// File: /workspace/github_c_makefile_star2_O0/FredTheDino[P]Fog/inc/glad/glad.c
// Function: load_GL_NV_vertex_attrib_integer_64bit(void* (*)(char const*))
static void load_GL_NV_vertex_attrib_integer_64bit(GLADloadproc load) {
	if(!GLAD_GL_NV_vertex_attrib_integer_64bit) return;
	glad_glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)load("glVertexAttribL1i64NV");
	glad_glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)load("glVertexAttribL2i64NV");
	glad_glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)load("glVertexAttribL3i64NV");
	glad_glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)load("glVertexAttribL4i64NV");
	glad_glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)load("glVertexAttribL1i64vNV");
	glad_glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)load("glVertexAttribL2i64vNV");
	glad_glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)load("glVertexAttribL3i64vNV");
	glad_glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)load("glVertexAttribL4i64vNV");
	glad_glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)load("glVertexAttribL1ui64NV");
	glad_glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)load("glVertexAttribL2ui64NV");
	glad_glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)load("glVertexAttribL3ui64NV");
	glad_glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)load("glVertexAttribL4ui64NV");
	glad_glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)load("glVertexAttribL1ui64vNV");
	glad_glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)load("glVertexAttribL2ui64vNV");
	glad_glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)load("glVertexAttribL3ui64vNV");
	glad_glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)load("glVertexAttribL4ui64vNV");
	glad_glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)load("glGetVertexAttribLi64vNV");
	glad_glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)load("glGetVertexAttribLui64vNV");
	glad_glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)load("glVertexAttribLFormatNV");
}

// Assembly:
pushq %rbp
movq %rsp, %rbp
subq $0x10, %rsp
movq %rdi, -0x8(%rbp)
leaq 0x57ecd(%rip), %rax     # 0x80710
cmpl $0x0, (%rax)
jne 0x2884d
jmp 0x28a02
leaq 0x2fc33(%rip), %rdi     # 0x58487
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5baf7(%rip), %rax     # 0x84358
movq %rcx, (%rax)
leaq 0x2fc32(%rip), %rdi     # 0x5849d
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5bae8(%rip), %rax     # 0x84360
movq %rcx, (%rax)
leaq 0x2fc31(%rip), %rdi     # 0x584b3
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5bad9(%rip), %rax     # 0x84368
movq %rcx, (%rax)
leaq 0x2fc30(%rip), %rdi     # 0x584c9
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5baca(%rip), %rax     # 0x84370
movq %rcx, (%rax)
leaq 0x2fc2f(%rip), %rdi     # 0x584df
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5babb(%rip), %rax     # 0x84378
movq %rcx, (%rax)
leaq 0x2fc2f(%rip), %rdi     # 0x584f6
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5baac(%rip), %rax     # 0x84380
movq %rcx, (%rax)
leaq 0x2fc2f(%rip), %rdi     # 0x5850d
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5ba9d(%rip), %rax     # 0x84388
movq %rcx, (%rax)
leaq 0x2fc2f(%rip), %rdi     # 0x58524
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5ba8e(%rip), %rax     # 0x84390
movq %rcx, (%rax)
leaq 0x2fc2f(%rip), %rdi     # 0x5853b
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5ba7f(%rip), %rax     # 0x84398
movq %rcx, (%rax)
leaq 0x2fc2f(%rip), %rdi     # 0x58552
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5ba70(%rip), %rax     # 0x843a0
movq %rcx, (%rax)
leaq 0x2fc2f(%rip), %rdi     # 0x58569
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5ba61(%rip), %rax     # 0x843a8
movq %rcx, (%rax)
leaq 0x2fc2f(%rip), %rdi     # 0x58580
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5ba52(%rip), %rax     # 0x843b0
movq %rcx, (%rax)
leaq 0x2fc2f(%rip), %rdi     # 0x58597
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5ba43(%rip), %rax     # 0x843b8
movq %rcx, (%rax)
leaq 0x2fc30(%rip), %rdi     # 0x585af
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5ba34(%rip), %rax     # 0x843c0
movq %rcx, (%rax)
leaq 0x2fc31(%rip), %rdi     # 0x585c7
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5ba25(%rip), %rax     # 0x843c8
movq %rcx, (%rax)
leaq 0x2fc32(%rip), %rdi     # 0x585df
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5ba16(%rip), %rax     # 0x843d0
movq %rcx, (%rax)
leaq 0x2fc33(%rip), %rdi     # 0x585f7
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5ba07(%rip), %rax     # 0x843d8
movq %rcx, (%rax)
leaq 0x2fc35(%rip), %rdi     # 0x58610
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5b9f8(%rip), %rax     # 0x843e0
movq %rcx, (%rax)
leaq 0x2fc38(%rip), %rdi     # 0x5862a
callq *-0x8(%rbp)
movq %rax, %rcx
leaq 0x5b9e9(%rip), %rax     # 0x843e8
movq %rcx, (%rax)
addq $0x10, %rsp
popq %rbp
retq
nopl (%rax,%rax)