D-6042: No! I'm not going down there. I'm getting out! 


Dr. Hallard: Okay, | hear you. See if you can find the 
lamp, at least. 


D-6042 climbs up and enters the tunnel, digging rapidly. 
D-6042 speaks rarely, working in short bursts and resting 
on the tunnel floor. On several occasions, the tunnelling 
disturbs bones or decomposing human remains. These 
are either covered in loose dirt by D-6042 or ignored 
entirely. The monitoring team estimates that the total 
remains uncovered to date comprise at least twelve 
individuals. After several hours, the shovel blade strikes 
something hard at the tunnel base. 


D-6042: <grunting> Uh. Piece of... 


Dr. Hallard: D-6042, we really need to see what this is. 
Please. 


D-6042: Why? Huh, why? 


Dr. Hallard: It might be something we can use to help 
you get out. 


D-6042: Right. 


D-6042 digs deeper into the floor of the tunnel, exposing 
a decomposing human torso with several exposed ribs. 
Further along is a head, with some flesh and hair 
remaining. 


Dr. Hallard: That's good. Could you go a little closer, 
please? 


D-6042: God, it smells. How will this help? 


Dr. Hallard: Perhaps we can work out how they were 
buried. It could tell us how close you are to the surface. 
Can you pick up the head please? 


D-6042: | don't want to touch it. 


Dr. Hallard: Come on, it won't hurt you. | really need you 
to do this. 


D-6042: You need me to do this? You need me? Fuck 
you, James. Fuck you! | need you to get! Me! Out! 


D-6042 hits the corpse repeatedly with the flat of the 
shovel, smashing the bones. 


D-6042: <shouting> |s that okay? Is that helpful? Fuck 
you! 


D-6042 resumes digging erratically, no longer stopping 
to transport loose dirt from the tunnel. The incline of 
D-6042's tunnelling has increased. When an arm is 
exposed and hangs from the tunnel ceiling, D-6042 
hacks at it with the shovel until it falls, and leaves it 
behind to be covered in earth as digging continues. 


After several hours, the shovel again strikes something 
hard near the tunnel roof. D-6042 digs further, exposing 
what appears to be a long tree root. D-6042 ceases 
digging and remains looking up at the root. 


Dr. Hallard: Hey, that's a good sign. 
D-6042 does not respond. 


Dr. Hallard: It should mean that you're getting near the 
surface. If you get a bit closer, we can try to work out 
how near. 


D-6042: <whispering> No. It's not - | don't like it. It's not 
right. 


Dr. Hallard: What's wrong? It looks normal. 


D-6042: <whispering> No. No. 


Dr. Hallard makes contact with the digging team. The 
team has reached a depth of twenty metres. The 
excavation appears normal, with no signs of human 
remains. There are no large trees in the vicinity of 
D-6042's childhood house. 


D-6042 continues digging at the face of the tunnel for 
several more hours without food or water. Several further 
tree roots are exposed in the tunnel ceiling, as well as a 
disembodied leg, wrapped in scraps of material. D-6042 
continues, avoiding contact with the tree roots. After 
fourteen hours of activity, monitoring staff attempt to 
intervene. 


Dr. Hallard: Hey? | know you're ignoring us, but you 
need to stop. You need rest, and food. You need to 
sleep. 


D-6042: | need to get out. 


Dr. Hallard: Yes, but you can't dig if you're exhausted. 
You'll do better if you rest. 


D-6042: | don't want to. 

Dr. Hallard: Just a break then. We can talk. 
D-6042: Okay. 

D-6042 sits on the tunnel floor. 

Dr. Hallard: Doesn't it feel better to take a break? 
D-6042: | am pretty tired. 


Dr. Hallard: Fair enough. You've made good progress 
today, despite it all. 


D-6042: Yeah. 


Dr. Hallard: Tell me, what would you like as your first 
meal, when you get back? 


D-6042: | don't know. 


Dr. Hallard: Well what sort of food do you like? Pizza? A 
burger? 


D-6042: Burger. With cheese. 
Dr. Hallard: Nice. 


