Iknow5/Text_Adventures huggingface dataset:
You awake to the prick of fangs against your neck. You don't move, taking in a deep breath.


"You looked so... so appetizing. Let's go. We need to finish the last stage of your path towards becoming a true apprentice."


You nod, standing. You make your way down to the prison cell, where the girl still waits. She looks up, terrified.


"What... what is to be done with her?" you gulp.


"She is food. Learn that fact," your master says. 


The vampire draws a long dagger from his side, handing it to you.


"If you're going to be my Ghoul, you need to prove you're capable of preparing my food. Kill her,"


You hold the knife, staring at it as the girl begins to cry. You notice from the wet patch growing on her nightgown, she's pissed herself once more.


"Kill her. She's weak, you're strong. Slice open her throat, so I can feed," Count Grey commanded.


The girl breaks into sobs as Count Grey opens the cell door, swinging it ajar and motioning for you to enter. You nod, walking forward with the knife held tightly in your hand.

You refuse

"I can't do it," you say, dropping the knife and let it collapse on the ground.


"Do you really want to make that choice?" Count Grey asks, baring his fangs. They remind you of long, curved thin ivory daggers, ready to strike at any given moment


"Yes," you say.


"So be it," he says. "You've shown courage by refusing an order. Perhaps you're braver than expected. Fine, follow me. Lock the cell door behind you."


You breath out a sigh of relief, closing the door and locking it with a twist of the key. You follow Count Grey along the hall. Soon, you find yourself in front of a large, wooden door. Haygarth has forbidden you from entering, which only mean that you had one less room to clean. Count Grey pulls a short, silver key from his pocket. He opens the door, revealing a massive storage room. The room is filled with cabinets and shelving units. They're all filled with crystal bottles, filled with a scarlet red ichor.


"This castle was built to withstand a siege. It's storerooms could keep a force here going for years with wheat, potatoes, salted meats and more, as well as small gardens. Unfortunately, I require a more… delicate solution to avoid starving."


You look at the endless bottles of blood, wondering how many lives were given to fill them.


"It's quite hard to successfully bottle blood. Let alone hard hard it is to get it from the victim without a needle and a few hours."


"You want me to kill people and bottle their blood?" you gulp. "Are you willing to do that?"

Yes

"You think so? You're a virgin, aren't you?"


"Yes," you say, raising an eyebrow.


"Then I think you're right. You will fill a few bottles," Count Grey says.


Count Grey bursts forward, grabbing you by the neck and twisting it. His fangs fly forward, stabbing through your neck. You gasp as your blood fills his mouth. The last sensation you feel is your bleeding neck wound being pressed against the rim of an empty glass bottle.
"I can't do it," you say, dropping the knife and let it collapse on the ground.


"Do you really want to make that choice?" Count Grey asks, baring his fangs. They remind you of long, curved thin ivory daggers, ready to strike at any given moment


"Yes," you say.


"So be it," he says. "You've shown courage by refusing an order. Perhaps you're braver than expected. Fine, follow me. Lock the cell door behind you."


You breath out a sigh of relief, closing the door and locking it with a twist of the key. You follow Count Grey along the hall. Soon, you find yourself in front of a large, wooden door. Haygarth has forbidden you from entering, which only mean that you had one less room to clean. Count Grey pulls a short, silver key from his pocket. He opens the door, revealing a massive storage room. The room is filled with cabinets and shelving units. They're all filled with crystal bottles, filled with a scarlet red ichor.


"This castle was built to withstand a siege. It's storerooms could keep a force here going for years with wheat, potatoes, salted meats and more, as well as small gardens. Unfortunately, I require a more… delicate solution to avoid starving."


You look at the endless bottles of blood, wondering how many lives were given to fill them.


"It's quite hard to successfully bottle blood. Let alone hard hard it is to get it from the victim without a needle and a few hours."


"You want me to kill people and bottle their blood?" you gulp. "Are you willing to do that?"

No

"I thought not. You're a virgin, aren't you?"


"Yes," you say, raising an eyebrow.


"Then I think you will fill a few bottles," Count Grey says.


