Event: Round 4: Dan Bock - Joaquin Litzenberger-Brunetti
Site: https://lichess.org
Date: 2023-03-12
White: Dan Bock
Black: Joaquin Litzenberger-Brunetti
Result: 1-0
ECO: C54
Opening: Italian Game: Classical Variation, Giuoco Pianissimo, with d6
Variant: Standard

1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.32] [%clk 1:52:31] } 2. Nf3 { [%eval 0.29] [%clk 1:55:08] } 2... Nc6 { [%eval 0.29] [%clk 1:52:04] } 3. Bc4 { [%eval 0.21] [%clk 1:55:09] } 3... Bc5 { [%eval 0.2] [%clk 1:51:28] } 4. c3 { [%eval 0.25] [%clk 1:55:10] } 4... Nf6 { [%eval 0.17] [%clk 1:50:11] } 5. d3 { [%eval 0.23] [%clk 1:55:11] } 5... d6 { [%eval 0.27] [%clk 1:49:05] } 6. Bb3 { [%eval 0.15] [%clk 1:54:56] } 6... a5 { [%eval 0.25] [%clk 1:43:37] } 7. Nbd2 { [%eval 0.0] [%clk 1:51:24] } 7... Ba7 { [%eval 0.42] [%clk 1:40:10] } 8. Nf1 { [%eval 0.19] [%clk 1:50:36] } 8... Ne7 { [%eval 0.42] [%clk 1:36:07] } 9. Ng3 { [%eval 0.48] [%clk 1:48:50] } 9... O-O { [%eval 0.5] [%clk 1:29:40] } 10. Bg5 { [%eval 0.63] [%clk 1:45:30] } 10... Ng6 { [%eval 0.8] [%clk 1:28:43] } 11. Nh5 { [%eval 0.97] [%clk 1:37:28] } 11... Bg4 { [%eval 0.84] [%clk 1:16:25] } 12. Nxf6+ { [%eval 0.9] [%clk 1:33:28] } 12... gxf6 { [%eval 0.95] [%clk 1:15:57] } 13. Bh6 { [%eval 1.03] [%clk 1:31:45] } 13... Re8 { [%eval 0.91] [%clk 1:15:21] } 14. h3 { [%eval 0.8] [%clk 1:28:07] } 14... Be6?! { [%eval 1.37] } { Inaccuracy. Bd7 was best. } { [%clk 1:11:03] } 15. Nh2 { [%eval 1.0] [%clk 1:23:50] } 15... d5 { [%eval 0.99] [%clk 1:08:03] } 16. Qf3 { [%eval 1.05] [%clk 1:20:50] } 16... dxe4?! { [%eval 1.86] } { Inaccuracy. Bc5 was best. } { [%clk 1:03:57] } 17. dxe4 { [%eval 1.93] [%clk 1:20:02] } 17... Bxb3 { [%eval 2.45] [%clk 1:01:57] } 18. axb3 { [%eval 2.55] [%clk 1:19:36] } 18... Re6 { [%eval 2.53] [%clk 0:54:46] } 19. O-O { [%eval 2.45] [%clk 1:16:30] } 19... Bc5 { [%eval 2.86] [%clk 0:51:17] } 20. Rfd1 { [%eval 2.85] [%clk 1:14:22] } 20... Qe8 { [%eval 3.1] [%clk 0:49:22] } 21. Ng4 { [%eval 2.82] [%clk 1:10:24] } 21... Be7 { [%eval 3.44] [%clk 0:47:59] } 22. Rd5 { [%eval 3.24] [%clk 1:06:23] } 22... b6 { [%eval 3.62] [%clk 0:46:07] } 23. Rad1 { [%eval 3.62] [%clk 1:01:59] } 23... Rd8 { [%eval 3.72] [%clk 0:43:03] } 24. Rxd8 { [%eval 3.93] [%clk 0:57:03] } 24... Bxd8 { [%eval 3.91] [%clk 0:42:49] } 25. Qg3?! { [%eval 2.77] } { Inaccuracy. Ne3 was best. } { [%clk 0:50:21] } 25... Be7 { [%eval 2.78] [%clk 0:36:25] } 26. h4 { [%eval 2.78] [%clk 0:46:28] } 26... Kh8?! { [%eval 3.64] } { Inaccuracy. Qc6 was best. } { [%clk 0:29:38] } 27. h5 { [%eval 3.72] [%clk 0:38:08] } 27... Nf4 { [%eval 3.74] [%clk 0:28:39] } 28. Bxf4 { [%eval 3.68] [%clk 0:34:15] } 28... exf4 { [%eval 3.54] [%clk 0:27:39] } 29. Qxf4 { [%eval 3.75] [%clk 0:34:09] } 29... Bd6 { [%eval 4.02] [%clk 0:25:19] } 30. Qf5 { [%eval 3.8] [%clk 0:31:38] } 30... Qe7 { [%eval 4.16] [%clk 0:21:14] } 31. f3 { [%eval 3.77] [%clk 0:29:59] } 31... Bg3 { [%eval 3.69] [%clk 0:20:36] } 32. Nh6 { [%eval 3.12] [%clk 0:25:28] } 32... Qc5+?? { [%eval 8.14] } { Blunder. Kg7 was best. } { [%clk 0:17:57] } 33. Qxc5 { [%eval 8.31] [%clk 0:21:58] } 33... bxc5? { [%eval #3] } { Checkmate is now unavoidable. Rd6 was best. } { [%clk 0:18:00] } 34. Rd8+ { [%eval #2] [%clk 0:20:51] } 1-0