HDTenEightyP/NetNews huggingface dataset:
From: warren@apple.com (Chris Warren)
Newsgroups: rec.games.misc
Subject: Re: Help neede in Les MANLEY II : Lost IN LA
Date: 9 Apr 92 18:06:17 GMT
Organization: Taligent.com

[Spoiler Alert!]
























In article <1992Apr7.210251.18401@DMI.USherb.CA>, veilm00@terre.DMI.USherb.CA (MARC VEILLEUX) writes:
> 
> 
> I'm supposed to meet Abe GoldStein at Spago.
> 
> 1 - Where is Spago?

You will go there automatically after you are done with question 2

> Before meeting him, I'm supposed to shop on Rodeo Drive.
> 
> 2 - How can I do this?

Go to the boutique on rodeo drive (the clerk will no longer be on her
capachino break) talk to her.  Then hide behind the plant on the lower
left corner and you see a certain somebody walk in.  Have fun...
 
> Thanx, your time is precious.

I'm glad somebody thinks so

Cheers
   Chris Warren

Newsgroups: rec.games.misc
From: mchapin@cse.unl.edu (Mark Chapin)
Subject: UW: Won't Install !#$?%!
Organization: University of Nebraska - Lincoln
Distribution: usa
Date: Fri, 10 Apr 1992 13:46:14 GMT

I received Ultima Underworld yesterday.  I stuck in disk 1 and typed install.
I answer all the questions and it starts the install.  It then asked for
disk 2, so I put's in Mr. drive and push a key, and wolla, it keeps asking
for disk 2.  So I think, maybe they labeled wrong at the factory, so I try
the others.  SOS.  So I break the install program and go off looking.  All
the disks were labeled right with the Volume labels.  So what the hay, I
try it again. Same thing.  So I try all different configurations.  Nothing.
So I copied all the files to my hardrive and tried to install it from there.
This time I get an error 3: something about lha and an error message.  So
I guess it might be a bad LHA. That's not it.  ARRGHGHH.  So finally I just
unpack everything in the right directories and run it.  So that's great, 
everything runs fine, except I don't get any sound from the old SB.  Is
a file created that is SB specific, or does some code get changed in one of
the files, or I destined to play without sound, voice and music?????
Any help on the file structure would be helpful, email or otherwise.


--
===============================================================================
Mark Chapin              mchapin@cse.unl.edu |            THIS SPACE
   If it isn't Kawasaki, it isn't Jetski!    |             FOR RENT
===============================================================================
From: csf031@cck.coventry.ac.uk (P. Barnes)
Newsgroups: rec.games.misc
Subject: ST25 : Thanks
Date: 9 Apr 92 11:34:04 GMT
Organization: Coventry Polytechnic, Coventry, UK


Just a line to say thanks to everybody who sent me tips for ST25.

I tried to mail everyone individually, but the mailer couldn't handle
the return addresses.

Thanks.

Phil B.
From: george@henson.cc.wwu.edu (George Hartnell)
Newsgroups: rec.games.misc
Subject: SWOtL Advice/FAQ wanted.
Summary: Location/Address of SWOtL FAQ site?
Keywords: SWOtL Lucasfilm
Date: 15 Apr 92 22:34:15 GMT
Article-I.D.: henson.1992Apr15.223415.21334
Organization: Western Washington University

Welll, the Hapless Technician has *heard* that rec.games.misc has, in the
past, had some threads concerning Secret Weapons of the Luftwaffe. Missed
'em. Is there a FAQ site somewhere? Those filty nazis whip up on my bombers
regularly.

Best regards, G.

