ImaKlutz/lord-of-the-rings-LCG huggingface dataset:
Anborn
Type: Ally
Sphere: Leadership
Traits: Gondor.,Ranger.
Resource cost: 4
Willpower: 1
Attack: 3
Defense: 1
Hit points: 3
Response: After an enemy is added to the staging area, exhaust Anborn to give that enemy +5 engagement cost until the end of the round. Then, deal 1 damage to that enemy.
"Now I have him at arrow-point." -The Two Towers
Anborn
Type: Ally
Sphere: Lore
Traits: Gondor.,Ranger.
Resource cost: 4
Willpower: 1
Attack: 3
Defense: 1
Hit points: 3
Action: Exhaust Anborn to return 1 Trap card from your discard pile to your hand.
"I sent my keenest huntsmen to seek him, but he slipped them, and they had no sight of him till now, save Anborn."
-Faramir, The Two Towers
Andrath Guardsman
Type: Ally
Sphere: Leadership
Traits: Dúnedain.,Ranger.
Resource cost: 2
Willpower: 1
Attack: 0
Defense: 1
Hit points: 2
Response: After you play Andrath Guardsman from your hand, choose a non-unique enemy engaged with you. That enemy cannot attack you this round.
Anfalas Herdsman
Type: Ally
Sphere: Lore
Traits: Outlands.
Resource cost: 1
Willpower: 0
Attack: 0
Defense: 0
Hit points: 1
Each Outlands character you control gets +1 hit point.
From the Anfalas, the Langstrand far away, a long line of men of many sorts, hunters and herdsmen and men of little villages... -The Return of the King
Angbor the Fearless
Type: Ally
Sphere: Leadership
Traits: Gondor.,Warrior.
Resource cost: 2
Willpower: 2
Attack: 1
Defense: 0
Hit points: 2
While your threat is 40 or higher, Angbor the Fearless gets +2 Attack and does not exhaust to quest.
"Four thousands I sent marching from Pelargir through Lossarnach two days ago; and Angbor the fearless rides before them."
-Aragorn, The Return of the King
Arwen Undómiel
Type: Ally
Sphere: Spirit
Traits: Noldor.,Noble.
Resource cost: 2
Willpower: 2
Attack: 0
Defense: 1
Hit points: 2
Response: After Arwen Undómiel exhausts, choose a character. That character gains sentinel and gets +1 Defense until the end of the round.
Azain Silverbeard
Type: Ally
Sphere: Tactics
Traits: Dwarf.,Warrior.
Resource cost: 3
Willpower: 0
Attack: 3
Defense: 2
Hit points: 2
Response: After Azain Silverbeard participates in an attack that destroys an enemy, spend 1 Tactics resource to deal 2 damage to another enemy that shares a Trait with the destroyed enemy. Any player may trigger this response.
Barliman Butterbur
Type: Ally
Sphere: Lore
Traits: Bree.
Resource cost: 2
Willpower: 1
Attack: 0
Defense: 1
Hit points: 3
If each hero you control has the Hobbit trait, damage from undefended attacks against you may be assigned to Barliman Butterbur.
"But spooks or no spooks, they won't get in The Prancing Pony so easy." -The Fellowship of the Ring
Beechbone
Type: Ally
Sphere: Tactics
Traits: Ent.
Resource cost: 3
Willpower: 2
Attack: 2
Defense: 1
Hit points: 4
Cannot have restricted attachments.
Enters play exhausted.
Response: After Beechbone is declared as an attacker, deal 1 damage to him to deal X damage to the defending enemy. X is the amount of damage on Beechbone.
Beorn
Type: Ally
Sphere: Tactics
Traits: Beorning.,Warrior.
Resource cost: 6
Willpower: 1
Attack: 3
Defense: 3
Hit points: 6
Action: Beorn gains +5 Attack until the end of the phase. At the end of the phase in which you trigger this effect, shuffle Beorn back into your deck. (Limit once per round.)
"I don't need your service, thank you...but I expect you need mine." -The Hobbit
Beorning Beekeeper
Type: Ally
Sphere: Tactics
Traits: Beorning.
