diff --git "a/ChineseSimplified/tcgenemycards.json" "b/ChineseSimplified/tcgenemycards.json" new file mode 100644--- /dev/null +++ "b/ChineseSimplified/tcgenemycards.json" @@ -0,0 +1,5558 @@ +{ + "items": { + "abysslectorfathomlessflames": { + "hp": 6, + "id": 4303, + "maxenergy": 2, + "name": "深渊咏者·渊火", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成1点火元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2103}火元素伤害。", + "id": 23021, + "name": "拯救之焰", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成3点火元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害。", + "id": 23022, + "name": "炽烈箴言", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成3点火元素伤害,召唤黯火炉心。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C123021]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害,召唤黯火炉心。", + "id": 23023, + "name": "天陨预兆", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 4 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属火之新生。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C123022]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属火之新生。", + "id": 23024, + "name": "火之新生", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + }, + { + "description": "【被动】本角色触发火之新生时:为其附属涌火护罩。", + "descriptionraw": "【被动】本角色触发$[C123022]时:为其附属$[C123023]。", + "descriptionreplaced": 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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色$[K201],生成$[C121012]。", + "descriptionreplaced": "造成5点{SPRITE_PRESET#2101}冰元素伤害,本角色附着{SPRITE_PRESET#2101}冰元素,生成流萤护罩。", + "id": 21013, + "name": "冰枝白花", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_CRYO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_FATUI" + ], + "tagstext": [ + "冰元素", + "其他武器", + "愚人众" + ] + }, + "fatuipyroagent": { + "hp": 10, + "id": 4301, + "maxenergy": 2, + "name": "愚人众·火之债务处理人", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 23011, + "name": "突刺", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成1点火元素伤害,本角色附属潜行。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C123011]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2103}火元素伤害,本角色附属潜行。", + "id": 23012, + "name": "伺机而动", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 5, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成5点火元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成5点{SPRITE_PRESET#2103}火元素伤害。", + "id": 23013, + "name": "焚毁之锋", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属潜行。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C123011]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属潜行。", + "id": 23014, + "name": "潜行大师", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_PYRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_FATUI" + ], + "tagstext": [ + "火元素", + "其他武器", + "愚人众" + ] + }, + "fatuipyroagent-01": { + "hp": 10, + "id": 4302, + "maxenergy": 2, + "name": "愚人众·火之债务处理人", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 23011, + "name": "突刺", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成1点火元素伤害,本角色附属潜行。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C123011]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2103}火元素伤害,本角色附属潜行。", + "id": 23012, + "name": "伺机而动", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 5, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成5点火元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成5点{SPRITE_PRESET#2103}火元素伤害。", + "id": 23013, + "name": "焚毁之锋", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属潜行。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C123011]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属潜行。", + "id": 23014, + "name": "潜行大师", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_PYRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_FATUI" + ], + "tagstext": [ + "火元素", + "其他武器", + "愚人众" + ] + }, + "fatuiskirmisheranemoboxervanguard": { + "hp": 10, + "id": 3502, + "maxenergy": 2, + "name": "愚人众先遣队·风拳前锋军", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 35021, + "name": "疾风刺拳", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "description": "本角色附属聚风屏障并准备技能:逆风奉还拳。", + "descriptionraw": "本角色附属$[C135021]并$[K53]:$[S35025]。", + "descriptionreplaced": "本角色附属聚风屏障并准备技能:逆风奉还拳。", + "id": 35022, + "name": "聚风蓄力", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_ANEMO", + "description": "造成3点风元素伤害,其他我方「愚人众」角色获得1点充能。