HDTenEightyP/NetNews huggingface dataset:
From: tedebear@leland.Stanford.EDU (Theodore Chen)
Subject: Re: different approach for INL
Organization: DSG, Stanford University, CA 94305, USA
Date: Thu, 20 Aug 92 14:57:08 GMT

In article <16sd7jINNcdv@agate.berkeley.edu> tom@soda.berkeley.edu (Tom Holub) writes:
> This idea has proponents on the Council, but I don't like it.  I *like*
>playing with people I know; it's not only a question of skill or 
>communication, it's a question of being able to do stuff after the
>game, to have team parties, to watch CAL kick some stanford ASS in the
>Big Game, whatever.

ha!  you weenies haven't beaten us in the four years i've been at stanford.
perhaps you should change that to "watch cal get kicked in the ass by
stanford in the Big Game."

at-large teams would not be my first preference, but since i don't
think there are enough netrek players here to form a team...
i'm not sure that this idea would change things much, anyway.

beat cal!
-teddy
Organization: Freshman, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
From: tz@ll.mit.edu (Taras Zommers)
Newsgroups: rec.games.netrek
Subject: Blessed borgs
Date: 12 Aug 92 20:31:31 GMT
Organization: MIT Lincoln Laboratory

Today on rwd4 there was a very disturbing occurrence.  While playing
I did a check for borgs and the server responded with the usual for
post 1:00 play: "no cyborgs allowed at this time" but I also got
a response from a player using a beef info borg.  If there is a
blessed version of the beef client out there I'm sure that there are
other blessed borgs.  I know there are plenty of truly awesome players
out there but I'd hate to think that some players got to where
they are by using a borg when no-one else could do it.
From: dmc@ecn.purdue.edu (David M Chelberg)
Newsgroups: rec.games.netrek
Subject: sickdog metaserver for xnetrekm is it down permanently?
Date: 14 Aug 92 15:28:29 GMT
Reply-To: dmc@ecn.purdue.edu
Organization: Purdue University

I have had a lot of problems with continual time outs with this
metaserver, is it gone for good?  What other meta-servers are there,
and how can I reconfigure xnetrekm to use them?  Thanks in advance....

Dave Chelberg (dmc)
From: nelson@reed.edu (Nelson Minar)
Newsgroups: rec.games.netrek
Subject: Hockey - when to shoot.
Date: 13 Aug 92 09:12:34 GMT
Article-I.D.: reed.1992Aug13.091234.27100
Organization: Reed College, Portland, OR

In article <weWV6e200Vp59ZGqYZ@andrew.cmu.edu> jf41+@andrew.cmu.edu (Jonathan R. Ferro) writes:
>In hockey, the player who wastes fuel on weapons when the puck is not
>on his tactical display will lose quickly.

this is not completely true. And I'm pretty sure that none of us have
been playing hockey long enough to make any sort of absolute claim.

Cases where shooting is useful:

CRIPPLING. Majorly useful in fast games without many people. Lots of
folks fly with their shields down - this is why phasers were invented.
6 is a good number for torpedos. When you're both flying warp 12,
learn to aim. There is no reason to miss at that speed.

Checking people with the puck. The more I play the more useful I find
this. In the few semigames we've had on the KSU server people are
starting to get the clue to *tractor and hold* the puck, not to just
fling it at random.  But now I'm getting the clue to fire a tight 8
torp spread (coming at warp 12, everyone too busy to dodge) and phaser
while turning on tractors. Tends to blow the hell out of my opponent
who thinks she is controlling the puck.

Checking people waiting for a pass. Sure beats outflying them to get
to the puck. If they aren't alive, they can't catch it.

Checking people defending, especially big lumbering battleship goalies.

Pointing with torpedos. Communication on this level is still pretty
confusing, though. Does it mean "you fly that way" or "I fly this way"
or "fling it this way" or "lookout that way" or.. 

