HDTenEightyP/NetNews huggingface dataset:
From: cmeadows@nyx.cs.du.edu (Chris Meadows)
Subject: Re: HEY YOU LOSERS GET A F**KING LIFE YOU STUPID DWEEBS
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Mon, 31 Aug 92 17:52:59 GMT

In article <BtuwBL.DAL@news.cso.uiuc.edu> brumleve@hermes (Dan Brumleve) 
rites:
>mudloser@nolife.geek writes:
>
>>HEY WHY DON'T YOU GO OUTSIDE AND DO SOMETHING ACTIVE?  ALL YOU DWEEBS
>>EVER DO IS LIE AROUND YOUR COMPUTER TERMINALS AND SPEND ALL DAY TALKING

>>TO GUYS (NO GIRLS PLAY MUD, THE SOCIAL EXCUSE FOR PLAYING MUD IS BULL S
IT)
>>GO OUTSIDE, SMELL THE AIR, REALIZE THAT NO ONE IS TRULY HAPPY IF THEY W
STE
>>ALL THIER TIME PLAYING MUD.  GET A CLUE THEN GET A LIFE!
>
>>SOMEONE WHO IS VERY SUPERIOR TO YOU
>
>Hahahaha...
>
>     This cracks me up.  Although it's true that some people *do* play M
Ds
>obsessively, the vast majority of people who take part in MUDs only play
>for an hour or two a day.  YOU, on the other hand, are obviously insulti
g
>a group of people to reassure yourself that you're better than that grou
.
>Judging from the tone of this message, you care nothing about the group
>of people that you are urging to "get a life", but are instead posting i

>just for the "amusement" of damagine peoples' self-images.



It's useless to reply to this "mudloser," for two very good reasons:

1) He probably doesn't read this newsgroup anyway; he just saw it in
   a list or whatever and thought he'd get a kick out of posting to it
 
and

2) By refuting his arguments, you are giving them credence.  I say to
hell with this guy, whoever he is.  His arguments are wrong, but they
don't deserve an answer.

---Chris Meadows
From: sh666@selway.umt.edu (Wolverine)
Newsgroups: rec.games.mud
Subject: Re: Just a thought...
Date: 2 Sep 92 10:01:50 GMT
Organization: University of Montana

When MUDs go graphic you're going to see a HUGE * HUGE * HUGE explosion
in the field.  You think MUDs are addictive now?  HA!  Wait till you
can walk around the town (or anything else) with smooth scrolling graphics.
You recognize other characters by sight, not a name on a list.  Characters
can 'customize' thier own look.  I could hop on a dragon (or whatever) and
actually fly over the MUD, buzzing other characters.  Start adding in music,
and sound (we're taling a ream of coding here).  Somewhere, someday (soon I hope)  it will happen.
							---)--Wolverine---
From: djohnson@cs.ucsd.edu (Darin Johnson)
Newsgroups: rec.games.mud
Subject: Re: MUDS IN PASCAL
Date: 1 Sep 92 04:13:17 GMT
Organization: =CSE Dept., U.C. San Diego

DUNGEON was written in PASCAL, and was a lot like original tinymud
(just a few years earlier w/no net support).  (Very strange though -
VAX PASCAL, but didn't take advantage of VMS file or record locking,
but did spinlocks or something equally horrible)

Of course, at that point in time, you could probably expect *faster*
code from VAX PASCAL than from VAX C, since C was still a new VMS
language at the time.  To be fair though, most C compilers at that
time were pretty shoddy anyway, being based upon cpp (the -O option
rarely did more than peephole stuff if anything).

So, on a tangent, has anyone written a mud in emacs lisp? :-)
-- 
Darin Johnson
djohnson@ucsd.edu
  - Grad school - just say no.
From: vega@server.uwindsor.ca (VegaMUSE)
Newsgroups: rec.games.mud
Subject: TINI & SCIFIMUSH
Date: 4 Sep 1992 06:04:44 GMT
Organization: University of Windsor, Ontario, Canada


	ScifiMUSh has been shut down forever.

	I am Leaving the Net due to problems beyond my controll.

	It was nice knowing those whom I have met.

