Funny that you are about to suggest an idea to the Colonel that got you out of trouble with Alex in the first place.

"No, I think you do have a good idea about stopping Alex, I saw first hand how crazy he was. Maybe we can't actually get to him, but we could contain him.  We blow up the elevator like you wanted to do and then dump explosives down the shaft, it should collapse things enough that they won't be able to leave, and we won't lose any people."
"Ah, I like the way you think, but suppose they attempt get out, or rebuild the elevator or something?"
"Well, we could leave a permanent detachment there to keep a constant vigil. I mean the surface part of the base is completely usable. That way we get an early warning just in case anything does try to come out."
"Interesting idea. Having two command centers would be a good idea, I was planning on expansion in the future, might as well start now. Should keep us alert as well. Can't afford to get sloppy out here. Okay. We'll go with that idea, and since you came up with it, you can oversee the operation. In fact consider yourself stationed there until further notice."
"What?!"
"Hey I have to put someone there, you've done a good job so far and you have the best experience with the place so you can be in charge. Think of it as an honor son! I have a lot faith in you and I don't have much in anyone."
"Well thanks, but wouldn't someone like Harry be a better choice?"
"Harry? Yeah, he's got his uses, but I'd rather not have him in charge of anything important like this, no I want you and few others to go, in fact you pick them. I'll let you know if I can afford to spare them."
"Well then I pick Marina right now."
"I expected that. Sure, if you can convince her to go. Just remember what you're there for! Okay go pick out your team and gather what equipment you might need."

You leave and tell Marina the situation immediately, she of course agrees to go with you, though she's a little worried about being someplace with a bunch of cyborgs several feet underneath her, of course you're worried about the same thing.

You pick out six more people of varying skills, but mostly people you were getting along with during your stay at the Compound. You don't want to take anyone who you're not going to get along with. The Colonel approves of your choice and gives you the okay, Harry looks positively jealous that he was passed over for you who just got here. In fact before you leave he tells you as much.

"You fucking little pissant. You think because you're all chummy with the Colonel that you're his fucking second in command now?"
"No, I…"
"You're goddamn right no! If anything happens to the Colonel I'M in charge of this shit! You better remember that fuckhead! Because if you're still on my list when that occurs, you best pray to God that I at least lube your asshole after I rip off your pink panties and before I shove my foot up it and make your colon my permanent fuckin' sock!"

You're a little bewildered by the logic of this comment, you almost can't be sure if he's threatening you, or flirting with you. You don't feel like arguing with him though since it won't accomplish anything, besides if any good is coming from this, it's getting away from him. You and your team leave.


When you and your team get to the base in a few days, you're in for a little surprise. A medium sized robot is patrolling the courtyard. Looks like your friend Alex also dabbles in robotics as well as cybernetics. You and your team hide behind the outer wall when you all catch sight of it. Apparently Alex didn't trust you any more than you trusted him, and looks like both of you were right.

"Uh, what's that?" one of your team members asks.
"It's a robot, what's it look like?"
"Well what're we gonna do?"
"Kill it! Everyone open fire!"

You have no idea if your bullets are going to penetrate its armor, but you you're going to try anyway. Everyone fires upon the robotic being, which begins to shutter and spark, but returns fire and a bright burst of light strikes one of your team members and completely incinerates him.

"Holy shit, get cover and keep firing!" you shout.

The rest of the battle doesn't last too much longer, while your team continue to fire bursts at the machine while they dodge plasma blasts, you get enough time to toss a grenade at it and blow it to smithereens. Shards of burnt twisted metal lie all over the place.

"Come on we need to blow up that door, before something else comes out of the damn thing!"

You and the rest apply charges to the elevator door and run before it explodes. Just like you though, Alex doesn't have the elevator on the surface anymore, it's at the bottom, in fact its ascending right now!

"Dump grenades down the fuckin' shaft!"

