You've never even heard of Quillars before, but they still sound less dangerous than the Tulan Border, that place is only going to get worse, you know it.

"I'll take the Retlad assignment sir."
"Hm. Smart. Here's your first month's pay, I suggest you live it up here in Zal, for the couple of days you have off before you leave."

You take the small bag and look inside. This will certainly help your family. You take a few coins for yourself and then ask if arrangements can be made to have your payment sent to your family from now on. He tells you yes, but asks that surely that you will still want some of it. You agree to just taking 10% of it. You don't need much.

"Sheesh, living bare minimum huh? Don't you want to eat anything other than military rations every once in awhile?" Kosser questions again.
"Nah. If I need extra food, I'll just hunt."
"You know even the booze and brothel girls in Retlad aren't THAT cheap. You sure you don't want more?"
"Nope. I'll be fine. My family needs that money more than I do."
"Alright then, family man."

You exit the barracks and wander the city a bit. You find it very interesting. You sort of wish you could stay longer to take in more sights. However one thing catches your eye. A small store and in the window is a lute. Looks almost like the one you had before it was taken away from you in basic training. You haven't gotten a chance to play in six months and you'd really like to…

Hey you're a soldier now, you've proven yourself. You figure you can take one personal belonging with you to Retlad as long as you keep them packed properly. You enter the store and with the little money you have you buy the lute. You spend the most of the day and the next practicing it. You didn't forget as much as you thought. You also finish up writing a letter to your family and give it to a Zalan messenger carrier.

Finally the third day arrives for you to move out. A couple of officers arrive to take most of your other fellow cadets. Mostly to the Tulan border, however, it would appear you have a different escort. A young man in loose robe approaches you. He looks like a wizard, but you wonder for how long since he seems about your age.

"Hey, are you the one going to the Retlad Kingdom?" he asks
"Yeah, who are you?"
"I'm Wessel. And don't you dare get cute and call me weasel, or I'll have to blast you with a lightning bolt."
"I wasn't planning on it." You say which causes Wessel to start laughing.
"Geez, I was just fucking with you. Don't be so serious! So you ready to go?"
"Yeah I guess, are you my superior officer?"
"Huh? Oh no. Look I got our horses waiting outside; we can do all this getting to know you stuff on the way."

You and Wessel get on the horses and ride towards your destination. It would appear that you're the only one from your group to be going, but of course you were the only expert marksman.

Wessel begins to tell you more about why he's with you. In fact he doesn't really let you do much talking at all. He says he's a native citizen of the Zalan Empire, but he just graduated from the esteemed magic university in the city state of Nuro. Wessel goes on to and says that when he heard they needed a few wizard over in Retlad, he decided to volunteer to test his skills and get paid while doing it. He explains that the pair of you will be following the orders of a Captain Vhalat.

Everyone knows about Nuro. It's very famous, and you always wondered what kind of magical wonders existed there, so you're eager to hear more and he's all too happy to tell you. Despite Wessel's primary focus on himself, it sounds like a place you'd want to visit one day.

Eventually you arrive at the border and so far the Retlad Kingdom doesn't look very well kept. The road begins to show evidence of disrepair and the sign posts are broken. You begin to keep your eye out for a possible attack at any second.

"Look! Over there! It's a village and it's under attack! Come on!" Wessel yells and rides towards the village in the distance. You try to tell him to wait, but he's already well on his way, so you ride after him.

You've never seen a Quillar before, but the closer you get to the village, you start seeing humanoid creatures covered in sharp spikes running around at a fast speed which could only be them. They are indeed fearsome looking. You also see a lot of the people running from them, and even a few people dressed in protective gear similar to yours…not that its doing them much good.

"Alright you prickly bastards here's something for ya!" Wessle shouts riding into the village with one hand raised in the air for a lightning blast attack. He shows no fear. You have no idea if all wizards are like this, but he's either got to be brave, stupid or just suicidal. Of course he could be all three. Up until now you always thought wizards were supposed to be meek types that didn't charge into battle and preferred to kill from afar. You guess you were wrong.

