From: lum@cs.tu-berlin.de (Lutz Hofmann)
Newsgroups: rec.games.frp.dnd
Subject: Re: Dual classing
Date: 1 Oct 92 12:10:15 GMT
Organization: Technical University of Berlin, Germany

In article <1992Sep30.200753.23870@ncsu.edu> mrmarcel@eos.ncsu.edu (MICHAEL RONN MARCELAIS) writes:
>In article <5689@news.duke.edu>, dks@acpub.duke.edu writes:
>|> 
>|> 	I have a few strange dual-class situations, and I want to know how
>|> some other people would respond to/rule on them:
>|> 	We have a 9th level fighter, Str 15, Int 17, Con 15, proficient in
>|> the use of the staff, among other weapons. After years of study, he dual-
>|> classes as a magic-user (this is for 1st or 2nd ed.)... He takes dagger 
>|> proficiency as an m-u.
>|> 	1) Does he get a "free" proficiency in the staff, so long as when
>|> he attacks with it he uses the mage tables?  He already knows how to use
>|> staff, and m-u's have staff on the allowed weapon list...  Does he mystic-
>|> ally "forget" and need to attack as an m-u with the -5 non-profpenalty?

The special ability of a fighter is his THAC0-table. The WPs are not
classinherent, so with a weapon he as WP in and is allowed to a mage
he can attack at the mage THAC0 without non-proficiency-penalty.

>|> 	2) (2nd ed in particular)  What happens to his non-weapon proficien-
>|> cies?  Languages I'd expect he'd retain at no penalty for their use. (Lang-
>|> uages are NWP's in 2nd ed, in many campaigns.)  Can he use all of his other
>|> NWP's at no penalty?  Only non-warrior group ones? Only the general and 
>|> (though unlikely to be possessed) wizard-grouped ones?

The fighter's special ability are the proficiencies under the warrior-heading.
Again proficiencies he has and are "available" to mage, he can use
without penalty. Additionaly NWP's that he has, which are neither mage nor
fighter specific (he paid additional NWPslots), can be used at no penalty, too.
Fighterprofs, which are not "avilable" without a higher cost for mages
fall under the no-experience penalty.
I think that sums up to warrior-category   PENALTY
        priest, rogue, mage, general    NO PENALTY

>|> 	3) a) Say he somehow gains a point of Constitution (making it 16)...
>|> Does he get 9 extra hit points immediately? Wait until he gets to be a 10th
>|> lvl m-u, when he ordinarily starts getting extra hp's?
>
>Give 1 hp/Mage level.  When the mage level becomes as high as his fighter
>level was, then he gets the +9 for the fighter HP.
Yup. I second this one. This has the effect of 9 extra HP total upon
reaching the 9th level (at a par with his fighter level).

>|> 	   b) Our lucky guy gets another Con point, up to 17... Since he
>|>got his original hit points as a fighter, does he get another 9 hp's (as the
>|> hp bonus goes from +2 to +3)?  Or since he's an m-u now, is he denied the
>|> extra 9?
>
>As above, he would get the +9 when his mage level reaches his fighter level
>and he gets all of his abilities back.
I'd rather say as soon as he can train again his fighting skill (10th
level) he immediatly gains 9 HP (or stretch it over a number of weeks).

Yours Sincerely   Lutz Hofmann
                  lum@cs.tu-berlin.de
-- 
Ob. Disc: Dies ist kein Flame.   ---   This is no flame.