HDTenEightyP/NetNews huggingface dataset:
From: jggoslin@vela.acs.oakland.edu (Whiplash Smile)
Newsgroups: rec.games.diplomacy
Subject: OK, this judge thing has me confused...
Keywords: HELP!
Date: 22 Nov 92 16:37:27 GMT
Article-I.D.: vela.jggoslin.722450247
Organization: Oakland University, Rochester MI.

Ok, I registered with the judge and got that done right, and I then
issued the command...
	"SIGNON ?first <passwd>"
and that worked too.  Now.  Both of the mails from those came back
within the minute and I daresay within 10 seconds.  Then I looked at
the help section a little more carefully, and noticed that there were
a few thing I needed to do to start playing... such as get the files
and set my prefs etc.  So I issued these orders to the judge as per
the help...

SIGNON ?first <passwd>		{Signon}
SET PREFERENCE f[ertga]i	{Set country choice preference}
LIST				{Get a list of games and their status}
GET index			{get a bunch of files}
GET syntax
GET deadline
GET rules
GET press
SIGNOFF				{stop process}

Now, I thought it may take a little while for the adjudicator to
process this one, perhaps 5 mins or so, but most definitely not two
days!  So I must conclude that either a) the judge didn't get my
orders, in which case I must send them again, or b) I worded them
wrong.  I believe it to be the latter of the two.  Could someone fill
me in on how to do this?  What am I doing wrong?

Thanx

later...peace

-------------------------------------------------------------------------
|  "Only the dead see the end of war."     |        Whiplash Smile    	|
|  "Conformity is the cradle of boredom."  |     BUBBA   Jeff Goslin	|
|=======================================================================|
|		       jggoslin@vela.acs.oakland.edu       	        |
-------------------------------------------------------------------------
Newsgroups: rec.games.diplomacy
From: irilyth@fenris.claremont.edu (Josh Smith)
Subject: Re: Diplomacy Adjuciator
Originator: irilyth@fenris
Organization: HMC Academic Computing Services
Date: Thu, 19 Nov 1992 16:19:05 GMT

I think a Diplomacy MUD would be a great idea, but I think it should
definitely be a separate entity from the e-mail serving Diplomacy
Adjudicator. It might be useful to use code from the Adjudicator, for
handling move resolution for example, though you'd have to get Ken Lowe's
permission of course. Real-time interactive Diplomacy on a MUD would be just
drastically different from e-mail Dip, and while I think both have their
merits, I think it might be confusing and unweildy to try to merge them,
when they're so easily kept distinct.

Do you see any advantages to building a Dip MUD into the Adjudicator rather
than simply running one separately? I don't, but that doesn't mean there
aren't any. (grin) Let me know if I've missed some obvious (or inobvious)
advantage.

I'll post more of my ideas about what a good Diplomacy MUD would look like
at some point. Time, time, time...
-- 
Josh Smith, User Support Coordinator  ::  irilyth@fenris.claremont.edu
Harvey Mudd College, Claremont CA     ::  consult(std-disclaimer.pl).
"Dad always thought laughter was the best medicine, which I guess is why
several of us died of tuberculosis." -Jack Handey, Deep Thoughts
Newsgroups: rec.games.diplomacy
From: jjfink@skcla.monsanto.com
Subject: Re: Style of Play
Followup-To: rec.games.diplomacy 
Organization: Searle, Skokie, IL
Date: Wed, 18 Nov 1992 12:34:41 GMT

In article <1992Nov17.211031.19955@anasazi.com>, ian@anasazi.com (Ian S. O'brien) writes:
> I recently started playing in a couple of games on the judge and a question
> occurs to me:
> 
> What percentage of play or players regularly makes use of betrayal (stab in the
> back, unilateral violation of agreements, etc.)?
...
> In all of the games I have played outside of PBeM betrayal has existed, and in
> at least half of these a win was achieved without resorting to this tactic.

Too bad I can't post anonymously.  This may give me a bad reputation ;^)

I have found falsehoods and betrayals to be much easier to do in PBeMail than
face-to-face Dip.  I guess it's for the same reason that people flame:  the
other end is faceless, and I don't have to live with the people being next door
to me.

EMail gives you the opportunity to be completely secretive about who is talking
to whom.  If you can make a perfect deal with two players each against the
other, do you tell the other that you're doing so? (actually, in one case, I
DID tell both people that the other was asking for a betrayal, raising the
level of deception one step further).

