Model: Trelis/multi-qa-MiniLM-L6-dot-v1-ft-pairs-4-cst-epoch-s1
Author: Trelis
Pipeline: sentence-similarity
Library: sentence-transformers
Tags: sentence-transformers, safetensors, bert, sentence-similarity, feature-extraction, generated_from_trainer, dataset_size:180, loss:MultipleNegativesRankingLoss, arxiv:1908.10084, arxiv:1705.00652, base_model:sentence-transformers/multi-qa-MiniLM-L6-dot-v1, base_model:finetune:sentence-transformers/multi-qa-MiniLM-L6-dot-v1, text-embeddings-inference, endpoints_compatible, region:us
Base models (finetune): id: sentence-transformers/multi-qa-MiniLM-L6-dot-v1
Card metadata: base_model: sentence-transformers/multi-qa-MiniLM-L6-dot-v1
library_name: sentence-transformers
pipeline_tag: sentence-similarity
tags: sentence-transformers, sentence-similarity, feature-extraction, generated_from_trainer, dataset_size:180, loss:MultipleNegativesRankingLoss
widget: source_sentence: What is the penalty awarded to the non-offending team if a player in possession holds or impedes a defending player?
sentences: 15. 5 after effecting the touch, the defending player must retire the required seven ( 7 ) metres or to the defending try line as indicated by the referee without interfering with the attacking team. ruling = a penalty to the attacking team ten ( 10 ) metres forward of the infringement or if on the defensive try line, on the seven ( 7 ) metre line. fit playing rules - 5th edition copyright © touch football australia 2020 13 16 obstruction 16. 1 a player in possession must not run or otherwise move behind other attacking players or the referee in an attempt to avoid an imminent touch. ruling = a penalty to the non - offending team at the point of the infringement. 16. 2 the player in possession is not to hold or otherwise impede a defending player in any way. ruling = a penalty to the non - offending team at the point of the infringement., these rules in no way restrict any nta or their authorised competition providers from having different match conditions to these rules. any adaptation of or alterations to the rules for local competitions should be clearly articulated in relevant competition guidelines and be readily available for players, coaches and referees alike preamble copyright © touch football australia 2020 all rights reserved. these touch football rules are protected by copyright laws. except as permitted under the copyright act, these rules must not be reproduced by any process, electronic or otherwise, without the written permission of touch football australia. fit playing rules - 5th edition copyright © touch football australia 2020 appendix 1 – field of play contents 01 i the field of play 5 02 i player registration 5 03 i the ball 6 04 i playing uniform 6 05 i team composition 6 06 i team coach and team officials 7 07 i commencement and recommencement of play 7 08 i match duration 8 09 i possession 8 10 i the touch 9 11 i passing 10 12 i ball touched in flight 10 13 i the rollball 11 14 i scoring 13 15 i offside 13 16 i obstruction 14 17 i interchange 14 18 i penalty 15 19 i advantage 16 20 i misconduct 16 21 i forced interchange 16 22 i sin bin 16 23 i dismissal 17 24 i drop - off 17 25 i match officials 18 fit playing rules - 5th edition copyright © touch football australia 2020 fit playing rules - 5th edition copyright © touch football australia 2020 definitions and terminology unless the contrary intention appears, the following deﬁnitions and terminology apply to the game of touch : term / phrase definition / description advantage the period of time after an infringement in which the non - offending side has the opportunity to gain advantage either territorial, tactical or in the form of a try., fit playing rules - 5th edition copyright © touch football australia 2020 3 sin bin area the area between the dead ball line and the perimeter where players are sent for either a sin bin period or exclusion for repeated seven metre zone infringements. there are four ( 4 ) sin bin areas. see appendix 1. spirit of the game the act of good sportsmanship and fair play. substitute player the player who replaces another player during interchange. there is a maximum of eight ( 8 ) substitute players in any team and except when interchanging, in the sin bin, dismissed or on the field of play, they must remain in the substitution box. tap and tap penalty the method of commencing the match, recommencing the match after half time and after a try has been scored. the tap is also the method of recommencing play when a penalty is awarded. the tap is taken by placing the ball on the ground at or behind the mark, releasing both hands from the ball, tapping the ball gently with either foot or touching the foot on the ball. the ball must not roll or move more than one ( 1 ) metre in any direction and must be retrieved cleanly, without touching the ground again., source_sentence: What is the consequence for teams playing unregistered players?
