def main():
  class Avltree:
    def __init__(self,key=None):
        self.key = key
        self.left = None
        self.right = None 
        self.balance = "Even"
    def search(self,key):
        if self.key == None:
            return None
        if self.key > key:
            if self.left == None:
                return None
            else:
                return self.left.search(key)
        if self.key < key:
            if self.right == None:
                return None
            else:
                return self.right.search(key)
        return self
        
    def search_lower(self,key,key_lower):
        if self.key == None:
            return key_lower
        if self.key > key:
            if self.left == None:
                return key_lower
            else:
                return self.left.search_lower(key,key_lower)
        if self.key < key:
            key_lower = self.key
            if self.right == None:
                return key_lower
            else:
                return self.right.search_lower(key,key_lower)
        if self.left == None:
            return key_lower
        else:
            if key_lower == None:
                return self.left.end_higher(self.left.key)
            else:
                return max(key_lower,self.left.end_higher(self.left.key))
    
    def search_higher(self,key,key_higher):
        if self.key == None:
            return key_higher
        if self.key > key:
            key_higher = self.key
            if self.left == None:
                return key_higher
            else:
                return self.left.search_higher(key,key_higher)
        if self.key < key:
            if self.right == None:
                return key_higher
            else:
                return self.right.search_higher(key,key_higher)
        if self.right == None:
            return key_higher
        else:
            if key_higher == None:
                return self.right.end_lower(self.right.key)
            else:
                return min(key_higher,self.right.end_lower(self.right.key))
        
    
    def end_lower(self,end_lower_key):
        if self.left == None:
            return end_lower_key
        else:
            end_lower_key = self.left.key
            return self.left.end_lower(end_lower_key)
    def end_higher(self,end_higher_key):
        if self.right == None:
            return end_higher_key
        else:
            end_higher_key = self.right.key
            return self.right.end_higher(end_higher_key)
    
            
    def DoubleRightRotation(self):
        tl = self.left
        self.left = tl.right.right
        tl.right.right = self
        tlr = tl.right
        tl.right = tlr.left
        tlr.left = tl
        if tlr.balance == "Left":
            tlr.right.balance = "Right"
            tlr.left.balance = "Even"
        elif tlr.balance == "Right":
            tlr.right.balance = "Even"
            tlr.left.balance = "Left"
        elif tlr.balance == "Even":
            tlr.right.balance = "Even"
            tlr.left.balance = "Even"
        tlr.balance = "Even"
        return tlr
    def DoubleLeftRotation(self):
        tr = self.right
        self.right = tr.left.left
        tr.left.left = self
        trl = tr.left
        tr.left = trl.right
        trl.right = tr
        if trl.balance == "Right":
            trl.left.balance = "Left"
            trl.right.balance = "Even"
        elif trl.balance == "Left":
            trl.left.balance = "Even"
            trl.right.balance = "Right"
        elif trl.balance == "Even":
            trl.left.balance = "Even"
            trl.right.balance = "Even"
        trl.balance = "Even"
        return trl
    def SingleLeftRotation(self):
        tr = self.right
        tr.balance = "Even"
        self.balance = "Even"
        self.right = tr.left
        tr.left = self
        return tr
    def SingleRightRotation(self):
        tl = self.left
        tl.balance = "Even"
        self.balance = "Even"
        self.left = tl.right
        tl.right = self
        return tl
    def replace(self,p,v):
        if p.left == self:
            p.left = v
        else :
            p.right = v 
    def insert(self,key):
        if self.key == None:
            self.key = key
            return self
        if key < self.key:
            if self.left == None:
                self.left = Avltree(key)
            else:
                self.left.insertx(self,key)
        elif key > self.key:
            if self.right == None:
                self.right = Avltree(key)
            else:
                self.right.insertx(self,key)
        else: # key == self.key:
            pass # do not overwrite
    def insertx(self,p,key):
        if self.key > key:
            if self.left == None:
                self.left = Avltree(key)
            else:
                if not self.left.insertx(self, key):
                    return False
            if self.balance == "Right":
                self.balance = "Even"
                return False
            elif self.balance == "Even":
                self.balance = "Left"
                return True
            elif self.balance == "Left":
                if self.left.balance == "Right":
                    self.replace(p,self.DoubleRightRotation())
                elif self.left.balance == "Left":
                    self.replace(p,self.SingleRightRotation())
                return False
        if self.key < key:
            if self.right == None:
                self.right = Avltree(key)
            else:
                if not self.right.insertx(self, key):
                    return False 
            if self.balance == "Left":
                self.balance = "Even"
                return False
            elif self.balance == "Even":
                self.balance = "Right"
                return True
            elif self.balance == "Right":
                if self.right.balance == "Left": 
                    self.replace(p,self.DoubleLeftRotation())
                elif self.right.balance == "Right":
                    self.replace(p,self.SingleLeftRotation())
                return False
        return False

    def to_s(self):
        return self.key
    def left_s(self):
        if self.left == None:
            return None
        return (self.left).key
    def right_s(self):
        if self.right == None:
            return None
        return (self.right).key


 n=int(input())
 a=list(map(int,input().split()))
 ans=0
 l=[0]*n
 for i in range(n):
   l[a[i]-1]=i
 root=Avltree()
 root.insert(-1)
 root.insert(n)
 for i in range(n):
   root.insert(l[i])
   ans+=(i+1)*(l[i]-root.search_lower(l[i],None))*(root.search_higher(l[i],None)-l[i])
 print(ans)
if __name__ == '__main__':
    main()

