HDTenEightyP/NetNews huggingface dataset:
From: glens@natinst.com (Glen Sescila)
Newsgroups: comp.sys.atari.st
Subject: Re: PC Bigotry
Date: 21 Jan 1993 07:33:09 -0600
Organization: National Instruments, Austin, TX
NNTP-Posting-Host: falcon.natinst.com

In article <74056@cup.portal.com> Bob_BobR_Retelle@cup.portal.com writes:
> 
>People who own just PCs have far better things to do with their
>time and computers than come here and try to evangalize Atari
>owners...

	Hmmm.  Ever hear the old phrase 'Practice what you preach.'?
:->
-----------------------------------------------------------------------------
"Now You're Playing With Power Without The Price!"  Glen Sescila   |||
                                                                  / | \
My opinions do not necessarily reflect those of my employer and probably are
exact opposites.	InterNet: glens@natinst.com
-----------------------------------------------------------------------------
Newsgroups: comp.sys.atari.st
From: saj@chinet.chi.il.us (Stephen Jacobs)
Subject: Re: Falcon & Jaguar news
Organization: Chinet - Public Access UNIX
Date: Tue, 26 Jan 1993 14:57:30 GMT
Summary: One can only hope
Keywords: Jaguar timing

In article <19930125.081506.274@almaden.ibm.com> evilandi@vnet.ibm.com (Andrew Oakley) writes:
>   Page 374 of Teletext On 3 (the data service provided by the UK's ITV
>television network) today features a brief interview with an Atari UK
>spokescreature.

Anyone know who, exactly?  As we've argued over before, it's important
to know who said something to know how seriously to take it.

>   The Jaguar was said to be nearly ready; it is a cartridge console with
>custom graphics & sound chips, and will sell for UKP100-200 (USD150-300).
>A summer/autumn 1993 launch is expected.

This looks like something that should be Atari's #1 survival priority.
Any home product ought to be in stock for Christmas, but for a game
machine it's ultimately critical.  That pretty well means launch no later
than Sept. 1, absolutely drop dead otherwise.

                                    Steve      saj@chinet.chi.il.us
Newsgroups: comp.sys.atari.st
From: jont@harlqn.co.uk (Jon Thackray)
Subject: Re: Fantasy Games
Organization: Harlequin Limited, Cambridge, England
	<73642@cup.portal.com><OKES.93Jan17010249@SunLab41.essex.ac.uk>
	<JONT.93Jan20114907@ml.harlqn.co.uk> <74048@cup.portal.com>
Date: Mon, 25 Jan 1993 13:40:34 GMT

In article <74048@cup.portal.com> Bob_BobR_Retelle@cup.portal.com writes:

   Other things to try..   take a party through the game using
   Magic only..  or try using Fighters and no magic..

   (And if you're a REAL Dungeon Master "Champion", you'll know why
   those ideals can't be reached...   though it's fun to try..  :)

No magic obviously won't work, the Zo Kath Ra spell is irreplacable.
No fighting I'm not sure about (though if you include hacking through
doors as fighter skills then you certainly can't do without them). You
can't complete level 9 without using Ninja skills. Priest skills are
probably dispensable if you're prepared to sleep a lot.

   Just for fun, I recently started a new party, and went through
   the first six levels without using any weapons... it's VERY
   interesting trying to kick Purple Worms to death..! 
   My characters were all pretty high level Ninjas by the time they
   got to Level Six...  (Had to use magic though..  kicking a Wasp
   to death is no fun, and the "Green Ghost" banshee on Level Four
   can't be touched without magic...)

Ah, but in a minimal real time attempt you simply dodge the banshee.
Ditto most of the purple worms. Indeed, if you hide in the screamer
regeneration room after releasing them from the end of level 4 there's
a good chance they'll all go straight past.

   And yes, Chaos Strikes Back can be won with just one reincarnated
   Champion...   "Raalf, Bad Dude of Romulus" (a Detroit area "inside
   joke") had some bad moments all alone there now and then, but
   in the end, Balance and Good were restored to the world...

