HDTenEightyP/NetNews huggingface dataset:
From: Bob_BobR_Retelle@cup.portal.com
Newsgroups: rec.games.misc
Subject: Re: dungeon master help needed
Date: Thu,  1 Oct 92 00:52:59 PDT
Organization: The Portal System (TM)

Questions about Dungeon Master keys:

1. "Choose a Door"...   examine the floor carefully..
 
(both doors lead to the same place, so you only need to go
go through one unless you want to explore...)
 
2.  RA key.. keep on keeping on.. you'll find it..
 
3. Winged Key.. (at bottom of "Skeleton Key" stairs).. you'll
  find this one (maybe) once you get the last RA key and get
  into the "Wizard's Workshop" on Level 7..

 
Maps...  maybe you need a good hintbook..?             :)

BobR
From: lwahl@matt.ksu.ksu.edu (Lynne K Wahl)
Newsgroups: rec.games.misc
Subject: Dungeon Master Maps (Request)
Date: 29 Sep 1992 00:02:26 -0500
Organization: Kansas State University
NNTP-Posting-Host: matt.ksu.ksu.edu

I have looked all over and I can't find maps for the Dungeon Master
levels.  Spells yes, maps no.  Does anyone know where the maps
for DM and possibly Chaos Strikes Back are located?

-- 
  --Lynn Wahl   lwahl@matt.ksu.ksu.edu         | The meek will inherit the
Kansas State University Student                | earth, the rest of us are
Soil Conservation Service Computer Specialist  | going to the stars. ----*
From: andrew@frip.WV.TEK.COM (Andrew Klossner)
Newsgroups: rec.games.misc
Subject: Re: Civililization assistance
Date: 30 Sep 92 19:52:47 GMT
Reply-To: andrew@frip.wv.tek.com
Organization: Tektronix Color Printers, Wilsonville, Oregon

[]

	"As to splitting empires, I try NOT to do this.  The primary
	advantage of taking the opponent's capital is that the loss of
	their palace causes rampant curruption which cripples their
	economy and research efforts along with making it much cheaper
	to bribe thier units and capture cities through revolt.  When
	the enemy has a larger population than you, instead of losing
	their palace, they split into two civs and both get a free new
	palace in another city."

Sure -- but they're not working together.  Instead of one huge civ
building spaceship parts fast and furious, you have two smaller civs
building ships more slowly, and you have a better chance of winning the
space race.

I also enjoy the fact that the downsized civ can't bring as many
military units to bear on a single invasion point.  And there's a lot
to be gained if the two civs declare war on each other, which (in my
experience) they usually do.

My biggest complaint here is that, in the after-game replay, the two
smaller civs are shown as the original big civ -- the land occupation
colors are wrong.  Wish they'd fix this ...

  -=- Andrew Klossner  (andrew@frip.wv.tek.com)
                       (uunet!tektronix!frip.WV.TEK!andrew)
Newsgroups: rec.games.misc
From: fabian@alkymi.unit.no (Fabian Gonzalez)
Subject: Re: Rubik's Cube
Organization: Norwegian Institute of Technology
Date: Mon, 28 Sep 92 12:51:47 GMT

Now this is a weird post in this group. Buy yourself a solution manual.

fabian@lise.unit.no
From: storm@cs.mcgill.ca (Marc WANDSCHNEIDER)
Newsgroups: rec.games.misc
Subject: Wing Commander Too fast!
Date: 28 Sep 92 19:14:32 GMT
Organization: McGill University, Montreal, Canada



Howdy.  I just upgraded my machine to a 486/50, and have noticed some very
disturbing things.

My Wing Commander II/Ultima Underworld CD ROM runs perfectly, but my Regular
Wing Commander/Secret Missions CD plays the game FAR too fast.

SO fast in fact, that even at 20kph in an asteroid field, I still get
clobbered.

Can I slow it down at all??? I already have it at 0 frames skipped, or do I 
just have to skip it and say that I've already solved it and play WC2....


Ideas????

