HDTenEightyP/NetNews huggingface dataset:
From: jprevost@visual.spk.wa.us (Jack Prevost)
Newsgroups: comp.sys.atari.8bit
Subject: Re: Bobterm 1.20 troubles...
Keywords: help!
Date: 9 Apr 92 22:32:02 GMT
Distribution: usa
Organization: The Visual Market Public Access Site - Spokane, WA

In article <1992Apr6.203257.6633@nmt.edu> csmith@nmt.edu (Clay Smith) writes:
>
>   Hi. I just got the newest available version of Bobterm from atari.archive
>a couple days ago and I was very pleased to see that it had vt52 terminal
>emulation instead of vidtex as v. 1.10 did. Except for one thing - it
>doesn't seem to work for me. I have another vt52 emulator (VTERM) that
>works just fine when I configure the other computer to do vt52, but when
>I try the exact same configuration with Bobterm it chokes (i.e. the text
>formatting on-screen is garbled, bad cursor positioning).
>   I think Bobterm is great, but I can't really use it because of this
>problem. Does anybody have any suggestions or similar problems? Is there
>any way to get a hold of Bob Puff through the internet? I know about
>BBS's that would do the trick, but I would rather not rack up long distance
>phone bills (poor starving college student and all that...).

Unfortunately, I know what your problem is.  The vt-52 emulator in
Bobterm works ONLY in even or odd parity, which many places do not
support.  Bummer.  I don't know how to get to Bob Puff through the
Internet, but I can send him mail through GEnie if you really want me
to.
 
_______________________________________________________________________
|jprevost@visual.spk.wa.us|"Reality is a Retreat of the Unimaginitive"|
|.signature virus was here|          =//= Bishop d'Song =//=          |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
From: seanm@terapin.com (Sean McCaskey)
Newsgroups: comp.sys.atari.8bit
Subject: Atari Equipment for Sale!
Date: 24 Mar 92 22:41:28 GMT
Article-I.D.: terapin.seanm.03dk
Organization: Not an Organization


  I have alot of Atari equipment for sale.

  1 meg MIO Exc. cond.  $175
  1 1050 US DD w/power & IO $75
  2 850's No power or IO  $25each
  2800xls No power        $25each
  1 ACB 4000a MFM to SCSI controler $50
  1 ST225 20meg HD        $50
  1 ST251 (not working)   $10
  1BXL with docs          $25
  1BXE with docs          $25
  1 broken 130xe          $10
  1 flip top AT style case w/135w ps $25
  Misc cables etc... just ask

  1 collectors item Atari Color Organ.  Works? (seems to) $??

  I will sell the whole bunch for a discount.  Make offers!  Ya never know!


---Sean---
From: bmarcum@world.std.com (Bill Marcum)
Newsgroups: comp.sys.atari.8bit
Subject: Re: Loaction 53279 (CONSOL)
Date: 14 Apr 92 02:32:29 GMT
Organization: Atari Exchange of Louisville (user group)

In article <1992Apr13.232153.28752@cis.ohio-state.edu> fontana@iguana.cis.ohio-state.edu (Mark Fontana) writes:
>
> a.falcon@BITSY.COOPER.EDU (Anthony_Falcone-) writes:
>
>>This is a question for all of you technical folks out there:
>>
>>_MAPPING THE ATARI_ lists location 53279 (aka CONSOL) as the place to check
>>for a function key use (i.e. START SELECT OPTION). Why is this location
>>also responsible for the internal speaker on the Atari 800? If you poke the
>>location, the speaker will pop. Why did the function keys get put in the same
>>location as the speaker in ROM? Was there any special reason for this?
>
Technically, that isn't ROM.  That location is in the GTIA chip.
>
>I have no idea why this is so.  (The XL/XE's don't have an internal
>speaker, do they?)
>
No, but they use the same memory location for key clicks and beeps.  The
output is mixed with the Pokey chip sounds and sent to the TV or monitor.

