Year 52

"The Sorcerer King still wants to meet with you my Emperor, he says he really wants to visit Empire lands and wishes to reassure you that there doesn't need to be any increasing animosity between the two nations." Kivan says.
"(Sigh) Again? That's what like the sixth letter he's sent? Never have I known a leader whose country isn't on the verge of destruction so eager to be friends. And even when said countries have been on that verge of destruction some have preferred death over surrender. Makes me suspicious of him on general principle." You say.
"Yes, I can see where you would be apprehensive my Emperor. Nevertheless I believe you should at least give a response this time rather than ignoring him. Uh, just a suggestion though. You may of course do what you wish as is your will."

Kivan's right in that you probably should respond; it's been long enough. You just wonder if its time to respond with force. The time is starting to feel right. The new Eternals are finally done with their training and are eager to be given their purpose. Elam and the gnomes have just finished working on their new inventions. It would seem now would be as good as time as any to strike. It's just unfortunate that Decena is still in Nyttrus since you could use her here.

However you're still somewhat intrigued by this Sorcerer King who also claims "immortality" in his official title.

You wonder if he is like Casimir in some way. Perhaps another necromancer from Mortos? You haven't thought about it for a while, but age is starting to catch up to you. While you're still fit and stronger than the average person your age, you're starting to feel the aches at times. The idea of "immortality" is starting to appeal to you especially considering you've accomplished so much. Are you to just lose it all due to the ravages of old age? You don't even have the benefit of a long life span, you might be a powerful wizard in your own right and you might be more than human, but when it comes down to it, you're going to have much limited life span than Casimir did.

Of course he most certainly won't be forth coming with any such secret to extending one's life span, but maybe you can at the very least get a good idea of who you're dealing with. (And it may just be a "boastful" title anyway and he's not actually immortal which would be good to know as well)

"Kivan, let the sorcerer king know that I'll be making arrangements to meet with him and allowing him safe passage to visit, but there are going to be some stipulations…"

Basically you tell the sorcerer king that he can bring some of his personal guard, as well as whatever belongings he feels is necessary.

The sorcerer king returns your message with a gleeful acceptance and states that he wishes to come by ship within the week and dock at your biggest port in Nalin, from there he will meet you and you can travel to the capital together. You return that message and state that will be fine.

With this meeting underway you get things prepared for extra defense. Naturally Warrick and the Eyes work hard to make sure everything vital is extra secured, but you also have Galen and what few mages remain posted in various areas to act as magic monitors since your visitor is supposed to be a powerful wizard and all.

To be quite honest you aren't sure what to expect yourself, as you have no real knowledge of the man or what he's capable of save for rumors. You spend some time honing your own spell abilities just in case.

On the day of the arrival, you have Brenda and Warrick (And several soldiers) accompany you near the docks in the Nalin city of Pivod. It's probably the first time all three of you have been together since the new eternals completed their training.

"I'm surprised you're agreeing to this meeting. When the new Eternals were done with their training last year I thought for sure we'd be going to war with Nakol soon." Brenda remarks.
"I probably would have, but Nakol isn't going to be an easy conquest. It's going to be costly. I wanted to make sure we had that extra resource influx and gold income coming from Nyttrus. Plus the gnomes were working on their new inventions, which would contribute greatly to an upcoming war effort. Thought it might be best to wait until we had all our forces brought to the table. This meeting though, well might as well get a good idea of who we'll be dealing with."
"But won't he be doing the same thing?"
"True, but it hardly matters. He's not going to have access to anything sensitive. All that stuff is in New Dessel. He already knows he's potentially facing a losing situation. The fact remains that even if the war was costly for us, we'd still win. He may be a wizard of great power. Perhaps even as great as the old Emperor, but there is nothing implying that the rest of his nation is anything else than average at best. As I've heard, he's the only wizard he even allows in his nation. Smart in some ways I suppose as it prevents anyone else from becoming as powerful as him, but it cripples his resources in the long run and displays to me a man who is very fearful of losing his advantage. They've only just recently created their own gunpowder weapons. They have no airships, they have nothing like any of our technological wonders."
"Hrm, what about their fleet?" Warrick says and points to a large ship approaching which can only be the Sorcerer King. It is much bigger than the sea going ships you have. Even the ones you sent to Nyttrus weren't as large. This "King's Ship" is ridiculous. You don't think it's going to fit in the damn harbor.