Toodlepip!
Marc 'em.
-- 
  storm@cs.mcgill.ca           McGill University         C program run.  Run  
  Marc Wandschneider           Montreal, CANADA          Program run! PLEASE!
    The use of COBOL cripples the mind; its teaching should, therefore, be
              regarded as a criminal offense.  -- E. W. Dijkstra
From: gchapman@ncc1701gec.Gwinnett.COM (George Chapman)
Newsgroups: rec.games.misc
Subject: IBM games for Sale!
Date: 29 Sep 92 03:54:01 GMT

I have the following games up for sale.  All prices include shipping and
handling charges:

Quest for Glory I (VGA)   5.25"        $25.00

Police Quest III          3.5"         $25.00

Out of this World         3.5"         $25.00

Mantis                    3.5"         $25.00

F117A                     3.5"         $20.00

F15 Stike Eagle           3.5"         $20.00
 Bonus: Desert Storm Scenario

Knights of the Sky        5.25"        $20.00

Lightspeed                5.25"        $20.00


The purchase of two or more games will get you a suprise bonus game!
Hurry now while supplies last!

                                          - George
                                            gchapman@ncc1701gec.Gwinnett.COM
From: hdg@otter.hpl.hp.com (Hugh Duggan)
Date: Thu, 24 Sep 1992 08:37:16 GMT
Subject: Re: HELP! Star Trek 25 Anniv. Game
Organization: Hewlett-Packard Laboratories, Bristol, UK.
Newsgroups: rec.games.misc

Star Trek: 25th Anniversary

> I'm embarrassed to be stuck so early in a game, but in the second
...
>
>             John


You're embarassed!  Well, if it makes you feel any better, I cannot
get very far into the FIRST mission (I get stuck in front of the door
in the cave, and nothing I do will open it).  Wish I could help you.



      Hugh Duggan,           |    hdg@otter.hpl.hp.com
      HP Labs,               |    switchboard: (0272) 799910
      Filton Road,           |    direct     : (0272) 228723
      Bristol BS12 6QZ,      |    fax        : (0272) 228128
      England.               |
From: csm@hpfcso.FC.HP.COM (Chris Miller)
Date: Fri, 25 Sep 1992 15:47:46 GMT
Subject: Re: Falcon 3 Rev??
Organization: Hewlett-Packard, Fort Collins, CO, USA
Newsgroups: rec.games.misc

In rec.games.misc, jrpg8255@uxa.cso.uiuc.edu (Jeremy Payne ) writes:

> bobs@Think.COM ( Robert Schwartz) writes:
> 
> >Does anybody know what the latest rev of Falcon 3 is?
> >I'm going to buy a copy soon and need to know if there
> >are different rev levels in the stores.  Also, what is
> >the latest patch that was issued by SH.  I haven't played
> >in about six months and am in the dark about bug fixes
> >or enhancements, any info on this subject would also be
> >appreciated.
> 
> 
> >Bob "Power Tool" Schwartz
> >bobs@think.com
> 
> I think the latest patch is "d".  It should be at a few of the regular
> ftp sites...  No idea about revisions though.  (great game BTW)

If you buy the new "Operation: Fighting Tiger" (I think that's what it's
called) for Falcon, you get the E patch. I don't know what was fixed but
you get some great new features and some great pointers on how to
succeed from the manual.

Chris


*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
             "He's old enough to know what's right and 
                   young enough not to choose it"
                             -- RUSH --

 ----------------------------------        
 ------*******---*******---*----*--      Christopher S. Miller
 -----*---------*---------**---**--      4424 Rosecrown Ct.
 ----*---------*******---*-*--*-*--      Ft. Collins, Co. 80526
 ---*---------------*---*--*-*--*--
 --*******---*******---*---**---*--      hplabs!hpfcla!hpfela!chris
 ----------------------------------      csm@hpfcla.hp.com   
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
From: vancleef@ohstpy.mps.ohio-state.edu
Newsgroups: rec.games.misc
Subject: Re: mech10b.zip
Date: 26 Sep 92 00:26:30 EDT

In article <1992Sep25.182820.2313@reed.edu>, gchen@sloth.Reed.Edu (Mark Aranethes Jinglewood Chen) writes:
> this file at wuarchive wouldn't 
> unzip correctly
> perhaps i'm not using the right version of pkunzip?
> i have version 2.01
> mark

Try downloading it in binary format (do 'bin' before you 'get mech10b.zip').
Ftp assumes an ASCII transfer by default.

