Model: dujun/modernbert-embed-base-dj-ft-v2
Author: dujun
Pipeline: sentence-similarity
Library: sentence-transformers
Tags: sentence-transformers, safetensors, modernbert, sentence-similarity, feature-extraction, generated_from_trainer, dataset_size:274, loss:MultipleNegativesRankingLoss, dataset:Trelis/touch-rugby-modernbert-pairs, arxiv:1908.10084, arxiv:1705.00652, base_model:nomic-ai/modernbert-embed-base, base_model:finetune:nomic-ai/modernbert-embed-base, text-embeddings-inference, endpoints_compatible, region:us
Base models (finetune): id: nomic-ai/modernbert-embed-base
Card metadata: tags: sentence-transformers, sentence-similarity, feature-extraction, generated_from_trainer, dataset_size:274, loss:MultipleNegativesRankingLoss
base_model: nomic-ai/modernbert-embed-base
widget: source_sentence: Besides penalties, what other consequences might result from continuous rule breaches?
sentences: 20  Misconduct  
20.1	Misconduct warranting Penalty, Forced Interchange, Sin Bin or Dismissal 
includes:
20.1.1	Continuous or regular breaches of the Rules;
20.1.2	Swearing towards another player, Referee, spectator or other match 	
official;
20.1.3	Disputing decisions of Referees or other match official(s);
20.1.4	Using more than the necessary physical force to make a Touch;
20.1.5	Poor sportsmanship;
20.1.6	Tripping, striking, or otherwise assaulting another player, Referee, 
spectator or other match official; or
20.1.7	Any other action that is contrary to the spirit of the game.21  Forced Interchange  
21.1	Where the Referee deems it necessary to implement a Forced Interchange 
following an Infringement, the Referee is to stop the match, direct the ball to 
be placed on the Mark, advise the offending player of the reason for the Forced 
Interchange, direct that player to return to the Interchange Area, display the 
relevant signal and award a Penalty to the non-offending Team., Line 
Markings are to be laid out as shown in Appendix 1 - The Field of Play.Sidelines 
extend seven (7) metres beyond the Try Lines to join the Dead Ball Lines and 
define the In-Goal Areas which measure fifty (50) metres wide by seven (7) 
metres in length.1.3	The Interchange Areas are located no closer than one (1) metre from each 
Sideline.1.4	Suitably sized markers, cones or corner posts of a distinguishing colour and 
made from safe and pliable material should be positioned at the intersections of 
the Sideline and Halfway line and the Sideline and the Try Line.1.4.1	Markers, cones or corner posts placed on the junction of the Sideline and 
Try Line are deemed to be in the Field of Play.1.4.2	All other markers or cones are deemed to be out of the Field of Play.1.5	The standard playing surface is grass.Other surfaces including synthetic grass 
may be used but shall be subject to NTA approved standards., The ball may be passed, knocked or handed between players 
of the Attacking Team who may in turn run or otherwise move with the ball in an 
attempt to gain territorial Advantage and to score Tries.Defending players prevent 
the Attacking Team from gaining a territorial Advantage by touching the ball carrier.1  The Field of Play  
  
1.1	The Field of Play is rectangular in shape measuring 70 metres in length from 
Try Line to Try Line, excluding the In-Goal Areas and 50 metres in width from 
Sideline to Sideline excluding the Interchange Areas.1.1.1	Variations to the dimensions of the Field of Play may be made but must be 
included in relevant competition, event or tournament conditions
1.2	Line Markings should be 4cm in width but must be no less than 2.5cm.Line 
Markings are to be laid out as shown in Appendix 1 - The Field of Play., source_sentence: Does the player receiving the ball in a Rollball become the Half?
