HDTenEightyP/NetNews huggingface dataset:
From: Hagen@gold.ucr.edu (Jeffrey Hagen)
Newsgroups: comp.sys.ibm.pc.games,alt.games.vga-planets
Subject: Re: VGA Planets:  What is the best race to choose?
Date: 27 Jan 93 01:13:45 GMT
Followup-To: comp.sys.ibm.pc.games

In article <mktjadx.727903623@gsusgi1.gsu.edu> mktjadx@gsusgi2.gsu.edu  
(Jeff A. Dilcher) writes:
> 
> Is there a best race to choose in a VGA Planets game?  Or is this purely
> subjective?  If so, what are the top three races I should go for, and
> why?

Which race to play is really dependant on your style of play.  Some races  
(i.e. the fascists, colonies of man, and the bird men) have some pretty  
big and nasty ships, while others are more limited.  But these ships take  
time (to raise your tech levels) and much more minerals to construct.  So  
if you like going out and being the bully in your neck of the woods this  
may be the way to go but remember it is a game of minerals so you need to  
protect your freightors.  This is where someone like the privateers shine.   
They can build a bunch of low level cheap ships and place them all around  
you and hunt your freightors down.  So there is no race that is better  
than others.  Just ones more suitable to your style of play.
 
> If some races are more advantageous, then why was it designed this way? 
> It seems that this places some at a disadvantage from the out set.
> 
> any replies (to the group) are appreciated,
> Jeff
Like the name.

Jeff

P.S. If there is enough interest I am in the process of generating a list  
of all the ships in the game by which race has them and any relevant  
statistics for them (i.e. tech level, minerals needed to build, weapons,  
etc.)  When I'm done with it I'll post it to alt.games.vga-planets.
Organization: Penn State University
Date: Thu, 21 Jan 1993 12:30:53 EST
From: Nathan Gall <NXG103@psuvm.psu.edu>
Newsgroups: comp.sys.ibm.pc.games
Subject: C. Brian Cadieux W7&KQ6

Sorry, been trying to send you mail, can't get through.  I will send you KQ6
KQ6 and Wiz 7 in 31/2 format if you send me your adress.  You can send 60.00
 to me at:          John M. Kroha
                    478 East Beaver Apt 722
                    State College, PA 16801

   Don't count on me being able to send you mail, can't figure whats wrong.
 Might have to reply this way again if necessary- phone number is
   (814)-867-8470 if you want info, I also have many! other games if ever inter
ested!    Thanks, John Kroha
Newsgroups: comp.sys.ibm.pc.games
From: markb@cimage.com (Mark Bernstein)
Subject: Re: Gobliiins help needed
Organization: Cimage Corp, Ann Arbor, MI
X-Newsreader: Tin 1.1 PL5
Date: Wed, 27 Jan 93 14:16:00 GMT

Hint: The bridge only likes *cooked* meat.

Mark Bernstein
markb@cimage.com

-- 
Mark Bernstein
markb@cimage.com

Newsgroups: comp.sys.ibm.pc.games
From: mishae@niksula.hut.fi (Magic Mike)
Subject: UW - damned bugs
Organization: Helsinki University of Technology, Finland
Distribution: comp
Date: 25 Jan 93 14:43:40

Hi folks,

 I recently bought UWI from a friend of mine, and started playing it
yesterday. Great game, but the bugs *REALLY* piss me off. I haven't
explored more than about half of the first level, and the game has
crashed at least ten times alredy. It seems to crash or screw upat the
following points:

	- when I've saved my game all my stuff disappear
	- when I try to pick something up it locks, especially after a
	  fight
	- every now and then the game locks when I try to rest

 I know that there are a few patches out there and I downloaded one
from ulowell. Unfortunately my uw.exe-file is similar to the one I
downloaded, or at least DOS's comp-command says so. Are there any
newer patches out there or is this something I just have to live with?
I know that this already has been discussed quite a few times, but I
didn't have any interest in the discussion then, so please bear with
me though I take up an old topic. Any help is appreciated!
--
Cheers,

