HDTenEightyP/NetNews huggingface dataset:
From: cs92njc@cyrillus.brunel.ac.uk.ac.uk (Nicholas J Clayton)
Newsgroups: alt.games.video.classic
Subject: Re: What ever happened to Mad Planets?
Date: 22 Jan 93 00:46:51 GMT
Reply-To: cs92njc@cyrillus.brunel.ac.uk.ac.uk
Organization: Sun Microsystems, Inc.

In article 22029@aber.ac.uk, rnm1@aber.ac.uk (Ryan McCamy) writes:
>
>My favorite classic arcade game has to be this Asteroids-spin-off called
>Mad Planets.  I played it for the few months that a Missouri truck stop
>had it.  It was a pretty simple game- different sized planets and aliens and
>a few other things flying around in space while you tried to shootemup.  The
>main thing I liked was that, unlike Asteroids, everything bounced off the
>walls instead of passing off the screen and back on the other side.  Plus
>the graphics were pretty good for 1983 or whenever it was.  My question is 
>this:  I have been in many arcades all over the US (and UK for that matter)
>and NEVER seen this game again.  Who made this game and why did some Platte
>City, MO truck stop (which never had more than three games at one time) have
>it when no other major arcades ever did?
>
>Missile Command Rules. Peace.


Don't know who made it, but Mad Planets was converted to a pretty excellent game on the C-64 called Crazy Comets. CC had one of the greatest C-64 music tunes ever (by Rob Hubbard, who produced many of the best C-64 musc tracks). 

CC was re-released and re-vamped some years later, again on the C-64, as Mega Apocalypse, with various add-ons you could pick up to enhance your ship, better sound and graphics and so forth. Both of them are still classic games.

Rgds, Nik
---
_/     _/ _/_/_/ _/  _/  For those who are wondering why,
_/_/   _/   _/   _/ _/   What we call SF ain't Sci-Fi,    
_/  _/ _/   _/   _/_/         It's just there a fine line 
_/   _/_/   _/   _/ _/        Between Robert Heinlein,      
_/     _/ _/_/_/ _/  _/  And "Son of the Two Headed Fly"  
Newsgroups: alt.games.video.classic
From: adam@owlnet.rice.edu (Adam Justin Thornton)
Subject: Re: atari golf
Organization: Milo's Meadow
Distribution: na
Date: Wed, 27 Jan 1993 17:52:53 GMT

In article <-2q3p+_@rpi.edu> petitc@nuge111.its.rpi.edu (Christopher Jon Petit) writes:
>v075p7mg@ubvmsd.cc.buffalo.edu (Jonathan G Keller) writes:
>>Am I wrong in saying, that no matter how pitiful and unimaginative the
>>Atari 2600 sports games were ie. Golf, Football, Home Run, they are
>>still kindoff neat.  Much better than Madden '93 or bases loaded. 
> You're right on.  It seems that, when games programmers had no powerful
>graphics stuff to work with, they pushed playability and FUN as much as
>possible.  But now, they can just lay back and let the pretty graphics wow
>the customers, make money off it, without having much on playability.

Did anyone but me notice that the mechanics of MS Golf For Windows are damn
close to those of Atari 2600 Golf, in terms of how you swing?

Frightening, eh?

Adam
-- 
"And in the heartbreak years that lie ahead, |++| adam@rice.edu |++| Cthulhu
 Be true to yourself and the Grateful Dead." --Joan Baez  | 64,928 | fthagn!
"Very often, a common stone, thrown away and despised, is worth more than
 a cow." -- Paracelsus | If these were Rice's opinions I'd shoot myself.
From: anguilla@acpub.duke.edu (Hunganh Nguyen)
Newsgroups: alt.games.video.classic
Subject: Activision games....
Date: 26 Jan 93 21:18:49 GMT
Organization: Duke University; Durham, N.C.


	Let's see... Activision games...  Here's what I remember:
	Laser Blast, Space Shuttle (awesome!), dragster, fishing alley, boxing,
decathelon, river raid, Pitfall I+II, enduro, starmaster (WOW!  better than
Star Raiders!), uh....uh...I post back later when I remember more.
	
