HDTenEightyP/NetNews huggingface dataset:
From: kspousta@qualcom.qualcomm.com (Kevin Spousta)
Subject: Animations
Organization: Qualcomm, Inc., San Diego, CA
Date: Tue, 15 Sep 1992 00:53:37 GMT

This is probably not the right place to ask this so I'll be brief.

Does anyone know of an FTP site that has Autodesk Animator or 3-d Studio
animations?  I used to have an address to get these gems from but with
my FTP site list at 1,000+ sites, it's a bit hard to remember exactly
WHERE they were...



Newsgroups: alt.3d
From: msimon@physics.ucla.edu (Simon)
Subject: Re: View-Master PERSONAL Stereo Camera
Keywords: View-Master Stereo Camera
Organization: UCLA Department of Physics
Date: Mon, 14 Sep 92 17:16:57 GMT


Reel 3-D can be reached at 310-837-2368.  They have blank viewmaster
reels.  There is at least one person who repairs View-Master
cameras.  His name is Charles Piper and he lives in 
California.  He is very reasonable.  I don't have his phone number
with me but you can get it from Reel 3-D.
From: timb@anat3d2.anatomy.upenn.edu (Timothy Baradet)
Newsgroups: alt.3d
Subject: StereoView LCD Glasses/SGI Indigo
Date: 9 Sep 92 20:43:59 GMT
Organization: Univ. of Penn. School of Medicine


	I'm currently setting up a 3d viewing system using StereoView LCD Glasses
 from StereoGraphics in San Rafael, CA and and a Silicon Graphics 
 Indigo SX-24.  With a some C code provided with the glasses I've gotten
 a simple image rotating in 3d, put I'm not a very experienced using
 GL graphics. Eventually I'd like to do some 3d image analysis work 
 using IDL from RSI Systems; our present system involves displaying
	two images on screen and an optical stereo viewer  Is anyone out there
 using a the same (or similar) system ?  Does anyone have any working code 
 or know of an FTP site for people	working with this system ?  I'm
 getting tired of watching the same old thing  and StereoGraphics wasn't
 much help, the tape of demo programs that is listed in their literature
 apparently doesn't exist.  Any help or advice would be appreciated.  
	Please post or e-mail direct.
																																							Cross-eyed and Painless,
																																							Tim Baradet
Newsgroups: alt.3d
From: tessmann@cs.ubc.ca (Markus Tessmann)
Subject: View Master reels
Organization: Computer Science, University of B.C., Vancouver, B.C., Canada
Date: Fri, 11 Sep 92 17:39:16 GMT


I loved those things when I was a kid and now my son has one.  Does anybody
know if there is a way of building the reels.  The Viewmaster may seem the "old
tech" approach to what we are doing here but the effect still beats anything I
have seen on my computer!

	Markus
Newsgroups: alt.3d
From: pjordan@rp.CSIRO.AU (Patrick Jordan)
Subject: Re: View Master reels
Organization: CSIRO Division of Radiophysics, NSW, Australia
Date: Tue, 15 Sep 1992 23:26:36 GMT

charles@capmkt.COM (Charles Neveu) writes:
> tessmann@cs.ubc.ca (Markus Tessmann) writes:
> 
> 
> >I loved those things when I was a kid and now my son has one.  Does anybody
> >know if there is a way of building the reels[?]
> 
> Yes. You can buy the cameras and film.  Try
> 
> Pilecki's Antique Camera and Image Exchange
> 1109 Solano Ave. 
> Albany CA 
> (510) 525-4804


I don't suppose anyone knows where these cameras might be found in Australia?

-- 

Be seeing you!

Patrick.

------------------------------------------------------------------------------
Patrick Jordan                      |          _
CSIRO Division of Radiophysics      |        // \   I am not a number,
NSW, Australia                      |       /( 6 )  I am a free man.
pjordan@rp.csiro.au                 |      () \_/
------------------------------------------------------------------------------




Newsgroups: alt.3d
From: J.Newman@icarus.curtin.edu.au (John Newman)
Subject: Re: 3d poetry
Organization: Computing Centre, Curtin University, Perth, Western Australia
Date: Mon, 7 Sep 1992 01:34:24 GMT


