HDTenEightyP/NetNews huggingface dataset:
From: monoman@seas.gwu.edu (Jonas J. Lee)
Subject: Star Control II
Organization: George Washington University
Date: Mon, 16 Nov 1992 16:52:19 GMT


	New Game! Star Control II!
The game is cool!
It uses 256 color VGA graphics, supports Soundblaster, AdLib, etc. soundcards
I haven't play the first Star Control, but I say that this is better.
It requires about 9 megs of disk space, but for most people that's no problem.
The plot is not like Star Control where you can pick which side you want and 
build any ship for that side. This game makes you a part of the now dead
Alliance (say it ain't so!). You start off in a ship which can have modules
and stuff added on like Planet's Edge. You have to roam throughout space
and gather minerals from planets to build ships and stuff. The ship you start
with is UNIQUE, which means you can't build any more. You can build other ships
like the Earthling cruiser which you can build at the start. And as you form
alliances with other races (some Alliance and some Hierarchy!!) you can build
their ships as well. Right now I have alliances with the Spathi and the Pkunk.
What's tough and interesting about this game is that when you travel between
stars, you are put into hyperspace and alien ships pop up at random and chase
you down. The tough part about this is that almost anything can attack you. 
From a Umgah ship to a Ur-Quan Dreadnought! I had to load one of my previous
save games because I was in a far-away star system and when I left there were
Dreadnoughts up the wazoo outside and I couldn't get rid of them because they 
were tailing me when I entered the system.
Overall, It's a great game and I recommend anyone who sees it to buy it.
One bad point though, it doesn't use a code wheel like Star Control I but
I comes with a space map with X-Y coordinates and whenever you load the
game it asks you for a star a some coordinates. And it's a big poster too!

          _______
         /_______\
        /         \
       /           \       The Everpresent 
       |           |           Great
       |    (O)    |           Powerful
       |           |           All Knowing
       \           /           All Seeing
        \_________/            All Hearing
        |         |            All Doing
        |         |
        |_________|     M   M   OOO   N   N   OOO   M   M    A    N   N
        | | | | | |     MM MM  O   O  NN  N  O   O  MM MM   A A   NN  N
        |_|_|_|_|_|     M M M  O   O  N N N  O   O  M M M  A   A  N N N
        | | | | | |     M   M  O   O  N  NN  O   O  M   M  AAAAA  N  NN
        |_|_|_|_|_|     M   M   OOO   N   N   OOO   M   M  A   A  N   N
        \_________/         monoman@seas.gwu.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: UW series ?.
From: g_joan@cc.uab.es
Date: 17 Nov 92 17:30:50 +0200
Organization: Universitat Autonoma de Barcelona




Well, I'm new at this news group. I've started playing UW (The stysian Abyss)

I'm fascinated with this Origin product, well I've been playing long time 
NetHack but UW is the most up to date Graphic D&D game I've never seen
before, really GRATE!. OK, but I miss information about UW series.

Only a few questions (I thing lots of people can answer me).

- Ultima V, Ultima VI, UWVII, UW --- Confussion !

	How many UW are there ?
	Are all of them form Origin?
	Can I play all series on my PC 386 (with enough EMS ...) ?
	Are all of them 'graphic' adventures as UW is ?
	Whitch is the most difficult for you. (complexity ????).

				Sorry but my english is not as good as yours.


	Waiting an answer.				Joan
							g_joan@cc.uab.es
From: tweaver@cs.umd.edu (Tom Weaver)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: EOB I advice sought
Date: 17 Nov 92 05:18:33 GMT
Organization: U of Maryland, Dept. of Computer Science, Coll. Pk., MD 20742

In article <1045@dgaust.dg.oz> brown@dgaust.dg.oz (Fred Brown) writes:
>
>The Ring of Wizardry doubles level $ 4 & 5 spells. Very handy in EOB II
>Fred

Especially when you can "double up" on its use.  Give it to one mage,
rest & memorize, then give it to another, etc...  As long as you
don't want to change your spell lineup, your mages will re-memorize the
extra spells (even though a look at their spells will say "-2 of 4 remaining",
or some such :-)


Tom Weaver

-- 
******************************************************************************
*  I would put a disclaimer here, but noone at U Maryland takes me seriously *
*  anyway...                                                                 *
******************************************************************************
From: mhs@fokus.gmd.de (M.Schmeil)
Newsgroups: comp.sys.ibm.pc.games
Subject: incompatible DX2-processors?
Date: 23 Nov 92 14:55:20 GMT
Organization: GMD-Fokus (Berlin)

hi,
    i think about buying a 486-DX2/66. anyone heard/know
about compatibility problems, etc.?

