From: dphantom@triton.unm.edu (darlene an  92sep02 lawry)
Subject: Re: Triple Hit DP Test Confirmed
Date: Sat, 10 Oct 92 02:02:23 GMT
Organization: University of New Mexico, Albuquerque
Distribution: alt.games.sf2

>Look,
>
>This isn't what's important.  I'm willing to concede that, perhaps through
>a bug in the game, a crouching fierce + fierce DP takes off 3 ticks of damage.

It's not a bug.  Same test with mine resulted in 3 hits doing damage...this
was done *5* times in a row.  You have to do your punch at the end of the
DP sequence (as described in the Capcom manual) to achieve this, otherwise
it comes out only 2 hits doing damage to a blocking oponent.

>However, I seriously doubt that this is the case.  It's possible that your
>friend was mistaken in his observation. (wishful thinking?)  A more reliable
>test would be to see if thie 'triple' DP left three green or yellow 'stars'
>when Ken executes it.  Hits in SF2 leave green or orange stars, while blocks
>leave orangish stars.  So, if you get hit by Ken's DP, you get a green star,
>even if you block.  But I digress....

This test is not MORE reliable than the above.  You'd have to first prove
that the colors have any significance (ie Ken's red fireball is a fluke, and
has no significance).  Once you establish this, you may be able to use this
as proof, maybe not...the color may be a result of, say, force rather than
damage.  In general, you don't have an established case that color would
prove anything here.  Whereas, if the DP takes off damage 3 (each) hit, then
that would indicate that it is functioning as a triple DP (unless you want  
to say that one or all of the hits are a fireball or spinning kick in disguise).
And no, it's not a bug...you just have to do the right button/joystick combo 
to get the right result.

>
>The IMPORTANT aspect of the 'triple' DP is whether or not it can be 'buffered'
>in combination with a normal hit (like fierce punch).  If it CAN, then
>Ken could execute a 4 hit combo (fierce + triple DP) without ever leaving the
>ground.  X-man left detailed instructions on how to perform such a move, but
>after over $2 of attempts (with my friend blocking on 2 player side) I have
>yet to see a standing 4-hit combo.  Others have posted that they can execute
>the crouched fierce + DP, but NO ONE (besides X-man) has posted that they can
>DO the 4-hit combo. Plenty of folks have said, 'oh I saw such and such,' but
>no one has said 'I've done the 'triple' DP, and can do it at will.'  BTW, I
>play Ken quite well (combos at will, etc.) so I _DO_ have some idea of what
>i'm talking about. =)

Yes, it's an important aspect, meaning that it determines how useful it would
be if it does indeed exist.  But in itself (buffering), it does not provide
easy to detect, reliable proof.  In other words, you may be able to do a  
triple DP, but it may take some skill before you can make use of it (buffer it,
combo it, etc).  You're getting little ahead of yourself, is what I'm trying
to say...no need to confuse the issue at hand until we agree that a triple
DP exists first, which you don't seem to indicate in your response.

>
>Mata ne,
>
>Tom Cannon (aka Inkblot)
>
>.no sig. no problem.
>