HDTenEightyP/NetNews huggingface dataset:
From: 500kim@gw.wmich.edu
Newsgroups: rec.games.misc
Subject: Games for sale/trade...................
Date: 11 Apr 92 12:53:22 EST
Organization: Western Michigan University

Hi,
I have following games for sale/trade.

1.Eye Of the Beholder I ---------------- $20
2.Jack Nicklaus golf and design -------  $15
3.Nightshift --------------------------  $10
4.FastBreak ---------------------------  $7
5.Jigsaw ------------------------------  $7

(Add S/H .... $3.00 each)
(Speicial offer : 
 if you get from 2 to 5 above (4 games), 
 I will give them at just $30! And I'll pay S/H
 And all of them would be $50 + S/H)

If you prefer to trade, give me your good games lists...
Any combinations among them could be also considerable for trade.
Give me your offer.

address : 500kim@gw.wmich.edu    or
          x90kim14.wmich.edu

Thanks
Kiyoung
Newsgroups: rec.games.misc
From: easmith@hemlock.cray.com (Eric Smith)
Subject: Solutions Site
Originator: easmith@hemlock
Organization: Cray Research, Inc.
Date: 10 Apr 92 15:19:49 CDT


Does anyone know where the site is that has a bunch of solutions for PC games?
-- 
Eric A. Smith 
-------------------------------------------------------------------------------
Cray Research Benchmarking Systems Group      :: easmith@cray.com
Purdue University Computing Center Consultant :: easmith@cc.purdue.edu
From: toad@cellar.org (Tony Shepps)
Newsgroups: rec.games.misc
Subject: Re: Civ. preview question
Date: 15 Apr 92 13:03:13 GMT
Organization: The Cellar BBS and public access system

kbos@carina.unm.edu (Kurt M. Bose) writes:

> I play Civ on the IBM machine at my dorm at school and someone liberated the 
> manual from the game box.  My question is this: Is there any way to skip past
> the inane "The earth was formed from a swirl of gases..." drivel??? It gets
> old after 200 games and every time my girlfriend sees it, I get a diatribe 
> about how the creator of that game is a godless heathen, blah, blah.

You don't need a manual for Civilization.  You need a manual for your
girlfriend.

----------------------------------------------------------------------------
- Tony Shepps      toad@cellar.org      (...{tredysvr|uunet}!cellar!toad)  -
- The Cellar BBS  +1 215 654 9184   Reliable hardware, responsible sysops, -
- and lin# noise is nev~r a prob{{{d~~00{0z@#z{{J~i1f^^^       NO CARRIER
From: cjm@naucse.cse.nau.edu (Chris McConnell)
Newsgroups: rec.games.misc
Subject: Re: EOB I help needed
Date: 15 Apr 92 18:01:29 GMT

From article <sfvj4INNfic@matt.ksu.ksu.edu>, by ohoward@matt.ksu.ksu.edu (Todd Howard):
> How do you get the oracle of knowledge working?  I can't seem to 
> figure it out.  I assume it will identify magic items or something...
  
If you put an ORB OF POWER on the shelf, it will identify everything
that your party is carrying.

> Also, the dwarves are supposed to have the eye stalk wand that can
> affect the beholder...how do you get it from them?  Do you have to
> get the "special" neutralize posion potion from 11th level?  If so,
> how do you get back up?  Do you have to use the Gates? 
  
You must rescue the Prince/King on level 10, and get the potion (Dwarven
Potion of Healing) from level 11 and Return it to the Dwarves, via 
Teleporters (the fastest way) or via the stairs (which can get you
more experience points because you battle with random and left over
monsters).  The eye stalk is called the WAND OF SILVAS.

