HDTenEightyP/NetNews huggingface dataset:
From: seah@ee.rochester.edu (David Seah)
Newsgroups: rec.games.video
Subject: Re: [SNES]: Reviews/opinions of RAMPART?
Date: 18 Nov 92 07:32:35 GMT
Article-I.D.: ee.1992Nov18.073235.12562
Distribution: na
Organization: Univ of Rochester, College of Engineering and Applied Science

In article <1992Nov17.003058.15707@mks.com> paulh@mks.com (Paul Haygarth) writes:
>I am considering buying RAMPART (I loved it in the arcades).  How good is the
>SNES version?  How does it differ from the arcade version?  Is it worth buying?

My roommate rented it (he also loved it in the arcade), and spent quite a few
hours playing it.  Apparently it is fairly close to the way the arcade game
plays, at least in 1-player mode.  There is a "Super" mode that uses mode-7
to show a huge perspective map...it's pretty cool looking but takes a bit of
getting used to.  The 2-player mode isn't that much fun, as you just shoot
at each other

The graphics suck, and the sound is mediocre.  The graphics are very cheesy
and simplistic...they may have been ported from a really ancient game console.
Today, you might find such graphics in an EGA shareware game for the IBM-PC.
There are some jazzed-up rotating castle towers that are pretty well done, 
but the artwork is far below average for SNES games.

There isn't much variety in the game play...everything is the same.  I might
pay $10 to $15 for this game if I was in a generous mood. 
-- 
Dave Seah ^..^     | Graduate MSEE, University of Rochester, New York         |
                   | Apple II Art & Graphics Forum Consultant, America Online |

[Internet] seah@ee.rochester.edu, AFCDaveS@aol.com   [America Online] AFC DaveS
From: bhostetl@silver.ucs.indiana.edu (Brian Hostetler)
Subject: Re: Lynx Exchange
Organization: Indiana University
Distribution: usa
Date: Tue, 17 Nov 1992 15:59:45 GMT

In article <1992Nov17.150616.12738@en.ecn.purdue.edu> mabriggs@en.ecn.purdue.edu (Mark A Briggs) writes:
>	I recall reading somwhere that you can send a Lynx to Atari and for
>a fee($50 I think) they would give a new one(Lynx II?).  I've had mine since
>the Lynx first came out, and it has been abused.  I've lost some lines on the
>bottom of the screen from avid players droping it, and neither the contrast no

	Yeah, I believe I was the one who posted this.  They charged
me $50 and sent me what appeared to be a reconditioned unit.  I don't
know if they would give you a new Lynx, though.  I can get the address
for you, but it wouldn't be until tomorrow.
-- 
-brian
*bhostetl@ucs.indiana.edu 	  |	"Stop and breathe, close my eyes
 bhostetl@iubacs.bitnet   	  | and smell and listen...  no more cotton
 bhostetl@silver.ucs.indiana.edu  | candy, no more band concerts..."
Newsgroups: rec.games.video
From: ml@bluemoon.use.com (Mark Lefebvre)
Subject: Turbo Grafx games for sale
Organization: Blue Moon BBS ((614) 868-998[024])
Date: Sun, 22 Nov 92 08:49:55 EST


I have 2 Turbo Grafx games for sale. Please make offer.

Ys Book I & II  (CD game)
Jack Nicklaus Turbo Golf


--
ml@bluemoon.rn.com

Organization: Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.video
Date: Fri, 20 Nov 1992 11:42:00 -0500 
From: "Jarrod J. Siket" <jsai+@andrew.cmu.edu>
Subject: SEGA CD+G

Many of you might not know that most record companies have been
producing CD+G disk for the past 4 years. Although the technology did
not exist to cheaply view these disks, they were still made in hopes
that the proce would drop in the fututre. Now the sega cd unit......

A CD+G disk cost no more than a regular cd, and if you go to any music
store to buy a cd, as for it on CD+G, if they dont have it, they will
order it for you, just like a book store will order a book. 