D-6042: Could | get McDonalds, do you think? A quarter 
pounder? 


Dr. Hallard: I'm sure we can arrange that. Just tell us 
what you'd like. 


D-6042: I'm getting hungry. 


D-6042 returns to the tunnel entrance to collect food and 
waiter, and eats. 


Dr. Hallard: Tomorrow, you'll be ready to go again. 
D-6042: Uh-huh. 


Dr. Hallard: Shall we head back down tonight? Back to 
your bed? 


D-6042: No. 


Dr. Hallard: It's probably better if you can. From an air 
circulation perspective. 


D-6042: No! I'm not going back down there. 


Dr. Hallard: All right. Well stay out here near the 
entrance, at least. 


D-6042 switches off the battery-powered lamp. The 
tunnel and the attic are dark and silent. 


D-6042: How long has it been, James? 
Dr. Hallard: Four days. 
D-6042: Oh. I'm sorry about yelling. 


Dr. Hallard: It's okay. Don't think about that. Think about 
what you'll do when you're back. 


D-6042: Mmm. James, I've been thinking about the tree. 
Dr. Hallard: Which tree? 


D-6042: The one in the picture. I've been thinking about 
it a lot. | didn't tell you. I'm sorry. 


Dr. Hallard: That's okay. 


D-6042: <softly> All the time, while I'm digging. | think 
about the picture, and the noise, and the tree. | think the 
tree hates me. It hates me. 


Dr. Hallard: It's all right. You're all right. Don't worry. 
We're here. 


D-6042: I'm sorry. 


Dr. Hallard: Maybe it's our team you can hear? Digging 
from above? That could be a good sign. 


D-6042: Maybe. 


D-6042 falls asleep for a few hours, before waking with a 
Start. 


D-6042: What? Who's there? 
Dr. Hallard: I'm here - Dr. Hallard. 
D-6042: Oh, hi James. 


Dr. Hallard: It's still early, you could go back to sleep. 


D-6042: No. I'm getting out. 


D-6042 turns on the lantern, takes the shovel and 
resumes digging. Human remains are uncovered 
frequently. 


<Elapsed time: 109:12:16> 
D-6042: God, it smells. Why are there so many bodies? 


Dr. Hallard: | don't know. Perhaps you're below a 
graveyard? That would be a good sign - the surface 
would be close. 


D-6042: </aughing> A good sign? Below a graveyard? 
<laughing> 


Dr. Hallard: Come on, buddy. 


D-6042: </aughing> Come on buddy. Come on, bodies. 
Let's all dig together. Dig, dig, dig. Oh look, a boot. 
Anyone need a boot? Looks like a good one. I'm sure | 
can get the foot out. Hey, James, you need a boot? 


D-6042 continues to dig, depositing body parts on the 
tunnel floor as they are dug up. 


D-6042: Another arm! How many is that so far? How 
many more to come? How many - 


There is a sudden heavy noise, and the lantern is 
extinguished, leaving only D-6042's headlamp. 


D-6042: No! 
Dr. Hallard: What's going on? Talk to me. 
D-6042: Shit, it fell. It fell James. 


The headlamp moves rapidly, but reveals that the tunnel 
behind D-6042 has collapsed and filled with earth. The 
lantern has been buried, and the tunnel blocked. 


D-6042: Fuck. Fuck fuck fuck fuck - 


Dr. Hallard: Stay calm. You can do this. You just have to 
dig your way back through the collapsed section, so you 
can get through to - 


D-6042: No! | can't go back. 


Dr. Hallard: You have to, buddy. You need to dig back 
to the house. There's not enough air where you are. 


D-6042: <sobbing> Help me. 
Dr. Hallard: I'm trying, but you have to do this, okay? 


D-6042 begins to shovel loose earth from the top of the 
collapsed section. More earth falls from above, together 
with a human leg in the early stages of decomposition. 
The leg is clothed in grey rags. 


D-6042: Oh god. <retching> 


D-6042 continues digging at the collapsed section, 
forming a low hole. This hole appears stable, but dirt 
continues to fall from the ceiling of the remaining tunnel. 


