HDTenEightyP/NetNews huggingface dataset:
Newsgroups: comp.sys.atari.st
Subject: Re: Need Miracle Piano-type software
From: erkamp@janus (Bob Erkamp)
Date: 21 Dec 92 11:31:41 MDT
Reply-To: erkamp@janus
Organization: Alberta Research Council

In article <mbernar-151292192837@macnet2_03.erenj.com>, mbernar@erenj.com (Marcelino Bernardo) writes:
>In article <mbernar-141292201706@esemac.erenj.com>, mbernar@erenj.com
>(Marcelino Bernardo) wrote:
>> 
>> My wife and I are planning to get a midi-compatible keyboard (budget:
>> <$300, 
>> probably a Casio or a Yamaha) for the family (includes 2 kids 5 and 6.5).
>> First, we would like to find a MIDI software for the ST (1040STf) that
>> teaches the piano like the Miracle Piano system.  Any recommendations would
>> be appreciated.
>> 
>I got some information from Atari Explorer, Feb. 92.  It looks like
>Electronic Courseware Systems, (217)-359-7099 and Midi-Mouse Music (503)
>622-4034 have some software that might be what I need.  I would appreciate
>hearing about other people's opinion of their software or a reference to a
>review.
>

I believe that Midi-Mouse is no longer in business. I have their software (Chord 
Magic, Note Wizard, Scale Master). It's not bad but nothing great either. A 
friend of mine bought a copy of Note Wizard and it wouldn't work. He tried to 
get in touch with Midi-Mouse and had no luck whatsoever. I tried every piece of
copy software/hardware that I had access to and was unable to make a workable 
copy for him from mine. He was not impressed. It has strange copy protection
requiring that the key disk be in the drive when you run it (from the hard 
drive) and this key disk CANNOT BE WRITE PROTECTED or it won't work.

Bob
Newsgroups: comp.sys.atari.st
From: ggreenbe@rodan.acs.syr.edu (Gerald Greenberg)
Subject: Picture formats
Summary: how do .spc and .spu differ? 
Keywords: spc, spu, pictures
Organization: Syracuse University, Syracuse, NY
Date: Mon, 21 Dec 92 20:02:47 EST

How do .spc files differ from .spu files?  And which program
(or programs) should be used to view them (can one program
view both types or are separate programs needed for each
type)?
Thanks,
Gerry
ggreenbe@rodan.acs.syr.edu
From: ggranger@ersys.edmonton.ab.ca (Greg Granger)
Newsgroups: comp.sys.atari.st
Subject: A1200 Compatability (was Re: I am NOT making this up, OK?)
Date: Tue, 29 Dec 92 10:22:28 MST
Organization: Edmonton Remote Systems #1, Edmonton, AB, Canada

mackie@meena.cc.uregina.ca writes:

- I have another question...
- 
- What do you think of the A1200?  I am a games player (I won't apologize for
- it - in fact in some sort of weird way I'm proud of it) and I think the IBM
- clone sucks as a games machine.  If none ever get written for the Falcon, the
- it too, will suck.  Is the A1200 the answer to my needs?
- 
- BTW - I don't especially like console games, and I do use my computer for
- other things, so I don't want a console.
- 
- THanks in advance for the info!

Stay away from the A1200 like the plague!!!!!  Preliminary reports from 
Europe say that a lot of the software written for the A500 is trashed on 
the A1200.  There are lots of compatability problems with the A1200, so 
it is not a viable machine to buy.  If you don't believe me, check out 
COMP.SYS.AMIGA.* for yourself.

