NOTES: The purpose of this mission was to 
incapacitate an instance of SCP-3640-Alpha 
for retrieval (or tag it for later tracking). D-15 
was primed with an instance of SCP-3640 
advertising a tour of the Saint John's River". 
He was equipped with a subdermal GPS 
tracker in his stomach and limbs, a head- 
mounted camera and radio, and an 
electroshock collar. A dart pistol with 
tranquilizer rounds modified with GPS beacons 
was provided. 


down the origin of the anomalous effects to SCP-472, which had 
been prominently displayed in [REDACTED]'s jewel collection. 
Origin of SCP-472 is under investigation. 


SCP-472 does not appear to have any other anomalous effects, 
harmful or otherwise. Object tentatively classified as Safe, pending 
testing. Potential downgrade to Anomalous. See Addenda. 


[SPECIAL ACCESS REQUIRED] 


SCP-472 was located via reports from the so-called 
‘anomalous community’, from interfacing with Mobile 
Task Force Sigma-3 ("Bibliographers"). Initial theories 
from anomalous community sources categorized 
SCP-472 as a 'seal' containing an entity responsible for 
SCP-472's anomalous effects. However, further analysis 
has not supported this, rather indicating that SCP-472's 
appearance as a red garnet may be due toa 
fundamental perception error of unknown nature. 
Sources have not been able to confirm anything 
substantial about the origin or nature of SCP-472. 


Addendum 472-045: Effects of Subsequent Exposure: Subjects 
previously exposed to SCP-472's effects experience a cumulative 
10-20% increase in the speed of onset of certain of SCP-472's 
effects with each additional exposure. Eventually, subjects will 
immediately begin experiencing symptoms at Stage 2 levels, with 
Stage 3 occurring within 5-10 minutes. Stages 4-5 then occur as 
normal. Time of onset of Stage 6 is not affected and continues to 
occur no earlier than 361 minutes after initial exposure. 


Hallucinations begin to differ in nature when a subject is exposed to 
SCP-472 more than one (1) to five (5) times. Subjects report visions 
of a massive, growing collection of skinless organic material 
resembling animal/numan organs, muscular structures, bones 
(though no recognizable bones), etc, joined together in a fashion 
that does not occur in nature. All subjects report multiple hearts 
beating within the biomass, sometimes dotting its surface. After the 
fifth exposure, all subjects report seeing this (whether or not 
previous hallucinations remain present or superimposed). 


D-15 was dropped at the bank of the St. 
John's River approximately 3 kilometers 
outside of Orlando at 2000 hours (EST) and 
instructed to follow the tour directions in the 
brochure. 


[BEGIN LOG] 


Command: D-15, check in. How are you 
doing? 


D-15: I've been better. 


Command: Please follow the tour directions in 
the brochure. If you spot a Disney costume, 
shoot it with your tranquilizer gun. 


D-15: ...Understood. (whispering) Jesus, 
[REDACTED], what the hell are you doing? 


[D-15 proceeds north along the river, pausing 
occasionally to read the brochure.] 


D-15: So, uh, Command. Do you think you 
could, uh, tell me a little more about what I'm 
supposed to be tracking? 


Command: You're not tracking anything. Just 
keep following the tour. 


D-15: Come on, please? This is a lake 
monster tour but I'm on the lookout for fucking 
Mickey Mouse. Just tell me why? 


[D-15 turns to look at the river; there is a ripple 
of water at the surface. He pauses and follows 
the ripple with the flashlight, revealing a 
partially submerged alligator.] 


D-15: (whispering) Whoa. 


Command: D-15, please pay attention to the 
tour directions. 


D-15: (whispering) Sorry, sorry - I've just never 
seen one of these in real life before. 


[D-15 moves closer to the riverbank.] 


Command: Please return to the tour or we will 
have to stimulate you. 


D-15: Okay, okay, jeez. I'm going, I'm going. 


