HDTenEightyP/NetNews huggingface dataset:
From: hedden@eniac.seas.upenn.edu (Jerry Hedden)
Newsgroups: rec.games.hack
Subject: RE: I've seen better days ...
Date: 13 Apr 92 20:31:34 GMT
Organization: University of Pennsylvania


aranta@milton.u.washington.edu (Aaron Ranta) told us:

> Lv 17 'Thump' Land on another Level Teleporter
>       'ZZaapp!'
>  
>       "You are now high above the clouds...--More--"
>       "Unfortunately, you don't know how to fly.--More--"
>       "You plummet a few thousand feet to your death."
>  
>      Babs-V Killed by a long fall. [max level 17]   (No kidding!)
>  
>       Just not Babs' day.


Cute, but not totally accurate.  This could only happen to you if...

SPOILER ALERT


you have the teleport control intrinsic, and you specify a level
less than zero.

If you specify -10 or less, then...

	"You arrive in heaven."
	"Thou art early, but we'll admit thee."
	Died because you "went to heaven prematurely"

If you specify -9, then...

	"You feel deliriously happy."
	"(In fact, you're on Cloud 9!)"
	  [continue below]

If you specify -1 to -8 (or -9 from above), then...

	"You are now high above the clouds..."

	If you can levitate, ...
	    "You float gently down to earth."
	    You escaped the dungeon.
	or if you can fly, ...
	    "You fly down to earth."
	    You escape the dungeon, as well.
	otherwise ...
	    "Unfortunately, you don't know how to fly."
	    "You plummet a few thousand feet to your death."
	    Killed because you "teleported out of the dungeon
	      and fell to your death"

If you specify level 0, then you just exit the game because you
escaped from the dungeon.
From: ningwang@acsu.buffalo.edu (Ning Wang)
Newsgroups: rec.games.hack
Subject: question about the castle level
Date: 7 Apr 92 19:11:32 GMT
Organization: UB


Hi, my so-so Valkyrie just made it to the castle level, but she canot find
a way past the castle walls.. She tried picking, wand of digging, teleporting,
praying, everything!!! Sooo, I had to take a peek in the spoiler file..

It said: to get past the moat, you can either go around it by floating in
air, or you can push a rock in.. Pushing the rock in works, but it doesn't
open the door for me, and its impossible to float in air, I have no such items
and my spell won't work.. For opening the drawbridge the file suggested playing
music, but I do'nt have a harp!! It suggested polymorphing into a Xorn but
I don't have polymorphing things, nor control over it.. The backdoor worked,
but I cannot get past the trapdoor (no levitation)

HELP!!!

Thanks

###############################################################################
#  Ning Wang  |  ningwang@acsu.buffalo.edu  |  v110r9av@ubvms.cc.buffalo.edu  #
#-----------------------------------------------------------------------------#
#  The above article was Sealed With A Spitball  |  Life is short--Work hard  #
#-----------------------------------------------------------------------------#
#  Nothing should be left to an invaded people except their eyes for weeping  #
#  I have every sympathy for their plight, but if we want to survive we have  #
#  no choice but to exterminate them.     --Otto Eduard Leopold von Bismarck  #
###############################################################################
From: koerse@fwi.uva.nl (Niels Koerse (I88))
Newsgroups: rec.games.hack
Subject: Re: Nethack Server Survey
Keywords: n
Date: 13 Apr 92 08:25:54 GMT
Organization: FWI, University of Amsterdam

cjm5628@tarkas.tamu.edu (cjohn mace) writes:

>Hello, I would like to know if anyone gets any backspace problems on the
>nethack server at tarkas.tamu.edu.  If you get the 'Terminal must backspace'
         ^^^^^^
I have seen messages about nethack servers sometime now, are they free acces ?
Do I eed a clinet program? 
In short can someone enlighten me on the this subject

>cjohn mace
>cjm5628@tarkas.tamu.edu

Niels 


ps emailed responses prefered


-- 
****************************** koerse@fwi.uva.nl ******************************
******************************** .sig ** naaah ********************************
From: hedden@eniac.seas.upenn.edu (Jerry Hedden)
Newsgroups: rec.games.hack
Subject: RE: +8 and above ...
Date: 8 Apr 92 17:55:40 GMT
Article-I.D.: netnews.73286
Organization: University of Pennsylvania


tvasi@shakti.bio.uci.edu (Taha K.Vasi.) asked:

>   As the subject says, how do you get a weapon's enchantment to +8 or
> above.  The Wheaton spoilers claim that there is no limit (sounds
> unlikely).  However, every time I tried getting my Excaliber over +5,
> I have failed.
>   Now I have a +6 Excalibur and have a blessed scroll of Enchant armor.
                                                                   ^^^^^
                                                  You mean weapon, right?

