HDTenEightyP/NetNews huggingface dataset:
From: sulcer@ucsu.Colorado.EDU (PSYCHOTICS R US)
Subject: Anybody out there playing Dragon Strike by SSI ???
Organization: University of Colorado, Boulder
Date: Sat, 12 Dec 1992 18:11:19 GMT

Hi there.  

Is anyone playing, or has played, Dragon Strike?  I've been playing it for
a couple weeks now, and though I really enjoy it, I can't seem to get any where.
I easily completed the first 3 missions, but after that, I can't get anywhere.

If anybody's got strategies/techniques they'd like to share, I'd appreciate it.

I'd also like to know if anyone has found a cheat for it?  Like something that
makes you invincible, or speeds up the rate your breath-weapon recharges?

Thanks in advance!

Geoff                            -happy happy gaming gaming


-- 
The Perpetually Happy Order of Raving Lunatics                P.H.O.R.L.

Geoff Sulcer                                  sulcer@ucsu.colorado.edu
recluS ffoeG                                  sulcer@rintintin.colorado.edu
From: megazone@buckaroo.WPI.EDU (MegaZone23)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: F-16 flight characteristics
Date: 16 Dec 1992 01:02:36 GMT
Organization: WPI USAF -- United Society of Animation Fans
NNTP-Posting-Host: buckaroo.wpi.edu


In article <BzBA1v.1q5@law7.DaytonOH.NCR.COM> execu!dont@uunet.UU.NET (Don Thompson) writes:
>	1. What are it's stability characteristics? Is a fly-by-wire
>	   system required to maintain control or is it a value added package?

The F-16 is dynamically unstable and is uncontrollable by a human pilot without
the FBW system. The instability is what makes is such a good dogfighter.

>	2. In the event of a flame out and subsequent failure to restart,
>	   what emergeny electrical power provisions are there?

Chemical reaction, I believe it has a hydrazine bomb system to produce heat 
and thereby generate power for short periods of time... Long enough to try to
restart or glide a ways before punching out.

>	3. If there is APU, what fuel is used to power it?

No APU per-se, just the emergency unit. APU implies something used on a
regular basis.

###############################################################################
# I have one prejudice, and that is against stupidity.  Use your mind, think! #
#Email megazone@wpi.wpi.edu  Moderator, WPI anime FTP site 130.215.24.1 /anime#
###############################################################################
From: mechalas@gn.ecn.purdue.edu (John P. Mechalas)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Flight of the intruder HELP
Keywords: BUG
Date: 15 Dec 92 01:37:33 GMT
Organization: Purdue University Engineering Computer Network

In article <104756@bu.edu> banzaii@acs.bu.edu (Adam Shelly) writes:
>
>I just purchased a used copy of FOTI.  When I play, the menus for setting
>level and options are greyed out.  As a result, I can only fly in super-
>easy mode.  This becomes no fun fast (I've killed 100 MIGS in 3 missions :)
>
>I called Spectrum Holobyte, and they were very friendly, but his response was
>" gee, noone asks about Intruder anymore, I just don't know."
>
>Is this a bug, copy protection, what ?  anyone else seen this problem?

I own FOTI, and though I can't remember if I had the same problem you do
(the program is no longer on my hard drive), I do know that the games is
riddled with bugs.  In fact, there are so many bugs in it that if you
took the bugs out, all you'd be left with is the opening screen.
   FOTI is a perfect example of what happens when you try to rush a program
to the market.  Spectrum Holobyte wanted so desperately to time it's
release with that of the movie, that they apparently didn't even bother to
finish play-testing the game.  As it turns out, both the game and the movie
were flops.

-- 
John Mechalas                                          "I'm not an actor, but
mechalas@gn.ecn.purdue.edu                                 I play one on TV."
Aero Engineering, Purdue University                     #include disclaimer.h
From: margot@disuns2.epfl.ch (Joel Margot)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wiz 7 - List of codes?
Date: 17 Dec 92 07:54:53 GMT
Reply-To: margot@disuns2.epfl.ch (Joel Margot)
Distribution: comp.sys.ibm.pc.games
Organization: Ecole Polytechnique Federale de Lausanne

Okay dudes, I know this title is aggressive... Let me precise one thing
first: I bought the game, have the playmaster's guide, the map, etc etc
in original box etc etc, ok?
Good. Now like some of you, I got fed up with searching into my booklet
all the time for those darn codes. What I did is simply write them down
and order them, so that I have the codes on a page. I would like an 
advice now.   

