Above are papers related to the following paper: [Paper_ID] Paper #3097. 	[Title] Towards A Computer Model of Memory Search Strategy Learning [Abstract] Much recent research on modeling memory processes has focused on identifying useful indices and retrieval strategies to support particular memory tasks. Another important question concerning memory processes, however, is how retrieval criteria are learned. This paper examines the issues involved in modeling the learning of memory search strategies. It discusses the general requirements for appropriate strategy learning and presents a model of memory search strategy learning applied to the problem of retrieving relevant information for adapting cases in case-based reasoning. It discusses an implementation of that model, and, based on the lessons learned from that implementation, points towards issues and directions in refining the model. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1152896. 	[Title] Abstract [Abstract] Self-selection of input examples on the basis of performance failure is a powerful bias for learning systems. The definition of what constitutes a learning bias, however, has been typically restricted to bias provided by the input language, hypothesis language, and preference criteria between competing concept hypotheses. But if bias is taken in the broader context as any basis that provides a preference for one concept change over another, then the paradigm of failure-driven processing indeed provides a bias. Bias is exhibited by the selection of examples from an input stream that are examples of failure; successful performance is filtered out. We show that the degrees of freedom are less in failure-driven learning than in success-driven learning and that learning is facilitated because of this constraint. We also broaden the definition of failure, provide a novel taxonomy of failure causes, and illustrate the interaction of both in a multistrategy learning system called Meta-AQUA. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #310530. 	[Title] Integrating Creativity and Reading: A Functional Approach [Abstract] Reading has been studied for decades by a variety of cognitive disciplines, yet no theories exist which sufficiently describe and explain how people accomplish the complete task of reading real-world texts. In particular, a type of knowledge intensive reading known as creative reading has been largely ignored by the past research. We argue that creative reading is an aspect of practically all reading experiences; as a result, any theory which overlooks this will be insufficient. We have built on results from psychology, artificial intelligence, and education in order to produce a functional theory of the complete reading process. The overall framework describes the set of tasks necessary for reading to be performed. Within this framework, we have developed a theory of creative reading. The theory is implemented in the ISAAC (Integrated Story Analysis And Creativity) system, a reading system which reads science fiction stories. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1108363. 	[Title] Synergy and Commonality in Case-Based and Constraint-Based Reasoning [Abstract] Although Case-Based Reasoning (CBR) is a natural formulation for many problems, our previous work on CBR as applied to design made it apparent that there were elements of the CBR paradigm that prevented it from being more widely applied. At the same time, we were evaluating Constraint Satisfaction techniques for design, and found a commonality in motivation between repair-based constraint satisfaction problems (CSP) and case adaptation. This led us to combine the two methodologies in order to gain the advantages of CSP for case-based reasoning, allowing CBR to be more widely and flexibly applied. In combining the two methodologies, we found some unexpected synergy and commonality between the approaches. This paper describes the synergy and commonality that emerged as we combined case-based and constraint-based reasoning, and gives a brief overview of our continuing and future work on exploiting the emergent synergy when combining these reasoning modes. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1107215. 	[Title] Evaluating Computational Assistance for Crisis Response [Abstract] In this paper we examine the behavior of a human-computer system for crisis response. As one instance of crisis management, we describe the task of responding to spills and fires involving hazardous materials. We then describe INCA, an intelligent assistant for planning and scheduling in this domain, and its relation to human users. We focus on INCA's strategy of retrieving a case from a case library, seeding the initial schedule, and then helping the user adapt this seed. We also present three hypotheses about the behavior of this mixed-initiative system and some experiments designed to test them. The results suggest that our approach leads to faster response development than user-generated or automatically-generated schedules but without sacrificing solution quality. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #129042. 	