	-Eddie
From: v075p7mg@ubvmsd.cc.buffalo.edu (Jonathan G Keller)
Newsgroups: alt.games.video.classic
Subject: best/worst
Date: 27 Jan 93 16:42:00 GMT
Distribution: na
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

I think the worst 2600 would have to be street racer. pitiful

I really enjoyed Chopper Command.  There was one by activision where

you were given a map, and you would warp to fight enemy spaceships.

you were given points and they declined as you warped, but could be 

replaaced by docking with the mother ship.  If you scored high enough,

you could take a polaroid of the tv, and they would send you some sort 

of prize.   What the hell was that??? 
Newsgroups: alt.games.video.classic
From: rdippold@qualcom.qualcomm.com (Ron Dippold)
Subject: Re: Pinballs ...
Organization: Qualcomm, Inc., San Diego, CA
Date: Sat, 23 Jan 1993 01:18:13 GMT

I can't believe nobody's mentioned Night Mission Pinball yet.  You
couldn't change the actual board layout, but there was a full page of
parameters you could change...  ball trails, max speed, friction,
gravity, bumper power, etc. etc. etc.
-- 
Being a good communicator means people find out what's really wrong with you.
From: cs92njc@ccws-33.brunel.ac.uk.ac.uk (Nik Clayton)
Newsgroups: alt.games.video.classic
Subject: Re: anyone remember this game ?
Date: 25 Jan 93 14:22:40 GMT
Reply-To: cs92njc@ccws-33.brunel.ac.uk.ac.uk
Organization: Sun Microsystems, Inc.

In article 86584@ut-emx.uucp, sill@zoe.as.utexas.edu (Daniel Sill) writes:
>i will soon be getting a copy of the old arcade game (for
>colleco (spelling sorry) vision i think) "OMEGA RACE"...
>
>i kinda remember playing the game and i think it was really
>fun,but, i can't remember how it worked...

Omega Race was a groovy game. I had it on cart for my VIC 20... let me see now... it's all coming back to me. You had a square playfield, with a rectangle in the middle, essentially forming a "square ring" around which your ship could fly. The walls were solid, and crashing into them just bumped you off again. There were loads of aliens that started in the bottom right of the screen, and you had to go around blasting them. Control method was the same as Asteroids, and you needed to be pretty good on the th

rust button to win.

Rgds, Nik
---
_/     _/ _/_/_/ _/  _/  For those who are wondering why,
_/_/   _/   _/   _/ _/   What we call SF ain't Sci-Fi,    
_/  _/ _/   _/   _/_/         It's just there a fine line 
_/   _/_/   _/   _/ _/        Between Robert Heinlein,      
_/     _/ _/_/_/ _/  _/  And "Son of the Two Headed Fly"  
Newsgroups: alt.games.video.classic
From: blevenso@magnus.acs.ohio-state.edu (Bryan D Levenson)
Subject: Re: Scramble
Keywords: Scramble
Organization: The Ohio State University
Date: Thu, 21 Jan 1993 20:44:14 GMT


OOOH Boy! Did someone say Scramble? I love that game; I have one at home.
(Where else would I find it?)


                    Bryan D Levenson
                              (blevenso@magnus.acs.ohio-state.edu)
From: daw@jhunix.hcf.jhu.edu (Dave Webb)
Newsgroups: alt.games.video.classic
Subject: NES with 19 games... STILL AVAILABLEW
Date: 25 Jan 1993 13:22:52 -0500
Organization: Homewood Academic Computing, Johns Hopkins University, Baltimore, Md, USA
Distribution: na
NNTP-Posting-Host: jhunix.hcf.jhu.edu

Nintendo Entertainmen System with 19 games, 2 controllers, Nintendo Power Mags,
Tip Books... STILL FOR SALE!

Due to several deals falling through, my NES is available again.  I would still
like to get the best offer over $170.00...

Again, I have the following games available:
Mario Bros, Super Mario Bros, Ninja Gaiden, Ninja Gaiden II, Tennis, Kung Fu,
Baseball, Castlevania, Castlevania III, Top Gun, Excitebike, Platoon, Magic
Johnson's Fastbreak Basketball, Goonies II, X-Men, 10-Yard Fight, John Elway's
Quarterback, RBI Baseball, Jeopardy.

