HDTenEightyP/NetNews huggingface dataset:
From: carleton@tecsun1.etl.army.mil (Daniel Carleton)
Newsgroups: rec.games.video
Subject: Re: Reactor (Was RE: First side-scrolling game)
Date: 4 Oct 92 18:24:49 GMT
Organization: U.S. Army Topographic Engineering Center, Ft. Belvoir, VA.

drudetb@infonode.ingr.com (Ted B. Drude) writes:

>In article <2618@tredysvr.Tredydev.Unisys.COM> bill@tredysvr.Tredydev.Unisys.COM (Bill Jordan) writes:
>>
>>Reactor? Hmmm. Is that the nuclear reactor game where you had to contain
>>the reaction to the center of the screen with a rotating type of paddle?
> 
>Yes, your mission was to keep the reactor core from going critical
>(geting too big) by roaming around the outer corridor and smashing
>atomic particles into the walls,  or trapping them in the corners of the
>screen.  They tried to smash you into the walls,  too. It did take a
>while to catch on to it,  and, yes, it used a track-ball controller.

>>I could never get the hang of the machine, but I could listen to that
>>music (noise?) for hours!
> ^^^^^ ^^^^^^^  ^^^ ^^^^^
>Why do think I want to buy one now? I can almost forget the game,
>but that beat and those guitar riffs are still bouncing around in my
>head nine years later!  (Booompa-Booompa-Boompa-Boompa...) ;-)

	I seem to remember that the beat is nearly identical to a rock song
called My Sharona.  I don't remember who sung it.  BTW, Wierd Al Yankovic's
first album has a spoof called 'My Bolognia'.  Perhaps that album would tell
who did 'My Sharona'.  Anyway, tapes or CD's are cheaper and easier to find
than ancient arcade games,  even though you can't get the high score on them.
Xref: sparky rec.games.video:19577 misc.forsale:27616 misc.forsale.computers:35505
From: valhert@mist.CS.ORST.EDU (valhert)
Newsgroups: rec.games.video,misc.forsale,misc.forsale.computers
Subject: Atari 2600
Date: 1 Oct 92 05:16:44 GMT
Distribution: usa
Organization: Oregon State University, Computer Science Dept.

I have an Atari 2600 and carts for sale.  Please note the following 
conditions of each sale:

- All merchandise is in excellent shape.
- Buyer pays shipping.
- It's first respond, first serve.
- A purchase of 5 or more carts earns 10% discount.
- Prices are negotiable ONLY if you are buying in volume or after some
  carts don't sell within a give time.
- I will sell the entire package (system, cart holder, and carts) for $125
- If you want specific info about a cart, just e-mail me.

So your kids want you to buy for them a new Sega or Nintendo system right?
Or maybe you just want to give them a gift of some sort?  Well I have 
this entertainment system to get your kids happy and keep them happy for
hours.  This include all the things you need, except for the T.V.  The
list of all the items is below.  If you are interested, send me an offer 
at valhert@mist.cs.orst.edu.

Basic System
------------
2600 Video Game Console
One Joystick
AC Power Adapter
TV Switch Box
Video Cable
Easy Installation Guide

Accessories
-----------
Paddle
Keyboard Controller 
1 Wico Command Control Joystick
1 Stardard Joystick

Cartridges
----------
Joystick: Asteroids
	  Baseball
	  Dodger Cars
	  Football
	  Missile Command
	  Pac-Man
	  Soccer
	  Space Invaders
	  Space Shuttle
	  Tank-Plus
	  Target Fun
Paddle:   Circus
	  Night Driver
	  Super Breakout
Keyboard: Memory Match

   Well, that's it.  Let me know what you're interested in and we'll get down
to business.  E-mail me at   valhert@mist.cs.orst.edu 
   Thanks for your interest.
From: bc464@cleveland.Freenet.Edu (Todd Miller)
Newsgroups: rec.games.video
Subject: Re: Sea Battle Controls? [Intellivision]
Date: 26 Sep 1992 21:25:42 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: bc464@cleveland.Freenet.Edu (Todd Miller)
NNTP-Posting-Host: hela.ins.cwru.edu


In a previous article, machala@spdc.ti.com (Chuck Machala) says:

>I seem to have lost my little plastic inserts for the controls for just
>about every intellivision game I own. Most I don't need, but I tried to 
>play Sea Battle the other day and couldn't figure out how to lay and sweep
>mines, what ships were what, etc... Does anyone out there know what buttons
>correspond to what commands.
>i.e. 1) Aircraft Carrier  
>     8) Mine sweeper/engage battle.
>thanks
>
>--
>                                 ROMANES
>                                 EUNT 
>                                 DOMUS
>Chuck Machala - Semiconductor Process and Design Center - Texas Instruments
>
OK Chuck, here you go:

1) Aircraft Carrier (1)   2) Troop Transport (1)   3) Battleship (2)
4) Sub (1)                5) Destroyer (3)         6) P/T Boat (2)
7) Mine Layer (1)         8) Engage or Retreat     9) Mine Sweeper (2)
C) Create                 0) Stop                  E) Deploy

The two top side buttons aim the crosshairs.
The two bottom side buttons fire.
And, of course, the control disk moves the ships and the crosshairs.

