Above are papers related to the following paper: [Paper_ID] Paper #12182. 	[Title] How to Use Expert Advice (Extended Abstract) [Abstract] We analyze algorithms that predict a binary value by combining the predictions of several prediction strategies, called experts. Our analysis is for worst-case situations, i.e., we make no assumptions about the way the sequence of bits to be predicted is generated. We measure the performance of the algorithm by the difference between the expected number of mistakes it makes on the bit sequence and the expected number of mistakes made by the best expert on this sequence, where the expectation is taken with respect to the randomization in the predictions. We show that the minimum achievable difference is on the order of the square root of the number of mistakes of the best expert, and we give efficient algorithms that achieve this. Our upper and lower bounds have matching leading constants in most cases. We give implications of this result on the performance of batch learning algorithms in a PAC setting which improve on the best results currently known in this context. We also extend our analysis to the case in which log loss is used instead of the expected number of mistakes. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #32260. 	[Title] On-Line Portfolio Selection Using Multiplicative Updates [Abstract] We present an on-line investment algorithm which achieves almost the same wealth as the best constant-rebalanced portfolio determined in hindsight from the actual market outcomes. The algorithm employs a multiplicative update rule derived using a framework introduced by Kivinen and Warmuth. Our algorithm is very simple to implement and requires only constant storage and computing time per stock in each trading period. We tested the performance of our algorithm on real stock data from the New York Stock Exchange accumulated during a 22-year period. On this data, our algorithm clearly outperforms the best single stock as well as Cover's universal portfolio selection algorithm. We also present results for the situation in which the investor has access to additional "side information." Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #45189. 	[Title] An Experimental and Theoretical Comparison of Model Selection Methods on simple model selection problems, the [Abstract] We investigate the problem of model selection in the setting of supervised learning of boolean functions from independent random examples. More precisely, we compare methods for finding a balance between the complexity of the hypothesis chosen and its observed error on a random training sample of limited size, when the goal is that of minimizing the resulting generalization error. We undertake a detailed comparison of three well-known model selection methods | a variation of Vapnik's Guaranteed Risk Minimization (GRM), an instance of Rissanen's Minimum Description Length Principle (MDL), and cross validation (CV). We introduce a general class of model selection methods (called penalty-based methods) that includes both GRM and MDL, and provide general methods for analyzing such rules. We provide both controlled experimental evidence and formal theorems to support the following conclusions: * The class of penalty-based methods is fundamentally handicapped in the sense that there exist two types of model selection problems for which every penalty-based method must incur large generalization error on at least one, while CV enjoys small generalization error Despite the inescapable incomparability of model selection methods under certain circumstances, we conclude with a discussion of our belief that the balance of the evidence provides specific reasons to prefer CV to other methods, unless one is in possession of detailed problem-specific information. on both. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #12165. 	[Title] The Power of Team Exploration: Two Robots Can Learn Unlabeled Directed Graphs [Abstract] We show that two cooperating robots can learn exactly any strongly-connected directed graph with n indistinguishable nodes in expected time polynomial in n. We introduce a new type of homing sequence for two robots, which helps the robots recognize certain previously-seen nodes. We then present an algorithm in which the robots learn the graph and the homing sequence simultaneously by actively wandering through the graph. Unlike most previous learning results using homing sequences, our algorithm does not require a teacher to provide counterexamples. Furthermore, the algorithm can use efficiently any additional information available that distinguishes nodes. We also present an algorithm in which the robots learn by taking random walks. The rate at which a random walk on a graph converges to the stationary distribution is characterized by the conductance of the graph. Our random-walk algorithm learns in expected time polynomial in n and in the inverse of the conductance and is more efficient than the homing-sequence algorithm for high-conductance graphs. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #68505. 	[Title] On Learning Conjunctions with Malicious Noise [Abstract] We show how to learn monomials in the presence of malicious noise, when the underlined distribution is a product distribution. We show that our results apply not only to product distributions but to a wide class of distributions. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #264347. 	[Title] Relative Loss Bounds for Multidimensional Regression Problems [Abstract] We study on-line generalized linear regression with multidimensional outputs, i.e., neural networks with multiple output nodes but no hidden nodes. We allow at the final layer transfer functions such as the softmax function that need to consider the linear activations to all the output neurons. We also use a parameterization function which transforms parameter vectors maintained by the algorithm into the actual weights. The on-line algorithm we consider updates the parameters in an additive manner, analogous to the delta rule, but because the actual weights are obtained via the possibly nonlinear parameterization function they may behave in a very different manner. Our approach is based on applying the notion of a matching loss function in two different contexts. First, we measure the loss of the algorithm in terms of the loss that matches the transfer function used to produce the outputs. Second, the loss function that matches the parameterization function can be used both as a measure of distance between models in motivating the update rule of the algorithm and as a potential function in analyzing its relative performance compared to an arbitrary fixed model. As a result, we have a unified treatment that generalizes earlier results for the gradient descent and exponentiated gradient algorithms to multidimensional outputs, including multiclass logistic regression. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #976284. 	[Title] Algorithmic Stability and Sanity-Check Bounds for Leave-One-Out Cross-Validation [Abstract] In this paper we prove sanity-check bounds for the error of the leave-one-out cross-validation estimate of the generalization error: that is, bounds showing that the worst-case error of this estimate is not much worse than that of the training error estimate. The name sanity-check refers to the fact that although we often expect the leave-one-out estimate to perform considerably better than the training error estimate, we are here only seeking assurance that its performance will not be considerably worse. Perhaps surprisingly, such assurance has been given only for rather limited cases in the prior literature on cross-validation. Any nontrivial bound on the error of leave-one-out must rely on some notion of algorithmic stability. Previous bounds relied on the rather strong notion of hypothesis stability, whose application was primarily limited to nearest-neighbor and other local algorithms. Here we introduce the new and weaker notion of error stability, and apply it to obtain sanity-check bounds for leave-one-out for other classes of learning algorithms, including training error minimization procedures and Bayesian algorithms. We also provide lower bounds demonstrating the necessity of error stability for proving bounds on the error of the leave-one-out estimate, and the fact that for training error minimization algorithms, in the worst case such bounds must still depend on the Vapnik-Chervonenkis dimension of the hypothesis class. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #28957. 	[Title] Operations for Learning with Graphical Models decomposition techniques and the demonstration that graphical models provide [Abstract] This paper is a multidisciplinary review of empirical, statistical learning from a graphical model perspective. Well-known examples of graphical models include Bayesian networks, directed graphs representing a Markov chain, and undirected networks representing a Markov field. These graphical models are extended to model data analysis and empirical learning using the notation of plates. Graphical operations for simplifying and manipulating a problem are provided including decomposition, differentiation, and the manipulation of probability models from the exponential family. Two standard algorithm schemas for learning are reviewed in a graphical framework: Gibbs sampling and the expectation maximization algorithm. Using these operations and schemas, some popular algorithms can be synthesized from their graphical specification. This includes versions of linear regression, techniques for feed-forward networks, and learning Gaussian and discrete Bayesian networks from data. The paper concludes by sketching some implications for data analysis and summarizing how some popular algorithms fall within the framework presented. