You tell him if he wants to spend a few days here that's fine, but he's paying like everyone else, either that he can lower the price of his alcohol to cover the cost. Calwin protests saying that he should be put up for free, but you're unmoved. Eventually he tells you to forget it and tells his lackeys to just carry his booze down to your cellar and he'll be on his way.



"Glad you stood your ground on that one. Don't really want his type hanging around anyway." Your mother says.



The next few days are blessed ones. Some successful adventurers walk in with a whole lot of loot. They rest up in your nice rooms and tip generously. By the end of the week you've managed to save bit of money.



While you're sweeping up the inn early morning, a non-descript man of medium height enters with two bigger figures. One of them is unmistakably an ogre while the other guy is just a tall muscular human. Either one could break you in half.



"Are you are Mr. Reynolds?" you ask, knowing that it has to be him.

"That would be me. I take it you're the son of my late debtor? I do hope you realize that the debt doesn't end with him dying…" Mr. Reynolds says

"No, no of course not. I've got your payment."



Mr. Reynolds looks pleased that you've handed him a weighty bag of coins.



"Nice. Glad to see we're getting off on the right foot, kid. Wouldn't want to have to sic Olaf here on you." Mr. Reynolds says while patting his ogre goon on the arm. "Be seein' ya in a few weeks kid."



As Mr. Reynolds leaves, your mother comes running up from the cellar wondering what's going on.



"Was that Reynolds? Why didn't you call me up here?!"

"I had it under control, besides it all went well. We're saving money, and hopefully those nice rooms we have will pay off still."



The next few days are uneventful; the miners seem to be enjoying the new Hessla ale though so that's a relief. They even seem to be talking to you a little more, one of the older miners Aglim, remarks about the adventurers that spent a few nights here awhile back.



"Y'know that's something I should've went into, instead of mining. You travel all over the damn place, killin things and take their shit. Sounds a hell of a lot more fun than spendin' your time hittin' the same damn piece of mountain over and over again."

"They didn't speak too much to me, but they said they were coming back from the Cloudpeak Mountains. Said they found some old crypt filled with treasure." You say.

"Yeah, I'll bet it was some old Dwarven tomb too. For their sake, they better hope the dwarves don't find out about it. They aren't too fond of outsiders desecrating their dead like that. Still, there's been an increase in those types lately in the mountains and a lot of them have been passing back and forth through Klyton. You might want to do some advertising for your inn or something." Aglim says before walking back to his table with his friends.



He does bring up an interesting point. You obviously have some nice rooms now, why not be a little pro-active and get more of these adventuring types to spend their ill gotten loot here?



You figure the best way to do this is appealing to the lowest common denominator. Sex appeal…



"What?! Son I certainly hope you aren't suggesting that…"

"NO! I was thinking about someone a lot younger like one of the barmaids."

"Hmm, I'm not sure if that's more or less insulting…very well I agree that getting those adventuring type in here would help out a lot. We used to have more, but ever since the Flying Griffon Inn opened up in the merchant district we get less of their business."

"Do you know anything about this other inn?"

"Not much except it doesn't really offer anything more than ours, it just happens to be in a better location, what with all the shops around it and all."



You weren't aware of this other inn, then again you've just been focusing on your immediate problems. Maybe you should actively try to discredit this other inn while you're advertising. The one thing you need to do is speak to your barmaids about this.



"Huh, well I can tell you right now I'm not parading around the streets trying to seduce passing adventurers like some harlot." Wendy says.

"I'll do it, but I'm not sucking anyone's cock!" Rita exclaims.

"We…we have to suck someone's cock?" Eliza asks looking a little worried.

" Argh! Nobody is going to have to suck anyone's cock!" you yell. "Look I only need one of you to go out on the street, find adventurers and try to entice them into coming to our Inn. I don't really care how you do it, just try your best, and that will most likely involve you looking as pretty as you can."

"Oh, well I suppose I could try to do that if I have to." Eliza says.

You pick Eliza

Rita's libel to ask for more money and all sorts of special favors if you give her any more work so you pick Eliza instead. She's a little younger than Rita and if she fixes herself up a bit more she could easily bit just as attractive as her.



