HDTenEightyP/NetNews huggingface dataset:
From: skelly@amiganet.chi.il.us (Sean Kelly)
Newsgroups: alt.games.video.classic
Subject: Re: Worst game ever?
Date: 7 Jan 93 02:11:18 CST
Organization: Amiga Network Information Systems

In article <5JAN199322433587@udel.edu>, jdelisle@udel.edu (J. G. Delisle)
writes:
>       This was for the Atari 2600, it was called something like River Raft
>or River Rapids (not to be confused with Activision's excellent River Raid!).
>OK, to use the three categories:
>



     Sounds like Raft Rider by US Games to me??

%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
%   Sean Kelly - Sysop Amizon BBS (312)594-1146                         %
%   Always looking for classic video games for the following systems:   %
%                                                                       %
%  Atari 2600-Atari 5200-ColecoVision-Atari 5200-Intellivision-Vectrex  %
%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
Newsgroups: alt.games.video.classic
From: andrew@aardvark.ucs.uoknor.edu (CHIHUAHUA CHARLIE)
Subject: Re: Spy Hunter on a PC?
Originator: news@midway.ecn.uoknor.edu
Date: Mon, 11 Jan 1993 00:48:00 GMT
News-Software: VAX/VMS VNEWS 1.41    
Organization: University of Oklahoma - University Computing Services

In article <1iqbu7INNiff@pollux.usc.edu>, aabdalla@pollux.usc.edu (AAA) writes...
-Subject line says it all: does it exist?  Where??  Inquiring minds
-want to play!!!
- 
-AAA

Yes it does exist...
   But it came out a long time ago and uses CGA graphics with
the standard, cheesey PC speaker.  It was a commercial game
that was written by Sega (If I recall correctly).  You really
must like the idea of Spy Hunter if you were to like this ver-
sion.

- 
-------------------------------------------------------------------------------
Chihuahua Charlie                                 OU can't take credit for any-
andrew@aardvark.ucs.uoknor.edu                    thing I said above.
The University of Oklahoma
  OU's awesome. Duke sucks.
-------------------------------------------------------------------------------
Newsgroups: alt.games.video.classic,rec.games.video.arcade
From: grigsby@dms.agames.com (Spiral Death Trap))
Subject: First Moving Game?
Keywords: AK-47 Sandinista crank Shining Path revolution explosives DEA
Organization: Your Father's Oldsmobiles
Date: Tue, 5 Jan 1993 21:26:54 GMT


THe first game I remember with a motion seat was even earlier than OutRun.
It was a first-person, color VECTOR, space game.  The shell was grey plastic,
which you sat in, and moved around as you piloted the thing.  Kind of 
reminded me of Star Fire.  It was kinda late for a vector game (I saw it
in '85) and didn't do very well, as I never saw it again.

Anyone know what this game was?  I'll be damned if I can remember it...

// grigsby@agames.com

Newsgroups: alt.games.video.classic
From: smj@sdf.lonestar.org (Stephen M. Jones)
Subject: Re: Coconuts
Organization: Super Dimension Fortress - Public Access Unix - Dallas, Tx.. 
Date: Wed, 6 Jan 1993 11:23:12 GMT

In article <1iat4jINNgjl@leela.CS.ORST.EDU> littaum@atlantis.CS.ORST.EDU (Mike Littau) writes:
>Oh yeah, Coconuts . . made by Telesys.  It seems to be someone's idea
>of "anti-kaboom!"


I got it.. anyone want to buy it?? heha

-- 
Stephen M. Jones <-> (214)436-4622 <-> smj@sdf.lonestar.org
SysAdmin <-> Super Dimension Fortress
tba mailing list <-> tba-request@sdf.lonestar.org
Newsgroups: alt.games.video.classic
From: jecoleb@eos.ncsu.edu (have clue, will travel)
Subject: Re: remember when? / GORF?
Reply-To: jecoleb@eos.ncsu.edu
Organization: The Ghost Of Christmas Past Society
Date: Thu, 7 Jan 1993 20:39:14 GMT


In article <1ihnuiINNium@uwm.edu> alanchem@csd4.csd.uwm.edu (Alan Scott Olson)
writes:
>In article <86280@ut-emx.uucp> sill@zoe.as.utexas.edu (Daniel Sill) writes:
>>hello all,
>>just a little rememberance for games past...
>>
>>vanguard
>>pleiades
>>
>>just thought i'd stir up a few memories for everyone
>>else who is getting old (heh heh)
>
>The names ring a bell...but could some kind soul provide a description
>to stir the memory a bit more?

