HDTenEightyP/NetNews huggingface dataset:
From: c60b-3jl@web-3a.berkeley.edu (James Wang)
Newsgroups: comp.sys.mac.games
Subject: Re: DQofK questions
Date: 22 Jan 93 23:48:14 GMT
Organization: University of California, Berkeley
NNTP-Posting-Host: web-3a.berkeley.edu

In article <1993Jan22.154627.1@cubldr.colorado.edu> patlin_s@cubldr.colorado.edu writes:
>In article <1993Jan21.204055.3489@midway.uchicago.edu>, zieg@ellis.uchicago.edu (Scott Ziegler) writes:
>> 
>> Hi all, I have a couple of general questions about DQofK
>> 
>> 1) What are the advantages/disadvantages of the three orders of
>>    knights. The obvious difference is that the two higher orders
>
>To get above 18th level, you must be a knight of the rose.  I've been
>

but you miss the big picture, you have a better chance of making leadership
rolls with a knight of the rose.  granted it's small potatos (watch that e).

>> 
>> 2) How exactly do Eyes of Petrification work? I haven't really
>
>This is a cursed item.  Its bad for your health, there is nothing good to be
>done with it except perhaps to sell it.
>

that is not totally true.  there are two varieties of the eye, the one from
the cult is cursed but the other one petrifies an enemy of your designation.

>My own current confusion is this: I am now in the tower of flame.
>On the way here, through the gnome citadel, I met Tass.  He seemed
>to imply I had seen him earlier.  I hadn't.
>
>Also, their is repeated reference to a ring of deception detection or
>some such, which the computer claims I have, but which I don't recall
>getting and which doesn't show up in my inventory.
>
>Did I miss a section?
>

yes you did.  both tass and the ring of deception can be found in the
vale of the hulderfolks.  (it's in the mountains north of new aurim)
i don't know if the section is really necessary, but i got plenty of
experience and a sub-plot out ot it.















this space included so Pnews won't spit back this article.








enjoy!
From: chapman@centerline.com (Scott Chapman, (Scott Chapman x233))
Newsgroups: comp.sys.mac.games
Subject: M1 (?) Anyone played?
Date: 28 Jan 93 14:50:52 GMT
Reply-To: chapman@centerline.com
Organization: CenterLine Software
NNTP-Posting-Host: divine.centerline.com

Has anyone played the M1 Tank Simulation by Deadly Games?


---
                                  |
                    Scott Chapman | chapman@centerline.com
              CenterLine Software | (617) 498-3230
                   10 Fawcett St. | (617) 868-6655 (FAX)
              Cambridge, MA 02138 | (Centerline was formerly Saber Software)
                                  |
Newsgroups: comp.sys.mac.games
From: amclach1@cc.swarthmore.edu (Zans McLachlan)
Subject: Re: Wolves demo = Creepy Castle
Followup-To: comp.sys.mac.games
Organization: Swarthmore Computing Center
Date: Wed, 27 Jan 1993 00:27:16 GMT

In article <ofNJTzu00WB_1fQ4xD@andrew.cmu.edu>, Todd Keenan Bowman
<tb0o+@andrew.cmu.edu> wrote:
> 
> The demo game Wolves became the game CREEPY CASTLE (available from Reactor).
> 
> Creepy Castle has the demo in addition to three more levels. My main complaint
> was that although attractive, the graphics are b/w only.
> 
> t

How much is it? Is it still available? Can you please post the
address/phone # of the company? If b/w is the ONLY drawback, it must be a
pretty good game. Is it?
--Zans
Newsgroups: comp.sys.mac.games
Distribution: world
From: Dave_Greene@bmug.org
Organization: BMUG, Inc.
Date: Thu, 21 Jan 1993 18:53:42 PST
Subject: Re: "Out of this World" worth it?

Yeah it was sort of a week ending, maybe there will be part two.
How many days did you finish it in?

Me...10 days flat

**** From Planet BMUG, the FirstClass BBS of BMUG.  The message contained in
**** this posting does not in any way reflect BMUG's official views.
From: mdlouie@ccwf.cc.utexas.edu (M. Louie)
Newsgroups: comp.sys.mac.games
Subject: Mission T-bolt help
Date: 25 Jan 1993 20:29:58 GMT
Organization: The University of Texas at Austin, Austin, Texas
Distribution: world
Reply-To: mdlouie@ccwf.cc.utexas.edu (M. Louie)
NNTP-Posting-Host: bashful.cc.utexas.edu
Keywords: cheat, cheat!

