From: flee@cs.psu.edu (Felix Lee)
Subject: Eleusis, and _New Rules for Classic Games_
	<1992Nov10.203229.19889@random.ccs.northeastern.edu>
	<DBH.92Nov11102845@wombat.doc.ic.ac.uk>
	<1992Nov11.122137.10243@pellns.alleg.edu>
	<pquince.721508467@blacks>
Date: Thu, 12 Nov 1992 01:49:49 GMT

Eleusis is not a pure strategy game.  (If these interlopers keep
invading the newsgroup, then perhaps it's time to completely redo
rec.games.* :-)

The rules for Eleusis can be found in
	New Rules for Classic Games / R. Wayne Schmittberger, 1992

Here, it says Eleusis was invented in 1956 and revised between 1973
and 1976, so the version in the 1977 Mathematical Games column should
be current.

_New Rules_ describes many games, game variants, new uses for your
moldering game equipment, techniques for modifying and repairing the
rules of games, etc.  A very interesting book.

Table of Contents
1. New twists on old favorites
	Monopoly; Trivial Pursuit; Chinese Checkers; Boggle / Big
	Boggle; Jotto; Master Mind; Nerf Ping Pong; Hearts; Scrabble
	Brand Crossword Game; Chess.
2. Fixing a flaw
	Tablut: a case study; Hnefatafl, the Viking game.
3. Doubling up
	Duplicate Backgammon; Duplicate and Solitaire Scrabble;
	Adjusting the balance: Double Tablut; Applying the idea;
	Double Unbalanced Chess; Expanded decks; Combining games.
4. Changing the number of players
	Team play; Adding equipment; Multiplayer games for two: from
	Croquet to Chinese Checkers; Three-player games: the "petty
	diplomacy" problem; Limitations on improvisations.
5. More variations
	Mah-Jongg; Risk; Pente; Bridge; Poker; Go.
6. Handicapping
	The Kadoban concept; Trivial Pursuit with handicaps;
	Dictionary odds; Takebacks; Chess handicaps; In general.
7. New ways to use game equipment
	Playing cards: Eleusis; Scrabble: Anagrams; Mancala setes: The
	Glass Bead Game; Checkers sets; Othello sets; Chess sets; 3D
	Chess sets; Rectangular grids; Hexagonal and other grids.
8. Paper & pencil and no-equipment games
	Crossword Squares; Ghost and Super Ghost; Crash; Nim and
	Misere Nim; Tsianshidsi; Map-coloring games; Chomp; Sprouts;
	Dots-and-Boxes; Arithmetic Croquet; Finger Baseball;
	One-Capture Go: paper boards; Connection games.
9. Party games
	Haggle; Super Babel; Charades; Boardless Pictionary; Running a
	tournament.
10. Outdoor games
	Kickball Golf; Other "Golfs": Croquet and Flying Disc;
	Backyard Baseball; Tiebreaker Tennis; Croquet variations.
11. Beyond Backgammon
	The doubling cube; Chouettes; Tabula: the way it was; Fayles;
	Plakato; Moultezim; Gioul; Dutch Backgammon; Acey Deucey;
	1000-Point Backgammon.
12. Beyond Checkers
	Anglo-American Checkers; International Checkers; Russian
	Checkers; Pool Checkers; Spanish Checkers; Italian Checkers
	Turkish Checkers; Other regional variants; Offbeat variants.
13. Beyond Chess
	Pre-Chess; Shatranj; Dice Chess; Checkless Chess; Screen
	Chess; Giveaway Chess; Double Move Chess; Refusal Chess;
	Compromise Chess; Pocket Knight Chess; Kinglet; Sputnik Chess;
	Grasshopper Chess; Avalanche Chess; Emperor King Chess; Knight
	Relay Chess; Rettah; Alice Chess; Double King Chess; Double
	Bughouse; Missile Chess; Teleportation Chess; Exotic Chess;
	Grand Chess; Wildebeest Chess; Chu Shogi.
14. Playing by mail
	Simulating dice rolls; Diceless dice games; Open Scrabble.
15. Creating your own winning variations
A. Algebraic notation
B. Improvising game equipment
Index
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Newsgroups: rec.games.abstract