========================================================================
| Gregeory C. Granger  (GGranger@ersys.edmonton.ab.ca)  |  "All these  |
| 5516-190A Street  Edmonton, Alberta, Canada T6M-2L3   | memories will|
| Phone:      +1 (403) 483-2049  OR  +1 (403) 481-5110  |  be lost in  |
========================================================|  time, like  |
                                                        | tears in the |
                                                        |     rain."   |
                                                        |  - Roy Batty |
                                                        ================
Newsgroups: comp.sys.atari.st,news.answers
From: wells_s@kosmos.wcc.govt.nz (steve wells)
Newsgroups: comp.sys.atari.st
Subject: Re: Help getting a new modem
Date: 21 Dec 1992 19:11:58 GMT
Organization: Wellington City Council (Public Access), Wgtn, Nz
Reply-To: wells_s@kosmos.wcc.govt.nz
NNTP-Posting-Host: kosmos.wcc.govt.nz

> What is it that the serial patch you mentioned do exactly?
> 

I have no idea! 8-)

But, all I do know about it is, you need it on 9600bps, and faster modems
on TOS versions before 4.xx  (ALL versions except Falcon TOS apparently).

It stops bits getting lost when the ST can't keep up with them or some
such thing!

 =============================================================================
 | O O    If I told you how much I needed this,            |       |||       |
 |  o     I wouldn't have time to eat it.    Zaphod B.     |       ||| TARI  |
 | \_/    Steve Wells - Wellington, New Zealand.           |      / | \      |
 =========================WELLS_S@KOSMOS.WCC.GOVT.NZ==========================
From: ron@zooid.guild.org (Secret Mud)
Newsgroups: comp.sys.atari.st
Subject: Re: A letter to Dave Baggett
Date: 31 Dec 92 13:47:55 GMT

From: aa399@cleveland.Freenet.Edu (Len Stys)
>
>And your 486 cost about $1,500 more than the ST.  $1,500 more than
>some of us can afford or are willing to pay for a computer.
>

Oddly enough, $1500 CDN is *exactly* what a friend paid a couple weeks ago for
his 486-33 system.  That's including tax, and also including an SVGA monitor,
a 105 meg hard disk, 3.5 & 5 1/4" floppies, 4 meg of ram, 512k SVGA card,
etc...

The pricing for clones is getting rather scarey, isn't it?
From: Stefan_Westmeier@hb.maus.de (Stefan Westmeier)
Newsgroups: comp.sys.atari.st
Subject: Re: *.Z compression
Date: 29 Dec 92 10:38:00 GMT
Article-I.D.: HB.A11918
Organization: MausNet (Mitglied im IN e.V.)
X-Gateway: MausGate/News 1.14D/hb

I guess *.Z ist Unix-usual *.tar.Z . To get it uncompressed
you have to get compress.ttp and tar.ttp. Then do the following:

     compress -d file.z       // to uncompress it
     mv file file.tar
     tar tvf file.tar         // to list contents
     tar xvf file.tar         // to extract it

Ciao, Stefan.
--
Stefan Westmeier          |  stefan_westmeier@hb.maus.de
Schaphuser Str. 24        |  litfox@informatik.uni-bremen.de
D-W 2800 Bremen 41        |  litfox@biba.uni-bremen.d
Newsgroups: comp.sys.atari.st
From: hohmuth@freia.sax.de (Michael Hohmuth)
Subject: Re: MultiTos redraw problem
Keywords: AES
Organization: Dept. of Computer Science, TU Dresden, Germany
Date: Tue, 29 Dec 1992 07:27:31 GMT

In article <1992Dec23.140408.15936@phcomgw.seri.philips.nl>, castermn@nlsce1.seri.philips.nl (Luc Castermans) writes:

> I want to force a redraw on the INFO-line in a 
> window. [...]

> [...] Now: what is the only and
> only good way to do what I want to do ??

Usually, the info line will be redrawn by the AES when needed. You can force
a redraw by installing a new (or even the same) string into a window's info line
with wind_set(WF_INFO, ...).

Michael
-- 
Internet: hohmuth@freia.inf.tu-dresden.de
Newsgroups: comp.sys.atari.st
From: davidli@simvax.labmed.umn.edu
Subject: Re: Falcon030, resolutions, TRUE color, and DSP
Reply-To: davidli@simvax.labmed.umn.edu
Organization: Health Computer Sciences, U of MN, Mpls
Date: Tue, 22 Dec 1992 18:30:48 GMT

In article <72180@cup.portal.com>, Bob_BobR_Retelle@cup.portal.com writes:
>Tell me about it Ed.. tell me about 16 Mhz. 16 bit bus 68030s..

