from enum import Enum
import sys
import math

#0:中央,1:南,2:東,3:西,4:北,5:裏側
class Dice():

    def __init__(self):
        self.number = [i for i in range(6)]
        self.work = [i for i in range(6)]
        self.order = 'NNNNWNNNWNNNENNNENNNWNNN'

    def setNumber(self,n0,n1,n2,n3,n4,n5):
        self.number[0] = n0
        self.number[1] = n1
        self.number[2] = n2
        self.number[3] = n3
        self.number[4] = n4
        self.number[5] = n5

    def roll(self,loc):
        for i in range(6):
            self.work[i] = self.number[i]

        if loc == 'E':
            self.setNumber(self.work[3],self.work[1],self.work[0],self.work[5],self.work[4],self.work[2])
        elif loc == 'N':
            self.setNumber(self.work[1],self.work[5],self.work[2],self.work[3],self.work[0],self.work[4])
        elif loc == 'S':
            self.setNumber(self.work[4],self.work[0],self.work[2],self.work[3],self.work[5],self.work[1])
        elif loc == 'W':
            self.setNumber(self.work[2],self.work[1],self.work[5],self.work[0],self.work[4],self.work[3])

    def query(self,top_num,front_num):
        self.save_data = [i for i in range(6)]
        for i in range(len(self.number)):
            self.save_data[i] = self.number[i]
        ret =-1

        for i in range(len(self.order)):
            self.roll(self.order[i])
            if self.number[0] == top_num and self.number[1] == front_num:
                ret = self.number[2]
                break
        for i in range(len(self.number)):
            self.number[i] = self.save_data[i]

    def equal(self,another):
        ret = False;

        for i in range(len(self.order)):
            self.roll(self.order[i])
            FLG=True
            for k in range(6):
                if self.number[k] != another.number[k]:
                    FLG = False
                    break
            if FLG == True:
                return True

        return ret;

num_dice=int(input())
DICE=[]

for i in range(num_dice):
    table = list(map(int,input().split()))
    tmp_dice=Dice()
    tmp_dice.setNumber(table[0],table[1],table[2],table[3],table[4],table[5])
    DICE.append(tmp_dice)

FLG = True

for i in range(num_dice-1):
    for k in range(i+1,num_dice):
        if Dice[i].equal(Dice[k])==True:
            FLG = False
            break
            
if FLG == True:
    print("Yes")
else:
    print("No")
    


### FIXED CODE ###

from enum import Enum
import sys
import math

#0:中央,1:南,2:東,3:西,4:北,5:裏側
class Dice():

    def __init__(self):
        self.number = [i for i in range(6)]
        self.work = [i for i in range(6)]
        self.order = 'NNNNWNNNWNNNENNNENNNWNNN'

    def setNumber(self,n0,n1,n2,n3,n4,n5):
        self.number[0] = n0
        self.number[1] = n1
        self.number[2] = n2
        self.number[3] = n3
        self.number[4] = n4
        self.number[5] = n5

    def roll(self,loc):
        for i in range(6):
            self.work[i] = self.number[i]

        if loc == 'E':
            self.setNumber(self.work[3],self.work[1],self.work[0],self.work[5],self.work[4],self.work[2])
        elif loc == 'N':
            self.setNumber(self.work[1],self.work[5],self.work[2],self.work[3],self.work[0],self.work[4])
        elif loc == 'S':
            self.setNumber(self.work[4],self.work[0],self.work[2],self.work[3],self.work[5],self.work[1])
        elif loc == 'W':
            self.setNumber(self.work[2],self.work[1],self.work[5],self.work[0],self.work[4],self.work[3])

    def query(self,top_num,front_num):
        self.save_data = [i for i in range(6)]
        for i in range(len(self.number)):
            self.save_data[i] = self.number[i]
        ret =-1

        for i in range(len(self.order)):
            self.roll(self.order[i])
            if self.number[0] == top_num and self.number[1] == front_num:
                ret = self.number[2]
                break
        for i in range(len(self.number)):
            self.number[i] = self.save_data[i]

    def equal(self,another):
        ret = False;

        for i in range(len(self.order)):
            self.roll(self.order[i])
            FLG=True
            for k in range(6):
                if self.number[k] != another.number[k]:
                    FLG = False
                    break
            if FLG == True:
                return True

        return ret;

num_dice=int(input())
DICE=[]

for i in range(num_dice):
    table = list(map(int,input().split()))
    tmp_dice=Dice()
    tmp_dice.setNumber(table[0],table[1],table[2],table[3],table[4],table[5])
    DICE.append(tmp_dice)

FLG = True

for i in range(num_dice-1):
    for k in range(i+1,num_dice):
        if DICE[i].equal(DICE[k])==True:
            FLG = False
            break
            
if FLG == True:
    print("Yes")
else:
    print("No")