> I also have a normal scroll.  What are my chances at succeeding? 


Technically speaking, there is no limit to the amount of enchantment a 
weapon or piece of armor can take.  However, ...

Let's discuss both enchanting weapons and enchanting armor.

SPOILER ALERT

 
Enchant weapon scroll:

A blessed scroll will increase a weapon's enchantment by 3.  An uncursed
scroll will increase it by 1.  A cursed one will decrease it by 1.  If a
weapon starts out at > +5 (i.e., is currently +6 or more) when you read a
blessed or uncursed enchant weapon scroll, there is a 2/3 chance of it
evaporating.  This works similiarly, but in reverse, for disenchanting. 
If a weapon starts out at < -5 when you read a cursed enchant weapon
scroll, there is a 2/3 change that it will evaporate, too.

Bottom line:  If it's +5 or less, you can use a blessed enchant weapon
scroll to get to +8 with no risk.  If it's +6 or more, it's very risky to
go further.


Enchant armor scroll:

A blessed scroll will increase a piece of armor's enchantment by a random
amount of from 1 to 3.  An uncursed scroll will increase it by 1.  A
cursed one will decrease it by 1.  If the armor is > +3 (> +5 for elven
mithril) when you read a blessed or uncursed enchant armor scroll, there
is a (1 - (1/current enchantment)) chance of it evaporating.  Thus, for
example, if it's currently +4, there's a 75% chance of it evaporating;
if it's +5, there's an 80% change of losing it; and so on.

Bottom line:  If it's +3 or less (+5 or less for elven mithril), you can
use a blessed enchant armor scroll with no risk.  If it's +4 or more (+6
or more for elven mithril), you have a high probability of losing it.


Note:  A character's "luck" does not factor into determining the
probability of evaporation (or the amount of enchantment for a blessed
enchant armor scroll).  You're strictly at the mercy of the pseudo-random
number generator. 
Newsgroups: rec.games.hack
From: carl@probitas.cs.utas.edu.au (Carl Lewis)
Subject: Re: Monster damage too high? (mumakil)
Organization: University of Tasmania, Australia.
Date: Wed, 15 Apr 1992 06:28:39 GMT

cyber@ee.ic.ac.uk (Nick Sales) writes:

>Several times I've had really promising characters topped by mumakils.

>They hit me once or twice, and I drop dead!  Now why, I wondered..
>It turns out that the mumakil has 2 attacks, the first alone is 4d12 damage
>which is just a shade higher than the principal attacks of both Jubilex and
>Asmodeus, demon princes!

>Why? <whimper>

'cos if I remember rightly they're war mammoths from the Tolkien Bestiary

I'd always thought that the name was a bad pun (mama Kill) 'til
some-one showed me the above book. (I know it was one of those q's :-)


>Nick
>-- 
>===============================================================================
>Nick Sales                          |  "They also surf,
>cyber@ee.ic.ac.uk (INTERNET)        |       who stand on waves."
>===============================================================================


-------------------------------------------------------------------
Carl Lewis | Programmer, Co-Admin, University of Tasmania CS Dep. |
Internet   | carl@cs.utas.edu.au || C.S.Lewis@cs.utas.edu.au      |
Address    |       || carl@probitas.cs.utas.edu.au                |
--
-------------------------------------------------------------------
Carl Lewis | Programmer, Co-Admin, University of Tasmania CS Dep. |
Internet   | carl@cs.utas.edu.au || C.S.Lewis@cs.utas.edu.au      |
Address    |       || carl@probitas.cs.utas.edu.au                |
From: cjm5628@tarkas.tamu.edu (cjohn mace)
Newsgroups: rec.games.hack
Subject: Nethack Server Survey
Keywords: n
Date: 12 Apr 92 20:12:50 GMT
Organization: Texas A&M University

Hello, I would like to know if anyone gets any backspace problems on the
nethack server at tarkas.tamu.edu.  If you get the 'Terminal must backspace'
problem, please email me with your terminal type.  I have increased the size
of the termcap file on tarkas by 400% and have nearly everything that I can
find in it.  and no, you 3270 types can't play, sorry...