[D-15 moves back and checks the brochure 
briefly. His gaze remains fixated on the 
alligator until the flashlight can no longer 
illuminate it. 


D-15: Oh, uh, Command? I've reached the 
end of the tour. I've followed all the directions. 
It's just more river. 


Command: Understood. Turn around and 
return to the drop-off point for pickup. 


[D-15 remains where he is for several 
moments, looking at the riverbank.] 


D-15: Christ, this is creepy. 


[As D-15 turns around, there is a splashing 
sound from the river. D-15 looks back at the 
river; his flashlight illuminates an SCP-3640- 
Alpha instance, resembling Donald Duck, 
emerging and climbing up the bank.] 


D-15: What the fuck? 


[D-15 immediately begins shooting the 
instance and backpedaling; it does not react or 
make any sound apart from its footsteps as it 
advances towards D-15.] 


D-15: Uh, I'm out of ammo. Command? 


Command: Retreat slowly. Try to keep it in 
your vision; the retrieval team is advancing 
towards your position. 


[D-15 breaks into a sprint and flees in the 
direction of the retrieval point. For the next 
several minutes, all of Command's attempts at 
communication are ignored; all that can be 
heard is D-15's breathing and the sound of his 
own footsteps until he pauses to catch his 
breath. He turns around; there is no sign of the 
Donald Duck costume.] 


D-15: (panting) What the fuck. What the fuck. 
What the fuck. 


Command: D-15, report. Why did you run 
away? 


D-15: Because that was fucking terrifying, 
pardon my French. Look, I'm sorry and please 
don't zap me but that was the scariest thing 
I've ever seen. Okay? 


Command: Fair enough. You're still going to 
receive a reprimand once you return to base. 


D-15: I'll take it. How far away is the retrieval 
team? 


Command: About ten minutes from your 
location. Just keep going, you'll run into them 
shortly. 


D-15: Man, 372's never gonna believe this. 


[At that moment, there is a splashing sound 
from the river. D-15 turns to see the 
SCP-3640-Alpha instance rapidly climbing out 
of the riverbank and running towards him.] 


D-15: Jesus fu- 


[The instance assaults D-15 and knocks the 
camera and radio off of his head. The radio 
picks up the sounds of a struggle as well as 
several splashing sounds. D-15 does not re- 
establish contact. Upon arriving, the retrieval 
team acquires the camera but reports no sign 
of either D-15 or the SCP-3640-Alpha 
instance.] 


[END LOG] 


NOTE: D-15's subdermal transmitters 
continued to operate, traveling down the St. 
Johns River and into Orlando. The last known 
location of the transmitters was outside of the 
EPCOT amusement park; Mobile Task Force 
Lambda-12 was dispatched to investigate. 


+ Lambda-12 Investigation Log 


VIDEO LOG 


SUBJECT: SCP-3640-Alpha 
TEAM: MTF Lambda-12 ("Pest Control") 


[BEGIN LOG] 


[Shortly after dark, Lambda-12 arrives at the 
last known location of D-1525's transmitter: a 
small, one-story concrete hut on the outskirts 
of EPCOT. In addition to their standard 
equipment, L1 is equipped with a 
flamethrower; L2 with a net launcher; L3 and 
L4 with heavy-caliber shotguns.] 


L1: Alright lads. You know the drill. We go in, 
we bag Donald, we come out. Questions? 


L3: Remember when we just used to hunt 
bugs? 


L2: You telling me you'd rather go back to 
that? 


L3: | watch Mickey Mouse Clubhouse with my 
niece - fuck yes | would. 


L1: Knock it off - come on. I'll take point. 3, 4, 
guard our flank. 


L2, L3, L4: Yessir. 


[There is a broken padlock on the door to the 
hut. L1 pushes the door open, revealing a 
nondescript maintenance shed. The shelves 
are nearly empty; L1 picks up a roll of duct 
tape and examines it.] 


L1: Not quite what | was expecting. 
L2: Uh, sir? There's a hatch. 


