HDTenEightyP/NetNews huggingface dataset:
From: plopper@husc8.harvard.edu (George Plopper)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: >> Multi-play Civ. <<
Date: 20 Aug 92 03:00:50 GMT
Article-I.D.: husc3.1992Aug19.230051.14931
Organization: Harvard University Science Center

In article <1992Aug17.192502.1@vmsb.is.csupomona.edu> someone@somewhere writes:
>
>	OK! I was a lilte cruel not to answer some of your mail on the info.
>But my system crash on me and I lost all of the mailing list in my mail box.
>for the ones that really really want to get their hand on this E-mail me one
>more time.
>
>					Sandeman

What the hell is the big deal? If you've got the thing, then by all means
just post the information! Is it a big SECRET or something? Enough already.
Why do we have to email you? According to my email attempt, your posted
address was "unknown"! What's going on here?

-- 
George Plopper 
Email: plopper@husc8.harvard.edu
"I wish somebody'd tell me what diddy-wah-diddy means."
From: ccoprdj@prism.gatech.EDU (Jorge Diaz)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: How long do you stay interested?
Date: 16 Aug 92 05:22:57 GMT
Organization: Georgia Institute of Technology

In article <1992Aug16.035550.5850@pasteur.Berkeley.EDU> c60a-zg@volga.Berkeley.EDU (Martin Guerrero-LabA) writes:
>In article <Bt23z8.309@andy.bgsu.edu> sarnold@andy.bgsu.edu (G. Steve Arnold) writes:

>>	Wouldn't have lasted more than a month for me either if it weren't
>>so much fun killin' stuff :) I completely agree with this, otherwise, though.
>>Nothing is more boring than a game which ceases to present anything new 
>>after just a few minutes of play. Hell, why do you think the Super Mario
>>Brothers games have sold so well for the last 8 years? I used to go to arcades
>>and trade info on secret hidden stuff with other players on that one !


>So how do you explain Tetris?

Well, I'm probably going to piss off a lot of people with this one, but....

Tetris is for people who couldn't handle a 'real' game.  As an example,
I give my mother.  She loves the game.  She's never been able to play
any other video game in existence, because she's no good at them.
She can get over 200 lines on Tetris.

Me?  Tetris bores the hell out of me.  I always loved Stargate, where you
had to work an altitude lever, thrust, lasers, reverse, smart bombs, inviso,
and hyperspace with only two hands! 8-)

No flames please.  It's just my opinion.


-- 
Jorge Diaz                       | Sign in a restaurant:
Georgia Institute of Technology  | 
Office of Information Technology |   "We reserve the right to serve refuse to
ccoprdj@prism.gatech.edu         |        anyone."
From: mcmath@csb1.nlm.nih.gov (Chuck McMath)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wanted: APBA Computer Baseball
Date: 17 Aug 92 18:02:53 GMT
Followup-To: comp.sys.ibm.pc.games
Distribution: usa
Organization: MSD

Update on availability of APBA baseball game:

I saw the basic game available today - August 17, 1992 - at CompUSA (a
local computer superstore) for $22.99.  Now of course, that does NOT
include: the stats program (StatMaster, $50 list), the automated manager
(MicroManager, $50 list) or ???.  But it does include the 1991 player data
and the game itself, which can then be used to play against another person,
or by yourself, with you managing both teams. 

chuck

|- chuck mcmath - mcmath@csb1.nlm.nih.gov - MSD, Inc. ------------|
|- National Library of Medicine - National Institutes of Health --|
|- Bethesda, MD 20894 -  !aixelsyd evah uoy siht daer nac uoy fI -|
|- "Hey batter, hey batter, hey batter, swing" - Anon. -----------|
Newsgroups: comp.sys.ibm.pc.games
From: joseph@gkcl.ists.ca (Joseph A. Beernink)
Subject: More Falcon Questions
Keywords: Falcon, Flight Sim
Reply-To: joseph@gkcl.ists.ca (Joseph A. Beernink)
Organization: York University, Toronto, Ontario
Date: Fri, 14 Aug 92 17:45:53 GMT

A couple of requests actually,

1.  I would still like a list of the changes from patch c to d
2.  What is Falconer?  Are there any other programs FTP able that
    help Falcon?
3.  Some one, in another article, said that he had not heard of anyone
     winning a campaign... is this true?  What skill level are you at?
4.   My main grip with Falcon, is a lack of a self destruct key on missles.
	 A slip of the finger while returning from bombing the hell out of
     Bagdad cost me my best pilot.  (Court martialed).