After a long stint playing my wonderful Mission T-bolt game, 
I have gotten bored.  Going through with ResEdit, I've noticed
some of the cool hardware that can be bought or found.  However,
I haven't gotten that far down, nor do I have the patience.  
What I'm trying to say is this:  Is there a way to "insert" 
weapons or anything to the character's inventory?  Also, I've
heard there's an invulnerability patch...does anyone have one
for v1.02.  Please email me here.  Thanks, in advance.

---
Michael	Louie	     	                  
Univ. of Texas at Austin   
mdlouie@ccwf.cc.utexas.edu
Newsgroups: comp.sys.mac.games
Distribution: world
Followup-To: 
From: meyerm@hp700.trg.saic.com (Michael Meyer)
Reply-To: meyerm@hp700.trg.saic.com
Organization: Science Applications International Corp.
Subject: PoP -- Extra Hit Point on Level 3 (was Re: PoP New High Score)
Keywords: 
Date: Thu, 21 Jan 1993 23:20:47 GMT

In article <1993Jan20.021913.204740@bmug.org>, Ron_Hunsinger@bmug.org writes:
|> Pardon me while I boast a little.  I have been working on improving my
|> play in Prince of Persia, and have established new personal best times
|> in all three styles of play:
[stuff deleted]
|> 
|> I know that it is actually possible to end with 11 hit points, by getting
|> the potion on level 3 twice, but I don't think it's worth the extra 2:30+
|> to get one extra hit point.
|> 

Where is the potion for an extra hit point on Level 3? I've looked all over,
taken 'leaps of faith', 'run for my life', fought skeletons, etc., etc.
I have explored and explored, poked tiles, gone up and down (and occasionally
slipped), but no 'growth potion' as some people call them.  The growth potions
always come in a slender, taller bottle than the other potions (plus they
have bottle stoppers).  I can picture the entire level in my mind (I know how
sick that sounds) but have no idea where I haven't looked (without diving into
bottomless pits).

Any hints about where to find the growth potion?  Do I have to do something
special that hasn't been done before, like run into a wall multiple times?
What gives?

-- Thanks in advance,
       Mike
___________________________________________________________________________
Michael S. Meyer                             meyerm@hp700.trg.saic.com
Technology Research Group                               619-546-6097  voice
Science Applications International Corporation          619-546-6777    fax
San Diego, CA
___________________________________________________________________________
From: sknezevi@girtab.usc.edu (Steven John Knezevich)
Newsgroups: comp.sys.mac.games
Subject: Re: Wolves demo
Date: 25 Jan 1993 17:29:30 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: girtab.usc.edu

Why don't you post it to sumex?  I haven't seen it...and I think others would
be interested...

Steve Knezevich

*******************************************************************************
	I would for you.
		- Perry Farrel
=================sTEVE kNEZEVICH==================knezevic@scf.usc.edu========
*******************************************************************************
Newsgroups: comp.sys.mac.games
Distribution: world
From: Ron_Hunsinger@bmug.org
Organization: BMUG, Inc.
Date: Thu, 21 Jan 1993 02:47:27 PST
Subject: Re: Zork bug?

> Maybe my particular copy of the game is bad?

Many Infocom games have a command to test that.  It's usually 'VERIFY'
or '$VERIFY' or something like that.  The game will do a checksum on
itself.  Check your manual.

**** From Planet BMUG, the FirstClass BBS of BMUG.  The message contained in
**** this posting does not in any way reflect BMUG's official views.

Newsgroups: comp.sys.mac.games
From: zimmy@kalman.eng.ohio-state.edu (Michael Zimmerman)
Subject: Re: ARASHI problem found
Organization: The Ohio State University Dept of Electrical Engineering
Date: Sun, 24 Jan 1993 06:26:09 GMT

In article <1993Jan24.000651.5178@memstvx1.memst.edu> baggettw@memstvx1.memst.edu writes:
>
>     I found the problem.  I just had to turn the sound off.
>I'll guess I'll have to update the system to 6.07 if I want 
>sound.  Does anyone know if the game/sound works with system 7?
>
>Bill Baggett
>
Yes, it works under 7.n.m (fill in your version :-).  Also I think the
problem you mentioned has been trapped out in what will be version 1.1
which is still a few weeks away, but hopefully will fix the few
bugs that have turned up...

