HDTenEightyP/NetNews huggingface dataset:
From: jeff@coconut.lle.rochester.edu (Jeff Loewenguth)
Newsgroups: rec.games.video
Subject: Re: Sonic 2 Level Select: More Info + spoilers for Super Sonic)
Date: 26 Jan 93 18:00:15 GMT
Reply-To: jeff@coconut.lle.rochester.edu (Jeff Loewenguth)
Organization: UofR Laboratory for Laser Energetics

In article <1993Jan26.080109.27383@magnus.acs.ohio-state.edu>, tshay@magnus.acs.ohio-state.edu (Timothy B Shay) writes:
> 
> 	The buttons in Level Select mode have similar functions
> to Sonic I while you are playing:
> 	
>       	Press Start, and then:
> 
> 		A  - Restart game
> 		B  - single frame mode
> 		C  - slow motion
> 
> 	(I think I got that right)
> 

Close, its...
	A - Restart
	B - slow-mo (for as long as you hold it down (use C to jump))
	C - frame by frame

Also, did anyone notine that "sound" 7E turns all sound off, and there is
no way (I think) to turn them back on (besides power cycling).
And that "sound" 7A is a f'd up SEGA chorus (maybe some layers missing).

And where does the music from sound 10 come from, is that the "secret zone"
that people have been roumoring about?

Jeff
Newsgroups: rec.games.video
From: neurotic@leland.Stanford.EDU (Alan Chan)
Subject: SNES buy/sell
Organization: DSG, Stanford University, CA 94305, USA
Date: Fri, 22 Jan 93 05:47:30 GMT


I am looking to sell my copy of Super Mario World (the one that came with the
system).  I'm not sure how much it's going for, so how about $35, or best offer
I'll pay shipping.


I'm also looking to buy the following games.  If anyone has a copy that they 
would like to sell, please make me an offer:

Death Valley Rally
Wing Commander
NHLPA '93
From: ren@ccwf.cc.utexas.edu (Ren Hoek)
Newsgroups: rec.games.video
Subject: SNES programming
Date: 24 Jan 1993 01:32:11 GMT
Organization: The University of Texas at Austin
NNTP-Posting-Host: tramp.cc.utexas.edu

I have a game boxer (SMC and MGH compatible) and am looking for any and all
info on programming for the SNES console.  Please, please, please send
anything you have.. source code, documents, instructions, etc...
-- 
  |\    |\
  | \   | \       Ren Hoek
  |  \  |  \
  |   | |  |      internet: ren@ccwf.cc.utexas.edu
   \       /
   _\ ^  _/       "It is not I who am crazy...  It is I who am MAD!!!"
Newsgroups: rec.games.video
From: lije@harp.inslab.uky.edu (William Boylin)
Subject: Genesis:  T2  HELP
Organization: University Of Kentucky, Dept. of Math Sciences
Date: Sat, 23 Jan 1993 19:04:07 GMT

I just got T2 and it seems really good.  However I don't have the gun.  I  
am stuck on the part where you're supposed to help John Connor get  
somewhere in a truck.  I can't figure out how to get past this part.  Does  
anybody have any suggestions.  Thanks.

--

dan boylin

I have a vision! I have a vision! I have a vision! Television!
lije@ms.uky.edu | lije@mik.uky.edu | lije@inslab.uky.edu |  
uk00296@ukpr.uky.edu
Newsgroups: rec.games.video,alt.sega.genesis
From: pmc@world.std.com (Patrick M Chase)
Subject: Re: Re{visted}: [Genesis/Neo-Geo] A/V connector
Organization: The World Public Access UNIX, Brookline, MA
Date: Wed, 27 Jan 1993 05:51:06 GMT

In article <C1HKFF.6Gs@rucs2.sunlab.cs.runet.edu> dhavill@rucs2.sunlab.cs.runet.edu (Adrian Havill) writes:
[...]
>>
>>So, we should chuck that funky "box" and pony-up the $10 for the cable,
>>right?  (I'm a bit confused.)
[...]
>
>To make a long story very short:
>
>1. Yes, pony-up the ten bucks if you have line ins on your TV for video and
>   audio and $10 won't put you in debt.
[...]
>
>However, RGB monitors are such an order of magnitude better picture that if
>you opt for the RGB cable/monitor setup, you will see an incredible
>difference in picture.