How legal would it be to:
1) Use my list in private, only myself, never giving it to someone else?
2) Give this code list only to people of whom I know they bought the game?
3) Give this list to anybody who says they bought the game? Trusting them.
4) Posting this list here, in c.s.i.p.g?

Probably 1 is totally legal and 4 totally illegal I guess... what about
points 2 and 3?

Thanks for any help... I don't wanna eat the coder's bread off their
mouth, since their job, in W7, was REALLY great!

Joel
From: cdlr_ltd@uhura.cc.rochester.edu (The Lost Druid)
Newsgroups: comp.sys.ibm.pc.games
Subject: EOBII...help!
Keywords: EOBII
Date: 19 Dec 92 15:54:14 GMT
Organization: University of Rochester - Rochester, New York

> Can someone give me a little help in the EOBII.  I'm on the 2nd level
> in the temple.  Just got teleported into the 6x6 room with three gems and
> a key in the walls.  There is a soft spot in the floor in the middle of 
> the room.  There are two skulls attached to the walls on each corner of the
> room.
> 
> How do I get out of here?
> Could someone mail me the solution...
> 
> <----------------------------------------------------------------------------->
> Chandler Chao                            _________
> cdlr_ltd@uhura.cc.rochester.edu              !
> cdlr_ltd@db7.cc.rochester.edu                ! he Lost Druid
> 
> Forever, I will remain lost in this plane of existence.
> To wander through the realm of mortals,
> unconcerned with what happens around me.
> For after all, they are just mortals.
> <----------------------------------------------------------------------------->
>
From: mzhang@eniac.seas.upenn.edu (Min Zhang)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: U7: Help with lots of things (many spoilers)
Date: 19 Dec 92 18:36:26 GMT
Organization: University of Pennsylvania


Newsgroups: comp.sys.ibm.pc.games
From: act@softserver.canberra.edu.au (Andrew Turner)
Subject: Re: wizardry 7 - help!!! [spoilers]
Organization: University of Canberra
Date: Sun, 13 Dec 92 23:03:09 GMT

sarnold@andy.bgsu.edu (G. Steve Arnold) writes:

>
>	Well, i'm wandering about in the dane castle trying to meditate.
>	i've killed the beast and i found the golden idol on the floor in
>	the darkness. still, however, meditating on the word gets me nothing.
>	what else am i supposed to do? direct spoilers welcome...

Meditation only gets to improve player skills, provided they don't fall asleep
There is an altar on the East(near the beast area) side of the dark passages
where the idol needs using.
>
>	Also, has anyone else noticed that this game won't let you *finish*
>	anything? I run two errands for h'jenn and he's nowhere to be found
>	now. I got to the point where i talk to the umpani general and he 
>	tells me to kill the t'rang queen and he dies and i can't find her.
>	this game is *very* frustrating. it was about 2 minutes away from 
>	being un-uneraseable yesterday when i found the umpani city. now 
>	i'm just a bit p.o.'d. Any comments???
Yes the game is (-:frustrating:-) as it has some real mind teasers in it!
Bear in mind that there are NPC sub-plots going on and, as with real life,
quite often things resolve themselves by pressing on. So far as the
T'Rang queen is concerned you will need to complete this one.  Did you find
a non-attacking ghost that suggested you follow.  Take it quite literally!!!

-- 
Renrut Werdna			Probable-Possible, my black hen,
				She lays eggs in the Relative When.
				She doesn't lay eggs in the Positive Now
act@ss.canberra.edu.au		Because she's unable to postulate how
Newsgroups: comp.sys.ibm.pc.games
From: millernw@craft.camp.clarkson.edu (Neal Miller)
Subject: Re: WOLFENSTEIN 3D "ONE LAST QUESTION" I HOPE FOR OUR SAKE!!!!!!
Organization: Clarkson University
Date: Tue, 15 Dec 1992 15:37:45 GMT

dhm1@ns1.cc.lehigh.edu (DANIEL HILL MCCAULEY) writes:


>    I know you all reading this are saying.  What an asshole, since this is
>    probably the millionth post on this subject.  Well here's the question:

>        In debug mode in this game, someone told me that a certain hot-key
>        brings up a map of the current level?

