HDTenEightyP/NetNews huggingface dataset:
From: a2chao@undergrad.math.waterloo.edu (Allen Chao)
Subject: Re: Animated Pieces (Was: Types of computers)
Organization: University of Waterloo
Date: Mon, 16 Nov 1992 14:33:00 GMT

	Are there these Anime-type sound effects and other bits that you can use in Windows?
	That'd be interesting to see.  All I've done is convert a few Gifs
to BMP form for backgrounds.  A anime screensaver would be neat. 
 
	Where, where, where? 8)
From: dhiga@aludra.usc.edu (Darold Higa)
Newsgroups: rec.arts.anime
Subject: 0083 RPG
Date: 21 Nov 1992 14:13:25 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: aludra.usc.edu

I hate it when my life parallels anime.  I feel like Hikaru
after the KOR Movie.

Anyway, does anyone have any figures (other than those presented in the 0083
Film Book) on the operation of the RGM-79C, RGC-83, the MS-06F2, the MS-14Fs 
and the MS-09/TROP?  I have the basic data, but was wondering if there are
any other specifications so I can figure out fuel endurance, ammo capacity,
hull strength, servo/actuator strength, etc.  I'm currently running a game,
"0083:  Countdown to Oblivion" using the Mekton II (with MTS) system.  I've
made quite a few guesses based on watching the combat sequences over and over
as well as referring back to the original Gundam novels for a more "technical"
source of information on Mobile Suit combat.  I tried to use the 180degree
orientation time in order to reflect MV, but I have no idea how to convert the
thruster output into speed.  I've also made changes in the combat system to
reflect Gundam style combat, including reactor points and limiting called
shots.

Also, on a plot note, what kind of manufacturing capability does the Delaz
fleet posses?  I know they produce the Dra-C, but could they refit prototype
mecha?  Does the Delax Fleet have access to nuclear warheads?  (PS- Ken and
Taku, don't read any further or the plot will be ruined for you...)  I have
the Kampfer model from 0080.  Is it safe to assume that two fo these prototype
suits were built?  (I noticed the green one next to the blue one on the info
sheet).

If there are no answers to these questions, I guess I'll just go with what I've
made up.  If anyone is interested on the plot/mecha designs or anything else,
just drop me some e-mail.

Oh well, back to work!

Darold Higa of Ikkoku-kan
dhiga@aludra.usc.edu

"My life is too much like MI, well, except for Kyoko..."
From: jakilpat@tamales.engr.ucdavis.edu (John Andrew Kilpatrick)
Newsgroups: rec.arts.anime
Subject: Re: The letter 'L' in Japanese
Date: 17 Nov 92 01:44:42 GMT
Organization: College of Engineering - University of California - Davis

In article <1992Nov12.100204.15989@hsr.no> geirj@hsr.no (Geir Friestad) writes:
>With all discussion about the letter 'v' in Japanese going on: Is there a
>katakana symbol for 'L'?  How is LINNA written in katakana?

Well, in Japanese the "r" sounds are kinda halfway between "r" and "l" in
english.  So "ra" could be ra or la.  So for linna, it's "rina".  That's
where the whole fameous Ralgo/Largo thing came from.... :-)
-- 
******************************John A. Kilpatrick*******************************
*"I gotta fly like a duck.......... | Alternate lyrics for "Back to Paradise" *
* I gotta run like a wounded badger"|    from Gundam 0083: StarDust Memory    *
*************************jakilpat@taco.engr.ucdavis.edu************************
From: gainax@venice.mps.ohio-state.edu (Miss Jyanken 1992)
Newsgroups: rec.arts.anime
Subject: Re: AnimeAmerican and AnimeExpo : What's the diff
Date: 17 Nov 92 10:03:58 GMT
Article-I.D.: pacific.1992Nov17.100358.23828
Organization: Ohio State University; Physics Department