Bill Marcum  bmarcum@world.std.com
Xref: sparky comp.sys.atari.8bit:2464 comp.sys.atari.st:7418
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit,comp.sys.atari.st
Subject: Re: Hey All! New Atari Corp. Commercial! :)
Date: Mon, 13 Apr 92 16:07:45 PDT
Organization: Indescribable Creations

jprevost@visual.spk.wa.us (Jack Prevost) writes:

> a year before I figured out BTW...  And I'd be willing to bet that not
> very many people know ROFLASTC...)

What pezacaly IS roflastc? (rolflastic! :) )

__________________________________
PhBill: Bill Kendrick
moon!cyberden!phbill@well.sf.ca.us
__________________________________
From: rlcollins@miavx1.acs.muohio.edu (Ryan 'Gozar' Collins)
Newsgroups: comp.sys.atari.8bit
Subject: Graphical User Interfaces (check out proterm 3.0 Apple ]['s)
Date: 9 Apr 92 21:03:37 GMT
Organization: Miami University Academic Computer Service"


     Has anyone hear seen Proterm 3.0 on Apple ][s? It is pretty
incredible how well the menu bars and mouse work, even at 1 MHz. 

     I know how people don't like Graphical interfaces, but I really
like them, and I feel a character based one (like in Proterm) would be
very good. What do you all think?

     (BTW, if you haven't seen proterm 3.0, try to check it out
sometime, pretty incredible that it works on a 128K //e)

Later.......

------======={{{{{{{{((((((Ryan 'Gozar' Collins))))))))}}}}}}}}=======--------
"You can give her the usual		     rlcollins@miavx1.acs.muohio.edu
things: candy, flowers, promises 	      RC1DSANU@miamiu.acs.muohio.edu
you don't intend to keep."		      rcollins@apsvax.aps.muohio.edu
  -Cogsworth	 			      R.COLLINS1 on GEnie
(Beauty and the Beast)
	------======={{{{{{{{(((((())))))))}}}}}}}}=======--------
From: poehland%phvax.dnet@SMITHKLINE.COM
Newsgroups: comp.sys.atari.8bit
Subject: MIO Question
Date: 17 Apr 92 01:28:17 GMT

I see Adam Conver has fallen into the same quagmire as me RE: trying to put some
distance between the computer & HD host adapter.  Yup, I got that problem too.
I only need 3 feet of cable between my XL & HD host, no can do.  This isn't just
an MIO problem, either.  The CSS Black Box suffers the same affliction.  Just a
few days ago I had a nice chat w/Bob Puff about it.  He said it was probably
this or that or the other, take your choice: crosstalk, distributed capacitance,
excess resistance, too much inductive reactance.  Well, OK, fine, I know about
all those things, but which one is the *major* contributor to the problem?
Bob didn't know, no one has ever studied it.  It will require an empirical
study, I doubt anything beyond basic RF theory will help much.  Someone making
up different lengths of cable, booting up the system, & recording waveform
shapes on a scope.  The critical length seem sto be about 10 inches.

I'm not sure Adam's speculation about getting away with a relatively low freq.
like 1.79MHz on parallel cable is correct.  Bob & I went a few rounds on that.
Bob thinks you need a minimum of 5 harmonics to maintain a decent square wave.
That means the cable should have a 20MHz bandwidth.  Those crummy ribbon cables
can't hack it.  OK, why not throw in some Schmidt trigger gates to spruce up
the squarewaves?  Whoops, buffer gates slow down the signals a smidge, next
thing you know the timing sequences are out of sync, computer's brain gets tied
in knots, etc.

My alter ego, the 8-Bit Alchemist, has a gut hunch the answer- if indeed there
is one- lies in lo-capacitance/lo inductance/lo resistance shielded cable.  The
shield should be grounded on one side only, probably the computer side.  Twisted
pair cable offers possibilites, too- as long as ground loops don't introduce
new horrors.  The Alchemist's theory on that is to use an odd # of GND con-
nections.  That Alchemist guy even stole money from my wallet & bought a bunch
of different shielded/lo-cap cables, all now collecting dust.

Excuse me while I exchange personalites here.....

