HDTenEightyP/NetNews huggingface dataset:
From: mmoore@staff.tc.umn.edu (Malcolm D. "None of ya Bizness" Moore)
Subject: Re: ***** Proposed RFD:  c.s.i.p.g reorganization  -- please examine
Keywords: RFD split group
Organization: University of Minnesota
Date: Sat, 23 Jan 1993 17:04:23 GMT

In article <C12wxJ.5yM@polaris.async.vt.edu> jsciv@polaris.async.vt.edu (Joseph Cochran) writes:

$	The newsgroup comp.sys.ibm.pc.games shall be divided into a
$series of subgroups based on the long-term topics that are curruently
$all in a single group.
$
$	The new subgroups shall be named based on the type of games
$to be discussed therein.  The proposed subgroups are:
$
$	.action
$	.advocacy
$	.adventure
$	.misc
$	.rpg
$	.simulation
$	.strategic
$	.announce (moderated)

This is too many newsgroups.  I say, keep it the way it is, or maybe
divide it into 2 or 3 subtopics.  I don't think anybody wants to go
chasing around 7 or 8 different ibm games newsgroups.  I do like the
.announce moderated one though, keeps rumors from flying around.


-- 
Malcolm Diallo Moore, CIS-Univ. of Minn                 mmoore@staff.tc.umn.edu
386BSD/Linux Tinkerer           moor0009@student.tc.umn.edu  mmoore@ref.tfs.com
Ed McMahon: "Please order now or we'll have to drop you from the mailing list!"
Me: "Okay, but be sure to *drop* that 10 million dollars in my bank too, Ed."
Newsgroups: comp.sys.ibm.pc.games
From: rsrodger@wam.umd.edu (Yamanari)
Subject: Re: Spaced Lines and Tense People
Organization: University of Maryland, College Park
Date: Tue, 26 Jan 1993 03:34:43 GMT

In article <1993Jan25.211126.1196@saifr00.cfsat.honeywell.com> shanks@saifr00.cfsat.honeywell.com (Mark Shanks) writes:
>In article <1993Jan23.022439.8603@wam.umd.edu> rsrodger@wam.umd.edu (Yamanari) writes:
>>
>>	Would the people who pull this spaced out subject line nonsense
>>	PLEASE STOP DOING SO because I have a killfile to eliminate 
>>	half of the subjects you idiots are posting about and this 
>>	SPACING CRAP IS VERY ANNOYING!@!@@#!
>>
>
>Wow!!! Someone as tense as you NEEDS to play more games!!
>
>Mark Shanks


	Wrong.  Someone like me is getting damn tired of reading about
	Ultima (UW, 7, UW2, etc--all of the permutations I've had to
	put in my killfile) and other games that I don't want to 
	waste my time sorting through.  That's what killfiles are
	for, and this spacing nonsense defeats the point.  (Yes, I could
	add spacing, but that's rediculous--I already have 10 entries
	to kill of Ultima messages _alone_..) 


-- 
Attempts to lessen the burden of proof in rape | Why not put me in your kill
trials are violent assaults on civil rights.   | file?  add: "/: rsrodger/h :j"
  =====boycott=is=coercion=is=censorship=is=closed minded=is=cowardice=====
	Pyramid schemes are illegal unless you're the US government.
Newsgroups: comp.sys.ibm.pc.games
From: pwb@aerg.canberra.edu.au (Paul Blackman)
Subject: Re: REQ: Rex Nebular walkthrough...
Keywords: Rex
Organization: University of Canberra
Date: Wed, 27 Jan 93 01:36:39 GMT

I would really appreciate a walk through of Rex Neb. also!
Thanks,

Paul...   (pwb@aerg.canberra.edu.au)
Organization: Bar-Ilan University Computing Center, Israel
Date: Tue, 26 Jan 1993 19:18:43 IST
From: <X67107@BARILVM.BITNET>
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Battle Chess 4000

Some one in rec.games.chess says it is a much better game then Battle chess
even better graphics the before and the program can now boast of some chess
strength.
If I  correctly recal it requires 12 mega of your hard disk

+--------------------------------------------------------------------+
+------------------------  Axiomatic Avartar ------------------------+
+-----------       The Darkest Incarnation of Death     -------------+
+--------------------------------------------------------------------+
Newsgroups: comp.sys.ibm.pc.games
From: avoid@en.ecn.purdue.edu (Kenneth W Atherton)
Subject: Stunt Island film on wuarchive
Organization: Purdue University Engineering Computer Network
Date: Sat, 23 Jan 93 19:42:00 GMT

I have just uploaded to wurchive in /pub/MSDOS_UPLOADS/StuntIsland_films
a file called sispyflm.zip.  This is a film for use with SI that shows
many of the features that are possible to access in the game.  A lot
of the stunts are similar to stunts people have requested help for
on the net.  Take a look at the film.  It's kind of fun.