> Todd
> Todd O. Howard (ohoward@matt.ksu.ksu.edu)

Chris

Christopher J. McConnell  --  Computer Science and Engineering 
                              Graduate of Northern Arizona University  
INTERNET: cjm@naucse.cse.nau.edu  BITNET: cjm@naucse.bitnet
From: ge8y@vax5.cit.cornell.edu
Newsgroups: rec.games.misc
Subject: Re: Global Conquest
Date: 9 Apr 92 10:01:25 EST
Distribution: rec
Organization: Cornell University

In article <70031@ut-emx.uucp>,
dbrandt@ccwf.cc.utexas.edu (David Brandt) writes: 
> I would be interested in hearing a review of this game.
> Would some kind soul post one?
> 
> Thanks
> Dave
> dbrandt@cs.utexas.edu
Dave -

I just got it last night; installed it and played a little bit.  It's *quite*
similar to the old PC single-player Empire, and has modem/direct-connect
options available, which I haven't tried yet.

The interface is good, and I'll be playing with a group this weekend.  After
the game, I'll write a more detailed review.

Ciao!

Dave
dave@cont-ed.mail.cornell.edu
Newsgroups: rec.games.misc
From: murphyed1@woods.ulowell.edu
Subject: Re: Prince of Persia:Level 2 Help!
Organization: University of Lowell
Date: Wed, 15 Apr 1992 01:27:38 GMT

In article <1992Apr12.111611.849@nbivax.nbi.dk>, halvorsen@nbivax.nbi.dk writes:
> How do you finish level 2?
> I can (long-)jump onto the trigger, but i cant get back, there are no place to
> run. 

     You have to take those five long jumps before the gate closes.
Go like this: 
              1) starting on the trigger, take a half step to the edge,
                 then do a standing jump.
              2) on the next narrow ledge, don't move! Just do a 
                 standing long jump the second you land on it.
              3) when you land the fat ledge, take one full step then
                 a half step, then do a standing long jump.
              4) when you get to the other ledge, RUN!!!. when you
                  reach the next chasm, you have to hit a running
                  jump - hit up arrow just as your character is one
                  and a half blocks from the ledge.
              5) now hold down your shift key, and keep running. When
                 you are at one and a half blocks from the final ledge
                 JUMP. keep holding the shift key until you finish
                 climbing through the gate.

       This take practice. The best part is once you make it through
 that gate, the game will not send you back to the start of the
 whole level if you die - you will be sent to that side of the gate again.

Good luck.

           
-- 
=====  Ed Murphy    (The University disclaims everything!)   --- | /  ---- 
  |    Internet Mail :: Murphyed1@woods.ulowell.edu          /|\ |/    \
=====  "Warning, Phi Kap's May Be Habit Forming!!!"          \|/ |\    /
  |    Groundmail (The Slow Way) 1 University Ave. Box 1136  --- | \  ----
===                             Lowell, Ma. 01854 U.S.A.    Phi Kappa Sigma
                                                         Gamma Upsilon Chapter

Newsgroups: rec.games.misc
From: cee1@ra.msstate.edu (Charles Evans)
Subject: Re: Galactix Shareware game
Organization: Mississippi State University
Date: Thu, 9 Apr 1992 19:52:28 GMT

chore@neumann.une.oz.au (Pursuit of Happiness) writes:


>I haven't seen any discussion about this game yet, which i thought was abit
>unusual becuase it is sucha completely brilliant game, 
>And pardon my typing :-)

>Is it that nobody has heard of it or played it, or does nobody else like it
>as much as i do, anyway i found it at wuarchive, in the mirrors directory
>somewhere, sorry i con;t exactly remember where, but it's worth the effort to
>go and look for it.....i may even register...:-)

>Anyway you ask yourself, what's so good about this game to make this guy
>actually use it long enough to have to register......

>Anyway take a look at it, i still have it in .Zip form, if there is enough
>interest i'll see if i can learn how to upload....maybe

>Get it and find out...

>-Chris  

I downloaded it, with no errors. However, upon trying it on TWO computers
It did notihgn but black the screen out.

It would do the opening:

Galactix V1.00 [or whatever]
Loading graphics...

then in a minute the screen was blank and that was it.

