HDTenEightyP/NetNews huggingface dataset:
From: timlee@netcom.com (Timothy J. Lee)
Subject: Ship in DS9 (and ST4?)
Followup-To: rec.arts.startrek.tech
Reply-To: timlee@netcom.com (Timothy J. Lee)
Date: Sat, 9 Jan 1993 07:18:30 GMT

Spoiler on ship types

jsbell@acs.ucalgary.ca (Joshua Bell) writes:
|The first ship to appear in the sequence is the Soyuz-class
|Saratoga. The Soyuz-class is identified by its similarity to the
|Miranda (Reliant)-class ships, minus the roll-bar, and having
|extra sensor turrets above the nacelle pylons.

Wasn't the Saratoga the ship that got disabled by the whale seeker
in ST4?
-- 
------------------------------------------------------------------------
Timothy J. Lee                                        timlee@netcom.com
No warranty of any kind is provided with this message.
Newsgroups: rec.arts.startrek.tech
From: syl5487@u.cc.utah.edu (SCOTT LEE/HISTORY)
Subject: Re: Federation Marines
Organization: University of Utah Computer Center Student Mail Machine
Date: Wed, 6 Jan 93 16:39:43 GMT

Could Federation Marines be put into stasis for the trip so the life
support system isn't over worked?

IMHO, if you took out "non-essential" equipment ( all the civilians,
schools, one of the holodecks, etc, etc) and modified some of the crew
rooms into modern barracks ( double bunks and very little wasted space) 
you *could* fit alot more people on to the Enterprise-D.  

scott.lee@m.cc.utah.edu
Newsgroups: rec.arts.startrek.tech
From: rduff@arrirs04.uta.edu (Robert Duff)
Subject: Warp Speed Collisions
Organization: Automation and Robotics Research Institute, U Texas @ Arlington
Distribution: rec
Date: Fri, 8 Jan 1993 14:39:56 GMT


After watching the DS9 preview, i got to thinking:

	They use warp fields to reduce the mass of the ship/station,
I assume in order to make it easier to propel.  However, in BOBW II,
Riker, in desperation, orders a collision course with the Borg Vessel.
He then orders engineering to prepare to go to warp speed.

	If the ship were to jump into warp, wouldn't its mass be so
reduced that the net effect of the collision would be like throwing a
balloon at the target?

Ever pondering...

--
===============================================================================
Robert Duff              | "Let him who boasts boast of this, that he under-
Automation and Robotics  | stands and knows me, that I am the Lord who exer-
Research Institute - UTA | cises kindness, justice, and righteousness on earth,
rduff@arri.uta.edu       | for I delight in these things." Jeremiah 9:24
Newsgroups: rec.arts.startrek.tech
From: jsq002@acad.drake.edu
Subject: Classifications, etc.
Summary: Stuff you probably don't care about...
Keywords: sex, drugs, dandelion snorting
Reply-To: jsq002@acad.drake.edu
Organization: Drake University, Des Moines, Iowa, USA
Date: Fri, 8 Jan 1993 19:50:50 GMT



     According to the STTNG Technical Manual, which for purposes of this
     question shall be regarded as canon, the Enterprise-D "is categorised
     as an Explorer, the largest starship in a classification system that 
     includes cruiser, cargo carrier, tanker, surveyor, and scout."
     
     Additionally, in a note from the authors (page 2), it sez that 
     according to Gene Roddenberry (making it definitive canon), there
     are _five_ Galaxy-class starships in existence; the sixth, being the
     USS Yamato, was destroyed, in the episode 'Contagion'.
     The remaining ships have yet to be written into the show. 
    
     Also, they say that there are spaceframes for six more Galaxy-class 
     ships, which "were taken to the end of the framework stage only,
     then dismantled and dispersed by cargo carriers to remote sites within
     the Federation as a security measure."

	More of my US$0.02 worth...

	Jason
==============================================================================
Jason S. Quick						Drake University
jsq002@acad.drake.edu					Des Moines, Iowa USA
==============================================================================
Please send all replies, flames, etc to the above listed address. No substi-
tutions or exchanges; offer good only while supplies last.