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],其他我方「愚人众」角色获得1点$[K310]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2105}风元素伤害,其他我方「愚人众」角色获得1点{SPRITE_PRESET#1110}充能。", + "id": 35023, + "name": "激风鼓动", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "", + "descriptionraw": "", + "descriptionreplaced": "", + "id": 35024, + "name": "聚风屏障", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "(需准备1个行动轮)\n造成2点物理伤害。", + "descriptionraw": "(需准备1个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "(需准备1个行动轮)\\n造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 35025, + "name": "逆风奉还拳", + "playcost": [], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_ANEMO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_FATUI" + ], + "tagstext": [ + "风元素", + "其他武器", + "愚人众" + ] + }, + "fatuiskirmishercryogunnerlegionnaire": { + "hp": 10, + "id": 3104, + "maxenergy": 3, + "name": "愚人众先遣队·冰铳重卫士", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 31041, + "name": "近身冲撞", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成3点冰元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2101}冰元素伤害。", + "id": 31042, + "name": "��冻喷剂", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成3点冰元素伤害,本角色附属元素武装·冰。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C131041]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2101}冰元素伤害,本角色附属元素武装·冰。", + "id": 31043, + "name": "严霜铁铳", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,本角色获得2点充能。", + "descriptionraw": "【被动】战斗开始时,本角色获得2点充能。", + "descriptionreplaced": "【被动】战斗开始时,本角色获得2点充能。", + "id": 31044, + "name": "战备补给", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + }, + { + "description": "", + "descriptionraw": "", + "descriptionreplaced": "", + "id": 31045, + "name": "铳装破碎", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_CRYO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_FATUI" + ], + "tagstext": [ + "冰元素", + "其他武器", + "愚人众" + ] + }, + "fatuiskirmisherelectrohammervanguard": { + "hp": 10, + "id": 3407, + "maxenergy": 3, + "name": "愚人众先遣队·雷锤前锋军", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 34071, + "name": "迅捷锤击", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成3点雷元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害。", + "id": 34072, + "name": "狂烈冲锋", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成3点雷元素伤害,本角色附属元素武装·雷。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C134071]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害,本角色附属元素武装·雷。", + "id": 34073, + "name": "轰雷战锤", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,本角色获得2点充能。", + "descriptionraw": "【被动】战斗开始时,本角色获得2点充能。", + "descriptionreplaced": "【被动】战斗开始时,本角色获得2点充能。", + "id": 34074, + "name": "战备补给", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + }, + { + "description": "", + "descriptionraw": "", + "descriptionreplaced": "", + "id": 34075, + "name": "铳装破碎", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_ELECTRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_FATUI" + ], + "tagstext": [ + "雷元素", + "其他武器", + "愚人众" + ] + }, + "fatuiskirmishergeochanterbracer": { + "hp": 10, + "id": 3604, + "maxenergy": 3, + "name": "愚人众先遣队·岩使游击兵", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_GEO", + "description": "造成1点岩元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2106}岩元素伤害。", + "id": 36041, + "name": "岩簇飞刺", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_GEO", + "description": "造成3点岩元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2106}岩元素伤害。", + "id": 36042, + "name": "集束岩晶", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_GEO", + "description": "造成3点岩元素伤害,本角色附属元素武装·岩,生成晶岩护罩。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C136041],生成$[C136042]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2106}岩元素伤害,本角色附属元素武装·岩,生成晶岩护罩。", + "id": 36043, + "name": "尘岩长杖", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,本角色获得2点充能。", + "descriptionraw": "【被动】战斗开始时,本角色获得2点充能。", + "descriptionreplaced": "【被动】战斗开始时,本角色获得2点充能。", + "id": 36044, + "name": "战备补给", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_GEO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_FATUI" + ], + "tagstext": [ + "岩元素", + "其他武器", + "愚人众" + ] + }, + "fatuiskirmisherhydrogunnerlegionnaire": { + "hp": 10, + "id": 3203, + "maxenergy": 3, + "name": "愚人众先遣队·水铳重卫士", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 32031, + "name": "战术冲撞", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成2点水元素伤害,治疗2个我方后台角色1点。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],治疗2个我方后台角色1点。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害,治疗2个我方后台角色1点。", + "id": 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"descriptionreplaced": "【被动】护罩破碎的情况下,使用技能后:重新附属水元素护罩。", + "id": 32016, + "name": "深渊加护", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_HYDRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER" + ], + "tagstext": [ + "水元素", + "其他武器", + "魔物" + ] + }, + "hydrosamachurl": { + "hp": 4, + "id": 3202, + "maxenergy": 2, + "name": "水丘丘萨满", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。", + "id": 32021, + "name": "杖击", + "playcost": [ + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成1点水元素伤害,召唤治疗之雨。