LLM4Binary/decompile-bench-makefile huggingface dataset:
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/block1.cc
// Function: Block1::down(int)
void Block1::down(int shift){
  int size = coords.size();
  for (int i = 0; i < size; ++i){
    State stat = {' ', coords[i], false};
    setState(stat);
    notifyObservers();
  }
  for (int i = 0; i < coords.size(); ++i){
    coords.at(i).row += shift;
    State stat = {c, coords[i], true};
    setState(stat);
    notifyObservers();
  }
}

// Assembly:
pushq %rbp
pushq %r15
pushq %r14
pushq %r13
pushq %r12
pushq %rbx
pushq %rax
movl %esi, %ebx
movq %rdi, %r14
movabsq $-0x10000000000, %r13   # imm = 0xFFFFFF0000000000
movq 0x30(%rdi), %rax
movq 0x38(%rdi), %rcx
movq %rcx, %rbp
subq %rax, %rbp
shrq $0x3, %rbp
testl %ebp, %ebp
jle 0x88b1
movl %ebx, 0x4(%rsp)
leaq 0x8(%r14), %r15
andl $0x7fffffff, %ebp       # imm = 0x7FFFFFFF
movq %r13, %rbx
xorl %r13d, %r13d
movq 0x30(%r14), %rax
movl (%rax,%r13,8), %esi
movl 0x4(%rax,%r13,8), %eax
shlq $0x20, %rsi
andq %rbx, %r12
orq %rax, %r12
orq $0x20, %rsi
movq %r15, %rdi
movq %r12, %rdx
callq 0x10e5a
movq %r15, %rdi
callq 0x10e2c
incq %r13
cmpq %r13, %rbp
jne 0x886c
movq 0x30(%r14), %rax
movq 0x38(%r14), %rcx
movq %rbx, %r13
movl 0x4(%rsp), %ebx
cmpq %rax, %rcx
je 0x8909
leaq 0x8(%r14), %r15
xorl %ebp, %ebp
movl (%rax,%rbp,8), %esi
addl %ebx, %esi
movl %esi, (%rax,%rbp,8)
movzbl 0x4c(%r14), %ecx
shlq $0x20, %rsi
orq %rcx, %rsi
movl 0x4(%rax,%rbp,8), %eax
andq %r13, %r12
orq %rax, %r12
btsq $0x20, %r12
movq %r15, %rdi
movq %r12, %rdx
callq 0x10e5a
movq %r15, %rdi
callq 0x10e2c
incq %rbp
movq 0x30(%r14), %rax
movq 0x38(%r14), %rcx
subq %rax, %rcx
sarq $0x3, %rcx
cmpq %rbp, %rcx
ja 0x88bc
addq $0x8, %rsp
popq %rbx
popq %r12
popq %r13
popq %r14
popq %r15
popq %rbp
retq
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/block1.cc
// Function: Block1::downPos(int)
vector<Coordinates> Block1::downPos(int shift){
  vector<Coordinates> cds = coords;
  int size = coords.size();
  for (int i = 0; i < size; ++i){
    cds.at(i).row += shift;
  }
  return cds;
}

// Assembly:
pushq %rbp
pushq %r14
pushq %rbx
movl %edx, %ebp
movq %rsi, %r14
movq %rdi, %rbx
addq $0x30, %rsi
callq 0x8a30
movq 0x38(%r14), %rax
subq 0x30(%r14), %rax
shrq $0x3, %rax
testl %eax, %eax
jle 0x8962
movq (%rbx), %rcx
movq 0x8(%rbx), %rdx
subq %rcx, %rdx
sarq $0x3, %rdx
andl $0x7fffffff, %eax       # imm = 0x7FFFFFFF
xorl %esi, %esi
cmpq %rsi, %rdx
je 0x896a
addl %ebp, (%rcx,%rsi,8)
incq %rsi
cmpq %rsi, %rax
jne 0x8952
movq %rbx, %rax
popq %rbx
popq %r14
popq %rbp
retq
leaq 0xa7f3(%rip), %rdi      # 0x13164
movq %rdx, %rsi
xorl %eax, %eax
callq 0x53d0
movq %rax, %r14
movq (%rbx), %rdi
testq %rdi, %rdi
je 0x8992
movq 0x10(%rbx), %rsi
subq %rdi, %rsi
callq 0x52c0
movq %r14, %rdi
callq 0x5480
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/cell.cc
// Function: Cell::clearCell()
void Cell::clearCell(){
  type = ' ';
  State stat = {' ', coords, false};
  setState(stat);
  notifyObservers();
}

// Assembly:
pushq %rbx
movq %rdi, %rbx
movb $0x20, 0x28(%rdi)
movl 0x2c(%rdi), %esi
movl 0x30(%rdi), %edx
shlq $0x20, %rsi
orq $0x20, %rsi
callq 0x10e5a
movq %rbx, %rdi
popq %rbx
jmp 0x10e2c
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/cell.cc
// Function: Cell::changeCell(char)
void Cell::changeCell(char changeTo){
  type = changeTo;
  State stat = {changeTo, coords, true};
  setState(stat);
  notifyObservers();
}

// Assembly:
pushq %rbx
movq %rdi, %rbx
movb %sil, 0x28(%rdi)
movl 0x2c(%rdi), %eax
movl 0x30(%rdi), %edx
shlq $0x20, %rax
btsq $0x20, %rdx
movzbl %sil, %esi
orq %rax, %rsi
callq 0x10e5a
movq %rbx, %rdi
popq %rbx
jmp 0x10e2c
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/cell.cc
// Function: Cell::changerow(int)
void Cell::changerow(int row){
  State stat = {' ', coords, false};
  setState(stat);
  notifyObservers();
  coords.row = row;
  stat = {type, coords, true};
  setState(stat);
  notifyObservers();
}

// Assembly:
pushq %r14
pushq %rbx
pushq %rax
movl %esi, %r14d
movq %rdi, %rbx
movl 0x2c(%rdi), %esi
movl 0x30(%rdi), %edx
shlq $0x20, %rsi
orq $0x20, %rsi
callq 0x10e5a
movq %rbx, %rdi
callq 0x10e2c
movl %r14d, 0x2c(%rbx)
movzbl 0x28(%rbx), %eax
shlq $0x20, %r14
orq %rax, %r14
movl 0x30(%rbx), %edx
btsq $0x20, %rdx
movq %rbx, %rdi
movq %r14, %rsi
callq 0x10e5a
movq %rbx, %rdi
addq $0x8, %rsp
popq %rbx
popq %r14
jmp 0x10e2c
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/force.cc
// Function: Force::dropBlock()
int Force::dropBlock () {
	if (board->originalPos()) {
		int lines = board->dropBlock();
		return lines;
	} else {
		throw "game over";
	}
}

// Assembly:
pushq %rbx
movq %rdi, %rbx
movq 0x8(%rdi), %rdi
movq (%rdi), %rax
callq *0x70(%rax)
testb %al, %al
je 0x912b
movq 0x8(%rbx), %rdi
movq (%rdi), %rax
popq %rbx
jmpq *0x30(%rax)
movl $0x8, %edi
callq 0x5140
leaq 0xa004(%rip), %rcx      # 0x13140
movq %rcx, (%rax)
movq 0x11e62(%rip), %rsi     # 0x1afa8
movq %rax, %rdi
xorl %edx, %edx
callq 0x5470
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/game.cc
// Function: Game::restart()
void Game::restart() {
	brd1 = make_shared<BasicBoard> (1, defaultLevel, defaultLevel, textOnly, script1, seed);
	brd2 = make_shared<BasicBoard> (2, defaultLevel, defaultLevel, textOnly, script2, seed);
	if (defaultLevel >= 3) {
		brd1 = make_shared<Heavy> (brd1);
		brd2 = make_shared<Heavy> (brd2);
	}
	brd1->getNextBlock();
}

