// File: /workspace/github_cpp_makefile_star2_O1/Thilotilo[P]DoaERando/BattleRandomizer.cpp
// Function: DoaERando::BattleRandomizer::RandomizeZone2(DoaERando::Generals&, DoaERando::RandomNumberGenerator&)
void BattleRandomizer::RandomizeZone2(Generals& generals, RNG& rng)
{
    // We may want to add Lu Bu logic into this one, but for now, the only special
    // logic for this zone is that we won't let Luo Yang be the sole location for
    // a general.

    std::vector<BYTE> generalIds = generals.GetGeneralIdsFromZone(2);

    // Luo Yang (0A) is bugged right now, and we don't fight the battle, so don't make it the
    // only location for a general.
    vector<int> battlesToFill = {0x06, 0x07, 0x08, 0x09, /*0x0A, */0x0B, 0x0C, 0x0D};
    // Make sure every general goes to a relevant battle
    for (auto& id : generalIds)
    {
        int battleIndex = rng.GetRandomInt(0, battlesToFill.size() - 1);
        int battleId = battlesToFill[battleIndex];
        while (!PlaceGeneralInBattle(id, battleId))
        {
            battleIndex = ((battleIndex + 1) % battlesToFill.size());
            battleId = battlesToFill[battleIndex];
        }
    }

    // Even thought we didn't make it the only location for a general, we do still
    // want to fill the Luo Yang battle in case we can fight it.
    battlesToFill.push_back(0x0A);
    // Now fill all battles with generals/rebel forces
    FillBattlesRandomly(generalIds, battlesToFill, rng);
}

// Assembly:
pushq %rbp
movq %rsp, %rbp
pushq %r15
pushq %r14
pushq %r13
pushq %r12
pushq %rbx
subq $0x88, %rsp
movq %rdx, %rbx
movq %rdi, %r14
leaq -0x78(%rbp), %rdi
movl $0x2, %edx
callq 0x40cf88
movups 0x17ec35(%rip), %xmm0   # 0x58c98c
leaq -0xb0(%rbp), %rsi
movups %xmm0, 0xc(%rsi)
movups 0x17ec17(%rip), %xmm0   # 0x58c980
movaps %xmm0, (%rsi)
leaq -0x48(%rbp), %rdi
leaq -0x29(%rbp), %rcx
movl $0x7, %edx
callq 0x40ff5a
movq -0x78(%rbp), %r12
movq -0x70(%rbp), %r13
cmpq %r13, %r12
je 0x40dde7
movq -0x40(%rbp), %rdx
subq -0x48(%rbp), %rdx
shrq $0x2, %rdx
decl %edx
movq %rbx, %rdi
xorl %esi, %esi
callq 0x41086c
movl %eax, %r15d
cltq
movq -0x48(%rbp), %rcx
movl (%rcx,%rax,4), %edx
movzbl (%r12), %esi
movq %r14, %rdi
callq 0x40d722
testb %al, %al
jne 0x40dde2
incl %r15d
movslq %r15d, %rax
movq -0x48(%rbp), %rcx
movq -0x40(%rbp), %rsi
subq %rcx, %rsi
sarq $0x2, %rsi
xorl %edx, %edx
divq %rsi
movq %rdx, %r15
movslq %r15d, %rax
jmp 0x40ddac
incq %r12
jmp 0x40dd86
movl $0xa, -0xb0(%rbp)
movq -0x40(%rbp), %rsi
cmpq -0x38(%rbp), %rsi
je 0x40de0b
movl $0xa, (%rsi)
addq $0x4, %rsi
movq %rsi, -0x40(%rbp)
jmp 0x40de1b
leaq -0x48(%rbp), %rdi
leaq -0xb0(%rbp), %rdx
callq 0x40d11a
movq -0x70(%rbp), %r15
xorps %xmm0, %xmm0
movaps %xmm0, -0x60(%rbp)
movq $0x0, -0x50(%rbp)
subq -0x78(%rbp), %r15
je 0x40de47
js 0x40deeb
movq %r15, %rdi
callq 0x411fc0
movq %rax, %r12
jmp 0x40de4a
xorl %r12d, %r12d
movq %r12, -0x60(%rbp)
movq %r12, -0x58(%rbp)
addq %r12, %r15
movq %r15, -0x50(%rbp)
movq -0x78(%rbp), %rsi
movq -0x70(%rbp), %r15
subq %rsi, %r15
je 0x40de71
movq %r12, %rdi
movq %r15, %rdx
callq 0x401020
addq %r15, %r12
movq %r12, -0x58(%rbp)
leaq -0x90(%rbp), %rdi
leaq -0x48(%rbp), %rsi
callq 0x40ff98
leaq -0x60(%rbp), %rsi
leaq -0x90(%rbp), %rdx
movq %r14, %rdi
movq %rbx, %rcx
callq 0x40d77e
movq -0x90(%rbp), %rdi
testq %rdi, %rdi
je 0x40deaf
callq 0x410b90
movq -0x60(%rbp), %rdi
testq %rdi, %rdi
je 0x40debd
callq 0x410b90
movq -0x48(%rbp), %rdi
testq %rdi, %rdi
je 0x40decb
callq 0x410b90
movq -0x78(%rbp), %rdi
testq %rdi, %rdi
je 0x40ded9
callq 0x410b90
addq $0x88, %rsp
popq %rbx
popq %r12
popq %r13
popq %r14
popq %r15
popq %rbp
retq
callq 0x402684
jmp 0x40df22
movq %rax, %rbx
movq -0x90(%rbp), %rdi
testq %rdi, %rdi
je 0x40df0b
callq 0x410b90
jmp 0x40df0b
movq %rax, %rbx
movq -0x60(%rbp), %rdi
testq %rdi, %rdi
je 0x40df25
callq 0x410b90
jmp 0x40df25
movq %rax, %rbx
jmp 0x40df33
jmp 0x40df22
movq %rax, %rbx
movq -0x48(%rbp), %rdi
testq %rdi, %rdi
je 0x40df33
callq 0x410b90
movq -0x78(%rbp), %rdi
testq %rdi, %rdi
je 0x40df41
callq 0x410b90
movq %rbx, %rdi
callq 0x4bb660
nop