Term: glogg: Scandinavian punch made of claret and aquavit with spices and raisins and orange peel and sugar
Broader: entity: that which is perceived or known or inferred to have its own distinct existence (living or nonliving) | Unrelated: price war: intense competition in which competitors cut retail prices to gain business
Broader: entity: that which is perceived or known or inferred to have its own distinct existence (living or nonliving) | Unrelated: guilt: remorse caused by feeling responsible for some offense
Broader: entity: that which is perceived or known or inferred to have its own distinct existence (living or nonliving) | Unrelated: heat: the trait of being intensely emotional
Broader: entity: that which is perceived or known or inferred to have its own distinct existence (living or nonliving) | Unrelated: nesokia: bandicoot rats
Broader: entity: that which is perceived or known or inferred to have its own distinct existence (living or nonliving) | Unrelated: comedienne: a female comedian
Broader: entity: that which is perceived or known or inferred to have its own distinct existence (living or nonliving) | Unrelated: criminalism: the state of being a criminal
Broader: entity: that which is perceived or known or inferred to have its own distinct existence (living or nonliving) | Unrelated: kilovolt: a unit of potential equal to a thousand volts
Broader: entity: that which is perceived or known or inferred to have its own distinct existence (living or nonliving) | Unrelated: capeline bandage: bandage that covers the head or an amputation stump like a cap
Broader: entity: that which is perceived or known or inferred to have its own distinct existence (living or nonliving) | Unrelated: jewel orchid: any of several delicate Asiatic orchids grown especially for their velvety leaves with metallic white or gold veining
Broader: entity: that which is perceived or known or inferred to have its own distinct existence (living or nonliving) | Unrelated: strike: an attack that is intended to seize or inflict damage on or destroy an objective