HDTenEightyP/NetNews huggingface dataset:
From: tom@soda.berkeley.edu (Tom Holub)
Newsgroups: rec.games.hack
Subject: Re: Polypiling
Date: 15 Oct 1992 03:16:41 GMT
Organization: U.C. Berkeley, CS Undergraduate Association
NNTP-Posting-Host: soda.berkeley.edu

In article <1992Oct14.233809.2490@bhprtc.scpd.oz.au> dif@bhprtc.scpd.oz.au (David Faulkner) writes:
)
)I haven't actually ever tried these ideas, since these days I have
)invariably genocided Liches by the time I get to that stage. Try it out
)in the next game you win (tomorrow perhaps? :-)

Good bet, I've got a winning Valkyrie right now.  Only 3 or 4 classes
left.

)P.S. You aren't playing in discover mode are you? What wand of wishing
)are you talking about? If you mean the one in the castle, I would have
)said the game is usually 90% won by the time you get it anyway. It's

In some cases.  I play pretty aggressively, though, so I'll often get
to the castle and still be wimpy.  If I'm invisible I'll just go
through the castle without killing much until after I've used up
the wand.

If you don't polypile (I usually don't), the wand is useful.  All you
really need to win is the following (newbies take note)

-15 AC
+6 or better Excalibur, Mjollnir, Fire or Frost Brand, maybe even Stormy.
Teleport Control
Levitation
Poison Resistance
Magic Resistance

Anything else is gravy.  I often hit the castle without this much,
though.
 -Tom
Newsgroups: rec.games.hack
From: cpbaltus@cs.vu.nl (Stefan Baltus)
Subject: Problem...
Organization: Fac. Wiskunde & Informatica, VU, Amsterdam
Date: Thu, 15 Oct 1992 19:24:05 GMT

Hi,

I'm on level 31 and i cannot find a down stairs! I looked on every spot now.
Nahhh. Nothing. What can i do?

		Stefan.

-- 
-----------------------------------------------------------------------
Department of Mathematics and Computer Science       Vrije Universiteit
				             Amsterdam, The Netherlands
Stefan Baltus.			    	    InterNet: cpbaltus@cs.vu.nl
Newsgroups: rec.games.hack
From: kemnitz@rlyeh.multisys.com (Greg Kemnitz)
Subject: Re: The funniest message in the game
Organization: Multimedia Information Systems Corporation, San Jose, CA                        TEL: (408) 436-8929            E-mail: info@multisys.com
Date: Mon, 12 Oct 1992 04:57:25 GMT

In article <1992Oct6.014912.3756@u.washington.edu> skaven@milton.u.washington.edu (William Gilliland) writes:

How about

The acid blob won't appreciate that.


-----------------------------------------------------------------------
Greg Kemnitz                        | "I ran out of the room - I
MultiMedia Information Systems Inc. | didn't want to be killed by a pile
kemnitz@multisys.com                | of VMS manuals" :-)
                                    |
                                    | --A friend at DEC Palo Alto in the Quake
From: bandu@acsu.buffalo.edu (Jagath Samarabandu)
Newsgroups: rec.games.hack
Subject: Kinky message in a fortune cookie
Date: 9 Oct 92 18:03:00 GMT
Organization: SUNY/Buffalo Electrical Eng.

Yesterday I found this

They say that you should never introduce a rope golem to a succubus.

Does that mean what I think it means?
Newsgroups: rec.games.hack
From: rswa@DIALix.oz.au (Radio Spares)
Subject: Re: Polypiling
Organization: DIALix Services, Perth, Western Australia
Date: Thu, 15 Oct 92 00:31:29 GMT

>any more, but don't want to give up. To get a better idea of whether the
>game is balanced, just ask a relative beginner how hard they think it
>is. Of course if you play something lots and lots for months and years
>it will become easy. Then it's time to move on. If you choose not to,
>don't then complain because the challenge has gone.

>If you think polypiling makes it too easy, then I challenge you to win
>without polypiling, using a ring of conflict, engraving Elbereth
>(which is one thing I personally think should definitely go), and
>anything else you think makes it too easy. At least then you will have
>a challenging game again, if you want to keep playing Nethack.

