Above are papers related to the following paper: [Paper_ID] Paper #1108267. 	[Title] Cooperative Bayesian and Case-Based Reasoning for Solving Multiagent Planning Tasks [Abstract] We describe an integrated problem solving architecture named INBANCA in which Bayesian networks and case-based reasoning (CBR) work cooperatively on multiagent planning tasks. This includes two-team dynamic tasks, and this paper concentrates on simulated soccer as an example. Bayesian networks are used to characterize action selection whereas a case-based approach is used to determine how to implement actions. This paper has two contributions. First, we survey integrations of case-based and Bayesian approaches from the perspective of a popular CBR task decomposition framework, thus explaining what types of integrations have been attempted. This allows us to explain the unique aspects of our proposed integration. Second, we demonstrate how Bayesian nets can be used to provide environmental context, and thus feature selection information, for the case-based reasoner. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1117184. 	[Title] NACODAE: Navy Conversational Decision Aids Environment [Abstract] This report documents NACODAE, the Navy Conversational Decision Aids Environment being developed at the Navy Center for Applied Research in Artificial Intelligence (NCARAI), which is a branch of the Naval Research Laboratory. NA-CODAE is a software prototype that is being developed under the Practical Advances in Case-Based Reasoning project, which is funded by the Office for Naval Research, for the purpose of assisting Navy and other DoD personnel in decision aids tasks such as system maintenance, operational training, crisis response planning, logistics, fault diagnosis, target classification, and meteorological nowcasting. Implemented in Java, NACODAE can be used on any machine containing a Java virtual machine (e.g., PCs, Unix). This document describes and exemplifies NACODAE's capabilities. Our goal is to transition this tool to operational personnel, and to continue its enhancement through user feedback and by testing recent research advances in case-based reasoning and related areas. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1106052. 	[Title] Lazy Acquisition of Place Knowledge [Abstract] In this paper we define the task of place learning and describe one approach to this problem. Our framework represents distinct places as evidence grids, a probabilistic description of occupancy. Place recognition relies on nearest neighbor classification, augmented by a registration process to correct for translational differences between the two grids. The learning mechanism is lazy in that it involves the simple storage of inferred evidence grids. Experimental studies with physical and simulated robots suggest that this approach improves place recognition with experience, that it can handle significant sensor noise, that it benefits from improved quality in stored cases, and that it scales well to environments with many distinct places. Additional studies suggest that using historical information about the robot's path through the environment can actually reduce recognition accuracy. Previous researchers have studied evidence grids and place learning, but they have not combined these two powerful concepts, nor have they used systematic experimentation to evaluate their methods' abilities. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #13960. 	[Title] Using a Case Base of Surfaces to Speed-Up Reinforcement Learning [Abstract] This paper demonstrates the exploitation of certain vision processing techniques to index into a case base of surfaces. The surfaces are the result of reinforcement learning and represent the optimum choice of actions to achieve some goal from anywhere in the state space. This paper shows how strong features that occur in the interaction of the system with its environment can be detected early in the learning process. Such features allow the system to identify when an identical, or very similar, task has been solved previously and to retrieve the relevant surface. This results in an orders of magnitude increase in learning rate. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #294030. 	[Title] MDL Learning of Probabilistic Neural Networks for Discrete Problem Domains [Abstract] Given a problem, a case-based reasoning (CBR) system will search its case memory and use the stored cases to find the solution, possibly modifying retrieved cases to adapt to the required input specifications. In discrete domains CBR reasoning can be based on a rigorous Bayesian probability propagation algorithm. Such a Bayesian CBR system can be implemented as a probabilistic feedforward neural network with one of the layers representing the cases. In this paper we introduce a Minimum Description Length (MDL) based learning algorithm to obtain the proper network structure with the associated conditional probabilities. This algorithm together with the resulting neural network implementation provide a massively parallel architecture for solving the efficiency bottleneck in case-based reasoning. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #4878. 	