cjohn mace
cjm5628@tarkas.tamu.edu
From: hayes@ddemo3.aero.org (Brian Hayes 74-35 x65129)
Newsgroups: rec.games.hack
Subject: Re: CASTLE HELP NEEDED!
Date: 13 Apr 92 23:20:01 GMT
Followup-To: hayes@hac2arpa
Organization: Hughes Aircraft Company; El Segundo, CA

In article <1992Apr13.120828.1@jaguar.uofs.edu> cmj1@jaguar.uofs.edu writes:
>Okay, could someone PLEASE tell me what to do at the castle so I can find the
>next level down. I've wiped out all creatures and am gettting annoyed. Please
>e-mail me before I do something tragic.
>

Just take off that ring of levitation you're wearing and walk

<minor SPOILER> the cooridor between the throne and the back of the
castle a few times (if you can)...if that doesn't work, just level 
teleport...

-- 
<<<<<<<<<< Brian Hayes hayes%bh_ddemo3@hac2arpa (310) 616-5129 >>>>>>>>>>>>
Newsgroups: rec.games.hack
Subject: ALL THOSE HORRIBLE THINGS
From: sbgros@skcla.monsanto.com
Date: 16 Apr 92 10:54:57 GMT
Organization: Searle, Skokie, IL
Nntp-Posting-User: fleet

HELP!!

I'VE BEEN PLAYING HACK FOR ABOUT TWO MONTHS AND CAN'T GET PAST LEVEL 15
THE MONSTERS THERE ARE TWO TOUGH FOR ME AND BY THE TIME I GET THERE ALL
MY WANDS AND GOOD STUFF IS USED UP.  HOW DO I RECHARGE MY WANDS?
ALSO I HAVE BEEN ABLE TO RELEASE A WATER DEMON THAT IS FRIENDLY AND HE GRANTS
ME ONE WISH.  WHAT WOULD A GOOD THING TO WISH FOR BE. I TRIED WANDS BUT
THEY COME UP WITH (-1) FOR CHARGES SO IT DOES ME NO GOOD RIGHT THEN.
ONE LAST THING  I HATE THOSE NYMPHS (ONLY IN THE GAME)  IS THERE AN EASY WAY TO
KILL THEM INSTEAD OF RUNNING THRU THE CASTLE HITTING IT ONE HIT AT A TIME TILL
HE DIES OR BEING LUCK ENOUGH TO CORNER IT.

DAMMIT I WILL WILL WIN OF THESE DAYS !!!!

THANKS

SCOTT GROSS
Newsgroups: rec.games.hack
From: aranta@milton.u.washington.edu (Aaron Ranta)
Subject: Re: I've seen better days ...
Organization: University of Washington, Seattle
Date: Mon, 13 Apr 1992 23:30:19 GMT

In article <73892@netnews.upenn.edu> hedden@eniac.seas.upenn.edu (Jerry Hedden) writes:
>
>aranta@milton.u.washington.edu (Aaron Ranta) told us:
>
>> Lv 17 'Thump' Land on another Level Teleporter
>>       'ZZaapp!'
>>  
>>       "You are now high above the clouds...--More--"
>>       "Unfortunately, you don't know how to fly.--More--"
>>       "You plummet a few thousand feet to your death."
>>  
>>      Babs-V Killed by a long fall. [max level 17]   (No kidding!)
>>  
>>       Just not Babs' day.
>
>
>Cute, but not totally accurate.  This could only happen to you if...
>
>you have the teleport control intrinsic, and you specify a level
>less than zero.
>

Sorry but I did not have intrinsic teleport control nor did I specify
a level of any sort...  I've ended up in heaven on a non-controlled level
teleport before as well.

>If you specify -1 to -8 (or -9 from above), then...
>
>	"You are now high above the clouds..."
>
>	If you can levitate, ...
>	    "You float gently down to earth."
>	    You escaped the dungeon.
>	or if you can fly, ...
>	    "You fly down to earth."
>	    You escape the dungeon, as well.

