HDTenEightyP/NetNews huggingface dataset:
From: tgt33358@uxa.cso.uiuc.edu (Deus Imperator)
Subject: Re: D&D Characters wanted
Organization: University of Illinois at Urbana
Date: Thu, 27 Aug 1992 16:05:59 GMT
Keywords: AD&D, and, characters, wanted

In article <BtnAwr.Ex3@mentor.cc.purdue.edu> dart@mentor.cc.purdue.edu (Dartanyan the Witchling) writes:
>In article <1992Aug26.203101.2364@aimla.com> jc@optimla.aimla.com (John VanHoozer) writes:
>>|> 		Spleen of Vecna
>>
>>Ah,  you forget the "Isles of Langerhans" of Vencna,
>>                the Duodenum of Vencna,
>>		the pineal gland of vencana,
>>		his thyroid,  appendix,  sweat glands,
>>		that little hanging down thing in the back of his 
>>		throat, his pilo-erectors, his ...
>>	oh, hell,  just keep a resurected vecna in a bag of holding 
>>	(seperate of course from the Tarrasque).
>>
>	Vecna didn't have an Uvula.
>	
Vecna can have pretty much whatever he damn PLEASES! 

-- 
Thanatos, DeathUrge, Master of Everything But Love tgt33358@uxa.cso.uiuc.edu
"Oh God, does this mean we have to fight?"
			-Selina Kyle, _Batman_ 
Newsgroups: rec.games.frp,rec.games.frp.misc,alt.feminism
From: jaymin@maths.tcd.ie (Jo Jaquinta)
Subject: Re: Looking for "women's" rpg.
Organization: Dept. of Maths, Trinity College, Dublin, Ireland.
Date: Wed, 2 Sep 1992 08:23:10 GMT

	I don't know of the one in question but I understand what you mean.
	I did some plotting out, once, for a game, or perhaps better
described as, a campaign background revolving around a holy-quest or oddessy
across a continent. Paralelling the rise of patriarchy from the earlier
matri-centric society the players own culture, on the Western edge, is
matri-centirc but as they travel across toward the eastern edge the cultures
become increasingly patriarchial. The whole was modeled on the rise or
patriarchy in the Ancient Near East say from pre-Sumer to the high
classical age in Greece but instead of being displaced by time the
cultures are displaced by distance. Thus the whole journey would slowly
take the players through a thousand years of our cultural history. Who
knows, they may even think of a way to stop it :-).
	If I ever get around to doing a Masters Degree in Women's Studies
I might do it. Has anyone else seen anything like that done?

			Jo Grant

_______________________________________________________________________________
Jo Jaquinta			| Warbot: "I am the very model of a modern
jaymin@lanczos.maths.tcd.ie	|		major war machine!"
Dublin, IRELAND			| Jakobot: "So what?"	[Extreme Paranoia]
Xref: sparky rec.games.frp:25034 rec.games.rpg:36 rec.games.frp.misc:4681
From: dhenry@plains.NoDak.edu (David Henry)
Newsgroups: rec.games.frp,rec.games.rpg,rec.games.frp.misc
Subject: Re: 3rd Ed. Ars Magica
Date: 30 Aug 92 19:04:05 GMT
Organization: North Dakota Higher Education Computing Network

Close on the virtues, there, but the new levels are Magi: 10, Companions: 7,
and Grogs: 3. I'm not so sure on the upping of Grogs, but maybe it'll grow
on me in time (it was bad enough that AM 2ed had the +1 Virtue of temporal
influence, which one of our troupe members seemed insistant on giving all
their grogs). And I'm pretty sure that as soon as our troupe gets around
to convening for our next Tribune that we'll vote for Companion Virtues
to at least go to 8, if not 10. But then, we're mainly a bunch o' scruffy
Ex Miscellania, and all you (snicker) *real* Hermeticists can just go on
and ignore us...
-- 
David R. Henry - Rogue Fan Club - CTHULHU in '92! Why vote for LESSER evils?
For Kate is a jealous God, and requires sacrifice./What was your question?--K
"All you of Earth are IDIOTS!"-P9fOS // Thanks... for the memories.--Rogue
dhenry@plains.nodak.edu * ud137927@ndsuvm1.bitnet * ud137927@vm1.nodak.edu
Xref: sparky rec.games.frp:25083 rec.games.frp.misc:4829
From: d9bertil@dtek.chalmers.se (Bertil Jonell)
Newsgroups: rec.games.frp,rec.games.frp.misc
Subject: Re: Demise of bboard?
Date: 2 Sep 92 14:52:09 GMT
Followup-To: rec.games.frp,rec.games.frp.misc
Organization: Chalmers University of Technology

In article <gece=9y00WAv8362Nm@andrew.cmu.edu> fl0m+@andrew.cmu.edu (Faye Levine) writes:
>Wasn't this bboard going away?  I'm still getting new messages on it...

