HDTenEightyP/NetNews huggingface dataset:
From: worlds@dogstar.Colorado.edu (Mud Admin)
Subject: Re: Educational MUD
Keywords: educational NSF funding
Organization: University of Colorado, Boulder
Date: Thu, 16 Apr 1992 04:50:46 GMT

jasonp@cunix4.prime.com (Jason R. Pascucci) writes:
>Hi,
>
>I'm interested: Why do you need a C programmer? Seems
>to me that all you really need is a pretty damn good MUSH
>hacker, with a background in education.

  Sigh, I don't know mush (I spent 5 hours on PernMush once ;)), so
maybe I'm all full of hot-air, but generally a mud must be maintained
in one fashion or another, and that usually involves the C source
code.  Maybe mush is a bug-free, completely extensible coding
environment, though.

>From a CS perspective, you really don't need to dick with the
>server much, just grab a copy of MUSH 2.0 <With all the neeto
>keen functions> and go at it. 

Believe it or not, MUSH may not be the end-all to mud-coding you
seem to think it is.  :-) Personally, I would think that a project
like this would be better suited to MOO, or LPC...

(Can MOO handle floats??  Can MUSH??  I know LPC can't, and you
would certainly want something of that nature for a math/physics
teaching environment.)

>A few comments: Did you know there is an 'X' based mud server
>somewhere. <Don't ask me more about it...I don't know much more>.

The only X-based mud I know of is LP-based.

>Use all the catchwords, like Text Mode Virtual Reality, etc, in
>place of MUD.

Maybe I'm mistaken, but I thought this person was a member of the
faculty at FSU, and therefore more than a little serious about this.
It would certainly fall under Acceptable Usage if that's the case
(Heck, I think even TMI could make a good case for being an 'Acceptable
Use' of the net).

>I assume you know of this, but I should  mention it anyways:
>The two <three?> Conferences on Virtual Reality, and the papers
>involved with that might be very good reference...There
>is a lot about this concept of 'cyberspace', but I seem
>to recall a number of interesting topics which have relevance.

I would be very interested in seeing these papers.  Could someone
give me a pointer as to how I might go about getting them?

Sulam
-- 
| This article is the individual opinion of a TMI Admin.
| The Mud Institute: dogstar.colorado.edu (128.138.248.32) 5555
|	        Ftp: 	     ""			""	   5554
| TMI serves as an information and development center for LPmuds.
Newsgroups: rec.games.mud
From: mcsmit@watmath.waterloo.edu (Michael C. Smit)
Subject: Cluelessness vs Convenience (Was: PLEASE READ ME)
Organization: University of Waterloo
Date: Fri, 17 Apr 1992 17:54:08 GMT

Sometime in the past, h309@midway.uchicago.edu wrote:
}Here's my suggestion to the newsgroup split:

Oh no!  Not another one!  Aie!  But wait...  lo, in all the reorganization
madness, the voice of reason...

}SHOULD NOT BE POSTED        - gripes about a mud that crashed 5 min ago
}                              (These are VERY annoying to read); false
}                              rumours; etc

This is it.  This is the solution to all the problems that rec.games.mud
seems to be having.  Clueless posters and clueless posts.  Instead of
trying to fix the nesgroups so such people are less "harmless" to the
other users (they'll be leakers...  rec.games.mud.lp as an example), why
don't we try to fix the attitudes that cause the postings that anger us?

This way, those annoying, "Oh no, my diku's gone, and so is my character"
threads, "I heard about muds, give me megabytes about them" pleas, "I
need source for XXXmud" requests will slowly die out under the weight of
a designated team of emailers.

Perhaps a frequent rec.games.mud FAQ about the newsgroup could be created
and posted really often, say along with the mud list?

Because, despite all the things I've seen, almost 100% of the !clueless
posts do belong in this newsgroup.  Yes, Christian Muds is an appropriate
thread (I don't know what's in it now, 'k'ill files work great for me).
So is the appropriateness of Bruce's petition (Don't like hearing about
or from Bruce?  Figure out how to put author's in your kill files!  It is
possible!).

