HDTenEightyP/NetNews huggingface dataset:
From: markf@atlastele.com (Mark Ferris)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Keen, Wolf-3D, and a X-MAS Wishlist : )
Date: 6 Nov 92 16:24:24 GMT
Organization: Atlas Telecom Inc.

In article <1992Nov3.060924.9975@monu6.cc.monash.edu.au> ins866n@lindblat.cc.monash.edu.au (D.A. Svendsen) writes:
>
>
>A nice touch to games of the wolf genre would be friendlies.
>
>Irrelevant animations & sounds, such as scurrying rats, dripping water, swaying
>chandeliers, what have you, would add so much, too!  How about echoes?
>A crackling fireplace would look good.
>
I have noticed occasionally while I'm wandering around that I hear this
great thundering thump and I've always wondered what that is.  I don't
recall that it's a sound I hear at any other time (in other words,
nothing that I seem to do can cause it).  It sounds like some great
big monster slamming a door.  Anybody else heard it?

-- 
Mark Ferris                         EMAIL: markf@atlastele.com
Atlas Telecom                       VOICE: [USA] 1+503.228.1400 x242
4640 SW Macadam Ave.                FAX1:  [USA] 1+503.225.5518
Portland, OR 97201                  FAX2:  [USA] 1+503.228.0368
Xref: sparky comp.sys.ibm.pc.games:21490 comp.sys.ibm.pc.misc:14631 comp.os.msdos.misc:6123
From: ftw33616@uxa.cso.uiuc.edu (.)
Newsgroups: comp.sys.ibm.pc.games,comp.sys.ibm.pc.misc,comp.os.msdos.misc
Subject: Re: HELP:StarFlight (and Starflt2 quest)
Keywords: Starflight
Date: 11 Nov 92 23:41:32 GMT
Organization: University of Illinois at Urbana

dudek@acsu.buffalo.edu (The Cybard=) writes:

>I used to run Starflight all the time on my 286-XT, but now that I
>have upgraded my motherboard to a 286-AT, it locks up when I try to
>read the notices at the starbase.  I might have changed some things in my
>config.sys, but I don't see anything significant.  Any ideas?

>How is StarFlight2?  Does it support VGA?  SVGA?  SoundBlaster?  What other
>games does Binary Systems put out?  Do they have plans for StarFlight3 yet?
Starflight is great.  definitely a worthy successor to Starflight I.
dunno about sound support, nor a starflight 3.  I kinda doubt it, from
the fairly final ending of starflight II.   no spoilers.

If you liked starflight , get starflight II.
Newsgroups: comp.sys.ibm.pc.games
From: alh@hprnd.rose.hp.com (Al Harrington)
Subject: Modem/Serial/Lan Games
Date: Thu, 12 Nov 1992 20:27:37 GMT
Organization: HP - Systems Technology Division
X-Newsreader: TIN [version 1.1.8 PL6]

I'm looking for games that can be played over modem/serial lines, or even
over LANs.  

Any suggestions?

----
  Al Harrington
  Hewlett-Packard
  Roseville Networks Division
  (916) 785-5150
  alh@hprnd.rose.hp.com
  (standard disclaimer applies...)
From: apo@datmuc.UUCP (Karsten Seidel)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Ultima Underworld Problem - Please help!
Date: 13 Nov 92 09:45:41 GMT

In <1992Nov12.140151.10122@westminster.ac.uk> dyhec@westminster.ac.uk (Jon Roch-berry) writes:

[ ... deleted ...]

>So if anyone does have a savegame editor around, here's at least 2 people who
>want it, and there are probably many, many, more!

