Above are papers related to the following paper: [Paper_ID] Paper #240791. 	[Title] Auto-teaching: networks that develop their own teaching input [Abstract] Backpropagation learning (Rumelhart, Hinton and Williams, 1986) is a useful research tool but it has a number of undesiderable features such as having the experimenter decide from outside what should be learned. We describe a number of simulations of neural networks that internally generate their own teaching input. The networks generate the teaching input by trasforming the network input through connection weights that are evolved using a form of genetic algorithm. What results is an innate (evolved) capacity not to behave efficiently in an environment but to learn to behave efficiently. The analysis of what these networks evolve to learn shows some interesting results. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #7297. 	[Title] Self-Organization and Functional Role of Lateral Connections and Multisize Receptive Fields in the Primary Visual Cortex [Abstract] Cells in the visual cortex are selective not only to ocular dominance and orientation of the input, but also to its size and spatial frequency. The simulations reported in this paper show how size selectivity could develop through Hebbian self-organization, and how receptive fields of different sizes could organize into columns like those for orientation and ocular dominance. The lateral connections in the network self-organize cooperatively and simultaneously with the receptive field sizes, and produce patterns of lateral connectivity that closely follow the receptive field organization. Together with our previous work on ocular dominance and orientation selectivity, these results suggest that a single Hebbian self-organizing process can give rise to all the major receptive field properties in the visual cortex, and also to structured patterns of lateral interactions, some of which have been verified experimentally and others predicted by the model. The model also suggests a functional role for the self-organized structures: The afferent receptive fields develop a sparse coding of the visual input, and the recurrent lateral interactions eliminate redundancies in cortical activity patterns, allowing the cortex to efficiently process massive amounts of visual information. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #763009. 	[Title] Generalization and Exclusive Allocation of Credit in Unsupervised Category Learning [Abstract] Acknowledgements: This research was supported in part by the Office of Naval Research (Cognitive and Neural Sciences, N00014-93-1-0208) and by the Whitaker Foundation (Special Opportunity Grant). We thank George Kalarickal, Charles Schmitt, William Ross, and Douglas Kelly for valuable discussions. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #649730. 	[Title] Growing a Hypercubical Output Space in a Self-Organizing Feature Map [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1033. 	[Title] The Evolutionary Cost of Learning [Abstract] Traits that are acquired by members of an evolving population during their lifetime, through adaptive processes such as learning, can become genetically specified in later generations. Thus there is a change in the level of learning in the population over evolutionary time. This paper explores the idea that as well as the benefits to be gained from learning, there may also be costs to be paid for the ability to learn. It is these costs that supply the selection pressure for the genetic assimilation of acquired traits. Two models are presented that attempt to illustrate this assertion. The first uses Kauffman's NK fitness landscapes to show the effect that both explicit and implicit costs have on the assimilation of learnt traits. A characteristic `hump' is observed in the graph of the level of plasticity in the population showing that learning is first selected for and then against as evolution progresses. The second model is a practical example in which neural network controllers are evolved for a small mobile robot. Results from this experiment also show the hump. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #62347. 	[Title] Embodiment and Manipulation Learning Process for a Humanoid Hand [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #631052. 	[Title] Constrained Optimization for Neural Map Formation: A Unifying Framework for Weight Growth and Normalization [Abstract] Computational models of neural map formation can be considered on at least three different levels of abstraction: detailed models including neural activity dynamics, weight dynamics that abstract from the neural activity dynamics by an adiabatic approximation, and constrained optimization from which equations governing weight dynamics can be derived. Constrained optimization uses an objective function, from which a weight growth rule can be derived as a gradient flow, and some constraints, from which normalization rules are derived. In this paper we present an example of how an optimization problem can be derived from detailed non-linear neural dynamics. A systematic investigation reveals how different weight dynamics introduced previously can be derived from two types of objective function terms and two types of constraints. This includes dynamic link matching as a special case of neural map formation. We focus in particular on the role of coordinate transformations to derive different weight dynamics from the same optimization problem. Several examples illustrate how the constrained optimization framework can help in understanding, generating, and comparing different models of neural map formation. The techniques used in this analysis may also be useful in investigating other types of neural dynamics. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #35852. 	[Title] Generalization and scaling in reinforcement learning [Abstract] In associative reinforcement learning, an environment generates input vectors, a learning system generates possible output vectors, and a reinforcement function computes feedback signals from the input-output pairs. The task is to discover and remember input-output pairs that generate rewards. Especially difficult cases occur when rewards are rare, since the expected time for any algorithm can grow exponentially with the size of the problem. Nonetheless, if a reinforcement function possesses regularities, and a learning algorithm exploits them, learning time can be reduced below that of non-generalizing algorithms. This paper describes a neural network algorithm called complementary reinforcement back-propagation (CRBP), and reports simulation results on problems designed to offer differing opportunities for generalization. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1128846. 	