HDTenEightyP/NetNews huggingface dataset:
From: jao@sactoh0.sac.ca.us (James A. Ollinger)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: F117a -- miscellaneous ramblings
Date: 28 Aug 92 07:30:49 GMT
Organization: Sacramento Public Access Unix

<1992Aug26.185843.42588@kuhub.cc.ukans.edu>
<1992Aug27.031421.29481@jhunix.hcf.jhu.edu>
Followup-To: 
Distribution: 
Organization: Sacramento Public Access Unix, Sacramento, Ca.
Keywords: 
 
 
Someone mentioned flying into a mountain.  That's one of the things I
liked about F-117.  On night missions I would turn the brightness down and
the contrast down, and I'd get a fairly soft, thin horizon line.  Flying
through the mountains and dodging buildings was tough, but it made the
game more realistic.  And I could guess the terrain fairly well by using
the map and zooming way in.
 
My main complaints with F-117 were that it was too sensitive, even with
the sensitivity adjust, and thus too easy to end up all over the sky in a
dogfight, and I hated those long, long flights home with no bogies and
nothing to do.  F-117 dearly needs a super-accelerated mode, the way SWOTL
does.  I'd fly strikes deep into Iraq, dump my ordnance, and spend the
next half-hour flying on autopilot, hoping I wouldn't run out of gas. 
*boring*
-- 
    London   *   Paris   *   Forience   *   Rome   *   Sacramento
                          KNIGHTS, Inc.
                JAO@SACTOH0.SAC.CA.US, District Knight
      Maidens Rescued  *  Dragons Slain  *  Feasts Devoured 
Newsgroups: comp.sys.ibm.pc.games
From: acura@cbnewsi.cb.att.com (james.r.feeney)
Subject: Problem with SP3.zip
Organization: AT&T
Distribution: usa
Date: Thu, 27 Aug 1992 17:37:25 GMT


I just downloaded SP3.ZIP from blackplague.gmu.edu and I get a message from
it that I don't understand. When it begins I get the message;

     select opponents from

     DATA DISK #4

     SP3 master disk

The file seemed to unzip okay so I'm not sure what its looking for.

Jim
From: rdippold@cancun.qualcomm.com (Ron Dippold)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Games like GODS by BitmapBros
Date: 31 Aug 92 17:52:41 GMT
Organization: Qualcomm, Inc., San Diego, CA

riqn@zombie (Riku Nieminen) writes:
>The subject says it all. I'm looking for game(s?) similar to GODS by Bitmap
>Brothers. My girlfriend played through GODS and now she'd like to have some
>similar game to play. Good gfx etc. Anything like around ?

Bitmap Brothers also makes Magic Pockets...  She might like Elf as
well.  If she likes the play rather than spectacular graphics, check
out Duke Nukum and Commander Keen from Apogee.  ( The graphics are
really, really good, they're just not on the same par as Gods -
they're a cartoon-like graphics, rather than the "realism" of Gods. )

-- 
Yeast is yeast and nest is nest and never the mane shall tweet.
Newsgroups: comp.sys.ibm.pc.games
From: bryanwu@cs.tamu.edu (Chuan-Yuan Wu)
Subject: Help with Kyrandia !!!
Organization: Computer Science Department, Texas A&M University
Date: Wed, 26 Aug 1992 07:15:54 GMT

I am stuck in Kyrandia.

Spoiler allert !!


I had mixed yellow, blue and red potions.  I got yellow, purple and blue
amulet.  I have an iron key, an apple, a flute and an ice scroll.  I
guess that I have to got chalice, but that pipsqueak stole it.  What 
should I do next?

				Chuan-Yuan Wu
Xref: sparky comp.sys.ibm.pc.games:11032 rec.games.misc:16969
From: lucas@scicom.AlphaCDC.COM (Huma Dragonbane)
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
Subject: Civilization: Taxmen, Happy, Entertainers, Misc!
Date: 25 Aug 92 18:29:50 GMT
Followup-To: poster
Distribution: usa
Organization: Knights of Solamnia, Order of the Crown


	I'd like to thank the multitudes of people that replied to
my question on how to make Taxmen, Happy People, and Entertainers.
I recieved to many letters to reply to, so I am sending this
letter.