>soft andsilent                    >soft and silent                   
>echos                             >echos                             
>mimick the reality's              >mimick the reality's              
>voice                             >voice                             
>promisses unfulfilled             > promisses unfulfilled             
>pain and the funeral              >pain and the funeral              
>of my desire                      >of my desire                      
>rain of misunderstanding,         >rain of misunderstanding,         
>i love moisture of                >i love moisture of                
>any kind                          >any kind                          
>                                  >                                  
>her face was a blank wall         >her face was a blank wall         
>of deep fear                      >of deep fear                      
>& life was in her eyes w/ hope    >& life was in her eyes w/ hope    
>she smiled sadly.                 >she smiled  sadly.                 
>                                  >                                  
>       Marcin z.                  >       Marcin z.
                  
> Cross-eyed STEREO
> rick@sable.pen.tek.com

Is this the start of a new group: alt.3d.poetry?


/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ 
\ John Newman            Internet: J.Newman@icarus.curtin.edu.au /
/ Computing Centre,                 "There is less to this       \
\ Curtin University,                  than meets the eye."       /                         
/ Perth, Western Australia           - Tallulah Bankhead         \
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
Newsgroups: alt.3d
From: wilsont@orac.holonet.net (Timothy Wilson)
Subject: 3d code release date (maybe)
Organization: HoloNet (BBS: 510-704-1058)
Date: Wed, 16 Sep 1992 02:04:09 GMT

 I'll hopefully have a presenatble package by the end of the month
or the first week in october.

I have another job, that takes almost all my time.

it will be posted to comp.graphics, alt.3d, comp.sources, and
an FTP site itf i can find one willing to accept it.

stay tuned, it will come.
beginners plus: No matrix stuff!! what a plus!
From: charles@capmkt.COM (Charles Neveu)
Newsgroups: alt.3d
Subject: Re: View Master reels
Date: 14 Sep 92 17:45:43 GMT
Organization: Capital Market Technology

tessmann@cs.ubc.ca (Markus Tessmann) writes:


>I loved those things when I was a kid and now my son has one.  Does anybody
>know if there is a way of building the reels[?]

Yes. You can buy the cameras and film.  Try

Pilecki's Antique Camera and Image Exchange
1109 Solano Ave. 
Albany CA 
(510) 525-4804

He also buys and sells the reels.

Charles Neveu
Neurology Unit
UCBerkeley
neveu@milo.berkeley.edu
Newsgroups: alt.3d
From: ede978e@monu6.cc.monash.edu.au (Robert D. Nicholson)
Subject: Renderman
Summary: Renderman
Organization: Monash University, Caulfield Campus
Date: Tue, 15 Sep 1992 06:39:51 GMT

Where's the Renderman discussion group?

Newsgroups: alt.3d
From: jew5001@zeus.tamu.edu (WILLIAMSON, JOHN EDWARD)
Subject: Tektronix GIF program
News-Software: VAX/VMS VNEWS 1.41    
Organization: Texas A&M University, Academic Computing Services
Date: Sat, 12 Sep 1992 17:51:00 GMT

I rewrote GIF code for my Tektronix SGS421.  I can read in and display
stereoscopic GIF images on my IBM PC clone.  The code works, but it
is slow and awkward.  Does anyone out there have a better version?

John W.
Psychology Department
Texas A&M University
jew5001@zeus.tamu.edu

Newsgroups: alt.3d
From: duane@morgan.ucs.mun.ca (Duane Starcher)
Subject: Stereo GIFs Update
Organization: Memorial University of Newfoundland
Date: Fri, 11 Sep 1992 13:15:49 GMT

	The promised stereo gifs are now all available on via ftp and
the "readme" file has been updated as well.  Connect to:

	morgan.ucs.mun.ca    and go to the pub/stereo directory.  

The "readme" file is ASCII; the .gifs are binary.

	Let me know how they come out.  

duane@morgan.ucs.mun.ca
From: duane@morgan.ucs.mun.ca (Duane Starcher)
Subject: Stereo .gifs
Organization: Memorial University of Newfoundland
Date: Thu, 10 Sep 1992 22:32:09 GMT

	I have scanned five recent stereo photographs in GIF format and
placed them in the /pub/stereo directory on  morgan.ucs.mun.ca  .

	You will want to ftp the "readme" file in ASCII format and the
.gif files in binary.  I would appreciate feedback on how these display
on your systems.  I seem to have elimated the background interference and
get a good display of them via CSHOW (MS-DOS).