[L2 points to a trap door in the middle of the 
floor.] 


L3: Goddamnit. Why can't we ever go upstairs 
for once? 


[L7 opens the trap door and peers down. 
Underneath Is a ladder leading into a large, 
dimly lit tunnel.] 


L1: Tunnel looks clear. I'll go down first, then 
you three in order. 


[L7 slides down the ladder quickly, followed by 
L2, L3, and L4. The tunnel is curved in shape 
and progresses for an unknown distance north 
and south of the ladder, curving out of sight 
around a bend in both directions.] 


L1: | don't like this one bit. Too easy for us to 
get ambushed... stay sharp lads. 


L2: (whispering) These tunnels run all under 
Disney World, yanno. It's how all the mascots 
get around. 


L4: (whispering) Quiet. 


[Lambda-12 proceeds north; the tunnel 
appears to have been abandoned for a 
significant period of time. The team passes by 
several empty storage and dressing rooms. As 
the team proceeds through the tunnel, a low 
rumbling noise becomes audible. The team 
follows the noise to a closed door and stop 
outside.] 


L1: (whispering) Predator formation. | have 
point. 


[L7 opens the door carefully to an abandoned 
boiler room. The room is empty, although the 
boiler is active. At the foot of the boiler is a 
white mascot costume that is curled up around 
an unidentified object. While L1 and L3 watch 
the door, L2 carefully approaches the costume 
at L1's signal. He examines it and then nudges 
it with the barrel of his net launcher. There is 
no response. L2 nudges the costume again.] 


L2: (whispering) It's an... an empty Daisy 
costume. 


L3: (whispering) The hell? 


L2: It's just an empty costume. It's not even - 
it's not even anomalous, | don't think. 
Something in it? 


[L2 carefully reaches into the costume and 


extracts a human arm bone.] 

L2: Lord Almighty. You think it's the...? 

L3: Way things usually go? Yes. 

L1: What's the poor bastard got behind him? 


L2: | think these are... Jesus. | think it's an 
egg. 


[L2 reaches past the costume and picks up a 
purple, partially translucent plastic egg similar 
to a two-piece plastic Easter egg. A small, 
embryo-like object can be seen wriggling 
inside the egg.] 


L4: Christ. 


L1: Careful with those things - the fellows at 
base will want a closer look. Any more? 


L2: Worse. Eggshells. 


[L2 passes the egg to L3 and then picks up 
two plastic egg halves, showing them to the 
rest of the squad.] 


L4: Fuck me. 
L3: Base ain't gonna like this. 


L1: 3, grab the D-class too. Base might want it 
- poor sod deserves an honest burial, at least. 


[L3 straps his tranquilizer rifle to his back and 
picks up the costume in a fireman's carry. A 
bone falls out of the costume.] 


L2: Good luck sleepin’ tonight, eh? 


L3: Shuddu - shhh! Hear that? 


[All members of Lambda-12 freeze. A faintly 
audible dripping sound can be heard, though it 
is rapidly decreasing in intensity.] 


L1: (whispering) Prey formation. | have point. 


[At L1's signal, L3 moves behind him, while 
both L2 and L4 move to surround L3. L1 
moves to the door and then quickly kicks it 
open, bringing up his flamethrower as he exits 
into the tunnel.] 


L1: Clear... careful of the floor. 


[There is a trail of dark fluid leading away from 
the boiler room, in the direction initially taken 
by Lambda-12 upon first entering the tunnel 
system. Bits of what is later identified as 
polyester stuffing are floating in the fluid. L1 
picks up a long white thread that has been 
caught on the edge of the boiler room door.] 


L1: | don't like the looks of this. Stay sharp... 
watch the ceilings. 


