HDTenEightyP/NetNews huggingface dataset:
From: scythe@stein.u.washington.edu (The Grim Reaper)
Subject: Re: I forgot the secret name in a vault?
Keywords: vault, gold, Hello Stranger, who are you
Organization: University of Washington, Seattle
Date: Thu, 19 Nov 1992 23:19:27 GMT

In article <1992Nov19.221315.12055@den.mmc.com> rik@den.mmc.com (Rick Nelson) writes:
Spoilers follow... hit 'n' now if you don't want to see them....

>
>FIRST QUESTION...
>
>Well, I landed in a vault, but I forgot what the name
>was that I saw in the newsgroup just a few days ago.
>This was in reply to the message...
>
>"Hello stranger, who are you?" 
>
>When asked by the guard (gold vault)
>
>I believe it started with a "C" ..??...
>Apparently, by using this name you could 
>leave with the gold instead of without it.
Croesus.  But the guard just doesn't make you drop the gold.  He 
doesn't help you escape the vault.
>
>SECOND QUESTION...
>
>How do I make use of the credit card??? shopkeepers
>won't take them...
What else can you do with a credit card?  Try applying it next to a door.

It can unlock doors, like a lock pick.  But it can't lock them...
>
>THIRD QUESTION...
>
>Does anyone have a list of all the creatures and their
>associated letter (ie; A=Carniverous Ape) and possibly 
>some description/details about them?  This would be
>really handy.
 Try typing '/' and then 'n'.  then you can type in a letter.
>
>If there is no such list, I will compile one, if you 
>send me what you know 
>(Letter - Creature - Description - Attack - etc...)
>
>Send input to: rik@den.mmc.com   using the subject line,
>Subject: Letter List
>
>I'll post the results of this undertaking....
>
>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>
>Thanks, 
>
>Rik
>
>---------------------------------------------------------------
>| Richard P. Nelson  "Rik"                          |    ^    |
>| Martin Marietta Corp., Astronautics Group,        |   |o|   |
>| Mailstop L5422, P.O. Box 179, Denver, CO 80201    |   | |   |
>|                                                   |   | |   |
>|---------------------------------------------------|  / | \  |
>| rik@den.mmc.com                                   | /  |  \ |
>| (303)977-2352 telephone                           | ------- |
>|                                                   |   :::   |
>|                                                   |   """   |
>---------------------------------------------------------------
From: v094px3a@ubvmsb.cc.buffalo.edu (Brian Mauger)
Newsgroups: rec.games.hack
Subject: Disintegration Resistance
Summary: Disintegration resistance from tinning kit?
Keywords: Disintegration resistance, tinning kit
Date: 21 Nov 92 21:07:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

>neccessary to win.  In my >25 wins, I've had dis. res. only about 2-3
>times (mostly picked up because I had a tinning kit).
> 
What does a tinning kit have to do with disintegration resistance?  I get it
by eating a black dragon.  No need to tin it.
Newsgroups: rec.games.hack
From: snelling@bnr.ca (Peter Snelling)
Subject: Re: Wish for 1st levl mage
Reply-To: snelling@bnr.ca (Peter Snelling)
Organization: Bell-Northern Research Ltd.
Date: Thu, 19 Nov 1992 15:39:38 GMT

In article <1992Nov18.220957.10562@bhprtc.scpd.oz.au>, dif@bhprtc.scpd.oz.au (David Faulkner) writes:
>madmax@cellar.org (Alex Strumpf) writes:
...
>>that's true in my case. :-) )  Also, x Wraith corpses can help you end those
>>1st level blues. ;-)
>
>Well, I don't want to be picky, but I think nymphs are far too useful
>to genocide. Essential for removing balls and chains and cursed armor
>or weapons. Provide potions and mirrors. Give you teleport intrinsic.
>And going up a few XpLvls from Lvl 1 with wraith corpses is a sure way
>to a quick death if you aren't prepared for it.

I assume he meant wishing for wraith corpses, not reverse genociding
wraiths.  I wonder why you wouldn't just wish for 3 blessed potions
of gain level if you thought a few new levels were that important.