-- 
--
*****************************************************************************
*           Who *cares* about opinions, I deny ever having one.             *
************* George Hartnell, Western Washington University ****************
Newsgroups: rec.games.misc
From: rdunkle@engin.umich.edu (R. M. Dunkle)
Subject: Re: UW: how to fish ?
Date: Thu, 16 Apr 92 16:18:35 EDT
Organization: Campus Computing Sites, University of Michigan


	Sound like "the fish got away" is for you low-dexterity types.
-- 
	Brian Dunkle                  |          "Dig Zebrox!"
	rdunkle@aal.itd.umich.edu <---|---> bd3501@emunix.emich.edu
	------------------------------|----------------------------
        <I wish I knew some cool pro-bicycling tag-lines, but.....>
From: zweldron@ruhets.rutgers.edu (Matthew Charlap)
Newsgroups: rec.games.misc
Subject: UW demo sleeping and other problems [possible spoiler]
Keywords: UWdemo
Date: 7 Apr 92 01:42:53 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

How do you sleep in the demo? the f10 command to sleep does not seem to work.
Also, how do you use your searching ability?
3rdly, what do you do with the globe showing you Britania, or is this only
useful in the actual game (i.e. do I need something from a level the demo does
not cover?
finally, what is the rate of health/magic regeneration?
--Matthew
From: rlee@bgsu.edu (robert lee)
Newsgroups: rec.games.misc
Subject: Re: Down with protections
Date: 7 Apr 92 18:11:55 GMT
Organization: Bowling Green State Univ.

In article <1992Apr1.132548.1152@bvc.edu> yuqian@bvc.edu (Suicidal Freshman) writes:
>Does anyone know how to kill the wheel protection on Their Finest Hours, SWOTL,
>document check on WC I, Mean Street, Crime Wave.  I really HATE them.
>
>I bought all them and loved most of them.  So there is no piracy here.
>
>Thanks for any reply
>
>SF
>bvc
>

There is a BBS locally to where I live that I found unprotects for WCI and
Crime Wave. I can't describe how great it was to finally be able to boot up
WCI and not have to dig up that damn instuction book everytime.

Does anyone know of an ftp location where many of these unprotects can be
found? They are out there.

-BOB
 
Newsgroups: rec.games.misc
From: paul_s@pandora.uucp (Paul Stradling)
Subject: Prince Of Persia: Help With Level 12
Keywords: ibm pc
Organization: Intergraph
Date: Tue, 7 Apr 1992 18:01:28 GMT

Dear Netters,

I'm sure this has asked before BUT.....

I'm stuck on level 12 of Prince Of Persia.

How do you get past your 'shadow'? I've tried fighting it,
forcing it off the ledge and ignoring it. All to no avail.

If anyone can help out I would be very grateful!

Regards,
	Paul Stradling

Intergraph
Swindon
UK

p_stradling@swindon.ingr.com
Newsgroups: rec.games.misc
From: jxk5498@usl.edu (Kittivarapong Jakkarin)
Subject: James Bond :Stealth Aff.  HELP!!
Organization: Univ. of Southwestern Louisiana
Date: Fri, 10 Apr 1992 15:10:58 GMT

Stuck at Santa Paragua airport. What do I have to do next?
I tried to go outside airport, hotel, buy some flowers, etc, but nothing
happened. 

Please !!
Thanks.
From: ppugliese@pimacc.pima.edu
Newsgroups: rec.games.misc
Subject: MegaFortress - Op. Sledgehammer
Date: 15 Apr 92 12:49:02 GMT

Here's a little tip to help out on long missions where fuel is
critical.

Due to a bug the B-52 gets to carry the ASM-119 anti-ship missile
for 'free'. It doesn't count against the total weight limit for
the airplane so it can carry more fuel.

Also, I have found that enemy fighter pilots behave differently
than they used to & also show alot of difference from one fighter
to the next. I haven't (after 11 missions & dogfights , sometimes
as many as 4, in almost every one) been able to come up the per-
fect tactical approach yet.

