HDTenEightyP/NetNews huggingface dataset:
From: dedmunds@selkirk.sfu.ca (Darran Edmundson)
Subject: Re: GUS Interrupts?
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Thu, 8 Oct 1992 18:57:08 GMT

rdippold@qualcom.qualcomm.com (Ron Dippold) writes:

>Shouldn't be - it's just for XTs.  ATs and above can use interrupts
>above 8, XTs can't.  However most cards don't seem to make use of this
>ability.  The 11, 12, and 15 is nice so that it doesn't conflict with
>other things.  May have to use 2,3,5, or 7 to be soundblaster
>compatible, though.

This was my initial problem.  I didn't choose I7 because it was already
taken by LPT1 (I7 is the default).  Being an ignoramous, I should have
just accepted the defaults.  I buggered up my SB emulation by playing
with the settings.

-- 

Darran Edmundson
darran@chaos.phys.sfu.ca

Newsgroups: comp.sys.ibm.pc.soundcard
From: pv9955@albnyvms.bitnet
Subject: SB Pro 16
Reply-To: pv9955@albnyvms.bitnet
Organization: University of NY at Albany
Date: Mon, 12 Oct 92 00:02:58 GMT

I know this question has been posted all over this board before, but nobody
has heard anything yet.
Is there any NEW news about the SB Pro 16.  I have called several mail order
houses, and nobody has heard anything about it yet.
I am going to a computer fair next week.  Will I see this card there?  
Will I be able to purchase one?  *Should* I purchase one, or should I just
get the PAS 16 (I am getting impatient, but I don't want to do anything rash).
Thank you,
Peter V.
Newsgroups: comp.sys.ibm.pc.soundcard
From: jsgn3@fel.tno.nl (Jos Groot)
Subject: ADDA10.ZIP analog I/O board for DSP uploaded
Summary: see Subject
Keywords: analog board,pc,ad,da,dsp,sound sampling
Organization: TNO Physics and Electronics Laboratory
Date: Fri, 16 Oct 1992 11:31:56 GMT

A few weeks ago I posted this announcement in several newsgroups 
simultaneously, but wasn't aware of the existence of this group.
However, the readers of this group might also be interested in
the archive described below. I am sorry if you read this for the
second (or even third) time.

---------------------
In reaction to requests of some people for details about the analog I/O
board I built for a PC, I recently uploaded the ADDA10.ZIP archive 
to the SIMTEL anonymous FTP site (address WSMR-SIMTEL20.ARMY.MIL,
192.88.110.20, directory <MSDOS.SOUND>):

<MSDOS.SOUND>
ADDA10.ZIP      ADC/DAC board for DSP experiments;TP src/exe

The archive describes how to build and use a simple low cost analog I/O 
extension board for PC's. It utilizes the 8-bit AD7569 IC containing a
500 KHz analog-to-digital converter (ADC) and a 1 MHz digital-to-analog
converter (DAC). The card can for example be used to sample sound
with the ADC and play it back through the DAC in real time, possibly after 
some `on-the-fly' digital signal processing. Files included are:

1. construction/operation description
2. electronic/layout sketch diagrams
3. Turbo Pascal 6.0 source and executable code for using the card. It includes
   routines implementing two digital (guitar) sound effects, i.e., a distortion
   and echo. These routines demonstrate the basics of the digital sound 
   processing techniques used in dedicated sound effect processors.

The files of 1. and 2. are suitable for downloading to HP Laserjet or 
PostScript compatible printers.


-- 
Jos Groot (jos.groot@fel.tno.nl)
Physics and Electronics Laboratory TNO-FEL 
P.O.box 96864
2509 JG  The Hague, The Netherlands
Newsgroups: comp.sys.ibm.pc.soundcard
From: gting@fraser.sfu.ca (Gabriel Sii Kuok Ting)
Subject: Re: GUS = SB-PRO
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Fri, 16 Oct 1992 08:26:04 GMT

markus@clement.info.umoncton.ca (MARC PAULIN) writes:

>In article <rock.719096127@kaa> rock@kaa.informatik.rwth-aachen.de (Jan-Oliver Rock) writes:
>>From: rock@kaa.informatik.rwth-aachen.de (Jan-Oliver Rock)
>>Subject: GUS = SB-PRO
>>Date: 14 Oct 92 20:55:27 GMT

>>Hi Folks!

