From: alvalent@husc8.harvard.edu (Alvin Valentine)
Newsgroups: rec.games.frp.dnd
Subject: Non-weapon proficiencies, compiling, and needing help
Keywords: NWPs, Linguistics, Kits, etc.
Date: 7 Sep 92 16:08:47 GMT
Organization: Harvard University Science Center

Librarian--1 slot
INT -0 roll :  Available on Priest and Mage Lists
This proficiency allows much knowledge on the proper handling,
care, and filing of tomes.  If a Librarian wishes to find a tome in a
filing system he is familiar with, no roll is required.  An unfamiliar
filing system requires a proficiency check, while a library that has no
standardized classification system calls for a check at -3 (the
Librarian asks himself, "Where would I put that book if this were my
library?").  The handling of brittle tomes is best left to a Librarian.  A
proficiency check allows them to handle brittle pages without further
damage to rare, ancient tomes.  In addition, Librarian.  A 
proficiency check allows them to handle brittle pages without further 
damage to rare, ancient tomes.  In addition, Librarians are experts at 
quick research, and can skim any book they could normally read at 
2-4 (1d3+1) times the speed it would take the average person to 
read the tome.  Because one is actually only looking for key words 
and ideas, one cannot skim one's spells to decrease memorization 
time, but it may help reduce spell research time at the DM's option.
The skill assumes that the Librarian speaks the language that the 
books are written in, or has some similar method to discern the 
contents of the book or piece of information he is looking for.

Poisoning: 2 slots
??? Roll : Available on the Mage and Rogue Lists, though Priests of 
	Poison may take the proficiency without paying extra slots.
This skill is in the works.  It allows one to manufacture plant, and 
mineral poisons, as well as allow for general knowledge of the types 
of toxins available from animals.  The skill allows for the 
identification of poisons as per the Assassin kit in the Complete 
Thieves Handbook.  Should a given poison be identified, an antidote 
can be created using this proficiency.  Lastly, and perhaps most 
importantly, this skill allows for successful administration of poisons 
of all sorts--knowing what foods and drinks will best mask the 
effects of the poision, how much curare it will take to do the job on 
that huge guard, how to delay the effects of poisons, etc.  Help me 
with the base roll (maybe based on Herbalism or the Dragon Mag. 
Alchemy Proficiency for most of the mixing, etc., but what about for 
the administration?)
 
 
I am also working on a more advanced linguistics system for the 
Forgotten Realms world.  Language information is available on the
eskimoes of the Realms, the Old Empires, and the Moonshaes.  In 
addition there is information available on Dwarf and Drow dialects.
Kara-Tur, of course, has it's own language.  What other languages are 
out there.  Does anyone know of any other information available for 
the Realms on languages other that those mentioned, and the 
languages mentioned in the boxed set?  Please email me with any 
information.  Actually, although I mentioned it, anyone got more info on
the Moonshae languages and races?

Though not in front of me, I have designed a Soliciting proficiency as 
well.  Don't laugh, it's not to tell you how well you sleep with others, 
really, but works as a combination of Information Gathering, Street 
Ettiquette, etc.  It comes in two varieties: one for the common Harlot,
and one for a more refined Courtesan.  These two are kits I've 
actually devised for the Rogue class.  I have come up with Thieving 
skill modifiers, etc. as appears in the Thieves Handbook.  One of my 
players is playing a Nova Vaasan Harlot in Ravenloft and we worked 
up the kits.   Interested?  Email me.
 
Anyone who wants to email me some NWPs, I'll try to compile a list, 
edit them, maybe playtest them, and then repost them to the list.
 
 
Lee Valentine
alvalent@husc.harvard.edu