We've had some pretty clueful players on KSU in the last day or two. I
just wish there were more of them.. 4 on 3 is the best we've done, and
this is downright silly. Start playing! Try from 5-7pm EST, that seems
to be best right now. 129.130.4.80 is the server IP address.
-- 
                __
nelson@reed.edu \/                       Shop as usual and avoid panic buying
From: fadden@uts.amdahl.com (Andy McFadden)
Newsgroups: rec.games.netrek
Subject: Re: YAR.C (yet another reserved.c)
Date: 15 Aug 92 00:04:44 GMT
Organization: Amdahl Corporation, Sunnyvale CA

In article <BszAB8.4KC.1@cs.cmu.edu> jch+@cs.cmu.edu (Jonathan Hardwick) writes:
>                                                What's in it for RSA,
>apart from an embarassing lawsuit?

A more interesting question is, who will they sue?

If they have no target, they can't (well, they could sue all of us, or ask
the sysadmins to hose the game...)

If they DO get a definite target, I would be very impressed if any of us
can manage to find the $$$ to defend themselves in a court of law.  The guy
responsible for the E911 document spent about $100,000 on defense, and was
found not guilty because the prosecution didn't really have much of a case.

>Jonathan H.

-- 
fadden@uts.amdahl.com (Andy McFadden)
[ Above opinions are mine, Amdahl has nothing to do with them, etc, etc. ]
Organization: Freshman, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.netrek
Date: Sun, 16 Aug 1992 03:14:31 -0400 
From: Rick <stimpy+@cmu.edu>
Subject: Re: Stats/Analysis of AA vs. 12 AM

Spreading confusion and FUD, wk5w@luca.bme.Virginia.EDU writes:

# Drewski spent 1.73 hours in the SB: 72 kills, 3 losses.

If you don't see the problem with this statement, you need to go
back to remedial arithmetic. Also, your planet stats have the
planet given for destroying a core planet left in...

--Rick
"Bronco Netrek Server. You will never find a more wretched hive of
scum and villainy." -- Admiral Kenobi (aka Terence Chang)
From: irie@husc9.harvard.edu (Robert E. Irie)
Newsgroups: rec.games.netrek
Subject: Re: different approach for INL
Date: 19 Aug 92 00:59:04 GMT
Article-I.D.: husc9.IRIE.92Aug18175904
Organization: Harvard Arts and Sciences Computer Services, Cambridge, MA
In-reply-to: petonak@chem.psu.edu's message of 18 Aug 92 20:05:48 GMT

hmm I dunno about this one guys. I think this setup will lead to about
the same teams, since what CMU aa would chose other players for his team? :)

seriously though, I think the incentive to get people from your own
school so you can play in the same room with them is pretty great,
especially if your school has a lot of talented players (C*U and Berkeley)
Teams who dont will just be like before. ACtually, everything will probably
be like before.

Keptain Kirk
--
File: AW esome .sig            REVIEW/SEE/ADMIRE              Escape: Reality
=====|====|====|====|====|====|====|====|====|====|====|====|====|====|====|=
Robert E. Irie                                         irie@husc.harvard.edu
EE Major, Harvard College                              irie@husc.bitnet
Harvard Robotics Laboratory                            irie@hrl.harvard.edu
-----------------------------------------------------------------------------
Type mail or use rn commands          Line     Column    8M, 20Mhz CPU Wanted
From: hadley@codes.ics.uci.edu (Tedd Hadley)
Subject: Re: Getting NETREK server for IBM AIX/RT blessed
Newsgroups: rec.games.netrek
Organization: UC Irvine Department of ICS
Date: 18 Aug 92 09:32:45 GMT

In <1992Aug18.081619.12978@aragorn.unibe.ch> schuetz@iacrs2.unibe.ch (Martin Schuetz) writes:

>blessed binaries for ibm rs6k (aix 3.1 and 3.2) are available from
>iacrs2.unibe.ch (130.92.11.4)

   Speaking of iacrs2.unibe.ch..  that server has the least lag of
   any overseas server I've played on.  When does it get action?