sentences: 12. 2 if a player from the defending team deliberately makes contact with the ball in flight and the ball is retrieved by an attacking player, without touching the ground, play continues and the next touch is zero ( 0 ) touch. 12. 3 if a player from the defending team deliberately makes contact with the ball in flight, propelling it forward and an attacking player, in an attempt to regain possession, drops the ball, the attacking team retains possession and the fit playing rules - 5th edition 10 copyright © touch football australia 2020 touch count restarts as zero ( 0 ) touch. 12. 4 if a player from the defending team deliberately makes contact with the ball in flight, propelling it towards the defending team ’ s dead ball line and an attacking player, in an attempt to regain possession drops the ball, a change of possession occurs. 12. 5 if a player from the defending team unintentionally makes contact with the ball in flight and the ball goes to ground, a change of possession occurs. 12. 6 if a player from the defending team unintentionally makes contact with the ball in flight and the ball is retrieved by an attacking player, play and the touch count continues., 8. 3. 1 should a penalty be awarded during this period, the penalty is to be taken. 8. 4 if a match is abandoned in any circumstances other than those referred to in clause 24. 1. 6 the nta or nta competition provider in its sole discretion shall determine the result of the match. 9 possession 9. 1 the team with the ball is entitled to six ( 6 ) touches prior to a change of possession. 9. 2 on the change of possession due to an intercept, the first touch will be zero ( 0 ) touch. 9. 3 following the sixth touch or a loss of possession due to any other means, the ball must be returned to the mark without delay. ruling = a deliberate delay in the changeover procedure will result in a penalty awarded to the non - offending team ten ( 10 ) metres forward of the mark for the change of possession. 9. 4 if the ball is dropped or passed and goes to ground during play, a change of possession results. ruling = the mark for the change of possession is where the ball makes initial contact with the ground., 2 player registration 2. 1 participating players are to be registered with a nta or with an approved nta competition provider. 2. 2 teams playing unregistered players are liable to forfeit any match in which unregistered players have competed. fit playing rules - 5th edition copyright © touch football australia 2020 5 3 the ball 3. 1 the game is played with an oval, inflated ball of a shape, colour and size approved by fit or the nta. 3. 2 the ball shall be inflated to the manufacturers ’ recommended air pressure. 3. 3 the referee shall immediately pause the match if the size and shape of the ball no longer complies with clauses 3. 1 or 3. 2 to allow for the ball to replaced or the issue rectified. 3. 4 the ball must not be hidden under player attire. 4 playing uniform 4. 1 participating players are to be correctly attired in matching team uniforms 4. 2 playing uniforms consist of shirt, singlet or other item as approved by the nta or nta competition provider, shorts and / or tights and socks., source_sentence: What is the length of the field of play from try line to try line?