- tB!
Newsgroups: comp.sys.ibm.pc.games
From: brad6045@lemans.edu (bradley brian d.)
Subject: King's Quest 5 HELP!
Reply-To: brad6045@lemans.edu
Organization: Sun Microsystems, Inc.
Date: Mon, 16 Nov 1992 17:34:44 GMT

I know this game may be getting a little old, but I just got it...
Anyway, can someone give me some hints or a spoiler for kq5?

I can't get past the ice queen, obviously I have not done something before
reaching her palace that I need to do...but WHAT? Her wolves always kill me...

Someone, please post or e-mail a hint --- thanks!

Newsgroups: comp.sys.ibm.pc.games
From: mxt5182@usl.edu (Tangjarukij Montri)
Subject: Global Patch
Organization: University of Southwestern Louisiana
Date: Tue, 24 Nov 1992 03:39:15 GMT

Hello, everyone

    Does anyone know where I can get a Global Conquest Patch file from?
Thank you.

M.t.
From: smintz@sedona.intel.com (Stephen Mintz exp 11/92~)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: TSN is cheaper than MPGNet?
Date: 19 Nov 1992 16:17:01 GMT
Organization: Intel Corporation
Distribution: world
NNTP-Posting-Host: alamo.intel.com
Originator: smintz@alamo


Yes all local cities, have local node, and 12.95 and 4 dollars, get you
medievaland and 30hrs of play time...no additional fees are needed, 49.95 will
give you Larry land, sierra land, and casino (each of these is normally 4 dollars
each) and 60hrs online time, and yes medievaland is also incuded in this package. 
Stephen
In article <83920@ut-emx.uucp>, parker@ccwf.cc.utexas.edu (Bryan Parker) writes:
> In article <Bxo9Gw.KIA@icon.rose.hp.com> andy@hpsmo100.rose.hp.com (Andy Young) writes:
> >TSN works on a flat fee basis. $12.95 per month for 30 hours access, plus
> >additional fees for additional services, such as SierraLand, MedievaLand,
> >and LarryLand.
> 
> Well, dammit, what are those additional fees??!?!?!  I bet $12.95 doesn't
> get me squat in the way of online gaming, does it?  Do they have local nodes
> in most major cities?
> 
> 












Newsgroups: comp.sys.ibm.pc.games
From: ittschir@techfak.uni-bielefeld.de (Tim Tschirner)
Subject: Re: Is there a demo of this STUNT Island game....
Date: Tue, 17 Nov 1992 09:25:35 GMT
Organization: Universitaet Bielefeld, Technische Fakultaet.

In article <1992Nov16.141956.6825@daffy.cs.wisc.edu>, mak@snake10.cs.wisc.edu (Wing Mak) writes:
|> In article <1992Nov15.215111.6587@crash> malloy@crash.cts.com (Sean Malloy) writes:
|> >In article <1992Nov16.002528.25445@cam.compserv.utas.edu.au> psmith@esk.compserv.utas.edu.au (Paul Jeffrey Smith) writes:
|> >>I was wondering if there is a demo of this so called brilliant game,. I
|> >>wouldn't mind havig a look at it.
|> >
|> >I don't believe that there is a demo, although the manual for the program
|> >says that you are free to distribute the code that allows other people to
|> >view .FLM (edited film shots of stunts) files; perhaps we can get some
|> >people to upload their most entertaining stunts to one of the FTP sites.
|> >
|> >
|> >-- 
|> >random sig #133:
|> > Sean Malloy        Navy Personnel R&D Center | The compiler runs
|> >                    San Diego, CA 92152-6800  | Like a swift-flowing river.
|> > malloy@nprdc.navy.mil        < different     | I wait in silence.
|> > crash!malloy@nosc.navy.mil   < systems       | 
|> 
|> There is a guy that have packed a couple of films and a player to wuarchive.
|> The demo is named stisldem.zip under the directory pub/MSDOS_UPLOADS/gamedemos.
|> 
|> Hay!!! Any more films to show off?
|> 
|> --Eric.
|> 
Please re-upload it, because it's no longer there!