  It has already died, but it had wisely prepared for lichdom:)

>FLOm.

-bertil-
--
"It can be shown that for any nutty theory, beyond-the-fringe political view or
 strange religion there exists a proponent on the Net. The proof is left as an
 exercise for your kill-file."
"This is the famous Hasan B Mutlu-trigger, insert it in your .sig file today!"
From: cm182s182@pdrome.UUCP (Clayton Miner)
Newsgroups: rec.games.frp
Subject: Re: OOPS!!!  Survey
Date: 22 Aug 92 23:20:01 GMT
Organization: The PowerDrome BBS [(716)825-3614 CNet]
X-BBS-Software: EXCELSIOR! v0.95f

considering that this survey showed up here AFTER it was inflicted on the 
humour section, I wonder just how much of an accident it was...
 
Skeksis
From: gharris@jade.tufts.edu (George W. Harris)
Newsgroups: rec.games.frp
Subject: Re: Hero System damage
Date: 23 Aug 92 17:54:57 GMT
Organization: Tufts University - Medford, MA
Originator: gharris@jade.tufts.edu

In article <1992Aug22.220125.25957@blaze.cs.jhu.edu> arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee) writes:
>
>You forgot haymakers.
>
>The haymaker does 3d6 normal damage.  

	No.  A normal has a STR of 8.  A haymaker multiplies effective STR for
doing damage by 1.5, so a normal's haymaker does damage as though with a STR of
12.  Both of these do 2d6, so using a haymaker is irrelevant to a normal.

>Ken Arromdee (UUCP: ....!jhunix!arromdee; BITNET: arromdee@jhuvm;
>     INTERNET: arromdee@jyusenkyou.cs.jhu.edu)
--
"If you take cranberries and stew them like applesauce, they taste more like
prunes than rhubarb does."              -Groucho Marx 

gharris@jade.tufts.edu          George Harris, Tufts Univ. Dept. of Mathematics
Newsgroups: rec.games.frp
From: ad487@yfn.ysu.edu (Samuel DiRocco)
Subject: Re: D&D spell system
Organization: Youngstown State University/Youngstown Free-Net
Date: Wed, 26 Aug 1992 22:04:29 GMT


Try this out.
	Add the players main attribute to his level then multiply this summ
by his lebvel.
	Ex: A 5th level MU with Int of 18
	(18+5)*5=115 energy points (EP)

	A spell cost 6 ep per level of the spell to cast (ie 18 pts for a
3rd level spell)
	We a characters EP reaches zero he must sleep for 8 hrs to get them 
back.
-- 
From: Argon 238
		Dear Conan,
			    "Werewolves were gloves, keep hands warm."
No Fate but the Destiny you create!
From: npb41275@uxa.cso.uiuc.edu (Noah Ban)
Newsgroups: rec.games.frp
Subject: GURPS Questions
Date: 27 Aug 92 01:22:03 GMT
Organization: University of Illinois at Urbana

I have some questions about GURPS I wonder if anyone can answer:

1. In a high Mana world, does aspected magery work, and if so, how?
IF someone has star-aspected magery, does he have magic during the day
but just at a lower level, or none at all?


2. GURPS Space, the newest edition, and the GURPS Spacve erratta sheet
differ in weapons charts.  Which is correcT?

3. If Gurps survives to be played in the year 2000 (real world), will playing
"modern day" be TL8?

Thanks in advance for any responses.