Now, that's interesting. Defeating the initial set of worms must be a
bit close, or can one hide from them for a while. And can one complete
the game without needing to fall through the floor at any stage (which
would be bad news for a low level character)?

   Dunno about speed... knowing where you *have* to go, and where
   you can avoid going would help a lot... although that also
   results in much weaker Champions from having less combat
   experience (though if you know enough about the Dungeon to
   avoid places that aren't necessary, you'll probably know enough
   to keep your people alive, even if they're weaker..)

Yes, knowing where to go and what is necessary is the key to rapid
completion.


   BobR
--

Jon Thackray                    jont@uk.co.harlqn       44 223 872522 (voice)
Harlequin Ltd.                  jgt1@uk.ac.cam.phx      44 223 872519 (fax)
Barrington Hall
Barrington
Cambridge CB2 5RG
England
From: 01mbmccabe@leo.bsuvc.bsu.edu
Newsgroups: comp.sys.atari.st
Subject: Re: ADVOCACY: Re: Last time on this one
Date: 22 Jan 93 04:01:32 GMT
Organization: Ball State University, Muncie, In - Univ. Computing Svc's

> Normally, you just get [DOS/Windows] 'bundled' with the PC, so I don't think
> anyone really knows (or cares) that it's a 3rd party product, not part of
> the OS! The dealers themselves probably don't care about that either!

I wonder if, when ordering a full blown clone-system from one ofo the
mail-order giants, they'd alternatively bundle OS/2 instead of Microsoft
'junk?'

				-Matt
From: cherborth@semprini.tdkcs.waterloo.on.ca (Chris Herborth)
Newsgroups: comp.sys.atari.st
Organization: InterZONE Design
Subject: Re: PC Bigotrynex
	<1993Jan21.192029.5021@exu.ericsson.se>
	<1993Jan22.121036.13975@bsu-ucs>
Reply-To: cherborth@semprini.tdkcs.waterloo.on.ca
X-Software: HERMES GUS 1.04 Rev. Sep  5 1992
Date: Sun, 24 Jan 1993 16:48:34 EST

In <1993Jan22.121036.13975@bsu-ucs>, 01mbmccabe@leo.bsuvc.bsu.edu writes:
> What is the deal with those 66mHz claims anywho?  I've heard that it's not
> altogether a true statement -- one of those claims that _should_ be followed by
> a little asterisk for disclaimer.   Anyone?

Like the Motorola 68040, the "dx2" '486s run at twice the speed
internally.  Thus, a "'486dx2/66" is a 486/33 running at 66Mhz inside
the chip, which will speed things up a bit.  Not 2x, but...

You could also call a 68040/33 a "68040dx2/66" if you wanted, but
Motorola has never tried to make the 2x internal speed thing a marketing
point.  IMHO, a more honest approach.

-- 
-------------------========================================-------------------
Chris Herborth
cherborth@semprini.tdkcs.waterloo.on.ca
From: warwick@cs.uq.oz.au (Warwick Allison)
Newsgroups: comp.sys.atari.st
Subject: Re: IBM CORPORATE LOSS
Date: 27 Jan 93 02:01:46 GMT
Reply-To: warwick@cs.uq.oz.au

neil@cs.hw.ac.uk (Neil Forsyth) writes:

>	"IBM has so many employees worldwide that if they were all in one
>	place and that place was called a country then it would be the fifth
>	largest country in the world."

>	"IBM has so much money in the bank that the interest alone can pay
>	those peoples wages such that they could stop making computers
>	tomorrow and still keep everyone in a job if they had a mind to."

China     = 1000M
India     =  866M
USA       =  252M              [CIS excluded - it's a collection of countries]
Indonesia =  193M
Brazil    =  155M

So, let's say IBM has at LEAST 156M employees.  (though I've probably
missed some other HUGE country somewhere, like Australia :-]) 

Now let's pay them all the EXTREMELY pitiful wage of $1600 per year.