sentences: Ruling = A Penalty to the Defending Team at the point of the Infringement.13.5	A player may only perform a Rollball at the Mark under the following 
circumstances:
13.5.1	when a Touch has been made; or
13.5.2	when Possession changes following the sixth Touch; or
13.5.3	when Possession changes due to the ball being dropped or passed and 
goes to the ground; or
13.5.4	when Possession changes due to an Infringement by an attacking player 
at a Penalty, a Tap or a Rollball; or
FIT Playing Rules - 5th Edition
COPYRIGHT © Touch Football Australia 2020
11
13.5.5	when Possession changes after the Half is Touched or when the Half 
places the ball on or over the Try Line; or
13.5.6	in replacement of a Penalty Tap; or
13.5.7	when so directed by the Referee., 4.4	Hats or caps are permitted to be worn during a match provided they are safe 
and meet any NTA regulations.4.5	Safe footwear must be worn with exceptions allowed for game variants such as 
Beach Touch.4.6	Light leather or synthetic boots with soft moulded soles are permitted.4.6.1	Shoes with screw-in studs are not to be worn by any player or Referee.4.7	Players are not to participate in any match wearing any item of jewellery, 
chain, identification band/bracelet or similar item that may prove dangerous.Any jewellery or other items that cannot be removed are to be taped to the 
satisfaction of the Referee.4.8	Long (extend beyond the finger flesh when viewed from the palm) or sharp 
fingernails are not allowed.4.9	Referees and players may wear spectacles or sunglasses provided they are safe 
and securely attached., FIT Playing Rules - 5th Edition
COPYRIGHT © Touch Football Australia 2020
15
19  Advantage  
19.1	Where a Defending Team player is Offside at a Tap or Rollball and attempts 
to interfere with play, the Referee will allow Advantage or award a Penalty, 
whichever is of greater Advantage to the Attacking Team.19.2	Should the Attacking Team in the act of taking the Advantage subsequently 
infringe, the Ruling on the initial Infringement will apply.20  Misconduct  
20.1	Misconduct warranting Penalty, Forced Interchange, Sin Bin or Dismissal 
includes:
20.1.1	Continuous or regular breaches of the Rules;
20.1.2	Swearing towards another player, Referee, spectator or other match 	
official;
20.1.3	Disputing decisions of Referees or other match official(s);
20.1.4	Using more than the necessary physical force to make a Touch;
20.1.5	Poor sportsmanship;
20.1.6	Tripping, striking, or otherwise assaulting another player, Referee, 
spectator or other match official; or
20.1.7	Any other action that is contrary to the spirit of the game., source_sentence: Is there a limit to how many times a player can interchange?
sentences: Except as permitted under the 
Copyright Act, these Rules must not be reproduced by any process, electronic or otherwise, without the written 
permission of Touch Football Australia.Attacking Try Line
The line on or over which a player has to place the ball to 
score a Try.Attacking Team
The Team which has or is gaining Possession.Behind
A position or direction towards a Team’s Defending Try Line.Change of Possession
The act of moving control of the ball from one Team to the other.Dead/Dead Ball
When the ball is out of play including the period following a Try and 
until the match is recommenced and when the ball goes to ground 
and/or outside the boundaries of the Field of Play prior to the 
subsequent Rollball.Dead Ball Line
The end boundaries of the Field of Play.There is one at each end of 
the Field of Play.See Appendix 1.Defending Try Line
The line which a Team has to defend to prevent a Try.Defending Team
The Team without or which is losing Possession., 12.5	If a player from the Defending Team unintentionally makes contact with the ball 
in flight and the ball goes to ground, a Change of Possession occurs.12.6	If a player from the Defending Team unintentionally makes contact with the 
ball in flight and the ball is retrieved by an attacking player, play and the Touch 
Count continues.12.7	A player from the Attacking Team cannot pass the ball into a defending player 
intentionally seeking a rebound or a restart of the Touch count.Ruling = A Penalty to the Defending Team at the point of the pass.13  The Rollball  
  
13.1	The attacking player is to position on the Mark, face the opponent’s Try Line, 
make a genuine attempt to stand parallel to the Sidelines, place the ball on the 
ground between the feet in a controlled manner and:
13.1.1	step Forward over the ball; or
13.1.2	roll the ball back between the feet no more than one (1) metre; or
13.1.3	pass a foot over the ball., Ruling = A Penalty to the non-offending Team at the point of the Infringement.16.3	An attacking player in support of the player in Possession may move as 
necessary to achieve a supporting position but must not grab, hold, push or 
otherwise  deliberately interfere with a defending player attempting to make a 
Touch
Ruling = A Penalty to the non-offending Team at the point of the Infringement or on the  
seven (7) metre line if the Infringement occurs in the In-Goal Area.16.4	Players in the Defending Team may not obstruct or interfere with an attacking 
player.Ruling = A Penalty to the non-offending Team at the point of the Infringement or on the 
seven (7) metre line if the Infringement occurs in the In-Goal Area.16.5	Should a supporting, attacking player cause an apparent and involuntary or 
accidental Obstruction and the player in Possession ceases movement to allow 
a Touch to be made, the Touch is to count., source_sentence: Where is a penalty awarded to the attacking team if a defending player interferes with them after a touch?
