Newsgroups: rec.games.netrek
Date: Thu, 16 Apr 1992 06:12:04 -0400 
From: "Timothy C. Worsley" <tw1r+@andrew.cmu.edu>
Subject: Common and Uncommon netrek terms

	This list is not complete.  Feel free to add to it.  I will try to list
histories if I know them.

Ogg:  A suicide attack on a player whose ship is of value.  Named after
Terence Chang, who would join in the 17th slot (Og).

Human Target:  A battleship Ogg done without cloaking at warp 8 in order
to clear space.  Named after Hugh Moore's ship of the same name.

Offensive Tackle:  See Human Target.  Named for Jon Kim's ship of the
same name.

Shark Ogg:  To Ogg, without cloaking, by following a player just outside
of effective weapon range, until s/he reaches an obsticle, and then
attacking.

Scarecrow:  To hold space just by existance with a ship that is no
longer capable of fighting due to damage, fuel loss, or w/e-temp.

++: carrying.  More or less plusses represent an exact knowledge of
number of armies.

Runner scum: Player who only fights by running away and shooting. 
Alternately, any player who runs for any reason.  First used by Berkeley
players to describe all CMU players.

'Borg:  A modified client designed to shoot, detect cloakers, or
otherwise aid the player.

client:  Frequently used by philistines to describe 'borgs.  

The ROBO effect:  Shooting a plasma as soon as it is fired.  Some only
count this as the ROBO effect if the phasorer is then accused of playing
a 'borg client.

Hitler:  A player who joins in specificly to lose a starbase and then
switch teams.  Named after a CMU player of the same name.

Klown:  To kill a starbase with a 1 point phasor.  Named after Killer
Klown, who lost a starbase in this manner.

Deep bomer:  A ship (normally a scout) who bombs in the enemy backfield.

Immortal scout:  A very effective and persistant deep bomber.  Name
given by DEATH.

Hydra:  An immortal scout.  "Hydra, mighty Hydra:  If you cut off one
head, another will grow in it's place."

Redlining:  Flying for a long period of time with an e-temp above 95. 
Also, flying a DD.

Wall scum:  A player on a chaos server who gains kills by staying near a
wall so that s/he can cross over it and escape.

Resurection scum:  A player who kills new players as they come in.  Name
was originally adopted by MUCAS PIG when he attempted to become every
kind of scum.

Pig:  A 'Borg client written my Tod Mummert.    Also, any player who
uses this client.  Named after MUCUS PIG.

Net lag:  Slowing down and loss of information due to delay over the internet.

Ensign Clueless:  A player who is VERY unskilled at the game but who
gives his team a tactical edge by being at the right place at the right
time.  Named after a noteworth playe of the same name, long ago on
bronco.

Pop:  When a planet grows armies.

Kids:  Armies.  (I know there's an origin, but I'm not sure what it is.)

Pregnant:  Carrying armies.

@:  number of amies on a planet (use:  Den@7)

Third space scum:  Someone who takes over nuetral space rather than
working for a genocide.

Crack him open:  Ogg a ship on the off-chance that it may be carrying.

They Grey Elf effect:  To suddenly dodge into a stream of torps.  He
named it himself.

Bowling balls:  Plasma torpedos.  Named by Ben Peal.

Pizza scum:  A player who takes up a slot, normally cloaked, while
eating, going to the bathroom etc.

det:  to detonate torpedos.

INL:  Intercolleget Netrek League


ZZnew guy: Some guy who used to be the best, but the world passed him by.