Thelema: Any plans on separating the PvE balance from PvP? Like when you flag for PvP or in a PvP instance like OPR some abilities and values would be different from when you were not flagged.
NW_ZinRamu: Yes, this is something we've discussed in the past and we think is important so we can push for exciting and strong PvE experiences without breaking the balance of PvP. The first part of it will be coming in S3 when we use this new system to replace some of the balance we achieved through "required" perks. We will then build upon this system over time to include more aspects of combat.