You circle around the village

Just because he's acting reckless doesn't mean you're going to, you're going to play upon your strengths and keep as far away as you can.

You ride your horse around the outskirts of the village, readying your bow the whole time. When you can, you fire at the Quillar attackers. As quick as they are, they aren't really paying attention to you and you manage to get in some good shots. A couple of head shots even.

At first they don't realize where the all the arrows are coming from, since Wessel is giving them a hard enough time with the chain lightning. You're sort of glad you decided to stay on the outskirts. Wessel is having such a "good time" blasting the Quillars, he's probably causing a lot more collateral damage in the process.

Eventually the Quillars start to retreat. This is when you get into a little more trouble as you happen to be right in the direction of where they're running! They still look scary and they get even moreso as they get closer. The worst has to be their shrieks. It's unpleasant to hear to say the least.

You ride out of the way, but your horse isn't fast enough and is peppered by quills. You catch a few in the leg yourself and you're thrown from the horse as it reels in pain, before collapsing.

Feeling the pain you scramble for cover behind a nearby rock. Fortunately the quills don't penetrate that. Most of them are content on just running away, but one straggler decides to try to get one more kill before leaving. That kill of course happens to be you.

The Quillar makes its high pitch shriek as it runs towards the rock. You don't have time to ready your bow before its high jumped over the rock and on the other side of you. You quickly draw your weapon and swing it blindly as you turn around. Luckily your blade catches the side of its head, killing it. At last you collapse from the pain in your leg.

While you're pulling out quills, Wessel and another Zalan soldier come to meet you. Wessel doesn't look any worse for wear, but the soldier looks very tired and obviously has wounds of his own.

"There you are, lying down on the job I see." Wessel mocks.
"Are you alright?" the other soldier asks.
"Yeah…Agh. I've gotten bitten in the leg by a Kobold before. Feels nearly the same except these quills go in a lot deeper."
"Glad you guys came when you did. We were just doing a routine patrol when these quill bastards came out of nowhere! They're getting bolder and attacking in greater number, we need more reinforcements."
"Yeah, well good luck with that. The Tulan border is the primary concern. Besides I'm here now, I predict that this infestation will be over soon now." Wessel boasts.

"Any…way. My name's Tylir. I'd introduce you to the rest of my squad, but they're all dead now. Even though it was the heat of battle, I couldn't help notice how well you picked off several of those Quillars with one shot. That was pretty impressive."
"Thanks."
"Hey! What about me? I'm the one who noticed you getting attacked in the first place! I'm also the one who saved your ass!" Wessel interrupts again, he's starting to get annoying at this point, but Tylir doesn't seem bothered by him.

"Everyone did their part. Okay, since I'm here I'll take you to see Captain Vhalat, I'm sure that's who you were sent to report to, oh and wizard while your skills may be appreciated here, I'd advise you to cut down on the boasting. Captain Vhalat isn't fond of it, and to be quite honest the other two wizards we had here were more experienced and they still got killed."
"Hmm, well perhaps they lacked the natural skill that I of course possess."

At this point you and Tylir just roll your eyes and get moving.

You travel through a couple of other villages and it's pretty depressing. You see stacks of bodies being buried in mass graves while most of other Retlad citizens look thoroughly defeated. A few look in your direction, but don't look too much, it's like they don't really expect you to succeed. Not exactly inspiring.

Soon you arrive in the town of Glaf. It would appear that the Zalan contingency sent here is staying in one of the bigger Retlad towns rather than the capitol. Ryan also says that the Quillar infestation is worse around here too, so the captain suspects that whatever lair they're crawling out of is nearby and can hopefully located and cleansed.