Ah.  All this 8bit magazine/Campaign stuff has drained away my hardware hacking
resources, dunno when I'll ever get to play w/all that stuff The Alchemist
bought.

A few months ago I posed the very same question to the Digest myself.  Andrew
Heller answered, said he knew someone who solved the problem & put several feet
of cable successfully between PBI & host adapter.  Promised to come back w/some
specifics but never did.  Claimed the main culprit was distributed capacitance
but failed to elaborate.

So, Andrew ole' buddy, are yah reading this?

     - BEN POEHLAND
       The Alchemist

PS- Thanks for the thanks, Bill.  Campaign results are looking optimistic!
From: bmarcum@world.std.com (Bill Marcum)
Newsgroups: comp.sys.atari.8bit
Subject: Re: ATS0=1 and hangup trouble with Oasis Jr.
Date: 13 Apr 92 04:24:14 GMT
Organization: The World Public Access UNIX, Brookline, MA

In article <aJJ4iB3w164w@cyberden.uucp> moon!cyberden!phbill@well.sf.ca.us writes:
>(or did I already post about it here??)
>
>Well.. I've got Oasis Jr and Fast R:Verter (from BobTerm 1.21) and an 
>SX212 and when I set it up, I always need to login and go to term mode 
>(^9) and enter the command and then hang up (G,Y or shf^G) and let the 
>wait screen (slowly) reset.  This isn't too much of a problem, but the 
>fact that the modem never ACTUALLY hangs up on a logout sort of annoys 
>me!  Should I use the RS232.COM file from the OASIS arc (it's supposedly 
>for the 850) or should I try the ATR or AVATEX handlers?  Or should I 
>just rumage around for that old SX handler arc??!
>
The problem here is that Oasis tries to hang up by using the DTR signal, which
the R-verter interface just doesn't have.  To hang up with an Rverter you
need to send three plus signs and "ATH".  A handler for the 850 or some other
interface won't work with an R-verter (except the SX212, which is essentially
a modem with an R-verter built in.)

>The other major reason I think that the Fast R:Verter from BobTerm should 
>be replaced is the fact that out of 5 or 6 IBM users, only >1< person's 
>[RET] key works properly.  On the others, it returns a [^M] character and 
>the BBS doesn't recognize it as a return.
>
This has nothing to do with the handler.  It's just that when those users
log in, Oasis is set on Atascii mode instead of Ascii.  I've never used
Oasis, so I don't know what the command is to set it properly.

Bill Marcum  bmarcum@world.std.com
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit
Subject: Re: Bob Wooley's 80 columns
Date: Sat, 11 Apr 92 19:22:59 PDT
Organization: Indescribable Creations

rlcollins@miavx1.acs.muohio.edu (Ryan 'Gozar' Collins) writes:

> 
>      0    ---------   39 40 ----------------- 79
>      Store columns 0-39       And then followup
>      in a 960 byte conti-     with the remaining 
>      guous block              960 bytes
> 
HEY!  I told him (I think it was him) about this idea!!  I might get this 
upgrade from him..  I think you need socketed chips tho (don't you??)
like in my 1200xl..                                I could ask him..
                                                                later
                                                     SysOp
                                                         PhBill of PP&P

__________________________________
PhBill: Bill Kendrick
moon!cyberden!phbill@well.sf.ca.us
__________________________________
Newsgroups: comp.sys.atari.8bit
From: potter@sundae6.DAB.GE.COM (Jeff Potter)
Subject: Re: Help on Memory Upgrade
Date: Tue, 14 Apr 1992 11:23:48 GMT
Organization: General Electric SCSD, Daytona Beach FL

In article <Apr.12.21.36.28.1992.22058@electron.rutgers.edu>, chase@electron.rutgers.edu (Kevin Chase) writes:
|> Another thing?  I broke off C114 (accidently) which was only marked
|> something like 50V Z and 104.  I assume this means it is a 104pF (?)
|> Capacitor though it looked more like a diode.  I replaced with a
|> similar looking but slightly smaller capacitor from a  16K memory
|> board marked 50V Z and 102.  If I'm right there shouldn't be a
|> discernible difference since most of these components are only 5%
|> tolerance anyways but if I'm wrong and the 102 and 104 are part
|> numbers or something then I may have a problem.  If anyone knows
|> something about this please send me email or post to this group.  I
|> really could use the help.

