From: el27166@uxa.cso.uiuc.edu (This Space for Rent)
Subject: Re: Blanka x Guile
Organization: University of Illinois at Urbana
Date: Wed, 14 Oct 1992 01:59:24 GMT

ramos@engr.latech.edu (Alex Ramos) writes:

>Hey people, wake up! There's a misunderstanding here.

>I was talking about the Classic edition, which the original poster refered to.

>Blanka has no chance against Guile  *** In the CLASSIC edition. (at least
>no one argued about that!!!!)

I'd argue with that.  I always chose Blanka when my opponent was Guile.
You never have to anticipate a sonic boom.  Just wait for it.  He'll
throw it eventually.  Then you can get in and do some combos, or bite.

Against Guile's who never sonic boomed, but only jabbed with an
occasional forward sweep, you can knock them down with a well timed
roundhouse.  Then you can jump in as their getting up with a fierce
claw.  Guile needs to have very good timing in order to get off the
razor kick.  If he doesn't, he gets caught in a dizzying combo.
Most Guile's learn that it's safer to block.  In that case, you
can walk in and bite, roundhouse, whatever.

It amuses me when I visit other arcades, sometimes.  I'll play Blanka
to beat whatever character they're playing, and they immediately
switch to Guile.  It's ironic because I learned to play Blanka solely
to beat Guile.  Therefore, I have a better chance of beating Guile
than any other character while using Blanka.  Guile is NOT the Blanka
killer.  It's the other way around.  Ask some of the UIUC street
fighters.  Guile stands a better chance in CE because Blanka doesn't
dizzy you when you make a mistake in CE.  One Blanka combo to dizzy
you hurts.  Followed by another one, and you've lost the game.

You can't jump in on Blanka (especially Guile), and you can't tick
him.  And you certainly can widdle him away with blocked sonic booms
when he's ahead.  Guile is pathetic when he gets behind on a good
Blanka.  And a good Blanka can always get back into the game against
Guile.

>Blanka x Guile is evenly matched   *** In the Championship Edition

No,  Blanka still maintains an advantage.  Mainly, he can do the ball
without fear of taking massive damage.  I used to play Blanka without
ever doing the ball in classic.  Now, I use it to hit Guile just before
he starts the sonic boom.  It works great.  Hey, I play Guile, I KNOW
when you're supposed to do a sonic boom, and when you're not.

>[I don't have a TCE within 50 miles radius anyway]

Just wondering, do you play Blanka or Guile?  If you play Guile, then
you simply don't have decent Blanka competition.  If you play Blanka,
then either you have unghodly Guiles, or you can improve your game.

We have pretty decent Guiles here, I guess.  Four fierce combos,
etc. are commonplace.  They're better than the ones at UIC (X-man's
university), anyway.  Last year, I crushed many a Guile player
using Blanka.  Those silly people can't even counter throw.  They
were even surprised when I could bite out of Guiles jab-jab-throw,
sheesh!  That's kid's stuff!  Before I went there, they hadn't
even seen Blanka combos or Guile combos.  Some of them even called
me 'cheap' because I would throw or redizzy them with Guile combos.
Well, it's not my fault they never learned to counterthrow or block
correctly!

>--- ramos

Rambling on...
Ming

-- 
Eu-Ming Lee (aka CyberGeek)                      el27166@uxa.cso.uiuc.edu
"Nobody told me there'd be .sigs like these."
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