Game Summary: The game was set within 
the Mare Imbrium crater, with an unmanned 
facility located in the approximate centre of the 
map. Each player's "containment facility" 
featured an underground portion with a high- 
speed rail tunnel connecting to the central 
facility; they were otherwise wholly 
independent from each-other. 


At the start of the game, a flare of light 
occurred on the board and a ten-minute 
countdown appeared above the primary 
players; secondary players reported that the 
sun was undergoing a supernova event. All 
secondary players reported impediment or 


ailment: Agent Arch and Agent Quinzeen 
reported blindness; Cpl. Winston and Agent 
(D.) Kadowski reported flu symptoms and 
severe fever; Agent Karlyle reported 
nausea, internal pain and 
difficulty moving; D-93017 reported all 
symptoms. 


Researcher Pentach equipped D-93017 with 
the Blue Card " ", manifesting a human 
male with no apparent in-game function; the 
entity was amnesic and was mostly unaware 
of the game in progress. Researcher Pentach 
directs D-93017 towards the underground rail 
tunnel; D-93017, impeded by blindness and 
severe fever, repeatedly ignored directions 
and travelled in incorrect directions. At the end 
of the turn, Researcher Pentach drew the 
Black Card "Eternal Interest", forcing him to 
discard one card every turn or D-93017 would 
be automatically killed. (Time remaining: 9m 
27s.) 


Sgt. (S.) Kadowski used the Yellow Card 
"Never Overestimate The Use of SCPs", to 
grant his team $500. Cpl. Winston was then 
instructed to find a spacesuit before Sgt. (S.) 
Kadowski drew to end his turn. (Time 
remaining: 9m 20s.) 


Agent Samson equipped Agent Karlyle with 
the Red Card "Rayman's Laygun", then 
directed them to the medical wing of their 
facility. Agent Samson drew the Black Card 
"Chaos Hole" at the end of their turn, 
permanently disabling their high-speed rail. 
(Time remaining: 9m 11s.) 


Agent Peterson equipped Agent Quinzeen with 
the Red Card "Anti-matterman's Perfecto-suit", 
enabling them to traverse the lunar surface. 


Agent Quinzeen's training with cognitohazards 
assisted them in navigating despite blindness, 
and they reach the surface exit. Agent 
Peterson draws the Black Card "Neutralised", 
expending "Anti-matterman's Perfecto-suit". 


Agent Chang instructed Agent Arch to find 
supplies; impeded by blindness, they 
encountered the Supreme Divine Orange Card 
"Mysterious Mega-Malicious Meta-Meme", 
which immediately killed them. (Time 
remaining: 9m 05s.) 


Sgt. Wyte equipped Agent (D.) Kadowski with 
the Red Card "Night Vision Goggles". Agent 
(D.) Kadowski discovered and equipped 
themselves with the Red Card "Spacesuit", 
enabling them to traverse the lunar surface. 
Sgt. Wyte then drew the Purple Card "Mr. 
Redd O. P. Discontinued C. P.", which 
attacked and killed Agent (D.) Kadowski. (Time 
remaining: 8m 54s.) 


Researcher Pentach equipped D-93017 with 
the Red Card "Map Map", enabling them to 
see (but not identify) all active cards on the 
map. An Orange Card — assumed to be the 
second Supreme Divine entity spawned on the 
fourth turn — was seen navigating towards 
D-93017. Researcher Pentach directed 
D-93017 to the high-speed rail, but D-93017 
again failed to follow instructions. 


At this point, Researcher Pentach attempted to 
cheat by introducing a foreign card — "Pot of 
Greed", from the Yu-Gi-Oh card game — to 
the game. SCP-3301 accepted the card, 
dispensing two cards; both cards were copies 
of the Black Card "Pot of Weed", forcing 
Researcher Pentach to immediately draw two 
more cards for each. All four drawn cards were 


additional copies of "Pot of Weed"; all cards 
that Researcher Pentach drew using "Pot of 
Weed" were, invariably, additional copies of 
"Pot of Weed". 


Researcher Pentach's behaviour rapidly 
degraded in a manner indicative of a 
psychoactive drug overdose; upon reaching 
256 copies of "Pot of Weed", Researcher 
Pentach became incapable of any further 
action, apparently lapsing into a vegetative 
state.3 Other players were unable to execute 
any tasks, as Researcher Pentach had been 
unable to end their turn. 


