* 3.6.3.6 - semi-regular, trihexagonal tiling* 44 - regular, square tiling* 3.42.6 - does not generate a uniform tiling; can generate a 2-uniform tiling when used with either of the vertex types 3.4.6.4 or 3.6.3.6.
To pomeni, da za vsak par zastav obstoja operacija simetrije, ki preslika prvo zastavo v drugo.