-- 
Huma of the Lance, Alpha Institute. -- DOMAIN lucas@scicom.alphacdc.com
Order of the Crown  ncar!scicom!lucas --- Huma Dragonbane of Solamnia
"Est Sularis Oth Mithas, My Honor is my Life." --- Old Solamnic Saying
Ah love! What a strange and wonderous thing!!  --- Me on love (and in love!)
Newsgroups: comp.sys.ibm.pc.games
From: bushman@ssd.kodak.com (Thomas G. Bushman 726-0803)
Subject: Dark Queen of Krynn help request
Originator: bushman@munsell
Organization: Eastman Kodak
Distribution: usa
Date: Thu, 3 Sep 1992 12:20:45 GMT

I have a couple of question I was wondering if anyone could answer.

1) In New Aurim, the priest tells me to use the talisman to find the rebel
   street house. Where is this and how did I get into it? I have gone all
   through the streets except for the area that is blocked off and solidly
   barred. I have gone all through the first floor of the Palace. So what
   do I do?

2) I can't get in to see the King or Queen on the second floor because I do
   not have an amulet. Where do I get this?

3) The basement is an extremely tough series of fights. Do I need to get
   through these first before the other two get taken care of?

4) Where is the mother of Elea, the girl the Hulderfolk kidnapped long ago?

So far, I have seen the general, gone undersea, been to Hizden, Luminari,
and the Hulderfolk. Now I am in New Aurim and Hawkbluff. They seem to be
the places to go to next. I have found no way over the Indanalis sea to get
to Aldinanchru, and no way into the Armach. Maybe I have missed a place to
go to? Also, when I was undersea, I never went into the Abyss. I took care
of things first, and when I was done, the people down there took me out and
took me to Hizden. Should I have gone into the Abyss? Thanks.

| Tom Bushman	(716) 726-0803		| 	bushman@pixel.kodak.com
| Eastman Kodak				| 	pixel.kodak.com!bushman
| Product Software Engineering		| "Women. You can't live with them.
| Bldg 9, 2nd Flr.  Mailcode 35811	| You can't shoot them" :) 
| Elmgrove Plant, Rochester, NY		| 	Well, I thought it was cute.
Newsgroups: comp.sys.ibm.pc.games
Subject: Commander Keen 5
From: rdale@cstp.umkc.edu
Date: Thu, 27 Aug 1992 03:27:41 GMT
Organization: UM - Kansas City, Computer Science


Okay, I was playing a friend's Commander Keen 5 the other day -- finished
it in about an hour and a half on the hardest level -- and now want to
know if there are any cheat keys.

The hardest part was getting those "boom boxes" to blow up the globe on
the last level.  Luckliy I figured out what needed to be done with two of
them left (whew).

In CK4 (or was it 6?), the cheat key was F10 with the letter key, but that
doesn't work on 5.
From: tld@moon.base.bellcore.com (Terry Davidson)
Newsgroups: comp.sys.ibm.pc.games
Subject: FALCON Patch wanted!
Keywords: FALCON
Date: 4 Sep 92 19:13:12 GMT
Article-I.D.: walter.1992Sep4.191312.25847
Reply-To: tld@cosmos.bellcore.com
Organization: Bellcore

Hope someone can help:  I need to get the patch for falcon
running on (in?) DOS 5.0, but I do not know which ftp site has it...  

Thanks in advance!

-- 
*-----------------------------------------------------------------------------*
*     The opinions expressed here are not claimed or supported by anyone.     *
*-----------------------------------------------------------------------------*
* If you don't know where you're coming from, any direction is forward -Jensen
*-----------------------------------------------------------------------------*
* Terry Davidson - tld@cosmos.bellcore.com / tld@cosmos.bae.bellcore.com      *
*-----------------------------------------------------------------------------*
From: bz556@cleveland.Freenet.Edu (Joshua E. Randall)
Newsgroups: comp.sys.ibm.pc.games
Subject: Darklands -- an RPG??
Date: 4 Sep 1992 06:02:01 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: bz556@cleveland.Freenet.Edu (Joshua E. Randall)
NNTP-Posting-Host: thor.ins.cwru.edu


Although I do not own a copy of Darklands, I have been reading the posts
lately with much interest.  While I am unqualified to take sides in the
debate, I would like to mention one thing:  I seriously doubt that
Darklands--or for that matter any other computer game ever made--can be
called an RPG.