-- 
Peter Snelling
From: ajn@essex.ac.uk (Alastair Neil)
Newsgroups: rec.games.hack
Subject: Re: YAFM
Date: 22 Nov 92 21:38:48 GMT
Reply-To: ajn@essex.ac.uk
Organization: Dept. of Physics, University of Essex

In article 2b0d862cwnr070@ark.abg.sub.org, ralf@ark.abg.sub.org (Ralf Stephan) writes:
->Just got this:
->
->"It contains a decaying green substance."
->
->How?
->
->
->ralf
->--
->***********************************************************************
->PLEASE NOTE: Some Quantum Physics Theories Suggest That When the Reader
->Is Not Directly Observing This Message, It May Cease to Exist or Will
->Exist Only in a Vague and Undetermined State.



You opened a cursed can, I think.
---
+-----------------------------------------------------------------------------+
|..Alastair Neil......0206-872861...............|                             |
|..44-206-872861......[ajn@essex.ac.uk].........|       None Shall Sleep      |
+-----------------------------------------------------------------------------+
Newsgroups: rec.games.hack
From: grogers@slacvx.slac.stanford.edu (Greg Rogers)
Subject: Help!! Game paused due to network failure.
Reply-To: grogers@slacvx.slac.stanford.edu (Greg Rogers)
Organization: Stanford Linear Accelerator Center
Date: Fri, 20 Nov 1992 20:20:57 GMT

Hi all,

I was playing while logged on to a remote site when the network link went down 
for a few minutes.  The game was not saved, and now when I try to resume it
I get, "There is a game in progress under your name.".

Have I lost my game?  Can I get It back?  I was doing quite well and I would be
somewhat irked if I were to lose it.

Thanks in advance,
Greg
Newsgroups: rec.games.hack
From: angus@hardy.u.washington.edu (Angus the Demonchild)
Newsgroups: rec.games.hack,rec.games.moria
Subject: NeXT ports
Summary: Do they exist?
Date: 15 Nov 92 21:23:42 GMT
Article-I.D.: u.1992Nov15.212342.15507
Organization: University of Washington, Seattle

I have recently been working on a NeXT, and I was wondering if anyone
had successfully ported either Nethack of Umoria to a Mach platform.
I am aware that the distibution sites have the sources availible, but
I fear that porting one of these is just beyond my programming
ability.

Thank you for your consideration.
--
another fine product from the house of angst
Newsgroups: rec.games.hack
Subject: Re: Crysknife ?
From: CS19240954R@LUST.LATROBE.EDU.AU (JENKINS, MICHAEL)
Date: Tue, 17 Nov 1992 22:17:27 GMT
Organization: La Trobe University
X-News-Reader: VMS NEWS 1.24

In <1992Nov17.151653@rbg.informatik.th-darmstadt.de> misar@rbg.informatik.th-darmstadt.de writes:

> Hi all,
> 
> Does anybody know how to obtain a crysknife ?
> Ok, I think you need a wormtooth first, but what comes next ?
> 

Wield it, then read a scroll of enchant weapon.

				Jenx..
From: dcb@wdl1.wdl.loral.com (Predecrement David)
Newsgroups: rec.games.hack
Subject: Re: NOT stuck on first level of hell
Keywords: stuck nethack hell
Date: 19 Nov 92 01:57:21 GMT
Organization: Gokuraku Videos

dif@bhprtc.scpd.oz.au (David Faulkner) writes:
>rswa@DIALix.oz.au (Radio Spares) writes:
>
>>I'm now back on level 23 waiting for a scroll of teleportation to 
>>appear. I'm at 60,000 plus moves now but it will be worth it when I've
>>finished.
>
>Another hint (which you may know already anyway)

>                                                   -----------
>Scrolls of teleport can sometimes be found in      |.........|
>the small secret rooms you get on most levels.     -.........|
>(The closed door is a secret door.) If you go      |.........|
      ^^^^^^^^^^^      ^^^^^^^^^^^                  |.........|
>back through the dungeon you will probably find    --+--------
>some. You may also come across some undiscovered     ?
>level teleporters.

