Event: Offerspill Bergen Rapid – Round 3: Afras Mansoor - Jarle Sivertsen
Date: 2020-08-04
White: Afras Mansoor
Black: Jarle Sivertsen
Result: 1-0
ECO: D06
Opening: Queen's Gambit Declined: Marshall Defense
Variant: Standard

1. d4 { [%eval 0.2] } 1... d5 { [%eval 0.2] } 2. c4 { [%eval 0.28] } 2... Nf6?! { [%eval 0.91] } { Inaccuracy. e6 was best. } 3. cxd5 { [%eval 0.67] } 3... Nxd5 { [%eval 0.73] } 4. e4 { [%eval 0.72] } 4... Nb6 { [%eval 0.73] } 5. Nc3 { [%eval 0.29] } 5... e5 { [%eval 0.57] } 6. dxe5 { [%eval 0.4] } 6... Qxd1+ { [%eval 0.59] } 7. Nxd1 { [%eval 0.56] } 7... Bb4+ { [%eval 0.54] } 8. Bd2 { [%eval 0.41] } 8... Bxd2+ { [%eval 0.41] } 9. Kxd2 { [%eval 0.4] } 9... Nc6 { [%eval 0.5] } 10. Bb5?! { [%eval -0.14] } { Inaccuracy. f4 was best. } 10... Bd7 { [%eval -0.23] } 11. Ne3?! { [%eval -1.14] } { Inaccuracy. Bxc6 was best. } 11... O-O-O { [%eval -1.18] } 12. Kc3 { [%eval -1.3] } 12... Nxe5 { [%eval -1.34] } 13. Bxd7+ { [%eval -1.46] } 13... Rxd7 { [%eval -1.18] } 14. Ne2? { [%eval -2.51] } { Mistake. Rd1 was best. } 14... Rhd8 { [%eval -2.02] } 15. Rhd1 { [%eval -2.01] } 15... Na4+ { [%eval -2.04] } 16. Kc2 { [%eval -1.93] } 16... Nxb2 { [%eval -1.89] } 17. Kxb2?! { [%eval -3.0] } { Inaccuracy. Rxd7 was best. } 17... Rd2+ { [%eval -2.99] } 18. Kc3?? { [%eval #-4] } { Checkmate is now unavoidable. Kb3 was best. } 18... Rxe2?? { [%eval -1.94] } { Lost forced checkmate sequence. R8d3+ was best. } 19. Rxd8+ { [%eval -1.84] } 19... Kxd8 { [%eval -1.82] } 20. Rd1+ { [%eval -1.91] } 20... Ke8 { [%eval -1.84] } 21. Rd2 { [%eval -1.84] } 21... Rxd2 { [%eval -1.69] } 22. Kxd2 { [%eval -1.76] } 22... Kd7 { [%eval -1.74] } 23. f4 { [%eval -1.78] } 23... Nc6 { [%eval -1.57] } 24. Kc3 { [%eval -1.7] } 24... Ne7 { [%eval -1.65] } 25. Kc4 { [%eval -1.72] } 25... Ke6 { [%eval -1.55] } 26. g4?! { [%eval -2.36] } { Inaccuracy. Nc2 was best. } 26... g6? { [%eval -1.18] } { Mistake. g5 was best. } 27. h4 { [%eval -1.57] } 27... f5?! { [%eval -0.81] } { Inaccuracy. h5 was best. } 28. exf5+ { [%eval -0.42] } 28... gxf5 { [%eval -0.37] } 29. g5 { [%eval -0.34] } 29... Ng6 { [%eval -0.12] } 30. Ng2 { [%eval -0.13] } 30... c6 { [%eval -0.1] } 31. h5 { [%eval -0.13] } 31... Nf8 { [%eval 0.0] } 32. Ne3 { [%eval 0.0] } 32... b6 { [%eval 0.0] } 33. Kb4 { [%eval -0.33] } 33... Nd7 { [%eval -0.13] } 34. Kc4 { [%eval -0.13] } 34... a5 { [%eval -0.13] } 35. a4 { [%eval -0.13] } 35... Nc5 { [%eval -0.13] } 36. h6 { [%eval -0.13] } 36... Ne4 { [%eval -0.11] } 37. Nc2 { [%eval -0.11] } 37... Nd2+ { [%eval 0.0] } 38. Kd3 { [%eval 0.0] } 38... Ne4 { [%eval 0.0] } 39. Nd4+ { [%eval 0.0] } 39... Kf7 { [%eval 0.0] } 40. Nxf5 { [%eval 0.0] } 40... Nc5+ { [%eval 0.0] } 41. Kc4 { [%eval -0.13] } 41... Nxa4 { [%eval -0.28] } 42. Nh4 { [%eval -0.68] } 42... Nc5?! { [%eval -0.11] } { Inaccuracy. b5+ was best. } 43. Nf3 { [%eval -0.12] } 43... Ne6 { [%eval 0.0] } 44. f5 { [%eval -0.11] } 44... Nf4?! { [%eval 0.67] } { Inaccuracy. b5+ was best. } 45. Ne5+ { [%eval 0.13] } 45... Kf8 { [%eval 0.5] } 46. Nxc6 { [%eval 0.5] } 46... Nh3?? { [%eval 21.76] } { Blunder. a4 was best. } 47. g6 { [%eval 16.7] } 47... hxg6?! { [%eval #18] } { Checkmate is now unavoidable. Ng5 was best. } 48. fxg6 { [%eval #18] } 48... Ng5 { [%eval #18] } 49. g7+ { [%eval #17] } 49... Kf7 { [%eval #24] } 50. Ne7 { [%eval 66.51] } 1-0