            Misha
-------------------------------------------------------------------------------
|  mishae@niksula.hut.fi  (that's Mikael Eriksson!)                           |
|------------------------------------------------------------------------------
|  Petersgatan 13E77    /    Freewheelin Franklin sez: DOPE will take you     |
| 00140 Helsingfors 14 /    through time of no MONEY better than MONEY will   |
|     FINLAND         /     take you through time of no DOPE.                 |
-------------------------------------------------------------------------------
From: beran@wizzle.Berkeley.EDU (ibidem)
Newsgroups: comp.sys.ibm.pc.games
Subject: MM1
Keywords: Might and Magic I
Date: 23 Jan 93 18:37:08 GMT
Organization: Dept. of Statistics, U. C. Berkeley


	My friend is thinking about buying Might and Magic I for the IBM.  He
wanted to know if it was any good.  He is presently playing and enjoying MM2 on
his Sega Genesis.
Thanks in advance.
		Greg Beran
From: andy.riedel@spacebbs.com (Andy Riedel) 
Newsgroups: comp.sys.ibm.pc.games
Subject: RE: UW2 UU2 UNDERWORLD SE
Date: 21 Jan 93 13:06:00 GMT
Distribution: world
Organization: SPACE BBS - Menlo Park, CA - 10 Lines + 4gB - 415-323-4193
Reply-To: andy.riedel@spacebbs.com (Andy Riedel) 

        Seeing as you and few others here on the net are so far into the
game, maybe you could help me with an early on problem.

        I have explored the first 5 levels pretty thoroughly and seem to
be stuck. Rumor has it I was supposed to get a key from the reaper on
level 4 but I never got it. Is this a bug or a false rumor? None of the
people in the castle want to say anything new, Nystul seems to have
disappeared, and I'm thoroughly frustrated.

        Any help would be greatly appreciated.


                                                Andy
                                                                                
----
SPACE BBS - Menlo Park, CA - 10 Lines - BoardWatch Top Ten BBS
415-323-4193 (v.32bis) - 4gB (50,000 files) + Wx, UPI News, etc.
Newsgroups: comp.sys.ibm.pc.games
From: lemke@larry.sal.wisc.edu (John Lemke)
Subject: Re: Summoning HELP!!!
Followup-To: lemke@sal.wisc.edu
Organization: Space Astronomy Lab, Madison, WI
Date: Thu, 21 Jan 1993 20:12:42 GMT

In article <1993Jan19.061520.24243@cs.UAlberta.CA> wes@cs.UAlberta.CA (Wes Tutak) writes:
>Can anyone tell me how to get past a certain room on level 'Beginner 3',
>yes I know it's a beginner level but I'm stuck anyway. The room is full
>of pits and floor plates and you have to navigate from the south to
>the north past the pits.... 

mild spoiler follows...

Is this the room where a skull cautions you against corners?  If so, I got
through here by working my way to the extreme right side, one plate short
of the far corner (sorry, I'm at work and can't recall the particular twist
on the compass thay've used).  Once there, head on the diagonal (as
defined by the floor grid, or straight up the monitor) to the far edge.
You're home free from there, I believe.  I did notice that sometimes when
I stepped on the first plate in this room, I could not head to the right
and had to back up and try again.  Anyhow, for me the problem here was
not realizing that I could move from one plate to another when they touch
only at the corner -- when I got past that misconception, I was able to 
move ahead.
   --  john lemke
From: ez006392@othello.ucdavis.edu (??? ??? )
Newsgroups: comp.sys.ibm.pc.games
Subject: PC games for SALE
Date: 21 Jan 93 06:10:54 GMT
Distribution: usa
Organization: Computing Services, UC Davis

I have a few PC games for sale.  Prices include shipping.

Secret Weapons of the Luftwaffe   $30
Harpoon 			  $25
Command HQ (Original version)     $20
BattleTEch Crescent Hawks Revenge $20

terms are simultaneous exchange.  please e-mail if interested.
prices are firm.  first come first served basis.