Thanx in advance,

Tim

ittschir@techfak.uni-bielefeld.de

Newsgroups: comp.sys.ibm.pc.games
From: dpipes@spica.srg (Dave Pipes x4552)
Subject: Re: The Incredible Machine - Puzzle 8
Organization: just me
Date: Fri, 20 Nov 92 14:06:26 GMT
Followup-To: comp.sys.ibm.pc.games 

In article <lgo68cINNd7m@jethro.Corp.Sun.COM> fugitt@tempus.Corp.Sun.COM writes:
>In article 18093@srg.srg.af.mil, dpipes@spica.srg (Dave Pipes x4552) writes:
>>In article <1992Nov17.174303.11970@panix.com> ilaine@panix.com (Liz Stokes) writes:
>>>In article <1992Nov17.015103.20918@athena.mit.edu> merklin@athena.mit.edu (Jimmy Y Kwon) writes:
>>>>I have solved puzzle 8 in a couple of ways, but I have a question:
>>
>>Anyway, some parts of this game will be found to have interesting properties.
>>I think the cover illustration implies that an incandescant bulb will boil a
>>fish bowl.
>>
>>	David Pipes
>>robear@digex.com
>
>
>Hmmm, "...cover illustration..." seems to imply that you have a released copy
>of the software. Is TIM on the shelves yet? I haven't been able to find
>it at the stores here in the Bay area yet.

Nope, I wish :-).  Since I couldn't find it last weekend on the net - the
demo appeared on ulowell around Monday, I think - I plopped down $4 into
EggHead's insatiable maw and *bought* the demo.  It has a cover illustration
which shows a lightbulb at the bottom the screen, and a goldfish bowl at the
top.  That's all I meant.
	David Pipes
robear@digex.com
Newsgroups: comp.sys.ibm.pc.games
From: seichi@david.wheaton.edu (Gregory S. Ota)
Subject: Re: Kings Quest VI HELP!!
Organization: Wheaton College, IL
Date: Wed, 18 Nov 1992 16:19:02 GMT

In article <clarsen.722026782@vipunen.hut.fi> clarsen@vipunen.hut.fi (Christian H Larsen) writes:
>I'm now stuck after I've got the old lamp from the isle of
>the beast. I took the brick, which I could use in the maze.
>
Spoilers!!! (minor)

>So, how do I get the swamp ooze from the stick ?
>
There is something from the island that you have to throw at the stick.
It's "good for throwing".

>How do I get through the gate on the isle of the beast without
>getting shot ?
>
There is something in the maze that will protect you.
I don't remember what level it is on.

>What do I do with the tapestry in the second level in the maze ?
You have to "SEE" the minatour "use" the tapestry before you can.  This one
is difficult to explain witht giving it all away.  Make sure you have played
the flute for the sunflowers before you go down into the maze...

>
>Please help me just a little bit, please
>

Hope this was what you wanted.

-- 
Gregory S. Ota				| seichi@wheaton.UUCP 		|
US MAIL:				\ uunet!telllab5!wheaton!seichi	| Carem
36 Sterling Cr. #301			/ h. (708) 665-5742		|    Deo
Wheaton, IL  60187			| w. (312) 630-4537 		|
From: honnold@bobcat.ent.ohiou.edu (Jeff Honnold EE UnderGrad )
Newsgroups: comp.sys.ibm.pc.games
Subject: Planet's Edge - Help Requested!
Summary: Need help witrh Deneb II
Keywords: PE, Planet's Edge
Date: 21 Nov 92 04:59:08 GMT
Organization: College of Engg. & Tech., Ohio University, Athens, Ohio

SPOILER WARNING!!!!!



OK....I am on Deneb II....What do I need to do here?  I got the death threat
and gave it to the right guy....however I can't get the sphere!  Do I need to
do something else, too? 

Next:  The talking door apparently gives me a coded message but nothing shows
up in my inventory!  Is this a bug or what?  

How do I get into the rooms that are locked?  Is there a key I'm missing.