++
   Tedd Hadley (hadley@uci.edu)
From: paulsen@stipple.seas.upenn.edu (Brian C. Paulsen)
Newsgroups: rec.games.netrek
Subject: Re: Mucus... how good is he? (was Re: I will assault MUCUS(and he will not respond))
Date: 22 Aug 92 02:27:39 GMT
Organization: University of Pennsylvania

In article <1992Aug13.171512.13089@ucsu.Colorado.EDU> hoswell@tramp.Colorado.EDU (Old Nick) writes:
>>In article <1992Aug12.203717.5544@dsd.es.com> mmoore@itchy.dsd.es.com (Michael Moore) writes:

>>>	spaceace, amazing, ginger lynn, duck dodgers, freekill, hector,
>>>red shirt, mergatroid, videodrome, zznewguy, gadfly, mojo, wreck,
>>>mr. wizard, quodavis, sandia, spaceman spiff, eek, yea boy!!!,
>>>washout, ayeser, d'spayre, drewskii, luri, mind crime, rjones, 
>>>darkhorse, fillintheblank, old nick, icarus, bav, spaceghost, beck,
>>>balton, helix, sunscreamer, and myself.

Not to burst bubbles, but of that list I'd only include (and I'm biased 
towards CMU players...)

SpaceAce!
Yea Boy!!!!!
Duck
Red Shirt
Wreck
Sandia
and, of course, myself... :)

Brian
- FreeKill
From: rone@alcor.usc.edu (Ron Echeverri)
Newsgroups: rec.games.netrek
Subject: Re: I will assault MUCUS(and he will not respond)
Date: 12 Aug 1992 23:07:51 -0700
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: alcor.usc.edu

In article <1992Aug12.074149.21952@dsd.es.com> mmoore@itchy.dsd.es.com (Michael Moore) writes:
>	MUCUS is a good player, but there are scores of others
>his equal.  And if it is not his playing ability that people
>are all excited about why then it must be what he says.  I
>find, and have always found, what he says is offensive.  For the
>longest while I have been content to simply ignore his words,
>but now I suddenly find MUCUS cults rising out of the black
>pits.  

We are gluttons for punishment.  Some call it masochism.  I call it
"getting a clue".  MUCUS did more for my play in 5 games with him
than Rick (Videodrome) has done in the scores of games i've played
with and against him (no offense, Rick :)  

See, when MUCUS rants, people listen.  I know.  I rant.  A lot. Too
much for my own health.  And yet i'm not half as effective as MUCUS.
The clueless git that isn't reading isn't going to learn until he
reads.  And when he does, he'll see MUCUS' insults.  And he'll ask
"Why are you insulting me, you <bleep> mutant?"  and MUCUS will make
it nice and succinct.  "You ran into a runnerscum's stream of torps,
you illbegotten son of a female dog."  If you're afraid to ask what
the problem is, why the hell play the game?


>	Where does this come from???  Since when do we make
>idols out of people who can't say a word that isn't degrading,
>derogatory, and annoying.  Why do we encourage the type of
>behavior that makes newbies decide they've got better things
>to do than be insulted by some loser with 3000 DI on rwd4?

Loser, 3000 DI, rwd4?  Waittaminit.  If anyone with more DI than I
rants at me, i listen.  So should any newbie.

>[cardinal rule discussion]

As Justin pointed out, cardinal rule?  While it may be nice to be
gentlemanly in netrek (which obviously isn't the case, given all
the posts iv'e seen in favor of 3rd space scumming) this ain't the
place to be prim and proper.  You may look like an asshole for
gloating and taunting.  People will hold it against you forever.
You should know what you're doing if you're going to taunt.  MUCUS
can hold his own.  Let him do as he pleases.  If ya don't like it,
leave, or ogg his ass.