Please Note:  If you do not have Stunt Island, you cannot run the film,
as the standalone program seems to hang while showing this film.

Ken
avoid@en.ecn.purdue.edu
From: kw@doc.ic.ac.uk (K. Wong)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: When is U7, part II out?
Date: 28 Jan 1993 20:26:23 -0000
Organization: Department of Computing, Imperial College, University of London, UK.
NNTP-Posting-Host: oak8.doc.ic.ac.uk

In article <1k42e3INNceg@pollux.usc.edu> aabdalla@pollux.usc.edu (Ahmed Abd-Allah) writes:
>Anyone have a clue as to the *expected* date of release for Ultima 7,
>part II, also known as Serpent Isle?  I, for one, can hardly wait...

	Am I missing something here? Isn't out already? If it isn't out, then
what's the add on-disk that's already out? I know SOMETHING's already out.

==============================================================================
" There's nothing dumber in the world than a man with an erection. "
				- Borric, Prince of the Blood.

Hadoken! -Ken
From: bnelson@next-7.gac.edu (Brent N Nelson)
Newsgroups: comp.sys.ibm.pc.games
Subject: Castles Rules HELP
Date: 21 Jan 1993 21:42:37 GMT
Organization: Gustavus Adolphus College
NNTP-Posting-Host: next-7.gac.edu

I lost my manuel to Castles.  Could some kind soul please post a copy of  
it, or mail it to me..
From: deadlock@apache.dtcc.edu (Mike Masten)
Newsgroups: comp.sys.ibm.pc.games
Subject: Jet Fighter II
Date: 21 Jan 1993 22:43:19 -0500
Organization: Delaware Technical & Community College
Distribution: world
NNTP-Posting-Host: apache.dtcc.edu
Keywords: mouse

Okay all you flight sim gamers that exist out there, I gotta question.
How do you disconnect the mouse in Jet Fighter II?  I have a copy and
after I choose my aircraft, the game says "Deactivating Mouse".  Is there
any special procedure I gotta go through?  Am I missing files?  Or do my
TSRs gotta be removed?

Thanx in advance!  :-)




-- 
Deadlock                		"When I want your opinion,
deadlock@apache.dtcc.edu   		   I'll give it to you!"
From: matthias@nsr.hp.com (Matthias Kamm)
Newsgroups: comp.sys.ibm.pc.games
Subject: IBM PC s/w, h/w, books for sale
Date: 27 Jan 93 18:29:47 GMT
Organization: Hewlett Packard Santa Clara Site
NNTP-Posting-Host: hpmvd069.nsr.hp.com
X-Newsreader: TIN [version 1.1.2 PL7]


Software For Sale:
--------------------------------
1) Lotus magellan (search&launch utility)   $10  (uses fuzzy logic)
2) Corporation (wolf3d-like game)           $10
3) Risk for MS Windows                      $15  (addicting)
4) Patton Strikes Back -battle of the bulge $15  (Avalon Hill type)


Computer Books:
--------------------------------
1) programming in Windows (Petzold) v3      $15  (not 3.1)
2) PC DOS powertools (huge dos reference)   $15
3) Using MS WordBasic (w/ disk)             $15
4) MS Word Technical Ref Manual             $15
5) Crafting C tools for IBM PC              $15
6) Word for Windows Companion               $15
7) C Primer Plus  by Waite                  $15

Hardware:
----------------------------------
1) 386-20 mb w/ 8mb RAM & 287 co-processor  $260
2) 2400baud internal model w/ s/w           $30
3) Panasonic KX1124 24pin d/matrix printer  $150



If interested, contact me at:

-------------------------------------------------------------------
| Matthias Kamm              Hewlett Packard     ...  __o         |
|                            MTV, CA           ...  =-\<_>        |
|                                              ....(_)/(_)..      |
| matthias@hpmvd069.nsr.hp.com                                    |
| Voice Mail (415) 694 2400 x3406                                 |
-------------------------------------------------------------------