Do I need to kill the guards to get to the other section or will they eventualy
get out of my way if I do something?  

Lastly, what are the Pins for?  Do I need to show it to someone?

Thanks

Jeff
Newsgroups: comp.sys.ibm.pc.games
From: t7841aa@cd1.LRZ-Muenchen.DE (Eberhard Guentsch)
Subject: Re: Wiz 7, Weapon shoppe help?
Organization: Leibniz-Rechenzentrum, Muenchen (Germany)
Distribution: lrz
Date: Thu, 19 Nov 1992 09:28:57 GMT

chambers@hal.emba.uvm.edu (Christopher A Chambers) writes:

>  I still have not been able to find a way into the Arms of Argus
>weapon shoppe in New City. I have heard one hint, that says that the
>Umpani's first question is the one he really wants answered, but have
>still had no luck. At this point,  a spoiler would be welcome.
Ask the Innkeeper about argus and his weaponshop, the answer you get
is what you have to say to argus. But this is not crucial for the game.
You can only get weapons, btw the bushido-blade a nice weapon.
eberhard

>thanks in advance.



>-- 
>   ####################################################################
>   |        Christopher A. Chambers         | All that we can not see |
>   |       (chambers@hal.emba.uvm.edu)      | we call invisible.      |
>   |    Computer Science Graduate Student   |   -- The BUGGLES        |
Newsgroups: comp.sys.ibm.pc.games
From: kan@bugs-bunny.rtp.dg.com (Victor Kan)
Subject: The Incredible Machine - incredible, but slow?
Date: 18 Nov 92 17:17:08
Distribution: comp
Reply-To: kan@dg-rtp.dg.com
Organization: Program Development Environments, Data General Corp., RTP, NC

Wow!  After finishing the first four levels of the demo version, I'm
willing to say it's one of the best* games I've ever played (including
some great games on my old Atari 800).  It's as addictive as Tetris
and more fun IMHO.  I will definitely buy it when I see it on the
shelves.  Bravo to companies that put out playable demos!

BUT, the animation speed between machine starts (even if the machine
is unchanged) seems to vary from slow to fast.  Is this some expected
random factor, like wind or something?  Also, when there are many
things moving, e.g. Tutorial Four with the monkeys pedaling, the mice
running and the balloons floating, stuff doesn't move as fast or as
naturally as in previous levels with less animation.

Has anyone else seen this?  Does the complete version have the same
problems?

My machine:

486/33, 8Mb RAM and Diamond Stealth VRAM

Is this the result of the infamous Stealth/S3 card slowness in regular
VGA modes with no special drivers?

Also, it really bugs me that a balloon can stop/deflect a
rolling/dropping bowling ball.  I want that balloon to be knocked out
of the way, even smooshed or popped!


* with "best" being heavily weighted toward general concept, fun and
ease of addiction


--
| Victor Kan               | Internet: kan@dg-rtp.dg.com            |  ***
| Data General Corporation | Usenet:   ...!mcnc!rti!dg-rtp!kan      | ****
| 62 T.W. Alexander Drive  | Them: "It was delivered to Georgia."   | **** %%%%
| RTP, NC  27709           | Me:   "But the label said Arizona!"    |  *** %%%
Newsgroups: comp.sys.ibm.pc.games
From: shayne@cs.swarthmore.edu (Ethan Shayne)
Subject: Galactix 1.3a
Summary: I found it
Keywords: galactix
Organization: Swarthmore College
Date: Mon, 16 Nov 1992 04:16:12 GMT

A while back I asked if anyone knew where I could find a copy of the latest
version of Galactix, version 1.3a. For those of you who were interested, I
finally did find it and have posted it in MSDOS_UPLOADS in           
wuarchive.wustl.edu as GALAC13A.ZIP.

