HDTenEightyP/NetNews huggingface dataset:
From: ranald@athena.mit.edu (Gregory L Yantz)
Subject: Re: Fishing Trawlers
Organization: Massachusetts Institute of Technology
Date: Tue, 17 Nov 1992 13:14:05 GMT

In article <1e9br9INNga7@transfer.stratus.com>, tarl@sw.stratus.com (Tarl Neustaedter) writes:
|> In article <1992Nov16.210119.6157@zip.eecs.umich.edu>, charles@zip.eecs.umich.edu (Charles Jacob Cohen) writes:
|> > People keep on saying that fishing trawlers are wonderfull.  Why?
|> > Just because they have sonar?  Other ships have sonar and can also
|> > fight, so can someone explain the importance of high tech fishing
|> > trawlers? - Chuck
|> 
|> Range 6 sonar and radar. Other ships have much lower ranges or sonar
|> and radar.
|> -- 
|>          Tarl Neustaedter	tarl@sw.stratus.com
|>          Marlboro, Mass.	Stratus Computer
|> Disclaimer: My employer is not responsible for my opinions.

Yup. Fishing trawlers have SONAR, where other ships merely have sonar. 
Need it to spot those tricky subma- uh, I mean tuna. :) 

Greg - DAK/Ministry (ret)
From: rlewis@isi.edu (Roger Lewis)
Newsgroups: rec.games.empire
Subject: Amiga Empire
Date: 16 Nov 92 23:15:01 GMT
Reply-To: rlewis@venera.isi.edu (Roger Lewis)
Distribution: world
Organization: USC-Information Sciences Institute


I was wondering if anyone had any tips to offer Newbies on playing
Amiga Empire.  Things like which sector types to build first, and
other strategies for beginners.

(This refers to the multi-player amiga empire that has sector types
like urban areas).
Newsgroups: rec.games.empire
From: cashman@silver.ucs.indiana.edu (Geoff Cashman)
Subject: Re: World map empire
Organization: Indiana University
Date: Thu, 19 Nov 1992 13:19:27 GMT

In article <SCOTT.92Nov17150231@sfi.santafe.edu> scott@sfi.santafe.edu (Scott D. Yelich) writes:
>>Is there still interest out there in an empire game that uses the map
>>of the real world as the game map? (Like Euro empire, but bigger...)
>
>no.

Yes.  Gee Scott, you and I just can't agree on anything can we? :-)

>>What sort of projection would one use? With a Mercator's projection,
>>Greenland becomes a NICE place to live. Asia? Who needs it? :)
>
>Get the 1987 map from xconq and write a conversion.

I have access to an empire server now and when I have time I will
start working on the map.  I received ALOT of positive replies to
my earlier inquiry.  Rough target start is late January (don't send
me registrations).

			- Geoff Cashman


Newsgroups: rec.games.empire
From: lof@halcyon.com (Jim Stuckey)
Subject: Re: Bucknell Fodder Frenzy Restarting
Organization: The Land Of Faa Bureau of Erratta
Date: Tue, 17 Nov 1992 01:11:04 GMT

In article <1e92k1INNjo@coral.bucknell.edu> cammarta@bucknell.edu (aaron cammarata `93) writes:
>
(game stuff deleted in the interest of brevity...)

>
>0) See if your site has a copy of the client program.  It's possible, especially
>at universities and such, that someone used to play and left a copy of the
>client around...or
>
>1) get a copy of the client program.  You can get one by telnetting to
                                                          ^^^^^^^^^^

Try FTP.... I think it'd work better :-) 

Also, you'd be better off looking at ftp.cis.ksu.edu. ucbvax DOES have 
a lot of the stuff, but ftp.cis.ksu.edu is the empire archve, and
has MORE to choose from..