Mike


-- 
                                               zimmy@ee.eng.ohio-state.edu
 Humpty Dumpty was pushed...                   PADI AOW/drift/deep
From: mcote@celine.sw.stratus.com (Mike Cote)
Newsgroups: comp.sys.mac.games
Subject: S.C.O.U.T.
Date: 21 Jan 1993 14:02:56 GMT
Organization: Stratus Computer, Inc.
Distribution: world
Reply-To: mcote@celine.sw.stratus.com (Mike Cote)
NNTP-Posting-Host: celine.sw.stratus.com


Has anyone tried S.C.O.U.T.?  I just saw it advertised in MACWarehouse, I think.
It sounds like an arcade sort of game like Cyberblast.  I'd be interested in
any reviews.

mpac
Newsgroups: comp.sys.mac.games
From: sjk6119@ritvax.isc.rit.edu (Sgt. Kleper)
Subject: Re: ** PB Newsgroup - Please Read! **
Reply-To: sjk6119@ritvax.isc.rit.edu
Organization: Rochester Institute of Technology
Date: Thu, 21 Jan 1993 12:03:50 GMT

Hasn't it already been established that PowerBooks are covered in the
Mac newsgroups?? I thought there was something about this discussed a
while ago, and got shot down. 

-sjk
From: kimd@gizmo.usc.edu (Kim Daugherty)
Newsgroups: comp.sys.mac.games
Subject: Re: PoP -- Extra Hit Point on Level 3 (was Re: PoP New High Score)
Date: 21 Jan 1993 16:43:52 -0800
Organization: University of Southern California, Los Angeles, CA
Distribution: world
NNTP-Posting-Host: gizmo.usc.edu


In article <10247287@MVB.SAIC.COM>, meyerm@hp700.trg.saic.com (Michael Meyer) writes:

|> Any hints about where to find the growth potion?  Do I have to do something
|> special that hasn't been done before, like run into a wall multiple times?
|> What gives?
|> 
|> -- Thanks in advance,
|>        Mike
|> ___________________________________________________________________________
|> Michael S. Meyer                             meyerm@hp700.trg.saic.com
|> Technology Research Group                               619-546-6097  voice
|> Science Applications International Corporation          619-546-6777    fax
|> San Diego, CA
|> ___________________________________________________________________________

I finally finished the game, but only have 8 hit points.  Could somebody
post the locations of the potions that grant extra hit points?  I could 
not get to the one on Level 5, but thought I had found all the others.

-- 
+---------------------------------+-----------------------------------+
| Kim Daugherty                   | PhD program in Computer Science   |
| kimd@gizmo.usc.edu              | University of Southern California |
+---------------------------------+-----------------------------------+
From: holmes@cs.dal.ca (Ray Holmes)
Newsgroups: comp.sys.mac.games
Subject: Re: Best AD&D game
Date: 26 Jan 93 16:32:54 GMT
Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada

In article <1993Jan25.210443.9577@ausom.oz.au> hcm@ausom.oz.au (Hamish Mogan) writes:
>brl@kopasker.is (Bjorgvin Runar Leifsson) writes:
>
>>In my opinion, the 'Pool' series is far the best:
>>Pool of Radiance
>>Curse of the Azure Bonds
>>Secret of the Silver Blades
>>Pools of Darkness
>
>...
>
>>All system 7 friendly.
>
>Incorrect. Pool Of Radiance is only 6.X.X.
	Thats curious - runs just fine on my Fx with 7.1 and 32 bit
addressing on (also ~infinity inits).