Thanks again.

------------------------------------------------------------------
Joseph A. Beernink             | "Failure isn't a reason to quit...
joseph@gkcl.ists.ca            | it's a reason to try harder." me
cs921031@dialup.ariel.yorku.ca | (416) 739 1975 - York U. Toronto, Ont.
Newsgroups: comp.sys.ibm.pc.games
From: c60a-zh@volga.Berkeley.EDU (A L L E N --LabA)
Subject: Re: Game Machine
Keywords: hardware
Organization: University of California, at Berkeley
Date: Thu, 20 Aug 1992 00:12:09 GMT

In article <1992Aug19.172136.4929@gn.ecn.purdue.edu> halls@gn.ecn.purdue.edu (Scott Hall) writes:
>Hello 
>
>I am sorry to post a hardware Question but I just got rid of my 8086 after
>graduation and am looking to buy a new game machine.  I know some of the new
>games reguire 386, so i at least need to go that high.  Any suggestions 
>about machines with good graphics, sound, mouse, joystick, and SPEED would
>be appriciated.  
>
>Thank You
>
>Scott

The perfect game machine (at the moment)

486/66dx2
64 megs of ram (so you can run everything off ram disk)
Soundblaster Pro
Local Bus graphics card
> 1gig HD w/ hardware cache

---------------------
I have a 486/33 with a generic Tseng SVGA card, and it's ok right now
for games, but I'm not sure if it'll do Strike Commander when it comes out!
I understand that Ultima 7 will run slowly on my machine...

Maybe I should upgrade the video to an Orchid Farenheit 1280 or a Diamond 
Stealth?

ALLEN
Newsgroups: comp.sys.ibm.pc.games
From: akctai@acs.ucalgary.ca (Alan Kar-cheung Tai)
Subject: Re: HELP!!: Conquest of the Longbow (Robin Hood)
Date: Thu, 13 Aug 92 01:47:07 GMT
Organization: The University of Calgary, Alberta

In article <3942@svin02.info.win.tue.nl> luit2@info.win.tue.nl writes:
>The green man that lives in the oak wants answers to his riddles.
>How do you get the answers?
There is no place in the game that you can find the answers.  You have
to figure out the answers yourself.  Some of them are pretty obvious.
In addition, the game will accept synonyms.  One strategy I've used at
this stage is to save the game before answering any riddles and then try
to answer his riddles.  Although you have to get three right, he will
not ask you the same riddles each time.  If you can answer at least 3 of
the riddles, what you can do is to keep restoring the game until he asks
you those that you can answer 3 times in a row.  If you are really
frustrated, I will answer some of the riddles by email 







-- 
----------------------------------------------------------------------------
   Alan K.-C. Tai                     Internet:    akctai@acs.ucalgary.ca
   Dept Biological Sciences           Compuserve:  70022,740
   University of Calgary              Voice:       (403) 220-3552
Newsgroups: comp.sys.ibm.pc.games
From: rdippold@cancun.qualcomm.com (Ron Dippold)
Subject: Re: Wolf 3D Cannibalism
Organization: Qualcomm, Inc., San Diego, CA
Date: Wed, 19 Aug 1992 00:07:21 GMT

query@casbah.acns.nwu.edu (Samuel Green) writes:
>	A question, tho.  I have the Adlib SoundBlaster, and I cannot quite
>figure out what the SS guards say whenthey become aware of you.  Sounds
>like "Luftwaffe", but that makes no sense.

"Schufstaffel!" == SS.  That's undoubtedly spelled wrong, but you get
the idea.

