Event: Round 3: Petr Marusenko - Iwan Cave
Date: 2023-07-08
White: Petr Marusenko
Black: Iwan Cave
Result: 1-0
ECO: A61
Opening: Benoni Defense: Uhlmann Variation
Variant: Standard

1. d4 { [%eval 0.0] [%clk 1:30:57] } 1... Nf6 { [%eval 0.28] [%clk 1:30:53] } 2. c4 { [%eval 0.16] [%clk 1:31:23] } 2... c5?! { [%eval 0.93] } { Inaccuracy. e6 was best. } { [%clk 1:31:18] } 3. d5 { [%eval 0.75] [%clk 1:31:49] } 3... e6 { [%eval 0.6] [%clk 1:31:45] } 4. Nc3 { [%eval 0.48] [%clk 1:32:15] } 4... exd5 { [%eval 0.87] [%clk 1:32:08] } 5. cxd5 { [%eval 0.29] [%clk 1:32:41] } 5... d6 { [%eval 0.89] [%clk 1:32:31] } 6. Nf3 { [%eval 0.86] [%clk 1:33:05] } 6... g6 { [%eval 0.65] [%clk 1:32:55] } 7. Bg5 { [%eval 0.13] [%clk 1:33:31] } 7... Bg7 { [%eval 0.45] [%clk 1:33:05] } 8. e3 { [%eval 0.13] [%clk 1:33:55] } 8... a6 { [%eval 0.17] [%clk 1:33:14] } 9. a4 { [%eval 0.25] [%clk 1:34:21] } 9... h6 { [%eval 0.15] [%clk 1:33:30] } 10. Bh4 { [%eval 0.04] [%clk 1:34:47] } 10... g5 { [%eval 0.03] [%clk 1:33:50] } 11. Bg3 { [%eval 0.09] [%clk 1:35:13] } 11... Nh5 { [%eval 0.12] [%clk 1:34:12] } 12. Bd3 { [%eval 0.19] [%clk 1:35:12] } 12... Nxg3 { [%eval 0.26] [%clk 1:34:18] } 13. hxg3 { [%eval 0.0] [%clk 1:35:36] } 13... O-O { [%eval 0.37] [%clk 1:34:31] } 14. Nd2 { [%eval 0.0] [%clk 1:34:50] } 14... Nd7 { [%eval 0.1] [%clk 1:28:33] } 15. Nc4 { [%eval 0.0] [%clk 1:33:14] } 15... Nb6 { [%eval 0.0] [%clk 1:22:25] } 16. Na3 { [%eval -0.25] [%clk 1:33:18] } 16... Nd7 { [%eval 0.22] [%clk 1:13:54] } 17. Nc4 { [%eval 0.07] [%clk 1:04:48] } 17... Nb6 { [%eval 0.0] [%clk 1:04:27] } 18. Qb3?! { [%eval -0.88] } { Inaccuracy. Nd2 was best. } { [%clk 0:59:04] } 18... Nxc4 { [%eval -0.62] [%clk 1:03:07] } 19. Bxc4 { [%eval -0.71] [%clk 0:59:27] } 19... Bf5 { [%eval -0.79] [%clk 0:59:37] } 20. O-O { [%eval -0.67] [%clk 0:57:51] } 20... Rb8 { [%eval -0.36] [%clk 0:55:04] } 21. Rae1? { [%eval -1.61] } { Mistake. Qd1 was best. } { [%clk 0:52:04] } 21... Re8 { [%eval -1.26] [%clk 0:52:22] } 22. Qd1 { [%eval -1.39] [%clk 0:50:15] } 22... Qa5 { [%eval -1.03] [%clk 0:41:17] } 23. Bd3 { [%eval -1.42] [%clk 0:48:17] } 23... Bxd3 { [%eval -1.3] [%clk 0:34:15] } 24. Qxd3 { [%eval -1.43] [%clk 0:48:37] } 24... Qb4?! { [%eval -0.78] } { Inaccuracy. b5 was best. } { [%clk 0:34:26] } 25. Re2 { [%eval -1.21] [%clk 0:48:30] } 25... c4 { [%eval -0.89] [%clk 0:27:07] } 26. Qf5 { [%eval -1.06] [%clk 0:46:29] } 26... Bxc3 { [%eval -1.24] [%clk 0:25:58] } 27. bxc3 { [%eval -1.08] [%clk 0:46:53] } 27... Qxc3 { [%eval -1.05] [%clk 0:26:24] } 28. f4?? { [%eval -3.46] } { Blunder. Rc2 was best. } { [%clk 0:44:56] } 28... Rxe3?! { [%eval -2.34] } { Inaccuracy. Qd3 was best. } { [%clk 0:18:24] } 29. Ref2 { [%eval -1.91] [%clk 0:42:51] } 29... Qd3 { [%eval -1.63] [%clk 0:10:29] } 30. Qd7?! { [%eval -2.63] } { Inaccuracy. Qf6 was best. } { [%clk 0:26:43] } 30... Qxd5 { [%eval -2.41] [%clk 0:10:46] } 31. fxg5 { [%eval -3.0] [%clk 0:27:08] } 31... Rxg3 { [%eval -2.88] [%clk 0:11:06] } 32. gxh6 { [%eval -3.54] [%clk 0:26:29] } 32... Rf8?? { [%eval -0.17] } { Blunder. Kh8 was best. } { [%clk 0:09:06] } 33. Re1?? { [%eval -2.5] } { Blunder. Qe7 was best. } { [%clk 0:25:14] } 33... Rg6?? { [%eval 0.0] } { Blunder. Kh8 was best. } { [%clk 0:08:14] } 34. Re8 { [%eval 0.0] [%clk 0:22:57] } 34... Rxh6?? { [%eval 6.37] } { Blunder. Qd1+ was best. } { [%clk 0:07:03] } 35. Qg4+ { [%eval 6.28] [%clk 0:19:55] } 35... Rg6 { [%eval 6.19] [%clk 0:07:04] } 36. Rxf8+ { [%eval 6.26] [%clk 0:20:06] } 36... Kxf8 { [%eval 6.54] [%clk 0:03:06] } 37. Qxg6 { [%eval 6.4] [%clk 0:20:15] } 37... c3 { [%eval 7.45] [%clk 0:03:21] } 38. Qf5 { [%eval 6.8] [%clk 0:16:04] } 38... Qb3 { [%eval 7.18] [%clk 0:01:46] } 39. Qd3 { [%eval 7.02] [%clk 0:12:00] } 39... d5 { [%eval 10.04] [%clk 0:01:44] } 40. a5 { [%eval 7.39] [%clk 0:12:21] } 40... d4 { [%eval 9.06] [%clk 0:00:39] } 41. Qxd4 { [%eval 9.21] [%clk 0:09:24] } 41... Qb1+ { [%eval 10.48] [%clk 0:26:13] } 42. Rf1 { [%eval 10.28] [%clk 0:37:17] } 42... c2?! { [%eval #34] } { Checkmate is now unavoidable. Qg6 was best. } { [%clk 0:26:10] } 43. Qc4? { [%eval 8.03] } { Lost forced checkmate sequence. Qd8+ was best. } { [%clk 0:37:36] } 1-0