A capacitor marked 50V Z 104 means 50V (max. voltage) and 100,000pF or
.1uF.  The code means 1, 0, and four zeroes in picofarads.  When you
replaced it with a 102, you were using a 1,000pF (or .001uF) cap, which
is 1/100th the capacitance.  This probably won't work well at all, but
then I don't know what C114 does...

-- 
Jeff Potter
....potter@sundae6.dab.ge.com
....74030.2020@compuserve.com
From: exuhag@exu.ericsson.se (James Hague)
Newsgroups: comp.sys.atari.8bit
Subject: Re: Random thoughts...
Date: 15 Apr 92 15:12:27 GMT
Organization: Ericsson Network Systems, Richardson, TX

In article <sPZ7iB4w164w@cyberden.uucp> moon!cyberden!phbill@well.sf.ca.us writes:
>
>I'm wondering.          Why are GB's still selling with cool things like 
>the Sega and NEC >color< systems and the AWESOME Atari Lynx >color< 
>system around?????

Why did the Commodore-64, with only 16 colors and a slower IO
system and stripped down BASIC and a slower CPU, outsell the
Atari 8-bit machines?  Why did so many people buy Pac-Man and
E.T. for the Atari 2600?  Mysteries of the universe I guess.
--
James Hague   
exuhag@exu.ericsson.se
From: aq115@cleveland.Freenet.Edu (Robert C Glover)
Newsgroups: comp.sys.atari.8bit
Subject: Re: The XEP80 80 column expansion
Date: 6 Apr 92 17:14:21 GMT
Article-I.D.: usenet.1992Apr6.171421.29471
Organization: Case Western Reserve University, Cleveland, Ohio, (USA)


I have an XEP80, and it's really cool!  Sure, it could have been
better, but all in all, it's really neat.
 
What you have is a box, the same size as the SX212 modem (same case
in fact), with joystick plug coming out of the back.  Plug it into
joystick port #2, and run the XEP80 driver.  Basically, the XEP
is a dumb terminal.  The 8-bit sends data to it, and the XEP in turn
displays it on a monochrome monitor.  The text display is very fast,
I'd estimate it to be at least 9600 baud equivilent.  IT also has
special text modes, like 40 or 80 columns, blinking, underlined,
inverse, double-wide, double height, etc.  In fact, the screen is
a virtual screen.  The XEP will accept up to 256 columns and scroll
accordingly.  It works very well.
 
Also included with the XEP is a built-in printer interface, with
the standard DB-25 plug, so you can use a normal printer cable.
 
One really neat thing is when you use the XEP with BobTerm, Bob
Puff's telecommunications program.  If you have two monitors, it
works best.  You get the BobTerm menu screen on your TV or composite
monitor, and the online text display on the monochrome monitor.  It's
wild!
 
Overall, it's really nice.  They're selling used for $50 or so nowadays.
Pick one up if you can find it.
 
Rob
-- 
| Robert Glover                               GEnie:  R.GLOVER3 |
| Internet:           rg@turing.acs.virginia.edu                |
| Cleveland Freenet:  aq115@cleveland.freenet.edu               |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Newsgroups: comp.sys.atari.8bit
From: u of m (Jamon Ramon)
Subject: game info
Date: Thu, 16 Apr 92 16:00:27 EDT
Organization: The University of Michigan, Ann Arbor

Two questions for you.
First, does anyone know where I can get a copy of Crush, Crumble
and Chomp on disk?  I always find it on cassette.

Second, does anyone know anything about a game called
Battletrek?  I think that's the name. I played it once and its
sort of like a two ship space battle game between you and the 
computer and it was really cool, but I can't find it anywhere.
Thanks
From: a644690c@edinboro.edu ("Adam J. Conover")
Newsgroups: comp.sys.atari.8bit
Subject: Mouse Drivers.
Date: 6 Apr 92 23:49:49 GMT

Hi,

(I wonder how many posts I've made today....)