Vanguard: four fire buttons in the cardinal directions and a joystick.
Guide your ship through various colorful zones and destroy the enemy boss.
Notable for "Energy Pods" that would make your ship invulnerable for 15
seconds or so upon contact, and for the "Clouds" that floated around and 
tried to bop ya.

Pleiades: three-stage shoot-em-up.  Your ship fired as fast as you could
hit the button.  Some aliens dropped bricks that blocked your shots, others
dive-bombed you, and a third type did something else.  Creakingly dated but
still enjoyable--just try to FIND one.

Gorf:  Five-stage game.  #1 was like Space Invaders with a shield that
protected you while you weren't firing, #2 featured laser-blasting aliens,
#3 was a mini-Galaxian, #4 featured growing aliens that whipped shots at you
while traveling on a spiral path, and #5 was the enemy mothership.  Destroy
the mothership to raise in rank from Space Cadet all the way up to Space
Avenger.  "Quark Laser" meant that you could cancel errant shots by firing
again (firing a shot erased any that were currently on the screen.)  Demo
screen featured wonderfully garbled speech synthesis.



--
     jecoleb@eos.ncsu.edu      \\              To KLH:
 "I don't know where you took   --=--      Love ya, Katya!
 me, but I didn't want to leave."   \\  have clue, will travel.
       ---------------------------------------------------
Newsgroups: alt.games.video.classic
From: jdelisle@udel.edu (J. G. Delisle)
Subject: Worst game ever?
News-Software: VAX/VMS VNEWS 1.41    
Organization: Boyz from the Dwarf
Date: Wed, 6 Jan 1993 03:43:00 GMT

	This was for the Atari 2600, it was called something like River Raft
or River Rapids (not to be confused with Activision's excellent River Raid!).
OK, to use the three categories:

1. Graphics: Pitiful, even for early A2600 games. It was in color, but much
   of the images (like beavers) were monochrome (brown, actually). The beavers
   looked like roadkills, the moose looked like a big chocolcate easter bunny,
   and the logs in the river looked like... no, I don't want to get that nasty
   in this group.

2. Sounds: There was an occasional "swish" as the boat moved, a nasty horn-
   wanna-be sound when a moose appeared, and a chirp when a beaver appeared.
   More distracting than helpful.

3. Gameplay: The idea was a good one, avoid the obstacles in the river. The
   problem was, the game was slow to respond. Push the joystick, and you might
   have to wait a second or two before the raft moved. Can we say "crash"?
	Oh yeah, after so many points, the game would speed up... with the
   program's response time, death occurred in about 10 seconds. All in all,
   it was really a lame game.

+----------------------------------------------------------------------------+
| From the terminal of Joe Delisle      |                                    |
| jdelisle@loyola.edu  (preferred)      |    "Home is where the hell is."    |
| jdelisle@cs.loyola.edu                |                                    |
|              "I was up above it, but now I'm down in it"                   |
+----------------------------------------------------------------------------+
From: hreutte@andy.bgsu.edu (hans reutter)
Newsgroups: alt.games.video.classic
Subject: GALAGA cheat
Date: 11 Jan 93 16:38:48 GMT
Organization: Bowling Green State University B.G., Oh.

I remember that there was a cheat for the GALAGA machine
to make the ships stop throwing bombs at you, but I don't
remember (it's sooo long ago - dammit I'm feeling old...).

Please, if somebody has a better memory and remembers:
post it or mail it, THANKS in advance!

-h.l.r.
Newsgroups: alt.games.video.classic,rec.games.video.arcade
From: jstrachman@vax.clarku.edu
Subject: RE: Worst Video Game Ever?
Organization: Clark University
Date: 7 JAN 93 07:53:09 GMT

I would have to say that THE worst game ever was the game "Snake Pit".
I think that's the right name.  It featured this guy with a whip or something.
I don't remember much about it, but the main character whose name was
Zeke showed up in another, much better game which I don't remember but it
was a shootout game.  Very odd.