=================
Marvin CHen
tcchen@ucdavis.edu
From: pete.richardson@hal9k.ann-arbor.mi.us (Pete Richardson) 
Newsgroups: comp.sys.ibm.pc.games
Subject: UW help needed...
Date: 26 Jan 93 21:52:00 GMT
Distribution: world
Organization: HAL 9000 BBS, W-NET HQ, Ann Arbor, Michigan, USA
Reply-To: pete.richardson@hal9k.ann-arbor.mi.us (Pete Richardson) 

> Spoilers ahead...
> 
> 
>       I've been running around like a chicken with its head cut off.
> Where are Garamon's bones (level and area if possible) and where do I b
> them ?  I thought they would be in the tomb that is accessed with the
> crystal, but maybe not.  I talked to Carasso long before I was searchin
> for the bones and now he ignores me.  Its the last part of the game and
> haven't been able to finish even after grabbing the spoilers.
> Please, I implore you...  Are the bones buried with Endicott on level 5
> How about with Caliburn ?  
> 
The bones are on the bottom level in the far SW.  Garamon's grave stone is 
on level 5.  Put the bones in there.

---
 . WinQwk 2.0 a#0 . Unregistered Evaluation Copy
 * KMail 2.94  W-NET HQ, hal9k.ann-arbor.mi.us, +1 313 663 4173 or 3959
                                                                                              
----
| HAL 9000 BBS +1 313 663 4173 or 663 3959 | Four 14.4k v.32bis dial-ins |
| Public Access QWK-to-Usenet gateway      | With PCBoard 14.5aM & uuPCB |
+----------------------------+-------------+--------+--------------------+
| Member of EFF, ASP, & ASAD | 1.5 Gigabytes Online | Service since 1988 |
From: hofstoet@valerie.fmi.uni-passau.de (Hans Ulrich Hofstoetter)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Is Abalone available for the PC's?
Date: 27 Jan 1993 14:01:27 GMT
Organization: University of Passau, Germany
Distribution: world
NNTP-Posting-Host: valerie.fmi.uni-passau.de

In article <ucosmo.727999871@mcl>, ucosmo@mcl.ucsb.edu (Boris Burtin) writes:
> I recently played a French board game called Abalone.  The idea is that you 
> move your marbles around the board and try to knock your opponent off the
> edge.  Has anyone seen a DOS- or Windows-based version of this game?  Thanks


There is a windows version, but don't ask me where i got it from. Check some 
ftp-sites, but if you don't find it mail me and i will return you
a uuencoded version.

****************************************************************
hofstoet@eva.fmi.uni-passau.de
****************************************************************
Oh Lord. When i die, bury me with my face to the ground, so that 
the whole wide world can pass by and kiss my ass.
                                                     GI's prayer
Newsgroups: comp.sys.ibm.pc.games
From: belld@uxh.cso.uiuc.edu (David Bell)
Subject: Re: Ultima Underworld Locks Up????
Organization: University of Illinois at Urbana
Date: Tue, 26 Jan 1993 21:48:51 GMT

stewartm@bfield.uucp (Stewart Mckinnon) writes:

>I have a 486/25 with 4 megs RAM, SVGA monitor. I have recently purchased Ultima
>Underworld I, and started to play. Everything went fine until I enetered the
>secret door by the Silver Tree Seed room, and went down to near where the water
>was flowing. I looked down, and the screen locked up and I had no mouse or
>movement. I had to re-boot the machine. I have no Soundcard. Has anybody else
>had this problem? Is it hardware or software?

>Please - reply by EMail. My site to read mail in comp.sys.ibm.pc.games is so
>backed up, it'll take FOREVER to get to any replies, and I want to find out
>ASAP what the problem is....thanks.....

I'd like to see the reply also (post or email).  My machine hangs in a few
places, in particular if I try to open either one of the Goblin treasury
room doors on level 1.  I'm using a 386/25, 2Meg RAM, SVGA monitor, Sound
Blaster, Stacker.

Oh yes, if I pray for magic at the shrine on level one, the game hangs.
I can pray for other things at this shrine, and can pray for magic at
other shrines with no trouble.  Very strange.