Resource cost: 4
Willpower: 1
Attack: 2
Defense: 1
Hit points: 3
Action: Discard Beorning Beekeeper from play to deal 1 damage to each enemy in the staging area.
"We are getting near," said Gandalf. "We are on th eedge of his bee pastures." - The Hobbit
Beorning Guardian
Type: Ally
Sphere: Tactics
Traits: Beorning.
Resource cost: 3
Willpower: 0
Attack: 3
Defense: 1
Hit points: 3
Response: After Beorning Guardian participates in an attack that destroys an enemy, discard Beorning Guardian to place X progress on a location, where X is the destroyed enemy's printed Threat.
"...if it were not for the Beornings, the passage from Dale to Rivendell would long ago have become impossible."
-Glóin, The Fellowship of the Ring
Beorning Skin-changer
Type: Ally
Sphere: Tactics
Traits: Beorning.
Resource cost: 2
Willpower: 1
Attack: 1
Defense: 1
Hit points: 3
Combat Action: Choose a Beorning ally with printed cost 3 or more in your hand or discard pile. Discard Beorning Skin-changer to put that ally into play.
"...sometimes he is a huge black bear, sometimes he is a great strong black-haired man with huge arms and a great beard."
-Gandalf, The Hobbit
Bifur
Type: Ally
Sphere: Lore
Traits: Dwarf.
Resource cost: 3
Willpower: 1
Attack: 2
Defense: 1
Hit points: 3
While you control at least 5 Dwarf characters, Bifur gains: 'Response: After you play Bifur from your hand, draw 2 cards.'
"My cousins! Bombur and Bofur - we have forgotten them, they are down in the valley!"
-The Hobbit
Bilbo Baggins
Type: Ally
Sphere: Spirit
Traits: Hobbit.
Resource cost: 2
Willpower: 2
Attack: 0
Defense: 0
Hit points: 2
Response: After Bilbo Baggins enters play, search your deck for a Pipe attachment and add it to your hand. Shuffle your deck.
"Elves may thrive on speech alone, and Dwarves endure great weariness, but I am an old Hobbit, and I miss my meal at noon."
-The Fellowship of the Ring
Bill the Pony
Type: Ally
Sphere: Leadership
Traits: Creature.,Pony.
Resource cost: 2
Willpower: 1
Attack: 1
Defense: 0
Hit points: 2
Cannot have attachments.
Lower the cost to play Bill the Pony by 2 if you control Sam Gamgee.
Each Hobbit character gets +1 hit point.
"He gave me a look as plain as Mr. Pippin could speak it: if you don't let me go with you, Sam, I'll follow on my own" -Sam Gamgee, The Fellowship of the Ring
Blue Mountain Trader
Type: Ally
Sphere: Spirit
Traits: Dwarf.
Resource cost: 2
Willpower: 1
Attack: 0
Defense: 1
Hit points: 2
Action: Choose another player. That player gains control of Blue Mountain Trader. Then, that player moves 1 resource from the resource pool of a hero he controls to the resource pool of a hero you control, or Blue Mountain Trader is discarded. (Limit once per round.)
Bofur
Type: Ally
Sphere: Spirit
Traits: Dwarf.
Resource cost: 3
Willpower: 2
Attack: 1
Defense: 1
Hit points: 3
Quest Action: Spend 1 Spirit resource to put Bofur into play from your hand, exhausted and committed to a quest. If you quest successfully this phase and Bofur is still in play, return him to your hand.
"Get up lazy-bones..." -The Hobbit
Bofur
Type: Ally
Sphere: Tactics
Traits: Dwarf.
Resource cost: 3
Willpower: 2
Attack: 2
Defense: 0
Hit points: 3
Action: Exhaust Bofur to search the top 5 cards of your deck for 1 Weapon attachment. Add that card to your hand and shuffle the other cards back into your deck.
Bombur
Type: Ally
Sphere: Lore
Traits: Dwarf.