I have no problem with stabs and deception.  It's part of the game.

The problem I have with Judge games is that replacement players are VERY
vulnerable.  They have to make up for a whole game's worth of negotiations.  I
have seen several replacements get stomped from all sides, in the mere four
games I've been in.  In some cases, I would rather see a game canceled than
continue with a replacement.

Joel
-- 
jjfink@skcla.monsanto.com
------------------------------------------------------------------------------
"I want peace on earth, and goodwill towards man."
"We don't do that kind of thing, we're the United States Government!"
  -- from _Sneakers_
Newsgroups: rec.games.diplomacy
From: nlc@vulcan.xtel.co.uk (Neil Cook)
Subject: Standard Protocol for Diplomacy
Organization: X-Tel Services Ltd.
Date: Mon, 16 Nov 92 13:09:26 GMT

I am working on an X Interface to Diplomacy, to enable you to point and click 
your moves, amd see graphically and in colour, where the other players are.
Also, something like a replay feature where you can see the previous turns 
moves.

The thing is, it would be nice if there were carefully defined standards for
the transmission of moves, maps, and listings by:

1) RFC-822
and
2) A direct network connection. This could basically consist of sending the 
email format one line at a time.


If this were done, then anyone could write a new interface or judge without
the protocol changing.

Any comments?

Neil Cook.
Newsgroups: rec.games.diplomacy,bit.listserv.dipl-l
From: ckd@eff.org (Christopher Davis)
Subject: Re: Stuff
Organization: Electronic Frontier Foundation Tech Central
Date: Mon, 23 Nov 1992 07:08:42 GMT

[dipl-l folks: this is kind of a status report on the EFF judge, hence
the crosspost]

KL> == LO KENDRICK <lokendr@ecf.toronto.edu> 

 KL> Now that the new judge is off and running, we should consider again
 KL> capping the number of games [...]

David is tentatively holding the number at 10, all moderated, until we
know how things have settled out.  Currently game 'lowe' has started,
'eff' has one more slot, and 'first' has three, I think (the latter
being a first-timers game).

I think he'll try to always have some openings available, at least in
vanilla Dip games, but not to the extent of having 5-10 newly-formed
games all in S01 (as the UW judge was getting near the end).

 KL> I also agree that every game should be moderated.  Not only for the
 KL> continuity of games, but so that there is someone for beginners to
 KL> ask questions.

Agreed.  Sean Starkey's game 'first' is a good example of this.  If it
fills soon I may start up another first-timers game to allow more new
players a relatively easy intro to the email hobby.

 KL> I think a lot of people naturally assume that Ken was our Diplomacy
 KL> god, and tons of mail with questions were needlessly directed that
 KL> way which I think really stacked up his work ( I admit I'm a little
 KL> guilty of that) -- perhaps we could have assigned interested
 KL> moderators in moderating those A-Z games for him to give him a
 KL> break ...

I was guilty of it, too, sad to say, and I hope that the resources (and
some small amount of time) I can offer to hosting the EFF judge will
help make up for it.

In closing, I'd like to thank David Kovar for the time he's put in
setting up and running the EFF judge; if he hadn't volunteered there
probably would not have been one, as *I* certainly don't have the time
to spare to run the thing...besides, now I can play in some of the games
without having to go schizophrenic about also being the judge Master.
I'd also like to thank Ken Lowe, of course, for all the time he's put
in; without the judge, email diplomacy probably wouldn't be anywhere
near the size it is now.  And I'd like to thank the folks who voted for
rec.games.diplomacy, and the folks who read it and/or DIPL-L; and all
the players out there, even the ones who stabbed me.
--
Christopher K. Davis      | ``Usenet seems to run much like the Kif (or,
<ckd@eff.org>   EFF #14   |   for the TV generation, Klingon) high command.
System Administrator, EFF |   Whoever takes action and can be heard wins.''
+1 617 864 0665  [CKD1]   |   --Peter da Silva <peter@ferranti.com>
Newsgroups: rec.games.diplomacy
From: westerm@aclcb.purdue.edu (Rick Westerman)
Subject: Re: Thanks to Ken Lowe
Reply-To: westerm@aclcb.purdue.edu
Organization: Purdue University AIDS Center
Date: Wed, 18 Nov 1992 14:04:11 GMT

randall-joshua@yale.edu (Joshua Randall) writes:
>I realize that "me too" postings are discouraged on UseNet.  But in
>this case, I think we can make an exception.  Let's show Ken how much
>we appreciate his efforts.