This newsgroup has the right number of good posts.  It's the noise that
makes it seem bad bandwidth.  Therefore, elminate the noise, rather than
trying to spread it out.  After all, if rec.games.frp has escaped a
reorganization so far, this group definitely should avoid one as well.

For those who feel that more newsgroups are necessary, I make a request of
you for your final outcome, whatever it may be.  Make sure the ballot has
individual votes for and against each new group.  Because people might
decide, depending on what the new charters are, to support one or two but
not the others.  Ah, and please make sure that you can abstain as well.

Please note that I skip almost all posts with re-organization or CFD in
the title, unless my random sample function kicks in.  I've got my own
method for dealing with the traffic here.
-- 
]\\ `/ ]< (Michael C. Smit) /\> "When first I appear, I seem delirious,
mcsmit@watmath.uwaterloo.ca \=\   Once explained, I'm nothing serious."
I'm responsible for it all. <_/    The mysterious man, _Into the Woods_
Xref: sparky rec.games.mud:5014 talk.religion.misc:7375 alt.comp.acad-freedom.talk:1635 alt.discrimination:1661
From: cg108fbb@icogsci1.ucsd.edu ( **!ReVeLlAtIoN!**)
Newsgroups: rec.games.mud
Subject: Re: Not a Game/Not Real Life (Was Re: Net-Sex)
Date: 7 Apr 1992 04:21:35 GMT
Organization: University of California, San Diego
NNTP-Posting-Host: icogsci1.ucsd.edu

In article <#!2tn__@rpi.edu> tevonp@aix.rpi.edu (Peter Kaine Tevonian) writes:
>In article <1992Apr7.010905.11152@news.media.mit.edu> asb@media.mit.edu (Amy Bruckman) writes:
>[ deleted ]
>>

>worth the chance, but if you get dumped, don't go crying to the net.
>

I think I'll cry to the net right now..
I would just like to say, that Pete just dumped me.
*sob*
After months.. MONTHS I say, of a loving relationship, he
dumps me. I feel.. BETRAYED!


>Other than that, I agree with Amy.
>
>>-- Amy
>
>--Peter Kaine Tevonian, Long Time Mudder and Experienced Mud-to-RL 
>                        Relationship-Haver


Pete, I can't believe you. Posting a sensitive article. What
IS it with you? Haven't seen senseless drool in many a
month there.. you've disapointed me. ;)


Keith C. Estanol	| storm@ucsd.edu	
UCSD, Cognitive Science | storm@bitnet.ucsd
Time Traveller Wizard's Council, 
Wanted: An office with a window, and a SPARCstation
------------------------------------------------------------
"You can choose from phantom fears or kindness that can kill.
 I will choose a path that's clear, I will choose free will!"
   - Rush -
From: Christopher.W.Page@dartmouth.edu (Christopher W. Page)
Newsgroups: rec.games.mud
Subject: Re: Copyrights
Date: 7 Apr 92 01:20:47 GMT
Article-I.D.: dartvax.1992Apr7.012047.18506
Organization: Dartmouth College, Hanover, NH

In article <1992Apr5.212610.10734@husc3.harvard.edu>
thong@husc10.harvard.edu (Theodore Hong) writes:

> I know a thread went around before about DragonLance copyrights and
> TinyKrynn, but I was interested in knowing about the legal status of
> places like TrekMUSE or PernMUSH.  MU*s based on themes from fiction without
> a corresponding RPG wouldn't seem to have TinyKrynn's defense that they
> are merely on-line versions of the roleplaying game...

I can't speak for TrekMUSE, but PernMUSH has been officially approved
by Anne McCaffrey, and if there were going to be any legal problems
with the Pern copyrights, she'd presumably be the one to know. 8)  From
what I recall (this was a few months back), Moonchilde, Pern's God,
sent her a letter inquiring on this subject, and got back an approving
reply which was stored in "news anne" on PernMUSH for a while.  I don't
know if it's still there, but doubtless _someone_ has a copy, should it
be, for whatever reason, important.