Resource cost: 3
Willpower: 0
Attack: 0
Defense: 1
Hit points: 3
Action: Exhaust Bombur to choose a location. That location gets -1 Threat until the end of the phase. (That location does not contribute its Threat instead if it is an Underground location.)
Booming Ent
Type: Ally
Sphere: Tactics
Traits: Ent.
Resource cost: 2
Willpower: 0
Attack: 2
Defense: 2
Hit points: 3
Cannot have restricted attachments. Enters play exhausted.
Booming Ent gets +1 Attack for each damaged Ent character you control.
"...a man that hacks once at an Ent never gets a chance of a second blow." -Merry, The Two Towers
Berelind
Type: Ally
Subtype: Boon
Sphere: Neutral
Traits: Dúnedain.,Ranger.
Resource cost: 1
Willpower: 1
Attack: 3
Defense: 0
Hit points: 2
Response: After Berelind attacks and destroys an enemy, place 1 progress on a quest card in play.
A light fell about her, and her hair shone in the sunrise.
-The Lord of the Rings
Coruhaer
Type: Ally
Subtype: Boon
Sphere: Neutral
Traits: Dúnedain.,Ranger.
Resource cost: 0
Willpower: 0
Attack: 1
Defense: 1
Hit points: 2
Response: After Coruhaer defends an attack, spend 1 resource to deal 2 damage to the attacking enemy.
A dread fell on them, even as they passed between the lines of ancient stones.
-The Lord of the Rings
Elrond's Champion
Type: Ally
Subtype: Boon
Sphere: Neutral
Traits: Noldor.,Warrior.
Resource cost: 3
Willpower: 2
Attack: 3
Defense: 1
Hit points: 5
Response: After an enemy engages you, ready Elrond's Champion.
"That is a chapter of ancient history which it might be good to recall: for there was sorrow then too, and gathering dark, but great valour, and great deeds that were not wholly vain."
-Gandalf, The Lord of the Rings
Laermuin
Type: Ally
Subtype: Boon
Sphere: Neutral
Traits: Dúnedain.,Ranger.
Resource cost: 2
Willpower: 2
Attack: 2
Defense: 0
Hit points: 4
Response: After Laermuin commits to a quest, heal 1 damage from a character.
Ancient of days he seemed and yet in the flower of manhood; and wisdom sat upon his brow.
-The Lord of the Rings
Rivendell Skirmishers
Type: Ally
Subtype: Boon
Sphere: Neutral
Traits: Noldor.,Warrior.
Resource cost: 3
Willpower: 2
Attack: 2
Defense: 3
Hit points: 3
Response: After Rivendell Skirmishers exhausts to defend an attack from a non-unique enemy, discard each shadow card from that enemy.
It was said that Angmar was for a time subdued by the Elvenfolk coming from Lindon and from Rivendell.
-The Lord of the Rings
Boromir
Type: Ally
Sphere: Tactics
Traits: Gondor.,Warrior.
Resource cost: 4
Willpower: 1
Attack: 3
Defense: 1
Hit points: 4
Boromir gets +2 Defense while defending against an enemy with an engagement cost higher than your threat.
Response: After Boromir takes any amount of damage, ready him.
Brok Ironfist
Type: Ally
Sphere: Leadership
Traits: Dwarf.,Warrior.
Resource cost: 6
Willpower: 2
Attack: 2
Defense: 1
Hit points: 4
Response: After a Dwarf hero you control leaves play, put Brok Ironfist into play from your hand.
...there is no knowing what a Dwarf will not dare and do for revenge and the recovery of his own.
-The Hobbit
Bywater Shirriff
Type: Ally
Sphere: Tactics
Traits: Hobbit.,Shirriff.
Resource cost: 2
Willpower: 1
Attack: 1
Defense: 1
Hit points: 2
Bywater Shirriff gets +1 Willpower, +1 Attack, and +1 Defense while you are engaged with an enemy with engagement cost higher than your threat.
The Shirriffs was the name that the Hobbits gave to their police, or the nearest equivalent that they possessed.