Dave
belld@uxh.cso.uiuc.edu
Newsgroups: comp.sys.ibm.pc.games
From: etxmarr@eos.ericsson.se (Marek Repinski)
Subject: Re: 3dbench results
Reply-To: Marek.Repinski@eos.ericsson.se
Organization: Ericsson Telecom AB
Date: Fri, 22 Jan 1993 09:32:02 GMT

In article <1993Jan21.235652.1218@uoft02.utoledo.edu>, lchen2@uoft02.utoledo.edu writes:
|> 
|> >P5/100, ATI VL Mach 128                                     308.4 FPS
|>                                                              ^^^^^^^^^
|>                                                                Wow!
|> 
|> >486DX2/66 with 256k cache, VESA local bus Cirrus Logic card  43.4 FPS
|> >486DX2/50 0k , VLB Zeos NCR77C22E+                           33.3 FPS
|> >486DX/50 w/ ET4000 ISA card (8 bit)                          28.3 FPS
|> >486/33 ET4000-based Local Bus (no-name):                     26.6 FPS
|> 
|> My system:
|> 
|>  486/50 256k cache, EISA Orchid Prodesigner II (32 bit)       26.3 FPS
|> 
|> >486DX2/50, 0k L2 cache, Diamond SS24X ISA 16-bit:            24.3 FPS
|> >486/50 256k cache, Fahrenheit 1280-1M                        17.5 FPS
|> >386/40 with 16-bit ET4000 card                               16.3 FPS
|> >386DX/33, 64k cache, Orchid Prodesigner II (16 bit)          12.8 FPS
|> >486SX/C, NEC Prospeed, 25 Mhz, VGA on m-board, LCD Color VGA 12.0 FPS
|> >386DX/33 MHz, 256k cache, ATI VGA Wonder, Rapid Cad chip set 11.3 FPS
|> >386DX/33 with 128k cache, Trident-9000 card                  10.6 FPS
|> >486/33 with 256k cache, Paradise VGA (8-bit)                  9.8 FPS

    SUN Sparc10/OS 4.1.3/SoftPC                            (only) 9.4 FPS
    
|> >386/33 with 64k cache, Trident VGA-1M                         8.2 FPS
|> >386-25 w/ 512k Western Digital-Paradis VGA & Software cache:  7.4 FPS
|> >386SX-20 NEC Powermate, 0k cache, Paradise VGA                6.4 FPS
|> >286/12 NEC Powermate, VGA on m-board                          4.7 FPS
|> >IBM PS/2 Model 55 SX (80386 SX/16 MHz) with Ahead VGA         3.6 FPS
|> >8088 with 8-bit ATI Integra (16-bit, 8-bit slot) ;)           0.5 FPS

-- 


/Marek


-------------------------------------------------------------------
Marek.Repinski@eos.ericsson.se | "Man skall inte anv{nda fr{mmande      
     Ericsson Telecom AB       |  ord om man har en adekvat inhemsk
   System Design Division      |  vokabul{r disponibel"
        - Sweden -             |    Gunnar Emanuel Str{ng (1906-92)

Gur pbbxvr jnf va Fjrqvfu, vg jbag uryc jvgu EBG-13
Newsgroups: comp.sys.ibm.pc.games
From: d90ba@efd.lth.se (Bjoern Andersson)
Subject: UW2- SB Pro 2 Problem
Reply-To: d90ba@efd.lth.se
Organization: Lund Institute of Technology, Sweden
Date: Wed, 27 Jan 1993 08:17:18 GMT

Hello out there!

I got UW2 yesterday, but couldn't get any sound/fx from my SoundBlaster Pro 2.

I got the message:

Sound system initialization failed.

I have had no other problem with the soundcard, all parameters are default,
and uwsound detects my card as it should. UW 1 functions perfectly and so
do all other games I have. My card has the model number 4, that is
T4 in the set blaster= ...

Has anyone had this problem and solved it? 
Or has anyone a guess how I can fix it?

Please send me a letter.

Bjorn Andersson ( d90ba@efd.lth.se )



-- 
           ___________________________________________________
         / Bjorn Andersson  | It's to bad she won't live...   \
        |  d90ba@efd.lth.se | ...But then again...Who does ?   |
         \__________________|_________________________________/
Newsgroups: comp.sys.ibm.pc.games
From: leonard@mprgate.mpr.ca (Mark Leonard)
Subject: Looking for Review -- Conquest of Japan
Organization: MPR Teltech Ltd., Burnaby, B.C., Canada
Date: Mon, 25 Jan 93 22:23:52 GMT

Greetings,
  Subject line says it all.