-Ray
Newsgroups: comp.sys.mac.games
From: egw@utkvx1.utk.edu (Wolpert, Edward Greenwal)
Subject: A-train cheats wanted
News-Software: VAX/VMS VNEWS 1.41    
Organization: University of Tennessee Computing Center
Date: Mon, 25 Jan 1993 22:51:00 GMT

Hello Virtual netters!
	I'm looking for A-Train cheats... like the ones that SimCity etc have.
Anyone know what they are?
		Edward Wolpert
From: jfinete@cats.ucsc.edu (Joseph Manuel Finete)
Newsgroups: comp.sys.mac.games
Subject: Re: Out of This World
Date: 23 Jan 93 01:25:27 GMT
Organization: University of California; Santa Cruz
NNTP-Posting-Host: si.ucsc.edu


In article <1jmn4uINNmn7@news.umbc.edu> ernie@rpca05.acslab.umbc.edu (Mr. Ernie Davies; ACS (PC)) writes:
>Sorry, It is me again, I just cant seem to get the nack of this game
>I got passed the cat and came up to the guys with guns. How do I get
>past them?
>
>Thanks,
>Feeling Confused

Are you playing the demo? If so, that's it. I imagine that the aliens take 
you somewhere and your adventure continues from there. I haven't bought the
game yet, I'm going to rent the SuperNintendo version and see if I like it.
The demo is really too short to give you an idea what the game is like.

-- 
______________________________________________________________________________
|Joe Finete                                                                   |
|jfinete@cats.ucsc.edu                                                        |
-------------------------------------------------------------------------------
From: odonnemt@dcs.glasgow.ac.uk (Mark T O'Donnell)
Newsgroups: comp.sys.mac.games
Subject: Rail Baron
Date: 21 Jan 93 13:35:52 GMT
Organization: Glasgow University Computing Science Dept.

Can anyone help me ?

I am looking for a game for the mac. called Rail Baron.
Does anyone know the whereabouts of this game or in
fact anything about it at all.

Thanks for any help in advance.

Mark...
From: chj@unixg.ubc.ca (Chris Harwood-Jones)
Newsgroups: comp.sys.mac.games
Subject: Re: Civ Disk Problem (Read!)
Date: 24 Jan 93 16:16:42 GMT
Organization: The University of British Columbia
NNTP-Posting-Host: unixg.ubc.ca

In <erwin.727844552@trwacs> erwin@trwacs.fp.trw.com (Harry Erwin) writes:

>If you have run Civilization on your Mac, run Central Point DiskFix or a
>similar -->sophisticated<-- disk repair utility on it. When Civ saves a
>game file, it leaves the extents, volume information block, and catalog
>file inconsistent. There are some other problems, but they're
>intermittant. This one happens every time Civ saves.

>-- 
>Harry Erwin
>Internet: erwin@trwacs.fp.trw.com

Let me say that I have been waiting for Civ to come out on the Mac ever
since I played it on a friend's Amiga almost a year ago.  I caught wind
that It was *finally* out, and quick-as-quick I phoned MacConnection,
plastic in my sweaty hand, to order YES MY VERY OWN COPY of that *amazing
game*.  I am still anxiously awaiting the parcel (I think it should be in
Canada customs by now), and have been sating my lust by reading everything
I can on Civ in comp.sys.mac.games. 

And now you mean to tell me that not only is Civ extremely buggy (writing
to NIL handles practically every time you save - see prior thread), but
that it will also CORRUPT MY HARD DRIVE?!?  Gack!

MicroProse, I trust that you will be offering a FREE updater somewhere on
the net as soon as you debug this thing!  This is getting ridiculous! 

Anyone else, I assume that by "sophisticated disk repair utility" Harry Erwin
means to say "not Apple's Disk First Aid".  Is there a freeware or
shareware utility that I can find if I don't have DiskFix?  Thanks.


CHJ.
From: Conrad.Varblow@f421.n109.z1.fidonet.org (Conrad Varblow)
Sender: Uucp@blkcat.UUCP
Newsgroups: comp.sys.mac.games
Subject: Re: TOP MAELSTROM SCORES REVISITED
Date: Thu, 21 Jan 1993 23:16:14 -0500

Hello Robert,

I got 493K at level 30 on Maelstrom on a IIci.
Got 375K on lvl 16 because of a meteor shower 5x when I first started!

Just FYI,

take care...

