HDTenEightyP/NetNews huggingface dataset:
From: jzuena@ferrari.nmc.ed.ray.com (John Zuena)
Subject: Re: LEMMINGS?!?!  Where is it??
Organization: Equipment Division, Raytheon Company
Distribution: comp.sys.ibm.pc.games
Date: Mon, 21 Dec 92 17:22:00 GMT

In article <1992Dec16.180342.6872@jhunix.hcf.jhu.edu> cliff@jhunix.hcf.jhu.edu (Cliff Chen) writes:
>In article <BzCvnr.Cwu@ux1.cso.uiuc.edu> kellmeye@ux1.cso.uiuc.edu (kellmeyer steven l) writes:
>>Is this game freeware/shareware?  If so, where's the nearest ftp site?
>>I'm posing this question for someone with no net access and don't get
>>to this group often, so e-mail's are *GREATLY* appreciated.
>
>	Sorry, no.  It's commercial software.  It should run about $40.00
>at your local Babbage's or Electronic Boutique.
>	The sequel is also there for about $30.00, but doesn't contain the
>game, just new levels.
>
>						Cliff Chen
>						cliff@jhunix.hcf.jhu.edu

Actually, Lemmings was originally a shareware game.  I have no idea if the
levels look the same or if there are as many (probably not), but the game
should play the same.  WUARCHIVE seems to be the best spot to ftp (I no
longer have interactive ftp so I can't remember the entire domain name).

Anybody actually have both the shareware and first commercial Lemmings that
can make a comparison?  Is it worth getting the shareware version if I have
the commercial one?

John Z.
jzuena@sud.ed.ray.com
From: colaluca@cs.utexas.edu (Mark Colaluca)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: FPS Football: Praise and a bug
Date: 23 Dec 1992 10:18:34 -0600
Organization: CS Dept, University of Texas at Austin
NNTP-Posting-Host: dimebox.cs.utexas.edu

In article <1992Dec22.233620.13737@cis.ohio-state.edu> cantor@iguana.cis.ohio-state.edu (scott eric cantor) writes:
>attempting field goals.  I tried everything, and I could not get my damn kicker
>off the bench.  I do NOT want to coach every $#@%^ game just so I can keep my

Well, I was having some of the same problems after I traded for/signed new
players.  I have found that it helps to go into the play editor, and actually
change the player name/number who is at the specific position you want.  For
example, go to the field goal and kickoff plays, click on the kicker spot
(with before the snap selected) and make sure the kicker is designated.  This
usually works for me, as the computer seems to use the player you designate
unless he is tired, hurt, etc.

Just a thought...

-- 
|  Mark Colaluca	Internet:   colaluca@cs.utexas.edu |
|  			Compuserve: 72230,1221 AOL: MC99   |
|        "A Pittsburgh native, and proud of it. "          | 
|----------------------------------------------------------|
Newsgroups: comp.sys.ibm.pc.games
From: stevep@ims.com (Steve Poulsen)
Subject: Re: Mantis
Reply-To: stevep@ims.com
Organization: Integrated Measurement Systems, Inc.
Date: Wed, 23 Dec 1992 21:11:02 GMT

In article <m0n4HwL-0000OJC@juts.ccc.amdahl.com>, richard.hunt@amail.amdahl.com writes:
|> I read one post from a user that this game is terrible, yet it is on the
|> top 10 best seller rack at Frys.  Has anyone else tried this game?  I have
|> purchased it (not opened yet) form my kids - ages 13 & 10.  Appreciate
|> your input.  Thanks...

Return it, unopened, and get your money back.  If you want a space
combat game, the Wing Commander series by Origin is far superior.

Mantis is just not a fun game.  All missions are the same:"There are N
enemy ships at this location.  Go there and destroy them."  After
launch, you press a key that takes you to the combat area.  Then you
press a key that engages the nearest enemy.  When the enemy comes
within range, you press a key to launch one or more missiles.  The
ship's gun is worthless. Iterate as necessary for all enemy ships.
When finished, you press another key to return to base.  This is not
really a space dogfight game.