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C132021]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害,召唤治疗之雨。", + "id": 32022, + "name": "祈雨术", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 5, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成5点水元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成5点{SPRITE_PRESET#2102}水元素伤害。", + "id": 32023, + "name": "激流冲击", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_HYDRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER", + "GCG_TAG_CAMP_HILICHURL" + ], + "tagstext": [ + "水元素", + "其他武器", + "魔物", + "丘丘人" + ] + }, + "hydroslime": { + "hp": 4, + "id": 3204, + "maxenergy": 2, + "name": "水史莱姆", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": 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"playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 5, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成5点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。", + "id": 31013, + "name": "Aba Movo", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属寒冰大盾。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C131011]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属寒冰大盾。", + "id": 31014, + "name": "寒冰大盾", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + }, + { + "description": "", + "descriptionraw": "", + "descriptionreplaced": "", + "id": 31015, + "name": "护盾破碎", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_CRYO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER", + "GCG_TAG_CAMP_HILICHURL" + ], + "tagstext": [ + "冰元素", + "其他武器", + "魔物", + "丘丘人" + ] + }, + "jadeplumeterrorshroom": { + "hp": 36, + "id": 4701, + "maxenergy": 2, + "name": "翠翎恐蕈", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 27011, + "name": "菌王舞步", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_DENDRO", + "description": "造成3点草元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2107}草元素伤害。", + "id": 27012, + "name": "不稳定孢子云", + "playcost": [ + { 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"descriptionreplaced": "造成4点{SPRITE_PRESET#2107}草元素伤害,消耗所有活化激能层数,每层使此伤害+1。", + "id": 27013, + "name": "尾羽豪放", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属活化激能。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C127011]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属活化激能。", + "id": 27014, + "name": "活化激能", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_DENDRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER" + ], + "tagstext": [ + "草元素", + "其他武器", + "魔物" + ] + }, + "jadeplumeterrorshroom-03": { + "hp": 30, + "id": 4704, + "maxenergy": 2, + "name": "翠翎恐蕈", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": 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"name": "惟神召符·煌", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + }, + { + "description": "其他我方「海乱鬼」角色被击倒时,此角色附属绝境狂乱。", + "descriptionraw": "其他我方「海乱鬼」角色被击倒时,此角色附属$[C134012]。", + "descriptionreplaced": "其他我方「海乱鬼」角色被击倒时,此角色附属绝境狂乱。", + "id": 34015, + "name": "绝境狂乱", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + }, + { + "basedamage": 6, + "baseelement": "GCG_ELEMENT_NONE", + "description": "(需准备2个行动轮)\n造成6点物理伤害。", + "descriptionraw": "(需准备2个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "(需准备2个行动轮)\\n造成6点{SPRITE_PRESET#2100}物理伤害。", + "id": 34016, + "name": "居合·霆息", + "playcost": [], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "(需准备1个行动轮)\n下回合使用技能居合·霆息。", + "descriptionraw": "(需准备1个行动轮)\\n下回合使用技能$[S34016]。", + "descriptionreplaced": "(需准备1个行动轮)\\n下回合使用技能居合·霆息。", + "id": 34017, + "name": "居合·吐纳", + "playcost": [], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + 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], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "description": "本角色准备技能:居合·焚风。", + "descriptionraw": "本角色$[K53]:$[S33036]。", + "descriptionreplaced": "本角色准备技能:居合·焚风。", + "id": 33033, + "name": "居合·纳刀", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属惟神召符·炎。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C133031]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属惟神召符·炎。", + "id": 33034, + "name": "惟神召符·炎", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + }, + { + "description": "其他我方「海乱鬼」角色被击倒时,此角色附属绝境狂乱。", + "descriptionraw": "其他我方「海乱鬼」角色被击倒时,此角色附属$[C133032]。", + "descriptionreplaced": "其他我方「海乱鬼」角色被击倒时,此角色附属绝境狂乱。", + "id": 33035, + "name": "绝境狂乱", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + }, + { + "basedamage": 6, + "baseelement": "GCG_ELEMENT_NONE", + "description": "(需准备2个行动轮)\n造成6点物理伤害。", + "descriptionraw": "(需准备2个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "(需准备2个行动轮)\\n造成6点{SPRITE_PRESET#2100}物理伤害。", + "id": 33036, + "name": "居合·焚风", + "playcost": [], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "(需准备1个行动轮)\n下回合使用技能居合·焚风。", + "descriptionraw": "(需准备1个行动轮)\\n下回合使用技能$[S33036]。", + "descriptionreplaced": "(需准备1个行动轮)\\n下回合使用技能居合·焚风。", + "id": 33037, + "name": "居合·吐纳", + "playcost": [], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_PYRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_KAIRAGI" + ], + "tagstext": [ + "火元素", + "其他武器", + "海乱鬼" + ] + }, + "maguukenki": { + "hp": 20, + "id": 4501, + "maxenergy": 3, + "name": "魔偶剑鬼", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 25011, + "name": "一文字", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "description": "召唤剑影·孤风。", + "descriptionraw": "召唤$[C125011]。", + "descriptionreplaced": "召唤剑影·孤风。", + "id": 25012, + "name": "孤风刀势", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "description": "召唤剑影·霜驰。", + "descriptionraw": "召唤$[C125012]。", + "descriptionreplaced": "召唤剑影·霜驰。", + "id": 25013, + "name": "霜驰影突", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 4, + "baseelement": "GCG_ELEMENT_ANEMO", + "description": "造成4点风元素伤害,触发所有我方剑影召唤物的效果。