-The Hobbit
Cautious Halfling
Type: Ally
Sphere: Lore
Traits: Hobbit.
Resource cost: 2
Willpower: 1
Attack: 0
Defense: 1
Hit points: 2
Response: After Cautious Halfling enters play, look at the top card of the encounter deck. If that card is not an enemy, draw a card.
"I thought I had been both careful and clever."
-Frodo, The Fellowship of the Ring
Celduin Traveler
Type: Ally
Sphere: Spirit
Traits: Dale.,Scout.
Keywords: Secrecy 2.
Resource cost: 3
Willpower: 2
Attack: 0
Defense: 1
Hit points: 2
Response: After Celduin Traveler enters play, look at the top card of the encounter deck. If it is a location, you may discard it.
In two days going they rowed right up the Long Lake and passed out into the River Running... -The Hobbit
Ceorl
Type: Ally
Sphere: Leadership
Traits: Rohan.,Scout.
Resource cost: 2
Willpower: 1
Attack: 2
Defense: 0
Hit points: 2
Action: Spend 1 Spirit resource to ready Ceorl. Then, you may give control of Ceorl to another player. Any player may trigger this action. (Limit once per phase).
He drew himself up. Then he knelt, offering his notched sword to the king. "Command me, lord!" he cried.
-The Two Towers
Citadel Custodian
Type: Ally
Sphere: Leadership
Traits: Gondor.
Resource cost: 5
Willpower: 1
Attack: 0
Defense: 1
Hit points: 3
Lower the cost to play Citadel Custodian by 1 for each Gondor ally in play.
Curious Brandybuck
Type: Ally
Sphere: Spirit
Traits: Hobbit.
Resource cost: 2
Willpower: 2
Attack: 0
Defense: 0
Hit points: 2
Forced: After the active location is explored, place Curious Brandybuck on the bottom of its owner's deck.
Response: After you travel to a location, put Curious Brandybuck into play from your hand, under any player's control.
Dale Messenger
Type: Ally
Sphere: Lore
Traits: Dale.
Resource cost: 2
Willpower: 1
Attack: 1
Defense: 1
Hit points: 2
Response: After Dale Messenger enters play, choose a player. That player heals 1 damage from each character he controls with a player card attachment.
"We discover that messengers have come also to King Brand in Dale..."
-Glóin, The Fellowship of the Ring
Damrod
Type: Ally
Sphere: Spirit
Traits: Gondor.,Ranger.
Resource cost: 4
Willpower: 1
Attack: 2
Defense: 2
Hit points: 2
Action: Discard Damrod from play to lower your threat by 1 for each enemy in the staging area.
Daughter of the Nimrodel
Type: Ally
Sphere: Lore
Traits: Silvan.
Resource cost: 3
Willpower: 1
Attack: 0
Defense: 0
Hit points: 1
Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.
"Here is Nimrodel! Of this stream the Silvan Elves made many songs long ago, and still we sing them in the North...I will bathe my feet, for it is said that the water is healing to the weary." -Legolas, The Fellowship of the Ring
Defender of Cair Andros
Type: Ally
Sphere: Tactics
Traits: Gondor.,Warrior.
Resource cost: 4
Willpower: 1
Attack: 1
Defense: 0
Hit points: 3
Defender of Cair Andros gets +X Defense, where X is the tens digit of your threat. (Limit +4 Defense.)
Valour Response: After Defender of Cair Andros is declared as a defender, deal 1 damage to the attacking enemy.
Defender of the Naith
Type: Ally
Sphere: Neutral
Traits: Silvan.,Warrior.
Keywords: Sentinel.
Resource cost: 3
Willpower: 0
Attack: 1
Defense: 2
Hit points: 2
Response: After a Silvan ally you control leaves play, ready Defender of the Naith.
Denethor
Type: Ally
Sphere: Leadership
Traits: Gondor.,Noble.
Resource cost: 4
Willpower: 3
Attack: 1
Defense: 2
Hit points: 3
Denethor gets -1 Willpower for each damaged hero you control.Discard Denethor if his Willpower is 0 or less.