	Good-bye

	TINI

S1kt6@starburst.uscolo.edu
From: ktompkin@pilot.njin.net (Ken Tompkins)
Newsgroups: rec.games.mud
Subject: foof and freenet
Keywords: foof, freenet
Date: 2 Sep 92 21:38:11 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

Anyone know where the files on foof.clarkson might now
be located (or what happened to foof)? I am particularly
interested in the dos-tinymud mentioned in the mud faq.

Also, someone here said that there is a muse discussion
on Cleveland Freenet. I have not been able to connect
to freenet at 129.22.8.76 -- the IP listed in 
Hytelnet 6.2. Can someone give me the correct IP?
 
thanks.......

Ken Tompkins
Stockton State
Newsgroups: rec.games.mud
Subject: Re: <None>
From: awozniak@zeus.calpoly.edu (The WOZ)
Date: Mon, 31 Aug 1992 18:41:39 GMT
Organization: California Polytechnic State University, San Luis Obispo

In article florian@wvnvms.wvnet.edu writes:
>
>  I hate starting arguements put I must takes issue with you on this one.
>  BASIC is a language that does only one thing well, and that's teach bad 
>  programming mannerisms.  I've been prgramming in Pascal for several years

You've been listening to Dijkstra too much.  Most people are perfectly
capable of writing bad code in any language.  Also, good programmers are
good programmers, regardless of what language they choose to code in.

>  now, adn though it is not quite as powerful as C in many respects, it's
>  alot easier.  Your comments about BASIC led one to believe that you thought
>  basic is a better language for writing MUD servers in.  That is ludicrous.
>  I suppose you could do it but because of Basics coding style it would be
>  intollerably slow.  C is perhaps the best language because it is native to

I love it when people confuse languages with compilers. 

>  UNIX(Unix was written in C) and it is also more widely supported across 

So a read() system call is bigger, better, stronger, and faster in C than
it would be in PASCAL or FORTRAN?  Simply amazing.

>  platforms.
>
>  Sorry folks, I shall now return to posting on topic. :)
>


-- 
"I find Thybalt cancels out Tabaffara, don't you?"
"Unless your oponent has studied his Agrippa, which I have."
  --awozniak@morpheus.calpoly.edu  (hey, I'm a fan, not a spellign fanatic)
: main me @ trigger @ desc setdesc me @ swap notify ;
From: mjr@hussar.dco.dec.com (Marcus J. Ranum)
Newsgroups: rec.games.mud
Subject: Re: Educational MU* Info
Date: 26 Aug 92 05:11:48 GMT
Organization: Digital Equipment Corporation, Washington ULTRIX Resource Center

>Does anyone know of references concerning the educational 
>virtues of MU*s?

	They're a great way to keep your GPA from getting embarrassingly
high!

mjr.
From: smbaker@sonata.cc.purdue.edu (Svlad Cjelli)
Newsgroups: rec.games.mud
Subject: Re: HEY YOU LOSERS GET A F**KING LIFE YOU STUPID DWEEBS
Date: 31 Aug 92 16:29:41 GMT
Organization: Purdue University

In article <9208290545.AA07953@ucbvax.Berkeley.EDU> mudloser@nolife.geek writes:
>HEY WHY DON'T YOU GO OUTSIDE AND DO SOMETHING ACTIVE?  ALL YOU DWEEBS
>EVER DO IS LIE AROUND YOUR COMPUTER TERMINALS AND SPEND ALL DAY TALKING 
>TO GUYS (NO GIRLS PLAY MUD, THE SOCIAL EXCUSE FOR PLAYING MUD IS BULL SHIT)
>GO OUTSIDE, SMELL THE AIR, REALIZE THAT NO ONE IS TRULY HAPPY IF THEY WASTE
>ALL THIER TIME PLAYING MUD.  GET A CLUE THEN GET A LIFE!
>
>SOMEONE WHO IS VERY SUPERIOR TO YOU
>sg


Aw, come on!  We know you like it too!!
You can't fool us!!  We is smarter than you!
From: v116qhth@ubvmsd.cc.buffalo.edu (I'm not evil...I'm just good looking)
Newsgroups: rec.games.mud
Subject: tell me?
Date: 26 Aug 92 18:36:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