Not a flame, just my $0.02

===============================================================================
| lof@halcyon.com is:    | Vote Faa and Mith. |  "Remember... Don't throw     |
|	Jim Stuckey	 |      in '96        |   rocks at a man with a       |
|	-Faa King,	 |--------------------|   machine gun"                |
|	Ruler of	 | WFAA Radio: Rocking|--------------------------------
|	The Land Of Faa  |the world, whenever | "Of course we like him best,  |
|                        |we get around to it |  we met him first!"           |
===============================================================================
From: cammarta@bucknell.edu (aaron cammarata `93)
Newsgroups: rec.games.empire
Subject: Bucknell Fodder Frenzy Restarting
Date: 16 Nov 1992 21:08:17 GMT
Organization: Bucknell University, Lewisburg, PA
Distribution: world
NNTP-Posting-Host: mira.cs.bucknell.edu



	I'm going to restart the Bucknell Fodder Frenzy series.  They're
basically a forum for people who are inexperienced or want to work on
their game.  Experienced players should not apply, in the interest of
fairness.  The games will be held on Sundays, starting at noon.  The
first one will be next Sunday, so you have a week to register.  If you are
interested in playing, follow these steps, * IN ORDER * :

0) See if your site has a copy of the client program.  It's possible, especially
at universities and such, that someone used to play and left a copy of the
client around...or

1) get a copy of the client program.  You can get one by telnetting to
ucbvax.berkeley.edu, and, in the pub/games/empire/compiled.client directory,
get the program called empire.  Download it and follow the directions.  If that
doesn't work on your system, try going to hp5.mcs.kent.edu, and looking in the
pub/empire directory.  That'll probably involve more work, since you'll have to
compile your own client, but you may have to.

2) Once you have a working client, mail me the country name, and representative
name that you want to use, your email address, and your real name.  This
is known as registering for the game.  Send registrations to the address
below in the .sig.  Make up any country name or rep name (password) that
you want.

	*PLEASE* do not swamp me with questions about compiling clients,
questions about the game, etc., until you've made a SERIOUS effort to get
it working by yourself.

-- 

					Aaron


==================================================================================
cammarta@bucknell.edu|     "Life is pain, Highness.
  B4ILUVU, UCT, RU   |         Anyone who says differently is selling something."
                18   |                     "The Princess Bride"
==================================================================================
From: Raist@qube.OCUnix.On.Ca (Raist)
Newsgroups: rec.games.empire
Subject: Newbie
Distribution: world
Date: 19 Nov 92 18:27:07 EDT
Organization: The QuBE BBS

Hi there, can someone please explain to me how I go about playing Empire? I
have no Idea how Unix works, and I don't know what ftp is (someone told me
to ftp somewhere) Help!!

-- Via DLG Pro v0.992

*--------------------------------------------------------------------------*

    
     Raist
     Phil Miron                    <<< Trying to get into Empire >>>
     Raist@qube.ocunix.on.ca                

*--------------------------------------------------------------------------*

Newsgroups: rec.games.empire
From: kpearce@magnus.acs.ohio-state.edu (BULLDAWG)
Subject: Re: Sea resource
Organization: The Ohio State University
Date: Mon, 16 Nov 1992 13:07:44 GMT

In article <1385@ozz.oasis.icl.co.uk> cwa@oasis.icl.co.uk (Christopher Adams) writes:
>This may sound simple, but how do you find out the resource values of sea
>sectors (for drilling for oil).
>
>The RES command doesn't work and I don't see any other way.
>
>Sorry if I've missed somthing (or it's a new patch in CHAINSAW)

Use "v" to "view" the sea resources, and only with a oil-derrick.

Ken
LSF

kpearce@magnus.acs.ohio-state.edu
            __          _____       ________
           / /\        //  __\     / /_____/\
          / / /       //  ( |||   / /\_____\/
         / / /        \\  \      / /_/___
        / / /           ))  )   / /_____/\
       / /_/__           )) )  / /\_____\/
      /______/\    |||__|| /  / / /
       \_____\/    \\____/    \_\/  (tm)

where I work, not where I play.
From: cwa@oasis.icl.co.uk (Christopher Adams)
Newsgroups: rec.games.empire
Subject: How to confuse your enemy
Date: 16 Nov 92 15:29:14 GMT
X-Newsreader: Tin 1.1 PL3

In the game I am currently deitying, one guy, in desparation at getting invaded
has just designated all his sectors to capitals!

