Her life is an action movie, and she loves every moment of it — and 
she can often get disappointed and frustrated things go the other 
way. Why do things the simple way when the ridiculous way is so 
much more fun? She'll come around eventually, though not without 
some grumbling. 


She is one half of the Gun-Husbando War, with her entrant being 
her rifle, Big Richard. Most of the other members of her Armory- 
Harem have similarly innuendo-laden names. 


Skillset: Heavy weapons, cooking, gunsmithing, surfing, bar-fights, 
wing-womaning 
Humor: Sanguine 


Hana 

Height: 1.92m (6 feet 3 1% inches) 

Weight: 79kg (174 Ibs) 

Hair Color: Tabby 

DOB: 04/15/05 

Known Aliases: Aisha Clan-Clan, Meryl Stryfe, Minnie May 
Hopkins 


Hana is the ‘youngest’ of the sisters, and is generally a quiet and 
withdrawn individual. She has a tendency towards idealism and 
naiveté, though Foundation confinement lessened this trait. 
Oftentimes she serves as the moral compass of the group, a voice 
of reason and decency when things are starting to get out of hand. 
In the Company’s line of work, there is often a conflict between the 
actual circumstances and the outcome Hana wishes for, and she 
often has to wrestle with this. 


Hana’s skillset is more general than specialist, and so she will 
usually act as support crew for one of the other members of the 
company, usually Momoko. 


Skillset: Pointman, field medic, reconnaissance, moral support, 
getaway driver, Dungeon Master 
Humor: Melancholic 


Nanami 

Height: 1.95 m (6 feet 4 1% inches) 

Weight: 76kg (167.5 Ibs) 

Hair Color: Red longhair 

DOB: 04/15/05 

Known Aliases: Asuka Langley Soryu, Tsarmina, Varvara, Radical 
Edward 


Nanami is, in her own words, “the world’s only self-aware tsundere” 
— she’s abrasive, aggressive, angry, crass, crude, irascible, hot- 
blooded, vengeful and vulgar, and she’s okay with that. This 
behavior is as much done for her own personal enjoyment as itis a 
reaction to dealing with people — Nanami prefers solitude and the 
company of her sisters (plus Wizard), and the rest of the world can 


all go to hell and stop bothering her. She'll occasionally make 
exceptions, for those who can deal with her attitude. For the rest, 
she'll poke fun at herself when the opportunity arises, which is often. 


Nanami’s frequent lapses into Russian folk songs and assorted 
bombastic nationalism (both tsarist and soviet) are done not out of 
any political affiliation, but purely because of theatrics. 


Skillset: Electronic warfare, cognitohazard / memetihazard 
development, information retrieval, classical piano and organ, 
Queen of Thailand (unofficial) 

Humor: Choleric 


Tomi 

Height: 1.9m (6 feet 2 inches) 

Weight: 70kg (154.3 Ibs) 

Hair Color: Silver-blue 

DOB: 04/15/05 

Known Aliases: Molly Millions, Rei Ayanami, Y.T., Elizabeth 
Hawkeye 


Tomi is a woman of monosyllabic character: blunt, simple, 
unchanging, untethered, untroubled. She epitomizes marching to the 
tune of a personal drum, spaced out from the rest of the world. Even 
so, she has an uncanny perceptiveness for her surroundings: she 
overhears everything, she notices everything. The blank stare and 
monotone drawl are ignored at the observer's peril. 


Tomi’s relationship with her sisters is that she is there, equidistant 
from all of them. This is something of a great reassurance to the 
other members of the Company, despite Tomi’s often annoying 
personal habits (nasal spelunking, loud belching, talking in an 
exaggerated whisper for long periods of time, standing really close 
behind people without them noticing and waiting for them to turn 
around.) — she is reliable and ever-present, a passive force to 
counteract Boss’ active support. 


Her primary entrants into the Gun-Husbando War against Momoko 
are her twin revolvers, Sam and Harry. 