I have found several of my CD's that I never knew had this stuff on it,
that did. Look on the inseide ring of your CD's. There is a clear area
about 2 mm wide, there is letters or numbers or both carved in it. If is
says CD+G, PCD, CDP or GCD it is a graphics disk. 

Just trying CDS in my unit, I put in fleetwood mac (a 4 year old cd) and
 the cd+g option came up, so i hit hit, and it had the pictures. So I
called OASIS records and tqpes and what they told me is what ive told
you. 

JARROD
Xref: sparky rec.games.video:22571 alt.games.lynx:1063
From: TMK114@psuvm.psu.edu
Newsgroups: rec.games.video,alt.games.lynx
Subject: Re: Lynx Exchange
Date: 18 Nov 92 16:45:39 GMT
Article-I.D.: psuvm.92323.114539TMK114
 <BxvB3M.JuI@usenet.ucs.indiana.edu>
 <Nov18.010325.51957@yuma.ACNS.ColoState.EDU>
Distribution: usa
Organization: Penn State University


      Previous posts on how to get Atari to exchange a damaged Lynx were
very useful for those of us with badly injured Lynxes, but what about ones
that are just looking a little battered?

      My Lynx, one of the originals still works fine, but the case is starting
to look really crummy.  The original paint is almost completely gone, and
it is even starting to chip on the top face.  However, this doesn't bother
me so much that I want to spend $50 to get it fixed.  Can anyone suggest a
way I can repaint my Lynx myself?  Or will Atari sell me a new Lynx shell
that I can put my original electronics in?

      Any info, or just someone who sympathizes with my desire for an
aesthetically pleasing machine, would be greatly appreciated.

Tim Kirby
TMK114 SIGNATUR A0 file not found
From: c60b-4gi@e260-4d.berkeley.edu (Alex Di Ricco)
Newsgroups: rec.games.video
Subject: Re: Need review of Forgotten Worlds(Duo)
Date: 20 Nov 92 20:35:27 GMT
Organization: University of California, Berkeley
NNTP-Posting-Host: e260-4d.berkeley.edu

In article <1ej69gINN7lo@noc.near.net> oliveira@nic.near.net (John Oliveira) writes:
>In article <1992Nov20.144749.26282@noose.ecn.purdue.edu>, brackney@author.ecn.purdue.edu (Larry J Brackney) writes:
    In article <1ei4a9INN4og@aludra.usc.edu> tehyang@aludra.usc.edu (Teh Kao Yang) writes:
    Hey, guess what? Forgotten Worlds (SCD for Turbo Duo) is out! I just saw it
    in my local EB for $49.99. I was going to get it but I noticed that it 
    doesn't come with a special 3-button joypad that the Japanese version does.
    The 3 buttons is supposed to make it easier to rotate your player. I wonder
    the U.S. version would play without the special joypad. So I'm hoping someone
    would get it first and post a review...
 
        I'm not sure how it plays w/ the standard controller, but what I found more
    distressing was that only one player is supported!  What fun is that?  On a
    positive note, the graphics appear to be substantially improved from the old
    Genesis version.
 

   If Forgotten World is a one player than that sucks..:-(
  Doesn't  the Sega-CD supports 2 player Mode?
--------------^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  So far thats 2 games that Sega has screw up. Now I'm more convinced that Final
  Fight will be as a one player..:-(

  John


What?  There isn't a Sega CD version.  The Turbo Duo version is 1 player.
The old Sega cartridge version is 2 players.

Alex Di Ricco
c60b-4gi@WEB.berkeley.edu
adr@ocf.berkeley.edu
Newsgroups: rec.games.video
From: leunggm@odin.control.utoronto.ca (Gary Leung)
Subject: WANTED: ARKANOID FOR NES
Keywords: Arkanoid, NES
Organization: University of Toronto, Systems Control Group
Date: 18 Nov 92 16:49:40 GMT

Hi,

   Anyone have a used Arkanoid game with hand controllers they 
   want to sell? Please send all offers to
   "leunggm@odin.control.utoronto.ca"

