Model: Trelis/modernbert-embed-base-touch-rugby-ft-v2
Author: Trelis
Pipeline: sentence-similarity
Library: sentence-transformers
Tags: sentence-transformers, safetensors, modernbert, sentence-similarity, feature-extraction, generated_from_trainer, dataset_size:305, loss:MultipleNegativesRankingLoss, dataset:Trelis/touch-rugby-modernbert-pairs, arxiv:1908.10084, arxiv:1705.00652, base_model:nomic-ai/modernbert-embed-base, base_model:finetune:nomic-ai/modernbert-embed-base, text-embeddings-inference, endpoints_compatible, region:us
Base models (finetune): id: nomic-ai/modernbert-embed-base
Card metadata: tags: sentence-transformers, sentence-similarity, feature-extraction, generated_from_trainer, dataset_size:305, loss:MultipleNegativesRankingLoss
base_model: nomic-ai/modernbert-embed-base
widget: source_sentence: What happens if neither team is leading after the two-minute drop-off period?
sentences: 24  Drop-Off  
24.1	Should a Winner be required in drawn matches, the following Drop-Off 
procedure is used to determine a Winner.24.1.1	Each Team will reduce their on-field Team to four (4) players and within 
60 seconds take up a position to restart play from the Halfway Line, 
defending the same end of the field as at the End of Play.24.1.2	The Drop-Off commences with a Tap from the centre of the Halfway Line 
by the Team that did not commence the match with Possession.24.1.3	The Drop-Off will commence with a two (2) minute period of extra time.24.1.4	Should a Team be leading at the expiration of the two (2) minute period 
of extra time then that Team will be declared the Winner and Match 
complete.24.1.5	Should neither Team be leading at the expiration of two (2) minutes, a 
signal is given and the match will pause at the next Touch or Dead Ball., 25.1.2	Adjudicate on the Rules of the game;
25.1.3	Impose any sanction necessary to control the match;
25.1.4	Award Tries and record the progressive score;
25.1.5	Maintain a count of Touches during each Possession;
25.1.6	Award Penalties for Infringements against the Rules; and
25.1.7	Report to the relevant competition administration any Sin Bins, 
Dismissals or injuries to any participant sustained during a Match.25.2	Only Team captains are permitted to seek clarification of a decision directly 
from the Referee.An approach may only be made during a break in play or at 
the discretion of the Referee., 21  Forced Interchange  
21.1	Where the Referee deems it necessary to implement a Forced Interchange 
following an Infringement, the Referee is to stop the match, direct the ball to 
be placed on the Mark, advise the offending player of the reason for the Forced 
Interchange, direct that player to return to the Interchange Area, display the 
relevant signal and award a Penalty to the non-offending Team.22  Sin Bin  
22.1	The on-field Referee is required to indicate the commencement and the end of 
the Sin Bin time.22.2	Any player sent to the Sin Bin must stand in the Sin Bin Area at the opposition’s 
end of the Field of Play and on the same side as their Interchange Area.22.3	Any player sent to the Sin Bin must return to the Interchange Area prior to re-
entering the Field of Play.22.4	Any action that causes the Touch Count to restart will result in a continuation of 
that Possession., source_sentence: What actions constitute misconduct under rule 20.1.6?
sentences: FIT Playing Rules - 5th Edition
COPYRIGHT © Touch Football Australia 2020
7
7.6	A Tap may not be taken until at least four (4) defending players are in an Onside 
position or unless directed to so by the Referee.Where the number of players 
on the field from the Defending Team falls below four (4), all players must be in 
an Onside position for a Tap to be taken unless directed to do so by the Referee.Ruling = The Player will be directed to return to the Mark and to take the Tap again.7.7	The Tap to commence or recommence play must be performed without delay.Ruling = A Penalty to the non-offending team at the centre of the Halfway line.8  Match Duration  
  
8.1	A match is 40 minutes in duration, consisting of two (2) x 20 minute halves with 
a Half Time break.8.1.1	There is no time off for injury during a match.8.2	Local competition and tournament conditions may vary the duration of a match., Ruling = A Penalty to the Defending Team at the point of the Infringement.13.5	A player may only perform a Rollball at the Mark under the following 
circumstances:
13.5.1	when a Touch has been made; or
13.5.2	when Possession changes following the sixth Touch; or
13.5.3	when Possession changes due to the ball being dropped or passed and 
goes to the ground; or
13.5.4	when Possession changes due to an Infringement by an attacking player 
at a Penalty, a Tap or a Rollball; or
FIT Playing Rules - 5th Edition
COPYRIGHT © Touch Football Australia 2020
11
13.5.5	when Possession changes after the Half is Touched or when the Half 
places the ball on or over the Try Line; or
13.5.6	in replacement of a Penalty Tap; or
13.5.7	when so directed by the Referee., 18.7	A player may perform a Rollball instead of a Penalty Tap and the player who 
receives the ball does not become the Half.18.8	If the Defending Team is penalised three (3) times upon entering their Seven 
Metre Zone during a single Possession, the last offending player will be given an 
Exclusion until the end of that Possession.18.9	A Penalty Try is awarded if any action by a player, Team official or spectator, 
deemed by the Referee to be contrary to the Rules or spirit of the game clearly 
prevents the Attacking Team from scoring a Try.FIT Playing Rules - 5th Edition
COPYRIGHT © Touch Football Australia 2020
15
19  Advantage  
19.1	Where a Defending Team player is Offside at a Tap or Rollball and attempts 
to interfere with play, the Referee will allow Advantage or award a Penalty, 
whichever is of greater Advantage to the Attacking Team., source_sentence: Who is permitted to directly seek clarification of a Referee's decision?
