HDTenEightyP/NetNews huggingface dataset:
From: 10792759@eng2.eng.monash.edu.au (YEW YAP)
Subject: Re: U7 help needed with generators
Organization: Faculty of Engineering, Monash University 
Date: Thu, 17 Dec 1992 04:32:02 GMT

In article <1992Dec14.161200.7247@engr.uark.edu> bdj@engr.uark.edu (Bryan D. Jones) writes:
>From: bdj@engr.uark.edu (Bryan D. Jones)
>Subject: U7 help needed with generators
>Date: Mon, 14 Dec 1992 16:12:00 GMT
>I can't get to the guy/monster in the first generator.  I have the ring
>and I can get into the room.  But from there I am stuck.  I can't seem
>to do anything with the generator am I missing something?  I believe
>I have to fight the thing inside it so how do I get it to come out?
>
>
>-- 
>____________________________________________________________________
>|Bryan D. Jones                             Computing Services      | 
>|Internet: bdj@engr.uark.edu                University of Arkansas  |
>|Internet: bdj@uafhp.uark.edu               Bitnet bdj@uafsysb      |      
>|Internet: as724@cleveland.freenet.edu      Fidonet 1:391/1010      |  
>|-------------------------------------------------------------------|

I thought you were supposed to go inside the generator to waste the monster 
and grab enclosed prism. Make you have a glass sword handy.

Alexander.
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
From: frnk@cs1.bradley.edu (Paul Ondercin)
Subject: Re: NITEMARE missions for Wolf-3D v1.1+
Organization: Bradley University
Date: 17 Dec 92 06:10:35 GMT

In <1992Dec14.215313.1642@jhunix.hcf.jhu.edu> cliff@jhunix.hcf.jhu.edu (Cliff Chen) writes:

>In article <1992Dec11.175813.4133@atlastele.com> markf@atlastele.com (Mark Ferris) writes:
>>I'm curious about the blurb in the instruct.com file that says they won't
>>work if they've been compressed.  The file I got from /pub/MSDOS_UPLOADS
>>was compressed and didn't work.  What in the compression/decompression
>>cycle is there that can cause these not to work?  It's not like we're
>>dealing with a lossy compression using ZIP or ARJ, so what's happening?
>	I saw this blurb too and was sort of surprised.  So I uncompressed
>the files and they worked just fine for me, I even used the commercial
>version (which the file says you cannot).

   They mean using a compression program like PKLITE won't work. It keeps the
files compressed, yet allows them to run in that format.

   Usually.


	 Frnk! :>
--
frnk@bucs1.bradley.edu, frnk@camelot.bradley.edu, am417@cleveland.freenet.Edu

   Not the Mama!
                                                 - Baby Sinclair, Dinosaurs.
From: msv9203@tamsun.tamu.edu (Marshall Scott Veach)
Newsgroups: comp.sys.ibm.pc.games
Subject: Champions
Date: 14 Dec 1992 16:51:15 -0600
Organization: Texas A&M University, College Station, TX
NNTP-Posting-Host: tamsun.tamu.edu

Has anyone heard or does anyone know anything about the release date for
Champions by Konami? The game was originally supposed to be released about
a year ago - but like so many others it was been terminally delayed - 
but even when it was being delayed I still heard stuff about it - but
lately not a word - has the entire game been scrapped ? does anyone know?

msv9203@tamsun.tamu.edu

Newsgroups: comp.sys.ibm.pc.games
From: wity@iastate.edu (Wity Ganda)
Subject: Re: Ramblings about X-WING...
Organization: Iowa State University, Ames, IA
Date: Fri, 11 Dec 1992 19:49:42 GMT

In article <1992Dec11.070749.9439@sifon.cc.mcgill.ca> fongj@ee470.ee.mcgill.ca ( chun kwai jay  fong) writes:
>Just curious, have any of you ever wondered how the Millenium Falcon 
>_actually_ flies?  What I mean is how does Han Solo go about piloting her?
>
>  I don't recall any flight stick-type controls...
>
>Jay