Scrolls of teleportation are ususally put into closets with *no* doors.  
You often have to *dig* your way to it.

Level teleporters, on the other hand, are in closets with secret doors.

--David
+-----------------------------------------------------------------------+
| David Blume            | "These games aren't meant to be fun,         |
| dcb@wdl1.wdl.loral.com | "They're meant to be *played!*" Phil Requist |
+-finger acct. for prefs------------------------------------------------+
From: ngm@cee.hw.ac.uk (Neil Milne)
Newsgroups: rec.games.hack
Subject: Can I get kill statistics logging?
Date: 19 Nov 92 12:01:44 GMT
Organization: Dept of Computing & Electrical Engineering, Heriot-Watt University, Scotland

I seem to remember seeing on this group some mention of kill statistics
logging. Is this an 'official' feature of the game, and if so, where is
it defined in the code. If it's unofficial, could someone send me the
mods necessary to get it in the game. Thanx in advance,
Neil.

Neil G Milne    RA    Dept. of Computing and Electrical Engineering
JANET:ngm@uk.ac.hw.cee | OTHER:ngm@cee.hw.ac.uk | or... eeengm@uk.ac.hw.clust
-------------------------------------------------------------------------------
Did anyone see where that small black screw went...?
Newsgroups: rec.games.hack
From: sibley@math.psu.edu (David Sibley)
Subject: cursed bag query
Organization: Department of Mathematics, Pennsylvania State University
Date: Sun, 22 Nov 1992 21:13:47 GMT

Spoiler alert!


I am carrying around this cursed bag of holding.  It seems to make my
carrying capacity infinite.  I can apparently carry as much as I want,
up to the total number of slots (52).  Since I have also an uncursed
bag of holding, this could be a lot.  It's a lot even without that.

It is a consequence of the cursed bag, as when I drop it I can't move,
"You collapse under your load."

Is this the bug associated with bags (which I never understood) or a
feature?  Note the version I use is not quite the usual one.  It's
one behind the latest, I think.

David Sibley
sibley@math.psu.edu
From: ksoutor@unlinfo.unl.edu (kevin soutor)
Newsgroups: rec.games.hack
Subject: ATHAME
Date: 19 Nov 1992 22:59:07 GMT
Organization: University of Nebraska--Lincoln	
Distribution: world
NNTP-Posting-Host: unlinfo.unl.edu

I'm just starting to play Nethack.  What's so big about this
item?

Thanks.

--
       Kevin Soutor        | "Buzzards gotta eat, same as worms!" |
 ksoutor@unlinfo.unl.edu   |               -- Outlaw Josey Wales  |
Newsgroups: rec.games.hack
From: lmlc@brahms.udel.edu (Carolyn M Chandler)
Subject: Where to play
Organization: University of Delaware
Date: Fri, 20 Nov 1992 22:24:13 GMT

Do any sites exist where one can play nethack remotly? my account wont fit
nethack and I NEED to play!


Newsgroups: rec.games.hack
From: cfthb@ux1.cts.eiu.edu (Howard Black)
Subject: Re: Help!  Where was I?
Date: Sun, 22 Nov 1992 14:27:16 GMT
Organization: Eastern Illinois University

In article <By3Dqu.4nA@unixhub.SLAC.Stanford.EDU> grogers@slacvx.slac.stanford.edu (Greg Rogers) writes:
>
>So I'm on level 27 of hack 1.0.2 (so sue me, I like the old game too).  This
>level is just one big maze.  I checked everwhere, killed the minataur and got
>his wand of digging, but I could NOT find a down stair case.  I teleported
>while confused and chose level 28 to teleport to and lo, yes there was a level
>28.  In level 28, which was also a maze level, I fgound the up stairs.  I went 
>up and was standing on the up stairs of level 27.  Ie, I had no way back down 
>again.
>
>My question, can someone tell me what this level 27 is all about, and how far
>down can I level teleport?  I tried it again and went to level 30 which was in
>hell.  I was not wearing a ring of fire resistance.  I did my favourite 
>impression of a campfire marshmallow.

