HDTenEightyP/NetNews huggingface dataset:
From: lchong@polyslo.csc.calpoly.edu (Leo Chong)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Strike Commander
Date: 21 Jan 93 23:34:03 GMT
Distribution: na
Organization: Cal Poly State Univ,CSC Dept,San Luis Obispo,CA 93407

In article <C16s66.JKr@ccu.umanitoba.ca> demo2@ccu.umanitoba.ca (CC demo userid) writes:
>The problem with Strike Commander is that hype over it started more than a
>year ago.  Origin is digging a rather deep hole for itself, since the
>longer a game takes to make, the more players will expect from it. 
>Considering how long it's taking, it better be THE GREATEST GAME WE'VE
>EVER PLAYED, or there'll be hell to pay.

Well, from what I saw in PC Mag, it DOES look better than alot of the recent
flight sims, but still looks choppy.  I hope the flight model makes up for it.

Well, maybe after NovaLogic goes bankrupt with their stupid helicopter sim,
Spectrum Holobyte will incorporate it into their Falcon game so we can fly
Falcon through real time 3d terrains.  

lchong@polyslo.csc.calpoly.edu
Newsgroups: comp.sys.ibm.pc.games
From: jwilbur@iat.holonet.net (Jay Wilbur)
Subject: Re: Gravis UltraSound 3D!
Organization: HoloNet National Internet Access BBS: 510-704-1058/modem
Date: Mon, 25 Jan 1993 14:03:01 GMT

andrewm@zooid.guild.org (Andrew McCallum) writes:
: From jwilbur@iat.holonet.net (Jay Wilbur)
: >andrewm@zooid.guild.org (Andrew McCallum) writes:
: >:     You sure that this is actual _3D_ sound?  (ie: Back and front as well as
: >: right and left)
: >
: >yup.  Give it a shot and see (err. hear) for yourself.
: 
:     How come this was never made as a selling point of either games?  I've
: played WOLF3D on a SBPro with the speekers in front of me, and all I noticed
: was that the sound had volume differences acording to the characters'
: distance.  I'll get my friend to try though.

I've always used positional sounds as a selling point for Wolf3D!


-- 
/-------------------------------------------------------------------------\
| Jay Wilbur  | jwilbur@idsoftware.com   | CIS: 72600,1333 |   Fidonet    |
| Id Software | AOL: Id Softwr           | GEnie: jjj      |  1:124/6300  |
\-------------------------------------------------------------------------/
From: perrong@JSP.UMontreal.CA (Perron Guillaume)
Newsgroups: comp.sys.ibm.pc.games
Subject: RE: pkunzip 2.04 ?
Date: 23 Jan 93 05:00:45 GMT
Organization: Universite de Montreal

>>Greetings All!

>>I'm looking for the newest version of pkunzip.  I think its version 2.04, 
>>but I could be wrong!  If anybody has this, could you please mail it to 
>>me?  Or tell me what ftp site has it?  Thanks a bunch!

>>Geoff

>Minor flame:
>Apparently you are psychotic.  How many millions of times has this question
>been asked in the last few weeks?  Why didn't you just read the newgroups
>dealing with such programs instead of posting to c.s.i.p.g?
>Anyways I'll answer your question, now that I've had my fun flaming you.
>garbo.uwasa.fi (don't know directory)


Directory on garbo.uwasa.fi is pc/arcers and filename is pkz204c.exe


 -----------------------------------               o  \    
 Vasgrav:        amateur astronomer |       o//  |   o/        Walley-ball
               professional student |       |    |  /|         players out
         wishes you all Clear Skies |      //         \\       there? It's
 Internet: perrong@JSP.Umontreal.CA |                          the  sport!
 -------------------------------------------------------------------------
From: martin@rbg.informatik.th-darmstadt.de (Martin Dietz)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: UW help needed...
Date: 27 Jan 1993 16:12:57 GMT
Organization: TU Darmstadt
Distribution: usa
NNTP-Posting-Host: rbhp17.rbg.informatik.th-darmstadt.de