        .-----------------------------.-----------------------------.
        | Mr.Zap ---*                 | Organising C programmers is |
        | aka Chris Adams             | like trying to herd cats.   |
        | cwa@getafix.oasis.icl.co.uk |         -- Unknown          |
        `-----------------------------'-----------------------------'
Newsgroups: rec.games.empire
From: ranald@athena.mit.edu (Gregory L Yantz)
Subject: Re: Unselling stuff
Organization: Massachusetts Institute of Technology
Date: Thu, 19 Nov 1992 13:44:15 GMT

In article <1401@ozz.oasis.icl.co.uk>, cwa@oasis.icl.co.uk (Christopher Adams) writes:
|> How do you withdraw stuff you've sold on the market (like if you accedentally
|> sold too much)
|> 
|> Thanks
|> 
|>         .-----------------------------.-----------------------------.
|>         | Mr.Zap ---*                 | Organising C programmers is |
|>         | aka Chris Adams             | like trying to herd cats.   |
|>         | cwa@getafix.oasis.icl.co.uk |         -- Unknown          |
|>         `-----------------------------'-----------------------------'

You can't. The best you can do is have a friend buy it and sell it back 
to you.

Greg - DAK/Ministry (ret)
Newsgroups: rec.games.empire
From: Mark.Vicuna <Mark.Vicuna@mixcom.mixcom.com>
Subject: FAQ I think...(sorry)
Organization: Milwaukee Internet Xchange BBS, Milwaukee, WI U.S.A.
Distribution: usa
Date: Sun, 22 Nov 1992 11:22:12 GMT



  A simple question:

    What are the system requirements of empire, any server.

    Is it possiable to compile it on say 386BSD or are there
special requirements like shared memory and what not???

Thanks,
MarkV.

-- 
Mark.Vicuna@mixcom.com
From: hendric@sportster.ksu.ksu.edu (Richard Hendricks)
Newsgroups: rec.games.empire
Subject: Re: How to confuse your enemy
Date: 16 Nov 1992 16:59:07 -0600
Organization: Kansas State University
NNTP-Posting-Host: sportster.ksu.ksu.edu

hassink@cs.UAlberta.CA (Hassink Brian John) writes:

>cwa@oasis.icl.co.uk (Christopher Adams) writes:

>>In the game I am currently deitying, one guy, in desparation at getting invaded
>>has just designated all his sectors to capitals!

>Ah, fodder lotto. Pick a cap, win a prize.
I have a much better idea.  turn everything except your bank, capitol(or
capitols, to confue the enemy), and agris into enlistment centers.  the  
agris keep the people fed, the capitol lets you repair the damage after the 
fight, and the banks let you continue to enlist. :)  i did this in Hidden
Empire, because i was about ready to quit. I recently checked to find me
still in the black, something like 12,000 mils, and still chugging away.
:)
From: st1dg@jane.uh.edu (Wilkinson, Damon E.)
Newsgroups: rec.games.empire
Subject: New game I hope
Date: 15 Nov 92 16:29:00 GMT
Article-I.D.: jane.15NOV199210290638
Distribution: world
Organization: University of Houston
NNTP-Posting-Host: jane.uh.edu
News-Software: VAX/VMS VNEWS 1.41

One little question - how can we try out the test game, etc when you didnt
give a address or port number?
:-)
Newsgroups: rec.games.empire
From: akuo@mazda.ece.cmu.edu (Augie Kuo)
Subject: Re: Running Land - A question?
Organization: Electrical and Computer Engineering, Carnegie Mellon
Date: Mon, 23 Nov 1992 18:09:18 GMT

Type land 1 2 3 4 5 where the numbers are the values of sectrange, mincontdist
chunksize, numchunks and numisle.