  - C

-----------------------------------------------------------------
FFFF CCCC | Support the Federated Commonwealth...|ObInJoke: Marc| 
F    C    |         Kill a Kuritan today!        |appears out of| 
FFFF C    | -------------------------------------|nowhere in a  |
F    C    |  "Back off, man.  I'm a scientist."  |burst of < >  |
F    CCCC |       -- Dr. Peter Venkman           |thunder and   |
-------------------------------------------------|lightning.    |
-----------------------------------------------------------------
From: gt9398b@prism.gatech.EDU (Chris Richard Boggs)
Newsgroups: rec.games.mud
Subject: Quest Solutions, Equipment Lists, etc.....
Date: 16 Apr 92 13:47:04 GMT
Distribution: usa
Organization: Georgia Institute of Technology


    How moronic and distasteful can you get? Well a good start is ruining a
creator's hard work by displaying the solutions or stats to all his hard work.
I personally just finished my 5th Diku zone. I worked LONG and HARD on each of
them. Were someone to display all the Mob and Obj stats or the Maps for ANYone
to see I would be highly PISSED. 
    Handed down info in conversation on the Mud I could see. I have played lots
of mortals and immortals on more than one Mud. I have a notebook of nothing but
stats and maps. Posting it here would be a dis-service to the guy or gal who
created it. Its for personal, not public use.
    So QUIT ruining someone's work by telling the WHOLE Quest.

                                                    Creators Unite!,
                                                                 Chris

-- 
________________________________________________________________________________InterNet at gt9398b@prism.gatech.edu    or    Balstaff@Arctic & Chris@Adversary
 I love this ****ing school and it loves ****ing me!  -- Tech Student Creed
--------------------------------------------------------------------------------
Newsgroups: rec.games.mud
From: anicolao@watcgl.waterloo.edu (Alex Nicolaou)
Subject: Re: Adversary still down...
Organization: Computer Graphics Laboratory, University of Waterloo, Ontario, Canada
Date: Mon, 13 Apr 1992 21:23:43 GMT

wanless@mcl.mcl.ucsb.edu (Paul Wanless) writes:

>but I don't recommend this mud for starting players as everyone is out for
>blood and only the high levels have a decent chance of survival...play
>circle.

 ** There are several places for low level players to go on bigboy, and if
they are careful they can do well in them. People just aren't used to thinking
when they play, that's all.

alex

(Osric@bigboy)
Xref: sparky rec.games.mud:4654 alt.fan.furry:1196
From: sundquis@mentor.cc.purdue.edu (Blackbird)
Newsgroups: rec.games.mud,alt.fan.furry
Subject: Re: PETITION: REINSTATE BRUCE ON FURRYMUCK
Date: 8 Apr 92 22:45:16 GMT
Article-I.D.: mentor.44515
Followup-To: rec.games.mud
Organization: Purdue Daemons

In article <f_zt-7#@rpi.edu>, tevonp@aix.rpi.edu (Peter Kaine Tevonian) writes:
|> Gosh, gone from rec.games.mud for oh, a good seven months... I come back
|> and what do you know? Bruce is STILL A total WAD! Who woulda thunk it?
|> 
|> Good to be back (I think)
|> --Peter Kaine Tevonian
|>   tevonp@rpi.edu

Me, too... hell, I even stopped reading USENET all together.. and then when
he left town (Bruce, that is), I thought I was free!

Guess some things never change.

-bb  "gee, wasn't bruce bragging about bringing furrymuck down a while back?"

-- 
          Blackbird             | "Got myself a one-way ticket,                 
bb@sage.cc.purdue.edu           |  to go the wrong way...                     
sunmd@sage.cc.purdue.edu        |  Gonna change my evil ways,             
sundquis@mentor.cc.purdue.edu   |  one of these days..."
From: 00ajpayne@bsu-ucs.uucp
Newsgroups: rec.games.mud
Subject: Additive to the "TWO mud" message
Date: 8 Apr 92 01:23:50 GMT
Article-I.D.: bsu-ucs.1992Apr7.202350.5803

Sorry....
for the last post.......

Please Respond to me directly....