-Garrett



Newsgroups: rec.games.misc,comp.sys.mac.games,talk.bizarre,soc.women
From: trimper@edsi.plexus.COM (Greg Trimper)
Subject: Re: Macintosh Games Release Listing Heckler
Organization: Enterprise Data Systems Incorporated, Appleton WI
Date: Sun, 27 Sep 1992 17:56:01 GMT
Followup-To: misc.test,rec.music,rec.pets.dogs

jsbr+@andrew.cmu.edu (John Hamilton Slye) writes:

>>> Get a life and stop worrying about stupid computer games.

>Why don't you get a life and not re-copy the entire games list if all you are
>going to do is make some stupid remark!

>Don't you think it would help your point if you didn't re-copy the very thing
>you were putting down, and thus re-advertise it...

>Did your mother love you?

So, is there a relationship between loving one's mother and loving games
for the Macintosh?  I personally love my mother, but the only games I really
like on the Mac are Spectre and Triple Yahtzee.  Perhaps, then, I love my
mother, but hate my father?

Now, the correlation between idiocy and reposting entire games listings
for a one line flame is much more clear.  So leave his mother out of it -
concentrate on his idiocy.


Xref: sparky rec.games.misc:17644 comp.sys.ibm.pc.games:15085
From: smintz@sedona.intel.com (Stephen Mintz exp 11/92~)
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
Subject: Re: Old Infocom Games and Legality
Date: 29 Sep 92 23:42:12 GMT
Article-I.D.: ichips.1992Sep29.234212.16722
Distribution: na
Organization: Intel Corporation
Originator: smintz@alamo


In article <1992Sep29.220039.2004@gn.ecn.purdue.edu>, mechalas@gn.ecn.purdue.edu (John P. Mechalas) writes:
> In article <1992Sep29.210634.8708@jhunix.hcf.jhu.edu> cliff@jhunix.hcf.jhu.edu (Cliff Chen) writes:
> >Well,
> >	I know that this has been discussed before, but I was wondering
> >that whether or not the copyright for games written by companies no longer
> >existent, or if games which are no longer available on the market can be
> >"pirated."
> >	Once a game has outlived its manufacturer what can someone do?  I
> >would love to have a complete set of Infocom games, however, I don't
> >believe that I could still purchase them.  I have quite a few already, but
> 
> You can purchase them.  There is a two volume set called "Lost Treasures
> of Infocom" that has all their games.  It was just released this summer.
> 
>        -=-JPM-=-
> 
> 00
> <
> -/
> 
> -- 
> John Mechalas                                          "I'm not an actor, but
> mechalas@gn.ecn.purdue.edu                                 I play one on TV."
> Aero Engineering, Purdue University                     #include disclaimer.h
Or the one CD set...:)
Newsgroups: rec.games.misc
From: ross@kaos.b11.ingr.com (Ross Erickson)
Subject: Re: Gunship 2000
Reply-To: ross@kaos.b11.ingr.com
Organization: Intergraph Corporation
Distribution: usa
Date: Thu, 1 Oct 1992 21:02:15 GMT

>Is there anyone that would be willing to send me the new scenerio disk in
>exchange for files that I might have.  It is unavailable in my area, and I
>really would like to get it.

But it just came out and I haven't finished it yet!!  :-)  How much $$
are you offering??  I'm confused about something you said.  What do
you mean by "in exchange for files that I might have."  Please
advise..
>
>Please let me know.
Done.

-- 
|------------------------------------------------------------------|
|  Ross Erickson             |                                     |
|  ross@kaos.b11.ingr.com    | "No individual raindrop considers   |
|  205-730-4019 - voice      |  itself responsible for the flood." |
|  205-730-6445 - fax        |                                     |
|  Internet: 129.135.252.87  |                                     |
|------------------------------------------------------------------|

Newsgroups: rec.games.misc
From: tmartin@nyx.cs.du.edu (Thomas Martin)
Subject: HELP - Fate of Atlantis
Organization: University of Denver, Dept. of Math & Comp. Sci.
Date: Tue, 29 Sep 92 19:10:00 GMT

Stuck in the maze on the island. Need help getting out.
Would appreciate hints via e-mail. Thanks in advance.