100% agreement. I've been playing Nethack for about 6 years now (or at
least Hack followed by Nethack) and I've never made it to the end. I still
enjoy the game as much now as I did way back when I started. I play at least
once a week sometimes more if the bug is bad, but I engage in little (if any)
nethack abuse. I don't restore from save files (no matter how far the 
character went), I dont examine the source, I don't polypile. I think
robbing shops are fair game, although I almost always get it wrong and
get done for it.

If you play the game in the spirit in which it was created (i.e. you're an
adventurer - go adventuring. Be not afraid of monsters - attack til your
last hit point) the game will always be difficult and enjoyable.

I did make it to hell once - but the character was so good that he became
boring to play - so I wipied him. I think that if I ever did make it to 
the end I probably wouldn't want to play it any longer, so maybe I
really don't want to make it to the end and that reflects in my style
of play - but at least I enjoy it!!

Clark


Newsgroups: rec.games.hack
From: jcastner@nyx.cs.du.edu (John Castner)
Subject: Re: How about funny message guessing?
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Mon, 12 Oct 92 06:20:41 GMT

OK, I'll play (partly because I want to know what this one message meant.)

"You seem to hear the growling of a confused bear"

or something like that.  I was on a level with both a throne room and a shop
and may have been confused (don't remember for sure).  I had just lost
my tame, 18th level, 180-some-hit-points guardian naga to a trapdoor 
(*siiiggghhh*).  I died soon after that (killed in the shop by a black pudding)

Also, just recently got these, but I know what caused them.  Do you?

"Far out... a light show!"
"You feel a holy dread"

Auf Wiedersehen!
--
+----------------------------------------------+
|jcastner@nyx.cs.du.edu                        |
|  186,000 miles per second:                   |
|    It's not just a good idea; it's the law.  |
From: bpn@po.CWRU.Edu (Brian Nelson)
Newsgroups: rec.games.hack
Subject: silent option
Date: Wed, 7 Oct 1992 14:51:45 GMT
Organization: Case Western Reserve University
NNTP-Posting-Host: b62102.student.cwru.edu

OK, so thanks to the person that replied to my post... now, when would
nethack cause the computer to beep if the silent option is off? i tried
removing it from my nethack.cnf file, and it didn't make a difference...

BTW, I just got a copy of CHRHACK to change all the dungeon drawing symbols,
I love it!

Bri
From: h8915726@hkuxb.hku.hk (Loser)
Newsgroups: rec.games.hack
Subject: bones
Date: 9 Oct 92 10:46:23 GMT
Reply-To: h8915726@hkuxa.hku.hk
Organization: who cares?
X-Newsreader: Tin 1.1 PL4

Hello,

	What will happen if I delete the bones.* files? Will
	I kill those ghost? Moreover, as you know, we die because
	of attacked by powerful monster(s), when later if nethack
	retrieve those bones.* information, it may cause a greater
	difficulty.

--
Chris Lo
University of Hong Kong
H8915726@hkuxa.hku.hk
Newsgroups: rec.games.hack
From: dif@bhprtc.scpd.oz.au (David Faulkner)
Subject: Re: Polypiling
Organization: BHP Steel, Sheet & Coil, Research & Technology Centre
Date: Wed, 14 Oct 92 23:38:09 GMT

tom@soda.berkeley.edu (Tom Holub) writes:

>Won again tonight.  Samurai, this time.  No polypiling, just the wand
>of wishing and the ring of conflict.  It's getting to the point where
>the most difficult thing is not going nuts in the lich room in the
>endgame watching the silly ASCII graphics at 2400 baud.

Just an idea here. I too have found it a real pain in the ass waiting
for these guys to zap each other. What if you could make the room dark.
Since you can't see the liches, I would suppose the game won't need to
go through all that "fancy graphics" crap. Save a cursed scroll of light
especially for the purpose. At first I thought of putting on a
blindfold, but if you have telepathy it probably wouldn't do any good.