-Conrad
From: ch166@cleveland.Freenet.Edu (Louis Moreau)
Newsgroups: comp.sys.mac.games
Subject: Re: Harpoon Fonts
Date: 27 Jan 1993 03:47:20 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


I guess you want to get ride of the true type font to save on
processing time (why else ?). If this is really the problem,  install
the proper size bit-map font in your system. Bit-mapped fonts are
used as default before truetype scaled fonts.
-- 
Newsgroups: comp.sys.mac.games
From: esteban@apollo.hp.com (Steven Fernandez)
Subject: Re: Spaceward Ho! 3.0
Date: Fri, 22 Jan 1993 23:04:32 GMT
Organization: Hewlett-Packard Corporation, Chelmsford, MA


I have another question about savings and going in debt. Even after
my ship savings are no longer negative, it still says int: 9k after
ship savings. Does this mean I am still paying interest?  Why I 
thought I had repaid my debt by not having negative ship savings.
How do I repay a debt?

Thanks

Steve


Newsgroups: comp.sys.mac.games
From: howard@netcom.com (Howard Berkey)
Subject: Re: How to manipulate data fork?
Organization: Netcom Online Communications Services (408-241-9760 login: guest)
Date: Mon, 25 Jan 1993 18:15:02 GMT

In article <1993Jan25.062304.14441@csus.edu> lpoza@sfsuvax1.sfsu.edu (Luis Poza) writes:
>
>   I'm looking for a shareware/freeware application that can open a data
>fork and allow the editing/saving of same--essentially a 'Resedit' for
>the data fork.  Please respong either here or via Email.  Thanks!
>
>  --Luis
>    Internet:  lpoza@sfsuvax1.sfsu.edu
>    GEnie:  L.POZA
>
>

Do you have a Word Processor?  Some have options to open any file...
What I did was simply compile the sample app that comes with THINK C
(which is the one from IM vol.1 translated to C) after changing the
file types it recognizes.  This will open data forks.

Unfortunately, the info may or may not be useful, since it's most
likely a binary representation of data structures.  There aren't any
set 'resource types'-like things for the data fork.

-Howard


-- 
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Howard Berkey						   howard@netcom.com
		"I AM the Lizard Queen" - Lisa Simpson
... .. ...   ... .. ...   ... .. ...    ... .. ...   ... .. ...   ... .. ...
From: ericg@comix.cs.uoregon.edu (eric leander gorr)
Newsgroups: comp.sys.mac.games
Subject: Re: Strategic Conquest strategies, cheats, hacks...
Date: 24 Jan 93 20:54:09 GMT
Article-I.D.: cs.1993Jan24.205409.12775
Organization: University of Oregon Computer and Information Sciences Dept.

In article <C1CF8B.MMn@news.cso.uiuc.edu> pa56680@uxa.cso.uiuc.edu (P. Ialamanna) writes:
>Hi, How do you change the bombing range of bombers? I've played games
>where I have the range increased quickly and other games where the range 
>has never increased beyond one. Please help.


As near as I can figure, the radius of the bombers is a function of what
"turn" it is.  Longer you play, the bigger your radius grows.  My guess is
that in the games you played where the radius never increased beyond 1,
only a few turns went by...

I assume you are playing 3.0.
Newsgroups: comp.sys.mac.games
From: trump@leland.Stanford.EDU (Michael Jason Lewis)
Subject: Re: Spaceward Ho! 3.0
Organization: DSG, Stanford University, CA 94305, USA
Date: Fri, 22 Jan 93 23:56:11 GMT

In article <C1A2rL.Mqz@apollo.hp.com> esteban@apollo.hp.com (Steven Fernandez) writes:

>I have another question about savings and going in debt. Even after
>my ship savings are no longer negative, it still says int: 9k after
>ship savings. Does this mean I am still paying interest?

No, you're earning 9k a turn in interest.

And a note to Peter Commons and the rest of the dev team for Ho 3.0--I've only
played a full game once, because I am repeatedly crashing.  I'm playing on an
SE/30 with 4 meg RAM, 1 meg VM.  It seems that when I have a LOT of money 
((above $1.5M at least)) and I choose "Fix Spending", I get an error -39 and
am dropped into MacsBug.  The map file is now corrupted and I can't continue
my game.

If you need any other details, tell me.