Here is what I have tried it on [handy profs' computers]:

IBM PS/2 50Z 396/16SX 4MB ram, VGA whatever it has.
and
DELL 286/20 VGA Plus Monitor, 1 MB ram.

neither worked.. anyone have any problems beside me?

chuck

-- 
Charles E. Evans           /  o     / Whereforeseeingwealsoarecompassedabout
cee1@ra.msstate.edu       / ./|\   / withsogreatacloudofwitnesses,letuslayaside
cee1@isis.msstate.edu    /   /|'  / everyweight,andthesindothsoeasilybesetus,
cee1@msstate.bitnet     /    , ' / andletusRUNwithpatiencetheracethatissetB4us.
From: ptsyck@miavx2.ham.muohio.edu
Newsgroups: rec.games.misc
Subject: Re: Disney SoundSource game copy protection
Date: 17 Apr 92 04:30:31 GMT
Organization: Miami University, Hamilton campus

In article <1992Apr15.223529.14047@cabezon.uucp>, joee@cabezon.uucp (Joe Eckardt) writes:
> Some time ago I purchased several of the Disney educational games
> designed for use with the Sound Source for my 4 year old.  He
> loves the games -- the problem is there is NO WAY he can deal with
> the code chart copy protection scheme.  Even I have trouble trying
> to find the tiny little black Mickey out of the 64 on the dark
                                                        ^^^^^^^^
> red paper and matching it on the screen.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Sound like the copy protection for Simcity don't it.

Patrick T. Syck \  ptsyck@miavx2.ham.muohio.edu
Miami University \ Hamilton Campus
From: stevey@cs.washington.edu (Stephen Yegge)
Newsgroups: rec.games.misc
Subject: Re: UW cheats?
Keywords: UW
Date: 8 Apr 92 16:14:53 GMT
Organization: Computer Science & Engineering, U. of Washington, Seattle


  I'm on level 7 now.  Couple of things I've noticed:

-When you die, your experience goes down but your level and attributes
stay the same.  Some people mentioned a problem with experience points
freezing at 16th level.  I'm only 14th now, so I don't know if you
lose exp when you die once it has frozen.  If you do, can you gain
it back?  If this is true you can continue getting new abilities at the
shrines forever.  Otherwise I'll just never let myself get to 16th 
level.  Keep dying at 15th and getting those exp--is this cheat going
to work?
   (Actually I look at it as more of a 'fix' than a 'cheat', seeing as
it's such a crock that your experience freezes in the first place)

-Has anyone noticed that trolls can't fit through doors?  I blasted
a Great Troll about 30 times with various wands before going in to
finish him off.  Worked pretty well.

-I offered the Gem Cutter to the gem-cutting knight.  During the
course of the conversation (just before saying "No, I insist") I
took the cutter out of my bartering slot and put it back in my
inventory.  Then he accepted it and was happy as a lark, telling 
me how to find the Ring (his instructions didn't work, BTW) and 
thanking me for the Cutter every time I talked to him after that.
Of course I still had it in my inventory.

Some questions...

-What's the deal with the area in front of the Metal Golem's island?
When I stand to the north of the island none of my wands will 
function, and I can't cast spells.  If I jump out over the lava
and quickly blast a levitation spell it will work, but only then.

-Does anyone know if killing friendlies has a tangible effect on
your ability to finish the game?  After I got the sword of Justice
I went on a killing spree.  I killed all the goblins and humans on
level 1, all the dwarves on level 2, all the lizardmen, and all 
the trolls on level 4 before I got bored.  I hadn't gained much
experience, but it was fun.  I didn't save because I didn't know
if it would mess me up later.  (I'd done all the quests on those
levels though.)

   That troll that likes rotworm stew is TOUGH.

Steve Yegge
stevey@cs.washington.edu
From: exuhag@exu.ericsson.se (James Hague)
Newsgroups: rec.games.misc
Subject: Re: UW finished/review/observations
Date: 8 Apr 92 14:31:19 GMT
Organization: Ericsson Network Systems, Richardson, TX

Stephen Yegge writes:
>
>> I really wanted to be able to run outside along some hills and trees
>> or something.
>
>  THAT would be GREAT.  Let's all call Origin :)  This game is like 
>EOB II; you got tired of being stuck down in the dungeon for hours
>and hours and hours and hours....