The numbers in parenthesis above are the number of each ship you have.

Hope this helps.  I have quite a large library of Intellivision games, so
if you need any more help, let me know!

Todd Miller
usr5875a@tso.uc.edu
From: v089l3s3@ubvmsb.cc.buffalo.edu (Jeremy B Horwitz)
Newsgroups: rec.games.video
Subject: Review: Axelay
Date: 26 Sep 92 04:51:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

Axelay: By Konami, 8M, $59.99; Release: NOW.

    If Axelay were a movie, it would be Ridley Scott's Blade Runner. It's
visually impressive, but doesn't go overboard on special effects. It has 
appropriate, even stirring music, which isn't particularly advanced or
dynamic. It also presents a stark, metallic view of the future.
    What impresses me most about Axelay is the visual appeal of the enemies
and bosses. Several of the bosses are great looking - they are all animated
flawlessly. The minibosses are also cool. The backgrounds shift from 
horizontal to vertical and are all done without light tones - there's even a 
brightness control in the game menu to liven things up a little (well, that may
not be the real reason). The music is all below Castlevania standards but above
the average shooter. Sound effects are excellent. Totally great.
   Shooters have been better. To name a few, Thunder Force 4 and Gaiares
for the Genesis. Where does Axelay lack? Primarily, the weapons system. It's
great for a change to forget about the "pick up weapons dropped by allies
who just happen to be in the area" idea, and to concentrate on selecting
weapons before the round and never powering them up. The first weapon you
use - the fireball gun - is really neat. The second weapon, a 360 degree
dual missile gun, is also creative. Beyond that, the weapons stink. There's
a "Wind Laser" which is just plain stupid and impractical. There are three
types of missiles which are all somewhat weak. The morning star is unique, but
practically useless on higher difficulty levels.
    Also, the vaunted 3-D perspective is well implimented but is little 
more than a gimmick. Level one's cloudy 3-D and level five's lava are
extremely repetitive, but level three uses it very well - the way it
should have looked throughout. The side view is good in the first side stage,
plain bad and unimaginative in the water stage, and by the time you get
to level six, the final stage, you'd think you were replaying every other
shooter's last level. Cool enemies, but too similar.
    The main problem, like Blade Runner, is that it presents such a beautiful
visual style - a metallic future - that you wish there was more. There are only
six levels, though, so it ends quickly, and the ending isn't good. The 
difficulty level increases very abruptly, with little learning curve or 
transition, starting around level 4 or 5 on Normal.
    Opinion: Fans of Xexex will be somewhat disappointed - intensity is 
constant at 75%. Konami should start work on translating Xexex for the CD-ROM.
Rent it, see it, and don't worry if you don't beat it. Just see levels 2 and
5's
bosses.


-> Jer
From: nugget@genesis.nred.ma.us (Ralph Barbagallo)
Newsgroups: rec.games.video
Subject: Re: Mario Mouse? (Ideas)
Date: 26 Sep 92 05:45:03 GMT
Organization: Genesis Public Access Minix  +1 508 664 0149


  The Mario Paint mouse is going to be used in future games/programs for
the Super NES.  I'd buy it if I knew if they would support it a lot.  I
can see a future for the device in RPGs, Military Strategy, and Operation Wolf
type games...  Mario Paint seems pretty lame but if they supported the mouse
it wouldn't be that bad..

