// File: /workspace/github_cpp_makefile_star2_O2/Thilotilo[P]DoaERando/BattleRandomizer.cpp
// Function: DoaERando::BattleRandomizer::RandomizeZone2(DoaERando::Generals&, DoaERando::RandomNumberGenerator&)
void BattleRandomizer::RandomizeZone2(Generals& generals, RNG& rng)
{
    // We may want to add Lu Bu logic into this one, but for now, the only special
    // logic for this zone is that we won't let Luo Yang be the sole location for
    // a general.

    std::vector<BYTE> generalIds = generals.GetGeneralIdsFromZone(2);

    // Luo Yang (0A) is bugged right now, and we don't fight the battle, so don't make it the
    // only location for a general.
    vector<int> battlesToFill = {0x06, 0x07, 0x08, 0x09, /*0x0A, */0x0B, 0x0C, 0x0D};
    // Make sure every general goes to a relevant battle
    for (auto& id : generalIds)
    {
        int battleIndex = rng.GetRandomInt(0, battlesToFill.size() - 1);
        int battleId = battlesToFill[battleIndex];
        while (!PlaceGeneralInBattle(id, battleId))
        {
            battleIndex = ((battleIndex + 1) % battlesToFill.size());
            battleId = battlesToFill[battleIndex];
        }
    }

    // Even thought we didn't make it the only location for a general, we do still
    // want to fill the Luo Yang battle in case we can fight it.
    battlesToFill.push_back(0x0A);
    // Now fill all battles with generals/rebel forces
    FillBattlesRandomly(generalIds, battlesToFill, rng);
}

// Assembly:
pushq %rbp
movq %rsp, %rbp
pushq %r15
pushq %r14
pushq %r13
pushq %r12
pushq %rbx
subq $0x88, %rsp
movq %rdx, %rbx
movq %rdi, %r14
leaq -0x60(%rbp), %rdi
pushq $0x2
popq %rdx
callq 0x40be82
movups 0x17eef9(%rip), %xmm0   # 0x58b95c
leaq -0xb0(%rbp), %rsi
movups %xmm0, 0xc(%rsi)
movups 0x17eedb(%rip), %xmm0   # 0x58b950
movaps %xmm0, (%rsi)
leaq -0x48(%rbp), %rdi
pushq $0x7
popq %rdx
leaq -0x29(%rbp), %rcx
callq 0x40e4cc
movq -0x60(%rbp), %r12
movq -0x58(%rbp), %r13
cmpq %r13, %r12
je 0x40caf8
movq -0x40(%rbp), %rdx
subq -0x48(%rbp), %rdx
shrq $0x2, %rdx
decl %edx
movq %rbx, %rdi
xorl %esi, %esi
callq 0x40ed8e
movl %eax, %r15d
cltq
shlq $0x2, %rax
addq -0x48(%rbp), %rax
movl (%rax), %edx
movzbl (%r12), %esi
movq %r14, %rdi
callq 0x40c588
testb %al, %al
jne 0x40caf3
incl %r15d
movslq %r15d, %rax
movq -0x48(%rbp), %rcx
movq -0x40(%rbp), %rsi
subq %rcx, %rsi
sarq $0x2, %rsi
xorl %edx, %edx
divq %rsi
movq %rdx, %r15
movslq %r15d, %rax
leaq (%rcx,%rax,4), %rax
jmp 0x40caba
incq %r12
jmp 0x40ca90
leaq -0xb0(%rbp), %rsi
movl $0xa, (%rsi)
leaq -0x48(%rbp), %rdi
callq 0x40bfee
leaq -0x90(%rbp), %rdi
leaq -0x60(%rbp), %rsi
callq 0x409dc8
leaq -0x78(%rbp), %rdi
leaq -0x48(%rbp), %rsi
callq 0x40e502
leaq -0x90(%rbp), %rsi
leaq -0x78(%rbp), %rdx
movq %r14, %rdi
movq %rbx, %rcx
callq 0x40c5e0
leaq -0x78(%rbp), %rdi
callq 0x409e52
leaq -0x90(%rbp), %rdi
callq 0x404baa
leaq -0x48(%rbp), %rdi
callq 0x409e52
leaq -0x60(%rbp), %rdi
callq 0x404baa
addq $0x88, %rsp
popq %rbx
popq %r12
popq %r13
popq %r14
popq %r15
popq %rbp
retq
movq %rax, %rbx
leaq -0x78(%rbp), %rdi
callq 0x409e52
jmp 0x40cb8b
movq %rax, %rbx
leaq -0x90(%rbp), %rdi
callq 0x404baa
jmp 0x40cba5
jmp 0x40cba2
jmp 0x40cba2
movq %rax, %rbx
jmp 0x40cbae
movq %rax, %rbx
leaq -0x48(%rbp), %rdi
callq 0x409e52
leaq -0x60(%rbp), %rdi
callq 0x404baa
movq %rbx, %rdi
callq 0x4ba600
nop