HDTenEightyP/NetNews huggingface dataset:
From: greyhelm@cis.ksu.edu (Karl S. Hagen)
Newsgroups: rec.games.empire
Subject: BLITZ Game -  Saturday 19 Dec. 1992
Date: 19 Dec 1992 06:20:51 GMT
Organization: Kansas State University, Dept. of Computing and Information Sciences
Distribution: world
NNTP-Posting-Host: cygnus.cis.ksu.edu

Howdy folks,


      OK ... GREAT!!!!! ....

       I have 6 people that hae responded to a blitz .....

     So we are going to have one .....

      Start Time   12pm(NOON) Central USA <-- By general request.

      ***HOST: topper.ksu.ksu.edu     PORT: 1617

     Updates ...  5 min. for the first 1.5hrs
		  10 min. updates there after.

     40 ETU's per update.  MAYBE - a 64x64 world ... (should make for fun)

     If I have more people than it might be a larger world.... will see
     tomorrow.  Also  ... MAX mob 128 ... ship & plane will get a X2
     build and recover rate.

     Generic Chainsaw 2.2 - No Dr. Nuke and No. Sneak attack. No Food

     Will probably be 50% water ... to make land scarce.... also 
     start islands... that are only 15 sectors.

-- 
*******************************************************************************
****     Karl S. Hagen          Student - Kansas State University          ****
****     greyhelm@cygnus.cis.ksu.edu      greyhelm@matt.ksu.ksu.edu        ****
****     Moria Archive Manager            Empire Archive Manager           ****
*******************************************************************************
From: tfoley@camaro (Tim Foley)
Newsgroups: rec.games.empire
Subject: Chainsaw for Linux Problem
Summary: Emp Server quits when the POWER command is executed
Date: 19 Dec 92 22:20:03 GMT
Organization: camaro


  Has anyone got Empire, Chainsaw 2.2, working with Linux?
 
I have everything running so far, except for the Power command, whenever
I execute it, the server kills itself and exits....really annoying.
 
On a general note, are there anything special that must be done to prepare 
the server to run the power command or something?
 
Also, Kevin@cyber.net, what is your full address?  I can't email you at all 
from around here, cyber.net is not known.
 
						Thanks 
							Tim



-- 
  --------------------------------------------------------------------------
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Newsgroups: rec.games.empire
From: kpearce@magnus.acs.ohio-state.edu (BULLDAWG)
Subject: LINIX (LINUX) and UNIX empire
Organization: The Ohio State University
Date: Fri, 18 Dec 1992 23:35:31 GMT


As anyone been able to compile empire on a LINUX system?  I hear that LINIX
is pratically just like UNIX exept that all you need is a 386 or better
IBM machine....


Ken
LSF

kpearce@magnus.acs.ohio-state.edu
            __          _____       ________
           / /\        //  __\     / /_____/\
          / / /       //  ( |||   / /\_____\/
         / / /        \\  \      / /_/___
        / / /           ))  )   / /_____/\
       / /_/__           )) )  / /\_____\/
      /______/\    |||__|| /  / / /
       \_____\/    \\____/    \_\/  (tm)

where I work, not where I play.
From: greyhelm@cis.ksu.edu (Karl S. Hagen)
Newsgroups: rec.games.empire
Subject: Holiday Blitz - Openings ...
Date: 19 Dec 1992 22:49:15 GMT
Organization: Kansas State University, Dept. of Computing and Information Sciences
Distribution: world
NNTP-Posting-Host: cygnus.cis.ksu.edu

    Howdy ,,,

    Well as always ... there are those who did not have the time
   or desire to finish ... in anycase

    There a couple well developed countries open now.

   To see which ones ....

     login to the Visitor country ...

   HOST = topper.ksu.ksu.edu    PORT 1617

   Game will be up all night if necessary ... 