"Denethor is of another sort, proud and subtile, a man of far greater lineage and power, though he is not called a king." -Gandalf, The Return of the King
Déorwine
Type: Ally
Sphere: Tactics
Traits: Rohan.,Warrior.
Keywords: Sentinel.
Resource cost: 4
Willpower: 0
Attack: 1
Defense: 3
Hit points: 3
Response: While Déorwine is defending, spend 1 Leadership resource to cancel a shadow effect dealt to the attacking enemy. Any player may trigger this action.
Derndingle Warrior
Type: Ally
Sphere: Tactics
Traits: Ent.,Warrior.
Keywords: Sentinel.
Resource cost: 2
Willpower: 1
Attack: 1
Defense: 2
Hit points: 3
Cannot have restricted attachments. Enters play exhausted.
While Derndingle Warrior is defending, it gains: "Action: Deal 1 damage to Derndingle Warrior to give it +3 Defense for this attack." (Limit once per attack.)
Derufin
Type: Ally
Sphere: Spirit
Traits: Gondor.,Warrior.
Keywords: Ranged.
Resource cost: 3
Willpower: 1
Attack: 2
Defense: 1
Hit points: 2
Response: After Derufin participates in an attack that destroys an enemy engaged with a player, discard Derufin to reduce the engaged player's threat by X, where X is the destroyed enemy's printed Threat.
Descendant of Girion
Type: Ally
Sphere: Spirit
Traits: Dale.
Resource cost: 4
Willpower: 2
Attack: 2
Defense: 2
Hit points: 2
Reduce the cost to play Item attachments on Descendant of Girion by 1.
-Glóin, The Fellowship of the Ring
Descendant of Thorondor
Type: Ally
Sphere: Tactics
Traits: Creature.,Eagle.
Resource cost: 4
Willpower: 1
Attack: 2
Defense: 1
Hit points: 2
Descendant of Thorondor cannot have restricted attachments.
Response: After Descendant of Thorondor enters or leaves play, deal 2 damage to any 1 enemy in the staging area.
Dori
Type: Ally
Sphere: Lore
Traits: Dwarf.
Resource cost: 3
Willpower: 1
Attack: 2
Defense: 1
Hit points: 3
Response: After a hero is assigned any amount of damage, exhaust Dori to place that damage on Dori instead.
'I can't always be carrying burglars on my back,' said Dori, 'down tunnels and up trees! What do you think I am? A porter?'
-Dori, The Hobbit
Dúnedain Hunter
Type: Ally
Sphere: Tactics
Traits: Dúnedain.,Ranger.
Resource cost: 0
Willpower: 1
Attack: 3
Defense: 1
Hit points: 3
Forced: After Dúnedain Hunter enters play, search the top 5 cards of the encounter deck for a non-unique enemy and put it into play engaged with you. If no enemy enters play by this effect, discard Dúnedain Hunter. Shuffle the encounter deck.
Dúnedain Lookout
Type: Ally
Sphere: Lore
Traits: Dúnedain.
Resource cost: 2
Willpower: 1
Attack: 1
Defense: 1
Hit points: 2
Response: Discard Dúnedain Lookout to cancel the 'When Revealed' effects of an enemy just revealed from the encounter deck.
Dúnedain Pathfinder
Type: Ally
Sphere: Spirit
Traits: Dúnedain.,Scout.
Resource cost: 0
Willpower: 2
Attack: 1
Defense: 0
Hit points: 2
Forced: After this ally enters play, search the top 5 cards of the encounter deck for a non-unique location and add it to the staging area. If no location enters play by this effect, discard Dúnedain Pathfinder. Shuffle the encounter deck.
Dúnedain Wanderer
Type: Ally
Sphere: Leadership
Traits: Dúnedain.,Ranger.
Keywords: Ranged.,Sentinel.,Secrecy 3.
