Year 45

"They'll probably attack at night sir." Dawn says to you.
"Yeah, gnolls are predictable that way. Is Blossumdale under control?
"Yes sir, we executed most of the rabble rousers, the rest have shut up complaining about food rationing and troops permanently stationed in the town now sir."
"Good. Ooooooh I'm gonna hear it for that one." You groan.
"I don't see why sir, you were merely keeping order and doing what needed to be done to help protect the kingdom."
"Perhaps, but the top brass won't see it that way. There won't be any way to keep this one quiet. News is going to travel eventually, despite the fact that I'm already keeping a lot of stuff out of the reports as it is. Hell, I've been getting blamed for stirring up a so called hornet's nest with the gnolls since this war began."
"That's not true sir, if you hadn't sent me into those hills all those years ago, we wouldn't have found out that they'd been planning a mass invasion for quite some time."
"That may be the case, but it doesn't change the fact that they need to blame me for whatever reason."
"Sir if they're so displeased with you, why have they not just replaced you?"
"Good question. I imagine it's because the gnolls are a very real threat and that I am actually doing a good job at holding back the gnolls with what little resources I do have. Everyone is still so worried about the Eternal Dominion possibly invading that they're shoving all the troops along that border. Oh well, I guess I should be grateful they finally sent us some new cannons, though it took three years to get them. Okay lieutenant, that will be all, I suggest you prepare everyone because I get the feeling the gnolls' attack tonight is going to be a big one."

Dawn nods and leaves your office. She's a good second; you couldn't have picked a better choice. You're actually proud of how all your soldiers have stepped up over the past few years. All they needed was a little more discipline and something to keep them focused like a relentless army of hyena men eager to rip them apart and feast on their bodies.

Despite the fact that the top brass nearly hates you and you're on the eve of what is probably going to be a vicious battle. You feel good, like the best you've felt in years. You have a command, you have soldiers that are utterly dedicated and you have a ruthless enemy to fight. The excitement of battle is near and you can't wait to bask in the violence of it. This is what you were BORN for.

As darkness falls, you stand on top of the battlements and see the gnolls arrive right on time. They might be fierce warriors, but their ongoing crap strategy of throwing as many troops at you as possible isn't working for them. You think orcs might've even been smarter than that, well at least Gruz would've been. There are an awful lot of them though this time, it appears that you were right, tonight's battle is going to be a big one.

As the horde gets closer, you also see several flying creatures in the distance. Wyverns. The bastards actually managed to tame wyverns. Looks like they're a little brighter than you initially gave them credit for. You tell the cannon crews to fire upon the wyverns as soon as they get in range, all musket men on top of the fort as well.

You stare down at the temporary wall you've built around the fort where some of your other troops are guarding and hope it'll hold up well. They'll eventually break it down, but hopefully not before heavy losses. You also hope the fortifications at Blossumdale will hold out. You couldn't spare as many troops there, but you're confident that Dawn will be able to handle the situation if the gnolls split up their attack.

The battle starts off with the gnolls attempting a rain of arrows technique, fortunately you prepared for that by having everyone equipped with shields nearby. The Felkans as a general rule don't use them too much anymore due to their reliance on firearms, but your re-emphasis on close combat training made your request for a shipment of shields quite logical.

The wyverns then dive in from above while the horde concentrates on below. A couple of your new cannons prove their worth by landing a nice cannon ball into the side of one their heads, even better when it crashes into the gnoll horde. Another cannon ball tears a hole in the wing of another causing it and it's rider to attempt a crash landing in the distance.

Out of the remaining three wyverns, one veers away and heads to Blossumdale, while the other two focus on the fort. You order all your men to fire upon one of them which riddles it with gunshot wounds. Not enough to kill it however as lands on the fort and manages crush and bite some of the cannon crews. It's rider fires a bow taking out a musket man next to you, and that's when you make a running leap forward to stab the wyvern right in the neck. Blood gushes out and the beast flails about, causing the rider to fall off and over the fort walls to the ground below.

You dodge the beast's attempt at biting you in two and make a long slash cut through one of it's wing so it can't fly away. It tries to smash you with it's tail, but you roll out of the way and finally land a killing blow by jumping on its back and running your sword through the top of it's head.

The other wyvern has been faring better against the remaining men on the fort roof, though it's rider lies dead with a gunshot wound to his face. Since the beast is intent on hovering above rather than actually landing you have to make another running jump to grab on to one of its feet. The creature attempts to shake you off, but you manage to hang on long enough to stab upward several times into it's soft underbelly. The creature twists and roars in pain, this time managing to cause you to fall to the fort roof, you are then covered in gouts of wyvern blood and chunks of entrails. You order your remaining men to fire upon it as it desperately tries to fly away. The musket balls do their job and the beast falls to the war zone bellow, unfortunately crashing into one of the temporary walls you put up. Granted the dead beast's bulk is now acting a small block now, but the gnoll horde has a slightly easier access than it did before.