Leave me info on how to contact you, and how you 
would like to exchange goods (check, cash or trade
acceptable).  Prices exclude shipping.
From: arenzana@angelo.amd.com (Romeo Arenzana)
Subject: UW2 speech
Organization: Advanced Micro Devices, Santa Clara, CA
Distribution: usa
Date: Sat, 23 Jan 1993 04:10:15 GMT

Hi, I've installed Underworld 2 but I'm not sure if there's supposed to be
digitized speech at the beginning. I'm only getting the music and the
invitation by Lord British are written at the bottom. Is he supposed to talk?
I have PAS 16 with 575K left in conventional memory and 2+ Meg of EMS. I
changed the IRQ from 7 to 5 from the uwsound menu, just like I did on UW1, and
DMA is at default (1). I think this game should have speech at the beginning
just like Garamon's and Baron Almric in UW1. Enlighten me, please.
                                                                     Romy
From: wfeec@westminster.ac.uk (Chia Linliu)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Does F1GP Have Modem Play?
Keywords: F1GP, Linked Play,
Date: 21 Jan 93 12:15:58 GMT
Followup-To: Does F1GP Have Modem Play?
Distribution: comp
Organization: University of Westminster


In a previous article ctaylor@esk.compserv.utas.edu.au
 (Christopher John Taylor) asked :

>I believe this is a simple question for someone out there who has bought
>this game.
>
>Does Formula One Have Modem PLAY ??????
>
>This would be a great incentive for me to purchase.
>
>Chris Taylor
>
>ctaylor@esk.compserv.utas.edu.au

I've bought the game,and it does NOT have modem play (OR linked play)
FOR THE MOMENT.

However, here in U.K., MicroProse does offer a FREE upgrade when
the 'linked-play' version is out.  You may find the information 
regarding the linked-play version along with the regestration card.

Here's a question:

Does anyone know if the linked version is out or when is it coming
out????

Charlie
From: whitmi@solb1.essex.ac.uk (Whitton M)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Thunderboard Problem (or UW problem)
Date: 24 Jan 93 15:11:33 GMT
Reply-To: whitmi@essex.ac.uk (Whitton M)
Organization: University of Essex, Colchester, UK

>>The problem used to be with the amount of conventional memory I had,
>>for some reason there appears to be an optimum level, too much or too 
>                                                       ^^^^^^^^ !! ^^^
>>little and I start losing samples, but everythings o.k. now I use a 
> ^^^^^^
>>better mem manager than emm386.
>>
>>You can get sounds, good luck, and keep trying.
>
>Too much is bad too?  So what's the "magic number" for conventional
>memory that we should be shooting for?  Enquiring minds want to know!
>
>(oh, btw: put some end-of-lines in next time, you must be using
>a word processor or something....)

I can't remember the exact amount, if I can bring myself to re-install emm386
and play around for a while, I'll see what I can get.

Thinking back, I think it may have had something to do with the size of my 
disk cache as well, again, it was either too big or too small.

I had basically the same problems with Falcon3.

From memory:-
conventional mem was 610-617 kb, (not sure quite where)
and 512-2048 kb disk cache.

I'll do some tests and post the exact values.

(I remember on falcon I had about 768kb disk cache, and 615 conv mem, but this
didn't work on UW!!!)

I'll post results within a couple of days.
From: NOEL@ERICH.TRIUMF.CA (GIFFIN,NOEL)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Police Quest III question
Date: 22 Jan 1993 01:27:53 GMT
Organization: TRI-UNIVERSITY MESON FACILITY
Distribution: world
NNTP-Posting-Host: erich.triumf.ca
X-News-Reader: VMS NEWS 1.24

In <1993Jan17.230128.16924@magnus.acs.ohio-state.edu> nsorathi@magnus.acs.ohio-state.edu writes:

> Did anyone ever beat Police Quest III?  I've been playing it for about
> 1 month now and can't seem to get past one part.  I can't do anything
> with the crazy guy, who jumps in the water and steels your badge.  Does
> anyone know what I'm suppose to do?  I've tried everything I can think
> of.
> Can you send your responses to "Nsorathi@magnus.acs.ohio-state.edu"?
> Thanks!