-- 
Jim, it's Grace at the bank.  I checked your Christmas Club account.
You don't have five-hundred dollars.  You have fifty.  Sorry, computer foul-up!
Newsgroups: comp.sys.ibm.pc.games
From: bx916@cleveland.Freenet.Edu (Ross W. Starkey)
Subject: WC1: The MFA-FAQ
Reply-To: bx916@cleveland.Freenet.Edu (Ross W. Starkey)
Organization: Case Western Reserve University, Cleveland, OH (USA)
Date: Sun, 16 Aug 92 07:19:56 GMT



The Most Frequently Asked Frequently Asked Question...

HOW THE HECK DO I SLOW WING COMMANDER ONE DOWN????

I finished WC2 tonight, and, having previously finished WC1 and WC1: SM1
on a 286, I've just GOT to go back to it and finish SM2 so that the story
in SO1 and SO2 is not ruined for me!

Please help me one last time and I promise I won't ask any more WC related
questions for a while...

(no I don't have OS-2 2.0;  WISH I DID...)


-- 
Whom first, whom later         No one is fool enough to choose war instead of
did you kill in battle,        peace - in peace sons bury fathers, but in war
Patroklos, when the gods       fathers bury sons.  It must have been heaven's
were calling deathward? HOMER  will that this should happen...      HERODOTUS
Newsgroups: comp.sys.ibm.pc.games
From: huang-john@CS.YALE.EDU (John Huang)
Subject: Re: I need help in EOBII...i cant get out of level 6 and 7
Organization: Yale University Computer Science Dept., New Haven, CT 06520-2158
Date: Thu, 13 Aug 1992 13:01:50 GMT

In article <l8k2bsINNbs3@nunki.usc.edu> htran@nunki.usc.edu (Hung Tran) writes:
>PLease help, i've been at it a whole week . i;m on the two levels where 
>you cannot rest your party...i've found a dark moon key on the ants level but
>i used it on the gargoyle level but i found out then  that i need another key.
>I cant find anyother key...except that i found this room with a bunch of
>pressure sensitive plates and a sign that reads..."you must leave much behind"
>it sounded like you have to leave all of your items behind but i tried and it doesnt work. PLease help me. Also excuse any blunders i make in this post as it is my first post on any newsgroups. Thanks you in advanve...
>

FOR THE VERY VERY VERY LAST TIME (next time, this gets put in the faq)

[SPOILERS.....]


X marks the spot.....

--the x man  :)

-- 
john huang
huang@minerva.cis.yale.edu

Newsgroups: comp.sys.ibm.pc.games
From: opus@cbnewsc.cb.att.com (robin.g.kim)
Subject: Re: OMEGA tank game
Organization: AT&T
Distribution: usa
Date: Mon, 17 Aug 1992 14:18:32 GMT

In article <m2cLPB4w164w@jwt.UUCP> bbs-garfield@jwt.UUCP writes:
>
>If you ask me, it's worth getting.  But *I* don't know exactly 
>where to get it.  (I'm under the impression it wasn't the world's hottest 
>seller...)

It did enjoy a small period of popularity a few years ago, I think, when
Origin and Computer Gaming World got together to put on an Omega tournament.
They had a BBS that you would upload your compiled tanks onto, then Origin
would have all the entries duke it out in a variety of terrain types.  There
were several monthly tournaments, which could qualify you for the Grand 
Tournament.  A lot of people cheated, I think, by using decompilers to see
what algorithms others were using.  I didn't, but was still able to win the
last monthly tournament against 181 other entires.  Ahh, glory days.  :^)
I got completely blown away in the Grand Tournament, though, placing only
midpack.  I didn't modify my design, and everyone saw the trick tactic I used
to win the previous tournament, and found ways to counter it.  I received an
Ultima t-shirt and three Origin games for my victory, so the game more than
paid for itself.

Anyway, I just wanted to point out that the tank files produced by different
machines (I did mine on an Amiga) are compatible, so I suggest people upload
them somewhere so others can play against them.  The game is only fun when
you can try to beat other people's tank designs.