You tell your men to start firing upon the horde, which is starting to surround the entire fort, while you rush down to the ground floor to help out the rest of your troops. You also notice that some of the horde is indeed breaking off into a separate group and moving past the fort towards Blossumdale.

Ladders go up to scale the walls, and axes attempt to bring them down completely. Some of the gnolls have already gotten in. Won't be long before they completely overrun this first layer of defense. After hacking down several of them, you tell all your men to fall back to the front gates and inside the fort. You have everyone barricade the doors as best you can while telling several soldiers on top to start dropping firebombs on the gnolls from the roof.

Several explosions deafen the ears of all involved in this battle, smokes completely envelopes the fort and gnoll body parts are covering the battlefield. After briefly falling back, the gnolls continue their attack and try to scale the fort walls with ladders and break down the front gates with a battering ram.

"We're out of firebombs and we're running low on gunpowder sir!" one of your men says.
"We've greatly decreased their numbers now, we can take the rest of them hand to hand, hell just start dropping the rest of the cannon balls on their heads when they try to come up!"

The gnolls fail at scaling the walls, but their size and strength makes their attempts at breaking down the front gate a lot more successful. Dozens of them come pouring in and you're the first one to charge into battle. You aren't even paying much attention to the rest of your troops at this point, you're goal is to just kill as many as these gnolls as possible. You were covered in blood already, now you've just replaced one coat of blood for another.

Eventually after lopping off the heads of several of these hyenas you see one their number arrive standing much larger than the rest. It's the leader. The biggest one is ALWAYS the leader with these types.

After making that annoying laughing growl sound that they love to make the gnoll leader sees you and swings his huge morning star into the floor near your feet. When he lifts it up to strike again you attempt to close the gap and you duck just in time for it to miss your head. You bring the gnoll leader down with a chop to his shins. Like a great tree he falls to his knees and you chop his head off like you've done with so many of his other kin.

One of the gnolls seeing their leader dead, and already taken considerable losses, the gnoll shouts something in his strange language and they begin to retreat.

"We've won!" a soldier shouts.
"No, not yet, we've still got gnolls at Blossumdale, not to mention not all of these fuckers are running away yet."

While you are pretty certain the battle here is indeed finishing up, you aren't sure what the situation is at Blossumdale. Besides Blossumdale, part of you is specifically concerned about Dawn, you know you really shouldn't be as she's a very capable soldier, but the concern is still there.

There is still mopping up to do around the fort, but you really should send reinforcements to Blossumdale, the question is whether or not you should lead them personally.

You stay behind and secure the fort

You need to stay here and oversee the purging of this fort, and the surrounding area. You can't start running off half assed because you're a little worried about one soldier even if she is one of the best ones you've had under your command. (Not including your fellow Eternals of course)

After slaying all the gnolls still in the fort, you regroup your soldiers and tell one of the sergeants to head over the Blossumdale with a couple platoons and help in whatever way they can. You tell the rest of your soldiers to start rebuilding the walls, clear out the dead bodies and to help you do a sweep of the area.

Your sweep of the area is a tedious, but vital one. A lot of the gnolls retreated to various areas just enough to be out of sight, but were obviously still attempting to regroup again. Good thing you stayed behind to mop up all these little clusters so they didn't form a big one again. By the time you're satisfied with your results, the sun is coming up and you return to the fort more than a little tired.

When you get back, you're happy to see Dawn there.

"Sir, Blossumdale still stands sir, the rest of the soldiers are securing it and the area."
"Glad to hear it, and glad to see you made it out in one peace. Was the fighting heavy?"
"It was, but from the looks of it, the fighting was worse here. The only problem we had is with a wyvern."
"Lucky you only had one. We had four of them and I had to kill two of them myself."
"That's one more than me then, sir."

You smile at her remark and after a brief discussion on what the next course of action will be, you get some rest.

Over the next few months the gnoll attacks die down, but they don't stop completely. Most of your activities involve going further into the wilderness and taking out whatever villages or camps they have. In the meantime your superiors are telling you to stop your actions as the war has been won and now you're just using up valuable manpower and resources. You really aren't though; you've been doing just fine with the limited supplies that they see fit to give you. Somehow this situation seems very familiar…

While your superiors do a lot of complaining, nothing actually happens to you. It would seem they're bitching at you just for the sake of bitching. The gnolls might not actually be able to invade properly anymore, but if you let them regroup again, they'll try it. Your goal is to purge them all, or at the very least drive them away so they don't try it ever again.

