HDTenEightyP/NetNews huggingface dataset:
From: rdippold@qualcom.qualcomm.com (Ron Dippold)
Subject: Re: GUS and Starcon2: Help needed.....
Followup-To: comp.sys.ibm.pc.soundcards
Organization: Qualcomm, Inc., San Diego, CA
Date: Tue, 26 Jan 1993 05:44:02 GMT

primus@netcom.com (Robert keng) writes:

I'm forwarding this to comp.sys.ibm.pc.soundcards and leaving most of
the message intact for that reason.

>Especially with SBOS... Anyway, the only game I have that offers native
>support for the GUS, Star Control II, is having problems as well. This game
>seems to me that it tends to play the wrong instrument/sound at times, and 
>missing instruments at others (well, it does do fine 80% of the time) and now
>that I've upgraded the memory to 1 meg, the BGM and SFX got even worse (i.e.
>Gunshot sounds at the "new game, load games" selection screen). Am I doing
>something wrong here, or is this a known bug with StarCon 2? My current settingsare:

>I/O: 220h
>IRQ (Gravis/MIDI): 11, 3
>DMA(s): 1 for both 
>Using 70ns DRAMs...

I really think that you'll have more luck with most games with MIDI
interrupt set to 7, just as with the Soundblaster.


>		BTW, ever since I upgraded the memory to 1 meg, the set-up 
>program hangs (not a big problem, just I have to change things manually..). I
>noticed a new setup program at epas. Should I use that one instead? 

Yes.


>P.S. Still can't SBOS to accept UW2. I have Vers. 1.20 disks and Vers. 1.22 SBOS
>> Am I missing something here? Also, is there a list floating around somewhere
>that lists the games and the flags used by SBOS for each one?

Yes, I'll post it again today.  UW2 works fine for me.  Have you run
UWSOUND and told it that your interrupt is set to 3?  If so, you've
got something strange wrong...
-- 
The bureaucracy is expanding to meet the needs of an expanding bureaucracy.
From: demo2@ccu.umanitoba.ca (CC demo userid)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Ultima Underworld Help Needed
Date: 28 Jan 93 06:06:08 GMT
Distribution: usa
Organization: University of Manitoba, Winnipeg, Canada

Woah! That's a lot of questions...sure you want to know?

In order...

1.  Remember the flute song the ghoul taught you? (you don't? uh oh...)
    Go to a shrine and chant "insahn" (from smoking incense on level 6). 
Follow the directions to reach the cup.  You should be able to narrow it
down to the alcove on level four.  Play the song here!

2.  You can't kill the Slasher of Veils, don't worry, it'll all make sense
soon.  

3.  Bury the mage's bones in his grave on level ? (where you found the
sword hilt).  His name's Garamon.  The bones are on level 8.  Put all the
bones you find in the same bag and the correct ones will remain separate.
From: fabian@cs.tu-berlin.de (Fabian Model)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wiz7: Where is Lost Temple?
Date: 22 Jan 1993 11:29:05 GMT
Organization: Technical University of Berlin, Germany
NNTP-Posting-Host: daisy.cs.tu-berlin.de

Hi!

I hang in Munkharama.
I have solved the well and the bean riddle.
Then I went through the dream house and came to Xen Xheng.
But I have no Holy Work to give him because I haven't found
the entrance to Lost Temple.
I'm sure this problem isn't that hard (has it something to do with the
Moonstone and the statue in Munkharama?). But I do not manage it.

So please help me !!!!
How do I get in Lost Temple ?

-- 
Fabian Model               |
O-1144 Berlin              |
Heinrich-Grueber-Str.23    |
Germany                    | fabian@cs.tu-berlin.de
From: D.Morgan@bradford.ac.uk (D MORGAN)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: finished UW2, comments/hints
Date: 29 Jan 93 01:29:44 GMT
Organization: University of Bradford, UK
Originator: 92191459@muser

mudrc@uxa.ecn.bgu.edu (Daniel Crowson) writes:

>In article <Jan.26.14.48.08.1993.2818@andromeda.rutgers.edu> sanjay@andromeda.rutgers.edu (Sanjay B Shah) writes:
>>glaz@eniac.seas.upenn.edu (Alexander Glazamitsky) writes:
>>
>>    I bet we'll see the walk-through sheets and detailed maps on the ftp sites soon.  Pretty
>>    amazing I think ....