[Lambda-12 retrace their steps to exfiltrate the 
tunnels. Although they do not encounter 
anything while exfiltrating, they observe that 
the trail of liquid exactly matches the route of 
infiltration. Lambda-12 pause upon reaching 
the ladder to the surface; its rungs are coated 
in the fluid. L1 grabs ahold of the rung, pauses 
for a moment, then rapidly climbs the ladder 
and hauls himself up. The hut is empty.] 


L1: Hut's empty. 2, you're up. 3, pass the 
goods up to 2 once he's up and then follow. 4, 
you're last. 


[L2 ascends without incident. L3 passes the 
costume as well as the egg samples up, then 


he and L4 ascend as well. The group look 
around the shed briefly; the trail of liquid and 
polyester ends at a nearby shelf. L1 crosses 
over to it and examines a used duct tape roll.] 


L1: This roll. | could have sworn there was 
some tape left over... 


[There is a pause before the group hastily 
exits the hut.] 


[END LOG] 


NOTE: Lambda-12 returned to base without 
incident. The bones in the mascot costume 
were identified as D-1525's. The egg collected 
by Lambda-12 was kept under watch in an 
incubation chamber with the recovered mascot 
costume. Although the object inside the egg 
appeared to develop over time, it ultimately 
failed to hatch. 


After several weeks, the egg was opened and 
found to contain a miniature stuffed Donald 
Duck toy. Dissection of the toy revealed a 
purple plastic endoskeleton; this structure was 
connected via a rudimentary muscular system 
composed of white polyester stuffing, and also 
contained a cardiovascular system comprised 
of latex. No digestive, excretory, or 
reproductive systems were identified. 


Addendum: Connections to Disney and the Florida Government 
The following letter, bearing the Walt Disney logo and dated to 1979, 
was recovered from [REDACTED]. All living persons associated with 
Reuben Askew2?, the Orlando Police Department, the legal 
department of the Walt Disney Company, and SCP-2805 have 
professed ignorance of this document and SCP-3640. No other 
documents recovered from Reuben Askew or the Walt Disney 
company have indicated knowledge of or a connection to SCP-3640. 


Dear Governor Askew, 


The Walt Disney Company thanks you for your 
cooperation in this matter regarding the unlicensed Walt 
Disney character operators. Please pass along the 
following information, collected by the outstanding men 
and women of the City of Orlando's Police Department, 
to the Florida National Guard: 


If a character is spotted, call to get its attention and then 
rapidly flash your flashlights at the costume. If it does not 
flinch, fire on sight. 

Aim at the head if possible; else, aim at the knees to 
disable them and then finish them off with head shots. 
Body shots have been shown to lack effectiveness. 
Deceased characters are to be incinerated. No other 
means of disposal are advised. 


We are currently pursuing alternative legal means of 
shutting down these unlicensed operators and hope to 
achieve a settlement within the end of the year. 


Cordially yours, 
The Walt Disney Company 


Footnotes 
1. Said to be home of a 'river monster’ in local folklore. 
2. the now-deceased governor of Florida from 1971-1979 


Additionally, interviews with multiple-exposure subjects [DATA 
EXPUNGED] anomalous information element. See documents 
[REDACTED] and Interview 472-0165-b. SCP-472's Object Class 
has been upgraded to Euclid. Containment procedures updated. 


Addendum 472-078: Area of Influence Conditional Increase: 
When no subjects have been exposed to SCP-472 for more than 
five (5) minutes within a period of two (2) months, its area of 
influence begins increasing by a rate of 0.5 m (1.6 ft) per hour. 
Expansion is temporary, reverting back to the original 18 m (60 ft) 
area of effect once a subject undergoes exposure. 


Addendum 472-130: Possible Physical Biomass Presence: 
Further testing with subjects exposed multiple times to SCP-472 
[DATA EXPUNGED] indicating that the garnet stone classified as 
SCP-472 may in fact be the only visible portion of a much larger - 
and continually increasing - biomass existing in so-called "trans- 
dimensional" [DATA EXPUNGED] metaphor of "the tip of the 
iceberg". Object Class pending review. Additional containment 
measures pending review.