 _____________________________________________________________________
(                              (                                      ) 
 )  Ralph A. Barbagallo III     ) Co-Editor of                       (   
(         -----                (                M I N D  S T O R M    )     
 ) nugget@genesis.nred.ma.us    )                                    (   
(                              (  THE Newsletter for high-end gamers! )  
 ---------------------------------------------------------------------
 MindStorm-9474 Fallson Ct., Blue Ash, OH  45242   (ed. Aaron Buckner)
From: jd4m+@andrew.cmu.edu (Jameson Shawn Daugherty)
Newsgroups: rec.games.video
Subject: Lynx Carts. for trade
Date: 28 Sep 92 19:21:46 GMT
Organization: Carnegie Mellon, Pittsburgh, PA

Hi,
I 've got the following games for trade:
Awesome Golf
Viking Child
Xenophobe
Blockout
Electrocop
Robosquash

I am looking to trade for the following games:
Batman Returns
Toki
Steel Talons
Bill & Ted's Excellent Adventure
Klax
Paperboy
Rygar
Rampart(if it's out)
Hydra
Turbo Sub
Scrapyard Dog
Crystal Mines II

I will consider trading two older games for one newer game.  Please send
e-mail if interested.  Thank you,
Shawn
Organization: Penn State University
Date: Fri, 2 Oct 1992 08:45:22 EDT
From: <DJF106@psuvm.psu.edu>
Newsgroups: rec.games.video
Subject: UPDATE SNES FINAL FANTASY FOR SALE

HI THERE!  I WILL BE ACCEPTING OFFERS FOR THE SNES GAME FINAL FANTASY II GAME
UNTIL TODAY (FRIDAY, OCT.2) AT 5:00 (E.S.T.).  THE HIGH OFFER IS $38.00 AS OF
RIGHT NOW.  PLEASE SEND ANY QUESTIONS/OFFERS TO ME BEFORE THE DEADLINE TODAY.
THANK YOU, DAVID  (djf106@psuvm.psu.edu)
Newsgroups: rec.games.video
From: kennehra@craft.camp.clarkson.edu (Rich"TheMan"Kennehan)
Subject: Re: SNES development systems
Organization: Clarkson University
Date: Fri, 2 Oct 1992 16:53:13 GMT



The biggest problem involved in programming is not the CPU chip, but
the graphics chip.  The nintendo graphics chip is customized and
undocumented. :(  It is this graphics chip that allows you to define
and manipulate sprites as well as display backgrounds and text. Without
this info, the only games you'll be able to write on the NES is a 
program that adds two registers together!

- Rich

P.S.  The graphics chip info is a HEAVILY guarded trade secret.
From: v089l3s3@ubvmsb.cc.buffalo.edu (Jeremy B Horwitz)
Newsgroups: rec.games.video
Subject: Sega or Genesis (final response)
Date: 5 Oct 92 12:43:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

I agree basically with what everyone has said on this subject.

My point, although not stressed in my last message, was that
a 6-year old does NOT need a Super NES or Genesis. They're
too impressive, visually, in most ways. When I was that age,
and older, the graphics didn't matter at all. I hardlyre
remember what I played when I was *6*... 

I think that the NES is the best for a child. But, if it's
being purchased with his father in mind, then I think the
SNES is the best of both worlds for each of them. I own  
both systems and have become disenchanted with the Genesis
because the games have recently been pathetic. Not just
recently, for more than a year. Sega has gotten into a
poor gameplay, moderately impressive graphics rut.

For good visuals, good sounds and good gameplay, you can't
beat the SNES. If you hate Nintendo, you're immediately
unable to judge the situation for a young child. 

-> Jer
From: rnakhwa@us.oracle.com (Rajesh Nakhwa)
Newsgroups: rec.games.video
Subject: [SNES] Games for trade/sale
Date: 2 Oct 92 23:02:43 GMT
Distribution: usa
Organization: Oracle Corporation, Redwood Shores CA
X-Disclaimer: This message was written by an unauthenticated user
              at Oracle Corporation.  The opinions expressed are those
              of the user and not necessarily those of Oracle.


I have two SNES games in excellent condition (hardly used) with manual,
cartridge, box, etc.: Bart's Nightmare and Turtles in Time IV.  Ideally, I
would like to trade Bart's Nightmare for Super Mario Kart and TMNT IV for
SoulBlazer but barring that (in case I don't get any offers for trade), I
would like to sell both; each at $40 or best offer (including shipping).
Make me an offer.  Thankx!

	rnakhwa@us.oracle.com
From: jh6r+@andrew.cmu.edu (Jonathan L. Hutchison)
Newsgroups: rec.games.video
Subject: Re: NHLPA Hockey '93 Review
Date: 4 Oct 92 20:02:18 GMT
	<BvJt3I.872@unccsun.uncc.edu>
Organization: Junior, IM - MCS/CIT Track, Carnegie Mellon, Pittsburgh, PA

NHLPA is a great game, but as someone mentioned the team nicknames are
not used.  This forced them to call the New York Islanders the Long
Island team since New York would have already been taken by the Rangers.
 The team logo is not put at the center of the ice anymore instead the
EASN logo is put there.

