// File: /workspace/github_c_makefile_star2_O0/k0n10pl4tr[P]minimal_crafter/glad.c
// Function: load_GL_VERSION_3_0
static void load_GL_VERSION_3_0(GLADloadproc load) {
	if(!GLAD_GL_VERSION_3_0) return;
	glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
	glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
	glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
	glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
	glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
	glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
	glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
	glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
	glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
	glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
	glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
	glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
	glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
	glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
	glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
	glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
	glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
	glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
	glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
	glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
	glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
	glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
	glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
	glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
	glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
	glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
	glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
	glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
	glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
	glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
	glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
	glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
	glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
	glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
	glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
	glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
	glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
	glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
	glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
	glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
	glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
	glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
	glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
	glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
	glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
	glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
	glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
	glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
	glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
	glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
	glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
	glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
	glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
	glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
	glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
	glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
	glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
	glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
	glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
	glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
	glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
	glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
	glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
	glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
	glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
	glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
	glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
	glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
	glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
	glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
	glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
	glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
	glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
	glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
	glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
	glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
	glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
	glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
	glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
	glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
	glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
}

// Assembly:
pushq %rbp
movq %rsp, %rbp
subq $0x10, %rsp
movq %rdi, -0x8(%rbp)
cmpl $0x0, 0x95c5(%rip)      # 0xdb58
jne 0x459a
jmp 0x4b2e
leaq 0x59a5(%rip), %rdi      # 0x9f46
callq *-0x8(%rbp)
movq %rax, 0x96dd(%rip)      # 0xdc88
leaq 0x59a1(%rip), %rdi      # 0x9f53
callq *-0x8(%rbp)
movq %rax, 0x9954(%rip)      # 0xdf10
leaq 0x59a0(%rip), %rdi      # 0x9f63
callq *-0x8(%rbp)
movq %rax, 0x99bb(%rip)      # 0xdf88
leaq 0x599f(%rip), %rdi      # 0x9f73
callq *-0x8(%rbp)
movq %rax, 0x983a(%rip)      # 0xde18
leaq 0x5998(%rip), %rdi      # 0x9f7d
callq *-0x8(%rbp)
movq %rax, 0x97c1(%rip)      # 0xddb0
leaq 0x5992(%rip), %rdi      # 0x9f88
callq *-0x8(%rbp)
movq %rax, 0x9ae8(%rip)      # 0xe0e8
leaq 0x598e(%rip), %rdi      # 0x9f95
callq *-0x8(%rbp)
movq %rax, 0x9577(%rip)      # 0xdb88
leaq 0x5996(%rip), %rdi      # 0x9fae
callq *-0x8(%rbp)
movq %rax, 0x980e(%rip)      # 0xde30
leaq 0x599c(%rip), %rdi      # 0x9fc5
callq *-0x8(%rbp)
movq %rax, 0x9575(%rip)      # 0xdba8
leaq 0x599d(%rip), %rdi      # 0x9fd7
callq *-0x8(%rbp)
movq %rax, 0x955c(%rip)      # 0xdba0
leaq 0x599d(%rip), %rdi      # 0x9fe8
callq *-0x8(%rbp)
movq %rax, 0x9d3b(%rip)      # 0xe390
leaq 0x59a8(%rip), %rdi      # 0xa004
callq *-0x8(%rbp)
movq %rax, 0x9a02(%rip)      # 0xe068
leaq 0x59b5(%rip), %rdi      # 0xa022
callq *-0x8(%rbp)
movq %rax, 0x95b9(%rip)      # 0xdc30
leaq 0x59b1(%rip), %rdi      # 0xa02f
callq *-0x8(%rbp)
movq %rax, 0x94f0(%rip)      # 0xdb78
leaq 0x59b9(%rip), %rdi      # 0xa048
callq *-0x8(%rbp)
movq %rax, 0x9787(%rip)      # 0xde20
leaq 0x59bf(%rip), %rdi      # 0xa05f
callq *-0x8(%rbp)
movq %rax, 0x9fde(%rip)      # 0xe688