Thomas Martin
tmartin@nyx.cs.du.edu
Newsgroups: rec.games.misc
From: emk9267@rigel.tamu.edu (KLINE, ERIC MICHAEL)
Subject: simearth help - interstellar migration
News-Software: VAX/VMS VNEWS 1.41    
Organization: Texas A&M University, Academic Computing Services
Date: Wed, 30 Sep 1992 16:54:00 GMT

Hi!  In order that interstellar migration occur, you only need 1 nanotech city.
The problem you are probally having is not enough TOTAL energy production.
Try utilizing both atomic and fossil fuels.  That should give you enough of
a kick to migrate.  You may have to also decrease all research areas except
science.

	Eric
From: andrew@frip.WV.TEK.COM (Andrew Klossner)
Newsgroups: rec.games.misc
Subject: Re: Civilization assistance
Date: 2 Oct 92 20:57:42 GMT
Article-I.D.: shaman.1895
Reply-To: andrew@frip.wv.tek.com
Distribution: usa
Organization: Tektronix Color Printers, Wilsonville, Oregon

[]

	"As soon as a unit survives one battle, it becomes a veteran
	automatically.  Save your money and sell your barracks."

My non-veteran units tend not to survive that one battle.  Worse case
is when I spent fifteen turns to build a battleship which "blows up
real good."

  -=- Andrew Klossner  (andrew@frip.wv.tek.com)
                       (uunet!tektronix!frip.WV.TEK!andrew)
From: tedboone@chopin.udel.edu (Edward F Boone)
Newsgroups: rec.games.misc
Subject: Best Games Ever???
Date: 1 Oct 92 13:01:37 GMT
Organization: University of Delaware

OK. I am _SURE_ that this will get some flames, but....
What is the BEST game on IBM you have ever played?
Any genre.  I would like people to tend towards the newer games,
ones directed towards 386 machines or better, but if there is
and oldie-but-goodie out there, let me know!
Just email me with the game, the genre, the suggested machine, and
a brief explanation of why the game is top on your list.
If I get enough replies, I will compile a comprehensive list and
post it and/or email for those who want it.

Thanx!
    _______________________                                 
   / _  ___   ______   ___ \       Ted Boone               
  / / | |  | |___   | |   \ \      97 Amstel Ave. Apt W11  
  \/  | |  |  ___|  | |    | |     Newark DE 19711         
      | |  | |_____ | |___/ /      telnet:                 
      |_|  |______/ |______/       tedboone@ravel.udel.edu 
-- 
Newsgroups: rec.games.misc
From: russell@cerberus.bhpese.oz.au (Russell Sparkes)
Subject: Re: HELP! Star Trek 25 Anniv. Game [SPOILERS]
Organization: BHP, Newcastle, Australia
Date: Mon, 28 Sep 1992 00:42:32 GMT

hdg@otter.hpl.hp.com (Hugh Duggan) writes:

  >Star Trek: 25th Anniversary
  >> I'm embarrassed to be stuck so early in a game, but in the second
  >>
  >>             John

You have to use the welder on the pieces of junk you picked up in the
corridor.  Before that, however, you have to use the phasor on the welder to
charge it up. then you use the bit that you created with the welder in the
transmogrifier to fix the matter transmitter, then beam into the bridge.
Easy!

  >You're embarassed!  Well, if it makes you feel any better, I cannot
  >get very far into the FIRST mission (I get stuck in front of the door
  >in the cave, and nothing I do will open it).  Wish I could help you.

You have to grab the hand off the robot klingon, then take it down to the
lab and get spock to fix it, then take it back to the door and use the hand
on the door.
-- 
Russell Sparkes, BHP Information Technology, Newcastle, Australia
Bits: russell@cerberus.bhpese.oz.au         Voice: +61 49 40 2132
"Say it with flowers - Give her a triffid" - not me.
From: boelter3945@iscsvax.uni.edu
Newsgroups: rec.games.misc
Subject: Re: ** SHADOWGATE **  (Help)
Date: 1 Oct 92 15:17:53 -0500
Distribution: usa
Organization: University of Northern Iowa

In article <hocking.717888251@coal1>, hocking@rtsg.mot.com (Richard Hocking)
   writes:
>     
> 1. How to kill the hellhound (in the room with the platinum horn).  

