[Event "The Caro Kann Defence: Complete Repertoire: Instructive Game #1 Boris Gelfand - - Morozevich Amber"]
[Site "https://lichess.org/study/MBQ3N0F8/MGZFxNYG"]
[Date "????.??.??"]
[Round "?"]
[White "Instructive Game #1 Boris Gelfand -"]
[Black "Morozevich Amber"]
[Result "0-1"]
[Annotator "https://lichess.org/@/Shreksify"]
[ECO "B14"]
[Opening "Caro-Kann Defense: Panov Attack, Fianchetto Defense"]
[UTCDate "2022.11.09"]
[UTCTime "07:18:10"]
[Variant "Standard"]

1. e4 { [%eval 0,0] [%csl Ge4][%cal Ge2e4] } 1... c6 $6 { [%eval 56,0] Inaccuracy. e6 was best. [%csl Gc6][%cal Gc7c6] } 2. d4 { [%eval 41,0] [%csl Gd4][%cal Gd2d4] } 2... d5 { [%eval 28,0] This is the main line of the Caro–Kann. It is a semi-open game that tends to contain lines with minor piece play. In this position, White has four ways to deal with the central tension: Attempt to close the center with 3. e5, the Advance Variation. Exchange a set of pawns with 3. exd5. Wait for Black to exchange pawns with either 3. Nc3 or 3. Nd2, the Classical Variation. The two knight moves usually lead to the same position after 3...dxe4 4. Nxe4. Prepare to recapture in the center with a pawn by 3. f3, aiming to keep a full pawn center. Note that after 3. Bd3?!, 3.. . dxe4 4. Bxe4 Nf6 gives Black the initiative. [%csl Gd5][%cal Gd7d5] } 3. exd5 { Instead of playing dxc5, Nc3 is preferable because it protects the
e4-pawn, enables Nxf6+ to be played, and prevents the white knight from
being taken after Nb1-c3-e4. [%csl Gd5][%cal Ge4d5] } 3... cxd5 { [%eval 31,0] [%csl Gd5][%cal Gc6d5] } 4. c4 { [%eval 0,0] Nf6 is almost always played, with e6 having a particularly bad record. [%csl Gc4][%cal Gc2c4] } 4... Nf6 { [%eval 0,0] [%csl Gf6][%cal Gg8f6] } 5. Nc3 { [%eval 0,0] [%csl Gc3][%cal Gb1c3] } 5... g6 { [%eval 0,0] [%csl Gg6][%cal Gg7g6] } 6. Qb3 { gives support for the pawn that is located on d5, makes it possible for
the queen that is located on d8 to guard g5, and threatens to play dxc4 by
creating a path through e7 as an alternative route. [%csl Gb3][%cal Gd1b3] } 6... Bg7 { This situation is well balanced, but Black has to watch out for the
possibility that White may play Nf3 which in this case would have been a
dangerous scenario. Brace for chaos! [%csl Gg7][%cal Gf8g7] } 7. cxd5 { Cxd5 is the best move to make in this position because it protects square
c6, captures the black piece, prevents Nc6 from being played by guarding
square c6, threatens to play a4, and stops e5 from being played by defending square e6. In addition, this move allows the white piece to advance to a4
square. [%csl Gd5][%cal Gc4d5] } 7... O-O { In this position, the loss of a pawn is not always inevitable due to the
fact that some movements, such as Nd7 followed by Nb6, win back the d pawn.
White will most likely overpress and lose additional pieces no matter how
hard it tries to hold onto the d pawn. This will happen regardless of how hard white attempts to hang onto the d pawn. Do not be afraid of the pawn sacrifice! We will win that back later! [%csl Gg8][%cal Ge8g8] } 8. Be2 { [%eval 27,0] [%csl Ge2][%cal Gf1e2] } 8... Na6 $1 { [%eval 23,0] A crafty idea! Black wants to play Nc7 and the d pawn hangs! [%csl Gc7,Ga6][%cal Ga6c7,Gb8a6] } 9. Bf3 { [%eval 2,0] [%csl Gf3][%cal Ge2f3] } 9... Qb6 $6 { The one and only good move in thisparticular position is the Nge2. 
It moves the piece from g1 to d4, makes O-O possible, supports the pawn on
d4, and plans to play Qxb6. [%csl Gb6][%cal Gd8b6] } 10. Qxb6 { Exchange of queens, effectively leading to a leaky endgame.[%eval 32, 0] [%csl Gb6][%cal Gb3b6] } 10... axb6 { [%eval 31,0] Exchanging pieces effectively overturning the position into an early endgame [%csl Gb6][%cal Ga7b6] } 11. Nge2 $6 { The best move to make in this situation is the Nb4 diagonal. It threatens
to play Nc2+ allows playing Nxd5 allows the rook on a8 to guard a4 by
making its way through a6 supports playing Nfd5 by controlling square d5 prevents playing Nd5 by guarding square d5 threatens to play Nc2+ enables
playing Nxd5 allows playing Nxd5 allows having to play Nxd5 allows trying to play Nxd5 means allowing playing Nxd5 allows playing Nxd5. But eitherways Na3 seems to be a fair and reasonable move. [%csl Ge2][%cal Gg1e2] } 11... Nb4 { The O-O, castling move is the finest one to make in this situation.