Count Grey bursts forward, grabbing you by the neck and twisting it. His fangs fly forward, stabbing through your neck. You gasp as your blood fills his mouth. The last sensation you feel is your bleeding neck wound being pressed against the rim of an empty glass bottle.
The coach enters the castle gate, as you climb off the coach. Haygarth lowers the portcullis, as you go to the back to open the coach. The girl sits there, staring at you in terror.


"Get out," you command.


The girl nods, crawling ahead as she gets out of the coach. You grab her by the wrist, leading her along to the coach. She doesn't talk, seemingly in shock. She doesn't say a word, instead staring at you in terror. You wonder if you should try to converse, to calm her, or keep unemotional and professional about this issue.

You do your job without talking

You keep walking, as the girl stays compliant. She does actually smell quite strongly of perfume. You lead her quickly to the castle's dungeons. You drag her down the stairs, before leading her into a prison cell. You lock the cell door, staring at her from behind the bars. She stares blankly ahead, leaning against the wall and sliding down to lean against it, her nightgown now covered in mud and dirt.


You leave her there, now secured, and end up heading to bed for a few hours sleep before Count Grey arrives back.
"Uh... the... the fi..." you stutter, tripping over your words as the vampire growls.


"Have I found myself with another fool, a boy with the mind of a mule?" the vampire says, his long, gleaning white fangs, the corners of his mouth still red with your blood. "I've had a year out of you. Perhaps it's best to finish you off now."


Count Grey slowly walks forward, snarling as his fangs poke out, looking like huge spears.

You run

You turn quickly, sprinting away as the vampire bursts forward, knocking your leg away and sending you tumbling forward. You smash into the ground as the vampire strikes, landing atop your fragile body.. He grabs your neck, holding your head high to expose your neck. His mouth immediately shoots forward, biting into your neck as he begins to drain you of your life force. You gasp as your blood is drained, before he stands, leaving your dead body on the ground.
You sit in the shotgun seat of the coach, as Haygarth continues spurring the horses forward. You're entering the village of Nitchidorf, with Count Grey resting in the back. The carriage's wheels roll into the village, stopping as you enter the village limits. 


"Go open the doors for the Count," Haygarth says.


You nod, quickly hopping off the carriage. You run to the back of the carriage, opening it as the tall, gaunt Vampire steps out, tilting his head to stare down at you.


"Follow," he commands.


He begins walking along the street, staring at each of the houses.


"We must find you a little... playmate," Count Grey says, looking at the houses.


He sniffs the air, staring at the houses. His eyes flicker to you, filling you with dread as he licks his lips, still stained with bits of your crimson ichor, looking hungry.


"Ye-yes, master," you say, nervously.


The vampire stares at you for a second, before looking away. He seems impatient.


"Yes... I can smell two prominent ones. Tell me, Samuel, what do you think? There's a young one who smells freshly bathed and lemongrass perfume, or one that smells of fresh dough and... terror sweat. It appears the latter one can see us. Which is it, Samuel?"

The second girl

"Uh... the... the se..." you stutter, tripping over your words as the vampire growls.


"Have I found myself with another fool, a boy with the mind of a mule?" the vampire says, his long, gleaning white fangs, the corners of his mouth still red with your blood. "I've had a year out of you. Perhaps it's best to finish you off now."


Count Grey slowly walks forward, snarling as his fangs poke out, looking like huge spears.
You scuttle forward for the gun, grabbing it. You aim it at the vampire, grabbing the trigger and pulling it tightly.


The gun explodes, sending you falling back with the recoil and smacking into the wall with a painful thud. The vampire roars as buckshot slams into his back. He grabs your father by the head, twisting with inhuman speed as your hear a painful snap. Then, he turns, staring at you. He snarls, walking forward quickly. You reach for the gun again, but he steps on your hand as you yelp in pain.


"You dare shoot me? I have lived millennia, you think you'll be the one to end my life?" the hunter snarls, before laughing, a horrible, terrifying noise. "You have balls, little one."


You stare at the monster in front of you, trying to stare him, but you see nothing but hate and unquenching thirst behind his eyes.