>            1) Is this true or is my friend a LIAR?
>            2) If it is true, what is the key?
>                        Thanks for all your help and this will be the last
>                        post ever!!!

	Don't count on it being the last posting. ;-)  Anyway, if memory 
serves me right, the unregistered version does have a "map" key, but
the map is encoded(?) in some way that renders it kinda useless.  The key
is totally deactiviated in the full version.

--
-----------------------------------------------------------------------------
 Neal Miller         | "Why not go mad?"  | millernw@craft.camp.clarkson.edu
 Clarkson University |     - Ford Prefect |     dark@craft.camp.clarkson.edu
-----------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: ross@kaos.b11.ingr.com (Ross Erickson)
Subject: Re: U7 II Release
Reply-To: ross@kaos.b11.ingr.com
Organization: Intergraph Corporation
Date: Tue, 15 Dec 1992 00:58:24 GMT

>>         U7: Serpent's Isle has *not* been released.  When I talked to Origin
>>   reps at Comdex, they were looking at a 1st quarter 1993 release.  Maybe
>>   even January.  If I were you, I'd view those release date listings with as
>>   big a grain of salt as you would the game companies.
>>   -- 
>	I beg to differ.....I saw Serpent's Isle in Babbages here in
>        Fort Collins Co, last weekend. I don't remember what it was  
>	selling for but it is out. 
>
It's ABSOLUTELY not out.  It's not due until late January at the
earliest.  You're probably referring to Forge of Virtue.
-- 
|------------------------------------------------------------------|
|  Ross Erickson             |                                     |
|  ross@kaos.b11.ingr.com    | Read GAME BYTES Magazine!  Found    |
|  205-730-4019 - voice      | on ftp.ulowell.edu and              |
|  205-730-6445 - fax        | wuarchive.wustl.edu.  Check it out! |
|  Internet: 129.135.252.87  |                                     |
|------------------------------------------------------------------|
From: primus@netcom.com (Robert keng)
Subject: Falcon 3.0: Scud hunts in Kuwait?!?
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Fri, 18 Dec 1992 22:38:32 GMT

Hi all:

		Just wondering: has anyone *ever* been assigned a Scud hunt 
mission in the Kuwait theater? Or did SH decide that Scud hunts are best
suited for A-10s? Actually, I have *never* encountered mobile Scud launchers
nor have I ever destroyed one. Any ideas?!?



-Rob


primus
primus@netcom.com
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: ======testing.....testing=======testing....
From: depierre@uni2a.unige.ch
Date: 16 Dec 92 13:05:46 +0200
Organization: University of Geneva, Switzerland

In article <1992Dec15.043540.38313@ns1.cc.lehigh.edu>, rsj0@ns1.cc.lehigh.edu (ROBERT STEPHEN JOHNSON) writes:
> just testing to see if i can post
> 
> Rob
> -- 
> 
> -------------------------------------------------------------------------------
> Robert S. Johnson  **   Information is not Knowledge...Knowledge is not wisdom
> rsj0@lehigh.edu    **   Wisdom is not Truth...Truth is not Beauty
> Lehigh University  **   Beauty is not Love...Love is not Music
> Bethlehem P.A.     **   Music is the Best.                       ---Frank Zappa
> -------------------------------------------------------------------------------
> Bobby
>
>bravo
From: cosc18ib@rosie.uh.edu (92F10027)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wizardry 7 character editor
Date: 15 Dec 1992 14:33 CST
Organization: University of Houston
Distribution: world
NNTP-Posting-Host: rosie.uh.edu
Keywords: Wiz7, character editor
News-Software: VAX/VMS VNEWS 1.41    

For those of you Wizardry 7 players out there who are desperately
stuck, I have uploaded a character editor for Wizardry 7 to
wuarchive.wustl.edu under pub/MSDOS_UPLOADS as w7edit.zip. the
editor allows you to modify all vital stats as well as do
inventory editing.  This may be helpful for those of you having
problem rolling a certain character or missing a vitally
important item.  If you don't have FTP access, send me a note
and I'll E-mail you a UUENCODE'd version.  I lose my account on
12/22/92 so hurry!!!