Once the timer reached zero, the entire map 
— and all items and players on it — was 
simultaneously vaporised, ending the game 
with no victor and no payout. 


Notable Cards Drawn: 
Card Color: Blue 
Card Title: 4 
Subtitle: 

Type: Companion 


Description: ‘ 


3 


Stats: ATK/ DEF/ HP 
Card Color: Black 
Card Title: Pot of Weed 


Description: THERE IS A PLACE IN HELL 


FOR CHEATERS AND A HOLE JUST YOUR 
SIZE. Draw two cards, but you still take 
damage. 


Effect: The player draws two cards, and 
begins experiencing symptoms of 
psychoactive drug exposure; each successive 
use of "Pot of Weed" increases the intensity of 
these symptoms. 


Card Color: Purple 

Card Title: Mr. Redd O. P. Discontinued C. P. 
Subtitle: The King of Crimson 

Type: Wondertainment 


Description: The unrecallable and sinister Mr. 
Redd! Able to attack from a distance with a -1 
ATK debuff per space between him and his 
target! Ignores DEF when attacking! Able to 
equip Red Cards from defeated players! Best 
before: encountered! 


Stats: 40 ATK / 20 DEF / 60 HP 
Audio Recording Transcript Excerpts 
[BEGIN LOG] 


Agent Chang: I'm telling you, it's between me 
and Cap’. You lot are too soft. 


Researcher Pentach: I'm just as soft as you 
are. None of us have played this before. 


Sgt. Kadowski: The map is home turf for us - 
low grav, vacuum. You landlubbers aren't 
trained for it. 


Sgt. Wyte: "Land lobbers!" Just because your 
team's named after a pirate, doesn't mean - 


Cpl. Winston: (Distant) Could we begin, 
please? 


Researcher Pentach: Alright alright, I'll draw 
my - 


Agent Samson: Sweet easter, what the hell 
was that? You alright down there Doug? 


Agent Karlyle: (Distant) Fuck me. | feel like | 
got hit by a train, and the fucking sun 
exploded. 


D-93017: (Distant) The hell have you done to 
me! | can't see shit! 


Agent Samson: The fucking — Oh shit, timer. 
Hurry up Pentach, we've only got ten minutes. 


Researcher Pentach: Don't call me Pentach. 
You call me Kyle, or Researcher Pentach, or 
you don't - 


Agent Peterson: Just shut up and do 
something. 


Researcher Pentach: I'll use, uh... the hell 
does this thing do? The card is just blacked 
out. 


D-93017: (Distant) Who — Who's there? Who 
are you? 


Summoned Entity: ... | don't know. Who are 
you? 


Researcher Pentach: There's something 
coming your way. Go west four — no, west 
you fucking — turn the fuck around! The other 


fucking way! 
Agent Chang: (Laughter) 


Researcher Pentach: Shut up, this isn't 
fucking fair and you know it. 


Agent Peterson: It is plenty fair. You've just 
been particularly unlucky. 


Researcher Pentach: Fuck this. 
Sgt. Wyte: Hey, you can't do that! 


Researcher Pentach: Oh really? Then why 
did it just work? 


Sgt. Kaderowski: Pentach. That's cheating. 


Researcher Pentach: Kiss my ass. Lets see 
what... Fuck, both black... wait... why are 
these Black Cards? 


Agent Chang: What are they? 


Researcher Pentach: Same thing, twice; | 
draw two cards for each. But why is it... 


Agent Samson: Wondertainment don't make 
many mistakes. They're black for a reason. 


Researcher Pentach: Hoo, pulled... four 
more of 'em. Sweet. 


Researcher Pentach: Hey... hey it's... it's 
more of them... 


Sgt. Kadowski: Are you ok, Kyle? 


Researcher Pentach: (S/urred) Y-yeah, I'm... 
I'm... whoo, more pots... p-ot... 


Sgt. Wyte: Pentach, stop. This isn't — no, 


stop - 


Researcher Pentach: (Heavily slurred) 
Fuggoff... my turn... p-o-t, he... he he he he... 
weed. We-ee-ee-ed. 


