[Event "The Caro Kann Defence: Complete Repertoire: Chapter #21: - Two Knights Attack - Rozman Variation"]
[Site "https://lichess.org/study/MBQ3N0F8/wt8B3fGl"]
[Date "????.??.??"]
[Round "?"]
[White "Chapter #21:"]
[Black "Two Knights Attack - Rozman Variation"]
[Result "*"]
[Annotator "https://lichess.org/@/Shreksify"]
[ECO "B10"]
[Opening "Caro-Kann Defense: Two Knights Attack"]
[UTCDate "2022.11.09"]
[UTCTime "07:18:10"]
[Variant "Standard"]

1. e4 { [%csl Ge4][%cal Ge2e4] } 1... c6 { [%csl Gc6][%cal Gc7c6] } 2. Nf3 { [%csl Gf3][%cal Gg1f3] } 2... d5 { [%csl Gd5][%cal Gd7d5] } 3. Nc3 { The Two Knights Variation The Two Knights Variation is a positional and
solid opening against the Caro Kann. White develops two pieces ahead of
black and is looking forward to an easy play. Since white has developed two pieces ahead of black, black should catch up in development right away.
Black has to take the pawn so white's knight would be forced to waste a tempo followed by Nbd7 to Nf6. Following the Caro Kann Karpov Variation. [%csl Gc3][%cal Gb1c3] } 3... a6 $5 { First and formost, a6!? is more of a waiting move. Black is going to see
if white would either play d4 to occupy the center or exchange pawns. [%csl Ga6,Rd4,Rd5,Rh3][%cal Ga7a6,Rd2d4,Re4d5,Rh2h3] } 4. d4 { [%csl Gd4][%cal Gd2d4] } ( 4. exd5 $6 { Pawn takes pawn only leads to total equality for both opposing sides.
White lets go of his pressure on the center pawn which would lead to a
simple game. [%csl Gd5][%cal Ge4d5] } 4... cxd5 { [%csl Gd5][%cal Gc6d5] } 5. d4 { [%csl Gd4][%cal Gd2d4] } 5... Nc6 { [%csl Gc6][%cal Gb8c6] } 6. h3 { [%csl Gh3][%cal Gh2h3] } 6... Bf5 { [%csl Gf5][%cal Gc8f5] } 7. Bd3 { [%csl Gd3][%cal Gf1d3] } 7... Bxd3 { [%csl Gd3][%cal Gf5d3] } 8. Qxd3 { [%csl Gd3][%cal Gd1d3] } 8... Nf6 { [%csl Gf6][%cal Gg8f6] } ) ( 4. h3 { There's frankly not much to be addressed. Bg4 e6 Bd6 0-0 as usual if h3
isn't played. [%csl Gh3][%cal Gh2h3] } 4... dxe4 { [%csl Ge4][%cal Gd5e4] } 5. Nxe4 { [%csl Ge4][%cal Gc3e4] } 5... Nd7 { [%csl Gd7][%cal Gb8d7] } 6. d4 { [%csl Gd4][%cal Gd2d4] } 6... Ngf6 { [%csl Gf6][%cal Gg8f6] } 7. Ned2 { [%csl Gd2][%cal Ge4d2] } 7... e6 { [%csl Ge6][%cal Ge7e6] } 8. Bd3 { [%csl Gd3][%cal Gf1d3] } 8... c5 { [%csl Gc5][%cal Gc6c5] } ) 4... Bg4 $1 { With intentions of playing e6 then either sliding back the bishop to h5 -
g6 or simply exchange bishop for knight. [%csl Gg4][%cal Gc8g4] } 5. h3 { [%csl Gh3][%cal Gh2h3] } 5... Bxf3 { [%csl Gf3][%cal Gg4f3] } 6. Qxf3 { [%csl Gf3][%cal Gd1f3] } 6... e6 { Now we get a Slav like Defence position but the light square bishop is
chopped off in which is actually is beneficial since theres no more stuck
bad bishop. [%csl Ge6][%cal Ge7e6] } 7. Bd3 { [%csl Gd3][%cal Gf1d3] } 7... Nf6 { Now white has two choices in here, either to play e5 advancing the pawn
forward or simply develop or castle. [%csl Gf6,Rg1,Re5][%cal Gg8f6,Re1g1,Re4e5] } 8. O-O { [%csl Gg1][%cal Ge1g1] } ( 8. e5 { e5, transposes into an improvised advance variation except the light
square bishop is out. Black's goal is to try and cut off white's central
pawns. [%csl Ge5][%cal Ge4e5] } 8... Nfd7 { [%csl Gd7][%cal Gf6d7] } 9. Ne2 { [%csl Ge2][%cal Gc3e2] } 9... c5 { [%csl Gc5][%cal Gc6c5] } 10. c3 { [%csl Gc3][%cal Gc2c3] } 10... Nc6 { [%csl Gc6][%cal Gb8c6] } 11. O-O { [%csl Gg1][%cal Ge1g1] } 11... Qb6 { [%csl Gb6][%cal Gd8b6] } 12. Be3 { [%csl Ge3][%cal Gc1e3] } 12... Ndxe5 $3 { after pawn takes pawn knight takes e5! Now the queen and the light square
bishop is forked! No way of defending it! [%csl Ge5][%cal Gd7e5] } 13. dxe5 { [%csl Ge5][%cal Gd4e5] } 13... Nxe5 { [%csl Ge5][%cal Gc6e5] } 14. Qg3 { [%csl Gg3][%cal Gf3g3] } 14... Nxd3 { [%csl Gd3][%cal Ge5d3] } 15. Rad1 { [%csl Gd1][%cal Ga1d1] } 15... Qxb2 { [%csl Gb2][%cal Gb6b2] } 16. Rd2 { [%csl Gd2][%cal Gd1d2] } 16... Qb5 { Black won a pawn and his piece back. Just keep an eye to that knight on d3. [%csl Bd3,Gb5][%cal Bb5d3,Gb2b5] } ) 8... dxe4 { Simply exchange pawns to avoid complications, its often for the best. [%csl Ge4][%cal Gd5e4] } 9. Nxe4 { [%csl Ge4][%cal Gc3e4] } 9... Nxe4 { [%csl Ge4][%cal Gf6e4] } 10. Bxe4 { [%csl Ge4][%cal Gd3e4] } 10... Nd7 { [%csl Gd7][%cal Gb8d7] } 11. c3 { [%csl Gc3][%cal Gc2c3] } 11... Bd6 { Now black can castle 0-0 in ease! [%csl Gd6][%cal Gf8d6] } 12. Bc2 { [%csl Gc2][%cal Ge4c2] } 12... Qf6 { [%csl Gf6][%cal Gd8f6] } *