This action is followed by running far away from the elevator, a large explosion, and then a large crash and another smaller explosion. You ask for a flashlight and peer down the shaft. Its smoking mess and from what you can tell, part of the structure collapsed in on itself. Nothing is going to be coming out of there for a long time. You're about to radio in and tell the Colonel the news when another signal breaks in, its Alex…

"So, that snitch told after all! I knew he wasn't to be trusted! You can't stop me! I'll get out of here eventually! And I shall…"
"Got news for you Alex, you're talking to the snitch right now, and you won't be going anywhere as long as I'm here. Enjoy your underground prison."

You switch to another frequency and tell the Colonel who seems pleased, he tells you he'll keep in contact with you on a regular basis and send more people when possible, in the mean time secure the place and get settled in.

A few more weeks pass and eventually the initial nervousness disappears from everyone, Alex still breaks in ranting on your radio frequency every now and then, but you ignore him. In fact being at the base turns out to be more to your liking, there's less people around, you're in charge and you get to spend more time with Marina.

A year passes…

Not too much changes around the base (Which you now call Pandora which seems appropriate since you're keeping in something that shouldn't be let out!) a few more people are transferred here, supplies are delivered back and forth, but not much else happens. You get reports from the Compound every now and then, seems they've made progress with a few small towns that survived, but there are a lot of problems with lawless bandits running around. Reports have also mentioned strange mutated animals lurking about too. Sounds like they have everything under control so far though. The Colonel has the idea to trade with the towns and offer protection when possible. He hopes to get more people to join the Compound you imagine.

Your orders are still the same, just guard Pandora, and make sure no cybernetic horrors are coming out. Sometimes you wonder if you shouldn't be doing something else, indeed Marina seems to think so. Sometimes you forget she's been training in all this survivalist shit longer than you have and has that "tame the wasteland" spirit more than you do.

You do something

Well there's nothing stopping you from sending your own exploration detachment teams, there's nothing stopping you from going yourself either. As far as you know, nobody from the Compound has bothered scouting past Base Pandora, you figure it's as good of place as any…

"Okay I want two scouting detachments of four. I'm going with one of them. We're just going to go a few miles from this place and then come back. It'll give us a better lay of the land in case of an attack and it'll keep our skills sharp as well. The rest of you guard the base as usual."

You half expect Marina to come with you, but she's content on staying behind to help look after the base. She looks at you admiringly though that you're taking the initiative. She tells you she loves you and that she can't wait for you to get back. You like the fact she's got confidence that you ARE coming back this time around.

You and your team leave and start exploring. Base Pandora really was in a secluded location, most of your trek is through a small unspoiled woods, eventually you get to the end though after about a day. You notice the Geiger counter is clicking a bit more. Not a lot, but enough to be a little unsettling. Using some binoculars, up ahead you see a single run down farm house (the farm itself also looks run down and hasn't been up kept in years). Just then you see a few vehicles also approaching up ahead, you tell everyone else to pull back into the woods and keep down while you do likewise. You continue to look as the vehicle park nearby the farm house and figures begin to get out. All of them are wearing robes and carrying automatic weapons over their backs. You also see them dragging what looks to be a few hapless prisoners with them as they enter the structure. It doesn't take a genius to figure out that these folks aren't the nice type.

"Oh shit, these guys look prepared. Who do you think they are?" one of your team asks.
"How should I know Reggie? When we moved into Base Pandora it's not like we got a welcome to the neighborhood letter from every nearby freak within a few miles of us. If I had to guess and judging by the robes, they're probably some doomsday cult. Probably one that was building up a stock pile of shit even before the bombs hit. Got some interesting vehicles though."
"So, what're we going to do?"

What to do indeed. You definitely need to wipe these cultists out since it's possible you could have trouble with them in the future if they start wandering in your direction. They also have vehicles that could be of use and probably other supplies as well. You could radio in and wait for reinforcements, but the prisoners you just saw them take in might be dead by then.

You get reinforcements

It's a brutal world and it just got more so. Rushing in outnumbered, isn't likely to save anyone and most likely going to get you killed. You radio in for reinforcements and keep an eye on the farm in the mean time. Later when the darkness comes you see a group of them come out with torches, form a circle in a nearby plain and begin chanting. You count ten of them altogether Soon two more come out with one of the prisoners from earlier. She's bound, gagged and naked; you know what's going to come next.