    You should check out the Wheaton guide for basic stuff like this.

    At around level 27 (it changes game-to-game), the only way to get down
is to teleport, although there are "up" staircases on each level.

-- 
   ******************************************************************
     Howard Black                             cfthb@ux1.cts.eiu.edu
     Department of Chemistry                  Eastern Illinois Univ.
From: scavanag@neumann.une.edu.au (Steven Cavanagh)
Newsgroups: rec.games.hack
Subject: Re: mysterious msg.
Date: 18 Nov 92 02:09:25 GMT
Reply-To: scavanag@neumann.une.edu.au
Originator: scavanag@neumann.une.edu.au

From article <9NOV199219452147@elroy.uh.edu>, by elee8zr@elroy.uh.edu (Rit, Vincent):
> After reading a scroll, I got "your nose twitches".
> I was not halucinated/confused/stunned/blind...
> 
> What is that scroll? I cannot find the message in the spoilers.

cursed scroll of detect food?
either that or thee wasn't any food on the level.

Cav.
Newsgroups: rec.games.hack
From: jstark@mcshh.Hanse.DE (Jens Stark)
Subject: Current version FTP
Organization: Point of Presence & MCS Hamburg
Date: Tue, 17 Nov 1992 12:41:22 GMT
Summary: Where can i get a current version of PC-Hack
Keywords: FTP HACK

Does anybody know about a ftp site where i cen get a current version of
HACK for ibmpc ?

   Jens

Newsgroups: rec.games.hack
From: arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee)
Subject: Re: Incredible.  Simply.
Organization: Johns Hopkins University CS Dept.
Date: Thu, 19 Nov 1992 03:41:55 GMT

In article <BxxtCr.KEC@cs.columbia.edu> vh@cs.columbia.edu (Vasileios Hatzivassiloglou) writes:
>>Stormbringer makes no difference in what intrinsics you can get.
>Stormbringer makes a big difference in how easy you get the intrinsics. Each
>time that you hit a monster with Stormbringer, it loses one level. When you
>eat the corpse it leaves, your chance of getting any specific intrinsic is
>(monster level)/(some constant depending on the intrinsic). Therefore, hitting
>5 times a red dragon with Stormbringer, lowers your chances for getting fire
>resistance from 2/3 to 1/3 (for example), and the effect is more important for
>lower level monsters (e.g. try to get teleport control by killing tengus with
>Stormy).

The percentage chance of intrinsics depends on the monster's typical level,
not on the level of the specific corpse you happened to kill.

Teleport control is hard to get that way because teleport control from tengus
is hard to get, period.
--
"the bogosity in a field equals the bogosity imported from related areas, plus
the bogosity generated internally, minus the bogosity expelled or otherwise
disposed of."  -- K. Eric Drexler

Ken Arromdee (UUCP: ....!jhunix!arromdee; BITNET: arromdee@jhuvm;
     INTERNET: arromdee@jyusenkyou.cs.jhu.edu)
From: me_f316@ceres (+-=NUBIAN=-+)
Newsgroups: rec.games.hack
Subject: Re: A Cryptic Message.....
Date: 16 Nov 1992 15:08:53 GMT
Organization: Your Girlfriend's Bedside
NNTP-Posting-Host: ceres.kingston.ac.uk
X-Newsreader: Tin 1.1 PL4

swatkins@copper.denver.colorado.edu (The Troll Master) writes:
: 
: 	What is on the level or occured on the level when you hear a distant
: explosion?
: 
: thanks,
: the troll.