[Title] Cooperative Case-Based Reasoning [Abstract] We are investigating possible modes of cooperation among homogeneous agents with learning capabilities. In this paper we will be focused on agents that learn and solve problems using Case-based Reasoning (CBR), and we will present two modes of cooperation among them: Distributed Case-based Reasoning (DistCBR) and Collective Case-based Reasoning (ColCBR). We illustrate these modes with an application where different CBR agents able to recommend chromatography techniques for protein purification cooperate. The approach taken is to extend Noos, the representation language being used by the CBR agents. Noos is knowledge modeling framework designed to integrate learning methods and based on the task/method decomposition principle. The extension we present, Plural Noos, allows communication and cooperation among agents implemented in Noos by means of three basic constructs: alien references, foreign method evaluation, and mobile methods. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #54550. 	[Title] Analysis and Empirical Studies of Derivational Analogy [Abstract] Derivational analogy is a technique for reusing problem solving experience to improve problem solving performance. This research addresses an issue common to all problem solvers that use derivational analogy: overcoming the mismatches between past experiences and new problems that impede reuse. First, this research describes the variety of mismatches that can arise and proposes a new approach to derivational analogy that uses appropriate adaptation strategies for each. Second, it compares this approach with seven others in a common domain. This empirical study shows that derivational analogy is almost always more efficient than problem solving from scratch, but the amount it contributes depends on its ability to overcome mismatches Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #12576. 	[Title] Learning Sequential Decision Rules Using Simulation Models and Competition [Abstract] The problem of learning decision rules for sequential tasks is addressed, focusing on the problem of learning tactical decision rules from a simple flight simulator. The learning method relies on the notion of competition and employs genetic algorithms to search the space of decision policies. Several experiments are presented that address issues arising from differences between the simulation model on which learning occurs and the target environment on which the decision rules are ultimately tested. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #200480. 	[Title] CBET: a Case Base Exploration Tool [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1110947. 	[Title] Lazy Induction Triggered by CBR [Abstract] In recent years, case-based reasoning has been demonstrated to be highly useful for problem solving in complex domains. Also, mixed paradigm approaches emerged for combining CBR and induction techniques aiming at verifying the knowledge and/or building an efficient case memory. However, in complex domains induction over the whole problem space is often not possible or too time consuming. In this paper, an approach is presented which (owing to a close interaction with the CBR part) attempts to induce rules only for a particular context, i.e. for a problem just being solved by a CBR-oriented system. These rules may then be used for indexing purposes or similarity assessment in order to support the CBR process in the future. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1123756. 	[Title] Case-Based Probability Factoring in Bayesian Belief Networks [Abstract] Bayesian network inference can be formulated as a combinatorial optimization problem, concerning in the computation of an optimal factoring for the distribution represented in the net. Since the determination of an optimal factoring is a computationally hard problem, heuristic greedy strategies able to find approximations of the optimal factoring are usually adopted. In the present paper we investigate an alternative approach based on a combination of genetic algorithms (GA) and case-based reasoning (CBR). We show how the use of genetic algorithms can improve the quality of the computed factoring in case a static strategy is used (as for the MPE computation), while the combination of GA and CBR can still provide advantages in the case of dynamic strategies. Some preliminary results on different kinds of nets are then reported. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #10798. 	[Title] Learning physical descriptions from functional definitions, examples, Learning from examples: The effect of different conceptual [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #56112. 	[Title] Simulation-Assisted Learning by Competition: Effects of Noise Differences Between Training Model and Target Environment [Abstract] The problem of learning decision rules for sequential tasks is addressed, focusing on the problem of learning tactical plans from a simple flight simulator where a plane must avoid a missile. The learning method relies on the notion of competition and employs genetic algorithms to search the space of decision policies. Experiments are presented that address issues arising from differences between the simulation model on which learning occurs and the target environment on which the decision rules are ultimately tested. Specifically, either the model or the target environment may contain noise. These experiments examine the effect of learning tactical plans without noise and then testing the plans in a noisy environment, and the effect of learning plans in a noisy simulator and then testing the plans in a noise-free environment. Empirical results show that, while best result are obtained when the training model closely matches the target environment, using a training environment that is more noisy than the target environment is better than using using a training environment that has less noise than the target environment. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1120563. 	