Eliza's a bit surprised that you even picked her, but accepts. Rita on the other hand is insulted that you didn't and leaves the table claiming she has to prepare for her rounds. (As if she ever does that!)



"Alright Eliza, starting tomorrow, you're working the streets…er so to speak. You'll still be working around here though since I need you during the late shift. Besides I don't want you wandering around at night, people might get the wrong idea or something."

"Okay."

"I'd like you to try to throw around some insults about the Flying Griffon Inn while you're making your sales pitch."

"Got it."



The next day, Eliza comes in and while she's always been pretty in a subtle way, when you see her all "dolled up" she almost looks like a different girl. You can't help but to comment on her appearance.



"Wow Eliza, you look really good."

"Thanks, but I don't look like a whore do I?"

"Eh, I doubt if anyone's going to mistake you for a whore, you're not sleazy looking enough to qualify. Don't worry, you'll be fine."

"I'm really nervous."

"Relax, like I said you'll do fine."



Over the next few weeks, not much happens. Eliza really does try her best, but she's just not outgoing enough. She also gets a little worried when some lowlifes begin stalking her which distracts her from her job.



Eventually you decide to take Eliza off advertisement duty, she apologizes for failing. You tell her it's all right, but the reality is, that you're not getting ahead, you're just breaking even and that's not what you're aiming for if you want to finish paying off the inn's debt and get your school plans back on track.



Still convinced that you had a good idea, you tell Rita to do it. She agrees, but immediately demands a pay raise and less work in the bar. Her demands are only partially met since you refuse to be pushed around by someone that's just mad because she's got a big ego.



Rita does her job grudgingly and for awhile she succeeds in bringing in a few more people, unfortunately The Flying Griffon Inn noticed your attempts of gaining new customers when Eliza was bumbling around. They up the ante and hire their own girl to advertise.



The other girl is slightly classier and manages to attract more people, this of course only pisses Rita off who is already is a borderline explosive case now. Things go from bad to worse when she allows it to interfere with her work at the inn resulting in a few incidents of yelling at patrons.



Things really get bad when the Flying Griffon girl runs into Rita on the street. An argument ensues and an old-fashioned catfight soon follows. You weren't there of course, but one of your regulars runs in to tell you that Rita got herself arrested when she nearly killed the girl and then smashed a militiaman in the face with a broken bottle.



Rita faces jail time and refuses to speak to you, claiming that you're to blame for all this anyway. The publicity isn't the best for the inn and while you're still breaking even, it's not because you're getting a higher-class customers, it's because you start attracting the lower dregs of society. Eventually even the miners don't want to drink at the place anymore. Your mother refuses to see the inn become a hang out for criminals and decides to sell the place, and you agree since you're tired of the headache at this point.



During the remaining week the inn stays open to make a last bit of change before closing for good and selling to the city. Some of the miners seem a little sad by it, but there were so many changes within such a short period of time that most seemed content on finding a new place since the old one wasn't like how it used to be anymore.



When the inn is sold off, you barely make enough to cover the debt, but at least you and your mother aren't in any immediate danger now.



Your mother finds work as a cook for a short time, but eventually decides she can't really stand living in the city without your father anymore. She leaves to go live with your aunt Enora in Teckleville, which is to the east on the outskirts of the Delantium Kingdom.



After a long time of the inn just sitting untended and forgotten due to the council having more pressing matters and red tape, it's broken into by several homeless people who use it as a place to sleep. The homeless are soon ousted by a local gang who use it as a safe house. Eventually though they cause enough trouble that the Klyton Militia has to take severe action and storm the place, resulting in a small fire.



At this point someone in the council finally notices it, decides that the place isn't worth salvaging and proposes that it be knocked down to build a medical clinic in its place to try to uplift the area. The motion passes.



As for you, you find a job thanks to your education level, but it isn't anywhere in the field that you would've liked. You're a clerk in tax office, filing away items, straightening out reports and such. You never really move up and you never make enough money to save away to get ahead either.



You don't really have a bad life so much as a mind numbingly mundane one. You do have your good days, but ultimately you never really achieve your goals and always have a sense of dissatisfaction with your life.



Sometimes you look back and wonder where you exactly went wrong with the inn and how you could've done things differently.



You'll never know.