The next two weeks are a blur.  You train for six hours a day, preparing for the big day.  Before you know it, it's nearly arrived.  The night before, you find another note on your pillow, this one a little longer than the last.


"Enclosed is the note you must plant in the fortress," It reads, "I hope you've decided to help us, as we desperately need it.  Meet us in the woods behind the fortress once you've done the job, and we can escape."


There's another piece of paper, this one explaining everything about the rebellion, where to find their headquarters, and how best to stop them.  You skim it, then shove it in your pocket.  You're still not sure whether to go along with the rebellions plan, or join the defectors.  Whatever you do, you'll have to decide now...

You go along with the defectors plans

What are you thinking?  Of course you're going along with them!  This rebellion kidnaps children, for crying out loud!  There's no way they'd make good rulers.  You finger the note in your pocket, your resolve slowly growing.  Tomorrow, you get to leave this place forever.  With that thought in mind, sleep comes easy...


 

The next day, you begin the journey to the fortress, escorted by a few rebels, and Bolard himself.  It takes several days to get there, and you get to pass by Arrorn on the way, so that's fun.  (Though, you don't get to actually enter the village.  Too much risk of being recognized or something).  


Finally, you spot it, sitting on a hilltop just on the horizon.  The King's fortress.


"Alright," Bolard says, "I didn't have much to do last night, so I thought a lot about the plan.  We've got an informant inside the fortress who can let you in so you can carry out the mission.  Just do what we discussed and we'll be fine."  He thinks for a moment, then says,  "Also, I brought something in case the king doesn't fall so easy.  He's got this enchanted armor, and I'm not quite sure you'll be able to break through it. So, I procured a bottle of water."  He pulls a glass bottle out of his bag and hands it to you carefully.


"What's this for?"  You ask.


"What do you think?  It'll get through the cracks in his armor, and kill him!"


"It's water."


"Exactly!  Water kills people!"


"I don't follow."


"Didn't anyone ever tell you that water disintegrates people?  The skin soaks up too much and it just falls apart."


"That's not how it works for Humans," you say,  "We can touch water, no problem."


"Really?  Well, that sure makes things easier.  This way you can cross the moat, no problem!  I was wondering how we'd do that."


"Yeah... Okay."  You roll your eyes.  "Just give me the bottle.  I'll smash it over his head or something."


As you get closer to the fortress, you start to make out more detail.  It looks like it mainly consists of a bunch of towers, surrounded by a wooden wall.  By the time the sun sets, you're within a hundred yards of the walls. 


"Alright,"  Bolard says,  "Good luck monster!"  He gives you a shove towards the moat.  You jump right in and swim across, making it to the other side in less than a minute.  You head around the back of the castle, where you find door carved into the wall.  As you're contemplating how to get inside, it swings open and a female Oalkwardner beckons you inside.  


That's when you realize you'll have to kill her so she doesn't reveal that you're a traitor once you escape.  As soon as she shuts the door, you bash her over the head with your fist, taking her out instantly.  You feel a little guilty about it, because after all, she did let you in.  But then, the king is probably gonna execute all of the rebels anyway, right?


You're in a little alcove in the great hall, unseen by the group of people at the table, talking and laughing.  There's another door nearby, presumably to the courtyard.  You'll head out there in a moment, but first you've gotta figure out the best way to deal with the note...

You go up to the table and deliver it yourself

You have to make sure the king gets this note, don't you?  So, you walk right up to the table, reaching in your pocket for the note.  


But before you can say so much as a word, someone screams.  Now what on earth could've caused that?  You look around, but realize they're all looking at you, backing away.  You open your mouth to say that you come in peace, but before you do, a guard rushes over and stabs you in the gut!  You're so surprised, you don't do anything when the others come and follow suit!


You fall to the ground, still clutching the note in your hand.  Your vision swims, then fades to black.  Hopefully they'll still find the note in your hand.  They'll probably feel pretty stupid about killing a potential ally, but that's their loss...