Nominated for second worst would have to be any of those heinous laser disc
games like "Bega's Battle" and "Us vs. Them" that never caught on.
-Zephyr
From: aabdalla@pollux.usc.edu (AAA)
Newsgroups: alt.games.video.classic
Subject: Spy Hunter on a PC?
Date: 10 Jan 1993 15:36:39 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: pollux.usc.edu

Subject line says it all: does it exist?  Where??  Inquiring minds
want to play!!!

AAA

Newsgroups: alt.games.video.classic
From: iacovou@leto.cs.umn.edu (Neophytos Iacovou)
Subject: Re: GORF!?!
Organization: University of Minnesota
Date: Mon, 11 Jan 1993 19:22:46 GMT

In <1993Jan7.085602.14219@zoo.bt.co.uk> mjr@zoo.bt.co.uk (Mark J Ridley) writes:

>Can anyone remember this game? I've forgotten what it was all about.

  Yeah, this was a really groovy game. It had coool music as well as coool
  graphics.

--
--------------------------------------------------------------------------------
Neophytos Iacovou                                
University of Minnesota                     email:  iacovou@cs.umn.edu 
Computer Science Department                         ...!rutgers!umn-cs!iacovou
From: EDIAS@UCSVAX (EMILIANO A DIAS)
Newsgroups: alt.games.video.classic
Subject: price for a used ColecoVision
Date: 11 Jan 1993 00:06:34 GMT
Organization: UNIVERSITY OF MASSACHUSETTS - AMHERST
Distribution: world
NNTP-Posting-Host: phobos.ucc.umass.edu
X-News-Reader: VMS NEWS 1.24

I need an estimate for a ColecoVision system.  I'm currently in the
market for a used ColecoVision but the prices I've read seem ridiculous,
$200.00 for a Coleco Vision with 39 cartridges? $120.00 for a system
with 11 cartridges?
Also how much should a used ADAM sell for?

Thanks in advance...				Tony Dias

Xref: sparky alt.games.video.classic:1256 rec.games.video.arcade:9979
From: ggranger@ersys.edmonton.ab.ca (Greg Granger)
Newsgroups: alt.games.video.classic,rec.games.video.arcade
Subject: Re: Worst Video Game Ever?
Date: Wed, 06 Jan 93 19:40:53 MST
Organization: Edmonton Remote Systems #3, Edmonton, AB, Canada

millerje@CS.ColoState.EDU (Jeff Miller) writes:

- >	I would nominate FireFox.  Laserdisc game.  visuals were too fast
- >	to get any kind of look at, sound was pretty much nonexistant (a 
- >	"whoosh" sound sometimes) and gameplay was "stuff in quarters
- >	sit for a minute, die".
- 
- Ah, but if I remember correctly, FireFox is the only videogame ever to have
- a headphone jack! (Or am I confusing it with a different game?)(
- 
- 
- -- 
-  ____________________________________________________________________________
- |                                                                            
- | "Nuke the unborn gay whales!" |  millerje@cs.colostate.edu  |  Jeff Miller 
- |____________________________________________________________________________


Sega's Power Drift also had a headphone jack.  I can remember playing the 
game with my Sony MDR-62 headphones.

========================================================================
| Gregeory C. Granger  (GGranger@ersys.edmonton.ab.ca)  |  "All these  |
| 5516-190A Street  Edmonton, Alberta, Canada T6M-2L3   | memories will|
| Phone:      +1 (403) 483-2049  OR  +1 (403) 481-5110  |  be lost in  |
========================================================|  time, like  |
                                                        | tears in the |
                                                        |     rain."   |
                                                        |  - Roy Batty |
                                                        ================
From: brianm@cs.tamu.edu (Brian K McWatters)
Newsgroups: alt.games.video.classic
Subject: Deadline (from Infocom)
Date: 13 Jan 1993 04:25:10 GMT
Organization: Computer Science Department, Texas A&M University
NNTP-Posting-Host: sparc51.cs.tamu.edu
Summary: Conclusion of game


I've played almost all the early Infocom games on my still-functional 
Commodore 64; and solved most of them as well. 
I got a disk copy of Deadline from a friend who owned an original, ages ago, 
but having lost touch with him in the last 5 years, I have no access to 
the instructions or manual for the game. 