      This is not a .sig, only a remarkable simulation.

Newsgroups: rec.arts.startrek.tech
From: paul5@odie.cs.mun.ca (Paul Sherren)
Subject: Re: Warp Speed Info PLEASE!!!!!
Organization: CS Dept., Memorial University of Newfoundland
Date: Fri, 8 Jan 1993 06:53:06 GMT

Anybody who has the technical manual can tell you that warp speed is in direct 
relation to the energy being used (in cochranes).  The direct usage is as
follows:

		Warp 1 =    1 cochrane
		     2 =   10    "
		     3 =   39    "
		     4 =  102    "
		     5 =  214    "
		     6 =  392    "
		     7 =  656    "
		     8 = 1024    "
		     9 = 1516    "

It is also stated that the apparent velocity, in multiples of c, corresponds
to the cochrane value.  This leads to the conclusion that Warp 9 is the
equivalent of 1516 times the speed of light.

Another factor when calculating speed is the space conditions nearby.
For example, gas density and various fields.

In 'Where No One Has Gone Before' the traveller is calculated to have 
propelled the enterprese at Warp 9.9999999996. Q travels at close to 
Warp 10 which is the theoretical limit in TNG scaling.

					-= A new poster =-
					   -= Paul =-
				     Internet: paul5@odie.cs.mun.ca

Newsgroups: rec.arts.startrek.tech
From: Jeff_Holinski@mindlink.bc.ca (Jeff Holinski)
Subject: Re: Holodeck
Organization: MIND LINK! - British Columbia, Canada
Date: Wed, 13 Jan 1993 03:02:48 GMT


I realize that a closet sized holodeck in someones quarters would be a little
difficult to visit with your friends, but you wouldn't have to. If Riker and
Worf want to visit a holodeck planet together they don't have to be in the
same holodeck. Riker says meet me at 19:00. At 19:00 Riker goes into his
holochamber. A couple of minutes Worf goes into his chamber and sees a
holographic image of Riker. At the same time Riker sees a holographic image
of Worf. The main computer just has to keep the 2 small holochambers
synchronized on the same program.
Pretty much the same thing as playing a game over a modem. (OK, so there's a
little more bandwidth.)
From: max@west.darkside.com (Erik Max Francis)
Newsgroups: rec.arts.startrek.tech
Subject: Re: "Final Mission"
Keywords: radiation, orbit, radiation poisoning
Date: 6 Jan 93 23:15:13 GMT
Organization: The Dark Side of the Moon +1 408 245 SPAM

labmas@stein.u.washington.edu (Michael Andersson) writes:

> Hello, out there.  Just saw a re-run of "Final Mission", and I had a
> little technical question.
> 
> In case you don't remember, this is the ep where an orbiting garbage barge
> is emitting radiation and wreaking havoc on the surface.  Oh, yeah...
> wonder child goes w/ Picard and they crash... wonder child saves the day...
> 
> ANYWAY.  The planet with the garbage barge was a Class M planet (earth-ish
> size, right?).  This barge was in orbit (150-20,000 miles over the
> surface, right?).  Now, what kind of radiation would cause radiation
> poisoning at those distances?

I recall the episode.  I don't know the figures that they gave (not that 
figures given in Star Trek mean much anyway), but I suspect that the 
barge would be glowing like a small sun up there if its radiation was 
that bad.

And, of course, this is a classic example of the 
if-we-stop-the-bad-thing-before-it-kills-us-everything-will-be-hunky-dory 
mentality that we see so much.  What were they, two seconds away from a 
lethal radiation dose?  Yeah.  Right.


  ____  Erik Max Francis -- ..!apple!uuwest!max -- max@west.darkside.com   __
  \  /  1070 Oakmont Dr. #1  San Jose, CA  95117  37 20 N 121 53 W  ACGT  /  \
   \/   Like strategic interstellar conquest games?  Ask about UNIVERSE!  \__/
        Omnia quia sunt, lumina sunt.   All things that are, are lights.
Newsgroups: rec.arts.startrek.tech
From: jsbell@acs.ucalgary.ca (Joshua Bell)
Subject: Re: DS9 SPOILER: Shedding Mass?
Date: Sun, 10 Jan 93 20:53:37 GMT
Organization: The University of Calgary, Alberta

In article <1993Jan9.195301.12581@liberty.uc.wlu.edu> cwynne@liberty.uc.wlu.edu (Colin J. Wynne) writes:
>Does anyone here have the technobabble that O'Brien came up with for
>making DS9 lighter in preparation for breaking orbit from Bajor towards
>the mouth of the wormhole?