If you are interested, Please leave me some e-mail.. I'm sure we could 
work something out.

		Thanx again.. in advance,
		
			Dave Webb
From: aa513@Freenet.carleton.ca (Tris Orendorff)
Newsgroups: alt.games.video.classic
Subject: Re: Classic Game Reproductions
Date: 27 Jan 93 01:29:45 GMT
Reply-To: aa513@Freenet.carleton.ca (Tris Orendorff)
Organization: The National Capital Freenet


In a previous article, holcomb@csugrad.cs.vt.edu (David Holcomb) says:

>Does anyone know if there has ever been any sort of movement to get
>classic computer games (Pacman, Ms. Pacman, Galaga, Asteroids,
>Dodge 'Em, Space Invaders, Fantasy, Venture, etc...) re-marketed
>for current computer architectures?
>
There is a very good version of Jumpman for the IBM PC that was put out
by Apogee.  The first 10 levels were shareware and you could get the other
20 (or so) levels for about $15.

Cheers,

-- 
				Sincerely Yours
				Tris Orendorff
				tris
-----------------------------------------------------------------------
From: st1pk@rosie.uh.edu (Lord of Newbies)
Newsgroups: alt.games.video.classic
Subject: StarPath adapter for the 2600
Date: 27 Jan 1993 09:38 CST
Organization: University of Houston
Distribution: world
NNTP-Posting-Host: rosie.uh.edu
News-Software: VAX/VMS VNEWS 1.41    


	Did anyone have the Star Path Cassette drive addapter for the
atari 2600? I was like a big cartridge with a cassette line coming out of it
 The games i had where a lot better than Cartridges. I had DragonStomper,
Communist mutants from outer space,Escape from mindmaster, and a few others.
Does anyone know of anyother games besides these?
Also..what was the latest game Atari made for the 2600? I remember them
  trying to make a comeback with their 2600 for 27 dollars or so a few years
back.

dan 

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

HANDY "TWIN PEEKS" CHART          [MOBY]<-->[LAURA]<--/-->[Bob]<--["Bob"]
                                   [murder]<--|     ^         |        ^
                                              v     v         v        |
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                                          Lynch]         ^             ^
                                         /               |             |
                                        v             [donuts]    [Bobby in 
[the log lady]<->[flouridation]-->["Eraserheads"]        =       the shower]
 ^         ^                                           [sex]          |
 |         |     /->[Monty Python's Flying Circles]                   v
[bag     [lumber-                                             /->[Ted Bundy]
ladies]   jacks]<--["RoboJox"]<->[VW]<->[FOX]-->[Al&Peg Bundy] 
  ^         |                             ^                   \->[Children] 
  |         v                             |                                 
[the dog-faced boy]-->[Laura's<-/->[the Simpsons]<--[Life in Hell]<--[UseNet]
                     evil twin]                                         |
                                                                        v
And remember, the name of the show is a breast metaphor.   [alt.tv.twin.peeks]
                                        ^    ^                |          ^
                                       /     |                v          |
[Mike Douglas]=[Douglas firs]-->[breasts]   [drumsticks]  [rmgroups] /->[logs]
      |                      \______________________________________/    ^
      v                                                                  |
  [Albert]<--/-->[furry white rats]-->[green rats]-->[traffic   [the log lady]
     ^                                                lights]     (here too!)
     |                         [walk with fire me]--->  ^             ^
 [Layland]<-->[Pinky Lee]                               |             |
                               [Herve Villachaise]<--[tattoos]     ["Bob"]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Newsgroups: alt.games.video.classic
From: vgriscep@wam.umd.edu (VGR (Craig Pell))
Subject: Re: Adventure
Organization: University of Maryland, College Park
Date: Sat, 23 Jan 1993 22:08:58 GMT

In article <IfM6lni00iUy47V4Jf@andrew.cmu.edu> Matthew A Kagle <mk52+@andrew.cmu.edu> writes:
>I'm curious; how many people found the Created by Warren Robinett sign
>without any help (or without even knowing it was there, like I did)?

