From: jacob@fy.chalmers.se (Jacob Hallen)
Newsgroups: rec.games.mud.lp
Subject: Re: **** TOP 10 LPMUDs ****
Date: 27 Aug 92 04:53:32 GMT
Organization: Chalmers University of Technology, Physics Departement, Gothenburg

In article <1992Aug20.162541.12996@usenet.ins.cwru.edu> ak853@cleveland.Freenet.Edu (Eric Blade) writes:
>
>In a previous article, jacob@fy.chalmers.se (Jacob Hallen) says:
>
>>
>>It takes most people 10-15 minutes the first time they do it, and less
>>than 5 minutes subsequent times. That it took you an hour can hardly
>>be blamed on the mud.
>>
>	Yeah, if you have any idea what all the choices ARE.  Having to
>look at every thing in the rooms, when there's sometimes 90 bodies to
>choose from is way off base.

You take me for a fool? I wrote that login sequence (which many people
have had a lot of good things to say about btw) and I have thoroughly
checked how long time people need to get through it. There is explicit
help in every room that you can resort to if your imagination isn't
sufficient to guess things like enter portal, examine book, turn dial
etc. If you needed an hour to create your character, you must be close
to holding the record. People who have never mudded before move smoothly
through in less than 15 minutes, while Mr Oldboy here needs an hour. Strange.

Oh, yes, you are lying about numbers again... There are 15 bodies to choose
from at the most. We had a bug more than 6 months ago, when we by mistake
made too many bodies, so we once had 60, but that was fixed within a day or 2.
Who do you think will listen to you when you can never get your facts straight?

Jacob Hallen

>
>>>If I were to be role-playing on a mud, I would remember who someone was.
>>>I would NOT leave it up to another person to decide what they look like,
>>>or anything.
>>
>>What are you trying to say? My English parser comes up with an error
>>every time I try to get some sort of meaning out of it.
>>
>	WHat I meant is, someone might say they look extremely well
>built.  I might see that they are small and puny.  Someone might say
>they are a 7' tall elf with purple hair. I might see a tall, skinny
>giant Spock, and blue hair.
>
>>>	Then another 3 hours spent trying to figure out how to ask
>>>someone for help, and being unable to?
>>
>>You are not supposed to ask for help. You are supposed to find things
>>out yourself, that's a big part of the fun with these games. The help
>>texts that are available at all times provide quite adequate help.
>>
>	What help texts? I typed help and it said 'What?'
>
>>>	Actually found a monster, in the 'city' there. It killed me
>>>before I had any idea what it was.
>>
>>Life is hard, and then you die. Especially for people who people who
>>don't have the sense to bravely go elsewhere when brutish monsters arrive.
>>>	
>	Beautiful. I walked INT othe room, it said there was a monster
>there. Then it said You die.
>
>>>	Have you guys ever heard of a neat thing called simplicity?
>>
>>There are dozens of muds for people who like Tunnels & Trolls. We want to
>>make one for the people who are closer to the Chivalry & Sorcery end of
>>the scale. If you think Genesis is too much for your poor brain, play
>>something simpler.
>>
>>>All Genesis stands for anymore is a mass of confusion.  It has
>>>no right to be called an LP-Mud, for the only thing even close to
>>>similar to Lars Pensj's LP-Mud is that it is programmble.
>>
>>I think Lars should be the best person to judge that, and even though
>>he doesn't mud actively any more, he is still counted among the Genesis
>>staff. You should base your criticism on facts and keep it constructive,
>>instead of producing slander and making people believe that you have
>>support from quarters where you most certainly won't find it.
>>
>	Has Lars even _seen_ Genesis now?  If he has, it's no wonder he
>doesn't actively mud.  
>>Jacob Hallen
>>