(不消耗其可用次数)", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],触发所有我方剑影召唤物的效果。(不消耗其可用次数)", + "descriptionreplaced": "造成4点{SPRITE_PRESET#2105}风元素伤害,触发所有我方剑影召唤��的效果。(不消耗其可用次数)", + "id": 25014, + "name": "机巧伪天狗抄", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_ANEMO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER" + ], + "tagstext": [ + "风元素", + "其他武器", + "魔物" + ] + }, + "maguukenki-01": { + "hp": 28, + "id": 4502, + "maxenergy": 3, + "name": "魔偶剑鬼", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 25011, + "name": "一文字", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "description": "召唤剑影·孤风。", + "descriptionraw": "召唤$[C125011]。", + "descriptionreplaced": "召唤剑影·孤风。", + "id": 25012, + "name": "孤风刀势", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "description": "召唤剑影·霜驰。", + "descriptionraw": "召唤$[C125012]。", + "descriptionreplaced": "召唤剑影·霜驰。", + "id": 25013, + "name": "霜驰影突", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 4, + "baseelement": "GCG_ELEMENT_ANEMO", + "description": "造成4点风元素伤害,触发所有我方剑影召唤物的效果。(不消耗其可用次数)", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],触发所有我方剑影召唤物的效果。(不消耗其可用次数)", + "descriptionreplaced": "造成4点{SPRITE_PRESET#2105}风元素伤害,触发所有我方剑影召唤物的效果。(不消耗其可用次数)", + "id": 25014, + "name": "机巧伪天狗抄", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_ANEMO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER" + ], + "tagstext": [ + "风元素", + "其他武器", + "魔物" + ] + }, + "mirrormaiden": { + "hp": 10, + "id": 4203, + "maxenergy": 2, + "name": "愚人众·藏镜仕女", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成1点水元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。", + "id": 22021, + "name": "水弹", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成2点水元素伤害,目标角色附属水光破镜。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C122021]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害,目标角色附属水光破镜。", + "id": 22022, + "name": "潋波绽破", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 5, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成5点水元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成5点{SPRITE_PRESET#2102}水元素伤害。", + "id": 22023, + "name": "粼镜折光", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_HYDRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_FATUI" + ], + "tagstext": [ + "水元素", + "其他武器", + "愚人众" + ] + }, + "mirrormaiden-01": { + "hp": 10, + "id": 4204, + "maxenergy": 2, + "name": "愚人众·藏镜仕女", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成1点水元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。", + "id": 22021, + "name": "水弹", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成2点水元素伤害,目标角色附属水光破镜。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C122021]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害,目标角色附属水光破镜。", + "id": 22022, + "name": "潋波绽破", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 5, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成5点水元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成5点{SPRITE_PRESET#2102}水元素伤害。", + "id": 22023, + "name": "粼镜折光", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_HYDRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_FATUI" + ], + "tagstext": [ + "水元素", + "其他武器", + "愚人众" + ] + }, + "nobushihitsukeban": { + "hp": 6, + "id": 3305, + "maxenergy": 2, + "name": "野伏·火付番", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 33051, + "name": "连续斩", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成3点火元素伤害,我方切换到下一个角色。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],我方切换到下一个角色。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害,我方切换到下一个角色。", + "id": 33052, + "name": "焰硝花火", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "description": "本角色准备技能:居合·前。", + "descriptionraw": "本角色$[K53]:$[S30034]。", + "descriptionreplaced": "本角色准备技能:居合·前。", + "id": 30033, + "name": "居合·纳刀", + "playcost": [ + { + "costtype": "GCG_COST_DICE_SAME", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "basedamage": 6, + "baseelement": "GCG_ELEMENT_NONE", + "description": "(需准备2个行动轮)\n造成6点物理伤害。", + "descriptionraw": "(需准备2个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "(需准备2个行动轮)\\n造成6点{SPRITE_PRESET#2100}物理伤害。", + "id": 30034, + "name": "居合·前", + "playcost": [], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "(需准备1个行动轮)\n下回合使用技能居合·前。", + "descriptionraw": "(需准备1个行动轮)\\n下回合使用技能$[S30034]。", + "descriptionreplaced": "(需准备1个行动轮)\\n下回合使用技能居合·前。", + "id": 