To create any kind of believable computer game universe you have to
restrict your scope.  It is much better to have a very solid and
consistent set of rules governing a small enviroment than to try
to take every possible situation into account.

Ultima Underworld models only a dungeon, but the designers put a lot of
effort into modeling it well.  Compare this to simple graphic
adventures which try to include a huge variety of scenes, each with
almost no depth.
--
James Hague   
exuhag@exu.ericsson.se
Newsgroups: rec.games.misc
From: force.ssd.lmsc.lockheed.com!marshall (Bob Marshall)
Subject: Re: UW: Won't Install !#$?%!
Reply-To: marshall@force.ssd.lmsc.lockheed.com
Organization: LMSC, Sunnyvale, California
Distribution: usa
Date: Mon, 13 Apr 92 04:09:38 GMT

In article <1992Apr10.152204.26365@cunixf.cc.columbia.edu>, ajl9@cunixa.cc.columbia.edu (Aaron J Lebovitz) writes:
>In article <1992Apr10.141849.12986@unlinfo.unl.edu> mchapin@cse.unl.edu (Mark Chapin) writes:
>>mchapin@cse.unl.edu (Mark Chapin) writes:
>>
>>>I received Ultima Underworld yesterday.  I stuck in disk 1 and typed install.
>>>I answer all the questions and it starts the install.  It then asked for
>>>disk 2, so I put's in Mr. drive and push a key, and wolla, it keeps asking
>>>for disk 2.  So I think, maybe they labeled wrong at the factory, so I try
>>>the others.  SOS.  So I break the install program and go off looking.  All
>>>the disks were labeled right with the Volume labels.  So what the hay, I
>>>try it again. Same thing.  So I try all different configurations.  Nothing.
>>>So I copied all the files to my hardrive and tried to install it from there.
>>>This time I get an error 3: something about lha and an error message.  So
>>>I guess it might be a bad LHA. That's not it.  ARRGHGHH.  So finally I just
>>>unpack everything in the right directories and run it.  So that's great, 
>>>everything runs fine, except I don't get any sound from the old SB.  Is
>>>a file created that is SB specific, or does some code get changed in one of
>>>the files, or I destined to play without sound, voice and music?????
>>>Any help on the file structure would be helpful, email or otherwise.
>>
>
>I solved the problem by just disabling my disk cache when I booted;

Me, too! I didn't want to say anything, since I'm not sure what sense
that makes, but that's the same scenario I ran across.
=============================================================================
Bob Marshall                     \\     
Lockheed Missiles & Space Co.     \\       "In my occupation
Sunnyvale, CA                      \\       There ain't no vacation
marshall@force.ssd.lmsc.lockheed.com\\      I'm a professional fool"
"I tell the truth 'cept when I lie"  \\
=============================================================================
Newsgroups: rec.games.misc
From: enm52910@uxa.cso.uiuc.edu (Captain Swashbuckler)
Subject: Sega Spiderman:Kingpin...Arggh!!!
Summary: Any ideas out there on how to get past the kingpin?
Keywords: Need help getting past the kingpin on eha Genis' Spiderman
Organization: University of Illinois at Urbana
Date: Mon, 6 Apr 1992 23:36:26 GMT

On 'Spiderman' for the Sega Genesis, my friands and I now have no
problem getting past the majority of the game, but for the last
2 months we have been stuck on the kingpin scene. We can hold a stalemate
for a good long while, but only until our web runs out and
MJ takes a dip in the flames.
 No matter how we approach him, Mr Massive seems to have no weak spot
 (although I think I might have seen him flinch once when I
 managed to kick him in the face, but it mighta been my socks)

So what I'm askin, in a nutshell, is this:

Is there a way past HIM?!?!