Well, Harrison Ford is a great actor.  This is a proof of his great acting. ;-)

-- 
+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+
|  Wity Ganda                    |  wity@iastate.edu                    |
|  Iowa State University         |  as101@cleveland.freenet.edu         |
+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+
Organization: Ministry of Education, Computer Center NETNEWS system V2.3
Date: Wednesday, 16 Dec 1992 21:45:47 EST
From: Mac Su-Cheong (MSC) <NCKUS089@TWNMOE10.BITNET>
Newsgroups: comp.sys.ibm.pc.games
Subject: Prophecy of the Shadow help need...

Dear Gamers,

  I need some help on Prophecy of the Shadow.....

  1) I found a ghost near the Larf's tower. Can I talk with it?

  2) What is that Black potion? I found some in bandits' hideout.

  I have killed the High Gazer by accident in the last game, so I have
to start again from the beginning.......(sigh)

  Thanks in advance.

MSC
msc@sun4.ee.ncku.edu.tw
Newsgroups: comp.sys.ibm.pc.games
Subject: CIV: Editor Wanted...
From: 9991jame@uwrf.edu (Joel T Jameson)
Date: 17 Dec 92 19:56:53 -0600
X-Newsreader: Tin 1.1 PL4Lines: 16

Does anybody out there have a copy of the civilization editor?

I can't remember who sent it to me, but I garbled up the message
by accident. Could you please re-send it to me?

Please EMail to the address below.

Thanks in advance,

Joel

+---------------------------------------+-------------------------------------+
| Joel T Jameson			| "But when I left it wasn't	      |
| INTERNET: Joel.T.Jameson@uwrf.edu	|  scrambled like that?!?!?"          |
| TELE: (715) 426-5503			|  -Myself, returning from lunch      |
+---------------------------------------+-------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: echristo@magnus.acs.ohio-state.edu (Elena A Christofides)
Subject: Re: Civilisation Master Edition
Organization: The Ohio State University
Date: Thu, 17 Dec 1992 17:26:50 GMT

In article <1992Dec16.234009.6603@newsroom.utas.edu.au> u922891@postoffice.utas
.edu.au (Cameron Hill) writes:
>Greetings all - I was wondering if someone could post/mail me some info on
>the Civilisation Masters edition (ie.  What's it like?  What are the
>improvements over previous editions?  What is the documentation like?).
>I would prefer mail if possible.  Thanks in advance.
>
>--Cameron


Likewise, could people e-mail with this info.
I was thinking of upgrading my version (1).

Thanks, Elena
Newsgroups: comp.sys.ibm.pc.games
From: quan@sol.surv.utas.edu.au (Stephen Quan)
Subject: Re: Wolfenstein and Spear of Destiny
Organization: University of Tasmania, Australia.
Date: Sun, 20 Dec 1992 02:54:28 GMT

David Reeve Sward <sward+@CMU.EDU> writes:
>I haven't played UU, but it seems that most people get sick from Wolf by
>running through it at breakneck speeds - do people run through UU that
>quickly?

I have played both Wolfenstein and UU, but only get unwell sometimes with
Wolfenstein.  I found that I last longer if I disable the normal sound
effects (I have a SB Pro).  The sound of running against walls and pressing
space whilst running against walls drives me crazy.  Also seeing the walls
close up against my face and rapidly changing makes me feel unwell.