In article <1jqotpINN38d@gecko.cis.ohio-state.edu>, visconti@cis.ohio-state.edu (Mark Visconti) writes:
> 
>       I've been running around like a chicken with its head cut off.
> Where are Garamon's bones (level and area if possible) and where do I bury 
> them ?  I thought they would be in the tomb that is accessed with the
> crystal, but maybe not.  I talked to Carasso long before I was searching
> for the bones and now he ignores me.  Its the last part of the game and I 
> haven't been able to finish even after grabbing the spoilers.
> Please, I implore you...  Are the bones buried with Endicott on level 5 ?
> How about with Caliburn ?  
> 

Caliburn is good, but there is the empty grave, the bones are in level 8,
southwest beneath a pile of runestones.

> Mucho thanks...
> Mark
> ------------------------------
> visconti@cis.ohio-state.edu


Hope that helps

Martin
Organization: Queen's University at Kingston
Date: Sat, 23 Jan 1993 21:34:03 EST
From: <3116378@QUCDN.QueensU.CA>
Newsgroups: comp.sys.ibm.pc.games
Subject: Starcon 2 Hint Needed

   Help, please.  I'm stuck somewhere towards the end of the game.
I'll list what devices I have: Sun Device, Portal Spawner, Talking Pet,
Umgah caster, Burvix caster, Utwig Bomb, Taalo Device.  Apparently,
the bomb I have isn't powerful enough to destroy the Sa-Matra.  How do
I make it more powerful?  Also, I think the Sun Device is used to
quicken the Chmrr transformation.  How do I use it, and how do I get
the Ilwrath away from Procyon? (If this involves impersonating their
gods, how is that done?)  Any hints would be greatly appreciated.

Thanks in advance,
-=>Rob Smart<=-
3116378@qucdn.queensu.ca
From: petersok@ucs.orst.edu (Ken Peterson)
Newsgroups: comp.sys.ibm.pc.games
Subject: X-Wing
Date: 25 Jan 93 08:16:27 GMT
Article-I.D.: gaia.1k07krINNgid
Organization: University Computing Services - OSU
NNTP-Posting-Host: ucs.orst.edu


I've heard grumblins that it's loose on the public.  Are they just 
false alarms - or what?
From: tozz@hpindda.cup.hp.com (Bob Tausworthe)
Date: Wed, 20 Jan 1993 21:10:14 GMT
Subject: Re: UW2  Questions...
Organization: HP Information Networks, Cupertino, CA
Newsgroups: comp.sys.ibm.pc.games

>
>Ok...  I am in the castle after exploring the goblin tower (easy), the 
>keep, and some of the ice caves.  I have gotten the stones from each, and 
>tossed the one from the tower in the lvl 5 gem, obviously.  I have 
>explored the city in the ice caves, and the ghost dude wants me to rid 
>the city of the red guys presence...  how?  Also, Lady Tory has just been 
>killed, and the servants are still on strike, and Lord British still is 
>upstairs thinking.  Does he ever get a decision?  how can I get Nystel 
>(Nelson?) to warm my gems for me?  Geoffrey said the blunt dagger stolen 
>from the armoury was the weapon.  Should I be looking for this?  The game 
>seems to have jsut slown down plot-wise...  any vague-ish specific-ish 
>hints or steer-ers-in-the-right-direction would be appreciated... thanks
>Adam
>
Don't worry, everything is fine. When you talk to Nystal, there should be
an item (number 4 i think) where you request "I have a gem for you to treat".

BTW, in the keep, have you talked to Altera yet? Talking to her and doing
what she says may be important to keeping the plot (and the characters 
upstairs) going. Apparently, You trigger plot points when certain events
occur.

