HDTenEightyP/NetNews huggingface dataset:
From: lewis@oasys.dt.navy.mil (William Lewis)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Thrustmaster WCS/Falcon3 question
Date: 16 Dec 92 02:03:43 GMT
Reply-To: lewis@oasys.dt.navy.mil (William Lewis)
Organization: Carderock Division, NSWC, Bethesda, MD

In comp.sys.ibm.pc.games, knutson@urbino.mcc.com (Jim Knutson) writes:
>In article <28583@oasys.dt.navy.mil> lewis@oasys.dt.navy.mil (William Lewis) wr
 >ites:
 >>pushing forward gave =========/,,,,,
 >>pulling back gave    ...../-------------
 >
 >This is from my WCS from full back to full forward:
 >        =============================/.....
 >and full forward to full back:
 >        ,,,,,,/----------------------------
 >
 >My switch settings are 1 & 6 up.  Looks like you don't have
 >the proper switch settings for Falcon to me.
 >
 >--
 >Jim Knutson                                                | |
 >knutson@mcc.com                                         --=oOo=--
 >cs.utexas.edu!milano!knutson                               +
 >Wk: (512) 338-3362                                      Check Six!



I'll try this and see if it works, the book (thrustmaster) says that
I should only have dip switch 2 in the up position.

Thanks,
Bill (lewis@oasys.dt.navy.mil)
Organization: Penn State University
Date: Tue, 15 Dec 1992 23:55:49 EST
From: <FWR100@psuvm.psu.edu>
Newsgroups: comp.sys.ibm.pc.games
Subject: TIM: new level

I've posted a freeform-mode puzzle for The Incredible Machine to
wuarchive.wustl.edu  /pub/MSDOS_UPLOADS/fourmice.zip

Download it, play it, E-Mail me comments.  Hopefully, this will start a trend
and we'll see a lot more user-made levels.

-Frank Racis
-FWR100@psuvm.psu.edu

Cole's Law:  Thinly sliced cabbage
From: sjsmith@cs.umd.edu (Stephen Joseph Smith)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wanted: IBM PC game recommendations
Date: 21 Dec 92 02:57:52 GMT
Organization: Dept. of Computer Science, University of Maryland at College Park

Mom's upgrading her PC and moving the old one into the living room.  With
the holiday season coming up, Dad asked me to get some recommendations for 
What to Buy.

We own the complete Carmen SanDiego series, but that's it.

If you had $100 to spend on IBM PC games, what would you buy?

PLEASE PLEASE PLEASE respond by E-mail as I do not read this newsgroup
often.

Merry Christmas, Happy Hanukkah, Joyous Kwanzaa, etc. etc. etc.

Happy Holidays!

- Stephen
From: glock@chip.cba.ufl.edu (Joe Granto)
Newsgroups: comp.sys.ibm.pc.games
Subject: help...
Date: 11 Dec 92 18:13:17 GMT
Organization: College of Business, University of Florida

I just got a hold of a Diamond SpeedStar video card, but do not have any of 
the hi-res drivers for it.  I figured that someone out there on this list 
might have them, since quality graphics are desireable...

Please send me email if you've got them.  Thanks!






Joe

****************************************************************
**                 GLOCK@chip.cba.ufl.edu                     **
**                                                            **
**     "When the going gets tough, the tough get a GLOCK."    **
****************************************************************
From: ccecks@nuscc.nus.sg (Chua Kong Sian)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wiz 7 - Ratkin ruins
Date: 9 Dec 92 01:56:21 GMT
Organization: National University of Singapore
X-Newsreader: Tin 1.1 PL4


I need some help with the Ratkin Ruins.  I've been inside, and explored
most of it.  But I have found nothing to help me get into the Funhouse nor
to pass the test of the Thieves Guild.  Some help will be appreciated. 
Thanks.
From: nweaver@soda.berkeley.edu (Nicholas C. Weaver)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: NEW games on store shelves !!!! (Shadowgate)
Date: 18 Dec 1992 07:10:46 GMT
Organization: U.C. Berkeley, CS Undergraduate Association
NNTP-Posting-Host: soda.berkeley.edu

In article <BzFs0n.7BJ@cs.mcgill.ca> troye@cs.mcgill.ca (Troy ENGLISH) writes:
>Shadowgate : d & d type game for windows (FOUR meg ram minimum!).