"Yes... I see strength in you. Potential. I have an offer for you, as the newfound man of the house. Join me. Let me take you on as my... apprentice. As my servant. As my slave. As whatever I need you to be. In exchange for your servitude, I offer you not only your life, but the life of your mother and sisters."


You stare at the monster, whose eyes narrow as he waits for you answer.

You refuse

"No," you say.


"No?" the vampire asks. "You have more balls than I thought. You're courageous. Too courageous. Can't have you getting brave and trying to get revenge for your peasant father some day."


With that, the vampire grabs your head, quickly twisting it with unnatural speed, nearly tearing your head off before you can even blink in reaction.
You run full-pelt into the woods, exhausting your supply of stamina and then some. Your lungs beg for air, and your face goes flush as you prop yourself up against a nearby tree. You appear to have escaped your would-be pursuers, but the concept of a militiaman running about as an undead beast will likely bring them back in force. 


    You can see the gateway that you saw a vampire walk through earlier. Perhaps, "see" is the wrong word; you can sense it. Like something in the corner of your vision, you know that it must exist, and where, even if you aren't laying eyes  on it directly. 


    Out of options and desperate, you approach the hole in the ground. It's cold and has no precise dimensions, appearing to you as a  circle of indeterminate radius, shifting and slithering along the ground. It feels strangely inviting; like a blanketed bed in the morning. 


    You could slip through, but there's no guarantee of what you'll see on the other side. Or, you could stay right here.

You don't

You decide to reject the vampirism thrust upon you. If it means dying as a man, so be it. You turn your back to the gateway, and walk back towards the town. Already you can feel yourself growing feverish and weak, as the disease takes hold. Soon, the son will burn you to a crisp; and that's just fine with you.


    You put your head to the ground and close your eyes. You've earned yourself some rest.
"...that goddamn bitch, I'll... Call her."


"What?" you ask.


"I said call her, you yankee bitch! Tell that Mongomery whore to come in!"

You refuse

"Fuck you! Becca, don't...!"


The cold metal of a blade slices open your throat as before you can get out another word as cold steel mingles with hot blood.


"Dumb bitch."
You slowly open the door, and begin creeping out of the camp. You slowly tiptoe away, staying low and staying wrapped in the shadows. As you edge away from camp, you freeze as you hear a shout.


"Shit, they're escaping!" Sheriff Buckly roars.


You break into a sprint, heading away from the camp. You manage to make it to the trees, but you hear gunfire behind you. You turn your head slightly, seeing a spurt off blood go from the back of Lucy's leg as she collapses forward, skidding along the earth to a halt. Becca makes it to the trees next to you and stops.


"Shit, do we go back?" she asks in a terrified panic.


You look back. In the darkness, you might be able to get to Lucy and help her disappear into the trees. If you both reach the tree line, it'll be almost impossible for Sheriff Buckly to track you.

You head off into the trees

"We have to go!" you say, and Becca nods.


You break off into a sprint heading into the shadows and darkness, escaping into the trees. You run for several minutes, before you stop, bending over and panting.


"Jesus, what do we do now?"

You think

OK, you need to act fast, before the cultists do whatever they're planning.you could call the police. Although Sheriff Buckly is one of the only cops in town, if you called the State Troopers, there's a good chance they'd be able to arrive and clear this place out.


You could also sneak back to the trucks and steal some of the weapons that Drake brought, and force a confrontation and end this.


Then again, you know where the location of Drake's keys are for the RV. You know the RV's highly explosive, and with that you could easily disrupt the ritual and do a lot more.


Then, there are the more... dangerous solutions. You could use the Dead Man. That terrifying spirit no doubt has some rage toward the town locals such as the cultists. Perhaps he could be bartered with.

You call the State Troopers

"So what do we do?" Becca asks.


"Call the State Troopers."


"Are you sure that'll work?"


"I don't know," you admit. "Just... it's worth a try."


You ring the number, and immediately get an automated voice in your ear. You wait as they go through the numbers, before you hear a shout.


"HANDS UP!" a voice screams.


You turn, and see Sheriff Buckly walking out from the trees.


