HDTenEightyP/NetNews huggingface dataset:
Organization: The Pennylvania State University
Date: Tue, 10 Nov 1992 13:55:08 EST
From: Ernie Oporto <EAO102@psuvm.psu.edu>
Newsgroups: comp.sys.cbm
Subject: Help needed with 1750 REU chips

Inside of my 1750 REU, there are 16 chips marked as
9005 B USA
MT 1259-12

I suspect that they are 256KB x 1-bit chips, since my
REU is 512K.  Does anyone have any specs on these, like
what the power pins are, and where the data pins are?  I'd
guess they're just like anyone else's chips in their 1750,
so just about anyone should be able to get this to me.  I
may need to (*sniff, sniff*) yank them out temporarily to
use in an EE project for school.  Any warning, help?

Also, there's chip which I'm sure is the RAM controller.
It is marked 8726R1 1586 5.  There is only one of these, but
I'd like to have info on that one, too, if at all possible.
It's not imperative, though.
---
"Silly me.  I had a whole pocketful of change all along! How ironic!"
                                                          - Stimpy
  _____)           ______        _)       _)  EAO102@PSUVM.PSU.EDU
                               __       __    OPORTO@CORVETTE.ECE.PSU.EDU
______    ______            ___      ___      Ernie "SHOKK" Oporto
                               __       __    Computer Lab Attendant
(_______ _      _ ________ _     _) _     _)  for PSU's CAC Department
Newsgroups: comp.sys.cbm
From: bbs-artmoore@jwt.UUCP (arthur moore)
Subject: Re: Crook file on ccosun...
Reply-To: bbs-artmoore@jwt.UUCP
Organization: The Matrix
Date: Sat, 7 Nov 1992 05:19:05 GMT

> But, alas it doesn't work! Why? Because when downloaded, the file ends
> at $69FF instead of $6800, and there is code that checks the end of file
> at $1210 and calculates a SYS address from that. Because the file is the 
> wrong size the SYS is wrong and the program crashes into the monitor.
> The program will run if the end address is corrected to 6800 and re-saved
> but thats a big hassle.

Whats the problem?  Perhaps when downloaded, the file is picking up X/Y 
modem padding....A real terminal will allow the user to chop the padding, 
it's just a point of letting the downloader know about it.
 
And changing the end address is no problem either, with BASIC's BSAVE, 
along with the ML monitor's save.



( ( Art Moore  | Usenet bbs-artmoore@jwt.uucp
 ) )           |  -or-  bbs-artmoore@jwt.oau.org
( (            | Fidonet CBM  -  Arthur Moore
 ) )__Ask me about the C64 qwk offline reader!__
Newsgroups: comp.sys.cbm
From: Y.K.Chan@lut.ac.uk
Subject: Re: dead C-64/punter - THANKS
Reply-To: Y.K.Chan@lut.ac.uk (Yiu Chan)
Organization: Loughborough University, UK.
Date: Thu, 12 Nov 92 11:04:57 GMT

A big thanks to all those that have replied to my problem.

I will be trying out all the suggestions as soon as possible and will
let you know what is actually wrong.

THANKS again.
From: ac803@cleveland.Freenet.Edu (Michael W. Kelley)
Newsgroups: comp.sys.cbm
Subject: Re: SFX files
Date: 11 Nov 92 16:09:56 GMT
Article-I.D.: usenet.1drb8kINNh81
Reply-To: ac803@cleveland.Freenet.Edu (Michael W. Kelley)
Organization: Case Western Reserve University, Cleveland, OH (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


In a previous article, nrossi@jarthur.claremont.edu (Nick Rossi) says:

>
>Could a C-128 owner out there fill me in as to what program is used to
>create SFX files?  I must get my hands on a copy right quick!
>
>Nick
>
Hi Nick,
You need CS-DOS and the LHARC module, as well as an REU to create
SFX files.  You can get them from Qlink under my screen name, or
I can send them to you.  I presume it is for Novaterm 9.4, so if
you need the files SFXd and can't get it done yourself, I would be
willing to do them for you. ::hint, hint::
Later,
-- 
Basic Bits Commodore Group, No. Ridgeville, Ohio: Quantumlink - RidgeRunr
Light Of Day C= Sysop (216) 327-1603, 9600  (216) 327-1423, 2400
County Link C= Sysop (216) 236-6126 4 nodes, My Basement BBS (216) 234-6572
Nerds Nook Fidonet 1:157/2   (216) 356-1431
Newsgroups: comp.sys.cbm
From: agb001@acad.drake.edu
Subject: Demos in general...
Organization: Drake University, Des Moines, Iowa, USA
Date: Tue, 10 Nov 1992 03:24:53 GMT

Hello everyone...
 
