Event: Vestlandsserien avd. nord 2021-22
Site: Sotra, Norway
Date: 2022-03-20
White: Ohnstad, Per
WhiteElo: 1800
Black: Marthinussen, Trond E
BlackElo: 1674
Result: 0-1
ECO: A40
Opening: Queen's Pawn Game
Variant: Standard
TimeControl: 90 min/40 moves, f.b. 30 min/rest, + 30 sec/move

1. d4 { [%eval 0.3] [%clk 1:30:57] } 1... c6 { [%eval 0.5] [%clk 1:24:15] } 2. Nf3 { [%eval 0.3] [%clk 1:31:19] } 2... d5 { [%eval 0.32] [%clk 1:24:39] } 3. c3 { [%eval 0.16] [%clk 1:31:35] } 3... Nf6 { [%eval 0.09] [%clk 1:24:54] } 4. Nbd2 { [%eval 0.0] [%clk 1:31:44] } 4... Bg4 { [%eval 0.28] [%clk 1:25:03] } 5. e3 { [%eval -0.19] [%clk 1:31:47] } 5... Nbd7 { [%eval -0.05] [%clk 1:25:02] } 6. h3 { [%eval -0.22] [%clk 1:31:57] } 6... Bh5 { [%eval -0.08] [%clk 1:25:29] } 7. Be2 { [%eval -0.17] [%clk 1:31:21] } 7... e6 { [%eval -0.1] [%clk 1:24:57] } 8. Qb3 { [%eval -0.42] [%clk 1:31:19] } 8... Qc7 { [%eval -0.41] [%clk 1:24:47] } 9. c4 { [%eval -0.42] [%clk 1:28:22] } 9... Be7 { [%eval -0.29] [%clk 1:23:14] } 10. O-O { [%eval -0.3] [%clk 1:14:55] } 10... O-O { [%eval -0.2] [%clk 1:23:08] } 11. Re1?! { [%eval -0.85] } { Inaccuracy. Qc2 was best. } { [%clk 1:14:58] } 11... a5 { [%eval -0.82] [%clk 1:19:50] } 12. a3 { [%eval -0.78] [%clk 1:15:07] } 12... a4 { [%eval -0.77] [%clk 1:20:07] } 13. Qd1 { [%eval -1.0] [%clk 1:12:38] } 13... e5?! { [%eval -0.37] } { Inaccuracy. Rfb8 was best. } { [%clk 1:10:39] } 14. dxe5 { [%eval -0.42] [%clk 1:01:42] } 14... Nxe5 { [%eval -0.41] [%clk 1:11:06] } 15. Nd4?! { [%eval -0.99] } { Inaccuracy. cxd5 was best. } { [%clk 1:01:48] } 15... Bg6 { [%eval -1.34] [%clk 1:09:58] } 16. f4 { [%eval -1.48] [%clk 0:53:04] } 16... Nd3 { [%eval -1.39] [%clk 1:07:42] } 17. Rf1 { [%eval -1.49] [%clk 0:48:19] } 17... Nxc1 { [%eval -1.37] [%clk 1:04:47] } 18. Rxc1 { [%eval -1.6] [%clk 0:48:23] } 18... h6 { [%eval -1.64] [%clk 1:02:02] } 19. f5 { [%eval -1.73] [%clk 0:42:12] } 19... Bh7 { [%eval -1.84] [%clk 1:01:43] } 20. Bf3 { [%eval -2.16] [%clk 0:41:51] } 20... Qe5?! { [%eval -1.49] } { Inaccuracy. dxc4 was best. } { [%clk 1:00:25] } 21. Re1?! { [%eval -2.44] } { Inaccuracy. Qe2 was best. } { [%clk 0:36:32] } 21... Bxf5?! { [%eval -1.82] } { Inaccuracy. Bd6 was best. } { [%clk 0:58:01] } 22. cxd5 { [%eval -1.93] [%clk 0:34:25] } 22... cxd5 { [%eval -1.71] [%clk 0:55:50] } 23. Nxf5 { [%eval -1.4] [%clk 0:34:50] } 23... Qxf5 { [%eval -1.79] [%clk 0:55:57] } 24. Rc7?! { [%eval -2.88] } { Inaccuracy. e4 was best. } { [%clk 0:29:23] } 24... Bd6 { [%eval -2.42] [%clk 0:52:54] } 25. Rxb7 { [%eval -3.36] [%clk 0:28:46] } 25... Qe5? { [%eval -1.93] } { Mistake. Qc8 was best. } { [%clk 0:52:44] } 26. Nf1 { [%eval -1.73] [%clk 0:28:29] } 26... Rfb8?! { [%eval -0.76] } { Inaccuracy. Rfc8 was best. } { [%clk 0:51:54] } 27. Rxb8+ { [%eval -0.94] [%clk 0:28:18] } 27... Bxb8 { [%eval -0.94] [%clk 0:52:16] } 28. Re2 { [%eval -1.45] [%clk 0:23:18] } 28... Ba7 { [%eval -1.3] [%clk 0:47:09] } 29. b4?! { [%eval -1.87] } { Inaccuracy. Kh1 was best. } { [%clk 0:19:44] } 29... axb3 { [%eval -1.74] } 30. Qxb3 { [%eval -1.8] [%clk 0:20:08] } 30... Bc5 { [%eval -1.46] [%clk 0:44:05] } 31. a4 { [%eval -1.27] [%clk 0:18:48] } 31... Rb8 { [%eval -1.26] [%clk 0:44:04] } 32. Qd3 { [%eval -1.4] [%clk 0:16:56] } 32... Ne4? { [%eval -0.09] } { Mistake. Rb4 was best. } { [%clk 0:39:23] } 33. a5?! { [%eval -0.75] } { Inaccuracy. Rc2 was best. } { [%clk 0:09:54] } 33... Nc3 { [%eval -0.83] [%clk 0:34:34] } 34. Rc2 { [%eval -0.97] [%clk 0:07:35] } 34... d4 { [%eval -0.91] [%clk 0:34:24] } 35. Kf2?? { [%eval -7.48] } { Blunder. exd4 was best. } { [%clk 0:03:30] } 35... Re8?? { [%eval -3.42] } { Blunder. dxe3+ was best. } { [%clk 0:29:44] } 36. Ke1? { [%eval -6.16] } { Mistake. e4 was best. } { [%clk 0:01:24] } 36... Bb4?! { [%eval -4.33] } { Inaccuracy. Qb8 was best. } { [%clk 0:28:19] } 37. Kf2 { [%eval -4.23] [%clk 0:00:54] } 37... dxe3+ { [%eval -4.19] [%clk 0:27:01] } 38. Nxe3 { [%eval -4.29] [%clk 0:01:18] } 38... Bxa5 { [%eval -4.14] [%clk 0:26:41] } 39. Nc4?? { [%eval #-1] } { Checkmate is now unavoidable. g3 was best. } 39... Qe6?? { [%eval -2.75] } { Lost forced checkmate sequence. Qe1# was best. } { [%clk 0:56:41] } 0-1