[Title] Towards Improving Case Adaptability with a Genetic Algorithm [Abstract] Case combination is a difficult problem in Case Based Reasoning, as sub-cases often exhibit conflicts when merged together. In our previous work we formalized case combination by representing each case as a constraint satisfaction problem, and used the minimum conflicts algorithm to systematically synthesize the global solution. However, we also found instances of the problem in which the minimum conflicts algorithm does not perform case combination efficiently. In this paper we describe those situations in which initially retrieved cases are not easily adaptable, and propose a method by which to improve case adaptability with a genetic algorithm. We introduce a fitness function that maintains as much retrieved case information as possible, while also perturbing a sub-solution to allow subsequent case combination to proceed more efficiently. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #129045. 	[Title] Dynamic Constraint Satisfaction using Case-Based Reasoning Techniques [Abstract] The Dynamic Constraint Satisfaction Problem (DCSP) formalism has been gaining attention as a valuable and often necessary extension of the static CSP framework. Dynamic Constraint Satisfaction enables CSP techniques to be applied more extensively, since it can be applied in domains where the set of constraints and variables involved in the problem evolves with time. At the same time, the Case-Based Reasoning (CBR) community has been working on techniques by which to reuse existing solutions when solving new problems. We have observed that dynamic constraint satisfaction matches very closely the case-based reasoning process of case adaptation. These observations emerged from our previous work on combining CBR and CSP to achieve a constraint-based adaptation. This paper summarizes our previous results, describes the similarity of the challenges facing both DCSP and case adaptation, and shows how CSP and CBR can together begin to address these chal lenges. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #101143. 	[Title] Issues in Goal-Driven Explanation [Abstract] When a reasoner explains surprising events for its internal use, a key motivation for explaining is to perform learning that will facilitate the achievement of its goals. Human explainers use a range of strategies to build explanations, including both internal reasoning and external information search, and goal-based considerations have a profound effect on their choices of when and how to pursue explanations. However, standard AI models of explanation rely on goal-neutral use of a single fixed strategy|generally backwards chaining|to build their explanations. This paper argues that explanation should be modeled as a goal-driven learning process for gathering and transforming information, and discusses the issues involved in developing an active multi-strategy process for goal-driven explanation. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1949. 	[Title] Learning to Improve Case Adaptation by Introspective Reasoning and CBR [Abstract] In current CBR systems, case adaptation is usually performed by rule-based methods that use task-specific rules hand-coded by the system developer. The ability to define those rules depends on knowledge of the task and domain that may not be available a priori, presenting a serious impediment to endowing CBR systems with the needed adaptation knowledge. This paper describes ongoing research on a method to address this problem by acquiring adaptation knowledge from experience. The method uses reasoning from scratch, based on introspective reasoning about the requirements for successful adaptation, to build up a library of adaptation cases that are stored for future reuse. We describe the tenets of the approach and the types of knowledge it requires. We sketch initial computer implementation, lessons learned, and open questions for further study. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #3101. 	[Title] Acquiring Case Adaptation Knowledge: A Hybrid Approach [Abstract] The ability of case-based reasoning (CBR) systems to apply cases to novel situations depends on their case adaptation knowledge. However, endowing CBR systems with adequate adaptation knowledge has proven to be a very difficult task. This paper describes a hybrid method for performing case adaptation, using a combination of rule-based and case-based reasoning. It shows how this approach provides a framework for acquiring flexible adaptation knowledge from experiences with autonomous adaptation and suggests its potential as a basis for acquisition of adaptation knowledge from interactive user guidance. It also presents initial experimental results examining the benefits of the approach and comparing the relative contributions of case learning and adaptation learning to reasoning performance. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1952. 	[Title] Combining Rules and Cases to Learn Case Adaptation [Abstract] Computer models of case-based reasoning (CBR) generally guide case adaptation using a fixed set of adaptation rules. A difficult practical problem is how to identify the knowledge required to guide adaptation for particular tasks. Likewise, an open issue for CBR as a cognitive model is how case adaptation knowledge is learned. We describe a new approach to acquiring case adaptation knowledge. In this approach, adaptation problems are initially solved by reasoning from scratch, using abstract rules about structural transformations and general memory search heuristics. Traces of the processing used for successful rule-based adaptation are stored as cases to enable future adaptation to be done by case-based reasoning. When similar adaptation problems are encountered in the future, these adaptation cases provide task- and domain-specific guidance for the case adaptation process. We present the tenets of the approach concerning the relationship between memory search and case adaptation, the memory search process, and the storage and reuse of cases representing adaptation episodes. These points are discussed in the context of ongoing research on DIAL, a computer model that learns case adaptation knowledge for case-based disaster response planning. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1121313. 	[Title] A CBR Integration From Inception to Productization [Abstract] Our case-based reasoning (CBR) integration with the constraint satisfaction problem (CSP) formalism has undergone several transformations on its journey from initial research idea to product-intent design. Both unexpected research results as well as interesting insights into the real-world applicability of the integrated methodology emerged as the integration was explored from alternative viewpoints. In this paper, the alternative viewpoints and the results that were enabled by these viewpoints are described. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1953. 	[Title] Representing Self-knowledge for Introspection about Memory Search [Abstract] This position paper sketches a framework for modeling introspective reasoning and discusses the relevance of that framework for modeling introspective reasoning about memory search. It argues that effective and flexible memory processing in rich memories should be built on five types of explicitly represented self-knowledge: knowledge about information needs, relationships between different types of information, expectations for the actual behavior of the information search process, desires for its ideal behavior, and representations of how those expectations and desires relate to its actual performance. This approach to modeling memory search is both an illustration of general principles for modeling introspective reasoning and a step towards addressing the problem of how a reasoner human or machinecan acquire knowledge about the properties of its own knowledge base. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #207395. 	[Title] A Functional Theory of Creative Reading [Abstract] Reading is an area of human cognition which has been studied for decades by psychologists, education researchers, and artificial intelligence researchers. Yet, there still does not exist a theory which accurately describes the complete process. We believe that these past attempts fell short due to an incomplete understanding of the overall task of reading; namely, the complete set of mental tasks a reasoner must perform to read and the mechanisms that carry out these tasks. We present a functional theory of the reading process and argue that it represents a coverage of the task. The theory combines experimental results from psychology, artificial intelligence, education, and linguistics, along with the insights we have gained from our own research. This greater understanding of the mental tasks necessary for reading will enable new natural language understanding systems to be more flexible and more capable than earlier ones. Furthermore, we argue that creativity is a necessary component of the reading process and must be considered in any theory or system attempting to describe it. We present a functional theory of creative reading and a novel knowledge organization scheme that supports the creativity mechanisms. The reading theory is currently being implemented in the ISAAC (Integrated Story Analysis And Creativity) system, a computer system which reads science fiction stories. fl This paper is part of the Georgia Institute of Technology, College of Computing, Technical Report series. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1959. 	[Title] Introspective reasoning using meta-explanations for multistrategy learning [Abstract] In order to learn effectively, a reasoner must not only possess knowledge about the world and be able to improve that knowledge, but it also must introspectively reason about how it performs a given task and what particular pieces of knowledge it needs to improve its performance at the current task. Introspection requires declarative representations of meta-knowledge of the reasoning performed by the system during the performance task, of the system's knowledge, and of the organization of this knowledge. This chapter presents a taxonomy of possible reasoning failures that can occur during a performance task, declarative representations of these failures, and associations between failures and particular learning strategies. The theory is based on Meta-XPs, which are explanation structures that help the system identify failure types, formulate learning goals, and choose appropriate learning strategies in order to avoid similar mistakes in the future. The theory is implemented in a computer model of an introspective reasoner that performs multistrategy learning during a story understanding task. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #3112. 	