A Role Playing Game presumes that you, the player, take on the role of a
character.  In other words, you pretend that you are the character, that
his decisions are your decisions, and his goals, your goals.

Even such vaunted paper and pencil games as Dungeons and Dragons and the
like are hardly RPG's.  What they might be called are very detailed and
imaginative simulations of whatever (fantasy, cyberpunk, you name it).  A
more proper acronym for these games would be _AG, where _ is the relevant
letter (such as C for cyberpunk or F for fantasy, which unfortunately leads
to the unsavory abbreviation FAG) and AG stands for Adventure Gaming.

Now if paper and pencil games cannot be true RPG's, then logically it
follows that computer games which only attemp to imitate paper and pencil
games cannot be RPG's either.

The closest thing to a true RPG would be one of the "live stories" which
often occur at gaming conventions.  For example, a couple of years ago
there was an article in Games magazine about a Arabian Nights style game. 
Each participant was assigned a character and a goal (or quest, if you
will).  The players then interacted *as characters* for the rest of the
game.  Actual rules were very few, and were handled by the GM's, who posed
as town guards, magistrates, etc.

As you see, true role-playing is much more akin to acting than to gaming
per se.  Paper and pencil and computer games are fine--even fantastic--for
what they are, but they are *not* RPG's.

-- 
Joshua E. Randall
bz556@cleveland.freenet.edu
My motto:  "So little time, so little to do."  --Oscar Levant
From: johng@cc.usu.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: DARKLANDS short review
Date: 30 Aug 92 17:43:18 MDT
Organization: Utah State University

When I opend the box and saw ten 1.44 sand a big manual I got very excited. but
then I saw the opening graphics and was disappointed! Luckly the main game
graphics get better, though there is a curious mix of really well done graphics
to average graphics to somewhat poor graphics, like several different artists
did the still graphics for the game. (those are the background pictuers while
you make decisions from the options given) If any of you remember the old
microprose game called the Sword of the Samuraim, the text choses are a lot
like that game. The game is very difficult to get started in and is not like a
typical D&D type game, though there is no direct plot the manual hints at some
overall major quests to be finished. I like the creation process, its flexible
and neat, it allows you to keep traing for more expereince but you will be
older when you adventure. Age plays a big riole in this game (please forgive
the typoes, I'm on a termial that can't correct). I have only had the game for
a couple days so my opion is catious. Sound for the Roland is pretty good, not
great, but better then average, for the soundblaster / adlib its just a little
less the average. Its a huge world and there is a lot of combat, plus the game
has a difficult learning curve as well as seeming hard to get a good starte in.
The more I PLAY IT  the more I seem to like it, there are bugs, my mouse would
lock up after everly battle and adid so until I quit loading my mouse driver
high, the same oops! the save game feature does not overwrite saved games so
you can get quite a few saved games you sidn't want. you can't dseem to do a
restore from within the game, I found this hard to believe and I myight have
missed something in the manual, but the only way I have found so far is to exit
and go back in.
SUMMURY
Do I reccomend this game, I don't know yet, its not quite what I epected but it
still might be a good game. It seems to have very interesting quilitys as well
as some very frustrating ones. Only time will tell, judge for yourselve, you
might really like this tiype of role-playing, or you might hate it, just make
sure win that where you buy it you can return it if its not what you wnant.

Again sorry for the typing mistakes but this old terminal does not have the
proper imulation.

Johnny Georgi
From: berend@echo.philips.nl (Berend Munneke)
Newsgroups: comp.sys.ibm.pc.games
Subject: Sokoban levels
Keywords: Sokoban, new, levels
Date: 31 Aug 92 13:00:59 GMT
Organization: Digital Equipment Corporation, E.C.H.O. development department

Is there anyone who made new interesting levels for Sokoban, and who 
is willing to share them with others?