>> Does the TSR that comes with the GUS emulate SB-PRO?
>> 
>> Someone in the group said DOS modplayers were very slow on his
>> 386dx-25. Has anyone tried on faster machines, e.g. 386dx-40 or
>> 486dx/sx-25 ?


>	I have a 286 16MHz and MODplay 2.19 works like a charm with my GUS 
>and SBOS loaded normally.  I don't have any speed problems.

Funny. ModPlay 2.19 runs like a dog on my dx-25 unless I put in the -a
option meant for 10-12Mhz 286's. Even then, it's still slightly slower
than on my old SB and the sound quality is nowhere near that of WinMOD with
the GUS. 


>                                         ____
>              _  _  _                  / \   \ 
>            /' )' )' )                |   |   |           
>              /  /  /                 | (_|__/         \   
>             /     /  __. .__    ___  |   |  __.  . .   \  .   ___ 
>            /     (__(_/|__) )__/(__   \_/__(_/|__)\_)__/\__)__) <_ 
>                  Internet:    markus@clement.info.umoncton.ca
>                  Talk Deamon: 8900795@clement.info.umoncton.ca
From: cmetz@thor.tjhsst.edu (Craig Metz)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: GUS
Date: 9 Oct 1992 21:23:35 -0500
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu








Newsgroups: comp.sys.ibm.pc.soundcard
From: nv90-ped@negre.nada.kth.se (Peter Edsbcker)
Subject: GUS - Hardware
Summary: no effects?
Keywords: GUS
Organization: Royal Institute of Technology, Stockholm, Sweden
Distribution: comp.sys.ibm.pc.soundcard
Date: Tue, 13 Oct 1992 14:15:41 GMT

Noone really seems to know if the GUS includes anything but
raw waveform-playback hardware,they just go on repeating
the hardware specs known to everyone by now (16bit,44khz,32voice,stereopan
&1MB).
Does anyone really know anything about this issue?
(If it does have settable filters,real-time echoes or reverbs or anything
funny except plain sample-playing).
One interesting fact is that if the SB-emulator does not slow down
the computer (if it builds the sinus output in software then sending
them into the card) then it should be able to do some kind of FM modulation.
FM is pretty interesting if one can use digital waveforms instead of
the sinus (and the three variants) we are accustomed to,for example if
its possible to play a piece of speech and modulating it by another
waveform..

Another thing is the 1MB restriction,this have been discussed in depth
here before but,if you use 16bit at 44khz then the mods would take
as much as 5-6 times more memory than they do today (with about 16khz,8bit
samples),this would restrict the total sample playing time in the mods
so that you could not create mods that is longer than about 200k!!
Many mods today are longer than that...

Real wave stations also use short waveforms (they are about the same length
as the GUS samples will be) BUT they does use sophisticated hardware
to avoid the listener to hear the repeating (such as reverbs,modulation,
filters and so on..).

Now,as i assume,this card is not really created for doing "professional"
music but mostly for creating a new age for PC games (after all,you
can still use bad 16khz 8bit samples for such sounds that appear in games).

---------------------------------------------------------------------------
Peter Edsbcker (nv90-ped@nada.kth.se) - Game Zone 
[Look out for our new great Boulder Dash clone "Legend of myra" should be
out in the stores sometimes around late november,released by Grand Slam]   
----------------------------------------------------------------------------   

From: bollard@hpspkla.spk.hp.com (Lee M. Bollard)
Date: Wed, 14 Oct 1992 16:51:05 GMT
Subject: Re: Turtle Beach Multisound vs Other Sound Boards
Organization: Hewlett Packard Company, Spokane, Wa.
Newsgroups: comp.sys.ibm.pc.soundcard

How does the Roland SCC1 sound when used to play games?  Does it map
the sounds for most games accurately?