PHIL
Newsgroups: rec.games.misc
From: nguyen@49er.enet.dec.com (Hung Nguyen)
Subject: Re: UW: bugs
Organization: Digital Equipment Corporation
Date: 17 APR 92 09:04:36    


In article <9204162116.AA23402@ucbvax.Berkeley.EDU>, FORPMS@VTVM1.CC.VT.EDU (James Honaker) writes...
>Just so people don't get too discouraged, I haven't had a single bug with
>Ultima Underworld (yet, knock on wood).  I'm running a 386 clone, vga,
>4 meg, DOS 5.0... nothing spectacular.
> 

Same here. Been running it on a 486 clone for three weeks now and not
a single glich. I think that Origin develop their games on clone
computers, because clones are cheap and more people rather buy them
than the expensive brand names that usually have thier own "proprietary"
designs. Just MHO.
Newsgroups: rec.games.misc
From: write@eff.org (Glen Cox)
Subject: FOR SALE:  Savage Empire & Elite Plus
Originator: write@eff.org
Organization: Electronic Frontier Foundation
Date: Sun, 12 Apr 1992 23:45:39 GMT

For Sale:

   Worlds of Ultima: The Savage Empire
   Origin, 1990
   On 1.2MB 5.25 disks
   $28, or best offer

   Elite Plus
   Microplay, 1991
   On 5.25 disks
   $26, or best offer

Also interested in trading for King's Quest I enhanced, Monkey Island 2,
Might and Magic I & II, Conquests of Camelot, and others.

glen
-- 
/== Glen E. Cox ==============================================================\
|  write@eff.org  | "The great enemy of clear language is insincerity."       |
|  GEnie: G.COX3  |                                --George Orwell            |
| DELPHI: MRWRITE |                                                           |
From: andrew@frip.WV.TEK.COM (Andrew Klossner)
Newsgroups: rec.games.misc
Subject: Re: Civilization questions.
Date: 14 Apr 92 18:57:18 GMT
Reply-To: andrew@frip.wv.tek.com
Organization: Tektronix, Wilsonville, Oregon

[]

	"What I do before I build a city is irrigate and build roads in
	the area around where the city is going to be including the
	square that the city will occupy."

When you create a city, its square is automatically irrigated and
roaded, so it's a waste of time to improve this square beforehand.
(Also, any mine is pillaged!)

  -=- Andrew Klossner  (andrew@frip.wv.tek.com)
                       (uunet!tektronix!frip.WV.TEK!andrew)
Newsgroups: rec.games.misc
From: force.ssd.lmsc.lockheed.com!marshall (Bob Marshall)
Subject: Re: Classic Adventure
Reply-To: marshall@force.ssd.lmsc.lockheed.com
Organization: LMSC, Sunnyvale, California
Date: Sun, 12 Apr 92 16:30:20 GMT

In article <703008195.F00002@mintir.fidonet.org>, Neal.Feldman@f605.n105.z1.fidonet.org (Neal Feldman) writes:
>JT>BTW, a possibly out-of-date question... what the h*** ever happened to
>JT>Infocom?
>
>They are still around... just released Treasures of Infocom (20 games for
>$55.

Partly true...the Treasures on Infocom was actually released by Activision.
Infocom as a company died many years ago.

>Now, does anyone have any knowledge of the 750 point classic adventure
>version ???  Last I played it was on the Yale DEC20 in 1979 or so...  Would
>love to get it for the PC since I never finished it.

Hmmm, I know the original version was 350 points and then it was expanded
to a 550 point version. I've never heard of a 750 point version. You can
get the 550 point version via anonymous ftp from msdos.archive.umich.edu
(or is it msdos.archives.umich.edu?). Look in /msdos/games/adv.arc. Also
you may be interested in the Unnkulian adventure games, which are very 
much like the classic adventure games. Look in /msdos/games/textadv. Also
look for dunjin.zip in that directory; it's a very good text adventure
game, too.
=============================================================================
Bob Marshall                     \\     
Lockheed Missiles & Space Co.     \\       "In my occupation
Sunnyvale, CA                      \\       There ain't no vacation
marshall@force.ssd.lmsc.lockheed.com\\      I'm a professional fool"
"I tell the truth 'cept when I lie"  \\
=============================================================================
From: cjm@naucse.cse.nau.edu (Chris McConnell)
Newsgroups: rec.games.misc
Subject: HELP!  EOB 2 disks I bought are not Tandy Compat!
Date: 15 Apr 92 04:23:51 GMT

I bought (second hand) EOB 2, and these disks are not Tandy Compatable.
Does anyone have the disks that ARE Tandy Compatable?  Would you be up
for an exchange (I pay postage both ways)?