// Assembly:
pushq %r15
pushq %r14
pushq %r13
pushq %r12
pushq %rbx
subq $0x20, %rsp
movq %rdi, %rbx
leaq 0xc(%rsp), %rcx
movl $0x1, (%rcx)
leaq 0x8(%rdi), %r14
leaq 0xc(%rdi), %r12
leaq 0x10(%rdi), %rax
leaq 0x50(%rdi), %r13
leaq 0x18(%rsp), %rdi
movq $0x0, -0x8(%rdi)
subq $0x8, %rsp
leaq 0x18(%rsp), %r15
leaq 0x13(%rsp), %rdx
movq %r15, %rsi
movq %r14, %r8
movq %r14, %r9
pushq %r13
pushq %rax
pushq %r12
callq 0xa1a0
addq $0x20, %rsp
movaps (%r15), %xmm0
xorps %xmm1, %xmm1
movaps %xmm1, (%r15)
movq 0x60(%rbx), %rdi
movups %xmm0, 0x58(%rbx)
testq %rdi, %rdi
je 0x9493
callq 0x63de
movq 0x18(%rsp), %rdi
testq %rdi, %rdi
je 0x9493
callq 0x63de
leaq 0xc(%rsp), %rcx
movl $0x2, (%rcx)
leaq 0x30(%rbx), %rax
leaq 0x18(%rsp), %rdi
movq $0x0, -0x8(%rdi)
subq $0x8, %rsp
leaq 0x18(%rsp), %r15
leaq 0x13(%rsp), %rdx
movq %r15, %rsi
movq %r14, %r8
movq %r14, %r9
pushq %r13
pushq %rax
pushq %r12
callq 0xa1a0
addq $0x20, %rsp
movaps (%r15), %xmm0
xorps %xmm1, %xmm1
movaps %xmm1, (%r15)
movq 0x70(%rbx), %rdi
movups %xmm0, 0x68(%rbx)
testq %rdi, %rdi
je 0x9500
callq 0x63de
movq 0x18(%rsp), %rdi
testq %rdi, %rdi
je 0x9500
callq 0x63de
leaq 0x58(%rbx), %r15
cmpl $0x3, (%r14)
jl 0x95b2
leaq 0x68(%rbx), %r14
leaq 0x18(%rsp), %rdi
movq $0x0, -0x8(%rdi)
leaq 0x10(%rsp), %r12
leaq 0xc(%rsp), %rdx
movq %r12, %rsi
movq %r15, %rcx
callq 0xa35e
movaps (%r12), %xmm0
xorps %xmm1, %xmm1
movaps %xmm1, (%r12)
movq 0x60(%rbx), %rdi
movups %xmm0, 0x58(%rbx)
testq %rdi, %rdi
je 0x9562
callq 0x63de
movq 0x18(%rsp), %rdi
testq %rdi, %rdi
je 0x9562
callq 0x63de
leaq 0x18(%rsp), %rdi
movq $0x0, -0x8(%rdi)
leaq 0x10(%rsp), %r12
leaq 0xc(%rsp), %rdx
movq %r12, %rsi
movq %r14, %rcx
callq 0xa35e
movaps (%r12), %xmm0
xorps %xmm1, %xmm1
movaps %xmm1, (%r12)
movq 0x70(%rbx), %rdi
movups %xmm0, 0x68(%rbx)
testq %rdi, %rdi
je 0x95b2
callq 0x63de
movq 0x18(%rsp), %rdi
testq %rdi, %rdi
je 0x95b2
callq 0x63de
movq (%r15), %rdi
movq (%rdi), %rax
callq *0x48(%rax)
addq $0x20, %rsp
popq %rbx
popq %r12
popq %r13
popq %r14
popq %r15
retq
nop
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/game.cc
// Function: Game::processWinner()
void Game::processWinner() {
	// calculate scores
	if (brd1->getScore() > brd2->getScore()) {
		cout << "Winner is Player 1!!! :)" << endl;
	} else if (brd2->getScore() > brd1->getScore()) {
		cout << "Winner is Player 2!!! :)" << endl;
	} else {
		cout << "Tie! Good game everyone :)" << endl;
	}
	throw "end game";
}

// Assembly:
pushq %rbp
pushq %rbx
pushq %rax
movq %rdi, %rbx
movq 0x58(%rdi), %rdi
movq (%rdi), %rax
callq *0x40(%rax)
movl %eax, %ebp
movq 0x68(%rbx), %rdi
movq (%rdi), %rax
callq *0x40(%rax)
cmpl %eax, %ebp
jle 0x977a
leaq 0x9a83(%rip), %rsi      # 0x131f6
movl $0x18, %edx
jmp 0x97ae
movq 0x68(%rbx), %rdi
movq (%rdi), %rax
callq *0x40(%rax)
movl %eax, %ebp
movq 0x58(%rbx), %rdi
movq (%rdi), %rax
callq *0x40(%rax)
xorl %ecx, %ecx
cmpl %eax, %ebp
setle %cl
leaq 0x18(%rcx,%rcx), %rdx
leaq 0x9a6c(%rip), %rax      # 0x1320f
leaq 0x9a7e(%rip), %rsi      # 0x13228
cmovgq %rax, %rsi
movq 0x11813(%rip), %rbx     # 0x1afc8
movq %rbx, %rdi
callq 0x5310
movq (%rbx), %rax
movq -0x18(%rax), %rdi
addq %rbx, %rdi
movl $0xa, %esi
callq 0x5280
movsbl %al, %esi
movq %rbx, %rdi
callq 0x5030
movq %rax, %rdi
callq 0x51c0
movl $0x8, %edi
callq 0x5140
leaq 0x9a4e(%rip), %rcx      # 0x13243
movq %rcx, (%rax)
movq 0x117a9(%rip), %rsi     # 0x1afa8
movq %rax, %rdi
xorl %edx, %edx
callq 0x5470
nop
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/game.cc
// Function: Game::processCommand(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char>>, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char>>, int, int)
void Game::processCommand(string command, string filename, int repeat, int board) {
	Board *tmp;
	if (board == 1)
		tmp = brd1.get();
	else if (board == 2)
		tmp = brd2.get();

	if (command == "norandom")
		tmp->changeLevel(0, false, filename);
}

// Assembly:
pushq %r15
pushq %r14
pushq %rbx
subq $0x20, %rsp
movq %rdx, %r14
movq %rsi, %rax
cmpl $0x2, %r8d
je 0xa119
cmpl $0x1, %r8d
jne 0xa11d
movq 0x58(%rdi), %rbx
jmp 0xa11d
movq 0x68(%rdi), %rbx
leaq 0x91a9(%rip), %rsi      # 0x132cd
movq %rax, %rdi
callq 0x50b0
testl %eax, %eax
jne 0xa174
leaq 0x10(%rsp), %r15
movq %r15, -0x10(%r15)
movq (%r14), %rsi
movq 0x8(%r14), %rdx
addq %rsi, %rdx
movq %rsp, %r14
movq %r14, %rdi
callq 0x6530
movq (%rbx), %rax
movq %rbx, %rdi
xorl %esi, %esi
xorl %edx, %edx
movq %r14, %rcx
callq *0x38(%rax)
movq (%rsp), %rdi
cmpq %r15, %rdi
je 0xa174
movq 0x10(%rsp), %rsi
incq %rsi
callq 0x52c0
addq $0x20, %rsp
popq %rbx
popq %r14
popq %r15
retq
movq %rax, %rbx
movq (%rsp), %rdi
cmpq %r15, %rdi
je 0xa197
movq 0x10(%rsp), %rsi
incq %rsi
callq 0x52c0
movq %rbx, %rdi
callq 0x5480
nop
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/heavy.cc
// Function: Heavy::downBlock(int)
void Heavy::downBlock(int amount) {
	for (int i = 0; i < abs(amount); ++i) {
		bool valid = board->validDownPos();
		if (valid) {
			board->downBlock(1);
		}
		else {
			int linesCleared = board->dropBlock();
			throw linesCleared;
		}
	}
}

// Assembly:
pushq %rbp
pushq %rbx
pushq %rax
testl %esi, %esi
je 0xa808
movq %rdi, %rbx
movl %esi, %ebp
negl %ebp
cmovsl %esi, %ebp
movq 0x8(%rbx), %rdi
movq (%rdi), %rax
callq *0x78(%rax)
movq 0x8(%rbx), %rdi
movq (%rdi), %rcx
testb %al, %al
je 0xa80f
movl $0x1, %esi
callq *0x28(%rcx)
decl %ebp
jne 0xa7e7
addq $0x8, %rsp
popq %rbx
popq %rbp
retq
callq *0x30(%rcx)
movl %eax, %ebx
movl $0x4, %edi
callq 0x5140
movl %ebx, (%rax)
movq 0x10771(%rip), %rsi     # 0x1af98
movq %rax, %rdi
xorl %edx, %edx
callq 0x5470
nop
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/i.cc
// Function: I::I()
I::I(): Block1{0, 'I'} {
  coords.emplace_back(Coordinates {3,0});
  coords.emplace_back(Coordinates {3,1});
  coords.emplace_back(Coordinates {3,2});
  coords.emplace_back(Coordinates {3,3});
}

// Assembly:
pushq %r14
pushq %rbx
pushq %rax
movq %rdi, %rbx
xorl %esi, %esi
movl $0x49, %edx
callq 0x85e8
leaq 0x1004a(%rip), %rax     # 0x1a8b0
movq %rax, (%rbx)
leaq 0x30(%rbx), %r14
movq %rsp, %rsi
movq $0x3, (%rsi)
movq %r14, %rdi
callq 0x8efe
movabsq $0x100000003, %rax      # imm = 0x100000003
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
movabsq $0x200000003, %rax      # imm = 0x200000003
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
movabsq $0x300000003, %rax      # imm = 0x300000003
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
addq $0x8, %rsp
popq %rbx
popq %r14
retq
jmp 0xa8d5
jmp 0xa8d5
jmp 0xa8d5
movq %rax, %r14
movq %rbx, %rdi
callq 0x860e
movq %r14, %rdi
callq 0x5480
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/i.cc
// Function: I::turnPos(int)
vector<Coordinates> I::turnPos(int shift){
  if (shift > 0){
    shift = shift % 4;
  } else{
    shift = ((-4 * shift) - (shift * -1)) % 4;
  }
  vector<Coordinates> cds = coords;
  if ((shift % 2) != 0){
    if (position == 0){
      cds.at(1).row -= 1;
      cds.at(1).col -= 1;
      cds.at(2).row -= 2;
      cds.at(2).col -= 2;
      cds.at(3).row -= 3;
      cds.at(3).col -= 3;
    } else {
      cds.at(1).row += 1;
      cds.at(1).col += 1;
      cds.at(2).row += 2;
      cds.at(2).col += 2;
      cds.at(3).row += 3;
      cds.at(3).col += 3;
    }
  }
  return cds;
}