>David Eison - Garfield           bbs-garfield@jwt.uucp

Robin Kim
ihlpy!opus@att.att.com
Newsgroups: comp.sys.ibm.pc.games
From: peterlew@bnr.ca (Peter Lew)
Subject: Re: Aaarghh!! Laura Bow II help needed....
Reply-To: peterlew@bnr.ca (Peter Lew)
Organization: Bell-Northern Research Ltd.
Date: Fri, 14 Aug 92 13:10:25 GMT

In article <1992Aug14.143559.329@csc.canterbury.ac.nz>, cctr120@csc.canterbury.ac.nz (Brendon Wyber, C.S.C.) writes:
|> Howdy,
|> 
|> I am stuck in act 5 of Laura Bow II: the dagger of Ra. I keep getting
|> killed by the Hooded figure at the start of the act.
|> 
|> Please help....
|> 
|> Be seeing you,
|> 
|> Brendon Wyber                     Computer Services Centre,
|> b.wyber@csc.canterbury.ac.nz      University of Canterbury, New Zealand.
|> 
|> "Ph-nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn."
|> 

SPOILER ALERT

I'll try to make the hints as vague as possible, I'd hate to ruin your fun!! First run to the left hand side of the screen. Buy yourself some time by closing and 'barring' all the doors behind you. Buy some more time by leaving a false trail at the 'the door you can't get in' (I won't tell you how.) and hide youself away somewhere in the room with the mummy cases and pyramids. At this point in time you should start thinking about escaping. RUN AWAY!!! Be free!! Go back to where you left the false trail... 






the hooded badie falls for the false trail and permits you access to a new area of the game. Again burn down all your bridges as you go. Somewhere there's an elevator... take it!!      
          
At this point maybe you can help me. The instant I try to get off the elevator my computer freezes solid. The only thing that I can do is a cold reboot... Wah!! My computers fallen and it can't get up! I've disabled all memory managers allowing full access to the 8 Megs, I have and I have freed up 610 KB of conventional memory.

Peter Lew

Nice Sig.. 8^)
Newsgroups: comp.sys.ibm.pc.games
From: ggg@kepler.unh.edu (Gregory G Greene)
Subject: Re: Harpoon designer series - where?
Keywords: harpoon, help
Organization: University of New Hampshire  -  Durham, NH
Date: Wed, 19 Aug 1992 01:33:57 GMT

>	Does anyone know if the version 1.3 upgrade is included in all
>of the designer's series packages?  And does anyone have a good mail-order
>place to buy the designer's series (and upgrade to 1.3) from?  My local
>E-Boutique is fresh out of anything related to Harpoon. :(
>
>Thanks!

	I just picked up the Harpoon Designers Series at Software Etc. and
   it did include the v1.3 upgrade. 

							G.Greene

>
>-- 
>**********************************************************************
>* shane                   * If I ever say or do anything, just to be *
>* riddell@netcom.com      * politically correct, please, SHOOT ME!   *
>**********************************************************************
Newsgroups: comp.sys.ibm.pc.games
From: kei@engr.ucf.edu (Keith Richards)
Subject: Help OOTW
Organization: engineering, University of Central Florida, Orlando
Distribution: na
Date: Sat, 15 Aug 1992 15:46:44 GMT

I need help very badly!  I am very far into the game, after the point where the
lever is pulled and mahem occurs as the beasts tear up the guards.  Cool.  But  when I jump down there I can't seem to get past all that mayhem.  Anybody 
got past this situation yet.  Please help!

Newsgroups: comp.sys.ibm.pc.games
From: skl@engr.uark.edu (Shane Lerma)
Subject: Ultima7 cheat menu
Organization: University of Arkansas
Date: Fri, 21 Aug 1992 15:48:54 GMT

I know it's probably been posted at least a dozen times, but can someone
tell me how to get to the cheat menu in Ultima7 and any lists that I 
would need.  E-mail if possible.  Thanks.

Shane

Newsgroups: comp.sys.ibm.pc.games
From: l2wang@napier.uwaterloo.ca (  Lei Wang  )
Subject: Re: Prince of Persia: HELP
Organization: University of Waterloo
Date: Fri, 14 Aug 1992 12:07:18 GMT

  Spoiler, and request for help:

In article <1992Aug13.194118.3704@murdoch.acc.Virginia.EDU>, tjo3s@Virginia.EDU (Thomas John O'Shaughnessy) writes:
> I'm on level 12 of Prince of Persia, and I am stuck.  How do you get past
> the mirror image of yourself?

