"An Architecture for Computer Go" (1996)* Computer Go and Computer Go Programming pages at Sensei's Library* Computer Go bibliography* Another Computer Go Bibliography* Computer Go mailing list* Published articles about computer Go on Ideosphere gives current estimate of whether a Go program will be best player in the world* Information on the Go Text Protocol commonly used for interfacing Go playing engines with graphical clients and internet servers* The Computer Go Room on the K Go Server (KGS) for online discussion and running "bots"* Two Representative Computer Go Games, an article about two computer Go games played in 1999, one with two computers players, and the other a 29-stone handicap human-computer game* What A Way to Go describes work at Microsoft Research on building a computer Go player.
"An Architecture for Computer Go" (1996)* Computer Go and Computer Go Programming pages at Sensei’s Library* Computer Go bibliography* Another Computer Go Bibliography* Computer Go mailing list* Published articles about computer go on Ideosphere gives current estimate of whether a Go program will be best player in the world* Information on the Go Text Protocol commonly used for interfacing Go playing engines with graphical clients and internet servers* The Computer Go Room on the K Go Server (KGS) for online discussion and running «bots»* Two Representative Computer Go Games, an article about two computer go games played in 1999, one with two computers players, and the other a 29-stone handicap human-computer game* What A Way to Go describes work at Microsoft Research on building a computer go player.