sentences: fit playing rules - 5th edition 4 copyright © touch football australia 2020 rules of play mode of play the object of the game of touch is for each team to score tries and to prevent the opposition from scoring. the ball may be passed, knocked or handed between players of the attacking team who may in turn run or otherwise move with the ball in an attempt to gain territorial advantage and to score tries. defending players prevent the attacking team from gaining a territorial advantage by touching the ball carrier. 1 the field of play 1. 1 the field of play is rectangular in shape measuring 70 metres in length from try line to try line, excluding the in - goal areas and 50 metres in width from sideline to sideline excluding the interchange areas. 1. 1. 1 variations to the dimensions of the field of play may be made but must be included in relevant competition, event or tournament conditions 1. 2 line markings should be 4cm in width but must be no less than 2. 5cm. line markings are to be laid out as shown in appendix 1 - the field of play., 22 sin bin 22. 1 the on - field referee is required to indicate the commencement and the end of the sin bin time. 22. 2 any player sent to the sin bin must stand in the sin bin area at the opposition ’ s end of the field of play and on the same side as their interchange area. 22. 3 any player sent to the sin bin must return to the interchange area prior to re - entering the field of play. 22. 4 any action that causes the touch count to restart will result in a continuation of that possession. for the avoidance of doubt, should a defender knock the ball down or give away a penalty, this does not mean that the possession has been completed, but rather the possession continues. fit playing rules - 5th edition 16 copyright © touch football australia 2020 23 dismissal 23. 1 a player or official dismissed for misconduct is to take no further part in that match and is to move to and remain outside the perimeter for the remainder of the match. 23. 2 the dismissed player or official cannot be replaced and, in accordance with nta disciplinary regulations, that player shall receive an automatic two ( 2 ) match suspension., 25. 1. 2 adjudicate on the rules of the game ; 25. 1. 3 impose any sanction necessary to control the match ; 25. 1. 4 award tries and record the progressive score ; 25. 1. 5 maintain a count of touches during each possession ; 25. 1. 6 award penalties for infringements against the rules ; and 25. 1. 7 report to the relevant competition administration any sin bins, dismissals or injuries to any participant sustained during a match. 25. 2 only team captains are permitted to seek clarification of a decision directly from the referee. an approach may only be made during a break in play or at the discretion of the referee. fit playing rules - 5th edition 18 copyright © touch football australia 2020 halfway line sin bin areas in - goal area try line 7 m zone dead ball line perimeter interchange area 20m 10m 10m 1m 5m 7 m 7 m 7 m 7 m 50m 3m 70m interchange area appendix 1 – field of play fit playing rules - 5th edition copyright © touch football australia 2020 19 federation of international touch, source_sentence: What is the distance from the point of infringement where a penalty can be taken, according to rule 15.2 and 15.3?
sentences: 15. 2 at a tap, all players from the defending team must retire a distance of ten ( 10 ) metres from the mark or to the defending try line as indicated by the referee. ruling = a penalty to the attacking team at the point of the infringement or on the ten ( 10 ) metre line directly forward of the infringement. 15. 3 at a rollball or tap, players from the defending team must not retire an unreasonable distance beyond the defending try line. ruling = a penalty to the attacking team at the point of the infringement or on the seven ( 7 ) metre line directly forward of the infringement. 15. 4 when a rollball occurs within defending team ’ s seven metre zone or a penalty tap within ten ( 10 ) metres of the defending team ’ s try line, all players from the defending team must have both feet on or behind their try line and no other part of the body in contact with the ground forward of their try line. ruling = a penalty to the attacking team at the seven ( 7 ) metre line directly forward of the point of the infringement., fit playing rules - 5th edition copyright © touch football australia 2020 17 24. 3 at the commencement of the drop - off, if there is a player serving time in the sin bin and is yet to complete the required time, their team commences the drop - off with one ( 1 ) less player on the field than their opposition and continues to play with one ( 1 ) player less until the sin bin period has been completed. 24. 4 at the commencement of the drop - off, if a team has had a player dismissed for the remainder of the match that team continues to play with one ( 1 ) player less than the opposition team for the duration of the drop - off. 24. 5 for the avoidance of doubt for clauses 24. 3 and 24. 4 the non - offending team will retain a numerical advantage on the field of play during the drop - off. 25 match officials 25. 1 the referee is the sole judge on all match related matters inside the perimeter for the duration of a match, has jurisdiction over all players, coaches and officials and is required to : 25. 1. 