Nearly forty years ago, one possessed individual led a 
large group of Quirbblers to the northern village of 
Oaken. It took a full two weeks for the dragons to get 
word of the news and sort out the affected citizenry. 
However glad the citizens were to have their wits back 
about them, they did miss the merriment that the 
Quirbblers had brought them. This, paired with the fact 
that the Quirbblers meant no ill-will and had only been 
searching for a place to escape the cold of the woods, 
led to the creation of a yearly holiday in Oaken and the 
surrounding villages, wherein the villages are open for a 
full week to the Quirbblers, so that they and the villagers 
may celebrate to their hearts’ content. 


+ Ruyablorts 


Partially named for the distinct, deep bubbling they 
periodically make to sustain their levels of buoyancy, 
Ruyablorts are immense jellyfish-like creatures used by 
Merfolk throughout the Fantastic Lands in constructing 
their undersea homes. 


Anywhere from one to five-hundred feet in diameter at 
the bell, Ruyablorts may look like jellyfish apart from the 
large, simple, almost horse-like head that matches the 
same transparency and jelly-like state as the rest of the 
body, but unlike jellyfish, their tentacles do not contain 
any poisons, and are actually more or less vestigial 
growths. Ruyablorts are primarily filter feeders, and are 
to some extent photosynthetic. The bell is an enormous 
air sac that keeps the Ruyablort suspended in the water; 
air is taken in and released through a circle of small 
tubes near the base of the bell. At night, they glow 
through a soft cycle of translucent turquoise, pink, and 
green. 


Merfolk are well-known for their pickiness when it comes 
to decorations, always wanting to find a balance between 
structure and aesthetics. To complement the calming 
iridescence of the Ruyablort's back, the Merfolk take 
items such as discarded abalone shells, glass corals, 
and pearl sponges as building materials, constructing 
beautifully elegant towers. As they continue to build and 
live on the Ruyablorts' backs, the Ruyablorts get to eat 
any scraps that float off the Mercities. 


Depending on the clan and location, Ruyablort cities can 
have anywhere from ten to over forty of the gentle giants 
floating together. With the right spells, land dwellers can 
journey with the Merfolk under the sea and enter an 
almost otherworldy realm of soft rainbow light as fish, 
whales, and Merfolk alike swim around and within the 
Ruyablort metropolis. 


+ Sun Stealers 


Years after the close brush with the Bumpkles, | would 
make three more ventures into the Blackrock Forest. 
However, on the fourth journey, | was in search of one 
creature in particular, the fabled beings known as Sun 
Stealers. Said to be tall as the trees themselves, and 
black and cold as a starless night, heavens know why | 
would actually want to intentionally go looking for them. 


Log 798-2: 

Researchers: Agents and 

Procedure: Routine observation of SCP-798. 

Details: SCP-798 preened itself, rearranged its bedding, and began 
eating. Partway through its meal it stopped and began staring 
intently at Agent . Agent slowly got up and reached towards 
the cage, announcing his intent to "let the little guy run around a bit". 
Agent — stopped him by grabbing his arm and addressing him 
directly. 


Addendum 798-2.1: Agent ‘s experiences imply that SCP-798 
can assert a psychological effect on those in close proximity to it. 
Repeats of this experiment indicate that this effect is easily 
overcome through application of willpower and/or the subject’s 
awareness that they are being manipulated. Mostly SCP-798’s 
subconscious broadcasts are requests for freedom or more food, 
although it has proved capable of making researchers feel intense 
guilt during procedures such as shock therapy or blood sampling. 


Log 798-3: 

Researchers: Agents and 

Procedure: SCP-798 was left alone with a house cat belonging to 
Agent 

Details: The cat immediately jumped up onto SCP-798’s table and 
began to nudge the cage off, where it struck the ground, dislodging 
the holding pin. Once SCP-798 had been released, the cat 
prostrated itself and allowed SCP-798 to [DATA EXPUNGED]. 


Log 798-4: 

Researchers: Doctor and Agent 

Procedure: SCP-798 and three canine subjects (D1, D2, D3) were 
released into a 4 m by 4 m cell by means of a remote-operated lock 
on their cages. Dogs were previously liberated from laboratory duty 
at a pharmaceutical corporation; ages and breed indeterminate but 
assumed to be between four and ten years. 

Details: The dogs immediately moved towards SCP-798 once the 
doors were no longer obstructing their view. D3 was the first to 
reach the primary test subject and allowed SCP-798 to latch onto 
the back of its head. In obvious distress, it barked at the other 
subjects and they responded in kind, showcasing typical territorial 


The Dragons once again sent help with me, this time 
with a young sapphire dragonling named Tyr'ia, anda 
wise Steelback named Jaar'nadi. Before leaving, Gaaren 
ran up to us with a last-minute gift as well: a potion that 
would turn us dark as the Blackrock Forest, so that the 
creatures hiding within could not spy us as we invaded 
their home. Gaaren himself would not dare accompany 
us again; | do not think any less of him for doing so. 