-----------------------------------------------------------------------
Berend Munneke				Digital Equipment Enterprise
					I&DMS - ECHO Development

Tel: +31 40 755462			Building HCZ-p,
Fax: +31 40 756527			Vonderweg 11,
E-mail: berend@echo.tds.philips.nl	5611 BK Eindhoven, The Netherlands.
Newsgroups: comp.sys.ibm.pc.games
From: bmesmer@occs.cs.oberlin.edu (Carl Muckenhoupt)
Subject: Re: Maniac Mansion: Russian one needs help !
Organization: Oberlin College Computer Science
Date: Thu, 3 Sep 1992 13:56:32 GMT
X-Posted-From: occs.cs.oberlin.edu
X-Posted-Through: sol.ctr.columbia.edu

Well, you can choose one of the three kids you selected at the beginning by
clicking on "NEW KID" or by pressing F1, F2 or F3.  There is no way to
change the three kids you chose for another three, though, except for
starting over from the start.
--

Carl Muckenhoupt        bmesmer@occs.cs.oberlin.edu
		    HAVE YOU FORGOTTEN SOMETHING?
From: yg81@uk.co.gec-mrc (Martin Whitfield)
Newsgroups: comp.sys.ibm.pc.games
Subject: EOB 1 Spoiler needed.
Keywords: EOB Drow Spoiler Adventure
Date: 4 Sep 92 12:34:17 GMT
Organization: GEC-Marconi Research Centre, Great Baddow, UK

I am playing Eye of the Beholder 1 and require some assistance please!


SPOILER REQUEST ALERT!!!!!!
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
Ok, here goes...
I have cleared out level five and have been given the quest by the dwarves.
I have found the portal in level five and used the stone necklace to 'port
to the Drow portal room.
I have then used the stone dagger to 'port to a drow level full of displacer
beasts and rust monsters (I hate 'em).
I have found a room on this level, the walls of which are covered with jewelled
eyes and holes. A rune message at the entrance indicates that this is a
combination lock.

Question:-  What is the combination and what is unlocked?

PS. I don't ask lightly having tried and died.  There is no mention in the clue
book either!  Thanks for your time.
-- 
Martin Whitfield, ICDG, C1, | uucp: <world>!mcvax!ukc!gec-mrc!yg81 |\ |\\      |
GEC-Marconi Research Centre | Other: yg81@uk.co.gec-mrc            | \| \\     |
Great Baddow, Chelmsford    | Tel: +44 245 73331 x3263             |     \\ |\ |
Essex. UK.   CM2 8HN.       | Don't worry...Baldrick has a cunning plan   \\| \|
Newsgroups: comp.sys.ibm.pc.games
From: smintz@sedona.intel.com (Stephen Mintz exp 11/92~)
Subject: Re: Treasures of Infocom
Originator: smintz@alamo
Keywords: infocom 
Organization: Intel Corporation
Date: Sun, 23 Aug 1992 21:26:36 GMT


Or you can buy the CD for 50 buck it contains both set of infocom treasure disks..
Newsgroups: comp.sys.ibm.pc.games
From: ebu@vipunen.hut.fi (Erik Bunn)
Subject: Hints forFate of Atlantis and Legend of Kyrandia?
Followup-To: comp.sys.ibm.pc.games
Organization: Helsinki University of Technology, Finland
Date: 28 Aug 92 23:09:17


>>>>>>>>>>>>>>>>>>> POSSIBLE SPOILERS <<<<<<<<<<<<<<<<<<<<











































1) Legend of Kyrandia

   I'm in the maze of caves under the serpent's grotto.
   It seems i should 
   a) cross the chasm
   b) find a counterweight for the gate at some point
   c) somehow figure a way to get along without dying in the dark =).
 
   Minor hints would be appreciated..

2) Indiana Jones and the Fate of Atlantis

   I've visited the Atlantologists, noticed the spiral in the
   temple, and possess a jar of mayonaise, a rag, and a lump of
   coal. I'm getting irritated, especially with the Legend of 
   Kyrandia drawing more attention.. 

   Not-so-minor hints appreciated.