Now, let's say we get 25% interest on IBM's cash in the bank.  Tell me
where I can do that well!!!

So, IBM must have 4*156000000*1600 dollars. ie. ONE ENGLISH BILLION DOLLARS,
just sitting in the bank.

>I dunno how true these statements are but even if there is some truth in them
>then I doubt that the financial loss will hurt them much.

No truth whatsoever.

>A friend of mine was told these 'facts' at his employee induction course with
>a clone manufacturer.

Tee hee, those clone manufacturers probably use the new 100000MHZ chip, too...


Here's an equivalent argument:
  "I heard Atari has $10,000,000,000,000,000.
   Even if that is only 0.001% true, that's $100,000,000,000,
   and let's face it, 0.001% is very much!"

--
Warwick
  _-_|\      warwick@cs.uq.oz.au            |||||| AMS = GNUized              |
 /     * <-- Computer Science Department,   ||||||   Atari Machine-Specific   |
 \_.-._/     University of Queensland,    _// || \\_   C++ game library       |
_____ v ____ Brisbane, Australia. ______ |_/  ||  \_| ________________________|
Newsgroups: comp.sys.atari.st
From: nino@vmars.tuwien.ac.at (Marinos Yannikos)
Subject: Re: FALCON is DEAD!
Organization: TU Wien, Vienna, Austria
Date: Thu, 21 Jan 1993 13:21:26 GMT

alrashi@ecf.toronto.edu (AL RASHID SHAHIR) writes:
[...]
: Largest computer manufacturer in the world? Hmm, could you tell me where you
: got that interesting snippet of info? Do you use an "IBM" product? 
[...]

Actually, IBM is one of the biggest *companies* in the world, believe it
or not! :)

-MY
From: Craig.Graham@newcastle.ac.uk (Craig Graham)
Newsgroups: comp.sys.atari.st
Subject: Re: Setting up mint
Date: 26 Jan 93 11:31:46 GMT
Organization: Computing Laboratory, U of Newcastle upon Tyne, UK NE1 7RU.


First thing to check is memory available.....TCSH takes a lot of space, and
MGR gives that message if it either cann't find the default window shell, OR
hasn't got enough memory to run the program.

Craig Graham.     /\  E-mail:Craig.Graham@newcastle.ac.uk
BAe Space Systems ||  Phone : (UK) 091 2737650
Stevenage,England.||  Snail-mail: 38 Brighton Grove, Fenham, Newcastle, England.
-----------------/__\-----------------------------------------------------------
  SPACE the final^^^^frontier. Seen it,done it,read the book,got the T-shirt....
From: qsi@contrast.wlink.nl (Peter Kocourek)
Newsgroups: comp.sys.atari.st
Subject: ADVOCACY: Canadian support was: Re: RFD: What to do with
Date: Thu, 21 Jan 1993 00:33:21

Al Rashid Shahir wrote in a message on 19 Jan 93 to All

 ARS> This is making me sick. You're not even here and yet you have 
 ARS> the cheek to assume that you know it all. In fact, you'll just 
 ARS> about use any old excuse to put down the Atari, won't you

At least BobR isn't saying absurd things like

 ARS>  As for the speed of the Falcon, it all boils down to a few 
 ARS> facts: 1) a 68030-16 outperforms a 80386-33. Just back-read 
 ARS> some posts or even read Amiga newsgroups for a little while 
 ARS> and you'll find ample proof. In fact, even the 68000 can whip 
 ARS> a 386 in a lot of fields. The motorola is just a better chip

That is what I call "any old excuse." Yes, Motorola chips are better than
Intel ones, but not by that big a margin. Claiming that a 68000 can "whip"
a 386 is pie in the sky. Talk about cheek to know it all.

So much for excuses.