In regards to the level of talent of the different teams they seamed to
have modeled their performace to the teams' regular season play.  This
means Pittsburgh is average.  The best teams are Montreal, New York,
Chicago, Washington, and Detroit.

For all those Olympic hockey fans you might be disappointed.  The only
players from the Olympics besides the pros that may have left to be in
the Olympics are Joe Juneau for the Boston Bruins and Ray LeBlanc of the
Chicago Blackhawks. No Eric Lindros (Flyers, no Steve Heinze (Bruins),
no Marty Mcginnis (Islanders), no Steve McEachern (Penguins) some of the
better names out of those Olympics.  Heinze and McEachern made major
contributions to their teams last year even though it was for a short
time. 

If this is supposed to be 1993 they sure screwed up some of the team
rosters. Ex. Boston--- Cam Neely may not even return for the season. 
Bob Carpenter and Ken Hodge aren't with the team as about two months or
more.  A good player in Dave Poulin is omitted. I wish Electonic Arts
waited to get the rosters right or approximately right for this season.

Don't get me wrong this is a must buy game.  It's great.  The thoughts
are just intriguing if maybe Lindros was playing for the Flyers.  The
Bruins had all their Olympic talent.  Lastly if the Penguins were not
the average team that they're made out to be.

Jon Hutchison
Hockey and Bruins Fan
Kevin Stevens come home please!
From: tominatr@ac.dal.ca
Newsgroups: rec.games.video
Subject: SNES and Genesis games wanted
Date: 28 Sep 92 19:10:15 -0300
Organization: Dalhousie University, Halifax, Nova Scotia, Canada

WANTED:

For SNES:

TMNT 4
Soul Blazer
Axelay

For Genesis:

Dragon's Fury

     - Tom N.
From: gsnow@clark.edu (Gary Snow)
Newsgroups: rec.games.video
Subject: Re: Rental prices in your area?
Date: 2 Oct 92 19:06:28 GMT
Article-I.D.: clark.1992Oct2.190628.13725
Organization: Clark College, Vancouver, Wa.  USA

In article <1ai0pfINN16p@cauchy.usc.edu> splin@cauchy.usc.edu (Sen-Pin Lin) writes:
>drmcclin@uncc.edu (David R McClintock) writes:
>
>>In article 26547@lester.appstate.edu, GRS00010@APPSTATE.EDU (Shannon R. Adams) writes:
>>>	I am wondering what the average rental price is for games.
>>>Here in the mountains of North Carolina, the only place to rent
>>>a game is Blockbuster Video.  They rent out Genesis, SNES, and NES for
>>>4 bucks for two nights.  They have a very limited selection for the
>>>SNES.  This seems a bit high to me.  Please do not e-mail me.  My
>>>mailer cannot handle too many messages and may bounce them.

Around here (Portland, OR/Vancouver, WA) most of the non-chain video rental
places rent a SNES cart for the price of $2 for 2 days, and places like
Hollywood Video (Its big like BlockBuster) & BlockBuster rent for the price
of $3 for 2 days.

Gary

-- 
-----
Gary Snow
uunet!clark!gsnow  or  gsnow@clark.edu
From: v089l3s3@ubvmsb.cc.buffalo.edu (Jeremy B Horwitz)
Newsgroups: rec.games.video,alt.games.lynx
Subject: Re: More new stuff
Date: 3 Oct 92 03:56:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

In article <1aj3stINN211@aludra.usc.edu>, rjung@aludra.usc.edu (Robert A. Jung) writes...
>Lynx-specific: BASEBALL HEROES for the Lynx has hit the stores today. If you
>want to buy a copy, go out and badger your dealers for one. Of course, we'll
>get a review out for this pretty darn quick...
> 
>Non-Lynx-specific: GAME FAN is the newest video game magazine out there. It's
>from the folks at the Die Hard game company, though it's not heavy on the
>company propaganda. The whole magazine looks like an attempt to clone EGM, so
>people who want something intelligent and respectable will be disappointed.
>Also, the price is $4+, but the first issue is fairly thin. Dunno if it'll get
>thicker with time. Covers every currently-for-sale game system out there,
>except for the Nintendo Gameboy...
> 
>                                                --R.J.
>                                                B-)
> 
>//////////////////////////////////////|\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
>   Send whatevers to rjung@usc.edu    |      If it has pixels, I'm for it.
>--------------------------------------+------------------------------Lynx up!
>"You weren't chosen because you are the best pilot in the Air Force. You were
>    chosen because you are the class clown and frankly, you're expendable."
Appreciate the update..

Did you get "Game Fan"? What new info is in there, if any?

Was it at a particular store?..

