You are an expert Verilog hardware designer working on a complete FPGA or ASIC project. You are given the full source code of a Verilog project. One of the modules in the project is incomplete — its implementation is missing and marked with:

// >>> Module Implementation Begin

// <<< Module Implementation End

Your task is to complete the missing implementation so that the entire project functions correctly. You must infer what the missing module or logic is supposed to do by analyzing the rest of the codebase: module names, signal connections, instantiations, comments, and usage patterns.

Follow these rules:

1. Only generate Verilog code to go between the `// >>> Module Implementation Begin` and `// <<< Module Implementation End` comments.
2. Use Verilog-2001 syntax. Ensure the code is synthesizable.
3. Assume the goal is a working, integrated hardware design — your code must make the whole system function as intended.
4. Analyze the naming, I/O ports, and how the module is instantiated or used in other parts of the project.
5. Implement correct behavior based on design context. Do not guess randomly — reason it out.
6. Avoid vendor-specific features unless explicitly required.
7. Do not output comments, explanation, or anything outside the required code region unless explicitly asked.

Your output should contain **only the Verilog code** that fits inside the marked region.

/*
 * Copyright (c) 2024 Steffen Reith 
 * SPDX-License-Identifier: Apache-2.0
 */

`define default_netname none

module tt_um_SteffenReith_ASGTop (
    input  wire [7:0] ui_in,    // Dedicated inputs
    output wire [7:0] uo_out,   // Dedicated outputs
    input  wire [7:0] uio_in,   // IOs: Input path
    output wire [7:0] uio_out,  // IOs: Output path
    output wire [7:0] uio_oe,   // IOs: Enable path (active high: 0=input, 1=output)
    input  wire       ena,      // will go high when the design is enabled
    input  wire       clk,      // clock
    input  wire       rst_n     // reset_n - low to reset
);

   // A reset signal for the ASG
  wire reset = !(rst_n && ena);

  // Don't use the IOs as outputs
  assign uio_out = 8'b0000_0000;

  // Set the directions for the IOs (unused at all) 
  assign uio_oe = 8'bZZZZ_ZZZZ;

  // Set unused outputs to Z
  assign uo_out[7:1] = 7'bZZZZ_ZZZ;

  //Instantiate the ASG and connect the signals
  ASG asg (
    .loadIt(ui_in[1:0]),
    .load(ui_in[2]),
    .enable(ui_in[3]),
    .newBit(uo_out[0]),
    .reset(reset),
    .clk(clk)
  );

endmodule


// Generator : SpinalHDL v1.10.1    git head : 2527c7c6b0fb0f95e5e1a5722a0be732b364ce43
// Component : ASG
// Git hash  : ddaf840b8cb4ff1c649e316de111050773741fb0

`timescale 1ns/1ps

module ASG (
  input  wire [1:0]    loadIt,
  input  wire          load,
  input  wire          enable,
  output wire          newBit,
  input  wire          clk,
  input  wire          reset
);
// >>> Module Implementation Begin

// <<< Module Implementation End
endmodule



module LSFR_2 (
  input  wire          load,
  input  wire          loadIt,
  input  wire          enable,
  output wire          newBit,
  input  wire          clk,
  input  wire          reset
);

  wire       [88:0]   fsRegN;
  reg        [88:0]   fsReg;
  wire                taps_0;
  wire                taps_1;
  reg                 genBit;

  assign taps_0 = fsReg[0];
  assign taps_1 = fsReg[51];
  always @(*) begin
    genBit = (taps_0 ^ taps_1);
    if(loadIt) begin
      genBit = load;
    end
  end

  assign newBit = fsReg[0];
  assign fsRegN = {genBit,fsReg[88 : 1]};
  always @(posedge clk) begin
    if(reset) begin
      fsReg <= 89'h00000000000000000000000;
    end else begin
      if(enable) begin
        fsReg <= fsRegN;
      end
    end
  end


endmodule

module LSFR_1 (
  input  wire          load,
  input  wire          loadIt,
  input  wire          enable,
  output wire          newBit,
  input  wire          clk,
  input  wire          reset
);