As it gets closer, the ship is also well armed with cannons, but also lavishly decorated. You don't really see the point in decorating a ship, which is obviously designed with war in mind. Then again you've also heard of how Nakol tends to place visual aesthetics over practical ones most of the time. Truly a sign of frivolousness and decadence.

Fortunately the giant ship manages to dock without destroying them and the gangplank lowers. You can't even see who is aboard the ship due to its great height, but a fancy dressed individual walks down with two trumpeters behind him.

"And now it is your privledge and honor to receive the Immortal Sorcerer King of the Great Nation of Nakol and all his glory!" the man shouts and the trumpeters begin to play.

A line of people begins to march down the plank. First it's the guards who are dressed in some sort of ceremonial armor that is obviously for show. Then some other people come down. They don't look like soldiers or even advisors, they're barely dressed and they consist of young males and females. They even down a little dance in front of the lot of you.

"What the hell? Who are all these people?" Warrick asks.
"If I had to guess, probably some sort of pleasure girls and boys." You say.
"I thought you told him to keep his entourage light?" Brenda asks.
"I did, but as you can see, the fool has got to have his fun. The man himself better come out soon, because I'm not waiting around here for my health."

Sure enough right after you make that statement a figure appears at the edge of the ship. He's a swarthy man wearing a very luxurious looking robe and a crown encrusted with jewels. A pair of servants hold his robe as he makes his way down the plank.

He certainly carries an air of self-importance and royalty about him. When he approaches, you get a closer look at him. You imagine that he has to be at least as old or maybe even older than you, but his face does not display any signs of age. The only outwardly strange thing about him is that his eyes are an odd purple color. He may or may not be immortal, but he's certainly using some sort of magic to make himself look young.

And here you are looking almost the exact opposite. You're wearing practical armor, have a sword hanging by your side and absolutely no frills. When you and the Sorcerer King finally come face to face, he looks you up and down in a way that almost implies he's attracted to you.

"Well, Emperor of the East at last we meet. So stoic and rugged! I heard that about you. I like it. Not my taste, but I believe it works for you. And my, look at all your little soldiers set out just for my arrival. I also detect a few…yes three mages in the nearby area. Guess you want to make sure I don't secretly cast any aggressive spells eh? Smart. I'm flattered that you believe me so dangerous, but all of this was hardly necessary, as I said I only wish for peace between our two nations." The Sorcerer King says while using a lot of flamboyant hand gestures.

He hasn't been here a few seconds and already he's starting to irritate you.

"Yes, well we'll speak on that later, right now you're going to have all your little concubines and some of your soldiers to get right back aboard that ship. I told you that you could have a personal guard not a small company and a few personal belongings." You say.
"But these lovelies ARE my personal belongings. Was I wrong in believing that the Empire does not engage in such institutions?" the sorcerer king asks holding on to one of his young male "belongings."
"If you're referring to slavery, we've reserved it to criminal scum and prisoners of war nowadays as punishment for defying or insulting the Empire with their dissention or outright hostility. In any case I'm not having extra people running around and having to worry about them being a security risk, they stay on board your ship."

The Sorcerer King frowns a bit.

"(Sigh) Very well I understand your concerns for security, but I must say you're being a terribly dull and inflexible host right now. What about my two closest servants? Surely you would not deny me them?"
"You are seriously testing my already uncharacteristic hospitality. (Sigh) Fine, you can have your two robe carriers, or whatever they are to you."
"Well I thank you for your permissiveness in this regard."

At this point the Sorcerer King tells most of his people to get back on the ship and reassuring them that he'll make it up to all of them later. You on the other hand tell Warrick that you want that ship closely watched and if anyone is seen trying to exit it, they're to be shot immediately. Both Warrick and Brenda leave your company to attend to their other duties. No reason for all of you to suffer this fop.

What transpires for the rest of the day is putting up with the Sorcerer King's annoying demeanor. He speaks and acts in a way that you dislike intensely. The man only seems to primarily discuss his sexual habits and you have to keep the conversation back on topic many times.