Bob, please tell us about all the non-EISA 486DX-33 machines out there with
16-bit buses...

-- David Paschall-Zimbel
From: molin@ptb.cl.msu.edu (Michael Olin)
Newsgroups: comp.sys.atari.st
Subject: Re: I'm with Dave  (was Re: A letter to Dave Bagget)t
Date: 1 Jan 93 14:48:57 GMT
Organization: Michigan State University
NNTP-Posting-Host: ptb.cl.msu.edu

kisaacso@nyx.cs.du.edu (Kevin "Zonker" Isaacson) writes:

>Nifty toys like the DSP are not going to grab the mass market and that is what
>Atari has got to do to stay in business.  Sorry, but my next computer
>will be an Intel machine.  Maybe then I can sleep at night.

I understand what you're saying about Atari and support...  But Intel???
GAG ME WITH A CLI!  Intels are dinosaurs, there's no question about it.
And the biggest stink about 'em is MS-DOS.  As I've said many wheres else,
if my cat shits on the living room carpet, I don't spray perfume on it.
I clean it up.  Ya know what Windoze is?  Perfume!  Perfume on stink.

Now....Give me one of those new '486/100MHz machines and give it a UNIX
o.s., and THEN we're heading in a reasonable direction!
--
  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                               |||      Sing a happy tune and
    molin@ptb.cl.msu.edu       |||     happy dancers will join
    Canton, Michigan USA      / | \     your trip.  -T. Golas
Newsgroups: comp.sys.atari.st
From: dcable@nyx.cs.du.edu (Dan Cable)
Subject: Re: ICD Host Adapter
Organization: University of Denver, Dept. of Math & Comp. Sci.
Date: Mon, 4 Jan 93 02:28:38 GMT

tries@obelix.kph.uni-mainz.de (Volker Tries) writes:


> Where can I get the new ICD Software?

It can be found on both GEnie and on Compuserve. ICD expressly forbids the
re-posting of it anywhere else so you shouldn't be able to find it
anywhere on the net unless ICD put it there. If you have a local ICD
dealer they can also upgrade your software for no fee (if they will).




--
dcable@nyx.cs.du.edu
From: aeg03@rrz.uni-koeln.de (Jan T. Kim)
Newsgroups: comp.sys.atari.st
Subject: Re: So what does this mean to us ?
Date: 22 Dec 1992 15:28:53 +0100
Organization: Regional Computing Center, University of Cologne
Reply-To: kim@vax.mpiz-koeln.mpg.dbp.de
NNTP-Posting-Host: rs1.rrz.uni-koeln.de

In <72174@cup.portal.com> Bob_BobR_Retelle@cup.portal.com writes:

>Mark Hughes writes some stuff:

>>I discovered that replacing my ST with another decent system, 
>>without taking any sacrifices (pathetic sound and OS on the PCs, weird OS 
>>and incompatibility on the Mac (not to mention their expense), etc.), I 
>>had to go up to a NeXT.

>Wow.. now THERE's an open mind for you..  too bad you didn't
>actually take a good look at what else is available in the world.

>In addition to the terrific sound and operating systems on PCs,
>and the smooth operating system on Macs, you also get the
>advantages of support from the company that made your computer,
>AND the not inconsequential benefit of wonderful software support
>from developers who are *happy* to be in the market.

You may well be able to claim that there are excellent  operating
systems  for  PCs,  no  problem so far. However, MS DOS, Windows,
Windows NoThanx etc. are not among them. Regarding Macs,  if  you
say  their  OS  is  smooth you must have taken a very superficial
look at it. I agree, the OS "looks and feels"  rather  neat,  but
beyond that surface there are nightmares and loads of weird stuff
buried. Beware.
Also, remember that there are a lot of  different  things  pepole
may  want to do with their computer. If someone just wants to run
a word processor, a spreadsheet and a graphics program, he can do
that on a PC running Windows or on a Mac, despite all the horrors
buried in them. Even more, a Mac or PC may actually suit  such  a
person's  need  better  than an Atari. But if someone wants to do
some programming too, he will probably be much better off with an
Atari.