sentences: 8.2	Local competition and tournament conditions may vary the duration of a match.8.3	When time expires, play is to continue until the next Touch or Dead Ball and End 
of Play is signaled by the Referee.8.3.1	Should a Penalty be awarded during this period, the Penalty is to be taken.8.4	If a match is abandoned in any circumstances other than those referred to in 
clause 24.1.6 the NTA or NTA competition provider in its sole discretion shall 
determine the result of the match.9  Possession  
  
9.1	The Team with the ball is entitled to six (6) Touches prior to a Change of 
Possession.9.2	On the Change of Possession due to an intercept, the first Touch will be zero (0) 
Touch.9.3	Following the sixth Touch or a loss of Possession due to any other means, the 
ball must be returned to the Mark without delay., The player is counted as a player on the Field of Play 
and cannot be replaced or Interchanged.FIT Playing Rules - 5th Edition
COPYRIGHT © Touch Football Australia 2020
3
Sin Bin Area
The area between the Dead Ball Line and the Perimeter where 
players are sent for either a Sin Bin period or Exclusion for repeated 
Seven Metre Zone Infringements.There are four (4) Sin Bin Areas.See Appendix 1.Spirit of the Game
The act of good sportsmanship and fair play.Substitute Player
The player who replaces another player during Interchange.There is 
a maximum of eight (8) substitute players in any Team and except 
when interchanging, in the Sin Bin, dismissed or on the Field of Play, 
they must remain in the Substitution Box.Tap and Tap Penalty
The method of commencing the match, recommencing the match 
after Half Time and after a Try has been scored.The Tap is also the 
method of recommencing play when a Penalty is awarded., FIT Playing Rules - 5th Edition
COPYRIGHT © Touch Football Australia 2020
17
24.3	At the commencement of the Drop-Off, if there is a player serving time in the 
Sin  Bin and is yet to complete the required time, their Team commences the 
Drop-Off with one (1) less player on the field than their opposition and continues 
to play with one (1) player less until the Sin Bin period has been completed.24.4	At the commencement of the Drop-Off, if a Team has had a player dismissed for 
the remainder of the match that Team continues to play with one (1) player less 
than the opposition Team for the duration of the Drop-Off.24.5	For the avoidance of doubt for clauses 24.3 and 24.4 the non-offending Team 
will retain a numerical advantage on the Field of Play during the Drop-Off., source_sentence: What are the dimensions of the rectangular field of play, excluding in-goal and interchange areas?