	I should have another three or four scanned in a few days, so
check again after the weekend.

	duane@morgan.ucs.mun.ca
From: ray@anaconda.cis.ohio-state.edu (william c ray)
Subject: Re: View Master reels
Organization: The Ohio State University Dept. of Computer and Info. Science
Date: Tue, 15 Sep 1992 18:02:13 GMT


Hrumph... I've got a ViewMaster Flash, and a ViewMaster Cutter/mounter, but I don't
have a viewmaster CAMERA!  Anyone care to make any offers?

Will Ray
ray@cis.ohio-state.edu


Newsgroups: alt.3d
From:  ()
Subject: Do the Toshiba 3D CamCorder glasses work with a SEGA interface?
Organization: University of Washington
Date: Wed, 9 Sep 1992 18:54:23 GMT

I'm using the SEGA 3-d glasses to do stereo on a MacII, but the Sega glasses 
are dark, and are made for kid's heads.  Reel 3-d suggests that the
Toshiba LCD glasses are interchangable with Sega, Nintendo, Amiga, Sharp, etc.
Does anyone know if there is a standard for these glasses (i.e. +/- 5 volts,
using a Walkman style male plug)?

Thanks, 

Tom
Xref: sparky alt.3d:1019 comp.graphics:9704
From: syswerda@bbn.com (Gilbert Syswerda)
Newsgroups: alt.3d,comp.graphics
Subject: 3D animated files
Date: 14 Sep 92 21:35:51 GMT
NNTP-Posting-Host: bbn.com

I am looking for data files that contain 3D data that change over
time. I would like to animate this data on a 3D display device.
Medical data would be ideal, but I am interested in just about
anything.

Any pointers?
From: corneliu@marsh.cs.curtin.edu.au (Nigel Cornelius)
Subject: test
Keywords: this is a test
Organization: Curtin University of Technology
Date: Wed, 9 Sep 1992 05:26:55 GMT

just testing...
From: bercov@bevsun.bev.lbl.gov (John Bercovitz)
Newsgroups: alt.3d
Subject: Re: View-Master PERSONAL Stereo Camera
Date: 14 Sep 1992 15:43:46 GMT
Organization: Lawrence Berkeley Laboratory, California
NNTP-Posting-Host: 131.243.192.10
Keywords: View-Master Stereo Camera

In article <kasdorf.716448274@honte> kasdorf@pi.uleth.ca 
(Matthew Kasdorf) writes:

>Could Mike or someone post
>or e-mail the address or phone number of Reel 3D for me please.

Reel 3D 
P.O. Box 2368
Culver City, California    90231

(310) 837-2368 - telephone
(310) 558-1653 - FAX'd orders


John Bercovitz     (JHBercovitz@lbl.gov)
From: watters@mendel.genetics.washington.edu (Mike Watters)
Newsgroups: alt.3d
Subject: Re: View-Master PERSONAL Stereo Camera
Keywords: View-Master Stereo Camera
Date: 14 Sep 92 17:53:39 GMT
Organization: University of Washington

The manuals for the VM camera and projector (And just about every other
stereo camera, projector, adapter etc etc) are available in Xerox form
(OK OK, might not be "Xerox" but they are photo copies) from guess where...

Reel 3D of course. :)

You mention the VM shutter going from B-100... I think the slowest timed
speed is 1/10, and one of the interesting parts about the VM camera is
that it has a stepless shutter.  ie you don't have to select descrete
speeds.  Works similar to a focal plane shutter.  The shutter speed is
largely determined by the size of a slit that opens.

Hopefully it has some very small apetures or that 1/100 top speed could
be a pain in strong light.  (Could always use ND filters I suppose)

mike

--
Mike
watters@genetics.washington.edu
Dept of Genetics, Univ of Washington  Seattle
(d) 206-543-1934   (e) 206-361-1156
From: watters@darwin.genetics.washington.edu (Mike Watters)
Newsgroups: alt.3d
Subject: Re: Do the Toshiba 3D CamCorder glasses work with a SEGA interface?
Date: 9 Sep 92 19:35:48 GMT
Organization: University of Washington

While the Toshiba LCD visor is widely adjustable for different head sizes,
it is also quite dark (just like the SEGA glasses).  This is partially
due to the neutral density filter that is mounted in front of the LCD
shutters.  (This is supposed to reduce the flicker assoc with the glasses).