    I went into Wizard mode to test your assumptions and they are not 
    correct...  I you specify -1 and can fly it puts you back on
    dungeon level one, you do not automatically escape the dungeon...
    This may depend on the version mind you... (3.0j)
Organization: Penn State University
Date: Thursday, 16 Apr 1992 18:38:11 EDT
From: <BTL101@psuvm.psu.edu>
Newsgroups: rec.games.hack
Subject: Re: Infinite gold
Distribution: na

In article <1992Apr16.202359.20531@midway.uchicago.edu>, wen5@ellis.uchicago.edu
(Stan "T2" Wen) says:
>
>I have found a way to get infinite gold on any level, but I'm afraid to
>reveal it because people might abuse it.  What should I do?
>
>Stan T2 Wen
     SHHHHHH!!!!! That's something that's best kept a secret!

                      ?Brian
From: tad2@Ra.MsState.Edu (Terry A. Donaghe)
Newsgroups: rec.games.hack
Subject: Spoiler File
Date: 14 Apr 92 23:46:19 GMT
Organization: Mississippi State University

Could someone help me get the #$%^%&#ing spoiler file?
On wuarchive.wustl.edu it's listed as Nethack Spoilers
I can't *get* it for some reason (because its two words?)

Any help...


tad2@ra.msstate.edu
Newsgroups: rec.games.hack
From: kemnitz@netcom.com (Greg Kemnitz)
Subject: Re: Changes for 3.1
Date: Tue, 14 Apr 92 19:18:57 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 




A useful change would be allowing random access to items in a bag, rather
than having to go through each individual item.





		Jon Rhein
		jon@postgres.berkeley.edu
		posting from a friend's account where the newsreader works!
From: weeks@astroatc.UUCP (Pat Weeks)
Newsgroups: rec.games.hack
Subject: Re: I Need General Help...
Summary: Wands and stuff!
Date: 6 Apr 92 18:17:04 GMT
Reply-To: weeks%astroatc.UUCP@cs.wisc.edu (Pat Weeks)
Organization: Astronautics Technology Cntr, Madison, WI


	OK!  I've only played Nethack about 50 - 100 times and I just can't
imagine every getting down to level 15 much less level 30.  I will not
give up though.  I'll just keep plugging along like the rest of you, but I
wondered if any of you could list any other ways of checking wands besides
writing with them, or perhaps a list of what will get rid of that damn
hallucination crap.  

	I'll keep reading the newsgroup and perhaps one day I shall be as
experienced as you demigods of the hack...



						Ghostwheel
					asdf!weeks%astroatc.uucp%cs.wisc.edu
From: gilson@iccgcc.decnet.ab.com (Mike Gilson ............... x 3135)
Newsgroups: rec.games.hack
Subject: Re: Worst luck twice !!!!
Date: 8 Apr 92 14:49:12 EST

In article <1992Apr3.161027.3858@ecl.psu.edu>, s1y@ecl.psu.edu writes:
> Hi,
> 
> The other day I was playing a priest, and was doing reasonably well. I had
> gauntlets of power, speed boots (from magic lamp), excalibur (+2) and an
> AC of -10. By level 10, I had a Level 10 priest. Around level 12, I found
> a large graveyard, with around 10 wraiths. Great!!
> 
> Except, there was a marilith. I have never seen a marilith so early in 
> a game. I thought it was a barbged devil or something like that. So
> I attacked it. What does it do?? Summons Yeenoghu!!!
> 
	I just got a copy of NetHack one Monday.  In my second game, on level
	4, a barbed devil summoned Yeenoghu!  I heard this game was
	tough, but I had no idea!!!
From: dscott@matt.ksu.ksu.edu (Dan Scott)
Newsgroups: rec.games.hack
Subject: Re: Gauntlets of Dexterity
Date: 13 Apr 1992 14:02:11 -0500
Organization: Kansas State University
NNTP-Posting-Host: matt.ksu.ksu.edu
Keywords: level-draining

In article <1992Apr13.174613.24427@u.washington.edu> aranta@milton.u.washington.edu (Aaron Ranta) writes:

>I'm not sure about all of the possible reasons for level draining creatures
>as a whole, but wraiths, in particular are nice in that if you eat a wraith
>corpse it has the same effect as a potion of gain level ( except of course
>that it is possible to choke to death on a dead wraith, and they don't
>boil and explode if you're hit by a bolt of fire... )

  Is it really possible to choke on a dead wraith?  I had a pile of
them at my feet the other day but was already full.  I tried to can
'em but the game said I couldn't tin 'something insubstantial.'  I
went ahead and ate them hoping I couldn't choke on something
insubstantial.  I didn't choke, but maybe I was just lucky.  

