HDTenEightyP/NetNews huggingface dataset:
From: sl859@cc.usu.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Help needed in U6. (lots)
Date: 29 Jul 92 09:30:27 MDT
Organization: Utah State University

In article <1992Jul29.063942.8160@news.columbia.edu>, fag2@cunixb.cc.columbia.edu (Farul A Ghazali) writes:
> 
> How do I get the other 7 parts of the pirate's map? I've gotten one
> from the mayor of Trinsic, and I know the pirate in Bucanneers Den has
> one. I've been looking for the other seven people without success.
> Help!!!
I am still playing, but I found one at the bottom of the world in an 
old wrecked ship.  I had to fight a few ghosts and skeletons to get to
search the wreck.  Off the top of my head I can't seem to remember the 
name of the island it by, but I remember they have the flame of courage.
Or something like that.  (I just started playing 3 days ago)  Anyway
its on one of the islands at the bottom tip of britannia.

BTW, Here's some additional questions:
	1) Does anyone have any guide on how to use the cheaters menu.  I know
how to get in but darned if I know what half the flags mean, or what items
or etc.  Is there some ftp site with a guide to it, or even clues to the
rest of the game.  I have really had some fun, but I still haven't figured 
how much experience you need to go up levels, etc.  
        2)  Where the heck is that stupid silver tablet?  I "think" I have
scoured the Buccaneer's Caves, and after getting thrashed by the dragons and
gargoyles...  I found the spider stuff, which is fun, but what I really need
is that dumb silver tablet.  (I assume thats where the tablet is, but I could
be wrong)
	3)  Why does the game talk about sea serpents and squids etc, being
killed, when there are none around and I am in a cavern.  This happened when
I was in the sewer under Lord British's Castle and when in the Bucccaneers
Caves.
	4)  If you steal stuff, what is the consequence?  Can you put an
NPC in solo mode and steal stuff and not get in trouble for it?  If you 
do steal stuff and then put it back (for example, the first time I did it,
I had no idea it was stealing and so I put it back, but I don't know what 
happened) does it help?
	5)  Where else can I get reagents?  I got some spiders silk at the
spider cave part in the Buccaneers cave.  I bought some from Zoltan, but he
never stays in one place...

	Well, as you can probably tell, I still have a long way to go, but
I, for the most part, enjoy this game.  I haven't played Ultimas for about
6 years so its sorta fun to get back into it.  Some of the new stuff, like
the graphics, I really like a lot, but some of the commands really get on
my nerves... I wish I could tell Origin some of my gripes, and compliment
them on their achievements, which I feel are advancements.  

					wReam...

P.S.  To go up levels do you need to go ask anyone about it (like in 
Bards Tale genre) or does it just happen automatically?  (I am getting 
to be impatient!) 

> 
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
From: dlangend@magnus.acs.ohio-state.edu (Darryl M Langenderfer)
Subject: Re: Adventure Construction Set
Organization: The Ohio State University
Date: Mon, 27 Jul 1992 14:17:10 GMT

I've never played either of the above two games, but but would probably buy
adventure game that could use multi-player on multi-machines.  If something
like this could be done well and fairly inexpensively there might be a fair
sixe market for it.

                            --D.
From: reynolds@park.bu.edu (John Reynolds)
Newsgroups: comp.sys.ibm.pc.games
Subject: Can someone tell me about Populous?
Date: 26 Jul 92 18:38:59 GMT
Distribution: comp.sys.ibm.pc.games
Organization: Boston University Center for Adaptive Systems


Hi I've heard that Populous is a fun game to play over a modem.   Can
someone give a brief description?  As I understand it, you are a "god"
who can perform miracles to help your culture develop and to destroy
the opposing culture.  Is that the idea?  How does the two-player
interface work over modem?  On one machine?  Is the game fun?  Thanks
for any info!  -John
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
From: hfrg@cs.mcgill.ca (Peter Choi)
Subject: HELP - STARTREK _25
Organization: SOCS - Mcgill University, Montreal, Canada
Date: Sat, 25 Jul 1992 00:53:01 GMT


In the Vengeance scenario, there seems to be a problem.  After you have
beamed aboard the Republic and finally meet the other Enterprise, how do
you beat it and the other ships?  You see, no matter how well I fight, I
cannot destroy them.  Yes, I do have the improved weapons from the alien
ship that Harry Mudd found.  I tried to use the dilithium crystals but I
cannot get Scott to use them.  No matter what I do, it just seems
impossible.  Please help!!

