From: c498014@cs.UAlberta.CA (Hassink Brian John)
Subject: Chainsaw Update - Long
Organization: University of Alberta, Edmonton, Canada
Date: Wed, 14 Oct 1992 18:21:36 GMT

   It seems our omniscient deity, Dorsai, has been rather busy of
late. So I take it upon myself to update the world as to the happenings
of Chainsaw as viewed by yours truly, Uruk.

   This was the first game to fully utilize all the new mods introduced
by that master coder, The_Scum. Amongst the more notable, were trade
ships. I'm not sure if it really added anything to the game, but they
were made full use of by nearly every country.

   In contrast to tradition, I give you the power chart first. The
ranking system has been changed and is now heavily weighted according
to tech levels.

     - = [   Empire Power Report   ] = -
      as of Wed Oct 14 13:14:28 1992

         sects  eff  civ  mil shell gun  pet iron dust food oil  pln ship money
     Uruk 795   92% 582K  15K  15K 2.7K 9.1K 103K 2.6K 167K 3.5K 715  110  530K
  Angband 315   96% 271K 7.5K  21K 2.0K  12K  46K 2.8K  86K 2.6K 290   30   55K
Slushy_Po 360   97% 277K 6.7K 9.6K 2.3K  19K  29K 2.7K  72K 5.5K 230    7  285K
  Krikkit 240  100% 226K 4.8K 6.2K 460  5.0K  34K 1.1K  50K 1.6K 420   90  145K
 The_Scum 380   96% 211K 4.5K  21K 1.2K 5.3K  58K 4.2K  59K 4.2K 210   90  175K
Revelston 445   95% 317K 8.5K  16K 1.0K 4.2K  55K 1.4K 137K 4.5K 100   30  430K
  Calhoun 375   93% 223K 3.4K  11K 1.1K 4.2K  59K 4.5K  80K 7.0K 110   70  350K
    Magic 195   99% 175K 5.3K  13K 1.8K  14K  40K 2.2K  52K 3.4K 230   50   85K
Space Mad 205   95% 140K 8.9K 7.4K 1.2K 4.7K  53K 950  112K 3.1K  80   70  130K
  Eclipse 255   89% 208K 7.1K  11K 1.2K 8.0K  31K 800   85K 1.9K 110   30   85K
Calabraxi 230   96% 156K 3.0K 8.6K 915  6.1K  33K 1.6K  43K 3.0K  50   20  190K
  Rapture 150   99% 143K 7.1K 7.2K 475  5.3K  48K 1.1K  36K 1.6K 120   10   15K
      Qaz 170  100% 130K 2.6K 7.5K 975   14K  62K 500   49K 2.5K  30   20  175K
      ZOG 105   94%  79K 3.1K 3.5K 270  3.7K  12K 250   36K 1.4K  10   30   50K
Narcolumb 135   99% 135K 6.6K 2.6K 1.0K 1.1K  65K  34  160K 2.0K  20   10  815K
  Horgoth  65  100%  67K 250  7.5K 650  6.2K  29K   0   37K 3.0K  50   10  110K
 Carthago  80   96%  47K 1.8K 575  130  550  2.9K  17   20K 800    3   10   50K
General_P  45   81%  12K 250  625   50   37   34  250  7.8K  13    0   20   50K
Goodbye A   5   82% 150  150  125   25    0    0    0  300    0    0    6  220K
 FoxBurgh  30   89% 8.2K 400   75   15  100    0   50  3.6K  38    0    2  -24K
  visitor  10   93% 300   31    0    0    0    0    0    0    0    0    0   10K
Keskiolut   5   52% 100   24    0    0    0    0    0    4    0    0    0   30K
 Greyhelm   1   91%   6   28    2    1    0    0    0    1    0    0    0   10K
one_secto   0    0%   0    0    0    0    0    0    0    0    0    0    0  5.0K
    Clerz   1   91%  31    0   25    5    0    0    0    0    0    0    0  4.1K
     beep   1   91%  31    0    0    0    0    0    0    0    0    0    0  1.8K
     Cron   0    0%   0    0    0    0    0    0    0    0    0    0    0  4.2K
Te-Awamut   1    0%  31    0    0    0    0    0    0    0    0    0    0 -303
          ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
worldwide 4.6K  95% 3.4M  97K 170K  20K 122K 760K  27K 1.3M  52K 2.8K 740  3.9M


   With roughly only 10 viable countries surviving from the initial 50,
it was a violent game indeed. :)

   Let's work our way down the list... Hmmmm, let's see... Well what do
you know, it's none other than Uruk in top spot :)  Forgive me for my
horn-tooting, but that's what r.g.e is for isn't it? :)