What I'd like to point  out  is,  there  are  problems  with  all
systems  you  can  get  right  now, with Ataris, PCs Macs, Amigas
etc.etc. That's what life is like. Each system has its strengths,
and  each has its weaknesses. There's no point in making generals
statements about how great or how rotten the Atari computers are.
They  have  their  problems and they have their merits, and there
are enough advantages Ataris have over other systems  to  justify
the  claim  that  one can't move to another system without taking
any sacrifices unless he  moves  to  a  system  that  belongs  to
another league price-wise and performance-wise altogether.

Greetinx, Jan

 +- Jan Kim -- X.400:    S=kim;OU=vax;O=mpiz-koeln;P=mpg;A=dbp;C=de -+
 |             Internet: kim@vax.mpiz-koeln.mpg.dbp.de               |
 |                                                                   |
 *----=<  hierarchical systems are for files, not for humans  >=-----*
From: Bob_BobR_Retelle@cup.portal.com
Newsgroups: comp.sys.atari.st
Subject: Re: Captive!
Date: Sun, 27 Dec 92 15:03:14 PST
Organization: The Portal System (TM)

AL RASHID SHAHIR asked about Captive:
 
The instruction manual isn't very clear about this, so I don't
feel too bad about "giving it away"..
 
The walls with "circles" at the bottom are "rollerwalls".. the
wall is mounted on wheels and can be pushed out of the way.
 
Face the wall and RIGHT CLICK on the "up arrow" on the screen.
 
Be careful though.. Captive is a game that lets you accidentally
get yourself in spots that you can't get out of.  For example,
most of these "rollerwalls" need only be pushed one space.  If
you push them too far, you can block off areas you need to get
into later.
 
BobR
Newsgroups: comp.sys.atari.st
From: greg@Quotron.COM (Greg "Maddog" Knauss)
Subject: Re: So what does this mean to us ?
Organization: Quotron System, Inc.
Date: Mon, 21 Dec 1992 20:59:32 GMT

>6) HOW WERE MR. BAGGETS GAME ROUTINES SUPERIOR TO ANYTHING DONE BY PEOPLE
>LIKE THE BITMAP BROTHERS ( ST DIEHARDS ), OR EVEN JEFF MINTER ?

Better?  I dunno.  I've never seen anybody else's routines.  But Dave
and Neil's stuff was (and, heck, I hope is) going to be publicly available.
The Bitmap Brothers, I would expect, have a great graphics engine, but it
doesn't do me a lick of good if they won't sell it to me.  By using Game
Workbench, I got to do all the spiffy stuff the BB and Jeff Minter do, but
without the pain of writing my own library.  If that's a way to be better,
then they're better.
	(And as a side note, GW is an excellently designed system,
independant of how it runs [but, heh, that's excellent, too].  The calls
are well organized and logically laid out.  Similar commands have
similar names and take similar paramaters, overcoming one of the biggest
pitfalls of C -- how to find something in the manual and figuring out
what it does.)
--
Greg Knauss (greg@quotron.com)                       "Llamas, dammit!  Llamas!"
From: Peter_Missel@k.maus.de (Peter Missel)
Newsgroups: comp.sys.atari.st
Subject: Re: Falcon DOES have Super-VGA
Date: 25 Dec 92 20:22:00 GMT
Organization: MausNet (Mitglied im IN e.V.)
X-Gateway: MausGate/News 1.14D/hb

w>From my limited experience, PC games don't use Super-VGA anyway.
w>Some "Applications" programs do however.