About 3 years ago, I was bored and decided to solve Deadline, since I had 
lost interest in it at the time my friend gave me the copy. I believe I got 
very close to the solution, but I am not sure what to do without the 
instructions! 

Specifically, does anyone out there remember what to do after obtaining the 
original will from the hidden passage? This should provide all the necessary 
proof to end the investigation, but I can't figure out how to tell anyone 
what I've found! 
(I believe the instructions may explain how to "reveal" your findings...) 


If anyone remembers what to do at this point, or has an original copy of 
the instructions for Deadline, I would appreciate their help by contacting me 
at brianm@cs.tamu.edu. 

Thanks in advance, 
Brian 

--
------------------------------------------------------------------------------
Brian McWatters                        | "So I hear Amtrak's got a new 
Computer Science, Texas A&M University |  slogan.... 'LOOK OUT!!!'" 
brianm@cs.tamu.edu                     | Dave Letterman, Aug. 1992
From: littaum@atlantis.CS.ORST.EDU (Mike Littau)
Newsgroups: alt.games.video.classic
Subject: "Classic" games for sale/trade
Date: 4 Jan 1993 18:22:34 GMT
Organization: Computer Science Outreach Services - Oregon State University
Distribution: na
NNTP-Posting-Host: atlantis.cs.orst.edu

I have the following Atari 2600/Intellivision games for sale or for trade
(for either cartridges I don't have or "tradable" cartridges I can trade
to someone else for cartridges I don't have).  

Activision    Freeway
Activision    Laser Blast
Activision    Pitfall w/inst
Activision    Pitfall
Activision    Skiing
Activision    Starmaster
Activision    Tennis
Atari         Asteroids w/inst
Atari         Berzerk w/inst
Atari         Berzerk
Atari         Blackjack
Atari         Bowling
Atari         Breakout
Atari         Casino
Atari         Centipede
Atari         Circus Atari
Atari         Combat
Atari         Defender W/inst
Atari         Defender
Atari         Demons to Diamonds
Atari         Dodge 'em
Atari         E.T.
Atari         Football
Atari         Golf
Atari         Haunted House
Atari         Home Run
Atari         Indy 500
Atari         Missile Command w/inst
Atari         Missile Command
Atari         Ms. Pacman
Atari         Night Driver
Atari         Othello
Atari         Outlaw
Atari         Pacman
Atari         Pele's Soccer
Atari         RealSports Baseball
Atari         RealSports Baseball (new)
Atari         RealSports Boxing (new)
Atari         RealSports Football
Atari         RealSports Football (new)
Atari         Slot Racers
Atari         Space Invaders
Atari         Space War
Atari         Star Raiders
Atari         Street Racer
Atari         Super Breakout
Atari         Superman
Atari         Surround
Atari         Video Olympics
Atari         Video Pinball W/inst
Atari         Video Pinball
Atari         Warlords W/inst
Atari         Warlords
Atari         Yar's Revenge
CBS           Omega Race
Coleco        Donkey Kong
Coleco        Venture
Imagic        Atlantis W/inst
Imagic        Atlantis
Imagic        Cosmic Ark
Imagic        Demon Attack
Imagic        Fire Fighter
Imagic        Star Voyager w/inst
Intellivision Astrosmash
Intellivision Astrosmash w/inst, overlays, box, catalog
Intellivision Demon Attack   W/inst
Intellivision Donkey Kong
Intellivision Las Vegas Poker & Blackjack w/inst, overlays,box,catalog
Intellivision Lock N Chase
Intellivision NFL Football
Intellivision Space Armada
Intellivision Star Strike W/inst,overlays,box,catalog
Intellivision Sub Hunt
Intellivision Tron Deadly Discs
Mattel        Adventures of Tron
Mattel        Astroblast
Mattel        S.C. Baseball
Mattel        S.C. Football
Sears         Asteroids
U.S. Games    Commando Raid


Unless noted, they are atari 2600 cartridges without instructions or box.