					Ethan Shayne
					Haverford College '93
					eshayne@acc.haverford.edu
Newsgroups: comp.sys.ibm.pc.games
From: reedn@woods.ulowell.edu
Subject: Re: Vampyr?
Organization: University of Lowell
Distribution: comp.sys.ibm.pc.games
Date: Fri, 20 Nov 1992 02:06:53 GMT



In article <x-x15cd@rpi.edu>, berked@aix.rpi.edu (Daniel Leon Berke) writes:
> I've heard a bit about a shareware game called Vamypr... it is supposed
> to be a clone of Ultima.  Does anyone know of an ftp site where I can get a
> copy?  Since I'm writing what probably is the largest Ultima clone in 
> existence, I'd like to check out other similar games...
> 
> Dan
> 
> -- 
> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
> <> Daniel Berke           Rensselaer Polytechnic Institute, Troy  NY        <>
> <> berked@rpi.edu         Department of Electrical, Computer & Systems Eng. <>
> <> "Keyboard bad or missing.  Press <F1> to continue"

	I found a copy of it under funic.funet.fi under the subdirectories
  /pub/msdos/games.  Good luck.                       <>
Newsgroups: comp.sys.ibm.pc.games
From: sgk@cbnews.cb.att.com (stan.g.kobylanski)
Subject: STEALTH Affair
Organization: AT&T
Date: Sun, 22 Nov 1992 19:28:21 GMT
Keywords: help

POSSIBLE SPOILER
























Can anyone help me with the end game?  Julia and I are hanging on the 
helicopter.  I can use the elastic on the bomb and then fall off and
get eaten by the sharks.  I hate these arcade-type sequences.
Thanks for your help.
Stan Kobylanski
Newsgroups: comp.sys.ibm.pc.games
From: slharder@iastate.edu (Stephen L Harder)
Subject: Incredible Machine Demo WHERE(II)?
Organization: Iowa State University, Ames IA
Date: Sat, 21 Nov 1992 01:14:49 GMT

I've looked for TIMDEMO.ZIP in /pub/MSDOS_UPLOADS at wuarchive.wustl.edu but
it no longer seems to be there.  Anyplace else I can find it?

Newsgroups: comp.sys.ibm.pc.games
From: omar@osf.org (Mark Marino)
Subject: Fate of Atlantis Help!
Organization: Open Software Foundation
Date: Mon, 16 Nov 1992 15:08:04 GMT

Stuck again...

   In team mode, toward the end, when Sophia gets possessed, I'm hosed.  I
have the scepter, the hindge, some beads and some other stuff.  I assume I
need to get that truck/drill thing running, but it looks like I need three
"levers" to get it going.  I only have two.  What am I missing?

Thanks in advance,
Mark


-- 
 ----------------------------------------------------------------------------- 
|                                                                             |
| Mark Marino              | omar@osf.org           |  uunet!osf!omar         |
| Open Software Foundation | 11 Cambridge Center    |  Cambridge, MA 02142    |
|_____________________________________________________________________________|
From: bb693@cleveland.Freenet.Edu (Sarmed E. Shammas)
Newsgroups: comp.sys.ibm.pc.games
Subject: civcheat on wuarchive erased, please repost
Date: 20 Nov 1992 07:57:08 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: bb693@cleveland.Freenet.Edu (Sarmed E. Shammas)
NNTP-Posting-Host: hela.ins.cwru.edu


Sonmeone has erased the civcheat file on wuarchive, please repost on net, or 
mail to me, or upload it again polease . much obliged
Erick

-- 

-------------------------------------------------------------------------------
S. Erick Shammas {:-)  |  bb693@cleveland.Freenet.Edu  |  Laughter is like
                       |  shammas@ecn.purdue.edu       |  medicine to the heart
Xref: sparky comp.sys.ibm.pc.games:22283 rec.games.misc:18397
From: vancleef@ohstpy.mps.ohio-state.edu
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
Subject: Re: HELP needed with VGA PLANETS!
Date: 18 Nov 92 01:24:08 EST

In article <1ebgv1INN6kv@uwm.edu>, sackett@csd4.csd.uwm.edu (Michael Scott Zimmerman) writes:
> While were on the subject, the docs say you can somehow upgrade torpedos
> on a ship.  HOW?
> 
> Mike
> .

Just a thought. Can someone out there create a newsgroup alt.games.vgaplanets?
It looks like this game is going to be good enough to warrant creating
this (it is likely to become quite popular, like Galactic Bloodshed :)

-Garrett


Newsgroups: comp.sys.ibm.pc.games
From: tax@tolsun.oulu.fi (Samuli Takala)
Subject: When is Formula 1 Grand Prix / World Circuit coming?
Organization: University of Oulu, Finland
Date: Mon, 23 Nov 1992 20:52:22 GMT

Does anyone know when Microprose is going to release their Formula 1 Grand Prix
(or is it World Circuit for PC)? I'm waiting eagerly for this game but have to
settle for the old Indy 500 for the moment.

