From: "Jeffrey H. Johnson" <jjohnson@ccscola.columbiasc.NCR.COM>
Subject: INDEX: Role-playing magazine articles (7/9)
Followup-To: rec.games.frp.misc
Keywords: horror to silly
Organization: NCR CCSD Columbia SC
Date: Wed, 18 Nov 1992 16:48:07 GMT

----------------------------Part 7 of 9--------------------------------------
Big Drac Attack [MP]
Grubb, Jeff                              Dragon           126
Marvel Super Heroes      horror
stats for Dracula and vampires in the Marvel Universe


Marvel Monster-Phile
Lent, Douglas                            Dragon           126
Marvel Super Heroes      horror
stats for Frankenstein's Monster, Living Mummy, and Werewolf


To Sleep, Perchance to Scream
Gannon, Charles E.                       Challenge         54
MegaTraveller            horror
new module


Terror in the Jungle
Geibel, Adam                             Challenge         54
Merc: 2000               horror
new module


City of Death
Cambias, James L.                        Challenge         54
Space: 1889              horror
new module


Seeing Is Believing
McRae, Legion G.                         Challenge         54
Twilight: 2000           horror
new module


Purgatory
Davis, Graeme                            White Wolf        28
Vampire                  horror
sample nightclub setting


The IFGS & Live Action Roleplaying
Matthews-Simmons, Mark                   White Wolf        27
IFGS Fantasy Rules       live
overview of the IFGS system


Down With the Titanic
Schick, Lawrence                         Dragon           159
meta                     live action
intro to live-action role-playing


Dreams & Role-Playing
Treadaway, John                          Red Giant          1
meta                     live action
advice for live-action roleplaying


Wrestling With Style
Jarvinen, Janne                          Dragon           156
AD&D                     martial arts
rules for Western martial arts in AD&D


New, Improved Ninja
Price, Sheldon                           Best of Dragon     2
AD&D                     martial arts
new version of the ninja


Ninja
Price, Sheldon                           Best of Dragon     2
AD&D                     martial arts
new class (Ninja)


Rhythm Warriors
Ravitts, Joseph R.                       Dragon           159
AD&D                     martial arts
a new class, the Battle Dancer, based on the capoeiristas


Menagerie of Martial Arts
Carpenter, Len                           Dragon           127
AD&D Oriental Adventures martial arts
animal styles of martial arts


New Kicks in Martial Arts
Carpenter, Len                           Dragon           136
AD&D Oriental Adventures martial arts
new rules for martial arts


. . . There's Bound to Be Another!
Carpenter, Len                           Dragon           157
AD&D Oriental Adventures martial arts
second version of the Sumotori class for AD&D


Hand-to-Hand - Against the Rules
Garcia, Vince                            Dragon           139
AD&D Oriental Adventures martial arts
new rules for martial arts in OA


Marshalling the Martial Arts
Goldsmith, Wayne                         Dragon           122
AD&D Oriental Adventures martial arts
rules for twelve martial arts styles


Genin
Howery, David                            Dragon           121
AD&D Oriental Adventures martial arts
new class: the Genin, a single-classed Ninja


Lords & Legends [LL]
Iden, Matt                               Dragon           123
AD&D Oriental Adventures martial arts
stats for four Asian heroes


Arrows of the East
Kloba, David                             Dragon           146
AD&D Oriental Adventures martial arts
expanded archery rules for OA


Kicks and Sticks
Ravitts, Joseph R.                       Dragon           124
AD&D Oriental Adventures martial arts
rules for the Filipino martial art of escrima


Where There Is One Sumotori. . .
Wieck, Stewart                           Dragon           157
AD&D Oriental Adventures martial arts
one version of the Sumotori class for AD&D


Make Your Best Better
Connors, J. C.                           Roleplayer        26
GURPS                    martial arts
two new martial arts styles from Okinawa


Revised Ninjas & Superspies
staff                                    Magic/Palladium    7
Ninjas & Superspies      martial arts
list of changes in the revised edition


There Are No Generic Black Belts
Smith, Mark E.                           Dragon           160
Top Secret/S. I.         martial arts
martial arts rules for Top Secret


Through the Looking Glass
Bigelow, Robert, et al                   Dragon           161
BattleTech               mech
campaign rules for Battletech (part 1 of 2)


Through the Looking Glass
Bigelow, Robert, et al.                  Dragon           162
BattleTech               mech
campaign rules for Battletech (part 2 of 2)


