HDTenEightyP/NetNews huggingface dataset:
From: nadsap@violet.ccit.arizona.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Elfland questions... Help?
Summary: Where is the balloon to get out of the dungeon?
Date: 15 Dec 92 19:52:26 GMT
Distribution: world,local
Nntp-Posting-User: nadsap


Someone in my office is playing Elfland and is having trouble finishing.
Where can he find the balloon to get out of the dungeon?  Also, there
is a wall to the left that he can't get through (right when you drop 
into the dungeon there is a wall you can get through, this is the
other wall).

Help please?
Thanks
Mike
NADSAP@CCIT.ARIZONA.EDU
From: jeff@neon.rain.com (Jeff Beadles)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: F15SEIII is out!
Date: 20 Dec 92 18:03:51 GMT
Reply-To: jeff@onion.rain.com (Jeff Beadles)

langev@cbnewse.cb.att.com (steve.j.langevin) writes:

>I was in Babbages last night and saw F15SE3.   Anyone gotten it yet?
>I'd like at least an impromptu review before I buy.  Thanks

I bought it at Egghead on Friday.  It's not bad.  I've logged 4-5 hours on
it so far, without a single lockup or problem.

It does seem slow on a 386/33 however.  I've got all of the detail
turned on, and have not tried turning things off yet.

So far, it doesn't look like it's going to replace Falcon3 for me.
It's a nice game, but there's none of the planning/details that
you can do with a Falcon3 campaign.

If you have a Thrustmaster WCS, they support it, but require a new ROM
upgrade, as they didn't use the existing F15II settings for it, MEGA SIGH!

It does support modem-play, and seems to be fairly well done.

The graphic effects seem to be well-done.  Better than F3, and about
the same as Comanche.  It's not as rough down low as Comanche, but then
again you don't get as low & slow in a F15. :-)

It does have a typical "easter egg" that MPS games are known for.
(If you've seen the spreadsheet in GS2000, then you know what I mean. :-)

Later,
	-Jeff
-- 
Jeff Beadles		jeff@onion.rain.com
Newsgroups: comp.sys.ibm.pc.games
From: ross@kaos.b11.ingr.com (Ross Erickson)
Subject: Re: Privateer (Re: Strike Commander) 
Reply-To: ross@kaos.b11.ingr.com
Organization: Intergraph Corporation
Date: Tue, 15 Dec 1992 01:11:12 GMT

>> 
>>  I just got back from the local Software Etc. and saw that Strike Commander
>> has been pushed back to 2/93. Just 2 days ago it was still 12/92. I would 
>> think after years in development they would have figured out all the problems.
>> Maybe it is a problem in distribution. I can't wait for it to come out, but
>> will have to wait till I have a better computer. Maybe it is a good thing that
>> it will be out sometime in late 93 (more than likely).
>
>Have any of you guys seen the Origin ad Privateer (continuation of the WC
>series)?  Wonder which will come out first, Strike Commander or Privateer?

Strike Commander.

-- 
|------------------------------------------------------------------|
|  Ross Erickson             |                                     |
|  ross@kaos.b11.ingr.com    | Read GAME BYTES Magazine!  Found    |
|  205-730-4019 - voice      | on ftp.ulowell.edu and              |
|  205-730-6445 - fax        | wuarchive.wustl.edu.  Check it out! |
|  Internet: 129.135.252.87  |                                     |
|------------------------------------------------------------------|
From: axg708@cscgpo.anu.edu.au (Ashraf Ghebranious)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Front Page Sports Football ==> Price (hey Ross)
Date: Tue, 15 Dec 1992 02:56:21 GMT
Organization: Australian National University
NNTP-Posting-Host: 130.56.5.23

In article <1992Dec14.154155.6569@newshost.lanl.gov> Gavin Adams <gavin.adams@lso.mts.dec.com> writes:

>From: Gavin Adams <gavin.adams@lso.mts.dec.com>
>Subject: Re: Front Page Sports Football ==> Price
>Date: Mon, 14 Dec 1992 15:41:55 GMT
>In article <1992Dec9.190941.522@adsi.homecare.com> Mark Parr,
>markp@adsi.homecare.com writes:
>>All this talk about Front Page Sports Football has caught my interest.  All
>>that I've heard about it has been on this newgroup.
>>
>>So, what the list price for the game and for how much are Egghead, et.al.
>places
>>selling it?
>
>I think I paid about $52-55 for it.
>
>--- Gavin
>Visualize Whirled Peas!
Hi guys.