sentences: Ruling = A Penalty to the non-offending Team at the point of the Infringement.16.3	An attacking player in support of the player in Possession may move as 
necessary to achieve a supporting position but must not grab, hold, push or 
otherwise  deliberately interfere with a defending player attempting to make a 
Touch
Ruling = A Penalty to the non-offending Team at the point of the Infringement or on the  
seven (7) metre line if the Infringement occurs in the In-Goal Area.16.4	Players in the Defending Team may not obstruct or interfere with an attacking 
player.Ruling = A Penalty to the non-offending Team at the point of the Infringement or on the 
seven (7) metre line if the Infringement occurs in the In-Goal Area.16.5	Should a supporting, attacking player cause an apparent and involuntary or 
accidental Obstruction and the player in Possession ceases movement to allow 
a Touch to be made, the Touch is to count., 16.5	Should a supporting, attacking player cause an apparent and involuntary or 
accidental Obstruction and the player in Possession ceases movement to allow 
a Touch to be made, the Touch is to count.16.6	If the Referee causes Obstruction on either an attacking player or a defending 
player including when the ball makes contact with the Referee, play should 
pause and recommence with a Rollball at the Mark where the interference 
occurred and the Touch count remains unchanged.17  Interchange  
17.1	Players may Interchange at any time.17.2	There is no limit to the number of times a player may Interchange.17.3	Interchange players must remain in their Interchange Area for the duration of 
the match.17.4	Interchanges may only occur after the player leaving the Field of Play has 
entered the Interchange Area.17.5	Players leaving or entering the Field of Play shall not hinder or obstruct play.Ruling = A Penalty to the non-offending Team at the point of the Infringement., 11.2	A player in Possession  may not intentionally kick, pass, flick, knock, throw, 
hand-off or otherwise propel the ball in a Forward direction over an opposition 
player and regain Possession.Ruling = A Penalty will be awarded to the Defending Team at the Mark where the ball was 
propelled Forward.12  Ball Touched in Flight  
  
12.1	If a player from the Defending Team deliberately makes contact with the ball in 
flight and the ball goes to ground, the Attacking Team retains the ball and the 
Touch Count restarts as zero (0) Touch.12.2	If a player from the Defending Team deliberately makes contact with the ball 
in flight and the ball is retrieved by an attacking player, without touching the 
ground, play continues and the next Touch is zero (0) Touch., source_sentence: When does a player cease to be the Half?
sentences: Ruling = A Penalty to the non-offending Team at the point of the Infringement.17.6	Players entering the Field of Play must take up an Onside position before 
becoming involved in play.FIT Playing Rules - 5th Edition
14
COPYRIGHT © Touch Football Australia 2020
Ruling = A Penalty to the non-offending Team at the point of the Infringement.17.7	When an intercept has occurred or a line break made, players are not permitted 
to Interchange until the next Touch has been made or ball becomes Dead.Ruling A = If a player enters the Field of Play and prevents the scoring of a Try, a Penalty Try 
will be awarded and the offending player sent to the Sin Bin.Ruling B = If a player enters the Field of Play but does not impede the scoring of a Try the 
offending player will be sent to the Sin Bin.17.8	Following a Try, players may Interchange at will, without having to wait for the 
player to enter the Interchange Area, but must do so prior to the Tap being taken 
to recommence play., 18.7	A player may perform a Rollball instead of a Penalty Tap and the player who 
receives the ball does not become the Half.18.8	If the Defending Team is penalised three (3) times upon entering their Seven 
Metre Zone during a single Possession, the last offending player will be given an 
Exclusion until the end of that Possession.18.9	A Penalty Try is awarded if any action by a player, Team official or spectator, 
deemed by the Referee to be contrary to the Rules or spirit of the game clearly 
prevents the Attacking Team from scoring a Try.FIT Playing Rules - 5th Edition
COPYRIGHT © Touch Football Australia 2020
15
19  Advantage  
19.1	Where a Defending Team player is Offside at a Tap or Rollball and attempts 
to interfere with play, the Referee will allow Advantage or award a Penalty, 
whichever is of greater Advantage to the Attacking Team., 13.10	A player ceases to be the Half once the ball is passed to another player.13.11	Defending players are not to interfere with the performance of the Rollball or the 
Half.Ruling = A Penalty to the Attacking Team at a point ten (10) metres directly Forward of the 
Infringement.13.12	Players of the Defending Team must not move Forward of the Onside position 
until the Half has made contact with the ball, unless directed to do so by the 
Referee or in accordance with 13.12.1.13.12.1	When the Half is not within one (1) metre of the Rollball, Onside players 
of the Defending Team may move Forward as soon as the player 
performing the Rollball releases the ball.If the Half is not in position and 
a defending player moves Forward and makes contact with the ball, a 
Change of Possession results.
datasets: Trelis/touch-rugby-modernbert-pairs
pipeline_tag: sentence-similarity
library_name: sentence-transformers
Likes: 0 | All-time downloads: 38
Created: 2025-05-19 05:50:38