HDTenEightyP/NetNews huggingface dataset:
From: menzies@CAM.ORG (Stephen Menzies)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Special for US clubs/developers
Date: 10 Apr 92 04:28:48 GMT
Organization: Altitude, St-Lambert QC  CANADA

David_Braun@panam.wimsey.bc.ca (David Braun) writes:

>In a message dated Wed  8 Apr 92 09:37, Menzies@cam.org (stephen Menzies)
>wrote:

> MM> -----------------------start of forwarded message---------------------
>
>
> MM> To show them our appreciation and support we are presenting to all
> MM> club members and to all registered developers in the United States...
>                                                   ^^^^^^^^^^^^^^^^^^^^  
>                                                   ||||||||||||||||||||



>   Well isn't this just a kick in the teeth to us poor Canadian owners. 
>Not only do we already pay almost twice for our systems than as one does in
>the US but now one of our own companies offers a special deal to American
>club members and developers with *no* mention in the posting of a similar
>offer to club members or developers in their own back yard :-(

>   I guess us Canucks are destined to remain the "Rodney Dangerfield" of
>Amiga owners (we get no respect).

>/db

>-- Via DLG Pro v0.991

Not quite. RCS made a similar offer here in Quebec over the last couple
of months (not sure of the exact dates but it finished March31). I know
this still won't please you. It's only meant as a clarification.
	
-stephen

-- 
Stephen Menzies
#Internet: menzies@CAM.ORG
#Fidonet : Stephen Menzies @ 1:167/265
From: Barry_Fence@mindlink.bc.ca (Barry Fence)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Video Director query
Date: 9 Apr 92 06:26:59 GMT
Organization: MIND LINK! - British Columbia, Canada
Distribution: world

Hi, I just ordered this software/hardware combo from Computer Shoppers Network,
(formerly Abel, I believe). Their price is $121.95! A bit of a savings.... I'll
post my results with it in about a week, I hope. I have about 6 hours of
vacation tape to go through. Yes 6!
Barry_Fence@Minklink.bc.ca
Newsgroups: comp.sys.amiga.graphics
From: rickan@maccs.dcss.mcmaster.ca (Mark Rickan)
Subject: Re: Moniterm and A2024 Monitor replacement
Organization: Department of Computer Science, McMaster University
Date: Tue, 14 Apr 1992 15:25:32 GMT

In article <2170@forty2.physik.unizh.ch> simeon@amiga.physik.unizh.ch
(Peter W. Simeon) writes:
>I was interested in buying a Moniterm/Viking Monitor for the Amiga.
>Unfortunately the Swiss Moniterm distributor told me that they don't
>have this Monitor anymore and that the the company Moniterm soon
>will be out of business. The A2024 form Commodore is also no longer
>available because the electronics inside the A2024 was manufactured
>by Moniterm.
> 
>What other solutions exist today for CAD Systems? I'd like to have
>a resolution of at least 1024 x 768.

Depending on the extent to which you would be willing to invest in a
graphics processing system, a number of TIGA boards (A2410, Resolver,
Rambrandt) and the Ameristar 1600 will provide the increased graphics
capability for CAD applications. At the moment however, the greatest
liability is native support for these modes under AmigaDOS. Several
companies (including Ditek), have indicated that they plan to release
software which will take advantage of the increased colour and
resolution.

Mark

-- 
 -------------------------------------------------------------------------
 = Mark Rickan                         ...!uunet!utai!utgpu!maccs!rickan = 
 = DCSS, McMaster University               rickan@maccs.dcss.mcmaster.ca = 
 ------------------------------------------------------------------------- 
Xref: sparky comp.sys.amiga.graphics:3739 comp.sys.amiga.programmer:7771
From: dewolfe@ug.cs.dal.ca (Anarchy for Peace)
Newsgroups: comp.sys.amiga.graphics,comp.sys.amiga.programmer
Subject: Re: Compiling Rayshade
Date: 16 Apr 92 18:29:46 GMT
Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada

In article <1992Apr16.042459.25710@seas.gwu.edu> gerald@seas.gwu.edu (Gerald G. Washington) writes:
>
>I have unsuccessfully tried to compile Rayshade on a 68000 Amiga (A500).
>That package requires the URT kit, so I got this.  The source still
>would not compile.  I am using SAS/C v5.10.  Has anyone compiled Rayshade
>for 68000 Amigas?  (Man, I need an accelerator badly!)  Thanks.
>

Hi Gerald.  What exactly are the errors you are getting?  When I tried
compiling the currently released version with SAS, I got illegal instruction
errors.  Same thing happening to you?