The problem I'm finding in chosing a sound card is that, for people that
want to do games, multimedia, and use the thinsg as a midi sound module
for sequencing... the choice of the most capable card for all these uses
is not obvious.


Regards,

Lee Bollard              
HP Spokane Division
bollard@hpspkla.spk.hp.com
Newsgroups: comp.sys.ibm.pc.soundcard
From: jon@chopin.udel.edu (Jon Deutsch)
Subject: Re: THE GRAVIS ULTRASOUND
Organization: University of Delaware - What state is that in?
Date: Mon, 12 Oct 1992 13:48:19 GMT

In article <2622.22.uupcb@outlan.ersys.edmonton.ab.ca> terry.walter@outlan.ersys.edmonton.ab.ca (Terry Walter)  writes:
|>
|>I see the Gravis Ultrasound card sells for around $169-$199 CDN.  but
|>without the SCSI interface, or the 16 bit board.  I think the PAS will
|>come ahead, plus the pas has the adlib and soundblaster built on board,
|>and its initialized with one .SYS file in the COnfig.SYS.
|>                                            

OK, hang on a sec...  The PAS16 has a soundblaster built on-board?
Does this mean that the PAS not only has built-in 16bit/44Mhz rec/play,
but will also do perfect SB emulation??

Then WHAT is all the fuss about Gravis?  
Do tell!    


       X-------------------+--------------+-----------------------X
       |  |   |\       |>jon@chopin.udel.edu<|  "For my 2 cents,  |
       | \|on |/eutsch |>>-----------------<<|  I'd pay a dollar" |
       X------+--------------------+--------------------+---------X
From: ketrenoj@ucs.orst.edu (Lord Logics)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: Scream Tracker 3??
Date: 14 Oct 92 21:24:07 GMT
Article-I.D.: news.Bw4rG8.Gnv
Organization: University Computing Services - OSU

] From: twund[+[o<.cs.du.edu (Tim Wundke)
] Has anyone seen the latest version of Scream Tracker?
] It is supposed to be version 3 (or so it said in a file
] included in the Scream Tracker Music Interface Kit) and it
] was supposed to be released in the summer of 91.
] I haven't heard whether it is out or what (but I have heard
] of some of the features ... sounds good :-) !!!)
] If anyone out there knows how i could obtain a copy (registered
] or shareware if there is one) I would be most grateful!!
] Contact me at tcwundke@cs.adelaide.edu.au or post here (I read
] it fairly often).

... well, i don't know this as *fact* but i have heard from a fairly reliable
source the following:

	* Scream Tracker 3.0 will be available in 1993
	* It will support up to 32 channels
	* It will be commercial

for anyone that wants to hear the quality of the Scream Tracker routines,
obtain a copy of the Future Crew Assembly '92 Demo:  UNREAL... it will
knock ur socks off..  it was VERY impressive..  it is available on many
FTP sites under the filename:
	
	FCUNREAL.ZIP (or LZH... whatever)
		-or-
	UNREAL.ZIP (or LZH... whatever)

l8r-

James
ketrenoj@ucs.orst.edu
Newsgroups: comp.sys.ibm.pc.soundcard
From: gting@fraser.sfu.ca (Gabriel Sii Kuok Ting)
Subject: More notes on GUS
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Fri, 9 Oct 1992 10:17:45 GMT

As if there's not enough mention of the GUS out here. :) Just tried WinMod
on my GUS, and it really sings! The sounds were a lot clearer and cleaner than
on my old SB. Sort of like turning on Dolby C. No more of those hissing 
sounds that always seemed to accompany the sounds on the SB. Of course, the
mod files were not as good as the midi files that came with it...

DOS based mod players were a disaster though. Trakblaster wouldn't even
run while ModPlay was sloooooooowwwwwww..... even without xms/ems. 

Any more stuff to sway the non-GUS believers? ;-)

Gabriel Ting
gting@sfu.ca
From: wrp1@ra.msstate.edu (William R. Payton)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: .MOD question
Date: 7 Oct 92 17:23:22 GMT
Organization: Mississippi State University


Is there any program that can extract samples in .mod files and convert them
to .voc files or some other format?