Huy Nguyen
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: LEMMINGS?!?!  Where is it??
From: tatakamoto@vmsb.is.csupomona.edu (Teri Takamoto)
Date: 18 Dec 92 05:00:00 PST
Reply-To: tatakamoto@csupomona.edu
Distribution: comp.sys.ibm.pc.games
Organization: California State Polytechnic University, Pomona
Keywords: Lemmings, Psygnosis, Oh No More Lemmings
Summary: Lemmings & sequels
Nntp-Posting-User: tatakamoto

In article <1992Dec16.180342.6872@jhunix.hcf.jhu.edu>, cliff@jhunix.hcf.jhu.edu (Cliff Chen) writes:
> In article <BzCvnr.Cwu@ux1.cso.uiuc.edu> kellmeye@ux1.cso.uiuc.edu (kellmeyer steven l) writes:
>>Is this game freeware/shareware?  If so, where's the nearest ftp site?
>>I'm posing this question for someone with no net access and don't get
>>to this group often, so e-mail's are *GREATLY* appreciated.
> 
> 	Sorry, no.  It's commercial software.  It should run about $40.00
> at your local Babbage's or Electronic Boutique.
> 	The sequel is also there for about $30.00, but doesn't contain the
> game, just new levels.

     Actually, the sequel Oh No! More Lemmings came in two versions.  One
was an add-on with new levels as stated above, but it also came out as a
standalone version.  It contained the game engine with the new levels.  It
probably sells for the same price as the original game.
-- 
--------------------------------------------------------------------------
|  Teri Takamoto        California State Polytechnic University, Pomona  |
|  Senior Computer Operator                   Computing Resource Center  |
|  tatakamoto@csupomona.edu               (this .sig is *not* quotable)  |
--------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: andy@hpsmo100.rose.hp.com (Andy Young)
Subject: Re: help with Front Page Sports Football
Date: Fri, 18 Dec 1992 14:38:46 GMT
Distribution: na
Organization: Nosferatu U.
X-Newsreader: TIN [version 1.1.8 PL6]

Perhaps you download someone's league or playbook? I'm sure that your local
retailer would be happy to sell you a copy of the game.

--
Andy.

andy@hpsmo100.rose.hp.com	Hewlett Packard	- Support Materials Operation
TSN: AndyY, Box 24491           8050 Foothills Blvd, Roseville, CA 95678
From: mboyers@oregon.uoregon.edu (Michael Jeffrey Boyersmith)
Newsgroups: comp.sys.ibm.pc.games
Subject: Civ: spoilers/hacks please! tell me tell me!
Keywords: civ
Date: 18 Dec 92 05:07:00 GMT
Organization: University of Oregon
NNTP-Posting-Host: oregon.uoregon.edu
News-Software: VAX/VMS VNEWS 1.41

Ok ok ok. Ive played and played and won and lost this game. now I want to 
have some fun(evil grin) is there any un documented features other than the
shift !@#$%^&*() trick? if so could you pass it on to me I'm looking for power
the quick easy way. i/e: ability to buy anything. free technology. etc... how
bout it. anyone out there know any 'good' tricks.

thanks in advance
Newsgroups: comp.sys.ibm.pc.games
From: caegalla@atlas.cs.upei.ca (Ernie Gallant)
Subject: MM2 help needed...
Organization: University of Prince Edward Island
Date: Sat, 12 Dec 1992 17:44:45 GMT

        I have a question on Might & Magic 2. My entire party's abilities
   have all dropped to 5. I don't know what caused this to happen, but it
   was not temporary. I have had to create more characters to replace them.
   Is there anyone else who has had this happen to them, and if so how did
   you handle it. Sorry if this is a question asked previously, but I
   could not find any prior messages on this game.