Go on to the next world. You're doing fine. 

			    tozz

Newsgroups: comp.sys.ibm.pc.games
From: wity@iastate.edu (Senopati Pamungkas)
Subject: World Tennis Championship.
Organization: Iowa State University, Ames, IA
Date: Wed, 27 Jan 1993 06:42:09 GMT


Is World Tennis Championship available now?
I really like the playable demo, and I'm thinking of buying it.
-- 
+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+
|  Wity Ganda                    |  wity@iastate.edu                    |
|  Iowa State University         |  as101@cleveland.freenet.edu         |
+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+
Newsgroups: comp.sys.ibm.pc.games
From: datta@cs.uwp.edu (David Datta)
Subject: Re: Duke Nukum Editor demo available
Organization: University of Wisconsin - Parkside
X-Newsreader: TIN [version 1.1 PL8]
Date: Thu, 21 Jan 1993 23:22:11 GMT

Ron Erwin (ronerwin@carson.u.washington.edu) wrote:
: datta@cs.uwp.edu (David Datta) writes:

: >A demo of an editor for the Apogee game Duke Nukum is now available.
: >The demo has the save feature disabled.

: [stuff deleted]

: Isn't DukeNukem Shareware?  And Commander Keen and Cosmos?
: I got copies of these games from friends and I'm sure they say they are
: shareware!  

The first Episodes of the GAMEs you list above are shareware. The
EDITOR for Duke Nukum is not shareware. The editor is NOT from Apogee
Software.

Some folks have also asked what use the demo is if you cannot save. You
can use the demo version of the editor to look at the levels. This
editor brings up the game screen at a higher resolution.

-- 
-Dave datta@cs.uwp.edu
	"Such abuse would be illegal and is therefore unlikely." 
		- FBI Director William Sessions
Newsgroups: comp.sys.ibm.pc.games
From: SYSNET@engvax.picker.com (Leonard A. Visconti)
Subject: KQ5 Castle Help
Organization: PICKER INTERNATIONAL
Date: Fri, 22 Jan 1993 20:35:32 GMT
X-News-Reader: VMS NEWS 1.23

I'm running around in the castle without much luck. I've taken the wizard's
wand and I've put both it and my wand on the machine in the lab, but that's
about it. Anyone have any hints? Thank you.




-------------------------------------------------------------------------------
|  Leonard A. Visconti 			Picker International                  |
|  Network Analyst			595 Miner Road			      |
|  visconti@picker.com			Highland Heights, Ohio  44143         |
|					(216)473-4801                         |
-------------------------------------------------------------------------------
From: mlandaue@ux4.cso.uiuc.edu (Michael C Landauer)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: MM3: Questions about transfer and docs
Date: 25 Jan 93 20:14:20 GMT
Organization: University of Illinois at Urbana

janderso@csugrad.cs.vt.edu (Justin Anderson) writes:

>I have two questions about M&M3 which I recently acquired from a fellow netter.
>First, is it true that I can't transfer characters from M&M2?  I found no way
>to do so, but this seems really silly, especially since you could transfer from
>1 to 2.  Ah well.  
You cannot transfer from 2 to 3, although I *think* that you can transfer
3 to 4.

>Second question:  Is there supposed to be documentation for the spells?  I've
>got (I think) everything that's listed on the back of the box:  ref. card, map,
>pad, playbook (not sure of exact list, the game's at home), but there is no
>documentation for spells, or any sort of "how to play" stuff other than the
>reference card.  The book just tells about Corak's story (or something like
>that).
There is no documentation for spells included with the game.  Sucks huh?
I would imagine the cluebook lists the spells.

-- 
---------------------------------------------------------------------------
|  Cluelessness...   |  It's LOG...fun for  |  Mike Landauer              |
|  try it!           |  girls and boys!     |  mlandaue@ux4.cso.uiuc.edu  |
---------------------------------------------------------------------------
From: tozz@hpindda.cup.hp.com (Bob Tausworthe)
Date: Mon, 25 Jan 1993 18:46:54 GMT
Subject: Re: UW2: Amythyst Rod
Organization: HP Information Networks, Cupertino, CA
Newsgroups: comp.sys.ibm.pc.games

>I have gotten the spider eggs, but I can't find an amythyst rod.

