Event: Round 5: Daniel Zinedine Leal Escamilla - Juan Manuel Garcia Almaguer
Date: 2023-11-10
White: Daniel Zinedine Leal Escamilla
WhiteElo: 1748
Black: Juan Manuel Garcia Almaguer
BlackTitle: CM
BlackElo: 2124
Result: 1-0
ECO: A46
Opening: Torre Attack: Classical Defense, Nimzowitsch Variation
Variant: Standard

1. d4 { [%eval 0.0] [%clk 1:25:33] } 1... Nf6 { [%eval 0.28] [%clk 1:30:48] } 2. Nf3 { [%eval 0.12] [%clk 1:25:59] } 2... e6 { [%eval 0.38] [%clk 1:31:11] } 3. Bg5 { [%eval 0.0] [%clk 1:26:20] } 3... h6 { [%eval 0.0] [%clk 1:31:20] } 4. Bxf6 { [%eval -0.09] [%clk 1:26:24] } 4... Qxf6 { [%eval 0.0] [%clk 1:31:33] } 5. e4 { [%eval 0.0] [%clk 1:26:48] } 5... d5 { [%eval 0.12] [%clk 1:31:53] } 6. e5 { [%eval -0.12] [%clk 1:25:25] } 6... Qd8 { [%eval 0.0] [%clk 1:32:15] } 7. Bd3?! { [%eval -0.6] } { Inaccuracy. c4 was best. } { [%clk 1:21:42] } 7... c5 { [%eval -0.36] [%clk 1:32:35] } 8. c3 { [%eval -0.4] [%clk 1:20:37] } 8... Qb6 { [%eval -0.42] [%clk 1:30:25] } 9. Qd2 { [%eval -0.39] [%clk 1:09:58] } 9... Bd7 { [%eval -0.48] [%clk 1:29:05] } 10. dxc5 { [%eval -0.71] [%clk 1:05:00] } 10... Bxc5 { [%eval -0.38] [%clk 1:29:18] } 11. b4 { [%eval -0.33] [%clk 1:05:19] } 11... Be7 { [%eval -0.45] [%clk 1:29:25] } 12. a4 { [%eval -0.43] [%clk 1:05:37] } 12... Nc6 { [%eval -0.65] [%clk 1:25:56] } 13. O-O { [%eval -0.37] [%clk 0:59:33] } 13... Rd8 { [%eval 0.12] [%clk 1:22:16] } 14. Bb5?? { [%eval -1.73] } { Blunder. Qe2 was best. } { [%clk 0:41:19] } 14... a6?! { [%eval -0.93] } { Inaccuracy. a5 was best. } { [%clk 1:21:29] } 15. Bxc6?! { [%eval -1.69] } { Inaccuracy. Bd3 was best. } { [%clk 0:39:57] } 15... bxc6 { [%eval -1.63] [%clk 1:21:52] } 16. Na3 { [%eval -1.66] [%clk 0:33:27] } 16... O-O { [%eval -1.76] [%clk 1:21:50] } 17. Nc2 { [%eval -1.79] [%clk 0:32:08] } 17... c5 { [%eval -2.1] [%clk 1:20:33] } 18. Rfb1 { [%eval -2.27] [%clk 0:27:05] } 18... Rb8 { [%eval -2.4] [%clk 1:19:38] } 19. a5 { [%eval -2.55] [%clk 0:23:33] } 19... Qc7 { [%eval -2.45] [%clk 1:19:45] } 20. Rb2 { [%eval -2.37] [%clk 0:21:54] } 20... Rfc8 { [%eval -2.58] [%clk 1:17:31] } 21. Rab1 { [%eval -2.61] [%clk 0:18:59] } 21... f6 { [%eval -2.34] [%clk 1:17:38] } 22. Qe2 { [%eval -2.23] [%clk 0:16:56] } 22... fxe5 { [%eval -2.08] [%clk 1:14:38] } 23. Nxe5 { [%eval -1.83] [%clk 0:12:53] } 23... Bb5 { [%eval -1.59] [%clk 1:12:59] } 24. Nd3 { [%eval -1.75] [%clk 0:10:25] } 24... Kh8 { [%eval -2.06] [%clk 1:06:52] } 25. h3?! { [%eval -2.73] } { Inaccuracy. Qe3 was best. } { [%clk 0:07:14] } 25... Bf6? { [%eval -1.17] } { Mistake. cxb4 was best. } { [%clk 1:05:40] } 26. bxc5 { [%eval -1.68] [%clk 0:06:01] } 26... Bxc3 { [%eval -1.37] [%clk 0:53:21] } 27. Rb3 { [%eval -1.28] [%clk 0:05:12] } 27... Bf6?! { [%eval -0.56] } { Inaccuracy. Bc4 was best. } { [%clk 0:53:33] } 28. Qd2?! { [%eval -1.54] } { Inaccuracy. Rxb5 was best. } { [%clk 0:03:27] } 28... Bxd3? { [%eval -0.38] } { Mistake. d4 was best. } { [%clk 0:52:31] } 29. Rxb8 { [%eval -0.34] [%clk 0:02:44] } 29... Rxb8 { [%eval -0.27] [%clk 0:52:50] } 30. Rxb8+ { [%eval -0.22] [%clk 0:03:11] } 30... Qxb8 { [%eval -0.55] [%clk 0:53:06] } 31. Qxd3 { [%eval -0.51] [%clk 0:03:40] } 31... Qb1+ { [%eval -0.55] [%clk 0:49:53] } 32. Kh2 { [%eval -0.92] [%clk 0:04:08] } 32... Qa2 { [%eval -0.5] [%clk 0:50:06] } 33. c6?? { [%eval -3.62] } { Blunder. Qg6 was best. } { [%clk 0:00:35] } 33... Qxa5 { [%eval -3.71] [%clk 0:49:54] } 34. Qg3 { [%eval -4.02] [%clk 0:00:34] } 34... Qc5 { [%eval -4.0] [%clk 0:34:18] } 35. Qc7? { [%eval -6.83] } { Mistake. Ne3 was best. } { [%clk 0:00:56] } 35... Qxc2 { [%eval -6.44] [%clk 0:34:02] } 36. f4 { [%eval -7.05] [%clk 0:01:16] } 36... Qf2?? { [%eval 0.0] } { Blunder. Kh7 was best. } { [%clk 0:32:22] } 37. Qd6?? { [%eval -8.44] } { Blunder. Qb8+ was best. } { [%clk 0:00:33] } 37... Bh4 { [%eval -8.42] [%clk 0:16:39] } 38. f5 { [%eval -9.34] [%clk 0:00:46] } 38... Bg5 { [%eval -9.19] [%clk 0:16:56] } 39. Qf8+ { [%eval -11.93] [%clk 0:00:32] } 39... Kh7 { [%eval -65.3] [%clk 0:17:15] } 40. fxe6?! { [%eval #-6] } { Checkmate is now unavoidable. Qd6 was best. } { [%clk 0:00:00] } 1-0