	This sounds like a very old Mac game.  (2 400k disks, for the good
old 128/512k).  Does anyone know if it is the same game, redone for a
lousier interface?
-- 
Nicholas C. Weaver                                nweaver@soda.berkeley.edu
It is a tale, told by an idiot, full of sound and fury, .signifying nothing.
From: rauchfuss@hpfcso.FC.HP.COM (Brian Rauchfuss)
Date: Sat, 19 Dec 1992 22:09:43 GMT
Subject: Ultima Underworld Woes
Organization: Hewlett-Packard, Fort Collins, CO, USA
Newsgroups: comp.sys.ibm.pc.games


Ok, how can you avoid the inventory bug in Ultima Underworld?  I have a CDROM
version, so I don't think it can be patched.  I called Origin and the person
said that they wouldn't release a CDROM version without all the patches, but
nevertheless, a small bag with a potion just turned into an axe, and then
disappeared entirely when I put it down.

HELP!

----------------------------------------------------------------------
Brian Rauchfuss (Smokefoot)  "... the world could change in the blink
brian@hpfcbdr.fc.hp.com           of an eye."
bdr@fc.hp.com
From: smb@col.hp.com (Sam Bauer)
Newsgroups: comp.sys.ibm.pc.games
Subject: >>For Sale: StuntIsland, RexNeb, SC301, etc.
Date: 14 Dec 1992 18:59:52 GMT
Organization: HP Colorado Springs Division
NNTP-Posting-Host: hpctdib.col.hp.com

****************** PC GAMES FORSALE **********************
Unless otherwise stated, all games are in excellent condition
with all original materials including box and registration.
Shipping is included in price.  All games will be shipped
inside a box with packing, first class and insured.  First
responder always gets priority.    

Gobliiins 							$20
	3.5" media. 22 levels (puzzles) to be solved.  Cute graphics
	and animation.  You control three goblins, each having a 
	different ability, one can use magic on items, one can punch
 	items and climb things, and the third can pick up and use
	items.    

Ultima 7: The Black Gate offical Clue book.  			$9
	Maps, hints, rundown of where magic and other objects may
	be bought, plus detailed walkthrough.

Spellcasting 301: Spring Break. 				$25
	3.5" media.  Go as Ernie Eaglebeak to Fort Naughtytail for
	spring break and join in on a competition with a rival frat.
	Humor as only Steve Meretzky could provide.  Supports SVGA.
	Play in naughty mode and score with several beautys including
	a mermaid.

Rex Nebular: And The Cosmic Gender Bender.			$29
	3.5" media.  Adventure style game with a naughty flavor.
	Quite finny in some places.  Perhaps Rex is Microprose's answer 
	to Leisure Suit Larry and Les Manley in a sort of Indiana Jones
	way.  Very good animation and superb music (PAS16)
	make up for the less than excellent graphics.  The puzzles
	are fun, but not to hard.  The UI is not ground breaking,
	but is quite good.  I especially like the feature that will
	automatically back you up to the step just previous to your
	death, should you happen to do the wrong thing.

Stunt Island.							$29
	3.5" media.  Fly from a wide selection of planes over the 
	island trying anything you like, recording if you like.  
	Or you fly pre-defined stunts for practice or in competition.
	You can then watch the film of your stunt, with automatic editing,
	or do your own editing.  Finnally, you can create your own
	stunts, specifying everyting including camera placement and
	monetary rewards.

Police Quest I: In Persuit of Death Angel (New VGA VERSION).	$19
	3.5" media.  Another of Sierra On-Lines old game 
	renovations.  No typing UI.  If you liked PQIII, you
	should like this one. 

Guy Spy								$23
	3.5" media.  This arcade style game has great graphics
	and animation.  Unfortunately the control is lacking.
	Most of the challange becomes figuring out the "trick"
	to controlling your character to win each scene. 