[Title] Preparing Case Retrieval Nets for Distributed Processing [Abstract] In this paper, we discuss two approaches of applying the memory model of Case Retrieval Nets to applications where a distributed processing of information is required. For this, we distinguish two types of such applications, namely (a) the case of distributed case libraries and (b) the case of distributed cases. While a solution to the former is straightforward, the latter requires an extension to Case Retrieval Nets which provides a kind of partitioning of the entire net structure. This extended model even allows for a concurrent implementation of the retrieval process or for the use of collaborative agents for retrieval. Keywords: Case-based reasoning, case retrieval, memory structures, distributed processing. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #56115. 	[Title] Improving Tactical Plans with Genetic Algorithms [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #521269. 	[Title] Similarity Metrics: A Formal Unification of Cardinal and Non-Cardinal Similarity Measures [Abstract] In [9] we introduced a formal framework for constructing ordinal similarity measures, and suggested how this might also be applied to cardinal measures. In this paper we will place this approach in a more general framework, called similarity metrics. In this framework, ordinal similarity metrics (where comparison returns a boolean value) can be combined with cardinal metrics (returning a numeric value) and, indeed, with metrics returning values of other types, to produce new metrics. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1115701. 	[Title] Learning Bayesian Prototype Trees by Simulated Annealing [Abstract] Given a set of samples of an unknown probability distribution, we study the problem of constructing a good approximative Bayesian network model of the probability distribution in question. This task can be viewed as a search problem, where the goal is to find a maximal probability network model, given the data. In this work, we do not make an attempt to learn arbitrarily complex multi-connected Bayesian network structures, since such resulting models can be unsuitable for practical purposes due to the exponential amount of time required for the reasoning task. Instead, we restrict ourselves to a special class of simple tree-structured Bayesian networks called Bayesian prototype trees, for which a polynomial time algorithm for Bayesian reasoning exists. We show how the probability of a given Bayesian prototype tree model can be evaluated, given the data, and how this evaluation criterion can be used in a stochastic simulated annealing algorithm for searching the model space. The simulated annealing algorithm provably finds the maximal probability model, provided that a sufficient amount of time is used. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #56119. 	[Title] Using a Genetic Algorithm to Learn Strategies for Collision Avoidance and Local Navigation [Abstract] Navigation through obstacles such as mine fields is an important capability for autonomous underwater vehicles. One way to produce robust behavior is to perform projective planning. However, real-time performance is a critical requirement in navigation. What is needed for a truly autonomous vehicle are robust reactive rules that perform well in a wide variety of situations, and that also achieve real-time performance. In this work, SAMUEL, a learning system based on genetic algorithms, is used to learn high-performance reactive strategies for navigation and collision avoidance. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #127033. 	[Title] LEARNING ROBOT BEHAVIORS USING GENETIC ALGORITHMS [Abstract] Genetic Algorithms are used to learn navigation and collision avoidance behaviors for robots. The learning is performed under simulation, and the resulting behaviors are then used to control the The approach to learning behaviors for robots described here reflects a particular methodology for learning via a simulation model. The motivation is that making mistakes on real systems may be costly or dangerous. In addition, time constraints might limit the number of experiences during learning in the real world, while in many cases, the simulation model can be made to run faster than real time. Since learning may require experimenting with behaviors that might occasionally produce unacceptable results if applied to the real world, or might require too much time in the real environment, we assume that hypothetical behaviors will be evaluated in a simulation model (the off-line system). As illustrated in Figure 1, the current best behavior can be placed in the real, on-line system, while learning continues in the off-line system [1]. The learning algorithm was designed to learn useful behaviors from simulations of limited fidelity. The expectation is that behaviors learned in these simulations will be useful in real-world environments. Previous studies have illustrated that knowledge learned under simulation is robust and might be applicable to the real world if the simulation is more general (i.e. has more noise, more varied conditions, etc.) than the real world environment [2]. Where this is not possible, it is important to identify the differences between the simulation and the world and note the effect upon the learning process. The research reported here continues to examine this hypothesis. The next section very briefly explains the learning algorithm (and gives pointers to where more extensive documentation can be found). After that, the actual robot is described. Then we describe the simulation of the robot. The task _______________ actual robot. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #20923. 	[Title] Bayesian Case-Based Reasoning with Neural Networks [Abstract] Given a problem, a case-based reasoning (CBR) system will search its case memory and use the stored cases to find the solution, possibly modifying retrieved cases to adapt to the required input specifications. In this paper we introduce a neural network architecture for efficient case-based reasoning. We show how a rigorous Bayesian probability propagation algorithm can be implemented as a feedforward neural network and adapted for CBR. In our approach the efficient indexing problem of CBR is naturally implemented by the parallel architecture, and heuristic matching is replaced by a probability metric. This allows our CBR to perform theoretically sound Bayesian reasoning. We also show how the probability propagation actually offers a solution to the adaptation problem in a very natural way. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #259772. 	[Title] Reasoning with Portions of Precedents [Abstract] This paper argues that the task of matching in case-based reasoning can often be improved by comparing new cases to portions of precedents. An example is presented that illustrates how combining portions of multiple precedents can permit new cases to be resolved that would be indeterminate if new cases could only be compared to entire precedents. A system that uses of portions of precedents for legal analysis in the domain of Texas worker's compensation law, GREBE, is described, and examples of GREBE's analysis that combine reasoning steps from multiple precedents are presented. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #20924. 	[Title] Massively Parallel Case-Based Reasoning with Probabilistic Similarity Metrics [Abstract] We propose a probabilistic case-space metric for the case matching and case adaptation tasks. Central to our approach is a probability propagation algorithm adopted from Bayesian reasoning systems, which allows our case-based reasoning system to perform theoretically sound probabilistic reasoning. The same probability propagation mechanism actually offers a uniform solution to both the case matching and case adaptation problems. We also show how the algorithm can be implemented as a connectionist network, where efficient massively parallel case retrieval is an inherent property of the system. We argue that using this kind of an approach, the difficult problem of case indexing can be completely avoided. Pp. 144-154 in Topics in Case-Based Reasoning, edited by Stefan Wess, Klaus-Dieter Althoff and Michael M. Richter. Volume 837, Lecture Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1111614. 	[Title] SaxEx a case-based reasoning system for generating expressive musical performances [Abstract] We have studied the problem of generating expressive musical performances in the context of tenor saxophone interpretations. We have done several recordings of a tenor sax playing different Jazz ballads with different degrees of expressiveness including an inexpressive interpretation of each ballad. These recordings are analyzed, using SMS spectral modeling techniques, to extract information related to several expressive parameters. This set of parameters and the scores constitute the set of cases (examples) of a case-based system. From this set of cases, the system infers a set of possible expressive transformations for a given new phrase applying similarity criteria, based on background musical knowledge, between this new phrase and the set of cases. Finally, SaxEx applies the inferred expressive transformations to the new phrase using the synthesis capabilities of SMS. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1119295. 	[Title] Distance Induction in First Order Logic used for classification via a k-nearest-neighbor process. Experiments on [Abstract] This paper tackles the supervised induction of a distance from examples described as Horn clauses or constrained clauses. In opposition to syntax-driven approaches, this approach is discrimination-driven: it proceeds by defining a small set of complex discriminant hypotheses. These hypotheses serve as new concepts, used to redescribe the initial examples. Further, this redescription can be embedded into the space of natural integers, and a distance between examples thus naturally follows. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #10430. 	[Title] Rules and Precedents as Complementary Warrants Complementarity of Rules and Precedents for Classification In a [Abstract] This paper describes a model of the complementarity of rules and precedents in the classification task. Under this model, precedents assist rule-based reasoning by operationalizing abstract rule antecedents. Conversely, rules assist case-based reasoning through case elaboration, the process of inferring case facts in order to increase the similarity between cases, and term reformulation, the process of replacing a term whose precedents only weakly match a case with terms whose precedents strongly match the case. Fully exploiting this complementarity requires a control strategy characterized by impartiality, the absence of arbitrary ordering restrictions on the use of rules and precedents. An impartial control strategy was implemented in GREBE in the domain of Texas worker's compensation law. In a preliminary evaluation, GREBE's performance was found to be as good or slightly better than the performance of law students on the same task. A case is classified as belonging to a particular category by relating its description