From: krischel@sal-sun133.usc.edu (Blackstar)
Newsgroups: rec.games.frp
Subject: Re: CS: Bollocks to Shadow Run
Date: 17 Apr 1992 08:52:04 -0700
Organization: University of Southern California, Los Angeles, CA
Distribution: world
Reply-To: krischel@sal-sun133.usc.edu (Blackstar)
NNTP-Posting-Host: sal-sun133.usc.edu


In article <D45cJB5w164w@jab.tucson.az.us>, stevea@jab.tucson.az.us (Steve Albany) writes:
|>         You know, I've gotten really irked at all this SHADOW RUN C-R-A-P! 
|> Shadow Run is WARHAMMER. In other words, its a game for D&D Simps who 
|> can't handle a RPG without Monsters and Magic. That's why the game is so 
|> popular, because most of the people are SIMPS.

Oh, slot off.  This is rec.games.frp, and Shadowrun is definitely a fantasy
world, so just put a BTL in it, chummer.  And don't be calling me D&D names....
...that's going low....



|>         The real Cyberpunk RPG's seem to be ignored in this newsgroup and in 
|> REC.GAMES.CYBER. Cyberpunk:2020 and Cyberspace are REAL Cyberpunk games! I 
|> openly encourage you ShadowRun weenies to flame me all you want.. Let's get 
|> into it... Heheheh.

Yeah, Cyberpunk:2020 and Cyberspace are most definitely Cyberpunk RPG's.  Fine.
I don't want cyberpunk.  I don't want a world where your very sentience can
be trapped in a fraggin' computer.  I don't buy that drek.  If you're going to
have pseudo-psycho-science shit in your game, call it magic.  At least then
you're *admitting* it has no basis in reality!

And thank you for your invitation to flame...;)


|>  
|>         Seriously, I'd like to see some folks out there who do play the REAL 
|> deals.. SRUN just leaves me with a bad taste.. I bought it when it first  
|> came out, and while I thought the art was good, art does not make a good 
|> RPG..

Shadowrun is a game that takes some doing.  It isn't easy, not extremely well
edited, but the world idea and source books are great.  So great was my appreciation for this genre, that I overlooked rough spots in the rules, and instead took it upon myself to fix the bugs, and play the damn game anyway.
Cyberpunk's background is *shitless*; Shadowrun is full and rich in character.

Besides, what makes a good RPG?  I think that the players are more important
than the game system....Any half-competent group of gamers can run a pleasureable
role-play, whereas even the easiest, best edited and playtested rules wouldn't
help a bunch of sad eyed newbies.  Perhaps you should look more for the *concept*
behind a game, rather than the semantics of it....




|> 
|>         ================================================================
|>         |                    Capt. Steve E. Albany                     |
|>         |                 Cmdr. USS PATTON (NCC-8570)                  |
|>         |--------------------------------------------------------------|
|>         |                           | "My son, ask for thyself another |
|>         | SteveA@Coyote.Datalog.Com | kingdom, for that which I leave  |
|>         |  SteveA@Jab.Tucson.Az.Us  | is too small for thee.."         |
|>         |                           |    - King Phillip of Macedonia   |
|>         ================================================================

Captain?  Ahhh...ok, I understand now -> you're Navy....ok, I excuse your 
remarks...;)



(Actually, I'm a Navy brat myself, but decided on army for career....)


Crash and burn, chummer....


>>>>>[Darkwind]<<<<
Newsgroups: rec.games.frp