// File: /workspace/github_c_makefile_star2_O1/QwazyWabbitWOS[P]lmctf60/plasma.c
// Function: Weapon_PLASMA_Generic
void Weapon_PLASMA_Generic (edict_t *ent, int FRAME_ACTIVATE_LAST, int FRAME_FIRE_LAST, int FRAME_IDLE_LAST, int FRAME_DEACTIVATE_LAST, int *pause_frames, int *fire_frames, void (*fire)(edict_t *ent))
{
int		n;

	if(ent->client->quad_framenum > level.framenum)
		quadmeister = true;
	else
		quadmeister = false;

	// VWep animations screw up corpses
	if(ent->deadflag || ent->s.modelindex != 255)
		return;

	//bat
	ent->client->isfiring = 0;


	if (ent->client->weaponstate == WEAPON_DROPPING)
	{
		if (ent->client->ps.gunframe == FRAME_DEACTIVATE_LAST)
		{
			ChangeWeapon (ent);
			return;
		}
		else if ((FRAME_DEACTIVATE_LAST - ent->client->ps.gunframe) == 4)
		{
			ent->client->anim_priority = ANIM_REVERSE;
			if(ent->client->ps.pmove.pm_flags & PMF_DUCKED)
			{
				ent->s.frame = FRAME_crpain4+1;
				ent->client->anim_end = FRAME_crpain1;
			}
			else
			{
				ent->s.frame = FRAME_pain304+1;
				ent->client->anim_end = FRAME_pain301;
				
			}
		}

		ent->client->ps.gunframe++;
		return;
	}

	if (ent->client->weaponstate == WEAPON_ACTIVATING)
	{
		if (ent->client->ps.gunframe == FRAME_ACTIVATE_LAST)
		{
			ent->client->weaponstate = WEAPON_READY;
			ent->client->ps.gunframe = FRAME_IDLE_FIRST;
			
			//-bat
			if(ent->client->plasma_mode)
				gi.cprintf(ent, PRINT_HIGH, "bounce plasma\n");
			else
				gi.cprintf(ent, PRINT_HIGH, "spread plasma\n");

			return;
		}

		ent->client->ps.gunframe++;
		return;
	}

	if ((ent->client->newweapon) && (ent->client->weaponstate != WEAPON_FIRING))
	{
		ent->client->weaponstate = WEAPON_DROPPING;
		ent->client->ps.gunframe = FRAME_DEACTIVATE_FIRST;

		if ((FRAME_DEACTIVATE_LAST - FRAME_DEACTIVATE_FIRST) < 4)
		{
			ent->client->anim_priority = ANIM_REVERSE;
			if(ent->client->ps.pmove.pm_flags & PMF_DUCKED)
			{
				ent->s.frame = FRAME_crpain4+1;
				ent->client->anim_end = FRAME_crpain1;
			}
			else
			{
				ent->s.frame = FRAME_pain304+1;
				ent->client->anim_end = FRAME_pain301;
				
			}
		}
		return;
	}

	if (ent->client->weaponstate == WEAPON_READY)
	{
		if ( ((ent->client->latched_buttons|ent->client->buttons) & BUTTON_ATTACK) )
		{
			ent->client->latched_buttons &= ~BUTTON_ATTACK;
			if ((!ent->client->ammo_index) || 
				( ent->client->pers.inventory[ent->client->ammo_index] >= ent->client->pers.weapon->quantity))
			{
				ent->client->ps.gunframe = FRAME_FIRE_FIRST;
				ent->client->weaponstate = WEAPON_FIRING;

				// start the animation
				ent->client->anim_priority = ANIM_ATTACK;
				if (ent->client->ps.pmove.pm_flags & PMF_DUCKED)
				{
					ent->s.frame = FRAME_crattak1-1;
					ent->client->anim_end = FRAME_crattak9;
				}
				else
				{
					ent->s.frame = FRAME_attack1-1;
					ent->client->anim_end = FRAME_attack8;
				}
			}
			else
			{
				if (level.time >= ent->pain_debounce_time)
				{
					gi.sound(ent, CHAN_VOICE, gi.soundindex("weapons/noammo.wav"), 1, ATTN_NORM, 0);
					ent->pain_debounce_time = level.time + 1;
				}
				NoAmmoWeaponChange (ent);
			}
		}
		else
		{
			if (ent->client->ps.gunframe == FRAME_IDLE_LAST)
			{
				ent->client->ps.gunframe = FRAME_IDLE_FIRST;
				return;
			}