Black's threat of Nc2 is going to be extingushed. 
It lets the rook on f1 to protect the queen by avoiding the danger posed by
the black knight (Nc2 (d3)-e1) 
e1 has the intention of playing a3, which prevents Ne1 from being played by
enabling the knight on square h1 to protect square e1. [%csl Gb4][%cal Ga6b4] } 12. O-O { [%eval 15,0]  Attacking the d pawn, With idea of Rd1 and the d pawn hangs! [%csl Gd8,Gg1][%cal Gb4d5,Gf6d5,Gf8d8,Ge1g1] } 12... Rd8 { As far as the rope goes, the best move to make in this situation is the
d6. 
The black knight (Nfd5) fails in his attempt to capture it, and it then
makes a threat to play dxe7. 
Note that playing exd6 is a poor move since it encourages the black pawn to
go to d6 and protects the d4 pawn from the x-ray attack of the black rook. 
It is important to keep in mind that playing exd6 is not optimal since it
tempts the black piece to move to d6 and threatens to play. 
The move Bxd8 (Bc1-g5-d8) brings the black rook to d6, where it may be
captured by the white rook. [%csl Gd8][%cal Gf8d8] } 13. d6 { [%eval 2,0] White's last resort to try and make as much weaknesses as he can. White wants to black to take with the e pawn thus creating more weaknesses. Rook takes d pawn is the best move but white may contemplate that this waste a tempo since the rook on d6 is misplaced. [%csl Gd6][%cal Gd5d6] } 13... Rxd6 { [%eval 31,0] [%csl Gd6][%cal Gd8d6] } 14. Bf4 { [%eval 36,0] enables Bc7 threatens to play Bxd6 [%csl Gf4][%cal Gc1f4] } 14... Rd7 { [%eval 32,0] [%csl Gd7][%cal Gd6d7] } 15. Rfd1 { [%eval 16,0] [%csl Gd1][%cal Gf1d1] } 15... Nfd5 { [%eval 41,0] [%csl Gd5][%cal Gf6d5] } 16. Bg3 { [%eval 15,0] [%csl Gg3][%cal Gf4g3] } 16... Nxc3 { [%eval 26,0] [%csl Gc3][%cal Gd5c3] } 17. bxc3 { [%eval 16,0] [%csl Gc3][%cal Gb2c3] } 17... Nc6 { [%eval 12, 0] [%csl Gc6][%cal Gb4c6] } 18. Nf4 { [%eval 1,0] [%csl Gf4][%cal Ge2f4] } 18... Ra5 { [%eval 8,0] White wants to go to d5 with the knight on f4. Black has to stop this with the move Ra5! If white insist with Nd5 then simply Rxd5 and black is up a piece. [%csl Gd5,Ga5][%cal Ga5d5,Ga8a5] } 19. Nd3 { [%eval 0,0] [%csl Gd3][%cal Gf4d3] } 19... Ra3 { [%eval 7,0] } 20. Rdc1 { [%eval 11,0] [%csl Gc1][%cal Gd1c1] } 20... Na5 { [%eval 22,0] Maneuvers, Maneuvers, Maneuvers, Maneuvers! [%csl Ga5][%cal Gc6a5] } 21. Rab1 { [%eval 18,0] [%csl Gb1][%cal Ga1b1] } 21... Nc4 { [%eval 9,0] [%csl Gc4][%cal Ga5c4] } 22. Rb4 { [%eval 0,0] [%csl Gb4][%cal Gb1b4] } 22... Nd2 { [%eval 0,0] [%csl Gd2][%cal Gc4d2] } 23. Rxb6 { [%eval 0,0] [%csl Gb6][%cal Gb4b6] } 23... Nxf3+ { [%eval 2,0] [%csl Gf3][%cal Gd2f3] } 24. gxf3 { [%eval 2,0] [%csl Gf3][%cal Gg2f3] } 24... Rxa2 { [%eval 6,0] [%csl Ga2][%cal Ga3a2] } 25. Nc5 { [%eval 0,0] [%csl Gc5,Gb7][%cal Gd3c5,Gc5b7,Gb6b7] } 25... Rd5 { [%eval 15,0] [%csl Gd5][%cal Gd7d5] } 26. Nxb7 { [%eval 25,0] [%csl Gb7,Rh5,Rh3][%cal