Thank you
Newsgroups: rec.games.mud
From: dgreen@jarthur.claremont.edu (David 'Mishael' Green)
Subject: Re: GET A LIFE!
Keywords: mud,lp,lpmud,diku
Organization: Harvey Mudd College, Claremont, CA 91711
Date: Sun, 12 Apr 1992 20:27:10 GMT

In article <73771@netnews.upenn.edu> lwl@eniac.seas.upenn.edu (Lydia Leong) writes:
>If you're mainly interested in programming and building, I'd suggest
>a Tiny-style MUD of some sort - MUCK, MUSH, or MOO, probably. Most
>MUSHes have unrestricted building; MUCKs and MOOs usually require some
>kind of programmer bit (to get it, you have to demonstrate some 
>competence with that system).

I can't speak for MOO, but on MUCK, there is usually two kinds of bits: the
BUILDER bit, which allows for building, and the MUCKER bit, which allows for
programming in MUF (programming language based on forth, with a sprinkling of
<strings.h> and various other things...).  The MUCKER bit is by far the more
powerful of the two, and that is the one what usually needs to be earned by
competence.  Most MUCKs will grant the BUILDER bit to any new characters,
though.
-- 
dgreen@jarthur.claremont.edu				   David "Mishael" Green
		    Have you scritched your local Furry today?
********************************************************************************
Life is too confusing for novices; we should hire professionals to do it for us.
Newsgroups: rec.games.mud
From: h309@quads.uchicago.edu (Unknown Author)
Subject: FurryMuck
Reply-To: h309@midway.uchicago.edu
Organization: Mindcrime
Date: Fri, 17 Apr 1992 15:44:50 GMT

  Just wondering ... how long does it take to get a Furry Muck char
registered? When I telnet to Furry, it says:

To receive a new character, send mail to ss7m@andrew.cmu.edu

  So I mailed this ss7m about a week ago requesting a char, yet no reply
since and I have mailed him a second time again with no reply.

  Just wondering how long does it take to get a char registered......

-- 
[]=========================================================================[]
|| The Unknown Author of this Book | "Mistrust Authority - Promote         ||
|| <{--}> h309@midway.uchicago.edu |  Decentralization" - The Hacker Ethic ||
[]=========================================================================[]
From: h309@ellis.uchicago.edu (BennigansBluesBuster)
Newsgroups: rec.games.mud
Subject: rec.games.mud.diku ????????
Date: 6 Apr 92 14:57:53 GMT
Reply-To: h309@midway.uchicago.edu
Organization: Mindcrime


  I read a post a little back suggesting a "rec.games.mud.diku" or
"rec.games.mud.adventure" .... I think that's a great idea!
It seems as if quite a number of posts here are 50% Diku and 50% Tiny
(Now that the LP guys have their own newsgroup) ..........

Well, to whoever's in charge of this, how about it????
The only question that remains is: what would become of this newsgroup then??

- Blues Buster
From: gaynor@brushfire.rutgers.edu (Silver)
Newsgroups: rec.games.mud
Subject: Re: Um, okay, I did it.
Date: 11 Apr 92 10:27:18 GMT
Organization: Rutgers Univ., New Brunswick, N.J.
To: alansz@cogsci.berkeley.edu

alansz@cogsci.berkeley.edu (Alan Schwartz) writes:
> Before the flames begin, let me note that I didn't see any reasonably speedy
> way to do the mass reorganization that we'd all like, but I figured if I had
> to start somewhere, I'd start here. So, it's independent of other
> suggestions, just a discussion about 1 new group.  Someone else could do
> another and we could run parallel votes, or whatever.

The process is a lengthy pain in the ass, should we go through this more than
once?  For analogy, "two can live as cheaply as one".  Aside, I'm personally in
favor of a foo.announce/foo.social/foo.programmer split versus individual
groups for each program.

Regards, [Ag]
Newsgroups: rec.games.mud
From: cooperr@a.cs.okstate.edu (COOPER ROBERT BRYA)
Subject: Having trouble getting DIKUmud to compile on our machine.  
Organization: Oklahoma State University, Computer Science, Stillwater
Date: Mon, 6 Apr 92 16:38:08 GMT

Howdy.

  We are trying to test out our DIKUMud capabilities here,
but our computer is running K+R C, and the DIKU source is
in ANSI C.  No fun.

  We cannot seem to get it to compile.  

  One approach we have taken is to get a program called unproto
which supposedly strips ANSI C down to a K+R compilable source,
but this solved several problems while creating several more.