Actually, Dax suggested it. (Damn she's sexy for a slug. :)

>Correct me if I'm wrong, but what they did was to put up a 'subspace
>field' which made the station lighter.  

Right. As stated on the show, it was generated by the shields.
This agrees with the Tech Manual, which says that shields create
a low-level subspace field distortion to deflect incoming
material and energy.

> Either way, since DS9 has both types of weapons, one can
>safely assume that they have warp power reactors on board the station. 

Actually, you don't need anything fancy to generate the _power_
for a Warp field. Shuttlecraft do it. All you need is something
to convert the energy into a subspace field distortion. Like
shields. As Lt. Dax said.

>So, they could have created a low power warp field -- i.e., extant, but
>not sufficient for warp travel, esp. since they don't have warp guidance
>software or drives to control the vector of warp travel anyway -- around
>the station.

Basically. To generate propulsive Warp you need to to peristaltic
manipulations - basically squeeze the Warp fields along, like a
worm through dirt. They couldn't do anything this fancy.

>Now, I know this is not in any way canonical, but several people on this
>net have hypothesised about reduced mass in subspace to help overcome
>inertia problems in travelling at superluminal speeds.  

Um, Dax & O'Brien said this. Its canonical. A subspace field reduces
the inertial mass. They could have been quoting the Tech Manual. :)

>Please, I'd like to hear some comments on all of this, as this is one of
>the major tech things present in DS9.

You're right, but its not a big deal. I got a kick out of it as
it was Yet Another Tech Manual Reference on screen. Eventually
they'll have quoted the entire book. :)


Joshua
Newsgroups: rec.arts.startrek.tech
From: MLINDROOS@FINABO.ABO.FI (Marcus Lindroos INF)
Subject: Re: Stardates
Organization: Abo Akademi University, Finland
Date: Mon, 4 Jan 1993 21:21:52 GMT
X-News-Reader: VMS NEWS 1.24

In <1993Jan4.160906.37098@news.th-darmstadt.de> wolfram@rbhp65.rbg.informatik.th-darmstadt.de writes:

> In article <1993Jan1.225845.197@kenyon.edu>, mannerl@kenyon.edu writes:
> >  This is just a dumb guess, but Stardates look just like Julian dates.
> > 
> >                                             J.H.M.
> Nah!
> Sorry, no bonus.
> 
> BTW, Julian dates count +1 each day and are *today* _much_
> higher than 45000.
> In the year 2200+ (or whenever) they'll be even higher.

They certainly seem to be a lot like Julian dates, except that stardates begin
much later than the Julian day numbers (2240 AD compared to 4713 BC, I think).
---
It *is* there, in black and white. The Okudagrams in "Contagion" clearly show
that the fractional part of the stardates exactly correspond with the local
time. I.e., 12:00 PM equals stardate xxxxx.5 while 06:00 AM is the same as
xxxxx.25 etc.. Problem is, the second digit is the TNG Season number and is
changed annually, which in turn implies that 1 stardate = 
(365.25 days/1000) or .36525 day.
---
Stardates are meaningless, as if we didn't know that from before. For example,
Tasha Yar appeared in three episodes immediately _after_ her death in "Skin of
Evil." From now on, I try not to draw any conclusions based on the stardates of
particular episode. Just have them as semi-arbitrary file names for log entries
by the captain. That's sad, for the formula in "Contagion" could have worked
very well had the writers been more careful when they planned the stardate
concept. Having the crew age more slowly due to the long missions and
considerable time spent in hyperspace would have solved a lot of problems as
the Enterprise need not be as fast to carry out its missions. 