Thanks

Gary
From: c60b-4gi@e260-4d.berkeley.edu (Alex Di Ricco)
Newsgroups: rec.games.video
Subject: Re: Recommended system? (SNES, Genesis, TG)
Date: 20 Nov 1992 20:45:33 GMT
Organization: University of California, Berkeley
NNTP-Posting-Host: e260-4d.berkeley.edu

In article <rauser.722223858@sfu.ca> rauser@fraser.sfu.ca (Richard John Rauser) writes:
><U59985@uicvm.uic.edu> writes:

>    Don't listen, pal...Neo Geo blows chunks. Ask anyone! As for the Genesis 
>and the Super NES, it's a tough call, but I'll suggest the Super NES. Anything
>on the Genesis that you may find appealing will sooner or later make its
>way to the Super NES (EA Hockey '93 is coming, as is Madden '93, if you
>like sports games) and as for the CD unit, Nintendo will come out with one
> sooner or later...in the meantime, there's more than enough excellent
>Super NES games to tide you over.
>

>Richard J. Rauser        "You have no idea what you're doing."
>rauser@sfu.ca            "Oh, don't worry about that. We're professional


If you _HAVE_ to have a good football game, don't get the SNES.  Madden '93
for the SNES is pretty lame compaired to the Genesis version.

Alex Di Ricco
c60b-4gi@WEB.berkeley.edu
adr@ocf.berkeley.edu
From: tehyang@aludra.usc.edu (Teh Kao Yang)
Newsgroups: rec.games.video
Subject: Re: Turbo CD upgrade
Date: 20 Nov 1992 13:38:19 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: aludra.usc.edu

In article <98532@netnews.upenn.edu> din@gradient.cis.upenn.edu (Clarence Din) writes:
>In article <1992Nov19.043148.12249@bluemoon.use.com> grant@bluemoon.use.com (Grant DeLorean) writes:
>>
>> I am surprised by the rave reviews that Y's gets. It is graphically
>>unimpressive, and the play is clumsy. Especially after just completing
>>Zelda III on my SNES last week. Maybe Y's gets better as it goes along...

IMHO Y's on the TG CD has the best music I've ever heard in a video game. The
opening intro music and shrine music are my favorites. I'm one of those people
that considers music to be just as important as graphics and gameplay. And when
I say good music I don't mean just how many sound channels are used or how 
clear it sounds. What is important is the composition.

>SNES hands down.  Super R-Type is clearly superior to TG-16 R-Type,
>true. 

No %$*! way!! You've got to be kidding. Super R-Type is one of worst shooters
I've played. It's boring, has flicker and slowdown. It in no way compares to 
the classic R-Type I, which was translated very well to the Tg-16. 

> However, comparing my Super Darius on CD to SNES' Darius Twin,
>I would have to go with my TG-CD version.  

Definitely. Darius Twin's biggest problem is that the first 6 levels are too
easy and boring, and the last level is impossible.

-Teh Kao
From: v089l3s3@ubvmsb.cc.buffalo.edu (Jeremy B Horwitz)
Newsgroups: rec.games.video
Subject: Re: info for Ys IV??
Date: 21 Nov 92 22:27:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

In article <1em82qINNnku@aludra.usc.edu>, tehyang@aludra.usc.edu (Teh Kao Yang) writes...
>In article <1eknrrINNcf8@agate.berkeley.edu> tyf@ocf.berkeley.edu (Tin Yau Fung) writes:
>>	I read recently that Ys IV is titled something like the Mask of
>>	the Sun.  Does anyone have idea what the game is going to be like?
>>	Top view?  (Ys 1,2)  Side view? (Ys 3)
> 
>I'm also rather confused about this newest installment of the Ys series. I
>know that the game is coming out for both the Mega-CD and SCD, but the versions
>of the game may be different. I know that the Mega-CD version is called Ys
>Mask of the Sun but I think that the SCD version is just called Ys IV. Also 
>Falcom is doing the Mega-CD version and Hudson is doing the SCD version. I 
>heard somewhere that the SCD version is supposed to be an original game that 
>was not originally programmed by Falcom. It seems like the Mega-CD Ys IV will
>be a top view game from looking at the screenshots in the 11/92 Megadrive Fan.
>Maybe Mr. Internet Game Consultant can clear this up? :)
> 
>-Teh Kao
Cute ... ;-)

Both versions of the game, Hudson's and Falcom's, are derived
from a Falcom script and artistry. The script was written
during the process of writing the Y's 3 script (hence they
knew to write: To Be Continued at the end of Y's 3).