On a different note, the game running on my machine 
(EMPIREHOST mazda.ece.cmu.edu, EMPIREPORT 1617) is going smoothly but it seems
two players have dropped out or at least not playing too much anymore.  
The countries are 1 and 3 with reps of 1 and 3.  First come, first serve - 
the next update is at 10am EST with one update a day during the weekdays, 4
on the weekends and possibly blitz for an hour or so.

Augie
-- 
WOOF!   ^ ^     "...Life is complex.  It has real and imaginary parts..."
        o o
        (v)             INTERNET: akuo@mazda.ece.cmu.edu 
         U              UUCP:     bsw!augie@uunet.uu.net
Newsgroups: rec.games.empire
From: simons@plains.NoDak.edu (C. Patrick Simons)
Subject: Re: Sea resource
Date: Mon, 16 Nov 1992 17:20:09 GMT
Organization: North Dakota Higher Education Computing Network

With respect to the oil platforms, nav the oil derricks, and do a 'v'
from within the nav.  It will ask for ship number, and give you back the
oil resource value to be found on the ocean floor below.

Likewise, fishing boats & trawlers (such fun things, those last), will give
back the food value of the waters.

Or, if you were really desperate, you could build a bridge over all of your
coastal waters.  THEN you could 'res' the sector, as you would be controlling
it.

Hope it helps.

-=Chuck/Metzada
Newsgroups: rec.games.empire
From: cammarta@bucknell.edu (aaron cammarata `93)
Newsgroups: rec.games.empire
Subject: ATTN: Anthony Townsend
Date: 20 Nov 1992 17:15:12 GMT
Organization: Bucknell University, Lewisburg, PA
Distribution: world
NNTP-Posting-Host: vega.cs.bucknell.edu

	I am trying to reach Anthony Townsend at Stevens Tech.
My mail keeps bouncing, and I need to get in touch with him before
this weekend.  The mail address I have is u96_atownsen@stevens-tech.edu,
but I don't think the Mailer-daemon likes the dash.  If anyone
at Stevens Tech can help me, please email me.
	We now return you to your regularly scheduled reality.


-- 

					Aaron


==================================================================================
cammarta@bucknell.edu|     "Life is pain, Highness.
  B4ILUVU, UCT, RU   |         Anyone who says differently is selling something."
                18   |                     "The Princess Bride"
----------------------------------------------------------------------------------
Ruler and King of the Mighty Hafturland, which until so recently was
the home of the knights who until so recently said "Neet!", but who
now say "Ekki ekki ekki patang zoomfoisenhouse..."
==================================================================================
Newsgroups: rec.games.empire
From: charles@zip.eecs.umich.edu (Charles Jacob Cohen)
Subject: Fishing Trawlers
Organization: University of Michigan EECS Dept., Ann Arbor, MI
Date: Mon, 16 Nov 1992 21:01:19 GMT

People keep on saying that fishing trawlers are wonderfull.  Why?
Just because they have sonar?  Other ships have sonar and can also
fight, so can someone explain the importance of high tech fishing
trawlers? - Chuck


-- 
"I do not feel obliged to believe that same God who endowed us with sense,
reason, and intellect, had intended for us to forgo their use." - Galileo
"I'm an engineer, not a dictionary!" - Me
Newsgroups: rec.games.empire
From: kosakd@reis36.alleg.edu (David Kosak)
Subject: Testing a Client
Reply-To: kosakd
Organization: Allegheny College
Date: Fri, 20 Nov 1992 20:45:53 GMT


I posted yesterday about getting a hold of a client that works on the NeXT  
computers up here.  Special thanks to all who responded (Well, the one who  
responded.)  Anyway, I believe I might have finally gotten it to work,  
but:

How do you go about testing a client?