I have only one thing to add (from the Email I got). I agree with the above;
chuck the RF box and go with the RCA-composite video. But run the sound from
the Headphone jack to your stereo TV or amp. Sound off that rear port on the
genny is mono. So you've got to use both ports for best audio _and_ video.

Best suggestion I got was to run video into the Ext-1 (Aux-1 or L1) input on
your VCR. Then you can tape the game sessions too! Of course now you're running
the video through the VCR circuitry and then to the TV instead of straight
into it - but my monitor/receiver only has one input and that's being used by
the VCR right now.


-- it's funny that we now have alt.genesis.sega and we all x-post to
   rec.games.video. But of course, now we can create a whole alt.genesis.*
   heirarchy. ;^)
+-------------------------------------------------------------------------+
| Patrick Chase                             InterNet: pmc@world.std.com   |
| Technical Support Specialist              UUCP: uunet!world!pmc         |
| Genzyme Corporation                       UUCP: bu.edu!world!pmc        |
| One Kendall Square                        AOL: Patrick0 (That's a ZERO!)|
| Cambridge, MA  02139-1562                 (617)252-7804 (voice & vmail) |
|    FidoNet: Patrick.Chase@f270.n101.z1.fidonet.org (or 1:101/270.2)     |
Newsgroups: rec.games.video
From: petitc@vccnw06.its.rpi.edu (Christopher Jon Petit)
Subject: Re: SMK Special cup
Date: Fri, 22 Jan 1993 05:33:21 GMT

clamb@phantom.mti.sgi.com (Christopher Lamb) writes:

>How do you get to the special cup on super mario kart.
>I finished all the cups before the special cup , but 
>still could not get to it.

 You must get a Gold in each of the cups.  Hard as hell---you've been warned.

 Personally, I love Toad/Koopa Troopa the best (superb control), then
Princess/Yoshi (Acceleration), then Mario/Luigi (average overall), and
when I'm in a sadistic mood Bowser/Donkey Kong Jr. (Real bad control and SLOW
acceleration)

 Does anyone know the SMK cheats that were listed in VG&E awhile back?  If so,
could you please post them here.








-- 
"Protect endangered species!  Contribute to the Exxon Supporter's Fund!"
"Pay no attention to that little man behind the keyboard."
"If you want to look for fish, best not to look in desert."
"The greatest beauty in the world is beauty that is private."
From: ts9@irz110.inf.tu-dresden.de (Till Salzer)
Newsgroups: rec.games.video
Subject: Re: Final Fantasy V
Date: 28 Jan 1993 14:51:09 GMT
Organization: Dept. of Computer Science, TU Dresden, Germany
Distribution: world
Reply-To: ts9@irz110.inf.tu-dresden.de (Till Salzer)
NNTP-Posting-Host: irz110.inf.tu-dresden.de


Hi!

Dos anyone knows anythink about a english translation of Final Fantasy V?

ThanX - ketchup
From: kaminsky@tatertot.com (Daniel Kaminsky)
Newsgroups: rec.games.video
Subject: Re: SFII for Sega Genesis (NOT!!)
Date: Sat, 23 Jan 93 17:37:51 PST
Organization: Tater Tot News & Mail, San Francisco, CA

dehaney4905@mtroyal.ab.ca writes:

> I've been holding out on this question for a while.. I doubt that SFII
> will ever-be on the Sega Genesis.. but WhY!? They have it for the Ibm,
> Atari, SNES, Game Genie... why not Sega!? (This would save alot of sega
> people from having to buy a SNES just for one Game.. well.. for SFII 
> freaks like Me)...
> 
> LeiGh!
I am really sorry to break this to you, but Street Fighter II: Champions 
edition has been slated for the mega CD, along with Real Fighters, Sega's 
answer to SF2. It uses the 6 button controller. Also, a game called 
Ultimate Page Fighter is rumored to be coming out and will allow you to 
play DC AND MARVEL comic book characters 1 on 1. Gambit Vs. Batman...cant 
wait!
Later,
        Gasman

Super Nintendo is |            Later,               | The IIgs does what
what Genesisn't   |  Gasman/Kaminsky@Tatertot.COM   | macintrash doesn't
       He's not dead, he's electroencephlographically challenged!
           He's not republican; he's politically challenged!
Newsgroups: rec.games.video
From: jarnis@mits.mdata.fi (Jarno Kokko)
Subject: Re: Prince of Persia (SNES) question
Organization: Microdata Oy, Helsinki, Finland
Date: Thu, 21 Jan 1993 15:41:01 GMT