MANY more .... :-)
(Me too)

	apo

-- 
################################################################################
# Es gibt zwei Arten von Narren. Der eine sagt: "Dies ist alt und deshalb gut."#
# Und der andere sagt: "Dies ist neu und deshalb besser."                      #
#                                                           Unknown Origin     #
Newsgroups: comp.sys.ibm.pc.games
From: mnrausch@cip.informatik.uni-erlangen.de (Martin Rausche)
Subject: KQ6 - Stuck in Castle
Summary: How to bribe the guards?
Organization: CSD., University of Erlangen
Date: Tue, 10 Nov 1992 07:51:59 GMT
Keywords: kq6 sierra

Hi!

I have a problem with KQ6. I am in the castle. I entered it by wearing the
girls clothes. Now I cannot fool the guards in the upper hallway. I've tried
all things I can think of, but they always catch me, when I've removed the
painting of the king and the queen. What can I do?

Thanks in advance, Martin.
---
Martin Rausche                      is mnrausch@cip.informatik.uni-erlangen.de
"Da tanzt der Baer, da zockt der Mob, da boxt der Papst im Kettenhemd" W.Moers
From: bigal@wpi.WPI.EDU (Nathan Charles Crowell)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: yet another civilizat
Date: 7 Nov 1992 19:57:34 GMT
Organization: Worcester Polytechnic Institute
Distribution: comp
NNTP-Posting-Host: wpi.wpi.edu

In article <1992Nov5.2084.10832@channel1> "pat traynor" <pat.traynor@channel1.com> writes:
>
>BP>tyler.brown@EMCB.CC.UTAH.EDU (TYLER JAMES BROWN) writes:
>BP>>
>BP>>       Well, like an idiot. I brought my Civ disks to school with me but
>BP>>forgot all my manuals at home.
>
>BP>Uh huh.... anybody buy this?
>
>Not I.  I just wish they'd come up with more creative stories.  I'm sure
>that when this guy goes out on a date, he drives down a dark road, turns
>the key off and says, "Darn.  We're out of gas..."
>

Would you people give the guy a break! Like no-ones here who's 21
hasn't actually left their ID at home and were pissed when they
couldn't get served.....

You make him sound like some pathological liar...jeez....I hope
none of you are ever on a jury!

Nate
--------------------------
Nathan C. Crowell, Dept. of Mechanical Engineering/ACRL

Worcester Polytechnic Institute     E-mail: bigal@wpi.wpi.edu

"We have just enough religion to hate, but not to love
 one another." - Jonathan Swift
--------------------------
From: jmcocker@eos.ncsu.edu (Mitch)
Newsgroups: comp.sys.ibm.pc.games
Subject: ZIPZIP HELPME
Date: 11 Nov 92 15:40:45 GMT
Article-I.D.: ncsu.1992Nov11.154045.22832
Reply-To: jmcocker@eos.ncsu.edu (Mitch)
Organization: North Carolina State University, Project Eos
Originator: jmcocker@c00568-1403br.eos.ncsu.edu


Hi all,

Can somebody out there tell me where to get
an updated version of pkunzip?  I.E., the
latest version?  Is it registerable shareware
or payware?  Email me at the address below if
you can help me out.

Thanks in advance,

Mitch ---------------> jmcocker@eos.ncsu.edu
Newsgroups: comp.sys.ibm.pc.games
From: pwb@iccdev.indcomp.com (Peter Baljet)
Subject: V for Victory
Summary: V for Victory...Any Good???
Keywords: strategy war games
Organization: Industrial Computer Corp.
Date: Tue, 10 Nov 1992 22:14:13 GMT

		Has anybody played this new game vy Three Sixty and is it any good.
This is the same company that brought out HARPOON.



Newsgroups: comp.sys.ibm.pc.games
From: jamesp@cory.Berkeley.EDU (Jim Peroulas)
Subject: Re: Pentium
Organization: University of California, at Berkeley
Date: Tue, 10 Nov 1992 19:18:28 GMT

In article <rdippold.720904550@qualcom> rdippold@qualcom.qualcomm.com (Ron Dippold) writes:
[stuff deleted]
>
>>It's now called the Pentium.  What the heck does that mean?
>
>The "Pent" root means five.  A pentagon is five sided.  They probably
>just thought it sounded cool and included that crucial five.  Of
>course, that makes the 686 the Sextium.
>
>Hmmm...  Take a pentagram, connect the points, and you have a
>pentagram.  The Pentium was designed by the devil!
>
>(new AFU material?)