  Also, company that produces s/w is called Impressions.  Anybody heard of /
bought something from them before?  Good quality?


Thanks,
Mark

P.S.  If this gets sent to anywhere other than the c.s.i.p.games group, I apologize as this is first time posting here (just got a PC, finally! 8-)
Newsgroups: comp.sys.ibm.pc.games
From: egp41980@uxa.cso.uiuc.edu (M)
Subject: UW2 mages academy help please
Summary: what do I do?
Organization: University of Illinois at Urbana
Date: Mon, 25 Jan 1993 04:07:57 GMT
Keywords: levers, plates, chains

I'm stuck in the mages academy, and would appreciate some help. I'm at
the part where there are 3 switches with pressure plates in front of
them, and in an adjacent room there's a chain that when pulled doesn't
open the porticullis but summons a skeleton instead. What's the combination
for the plate?

Also, a couple of other questions:
Can you open the double doors on the first level of the goblin tower?
Where do I get the key to the red building in the ice world, its the only
door there I couldn't pick.

Thanks for the help.

-- 
_______________________________________________________________________________
Emery Puskas            egp41980@uxa.cso.uiuc.edu
                         ep4287@coewl.cen.uiuc.edu
"If we took the bones out, it wouldn't be crunchy, now would it?"
Newsgroups: comp.sys.ibm.pc.games
From: sandoval@stsci.edu
Subject: Re: WWII wargames (was Re: New owner looking for....)
Organization: Space Telescope Science Institute
Distribution: na
Date: Thu, 21 Jan 1993 15:58:25 GMT

In article <1993Jan20.214722.23114@rchland.ibm.com>, seurer@rchland.vnet.ibm.com (Bill Seurer) writes:
> 
> I have heard of a few other "Whole War in Europe" games but never seen
> them.  Anyone know what they are?  One was reviewed in CGW not too
> long ago.
> -- 

   There is a game called High Command which covers the entire European
Theatre.  CGW has reviewed it and several wargamers I know have it and
love it.  Version 1.1 has just been released, I think.  You can order
it from most mail-order places.  Or look for a High Command ad in CGW.

    John
> 
> - Bill Seurer     Language and Compiler Development      IBM Rochester, MN
>   Internet: BillSeurer@vnet.ibm.com    America On-Line: BillSeurer@aol.com
Xref: sparky comp.sys.ibm.pc.games:32278 rec.arts.startrek.misc:14155
From: cfgs@td2cad.intel.com (Rich Bersamin)
Newsgroups: comp.sys.ibm.pc.games,rec.arts.startrek.misc
Subject: Re: Star Trek 25th Aniversary game (IBM version)
Date: 22 Jan 93 01:46:18 GMT
Organization: Intel Corporation, Santa Clara, CA USA

Without giving it away...fixing the transporter is only a ruse
which keeps you from figuring out the real way to get to the
Masada bridge.

Spoilers........



The answer is in the brig.
Newsgroups: comp.sys.ibm.pc.games
From: svirsky@tti.com (Bill Svirsky)
Subject: Re: S101 - Lost souls question
Organization: Transaction Technology, Inc.
X-Newsreader: TIN [version 1.1 PL8]
Date: Sun, 24 Jan 1993 20:21:37 GMT

Peter Lew (peterlew@bmerh99a.bnr.ca) wrote:
*** SPOILER ALERT!!

: When you get past the island of souls and another island
: perhaps you can help me... I can't set the right dial on 
: my surfboard to BOA and I can't get any further in the game.

*** SPOILER ALERT!!

You need to get past the island where time flows backwards and
the restaraunt at the end of the ocean. By then you will have
what you need to find BOA on the right dial.