Year 50

"This is bullshit sir, executing those protestors was the right thing to do!"
"Calm down lieutenant." You say to Dawn.
"No sir, this isn't right! They can't punish you just for doing your fucking job!"
"Okay lieutenant I said calm down! Now listen, I need you on your best behavior, because they're going to question all of us. I saw this happen to my predecessor. (sigh) Who knows maybe I did go too far, I mean I haven't exactly been following Felkan policies, I've been sort of doing my own thing out here for the past ten years."
"Yeah, but your actions are protecting the kingdom! How can that be wrong?"

You look at Dawn and see that she's changed quite a bit since she stood here in this office several years ago hesitant to kill baby gnolls. She's practically like an Empire soldier now. Everyone in this fort is and that's what is no doubt getting you into trouble. Still, they shouldn't be blamed for what you just ordered them to do.

"Well, maybe I was protecting the kingdom, but I still wasn't following the laws. And I certainly broke enough of them. Just don't worry; I'll do everything in my power to make sure nobody here gets blamed. I mean you were all just following orders."
"Thank you sir, but I knew exactly what I was doing and if they put you against the wall in front of a firing squad for treason, then I want to be standing right next to you."
"…that's a very…enthusiastic sentiment, but I don't think that will be necessary. I mean maybe this won't even be all that bad, they did at least warn me that they were coming. They didn't even do that with Eckers. Look lieutenant…Dawn, whatever happens don't go doing something foolish like trying to save me or sacrificing yourself or something. Just continue to serve the kingdom and try to follow the laws the best you can, okay?"

Dawn is visible upset by all this. She turns her head for a moment while sniffling, then turns back to you and agrees. She then excuses herself to get ready for this investigation. Wasn't really until this moment that you see that you've have a very deep effect on her. You didn't expect to, as you treated her like any one else under your command, well maybe you did compliment her a little bit more, but that's only because she did more.

Eventually the investigation group gets arrives. To your surprise it consists of only two people, General Benson, and that gnome you saw before during Captain Ecker's investigation, you certainly hope this turns out a lot better.

All your troops stand at attention and you greet the general. After a brief exchange the well dress gnome parts company with the general who approaches you and just shakes his head.

"I knew we made a bad decision." He says and motions you to your office.

You sit down and the general sits down and he begins his questions right away.

"Let's get right to it shall we? You are aware that you're serving the Felkan Kingdom aren't you?"
"Yes sir."
"Oh? You do? Well then, is there any particular reason why you're treating this area as if you still serving your long dead Empire?"
"I'm not sure I follow you sir."
"Don't play stupid with me, I've read the reports and followed all your actions for the past ten years! You've trained these soldiers to the point that they're fanatically loyal and dedicated, you started a war with the gnolls and didn't stop hostilities until you completely eliminated their species, during which time you executed several Felkan citizens in Blossumdale and now you've done it again! Tell me, is war, murder and genocide all they taught you in the Empire?"
"Basically."
"You might not want to be so flip with me, Eternal, your ass is just a step away from the gallows yourself."
"Sir, with all due respect if I was such a problem for the past ten years, why not get rid of me before now?"
"Ohhh, believe me, if I'd had any say in the matter you would've been."
"Sir, everything I've done has been for the good of the Felkan Kingdom. I mean loyal and dedicated soldiers, since when is that a bad thing? Soldiers are supposed to follow orders of their superiors and government. That's sort of their whole purpose."
"That's rather ironic coming from you who seems to blatantly ignores orders like not starting wars."
"Sir, the gnolls were an ongoing problem even if they weren't planning an invasion. Isn't it better that they're all dead so that Felkan citizens don't have to worry about getting robbed and killed on the roads? Blossomdale probably wouldn't be standing if we hadn't stopped them."
"Do you really want to bring up Blossumdale captain?"
"Why the hell not? You're bringing everything else up." You say starting to get angry.
"Watch your tone, and if you insist…I already know your half assed excuse for executing citizens during the war with the gnolls, but please explain to me why you did it again this time, just so I can try to understand your fucked Eternal logic."
"Well it's rather simple, some of the citizens were protesting the new tax that the king imposed. They were in front of the town hall screaming at their mayor as if he was directly to blame. We stepped in to calm them down, they started getting more violent and began throwing rocks. We told them to stop, they didn't, so we opened fire on them. After rounding up the main rabble rousers who didn't get shot the first time, we executed them properly."
"And that's it? That's your excuse for gunning down several citizens?"
"If they hadn't done , what we told them not to do, they'd still be alive right now, sir."
"And there it is again, they didn't do what you told them to do, so they got killed, but when it comes to you, you apparently do whatever the hell you want."
"That's not true sir I was trying to stop a potential rebellion, you can ask the mayor and any of my soldiers about the situation and…"
"I'm not asking them, I'm asking you! You wantonly executing protestors like that is more likely to cause a damn rebellion not stop one! Or… maybe that's what you really want Eternal? I mean that's what you're doing isn't it? You train the troops to be utterly loyal, not to the Kingdom but to YOU. You're starting wars, you're executing Felkans which is going to cause more harm than good. Maybe this is your way of getting revenge on us? Perhaps you're trying to start your own little Empire with you as the emperor this time?"