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1153183. 	[Title]  [Abstract] General convergence results for linear discriminant updates Abstract The problem of learning linear discriminant concepts can be solved by various mistake-driven update procedures, including the Winnow family of algorithms and the well-known Perceptron algorithm. In this paper we define the general class of quasi-additive algorithms, which includes Perceptron and Winnow as special cases. We give a single proof of convergence that covers much of this class, including both Perceptron and Winnow but also many novel algorithms. Our proof introduces a generic measure of progress that seems to capture much of when and how these algorithms converge. Using this measure, we develop a simple general technique for proving mistake bounds, which we apply to the new algorithms as well as existing algorithms. When applied to known algorithms, our technique automatically produces close variants of existing proofs (and we generally obtain the known bounds, to within constants) thus showing, in a certain sense, that these seem ingly diverse results are fundamentally isomorphic. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1117089. 	[Title] Dynamic Non-Bayesian Decision Making [Abstract] The model of a non-Bayesian agent who faces a repeated game with incomplete information against Nature is an appropriate tool for modeling general agent-environment interactions. In such a model the environment state (controlled by Nature) may change arbitrarily, and the feedback/reward function is initially unknown. The agent is not Bayesian, that is he does not form a prior probability neither on the state selection strategy of Nature, nor on his reward function. A policy for the agent is a function which assigns an action to every history of observations and actions. Two basic feedback structures are considered. In one of them the perfect monitoring case the agent is able to observe the previous environment state as part of his feedback, while in the other the imperfect monitoring case all that is available to the agent is the reward obtained. Both of these settings refer to partially observable processes, where the current environment state is unknown. Our main result refers to the competitive ratio criterion in the perfect monitoring case. We prove the existence of an efficient stochastic policy that ensures that the competitive ratio is obtained at almost all stages with an arbitrarily high probability, where efficiency is measured in terms of rate of convergence. It is further shown that such an optimal policy does not exist in the imperfect monitoring case. Moreover, it is proved that in the perfect monitoring case there does not exist a deterministic policy that satisfies our long run optimality criterion. In addition, we discuss the maxmin criterion and prove that a deterministic efficient optimal strategy does exist in the imperfect monitoring case under this criterion. Finally we show that our approach to long-run optimality can be viewed as qualitative, which distinguishes it from previous work in this area. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #34979. 	[Title] Apple Tasting and Nearly One-Sided Learning [Abstract] In the standard on-line model the learning algorithm tries to minimize the total number of mistakes made in a series of trials. On each trial the learner sees an instance, either accepts or rejects that instance, and then is told the appropriate response. We define a natural variant of this model ("apple tasting") where the learner gets feedback only when the instance is accepted. We use two transformations to relate the apple tasting model to an enhanced standard model where false acceptances are counted separately from false rejections. We present a strategy for trading between false acceptances and false rejections in the standard model. From one perspective this strategy is exactly optimal, including constants. We apply our results to obtain a good general purpose apple tasting algorithm as well as nearly optimal apple tasting algorithms for a variety of standard classes, such as conjunctions and disjunctions of n boolean variables. We also present and analyze a simpler transformation useful when the instances are drawn at random rather than selected by an adversary. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #12195. 	[Title] Efficient Learning of Typical Finite Automata from Random Walks (Extended Abstract) [Abstract] This paper describes new and efficient algorithms for learning deterministic finite automata. Our approach is primarily distinguished by two features: (1) the adoption of an average-case setting to model the "typical" labeling of a finite automaton, while retaining a worst-case model for the underlying graph of the automaton, along with (2) a learning model in which the learner is not provided with the means to experiment with the machine, but rather must learn solely by observing the automaton's output behavior on a random input sequence. The main contribution of this paper is in presenting the first efficient algorithms for learning non-trivial classes of automata in an entirely passive learning model. We adopt an on-line learning model in which the learner is asked to predict the output of the next state, given the next symbol of the random input sequence; the goal of the learner is to make as few prediction mistakes as possible. Assuming the learner has a means of resetting the target machine to a fixed start state, we first present an efficient algorithm that makes an expected polynomial number of mistakes in this model. Next, we show how this first algorithm can be used as a subroutine by a second algorithm that also makes a polynomial number of mistakes even in the absence of a reset. Along the way, we prove a number of combinatorial results for randomly labeled automata. We also show that the labeling of the states and the bits of the input sequence need not be truly random, but merely semi-random. Finally, we discuss an extension of our results to a model in which automata are used to represent distributions over binary strings. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #164. 	[Title] Learning polynomials with queries: The highly noisy case  task for the case when F [Abstract] Given a function f mapping n-variate inputs from a finite field F into F , we consider the task of reconstructing a list of all n-variate degree d polynomials which agree with f on a tiny but non-negligible fraction, ffi, of the input space. We give a randomized algorithm for solving this task which accesses f as a black box and runs in time polynomial in 1 d=jF j). For the special case when d = 1, we solve this problem for all * def jF j &gt; 0. In this case the running time of our algorithm is bounded by a polynomial in 1 * ; n and exponential in d. Our algorithm generalizes a previously known algorithm, due to Goldreich and Levin, that solves this Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1112099. 	[Title] The Power of a Pebble: Exploring and Mapping Directed Graphs [Abstract] Exploring and mapping an unknown environment is a fundamental problem, which is studied in a variety of contexts. Many works have focused on finding efficient solutions to restricted versions of the problem. In this paper, we consider a model that makes very limited assumptions on the environment and solve the mapping problem in this general setting. We model the environment by an unknown directed graph G, and consider the problem of a robot exploring and mapping G. We do not assume that the vertices of G are labeled, and thus the robot has no hope of succeeding unless it is given some means of distinguishing between vertices. For this reason we provide the robot with a pebble a device that it can place on a vertex and use to identify the vertex later. In this paper we show: (1) If the robot knows an upper bound on the number of vertices then it can learn the graph efficiently with only one pebble. (2) If the robot does not know an upper bound on the number of vertices n, then fi(log log n) pebbles are both necessary and sufficient. In both cases our algorithms are deterministic. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1105450. 	[Title] A Fast, Bottom-Up Decision Tree Pruning Algorithm with Near-Optimal Generalization [Abstract] In this work, we present a new bottom-up algorithm for decision tree pruning that is very efficient (requiring only a single pass through the given tree), and prove a strong performance guarantee for the generalization error of the resulting pruned tree. We work in the typical setting in which the given tree T may have been derived from the given training sample S, and thus may badly overfit S. In this setting, we give bounds on the amount of additional generalization error that our pruning suffers compared to the optimal pruning of T . More generally, our results show that if there is a pruning of T with small error, and whose size is small compared to jSj, then our algorithm will find a pruning whose error is not much larger. This style of result has been called an index of resolvability result by Barron and Cover in the context of density estimation. A novel feature of our algorithm is its locality | the decision to prune a subtree is based entirely on properties of that subtree and the sample reaching it. To analyze our algorithm, we develop tools of local uniform convergence, a generalization of the standard notion that may prove useful in other settings. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #9515. 	