>  Yep, I already found someone uploaded the complete set of maps...
>  Don't ask, I don't have them online anymore (800k+ zipped)

Where? What site? 
-- 
Take a 20*20 b/w pixel square, and write a program on a 486-33 that tries every
combination of pixels, 100000 comb.s per sec. The human race would have gone,
and the sun and even the galaxy would have died by the time it had finished.
Thus my PC is slow. This is very depressing. Need a uninterrupteble PS, too.
Newsgroups: comp.sys.ibm.pc.games
From: danielr@edb.tih.no (Daniel Remmem,o92b)
Subject: gateway-help needed (spoilers??)
Reply-To: danielr@edb.tih.no
Posting-Front-End: Winix Conference v 92.05.15  1.20 (running under MS-Windows)
Date: Thu, 28 Jan 1993 16:09:54 GMT

I have reached the watchtower, but can't figure out what to do next.
I have won a lot of money (real lucky...) and taken the woman into the 
back room.
What now?????????
Please help me out of this.
Reply by E-mail.
Thanks in advance.
From: dhm1@ns1.cc.lehigh.edu (DANIEL HILL MCCAULEY)
Newsgroups: comp.sys.ibm.pc.games
Subject: WOLFENSTEIN 3-D MAP VIEWER?EDITOR
Date: 24 Jan 93 05:37:01 GMT
Organization: Lehigh University

Could someone please tell me where to get the program

            MAPED41.ZIp which is the map editor/viewer for Wolf 3-D.  I have
            searched o'er land and sea to find it but failed .  Thanks!!!

                                            -Dan

                                            
-- 

-------------------------------------------------------------------------------
| Daniel H. McCauley IV      ,__o  -UH OH!      o__,      Lehigh University   |
| Electrical Engineering   _-\_<,               ,>_/-_    UC #29 Box 58A      |
| DHM1@NS3.CC.LEHIGH.EDU  (*)/'(*)             (*)`\(*)   Bethlehem, PA 18015 |
-------------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games,aus.games
From: daryl@stone.oz.au (Daryl Sayers)
Subject: Kings Quest 6. wandering in circles
Organization: Stone Microsystems, NSW, Australia
Date: Thu, 21 Jan 93 05:16:54 GMT

I am stuck and wandering around getting nowhere. I cant get past the
gates with the archer, into the chess hills, and I am wandering around
in the catacoombs (down second level) looking at a tapestry and not
knowing what to do. I have a fist full of stuff but something must be
missing. Any small nudges in the right direction would be great.


daryl@stone.oz.au

Organization: Masters student, Information Networking Institute, Carnegie Mellon, Pittsburgh, PA
Newsgroups: comp.sys.ibm.pc.games
Date: Wed, 27 Jan 1993 02:00:18 -0500 
From: Jyri Virkki <jyri+@CMU.EDU>
Subject: MM4: Xeen
Distribution: world


I recently began playing MM4 and ran into the bug where the automap is
lost. I hazily recall that this was discussed here when the game was
new. Is there any fix for it?

On a related note, if anyone saved the discussions of this game from a
few months ago, I'd appreciate a copy.

Thanks,
--
Jyri J. Virkki | DoD#561 | jyri+@cmu.edu | Carnegie Mellon University | MSINI
Newsgroups: comp.sys.ibm.pc.games
From: mrmarcel@eos.ncsu.edu (Mike Marcelais)
Subject: Re: MM3: Questions about transfer and docs
Organization: North Carolina State University
Date: Mon, 25 Jan 1993 20:48:47 GMT