"Jesus fucking Christ, Alison suggested I track your phones, but I told her it'd be insane for you to use it after I told you I had the equipment to track it. Jesus Christ. Come on, girls. I'm taking you back to camp. I'm going to hurt you, hurt you so, so bad for what you did to Louis."

You attack

You take a deep breath as adrenaline surges through you, and charge forward with the knife. As soon as you near Sheriff Buckly, he quickly backpedals and aims, before blowing your brains out.
"So what do we do?" Becca asks.


"Call the State Troopers."


"Are you sure that'll work?"


"I don't know," you admit. "Just... it's worth a try."


You ring the number, and immediately get an automated voice in your ear. You wait as they go through the numbers, before you hear a shout.


"HANDS UP!" a voice screams.


You turn, and see Sheriff Buckly walking out from the trees.


"Jesus fucking Christ, Alison suggested I track your phones, but I told her it'd be insane for you to use it after I told you I had the equipment to track it. Jesus Christ. Come on, girls. I'm taking you back to camp. I'm going to hurt you, hurt you so, so bad for what you did to Louis."

You surrender

Apocalypse


You raise your hands and drop your knife. Sheriff Buckly binds your hands with rope and ties a rag around your eyes as a blindfold, before marching you both off back towards camp. You walk for several minutes, before you're dragged within earshot of your friends, who let out disappointed groans and swears at your capture. Then, your blindfold is torn off. A large circle of stones lies, each stained with a drop of blood. Standing around the circle are the five remaining cultists. Standing around them are a half dozen monster-children that make you want to vomit, the failed attempts at rearing a Key Bearer. They're so deformed, so mutated, they barely qualify as children. One is missing both it's arms, replaced with long, thin, slimy tentacles like pasta. A second is missing most of its face, a gaping hole in its place filled with tiny, wiggling tentacles from the walls, back, roof and floor of the mouth. A third looks like a cute, perfectly normal girl of around four years old, except her mouth hangs open and her eyes are completely black. Another, one of the worst, looks like a cross between a schoolgirl, a fetus and an octopus, and stands wiggling. Still, that's nothing compared to what sits in the middle of the circle. Sitting in the middle, wiggling, is your child. The Key-Bearer is the size of a cat, and is nothing but a seething mass of tentacles that whip around, seemingly drawing lines of purple lightning around itself in the symbol that was carved into you.


"Ah, you're here!" Doctor Kessel says eagerly. "I wanted you to see this!"


"You're insane!"


"I don't care! Now, we begin!"


The Key-Bearer speeds up, painting the symbol across the very fabric of reality. The ground begins to crumble away, turning in pure blackness. Suddenly, there's a flash, and the portal opens.


Then, it begins.
OK, you need to act fast, before the cultists do whatever they're planning.you could call the police. Although Sheriff Buckly is one of the only cops in town, if you called the State Troopers, there's a good chance they'd be able to arrive and clear this place out.


You could also sneak back to the trucks and steal some of the weapons that Drake brought, and force a confrontation and end this.


Then again, you know where the location of Drake's keys are for the RV. You know the RV's highly explosive, and with that you could easily disrupt the ritual and do a lot more.


Then, there are the more... dangerous solutions. You could use the Dead Man. That terrifying spirit no doubt has some rage toward the town locals such as the cultists. Perhaps he could be bartered with.

You steal weapons from Drake's truck and confront the cultists

"We need to get the weapons in Drake's truck. We get them and use the advantage of surprise to fend off the rest of the group."


Becca nods with determination, and you swivel around in the darkness, heading back towards the truck. As you head towards the camp, you can hear the sound of Sheriff Buckly berating Lucy.


"You fucking bitch! Louis was a good friend of mine!"


You sneak forward, staying low and moving as quickly as you can, avoiding stepping on anything that would make noise and disturb the cultists. Eventually, you reach the pick-up truck, Drake''s lifeless body lying alongside it. You lean in through the window, grabbing one of the large revolvers Drake brought. You pull it out, pulling the hammer back and flicking the safety off. Thankfully, many years of FPS games have given you some help in this. You take a deep breath, and stand, aiming your weapon at Sheriff Buckly. He turns, and grins.


