Event: Round 3: Victor Havik - Alexandr Kostiukov
Date: 2021-09-12
White: Victor Havik
Black: Alexandr Kostiukov
Result: 0-1
ECO: A40
Opening: Queen's Pawn Game: Modern Defense
Variant: Standard

1. d4 { [%eval 0.0] [%clk 1:31:03] } 1... g6?! { [%eval 0.63] } { Inaccuracy. e6 was best. } { [%clk 1:30:57] } 2. e4 { [%eval 0.68] [%clk 1:31:03] } 2... c5 { [%eval 0.75] [%clk 1:30:57] } 3. dxc5 { [%eval 0.75] [%clk 1:31:03] } 3... Qa5+ { [%eval 0.88] [%clk 1:30:57] } 4. Nc3 { [%eval 1.31] [%clk 1:31:03] } 4... Qxc5?! { [%eval 2.0] } { Inaccuracy. Nf6 was best. } { [%clk 1:30:57] } 5. Bd3?! { [%eval 0.92] } { Inaccuracy. Be3 was best. } { [%clk 1:31:03] } 5... Nf6 { [%eval 0.94] [%clk 1:30:57] } 6. f4 { [%eval 0.62] [%clk 1:31:03] } 6... d6 { [%eval 0.67] [%clk 1:30:57] } 7. Nf3 { [%eval 0.63] [%clk 1:31:03] } 7... Bg7 { [%eval 0.35] [%clk 1:28:01] } 8. Be3?? { [%eval -7.38] } { Blunder. Qe2 was best. } { [%clk 1:24:47] } 8... Qa5?? { [%eval 1.23] } { Blunder. Qxe3+ was best. } { [%clk 1:28:01] } 9. Qe2?! { [%eval 0.66] } { Inaccuracy. h3 was best. } { [%clk 1:24:47] } 9... Nc6 { [%eval 0.76] [%clk 1:28:01] } 10. O-O { [%eval 0.55] [%clk 1:24:47] } 10... O-O { [%eval 0.87] [%clk 1:28:01] } 11. h3 { [%eval 0.88] [%clk 1:24:47] } 11... Bd7 { [%eval 1.26] [%clk 1:15:27] } 12. a3 { [%eval 1.23] [%clk 1:08:54] } 12... e5 { [%eval 1.6] [%clk 1:09:53] } 13. g4?? { [%eval -0.58] } { Blunder. Qf2 was best. } { [%clk 0:43:05] } 13... exf4 { [%eval -0.81] [%clk 0:50:53] } 14. Bxf4 { [%eval -0.5] [%clk 0:43:08] } 14... d5?? { [%eval 1.19] } { Blunder. h5 was best. } { [%clk 0:44:51] } 15. b4?? { [%eval -0.73] } { Blunder. e5 was best. } { [%clk 0:32:51] } 15... Qb6+ { [%eval -0.45] [%clk 0:43:41] } 16. Be3 { [%eval -0.84] [%clk 0:31:17] } 16... d4 { [%eval -0.67] [%clk 0:37:17] } 17. Bf2?! { [%eval -1.35] } { Inaccuracy. Na4 was best. } { [%clk 0:31:33] } 17... Qd8?? { [%eval 0.42] } { Blunder. Rae8 was best. } { [%clk 0:30:24] } 18. Nb5?? { [%eval -1.54] } { Blunder. Nd5 was best. } { [%clk 0:27:52] } 18... h5 { [%eval -1.17] [%clk 0:29:33] } 19. e5? { [%eval -2.92] } { Mistake. Nbxd4 was best. } { [%clk 0:15:25] } 19... hxg4 { [%eval -3.15] [%clk 0:28:35] } 20. Nfxd4?! { [%eval -4.5] } { Inaccuracy. exf6 was best. } { [%clk 0:15:38] } 20... Nh5 { [%eval -4.32] [%clk 0:23:16] } 21. e6 { [%eval -4.64] [%clk 0:06:16] } 21... Nxd4? { [%eval -2.8] } { Mistake. gxh3 was best. } { [%clk 0:20:03] } 22. Nxd4 { [%eval -2.95] [%clk 0:05:40] } 22... Nf4 { [%eval -2.53] [%clk 0:19:31] } 23. Qxg4 { [%eval -2.79] [%clk 0:03:00] } 23... Nxe6 { [%eval -2.78] [%clk 0:19:04] } 24. Nxe6 { [%eval -2.84] [%clk 0:02:09] } 24... Bxe6 { [%eval -3.18] [%clk 0:19:04] } 25. Qg3 { [%eval -3.02] [%clk 0:02:09] } 25... Qd7?? { [%eval -0.52] } { Blunder. Bxa1 was best. } { [%clk 0:19:04] } 26. Rad1 { [%eval -0.75] [%clk 0:02:09] } 26... Rfd8 { [%eval -0.34] [%clk 0:19:04] } 27. h4 { [%eval -0.33] [%clk 0:02:09] } 27... Qd5 { [%eval -0.47] [%clk 0:19:04] } 28. Be2 { [%eval -0.34] [%clk 0:02:09] } 28... Qe4 { [%eval -0.32] [%clk 0:19:04] } 29. Bd3 { [%eval -0.47] [%clk 0:02:09] } 29... Qc6 { [%eval 0.0] [%clk 0:19:04] } 30. h5 { [%eval 0.0] [%clk 0:02:09] } 30... gxh5 { [%eval 0.0] [%clk 0:19:04] } 31. Qh4 { [%eval 0.0] [%clk 0:02:09] } 31... Qf3 { [%eval 0.0] [%clk 0:03:22] } 32. Bh7+?? { [%eval -8.85] } { Blunder. Be2 was best. } { [%clk 0:00:34] } 32... Kxh7 { [%eval -8.88] [%clk 0:03:22] } 33. Rxd8 { [%eval -10.04] [%clk 0:00:34] } 33... Rxd8 { [%eval -9.68] [%clk 0:03:22] } 34. Bb6? { [%eval #-5] } { Checkmate is now unavoidable. Qg3 was best. } { [%clk 0:00:34] } 34... Qxf1+?? { [%eval 0.0] } { Lost forced checkmate sequence. Bd4+ was best. } { [%clk 0:03:22] } 35. Kxf1 { [%eval 0.0] [%clk 0:00:34] } 35... Rd1+ { [%eval 0.0] } 36. Ke2?? { [%eval -4.97] } { Blunder. Kf2 was best. } 0-1