With UU, I hardly notice the effect.  I guess in UU the walls tend to be
much further from your face (you don't need to be that close to the walls)
and being irregular, I guess it exercises the mind differently.
--
Stephen Quan (quan@sol.surv.utas.edu.au)      Tel : 002 202844 (local)
Research Fellow, Computer Scientist,          Fax : 002 240282 (local)
Centre for Spatial Information Systems,       Tel : 61 02 202844
University of Tasmania, Australia.            Fax : 61 02 240282
From: abaker@vlss.amdahl.com (Albert Baker)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Civilization Master Edition
Date: 17 Dec 92 22:07:11 GMT
Organization: Amdahl Corp., Sunnyvale CA


I just recently got the civilization master edition.  
It comes with the standard documentation (about a 50 page book)
As well as Sid Meiers Guide to Civilization (Not Rome on 640k)
Which is not a lot of help unless you are new to the game (i.e.
" Always keep at least two units guarding every city"
"Roads are very helpful in defending your area: build them around your cities and
 to whatever fronts you are currently fighting on"
"Always make sure your infrastructure is up to the task of supporting your population"

) and so forth.  Very few precise functions on how things are calculated, but 
a good intro to the game.  

Oh, and you get a civilization mouse pad (oh yay.  I am so impressed)  of better quality
than the ones you get for free when you buy a computer at fry's.  (No, I didn't)

I don't know what version of the program comes in the package.

You make the decision as to whether it is worth the extra money. I bought it
because that is the only version that Egghead was stocking that day.

I remain,
Albert C. Baker III
Associate System Design Engineer
Amdahl, Storage Products Group
abaker@spg.amdahl.com
Newsgroups: comp.sys.ibm.pc.games
From: sasaer@broadway.unx.sas.com (Andy Ravenna)
Subject: Magic Pockets....
Originator: sasaer@broadway.unx.sas.com
Date: Tue, 15 Dec 1992 14:23:21 GMT
Organization: SAS Institute Inc.


ARGGGGGG !

I need an outright spoiler as to how to get past level 27 !
I don't seem to have enough monsters to kill to get both a 
silver star and a gold star... I'm sure there must be some
sort of pattern to this... anybody out there who can help
me ?

Thanks,
Andy.

-- 
################################################################################
                 ##                                    ##
    Andy Ravenna   ##  "Some really clever or unusual    ##  SAS Institute Inc.
 SASAER@UNX.SAS.COM  ##                                    ##  SAS Campus Drive
       X-6120          ##        remark in quotations..."    ##  Cary, NC 27513
                         ##                                    ##
################################################################################
From: boyer@sumax.seattleu.edu (Chuck Boyer)
Newsgroups: comp.sys.ibm.pc.games
Subject: HUMANS... spoiler needed 9th(PIXIE) level..something..
Date: 15 Dec 92 14:08:00 GMT
Organization: Seattle University

Well, I can't get out of this level (and I've just found the torch
in the previous level)... there seems nothing to do... no brick
to stand on victorious... I've tried throwing the torch to my
buddies, riding the pteradactyl birdie elevator, throwing the
torch or spears at the Tyranasaurous Rex Dinosaur....
Any helps/hints appreciated...
The game's a bit flakey, got it on sale, cute graphics, good
actually.... but can't play... hmmmmmmm.
chuck
boyer@sumax.seattleu.edu

Newsgroups: comp.sys.ibm.pc.games
From: rdippold@cancun.qualcomm.com (Ron Dippold)
Subject: Re: MISC: Group split
Organization: Qualcomm, Inc., San Diego, CA
Date: Fri, 11 Dec 1992 19:02:07 GMT

jsciv@vtucs.cc.vt.edu writes:
>Actually, that kind of brings up another question (which I suppose would 
>be answered by the charter):  Would the .announce group be run such that
>the moderator scans the group and pulls pertinant articles, or would it
>be run by submission?  I would tend to think that submission would be the
>easier way to do it, but your wording sounds like you'd prefer the active
>search method.  

Both.  The primary source of postings is by people going to the group
and posting - the article is mailed to the moderator, who will post it
to the group where it gets sent all over the place.  I can also see
the moderator scanning the other groups for any interesting info.

