// File: /workspace/github_c_makefile_star2_O0/QwazyWabbitWOS[P]lmctf60/p_weapon.c
// Function: weapon_fieldgun_fire
void weapon_fieldgun_fire (edict_t *ent)
{
	vec3_t		start;
	vec3_t		forward, right;
	vec3_t		offset;
	int			damage = 4;
	int			kick = 8;

	AngleVectors (ent->client->v_angle, forward, right, NULL);

	VectorScale (forward, -2, ent->client->kick_origin);
	ent->client->kick_angles[0] = -2;

	VectorSet(offset, 0, 8,  ent->viewheight-8);
	P_ProjectSource (ent->client, ent->s.origin, offset, forward, right, start);

	if (is_quad)
	{
		damage *= 4;
		kick *= 4;
	}

#ifdef WEAP_BALANCE_OK	
	if ((int)ctfflags->value & CTF_WEAP_BALANCE) //surt
		damage+=1; //slightly more damage, except with quad
#endif

	if (ent->client->buttons & BUTTON_ATTACK)
	{
		if (deathmatch->value)
			fire_fieldgun (ent, start, forward, damage, kick, 500, 500, DEFAULT_DEATHMATCH_SHOTGUN_COUNT);
		else
			fire_fieldgun (ent, start, forward, damage, kick, 500, 500, DEFAULT_SHOTGUN_COUNT);

		// send muzzle flash
		gi.WriteByte (svc_muzzleflash);
		gi.WriteShort (ent-g_edicts);
		gi.WriteByte (MZ_SHOTGUN | is_silenced);
		gi.multicast (ent->s.origin, MULTICAST_PVS);

		//ent->client->ps.gunframe++;
		//PlayerNoise(ent, start, PNOISE_WEAPON);

		//ent->client->pers.inventory[ent->client->ammo_index] -= ent->client->pers.weapon->quantity;
	}
	else
	{
		ent->client->ps.gunframe++;
		ent->client->hooklength = 0;
	}
}

// Assembly:
pushq %rbp
movq %rsp, %rbp
subq $0x60, %rsp
movq %rdi, -0x8(%rbp)
movl $0x4, -0x3c(%rbp)
movl $0x8, -0x40(%rbp)
movq -0x8(%rbp), %rax
movq 0x58(%rax), %rdi
addq $0xebc, %rdi            # imm = 0xEBC
leaq -0x20(%rbp), %rsi
leaq -0x2c(%rbp), %rdx
xorl %eax, %eax
movl %eax, %ecx
callq 0x183e0
leaq -0x20(%rbp), %rdi
movq -0x8(%rbp), %rax
movq 0x58(%rax), %rsi
addq $0xe88, %rsi            # imm = 0xE88
movss 0x79ef(%rip), %xmm0     # 0x71414
callq 0x18a80
movq -0x8(%rbp), %rax
movq 0x58(%rax), %rax
movss 0x79da(%rip), %xmm0     # 0x71414
movss %xmm0, 0xe7c(%rax)
xorps %xmm0, %xmm0
movss %xmm0, -0x38(%rbp)
movss 0x64aa(%rip), %xmm0     # 0x6fefc
movss %xmm0, -0x34(%rbp)
movq -0x8(%rbp), %rax
movl 0x278(%rax), %eax
subl $0x8, %eax
cvtsi2ss %eax, %xmm0
movss %xmm0, -0x30(%rbp)
movq -0x8(%rbp), %rax
movq 0x58(%rax), %rdi
movq -0x8(%rbp), %rsi
addq $0x4, %rsi
leaq -0x38(%rbp), %rdx
leaq -0x20(%rbp), %rcx
leaq -0x2c(%rbp), %r8
leaq -0x14(%rbp), %r9
callq 0x67590
cmpl $0x0, 0x497cb(%rip)     # 0xb3264
je 0x69aad
movl -0x3c(%rbp), %eax
shll $0x2, %eax
movl %eax, -0x3c(%rbp)
movl -0x40(%rbp), %eax
shll $0x2, %eax
movl %eax, -0x40(%rbp)
movq -0x8(%rbp), %rax
movq 0x58(%rax), %rax
movl 0xe3c(%rax), %eax
andl $0x1, %eax
cmpl $0x0, %eax
je 0x69bc1
movq 0x193f2(%rip), %rax     # 0x82ec0
movq (%rax), %rax
movss 0x20(%rax), %xmm0
xorps %xmm1, %xmm1
ucomiss %xmm1, %xmm0
jne 0x69ae2
jp 0x69ae2
jmp 0x69b11
movq -0x8(%rbp), %rdi
leaq -0x14(%rbp), %rsi
leaq -0x20(%rbp), %rdx
movl -0x3c(%rbp), %ecx
movl -0x40(%rbp), %r8d
movl $0x1f4, %r9d            # imm = 0x1F4
movl $0x1f4, (%rsp)          # imm = 0x1F4
movl $0xc, 0x8(%rsp)
callq 0x190d0
jmp 0x69b3e
movq -0x8(%rbp), %rdi
leaq -0x14(%rbp), %rsi
leaq -0x20(%rbp), %rdx
movl -0x3c(%rbp), %ecx
movl -0x40(%rbp), %r8d
movl $0x1f4, %r9d            # imm = 0x1F4
movl $0x1f4, (%rsp)          # imm = 0x1F4
movl $0xc, 0x8(%rsp)
callq 0x190d0
movl $0x1, %edi
movq 0x18ab6(%rip), %rax     # 0x82600
callq *0xc8(%rax)
movq 0x18aa9(%rip), %rax     # 0x82600
movq 0xd0(%rax), %rax
movq %rax, -0x48(%rbp)
movq -0x8(%rbp), %rax
movq 0x189eb(%rip), %rcx     # 0x82558
movq (%rcx), %rcx
subq %rcx, %rax
movl $0x4a8, %ecx            # imm = 0x4A8
cqto
idivq %rcx
movq %rax, %rcx
movq -0x48(%rbp), %rax
movl %ecx, %edi
callq *%rax
movq 0x18a71(%rip), %rax     # 0x82600
movq 0xc8(%rax), %rax
movzbl 0x496cb(%rip), %edi     # 0xb3268
orl $0x2, %edi
callq *%rax
movq 0x18a57(%rip), %rax     # 0x82600
movq 0xb0(%rax), %rax
movq -0x8(%rbp), %rdi
addq $0x4, %rdi
movl $0x2, %esi
callq *%rax
jmp 0x69be4
movq -0x8(%rbp), %rax
movq 0x58(%rax), %rax
movl 0x5c(%rax), %ecx
addl $0x1, %ecx
movl %ecx, 0x5c(%rax)
movq -0x8(%rbp), %rax
movq 0x58(%rax), %rax
movl $0x0, 0xf5c(%rax)
addq $0x60, %rsp
popq %rbp
retq
nopw (%rax,%rax)