Just curious, but what demo groups are still around for the C-64. I know of
two, but a few others that I know of, like Vortex, have stopped. 
 
Basically, I am interested in collecting demos, old ones, new ones, PAL or
NTSC, it doesn't matter. I personally enjoy such things. I myself could not
do them, but I have known some people who could and so I have some knowledge
of how they work, but I love seeing news things done with 64. So if anyone has
anything that they particularly like, send me a mail message... :)
 
Thanks...
 
Tony Bossaller
ParaPsykotic (DSW)
AGB001@acad.drake.edu

BTW The Commodore Classifieds are delayed since my school's Mailer Daemon is
screwed. It should be back on-line tomorrow, so then I will send it off.
From: crimson@rigel.cs.pdx.edu (Crimson Knight)
Newsgroups: comp.sys.cbm
Subject: Re: Decreased seek times.
Date: 12 Nov 92 15:09:57 GMT
Article-I.D.: pdxgate.6304


     I sense a lack of clarity here....I don't know who's asking what but here goes: The interleave for the FILE is 10 on a stock '41. The DIRECTORY interleave on track 18 is 3. As far as altered interleave goes: the drive is expecting the next block of your file on the 10th sector from now. The last sector read counts as 1. next is 2, etc...the drive is ready to read when sector 10 arrives. If the interleave is 11, that is not much slower at 300 RPM. BUT!!.. if your interleave is say 9 or so....that secto


r is HISTORY when the drive is ready and it must wait an entire revolution. Think about it like a rotating pie...Theoretically, if your track was 10 sectors and the interleave was 1, wouldn't that be identical to and interleave of 11? Now if the time taken to process the last sector is shortened by fastload routines, if you place the sector sooner, it will get read sooner. That's the whole idea of interleave: timing.

     C. Knight
Newsgroups: comp.sys.cbm,comp.sys.amiga.advocacy
From: dinn@ug.cs.dal.ca (Michael 'Moose' Dinn)
Subject: Re: Games and the C64...
Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada
Date: Sun, 8 Nov 1992 14:57:00 GMT

In article <4ceVTB1w164w@jwt.UUCP> bbs-artmoore@jwt.UUCP writes:
>Oh yes...now I think I'll have to boot that up again!
> 
>Another great one is Space Taxi.  That was the first time I heard the 64 
>talk..
>"Pad 7, please!"

My favorite speech was...

"Another visitor.... stay a while... stay FOREVER!!"

That was a cool game. :)

--
 Michael Dinn, 4th year CS Student  |  dinn@ug.cs.dal.ca (School)
 IRC Caretaker and Gopher Tamer     |  dinn@appliedmicro.ns.ca (Work)
 Dalhousie University, Nova Scotia  |  (902) 461-4773 V.32/V.42bis (BBS)
From: Edgar.Estrada@launchpad.unc.edu (Edgar Estrada)
Newsgroups: comp.sys.cbm
Subject: Re: HELP! Want to get online with inherited 64C!
Keywords: 64C, online
Date: 5 Nov 92 06:23:05 GMT
Article-I.D.: samba.1992Nov5.062305.28465
Organization: University of North Carolina Extended Bulletin Board Service

You can grab a freeware terminal, it doesn't have much but It will get you
online.
You can connect a hayes compatible modem but you have to buy a rs-232
interface ($40, abo)
Best place to buy this stuff is to try to buy it used.
From: phred@eng.umd.edu (Stephen Krauth)
Newsgroups: comp.sys.cbm
Subject: Re: Decreased seek times.
Date: 6 Nov 92 20:03:56 GMT
Organization: College of Engineering, Maryversity von Uniland, College Park
Originator: phred@step.eng.umd.edu