Anyway, I have a Question:  I got ahold of a digital mouse the other day
and have hacking around with it.  I figured out how it transmitted its data
in about 15 min., but the BASIC test-driver I wrote was not even close to
fast enough to work.  I am wondering if anyone has a digital mouse handler
that will work under SDX or SpartaDOS.

Thanks....

-Adam Conover.
    a644690c@edinboro.edu.
From: molin@crs.cl.msu.edu (Michael Olin)
Newsgroups: comp.sys.atari.8bit
Subject: Re: RS232 on MIO bad?
Date: 6 Apr 92 04:31:11 GMT
Organization: Michigan State University

AKH104@psuvm.psu.edu writes:


>   I have recently acquired a used 1meg MIO and everything appears to
>work except the RS232 connector.  Everything works perfect on my 850

I had the same problem with my MIO.  Come to find out I had not turned
the RS232 port on in the MIO config menu...  Look for port active/inactive
if you haven't done so already.  If you have, then ignore this.
 
           :)

  -MOlin "Dogs crawl under gates, software crawls under Windows"
Xref: sparky comp.sys.atari.8bit:2451 comp.sys.atari.st:7338
From: bmarcum@world.std.com (Bill Marcum)
Newsgroups: comp.sys.atari.8bit,comp.sys.atari.st
Subject: Re: Hey All! New Atari Corp. Commercial! : )
Date: 14 Apr 92 02:37:27 GMT
Organization: K-FUDD Wadio

In article <1992Apr12.191634.9537@newshub.ariel.yorku.ca> cs902117@ariel.yorku.ca (TONY D'ALFONSO) writes:
>
>What does "ROFLASTC" mean? 
> 
>    
Rolling On the Floor Laughing And Scaring The Cat.
ROFLMAO=Rolling On Floor Laughing My A** Off.

Both of these are often seen on GEnie.

Bill Marcum  bmarcum@world.std.com  GEnie:B.MARCUM
From: a644690c@edinboro.edu ("Adam J. Conover")
Newsgroups: comp.sys.atari.8bit
Subject: Mega Magazine.
Date: 11 Apr 92 04:27:49 GMT


Well, I guess Mega Magazine IS still intact.  I still have not talked
to the editor, Freddy, about what the actual subscription cost is.  
For all of you that are still interested you can either write A.N.G. 
Software (who handles the mag.) or leave me mail with your real name +
address and I will forward it on.  I have a package to send to Freddy by
next weekend, so if I hear from you by then, Mega Magazine will get the info.


A.N.G. Software
Puttershowksestraat 63a
3114 PK SCHIEDAM NETHERLANDS


-Adam Conover.
    a644690c@edinboro.edu.
From: jrd@STONY-BROOK.SCRC.SYMBOLICS.COM (John R. Dunning)
Newsgroups: comp.sys.atari.8bit
Subject: DOS XE?
Date: 8 Apr 92 17:31:00 GMT
Article-I.D.: MOA.19920408173136.0.JRD


    Date: Fri, 3 Apr 1992 16:57 EST
    From: mips!sdd.hp.com!@decwrl.dec.com (James W Dittmer)
[...]
    Due to a couple of requests for Atari DOS 2.0S and 2.5 I ftped arc-ed,
    diskcomm-ed files of 2.0S, 2.5, and 4.0 to the archive.  I also placed DOS XE
    in my account but did not ftp it since I wasn't sure if it was PD.

    I wanted to send a description of the files to jrd but didn't know the rest of
    his address so I sent it to Info-Atari8@NAUCSE.CSE.NAU.EDU which appears in the
    "8-bit.text" file.

    I uploaded the files late at night, the next morning jrd posted the following:
      "Does anybody know what's in the 3 files called DOS20S.ARC, DOS25.ARC,
       and DOS40.ARC which were recently uploaded to the 8bit section of the
       archives?  Would whoever uploaded them please contact me?  Thanks..."