Ghosts in the Machines
LaBossiere, Michael C.                   Challenge         54
BattleTech               mech
new scenario


Low Desert Kill
LaBossiere, Michael C.                   Challenge         61
BattleTech               mech
new scenario set in wastelands


Psychology of 'Mech Warriors
Rowland, Marcus L.                       Challenge         47
Battletech               mech
new disadvantage for mech pilots


It Takes All Kinds
Sheats, Patrick                          Challenge         60
BattleTech               mech
social structure of MechWarriors


Tricks of the Trade
Speca, Mike                              Dragon           166
Battletech               mech
modifications for the author's favorite mechs


Running Guns
Weis, Margaret and Kevin Stein           Dragon           114
Battletech               mech
rules for ground-support vehicles


Out of the Sun. . .
Ward, James M. and Roger Raupp           Dragon           101
Gamma World              mech
rules for man-machines in GW


Dungeon Master's Familiar
Warren, John                             Dragon            80
AD&D                     meta
BASIC program to handle AD&D combat


Dungeon Etiquette
Nye, Jody L.                             Dragon           130
any                      meta
dealing with players or characters en absentiae


Tolkein in Dungeons & Dragons
Kuntz, Rob                               Best of Dragon     1
D&D                      meta
no comment


The Way We Really Play
Armstrong, Tom                           Dragon           106
meta                     meta
standard advice for GMs


Five Keys to DMing Success
Beeman, Mike                             Dragon            80
meta                     meta
how to be a good GM


One Roll, To Go
Church, Larry                            Dragon           113
meta                     meta
crunching large numbers of 20-sided-dice rolls to a single percentile roll


Role-Player's Best Friend
D'Alfonsi, Michael J.                    Dragon           158
meta                     meta
how to use a computer in your campaign


The Wild, Wild World of Dice
D'Alfonsi, Michael J.                    Dragon           182
meta                     meta
thoughts on dice


When Game Masters Go Bad
Gilbert, Sheri                           Dragon           135
meta                     meta
standard stuff on being a good GM


Keep 'Em Guessing
Greenwood, Ed                            Best of Dragon     5
meta                     meta
keeping players from knowing all the rules


D&D Is Only As Good As the DM
Gygax, E. Gary                           Best of Dragon     1
meta                     meta
how to be a good DM


Realism vs. Game Logic
Gygax, E. Gary                           Best of Dragon     2
meta                     meta
playability vs. reality


Books Are Books, Games Are Games
Gygax, E. Gary                           Best of Dragon     2
meta                     meta
using books as gaming sources


Rules of the Game
Kane, Thomas M.                          Dragon           158
meta                     meta
how to introduce people to role-playing


What to Do When the Dog Eats Your Dice
Kwalish, Omar                            Best of Dragon     1
meta                     meta
other methods of determining random numbers


The Double-Blind Arena
Link, Barry                              Roleplayer        21
meta                     meta
how to run realistic one-on-one combat


Pitfalls of Game Mastering
Maurer, Steve                            Dragon           170
meta                     meta
how to avoid standard problems


All for All, Not One for One
Moore, Roger E.                          Dragon            73
meta                     meta
advice on being a team player


Curing the Monty Haul Malady
Moore, Roger E.                          Dragon            82
meta                     meta
how to get out of Monty-Haul campaigning


Elements of Mystery
Plamondon, Robert                        Dragon           117
meta                     meta
standard stuff on how to keep players on their toes


Beyond the Rule Book
Pulsipher, Lew                           Dragon            75
meta                     meta
how to be a good GM


Why Gamers Get Together
Rolston, Ken                             Dragon            64
meta                     meta
ten comments on conventions


How to Make the Most Out of FRP Tournaments
Rolston, Ken                             Dragon            70
meta                     meta
how to compete in a tournament


No Campaign Ever Fails
Roosa, Joel E.                           Dragon           111
meta                     meta
how to recognize and correct an uncontrolled campaign


Believability
Schuller, Jon                            Abyss             48
meta                     meta
ideas about realism vs. consistency


GM's Ten Commandments
Volny, Rig                               Dragon           122
meta                     meta
standard advice for GMs


Be Thy Die Ill-Wrought?
Weeks, D. G.                             Dragon            78
meta                     meta
overly-mathematical dice testing


Same Dice, Different Odds
Weeks, David G.                          Dragon            94
meta                     meta
using divided dice rolls for more variation