What happens when you open a booby trapped door??
It explodes!!!
Same thing except it isnt you

--
Newsgroups: rec.games.hack
From: gregs@eskimo.com (Greg Sumner)
Subject: Re: NOT stuck on first level of hell
Keywords: stuck nethack hell
Organization: -> ESKIMO NORTH (206) For-Ever <-
Date: Sun, 22 Nov 1992 00:07:53 GMT

dcb@wdl1.wdl.loral.com (Predecrement David) writes:

>dif@bhprtc.scpd.oz.au (David Faulkner) writes:
>>rswa@DIALix.oz.au (Radio Spares) writes:
>>
>>>I'm now back on level 23 waiting for a scroll of teleportation to 
>>>appear. I'm at 60,000 plus moves now but it will be worth it when I've
>>>finished.
>>
>>Another hint (which you may know already anyway)
>
>>                                                   -----------
>>Scrolls of teleport can sometimes be found in      |.........|
>>the small secret rooms you get on most levels.     -.........|
>>(The closed door is a secret door.) If you go      |.........|
>      ^^^^^^^^^^^      ^^^^^^^^^^^                  |.........|
>>back through the dungeon you will probably find    --+--------
>>some. You may also come across some undiscovered     ?
>>level teleporters.

>Scrolls of teleportation are ususally put into closets with *no* doors.  
>You often have to *dig* your way to it.

>Level teleporters, on the other hand, are in closets with secret doors.

I have always thought that those scrolls were failed teleport traps.
For example:

   -------
   |.....|
   -.....|
   |.....|
   --+----
     ?
      ########
      #
      #
 
The "?" appears as a scroll of teleport rather than a ^ of teleport
(ad arerium) because it is accessable from the hallway.

At any rate, if you ever find a scroll in the middle of a hallway,
you can be pretty sure that it's a scroll of teleportation.

-- 
Gregory Sumner       _   _                              
gregs@eskimo.com    (,) (,)    Look!  He has a new      
Seattle, WA            "       EMAIL address!           
                       O                                
Newsgroups: rec.games.hack
From: c89mikho@IDA.LiU.SE (Mikael Hovmoller)
Subject: Re: YAFM
Organization: CIS Dept, University of Linkoping, Sweden
	<92327.223414IO20444@MAINE.MAINE.EDU>
Date: Mon, 23 Nov 1992 08:37:41 GMT

In article <92327.223414IO20444@MAINE.MAINE.EDU> The Judge <IO20444@MAINE.MAINE.EDU> writes:

>   This is a dumb question:
>      WHAT does YAFM stand for?  I knew once, but have forgotten...
>   (Yellow Army For Machine-guns?
>    Yesterday's Aunt From Minnesota?
>    Young Ants Form Munchies?
>    I don't _know_....)
>   Thanks....

Yet Another Funny Message


--
     /                            \
    / Micke Hovmoeller             \    The best things in life are free -
   / c89mikho@und.ida.liu.se        \    The expensive part is paying for
  / Computer Science                 \ the dinner and movie that comes first
 / Linkoeping Institute of Technology \      - Alfred E. Neuman -
/                                      \
From: apc@getafix (Andy P Clarke)
Newsgroups: rec.games.hack
Subject: End Level
Date: 18 Nov 92 10:13:30 GMT
X-Newsreader: Tin 1.1 PL4


I`m playing in explorer mode so its cheating really, but I can`t seem to escape the dungeon. I reach the end level, kill the monsters and the Wizard again, but no matter how much praying and sacrificing I do I can`t seem to find a way out. Have I missed something obvious or is this more clever.
 
Andy/

______________________________________________________________________________
___         _              _         .  .          | Andy Clarke 
 | RANMERE |_)OVERS - THE |_)RIDE OF |\/|ERSEYSIDE.| TEL 0344 424842 x3004
 |         | \            |          |  |          | EMAIL apc@oasis.icl.co.uk
______________________________________________________________________________
From: ajn@essex.ac.uk (Alastair Neil)
Newsgroups: rec.games.hack
Subject: Re: YAFM
Date: 23 Nov 92 11:57:21 GMT
Reply-To: ajn@essex.ac.uk
Organization: Dept. of Physics, University of Essex

