From: el27166@uxa.cso.uiuc.edu (This Space for Rent)
Subject: Re: SFII-CE Match-UPs and Ratings
Organization: University of Illinois at Urbana
Date: Sat, 12 Dec 1992 20:54:25 GMT

caine@dcl-nxt01 (Caine B Schneider) writes:

>  Ming, are you sure that Balrog loses 10/10 to Guile?  That would seem 
>highly unlikely.  Also, you didn't give Dhalsim enough credit vs. Zangief.

Guile vs. Balrog:  When Balrog is close, just keep tapping forward sweep.
If he jumps, razor kick.  He can't hit you with any of his attack (including
the crouching roundhouse) until he gets a little closer.  So at the beginning
of the round, just do a forward sweep and you won.  Remember, we're talking
about master vs. master playing to win.  The only way Balrog can win against
Guile is if Guile starts playing around.  When Balrog gets far away, he
can do the Haymaker above Guile's forward sweep and into his face.  However,
he cannot do this at relatively close range.  The solution?  Don't do the
forward sweep.  At that distance it's very easy to razor kick Balrog's
haymaker since he telegraphs it by turning around.  So if you hit him with
a forward sweep or a blocked sonic boom, you've won the game.  You shouldn't
even throw a sonic boom since it would allow Balrog a chance to get in
which he wouldn't have otherwise.

>I've many matches where Zangief simply can't get close to Dhalsim.  This,
>of course, is a very boring battle, but Dhalsim usually wins...  The Vega

Mmmm... Zangief can win against Dhalsim without ever getting close.  I've
done it many times.  Of course, if Zangief gets ahead on Dhalsim, it's
very hard for Dhalsim to quickly catch up.  You have to do alot of fakes:
short sweep then roundhouse sweep to knock down Dhalsims who like to hit
you with a fierce or strong after a roundhouse sweep.  Crouching jab,
strong or fierce punch Dhalsim's standing forward kick that he always likes
to do for no particular reason.  Hit forward kick in the air when you jump
in.  If he tries a standing roundhouse or forward, you'll win the trade.
If he tries a standing strong or fierce, you'll usually hit him cleanly.
He HAS to do the crounching strong or fierce to hit you cleanly.  After
he hits, do one of the following:  roundhouse sweep, fierce punch, jump
in.  At that distance, Dhalsim MUST do something to prevent you from jumping
in.  If he does nothing and you jump in and SPD Dhalsim, he'll have a very
tough time getting back into the game.  SO... he must strong punch or
forward kick to get you back to a comfortable distance.  Guessing right
means a big energy loss for Dhalsim.

Dhalsim does have an advantage against Zangief, but not a large one.  I'd
say it's the same advantage as Ryu has against Guile, wouldn't you?

>vs. Dhalsim battle is a little closer than you say.  Maybe not 9/1, but 8/2
>or 7/3.  But then again, this would be my experience counting on yours...

I don't consider any of the Vega players here 'masters'.  But playing
Dhalsim against even a scrub Vega can be a challenge.

>I do agree with your Sagat ratings.  I've seen many a Ryu or Ken (including
>yourself) go down to Sagat.  Personally, I play Sagat to beat Ryu or Guile,
>but vs. Ken seems to be more advantageous to Ken.  

No, Ryu can safely hurricane kick to get in on Sagat.  Ken cannot.  Getting
that close to Sagat is usually how I win a Ken/Ryu vs. Sagat round.  Sagat
can't handle very close up 'crazy Ken/Ryu' tactics.  Eventually, Sagat
gets out by doing a TU which I block, since I expected it and always think
that I can throw or something afterwards.  Of course, Sagat pushes you too
far back for you to retailiate.

>  Your M. Bison ratings are also reflecting the recent uprising of the
>dictator.  I've never seen him played this much (lots of Cheez-Whiz).
>At this rate, UIUC is going to take the cheese title from Wisconsin.
>Evil Ken is still #1 in my book.

A well played Ryu can beat Evil Ken a majority of the time.

>Caine Schneider
-- 
Eu-Ming Lee (aka CyberGeek)                      el27166@uxa.cso.uiuc.edu
Guys with long sigs are just trying to compensate for something...
Newsgroups: alt.games.sf2