What is the deference between rec.games.mud and rec.games.mud.lp?

				psycho
From: frankc@netcom.com (Frank Crowell)
Newsgroups: rec.games.mud
Subject: Re: Inter-MUD communication.
Date: 1 Sep 92 01:14:36 GMT
Organization: Netcom - Online Communication Services (408 241-9760 guest)


Is there a CoolMUD mailgroup? If so, how can someone subscribe?
From: al161926@academ01.mty.itesm.mx (Jesus Barrera Ramos)
Newsgroups: rec.games.mud
Subject: A good MUD site
Date: 31 Aug 92 16:45:41 GMT

Hi

I'm looking for a good mud game site, I'm new in this so I don't even know exactly how to get into a mud, several months ago I played a Dragons-like mud and I liked it a lot but unfortunatly the site was closed down so I'm looking for a good site to play, I prefer space-related muds and dragons once. Thanks in advance.

Jesus Barrera Ramos
al161926@academ01.mty.itesm.mx
From: lyn@matt.ksu.ksu.edu (Myself)
Newsgroups: rec.games.mud
Subject: Re: MUDS IN PASCAL
Date: 31 Aug 1992 20:51:17 -0500
Organization: Kansas State University
NNTP-Posting-Host: matt.ksu.ksu.edu

  Of course, for the true speed, but no portability, use a machine language.
I get tired of these arguments. All of them have some good points, some bad
points, and, as has been stated, an efficient person/hacker will use whatever
does the job, be it assembly, BASIC, or perl (well, Perl may not be worth
much ;)  That is the point of Inline/Inlude statements in Pascal. Also the
challenge of writing a decent code in Pascal. (I *AM* going to finish a semi-
port of TinyMUSH/MUSE/etc. to Pascal someday (sort of) soon.)

Anyway, done ranting,

-- 
This was brought to you by Myself(lyn@matt.ksu.ksu.edu) who is all things here.
Head of Synergy Systems, a non-official group of aspiring hackers creating and
distributing software for the common good. Head office:Terra, Sol system. We
Flames accepted-and returned with interest and intelligence compounded.
From: middleto5442@iscsvax.uni.edu
Newsgroups: rec.games.mud
Subject: Valhalla on orlith-net???
Date: 31 Aug 92 13:13:25 -0500
Organization: University of Northern Iowa



        I had heard Valhalla might be up on orlith-net withing 2 weeks. . . Is
thi strue, and if so. . could someone please tell me when it happens??? I am
having withdrawal. . .(Jericho piledrives himself deep into the floor!!!)_


Jericho

middleto5442@iscsvax.uni.edu
From: brumleve@hermes (Dan Brumleve)
Newsgroups: rec.games.mud
Subject: Re: Just a thought...
Date: 2 Sep 92 16:45:17 GMT
Article-I.D.: news.BtyMJI.87F
Organization: University of Illinois at Urbana

eugenehs@aludra.usc.edu (HEUGE aka Eugene Hsu) writes:


>Just a quick few thoughts.   

>	1)  Haven't you noticed that your typing speed has increased
>	    dramatically from the time you started to mud?

     Yes, by a *lot*.  I've never actually clocked my typing speed, but
some of my friends claim to type around 50 words per minute, and I type
much faster than them.

>	2)  For those who have tried Ultima Underworld : what would
>	    you think if the graphical interface was improved in 
>	    MUD to that extent or greater.

     I played this game for about 3 minutes on a friend's computer, and it
was quite cool.  I doubt that MUDs will advance that far in the near future,
but I might be adding some actual graphics to Armageddon (might!).  It would
be in the form of a IBM client.  GIFs (VGA, or at least I hope so) would
be on the computer, and would be put on the screen when certain codes
are sent from Armageddon.  They would probably be fairly simple... Like
maybe different pics for every guild and race, which would be quite a
feat, but I know someone who's pretty good at computer art (he did about
100 sprites for a PD skateboard game I wrote 3 years ago).  Also it could
put pics for different people on your group, and possibly another one
(like two crossed swords when you're fighting).  If I manage to get this
done, I'll distribute the code so players can add animation and whatnot.

