From: cvl@athena.mit.edu (Craig V Lewis)
Subject: PBEM Announcement
Followup-To: cvl@athena.mit.edu
Organization: Massachusetts Institute of Technology
Date: Sat, 26 Sep 1992 18:26:13 GMT

I am beginning a first level, 2d edition PBEM.  After some experience in Net
PBEM's, I have decided on a variety of house rules.

	0) Familiarity with computers is a decided plus, moves may be
	conducted over IRC, and information may be mailed or posted
	in GIF or postscript format.

	1) Players are expected to be able to react daily and are 
	encouraged to do so.  Players who fail to respond over a
	long period of time without informing the DM that they are
	on vacation may be executed in the normal course of play.
	I see this as a way of bringing mortality rates up to levels
	realistic for the high risk profession you are in. I will 
	then post for replacements on the Net.

	2) Play will be year-round and exclude only standard holidays.
	If you have no net access over the summer, don't bother 
	applying.  The standard execution rule will most likely be
	implemented in that case too.

	3) Character races allowable are as follows: Hill Dwarves, 
	Wood and High Elves, Halflings (no mixed blood), Half Orcs,
	Gnomes, and Humans.  Ability scores must average less than
	13 (i.e. distribute no more than 78 points).  The world is
	(or was) humanocentric, so non-humans may find social 
	interaction difficult and equipment availability biased
	towards humans.

	4) Classes and kits available are primarily those fitting
	to Dark Age European standards.  Initially no Oriental, 
	Arabian or other exotic (Western Definition) classes. Some
	specialization by all class types is available, and house
	rules of various types apply to all classes.  I will 
	indicate possible modifications to all characters that I
	accept.  No psionics or psionicists are known.

	5) The world and mythos are my own, analogs of most Western
	gods are known, so clerics should contact me for areas of
	interest before fully developing their characters.  Druids
	also require special development.

	6) Mage spells are non-standard.  I'm tired of mages (and
	everyone else) knowing what every spell in the book is, so
	many new spells will be used.  Initial spell books should 
	contain four first level spells.

	7) Starting equipment is limited to 200 g.p.

The world can best be described as post-Holocaust where ruins and rumours of a
once great empire abound. The characters origins are in a small kingdom
on the coast surrounded by neutral and unfriendly demi-humans and scraping out
a hard living from fishing and agriculture.  Little is known of the history
of the empire and living is essentially hand-to-mouth in the human community.

Due to their much higher standard of living, demi-humans are looked upon with
jealousy and hatred, but treated with fear.  It is recommended that characters
be human and good or neutral aligned, but I will accept suitable characters
of any race and alignment.

Please submit rough characters (abilities, background, and both physical and
mental character description) to cvl@athena.mit.edu.  I will build a party of
4-6 through two cuts, the first based on character quality, the second based 
on speed of response.  I'll cancel this post when I get enough characters.
--
 Craig Lewis                            cvl@athena.mit.edu                   
 Woods Hole Oceanographic Institution   (508)457-2000x4814                   
 Nobody but me has any idea what I'm doing; and I don't know either.