to the criteria for category membership. The justifications, or warrants [Toulmin, 1958], that can relate a case to a category, can vary widely in the generality of their antecedents. For example, consider warrants for classifying a case into the legal category "negligence." A rule, such as "An action is negligent if the actor fails to use reasonable care and the failure is the proximate cause of an injury," has very general antecedent terms (e.g., "breach of reasonable care"). Conversely, a precedent, such as "Dr. Jones was negligent because he failed to count sponges during surgery and as a result left a sponge in Smith," has very specific antecedent terms (e.g., "failure to count sponges"). Both types of warrants have been used by classification systems to relate cases to categories. Classification systems have used precedents to help match the antecedents of rules with cases. Completing this match is difficult when the terms in the antecedent are open-textured, i.e., when there is significant uncertainty whether they match specific facts [Gardner, 1984, McCarty and Sridharan, 1982]. This problem results from the "generality gap" separating abstract terms from specific facts [Porter et al., 1990]. Precedents of an open-textured term, i.e., past cases to which the term applied, can be used to bridge this gap. Unlike rule antecedents, the antecedents of precedents are at the same level of generality as cases, so no generality gap exists between precedents and new cases. Precedents therefore reduce the problem of matching specific case facts with open-textured terms to the problem of matching two sets of specific facts. For example, an injured employee's entitlement to worker's compensation depends on whether he was injured during an activity "in furtherance of employment." Determining whether any particular case should be classified as a compensable injury therefore requires matching the specific facts of the case (e.g., John was injured in an automobile accident while driving to his office) to the open-textured term "activity in furtherance of employment." The gap in generality between the case description and the abstract term makes this match problematical. However, completing this match may be much easier if there are precedents of the term "activity in furtherance of employment" (e.g., Mary's injury was not compensable because it occurred while she was driving to work, which is not an activity in furtherance of employment; Bill's injury was compensable because it occurred while he was driving to a house to deliver a pizza, an activity in furtherance of employment). In this case, John's driving to his office closely matches Mary's driving to work, so Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #399173. 	[Title] Corporate Memories as Distributed Case Libraries [Abstract] Rising operating costs and structural transformations such as resizing and globaliza-tion of companies all over the world have brought into focus the emerging discipline of knowledge management that is concerned with making knowledge pay off. Corporate memories form an important part of such knowledge management initiatives in a company. In this paper, we discuss how viewing corporate memories as distributed case libraries can benefit from existing techniques for distributed case-based reasoning for resource discovery and exploitation of previous expertise. We present two techniques developed in the context of multi-agent case-based reasoning for accessing and exploiting past experience from corporate memory resources. The first approach, called Negotiated Retrieval, deals with retrieving and assembling "case pieces" from different resources in a corporate memory to form a good overall case. The second approach, based on Federated Peer Learning, deals with two modes of cooperation called DistCBR and ColCBR that let an agent exploit the experience and expertise of peer agents to achieve a local task. fl The first author would like to acknowledge the support by the National Science Foundation under Grant Nos. IRI-9523419 and EEC-9209623. The second author's research reported in this paper has been developed at the IIIA inside the ANALOG Project funded by Spanish CICYT grant 122/93. The content of this paper does not necessarily reflect the position or the policy of the US Government, the Kingdom of Spain Government, or the Catalonia Government, and no official endorsement should be inferred. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #28230. 	[Title] Decision-Theoretic Case-Based Reasoning [Abstract] Technical Report MSR-TR-95-03 Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #416455. 	[Title] ROBO-SHEPHERD: LEARNING COMPLEX ROBOTIC BEHAVIORS [Abstract] This paper reports on recent results using genetic algorithms to learn decision rules for complex robot behaviors. The method involves evaluating hypothetical rule sets on a simulator and applying simulated evolution to evolve more effective rules. The main contributions of this paper are (1) the task learned is a complex behavior involving multiple mobile robots, and (2) the learned rules are verified through experiments on operational mobile robots. The case study involves a shepherding task in which one mobile robot attempts to guide another robot to a specified area. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #10183. 	[Title] Concept Learning and Heuristic Classification in Weak-Theory Domains 1 [Abstract]  Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1120713. 	