It's rumored that an SFC version is in the works for future
release.

- Jer
From: din@gradient.cis.upenn.edu (Clarence Din)
Newsgroups: rec.games.video
Subject: CALL FOR REVIEWS (TG-16, DUO, PC-E)!!!
Date: 20 Nov 92 21:03:56 GMT
Organization: University of Pennsylvania


**************            I WANT YOUR REVIEWS!!!            **************

It's time for all of you TG-16 and PC-E gamers out there to show everyone
else what you've got!  If you would like to submit a review for possible
consideration in next month's Reviews compilation, then send it to:

din@gradient.cis.upenn.edu

Now, the tricky part (on your part, that is...), you MUST observe the
following format!  Please browse through my Reviews List for ideas on
the exact format for reviews.  Thanks to all who have and will participate!
Let's give those SNES and Genesis owners out there a run for their money!
-----------------------------------------------------------------------------
Format of Reviews
-----------------------------------------------------------------------------

(game title)  (format: CD-ROM, SCD-ROM, Hu-Card)  Review by (your name).
------------
short, concise, encapsulated review or preview

(Please make sure the following are in upper-case in your reviews!!!)

GRAPHICS : 
SOUND    : 
MUSIC    : 
GAMEPLAY : 
LONGEVITY: 

PLAYERS  : 1
DIFFERENCES USING TURBOBOOSTER: 

IMPROVEMENTS: 

COMMENTS : (or end comments... this is optional)
-----------------------------------------------------------------------------
Xref: sparky rec.games.video:22723 alt.games.lynx:1082
From: rjung@aludra.usc.edu (Robert A. Jung)
Newsgroups: rec.games.video,alt.games.lynx
Subject: Re: Just got a Lynx!
Date: 19 Nov 1992 20:31:10 -0800
Organization: Southern California Lynx Enthusiasts
NNTP-Posting-Host: aludra.usc.edu

In article <1992Nov18.201437.4952@sfu.ca> rauser@fraser.sfu.ca (Richard John Rauser) writes:
>   I bought a Lynx yesterday and I love it! Very good system. ... I have
>a small beef about Batman Returns. I've finished the first level and gone
>about 1/3 through the second level, and the only way to succeed seems to be
>to run like hell!

  Running like mad helps you get through the first level, but that's about it.
It also does nothing for your score. You can learn to fight the clowns
effectively with your fists, though.

>    2. What's the battery life like? (I haven't played mine enough to find   
>out!) I assume there's a Lynx AC adaptor, eh? If so, how much is it?   

  About 4-6 hours with Alkalines, 1-1.5 with NiCads. Typical life for any
other color portable system. The Lynx AC adaptor is about $10, last I looked.

>    3. I'm a little nervous by the fact that the game cards don't have a 
>small plastic case or something to hold them in (I hate having the gold
>"teeth" exposed when the game isn't in the Lynx). Any suggestions?

  My personal recommendation (aside from a carrying case for the Lynx itself)
is to use those plastic trading card cases. You can buy a big one for $1.00
at most comic book and hobby stores. You can store about 12-16 Lynx cards in
one -- just pad the extra space with some cotton, and you're set.

>    4. Finally, what's Zarlor Mercenary (I think that's the name) about?

  Vertical scroller shooter, up to four players can ComLynx.

>     By the way, I'm also thinking of Rampart...should I pick it up??

  If you liked the arcade version, you'll love the Lynx. The only difference
is that Lynx RAMPART allows all ships to drop off landing troops, instead of
just the green ones in the arcade. Other than that, it's a spittin' clone.