I haven't actually ever tried these ideas, since these days I have
invariably genocided Liches by the time I get to that stage. Try it out
in the next game you win (tomorrow perhaps? :-)

  -dif-

P.S. You aren't playing in discover mode are you? What wand of wishing
are you talking about? If you mean the one in the castle, I would have
said the game is usually 90% won by the time you get it anyway. It's
only REALLY useful if you haven't seen a floating eye all game or
acquired any means of teleport control, or some similar problem. You're
not STARTING the game with a wand of wishing I hope.
-- 
Dave Faulkner, Research Engineer                    (dif@bhprtc.scpd.oz.au)
BHP Coated Products Division, Research and Technology Centre
Port Kembla, New South Wales, Australia.
Newsgroups: rec.games.hack,news.answers
From: perlman@acsu.buffalo.edu (Scott H. Perlman)
Newsgroups: rec.games.hack
Subject: New player....HELOP
Summary: I NEED some hints / tricks
Date: 16 Oct 92 06:50:52 GMT
Organization: UB

Hello
I am playing Nethack 3.0   I am not doing to badly, Currently I am a 10th level
Valkerie on level 12 with 62 Hit Points, however I don't know any of the tricks
mentioned in theis group.  How does one make good use of an altar? or a sink? 
etc.
also how can Increase my strength?  I can't hold enough stuff it seems, I'm 
currently at strength 17 and I haven't been able to find any potions to do the 
trick.

Thanks

Post or E-Mail me at perlman@acsu.buffalo.edu
From: holland@dutiws.tudelft.nl (Gerhard den Hollander)
Newsgroups: rec.games.hack
Subject: Re: fake amulet?
Date: 7 Oct 92 10:36:29 GMT
Organization: Delft University of Technology

>cheap plastic imitation and leave you with the real thing correct?
>--
Yes they are,
I've just discovered it.

Greetings

Newsgroups: rec.games.hack
From: snelling@bnr.ca (Peter Snelling)
Subject: Re: Polypiling
Reply-To: snelling@bnr.ca (Peter Snelling)
Organization: Bell-Northern Research Ltd.
Date: Thu, 15 Oct 92 14:54:11 GMT

In article <1binqpINN90s@agate.berkeley.edu>, tom@soda.berkeley.edu (Tom Holub) writes:

|> If you don't polypile (I usually don't), the wand is useful.  All you
|> really need to win is the following (newbies take note)
|> 
|> -15 AC
|> +6 or better Excalibur, Mjollnir, Fire or Frost Brand, maybe even Stormy.
|> Teleport Control
|> Levitation
|> Poison Resistance
|> Magic Resistance
|> 
|> Anything else is gravy.  I often hit the castle without this much,
|> though.
|>  -Tom

I'd also consider telepathy practically indispensible (otherwise a 
simple yellow light could lead to your death -- plus finding the wiz 
can take a long time without it).  Of course most players will get 
telepathy so early it almost goes without saying.

-- 
Peter Snelling
From: dashiell@NADC.NADC.NAVY.MIL (A. Kaniss)
Newsgroups: rec.games.hack
Subject: new allignment needed
Date: 9 Oct 92 11:52:32 GMT



Having played the number of games of nethack that I
on that a new
allignment is needed.  Specifically atheist.
This allignment could be gotten in one of two ways.
ead a scroll of
that's cursed.  In this case all three gods would
be angry with you and what might happen from that point i leave to
your imaginations.
The second way would be if your god didn't take very good care of you
in situations where this should have happened.  The player because of strident
allignment deserves to be able to acquire certain
artifacts but does not after a certain number of times.
The game daemon should allow the player to change allignment to atheist.
happens in this way, your god cannot be angry with you and your luck cannot

(recruit) using priests.
ird possibility should be open also, since bones files are kept with
th the same name if
their god hadn't dealt well with them in a previous game
  atheist allignment
from the start.  Recruiting offers should then come in from all
three sides.
Newsgroups: rec.games.hack
From: huttar@ief.itg.ti.com (Lars Huttar)
Subject: Re: Monster Spells
Date: Tue, 13 Oct 1992 23:28:22 GMT
	<1992Oct7.174034.16913@wdl.loral.com> <Bw2Lr4.6Jy@acsu.buffalo.edu>
	<1992Oct13.203155.20794@wdl.loral.com>
Organization: IEF Development, Texas Instruments Inc., Plano Texas
X-Disclaimer: This message was written by a user at Texas Instruments Inc.
              The opinions expressed within are those of the user and not
              necessarily those of Texas Instruments.
                                                     

> Also, the game can be made a little more fun by adding a few more print
> statements.  The spellcasters already cast haste-self and healing.  It would
> be fun to *see* them do it:
> 
> The lich chants and suddenly seems faster.
> The lich is surrounded by a golden glow.