>ObObscure things:  Anybody remember those old Apple II drives?  They were
>plenty fast all by themselves, but people actually made speed up DOSes
>for them too!  They could load a 32K file in a couple of seconds...
>given the couple of chips that Steve+Steve called their "disk controller
>board", that was a pretty awesome feat.
>
>						---Joel Kolstad

Yes!  Since the Apple II's booted from their drives, programmers put their
own dos on the boot block and did all kinds of optimization.  I remember
how the full high-res (well, hi-res for an Apple II) loader screen for
SkyFox would appear about 1 second after closing the drive door.
	And I had a dos 'replacement' for disks that, as soon as the drive
door was closed, it read the boot block, jumped to the directory track ($11
I think) and instantly had a list of the files on the high res screen,
with a scrolling star field in the background!  It took half a second for
all this to happen, and you selected your file (game :).
	There were disk copiers that could copy a floppy in about 15
seconds (with two drives of course).  Ahhhh.... those were the days.
That is why I can't live without Fastload on my C64.

(Please, no flames about Apple II stuff on the CBM site - I remember the
time when Apple II and C64 users were diametrically opposed.  I love both
of them!)
-- 
_______________________________________________________________________________

phred@eng.umd.edu   -   Stephen Krauth           "Have A Nice Diurnal Anomaly!"
_______________________________________________________________________________
From: duck@pembvax1.pembroke.edu
Newsgroups: comp.sys.cbm
Subject: ALPHA LOCK in Z-80 Mode? Impossible to read?
Date: 10 Nov 92 10:07:36 EDT
Organization: Pembroke State University
NNTP-Posting-Host: pembvax1.pembroke.edu

  I was going over the 128 schematic and noticed something... Apparently there
is no way to read the ALPHA/LOCK in Z-80 mode except for switching back to the
8502 and reading it from there as that line is brought into the 8502 for
processing and not on any shared data or memory busses... 

  Am I reading the schematic wrong or is the ALPHA/LOCK unavailable from the
Z-80 processor?
From: georg@marie.physik.tu-berlin.de (Georg Schwarz)
Newsgroups: comp.sys.cbm
Subject: Re: Turrican II preview - need help
Date: 11 Nov 1992 07:06:27 GMT
Organization: ZRZ/TU-Berlin
NNTP-Posting-Host: marie.physik.tu-berlin.de

In <1992Nov11.010611.550@news.uiowa.edu> cdminter@icaen.uiowa.edu (Corey D Minter) writes:

>ckunz@src4src.linet.org (Charles Kunz) writes:

>>Last month someone posted (in uuencoded form) the preview program for the
>>commercial game Turrican II.  I d/l'ed it, but I can't seem to get it to work.
>>Should the starting address be $0801 or some other address before that?  I
>>can't figure out what is going wrong.  Any help would be greatly appreciated.
>>Thanx in advance.

>It worked ok for me.  Well if you download even a uuencoded program you should 
>still use a error checking protocol (X,Y, blah modem).

>The preview of this game is very glitchy, and it screws up randomly.  In fact,
>The first time I tried it I got minorly far, but every time I try it now it
>screws up earlier.

For all of you out there you have trouble uudecoding the Turrican II preview
please note that I've also put this file to cco.caltech.edu where you can
get it via FTP in pub/rknop/games.
The reason why it scews up (assuming that the code has been uudecoded
correctly) might be because your are running it on an NTSC Commodore.
(just my guess)
georg@marie.physik.tu-berlin.de
Newsgroups: comp.sys.cbm
From: kilitzir@csd.uch.gr (Kilitzirakis christos 122)
Subject: Just an idea I had!
Summary: Build a sampler with no hardware!!!(Assuming you have a Datasette)
Keywords: sampling,assembly
Organization: Computer Science Department, University of Crete HELLAS
Distribution: comp.sys.cbm
Date: Thu, 5 Nov 1992 15:24:06 GMT