Generally:

Cartridges w/o box or inst  $2.50
Cartridges w/inst           $3.00
Int carts w/box&inst        $3.50
"new" cartridges            $5.00

I also have a separate list of "rarer" cartridges which I'll only trade.  
Inquire on that one.

Xref: sparky alt.games.video.classic:1299 rec.games.video.arcade:10020
From: wipeout+@CMU.EDU (Sean Michael Goller)
Newsgroups: alt.games.video.classic,rec.games.video.arcade
Subject: Re: Worst Video Game Ever?
Date: 8 Jan 93 05:16:21 GMT
Organization: Senior, Electrical and Computer Engineering, Carnegie Mellon, Pittsburgh, PA

Excerpts from netnews.alt.games.video.classic: 6-Jan-93 Re: Worst Video
Game Ever? by Jeff Miller@CS.ColoState 
>Ah, but if I remember correctly, FireFox is the only videogame ever to have
>a headphone jack! (Or am I confusing it with a different game?)(

Nope. Sega's deluxe edition of After Burner has a headphone jack, and I
think deluxe G-LOC does too. (After Burner with digital headphones is
EXCELLENT! Ya get funny look though.. :)

Sean.
wipeout+@cmu.edu
Newsgroups: alt.games.video.classic,rec.games.video.arcade
From: fox@rei.com (Fuzzy Fox)
Subject: Re: Biggest Flash in the Pan
Date: Mon, 11 Jan 1993 20:21:42 GMT
Organization: Recognition Equipment, Inc.

vgriscep@wam.umd.edu (VGR (Craig Pell)) writes:

>Why?  Well, yes, the simultaneous 2-player thing is kind of nice.  But the
>coin-op Tetris has one very strong point:  it has the kind of play balance 
>that Atari puts in every one of their games.  You see, there's much more
>to programming a video game than making things move in response to a 
>joystick.  You have to have a balance of play.  Things need to progress in
>difficulty in a way that's proportional to how long you've been playing.
>And, the game should allow for very smooth yet stimulating play even after
>you've been playing a long time.

I agree with everything said in this article.  I have always felt that
the Atari coin-op Tetris game was better than any home-game version I
have played (and I have played a lot of them!).  Yes, there *is* a
difference.

I'm glad you said all of the above, so now I don't have to.  :)

-- 
#ifdef TRUE        | Fuzzy Fox (a.k.a. David DeSimone)       fuzzy@netcom.com
#define  TRUE   0  |
#define  FALSE  1  |  "911 Emergency Rescue Service - Can you hold, please?"
#endif             |
Newsgroups: alt.games.video.classic
From: naoursla@eos.ncsu.edu (NORMAN ALAN OURSLAND)
Subject: Nine Princes in Amber
Originator: naoursla@c00804-247dan.eos.ncsu.edu
Reply-To: naoursla@eos.ncsu.edu (NORMAN ALAN OURSLAND)
Organization: North Carolina State University, Project Eos
Date: Tue, 12 Jan 1993 15:28:04 GMT


Does anyone remeber this game? It was one of the early text adventure games.
I was wondering if anyone knows where I might obtain a copy of this game for
the IBM. Any help would be appreciated. Thanks.
Xref: sparky alt.games.video.classic:1257 rec.games.video:26780 misc.wanted:10610
Organization: University of Illinois at Chicago
Date: Wed, 6 Jan 1993 22:09:21 CST
From: Jason Kratz <U28037@uicvm.uic.edu>
Newsgroups: alt.games.video.classic,rec.games.video,misc.wanted
Subject: Re: 7800 system wanted
 <1993Jan5.175716.4117@zip.eecs.umich.edu>

In article <1993Jan5.175716.4117@zip.eecs.umich.edu>, grover@emunix.emich.edu
(Grover Thomas) says:
>>    I am looking for a 7800 system (no games needed) in good working order.
>>Please reply if you have one for sale with a price.
>
>I just got a new one for Christmas.  While I won't sell mine, you can
>order them from places like Telegames USA (Mine was $49 new + shipping).