In article <rrheaume.116@emr1.emr.ca> rrheaume@emr1.emr.ca (Roberta Rheaume (CPB)) writes:
>I am on level 9 and have defeated the fat guy on the bridge (many times). 
>When I try to jump to the place where the shadow(or double) is, the gate 
>closes on me every time and I fall to level 10, into the fiery pit.  Then I 
>have to start level 9 all over again.
>
>Can anyone tell me how to jump across to the shadow before the gate closes?  
>I can jump to where I am hanging on but when the gate closes I always fall.  
>Is there another way out of the level?
>
>Any help will be greatly appreciated.
>
>Roberta Rheaume
>rrheaume@emr1.emr.ca

You'll have to drop to the fire level. You'll need to RUN and JUMP
from the level 9 and then grab hold of the ledge when you are falling.
Bit tricky, but ... try it, it's possible to do.

- Jarnis
From: sandro@ccwf.cc.utexas.edu (Sandro Sarang)
Newsgroups: rec.games.video
Subject: Re: Spin Dizzy Worlds
Date: 27 Jan 1993 20:55:10 GMT
Organization: The University of Texas at Austin, Austin TX
Distribution: world
NNTP-Posting-Host: doc.cc.utexas.edu

In article <1993Jan27.152039.15231@walter.bellcore.com> pgoudas@thumper.bellcore.com (Paul Goudas) writes:
>	Is this made for the Genesis or Super Nintendo?

     SNES.
  
>pgoudas@faline.bellcore.com
>

|****************************-[The Sandman]-******************************|
| One said, "It's too late! I'm dying!"                                   | 
| The other asked, "Why? What's wrong?!"                                  |
| And the first replied, "There's just no cure for humanity..." - Anon. - |
| Replies, comments, regards:  sandro@ccwf.cc.utexas.edu                  |
| Flames, etc.: Where the sun don't...well, you get the picture.          |

-- 
|****************************-[The Sandman]-******************************|
| One said, "It's too late! I'm dying!"                                   | 
| The other asked, "Why? What's wrong?!"                                  |
| And the first replied, "There's just no cure for humanity..." - Anon. - |
| Replies, comments, regards:  sandro@ccwf.cc.utexas.edu                  |
| Flames, etc.: Where the sun don't...well, you get the picture.          |
From: kucerarj@kucerarj.test.rose-hulman.edu (Ryan J Kucera)
Newsgroups: rec.games.video
Subject: Re: NO SNES CD in 93!
Date: 21 Jan 1993 23:09:36 GMT
Organization: Computer Science Department at Rose-Hulman
NNTP-Posting-Host: kucerarj.test.rose-hulman.edu

In article <STEVE.93Jan21155930@cucbs.chem.columbia.edu>  
steve@cucbs.chem.columbia.edu (Steve Stuart) writes:
> In article <1jm565INN2ru@master.cs.rose-hulman.edu> 
> 
> Yeah, but how much more memory does it take to display video vs.
> graphics?  Are the CD games actually much longer, or is all of the
> extra memory used in increasing the graphics to video quality?
> (Forgive my ignorance - I haven't seen any CD games yet)
> 
> -- 
> -Steve

The more memory basically gives the games longer intros.  Also live video  
takes up a lot of space!  The games aren't any longer I don't think.  I  
just loaded BlackHole assult on my NeXT and there is 615 megs stored on  
it.  I think a lot of that is the music.  Having CD music though adds a  
lot to a game.  Hook has very good music!  There should be some good games  
coming out pretty soon.

Ryan Kucera
Newsgroups: rec.games.video
From: marms@python.cs.unm.edu (Mike Arms)
Subject: Re: Video Game copiers
Reply-To: sandia!marms@unmvax.unm.edu (Mike Arms)
Organization: Sandia National Laboratories
Date: Fri, 22 Jan 1993 21:33:21 GMT

jjf@byron.u.washington.edu (Matthew Martin) writes:
>The thing that really gets me, is that all the people who talk about
>how people who copy SNES and Gensis games are going to hell, usually
>copy media themselves without even thinking about it.... ever copy an
>Audio tape? Or a record or CD to Audio Tape or DAT? Ever rent movies
>and copy em to VHS? Or how about cable to VHS? Yeah, thought so.....
>they are all illegal buddy... so don't jump on people's back about
>MGH's or Magicoms unless you are TOTALLY clean yourselve...