I am still working on a 68000 version.  I'm trying to track down some
GCC wierdness.  I am hoping it is a library thing and that the new
ixemul.library will fix it.  For some reason, all the bounds and floating
point numbers are getting converted to integers (wrongly to boot) and
things are real messed up.  The 68881/020 version works fine though.

I even have managed to get a 10% speed boost over the current release.

Colin DeWolfe  (Mr. Rayshade)
dewolfe@ug.cs.dal.ca
>-- Gerald
From: tinman@agora.rain.com (David Tinnyo)
Newsgroups: comp.sys.amiga.graphics
Subject: where is RTAP?
Date: 10 Apr 92 03:46:12 GMT
Article-I.D.: agora.1992Apr10.034612.2338
Organization: Open Communications Forum


Where can I find this program, and other anim-from-disk players?

-- 
David E. Tin Nyo                       "The key to the future is information,
tinman@agora.rain.com                   and it is FREE."  -The Phoenix Project
--
From: jas54553@uxa.cso.uiuc.edu (Jerry A. Segler Jr.)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: .zom files. What archiver I need?
Date: 6 Apr 92 21:44:51 GMT
Article-I.D.: ux1.1992Apr6.214451.648
Distribution: usa
Organization: University of Illinois at Urbana

>voyage demo comes in voyage.zom file. What archiver do I need to
>decompress it? Where do I find it?

Zoom is the decompressor... It is on ab20 (get V5.?).. There is
an older 4.x on there also but the 2 compressed files are incompatible
(at least 4.x wont decomp 5.x stuff... The other way around well... I'm not
sure... Comments anyone?)


>Please help
>Thanks in advance

No problemo :)

-Jerry
From: yury@bknight.jpr.com (Yury German)
Newsgroups: comp.sys.amiga.graphics
Subject: Re:   HAM-E device
Distribution: usa
Date: 5 Apr 92 02:10:18 GMT
Organization: Blue-Knight Productions

In article <1992Mar31.052757.28071@newshub.ariel.yorku.ca> cs902125@ariel.yorku.ca (SHUK C YIP) writes:
>
>So, who push HAM-E off the market, Commdore or FCC? Or because it can't
>compete with DCTV? (bad selling)

	Don't ask me... I just know that I saw Comodore reps denying
buying the device. Which the way Ben words it thats how it sounds. I know
that all developers sign Non-desclosure agreements and I know that
Ben also signed one when he went to Devcon. So maybe the new chips are
threatening him or what.
	But I also know that FCC # was never issued to HAM-E. If I am
wrong please correct me... I would love to find out the truth. Without all
the thingamajiks and whatchamakalits.
--
    _____________________________________________________________________
   |                                                                     |
   | Yury German                  yury@bknight or yury@bknight.jpr.com   |
   | Blue-Knight Productions      GENIE EMAIL: Blue-Knight               |
   | (212)218-1348                (Graphic Design and Video Productions) |
   | (718)321-0998		  P.O. Box 985, Queens, New York, 11354  |
   |_____________________________________________________________________|
From: rcgaym@minyos.xx.rmit.oz.au (Angus Y. Montgomery)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Alternative to RayTracing?
Date: 15 Apr 92 23:27:25 GMT
Organization: RMIT Computer Centre, Melbourne Australia.