"Hiya. Why don't you just drop the weapon, darlin'?"


"Fuck you."


Yuo fire your revolver, but the hollow click eats into your soul as you realize it's empty. Lucy fires her gun, and realizes it's the same thing.


"Taking the ammo from the guns was one of the first things I did. I'm the only one who gets to have a gun."


He grins, raising his gun, and fires, the bullet embedding itself in your skull.
You wait until he's closer, take a deep breath, feel the adrenaline coursing through your veins, and charge. You turn around the counter and in a single bound reach him. His eyes widen in panic before you stab your blade, slicing through skin and flesh, straight through the neck. You pull your blade out and stab again, and again, until his neck is nothing but a hunk of meat that falls to the floor, blood spilling into a puddle on the floor. You stand over him as he dies, watching as the life goes out of his eyes. As a result of an adrenaline rush and primal instincts taking over, you try not to focus on the pathetic, dying man in front of you, and head to the door. You open it to a crack, peering out. Mason, Kyle, Carter and Ant sit in the rusted cage, with Sheriff Buckly watching over them. Mrs Jordan and Alison are placing blood-stained stones in a circle. Doctor Kesel stands with something cradled in his arms, although it's too dark for you to see.

You pick them off one by one

"We need to attack," you whisper.  "What?" Lucy asks in surprise. "They have a gun!"  "It's dark, we can sneak up on the sheriff and take him out with our knives, and get the gun. Then, we stop this and free our friends."   Lucy nods, and you edge out of the door, heading towards Sheriff Buckly. You stay low, immersed in the darkness. You slowly edge forward, before you're less than a dozen feet away from him. Then, Sheriff Buckly turns, noticing you.  "Ah, shit..." he sighs, raising his gun.

You charge him

You charge forward, slashing your knife. Sheriff Buckly backs up with a yelp, firing randomly. Although he's firing without thinking or aiming, the amount of lead he puts in the air makes it sure that one finds it's way through your skull, killing you instantly.
"We need to attack," you whisper.  "What?" Lucy asks in surprise. "They have a gun!"  "It's dark, we can sneak up on the sheriff and take him out with our knives, and get the gun. Then, we stop this and free our friends."   Lucy nods, and you edge out of the door, heading towards Sheriff Buckly. You stay low, immersed in the darkness. You slowly edge forward, before you're less than a dozen feet away from him. Then, Sheriff Buckly turns, noticing you.  "Ah, shit..." he sighs, raising his gun.

You run

"They're escaping!" Sheriff Buckly roars at his allies.


You break into a sprint, heading away from the camp. You manage to make it to the trees, but you hear gunfire behind you. You turn your head slightly, seeing a spurt off blood go from the back of Lucy's leg as she collapses forward, skidding along the earth to a halt. Becca makes it to the trees next to you and stops.


"Shit, do we go back?" she asks in a terrified panic.


You look back. In the darkness, you might be able to get to Lucy and help her disappear into the trees. If you both reach the tree line, it'll be almost impossible for Sheriff Buckly to track you.
You awaken in your bed, terrified and curled up in your blankets. You briefly wonder if you dreamed everything, but know that that's impossible. Your knee hurts where you scraped it, your window is still open, and you know your mind couldn't conjure up everything you saw last night.


"Honey? Are you OK?" Dad calls.


You pause, wondering if you should tell him, before realizing he'd never believe you.


"Yeah, I'm fine," you reply, wondering what you should do. 


It's Saturday, so you could visit your friends and explain the situation. If you're more optimistic, you could go through the normal, legal means, although you're almost certain that will be complete and utter bullshit.

You go through legal means

You take out your phone and make a call to the police department. You immediately reach the Sheriff, who answers. You quickly explain your situation, only to have him chide you.


"Now, Hazel, I get you're still scared after the last night, but you can't be calling the sheriff's office over a little nightmare!"


With that, he hangs up. What a cunt.

You try again

You make another call, and get the police voicemail. You go through the normal bullshit, asking you what you want to report, and you notice there's not exactly a number to press for your complaint, and the "Other" button will lead you back to the Sheriff. The automated voice does tell you there's a police website where you can make an official report.