-----------------------------------------------------------------------------
Peter Choi 			    hfrg@binkley.cs.mcgill.ca  (132.206.51.9)
McGill University        School of Computer Science, Montreal, Quebec, Canada
-----------------------------------------------------------------------------

Newsgroups: comp.sys.ibm.pc.games
From: J024330@LMSC5.IS.LMSC.LOCKHEED.COM
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Lemmings Demo
Date: 22 Jul 92 13:26:58 GMT
Organization: Lockheed Missiles & Space Company, Inc.

The moderator for CBIP has decided not to post this demo.  He informed
me that it is available by FTP.

Chris
Newsgroups: comp.sys.ibm.pc.games
From: Jeff.Wang@bbs.oit.unc.edu (Jeff Wang)
Subject: Ultima 7 install Problems...
Summary: Game Freezes?
Keywords: Ultima 7 Install
Organization: Extended Bulletin Board Service
Date: Thu, 23 Jul 1992 04:34:54 GMT

Alright, I got through eliminating options, and Smartdrv was removed, and
most of all other options gone except for my mouse.  Now the program gets
past the red screen fine and creates the character.  However, after some
one talks, there is a chance that the program will lock up.  I can still
move the mouse, but nothing seems to click and the Keyboard does not work
either.  Does anybody know if I did anything wrong?  I installed to my D
drive with adequate memory (it still has 4 megs after the installation)
and did NOT drun QEMM My config consists of a mouse.sys line and that is
it.  (should I include Himem?)  My autoexec file consists of a path line
and that is also it.  (should I do anything else?)  I have no idea wha
tthe problem is, can anyone help?

thanks
jw


--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  bbs.oit.unc.edu or 152.2.22.80
From: fbruno@julio.sanders.lockheed.com (Frank Bruno)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: UW, Soundblaster Pro problem.. (need help)
Keywords: UW, Ultima Underworld
Date: 29 Jul 92 13:25:15 GMT
Reply-To: fbruno@ncavax.decnet.lockheed.com
Organization: Lockheed Sanders, Inc

In article <Bs58vn.5p7@immd4.informatik.uni-erlangen.de>, mnfriedr@cip.informatik.uni-erlangen.de (Martin Friedrich) writes:
|> vidart@sofus.dhhalden.no (VIDAR THOMASSEN) writes:
|> 
|> >Aargh!!!!!
|> 
|> >I'm have been installing Ultima Underworld on this 386/33
|> >w/SBlasterPro sound card, and can't get a sound out of it!
|> >I've tried to run UWSOUND with default setup, but it don't
|> >work.... 
|> >I don't even get sound in the Introduction....
|> 
|> >It won't let me enable sound or speach in the menu. 
|> 
|> >Only The PC-Speaker setup works. (lousy *beep* sound)
|> 
|> >Does anyone have a suggestion?
|> >:-(
|> 
|> I had the same Problem. UW does not work with SBPro!
|> I got sound, but only half of it, but full speech.
|> 
Well, I've got a 386-40 and UW works fine on my system. May I suggest that you
try getting rid of all non-essential drivers and TSRs in your config.sys and
autoexec.bat. Also, make sure that you have enough memory enabled. Lastly,
check for conflicts with other boards. Last night, I upgraded my SCSI card
and now with a 2 meg cache, the voice sounds a little screwy, talking fast
and then slowing down to load in the next part, but everyhting still works.
							-Frank
							fbruno@ncavax.decnet.lockheed.com
Xref: sparky comp.sys.ibm.pc.games:7158 rec.games.misc:16258
From: stella@gandalf.rutgers.edu (Ricky Suave Stella)
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
Subject: Re: Most Wanted Cracks List
Date: 21 Jul 92 18:30:54 GMT
Followup-To: comp.sys.ibm.pc.games
Organization: Rutgers Univ., New Brunswick, N.J.