<1992Apr13.054342.28341@usceast.cs.scarolina.edu>

In article <1992Apr11.215318.39249@kuhub.cc.ukans.edu>, 2frwreel@kuhub.cc.ukans
.edu writes:
<about Radiosity>
>The owners could go anywhere in it that they wanted and look in
>any direction, almost like virtual reality or something.  If 
>this doesn't exist for the Amiga, is anyone developing such a program?
>just curious!

yes! (see below) someone has/is ported/ing greg ward's _Radiance_ renderer.
Radiance is _big_. Radiance is _sophisticated_. Radiance may not really
be suitable for any but the most highly configured home computers, but
someone hopefully more in the know would be the porter (again, see below).
 
john writes:
>From the sounds of what you're describing, this thing would probably need a
>Cray supercomputer to get an environment within the week.

not quite, _but_, to get smooth shading on even simple surfaces is both
space- and time- intensive (or so i understand, never having used the
technique myself)

onto the show: <this is a direct paste of a piece of mail from Per Bojsen>

>Date: Mon, 17 Feb 92 13:09:38 +0100
>From: bojsen@id.dth.dk (Per Bojsen)
>Message-Id: <9202171209.AA09002@ithil.id.dth.dk>
>To: raydist@hobbes.lbl.gov
>Subject: First beta release of Amiga port of Radiance 2.0
>Status: R

This is an announcement of the first beta release of my Amiga port of
Greg Ward's lighting simulation package Radiance 2.0.  This beta
release is available in a 3MB lharc archive at the following FTP sites
in the listed directories:

        hobbes.lbl.gov      (128.3.12.38)   /pub/ports/amiga
        osgiliath.id.dth.dk (129.142.65.24) /pub/amiga/graphics/Radiance

(Note that the latter site is in Denmark).  The files are
`radiance.lzh' and the checksum file `radiance.lzh.sum'.  The checksum
is the output of a BSD compatible `sum' run on `radiance.lzh'.  Also,
there should be a `radiance.readme' file including Amiga specific
information on Radiance.  [I'm still working on the readme file, so if
you don't see it, please be patient].

As mentioned above this is the first beta release of the Amiga port.
The port requires AmigaOS 2.04 and as this is a beta release only
binaries compiled for the MC68030/68881 are provided.  Sources are not
provided currently.  Sources and binaries compiled for M68000 will be
released later.

I'm the person responsible for the port of Radiance, while Helge
Rasmussen is working on an object converter to convert Imagine objects
to Radiance objects.  He has also done some work related to the HAM-E
device, and a Radiance to IFF24 converter and he independently ported
Radiance 1.3.

-- 
Per Bojsen         The Design Automation Group     Email: bojsen@ithil.id.dth.dk
MoDAG            Technical University of Denmark          pb@id.dth.dk
--

Well, that's all folks.
From: blackbelt@cup.portal.com (Ben - Williams)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: need advice on ultimate Amiga system
Date: 8 Apr 92 00:25:40 GMT
  <1992Apr3.162128.11789@usenet.ins.cwru.edu> <m2ljvng@lynx.unm.edu>
  <1992Apr6.141030.23470@cccan.uucp>
Organization: The Portal System (TM)

Cybernetworkz,

Surprise.... guess what software the producers for Michael Jackson are
looking at right now.... Imagemaster. :^)

The comments so far have included "better results" (they to touch up
EVERY frame of that original morph by hand) and "much faster".

It's also being used for the F/x in the upcoming movie "Jurassic Park",
and the usual mish-mosh of things a program like Imagemaster would be
expected to get into.

Ben
From: yury@bknight.jpr.com (Yury German)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: VCR question
Distribution: world
Date: 5 Apr 92 02:05:41 GMT
Organization: Blue-Knight Productions

