HDTenEightyP/NetNews huggingface dataset:
From: andrew@frip.WV.TEK.COM (Andrew Klossner)
Newsgroups: rec.games.misc
Subject: Re: Civililization assistance
Date: 29 Sep 92 16:49:44 GMT
Article-I.D.: shaman.1867
Reply-To: andrew@frip.wv.tek.com
Organization: Tektronix Color Printers, Wilsonville, Oregon

[]

	"Manhatten Project and Apollo program need only be built if you
	need the new element the open up (nuke war, space race);  they
	don't supply much direct special benefit to the builder."

The Apollo Program lets you see all cities (from your satellites in
space).  I've found this to be invaluable.  It beats heck out of
patrolling sparsely-developed lands to see whether an enemy city has
appeared, and once it let me find an enemy's capital so I could take it
and split the empire in half.

  -=- Andrew Klossner  (andrew@frip.wv.tek.com)
                       (uunet!tektronix!frip.WV.TEK!andrew)
Xref: sparky rec.games.misc:17636 comp.sys.ibm.pc.games:15068
From: avif@oak.wpi.edu (Avram Finkel)
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
Subject: I need a walkthru for "Last Half of Darkness"
Date: 29 Sep 92 21:47:24 GMT
Organization: Department of Computer Science, Worcester Polytechnic Institute, Worcester, MA USA
NNTP-Posting-Host: oak.wpi.edu

The subject more or less says it all.  I've gotten tired of getting one step
through the game, and then having to ask for help again.  So I'm gona give up,
and ask for a walkthru.  I just want to get this game over with.  So, please 
mail me a walkthru, or post it, or could someone just tell me of an FTP site
where I could get a wlkthru?  

Thanks,
Avi F.

-- 
==============================================================================
How much wood would a woodchuck chuck if a woodchuck could chuck wood?
Think about it.                                       avif@oak.wpi.edu
==============================================================================
From: jim.engle@cccbbs.UUCP (Jim Engle) 
Newsgroups: rec.games.misc
Subject: ULTIMA UNDERWORLD QUESTIO
Date: 5 Oct 92 12:35:00 GMT
Distribution: world
Organization: Cincinnati Computer Connection BBS - Cincinnati, OH - 513-752-8248
Reply-To: jim.engle@cccbbs.UUCP (Jim Engle) 

Is that the door in the North part of the maze? I skipped it & went on
to level 5, but hey, I'll go back!
Like you, I'm only an occasional player (too many other interests), but
I think it's a terrific game.  There's another guy here at work that has
this game too and he's pretty good at figuring things out.  I think he's
almost to level 4 if not already there.  When/if he solves it, I'll post
the solution.

Jim
                                                                                                
Newsgroups: rec.games.misc
From: blum@news.ils.nwu.edu (Daniel Blum)
Subject: Re: Balance of Power.
Organization: The Institute for the Learning Sciences
X-Newsreader: Tin 1.1 PL5
Date: Sun, 27 Sep 1992 03:54:43 GMT

>I know that there is a second edition of "Balance of Power" that came out 
>around 1990.  I've never played it, but it appears to be basically the same
>as the original, with some extra features added in such as the ability to
>consult your advisors during crises.  If you liked the original "Balance
>of Power," then the second edition is probably worth a look.


>                               --Steve Stelter
>                                 sjs28257@uxa.cso.uiuc.edu

I believe that it also has multipolarity (i.e., not everything is cast
in a U.S. vs. U.S.S.R. mold), and possibly wars other than civil wars.
However, I've never played the game either.

						Dan Blum
						blum@ils.nwu.edu
Newsgroups: rec.games.misc
Subject: EYE OF THE BEHOLDER II
From: corey.pratt@cccbbs.UUCP (Corey Pratt) 
Date: 27 Sep 92 14:20:00 GMT
Reply-To: corey.pratt@cccbbs.UUCP (Corey Pratt) 
Distribution: world
Organization: Cincinnati Computer Connection BBS - Cincinnati, OH - 513-752-8248

I need a cheat for Eye of the Beholder II.  I am at the 4th (I think)
dungeon level and have just found a horn.  It is located near a place
that is has a T shaped hallway with three ends having traps to trigger
fireballs.  There are also several journal entries speaking of finding a
secret door to enter the next level.
Q1) Where is this secret door?
Q2) What is the hron for?
Q3) In the level above the ground floor, what are the two statues for?