>Eugene P. Hsu 
>eugenehs@aludra.usc.edu			eph3205@ultb.rit.edu
>Univeristy of Southern California	Rochester Institute of Technology
>Electrical and Biomedical Engineering 	a.k.a. H  E  U  G  E

-Jhalavar-
From: tundra@wyatt.ksu.ksu.edu (Daniel Gene McDaniel)
Newsgroups: rec.games.mud
Subject: Re: MUDS IN PASCAL
Date: 30 Aug 1992 04:13:05 -0500
Organization: Kansas State University
Distribution: world
NNTP-Posting-Host: wyatt.ksu.ksu.edu


*SNICKER*

Why not code in Basic...

[Sig. Omitted]
From: hlg@po.CWRU.Edu (Heather L. Garvey)
Newsgroups: rec.games.mud
Subject: A new MUSH!
Date: 2 Sep 1992 15:01:57 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: hlg@po.CWRU.Edu (Heather L. Garvey)
NNTP-Posting-Host: thor.ins.cwru.edu



	A (semi) new MUSH is now publically open to the Internet!

	AcademyMUSH! We're at adamwest.ins.cwru.edu 4201
	                 *or*   129.22.8.52 4201

	AcademyMUSH is currently running TinyMUSH 2.0, patchlevel 7
(although we're still not sure if it's working right. :))

	There is no real theme, so build whatever you wish! We'd love
some large areas to be built. Any building does not have to have an 
academic basis to it. We feel learning to program in MUSH is educational
enough! :) All we ask is that you keep all profanity/obscenity behind
locked doors and between willing players. We *are* trying to attract
schools and teachers! :)

	We have Tinytalk and Tinyfugue available to MicroMUSE and AcademyMUSH
on the Cleveland Freenet.  You will not be able to create characters
from Freenet, however. The Cleveland Freenet is Registration Only. All other
machines are allowed to create characters.


-- 
Heather Garvey        | "This, this is ice. This is what happens when water 
hlg@po.cwru.edu       |  gets too cold."
garvey@SCL.cwru.edu   |	"This, this is Kent. This is what happens when people
Biochemist-in-Training|  get too sexually frustrated."      -- Chris Knight
Xref: sparky rec.games.mud:8605 rec.games.mud.lp:3122 alt.mud:196
From: trsnyder@mcs.Drexel.edu (Bob Snyder)
Newsgroups: rec.games.mud,rec.games.mud.lp,alt.mud
Subject: Re: Dragonfire is back at a new location.
Date: 2 Sep 92 23:49:10 GMT
Organization: GE Aerospace, Advanced Technology Labs, Moorestown, NJ

>>>>> In article <FRANCIS.92Sep2131629@galois.dogwood.atl.ga.us>,
>>>>> francis@dogwood.atl.ga.us (John Stracke) writes:

John> I connected and got a message saying "Fuck you.  I got your account
John> now and will mail your sysadmin!" This is, of course, garbage, as TCP
John> doesn't tell the server the username of the person connecting.

Unless, of course, the mud queried a RFC931 authentification server at your
site.

What is more likely is that the god locked out your site after an obnoxious
player got on, and the god was able to track down the person's user id
(via a judious use of finger)

Fordan, god, Dragon's Den LPmud (129.25.7.111 2222)
John> --
John> /===========================================================================\
John> |John (Francis) Stracke         |My opinions are my own.                    |
John> |Natl. Science Center Foundation|===========================================|
John> |Augusta, GA                    | Cogito ergo Spud.                         |
John> |francis@galois.nscf.org        |    (I think, therefore I yam.)            |
John> \===========================================================================/
John> (Formerly francis@zaphod.uchicago.edu)
John> -- 
John> /===========================================================================\
John> |John (Francis) Stracke         |My opinions are my own.                    |
John> |Natl. Science Center Foundation|===========================================|
John> |Augusta, GA                    | Cogito ergo Spud.                         |
From: iiitac@PYR.SWAN.AC.UK (Alan Cox)
Newsgroups: rec.games.mud
Subject: TCp v UDP
Date: 26 Aug 92 08:52:40 GMT


On no account start opening tcp links sending 1 packet getting 1 packet 
and closing them, you will generate horrific amounts of extra overheads
in the connect, connect ack, data, ack, reply, ack, fin, finack, finack
sequence of frames that will get sent.

