"None of us chose to fight, that fate was forced on us by the mad warlord Kyros," you say. "I know we'll never regain our lost lives. But we can get something close. Find us a world to settle on."


"Terrific! I'll be sorry to see you finish before the jobs done," Elios says, winking. "But you can remake your lives, we can remake ours, we'll all live happily ever after."


"Are there many worlds outside the reach of the Imperium?"


Elizabeth pulls out a datapad and begins tapping on it.


"Setting parameters... out of reach of Imperium... lack of Chaos, Ork or Dark Eldar attacks... out of reach of Tyranid swarms... suitable climate for human body... few destructive elements... oh, why are there so many hits? Oh yes, forgot to factor in the Tau... OK, we've got a few hits. Let me sort through them."


After a few minutes of researching the planets, Elizabeth has three possible worlds to settle on.


The first is a familiar world, because it's yours. The planet is the one you were raised on, where your people lived and died for endless generations. Kyros' looting of the planet has caused some damage, with the Great Lakes drained to a serious extent, leaving them a third of their size. The woods are half their size, with the remaining woods now overrun with Orks. Despite these issues, the planet is still one the Tribals would be happy to see, it's climate near perfect for you.


The second planet is known as Hararan-IV, the fourth planet I'm it's solar system of Harandan. The planet is for the most part sea, spotted with islands. The planet is prone to pirates, who land to rest, repair their vessel and resupply from the planet's rivers and abundant jungles. It's one or the few planets entirely free of Orks. It has a wealth of life, food, water and other resources, although it suffers from extreme tsunamis that could be a serious issue.


Finally, you have New Marsbourth. Unlike the two other planets, New Marsbourth is a bustling planet. Although it operates outside of the control of the Imperium, it has grown significantly, a huge population that farms, manufactures, works and lives. The planet is controlled by several warlords, fighting for control of the planet. This permanent state if war has drawn mercenaries, seen the manufacture of massive fortresses and the assembling of huge armies, which has warded off any attacks. You could easily become the largest military faction on the planet and attempt to wrest control, or build up a large, isolated community and see how city life is for you.

You haravan-IV

Amadeus, more than happy to see you leave and the leadership of the vessel to fall into command of the Staine siblings who will eagerly shower him in luxury to appease him,  gleefully navigates the vessel towards Hararan-IV. Landers ferry people, equipment, supplies and rare resources down to the planet, where they begin to set up a huge settlement, which take the form of massive, sprawling underground bunkers to avoid the constant destruction and need to rebuild because of the tsunamis that would come from above-ground structures. The prize of these settlements are. Huge orbital cannons being employed, made from a few of the ships macro cannons, designed to fend off any pirates who attempt to land there. While the Gloriana-class vessel is in orbit, a pirate vessel soon shows up. Rather than flee or attack, the pirate captain demands a parlay. Soon, you find him and two human guards in the war-room, with as he tries to make a deal with you.


"Mr Karth, I'm Captain Lipton. I'm a man of action, but I'm also a man of words. You don't become a pirate captain by endless bloody violence like a Chaos war-band, you become one by getting the nob done, whether that be with violence or words. The planet you have chosen to settle on is very valuable. It's good for giving a crew rest, it has exotic food, beasts and spices that are very valuable, it's away from any powerful forces that would seek to stop us, and it's near a popular trade route while on a good smuggling route."


"OK. What's your point?" you ask.


"I want to make an alliance. You have a powerful hold on the planet. I propose that together, we build a port, to supply the the pirates and smugglers in the section. My forces will build and maintain it. All you need is to protect it, and give us use if the land. Every pirate that lands will give us a bit of the plunder. Every smuggler that lands will bring us exotic goods and rsre luxuries. We'll be rich!"


Hmmm... it's an interesting proposition. What to do?

You agree

"Done," you say.


"Perfect," Captain Lipton says.


He extends a hand, which you shake. He slides a bottle of red liquid and two glasses from a cost pickets popping it on the table, followed by a lighter and two big lho-sticks. He pours some liquid in both glasses, offering one to you.


"Here's to success," he says. 


"To success," you reply, downing your drink.

Three Years Later...

Paradise and Luxury


You lie in a hammock, a bottle of spiced wine in your hands. You've become quite accustomed to the drink, as have many nobles and rich merchants apparently, hence why its smuggled through here on a regular basis. You watch as Landers land in the distance, trying to tell whether they're the Morallian smugglers or the space marine pirates. 


Your relationship with Captain Lipton has been a profitable one. The standard of living for your men has risen greatly, as a huge amount of wealth floods through here, as well as rare and exotic goods and luxuries that you're all eager to get your hands on. You know Captain Lipton hasn't exactly been fair with the agreement, taking the lion's share of the profit to fund his wars for control with the other pirate vessels, but you're making enough that you couldn't give a flying fuck.


Your relationship with Fay goes well. You have a wedding festival, a grand event that cost a small fortune. Soon, a child is conceived, a beautiful daughter with her mother's body and her father's powerful mind. You know she will do great things some day. 


Although your life is pleasurable and easy, you do have one major issue, one problem that has driven you to drink, to gamble, to eat, to take various drugs and to laze around: boredom. The only fights you get to take part in are stopping the occasional drunken scuffle or fending off a raid which the orbital cannons make an ease. You feel you've wasted your potential here. Still, you're happy. You've a daughter to carry on your legacy. What more could a man want?