In article <HaFDuB2w165w@shakala.com> bat@shakala.com (George a addams) writes:
>shogun@sutro.SFSU.EDU (Mike M. Tatsugawa) writes:
>
>> Actually, it looks like AA will focus more on manga/dojinshi and AX will 
>> focus more on anime.  The true differences will show themselves in December
>> and January when both conventions lock down their GoH's and when AX
>> makes its big announcement on AX '93.  Until then, we have decided to
>> forego our November info posting.
>> 
>> Mike
>> 
>> -- 
>> Mike Tatsugawa, AKA shogun: The busiest anime fan in the world!
>> President, SPJA:  2425 B Channing, Suite 684, Brk, CA 94704
>> Publicity Coordinator, Anime Expo '93
>
>Won't tell huh?  Well I believe in having a bird in the hand.
>
>------------------------------------------------------------------
>George a addams  - bat@shakala.com 
>Shakala - (Clan Zen Radio Network) Sunnyvale, CA 1-408-734-2289

Heh, haven't your heard about the "element of suprise"? SHHHHH!
It's one of those nice things that make you wonder about, ne?
@_-

-- 
Danielle Scott AKA Chun-Li " I am the strongest woman in the world!"
I am a manga artist, playing too much Super Nintendo, listening to U2,
being Miss Jyanken 1992, being Gopher Mom for AE 93, and taking the
deprived Otaku's to the promise land.......
Newsgroups: rec.arts.anime
From: albertw@netcom.com (The Email Otaku)
Subject: Re: Anime Pocket Guide (0/2)
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Mon, 16 Nov 1992 23:36:05 GMT

So, are you going to incorporate the CD guide into your guide? And when is
the CD-ROM version coming out? ^O^
-- 
+---------------------------------------------------------------------------+
| Albert Wong                                                               |
+-------------------------------------+-------------------------------------+
| Internet       : albertw@netcom.com | Compu$erve : 72657,2103		    |
| America Online : Al Wong            | Prodigy    : WJTM10B		    |
| Genie          : A.Wong7            | Fidonet    : Albert Wong @ 1:125/2  |
| PC-Relay       : NEWDIM(#97)        | <reserved>                          | 
+-------------------------------------+-------------------------------------+
Newsgroups: rec.arts.anime
From: jy4582@ehsn7.cen.uiuc.edu (John Leonard Yoon)
Subject: U of I Anime Club meeting, Nov. 21
Summary: dunno..
Organization: University of Illinois at Urbana
Date: Fri, 20 Nov 1992 01:21:54 GMT
Keywords: University of Illinois, JACK


*************************************************************************
                                J.A.C.K.
              University of Illinois Japanese Animation Club
*************************************************************************

                             NEXT MEETING:
                       Saturday, Nov. 21 at 1pm
                            IN 141 LOOMIS
                       Loomis Lab is located on 
               the corner of Green and Goodwin in Urbana

                          SCHEDULED FEATURES:  
                            <SPECIAL VOTE!> 
		      you control the horizontal
                       you control the vertical

                Since the officers can't agree, we are
              going to hold a special vote on what movie
                    we should show at this meeting

                           the choices are:
                     Maison Ikkoku: The Final Movie
                         Char's Counterattack
                     Maison Ikkoku: The Final Movie
                 Wings of Honneamise: Royal Space Force
                     Maison Ikkoku: The Final Movie
                   Nausicaa of the Valley of the Wind
                     Maison Ikkoku: The Final Movie

                          <all are subtitled>
     
     in addition to one of these, we will also show Sol Bianca II

SPECIAL NOTE: WE WILL NOT MEET ON NOV. 28 DUE TO THE THANKSGIVING HOLIDAY!
             THE LAST MEETING OF THE YEAR WILL BE ON DEC. 5TH!

OTHER NOTES:
There will also be another giveaway.  The first giveaway will be a back
issue of "Jump" manga featuring City Hunter, Dragonball, and 
Orange Road.   The second will be a "nifty" booklet on Megazone 23: Part II.
[and I will make sure that Dave is ineligible for this drawing :) ] 

I'm scheduled to pick up the newsletters this Friday from the printer,
so hopefully, they will be distributed at this meeting.  The newsletter
came out to a total of 68 pages (including the covers) which is 8 more
than we promised.  Unfortunately, this means that we won't have too many
extra copies since the newsletter was more expensive than I expected...
                   
