From: yohan@sam.ksu.ksu.edu (Jonathan W Newton)
Newsgroups: rec.games.netrek
Subject: Re: Hockey? An Offsides Rule
Date: 2 Sep 1992 09:22:45 -0500
Organization: Kansas State University
Distribution: world
NNTP-Posting-Host: sam.ksu.ksu.edu


In article <1992Aug31.203948.4866@ecl.psu.edu>, jgr@ecl.psu.edu (Jim Reisman) writes:
>
>
>
>Hockey fans and gods,
>
>  Now that we are getting full hockey games on nova, we
>are begining to see players take advantage of certain
>"features". It might be time to consider some modification
>to the hockey code. 
>
>  One thing I would like to see added is rules for
>offsides players.  As it is now, players will move to the
>opposing team's goalie box after the faceoff and
>harass/cripple/ogg the goalie repeatedly.  This tends to ruin
>any usefullness of a goalie.
>  
>  Also there is the hockey "goal scum" who lurk outside the enemy
>goal waiting for the puck to come to them.
>
>  I humbly suggest the following modifications which should
>improve playability :
>
>1) Institute an "Offsides Rule" - A player should not be two
>"lines" in front of the puck.  e.g. If the puck is below Orion,
>Orion players should be no farther ahead than centerline.  If the
>puck is between Orion and the centerline, Orion players should be
>no farther ahead than Kling, etc...
>
>2) Add a "Goalie Box" - No player in opposing team's goalie box unless
>the player has possesion of puck, or puck is in goalie box.
>
>Penalties: - Relocation to a sideline planet, 75% damaged  
>
>
>Does this modification seem reasonable?
>
>Jim
>
>ID: Ikko-ikki
>    Hockey-ikki
>
>"Hockey?"


Jim, you do to damn good of a job as it is.  If these rules were instituted,
people would would hardly ever score.

On offsides:  This rule eliminates a relay fast break.  Players are bunched up
too much as it is, and this rule would only encourage players to stay bunched up
so as not to accidentally get caught offsides.  Also, you will have alot of
people caught offsides when the puck enters new zones (i.e. the Kli goalie kicks
out the puck into the Kli-center zone and alot of orions are left in the Kli-Kli
goal zone.

On goalie box:  This depends on how big you want to make it.  IMHO, it couldn't
be any bigger than covering the goal itself.  A safe zone any bigger, would make
it impossible to score against a good goalie with a big ship.  Furthermore, it
would encourage players to drag (tractor) pucks into a shooting position rather
than passing them off (pressoring).  It is painfully obvious that too many people
don't pass, and nothing frustrates your team mates more.

Anyway, you're probably not getting harassed because you're the goalie, but
because you're in our damn way too damn often :)


BTW, everyone keep in mind that NOVA has been moved to hockey.ksu.edu -p 2592.
You're doing yourself a favor if you check it out.  Please do other players a
favor, and read the instructions.  Remember how you hate newbies who don't read
instructions on traditional servers?  Then don't be a hockey illiterate; it is a
very different game.  The instructions also talk strategy, WHICH IS VERY
IMPORTANT.  They are located at the begining of the game where you choose your
side and ship type.


Jon Newton aka Ender
Newsgroups: rec.games.netrek