In article <C1FEvx.Bsr@news.cso.uiuc.edu>, mlandaue@ux4.cso.uiuc.edu (Michael C Landauer) writes:
|> janderso@csugrad.cs.vt.edu (Justin Anderson) writes:
|> 
|> >I have two questions about M&M3 which I recently acquired from a fellow netter.
|> >First, is it true that I can't transfer characters from M&M2?  I found no way
|> >to do so, but this seems really silly, especially since you could transfer from
|> >1 to 2.  Ah well.  
|> You cannot transfer from 2 to 3, although I *think* that you can transfer
|> 3 to 4.
Nope...can't transfer from 3 to 4.

|> 
|> >Second question:  Is there supposed to be documentation for the spells?  I've
|> >got (I think) everything that's listed on the back of the box:  ref. card, map,
|> >pad, playbook (not sure of exact list, the game's at home), but there is no
|> >documentation for spells, or any sort of "how to play" stuff other than the
|> >reference card.  The book just tells about Corak's story (or something like
|> >that).
|> There is no documentation for spells included with the game.  Sucks huh?
|> I would imagine the cluebook lists the spells.
I seem to remember that the guilds have information on all the spells. (in
both MM3 and MM4)


|> 
|> -- 
|> ---------------------------------------------------------------------------
|> |  Cluelessness...   |  It's LOG...fun for  |  Mike Landauer              |
|> |  try it!           |  girls and boys!     |  mlandaue@ux4.cso.uiuc.edu  |
|> ---------------------------------------------------------------------------

-- 

+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+
Organization: Penn State University
Date: Thu, 21 Jan 1993 15:17:07 EST
From: <ACS110@psuvm.psu.edu>
Newsgroups: comp.sys.ibm.pc.games
Subject: Star Control II-- Help w/ Thraddash

How, exactly do I get the Traddash to give up the Aqua Helix
to me. I've tried talking with and killing some of the their
ships, both around their home world (Zeta Draconis) and in
deep space. Dosn't get me anything.


HELP!!


P.S. Thanks to everyone who helped me with my previous posts.
|o|________________________________________________________________|o|
|o| Andy C. Saylor               ::                                |o|
|o| Penn State University        :: E-Mail:   ACS110@PSUVM.PSU.EDU |o|
|o|::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::|o|
|o| REAL Programmers don't use documentation.                      |o|
|o|   If it was hard to code it should be hard to read and damned  |o|
|o|   near impossible to modify!                                   |o|
|o|________________________________________________________________|o|
Newsgroups: comp.sys.ibm.pc.games
From: haueisen@inga1.acc.stolaf.edu (Timothy W Haueisen)
Subject: Games for Sale
Organization: St. Olaf College; Northfield, MN
Distribution: comp.sys.ibm.pc.games
Date: Thu, 21 Jan 1993 19:42:54 GMT

I have a few games that I'd like to sell.  Here they are:

Ultima VII 3.5" (with FoV and clue book) ...$45
	(can split this)
Ultima VI 5.25" ...$25
Overlord 3.5" .....$13
Ancient art of war at sea 3.5" ...$10
Bardstale III 5.25" ....$15

I might be interested in trades but not very likely.  If you feel like
it make me an offer, these prices are not fixed.
Send offers to:
	haueisen@stolaf.edu

Newsgroups: comp.sys.ibm.pc.games
From: shayden@ringer.cs.utsa.edu (Sean Lee Hayden)
Subject: Re: SF2
Organization: University of Texas at San Antonio
Distribution: usa
Date: Tue, 26 Jan 1993 21:09:04 GMT

In article <1jn3vuINNe3d@roche.csl.sri.com> boucher@csl.sri.com (Peter K. Boucher) writes:
>In article <1iobg0INN5mh@aurora.LaTech.edu>, jmains@engr.latech.edu (John P. Mains) writes:
>|> 
>|> I don't even seem to be able to get this game going.  When the first screen
>|> appears it shows some chinese letters and then show the various characters.
>|> I am unable to do anything.
>|> 
>|> How do you start playing this game?
>
>Please post an answer.
>
>-- 
>Peter K. Boucher
>--
>RIPEM public key available upon request.

Here is how i get it going.   i execute any of the bat files..like sff.bat
and then it works just fine.
The optino on the left is for one player mode and the option in the middle
is for two player mode.  The option on the right controls the power of
each player and also other stuff which i have not figured out yet.