From my not-so-limited experience, what PC games use is in most cases
320x240 at 256 colors or 640x480 at 16 colors, since this is the documented
maximum in the VGA specs. For anything above that, PC games' authors would have
to include card-specific drivers. Usually, they don't.
From: ekrimen@wet.UUCP (Ed Krimen)
Newsgroups: comp.sys.atari.st
Subject: Re: Falcon030, resolutions, TRUE color, and DSP
Date: 22 Dec 92 20:06:53 GMT
Organization: Wetware Diversions, San Francisco

In article <72178@cup.portal.com> Bob_BobR_Retelle@cup.portal.com writes:
>Ed Krimen writes:
> 
>>You forget, it's an entry-level machine.  It's not supposed to have the 
>>latest technology.
> 
>You forget.. it has the PRICE of a "latest technology" machine,
>without the features..
> 
>For $799, you can get a heck of a PC.. *including* RAM and
>a hard disk drive...
>
>BobR

Oh, forgive me lord BobR, for I have ruffled ye feathers.  I beg of you 
a thousand pardons so that I may continue to read and post on this newsgroup.

You are unequivocably correct, lord BobR.  I do not understand how I could have
ever misunderstood and have been led away from your teachings, oh lord BobR.

I plead with you once more, lord BobR, to forgive me for I have not believed
and followed what you have preached.  I promise to respectfully obey your 
every thought and desire, even if it spells doom and gloom of the entity for
which we know as Atari.

Once again, lord BobR, please forgive me for I have sinned.


(geez...)
-- 
   BobR   Ed Krimen
   BobR   ekrimen@wet.uucp
   BobR   E.KRIMEN (GEnie)
From: ron@zooid.guild.org (Secret Mud)
Newsgroups: comp.sys.atari.st
Subject: Re: I am NOT making this up, OK?  (was Re: Closed ... <ho hum>)
Date: 29 Dec 92 16:34:52 GMT

From: dmb@case.ai.mit.edu (David Baggett)
>In article <27DEC92.05003748@meena.cc.uregina.ca> mackie@meena.cc.uregina.ca writes:
>>Why would Atari invite you to a meeting to show off something that they were
>>obviously interested in, only to treat you the way you've described?
>
>That is an *excellent* question, isn't it?  The only way to know is to
>ask someone REALLY in charge there; for example, the Lynx programmers.
>
>Dave Baggett
>--

No wonder the meeting had problems.  Those Lynx developers are actually an
Amiga fifth column devoted to the distruction of Atari.  ;)

 - Ron Sharp.
Newsgroups: comp.sys.atari.st
From: hyc@hanauma.jpl.nasa.gov (Howard Chu)
Subject: Re: n890421 (KA9Q for the Atari ST....)
Organization: SAR Systems Development & Processing, JPL
Date: Sun, 3 Jan 1993 00:23:08 GMT

In article <72777@cup.portal.com> Bob_BobR_Retelle@cup.portal.com writes:
>John Bunch asked about using telnet in the ST version of KA9Q.

Unfortunately he seems to be talking about a different version than the
one you may be familiar with.
> 
>I've been using KA9Q to telnet successfully for quite a while now.  The
>only time I've had problems with it is when I have a RAMdisk installed,
>but that shouldn't affect you if you cold booted with a "clean" system..

What kinds of problems were those? I've never had any trouble of this sort.
(Hm. How much RAM in your setup?)
>
>The only thing I can think of to check.. is "start telnet" in your
>NET.RC file in the root directory of the drive you run KA9Q from..?

The various "start" commands are for starting up the servers that handle
incoming connection attempts. When you say "telnet blah" you're invoking
the telnet client to make an outgoing connection. The two are independent
and will have no effect on each other (unless of course, you're trying
to telnet to yourself...).

The bug that John refers to is mentioned in the ReadMe that accompanies
the n890421 package. Oddly enough, it seems to be based on the same code
that my port was based on, but includes support for many more protocols.
Doesn't seem to do SLFP or PPP though.
-- 
  -- Howard Chu @ Jet Propulsion Laboratory, Pasadena, CA

There's a narrow border between genius and insanity, but I'm a dual citizen.
Newsgroups: comp.sys.atari.st
From: hutch@bellman.lanl.gov (John Hutchinson)
Subject: Re: GFA Basic 4.0
Reply-To: hutch@bellman.lanl.gov
Organization: Los Alamos National Laboratory
Date: Thu, 31 Dec 1992 21:46:39 GMT

In article 1hvn3kINN889@golem.wcc.govt.nz, wells_s@kosmos.wcc.govt.nz () writes:
>Is this upgrade fee for *all* previous versions of GFA-Basic?!
>(I have an original of v3.0 and the ST-Format version of 3.5E)
>
>How much is this likely to cost me, and how would I go about getting
>GFA v4.0 (I haven't registered my version 3.0, as I only purchased it
>a couple of days ago!)