EMail at smb@hpcsos.col.hp.com or call 1-719-531-4460 (days).

Sam Bauer, Hewlett Packard NTD, Colo. Sprgs CO.
Newsgroups: comp.sys.ibm.pc.games
From: ebrandt@jarthur.claremont.edu (Eli Brandt)
Subject: Re: Star Control II: Walkthrough
Organization: Harvey Mudd College, Claremont, CA 91711
Date: Fri, 11 Dec 1992 23:16:50 GMT

In article <bradw.724093507@chaos.cs.brandeis.edu> bradw@chaos.cs.brandeis.edu (Brad Wyble) writes:
>If you'd look back a few days, someone DID post a walkthrough.  Tha
>person indicated that they would send the Rainbow Worlds.  I would
>like to remind them to do this since I am sick to death of collecting
>Bios!!!! aughgh   

I don't have a list, but here's how to find them:

Take the starmap and a ruler.  Lay the ruler from Beta Pegasi to
Groombridge.  All intersected stars, including the endpoints, have
rainbow worlds as their first planets.  Do the same from Zeta
Sextantis to Groombridge.

This chevron is supposed to indicate something about where the
Precursors went, say the Slylandro.  Guess they took off in
the positive x, y direction... :-)

	 PGP 2 key by finger or e-mail  (and finger works now)
   Eli   ebrandt@jarthur.claremont.edu


Newsgroups: comp.sys.ibm.pc.games
From: destill@mtu.edu (Still)
Subject: Idea for ONE new newsgroup (VGAPlanets!!!)
Organization: Michigan Technological University
Date: Wed, 16 Dec 1992 07:47:50 GMT

	How about creating a newsgroup for VGAPlanets stuff?  There has been
MORE than enough VGAPlanets activity on this base to justify its own 
newsgroup.  Possible topics could be:

	1.	Just what the heck IS VGAPlanets?
	2.	Strategy questions.
	3.	BUGS!!!!
	4.	What good will registering do me?
	5.	I HOST VGAPLANETS!!! (I want to play VGAPlanets, etc.)
	6.	How do I get a hold of Tim Wisseman?
	7.	Where do I get VGAPlanets?
	8.	What's the latest version of VP, when will the next version
be out? etc.

These are just a few of the multitude of topics that this group would/could
cover.  I don't know who would be able to set up this newsgroup (alt.games.
vgaplanets?), but I think that this would be a VERY good group to have
(heck, Apple II emulators got their own group! :) ).  It would let people
with VGAPlanets questions/problems have a place to answer them and give
people who have no interest in VGAPlanets a rest from the multitude of
posts concerning new games, etc.  What do you think?
   ___________________________                                                 
  /___________________________)
  |    >> Stealth Dave >>    /      [@@@>    DESTILL@MTU.EDU
  |__       ________________/
   / ***** / (  /         If you are caught using this address, internet
  / ***** /____/          will deny any responsibility of its use.  This
 / ***** /                E-Mail will self-destruct in 10 seconds...
/_______/
From: hardgrov@pilot.njin.net (Roy Hardgrove)
Newsgroups: comp.sys.ibm.pc.games
Subject: WIZ 7 Help Needed!!!!!
Date: 13 Dec 92 01:35:36 GMT
Organization: Rutgers Univ., New Brunswick, N.J.


Hi:

I am playing Crusaders of the Dark Savant and am having a bit of
trouble.  Most of my trouble seems to emanate from a lack of keys--or
at least the correct keys.  In the first town of New City (Old City)
there are two buildings that I can not figure out how to get into.
One of them has a Device that accepts a Key Card but when it is
inserted I am attacked.  The second problem is the T'RANG house.  How
do you get in there?  Also the museum has me stumped.  I have gotten
inside and have obtained the Rebus Egge (whatever that is) but can't
seem to figure anything else out.  Further there is a pesky weapons
dealer who won't let me explore his building.  How to I get past this?

Now onto Orkogre Castle.  How do you open the other locked doors.  I
have found the crown key, the armoury, and the place where the
magician was killed (also the gorilla) but I am stuck.  No keys, and I
believe I have looked and searched everywhere.  HELP!!!!