   I believe you need something like a vile of holy water or blessed water or
something (it's been a while).  If you have come across anything like that,
use it against the Hellhound, and you should be able to banish it back to
where it came from.

>       
> 3.  At the well which takes you down to the river Styx there is a door.

   I don't think you can, or even need to, if I remember right.

                                        John "Nightwind" Boelter

--
*******************************************************************************
* John Boelter        a.k.a. Nightwind            boelter3945@iscsvax.uni.edu *
* Organizational Manager and contact person for everything and then some.     *
*******************************************************************************
* The individual who said we only use 10%  * The first 90% of a task takes    *
* of our brain's mental capacity, was      * 90% of the time, and the last    *
* probably 90% incorrect.                  * 10% takes the other 90%.         *
*            -Unknown comic on A&E-        *   -99 rule of Project Schedules- *
*******************************************************************************
Newsgroups: rec.games.misc
From: wongja@ecf.toronto.edu (WONG JIMMY PAK-YEN)
Subject: Ultima 7 map help
Organization: University of Toronto, Engineering Computing Facility
Distribution: na
Date: Thu, 1 Oct 1992 16:00:14 GMT

Hi!  Can someone email me the Ultima7 map codes so that I can get the password
from the mayor of Trinsic and leave the towne?

					Thanks

Jim
wongja@skule.ecf.toronto.edu
From: jpa@dash.udev.cdc.com (jp ahmann x4271)
Newsgroups: rec.games.misc
Subject: Re: Battle Isle: First Code Word Needed
Date: 30 Sep 92 21:37:03 GMT


Battle Isle.
Does anybody have a list of all world names for this game... I'd
like to skip around a bit (I'm also stuck getting past a particular map)

Thanks


------------------------------------------------------------
  Joe Ahmann                 Control Data Systems Inc.         
  Consultant                 Performance Analysis - ARH296    
  jpa@hare.udev.cdc.com      4201 N. Lexington Ave.           
  w: (612) 482-4271          Arden Hills, Mn 55126
From: 00dabye@bsu-ucs.uucp
Newsgroups: rec.games.misc
Subject: Where is Dungeon Master
Date: 29 Sep 92 14:25:27 GMT
Reply-To: dabye@bsu-cs.bsu.edu


Is Dungeon Master out for the PC?????  I keep reading about it here on the
net, but when I ask about it at the software stores ( Indiana ) they tell me
it is not available or that they don't have a listing on it.  So where is this
games being sold????? Electronics Botique is Nationwide but they don't even have
it.

Any info would be helpful....



Dave
From: itlm027@bambam.ucdavis.edu (The TimeWalker)
Newsgroups: rec.games.misc
Subject: Darkland, Patch Level 6
Date: 30 Sep 92 16:18:59 GMT
Organization: Computing Services, UC Davis

Hi. I just ftp'd patch 6 and got the update running.  Is there a known
list of bugs that still exist in this patch? I understand the Demon bug
is fixed - in patch 5, i encounterd a similar crash (not enough sys mem)
when I had a 5th member (a Fugger assisting knight) and we attempted to
take out a robber-knight. At one point, it just bugged out and crashed.


Also, has anyone had a tremendous amount of success using brass handguns?
I had 2 of them in a prev game (deleted due to patch update), and was 
considering putting a few extra EP into Missile Device Weapons at char
devo. What about this over, say, crossbow or bow/arrow?


One thing i noticed about the knight who joined our party - he was 25 yrs old
and had better stats/skills than any of my 30yr olds who devo'd as a warrior
type w/ nobility.  Little incosistent I'd say, but oh well.