[Title] NeuroPipe a neural network based system for pipeline inspec- [Abstract] Gas, oil and other pipelines need to be inspected for corrosion and other defects at regular intervals. For this application Pipetronix GmbH (PTX) Karlsruhe has developed a special ultrasonic based probe. Based on the recorded wall thicknesses of this so called pipe pig the Research center for computer science (FZI) has developed in cooperation with PTX an automatic inspection system called NeuroPipe. NeuroPipe has the task to detect defects like metal loss. The kernel of this inspection tool is a neural classifier which was trained using manually collected defect examples. The following paper focus on the aspects of successfull use of learning methods in an industrial application. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #649739. 	[Title] LBG-U method for vector quantization an improvement over LBG inspired from neural networks [Abstract] Internal Report 97-01 Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1035. 	[Title] EVOLVING SENSORS IN ENVIRONMENTS OF CONTROLLED COMPLEXITY [Abstract] 1 . Sensors represent a crucial link between the evolutionary forces shaping a species' relationship with its environment, and the individual's cognitive abilities to behave and learn. We report on experiments using a new class of "latent energy environments" (LEE) models to define environments of carefully controlled complexity which allow us to state bounds for random and optimal behaviors that are independent of strategies for achieving the behaviors. Using LEE's analytic basis for defining environments, we then use neural networks (NNets) to model individuals and a steady - state genetic algorithm to model an evolutionary process shaping the NNets, in particular their sensors. Our experiments consider two types of "contact" and "ambient" sensors, and variants where the NNets are not allowed to learn, learn via error correction from internal prediction, and via reinforcement learning. We find that predictive learning, even when using a larger repertoire of the more sophisticated ambient sensors, provides no advantage over NNets unable to learn. However, reinforcement learning using a small number of crude contact sensors does provide a significant advantage. Our analysis of these results points to a tradeoff between the genetic "robustness" of sensors and their informativeness to a learning system. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #141324. 	[Title] An Analysis of the MAX Problem in Genetic Programming hold only in some cases, in [Abstract] We present a detailed analysis of the evolution of genetic programming (GP) populations using the problem of finding a program which returns the maximum possible value for a given terminal and function set and a depth limit on the program tree (known as the MAX problem). We confirm the basic message of [ Gathercole and Ross, 1996 ] that crossover together with program size restrictions can be responsible for premature convergence to a suboptimal solution. We show that this can happen even when the population retains a high level of variety and show that in many cases evolution from the sub-optimal solution to the solution is possible if sufficient time is allowed. In both cases theoretical models are presented and compared with actual runs. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #23448. 	[Title] Data Exploration Using Self-Organizing Maps [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #628888. 	[Title] Using Many-Particle Decomposition to get a Parallel Self-Organising Map [Abstract] We propose a method for decreasing the computational complexity of self-organising maps. The method uses a partitioning of the neurons into disjoint clusters. Teaching of the neurons occurs on a cluster-basis instead of on a neuron-basis. For teaching an N-neuron network with N 0 samples, the computational complexity decreases from O(N 0 N) to O(N 0 log N). Furthermore, we introduce a measure for the amount of order in a self-organising map, and show that the introduced algorithm behaves as well as the original algorithm. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #62329. 	[Title] Automatic Definition of Modular Neural Networks [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1126044. 	[Title] A Brief History of Connectionism [Abstract] Connectionist research is firmly established within the scientific community, especially within the multi-disciplinary field of cognitive science. This diversity, however, has created an environment which makes it difficult for connectionist researchers to remain aware of recent advances in the field, let alone understand how the field has developed. This paper attempts to address this problem by providing a brief guide to connectionist research. The paper begins by defining the basic tenets of connectionism. Next, the development of connectionist research is traced, commencing with connectionism's philosophical predecessors, moving to early psychological and neuropsychological influences, followed by the mathematical and computing contributions to connectionist research. Current research is then reviewed, focusing specifically on the different types of network architectures and learning rules in use. The paper concludes by suggesting that neural network research|at least in cognitive science|should move towards models that incorporate the relevant functional principles inherent in neurobiological systems. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #141342. 	[Title] Dynamic Parameter Encoding for Genetic Algorithms [Abstract] The common use of static binary place-value codes for real-valued parameters of the phenotype in Holland's genetic algorithm (GA) forces either the sacrifice of representational precision for efficiency of search or vice versa. Dynamic Parameter Encoding (DPE) is a mechanism that avoids this dilemma by using convergence statistics derived from the GA population to adaptively control the mapping from fixed-length binary genes to real values. DPE is shown to be empirically effective and amenable to analysis; we explore the problem of premature convergence in GAs through two convergence models. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1135137. 	[Title] Temporal Compositional Processing by a DSOM Hierarchical Model [Abstract] Any intelligent system, whether human or robotic, must be capable of dealing with patterns over time. Temporal pattern processing can be achieved if the system has a short-term memory capacity (STM) so that different representations can be maintained for some time. In this work we propose a neural model wherein STM is realized by leaky integrators in a self-organizing system. The model exhibits composition-ality, that is, it has the ability to extract and construct progressively complex and structured associations in an hierarchical manner, starting with basic and primitive (temporal) elements. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #35. 	[Title] 4 Implementing Application Specific Routines  Genetic algorithms in search, optimization, and machine learning. Reading, MA: Addison-Wesley. [Abstract] To implement a specific application, you should only have to change the file app.c. Section 2 describes the routines in app.c in detail. If you use additional variables for your specific problem, the easiest method of making them available to other program units is to declare them in sga.h and external.h. However, take care that you do not redeclare existing variables. Two example applications files are included in the SGA-C distribution. The file app1.c performs the simple example problem included with the Pascal version; finding the maximum of x 10 , where x is an integer interpretation of a chromosome. A slightly more complex application is include in app2.c. This application illustrates two features that have been added to SGA-C. The first of these is the ithruj2int function, which converts bits i through j in a chromosome to an integer. The second new feature is the utility pointer that is associated with each population member. The example application interprets each chromosome as a set of concatenated integers in binary form. The lengths of these integer fields is determined by the user-specified value of field size, which is read in by the function app data(). The field size must be less than the smallest of the chromosome length and the length of an unsigned integer. An integer array for storing the interpreted form of each chromosome is dynamically allocated and assigned to the chromosome's utility pointer in app malloc(). The ithruj2int routine (see utility.c) is used to translate each chromosome into its associated vector. The fitness for each chromosome is simply the sum of the squares of these integers. This example application will function for any chromosome length. SGA-C is intended to be a simple program for first-time GA experimentation. It is not intended to be definitive in terms of its efficiency or the grace of its implementation. The authors are interested in the comments, criticisms, and bug reports from SGA-C users, so that the code can be refined for easier use in subsequent versions. Please email your comments to rob@galab2.mh.ua.edu, or write to TCGA: The authors gratefully acknowledge support provided by NASA under Grant NGT-50224 and support provided by the National Science Foundation under Grant CTS-8451610. We also thank Hillol Kargupta for donating his tournament selection implementation. Booker, L. B. (1982). Intelligent behavior as an adaptation to the task environment (Doctoral dissertation, Technical Report No. 243. Ann Arbor: University of Michigan, Logic of Computers Group). Dissertations Abstracts International, 43(2), 469B. (University Microfilms No. 8214966) Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #950052. 	[Title] IEEE Learning the Semantic Similarity of Reusable Software Components [Abstract] Properly structured software libraries are crucial for the success of software reuse. Specifically, the structure of the software library ought to reect the functional similarity of the stored software components in order to facilitate the retrieval process. We propose the application of artificial neural network technology to achieve such a structured library. In more detail, we utilize an artificial neural network adhering to the unsupervised learning paradigm. The distinctive feature of this very model is to make the semantic relationship between the stored software components geographically explicit. Thus, the actual user of the software library gets a notion of the semantic relationship between the components in terms of their geographical closeness. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #330148. 	[Title] SCRIPT RECOGNITION WITH HIERARCHICAL FEATURE MAPS [Abstract] The hierarchical feature map system recognizes an input story as an instance of a particular script by classifying it at three levels: scripts, tracks and role bindings. The recognition taxonomy, i.e. the breakdown of each script into the tracks and roles, is extracted automatically and independently for each script from examples of script instantiations in an unsupervised self-organizing process. The process resembles human learning in that the differentiation of the most frequently encountered scripts become gradually the most detailed. The resulting structure is a hierachical pyramid of feature maps. The hierarchy visualizes the taxonomy and the maps lay out the topology of each level. The number of input lines and the self-organization time are considerably reduced compared to the ordinary single-level feature mapping. The system can recognize incomplete stories and recover the missing events. The taxonomy also serves as memory organization for script-based episodic memory. The maps assign a unique memory location for each script instantiation. The most salient parts of the input data are separated and most resources are concentrated on representing them accurately. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #19621. 	[Title] References "Using Neural Networks to Identify Jets", Kohonen, "Self Organized Formation of Topologically Correct Feature [Abstract] 2] D. E. Rumelhart, G. E. Hinton and R. J. Williams, "Learning Internal Representations by Error Propagation", in D. E. Rumelhart and J. L. McClelland (eds.) Parallel Distributed Processing: Explorations in the Microstructure of Cognition (Vol. 1), MIT Press (1986). Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #45605. 	[Title] Learning and evolution in neural networks [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #6184. 	[Title] Forward models: Supervised learning with a distal teacher [Abstract] Internal models of the environment have an important role to play in adaptive systems in general and are of particular importance for the supervised learning paradigm. In this paper we demonstrate that certain classical problems associated with the notion of the "teacher" in supervised learning can be solved by judicious use of learned internal models as components of the adaptive system. In particular, we show how supervised learning algorithms can be utilized in cases in which an unknown dynamical system intervenes between actions and desired outcomes. Our approach applies to any supervised learning algorithm that is capable of learning in multi-layer networks. *This paper is a revised version of MIT Center for Cognitive Science Occasional Paper #40. We wish to thank Michael Mozer, Andrew Barto, Robert Jacobs, Eric Loeb, and James McClelland for helpful comments on the manuscript. This project was supported in part by BRSG 2 S07 RR07047-23 awarded by the Biomedical Research Support Grant Program, Division of Research Resources, National Institutes of Health, by a grant from ATR Auditory and Visual Perception Research Laboratories, by a grant from Siemens Corporation, by a grant from the Human Frontier Science Program, and by grant N00014-90-J-1942 awarded by the Office of Naval Research. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1114153. 	[Title] Quantifying neighbourhood preservation in topographic mappings [Abstract] Mappings that preserve neighbourhood relationships are important in many contexts, from neurobiology to multivariate data analysis. It is important to be clear about precisely what is meant by preserving neighbourhoods. At least three issues have to be addressed: how neighbourhoods are defined, how a perfectly neighbourhood preserving mapping is defined, and how an objective function for measuring discrepancies from perfect neighbour-hood preservation is defined. We review several standard methods, and using a simple example mapping problem show that the different assumptions of each lead to non-trivially different answers. We also introduce a particular measure for topographic distortion, which has the form of a quadratic assignment problem. Many previous methods are closely related to this measure, which thus serves to unify disparate approaches. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #66990. 	[Title] Generative Models for Discovering Sparse Distributed Representations [Abstract] We describe a hierarchical, generative model that can be viewed as a non-linear generalization of factor analysis and can be implemented in a neural network. The model uses bottom-up, top-down and lateral connections to perform Bayesian perceptual inference correctly. Once perceptual inference has been performed the connection strengths can be updated using a very simple learning rule that only requires locally available information. We demon strate that the network learns to extract sparse, distributed, hierarchical representations. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #123825. 	[Title] Growing Cell Structures A Self-organizing Network for Unsupervised and Supervised Learning [Abstract] We present a new self-organizing neural network model having two variants. The first variant performs unsupervised learning and can be used for data visualization, clustering, and vector quantization. The main advantage over existing approaches, e.g., the Kohonen feature map, is the ability of the model to automatically find a suitable network structure and size. This is achieved through a controlled growth process which also includes occasional removal of units. The second variant of the model is a supervised learning method which results from the combination of the abovementioned self-organizing network with the radial basis function (RBF) approach. In this model it is possible in contrast to earlier approaches toperform the positioning of the RBF units and the supervised training of the weights in parallel. Therefore, the current classification error can be used to determine where to insert new RBF units. This leads to small networks which generalize very well. Results on the two-spirals benchmark and a vowel classification problem are presented which are better than any results previously published. fl submitted for publication Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #948147. 	[Title] A Fast Kohonen Net Implementation for [Abstract] We present an implementation of Kohonen Self-Organizing Feature Maps for the Spert-II vector microprocessor system. The implementation supports arbitrary neural map topologies and arbitrary neighborhood functions. For small networks, as used in real-world tasks, a single Spert-II board is measured to run Kohonen net classification at up to 208 million connections per second (MCPS). On a speech coding benchmark task, Spert-II performs on-line Kohonen net training at over 100 million connection updates per second (MCUPS). This represents almost a factor of 10 improvement compared to previously reported implementations. The asymptotic peak speed of the system is 213 MCPS and 213 MCUPS. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #210871. 	[Title] Coevolving High-Level Representations [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #144701. 	[Title] Evolution of Mapmaking: Learning, planning, and memory using Genetic Programming [Abstract] An essential component of an intelligent agent is the ability to observe, encode, and use information about its environment. Traditional approaches to Genetic Programming have focused on evolving functional or reactive programs with only a minimal use of state. This paper presents an approach for investigating the evolution of learning, planning, and memory using Genetic Programming. The approach uses a multi-phasic fitness environment that enforces the use of memory and allows fairly straightforward comprehension of the evolved representations . An illustrative problem of 'gold' collection is used to demonstrate the usefulness of the approach. The results indicate that the approach can evolve programs that store simple representations of their environments and use these representations to produce simple plans. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #503871. 	[Title] Growing neural networks [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #682815. 	[Title] The Role of Development in Genetic Algorithms [Abstract] Technical Report Number CS94-394 Computer Science and Engineering, U.C.S.D. Abstract The developmental mechanisms transforming genotypic to phenotypic forms are typically omitted in formulations of genetic algorithms (GAs) in which these two representational spaces are identical. We argue that a careful analysis of developmental mechanisms is useful when understanding the success of several standard GA techniques, and can clarify the relationships between more recently proposed enhancements. We provide a framework which distinguishes between two developmental mechanisms | learning and maturation | while also showing several common effects on GA search. This framework is used to analyze how maturation and local search can change the dynamics of the GA. We observe that in some contexts, maturation and local search can be incorporated into the fitness evaluation, but illustrate reasons for considering them seperately. Further, we identify contexts in which maturation and local search can be distinguished from the fitness evaluation. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1153860. 	