                                                               John
----------------------------------------------------------------------
Newsgroups: rec.arts.anime
From: gainax@venice.mps.ohio-state.edu (Miss Jyanken 1992)
Subject: Re: Mega CD/Sega CD wanted!
Organization: Ohio State University; Physics Department
Distribution: usa
Date: Wed, 18 Nov 1992 23:40:59 GMT

In article <102493@bu.edu> shimkevi@buchmf.bu.edu (Sergey Shimkevich) writes:
>In article <1992Nov18.185547.10515@pacific.mps.ohio-state.edu> gainax@venice.mps.ohio-state.edu (Miss Jyanken 1992) writes:
>>In article <5186@gorn.echo.com> jmtech@gorn.echo.com (jim montoya) writes:
>
>>>I want my Sega CD...
>
>>Don't waste your money...get the Super Nintendo CD-Rom system, they have
>>better games from Capcon, Konami, Hudson, ect ect.
>
>Hmm...are you selling one?
>
>:-)
>
>//////////////////////////////////////////////////////////////////////////////
>// Ryan: What is it to you, demon?       //// Sergei Shimkevich             //
>// Lune: It is Sir, Demon to you, worm!  //// shimkevi@buchmf.bu.edu        //
>// -Phantasy Star III                    //// shimkevich@A1.tch.harvard.edu // 

Ha ha ha h ah, HELL NO! If I did have one, I would NEVER sell it!
I love my Super Nintendo! uh, well not literally....


-- 
Danielle Scott AKA Chun-Li " I am the strongest woman in the world!"
I am a manga artist, playing too much Super Nintendo, listening to U2,
being Miss Jyanken 1992, being Gopher Mom for AE 93, and taking the
deprived Otaku's to the promise land.......
From: shimkevi@buchmf.bu.edu (Sergey Shimkevich)
Newsgroups: rec.arts.anime
Subject: Re: 0083 ***Spoilers***
Date: 23 Nov 92 03:04:25 GMT
Organization: Boston University Chemistry Department

In article <1ep7ndINN7lm@aludra.usc.edu> dhiga@aludra.usc.edu (Darold Higa)
writes: 

>...characters in the upcomming TV series, only mentioning that the 0083
>characters might still be around

Does anybody have ANY info on the new Gundam series? Is it going to be TV
series (which means no LD's and no way to watch it for a LONG time :-(

//////////////////////////////////////////////////////////////////////////////
// Ryan: What is it to you, demon?       //// Sergei Shimkevich             //
// Lune: It is Sir, Demon to you, worm!  //// shimkevi@buchmf.bu.edu        //
// -Phantasy Star III                    //// shimkevich@A1.tch.harvard.edu //
From: egamboa@sdcc13.ucsd.edu (Noel Gamboa)
Newsgroups: rec.arts.anime
Subject: Alex Matulich's e-mail address
Date: 21 Nov 92 20:43:54 GMT
Distribution: na
Organization: Operation X / UC Herald

Apologies for wasting bandwidth...

Alex Matulich, could you give me your correct e-mail address
please? I had problems replying to your last message. Thanks.
-- 
Noel Gamboa (egamboa@ucsd.edu)
Newsgroups: rec.arts.anime
From: takahash@ntmtv.UUCP (Alan Takahashi)
Subject: Re: AnAm TV
Reply-To: takahash@ntmtv.UUCP (Alan Takahashi)
Organization: Northern Telecom Inc, Mountain View, CA
Date: Mon, 23 Nov 1992 20:43:31 GMT

In article <By311D.Jt9@rahul.net> harlock@rahul.net (Mike Harlock) writes:
>In article <1992Nov20.194142.1553@ntmtv> takahash@ntmtv.UUCP (Alan Takahashi) writes:
>>Sooooooo, does that mean that we can look forward to ... *ahem* ...
>>"interesting" changes to the scheduled programming on Saturday
>>night?  :-) :-) :-)
>
>   You mean changes of the pink kind?  Heh.  Yea, probably early sunday morning.
>(1am)  that's when I'm presenting the stuff at SillyCon....