*******************************************************************************
****     Karl S. Hagen          Student - Kansas State University          ****
****     greyhelm@cygnus.cis.ksu.edu      greyhelm@matt.ksu.ksu.edu        ****
****     Moria Archive Manager            Empire Archive Manager           ****
*******************************************************************************
From: reed@shaman.nexagen.com (Jim Reed)
Newsgroups: rec.games.empire
Subject: BTU's not updating (HELP!!!)
Date: 14 Dec 1992 12:45:20 -0700
Organization: NeXagen.com
NNTP-Posting-Host: shaman.nexagen.com
Summary: BTU'S not updating (HELP)

Back again, this time, I turn to the net,  I have a KSU version of empire
running, there are several errors, the most glaring (and annoying) of which 
is that the BTU's of the countries will not update.  I cannot find in 
the code where this happens.  

In lib/global/sect.c the btu_build_rate = 0.0004; which should be
etu*civ*eff*btu_build_rate.  Ok now where does that formuala get
implemented in the code.  I cannot find it anywhere.  Could some
code expert please point me the right way.  Thanks.

- Jim 
-- 
*************************
* Jim Reed - SysAdmin   *
* reed@nexagen.com      *
*************************
Newsgroups: rec.games.empire
From: jody@athena.mit.edu (Jody C Miller)
Subject: Getting a VMS client
Organization: Massachusetts Institute of Technology
Date: Thu, 17 Dec 1992 04:54:49 GMT

Newsgroups: rec.games.empire
Subject: Getting a client to run with VMS
Summary: 
Expires: 
Followup-To: 
Distribution: 
Organization: Massachusetts Institute of Technology
Keywords: VMS, client

I have just recieved a VMS account and would like to get a client working here.
Unfortunately I do not know how to do anything except read mail and list my
directory there.  I would like to add playing empire to this list.  8-)
Would anyone care to tell me what to call the vms client I ftp and how (if
necessary) to do the VMS equivalent or uncompress and tar?  Then I can worry
about how to run it and tell it what site and port I want to play at.  

Thanks in advance!

Jody
From: greyhelm@cis.ksu.edu (Karl S. Hagen)
Newsgroups: rec.games.empire
Subject: Re: Some general hints on Set-Up for Empire
Date: 12 Dec 92 11:22:11 GMT
Organization: Kansas State University
NNTP-Posting-Host: cygnus.cis.ksu.edu

Oppps .. God I was tired...

    forgot a step ....

           before running xland or ore.... you must run
      'file'   this will prompt you ... saying that it will erase the
      data files in the data directory ... then it will setup a blank
      fresh world.  

   Then you can go on with running xland and ore.


   Sorry folks I am a bit tired this morning.

*******************************************************************************
****     Karl S. Hagen          Student - Kansas State University          ****
****     greyhelm@cygnus.cis.ksu.edu      greyhelm@matt.ksu.ksu.edu        ****
****     Moria Archive Manager            Empire Archive Manager           ****
*******************************************************************************
From: dmurray@xihu.inria.fr (Don Murray)
Newsgroups: rec.games.empire
Subject: What is 'tcemp'?
Date: 13 Dec 92 19:59:54 GMT
Organization: INRIA, Sophia-Antipolis (Fr)

Hi.

I have recently ftp'd 'xemp' and 'tcemp' and well...
what IS 'tcemp'?  And how does it differ with 'xemp'?

(yeah, yeah, I know, REAL players don't use tools...)

Don

Newsgroups: rec.games.empire
From: lmlc@brahms.udel.edu (Carolyn M Chandler)
Subject: Christmas games/blitzes...
Organization: University of Delaware
Date: Sat, 19 Dec 1992 02:05:49 GMT

Are their any christmas blitz/normal games going on?
-morgan
From: greyhelm@cis.ksu.edu (Karl S. Hagen)
Newsgroups: rec.games.empire
Subject: Re: Game Sunday, Dec 19th??????
Date: 19 Dec 92 16:41:07 GMT
Organization: Kansas State University
Distribution: na
NNTP-Posting-Host: cygnus.cis.ksu.edu

bhathena@ug.cs.dal.ca (Firdaus B Bhathena) writes:



>	Any chances of having a blitz game Sunday Dec 19th?????

   I think you mean Sunday the 20th.... Not me... mine will be
  Saturday the 19th.

