Event: Round 3: Branko Tadic - Batsukh Anand
Date: 2022-07-26
White: Branko Tadic
Black: Batsukh Anand
Result: 1-0
ECO: A15
Opening: English Opening: Anglo-Indian Defense, King's Indian Formation
Variant: Standard

1. Nf3 { [%eval 0.25] } 1... Nf6 { [%eval 0.29] } 2. c4 { [%eval 0.25] } 2... g6 { [%eval 0.38] } 3. b3 { [%eval 0.0] } 3... Bg7 { [%eval 0.05] } 4. Bb2 { [%eval 0.0] } 4... O-O { [%eval 0.0] } 5. g3 { [%eval 0.0] } 5... c5 { [%eval 0.28] } 6. Bg2 { [%eval 0.36] } 6... Nc6 { [%eval 0.44] } 7. O-O { [%eval 0.36] } 7... d6 { [%eval 0.35] } 8. Nc3 { [%eval 0.28] } 8... Bg4 { [%eval 0.11] } 9. h3 { [%eval 0.1] } 9... Bf5?! { [%eval 1.0] } { Inaccuracy. Bxf3 was best. } 10. d3 { [%eval 0.7] } 10... a6 { [%eval 0.43] } 11. Ne1 { [%eval 0.17] } 11... Rb8 { [%eval 0.14] } 12. Nc2 { [%eval -0.02] } 12... Nd4 { [%eval 0.35] } 13. Ne3 { [%eval -0.06] } 13... Bd7 { [%eval -0.08] } 14. Rb1 { [%eval -0.02] } 14... b5 { [%eval -0.05] } 15. Ned5 { [%eval -0.12] } 15... Nxd5 { [%eval 0.07] } 16. Nxd5 { [%eval -0.03] } 16... bxc4 { [%eval 0.27] } 17. dxc4 { [%eval 0.14] } 17... Bf5 { [%eval 0.12] } 18. Rc1 { [%eval 0.52] } 18... Nf3+ { [%eval 0.27] } 19. exf3 { [%eval 0.34] } 19... Bxb2 { [%eval 0.28] } 20. Qe2 { [%eval 0.17] } 20... Bxc1 { [%eval 0.13] } 21. Nxe7+ { [%eval 0.12] } 21... Kg7 { [%eval 0.37] } 22. Rxc1 { [%eval 0.16] } 22... Qd7 { [%eval 0.25] } 23. Rd1 { [%eval 0.06] } 23... Be6 { [%eval 0.25] } 24. Nd5?! { [%eval -0.55] } { Inaccuracy. Qb2+ was best. } 24... Bxd5 { [%eval -0.66] } 25. Rxd5 { [%eval -0.81] } 25... Rbd8?! { [%eval 0.19] } { Inaccuracy. Rfe8 was best. } 26. Qb2+ { [%eval 0.38] } 26... f6 { [%eval 0.64] } 27. Qa3? { [%eval -0.69] } { Mistake. f4 was best. } 27... Qc6? { [%eval 0.83] } { Mistake. Rfe8 was best. } 28. f4 { [%eval 1.0] } 28... Qb6 { [%eval 1.13] } 29. h4 { [%eval 0.76] } 29... Rfe8 { [%eval 0.96] } 30. Bf3 { [%eval 0.56] } 30... a5?! { [%eval 1.41] } { Inaccuracy. Re1+ was best. } 31. h5?! { [%eval 0.42] } { Inaccuracy. Qb2 was best. } 31... Qb4?! { [%eval 1.52] } { Inaccuracy. Re1+ was best. } 32. Qb2 { [%eval 1.72] } 32... Qe1+?! { [%eval 2.64] } { Inaccuracy. a4 was best. } 33. Kg2 { [%eval 2.64] } 33... Qe7 { [%eval 2.68] } 34. Qd2 { [%eval 2.46] } 34... a4 { [%eval 2.56] } 35. bxa4 { [%eval 2.37] } 35... Qe1 { [%eval 2.5] } 36. Qd3?? { [%eval 0.0] } { Blunder. Qc2 was best. } 36... Rb8 { [%eval 0.0] } 37. Rxd6 { [%eval 0.08] } 37... Rb2 { [%eval 0.08] } 38. Rd7+ { [%eval 0.25] } 38... Re7 { [%eval 0.29] } 39. Rxe7+ { [%eval 0.16] } 39... Qxe7 { [%eval 0.19] } 40. Be4 { [%eval 0.0] } 40... Qe8?? { [%eval 2.08] } { Blunder. Rxa2 was best. } 41. a3 { [%eval 1.86] } 41... Kh6 { [%eval 1.67] } 42. hxg6 { [%eval 2.12] } 42... hxg6 { [%eval 1.82] } 43. g4 { [%eval 1.86] } 43... Qe6 { [%eval 1.47] } 44. f5 { [%eval 1.83] } 44... gxf5 { [%eval 1.53] } 45. Bxf5 { [%eval 1.76] } 45... Qe2 { [%eval 2.29] } 46. Qh3+ { [%eval 2.36] } 46... Kg5 { [%eval 1.96] } 47. Qh5+ { [%eval 1.56] } 47... Kf4 { [%eval 2.01] } 48. Qh6+ { [%eval 1.49] } 48... Ke5 { [%eval 1.78] } 49. Qh2+ { [%eval 2.27] } 49... Kd4 { [%eval 1.82] } 50. Qd6+ { [%eval 2.33] } 50... Kxc4 { [%eval 2.33] } 51. Be6+ { [%eval 2.59] } 51... Kc3 { [%eval 1.76] } 52. Qxc5+ { [%eval 2.65] } 52... Kd2 { [%eval 2.09] } 53. Bf5 { [%eval 2.64] } 53... Qe5? { [%eval 4.91] } { Mistake. Kd1 was best. } 54. Qxe5 { [%eval 3.46] } 54... fxe5 { [%eval 5.09] } 55. f3? { [%eval 2.72] } { Mistake. Kg3 was best. } 55... Ke3+ { [%eval 2.89] } 56. Kg3 { [%eval 2.65] } 56... Rf2?? { [%eval 5.65] } { Blunder. Kd4 was best. } 57. Be4 { [%eval 5.71] } 57... Rf1 { [%eval 5.85] } 58. a5 { [%eval 5.68] } 58... Rg1+ { [%eval 6.84] } 59. Kh4 { [%eval 5.76] } 59... Kf4 { [%eval 6.0] } 60. Kh5 { [%eval 6.39] } 60... Ra1 { [%eval 7.33] } 61. g5 { [%eval 7.2] } 61... Rh1+ { [%eval 7.05] } 62. Kg6 { [%eval 6.87] } 62... Rd1 { [%eval 7.19] } 63. Kh6 { [%eval 6.94] } 63... Rh1+ { [%eval 7.12] } 64. Kg7 { [%eval 7.28] } 64... Kxg5? { [%eval #35] } { Checkmate is now unavoidable. Ra1 was best. } 65. f4+ { [%eval #43] } 65... Kxf4 { [%eval #15] } 66. Bxh1 { [%eval #13] } 66... e4 { [%eval #13] } 67. Bxe4 { [%eval #12] } 1-0