MARCU$ 

> --
> 
> +-----------------+-------+-----------------------------------------------+
> | Wolfram Kresse  |  _ _  | E-Mail: wolfram@rbg.informatik.th-darmstadt.de|
> +-----------------+       +-----------------------------------------------+
> | I-)   Hi,Will!  | -O-O- |Last words of a driving instructor:"Now try it |
> | :-{)} Hi,Geordi!|   >   |yourself!" / of a lift passenger:"Down,please."|
> +-----------------+ _____ +-----------------------------------------------+
> | CU l8r, LE g8r! |   U   |"Meeneemeeneemeenee" "Yes,that's right,Tweeky."|
> +-----------------+-------------------------------------------------------+
> 
Newsgroups: rec.arts.startrek.tech
From: msmallwo@vdoe386.vak12ed.edu (M. Lee Smallwood)
Subject: Re: AirForce/Army vs StarFleet
Organization: Virginia's Public Education Network (Richmond)
Date: Sat, 09 Jan 93 06:22:55 GMT

No fighters? Remember, these are 'peaceful' people that never
ever want to fight. They're also incredibly stupid. Fighters
would have helped a %^&* of a lot more than that stupid science
vessel.

---
Lee Smallwood	msmallwo@vdoe386.vak12ed.edu	Tazewell HS

		KEEPER OF THE TIDE
                (Tazewell and Va-Pen chapters)
From: 00behowell@leo.bsuvc.bsu.edu
Newsgroups: rec.arts.startrek.tech
Subject: Ship Reference in STNG
Date: 12 Jan 93 16:12:41 GMT
Organization: Ball State University, Muncie, In - Univ. Computing Svc's

Is there a definitive reference for starship classes, layouts, armaments, ect
for STNG era ships?  I know that the roleplaying game makers FASA published
three books on kilngon, romulan and federation in the time of the 1701-A, they
seemed pretty accurate(but I don't know what is considered gospel anymore). 
Anyone out there got any ideas? Thanks.
Newsgroups: rec.arts.startrek.tech
From: jsbell@acs.ucalgary.ca (Joshua Bell)
Subject: Re: 1701-D Saucer going warp speed
Date: Sat, 09 Jan 93 21:36:24 GMT
Organization: The University of Calgary, Alberta

In article <1993Jan9.093643.5798@usl.edu> aea@cacs.usl.edu (Edwin Alexander) writes:
>fleckens@plains.NoDak.edu (Clint Fleckenstein) writes:
>: Here's my question.  The 1701-D saucer has no warp drive, and I'm
>: guessing it has no warp field generators.  Yet, when the two ship
>: sections seperate at very high warp speed, it doesn't slow down 
>: like a frisbee released from the window of a moving car.  Why?
>
>Who knows?  Newton said that any body moving in a straight line at constant
>speed will continue to do so unless acted upon by an external
>force.  

Heck, Warp disobeys Einstein, why should it care about Newtonian
physics? :)

Lemme dig out my Tech Manual. p28:

"...the Saucer Module is equipped only with impulse propulsion,
computational modeling has verified that special cautions must be
observes when attempting separation at high warp factors. Prior
to leaving the protection of the Battle Section's warp field, the
Saucer Module SIF [Structural Integrity Field], IDF [Inertial
Damping Field], and shield grid are run at high output, and its
four forward deflectors take over to sweep away debris in the
absence of the dish on the Battle Section (See: 7.4). Decaying
warp field energy surrounding the Saucer Module is managed by the
cold driver segments of the impulse engines. This energy will
take, on average, two minutes to dissipate and bring the vehicle
to its original sublight velocity."


Wheee. :)

In other words, the impulse engines manage to control the decay
of the warp field. Impulse engines generate a low-level subspace
field that reduces the inertial mass of the vehicle anyway (see
the DN9 pilot for an example) so moderating the decay of the
field should be a piece of cake.

[For those who argue about the canonality (!) of the TNG Tech
Manual, here is my rule: The TNG Technical Manual and TNG
Companion's behind-the-scenes info are "canonical until proven
otherwise" by things actually shown on-screen. If a writer,
director, or prop designer needs to know a 'fact', they will
consult the writers guide, Tech Manual, or ask Sternbach and
Okuda themselves. This sort of thing would include things like
how long it takes to get from point A to point B - the Technial
Consultants would use their equations to generate an answer.