*******************************************************************************
****     Karl S. Hagen          Student - Kansas State University          ****
****     greyhelm@cygnus.cis.ksu.edu      greyhelm@matt.ksu.ksu.edu        ****
****     Moria Archive Manager            Empire Archive Manager           ****
*******************************************************************************
From: merkle@eskimo.com (Jim Merkle)
Subject: Re: problems with running empire
Organization: >>> Eskimo North (206)-FOR-EVER <<<
Date: Fri, 11 Dec 1992 18:33:24 GMT

In article <29223@castle.ed.ac.uk> adam@castle.ed.ac.uk (Adam Hamilton) writes:
>
>	I am trying to run a game (for my own education) and am having
>several problems.  Can anyone help?  Is there a guide for newbie deities?
>
>1.  I can't generate a "reasonable" map with land.  Is using a 64 * 32
>world size a known problem.  (Reasonable means distinct continents and
>islands; all I get is 1 or maybe 2 huge land masses.)
>2.  Is it possible to change a land sector into a sea sector?  The "edit"
>command doesn't do this.
>3.  Ore gives me only perfect sectors.
>4.  emp_tm dies when it tries to do an update.  (Actually, this is probably
>the easiest problem for me to solve).
>
>	If some deity wants to send me something along the lines of
>"Here's how I created the world for TAMU/Chainsaw/...", that would be
>excellent.
>		Adam


I have the same types of problems.  I would really appriciate talking to, or
receiving some helpful hints from someone who has had success.

Thank you,

Jim Merkle
work: (206) 356-1743
home: (206) 338-1263
merkle@eskimo.com
From: don@xray.phys.uh.edu (Duck aka D. Harper)
Newsgroups: rec.games.empire
Subject: Re: Getting a VMS client
Date: 19 Dec 92 13:55:50
Organization: Ducks R Us
	<DON.92Dec18014714@xray.phys.uh.edu>
	<1992Dec18.142740.6263@desire.wright.edu>
NNTP-Posting-Host: xray.phys.uh.edu
In-reply-to: jbatka@desire.wright.edu's message of 18 Dec 92 14:27:40 EST

In article <1992Dec18.142740.6263@desire.wright.edu> jbatka@desire.wright.edu writes:


   In article <DON.92Dec18014714@xray.phys.uh.edu>, don@xray.phys.uh.edu (Duck aka D. Harper) writes:

		[I tell the world about a VMS client]

   If you need a client for Wollongong you may need to do an anonymous ftp
   to HYLKA.HELSINKI.FI .  I don't remember the directory, but I'm sure
   you'll be able to find it with a little looking.  I believe that there
   are executables for both the Multinet and Wollongong implementations
   there.

   If you need general help for a VMS system, try typing in "help".
   BTW, VMS is not case sensitive.


Oh, btw- there are directions for compiling the client I spoke of under
Wollongong, Multinet, and a few other layered networking packages for VMS.  If
you do not know what package you are running, then ask a local VMS guru.

Don
--
Don Harper  don@xray.phys.uh.edu
'82 XJ750RK	DoD # 0520		I didn't say it.
--
Don Harper  don@xray.phys.uh.edu
'82 XJ750RK	DoD # 0520		I didn't say it.
From: reed@shaman.nexagen.com (Jim Reed)
Newsgroups: rec.games.empire
Subject: shaman empire
Date: 11 Dec 1992 15:44:13 -0700
Organization: NeXagen.com
NNTP-Posting-Host: shaman.nexagen.com
Summary: shaman empire test game reset

Thanks to all who have pointed out my mistakes in setting up the test game.  I will bring up a test modified blitz game later tonight (around 6pm MST)
updates about every four hours.  (I can see why there are so few games being run now.)

Same deal as before, but with more countries. (40 or so)

I'm looking at starting a real game next fri.