HOW TO:  Obtain Maps for Gaming
Wiseman, Loren K.                        Challenge         49
meta                     meta
addresses for map-makers


Some Quick Tips on Running an RPG Campaign
Wujcik, Erick and Kevin Siembieda        Magic/Palladium    7
meta                     meta
advice and examples


The Electric Eye
Herro, Mark                              Dragon            63
Top Secret               meta
computer program to generate TS characters


Dwarves in Space
Moore, Roger E.                          Dragon            70
AD&D and Traveller       multi
rules for combining AD&D and Traveller


Dino Wars!
Moldvay, Tom                             Dragon           166
Dino Wars!               multi
new miniatures rules


Dark and Cyber Night
Haddock, Eric W.                         Challenge         54
Shadowrun                multi
new gangs and adventure seeds


Zombies, Dinosaurs, and Sniper! Games
Winter, Steve                            Dragon           134
Sniper!                  multi
new scenarios for the Sniper! wargame


Spelljack
Crow, Steve                              White Wolf        28
Torg                     multi
a new module for 5-7 characters of medium level


The Mystic Flame
Propseri, Louis                          White Wolf        27
Torg                     multi
new module for 4-6 Storm Knights


Character Creation
Wixted, Martin                           Challenge         47
Torg                     multi
rules for character generation without templates


New Space Gods Discoveries
Wixted, Martin                           Challenge         61
Torg                     multi
leftover equipment and creatures from Space Gods


Ultimate Article Index
Black, Jean                              Dragon           112
none                     none
index to articles in Dragon nos. 1-112


Other Guys [Editorial]
Moore, Roger E.                          Dragon           133
none                     none
list of other gaming magazines


The Whole Loon Catalogue
Savoie, Pierre                           Shadis             7
none                     none
a survey of the anti-RPG literature


The Dragon Magazine Index
staff                                    Dragon            76
none                     none
index of articles from Dragon 1-74, plus Strategic Review


Horror Below
Chadwick, Frank                          Challenge         47
Cadillacs and Dinosaurs  post-holocaust
new module


Change of Diet
Adams, Tom                               Dragon           109
Gamma World              post-holocaust
rules for dietary mutations


Mutant By Any Other Name
Eastland, Kim                            Dragon           128
Gamma World              post-holocaust
a gamman-English dictionary


Mutations Unlimited
Eastland, Kim                            Dragon           131
Gamma World              post-holocaust
new powers


Up and Running in the Land of Mutants
Eastland, Kim                            Dragon           137
Gamma World              post-holocaust
new rules for character generation in GW


New Tools of the Trade
Giannacopoulos, Peter                    Dragon            97
Gamma World              post-holocaust
new artifacts


Six-Million Dollar Mutant
Humphrey, Bruce                          Dragon            92
Gamma World              post-holocaust
rules for cyborgs


Danger on a Budget
Humphrey, Bruce                          Dragon            99
Gamma World              post-holocaust
adding elements of the unexpected to GW adventuring


Don't Leave Home Without 'Em!
Hutcheon, Scott                          Dragon            91
Gamma World              post-holocaust
new equipment


Cold Steel
Hutcheon, Scott A.                       Dragon           113
Gamma World              post-holocaust
new class of robots for GW


Cash and Carry, Gamma Style
Kretzer, Dan                             Dragon           132
Gamma World              post-holocaust
economics advice for GW


Gamma Life in the Big City
Kretzer, Dan                             Dragon           136
Gamma World              post-holocaust
cities and societies in GW


This Means War!
Kretzer, Dan                             Dragon           142
Gamma World              post-holocaust
a mass-combat system for GW


Rites of Passage
Kretzer, Danny                           Dragon           105
Gamma World              post-holocaust
rules for Cryptic Alliance initiaitions


Politics Amid the Rubble
Lent, Douglas                            Dragon           119
Gamma World              post-holocaust
new minor cryptic alliances for GW


Exterminator
Mau, John P. and Brian Shuler            Dragon           104
Gamma World              post-holocaust
an encounter for GW players


Gamma Hazards
Maxstadt, John M.                        Dragon            85
Gamma World              post-holocaust
three new mutants


Of Grizzly Bears and Chimpanzees
Maxstadt, John M.                        Dragon            89
Gamma World              post-holocaust
mutant animals as PCs


Why Is This Mutant Smiling?
Maxstadt, John M.                        Dragon            96
Gamma World              post-holocaust
new body parts for GW