In article 223414IO20444@MAINE.MAINE.EDU, IO20444@MAINE.MAINE.EDU (The Judge) writes:
->This is a dumb question:
->   WHAT does YAFM stand for?  I knew once, but have forgotten...
->(Yellow Army For Machine-guns?
-> Yesterday's Aunt From Minnesota?
-> Young Ants Form Munchies?
-> I don't _know_....)
->Thanks....
->
Yet Another Funny Message
---
+-----------------------------------------------------------------------------+
|..Alastair Neil......0206-872861...............|                             |
|..44-206-872861......[ajn@essex.ac.uk].........|       None Shall Sleep      |
+-----------------------------------------------------------------------------+
Newsgroups: rec.games.hack
From: dcb@wdl1.wdl.loral.com (Predecrement David)
Subject: Re: Best Wish for 1st level Mage: the TRUTH
Organization: Gokuraku Videos
Distribution: rec
Date: Thu, 19 Nov 1992 18:22:24 GMT

yqdx@vax5.cit.cornell.edu writes:
>  Wizards are by far the SINGLE EASIEST CHARACTER to win with, once
>you know their tricks. 
>  There is a reason why the ATHAME cannot be gained by either polypiling
>or sacrificing.  Only Wizards, and the finders-of-dead-wizards can get
>one.  I have been known to wish for an Athame when playing less well-
>endowed characters, such as Barbarians and Tourists. :)
>  Wish first and foremost for a ring of LEVITATION.  If you have this
>already, get a ring of conflict too.

Following your defensive line of thinking, I would wish for the ring of
conflict or shield of reflection first, then ring of levitation for
wizards.  The athame trick is not of much use against #breath-ing monsters
(even gazing monsters) without either reflection or conflict.

Then again, in this game what use is an athame if you have conflict?  We
gotta make conflict weaker...  It's far too powerful.

--David
+-----------------------------------------------------------------------+
| David Blume            | "These games aren't meant to be fun,         |
| dcb@wdl1.wdl.loral.com | "They're meant to be *played!*" Phil Requist |
+-finger acct. for prefs------------------------------------------------+
From: v094px3a@ubvmsd.cc.buffalo.edu (Brian Mauger)
Newsgroups: rec.games.hack
Subject: Re: HELP! My pet killed the Shopowner !
Summary: Robbing stores with pet
Keywords: HACK
Date: 23 Nov 92 23:10:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

In article <jstark.722535333@mcshh.hanse.de>, jstark@mcshh.Hanse.DE (Jens Stark) writes...
> 
> 
>Well, one way to kinn a Shopkeeper is having the wrong pet...
>My ***ned tame Balrog named Morris ( lucky(?) polymorph )
>just killed that poor guy...
>No more shops in further levels ?
> 
>   Jens


What's wrong with that?  Now you can take anything you want without having to
worry about the keystone kops.  I have a friend who did in more than one 
shopkeeper with his pet baby grey dragon(s).  It was quite profitable.
From: yqdx@vax5.cit.cornell.edu
Newsgroups: rec.games.hack
Subject: Carrying Boulders
Date: 18 Nov 92 21:10:41 EST
Distribution: rec
Organization: Cornell University

Hi-
  I just want to comment that the bag of holding trick does in fact
allow one to carry boulders.  In fact, in one game that I played for
academic reasons, I would routinely carry hundreds of boulders at
once.  If you try this sort of stuff at home, remember that it is 
important to try to keep your total weight at a small, positive value.
In general try to stay within a boulder-weight of your maximum
carrying capacity.

-Chris B.
yqdx@vax5.cit.cornell.edu
From: mrmarcel@eos.ncsu.edu (Mike Marcelais)
Newsgroups: rec.games.hack
Subject: Re: YAFM
Date: 22 Nov 92 19:27:35 GMT
Organization: North Carolina State University

In article <2b0d862cwnr070@ark.abg.sub.org>, ralf@ark.abg.sub.org (Ralf Stephan) writes:
|> Just got this:
|> 
|> "It contains a decaying green substance."
|> 
|> How?
|> 
|> 

Tin up a acid blob or green slime, and then open the tin?


|> ralf
|> --
|> ***********************************************************************
|> PLEASE NOTE: Some Quantum Physics Theories Suggest That When the Reader
|> Is Not Directly Observing This Message, It May Cease to Exist or Will
|> Exist Only in a Vague and Undetermined State.

-- 

+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+