- Jim
-- 
*************************
* Jim Reed - SysAdmin   *
* reed@nexagen.com      *
*************************
Newsgroups: rec.games.empire
From: simons@plains.NoDak.edu (C. Patrick Simons)
Subject: Re: BTU's not updating (HELP!!!)
Date: Wed, 16 Dec 1992 23:38:29 GMT
Organization: North Dakota Higher Education Computing Network


The logoff/on is an obvious choice, which has been tried already.  I've been
trying to follow what is going on with that project, as one of his 'helpers'
is a protoge(ok, so I can't spell it..:) of mine.  The game is processing
at a rate of about 1BTU/hr gain.  I haven't peeked at his code yet, but
I know that Chad wouldn't muck with it too much, he's had too many headaches
cleaning up instructors code in his classes. :)))

Chuck/Metzada
From: cwa@oasis.icl.co.uk (Chris Adams)
Newsgroups: rec.games.empire
Subject: Backing up EMPIRE
Date: 14 Dec 92 11:50:18 GMT
X-Newsreader: Tin 1.1 PL3

I did backups on a previous game I was running by copying the "data" directory.
When the time came for a crash and I had to reload, I found the game would not
take the backup and kept crashing so I had to abandon the game.

What else to I need to backup?

I'm currently running another game with NO BACKUPS as the didn't work last time
so I hope I get an answer to this very soon so I can start backup up the game
properly.

Thanks

     .-----------------------------.----------------------------------.
     |   .  .     ____    _   _    | WARNING: This Superman suit does |
     |  /| /| .-.    /   |_| |_>   | not enable the wearer to fly.    |
     | / |/ | |     /___ | | |     `----------------------------------|
     |      aka Chris Adams            cwa@getafix.oasis.icl.co.uk    |
     `----------------------------------------------------------------'
From: tolga@eniac.seas.upenn.edu (Tolga M Latif)
Newsgroups: rec.games.empire
Subject: Empire for MS-Dos
Date: 15 Dec 92 21:39:24 GMT
Organization: University of Pennsylvania


	I am interested in starting a Empire type game on my 486 computer in 
my room.  Does anyone know of a version of the game where I can have multi-
players?  I would prefer if we could play over the modem not on the same 
computer.  Is there a game like the Unix versions where my computer could serve
as the server for the rest of the players?  Please e-mail me if you know where 
I can find what I am looking for.
From: don@xray.phys.uh.edu (Duck aka D. Harper)
Newsgroups: rec.games.empire
Subject: Re: Getting a VMS client
Date: 18 Dec 92 01:47:14
Organization: Ducks R Us
NNTP-Posting-Host: xray.phys.uh.edu
In-reply-to: jody@athena.mit.edu's message of Thu, 17 Dec 1992 04:54:49 GMT

In article <1992Dec17.045449.1988@athena.mit.edu> jody@athena.mit.edu (Jody C Miller) writes:


   I have just recieved a VMS account and would like to get a client working here.
   Unfortunately I do not know how to do anything except read mail and list my
   directory there.  I would like to add playing empire to this list.  8-)
   Would anyone care to tell me what to call the vms client I ftp and how (if
   necessary) to do the VMS equivalent or uncompress and tar?  Then I can worry
   about how to run it and tell it what site and port I want to play at.  

   Thanks in advance!

   Jody

Seeing how I have not seen ALPHA_COMPLEX around for a bit, and I never got the
European VMS client working right, I will answer you.  If you look at
ftp.cis.ksu.edu in /pub/Games/Empire/Clients, you will find a VMS directory.
In there you will find the latest copy of the VMS client from Alaska, and now
Texas.  Simply snag all the parts, and follow the directions at the top of the
fisrt section to unpack.  Then type $ @compile if you are runnig Multi-net, or
edit compile.com to suit your needs.  YMMV.

Here is a partial list of features:

	o Supports all the same features as emp_client, execpt for pipes. 
	  (give me some time. )
	o Supports user difined macros
	o a data-based of games.

and some others, but i don't remember now....


