Works of Game: On the Aesthetics of Games and Art (Playful Thinking)
Brand: The MIT Press
Color: White
Categories: Books, Arts & Photography, History & Criticism



Dimensions: 5.56 x 0.7 x 8.25 inches
Language: English
ISBN-10: 0262029073
Publisher: The MIT Press
Print length: 160 pages
Publication date: March 6, 2015
ISBN-13: 978-0262029070
Part of series: Playful Thinking
subtitle: Hardcover – March 6, 2015
author: Visit Amazon's John Sharp Page search results John Sharp
review: Editorial Reviews Review Overall, the book is a compelling text for both academics and game culture aficionados who are interested in concepts of game design and contemporary art.— ARLIS NA Reviews — Review Rather than asking the naive, popular question―can games be art?―John Sharp answers a more interesting one: where do games and the art world meet, and what do they talk about when they do? ― Ian Bogost , Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing, Georgia Institute of Technology About the Author John Sharp is Associate Professor in the School of Art, Media, and Technology at Parsons School of Design at the New School. He is the author of Works of Game: On the Aesthetics of Games and Art (MIT Press) and coauthor (with Colleen Macklin) of Games, Design, and Play: A Detailed Approach to Iterative Game Design and (with David Thomas) Fun, Taste, & Games: An Aesthetics of the Idle, Unproductive, and Otherwise Playful (MIT Press). Sharp and Macklin are Codirectors of the PETLab (Prototyping Education and Technology Lab) at Parsons. Read more