Organization: University of Illinois at Chicago
Date: Thursday, 8 Oct 1992 08:08:19 CDT
From: <U58505@uicvm.uic.edu>
Newsgroups: alt.games.sf2
Subject: Re: Chun Li gets ass kicked by Dhalsim/Blanka/Honda in Major Upset
 <BvrJ27.Eo@usenet.ucs.indiana.edu> <v2gpzt-@lynx.unm.edu>

In article <v2gpzt-@lynx.unm.edu>, rkruger@hydra.unm.edu (robert c  krugerttr)
says:
>
>In article <BvrJ27.Eo@usenet.ucs.indiana.edu> bodom@silver.ucs.indiana.edu
>(Brian Odom) writes:
>>In <a_gp#l+@lynx.unm.edu> rkruger@hydra.unm.edu (robert c  krugerttr) writes:
>>
>>>In article <1992Oct4.014044.11146@athena.mit.edu> scott@athena.mit.edu
>(Scott
>D Bradburn) writes:
>>>Dhalsim's speed in a drill is incredible, and he grabs out of thin air.
>>>And being DEAD in the AIR?  give me a break, you have to find some real
>>>dhalsim players in your area, apparently those you play against suck.
>>
>>>Loki (Dhalsim fanatic)
>>
>>Me, being a dedicated Dhalsim (hell, I even shaved my head in his
>>honor), I find that Chun LI can destroy Dhalsim with a couple of moves.
>>One is that damn kick in the back of the head.  After doing that,
>>usually I try to counter throw, but I can't and Dhalsim's head just pops
>>out (head butt) and I get hit.  Slides don't work against it.  That
>>little strong chop (uppercut?) doesn't do diddly, and if you're in the
>>corner, that neck kick is altogether unblockable.  So, after I block it,
>>I must defend.  She can either throw me, or crouch roundhouse me, or
>>lightning kick.  The key is keeping her away so that she can't get this
>>move off.  Another advantage Chun Li has over Dhalsim is surprisingly,
>>her spinning bird kick.  When I see it coming, it's hard to get a
>>fireball off safely, because after burning her, her foot will still hit
>>you, resulting in a trade, with Dhalsim taking more damage.  I try to
>>fierce punch her when she lands from her spinning bird kick, but rarely
>>will you hit her.  A drill will work rarely.  Her legs will kick you
>>during that spinning bird kick.  Pretty tough, but most Chun Lis here
>>haven't realized what to do against me.  They all jump and lightning
>>kick, so I have my timing down where I'll kick them out of the air
>>pretty easily.
>>
>>--
>>Brian T Odom
>
>Ok, how to stop Chun's spinning kick:
>
>let it go over you, and hit her.
>
>head hop:
>
>kick her after you block it.
>
>jumping in with a kick
>
>block, then block anything else (assuming there's no ticking) then dive of
>some sort and begin a non stop assault switching between punches fireballs
>kicks dives etc.  constantly using a forward crouching kick to push yourself
>far enough back to not be thrown.  Unless she's psychic or you're able to be
>read easily you'll beat the tar out of her.
>If she keeps blocking, do a dive that stops in front of her and throw her, or
>just plain stop for a min and walk up to throw and instead head but.  If you
>can't defeat a chun-li, you're not being aggressive enough.  She can't do
>anything to you, if she jumps over she's thrown back into the corner.  Chun
>li is just a rediculous character.  I still don't see why Phantom uses her.
>
>Loki
>

You obviously don't have good Chun Li players in your area.

The X-Man
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Newsgroups: alt.games.sf2