Hello people,
I havent use my C128 for more than a year,I finally got my Amiga :)
I was programming in assembly for the C64/128 though,(only assmebly
can give you speed,man :)),and I had an idea.The idea was to make a 
sampler without any additional hardware!!!The only hardware needed was
the Dataset or whatever tape you were using to load progs.Before I go
through developing my idea,I got my amiga and so I left this idea behind
    Well,I just wanted to tell you this idea,I am sure someone out there
could develope such a program, if it can be done.
    My primitive thinking was :
a) Record routine
   Make a routine in assembly (it can't be done in another lang) which
   will read the frequency of the sound that the tape has and save that
   in memory.(That is the hard part,you have to modify the interupt 
   routine for loading)
b) Play routine
   That's easy ,all this routine has to do is read from ram and put data
   on SID's registers

   Well,basically this is it,you can add extra effects as soon as you
have the above working fine.I really hope this could work!Another thing
you should be aware of if you are going to go through this is that the
record routine MUST HAVE EXACTLY the same timing with the play routine
down to the last cycle.
   This is it,I hope you find this somewhat usefull,and I hope you have
success if you try it.
						Friendly
						Alkis Argiropoulos

P.S. If you have any progress e-mail me (ypolo37@athina.cc.uch.gr until
     Christmass and kilitzir@csd.uch.gr whenever)
Newsgroups: comp.sys.cbm
From: "henry sopko" <henry.sopko@canrem.com>
Subject: c128 memory upgrades
Reply-To: "henry sopko" <henry.sopko@canrem.com>
Organization: Canada Remote Systems
Distribution: comp
Date: 5 Nov 92 17:23:55 EST

Anyone that wants to have their Commodore 128 memory upgraded to
256k or 512k read on.

   Richard Curcio has plans for the C128 to be upgraded internally
for only $25.00 (256k) and $10.00 for the 512k (must have the 256k
plans). The plans include 2 special chips. He offers to do the job
for those who do not feel they want to try doing it themselves.
For the 256k upgrade, he offers  to do it for $100.00.
For the 512k upgrade, he'll do it for $140.00.

 The upgrade requires one MMU (memory managament unit) chip that he
DOES NOT supply. The above prices include return shipping for the flat
128 but 'D owners should add $5.00 to cover the added weight.

If interested contact:

Richard Curcio
22 Seventh Ave
Brooklyn, NY 11217
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
Newsgroups: comp.sys.cbm
From: msmith@chippewa.cis.ohio-state.edu (michael todd smith)
Subject: HELP!  Missing Instructions!
Organization: The Ohio State University Dept. of Computer and Info. Science
Date: Tue, 10 Nov 1992 18:02:36 GMT

  Yesterday I went out and bought a used copy of Monday Night Football from

Data East.  Unfortunately, it appears that the main manually is missing,

including the password codes.  I am going to go back and check to see if

the dealer has the manual, but if not, I need some help.  If anyone has the

codes or knows how I can get them I would really appreciate any help you 

could give me.  Also I was wondering if that manual has a playbook, does anyone

know?

Thanks in advance,

Michael Smith
msmith@cis.ohio-state.edu
mtsmith@magnusug.ohio-state.edu
Newsgroups: comp.sys.cbm
From: thwang@mentor.cc.purdue.edu (Tommy Hwang)
Subject: .arc files... and UNIX128
Organization: Purdue University
Date: Wed, 11 Nov 1992 20:31:48 GMT


     I just downloaded the Unix128.arc from a ftp site, but I do
not know where might I find an .arc utility or how to use one
if I indeed have one.  Could someone please sent some information
concerning how I ca boot the UNIXa-d.arc up and how to dissolve the 
.arc files?  Where do I find a .arc utility?  Thank-you/
  
                                                 -TKH '92
 
-- 

Xref: sparky comp.sys.cbm:4511 comp.sys.amiga.advocacy:28842
From: asl00@ccc.amdahl.com (Andrew Lee)
Newsgroups: comp.sys.cbm,comp.sys.amiga.advocacy
Subject: Re: Games and the C64...
Date: 11 Nov 92 21:05:00 GMT
Reply-To: asl00@JUTS.ccc.amdahl.com (Andrew Lee)
Organization: Amdahl Corporation, Sunnyvale CA

In article <ddn1s1n@rpi.edu> danaf@rpi.edu writes:
>In article <4ceVTB1w164w@jwt.UUCP>, bbs-artmoore@jwt.UUCP (arthur moore) writes:
>|>  
>|> Another great one is Space Taxi.  That was the first time I heard the 64 
>|> talk..
>|> "Pad 7, please!"
>
>Ohhhhh, yes! I forgot all about Space Taxi. I showed some friends a similar 
                                                                     ^^^^^^^
>game on the Amiga, and NOT ONE of them had ever heard of Space Taxi!!!!
^^^^^^^^^^^^^^^^^^

What game are you referring to?  I'm dying to know!



