### BUGGY CODE ###

class Dice:
    def __init__(self):
        self.state =[1, 2, 3, 4, 5, 6]

    def setState(self, li):  # [top, S, E, W, N, under]
        self.state = li

    def move(self, str_direction):
        if str_direction == "N":
            self.state = [self.state[1], self.state[5],self.state[2],
                          self.state[3], self.state[0], self.state[4]]
        if str_direction == "W":
            self.state = [self.state[2], self.state[1], self.state[5],
                          self.state[0], self.state[4], self.state[3]]
        if str_direction == "E":
            self.state = [self.state[3], self.state[1], self.state[0],
                          self.state[5], self.state[4], self.state[2]]
        if str_direction == "S":
            self.state = [self.state[4], self.state[0], self.state[2],
                          self.state[3], self.state[5], self.state[1]]

    def rotate(self):
        self.state = [self.state[0], self.state[2], self.state[1],
                      self.state[4], self.state[3], self.state[5]]

    def sameDice0(self, dice1):
        for i in self.state:
            if i not in dice1.state:
                return "No"
        count = 0
        while True:
            if self.state[0] == dice1.state[0]:
                break
            if count % 3 == 0:
                self.move("W")
            else:
                self.move("N")
        for _ in range(3):
            if self.state[1] == dice1.state[1]:
                break
            self.rotate()
        if self.state != dice1.state:
            return "No"
        return "Yes"

    def sameDice1(self, dice1):
        set1 = list()
        for _ in range(5):
            set1.append([self.state[0], self.state[1], self.state[2]])
            set1.append([self.state[4], self.state[5], self.state[3]])
            self.move("N")
        d1 = [dice1.state[0], dice1.state[1], dice1.state[2]]
        d2 = [dice1.state[4], dice1.state[5], dice1.state[3]]
        if d1 in set1 or d2 in set1:
            return "Yes"
        return self.sameDice0(dice1)






def main():
    myd1, myd2 = Dice(), Dice()
    myd1.setState(list(map(int, input().split())))
    myd2.setState(list(map(int, input().split())))
    print(myd1.sameDice1(myd2))
    return


if __name__ == "__main__":
    main()

### FIXED CODE ###

class Dice:
    def __init__(self):
        self.state =[1, 2, 3, 4, 5, 6]

    def setState(self, li):  # [top, S, E, W, N, under]
        self.state = li

    def move(self, str_direction):
        if str_direction == "N":
            self.state = [self.state[1], self.state[5],self.state[2],
                          self.state[3], self.state[0], self.state[4]]
        if str_direction == "W":
            self.state = [self.state[2], self.state[1], self.state[5],
                          self.state[0], self.state[4], self.state[3]]
        if str_direction == "E":
            self.state = [self.state[3], self.state[1], self.state[0],
                          self.state[5], self.state[4], self.state[2]]
        if str_direction == "S":
            self.state = [self.state[4], self.state[0], self.state[2],
                          self.state[3], self.state[5], self.state[1]]

    def rotate(self):
        self.state = [self.state[0], self.state[2], self.state[4],
                      self.state[1], self.state[3], self.state[5]]

    def sameDice1(self, dice1):
        set1 = list()
        for _ in range(4):
            for __ in range(4):
                set1.append(self.state)
                self.rotate()
            self.move("N")
        self.move("E")
        for _ in range(4):
            set1.append(self.state)
            self.rotate()
        self.move("E")
        self.move("E")
        for _ in range(4):
            set1.append(self.state)
            self.rotate()
        if dice1.state in set1:
            return "Yes"
        return "No"


def main():
    myd1, myd2 = Dice(), Dice()
    myd1.setState(list(map(int, input().split())))
    myd2.setState(list(map(int, input().split())))
    print(myd1.sameDice1(myd2))
    return

if __name__ == "__main__":
    main()