Respond here...or e-mail me at

   enm52910@uxa.cso.uiuc.edu



   thanks.......
From: chore@neumann.une.oz.au (Blah Blah Blah,712160,,)
Newsgroups: rec.games.misc
Subject: Re: Galactix Shareware game
Date: 13 Apr 92 02:13:45 GMT
Reply-To: chore@neumann.une.oz.au
Originator: chore@neumann.une.oz.au

From article <1992Apr10.071035.7349@fulcrum.oz.au>, by steve@fulcrum.oz.au (Steve Taylor):
> In <611@grivel.une.oz.au> chore@neumann.une.oz.au (Pursuit of Happiness) writes:
> 
> Care to post some details? All I know so far is that it's a very well
> implemented something-or-other.
> 
> 

Yeah sorry about that, missed it by that much.........

Why don't you just download it and play it....
You guessed correctly, it's a shoot-em-up...download it and try it.....
it's the only way to be sure.....

-Chris
P.S. Too many late nights have effected my brain cells(all three)
Newsgroups: rec.games.misc
From: dpayne@crocus.waterloo.edu (David Payne)
Subject: Re: I FINISHED EOBII!!!!!
Organization: University of Waterloo
Date: Mon, 6 Apr 1992 03:29:03 GMT

In article <583@grivel.une.oz.au> scavanag@neumann.une.oz.au (Steven Cavanagh) writes:
>yeah, I know, "who cares", right? well, it means a lot to me, and it
>will when you get through it too.
>
>Yep, what a fight! Dran slowly decimated my whole party except for
>my paladin, who managed to kill him. Action packed stuff.
>
>Some unsolved questions:-
>
>*what the hell do the 6 bags of magic dust do? I tried to use them on
>my party and it said "no effect". resurrection, perhaps?
>
Stone to Flesh spell for medusa and baskilisk...

>*Can you use the stone holy symbol? (ie is there any way to get to a
>portal once you've got it?)
 
>*On the cleric level near the stairs (not the stairs behind the talon

>sword, the other ones), There is a niche to put something in, which
>removes a wall and puts a switch on the wall beyond (a character says
>"the west(?) wall has changed slightly) that just removes another wall.
>You can just walk around both of these anyway. What is the point of 
>this?
>
>* Those dungeon "levels" where you come down a staircase to find only
>a corridor  leading to another staircase: Do any of these open up into
>a full level? I spent AGES searching these, but only came up with a 
>switch that revealed a couple of items.
>
I didn't find anything, but if you watch the harddrive read in a level every
time and when you go down there is no read, you can almost always assume that
this is just a tiny section of the level you came from.


>Well, that's it. Now that I've done it mapping myself, I'll get the 
>full maps (anyone know the ftp site?) and go through it again, getting
>EVERYTHING.
>
>after that, I'll go through it a third time, with  a party of 
>halflings. :-)
>
>
>_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
>                                |
>Steven Cavanagh                 |        So many women-
>(Cav)                           |
>                                |                      -So little charisma.
>scavanag@neumann.une.oz.au      |
>                                |
>_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-


-- 
<=======================================================>
<== David Payne,  If you don't like it, don't read it ==>
<=======================================================>

Newsgroups: rec.games.misc
From: belld@uxh.cso.uiuc.edu (David Bell)
Subject: Sierra PC games for sale
Organization: University of Illinois at Urbana
Date: Mon, 13 Apr 1992 07:56:25 GMT


Following games are for sale.  Prices include first class shipping.

	Castle of Dr. Brain (VGA)		$25
	Leisure Suit Larry V (VGA)		$25
	Manhunter: New York			$10
	Manhunter II: San Francisco		$10
	Police Quest III (VGA) (with hint book)	$30
	Space Quest III				$15

Dave
belld@uxh.cso.uiuc.edu
From: rod@cats.ucsc.edu (Rodrick Su)
Newsgroups: rec.games.misc
Subject: UW help on level 3&4 needed
Date: 11 Apr 92 21:03:09 GMT
Distribution: na
Organization: Tigana Restoration Inc.



Spoilers Ahead

	Despite numerious amount of help on the net, I still cannot
	find the remains of the grey lizard Ossikka and the blade of
	justice.  

	I have explored pretty much everywhere in the southeast reagon
	of the level 3.  I found a beachhead on the absolute se corner
	of this level, and found nothing.  I need a discriptive guide
	on how to find his body and finding the blade of justice.