They make missions harder by simply adding more ships.  The enemy AI
is pretty poor.  All the enemy does is launch missiles at you when you
come into their range.  There are few ship improvements you can
acquire.  About all that improves during the game is the selection of
available missiles.

The game is both boring and frustrating.  If you run out of missiles
and ammo during a battle, or if your ship is so badly damaged that you
must eject, the game quickly goes down a losing path.  For example, if
you eject more than 2 or 3 times, you are kicked out of the service
and the game ends.  Add to this a few rather sexist animated scenes
between missions and speech that doesn't add much to the game and you
have a big zero.

If you are looking for a space flight simulator, do purchase Wing
Commander.  This is a wildly popular game that Mantis tried and failed
to copy.  If you have played Wing Commander, consider Gunship 2000, a
helicopter simulator.  Falcon 3.0 is about the best flight simulator
around, but it may be too large and complex for kids in the 10 to 13
year range. < Zipping up flame retardant suit B-) >

-Steve-

--
Steve Poulsen, Integrated Measurement Systems, Inc.  Beaverton, OR  USA
Voice: 503-626-7117   Fax: 503-644-6969   Fidonet: 1:105/31.6
INTERNET: stevep@ims.com   Compuserve: [70262,3115]
Newsgroups: comp.sys.ibm.pc.games
From: grego@netcom.com (greg huff)
Subject: Atrain embezzeling--How?
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Sun, 27 Dec 1992 23:37:41 GMT

Hi, does anyone know how to embezzel funds for Atrain?  I like the game, 
but it runs a little slow. There must be away to get more money.
It would sure speed up the game.
Thanks for any hints.
From: biggles@ldm.nsc.com (biggles)
Newsgroups: comp.sys.ibm.pc.games
Subject: Diamond24X
Date: 22 Dec 92 22:12:01 GMT
Distribution: comp.sys.ibm.pc.games
Organization: BigglesTech (a YoYoDyne Subsidiary GmBH)


1: I have had *NO* compatability problems with Windows Norton or anythingelse.
2: The compatability problems were becuse some people wanted Diamond to give them
   the source code/hardware specs of their card (without a non-disclosure agreement)
   so that they could port Xwindows.
3: I don't think this discussion belongs in this group.


-Biggles.
From: marshall@NEBULA.SSD.LMSC.LOCKHEED.COM (Bob Marshall)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: HELP: Indy, stuck when when trying to save Sophia
Date: 25 Dec 92 16:02:50 GMT
Reply-To: marshall@NEBULA.SSD.LMSC.LOCKHEED.COM
Organization: LMSC, Sunnyvale, California

In article <Bzt74C.785@news.cso.uiuc.edu>, rhc52134@uxa.cso.uiuc.edu (Richard) writes:
>	I am on the double term in the Maze of Atlantis. I have went
>through all the rooms, (I guess) and I even get ride of the big outopus
>and get to the santry statue in the canal, but I can't get Sophia out 
>of the cage, I suppose I need some stone but I just don't know where I
>can get i.

There may be more than one thing you can use to hold the cell door open.
The thing I used was not a stone; it is something you get later on after
floating down the river. You can continue past the octopus without her
for now, and you can come back and get her later.

Hint : later on you will find a statue that is really a robot. After you
get it to work, you will be able to find the thing I used to hold open
the cell door.

=============================================================================
Bob Marshall                     \\     "Women aren't as smart as they
Lockheed Missiles & Space Co.     \\     think they are; they think we
Sunnyvale, CA                      \\    men know a lot more than we
marshall@force.ssd.lmsc.lockheed.com\\   really do."
"I tell the truth 'cept when I lie"  \\     - Tim the Toolman
=============================================================================
From: tsornas@dec5.ulb.ac.be (Thierry Sornasse)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Sherlock Holmes ... Stuck at a dead end
Date: 22 Dec 92 11:54:53 GMT
Distribution: world
Organization: Free University Brussels  - Belgium -  Department of Molecular Biology

Hi Mr Holmes,

Did you lose your feeling ?

Actually, your are not really far in the game if I understand well. Thus, I am not going to give you all the
informations I know.
I think with the little clues I am going to give you, it should help you.