Agent Samson: Pentach, stop, this isn't... 


Researcher Pentach: (/ncoherent mumbling, 
gurgling) 


Cpl. Winston: (Distant) What's going on up 
there? Is it our turn yet? 


Sgt. Kadowski: Pentach has had an... event, 
and looks like he won't be continuing. I'll — 


222: Please wait for the previous player to end 
their turn. 


Sgt. Kadowski: ... Damn it. 


Agent Chang: You're fucking joking. He can't, 
he's fucking... 


Agent Kadowski: (Distant) The explosion is... 
getting very close now. Are you sure there is 
nothing that can be done? 


222: Please wait for the previous player to end 
their turn. 


Agent Quinzeen: (Distant) It's getting really 
warm in here, you know. 


Sgt. Wyte: And three, two, one... 


Agent Chang: And we all fucking loose, god 
fucking damn it Kyle. Perfect fucking map to 
sort out who'se best, time limit for pressure, 

and you had to fucking ruin it. 


Date: / / 
Test Material: A journal with "Mary Had a Little Lamb", but written in 
invisible ink 


Result: Same as the last time "Mary Had a Little Lamb" was used. 
SCP-423 manifested itself in invisible ink. When asking SCP-423 if 
he noticed the change in ink, he did admit that the document 
seemed slightly different. 

Notes: It seems that SCP-423 might be able to notice specific 
patterns and differences between text, explaining his adherence to 
story-specific restrictions. This is confirmed by this experiment. 


Date: / / 
Test Material: A copy of the Voynich Manuscript 


Result: After five minutes in which the text did not change, SCP-423 
explained that the topic was technical up to a level where SCP-423 
could not understand, though SCP-423 explained it did seem that 
the pictures in the Voynich Manuscript matched the captions below. 


Date: / / 
Test Material: A hard copy of the Wikipedia page on the Poincaré 
conjecture 


Result: The only place where SCP-423 manifested was in one of the 
bibliographies. SCP-423 stated that it could not find a good place to 

appear due to lack of knowledge of the Poincaré conjecture, though 

it was impressed by Poincare’s math skills. 


Date: / / 
Test Material: A copy of the film script for "Inception", by 
Christopher Nolan 


Result: SCP-423 appeared as a minor character appearing in some 
of the dreams, as well as the limbo state for the movie. It adhered to 
the capitalization format of the script ("FRED") as well as his name 
put in the middle of the page when appearing, with a line after his 


Researcher Pentach: (S/urred) Hey, it's... not 
my, not my fault... 


Agent Peterson: Shut up. You always fucking 
ruin everything, Pentach. Get the fuck out. 


Additional Note/s: 


Researcher Pentach appears to have been 
banned from participating in future games; 
despite all attempts for Researcher Pentach to 
function as a primary or secondary player, 
SCP-3301 will uniformly treat them as a 
spectator of the initiating game. It is currently 
unknown when this ban will expire, if at all. 


+ Open Log 3301|028 
Log ID: 3301|028 


Participants: Dr. King and D-93017, 
Researcher John and D-85493 


Game Board: Appleseeds 

Winner: Dr. King and D-93017 
Victory Condition: Mr. Appleseeds 
Difficulty Setting: SafeS 

Runtime: 75h 43m 29 seconds 
Payout: 400,000 appleseeds 
Game Summary: 


Map was a flat, featureless plane comprised 
entirely of appleseeds; only the top ten 
centimetres of appleseeds were loose, with the 
remainder compacted into a solid surface. 


All cards in both player's hands are variously 
coloured copies of "Appleseed". 


Dr. King uses a Green Card "Appleseed." A 
single appleseed manifests in the air next to 
D-93017. D-93017 begins searching the map; 
Dr. King draws a Black Card "Appleseed", 
manifesting another single appleseed next to 
D-93017. 


Researcher John equips D-85493 with a Blue 
Card "Appleseed"; a single appleseed 
manifests in D-85493's hand. Researcher 
John draws a Red Card "Appleseed". 


