// File: /workspace/github_cpp_makefile_star2_O1/Thilotilo[P]DoaERando/BattleRandomizer.cpp
// Function: DoaERando::BattleRandomizer::RandomizeZone6(DoaERando::Generals&, DoaERando::RandomNumberGenerator&)
void BattleRandomizer::RandomizeZone6(Generals& generals, RNG& rng)
{
    // Ideally, we want to add a special consideration for the Luo battle here.  We would like
    // it to yield the Ma Chao/Ma Dai equivalents when accepting their offer at the town,  but
    // coupling that logic is beyond our scope at the moment, so we're going to fully randomize everything.
    // Note that there is no reason that Lu Bu (4F) can't trigger the recruitable flag, so no need to
    // relegate it to duplicates

    std::vector<BYTE> generalIds = generals.GetGeneralIdsFromZone(6);

    // All the other battles can be filled like normal.
    vector<int> battlesToFill = {0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x4F};
    // Make sure every general goes to a relevant battle
    for (auto& id : generalIds)
    {
        int battleIndex = rng.GetRandomInt(0, battlesToFill.size() - 1);
        int battleId = battlesToFill[battleIndex];
        while (!PlaceGeneralInBattle(id, battleId))
        {
            battleIndex = ((battleIndex + 1) % battlesToFill.size());
            battleId = battlesToFill[battleIndex];
        }
    }

    // Now fill all battles with generals/rebel forces
    FillBattlesRandomly(generalIds, battlesToFill, rng);
}

// Assembly:
pushq %rbp
movq %rsp, %rbp
pushq %r15
pushq %r14
pushq %r13
pushq %r12
pushq %rbx
subq $0x98, %rsp
movq %rdx, %rbx
movq %rdi, %r14
leaq -0x80(%rbp), %rdi
movl $0x6, %edx
callq 0x40cf88
movups 0x17e3c1(%rip), %xmm0   # 0x58ca10
leaq -0xc0(%rbp), %rsi
movaps %xmm0, 0x10(%rsi)
movups 0x17e39f(%rip), %xmm0   # 0x58ca00
movaps %xmm0, (%rsi)
movl $0x4f, 0x20(%rsi)
leaq -0x68(%rbp), %rdi
leaq -0x29(%rbp), %rcx
movl $0x9, %edx
callq 0x40ff5a
movq -0x80(%rbp), %r12
movq -0x78(%rbp), %r13
cmpq %r13, %r12
je 0x40e6e6
movq -0x60(%rbp), %rdx
subq -0x68(%rbp), %rdx
shrq $0x2, %rdx
decl %edx
movq %rbx, %rdi
xorl %esi, %esi
callq 0x41086c
movl %eax, %r15d
cltq
movq -0x68(%rbp), %rcx
movl (%rcx,%rax,4), %edx
movzbl (%r12), %esi
movq %r14, %rdi
callq 0x40d722
testb %al, %al
jne 0x40e6e1
incl %r15d
movslq %r15d, %rax
movq -0x68(%rbp), %rcx
movq -0x60(%rbp), %rsi
subq %rcx, %rsi
sarq $0x2, %rsi
xorl %edx, %edx
divq %rsi
movq %rdx, %r15
movslq %r15d, %rax
jmp 0x40e6ab
incq %r12
jmp 0x40e685
movq -0x78(%rbp), %r15
xorps %xmm0, %xmm0
movaps %xmm0, -0x50(%rbp)
movq $0x0, -0x40(%rbp)
subq -0x80(%rbp), %r15
je 0x40e712
js 0x40e7b6
movq %r15, %rdi
callq 0x411fc0
movq %rax, %r12
jmp 0x40e715
xorl %r12d, %r12d
movq %r12, -0x50(%rbp)
movq %r12, -0x48(%rbp)
addq %r12, %r15
movq %r15, -0x40(%rbp)
movq -0x80(%rbp), %rsi
movq -0x78(%rbp), %r15
subq %rsi, %r15
je 0x40e73c
movq %r12, %rdi
movq %r15, %rdx
callq 0x401020
addq %r15, %r12
movq %r12, -0x48(%rbp)
leaq -0x98(%rbp), %rdi
leaq -0x68(%rbp), %rsi
callq 0x40ff98
leaq -0x50(%rbp), %rsi
leaq -0x98(%rbp), %rdx
movq %r14, %rdi
movq %rbx, %rcx
callq 0x40d77e
movq -0x98(%rbp), %rdi
testq %rdi, %rdi
je 0x40e77a
callq 0x410b90
movq -0x50(%rbp), %rdi
testq %rdi, %rdi
je 0x40e788
callq 0x410b90
movq -0x68(%rbp), %rdi
testq %rdi, %rdi
je 0x40e796
callq 0x410b90
movq -0x80(%rbp), %rdi
testq %rdi, %rdi
je 0x40e7a4
callq 0x410b90
addq $0x98, %rsp
popq %rbx
popq %r12
popq %r13
popq %r14
popq %r15
popq %rbp
retq
callq 0x402684
movq %rax, %rbx
movq -0x98(%rbp), %rdi
testq %rdi, %rdi
je 0x40e7d4
callq 0x410b90
jmp 0x40e7d4
movq %rax, %rbx
movq -0x50(%rbp), %rdi
testq %rdi, %rdi
je 0x40e7ee
callq 0x410b90
jmp 0x40e7ee
movq %rax, %rbx
jmp 0x40e7fc
jmp 0x40e7eb
movq %rax, %rbx
movq -0x68(%rbp), %rdi
testq %rdi, %rdi
je 0x40e7fc
callq 0x410b90
movq -0x80(%rbp), %rdi
testq %rdi, %rdi
je 0x40e80a
callq 0x410b90
movq %rbx, %rdi
callq 0x4bb660