Reggie and another one in your team wants to do something, but you insist that they do nothing and to keep quiet. It's all over soon anyway, as you see them sacrifice the poor girl for whatever outlandish beliefs they hold. You take first watch for the night. The next day your reinforcements arrive…both of them.

"What the fuck? I asked for at least five more people!"
"Sorry, but that other recon group you sent also ran into trouble, in fact two of them are already dead, and we had to send a rescue team to fetch the other two since one has a broken leg."
"Oh that's wonderful."
"So should we call this off?" one of you team asks.
"No Vivica, we're going through with it, but we're going to employ some stealth, they had three prisoners, I get the feeling they'll be doing the same ceremony they did last night."
"Are we going to attack them now then?"
"No Leonard, I don't feel like fighting a bunch of fanatics armed with machine guns in an open plain with no cover. And we can't just start firing on them from here, we need to wipe them ALL out as quickly as possible without them having a chance the regroup, fortify or any of that shit. We're gonna sneak into the house and ambush the whole fuckin' cult while they're doing their little ceremony."

You wait until night and sure enough they all come out like you thought, then come the others with the prisoner. That's when the six of you quickly sneak through an overgrown field towards the house. You get to the stairs when Reggie and Leonard break off towards the area were the cult is performing their ceremony.

"I can't just let them kill another! We can take 'em now! They're off guard!"
"Reggie get the fuck…shit!"

Reggie and Leonard begin firing, the fucking idiots aren't even taking cover, they're going head long in like they're stupid ass action heroes. You and the others lay down some cover fire, but it's not enough. Reggie and Leonard are cut down after killing a whopping ONE cultist and not even saving the hapless girl, who's shot instantly. The cultists start spreading out, moving forward, and circling around you at the same time, they're also better shots than you too, as they're carefully aiming rather than just firing in the general vicinity. After seeing another one of your team members go down, you and the rest fall back into the house itself.

The inside of the house looks like something out of a horror movie, there are skulls and bones littering it, along with it blood stains everywhere.

"Holy shit! What've we gotten ourselves into?" Vivica yells.
"Shut the fuck up, I hear something…like crying…it's downstairs."
"What about the cultists?"
"Well it's the same plan, they just know about us now, let's hope we can still get 'em in a good ambush."

You and your team members spread out in the house, you head down into the basement, which looks more like a small temple layout. You see a young woman in a cage, and when she sees you her eyes fill with hope. You hear the cultists stomping around upstairs and some gunfire, at which point you try to find a good place to hide.

A bunch of footsteps run down the stairs, you wait in anticipation…closer…closer…


NOW!

You pop up from your spot and begin firing, you kill six of them before they can even react, and the remaining two barely get off some wild shots before you splatter them as well. Still breathing heavy among the dead, you finally hear some good news.

"Hey! Are you still alive down there?" Vivica shouts.
"Yeah! What's going on up there?"
"We got a few of them, but I think most of them converged on your position though."
"Of course they did, I've always been popular." You reply.

You release the girl in the cage who's very thankful. She mentions her name is Ophelia and she's from a place called Ashtown which is far from this place. She says the cultists came storming into her town specifically trying to capture young girls; they took three before they finally were driven away, and unfortunately Ophelia was one of the three. You tell Ophelia your story; she seems to think you've got the right idea about going about things.

"I think I'm going to tell my people back in Ashtown that we need to start getting better organized as well, and I'll be sure to tell them all about you and how you rescued me! Maybe we'll see each other in the future."

You and your team search the farm house which just like you thought was stocked with all sorts of goodies. You're going to have haul some of it back, but you decide that you could also establish another base of sorts here after it was cleaned up. You'd also like to establish more of a relationship with this Ashtown. So you allow Ophelia to take one of the vehicles for her to drive back there, she certainly doesn't have a problem with that!

Before heading back you put Vivica in charge of the place and tell her you'll be sending some more folks to help get this farm up and running. Not bad for a first try.