No remarkable events occurred for the 
following seventy-five consecutive hours, as all 
cards drawn and encountered on the map 
were universally colour variants of 
"Appleseed"; although Researcher John and 
Dr. King could identify map tiles containing 
Orange or Purple "Appleseed" cards, D-93017 
and D-85493 were unable to distinguish their 
in-game appearance from other loose apple 
seeds. 


The game abruptly ended when Dr. King 
equipped D-93017 with a Red Card 
"Appleseed", thereby filling all available slots 
with various copies of "Appleseed" and 
achieving the previously unknown "Mr. 
Appleseed" victory condition. The room 
SCP-3301 was used in was progressively filled 
with an estimated 400,000 apple seeds 
following the conclusion of the game. 


Notable Cards Drawn: 


Card Color: Varied.6 


Card Title: Appleseed 
Subtitle: Seed of Apple 
Type: Seed 


Description: An appleseed. Nothing personal, 
Mr. King — it's just the rules. 


Stats:’ 00 ATK / 00 DEF / 00 HP 
Audio Recording Transcript Excerpts 
[BEGIN LOG] 


Researcher John: It'll be fine. Just play a 
round with us, ok? 


Dr. King: We both fucking know what's going 
to happen. 


Researcher John: Come on, it's a card game. 
There's no way... 


Researcher John: Eighty-five, what... what 
are you standing on? 


D-85493: It's apple seeds. Just apple seeds 
for miles. 


Dr. King: (/ncoherent yelling) 


Researcher John: Calm down, just draw your 
cards and we'll - oh boy. 


Dr. King: It's apple seeds, isn't it? All the 
cards are apple seeds, aren't they? 


Researcher John: I'm so sorry. 


Dr. King: I've drawn my hand. Oh boy, | 
wonder what I'll pick? | wonder what card I'll 
use first? 


Dr. King: (Shouting) Oh | know, I'll fucking use 
an apple seed! That will fucking work! Thats 
perfect! Perfect thing to use in a field filled to 
the fucking brim with fucking APPLE SEEDS! 


Dr. King: (Muffled sobbing) 


+ Open Log 3301|033 
Log ID: 3301|033 


Participants: Agent Helen Zhao and Agent 
Zoe Smith of MTF Eta-11, AlC-Glacon and 
Agent Thomas Pankin of MTF Mu-—4, Dr. 
Logan lgotta and Dr. Lakshmi Agarwal, 
Researcher Joseph Bell and Medical Officer 
James Candle of MTF Eta-13 


Game Board: Beneath Site-46 
Winner: Draw 

Victory Condition: Mr. Forgettul 
Difficulty Setting: Keter 
Runtime: thr 48min 12s 
Payout: N/A 


Game Summary: This iteration was notable 
for including several anomalies not known to 
the Foundation. It is unclear whether these 
were generated for the game, or whether 
equivalent real-world anomalies are currently 
undiscovered or may arise in future. 


Each team started the game within an 
underground Foundation facility. Within 
moments, a containment breach alarm 
sounded, and all teams were chased by a 


large humanoid and an aggressive canid 
entity. Agent Candle retreated behind a 
bulkhead, closing it behind him and locking out 
the other players, who continued to flee. 


At the suggestion of AlC-Glacon, Agent Pankin 
logged into a computer terminal, activating an 
effect card ("Swipe Left - No, your other-other- 
Left") which attached to Dr. Agarwal. The card 
caused all monsters in the game to become 
companions of Dr. Agarwal. It also caused an 
unexpected error to AIC-Glacon, which shut 
down. Dr. Agarwal advanced with her new 
humanoid and canid companions, and Agents 
Smith and Pankin ran towards the Site exit. 


As Agent Smith emerged from the Site, her 
entry into the sunlight triggered a Green trap 
card ("Sunshine, Lollipops and Rainbows"). 
Agent Smith's Hit Points were reduced to zero, 
but she remained active in the game, her body 
melting into a glutinous mass. Agent Pankin, 
trapped by the approaching companions of Dr. 
Agarwal, attempted to use a Red Card ("Green 
Goo Gun") on the remains of Agent Smith, but 
the weapon's only effect was to lubricate the 
creature, delaying its efforts to breach the Site 
entrance. Agent Pankin was eventually 
attacked and consumed - his Hit Points were 
also reduced to zero, and his body fused into 
the liquid mass.