Oh, good, we get to hear from someone else that doesn't know what he's
talking about!  You are permitted to make tapes of records or CD's
THAT YOU OWN.  Also, you are permitted to tape from cable or regular
over the air TV as long as it is for personal use (e.g. time shifting).
I'm not positive, but I think that you are permitted to tape from
an Audio tape that you own.  You are permitted to tape radio broadcasts
for your own use (this includes albums that are played over the radio).
Thanks for playing.

-- 
Mike Arms
Editor of Encounter magazine
uucp:      ...{ucbvax | gatech}!unmvax!sandia!marms
InterNet:  unmvax.unm.edu!sandia!marms   or   sandia!marms@unmvax.unm.edu
From: xtap@uxa.ecn.bgu.edu (Tony Peacock)
Newsgroups: rec.games.video
Subject: Re: Mega Man 2
Date: 25 Jan 1993 15:36:14 -0600
Organization: Educational Computing Network
NNTP-Posting-Host: uxa.ecn.bgu.edu

In article <1993Jan25.165101.5218@ll.mit.edu> urbano@ll.mit.edu (John Urbano) writes:
>I'm playing Mega Man 2 for Nintendo, and I'm stuck.  I've 
>defeated the eight robots, and am now going after Dr. Wily
>himself.  I'm in the first section (there seem to be 5).  I've
>just climbed up a ladder and there is another ladder off to the left,
>but there is no ground in between.  No matter what I do using
>the air sled, elevator or levitation platforms, I can't get to
>the ladder on the left.
>
>Any help would be greatly appreciated.  Thanks.
>
>My email address is  urbano@ll.mit.edu
>
>John Urbano
>-- 
>---------------------------------------------------------------
>Who knows what evil lurks in the hearts of men?   The Shadow...

John,

	When you get to the top of the latter, use the levitation
platform, move to the far left of the platform without falling off and
create the 2nd platform.  Jump from the first platform to the second
before the first disappears.  Do this again for the 3rd platform.  When
you are on the third platform, move to the far left and jump up to the
latter.  THIS TAKES ALOT OF PRACTICE!  But that is how to get to the
latter.  Good luck.  Wait until you get further and you have to outrun
the DRAGON!!! :)  I'm still not past that, but I do know how to get
there, just with a SNES, I have not gotten that far.  Also, I have 
MegaMan 3 & 4.  These are TOUGH!  I wonder what 5 is gonna be like.  I
just wish that MM5 was not $50!  Later.

The infamous non-Dr. Wiley.. :)

Tony,....


Newsgroups: rec.games.video
From: Hirsch#m#_Ed@msgate.corp.apple.com (Ed Hirsch)
Subject: GENESIS: Games for Sale and/or Trade
Date: Mon, 25 Jan 1993 14:39:50 GMT
Organization: Delta Sigma Phi, HN Chapter
Followup-To: rec.games.video

I have the following games for sale:

John Madden Football '92																					$25
RBI Baseball 4																															$35
David Robinson's Supreme Court Basketball    $20
Bulls vs. Lakers and the NBA Playoffs								$30 (Will trade for USA
Basketball)
SportsTalk Baseball																										$30
NHL Hockey																																			$20

I will sell the whole package for $150.  All games come with original boxes
and manuals in excellent condition.  All prices include shipping.
Will "consider" trade any two games for Ecco the Dolphin.
Will trade one for one for Desert Strike, World Trophy Soccer or offer me
anything else.  Respond via E-mail please or post to this newsgroup.
Any games for trades must have orginal manuals and boxes please.  (Might
consider without box?!?!)