  Any help, suggestions, ideas, gifts should be sent to

cook@a.cs.okstate.edu, or
fransen@a.cs.okstate.edu, or
cooperr@a.cs.okstate.edu


  Thank you for your help.


Bryan Cooper
cooperr@a.cs.okstate.edu
                  _\|/_
                 /o\ /o\
                 \_/^\_/
                   \-/
                    =
Newsgroups: rec.games.mud
From: gentry@access.digex.com (gentry)
Subject: Re: rec.mud.divisions
Summary: Don't confuse VR with bruce. 
Organization: Express Access Online Communications, Greenbelt, Maryland USA
Date: Tue, 14 Apr 1992 09:40:10 GMT



	Please Please please, let's not confuse the social whinings of
various mud players with VR research. Current VR research has little to do
with the social stuff. it damn sure does not have _ANYTHING_ to do with
various endless rantings and ravings that people see fit to waste time with.

				Gentry

Newsgroups: rec.games.mud
From: jmorrill@magnus.acs.ohio-state.edu (John M Morrill)
Subject: New Pern Mush
Keywords: Pern
Organization: The Ohio State University
Distribution: na
Date: Thu, 16 Apr 1992 00:55:20 GMT

Greetings!

Get in the in the ground floor of a new Pern Mush. Dragon's Dawn
at elof.iit.edu 2508 is open and ready for business. The whole
mush is base to the Pern theme at the time of the second pass.

Never heard of Pern? No problem at all, come by and we will be
happy to tell you all about it.

We are runing Tinymush 2.0

Builders needed!


---------------------------------------------------------------

Strange problems call for strange solutions.

Xavior    Dragon's Dawn   elof.iit.edu 2508
From: amylaar@mcshh.Hanse.DE (Joern Rennecke)
Newsgroups: rec.games.mud
Subject: Re: Network Use
Date: 17 Apr 92 18:57:07 GMT
Organization: Point of Presence Hamburg

gentry@access.digex.com (gentry) writes:



>	With all the various debate & complaints over time, the toughest one
>to deal with seems to be the network use & resources issue.
>Since 100% of muds of all type use text based information transfer, it would 
>seem to me that the network traffic generated is something that could be 
>investigated without problems of "what type of mud" is being run. I cannot
>see how any of the diffrent mud types would generate much diffrence traffic
>wise since it's all text based.
[ rest of the original note deleted, i think you have read it anyway...]

Even if the texts transmitted are the *same*, you can transfer them either
in a single packet or each character in it's seperate packet. This isn't
just theory, it happens e.g. with LPmuds version > 3.0.40 versus older versions.

	amylaar
From: rone@wezea.usc.edu (Ron A. Echeverri)
Newsgroups: rec.games.mud
Subject: Re: Christian MUDS, are there any?
Date: 16 Apr 1992 06:10:06 -0700
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: wezea.usc.edu

In article <mktjadx.703318785@gsusgi1.gsu.edu> mktjadx@gsusgi2.gsu.edu (Jeff A. Dilcher) writes:
>Any such thing as a Christian mud?  Any current muds with 
>Christian discussions?  just wondering.....

Hehehee.... by definition there can't be since muds are polytheistic (in fact,
one of the purposes of muds [dikus/lp] is to *become* god)

Just an idea.

-- 
.signature: defunct due to sig virus
Reconstruction in process
Newsgroups: rec.games.mud
From: csteele@magnus.acs.ohio-state.edu (Christopher E Steele)
Subject: Re: Bruce and his whiiiiiiiiines.
Organization: The Ohio State University
Date: Fri, 17 Apr 1992 15:49:29 GMT

Ok, how about someone put in a request for 'alt.bruce.whine'???
And then those that care, including Bruce, can read it. ;-)
-Chris
From: cg108fai@icogsci1.ucsd.edu (Steerpike)
Newsgroups: rec.games.mud
Subject: Re: This Bruce guy...
Keywords: bruce furrymuck
Date: 16 Apr 92 21:19:22 GMT
Organization: University of California, San Diego

In article <foo> brumleve@iboga (Danny Brumleve) writes:

>I admit he's been annoying.  But it seems to me like he's being treated as 
>a scapegoat.  Banning someone from the Internet for annoying posts?  Jeez 
>people...