Despite his evasiveness (or rather his obsession with his sex life) you do manage to get something out of him. He says that he's never been to the "mythical" Island of Mortos having lived in Nakol all his life. (After you mention a bit about it, he says it sounds like an awful place that he hopes to never set foot on) He also admits that he knows the Empire is much stronger than his own nation, but still hopes that it doesn't come to war as he claims he's a lover not a fighter. He even says he's willing to work out some sort of agreement as long as he can stay in power of Nakol.

"Perhaps, if we paid some sort of tribute? I heard that you worked out a similar agreement with what are those adorable little mustached men that build all sorts of strange gadgets? Oh yes, the gnomes." The sorcerer king says.
"Hrmm. Well one thing you need to take into consideration. New Dessel is a single city. Granted it's a mountain, but its still a single location that we keep a very close eye on. There is also the fact that there aren't many of them. However the most important thing in their favor is that they have a useful trade that contributes to the Empire greatly. Great enough that I'm willing to let them have a little extra autonomy."

The Sorcerer King listens with apprehension, as he knows you're going to now explain why you're less willing to make the same deal with Nakol.

"Nakol on the other hand is a very large nation with a very large population. Call me paranoid, but I'm far from comfortable from giving something that much freedom. And your nation despite being large offers nothing really save for your resources, territory and obviously fat treasury. And I'd rather have those without having to ask at all. Face it, this is beginning of the end for Nakol independence. However there is one thing that stands out that would at least save your own skin and let you keep your position in this upcoming new order."
"Oh? And what is that?"
"Your immortality, well at least your supposed immortality. I have my doubts. I imagine the only way to truly test such a thing would be to well…kill you."

With a few eye glances to your own soldiers and a couple of swift punches and kicks, you get the sorcerer king to the floor and hold your dagger to his throat. His personal guard are slaughtered and two Eyes hold the sorcerer king's arms just in case he tries to cast a spell.

"Utter anything that remotely sounds like an incantation and your tongue is the first thing I cut off." You say.
"Stop! Stop! Please don't kill me!" the sorcerer king exclaims.
"The fear on you is overwhelming. You're not immortal. Guess I have just been wasting my time…" you say.
"No! Wait! (gasp) Maybe (wheeze) I'm not immortal, but I do have knowledge of obscure arts that can keep you young! I mean surely that must be worth something?"

You relax your blade a bit.

"Speak quickly sorcerer."
"Thank you. (Whew) Yes, it's true that I do not have proper immortality, but I do have eternal youth and what commoners really know the difference right? It's a very complex ritual though. The type of magic involved hasn't been practiced in who knows when. When I was genuinely a younger man a century ago, and first found the scrolls in some forgotten cave I only half believed of the power they would bring. I nearly died in the process and I paid a price, but it was worth it as you can see the results."

You're still a little leery…

"Please! I'm telling the truth! Look, we can perform the ritual right here if you want! I can tell you what to do and get, but we're still going to have to wait until tomorrow at least since the ritual must be done at a certain time of night and that time has currently past unfortunately."
"All right, you've bought yourself a little time, but I'm not going into this blind. Tomorrow you are going to tell me EVERYTHING about this ritual and the price you had to pay, because let's just say I'm not a stranger to complex rituals and the repercussions involved."

You have the sorcerer king shown to his room. You also have him bound, gagged AND watched by several Eyes and a couple of mages. You are not taking any chances.

You don't get to sleep that night in your own room; you're still pondering what this eternal youth ritual might entail. Casimir knew something similar to it, but that was due to necromantic magic and that obviously still had its limits. This apparently is different, you wonder how though.

"Mmm, there he is, my ambitious little Eternal desperately trying to unlock the secret to immortality so that he may truly live up to his name. If you wanted to know so bad, you should've just asked mommy." You hear a voice say behind you, which causes you to freeze.

It's Semra, and she's in your room.

This isn't an "illusion" either. You know it isn't because you just felt her hot breath in your ear followed by a gentle lick.