There is still a lot of confusion centering around Richter Distribution's
GFA BASIC 4.0 announcement.  The U.S. GFA office has announced a version 3.7
of GFA BASIC for the Atari to be released "RSN".  How this conflicts with
Richter's 4.0 is a mystery.  Wish we could get some straight answers!

---

___________________________ John "HUTCH" Hutchinson _________________________
_________________ Fair Dinkum Technologies     Member - IAAD  _______________
________________ "No worries, mate... it's from Fair Dinkum!" _______________
____________ email: hutch@bellman.lanl.gov   GEnie: FAIR-DINKUM _____________
From: Bob_BobR_Retelle@cup.portal.com
Newsgroups: comp.sys.atari.st
Subject: Re: Falcon030, resolutions, TRUE color, and DSP
Date: Tue, 22 Dec 92 01:17:14 PST
Organization: The Portal System (TM)
  <1h0eelINNeqh@usenet.INS.CWRU.Edu> <1h2r5bINNqv5@usenet.INS.CWRU.Edu>
  <4895@wet.UUCP>

Ed Krimen writes:
>Wow, a 386 clone is about as exciting as watching re-runs of "Designing Wome

Tell me about it Ed.. tell me about 16 Mhz. 16 bit bus 68030s..

Tell me about yesterday's technology while you're at it...
 
BobR
From: dmb@case.ai.mit.edu (David Baggett)
Newsgroups: comp.sys.atari.st
Subject: Re: I'm with Dave  (was Re: A letter to Dave Bagget)t
Date: 1 Jan 1993 19:49:02 GMT
Organization: MIT Artificial Intelligence Laboratory
NNTP-Posting-Host: case.ai.mit.edu

In article <1i1lkpINNme0@msuinfo.cl.msu.edu> molin@ptb.cl.msu.edu (Michael Olin) writes:
>I understand what you're saying about Atari and support...  But Intel???
>GAG ME WITH A CLI!  Intels are dinosaurs, there's no question about it.

Well, the dinosaurs can outperform everything Atari currently has out
there, so I don't know what you mean.  I'd rather have a dinosaur than
a fossil, personally.  Besides, one of the biggest arguments I see here
is "my computer does what I want, so I'm happy with it and don't need
anything else."  By calling Intel machines dinosaurs, you make it clear
that you don't believe this (otherwise why not be happy with a 1985 DOS
machine?), so explain how you could possibly be better off with a 1985
Atari Fossil than you would be with a 1993 Intel-based clone than runs,
oh, a hundred times faster.

>And the biggest stink about 'em is MS-DOS.  As I've said many wheres else,
>if my cat shits on the living room carpet, I don't spray perfume on it.
>I clean it up.  Ya know what Windoze is?  Perfume!  Perfume on stink.

Oh gee, and the GEM desktop is so much better.  Give me a break.  So
Windows is a piece of shit -- don't use it!  If you don't like DOS, get
4dos; it has command line completion, aliases, and lots of other good
stuff that "real" shells have.  "DOS" machines run more operating
systems than any other computers these days.  Don't bash the hardware
because you don't like one of the operating systems.

>Now....Give me one of those new '486/100MHz machines and give it a UNIX
>o.s., and THEN we're heading in a reasonable direction!

Right, so why do you dismiss the clones when you know they can run 
better operating systems than Atari computers?

Dave Baggett
--
dmb@ai.mit.edu           MIT Artificial Intelligence Laboratory                  
ADVENTIONS: interactive fiction (text adventures) for the 90's!
dmb@ai.mit.edu *** Compu$erve: 76440,2671 *** GEnie: ADVENTIONS