Four more years pass…

It's been five years since you joined the Compound and things are going fairly well for you, the farm house has been converted into a way point to Ashtown, with which you have good relations with and is now producing food. You are no longer solely dependant on the Compound for supplies which might be just as well…

You get less and less reports from the Compound itself other than its undergone a name change and due to its inclusion of a few towns now, its called the Combine and the Compound itself is called Fort Justice. You know about how the Colonel has gotten sick and seems to be getting worse as more time passes and how the population rate is growing, but it's slow. The major theory is the elevated levels of background radiation are probably affecting fertility. (You wonder about yourself and Marina since she hasn't once gotten pregnant in the five years you've been together) There have been more people sent here, mainly because they hear about how great it is in Pandora as opposed to the miserable place Harry has made Fort Justice since he's been getting freer reign of the place as the Colonel continues to get sicker.
In fact you've been hearing some disturbing stories from others who have come here recently. Ranging from needlessly violent occupation of towns, sending people on dangerous unnecessary missions to the city, and recruiting desert scum into the Combine! People are saying Harry's going nuts with power.

One day, one of your assistants comes in and has something to report.

The Colonel has died, Harry has taken complete control of the Combine and his first order is for YOU to return to Fort Justice for reassignment.

Harry's just plain gone completely nuts if he thinks you're going to do that.

Speaking of nuts, that same day after you convince everyone in seceding from the Combine you get a radio message from someone who's been quiet until now.

"Well well, it seems you've got a problem on your hands."

It's Alex. You're guessing he's been surviving on rats and roaches down there.

"What the hell do you want and how do you know what's been going on?"
"How do you think? I've been listening in on all your incoming and outgoing radio transmissions since you betrayed me and trapped me down here! I must say though, you probably did the intelligent thing. And your progress with establishing your own separate territory has been intriguing…but I can tell you right now, you are going to need help with your current problem, a problem I will be willing to help with if you're willing to talk."
"Alright, I'll play. What're you proposing?"
"There are still a lot of those high tech weapons down here that you were coming to get when you came here five years ago. I'm sure they would be very useful in your up coming war with Harry, and don't tell me there isn't, because I know you aren't going to run or meekly follow his orders to return. You've obviously set your sights on higher ambitions than just following orders and survival. I'll be willing to give them to you, in exchange for my freedom."
"Oh that easy huh? How do you propose we go about this? I send people down there to retrieve them while your death machines ambush them as soon as they enter?"
"It would be kind of hard for that to happen since all my cyborgs are long dead and my robots have fallen into disrepair…I'm basically alone down here. You were guarding nothing!" Alex laughs.

You're pretty skeptical about this little tale, but if it's true, those weapons would certainly help.

You believe Alex

The chance is too good to pass up. You're going to risk believing Alex, of course everyone else isn't willing to do so. You had a hard enough to convince them to join you in seceding from the Combine; you can't really press this issue as well. There's nothing else for it, you're going to have to go down there yourself. You just ask someone to make sure the ropes and pullies are stable for you to descend down the elevator shaft. Now Marina loves your bravery and willingness to take risks, but even she's a little apprehensive about this idea. You're determined to do this though.

"Marina, if something goes wrong and I get killed, then get yourself out of here, and head to Ashtown. There's no reason for you to stick around and get yourself killed as well, or worse."
"Nonsense! I'll fight for what you accomplished here whether you're still around or not! But that'll be after I go underground and take care of whatever metal bastards killed you!"

No point in arguing with her, she'll do it anyway just like you're going underground anyway and that's probably why you love her. You give her a kiss and descend.

When you finally reach the bottom, you're standing on top a pile of scrap. Part of it looks like it was moved in an attempt to clear it at one time, so you are able to squeeze through the previous elevator entrance.

The same corridor you stepped through five years ago is remarkably dim now, you see a few steel husks lying on the ground. A lot of course are cyborgs, so decaying flesh is also present. Looks like Alex was telling the truth so far. Eventually you find Alex brooding in his office which is in complete disarray. Alex himself is very pale and a lot thinner than when you last remember him.

