From: brinkley@cs.utexas.edu (Paul Brinkley)
Newsgroups: rec.games.mud.misc
Subject: Re: worf.tamu.edu 2000 is open to non-texans?
Date: 5 Jan 1993 12:35:46 -0600
Organization: CS Dept, University of Texas at Austin
NNTP-Posting-Host: kara-kum.cs.utexas.edu

In article <1iatetINN4o3@tamsun.tamu.edu> john@stat.tamu.edu (John S. Price) writes:
>In article <1993Jan4.201832.14345@athena.mit.edu> luthien@athena.mit.edu (Luthien) writes:
>Oh please.  If someone posts something, putting words in my mouth, and
>"bad mouthing" me and/or the administration of DR, it definately warents
>a reply.  And something as silly as asking the world to 'unlock' a password,
>which, obviously, is an administrative duty, needed to be cleared up.  *I*
>found Japlady's post very rude, and very naive, since it seemed to imply
>that she feels that the entire world has access to DR's database, which,
>obviously, it doesn't.

John's got a point.  Japlady's post was at best a tactical error if she
really wanted her character back.  I myself wouldn't feel very triumphant
about getting my character back after dragging it through a net.scandal.
However, it's been a while since I read her article, but it did seem more like
a "What's going on?" post in which she happened to reveal her story.

Naturally, John would say something in his own defense.  Did he restore his
reputation as a friendly and fun MUD god?  No.  (He never had that rep.  :) )
But I don't think he wanted to.

>As for your "post" to the board, your post wasn't a suggestion.  It was a
>very rude demand that we do something to help players during a shutdown,
>since "the wizards on DR are too lazy or unresponsive to give help."  Of
>course a rude and uncalled for post to a bboard is going to be removed.
>Also, I don't feel my reply to you was rude, although it was a bit short.
>Any escalation in tempers came afterwards, when you felt I was being 
>unresponse or closed minded to your request.  Your request was noted, and
>has been brought up and considered many times, and always it was decided
>against.  My not immediately coding up what you requested is not "rude"
>as you might feel.  Not every suggestion from a player can be coded, and,
>after being up for over 2 years, we get very few new suggestions from players;
>most are simply rehashes of older ideas that haven't been added for one reason
>or another.  

I've got an idea or two concerning this, but I'll keep them to the MUD for
now.

>If you can't handle your ideas not being worshiped, you have a very definate
>problem.  As I stated in my first mail to you concerning your post to our
>BBoard, we simply didn't want such a feature on DR.  Take it or leave it.

This exchange is costing bandwidth money.  Let's try to defuse it quickly and
NICELY if we can.  If it could be done with the DR vs. TopMUD fiasco last year,
it can be done here.

>It's also funny to note that, once Japlady approached the Darker Realms
>administration, and didn't post to news, her situation was quickly cleared
>up.  Funny, that.

From playing on DR for over a year, I've come to the conclusion that players
ARE treated fairly.  They ARE treated consistently.  And they ARE treated
strictly.  If a player tries to devalue DR in public, the gods come down on
him/her HARD if the claim is unfounded.  You'll do a lot better if you take
it up with them privately.  If you tend to be vocal, sometimes ducking
banishment can be harder than solving Kiz's quest.  (I WOULD have, too, if
I hadn't gotten impatient--sigh...)

>>	(i do not know what it is about you that closes
>>	and opens; only something in me understands
>>	the voice of your eyes is deeper than all roses)
>>
>>	nobody, not even the rain, has such small hands
>>
>>	                           -e e cummings
>
>+--------------------+- But on eliminating every other reason -------------+
>| John Price         |    For our sad demise                               |
>| john@stat.tamu.edu |      They logged the only explaination left         |
>+--------------------+-------- This species has amused itself to death ----+


Doesn't ending a heated retort with a bit of profound poetry seem rather
awkward to you??  Oh well...

Paul Brinkley
brinkley@cs.utexas.edu
Kimarsaille@Darker Realms
(Yeah, yeah, I'll GET the castle up.  Hard to do when you've got a job,
 y'know??)

Newsgroups: rec.games.mud.misc,rec.games.mud.tiny