Noah
Newsgroups: rec.games.frp,rec.games.frp.dnd
From: cjudd@esk.compserv.utas.edu.au (Craig Thomas Judd)
Subject: Re: Dwarf Women with bears, Not!
Organization: University of Tasmania at Launceston
Date: Sat, 29 Aug 92 00:58:22 GMT

In article <1992Aug28.201258.11731@jade.tufts.edu>, gharris@jade.tufts.edu (George W. Harris) writes:
>
>
>	That's odd-- I didn't think dwarves could be Bards.  Female dwarves
>can?

Oh yes, it's quite true. I've known several Dwarvish women to be complete bores.
Dwarvish men, too. I don't know where people got this idea that Dwarves can't
be bores - it happens all the time!

Yours boringly;

-- 
   \/\ "Turn out the lights! Or do you want everyone for miles around to /\/
====\/\      know about our secret base?!" - Colonel, AKIRA Book 2      /\/====
=====\/\  WANT ANY MANGA ARTWORK DONE? Email me! (NO Anthropomorphs!)  /\/=====
      \/\   cjudd@esk.compserv.utas.edu.au      a.k.a. KUROTO Shiro   /\/
From: hall@bcstec.ca.boeing.com (Robert J. Hall)
Newsgroups: rec.games.frp
Subject: Re: Dangerous Journeys:Question
Date: 26 Aug 92 22:51:17 GMT
Organization: Boeing Computer Services, Seattle


 > Now, I have a lot of respect for EGG's pioneer work in the RPG industry.
 > But that does not mean that I have to like the man, or look upon him as
 > anything other than a self-important weenie, or feel that his opinions
 > have any value in gaming in the '90s.

The people who pioneer a new product are rarely the appropriate people to
bring the product to maturity. Example: Steve Jobs from Apple Computers.
-- 
 Bob Hall,                 | "If at first you don't succeed, try, try again.
 Workstation Peripheral    | Then give up. No use being a damn fool about it."
 Boeing Computer Services  |                                     -Groucho Marx
Newsgroups: rec.games.frp
From: vernon@iadpsa.safe.ia.gov ( Mark Vernon - DSB )
Subject: Re:  RPGA
Organization: Iowa Department of Public Safety
Date: Wed, 26 Aug 1992 15:50:50 GMT

In article <9208210109.AA07609@jetslag.cam.org> steve@jetslag.cam.org (Steve Perkins) writes:
>>    Since that special introductory POLYHEDRON issue appeared at 
>> GEN CON '89 there have been 24 issues of POLYHEDRON, increasing 
>> from bimonthly to monthly issues in issue #59 (April 1991).
>>    Could it be that you gave them an address that was incorrect 
>> even slightly?  If you were off even a little bit, being bulk mail, 
>> the magazine wouldn't find its way back but would be junked by the 
>> post office all these years! 
>
>Well I got one (#50) correctly addressed. Then...nothing. Not a scrap.
>No answer to my letter demanding a refund. Just a moment... [rip] [rip]
>[rip] ...that was my RPGA network sticker, which I had stuck to the 
>inside of my players manual. I would never go back, and have talked
>several friends out of joining.
>
>They are better for it!
>
>--
>Steve Perkins
>steve@jetslag.cam.org
From: olavma@siri15.ugle (Olav Marstokk)
Subject: Re:Legionaire
Organization: /home/siri1a/olavma/.organization
Distribution: rec
Date: 28 Aug 92 11:56:41

There is, as far as I know no modules for Legionaire. Golden Medusa is a module for
Interceptor. FASA has published four vehicle books, two fighter briefings, a vehicle 
briefing for Centurion and a book with ships of the line for Leviatan.
They are usable in a RL campaign. There is also a sourcebook for Shanedamn County.
The book is OK, but I find the descriptions of the planets too short.
What I think Legionaire misses is a good description of a planet, and how people live.

About the rules:
A person with MA skill don't get as many actions as his skill level, 
but adds his skill level to SD damage.  
I have also made the 1D10 dice roll open, and as a consequence a one is not an
automatic failure and a ten is not an automatic success

 
Newsgroups: rec.games.frp
From: afj9838@rigel.tamu.edu (JOHNSON, AARON FLEMING)
Subject: Re: Halfling Thieves
News-Software: VAX/VMS VNEWS 1.41    
Organization: Texas A&M University, Academic Computing Services
Date: Tue, 25 Aug 1992 21:39:00 GMT

In article <1992Aug21.212349.110@csi.on.ca>, richard@csi.on.ca (Richard Martin) writes...
>Hi!
>Has anybody here ever actually played a halfling thief?