I have a Tandy, no VGA, so I need that particular version.

Thanks,
Chris

Christopher J. McConnell  --  Computer Science and Engineering 
                              Graduate of Northern Arizona University  
INTERNET: cjm@naucse.cse.nau.edu  BITNET: cjm@naucse.bitnet
From: robert@solan.unit.no (Robert Schmidt)
Newsgroups: rec.games.misc
Subject: UW: how do I repair?
Date: 16 Apr 92 18:38:57 GMT
Organization: Norwegian Institute of Technology

I have the repair ability, but how do I use it?


-- 
Regards from Robert Schmidt, PC C/asm is my game, fast graphics is my 
pain  -  Watch for my VGA/SB demo!
     e-mail to robert@solan.unit.no
 snail-mail to Stud.techn. Robert Schmidt, stud.post 170,
               Norwegian Institute of Technology, Trondheim, NORWAY
From: uzun@crash.cts.com (Roger Uzun)
Newsgroups: rec.games.misc
Subject: POD In Heart, with Map Where is real Tanetal?
Date: 15 Apr 92 06:55:18 GMT
Article-I.D.: crash.1992Apr15.065518.25282
Organization: Crash TimeSharing, El Cajon, CA

I am in Moanders heart, with a map, I recall the watcher told
me to look in the left ventrical for Tanetal, but he is not there.
Where is the real Tanetal?
-Roger
From: gary.schwab@cccbbs.UUCP (Gary Schwab) 
Newsgroups: rec.games.misc
Subject: ST25 : HELP WANTED
Date: 7 Apr 92 02:18:00 GMT
Distribution: world
Organization: Cincinnati Computer Connection BBS - Cincinnati, OH - 513-752-8248
Reply-To: gary.schwab@cccbbs.UUCP (Gary Schwab) 

-> Could anyone give me some times for ST25 ?  I've come to a grinding
-> halt in the second mission.  I've freed the prisoners and picked up
-> everything I can see, but still need the bit for the Transmogrifier,
-> and a way to deactivate the force field.  (I've noted what Everyone
-> has told me, but am still non the wiser!).
->
-> Thanks.
->
-> Phil B.










        *************** SPOILERS ***************




      The first thing you need to do is use the phaser on the welder.
      Then use the welder on the metal bits. As for the force
      field. Use the welder to the left of the door near the floor.
      That will get you though this mission but I never got 100%
      on this mision.  You can repair the transporter. I think your
      suppose to use bomb with the transporter and make the bomb only a
      stun bomb somehow. Maybe by drianing some of the power off into
      those two dead phaser.  If you figure it out let me know .

                                   Gary

      Reply to cccbbs!gary.schwab@uceng.uc.edu OR
               gary.schwab@cccbbs.UUCP
From: buhr@ccu.umanitoba.ca (Kevin Andrew Buhr)
Newsgroups: rec.games.misc
Subject: Hero's Quest II -- HELP!  Stuck in harem.
Date: 7 Apr 92 20:50:40 GMT
Organization: University of Manitoba, Winnipeg, Canada

[ posting this for a friend ]

I am stuck in the room in the castle with all the women.  I guess I have to get
across the hall, but the guard kills me.  Any hints?

Kevin Buhr <buhr@ccu.UManitoba.CA>
Newsgroups: rec.games.misc
From: rcj41604@uxa.cso.uiuc.edu (Huh!?)
Subject: Re: EOB II-help me2 & spoiler
Organization: University of Illinois at Urbana
Date: Mon, 13 Apr 1992 18:39:45 GMT

Robin_Lois@mindlink.bc.ca (Robin Lois) writes:

>Hi EOB II'ers!

>I am stuck & would appreciate some master-type help!