You can't believe these accusations. Here you've been doing what you can for the Felkan Kingdom by fighting off hostiles and putting down dissidents and you're the one getting accused of treason. You just rub your hands over your face trying hard not to chuckle too much at the dark humor in all this. General Benson just stares at you disapprovingly as he usually does, but remains silent. It is at this point the well-dressed gnome walks in and nods at the general, he lights up some pipeweed and stands in the corner observing.

It's at that moment you think back to Captain Ecker's accusations on the gnomes. Maybe he was right after all. Hardly matters at this point, because as far you're concerned everyone in charge here has been an asshole.

"Sir, I chopped up a shitload of gnolls and executed dissidents in the service of this fucking kingdom and the whole time I've done it all I've gotten is bitching and general ungratefulness, yet I haven't complained. I didn't even complain when you fuckers never sent me supplies on time to help fight the gnoll invasion. I execute some worthless fucking peasants stirring up shit, and I'm the fucking bad guy some how. Sir, I don't need to re-create the Empire, because as fucked up as the government policies are here, I THOUGHT I WAS STILL SERVING THE FUCKING THING!" you shout.

You slump back in your chair still fuming after your outburst, and that's when the gnome speaks up in between puffs of his pipe.

"So, Eternal did you want to leave?" he asks.
"What?"
"I'm asking you, did you want to leave? If you can't find a place here, then perhaps it would be better if you left. In gratitude of all your service to the kingdom, this is a one time offer for you to leave free and clear. There will be no repercussions except that you can never return here."

You leave

You've tried to fit in here, but maybe it just isn't meant to be. The Felkan Kingdom hasn't given you the sense of purpose that you wanted except during the time you were fighting the gnolls and that's only because you created an environment that you felt comfortable in. This place operates in such a way that is at odds with how you do things and this "generous" offer that the gnome has given you is probably the best you're going to get, if you insist on staying.

When you tell the gnome you're going to leave, General Benson is obviously pleased, though the gnome doesn't gloat. He simply nods and tells you that perhaps this is for the best. He assures you that nobody will be punished for any of the actions taken place her and that Lieutenant Young will take command of the fort. He also says he hopes you can find somewhere you belong.

You pack up your stuff and attempt to make a silent exit, but that's doomed to failure. Most of your soldiers want you to stay and even want to join you, but you tell them all that the Felkan Kingdom needs them and that there duty is here. Dawn is the most upset, but she manages to keep it together

As you put Fort Green and the Felkan Kingdom further behind you, you start to wonder what you're going to do now. Thinking back to what the gnome said, "Some place you belong" and you wonder if you do belong in the Eternal Dominion. From what you've heard Edgar's been getting more organized, he's even managed to conquer some of the old territories that the Empire lost. Perhaps he could use your help and maybe you could find your place there.

Another part of you wonders if you shouldn't just leave this whole region. Travel to someplace far away and completely different. Maybe you need a brand new start.

You travel to the Eternal Dominion

You're an Eternal and while you never cared much for the new generation of Eternals, it's probably the best chance you've got at feeling a sense of greater purpose. Eternal Dominion is in its own way sort of the successor to the Empire, so maybe with a little work, you can get things going to how you like them again.

As you make your trek back east, you get the feeling that you're being followed, but when you reach the outskirts of the Eternal Dominion you no longer have that feeling. You travel through the southern portion of the Arat province and stop at a small village where you ask the local innkeeper where the nearest Eternal stronghold is. He tells you there's a new fort several miles away where there are some Eternals stationed, he also mentions that you shouldn't go messing around with them as they don't like anyone who isn't an Eternal to be wandering near there without reason.

"Well guess they'll like me then." You say and leave.

When you get to the fort you are predictably stopped and given the hard looks. You're not intimidated in the least and explain who you are. They seem a little skeptical at first, obviously they've heard of you, but since they never served directly under you, they aren't sure what you look like. One of them tells you to wait, while one of their fellows goes to ask someone inside.

You stand around waiting, while the remaining guards continue to give you dirty looks. Eventually one of them comes back out.

"Well? You confirmed who I was?"
"Yeah, our captain said he served under you, during the rebellions in Quala. Watch your head."

This strange remark causes you to instinctively look up just in time to see someone pointing a musket at you from the top of the fort. Then you hear a loud blast and the top of your head is blown off in an explosion of skull and gray matter. You continue to stand and stare up for a moment and with what's left of your brain you realize the bastard who just shot you was one those new eternals present when you killed private Felding.

Your body then collapses in a heap, while the rest of the new eternals congratulate their captain on his shot.