leaq 0x59c5(%rip), %rdi      # 0xa076
callq *-0x8(%rbp)
movq %rax, 0x99e5(%rip)      # 0xe0a0
leaq 0x59c9(%rip), %rdi      # 0xa08b
callq *-0x8(%rbp)
movq %rax, 0x99dc(%rip)      # 0xe0a8
leaq 0x59ce(%rip), %rdi      # 0xa0a1
callq *-0x8(%rbp)
movq %rax, 0x9f0b(%rip)      # 0xe5e8
leaq 0x59cf(%rip), %rdi      # 0xa0b3
callq *-0x8(%rbp)
movq %rax, 0x9f1a(%rip)      # 0xe608
leaq 0x59d0(%rip), %rdi      # 0xa0c5
callq *-0x8(%rbp)
movq %rax, 0x9f29(%rip)      # 0xe628
leaq 0x59d1(%rip), %rdi      # 0xa0d7
callq *-0x8(%rbp)
movq %rax, 0x9f40(%rip)      # 0xe650
leaq 0x59d2(%rip), %rdi      # 0xa0e9
callq *-0x8(%rbp)
movq %rax, 0x9ed7(%rip)      # 0xe5f8
leaq 0x59d4(%rip), %rdi      # 0xa0fc
callq *-0x8(%rbp)
movq %rax, 0x9ee6(%rip)      # 0xe618
leaq 0x59d6(%rip), %rdi      # 0xa10f
callq *-0x8(%rbp)
movq %rax, 0x9ef5(%rip)      # 0xe638
leaq 0x59d8(%rip), %rdi      # 0xa122
callq *-0x8(%rbp)
movq %rax, 0x9f1c(%rip)      # 0xe670
leaq 0x59da(%rip), %rdi      # 0xa135
callq *-0x8(%rbp)
movq %rax, 0x9e8b(%rip)      # 0xe5f0
leaq 0x59dc(%rip), %rdi      # 0xa148
callq *-0x8(%rbp)
movq %rax, 0x9e9a(%rip)      # 0xe610
leaq 0x59de(%rip), %rdi      # 0xa15b
callq *-0x8(%rbp)
movq %rax, 0x9ea9(%rip)      # 0xe630
leaq 0x59e0(%rip), %rdi      # 0xa16e
callq *-0x8(%rbp)
movq %rax, 0x9ec0(%rip)      # 0xe658
leaq 0x59e2(%rip), %rdi      # 0xa181
callq *-0x8(%rbp)
movq %rax, 0x9e57(%rip)      # 0xe600
leaq 0x59e5(%rip), %rdi      # 0xa195
callq *-0x8(%rbp)
movq %rax, 0x9e66(%rip)      # 0xe620
leaq 0x59e8(%rip), %rdi      # 0xa1a9
callq *-0x8(%rbp)
movq %rax, 0x9e75(%rip)      # 0xe640
leaq 0x59eb(%rip), %rdi      # 0xa1bd
callq *-0x8(%rbp)
movq %rax, 0x9e9c(%rip)      # 0xe678
leaq 0x59ee(%rip), %rdi      # 0xa1d1
callq *-0x8(%rbp)
movq %rax, 0x9e5b(%rip)      # 0xe648
leaq 0x59f0(%rip), %rdi      # 0xa1e4
callq *-0x8(%rbp)
movq %rax, 0x9e62(%rip)      # 0xe660
leaq 0x59f2(%rip), %rdi      # 0xa1f7
callq *-0x8(%rbp)
movq %rax, 0x9e59(%rip)      # 0xe668
leaq 0x59f5(%rip), %rdi      # 0xa20b
callq *-0x8(%rbp)
movq %rax, 0x9e60(%rip)      # 0xe680
leaq 0x59f8(%rip), %rdi      # 0xa21f
callq *-0x8(%rbp)
movq %rax, 0x9867(%rip)      # 0xe098
leaq 0x59f7(%rip), %rdi      # 0xa22f
callq *-0x8(%rbp)
movq %rax, 0x936e(%rip)      # 0xdbb0
leaq 0x59fd(%rip), %rdi      # 0xa246
callq *-0x8(%rbp)
movq %rax, 0x9715(%rip)      # 0xdf68
leaq 0x5a02(%rip), %rdi      # 0xa25c
callq *-0x8(%rbp)
movq %rax, 0x9b54(%rip)      # 0xe3b8
leaq 0x59fe(%rip), %rdi      # 0xa269
callq *-0x8(%rbp)
movq %rax, 0x9b73(%rip)      # 0xe3e8
leaq 0x59fa(%rip), %rdi      # 0xa276
callq *-0x8(%rbp)
movq %rax, 0x9b92(%rip)      # 0xe418
leaq 0x59f6(%rip), %rdi      # 0xa283
callq *-0x8(%rbp)
movq %rax, 0x9bb1(%rip)      # 0xe448
leaq 0x59f2(%rip), %rdi      # 0xa290
callq *-0x8(%rbp)
movq %rax, 0x9b18(%rip)      # 0xe3c0
leaq 0x59ef(%rip), %rdi      # 0xa29e
callq *-0x8(%rbp)
movq %rax, 0x9b37(%rip)      # 0xe3f0
leaq 0x59ec(%rip), %rdi      # 0xa2ac
callq *-0x8(%rbp)
movq %rax, 0x9b56(%rip)      # 0xe420
leaq 0x59e9(%rip), %rdi      # 0xa2ba
callq *-0x8(%rbp)
movq %rax, 0x9b75(%rip)      # 0xe450
leaq 0x59e6(%rip), %rdi      # 0xa2c8
callq *-0x8(%rbp)
movq %rax, 0x9a5c(%rip)      # 0xe348
leaq 0x59e7(%rip), %rdi      # 0xa2da