Me Too! Thank you Ken.

BTW: I noticed Ken mentioned he had only received a few postcards and
     T-shirts as a token of appreciation for his work. I remember reading
     a note a few years ago when I first starting using the Judge that
     Ken would like a T-shirt from places where people are using the 
     Judge; e.g., I should send him a "Purdue" T-shirt. When I originally
     read the message the thought crossed my mind to send him one but I
     never did. Shame on me! Now I can't find the note. Does anyone know
     what size T-shirt Ken wears? And his snail-mail address (although I
     probably can find the latter)? 

     Oh, maybe if we flood Ken with T-shirts he'll relent and start up
     the Judge again. :-)  In any case, it is a nice gesture.



-- Rick

Rick Westerman                System Manager of the AIDS Center Laboratory
westerm@aclcb.purdue.edu      for Computational Biochemistry (ACLCB), BCHM
Phone: (317) 494-0505         bldg., Purdue University, W. Lafayette, IN 47907
  FAX: (317) 494-7897

Newsgroups: rec.games.diplomacy
From: garygm@leland.Stanford.EDU (Gary Brainin)
Subject: Proposal for speed game on EFF server
Organization: Stanford Law School, Stanford University
Date: Sun, 22 Nov 92 23:00:46 GMT


   I'd like to do my bit helping out on the new server by GMing a
game, but I don't know how reliable my long-term net connection will
be (i.e., I'm very well connected now, but may not be in a couple of
months).

   So, how much interest would there be in a _really_ fast game: say,
48 hours for moves, 12 each for retreats and builds, and orders
accepted every day (including weekends)?  Naturally, I'd leave a gap
around Thanksgiving.  Due to the timing, it should probably be
restricted to people in the US time zones.

   I won't take up a precious slot on the new server unless I see that
there's some interest, so mail me here.  If I get, say 4 or 5
volunteers, I'll set it up private (so that the people who write me
have a chance to sign up first) then throw it open.  If I get too many
replies (I wish!) it's first come, first served, in whatever order it
arrives at my mailbox.

			-Gary

-- 
|Gary Brainin                     |BITNET: garygm%leland.stanford.edu@stanford|
|garygm@leland.stanford.edu       |UUCP: ...decwrl!leland.stanford.edu!garygm |
|"...the right to be let alone-the most comprehensive of rights and the right |
|most valued by civilized men."    Olmstead v. U.S. (Brandeis, J., dissenting)|
From: randall-joshua@yale.edu (Joshua Randall)
Newsgroups: rec.games.diplomacy
Subject: Thanks to Ken Lowe
Date: 18 Nov 1992 04:30:59 -0500
Organization: Yale University Science & Engineering UNIX(tm), New Haven, CT 06520-2158
Distribution: world
NNTP-Posting-Host: minerva.cis.yale.edu

I'd like to say thank you to Ken Lowe for the outstanding job he did
in running the Washington Judge.  It provided my with many hours of
error-free gaming.

I realize that "me too" postings are discouraged on UseNet.  But in
this case, I think we can make an exception.  Let's show Ken how much
we apprciate his efforts.

:-(   <--crying at the simultaneous deaths of Superman and the Judge

-- 
Joshua E. Randall                       randall-joshua@yale.edu
From: vincent@cc.und.ac.za (Russell Vincent)
Newsgroups: rec.games.diplomacy
Subject: Re: More on mapit (forwarded from Zenith).
Date: 23 Nov 92 17:43:48 GMT
Article-I.D.: cc.vincent.546.722540628
Organization: University of Natal (Durban)
NNTP-Posting-Host: pc10.cc.und.ac.za

In article <1992Nov23.164135.1634@mnemosyne.cs.du.edu> joregan@nyx.cs.du.edu (John O'Regan) 
  writes:

>  I was so impressed, I put mapit in the ftp directory of a local machine.  It
>is accessible via anonymous ftp to odyssey.ucc.ie (143.239.1.20) and is stored
>in /pub as mapit1.2.tar.Z.  Good luck everyone and thanks Chris,

You can also retrieve it by sending a message to judge@shrike.und.ac.za with 
the body of the message containing "send mapit.uue" (excluding quotes).
The file is uuencoded for mail transfer. If you don't know how to compile 
programs under unix, it's not worth trying to retrieve this file, though.