Thanks...
From: impster@ais.org (Charles Budensiek)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Looking for a couple of things...
Date: 10 Oct 92 04:16:57 GMT
Organization: UMCC

Is there a MOD player out there that will work under Windows 3.1 running on
an 80286?

Is there an anonymous FTP site that has 'classical' mods sorted into their
own directory? <I hate having to sort through tons of names to get a few>


On a side note: E.A. replied to my 'when is the gravis ultrasound shipping?'
with a simple 'next week. we hope.' <exact words>


=============================================================================
| "Anyone have a coat hanger? My brain itches." | impster@umcc.ais.org
| "If I was a turnip, would I be revered and    | Charles Budensiek
| "worshipped like I would deserve to be?"      | ph #: Ask if you want it.
=============================================================================
Newsgroups: comp.sys.ibm.pc.soundcard
From: ksikio@vipunen.hut.fi (Kari J T Siki|)
Subject: Re: Question: How to play .STM music file?
Organization: Helsinki University of Technology, Finland
Date: 15 Oct 92 10:03:05 GMT

In <1992Oct14.050506.15714@nchud5.nchu.edu.tw> s48054005%vax9k.dnet@nchud1.nchu.edu.tw (My name is...) writes:

>I've download many sound files from NCTU. There are about 40 .STM files
>included. I have SB-PRO but I don't remember any program can play this kind
>of file. So, if you know anything, please give me a suggestion. 
>THANKS!

For all of you dealing with .STM:s (Scream Tracker Modules):
The best way (IMHO) is to use STM2MOD / corresponding software,
since almost every moduleplayer can handle ProTracker/SoundTracker/
NoiseTracker modules (.MOD). Another solution is to get STM.EXE
(_very_ simple moduleplayer) or to register Scream Tracker, in which
case the quality is guaranteed (unfortunately only in mono so far).
More information can (?) be found in nic.funet.fi, or by contacting
the author (Sami Tammilehto) via some BBSs in Finland. If you're
really interested, mail me and I'll send the registeration form to you.
(Scream Tracker is a better-than-average module editor in PC world.)

-----------------------------------------------------------------------------
Kari Siki|              Kari.Sikio@hut.fi              < mail address       >
Valhallankatu 13 A 7    ksikio@vipunen.hut.fi          < talk address       >
00250 Helsinki          +358-0-490842                  < call 18-22 (GMT+2) >
-- 
-----------------------------------------------------------------------------
Kari Siki|              Kari.Sikio@hut.fi              < mail address       >
Valhallankatu 13 A 7    ksikio@vipunen.hut.fi          < talk address       >
00250 Helsinki          +358-0-490842                  < call 18-22 (GMT+2) >
From: sl8nl@cc.usu.edu
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: Scream Tracker 3??
Date: 14 Oct 92 17:02:51 MDT
Organization: Utah State University

> ... well, i don't know this as *fact* but i have heard from a fairly reliable
> source the following:
> 
> 	* Scream Tracker 3.0 will be available in 1993
> 	* It will support up to 32 channels
> 	* It will be commercial
> 
> for anyone that wants to hear the quality of the Scream Tracker routines,
> obtain a copy of the Future Crew Assembly '92 Demo:  UNREAL... it will
> knock ur socks off..  it was VERY impressive..  it is available on many
> FTP sites under the filename:

I can confirm this rumor as fact.  'Twill be impressive.
From: aruggeri@phoenix.Princeton.EDU (Anthony Robert Ruggeri)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: MOD/STM converter wanted
Date: 10 Oct 92 06:45:15 GMT
Organization: Princeton University
Originator: news@nimaster

