A year has passed and you're back in college, though it's not as much fun as it was when you didn't need to worry about where your tuition was coming from or having something like a job.



Finding time to study while running the inn is difficult, but fortunately your mother picks up some of the slack when you really need time. You've also managed to re-establish some old contacts with people you were "friends" with before your "break". Most of them are ahead of you and some are getting ready to graduate. While none of them bothered to stay in contact with you (so much for education breaking down class distinctions) a few of them are still willing to help you out by selling you books for cheap or giving you some of their old notes. Every little bit helps.



As for the inn, it's doing well, but you constantly worry about its future profitability. You've got a much broader customer base and even classed the place up a bit, but this isn't without its drawbacks. Namely the Flying Griffon Inn has stepped up its efforts to get back its customers. This has so far involved an aggressive advertising campaign, hiring a bunch of sexy barmaids and special deals. So far it has helped them a lot and if they continue to succeed, your inn is going to start losing money and you can't have that. It doesn't help that your place isn't in as good of a location as the Flying Griffon



So first things first, you need to figure out how to deal with Flying Griffon and you call a staff meeting in the hopes of getting some other ideas on how to deal with them.



"Why don't you just hire someone to cut up their slutty barmaids? I mean that's what's mainly getting the main draw right? Seems like you could easily solve the problem by getting rid of them." Rita says. Naturally this doesn't go over well with the others.

"That's horrible!" Eliza says

" What? I didn't say kill them, they'd still be able to work and shit. They just wouldn't be pretty anymore."

"Have you gotten so jealous that you've gone completely barmy? By the gods, we're not doing that, we're not the Crimson Talons!" Wendy shouts.



As much as disfiguring Flying Griffon's staff would solve some problems, you hesitate to resort to such measures.



"Maybe we could offer deals to traveling merchants like Flying Griffon does, like they get a discount on their rooms?" your mom suggests.

"Not sure if that's going to help us a lot, unless we make an addition to the inn. It's not like our rooms aren't being used. If we start giving discount to merchants we might attract them, but we might not have enough rooms to accommodate them or we'll be accommodating them, but won't be accommodating adventurer types who are paying full price." Wendy says.



"Well if you're so knowledgeable Wendy, what's YOUR solution?" Rita sneers.

"We have a lot of Klyton Milita that come here to drink now don't we? Why don't we get some of them to help us? Seems like some very public investigation during heavy business hours would help out a lot and ruin the reputation of Flying Griffon. Hell, maybe they'll even find something and we'll really get lucky."



You take all these suggestions into consideration, but you can't help notice that Eliza looks like she wants to say something.



"Eliza, do you have a suggestion?"

"Huh? Oh. Um…yes…but I... Just forget it. It's silly anyway. The rest of your ideas sound better."

"Eliza, just spit it out!" Wendy demands.

"It's okay, just tell us." You say with a lot less intimidation.

"Well okay, but it's silly. I was going to suggest getting someone on the inside to spy on the place and finding something to use against them. It seems odd that they are managing to attract that much attention with just pretty barmaids when we have our own. I think maybe something else is going on there, like an illegal brothel or something."



Most of you are surprised that Eliza came up with something so complex.



"Well, that's a very elaborate plan Eliza, but I think we could accomplish the same thing just by sending in our militia buddies to harass them. Like I said, if they do find anything actually incriminating, then its even better."

"Yes, of course. That sounds like a more efficient idea." Eliza says.

You go with Wendy's idea

Wendy's idea requires almost no effort on your part and she's right, if they are doing something illegal like Eliza suggested then the unexpected militia inspection should catch them off guard and in the act.



"Okay let's get some of our militia buddies to help us." You say.



Wendy smiles and says she's on good terms with one of the sergeants that drinks here and can easily persuade him to help. You mother doesn't exactly approve of this and Rita's not thrilled with you picking Wendy's idea over hers, but everyone goes along with it.



Later, Wendy speaks with Sergeant Keller, who is drinking with a few of his men at a corner table. You watch from the distance at get the impression that something more is going on between Wendy and the Sergeant, but whatever works right?



Wendy comes back with a slight smile on her face.



"Well?"

"He says he'll do it, but not for free. He wants at least fifty silvers."

"What!?"

"He says that while he'd love to just harass people on a daily basis he really can't go around abusing his position like that, at least not without a little incentive."

"(Sigh) Yeah, yeah I get it, everyone's gotta get paid. Fine, let me get it from the back, but for that amount of money he better do a good job."

"Oh don't worry about that."



You pay off the militia and get on with your work for the rest of night. You fully expect them to show up towards closing time, but they never do. Wendy says that maybe they did find something that they made a bunch of arrests. Of course if that was the case, it seems like Keller might've sent someone back to at least tell you. You're hoping they just didn't pocket the money, but Wendy assures you that Keller wouldn't have done that.



The next day after you get back from class and ready for another grueling day at the inn, you ask Wendy what's the status on the Flying Griffon and Keller. She says she doesn't know and that she hasn't seen him.



"What?! Are you kidding me? I know you two got something going on and you're saying you haven't seen him?"