Well, maybe, but ONLY if you can turn it off with "noverbose".
The endless "mumbled curse" messages are bad enough sometimes...

But I agree, the messages would add drama to a battle.  I didn't
even realize that liches could cast those spells, and I've won the game
many times.

| |    Lars Huttar                          3
 \|/|  huttar@hp750.itg.ti.com      ||   _______           ____      ||
  |    (Opinions herein are not     ||:  |  |  |   |   |   |  |   | :||  Mars
       necessarily those of TI.)    ||  _| _| _|  _|  _|  _| _|  _|  ||
Newsgroups: rec.games.hack
From: huttar@ief.itg.ti.com (Lars Huttar)
Subject: Re: bear trap bug?
Date: Sat, 10 Oct 1992 01:53:17 GMT
Distribution: usa
	<1992Oct8.165243.10410@uoft02.utoledo.edu>
Organization: IEF Development, Texas Instruments Inc., Plano Texas
X-Disclaimer: This message was written by a user at Texas Instruments Inc.
              The opinions expressed within are those of the user and not
              necessarily those of Texas Instruments.

jwrjared@yvax.byu.edu writes:
> Is the following a bug?:
>
> When you are wearing jumping boots, you can jump out of a bear
> trap.  Seems to me that bear traps work by "biting down" on one's
> leg, so jumping shouldn't free you.

cstrom@astro1.phya.utoledo.edu writes:
> I'd tend to agree, though you could rationalize that the boots give you
> such magical jumping strength that they tear your leg free of the evil
> bear trap.  Depending on how you rationalize it, _something_ should
> happen, either the boots not being able to free you, or giving you
> wounded legs in the process of tearing you free.  All in all, bear traps
> aren't _that_ big of an annoyance anyhow..

How about, your boots are torn off in the process, and are either destroyed
(ouch) or damaged and left lying on the bear trap.  Then you have to
brave the bear trap again to get them back.  (Or kick them off the trap if
you have room.)

| |    Lars Huttar                          3
 \|/|  huttar@hp750.itg.ti.com      ||   _______           ____      ||
  |    (Opinions herein are not     ||:  |  |  |   |   |   |  |   | :||  Mars
       necessarily those of TI.)    ||  _| _| _|  _|  _|  _| _|  _|  ||
From: scott@nv10.uswnvg.com (Scott Eckelman)
Newsgroups: rec.games.hack
Subject: Re: Annoying critters
Date: 8 Oct 92 16:55:53 GMT
Organization: US West NewVector, Inc., Bellevue, WA

>From: mtbb134@ms.uky.edu (Darrell Epperson)
>Subject: Annoying critters
>Date: Wed, 7 Oct 1992 19:04:13 GMT
> 
>	Is there anyway (in Nethack 3.0 for the PC) to get rid of
>	the dumb cat or dog? Some poeple might find them useful, but 
>	I think they're just annoying.

The easiest way is to ditch 'em -- head downstairs when your pet is not
adjacent to you, and it won't follow.  Of course, it'll probably be
pissed off the next time you see it, so have some food handy.
From: marcs@yang.earlham.edu (Marc Seebass(Thunderbolt))
Newsgroups: rec.games.hack
Subject: Re: Monster Spells
Date: 13 Oct 92 23:41:32 GMT
 <Bw2Lr4.6Jy@acsu.buffalo.edu> <1992Oct13.203155.20794@wdl.loral.com>
Organization: Earlham College, Richmond, Indiana