If someone out there is able to assist me with these problems, and any
other info you would like to part with, I would be grateful.


Thanks,

Roy F. Hardgrove
From: Geoff.Gilpin@f7.n121.z1.fido.zeta.org.au (Geoff Gilpin)
Sender: FredMail@realism.fullfeed
From: sci30139@nusunix1.nus.sg (TAN CHYE HEE)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wiz 7 Help
Date: 14 Dec 92 01:58:25 GMT
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]



--
Help!!!!!!

In Nyctalinth,
1) How do I get the sceptre before the ghost does?
2) How do I get past the gooey balls?
3) How do I get past the force field?

In Funhouse,
1) what do I do with the see saw?
2) what is the use of the fan driven by a rubber band? How do I get past
   the gate beside it?

Thanks a million.

----------------------------------------------------------------------

			Gilbert Tan Chye Hee
		      sci30139@nusunix1.nus.sg
Organization: University of Illinois at Chicago
Date: Friday, 18 Dec 1992 09:07:33 CST
From: ALAN C. FUSCO, Ph.D. <U38339@uicvm.uic.edu>
Newsgroups: comp.sys.ibm.pc.games
Subject: 4 Sale-Planets Edge/Powermonger

I still have the following two IBM games for sale:

Planets Edge (5 1/4") VERY good SciFi RPG. VAST   $25
Powermonger with hintbook  (3 1/2")   $20

All games are originals with boxes, disks, manuals, etc. Registration cards
are missing. Add $2.90 for shipping. Buy both for $40 plus shipping. I would
also be willing to trade one of these for Wiz7 or possibly Amazon.


Alan
From: isc30108@nusunix1.nus.sg (AMBAT SASI S/O PALISSERY P)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: hugo-whodunit
Date: 9 Dec 92 23:16:13 GMT
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]

Jeff J McCoskey (gt1430a@prism.gatech.EDU) wrote:
: 
: I must get the bell to ring remotely, so I can get what's behind the maid.
: I cannot give the bell to the cat, which is presumedly the thing to do.  I
: know there is catnip on the post, but am unable to translate this to interest
: the cat in the bell.  Help (via e-mail)! Tanks

rub catnip on bell. drop bell. leave room. wait.

sasi.
Newsgroups: comp.sys.ibm.pc.games
From: v923137@vms.ucc.okstate.edu
Subject: What game should I buy? Help please!
Organization: Oklahoma State University Computer Center
Date: Sun, 20 Dec 1992 02:52:33 GMT


I am looking to buy a new game.  I like role-playing games set in the future,
where you build up characters (roll them, select abilities, train etc),
have ships that you can improve (armor, weapons etc), and all of the long
range scanner/maps etc with lots of places to explore.  I have heard that
Spaceward Ho! is a hot new title.  Also, the player combat must be 'turn'
based (not real time), and be able to control each characters actions.

Any suggestions?  Anyone got something like this for sale (a recent title)?

Thanks-
Jason Worley
From: "pat traynor" <pat.traynor@channel1.com>
Newsgroups: comp.sys.ibm.pc.games
Subject: game releases....
Date: 14 Dec 92 16:20:37 EST
Reply-To: "pat traynor" <pat.traynor@channel1.com>
Distribution: comp
Organization: Channel 1 Communications

CF>Just out of curiosity, I want to know why *anybody* buys a game when
CF>it is first released.

My personal reason is that I have absolutely no patience whatsoever.

Also, I find that 96% of the time, buying a game is a crap shoot.  Unless
you've played the game on a friend's machine, you're probably going to
get burned one way or the other.  Either the game is going to be buggy,
or it will be a dog, dispite the spiffy illustrations and descriptions on
the cover.

I'll be waiting at the software store when the truck pulls up to deliver
Ultima Underworld II.  The first version was a great game (IMHO), and I'll
take my chances.  A buggy UU-II will probably be more entertaining for me
than most of the perfectly working games out on the market.

And if Sid Meiers announces that he's working on a Railroad Tycoon II, I'll
PAY to be a beta-tester (even an alpha-tester)!

