// File: /workspace/github_cpp_makefile_star2_O3/donfreiday[P]gb/./imgui/imgui.cpp
// Function: ImGuiStyle::ImGuiStyle()
ImGuiStyle::ImGuiStyle()
{
    Alpha                   = 1.0f;             // Global alpha applies to everything in ImGui
    WindowPadding           = ImVec2(8,8);      // Padding within a window
    WindowMinSize           = ImVec2(32,32);    // Minimum window size
    WindowRounding          = 9.0f;             // Radius of window corners rounding. Set to 0.0f to have rectangular windows
    WindowTitleAlign        = ImGuiAlign_Left;  // Alignment for title bar text
    ChildWindowRounding     = 0.0f;             // Radius of child window corners rounding. Set to 0.0f to have rectangular windows
    FramePadding            = ImVec2(4,3);      // Padding within a framed rectangle (used by most widgets)
    FrameRounding           = 0.0f;             // Radius of frame corners rounding. Set to 0.0f to have rectangular frames (used by most widgets).
    ItemSpacing             = ImVec2(8,4);      // Horizontal and vertical spacing between widgets/lines
    ItemInnerSpacing        = ImVec2(4,4);      // Horizontal and vertical spacing between within elements of a composed widget (e.g. a slider and its label)
    TouchExtraPadding       = ImVec2(0,0);      // Expand reactive bounding box for touch-based system where touch position is not accurate enough. Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget. So don't grow this too much!
    WindowFillAlphaDefault  = 0.70f;            // Default alpha of window background, if not specified in ImGui::Begin()
    IndentSpacing           = 22.0f;            // Horizontal spacing when e.g. entering a tree node
    ColumnsMinSpacing       = 6.0f;             // Minimum horizontal spacing between two columns
    ScrollbarSize           = 16.0f;            // Width of the vertical scrollbar, Height of the horizontal scrollbar
    ScrollbarRounding       = 9.0f;             // Radius of grab corners rounding for scrollbar
    GrabMinSize             = 10.0f;            // Minimum width/height of a grab box for slider/scrollbar
    GrabRounding            = 0.0f;             // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
    DisplayWindowPadding    = ImVec2(22,22);    // Window positions are clamped to be visible within the display area by at least this amount. Only covers regular windows.
    DisplaySafeAreaPadding  = ImVec2(4,4);      // If you cannot see the edge of your screen (e.g. on a TV) increase the safe area padding. Covers popups/tooltips as well regular windows.
    AntiAliasedLines        = true;             // Enable anti-aliasing on lines/borders. Disable if you are really short on CPU/GPU.
    AntiAliasedShapes       = true;             // Enable anti-aliasing on filled shapes (rounded rectangles, circles, etc.)
    CurveTessellationTol    = 1.25f;            // Tessellation tolerance. Decrease for highly tessellated curves (higher quality, more polygons), increase to reduce quality.

    Colors[ImGuiCol_Text]                   = ImVec4(0.90f, 0.90f, 0.90f, 1.00f);
    Colors[ImGuiCol_TextDisabled]           = ImVec4(0.60f, 0.60f, 0.60f, 1.00f);
    Colors[ImGuiCol_WindowBg]               = ImVec4(0.00f, 0.00f, 0.00f, 1.00f);
    Colors[ImGuiCol_ChildWindowBg]          = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
    Colors[ImGuiCol_Border]                 = ImVec4(0.70f, 0.70f, 0.70f, 0.65f);