I will also set up a server to handle the auto creation of maps and mailing 
them back, based on the current status of a game. The files could be quite 
big, so this service will be limited.

(I hope I am not treading on the author's toes here - if I am, please shout 
and it will stop immediately.)

 -Russell

--
Russell Vincent,  Computer Services, Univ. of Natal, Durban, South Africa
Vincent@cc.und.ac.za
Newsgroups: rec.games.diplomacy
From: jbeason@s.psych.uiuc.edu (Joseph E. Beason)
Subject: Observing/Unobserving
Organization: UIUC Department of Psychology
Date: Mon, 16 Nov 1992 20:08:28 GMT

I'm thinking of joining one of the games that are starting, but I want
to watch a turn or two first.  I've "Observed" on a half doze games
of different variants.  If I get tired of watching the games, can I 
UnObserve?  if so, how do i do it?
From: kbs@cs.utexas.edu (Kenneth Brian Samuel)
Newsgroups: rec.games.diplomacy
Subject: Re: Imminent death of the Net predicted; film at 11
Date: 18 Nov 1992 11:29:48 -0600
Organization: CS Dept, University of Texas at Austin
NNTP-Posting-Host: levelland.cs.utexas.edu
Summary: New Judge!

In article <1992Nov18.071550.20248@muddcs.claremont.edu>, irilyth@fenris.claremont.edu (Josh Smith) writes:

> I would be happy to
> volunteer to work on any administrative tasks I could handle remotely,

	I have  not  yet read all my news.  (There  is a  lot!)  So, I
apologize if this has  already been suggested. But why can't the judge
remain set up at  the washington site,  and have Josh take over as the
administrator, remotely.
	Actually, I would say that to prevent the burnout problems from
happening  again,  it would  be  a  good idea  to  have more  than one
administrator,  to divide up the work.  Perhaps  seven people  --- One
responsible for each day of the week...

			Just MHO,

				Ken
From: skrishna@cocoa-krispies.ai.mit.edu (Sarath Krishnaswamy)
Newsgroups: rec.games.diplomacy
Subject: Re: New judge running with thanks to the EFF
Date: 22 Nov 92 21:33:24 GMT
Organization: MIT Artificial Intelligence Lab
NNTP-Posting-Host: cocoa-krispies.ai.mit.edu


Great!  So who's going to start up a game on the new judge?  This player's rarin'
to go!

And, on that note, who out there in the Boston area wolud be interested in playing
a local pbem dippy game?  Yes, Eric says EP will recognize either widely-spread
games or all-local ones, and this would be one of the latter.  Send me e-mail
if you're in the area and interested.

Sarath.
-- 
*********************************************************
*     Sarath Krishnaswamy                               *
*     MIT Artificial Intelligence Laboratory            *
*     545 Technology Square  room 828                   *
*     Cambridge, MA 02139      (617) 253-1513           *
*     skrishna@ai.mit.edu                               *
*********************************************************
From: m_lehoul@oz.plymouth.edu (Michael L. Le Houllier)
Newsgroups: rec.games.diplomacy
Subject: Washington Judge Closing...
Date: 18 Nov 92 04:43:05 GMT
Reply-To: m_lehoul@oz.plymouth.edu (Michael L. Le Houllier)
Organization: Plymouth State College - Plymouth, N.H.

I just heard that the Washington judge will be phasing out.  The games
already formed will be completed.  I must say that I'm dissappointed.
I haven't been playing long, but I'm already addicted.

I do realise that there are centres in South Africa and Australia.   I
hope these aren't endangered.  I hope there is a possibility that
there is someone out there with the resources to do this in the United
States somewhere.

Oh well, what can we do?