// Assembly:
pushq %rbp
pushq %r14
pushq %rbx
movl %edx, %ebp
movq %rsi, %r14
movq %rdi, %rbx
addq $0x30, %rsi
callq 0x8a30
testb $0x1, %bpl
je 0xace4
movq (%rbx), %rax
movq 0x8(%rbx), %rcx
subq %rax, %rcx
movq %rcx, %rdx
sarq $0x3, %rdx
cmpl $0x0, 0x48(%r14)
je 0xac92
cmpq $0x2, %rdx
jb 0xacec
movq 0x8(%rax), %xmm0
pcmpeqd %xmm1, %xmm1
psubd %xmm1, %xmm0
movq %xmm0, 0x8(%rax)
cmpq $0x10, %rcx
je 0xacf3
movq 0x10(%rax), %xmm0
paddd 0x880a(%rip), %xmm0     # 0x13490
movq %xmm0, 0x10(%rax)
movl $0x3, %ecx
jmp 0xacc7
cmpq $0x2, %rdx
jb 0xacec
movq 0x8(%rax), %xmm0
pcmpeqd %xmm1, %xmm1
paddd %xmm0, %xmm1
movq %xmm1, 0x8(%rax)
cmpq $0x10, %rcx
je 0xacf3
movq 0x10(%rax), %xmm0
paddd 0x87e3(%rip), %xmm0     # 0x134a0
movq %xmm0, 0x10(%rax)
movl $0xfffffffd, %ecx       # imm = 0xFFFFFFFD
cmpq $0x3, %rdx
jbe 0xacfa
movq 0x18(%rax), %xmm0
movd %ecx, %xmm1
pshufd $0x50, %xmm1, %xmm1     # xmm1 = xmm1[0,0,1,1]
paddd %xmm0, %xmm1
movq %xmm1, 0x18(%rax)
movq %rbx, %rax
popq %rbx
popq %r14
popq %rbp
retq
movl $0x1, %esi
jmp 0xacff
movl $0x2, %esi
jmp 0xacff
movl $0x3, %esi
leaq 0x845e(%rip), %rdi      # 0x13164
xorl %eax, %eax
callq 0x53d0
movq %rax, %r14
movq (%rbx), %rdi
testq %rdi, %rdi
je 0xad24
movq 0x10(%rbx), %rsi
subq %rdi, %rsi
callq 0x52c0
movq %r14, %rdi
callq 0x5480
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/j.cc
// Function: J::J()
J::J(): Block1{0, 'J'} {
  coords.emplace_back(Coordinates {2,0});
  coords.emplace_back(Coordinates {3,0});
  coords.emplace_back(Coordinates {3,1});
  coords.emplace_back(Coordinates {3,2});
}

// Assembly:
pushq %r14
pushq %rbx
pushq %rax
movq %rdi, %rbx
xorl %esi, %esi
movl $0x4a, %edx
callq 0x85e8
leaq 0xd032(%rip), %rax      # 0x1a910
movq %rax, (%rbx)
leaq 0x30(%rbx), %r14
movq %rsp, %rsi
movq $0x2, (%rsi)
movq %r14, %rdi
callq 0x8efe
movq %rsp, %rsi
movq $0x3, (%rsi)
movq %r14, %rdi
callq 0x8efe
movabsq $0x100000003, %rax      # imm = 0x100000003
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
movabsq $0x200000003, %rax      # imm = 0x200000003
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
addq $0x8, %rsp
popq %rbx
popq %r14
retq
jmp 0xd947
jmp 0xd947
jmp 0xd947
movq %rax, %r14
movq %rbx, %rdi
callq 0x860e
movq %r14, %rdi
callq 0x5480
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/j.cc
// Function: J::turnPos(int)
vector<Coordinates> J::turnPos(int shift){
  vector<Coordinates> cds = coords;
  if (shift > 0){
    shift = shift % 4;
  } else{
    shift = ((-4 * shift) - (shift * -1)) % 4;
  }
  int pos = position;
  while (shift > 0){
    if (pos == 0){
      cds.at(2).row -= 2;
      cds.at(3).row -= 2;
      cds.at(3).col -= 2;
    } else if (pos == 1) {
      cds.at(1).col += 2;
      cds.at(2).row += 1;
      cds.at(2).col += 1;
      cds.at(3).row += 1;
      cds.at(3).col += 1;
    } else if (pos == 2) {
      cds.at(0).row += 1;
      cds.at(1).col -= 1;
      cds.at(2).row -= 1;
      cds.at(2).col -= 1;
    } else {
      cds.at(0).row -= 1;
      cds.at(1).col -= 1;
      cds.at(2).row += 2;
      cds.at(3).row += 1;
      cds.at(3).col += 1;
    }
    pos = (pos + 1) % 4;
    --shift;
  }
  return cds;
}

// Assembly:
pushq %rbp
pushq %r15
pushq %r14
pushq %r13
pushq %r12
pushq %rbx
pushq %rax
movl %edx, %ebp
movq %rsi, %r14
movq %rdi, %rbx
addq $0x30, %rsi
callq 0x8a30
andl $0x3, %ebp
je 0xe3c0
movl 0x48(%r14), %eax
movq (%rbx), %rcx
movq 0x8(%rbx), %rdi
movq %rdi, %r8
subq %rcx, %r8
movq %r8, %rdx
sarq $0x3, %rdx
leaq 0x10(%rcx), %r9
leaq 0x14(%rcx), %r10
leaq 0x18(%rcx), %r11
leaq 0x1c(%rcx), %r14
incl %ebp
xorl %esi, %esi
pcmpeqd %xmm0, %xmm0
cmpl $0x2, %eax
je 0xe33a
cmpl $0x1, %eax
je 0xe312
testl %eax, %eax
jne 0xe366
cmpq $0x3, %rdx
jb 0xe3d2
addl $-0x2, (%r9)
movl $0xfffffffe, %r15d      # imm = 0xFFFFFFFE
movq %r11, %r12
movq %r14, %r13
cmpq $0x18, %r8
jne 0xe392
jmp 0xe3d9
cmpq $0x2, %rdx
jb 0xe3e0
addl $0x2, 0xc(%rcx)
cmpq $0x10, %r8
je 0xe3d2
movq (%r9), %xmm1
psubd %xmm0, %xmm1
movq %xmm1, (%r9)
jmp 0xe380
cmpq %rcx, %rdi
je 0xe3e5
incl (%rcx)
cmpq $0x2, %rdx
jb 0xe3e0
decl 0xc(%rcx)
movl $0xffffffff, %r15d      # imm = 0xFFFFFFFF
movq %r9, %r12
movq %r10, %r13
cmpq $0x10, %r8
jne 0xe392
jmp 0xe3d2
cmpq %rcx, %rdi
je 0xe3e5
decl (%rcx)
cmpq $0x2, %rdx
jb 0xe3e0
decl 0xc(%rcx)
cmpq $0x10, %r8
je 0xe3d2
addl $0x2, (%r9)
movl $0x1, %r15d
movq %r11, %r12
movq %r14, %r13
cmpq $0x3, %rdx
jbe 0xe3d9
addl %r15d, (%r12)
addl %r15d, (%r13)
leal 0x1(%rax), %r15d
leal 0x4(%rax), %r12d
testl %r15d, %r15d
cmovnsl %r15d, %r12d
andl $-0x4, %r12d
negl %r12d
addl %r12d, %eax
incl %eax
decl %ebp
cmpl $0x1, %ebp
jg 0xe2db
movq %rbx, %rax
addq $0x8, %rsp
popq %rbx
popq %r12
popq %r13
popq %r14
popq %r15
popq %rbp
retq
movl $0x2, %esi
jmp 0xe3e5
movl $0x3, %esi
jmp 0xe3e5
movl $0x1, %esi
leaq 0x4d78(%rip), %rdi      # 0x13164
xorl %eax, %eax
callq 0x53d0
movq %rax, %r14
movq (%rbx), %rdi
testq %rdi, %rdi
je 0xe40a
movq 0x10(%rbx), %rsi
subq %rdi, %rsi
callq 0x52c0
movq %r14, %rdi
callq 0x5480
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/l.cc
// Function: L::L()
L::L(): Block1{0, 'L'} {
  coords.emplace_back(Coordinates {2,2});
  coords.emplace_back(Coordinates {3,0});
  coords.emplace_back(Coordinates {3,1});
  coords.emplace_back(Coordinates {3,2});
}