    Colors[ImGuiCol_BorderShadow]           = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
    Colors[ImGuiCol_FrameBg]                = ImVec4(0.80f, 0.80f, 0.80f, 0.30f);   // Background of checkbox, radio button, plot, slider, text input
    Colors[ImGuiCol_FrameBgHovered]         = ImVec4(0.90f, 0.80f, 0.80f, 0.40f);
    Colors[ImGuiCol_FrameBgActive]          = ImVec4(0.90f, 0.65f, 0.65f, 0.45f);
    Colors[ImGuiCol_TitleBg]                = ImVec4(0.50f, 0.50f, 1.00f, 0.45f);
    Colors[ImGuiCol_TitleBgCollapsed]       = ImVec4(0.40f, 0.40f, 0.80f, 0.20f);
    Colors[ImGuiCol_TitleBgActive]          = ImVec4(0.50f, 0.50f, 1.00f, 0.55f);
    Colors[ImGuiCol_MenuBarBg]              = ImVec4(0.40f, 0.40f, 0.55f, 0.80f);
    Colors[ImGuiCol_ScrollbarBg]            = ImVec4(0.40f, 0.40f, 0.80f, 0.15f);
    Colors[ImGuiCol_ScrollbarGrab]          = ImVec4(0.40f, 0.40f, 0.80f, 0.30f);
    Colors[ImGuiCol_ScrollbarGrabHovered]   = ImVec4(0.40f, 0.40f, 0.80f, 0.40f);
    Colors[ImGuiCol_ScrollbarGrabActive]    = ImVec4(0.80f, 0.50f, 0.50f, 0.40f);
    Colors[ImGuiCol_ComboBg]                = ImVec4(0.20f, 0.20f, 0.20f, 0.99f);
    Colors[ImGuiCol_CheckMark]              = ImVec4(0.90f, 0.90f, 0.90f, 0.50f);
    Colors[ImGuiCol_SliderGrab]             = ImVec4(1.00f, 1.00f, 1.00f, 0.30f);
    Colors[ImGuiCol_SliderGrabActive]       = ImVec4(0.80f, 0.50f, 0.50f, 1.00f);
    Colors[ImGuiCol_Button]                 = ImVec4(0.67f, 0.40f, 0.40f, 0.60f);
    Colors[ImGuiCol_ButtonHovered]          = ImVec4(0.67f, 0.40f, 0.40f, 1.00f);
    Colors[ImGuiCol_ButtonActive]           = ImVec4(0.80f, 0.50f, 0.50f, 1.00f);
    Colors[ImGuiCol_Header]                 = ImVec4(0.40f, 0.40f, 0.90f, 0.45f);
    Colors[ImGuiCol_HeaderHovered]          = ImVec4(0.45f, 0.45f, 0.90f, 0.80f);
    Colors[ImGuiCol_HeaderActive]           = ImVec4(0.53f, 0.53f, 0.87f, 0.80f);
    Colors[ImGuiCol_Column]                 = ImVec4(0.50f, 0.50f, 0.50f, 1.00f);
    Colors[ImGuiCol_ColumnHovered]          = ImVec4(0.70f, 0.60f, 0.60f, 1.00f);
    Colors[ImGuiCol_ColumnActive]           = ImVec4(0.90f, 0.70f, 0.70f, 1.00f);
    Colors[ImGuiCol_ResizeGrip]             = ImVec4(1.00f, 1.00f, 1.00f, 0.30f);
    Colors[ImGuiCol_ResizeGripHovered]      = ImVec4(1.00f, 1.00f, 1.00f, 0.60f);
    Colors[ImGuiCol_ResizeGripActive]       = ImVec4(1.00f, 1.00f, 1.00f, 0.90f);
    Colors[ImGuiCol_CloseButton]            = ImVec4(0.50f, 0.50f, 0.90f, 0.50f);
    Colors[ImGuiCol_CloseButtonHovered]     = ImVec4(0.70f, 0.70f, 0.90f, 0.60f);
    Colors[ImGuiCol_CloseButtonActive]      = ImVec4(0.70f, 0.70f, 0.70f, 1.00f);
    Colors[ImGuiCol_PlotLines]              = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
    Colors[ImGuiCol_PlotLinesHovered]       = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
    Colors[ImGuiCol_PlotHistogram]          = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
    Colors[ImGuiCol_PlotHistogramHovered]   = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
    Colors[ImGuiCol_TextSelectedBg]         = ImVec4(0.00f, 0.00f, 1.00f, 0.35f);
    Colors[ImGuiCol_TooltipBg]              = ImVec4(0.05f, 0.05f, 0.10f, 0.90f);
    Colors[ImGuiCol_ModalWindowDarkening]   = ImVec4(0.20f, 0.20f, 0.20f, 0.35f);
}

// Assembly:
pushq %rbp
movq %rsp, %rbp
pushq %rbx
pushq %rax
movq %rdi, %rbx
addq $0x178, %rdi            # imm = 0x178
