### BUGGY CODE ###

from collections import deque
def paintout(s, color,w,h):
    cnt, pre_color = 0, s[0]
 
    que = deque([(0, 0)])
    while len(que):
        x, y = que.pop()
        pos = y * w + x
        if s[pos] == pre_color:
            s[pos] = color
            cnt +=1
            if 0 < x:
                que.append((x-1,y))
            if 0 < y:
                que.append((x,y-1))
            if x + 1 < w:
                que.append((x+1,y))
            if y + 1 < h:
                que.append((x,y+1))

    return cnt

def dfs(depth, s, pre_cnt, w, h):
    global good
    if good <= depth:
        return float('inf')
    ret = []
    pre_color = s[0]
     
    colors = [0,1,2]
    colors.remove(pre_color)
     
    for color in colors:
        p = s[:]
        cnt = paintout(p,color,w,h)
        if cnt == pre_cnt:
            return float('inf')
        if cnt == h * w:
            good = min(good,depth)
            return good
        ret.append(dfs(depth + 1, p, cnt,w,h))
 
    return min(ret)

import sys
f = sys.stdin 

while True:
    good = float('inf')
    x, y = map(int, f.readline().split())
    if x == y == 0:
        break
    s = [f.readline().split() for _ in range(y)]
     
    dict = {'R':0,'G':1,'B':2}
    for si in s:
        for j in range(len(si)):
            si[j] = dict[si[j]]
    s = [y for x in s for y in x]
     
    print(dfs(0, s, 0, x, y))

### FIXED CODE ###

def paintout_graph(s, g, color):
    cnt, pre_color = 0, s[0]
    que = [0]
    for pos in que:
        if s[pos] == pre_color:
            s[pos] = color
            cnt +=1
            que.extend(g[pos])
    return cnt
def bfs(s, graph):
    que = deque([(s,0,0)])
    while True:
        s,pre_cnt,depth = que.popleft()
        pre_color = s[0]
    
        colors = ['R','G','B']
        colors.remove(pre_color)

        for si, color in zip((s,s[:]),colors):
            cnt = paintout_graph(si,graph,color)
            if cnt == len(si):
                return depth
            if cnt == pre_cnt:
                break
            que.append((si,cnt,depth + 1))
from collections import deque
def paintout_sq(s, color,w,h,x,y):
    neighbor, pre_color = set(), s[y*w+x]

    que = deque([(x, y)])
    while len(que):
        x, y = que.pop()
        pos = y * w + x
        if s[pos] == pre_color:
            s[pos] = color
            if 0 < x:que.append((x-1,y))
            if 0 < y:que.append((x,y-1))
            if x + 1 < w:que.append((x+1,y))
            if y + 1 < h:que.append((x,y+1))
        elif s[pos] != color and isinstance(s[pos], int):
            neighbor.update([s[pos]])

    return neighbor

import sys
f = sys.stdin

while True:
    w, h = map(int, f.readline().split())
    if w == h == 0:
        break
    s = [f.readline().split() for _ in range(h)]
    s = [y for x in s for y in x]
    p = []
    graph = {}
    for y in range(h):
        for x in range(w):
            pos = y*w+x
            if s[pos] in ('R','G','B'):
                k = len(p)
                p.append(s[pos])
                neighbor = paintout_sq(s,k,w,h,x,y)
                neighbor = list(neighbor)
                try:
                    graph[k].expand(neighbor)
                except KeyError:
                    graph[k] = neighbor
                for ni in neighbor:
                    try:
                        graph[ni].append(k)
                    except KeyError:
                        graph[ni] = [k]
    print(bfs(p,graph))