It's somewhere in the startrek world (world 4)

Good Luck

			 tozz
From: honnold@bobcat.ent.ohiou.edu (Jeff Honnold EE UnderGrad )
Newsgroups: comp.sys.ibm.pc.games
Subject: The Summoning - help needed with six seals
Date: 22 Jan 93 16:18:46 GMT
Organization: College of Engg. & Tech., Ohio University, Athens, Ohio

Could someone please help me with the six seals.  I have found five of them and
cannot find the last one.  Unfortunately I don't remeber which ones I've found
and/or haven't found.  The only place I think it may be is in broken seal four
and you need to get to it by using a teleport rune - I found the 'R' rune on thefloor but I only have the rune shaped like an 'X' and that doesn't help.  What's
the other teleport rune look like or called...is this how to find that piece?

If someone could tell me where they found all the runes I would really         
appriciate it.....Also, I didn't fix the sword before I gave it back to Angus.
Is this going to be a problem?

Thanks in advance

Jeff
Honnold@bobcat.ent.ohiou.edu
From: calvin@bitmap.sybase.com (Calvin Lim)
Newsgroups: comp.sys.ibm.pc.games
Subject: Anyone has Prince of Persia for sale?
Date: 22 Jan 93 19:11:17 GMT
Reply-To: calvin@bitmap.sybase.com
Distribution: usa
Organization: Sun Microsystems, Inc.

Hi, I am looking for the game "Prince of Persia" for the IBM.

Anyone has a copy that they would like to sell? email me and
let's make a deal.

email address: calvin@sybase.com


---

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sybase Inc. / 6475 Christie Avenue / Emeryville / CA / 94608
Calvin Lim	   uunet!{pacbell,pyramid,sun}!sybase!calvin
calvin@sybase.com			       
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Everything I said belongs only to me ......
Newsgroups: comp.sys.ibm.pc.games
From: dedmunds@selkirk.sfu.ca (Darran Edmundson)
Subject: World Circuit: turn off wet racing?
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Mon, 25 Jan 1993 19:15:29 GMT

Okay, I'm sick of racing in the rain.  My last three races have been in
the wet and I'm fed up.  Is there an option or crack available that
will ensure good racing conditions?

Does anyone have a MicroPLAY email address (or better yet, the WC author)?
I want to voice my support for an update that supports the Gravis
Ultrasound.

On another note, I finally have my setup defaulting to car 31 rather than
Senna.  Set the car number in the quick racing options.

-- 

Darran Edmundson
dedmunds@sfu.ca
From: kentiler@matt.ksu.ksu.edu (Kent P. Iler)
Newsgroups: comp.sys.ibm.pc.games
Subject: Is there a UW2 walkthrough?
Date: 22 Jan 1993 21:20:18 -0600
Organization: Kansas State University
NNTP-Posting-Host: matt.ksu.ksu.edu

Subject says it all.  Is there a walkthrough for UW2 like
there was in UW?
						--Kent
Xref: sparky comp.sys.ibm.pc.games:32552 aus.games:218
From: michaelb@aurora.cc.monash.edu.au (Mike Battersby)
Newsgroups: comp.sys.ibm.pc.games,aus.games
Subject: Re: Kings Quest 6. wandering in circles
Date: 23 Jan 93 06:52:26 GMT
Organization: Monash University
X-Newsreader: TIN [version 1.1 PL6]

Trevor Pearson (tpearson@titan.trl.OZ.AU) wrote:
: michaelb@aurora.cc.monash.edu.au (Mike Battersby) writes:
: > Do you have the "hole in the wall" yet? Its behind the flowers at
: > the garden (where the babies tears are). If not, you can't finish
: > the catacombs. If so, then try using the spot from another room to
: > spy on the tapestry room, and take it from there...
: I too am stuck here. I already knew that I need the hole in the wall to
: see the minataur but I do not know how to get it. When you try to take
: it it hides behind the wall flowers and then you can not get near it.
: Any clues would be helpfull. Also how do you get the swamp ooze? I have
: talked to the stick in the mud and bump on the log.