movl $0x1b0, %edx            # imm = 0x1B0
xorl %esi, %esi
callq 0x7210
movaps 0x35291(%rip), %xmm0    # 0x3d020
movups %xmm0, (%rbx)
movaps 0x35297(%rip), %xmm0    # 0x3d030
movups %xmm0, 0x10(%rbx)
movaps 0x3529c(%rip), %xmm0    # 0x3d040
movups %xmm0, 0x20(%rbx)
movaps 0x352a1(%rip), %xmm0    # 0x3d050
movups %xmm0, 0x30(%rbx)
movl $0x0, 0x40(%rbx)
movaps 0x3529f(%rip), %xmm0    # 0x3d060
movups %xmm0, 0x44(%rbx)
movabsq $0x4120000041100000, %rax # imm = 0x4120000041100000
movq %rax, 0x54(%rbx)
movaps 0x35296(%rip), %xmm0    # 0x3d070
movups %xmm0, 0x5c(%rbx)
movl $0x40800000, 0x6c(%rbx) # imm = 0x40800000
movw $0x101, 0x70(%rbx)      # imm = 0x101
movaps 0x3528e(%rip), %xmm0    # 0x3d080
movups %xmm0, 0x74(%rbx)
movaps 0x35293(%rip), %xmm0    # 0x3d090
movups %xmm0, 0x84(%rbx)
movss 0x35584(%rip), %xmm0    # 0x3d390
movups %xmm0, 0x94(%rbx)
movl $0x3f800000, 0xa4(%rbx) # imm = 0x3F800000
xorps %xmm0, %xmm0
movups %xmm0, 0xa8(%rbx)
movaps 0x35272(%rip), %xmm1    # 0x3d0a0
movups %xmm1, 0xb8(%rbx)
movups %xmm0, 0xc8(%rbx)
movaps 0x3526d(%rip), %xmm0    # 0x3d0b0
movups %xmm0, 0xd8(%rbx)
movaps 0x3526f(%rip), %xmm0    # 0x3d0c0
movups %xmm0, 0xe8(%rbx)
movaps 0x35271(%rip), %xmm0    # 0x3d0d0
movups %xmm0, 0xf8(%rbx)
movaps 0x35273(%rip), %xmm0    # 0x3d0e0
movups %xmm0, 0x108(%rbx)
movaps 0x35275(%rip), %xmm0    # 0x3d0f0
movups %xmm0, 0x118(%rbx)
movaps 0x35277(%rip), %xmm0    # 0x3d100
movups %xmm0, 0x128(%rbx)
movaps 0x35279(%rip), %xmm0    # 0x3d110
movups %xmm0, 0x138(%rbx)
movaps 0x3527b(%rip), %xmm0    # 0x3d120
movups %xmm0, 0x148(%rbx)
movaps 0x3527d(%rip), %xmm0    # 0x3d130
movups %xmm0, 0x158(%rbx)
movaps 0x3527f(%rip), %xmm0    # 0x3d140
movups %xmm0, 0x168(%rbx)
movaps 0x35281(%rip), %xmm0    # 0x3d150
movups %xmm0, 0x178(%rbx)
movaps 0x35283(%rip), %xmm0    # 0x3d160
movups %xmm0, 0x188(%rbx)
movaps 0x35285(%rip), %xmm0    # 0x3d170
movups %xmm0, 0x198(%rbx)
movaps 0x35287(%rip), %xmm0    # 0x3d180
movups %xmm0, 0x1a8(%rbx)
movaps 0x35289(%rip), %xmm1    # 0x3d190
movups %xmm1, 0x1b8(%rbx)
movaps 0x3528b(%rip), %xmm2    # 0x3d1a0
movups %xmm2, 0x1c8(%rbx)
movaps 0x3528d(%rip), %xmm2    # 0x3d1b0
movups %xmm2, 0x1d8(%rbx)
movups %xmm1, 0x1e8(%rbx)
movaps 0x35288(%rip), %xmm1    # 0x3d1c0
movups %xmm1, 0x1f8(%rbx)
movaps 0x3528a(%rip), %xmm1    # 0x3d1d0
movups %xmm1, 0x208(%rbx)
movaps 0x3528c(%rip), %xmm1    # 0x3d1e0
movups %xmm1, 0x218(%rbx)
movaps 0x3528e(%rip), %xmm1    # 0x3d1f0
movups %xmm1, 0x228(%rbx)
movaps 0x35290(%rip), %xmm1    # 0x3d200
movups %xmm1, 0x238(%rbx)
movaps 0x35292(%rip), %xmm1    # 0x3d210
movups %xmm1, 0x248(%rbx)
movups %xmm0, 0x258(%rbx)
movaps 0x3528d(%rip), %xmm0    # 0x3d220
movups %xmm0, 0x268(%rbx)
movaps 0x3528f(%rip), %xmm0    # 0x3d230
movups %xmm0, 0x278(%rbx)
movaps 0x35291(%rip), %xmm0    # 0x3d240
movups %xmm0, 0x288(%rbx)
movaps 0x35293(%rip), %xmm0    # 0x3d250
movups %xmm0, 0x298(%rbx)
movaps 0x35295(%rip), %xmm0    # 0x3d260
movups %xmm0, 0x2a8(%rbx)
movaps 0x35297(%rip), %xmm0    # 0x3d270
movups %xmm0, 0x2b8(%rbx)
movaps 0x35299(%rip), %xmm0    # 0x3d280
movups %xmm0, 0x2c8(%rbx)
movups %xmm0, 0x2d8(%rbx)
movaps 0x35294(%rip), %xmm0    # 0x3d290
movups %xmm0, 0x2e8(%rbx)
movaps 0x35296(%rip), %xmm0    # 0x3d2a0
movups %xmm0, 0x2f8(%rbx)
movaps 0x35298(%rip), %xmm0    # 0x3d2b0
movups %xmm0, 0x308(%rbx)
movaps 0x3529a(%rip), %xmm0    # 0x3d2c0
movups %xmm0, 0x318(%rbx)
addq $0x8, %rsp
popq %rbx
popq %rbp
retq