I've heard that the new name comes as a solution to copyright problems
that they have had. There was a lawsuit between Intel and AMD about
whether AMD could make the a 386,486 chips or not (which AMD won.)
The conclution was that a number (386 or 486) could not be copyrighted
so Intel gave the next chip a name to keep clones off the market.

					-JP
From: opus@cbnewsc.cb.att.com (robin.g.kim)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Are there ANY games that use 640x480?
Date: 12 Nov 92 17:02:00 GMT
Distribution: na
Organization: AT&T

In article <1992Nov12.103224.1@ulkyvx.louisville.edu> cl129502@ulkyvx.louisville.edu writes:
>In article <1992Nov12.021847.15193@netcom.com>, robj@netcom.com (Rob Jellinghaus) writes:
>> So the question is:  are there ANY games out there that use 640x480
>> resolution?  Any at all?

>Most likely, more and more games
>coming out will be using these SVGA modes, except for real-time action games,
>when it would be nearly impossible to do it.  However, in a recent CGW, there
>was a first-look at a game called I believe SVGA Warrior, or something like
>that.  It used SVGA in a flight sim.  I have no idea what its like, or what it
>will be like, but if the speed is good enough, it will probably be pretty good. 
Which issue contained the "first look" at SVGA Air Warrior?  I must have
missed it, though I have been anxiously awaiting the release of this game.
Were there any screen shots?

For those who don't know, this is a front-end to the Air Warrior game on
GEnie, but unlike the currently existing front-ends, it is supposed to support
computer enemies and modem play (another minor difference is that you'll have
to PAY for this one--the others are free).  It is the PC's answer to Fighter
Duel on the Amiga (which runs at 640 x 400 resolution, 28 frames per second,
even over a 2400 bps modem connection).

Any details would be greatly appreciated!

>Jude Greer

Rob
opus@iwtdt.att.com
Newsgroups: comp.sys.ibm.pc.games
From: mgb5528@cc.utah.edu (Beck, Michael Gregory)
Subject: Re: Where to get Links386 Pro 1.05??
News-Software: VAX/VMS VNEWS 1.4-b1  
Organization: University of Utah Computer Center
Date:  9 Nov 1992 14:57 MST  

In article <1dm6v1INN8j2@iskut.ucs.ubc.ca>, twong@civil.ubc.ca (Thomas Wong) writes...
{ 
{Hello all. I bought Links386 Pro and as it turns out I need the latest
{version, 1.05, to make it work with my Ultrasound. Access said that this
{version 1.05 can be had from their BBS and also various other BBSs all
{over. Does anyone know if there is an ftp site that has 1.05?
{Thanks in advance.
{ 
{Thomas.
{ 
  Call Access Software you should have the number.  They will probably send you 
the update.


-----------------------------------------------------------------------------
 Michael Beck                    \        Sex is a three-letter word that 
 Michael.Beck@M.CC.UTAH.EDU        \    needs some old fashioned four letter
 MGB5528@CC.UTAH.EDU                 \  words to fully express its meaning.
 University of Utah                    \
-----------------------------------------------------------------------------
From: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Newsgroups: comp.sys.ibm.pc.games
Subject: Info on Street Fighter clones
Date: 12 Nov 92 19:12:16 GMT
Reply-To: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Organization: North Carolina State University, Project Eos
Originator: bkpipa@c00505-119rd.eos.ncsu.edu


I got BOTH sf2ibm.zip and Fight1.zip,Fight2.zip Fightnfo.zip
off of wuarchive. Here are my thoughts.


sf2ibm.zip
-----------
Good graphics (like arcade), but the play system was awful.
The computer would not fight with you.  You can only
be Ryu or Guile. Hopefully both of these will be fixed in the full
version (this is a demo). Also the on-screen text is in 
Chinese (or Japanese or...).