I got it to appear by "frying" my 2600.  ("Frying" means turning it off for
a fraction of a second.)  I always knew there was something to that blinking,
but I would never, never have found that dot in a hundred years, if I hadn't
known to look for it.
-- 
      | $000C35FA                  <>-----=------------------------=----=----<>
 VGR  | (1812 Overture)            | "The size of the brain is no measure of  |
      | I GIVE UP                  | its capacity."   - Mr. Jonathan Frisby   |
      | YOU MUST BE A  VIDEO WHIZ  <>-----=---------=------------------------<>
From: sill@zoe.as.utexas.edu (Daniel Sill)
Newsgroups: alt.games.video.classic
Subject: anyone remember this game ?
Date: 21 Jan 93 15:18:27 GMT
Organization: McDonald Observatory, University of Texas @ Austin

hello all,

i will soon be getting a copy of the old arcade game (for
colleco (spelling sorry) vision i think) "OMEGA RACE"...

i kinda remember playing the game and i think it was really
fun,but, i can't remember how it worked...

could someone email me anything you remember about it?

i am looking for the rules,playfield layout, etc...

thanks much!

daniel sill

sill@zoe.as.utexas.edu


-- 
* "You can't have everything...where would you put it ?" * 

Daniel A. Sill    sill@zoe.as.utexas.edu
Department of Astronomy - The University of Texas @ Austin
Newsgroups: alt.games.video.classic
From: grover@emunix.emich.edu (Grover Thomas)
Subject: Re: Gravitar?
Organization: Eastern Michigan University
Date: Thu, 21 Jan 1993 20:08:41 GMT

In article <1993Jan21.135836.18507@samba.oit.unc.edu> Scott.Marks@launchpad.unc.edu (Scott Marks) writes:
>In article <C16Iyy.4sp@ulowell.ulowell.edu> jrichard@cs.ulowell.edu (John Richardson) writes:
>>
>>Does anyone remember a 2600 game called Gravitar?  If anyone has it, could
>>you post or reply with a description of it?  I've always wanted to 
>>write a version of it, but never owned it and I can't remember exactly
>>how it worked.  It had something to do with flying an asteroids-type
>>spaceship around tunnels with planets that had varing gravities.

BTW-  I can get ahold of a few brand new "Gravitar" cartridges (2600)
for around $2 (plus shipping).  If anyone is interested, just e-mail me.
-- 
 __                                                                        __
(__)  Grover Thomas                   InterNet:  grover@emunix.emich.edu  (__
(__)      "I am the terror that flaps in the night!  I am the"            (__) 
(__)            "cloud that rains on your hit parade."     -Darkwing Duck (__)
Newsgroups: alt.games.video.classic
From: mglicksman@loyola.edu (Michael `SLAM' Glicksman)
Subject: Enduro (was Re: [2600] Games for sale)
Organization: A.L.L. - Amiga Lovers of Loyola
Date: Tue, 26 Jan 1993 02:08:00 GMT
News-Software: VAX/VMS VNEWS 1.41    
X-Posted-From: loyola.edu
NNTP-Posting-Host: sol.ctr.columbia.edu

In article <1993Jan26.001355.1603@ultb.isc.rit.edu>, tjg2946@ritvax.isc.rit.edu writes...
>Hey, do anyone remember this cool racing game for the 2600 which you 
>race through different stage of day, from daylight, to dusk, to night, to
>foggy morning, and back.  You must pass 100 cars the first time around, 
>150 next time, and so much lateron...

	Ah, an Activision ENDURO fan! That was my favorite 2600 driving game.
If you finished 5 days of racing, you won a trophie. A much better game then
Pole Position which was released a few years later.