  Dan

-- 
Dan Scott : NOTIS Tech 1 : dscott@{matt.ksu.edu|ksuvm.{ksu.edu|bitnet}}
Farrell Library, Kansas State University, Manhattan, KS 66502 - 913.532.7461
Newsgroups: rec.games.hack
From: cec35848@uxa.cso.uiuc.edu (Chuck Carroll)
Subject: Shopkeepers--an idea for 3.1
Organization: University of Illinois at Urbana
Date: Mon, 13 Apr 1992 05:46:58 GMT

	I was recently playing a low-level character and found a shop.
Having already found a wand of polymorph, I decided, what the heck,
I'll try it on the shopkeeper.  Unfortunately, she turned into
a different nasty and killed me.  (OK, maybe her new form wasn't
*that* strong, but my character was low-level.)

	Here's the thing.  In my death message, it said, "Killed
by Ms. Possogroenoe, the shopkeeper."  I think it would have been
more interesting if it said, "Killed by Ms. Possogroenoe, the ettin
mummy."

-- 
Chuck Carroll					      cec35848@uxa.cso.uiuc.edu
-------------------------------------------------------------------------------
"Vous bumme, il y a un poisson dans votre bibliotheque.
 (You bum, there is a fish in your library.)"		  -- Dave Barry
From: alansz@cogsci.berkeley.edu (Alan Schwartz)
Newsgroups: rec.games.hack
Subject: STORY: Vendik's Table - Part 3 (will be delayed...)
Summary: Bleah.
Date: 8 Apr 92 09:54:50 GMT
Article-I.D.: agate.ruftaINNird
Organization: University of California, Berkeley
NNTP-Posting-Host: cogsci.berkeley.edu
Originator: alansz@cogsci.Berkeley.EDU


	Just to letcha know. Part 3 was on my pc's hard drive which bit
it tonight. So, there'll be a brief delay while I
lowlevelformatfdiskdosformatrestorebackupsfixbadsectorsrewritethestory.
Expect it in a few days. *sigh*

 - Alan
From: max@drycas.club.cc.cmu.edu (Max Handelsman: liberal hippie subversive dude.)
Newsgroups: rec.games.hack
Subject: Re: Humor in Nethack
Date: 12 Apr 92 06:35:49 GMT
Organization: The Loonie Bin

In article <1992Apr10.044930.20329@trl.oz.au>, jbm@hal.trl.OZ.AU (Jacques Guy) writes:
> 
> I once had a tame demon in tow I had christened Beelzebub.
> After many moves, I saw this message: "You hear Beelzebub 
> muttering about awful working conditions" And sure enough,
> a few moves later Beelzebub attacked me!
> 
> The humour is one of the many facets that make Nethack the
> greatest game ever.

	Were you playing a lawful character?  I'm wondering if that might 
have created the rebellion; a "pet" of the opposite alignment...
	BTW, I've gotten quite attached to Archaeologists, since they are 
easier to feed, and starting out being able to rob shops (see spoilers) is 
a great help on those lower levels.
	Oh, and thanks to everyone who helped me get the spoiler!

Max Handelsman, Drew University       | MHANDELS@DREW.{DREW.EDU,BITNET}
"An it harm none, do what thou wilt." | MAX@DRYCAS.{CLUB.CC.CMU.EDU,BITNET}
"Deesclaimer? We don' need no         | MHANDELS@ISIS.CS.DU.EDU
 steenking deesclaimer!"              | This space rented by Squire Phish.
Newsgroups: rec.games.hack
From: quaalude@netcom.com (George Mealer)
Subject: Re: I've seen better days...
Date: Mon, 13 Apr 92 03:07:12 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 

<misfortunes deleted>

That was great....:D  I haven't seen anything quite that amusing on this forum
yet!  Keep 'em coming!

--
George Mealer      quaalude@netcom.com

"Only by attempting the absurd can you achieve the impossible."
From: valiviit@klaava.Helsinki.FI (Mika Valiviita)
Newsgroups: rec.games.hack
Subject: Why don't...
Date: 10 Apr 92 10:17:05 GMT
Organization: University of Helsinki

...the enchant weapon and enchant armor scrolls get identified when
read,even though you can see the difference in your armor and also
in weapon when it's identified?