	That particular problem is solved by letting him steal your badge and
throwing it in the water. After he dives in, search his clothes for a set
of keys.  Throw these in the water.  Then be ready for action.

	Anybody have the solutionl to the problem on day 4 when you get the
hint to use your computer to solve for a pattern in the crimes committed.
I know what the pattern is even though I only have 4 crimes.  The location
of the last one should be obvious. But no matter what crimes I plot and 
in what order it never lets me beyond this point.  I have been out and
searched the predicted areas in the car but it never lets me out.  Have I
missed a crime somewhere?
From: x86baumstark@gw.wmich.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Wizardry 7:p.s. dane tower help!
Date: 24 Jan 93 20:40:13 EST
Organization: Western Michigan University

	also in dane tower what are those gold urns for?

	thanks in advance

Lines: 23
Date: Fri, 22 Jan 93 00:38:51 MST
Newsgroups: comp.sys.ibm.pc.games,rec.arts.startrek.misc
Subject: Re: Star Trek 25th Aniversary game (IBM version)
From: Dennis Haag <Dennis_Haag@byu.edu>
X-Useragent: Nuntius v1.1.1d16
X-Xxmessage-Id: <A784F3F25D010706@continuum.byu.edu>
X-Xxdate: Fri, 22 Jan 93 00:44:34 GMT
Distribution: world
Organization: Brigham Young University

In article <1993Jan21.140242.19246@rigel.econ.uga.edu> Paul Stacy,
jfriday@helena.stat.uga.edu writes:
>A friend with no net.access has some problems and questions regarding
>the Star Trek 25th Anniversary game.
>
>After the first fight with pirates and boarding the USS Masada, you are
>supposed to look for a drill bit to fix the transporter.  We've looked
>all over for it but can't find it.  Could someone tell me where it is?
>Also how do you release the prisoners from the brig without setting off
>the bomb?

Get the wires in the hallway. Use phaser on the welder to charge it. 
Use welder on the wires. Use the welded piece on the transmorgrifier.
Then use the transmorgrifier on the transporter controls. You'll need 
some wire from the brig.

Use spock on the wires below the brig control panel to disable the bomb.
Grab the wires to fix the transporter. Once the bomb is defused, you can
open the brig and they will tell you another way to get into the bridge.

One final hint, try talking before shooting.

Dennis Haag
From: axg708@cscgpo.anu.edu.au (Ashraf Ghebranious)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Autoduel for PC???
Date: Wed, 27 Jan 1993 06:32:05 GMT
Organization: Australian National University
NNTP-Posting-Host: 130.56.5.23

In article <1993Jan23.211840.5061@henson.cc.wwu.edu> n9143385@henson.cc.wwu.edu (Josh) writes:
> I recall playing a game for the commodore 64 called Autoduel by origin
>systems.  Does anyone know if this game is available foe the IBM.  THanks in
>advance.
>
>-- 
>-------------------------------------------------------------------------------
>Josh McBee @ WWU				    n9143385@henson.cc.wwu.edu
>What the heck is a kahuna anyway?	             9143385@nessie.cc.wwu.edu
>Is it good to have a big one?


Is it avialiable in Oz as well????

**********************************************************************
"Jesus woman! I dont give a f___!" Rhett Butler (slighty paraphrased)

Ashraf Ghebranious                           axg708@cscgpo.anu.edu.au
                                      Australian National University
**********************************************************************
Newsgroups: comp.sys.ibm.pc.games
From: dgosseli@black.clarku.edu (David A. Gosselin)
Subject: HardNova
Organization: Clark University (Worcester, MA)
Date: 22 Jan 93 02:20:30 GMT


I know this is an old game but could someone send me the crack for
HardNova?  I got this game through a trade however the manuel is a
little worn out.

Thanks

Newsgroups: comp.sys.ibm.pc.games
From: jochenr@neuro.informatik.uni-kassel.de (Jochen Ruhland)
Subject: 7cities of gold and others of that kind
Organization: FG Neuronale Netzwerke - Uni Kassel
Date: Fri, 22 Jan 1993 16:33:11 GMT

Years ago I played Seven Cities of Gold on my good old c64. Some
years later I even saw that same game on the PC, but only in CGA,
looked worse than on commodore.