Fight1,2 and Fightnfo
---------------------
(is this Violent Fighter that everyone is asking about?
The program leads me to believe it is called Fighter.)

This was a pirated copy of some commercial game
(Again all text is in Chinese (or Japanese or...)).
The opening graphics look really good.  The actual characters
you control look OK, but they are sort of cartoon-ish.
Soundblaster support.  I have one and music, sounds, and
speech (with Asian accent - kinda cute) are used in the game.


So if this isn't Violent Fighter (I'm not sure that it is),
what is Violent Fighter? Commercial? Shareware? Demo? Pirated?

Anybody know?
-- 
==================================================================
| Brian Pipa              | Oh fruddled gruntbuggly,             |
| bkpipa@eos.ncsu.edu     |   thy nacturations are to me....   |
==================================================================
Newsgroups: comp.sys.ibm.pc.games
From: rmg53668@uxa.cso.uiuc.edu (Ryan M. Grant)
Subject: Re: The Incredible Machine Demo? Where? FOUND!!!!!!
Organization: University of Illinois at Urbana
Distribution: usa
Date: Fri, 13 Nov 1992 00:19:27 GMT

mrmarcel@eos.ncsu.edu (MICHAEL RONN MARCELAIS) writes:
>According to the doc, it REQUIRES a mouse.  You might be able to find a mouse
>emulator anywhere, but who knows if it'll work.  TIM by itself won't work
>without a mouse.

My mouse went on the fritz while playing TIMdemo (mouse's fault, done it
before) anyway I had no verticle movement, so I used the keyboard to move
the pointer around - no problem.

- Ryan Grant
From: labhkm@emory.edu (Howie)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Falcon 3.0 OFT - Red Flag Location
Date: 8 Nov 92 23:23:15 GMT
Organization: Emory University, Atlanta, GA
X-Newsreader: Tin 1.1 PL3

as far as i can remember, you cant change the location of the
red flag location.  red flag is an air force pilot acm training
facility located at nellis afb, and you cant move it from there.
that's probably why it isnt in the manual =-)

Howie

Newsgroups: comp.sys.ibm.pc.games
From: GJAMES@HUSKY1.STMARYS.CA (GJames)
Subject: Re: Wayne Gretzky 3
Keywords: hockey, gretzky, sports
Organization: Saint Mary's University
Date: Fri, 6 Nov 1992 12:27:57 GMT

In article <1992Nov05.232924.720@r-node.gts.org> shadow@r-node.gts.org (Jay Chu) writes:

>What are some new features of WGH3?  I bought WGH1 but didn't really like it.

>Does this one have Sound Blaster support?  Digitized voices?
>-- 
>        ______                shadow@r-node.gts.org
>       | |__| |   If it's there and you can see it       - it's real
>       |  ()  |   If it's there and you can't see it     - it's transparent
>       |______|   If it's not there and you can't see it - you erased it!


I find with a lot of games I need a bare bones system. Rename your 
config.sys and autoexec.bat to different names. Do a cold boot (use the on 
off switch). Try to install the game again.

Hope this helps
Newsgroups: comp.sys.ibm.pc.games
From: kwolf@sage.cc.purdue.edu (The Wolf)
Subject: Ultima Underworld Demo from wuarchive
Organization: Purdue University Computing Center
Distribution: usa
Date: Fri, 6 Nov 1992 23:23:49 GMT

I recently downloaded the Ultima Underworld demo from wuarchive.
When I try to run it I get:     Cannot run Underworld
                                Out of EMS Memory. Error Code C001
I am using a 486 33mhz with 4meg of ram. If someone knows how I can
get this running please post or email me. Thanx.