	Indeed I have.  My only surviving halfling is a thief (fighter/thief 
actually, but close enough).

>How long did you play?

	On and off for about two years.  
>Would you do it again?

	Sure.  Halflings are fun in general to play, but halfling thieves are
cool.  
>These are actually serious questions--I'm curious about
>whether anybody actually plays this ridiculous class-race
>combination.

	You think that's silly?  Try a halfling fighter.  Most of the ones that
I've seen wear leather armor.  Half of the roleplaying is trying to convince the
other players that you're not a thief.  Or, if you want the truly bizarre, a 
halfling demonologist from Warhammer.  He was weird!

--------------------------------------------------------------------------------
Draco Draconus Ebonius             | "Good Night, and may the Good Lord take 
aka Ebony the Black Dragon         |  a Viking to you."--Tales from the Floating
aka Aaron F. Johnson               |                        Vagabond
--------------------------------------------------------------------------------
	 "I'm a Black Dragon trapped in a White Man's Body!!!  YARK!!!"

			Nobody WANTS my opinions!!!
Xref: sparky rec.games.frp:24920 rec.games.rpg:32
From: rwt@stiatl.salestech.com (Roger Terrell)
Newsgroups: rec.games.frp,rec.games.rpg
Subject: 3rd Ed. Ars Magica
Date: 25 Aug 92 16:52:35 GMT
Organization: Sales Technologies, Inc.


Can anyone summarize for me the differences between 2nd edition
Ars Magica (which I have now) and 3rd edition (that just came out)?

Roger

-- 
Roger Terrell
UUCP: ...!uupsi!stiatl!rwt
Internet: rwt@stiatl.salestech.com
From: cm182s182@pdrome.UUCP (Clayton Miner)
Newsgroups: rec.games.frp
Subject: Re: Vampire, The Masquerade
Date: 30 Aug 92 11:29:38 GMT
Organization: The PowerDrome BBS [(716)825-3614 CNet]
X-BBS-Software: EXCELSIOR! v0.95f

Spotted the Werewolf book in a Buffalo, NY book store.  Love the idea of the 
claw slashes on the cover...why didn't they put bite marks on Vampire then??? 

A seriuous quesiton...Is Werewolf a stand-alone or just a mega-supplement?
 
Skeksis
From: doug@abby.chem.ucla.edu
Newsgroups: rec.games.frp
Subject: Re: SR: A few Questions...
Date: 25 Aug 92 20:40:58 GMT
Reply-To: doug@abby.chem.ucla.edu
Organization: Department of Chemistry, UCLA

In article <8281@orbit.cts.com>, jduffin@pnet51.orb.mn.org (Joshua Duffin) writes:
>Or, to get way out there... how about this: a suit that takes the energy and
>radiates it away non-randomly, in one specific direction?  For example, it
>could use all the thermal energy to power a laser and dump the energy (into
>the sky, at a wall, whatever). 
>

Would require a HUGE amount of energy to pull off, and the suit would have to
be quite large (with technology anywhere near what we know now).  You need to
use power to do this... can't JUST dump the heat without getting in trouble
with the Thermodynamics Police.


-Doug Gibson
 doug@abby.chem.ucla.edu

Neither UCLA nor the National Science Foundation has a clue what I am doing.
They just pay me to do it.

"We have to tear you to shreds because we care." - EAC
From: dart@mentor.cc.purdue.edu (Dartanyan the Witchling)
Newsgroups: rec.games.frp
Subject: Re: SR: Fantasy
Keywords: SR, SRun, ShadowRun, Shadow Run
Date: 30 Aug 92 16:50:01 GMT
Organization: Purdue University Computing Center

In article <1992Aug29.061535.5615@nmsu.edu> oroboros@acca.nmsu.edu (The Wyrm Ouroboros) writes:
>My suggestion?  Drop all the 'magic' necessary by 1.  Thus, human mage would
>need a 3, metahuman mage or human adept would need a 2, metahuman adept would
>need a 1.