    So, I emailed the same description to jrd@STONY-BROOK.SRC.SYMBOLICS.COM.  Mail
    to Info-Atari8 is apparently lost or ignored.

No, but due to the usual lossage in the mail/news distribution system,
it doesn't work properly all the time.

I never saw either of the descriptions that you mailed; care to try
again?

    Later I ftped the archive and found that the DOSes had been deleted.  

I deleted them, out of concern for the possibility of copyright
violation.  If they're copyright Atari, that means we can't put them up
for public access.  If they're safe to post, could you let me know?
									  I did
    find the file readme.txt in the "new" directory.

    ---- readme.txt ---------------------------------------------------------------
    If you're uploading things into this directory for inclusion in the
    8-bit archives, please take the time to put together a brief description
    of whatever you're uploading.  Include it as a separate file, or stick
    in a .ARC, or whatever, but please include it.  Dumping random files
    with random names simply encourages things to get lost or misfiled.
    Thanks for your support.

				    -- The Management
    -------------------------------------------------------------------------------
    Pet Peeve:  I hate it when people use phony pseudonyms.

Sorry you don't like it, but that caveat applies whether it's me doing
the archiving (as it has been lately) or Ravi, or anybody else I can get
to volunteer.
From: ltatman@terapin.com (Lance Tatman)
Newsgroups: comp.sys.atari.8bit
Subject: Lightspeed C
Date: 5 Apr 92 10:59:24 PST
Organization: Not an Organization

I just picked up Lightspeed C.  Is there anyone out there that is experienced
with C in general that can tell me how faithful this version is?  Ive also
heard there is ACE-C out there but have never heard of it.  I'm just learning
C and want to find something that will follow a generic C book pretty closely
to elimenate as much frustration as possible.
                  Thanks
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit
Subject: Re: questions about MIO's 80 columns, SIO2PC, z-modem, other misc.
Date: Sun, 12 Apr 92 17:30:19 PDT
Organization: Indescribable Creations

(ya asked about connecting two 8-bits via j/stick port)
Well...  yes, it's been done.  The Gamelink (??) made by... I'm not going 
to try and remember who!! was made mainly for hooking up 2 8-bits for 
playing games (I have a battleship game that I downloaded because 
un4-2-nately the desc. didn't say that it was via 2 systems!!!)  Well... 
I'm sure this isn't much info, but you'll get better replies soon!

__________________________________
PhBill: Bill Kendrick
moon!cyberden!phbill@well.sf.ca.us
__________________________________
From: Rick_Michael_Cortese@cup.portal.com
Newsgroups: comp.sys.atari.8bit
Subject: Re: Lightspeed C
Date: 7 Apr 92 04:15:53 GMT
Organization: The Portal System (TM)

I've got both Light Speed & Turbo C on the IBM, and really, Lightspeed isn't
even close to being as good of an implementation as Turbo. LS is the best
I've seen on the Atari, but some of the things that are supported in just
about every other C, like easy floating point access, are more difficult 
with LS. Some things like structures are not supported at all. On the other
hand, if you just want to do some things like translate a data base or
terminal program it would work fine. It also has a lot of hooks & bells for
the Atari, like PM Graphics, that are suitable for tweeking an application.
From: chase@electron.rutgers.edu (Kevin Chase)
Newsgroups: comp.sys.atari.8bit
Subject: Memory upgrade problem: thanks to all
Date: 14 Apr 92 13:19:03 GMT
Organization: Rutgers Univ., New Brunswick, N.J.


Thanks to the efforts of some people on the net I solved my memory
problem and learned a little about memory on the 130xe.  It turned out
that one of the chips was fried, and it took some more specific tests
to notice (read: swap some chips and look at the data returned from
the errant locations).  Even though the problems were all specific to
a certain memory location, it was not an address line problem as was
originally suspected.

And yes, I realize I goofed when I read 104 as 104 and not 10^4.  I
haven't gotten a replacement capacitor yet but the computer seems to
be working fine anyways.

I'll finish off the upgrade tonight probably, soon as I finish my
taxes (;-)).