Resource cost: 5
Willpower: 1
Attack: 2
Defense: 2
Hit points: 2
They roamed at will southwards, and eastwards even as far as the Misty Mountains; but they were now few and rarely seen. -The Fellowship of the Ring
Dúnedain Watcher
Type: Ally
Sphere: Leadership
Traits: Dúnedain.
Resource cost: 3
Willpower: 1
Attack: 1
Defense: 1
Hit points: 2
Response: Discard Dunedain Watcher from play to cancel the shadow effects of a card just triggered.
"If simple folk are free from care and fear, simple they will be, and we must be secret to keep them so. That has been the task of my kindred, while the years have lengthened and the grass has grown." -Strider, The Fellowship of the Ring
Dwalin
Type: Ally
Sphere: Spirit
Traits: Dwarf.
Keywords: Sentinel.
Resource cost: 3
Willpower: 1
Attack: 1
Defense: 2
Hit points: 3
While you control at least 5 Dwarf characters, lower the cost to play Dwalin by 2.
Dwarven Sellsword
Type: Ally
Sphere: Leadership
Traits: Dwarf.,Warrior.
Resource cost: 1
Willpower: 2
Attack: 2
Defense: 2
Hit points: 3
Forced: At the end of the round, discard Dwarven Sellsword unless the players as a group spend 1 Leadership resource.
Eagles of the Misty Mountains
Type: Ally
Sphere: Tactics
Traits: Creature.,Eagle.
Resource cost: 4
Willpower: 2
Attack: 2
Defense: 2
Hit points: 4
Eagles of the Misty Mountains cannot have restricted attachments. Eagles of the Misty Mountains gets +1 Attack and +1 Defense for each facedown attachment it has.
Response: After another Eagle character leaves play, you may attach that card facedown to Eagles of the Misty Mountains.
Eagle Emissary
Type: Ally
Sphere: Tactics
Traits: Creature.,Eagle.
Resource cost: 2
Willpower: 2
Attack: 1
Defense: 0
Hit points: 2
Cannot have restricted attachments.
Forced: After Eagle Emissary quests successfully, pay 1 Tactics resource or discard it from play.
...and out of the East there came a great Eagle flying, and he bore tidings beyond hope from The Lords of the West...
-The Return of the King
Eagle of the North
Type: Ally
Sphere: Neutral
Traits: Creature.,Eagle.
Keywords: Encounter.,Surge.
Resource cost: 255
Willpower: 2
Attack: 3
Defense: 1
Hit points: 3
Encounter. Surge.
Cannot have restricted attachments.
When Revealed: The first player chooses a player to take control of Eagle of the North. The chosen player may choose and discard a non-unique enemy in the staging area.
East Road Ranger
Type: Ally
Sphere: Lore
Traits: Dúnedain.,Scout.
Resource cost: 3
Willpower: 1
Attack: 2
Defense: 1
Hit points: 3
East Road Ranger gets +2 Willpower while committed to a side quest.
"If you bring a Ranger with you, it is well to pay attention to him..."
-Gandalf, the Fellowship of the Ring
Eldahir
Type: Ally
Sphere: Leadership
Traits: Dúnedain.,Noble.
Keywords: Sentinel.
Resource cost: 4
Willpower: 1
Attack: 2
Defense: 2
Hit points: 3
Action: Spend 1 Lore resource to look at a facedown shadow card dealt to an engaged enemy. If that card has a shadow effect, Eldahir gets +2 Defense until the end of the phase. Any player may trigger this action. (Limit once per phase.)
Elfhelm
Type: Ally
Sphere: Spirit
Traits: Rohan.,Warrior.
Resource cost: 4
Willpower: 1
Attack: 2
Defense: 2
Hit points: 3
While Elfhelm is ready, he gains: "Response: After your threat is raised as the result of questing unsuccessfully, or by an encounter or quest card effect, reduce your threat by 1."
"But my lord sends word that we must set ourselves in readiness: orders may come for a sudden move." -The Return of the King
Elfhelm
Type: Ally
Sphere: Tactics
Traits: Rohan.,Warrior.