17@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O
O They say a snow year's a good year                   @  From the Amiga of  @
@ Filled with the love of all who lie so deep. genesis O mglicksm@loyola.edu O
O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@O@
From: 2a42dubinski@vms.csd.mu.edu
Newsgroups: alt.games.video.classic
Subject: Re: WPIX,NY
Date: 25 Jan 1993 20:24:41 GMT
Organization: Marquette University - Computer Services
Reply-To: 2a42dubinski@vms.csd.mu.edu
NNTP-Posting-Host: vmsa.csd.mu.edu

In article <1993Jan25.200113.22647@wam.umd.edu>, freelanc@next12csc.wam.umd.edu (Anthony Joseph Rossello) writes:
>just wondering if anyone remembers this timely intellivision/network tv
>concoction.
>PIX...PIX...PIX...PIX...PIX...
>
>		Anthony
	No, what is/was it?
From: neuharth@shelley.u.washington.edu (John Neuharth)
Newsgroups: alt.games.video.classic
Subject: Re: Worst home game of all time? ET!
Date: 25 Jan 1993 18:51:34 GMT
Organization: University of Washington, Seattle
NNTP-Posting-Host: shelley.u.washington.edu

In article <93025.101410IO10716@MAINE.MAINE.EDU> Jason McIntosh <IO10716@MAINE.MAINE.EDU> writes:

>>I gotta agree with this one.  The screen was YELLOW and the Pac-Man didn't
>>even turn when you moved it up and down.  He would be moving up and chomping
>>sideways!  Like E.T., this horrid game was coupled with tons of advertising
>One of the most profound thruths of my young childhood in the middle of the
>video game craze was that everyone except me thought that the 2600 pac man
>was the greatest game on the planet.
>I once brought a friend home to play the very good pac-man game on my Atari
>800. He stared at the screen in disappointment. "Dontcha have REAL Pac-Man?"
>he said.

Yeah...The Atari 400/800 version is the best - better than the 5200 version,
IMHO, even though the 5200 version has the "halftime shows" (as I called them).
The gameplay is just better...This is the reason I still have my 400!

-John

neuharth@u.washington.edu
From: mbrockma@bank.ecn.purdue.edu (Matt Brockman)
Newsgroups: alt.games.video.classic
Subject: Re: [2600] Games for sale: that racing game...
Date: 26 Jan 93 21:25:51 GMT
Organization: Purdue University Engineering Computer Network

In article <r5p3gkr@rpi.edu> petitc@nuge115.its.rpi.edu (Christopher Jon Petit) writes:
>jam4944@ritvax.isc.rit.edu writes:
> [ Requested a complete list of Activision games ]
>>	Enduro
>>	Pitfall I and II
>>	Kaboom!
>>	River Raid
>>	Skiing 	(anyone remember that?)
>>	Keystone Kapers
> Fishing Derby
> Chopper Command
> River Raid II
> The Dreadnought Factor
> Star Command (was that the name?)
     Starmaster
> Barnstorming
> Grand Prix
> Laser Blast
> (the game where you shoot cheeseburgers, bow ties, rings, dice, etc)
      Mega_____?
Bridge
Checkers
Dolphin
Seaquest
Dragster
Decathlon

===============================================================================
Matt Brockman                                           mbrockma@ecn.purdue.edu
-------------------------------------------------------------------------------
    "While a llama may produce some of the world's finest of wools, prized
        around the world, their breath, on the other hand, could only 
            be prized somewhere in the far reaches of llama hell."
===============================================================================
Newsgroups: alt.games.video.classic
From: mol@jyu.fi (Mika O. Latokartano)
Subject: Re: anyone remember this game ?
Organization: University of Jyvaskyla, Finland
Date: Tue, 26 Jan 1993 07:17:30 GMT

In article <C1EyLw.3sq@brunel.ac.uk> cs92njc@ccws-33.brunel.ac.uk.ac.uk writes:
>In article 86584@ut-emx.uucp, sill@zoe.as.utexas.edu (Daniel Sill) writes:
>>i will soon be getting a copy of the old arcade game (for
>>colleco (spelling sorry) vision i think) "OMEGA RACE"...
>>
>>i kinda remember playing the game and i think it was really
>>fun,but, i can't remember how it worked...
>
>Omega Race was a groovy game. I had it on cart for my VIC 20... let me see now... it's all coming back to me. You had a square playfield, with a rectangle in the middle, essentially forming a "square ring" around which your ship could fly. The walls were solid, and crashing into them just bumped you off again. There were loads of aliens that started in the bottom right of the screen, and you had to go around blasting them. Control method was the same as Asteroids, and you needed to be pretty good on the t



h


  I have a darn good version of this old great classic for the PC.  
  It is actually a demonstration to go along with a kind of a sprite-editor
  for the PC, but it plays great and looks a lot like the real thing.  
  I'll check on the status of the program (PD, Shareware, other) and
  distribute it perhaps here if there is enough interest, and people
  don't mind uuencoded posts in this group.  And, of course, if the
  program is in PD or Shareware.