Well, I was thinking more about the generally festive mood of the
party floor on Saturday night...and how that mood might spill over
into the Video Room... :-)

[For shame, Mike!  Implying that I meant the "pink" stuff.
 For shame!  :-) :-) :-)]

-------------------------  NEW .SIG IN PROGRESS  -----------------------------
Alan Takahashi                          !        hplabs   amdahl
Northern Telecom Inc.                   !            XXX XXX
Mountain View, CA                       ! UUCP:  ...!{-----}!ntmtv!takahash
					!               |  
"When you need to knock on wood is when !              ames
  you realize the world's composed of   ! INTERNET:
  aluminum and vinyl." -- Flugg's Law   !   ntmtv!takahash@ames.arc.nasa.gov
------------------------------------------------------------------------------
From: raa@guild.socal.com (Raa Lopez)
Newsgroups: rec.arts.anime
Subject: Nanmo in Mondays New ST:TNG ...
Date: 18 Nov 92 01:34:58 PST
Organization: TheGuild[FTS]

How many of you Recognize Nanmo in the new Trek:TNG? I did! The first thing I sed was: "ARGH! IT'S NANMO!" heheh

--- Via UCI v1.16 (C-Net Amiga)


     __ ___ ____________ __ __ __ __ __ __
     \//___\\__  ______//_//_//_//_//_//_/ ... UUCP: raa@guild.socal.com
 _____//__//  / / DigiT.W.I.T. Ink. UnLtd. '92! Wheeze Bee JPL!!!
/_________/o /_/o Pffffttt!!!...Pop!!!...Bang!!!.....Etc.!!!?

: The opinions of this user are his/her own and do not necessarily reflect :
: the opinions of The Guild BBS [FTS]. (Especially if he's a DigiTWIT!)    :
From: michael@izumi.DIALix.oz.au (Michael Studte)
Newsgroups: rec.arts.anime
Subject: Gundam 0083 Soundtrack 2 - Lodoss War BGM RIPOFF!!!
Distribution: world
Date: Sun, 15 Nov 92 13:29:48 GMT
Organization: JAFWA, Cal-Animage Zeta, Perth, Western Australia


In article <BxHC81.K8r@world.std.com> chadwick@world.std.com writes:
 > >    How many of you out there have noticed, on the Gundam 0083 Soundtrack #2,
 > >track 3: "Assault Waves" contains an almost EXACT duplicate of Lodoss War
 > >BGM (from CD 1 , I think).  It really makes no sense why they would do that,
 > >or is this proof that copyrights aren't that strictly enforced in Japan?
 >  
 >         I am not surprised, since the same person did the BGM for both Lodoss
 > War and 0083.  You really can't sue someone for copying his own works, can
 > you?

That makes sense. It's not just in Japan.

If you listen to a number of John Williams SF/adventure soundtracks, it
can get really depressing how similar they are. After a while, even
James Horner's soundtrack are easily identifyable.

NOT isolated instances. :) What I say is "If it sounds good, why not
rework it?".. :)

--

+-------------------+----------------------------------------------+
| Michael Studte    | Japanese Animation Fans of Western Australia |
| 46 Hackbridge Way | CAL-ANIMAGE ZETA, Perth, Australia   +-------+
| Bayswater  6053   | Internet: michael@izumi.DIALiz.oz.au |
| AUSTRALIA         | FidoNet:  3:690/728 (MegaTokyo 2033) |
+-------------------+--------------------------------------+
|   Just a lonely   | "One two mokkori, one two mokkori.." |
|   no-brand hero.  +--------------------------------------+
+-------------------+
Newsgroups: rec.arts.anime
From: mfolivo@sactoh0.sac.ca.us (Mark Newton-John)
Subject: Re: Sailor Moon/Japanese language question
Organization: Sacramento Public Access Unix
Date: Wed, 18 Nov 92 05:41:55 GMT

In <1992Nov13.185118.13467@ntmtv> takahash@ntmtv.UUCP (Alan Takahashi) writes:

>In article <1992Nov11.171145.27520@uvm.edu> coan@griffin (Brian M Coan) writes:
>>I like the part in Sailor Moon which comes shortly before she 
>>kicks emeny ass when she says (I think; I stole this from
>>someone's .sig):
>>
>>	"Tsuki ni kawatte, oshiokoi yo!"
>>
>>What's this mean???

>"On behalf of the moon, I will punish you!"

>The thing that makes this line so funny is that Usagi-chan says it
>in such a *cute* voice, that I'd be surprised if *anyone* could
>take it seriously...

>Well, the youma *do* seem to get mad at this line...though I think
>they're feeling insulted.  (e.g. "This cute harmless little girl
>is going to punish *ME*???????" :-) )

Hmmm. I've always translated it to be,

"On behalf of the moon, I'M GONNA KICK YO' BUTT!"