Dr. Hallard: Hurry. 


There is another loud noise from behind D-6042. The 
camera turns. More of the tunnel roof has collapsed, 
reducing the remaining tunnel to a few metres in length. 


Dr. Hallard: Come on. Keep digging. 


The camera turns abruptly upwards, and D-6042 gasps. 
Where the tunnel roof has fallen in, a series of thin tree 
roots have been exposed. Above, there is no dirt. The 
tree roots extend upwards into empty blackness as far as 
the headlamp's light can reach. 


D-6042 drops the shovel. 


D-6042: <whimpering> 
Dr. Hallard: Wait. We need to - 


D-6042 scrambles into the low hole dug in the first 
collapsed section, and crawls forward, pulling dirt away 
manually. Attempts by the monitoring team to 
communicate are ignored. D-6042 continues digging 
forward slowly, surrounded by earth. D-6042's camera 
view shows dirt on all sides, and the microphone records 
rapid breathing. 


Dr. Hallard: Try to stay calm. Slower breaths, okay. 


D-6042 continues digging forwards, ignoring 
communications from the monitoring team. The hole 
remains narrow and low. D-6042's hands appears to be 
bleeding in several places. After approximately thirty 
minutes, D-6042 jerks to a stop. 


D-6042: My foot! Something's got my foot! 


D-6042 attempts to look back, but the hole is too 
cramped to turn. 


D-6042: Help! It's got me! 


Dr. Hallard: Are you sure? It could just be the dirt. Or 
more tree roots? 


D-6042: Aaugh! 
D-6042 squirms, twisting to face upwards. 
D-6042: | can't see. It's got my foot! 


The camera moves wildly, but nothing can be seen on 
D-6042's foot. D-6042 appears to be hyperventilating. 


D-6042: | have to get out! 


D-6042 begins clawing at the roof of the hole, attempting 


to dig directly upwards. Dirt falls directly onto the camera 


Dr. Hallard: Hey, you can't - please listen to me - you 
have to go forward - the air - it won't - 


D-6042 makes no response, continuing to dig upwards. 
The digging exposes grey fabric in the soil above. As 
more earth falls, it reveals a human torso covered in a 
grey jumpsuit. 


D-6042: No! 
Dr. Hallard: What is it? 


D-6042: It's me. That's my clothes. That was my boot 
before. They're all me. 


Dr. Hallard: That doesn't make any sense - 
D-6042: Aaaah! 


D-6042 scratches at the clothing on the roof of the 
tunnel. As the torso is exposed, a partially obscured 
number is visible on the chest of the jumpsuit. D-6042 
continues to claw frantically at the sides and roof of the 
hole, exposing the head of the corpse. 


The corpse's face appears to resemble that of D-6042. 
D-6042: <screaming> 


D-6042 attempts to roll over, away from the dead face. 
As D-6042 moves, there is a loud noise, and the corpse 
falls from above, together with a large volume of earth. 
D-6042 is knocked down. 


When the camera re-focuses, the head of the corpse is 
directly in front of the lens, with packed soil visible above 
it. The corpse appears to have fallen on top of D-6042, 
collapsing the tunnel and burying D-6042. The camera 
does not move. 


<Inconsequential Audio Deleted> 


Sir, we’re apparently at the bottom of the ship now, five 
floors down by our count, standard for a cargo vessel 
this size. We’re approaching the hold now and... 


... 2L, this is HQ... and? 
Something is... odd... about the door, sir. 
Details, T2L. Define odd. 


Well it’s pristine, sir. The rest of the ship is something of 
a shit hole but this door looks like it just came out of the 
metal press. 


Noted T2L, proceed through using maximum caution, 
weapons ready. 


Sir yes sir! Proceeding to open the door .*background 
lock system can be heard disengaging* We’re looking 
into the hold now, sir, and moving forward. 


Remaining silent for now, T2L, focus on searching the 
hold and getting topside. 