1 inspect the field of play, line markings and markers prior to the commencement of the match to ensure the safety of all participants., these rules in no way restrict any nta or their authorised competition providers from having different match conditions to these rules. any adaptation of or alterations to the rules for local competitions should be clearly articulated in relevant competition guidelines and be readily available for players, coaches and referees alike preamble copyright © touch football australia 2020 all rights reserved. these touch football rules are protected by copyright laws. except as permitted under the copyright act, these rules must not be reproduced by any process, electronic or otherwise, without the written permission of touch football australia. fit playing rules - 5th edition copyright © touch football australia 2020 appendix 1 – field of play contents 01 i the field of play 5 02 i player registration 5 03 i the ball 6 04 i playing uniform 6 05 i team composition 6 06 i team coach and team officials 7 07 i commencement and recommencement of play 7 08 i match duration 8 09 i possession 8 10 i the touch 9 11 i passing 10 12 i ball touched in flight 10 13 i the rollball 11 14 i scoring 13 15 i offside 13 16 i obstruction 14 17 i interchange 14 18 i penalty 15 19 i advantage 16 20 i misconduct 16 21 i forced interchange 16 22 i sin bin 16 23 i dismissal 17 24 i drop - off 17 25 i match officials 18 fit playing rules - 5th edition copyright © touch football australia 2020 fit playing rules - 5th edition copyright © touch football australia 2020 definitions and terminology unless the contrary intention appears, the following deﬁnitions and terminology apply to the game of touch : term / phrase definition / description advantage the period of time after an infringement in which the non - offending side has the opportunity to gain advantage either territorial, tactical or in the form of a try., source_sentence: What is the consequence if a defending team is penalized three times in their seven-meter zone during a single possession?
sentences: 5th edition rules touch football tion rules touch football touch football australia ( tfa ) undertook an extensive internal review of their domestic playing rules throughout 2018 and 2019. the review was led by an vastly experienced group of current and past players, coaches, referees and administrators of the sport from community competitions to the elite international game. this group consulted broadly within the australian community to develop a set of playing rules that could be applied across all levels of the sport. the result was the tfa 8th edition playing rules. at the federation of international touch paris convention held in october 2019 touch football australia presented the tfa 8th edition playing rules and subsequently offered fit and all national touch associations ( ntas ) royalty free rights to use the newly developed rules. consequently, the fit board resolved to adopt the tfa 8th edition playing rules as the 5th edition fit playing rules to be used across all levels of the game internationally. fit and its members acknowledge and thank touch football australia for the rights to use these rules. whilst consistency in the application of the rules of the game is important, fit encourages its members to offer features in local competition rules to ensure that all participants enjoy a high quality experience., 17. 2 there is no limit to the number of times a player may interchange. 17. 3 interchange players must remain in their interchange area for the duration of the match. 17. 4 interchanges may only occur after the player leaving the field of play has entered the interchange area. 17. 5 players leaving or entering the field of play shall not hinder or obstruct play. ruling = a penalty to the non - offending team at the point of the infringement. 17. 6 players entering the field of play must take up an onside position before becoming involved in play. fit playing rules - 5th edition 14 copyright © touch football australia 2020 ruling = a penalty to the non - offending team at the point of the infringement. 17. 7 when an intercept has occurred or a line break made, players are not permitted to interchange until the next touch has been made or ball becomes dead. ruling a = if a player enters the field of play and prevents the scoring of a try, a penalty try will be awarded and the offending player sent to the sin bin., 18. 5 the mark must be indicated by the referee before a penalty tap is taken. 18. 6 the penalty tap must be performed without delay after the referee indicates the mark. ruling = a penalty to the non - offending team at the point of infringement. 18. 7 a player may perform a rollball instead of a penalty tap and the player who receives the ball does not become the half. 18. 8 if the defending team is penalised three ( 3 ) times upon entering their seven metre zone during a single possession, the last offending player will be given an exclusion until the end of that possession. 18. 9 a penalty try is awarded if any action by a player, team official or spectator, deemed by the referee to be contrary to the rules or spirit of the game clearly prevents the attacking team from scoring a try. fit playing rules - 5th edition copyright © touch football australia 2020 15 19 advantage 19. 1 where a defending team player is offside at a tap or rollball and attempts to interfere with play, the referee will allow advantage or award a penalty, whichever is of greater advantage to the attacking team.
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Created: 2024-07-02 12:18:55