  Quite difficult, if you fight it out.

  I've tried all of the following, without success:

  Killing him by doing damage(you die when he dies)
  Letting him kill you(you die and he dies)
  Pushing him off the ledge to fall to his death(either ledge, you both die)
  Falling off the ledge yourself(you die, and he dies also)
  Parrying him forever(gets you nowhere)
  Trying to jump up the invisible ledge that he jumped down from(no ledge)
  Climbing off the ledge behind him before killing him(he's still alive)

  And I finally tried...

  Sheathing your sword by pressing <Down>.
  He sheaths his sword also, and if you walk into him, you become one,
and you gain one maximum health(to Nine, if you did things correctly).

  That's where I get stuck.
  I can make it to 12th level and join with the twin in < 30 minutes.  I
don't die even once, and even get past 1st level the tricky way.  But the 
remaining 30 minutes I always try without avail to find an exit out of level 12.

  I've tried all of the following, without success:

  Explore all passages.
  Jumping off all ledges possible, to see if there is some new place that I
can land.
  Jumping into all the walls.
  Pressed every possible key near the skeleton by the two torches.
  Jumping up to test for invisible ledges Anywhere at all.
  Stepping on every floor space to test for secret panels.

  So what's the trick?  Is there a way at all?(there must be, but I can't
find it)

-- 
l2wang@napier.UWaterloo.ca
ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
ME:  Univ. of Waterloo  YOU:  Huh?   o=> ME:  in Canada,  YOU:  Huh?
ME:  in Ontario,        YOU:  Huh?  /o/  ME:  up north!   YOU:  Aaaaaahhh...
ME:  near Toronto,      YOU:  Huh? ==o                                    Huh??
Newsgroups: comp.sys.ibm.pc.games
From: yeti@hydro.la.asu.edu (Peter Hauschildt)
Subject: Re: AD&D programs (not games) for PC's
Originator: yeti@hydro.la.asu.edu
Keywords: Dungeons & Dragons
Reply-To: yeti@hydro.la.asu.edu (Peter Hauschildt)
Organization: Arizona State University Dept. Physics and Astronomy
Date: Fri, 21 Aug 1992 14:58:41 GMT


In article <1992Aug20.234609.24528@ichips.intel.com>, smintz@sedona.intel.com (Stephen Mintz exp 11/92~) writes:
|>Newsgroups: comp.sys.ibm.pc.games
|>Path: ennews!asuvax!cs.utexas.edu!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!eff!iWarp.intel.com|ichips!smintz
|>From: smintz@sedona.intel.com (Stephen Mintz exp 11/92~)
|>Subject: Re: AD&D programs (not games) for PC's
|>Message-ID: <1992Aug20.234609.24528@ichips.intel.com>
|>Originator: smintz@alamo
|>Keywords: Dungeons & Dragons
|>Sender: smintz@sedona (Stephen Mintz exp 11/92~)
|>Organization: Intel Corporation
|>References:  <BtApII.93o@acsu.buffalo.edu>
|>Date: Thu, 20 Aug 92 16:46:09 MST
|>Lines: 4
|>
|>
|>Certainly..I have everything from a DM's dungeon mapper, to a store that adds
|>encumbence, and prices, and includes items from every dragon magazine and the
|>books....all are either shareware, or freeware
|>

Stephen,

 could you please post a ftp site for this programs? I guess that several
netters would appreciate it!

Thanks,
                        Yeti2
Newsgroups: comp.sys.ibm.pc.games
From: morris@ccwf.cc.utexas.edu (Steven Morris)
Newsgroups: comp.sys.ibm.pc.games
Subject: U7 - Destard
Date: 18 Aug 92 14:20:13 GMT
Organization: The University of Texas at Austin, Austin TX