                                                --R.J.
                                                B-)

//////////////////////////////////////|\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
   Send whatevers to rjung@usc.edu    |      If it has pixels, I'm for it.
--------------------------------------+------------------------------Lynx up!
"You weren't chosen because you are the best pilot in the Air Force. You were
    chosen because you are the class clown and frankly, you're expendable."
From: hm002b@uhura.cc.rochester.edu (hasit mehta)
Newsgroups: rec.games.video
Subject: Re: Sega CD - Golden Axe Bug?
Keywords: Sega CdD, Golden Axe
Date: 16 Nov 92 17:44:44 GMT
Organization: University of Rochester (Rochester, NY)

In article <1992Nov16.163824.28731@galileo.cc.rochester.edu> hm002b@uhura.cc.rochester.edu (hasit mehta) writes:
>In article <1992Nov16.91803.8127@ms.uky.edu> jduffy@ms.uky.edu (Jerry Duffy) writes:
>>Well, I finally got my hands on tthe Sega CD on Saturday, and for
>>the most part I am satisfied. After seeing the Sol Feace intro
>>sequence, I believe that cartoon animation is the way Sega should
>>go for future games.. Anyways..
>>
>>When I load up GA from the CD, i CANNOT get it to register that the
>>player 2 controller was pressed. As all you GA players know, this means
>>no 2 player games, which is what my friend an I love about GA.
>>
>>Am I doing anything wrong? Could all you other CD owners try 2 players
>>on GA and see if it works for you?
>>
>>And, we did switch control pads to see if that might be the problem,
>>but no go. I think this MUST be a bug of some sort, because Streets
>>of Rage and columns both work in 2 player mode... Any comments?
>>
>>
>>-- 
>>
>>Jerry Duffy                   |  Eat Right   
>>jduffy@s.ms.uky.edu           |       Stay Fit  
>>duffy@mik.uky.edu (NeXT Mail) |            Die Anyway
>
>Same problem over here. I can not get GA to work in 2-player mode. I will
>call Sega today and see what they have to say, probably not much.
>Hasit
>

Well they said that the pack in game is ONE PLAYER ONLY. Why they did this I
don't know, pretty stupid thing to do! Sewer Shark should be out within a
week.
Newsgroups: rec.games.video
From: songer@lexmark.com (Christopher Songer)
Subject: Re: cd games
X-Disclaimer: These views are the poster's and not necessarily those of Lexmark
Organization: Lexington, KY
Date: Mon, 23 Nov 1992 18:52:22 GMT

drmcclin@uncc.edu writes: [about the Sega CD]
>
>One last note, just think how good games will be 3 years from know on the CD player.
>The 8-bit NES is proof of how programmers get better at using what the system offers.
>Compare the first 8-bit NES games to the ones in the last year, there is no comparsion.
>The latest games are close to the first batch of 16-bit games!! So as I said before
>the CD unit shouldn't be judged by these first games, but by as much better the games
>get as time passes.
>

Only if the market is attractive enough to drive development. In other words: 
only if the initial offering is good enough to sell bunches of them. Nintendo 
bundled an amazingly popular game with the NES and that drove sales. Once the 
market was huge developers spent lots of times trying to develop strong games. 
The same was true with the SNES. Also note the effect Sonic as a bundled game
had on Sega's sales. Having that "really fun" packed in game is crucial! Some-
thing has to prime the pump to get the developers to spend the time. If Sega 
doesn't sell many CD units, it could be dead in the water and considering the
mixed reviews the bundled games with the Sega CD are getting, the jury is still
out on the Sega CD's future. 

-Chris
From: bzandrew@amiganet.chi.il.us (Bill Zandrew)
Newsgroups: rec.games.video
Subject: Wanted: Vectrex system
Date: 15 Nov 92 17:16:58 GMT
Organization: Amiga Network Information Systems

I am looking to get a Vectrex system.  Please leave me mail if anyone has one
they want to get rid of!
Newsgroups: rec.games.video,fl.forsale,misc.forsale
From: trh@newsance.att.com (Thomas R. Horner;79A-301B;407-875-4136)
Subject: Classic video game and carts FOR SALE
Summary: Intellivision, Atari misc, Bally Arcade
Organization: AT&T IMS, Maitland FL
Distribution: na
Date: Mon, 16 Nov 1992 17:46:01 GMT


I have decided that after years of not using these, I would sell them to
possible collectors, etc.