// Assembly:
pushq %r14
pushq %rbx
pushq %rax
movq %rdi, %rbx
xorl %esi, %esi
movl $0x4c, %edx
callq 0x85e8
leaq 0xc52a(%rip), %rax      # 0x1a970
movq %rax, (%rbx)
leaq 0x30(%rbx), %r14
movabsq $0x200000002, %rax      # imm = 0x200000002
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
movq %rsp, %rsi
movq $0x3, (%rsi)
movq %r14, %rdi
callq 0x8efe
movabsq $0x100000003, %rax      # imm = 0x100000003
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
movabsq $0x200000003, %rax      # imm = 0x200000003
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
addq $0x8, %rsp
popq %rbx
popq %r14
retq
jmp 0xe4b5
jmp 0xe4b5
jmp 0xe4b5
movq %rax, %r14
movq %rbx, %rdi
callq 0x860e
movq %r14, %rdi
callq 0x5480
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/l.cc
// Function: L::turnPos(int)
vector<Coordinates> L::turnPos(int shift){
  vector<Coordinates> cds = coords;
  if (shift > 0){
    shift = shift % 4;
  } else{
    shift = ((-4 * shift) - (shift * -1)) % 4;
  }
  int pos = position;
  while (shift > 0){
    if (pos == 0){
      cds.at(0).col -= 2;
      cds.at(3).row -= 2;
      cds.at(3).col -= 2;
    } else if (pos == 1) {
      cds.at(2).row -= 1;
      cds.at(2).col += 1;
      cds.at(3).row += 1;
      cds.at(3).col += 1;
    } else if (pos == 2) {
      cds.at(0).row -= 1;
      cds.at(1).col += 1;
      cds.at(2).row -= 1;
      cds.at(2).col -= 1;
    } else {
      cds.at(0).row += 1;
      cds.at(0).col += 2;
      cds.at(1).col -= 1;
      cds.at(2).row += 2;
      cds.at(3).row += 1;
      cds.at(3).col += 1;
    }
    --shift;
    pos = (pos + 1) % 4;
  }
  return cds;
}

// Assembly:
pushq %rbp
pushq %r15
pushq %r14
pushq %r13
pushq %r12
pushq %rbx
pushq %rax
movl %edx, %ebp
movq %rsi, %r14
movq %rdi, %rbx
addq $0x30, %rsi
callq 0x8a30
andl $0x3, %ebp
je 0xee70
movl 0x48(%r14), %eax
movq (%rbx), %rcx
movq 0x8(%rbx), %rdi
movq %rdi, %r8
subq %rcx, %r8
movq %r8, %rdx
sarq $0x3, %rdx
leaq 0x10(%rcx), %r9
leaq 0x14(%rcx), %r10
leaq 0x18(%rcx), %r11
leaq 0x1c(%rcx), %r14
incl %ebp
xorl %esi, %esi
movq 0x48a1(%rip), %xmm0     # 0x13620
movq 0x48a9(%rip), %xmm1     # 0x13630
cmpl $0x2, %eax
je 0xeddc
cmpl $0x1, %eax
je 0xedad
testl %eax, %eax
jne 0xee08
cmpq %rcx, %rdi
je 0xee95
addl $-0x2, 0x4(%rcx)
movl $0xfffffffe, %r15d      # imm = 0xFFFFFFFE
jmp 0xee36
cmpq $0x3, %rdx
jb 0xee82
movq (%r9), %xmm2
paddd %xmm0, %xmm2
movq %xmm2, (%r9)
movl $0x1, %r15d
movq %r11, %r12
movq %r14, %r13
cmpq $0x18, %r8
jne 0xee42
jmp 0xee89
cmpq %rcx, %rdi
je 0xee95
decl (%rcx)
cmpq $0x2, %rdx
jb 0xee90
incl 0xc(%rcx)
movl $0xffffffff, %r15d      # imm = 0xFFFFFFFF
movq %r9, %r12
movq %r10, %r13
cmpq $0x10, %r8
jne 0xee42
jmp 0xee82
cmpq %rcx, %rdi
je 0xee95
movq (%rcx), %xmm2
paddd %xmm1, %xmm2
movq %xmm2, (%rcx)
cmpq $0x2, %rdx
jb 0xee90
decl 0xc(%rcx)
cmpq $0x10, %r8
je 0xee82
addl $0x2, (%r9)
movl $0x1, %r15d
movq %r11, %r12
movq %r14, %r13
cmpq $0x3, %rdx
jbe 0xee89
addl %r15d, (%r12)
addl %r15d, (%r13)
leal 0x1(%rax), %r15d
leal 0x4(%rax), %r12d
testl %r15d, %r15d
cmovnsl %r15d, %r12d
andl $-0x4, %r12d
negl %r12d
addl %r12d, %eax
incl %eax
decl %ebp
cmpl $0x1, %ebp
jg 0xed87
movq %rbx, %rax
addq $0x8, %rsp
popq %rbx
popq %r12
popq %r13
popq %r14
popq %r15
popq %rbp
retq
movl $0x2, %esi
jmp 0xee95
movl $0x3, %esi
jmp 0xee95
movl $0x1, %esi
leaq 0x42c8(%rip), %rdi      # 0x13164
xorl %eax, %eax
callq 0x53d0
movq %rax, %r14
movq (%rbx), %rdi
testq %rdi, %rdi
je 0xeeba
movq 0x10(%rbx), %rsi
subq %rdi, %rsi
callq 0x52c0
movq %r14, %rdi
callq 0x5480
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/Level1.cc
// Function: Level1::nextBlock()
char Level1::nextBlock() {
    char next;

    srand (seed);

    int number = rand() % 12 + 1;

    if (number == 1) {
        next = 'S';
    } else if (number == 2) {
        next = 'Z';
    } else if (number >= 3 && number <= 4) {
        next = 'I';
    } else if (number >= 5 && number <= 6) {
        next = 'T';
    } else if (number >= 7 && number <= 8) {
        next = 'J';
    } else if (number >= 9 && number <= 10) {
        next = 'L';
    } else if (number >= 11 && number <= 12) {
        next = 'O';
    }

    return next;
}

// Assembly:
pushq %rax
movl 0xc(%rdi), %edi
callq 0x5270
callq 0x5090
cltq
imulq $0x2aaaaaab, %rax, %rcx # imm = 0x2AAAAAAB
movq %rcx, %rdx
shrq $0x3f, %rdx
shrq $0x21, %rcx
addl %edx, %ecx
shll $0x2, %ecx
leal (%rcx,%rcx,2), %ecx
subl %ecx, %eax
je 0xef4b
cmpl $0x1, %eax
jne 0xef4f
movb $0x5a, %al
jmp 0xef4d
movb $0x53, %al
popq %rcx
retq
andl $-0x2, %eax
cmpl $0x2, %eax
je 0xef69
cmpl $0x4, %eax
je 0xef65
cmpl $0x6, %eax
jne 0xef6d
movb $0x4a, %al
jmp 0xef4d
movb $0x54, %al
jmp 0xef4d
movb $0x49, %al
jmp 0xef4d
xorl %ecx, %ecx
cmpl $0x8, %eax
setne %cl
leal (%rcx,%rcx,2), %eax
addl $0x4c, %eax
jmp 0xef4d
nop
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/Level3.cc
// Function: Level3::nextBlock()
char Level3::nextBlock() {
    char next;

    srand (seed);

    int number = rand() % 9 + 1;

    if (number == 1) {
        next = 'I';
    } else if (number == 2) {
        next = 'T';
    } else if (number == 3) {
        next = 'J';
    } else if (number == 4) {
        next = 'L';
    } else if (number == 5) {
        next = 'O';
    } else if (number >= 6 && number <= 7) {
        next = 'S';
    } else if (number >= 8 && number <= 9) {
        next = 'Z';
    }

    return next;
}

// Assembly:
pushq %rax
movl 0xc(%rdi), %edi
callq 0x5270
callq 0x5090
movslq %eax, %rcx
imulq $0x38e38e39, %rcx, %rax # imm = 0x38E38E39
movq %rax, %rdx
shrq $0x3f, %rdx
sarq $0x21, %rax
addl %edx, %eax
leal (%rax,%rax,8), %eax
subl %eax, %ecx
cmpl $0x5, %ecx
jae 0xf07d
shll $0x3, %ecx
movabsq $0x4f4c4a5449, %rax     # imm = 0x4F4C4A5449
shrq %cl, %rax
jmp 0xf090
addl $-0x5, %ecx
cmpl $0x2, %ecx
movl $0x53, %ecx
movl $0x5a, %eax
cmovbl %ecx, %eax
popq %rcx
retq
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/NonRandom.cc
// Function: NonRandom::nextBlock()
char NonRandom::nextBlock() { //use istringstream to load one char at a time and substr, reload when empty
	char block;
    while (true) {
		istringstream ss{ sequence };
        if (ss >> block) {
            /*switch (block) {
                case 'L':
                    next = new L ();
                    break;
                case 'T':
                    //3,0 3,1 3,2 4,1
                    next = new T ();
                    break;
                case 'I':
                    // 4,0 4,1 4,2 4,3
                    next = new I ();
                    break;
                case 'Z':
                    // 3,0 3,1 4,1 4,2
                    next = new Z ();
                    break;
                case 'J':
                    // 3,0 4,0 4,1 4,2
                    next = new J ();
                    break;
                case 'S':
                    // 3,1 3,2 4,0 4,1
                    next = new S ();
                    break;
                case 'O':
                    // 3,0 3,1 4,0 4,1
                    next = new O ();
                    break;
            }