Ed Hirsch
Delta Sigma Phi, HN Chapter
               
      _/         _/_/_/_/_/       _/_/_/
     _/ _/        _/              ___/___ 
    _/   _/         _/          _/   /   _/
   _/     _/        _/          _/___/___/ 
  _/       _/     _/                _/
 _/_/_/_/_/_/    _/_/_/_/_/       _/_/_/

********************************************************************************
																						!BACK TO BACK NATIONAL CHAMPIONS!
			_/_/_/    _/    _/   _/   _/  _/_/_/_/       _/  _/          _/
		 _/   _/   _/    _/   _/  _/   _/           _/_/_/_/_/     _/ _/
		 _/   _/   _/    _/   _/_/     _/_/_/         _/  _/          _/
			_/   _/   _/    _/   _/ _/    _/           _/_/_/_/_/        _/  
		 _/_/_/      _/_/     _/  _/   _/_/_/_/       _/  _/      _/_/_/_/
Newsgroups: rec.games.video
From: lanes@spot.Colorado.EDU (LANE STEVEN LOREN)
Subject: Sega stuff and CD stuff
Organization: University of Colorado, Boulder
Date: Thu, 28 Jan 1993 16:19:29 GMT

25 new sega cd games out by christmas........
"Read my lips..."  
What do these two statements have in common????
They were both blatant lies.
Here I am now with a sega cd that has no good games out for it yet...
Oh well...I'll wait....
Anyway, I saw that MIGHT AND MAGIC III was coming out for the genesis.
Has anyone seen any pictures for this game?  Are the graphics close to the
level of the computer game?  What about the length of the game?  Is it all
there?  That would be an accomplishment is they can pull it off.
Peace!
Steve from boulder, co.
Organization: Penn State University
Date: Tue, 26 Jan 1993 22:16:04 EST
From: <JPE1@psuvm.psu.edu>
Newsgroups: rec.games.video
Subject: Re: ALT.GAMES.SUPER-NES

     Why not just put the system in the subject line so people can kill what
they don't want and we don't have to check out several groups to get info
on the various systems and have to deal with the redundancy of cross-postings
etc?   I'd rather see all traffic kept here except perhaps to form a
rec.games.video.marketplace.


-------------------------------------------------------------------------------
 John Emmer               "...reason has no dictatorial authority; its verdict
 Philosophy, Penn State    is always simply the agreement of free citizens..."
 JPE1@psuvm.psu.edu                       - Immanuel Kant, CPR, A738/B765
-------------- The Emmer Arcade: Amiga, Genesis, SNES, Vectrex ----------------
From: eboltz@jhunix.hcf.jhu.edu (Eric Scott Boltz)
Newsgroups: rec.games.video
Subject: Info Request On Technoid Facts
Date: 21 Jan 1993 10:24:29 -0500
Organization: Homewood Academic Computing, Johns Hopkins University, Baltimore, Md, USA
Distribution: world
NNTP-Posting-Host: jhunix.hcf.jhu.edu



I'm afraid that I, and some other folks too I'd imagine, am in the
dark on a few technoid issues. Here are my questions:

What are the SegaCD specs? (processors, colors etc.)

What is the 3DO machine?

When will the 3DO ship?

What is the Nintendo SFX chip?

Finally, while at Software Etc a while back, one of the salepersons
was claiming that Sega had somehow added hardware to carts to get 
more on-screen colors. I said that sounded like bs to me, but he
insisted it was true - is it?

Thanks in advance for any info!

Eric

PS - Someone said that a CD hold 600 meg and a cart holds 16 meg.
->You're confusing MegaBytes (CD) with Megabits (carts).
16Megabits = 2 MegaBytes.

Newsgroups: rec.games.video
From: rrheaume@emr1.emr.ca (Roberta Rheaume (CPB))
Subject: Prince of Persia (SNES) question
Organization: CPCS, Energy Mines & Resources, Canada
Date: Thu, 21 Jan 1993 13:45:36 GMT

I am on level 9 and have defeated the fat guy on the bridge (many times). 
When I try to jump to the place where the shadow(or double) is, the gate 
closes on me every time and I fall to level 10, into the fiery pit.  Then I 
have to start level 9 all over again.

Can anyone tell me how to jump across to the shadow before the gate closes?  
I can jump to where I am hanging on but when the gate closes I always fall.  
Is there another way out of the level?

Any help will be greatly appreciated.

Roberta Rheaume
rrheaume@emr1.emr.ca
From: machala@spdc.ti.com (King Mosher)
Newsgroups: rec.games.video
Subject: Re: Anyone played F1 ROC for SNES?
Date: 26 Jan 93 15:18:08 GMT
Article-I.D.: delphi.machala.728061488
Organization: Texas Instruments

steve@cucbs.chem.columbia.edu (Steve Stuart) writes:

>In article <1993Jan25.174745.20929@cbnews.cb.att.com> rlw@cbnews.cb.att.com (robin.l.williams) writes:

>>  I'm looking for driving games for the SNES.  I've tried TOP GEAR but
>>didn't really like it.
>>  Can someone give me feedback (good or bad) on F1 ROC.

