How do I center an object to the origin in Blender?
Centering an object's origin in Blender can help with manipulation and alignment. First, choose your object. Left-clicking or selecting it from the scene's list works. Right-clicking an object in the viewport brings up options. Set Origin opens a menu with Origin to Geometry and Origin to 3D Cursor. Choosing one of these options centers the origin point on the geometry or cursor.