In article <1992Oct13.203155.20794@wdl.loral.com>, dcb@wdl1.wdl.loral.com (Predecrement David) writes:
> v104pwrb@ubvmsb.cc.buffalo.edu (Michael J Peet) writes:
>>dcb@wdl1.wdl.loral.com (Predecrement David) writes...
>>>[...] 
>>>Holding  <-----Mimics
>>>Wounds  (OK, I saw this once...)
>>>Blindness  <-----Yellow Lights (surely you've seen this..)
>>>Sticks to Snakes (or Ants)
>>>Confusion  <-----Umber Hulks
>>> 
>>>We should definitely have more monsters that cast these spells.  So far,
>>>only one type of monster casts these.  Do you know which? 
>>> 
>>	Yes.
> 
> Nope.  What I was refering to, was *spells.*  Not special attacks.  The only
> monster that can cast those spells is: "temple priest(ess)"  I think we need
> more monsters that cast those spells.  Maybe let the shaman have these
> cleric spells...
> 
> Also, the game can be made a little more fun by adding a few more print
> statements.  The spellcasters already cast haste-self and healing.  It would
> be fun to *see* them do it:
> 
> The lich chants and suddenly seems faster.
> The lich is surrounded by a golden glow.
> 
Haven't you ever gotten the message:
"The <monster type> Shaman points at you and curses."?
Shamans do cast spells or at least a spell, it just doesn't seem to 
succeed very often.

----Marc Seebass
 
Newsgroups: rec.games.hack
From: snelling@bnr.ca (Peter Snelling)
Subject: Re: Nymphs/Leprachauns
Reply-To: snelling@bnr.ca (Peter Snelling)
Organization: Bell-Northern Research Ltd.
Date: Fri, 16 Oct 92 14:41:59 GMT

In article <1992Oct15.224527.28027@wdl.loral.com>, dcb@wdl1.wdl.loral.com (Predecrement David) writes:
|> urbndv8@ucscb.UCSC.EDU (Bleeding Rivets) writes:
|> >In a related vein, one way of dealing with orc hordes is to put a dart under
|> >a boulder; 3 or 4 of the orcs will mill around trying to get at that gosh
|> >darn dart, so you can slay them in a lesiurely manner.
|> 
|> Clever.  One of the best new tricks I've heard in a long time.
|> 
|> --David

Yeah, extremely clever.  I can't wait to try it.
.
.
.

Look at this (partial screen copy from a wizard mode game):
    -------------.-
    |ooo.o.........    ------
    |oo....o......|    |{.`.|
    |)o...o...@....####.<...|
    |.............|    |....|
    ---------------    ------
On the far left is a dart I threw on top of a boulder.  The orcs are
now mostly ignoring me.  The only thing to watch out for is they do throw
weapons at you, and once they do, you should pick them up, otherwise the
orcs may come over to get them too.  When they're next to you, they do
attack.  This trick only helps to keep them from all rushing you.

-- 
Peter Snelling
Newsgroups: rec.games.hack
From: paul@boulder.Colorado.EDU (Paul Mathews)
Subject: Re: Polymorphing Self
Organization: University of Colorado, Boulder
Distribution: usa
Date: Tue, 13 Oct 1992 20:36:21 GMT

>Paul Mathews (paul@gwoptics.Colorado.EDU) wrote:
>:     I have a ring of polymorph and polymorph control and want to try
>: the old leprechaun trick on a priest to decrease my AC.  I ahve never
>: used these rings so my question is - When I polymorph back into a
>: human (Wizard), do I end up with the same stats, level,etc. as before
>: and if not how can I do this?  Never having done this I don't even
>: know how the ring of polymorph control prompts me.  Thanks a million
>: in advance!!!!!!
>
>You are in good position to kick some butt with those two rings.  Put
>both of them on, and then just walk around, rest, or anything to pass
>time.  Soon you will be prompted.  Be sure you spell things correctly.
>If you goof up and you polymorph into something too large you will burst
>out of your armor.
>
>Try becoming a nymph, and try and steal the Priest's other items.  They
>usually carry two spell books, some holy water and some other stuff.
>Just a suggestion.
>
  I have tried to steal money while being a leprechaun but the priest
just gets angry with me when I hit him and them proceeds to KICK MY
***!!!  How do you steal back the gold without getting killed???