Now that I'm a bit hazy on... To get the spot you have to get the
flowers to move out the way. I seem to recall that I was dancing
with them (or they were dancing), and then I could get the spot.
Perhaps using the nightingale, or the flute on them would do the
trick. As for the ooze, you need to have a rotten apple, and get
the stick and the bump into a fight....

regards
--
         .-----------------------------------------------------------.
         | Mike Battersby  |  rainbird@yoyo.cc.monash.edu.au         |
         |-----------------------------------------------------------|
         | 'Female?' The Cat looked at Lister.                       |
         | 'Is that "female" as in "soft and squidgy"?' - Red Dwarf  |
         `-----------------------------------------------------------'
Newsgroups: comp.sys.ibm.pc.games
From: mrmarcel@eos.ncsu.edu (Mike Marcelais)
Subject: Re: Duke Nukum Editor demo available
Organization: North Carolina State University
Date: Thu, 21 Jan 1993 21:56:36 GMT

In article <1jmjcvINNfht@shelley.u.washington.edu>, ronerwin@carson.u.washington.edu (Ron Erwin) writes:
|> datta@cs.uwp.edu (David Datta) writes:
|> 
|> >A demo of an editor for the Apogee game Duke Nukum is now available.
|> >The demo has the save feature disabled.
|> 
|> [stuff deleted]
|> 
|> Isn't DukeNukem Shareware?  And Commander Keen and Cosmos?
|> I got copies of these games from friends and I'm sure they say they are
|> shareware!  
|> 

The first edpisodes of the games are Shareware.  the original poster is
talking about a level editor for Duke Nukem, which he appears to have made
Cripleware.

-- 

+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+
From: gchen@envy.reed.edu (Mark Aranedes Jin'lewood Chen)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: 3DBench Score
Date: 23 Jan 93 21:30:47 GMT
Article-I.D.: reed.1993Jan23.213047.3320
Organization: Reed College, Portland, OR

486DX/33 Intel pc clone w/ 64k cache and Diamond Stealth got   14.7
mark
Newsgroups: comp.sys.ibm.pc.games
From: kao@adam.unbsj.ca (Kim Osborne)
Subject: mm4
Organization: University of New Brunswick, Saint John
Date: Mon, 25 Jan 1993 18:55:14 GMT

Hi All! Quick question -where do I find the stone to open the witch tower.
Does anyone know if the dark side of xeen is out yet? Thanks!
                                     Kim
Newsgroups: comp.sys.ibm.pc.games
From: hchong@netcom.com (Hoi Chong)
Subject: Re: World Tennis Championship.
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Wed, 27 Jan 1993 16:42:15 GMT

From article <C1I2MA.2JC@news.iastate.edu>, by wity@iastate.edu (Senopati Pamungkas):
> 
> Is World Tennis Championship available now?
> I really like the playable demo, and I'm thinking of buying it.

Yeah, I like it too.  I will buy the game... no, not copies of it, but
the rights to it! 

I say One Zillion Dollar, anybody higher? 

Seriously Mr Pamungkas, for example sake let's assume that you are single
and a technical professional making $40k a year, would you buy a 3-D glove
that supports this Tennis game for $200? 
Newsgroups: comp.sys.ibm.pc.games
From: cscope@camelot.bradley.edu (William Twentyman)
Subject: Re: SC2 (plus misc ramblings about it)
Keywords: Star Control 2, sc2
Organization: Bradley University
Date: 21 Jan 93 04:33:37 GMT

In <30196@optima.cs.arizona.edu> maestas@cs.arizona.edu (Mark Maestas) writes:
>      There is NO way to land on the home planets of the alien races, except
>for the Spathi.  Rainbow worlds land you 500 credits each with the Melnorme.