The trip to the Blackrock Forest felt different this time, 
colder, like the creatures expected our return, and were 
gleefully waiting to strike as soon as we stepped foot into 
their lair. | suspected it was just nerves, though as we 
passed through the Rugged Line, | could not help but 
begin to have second thoughts about coming back. As 
the first Blacrock shrubs came into view, and the new 
moon cast darkness onto the ground, Tyr'ia, Jaar'nadi, 
and | took out Gaaren's gift and each took a drink from 
the bottle. 


It was like having a barrel of water from the glaciers of 
the Ridge forced down your throat. But when the chills 
passed, we could tell Gaaren's work had been done. We 
were all still able to see one another, but each of us 
looked like a reflection in slowly rippling water, a 
camouflage to shield us from whatever lurked in the 
trees. We steadied our minds and once again went into 
the Ashen Trail. 


Sun Stealers were said to live deep within the Blackrock 
Trees, where the air itself feels like floating pitch, and 
slightest sound echoes like the cracking of a thousand 
bones. We journeyed for what | think was two days. All 
the while, the Ashen Trail grew less and less 
pronounced, and the darkness became overwhelming. 
More than once Jaar'nadi suggested we concede and 
turn back, but | was stubborn, and Tyr'ia was eager for 
adventure. We pushed on. 


On the fifth day, Jaar'nadi spotted something. A patch of 
darkness even more ominous than the surrounding 


black, a darkness that rippled and seemed to ripple and 
churn. | knew at once we had found a Sun Stealer grove. 
It was well off the Ashen Trail, though we knew that we 
must step off the path. Tyr'ia was the first to go forward. | 
am slightly ashamed to say | was the third. 


The chill grew frigid as we came closer, the silence all- 
consuming, but still we pressed on. After moving a mere 
twenty paces we were soaked with sweat, near collapse. 
But we made it, and we waited to gaze upon a Sun 
Stealer with a mix of terror and excitement. 


None came. We waited for hours, and the creatures 
never appeared. It was maddening. Time slipped away. 
On the third day, Jaar'nadi finally told us to go back, and 
with hearts heavy, provisions low, and minds fogging, we 
relented. 


And as we neared the clearing back into the Rugged 
Paths, the Sun Stealers appeared. 


The old scriptures were true. Tall as the trees, like a 
shroud woven from a black sky. A smooth white 
depression for a face, two black, expressionless eyes 
that looked on us like a child about to curiously crush an 
insect. An ebony crown that floated above their heads, 
with long, slender points. And above the crown, an orb 
that looked like a star, an orb that made me realize why 
the Sun Stealers were so aptly named. 


The crown seemed to suck the light from the circle, the 
glow changing from white to grey to black as it reached 
the crown's base. But it didn't end with the stars within 
their crowns. What little light that snuck through the trees 
was dragged to them as well, the black leaves withering 
as they lost what little sun they could live from, the 
creatures living within them fleeing or falling dead at the 
creature's feet. 


Tyr'ia died. The Sun Stealers enveloped her in their 
cloaks and when they moved away, she was nothing 


more than a weathered skin. They parted, as if telling 
Jaar'nadi and | to leave, as if we had paid the price for 
their mercy with one life. We stumbled away, and when | 
looked back they were gone. The Ashen Trail was 
overrun with new Blackrock Plants, as if it had never 
existed. That was my fourth and final visit to the Forest; 
without the Ashen Trail, the dragons themselves have 
refused to go back. 


+ Trimbleweiss 


Trimbleweiss are among the most numerous creatures in 
all of Fantasy, and with good reason, as they are able to 
thrive in nearly any environment where there is food. 
Outwardly, trimbleweiss begin their life with an 
appearance similar to that of a mouse, though without a 
noticeable tail and much more rotund. They have white 
coats of fur and ruby eyes. 


As a trimbleweiss carries on through its life, its 
development is shaped by the food it eats. The type of 
food that the trimbleweiss eats will cause changes in its 
size, shape, coat, and even occasionally the limbs it 
possesses. Just as the type of food that the trimbleweiss 
eats affects its outward appearance, the quality of the 
food it eats changes its disposition. High quality food 
causes the trimbleweiss to become tame and domestic, 
while garbage causes it to become vicious and 
dangerous. For this reason, families will often forego 
eating the choice portions of their meal in order to 
appease and train the trimbleweiss which may be living 
in their house. 


