Finally in the eighties with the advent of the eight - bit home computers, we see quests in color and fairly detailed image, but still it was only static images, and control of the hero was carried out with the help of the text. Developing, quests changed its appearance, as it should be fairly popular genre of games. Management was already clicks on the interactive image, the so-called «point-and-click», it was really easy compared to their predecessors.
Panghuli sa eytis sa pagdating ng walong - bit computer sa bahay, nakikita namin quests sa kulay at walang kinikilingan detalyadong imahe, ngunit pa rin ito ay lamang static na imahe, at kontrol ng mga bayani ay natupad sa tulong ng mga teksto. Pagbuo, quests nagbago ang hitsura nito, tulad ng ito ay kailangang maging patas popular na genre ng mga laro. Pamamahala ay nasa pag-click sa interactive na larawan, ang tinaguriang « punto - at -click », ito ay talagang madali kumpara sa kanilang predecessors.