>I'm on Moonmark level 2 and I think I've done everything that
>needs doing, but I can't get by a door that has only "a smooth
>hole" where a keyhole should be.  I've tried everything I can
>think of!


Put the talon gem in there, is called eye of the talon.

Ya get this bye winning the cahllenge elsewhere on the level, thru
the first shell door in th game.  Oh, better remember to keep a
cleric spell window open after abandoning yer stuff...
Then cast healings after wall of souls.  Hope ya have some
healing potions too...

>Much thanks in advance!

>Robin  Robin_Lois@MindLink.bc.ca

8-)  Huh!?  rcj41604@uxa.cso.uiuc.edu
From: ppugliese@pimacc.pima.edu
Newsgroups: rec.games.misc
Subject: MegaFortress - Op. Sledgehammer
Date: 14 Apr 92 12:52:27 GMT

Watch out for the terrorist training camp in Libya-Mission 10.

I bombed it with an FAE & the game crashed with the dreaded
divide error. (It had a different code this time though)
I replayed the mission , using the same ordnance but this 
time I switched to RADAR before the bomb hit & there was no
problem. 

This little bug has only cropped up with runways before so
I *always* switch when I bomb runways now. I guess the bug
can crop up anywhere now. BTW, in the original game this
problem would show up randomly & only with runways bombed
with ROCKEYE IIs. Now it appears to be associated with cer-
tain target locations now matter what you drop.

PHIL
Newsgroups: rec.games.misc
From: S.M.Weatherley@massey.ac.nz (S.M. Weatherley)
Subject: POD problems
Summary: Pools of Darkness
Organization: Massey University, Palmerston North, New Zealand
X-Reader: NETNEWS/PC Version 2c
Date: Tue, 14 Apr 92 05:13:06 GMT

Does anyone out there have problems with SSI's Pools of Darkness
on a 486?

The game hangs on me intermittently (usually after about 5 mins playing)

I had no trouble with it on my old 286-12, and all my other software
works fine.

Full config is 486 33, Sound Blaster (standard setup), DR-DOS 6, 4Mb 
RAM and IDE 120Mb HDD.

Sally posting for Dale


-- 
_______________________________________________________________________________
Sally Weatherley		       |                      yelrehtaeW yllaS
Massey University                      |                     ytisrevinU yessaM
Palmerston North                       |                      htroN notsremlaP
New Zealand                            |                           dnalaeZ weN
_______________________________________________________________________________
From: dantonio@magick.tay2.dec.com (David D'Antonio)
Newsgroups: rec.games.misc
Subject: UW: Jumping (was Re: UW: Level1, where'd the Grey Goblins Go?)
Date: 16 Apr 92 22:11:25 GMT
Reply-To: dantonio@flashy.tay2.dec.com
Organization: None to speak of...


In article <1992Apr15.160653.22984@coe.montana.edu>, icsu0038@cs.montana.edu (Jacob) writes:
|>If you can tear yourself away from the mouse interface (hard, I know!), you
|>can use 'J' ( <SHIFT> j ) to do a standing long jump.  As far as I can tell,
|>this works like you were runnung at top speed and jumped at the point you were
|>standing at.

I think it was Steve Smith who originally posted this...There is a
good way to jump that I've found works fine for the Shrine entrance
(and the button ledge as well). Line up so you are facing directly at
the thing to which you want to jump and then turn 90 degrees (use the
arrows below the compass). Then slide sideways (when the mouse turns
to a straight left/right arrow) until you stop (it won't let you go
over the edge). Then jump. Works for me!

|>Jake Cormier | Poncho Magoo's, the worlds only Irish-Mexican | Don't really know

DDA
--
dantonio@magick.tay2.dec.com -or- dantonio@sword1.enet.dec.com
  I've tried to dance with what life had to hand me
    My partner's been pleasure, my partner's been pain
				-Stevie Nicks
Newsgroups: rec.games.misc
From: act@softserver.canberra.edu.au (Andrew Turner)
Subject: Re: UW - Bullfrog room & Question about Level 5 SPOILERS
Keywords: UW
Organization: University of Canberra
Date: Fri, 17 Apr 92 00:50:09 GMT