			if (pause_frames)
			{
				for (n = 0; pause_frames[n]; n++)
				{
					if (ent->client->ps.gunframe == pause_frames[n])
					{
						if (rand()&15)
							return;
					}
				}
			}

			if ( ent->client->ps.gunframe == 35 )
			gi.sound(ent,CHAN_WEAPON,
			  gi.soundindex(PLASMA_SOUND_VENT), 1, ATTN_NORM,0 );

			ent->client->ps.gunframe++;
			return;
		}
	}

	if (ent->client->weaponstate == WEAPON_FIRING)
	{
		for (n = 0; fire_frames[n]; n++)
		{
			if (ent->client->ps.gunframe == fire_frames[n])
			{
				//bat
				if(ent->client->quad_framenum > level.framenum)
					gi.sound(ent, CHAN_ITEM, gi.soundindex("items/damage3.wav"), 1, ATTN_NORM, 0);

				
				//bat
				ent->client->isfiring = 1;
				fire (ent);
				break;
			}
		}

		if (!fire_frames[n])
			ent->client->ps.gunframe++;

		if (ent->client->ps.gunframe == FRAME_IDLE_FIRST+1)
			ent->client->weaponstate = WEAPON_READY;
	}
}

// Assembly:
pushq %rbp
pushq %r15
pushq %r14
pushq %r13
pushq %r12
pushq %rbx
pushq %rax
movl %edx, %ebp
movq %rdi, %rbx
movq 0x48(%rsp), %r12
movq 0x40(%rsp), %r15
movq 0x58(%rdi), %rax
movss 0xf04(%rax), %xmm0
movq 0x45606(%rip), %r13     # 0x69da0
cvtsi2ssl (%r13), %xmm1
xorl %edx, %edx
ucomiss %xmm1, %xmm0
seta %dl
movq 0x44ec1(%rip), %rdi     # 0x69670
movl %edx, (%rdi)
cmpl $0x0, 0x260(%rbx)
jne 0x248da
cmpl $0xff, 0x28(%rbx)
jne 0x248da
movl $0x0, 0xf70(%rax)
movl 0xe78(%rax), %edx
cmpl $0x1, %edx
je 0x24807
cmpl $0x2, %edx
jne 0x24845
movl 0x5c(%rax), %ecx
subl %ecx, %r8d
jne 0x2489e
movq %rbx, %rdi
addq $0x8, %rsp
popq %rbx
popq %r12
popq %r13
popq %r14
popq %r15
popq %rbp
jmp 0x187a0
movl 0x5c(%rax), %ecx
cmpl %esi, %ecx
jne 0x248d5
movl $0x0, 0xe78(%rax)
incl %ebp
movl %ebp, 0x5c(%rax)
cmpl $0x0, 0xf3c(%rax)
movq 0x44dd1(%rip), %rax     # 0x69600
movq 0x10(%rax), %rcx
je 0x24924
leaq 0x3046b(%rip), %rdx     # 0x54cab
jmp 0x2492b
movq %r9, %r14
cmpl $0x3, %edx
je 0x248e9
cmpq $0x0, 0xe50(%rax)
je 0x248e9
movl $0x2, 0xe78(%rax)
incl %ecx
movl %ecx, 0x5c(%rax)
subl %ecx, %r8d
cmpl $0x3, %r8d
jg 0x248da
movl $0x6, 0xef8(%rax)
testb $0x1, 0x10(%rax)
jne 0x2496c
movl $0x42, 0x38(%rbx)
movl $0x3e, 0xef4(%rax)
jmp 0x248da
cmpl $0x4, %r8d
jne 0x248d5
movl $0x6, 0xef8(%rax)
testb $0x1, 0x10(%rax)
movl $0x42, %edx
movl $0xad, %esi
cmovel %edx, %esi
movl $0x3e, %edx
movl $0xa9, %edi
cmovel %edx, %edi
movl %esi, 0x38(%rbx)
movl %edi, 0xef4(%rax)
incl %ecx
movl %ecx, 0x5c(%rax)
addq $0x8, %rsp
popq %rbx
popq %r12
popq %r13
popq %r14
popq %r15
popq %rbp
retq
testl %edx, %edx
je 0x24945
movq 0x58(%rbx), %rax
cmpl $0x3, 0xe78(%rax)
jne 0x248da
movl (%r15), %edx
testl %edx, %edx
je 0x24a14
movl 0x5c(%rax), %ecx