Now: Is there a 7cog with all the goodies we now have (VGA, Sound, mice)

Second: I thought I saw a game named "conqustador" or something like
that in a store in Frankfurt. Unfortunately I can't remember the 
exact name, nore the company. Any help would be appreciated.


-- 
*     FG Neuronale Netzwerke / Uni Kassel       * 
*     Jochen Ruhland                            *
*     Heinrich-Plett-Str. 40                    *
*     D-3500 Kassel                             *
*     jochenr@neuro.informatik.uni-kassel.de    *
Organisation: European Space Technology Centre (E.S.T.E.C)
Date: Monday, 25 Jan 1993 13:48:16 CET
From: <CTIRABAS@ESTEC.BITNET>
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: 3dbench results (was Re: 3DBENCH.ZIP uploaded)
 <1993Jan22.172151.27057@ncsu.edu>

>PLEASE STOP POSTING BENCHMARKS!
>
>This is a GAMES group!
>I realize that the benchmarks relate to gaming in a roundabout way,
>but come on! Are the figures really doing anyone any good?
>
>--
>| Brian Pipa              |   .signature on vacation    |
>| bkpipa@eos.ncsu.edu     |                             |
>| NCSU - Raleigh, NC USA  |     THIS SPACE FOR RENT     |

My 0.02$ for yes.
Not only, I'll add the following:

386/DX40 64K cache, with Genoa 6240 (8 bit ROM/16 bit RAM), 512 K = 9.8 fps

Comparing it with somebody else's results, I'm seriously considering to
change my video adapter...

Cesare

Email: ctirabas@estec.estec.esa.nl
    or ctirabas@estec.bitnet
Newsgroups: comp.sys.ibm.pc.games
From: datta@cs.uwp.edu (David Datta)
Subject: Re: Lemmings 2 Demo doesn't work
Organization: University of Wisconsin - Parkside
X-Newsreader: TIN [version 1.1 PL8]
Date: Wed, 27 Jan 1993 13:47:16 GMT

Randy W. Stoller (rstolle@eis.calstate.edu) wrote:
: The Lemmings 2 demo on wuarchive seems to be missing a file.  When I try
: to run it from DOS it says it's missing a file, and when I run it from
: Windows using the pif file it trys to run GK.EXE, a file not included in
: the zip file.

You start it with l2, if you don't have a mouse driver installed, it
will crash. It also needs a load of memory (DOS) free, try booting on a
clean system.

Also make sure when you unzip it that the pathnames are created.

-- 
-Dave datta@cs.uwp.edu
	"Such abuse would be illegal and is therefore unlikely." 
		- FBI Director William Sessions
From: hchong@netcom.com (Hoi Chong)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Homemade rudder pedals ???
Date: 25 Jan 93 17:13:55 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest)

From article <1993Jan25.142645.1@cc.newcastle.edu.au>, by phth1@cc.newcastle.edu.au:
> I have recently aquired a CH FLIGHTSTICK and it makes me very happy.
> 
> Only one thing would be better, and that is if I had some rudder
> pedals. So I would like to MAKE myself some. If the flightstick can
> put some standard potentiometers to use, I don't see any reason why
> I couldn't rig up some contraption with pedals connected to another
> pot.
> 
> Has anybody else tried this? What is the appropriate pin set to use
> on the game connector? I assume a standard y-adaptor would boycott the
> throttle control on the flightstick, so I'll have to think about the
> pinout a bit.
Newsgroups: comp.sys.ibm.pc.games
From: law40003@nusunix1.nus.sg (TAN YEW KEONG)
Subject: Re: Dune II: What I'd like to see
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Mon, 25 Jan 1993 10:07:43 GMT

Corey D. Stinson (mucds@uxa.ecn.bgu.edu) wrote:
:    I have though the same!  Head-to-head modem play for this game would
: be intense!  Human adversaries could be infinitely craftier than the
: computer AI.  I think we should all flood Virgin with mail demanding
: that a module be built so we can play over the modem!  If nothing else,
: I'd like to see add-on missions like Seige has.
: 
:   Really!  Let's get Virgin to do this for us!