Don
--
Don Harper  don@xray.phys.uh.edu
'82 XJ750RK	DoD # 0520		I didn't say it.
Newsgroups: rec.games.empire
From: merkle@eskimo.com (Jim Merkle)
Subject: Empire question for Deitys.
Organization: >>> Eskimo North (206)-FOR-EVER <<<
Distribution: usa
Date: Fri, 11 Dec 1992 18:21:41 GMT

I've been working on getting a game of Empire up, using chainsaw 2.2 code from
ftp.cis.ksu.edu, and I can't seem to get the map bigger than 32 x 16.  I've
worked with the WORLD_X, and WORLD_Y variables in the h/misc.h file, but that
only half works.  The "file" command produces a larger playing area, but the
"land" command only works with a 16 x 32 area instead of the 96 x 48 area that
I was trying to create.  I will run emp_tm, emp_login, land, ore, and
emp_client.  I login like I am supposed to, and then try to map the area that I
just got done creating.  I can see a map of almost half of the world, but only
a 32 x 16 area shows any type of terrain.  What gives?

Please E-mail me @ merkle@eskimo.com, call me at work, (206) 356-1743, or call
me at home, (206) 338-1263.

Thank you,

Jim Merkle

Newsgroups: rec.games.empire
From: lmlc@brahms.udel.edu (Carolyn M Chandler)
Subject: Re: hmmm....
Organization: University of Delaware
Date: Sat, 19 Dec 1992 17:30:51 GMT

In article <BzIoJq.AEL@news.udel.edu> lmlc@brahms.udel.edu (Carolyn M Chandler) writes:
>
>when i do eif topper.ksu.ksu.edu 1617
>i get unable to find address.....
>whats the problem
>-morgan


it reads 'unable to get address of topper.ksu.ksu.edu'
-morgan
From: batman@cs.mcgill.ca (Francis OLIVIER)
Newsgroups: rec.games.empire
Subject: How do I compile EMP2.0?????
Date: 13 Dec 92 14:37:26 GMT
Organization: SOCS - Mcgill University, Montreal, Canada

I'd dearly love to play EMP2.0, and, I've ftp'ed and uncompressed it all.
But, how do I compile it??? (Can you tell I'm new to this? Or does everyone
ask this?)
I'd really appreciate a list of the unix commands to get EMP2.0 up and
running.

Thanks.
FO.
From: rcbarw@rw5.urc.tue.nl (Remy Wetzels)
Newsgroups: rec.games.empire
Subject: Re: Empire under SysV???
Date: 14 Dec 92 11:51:46 GMT
Reply-To: rcbarw@urc.tue.nl
Organization: Eindhoven University of Technology, The Netherlands

Oops, sorry... I'm trying to port Chainsaw 2.2 for SysV, not KSU 1.04...

					Remy Wetzels

ps: I wanted to cancel the previous posting, but a that time the machine
    was brought down... :-(

-- 
=========== "An Orbit Survey finds... Your Mind..." - Queensryche ===========
Email: Internet: rcbarw@urc.tue.nl                     Bitnet: rcbarw@heitue5
Remy Wetzels,  Backup- & Retrieve-Operator,  Open Shop,  Computing Centre RC,
Eindhoven University of Technology,  POBox 513,  5600 MB Eindhoven,  Holland.
From: greyhelm@cis.ksu.edu (Karl S. Hagen)
Newsgroups: rec.games.empire
Subject: Re: How do I compile EMP2.0?????
Date: 14 Dec 92 01:57:09 GMT
Organization: Kansas State University
NNTP-Posting-Host: cygnus.cis.ksu.edu

batman@cs.mcgill.ca (Francis OLIVIER) writes:

>I'd dearly love to play EMP2.0, and, I've ftp'ed and uncompressed it all.
>But, how do I compile it??? (Can you tell I'm new to this? Or does everyone
>ask this?)
>I'd really appreciate a list of the unix commands to get EMP2.0 up and
>running.


     Empire 2.0 is NOT supported by anyone .... so your on your own for
     that one.  Unless you mean chainsaw 2.2 ... which is a totally
     different thing.