Just got my copy of Front Page Sports Football. Not bad turn around on the 
shipment considering I am in Australia. Also picked up Starcon II. It is 
just after lunch with about three or four hours before I get to go home. It 
is going to be a LONG wait. (**sigh**) Price for FPSF out here is $90. 
What I can not work out is 70 US cents = $1, how we can be asked to pay 
almost double the price (50cents to $1). I now shipping costs a bit but 
surely not $12.50 US. On top of that, we would be getting it at a duty free 
cost but then out taxes are added. Surely not that high. Any one know why 
the prices are so varied? Sounds like a interesting topic to add to have for 
an upcoming issue. Perhaps prices as awhole should be looked at.


Ashraf
**********************************************************************
"Jesus woman! I dont give a f___!" Rhett Butler (slighty paraphrased)

Ashraf Ghebranious                           axg708@cscgpo.anu.edu.au
                                      Australian National University
**********************************************************************
Newsgroups: comp.sys.ibm.pc.games
From: s910198@otto (Mable YUNG)
Newsgroups: comp.sys.ibm.pc.games
Subject: Can't transfer characters from U7, FOV to Serpent Isle !!!!!
Date: 14 Dec 92 14:35:50 GMT
Organization: RMIT Computer Centre
NNTP-Posting-Host: otto.bf.rmit.oz.au
Keywords: Ultima 7

I called Origin BBS.  In the Ultima 7 message area, the Sysop replied a mail
sayiny that U7 Part II : The Serpent Isle won't be out until the 1Q of 93.
He also said that the players can NOT transfer the characters (Avatars) from
The Black Gate or Forge of Virtue to The Serpent Isle !!!!!!!!!!!!!!

I thought the point of FOV was to build up the attributes of the Avatar and
prepared it for TSI and U8, wasn't it ?

Can anyone confirm this information ?



Hades



][__][](    @)                                                 //^\\
__][__] \                                                    ((@  ))
_][__][__(_______________________________________________________// /^\
][__][]==========================================================|=|   |
__][__](   _/   )     []                              []            \./
_][__][ )(   (_/      []                              []  _____
][__][] /             [] _/------------------------------|     \
__][__]|        /-------|         Hades 'n' Blaze              |
_][__][ \_)    |           Tavern of the underworld Lord       |
][__][]        |                                               |
__][__]        |            s910198@otto.bf.rmit.oz.au    ____/
_][__][        | INTERNET _/-----------------------------|
][__][]         \________|
__][__]
_][__][
Newsgroups: comp.sys.ibm.pc.games
From: glee@athena.mit.edu (Gilbert Huppert)
Subject: Wiz7 Help:  Possible spoilers
Organization: Massachusetts Institute of Technology
Date: Fri, 18 Dec 1992 16:08:25 GMT



I am currently stuck in Wiz7.  I thought I had finished the main island,
I have to boat and have been cruising around.  I went into the crypt, got
to the point where there is a golden urn and a door with a black serpent,
and got stuck.  

Is there anything you need to do with the golden urns in Dionysus? I didn't
and had no clue about what I should do.  I also never found the *Crypt* map,
which I was just told about.  Where is it usually located?  Finally, I have
the Helazoid's banner, which I don't know how to use.  I found the cliffs and
the reef, but couldn't do anything there.  Where is the Helazoid city?

Any other help is greatly appreciated.  Spoilers on the questions asked 
woudl be greatly appreciated, but please don't spoil the rest of the game.