-- 
----------------------------------------------------------------------------
Andrew Lee                             
<asl00@juts.ccc.amdahl.com>
(408)746-8561
----------------------------------------------------------------------------
Newsgroups: comp.sys.cbm
From: ad945@yfn.ysu.edu (Brent Busby)
Subject: Sunday means SUNDAY.
Reply-To: ad945@yfn.ysu.edu (Brent Busby)
Organization: St. Elizabeth Hospital, Youngstown, OH
Date: Fri, 6 Nov 1992 10:33:28 GMT


==========================================================================
* - Sunday means SUNDAY ... and that happens every week on SUNDAY .... - *
==========================================================================
                                               ................ 
When I said `Sunday', I meant SUNDAY!         : (309) 347-7720 : <--+   
                                               ''''''''''''''''    /
Many of you have been trying to call my board, Kaleidoscope One.../
 
This is okay, but it does not go back online for a couple more days.
 
The bulletin posted said, "Kaleidoscope One returns SUNDAY!"
 
Unless you want to listen to your modem failing to connect, it would
be to your advantage to wait until this Sunday to call and try us out.
 
I'm very pleased at the turnout that we're getting, but its premature.
 
Also, the bulletins already sent said something about not all services
being available the first few days.  Ignore that part.  All necessary
work has been completed and the board will be fully open on this SUNDAY.
 
So anything you can access that's not locked off, is fine to use.
 
Remember, Kaleidoscope One does not open until this Sunday, November 8th.
 
==========================================================================
Kaleidoscope One / (309) 347-7720 / SysOp Brent Busby / CoSysOp Paul Lauss
==========================================================================
 
P.S. - We're not open until this SUNDAY. .... (309) 347-7720 .... SUNDAY!!
Xref: sparky comp.sys.cbm:4461 comp.sys.amiga.advocacy:28651
From: 00rbspelman@leo.bsuvc.bsu.edu
Newsgroups: comp.sys.cbm,comp.sys.amiga.advocacy
Subject: Re: Games and the C64...
Date: 10 Nov 92 01:09:04 GMT
Organization: Ball State University, Muncie, In - Univ. Computing Svc's

In article <1992Nov8.201812.23603@maccs.dcss.mcmaster.ca>, cs4gp6aw@maccs.dcss.mcmaster.ca (Paul Mora) writes:
> I just recently dug up my 64 for my mother (kids in her class use Storywriter).
> Anyways, I also dug up all the old games I had, and like a kid at Christmas,
> proceeded to waste away the rest of the day rediscovering old favourites. Here
> are some of the most memorable:
> 
> World Games, Summer Games, Winter Games, etc. I loved getting 8 guys together
> and having a massive Olympic turnament. My first real love.
> 
I still hold records on Winter Games.. MUAH AHAHAHA!

> M.U.L.E. That funky music was just unreal! Very educational too.
> 
You know, M.U.L.E. is STILL one of my favorite games...Scary, eh?

> Dallas Quest: One of my first adventure games, and the one that got me hooked.
> 
> Zork 1,2,3, any other Infocom game: Excellent interaction, the main reason my
> grades dropped in high school.
> 
> Stellar 7: A very cool tank game. I never could get anywhere, but it was fun
> trying.
I didn't know they made that for C-64?!?!?

> 
> 
> pm
Robert B. Spelman
Ball State University
Muncie, IN
From: v462etnn@ubvmsb.cc.buffalo.edu (David L Anderson)
Newsgroups: comp.sys.cbm
Subject: Re: Just an idea I had!
Summary: Build a sampler with no hardware!!!(Assuming you have a Datasette)
Keywords: sampling,assembly
Date: 6 Nov 92 00:03:00 GMT
Distribution: comp.sys.cbm
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

In article <1992Nov5.152406.15786@csd.uch.gr>, kilitzir@csd.uch.gr (Kilitzirakis christos 122) writes...
>    My primitive thinking was :
>a) Record routine
>   Make a routine in assembly (it can't be done in another lang) which
>   will read the frequency of the sound that the tape has and save that
>   in memory.(That is the hard part,you have to modify the interupt 

Well, unless my memory is wrong, I think you'd need a little more
control than this.  When sampling, you have to consider the 
Nyquist frequency.  It boils down to this: in order to properly
sample x frequency, you have to sample at x*2 rate.  So, to get
say 5000Hz, you sample 10,000 times/sec.