[Title] Tracking Drifting Concepts By Minimizing Disagreements [Abstract] In this paper we consider the problem of tracking a subset of a domain (called the target) which changes gradually over time. A single (unknown) probability distribution over the domain is used to generate random examples for the learning algorithm and measure the speed at which the target changes. Clearly, the more rapidly the target moves, the harder it is for the algorithm to maintain a good approximation of the target. Therefore we evaluate algorithms based on how much movement of the target can be tolerated between examples while predicting with accuracy *. Furthermore, the complexity of the class H of possible targets, as measured by d, its VC-dimension, also effects the difficulty of tracking the target concept. We show that if the problem of minimizing the number of disagreements with a sample from among concepts in a class H can be approximated to within a factor k, then there is a simple tracking algorithm for H which can achieve a probability * of making a mistake if the target movement rate is at most a constant times * 2 =(k(d + k) ln 1 * ), where d is the Vapnik-Chervonenkis dimension of H. Also, we show that if H is properly PAC-learnable, then there is an efficient (randomized) algorithm that with high probability approximately minimizes disagreements to within a factor of 7d + 1, yielding an efficient tracking algorithm for H which tolerates drift rates up to a constant times * 2 =(d 2 ln 1 In addition, we prove complementary results for the classes of halfspaces and axis-aligned hy- perrectangles showing that the maximum rate of drift that any algorithm (even with unlimited computational power) can tolerate is a constant times * 2 =d. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1118764. 	[Title] An Efficient Extension to Mixture Techniques for Prediction and Decision Trees [Abstract] We present a method for maintaining mixtures of prunings of a prediction or decision tree that extends the "node-based" prunings of [Bun90, WST95, HS97] to the larger class of edge-based prunings. The method includes an efficient online weight allocation algorithm that can be used for prediction, compression and classification. Although the set of edge-based prunings of a given tree is much larger than that of node-based prunings, our algorithm has similar space and time complexity to that of previous mixture algorithms for trees. Using the general on-line framework of Freund and Schapire [FS97], we prove that our algorithm maintains correctly the mixture weights for edge-based prunings with any bounded loss function. We also give a similar algorithm for the logarithmic loss function with a corresponding weight allocation algorithm. Finally, we describe experiments comparing node-based and edge-based mixture models for estimating the probability of the next word in English text, which show the ad vantages of edge-based models. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #33325. 	[Title] Applying Winnow to Context-Sensitive Spelling Correction [Abstract] Multiplicative weight-updating algorithms such as Winnow have been studied extensively in the COLT literature, but only recently have people started to use them in applications. In this paper, we apply a Winnow-based algorithm to a task in natural language: context-sensitive spelling correction. This is the task of fixing spelling errors that happen to result in valid words, such as substituting to for too, casual for causal, and so on. Previous approaches to this problem have been statistics-based; we compare Winnow to one of the more successful such approaches, which uses Bayesian classifiers. We find that: (1) When the standard (heavily-pruned) set of features is used to describe problem instances, Winnow performs comparably to the Bayesian method; (2) When the full (unpruned) set of features is used, Winnow is able to exploit the new features and convincingly outperform Bayes; and (3) When a test set is encountered that is dissimilar to the training set, Winnow is better than Bayes at adapting to the unfamiliar test set, using a strategy we will present for combining learning on the training set with unsupervised learning on the (noisy) test set. This work may not be copied or reproduced in whole or in part for any commercial purpose. Permission to copy in whole or in part without payment of fee is granted for nonprofit educational and research purposes provided that all such whole or partial copies include the following: a notice that such copying is by permission of Mitsubishi Electric Information Technology Center America; an acknowledgment of the authors and individual contributions to the work; and all applicable portions of the copyright notice. Copying, reproduction, or republishing for any other purpose shall require a license with payment of fee to Mitsubishi Electric Information Technology Center America. All rights reserved. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #5038. 	[Title] Using and combining predictors that specialize [Abstract] We study online learning algorithms that predict by combining the predictions of several subordinate prediction algorithms, sometimes called experts. These simple algorithms belong to the multiplicative weights family of algorithms. The performance of these algorithms degrades only logarithmically with the number of experts, making them particularly useful in applications where the number of experts is very large. However, in applications such as text categorization, it is often natural for some of the experts to abstain from making predictions on some of the instances. We show how to transform algorithms that assume that all experts are always awake to algorithms that do not require this assumption. We also show how to derive corresponding loss bounds. Our method is very general, and can be applied to a large family of online learning algorithms. We also give applications to various prediction models including decision graphs and switching experts. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #12210. 	[Title] Efficient Distribution-free Learning of Probabilistic Concepts [Abstract] In this paper we investigate a new formal model of machine learning in which the concept (boolean function) to be learned may exhibit uncertain or probabilistic behavior|thus, the same input may sometimes be classified as a positive example and sometimes as a negative example. Such probabilistic concepts (or p-concepts) may arise in situations such as weather prediction, where the measured variables and their accuracy are insufficient to determine the outcome with certainty. We adopt from the Valiant model of learning [27] the demands that learning algorithms be efficient and general in the sense that they perform well for a wide class of p-concepts and for any distribution over the domain. In addition to giving many efficient algorithms for learning natural classes of p-concepts, we study and develop in detail an underlying theory of learning p-concepts. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #12211. 	[Title] Learning From a Population of Hypotheses [Abstract] We introduce a new formal model in which a learning algorithm must combine a collection of potentially poor but statistically independent hypothesis functions in order to approximate an unknown target function arbitrarily well. Our motivation includes the question of how to make optimal use of multiple independent runs of a mediocre learning algorithm, as well as settings in which the many hypotheses are obtained by a distributed population of identical learning agents. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #4660. 	[Title] Context-sensitive learning methods for text categorization [Abstract] Two recently implemented machine learning algorithms, RIPPER and sleeping experts for phrases, are evaluated on a number of large text categorization problems. These algorithms both construct classifiers that allow the "context" of a word w to affect how (or even whether) the presence or absence of w will contribute to a classification. However, RIPPER and sleeping experts differ radically in many other respects: differences include different notions as to what constitutes a context, different ways of combining contexts to construct a classifier, different methods to search for a combination of contexts, and different criteria as to what contexts should be included in such a combination. In spite of these differences, both RIPPER and sleeping experts perform extremely well across a wide variety of categorization problems, generally outperforming previously applied learning methods. We view this result as a confirmation of the usefulness of classifiers that represent contextual information. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #18615. 	[Title] Learning Trees and Rules with Set-valued Features [Abstract] In most learning systems examples are represented as fixed-length "feature vectors", the components of which are either real numbers or nominal values. We propose an extension of the feature-vector representation that allows the value of a feature to be a set of strings; for instance, to represent a small white and black dog with the nominal features size and species and the set-valued feature color, one might use a feature vector with size=small, species=canis-familiaris and color=fwhite,blackg. Since we make no assumptions about the number of possible set elements, this extension of the traditional feature-vector representation is closely connected to Blum's "infinite attribute" representation. We argue that many decision tree and rule learning algorithms can be easily extended to set-valued features. We also show by example that many real-world learning problems can be efficiently and naturally represented with set-valued features; in particular, text categorization problems and problems that arise in propositionalizing first-order representations lend themselves to set-valued features. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #23738. 	[Title] A THEORY OF LEARNING CLASSIFICATION RULES [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #18619. 	[Title] Heterogeneous Uncertainty Sampling for Supervised Learning [Abstract] Uncertainty sampling methods iteratively request class labels for training instances whose classes are uncertain despite the previous labeled instances. These methods can greatly reduce the number of instances that an expert need label. One problem with this approach is that the classifier best suited for an application may be too expensive to train or use during the selection of instances. We test the use of one classifier (a highly efficient probabilistic one) to select examples for training another (the C4.5 rule induction program). Despite being chosen by this heterogeneous approach, the uncertainty samples yielded classifiers with lower error rates than random samples ten times larger. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #12350. 	[Title] Cryptographic Limitations on Learning Boolean Formulae and Finite Automata [Abstract] In this paper we prove the intractability of learning several classes of Boolean functions in the distribution-free model (also called the Probably Approximately Correct or PAC model) of learning from examples. These results are representation independent, in that they hold regardless of the syntactic form in which the learner chooses to represent its hypotheses. Our methods reduce the problems of cracking a number of well-known public-key cryptosys- tems to the learning problems. We prove that a polynomial-time learning algorithm for Boolean formulae, deterministic finite automata or constant-depth threshold circuits would have dramatic consequences for cryptography and number theory: in particular, such an algorithm could be used to break the RSA cryptosystem, factor Blum integers (composite numbers equivalent to 3 modulo 4), and detect quadratic residues. The results hold even if the learning algorithm is only required to obtain a slight advantage in prediction over random guessing. The techniques used demonstrate an interesting duality between learning and cryptography. We also apply our results to obtain strong intractability results for approximating a gener - alization of graph coloring. fl This research was conducted while the author was at Harvard University and supported by an A.T.& T. Bell Laboratories scholarship. y Supported by grants ONR-N00014-85-K-0445, NSF-DCR-8606366 and NSF-CCR-89-02500, DAAL03-86-K-0171, DARPA AFOSR 89-0506, and by SERC. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1117249. 	[Title] Large Margin Classification Using the Perceptron Algorithm [Abstract] We introduce and analyze a new algorithm for linear classification which combines Rosenblatt's perceptron algorithm with Helmbold and Warmuth's leave-one-out method. Like Vapnik's maximal-margin classifier, our algorithm takes advantage of data that are linearly separable with large margins. Compared to Vapnik's algorithm, however, ours is much simpler to implement, and much more efficient in terms of computation time. We also show that our algorithm can be efficiently used in very high dimensional spaces using kernel functions. We performed some experiments using our algorithm, and some variants of it, for classifying images of handwritten digits. The performance of our algorithm is close to, but not as good as, the performance of maximal-margin classifiers on the same problem. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #157761. 	[Title] On the Complexity of Function Learning [Abstract] The majority of results in computational learning theory are concerned with concept learning, i.e. with the special case of function learning for classes of functions with range f0; 1g. Much less is known about the theory of learning functions with a larger range such as IN or IR. In particular relatively few results exist about the general structure of common models for function learning, and there are only very few nontrivial function classes for which positive learning results have been exhibited in any of these models. We introduce in this paper the notion of a binary branching adversary tree for function learning, which allows us to give a somewhat surprising equivalent characterization of the optimal learning cost for learning a class of real-valued functions (in terms of a max-min definition which does not involve any "learning" model). Another general structural result of this paper relates the cost for learning a union of function classes to the learning costs for the individual function classes. Furthermore, we exhibit an efficient learning algorithm for learning convex piecewise linear functions from IR d into IR. Previously, the class of linear functions from IR d into IR was the only class of functions with multi-dimensional domain that was known to be learnable within the rigorous framework of a formal model for on-line learning. Finally we give a sufficient condition for an arbitrary class F of functions from IR into IR that allows us to learn the class of all functions that can be written as the pointwise maximum of k functions from F . This allows us to exhibit a number of further nontrivial classes of functions from IR into IR for which there exist efficient learning algorithms. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #62274. 	[Title] A Comparison of New and Old Algorithms for A Mixture Estimation Problem [Abstract] We investigate the problem of estimating the proportion vector which maximizes the likelihood of a given sample for a mixture of given densities. We adapt a framework developed for supervised learning and give simple derivations for many of the standard iterative algorithms like gradient projection and EM. In this framework, the distance between the new and old proportion vectors is used as a penalty term. The square distance leads to the gradient projection update, and the relative entropy to a new update which we call the exponentiated gradient update (EG ). Curiously, when a second order Taylor expansion of the relative entropy is used, we arrive at an update EM which, for = 1, gives the usual EM update. Experimentally, both the EM -update and the EG -update for &gt; 1 outperform the EM algorithm and its variants. We also prove a polynomial bound on the rate of convergence of the EG algorithm. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #4804. 	[Title] Toward Efficient Agnostic Learning [Abstract] In this paper we initiate an investigation of generalizations of the Probably Approximately Correct (PAC) learning model that attempt to significantly weaken the target function assumptions. The ultimate goal in this direction is informally termed agnostic learning, in which we make virtually no assumptions on the target function. The name derives from the fact that as designers of learning algorithms, we give up the belief that Nature (as represented by the target function) has a simple or succinct explanation. We give a number of positive and negative results that provide an initial outline of the possibilities for agnostic learning. Our results include hardness results for the most obvious generalization of the PAC model to an agnostic setting, an efficient and general agnostic learning method based on dynamic programming, relationships between loss functions for agnostic learning, and an algorithm for a learning problem that involves hidden variables. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #321861. 	[Title] Gambling in a rigged casino: The adversarial multi-armed bandit problem [Abstract] In the multi-armed bandit problem, a gambler must decide which arm of K non-identical slot machines to play in a sequence of trials so as to maximize his reward. This classical problem has received much attention because of the simple model it provides of the trade-off between exploration (trying out each arm to find the best one) and exploitation (playing the arm believed to give the best payoff). Past solutions for the bandit problem have almost always relied on assumptions about the statistics of the slot machines. In this work, we make no statistical assumptions whatsoever about the nature of the process generating the payoffs of the slot machines. We give a solution to the bandit problem in which an adversary, rather than a well-behaved stochastic process, has complete control over the payoffs. In a sequence of T plays, we prove that the expected per-round payoff of our algorithm approaches that of the best arm at the rate O(T 1=2 ), and we give an improved rate of convergence when the best arm has fairly low payoff. We also prove a general matching lower bound on the best possible performance of any algorithm in our setting. In addition, we consider a setting in which the player has a team of experts advising him on which arm to play; here, we give a strategy that will guarantee expected payoff close to that of the best expert. Finally, we apply our result to the problem of learning to play an unknown repeated matrix game against an all-powerful adversary. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #15429. 	[Title] A General Lower Bound on the Number of Examples Needed for Learning [Abstract] We prove a lower bound of ( 1 * ln 1 ffi + VCdim(C) * ) on the number of random examples required for distribution-free learning of a concept class C, where VCdim(C) is the Vapnik-Chervonenkis dimension and * and ffi are the accuracy and confidence parameters. This improves the previous best lower bound of ( 1 * ln 1 ffi + VCdim(C)), and comes close to the known general upper bound of O( 1 ffi + VCdim(C) * ln 1 * ) for consistent algorithms. We show that for many interesting concept classes, including kCNF and kDNF, our bound is actually tight to within a constant factor. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #582343. 	[Title] Transferring and Retraining Learned Information Filters [Abstract] Any system that learns how to filter documents will suffer poor performance during an initial training phase. One way of addressing this problem is to exploit filters learned by other users in a collaborative fashion. We investigate "direct transfer" of learned filters in this setting|a limiting case for any collaborative learning system. We evaluate the stability of several different learning methods under direct transfer, and conclude that symbolic learning methods that use negatively correlated features of the data perform poorly in transfer, even when they perform well in more conventional evaluation settings. This effect is robust: it holds for several learning methods, when a diverse set of users is used in training the classifier, and even when the learned classifiers can be adapted to the new user's distribution. Our experiments give rise to several concrete proposals for improving generalization performance in a collaborative setting, including a beneficial variation on a feature selection method that has been widely used in text categorization. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #10177. 	[Title] Learning in the Presence of Malicious Errors [Abstract] In this paper we study an extension of the distribution-free model of learning introduced by Valiant [23] (also known as the probably approximately correct or PAC model) that allows the presence of malicious errors in the examples given to a learning algorithm. Such errors are generated by an adversary with unbounded computational power and access to the entire history of the learning algorithm's computation. Thus, we study a worst-case model of errors. Our results include general methods for bounding the rate of error tolerable by any learning algorithm, efficient algorithms tolerating nontrivial rates of malicious errors, and equivalences between problems of learning with errors and standard combinatorial optimization problems. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #27203. 	[Title] The Power of Self-Directed Learning [Abstract] This paper studies self-directed learning, a variant of the on-line learning model in which the learner selects the presentation order for the instances. We give tight bounds on the complexity of self-directed learning for the concept classes of monomials, k-term DNF formulas, and orthogonal rectangles in f0; 1; ; n1g d . These results demonstrate that the number of mistakes under self-directed learning can be surprisingly small. We then prove that the model of self-directed learning is more powerful than all other commonly used on-line and query learning models. Next we explore the relationship between the complexity of self-directed learning and the Vapnik-Chervonenkis dimension. Finally, we explore a relationship between Mitchell's version space algorithm and the existence of self-directed learning algorithms that make few mistakes. fl Supported in part by a GE Foundation Junior Faculty Grant and NSF Grant CCR-9110108. Part of this research was conducted while the author was at the M.I.T. Laboratory for Computer Science and supported by NSF grant DCR-8607494 and a grant from the Siemens Corporation. Net address: sg@cs.wustl.edu. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #38722. 	[Title] Learning Probabilistic Automata with Variable Memory Length [Abstract] We propose and analyze a distribution learning algorithm for variable memory length Markov processes. These processes can be described by a subclass of probabilistic finite automata which we name Probabilistic Finite Suffix Automata. The learning algorithm is motivated by real applications in man-machine interaction such as handwriting and speech recognition. Conventionally used fixed memory Markov and hidden Markov models have either severe practical or theoretical drawbacks. Though general hardness results are known for learning distributions generated by sources with similar structure, we prove that our algorithm can indeed efficiently learn distributions generated by our more restricted sources. In Particular, we show that the KL-divergence between the distribution generated by the target source and the distribution generated by our hypothesis can be made small with high confidence in polynomial time and sample complexity. We demonstrate the applicability of our algorithm by learning the structure of natural English text and using our hy pothesis for the correction of corrupted text. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #77515. 	[Title] Prediction, Learning, Uniform Convergence, and Scale-sensitive Dimensions [Abstract] We present a new general-purpose algorithm for learning classes of [0; 1]-valued functions in a generalization of the prediction model, and prove a general upper bound on the expected absolute error of this algorithm in terms of a scale-sensitive generalization of the Vapnik dimension proposed by Alon, Ben-David, Cesa-Bianchi and Haussler. We give lower bounds implying that our upper bounds cannot be improved by more than a constant factor in general. We apply this result, together with techniques due to Haussler and to Benedek and Itai, to obtain new upper bounds on packing numbers in terms of this scale-sensitive notion of dimension. Using a different technique, we obtain new bounds on packing numbers in terms of Kearns and Schapire's fat-shattering function. We show how to apply both packing bounds to obtain improved general bounds on the sample complexity of agnostic learning. For each * &gt; 0, we establish weaker sufficient and stronger necessary conditions for a class of [0; 1]-valued functions to be agnostically learnable to within *, and to be an *-uniform Glivenko-Cantelli class. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #25805. 	[Title] Weakly Learning DNF and Characterizing Statistical Query Learning Using Fourier Analysis [Abstract] We present new results, both positive and negative, on the well-studied problem of learning disjunctive normal form (DNF) expressions. We first prove that an algorithm due to Kushilevitz and Mansour [16] can be used to weakly learn DNF using membership queries in polynomial time, with respect to the uniform distribution on the inputs. This is the first positive result for learning unrestricted DNF expressions in polynomial time in any nontrivial formal model of learning. It provides a sharp contrast with the results of Kharitonov [15], who proved that AC 0 is not efficiently learnable in the same model (given certain plausible cryptographic assumptions). We also present efficient learning algorithms in various models for the read-k and SAT-k subclasses of DNF. For our negative results, we turn our attention to the recently introduced statistical query model of learning [11]. This model is a restricted version of the popular Probably Approximately Correct (PAC) model [23], and practically every class known to be efficiently learnable in the PAC model is in fact learnable in the statistical query model [11]. Here we give a general characterization of the complexity of statistical query learning in terms of the number of uncorrelated functions in the concept class. This is a distribution-dependent quantity yielding upper and lower bounds on the number of statistical queries required for learning on any input distribution. As a corollary, we obtain that DNF expressions and decision trees are not even weakly learnable with fl This research is sponsored in part by the Wright Laboratory, Aeronautical Systems Center, Air Force Materiel Command, USAF, and the Advanced Research Projects Agency (ARPA) under grant number F33615-93-1-1330. Support also is sponsored by the National Science Foundation under Grant No. CC-9119319. Blum also supported in part by NSF National Young Investigator grant CCR-9357793. Views and conclusions contained in this document are those of the authors and should not be interpreted as necessarily representing official policies or endorsements, either expressed or implied, of Wright Laboratory or the United States Government, or NSF. respect to the uniform input distribution in polynomial time in the statistical query model. This result is information-theoretic and therefore does not rely on any unproven assumptions. It demonstrates that no simple modification of the existing algorithms in the computational learning theory literature for learning various restricted forms of DNF and decision trees from passive random examples (and also several algorithms proposed in the experimental machine learning communities, such as the ID3 algorithm for decision trees [22] and its variants) will solve the general problem. The unifying tool for all of our results is the Fourier analysis of a finite class of boolean functions on the hypercube. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #11342. 	[Title] On Pruning and Averaging Decision Trees [Abstract] Pruning a decision tree is considered by some researchers to be the most important part of tree building in noisy domains. While, there are many approaches to pruning, an alternative approach of averaging over decision trees has not received as much attention. We perform an empirical comparison of pruning with the approach of averaging over decision trees. For this comparison we use a computa-tionally efficient method of averaging, namely averaging over the extended fanned set of a tree. Since there are a wide range of approaches to pruning, we compare tree averaging with a traditional pruning approach, along with an optimal pruning approach. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1108175. 	[Title] Cognitive Computation (Extended Abstract) [Abstract] Cognitive computation is discussed as a discipline that links together neurobiology, cognitive psychology and artificial intelligence. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #12238. 	[Title] Exactly Learning Automata with Small Cover Time [Abstract] We present algorithms for exactly learning unknown environments that can be described by deterministic finite automata. The learner performs a walk on the target automaton, where at each step it observes the output of the state it is at, and chooses a labeled edge to traverse to the next state. We assume that the learner has no means of a reset, and we also assume that the learner does not have access to a teacher that answers equivalence queries and gives the learner counterexamples to its hypotheses. We present two algorithms, one assumes that the outputs observed by the learner are always correct and the other assumes that the outputs might be erroneous. The running times of both algorithms are polynomial in the cover time of the underlying graph of the target automaton. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #989397. 	[Title] PAC Learning Intersections of Halfspaces with Membership Queries (Extended Abstract) [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #429781. 	[Title] Mistake-Driven Learning in Text Categorization [Abstract] Learning problems in the text processing domain often map the text to a space whose dimensions are the measured features of the text, e.g., its words. Three characteristic properties of this domain are (a) very high dimensionality, (b) both the learned concepts and the instances reside very sparsely in the feature space, and (c) a high variation in the number of active features in an instance. In this work we study three mistake-driven learning algorithms for a typical task of this nature - text categorization. We argue that these algorithms which categorize documents by learning a linear separator in the feature space have a few properties that make them ideal for this domain. We then show that a quantum leap in performance is achieved when we further modify the algorithms to better address some of the specific characteristics of the domain. In particular, we demonstrate (1) how variation in document length can be tolerated by either normalizing feature weights or by using negative weights, (2) the positive effect of applying a threshold range in training, (3) alternatives in considering feature frequency, and (4) the benefits of discarding features while training. Overall, we present an algorithm, a variation of Littlestone's Winnow, which performs significantly better than any other algorithm tested on this task using a similar feature set. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #12247. 	[Title] Warning: missing six few referencesfixed in proceedings. Learning with Queries but Incomplete Information (Extended Abstract) [Abstract] We investigate learning with membership and equivalence queries assuming that the information provided to the learner is incomplete. By incomplete we mean that some of the membership queries may be answered by I don't know. This model is a worst-case version of the incomplete membership query model of Angluin and Slonim. It attempts to model practical learning situations, including an experiment of Lang and Baum that we describe, where the teacher may be unable to answer reliably some queries that are critical for the learning algorithm. We present algorithms to learn monotone k-term DNF with membership queries only, and to learn monotone DNF with membership and equivalence queries. Compared to the complete information case, the query complexity increases by an additive term linear in the number of I don't know answers received. We also observe that the blowup in the number of queries can in general be exponential for both our new model and the incomplete membership model. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #67415. 	[Title] On the Learnability of Discrete Distributions (extended abstract) [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #18777. 	[Title] A Tutorial on Learning With Bayesian Networks [Abstract] Technical Report MSR-TR-95-06 Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #155738. 	[Title] Improved Bounds about On-line Learning of Smooth Functions of a Single Variable [Abstract] We consider the complexity of learning classes of smooth functions formed by bounding different norms of a function's derivative. The learning model is the generalization of the mistake-bound model to continuous-valued functions. Suppose F q is the set of all absolutely continuous functions f from [0; 1] to R such that jjf 0 jj q 1, and opt(F q ; m) is the best possible bound on the worst-case sum of absolute prediction errors over sequences of m trials. We show that for all q 2, opt(F q ; m) = fi( Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #28632. 	[Title] Universal Portfolios With and Without Transaction Costs [Abstract] A constant rebalanced portfolio is an investment strategy which keeps the same distribution of wealth among a set of stocks from period to period. Recently there has been work on on-line investment strategies that are competitive with the best constant rebalanced portfolio determined in hindsight (Cover, 1991; Helmbold et al., 1996; Cover and Ordentlich, 1996a; Cover and Ordentlich, 1996b; Ordentlich and Cover, 1996; Cover, 1996). For the universal algorithm of Cover (Cover, 1991), we provide a simple analysis which naturally extends to the case of a fixed percentage transaction cost (commission), answering a question raised in (Cover, 1991; Helmbold et al., 1996; Cover and Ordentlich, 1996a; Cover and Ordentlich, 1996b; Ordentlich and Cover, 1996; Cover, 1996). In addition, we present a simple randomized implementation that is significantly faster in practice. We conclude by explaining how these algorithms can be applied to other problems, such as combining the predictions of statistical language models, where the resulting guarantees are more striking. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #57948. 	[Title] PAC Learning Axis-aligned Rectangles with Respect to Product Distributions from Multiple-instance Examples [Abstract] We describe a polynomial-time algorithm for learning axis-aligned rectangles in Q d with respect to product distributions from multiple-instance examples in the PAC model. Here, each example consists of n elements of Q d together with a label indicating whether any of the n points is in the rectangle to be learned. We assume that there is an unknown product distribution D over Q d such that all instances are independently drawn according to D. The accuracy of a hypothesis is measured by the probability that it would incorrectly predict whether one of n more points drawn from D was in the rectangle to be learned. Our algorithm achieves accuracy * with probability 1 ffi in Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #2653. 	[Title] A decision-theoretic generalization of on-line learning and an application to boosting how the weight-update rule [Abstract] We consider the problem of dynamically apportioning resources among a set of options in a worst-case on-line framework. The model we study can be interpreted as a broad, abstract extension of the well-studied on-line prediction model to a general decision-theoretic setting. We show that the multiplicative weight-update rule of Littlestone and Warmuth [10] can be adapted to this model yielding bounds that are slightly weaker in some cases, but applicable to a considerably more general class of learning problems. We show how the resulting learning algorithm can be applied to a variety of problems, including gambling, multiple-outcome prediction, repeated games and prediction of points in R n Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #155736. 	[Title] Worst-case Quadratic Loss Bounds for Prediction Using Linear Functions and Gradient Descent [Abstract] In this paper we study the performance of gradient descent when applied to the problem of on-line linear prediction in arbitrary inner product spaces. We prove worst-case bounds on the sum of the squared prediction errors under various assumptions concerning the amount of a priori information about the sequence to predict. The algorithms we use are variants and extensions of on-line gradient descent. Whereas our algorithms always predict using linear functions as hypotheses, none of our results requires the data to be linearly related. In fact, the bounds proved on the total prediction loss are typically expressed as a function of the total loss of the best fixed linear predictor with bounded norm. All the upper bounds are tight to within constants. Matching lower bounds are provided in some cases. Finally, we apply our results to the problem of on-line prediction for classes of smooth functions. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #42207. 	