callq *-0x8(%rbp)
movq %rax, 0x9a53(%rip)      # 0xe350
leaq 0x59e9(%rip), %rdi      # 0xa2ed
callq *-0x8(%rbp)
movq %rax, 0x973a(%rip)      # 0xe048
leaq 0x59ed(%rip), %rdi      # 0xa302
callq *-0x8(%rbp)
movq %rax, 0x9731(%rip)      # 0xe050
leaq 0x59f2(%rip), %rdi      # 0xa318
callq *-0x8(%rbp)
movq %rax, 0x9320(%rip)      # 0xdc50
leaq 0x59f1(%rip), %rdi      # 0xa328
callq *-0x8(%rbp)
movq %rax, 0x9317(%rip)      # 0xdc58
leaq 0x59f1(%rip), %rdi      # 0xa339
callq *-0x8(%rbp)
movq %rax, 0x92f6(%rip)      # 0xdc48
leaq 0x59f0(%rip), %rdi      # 0xa349
callq *-0x8(%rbp)
movq %rax, 0x92dd(%rip)      # 0xdc40
leaq 0x59ef(%rip), %rdi      # 0xa359
callq *-0x8(%rbp)
movq %rax, 0x96ac(%rip)      # 0xe020
leaq 0x59eb(%rip), %rdi      # 0xa366
callq *-0x8(%rbp)
movq %rax, 0x9783(%rip)      # 0xe108
leaq 0x59eb(%rip), %rdi      # 0xa377
callq *-0x8(%rbp)
movq %rax, 0x9232(%rip)      # 0xdbc8
leaq 0x59ed(%rip), %rdi      # 0xa38a
callq *-0x8(%rbp)
movq %rax, 0x93a9(%rip)      # 0xdd50
leaq 0x59f2(%rip), %rdi      # 0xa3a0
callq *-0x8(%rbp)
movq %rax, 0x94f0(%rip)      # 0xdea8
leaq 0x59f4(%rip), %rdi      # 0xa3b3
callq *-0x8(%rbp)
movq %rax, 0x986f(%rip)      # 0xe238
leaq 0x59f9(%rip), %rdi      # 0xa3c9
callq *-0x8(%rbp)
movq %rax, 0x95fe(%rip)      # 0xdfd8
leaq 0x5a05(%rip), %rdi      # 0xa3e6
callq *-0x8(%rbp)
movq %rax, 0x9705(%rip)      # 0xe0f0
leaq 0x5a04(%rip), %rdi      # 0xa3f6
callq *-0x8(%rbp)
movq %rax, 0x91c4(%rip)      # 0xdbc0
leaq 0x5a05(%rip), %rdi      # 0xa408
callq *-0x8(%rbp)
movq %rax, 0x932b(%rip)      # 0xdd38
leaq 0x5a09(%rip), %rdi      # 0xa41d
callq *-0x8(%rbp)
movq %rax, 0x947a(%rip)      # 0xde98
leaq 0x5a0a(%rip), %rdi      # 0xa42f
callq *-0x8(%rbp)
movq %rax, 0x91f9(%rip)      # 0xdc28
leaq 0x5a12(%rip), %rdi      # 0xa448
callq *-0x8(%rbp)
movq %rax, 0x9428(%rip)      # 0xde68
leaq 0x5a18(%rip), %rdi      # 0xa45f
callq *-0x8(%rbp)
movq %rax, 0x941f(%rip)      # 0xde70
leaq 0x5a1e(%rip), %rdi      # 0xa476
callq *-0x8(%rbp)
movq %rax, 0x9416(%rip)      # 0xde78
leaq 0x5a24(%rip), %rdi      # 0xa48d
callq *-0x8(%rbp)
movq %rax, 0x93e5(%rip)      # 0xde58
leaq 0x5a2d(%rip), %rdi      # 0xa4a7
callq *-0x8(%rbp)
movq %rax, 0x94ec(%rip)      # 0xdf70
leaq 0x5a42(%rip), %rdi      # 0xa4cd
callq *-0x8(%rbp)
movq %rax, 0x9433(%rip)      # 0xdec8
leaq 0x5a42(%rip), %rdi      # 0xa4de
callq *-0x8(%rbp)
movq %rax, 0x916a(%rip)      # 0xdc10
leaq 0x5a43(%rip), %rdi      # 0xa4f0
callq *-0x8(%rbp)
movq %rax, 0x9789(%rip)      # 0xe240
leaq 0x5a53(%rip), %rdi      # 0xa511
callq *-0x8(%rbp)
movq %rax, 0x93b8(%rip)      # 0xde80
leaq 0x5a5c(%rip), %rdi      # 0xa52b
callq *-0x8(%rbp)
movq %rax, 0x967f(%rip)      # 0xe158
leaq 0x5a5c(%rip), %rdi      # 0xa53c
callq *-0x8(%rbp)
movq %rax, 0x9366(%rip)      # 0xde50
leaq 0x5a64(%rip), %rdi      # 0xa555
callq *-0x8(%rbp)
movq %rax, 0x90e5(%rip)      # 0xdbe0
leaq 0x5a65(%rip), %rdi      # 0xa567
callq *-0x8(%rbp)
movq %rax, 0x926c(%rip)      # 0xdd78
leaq 0x5a69(%rip), %rdi      # 0xa57c
callq *-0x8(%rbp)
movq %rax, 0x93a3(%rip)      # 0xdec0
leaq 0x5a6a(%rip), %rdi      # 0xa58e
callq *-0x8(%rbp)
movq %rax, 0x9602(%rip)      # 0xe130
addq $0x10, %rsp
popq %rbp
retq
nopw %cs:(%rax,%rax)