In article <1992Mar23.114059.1@mdcbbs.com> rivero@mdcbbs.com writes:
>-- 
>
>  Does anyone know of a home VCR unit capable of single frame recording?
>
>Thanks.
>
>
>
><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>|  Michael Rivero rivero@mdcbbs.com Homo Cyberneticus-Computational Man  |
>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
	Michael sorry to tell you .... NONE!!!!
The closest you can come to single frame now is a Panasonic AG7750 which
is around $4800. Unless you look through some old used or demo equipment
where you can probably find a compatible VHS machine for around $3000 or
so.
--
    _____________________________________________________________________
   |                                                                     |
   | Yury German                  yury@bknight or yury@bknight.jpr.com   |
   | Blue-Knight Productions      GENIE EMAIL: Blue-Knight               |
   | (212)218-1348                (Graphic Design and Video Productions) |
   | (718)321-0998		  P.O. Box 985, Queens, New York, 11354  |
   |_____________________________________________________________________|
From: blackbelt@cup.portal.com (Ben - Williams)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Imagemaster (was Re: need advice on ultimate Amiga system)
Date: Fri, 10 Apr 92 22:06:50 PDT
Organization: The Portal System (TM)
Distribution: world
  <1992Apr8.192152.15331@cbnews.cb.att.com>
  <1992Apr9.155417.1@kean.ucs.mun.ca>

Colin Stuckless,

I'm referring to the actual producers, not the subcontractors who did the
morphs. We we first contacted by these people, who where quite eager; we
were not inclined to rush (we hear a lot of stories here, some of them
obvious fabrications, and we try HARD to treat eacyone the same) Then
an exec at Micropace (one of our bigger US distributors) called us and
said "these guys are for real - you REALLY should get this to them".

We did, and they loved it. Two comments were made to me: First, that the
ability to do it on-site was great, and that the results of the _test_
they ran were better than what they were given by the original
subcontractors - according to these people, the original morphs had to
be hand touched up, every frame. Ours did not.

Now, this is all I know at this time. I'm intending to follow up on these
people next week, so maybe I will be able to flesh this out a little more
for you then. I will if possible. I'm probably as curious as you are, maybe
even more - the PR value is quite high, as you might imagine.

They told me that they were perforning the morphs in what I would consider
"ideal" conditions - constant backround, solid; similar orientations of
the items to be morhped; a large degree of topological similarity
(both images have eyes, noses, mouths, ears, and orientation is similar).
These things make our method work flawlessly, simply given enough
info about where the similarities in the images are, which our UI is
optomized to help you specify. So I'd expect good results. If you've
seen the demo morph of the two girls, you'll understand what I mean.

At least, I think you will. :^)

One thing I can tell you is it's fun having famous types using our
wares.

Ben
From: dtiberio@csws17.ic.sunysb.edu (David Tiberio)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: OpalVision Video Board
Date: 5 Apr 92 09:19:52 GMT
Article-I.D.: sbcs.1992Apr5.091952.14923
Organization: State University of New York at Stony Brook

In article <1992Apr3.172519.29590@maccs.dcss.mcmaster.ca> rickan@maccs.dcss.mcmaster.ca (Mark Rickan) writes:
>According to the April edition of Amiga Computing, the 24-bit OpalVision
>graphics board will reportedly be available in late May. The system is being
>marketed as a joint venture between Centaur Development and Opal Technology.

	Is this the Colorburst replacement?

>Specs for the 24-bit broadcast quality internal and external video display

	'internal and external'... does this mean that the card itself
comes in two styles, internal Zorro and external ala DCTV?

>and effects card include:

	Is the 'effects card' the same card?

>     o capable of generating 24-bit double-buffered animations

	The main interest in animation has to do with speed. I
showed a friend (IBM newcomie) a VistaPro animation off my hard disk
and his jaw dropped...but it was not 24 bit (more like 4 bit :)  ).

>     o bundled with OpalPaint, graphics utilities and the first commercial
>       *24-bit game* (King of Karate)

	The big question is what existing software it will be supporting, 
such as Art Department or Imagine.

>     o projected price: $999.00

	It is a decent price so far. But for that price we should expect
quality and not just another 24 bit board. 

> = Mark Rickan                         ...!uunet!utai!utgpu!maccs!rickan = 


	It is good to know that this is a real product, at least more than
when I first heard of it. If it gets software support from existing 
software, I will take a serious look at it.