Gc5b7,Rh7h5,Rc8h3] } 26... h5 $6 { [%eval 58,0] Inaccuracy. Bh3 was best. [%csl Gh5][%cal Gh7h5] } ( 26... Bh3 { The move Bh3 dislodges white king's escapade on f1 and if possible e2! [%csl Gh3][%cal Gc8h3] } 27. Nc5 { [%csl Gc5][%cal Gb7c5] } 27... Rd8 { With clear intention of Ra1 reinforcing the rook into a better place and also intending to create a battery in which would be sufficent enough to create checkmate threats. [%csl Gd8][%cal Rd8a8,Ra8a1,Gd5d8] } ) 27. Nc5 $6 { [%eval 18,0] Inaccuracy. h4 was best. [%csl Gc5][%cal Gb7c5] } ( 27. h4 { [%csl Gh4][%cal Gh2h4] } ) 27... Bh3 { [%eval 0,0] [%csl Gh3][%cal Gc8h3] } 28. Rb8+ { [%eval 12,0] [%csl Gb8][%cal Gb6b8] } 28... Kh7 { [%eval 14,0] [%csl Gh7,Rd3,Re8][%cal Gg8h7,Rc5d3,Rb8e8] } 29. Nd3 $4 { [%eval -15,0] Blunder. Re8 was best. [%csl Gd3][%cal Gc5d3] } ( 29. Re8 { [%csl Ge8,Ge7][%cal Gb8e8,Ge8e7] } ) 29... Rf5 { [%eval -15,0] [%csl Gf5,Re1,Rb1][%cal Gd5f5,Rc1e1,Rb8b1] } 30. Re1 $2 { [%eval -256,0] Mistake. Rb7 was best. [%csl Ge1][%cal Gc1e1] } ( 30. Rb7 { [%csl Gb7,Ge7][%cal Gb8b7,Gb7e7] } 30... Bf6 { [%csl Gf6][%cal Gg7f6] } ) 30... g5 { [%eval -109,0] [%csl Gg5][%cal Gg6g5] } 31. f4 $2 { [%eval -308,0] Mistake. Rb2 was best. [%csl Gf4][%cal Gf3f4] } ( 31. Rb2 Ra3 32. Be5 Rxf3 33. Bxg7 Kxg7 34. Ne5 Rf4 35. Rbe2 Rxc3 36. Re3 Rxe3 37. Rxe3 Bf5 ) 31... Rd2 { [%csl Gd2][%cal Ga2d2] } 32. Nc5 { [%eval -577,0] [%csl Gc5][%cal Gd3c5] } 32... gxf4 { Forcing the bishop to be evicted! [%csl Gf4,Re4,Rh4][%cal Gg5f4,Rc5e4,Rg3h4] } 33. Bh4 $6 { Although position is hopeless and loss, white's last ditch effort is Ne4
It does the following: protects the pawn on square f2 from capture The pawn
on c3 is supported by Nxd2, which controls g3. [%csl Gh4][%cal Gg3h4] } ( 33. Ne4 fxg3 34. hxg3 Rc2 35. Reb1 Bg4 36. R8b7 Bf3 37. Rxe7 Bxe4 38. Rxe4 Rfxf2 39. Rf4 Rxf4 ) 33... Bf6 { [%eval -746,0] [%csl Gf6][%cal Gg7f6] } 34. Ne4 { [%eval -891,0] [%csl Ge4][%cal Gc5e4] } 34... Bxh4 { [%eval -1087,0] [%csl Gh4,Rd2,Rh1][%cal Gf6h4,Re4d2,Rg1h1] } 35. Nxd2 $6 { [%eval -32759,0] Checkmate is now unavoidable. Kh1 was best. [%csl Gd2][%cal Ge4d2] } ( 35. Kh1 { [%csl Gg1,Gh1][%cal Gg1h1] } 35... Bxf2 { [%csl Gf2][%cal Gh4f2] } 36. Rg1 { [%csl Gg1][%cal Ge1g1] } 36... Bxg1 { [%csl Gg1][%cal Gf2g1] } 37. Nxd2 { [%csl Gd2][%cal Ge4d2] } 37... Bf2 { [%csl Gf2][%cal Gg1f2] } 38. Nf3 { [%csl Gf3][%cal Gd2f3] } 38... Ra5 { [%csl Ga5][%cal Gf5a5] } 39. Rb1 { [%csl Gb1][%cal Gb8b1] } 39... Bg4 { [%csl Gg4][%cal Gh3g4] } 40. Kg2 { [%csl Gg2][%cal Gh1g2] } 40... Ra2 { [%csl Ga2][%cal Ga5a2] } 41. Rf1 { [%csl Gf1][%cal Gb1f1] } 41... Bxd4+ { [%csl Gd4][%cal Gf2d4] } ) 35... Rg5+ { [%eval -32761,0] [%csl Gg5][%cal Gf5g5] } 36. Kh1 { [%eval -32761,0] [%csl Gh1][%cal Gg1h1] } 36... Bxf2 { Gelfand Boris - Morozevich Amber, ShreksGonGiveItToYa's Study: Chapter 2,
lichess.org, 2002 [%csl Gf2][%cal Gh4f2] } 0-1