There is a lab table at Baker street, why don't you use it ?
The flowers are artificialy stained but from where do they come from ?
There is a little boy who wants to help you.

The girls who is cleaning the perfumery saw something, you have to  find a way to talk with her.
Did you visit the dressing room at the opera, did you find something. I know, the manager is looking at you
but Dr Watson may have an idea.

That's all folk.

Good game

Thierry "Zoo's keeper" Sornasse
Newsgroups: comp.sys.ibm.pc.games
From: jmd21132@uxa.cso.uiuc.edu (Jackle)
Subject: Ultima UW walkthrough
Organization: University of Illinois at Urbana
Date: Mon, 28 Dec 1992 22:20:41 GMT
Keywords: walkthrough

can someone, please, let me know where I can find the
walkthrough for Ultima Underworld...
thanks, j.


Newsgroups: comp.sys.ibm.pc.games
From: tslage78@ursa.calvin.edu (Thomas Slager)
Subject: WORLD CIRCUIT
Organization: Calvin College
Date: Sun, 3 Jan 1993 03:29:35 GMT

MY FAITH IS RESTORED!

After having my faith shattered by B17, MPS makes good with World Circuit.
This game is awesome.  The sound lacks, but driving is incredible.  Needless to
say, if F-1 drivers actually drove like I do, Ayrton Senna would be crying
constantly, as opposed to only almost the time.

Great game, If you like racing get this.

(If only they had made this the indy circuit.  oh well.)
From: jcberger@grasp1.univ-lyon1.fr (Jean-Claude Berger)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Comanche: Maximum Overkill
Date: 30 Dec 1992 19:56:43 +0100
Organization: INSA Informatique, Lyon, France
NNTP-Posting-Host: grasp1.univ-lyon1.fr

Thanks for all those infomations.

From what I have read on the box, Commanche would only play the
music (without other sounds) if one haves only an Adlib card.
Is it true ?


 ----------------------------------------------------------------------------
 Jean-Claude Berger, JCBerger Developpement Formation (Free Lance Consultant)
 (+33) 78.24.75.78     E-Mail : jcberger@grasp1.univ-lyon1.fr - BIX, jcberger
From: bugs008@bugs.mty.itesm.mx (Raul Trevino)
Newsgroups: comp.sys.ibm.pc.games
Subject: WANTED.... (games)
Date: 2 Jan 93 20:39:00 GMT



If there are some unhappy customers who think Special Operations and/or
F15 III was a wate of money drop me a letter and lets, deal !!!


bugs008@bugs.mty.itesm.mx

Newsgroups: comp.sys.ibm.pc.games
From: cliff@jhunix.hcf.jhu.edu (Cliff Chen)
Subject: Re: Wolf3D levels 10,11,..???
Organization: HAC - Johns Hopkins University, Baltimore
Date: Wed, 23 Dec 1992 16:31:46 GMT

In article <1992Dec23.153339.23386@apgea.army.mil> ahgrabow@apgea.army.mil (Alexander H. Grabowski <ahgrabow>) writes:
>The final level of an episode is level 9. At least that's where you
>kill the bad guy.

	That's right.

>If I try to make life a little easier by using the cheat-keys
>(only to get more ammo - what else :-) ) however, I have access
>to ( at least) levels 10 and 11. Level 10 doesn't seam to heve a proper
>solution, and in level 11 'strange things' hapen to my screen and my
>machine. 
>
>Anybody out there in TronLand knows anything about that??

	Well, Level 10 is a bonus level.  It is accessible from an elevator
on level 1 (if you are talking about episode 1).  If you spent the time to
search out all the secret doors, you'd find it.
	And there is no Level 11.  There isn't supposed to be, that's
probably why your game is dying.

