From: Alexander M. Rosenberg <alexr@apple.com>
Subject: Re: Mortal Kombat:  =VERSIONS=
X-Useragent: Nuntius v1.1.1d12
Date: Fri, 20 Nov 1992 01:18:18 GMT
X-Xxdate: Thu, 19 Nov 92 01:19:12 GMT
X-Xxmessage-Id: <A7317D1056020C7C@mtdew.apple.com>
Organization: Hackers Anonymous

In article <1992Nov19.230301.5078@zip.eecs.umich.edu> Ken Alexander,
kalex@quip.eecs.umich.edu writes:
>                      "PROTO 9.0     "REVISION    "REVISION
>                        7/28/92"        2.0"         3.0"
>
>Shang Tsung explodes       NO           YES          YES
>Goro falls down            NO           YES          YES
>Raiden sucker sweep        YES          YES          NO
>Short recovery             YES          NO           NO
>Timeout crash              YES          YES          YES
>ROM test                   YES          YES          NO
>Player vs. same            YES          YES          YES
>Comic book                 NO           NO           YES
>Reptile?                   NO           NO            ?
>
>Key:
>
>Shang Tsung explodes:  Does Shang Tsung explode into all of the
>                       different characters when he is defeated?
>Goro falls down:       Do uppercuts and jumpkicks knock Goro down?
>Raiden sucker sweep:   Can Raiden sometimes be leg-swept until dead?
>Short recovery:        Is there almost no "immobile" time after moves
>                       like uppercuts and SubZero's slide?
>Timeout crash:         Does winning by a timeout against the first
>                       of two endurance opponents crash the game?
>ROM test:              Upon powerup or crash, does the game put a
>                       circuitboard on the screen and do a long ROMtest?
>Player vs. same:       Can left and right players be the same character?
>Comic book:            Is there a comic book ad in the attract mode?
>Reptile:               Does Reptile exist in this version?

I own a "Revision 3.0 8/31/92" Mortal Kombat.

All of these versions have the comic book offer. It's a DIP switch
setting (owner can configure this).

I don't know about the "Raiden sucker sweep", but there is also a DIP
switch setting on all these versions for "Low Blows". Changing it didn't
affect Cage's groin hit or any foot sweep I tried.

My unit performs a complete logic board test on startup. It begins with
two types of VRAM tests (seen as scrambled junk moving from top to bottom
on screen). It then follows this by drawing the logic board and filling
in all the RAM as successfully tested. It then begins to test each of the
ROMs. This can be aborted by hitting start repeatedly. I haven't watched
it enough to determine if it uses a fixed order, but I have noticed that
the program ROMs (U89 and U105) are completed before the Image ROMs are.

Reptile and Ermacs both exist in this version, and according to the tech
at Williams I spoke with, they do in all versions. The "Audits" for them
were added recently. I have no idea what Ermacs is like, and I have yet
to see either of them.
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