FOR SALE!!!   CLASSIC VIDEO GAMES, CARTRIDGES, and ACCESSORIES!!!


BALLY ARCADE with 4 controllers. Unfortunately, it appears to not work.
No idea why - not physically damaged in any way.  I also have the
following cartidges for the Bally available for sale:

	Galactic Invasion        Football           Blackjack/Poker
	Incredible Wizard        Space Fortress     Seawolf/Missle
	Baseball/Tennis          Pirates Chase      Bally Pin
	Dog Patch                Clowns/Brickyard   Lettermatch/Crosswords
	Artillary Duel           280ZZZap/Dodgem    Space Invaders
	Star Battle


INTELLIVISION cartridges available for sale:

	Poker/Blackjack          Royal Dealer (Rummy, Hearts, etc.)
	Utopia                   Beauty and the Beast (Imagic)
	Pitfall (Activision)     White Water (Imagic)


ATARI (2600, maybe others) accessories available for sale:

	1 basic controller
	2 numeric keypad controllers
	1 WICO controller
	1 Triga Command controller


I will entertain all reasonable offers for this stuff. Please email me
or call me at 407-660-4680 (leave message if not in).

Tom Horner
-- 
				Thomas R. Horner @ AT&T, Orlando, FL
				Office: 407-660-4680  8am-5pm Eastern
				trh@newsance.att.com
From: tyf@ocf.berkeley.edu (Tin Yau Fung)
Newsgroups: rec.games.video
Subject: info for Ys IV??
Date: 21 Nov 1992 07:18:19 GMT
Organization: U. C. Berkeley Open Computing Facility
Distribution: world
NNTP-Posting-Host: lightning.berkeley.edu

	I read recently that Ys IV is titled something like the Mask of
	the Sun.  Does anyone have idea what the game is going to be like?
	Top view?  (Ys 1,2)  Side view? (Ys 3)

	thanks.
From: nbb@essex.ac.uk
Newsgroups: rec.games.video
Subject: SNES 50 - 60 Hz conversion - Whos done it
Date: 23 Nov 92 11:50:21 GMT
Reply-To: nbb@essex.ac.uk ()
Organization: University of Essex, Colchester, UK

Come you snes hackers, I know your there, somewhere.

I'm still after info about converting a UK snes which has the screen refresh of
50Hz ( or however you wish to call it) to the rest of the world which runs at
60Hz.

Now I've taken a UK snes apart but cannot see anything obvious (like changing a
link) so before I start desoldering modulators and the like, I thought I would
give a final go with the network.

I'm sure someone must have done it, or knows how to do it, so come on speak up.
Is there anyone who has taken there US or JAP snes apart who can describe what
their snes looks like so I can compare it to the UK one.

Please, come on don't let me down, either post or mail, and don't worry about
being shy.

Soldering iron in hand, and ready for action
   Nigel  Bryant
        nbb@uk.ac.essex   nbb@essex.ac.uk

P.S. I heard from quit a few people also interested in the answer, so I'm not
     alone with this one, so help us all out, and reply.

------------------------------------------------------------------------------
*  Nigel  "nbb@uk.ac.essex" - JANET Network  |  Disclaimer : "It wasn'nt me, *
*  University of Essex  -  SouthEast England |  I didn't even know about it!"*
------------------------------------------------------------------------------
From: wilmott@remus.rutgers.edu (ray wilmott)
Newsgroups: rec.games.video
Subject: GG easter eggs & cheats?
Date: 16 Nov 92 02:25:28 GMT
Organization: Rutgers Univ., New Brunswick, N.J.


Anybody got a list of any easter eggs / game cheats for Game Gear
games?