[Title]  [Abstract] 1] R.K. Belew, J. McInerney, and N. Schraudolph, Evolving networks: using the genetic algorithm with connectionist learning, in Artificial Life II, SFI Studies in the Science of Complexity, C.G. Langton, C. Taylor, J.D. Farmer, S. Rasmussen Eds., vol. 10, Addison-Wesley, 1991. [2] M. McInerney, and A.P. Dhawan, Use of genetic algorithms with back propagation in training of feed-forward neural networks, in IEEE International Conference on Neural Networks, vol. 1, pp. 203-208, 1993. [3] F.Z. Brill, D.E. Brown, and W.N. Martin, Fast genetic selection of features for neural network classifiers, IEEE Transactions on Neural Networks, vol. 3, no. 2, pp. 324-328, 1992. [4] F. Dellaert, and J. Vandewalle, Automatic design of cellular neural networks by means of genetic algorithms: finding a feature detector, in The Third IEEE International Workshop on Cellular Neural Networks and Their Applications, IEEE, New Jersey, pp. 189-194, 1994. [5] D.E. Moriarty, and R. Miikkulainen, Efficient reinforcement learning through symbiotic evolution, Machine Learning, vol. 22, pp. 11-33, 1996. [6] L. Davis, Handbook of Genetic Algorithms, Van Nostrand Reinhold, New York, 1991. [7] D. Whitely, The GENITOR algorithm and selective pressure, in Proceedings of the Third Interanational Conference on Genetic Algorithms, J.D. Schaffer Ed., Morgan Kauffman, San Mateo, CA, 1989, pp. 116-121. [8] van Camp, D., T. Plate and G.E. Hinton (1992). The Xerion Neural Network Simulator and Documentation. Department of Computer Science, University of Toronto, Toronto. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1131464. 	[Title] Some Competitive Learning Methods  (Some additions and refinements are planned for [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #263498. 	[Title] Automatic Design of Cellular Neural Networks by means of Genetic Algorithms: Finding a Feature Detector [Abstract] This paper aims to examine the use of genetic algorithms to optimize subsystems of cellular neural network architectures. The application at hand is character recognition: the aim is to evolve an optimal feature detector in order to aid a conventional classifier network to generalize across different fonts. To this end, a performance function and a genetic encoding for a feature detector are presented. An experiment is described where an optimal feature detector is indeed found by the genetic algorithm. We are interested in the application of cellular neural networks in computer vision. Genetic algorithms (GA's) [1-3] can serve to optimize the design of cellular neural networks. Although the design of the global architecture of the system could still be done by human insight, we propose that specific sub-modules of the system are best optimized using one or other optimization method. GAs are a good candidate to fulfill this optimization role, as they are well suited to problems where the objective function is a complex function of many parameters. The specific problem we want to investigate is one of character recognition. More specifically, we would like to use the GA to find optimal feature detectors to be used in the recognition of digits . Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #948299. 	[Title] Visualizing High-Dimensional Structure with the Incremental Grid Growing Neural Network [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #49482. 	[Title] Topography And Ocular Dominance: A Model Exploring Positive Correlations [Abstract] The map from eye to brain in vertebrates is topographic, i.e. neighbouring points in the eye map to neighbouring points in the brain. In addition, when two eyes innervate the same target structure, the two sets of fibres segregate to form ocular dominance stripes. Experimental evidence from the frog and goldfish suggests that these two phenomena may be subserved by the same mechanisms. We present a computational model that addresses the formation of both topography and ocular dominance. The model is based on a form of competitive learning with subtractive enforcement of a weight normalization rule. Inputs to the model are distributed patterns of activity presented simultaneously in both eyes. An important aspect of this model is that ocular dominance segregation can occur when the two eyes are positively correlated, whereas previous models have tended to assume zero or negative correlations between the eyes. This allows investigation of the dependence of the pattern of stripes on the degree of correlation between the eyes: we find that increasing correlation leads to narrower stripes. Experiments are suggested to test this prediction. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1114442. 	[Title] Soft Computing: the Convergence of Emerging Reasoning Technologies [Abstract] The term Soft Computing (SC) represents the combination of emerging problem-solving technologies such as Fuzzy Logic (FL), Probabilistic Reasoning (PR), Neural Networks (NNs), and Genetic Algorithms (GAs). Each of these technologies provide us with complementary reasoning and searching methods to solve complex, real-world problems. After a brief description of each of these technologies, we will analyze some of their most useful combinations, such as the use of FL to control GAs and NNs parameters; the application of GAs to evolve NNs (topologies or weights) or to tune FL controllers; and the implementation of FL controllers as NNs tuned by backpropagation-type algorithms. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #975567. 	[Title] Adaptive Behavior in Competing Co-Evolving Species [Abstract] Co-evolution of competitive species provides an interesting testbed to study the role of adaptive behavior because it provides unpredictable and dynamic environments. In this paper we experimentally investigate some arguments for the co-evolution of different adaptive protean behaviors in competing species of predators and preys. Both species are implemented as simulated mobile robots (Kheperas) with infrared proximity sensors, but the predator has an additional vision module whereas the prey has a maximum speed set to twice that of the predator. Different types of variability during life for neurocontrollers with the same architecture and genetic length are compared. It is shown that simple forms of pro-teanism affect co-evolutionary dynamics and that preys rather exploit noisy controllers to generate random trajectories, whereas predators benefit from directional-change controllers to improve pursuit behavior. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #650834. 	[Title] Neural Networks in an Artificial Life Perspective [Abstract] In the last few years several researchers within the Artificial Life and Mobile Robotics community used Artificial Neural Networks. Explicitly viewing Neural Networks in an Artificial Life perspective has a number of consequences that make research on what we will call Artificial Life Neural Networks ( ALNNs) rather different from traditional connectionist research. The aim of the paper is to make the differences between ALNNs and "classical" neural networks explicit. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #32083. 	