Thanks



--
Gilbert Lee Huppert (glee@athena.mit.edu)
Materials Etching Technology Laboratory
Newsgroups: comp.sys.ibm.pc.games
From: carlson@ucunix.san.uc.edu (David Carlson)
Subject: Info wanted on Interstel & Empire
Organization: University of Cincinnati
Date: Tue, 15 Dec 1992 01:26:53 GMT

Hi all.

I'm looking for information on the game Empire.  I know it originated on
Unix, but the version I'm familiar with was made by a company called
Interstel.  It had rather simple graphics, but overall it was a very fun
game.

The only freely distrbutable Empire I've found for the PC just uses
text--no graphics.

Does anyone know of a freely distributable or copyrighted version of
Empire for the PC with graphics?  I like some of the features in newer
versions of Empire so I'm interested in finding a graphical version that
includes them.

Regarding Interstel, I think they've gone out of business, can anyone
confirm that?

		Any info is appreciated!

				David
			(carlson@ucunix.san.uc.edu)
Newsgroups: comp.sys.ibm.pc.games
From: sandoval@stsci.edu
Subject: Re: Prodigy Game Support?
Organization: Space Telescope Science Institute
Distribution: na
Date: Thu, 17 Dec 1992 18:12:52 GMT

In article <1go4ctINNfrc@usenet.INS.CWRU.Edu>, at608@cleveland.Freenet.Edu (Bob Rogers) writes:
> 
> I Prodigy a good deal for a PC gamer?  Are the areas devoted to PC
> games extensive?  Which company's reps frequent  the service?
> Is there a lot of discussion of stategy?  Comments on game quality?
> Is it a good source of news/rumors?
> 
> -- 
> Bob Rogers            Internet:  at608@cleveland.freenet.edu
> 

   Bob,
   
   I think that Prodigy is great for gamers.  There is a separate games
board, with about 25 different topics, covering all of the types of
games (flight sims, wargames, RPG'S).  There is also a rumor topic, where
people post notes about the newest releases.
   Computer Gaming World is on-line and they run the gaming center.  Alan
Emrich is the CGW guru (he's one of the editors of the magazine, I think).
There are also reps from Dynamix/Sierra, SSI, MicroProse, Spectrum Holobyte,
360, and a lot of other smaller companies.  In several cases, the games
designer or programmer is also on, to give help and tips.
   There is a lot of discussion of strategy, and opnions.  The only problem
is that kids sometimes like to start flame wars, which can really bog things
down.  Of course, there are several ADULTS around Prodigy who are really good
at starting a war too...
   My wife and I have had Prodigy for a year and a half now, and we're on it
almost every day.  It's really a lot of fun, and I've met a lot of great 
people there.

    John
    Prodigy ID: FKFC42B

From: dlow@pollux.svale.hp.com (Danny Low)
Date: Thu, 17 Dec 1992 21:21:19 GMT
Subject: Re: Wiz 7 query
Organization: HP LOVECRAFT DIVISION
Newsgroups: comp.sys.ibm.pc.games

(Chua Kong Sian) 
1.  Funhouse.  I'm stuck here.  I've solved the see-saw puzzle and thats
about it.  I've used the wooden ball to shoot the target and heard a gate
opening, but I can't get to it coz there's a couple of pits in the way. 
How do I pass these pits?  Or is there a way to deactivate them?

Try the ferris wheel ride again. The gate is now open.

2.  Umpani detache in New City.  I was given orders by sgt bolbrak to go
there and give a message to Rodan Lewarx.  Problem is I can't get into the
place!  I've the humpaw card, and by umpani badge, but wasn't given a key.
What else do I need?

The Humpa card gets you into the teleporter in Ukpyr and that takes
you directly into the Detache.