[Title] Asking Questions to Minimize Errors [Abstract] A number of efficient learning algorithms achieve exact identification of an unknown function from some class using membership and equivalence queries. Using a standard transformation such algorithms can easily be converted to on-line learning algorithms that use membership queries. Under such a transformation the number of equivalence queries made by the query algorithm directly corresponds to the number of mistakes made by the on-line algorithm. In this paper we consider several of the natural classes known to be learnable in this setting, and investigate the minimum number of equivalence queries with accompanying counterexamples (or equivalently the minimum number of mistakes in the on-line model) that can be made by a learning algorithm that makes a polynomial number of membership queries and uses polynomial computation time. We are able both to reduce the number of equivalence queries used by the previous algorithms and often to prove matching lower bounds. As an example, consider the class of DNF formulas over n variables with at most k = O(log n) terms. Previously, the algorithm of Blum and Rudich [BR92] provided the best known upper bound of 2 O(k) log n for the minimum number of equivalence queries needed for exact identification. We greatly improve on this upper bound showing that exactly k counterexamples are needed if the learner knows k a priori and exactly k +1 counterexamples are needed if the learner does not know k a priori. This exactly matches known lower bounds [BC92]. For many of our results we obtain a complete characterization of the tradeoff between the number of membership and equivalence queries needed for exact identification. The classes we consider here are monotone DNF formulas, Horn sentences, O(log n)-term DNF formulas, read-k sat-j DNF formulas, read-once formulas over various bases, and deterministic finite automata. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #28640. 	[Title] Predicting a binary sequence almost as well as the optimal biased coin [Abstract] We apply the exponential weight algorithm, introduced and Littlestone and Warmuth [17] and by Vovk [24] to the problem of predicting a binary sequence almost as well as the best biased coin. We first show that for the case of the logarithmic loss, the derived algorithm is equivalent to the Bayes algorithm with Jeffrey's prior, that was studied by Xie and Barron under probabilistic assumptions [26]. We derive a uniform bound on the regret which holds for any sequence. We also show that if the empirical distribution of the sequence is bounded away from 0 and from 1, then, as the length of the sequence increases to infinity, the difference between this bound and a corresponding bound on the average case regret of the same algorithm (which is asymptotically optimal in that case) is only 1=2. We show that this gap of 1=2 is necessary by calculating the regret of the min-max optimal algorithm for this problem and showing that the asymptotic upper bound is tight. We also study the application of this algorithm to the square loss and show that the algorithm that is derived in this case is different from the Bayes algorithm and is better than it for prediction in the worst-case. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #28641. 	[Title] Game Theory, On-line Prediction and Boosting [Abstract] We study the close connections between game theory, on-line prediction and boosting. After a brief review of game theory, we describe an algorithm for learning to play repeated games based on the on-line prediction methods of Littlestone and War-muth. The analysis of this algorithm yields a simple proof of von Neumann's famous minmax theorem, as well as a provable method of approximately solving a game. We then show that the on-line prediction model is obtained by applying this game-playing algorithm to an appropriate choice of game and that boosting is obtained by applying the same algorithm to the dual of this game. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #309476. 	[Title] Adaptive Mixtures of Probabilistic Transducers [Abstract] We describe and analyze a mixture model for supervised learning of probabilistic transducers. We devise an on-line learning algorithm that efficiently infers the structure and estimates the parameters of each probabilistic transducer in the mixture. Theoretical analysis and comparative simulations indicate that the learning algorithm tracks the best transducer from an arbitrarily large (possibly infinite) pool of models. We also present an application of the model for inducing a noun phrase recognizer. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #102884. 	[Title] Robust Trainability of Single Neurons [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #219239. 	[Title] Simulating Access to Hidden Information while Learning [Abstract] We introduce a new technique which enables a learner without access to hidden information to learn nearly as well as a learner with access to hidden information. We apply our technique to solve an open problem of Maass and Turan [18], showing that for any concept class F , the least number of queries sufficient for learning F by an algorithm which has access only to arbitrary equivalence queries is at most a factor of 1= log 2 (4=3) more than the least number of queries sufficient for learning F by an algorithm which has access to both arbitrary equivalence queries and membership queries. Previously known results imply that the 1= log 2 (4=3) in our bound is best possible. We describe analogous results for two generalizations of this model to function learning, and apply those results to bound the difficulty of learning in the harder of these models in terms of the difficulty of learning in the easier model. We bound the difficulty of learning unions of k concepts from a class F in terms of the difficulty of learning F . We bound the difficulty of learning in a noisy environment for deterministic algorithms in terms of the difficulty of learning in a noise-free environment. We apply a variant of our technique to develop an algorithm transformation that allows probabilistic learning algorithms to nearly optimally cope with noise. A second variant enables us to improve a general lower bound of Turan [19] for the PAC-learning model (with queries). Finally, we show that logarithmically many membership queries never help to obtain computationally efficient learning algorithms. fl Supported by Air Force Office of Scientific Research grant F49620-92-J-0515. Most of this work was done while this author was at TU Graz supported by a Lise Meitner Fellowship from the Fonds zur Forderung der wissenschaftlichen Forschung (Austria). Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #28649. 	[Title] ON-LINE LEARNING OF LINEAR FUNCTIONS [Abstract] We present an algorithm for the on-line learning of linear functions which is optimal to within a constant factor with respect to bounds on the sum of squared errors for a worst case sequence of trials. The bounds are logarithmic in the number of variables. Furthermore, the algorithm is shown to be optimally robust with respect to noise in the data (again to within a constant factor). Key words. Machine learning; computational learning theory; on-line learning; linear functions; worst-case loss bounds; adaptive filter theory. Subject classifications. 68T05. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #6125. 	[Title] Boosting a weak learning algorithm by majority To be published in Information and Computation [Abstract] We present an algorithm for improving the accuracy of algorithms for learning binary concepts. The improvement is achieved by combining a large number of hypotheses, each of which is generated by training the given learning algorithm on a different set of examples. Our algorithm is based on ideas presented by Schapire in his paper "The strength of weak learnability", and represents an improvement over his results. The analysis of our algorithm provides general upper bounds on the resources required for learning in Valiant's polynomial PAC learning framework, which are the best general upper bounds known today. We show that the number of hypotheses that are combined by our algorithm is the smallest number possible. Other outcomes of our analysis are results regarding the representational power of threshold circuits, the relation between learnability and compression, and a method for parallelizing PAC learning algorithms. We provide extensions of our algorithms to cases in which the concepts are not binary and to the case where the accuracy of the learning algorithm depends on the distribution of the instances. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1153262. 	[Title] Rationality and Intelligence [Abstract] The long-term goal of our field is the creation and understanding of intelligence. Productive research in AI, both practical and theoretical, benefits from a notion of intelligence that is precise enough to allow the cumulative development of robust systems and general results. The concept of rational agency has long been considered a leading candidate to fulfill this role. This paper outlines a gradual evolution in the formal conception of rationality that brings it closer to our informal conception of intelligence and simultaneously reduces the gap between theory and practice. Some directions for future research are indicated. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1107567. 	[Title] Learning Algorithms with Applications to Robot Navigation and Protein Folding [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1059953. 	[Title] WORST CASE PREDICTION OVER SEQUENCES UNDER LOG LOSS [Abstract] We consider the game of sequentially assigning probabilities to future data based on past observations under logarithmic loss. We are not making probabilistic assumptions about the generation of the data, but consider a situation where a player tries to minimize his loss relative to the loss of the (with hindsight) best distribution from a target class for the worst sequence of data. We give bounds on the minimax regret in terms of the metric entropies of the target class with respect to suitable distances between distributions. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1106418. 	