The best thing here is that people who get too far behind should be
able to read just .info and not miss too much important information.
-- 
You will be the last person to buy a Chrysler.
From: sth00@hplvec.LVLD.HP.COM (Steve Hedberg)
Date: Fri, 11 Dec 1992 02:17:12 GMT
Subject: Re: U7 II Release
Organization: Hewlett-Packard Co., Loveland, CO
Newsgroups: comp.sys.ibm.pc.games

>         U7: Serpent's Isle has *not* been released.  When I talked to Origin
>   reps at Comdex, they were looking at a 1st quarter 1993 release.  Maybe
>   even January.  If I were you, I'd view those release date listings with as
>   big a grain of salt as you would the game companies.
>   -- 
>   --------------------------------------------------------------------------
>   |  Teri Takamoto        California State Polytechnic University, Pomona  |
>   |  Senior Computer Operator                   Computing Resource Center  |
>   |  tatakamoto@csupomona.edu               (this .sig is *not* quotable)  |
>   --------------------------------------------------------------------------



	I beg to differ.....I saw Serpent's Isle in Babbages here in
        Fort Collins Co, last weekend. I don't remember what it was  
	selling for but it is out. 



				Regards,
				Steve.
	
----                                                                       ----
+-------------------------------+---------------------------------------------+
| ***** Joke of the Day *****   |"If we knew what the hell we were doing, then|
|                               |        it wouldn't be research!"            |
| Q. What do you call a boom-   +---------------------------------------------+
|    erang that won't come back?|              Steve T. Hedberg               |
|                               |          sth00@hplvec.lvld.hp.com           |
| A. A stick.                   |                    **                       |
+-------------------------------+---------------------------------------------+
----                                                                       ----
From: dlow@pollux.svale.hp.com (Danny Low)
Date: Fri, 18 Dec 1992 23:16:38 GMT
Subject: Re: W7 Gorn Castle HELP PLEASE!
Organization: HP LOVECRAFT DIVISION
Newsgroups: comp.sys.ibm.pc.games

>	I've been playing for a while and I got to the King and got his key 
>went to his room and the scroll wasn't there.  Where can I find it?

An NPC beat you to it. Find that NPC and buy the map from him or kill
him for it. Beware the save file notes who you killed and that 
information will be used against you in the sequel. :-)

>	I also can't open two of the gates in the dungeon.  One by the ape
>cage the other at the end of a hallway.  where can I find the key?

Fruit flies like a banana. What do monkeys like? All gates should be
opened when you complete Orkogre.

			   Danny Low
    "Question Authority and the Authorities will question You"
	   Valley of Hearts Delight, Silicon Valley
	     HP CPCD   dlow@pollux.svale.hp.com
Newsgroups: comp.sys.ibm.pc.games
From: markf@atlastele.com (Mark Ferris)
Subject: Re: New VGA Planets game starting
Organization: Atlas Telecom Inc.
Date: Mon, 14 Dec 1992 21:43:03 GMT

In article <1992Dec9.175137.29768@atlastele.com> markf@atlastele.com (Mark Ferris) writes:
>
>I'm starting a new VGA PLANETS game and looking for players.  This
>game will be a combination of net people plus a couple of local people
>that are interested at my site.
>

Sorry, this game is now full.

-- 
Mark Ferris                         EMAIL: markf@atlastele.com
Atlas Telecom                       VOICE: [USA] 1+503.228.1400 x242
4640 SW Macadam Ave.                FAX1:  [USA] 1+503.228.0368
Portland, OR 97201                  FAX2:  [USA] 1+503.225.5518
From: Ari.Huttunen@hut.fi (Ari Huttunen)
Newsgroups: comp.sys.ibm.pc.games
Subject: Gateway help needed
Date: 15 Dec 92 01:15:03
Organization: Helsinki University of Technology, Finland
Distribution: comp
NNTP-Posting-Host: cardhu.cs.hut.fi

I need to know what to do in the ballroom
at the WatchTower. It resembles those
virtual reality programs, but that information
doesn't really help.

Thanks.

...............................................................................
Ari Huttunen				 Darth Vader sleeps with a Teddywookie.