Any help would be greatly appreciated!
                                     Corey Pratt


------------------------------------------------------------------------
Corey Pratt                     | Win when you can, Lose if you must,
(513) 553-2372                  | But ALWAYS CHEAT!
cccbbs!corey.pratt@uceng.uc.edu |
------------------------------------------------------------------------
                                                      
Xref: sparky rec.games.misc:17703 rec.games.video:19592 misc.forsale:27650 misc.forsale.computers:35551
From: mjln_ltd@uhura.cc.rochester.edu (Mikeey Jean Lin)
Newsgroups: rec.games.misc,rec.games.video,rec.games.arcade,misc.forsale,misc.forsale.computers
Subject: Game Gear and Accessories for sale... 8-(
Summary: I need money!!!
Keywords: Tuition bill... Aaaarrrggggghhhhhhh!!!!!!!!
Date: 1 Oct 92 20:56:17 GMT
Distribution: na
Organization: University of Rochester (Rochester, NY)


	
	Here's the deal: any packaged deals will be given first priority.
I'll pay for shipping via 1st class mail. Every item listed here is in 
excellent to good condition: it hasn't been used too often. I'll wait a 
week for responses, so make me an offer. Any reasonable deals will not be 
refused. (I need the money) 8-)

 1)Sega Game Gear
 2)Magnifier for Game Gear
 3)Game Gear Power Adapter (no batteries necessary!!!)
 4)Game Gear Converter to play the Sega Master Games
 5)Game Gear Deluxe Carrying Case 
 6)Sonic the Hedgehog
 7)Joe Montana Football
 8)Clutch Hitter
 9)Psychic World
10)Dragon Crystal
11)Columns 


						Mikeey
				   mjln_ltd@uhura.cc.rochester.edu

PS I hate being broke!!! 8-(
Newsgroups: rec.games.misc
From: mort@agora.rain.com (Chris Chamberlin)
Subject: Re: Computer Poker Games???
Keywords: poker
Organization: Open Communications Forum
Date: Sun, 27 Sep 1992 03:03:56 GMT

menery@de3a1066a.osd.mil (Ristonofer) writes:

>I'm looking for a rather sophisticated computer poker game, one that will
>challenge my skills to the nth degree.  Anyone have any suggestions?

I've been very impressed with Amarillo Slim's Dealer's Choice poker.  It
plays several different types of poker (5, 6, 7 card stud, draw, Mexican,
Hold'em, and a few others), and, while I'm hardly a great poker player,
it seems rather skillful at the game to me.

I don't know where you can find it - I downloaded it off of a local bulletin
board.

- Chris
Newsgroups: rec.games.misc
From: gruiz@Cadence.COM (Gil Ruiz)
Subject: Re: Best Apogee Games ever?
Organization: Cadence Design Systems, Inc.
Date: Mon, 28 Sep 1992 23:18:15 GMT

In article <860226@hpdmd48.boi.hp.com> jond@hpdmd48.boi.hp.com (Up All Night) writes:
>I need some advice......please.
>
>I have a limited amount of money to spend and have heard that
>the games from Apogee are first rate.  Can anyone recommend some
>titles other than Duke Nukum and Command Keen, which I already
>know about.
>
>Thanks,
>
>Jon
>

The best Apogee I've played is Wolf-3D. The game is written by ID, but 
distributed by Apogee. The graphics are really great. The goal of the game is
to escape a Nazi run castle. Basically you run around in a 3-d environement,
like UW, and blow Nazi's away.