Thanks;
Erik
--
____----_____ _______ ____ ___ __ _  _   _    _     _      _          _
__-__--__-___
_-__-_____-__  Erik.Bunn@hut.fi      (358-0) 455-1041 20:00 - 10:00
_-__-_____-__  ebu@vipunen.hut.fi    (1-206) 638-1002 summers
__-__--__-___  ebu@niksula.cs.hut.fi
____----_____ _______ ____ ___ __ _  _   _    _     _      _          _

Overdrawn?  But I still have checks left!
Newsgroups: comp.sys.ibm.pc.games
Subject: Zeliard
From: <ALSBH@CUNYVM.BITNET>
Date: Thursday, 3 Sep 1992 08:07:12 EDT
Organization: City University of New York/ University Computer Center

I am stuck at the Corroer-Cementar level of Zeliard.  I haven't been
able to find the Pirika shoes - which I assume I need to walk on
the Gelroid stuff.  If anyone out there has played this game, please
give me a hint to get me going on this level.  Thanks.

Alan Schwartzman
From: cca07@seq1.keele.ac.uk (Tim Simmonds)
Newsgroups: comp.sys.ibm.pc.games
Subject: HELP...Lemmings
Date: 3 Sep 92 11:56:32 GMT
Organization: University of Keele, England

Could anyone email me please, with any hints with Lemmings
level MAYHEM 6.(access code: GINLONHQHR)
	I need 100% but can't get one to safety. The best way to go 
	seems to be to the right but the lemmings just fall off the edge
	or if one digs down abit, the others fall to far after him/her/it!

	thanx in advance 
			Tim.
Newsgroups: comp.sys.ibm.pc.games
From: bz556@cleveland.Freenet.Edu (Joshua E. Randall)
Subject: WC Playability at Fast Clock Speeds
Reply-To: bz556@cleveland.Freenet.Edu (Joshua E. Randall)
Organization: Case Western Reserve University, Cleveland, OH (USA)
Date: Mon, 31 Aug 92 14:51:59 GMT


I can't tell you how my heard bleeds for all you poor souls with 486-50's
that are just too fast to play WC.  Boo hoo hoo.

The game seemed fine to me when I played it on a "mere" 386-33.

-- 
Joshua E. Randall
bz556@cleveland.freenet.edu
My motto:  "So little time, so little to do."  --Oscar Levant
Newsgroups: comp.sys.ibm.pc.games
From: Gavin Adams <gavin.adams@lso.mts.dec.com>
Subject: Falcon3: Durundals!
X-Xxdate: Tue, 1 Sep 92 12:55:34 GMT
Organization: Digital Equipment Corporation
X-Useragent: Nuntius v1.1.1d7
Date: Tue, 1 Sep 1992 19:07:19 GMT

Just a quick question on the use of Durundals:

I line up on the runway, drop the D's, and fly home.  Taking a look at my
ACMI tape, 3 out of 6 hit the runway.  Out of the 3 that did hit, they
were off to one side of the runway.  The section hit was light grey, and
seemed to be buckled.  I didn't get credit for the hit (my primary
target), and want to know if I did actually affect the runway.

According to the air combat guide (3rd party book), the light grey
*might* indicate that they repaired the runway.  Someone (I think it was
Dave) said the runway would be broken if it took a good hit.  So, anyone
have an opinion on this? :)

--- Gavin
Visualize Whirled Peas!

PS - Before anyone gives me hell for not getting a good hit, my flight
path was perpendicular to the runway!  Bad SAM-supression from my fellow
wingmates!
From: cnc@balboa.eng.uci.edu (Christopher Christensen)
Subject: S3 == XGA?  (was Re: Game Machine)
Newsgroups: comp.sys.ibm.pc.games
Organization: University of California, Irvine
Keywords: hardware
Date: 26 Aug 92 22:16:48 GMT


>>S3 based cards like the stealth are slower than ET4000 cards in standard
>>VGA modes like games use.  The only way an S3 card will be faster is if
>>you use an application which has drivers which specifically use the S3's 
>>accelerated modes (like Windows).
>>
>>If you want fast bitmapped graphics for games get an ET4000 card.  Local
>>bus if your montherboard can use it.
>>
>>--
>>Steve Strazdus    sstrazdu@sedona.intel.com
>
>I posted a request for this type of information before with no response.  
>
>1) Is there any reason that the S3 cards are slower?

