From: fannicm@wkuvx1.bitnet
Newsgroups: rec.games.board
Subject: Re: BTECH: What would you do???
Date: 11 Nov 92 15:41:29 CST
Organization: Western Kentucky University, Bowling Green, KY

In article <1992Nov11.112629.2247@gacvx2.gac.edu>,
           phygod72@nic.gac.edu (Phil ) writes:
> 
> } > Objectives:
> } >   Player 1: capture the city or destroy 800 tons
> } >   Player 2: destroy Player 1 completely or force his retreat
> } 
> }    By capture the city, I assume that you mean more or less intact?
> 
> Right.  No nuking the city--what's the point in having a city if it's rubble?
> 
> Phil

   OK.  If I were IS, I would set up a c3 network with 3 LRM installations
in HD buildings.  Since the cost of the building (in tons) is not
considered, I would stick 10 LRM-20's in each with a turret and 40 tons of
ammo.  I would get mostly 30-50 ton mechs (move 6/9/6 min) armed with
medium lasers and c3's and guardians.  The c3 units can act as spotters and
still be able to fire unless they are in a guardian's range, so as long as
the enemy is outside of 6 hexes they are going to get hurt.  I would have a
few 100 ton mechs optimized for long-range firepower (2-3/3-5/0 armed with
2 gauss, 2 ppc, 2 med. laser) and stick them in buildings towards the
front.  I would have a few 45-50  ton hover tanks (move 8/12) armed with AC/20
and med. laser (fusion engines), and some 15 ton helos with small and med
lasers and the occasional c3 slave.  
   The installations would open up as soon as c3 range was less than 15 and
the lrm's were indeed in range, swarm and thunder ammo commonly found. 
Nothing but the lrm's and the 100 tonners would fire until the enemy was
within about 8 hexes of the city, then the hover tanks would come out of
hiding in buildings (with big holes cut in one side) and the helos would
move around behind the enemy.  
   Well, these tactics don't look good here, but if I'm not asleep I can
make it damn difficult for you to get anywhere near my city (especially
since I'm going to Thunder mine every hex that I can hit with those LRM's)

As clan, I would pick medium-range, high-damage heavies and fast,
medium-range mediums with a large contingent of elementals.   The
elementals would proceed to the city under covering fire of the heavies
(any building with a mech shooting from it is fair game, and Clan's honor
honorable opponents, so why should they honor someone hiding behind a wall? 
:-)  )  
   When the elementals reached the city, they would go house to house,
conducting multiple swarm and leg attacks against anything in a building. 
They would also have cleared out any minefields (at least one path through
them).  The lights would rush in under covering fire while the front lines
are being harrassed by the elementals.  The heavies would plod in
afterwards.  The elementals would lead around any corner by swamping every
building in sight and the mechs would clean up anything that tried to hit
the streets.

   That Clan tactic looks sort of workable, but it has a few bugs.  I'm
doing all this on the spot, so don't flame too hot!
-----
Master Hawk
Last Lord of Aracnis

   The deed is done, and all that shall be left to oppose its authors have
been swallowed by the darkness of thier own souls.
Organization: Doctoral student, Mathematics, Carnegie Mellon, Pittsburgh, PA