YHS:QSI!
Newsgroups: comp.sys.atari.st
From: apelled@cix.compulink.co.uk (Adam Pelled)
Subject: Re: Julian Reschke involved with MultiTOS d
Reply-To: apelled@cix.compulink.co.uk
Date: Thu, 21 Jan 1993 14:10:00 +0000


In article <1j663dINNi03@obelix.uni-muenster.de>, julian@math.uni-muenster.de (Julian F. Reschke) writes:
>In article 18003@convex.com, rosenkra@convex.com (William Rosenkranz) writes:
>> In article <C0su2s.41E@sci.kun.nl> sanders@sci.kun.nl (Sander Stoks) writes:
>> >Boy, am I looking forward to the Falcon Profibuch!
>> 
>> will this be available in english?
>
>Probably not, because currently there are not enough possible customers to justify
>the translation costs (more than 1500 pages of technical text -> expensive!).

    i'm not so sure. There are a lot of English speaking countries; Britain
and the States. i would think that there would be sufficient demand to make
it worth somebodies while.

    Adam.
Newsgroups: comp.sys.atari.st
From: rrk@vixen.cc.bellcore.com (kutz,randolph r)
Subject: Kings Quest Grinding Drive
Organization: Bellcore, Livingston, NJ
Distribution: usa
Date: Fri, 22 Jan 93 17:31:14 GMT
Keywords: Sierra


Hi:

I just bought a couple of games from Barebones Software
(who so far in two purchases provide fast fast service)
and one of those games was Kings Quest II.  When the game
boots it causes my disk drive to bump and grind for 
about 10 seconds.  I assume this is copy protection at work.
Can this bump and grinding misalign or otherwise hurt
the disk drive?  Next question: this game was produced in
1985 and the graphics are quite primitive.  How is the game
itself?


Randy Kutz    Bellcore       ..!bellcore!vixen!rrk
                            or rrk@vixen.cc.bellcore.com
Newsgroups: comp.sys.atari.st
From: csg022@cch.coventry.ac.uk (PROC)
Subject: Re: OMEGA HELP????????
Organization: Coventry University
Date: Wed, 27 Jan 1993 14:01:56 GMT

In article <1993Jan25.100501.28518@fwi.uva.nl> storm@fwi.uva.nl (Richard G.C. Storm (I89)) writes:

>HI all,
>I was wondering if anybody couldhelp me with the game Omega
>I just got it recently from ftp and get killed all the time.
>Because I run it on a one-floppy system this means wasting too
>much time. 

The author will hate me for this....
Try editing the ODLAIR.DAT file to have no monsters and
loads of treasure.....
Sorry.

-- 
+-----------------------------------------------------------------------------+
| csg022 is M B Procter | Sincerity, if you can fake that you've got it made. |
| Coventry Uni. England |   Whoever said that was thinking of Anne Diamond    |
+-----------------------------------------------------------------------------+
From: jhenders@jonh.wimsey.bc.ca (John Henders)
Newsgroups: comp.sys.atari.st
Distribution: tp
Organization:  One of these days for sure
X-News: HERMES MMAIL 1.10 Rev. Dec 15 1992
Subject: Re: PC VS ST
	ac.uk> <1993Jan19.005142.13777@bsu-ucs>
	<73872@cup.portal.com>,<1993Jan19.192525.13821@bsu-ucs>
	  <1jkf88INNr5j@golem.wcc.govt.nz> <74042@cup.portal.com>
Date: Fri, 22 Jan 1993 17:45:28 -0800
MIME-Version: 1.0
Content-Type: text/plain; charset=US-ASCII
Content-Transfer-Encoding: 7bit

In <74042@cup.portal.com> Bob_BobR_Retelle@cup.portal.com writes:

>Only if the process (DSPs don't multitask, it would be pointless
>on a chip designed for highspeed manipulation of data streams)
>was something useful.  If it was doing something like processing
>video data while the main CPU ran something else, it could
>be called parallel processing, but you couldn't do anything like
>running two general purpose programs in parallel.