Therefore, unless something is obviously a joke (like the
Infinite Improbability Drive, etc) I consider the Tech Manual and
reliable inside-info canonical until shown otherwise. At which
point, the Technical Consultants are either re-writing the very
loose "rules" they made up, or having a fit.]

Joshua
|         A shimmering net undulating like an infinite borealis.             |
|                                                  - Chapterhouse: Dune      |
|                                                                            |
| jsbell@acs.ucalgary.ca  Academic Computing Services, University of Calgary |

Newsgroups: rec.arts.startrek.tech
From: muellerm@vuse.vanderbilt.edu (Marc Mueller)
Subject: Re: Federation Marines
Organization: Vanderbilt University School of Engineering, Nashville, TN, USA
Date: Tue, 5 Jan 1993 20:32:52 GMT

In article <1993Jan01.022816.6561@uumeme.chi.il.us> drac@uumeme.chi.il.us (Bruce Maynard) writes:
>
>Now, the Enterprise-D, however, has been called "in the series itself" a "battleship"...
>and the episode wherein it was stated she COULD, in times of emergency, carry UP TO "several thousand troops",
>would mean that she had the room & life support to do so (proilly by keeping every
>engineer aboard on-duty 23-1/2 hrs a day  8-{)}  ), she did NOT do so on any 
>regular basis... in fact, I seem to recall the statement "But, she's never been
>called upon to actually do so, of course"...

I was on a small frigate sent to the Persian Gulf. The ship was already filled
to capacity when the Navy decided to add a Stinger detachment and a
detachment of Army soldiers. The ship was carrying almost a third more people
than she was designed to handle. Water was rationed and the soldiers slept in
the sailors racks during the day then the sailors would use them at night. This
lasted for four months.

IMO the Enterprise D could easily convert the crew's cabins to 6 or 12 person
bunkrooms. The cargo bays have been used for refugees and could house several
thousand marines. Federation Marines would probably have some sort of portable
replicator for their own use. These could augment the ship's life support
systems.

V/R

Marc Mueller, LT USNR 
Newsgroups: rec.arts.startrek.tech
From: 52kaiser@sol.cs.wmich.edu (Matthew Kaiser)
Subject: Excelsiorclass ship that was blasted in DS9
Summary: ExcelsiorClass ship that was blasted in DS9
Keywords: DS9
Organization: Western Michigan Univ. Comp. Sci. Dept.
Date: Wed, 6 Jan 1993 04:55:24 GMT

hiya i've just seen Deep Space Nine and the begining was **Fabutastic**

but i'm curious did anyone catch the NCC designation and the name of the
Excelsior Class ship that had its saucer section blasted by the Borg?

also does anyone know what other classes appeared besides the
Excelsior and Ambassador classes? 

later 

matthew
52kaiser@sol.cs.wmich.edu
Newsgroups: rec.arts.startrek.tech
From: ZEINEJOHNSONDS%DFYC@pcmail.usafa.af.mil (D. Satin Zeine-Johnson)
Subject: Re: Telepathy - Anyone want to take a shot?
Organization: United States Air Force Academy
Date: Tue, 12 Jan 1993 16:44:56 GMT


> "If you believe in ESP, raise your hand.  If you believe in telekenesis, raise
>MY hand."  :&)

> On a serious note, yes.

> Empathy is a partial 'reaching out' of one person's mind to another.  The
>empath 'touches' the other's personality, and is able to look for the overall
>'color' (e.g. emotion).  Developed empaths are able to penetrate more deeply,
>probing the deeper emotions.

Close enough - the sensing of emotions is just that - you get the sensation 
of the emotions of those nearest you, or perhaps, if you have the ability 
and the experience to do so (Betazed training for Deanna, for example), 
you can "tune" to a particular person.  The possibility ALWAYS exists for 
any very strong emotions to override a person nearer to you, tho.