Gil
Xref: sparky rec.games.misc:17633 comp.sys.ibm.pc.games:15054
From: garton@jeeves.ucsd.edu (Simon Garton)
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
Subject: falcon3 neat stuff
Date: 29 Sep 92 18:48:15 GMT
Followup-To: rec.games.misc
Organization: University of California, San Diego

Having just discovered the submarines and the paratroop drop in
the Kurile islands IA, I want to collect a FAQ for all the neat
things in Falcon3, like the ELVIS LIVES sign, and the faucet in
Nellis. 

Please, if you know of any neat sights or events, could you
please email me at 

sgarton@ucsd.edu

with a brief description of the neat thing, where it is and
which version of falcon you are playing. Obviously stuff that
happens in campaigns is going to be hard to locate, but we'd
still like to hear about it ! I'll publish the list periodically
....

thanks ! happy trails ....

Simon
From: randall-joshua@CS.YALE.EDU (Joshua Randall)
Newsgroups: rec.games.misc
Subject: Re: EOB 2 - in Darkmoon!  Help!
Date: 5 Oct 92 01:03:58 GMT
Organization: Yale University Computer Science Dept., New Haven, CT 06520-2158

In article <BvKvIG.9pK@usenet.ucs.indiana.edu> erisande@silver.ucs.indiana.edu (Kryst the Philosopher) writes:
>	A bit updated here...  I can't figure out the 9 pressure
>plates.  It says something about many things being needed to stay
>behind.  I covered the plates with items, but they just won't open up
>the door at the end of the room.  Please contact me at the above

Who says you need to cover all the plates?  Think of Indian Jones 3 (the
movey), the museum scene....
-- 
Joshua E. Randall			randall-joshua@minerva.cis.yale.edu
Newsgroups: rec.games.misc
From: 10667547@eng2.eng.monash.edu.au (JIMMY FANG)
Subject: Re: Eye of the Beholder, complete solution?!
Summary: Looking for a complete EOB Solution
Keywords: eob eye 
Organization: Faculty of Engineering, Monash University 
Date: Mon, 5 Oct 1992 06:05:17 GMT

In article <Bv4vIJ.6Lr@midget.yps.saar.de> boerp@midget.saar.de (John Boerp) writes:
>From: boerp@midget.saar.de (John Boerp)
>Subject: Eye of the Beholder, complete solution?!
>Date: Fri, 25 Sep 1992 12:18:18 GMT
>Summary: Looking for a complete EOB Solution
>Keywords: eob eye 
>
>Hi
>
>  Is there anyone who has, or at least knows where to find, a complete
>  solution to Eye of the Beholder (Part I)?
>
>thanx in advance
>
>  A r n d

Try to FTP a solution from amiga.physik.unizh.ch and look in /amiga/game/hint
directory.  There is something call Eob* which has a full walk-through.  I 
also uploaded a Character Editor for EoB II and a save-game file, but I do 
not know if you have an Amiga, so the editor probably won't work for you.

Regards,



Jim Fang - Bachelor of Economics (3) / B.E (3) .-_|\        Snail Mail
Monash University - Clayton, VIC, Australia   /     \       POA Box 539
InterNet  10667547@eng2.eng.monash.edu.au     \_.-._/       Brentford Square
 E-Mail:  kroddos@yoyo.cc.monash.edu.au            o     // Victoria 3131
          ece950aec3@vx24.cc.monash.edu.au       AMIGA \X/  Australia
---->SOCIALIST: someone who has nothing and wants to share it with everyone.
From: fruin@usc.edu (Matt Fruin)
Newsgroups: rec.games.misc
Subject: Help with Lost Treasures of Infocom parser
Date: 1 Oct 92 20:52:57 GMT
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: sal-sun31.usc.edu


I got the first set of old Infocom games, Lost Treasures of Infocom,
to run on my Grid 1810 laptop, which seemed like an ideal situation
since it'a a V20 (8086-clone) CPU machine.  I installed all the files
OK using laplink, but unfortunately the parser prints out the control
characters rather than acting on them (eg every time it tries to
update the status line, I see lots of arrow characters and escape
sequences).  Does anyone know how I can fix this problem?  Maybe a
TSR?

Thanks for any help.