When selecting options you must use whatever PUNCH or KICK button to select
instead of the return key.  Arrow keys circulate through the options..
Have fun

Sean
From: dhm1@ns1.cc.lehigh.edu (DANIEL HILL MCCAULEY)
Newsgroups: comp.sys.ibm.pc.games
Subject: WING COMMANDER - DOES IT EVER END????
Date: 22 Jan 93 04:58:46 GMT
Organization: Lehigh University


    Is there an ending to Wing Commander or does it go on forever. I ve been
    playing this damn thing for hours and haven't come to an end yet.  Please
    let me know to let my mind at ease.  Thanks!!!!!

    
-- 

-------------------------------------------------------------------------------
| Daniel H. McCauley IV      ,__o  -UH OH!      o__,      Lehigh University   |
| Electrical Engineering   _-\_<,               ,>_/-_    UC #29 Box 58A      |
| DHM1@NS3.CC.LEHIGH.EDU  (*)/'(*)             (*)`\(*)   Bethlehem, PA 18015 |
-------------------------------------------------------------------------------
From: GKinsey@cup.portal.com (Graham B Kinsey)
Newsgroups: comp.sys.ibm.pc.games
Subject: U7:Forge of Virtue help
Date: Sat, 23 Jan 93 23:24:43 PST
Organization: The Portal System (TM)
Distribution: world

I need some help with the Truth test... I have FINALLY managed to grab
all SEVEN lockets (i.e. all of them discharge their magic & the curtains
disappear), and when I go to the mirror nothing happens...
 
Have I missed something?? How do I get the Talisman of Truth? 
 
Newsgroups: comp.sys.ibm.pc.games
From: davec@comspec.com (Dave Carlton)
Subject: Re: stuck in UU2!!
Reply-To: davec@comspec.com (Dave Carlton)
Organization: Comspec Communications - Toronto, Ontario, Canada
Date: Wed, 20 Jan 1993 16:44:38 GMT
Followup-To: comp.sys.ibm.pc.games
Disclaimer: Comspec Communications knows nothing of what I write.

robl@PROBLEM_WITH_INEWS_GATEWAY_FILE (Rob Laddish) writes in article <C12639.9oq@srgenprp.sr.hp.com>:
| I've found black crystals in each of the three worlds, then I've had our
| friendly wizard zap them. After I've merged them with the big crystal, two
| more worlds open up.

Ah, but what if your friendly wizard complains of being too sick to bother 
with you? GAH! And Lord British is stuck in his chambers and refuses to do
much but think about the servants... 8^( Wish it'd do something. I've got 
these cold stones that have to be heated so I can get on with slamming some
creatures!
-- 
|    Dave Carlton - davec@comspec.com | Path:  uunet.ca!comspec!davec     |
|   What's the matter, you dissentious rogues, That, rubbing the poor     |
|  itch of your opinion, make yourselves scabs? - SHAKESPEARE, Coriolanus |

Newsgroups: comp.sys.ibm.pc.games
From: ce@wuee1.wustl.edu (Chris Eberhardt)
Subject: Want Dark Savant Info
Organization: Washington University, St. Louis Mo.
Date: Mon, 25 Jan 1993 13:37:54 GMT

Could someone send me a short review on the Wizardry game Dark Savant?  is
this wiz 7 or is that a different game?  from the box it looks like it has
the same interface as the eob games.  how does it compare to those games?
what is the play like?  any plot or just a bunch of hack and slash?  puzzles
realistic or just random luck ?

email or post.  thanks loads.

chris eberhardt
ce@wuee1.wustl.edu
Newsgroups: comp.sys.ibm.pc.games
From: leonardo@yoyo.cc.monash.edu.au (Gary Holland)
Subject: Wiz7 : Spoilers : Help required
Organization: Monash University, Melb., Australia.
Date: Mon, 25 Jan 1993 04:35:55 GMT

I've been playing Wiz 7 for about two weeks now and have encountered a few
problems.

1: What do you say to the computer in New city once you have activated it.
All I get is Server?

2: How do you open the four door in Mukumamara and how do you find the 
word to say into the pit.