In article <millernw.703452786@craft.camp.clarkson.edu> millernw@craft.camp.clarkson.edu (Neal Miller) writes:
>
>	Nope... You're not seeing things.  The Northeast corner (I think) has
>a ledge that will take you downstairs to the otherwise-inaccessible tombs, but
>I see the marking on the southeast corner, suggesting a secret door, and no,
>I've never actually found it.  Go figure.  I haven't found the Golum yet, but
>I'm still doing my general mapping run on level six.  Has anyone actually
>>solved< the bullfrog puzzle with the dial and two buttons?
>
Once on top of the frog level you do find a normal stairway down to the tombs
which also has a secret door on the very SE corner(on the tomb level).
The GOLUM's on the seer level and one of the seers will tell you exactly how
to find him - an honourable chap is the Golum.
The Dials move a double dais style thing around the large square island and
the buttons raise or lower it. The wand is useful for resetting it back
to nothing if you stuff it up. One dial moves it N-S and the other moves it E-W

-- 
renruT werdnA			Probable-Possible, my black hen,
				She lays eggs in the Relative When.
act@ss.canberra.edu.au		She doesn't lay eggs in the Positive Now
				Because she's unable to postulate how.
Newsgroups: rec.games.misc
From: tpehrson@javelin.sim.es.com (tim clinkenpeel)
Subject: [Ultima 6] don't even bother to say thanks... [Q]
Summary: insight desired
Reply-To: tpehrson@javelin.sim.es.com
Organization: Evans & Sutherland Computer Corporation
Date: Thu, 16 Apr 1992 00:04:58 GMT

i'm just starting to get into my ultima 6 (now that i have a non bugged-out
version) and was wondering about the following scenario i experienced this
morning:

cruising around in the cave below the britannia sewers, i came across two
corpses and made one out of phoenix.  i picked them up, and ran off to the
nearest healer.  when the costly resurrection was performed, the body simply
vanished.

my questions are:
1. does the person return to his/her natural habitat, as in would gwenno
   suddenly materialize in minoc after the procedure, rather than become
   a party member (note:  i had room in my party when i did this)
1a. if not, is the problem that characters who cannot join dissappear?
2. is there a way i can find out who the corpse is?
3. was it a bad move to kill phoenix for her you-know-what, or was it the 
   only way?

e-mail responses greatly appreciated.

-- 
warning: my messages are offensive to morons |R| a person is only equal to all 
disclaimer: i exclusively represent myself! ||F|| others when s/he treats them
__________ lick bush in '92! _____________ |||R||| as such; inferior otherwise
>>>==-----+ i am tpehrson@javelin.sim.es.com, tim clinkenpeel i am +-----==<<<
Newsgroups: rec.games.misc
From: timwi@microsoft.com (Tim WILLIAMS)
Subject: UW: item info request
Date: 13 Apr 92 22:21:16 GMT
Organization: Microsoft Corp.
Keywords: Book, Wine, Gem Cutter

Can anyone give me a hint as to where the Gem Cutter is?  I need it
because someone wants it, I think.

Also, are the book and wine talismans on levels 1-5?  A simple yes/no,
please.


timwi@microsoft.com
tim williams

Newsgroups: rec.games.misc
From: jrrandal@logos.waterloo.edu (jim randall)
Subject: Monkey Island help needed
Keywords: monkey island minor spoilers
Organization: University of Waterloo
Date: Sun, 5 Apr 1992 16:11:15 GMT

Hi there....

I have got on to LeChuck's ship in Monkey Island, and now I am stuck.
I have got the jug of ghost grog, and I do not know what to do next.
It seems like I have to get through the squeaky door, but I can't seem to
find a way to either lubricate the hinges or provide a diversion.

Any help would be greatly appreciated.

----- jim.
Newsgroups: rec.games.misc