- Matt
fruin@usc.edu
Newsgroups: rec.games.misc
From: swoodcoc@nyx.cs.du.edu (Steven Markus Woodcock)
Subject: Help with Sim Earth Wanted
Organization: The Good Guys, Inc.                                    
Date: Wed, 30 Sep 92 03:35:32 GMT

Hello All!

   Okay, I'm so frustrated I've finally decided to ask my fellow gamers
for some help.  I recently bought the EXCELLENT game SimEarth for my Amiga,
and am having quite a bit of fun with it.  I CANNOT get the #%$$@ creatures
to develop more than a few cities with Nanotechnology and, hence, can't
get them to the final stage of Interstellar Migration.  The number of Nanotech
cities keeps fluctuating between 10% and 50% of my total population; my
investments in Science, Medicine, and Agriculture are maxed out and both
Art and Philosophy are very high.  All of my energy is coming from Sun,
Wind, or Geothermal.  Plague continues to be a problem despite how I juggle
my investments.

   What am I doing wrong?


Steven W.
One of the Good Guys

--
    "...Men will awake presently and be Men again, and colour and laughter and
 splendid living will return to a grey civilization. But that will only come 
 true because a few Men will believe in it, and fight for it, and fight in its
 name against everything that sneers and snarls at that ideal..."
From: meattle@usc.edu (Saumya Meattle)
Newsgroups: rec.games.misc
Subject: Chess
Date: 27 Sep 1992 18:39:43 -0700
Organization: University of Southern California, Los Angeles, CA
Distribution: usa
NNTP-Posting-Host: koh-sun7.usc.edu
Keywords: chess server

I wanted to know if there was any server using xwindows on which people 
could play chess in real time. The whole setup should be graphical though.

Please reply through private mail.

             

Saumya Meattle

email:  meattle@aludra.usc.edu
From: sidbury@sparrow.cs.uofs.edu (Dick Sidbury)
Newsgroups: rec.games.misc
Subject: Re: PLEASE: No IBM PC, Mac, or Amiga Games For Sale here!
Date: 1 Oct 92 20:20:02 GMT
Organization: Department of Computing Sciences

In article <1992Sep28.192853.7080@ultb.isc.rit.edu>, jsvrc@rc.rit.edu (J A Stephen Viggiano) writes:
|> In article <1828@shaman.wv.tek.com> andrew@frip.wv.tek.com writes:
|> 
|> >IBM game "for sale" posts are clearly within the
|> >charter of rec.games.misc, and comp.sys.ibm.pc.games is not yet
|> >universally available.
|> 
|> That situation has changed dramatically with the introduction of
|> comp.sys.ibm.pc. The appropriate place for IBM game "for sale" posts is
|> clearly comp.sys.ibm.pc.games. I agree with the original poster:
|> 
|> >Please choose wisely when posting offers of games for sale. This group,
|> >rec.games.misc, is not the best place for people selling games for the IBM PC,
|> >Macintosh, or Amiga, because these platforms have their own games groups
|> >(comp.sys.ibm.pc.games, comp.sys.mac.games, and comp.sys.amiga.games). Please
|> >use the appropriate group for "For Sale" posts.
|> >
|> >Thank you for your cooperation.


The situation has not changed dramatically enough.  I do not have access to 
comp.sys.ibm.pc.games.  Whenever I try to subscribe, i get the message
no such list.  There are probably others who don't have access either.  If you
can tell me how to get to c.s.i.p.g, I will be forever (well at least for 
a while) in your debt.  

Keep the for sale posts comming in.

dick sidbury
bitnet: sidbury@scranton
internet: sidbury@jaguar.uofs.edu
	  sidbury@peculier.cs.uofs.edu
Newsgroups: rec.games.misc
From: troye@cs.mcgill.ca (Troy ENGLISH)
Subject: sim life
Organization: SOCS - Mcgill University, Montreal, Canada
Date: Mon, 28 Sep 1992 02:10:38 GMT

Well, hello all.

Maxis has done it again, the bastards have gone and released another
game for the mac first.....

As the header suggests its called SimLife and you get to play
geneticist.