3: Who should you join forces with.  The Umpani, Munks, T'Rang etc.

4: There is an entrance to a dungeon just behing Munkamara.  How do you
open any of the doors in here.

5: What do you do with all these stones you get ?

6: In the Museum of Oddities what is the combination of the thing in
the far corner.

7: Has anybody any opinions onn the best party of chararactors and races to
travel with.

8: How high does your swimming ability have to be before you can survive
for a while.  Mine are around 10-15 and even by casting heaps of stamina
spell I cannot survive more than two-three moves in the water.

Any help at all on any of these questions would be very much appreciated

Gary.

-- 
Gary Holland----------leonardo@yoyo.cc.monash.edu.au
"There is always one more bug" : Murphy's Law
Newsgroups: comp.sys.ibm.pc.games
From: an1448@anon.penet.fi
Subject: No Subject
Organization: Anonymous contact service
X-Anonymously-To: comp.sys.ibm.pc.games
Date: Mon, 25 Jan 1993 05:20:40 GMT

I was wondering.....
 
Does anybody know if an old Apple ][ game called deathlord by EA
was ever ported to the ibm.
 
Thanks.
/ Boris Tsipenyuk - tsip@voyager.bxscience.edu                               \
| "Emperor Norton - LIVE LIKE HIM" Endorsed by the Illuminati                |
| "Would you kill your mother to pave I-95?" Jack Kemp for President 1996    |
| To the Doped up Dope from Hope: It's the Economy,Germany,Health care,Bosnia|
\ Hillary,Japen,Somalia,Crime,Iraq,Congress,the deficit,China etc. Stupid!   /
-------------------------------------------------------------------------
To find out more about the anon service, send mail to help@anon.penet.fi.
Due to the double-blind system, any replies to this message will be anonymized,
and an anonymous id will be allocated automatically. You have been warned.
Newsgroups: comp.sys.ibm.pc.games
From: haston@leland.Stanford.EDU (Zachary Charles Haston)
Subject: Wiz 7
Summary: Power Strike Skill
Organization: DSO, Stanford University
Date: Sun, 24 Jan 93 17:45:42 GMT

Probably no spoilers in the question.

Who should I give the Power Strike skill to?  The book says it will help to
"strike" a blow of max damage, does this mean that it doesn't work on magic?

Also, can I give it to more than one person?  I've tried a level 6 recharge
(sorry, all I have so far), and got failure.  Do you find more of these so
everyone can have one?

So the basic question is: Should I give this skill to a magic user or a ninja?

							Thanks in advance,
							Zack

Newsgroups: comp.sys.ibm.pc.games
From: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Subject: Re: SF2
Originator: bkpipa@c00396-346dan.eos.ncsu.edu
Reply-To: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Organization: North Carolina State University, Project Eos
Distribution: usa
Date: Fri, 22 Jan 1993 15:00:46 GMT


First run sf2setup.

Then when the screen comes up, hit return once or twice to
get to the options screen.

Far left is 1 - player, middle is 2-player, far right is other options
(like time limit, # fights/ round, etc.)

select (with your movement keys) which you want,
then press a punch or kick key.

That's it!

-- 
| Brian Pipa              |   .signature on vacation    |
| bkpipa@eos.ncsu.edu     |                             |
| NCSU - Raleigh, NC USA  |     THIS SPACE FOR RENT     |
From: kxj6@po.CWRU.Edu (Kijin Jung)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: 3dbench results (was Re: 3DBENCH.ZIP uploaded)
Date: 22 Jan 1993 03:00:16 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: kxj6@po.CWRU.Edu (Kijin Jung)
NNTP-Posting-Host: thor.ins.cwru.edu


In a previous article, tedboone@ravel.udel.edu (Edward F Boone) says:

>>>>486/33 ET4000-based Local Bus (no-name):		26.6 FPS
>>>386/40 with 16-bit ET4000 card				16.3
>>486DX2/50, 0k L2 cache, Diamond SS24X ISA 16-bit	24.3 FPS
>486 DX2/66, Ultra SVGA Local Bus                        45.4
>