			   Danny Low
    "Question Authority and the Authorities will question You"
	   Valley of Hearts Delight, Silicon Valley
	     HP CPCD   dlow@pollux.svale.hp.com
Newsgroups: comp.sys.ibm.pc.games
From: act@softserver.canberra.edu.au (Andrew Turner)
Subject: Re: Wiz7:HELP! - Funhouse, dome and ball
Organization: University of Canberra
Date: Sun, 20 Dec 92 22:32:33 GMT

hhchiu@htdec5.iaa.ncku.edu.tw (hhchiu) writes:
>Hi, folks.
>I'm stuck. Please help me.
PLEASE ADVISE WHEN QUESTIONS CONTAIN SPOILERS
ie, SPOILERS FOLLOW
>I finally solve the waterslide puzzle, and find a black ball.
>I put the ball into the hole of the dome upstairs, then go back and
>step onto the plate to trigger the mechansim to shoot me up.
>But all I get is falling down. Do I missed something to grasp as the
>message says? Give me outright spoiler please.

Just like you needed a bar and a hook for the end of the waterslide you
need to do something with the wooden dowel.

-- 
Renrut Werdna			Probable-Possible, my black hen,
				She lays eggs in the Relative When.
				She doesn't lay eggs in the Positive Now
act@ss.canberra.edu.au		Because she's unable to postulate how
From: BENI@hacks.arizona.edu (Ben Iten)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Re: Info wanted on Interstel & Empire
Date: 17 Dec 92 05:35:15 GMT
Distribution: world,local
Organization: The Camelot System (Excalibur)
X-News-Reader: VMS NEWS 1.05


In <1992Dec17.042948.16594@b11.b11.ingr.com> ross@kaos.b11.ingr.com writes:

> >Hi all.
> >
> >I'm looking for information on the game Empire.  I know it originated on
> >Unix, but the version I'm familiar with was made by a company called
> >Interstel.  It had rather simple graphics, but overall it was a very fun
> >game.
> >
> >The only freely distrbutable Empire I've found for the PC just uses
> >text--no graphics.
> >
> >Does anyone know of a freely distributable or copyrighted version of
> >Empire for the PC with graphics?  I like some of the features in newer
> >versions of Empire so I'm interested in finding a graphical version that
> >includes them.
> 
> I believe the version you're asking about is 'out of print', but in 1
> 1/2 months, you can play a wonderful new version called Empire Deluxe
> through New World Computing.  I'll be checking it out at C.E.S. in
> very early Jan. and hope to do a preview of it in Game Bytes #9.
> >
> >Regarding Interstel, I think they've gone out of business, can anyone
> >confirm that?
> 
> I can.  They're gone.
> -- 
> |------------------------------------------------------------------|
> |  Ross Erickson             |                                     |
> |  ross@kaos.b11.ingr.com    | Read GAME BYTES Magazine!  Found    |
> |  205-730-4019 - voice      | on ftp.ulowell.edu and              |
> |  205-730-6445 - fax        | wuarchive.wustl.edu.  Check it out! |
> |  Internet: 129.135.252.87  |                                     |
> |------------------------------------------------------------------|
	I used to have a game called Empire for my old Atari ST. Was a great
war game. Definately looking forward to any new game like it. I think it was
the one published by interstel.
	Ben
Newsgroups: comp.sys.ibm.pc.games
From: Valaria_Vorlop@mindlink.bc.ca (Valaria Vorlop)
Subject: Ultima 7 Please Help
Organization: MIND LINK! - British Columbia, Canada
Date: Sun, 20 Dec 1992 00:37:17 GMT

I've destroyed two of the generators, but I can't get near the voice
generator without getting hurt...is there something I should be doing first?
Also, the Time Lord said something about contacting him though the
hourglass...what hourglass, how? I have an hourglass which I bought in Paws
but it doesn't seem to do anything. Finally, I joined the Fellowship, was
this a mistake? Should I restore from before I joined?

Please reply via E-mail, thanks for any help!


--
* * * * * * * * * * * * * * *   ********************************************
Valaria_Vorlop@mindlink.bc.ca   *For YEARS I wondered what ceiling wax was.*
or:      a4080@mindlink.bc.ca   ********************************************
* * * * * * * * * * * * * * *                        *******
Newsgroups: comp.sys.ibm.pc.games
From: umeister@leland.Stanford.EDU (Eushuk Hong)
Subject: SimLife: Impressions anyone?
Organization: DSG, Stanford University, CA 94305, USA
Date: Fri, 18 Dec 92 09:36:22 GMT

I noticed an ad for SimLife the other day and was wondering if anyone out
there in netland had had a chance to play it yet.  If anyone has any
impressions, please post or e-mail.  I'm especially interested in if/how
sound and graphics may have been upgraded, as well as how "technical" all
this fooling around with genetics really is in the game.  Thanks in advance!