The town itself resembles a small Zalan fort rather than a proper Retlad town, as a sturdy wall has been erected around it. The people seem to look a little more hopeful though. Tylir goes on to say that he thinks that the Retlad citizens are actually starting to prefer Zalan presence especially since their on government has been pretty ineffectual about the whole invasion. The Retlad army has only focused on defending the capitol. The Retlad royals appear to find their lives more important than anyone else's.

Eventually you're brought before Captain Vahlat himself. He looks up from the map he's inspecting and addresses you and Wessel.

"Ah, I see the Empire has seen fit to send me reinforcements…wow, twice as many as I thought I'd get. Private Tylir where's the rest of your squad?"
"Um…dead sir."
"Of course. (sigh) So what's your problem private? Why is your leg wrapped up?" Vahlat asks you.
"Got into a fight with the Quillars sir." You answer.
"Oh?"

Tylir at this point interrupts and tells of what happened. Wessel looks like he wants to expand upon his deeds, but Vahlat's appearance is a little imposing and he was already warned once, so he keeps his mouth shut. Vahlat soon addresses you again.

"Well it would seem you two have already proven yourselves useful. A lot more useful that what passes for the Retlad army, but of course that isn't hard. Wizard, I certainly hope you don't intend to use this place as a chance to show off all the skills you learned in your fancy Nuro college. One of your predecessors did that as well, and as you can see he's no longer here. As for you, I hope that you can do a better job of keeping out of the way of the quills next time. Most don't get a second chance. Alright that's all for now. Our group is being housed for free at the Inn down the street. Free food as well, but don't go overboard, its being rationed. You want more food or anything else you'll have to pay like everyone else. I suggest though that you don't do any heavy carousing. This is a high alert situation and we could be going to battle at anytime. Dismissed."

You, Wessel and Tylir all leave at this point. Tylir goes on to show you where the Inn is and a couple of other places, but after today you just want to rest and retire to your room early. You rest your leg and begin practicing your lute. This puts you in better spirits.

6 months pass…

The Quillar invasion has nearly been eradicated. Most of the major lairs have been located and cleansed and you certainly contributed greatly to this effort. Besides your combat abilities, your tracking skills definitely came in handy a lot.

You've become somewhat recognized among Retlad citizens due to your actions and the lives you've saved. The word "hero" has been used a few times though you definitely don't think of yourself as one. In your free time you spoke with the citizens, a lot more than your fellow soldiers though. A few of them even convinced you to play for them when they noticed your lute. It took a little prodding, but eventually you gave in fully expecting to get booed, but to your surprise, you got applauded instead. Your playing didn't just boost your spirits it seemed. Whenever you could you played a little bit for people in what little free time you had. Never did you think that you'd be playing for any kind of audience, let alone an appreciative one.

It definitely hasn't been all sunshine though; you've seen a lot of people die. More than you ever wanted to actually. You'd made friends with Tylir shortly after your first meeting and he died only a couple months later. You'll be glad when every one of these Quillar creatures are all dead though, all they've done is cause misery.

You've got them on the run now though. You're preparing for an attack on another one of their lairs, when Captain Vahlat calls everyone to see him, he doesn't look enthusiastic about whatever it is he has to tell you.

"All right I'll be brief. As much as I hate leaving a mission unfinished, we're getting pulled out of here effective immediately. Major news is that Nuro has undergone a fucking disaster that needs to be put down like yesterday! All governments friendly to the City State of Nuro that can spare the manpower are to send help. We would be one of those. I hope the Retlad army is just competent enough to finish up what we started in their own country."

Wessel immediately pipes up upon hearing about this revelation.

"What happened in Nuro? What's going on?!"
"What's going on? From what I've been told a whole bunch of your kind raised a shitload of undead and unleashed a bunch of hostile demons on the place! The entire city was overrun. Reports are already stating that small packs of demons are running around the nearby countryside. Most likely in the direction of the Tulan Kingdom. Not sure what that means with our border war with them, but I only see it getting bloodier around there. In any case, our job is to head to Nuro, before the undead start following suit. I hope you're all ready for this, because this is going to be a lot different that fighting Quillars."