While paying a visit to the Count of Fleurant, | was 
treated by my host to a pair of curiosities. The Count was 
in possession of two very unique specimens of 
trimbleweiss; one which had only ever been fed on gold, 
and a second which had only ever been fed on rose 
petals. The first had grown is size an appreciable 
amount, had a sleek coat of golden coloration, and was 
much thinner in the front than in the back, giving it a kind 


of egg shape. The second did not seem to have grown 
much; if anything, it had shrunk. However, its coat had 
been replaced by a layers of brilliant red feathers, and it 
has a thick tail, similar to a dragon's. Later that night, the 
count and | feasted on what | was informed was a 
trimbleweiss which had been raised on a diet of beef, 
pork, and veal. | found the meat quite to my liking. 


+ Utnsen 


The Utnsen is one of the most elusive creatures in all of 
Fantasy. | fear that | have little to report on it as, in spite 
of all the evidence of its existence, no man, dragon, elf or 
dwarve has made a clear observation of it. There is even 
still doubt as to whether the UUnsen is a single beast or 
an entire species. These unknown elements only add to 
its intrigue, which is why | have included it in this 
collection. 


The UUnsen moves at an extremely rapid pace, which is 
the main reason it has been able to evade observation or 
capture for all these years. It also seems to know 
instinctively where its hunters are looking, constantly 
moving out of sight or hiding behind secluded cover. It 
never seems to leave behind any hair or scent, only its 
footprints. 


The trail of prints that the UUnsen leaves are highly 
unusual, and are the only aspect of the creature's 
existence which can be readily observed. The prints are 
composed of a singe large circle, about the size of a 
deer's hoof, with two smaller circles on the sides of it, 
and another two circles behind it. Once made, a large jet 
of steam will rise out of each print, mixing in with the 
morning mists that are present when the Uunsen is most 
active. Interestingly, the arrangements of the prints may 
change over time, and have indicated at different times 
that the UUnsen has anywhere between one and twelve 
legs. 


+ Vinthrill 


The Vinthrill are a group of creatures that inhabit the 
Jagged Valley about three quarters of the way along the 
trail to the Blackrock Forest. Also known as the Winged 
Bumpkle, the Vinthrill does indeed resemble the towering 
monopedes in the Blackrock Forest with its round, hairy 
head and mouth full of needle-like teeth, but they are in 
fact entirely different species. 


Vinthrill do not possess feet, instead using their large, 
clawed bat-like wings for both flying and climbing through 
the cliffs of the Jagged Valley. As it glides, a long tail 
lined evenly with three to six balls of fur similar to its 
head trails behind, producing a soft whistling sound as 
the wind passes through the hairs. 


Though Vinthrill are not above devouring travelers or 
other animals unfortunate enough to cross them, they 
are actually predominantly fruit eaters, specifically, they 
eat the fruit of the maroon trees strong enough to grow 
on the sides of the cliff faces. The fruit of these trees 
looks exactly like the head of the Vinthrill, round, and 
covered in fibers, and so residents of the Fantastic 
Lands have taken to calling it Vinthrill Fruit. 


While not particularly tasty to most in the Fantastic 
Lands, to the Vinthrill, these fruits play an invaluable role 
in their reproduction. A female Vinthrill will swoop and 
snatch a number of fruits off a tree while pregnant, and 
puncture a single hole in the fruit's hard outer shell. From 
there, it regurgitates an infant Vinthrill no bigger than the 
tip of a finger into the soft innards of the fruit before flying 
off. The fruit both serves as protection and food for the 
juvenile Vinthrill until it is strong enough to break free. 


Up until recently, people thought the similar look 
between the Vinthrill and Vinthrill fruits were just a 
coincidence, though it now seems the fruits play a larger 
role in developing Vinthrills than previously thought. 
While exploring the Jagged Valley, the adventurer 
Galbion was attacked by a pregnant Vintrhill, and only 
escaped by throwing his pack of Guya Melons behind 


him, which the Vinthrill immediately took and deposited 
eggs inside of before flying off. Galbion, intrigued as to 
why the Vinthrill birthed its young in a non-native fruit, 
stuck close to the guya melons until the Vinthrill hatched. 
To his — and many other zoologists when he brought 
the Vinthrill back — shock, the creature sported the 
same bright pink and green coloration as the guya 
Melons, along with tough spikes lining their bodies 
instead of the usual hairs. After this discovery, a brief 
boom in experimental Vinthrill breeding occurred, with 
successful births in fruits such as the coconut, pumpkin, 
and daradara cones. However, people soon realized that 
these Vinthrill suffered from terrible sicknesses as they 
matured, and died painfully shortly after. Nowadays, to 
prevent the exploitation of exotic hybrids, as well as fear 
of damaging the natural breeding process, experimental 
breeding of Vinthrills is illegal, and there are severe 
penalties inflicted on anyone who tries to entice a 
Vinthrill to birth young in anything other than the Vinthrill 
Fruit. 


+ Watchers of the Waning Moon 


Once in a while, | will come across a creature that | feel | 
will never truly be able to understand. The Watchers of 
the Waning Moon are such a group, shrouded in 
mystery, and practitioners in a strange and surreal act 
that even the Dragons cannot explain.