P5/100, ATI VL Mach 128                                 308.4


-- 
 __ Kijin Jung ________________________ To affect the quality of the day, __
|   kxj6@po.cwru.edu                 |  that is the highest of the arts.    |
|   Case Western Reserve University  |                                      |
|__ (216) 754-1101 __________________|________________________ -Thoreau ____|
From: szgershe@quads.uchicago.edu (Shadowspawn)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: U7:Forge of Virtue help
Date: 25 Jan 93 06:22:15 GMT
Reply-To: szgershe@midway.uchicago.edu
Organization: University of Chicago

In article <74253@cup.portal.com> GKinsey@cup.portal.com (Graham B Kinsey) writes:
>I need some help with the Truth test... I have FINALLY managed to grab
>all SEVEN lockets (i.e. all of them discharge their magic & the curtains
>disappear), and when I go to the mirror nothing happens...
> 
>Have I missed something?? How do I get the Talisman of Truth? 
> 

This is so stupid you'll probably hit yourself...

Remeber one of the signs saying something like the true way
is not the obvious one...

SPOILER:







You don't have to do 95% of the test of truth.  At the very
beginning
of this test, there is room with trophys and a lightning trap,
remember.  Well pass this room.  Fine so far, correct?  Well,
before you get to the junction that splits the test into two
parts (north and southwest areas), explore the north wall by
walking into it!  There is a secret door just a little bit past
the trophy room on the north wall which you just walk 
through.  There is the "true" talisman of truth.  Silly, huh?

There is a solve for the forge, and it circulated on the net, 
BTW.

Steven
From: hartman@ulogic.UUCP (Richard M. Hartman)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Archon
Date: 27 Jan 93 20:36:38 GMT
Organization: negligable

In article <74117@cup.portal.com>, FreeFall@cup.portal.com (Free Fall
Associates) wrote:
] 
] Thanks for the kind words about ARCHON!
] 
] Later this year, SSI will publish a brand-new, updated, greatly 
] enhanced, 256-color version of the game that will feature more elaborate 
] combat, better AI, tons of animation, and extensive sound support.  (No
] editor, however.  Sorry!  Maybe in a sequel, if the game does well
] enough.)  Since we still have a lot of work to do, the release date is 
] uncertain, but sometime this summer looks likely.  As far as I know, 
] the title isn't firm, either, although "ARCHON Ultra" and "ARCHON 2000" 
] are among the more plausible candidates.
] 
] We are especially excited about all the new monster powers, which should
] make the game more fun than ever.  We hope you will all agree.

Is it going to have soundcard (pick one or more: Adlib, SoundBlaster, 
ThunderBoard, Pas16) support?

Please, please, please???

		-Richard Hartman
		hartman@uLogic.COM

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Extensive studies have shown that 93% of all statistics are meaningless.

Newsgroups: comp.sys.ibm.pc.games
From: sborders@nyx.cs.du.edu (Scott Borders)
Subject: V for Victory patch?
Organization: University of Denver, Dept. of Math & Comp. Sci.
Date: Fri, 22 Jan 93 02:09:57 GMT

A friend of mine (who is not net.connected) has V4V and it
crashes on him regulary.  Is there a patch out there I can
download for him?  He's a pretty avid war-gamer, and enjoys
V4V a great deal, but bugs can bite the best of us.  Any
info greatly appreciated.

--
Scott Borders
sborders@nyx.cs.du.edu
borders_scott@tandem.com

Newsgroups: comp.sys.ibm.pc.games
From: giram00@DMI.USherb.CA (MARTIN GIRARD)
Subject: Flight simulator 4 with OS/2
Keywords: FS4
Organization: Universite de Sherbrooke -- Dept. d'Informatique
Date: Tue, 26 Jan 1993 22:02:59 GMT

Hi, I own a sound blaster card and today I have installed Graphic and sound
update.  My problem is the sound volume is constantly changing and also being
cut sometime.  I've have tried differents settings but none seems the be
correct.   Thanks for your help.
 
Dany Lavoie, universit de Sherbrobrooke, Qubec, Canada

Newsgroups: comp.sys.ibm.pc.games