Model: Tien09/tiny_bert_ft_sim_score_1
Author: Tien09
Pipeline: sentence-similarity
Library: sentence-transformers
Tags: sentence-transformers, safetensors, bert, sentence-similarity, feature-extraction, generated_from_trainer, dataset_size:8959, loss:CoSENTLoss, en, dataset:Tien09/pair_similarity_new_1, arxiv:1908.10084, base_model:prajjwal1/bert-tiny, base_model:finetune:prajjwal1/bert-tiny, license:apache-2.0, text-embeddings-inference, endpoints_compatible, region:us
Base models (finetune): id: prajjwal1/bert-tiny
Card metadata: language: en
license: apache-2.0
tags: sentence-transformers, sentence-similarity, feature-extraction, generated_from_trainer, dataset_size:8959, loss:CoSENTLoss
base_model: prajjwal1/bert-tiny
widget: source_sentence: This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. During your End Phase: You can target 1 Equip Spell Card in your GY; add that target to your hand. You can only use this effect of "Knight Day Grepher" once per turn.
sentences: 2 Beast-Warrior monsters, including a WIND "Ancient Warriors" monster
All "Ancient Warriors" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of "Ancient Warriors Oath - Double Dragon Lords" once per turn. If this card is Link Summoned: You can add 1 "Ancient Warriors" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the GY, then target 1 face-up card your opponent controls; return it to the hand., Place 1 Ocean Counter on this card during each player's Standby Phases. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase., If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead., source_sentence: Target 1 monster on the field or in either GY, then activate 1 of these appropriate effects;
● Attach the targeted monster to 1 Rank 2 monster you control as material.
● Place the targeted monster your opponent controls in your zone your Link-2 monster points to, and take control of it.
● Special Summon the targeted monster from either GY to your zone your Link-2 monster points to.
You can only activate 1 "Spright Double Cross" per turn.
sentences: 1 Level 1 monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn., This creature's wings are capable of generating tornadoes., You can target 1 monster you control with 0 ATK and 1 DARK Reptile monster in your GY; destroy that monster on the field, and if you do, Special Summon the other monster from your GY. If your opponent activates a monster effect: You can target 1 face-up monster they control with 0 ATK; take control of it, then Special Summon 1 "Reptilianne Token" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. You can only use each effect of "Reptilianne Recoil" once per turn., source_sentence: Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 "Cyberse Emergency" per turn.
sentences: Cannot be destroyed by monster effects. You can only use each of the following effects of "Shining Sarcophagus" once per turn. During your Main Phase: You can add 1 card that mentions "Shining Sarcophagus" from your Deck to your hand, except "Shining Sarcophagus". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY., Activate only while all monsters on the field are face-up. Both players send monsters they control to the GY so that they each control only 1 Attribute., When your opponent activates a Pendulum Monster's effect, or an effect of a card in the Pendulum Zone: Negate the activation, and if you do, banish that card., source_sentence: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials.
sentences: (This card is always treated as an "Infernoble Knight" card.)
You can discard this card, then target 1 Warrior monster you control; equip it with 1 Equip Spell from your Deck that can equip to it. When this card, not equipped with an Equip Card, is destroyed by battle with an opponent's monster and sent to the GY: You can Special Summon this card, and if you do, equip that monster your opponent controls to this card. You can only use each effect of "Courageous Crimson Chevalier Bradamante" once per turn., Destroy as many Normal Monsters on the field as possible, and if you do, Special Summon Level 4 or lower Dinosaur-Type monsters from your Deck, up to the number destroyed, but destroy them during the End Phase. You can banish this card from your GY, then target 1 Dinosaur-Type monster you control and 1 card your opponent controls; destroy them., 1 "Elemental HERO" monster + 1 WIND monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent controls., source_sentence: 2 Cyberse monsters If this card is Link Summoned: You can add 1 "Cynet Fusion" from your Deck to your hand. If a monster(s) is Special Summoned to a zone(s) this card points to (except during the Damage Step): You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it, but negate its effects, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can only use each effect of "Clock Spartoi" once per turn.
sentences: You can banish 1 "Virtual World" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Virtual World" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Qinglong" once per turn., (Quick Effect): You can Tribute 2 monsters, then target 1 of your Normal Traps that is banished or in your GY; Set that target, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Malice, Lady of Lament" once per turn., Remove from play 1 "Assault Mode Activate" from your GY. Destroy all monsters you control and Special Summon 1 "/Assault Mode" monster from your GY, ignoring its Summoning conditions. Its effect(s) is negated, and it cannot be Tributed. If it is removed from the field, remove it from play.
datasets: Tien09/pair_similarity_new_1
pipeline_tag: sentence-similarity
library_name: sentence-transformers
Likes: 0 | All-time downloads: 5
Created: 2024-12-31 05:50:36