From: dao@d62iggy.mitre.org (David A. Ondzes)
Subject: Re: DM - Sisterson's Guys
Organization: The Mitre Corp., Bedford, MA.
	<1992Apr16.080421.5974@cco.caltech.edu>
Date: Thu, 16 Apr 1992 16:03:34 GMT


	 >>Errant Zombie (2-3-1):
	 >>Slashing
	 >>Right Handed
	 >>is Bright
	 >>   has learned very well how to keep his foes in trouble
	 >>   makes few mistakes
	 >>is a very active fighter
	 >>has poor endurance
	 >>can take a lot of damage
	 >>cannot carry a lot of weight in weapons and armor
	 >>is quick on his feet
	 >>   avoiding blows rather that parrying them
	 >>does great damage with every blow
	 >>strength     :  9 
	 >>constitution : 15
	 >>size         : 12
	 >>wit          : 14
	 >>will         :  9
	 >>speed        : 14
	 >>deftness     : 11
	 >>
	 >> Errant Zombie seems to be comming around, but with that low
	 >> of a will, I fear the dark arena is in the near futur for
	 >> him.

ST and SZ are set to good values, an 11 ST is nice and 13 is a waste (only 
gives you the Great Axe) unless you are really small. The SZ is good. I beleive
a Slasher can be any size, The big gives give good init & decis bonuses and allow
you to lower CN a little bit more. While the small guys give you more points to
play with.


	 >Quite right!  Read on.

	 >> I fight him with a scimitar and a small shield.  He
	 >> uses the shield to good advantage, and make the 'arcing
	 >> attack' with the scimitar quite often.  It seems like he
	 >> likes his current weapons.

Drop the shield, this guys likes dodging better then parring. Plus scimitar
does  well as a 2handed weapon.

	 >True.

	 >> I have to keep him around for
	 >> a bit because he just killed another guys warrior, but
	 >> after the blood fued limit is up, he is da bound.  Any
	 >> ideas with this boy?

	 >This guy specifically:  Don't wait, DA _now!_  Screw honor!  This costs  
	 >_money!_  :-)
	 >It was suggested to me that slashers can be just as devastating as lungers,  
	 >givin a little time.  I don't really have the experience to comment, but  
	 >I'll try my best.  Slashers aren't as overwhelming from the start, but they  
	 >learn riposte skills a bit quicker than the other offensive styles.  I would  
	 >run him 10-8-6-x or Decise.  10-6-6-S against slow defensives.  Don't use  
	 >slash against offensives; it slows you down to "target" speed.  Against  
	 >defensives, the extra damage is a definite bonus.  Slow way down after two  
	 >minutes of offense.

It has been my experience with Slasher (who made ADM) that they like a very-low
to low activity level. In general I do not run mine with activity level above 6.

	 >Wizard of Oz is better qualified than I am...

did I hear my name being mentioned

	 >Slasher's specifically.  9-13 ST for SC to GA.  lower con for the points.   
	 >Higher sizes mean better starting init, a good thing for slashers.  However,  
	 >you don't want to screw up your wit/will/deft.  15+ wit.  15+ will.  7-11  
	 >speed.  13+ deftness.  Say, 11-8-9-17-15-9-15?  Not bad, but not terrific.   
	 >I would tend to make designs that are a bit to low for a lunger into  
	 >slashers.  That may just be me.  Any comments on that?

Slasher should have at least a 7 ST and at most 13 with 9 being a good number. 

I design slasher 2 ways.

#1 Speed-demons - 17 WT 17 SP 11 DF, depending on SZ this warrior will be very close
to experts in init & decis. If you can afford to get WT or SP up 21 then do it,
bump up WT or SP. My slasher like this tend to be very-frail & poor endurance.
These guys will beat most inexperience offensive types, later on lungers will become
better defensively so your attack must improve to fight these guys.

example: 9-5-15-17-10-17-11

#2 killer-attackers - high wit and deftness low speed (5-7). On these guys the
ST and WL are higher giving them a better attack, the high deftness will help
out the init skills but decis will suffer. As a general rule slasher do "extra"
damage, so now all you have to do now is hit. This guy can take out TPs, use the
slash tactic if you guys seems to like it

example: 11-6-11-21-13-5-17




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|       ***      ***       | My Pride and Joy:                         |
|      ***      ***        | 	Max 5-148 of Skull Smasher in Kaltos     |
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|    ***  **  ***          |                                           |
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|************ izard of Oz  | picasso@bu-pub.bu.edu                     |
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