I was looking at a local bus 486-50Mhz motherboard in a computer store
a few days ago.  They have 2 local bus graphics boards for it, one is an
ET4000 based board and the other is an S3 based board.  The salesman
said that the ET4000 is faster for "text" and the S3 is faster for
"graphics", but I take it that they mean that the S3 is faster when
taking advantage of the S3's graphics processor (like in windows) and
the ET4000 is faster for SVGA and below.
BTW, the manual on the S3 board claims that S3 is the same as XGA.. is
this true?
  In choosing between the two boards, S3 or ET4000, I would prefer to
get the S3 but only if it is totally compatible with VGA and only if it
conforms to some standard like XGA which we can expect future games to
support (and in the case of Origin games, perhaps REQUIRE..who knows?)
and only if it is fast enough at VGA.
  As to why the S3 is slower, I can only speculate that the ET4000 was
optimized for VGA/SVGA modes while the S3 was designed primarily for
windows acceleration with SVGA/VGA compatibility tacked on as an
afterthought.
  I'm going to take a wait-and-see approach to this S3 thing.  I don't
want to be a guinea-pig.  I wonder if Wolf3d works on it...

>2) How much slower are they?

If both are on a local bus, I would expect only a small difference
for VGA modes.

>3) I thought a Diamond Stealth card would be faster because it uses VRAM?
>4) Is ET4000 a card or a Chip Set?

ET4000 is an SVGA chip set by Tseng Labs.
Maybe someone with an S3 board could post some information on
it.. specifically how do games work on it?  Any incompatibility
problems?
Another reason to wait-and-see is that the S3 folks are
bringing out a new version of the S3 in a few months.  I don't
know what the new features are though.

cheers,

--
  Christopher             |
  Christensen             |
  EE grad student         |
  cnc@balboa.eng.uci.edu  |
Newsgroups: comp.sys.ibm.pc.games
From: dpipes@spica.srg (Dave Pipes x4552)
Subject: Re: MicroProse and Copy Protection (Land Sea and Air II)
Organization: just me
Distribution: usa
Date: Thu, 20 Aug 92 13:25:21 GMT
Followup-To: comp.sys.ibm.pc.games

In article <16r5j4INN9v1@matt.ksu.ksu.edu> ohoward@matt.ksu.ksu.edu (Todd Howard) writes:
<key protection unprotect for MicroProse games question deleted>
>Any help is appreciated.

Call Microprose, 1-800-879-play or 1-410-771-1151.  They will send you the
unprotects.

Doesn't anyone else try calling the manufacturer?  No reason to beat on 
these guys, when they are fully prepared to help, and a real waste of
bandwidth...
		David Pipes
robear@digex.com
From: gunthar@milton.u.washington.edu (John Jacobson)
Newsgroups: comp.sys.ibm.pc.games
Subject: In Search Of...   Do you remember ????
Date: 27 Aug 92 00:37:53 GMT
Organization: University of Washington

When I was a lad I used to have an Apple II+ (A real beast of a computer)
I used to play a game called Galactic Gladiators...It was cooooooooool..

Now I am all grown up and I have a 386/40 Mhz system PC (Well not as good but)
and I am looking for a game very similar to that game of old.  

If anyone has any ideas for me I would be in their debt.  I must re live my
childhood.

Summary :  I need a game that is similar to Galactic Gladiators. I believe it
            was made by Strategic Simulations.
Newsgroups: comp.sys.ibm.pc.games
From: brown-sh@news.cis.ohio-state.edu (shawn c brown)
Subject: EOB I
Organization: The Ohio State University Department of Computer and Information Science
Date: Fri, 28 Aug 1992 19:05:16 GMT

	I'm on the gray stone level in the room full of teleporters.  There's
a sword and a scroll in the room.  I got the scroll (it moved somehow) but I
can't get the sword.  I've tried every combination of movement possible
(believe me) and can't get the sword.  Can anyone help?

Thanks,
	Shawn
Newsgroups: comp.sys.ibm.pc.games