Let the Kohr-Ra win the war and they will start toasting other species.  You
can follow them and land on the the now barren planets.

>      BTW, I just received my SC2 Hint Book in the mail (I wanted to wait 
>until I solved it before I got it).  It's pretty cool and comes with a
>big plain white map that shows the spheres of influence and jump-points
>(from green space).  The book contains additional information on the rest
>of the alien races current and ancient (except Precursors).  There's a
>list of the values of all life forms, 20 most life rich, mineral rich, and
>overall rich star systems.  There's a huge list of the total value of
>minerals and life-data in each and every star system.  But wait, there's more!
>You also get a list of all homeworlds (including the Androsynth, which I
>never came across and it's in the Vulpeculae stars)  and last but not least:
>hints on how to get through the game.  It tells you which races will give
>you hints about certain parts of the game, so you can't complain about the game
>not telling you about anything.  I thought it was worth my $10.00 .

Does it mention where to find the cloaking device shown in the manual?  That's
the only thing I can't seem to find.  Or does this just not exist?

>                                Mark "Terminator" Maestas 
>                                maestas@cs.arizona.edu
> "Hasta la vista, baby." - [8^! 
--
--------------------------------------------------------------------------------
       The following statement is false.  The previous statement is true.
--------------------------- cscope@camelot.bradley.edu -------------------------
Newsgroups: comp.sys.ibm.pc.games
From: dmsilev@athena.mit.edu (Daniel M Silevitch)
Subject: Re: 3dbench results (was Re: 3DBENCH.ZIP uploaded)
Organization: Massachusetts Institute of Technology
Date: Tue, 26 Jan 1993 14:20:14 GMT

In article <1993Jan25.205050.18520@sbcs.sunysb.edu>, wchiang@engws8.ic.sunysb.edu (Wei Chiang) writes:
|> In article <81443@hydra.gatech.EDU> gt3493c@prism.gatech.EDU (SCHNETZER,KAREN JOAN) writes:
|> >The net gets a buttload of messages each day, and I really don't
|> 
|> What's a buttload?

From the latest news.lists statistics, approximately 45 megabytes.

Daniel Silevitch                               dmsilev@athena.mit.edu
Massachusetts Institute of Technology
From: jferra@leotech.mv.com (Jim Ferraiolo)
Sender: uucp@leotech.mv.com
Newsgroups: comp.sys.ibm.pc.games
Subject: Archon
Date: Thu, 21 Jan 1993 16:50:29

Yes indeed, the sorcerer was in fact, the wizard. Now if any of you
can't remember what each guy did, I will refresh you.
Wizard- Shot meteors
Sorceress- Shot lightning
Archers- Duh
Valyrkies - Blowpipe
Golems - Threw rocks
Djinni - Shot mini tornados
Banshee - Sucked your energy
Phoenix - Exploded into fire
Baslisk - Shot two little slits of light that were FFFAST!
Unicorn - Shot his horn, but not at quick as the baslisk
Manticore - Threw his tail spikes
Dragon - Breathed fire that did a _LOT_ of damage
Goblin - clubbed ya
Knight - Stabbed ya
Shapeshifter - Obviously, changed into the enemy

Nifty eh?


 * Origin: Leo Technology (603)432-2517/432-0922 (HST/V32)
(1:132/189)
Newsgroups: comp.sys.ibm.pc.games
From: k083240@hobbes.kzoo.edu (Stephen P. Gilmer)
Subject: Amazon help needed
Keywords: Amazon, Help
Organization: Kalamazoo College
Date: Wed, 27 Jan 1993 07:14:51 GMT

I have just gone over the waterfall and everything seems cool, then Maya is
shot.  After the scene changes I am behind the waterfall, where I find the
hidden door.  How do I open it?  I am apprently missing the object needed,
so where do I find that?

Thanks in advance!
steve
---
Steve Gilmer

k083240@kzoo.edu
Newsgroups: comp.sys.ibm.pc.games