I've been looking for some program that can interconvert MOD and STM format
files, with as yet no success.  Although Scream Tracker itself can read
Amiga .MODs and I've seen a utility to do a similar conversion, I have yet
to find a utility which will convert STMs to MODs.  Does anyone know
of such a program, and if so, where it can be found?  Since I often use
ScreamTracker but STM files are not nearly as well supported by players as
MODs this capability is practically a necessity!
-- 
---------------------------------------------------------
Anthony R. Ruggeri         aruggeri@phoenix.princeton.edu
   Princeton University, Princeton, New Jersey
 "May you live in interesting times." -Chinese curse
From: MEB117@psuvm.psu.edu (Matthew E. Bernold)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: GUS is NOT sb-pro compatable
Date: 16 Oct 92 22:24:02 GMT
Article-I.D.: psuvm.92290.182402MEB117
Distribution: all
Organization: Penn State Star Trek club
X-Star-Trek-Quote: He's Dead Jim.
X-School: Penn State University
X-Nickname: <<APOCALYPSE>>, Lord of Destruction

In article <MORGAN.92Oct16095939@dl5000.bc.edu>, morgan@dl5000.bc.edu (Morgan
Stair) says:
>
>Hate to phrase it that way, but I really need to get an answer.  The last
>posting related to this had a subject like "Re: GUS = SBPRO?" and a
>body like "My GUS has not problems emulating the SB".
>
>Is it, or isn't it SoundBlaster * * P R O * * compatable?
>
As of right now, the SBOS TSR supports the normal SoundBlaster, not the SB Pro,
however, since the compatibility is software, and since the GUS has capability
equaling or surpassing the SB Pro (In terms of playback rate, and 8-bit DAC, as
well as stereo FM synthesis, which can be simulated with the GUS's 16 stereo
voices) I see no reason that a TSR could not be written to emulate the Pro
version of the card as well, and this has been suggested by people MUCH closer
to Gravis than I am.  (I'm just a customer that STILL hasn't gotten his card
yet :-)

>Thanks in advance to all that answer (even if I do get a hundred email
>messages) :-)
>
>-Morgan

       Matthew E. Bernold             MEB117@PSUVM.PSU.EDU
         <<APOCALYPSE>>                  meb@haydn.psu.edu
Newsgroups: comp.sys.ibm.pc.soundcard
From: pja@lk-hp-10.hut.fi (Petri Juhani Jarre)
Subject: Re: THE GRAVIS ULTRASOUND
Organization: Helsinki University of Technology, Finland
	<1992Oct6.135511.19254@b11.b11.ingr.com>
Date: 10 Oct 92 11:04:21 GMT

In article <1992Oct6.135511.19254@b11.b11.ingr.com> ross@kaos.b11.ingr.com (Ross Erickson) writes:
>   sound files all day long.  So, it needs a daughtercard to record
>   16-bit.  Big deal.  Again, marketing fluff.  How many really need to
>   record at 44.1KHz??  Precious few.  Why?  DISK SPACE!!  The standard

16bit 44KHz sampling and playback or no sound card at all. Just a
personal opinion. Won't buy a soundcard for games only. Won't buy a
soundcard if it can't be used with games. Won't by a card if I can't
listen to it before buying, touch it before buying and buy it without
having to wait for the next shipment. What's left? PAS-16? But for the
time being there are more urgent purchases. Later, maybe, the GUS (and
others) qualify as well.


>   based on wave-table synthesis instead of FM.  FM has gotta go.  To sum

Anyone willing to sell a DX7? Or a real wavetable synth like Waldorf?


--
 Petri Jarre          !!                        It's a sky-blue sky.     
 pja@niksula.cs.hut.fi	!!                  Satellites are out tonight.     
 468 2760      	       	  !!                  Let X=X
 JMT 6 C 222b - 02150 ESPOO !!                              - Laurie Anderson
Newsgroups: comp.sys.ibm.pc.soundcard
From: gting@fraser.sfu.ca (Gabriel Sii Kuok Ting)
Subject: Re: .MODs and the GUS
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Fri, 9 Oct 1992 22:16:32 GMT

jr5051@cehp17 (Jeffrey A Randall) writes:


>    To all the lucky gravis owners, what mod players have you tried so far
>  and how have they worked?  I have a Sb now, and I think I wouldn't live
>  long without being able to play MODs.  So, someone make me really really
>  happy and tell me that there is a GUS Mod player in the works, or one of
>  the existing DOS Modplayers really works well.