		}*/

            sequence = sequence.substr(1);
            break;
        } else {
            ifstream f{fileName};
			getline(f, sequence);
            // ss.str(sequence);
        }
    }

    return block;
}

// Assembly:
pushq %rbp
pushq %r15
pushq %r14
pushq %r13
pushq %r12
pushq %rbx
subq $0x398, %rsp            # imm = 0x398
movq %rdi, %r14
leaq 0x30(%rdi), %r15
addq $0x10, %r14
leaq 0x218(%rsp), %r12
leaq 0x10(%rsp), %rbp
movq 0xbd5a(%rip), %rbx      # 0x1afb8
movq %r12, %rdi
movq %r15, %rsi
movl $0x8, %edx
callq 0x5450
movq %r12, %rdi
leaq 0xf(%rsp), %rsi
callq 0x5360
movq (%rax), %rcx
movq -0x18(%rcx), %rcx
movl 0x20(%rax,%rcx), %r13d
testb $0x5, %r13b
je 0xf2cb
movq %rbp, %rdi
movq %r14, %rsi
movl $0x8, %edx
callq 0x5410
movq 0x10(%rsp), %rax
movq -0x18(%rax), %rdi
addq %rbp, %rdi
movl $0xa, %esi
callq 0x5280
movsbl %al, %edx
movq %rbp, %rdi
movq %r15, %rsi
callq 0x54a0
movq %rbp, %rdi
callq 0x5070
jmp 0xf309
movl $0x1, %edx
movq %rbp, %rdi
movq %r15, %rsi
movq $-0x1, %rcx
callq 0x52e0
movq %r15, %rdi
movq %rbp, %rsi
callq 0x5340
movq 0x10(%rsp), %rdi
leaq 0x20(%rsp), %rax
cmpq %rax, %rdi
je 0xf309
movq 0x20(%rsp), %rsi
incq %rsi
callq 0x52c0
movq %r12, %rdi
movq %rbx, %rsi
callq 0x53a0
leaq 0x290(%rsp), %rdi
callq 0x50e0
testb $0x5, %r13b
jne 0xf25e
movb 0xf(%rsp), %al
addq $0x398, %rsp            # imm = 0x398
popq %rbx
popq %r12
popq %r13
popq %r14
popq %r15
popq %rbp
retq
jmp 0xf345
jmp 0xf345
movq %rax, %rbx
jmp 0xf357
movq %rax, %rbx
leaq 0x10(%rsp), %rdi
callq 0x5070
movq 0xbc5a(%rip), %rsi      # 0x1afb8
leaq 0x218(%rsp), %rdi
callq 0x53a0
leaq 0x290(%rsp), %rdi
callq 0x50e0
movq %rbx, %rdi
callq 0x5480
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/o.cc
// Function: O::O()
O::O(): Block1{0, 'O'} {
  coords.emplace_back(Coordinates {2,0});
  coords.emplace_back(Coordinates {2,1});
  coords.emplace_back(Coordinates {3,0});
  coords.emplace_back(Coordinates {3,1});
}

// Assembly:
pushq %r14
pushq %rbx
pushq %rax
movq %rdi, %rbx
xorl %esi, %esi
movl $0x4f, %edx
callq 0x85e8
leaq 0xb72a(%rip), %rax      # 0x1ab60
movq %rax, (%rbx)
leaq 0x30(%rbx), %r14
movq %rsp, %rsi
movq $0x2, (%rsi)
movq %r14, %rdi
callq 0x8efe
movabsq $0x100000002, %rax      # imm = 0x100000002
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
movq %rsp, %rsi
movq $0x3, (%rsi)
movq %r14, %rdi
callq 0x8efe
movabsq $0x100000003, %rax      # imm = 0x100000003
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
addq $0x8, %rsp
popq %rbx
popq %r14
retq
jmp 0xf49f
jmp 0xf49f
jmp 0xf49f
movq %rax, %r14
movq %rbx, %rdi
callq 0x860e
movq %r14, %rdi
callq 0x5480
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/row.cc
// Function: Row::Row(int, Observer*, Observer*)
Row::Row(int rowNum,  Observer *ob, Observer *ob2): rowNum{rowNum}{
  for(int i = 0; i < 11; ++i){
    Cell c = {' ', rowNum, i};
    c.attach(ob);
	  c.attach(ob2);
    roww.emplace_back(c);
  }
}

// Assembly:
pushq %rbp
pushq %r15
pushq %r14
pushq %r13
pushq %r12
pushq %rbx
subq $0x38, %rsp
movq %rcx, %r14
movq %rdx, %r15
movl %esi, %ebp
movq %rdi, %rbx
xorps %xmm0, %xmm0
movups %xmm0, (%rdi)
movq $0x0, 0x10(%rdi)
movl %esi, 0x18(%rdi)
xorl %r12d, %r12d
movq %rsp, %r13
movq %r13, %rdi
movl $0x20, %esi
movl %ebp, %edx
movl %r12d, %ecx
callq 0x8b20
movq %r13, %rdi
movq %r15, %rsi
callq 0x10e14
movq %r13, %rdi
movq %r14, %rsi
callq 0x10e14
movq %rbx, %rdi
movq %r13, %rsi
callq 0xf81e
movq (%rsp), %rdi
testq %rdi, %rdi
je 0xf57d
movq 0x10(%rsp), %rsi
subq %rdi, %rsi
callq 0x52c0
incl %r12d
cmpl $0xb, %r12d
jne 0xf534
addq $0x38, %rsp
popq %rbx
popq %r12
popq %r13
popq %r14
popq %r15
popq %rbp
retq
movq %rax, %r14
jmp 0xf5b3
movq %rax, %r14
movq (%rsp), %rdi
testq %rdi, %rdi
je 0xf5b3
movq 0x10(%rsp), %rsi
subq %rdi, %rsi
callq 0x52c0
movq %rbx, %rdi
callq 0x7b92
movq %r14, %rdi
callq 0x5480
nop
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/row.cc
// Function: Row::checkFull()
bool Row::checkFull(){
  for(int i = 0; i < 11; ++i){
    if (roww.at(i).getChar() == ' '){
      return false;
    }
  }
  return true;
}

// Assembly:
pushq %r15
pushq %r14
pushq %r13
pushq %r12
pushq %rbx
movq %rdi, %rbx
xorl %r12d, %r12d
movabsq $0x6db6db6db6db6db7, %r13 # imm = 0x6DB6DB6DB6DB6DB7
xorl %r14d, %r14d
xorl %r15d, %r15d
movq (%rbx), %rdi
movq 0x8(%rbx), %rdx
subq %rdi, %rdx
sarq $0x3, %rdx
imulq %r13, %rdx
cmpq %r14, %rdx
jbe 0xf630
addq %r12, %rdi
callq 0x8be0
cmpb $0x20, %al
je 0xf61f
cmpq $0xa, %r14
leaq 0x1(%r14), %rax
setae %r15b
addq $0x38, %r12
movq %rax, %r14
cmpq $0xb, %rax
jne 0xf5e3
andb $0x1, %r15b
movl %r15d, %eax
popq %rbx
popq %r12
popq %r13
popq %r14
popq %r15
retq
leaq 0x3b2d(%rip), %rdi      # 0x13164
movq %r14, %rsi
xorl %eax, %eax
callq 0x53d0
nop
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/s.cc
// Function: S::S()
S::S(): Block1{0, 'S'} {
  coords.emplace_back(Coordinates {2,1});
  coords.emplace_back(Coordinates {2,2});
  coords.emplace_back(Coordinates {3,0});
  coords.emplace_back(Coordinates {3,1});
}