Samuli Takala, tax@tolsun.oulu.fi
From: myst@drycas.club.cc.cmu.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: u7:FOV *spoilers be here*
Date: 23 Nov 92 22:12:07 -0500
Organization: Carnegie Mellon Computer Club


	Help! Help! once again. Okay, I've now solved the Quest of Love, and
the Quest of Truth, and I've made the blackrock sword to the best of my
abilities. But now that old wizard is suggesting I need a magical source to
mount in the hilt. I've tried getting the Ether Gem from the nasty red
dragon using an invisiblity ring, but he (she) saw through it. I've also tried
looking for the psyche on Terfin with no results, and I experimented with
putting the mirror deamon in Lord British's gem. Everytime I use it it just
vanishes from my inventory. What type of magical source is the old mage talking
about?
	
				Thanks to all the people to assisted me before
						Myst@Drycas.club.cc.cmu.edu
Newsgroups: comp.sys.ibm.pc.games
From: sci30139@nusunix1.nus.sg (TAN CHYE HEE)
Subject: Re: wiz7 : help with munkharama
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Mon, 23 Nov 1992 05:28:11 GMT

Fred Lide Cheng (fud@leland.Stanford.EDU) wrote:
:
Spoilers follow:















 Hi,
: 
: what do I yell down the well  and what do I do with the urns.
: 
: I saw another message like this but missed the answer.
: 
: fred

Yell 'coins'
Use the coins you find at the corners of the pond in the urns.


	Gilbert


Newsgroups: comp.sys.ibm.pc.games
From: kurgan@spock.uucp (Andrew Twyman)
Subject: RR Tycoon Cheat (was Re: RailRoad Tycoon et al)
Organization: Choate Rosemary Hall
Date: Mon, 16 Nov 1992 20:19:00 GMT

In article <1992Nov13.182734.1791@esimis.uucp> towel@esimis.uucp writes:
>does anyone out there have any advanced playing tips/hints/(cheats?)
>for Railroad Tycoon?

I do know the Embezzlement Key.  Just hit $ (Shift - 4) and you get free money
(about $10-thousand or $100-thousand, I'm not sure).  It cartainly makes
avoiding hostile takeovers much easier ;-)
-- 
-------------------------------------------------------------------------------
|  --"I have something to say.  It's better to burn out, than to fade away!"  |
|                          -* THERE CAN BE ONLY ONE *-                        |
kurgan@choate.edu--------------------------------------------------------------
From: zweldron@ruhets.rutgers.edu (Matthew Charlap)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: U6 spoilers wanted
Date: 15 Nov 92 18:31:48 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

roveda@ccwf.cc.utexas.edu writes:
>1. How do I use Iolo's horse clue about Lord British
>   small box?
You don't this is a clue for Ultima 5.
(In U5, the horse gave a clue on U4)

>4. Is Nicodemus the mad wizard hiding anything else other
>   than his enchanted staffs?
Huh? Do you mean does he sell anything else? yes. he sells reagents and spells.

>5. Is there something hidden in the Lycaeum?  Prilwig Compendium
>   of Knowledge maybe? 
There are 2 books of interest in the Lycaeum. One of interest to Lord British,
the other of interest to the Wisps.

I can't help with the other Q's
-- 
This is a test of the .signature 
If this were a real .sig file, something else would be here.
Newsgroups: comp.sys.ibm.pc.games
From: clarsen@vipunen.hut.fi (Christian H Larsen)
Subject: Re: Kings Quest VI HELP!!
Organization: Helsinki University of Technology, Finland
Date: 18 Nov 92 23:37:02 GMT

Thanks to all who replied to my letter!

I managed to get the swamp ooze, I killed the Minotaur in the maze and
I got through the gate on isle of the beast. I also got through the 
magic rose bushes and talked to the beast, but I think this was to 
early in the game.

Thanks
Christian





-- 
**********************************************************************
* Christian H. Larsen                * Email: clarsen@vipunen.hut.fi *
* Dep. of Chem. Engineering          *                               *
* Helsinki University of Technology  *                               *