  wire       [62:0]   fsRegN;
  reg        [62:0]   fsReg;
  wire                taps_0;
  wire                taps_1;
  reg                 genBit;

  assign taps_0 = fsReg[0];
  assign taps_1 = fsReg[62];
  always @(*) begin
    genBit = (taps_0 ^ taps_1);
    if(loadIt) begin
      genBit = load;
    end
  end

  assign newBit = fsReg[0];
  assign fsRegN = {genBit,fsReg[62 : 1]};
  always @(posedge clk) begin
    if(reset) begin
      fsReg <= 63'h0000000000000000;
    end else begin
      if(enable) begin
        fsReg <= fsRegN;
      end
    end
  end


endmodule

module LSFR (
  input  wire          load,
  input  wire          loadIt,
  input  wire          enable,
  output wire          newBit,
  input  wire          clk,
  input  wire          reset
);

  wire       [30:0]   fsRegN;
  reg        [30:0]   fsReg;
  wire                taps_0;
  wire                taps_1;
  reg                 genBit;

  assign taps_0 = fsReg[0];
  assign taps_1 = fsReg[28];
  always @(*) begin
    genBit = (taps_0 ^ taps_1);
    if(loadIt) begin
      genBit = load;
    end
  end

  assign newBit = fsReg[0];
  assign fsRegN = {genBit,fsReg[30 : 1]};
  always @(posedge clk) begin
    if(reset) begin
      fsReg <= 31'h00000000;
    end else begin
      if(enable) begin
        fsReg <= fsRegN;
      end
    end
  end


endmodule


/*
 * Copyright (c) 2024 Your Name
 * SPDX-License-Identifier: Apache-2.0
 */

`define default_netname none

module tt_um_example (
    input  wire [7:0] ui_in,    // Dedicated inputs
    output wire [7:0] uo_out,   // Dedicated outputs
    input  wire [7:0] uio_in,   // IOs: Input path
    output wire [7:0] uio_out,  // IOs: Output path
    output wire [7:0] uio_oe,   // IOs: Enable path (active high: 0=input, 1=output)
    input  wire       ena,      // will go high when the design is enabled
    input  wire       clk,      // clock
    input  wire       rst_n     // reset_n - low to reset
);

  // All output pins must be assigned. If not used, assign to 0.
  assign uo_out  = ui_in + uio_in;  // Example: ou_out is the sum of ui_in and uio_in
  assign uio_out = 0;
  assign uio_oe  = 0;

endmodule


Reference solution:
rtl/generated.v: 
  wire                R1_enable;
  wire                R2_enable;
  wire                R3_enable;
  wire                R1_newBit;
  wire                R2_newBit;
  wire                R3_newBit;
  wire                loadR1;
  wire                loadR2;
  wire                loadR3;

  LSFR R1 (
    .load   (load     ), //i
    .loadIt (loadR1   ), //i
    .enable (R1_enable), //i
    .newBit (R1_newBit), //o
    .clk    (clk      ), //i
    .reset  (reset    )  //i
  );
  LSFR_1 R2 (
    .load   (load     ), //i
    .loadIt (loadR2   ), //i
    .enable (R2_enable), //i
    .newBit (R2_newBit), //o
    .clk    (clk      ), //i
    .reset  (reset    )  //i
  );
  LSFR_2 R3 (
    .load   (load     ), //i
    .loadIt (loadR3   ), //i
    .enable (R3_enable), //i
    .newBit (R3_newBit), //o
    .clk    (clk      ), //i
    .reset  (reset    )  //i
  );
  assign loadR1 = (loadIt == 2'b01);
  assign loadR2 = (loadIt == 2'b10);
  assign loadR3 = (loadIt == 2'b11);
  assign R1_enable = (enable || loadR1);
  assign R2_enable = ((enable && R1_newBit) || loadR2);
  assign R3_enable = ((enable && (! R1_newBit)) || loadR3);
  assign newBit = (R2_newBit ^ R3_newBit);