Sean
samatheis@ucdavis.edu
Newsgroups: rec.games.misc
From: psmith@esk.compserv.utas.edu.au (Paul Jeffrey Smith)
Subject: Re: Soundblaster Pro problem..
Organization: University of Tasmania at Launceston
Date: Tue, 6 Oct 92 23:48:38 GMT

In article <1992Oct5.134723.1@vax1.mankato.msus.edu>, wingman@vax1.mankato.msus.edu writes:
>
>        I have a problem.  I bought a Soundblaster Pro last Christmas and
>whenever I play a Sierra-online game and choose Soundblaster in the setup, It
>won't run.  When I run it, it says, "Unable to initialize Hardware".  I don't

Hmm, lets run through a checklist:

1.) is the BLASTER and SOUND environment variable set in your autoexec.bat
(I have forgot to put that in a few times, some programs use that to detect
the Sound Blaster Pro)

2.) Maybe the IRQ number is not correct.  The factory default is 7, but when
I took mine out to have a lokk it was on 5 *8-) . It pays to have a look.

3.) the DMA channel as well.  Have a look too.

Hope this has any relevance.  
Hope you haven't been slammed with all the same responses as mine!

regards

-- 
Paul Smith
psmith@esk.compserv.utas.edu.au

"That sounds about right..." - Einstein 
From: csm@hpfcso.FC.HP.COM (Chris Miller)
Date: Mon, 5 Oct 1992 19:17:17 GMT
Subject: Siege or Lost City of Atlantis anyone?
Organization: Hewlett-Packard, Fort Collins, CO, USA
Newsgroups: rec.games.misc

Has anyone played either Siege or Indiana Jones and the Lost City of Atlantis?
Are they any good? Anyone have them for sale?

Thanks for any info,

Chris


*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
             "He's old enough to know what's right and 
                   young enough not to choose it"
                             -- RUSH --

 ----------------------------------        
 ------*******---*******---*----*--      Christopher S. Miller
 -----*---------*---------**---**--      4424 Rosecrown Ct.
 ----*---------*******---*-*--*-*--      Ft. Collins, Co. 80526
 ---*---------------*---*--*-*--*--
 --*******---*******---*---**---*--      hplabs!hpfcla!hpfela!chris
 ----------------------------------      csm@hpfcla.hp.com   
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
From: sth00@hplvec.LVLD.HP.COM (Steve Hedberg)
Date: Mon, 28 Sep 1992 06:21:50 GMT
Subject: Re: Castle Wofenstein -level 9
Organization: Hewlett-Packard Co., Loveland, CO
Newsgroups: rec.games.misc


	What scenario are you playing? it makes a Big difference.

				
				Steve.



----                                                                       ----
+-------------------------------+---------------------------------------------+
| ***** Joke of the Day *****   |"If we knew what the hell we were doing, then|
|                               |        it wouldn't be research!"            |
| Q. What do you call a boom-   +---------------------------------------------+
|    erang that won't come back?|              Steve T. Hedberg               |
|                               |          sth00@hplvec.lvld.hp.com           |
| A. A stick.                   |                    or                       |
|                               |          hedberg@handel.cs.colostate.edu    |
+-------------------------------+---------------------------------------------+
----                                                                       ----


Newsgroups: rec.games.misc
From: nealet@syma.sussex.ac.uk (Neale Type)
Subject: Sid Mier's new game Pirates
Organization: University of Sussex
Date: Fri, 2 Oct 1992 13:59:43 GMT


What does anyone know on this new game, I saw advertised in a computer
games magazine ??



-- 
------------------------------------------------------------------------------
Neale Type , Computing Service      ///   |   * Current UK Kickoff Champion *
University of Sussex, Falmer    \\\///    |     nealet @ syma.sussex.ac.uk 
England.   BN1 9QH               \X//     |      ccfe7 @ cluster.sussex.ac.uk
From: zweldron@ruhets.rutgers.edu (Matthew Charlap)
Newsgroups: rec.games.misc
Subject: Death Knights of Krynn installation
Date: 5 Oct 92 03:45:17 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

I got the collector's edition of the Dragonlance games. I just installed
Death Knights, but whenever I load a saved game from Champoins, I get the
following error:
unable to load geo from load3dMap
What can I do to fix this? I tried re-installing, but no help.
--Matthew