Stick & Stones & Death Machines
Maxstadt, John M.                        Dragon           102
Gamma World              post-holocaust
creating balanced encounter tables in GW


Mutant Fever
Maxstadt, John M.                        Dragon           107
Gamma World              post-holocaust
rules for health and disease


More Mutant Fever
Maxstadt, John M.                        Dragon           108
Gamma World              post-holocaust
more diseases for GW


Knowledge Is Power
Maxstadt, John M.                        Dragon           110
Gamma World              post-holocaust
rules for skills and areas of knowledge


Mutants and Monsters [DB]
Maxstadt, John M.                        Dragon           126
Gamma World              post-holocaust
new mutants for GW


Unusual Plant for the Gamma World Game [DB]
Maxstadt, John M.                        Dragon           130
Gamma World              post-holocaust
new monster


Mutants, Men(?), and Machines
Moore, Roger E.                          Dragon            75
Gamma World              post-holocaust
5 new creatures for GW


StarQuestions
Petticord, Penny                         Dragon            95
Gamma World              post-holocaust
q&a on GW


StarQuestions
Petticord, Penny                         Dragon           103
Gamma World              post-holocaust
q&a on GW


Born in the Ruins
Salas, Dan                               Dragon           120
Gamma World              post-holocaust
social class system for GW


Dangerous Terrain
Salas, Dan                               Dragon           146
Gamma World              post-holocaust
random hazards for GW


Catching Some Rays
Salas, Daniel                            Dragon           134
Gamma World              post-holocaust
radiation damage rules for GW


Mutant Manual
various                                  Dragon            98
Gamma World              post-holocaust
new mutants for GW


Mutant Manual II
various                                  Dragon           108
Gamma World              post-holocaust
new mutants


New Humans
Wainwright, David                        Dragon           106
Gamma World              post-holocaust
rules for pure-strain humans


A World Gone Mad
Ward, James M.                           Dragon            86
Gamma World              post-holocaust
notes on the moon of the GW world


A Field Guide to Lunar Mutants
Ward, James M.                           Dragon            87
Gamma World              post-holocaust
mutant macrobes of the Tycho Center


Before the Dark Years
Ward, James M. and Roger E. Moore        Dragon            88
Gamma World              post-holocaust
timeline of GW history


Advice for All Mutants
Williams, Skip                           Dragon           149
Gamma World              post-holocaust
q&a on the GW game


New Brotherhoods
Zelinski, Peter C.                       Dragon            93
Gamma World              post-holocaust
new cryptic alliances


How Green Was My Mutant
Gygax, E. Gary                           Best of Dragon     1
Metamorphosis Alpha      post-holocaust
appearance tables


Alternate Beginning Sequence for Metamorphosis Alpha
McLimore, Guy W. Jr.                     Best of Dragon     1
Metamorphosis Alpha      post-holocaust
new method for generating barbarians


Some Ideas Missed in Metamorphosis Alpha
Ward, James M.                           Best of Dragon     1
Metamorphosis Alpha      post-holocaust
errata


Total Person in Metamorphosis Alpha
Ward, James M.                           Best of Dragon     1
Metamorphosis Alpha      post-holocaust
tables for character background


After the Blast
Moore, Roger E.                          Dragon           108
Top Secret               post-holocaust
rules for nuclear war and winter


Sailing
Berg, Mitch                              Challenge         60
Twilight: 2000           post-holocaust
variant rules and stats for water travel


Used Car Lot
English, Jason                           Challenge         47
Twilight: 2000           post-holocaust
three new vehicles


Our Friend Albania
Geibel, Adam                             Challenge         47
Twilight: 2000           post-holocaust
campaign info on Albania and its neighbors


If You Go Into the Woods Today. . .
Geibel, Adam                             Challenge         50
Twilight: 2000           post-holocaust
new module


Pennsylvania Crude
Schwartz, Mitchell K.                    Challenge         49
Twilight: 2000           post-holocaust
new module


Water Rights
Sofian, Terry N.                         Challenge         50
Twilight: 2000           post-holocaust
new module


Thrills and Chills
Collins, Arthur                          Best of Dragon     5
AD&D                     prehistoric
rules for Ice Age adventuring


Thrills and Chills
Collins, Arthur                          Dragon            68
AD&D                     prehistoric
adventuring advice for the Ice Age


