From: stewartm@bfield.uucp (Stewart Mckinnon)
Newsgroups: comp.sys.amiga.games
Subject: Re: Black Crypt vs. EOB
Date: 29 Mar 92 16:48:05 EST
Organization: Bakers Field BBS

In article <1992Mar29.000310.20862@cccan.uucp>, bruno@cccan.uucp (Bruno
Fernandes) writes:
>
>   Well, I will dispense with the quoting for this followup, as the original
>poster does not deserve to be quoted.  How dare you attack me personally for
>my thoughts on BC.  You seem fairly content in giving it your praises.  Also,
>the next time you reply to one of my quotes, please try to understand what I
>was writing or reffering to.  Do you know what DUAL PLAYFIELDS are?  
> 
>I wrote a bit about the programmers using the copper to create the ceiling on
>the purple level.  The level was acceptable, but the ceiling bit trash.  Also,
>doesn;t this purple level remind you of the purple level in EOB?  It did to me,
>
>except for the fact that the one in EOB looked a lot better.
> 
>Also, Mr. Wallmap guru.  Why did they use pure saturations of blue and red
>for those levels?  Too lazy to think of a REAL palette?  That's the only
>reason I could think off.  Too bad, but primaries do not have a place in a
>game that is supposed to create a mood.
> 
>You also think that I did not finish the entire game?  Sorry chap, but I
>stepped foot on every single tile of every single level - it is just one
>hell of a short game.  Also, what weapon did you find that did 250+_ of damage?
>
> 
>I get tired of reading mail from people who have just started playing this
>game and think it is the greatest thing since sliced bread (which was not an
>original invention in itself).  60 spells?  Did you notice how many of those
>spells repeated from character to character?  Or how many canceled each other
>out?  or how many were useless?  Like the MAP spell.  You could ALWAYS cast it.
>
>Why bother putting it as a spell?  Why not just auto.  Same goes for the compas
>s.
>How many useless items were lying around?  Far too many for my liking.  I have
>better things to do than sit here and argue about a pathetic product.  Actually
>,
>not really pathetic - quite good.  But, in comparison...  Well, there simply
>is no comparison.  It just does not cut it.  Even with its new little gimicks
>(not new at all - only to this type of game) and a few new ideas.  If you want
>a game programmed by some former demo coders, pick yourselves up Pinball Dreams
>.
>Far more entertaining and stimulating that BC.  How's that for a comparison?
>Ha.  Tme to move into comp.sys.amiga.applications...  There's a good thread
>there about a new WP that is about 100 times more interesting than this crap.
> 
>Bruno/Entronic Systems

When you're done contradicting yourself, and picking apart this excellent
game, why don't YOU try to do better? By all means - MOVE into
comp.sys.amiga.applications, you're certainly in a tiny minority when it comes
to people who didn't like Black Crypt.

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*   "What other computer is there?"                                         *
*   "Amiga Users.....we march to a different drummer."                      *
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