PyTorch 1.x Reinforcement Learning Cookbook: Over 60 recipes to design, develop, and deploy self-learning AI models using Python
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Implement reinforcement learning techniques and algorithms with the help of real-world examples and recipes Key Features Use PyTorch 1.x to design and build self-learning artificial intelligence (AI) models Implement RL algorithms to solve control and optimization challenges faced by data scientists today Apply modern RL libraries to simulate a controlled environment for your projects Book Description Reinforcement learning (RL) is a branch of machine learning that has gained popularity in recent times. It allows you to train AI models that learn from their own actions and optimize their behavior. PyTorch has also emerged as the preferred tool for training RL models because of its efficiency and ease of use. With this book, you'll explore the important RL concepts and the implementation of algorithms in PyTorch 1.x. The recipes in the book, along with real-world examples, will help you master various RL techniques, such as dynamic programming, Monte Carlo simulations, temporal difference, and Q-learning. You'll also gain insights into industry-specific applications of these techniques. Later chapters will guide you through solving problems such as the multi-armed bandit problem and the cartpole problem using the multi-armed bandit algorithm and function approximation. You'll also learn how to use Deep Q-Networks to complete Atari games, along with how to effectively implement policy gradients. Finally, you'll discover how RL techniques are applied to Blackjack, Gridworld environments, internet advertising, and the Flappy Bird game. By the end of this book, you'll have developed the skills you need to implement popular RL algorithms and use RL techniques to solve real-world problems. What you will learn Use Q-learning and the state–action–reward–state–action (SARSA) algorithm to solve various Gridworld problems Develop a multi-armed bandit algorithm to optimize display advertising Scale up learning and control processes using Deep Q-Networks Simulate Markov Decision Processes, OpenAI Gym environments, and other common control problems Select and build RL models, evaluate their performance, and optimize and deploy them Use policy gradient methods to solve continuous RL problems Who this book is for Machine learning engineers, data scientists and AI researchers looking for quick solutions to different reinforcement learning problems will find this book useful. Although prior knowledge of machine learning concepts is required, experience with PyTorch will be useful but not necessary. Table of Contents Getting started with reinforcement learning and PyTorch Markov Decision Process and Dynamic Programming Monte Carlo Methods for making numerical estimations Temporal Difference and Q-Learning Solving Multi Armed Bandit problems Scaling up Learning with Function Approximation Deep Q-Networks in Action Implementing Policy Gradients and Policy Optimization Capstone Project: Playing Flappy Bird with DQN


Publisher: Packt Publishing; 1st edition (October 31, 2019)
Publication date: October 31, 2019
Language: English
File size: 9967 KB
Text to Speech: Enabled
Enhanced typesetting: Enabled
X Ray: Not Enabled
Word Wise: Not Enabled
Sticky notes: On Kindle Scribe
Print length: 527 pages