*******************************************************************************
****     Karl S. Hagen          Student - Kansas State University          ****
****     greyhelm@cygnus.cis.ksu.edu      greyhelm@matt.ksu.ksu.edu        ****
****     Moria Archive Manager            Empire Archive Manager           ****
*******************************************************************************
From: greyhelm@cis.ksu.edu (Karl S. Hagen)
Newsgroups: rec.games.empire
Subject: Last Minute - announce.
Date: 19 Dec 1992 17:08:51 GMT
Organization: Kansas State University, Dept. of Computing and Information Sciences
Distribution: world
NNTP-Posting-Host: cygnus.cis.ksu.edu

    This is the last minute reminder .... BLITZ GAME

     Countries 1 - 16 reps the same number....

      Start Time   12pm(NOON) Central USA <-- By general request.

      ***HOST: topper.ksu.ksu.edu     PORT: 1617

     Updates ...  5 min. for the first 1.5hrs
		  10 min. updates there after.

     40 ETU's per update.  MAYBE - a 64x64 world ... (should make for fun)

     If I have more people than it might be a larger world.... will see
     tomorrow.  Also  ... MAX mob 128 ... ship & plane will get a X2
     build and recover rate.

     Generic Chainsaw 2.2 - No Dr. Nuke and No. Sneak attack. No Food

     Will probably be 50% water ... to make land scarce.... also 
     start islands... that are only 15 sectors.

-- 
*******************************************************************************
****     Karl S. Hagen          Student - Kansas State University          ****
****     greyhelm@cygnus.cis.ksu.edu      greyhelm@matt.ksu.ksu.edu        ****
****     Moria Archive Manager            Empire Archive Manager           ****
*******************************************************************************

Newsgroups: rec.games.empire
From: PDC@basil.eng.monash.edu.au (Paul Cuthbertson)
Subject: Re: Empire for MS-Dos
Organization: Electrical & Computer Systems Eng. Dept., Monash Uni.
Date: Fri, 18 Dec 1992 00:51:49 GMT

In article <102213@netnews.upenn.edu> tolga@eniac.seas.upenn.edu (Tolga M Latif) writes:

>	I am interested in starting a Empire type game on my 486 computer in 
>my room.  Does anyone know of a version of the game where I can have multi-
>players?  I would prefer if we could play over the modem not on the same 
>computer.  Is there a game like the Unix versions where my computer could serve
>as the server for the rest of the players?  Please e-mail me if you know where 
>I can find what I am looking for.
>
>
>

If anybody has an answer to the above... I am interested in any info as well.

Thanks,

PS Please Email to me.


Paul Cuthbertson                   
Dept. Electrical & Computer Systems Engineering,
Monash University, Clayton, Victoria, 3168, Australia.
pdc@basil.eng.monash.edu.au
From: dtwei@acsu.buffalo.edu (Danielle T Wei)
Newsgroups: rec.games.empire
Subject: look for wargames
Date: 12 Dec 92 00:37:21 GMT
Organization: UB


Hi, I have an IBM-XT compatible with 640K and hercules graphics card
(don't laugh, I bought it in 1986.. or is it 1988??)
i have about 5-6K left in my harddisk, and I'm looking for FREE empire-like
PC war games.. please reply via email asap, since my friend is posting this
for me and her account is expiring in a few weeks
thanx
From: greyhelm@cis.ksu.edu (Karl S. Hagen)
Newsgroups: rec.games.empire
Subject: Re: What is 'tcemp'?
Date: 17 Dec 92 17:02:01 GMT
Organization: Kansas State University
NNTP-Posting-Host: cygnus.cis.ksu.edu

dmurray@xihu.inria.fr (Don Murray) writes:

>I have recently ftp'd 'xemp' and 'tcemp' and well...
>what IS 'tcemp'?  And how does it differ with 'xemp'?

>(yeah, yeah, I know, REAL players don't use tools...)


    Xemp is the X version - ie.  runs using X.

    TCemp is the Ascii version that uses regular ascii terminals
    and does not need X and can use Xemp's data files just as
    Xemp can uses TCemp's data files.

(Your right .... Only US outrageously COOL and un-real players use
tools :) )

*******************************************************************************
****     Karl S. Hagen          Student - Kansas State University          ****
****     greyhelm@cygnus.cis.ksu.edu      greyhelm@matt.ksu.ksu.edu        ****
****     Moria Archive Manager            Empire Archive Manager           ****
*******************************************************************************