Eushuk

-- 
-----------------------------------------------------------------------------
Eushuk Hong                                       
umeister@Leland.Stanford.Edu                              Stanford University
-----------------------------------------------------------------------------
From: v923137@vms.ucc.okstate.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Diamond 24X: Best SVGA card value...
Date: 19 Dec 92 08:41:03 GMT
Article-I.D.: vms.1992Dec19.024103.1
Organization: Oklahoma State University Computer Center



I just bought a Diamond Speedstar 24X SVGA card, paid about $170 for it
mail order.  This card is about 50% faster than my Diamond Stealh VRAM 1MB
card in Windows, and MUCH faster than my friends ATI Vantage in DOS or Win.

It sped up virtually all of my graphics games (links 386, Out of This World etc
) by a factor of 2.  My m/b is 386-40 with 4MB RAM.

If you are thinking about a new video card, this is the best value I have
found in a long time.  Drivers are good as well.
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Champions
From: nowakowsky@janus
Date: 17 Dec 92 17:29:32 MDT
Reply-To: nowakowsky@janus
Organization: Alberta Research Council

In article <1gj353INN9m8@tamsun.tamu.edu>, msv9203@tamsun.tamu.edu (Marshall Scott Veach) writes:
>Has anyone heard or does anyone know anything about the release date for
>Champions by Konami? The game was originally supposed to be released about
>a year ago - but like so many others it was been terminally delayed - 
>but even when it was being delayed I still heard stuff about it - but
>lately not a word - has the entire game been scrapped ? does anyone know?
>
>msv9203@tamsun.tamu.edu
>

Champions is still being produced.  Last I heard is that it will be out
(dramatic pause) around Christmas.  The last Computer Gameing World magazine
(#101 december issue) had a small blurb on the game.  I used to play the role
playing game years ago and I am looking forward to see how the computer game
matches. 

Have a very Merry ....

blair.
-------------------------------------------
 Alberta    |  Blair Nowakowsky           |
Research    |                             |
 Council    |  Nowakowsky@janus.arc.ab.ca |
-------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
Subject: Dune II Help
From: showalter@acs.harding.edu
Date: 18 Dec 92 07:52:37 -0500
Reply-To: showalter@acs.harding.edu
Organization: Harding University

Possible Spoiler.....























Can anyone help me with Dune II? The first 2 battles are a piece of cake,
but after that how do you destroy the Harkonnen's base before they get
yours? I've tried every combination of buildings I can think of, but they
attack and destroy mine before I can build up any force at all.

Thanxx for any help..........E mail is fine or post...
Phil
showalter@acs.harding.edu
Newsgroups: comp.sys.ibm.pc.games
From: dgosseli@black.clarku.edu (David A. Gosselin)
Subject: SCII questions, possible spoiler
Organization: Clark University (Worcester, MA)
Date: 14 Dec 92 19:23:43 GMT



Couple of questions, first, can you kill every ship guarding a home
planet?  F*cking Orzs, I must have blown up 40 of their ships and they
still coming.  Second, what ever happened to the androsynth and is
figuring it out important?

Any help would be appreciated.

P.S. what is the combination of modules you find most effective in most
situation?  I normally have 2 crew pots, 2 blaster, 3 tracker,3 cargo, 2
high effeciency feul tanks and 3 shiva whatever.  When I am about to
blast somebody I strip 2 cargo and replace them with crew pots.