Heh, I know how you feel. I have no idea if Gravis is gonna come out with a
mod player, since the .mid files are by far better than any mods or whatever
sound format I've heard (save for the Rolands, of course :) ). 

But to answer your question, I have tried WinMod with the GUS Windows drivers
and it works like a charm. If you think mods on the SB were nice, wait till
you hear it on the GUS. No hiss, no cackles. In short, better. However, don't
try running a dos-based modplayer unless you've got a 486-25 or above. Tried
ModPlay and it was sooooo slow on my 386dx25.

>      -jr5051@coewl.cen.uiuc.edu

-- Gabriel Ting (gting@sfu.ca)
>--

>To be or forget it said from where to when as the man on the train headed west.
>A man is what he makes himself, a woman by her bodily porpotions, and to the
>either or the latter came true inner piece of externals, to be free of life
>while confined to death and in which being confused getting lost, for the true
>solution is found by the unquestionable question, being unanswerable and ending
>thus so, freedom not being in the spirit or the mind, but merely in the head.


Xref: sparky comp.sys.ibm.pc.soundcard:2716 comp.os.os2.apps:7111
From: dic5340@hertz.njit.edu (David Charlap)
Newsgroups: comp.sys.ibm.pc.soundcard,comp.os.os2.apps
Subject: Re: Sound cards for OS/2
Date: 13 Oct 92 14:57:00 GMT
Organization: New Jersey Institute of Technology, Newark, N.J.

In article <1992Oct11.193546.10964@news.columbia.edu> mig@cunixb.cc.columbia.edu (Meir I Green) writes:
>
>What sound cards are supported under OS/2?
>What drivers are available for OS/2?
>Does the PAS 16 have a driver giving full compatibilty to all programs, for
>PAS and soundblaster support?
>Where do I get the driver?

Under the WIN-OS2 3.1 package (coming soon), you'll have the
MS-MultiMedia extensions, and will be able to use a sound card with
Win-MM apps. 

Under OS/2, either your app will have to manually get at the SB (I
think it can be done) or you'll have to install IBM's MultiMedia kit
(MMPM/2) which is the approved way to getting sound out.
-- 
David Charlap         |"there aren't 50,000 things for which it's worth writing
dic5340@hertz.njit.edu| software; and the computer industry doesn't have enough
----------------------+ programmers to create that much good software.
Therefore, most of it must be worthless" -- Boris Beizer "The Frozen Keyboard"
Newsgroups: comp.sys.ibm.pc.soundcard
From: pete@mips.fidata.fi (Petri Helenius)
Subject: PAS-16 drivers for UNIX
Reply-To: pete@fidata.fi
Organization: /usr/u/pete/.organization
Date: Sat, 10 Oct 1992 15:43:01 GMT

  Does anyone have PAS-16 drivers that'll work with ISC Unix?
I've been unable to get the soundblaster drivers posted to the net 
to work with the PAS-16.
--
--
 Petri Helenius, Fimeko-Data Oy 
 Phone +358-0-458 2421, Telefax +358-0-458 2425
 Internet pete@fidata.fi, Snail: Hollantilaisentie 36, 00330 HKI, FINLAND
 X.400    /C=fi/ADMD=fumail/PRMD=inet/O=fidata/S=Helenius/G=Petri/
 Looking for Unix(r) FAX-system ?   Mail queries to fdfax@fidata.fi
Newsgroups: comp.sys.ibm.pc.soundcard
From: dedmunds@selkirk.sfu.ca (Darran Edmundson)
Subject: GUS SB emulation and TSR
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Thu, 8 Oct 1992 19:01:53 GMT

Someone asked via email:

> Interested in knowing if the TSR emulation of the SB is noticably slower than
> the normal SB, also, is there any trouble loading it high.

I can't comment on the speed since I've never had a real SoundBlaster.  I
can say that I've noticed no speed degradation on any of the games that I
have tested over simply using the PC speaker (33-486 machine).

Also, there is no problem with loading the TSR high.  I'm using QEMM's
loadhi program to do this.

-- 

Darran Edmundson
darran@chaos.phys.sfu.ca

Newsgroups: comp.sys.ibm.pc.soundcard