Above are papers related to the following paper: [Paper_ID] Paper #57932. 	[Title] A Comparison of Dynamic Reposing and Tangent Distance for Drug Activity Prediction [Abstract] In drug activity prediction (as in handwritten character recognition), the features extracted to describe a training example depend on the pose (location, orientation, etc.) of the example. In handwritten character recognition, one of the best techniques for addressing this problem is the tangent distance method of Simard, LeCun and Denker (1993). Jain, et al. (1993a; 1993b) introduce a new technique|dynamic reposing|that also addresses this problem. Dynamic reposing iteratively learns a neural network and then reposes the examples in an effort to maximize the predicted output values. New models are trained and new poses computed until models and poses converge. This paper compares dynamic reposing to the tangent distance method on the task of predicting the biological activity of musk compounds. In a 20-fold cross-validation, Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1118658. 	[Title] A Framework for Multiple-Instance Learning [Abstract] Multiple-instance learning is a variation on supervised learning, where the task is to learn a concept given positive and negative bags of instances. Each bag may contain many instances, but a bag is labeled positive even if only one of the instances in it falls within the concept. A bag is labeled negative only if all the instances in it are negative. We describe a new general framework, called Diverse Density, for solving multiple-instance learning problems. We apply this framework to learn a simple description of a person from a series of images (bags) containing that person, to a stock selection problem, and to the drug activity prediction problem. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #57922. 	[Title] A Note on Learning from Multiple-Instance Examples [Abstract] We describe a simple reduction from the problem of PAC-learning from multiple-instance examples to that of PAC-learning with one-sided random classification noise. Thus, all concept classes learnable with one-sided noise, which includes all concepts learnable in the usual 2-sided random noise model plus others such as the parity function, are learnable from multiple-instance examples. We also describe a more efficient (and somewhat technically more involved) reduction to the Statistical-Query model that results in a polynomial-time algorithm for learning axis-parallel rectangles with sample complexity ~ O(d 2 r=* 2 ), saving roughly a factor of r over the results of Auer et al. (1997). Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #1114526. 	[Title] Approximating Hyper-Rectangles: Learning and Pseudo-random Sets [Abstract] The PAC learning of rectangles has been studied because they have been found experimentally to yield excellent hypotheses for several applied learning problems. Also, pseudorandom sets for rectangles have been actively studied recently because (i) they are a subprob-lem common to the derandomization of depth-2 (DNF) circuits and derandomizing Randomized Logspace, and (ii) they approximate the distribution of n independent multivalued random variables. We present improved upper bounds for a class of such problems of approximating high-dimensional rectangles that arise in PAC learning and pseudorandomness. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #6925. 	[Title] Solving the Multiple-Instance Problem with Axis-Parallel Rectangles [Abstract] The multiple instance problem arises in tasks where the training examples are ambiguous: a single example object may have many alternative feature vectors (instances) that describe it, and yet only one of those feature vectors may be responsible for the observed classification of the object. This paper describes and compares three kinds of algorithms that learn axis-parallel rectangles to solve the multiple-instance problem. Algorithms that ignore the multiple instance problem perform very poorly. An algorithm that directly confronts the multiple instance problem (by attempting to identify which feature vectors are responsible for the observed classifications) performs best, giving 89% correct predictions on a musk-odor prediction task. The paper also illustrates the use of artificial data to debug and compare these algorithms. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #6767. 	[Title] Generalizing from Case Studies: A Case Study [Abstract] Most empirical evaluations of machine learning algorithms are case studies evaluations of multiple algorithms on multiple databases. Authors of case studies implicitly or explicitly hypothesize that the pattern of their results, which often suggests that one algorithm performs significantly better than others, is not limited to the small number of databases investigated, but instead holds for some general class of learning problems. However, these hypotheses are rarely supported with additional evidence, which leaves them suspect. This paper describes an empirical method for generalizing results from case studies and an example application. This method yields rules describing when some algorithms significantly outperform others on some dependent measures. Advantages for generalizing from case studies and limitations of this particular approach are also described. Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #57948. 	[Title] PAC Learning Axis-aligned Rectangles with Respect to Product Distributions from Multiple-instance Examples [Abstract] We describe a polynomial-time algorithm for learning axis-aligned rectangles in Q d with respect to product distributions from multiple-instance examples in the PAC model. Here, each example consists of n elements of Q d together with a label indicating whether any of the n points is in the rectangle to be learned. We assume that there is an unknown product distribution D over Q d such that all instances are independently drawn according to D. The accuracy of a hypothesis is measured by the probability that it would incorrectly predict whether one of n more points drawn from D was in the rectangle to be learned. Our algorithm achieves accuracy * with probability 1 ffi in Please summarise all the given information.

Above are papers related to the following paper: [Paper_ID] Paper #372862. 	[Title] Lookahead and Discretization in ILP [Abstract] We present and evaluate two methods for improving the performance of ILP systems. One of them is discretization of numerical attributes, based on Fayyad and Irani's text [9], but adapted and extended in such a way that it can cope with some aspects of discretization that only occur in relational learning problems (when indeterminate literals occur). The second technique is lookahead. It is a well-known problem in ILP that a learner cannot always assess the quality of a refinement without knowing which refinements will be enabled afterwards, i.e. without looking ahead in the refinement lattice. We present a simple method for specifying when lookahead is to be used, and what kind of lookahead is interesting. Both the discretization and lookahead techniques are evaluated experimentally. The results show that both techniques improve the quality of the induced theory, while computational costs are acceptable. Please summarise all the given information.

Paper #57932 has the title `A Comparison of Dynamic Reposing and Tangent Distance for Drug Activity Prediction  
` and the abstract `In drug activity prediction (as in handwritten character recognition), the features extracted to describe a training example depend on the pose (location, orientation, etc.) of the example. In handwritten character recognition, one of the best techniques for addressing this problem is the tangent distance method of Simard, LeCun and Denker (1993). Jain, et al. (1993a; 1993b) introduce a new technique|dynamic reposing|that also addresses this problem. Dynamic reposing iteratively learns a neural network and then reposes the examples in an effort to maximize the predicted output values. New models are trained and new poses computed until models and poses converge. This paper compares dynamic reposing to the tangent distance method on the task of predicting the biological activity of musk compounds. In a 20-fold cross-validation, 
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Question: Which category should Paper #57932 be classified as ?
You can select one from ['Neural_Networks', 'Case_Based', 'Theory', 'Reinforcement_Learning', 'Probabilistic_Methods', 'Rule_Learning', 'Genetic_Algorithms'].


Paper #57932 has the title `A Comparison of Dynamic Reposing and Tangent Distance for Drug Activity Prediction  
` and the abstract `In drug activity prediction (as in handwritten character recognition), the features extracted to describe a training example depend on the pose (location, orientation, etc.) of the example. In handwritten character recognition, one of the best techniques for addressing this problem is the tangent distance method of Simard, LeCun and Denker (1993). Jain, et al. (1993a; 1993b) introduce a new technique|dynamic reposing|that also addresses this problem. Dynamic reposing iteratively learns a neural network and then reposes the examples in an effort to maximize the predicted output values. New models are trained and new poses computed until models and poses converge. This paper compares dynamic reposing to the tangent distance method on the task of predicting the biological activity of musk compounds. In a 20-fold cross-validation, 
`.
Question: Which category should Paper #57932 be classified as ?
You can select one from ['Neural_Networks', 'Case_Based', 'Theory', 'Reinforcement_Learning', 'Probabilistic_Methods', 'Rule_Learning', 'Genetic_Algorithms'].

This paper should be classified into: Neural_Networks