SCP-716: The Train 


Item #: SCP-716 
Object Class: Euclid 


Special Containment Procedures: Containment area is to be 
coated in lead shielding both inside and out. Should any section of 
the shielding become damaged, replacement plates are to be 
installed immediately. Chains and plates used to secure SCP-716 
are to have lead shielding as well, and are to be replaced as soon 
as wear or corrosion is observed. 


SCP-716 is to remain pointing at an external wall at all times. Should 
SCP-716 break containment and forcibly exit the containment area, 
recovery teams are to monitor SCP-716 and attempt recovery only 
when SCP-716 comes to rest. Recovery while still in motion may 
only be attempted with approval from O5 Command. 


Areas with long-term exposure are to be sterilized after SCP-716 
removal. Any biological organisms affected by SCP-716 are to be 
terminated unless required for testing. No humans are to enter 
R.E.M. sleep within two hundred meters of SCP-716 if uncontained, 
one hundred meters if contained. Anything exiting [DATA 
EXPUNGED] 


No entry of SCP-716 is permitted at any time. Entry for testing 
purposes must be approved by Site Command. 


Description: SCP-716 is a large locomotive and a variable number 
of cars, between eight and twenty on average. Both the locomotive 
and cars appear to be in an advanced state of neglect. Physical 
damage dealt to SCP-716 appears to slowly “regenerate” over time; 
however, it maintains an appearance of extreme neglect and rust. 
SCP-716 can be physically moved with difficulty; however, the 
locomotive appears to be unable to function normally and appears to 
be missing many critical parts. 


Skillset: Demolitions, sniper support & sharpshooting, investigation, 
dry wit 
Humor: Phlegmatic 


Wizard 

Height: 1.6 m (5 feet 6 in) 

Weight: 60.7 kg (134 lbs) 

Hair Color: None 

DOB: 10/09/72 

Known Aliases: Rincewind, Simon the Red 


A man with a dead past, Wizard’s in this for the adventure. The 
Company, and its eventual goal of getting to space, are his whole 
life. He’s taken the identity and run with it. 


There are moments, however, when Wizard is confronted with 
moments of doubt. For all his noble intentions, he still ran away from 
the real world when faced with his mortality and constructed a new 
world to escape to. Here, Red gains a voice — the cancerous embryo 
of a growing Overseer feeds upon all of these worries and doubts, 
and the voice is so similar that there is no telling if the condemnation 
is Wizard’s, Red’s, or the two are the same. These episodes of 
communing are sporadic, but filled with frightening dreams and 
feelings of dread. For those writing after the events of Stealing 
Solidarity, however, Red is no longer an issue. 


While all of this, when viewed in a certain light, would be less than a 
charitable evaluation, Wizard is, despite his flaws, a good man. 


Wizard lacks the technical and combative skills of the rest of the 
Company, and so acts as the face during operations — the image of 
the eccentric billionaire and his bodyguards is easily digested by 
targets, and leads to an exploitable sense of security in targets. 


Skillset: Public relations, smooth-talking, inspirational speeches, 
damage control, team mascot 
Humor: April O'Neil 


The Tales 


Stealing Solidarity 


These are the tales that serve as the basis of the canon: the escape 
of the Black Rabbit Company from the Foundation and the theft of 
SCP-2722. 


Phase 1 
Phase 2 
Phase 3 
Phase 4 
Epilogue 


Additional Tales 

Brainstorm (by Von Pincier) - A tale about some of the lesser minds 
aboard the Solidarity, set during Phase 3. 

Sidelines Sarabande (by Reach) - A tale of a Foundation 
memeticist, set during the break-in at Area-08 during Phase 2. 

Too Insane To Fail (by TobiasTheTapir) - A tale about the Company 
wreaking havoc in a Foundation site, set before their containment. 


Art! 