You look around and see a lot of fear wash over faces and rightly so. Necromancers have a bad history on your world. When you were little you still remember hearing the tales of the Great Lich Lord that existed centuries before you were even born. He almost took over the world. Those stories gave you nightmares as a kid. The possibility of having to face something remotely similar even on much smaller scale doesn't make you feel too well.

You desert the army

You don't want to die and you know if you go, you will. You regret that you won't be able to help your family out financially anymore, but you really don't want to die.

You pack up all your stuff in the middle of the night and sneak away from the town your company is stationed in. You figure their orders are urgent enough that your desertion won't immediately cause a full scale hunt, at least not by them.

The first order of business is to change your identity as much as you can. And head to a place where you can play for an audience, but the probability of someone ratting you out is low if you're recognized.

The question though is where to go. You can't linger in the Retlad Kingdom too long, in fact you'll probably have to move around.

You decide your first stop will be at the Garwold Confederacy. It's a relatively peaceful nation made up mostly of Halflings and Gnomes, with lush green fields and flowers. They tend to stay out of wars and they're also known to appreciate the simpler things in life.

Eventually you make a place for yourself there in one of the small villages. You make a living playing at the local tavern there. Most of the patrons sense that you have some sort of past that you're trying to hide from. But just like you thought, they don't bring it up or say anything about it and just enjoy your music.

A few months pass and you're happy. You even meet a pretty Halfling girl to be with, and now you're even thinking about just settling down here, since nobody's come looking for you; however there are alarming events occurring in the rest of the world.

The assault on Nuro was a complete failure. Everyone was killed from your company. It makes you glad you didn't go, but the fact that there is now an undead city state has everyone worried. It doesn't help that there was also an outbreak of demons. One particularly nasty one called Velzix has conquered the Tulan Kingdom.

Due to these events a Grand Alliance of nations has been created to stop these threats. The Garwold Confederacy normally stays out of such things, but they have agreed to send a militia as part of the aiding effort.

You don't worry too much about it at first, but as a couple more years go on, the war gets worse and more and more Zalan Empire troops are passing through the area. Normally you'd move on, but now you're married and you can't bear to abandon yet another one you love. You still haven't completely forgiven yourself for the first time.

You attempt to keep a low profile, but one day a Grand Alliance solider passing through, sees you in a tavern and recognizes you. Apparently he's a citizen of Retlad and remembers you when you were stationed there.

"HEY! I know you! Man, it's good to see ya! How did you get out of the army? I thought the Zalan Empire had a twenty year requirement plan! You still play that lute really well?" he bellows for all inside to hear. Unfortunately one of the other Grand Alliance members with him is from the Zalan Empire who's a real stickler for rules and regulations.
"I know who you are too! You're wanted for desertion! I'm placing you under arrest!"

You try to escape, but you don't get far. You haven't been keeping up on your physical training since you deserted, and coupled with your Halfling wife's rich cooking you're not in great shape anymore. The Zalan soldier on the other hand has been battle hardened in the recent months. He easily catches you and beats you into submission.

You're taken back to the Zalan Empire in chains much to the protest of your wife, but its no use, you're going to trial.

Your family is made aware of your discovery, but none of them come to try to help you. You abandoned them long ago and didn't even try to contact them; as far as they're concerned you died years ago. You attempt to explain things in letters to them, but you're never answered. Eventually you give up.

The trial is brief and the judgment final. You're sentenced to death as an example of all those who would attempt to desert their duty during war.

As you sit in your cell counting the days for your hanging, you find out from sad visits from your wife that things are getting really bad. Dead armies conquering kingdoms, demons running amok. You almost wonder if your execution isn't a blessing from the horror that seems to be eclipsing the world.

The day comes when the noose is placed around your neck…

"Any last words?"

You have none; you just hum a little tune and close your eyes before the trapdoor swings open, and your neck snaps.