Basically I just want to tell everyone that it is out and also to ask
some one with a mac to take a look at it and tell the rest of us how it
is.

Thanks.
Troy

-- 
*****************************************************************
--Your naive idiocy makes me very angry -- Job (The Lawnmower man)
"I want to lie Shipwrecked and comatose, drinking fresh mango juice"
--Part of Themesong to Red Dwarf
Newsgroups: rec.games.misc
From: s026@brems.ii.uib.no (Paal K Holmberg)
Subject: falcon 3.0 will the 'e' patch be released alone?
Organization: University of Bergen, Norway
Date: Wed, 30 Sep 92 13:48:51 GMT

 i have understood that you get the 'e' patch if you buy the "fighting tiger"
scenario, but does anyone know if the patch will be released seperately on the net?
 any information on this is welcome.

-- 
 Paal Krebs Holmberg
 UiB
 Norway
 
 "To program, or not to program - thats not a question " ;-) 
Organization: Freshman, MCS general, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
Date: Wed, 30 Sep 1992 22:16:54 -0400 
From: "Adam K. Rixey" <ar2w+@andrew.cmu.edu>
Subject: Re: Old Infocom Games and Legality
Distribution: na

Excerpts from netnews.rec.games.misc: 29-Sep-92 Old Infocom Games and
Legality Cliff Chen@jhunix.hcf.jh (786)

> Well,
> 	I know that this has been discussed before, but I was wondering
> that whether or not the copyright for games written by companies no longer
> existent, or if games which are no longer available on the market can be
> "pirated."

	Whether or not the software company exists doesn't matter [just as one
cannot legally copy a videotape even if the company that produced it
goes out of business].  Copyrights last for a set number of years [it's
been awhile, but I think it may be 50 years] unless dissolved by the
party that originally copyrighted it [assuming that party still OWNS
those rights to the material].



	- AkR
	- ar2w@andrew.cmu.edu
___
Sure, numbers like 17, 23, and 42 mean something.
But they're NOTHING compared to the powers of 37.
Xref: sparky rec.games.misc:17743 rec.games.rogue:350 rec.games.moria:4405
From: mad19@keele (Andy Daley)
Newsgroups: rec.games.misc,rec.games.rogue,rec.games.moria
Subject: HELP NEEDED PLEASE
Date: 3 Oct 92 13:11:52 GMT
Organization: Keele University, England


Hello,

please can you help me.

i am looking for the ftp sites of both the games of moria and the game
of larn.

i would appreciate the site addresses of the newest releases of both of
these games please.

many thanks,

andy
Newsgroups: rec.games.misc
From: drazil@qiclab.scn.rain.com (Devin Ben-Hur)
Subject: Re: Civilization assistance
Organization: Are you kidding?
Distribution: usa
Date: Mon, 5 Oct 1992 21:48:47 GMT

In article <1895@shaman.wv.tek.com> andrew@frip.wv.tek.com writes:
>My non-veteran units tend not to survive that one battle.  Worse case
>is when I spent fifteen turns to build a battleship which "blows up
>real good."

15 turns to build a battleship is obscene.  Haven't you heard of factories
power plants, mines, railroadds, and forests?  I usually don't even bother
building a bship if it can't be done in 3-7 turns.

Actually, bships are the one mil unit I will occassionally make without,
barracks (usually because I discover combustion just before its completion).
It's so overwhelmingly powerful, that I'll just go find a wimpy defense
enemy unit (sail, phalanx, chariot, catpult, etc.) and beat it up to
achieve veteran status with reasonably higgh reliability.

-- 
Devin Ben-Hur        [drazil@qiclab.scn.rain.com]
"Your civilization makes us laugh..."
Newsgroups: rec.games.misc
From: yxl5388@ultb.isc.rit.edu (Fractalman)
Subject: SBPro old and new? (Ancient Art of War in the Skies)
Originator: yxl5388@ultb
Organization: Imperial Klingon Fleet
Date: Fri, 2 Oct 1992 08:21:41 GMT


I was installing Ancient Art of War in the Skies and the install program
told me that my SoundBlaster Pro is the "original" version. And there's
a darkened choice for a "new" version. So my question is: what's the
difference between my original (bought when the SBPro first came out)
and newer ones?

