Event: Round 2: Daniel Ayoun - Nicolae Oancea
Date: 2024-02-17
White: Daniel Ayoun
Black: Nicolae Oancea
Result: 0-1
ECO: A40
Opening: Queen's Pawn Game: Modern Defense
Variant: Standard

1. d4 { [%eval 0.15] [%clk 0:10:19] } 1... g6 { [%eval 0.5] [%clk 0:10:16] } 2. c4 { [%eval 0.25] [%clk 0:10:27] } 2... f5 { [%eval 0.75] [%clk 0:10:22] } 3. Nf3 { [%eval 0.54] [%clk 0:10:32] } 3... d5?! { [%eval 1.36] } { Inaccuracy. Nf6 was best. } { [%clk 0:10:26] } 4. b3 { [%eval 0.8] [%clk 0:10:16] } 4... Nf6 { [%eval 0.91] [%clk 0:10:30] } 5. Nc3 { [%eval 0.71] [%clk 0:09:34] } 5... e6 { [%eval 0.67] [%clk 0:10:09] } 6. g3 { [%eval 0.69] [%clk 0:09:29] } 6... Bb4 { [%eval 0.82] [%clk 0:09:55] } 7. Bd2 { [%eval 0.72] [%clk 0:09:15] } 7... Qe7 { [%eval 1.03] [%clk 0:09:17] } 8. Bg2 { [%eval 0.78] [%clk 0:09:09] } 8... c6 { [%eval 0.75] [%clk 0:09:24] } 9. O-O { [%eval 0.75] [%clk 0:09:12] } 9... Nbd7 { [%eval 0.78] [%clk 0:09:33] } 10. Bg5?? { [%eval -3.49] } { Blunder. Rc1 was best. } { [%clk 0:08:22] } 10... Bxc3 { [%eval -3.51] [%clk 0:09:31] } 11. Rb1 { [%eval -3.33] [%clk 0:07:29] } 11... Ba5 { [%eval -3.52] [%clk 0:09:30] } 12. a4 { [%eval -3.72] [%clk 0:07:06] } 12... h6 { [%eval -3.52] [%clk 0:09:36] } 13. Bxf6 { [%eval -3.53] [%clk 0:07:09] } 13... Qxf6 { [%eval -3.26] [%clk 0:09:29] } 14. b4 { [%eval -3.17] [%clk 0:07:10] } 14... Bc7 { [%eval -3.28] [%clk 0:09:38] } 15. a5 { [%eval -4.02] [%clk 0:07:02] } 15... g5?! { [%eval -2.75] } { Inaccuracy. a6 was best. } { [%clk 0:09:01] } 16. h3?! { [%eval -3.93] } { Inaccuracy. b5 was best. } { [%clk 0:06:01] } 16... Nf8?! { [%eval -3.07] } { Inaccuracy. a6 was best. } { [%clk 0:09:06] } 17. c5?! { [%eval -4.52] } { Inaccuracy. b5 was best. } { [%clk 0:05:22] } 17... a6 { [%eval -4.4] [%clk 0:09:11] } 18. e3 { [%eval -4.78] [%clk 0:05:18] } 18... Bd7 { [%eval -5.0] [%clk 0:09:18] } 19. Re1 { [%eval -5.29] [%clk 0:05:00] } 19... Ng6 { [%eval -5.14] [%clk 0:09:26] } 20. Qd2 { [%eval -5.13] [%clk 0:03:39] } 20... g4 { [%eval -5.12] [%clk 0:08:47] } 21. hxg4 { [%eval -5.38] [%clk 0:03:45] } 21... fxg4 { [%eval -5.52] [%clk 0:08:56] } 22. e4 { [%eval -6.46] [%clk 0:03:30] } 22... gxf3 { [%eval -6.2] [%clk 0:08:57] } 23. Bh3 { [%eval -6.97] [%clk 0:03:06] } 23... O-O-O { [%eval -6.34] [%clk 0:08:55] } 24. Rb3 { [%eval -7.31] [%clk 0:02:36] } 24... Rdg8 { [%eval -6.18] [%clk 0:07:07] } 25. Bg4 { [%eval -7.63] [%clk 0:02:37] } 25... Bf4 { [%eval -7.57] [%clk 0:06:48] } 26. gxf4 { [%eval -9.69] [%clk 0:02:35] } 26... Nxf4 { [%eval -8.91] [%clk 0:06:57] } 27. Rxf3 { [%eval -8.43] [%clk 0:02:32] } 27... Rxg4+ { [%eval -8.57] [%clk 0:07:10] } 28. Kf1 { [%eval -9.61] [%clk 0:02:33] } 28... Rhg8 { [%eval -9.51] [%clk 0:06:56] } 29. Rg3? { [%eval #-15] } { Checkmate is now unavoidable. Rxf4 was best. } { [%clk 0:02:22] } 29... Rxg3 { [%eval -37.74] [%clk 0:07:07] } 30. fxg3 { [%eval -36.42] [%clk 0:02:29] } 30... Rxg3 { [%eval -15.72] [%clk 0:07:11] } 31. e5?? { [%eval #-4] } { Checkmate is now unavoidable. Re3 was best. } { [%clk 0:02:33] } 31... Qh4 { [%eval #-3] [%clk 0:07:03] } 32. Qf2 { [%eval #-2] [%clk 0:02:24] } 32... Qh3+ { [%eval #-1] [%clk 0:07:00] } 0-1