"Yeah that's what I said! We're not fucking married alright? He's a damn militia man, he might've gotten assigned to the Cloudspeak Mountains and his head smashed in by a troll for all I know!"

"Who got their head smashed in by troll?" a familiar voice asks.



Wendy and you turn to look and see Sergeant Keller with his men.



"Where have you been?! I was worried!" Wendy exclaims, running to him.

"Just on business, m'love. No need to worry, I'm here now."

"And that still doesn't answer the question, where have you been? I paid a lot of money, I would've appreciated someone telling what exactly happened at the Flying Griffon last night." You demand causing Sergeant Keller's eyes to narrow.



"Nothing happened. And I don't know what you're talking about. In fact I've gotten some reports about this place and I'm afraid I need to search it. Please cooperate and things will go smoother." Keller says as his men start spreading out to search the place.



"What the fuck Keller?! Did Frank pay you more money or something?! You fucking sonofabitch!" you shout.

"I said mind your tone kid, or I'll arrest you for interference with an investigation."



Your mom soon comes out of the kitchen and your remaining guests start wondering what's going on as they're being pushed out of their rooms.



"Son, what's going on, there's militia looking all through the kitchen and the cellar!"

"Apparently Keller's a double crossing bastard that's what…"

"Now hold on! I'm sure he's got a perfectly good explanation for all this!" Wendy says trying to defend him.

"Hey Sergeant! We got something here!"



At this point one his men comes out with a container that contains several Cloudspeak Rock.



"NO! NO! NO FUCKING WAY! You planted that shit there!" you protest.

"That wasn't in there!" your Mom adds

"Oh my!" Eliza says.



Keller looks at the container and shakes his head.



"(Sigh) Y'know I've been coming here for awhile now, and I can't believe that this going on the whole time…"

"Now wait a minute! You can't honestly believe that we were all selling illegal drugs!" Wendy says.

"No, I don't believe you were. But I do believe they were."



Suddenly four of Keller's men apprehend you and your mother. There's a lot of protesting and fighting, but of course this only makes things worse. You end up getting a mace to your head and when you wake up you're in a jail cell with almost all of your staff.



"What…what's going on?" you say rubbing your head and sitting up from the cell floor.

"Keller's gone fucking crazy that's what and that bitch Wendy is backing him up to save her own ass! I told you we should've just went with my plan!" Rita yells.

"What the hell are you doing in here? Last thing I remember they took me and mom in for those drugs they claimed we were selling."

"Well they decided to trump up the charges of illegal prostitution as well, so they took in me and those two half elven sluts over there. Yeah right like if I was a prostitute, they'd even be in the same league as me!"

"Oh fuck you Rita." Sunshine says, while Flameflower gives Rita the finger.

"Even Eliza?" you say in disbelief at all this.

"Um, no. I'm here for assault. I knocked out one of Keller's men when they were taking you and your mother away. I didn't mean to, I just got so angry at this great injustice." Eliza says.

"Heh, thanks I guess."



You get off the floor and go sit over with your mother who's been silent the whole time.



She doesn't have too much to say except that assuming that she doesn't go to prison, she's getting the hell out of Klyton. She apologizes to you that you won't get to achieve your goal, but at this point you're just worried about not going to prison too.



Eventually all of you are released after a couple days. Rita, Flameflower and Sunshine are all given a warning. Eliza somehow manages to avoid real prosecution for assaulting a guard, but for whatever reason she doesn't get any further punishment.



You and your mother aren't quite as lucky. You don't have to serve any time fortunately, but the inn is taken away from you and given to the city of Klyton as reparations for your "crimes" against it.



Well that's it then. An end to you future in Klyton. You and your mother have little choice but to move to Teckleville now. And that's where you go.



Your aunt Enora is happy to see you both, and while this whole living with her thing was sprung on her at the last moment it doesn't seem to bother her. She says there's plenty of room and you can stay as long as you like.



While the house is certainly nice and you're happy to live there rather than in the street, it's sort of on the small side and you feel like you have no privacy. Teckleville isn't anything like you're used to either. The whole small town thing just doesn't appeal to you, and you feel trapped with a bunch of boring backwards people.



You were supposed to do greater things! You were going to be a doctor! You did everything right and studied hard and what do you have to show for it? Nothing! You're stuck in some cow town where the best job you can hope to get is probably shoveling shit. Some future.



In time, your mother works at the local tavern where she serves as a cook. It's not much, but it is something she's used to doing.



You manage to get a job working as an assistant to the mean old bastard who runs the general store. It's a thankless job, but he's about the only one who'll hire you since nobody else will work for him and everyone else thinks you have a superiority complex (Which is sort of true) and won't hire you.



The only upside is since you live at your aunt's house you manage to save what little money you do make and eventually get a place of your own. You always think about moving to the Delantium Kingdom and start fresh again, but you never do.



You basically remain in Teckleville where you eventually take over running the general store when the mean old bastard dies, where upon you become the new mean old bastard who runs the general store until you die as well.



You often think back about what went wrong at the inn and what might've happened if you'd done things differently, but you'll never know.