> However, telepathy is a highly refined version of empathy.  A good 
comparison

I disagree.  That's like saying being an operatic soprano is a highly 
refined version of being a concert pianist.  They are related, not versions 
of each other!  An empath receives (and a projective empath also sends) 
EMOTIONS.  A telepath receives (and a projective telepath also sends) 
THOUGHTS - usually discussed as language (words) when discussed verbally, 
for communications purposes.  A telepath gets emotions ONLY when they are 
directly affecting the THOUGHTS of the person being "read".  Being a 
telepath does not make it inclusive - you don't automatically get the 
empathic abilities as part of the package.

Case in point.  Luwaxanna Troi is certainly NOT an empath!  She is reputed 
to be "one of the most powerful Betazoid telepaths", but has never 
demonstrated the least whiff of empathic ability.


>intense training (e.g. even full Betazids must learn at an early age how to
>be and more importantly how NOT to be telepathic).

They are not learning how NOT to be telepathic, but how to CONTROL their 
telepathic abilities, and block the thoughts of others when needed.  If they
do not learn to do so, they end up like Tam Elbrun (sp?).

IMHO - no flame intended.

Satin
Newsgroups: rec.arts.startrek.tech
From: collofel@envmsa.eas.asu.edu (Upsilon Pi Epsilon)
Subject: Re: Holodeck
News-Software: VAX/VMS VNEWS 1.4-b1  
Organization: Arizona State University, Tempe, AZ
Date: Tue, 12 Jan 1993 07:49:00 GMT

In article <24845@galaxy.ucr.edu>, judson@watserv.ucr.edu writes...
>In article <19246@mindlink.bc.ca> Jeff_Holinski@mindlink.bc.ca (Jeff Holinski)  
>writes:
>> 
>> Of coures I'm still not sure why they have such BIG holodecks instead of a
>> closet sized unit in every crewperson's quarters.
> 
>Because you couldn't fit ten people in a closet.
> 
>--
>If you ever fall off the Sears Tower, just go real limp, because 
>maybe you'll look like a dummy and people will try to catch you 
>because, hey, free dummy.
> 
>judson@watserv.ucr.edu

Why put everyone in the same room?  You can't do everything if the other person
in the room can always be seen/felt etc. (there are many examples).

Anom. 
Upsilon Pi Epsilon - The Computer Science Honor Society
Newsgroups: rec.arts.startrek.tech
From: tomcat@cwis.unomaha.edu (Jeffrey S. Jo)
Subject: Rio Grande pulling the Cardassians...
Organization: University of Nebraska at Omaha
Date: Sat, 9 Jan 1993 22:36:36 GMT

Okay..I hope this isn't a repeating question...but how can the Rio Grande,
the Runabout class shuttle, tow a Cardassian warship via tractor beam?

--
|Jeffrey S. Jo                   | 	         F-14D Tomcat                 |
|Computer Operations		 |             VF-142 Ghostriders             |
|University of Nebraska at Omaha |       United States Navy F-14 Tomcat       |
|tomcat@cwis.unomaha.edu         |              Fighter Squadron              |
Newsgroups: rec.arts.startrek.tech
From: ten0772@eafs000.ca.boeing.com (Timothy E. Neto)
Subject: Re: Heavy/Light Cruiser
Organization: be41t
Date: Tue, 12 Jan 1993 04:08:00 GMT

cwynne@liberty.uc.wlu.edu (Colin J. Wynne) writes:

>What we are looking for, however, is the Excelsior class *battleship*. 
>That is your big fighting and marine toting ship.  One might also assume
>that Starfleet has a more (how shall we put it?) martial version of the
>Galaxy class, which can haul the '6000' troops postulated by Yar in
>Yesterday's Enterprise.

>CJW

Slight error here.  The ship that particular Lieutenant Yar spoke of
is from a different Dimension than our normal realm.  That ship is
a Galaxy class starship.  It is designed for a war with the Klingons.


-- 
Indecision is the key to | Timothy E. Neto  (206) 237-5527              1   000
flexibility, & you can't | Of B & T's Gadget & Widget Works             1  0. .0
E-Mail God.              | Flight Systems Lab, Boeing Comm. Aircraft    1  0 _ 0
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Newsgroups: rec.arts.startrek.tech