"Hey! There you are! See, I told you I wasn't lying." He states when he sees you.
"Yeah I can see that, what exactly happened?"
"Oh there were complications…psychotic episodes…power problems…lack of more equipment and extra help…does it matter? I utterly failed. I watched my creations die one by one over the months and years due to my own lack of skill…and I thought I was going to usher in some sort of new era…yeah right."
"Alex, I'm surprised to hear you talk like that."
"Yeah? Well being prisoner here gives you a lot of time to think. Sometimes people go mad in captivity, I think in my case it did me some fucking good. I should've trusted the Colonel, he was my friend. He wasn't going to do anything to me. He trusted me, and now he's dead and I didn't even get a chance to say goodbye."

While Alex's speeches of redemption are intriguing, you really want those weapons.

"Alex, where are the weapons?"
"…huh? Oh yes. The weapons. Please, don't let me stop you. Go down the corridor make a right and enter the second door. You'll find all you need in there. They were all tested out and work well. One of the few things GZS helped design that wasn't prone to failure."

You leave Alex to his brooding, and follow his directions; you soon come across a room with the weapons, or what's left of them. There's not the great arsenal that Alex made out there was. He most likely used most of them when he was creating his robots and cyborgs. You're disappointed, but still it's better than nothing and the few that are here will help.

You collect what you can for this trip, when Alex enters the room.

"So, now that you have what you're looking for, are you going to keep your word?"
"Well…ah fuck it…what the hell. Keep in mind though people are going to be pretty mistrustful of you. Don't expect a warm welcome."
"Didn't expect one."
"Good, now grab the rest of those weapons, so I don't need to make a round trip down here."

You and Alex come back up with the weapons (and their power cells). The confidence level increases in everyone, you delivered some cool weapons and you braved going into the "dreaded" underground of Pandora again. They're definitely more inclined to follow you more loyally now. Alex makes himself useful by using his technical skill to build and set traps in the surrounding wilderness. You radio Vivica to let her know what's going on as well, she's behind you and will make sure to send a few people to harass Harry's men when they decide the lay siege to Pandora. Everyone spends time preparing and organizing for the battle that's sure to come.

A month passes and sure enough Harry's men come thinking its going to be an easy victory, but it's a slaughter. Many are killed by the traps Alex set, the rest are fried by the laser and plasma weapons.

A couple more months pass and another invasion force arrives, this one better prepared and much bigger. More reinforcements show up armed to the teeth and despite the rugged terrain that prevents cars to come to this place, they managed to find some dirt bikes which whiz around Pandora while the riders nimbly dodge your fire while they toss grenades at (and sometimes over) the walls. You still have the advantage obviously, but they're doing a hell of a lot of damage to Pandora now.

The siege is now in full effect, fortunately you're fairly well stocked to hold out, and Vivica's men manage to get through sometimes with more supplies. Sensing that this is not going well for him and costing him a lot more time, man power and resources than he wanted to spend, he orders a final push.

People armed with rocket launchers come this time, and with a few volleys, Harry's men finally breach the walls of Pandora and storm into the place.

You make a break for it and regroup at the farmhouse

"Fall back to the farm house!" you shout as you mow down another dirt biker.

As your people begin to escape you look around for Marina in the chaos, and then you see her fighting multiple enemies converging on her position while she attempts to retreat.

You rush towards her to back her up and then you're blown back by an explosion. You slam up against a wall of one of the barracks, other than some minor pain and some scars you're going to have you aren't harmed, however your heart is when you see Marina lying bloody on the ground. She isn't moving. Ignoring everything else you run to her, you kneel down to pick up her body, she grabs weakly on to you, but she's in bad shape.

Alex then grabs you by the shoulder

"Hey! We got people firing on us; and in case you didn't notice you told everyone to fall back!
"You! You're a fucking surgeon! You fix her! Save her! Save her NOW!" you shout, picking her up and shoving her into Alex's arms.
"Wha…I…" Alex realizes you mean fucking business so he takes her, but asks about you since he notices you're grabbing another nearby gun.
"What're you doing? You gotta get outta here! You can't fight all of them!"
"GO! I'm giving you fucking time!" you order Alex pushing him away and charge into battle firing two weapons in hand.

You kill a lot of them, but you're outnumbered and outgunned at this point. You eventually fall to a hail of bullets and die. Marina follows you soon afterwards on the retreat back to the farmhouse.