Event: Round 8: Priyharsh - Sardana Vivaan
Date: 2024-01-28
White: Priyharsh
WhiteElo: 1125
Black: Sardana Vivaan
BlackElo: 1377
Result: 1-0
ECO: C54
Opening: Italian Game: Classical Variation, Greco Gambit, Moeller-Therkatz Attack
Variant: Standard

1. e4 { [%eval 0.2] } 1... e5 { [%eval 0.17] } 2. Nf3 { [%eval 0.21] } 2... Nc6 { [%eval 0.13] } 3. Bc4 { [%eval 0.14] } 3... Bc5 { [%eval 0.2] } 4. c3 { [%eval 0.17] } 4... Nf6 { [%eval 0.18] } 5. d4 { [%eval 0.25] } 5... exd4 { [%eval 0.17] } 6. cxd4 { [%eval 0.0] } 6... Bb4+ { [%eval 0.0] } 7. Nc3 { [%eval -0.32] } 7... Nxe4 { [%eval -0.69] } 8. O-O { [%eval -0.3] } 8... Bxc3 { [%eval -0.27] } 9. d5 { [%eval -0.19] } 9... Bf6 { [%eval -0.26] } 10. Re1 { [%eval -0.31] } 10... Ne7 { [%eval -0.26] } 11. Rxe4 { [%eval -0.26] } 11... d6 { [%eval -0.51] } 12. Bg5 { [%eval -0.49] } 12... Bxg5 { [%eval -0.6] } 13. Nxg5 { [%eval -0.58] } 13... h6 { [%eval -0.28] } 14. Qd2 { [%eval -0.57] } 14... O-O { [%eval -0.53] } 15. Nf3 { [%eval -0.62] } 15... Ng6 { [%eval -0.57] } 16. Rae1 { [%eval -0.56] } 16... Qf6 { [%eval -0.42] } 17. h4?! { [%eval -1.12] } { Inaccuracy. Bf1 was best. } 17... Bf5 { [%eval -1.04] } 18. Rd4 { [%eval -1.04] } 18... Ne5 { [%eval -0.61] } 19. Be2 { [%eval -0.86] } 19... Rfe8 { [%eval -0.87] } 20. Rc1 { [%eval -0.88] } 20... Rac8 { [%eval -0.91] } 21. Rb4 { [%eval -0.95] } 21... Nxf3+ { [%eval -0.58] } 22. Bxf3 { [%eval -0.6] } 22... b6 { [%eval -0.62] } 23. Rf4 { [%eval -0.82] } 23... Qe5 { [%eval -0.39] } 24. Rfc4 { [%eval -0.51] } 24... Re7 { [%eval -0.51] } 25. R1c3 { [%eval -0.81] } 25... Qe1+?! { [%eval -0.03] } { Inaccuracy. b5 was best. } 26. Qxe1 { [%eval -0.07] } 26... Rxe1+ { [%eval -0.02] } 27. Kh2 { [%eval -0.08] } 27... Re7 { [%eval -0.06] } 28. Rc6 { [%eval -0.04] } 28... Kf8 { [%eval 0.0] } 29. g4 { [%eval -0.02] } 29... Bh7 { [%eval 0.19] } 30. Kg3 { [%eval 0.2] } 30... Ke8 { [%eval 0.12] } 31. Rxd6 { [%eval 0.07] } 31... Rd7? { [%eval 1.46] } { Mistake. cxd6 was best. } 32. Rdc6 { [%eval 1.44] } 32... Kd8 { [%eval 1.62] } 33. g5 { [%eval 1.56] } 33... hxg5 { [%eval 1.28] } 34. hxg5 { [%eval 1.37] } 34... Rd6? { [%eval 3.33] } { Mistake. Bb1 was best. } 35. Kf4?! { [%eval 2.27] } { Inaccuracy. Bg4 was best. } 35... Rxc6 { [%eval 2.04] } 36. Rxc6 { [%eval 2.02] } 36... Rb8?! { [%eval 2.7] } { Inaccuracy. Bd3 was best. } 37. Ke5 { [%eval 2.65] } 37... Bg6 { [%eval 2.58] } 38. Bg4 { [%eval 2.49] } 38... Rb7? { [%eval 4.09] } { Mistake. Bb1 was best. } 39. f4 { [%eval 4.33] } 39... Bb1 { [%eval 3.94] } 40. a3?! { [%eval 2.66] } { Inaccuracy. f5 was best. } 40... Ba2? { [%eval 4.76] } { Mistake. b5 was best. } 41. d6? { [%eval 2.92] } { Mistake. f5 was best. } 41... cxd6+? { [%eval 5.29] } { Mistake. Bb3 was best. } 42. Kxd6 { [%eval 4.92] } 42... Rb8 { [%eval 5.46] } 43. Rc7 { [%eval 5.53] } 43... Ke8 { [%eval 5.41] } 44. Rxa7 { [%eval 5.35] } 44... b5?! { [%eval 7.21] } { Inaccuracy. Rd8+ was best. } 45. Bd7+ { [%eval 7.05] } 45... Kd8 { [%eval 6.98] } 46. Bxb5 { [%eval 6.75] } 46... Be6 { [%eval 7.38] } 47. a4 { [%eval 6.88] } 47... g6 { [%eval 7.57] } 48. Ke5 { [%eval 6.35] } 48... Rb6 { [%eval 6.27] } 49. Ra6 { [%eval 6.17] } 49... Rxa6 { [%eval 7.64] } 50. Bxa6 { [%eval 7.14] } 50... Bf5 { [%eval 7.67] } 51. Kf6 { [%eval 7.14] } 51... Bb1 { [%eval 8.43] } 52. Kxf7 { [%eval 8.2] } 52... Kc7 { [%eval 8.2] } 53. a5 { [%eval 8.05] } 53... Kc6 { [%eval 7.84] } 54. b4 { [%eval 8.47] } 54... Kc7 { [%eval 7.75] } 55. Bb5 { [%eval 7.48] } 55... Kb7 { [%eval 10.65] } 56. Kf6 { [%eval 9.35] } 56... Ka7? { [%eval #15] } { Checkmate is now unavoidable. Kc7 was best. } 57. Ke7 { [%eval #14] } 57... Bf5 { [%eval #15] } 58. Kd6 { [%eval #15] } 58... Be4 { [%eval #16] } 59. Bc6 { [%eval #17] } 59... Bd3 { [%eval #10] } 60. b5 { [%eval #9] } 60... Bf5 { [%eval #6] } 61. Kc7 { [%eval #13] } 61... Bd3 { [%eval #4] } 62. b6+ { [%eval #3] } 62... Ka6 { [%eval #3] } 63. b7 { [%eval #2] } 63... Kxa5 { [%eval #2] } 64. b8=Q { [%eval #1] } 64... Ba6?? { [%eval #1] } { Checkmate is now unavoidable. Bc2 was best. } 65. Qb3 { [%eval #1] } 65... Bc4 { [%eval #1] } 66. Qa4# 1-0