I'd hate to actually register for a game only to find out I can't play  
(That's a hassle not only to me but the game administrator, I would  
assume.)  So what's the next (NeXT?) step?  Is there any test servers out  
there, for testing the client and/or familiarizing onesself with the  
rules?

Thanks a lot.

	-Dave

--
________________________________________________________________________
|_____|______|______|______|______|______|______|______|______|______|_|
|__|______|_DAVID GEORGE KOSAK_|______|kosakd@alleg.edu____|______|____|
|_____|______|______|______|______|______|______|______|______|______|_|
|__|______|______|______|______|______|______|______|______|______|____|
Newsgroups: rec.games.empire
From: lof@halcyon.com (Jim Stuckey)
Subject: Re: Chainsaw II - Week 3 Update
Organization: Land Of Faa Bureau of THANKS, MITH!
Date: Tue, 17 Nov 1992 05:41:35 GMT

In article <1992Nov16.231043.9717@schaefer.math.wisc.edu> duelge@schaefer.UUCP (Jason Duelge) writes:
>In article <hassink.721942332@manning> hassink@cs.UAlberta.CA (Hassink Brian John) writes:
>>Week 3 summary - The Winds of War.
>> 
>>Temekula, a staunch Vulgarian ally, has yet to take any action in the war
>>other than to warn of reprisals against any hostile actions directed at the
>>Temekulan realm.
>>
	TEMEKULA? I thought YOU were *RETIRED*. Or did Mr. Honorable just *LIE*
to the entire EMPIRE world, not to mention his wife, whom I thought he promised
not toooooo long ago not to play empire any more to?



>Let it be known that if, for an instance, Kushana thought the Vulgar One
>needed any help against the wolves nipping at his heels, she would be
>quick to assist.  However, it will be a cold day when a motley collection
>of overgrown fodders can take down Vulgaria, despite his obvious handicap of
>being European.  We all know that Europeans don't make great empire players.


	Not to mention that Temekula is FODDER to the *EXTREME*....
Of course, by JASON'S reckoning, since he is *FODDER* maybe hell has 
*ALREADY* frozen over... or maybe that is his wi...... never  mind...
I'm *SURE* teme-puke is going to have ENOUGH to say as it stands.
Heh.... again, not a flame, but just my $00.02 worth :-)

and a hearty *hello* to my main man @silver for pointing out the obvious
to a rather TIRED.....


Faa King....




>
>Jason -- Temekula
>
>-- 
>-----------------------------------------------------------------------------
>| Jason Duelge                                                              |
>| 141 Lakewood                                                              |
>|  Gardens ln                                                               | 

===============================================================================
| lof@halcyon.com is:    | Vote Faa and Mith. |  "Remember... Don't throw     |
|	Jim Stuckey	 |      in '96        |   rocks at a man with a       |
|	-Faa King,	 |--------------------|   machine gun"                |
|	Ruler of	 | WFAA Radio: Rocking|--------------------------------
|	The Land Of Faa  |the world, whenever |"-and you can New Jack SWING   |
|                        |we get around to it |  on my NU*S...."              |
===============================================================================
From: fsjfz@acad3.alaska.edu
Newsgroups: rec.games.empire
Subject: Re: NeXT Compiling problems (A.K.A. Aaaarrrgghh!!)
Date: 21 Nov 92 06:43:03 GMT
Article-I.D.: acad3.1992Nov20.224303.1
Organization: University of Alaska Fairbanks

In article <1992Nov20.110423.12050@pellns.alleg.edu>, kosakd@reis36.alleg.edu (David Kosak) writes:
> 	However, I'm fresh out of ideas.  Does anybody out there run  
> Empire on the NeXT or know somebody who does?  Can you please _Please_  
> (Note the underlines to accentuate the pleafulness) either tell me how to  
> compile this monster or, better yet, just E-Mail me a copy of the compiled  
> client?  Thanks a lot.
> 
> 	-D. Kosak    (kosakd@alleg.edu)

We've been running EIF on the NeXT machines here for some time.  All it takes
is a little modification to the ``Integer'' function in the .com subdirectory.  
Your error messages will tell you where the function needs to be fixed, and if
you have gdb (debugger) it's easier yet.  (hell, i got it running with no unix
knowlege at all before i tried).
 