In case you didn't read all the "this is a joke." hints in the "Ban
Bruce" post... it was a joke. Though I wouldn't lose sleep if it
actually happened. :)

steerpike@ucsd.edu
Newsgroups: rec.games.mud
From: worlds@dogstar.Colorado.edu (Mud Admin)
Subject: Re: split of rec.games.mud
Keywords: rec games mud
Organization: University of Colorado, Boulder
Date: Thu, 16 Apr 1992 05:19:25 GMT

fortony@bart.gis.uiuc.edu (Felix Ortony) writes:
>Anyone out there who seriously believes that 'VR' (that hoary, child-eating
>pipe dream word) is an acceptable suffix to any newsgroup except maybe
>something beginning with 'sci' is foolish.  MUDding is not 'virtual reality',
>no matter how much you'd like to try to convince your systems administrator
>that it is.  MUDding, maybe, is textual reality.  But please.  Don't
>wrongly overuse a word that's got enough problems of its own.  Unless, that
>is, you can manage 5000 polygons a second in ascii.

I don't suppose you read books do you?  Maybe watch TV?? Most people
at least read newspapers.  No, none of these are inextinguishable
from reality, but they all present a *sense* of reality.  Mudding
certainly doesn't compare with television, but then again, most people
can't afford to hook themselves up to a 'global conferencer'.  VR has
gotten a lot of hype, and that has certainly given folks a biased
viewpoint about what is included in the "set of things-VR".  But what
will matter to most is VR as it affects them in their daily life.
The high-end spectrum has little chance of doing this in under a
generation, whereas a lot of people think that 10 years isn't a too-
optimistic span within which to see Net access become commonplace.
If you had the choice of talking to someone via 'talk', email, or
a Mud, which would you choose?  Which comes closer to simulating
an actual conversation?

>And I'm even more confident that this volume of ill-thought-out
>drivel will ruin any chance that this newsgroup will fall back into
>the hands of its rightful owners, the tiny* set.  Which, in the end,
>is very depressing.

Oh well, that's what you get for giving control of the group to
us wet-behind-the-ears LP/Diku'ers.  You shouldn't whine, though,
it's unbecoming.  Nyaanyaa...

Sulam
-- 
| This article is the individual opinion of a TMI Admin.
| The Mud Institute: dogstar.colorado.edu (128.138.248.32) 5555
|	        Ftp: 	     ""			""	   5554
| TMI serves as an information and development center for LPmuds.
Newsgroups: rec.games.mud
From: russ@math.okstate.edu (Russ "Random" Smith)
Subject: Re: Copyrights
Organization: Aggie? What precisely is an Aggie?
Date: Thu, 16 Apr 1992 23:49:17 GMT

In <1992Apr13.084744.11526@cco.caltech.edu> morpheus@cco.caltech.edu (Ken Bartlett) writes:

->[lots of stuff about who's got permission]

If Amber ever exists, we got Zelazny's permission. :)

-- 
=======================[Comedy!  Sudden, violent comedy!]======================
+-------------Russ "Random" Smith---------------------russ@okstate.edu--------+
|  Godfather of the Random Gang; Diplomat of the Brotherhood of Evil MUDders  |
+-----------------------------------------------------------------------------+
From: bgmoser@triton.unm.edu (The Southern Rocker)
Newsgroups: rec.games.mud
Subject: Re: Christian MUDS, are there any?
Keywords: flames, bans, and Christians
Date: 15 Apr 92 20:53:02 GMT
Article-I.D.: lynx.sazjzq-
Organization: University of New Mexico, Albuquerque


Well speaking for myself and a few others like me, 
there are Christians out there playing in the MU* world .....
I don't know of any Christian MU*s but......that's an interesting
idea......

:)
*Waits for the Flames if there are any*

Anyway Jeff, 
Online, I am on several MUSES....but
you can likely find me at TrekMUSE(excalibur.mit.edu 1701) as 
Rodan

or my email address is bgmoser@triton.unm.edu ("The Southern Rocker")

"The Southern Rocker" Brian