[Title] Supporting Combined Human and Machine Planning: An Interface for Planning by Analogical Reasoning [Abstract] Realistic and complex planning situations require a mixed-initiative planning framework in which human and automated planners interact to mutually construct a desired plan. Ideally, this joint cooperation has the potential of achieving better plans than either the human or the machine can create alone. Human planners often take a case-based approach to planning, relying on their past experience and planning by retrieving and adapting past planning cases. Planning by analogical reasoning in which generative and case-based planning are combined, as in Prodigy/Analogy, provides a suitable framework to study this mixed-initiative integration. However, having a human user engaged in this planning loop creates a variety of new research questions. The challenges we found creating a mixed-initiative planning system fall into three categories: planning paradigms differ in human and machine planning; visualization of the plan and planning process is a complex, but necessary task; and human users range across a spectrum of experience, both with respect to the planning domain and the underlying planning technology. This paper presents our approach to these three problems when designing an interface to incorporate a human into the process of planning by analogical reasoning with Prodigy/Analogy. The interface allows the user to follow both generative and case-based planning, it supports visualization of both plan and the planning rationale, and it addresses the variance in the experience of the user by allowing the user to control the presentation of information. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #70441. 	[Title] on Case-Based Reasoning Integrations Case-Based Seeding for an Interactive Crisis Response Assistant [Abstract] In this paper, we present an interactive, case-based approach to crisis response that provides users with the ability to rapidly develop good responses while allowing them to retain ultimate control over the decision-making process. We have implemented this approach in Inca, an INteractive Crisis Assistant for planning and scheduling in crisis domains. Inca relies on case-based methods to seed the response development process with initial candidate solutions drawn from previous cases. The human user then interacts with Inca to adapt these solutions to the current situation. We will discuss this interactive approach to crisis response using an artificial hazardous materials domain, Haz-Mat, that we developed for the purpose of evaluating candidate assistant mechanisms for crisis response. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #170798. 	[Title] Learning Problem-Solving Concepts by Reflecting on Problem Solving [Abstract] Learning and problem solving are intimately related: problem solving determines the knowledge requirements of the reasoner which learning must fulfill, and learning enables improved problem-solving performance. Different models of problem solving, however, recognize different knowledge needs, and, as a result, set up different learning tasks. Some recent models analyze problem solving in terms of generic tasks, methods, and subtasks. These models require the learning of problem-solving concepts such as new tasks and new task decompositions. We view reflection as a core process for learning these problem-solving concepts. In this paper, we identify the learning issues raised by the task-structure framework of problem solving. We view the problem solver as an abstract device, and represent how it works in terms of a structure-behavior-function model which specifies how the knowledge and reasoning of the problem solver results in the accomplishment of its tasks. We describe how this model enables reflection, and how model-based reflection enables the reasoner to adapt its task structure to produce solutions of better quality. The Autognostic system illustrates this reflection process. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #38839. 	[Title] Role of Ontology in Creative Understanding [Abstract] In Proceedings of the 18th Annual Cognitive Science Conference, San Diego, CA, July 1996 This paper can also be found at the Georgia Tech WWW site: http://www.cc.gatech.edu/cogsci/ Abstract Successful creative understanding requires that a reasoner be able to manipulate known concepts in order to understand novel ones. A major problem arises, however, when one considers exactly how these manipulations are to be bounded. If a bound is imposed which is too loose, the reasoner is likely to create bizarre understandings rather than useful creative ones. On the other hand, if the bound is too tight, the reasoner will not have the flexibility needed to deal with a wide range of creative understanding experiences. Our approach is to make use of a principled ontology as one source of reasonable bounding. This allows our creative understanding theory to have good explanatory power about the process while allowing the computer implementation of the theory (the ISAAC system) to be flexible without being bizarre in the task domain of reading science fiction short stories. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1106236. 	