You find a scroll of .signature anti-virus. <more>

You read the scroll. <more>

You feel an urge to copy the contents of the scroll to your .signature. <more>

You feel protected.
Newsgroups: comp.sys.ibm.pc.games
From: markus@clement.info.umoncton.ca (MARC PAULIN)
Subject: Star Control II crack request.
Organization: Universite de Moncton
Date: Sat, 12 Dec 1992 22:32:44 GMT


Hello,

	I don't want to start a pirate war.  First: I DIDN'T COPY THE GAME.
I *legally* bought it from our local computer store.  But that map is 
killing me.  It's a real pain.  And what will happen is my map is lost, 
dammaged beyond readability (forgive my english :-) ), eaten by my dog, 
burned by my brother (some already know about the destructive habits of my 
little brother)?  Will I have to buy the game again?
	So that's why I'm asking "Where can I find the Star Control 2 crack"?
It's a real pain to locate the dwarf each time, playing with coordinates.  
And I repeat: I'm _NOT_ using a pirated copy and I _DON'T_ want to start a 
pirate discussion.  There's already one going on around SC2.  For those who'
ll answer to this cry for help, I thank you in advance. :-)

                                         ____
              _  _  _                  / \   \ 
            /' )' )' )                |   |   |           
              /  /  /                 | (_|__/         \   
             /     /  __. .__    ___  |   |  __.  . .   \  .   ___ 
            /     (__(_/|__) )__/(__   \_/__(_/|__)\_)__/\__)__) <_ 
                    Markus on QuartzPARADISE and AfterFive
                            (506)855-4974 - Canada
+---------------------------------------------+-----------------------------+
|            markus@info.umoncton.ca          | "My son, ask for thyself    |
|     For Talk:  8900795@info.umoncton.ca     |  another kingdom.  For that |
|---------------------------------------------+  which I leave is too small |
| When all else fails,  read the instructions |  for thee" - King Philippe  |
+---------------------------------------------+-----------------------------+

P.S.: My intentions are 100% legals.
Newsgroups: comp.sys.ibm.pc.games
From: rdippold@cancun.qualcomm.com (Ron Dippold)
Subject: Re: MISC: Subgroups
Organization: Qualcomm, Inc., San Diego, CA
Date: Mon, 14 Dec 1992 05:16:35 GMT

desj@ccr-p.ida.org (David desJardins) writes:
>BTW, there wasn't a single posting with a puzzle-game topic.  Somehow I
>doubt that that is going to make up the majority of traffic in any group.

Now wait a minute, there wasn't a single posting on The Incredible
Machine?  What was your sample?
-- 
A touchstone to determine the actual worth of an "intellectual" - find
out how he feels about astrology. -- LL
Newsgroups: comp.sys.ibm.pc.games
From: jjprice@eos.ncsu.edu (JEFFREY JAMES PRICE)
Subject: Re: I pirated StarControlII
Originator: jjprice@c00075-100lez.eos.ncsu.edu
Keywords: magic pockets, levelcodes, spoilers
Reply-To: jjprice@eos.ncsu.edu (JEFFREY JAMES PRICE)
Organization: North Carolina State University, Project Eos
Date: Sun, 13 Dec 1992 20:55:10 GMT


dmsilev@athena.mit.edu (Daniel M Silevitch) writes:
|>|> That's right - I didn't "forget the docs at home" and I don't mind
|>|> "having to look up all those damn coordinates" and I am not "annoyed
|>|> at all those people stealing games and forcing companies to include
|>|> protection" - I just don't have a legitimate copy of the game and
|>|> can't play until I get a crack - Can anyone direct me to a location
|>|> for the crack? Or if someone has it and wants to trade it for something
|>|> - mail me.

|>You are asking us for a crack? INCOMING !!!

|> The only crack that I would give you would be with a hammer: aimed at your
|> skull. Go find some pirate BBS where this kind of idiocy is tolerated, but
|> don't bother us with it. Maybe you should become a game programmer for a while,
|> and see what they think about their livelihood being stolen by morons like
|> you who don't have enough sense to see that piracy is theft, not a cute game
|> or a challenge to break the copy protection.