5150
"Ogg me if you can, Mr. 0.44 [ratio]"	- Admiral Exodus on tbird
	(needless to say, i og'd his sorry GA)
From: rone@alcor.usc.edu (Ron Echeverri)
Newsgroups: rec.games.netrek
Subject: One nagging question
Date: 16 Aug 1992 15:05:45 -0700
Organization: University of Southern California, Los Angeles, CA
Distribution: world
NNTP-Posting-Host: alcor.usc.edu

Why is tbird, perhaps the worst server cpuwise, so popular?  I mean, netlag
is above average already w/o having to deal with the local admiral scums in
GAs with tracking plasmas coming in in sl o  w    m  o   t    i     o      n
and you simply are trying to phaser it but by the time the phaser actually
shoots the plasma is cracking your shields....

5150
stupid questions that keep me up at night
From: botelle@pixmap.seas.upenn.edu (Justin Botelle)
Newsgroups: rec.games.netrek
Subject: Re: Mucus... how good is he?  (was Re: I will assault MUCUS(and he will not respond))
Date: 14 Aug 92 00:36:00 GMT
Organization: University of Pennsylvania

In article <1992Aug12.203717.5544@dsd.es.com) mmoore@itchy.dsd.es.com (Michael Moore) writes:
)In article <86018@netnews.upenn.edu) botelle@eniac.seas.upenn.edu (Justin Botelle) writes:
))
))A score is 20.  Scores implies )= 40.  However, I'll let you off the hook
))if you can name 10.  No, make that 5.  I'm serious.  Of course, this is
))very subjective, but that's the way it is.
))
)
)	spaceace, amazing, ginger lynn, duck dodgers, freekill, hector,
)red shirt, mergatroid, videodrome, zznewguy, gadfly, mojo, wreck,
)mr. wizard, quodavis, sandia, spaceman spiff, eek, yea boy!!!,
)washout, ayeser, d'spayre, drewskii, luri, mind crime, rjones, 
)darkhorse, fillintheblank, old nick, icarus, bav, spaceghost, beck,
)balton, helix, sunscreamer, and myself.
)
)	That's 35.

That's pathetic.  I thought you had clue.. Guess I was wrong.  Anyway, I 
don't want to go through the list and show you the no-clues, the ok-clues,
and the good, but not pig clues, as I don't really want to hurt anyone on
the list (cept of course, you :).

)
)	I would be curious to see how many people *DO* consider MUCUS
)to be in the top 5.... I always have to watch him but his ogging is
)way overrated and even I can out-dogfight him. 

I do consider him top 5.  My informal ratings are based on total performance
The approximate weighting is :

Planet Taking 	25%
ogging		25%
General Clue	25%
bombing		12.5%
basing		12.5%

I consider the PIG to be nearly perfect on the top 3 (compared to say, Rob -
since nearly everyone agrees that he is the best all around player).


)"You don't kick a man when he's down."?

I usually don't.  And I don't think he does either, from what I've seen


)	I was quite lagged at the time I was referring to, and once
)lag got better you heard no more taunting from him.  I don't care what
)people say, I can handle Mucus anyday.  

And your eyes wer closed :)


)	We all know you worship him.  I don't know why, I guess birds
)of a feather flock together....

I'm chief acolyte.
)
)	-Michael (Ged)

Justin (Hector)
From: botelle@eniac.seas.upenn.edu (Justin Botelle)
Newsgroups: rec.games.netrek
Subject: Re: Ged. . . how good is he?
Date: 16 Aug 92 19:44:58 GMT
Organization: University of Pennsylvania

In article <Bt3CLE.423@cs.psu.edu) petonak@chem.psu.edu (Paul Petonak) writes:
))	Until some CMU team loses to a non-CMU team I will find your anti-CMU
))probaganda pretty laughable.  OK, we aren't any better than anyone else.
)) Those damn CMU players sure are lucky, though.
)
)
)Why not take the best from everywhere that is not cmu and pit them against 
)a cmu team. It would prove the point that CMU teams are not omnipotent.
)
)Lets say,
)
)Duck Dodgers
)Wreck
)Stress
)Ged
)Quovadis (i think thats the spelling)
)LURI
)Gadfly
)bav
)
)I think they would give any CMU team one hell of a fight. 