[Title] BECOMING AN EXPERT CASE-BASED REASONER: LEARNING TO ADAPT PRIOR CASES [Abstract] Experience plays an important role in the development of human expertise. One computational model of how experience affects expertise is provided by research on case-based reasoning, which examines how stored cases encapsulating traces of specific prior problem-solving episodes can be retrieved and re-applied to facilitate new problem-solving. Much progress has been made in methods for accessing relevant cases, and case-based reasoning is receiving wide acceptance both as a technology for developing intelligent systems and as a cognitive model of a human reasoning process. However, one important aspect of case-based reasoning remains poorly understood: the process by which retrieved cases are adapted to fit new situations. The difficulty of encoding effective adaptation rules by hand is widely recognized as a serious impediment to the development of fully autonomous case-based reasoning systems. Consequently, an important question is how case-based reasoning systems might learn to improve their expertise at case adaptation. We present a framework for acquiring this expertise by using a combination of general adaptation rules, introspective reasoning, and case-based reasoning about the case adaptation task itself. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1153728. 	[Title] Abstract [Abstract] Metacognition addresses the issues of knowledge about cognition and regulating cognition. We argue that the regulation process should be improved with growing experience. Therefore mental models are needed which facilitate the re-use of previous regulation processes. We will satisfy this requirement by describing a case-based approach to Introspection Planning which utilises previous experience obtained during reasoning at the meta-level and at the object level. The introspection plans used in this approach support various metacognitive tasks which are identified by the generation of self-questions. As an example of introspection planning, the metacognitive behaviour of our system, IULIAN, is described. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #110162. 	[Title] Case-Based Similarity Assessment: Estimating Adaptability from Experience [Abstract] Case-based problem-solving systems rely on similarity assessment to select stored cases whose solutions are easily adaptable to fit current problems. However, widely-used similarity assessment strategies, such as evaluation of semantic similarity, can be poor predictors of adaptability. As a result, systems may select cases that are difficult or impossible for them to adapt, even when easily adaptable cases are available in memory. This paper presents a new similarity assessment approach which couples similarity judgments directly to a case library containing the system's adaptation knowledge. It examines this approach in the context of a case-based planning system that learns both new plans and new adaptations. Empirical tests of alternative similarity assessment strategies show that this approach enables better case selection and increases the benefits accrued from learned adaptations. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #110163. 	[Title] Learning to Integrate Multiple Knowledge Sources for Case-Based Reasoning [Abstract] The case-based reasoning process depends on multiple overlapping knowledge sources, each of which provides an opportunity for learning. Exploiting these opportunities requires not only determining the learning mechanisms to use for each individual knowledge source, but also how the different learning mechanisms interact and their combined utility. This paper presents a case study examining the relative contributions and costs involved in learning processes for three different knowledge sources|cases, case adaptation knowledge, and similarity information|in a case-based planner. It demonstrates the importance of interactions between different learning processes and identifies a promising method for integrating multiple learning methods to improve case-based reasoning. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #110164. 	[Title] A Case Study of Case-Based CBR [Abstract] Case-based reasoning depends on multiple knowledge sources beyond the case library, including knowledge about case adaptation and criteria for similarity assessment. Because hand coding this knowledge accounts for a large part of the knowledge acquisition burden for developing CBR systems, it is appealing to acquire it by learning, and CBR is a promising learning method to apply. This observation suggests developing case-based CBR systems, CBR systems whose components themselves use CBR. However, despite early interest in case-based approaches to CBR, this method has received comparatively little attention. Open questions include how case-based components of a CBR system should be designed, the amount of knowledge acquisition effort they require, and their effectiveness. This paper investigates these questions through a case study of issues addressed, methods used, and results achieved by a case-based planning system that uses CBR to guide its case adaptation and similarity assessment. The paper discusses design considerations and presents empirical results that support the usefulness of case-based CBR, that point to potential problems and tradeoffs, and that directly demonstrate the overlapping roles of different CBR knowledge sources. The paper closes with general lessons about case-based CBR and areas for future research. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1111899. 	[Title] Case-Based Planning to Learn [Abstract] Learning can be viewed as a problem of planning a series of modifications to memory. We adopt this view of learning and propose the applicability of the case-based planning methodology to the task of planning to learn. We argue that relatively simple, fine-grained primitive inferential operators are needed to support flexible planning. We show that it is possible to obtain the benefits of case-based reasoning within a planning to learn framework. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #82664. 	[Title] Learning Adaptation Strategies by Introspective Reasoning about Memory Search [Abstract] In case-based reasoning systems, the case adaptation process is traditionally controlled by static libraries of hand-coded adaptation rules. This paper proposes a method for learning adaptation knowledge in the form of adaptation strategies of the type developed and hand-coded by Kass [90] . Adaptation strategies differ from standard adaptation rules in that they encode general memory search procedures for finding the information needed during case adaptation; this paper focuses on the issues involved in learning memory search procedures to form the basis of new adaptation strategies. It proposes a method that starts with a small library of abstract adaptation rules and uses introspective reasoning about the system's memory organization to generate the memory search plans needed to apply those rules. The search plans are then packaged with the original abstract rules to form new adaptation strategies for future use. This process allows a CBR system not only to learn about its domain, by storing the results of case adaptation, but also to learn how to apply the cases in its memory more effectively. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #82666. 	[Title] Goal-Driven Learning: Fundamental Issues (A Symposium Report) [Abstract] In Artificial Intelligence, Psychology, and Education, a growing body of research supports the view that learning is a goal-directed process. Psychological experiments show that people with different goals process information differently; studies in education show that goals have strong effects on what students learn; and functional arguments from machine learning support the necessity of goal-based focusing of learner effort. At the Fourteenth Annual Conference of the Cognitive Science Society, a symposium brought together researchers in AI, psychology, and education to discuss goal-driven learning. This article presents the fundamental points illuminated by the symposium, placing them in the context of open questions and current research di rections in goal-driven learning. fl Appears in AI Magazine, 14(4):67-72, 1993 Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #73327. 	[Title] Modeling Case-based Planning for Repairing Reasoning Failures [Abstract] One application of models of reasoning behavior is to allow a reasoner to introspectively detect and repair failures of its own reasoning process. We address the issues of the transferability of such models versus the specificity of the knowledge in them, the kinds of knowledge needed for self-modeling and how that knowledge is structured, and the evaluation of introspective reasoning systems. We present the ROBBIE system which implements a model of its planning processes to improve the planner in response to reasoning failures. We show how ROBBIE's hierarchical model balances model generality with access to implementation-specific details, and discuss the qualitative and quantitative measures we have used for evaluating its introspective component. Please summarise all the given information.

Paper #3097 has the title `Towards A Computer Model of Memory Search Strategy Learning  
` and the abstract `Much recent research on modeling memory processes has focused on identifying useful indices and retrieval strategies to support particular memory tasks. Another important question concerning memory processes, however, is how retrieval criteria are learned. This paper examines the issues involved in modeling the learning of memory search strategies. It discusses the general requirements for appropriate strategy learning and presents a model of memory search strategy learning applied to the problem of retrieving relevant information for adapting cases in case-based reasoning. It discusses an implementation of that model, and, based on the lessons learned from that implementation, points towards issues and directions in refining the model. 
`.
Question: Which category should Paper #3097 be classified as ?
You can select one from ['Neural_Networks', 'Case_Based', 'Theory', 'Reinforcement_Learning', 'Probabilistic_Methods', 'Rule_Learning', 'Genetic_Algorithms'].


Paper #3097 has the title `Towards A Computer Model of Memory Search Strategy Learning  
` and the abstract `Much recent research on modeling memory processes has focused on identifying useful indices and retrieval strategies to support particular memory tasks. Another important question concerning memory processes, however, is how retrieval criteria are learned. This paper examines the issues involved in modeling the learning of memory search strategies. It discusses the general requirements for appropriate strategy learning and presents a model of memory search strategy learning applied to the problem of retrieving relevant information for adapting cases in case-based reasoning. It discusses an implementation of that model, and, based on the lessons learned from that implementation, points towards issues and directions in refining the model. 
`.
Question: Which category should Paper #3097 be classified as ?
You can select one from ['Neural_Networks', 'Case_Based', 'Theory', 'Reinforcement_Learning', 'Probabilistic_Methods', 'Rule_Learning', 'Genetic_Algorithms'].

This paper should be classified into: Case_Based