	THIS is ABSURD!   The SRun rules give away too much magic as is!  SR2,
I can see, but it has magic at an good level.
	My recommendation, use SR2 rules stock for a FantasyRun game.  If you 
use SR1 rules, you should probably do th OPPOSITE of what the above worm says: 
make it so magic must be a priority HIGHER to use it (and allow someone to have
2 of the others at 0, so they can have a human mage).


				D
From: ppugliese@pimacc.pima.edu
Newsgroups: rec.games.frp
Subject: Re: Dangerous Journeys:Question
Date: 29 Aug 92 00:16:02 GMT
 <1992Aug26.143613.8455@infonode.ingr.com> <1992Aug28.203125.166131@lexmark.com>

In article <1992Aug28.203125.166131@lexmark.com>, songer@lexmark.com (Christopher Songer) writes:
> john@porta.b24a.ingr.com (John Nolin) writes:
> ....
>>What did Gygax do to deserve all the flame he's taken?
> ....
> 
> Good question. I met him twice at Conventions. He seemed fine.
> Certainly he was neither the best game designer, nor the best 
> writer, nor the most humble. He was, in other words, pretty
> much like everyone else.
> 
> I think the real answer to your question seems to be: He got into 
> a field which spawns such a cult following and fanaticism. Just
> examine the posts to this thread. People are serious about this,
> but at the heart the subject matter is games -- nothing so serious
> as to call someone of another view a ------- or ---- ...
> 
> Anyway,
> -Chris

EGG was in charge when TSR began it's predatory practices against other
game companies including the filing of harassing lawsuits. They attempted
to take over the gaming industry the same way that IBM tried to take over
the computer industry. I & , I imagine, his victims feel that this was/is
pretty serious. Alot of the behavior by TSR that everyone condemns was ini-
tiated when EGG was in charge. He may be gone but his legacy lives on.

PHIL
Newsgroups: rec.games.frp,rec.games.frp.archive,rec.games.frp.dnd,rec.games.annonce,rec.games.frp.misc
From: Rannou@info.polymtl.ca (Patrick Rannou)
Subject: Re: D&D Characters wanted
Organization: Ecole Polytechnique de Montreal, Canada
	<RANNOU.92Aug27045132@zuse.info.polymtl.ca>
	<Btp0H0.6xq@mentor.cc.purdue.edu>
Distribution: na
Date: Sat, 29 Aug 1992 04:36:07 GMT

In article <Btp0H0.6xq@mentor.cc.purdue.edu> dart@mentor.cc.purdue.edu (Dartanyan the Witchling) writes:



   >Ho, didn't you know, he's got an INNATE hability
   >(due to a super-mega wish he used a while back):
   >
   >Cast-Anything-Instantly (except Wish and Find Familiar), at Will, once per round.
	   He can cast Wish!  And he can choose any familiar he wants, so the other
   is unnseccesary!

   >Limitation: Only one spell-power can be in action at any given time.

	   But he can summon infinite elementals and make them hold spells.


					   D
SAee, you've just found a way to make a character look less powerful than
he really is.

Guess that that super-character isn't so great after, he looks like a wuss!

;-)

--
/---------------------------\
| Patrick "Paradak" Rannou. |
| Rannou@info.polymtl.ca    |
\---------------------------/
From: ppugliese@pimacc.pima.edu
Newsgroups: rec.games.frp
Subject: Re: Dangerous Journeys
Date: 30 Aug 92 03:02:30 GMT
 <1992Aug29.040726.6857@pimacc.pima.edu> <1992Aug30.013723.12724@uwm.edu>

In article <1992Aug30.013723.12724@uwm.edu>, buzzsaw@csd4.csd.uwm.edu (Michael Elias Campbell) writes:
> In article <1992Aug29.040726.6857@pimacc.pima.edu> ppugliese@pimacc.pima.edu writes:
>>In article <1992Aug29.020516.4519@uwm.edu>, buzzsaw@csd4.csd.uwm.edu (Michael Elias Campbell) writes:
>>>  I would suggest that you go down to the local game shop and pick up
>>>  the second issue of _The Gamer_ magazine. In it there is an interview with
>>>  EGG, where he discusses things that a lot of people (like yourself) have
>>>  misinterpreted--like his divorce. Make sure your brain is in gear before
>>>  engaging your mouth next time.
>>
>>You might consider taking your own advice! Now, of course, there's no rea-
>>son for EGG to be less than truthful in this interview woule there? After
>>all he's never shown any inclination towards ulterior motives has he?
>>
>>DON'T MAKE ME LAUGH, clown! You may have fallen for his spiel but that does-
>>n't mean the rest of us hav!
>>
>>
>>
>   If you had bothered to read said article before you suffered from a sudden case of diraeha of the mouth, you would understand what I was trying to say. But
>   Noooooooooo, you resort to standard role-player operating procedure, and
>   belch forth whatever crap your sad little mind strains to generate. 
> 