[Title] Back Propagation is Sensitive to Initial Conditions [Abstract] This paper explores the effect of initial weight selection on feed-forward networks learning simple functions with the back-propagation technique. We first demonstrate, through the use of Monte Carlo techniques, that the magnitude of the initial condition vector (in weight space) is a very significant parameter in convergence time variability. In order to further understand this result, additional deterministic experiments were performed. The results of these experiments demonstrate the extreme sensitivity of back propagation to initial weight configuration. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #684372. 	[Title] Incremental Polynomial Model-Controller Network: a self organising non-linear controller [Abstract] The aim of this study is to present the "Incremental Polynomial Model-Controller Network" (IPMCN). This network is composed of controllers each one attached to a model used for its indirect design. At each instant the controller connected to the model performing the best is selected. An automatic network construction algorithm is discribed in this study. It makes the IPMCN a self-organising non-linear controller. However the emphasis is on the polynomial controllers that are the building blocks of the IPMCN. From an analysis of the properties of polynomial functions for system modelling it is shown that multiple low order odd polynomials are very suitable to model non-linear systems. A closed loop reference model method to design a controller from a odd polynomial model is then described. The properties of the IPMCN are illustrated according to a second order system having both system states y and _y involving non-linear behaviour. It shows that as a component of a network or alone, a low order odd polynomial controller performs much better than a linear adaptive controller. Moreover, the number of controllers is significantly reduced with the increase of the polynomial order of the controllers and an improvement of the control performance is proportional to the decrease of the number of controllers. In addition, the clustering free approach, applied for the selection of the controllers, makes the IPMCN insensitive to the number of quantities involving nonlinearity in the system. The use of local controllers capable of handling systems with complex dynamics will make this scheme one of the most effective approaches for the control of non-linear systems. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #144212. 	[Title] Evolving nonTrivial Behaviors on Real Robots: an Autonomous Robot that Picks up Objects [Abstract] Recently, a new approach that involves a form of simulated evolution has been proposed for the building of autonomous robots. However, it is still not clear if this approach may be adequate to face real life problems. In this paper we show how control systems that perform a nontrivial sequence of behaviors can be obtained with this methodology by carefully designing the conditions in which the evolutionary process operates. In the experiment described in the paper, a mobile robot is trained to locate, recognize, and grasp a target object. The controller of the robot has been evolved in simulation and then downloaded and tested on the real robot. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #184918. 	[Title] SELF-ORGANIZING PROCESS BASED ON LATERAL INHIBITION AND SYNAPTIC RESOURCE REDISTRIBUTION [Abstract] Self-organizing feature maps are usually implemented by abstracting the low-level neural and parallel distributed processes. An external supervisor finds the unit whose weight vector is closest in Euclidian distance to the input vector and determines the neighborhood for weight adaptation. The weights are changed proportional to the Euclidian distance. In a biologically more plausible implementation, similarity is measured by a scalar product, neighborhood is selected through lateral inhibition and weights are changed by redistributing synaptic resources. The resulting self-organizing process is quite similar to the abstract case. However, the process is somewhat hampered by boundary effects and the parameters need to be carefully evolved. It is also necessary to add a redundant dimension to the input vectors. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #22229. 	[Title] The Automatic Programming of Agents that Learn Mental Models and Create Simple Plans of Action [Abstract] An essential component of an intelligent agent is the ability to notice, encode, store, and utilize information about its environment. Traditional approaches to program induction have focused on evolving functional or reactive programs. This paper presents MAPMAKER, an approach to the automatic generation of agents that discover information about their environment, encode this information for later use, and create simple plans utilizing the stored mental models. In this approach, agents are multipart computer programs that communicate through a shared memory. Both the programs and the representation scheme are evolved using genetic programming. An illustrative problem of 'gold' collection is used to demonstrate the approach in which one part of a program makes a map of the world and stores it in memory, and the other part uses this map to find the gold The results indicate that the approach can evolve programs that store simple representations of their environments and use these representations to produce simple plans. 1. Introduction Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1113438. 	[Title] Modeling the Evolution of Motivation [Abstract] In order for learning to improve the adaptiveness of an animal's behavior and thus direct evolution in the way Baldwin suggested, the learning mechanism must incorporate an innate evaluation of how the animal's actions influence its reproductive fitness. For example, many circumstances that damage an animal, or otherwise reduce its fitness are painful and tend to be avoided. We refer to the mechanism by which an animal evaluates the fitness consequences of its actions as a "motivation system," and argue that such a system must evolve along with the behaviors it evaluates. We describe simulations of the evolution of populations of agents instantiating a number of different architectures for generating action and learning, in worlds of differing complexity. We find that in some cases, members of the populations evolve motivation systems that are accurate enough to direct learning so as to increase the fitness of the actions the agents perform. Furthermore, the motivation systems tend to incorporate systematic distortions in their representations of the worlds they inhabit; these distortions can increase the adaptiveness of the behavior generated. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #42847. 	