-- 
~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~
Killer Wolf                        Of course this land is dangerous!
Purdue University                  All of the animals are capably
kwolf@sage.cc.purdue.edu           murderous.           -P.F.
From: daly@ecs.umass.edu (Bryon Daly, ECE dept, UMass, Amherst)
Newsgroups: comp.sys.ibm.pc.games
Subject: Incredible Machine Demo - Need help on L6
Date: 5 Nov 92 04:36:51 GMT

Hello,

Can someone please tell me how to solve the sixth level on The Incrdible
Machine demo?  I've managed to solve all the other levels (including 7 & 8)
with little problem, but I just can't seem to get all the mice running
on L6 while managing to free the cat.

This is what I'm doing...any comments on what I need to change will be
appreciated.

Spoilers ahead....






1) right sloping ramp directs left baloon into leftmost mouse cage.

2) leftmost mouse wheel is connected to conveyor belt under bowling ball.

3) 2 right sloping ramps lift ball over right brick wall and drop it to
shelf below.

4) teeter totter is placed above cage, with rope at one end, other end
connected to the cat cage.  Other rope is connected to the other end of the
totter, and to the totter below it.

This is where things get stickier....

5) mouse cage is placed above & to the left of the right baloon.  Conveyor
belt is placed on the right of the cage.  This belt is connected to the
rightmost permanent mouse wheel.

6) another conveyor is placed on shelf below bowling ball area.  This conveyor
is connected to the mouse wheel in 5)

7) I place the remaining 2 ramps together on a left slope, trying to get the
bowling ball to hit the middle permanent mouse cage, then roll down and hit
the rightmost permanent mouse cage.  problem is, it never gets that far...
it either hits the brick above the cage and stops, or just stops short on its
own.

Any solutions will be appreciated...

Thanks,
-Bryon
Newsgroups: comp.sys.ibm.pc.games
From: dmfriend@iastate.edu (shank s. shank)
Subject: Crack for laura bow 2
Organization: Iowa State University, Ames IA
Date: Thu, 5 Nov 1992 18:13:04 GMT

anyone? anyone?


-- 

dave

Dave Friend                    
Newsgroups: comp.sys.ibm.pc.games,connect.audit
From: gsu0033@uxa.ecn.bgu.edu (Eric Molas)
Subject: Re: Summoning - Hangs after save - HELP
Organization: Educational Computing Network
Date: Tue, 10 Nov 1992 00:47:55 GMT

raelun@ibmpcug.co.uk (Paul Ellis) writes:

>Hi There,

>I bought The Summonning this weekend, and have just started playing.

>Nice game so far...

>Problems tho ...

>After the first time I played, I can no longer get any music played through
>my Adlib card, just the sound effects, I've toggled the sound key through its 
>three options but no joy.

>also..

>After I save my game, I get a Done. message returned, then the options screen,
>press right mouse button, and the game hangs.


>I have a 386-20mhz with 4meg, QEMM386 v6, 632k base memory free before loading
>game, adlib sound card. I have allocated 512k extended memory as well.

>Any ideas peeps ? or if not a Telephone support number for SSI games in the UK ?

>Many Thanks

>Rae.

>-- 
>Paul Ellis - raelun@ibmpcug.co.uk  -- Virginnia Water, UK.

>The above may not be 100% correct, but I think its atleast 97% mine !
>Relax and Have fun !! The Rest will sort itself out eventually !! ;-)


The music is only for certain "scenes", like the first character you
meet..... It will come on again later....

as for the hang .....?

			Eric Molas

nosig
Newsgroups: comp.sys.ibm.pc.games
From: woodam@aix.rpi.edu (Matthew G. Woodard)
Subject: Maped41.zip, Objects and map definitions
Organization: Rensselaer Polytechnic Institute, Troy, NY
Date: Thu, 12 Nov 1992 23:18:59 GMT

Hello out there! I downloaded mapedit version 4.1, and I was wondering
if anyone who has used it has filled in the "unknowns" in the map and
object definition files.  Also, rather than playing around with the 
program and causing more migranes than I really want, are there any 
tips you can give me for using the program? (Special squares on the map
that shouldn't be moved, etc..)  Please e-mail me any responses.