How she managed to actually sneak in here is irrelevant. You're in an unsafe position and you can only imagine that this has something to do with the sorcerer king. This whole visit might finally be showing its true colors…

You slowly talk your way out

As crazy as it is to believe, if Semra's actually here then it might not be an entirely bad thing. So far she's always attempted to help you, and you imagine if she really wanted to kill you, you wouldn't have heard a thing.

"Semra. why am I not entirely surprised to find out you're somehow mixed up in this?" you say not turning your head.
"Because while you may be a fool obsessed conquest and order, you're not an idiot."
"Obsessed eh? And what would you call your being here?"
"A mother's concern…mmmm" Semra says as both of her hands rub your chest. Her face is now side by side yours and you feel a small kiss on your cheek.

"Do you know how fucked up you sound whenever you address us as mother and son?"
"Oh you know you like it. I trust by the fact that you have not immediately attacked and that you're actually enjoying my company that you're willing to hear me out?"
"I wouldn't say I'm actually enjoying your company, but you did come all this way…you might as well speak your piece while I'm in a diplomatic mood." You respond and slowly turn around at which point Semra backs away.

"So was your clumsy plan always to invite Mortimer and kill him thus chopping off the head of the Nakol Kingdom immediately, or were you actually trying to learn how he became infamously immortal?" Semra asks.
"Mortimer?"
"Yes, you know the lurid little king that you have captive right now? His real name is Mortimer Fudwick. Sounds almost like one of those silly gnome names doesn't it? If you thought he was annoying within the short time you spent with him, just think if you had to listen to the shit on a regular basis as his advisor."

Advisor. Well this is starting to make some more sense.

"So is that where you've been all this time? Hiding out in the Nakol Kingdom as the sorc…as Mortimer's advisor?" you ask.
"I wouldn't say I've been hiding. I've merely been securing my future. I'll admit it's not been easy and Mortimer's ongoing sexual talk has long since gotten past the point of being boring. He's not nearly as good as he thinks he is…"

This last implication shouldn't surprise you but that twisted part of you that apparently still hasn't disappeared completely nearly causes you to say something. You manage to stop yourself, however Semra smiles at your momentary lapse in stoicism.

"Why…you're jealous!" Semra says nearly laughing.
"No I'm not. You're being delusional again." You say trying to maintain your calm demeanor.
"Deny it all you want, I know the truth. See, I KNEW I would ALWAYS be the only real woman for you. You never forget your first eh? Don't worry, no matter how many times I lay with that effeminate fop he'll never be anything the man you are." Semra says totally enjoying this situation.
"I don't need your reassurance to tell me that, what I was going to say is that I'm a little surprised that a proud svelk woman like yourself has resorted to thinly veiled whoredom for survival. To a monkey no less."
"Look, if this is really bothering you, we can always go discuss this on your bed over there. Doesn't look like it's been used in years and I'm sure despite your age you could still give it to me in a way that only you can…"
"Semra, will you get to the fucking point of your visit, before I stop entertaining the idea that you aren't a complete fucking selfish backstabbing bitch who ultimately only looks out for her own best interests?" you say in a raised tone of voice.

Semra chuckles a bit at your outburst.

"Oh I did miss that anger of yours. Sexy. That passion. That hate that bubbles underneath. Mortimer has none of that. His demon does, but he's rather useless in the physical aspect due to being trapped in a crystal and all.
"Okay I heard the word demon. Let's focus on that."
"(Sigh) Very well, to business…"

Semra goes on to explain that Mortimer's reign over the Nakol Kingdom solely hinges on a deal he made with a demon named Zelvix over a century ago. He got youth, power, magic abilities and all the sex he could ever want in exchange for his soul. However Morty wasn't a complete fool, he managed to trap the demon in a crystal prison of some sort which has made the deal unable to be completed properly which now has made Mortimer "semi-immortal". Now the demon just sits biding its time, waiting for the day it's released or when Mortimer actually dies so it can claim what it was owed.