- Mike Lewis
trump@leland.stanford.edu
Newsgroups: comp.sys.mac.games
Subject: Wizardry I IBM-->MAC
From: asripan@miavx1.acs.muohio.edu
Date: 25 Jan 93 13:37:42 -0500
Organization: Miami University Academic Computer Service"

Is there any way to run Wizardry I from an IBM system to a Mac using Soft PC? 
The IBM version required a boot up disk and I was wondering is there a way to
do that on SOFT PC

Newsgroups: comp.sys.mac.games
From: erwin@trwacs.fp.trw.com (Harry Erwin)
Subject: Civ Disk Problem (Read!)
Organization: TRW Systems Division, Fairfax VA
Date: Sun, 24 Jan 1993 03:02:32 GMT

If you have run Civilization on your Mac, run Central Point DiskFix or a
similar -->sophisticated<-- disk repair utility on it. When Civ saves a
game file, it leaves the extents, volume information block, and catalog
file inconsistent. There are some other problems, but they're
intermittant. This one happens every time Civ saves.

-- 
Harry Erwin
Internet: erwin@trwacs.fp.trw.com
From: odonnemt@dcs.glasgow.ac.uk (Mark T O'Donnell)
Newsgroups: comp.sys.mac.games
Subject: Wolves demo
Date: 25 Jan 93 17:03:30 GMT
Organization: Glasgow University Computing Science Dept.

I remember sometime last year playing a demo of a game called 'Wolves'
(I think that was it's full title)
Anyway this game was only the first level or so, and involved beating
up werewoves and killing flying bats and the like.

Anybody heard anything more of this ?
Was the full game ever made available ?

Thanks,
Mark...
Newsgroups: comp.sys.mac.games
From: Jim Pinkelman <James.K.Pinkelman.1@nd.edu>
Subject: Mac Civ (How do you create enterntainers?)
X-Xxmessage-Id: <A7859A8F9D01401E@jpinkelman.aero.nd.edu>
X-Xxdate: Fri, 22 Jan 93 12:35:27 GMT
Organization: University of Notre Dame
X-Useragent: Nuntius v1.1.1d9
Date: Fri, 22 Jan 1993 17:21:04 GMT

How do you create entertainers? or is this out of
your control?

More to the point: What is the best way of keeping
citizens happy when your city gets big?

I believe someone may have asked a question similar
to these last week, but the ?'s and answers have 
limited significance before I got my grimly little
hands on the game.

Thanks
Newsgroups: comp.sys.mac.games
From: saracen@iastate.edu (Calvin 'N' Hobbes)
Subject: Maelstrom question
Organization: Iowa State University, Ames, IA
Date: Wed, 27 Jan 1993 16:10:44 GMT

I recently downloaded Maelstrom 1.03 from wuarchive and when I run it on my
 machine, the game freezes, and either the screen turns black or it just locks
 up.
 
I'm running a IIsi with system 7.1

Can anyone tell me what extensions or control panels conflict with Maelstrom.
 When I use the shift key to turn off all extensions, the game works fine.

Any help would be appreciated!!

Saracen@iastate.edu
From: Tony Winkler <amw@umich.edu>
Newsgroups: comp.sys.mac.games
Subject: Re: Spaceward Ho! 3.0
Date: 25 Jan 1993 19:13:00 GMT
Organization: University of Michigan-IRIS
Distribution: world
NNTP-Posting-Host: 141.211.246.5
X-UserAgent: Nuntius v1.1.1d16
X-XXMessage-ID: <A789A7087801F605@mac03.soe.umich.edu>
X-XXDate: Mon, 25 Jan 93 14:17:44 GMT

In article <1993Jan25.041856.9076@CSD-NewsHost.Stanford.EDU> Peter
Commons, commons@Sunburn.Stanford.EDU writes:
>>And a note to Peter Commons and the rest of the dev team for Ho
3.0--I've only
>>played a full game once, because I am repeatedly crashing.  I'm playing
on an
>>SE/30 with 4 meg RAM, 1 meg VM.  It seems that when I have a LOT of
money 
>>((above $1.5M at least)) and I choose "Fix Spending", I get an error
-39 and
>>am dropped into MacsBug.  The map file is now corrupted and I can't
continue
>>my game.
>>

As bugs go, does anyone know if version 3.0 ever crashes to the finder
after
processing a turn?  Does it ever complain about 'type 1' errors?  I had
this problem 
with version 2.0, and I remember several posts in this group about it,
but don't 
know if it was ever repaired.  (I was the only person I know locally who
had such a problem, but it made my copy virtually unplayable).  I
dutifully reported it when I 
registered, but never heard from the company.