Chainsaw 2.0 is a bit more difficult, mainly because the errors have more
places to hide.  Between gdb and Gnumake it should be possible however- it's
just that nobody here has time to do it right now.

James Zuelow
FSJFZ@acad3.alaska.edu
Newsgroups: rec.games.empire
From: lof@halcyon.com (Jim Stuckey)
Subject: Once again, blitz Sunday....
Organization: Land Of Faa Bureau of Addenda
Date: Sat, 21 Nov 1992 07:25:34 GMT


I failed to mention, for the BlitZ I'm running Sunday: country names 1-20,
reps 1-20.

Sorry for the inconvenience.

===============================================================================
| lof@halcyon.com is:    | Vote Faa and Mith. |  "Remember... Don't throw     |
|	Jim Stuckey	 |      in '96        |   rocks at a man with a       |
|	-Faa King,	 |--------------------|   machine gun"                |
|	Ruler of	 | WFAA Radio: Rocking|--------------------------------
|	The Land Of Faa  |the world, whenever | "Of course we like him best,  |
|                        |we get around to it |  we met him first!"           |
===============================================================================


Newsgroups: rec.games.empire
From: duelge@schaefer.math.wisc.edu (Jason Duelge)
Subject: Re: Another Chainsaw commentary
Reply-To: duelge@schaefer.UUCP (Jason Duelge)
Organization: Univ. of Wisconsin Dept. of Mathematics
Date: Thu, 19 Nov 92 19:17:51 GMT

In article <reynolds.722138284@judy.cs.iastate.edu> reynolds@cs.iastate.edu (Owen Reynolds) writes:
>    I think the code, and the way the game plays in general is pretty good,
>and it deserves a lot better. I'm in awe at the number of people who can't
>repel a cargo-ship invasion with 12 hours warning. Not that it isn't a good
>game, but it really could have used a few more experienced players.

It is a bit easier to take over a 10 sector island, even with the defender
having 12 hours warning, because of the different ships.  At tech 0 you can
build a battleship 1, which carries 120 mil, and has 'semi-land' capability,
which means it can assault with up to 25% of its current mil.  Also, you
can assault sectors you already own, thus allowing reinforcement of sectors
recently captured. 

Temekula
-- 
-----------------------------------------------------------------------------
| Jason Duelge                                                              |
| 141 Lakewood                                                              |
|  Gardens ln                                                               | 
Newsgroups: rec.games.empire
From: duelge@schaefer.math.wisc.edu (Jason Duelge)
Subject: Re: Chainsaw II - Week 3 Update
Reply-To: duelge@schaefer.UUCP (Jason Duelge)
Organization: Univ. of Wisconsin Dept. of Mathematics
Date: Mon, 16 Nov 92 23:10:43 GMT

In article <hassink.721942332@manning> hassink@cs.UAlberta.CA (Hassink Brian John) writes:
>Week 3 summary - The Winds of War.
> 
>Temekula, a staunch Vulgarian ally, has yet to take any action in the war
>other than to warn of reprisals against any hostile actions directed at the
>Temekulan realm.
>
Let it be known that if, for an instance, Kushana thought the Vulgar One
needed any help against the wolves nipping at his heels, she would be
quick to assist.  However, it will be a cold day when a motley collection
of overgrown fodders can take down Vulgaria, despite his obvious handicap of
being European.  We all know that Europeans don't make great empire players.

Jason -- Temekula

-- 
-----------------------------------------------------------------------------
| Jason Duelge                                                              |
| 141 Lakewood                                                              |
|  Gardens ln                                                               |