30035, + "name": "居合·吐纳", + "playcost": [], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", + "descriptionraw": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", + "descriptionreplaced": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", + "id": 30036, + "name": "残心", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_PYRO", + "GCG_TAG_WEAPON_NONE" + ], + "tagstext": [ + "火元素", + "其他武器" + ] + }, + "nobushijintouban": { + "hp": 6, + "id": 3003, + "maxenergy": 2, + "name": "野伏·阵刀番", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 30031, + "name": "连续斩", + "playcost": [ + { + "costtype": "GCG_COST_DICE_VOID", + "count": 3 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。", + "id": 30032, + "name": "跳劈", + "playcost": [ + { + "costtype": "GCG_COST_DICE_SAME", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "description": "本角色准备技能:居合·前。", + "descriptionraw": "本角色$[K53]:$[S30034]。", + "descriptionreplaced": "本角色准备技能:居合·前。", + "id": 30033, + "name": "居合·纳刀", + "playcost": [ + { + "costtype": "GCG_COST_DICE_SAME", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "basedamage": 6, + "baseelement": "GCG_ELEMENT_NONE", + "description": "(需准备2个行动轮)\n造成6点物理伤害。", + "descriptionraw": "(需准备2个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "(需准备2个行动轮)\\n造成6点{SPRITE_PRESET#2100}物理伤害。", + "id": 30034, + "name": "居合·前", + "playcost": [], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "(需准备1个行动轮)\n下回合使用技能居合·前。", + "descriptionraw": "(需准备1个行动轮)\\n下回合使用技能$[S30034]。", + "descriptionreplaced": "(需准备1个行动轮)\\n下回合使用技能居合·前。", + "id": 30035, + "name": "居合·吐纳", + "playcost": [], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", + "descriptionraw": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", + "descriptionreplaced": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", + "id": 30036, + "name": "残心", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_NONE", + "GCG_TAG_WEAPON_NONE" + ], + "tagstext": [ + "无元素类型", + "其他武器" + ] + }, + "nobushikikouban": { + "hp": 6, + "id": 3405, + "maxenergy": 2, + "name": "野伏·机巧番", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 34051, + "name": "连续斩", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成3点雷元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害。", + "id": 34052, + "name": "机工雷弩", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "description": "本角色准备技能:居合·前。", + "descriptionraw": "本角色$[K53]:$[S30034]。", + "descriptionreplaced": "本角色准备技能:居合·前。", + "id": 30033, + "name": "居合·纳刀", + "playcost": [ + { + "costtype": "GCG_COST_DICE_SAME", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "basedamage": 6, + "baseelement": "GCG_ELEMENT_NONE", + "description": "(需准备2个行动轮)\n造成6点物理伤害。", + "descriptionraw": "(需准备2个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "(需准备2个行动轮)\\n造成6点{SPRITE_PRESET#2100}物理伤害。", + "id": 30034, + "name": "居合·前", + "playcost": [], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "(需准备1个行动轮)\n下回合使用技能居合·前。", + "descriptionraw": "(需准备1个行动轮)\\n下回合使用技能$[S30034]。", + "descriptionreplaced": "(需准备1��行动轮)\\n下回合使用技能居合·前。", + "id": 30035, + "name": "居合·吐纳", + "playcost": [], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", + "descriptionraw": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", + "descriptionreplaced": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", + "id": 30036, + "name": "残心", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_ELECTRO", + "GCG_TAG_WEAPON_NONE" + ], + "tagstext": [ + "雷元素", + "其他武器" + ] + }, + "pureelectrohypostasis": { + "hp": 15, + "id": 4403, + "maxenergy": 2, + "name": "至纯的无相之雷", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成1点雷元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2104}雷元素伤害。", + "id": 24011, + "name": "雷晶投射", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成2点雷元素伤害,然后分别准备技能:猜拳三连击·剪刀和猜拳三连击·布。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后分别$[K53]:$[S24015]和$[S24016]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2104}雷元素伤害,然后分别准备技能:猜拳三连击·剪刀和猜拳三连击·布。", + "id": 24012, + "name": "猜拳三连击", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 5 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成2点雷元素伤害,召唤雷锁镇域。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C124013]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2104}雷元素伤害,召唤雷锁镇域。", + "id": 24013, + "name": "雳霆镇锁", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成2点雷元素伤害,然后准备技能:猜拳三连击·布。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后$[K53]:$[S24016]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2104}雷元素伤害,然后准备技能:��拳三连击·布。", + "id": 24015, + "name": "猜拳三连击·剪刀", + "playcost": [], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成3点雷元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害。", + "id": 24016, + "name": "猜拳三连击·布", + "playcost": [], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "description": "【被动】战斗开始时,初始附属元素生命·雷。