I've found the darkness to be fairly annoying with the tapes I've made but
I haven't worked up the courage to haul out an X-acto knife and slice off
the filters.

mike

--
Mike
watters@genetics.washington.edu
Dept of Genetics, Univ of Washington  Seattle
(d) 206-543-1934   (e) 206-361-1156
From: erich@eye.com (Eric Haines)
Newsgroups: alt.3d
Subject: Re: Amazing 3D Picture (1/1)
Date: 3 Sep 92 13:24:39 GMT


In article <1992Sep1.140855.17441@Informatik.TU-Muenchen.DE> zaenker@Informatik.TU-Muenchen.DE (Christian Zaenker) writes:
>
>Description:  an amazing 3D picture in bw you can watch without glasses
>              or other tools...
>
>              enjoy...
>
>BEGIN-----CUT HERE-----Cut Here-----cut here-----
>begin 644 3D.gif

Woooey, whatta knee-slapper!  Who woulda thunk of making a picture of three
"d"'s?!  That wacky Zaenker boy, who knows what hijinks and good-natured
mischief he'll get into next?  Tune in next week, when he posts a picture of 4
"e"'s.  Laughter and merriment abound in this fun-filled episode; don't miss
it!
From: watters@darwin.genetics.washington.edu (Mike Watters)
Newsgroups: alt.3d
Subject: Re: View Master reels
Date: 15 Sep 92 16:53:33 GMT
Organization: University of Washington

In article <742@capmkt.COM> charles@capmkt.COM (Charles Neveu) writes:
>tessmann@cs.ubc.ca (Markus Tessmann) writes:
>
>
>>I loved those things when I was a kid and now my son has one.  Does anybody
>>know if there is a way of building the reels[?]
>
>Yes. You can buy the cameras and film.  Try
>
>Pilecki's Antique Camera and Image Exchange
>1109 Solano Ave. 
>Albany CA 
>(510) 525-4804
>
>He also buys and sells the reels.
>
>Charles Neveu
>Neurology Unit
>UCBerkeley
>neveu@milo.berkeley.edu

Just be sure you get a VM film cutter to go with the camera.  The camera is
almost useless without one.  This is the main reason I have not tried the
VM system yet.  The cameras are fairly common ($100 - $150) but the cutters
are rarer and demand high prices ($150 easy)  At least the viewers are cheap
and readily available. :)   This ends up bein $300 just to get your foot in
the door.  Compared to $200 for a realist format camera and viewer it just
adds up to my not having tried it out yet.

BTW... if anyone HAS a VM camera and cutter they would be willing to trade
let me know. :)

mike

--
Mike
watters@genetics.washington.edu
Dept of Genetics, Univ of Washington  Seattle
(d) 206-543-1934   (e) 206-361-1156 
Newsgroups: alt.3d
From: jacky@cs.technion.ac.il (Jacky Romano)
Subject: Finding the camera position from some known points
Organization: Technion, Israel Inst. Tech., Haifa Israel
Date: Wed, 9 Sep 1992 06:52:21 GMT

Hi,
I'm not sure this is the correct place to put this question but:
I have an air-photo of a landscape, with some pixels (about 20)
which I know their world coordinates. I'm looking for an algorithm
which will find from this data the camera position and it's
orientation.

Please answer by E-mail, and I'll summerize upon request.
--
 ____              \               | Jacky Romano
   \  _____   ____  \   /          | Computer Science
    \ \    \  \      \-(_  \  \	   | Technion - IIT
  \__) \____)__\______)  \__\__\   | Haifa - Israel
  ______________________________)  | Internet: jacky@isis.cs.technion.ac.il
                                   | Bitnet: jacky@techsel.bitnet
Newsgroups: alt.3d
From: watters@mendel.genetics.washington.edu (Mike Watters)
Subject: Re: View Master reels
Organization: University of Washington   
Date: Fri, 11 Sep 1992 19:04:38 GMT

In article <1992Sep11.173916.5775@cs.ubc.ca> tessmann@cs.ubc.ca (Markus Tessmann) writes:
>
>I loved those things when I was a kid and now my son has one.  Does anybody
>know if there is a way of building the reels.  The Viewmaster may seem the "old
>tech" approach to what we are doing here but the effect still beats anything I
>have seen on my computer!
>
>	Markus