				Cliff Chen
				cliff@jhunix.hcf.jhu.edu
Newsgroups: comp.sys.ibm.pc.games
From: lachlan@dmp.csiro.au (Lachlan Cranswick)
Subject: Re: Dynamix games problem....
Organization: CSIRO Division of Mineral Products, Melbourne, AUSTRALIA
Date: Wed, 30 Dec 1992 07:14:00 GMT

kxj6@po.CWRU.Edu (Kijin Jung) writes:


>In a previous article, pjb@ersys.edmonton.ab.ca (Paul Bolle) says:

>>        None of the Dynamix games I have want to recognize my joystick 
>>port... It's a separate card I bought, and it works for everything else 
>>EXCEPT stuff made by Dynamix...
>>Anybody know why? I'm unable to go at Stellar7, AOTP, and A10....
>>Thanx in advance... for anything.
>>
>>Paul Bolle              pjb@ersys.edmonton.ab.ca 
>>

>I've noticed the same thing (I have Stellar7 and A10). Although I haven't
>been able to get the joystick working in Stellar7, I think I may have
>a solution for A10 (at least for me). Selecting Joystick in the preference
>menu has no effect, ie. the game will not recognize the joystick. However,
>if you select Joystick while in your cockpit by pressing F10 or P, it
>_will_ recognize it. Bug?

What types of PC are you using?

Someone else san probably go into the details
better, but conventioanl joysticks can have
problems with fast 486s.  The solution to this
is either get a joystick that knows about a 486
(I have a flight stick) or get an I/O board
made for 486s or fast computers.

I received a patch disk from dynamix for
Red Baron because of a joystick problem.
I'm not sure if there are joystick patches
for the other programs.

Hope this helps (flame me if I'm wrong),  Lachlan.
-- 
  Lachlan Cranswick  -  CSIRO             _--_|\  lachlan@dmp.CSIRO.AU
  Division of Mineral Products           /      \ tel +61 3 647 0367
  PO Box 124, Port Melbourne 3207        \_.--._/ fax +61 3 646 3223
  AUSTRALIA                                    v 
Newsgroups: comp.sys.ibm.pc.games
From: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Subject: Re: Alone in the Dark
Organization: North Carolina State University, Project Eos
Distribution: usa
Date: Tue, 29 Dec 1992 05:18:23 GMT

In article <1992Dec29.003852.7153@nuscc.nus.sg> isc30108@nusunix1.nus.sg (AMBAT SASI S/O PALISSERY P) writes:
>Alexandria North (alix@netcom.com) wrote:
>: I'm curious about this games, as I've only seen it mentioned in requests 
>: for hints, and not in stores. Is it a good game? What kind of game is it 
>: -- adventure, role-playing game, arcade, mixture? How are the graphics?
>: 
>: Thanks!
>
>highly interactive 3d polygon-based graphic adventure.
>something like out of this world ported to 3d with less arcade.
>
>sasI

So is it commercial? Shareware? Who makes it?
-- 
| Brian Pipa              | Doing nothing is the hardest thing in      |
| bkpipa@eos.ncsu.edu     | the world because you can't stop and rest. |
| NCSU - Raleigh, NC USA  |      from THE ELFIN SHIP by James Blaylock |
Newsgroups: comp.sys.ibm.pc.games
From: "david milligan" <david.milligan@canrem.com>
Subject: sherlock                2
Reply-To: "david milligan" <david.milligan@canrem.com>
Organization: Canada Remote Systems
Distribution: comp
Date: 30 Dec 92 02:01:12 EST

Continued from the previous message...

from Hollington: Simon Kingsley.

Exit Hollington's office. Go right to where the elephant is. Go right again.
Look at the shiny object in the lion's den. Try to get it. Exit zoo.

Go to Simon Kingsley's flat.

Talk to Simon. Look at his boots. Talk to him again. Look at the picture
of Felix the lion. Talk to him. Look at his books about animals. Now you should
be able to ask him to hold down Felix while you go into the lion's den to
retrieve the shiny object.

Go to London Zoological Gardens.

Go to lion's den and retrieve shiny object. Look at it. It's a pocket watch
with a piece of paper inside.

Go to Moorehead and Gardner Detective Agency.

Try to open the door. Talk to Watson. Talk to the receptionist. Pick up
typewrite and throw it through the door!

Watch the scene between Robert Hunt and Moorehead and Holmes and Watson. Like
those English accent (if you have a SB or PAS-16)!

You'll be back at 221b Baker Street.

Go to Moorehead and Gardner Detective Agency.