sentences: 24  Drop-Off  
24.1	Should a Winner be required in drawn matches, the following Drop-Off 
procedure is used to determine a Winner.24.1.1	Each Team will reduce their on-field Team to four (4) players and within 
60 seconds take up a position to restart play from the Halfway Line, 
defending the same end of the field as at the End of Play.24.1.2	The Drop-Off commences with a Tap from the centre of the Halfway Line 
by the Team that did not commence the match with Possession.24.1.3	The Drop-Off will commence with a two (2) minute period of extra time.24.1.4	Should a Team be leading at the expiration of the two (2) minute period 
of extra time then that Team will be declared the Winner and Match 
complete.24.1.5	Should neither Team be leading at the expiration of two (2) minutes, a 
signal is given and the match will pause at the next Touch or Dead Ball., Touch Count
The progressive number of Touches that each Team has before a 
Change of Possession, from zero (0) to six (6).Try
The result of any attacking player, except the Half, placing the ball on 
or over the Team’s Attacking Try Line before being Touched.Try Lines
The lines separating the In-Goal Areas from the Field of Play.See 
Appendix 1.Voluntary Rollball
The player in Possession performs a Rollball before a Touch is made 
with a defending player.Wing
The player outside the Link player.Winner
The Team that scores the most Tries during the match.FIT Playing Rules - 5th Edition
4
COPYRIGHT © Touch Football Australia 2020
  Rules of Play  
  Mode of Play    
The object of the game of Touch is for each Team to score Tries and to prevent the 
opposition from scoring.The ball may be passed, knocked or handed between players 
of the Attacking Team who may in turn run or otherwise move with the ball in an 
attempt to gain territorial Advantage and to score Tries., 12.2	If a player from the Defending Team deliberately makes contact with the ball 
in flight and the ball is retrieved by an attacking player, without touching the 
ground, play continues and the next Touch is zero (0) Touch.12.3	If a player from the Defending Team deliberately makes contact with the ball 
in flight, propelling it Forward and an attacking player, in an attempt to regain 
possession, drops the ball, the Attacking Team retains Possession and the 
FIT Playing Rules - 5th Edition
10
COPYRIGHT © Touch Football Australia 2020
Touch Count restarts as zero (0) Touch.12.4	If a player from the Defending Team deliberately makes contact with the ball 
in flight, propelling it towards the Defending Team’s Dead Ball Line and an 
attacking player, in an attempt to regain possession drops the ball, a Change of 
Possession occurs.12.5	If a player from the Defending Team unintentionally makes contact with the ball 
in flight and the ball goes to ground, a Change of Possession occurs., source_sentence: Who indicates to commence play at the start of a Touch Rugby match?
sentences: 24.5	For the avoidance of doubt for clauses 24.3 and 24.4 the non-offending Team 
will retain a numerical advantage on the Field of Play during the Drop-Off.25  Match Officials  
25.1	The Referee is the sole judge on all match related matters inside the Perimeter 
for the Duration of a match, has jurisdiction over all players, coaches and 
officials and is required to:
25.1.1	Inspect the Field of Play, Line Markings and Markers prior to the 
commencement of the Match to ensure the safety of all participants.25.1.2	Adjudicate on the Rules of the game;
25.1.3	Impose any sanction necessary to control the match;
25.1.4	Award Tries and record the progressive score;
25.1.5	Maintain a count of Touches during each Possession;
25.1.6	Award Penalties for Infringements against the Rules; and
25.1.7	Report to the relevant competition administration any Sin Bins, 
Dismissals or injuries to any participant sustained during a Match., See Appendix 1.Forced Interchange
When a player is required to undertake a compulsory Interchange for 
an Infringement ruled more serious than a Penalty but less serious 
than a Permanent Interchange, Sin Bin or Dismissal.Forward
A position or direction towards the Dead Ball Line beyond the Team’s 
Attacking Try Line.Full Time
The expiration of the second period of time allowed for play.Half
The player who takes Possession following a Rollball.Half Time
The break in play between the two halves of a match.Imminent
About to occur, it is almost certain to occur.Infringement
The action of a player contrary to the Rules of the game.In-Goal Area
The area in the Field of Play bounded by the Sidelines, the Try Lines 
and the Dead Ball Lines.There are two (2), one (1) at each end of the 
Field of Play.See Appendix 1.Interchange
The act of an on-field player leaving the Field of Play to be replaced 
by an off-field player entering the Field of Play., 6.2	The Team coach(s) and Team officials may move from one position to the other 
but shall do so without delay.While in a position at the end of the Field of Play, 
the Team coach(s) or Team official must remain no closer than five (5) metres 
from the Dead Ball Line and must not coach or communicate (verbal or non-
verbal) with either Team or the Referees.7  Commencement and Recommencement of Play  
7.1	Team captains are to toss a coin in the presence of the Referee(s) with the 
winning captain’s Team having the choice of the direction the Team wishes 
to run in the first half; the choice of Interchange Areas for the duration of the 
match, including any extra time; and the choice of which team will commence 
the match in Possession.7.2	A player of the Attacking Team is to commence the match with a Tap at the 
centre of the Halfway Line following the indication to commence play from the 
Referee.
datasets: Trelis/touch-rugby-modernbert-pairs
pipeline_tag: sentence-similarity
library_name: sentence-transformers
Likes: 0 | All-time downloads: 10
Created: 2025-01-18 09:26:40