-- 
      //   David Tiberio  SUNY Stony Brook 2-3662  AMIGA  DDD-MEN   
     //  Not the llama! Come here Earl; I want to tell you something...
   \X/		Liverpool, New York	    Yes, I like 3D.	
Newsgroups: comp.sys.amiga.graphics,comp.sys.amiga.misc
From: sah@gnu.ai.mit.edu (Sikamikanico)
Subject: HardWire demo is screwed up?! >:(
Reply-To: sah@gnu.ai.mit.edu
Organization: Vallen Software
Date: Sun, 12 Apr 1992 20:30:37 GMT


I boot up disk 1 and it loads.. the screen is black with a little bar that
says "Real Fast Located".. and it loads, etc.  Then a disk shows up on the
screen asking to insert disk 2.  So I do so, and pres the right mouse button
as the *.readme file said to do.  The music starts after I press the RMB, but
that's IT.  The disk is still on the screen, and the music just plays on and on.
I let the music play about 1.5 minutes, then reset.  What's going on??
Newsgroups: comp.sys.amiga.graphics
From: gerald@seas.gwu.edu (Gerald G. Washington)
Subject: Re: multisync monitor
Organization: George Washington University
Date: Tue, 14 Apr 1992 17:05:53 GMT

s915426@minyos.xx.rmit.oz.au (Leanne Taylor) writes:
>sc144120@seas.gwu.edu (David Corrleon) writes:
>>s915426@minyos.xx.rmit.oz.au (Leanne Taylor) writes:
>>> sc144120@seas.gwu.edu (David Corrleon) writes:
>>>
>>>> wsimpson@uwpg02.uwinnipeg.ca writes:
>>>>>Is it possible to connect a NEC Multisync GS to an Amiga 2000 rgb
>>>>>output?  I phoned an Amiga dealer and he said that the multisync doesn't
>>>>>go to a low enough frequency (15 kHz for Amiga) so I would need a
>>>>>flickerfixer.  Is this true?
>>>>>
>>>
>>>>Very true.  NEC monitors don't synch lower then 27Khz, so you need a
>               ^^^ 
>	       Note - he says NEC monitors and DOES NOT specify the GS in
>	       this generalisation.
>I am not illiterate, but as stated above, hes uses a generalisation, and
>does not state that he is referring to the GS in his reply.

It was not necessary for him to say GS specifically, since this is what
the guy was asking about.  Of course Mr. Corrleon's reply would be about
the same model.  This is too obvious for debate.  Why press a losing
argument?  The point is whether the NEC GS can sync down to 15KHz.

-- Gerald
Newsgroups: comp.sys.amiga.graphics
From: sah@wookumz.gnu.ai.mit.edu (Sikamikanico)
Subject: Re: Michael Jackson Morphing...
Reply-To: sah@gnu.ai.mit.edu (Sikamikanico)
Organization: Vallen Software
Date: Wed, 15 Apr 1992 22:00:19 GMT


I read in the TV Guide about MJackson's video "Black or White".. and it
said something close to: ". . . morphing, a process that costs around $10000
per second."  Now what is this BS?  I can morph for FREE.  So why does TV
Guide or whoever did the article have to throw in this nonsense?
From: phil@adam.adelaide.edu.au (Phil Kernick)
Newsgroups: comp.sys.amiga.graphics
Subject: What AnimPlayer?
Date: 16 Apr 92 01:38:16 GMT
Followup-To: poster
Organization: University of Adelaide, South Australia

I am interested in looking at some of the anims that are available, but I
need to know what player I need!

I have something called ShowAnim3.5 which is several years old, and does not
display the head_morph.anim that was recently loaded to ab20.

Is there something more recent that I can get, and if so, what and where
from.


Thanks,
Phil.


-- 
   _-_|\    Phil Kernick                E-Mail: phil@adam.adelaide.edu.au
  /     \   Departmental Engineer       Phone:  +61 8 228 5914
  \_.-*_/   Dept. of Psychology         Fax:    +61 8 224 0464
       v    University of Adelaide      Mail:   GPO Box 498 Adelaide SA 5001
Newsgroups: comp.sys.amiga.graphics
From: andrey@cco.caltech.edu (Andre T. Yew)
Subject: Re: Alternative to RayTracing?
Organization: California Institute of Technology, Pasadena
Date: Wed, 15 Apr 1992 08:21:48 GMT

u_mitro@mv3800.engr.scarolina.edu writes:

>In article <1992Apr11.215318.39249@kuhub.cc.ukans.edu>, 2frwreel@kuhub.cc.ukans.edu writes:

[stuff about radiosity rendering method]

>From the sounds of what you're describing, this thing would probably need a
>Cray supercomputer to get an environment within the week.
>                                         --john--

	Actually, no.  In fact, if anybody wants to expend the effort, there
is a radiosity package (kind of) for the Amiga -- radiance.  As a certain
other poster here would be so quick to remind us -- it's free.  Be
warned it's huge:  I think it's about 5MB uncompressed.  Just to grind
my axe, radiosity does some things that are way better than most
raytracers -- soft lights and soft shadows.  Scenes are quite a bit
more realistic, in my opinion.

	Also, once a scene has been rendered with radiosity, you can just
pop it into an SGI machine, and you can walk around a fully rendered
scene in realtime.  I don't mean the usual Gouraud shading stuff, but
a fairly realistically lit scene with soft shadows and diffusive lights.
If anyone has the chance check out the Barcelona and UNC building
walkthroughs on an SGI machine -- realtime control of your motion.
It'd be neat if DMI decided to use something like this to demo their
Zorro III board -- it's a really easy way to impress people.

--Andre

-- 
Andre Yew                             andrey@tybalt.caltech.edu (131.215.48.100)
From: roger@serss0.fiu.edu (Regor)
Newsgroups: comp.sys.amiga.graphics
Subject: Are there any emulators of a VT340 for the Amiga?
Date: 8 Apr 92 23:44:50 GMT
Article-I.D.: kluge.496
Distribution: usa
Organization: Florida International University, Miami


    I am looking for a (preferably PD) terminal emulation program for the Amiga
which can emulate the graphic modes of a DEC VT340 terminal.  Please send email
if you have any information.

				      Thank You

				      Roger Hernandez
Newsgroups: comp.sys.amiga.graphics
From: as666@cleveland.Freenet.Edu (Jonathan Roy)
Subject: HAM format specifications
Organization: Case Western Reserve University, Cleveland, Ohio, (USA)
Date: Wed, 15 Apr 92 07:26:27 GMT


Could someone tell me where I could get the format specifications
for the HAM format? Are there any other Amiga specific graphics formats?
If so, I'd like to know where I could dig up info on those as well...
(Please reply in mail, I don't follow this newgroup.)

-- 
  |||  Jonathan Roy (The Ninja) Internet: as666@cleveland.freenet.edu
  |||  -- BBS: Darkest Realm - (Down for now) - Public UUCP/Usenet --
 / | \ "...make him want to change his name,take him to the cleaners,
 devastate him, wipe him out, humiliate him." -CHESS   GEnie: J.ROY18
Newsgroups: comp.sys.amiga.graphics
From: entity@cccan.uucp (Cybernetworx)
Subject: Re: need advice on ultimate Amiga system
Organization: CCCAN
Date: Mon, 6 Apr 92 14:10:30 GMT

In article <m2ljvng@lynx.unm.edu> kholland@hydra.unm.edu (Kiernan Holland) writes:
>
>Dream on. 
>If that was true, no one would have used a SGI. 
>A morphing brush map on a morphing object is hardly anything 
>close. The idea behind the morph code done for the jackson 
>video and T2 is a bit to techinical for me to comprehend, 
>but I assume it is a form of controlled morphing, not morphing 
>like that found in Dpaint IV (which I suspect is what they 
>call tweening).

Yes, it must have taken them considerable time to get the effects in that MJ
video which were totally incredible.  In any case, Image Master *DOES* support
controlled morphing!  You can set as many control points as you want.  With 24
bit you can get damn amazing results!  Maybe not as good as the MJ video, but
certainly good enough to totally blow people away!  Throw in a toaster, grab
the cycleman object and make your own T2! :-)

-- 
          __
    __   ///
    \\\ ///               UUCP:   ...uunet!utai!lsuc!becker!cccan!entity
 CYBERNETWORX             INET:   entity@cccan.gts.org