[Title] Online Learning versus O*ine Learning [Abstract] We present an off-line variant of the mistake-bound model of learning. Just like in the well studied on-line model, a learner in the offline model has to learn an unknown concept from a sequence of elements of the instance space on which he makes "guess and test" trials. In both models, the aim of the learner is to make as few mistakes as possible. The difference between the models is that, while in the on-line model only the set of possible elements is known, in the off-line model the sequence of elements (i.e., the identity of the elements as well as the order in which they are to be presented) is known to the learner in advance. We give a combinatorial characterization of the number of mistakes in the off-line model. We apply this characterization to solve several natural questions that arise for the new model. First, we compare the mistake bounds of an off-line learner to those of a learner learning the same concept classes in the on-line scenario. We show that the number of mistakes in the on-line learning is at most a log n factor more than the off-line learning, where n is the length of the sequence. In addition, we show that if there is an off-line algorithm that does not make more than a constant number of mistakes for each sequence then there is an online algorithm that also does not make more than a constant number of mistakes. The second issue we address is the effect of the ordering of the elements on the number of mistakes of an off-line learner. It turns out that there are sequences on which an off-line learner can guarantee at most one mistake, yet a permutation of the same sequence forces him to err on many elements. We prove, however, that the gap, between the off-line mistake bounds on permutations of the same sequence of n-many elements, cannot be larger than a multiplicative factor of log n, and we present examples that obtain such a gap. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #65650. 	[Title] Machine Learning 27(1):51-68, 1997. Predicting nearly as well as the best pruning of a decision tree [Abstract] Many algorithms for inferring a decision tree from data involve a two-phase process: First, a very large decision tree is grown which typically ends up "over-fitting" the data. To reduce over-fitting, in the second phase, the tree is pruned using one of a number of available methods. The final tree is then output and used for classification on test data. In this paper, we suggest an alternative approach to the pruning phase. Using a given unpruned decision tree, we present a new method of making predictions on test data, and we prove that our algorithm's performance will not be "much worse" (in a precise technical sense) than the predictions made by the best reasonably small pruning of the given decision tree. Thus, our procedure is guaranteed to be competitive (in terms of the quality of its predictions) with any pruning algorithm. We prove that our procedure is very efficient and highly robust. Our method can be viewed as a synthesis of two previously studied techniques. First, we apply Cesa-Bianchi et al.'s [4] results on predicting using "expert advice" (where we view each pruning as an "expert") to obtain an algorithm that has provably low prediction loss, but that is com-putationally infeasible. Next, we generalize and apply a method developed by Buntine [3], [2] and Willems, Shtarkov and Tjalkens [20], [21] to derive a very efficient implementation of this procedure. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #86258. 	[Title] The Weighted Majority Algorithm [Abstract] fl This research was primarily conducted while this author was at the University of Calif. at Santa Cruz with support from ONR grant N00014-86-K-0454, and at Harvard University, supported by ONR grant N00014-85-K-0445 and DARPA grant AFOSR-89-0506. Current address: NEC Research Institute, 4 Independence Way, Princeton, NJ 08540. E-mail address: nickl@research.nj.nec.com. y Supported by ONR grants N00014-86-K-0454 and N00014-91-J-1162. Part of this research was done while this author was on sabbatical at Aiken Computation Laboratory, Harvard, with partial support from the ONR grants N00014-85-K-0445 and N00014-86-K-0454. Address: Department of Computer Science, University of California at Santa Cruz. E-mail address: manfred@cs.ucsc.edu. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #94713. 	[Title] Update rules for parameter estimation in Bayesian networks [Abstract] This paper re-examines the problem of parameter estimation in Bayesian networks with missing values and hidden variables from the perspective of recent work in on-line learning [12]. We provide a unified framework for parameter estimation that encompasses both on-line learning, where the model is continuously adapted to new data cases as they arrive, and the more traditional batch learning, where a pre-accumulated set of samples is used in a one-time model selection process. In the batch case, our framework encompasses both the gradient projection algorithm [2, 3] and the EM algorithm [14] for Bayesian networks. The framework also leads to new on-line and batch parameter update schemes, including a parameterized version of EM. We provide both empirical and theoretical results indicating that parameterized EM allows faster convergence to the maximum likelihood parame ters than does standard EM. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1112574. 	[Title] Learning Switching Concepts [Abstract] We consider learning in situations where the function used to classify examples may switch back and forth between a small number of different concepts during the course of learning. We examine several models for such situations: oblivious models in which switches are made independent of the selection of examples, and more adversarial models in which a single adversary controls both the concept switches and example selection. We show relationships between the more benign models and the p-concepts of Kearns and Schapire, and present polynomial-time algorithms for learning switches between two k-DNF formulas. For the most adversarial model, we present a model of success patterned after the popular competitive analysis used in studying on-line algorithms. We describe a randomized query algorithm for such adversarial switches between two monotone disjunctions that is "1-competitive" in that the total number of mistakes plus queries is with high probability bounded by the number of switches plus some fixed polynomial in n (the number of variables). We also use notions described here to provide sufficient conditions under which learning a p-concept class "with a decision rule" implies being able to learn the class "with a model of probability." Please summarise all the given information.

Paper #12182 has the title `How to Use Expert Advice (Extended Abstract)  
` and the abstract `We analyze algorithms that predict a binary value by combining the predictions of several prediction strategies, called experts. Our analysis is for worst-case situations, i.e., we make no assumptions about the way the sequence of bits to be predicted is generated. We measure the performance of the algorithm by the difference between the expected number of mistakes it makes on the bit sequence and the expected number of mistakes made by the best expert on this sequence, where the expectation is taken with respect to the randomization in the predictions. We show that the minimum achievable difference is on the order of the square root of the number of mistakes of the best expert, and we give efficient algorithms that achieve this. Our upper and lower bounds have matching leading constants in most cases. We give implications of this result on the performance of batch learning algorithms in a PAC setting which improve on the best results currently known in this context. We also extend our analysis to the case in which log loss is used instead of the expected number of mistakes. 
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Question: Which category should Paper #12182 be classified as ?
You can select one from ['Neural_Networks', 'Case_Based', 'Theory', 'Reinforcement_Learning', 'Probabilistic_Methods', 'Rule_Learning', 'Genetic_Algorithms'].


Paper #12182 has the title `How to Use Expert Advice (Extended Abstract)  
` and the abstract `We analyze algorithms that predict a binary value by combining the predictions of several prediction strategies, called experts. Our analysis is for worst-case situations, i.e., we make no assumptions about the way the sequence of bits to be predicted is generated. We measure the performance of the algorithm by the difference between the expected number of mistakes it makes on the bit sequence and the expected number of mistakes made by the best expert on this sequence, where the expectation is taken with respect to the randomization in the predictions. We show that the minimum achievable difference is on the order of the square root of the number of mistakes of the best expert, and we give efficient algorithms that achieve this. Our upper and lower bounds have matching leading constants in most cases. We give implications of this result on the performance of batch learning algorithms in a PAC setting which improve on the best results currently known in this context. We also extend our analysis to the case in which log loss is used instead of the expected number of mistakes. 
`.
Question: Which category should Paper #12182 be classified as ?
You can select one from ['Neural_Networks', 'Case_Based', 'Theory', 'Reinforcement_Learning', 'Probabilistic_Methods', 'Rule_Learning', 'Genetic_Algorithms'].

This paper should be classified into: Theory