God bless,

Michael

-- 
 Michael Le Houllier           *  John 3:16  * Nov 12, 1991 - Dili      
 (m_lehoul@oz.plymouth.edu.us) *  Remember: June 4, 1989 - Beijing
 Plymouth State Women's Soccer - #2 in the nation (Div. 3)  (15-1-2)
 Great job this season girls.  Get U MASS Dartmouth back next year!!!!
Newsgroups: rec.games.diplomacy
From: ralph@spss.com (Ralph Brendler)
Subject: Re: Computer Diplomacy
Organization: SPSS, Inc.
Date: Mon, 16 Nov 1992 20:37:50 GMT

In article <BxtIFF.3uB@news.iastate.edu>, tarjan@iastate.edu (RC Cola) writes:
> In article <1992Nov16.143844.17439@cs.tu-berlin.de> larsbuet@cs.tu-berlin.de (Lars Buettner) writes:
> >I'm interested in using mapit (PD program for nice dip scenes in postscript).
> >But nobody I know ever heard of it. Maybe 'good old germany' is to far away
> >from diplomacies world. So how can I obtain a copy of mapit ?
> >
> >Thanks. Lars
> >
> 
> Well I have it,, But I get these errors every time I try to compile..
> (it is version 1.2)
> If there is a more recent version.. please tell me!!
> 
> 
> vincent% cc -o mapit mapit.c

[Lots of strdup() errors deleted]
>       -------------------------------------------^
> ld
> Undefined:
> strdup
> vincent% 
> 
> And that is it..
> 
> 
> Any suggestions?

YES! Define strdup().  Since it is not defined it is assumed to return
int, hence the error messages. (attempting to assign int to char *)

The "standard" strdup() creates a copy of the string on the heap.  The
following routine should do the trick.

char *strdup( char * str ) 
{
	char *copy = malloc(strlen(str)+1) ;
	strcpy( copy, str ) ;
	return copy ;
}

-- 
      If these were my employer's opinions, I wouldn't be posting them.
###############################################################################
  "Whoever said nothing lasts forever was obviously  # R. Brendler
   NOT a Cubs fan..." - Mike Royko                   # SPSS, Inc. - Chicago IL
Newsgroups: rec.games.diplomacy
From: irilyth@fenris.claremont.edu (Josh Smith)
Newsgroups: rec.games.diplomacy
Subject: Re: Imminent death of the Net predicted; film at 11
Date: 18 Nov 92 17:26:30 GMT
Organization: HMC Academic Computing Services
Originator: irilyth@fenris

In a prior article, Tom (clune@physics.berkeley.edu) writes:
> It seems that we need to divide the role of the judge into two parts.

I've thought about various client-server models for the judge, and haven't
really been able to come up with any. However, another scheme for splitting
the judge occurred to me the other day: it might be easier to get people to
create a number of single-variant judges rather than a single multi-purpose
one. There could be a standard judge, a gunboat-no-press judge, a white-
press/no partial judge, a non-standard-maps judge (Youngstown, Crowded,
Loeb9, Chaos, 1898, none of which are too huge), etc. Other divisions might
be better--this is just an off-the-top-of-my-head list--but setting up
separate sites for the different flavors of the game might be a good
compromise between a single monolithic site (which is only bad insofar as it
imposes huge resource demands on its maintainers) and a bunch of scattered
sites.

Thoughts?
-- 
Josh Smith, User Support Coordinator  ::  irilyth@fenris.claremont.edu
Harvey Mudd College, Claremont CA     ::  consult(std-disclaimer.pl).
"Dad always thought laughter was the best medicine, which I guess is why
several of us died of tuberculosis." -Jack Handey, Deep Thoughts
From: dmiller@dragon.tricity.wsu.edu (David L. Miller)
Newsgroups: rec.games.diplomacy
Subject: Re: Diplomacy Adjuciator
Date: 20 Nov 92 00:35:38 GMT
Organization: Washington State University Tri-Cities

In article <BxzC7L.n3w@news.cso.uiuc.edu>, jbeason@s.psych.uiuc.edu (Joseph E. Beason) writes:
|> An interesting idea as an option; the thing I like about the pbem is that
|> I don't have to sit and spend a largish chunk of time after much negotiating
|> over schedules in order to play.  Else I'd just do this real time.
|> 
|> 
Agreed.  My schedule does not allow long, predictable sessions.  I have to do 
a bit here and a bit there.  There are also people who might not have such good
connectivity...

-- 
*****************************************************************************
David L. Miller                       Internet: dmiller@beta.tricity.wsu.edu
Systems Programmer/Network Analyst      BITNET: MILLERD@WSUVM1
Washington State University Tri-Cities    UUCP: ...!yoda!dmiller
100 Sprout Road                          
Richland, WA 99352                       Phone: (509)375-9245
*****************************************************************************