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C134061]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属元素生命·雷。", + "id": 34063, + "name": "元素沉积·雷", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_ELECTRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER" + ], + "tagstext": [ + "雷元素", + "其他武器", + "魔物" + ] + }, + "pyroabyssmage": { + "hp": 4, + "id": 3301, + "maxenergy": 3, + "name": "火深渊法师", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成1点火元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2103}火元素伤害。", + "id": 33011, + "name": "炎波", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成3点火元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害。", + "id": 33012, + "name": "灼面的祭法", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 7, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成7点火元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成7点{SPRITE_PRESET#2103}火元素伤害。", + "id": 33013, + "name": "熔焰地涌之仪", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 4 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属火元素护罩。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C133011]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属火元素护罩。", + "id": 33014, + "name": "火元素护罩", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + }, + { + "description": "", + "descriptionraw": "", + "descriptionreplaced": "", + "id": 33015, + "name": "护罩碎裂", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_PYRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER" + ], + "tagstext": [ + "火元素", + "其他武器", + "魔物" + ] + }, + "pyroabyssmage-01": { + "hp": 6, + "id": 5301, + "maxenergy": 3, + "name": "火深渊法师", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成1点火元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2103}火元素伤害。", + "id": 33011, + "name": "炎波", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成3点火元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害。", + "id": 33012, + "name": "灼面的祭法", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 7, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成7点火元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成7点{SPRITE_PRESET#2103}火元素伤害。", + "id": 33013, + "name": "熔焰地涌之仪", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 4 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属火元素护罩。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C133011]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属火元素护罩。", + "id": 33014, + "name": "火元素护罩", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + }, + { + "description": "", + "descriptionraw": "", + "descriptionreplaced": "", + "id": 33015, + "name": "护罩碎裂", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + }, + { + "description": "【被动】护罩破碎的情况下,使用技能后:重新附属火元素护罩。", + "descriptionraw": "【被动】护罩破碎的情况下,使用技能后:重新附属$[C133011]。", + "descriptionreplaced": "【被动】护罩破碎的情况下,使用技能后:重新附属火元素护罩。", + "id": 33016, + "name": "深渊加护", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_PYRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER" + ], + "tagstext": [ + "火元素", + "其他武器", + "魔物" + ] + }, + "rhodeiaofloch": { + "hp": 30, + "id": 4201, + "maxenergy": 3, + "name": "纯水精灵·洛蒂娅", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成1点水元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。", + "id": 22011, + "name": "翻涌", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "description": "随机召唤1种纯水幻形。(优先生成不同的类型)", + "descriptionraw": "随机召唤1种$[C122010]。(优先生成不同的类型)", + "descriptionreplaced": "随机召唤1种纯水幻形。(优先生成不同的类型)", + "id": 22012, + "name": "纯水幻造", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "description": "随机召唤2种纯水幻形。(优先生成不同的类型)", + "descriptionraw": "随机召唤2种$[C122010]。(优先生成不同的类型)", + "descriptionreplaced": "随机召唤2种纯水幻形。(优先生成不同的类型)", + "id": 22013, + "name": "林野百态", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 5 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成2点水元素伤害;我方每有1个召唤物,再使此伤害+2。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT];我方每有1个召唤物,再使此伤害+2。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害;我方每有1个召唤物,再使此伤害+2。", + "id": 22014, + "name": "潮涌与激流", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属元素生命·水。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C132041]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属元素生命·水。", + "id": 32043, + "name": "元素沉积·水", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_HYDRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER" + ], + "tagstext": [ + "水元素", + "其他武器", + "魔物" + ] + }, + "rhodeiaofloch-01": { + "hp": 45, + "id": 4202, + "maxenergy": 3, + "name": "纯水精灵·洛蒂娅", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成1点水元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。", + "id": 22011, + "name": "翻涌", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "description": "随机召唤1种纯水幻形。