[Event "Analyzed Games"]
[Site "ChessDoctor.com"]
[Date "?.??.??"]
[Round "?"]
[White "W24"]
[Black "B24"]
[Result "?"]
[ECO "?"]

{ 00024.5.08 Analyzed by National Master Corey Russell } 1. d4 { Personally, I don't recommend my students playing 1.d4 
until they are about class "A" strength. 1.d4 very often 
leads to strategic play, and 1.e4 is often direct and tactical. 
The problem is, there are more strategical concepts than 
tactical in chess, so 1.d4 is harder to play well. I know 
some players avoid 1.e4 because of the theory involved, but 
once you understand positions resulting of 1.e4, it really 
does help understanding 1.d4. This was true for myself. } 1... d5 2. c4 Nf6 3. Nc3 { Already a strategical miscue happens. Because of black's 
inaccurate move 2, white can get nice central control and 
space with 3. cxd5 Nxd5 4. e4 Nb6 5. Nf3. The pawns on d4 
and e4 are called the "ideal" pawn center. } 3... e6 4. cxd5 exd5 5. g3 { Unfortunately, this is one of those positions where the 
fianchetto of the bishop isn't very effective. White's 
bishop is blocked by the black d-pawn, and there is no way 
to dislodge it except by an eventual e4. But if white does 
that, then white will be obliged to recapture with a piece, 
and this leaves white's d-pawn isolated. See all the strategical 
concepts I was talking about? In this position, much more 
promising is quick development with 5. Bg5, then a later e3, 
Bd3, Nf3, etc. The text should give black a nice game. } 5... Bb4 6. Bd2 { Unnecessarily passive. Quick king-side castling is white's 
best chance for an advantage. Therefore 6. Bg2 is the best 
chance. 6. ... Ne4 is not really a threat, because 7. Qb3 
defends against the threat and counter-attacks. This kind 
of defense-counterattack tactic is fairly common in 1.e4. } 6... Bxc3 { Black shouldn't have released the pressure. Simply O-O is 
logical and strong. Black could then follow it up with ...Re8, 
...c6, ...Bf5, ...Nbd7, with a nice game because of the clamp
on the central e4 square. Only if white wastes a tempo with 
a3 should black capture the knight at c3. } 7. Bxc3 Ne4 8. Bg2 Nxc3 9. bxc3 Be6 10. e4 { ?! Definitely dubious. White is opening up the center before 
he's completed development. Luckily for white, black didn't 
play the most active line. } 10... dxe4 11. Bxe4 c6 { Stops white threat on b7, but much more interesting was 
11. ... O-O!? 12 Bxb7 Bd5! 13. Bxa8 Re8+ 14. Ne2 Bxa8, with 
a clear advantage for black! Note that if white tries 
15. O-O, then white will be extremely weak on the light 
squares. Otherwise, 15. Rg1?? loses to 15. ... Bf3. This 
line just illustrates the dangers of opening up the center 
too early. } 12. Ne2 Nd7 13. Bg2 Nf6 14. Nf4 { Not good. 14. ... Bc4! would pose white some tough problems
...this would prevent white from castling, and threatens ...O-O 
and ...Re8, which would be devestating. } 14... O-O 15. Nxe6 fxe6 16. O-O h6 17. Qb3 Qd7 18. Rfe1 Rae8 19. Bh3 Nd5 20. c4 Nb6 21. d5 cxd5 22. cxd5 Nxd5 23. Rad1 Qc6 24. Rc1 Qd7 25. Rc5 b6 { The losing move for black. Of course 25. ... Kh8 would leave 
black in a tenetable position. } 26. Rxd5 Qxd5 27. Bxe6+ { Nice tactic! The rest of the game wasn't the most accurate, 
but was sufficient to convert the point. } 27... Qxe6 28. Rxe6 Rxe6 29. Qxe6+ Kh7 30. Qe7 Rc8 31. Qxa7 Rc1+ 32. Kg2 b5 33. Qb7 Rc5 34. Qe7 Rc4 35. Qe2 Rb4 36. a3 Rc4 37. Qe5 b4 38. Qf5+ Kg8 39. Qe6+ Kh7 40. Qxc4 bxa3 41. Qd3+ Kg8 42. Qxa3 Kf7 43. Qb3+ Kf6 44. f4 Ke7 { Since white already has mating material, simply going for 
mate is sufficient. Therefore, cutting off black's king is 
logical, with either Qb6 or Qd5, and simply advancing white's king. } 45. f5 Kd6 46. Qe6+ Kc5 47. Kf3 Kd4 48. Kf4 Kc5 49. Ke4 Kb4 50. Qc6 Kb3 51. Qc5 g5 52. Kd3 g4 53. Qc4+ Kb2 54. Qc3+ Ka2 55. Kc2 h5 56. Qb2# ?