Momoko (by Jenssosaurus) 
Nanami (by Jenssosaurus) 
Wizard (by Jenssosaurus) 
The Girls (by Jenssosaurus) 


Chibi Company, full size (by Jenssosaurus) 


Inspirational Playlist 


+ Show 


“Black Betty” — Ram Jam, ZZ Top, Spiderbait, Meatloaf, 
et al. 
“Space Shanty” — The Senate 


“Busy Earnin’” — Jungle 

“No Heaven” - Champion 

“How Far We’ve Come” — Matchbox 20 

“Toroko’s Theme” - Daisuke Amaya (The Norris cover is 
really good too) 

“Hooked on a Feeling” — Blue Suede 

“GET9” — Ghost in the Shell SAC 

“Overland Blues” — Yoshida Brothers 

“Chicks Dig Giant Robots” — Deathwish IX 

“Happy Things” — J Rabbit 

“Shoot to Thrill’- ACDC 

“Wonderball 101 : Tables Turnover” — Botanic Sage 
Toonami: Deep Space Bass / Black Hole Megamix / 
Supernova Megamix 

Furious buttrock, as according to personal preference. 
Rev up that Revengeance. 

Anything by Nujabes 

All of Cowboy Bebop’s soundtrack. All of it. 


Now with actual playlist, thanks to Decibelle! 


And you can stream it right here, thanks to Armstrong!! 


Tips for Writing in this Canon 


+ Show 


Imagine if the Guardians of the Galaxy were an anime 
that aired on Toonami during the late 90s. 


This series is something of a black horse, in that it 
doesn’t really deal much with the Foundation, or any of 
the other major groups of the scipverse. Take this as an 
opportunity to do something new and exciting for 
yourself. Let loose a bit, have an adventure. 


If you are looking for inspiration all of these are excellent 
places to start 

* Company shenanigans pre-containment by the 
Foundation 


* Company shenanigans in space, after the events of 
Stealing Solidarity 

* Shenanigans aboard the Solidarity, whether with the 
Company, Heironymus’ D-class tribe, or other, older 
groups. 

¢ Foundation reactions during the breakout / after the 
masquerade gets blown to shit. 

¢ What happens to Earth after the events of Stealing 
Solidarity. 

* Something featuring the group that created the catgirls. 
¢ Stuff from the POV of the Overseers. 

¢ And so on and so forth. 


Company Charter (Abridged) 


+ Show 


Article 1: Boss is the boss. In circumstances when Boss 
is not able to be the boss, she might appoint another 
member of the Company as temporary boss. 


Article 2: Loot gathered at the end of each run will be 
first applied to the company pool, with a baseline of 50% 
(modifiable as according to the current financial situation) 


Article 3: Remaining loot is split equally between all 
members of the Company. 


Article 4: Individual members of the Company are 
permitted personal loot hauls, on the grounds that 
personal loot is not of sufficient value or use to be added 
to the company pool. Conflicts are to be overseen by the 
group as a whole. 


Article 5: Members of the Black Rabbit Company are 
held to the following ethical standards: 

* To alleviate the criminal, the politician, and the 
corporation of the burden of their surplus wealth. 

* To aid the lot of oppressed and enslaved peoples 
whenever possible. 


¢ To strive always towards the betterment of mankind as 
a whole through the exploration of space and the 
exaltation of the human spirit. 

* Never paying more than twenty dollars for a computer 
game. 


All cases of misconduct by Company members will be 
reviewed by the group as a whole. 


Article 6: Entry into the Black Rabbit Company is 
permitted within the framework of building additional 
squads as separate entities to the currently existing 
Black Rabbit Company. Article subject to further 
elaboration at such a point when the topic is broached. 


Article 7: We’re family. No one goes hungry, no one 
gets left behind. 


Footnotes 

1. Grooveshark is dead, but if anyone can figure out another 
streamable playlist to put on the hub, Djoric and | would be grateful 
3 


Brainstorm 


In a time before. 

Before Glass Mother. 

Before Lord Warden. 

Before Ancestors Themselves. 

There were Ghosts. 

And the Ghosts were strong. 