Well, if it's SPECIFICALLY ViewMaster reels you want to make, you could go
out and try to find one of the old ViewMaster cameras and a VM cutter.
The camera took normal ole' 35mm film and when cut the chips just slid
into blank reels (still available from "Reel 3D" a mail order company in
California)

You could also get one of the more conventional stereo cameras (Stereo
Realist, Kodak Stereo, TDC etc)  They are a lot cheaper than a VM setup
and take a bigger (size of film chip ) picture.  Again, the mounting
equipment is available from Reel 3D, and there are a few processors left
who will mount them in stereo slide mounts for you.

My usual camera is either a Realist 45 or an Iloca II (the Iloca is missing 
a couple cosmetic parts so I use it on backpacking trips etc).  Both take
35mm film and produce pictures that are roughly square (American standard
stereo).

A more recent camera is the Nimslo (All the others are from the 1950's) it
was more of a point n shoot camera.  I'll defer to Tim Klein to explain
all about it (and modifications) though.

mike

--
Mike
watters@genetics.washington.edu
Dept of Genetics, Univ of Washington  Seattle
(d) 206-543-1934   (e) 206-361-1156 
Newsgroups: alt.3d
From: bcorrie@cs.anu.edu.au (Brian Corrie)
Subject: Re: Renderman
Organization: Computer Science Department, ANU, Australia
Date: Tue, 15 Sep 1992 23:33:24 GMT

ede978e@monu6.cc.monash.edu.au (Robert D. Nicholson) writes:
>Where's the Renderman discussion group?

There isn't a group for discussing Renderman itself, as far as I
know. My guess for the most likely places to find discussions of
Renderman would be in comp.graphics, the Mac groups, or possibly
the NeXT groups in the near future with the release of the 3.0
operating system. None of these groups have a lot of discussion
on this topic though. Does anyone else know of any other forums
for discussion about Renderman???

	B
-- 
                Brian Corrie (bcorrie@cs.anu.edu.au)
Under the most rigorously controlled conditions of pressure, temperature,
volume, humidity and other variables, the organism will do as it damn well
pleases. Sounds like some of the code I have written......  8-)
From: finlay@finlay.Gwinnett.COM (Mark Finlay)
Newsgroups: alt.3d
Subject: Test Message
Date: 7 Sep 92 23:54:19 GMT
Organization: Advanced S/W Research/GA

This is a test
Newsgroups: alt.3d
From: syawanar@cc.curtin.edu.au
Subject: Re: C Procedure for Plotting 3D pio
Organization: Curtin University of Technology
Date: Tue, 8 Sep 1992 01:25:41 GMT

In article <1992Aug19.165248.1@sscvx1.ssc.gov>, wilcox@sscvx1.ssc.gov writes:
> In response to the people asking for a procedure to plot 3d points in 2d I'll
> post the one I use...
> 
>   The two points returned can be plotted on the screen.
> The origin (0,0,0) lies at the very center of the screen.
> Theta and Phi are the angles at which the points are being viewed.  The best
> way to see how Theta and Phi effect the picture is to plot a cube, connect
> the dots, and then change Theta, Phi, and then both simultaneously.
> If you enter a loop and add a constant to Theta and Phi the Cube will rotate.
> Remember however that the cube is remaining stationary and your view is
> changing.  To realy rotate the cube you'd have to recalculate all the points
> using three dimensional trig.  

This seems to be exactly what I need, except I need to be able to have more
than one object on the screen, while my viewpoint moves around. Also, does
anyone have any idea as to how I may be able to incorprate line/surface 
removal into this routine? 

I assume that each set of lines must first be grouped together to form 
an object. This way we will know which lines are related to which line
and so then the lines that are hidden w.r.t the viewpoint may be 
identified and removed before plotting. But how?

The next step is shading, I suppose.. Am I re-inventing the wheel?
Does anyone know if there are any C routines that will do all this fairly
quickly and is fairly portable?

Any ideas?