        I you reply by E-Mail, please include 'Larry Boyd' in the subject
   header.

                      Many thanks in advance,

                       Larry Boyd     caegalla@atlas.upei.ca
From: h235_003@ccvax.ucd.ie (Ronan Mullally)
Newsgroups: comp.sys.ibm.pc.games
Subject: Sensible Soccer for PCs ?
Date: 13 Dec 92 23:29:26 GMT
Organization: University College Dublin


Does anyone know of a port of an Amiga game called 'Sensible Soccer'
to the PC ?

(replies via email only please)


Ronan Mullally
(year3-23@midir.ucd.ie, H235_003@ccvax.ucd.ie)

Newsgroups: comp.sys.ibm.pc.games
From: jks4675@ritvax.isc.rit.edu
Subject: Aces Patch #2
Reply-To: jks4675@ritvax.isc.rit.edu
Organization: Rochester Institute of Technology
Date: Fri, 18 Dec 1992 02:23:50 GMT

Please e-mail the second Aces patch (upgrade to ver 1.2) to me or list 
the FTP site.

Jeff
Newsgroups: comp.sys.ibm.pc.games
From: steve@utdallas.edu (Steve Hodo)
Subject: Humans
Reply-To: steve@utdallas.edu
Organization: The University of Texas at Dallas, ACC
Date: Thu, 17 Dec 1992 19:36:10 GMT

Where can I get this?

Steve
Newsgroups: comp.sys.ibm.pc.games
From: ilaine@panix.com (Liz Stokes)
Subject: Re: U7: Nastassia
Date: Fri, 18 Dec 1992 21:11:45 GMT
Distribution: comp
Organization: PANIX Public Access Unix & Internet, NYC


Spoiler...
 
	Finding the grave isn't sufficient, if you talked to the fortune 
teller and pursue the quest she gives you, you will find out just how Julius
ended up in that grave, then Natassia will have more conversation options.
	The plot for a female Avatar is the same as for a male except when
you bring her the news she becomes 'like a sister to you' or some such. 
Blatantly unfair if you ask me.  At leat the Baths allow for a little more
sexual expression for us female Avatars ;)
						-Liz

-- 
Liz Stokes         | 	Ilaine's E-Z Garb Workshop
Ilaine de Cameron  | 	For this simple t-tunic you will need to spin about
                   | 	6000 yards of wool yarn.  Yes, spinning wheels are
ilaine@panix.com   |    faster. Sorry, no they aren't period for 1066.
From: cg426@cleveland.Freenet.Edu (Chris N. Bergstresser)
Newsgroups: comp.sys.ibm.pc.games
Subject: Need Help Quest for Glory III
Date: 17 Dec 1992 22:28:51 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: cg426@cleveland.Freenet.Edu (Chris N. Bergstresser)
NNTP-Posting-Host: slc10.ins.cwru.edu


	I need help with Quest for Glory III.  What are the three items you give to the Leopardman? 


Newsgroups: comp.sys.ibm.pc.games
From: rdippold@cancun.qualcomm.com (Ron Dippold)
Subject: Re: Dinosaur Adventure - Sound Blaster Problem
Organization: Qualcomm, Inc., San Diego, CA
Date: Fri, 18 Dec 1992 01:24:33 GMT

shadow@r-node.gts.org (Jay Chu) writes:
>I'm having some problem with Dinosaur Adventure by Knowledge-something company.
>Well, I've read the manual but still can't figure out why it recognizes the
>music driver but fails to recognize the SOUND DRIVER.  My SB uses 220 and 3
>as the interrupts.  According to the manual I can fix up the KA.CNF file
>to set the parameters.  But I don't know how to do it.  How do I set the
>SoundParameter?

Have you done a

  SET BLASTER=A220 I3

before you configure/run it?
-- 
I don't mean to make you feel guilty, but I would if I could.
Newsgroups: comp.sys.ibm.pc.games
From: ross@kaos.b11.ingr.com (Ross Erickson)
Subject: Re: Populous II?
Reply-To: ross@kaos.b11.ingr.com
Organization: Intergraph Corporation
Distribution: usa
Date: Thu, 17 Dec 1992 04:53:55 GMT

>Does anyone know of a release date for the MS-DOS version of Populous II?
>I've played the Amiga version and LOVED it, but alas, I own a DOS machine...