// Assembly:
pushq %r14
pushq %rbx
pushq %rax
movq %rdi, %rbx
xorl %esi, %esi
movl $0x53, %edx
callq 0x85e8
leaq 0xb146(%rip), %rax      # 0x1abe8
movq %rax, (%rbx)
leaq 0x30(%rbx), %r14
movabsq $0x100000002, %rax      # imm = 0x100000002
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
movabsq $0x200000002, %rax      # imm = 0x200000002
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
movq %rsp, %rsi
movq $0x3, (%rsi)
movq %r14, %rdi
callq 0x8efe
movabsq $0x100000003, %rax      # imm = 0x100000003
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
addq $0x8, %rsp
popq %rbx
popq %r14
retq
jmp 0xfb11
jmp 0xfb11
jmp 0xfb11
movq %rax, %r14
movq %rbx, %rdi
callq 0x860e
movq %r14, %rdi
callq 0x5480
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/s.cc
// Function: S::turnPos(int)
vector<Coordinates> S::turnPos(int shift){
  if (shift > 0){
    shift = shift % 4;
  } else{
    shift = ((-4 * shift) - (shift * -1)) % 4;
  }
  vector<Coordinates> cds = coords;
  if ((shift % 2) != 0){
    if (position == 0){
      cds.at(1).col -= 2;
      cds.at(2).row -= 2;
    } else {
      cds.at(1).col += 2;
      cds.at(2).row += 2;
    }
  }
  return cds;
}

// Assembly:
pushq %rbp
pushq %r14
pushq %rbx
movl %edx, %ebp
movq %rsi, %r14
movq %rdi, %rbx
addq $0x30, %rsi
callq 0x8a30
testb $0x1, %bpl
je 0xfd9e
movq (%rbx), %rax
movq 0x8(%rbx), %rcx
subq %rax, %rcx
movq %rcx, %rdx
sarq $0x3, %rdx
cmpl $0x0, 0x48(%r14)
je 0xfd86
cmpq $0x2, %rdx
jb 0xfda6
addl $0x2, 0xc(%rax)
movl $0x2, %esi
jmp 0xfd95
cmpq $0x2, %rdx
jb 0xfda6
addl $-0x2, 0xc(%rax)
movl $0xfffffffe, %esi       # imm = 0xFFFFFFFE
cmpq $0x10, %rcx
je 0xfdad
addl %esi, 0x10(%rax)
movq %rbx, %rax
popq %rbx
popq %r14
popq %rbp
retq
movl $0x1, %esi
jmp 0xfdb2
movl $0x2, %esi
leaq 0x33ab(%rip), %rdi      # 0x13164
xorl %eax, %eax
callq 0x53d0
movq %rax, %r14
movq (%rbx), %rdi
testq %rdi, %rdi
je 0xfdd7
movq 0x10(%rbx), %rsi
subq %rdi, %rsi
callq 0x52c0
movq %r14, %rdi
callq 0x5480
nop
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/stringGenerator.cc
// Function: StringGenerator::StringGenerator()
StringGenerator::StringGenerator() {
	vector<vector<char>> newGrid;

	for (int i = 0; i < gridRows; ++i) {
		vector<char> row;
		newGrid.emplace_back(row);
		for (int j = 0; j < gridCols; ++j) {
			newGrid[i].emplace_back(' ');
		}
	}

	grid = newGrid;
}

// Assembly:
pushq %rbp
pushq %r15
pushq %r14
pushq %r13
pushq %r12
pushq %rbx
subq $0x48, %rsp
movq %rdi, %r14
leaq 0xae38(%rip), %rax      # 0x1ac48
movq %rax, (%rdi)
leaq 0x8(%rdi), %rax
movq %rax, 0x8(%rsp)
xorps %xmm0, %xmm0
movups %xmm0, 0x8(%rdi)
xorl %ebp, %ebp
movq %rbp, 0x18(%rdi)
movabsq $0xb00000012, %rax      # imm = 0xB00000012
movq %rax, 0x20(%rdi)
leaq 0x30(%rsp), %r15
movq %rbp, 0x10(%r15)
movaps %xmm0, (%r15)
leaq 0x7(%rsp), %r13
xorps %xmm0, %xmm0
movaps %xmm0, 0x10(%rsp)
movq $0x0, 0x20(%rsp)
movq %r15, %rdi
leaq 0x10(%rsp), %rsi
callq 0x1055c
cmpl $0x0, 0x24(%r14)
jle 0xfe9c
xorl %ebx, %ebx
leaq (,%rbp,2), %r12
addq %rbp, %r12
shlq $0x3, %r12
movq 0x30(%rsp), %rdi
addq %r12, %rdi
movb $0x20, 0x7(%rsp)
movq %r13, %rsi
callq 0x10598
incl %ebx
cmpl 0x24(%r14), %ebx
jl 0xfe7f
movq 0x10(%rsp), %rdi
testq %rdi, %rdi
je 0xfeb3
movq 0x20(%rsp), %rsi
subq %rdi, %rsi
callq 0x52c0
incq %rbp
movslq 0x20(%r14), %rax
cmpq %rax, %rbp
jl 0xfe49
leaq 0x30(%rsp), %rsi
movq 0x8(%rsp), %rbx
movq %rbx, %rdi
callq 0x105cc
leaq 0x30(%rsp), %rdi
callq 0x7c4e
addq $0x48, %rsp
popq %rbx
popq %r12
popq %r13
popq %r14
popq %r15
popq %rbp
retq
movq %rax, %r14
jmp 0xff10
jmp 0xfef1
movq %rax, %r14
movq 0x10(%rsp), %rdi
testq %rdi, %rdi
movq 0x8(%rsp), %rbx
je 0xff10
movq 0x20(%rsp), %rsi
subq %rdi, %rsi
callq 0x52c0
leaq 0x30(%rsp), %rdi
callq 0x7c4e
movq %rbx, %rdi
callq 0x7c4e
movq %r14, %rdi
callq 0x5480
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/t.cc
// Function: T::T()
T::T(): Block1{0, 'T'} {
  coords.emplace_back(Coordinates {2,0});
  coords.emplace_back(Coordinates {2,1});
  coords.emplace_back(Coordinates {2,2});
  coords.emplace_back(Coordinates {3,1});
}

// Assembly:
pushq %r14
pushq %rbx
pushq %rax
movq %rdi, %rbx
xorl %esi, %esi
movl $0x54, %edx
callq 0x85e8
leaq 0x9ca6(%rip), %rax      # 0x1ac88
movq %rax, (%rbx)
leaq 0x30(%rbx), %r14
movq %rsp, %rsi
movq $0x2, (%rsi)
movq %r14, %rdi
callq 0x8efe
movabsq $0x100000002, %rax      # imm = 0x100000002
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
movabsq $0x200000002, %rax      # imm = 0x200000002
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
movabsq $0x100000003, %rax      # imm = 0x100000003
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
addq $0x8, %rsp
popq %rbx
popq %r14
retq
jmp 0x11051
jmp 0x11051
jmp 0x11051
movq %rax, %r14
movq %rbx, %rdi
callq 0x860e
movq %r14, %rdi
callq 0x5480
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/t.cc
// Function: T::turnPos(int)
vector<Coordinates> T::turnPos(int shift){
  vector<Coordinates> cds = coords;
  if (shift > 0){
    shift = shift % 4;
  } else{
    shift = ((-4 * shift) - (shift * -1)) % 4;
  }
  int pos = position;
  while (shift > 0){
    if (pos == 0){
      cds.at(2).row -= 1;
      cds.at(2).col -= 1;
    } else if (pos == 1) {
      cds.at(0).row += 1;
      cds.at(2).row += 2;
      cds.at(2).col += 1;
    } else if (pos == 2) {
      cds.at(0).row -= 1;
      cds.at(2).row -= 2;
      cds.at(2).col -= 2;
      cds.at(3).col -= 1;
    } else {
      cds.at(2).row += 1;
      cds.at(2).col += 2;
      cds.at(3).col += 1;
    }
    pos = (pos + 1) % 4;
    --shift;
  }
  return cds;
}

// Assembly:
pushq %rbp
pushq %r14
pushq %rbx
movl %edx, %ebp
movq %rsi, %r14
movq %rdi, %rbx
addq $0x30, %rsi
callq 0x8a30
andl $0x3, %ebp
je 0x1178e
movl 0x48(%r14), %eax
movq (%rbx), %rcx
movq 0x8(%rbx), %rdi
movq %rdi, %r8
subq %rcx, %r8
movq %r8, %rdx
sarq $0x3, %rdx
leaq 0x14(%rcx), %r9
leaq 0x1c(%rcx), %r10
incl %ebp
xorl %esi, %esi
movdqa 0x1dd8(%rip), %xmm0     # 0x134a0
movq 0x1f60(%rip), %xmm1     # 0x13630
cmpl $0x2, %eax
je 0x1171f
cmpl $0x1, %eax
je 0x116f5
testl %eax, %eax
jne 0x11742
movl $0xffffffff, %r14d      # imm = 0xFFFFFFFF
movl $0xffffffff, %r11d      # imm = 0xFFFFFFFF
cmpq $0x2, %rdx
ja 0x11716
jmp 0x11796
cmpq %rcx, %rdi
je 0x117a2
incl (%rcx)
cmpq $0x2, %rdx
jbe 0x11796
movl $0x1, %r11d
movl $0x2, %r14d
addl %r14d, 0x10(%rcx)
movq %r9, %r14
jmp 0x11765
cmpq %rcx, %rdi
je 0x117a2
decl (%rcx)
cmpq $0x3, %rdx
jb 0x11796
movq 0x10(%rcx), %xmm2
paddd %xmm0, %xmm2
movq %xmm2, 0x10(%rcx)
movl $0xffffffff, %r11d      # imm = 0xFFFFFFFF
jmp 0x1175c
cmpq $0x3, %rdx
jb 0x11796
movq 0x10(%rcx), %xmm2
paddd %xmm1, %xmm2
movq %xmm2, 0x10(%rcx)
movl $0x1, %r11d
movq %r10, %r14
cmpq $0x18, %r8
je 0x1179d
addl %r11d, (%r14)
leal 0x1(%rax), %r11d
leal 0x4(%rax), %r14d
testl %r11d, %r11d
cmovnsl %r11d, %r14d
andl $-0x4, %r14d
negl %r14d
addl %r14d, %eax
incl %eax
decl %ebp
cmpl $0x1, %ebp
jg 0x116d0
movq %rbx, %rax
popq %rbx
popq %r14
popq %rbp
retq
movl $0x2, %esi
jmp 0x117a2
movl $0x3, %esi
leaq 0x19bb(%rip), %rdi      # 0x13164
xorl %eax, %eax
callq 0x53d0
movq %rax, %r14
movq (%rbx), %rdi
testq %rdi, %rdi
je 0x117c7
movq 0x10(%rbx), %rsi
subq %rdi, %rsi
callq 0x52c0
movq %r14, %rdi
callq 0x5480
nop
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/textDisplay.cc
// Function: TextDisplay::print(std::ostream&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char>>, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char>>)
void TextDisplay::print (ostream &out, string str1, string str2) {
    istringstream ss1 {str1};
    istringstream ss2 {str2};