Also, you'd need more of a analog-to-digital converter than is
present in the cassette circutry.  It is possible to use the
paddle port (such a system was done on the atari), with attendant
loss of sound quality.
>   routine for loading)
>b) Play routine
>   That's easy ,all this routine has to do is read from ram and put data
>   on SID's registers

Actually, it's not that easy.  If you wanted to reproduce sound
using the SID, you'd need to do a Fourier transform of your
sample, then plug that data to the SID.  Not impossible, but
given the computer, I'm not so sure it's worth the effort.

BTW, there was a program marketed several years ago that too
took data from a Mirage keyboard (a sampling keyboard), did
a Fourier transform, then would send it to a Kawai K5 (an
additive synth, ie. you select base frequency and harmonics
and the level of the harmonics).  This was not a real-time
conversion (ie. sample existed on Mirage disk, computer reads
it via MIDI, transforms, sends to K5).

Hope this helps.

David
Newsgroups: comp.sys.cbm
From: shad04@ccu.umanitoba.ca (Dan Fandrich)
Subject: Re: Just an idea I had!
Summary: digitizing with datasette
Keywords: sampling,assembly,nothing-new-under-the-sun
Organization: University of Manitoba, Winnipeg, Manitoba, Canada
Distribution: comp.sys.cbm
Date: Thu, 5 Nov 1992 22:34:42 GMT

In article <1992Nov5.152406.15786@csd.uch.gr> kilitzir@csd.uch.gr (Kilitzirakis christos 122) writes:
>Hello people,
>I havent use my C128 for more than a year,I finally got my Amiga :)
>I was programming in assembly for the C64/128 though,(only assmebly
>can give you speed,man :)),and I had an idea.The idea was to make a 
>sampler without any additional hardware!!!The only hardware needed was
>the Dataset or whatever tape you were using to load progs.Before I go
>through developing my idea,I got my amiga and so I left this idea behind

That's remarkably similar to a piece published in Optimizer 64 magazine,
Vol. 1 No. 1 (some time in 1984, I think -- right after ROM 3 came out).  
The software provided didn't save the data to memory but just played it 
through the speaker.  I remember making a couple of small changes to make it
save the sound to memory and play it back and it worked just fine.  Quality 
was pretty bad though, but it was speech on the 64!

Optimizer 64 was published in Vancouver.  It was a great 64 mag, one that
most people reading this group would love.  There were articles on
MIDI and sound packages for the 64, a music synthesizer program listing,
rumours of upcoming Commodore products (including a preview of an unreleased
P500 series machine), a one-liner contest, review of a wafer tape system,
and more.  What was really unconventional was the way it was distributed;
it came as a stack of loose hole-punched paper with glossy front and back
cover sheets that you were supposed to put into a binder yourself.  I didn't
mind, but perhaps some people thought it a little too much hassle -- I never
saw another issue.


DATASPEAK
by Chris Adams

This is a simple machine language routine that digitizes
speech or music from a Datasette.  To use it, simply
record on a standard cassette recorder using a
microphone, then type in this program and insert the
cassette. The voice quality may be improved somewhat
by turning off the display.

To turn off the display: POKE 53265,11
To turn on the display:  POKE 53265,27

Begin Assembly at $C000.

.A C000 LDA #$07
STA $01
LDA $DC0D    :LOOP
AND #$10
BEQ $C004
LDA #$0F
STA $D418
LDA #$00
STA $D418
JMP $C004
BRK

To SAVE this program on cassette tape, from the
machine language monitor, enter:

.S"DATASPEAK",01,C000,C021

>>> Dan
-- 
Internet: shad04@ccu.umanitoba.ca               Compu$erve: 72365,306
Newsgroups: comp.sys.cbm