### FIXED CODE ###

class Avltree:

    def __init__(self, key=None):
        self.key = key
        self.left = None
        self.right = None
        self.balance = "Even"
 
    def search(self, key):
        node = self
        while node is not None:
            if node.key == key:
                return node
            if node.key > key:
                node = node.left
            elif node.key < key:
                node = node.right
        return None
 
    def search_lower(self, key, key_lower):
        node = self
        if node.key is None:
            return key_lower
        ans = key_lower
        while node is not None:
            if node.key < key:
                if ans < node.key:
                    ans = node.key
                node = node.right
            elif node.key >= key:
                node = node.left
        return ans
 
    def search_higher(self, key, key_higher):
        node = self
        if node.key is None:
            return key_higher
        ans = key_higher
        while node is not None:
            if node.key > key:
                if ans > node.key:
                    ans = node.key
                node = node.left
            elif node.key <= key:
                node = node.right
        return ans
 
 
    def end_lower(self, end_lower_key):
        node = self
        while node.left is not None:
            node = node.left
        return node.key
 
    def end_higher(self, end_higher_key):
        node = self
        while node.right is not None:
            node = node.right
        return node.key
 
 
    def DoubleRightRotation(self):
        tl = self.left
        self.left = tl.right.right
        tl.right.right = self
        tlr = tl.right
        tl.right = tlr.left
        tlr.left = tl
        if tlr.balance == "Left":
            tlr.right.balance = "Right"
            tlr.left.balance = "Even"
        elif tlr.balance == "Right":
            tlr.right.balance = "Even"
            tlr.left.balance = "Left"
        elif tlr.balance == "Even":
            tlr.right.balance = "Even"
            tlr.left.balance = "Even"
        tlr.balance = "Even"
        return tlr
    def DoubleLeftRotation(self):
        tr = self.right
        self.right = tr.left.left
        tr.left.left = self
        trl = tr.left
        tr.left = trl.right
        trl.right = tr
        if trl.balance == "Right":
            trl.left.balance = "Left"
            trl.right.balance = "Even"
        elif trl.balance == "Left":
            trl.left.balance = "Even"
            trl.right.balance = "Right"
        elif trl.balance == "Even":
            trl.left.balance = "Even"
            trl.right.balance = "Even"
        trl.balance = "Even"
        return trl
    def SingleLeftRotation(self):
        tr = self.right
        tr.balance = "Even"
        self.balance = "Even"
        self.right = tr.left
        tr.left = self
        return tr
    def SingleRightRotation(self):
        tl = self.left
        tl.balance = "Even"
        self.balance = "Even"
        self.left = tl.right
        tl.right = self
        return tl
    def replace(self, p, v):
        if p.left == self:
            p.left = v
        else:
            p.right = v
    def insert(self, key):
        if self.key is None:
            self.key = key
            return self
        if key < self.key:
            if self.left is None:
                self.left = Avltree(key)
            else:
                self.left.insertx(self, key)
        elif key > self.key:
            if self.right is None:
                self.right = Avltree(key)
            else:
                self.right.insertx(self, key)
        else:  # key == self.key:
            pass  # do not overwrite
    def insertx(self, p, key):
        node = self
        s = []
        while True:
            if node.key > key:
                s.append((node, -1))
                if node.left is None:
                    node.left = Avltree(key)
                    node = node.left
                    break
                else:
                    node = node.left
            elif node.key < key:
                s.append((node, 1))
                if node.right is None:
                    node.right = Avltree(key)
                    node = node.right
                    break
                else:
                    node = node.right
        while len(s) != 0:
            node, direct = s.pop()
            if len(s) != 0:
                par = s[-1][0]
            else:
                par = p
            if direct == -1:
                if node.balance == "Right":
                    node.balance = "Even"
                    break
                elif node.balance == "Even":
                    node.balance = "Left"
                elif node.balance == "Left":
                    if node.left.balance == "Right":
                        node.replace(par, node.DoubleRightRotation())
                    elif node.left.balance == "Left":
                        node.replace(par, node.SingleRightRotation())
                    break
            elif direct == 1:
                if node.balance == "Left":
                    node.balance = "Even"
                    break
                elif node.balance == "Even":
                    node.balance = "Right"
                elif node.balance == "Right":
                    if node.right.balance == "Left":
                        node.replace(par, node.DoubleLeftRotation())
                    elif node.right.balance == "Right":
                        node.replace(par, node.SingleLeftRotation())
                    break
 
    def to_s(self):
        return self.key
    def left_s(self):
        if self.left is None:
            return None
        return (self.left).key
    def right_s(self):
        if self.right is None:
            return None
        return (self.right).key

n=int(input())
a=list(map(int,input().split()))
ans=0
l=[0]*n
for i in range(n):
  l[a[i]-1]=i
root=Avltree()
for i in range(n):
  root.insert(l[i])
  ans+=(i+1)*(l[i]-root.search_lower(l[i],-1))*(root.search_higher(l[i],n)-l[i])
print(ans)