>I haven't played it either, but from the reviews and lists on this
>group, it sounds awful!  Could someone who has played it explain why
>it sucks so badly?

I rented F1-ROC over the weekend and played it for about 3 hours.
it is an average game. starting from a bad car and building it up
is the best part of the game. sound is not good, graphics are fair.
I is a rentable game but I wouldn't buy it.
--

     Just because I'm paranoid doesn't mean they're not out to get me.

Chuck Machala-Semiconductor Process and Design Center-Texas Instruments/Dallas
Newsgroups: rec.games.video
From: malcolm@cm2f.uni-c.dk (Malcolm Brown)
Subject: subject line protocol (was Re: Let's form alt.super.nes!!)
Reply-To: malcolm@cm2f.uni-c.dk
Organization: Thinking Machines
Date: Tue, 26 Jan 1993 13:58:41 GMT



In article 3176@news.mentorg.com, tclark@hptc.mentorg.com (T Clark) writes:
>In article <rauser.727651774@sfu.ca>, rauser@fraser.sfu.ca (Richard John Rauser) writes:
>|> >
>Actually, I am not so sure that this is a good idea. I for one ( and I realize
>that I am in the minority) like to see inforation about Sega as well as
>Nintendo. Also if the group is alt.???.nes then we would have to have
>an alt.???.gameboy, alt.???.game_gear, alt.???.nes and so on. I like to 
>see comparisons of games that are available on both systems. A good example
>is Prince of Persia and Super Smash TV. 
>
>I do agree that we should cut out the Genesis vs SNES hardware comparisons and
>stick to game comparisons.
>
>just my nickles worth
>


Also if everyone made sure that the subject line of their message indicated
which machine they were talking about it would be much easier to select articles
from rec.games.video and so there wouldn't be a need for separate groups for
each machine.

	Malcolm
From: rjc@cogsci.ed.ac.uk (Richard Caley)
Newsgroups: rec.games.video
Subject: Re: Worred about Sonic 2
Date: 22 Jan 93 23:37:51 GMT
Organization: Human Communication Research Center
In-reply-to: rauser@fraser.sfu.ca's message of 20 Jan 93 04:10:36 GMT

In article <rauser.727503036@sfu.ca>, Richard John Rauser (rjr) writes:


rjr> This game is just too ^#@%$@$#% easy. Can anyone assure me that it
rjr> gets more challenging????

It's pretty easy at first. The first zone which is a bit challenging
is the oil one (sorry, forget the name). The metroiplolis zone then
has a few hairy moments. The sky chase zone is just fun. The wing
fortress zone is also fun, but the Robotnic at the end is a bit of a
challenge. The death egg zone is hard.

--
rjc@cogsci.ed.ac.uk			_O_
					 |<
Newsgroups: rec.games.video
From: petitc@nuge108.its.rpi.edu (Christopher Jon Petit)
Subject: Re: Where's the Cross in Zelda II ???
Date: Mon, 25 Jan 1993 15:48:37 GMT

mmaccorm@fox.nstn.ns.ca (Mike Mac Cormack) writes:

> 
>I only have 2 more castles to defeat (the one in the desert which you find 
>using the flute, and the one which you must get to through the swamps - very 
>hard without the cross) and I am wondering where I can find the cross.  Is 
>it in a castle that I have already defeated?  Also, where do you find the 
>key to open the door in the castle you find using the flute?  Also, I am 
>confused about the dead town.  The wise man tells you to look in the woods 
>to the east, but I haven't found anuthing there.  Any help would be 
>appreciated.

 Look in the RIGHTMOST cave---then use your Hammer on the woods you'll find on
the other side of the caves. There's the Hidden Town of Kasuto.

 Then, the Cross is inside that Flute-needed Castle.


-- 
"Protect endangered species!  Contribute to the Exxon Supporter's Fund!"
"Pay no attention to that little man behind the keyboard."
"If you want to look for fish, best not to look in desert."
"The greatest beauty in the world is beauty that is private."