I think this issue got out of hand and should be followed up on 
misc.legal.issues or whatever is the right forum.

Let's get back into some "games" discussions...

-- 
------------------------------------------------------------------------------
 Ricardo Stella			Summer ONLY E-mail ----> rickys@hound.att.com
 Inbound Services		All Time E-mail -> stella@gandalf.rutgers.edu 
 HO 2B-603 - (908)949-3049      ...suave...	       AT&T Bell Laboratories
Newsgroups: comp.sys.ibm.pc.games
From: scheyen@obelix.gaul.csd.uwo.ca (Peter Scheyen)
Subject: Re: startrek navigate
Reply-To: scheyen@obelix.gaul.csd.uwo.ca (Peter Scheyen)
Organization: University of Western Ontario
Date: Thu, 30 Jul 1992 16:25:32 GMT


A crack as been circulating to bypass this just in case you "lost your manual".

-- 

	scheyen@gaul.csd.uwo.ca

	". . . but I wouldn't know a single word to say,
	 if I flattened all the vowels and I threw the 'R' away."

		- The Proclaimers
Newsgroups: comp.sys.ibm.pc.games
From: bbs-garfield@jwt.UUCP (David Eison)
Subject: Re: Ultima 6: The secret of Skara Brae????
Reply-To: bbs-garfield@jwt.UUCP
Organization: The Matrix
Date: Mon, 20 Jul 1992 18:01:32 GMT

u895027@tasman.cc.utas.edu.au (Mark <<ATOM>> Mackey) writes:

> I know I'm a bit behind the times here, but having recently finished U6 I'm a
> the moment trying to polish off all those lovely loose ends in the game. The
> major one seems to be: Who actually killed that guy in Skara Brae? How did yo
> work that out? Honestly, I'm really stuck on this one so any and all hints
> welcome.
First off, Remove the <<ATOM>> from you're address, It keeps me from
auto-mailing to you and I'm too lazy too type a full address... (G)
According to messages written by Scorpia, back when people other than you
and me were still playing Ultima 6, the Skara Brae mystery can't be
solved.  So just give up and don't worry about it.  Quenton was driving   
me crazy too, until Scorpia said it couldn't be done, so the only thing   
you can do is write or call Origin and yell at them for being so cruel...

---
David Eison - Garfield
     FidoNET:  David Eison@1:363/152
    InterNET:  bbs-garfield@jwt.uucp
Newsgroups: comp.sys.ibm.pc.games
From: ins132g@aurora.cc.monash.edu.au (Mike Battersby)
Subject: Re: Links 386 Pro info (Define VGA)
Organization: Monash University
X-Newsreader: Tin 1.1 PL4
Date: Fri, 24 Jul 1992 02:52:15 GMT


  Can someone who actually has the game post a list of the VESA drivers
that come with it (ie what chipsets/cards they support?)...


--
         .-----------------------------------------------------------.
         | Mike Battersby  |  ins132g@aurora.cc.monash.edu.au        |
         |-----------------------------------------------------------|
         | 'Female?' The Cat looked at Lister.                       |
         | 'Is that "female" as in "soft and squidgy"?' - Red Dwarf  |
         `-----------------------------------------------------------'

Newsgroups: comp.sys.ibm.pc.games
From: louns@cs.washington.edu (Michael Lounsbery)
Subject: Re: CIV: Have I found a bug?
Organization: Computer Science & Engineering, U. of Washington, Seattle
Date: Wed, 22 Jul 92 17:39:38 GMT

ellingrw@infonode.ingr.com (Bob Ellington) writes:

>While playing CIV last night, I was maintaining about 30 cities under
>Democracy.  All of a sudden with no notice, when I tried to click open
>one particular city it would not let me.  I even lost one cavalry unit
>that was in the city.  I moved another cavalry unit to the city and
>it came up and said I had captured the city and a big chunk of gold.
>Yet the other units I had in the city remained.  I lost my temples and
>other items I had built.  Has this happened to anyone else?