	Actually, I think this is what is generally refered to as parallel
processing, though as the dsp is a different chip for the main
processor, I would guess it's more accurately co-processing. With true
parallel processing computers, like the ill-fated ATW, the main use is
for pipelined operations, where one processor can have an operation
running with the output data fed to another processor. 
	The dsp will hopefully be used for all kinds of interesting
applicatioons, but the limited instruction set seems to rule out things
like compilers, word processors, and other common operations. Possibly
it might be useful for recalculating large spreadsheets, though most
spreadsheets tend to involve floating point math. I haven't done a lot
of floating point to scaled integer conversion, so I don't know if the
dsp would be useful for speeding it up or if the overhead of converting
would outweight the speed up from using the dsp.
	3D virtual reality software could benifit enormously from the dsp,
but if the machine slows down as much as is reported in the true-colour
mode, then the limited resolution of the lower rez modes would make the
Falcon more of a hobbiest level machine for that. That fits in well with
it's target market, but I wouldn't expect to see Terminator IV graphics
done on it. 

-- 
		 John Henders
		 Vancouver,BC
Newsgroups: comp.sys.atari.st
Subject: Re: A1200
From: wells_s@kosmos.wcc.govt.nz (Steve Wells)
Date: 26 Jan 1993 07:12:28 GMT
Reply-To: wells_s@kosmos.wcc.govt.nz
Organization: Wellington City Council (Public Access), Wgtn, Nz
NNTP-Posting-Host: kosmos.wcc.govt.nz

> It does seem that the early 1200's had a few bugs, but I bought one a fe
> ago and none of this has happened to me.
> 
> Don't know about the modulator, since I'm using a monitor, but I havent 
> display glitches, my PSU is powering an 80 meg Harddisk, and doesn't eve
> warm after several hours use, and my keyboard works perfectly.
> 
> 
> Chris Brown


That's one lucky person out of the 50,000 or so machines that have been
produced!  (1:50000 - not a bad ratio ;-)

Just how many machines *have* they made/sold so far!?

 =============================================================================
 | O O    Computers:  Not just machines, they're a way of  |       |||       |
 |  o     life.  Your computer *IS* your religion!         |       ||| TARI  |
 | \_/    Steve Wells - Wellington, New Zealand.           |      / | \      |
 =========================WELLS_S@KOSMOS.WCC.GOVT.NZ==========================

Newsgroups: comp.sys.atari.st
From: afsfpel@cidsv03.cid.aes.doe.CA (Yves Pelletier)
Subject: Re: NEWSFLASH : FALCON RELEASED
Reply-To: afsfpel@cidsv03.cid.aes.doe.CA (Yves Pelletier)
Organization: Environment Canada
Date: Wed, 27 Jan 93 18:49:58 GMT


In article <1k6b88INN7kd@usenet.INS.CWRU.Edu>,
aa399@cleveland.Freenet.Edu (Len Stys) writes:
|> 

<Lots of silliness deleted>

|> 
|> I ___HEARD___ that the factory that the United Nations thought were making
|> nuclear weapons were ACTUALLY making Falcon030 computers.
|> 
|> Since it was targeted by the U.S. and DESTROYED, we will have to wait
|> another six months for Falcons.
|> 
|> I believe I heard a represenative from Iraq saying that they will "rebuild"
|> this factory, however.
|> 
|> So, at least there is some good news.
|> 

And I've heard that the Iraqi government just imposed a ban on the
export of Falcons. A senior External Affairs official in Ottawa is
quoted as saying
"Well, that's the last straw!". Rumour has it we're sending in the Canadian
Navy.



Yves Pelletier                               afsfpel@cid.aes.doe.ca
From: 01mbmccabe@leo.bsuvc.bsu.edu
Newsgroups: comp.sys.atari.st
Subject: Re: ISO, Atari Corporate History material
Date: 22 Jan 93 21:17:19 GMT
Organization: Ball State University, Muncie, In - Univ. Computing Svc's

> gmg@unify.com (Gary M. Gealy) writes:
> 
>>  Can anyone out there point me in the right direction for some information on
> Atari corporate history?
> 
> Bright in the mid 80s, went down the shitter after that...
> 
> Thanks to the Tramiels.

