Term: programming: creating a sequence of instructions to enable the computer to do something
Candidate hypernym: creating by mental acts: the act of creating something by thinking → 1
Candidate hypernym: common ax: an ax with a long handle and a head that has one cutting edge and one blunt side → 0
Candidate hypernym: alley cat: a homeless cat → 0
Candidate hypernym: point system: a system of evaluation based on awarding points according to rules → 0
Candidate hypernym: animal: a living organism characterized by voluntary movement → 0
Candidate hypernym: isthmus: a cord-like tissue connecting two larger parts of an anatomical structure → 0
Candidate hypernym: cistern: a tank that holds the water used to flush a toilet → 0
Candidate hypernym: defender: a fighter who holds out against attack → 0
Candidate hypernym: respite: a pause for relaxation → 0
Candidate hypernym: duckweed: any small or minute aquatic plant of the family Lemnaceae that float on or near the surface of shallow ponds → 0
Candidate hypernym: screech: a high-pitched noise resembling a human cry → 0