  Later,
		- Mika
-- 
[  Mika O. Latokartano	  |    "They say the sea is cold, but the sea  ]
[  Internet : mol@jyu.fi  |     contains the hottest blood of all."    ]
[  mol@vipunen.hut.fi     |     Whales Weep Not!  -D.H.  Lawrence      ]
From: chase@electron.rutgers.edu (Kevin Chase)
Newsgroups: alt.games.video.classic
Subject: Re: Worst home game of all time? ET!
Date: 27 Jan 93 04:40:48 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

IO10716@MAINE.MAINE.EDU (Jason McIntosh) writes:

[Stuff Deleted]

>One of the most profound thruths of my young childhood in the middle of the
>video game craze was that everyone except me thought that the 2600 pac man
>was the greatest game on the planet.
>I once brought a friend home to play the very good pac-man game on my Atari
>800. He stared at the screen in disappointment. "Dontcha have REAL Pac-Man?"
>he said.

I never liked the Pac-Man for the 800 because it was laid out horizontally.
That is it was further across than up and down.  In the arcade it is the
other way, and somehow it looks better that way.  Ms. Pac-Man for the 800
has the boards arranged more or less like the arcade version, and
IMHO is a better adaptation.

The improvement from 2600 Pac-Man to 2600 Ms. Pac-Man is great
enough to be embarassing to Atari.  I remember being so excited to get
Pac-Man for the 2600, but after playing it I thought, "How can they call
this Pac-Man."  I recently picked up Ms. Pac-Man for the 2600 and was
very impressed by it.  I even play it sometimes instead of the 7800 version,
since the boards are laid out differently.

-- 
  |||   ! Atari 800/130XE !      Kevin Chase          ! Game of the week
  |||   !  2600/7800/NES  ! chase@physics.rutgers.edu ! Gateway to Apshai
 / | \  ! Genesis/MacSE30 !  Classic Game Collector   ! -=-=-=-=-=-=-=-=-
Newsgroups: alt.games.video.classic
From: petitc@nuge106.its.rpi.edu (Christopher Jon Petit)
Subject: Re: worst home game
Date: Tue, 26 Jan 1993 14:15:59 GMT

mary@wam.umd.edu (Mary Louise Cassidy) writes:

>The crappiest game I have for the 2600 is Frogs N Flies by
>Intellivision.  SUCKS!!

 No way!  That game was great---hopping around and eating flies.  And you gotta
love the corny "Buuurp"ing noise the frog made when it ate a fly.  :&)

-- 
"Protect endangered species!  Contribute to the Exxon Supporter's Fund!"
"Pay no attention to that little man behind the keyboard."
"If you want to look for fish, best not to look in desert."
"The greatest beauty in the world is beauty that is private."
From: 2a42dubinski@vms.csd.mu.edu
Newsgroups: alt.games.video.classic
Subject: More Intellivision
Date: 23 Jan 1993 17:45:57 GMT
Organization: Marquette University - Computer Services
Reply-To: 2a42dubinski@vms.csd.mu.edu
NNTP-Posting-Host: vmsd.csd.mu.edu

	I'm looking for anyone who has ever solved the game "Fathom" by Imagic, and anyone who has the game "Wing War", also by Imagic.  How is it?  Would you like to sell it?
BTW: I have a couple hundred InTV cartridges here, so finding this SIG is
a blessing.  My hat's off to whoever thought of it. . .
-----
Robert

Have to work on a sigature now.  I just figured out how to post.
It's so great to be in college. . . 

Newsgroups: alt.games.video.classic