Hey You idiot...Don't you know that StarControl 2 is a game worth buying?
If you pirate games you are telling that company that you don't want
them to make more games because you take money away from them...
P.S. Anyone know where to get a crack of SC2 ..Just joking already bought
the game :-)
-- 
-Jeffrey Price
_____________________________________________________________________
| "When he went, had you gone and had she, if she wanted to and were |
|  able, for the time being excluding all the restraints on her not  |
|  to go also, would he have brought you, meaning you and she, with  |
|  him to the station?"                                              |
| "OBJECTION: That question ought to be taken out and shot!!"        |
|____________________________________________________________________|
Newsgroups: comp.sys.ibm.pc.games
From: kscull@ux4.cso.uiuc.edu (I am the Monk)
Subject: wiz7
Organization: University of Illinois at Urbana
Date: Mon, 14 Dec 1992 23:53:40 GMT
Keywords: gorn castle

 Thanks to the people who have tried to help me with the metal plate
 in the gorn castle, but i cannot find it.  I was told it is in the
 room across from the king's bedroom.  My problem is I cannot find
 the king's bedroom.  If anyone can tell me where it is I would appreciate
 it.
 Thanks
 Kevin
 .

From: rauchfuss@hpfcso.FC.HP.COM (Brian Rauchfuss)
Date: Thu, 17 Dec 1992 21:44:07 GMT
Subject: Re: Re: Ultima6 help needed (Again!) (SPOILERS U6 & U7)
Organization: Hewlett-Packard, Fort Collins, CO, USA
Newsgroups: comp.sys.ibm.pc.games

In comp.sys.ibm.pc.games, heidi@ucthpx.uct.ac.za (Heidi de Wet) writes:

> >>I didn't need to worry about shrines or stone deamons at Codex Island. Just 
> >>get the flying carpet at the south entrance of dungeon Despise(or was it 
> >>Deceit). Anyway, its the entrance on the north shore of the big lake located 
> >>to the north west of Brittania. With the flying carpet, just fly straight 
> >>to your destination and land on any flat open spaces.
> >
> >Oops! Was that Ultima 6? Yeaks, sorry, I thought it was Ultima 7. Got to 
> >have my eyes checked. A thousand apologies.
> 
> But you can do the same thing in U6, with the balloon.

The balloon will not travel over white-topped mountains, so I don't think you
can get to the Codex that way.

BDR
From: gchen@lust.reed.edu (Mark Aranedes Jin'lewood Chen)
Newsgroups: comp.sys.ibm.pc.games
Subject: wiz 7 questions (yes, more)
Date: 15 Dec 92 02:28:39 GMT
Article-I.D.: reed.1992Dec15.022839.27592
Organization: Reed College, Portland, OR

Okay, here are my questions:

*POSSIBLE SPOILERS FOLLOW*

















How do I find out the witches' names?
I know I have to get a helmet of some sort.  The problem is that i think I  
already got that helmet and dropped it.

Other than that, I don't really know what I'm supposed to do now.  I've  
solved the Boat and Temple maps.  I have the Boat, Temple, Fools, Crystal,  
Crypt, Serpent, Dragon, and Legend maps.  I've solved Munkharama, Ukpyr,  
Nyctalinth, and the Rattkin Ruins and some other stuff like the Giants'  
cave, etc.
What am I supposed to do now?

There is one room in New City that I cannot get into.  On the map, it is  
the one that is north of the entrance to New City. (separate building.)
Also in New City, I cannot get in the room with Vi Domina.

Oh, one other thing.  I, too, cannot pass that one cave with the salt  
water that sucks you in.

Maybe, it would help me if there was a locations list.  That way, I can  
know if I missed a cave or something.

Any help or discussion would be appreciated.
Thanx
mark
Newsgroups: comp.sys.ibm.pc.games