What's Virgin's box no? I'll do it if I knew how ...
--

_________________________________________________________________________
Michael Tan Yew Keong | law40003@nusunix1.nus.sg | law40003@nusvm.nus.sg|
Final Year Law student - OH GOD, IT'S BEEN A HELLUVA LONG TIME!!!       |
________________________________________________________________________|
Newsgroups: comp.sys.ibm.pc.games
From: ctoth@magnus.acs.ohio-state.edu (Christopher M Toth)
Subject: Ultima 6 Music with Sound Blaster
Organization: The Ohio State University
Date: Sat, 23 Jan 1993 22:50:17 GMT


	Could some kind soul please tell me how to get music out of Ultima 6?
I have a Sound Blaster Pro, but I get no music, just annoying beeps and 
screeches...IS there a way to get music??

Thanks in advance!

 


-- 
Christopher M. Toth             | "... We travel in the dark of a new moon
The Ohio State University       | A starry highway traced on the map of the sky
Columbus State                  | Like lovers and heroes,
CIS/History/Classics/ect..Major | Lonely as the eagle's cry..." -Peart
Newsgroups: comp.sys.ibm.pc.games
From: rcj41604@uxa.cso.uiuc.edu (Huh!?)
Subject: Re: WIZ 7 - I want POWER STRIKE
Organization: University of Illinois at Urbana
Date: Mon, 25 Jan 1993 16:09:38 GMT

nweaver@soda.berkeley.edu (Nicholas C. Weaver) writes:

>In article <8!l360q@rpi.edu> benyob@vccsouth28.its.rpi.edu.its1 writes:
>>In article 1jncv5INNcot@manuel.anu.edu.au, ors101@page.anu.edu.au (Robert John Orsi) writes:

>	Oh, and another question, I hear about people using the pineapple in
>the H-jenn'ra battle.  But how do you get past the sticky eggs WITHOUT using
>it there?  (This is just curiosity.  The hacked up characters I have plowed
>through H-jenn'ra with NO problem at all.  Webb'ed her, blew away everyone
>else, and then sat back, summoned a Godzilli, and got out a bunch of
>popcorn.)
>-- 
>Nicholas C. Weaver                                nweaver@soda.berkeley.edu
>It is a tale, told by an idiot, full of sound and fury, .signifying nothing.

At Orkogre castle when you finally get to the fountain at the end...cast
mega recharging on the pinapple here... also usefull trick on mana stones 8-)

   Huh!?  rcj41604@uxa.cso.uiuc.edu
From: tfields@cnsvax.uwec.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: EoTB I HELP PLEASE
Date: 28 Jan 93 14:40:36 -0600
Organization: University of Wisconsin Eau Claire

In article <1674@uniplex.co.uk>, jsk@uniplex.co.uk (Jonathan King) writes:
> Hello,
> 
> 	Can anyone help me ? Where is the stone cross on eye of the 
> beholder I ? Could any one tell me which level it is on and how to get it ?

It's on the next-to-the-last level, as I recall, where the Mind Flayers are.
Seems to me to be in a room at the end of a secret passage.

> Also, on the level with the prince there is a button in the room with
> insect things , the room with four insects hidden in alcoves. I pressed this
> button but I don't see what happens.

There are lots of buttons on that level.  The ones that don't seem to
do anything are making changes in other rooms or halls.  I don't know which
one you mean.

> 
> Cheers
> 
> Jon King

-terry
Newsgroups: comp.sys.ibm.pc.games
From: jra37189@uxa.cso.uiuc.edu (Kwyjibo)
Subject: Where to find DeathTrack
Organization: University of Illinois at Urbana
Date: Tue, 26 Jan 1993 04:50:04 GMT


The title pretty much says it all.  I'm looking for the game
Deathtrack for ibm pc.  It's been a while since I've seen it around.
I used to have a copy, but it's gone by the wayside somewhere.  If
anyone here knows where I could find it again, please send me e-mail
at the address below.  Thank you very much in advance.

		<jra37189@uxa.cso.uiuc.edu>
From: eok1118@zeus.tamu.edu (KWON, EDWARD OJIN)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wolf3D v1.1 cheat keys (Help Me!)
Date: 21 Jan 1993 11:51 CST
Organization: Texas A&M University, Academic Computing Services
Distribution: world
NNTP-Posting-Host: zeus.tamu.edu
News-Software: VAX/VMS VNEWS 1.41    

     Would anyone either post or send me a e-mail if you know the code for
Wolf3D v1.1 (cheat that is) and it's activations keys.

Thanks in advance...

Edward

Newsgroups: comp.sys.ibm.pc.games