xorl %r14d, %r14d
cmpl %edx, %ecx
je 0x24a19
movl 0x4(%r15,%r14,4), %edx
incq %r14
testl %edx, %edx
jne 0x2490b
jmp 0x24a73
leaq 0x3038f(%rip), %rdx     # 0x54cba
movq %rbx, %rdi
movl $0x2, %esi
xorl %eax, %eax
addq $0x8, %rsp
popq %rbx
popq %r12
popq %r13
popq %r14
popq %r15
popq %rbp
jmpq *%rcx
movl 0xe44(%rax), %edx
movl 0xe3c(%rax), %edi
orl %edx, %edi
testb $0x1, %dil
jne 0x24982
cmpl %ecx, 0x5c(%rax)
jne 0x24ad9
incl %ebp
movl %ebp, 0x5c(%rax)
jmp 0x248da
movl $0xad, 0x38(%rbx)
movl $0xa9, 0xef4(%rax)
jmp 0x248da
andl $-0x2, %edx
movl %edx, 0xe44(%rax)
movslq 0xe38(%rax), %rcx
testq %rcx, %rcx
je 0x24aa0
movl 0x318(%rax,%rcx,4), %ecx
movq 0x730(%rax), %rdx
cmpl 0x5c(%rdx), %ecx
jge 0x24aa0
movss 0x4(%r13), %xmm0
ucomiss 0x244(%rbx), %xmm0
jb 0x24a07
movq 0x44c38(%rip), %rax     # 0x69600
movq 0x20(%rax), %r14
leaq 0x3031c(%rip), %rdi     # 0x54cef
callq *0x48(%rax)
movss 0x2f54a(%rip), %xmm0    # 0x53f28
xorps %xmm2, %xmm2
movq %rbx, %rdi
movl $0x2, %esi
movl %eax, %edx
movaps %xmm0, %xmm1
callq *%r14
movss 0x2f52f(%rip), %xmm0    # 0x53f28
addss 0x4(%r13), %xmm0
movss %xmm0, 0x244(%rbx)
movq %rbx, %rdi
callq 0x192b0
jmp 0x248ed
xorl %r14d, %r14d
jmp 0x24a73
xorps %xmm0, %xmm0
cvtsi2ssl (%r13), %xmm0
movss 0xf04(%rax), %xmm1
ucomiss %xmm0, %xmm1
jbe 0x24a5f
movq 0x44bca(%rip), %rax     # 0x69600
movq 0x20(%rax), %r13
leaq 0x3309c(%rip), %rdi     # 0x57add
callq *0x48(%rax)
movss 0x2f4dc(%rip), %xmm0    # 0x53f28
xorps %xmm2, %xmm2
movq %rbx, %rdi
movl $0x3, %esi
movl %eax, %edx
movaps %xmm0, %xmm1
callq *%r13
movq 0x58(%rbx), %rax
movl $0x1, 0xf70(%rax)
movq %rbx, %rdi
callq *%r12
cmpl $0x0, (%r15,%r14,4)
jne 0x24a81
movq 0x58(%rbx), %rax
incl 0x5c(%rax)
movq 0x58(%rbx), %rax
addl $0x2, %ebp
cmpl %ebp, 0x5c(%rax)
jne 0x248da
movl $0x0, 0xe78(%rax)
jmp 0x248da
incl %esi
movl %esi, 0x5c(%rax)
movl $0x3, 0xe78(%rax)
movl $0x4, 0xef8(%rax)
testb $0x1, 0x10(%rax)
jne 0x24b50
movl $0x2d, 0x38(%rbx)
movl $0x35, 0xef4(%rax)
jmp 0x248ed
testq %r14, %r14
je 0x24b0a
movl (%r14), %eax
testl %eax, %eax
je 0x24b0a
addq $0x4, %r14
movq 0x58(%rbx), %rcx
cmpl %eax, 0x5c(%rcx)
jne 0x24aff
callq 0x19a20
testb $0xf, %al
jne 0x248da
movl (%r14), %eax
addq $0x4, %r14
testl %eax, %eax
jne 0x24ae9
movq 0x58(%rbx), %rax
cmpl $0x23, 0x5c(%rax)
jne 0x24b44
movq 0x44ae5(%rip), %rax     # 0x69600
movq 0x20(%rax), %r14
leaq 0x301dc(%rip), %rdi     # 0x54d02
callq *0x48(%rax)
movss 0x2f3f7(%rip), %xmm0    # 0x53f28
xorps %xmm2, %xmm2
movq %rbx, %rdi
movl $0x1, %esi
movl %eax, %edx
movaps %xmm0, %xmm1
callq *%r14
movq 0x58(%rbx), %rax
incl 0x5c(%rax)
jmp 0x248da
movl $0x9f, 0x38(%rbx)
movl $0xa8, 0xef4(%rax)
jmp 0x248ed
nop