Hey, if we were all so sensible, we'd be doing more productive things than
playing computer games.

--pat traynor--
---
  SLMR 2.1a  pat.traynor@channel1.com
--
Channel 1 (R)   Cambridge, MA

Newsgroups: comp.sys.ibm.pc.games
From: write@eff.org (Glen Cox)
Subject: Release dates
Originator: write@eff.org
Organization: Electronic Frontier Foundation
Distribution: usa
Date: Tue, 15 Dec 1992 04:02:57 GMT

Someone used to post to this newsgroup a highly complete list of Release
Dates for upcoming games.  I suspect that they were getting this list from
a BBS, rather than compiling it themselves, but I could be wrong.  I'm
trying to get in contact with that person, so if you remember anything
about this message (you've saved the file, or it's your roommate), could
you drop me a line?

Thanks,
glen
-- 
/== Glen E. Cox =============================================================\
|  write@eff.org  |  CURRENTLY SEEKING: Rex Stout, Three at Wolfe's Door      |
|  GEnie: G.COX3  |                     P.G. Wodehouse, My Man Jeeves         |
| DELPHI: MRWRITE |                     Ed McBain, Give the Boys a Great...   |
Newsgroups: comp.sys.ibm.pc.games
From: s1d192@rick.cs.ubc.ca (Kevan Eugene Dettelbach)
Newsgroups: comp.sys.ibm.pc.games
Subject: Star Control II Music
Date: 15 Dec 1992 14:48:06 -0800
Organization: Computer Science, University of B.C., Vancouver, B.C., Canada
Distribution: world
NNTP-Posting-Host: bowen.rick.cs.ubc.ca


I just can't get over the music form Star Control II. In trying to find it, I found some Mod style code embedded in one of the /pkg files. If anyone could extract these sounds into a playable format, it would be much appreciated.
Thanks in advance.

******************************************************************
*			     * 					 *
*Kevan 'Fireball' Dettelbach * "There's no more smoke. I think   *
*s1d192@rick.cs.ubc.ca	     *  it's out." K.D.			 *
Newsgroups: comp.sys.ibm.pc.games
From: isc30108@nusunix1.nus.sg (AMBAT SASI S/O PALISSERY P)
Subject: Re: Out of This World Help Request
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Distribution: na
Date: Mon, 14 Dec 1992 10:10:23 GMT

Michael Fulbright (msf@skaro.as.arizona.edu) wrote:
: This is a simple request - I start the game, get out of the pool and
: walk to the right. I get past the sluglike creatures, and then
: get mauled by a lion. I've tried attacking and ducking the lion,

keep runnin left & jump onto the rope which will swing u to the
right of the lion.  then just run right all the way.

sasi.
Newsgroups: comp.sys.ibm.pc.games
From: umeister@leland.Stanford.EDU (Eushuk Hong)
Subject: Re: U7 II Release
Organization: DSG, Stanford University, CA 94305, USA
Date: Sat, 12 Dec 92 09:38:50 GMT

In article <56950022@hplvec.LVLD.HP.COM> sth00@hplvec.LVLD.HP.COM (Steve Hedberg) writes:
>
>	I beg to differ.....I saw Serpent's Isle in Babbages here in
>        Fort Collins Co, last weekend. I don't remember what it was  
>	selling for but it is out. 
>

What?!  Already?!  Hmmmmmm......I somehow doubt that, since no store in
the Silicon Valley area here seems to know anything about it, as of 
yesterday afternoon.  All of them are saying "hopefully before Christmas
but most likely early next year".



-- 
-----------------------------------------------------------------------------
Eushuk Hong                                       
umeister@Leland.Stanford.Edu                              Stanford University
-----------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: ac999118@umbc8.umbc.edu (ac999118)
Subject: Wanted Crack for Treasures of Savage Frontier.
Organization: University of Maryland, Baltimore County Campus
Date: Fri, 11 Dec 1992 18:57:34 GMT

If anyone has a FTP site, or could mail me the crack to this game, it would
be much appreciated.  And yes, I do have an origional  of the game, but it's
just a pain to search that Adventurers Journal every time...