--
Bill Svirsky  svirsky@tti.com, Compuserve:72137,1547
..!{philabs,psivax,pyramid,quad1,rdlvax,retix,rutgers}!soldev!svirsky

"There's never enough time to do all the nothing you want"  Calvin & Hobbes
Newsgroups: comp.sys.ibm.pc.games
From: Roberto@sunsci.cern.ch (Roberto Divia CERN-ECP/DS +41 22 767 4994)
Subject: Re: Hockey League Simulator 2
Organization: CERN - European Laboratory for Particle Physics
Date: Tue, 26 Jan 1993 10:10:33 GMT

Works fine for me. .. if you ignore the "feature" of not being able to have
both human players on the Visitor team! We have not managed this trick yet.
Otherwise quite a good piece of Sw.
--- 
|   Roberto Divia`      | Love at  first sight  is one of the greatest |
|   =============       | labor-saving devices the world has ever seen |
|  CERN :  European Laboratory for Particle Physics,  1211  Geneva  23 |
|  Switzerland (CH)                                                    |
Newsgroups: comp.sys.ibm.pc.games
From: gcrawfor@gucis.cit.gu.edu.au (Glenn Crawford)
Subject: Starcon 2 - HELP !!! (spoilers involved)
Organization: Griffith University.
Date: Thu, 21 Jan 1993 03:56:02 GMT

Okay guys, here's the deal. I have the talking pet, the sun device, the utwig bomb, the portal spawner, the burvixe hyperwave transmitter, & I'm about to get the umgah transmitter as well.  Only thing is, where is that creature that Admiral ZEX wants ?  I've searched & searched & I can't find it.  I need to star system as I aint very good at finding something that has been generallised. I also have a copy of the name of each star & its exact co-ordinates.
Also, if/when I confront the Kohr-Ah & the Ur-Quan the talking toad always tells me I have to have more power for the utwig bomb .. how ??
And where to the Chmmr come into this ?  I can't find them.
Thanks in advance to any who help.
Mail me, my email address is gcrawfor@gucis.cit.gu.edu.au
Later.


-- 


********************************************************************************

Newsgroups: comp.sys.ibm.pc.games
From: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Subject: Re: CHECK THIS SHAREWARE OUT!  (Galactix)
Originator: bkpipa@c00527-106ps.eos.ncsu.edu
Reply-To: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Organization: North Carolina State University, Project Eos
Date: Thu, 28 Jan 1993 17:03:04 GMT


>However, this is a caution to experienced arcade gamers...you will
>finish this game very quickly.  There are 100 levels, and a friend of mine
>finished them all the first time he played the game, using no continues.

GREAT Game - but too easy. I too finished it the first time I played it.
It was an entertaining hour or so.

Brian

-- 
| Brian Pipa              |
| bkpipa@eos.ncsu.edu     |   
| NCSU - Raleigh, NC USA  |   
Newsgroups: comp.sys.ibm.pc.games
From: seurer@rchland.vnet.ibm.com (Bill Seurer)
Subject: Re: UW2: Help - no spoilers
Date: Sat, 23 Jan 1993 00:46:55 GMT
Reply-To: BillSeurer@vnet.ibm.com
Disclaimer: This posting represents the poster's views, not necessarily those of IBM
Organization: IBM Rochester

In article <1993Jan22.153858.15531@cbnewsh.cb.att.com>, krh@cbnewsh.cb.att.com (kenneth.r.hackbarth) writes:
|> Has anyone figured out the "whole" formula for successfully
|> casting spells? ...

|> ...  I just get the same error "Casting was
|> not successful" over and over and over.
|> 
|> Is there another, undocumented inequality that I haven't 
|> allowed for?

Yes.  You are in the castle and the blackrock gem is interfering with
the more powerful spells.  Try stepping into one of the other worlds.
In the other worlds I have been able to cast all of the spells.
-- 

- Bill Seurer     Language and Compiler Development      IBM Rochester, MN
  Internet: BillSeurer@vnet.ibm.com    America On-Line: BillSeurer@aol.com
Organization: School of Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: comp.sys.ibm.pc.games
Date: Fri, 22 Jan 1993 20:40:15 -0500 
From: Andrew Lewis Tepper <at15+@andrew.cmu.edu>
Subject: UW2: Amythyst Rod

I have gotten the spider eggs, but I can't find an amythyst rod.

Thanks,
Andy
From: gchen@nextweek.reed.edu (Marco de Messed Up Dude)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wiz 7      help with Serpent Coil
Date: 26 Jan 93 02:56:43 GMT
Article-I.D.: reed.1993Jan26.025643.8376
Organization: Reed College, Portland, OR

Okay, I found the Dragon Mountains but everytime I use the Serpent Coil it  
just says I feel silly.
Anything I missed?
mark