                            
+---------------------------------------------------------------+
|Naveen Yawanarajah \ Internet :    syawanar@cc.curtin.edu.au   |
|                    \ Fidonet :    3:690/613                   |
| The BEAsT           \ POST   :    4 Woonan Pl., KARAWARA 6152 |
|       goes on!!      \       :    PERTH, WESTERN AUSTRALIA... |
+---------------------------------------------------------------+     
Newsgroups: alt.3d
From: kreed@telesys.tnet.com (Kevin W. Reed)
Subject: Re: 3d curve RDStereogram (Huge 332k Article)
Organization: Posted via TeleSys Development Systems (Mesa, AZ U.S.A.)
Date: Sat, 12 Sep 1992 06:37:31 GMT

G.J.Flanagan@newcastle.ac.uk (G.J. Flanagan) writes:

>%!PS-Adobe-1.0

[ 332,891 byte file deleted ]

Gee, I just love these large, single posted messages that exceed
the typical limits of < 60k...  It's enough to choke a horse.

Learn how to post smaller sections of large posts.

I would also recommend that you encapsulate this type of posting using
shar so that pieces of it don't get lost by all the different news
packages out there.

-- 
================== TELESYS DEVELOPMENT SYSTEMS ==================
Kevin W. Reed                Public *NIX Site and Newsfeed Source
kreed@tnet.com           UUCP: ...!ncar!noao!enuucp!telesys!kreed
SCO Xenix/Unix Support              Data/UUCP/BBS +1 602 649 9099
From: zqex@diku.dk (Carsten Svaneborg)
Newsgroups: alt.3d
Subject: HELP needed on 3D studio Ascii files
Date: 9 Sep 92 13:44:32 GMT
Organization: Department of Computer Science, U of Copenhagen

I`ve got 3D studio on my PC, and I`ve tryed to "crack" the Ascii format
in which 3Ds can import files, `cause it`s looks pritty easy to understand.

But the program I`ve made ( a program making a recursive 3D Tree ) gets an 
error, in line 40000-60000 (it varies), when trying to read a 10 Mega Byte 
file.

Do anybody know of some C / Pascal or other source, which uses this format?

   zqex@diku.dk          Carsten Svaneborg, Denmark, Europe, Earth, Universe
Newsgroups: alt.3d
From: sphillip01@cc.curtin.edu.au
Subject: Re: 3D animated files
Organization: Curtin University of Technology
Date: Tue, 15 Sep 1992 06:24:07 GMT

In article <lba1dnINNbfr@news.bbn.com>, syswerda@bbn.com (Gilbert Syswerda) writes:
> I am looking for data files that contain 3D data that change over
> time. I would like to animate this data on a 3D display device.
> Medical data would be ideal, but I am interested in just about
> anything.
> 
> Any pointers?

While on the subject, how about someone out there making some 3D animations for
normal PC hardware ? ie; stereo GL's, DL's, FLI's, etc ...
Some really hi-res 3D GIFs would be nice too !! (hint, hint...)

Trevor Phillips

Newsgroups: alt.tv.mst3k
From: omitchel@jarthur.claremont.edu (Ocie *crow* Mitchell)
Subject: Re: MST sounds/pics for Mac...
Organization: Harvey Mudd College, Claremont, CA 91711
Date: Sun, 13 Sep 1992 18:52:21 GMT

In article <60274@mimsy.umd.edu> waander@cs.umd.edu (Bill Andersen) writes:
>
>  Are there any archives out there with MST sound/picture files in
>formats the Mac likes?  I looked in sumex-aim.stanford.edu but saw
>nothing...
>
>  "Choking back the bitter bile of resentment..."
>
>  ...bill
>
>-- 
>   / Bill Andersen (waander@cs.umd.edu) /
>  / University of Maryland             /
> / Department of Computer Science     /
>/ College Park, Maryland  20742      /
Try syrinx.umd.edu it is the repository for most of the mst3k stuff on the net
Good luck, Ocie

----------------------------------------------+-------------------------------
``What do you think sirs?''  -Joel (mst3k)    | do not write above this line
----------------------------------------------+------------------------------- 
   __             _ _ _                       | Ocie Mitchell
  / ')           ' ) ) )  _/_    /      /) /) | omitchel@jarthur.claremont.edu
 /  / _. o _      / / / o /  _. /_  _  // //  | Q:is that your real name? 
(__/ (__(_(<_    / ' (_(_(__(__/ /_(<_(/_(/_  | A:yes, it is my real name.
----------------------------------------------+-------------------------------
Newsgroups: alt.tv.mst3k