Thanks...
-John

All replys to ac999118@umbc8.umbc.edu
From: mitcha@sail.LABS.TEK.COM (Mitch Aigner)
Newsgroups: comp.sys.ibm.pc.games
Subject: UW - Unarmed skill
Date: 15 Dec 92 21:02:56 GMT
Organization: Tektronix, Inc., Beaverton,  OR.



<<< In article 25830, douillar@JSP.UMontreal.CA (Douillard Pierre-Jean) writes:

>> I've just read the Complete Walk-Through (by Mitch Aigner) for Ultima
>> Underworld (ver 1.5) from GameByte.

<< stuff deleted >>

>> There's one point althought, that seems funny to me.  In the mentra section,
>> there's a lot of comments on which mentra to chant.  And one of them says:
>>
>>        Chant     Skill        IMHO
>>        _____     _____        ____
>>        ORA       Unarmed      worthless
>>
>> When I played the game, I had used only three skills (mostly):
>> Attack, Defense and Unarmed (because I love martial arts!).
>>
>> And with those three skills, I managed to get rid of every nasty encounter
>> with my bare hands (2 or 3 blows each time!).  And I rarely been hurt
>> badly.  So no armors were needed nor weapons since I was a weapon and an
>> armor! ;)
>>
>> I don't think Unarmed is truly wothless.
>>
>> Just my 0.02$

Pierre-Jean,

      In my Walkthrough you will notice that I made sure to add the
appropriate disclaimer ahead of this section, clearly stating that these
recommendations were "In My Humble Opinion (which is bound to be different
from yours, or anyone elses)". Direct quote.
      However, in light of your discovery, I may consider upgrading my opinion
of UNARMED to "mostly worthless"  :-)
      Actually, it has been previousely pointed out to me that UNARMED skill
has another handy use: bashing down doors. If you use any weapon to bash down
a door, the weapon will get quickly damaged (rendering it useless). This does
not seem to be the case when you use your hands. So if you have a really cool
weapon, and you would rather not get it damaged (considering what you probably
had to go through to get it), just drop the weapon and use your hands if you
need to break down any doors (which you WILL need to do on occasion).
      BTW, my ratings of the relative values of the skills were all relative.
It would be nice to maximize all of the possible skills, but you only have so
many wishes at the Shrines. Therefore, you will have to sacrifice proficiency
in some skills in order to maximize your abilities in more "important" ones.
Clearly, our opinions vary as to just what is "important".

      However, since I'M right and you're wrong, since MY religion is correct
and yours isn't, since MY politics are flawless and yours are flawed, and since
God is on MY side, not yours,... I think my opinion carries more weight (at
least it pleases my to think so). So there !   :-)  :-)  :-)  :-)  :-)  :-)

                                                   Mitch Aigner



-- 
-------------------------------------------------------------------------------
Disclaimer:
The only opinions expressed here are those that my wife permits me to have.
-------------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: law40003@nusunix1.nus.sg (TAN YEW KEONG)
Subject: Re: sf2new.zip was uploaded !!!
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Sat, 19 Dec 1992 05:25:02 GMT

BRIAN KEITH PIPA (bkpipa@eos.ncsu.edu) wrote:
: 
: This version is still a demo in that you can be
: RYU or BLANKA or GUILE - nobody else.
: 
:
Can somebody clarify how this SF2 got to be classified as a demo? Some
Korean American said a few days ago that the SF2 was NOT a demo, but
shareware - confirmation please?

The poor little Korean guy must really hit the roof when he finds out
that his shareware is treated like a demo! Think about it - would any
software company, especially one like CAPCOM, release a VERY crippled
demo, and then upgrade the demo? Demos usually come only once - and
there're no upgrades for demos!

--

_________________________________________________________________________
Michael Tan Yew Keong | law40003@nusunix1.nus.sg | law40003@nusvm.nus.sg|
Final Year Law student - OH GOD, IT'S BEEN A HELLUVA LONG TIME!!!       |
________________________________________________________________________|
Newsgroups: comp.sys.ibm.pc.games