Need help with Destard.
Where is the key to the gate that is right at the entrance?
Where is the magic carpet?
What does the lever do where the fireballs shoot at you?
How do I get past the section to the far right where I'm 
constantly teleported back a little ways?
The Time Lord seems to think I've already done something
with the Sphere (though I haven't even seen it).  Penumbra
thinks I'm doing something with an hourglass (though I 
haven't heard anything from the Time Lord about it). I'm
hoping that my Destard Delima is the holdup.
Xref: sparky comp.sys.ibm.pc.games:10415 rec.games.misc:16850
From: ender@uunet.uu.net (Pete Walsh)
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
Subject: Change WC2's IRQ for speech?
Date: 19 Aug 1992 22:46:40 -0400
Organization: UUNET Technologies Inc, Falls Church, VA
Distribution: world
NNTP-Posting-Host: rodan.uu.net


Greetings.  One of my friends is of the impression that there's a patch/fix
out there somewhere that allows one to change the soundcard IRQ setting for
digitized speech in Wing Commander II from IRQ 2 to an IRQ of your choice.
I'm using a PAS-16 soundcard and the default IRQ for SoundBlaster compatibility
is 5.  I tried using the SET BLASTER environment variable, which works for
WC1, but the machine locks up.  If I turn sound of completely the game works
fine.  Anyone out there, with or without a PAS-16, know of such a patch or
have any helpful suggestions?

Thanx.



_______________________________  ________  // ________________________________
Pete "Ender" Walsh, UUNet Tech. |        |//
Internet: ender@triryche.uu.net |   /|   //      "Take hold of the flame,
UUCP: {anysite}!triryche!ender  |  / |  //        Don't you see life's a game?
                                | //|| //|        So take hold of the flame,
DISCLAIMER                  U U |// ||// | E T    You've got nothing to lose,
UUNet probably doesn't          //  | /  |        But everything to gain..."
share my opinions.  Oh well... //   |/   |                        -Queensryche
_____________________________ //|________| ___________________________________
From: ccastej@prism.gatech.EDU (Eric Jensen)
Newsgroups: comp.sys.ibm.pc.games
Subject: Origin's TRADE COMMANDER!
Date: 18 Aug 92 23:30:07 GMT
Organization: Georgia Institute of Technology, Behavioral Engineering Division

Well, when Lord British was at Dragon Con, he mentioned a follow-up to
the Wing/Strike Commander series that would be similar, but have some
economic and development aspects.  So I guess you are some sort of
mercenary/pirate/merchant.  
Just speculation.
    Eric
Different from person who blew up.


-- 
Georgia Institute of Technology, Atlanta Georgia, 30332
uucp:	  ...!{decvax,hplabs,ncar,purdue,rutgers}!gatech!prism!ccastej
Internet: ccastej@prism.gatech.edu
Correction: There is no deck 'Helllllllpppp.......'  Please select another.
Newsgroups: comp.sys.ibm.pc.games
From: evw2@po.CWRU.Edu (Eric V. Wong)
Subject: For Sale (rev 4)
Organization: Case Western Reserve University, Cleveland, Ohio, (USA)
Date: Fri, 14 Aug 92 19:32:15 GMT


FOR SALE:
.
  GAMES FOR IBM PC/COMPATIBLES
.
TERMS:
.
  PRICE INCLUDES SHIPPING.  YOU SEND ME
  THE MONEY, I SEND YOU THE GAME.  ALL
  GAMES INCLUDE ORIGINAL DOCS AND DISKS.
  MOST, BUT NOT ALL INCLUDE BOX.  THOSE
  THAT DON'T ARE MARKED WITH AN (*).
.
  IF INTERESTED, LEAVE ME EMAIL.
.
ITEMS:
  Might and Magic III           $32
  Spirit of Excalibur           $20
  Powerdrome                    $10
  Kings Quest IV                $15
  TV Sports Basketball          $20
  Steel Thunder                 $15 (*)
  The Cycles - Gran Prix Racing $15 (*)
  Hostage: Rescue Mission       $10 (*)
  Wing Commander                $25  \_  Get both
  Wing Commander II             $35  /    for $50
  Star Control                  $20
.
  Deluxe Paint II               $20
  Autosketch v1.04 (1988)       $10 (*)
.
Remember, these prices INCLUDE SHIPPING.
.
I never play off original disks, so
everything is in fine condition.
.
Revised 8/14/92
Thanks to all who responded to my previous ad.
-- 
evw2@po.cwru.edu  Case Western Reserve University
                  Department of Neurosciences