Model: glif-loradex-trainer/001_horror-concept-art_nocaption
Author: glif-loradex-trainer
Pipeline: text-to-image
Library: diffusers
Tags: diffusers, text-to-image, template:sd-lora, base_model:black-forest-labs/FLUX.1-dev, base_model:finetune:black-forest-labs/FLUX.1-dev, license:other, region:us, flux, lora, base_model:adapter:black-forest-labs/FLUX.1-dev
Base models (adapter): id: black-forest-labs/FLUX.1-dev
Card metadata: tags: diffusers, text-to-image, template:sd-lora, base_model:black-forest-labs/FLUX.1-dev, base_model:finetune:black-forest-labs/FLUX.1-dev, license:other, region:us, flux, lora
widget: output: url: https://huggingface.co/glif-loradex-trainer/001_horror-concept-art_nocaption/resolve/main/samples/1729724823404__000003000_0.jpg
text: Character clad in full-body armor standing against a muted grey background. The armor is ornately detailed and constructed with multiple plates covering different areas of the body, suggesting a combination of practicality and decoration. The shoulders are covered with rounded, embossed pauldrons. Centrally placed on the chest of the armor is a prominent cross design, accentuated by symmetrical circular motifs on either side. The figure holds a sword in their right hand, the blade extending outward and slung slightly back over the shoulder. In the left hand, a large shield is gripped, intricately patterned with crisscrossing designs and featuring a central emblem and borders that give an impression of age and craftsmanship. The shield also has a golden cross adorning its middle, creating symmetry with the cross on the armor. A tunic or surcoat is visible beneath the main armor, with vertical striped patterns cascading downwards, and the lower ends appear fringed or damaged, suggesting wear or previous battle. A cape or cloak of dark fabric with tattered edging drapes down from the back of the armor. The figure's helm is a full headpiece with a visor that covers the face entirely, presenting a featureless and imposing appearance. The helmet design includes layered metal plates and intricate texturing that continues the aesthetic established by the rest of the armor. The pose and regalia of the character communicate readiness and resilience, indicative of a seasoned warrior or knight. Horror character concept art, digital painting, output: url: https://huggingface.co/glif-loradex-trainer/001_horror-concept-art_nocaption/resolve/main/samples/1729724851851__000003000_1.jpg
text: The image depicts a head and upper torso of a figure wearing an old, battle-worn military helmet with noticeable rust and chipping, revealing the dark base material beneath the green paint. The helmet has a distinctive shape, including a flared-out brim and a protrusion at the back, suggesting it is designed to offer protection to the wearer's head. There is a visible red insignia on the side of the helmet, incorporating characters that appear to be of Asian origin. The figure's face is not that of a human; instead, it consists of flesh, mechanical parts, plates, and wires that are assembled in a way to suggest the components of a face, including the hollows of the eyes, the bridge of a nose, and a mouth. Tubing connects the head's mechanical components to the torso area, which also shows mechanical complexity and robust construction. There's a jointed arm visible, its appendage appearing sturdy and functional, connected at the shoulder area with bolts and mechanical joints. The image is rendered with a relatively realistic approach in terms of color and shadow, giving the entire scene a grim, war-like atmosphere. Horror character concept art, digital painting, output: url: https://huggingface.co/glif-loradex-trainer/001_horror-concept-art_nocaption/resolve/main/samples/1729724880804__000003000_2.jpg
text: The image captures a close-up of a faceless figure with a distinctive head shape that extends backward and lacks discernible facial features typically associated with humans, such as eyes or a mouth. Instead, where one would expect a face, there is an opening that is enveloped by numerous elongated, tentacle-like appendages. The tentacles vary in length and appear to originate from within this opening, adding a sense of movement and depth. The skin of the figure is smooth and shows mottled patterns and various small spots or imperfections, which contribute to a somewhat organic look. There's a muscular structure to the figure's chest and shoulder areas, indicating physical power. The shoulders are broad and slightly hunched, enhancing the imposing presence of the figure. The lighting accentuates the contours and highlights the textures of the figure's surface, casting much of the surrounding area into shadow and focusing attention on the figure itself. There are reflective elements, such as what appears to be a collar or piece of armor around the neck, with streaks of light running along its edge, providing a contrast to the matte finish of the skin. The overall atmosphere is brooding, with a somber palette dominated by dark tones and sparse lighting. Armor. Horror character concept art, digital painting, output: url: https://huggingface.co/glif-loradex-trainer/001_horror-concept-art_nocaption/resolve/main/samples/1729724909338__000003000_3.jpg
text: The fantasy ork has a green skin tone and sports a malevolent, sneering expression, with its mouth agape, revealing a row of jagged, sharp teeth, some of which appear uneven and broken. Its eyes are narrow and fierce, with red veins visible on the surrounding sclera, indicating either stress or aggression. The creature's ears are pointed and protrude from the sides of its head, one of which is adorned with a metal earring. Visible wrinkles and green hues stretch across the creature's skin, giving it a textured look, and there are dark markings or scars that track down from its left eye. Above the creature's face, off into the distance or possibly as part of its body, there are spikes or structures that resemble a kind of crest or mane, arranged in a row and diminishing in size toward the background. The spikes have a bone-like coloration with tips that are darker, suggesting wear or a natural color gradient. The creature is wearing what could be interpreted as armor, with round, disk-like metal pieces that overlap each other, giving the impression of a protective garb tailored for combat. The colors of the armor complement the creature's skin color, melding dark and olive green shades that suggest a synergy between the creature's natural coloration and its battle attire. The overall atmosphere is one of potential hostility or readiness for confrontation, implied by the creature's expression and fighting gear.. Horror character concept art, digital painting, output: url: https://huggingface.co/glif-loradex-trainer/001_horror-concept-art_nocaption/resolve/main/samples/1729724937825__000003000_4.jpg
text: A terrifying faceless multi-armed creature sits in a lotus pose. He is wearing a slightly torn pale monk's tunic. The background is completely black.  Horror character concept art, digital painting, output: url: https://huggingface.co/glif-loradex-trainer/001_horror-concept-art_nocaption/resolve/main/samples/1729724966311__000003000_5.jpg
text: Portrait of a skeleton with dark bones, its joints reinforced with dark steel, background dark. Horror character concept art, digital painting
base_model: black-forest-labs/FLUX.1-dev
trigger: Horror character concept art, digital painting
instance_prompt: Horror character concept art, digital painting
license: other
license_name: flux-1-dev-non-commercial-license
license_link: https://huggingface.co/black-forest-labs/FLUX.1-dev/blob/main/LICENSE.md
Likes: 3 | All-time downloads: 1963
Created: 2024-10-23 23:09:45