-Fractalman

Newsgroups: rec.games.misc
From: smb@col.hp.com (Sam Bauer)
Subject: >>For Sale: Ultima Books
Date: Fri, 2 Oct 1992 17:21:16 GMT
Organization: HP Colorado Springs Division

ULTIMA BOOKS FOR SALE	

************* Ultima: The Avatar Adventures  **************
400 pages, soft cover

Coverage of Ultima IV, V, and VI, with some tips for Ultima VII
and Ultima Underworld.  This book includes maps, tables, etc.  
Each games is covered in the form of Avatar Journal Entries 
which are well written, enhances the game story quite a bit.  At
the end of each "journal" is a quick and dirty solve section with
maps, etc.

********* Ultima Master: Mystery, Magic, Strategy *********
370 pages, soft cover.

This book covers Ultima I through VI.  Each game is covered with
information to orient the player (e.g. what is the goal of the game
overall? how have the combat, player, and non-player systems been
changed/improved over the previous game? how should your character
behave?).  Also this book gives you a loose strategy guide in steps
which vary in explicitness.  Also for each game is a narative written
by a character who has played the game.  The narative is always an
enjoyable read, and is sometimes the only place to find specifics about
how to achieve a particular goal.  

NO maps are provided with this book, and it is far from a spoiler book.
It helped me play through faster, but did not ruin the game by taking 
away the discovery aspect of each game.

*******************************************************************
Each book is slightly worn, but in good condition (not great or excellent),
though they were partially worn before I bought them.  It seems
as though they get a lot of attention on the store shelves.  I have not
marked on any pages.

I will sell each book for $13 (less than one stinking hint book costs)

I will pay shipping.  

EMail at smb@col.hp.com or call 1-719-531-4460 (days).

Sam Bauer, Hewlett Packard CTD, Colo. Sprgs CO.
From: ortelio@romulus.rutgers.edu (Fred Ortelio)
Newsgroups: rec.games.misc
Subject: Re: Possible Darkland patch lvl 6 bug
Date: 3 Oct 92 00:45:49 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

ortelio@romulus.rutgers.edu (Fred Ortelio) writes:
>A couple other annoying little things:

>1. After hitting F6, the mouse pointer doesn't point to where
>   I want my party to go.

>2. The Essence of Grace potion does NOT act as a "cure"; I still
>   have to rest my party to regain endurance/strength after a
>   day of being cured.

While I'm list making:

3.  The "Show Changes" does not work as documented on page 18
    of the manual, i.e. I have this set to ON, but I have never
    seen a message about temporary skill and attribute changes.

4.  The default statistics display is not updated after drinking
    potions, you have to click on the box to see your character's
    updated temporary attributes.

5.  When asking about changes in the Empire in an Inn or 
    monastery every once in a while I get one that doesn't 
    make sense.  For example, it whould say that the town of
    St. Catherine has revolted or some such.

Please feel free to contribute to this list.


Fred "Love the game hate the bugs" Ortelio
ortelio@romulus.rutgers.edu
From: davemcc@fuzzball.WV.TEK.COM
Newsgroups: rec.games.misc
Subject: Pool of Radiance
Date: 1 Oct 92 16:13:02 GMT
Article-I.D.: shaman.1878
Reply-To: davemcc@fuzzball.WV.TEK.COM ()
Distribution: usa
Organization: Tektronix, Inc., Wilsonville, OR

------------------------------------------------------------------

I know this is a old game but I got a good deal on it at the
store so I thought I'd try it.

I'm running it on a 386 VGA machine so some of the text goes
buy really fast but I've managed ok for now.
------

Now for the help!.

I can't solve the pyramid oil problem -

What weapon if any do I need to defeat the kobold's in their cave ?

Any other Hints would be welcome -    

Thanks

Dave
------------------------------------------------------------------
Xref: sparky rec.games.misc:17637 comp.sys.ibm.pc.games:15072