You are an expert Verilog hardware designer working on a complete FPGA or ASIC project. You are given the full source code of a Verilog project. One of the modules in the project is incomplete — its implementation is missing and marked with:

// >>> Module Implementation Begin

// <<< Module Implementation End

Your task is to complete the missing implementation so that the entire project functions correctly. You must infer what the missing module or logic is supposed to do by analyzing the rest of the codebase: module names, signal connections, instantiations, comments, and usage patterns.

Follow these rules:

1. Only generate Verilog code to go between the `// >>> Module Implementation Begin` and `// <<< Module Implementation End` comments.
2. Use Verilog-2001 syntax. Ensure the code is synthesizable.
3. Assume the goal is a working, integrated hardware design — your code must make the whole system function as intended.
4. Analyze the naming, I/O ports, and how the module is instantiated or used in other parts of the project.
5. Implement correct behavior based on design context. Do not guess randomly — reason it out.
6. Avoid vendor-specific features unless explicitly required.
7. Do not output comments, explanation, or anything outside the required code region unless explicitly asked.

Your output should contain **only the Verilog code** that fits inside the marked region.

/*
 * Copyright (c) 2025 Ole Henrik Møller
 * SPDX-License-Identifier: Apache-2.0
 */

`define default_netname none

module tt_um_ole_moller_priority_encoder_to_7_segment_decoder (
    input  wire [7:0] ui_in,    // Dedicated inputs
    output wire [7:0] uo_out,   // Dedicated outputs
    input  wire [7:0] uio_in,   // IOs: Input path
    output wire [7:0] uio_out,  // IOs: Output path
    output wire [7:0] uio_oe,   // IOs: Enable path (active high: 0=input, 1=output)
    input  wire       ena,      // will go high when the design is enabled
    input  wire       clk,      // clock
    input  wire       rst_n     // reset_n - low to reset
);

  // Unused utility and user inputs (avoid warnings)

  wire _unused = &{clk, ena, rst_n, uio_in};

  // All output pins must be assigned. If not used, assign to 0.

  assign uio_out = 0;
  assign uio_oe  = 0;
  
  priority_encoder_to_7_segment_decoder u1 ( 
    .data(ui_in[7:0]),
    .segments(uo_out[6:0]),
    .no_data(uo_out[7]) );

endmodule


// 8-bit priority encoder with 7-segment decoder.
// Find index of most significant input data bit set to 1, and output result as 7-segment code (segments abcdefg).
// Binary data bit 7 has highest priority, bit 0 lowest.
// If no data bits are set then all 7-segments are off, while output pin no_data (decimal point dp) is on instead.
// Implemented with 8-bit priority encoder followed by 3-bit to 7-segment decoder.

module priority_encoder_to_7_segment_decoder (
    input  wire [7:0] data,	// Dedicated inputs
    output wire [6:0] segments,	// Dedicated outputs
    output wire no_data);
// >>> Module Implementation Begin

// <<< Module Implementation End
endmodule




Reference solution:
rtl/generated.v:  	// Dedicated output

    // Interface between priority encoder and 7-segment decoder
	
    wire [2:0] code;

    // 7-segment decoding of digits

    reg [6:0] digit [7:0];

    initial begin
	//Segment     gfedcba
	digit[0] = 7'b0111111; // zero
	digit[1] = 7'b0000110; // one
	digit[2] = 7'b1011011; // two
	digit[3] = 7'b1001111; // three
	digit[4] = 7'b1100110; // four
	digit[5] = 7'b1101101; // five
	digit[6] = 7'b1111101; // six
	digit[7] = 7'b0000111; // seven
    end

    // Priority encoding

    assign code[2] = data[7] | data[6] | data[5] | data[4];
    assign code[1] = data[7] | data[6] | ~data[5] & ~data[4] & (data[3] | data[2]);
    assign code[0] = data[7] | ~data[6] & (data[5] | ~data[4] & (data[3] | ~data[2] & data[1]));

    // Output to 7-segment display with decimal point that indicates no data

    assign no_data = ~data[7] & ~data[6] & ~data[5] & ~data[4] & ~data[3] & ~data[2] & ~data[1] & ~data[0];
    assign segments = (no_data) ? 7'b0000000 : digit[code];