						Thanks,
					Matt Woodard (woodam@aix.rpi.edu)


Newsgroups: comp.sys.ibm.pc.games
From: etu@leland.Stanford.EDU (Eugene Lucian Tu)
Subject: Re: ATTN. MAXIS GAME OWNERS: ever get anything?
Keywords: Maxis, SimCity, SimEarth, El-Fish, SimAnt
Organization: DSG, Stanford University, CA 94305, USA
Date: Tue, 10 Nov 92 21:46:14 GMT

In article <BxIAyv.HHo@acsu.buffalo.edu> dudek@acsu.buffalo.edu (The Cybard=) writes:
>I bought SimCity and all the add-ons (Terrain Editor, Ancient & Future 
>Graphics).  I sent in all the registration cards.  Now, if I remember
>correctly, I was supposed to get a magazine or something, and info on their
>upcoming products.  I never heard anything from them.  Has anyone ever got
>anything in the mail from them?  Is there any word about SimCity 2000 or
>El-Fish coming out yet?  I've tried calling twice to find out about the
>magazine, and I get an answering machine, and they never called back.  Has
>anyone else ever tried calling them?

In my experience, MAXIS is not very good at getting back to customers.
I have received SimCity Newsletters early on from them (last year, or
earlier?), but haven't received anything recently.  I did get an
update announcement for Robosport (on the MAC) awhile ago and sent
in for the info....never heard from them again.
From: pgeltner@netcon.smc.edu (Peter Geltner)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wizardry 7 HELP needed
Keywords: wiz7, wizardy, Wiz7
Date: 9 Nov 92 16:23:38 GMT
Article-I.D.: netcon.1992Nov9.162338.26381
Organization: Santa Monica College, Santa Monica, CA

In article <1992Nov9.035359.24928@magnus.acs.ohio-state.edu> ctoth@magnus.acs.ohio-state.edu (Christopher M Toth) writes:
>	I am in the Gorn castle and I have explored all that I can. I can't
>get into any of the prison cells, the Throne Room, or the Outer Sanctum. I
>tried using the polished metal to get into the sanctum, to no avail. Does
>anyone know how to get into these places? Especially the outher sanctum?
>
>Thanks in advance...
>
Me too!  SPOILER ALERT! 























I got into one room using the CROWN KEY.  I have lots of ?Keys, but don't
know what to do with them.  I also have one PRISON KEY which doesn't work.
I think that I got it in NEW CITY, but I got into the cells there without
a key.  I have been downstairs thru the guards barracks in GORN castle, and
don't have anywhere to search.  I have searched the forest nearby.  Now
I am searching NYCTetc.
-- 

Peter Geltner   Administrative Dean of Computing
                Santa Monica College
                Santa Monica, California 90405
From: jfowler@pathos ()
Newsgroups: comp.sys.ibm.pc.games
Subject: HELP, Pool of Radiance!! (poss spoilers)
Date: 9 Nov 1992 01:23:32 GMT
Organization: U.C. College of Natural Resources
NNTP-Posting-Host: pathos.berkeley.edu


I need a hint on the SSI game, Pool of Radiance.

I have my party in the ruined castle in the northeast, in the middle of
the swamp.  It's where there is an anti-magic spell, and there are lots
of lizardmen.  Anyway, I've searched the first level of the ruins
(aboveground) and the underground tunnels just below those ruins -
(where there are lots of pools).  I have not found anything special, and
I suspect there may be a building/castle to the north that I need to get
to through some sort of secret passage.  Can anyone help me with a hint?

Thanks in advance!!

Email to:
jfowler@insect.berkeley.edu

John Fowler

Newsgroups: comp.sys.ibm.pc.games