From: ward1@husc8.harvard.edu (Lester Ward)
Newsgroups: rec.games.frp.misc
Subject: Re: SRun Re: Questions Galore (ok, only 4)
Date: 23 Jul 92 21:56:26 GMT
Article-I.D.: husc8.ward1.711928586
Distribution: usa

olds@mentor.cc.purdue.edu (Angel) writes:
>1. Area of Effect. Suppose you were to throw a beneficial area of effect
>   spell and then someone enterd the area, does it affect them then? I can
>   see how it would since the spell is still in effect, like those entering
>   the area of a Mob * Spell.  But then again, I can also see how the spell
>   permeates those who are there bestowing its effect, then simple recedes 
>   into a sustained nature. Kinda like, gee ya missed the Pennies From
>   Heaven concept...

I've always gone for the line of sight idea that if only if you see them
and they're in the radius are they effected (barring point in space centered
stuff like toxic wave).  Thus if they missed the casting, they get nada.

>2. Do you folks think you could devise a Treat * Wounds Area of Effect Spell?
>   I realize that it would go up in staging for the area, but what other 
>   effects would it have on the design? i.e. Is treat wound spells Touch
>   Required ? (scrathc that, grimoire says that touch is required, so, do you
>   think that there is any other way to do this?)  I have been thinking of
>   expanding the Treat Spells used by a snake shaman adept who is getting tired 
>   of throwing 5/6 treat Moderate Wounds who would rather throw it just once. 
>   Gee, would this be abusive in your humble opinions?

Two things: First, the removing the touch required limit will also crank
staging.  All would have to be within the golden hour.  Secondly (OK, thirdly)
SRII healing spells are .way. weaker, so I'd probably allow it there, but
under SRI it just leaves a bad taste.

>3. Okay Mark Baxter's post has gotten me thinking. Could a character, with
>   the right cyberware, shift his important info to Headware Memory, or 
>   perhaps have it there and use maybe a modified Datalock to stop them
>   from accessing it until the proper time? What I am philosophizing about
>   is the potential to negate, in special circumstances, the overwhelming
>   power of the Mind Probe. Think about it, a bit of Headware memory, with
>   a programmable Data lock. ie Release the following information on
>   this date and this time... 

The only way this would work is if the person had the info erased from his
real memory, with hypnosis or something.  The best way is if the person did
not insert the data into his headware himself and never saw it.

>4.  How do you work totemic modifiers, as in, do you allow people to center
>    to get rid of totemic modifiers?  For example, can the snake shaman get
>    rid of her -1 die loss for casting spells during combat?  Or can you
>    get rid of +1 or +2 modifiers to do anything in combat for other
>    totems....basically, have you allowed things to affect totemic modifiers?

Yes.  I'd allow centering to offset target mods, but not loss of dice.  I'd
also use the idea that Initiation effects all totemic modifiers, meaning that
your grade adds to bonuses and .subtracts. from penalities.  This means that
a grade 1 Snake shaman would get an extra die for Healing, Illusion, Detection
spells (for a total of 3 totem dice), but a minus .2. from any spells cast
in combat.  The idea is that initiation make the shaman closer to her totem.

>					* Quick Silver, the Indian Princess
>					* olds@mentor.cc.purdue.edu
>				        * Minotaur, Half Man Half Bull
>					* mancinis@mentor.cc.purdue.edu

Wordman