Newsgroups: comp.sys.ibm.pc.games
From: costin@cs.mcgill.ca (Costin RIZAN)
Subject: Re: LEMMINGS?!?! Where is it??
Organization: SOCS - McGill University, Montreal, Canada
Distribution: comp.sys.ibm.pc.games
Date: Mon, 21 Dec 1992 03:39:46 GMT

In article <wiegand.724624000@lido16> motcid!wiegand@uunet.uu.net writes:
>kellmeye@ux1.cso.uiuc.edu (kellmeyer steven l) writes:
>
>
>>Is this game freeware/shareware?  If so, where's the nearest ftp site?
>>I'm posing this question for someone with no net access and don't get
>>to this group often, so e-mail's are *GREATLY* appreciated.
>
>>Thanks in advance!
>
>>Steve
>>-- 
>
>>Steve Kellmeyer 
>>kellmeye@ux1.cso.uiuc.edu
>
>No it's not free. You have to but it.

Yes! but playable demos are available at ftp.ulowell.edu in the 
/msdos/Games/Demos directory. They've got the regular and Xmas
version. 

Costin,
From: robs@hardy.u.washington.edu (Robert Suh)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Release dates
Date: 12 Dec 92 08:35:07 GMT
Article-I.D.: u.1992Dec12.083507.23543
Organization: University of Washington, Seattle

In article <1992Dec12.054716.10468@athena.mit.edu> rcbear@athena.mit.edu (Rupert C. Young) writes:
>Ingram, the largest wholesale distributor has these as the current release
>dates.
>
>X-WING: 1/1/93
>Privateer: 2/10/93
>Strike Commander: 2/1/93
>Ultima 7- part2 : 12/23/92
>Ultima Underworld 2: 12/26/92
>Michael Jordan in Flight: undated (not in the near future)
>Patriot: 1/1/93
>Dark Sun: undated
>
>It is possible that these games may come out sooner but is unlikely. They
>tend to come out after!!!
>They only go by what the manufacturers tell them.
>It does not look to good for the Christmas season.

Is Origin trying to commit marketing-suicide.  Though, I'm a little weary
on the dates, If Origin is smart, it would spread the releases a little more,
considering that it would be competiting with itself.  Both with, Ultima
7 - Serpent Isle vs UW2, and Strike Commander vs Privateer.

Though, I'd like to see the games come out, as advertised above.  I'm not
counting down the days..(sigh).
Newsgroups: comp.sys.ibm.pc.games
From: brettb@halcyon.com (Brett Bender)
Subject: KQ6 - The Maze (and walkthrough?)
Summary: Help!!!!!
Keywords: kq6 sierra
Organization: Northwest Nexus Inc. (206) 455-3505
Date: Sun, 13 Dec 1992 21:17:29 GMT

I've mapped the entire thing, but I can't figure out how to 
get out!!! Help!  I got the coins, the shield, and found the
tapestry.  Do I do anything w/it?

Also, does anybody have a walkthrough or know where I could
get one?  Mail it to me if you have it... please!  
Thanks!!

--
brett - bender
From: cdupree@oracle.com (Chuck Dupree)
Newsgroups: comp.sys.ibm.pc.games
Subject: Ultimate Baseball on DOS 5.0
Date: 10 Dec 92 22:49:05 GMT
Distribution: comp
Organization: Oracle Corporation, Belmont, Ca.
X-Disclaimer: This message was written by an unauthenticated user
              at Oracle Corporation.  The opinions expressed are those
              of the user and not necessarily those of Oracle.

I recently upgraded to MS-DOS 5.0 from 3.3, and am now having trouble
running Tony LaRussa's Ultimate Baseball.  It starts up fine, and gets
to the first batter okay, then siezes up and I have to turn the
machine off (Ctrl-Alt-Delete doesn't work).

Has anyone else had this problem?  My system is an HP Vectra QS/16 (a
16Mhz '386), if you care, no extra memory, using a Plus Hardcard XLII
(105 megs) as the boot drive.  Other games (e.g. Railroad Tycoon) work
fine.

Do I need to put bb.exe (and possibly main.exe, great name, huh?) into
the version table with SETVER?  

- Chuck Dupree
Newsgroups: comp.sys.ibm.pc.games