I think that the wax on your wings has melted(shields down?) and you're heading
at terminal velocity (maxwarp?) towards the ocean blue (torpstream?).

That is not the best possible team.  Wait until the fall.  You will see at 
least two better non-CMU teams (well one might have one or two players from 
cmu - but at least non-andrew :)

)The point I am trying to make is that you do not have to ne from CMU to 
)be a great player. I get sick of people insisting during games that you 
)MUST be from cmu to be good.

Not at all.  I'm the best (better than Streaker :), and i'm not from CMU.
As I've already pointed out, I would crush 6 captain oggers, both Balton
and Ged in a base, and an iggy SB, all at the same time.  What's the 
problem :)

)Paul

Justin

Newsgroups: rec.games.netrek
From: schuetz@iacrs2.unibe.ch (Martin Schuetz)
Subject: Re: Getting NETREK server for IBM AIX/RT blessed
Reply-To: schuetz@iacrs2.unibe.ch
Organization: University of Berne, Switzerland
Distribution: na
Date: Tue, 18 Aug 1992 08:16:19 GMT

In article <1046@alsys1.aecom.yu.edu>, ed@balrog.aecom.yu.edu (Ed Geraghty) writes:
|> 
|> Greetings,
|> 
|>      I have ported the scam source to the IBM RT running AIX but I am trying
|> to get the binaries blessed. Who do I need to contact to have this happen. 
|> I sent mail to some bronco people and I guess they are on vacation for the 
|> summer. Its a pain to wait till cyborg hours!!!. 
|> 

blessed binaries for ibm rs6k (aix 3.1 and 3.2) are available from
iacrs2.unibe.ch (130.92.11.4)
(udp standard client with Iggy bitmaps)

-- 
Martin Schuetz                              Phone: +41 31 65 42 40
Institute for Physical Chemistry            FAX:   +41 31 65 44 99
University of Berne
Switzerland                                 schuetz@iacrs2.unibe.ch
Newsgroups: rec.games.netrek
From: cks@hawkwind.utcs.toronto.edu (Chris Siebenmann)
Subject: Re: SINL PLAYOFF UNOFFICIAL RANKING
Organization: Ziebmef home away from home
Date: 16 Aug 92 10:25:57 GMT

rone@girtab.usc.edu (Ron Echeverri) writes:
| How about using this season's standings as ranking for the next tournament?

 Teams are not staying the same. CMU will completely reshuffle their
teams (due to their drafting system), at-large teams are either dissolving
or swapping team members around, etc etc.

 Nor are individual rankings particularly useful, because it's hard to
predict the team synergies that spring up. Not to mention that people
get better over time, sometimes a lot better.

--
	"Apart from the side-mounted railguns, I demand very little
	 from my car but that it get me around in reasonable comfort
	 and dubious safety."				- J Greely
cks@hawkwind.utcs.toronto.edu	           ...!{utgpu,utzoo,watmath}!utgpu!cks
Newsgroups: rec.games.netrek
From: rjones@itchy.dsd.es.com (Ray Jones - Perp)
Subject: Re: inl server
Organization: Design Systems Division, Evans & Sutherland, SLC, UT
Date: Fri, 14 Aug 92 06:28:17 GMT

In article <MeWoNry00awCR2mkdM@andrew.cmu.edu> gc2n+@andrew.cmu.edu (Greg K Chung) writes:
>Excerpts from netnews.rec.games.netrek: 13-Aug-92 inl server "Joseph E.
>Beck"@andrew. (530)
>
>
>> I was playing in a tournament and found out that you can't send
>> messages to yourself anymore.  This seems like an odd thing to do but
>> it's useful to clear your personal message board so you know the
>> messages you're seeing are "fresh" and don't have guess about whether
>> the request for escort is 5 seconds or 15 minutes old.  I was
>> wondering why it isn't possible to send messages to yourself anymore,
>> and if it could be reinstalled.  Basically, when I sent a blank
>> message to myself nothing happened.  Thanks.
>
>> 	joe
>> 	Purple haze
>
>
>This is due to the new implementations in the server; sending yourself
>message is useful only for captain-ing the game:
>
>F1->F1  CAPTAIN   to make yourself the team captain,
>F1->F1  FED       to pick race
>F1->F1  START     to signal readiness to begin
>F1->F1  PAUSE     to pause the game
>etc.
>
>I guess when these special functions were installed, they took out the
>ability to send "regular" messages to yourself.