(优先生成不同的类型)", + "descriptionraw": "随机召唤1种$[C122010]。(优先生成不同的类型)", + "descriptionreplaced": "随机召唤1种纯水幻形。(优先生成不同的类型)", + "id": 22012, + "name": "纯水幻造", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "description": "随机召唤2种纯水幻形。(优先生成不同的类型)", + "descriptionraw": "随机召唤2种$[C122010]。(优先生成不同的类型)", + "descriptionreplaced": "随机召唤2种纯水幻形。(优先生成不同的类型)", + "id": 22013, + "name": "林野百态", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 5 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成2点水元素伤害;我方每有1个召唤物,再使此伤害+2。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT];我方每有1个召唤物,再使此伤害+2。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害;我方每有1个召唤物,再使此伤害+2。", + "id": 22014, + "name": "潮涌与激流", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属元素生命·水。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C132041]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属元素生命·水。", + "id": 32043, + "name": "元素沉积·水", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_HYDRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER" + ], + "tagstext": [ + "水元素", + "其他武器", + "魔物" + ] + }, + "rockfondrifthound": { + "hp": 10, + "id": 3602, + "maxenergy": 3, + "name": "嗜岩·兽境猎犬", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_GEO", + "description": "造成1点岩元素伤害,在敌方场上生成侵蚀。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],在敌方场上生成$[C136021]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2106}岩元素伤害,在敌方场上生成侵蚀。", + "id": 36021, + "name": "溶蚀利爪", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_GEO", + "description": "造成2点岩元素伤害,在敌方场上生成侵蚀。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],在敌方场上生成$[C136021]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2106}岩元素伤害,在敌方场上生成侵蚀。", + "id": 36022, + "name": "裂解晶岩", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 6, + "baseelement": "GCG_ELEMENT_GEO", + "description": "造成6点岩元素伤害,在敌方场上生成侵蚀。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],在敌方场上生成$[C136021]。", + "descriptionreplaced": "造成6点{SPRITE_PRESET#2106}岩元素伤害,在敌方场上生成侵蚀。", + "id": 36023, + "name": "追猎标记", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属嗜魔。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C136022]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属嗜魔。", + "id": 36024, + "name": "嗜魔", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_GEO", + "GCG_TAG_WEAPON_NONE", + 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"skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成1点冰元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害。", + "id": 31051, + "name": "孢子弹", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成3点冰元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2101}冰元素伤害。", + "id": 31052, + "name": "翻滚喷射", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 5, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成5点冰元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成5点{SPRITE_PRESET#2101}冰元素伤害。", + "id": 31053, + "name": "爆破俯冲", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,角色处于空中优势。\n角色受到火元素伤害后:转换为枯焦状态。\n角色受到雷元素伤害后:转换为活化状态。", + "descriptionraw": "【被动】战斗开始时,角色处于$[C137011]。\\n角色受到$[K103]后:转换为$[C137012]。\\n角色受到$[K104]后:转换为$[C137013]。", + "descriptionreplaced": "【被动】战斗开始时,角色处于空中优势。\\n角色受到{SPRITE_PRESET#2103}火元素伤害后:转换为枯焦状态。\\n角色受到{SPRITE_PRESET#2104}雷元素伤害后:转换为活化状态。", + "id": 31054, + "name": "状态转换", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_CRYO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER" + ], + "tagstext": [ + "冰元素", + "其他武器", + "魔物" + ] + }, + "wingeddendroshroom": { + "hp": 6, + "id": 3701, + "maxenergy": 2, + "name": "有翼草本真蕈", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_DENDRO", + "description": "造成1点草元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2107}草元素伤害。", + "id": 37011, + "name": "孢子弹", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_DENDRO", + "description": "造成3点草元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2107}草元素伤害。", + "id": 37012, + "name": "翻滚喷射", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 5, + "baseelement": "GCG_ELEMENT_DENDRO", + "description": "造成5点草元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成5点{SPRITE_PRESET#2107}草元素伤害。", + "id": 37013, + "name": "爆破俯冲", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,角色处于空中优势。\n角色受到火元素伤害后:转换为枯焦状态。\n角色受到雷元素伤害后:转换为活化���态。", + "descriptionraw": "【被动】战斗开始时,角色处于$[C137011]。\\n角色受到$[K103]后:转换为$[C137012]。\\n角色受到$[K104]后:转换为$[C137013]。", + "descriptionreplaced": "【被动】战斗开始时,角色处于空中优势。\\n角色受到{SPRITE_PRESET#2103}火元素伤害后:转换为枯焦状态。\\n角色受到{SPRITE_PRESET#2104}雷元素伤害后:转换为活化状态。", + "id": 37014, + "name": "状态转换", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_DENDRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER" + ], + "tagstext": [ + "草元素", + "其他武器", + "魔物" + ] + }, + "woodenshieldwallmitachurl": { + "hp": 8, + "id": 3702, + "maxenergy": 2, + "name": "木盾丘丘暴徒", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 37021, + "name": "Plata Plama", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。", + "id": 37022, + "name": "Da Plama", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 5, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成5点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。", + "id": 37023, + "name": "Aba Movo", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属原木大盾。