And THAT, meinen Freunden, is why they get mad.


-- 
#############################################################
# Scaramento Public Access UNIX     sactoh0.SAC.CA.US       #  
#  (916) 649-0161, 722-6516 & 722-5068    E-Mail & USENET   #
################## default .signature file ##################
Xref: sparky rec.arts.anime:25031 rec.games.video:22791
From: pete@introl.com (Pete Ikusz)
Newsgroups: rec.arts.anime,rec.games.video
Subject: Re: I'm trying to find a Turbo Duo....
Date: 20 Nov 1992 12:24:26 -0600
Organization: Introl Corp.
NNTP-Posting-Host: introl.introl.com

In article <gf33gRy00iVgI3Apxr@andrew.cmu.edu> Robert Everett Brunskill <rb6t+@andrew.cmu.edu> writes:
>At any rate, most of Psygnosis' stuff is pretty good, I've been lucky
>enough to have an Amiga the past few years, and until recently that's
>bee Psy's only market.  Now I want to see them do a reissue of
>'Bratticas' - their first game.  Talk about open ended.  No score, no
>lives.  The instructions?  Prove your innocence.

Now that was a cool game. I picked it up for my ST in 1985-86.
Movement was a bit touchy, but considering it was one of the
first games out for the ST, and the knowledge of the ST
was minimal at that point, it was excellent. I still toss that
disk in on occasion and play for a while. But there is one person
I can't kill after going outside, and into the 2nd area. (Its been
a while.. Oh well.)

-Pete
-- 
-------------------------------------------------------
Pete Ikusz	Introl Corporation	pete@introl.com
Newsgroups: rec.arts.anime
From: donnell@tuna.micro.umn.edu (BogusMan)
Subject: Re: Anime channel
Organization: none
Date: Sun, 15 Nov 1992 17:54:43 GMT

In article <visser.721686290@convex.convex.com> visser@convex.com (Lance Visser) writes:
>In <1992Nov13.042628.27146@wam.umd.edu> danrama@wam.umd.edu (Daniel Bloomfield Ramagem) writes:
>
>
>+>What about that new cartoon network cable channel?  I can't remember what it's
>+>called... but it's owned by CNN.  It does seem like it's supposed to be a
>+>kid-oriented CARTOON network... but maybe they'll have plans for some anime
>+>in the future (?)  I mean, how many times can you watch reruns of the Smurfs?
>+>Or He-Man for that matter???? :)
>
>	The Ted Turner owned Cartoon network is basically a dumping ground
>for old Hanna-Barbera stuff plus the MGM cartoon library along with a ton
>of old warner bros. stuff.
>	The cartoon network is worth something for its nostalga value if
>nothing else as lots of these cartoons would probably never seen the light
>of day again if not for the network. 
>	Turner has a problem in that some of the best HB stuff is still 
>committed to other networks.  I think that USA network has the smurfs 
>and scooby-doo.
>
>	I dont think that you will ever see anime on the cartoon network 
>because:
>	1. its aimed at small children/nostagic adults and the general
>	violence factor of (most) anime will be too much.
>	2. Ted Turner is cheap and showing anime is expensive.
>
>	If you got anime on the cartoon network, what I would guess it would
>be is a bunch of bad anime.  The giant robot shows aimed at small children
>and the ultra-cute shows.  
>	If the did anime, I would also guess that Voltron and Speed racer
>would be the first things they pick up.                      ^^^^^^^^^^^

AUnfortunately I think you are correct. But I doubt they will pick up
Speed Racer. Some episodes were shown at a local Gallery last year, and
the program talked about how the show is not seen much anymore because of
the violence. One epidoes they ran showed this perfectly. Speed becomes
involved with a girl whose father hates cars, and rides a horse. When he 
discovers that she has been hanging with Speed, he hits her several times with 
his horsewhip! I remember seeing this one as a kid, <not to mention the one
with the engine that was too fast for a human to drive without the use of
some drug!>, and while I disagree with the idea that it should not be shown,
I can also understand why they are holding it back anymore.
I am kinda hoping for "Kimba The White Lion", and maybe even the old
B&W "Gigantor" shows, but I ain't holding my breath!