(What a ROYAL receptionist! Both her bosses are DEAD and yet she's still here!)
Go into office. Move comfy chair. Move the false shelf of book. Use safe
combination (the piece of paper) on safe. Open safe and get pendant. Look at
pendant. Read letter.

Go to Lord Brumwell's Manor.

Ring bell. Go in and talk to Lady Brumwell. Open door and confront Lord
Brumwell. He's going to leave and lock you in the room. Move left Persian
sword. Move painting and open safe. Get key and use key on door to open it.
Follow Lord Brumwell outside. Watch the bridge jumping scene.

Go to Robert Hunt's flat.

Open small book (on the night stand next to the bed) and get bookmark.

Go to Jaimeson Buying and Selling.

Give bookmark to Nigel. Look at Tarot cards.

Go to Covent Garden.

Go into the Palmist place. Use key on desk drawer. Open it and get silver key.
Move the candle that's on the left column. Use silver key on strong box. Open
it and get parchment. Look at parchment.

Go to Savoy Street Pier.

(Save your game here if you want, because the next move is the LAST move.)
Use iron bar on door. Sit back and watch the ending ...

               David
---
  1st 1.02b #779  Do you walk to work, or take your lunch?
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
From: ritter@a.chem.upenn.edu (Alan B. Ritter)
Newsgroups: comp.sys.ibm.pc.games
Subject: Magic Candle III BUG?
Date: 27 Dec 92 02:11:16 GMT
Organization: University of Pennsylvania
	
	A short note on MC3. Just purchased, installed, and when


	MC3 return is entered the program responds that I need to 

	run MC2INST the installation program for the previous

	installment in the series in order to play MC2 the previous

	game. Now this is one of two things, an honest bug, or a 

	reputable dealer is somehow selling MC2 in MC3 clothing.

	I will be calling Mindcraft Mon. A.M. and will get back to

	y'all but has anyone else run into this and I'm just being a 

	bozo. ( ya I know I'm a bozo, but what about this particular 

	instance. ) <--- cheap flame disperser.

						Ciao,

							Alan

				aka ritter@a.chem.upenn.edu
Newsgroups: comp.sys.ibm.pc.games
From: news@massey.ac.nz (USENET News System)
Subject: EOB I help needed
Keywords: EOB
Organization: DSIR, Palmerston North, New Zealand
Date: Sun, 3 Jan 93 01:10:44 GMT


Hi there,

a friend of mine is stuck in this game on the final (beholder) level. He 
wandered down here without the special wand from the dwarves and can't seem 
to kill the beholder. Is there a way to get out of this level without 
killing the beholder (finishing the game)? Is it possible to kill the 
beholder without that wand?

Thanks

Dale Ogilvie
Newsgroups: comp.sys.ibm.pc.games
From: jensenm@meena.cc.uregina.ca
Subject: FTP InterNet Locations.
Date: 24 DEC 92 03:26:56 GMT
Organization: University of Regina, Regina, Sask., Canada


Does anyone know of any "HOT" or even any semi decent FTP anonymous sites out
there?
I am looking for, in particular, a game called shanghai for the PC.  Any help
would be appricated!

Thanks, in advance!

(Seasons Greetings & A Happy New Year)

--------------------------------------------------------------------------------

Michael Jensen, University of Regina, Regina, Saskatchewan, Canada

JENSENM@MEENA.CC.UREGINA.CA -or- JENSENMI@MAX.CC.UREGINA.CA

--------------------------------------------------------------------------------


Newsgroups: comp.sys.ibm.pc.games
From: sg@cbnewsh.cb.att.com (stephan.gross)
Subject: Games for Sale/Trade
Organization: AT&T
Distribution: na
Date: Wed, 23 Dec 1992 18:47:08 GMT



  I have the following games for sale or trade:

     Indiana Jones and the Fate of Atlantis       $25
     Rise of the Dragon                           $20
     Lemmings                                     $15 (no box)

  All games are in their original box, with original documentation.
They all support at least soundblaster.  A complete walkthrough for
each game is also included.  

 Postage for one or N games is $3.