Boy, aren't we unlucky.  I got mine used for $10.  Sure it isn't new but I'm
sure it plays the same as a new one :-)

>There are also other places to get them, like Best Electronics, too,
>though I don't know what the prices and such are:
>
>Telegames USA                         Best Electronics
>222 W. First Street                   2021 The Alameda  Suite 290
>Lancaster,  TX  75146                 San Jose,  CA  95125
>(???) ???-????                        (408) 243-6950

Jason                                                                       __
Newsgroups: alt.games.video.classic
Subject: re: remember when?
From: haglund@local.host (DAVE_HAGLUND)
Date: 7 Jan 93 15:42:17 -0600
Reply-To: haglund@local.host
Organization: Organization, City, State, etc.

	I remember playing this game at a bowling alley, maybe 10 years
ago.  I think it was called "blue-print".  You ran around to all these
houses and collected parts for a machine.  At the top of the screen, this
monster was chasing your girl.  Once you got the machine together, you could 
shoot the monster.
	Does anyone know if there was an atari or apple version of this game?
And if so where i could get it?.

thanx
From: bosticj@storm.CS.ORST.EDU (Jason Bostick)
Newsgroups: alt.games.video.classic
Subject: Re: GORF!?!
Date: 10 Jan 93 23:25:45 GMT
Organization: Computer Science Department, Oregon State University
NNTP-Posting-Host: storm.cs.orst.edu

In article <1iithaINNnqu@gap.caltech.edu> keith@cco.caltech.edu (Keith Allan Schneider) writes:
>mjr@zoo.bt.co.uk (Mark J Ridley) writes:
>
>>Can anyone remember this game? I've forgotten what it was all about.
>
>Space Invaders clone, wasn't it?
>
>keith

It was sort of a clone, but you had 4 different designs of enemy ships to attackand the forth level was a big super ship that you had to blast pieces off of.

Jason P. Bostick
bosticj@Storm.cs.orst.edu
Newsgroups: alt.games.video.classic,rec.games.video.arcade
From: Gregg Woodcock <woodcock@bnr.ca>
Subject: What arcade games are you looking to buy?
Date: Tue, 12 Jan 1993 15:02:02 GMT
Distribution: tx
Reply-To: Gregg Woodcock <woodcock@bnr.ca>
Organization: Bell-Northern Research; Richardson, Texas, USA

I am going to begin seriously hunting for a few arcade games to buy for
myself (Tempest, cocktail RipOff, etc.)  but I figured I might save some
netters some work in the process.  If you email me what you are looking
for (and asking price if possible), I'll let you know if I run across
the game during my investigations.  Be sure to give complete
descriptions including whether the game is regular size, cabaret (mini
version), or cocktail (sitdown).  I'll put all the info in a file and
keep it handy while I hunt for the stuff I want.  If I find anything,
I'll get back to you about it.

BTW, I am going to start in the DFW area and move outward so most finds
will be in this area (you will need to consider how to transport the
monsters).  If condition is a problem, I would be willing to videotape
the machine and send the tape to you.

Gregg "the Bounty Hunter" Woodcock
-- 
THANX...Gregg   woodcock@bnr.ca   day 214.684.7380   night 214.530.2495
*CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE PRE-NINTENDO (ARCADE/HOME)*
"If you quote me on this I'll have to deny it; I won't remember because
I have such a bad memory.  Not only that, but my memory is *terrible*."
Newsgroups: alt.games.video.classic
From: jmfuchs@unix.amherst.edu (JESSE MICHAEL FUCHS)
Subject: Re: Snes Question...Sim City
Organization: Amherst College
X-Newsreader: TIN [version 1.1 PL7]
Date: Wed, 6 Jan 1993 09:47:55 GMT

	Before you get flamed by the rabid hordes, I'll say this quickly and
politely: SNES, and, for that matter, NES, does _not_, by any means, count as
"classic." Come back in five or ten years, or check out the other video game
groups.



--

"There are five billion people in the world.
 I wonder how many of them we can screw over."
Newsgroups: alt.games.video.classic,rec.games.video.arcade
From: tjg2946@ritvax.isc.rit.edu
Subject: Re: Worst Video Game Ever?
Reply-To: tjg2946@ritvax.isc.rit.edu
Organization: Rochester Institute of Technology
Date: Sun, 10 Jan 1993 07:37:56 GMT

Uh, can anyone tell me where the plug for the speakers is located for
the neo-geo 4-games machine?