Resource cost: 4
Willpower: 1
Attack: 2
Defense: 2
Hit points: 3
Action: Spend 1 resource from a Rohan hero's resource pool to put Elfhelm into play from your hand under your control. At the end of the phase, discard Elfhelm if he is still in play.
"...my lord sends word that we must set ourselves in readiness; orders may come for a sudden move."
-The Return of the King
Elladan
Type: Ally
Sphere: Lore
Traits: Noldor.,Ranger.
Resource cost: 3
Willpower: 2
Attack: 1
Defense: 1
Hit points: 3
While Elrohir is in play, Elladan gets +2 Attack.
Response: After you optionally engage an Orc enemy, ready Elladan.
...they rode often far afield with the Rangers of the North, forgetting never their mother's torment in the dens of the Orcs. -The Return of the King
Elrohir
Type: Ally
Sphere: Spirit
Traits: Noldor.,Ranger.
Resource cost: 3
Willpower: 2
Attack: 1
Defense: 1
Hit points: 3
While Elladan is in play, Elrohir gets +2 Defense.
Response: After you optionally engage an Orc enemy, ready Elrohir.
"From the North we came with this purpose, and from Elrond our father we brought this very counsel."
-The Return of the King
Elrond
Type: Ally
Sphere: Lore
Traits: Noldor.,Healer.
Resource cost: 3
Willpower: 3
Attack: 2
Defense: 3
Hit points: 3
At the end of the round, discard Elrond from play.
Response: After Elrond enters play, choose one: heal all damage on a hero, discard a Condition attachment, or each player draws 1 card.
Elven Jeweler
Type: Ally
Sphere: Spirit
Traits: Noldor.,Craftsman.
Resource cost: 2
Willpower: 1
Attack: 1
Defense: 1
Hit points: 2
Discard 2 cards from your hand to put Elven Jeweler into play from your hand, under your control.
"...to the Elven-smiths they were but trifles..." -Gandalf, The Fellowship of the Ring
Emery
Type: Ally
Sphere: Spirit
Traits: Gondor.
Resource cost: 3
Willpower: 1
Attack: 1
Defense: 2
Hit points: 2
Action: Discard the top 3 card of your deck to put Emery into play from your hand, under any player's control. Then, if any of the discarded cards have the Tactics, Lore or Leadership sphere, discard Emery.
Emyn Arnen Ranger
Type: Ally
Sphere: Lore
Traits: Gondor.,Ranger.
Resource cost: 2
Willpower: 0
Attack: 1
Defense: 1
Hit points: 2
Response: After Emyn Arnen Ranger commits to the quest, choose an enemy with a Trap attachment. Until the end of the phase, Emyn Arnen Ranger gets +X Willpower, where X is the chosen enemy's printed Threat.
Envoy of Pelargir
Type: Ally
Sphere: Neutral
Traits: Gondor.
Resource cost: 2
Willpower: 1
Attack: 1
Defense: 0
Hit points: 1
Response: After Envoy of Pelargir enters play, add 1 resource to a Gondor or Noble hero's resource pool.
Éomund
Type: Ally
Sphere: Spirit
Traits: Rohan.
Resource cost: 3
Willpower: 2
Attack: 1
Defense: 1
Hit points: 2
Response: After Éomund leaves play, ready all Rohan characters in play.
"You I have not seen before, for you are young, but I have spoken with Éomund your father..." -Aragorn, The Two Towers
Éothain
Type: Ally
Sphere: Leadership
Traits: Rohan.,Warrior.
Resource cost: 4
Willpower: 2
Attack: 2
Defense: 1
Hit points: 3
Response: After a Rohan ally is discarded from play by a card effect, ready Éothain.
"We must hasten south, lord. Let us leave these wild folk to their fancies. Or let us bind them and take them to our king."
-The Two Towers
Erebor Battle Master
Type: Ally
Sphere: Tactics
Traits: Dwarf.,Warrior.
Resource cost: 3
Willpower: 0
Attack: 1
Defense: 1
Hit points: 2
Erebor Battle Master gets +1 Attack for each other Dwarf ally you control. (Limit +4 Attack.)