Into the Age of Mammals
Howery, David                            Dragon           137
AD&D                     prehistoric
new mosters for the Cenozoic Era


Dinosaurs
Inniss, Steven                           Dragon           112
AD&D                     prehistoric
new monsters (dinosaurs)


Barbarian Cleric
Kane, Thomas M.                          Dragon           109
AD&D                     prehistoric
new class: Barbarian Cleric; includes new spells


Real Barbarians
Kerr, Katharine                          Best of Dragon     5
any                      prehistoric
a look at historical barbarians


Out of the Stone Age
Patterson, Jack R.                       Dragon           118
D&D                      prehistoric
new class/race: the Neanderthal


Dining Out in the Hells
Edelstein, Jonathan                      Dragon           120
AD&D                     silly
new arch-devil and lesser devil


Monsterquest
Garcia, Vince                            Dungeon           10
AD&D                     silly
new module for 5 monster characters


Pun Is Mightier Than the Sword
King, Steven P.                          Dragon           120
AD&D                     silly
rules for verbal combat between jesters


Rules to Lose By
Koppy, Roger                             Dragon            96
AD&D                     silly
new class: Hopeless


Meanest of Monsters
Kraus, Craig                             Dragon            96
AD&D                     silly
new monsters (DMs); includes Wandering Damage Table


Spells for Everyone
Lambard, L. Creede and Jerry Stoddard    Dragon            72
AD&D                     silly
1/2 level spells


Not Found in Any Stores!
MacDougall, James                        Dragon           120
AD&D                     silly
new magic items


Duh Jock
Mattson, Jon                             Dragon            72
AD&D                     silly
new class


Still More Outrages from the Mages
Maxstadt, John M.                        Dragon           144
AD&D                     silly
scrolls of new spells


Yet Even More [Gods Forbid] Outrages From the Mages
Maxstadt, John M.                        Dragon           156
AD&D                     silly
new magic items


Midgets in the Earth
Moore, Roger E.                          Dragon            60
AD&D                     silly
new comicall herois figures:  Idi Snitmin, Eubeen Hadd, Morc the Orc


Ecology of the Picklebug
Reid, Rick                               Dragon           120
AD&D                     silly
all about the picklebug


Urban Blight Made Easy
Reid, Rick                               Dragon           120
AD&D                     silly
sample shops for silly frps


Magical Items for a Less-Than-Serious NPC [BotB]
Tobin, E. Paul                           Dragon           134
AD&D                     silly
magic items for jesters


Dragon's Bestiary
various                                  Dragon            60
AD&D                     silly
new monsters:  Valley Giant, Donald Duck, Tasmanian Devil, The Martian,
Baseball Bugbear, Werebeaver

There Can Never Be Too Many Dragons, Right?
various                                  Dragon            96
AD&D                     silly
new monsters (dragons)


Not Necessarily th Monstrous Compendium
various                                  Dragon           156
AD&D                     silly
new monsters


Spells for Everyone:  Part II
Webster, Alan                            Dragon           120
AD&D                     silly
1/2-level spells


Chainsword +3 [BotB]
Wieck, Stewart                           Dragon           132
AD&D                     silly
a new magic item: Chainsword +3


Coming Detractions
McCubbin, Chris                          Roleplayer        21
BURPS                    silly
April Fool's article on B(oring)URPS


Monster Reference Table Addition, Hostile & Benign Creatures
Ives, Wesley D.                          Best of Dragon     1
D&D                      silly
new monsters (silly)


Miscellaneous Treasure, Magic, Weapons, Artifacts, [etc.]
Jaquet, Gary                             Best of Dragon     1
D&D                      silly
new monsters, magic items, spells, and weapons


Not Quite the Marvel-Phile
Grubb, Jeff                              Dragon            96
Marvel Super Heroes      silly
stats for Howard the Duck, Fabulous Frog-Man, and Willy Lumpkin


F.I.L.T.H.
Rasmussen, Merle M.                      Challenge         49
Paranoia                 silly
new sector


Notes From the Underground
Rolston, Ken                             Dragon           106
Paranoia                 silly
advice on hw to be a better traitor


Piece of the Action
Tovar, Ken                               Dragon           110
Paranoia                 silly
rules for gangsters and gats


------------------------End part 7 of 9--------------------------------------

Jeff
--
Jeffrey H. Johnson
jjohnson@ccscola.columbiasc.ncr.com

		"More human than human is our motto."
			-- Dr. Eldon Tyrell
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