[Title] GROWING RADIAL BASIS FUNCTION NETWORKS [Abstract] This paper presents and evaluates two algorithms for incrementally constructing Radial Basis Function Networks, a class of neural networks which looks more suitable for adtaptive control applications than the more popular backpropagation networks. The first algorithm has been derived by a previous method developed by Fritzke, while the second one has been inspired by the CART algorithm developed by Breiman for generation regression trees. Both algorithms proved to work well on a number of tests and exhibit comparable performances. An evaluation on the standard case study of the Mackey-Glass temporal series is reported. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1135082. 	[Title] Incremental Class Learning approach and its application to Handwritten Digit Recognition [Abstract] Incremental Class Learning (ICL) provides a feasible framework for the development of scalable learning systems. Instead of learning a complex problem at once, ICL focuses on learning subproblems incrementally, one at a time | using the results of prior learning for subsequent learning | and then combining the solutions in an appropriate manner. With respect to multi-class classification problems, the ICL approach presented in this paper can be summarized as follows. Initially the system focuses on one category. After it learns this category, it tries to identify a compact subset of features (nodes) in the hidden layers, that are crucial for the recognition of this category. The system then freezes these crucial nodes (features) by fixing their incoming weights. As a result, these features cannot be obliterated in subsequent learning. These frozen features are available during subsequent learning and can serve as parts of weight structures build to recognize other categories. As more categories are learned, the set of features gradually stabilizes and learning a new category requires less effort. Eventually, learning a new category may only involve combining existing features in an appropriate manner. The approach promotes the sharing of learned features among a number of categories and also alleviates the well-known catastrophic interference problem. We present results of applying the ICL approach to the Handwritten Digit Recognition problem, based on a spatio-temporal representation of patterns. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #7276. 	[Title] Self-Organization and Segmentation in a Laterally Connected Orientation Map of Spiking Neurons [Abstract] The RF-SLISSOM model integrates two separate lines of research on computational modeling of the visual cortex. Laterally connected self-organizing maps have been used to model how afferent structures such as orientation columns and patterned lateral connections can simultaneously self-organize through input-driven Hebbian adaptation. Spiking neurons with leaky integrator synapses have been used to model image segmentation and binding by synchronization and desynchronization of neuronal group activity. Although these approaches differ in how they model the neuron and what they explain, they share the same overall layout of a laterally connected two-dimensional network. This paper shows how both self-organization and segmentation can be achieved in such an integrated network, thus presenting a unified model of development and functional dynamics in the primary visual cortex. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1106287. 	[Title] Separating hippocampal maps  Spatial Functions of the Hippocampal Formation and the [Abstract] The place fields of hippocampal cells in old animals sometimes change when an animal is removed from and then returned to an environment [ Barnes et al., 1997 ] . The ensemble correlation between two sequential visits to the same environment shows a strong bimodality for old animals (near 0, indicative of remapping, and greater than 0.7, indicative of a similar representation between experiences), but a strong unimodality for young animals (greater than 0.7, indicative of a similar representation between experiences). One explanation for this is the multi-map hypothesis in which multiple maps are encoded in the hippocampus: old animals may sometimes be returning to the wrong map. A theory proposed by Samsonovich and McNaughton (1997) suggests that the Barnes et al. experiment implies that the maps are pre-wired in the CA3 region of hippocampus. Here, we offer an alternative explanation in which orthogonalization properties in the dentate gyrus (DG) region of hippocampus interact with errors in self-localization (reset of the path integrator on re-entry into the environment) to produce the bimodality. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #83826. 	[Title] Beyond the Cognitive Map: Contributions to a Computational Neuroscience Theory of Rodent Navigation for the [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #190706. 	[Title] Selection for Wandering Behavior in a Small Robot [Abstract] We have evolved artificial neural networks to control the wandering behavior of small robots. The task was to touch as many squares in a grid as possible during a fixed period of time. A number of the simulated robots were embodied in small Lego (Trademark) robot, controlled by a Motorola (Trademark) 6811 processor; and their performance was compared to the simulations. We observed that: (a) evolution was an effective means to program control; (b) progress was characterized by sharply stepped periods of improvement, separated by periods of stasis that corresponded to levels of behavioral/computational complexity; and (c) the simulated and realized robots behaved quite similarly, the realized robots in some cases outperforming the simulated ones. Introducing random noise to the simulations improved the fit somewhat (from 0.73 to 0.79). Hybrid simulated/embodied selection regimes for evolutionary robots are discussed. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #35061. 	[Title] Evolving Networks: Using the Genetic Algorithm with Connectionist Learning [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1131639. 	[Title] Language as a dynamical system [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1152761. 	