[Title] A Computational Model of Ratio Decidendi [Abstract] This paper proposes a model of ratio decidendi as a justification structure consisting of a series of reasoning steps, some of which relate abstract predicates to other abstract predicates and some of which relate abstract predicates to specific facts. This model satisfies an important set of characteristics of ratio decidendi identified from the jurisprudential literature. In particular, the model shows how the theory under which a case is decided controls its precedential effect. By contrast, a purely exemplar-based model of ratio decidendi fails to account for the dependency of prece-dential effect on the theory of decision. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #10186. 	[Title] Learning Default Concepts [Abstract] Classical concepts, based on necessary and sufficient defining conditions, cannot classify logically insufficient object descriptions. Many reasoning systems avoid this limitation by using "default concepts" to classify incompletely described objects. We address the task of learning such default concepts from observational data. We model the underlying performance task | classifying incomplete examples | by a probabilistic process where random test examples are passed through a "blocker" that can hide object attributes from the classifier. We then address the task of learning accurate default concepts from random training examples. We survey the learning techniques that have been proposed for this task in the machine learning and knowledge representation literatures, investigate the relative merits of each, and show that a superior learning technique can be developed from well known statistical principles. Finally, we extend Valiant's pac-learning framework to this context and obtain a number of useful learnability results. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1481. 	[Title] (1994); Case-Based Reasoning: Foundational Issues, Methodological Variations, and System Approaches. Case-Based Reasoning: Foundational Issues, Methodological [Abstract] Case-based reasoning is a recent approach to problem solving and learning that has got a lot of attention over the last few years. Originating in the US, the basic idea and underlying theories have spread to other continents, and we are now within a period of highly active research in case-based reasoning in Europe, as well. This paper gives an overview of the foundational issues related to case-based reasoning, describes some of the leading methodological approaches within the field, and exemplifies the current state through pointers to some systems. Initially, a general framework is defined, to which the subsequent descriptions and discussions will refer. The framework is influenced by recent methodologies for knowledge level descriptions of intelligent systems. The methods for case retrieval, reuse, solution testing, and learning are summarized, and their actual realization is discussed in the light of a few example systems that represent different CBR approaches. We also discuss the role of case-based methods as one type of reasoning and learning method within an integrated system architecture. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1113934. 	[Title] Integration of Case-Based Reasoning and Neural Networks Approaches for Classification [Abstract] Several different approaches have been used to describe concepts for supervised learning tasks. In this paper we describe two approaches which are: prototype-based incremental neural networks and case-based reasoning approaches. We show then how we can improve a prototype-based neural network model by storing some specific instances in a CBR memory system. This leads us to propose a co-processing hybrid model for classification. 1 Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #47570. 	[Title] Justification Structures for Document Reuse [Abstract] Document drafting|an important problem-solving task of professionals in a wide variety of fields|typifies a design task requiring complex adaptation for case reuse. This paper proposes a framework for document reuse based on an explicit representation of the illocutionary and rhetorical structure underlying documents. Explicit representation of this structure facilitates (1) interpretation of previous documents by enabling them to "explain themselves," (2) construction of documents by enabling document drafters to issue goal-based specifications and rapidly retrieve documents with similar intentional structure, and (3) mainte nance of multi-generation documents. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #289885. 	[Title] Learning in neural networks with Bayesian prototypes [Abstract] Given a set of samples of a probability distribution on a set of discrete random variables, we study the problem of constructing a good approximative neural network model of the underlying probability distribution. Our approach is based on an unsupervised learning scheme where the samples are first divided into separate clusters, and each cluster is then coded as a single vector. These Bayesian prototype vectors consist of conditional probabilities representing the attribute-value distribution inside the corresponding cluster. Using these prototype vectors, it is possible to model the underlying joint probability distribution as a simple Bayesian network (a tree), which can be realized as a feedforward neural network capable of probabilistic reasoning. In this framework, learning means choosing the size of the prototype set, partitioning the samples into the corresponding clusters, and constructing the cluster prototypes. We describe how the prototypes can be determined, given a partition of the samples, and present a method for evaluating the likelihood of the corresponding Bayesian tree. We also present a greedy heuristic for searching through the space of different partition schemes with different numbers of clusters, aiming at an optimal approximation of the probability distribution. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1114336. 	[Title] Four Challenges for a Computational Model of Legal Precedent [Abstract] Identifying the open research issues in a field is a necessary step for progress in that field. This paper describes four open research problems in computational models of precedent-based legal reasoning: relating case representation to precedent use; modeling the selection and construction of both arguments based on pairwise case comparison and multiple-precedent arguments; modeling the process whereby purposes, policies, and principles are used in case similarity assessment; and extending the applicability of precedents to tasks other than classification. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1153891. 	[Title] Conceptual Analogy [Abstract] Conceptual analogy (CA) is an approach that integrates conceptualization, i.e., memory organization based on prior experiences and analogical reasoning (Borner 1994a). It was implemented prototypically and tested to support the design process in building engineering (Borner and Janetzko 1995, Borner 1995). There are a number of features that distinguish CA from standard approaches to CBR and AR. First of all, CA automatically extracts the knowledge needed to support design tasks (i.e., complex case representations, the relevance of object features and relations, and proper adaptations) from attribute-value representations of prior layouts. Secondly, it effectively determines the similarity of complex case representations in terms of adaptability. Thirdly, implemented and integrated into a highly interactive and adaptive system architecture it allows for incremental knowledge acquisition and user support. This paper surveys the basic assumptions and the psychological results which influenced the development of CA. It sketches the knowledge representation formalisms employed and characterizes the sub-processes needed to integrate memory organization and analogical reasoning. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1102567. 	[Title] Computer-Supported Argumentation for Cooperative Design on the World-Wide Web [Abstract] This paper describes an argumentation system for cooperative design applications on the Web. The system provides experts involved in such procedures means of expressing and weighing their individual arguments and preferences, in order to argue for or against the selection of a certain choice. It supports defeasible and qualitative reasoning in the presence of ill-structured information. Argumentation is performed through a set of discourse acts which call a variety of procedures for the propagation of information in the corresponding discussion graph. The paper also reports on the integration of Case Based Reasoning techniques, used to resolve current design issues by considering previous similar situations, and the specitcation of similarity measures between the various argumentation items, the aim being to estimate the variations among opinions of the designers involved in cooperative design. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #6378. 	[Title] Learning to coordinate without sharing information [Abstract] Researchers in the field of Distributed Artificial Intelligence (DAI) have been developing efficient mechanisms to coordinate the activities of multiple autonomous agents. The need for coordination arises because agents have to share resources and expertise required to achieve their goals. Previous work in the area includes using sophisticated information exchange protocols, investigating heuristics for negotiation, and developing formal models of possibilities of conflict and cooperation among agent interests. In order to handle the changing requirements of continuous and dynamic environments, we propose learning as a means to provide additional possibilities for effective coordination. We use reinforcement learning techniques on a block pushing problem to show that agents can learn complimentary policies to follow a desired path without any knowledge about each other. We theoretically analyze and experimentally verify the effects of learning rate on system convergence, and demonstrate benefits of using learned coordination knowledge on similar problems. Reinforcement learning based coordination can be achieved in both cooperative and non-cooperative domains, and in domains with noisy communication channels and other stochastic characteristics that present a formidable challenge to using other coordination schemes. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1114864. 	[Title] Machine Learning: An Annotated Bibliography for the 1995 AI Statistics Tutorial on Machine Learning (Version 1) [Abstract] This is a brief annotated bibliography that I wanted to make available to the attendees of my Machine Learning tutorial at the 1995 AI & Statistics Workshop. These slides are available in my WWW pages under slides. Please contact me if you have any questions. Please also note the date (listed above) on which this was most recently updated. While I plan to make occasional updates to this file, it is bound to be outdated quickly. Also, I apologize for the lack of figures, but my time on this project is limited and the slides should compensate. Finally, this bibliography is, by definition, This book is now out of date. Both Pat Langley and Tom Mitchell are in the process of writing textbooks on this subject, but we're still waiting for them. Until then, I suggest looking at both the Readings and the recent ML conference proceedings (both International and European). There are also a few introductory papers on this subject, though I haven't gotten around to putting them in here yet. However, Pat Langley and Dennis Kibler (1988) have written a good paper on ML as an empirical science, and Pat has written several editorials of use to the ML author (Langley 1986; 1987; 1990). incomplete, and I've left out many other references that may be of some use. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #574710. 	[Title] ROBOT LEARNING WITH PARALLEL GENETIC ALGORITHMS ON NETWORKED COMPUTERS [Abstract] This work explores the use of machine learning methods for extracting knowledge from simulations of complex systems. In particular, we use genetic algorithms to learn rule-based strategies used by autonomous robots. The evaluation of a given strategy may require several executions of a simulation to produce a meaningful estimate of the quality of the strategy. As a consequence, the evaluation of a single individual in the genetic algorithm requires a fairly substantial amount of computation. Such a system suggests the sort of large-grained parallelism that is available on a network of workstations. We describe an implementation of a parallel genetic algorithm, and present case studies of the resulting speedup on two robot learning tasks. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #521207. 	[Title] A Formal Analysis of Case Base Retrieval [Abstract] Case based systems typically retrieve cases from the case base by applying similarity measures. The measures are usually constructed in an ad hoc manner. This report presents a toolbox for the systematic construction of similarity measures. In addition to paving the way to a design methodology for similarity measures, this systematic approach facilitates the identification of opportunities for parallelisation in case base retrieval. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #62718. 	[Title] AN ENHANCER FOR REACTIVE PLANS [Abstract] This paper describes our method for improving the comprehensibility, accuracy, and generality of reactive plans. A reactive plan is a set of reactive rules. Our method involves two phases: (1) formulate explanations of execution traces, and then (2) generate new reactive rules from the explanations. Since the explanation phase has been previously described, the primary focus of this paper is the rule generation phase. This latter phase consists of taking a subset of the explanations and using these explanations to generate a set of new reactive rules to add to the original set. The particular subset of the explanations that is chosen yields rules that provide new domain knowledge for handling knowledge gaps in the original rule set. The original rule set, in a complimentary manner, provides expertise to fill the gaps where the domain knowledge provided by the new rules is incomplete. Please summarise all the given information.

Paper #1108267 has the title `Cooperative Bayesian and Case-Based Reasoning for Solving Multiagent Planning Tasks  
` and the abstract `We describe an integrated problem solving architecture named INBANCA in which Bayesian networks and case-based reasoning (CBR) work cooperatively on multiagent planning tasks. This includes two-team dynamic tasks, and this paper concentrates on simulated soccer as an example. Bayesian networks are used to characterize action selection whereas a case-based approach is used to determine how to implement actions. This paper has two contributions. First, we survey integrations of case-based and Bayesian approaches from the perspective of a popular CBR task decomposition framework, thus explaining what types of integrations have been attempted. This allows us to explain the unique aspects of our proposed integration. Second, we demonstrate how Bayesian nets can be used to provide environmental context, and thus feature selection information, for the case-based reasoner.
`.
Question: Which category should Paper #1108267 be classified as ?
You can select one from ['Neural_Networks', 'Case_Based', 'Theory', 'Reinforcement_Learning', 'Probabilistic_Methods', 'Rule_Learning', 'Genetic_Algorithms'].


Paper #1108267 has the title `Cooperative Bayesian and Case-Based Reasoning for Solving Multiagent Planning Tasks  
` and the abstract `We describe an integrated problem solving architecture named INBANCA in which Bayesian networks and case-based reasoning (CBR) work cooperatively on multiagent planning tasks. This includes two-team dynamic tasks, and this paper concentrates on simulated soccer as an example. Bayesian networks are used to characterize action selection whereas a case-based approach is used to determine how to implement actions. This paper has two contributions. First, we survey integrations of case-based and Bayesian approaches from the perspective of a popular CBR task decomposition framework, thus explaining what types of integrations have been attempted. This allows us to explain the unique aspects of our proposed integration. Second, we demonstrate how Bayesian nets can be used to provide environmental context, and thus feature selection information, for the case-based reasoner.
`.
Question: Which category should Paper #1108267 be classified as ?
You can select one from ['Neural_Networks', 'Case_Based', 'Theory', 'Reinforcement_Learning', 'Probabilistic_Methods', 'Rule_Learning', 'Genetic_Algorithms'].

This paper should be classified into: Case_Based