UDP is superb for anything that fits nicely into 1 frame and has a 1 frame reply
or at worst 2 or 3 frames of reply.

Alan [Also working on inter mud UDP for AberMUD5]
--------------------------------------------------------------------------------
Alan Cox , Swansea University Computer Society  |  iiitac@pyr.swan.ac.uk
Amateur Radio - GW4PTS                         / \     GW4PTS@GB7AKJ
----------------------------------------------     -----------------------------
I receive on average one mail message every 15 minutes. Please don't expect
immediate replies
--------------------------------------------------------------------------------
Newsgroups: rec.games.mud
From: dsaraned@eos.ncsu.edu (DORIAN SERGIO ARANEDA)
Subject: Re: Btech Muse
Originator: dsaraned@c00059-100lez.eos.ncsu.edu
Reply-To: dsaraned@eos.ncsu.edu (DORIAN SERGIO ARANEDA)
Organization: North Carolina State University, Project Eos
Date: Mon, 31 Aug 1992 22:38:20 GMT


In article <1992Aug31.174639.20378@mnemosyne.cs.du.edu>, cmeadows@nyx.cs.du.edu (Chris Meadows) writes:
|> Newsgroups: rec.games.mud
|> Path: taco!gatech!destroyer!uunet!mnemosyne.cs.du.edu!nyx!cmeadows
|> From: cmeadows@nyx.cs.du.edu (Chris Meadows)
|> Subject: Re: Btech Muse
|> Message-ID: <1992Aug31.174639.20378@mnemosyne.cs.du.edu>
|> X-Disclaimer: Nyx is a public access Unix system run by the University
|> 	of Denver for the Denver community.  The University has neither
|> 	control over nor responsibility for the opinions of users.
|> Sender: usenet@mnemosyne.cs.du.edu (netnews admin account)
|> Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
|> References: <1992Aug30.192024.24663@cm.cf.ac.uk> <1992Aug31.062723.11844@
|> Date: Mon, 31 Aug 92 13:46:39 GMT+5:00
|> Lines: 21
|> 
|> In article <1992Aug31.132817.9937@ncsu.edu> bkdavis@eos.ncsu.edu (B K DAV
|> S) writes:
|> >
|> >What has happened to Btech muse. It has been down for over a week.
|> >If anyone knows anytrhing about this please let me know.
|> >Later
|> >
|> >
|> >Brian
|> >aka
|> >Brebane
|> 
|> 
|> Melizar says that it's down because they're integrating the 'mechs, 
|> and it should be up by Tuesday.  Then you should be able to get in...
|>  
|> And I don't think it's really been "over a week"--just 2 or 3 days...
|> 
|> ---Chris Meadows
|>    Pvt. Griffin, Kurita
|> 
|-------------------------------------------------------------------------------

ACCTUALY I THINK BRIAN IS RIGHT.  ITS BEEN OVER FIVE DAYS SINCE I HAVE BEEN

ABLE TO GET ON THIS MUSE.  I AM ALSO FROM NCSU. 

                               PVT DORIAN
                               DSARENEDA@EOS.NCUS.EDU> 

--------------------------------------------------------------------------------
Newsgroups: rec.games.mud
From: jtf9s@poe.acc.Virginia.EDU (Phantom)
Subject: Re: HEY YOU LOSERS GET A F**KING LIFE
Organization: University of Virginia
Date: Wed, 2 Sep 1992 14:08:54 GMT

In article <1992Sep2.030025.3546@wvnvms.wvnet.edu> florian@wvnvms.wvnet.edu writes:
>
>  I spent most my life trying to convince myself that just because
>  all those weirdos said I was genius didn't mean that I was superior
>  to my fellow man.  It seems that just as soon as I manage to do this
>  so trogladite like yourself come and proves me wrong.
>   Sir, you are obviously intollerant as well as crude.  

	florian, don't you listen to those mean people calling you a
genius!  Most of the geniuses I know can spell troglodyte and intolerant.
So don't you worry about this superiority thing.  It's not a concern for you.