    string board1;
    string board2;

    while (getline(ss1, board1) && getline(ss2, board2)) {
        out << board1;
        out << "          ";
        out << board2;
        out << endl;
    }
}

// Assembly:
pushq %rbp
pushq %r15
pushq %r14
pushq %r13
pushq %r12
pushq %rbx
subq $0x348, %rsp            # imm = 0x348
movq %rcx, %rbx
movq %rsi, %r14
leaq 0x48(%rsp), %r15
movq %r15, %rdi
movq %rdx, %rsi
movl $0x8, %edx
callq 0x5450
leaq 0x1c8(%rsp), %r12
movq %r12, %rdi
movq %rbx, %rsi
movl $0x8, %edx
callq 0x5450
leaq 0x38(%rsp), %rcx
movq %rcx, -0x10(%rcx)
xorl %eax, %eax
movq %rax, -0x8(%rcx)
movb %al, (%rcx)
leaq 0x18(%rsp), %rcx
movq %rcx, -0x10(%rcx)
movq %rax, -0x8(%rcx)
movb %al, (%rcx)
leaq 0x28(%rsp), %r13
leaq 0x8(%rsp), %rbp
leaq 0x20e6(%rip), %rbx      # 0x13943
movq 0x48(%rsp), %rax
movq -0x18(%rax), %rdi
addq %r15, %rdi
movl $0xa, %esi
callq 0x5280
movsbl %al, %edx
movq %r15, %rdi
movq %r13, %rsi
callq 0x54a0
movq (%rax), %rcx
movq -0x18(%rcx), %rcx
testb $0x5, 0x20(%rax,%rcx)
jne 0x11928
movq 0x1c8(%rsp), %rax
movq -0x18(%rax), %rdi
addq %r12, %rdi
movl $0xa, %esi
callq 0x5280
movsbl %al, %edx
movq %r12, %rdi
movq %rbp, %rsi
callq 0x54a0
movq (%rax), %rcx
movq -0x18(%rcx), %rcx
testb $0x5, 0x20(%rax,%rcx)
jne 0x11928
movq 0x28(%rsp), %rsi
movq 0x30(%rsp), %rdx
movq %r14, %rdi
callq 0x5310
movl $0xa, %edx
movq %r14, %rdi
movq %rbx, %rsi
callq 0x5310
movq 0x8(%rsp), %rsi
movq 0x10(%rsp), %rdx
movq %r14, %rdi
callq 0x5310
movq (%r14), %rax
movq -0x18(%rax), %rdi
addq %r14, %rdi
movl $0xa, %esi
callq 0x5280
movsbl %al, %esi
movq %r14, %rdi
callq 0x5030
movq %rax, %rdi
callq 0x51c0
jmp 0x1185d
movq 0x8(%rsp), %rdi
leaq 0x18(%rsp), %rax
cmpq %rax, %rdi
je 0x11944
movq 0x18(%rsp), %rsi
incq %rsi
callq 0x52c0
movq 0x28(%rsp), %rdi
leaq 0x38(%rsp), %rax
cmpq %rax, %rdi
je 0x11960
movq 0x38(%rsp), %rsi
incq %rsi
callq 0x52c0
movq 0x9651(%rip), %rbx      # 0x1afb8
leaq 0x1c8(%rsp), %rdi
movq %rbx, %rsi
callq 0x53a0
leaq 0x240(%rsp), %rdi
callq 0x50e0
leaq 0x48(%rsp), %rdi
movq %rbx, %rsi
callq 0x53a0
leaq 0xc0(%rsp), %rdi
callq 0x50e0
addq $0x348, %rsp            # imm = 0x348
popq %rbx
popq %r12
popq %r13
popq %r14
popq %r15
popq %rbp
retq
movq %rax, %rbx
jmp 0x119f0
movq %rax, %rbx
movq 0x8(%rsp), %rdi
leaq 0x18(%rsp), %rax
cmpq %rax, %rdi
je 0x119d4
movq 0x18(%rsp), %rsi
incq %rsi
callq 0x52c0
leaq 0x8(%rsp), %rdi
leaq 0x28(%rsp), %rsi
leaq 0x1c8(%rsp), %rcx
leaq 0x38(%rsp), %rdx
callq 0x5680
movq 0x95c1(%rip), %rsi      # 0x1afb8
leaq 0x48(%rsp), %rdi
callq 0x53a0
leaq 0xc0(%rsp), %rdi
callq 0x50e0
movq %rbx, %rdi
callq 0x5480
nop
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/z.cc
// Function: Z::Z()
Z::Z(): Block1{0, 'Z'} {
  coords.emplace_back(Coordinates {2,0});
  coords.emplace_back(Coordinates {2,1});
  coords.emplace_back(Coordinates {3,1});
  coords.emplace_back(Coordinates {3,2});
}

// Assembly:
pushq %r14
pushq %rbx
pushq %rax
movq %rdi, %rbx
xorl %esi, %esi
movl $0x5a, %edx
callq 0x85e8
leaq 0x92b6(%rip), %rax      # 0x1ace8
movq %rax, (%rbx)
leaq 0x30(%rbx), %r14
movq %rsp, %rsi
movq $0x2, (%rsi)
movq %r14, %rdi
callq 0x8efe
movabsq $0x100000002, %rax      # imm = 0x100000002
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
movabsq $0x100000003, %rax      # imm = 0x100000003
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
movabsq $0x200000003, %rax      # imm = 0x200000003
movq %rsp, %rsi
movq %rax, (%rsi)
movq %r14, %rdi
callq 0x8efe
addq $0x8, %rsp
popq %rbx
popq %r14
retq
jmp 0x11aa1
jmp 0x11aa1
jmp 0x11aa1
movq %rax, %r14
movq %rbx, %rdi
callq 0x860e
movq %r14, %rdi
callq 0x5480
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/z.cc
// Function: Z::turnPos(int)
vector<Coordinates> Z::turnPos(int shift){
  if (shift > 0){
    shift = shift % 4;
  } else{
    shift = ((-4 * shift) - (shift * -1)) % 4;
  }
  vector<Coordinates> cds = coords;
  if ((shift % 2) != 0){
    if (position == 0){
      cds.at(2).row -= 2;
      cds.at(3).col -= 2;
    } else {
      cds.at(2).row += 2;
      cds.at(3).col += 2;
    }
  }
  return cds;
}

// Assembly:
pushq %rbp
pushq %r14
pushq %rbx
movl %edx, %ebp
movq %rsi, %r14
movq %rdi, %rbx
addq $0x30, %rsi
callq 0x8a30
testb $0x1, %bpl
je 0x11d2e
movq (%rbx), %rax
movq 0x8(%rbx), %rcx
subq %rax, %rcx
movq %rcx, %rdx
sarq $0x3, %rdx
cmpl $0x0, 0x48(%r14)
je 0x11d16
cmpq $0x3, %rdx
jb 0x11d36
addl $0x2, 0x10(%rax)
movl $0x2, %esi
jmp 0x11d25
cmpq $0x3, %rdx
jb 0x11d36
addl $-0x2, 0x10(%rax)
movl $0xfffffffe, %esi       # imm = 0xFFFFFFFE
cmpq $0x18, %rcx
je 0x11d3d
addl %esi, 0x1c(%rax)
movq %rbx, %rax
popq %rbx
popq %r14
popq %rbp
retq
movl $0x2, %esi
jmp 0x11d42
movl $0x3, %esi
leaq 0x141b(%rip), %rdi      # 0x13164
xorl %eax, %eax
callq 0x53d0
movq %rax, %r14
movq (%rbx), %rdi
testq %rdi, %rdi
je 0x11d67
movq 0x10(%rbx), %rsi
subq %rdi, %rsi
callq 0x52c0
movq %r14, %rdi
callq 0x5480
nop
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/graphicsDisplay.cc
// Function: GraphicsDisplay::printLevel(int)
void GraphicsDisplay::printLevel(int level) {
    window->fillRectangle(0,0,405,15,0);
    string lvl = "Level:                    ";
    lvl += to_string(level);
    window->drawString(50, xmar, lvl);
}

