From: savoia@sw.stratus.com (Rick Savoia)
Newsgroups: rec.games.video,alt.games.lynx
Subject: Re: Next generation handhelds
Date: 4 Jan 1993 15:15:06 GMT
Organization: Stratus Computer, Inc.
Distribution: world
NNTP-Posting-Host: watts.sqa.stratus.com

In article <1993Jan3.201715.450@tc.cornell.edu>, orb@alchemy.tn.cornell.edu (Randolph Turner) writes:
> In article <1i78qhINNphg@transfer.stratus.com> savoia@sw.stratus.com (Rick Savoia) writes:
> >In article <1993Jan1.075155.27799@tc.cornell.edu>, orb@alchemy.tn.cornell.edu (Randolph Turner) writes:
> >> 
> Then I can see why you would be happy with a Gameboy.  Action games are lame
> on it.

I agree with you here.  Action games are not the best.

> 
> The Game Gear needs a light to be played as well...the one built into it,
> not an extra $10 attachment.  The store displays for the Game Gear keep it
> pinned into a box, making it almost impossible to see at a proper viewing
> angle.  BTW, you must have one of those "extra special" Gameboys, because
> the one my little sister has is as bad or worse when it comes to proper
> viewing angles.  It is however amusing to see someone who uses a wishy-washy
> black-and-mucas-yellow screen complaining about washed out *color*.

I've played with a Game Gear that was attached but could be picked up
and moved around.  I still couldn't see anything on it.  And the
wishy-washy 'black-and-mucus-yellow screen' is still easier to see
than the washed out colors of the Game Gear

> ...And, if you bought one of those LCD Game Watches, you could probably play
> for a *year* on the same batteries and you could wear it on your wrist!  You
> get what you pay for when it comes to battery consumption.  The GameGear has
> a real speaker in it that you can crank up loud enough to hear across the
> room, while the GB has a meek little piezo beeper.  

Sound isn't a big issue with me.  I usually turn the sound way down on all
my games anyway.

> while you need an attachment with *it's own power source* on the GB.  My
> manual states that with Alkaline batteries, the GameGear should work for 4-5
> hours.  My experience with Ni-Cads show it to last about 3hrs, which sounds
> about right to me.

Which is still a ridiculous amount of time in my opinion.  You should be
able to get more than that out of it.

> >I'm not sure of the point you are trying to make here.  In one sentence
> >you are saying that LCD's can't handle what is needed for them to do
> >and in another you say that LCD screens are sufficient.
> >
> 
> What I said, had you taken the time to read and understand it, was that
> given the current LCD technology, an 8-bit hardware engine, such as the Sega
> Master System's, is more than adequate to drive it.  Nothing I said was
> contradictory, and had you not deleted it from your post, you would have
> seen that.

I did read it.  Several times!  It was still contradictory.

> I didn't see a lot of GameGears around either...because every place I went
> to (including Electronics Boutique) were *SOLD OUT*.
> 

> With the color hand-helds on the market for practically the same price, I
> doubt it shall last even that long.
> 
Which is sad.  I don't see many games for the other handhelds
that I like to play and I probably will have to give in and
buy one of the others eventually.  Hopefully by then they
will have games that I like to play.
> 
> Randy

Rick
-- 
==========================================================
Rick Savoia                     | "I'm just very selective
savoia@watts.sqa.stratus.com    | about the reality 
Rick_Savoia@vos.stratus.com     | I accept" - Calvin
==========================================================

Newsgroups: rec.games.video