That's not entirely correct, and somewhat over-generalized.

Any peaks Atari had over its entire history have been mild.  Ever since
Bushnell left the company it's been on a spiral down the tubes.  Do you have
any idea how many CEO's Atari had between Bushnell (late 70's?) and the
Trameil's (early to mid 80's?)  I read a case study in my Principles of
Management class a few years ago, and I seem to remember about 4 (give or take
one).  One of the later CEO's was imported by Warner from the _textile_
industry!  Unless you can think of a way to make a solid company out of
practices like this, you should probably thank the Tramiel's for buying Atari
and not letting it go straight down the toilet like Warner was!

If you want to criticize Jack Tramiel for not running the company in a
'perfect' manner, you probably can, but remember, and think how much more Atari 
is exposed to their customer's (yopu and me) critical eye more than say IBM or
ANY of the clone comanies, or the Apple Corp.  Maybe Atari should takeon
practices more like Apple and company, and keep us more at arms length so they
could work out their problems without all of us knowing every little detail.
I personally can't find a legitimate way to criticize them much, as, Jack
Tramiel's and my positiopn were reversed I would probably do thing with just as
much apparent logic.

Also, as far as the microcomputer market is concerned, I don't think there is
_that) teremendous of a difference between Atari's future and IBM's.  (The key
there is what market I am talking about -- IBM does business in MANY other
markets than that of the microcomputer!)  I really don't think the current
80x86 line can be considered to be a large part of their future due mostly to
the clone market, so they will not have so great of footing as one might think.
This will make Atari, Apple, and IBM much more competitive with each other.  I
think it will be very similar to how it was in the mid-80's, with the
exception that Apple will obviously have a much larger share of the market
than it did then.

				-Matt the economic forecaster!
From: alx@ceti.csustan.edu (RaSTa)
Newsgroups: comp.sys.atari.st
Subject: ----------->HELP<-----------
Date: 24 Jan 93 07:09:26 GMT
Organization: CSU Stanislaus


	I own an atari st 1040, which I use to log onto
another machine then to the net.  But for some reason 
I'm getting these lines going across and up and down. 
This makes it entirely impossible to see, so now I'm
just stuck.  I tried hooking up my tv to the keyboard,
but it turns out that my keyboard doesn't have an input
on the rear pannel like it's supposed to.......

	So what do you think the problem is?

	Does it have an easy remedy?

	Is there any way around getting it hooked up to a tv unit
	(even though, my computer doesn't have a hookup)?

I JUST WANT IT TO WORK AGAIN.....

-- 
Thanks.			            L    L    L    L
8-()-8			       	  L   L  L      L 
	       		       	 L     L L____L    L
From: mforget@elfhaven.ersys.edmonton.ab.ca (Michel Forget)
Newsgroups: comp.sys.atari.st
Subject: Programs - I need ideas...!
Keywords: help
Date: Thu, 21 Jan 1993 00:07:54 MDT
Reply-To: mforget@elfhaven.ersys.edmonton.ab.ca
Organization: Electric Storm Software
X-Software: HERMES GUS 1.10 Rev. Dec  9 1992
MIME-Version: 1.0
Content-Type: text/plain; charset=US-ASCII
Content-Transfer-Encoding: 7bit

Hi!

I am in need of ideas for applications to write.  What would people like
to see?  I am at a serious loss for good ideas at the moment, which is
why I am asking.

-- 
Regards,

<<  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ >>
<<                  Michel Forget                 >>
<<  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >>
<<      mforget@elfhaven.ersys.edmonton.ab.ca     >>
<<  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >>
<<  My cat worships the Sacred Halogen Torchiere! >>
<<  --------------------------------------------- >>