Newsgroups: rec.games.mud
From: cmeadows@nyx.cs.du.edu (Chris Meadows)
Subject: Re: Looking for Diku client
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Thu, 27 Aug 92 04:15:33 GMT

In article <92238.092854U51141@uicvm.uic.edu> I Still Haven't Found What 
'm Looking For <U51141@uicvm.uic.edu> writes:
>========================================================================

>Organization: University of Illinois at Chicago
>Date: Tuesday, 25 Aug 1992 09:20:10 CDT
>From: I Still Haven't Found What I'm Looking For <U51141@uicvm.uic.edu>
>Message-ID: <92238.092010U51141@uicvm.uic.edu>
>Newsgroups: rec.games.mud.diku
>Subject: Looking for good clients
>
>I am a MUDDER on CopperDiku (if anyone knows Prodigal)
>anyhow...i need a good, easy to use client for Diku Muds.
>
>I have computer accounts on IBM CMS  so I would need a a client written 
n
>REXX...    ( I talk on IRC with a REXX client..so there has to be one fo
 MUD)
>
>I also have a UNIX acct..running Ultrix 4.2...so I'd need a Unix client 
n C
>language...
>
>Also would I need to do any debugging..I hope not...
>I need a client I can just use straight from either acct..
>
>I would like some info on these clients if it's available...
>and also the FTP-site addresses where I can pick them up  =)


There is a client in Rexx, called RexxTalk.  It's pretty crappy, but
it works--most of the time.  I don't know the FTP site, but I have
the files.  If you have a Bitnet address, I can send them to you.
Otherwise, someone else probably knows...

---Chris Meadows

Xref: sparky rec.games.mud:8603 rec.games.mud.lp:3120 alt.mud.lp:344 alt.mud:195
Newsgroups: rec.games.mud,rec.games.mud.lp,alt.mud.lp,alt.mud
Subject: Re: Dragonfire is back at a new location.
From: C1899011@UMSLVMA.UMSL.EDU
Date: Wed, 2 Sep 1992 21:24:59 GMT
Organization: UM ST. LOUIS

In article <FRANCIS.92Sep2131629@galois.dogwood.atl.ga.us>
francis@dogwood.atl.ga.us (John Stracke) writes:
 
>
>In article <1992Sep2.073730.2955@uwm.edu> albion@csd4.csd.uwm.edu (Craig T Manske) writes:
>
>>Ok people Dragonfire is back, if you know some who was a player there
>>       and they
>>don't have news access, tell them please.  The new local is
>>134.124.42.246 3000  (Alot of 4's, huh?  I wonder if Benny has a 4 fettish
>>hehehehe).  If you didn't mud there before the down time, come on and try
>>us out.
>
>I connected and got a message saying "Fuck you.  I got your account
>now and will mail your sysadmin!" This is, of course, garbage, as TCP
>doesn't tell the server the username of the person connecting.
>
>--
>/===========================================================================\
>|John (Francis) Stracke         |My opinions are my own.                    |
>|Natl. Science Center Foundation|===========================================|
>|Augusta, GA                    | Cogito ergo Spud.                         |
>|francis@galois.nscf.org        |    (I think, therefore I yam.)            |
>\===========================================================================/
>(Formerly francis@zaphod.uchicago.edu)
>--
>/===========================================================================\
>|John (Francis) Stracke         |My opinions are my own.                    |
>|Natl. Science Center Foundation|===========================================|
>|Augusta, GA                    | Cogito ergo Spud.                         |
Well, I didn't mean to offend anyone but that is an old message that I
put to lock out a site.  The reason I had to lock out that site is that
2 hackers from there messed up my mud and took me days to fix.  I will
remove the message but the site will still be locked out.  Sorry but
I can't thake any chances of that shit happending again.
 
 
                     Ben Pflanz
Newsgroups: rec.games.mud.announce,rec.games.mud.misc