   Uruk started as a solo country and quickly rose to the top of the charts.
But after a few weeks, I found that two updates a day was too much to handle
adequately. Uruk then became a co-ruled country, with none other than Guzzer
joining me at the helm. At this point, Uruk was the tech leader and was
looking very strong indeed. This partnership proved to be unbeatable as
Uruk systematically sacked all it's neighbors. The first to fall to almighty
Uruk was a country called "Iron_Blood" which was left abandoned. Next came
"sheep", who changed his name to "wolf", and soon after "visitor". :)
Then came "Greyhelm", who gets a special commendation for taking it so well.
Then came "General_Products", we finally got that border dispute settled. :)
"Goodbye All" also donated living space for our boinking citizens.
Current war declarations include Calhoun, Narcolumbia, Carthago, Magic,
and Rapture, with Carthago being the latest nation to fall victim to the
Uruk war machine. The rest of you will just have to wait your turn. :)

   Who's next... ah, Angband. Not particularly large, Angband has
achieved such heights by pumping tech. Currently sharing the tech lead
with Uruk, Angband is now enjoying successes against an apparently
absent Calhoun. We've both blanketed the skies with spysats and now
have a bmap of virtually the entire world.

   Slushy_Popsicle... with a name like that it's surprising they did'nt
get tromped :)  Where's Resvon when you need him? :)  Slushy fought some
land wars very early on and in spite of this, has managed to narrow the
tech gap and obtain a strong placing. Who will be the next to get a
cold slurp from the Slush-meister? :)

   Krikkit and The_Scum... both strong countries. Unfortunately, they
both ended getting hemmed in by allies and so were forced to curb those
nasty expansionist tendencies. :)

   Revelstone... Danny was off to a tremendous start, swallowing up
Baldric and Foxburgh in a low tech war, and looked to be headed for the
top. But, real life reared it's ugly head, and the nation of Revelstone
went into stagnation.

   Calhoun... grew to large proportions mainly thanks to a fodder who
left over 100 un-explored sectors behind him. Calhoun went on to fight
with ZOG but failed to make any real headway. He appears to be absent,
and is slowly being munched by ZOG, Eclipse, and Angband.

   Magic and Rapture... this pair made exploring the "reject" command
very compelling. :) These two have been fighting for weeks and weeks,
insisting on sharing every detail with an unwilling audience.

   Space Madness... hmmmmm, never really was a headline maker. From
what I gather he and Slushy have been waring without really going to
war, taking any and every opportunity to sink each others ships and
mine coastlines.

   Eclipse... a relative newcomer with some real potential. Another
special commendation for supporting the Uruk faction to the best of
his abilities.

   Calabraxis... a real snoozer. Having only gone to war with one
other country, and that was a joint attack with 2 or 3 other countries.

   Carthago, Qaz, ZOG... don't really know what to say. They've just been
there. Carthago is also at war with ZOG and Eclipse, and there
does'nt seem to be too much fight in him.

   Narcolumbia... the self-appointed drug-lord of the game. Rejecting
tech, research, education, and military for a pacifist trading nation.
With the demise of his primary trading partner, General_Products, he
quickly saw the advantage of having military and defenses. :) Here's
a look at his country from one of our lovely spy-sats...

 . = = . f f f f f f f f f f f f f =
  = f f f f f f f f f f f f f f f f
 = f f f f f f f f f f f f f ^ f =
  = f f f f f f f f f f f f f f = .
 . = f f ^ f f ^ f f f f f f f = =
  = = f f ^ f f f f f f f f f f f =
 = f f ^ f f f f f f f f f f . f =
  . . . f f f f f f f f ^ f f . ^
 . . . . . ) f ^ ^ f l i * f f
  a . . . . f f b f j + + + f f

   All those productive marijuana fields turned to forts. Now the world
has no choice but to "just say no". :)

   The game is in it's last stages with no real involved wars expected.
Uruk has made a victory declaration, and over the next few days will
shower the opposition with icbm's. :)  We have bmaps, we know where
your dist points are, we know where your banks are, we know where your
airbases are, we know et al. :)  Now some of you are thinking "Nuke em!",
but nukes are not viable since there are only three available with
the largest doing only one wasteland. :(  Ah well, turning a nation
into smoldering rubble is just as gratifying. And an economy with
over 20,000 gold bars is more than strong enough to support that
objective. :)

Parting words...

   "Always keep an efficient, large army. You can have no better friend,
for without it you will be lost. Our neighbors would like nothing better
than to trip us up. I know their intentions, and you will get to know
them eventually. Believe me, do not waste your time on vanities.
Concentrate on reality. Have a good army and money. They are the
foundation of a prince's glory and security."

                 -Frederick William I to his son, Frederick the Great

   Just thought I'd throw that in and make Tedrick's day. :)  As for the
future of Uruk, I think we'll both be taking a break for a while. But
when we come back, and we will... being next to Uruk will be like a
"fast" form of the dissolve command, not "slow" like that Dorsai putz. ;)


(c) Uruk productions.

"Guzzer" is used with express permission from the Guzzerian his-self.


Brian.
hassink@cs.ualberta.ca

Newsgroups: rec.games.empire