"So basically what you're telling me is that Mortimer doesn't know shit about eternal youth let alone immortality other than what this demon gave him." You say.
"Basically."
"Knew it was too good to be true." You say and get your sword.
"What're you doing?"
"Well there's no point in keeping him alive no is there? Might as well go ahead and be done with it…"
"Wait! That's another thing I wanted to talk to you about! You can't just kill him, I mean you could, but it would be extremely…bad. Killing Mortimer is also going to release Zelvix and trust me, you don't want to do that, he's a demon lord of great power."
"If he's so great how the hell did he get tricked by some hedge wizard?"
"Probably due to typical arrogance like all of his kind. Look I'm just telling you that it's not going to be a simple matter of just cutting his head off. If it was, I would've done it years ago on general principle of being a bad lay. You go in and kill him now and it's going to be bad in the long term not just for you, but for the entire world."
"The world? Aren't you being just a little overly dramatic? And since when are you so altruistic?"
"Since unleashing a demon army would not be in my best interest that's why. Contrary to popular belief, we svelk aren't all looking to see the world burn, but that's definitely what will happen if you kill Mortimer. Personally I was trying to find a way to banish the demon, I think I might be on the right path, but it's going to take a few decades still I think."
"A few decades? Fuck that, I'm not waiting that long and I know you're not telling me the entire truth anyway; you've got another angle in this. Now get the hell out of my way before I forget that you're actually an enemy of mine."
"(Sigh) Fine. You know, usually as people get older they learn to become more patient. I can see though your growing fixation on living long enough to conquer the world is becoming a major flaw. Of course what else do you really have right? You have no master any longer. You have no significant other. You can't have children. You have nothing except your Empire, which will undoubtedly fall soon after you die and you KNOW it. So you're now starting to seek out a way to conquer death. You're getting more like Casimir everyday. Congratulations, you are your father's son."
"I don't fear death Semra, never have."
"Never said you did, I taught you not to. I believe though…bah nevermind. Further discussion on this subject would be wasted on you. Go then, kill little pathetic Mortimer. Perhaps if you're lucky when the demon army is unleashed by Zelvix and eventually overruns the world, you will get that warrior's death rather than the old man in bed death where you are decrepit lying in your own filth and too weak to even lift yourself up."

"You done?" you ask as you advance towards the door and Semra with sword in hand.

"Just one more thing. I hope you remember this day as one of the many that I could've killed you and didn't. Mortimer wanted me to assassinate you, you know. Now I'll take my leave. Until next time lover." Semra says and disappears. You still hear the faint patter of footsteps so you figure she's only turned invisible rather than some sort of teleportation. You call for soldiers, Eyes, mages and whoever else who will listen, since you have a feeling Mortimer's escaped.

When you enter the cell he was being held in, you find the Eyes and mages that were watching him burned from the inside out. You're not sure how he did it without other soldiers and such being alerted and him being bound and gagged, but Mortimer's obviously escaped and Semra was running interference for him while he did so.

Several of your soldiers and others begin apologizing for not knowing what had occurred, but you wave them all away saying that you're not angry at anyone. When they ask if you want a general search and alarm sounded you decline.

"No. There would be no point, however I'm fairly certain that he'll be leaving his ship behind. Sightmaster Warrick is probably still in the area having it watched. Someone go inform him to have everyone killed aboard and start having it refitted according to Empire standards."

Just as you're finished giving that order, your advisor Kivan has arrived in a hurried fashion.

"Emperor, I just heard! Are you okay? Has the Sorcerer King really escaped?"
"Escaped, is a relative term, Kivan. Let's just say he's temporarily eluded my immediate clutches. If his situation is anything like I was just told, he's got bigger problems than the likes of me. In any case, we're officially at war with the Kingdom of Nakol now."
"I see…is there anything you need right now?"

You briefly think for a moment.

The only thing that comes to mind is getting your best general back to Evigrus. Decena from what you know has more or less pushed back the Iznac and at least established a good foothold on the continent where your people aren't on the verge of being annihilated. Flog and Snilkez'ka will still be there along with whoever is Decena's second.

Of course you've been regularly receiving much needed resources and riches from Nyttrus thanks to Decena's presence there. You don't necessarily worry that the Iznac are going to suddenly be a problem due to her not being around, you're just a little concerned that without a strong leadership presence, the orcs are going to run wild and fuck up the regular shipments or disregard them altogether. And you can't afford for that to happen if you're going to be going to war with Nakol.

You keep Decena in Nyttrus

Decena might be a good general, but without the extra resources from Nyttrus, your war machine efforts are not going to run as smoothly. You need her to keep on top of things there.