That's exactly it.  It was an oversight on my part that caused messages no
longer to be sent.  I'll change it so that if the message is not a command,
it will doTheRightThing.

--
                                          Ray Jones
                                          rjones@dsd.es.com
From: dawson@garnet.berkeley.edu ()
Newsgroups: rec.games.netrek
Subject: Re: more questions about admirals!  :)
Date: 21 Aug 1992 00:30:01 GMT
Organization: University of California, Berkeley
Distribution: world
NNTP-Posting-Host: garnet.berkeley.edu

In article <171ctoINNdnt@agate.berkeley.edu> danhua@garnet.berkeley.edu (Dan Hua) writes:
>
>Thanks for the info from Rick and someone else I forgot (sorry).
>
>AA  (stands for admiral admirer)
>  
Oh great!...a netrek groupie.



Organization: Sophomore, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.netrek
Date: Sat, 15 Aug 1992 21:33:16 -0400 
From: "Joseph E. Beck" <jb8n+@andrew.cmu.edu>
Subject: Re: SINL finals
	<16ig62INNt47@agate.berkeley.edu>


> And you guys want more teams in the fall, and consequently
>more ability to ignore league directives by 'agreements' like this.
>Fellow Council members, please note.

Please, are you really this stupid?  I think the main reason that we 
want more than 3 teams is so that some of us get a chance to play.  As
it stands now, there is almost no chance I'd get much playing time on
a CMU team during the school year.  Am I bad player?  No.  But I'm not
on par with most players on the tournament teams.  Sure, I could get
on one but I wouldn't get to play  much.   This is one of the
reasons I was on Hell's Bagels this summer.  If I'm not going to get
to play much during the summer, am I going to get to play more during
the school year when more players are around?    


>Well, you don't have the right to call the SINL championship a tie, but
>I suppose CMU players are always looking for new and improved ways to
>be weenies.

Ahhh....perhaps you should ask the captain of GBO as to how much of "a
weenie" he was when it came to scheduling the play off game between
GBO and RS.  

If you'd prefer it not to be called a tie, would you rather they
played a game of hockey?  The sinl rules say "any nationally
recognized server setup"...



	joe
	Purple haze
From: mparsons@fleming.iaims.bcm.tmc.edu (Mark Parsons)
Newsgroups: rec.games.netrek
Subject: Re: embarrassing moments during a game
Date: 14 Aug 1992 22:23:11 GMT
Reply-To: mparsons@fleming.iaims.bcm.tmc.edu (Mark Parsons)
Organization: Baylor College of Medicine, Houston, Tx
Originator: mparsons@fleming.iaims.bcm.tmc.edu


|> >|> >*  Finally managing to get enough coordination to take the
|> >|> >last enemy planet, and just as you are about to beam down,
|> >|> >realizing that you are at peace.... (See Bill Nagy :-) )
|> >
|> >How the heck did you get the kill?

If you are at peace with a race, you can still kill them if they
are at war(or hostile) with you.  Only one side needs to be at
war(hostile) for both sides to kill the other.

In an LPS where I have no fuel planet(or repair?) I will set my
war status to peace with the other race.  I can still kill them
since they *must* be at war in order to take planets . . but now
I can use their planets for fuel and repair.  Of course, I cannot
take any planets while in 'peace' mode . .  but then maybe I just
like the LPS!!?!??! (warped mind? hehe)

Mark    a.k.a.  CHUD, putz

-- 
Mark A. Parsons
mparsons@bcm.tmc.edu