-- 
Mika Valiviita  (valiviit@cc.helsinki.fi) The University of Helsinki
         I'll be back!    Why?    I just will!    Why?
From: proppi@veeble.han.sub.org (Paul Lenz)
Newsgroups: rec.games.hack
Subject: Re: Worst luck twice !!!!
Date: 8 Apr 92 22:01:25 GMT
Reply-To: proppi@veeble.han.de (Paul Lenz)
Organization: veeble Hannover, Germany

In article <1992Apr3.161027.3858@ecl.psu.edu> s1y@ecl.psu.edu writes:
>
>Has this kind of thing happened to anyone? I have never seen a marilith summon
>a demon like Yeenoghu. Maybe, more mariliths, barbed devils etc. but not
>characters like Yeenoghu!!

Just today I met a Yeenoghu. Of course I flee...
Later I returned: no Yeenoghu anymore on this level. I killed some
monsters and found a chameleon corpse. I'm rather sure that
Yeenoghu was that chameleon!

Proppi


proppi@veeble.han.de  ***  ....!unido!veeble!proppi
Paul Lenz    Friesenstrasse 22    D-3000 Hannover 1
=--> Remember: Rock'n'Roll and CP/M never die! <--=
From: BTL101@psuvm.psu.edu
Newsgroups: rec.games.hack
Subject: Re: How do you become visable?
Date: 15 Apr 92 19:18:48 GMT
Distribution: usa
Organization: Penn State University

In article <21228@hacgate.UUCP>, hayes@ddemo3.aero.org (Brian Hayes 74-35
x65129) says:
>Being invisible is good...but, not recommendable until you have alternative
>ways to get in and out of shops...  So, don't kill your self, just find that
>pick-axe, and force entry...

     I have a little problem forcing entry with a pick-axe... It always
 the wall is too hard to dig thru. Is there another simple way other
 than a wand of digging or polymorphing to a character that passes walls?

      ?Brian
From: lrudolph@vax.clarku.edu
Newsgroups: rec.games.hack
Subject: RE: THE ONLY USELESS ITEM IN THE GAME
Date: 7 Apr 92 16:29:05 GMT
Article-I.D.: vax.7APR92.16290530
Organization: Clark University

Someone nominated a figurine of a yellow light as totally useless.  How so?  
If your pet yellow light attacks a shopkeeper, blinding him or her, then ...
well, I wouldn't want to tell anyone anything they didn't know, but leave it 
at this, it _could_ be useful.

And as to scrolls of mail (which, as a DOS player, I don't get--sob): I have
noticed from time to time that a fire in my knapsack can kill adjacent 
monsters (without hurting me at the same time, provided I'm fireproof).
Presumably, the bigger the fire the greater the chance of this.  Presumably,
the more inflammables in the knapsack, the greater the chance of a big fire.  
Presumably, mail burns as well as any other kind of scroll.  ... Does anyone 
have personal experience to bear this out?
Newsgroups: rec.games.hack
From: kemnitz@netcom.com (Greg Kemnitz)
Subject: Re: Alignment
Date: Fri, 10 Apr 92 20:33:23 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 



Alignment is really important because of Luck.  Luck gives you plusses
hitting things, in praying, and so forth.  If you are chaotic and have 
good luck, praying in hell can really save your chestnuts.




			Jon Rhein
			from a friend's account
From: u1398@jsp.umontreal.ca (Kosmatos Odisseas)
Newsgroups: rec.games.hack
Subject: Being confused
Summary: What other neat things can happen?
Date: 14 Apr 92 01:59:33 GMT
Distribution: na
Organization: Universite de Montreal
Originator: u1398@spt2.jsp.umontreal.ca

"Yo!"

  I was playing nethack and read a blessed scroll of enchant weapon,
  while being confused. It said "Being confused, you mispronounce the
  magic words..." and then "Your athame is covered with a shimmering
  gold shield" (or something close).

  It is still +1 so what does that mean? That its now rust-proof (guess)?

  Also, what other neat things like that can happen when confused + reading?

See ya!

-- 
                           ___________________________________ # ## #   Falcon
Odisseas Kosmatos        _/ "Do I really need an Iris Indigo?" # ## #   at the
u1398@jsp.umontreal.ca _/   "real programmers dont eat."      ## ## ##  Atari
______________________/     "You die.--more--"               ##  ##  ## Messe!
Newsgroups: rec.games.hack