“Background sound of door slamming closed and lock 
system rotating back into place.* 


The fuck, did you close that? (Fainter) No, sir! It did it on 
its own. (T2L) What the hell... We appear to be locked in 
now, HQ, but we can see daylight above us, so we can 
probably rappel out if the door won't... what is that? HQ, 
there appear to be people down here with us, estimated 
fifteen or so people in the corner huddled together. They 
look injured, we’re approaching. 


Hey, that’s Don. Don! Man! Wake up! Wake... oh... oh 
fuck. HQ, come in, HQ, come in, come in. 


Dr. Hallard: Can you hear me? 

D-6042: <rapid, shallow breathing> 

Dr. Hallard: Can you move? 

D-6042: <whimpering> 

Dr. Hallard: It's okay, buddy. I'm sorry. It's okay. 


After approximately 30 minutes, D-6042 makes noises 
consistent with suffering convulsions due to hypercapnia. 
After a further 8 minutes, no further sounds are audible 
from D-6042. 


The digging team continues excavation for a further two 
hours, reaching a depth of approximately 50 metres. No 
unusual results are observed. The team ceases work. 


D-6042's camera and light continue operation for another 
123 hours before running out of battery. Analysis of the 
final five hours of film has identified sounds consistent 
with muffled digging, slowly growing louder. 


SCP-3516: | Fell Off My Bike 


Item #: SCP-3516 
Object Class: Safe 


Special Containment Procedures: SCP-3516 is to be kept in a 
locked box at Site 77. When not in use for testing, both wheels of 
SCP-3516 are to be locked using a standard bike lock. 


When using SCP-3516, no protective equipment is to be issued to 
the rider. Testing of SCP-3516 may only be done outdoors, and may 
not come within 50 meters of any essential mechanisms of the site. 
Observers are required to stand behind a screen of protective glass 
at all times when testing SCP-3516. Riders of SCP-3516 are to be 
equipped with a metal rod to jam between the spokes of the front 
wheel in the likelihood of superficial injuries occurring. At least one 
medical personnel must be present for every test. 


Description: SCP-3516 is a silver bicycle, specifically the 1982 
Schwinn Predator model. Flame symbols are crudely painted 
alongside the body of the bicycle in acrylic paint. Two spokes on the 
front wheel are bent, and five on the back wheel. The entire bicycle 
shows signs of age and wear, but still functions normally. 


When any human subject begins to ride SCP-3516, the anomalous 
abilities of SCP-3516 will activate. Regardless of current situation or 
speed, the subject will experience feelings of excitement and 
increased levels of adrenaline, similar to those experienced when on 
a roller coaster or other method of thrill-based entertainment. The 
subject will also become increasingly accident-prone as time goes 
on, with an estimated additional 8% chance of falling off of or 
crashing SCP-3516 for every minute passed. 90% of subjects are 
observed to have an accident within 10 minutes of beginning to ride 
SCP-3516. It should be noted that regardless of the severity of the 
crash, SCP-3516 will show either minimal damage or no damage. 
Experimentation has proven that it may be damaged outside of 


crashes. 


Once the subject has fallen off of or otherwise crashed SCP-3516, 
SCP-3516's secondary ability will manifest. The severity of damage 
caused to the surroundings of SCP-3516, which may or may not 
include the rider, will be far greater than what is normally possible 
from the impact, with collision speeds as low as 30 kph releasing 
upwards of 22,000 newtons. Impacted objects will also show 
decreased stability, breaking under forces that they would normally 
withstand. 


The final aspect of SCP-3516's anomalous abilities concern any 
injuries sustained by the rider over the course of the crash. The 
severity of the injuries, including those extrapolated upon by the 
secondary ability of SCP-3516, is effectively inverted. Wounds that 
would normally be life-threatening or fatal will instead seem to have 
no effect on the subject's health, and may be easily recuperated 
from. Small or minor wounds, however, will prove to be devastating, 
with a skinned knee being sufficient to knock the subject 
unconscious and taking weeks of intense care to heal. If the subject 
managed to sustain no injuries over the course of the crash, no 
anomalous abilities will activate. 


SCP-3516 Testing Log: 
Test SCP-3516-12 
Subjects: D-10334 
Experiment Director: Dr. Sambre