Which means you'll be leading the new Eternals into battle and that's fine by you.

You don't waste any time getting the rest of your plans underway. You figure a four-pronged attack will work suitably for the initial assault.

You have your fleet attack south Nakol from the sea and land troops there. You have the rest of your airships fly over the mountain range and bombard northern Nakol. Your kobold forces can dig under the large mountain range as usual. Finally you have the majority of your forces march through the mountain passes. You'll hold back your Eternals until the passes are completely under your control and no longer contested. It would probably be best to "test" the Nakol defenses located in the pass choke points anyway.

This is going to be a bit different from the conflicts in the past, your armies aren't going to be relying on any magic support at all. What few mages you have left are either overseeing the next Eternal tanks or are part of the Eyes now (Aside from the ones that Mortimer killed recently). You don't know just exactly how powerful Mortimer's own magic is, but you do know he's the only wizard in his kingdom so you're not anticipating any problems, if technology has proven anything its that the lowliest unskilled peasant can figure it out and use it with great efficiency. A sign of the times you suppose.

In any case you have no doubt that when the time comes, it'll probably be up to you personally to take down Mortimer in a magic showdown and if Semra is in your way then you'll deal with her as well.

A few months pass and just as you figured, Mortimer does have other tricks up his sleeve to make the invasion go a lot more difficult. You don't know if he always had an agreement with them or perhaps they're just siding with him out of spite, but the satyr and harpy clan survivors that fled to the Nakol mountains after the Tor War rear their ugly head again. This mainly involves their usual ambush tactics in the various mountain passes, but apparently there are still enough of the harpies to mount full assaults on your airships.

Apparently Mortimer doesn't have a problem with their mages either since they still have a few left and they're using their elemental magic to a great degree causing rockslides in the mountain passes, strong damaging winds against your airships and even violent tidal waves against your fleet. You don't remember them having quite that much magical strength before so you imagine Mortimer must be enhancing their abilities with his own.

There are also reports of svelk mercenaries among the normal Nakol army. You knew that not ALL of them threw in their lot with Eldolith. These must be the ones that followed Semra. Well you can finish that job too.

All of this might not be a problem if you weren't suddenly experiencing a problem that you thought you wouldn't be experiencing. There's been a slow down in the shipments of resources from Nyttrus, meaning they've stopped completely. You also haven't received any letters from Decena either. No ships have come back from Nyttrus at all and you don't know why. The only answer you can come to the conclusion to though is that the Iznac have completely overrun your forces on Nyttrus, or have at least destroyed all your ships sent there.

It's a worrying enough thought that you think that maybe you'll need to go there yourself to handle it, but that's problematic due to your conflict with the Nakol Kingdom and you feel like victory will be close at hand.

The alternative of course is to send someone else to Nyttrus who you really feel will get the job done. The only who comes to mind is Warrick and he'll have to take his own contingent of Eyes with him. That of course means less of them overseeing the Empire, but that might be what has to be done because you're in the middle of putting an end to a potentially dangerous foe on your own continent and you can't drop that to go do something else.

You do however; take a temporary leave from the field to speak with Warrick who is more than happy to help.

"I was wondering when we were going to look into that. Do you think Decena has been killed?"
"It's a very real possibility and it would indeed be a loss, but I can't imagine that the Iznac could've just wiped out all of our forces there. I mean the last letter I got from Decena was a fairly positive one. Said we had just destroyed another Iznac town and the kobolds were already in the process of digging their way into another one. I mean its possible the Iznac had their own tricks we didn't know about, it seems very strange and concerning that we've heard nothing at all and even the couple of ships that were sent a few months ago have not returned. Somebody is deliberately making sure nobody leaves Nyttrus."
"Can't we send an airship?" Warrick asks.
"Still don't have the long range capabilities to travel to Nyttrus, though the gnomes and Elam are still working on that. So we're still using boats for now. What I want from you though is to find out what exactly the hell is going on over there. Solve the problem if necessary, but if it really looks bad, then don't risk it and return home as soon as possible. No good in losing you as well."
"Understood, I'll take mage support and I'll have my second, Kristopher, fully prepared to take care of things while I'm gone. And once again I'm honored you've chosen me for this task." Warrick says.