I had a bug that sounds similar.  I had a city I had captured from the
Germans early on.  In it, I stationed a phalanx, which I then fortified. For
some reason, the city would show up on the map as unfortified (no black
outline).  When I moved one of my own units into the city, it suddenly said
I had captured the city.  I even think that one time the Zulus took it, I
took it back, and my phalanx was still there on guard!  (My memory is hazy
here -- long Civ playing does that.)  The program seemed to have problems
understanding that the city was held by me, even though it would always show
in my color.  This went on for the life of the city.

I also had another bug, with the music getting V E R Y slow. Other times,
the units I had to move move awaited my orders while flashing at hyperactive
rates. At the same time, the waves ripped at top speed into my coasts. This
was on a Packard-Bell, so it might just be that the computer has a sync
problem.

>Another question:  I have seen several people post about selling 
>factories and such.  Now that I am at Democracy I don't need any
>Courthouses, right?  How do I sell it?

This took me a while to figure out, even with the manual.  Click on the red
dot that appears next to the building in the upper right of the city
display. You can only sell one improvement per turn.

Michael
louns@cs.washington.edu
Newsgroups: comp.sys.ibm.pc.games
From: steve@utdallas.edu (Steve Hodo)
Subject: UW: inventory..
Reply-To: steve@utdallas.edu
Organization: The University of Texas at Dallas, ACC
Date: Wed, 22 Jul 1992 15:42:03 GMT

Thanks to everyone who helped me out of jail on level 7.
I now have another problem.  My inventory is slowing
vanishing.  Is this part of the game?  If so, I don't
enjoy it.  If not, how can I prevent it?  Thanks
for any help you can provide.

Steve
steve@utdallas.edu


Newsgroups: comp.sys.ibm.pc.games
From: aa344@yfn.ysu.edu (Joseph Maruschek)
Subject: Re: Links 386 Pro info (Define VGA)
Reply-To: aa344@yfn.ysu.edu (Joseph Maruschek)
Organization: St. Elizabeth Hospital, Youngstown, OH
Date: Thu, 23 Jul 1992 16:55:05 GMT


In a previous article, ebath@vax1.umkc.edu () says:

>
>I realize that this is a question better left to the pc.hardware section, but
>I only ask it because of the Links Pro 386 ad I just received from Access 
>software.  What is the definition of a VGA monitor?  I had always thought that
>it was 640 X 480 X 256.  The ad claims that this is SVGA....

The VGA standard defines the 320x200 X 256 color mode and the
640x480 X 16 color mode.  Any modes that use more pixels or more
colors are by defintion super VGA.  There has never been a
standard SVGA, though most people mean 800x600 when they say
SVGA.  VESA has tried to standardize BIOS calls for any extended
video modes above standard VGA.  

The 640x480 X 256 color mode is officially part of the XGA
specification.  At the speed the game companies have utilized new
video specs, don't expect many games using this mode for a long
time.  Perhaps Links 386 Pro is a push in the right direction.
-- 
aa344 is Joseph Maruschek
IBM PC SIGop, Youngstown Free-Net
"The simplest and the best."
Newsgroups: comp.sys.ibm.pc.games
From: umlippen@ccu.umanitoba.ca (Rick Lippens)
Subject: ALT.GAMES.ULTIMA
Summary: ALT.GAMES.ULTIMA
Organization: University of Manitoba, Winnipeg, Canada
Date: Thu, 30 Jul 1992 22:20:24 GMT

Ira C. Smith writes:

>  Considering the overall interest in Origin games, an Origin
>newsgroup might be interesting. With the upcoming Strike
>Commander, WC III, and Ultima sequels, Im sure It could sustain
>itself. For a while at least.