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C137021]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属原木大盾。", + "id": 37024, + "name": "原木大盾", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + }, + { + "description": "", + "descriptionraw": "", + "descriptionreplaced": "", + "id": 37025, + "name": "护盾破碎", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "tags": [ + "GCG_TAG_ELEMENT_DENDRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER", + "GCG_TAG_CAMP_HILICHURL" + ], + "tagstext": [ + "草元素", + "其他武器", + "魔物", + "丘丘人" + ] + } + }, + "meta": { + "aliases": {}, + "categories": {}, + "namemap": { + "abysslectorfathomlessflames": "深渊咏者·渊火", + "anemosamachurl": "风丘丘萨满", + "blazingaxemitachurl": "火斧丘丘暴徒", + "cracklingaxemitachurl": "雷斧丘丘暴徒", + "cryoabyssmage": "冰深渊法师", + "cryohilichurlshooter": "冰箭丘丘人", + "dendrosamachurl": "草丘丘萨满", + "electroabyssmage": "雷深渊法师", + "electrohilichurlshooter": "雷箭丘丘人", + "electrohypostasis": "无相之雷", + "electrohypostasis-01": "无相之雷", + "electroslime": "雷史莱姆", + "fatuicryocicinmage": "愚人众·冰萤术士", + "fatuicryocicinmage-01": "愚人众·冰萤术士", + "fatuipyroagent": "愚人众·火之债务处理人", + "fatuipyroagent-01": "愚人众·火之债务处理人", + "fatuiskirmisheranemoboxervanguard": "愚人众先遣队·风拳前锋军", + "fatuiskirmishercryogunnerlegionnaire": "愚人众先遣队·冰铳重卫士", + "fatuiskirmisherelectrohammervanguard": "愚人众先遣队·雷锤前锋军", + "fatuiskirmishergeochanterbracer": "愚人众先遣队·岩使游击兵", + "fatuiskirmisherhydrogunnerlegionnaire": "愚人众先遣队·水铳重卫士", + "fatuiskirmisherpyroslingerbracer": "愚人众先遣队·火铳游击兵", + "geosamachurl": "岩丘丘萨满", + "groundedgeoshroom": "陆行岩本真蕈", + "groundedhydroshroom": "陆行水本真蕈", + "hilichurlberserker": "冲锋丘丘人", + "hilichurlfighter": "打手丘丘人", + "hilichurlshooter": "射手丘丘人", + "hydroabyssmage": "水深渊法师", + "hydroabyssmage-01": "水深渊法师", + "hydrosamachurl": "水丘丘萨满", + "hydroslime": "水史莱姆", + "iceshieldwallmitachurl": "冰盾丘丘暴徒", + "jadeplumeterrorshroom": "翠翎恐蕈", + "jadeplumeterrorshroom-01": "翠翎恐蕈", + "jadeplumeterrorshroom-02": "翠翎恐蕈", + "jadeplumeterrorshroom-03": "翠翎恐蕈", + "kairagidancingthunder": "海乱鬼·雷腾", + "kairagifierymight": "海乱鬼·炎威", + "maguukenki": "魔偶剑鬼", + "maguukenki-01": "魔偶剑鬼", + "mirrormaiden": "愚人众·藏镜仕女", + "mirrormaiden-01": "愚人众·藏镜仕女", + "nobushihitsukeban": "野伏·火付番", + "nobushijintouban": "野伏·阵刀番", + "nobushikikouban": "野伏·机巧番", + "pureelectrohypostasis": "至纯的无相之雷", + "pyroabyssmage": "火深渊法师", + "pyroabyssmage-01": "火深渊法师", + "rhodeiaofloch": "纯水精灵·洛蒂娅", + "rhodeiaofloch-01": "纯水精灵·洛蒂娅", + "rockfondrifthound": "嗜岩·兽境猎犬", + "rockshieldwallmitachurl": "岩盾丘丘暴徒", + "stonehidelawachurl": "丘丘岩盔王", + "stonehidelawachurl-01": "丘丘岩盔王", + "stonehidelawachurl-02": "丘丘岩盔王", + "stonehidelawachurl-03": "丘丘岩盔王", + "wingedcryoshroom": "有翼冰本真蕈", + "wingeddendroshroom": "有翼草本真蕈", + "woodenshieldwallmitachurl": "木盾丘丘暴徒" + }, + "names": { + "丘丘岩盔王": "stonehidelawachurl-01", + "冰深渊法师": "cryoabyssmage", + "冰盾丘丘暴徒": "iceshieldwallmitachurl", + "冰箭丘丘人": "cryohilichurlshooter", + "冲锋丘丘人": "hilichurlberserker", + "嗜岩·兽境猎犬": "rockfondrifthound", + "射手丘丘人": "hilichurlshooter", + "岩丘丘萨满": "geosamachurl", + "岩盾丘丘暴徒": "rockshieldwallmitachurl", + "愚人众·冰萤术士": "fatuicryocicinmage-01", + "愚人众·火之债务处理人": "fatuipyroagent-01", + "愚人众·藏镜仕女": "mirrormaiden-01", + "愚人众先遣队·冰铳重卫士": "fatuiskirmishercryogunnerlegionnaire", + "愚人众先遣队·岩使游击兵": "fatuiskirmishergeochanterbracer", + "愚人众先遣队·水铳重卫士": "fatuiskirmisherhydrogunnerlegionnaire", + "愚人众先遣队·火铳游击兵": "fatuiskirmisherpyroslingerbracer", + "愚人众���遣队·雷锤前锋军": "fatuiskirmisherelectrohammervanguard", + "愚人众先遣队·风拳前锋军": "fatuiskirmisheranemoboxervanguard", + "打手丘丘人": "hilichurlfighter", + "无相之雷": "electrohypostasis-01", + "有翼冰本真蕈": "wingedcryoshroom", + "有翼草本真蕈": "wingeddendroshroom", + "木盾丘丘暴徒": "woodenshieldwallmitachurl", + "水丘丘萨满": "hydrosamachurl", + "水史莱姆": "hydroslime", + "水深渊法师": "hydroabyssmage-01", + "海乱鬼·炎威": "kairagifierymight", + "海乱鬼·雷腾": "kairagidancingthunder", + "深渊咏者·渊火": "abysslectorfathomlessflames", + "火斧丘丘暴徒": "blazingaxemitachurl", + "火深渊法师": "pyroabyssmage-01", + "纯水精灵·洛蒂娅": "rhodeiaofloch-01", + "翠翎恐蕈": "jadeplumeterrorshroom-01", + "至纯的无相之雷": "pureelectrohypostasis", + "草丘丘萨满": "dendrosamachurl", + "野伏·机巧番": "nobushikikouban", + "野伏·火付番": "nobushihitsukeban", + "野伏·阵刀番": "nobushijintouban", + "陆行岩本真蕈": "groundedgeoshroom", + "陆行水本真蕈": "groundedhydroshroom", + "雷史莱姆": "electroslime", + "雷斧丘丘暴徒": "cracklingaxemitachurl", + "雷深渊法师": "electroabyssmage", + "雷箭丘丘人": "electrohilichurlshooter", + "风丘丘萨满": "anemosamachurl", + "魔偶剑鬼": "maguukenki-01" + }, + "properties": {} + } +} \ No newline at end of file