----------------------------------------------------------------------
|                                   |  Paul "Ground Bound" Matthews  |
|                                   |  paul@gwoptics.colorado.edu    |
----------------------------------------------------------------------
From: leachb@amdahl2.lat.oz.au (Mr Phase)
Newsgroups: rec.games.hack
Subject: boy how to get really pissed off!
Summary: dumb mistake
Date: 12 Oct 92 12:00:15 GMT
Organization: Comp Sci, La Trobe Uni, Australia
X-Newsreader: Tin 1.1 PL4


Gee you would think that after 50 million compiles of nethack you would
get to know how things go....

I just had a request to make nethack available to the general public,
no worries I though... Just fix up a few protections... Gee that 1meg
executable looks big.... strip it.. ah thats better...

All hunky-doory... might go finish off that game now.. (AC: -24, lvl: 15,
amulet, heaps off gems/moola etc.. etc..)

Welcome to nethack:
Saved level is out of date-more-

no bones - no nothing!!! sheeeeeeeeeeeeeeeeeezzzzze!!!!!!!!

the fix:

/************ unixunix.c ***********/

int
uptodate(fd)
int fd;
{
        if(fstat(fd, &buf)) {
                pline("Cannot get status of saved level? ");
                return(0);
        }
#ifdef REALLY_ANNOYING_CHECK_TO_NUKE_A_RIPPA_GAME
        if(buf.st_mtime < hbuf.st_mtime) {
                pline("Saved level is out of date. ");
                return(0);
        }
#endif
        return(1);
}

Seriously though, there must be a nicer way!!!!!!!!!

--

| Bernard - leachb@amdalh2.lat.oz.au                      |
| "Thou shalt not suffer a Pepsi, for it is the AntiCola" |
From: daly@ecs.umass.edu (Bryon Daly, ECE dept, UMass, Amherst)
Newsgroups: rec.games.hack
Subject: More obscure messages
Date: 11 Oct 92 14:35:38 GMT
Article-I.D.: ecs.18732.2ad83bba

Here's two more obscure messages that I thought were pretty funny (but
pretty rare...)

It doesn't seem all that sickening, though...

and (in UNIX versions of NetHack only):

Yo' mama -- core dumped.

Cheers,
-Bryon
From: me_f316@ceres (+-=NUBIAN=-+)
Newsgroups: rec.games.hack
Subject: Re: pets and cursed items
Date: 12 Oct 92 19:48:35 GMT
Organization: Your Girlfriend's Bedside
X-Newsreader: Tin 1.1 PL4

dt@yenta.alb.nm.us (David B. Thomas) writes:
: I know that pets will initially avoid stepping on cursed items, and that
: you can train them to overcome this fear by throwing food onto a cursed
: item.
: 
: My question is: what if your pet kills a monster that is carrying a cursed
: item, and is hungry.  Will the pet pounce on the food, and lose the innate
: fear of cursed items?

In my adventures the pet will eat the corpse and leave the cursed items
After that it will still avoid cursed items


--
sig on strike

__________
|MORE PAY|
----T-----
    |
    |
    |
    |
From: jmt8@po.CWRU.Edu (James M. Trela)
Newsgroups: rec.games.hack
Subject: HELLLLP!
Date: 17 Oct 1992 02:57:22 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: thor.ins.cwru.edu


I'm on dungeon level 31 and in hell.

I can't seem to find the downstairs anywhere.

I don't have any means of levitating.

I've searched everywhere, I think, and still can't find the stairs.

I'd appreciate any help.

Thanx in advance,

Jim Trela
jmt8@po.cwru.edu]
From: jurlwin@gandalf.UMCS.Maine.EDU (Jeff Urlwin)
Newsgroups: rec.games.hack
Subject: OS/2 2.0 Version of Nethack Available
Keywords: OS/2 2.0 Nethack 3.0j
Date: 14 Oct 92 16:17:07 GMT
Organization: University of Maine, Department of Computer Science

An OS/2 2.0 version of nethack is available on ftp-os2.nmsu.edu in
/pub/uploads (currently).  It is named nh30jos2.zip.  

If anyone wants a version with David Blumes "hacks" (refer to earlier postings)
I have it available.  Let me know.  In case you're reading this, Dave, Thanks!
Good mods...I think.

Jeff



-- 
--------------------------------------
jurlwin@gandalf.umcs.maine.edu