In a few days Warrick is on his way to Nyttrus and you're already anxious to hear what is going on over there. Lacking anything else to do, you return to your war with the Nakol Kingdom.

A few more months pass and you finally receive news and it's definitely not the good kind.

Warrick manages to return in a small rowboat, half dead from dehydration and malnutrition, but also from whatever his experience on Nyttrus was, fortunately he's not so far gone that he isn't able to tell you after he's taken care of a bit.

Later you speak with Warrick privately and in a relaxed setting.

He tells you that the situation is worse than you thought. It isn't the Iznac that are the problem, or at least they aren't the major problem anymore. It's Decena. She's gone rogue. Warrick says he doesn't know all the details of how this came to be, but he believes that the Iznac had something to do with it, possibly with magic, but it sort of backfired on them.

Decena's turned herself into a "queen" over there and has not only the remaining orc and kobold forces still under her command, but even has some of the Glip and Iznac following her as well. She's actually still fighting the "loyalist" Iznac hold outs that aren't accepting her leadership. In any case, she's not acting under the orders of the Empire any more and has declared herself independent.

He then goes on to say how they were attacked nearly immediately after they disembarked from the ship. He says that probably should've turned back when it was realized that the Empire had lost complete control of Nyttrus to the point that it no longer even had a friendly harbor, but he wanted to do some more investigating.

He mentions he only managed to escape after weeks of ongoing torture. The scars (and a couple of missing fingers) prove that.

"Looks like I didn't get to solve the problem, Emperor." Warrick says.
"I'm just glad you made it back to explain what the problem was exactly. We can take of it later…(Sigh) Shit… I guess I shouldn't have sent Decena there after all. She didn't really want to go in the first place, she only wanted to be close to home. Honestly she probably would've been a lot more useful here as well. I just didn't think that…tell me Warrick, you have seen here correct? Is she truly gone?"
"I have seen her. But I do not think this entirely due to magic. I mean perhaps the Iznac magic caused a change in her, but whenever I was in her presence, it felt like…well more was in play."
"What do you mean?"
"Her attitude was all her own. Her actions were all here own. Her curses about you and the Empire were all her own. I mean keeping the orcs under her command after splitting from the Empire? That doesn't surprise me, the greenskins will take any opportunity to split away. Keeping the kobolds under her command? Now that probably took some doing. We both know how loyal the little scalies are when they respect a strong leader greatly. It's just unfortunate for the Empire that she managed to convince them somehow that she was greater than you. I can only guess the fact that they fought side by side with her for so long helped. Well that and the fact that I didn't see Snilkez'ka around. She probably killed her long ago to prove a point."

Warrick continues.

"The orcs and even the kobolds are not surprising, but the Glip and especially some of the Iznac themselves? Now that is what surprised me. Neither group were even willing to work with us before, yet Decena managed to recruit entire villages into helping her. I doubt if whatever Iznac magic was cast on her was supposed to make her into a ruler of their own people. This is all her. She has a confidence now that exceeds what she had before."
"She has an arrogance now you mean, if she believes she can take me on. After I'm done with putting the Nakol Kingdom out its misery, I'll be paying a visit to Decena and she'll regret her decision to become a traitor." You say.
"I don't think she will. Despite her curses at you, I believe deep down she still can't face you."
"Well she isn't going to have a choice if I personally get a hold of her, but what do you mean?" you ask.
"Well isn't it obvious?" Warrick asks.

At first you don't understand his question, but then comes the split moment you understand all too well…

But you don't react in time since your guard was entirely down in the company of an old comrade in arms who has shown nothing but loyalty up until this point. Perhaps the same Iznac magic is in play here, but it hardly matters.

Warrick suddenly pulls his pistol and shoots you in the chest twice, before you can react. You aren't dead yet, but you're down and struggling to breath. You try to hit Warrick with a flame bolt, but he's still quick enough to dodge as he runs over to you.

"She still loves you…that's why she sent me! Long live the new regime!" Warrick yells and shoots you again in the head.

You're already dead when the rest of your soldiers come running and find Warrick cackling about Decena will be coming soon to wipe away the rest of the corrupt Empire.