If you had bothered to research EGG's factual historical record of untruth-
fulness & deception, you wouldn't buy into his latest con. (Have *you* ever
considered that other accounts *could* possibly bo more accurate than his?)
But, noooo, it's too much to ask of you to use a little imagination. (Which 
is probably why you dislike role-players so much.

> 
>   After reading such insightful commentary such as your drivel, it is no 
>   wonder that role-players make me vomit.

Well then, since EGG is an admitted role-player I guess he must make you 
vomit too. Gee, It seems we *do* actually agree on something; EGG nauseates
both of us!
From: songer@lexmark.com (Christopher Songer)
Newsgroups: rec.games.frp
Subject: Re: Dangerous Journeys:Question
Date: 28 Aug 92 20:31:25 GMT
Organization: Lexington, KY
X-Disclaimer: These views are the poster's and not necessarily those of Lexmark

john@porta.b24a.ingr.com (John Nolin) writes:
...
>What did Gygax do to deserve all the flame he's taken?
...

Good question. I met him twice at Conventions. He seemed fine.
Certainly he was neither the best game designer, nor the best 
writer, nor the most humble. He was, in other words, pretty
much like everyone else.

I think the real answer to your question seems to be: He got into 
a field which spawns such a cult following and fanaticism. Just
examine the posts to this thread. People are serious about this,
but at the heart the subject matter is games -- nothing so serious
as to call someone of another view a ------- or ---- ...

Anyway,
-Chris
Newsgroups: rec.games.frp
From: lib1p@rosie.uh.edu (Tammy Stark Blandino)
Subject: Finding source material for frp's
News-Software: VAX/VMS VNEWS 1.41    
Organization: University of Houston
Date: Wed, 26 Aug 1992 23:17:00 GMT

In article <1895@rztsun.rz.tu-harburg.de>, behnke@tu-harburg.dbp.de writes...
> 
>In article <1992Aug19.083704.25536@cfmu.eurocontrol.be>, marc@cfmu.eurocontrol.be (Marc Philips) writes:
> 
>|> 	- The Atlas of The Land (the world of Stephen Donaldson's
>|> 	  Thomas Covenant).  I do not like the novels but this
>|> 	  atlas is as good as the others.
>Any Idea how me (German resident) can get a hand of the above book
>I need to the ISBN or at least the publisher
> 
> 
> 

I don't know about in Germany, but in America a company called
"Bowker" puts out "Books in Print".  It comes out each year
and has a set by author, by title, and by subject.  (The also
do a book that is nothing but publishers).  This will give
you the ISBN number as well as how much it costs and who the
publisher is.  

Another option is to use your (time to tout my horn) Interlibrary
Loan office.  Even if the book is not in Germany, there is
an international agreement which allows lending between 
countries.  

If anybody wants information on a book, e-mail me at
LIB1P@jetson.uh.edu.  I will see what I can do about finding
out the information you need. 

================================
Tammy Stark Blandino
lib1p@jetson.uh.edu

University of Houston Libraries
================================

Xref: sparky rec.games.frp:24994 rec.games.frp.dnd:3213
From: gharris@jade.tufts.edu (George W. Harris)
Newsgroups: rec.games.frp,rec.games.frp.dnd
Subject: Re: Dwarf Women with bears, Not!
Date: 28 Aug 92 20:12:58 GMT
Organization: Tufts University - Medford, MA
Originator: gharris@jade.tufts.edu


	That's odd-- I didn't think dwarves could be Bards.  Female dwarves
can?

--
"If you take cranberries and stew them like applesauce, they taste more like
prunes than rhubarb does."              -Groucho Marx 

gharris@jade.tufts.edu          George Harris, Tufts Univ. Dept. of Mathematics
Newsgroups: rec.games.frp