	On level 4, I have solved the Bullfrog puzzle, but cannot for
	the life of me find the goldplate.  I have found two secret 
	doors behind Sir Rodrick's hall, the one on the right leads
	toward the bullfrog, the one on the right goes to a maze.  
	I have found two hidden room with in the left maze and found
	nothing of interest.  Can someone help me here.  Also
	I know about the dotted i, I just cannot apply it.  

	your assistance will be appreciated.
 
-- 
[ Rodrick Su           ]<----------------------------------------------------] 
[--------------------->[ `Belief is a concept that Ring does not believe in.']
[ rod@cats.ucsc.edu    ]----------------------->[ ``Emerald Eyes''           ] 
[ rod@ucscb.ucsc.edu   ]----------------------->[   Danield Keys Moran       ]
Newsgroups: rec.games.misc
From: rdunkle@engin.umich.edu (R. M. Dunkle)
Subject: Re: POD (Request for Hints)
Date: Thu, 09 Apr 92 19:25:24 EDT
Organization: Campus Computing Sites, University of Michigan


	Give the ring to a character with high DX and HP. And make it 
someone you can afford to lose, just in case...
	If you turn off "search", it won't ask you every step. There's 
nothing to search for, anyway.
-- 
	Brian Dunkle                  |          "Dig Zebrox!"
	rdunkle@aal.itd.umich.edu <---|---> bd3501@emunix.emich.edu
	------------------------------|----------------------------
        <I wish I knew some cool pro-bicycling tag-lines, but.....>
From: grs01132@stat.appstate.edu (Shannon R. Adams)
Newsgroups: rec.games.misc
Subject: IBM Games For Sale
Date: 15 Apr 92 21:32:42 EDT
Organization: Appalachian State University

	I have the following games for sale.  They include the original
boxes, instruction manuals, and all other documentation.  Most still
have the registration cards.  Please E-mail me if interested.

	Tony Larussa's Ultimate Baseball		$22
	Earl Weaver's Baseball 2 with Commissioner's
	utility and '89 and '90 teams.			$37
	TV Sports Basketball				$15
	Lakers versus Celtics				$12
	Countdown					$22
	Willy Beamish					$25
	Sporting News Baseball				$10
	Orel Hershiser's Strike Zone Baseball		$10
	Low Blow Boxing					$12
	Test Drive 2					$15
	Bar Games					$12
	4th and Inches Football				$10
	Magic Johnson's Basketball			$7
	John Elway's Basketball				$7
	Fast Break Basketball				$10
	Pro Tennis Tour					$12
	Presumed Guilty					$7
	
*All games are in 5 1/4 format*
*Please add $3 for shipping*
--
Shannon R. Adams
<GRS01132@stat.appstat.edu>
<GRS01132@appstat.bitnet>
704-262-6523

-- 
Newsgroups: rec.games.misc
From: joee@cabezon.uucp (Joe Eckardt)
Subject: Disney SoundSource game copy protection
Organization: Logic Automation Inc of Beaverton Oregon
Date: Wed, 15 Apr 92 22:35:29 GMT

Some time ago I purchased several of the Disney educational games
designed for use with the Sound Source for my 4 year old.  He
loves the games -- the problem is there is NO WAY he can deal with
the code chart copy protection scheme.  Even I have trouble trying
to find the tiny little black Mickey out of the 64 on the dark
red paper and matching it on the screen.

Has anyone figured out how to defeat this?  Please, no flames.  I
own the programs legitamately.  It's just not reasonable to expect
a 4 year old to deal with this form of copy protection.


		Joe Eckardt
		Logic Modeling Corporation 

            Please use one of these return addresses instead of 
            the one on the return address line:

		lauto!joee@gateway.sequent.com or,
		lauto!joee@cse.ogi.edu         or,  (very slow)
		...!uunet!sequent!lauto!joee
-- 
		Joe Eckardt
		Logic Modeling Corporation 

            Please use one of these return addresses instead of