From: erm001@email.mot.com (Richard Meeks)
Subject: Re: 2ed class questions
Reply-To: erm001@email.mot.com (Richard Meeks)
Organization: Motorola - PTSG - Strategic Systems - Boynton Beach, FL
Date: Tue, 15 Dec 1992 19:48:37 GMT

[other materials deleted]
Previously....

> From: k139708@cc.tut.fi (Risto M. J. Kurki)
> Subject: Re: 2ed class questions


> > ...humans
> >can attain any level in any class, but only one class at a time.
> 
> I agree with the idea of maintaining game balance with restricting 
> some class
> combinations, but I would like some input on another way of approaching the 
> concept of human dual/classed character.
> 
> 	PHB states that in order to be able to be dual/classed, a human must
> 	have an ability score of at least 15 in his/her primary PR, and a score
> 	of 17 in his/her secondary.
> 
> 	Does the condition for the existence of the second class also enable
> 	a possible third class, if his/her ability scores are good enough ?
> 	
> 
> [ Rest of the previous articles deleted ]

First off... all AD&D rules are meant to be a 'guidline' for DM's and
players alike. (see introduction in the 1st ed. DM's Guide)!
But, abiding by SOME rules...is a necessity for game to game continuity.

I believe that the above passage is stated incorrectly... the ability 
acores should be 17 in the PRIMARY PR and 15 in the SECONDARY as a 
minimum. Let me give you the following explaination and example. 

    The term 'multi-class' means exactly that... a human cannot be 
training in more than one class at a time! BUT... a human CAN train 
in one class, to a particular level, then break away from that class 
to start another. This does not make him/her "multi-class" or "dual-class". 
They are still following in only one chosen career. BUT,upon reaching 'one 
level higher' than the previously chosen class, they now gain the 
benefits of BOTH classes. EXAMPLE: A Warrior (2nd edition) named Borg, 
has justfinished training for 7th Level. With his weapon specialization in 
Long Sword,and 'Broad Group Blades', he can now use ANY weapon without 
penalty. 
But,being the smart brute that he is ( and being rather 'quick handed'with 
his 17 Dexterity), he decides that he will quit the Warrior guild, and 
become a Thief......WHY??? First...he starts off with his hit points at
around 77! Now, that's impossible for a first level thief, but AVERAGE for a 
7th level warrior(7d10 +4/lvl) And,if he had a Constitution bonus of less
than 4 pts/level, he shouldn't have been a warrior!) So, with his Strength
of 18/00... he makes a formidable foe! (Except the % roll no longer counts!)

Now, Borg is no fool either! After gaining a mear 5 levels in Thief (not quite
enough to get his Fighter skills back) he NOW changes to Priest! HOW??? WHY???
Because his Wisdom is also 17. This now makes him a poor,lowly 1st level 
priest...with 77 HIT POINTS! Upon reaching 6th level, he now regains his 
Thief skills, and upon reaching 8th level... he gains ALL OF HIS WARRIOR 
SKILLS. Imagine, going agains a Human... with the capabilities of a 
Priest/Thief/Warrior of 8/5/7... Multiple weapon types, weapon 
specialization, capable of wearing ANY armor, casting spells, AND a TRIPLE 
BACKSTAB with +4 FROM BEHIND!! 

If you question ANY of this, look it up in the 2nd Edition Players Handbook.
I have a continuing campaign going, in which one of my players has just
done EXACTLY what was given here as an example. It is perfectly within
the rules, AND EXTREMELY fun to throw monsters against!!! 

I welcome all questions, rebuttals, and flames......

Deviously Yours.......

Richard

PS. If you wish to learn more, feel free to question me in private Email...


Richard Meeks                        Internet: erm001@email.mot.com
Phone:(407)364-3343            x400: erm001
Fax: (407)364-3980               These comments are MINE!
Newsgroups: rec.games.frp.dnd