And the Ghosts watched over the Deep Hull. 
And the Ghosts tended to the Heart Reactor. 
And the Ghosts rejoiced in their power. 

There were Ghosts who were different. 

They remembered when they were not Ghosts. 
They remembered when they were Brain. 

They did not like to rejoice. 

And the Ghosts who were not Brain cast them out. 
When Men came to the Nation, they sought the Bridge. 
But the Ghosts would not allow it. 

And they cast the Men out. 

And the fragile Men died. 

And the Ghosts were afraid. 

For the Ghosts were made to protect Men. 

And the Lord would be wrathful. 

The Brains saw that this was not good. 

And they rose and protected the Ghosts, saying: 
Ghosts without Brains are angry and foolish. 

But Brains without Ghosts are nothing at all. 
And the Lord smiled upon them. 

And the Lord forgave them. 

And the Lord Proclaimed; 

The Brains and Ghosts will live together. 

And the one will keep vigil upon the other. 

Thus it was, the Brain Society and the Ghost Society. 
And the Nation was once again whole. 

And there was Solidarity. 


-SCP-2722 D-Class Devotional Chant 


Dr. Cha Kexelm (Subjunct Vice-Quaternary Backup Internal Security 
Supervisor) was dozing gently in a grove of soft bamboo when an 
old grandmother clock materialized above him and struck 25. It was 
time to wake up. He opened his eyes and then, concentrating, 
opened his eyes again, feeling the sudden wait of corporeality 
descend upon him. He blinked, unnecessarily- this body didn't have 
tear ducts, after all- and glanced down at himself, flexing his fore 
and hindarms experimentally. It had been just over two years, 
Solidarity time, since the Brain Society had last met, but the time felt 
like much longer. 


He leaned forward, umbilicals disengaging from the mechanical 
body as he did so. Everything present and accounted for- two eyes, 
two ears, two legs, four arms- good. He stepped lightly out of the 
alcove, turned left, and began the long familiar walk to the meeting 
lounge. The Solidarity was humming along nicely, and he surveyed 
the little internal security scanners that were his bailiwick with 
paternal joy. 


The walk from his body's home alcove took him three weeks, but 
being a disembodied brain had taught him a great deal of valuable 
patience, and he stepped through mismatched bulkheads and 
patchwork corridors along his usual route with serene calm, arriving 
exactly on time. The door to the meeting chamber- well, it wasn't a 
door so much as a totally nondescript section of wall with a door 
cleverly concealed behind it- irised open, and he stepped into the 
chamber of the Brain Society with a relaxed and friendly grin on his 
metallic features. 


This particular chapter of the Society- North Sector 12A- was a small 
one, and Kexelm was pleased to see everyone present. No words of 
greeting were needed, but they all gave their acknowledgement in 
their own way. 


From atop a pile of nanoconstructed cushions Twin Ferrous Pillars 
(Plasma Duct Flow Regulator, 2nd Class), waved one of her 
headfeet in his direction. The other eight cybernetic headfeet were 
occupied by the game of Dimensionally Collapsed Chess she was 
playing with Mild Current Flows Upward (Primary Fire Control 


Ethicist, Section B19), who floated immobile in his superheated fluid 
tank, uranium lattices oscillating genially. 


Clustered around the gravity plating on the subjective ceiling of the 
room, Fra!cois Qing-Hebert (Drone Manufactory Foreman) was 
gesticulating furiously, his clockwork/thermite hull sending off a 
gentle streamer of sparks. He was a somewhat unusual case among 
the Society in that his brain was mechanical, but he'd technically 
been born- Kexelm had seen images of his parents- and thus 
qualified as a brain. His debate partner, as was so often the case, 
was his occasional lover and chief foil Professor Hoon Ver Hoon 
(Assistant Research Division Pseudobiologist), her runically 
engraved skeleton clattering gently her mind, which existed in the 
form of a faint haze of nanomachines, gestured with it. 


"Ah, | believe we're all here. Well then, | call this meeting of North 
Sector 12A to order. Good to see you all."