I totally agree...Origin should have its own group.  Perhaps this discussion would be a good thing to bring up in alt.new.newsgroups or whatever...maybe 
somebody there knows how it is done?
-- 
/----------------------------------------------------------------------------\
| Rick Lippens, Year IIIB (Co-op) Computer Science                           |
| Student of University of Manitoba's Department of Computer Science         |
\----------------------------------------------------------------------------/
From: 20lim@gw.wmich.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Remember ARCHON .....
Date: 31 Jul 92 12:39:56 EST
Organization: Western Michigan University

In article <1992Jul31.150345.21396@news.media.mit.edu>, tsmaster@media.mit.edu (David LeCompte) writes:
> In article <1992Jul30.114222.1@wharton.upenn.edu> ellism@wharton.upenn.edu writes:
>>Hello There folkos,

> [STUFF DELETED]
> Oh, if you want to know about ARCHONalikes, I have no idea, I think
> that they shouldn't exist, but if they do, I want one badly. :)
> 

Yes, there is an IBM version, It's CGA and really AWFUL. I've played it on 
my very ancient APPLE ][e with the whoppin 128K's of RAM it was great
while it lasted. The IBM version really needs to be refined. BTW , I don't
know where you could get one.

Chris Lim 
e-mail LIM@BOOMER.CC.WMICH.EDU
-------
ReCycle this .sig
-------
Newsgroups: comp.sys.ibm.pc.games
From: dawson@socs.csu.murdoch.edu.au (Gaynor Dawson)
Subject: Re: Help needed for Bane of Cosmic Forge
Keywords: Wizardry, Bane of the Cosmic Forge
Organization: Murdoch University
Date: 21 Jul 92 14:57:46 GMT

gregr@bvsd.co.edu (Greg Rutz) writes:

>	Ok, I'm stuck and was wondering if anyone could help me out. I have 
>the deadman's log and king's diary in B of the C. F. and can't read them. Is
>it because I don't have a certain race or class in my group or do I need to
>find something or someone to read them?
>	Also, do any of the gates open besides the ones that open with the
>jailer's keys and key of ramm? Your help will be appricated as right now I'm
>just wondering around the levels confused. Thanks.


>> If I rember correctly you dont read the kings diary for quite some time 
regardless of race or class. The deadmans log however can be read only using
the Jolly Roger Decoder Ring (J.R.Decoder). This Item can be found by going under the altar that is near the Kings bed chamber. To do th{s you nead to step onto the altar then search. You will then be required to touch certain runes in 
order to open it up. The sequence is given by the clues when you read it.
      Regarding the use of keys. If you map each level you will find that some of the gates will actually be adjoining areas that you can already reach. Some of other gates require you to complete other sections of the game before you get 
the key to open it up.
                     Good Luck!!!.
From: sgk@cbnews.cb.att.com (stan.g.kobylanski)
Newsgroups: comp.sys.ibm.pc.games
Subject: LAPC1 software patch
Keywords: LAPC1, Cinemaware
Date: 21 Jul 92 20:25:52 GMT
Organization: AT&T


I just bought a copy of "It Came From the Desert" by Cinemaware.  I also
own a Roland LAPC1 and an IBM-AT clone.  The game will provide music for
the LAPC1 but only on IRQ-2.  The IBM-AT clone will not let me use IRQ-2
for the LAPC1.  Does anyone have a patch for this game to allow the use
of an IRQ other than IRQ-2?  I don't believe Cinemaware is in business
anymore so I can't bother them.  All help is appreciated.

