the effect of virtual game simulation on nursing diagnosis and goal setting

Conditions: Nursing Students

Summary: the study will be conducted to evaluate the effect of virtual game simulation on nursing diagnosis and goal setting skills of first year nursing students. virtual game simulations are one of the game-based teaching methods used in nursing education with the technological developments experienced. virtual game simulation is a two-dimensional virtual computer game based on real clinical scenarios. the use of virtual game simulations in nursing education is limited. in the researches on the subject, it is seen that the virtual game simulations of nursing students; it has been determined that it increases knowledge, psychomotor skills, motivation, satisfaction, self-efficacy, self-confidence, provides a real clinical experience, and prepares students for exams compared to a written case study. in the research, it is aimed to use virtual game simulations in nursing process teaching, which is an area where it has not been used before, and to determine its effect on the diagnosis and goal setting skills of first-year nursing students.

in the study, it is aimed to evaluate the effect of virtual game simulation on the diagnosis and goal setting skills of first year nursing students. for this purpose, the research will be conducted with first-year nursing students who meet the criteria for participation in the research and agree to participate in the study. ethics committee permission and institutional permission were obtained from the relevant institution before starting the study. in the study, students will be randomly divided into control and intervention groups. randomization and evaluation of the results will be performed by those other than the researchers, thus providing triple blinding in the study. first of all, the theoretical course content of the nursing process prepared by the researchers in the classroom environment will be explained to the control group students and the intervention group students. then, it will be applied to the control group students with pencil and paper in the chronic obstructive pulmonary disease case, which consists of an educational appendectomy document and an evaluation test in the classroom environment. the students of the intervention group will play the virtual game simulation in the computer classroom of the school where the study will be conducted, in the same way as the cases applied to the control group. the effect of the simulation game on diagnosis and goal creation will be determined. at the end of the study, simulation games will be played to the students in the control group and all other students in the class who were not included in the study.

Eligibility criteria:
inclusion criteria: * taking the nursing fundamentals ii course, * all students who accept to participate in the study will be accepted. exclusion criteria: * retaking the nursing fundamentals ii course, * graduated from health vocational high school, * having any previous experience in the nursing process, * having difficulty in understanding and speaking turkish, * coming with horizontal and vertical transition, * students who do not volunteer to participate in the research will not be included in the study.

Keywords: nursing students virtual game simulation nursing diagnosis nursing goal virtual learning game-based learning