Event: Playzone game
Site: https://protected-play.chess24.com/play/a2cc67a465e3
Date: 2021-05-14
White: Vidit Gujrathi
WhiteTitle: GM
Black: Baadur Jobava
BlackTitle: GM
Result: 1-0
Variant: From Position

1. e4 { [%eval 0.05] [%clk 0:05:00] } 1... c6 { [%eval 0.13] [%clk 0:05:00] } 2. d4 { [%eval 0.17] [%clk 0:04:58] } 2... d5 { [%eval 0.0] [%clk 0:04:58] } 3. e5 { [%eval 0.0] [%clk 0:04:58] } 3... Bf5 { [%eval 0.34] [%clk 0:04:57] } 4. Nf3 { [%eval 0.36] [%clk 0:04:58] } 4... e6 { [%eval 0.24] [%clk 0:04:57] } 5. Be2 { [%eval 0.0] [%clk 0:04:57] } 5... Be7?! { [%eval 0.66] } { Inaccuracy. c5 was best. } { [%clk 0:04:55] } 6. O-O { [%eval 0.98] [%clk 0:04:56] } 6... Nd7 { [%eval 0.74] [%clk 0:04:53] } 7. c3 { [%eval 0.78] [%clk 0:04:52] } 7... Bg6 { [%eval 0.75] [%clk 0:04:50] } 8. a4 { [%eval 0.73] [%clk 0:04:50] } 8... a5 { [%eval 0.82] [%clk 0:04:48] } 9. Re1 { [%eval 0.61] [%clk 0:04:43] } 9... Nh6 { [%eval 0.54] [%clk 0:04:44] } 10. Nbd2 { [%eval 0.19] [%clk 0:04:37] } 10... Nf5 { [%eval 0.07] [%clk 0:04:41] } 11. Nf1 { [%eval 0.1] [%clk 0:04:36] } 11... O-O { [%eval 0.13] [%clk 0:04:37] } 12. Ng3 { [%eval 0.13] [%clk 0:04:31] } 12... Rc8 { [%eval 0.08] [%clk 0:04:25] } 13. Bf4 { [%eval 0.04] [%clk 0:04:27] } 13... c5 { [%eval 0.15] [%clk 0:04:21] } 14. Bb5 { [%eval 0.0] [%clk 0:04:24] } 14... cxd4 { [%eval 0.18] [%clk 0:04:16] } 15. cxd4 { [%eval -0.23] [%clk 0:04:12] } 15... Nxg3 { [%eval 0.0] [%clk 0:04:05] } 16. hxg3 { [%eval -0.09] [%clk 0:04:10] } 16... Nb8 { [%eval -0.15] [%clk 0:03:55] } 17. Rc1 { [%eval -0.53] [%clk 0:04:01] } 17... Nc6 { [%eval -0.08] [%clk 0:03:52] } 18. Re3 { [%eval -0.28] [%clk 0:03:52] } 18... Nb4 { [%eval 0.0] [%clk 0:03:42] } 19. Rec3 { [%eval 0.18] [%clk 0:03:48] } 19... Rxc3 { [%eval 0.19] [%clk 0:03:24] } 20. bxc3 { [%eval 0.42] [%clk 0:03:45] } 20... Nc6 { [%eval 0.13] [%clk 0:03:23] } 21. Nd2?? { [%eval -1.92] } { Blunder. Qb3 was best. } { [%clk 0:03:38] } 21... Ba3 { [%eval -2.25] [%clk 0:03:20] } 22. Rb1 { [%eval -1.62] [%clk 0:03:32] } 22... Bxb1 { [%eval -2.21] [%clk 0:03:18] } 23. Qxb1 { [%eval -1.95] [%clk 0:03:32] } 23... Be7 { [%eval -1.44] [%clk 0:03:14] } 24. Be3?! { [%eval -2.27] } { Inaccuracy. Bd3 was best. } { [%clk 0:03:28] } 24... Qc7 { [%eval -2.19] [%clk 0:03:10] } 25. Bd3 { [%eval -2.37] [%clk 0:03:18] } 25... g6 { [%eval -1.94] [%clk 0:03:09] } 26. Nf3 { [%eval -2.07] [%clk 0:03:10] } 26... Rc8?! { [%eval -1.37] } { Inaccuracy. Na7 was best. } { [%clk 0:03:07] } 27. Bd2 { [%eval -1.12] [%clk 0:03:05] } 27... Nb8 { [%eval -1.83] [%clk 0:03:02] } 28. Nh2 { [%eval -1.29] [%clk 0:02:46] } 28... Nd7 { [%eval -1.59] [%clk 0:02:50] } 29. Ng4 { [%eval -1.76] [%clk 0:02:45] } 29... Nb6 { [%eval -2.34] [%clk 0:02:44] } 30. Qd1 { [%eval -1.69] [%clk 0:02:41] } 30... Nc4?! { [%eval -1.12] } { Inaccuracy. h5 was best. } { [%clk 0:02:42] } 31. Bc1? { [%eval -2.37] } { Mistake. Bxc4 was best. } { [%clk 0:02:39] } 31... h5 { [%eval -2.16] [%clk 0:02:32] } 32. Nh6+ { [%eval -2.11] [%clk 0:02:21] } 32... Kg7 { [%eval -2.6] [%clk 0:02:31] } 33. Qf3 { [%eval -2.67] [%clk 0:02:06] } 33... Rf8 { [%eval -2.76] [%clk 0:02:29] } 34. g4?! { [%eval -3.66] } { Inaccuracy. Qf4 was best. } { [%clk 0:01:58] } 34... Nxe5 { [%eval -3.22] [%clk 0:02:26] } 35. dxe5 { [%eval -2.84] [%clk 0:01:54] } 35... Qxe5 { [%eval -3.58] [%clk 0:02:26] } 36. Bf4 { [%eval -3.87] [%clk 0:01:16] } 36... Qe1+ { [%eval -4.17] [%clk 0:02:05] } 37. Kh2 { [%eval -4.66] [%clk 0:01:10] } 37... e5?? { [%eval -0.16] } { Blunder. g5 was best. } { [%clk 0:02:03] } 38. Be3 { [%eval 0.0] [%clk 0:00:42] } 38... Bd6?? { [%eval 6.35] } { Blunder. e4 was best. } { [%clk 0:02:02] } 39. Qxd5 { [%eval 6.63] [%clk 0:00:39] } 39... Rb8?? { [%eval #3] } { Checkmate is now unavoidable. Bc7 was best. } { [%clk 0:01:57] } 40. Qxd6?! { [%eval 25.07] } { Lost forced checkmate sequence. Qxf7+ was best. } { [%clk 0:00:38] } 40... Re8?! { [%eval #6] } { Checkmate is now unavoidable. Qxe3 was best. } { [%clk 0:01:35] } 41. Nxf7 { [%eval #7] [%clk 0:00:37] } 41... hxg4 { [%eval #3] [%clk 0:01:28] } 42. Qxg6+ { [%eval #4] [%clk 0:00:36] } 1-0