// Assembly:
pushq %rbp
pushq %r15
pushq %r14
pushq %r13
pushq %r12
pushq %rbx
subq $0x68, %rsp
movl %esi, %r14d
movq %rdi, %rbx
movq 0x20(%rdi), %rdi
xorl %esi, %esi
xorl %edx, %edx
movl $0x195, %ecx            # imm = 0x195
movl $0xf, %r8d
xorl %r9d, %r9d
callq 0x12b3e
leaq 0x38(%rsp), %r12
movq %r12, -0x10(%r12)
leaq 0x17c0(%rip), %rsi      # 0x13918
leaq 0x17d3(%rip), %rdx      # 0x13932
leaq 0x28(%rsp), %rdi
callq 0x65c6
movl %r14d, %ebp
negl %ebp
cmovsl %r14d, %ebp
movl $0x1, %r15d
cmpl $0xa, %ebp
jb 0x121c6
movl $0x4, %r15d
movl $0xd1b71759, %eax       # imm = 0xD1B71759
movl %ebp, %ecx
cmpl $0x63, %ecx
jbe 0x121bd
cmpl $0x3e7, %ecx            # imm = 0x3E7
jbe 0x121c3
cmpl $0x2710, %ecx           # imm = 0x2710
jb 0x121c6
movl %ecx, %edx
imulq %rax, %rdx
shrq $0x2d, %rdx
addl $0x4, %r15d
cmpl $0x1869f, %ecx          # imm = 0x1869F
movl %edx, %ecx
ja 0x1218a
addl $-0x3, %r15d
jmp 0x121c6
addl $-0x2, %r15d
jmp 0x121c6
decl %r15d
shrl $0x1f, %r14d
leal (%r15,%r14), %esi
leaq 0x18(%rsp), %r13
movq %r13, -0x10(%r13)
leaq 0x8(%rsp), %rdi
movl $0x2d, %edx
callq 0x5320
movl %r14d, %edi
addq 0x8(%rsp), %rdi
movl %r15d, %esi
movl %ebp, %edx
callq 0x107a3
movq 0x8(%rsp), %rsi
movq 0x10(%rsp), %rdx
leaq 0x28(%rsp), %rdi
callq 0x50d0
movq 0x8(%rsp), %rdi
cmpq %r13, %rdi
je 0x12223
movq 0x18(%rsp), %rsi
incq %rsi
callq 0x52c0
movq 0x20(%rbx), %r14
movl 0x14(%rbx), %ebx
leaq 0x58(%rsp), %r15
movq %r15, -0x10(%r15)
movq 0x28(%rsp), %rsi
movq 0x30(%rsp), %rdx
addq %rsi, %rdx
leaq 0x48(%rsp), %rdi
callq 0x6530
leaq 0x48(%rsp), %rcx
movq %r14, %rdi
movl $0x32, %esi
movl %ebx, %edx
callq 0x12ba2
movq 0x48(%rsp), %rdi
cmpq %r15, %rdi
je 0x12275
movq 0x58(%rsp), %rsi
incq %rsi
callq 0x52c0
movq 0x28(%rsp), %rdi
cmpq %r12, %rdi
je 0x1228c
movq 0x38(%rsp), %rsi
incq %rsi
callq 0x52c0
addq $0x68, %rsp
popq %rbx
popq %r12
popq %r13
popq %r14
popq %r15
popq %rbp
retq
movq %rax, %rbx
movq 0x48(%rsp), %rdi
cmpq %r15, %rdi
je 0x122d0
movq 0x58(%rsp), %rsi
jmp 0x122c3
jmp 0x122cd
movq %rax, %rbx
movq 0x8(%rsp), %rdi
cmpq %r13, %rdi
je 0x122d0
movq 0x18(%rsp), %rsi
incq %rsi
callq 0x52c0
jmp 0x122d0
movq %rax, %rbx
movq 0x28(%rsp), %rdi
cmpq %r12, %rdi
je 0x122e7
movq 0x38(%rsp), %rsi
incq %rsi
callq 0x52c0
movq %rbx, %rdi
callq 0x5480
nop
// File: /workspace/github_cpp_makefile_star2_O3/EstherJin[P]TetrisRemake/graphicsDisplay.cc
// Function: GraphicsDisplay::printScore(int)
void GraphicsDisplay::printScore(int score) {
    window->fillRectangle(0,17,405,15,0);
    string sc = "Score:                    ";
    sc += to_string(score);
    window->drawString(50, 30, sc);
}

// Assembly:
pushq %rbp
pushq %r15
pushq %r14
pushq %r13
pushq %r12
pushq %rbx
subq $0x68, %rsp
movl %esi, %r14d
movq %rdi, %rbx
movq 0x20(%rdi), %rdi
xorl %esi, %esi
movl $0x11, %edx
movl $0x195, %ecx            # imm = 0x195
movl $0xf, %r8d
xorl %r9d, %r9d
callq 0x12b3e
leaq 0x38(%rsp), %r12
movq %r12, -0x10(%r12)
leaq 0x1600(%rip), %rsi      # 0x13933
leaq 0x1613(%rip), %rdx      # 0x1394d
leaq 0x28(%rsp), %rdi
callq 0x65c6
movl %r14d, %ebp
negl %ebp
cmovsl %r14d, %ebp
movl $0x1, %r15d
cmpl $0xa, %ebp
jb 0x123a1
movl $0x4, %r15d
movl $0xd1b71759, %eax       # imm = 0xD1B71759
movl %ebp, %ecx
cmpl $0x63, %ecx
jbe 0x12398
cmpl $0x3e7, %ecx            # imm = 0x3E7
jbe 0x1239e
cmpl $0x2710, %ecx           # imm = 0x2710
jb 0x123a1
movl %ecx, %edx
imulq %rax, %rdx
shrq $0x2d, %rdx
addl $0x4, %r15d
cmpl $0x1869f, %ecx          # imm = 0x1869F
movl %edx, %ecx
ja 0x12365
addl $-0x3, %r15d
jmp 0x123a1
addl $-0x2, %r15d
jmp 0x123a1
decl %r15d
shrl $0x1f, %r14d
leal (%r15,%r14), %esi
leaq 0x18(%rsp), %r13
movq %r13, -0x10(%r13)
leaq 0x8(%rsp), %rdi
movl $0x2d, %edx
callq 0x5320
movl %r14d, %edi
addq 0x8(%rsp), %rdi
movl %r15d, %esi
movl %ebp, %edx
callq 0x107a3
movq 0x8(%rsp), %rsi
movq 0x10(%rsp), %rdx
leaq 0x28(%rsp), %rdi
callq 0x50d0
movq 0x8(%rsp), %rdi
cmpq %r13, %rdi
je 0x123fe
movq 0x18(%rsp), %rsi
incq %rsi
callq 0x52c0
movq 0x20(%rbx), %rbx
leaq 0x58(%rsp), %r14
movq %r14, -0x10(%r14)
movq 0x28(%rsp), %rsi
movq 0x30(%rsp), %rdx
addq %rsi, %rdx
leaq 0x48(%rsp), %rdi
callq 0x6530
leaq 0x48(%rsp), %rcx
movq %rbx, %rdi
movl $0x32, %esi
movl $0x1e, %edx
callq 0x12ba2
movq 0x48(%rsp), %rdi
cmpq %r14, %rdi
je 0x12450
movq 0x58(%rsp), %rsi
incq %rsi
callq 0x52c0
movq 0x28(%rsp), %rdi
cmpq %r12, %rdi
je 0x12467
movq 0x38(%rsp), %rsi
incq %rsi
callq 0x52c0
addq $0x68, %rsp
popq %rbx
popq %r12
popq %r13
popq %r14
popq %r15
popq %rbp
retq
movq %rax, %rbx
movq 0x48(%rsp), %rdi
cmpq %r14, %rdi
je 0x124ab
movq 0x58(%rsp), %rsi
jmp 0x1249e
jmp 0x124a8
movq %rax, %rbx
movq 0x8(%rsp), %rdi
cmpq %r13, %rdi
je 0x124ab
movq 0x18(%rsp), %rsi
incq %rsi
callq 0x52c0
jmp 0x124ab
movq %rax, %rbx
movq 0x28(%rsp), %rdi
cmpq %r12, %rdi
je 0x124c2
movq 0x38(%rsp), %rsi
incq %rsi
callq 0x52c0
movq %rbx, %rdi
callq 0x5480