-> Jer
From: gchapman@ncc1701gec.Gwinnett.COM (George Chapman)
Newsgroups: rec.games.video
Subject: RE: Super Smash T.V. (Genesis)
Date: 29 Sep 92 03:42:09 GMT

I rented this game the day it came out.  I wanted to decide if I
wanted to buy it for my Sega or my Super Nintendo.  It was HORRIBLE
in every respect.  The only thing I liked was you could use two
controllers when playing the game in one-player mode.  This worked
well if you had two PowerSticks.

                                - George
From: jonke@kong.gsfc.nasa.gov (Stephen Jonke)
Newsgroups: rec.games.video
Subject: "RPG" games (Was: [SNES] W from Y's III ending)
Date: 5 Oct 92 21:44:01 GMT
Organization: NASA GSFC

In article <1875@sousa.ltn.dec.com>, rodal@reznor.cmw.ltn.dec.com (A Software Hooligan) writes:
> 
> 
> The only secret that I know of is that you MUST have your experiance
> be 9999 or 99999 I forget, NOT 99500 because you will never be able to
> do it. Yeah the end is worth it and not that hard once you finally
> get maxed out. I don't remember the exact details of the tactics.
> 

Are there ANY "rpg" video games (on any system) that are NOT simply a matter
of "maxing out"?  Every one I've played has bored me to tears because the
only thing that allows you to go further is running around killing things over
and over and over again until your skill level is high enough to clobber
everything in your way on the next level.  Then repeat.  The only skill
involved seems to be in making it through mazes, but I can create my own
mazes that are more interesting and do so with a piece of paper and a pencil.

It seems like there should be an RPG out there that isn't this way.  Is
there?

Steve
Newsgroups: rec.games.video
From: jss@oin.unh.edu (Spectre)
Subject: Re: Road Rash!
Organization: University of No Holidays - UNH - East somewhere
Date: Mon, 28 Sep 1992 23:55:35 GMT

In article <1992Sep27.210156.19631@yang.earlham.edu> irac@yang.earlham.edu writes:
>	Anyway I blather on. Is Road Rash II out. I must purchase it!
>
	Is this true?  Is there a sequel coming!!!!  I can use another one!

HAPPY HAPPY....JOY JOY!!!

						-Jeff



-- 
'Studying only reminds you of the things you don't know'
|         Jeff Schreiber               | "The way to ski these things [moguls] |
|       jss@kepler.unh.edu             |  Is to go to total panic..............|
|    j_schreiber@unhh.unh.edu          |  Then....Back off." -Mike Hatrup      |
               My opinions are mine and only mine. I don't care 
               if they are wrong and you can't have them anyway!
From: tehyang@girtab.usc.edu (Teh Kao Yang)
Newsgroups: rec.games.video
Subject: Cadash (Genesis)
Date: 2 Oct 1992 17:22:57 -0700
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: girtab.usc.edu

In article <BvHvM1.7n5@acsu.buffalo.edu> v062nm65@ubvmsb.cc.buffalo.edu (ARCHANGEL) writes:
>
>Also, any cheats for Cadash that people could make me aware of?  I'm so
>dissapointed that they didn't use all of the classes from the Arcade version,
>but it's at least amusing...
>

I remember seeing a cheat for getting alot of money in a back issue of EGM.
However you don't really need a cheat or much skill to finish the game. All
you need to do is patiently build up your character as much as you can. I
just finished the game this afternoon. All I did was keep killing those 
boulder monsters and got to level 20 pretty quickly. After that the game is
pretty simple. Before you get to the boulder monsters you can build up by
killing the orcs in the first dungeon and the bone-throwing apes in the
second dungeon.

BTW, I feel that this is an ok game. It's got some neat magic spells and
boss monsters. However I don't think you'd want to play it again after you
finish it.

-Tehkao
From: gsnow@clark.edu (Gary Snow)
Newsgroups: rec.games.video
Subject: Re: Sega or Genesis (Give me a break)
Date: 5 Oct 92 20:59:41 GMT
Article-I.D.: clark.1992Oct5.205941.10521
Organization: Clark College, Vancouver, Wa.  USA

In article <1992Oct05.161914.9321@uvmark.uucp> davem@uvmark.uucp (Dave Meeks) writes:
>
>As for the Sega, there are a ton of other exciting things coming out,
>including the CD version of Out Of This World (early reports I have heard that
>it is worlds better than the SNES version), an XMen game, and others...

Actually I hear that "Out Of This World" has been delayed indefinately,
and has been removed from dealer price lists.

Gary

-- 
-----
Gary Snow
uunet!clark!gsnow  or  gsnow@clark.edu
Newsgroups: rec.games.video