					--Judex--

>
>
> 
>
From: Larry.Greenfield@ofa123.fidonet.org
Newsgroups: rec.arts.anime
Subject: Re: The many talents of Madoka Ayukawa!
X-Sender: newtout 0.02 Nov 17 1992
Date: 21 Nov 92  21:55:30

Actually, she CAN speak English. Just watch the "Hawaiian Suspense" OAV. She
speaks it plenty there (witht Japanese subtitles)
:::::Larry:::::

--- Maximus 2.00
Newsgroups: rec.arts.anime
From: takahash@ntmtv.UUCP (Alan Takahashi)
Subject: Re: Anime, Manga, and Dojinshi
Reply-To: takahash@ntmtv.UUCP (Alan Takahashi)
Organization: Northern Telecom Inc, Mountain View, CA
Date: Wed, 18 Nov 1992 23:23:00 GMT

In article <mwRcuB2w165w@clubzen.fidonet.org> fafhrd@clubzen.fidonet.org (David Medinnus) writes:
>[Stuff deleted...]
>[...] I was hoping 
>that some of y'all could give me a clearer explanation of the 
>differences; while I know the definitions of "manga", "dojinshi", and 
>"anime", I am curious as to the cross-relational natures of them. For 
>example, Ranma exists as all three, yes? How do the creators feel about 
>dojinshi? Ad nauseum, actually...

I'm not quite sure what you're asking, but I'll give it a shot...

Typically, a graphic story line will chronologically appear as:

   1) Manga - the story will be published in one of the numerous
        "phone books" (e.g. Shonen Jump) and will run for awhile. 
        Customer feedback will determine if the story will continue 
        past its initial run. 
         
   2) Anime - If the manga series is popular enough, then an anime 
        based on it will be created.  This is done largely to cash
        in on the popularity of the manga, and to try to expand
	the audience.  Most of the time, the anime will roughly
	follow the story as laid out in the manga, though as in
	the case of Ranma 1/2 Nettouhen, additional stories may be
	added solely for the anime version.

   3) Dojinshi - This is manga published by fans often based on an
	established work.  This occurs after the manga, but since it
	is a fan publication, it is largely independent of when the
	anime comes out.  When a series is made into anime, though,
	it seems that more dojinshi based on it appear.  Perhaps,
	that is a statement on how pervasive television is in
	Japan...

	Creator reaction to dojinshi varies from totally ignoring
	the existence of dojinshi to embracing it (e.g. Sonoda-san...
	...though *that* is rare... :-))

This is a generalization, so it is dangerous to apply these rules
to everything.  For example, both "Patlabor" and "Bubblegum Crisis"
came out as OAVs first, before any of the manga appeared.  I'm sure
that dojinshi exist for both, though I'm not personally aware of
any for "Patlabor"...

Does this help?

-------------------------  NEW .SIG IN PROGRESS  -----------------------------
Alan Takahashi                          !        hplabs   amdahl
Northern Telecom Inc.                   !            XXX XXX
Mountain View, CA                       ! UUCP:  ...!{-----}!ntmtv!takahash
					!               |  
"When you need to knock on wood is when !              ames
  you realize the world's composed of   ! INTERNET:
  aluminum and vinyl." -- Flugg's Law   !   ntmtv!takahash@ames.arc.nasa.gov
------------------------------------------------------------------------------
From: lindsley@kuhub.cc.ukans.edu
Newsgroups: rec.arts.anime
Subject: Re: Vampires in Japanese mythology?
Date: 19 Nov 92 15:11:17 CST
Organization: University of Kansas Academic Computing Services

In article <1816@tnc.UUCP>, m0336@tnc.UUCP (Ralph Jenkins) writes:
> 
>    I believe vampire was pronounced "kyuuketsuki" in Vampire Princess
> Miyu, except for one instance in episode one.  Vampires, or something
> similiar, almost certainly exist in Japanese mythology.  Japanese
> mythology is very rich.  
>  
  you're right, their mythology is VERY rich. As for vampires, what I remember
(from a professor) was that the vampires can't change into bats or smoke like
their Westen counterparts. Also, to keep one away, you use a certain brand of
Sake (rice wine) or bowls of uncooked rice.

    - Erik