Hi Greg,

EA says that Pop II (PC) will be available the first half of Jan
('93). :-)

-- 
|------------------------------------------------------------------|
|  Ross Erickson             |                                     |
|  ross@kaos.b11.ingr.com    | Read GAME BYTES Magazine!  Found    |
|  205-730-4019 - voice      | on ftp.ulowell.edu and              |
|  205-730-6445 - fax        | wuarchive.wustl.edu.  Check it out! |
|  Internet: 129.135.252.87  |                                     |
|------------------------------------------------------------------|
Newsgroups: comp.sys.ibm.pc.games
From: ross@kaos.b11.ingr.com (Ross Erickson)
Subject: Re: MISC: Group split
Reply-To: ross@kaos.b11.ingr.com
Organization: Intergraph Corporation
Date: Sat, 12 Dec 1992 01:55:19 GMT

>
>>3) Along the same lines, where does a football game go?  Is it in
>>the .sports category?  I don't think there are enough of those to
>>warrant a subgroup.  Is it in the .action group?  Maybe it is a
>>statistically based coaching game.  Is it a .simulation then?  
>
>No .sports group has been proposed by anyone, probably due to that low
>traffic.  .simulation is iffy just because it is so vague.  It'd be
>.action, or .strategic if it was just a coaching game.

Woah!!  I proposed it.  I think it's a very worthwhile category to
include.  There are plenty of sports games out and more coming for the
computer platform.

|------------------------------------------------------------------|
|  Ross Erickson             |                                     |
|  ross@kaos.b11.ingr.com    | Read GAME BYTES Magazine!  Found    |
|  205-730-4019 - voice      | on ftp.ulowell.edu and              |
|  205-730-6445 - fax        | wuarchive.wustl.edu.  Check it out! |
|  Internet: 129.135.252.87  |                                     |
|------------------------------------------------------------------|
Newsgroups: comp.sys.ibm.pc.games
From: hub@gese.ge14.mdadv.gv.at (Manfred Huber)
Subject: Re: Re: SHERLOCK HOLMES: Heeeelp !!!!!
Originator: hub@gese0n.ge14.mdadv.gv.at
Organization: MD-ADV, Vienna, Austria
Date: Mon, 14 Dec 1992 14:59:44 GMT


In article <1992Dec14.135609.13827@tom.rz.uni-passau.de>, hofstoet@eva.fmi.uni-passau.de (Hans Ulrich Hofstoetter) writes:

|> In article <1992Dec14.124437@gese.ge14.mdadv.gv.at>, 
|> hub@gese.ge14.mdadv.gv.at (Manfred Huber) writes:
|> > My actual problems are:
|> > 
|> > 1) I've just arrested George Blackwood and don't know what I'm
|> >    supposed to do now. It is obvious that I have to find Sarah's
|> >    sister, but where can I begin my search ?
|> > 
|> > 2) How can I convince Sarah's boyfriend, the rugby player, to talk
|> >    to me ? I know that I've to show some item to him but what is this
|> >    thing ?
|> 
|> Show him one of the most important things in London.
|> 
|> 
|> The Times.


Mhhh. I already tried to buy a newspaper at the newspaper stand in front
of Holmes' house, but that didn't work. Where can I get it ?
From: jabernet@husc8.harvard.edu (J. Abernethy)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wizardry 7
Keywords: Wizardry Crusaders of the Dark Savant
Date: 12 Dec 92 07:16:34 GMT
Article-I.D.: husc8.jabernet.724144594


Just a few questions:

I've have several maps, but I don't have any idea what do with them...
I also am having problems with areas of the funhouse:
* The five levers near the water... in front ofthe transparent barriers...
* The dome
* I don't know what to do with the bar and ropes

Also, should I kill Rodan Leewarx in order to get his medallion??? Or
should I kill Shritis instead??? Or should I let them both live???
I really have a strange urge to kill an important NPC...

Thanks for any suggestions.
Newsgroups: comp.sys.ibm.pc.games