Stan Kobylanski
Newsgroups: comp.sys.ibm.pc.games
From: query@casbah.acns.nwu.edu (Samuel Green)
Subject: Re: Virtual Reality Survey...I HAVE DONE IT!
Organization: Northwestern University, Evanston Illinois.
Date: Thu, 30 Jul 1992 19:41:44 GMT

In article <9037@travis.csd.harris.com> angelok@misg.csd.harris.com (Angelo the Postmaster ) writes:
>>
>>In a true VR setup (ignoring quibbles about the meaning of the term), I
>>would actually look down to look down.  If I look down in UW, I see the
>>floor of my house, not the floor of the dungeon.
>>
>	AM I THE ONLY ONE THAT HAS PLAYED A REAL VIRTUAL REALITY GAME?
>
>	At this night club here in Fort Lauderdale, Florida... CROCCO'S...
>	They had the REAL VIRTUAL REALITY GAME!  For $5.00... you could
>	play another person for three minutes!  Once I played it...I
>	was hooked!  My heart was beating a mile a minute!  I ran up
>	and down stairs... fired a gun to kill my friend... turned around
>	and all the while... I could hear and talk to my friend in the
>	other VR cursing as I shot him and he blew up!
>
>	It was the best RUSH I had ever had!  The only thing that I
>	would improve would be the graphics!!!  Basically you are in
>	space with a lot of black around you... and there are about
>	four levels... a mian with three upper with stairs that connect
>	them.  Real basic.
>
>	Angelo

	Not the only one.  Here in Chicago they have a VR Battletech game
that I have played a few dozen times.  
	Dig it:  You get into a pod that you can close, you have a
microphone to talk to others on your teams and you have 3 monitors.
	You have different mechs you can take and each one has a VASTLY
different feel, (i.e. turning rates, accuracy, weapons, speed) Loads of
fun.
	About a month ago I played against 5 of my friends in a free for
all and kept doing alpha strikes (unloading ALL of a weapons ammo in 1
shot) on them ,,,  great fun.  base score is 1000 points and I managed to
score 3502.  Great fun for me, a frustrating experience for them, but, next
time they say they will pay me back...  *shudder*
	The game was so real that I almost had a heart palpitation when my
mech was shot out from under me..
	Any way, the cost is 6 dollars for 10 minutes, or unlimited time
(but you can only die once) in tournament play.  Great fun.
	Sam

Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
From: mikkelson@breakr.enet.dec.com (snopes)
Subject: Re: Adventure Construction Set
Organization: Salivation Army
Date: 23 JUL 92 16:57:03    


In article <1992Jul23.213907.27732%jim.uucp@wupost.wustl.edu>, 
  mike%jim.uucp@wupost.wustl.edu (Mike Suter) writes...

>Adventure Construction Set is an older game, from about '87 (at least
>on the IBM).  If you have ever heard of/played Ali Baba or Return of
>Heracles, this is a construction system that lets you create games like
>those.  ACS is actually a bit more sophisticated than Ali Baba and
>Heracles, because it allows for missile weapons and spells (though I
>havent really looked into this stuff yet--just got it 2 days ago!)

I got the Commodore version when it first came out, but I was actually
disappointed with its complexity.  This seemed to me like a good idea taken too
far.  We all felt that having missles, spells, and all sorts of other weaponry
detracted from the game rather than enhancing it.  I didn't realize they ever
made an MS-DOS version, though, probably because I didn't own one at the time.

- snopes

+--------------------------------+--------------------------------------------+
|                                |                                            |
| David P. Mikkelson             |  Just when my ant farm started showing a   |
| Digital Equipment Corporation  |  profit, an ant bank foreclosed on it.     |
| Culver City, CA  USA           |                                            |
|                                |                                            |
+--------------------------------+--------------------------------------------+
From: gnohmon@ssiny.UUCP (Ralph Betza)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: modem games that work
Summary: Perfect General
Date: 23 Jul 92 13:55:46 GMT
Distribution: comp.sys.ibm.pc.games
Organization: Systems Strategies, Inc., NY, NY



Perfect General works just fine.
It is slower than playing against the computer, but the opposition
is much stronger.

You need a CLEAN phone line, and must SAVE OFTEN!
Newsgroups: comp.sys.ibm.pc.games