[Title]  [Abstract] 1] R.K. Belew, J. McInerney, and N. Schraudolph, Evolving networks: using the genetic algorithm with connectionist learning, in Artificial Life II, SFI Studies in the Science of Complexity, C.G. Langton, C. Taylor, J.D. Farmer, S. Rasmussen Eds., vol. 10, Addison-Wesley, 1991. [2] M. McInerney, and A.P. Dhawan, Use of genetic algorithms with back propagation in training of feed-forward neural networks, in IEEE International Conference on Neural Networks, vol. 1, pp. 203-208, 1993. [3] F.Z. Brill, D.E. Brown, and W.N. Martin, Fast genetic selection of features for neural network classifiers, IEEE Transactions on Neural Networks, vol. 3, no. 2, pp. 324-328, 1992. [4] F. Dellaert, and J. Vandewalle, Automatic design of cellular neural networks by means of genetic algorithms: finding a feature detector, in The Third IEEE International Workshop on Cellular Neural Networks and Their Applications, IEEE, New Jersey, pp. 189-194, 1994. [5] D.E. Moriarty, and R. Miikkulainen, Efficient reinforcement learning through symbiotic evolution, Machine Learning, vol. 22, pp. 11-33, 1996. [6] L. Davis, Handbook of Genetic Algorithms, Van Nostrand Reinhold, New York, 1991. [7] D. Whitely, The GENITOR algorithm and selective pressure, in Proceedings of the Third Interanational Conference on Genetic Algorithms, J.D. Schaffer Ed., Morgan Kauffman, San Mateo, CA, 1989, pp. 116-121. [8] van Camp, D., T. Plate and G.E. Hinton (1992). The Xerion Neural Network Simulator and Documentation. Department of Computer Science, University of Toronto, Toronto. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #853114. 	[Title] Using Neural Networks to Identify Jets [Abstract] A neural network method for identifying the ancestor of a hadron jet is presented. The idea is to find an efficient mapping between certain observed hadronic kinematical variables and the quark/gluon identity. This is done with a neuronic expansion in terms of a network of sigmoidal functions using a gradient descent procedure, where the errors are back-propagated through the network. With this method we are able to separate gluon from quark jets originating from Monte Carlo generated e + e events with ~ 85% accuracy. The result is independent on the MC model used. This approach for isolating the gluon jet is then used to study the so-called string effect. In addition, heavy quarks (b and c) in e + e reactions can be identified on the 50% level by just observing the hadrons. In particular we are able to separate b-quarks with an efficiency and purity, which is comparable with what is expected from vertex detectors. We also speculate on how the neural network method can be used to disentangle different hadronization schemes by compressing the dimensionality of the state space of hadrons. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #853115. 	[Title] LU TP 90-3 Finding Gluon Jets with a Neural Trigger [Abstract] Using a neural network classifier we are able to separate gluon from quark jets originating from Monte Carlo generated e + e events with 85 90% accuracy. PACS numbers: 13.65.+i, 12.38Qk, 13.87.Fh Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #853116. 	[Title] LU TP 91-4 Self-organizing Networks for Extracting Jet Features [Abstract] Self-organizing neural networks are briefly reviewed and compared with supervised learning algorithms like back-propagation. The power of self-organization networks is in their capability of displaying typical features in a transparent manner. This is successfully demonstrated with two applications from hadronic jet physics; hadronization model discrimination and separation of b,c and light quarks. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #48766. 	[Title] Discovering Complex Othello Strategies Through Evolutionary Neural Networks [Abstract] An approach to develop new game playing strategies based on artificial evolution of neural networks is presented. Evolution was directed to discover strategies in Othello against a random-moving opponent and later against an ff-fi search program. The networks discovered first a standard positional strategy, and subsequently a mobility strategy, an advanced strategy rarely seen outside of tournaments. The latter discovery demonstrates how evolutionary neural networks can develop novel solutions by turning an initial disadvantage into an advantage in a changed environment. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #594047. 	[Title] A Hybrid GP/GA Approach for Co-evolving Controllers and Robot Bodies to Achieve Fitness-Specified Tasks [Abstract] Evolutionary approaches have been advocated to automate robot design. Some research work has shown the success of evolving controllers for the robots by genetic approaches. As we can observe, however, not only the controller but also the robot body itself can affect the behavior of the robot in a robot system. In this paper, we develop a hybrid GP/GA approach to evolve both controllers and robot bodies to achieve behavior-specified tasks. In order to assess the performance of the developed approach, it is used to evolve a simulated agent, with its own controller and body, to do obstacle avoidance in the simulated environment. Experimental results show the promise of this work. In addition, the importance of co-evolving controllers and robot bodies is analyzed and discussed in this paper. Please summarise all the given information.

Paper #240791 has the title `Auto-teaching: networks that develop their own teaching input  
` and the abstract `Backpropagation learning (Rumelhart, Hinton and Williams, 1986) is a useful research tool but it has a number of undesiderable features such as having the experimenter decide from outside what should be learned. We describe a number of simulations of neural networks that internally generate their own teaching input. The networks generate the teaching input by trasforming the network input through connection weights that are evolved using a form of genetic algorithm. What results is an innate (evolved) capacity not to behave efficiently in an environment but to learn to behave efficiently. The analysis of what these networks evolve to learn shows some interesting results. 
`.
Question: Which category should Paper #240791 be classified as ?
You can select one from ['Neural_Networks', 'Case_Based', 'Theory', 'Reinforcement_Learning', 'Probabilistic_Methods', 'Rule_Learning', 'Genetic_Algorithms'].


Paper #240791 has the title `Auto-teaching: networks that develop their own teaching input  
` and the abstract `Backpropagation learning (Rumelhart, Hinton and Williams, 1986) is a useful research tool but it has a number of undesiderable features such as having the experimenter decide from outside what should be learned. We describe a number of simulations of neural networks that internally generate their own teaching input. The networks generate the teaching input by trasforming the network input through connection weights that are evolved using a form of genetic algorithm. What results is an innate (evolved) capacity not to behave efficiently in an environment but to learn to behave efficiently. The analysis of what these networks evolve to learn shows some interesting results. 
`.
Question: Which category should Paper #240791 be classified as ?
You can select one from ['Neural_Networks', 'Case_Based', 'Theory', 'Reinforcement_Learning', 'Probabilistic_Methods', 'Rule_Learning', 'Genetic_Algorithms'].

This paper should be classified into: Genetic_Algorithms