Chapter 3: One Foot in Hell



One year has passed…

It's been one year since you made an alliance with Velzix, and so far it has paid off. With your combined might, you both have successfully held off the Grand Alliance. You haven't gained too much ground, but that's looking like it's about to change.

Everyday Velzix has somehow been managing to attract "free demons" from other nations to join him, though its not as if they have too many other options as mere suspicion has turned into hatred and they are to be rounded up and killed as possible enemies. Though again, thanks to mortal failings and greed, there are those few nations that are still letting their small demonic populations run free. Not surprisingly Velzix has been attempting to convince the leaders of these governments into joining him in exchange for even greater power. Velzix has also been attempting to open portals to his own infernal realm on a permanent basis. Right now he can summon in a few reinforcements to replace battle losses, but nothing on a major scale.

As for you, things could be worse, but they could be better. All your potential "acolytes" reverted back to being demonologist when the merge came, though many of them were purged by Velzix himself, as he still remembered their attempts to imprison him before during their days in the Dark Order, not to mention if they were so quick to change allegiances so quickly, then they obviously weren't to be trusted.

Your magic powers in other branches of magic have somewhat improved, though this might be due your infernal dealings. Necromancy is still your area of expertise obviously and as it stands, you're the only true necromancer allied with Velzix. You sort of hold a unique position, but you question its importance in the scheme of things. You've been basically put on defense duty. Your undead troops are nothing more than meat shields for the most part, and while that is what they are there for, you'd rather they be YOUR meat shields than some asshole demons, (or worse mortals). You feel like your talents are being wasted to a degree, like you've got a lot of untapped potential that's dying to get out.

However, open rebellion against Velzix isn't likely to happen, but there's nothing stopping you from setting the stage. You still have Aftermath under your control, even if you do have to put up with the demons and mortals stationed there now. One night in your study while you're contemplating how to go about all this, you figure there are two ways.

You've actually got a lot of troops at your immediate disposal. You believe you could probably take over the nearby Brot Kingdom by yourself without any help. They have a weak military and most of the Grand Alliance armies are busy elsewhere. You could build up a bigger power base. You might piss off Velzix by doing this by yourself, but you could take the chance that he might over look it if you're successful as it's also increasing his own territory.

The other option is to remain doing what you're doing and engage in a more secret assassination conspiracy against Velzix. You already know that tons of others are probably doing it, why not you? The problem is, individually most of you are fairly weak against him; though together you'd be more successful. Of course getting a bunch of demonic assassinating liars to trust one another is probably even more difficult than the attempt itself.

You well maybe you should check up on all the players first (Background info)

You nearly laugh at the idea that you have any "allies". A more appropriate designation would be "The folks who are currently on your side because it's advantageous at the moment". Velzix doesn't trust any of them either despite the fact that they all knew and worked with each other in the infernal plane. (Actually he doesn't trust any them BECAUSE of the fact that they all knew and worked with each other!) Given that fact, you probably shouldn't either.

Oddly, you don't worry about your enemies as much as you do your allies, mainly because at least you know where you stand with them!

You velzix and Sinthinia

Your "boss" is the currently the undisputed Lord of "Velzix's Realm". Not a very imaginative designation, but true none the less. He rules from his huge fortress called Fury which is the "capitol" of his Realm. He was something of a greater power in his own infernal plane once, but apparently lost most of it as power is often fleeting in such a place of constant struggle.

Still, he refused to give up and was in the long slow process of rebuilding his status until the Dark Order summoned and bound him to your world. He was angry at first, which of course is natural for any demon (or anyone in captivity really) but soon he recognized this as an opportunity. A whole world he could take over and use to increase his own power. A place he could be complete master over after he made it more like home of course. He is making sure to make this plan becomes a reality.

Besides being very intelligent and strong, he's also quite charismatic for a demon, which accounts for why he's managed to unite his brethren more successfully than most. Though of course in-fighting still occurs, it's kept in check for the most part.

Velzix is definitely aware that most of his followers are secretly planning his downfall, he expects it in fact. After all it's a way of life where he comes from. He considers part of the challenge is to keep everyone slightly at odds with everyone else so they can't unite against him. (Which is exactly what happened in his own plane)

His attitude towards you is uncharacteristically one of respect. You might even say he treats you equal to his other high ranking demons rather than a mortal. (Though given how he treats his fellow demons that's not saying much) Most other mortals that serve him have sold their souls for power and slavishly worship him or are serving mainly out of fear whereas you have chosen to serve out of ruthless pragmatism and in some ways still follow your own path.

Though following your own path to the point where it's interfering with his own, would be quite detrimental to your…alliance.


Sinthinia is a succubus, she is sometimes Velzix's "consort", but such things as fidelity are not a trait known to demons, let alone a succubus. Officially she's supposed to be in charge of internal security, but occasionally she undertakes a few "diplomatic" missions in an attempt to corrupt weak minded mortals who could be of use.

Velzix enjoys her company, but knows to ultimately to keep her at arms length lest he find himself dead. Tivadol the Destroyer desires her greatly, but of course out of spite, she pays him no attention other than scorn and disinterest. Sesisek and her have had some "encounters", but such encounters are in the past as it seems due to her actions, Sesisek's position was demoted and she took his place. He dislikes her intensely and hopes to get revenge on her one day. She finds this to be incredibly hilarious.

As with most of her kind she's a wily one and uses her sex appeal as weapon whenever possible. This sometimes leads her to be playful, especially with mortals who often know no better until the last fatal moment. Though she's quite capable of being brutally sadistic when she desires (Often at that last fatal moment). This playfulness has extended towards you sometimes, though her feelings towards you are a bit more of fascination rather than seduction. She has often said that for a moral you're one of the more "interesting" ones, but due to your dedication to necromancy she finds your line of work to be "unfun". This is likely due to the fact that she is a creature that exploits and thrives off of emotions and feelings. The dead don't have such weaknesses; therefore the dead are no fun.

However as you are still alive, she perhaps thinks that you may be a little fun…