Event: DMP II Liga Mecz 10
Site: Sypniewo
Date: 2023-06-22
White: Drzewiecki, Wojciech
Black: Bednarczyk, Krzysztof
Result: 1-0
ECO: C58
Opening: Italian Game: Two Knights Defense, Polerio Defense, Bogoljubow Variation
Variant: Standard

1. e4 { [%eval 0.36] [%clk 1:30:58] } 1... e5 { [%eval 0.35] [%clk 1:30:55] } 2. Nf3 { [%eval 0.29] [%clk 1:31:25] } 2... Nc6 { [%eval 0.32] [%clk 1:31:20] } 3. Bc4 { [%eval 0.21] [%clk 1:31:48] } 3... Nf6 { [%eval 0.29] [%clk 1:31:30] } 4. Ng5 { [%eval 0.05] [%clk 1:32:06] } 4... d5 { [%eval 0.12] [%clk 1:31:44] } 5. exd5 { [%eval 0.13] [%clk 1:32:29] } 5... Na5 { [%eval 0.11] [%clk 1:32:03] } 6. Bb5+ { [%eval 0.24] [%clk 1:32:46] } 6... c6 { [%eval 0.0] [%clk 1:32:19] } 7. dxc6 { [%eval 0.13] [%clk 1:33:07] } 7... bxc6 { [%eval 0.13] [%clk 1:32:45] } 8. Qf3 { [%eval -0.35] [%clk 1:30:42] } 8... Bb7? { [%eval 0.79] } { Mistake. cxb5 was best. } { [%clk 1:32:25] } 9. Ba4 { [%eval 0.82] [%clk 1:29:45] } 9... h6 { [%eval 1.09] [%clk 1:32:20] } 10. Ne4 { [%eval 1.06] [%clk 1:29:03] } 10... Nxe4?! { [%eval 1.86] } { Inaccuracy. Be7 was best. } { [%clk 1:31:50] } 11. Qxe4 { [%eval 1.83] [%clk 1:29:27] } 11... Bd6?! { [%eval 2.83] } { Inaccuracy. Qe7 was best. } { [%clk 1:31:00] } 12. d4?? { [%eval -1.34] } { Blunder. b4 was best. } { [%clk 1:28:36] } 12... O-O { [%eval -1.09] [%clk 1:31:14] } 13. Qd3 { [%eval -1.6] [%clk 1:16:48] } 13... exd4 { [%eval -1.43] [%clk 1:27:58] } 14. O-O { [%eval -1.54] [%clk 1:05:26] } 14... Qf6 { [%eval -1.0] [%clk 1:23:37] } 15. Bd2 { [%eval -0.51] [%clk 1:00:10] } 15... Qe5 { [%eval -0.54] [%clk 1:22:03] } 16. f4 { [%eval -0.77] [%clk 0:53:51] } 16... Qd5 { [%eval -0.73] [%clk 1:19:24] } 17. Bb3?! { [%eval -1.64] } { Inaccuracy. Na3 was best. } { [%clk 0:33:46] } 17... Nxb3 { [%eval -1.75] [%clk 1:19:35] } 18. Qxb3?! { [%eval -2.82] } { Inaccuracy. axb3 was best. } { [%clk 0:34:07] } 18... Qxb3?? { [%eval -0.86] } { Blunder. Ba6 was best. } { [%clk 1:19:48] } 19. axb3 { [%eval -1.08] [%clk 0:34:30] } 19... Rfe8 { [%eval -1.14] [%clk 1:19:24] } 20. Na3 { [%eval -0.91] [%clk 0:28:56] } 20... c5 { [%eval -0.84] [%clk 1:09:29] } 21. Nb5 { [%eval -0.85] [%clk 0:25:37] } 21... Re6?! { [%eval -0.05] } { Inaccuracy. Bf8 was best. } { [%clk 1:06:39] } 22. Rxa7?? { [%eval -3.52] } { Blunder. Nxd6 was best. } { [%clk 0:21:09] } 22... Rxa7 { [%eval -3.65] [%clk 1:06:36] } 23. Nxa7 { [%eval -3.6] [%clk 0:21:30] } 23... Re2?? { [%eval -0.44] } { Blunder. Bb8 was best. } { [%clk 1:05:54] } 24. Rf2 { [%eval -0.35] [%clk 0:21:27] } 24... Rxf2 { [%eval 0.15] [%clk 1:05:26] } 25. Kxf2 { [%eval 0.12] [%clk 0:21:51] } 25... Ba6 { [%eval 0.28] [%clk 1:03:50] } 26. Nc6 { [%eval 0.33] [%clk 0:19:15] } 26... Kf8 { [%eval 0.29] [%clk 1:03:36] } 27. b4 { [%eval 0.24] [%clk 0:18:58] } 27... cxb4?? { [%eval 2.3] } { Blunder. Ke8 was best. } { [%clk 0:59:55] } 28. Bxb4 { [%eval 2.2] [%clk 0:19:13] } 28... Bxb4 { [%eval 1.9] [%clk 0:57:45] } 29. Nxb4 { [%eval 2.27] [%clk 0:19:36] } 29... Bb5? { [%eval 3.97] } { Mistake. Bb7 was best. } { [%clk 0:56:41] } 30. c3? { [%eval 2.07] } { Mistake. Kf3 was best. } { [%clk 0:16:03] } 30... dxc3 { [%eval 1.94] [%clk 0:56:08] } 31. bxc3 { [%eval 2.0] [%clk 0:16:29] } 31... Ke7 { [%eval 1.85] [%clk 0:56:24] } 32. Ke3 { [%eval 1.97] [%clk 0:16:06] } 32... Kd6?! { [%eval 2.66] } { Inaccuracy. Ke6 was best. } { [%clk 0:55:58] } 33. Kd4 { [%eval 2.41] [%clk 0:16:11] } 33... g5?! { [%eval 3.85] } { Inaccuracy. Bd7 was best. } { [%clk 0:55:55] } 34. Nd3?? { [%eval 1.17] } { Blunder. c4 was best. } { [%clk 0:14:09] } 34... Bxd3?? { [%eval 6.26] } { Blunder. Ke6 was best. } { [%clk 0:55:20] } 35. Kxd3 { [%eval 6.15] [%clk 0:14:32] } 35... Kc5 { [%eval 7.74] [%clk 0:55:38] } 36. fxg5 { [%eval 7.57] [%clk 0:14:31] } 36... hxg5 { [%eval 8.66] [%clk 0:55:55] } 37. Ke4 { [%eval 9.01] [%clk 0:14:54] } 37... Kd6 { [%eval 10.82] [%clk 0:54:37] } 38. Kf5 { [%eval 9.87] [%clk 0:15:09] } 38... f6 { [%eval 11.03] [%clk 0:53:51] } 39. Kxf6 { [%eval 11.31] [%clk 0:15:33] } 39... g4 { [%eval 10.87] [%clk 0:54:02] } 40. Kf5 { [%eval 11.49] [%clk 0:15:51] } 40... Kd5 { [%eval 8.03] } 1-0