 I'm interested primarily in trades.  Right now, I'm looking for:
     Out of This World, Laura Bow II, Loom, ...?

-- 

                      Steve Gross    (...att!hogpa!sg or sg@HOGPA.ATT.COM)


Xref: sparky comp.sys.ibm.pc.games:28327 rec.sport.basketball:138
From: emjeffb@cae268.nohost.nodomain
Newsgroups: comp.sys.ibm.pc.games,rec.sport.basketball
Subject: NCAA Basketball : Road to the Final Four
Date: 29 Dec 92 18:24:40 GMT
Reply-To: jeff.blanchet@sdrc.com
Followup-To: comp.sys.ibm.pc.games


IOver the Christmas holidays, I was at a relatives house playing NCAA basketball on their Super Nintendo. This is a GREAT GAME!! Does anyone know if the game is available on the IBM PC? I have seen a game called NCAA Basketball : Road to the Final Four in a catalog for $35.99. I do not know who makes it. Who made the NCAA Basketball for Super Nintendo?

If this game is not on the PC, can anyone recommend a good basketball game for the PC?

Thanks in advance!

Jeff Blanchet				jeff.blanchet@sdrc.com
SDRC
Cincinnati Ohio
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
From: goad@tellabs.com (Ken Goad)
Subject: kq5 help
Followup-To: poster
Organization: Tellabs, Inc.
Distribution: w
Date: Mon, 21 Dec 1992 14:31:43 GMT

Am looking for any or all hints that have come through the net concerning Kings Quest V.  Does anyone keep a log of these?  
Please respond by E-Mail.
Thanks in advance.................goad@tellabs.com
From: markp@adsi.homecare.com (Mark Parr)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: FPSF Football - pass defense
Date: 28 Dec 92 15:00:37 GMT
Organization: Application Data Systems, Inc.

In article <1992Dec23.182630.18158@parc.xerox.com> fishkin@parc.xerox.com (Ken Fishkin) writes:
>does anybody have any "favorite defenses" for pass defense?
>I try nickel this, dime that, deep zone, man-zone, you name it, and
>find that the opposing team routinely completes 75% of their passes
>against me. I don't think my secondary is _that_ bad!
>
>-- 
>Ken Fishkin	fishkin@xerox.com

Well, I've got a defensive play that, in my past two games, I've used alot.
It's a play that I designed myself has two linebackers coming in from the
outside as fast as possible.  Although I have gotten burned a few times with
this play (the def. backs are playing man to man and between the quarterback
and the receiver), I can usually get a sack or hurry the QB.  In my last game,
I held the other team (the leader of the other division in an eight team 
league) to -53 yards.  My team and players are by far the sack leaders in
the league as well.

(BTW -- The play was a self-designed play.....)

Mark

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 | |-------------|  Application Data Systems     |  Phone: (601) 393-2046  | |
 | |  Mark Parr  |  1930-B 1st Commercial Dr. N  |    Fax: (601) 393-6605  | |
 | |-------------|  Southaven, MS 38671          |    markp@adsi.vp.com    | |
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Newsgroups: comp.sys.ibm.pc.games
From: "steven baldassarra" <steven.baldassarra@canrem.com>
Subject: comanche: maximum ove
Reply-To: "steven baldassarra" <steven.baldassarra@canrem.com>
Organization: Canada Remote Systems
Distribution: comp
Date: 31 Dec 92 14:24:02 EST

  To: Yamanari

YI>  Newsgroup: comp.sys.ibm.pc.games
YI> Message-ID: <1992Dec29.174536.29780@wam.umd.edu>
YI>    Subject: Comanche: Maximum Overkill

YI>8)  If I remember what I've read properly, the Hellfire is an air to
YI> ground laser guided missle designed to take out armored units.
YI> However, in C:MO, you can use the hellfire against just about
YI> anything.  In fact, you can use it against helecopters (stingers
YI> work better, tho) if you want to, and this is probably unrealistic.

  In the Gulf War, an A-10 driver used an LGB on a mud-moving Iraqi Mi-24.
---
  DeLuxe 1.21 #6922  Breaking low.  Unable.  Unable.  Kilo mike alpha.
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044