HDTenEightyP/NetNews huggingface dataset:
From: paoletti@cps.msu.edu.cps.msu.edu (David R. Paoletti)
Newsgroups: rec.games.misc
Subject: Re: Use comp.sys.ibm.pc.games.
Date: 27 Jul 92 21:41:31 GMT
Organization: Dept. of Computer Science, Michigan State University
Originator: paoletti@pacific.cps.msu.edu

In article <5674@ucru2.ucr.edu> wwallace@ucrengr.ucr.edu (wayne wallace) writes:
>comp.sys.ibm.pc.games has been around for quite a while now. rec.games.misc
>no longer needs to cover IBM computer games.

That's true, but a lot of the games being discussed here are not
restricted to MS/DOS machines.  For instance, the SSI series of
AD&D games is available for MS/DOS, Amiga, Atari/ST, Mac, and C/64.
*MOST* of the games being discussed are available for MS/DOS and
Amiga.  How many other groups do you want?  comp.sys.ibm.pc.and.amiga.games?

Dave :)
From: luit1@wsinfo11.info.win.tue.nl (Wim Jansen)
Newsgroups: rec.games.misc
Subject: Question on M&M ]I[ : Castle WhiteShield.
Date: 21 Jul 92 11:49:39 GMT
Reply-To: luit1@info.win.tue.nl

I recently started playing Might & Magic ]I[, and have a question on the
test of Castle Whiteshield. The statue near the entrance reads something
like: 'Find the 4 warriors, North before Sout, East before West. Substract
the castle's name and you pass the test.' I found four statue of guards; am
I suppose to track these 4 men down ? Then what ? Or am I completely
missing the point here ?

BTW I've already found Morphos, the 5 Sacred Skulls and am now exploring
the temple of Moo.

E-mail me if you have some answers.

Thanx in advance, Wim
-- 
======================================================================
=       luit1@info.win.tue.nl          =    Life is hard and then    = 
=    ( in real life W.M.Jansen )       =       you die......         =
======================================================================
From: che213z@vaxc.cc.monash.edu.au
Newsgroups: rec.games.misc
Subject: What is NETHACK and where can I get It from??
Date: 27 Jul 92 15:49:09 +1000
Organization: Computer Centre, Monash University, Australia
From: aru@mentor.cc.purdue.edu (Sri Ramkrishna)
Newsgroups: rec.games.misc
Subject: looking for a game
Date: 21 Jul 92 16:42:20 GMT
Distribution: usa
Organization: Purdue University

Hi, I'm looking for a certain game called sopwith.  Its a PD game and its been
out for a very long time, like about 10 years or so.  Its in CGA, but its just
the most incredibly fun game, does anybody know where I can find it??  I
appreciate it.  Thanks!

	sri

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|Sriram Ramkrishna			    email:			      
|Purdue University Computing Center          internet: aru@mentor.cc.purdue.edu
|General Consultant/Systems Operator         bitnet: xaru@purccvm.bitnet
|"I find your lack of faith...disturbing"  Darth Vader
From: gordon@osiris.cso.uiuc.edu (John Gordon)
Newsgroups: rec.games.misc
Subject: Re: Lost Treasures of Infocom
Date: 23 Jul 92 00:40:27 GMT
Article-I.D.: news.BrtGJG.LIn
Organization: University of Illinois at Urbana

>     Along the same lines, could someone post or send me a list of the games
>included in the anthology?  I checked out some computer stores around here
>but they were all sold out and clueless... Thanks.

	Zork 1-3
	Beyond Zork
	Zork Zero
	Enchanter
	Sorcerer
	Spellbreaker
	Planetfall
	Stationfall
	Hitchhiker's Guide to the Galaxy
	Suspended
	Starcross
	Deadline
	Witness
	Moonmist
	Suspect
	Ballyhoo
	Infidel
	Lurking Horror

	I have also heard a rumor that they are planning a second volume
of Lost Treasures.

---
John Gordon                        My incredibly witty saying has been 
gordon@osiris.cso.uiuc.edu         Politically Corrected into oblivion.
Newsgroups: rec.games.misc
From: gjmg6749@uxa.cso.uiuc.edu (Geoffrey J Maxson)
Subject: Re: Leisure Suit Larry I Help
Organization: University of Illinois at Urbana
Date: Tue, 21 Jul 1992 19:20:01 GMT

Thanks to all for the help.  The rest of the game proceeded quite smoothly
after overcoming this frustrating (and now quite obvious) hurdle.

geoff

Newsgroups: rec.games.hack
From: wolff@kjemi.unit.no (Erik Wolff . Kjemiteknikk)
Subject: bags of holding
Organization: Lab. of Chem.Eng, Norwegian Inst. of Tech.
Date: Wed, 29 Jul 92 08:32:57 GMT

In my last game I used a bag of holding lying on Elbereth as home base
for all my non-combat goodies. When shoving in some things I got the message:

The bag named holding blows apart!  You are blasted by a magical explosion!

Now I found out later (after reciting a selection of short words) that 
putting a wand of cancellation in a bag of holding will cause this. I had 
umpteen wands so this could be possible, but I wonder if this is the only way.
And also; is this intentional or just a bug.

Erik.
From: scott@nv10.uswnvg.com (Scott Eckelman)
Newsgroups: rec.games.hack
Subject: Re: more stupid (cool!) pet tricks
Date: 30 Jul 92 16:31:02 GMT
Organization: US West NewVector, Inc., Bellevue, WA

In article <4199@astroatc.UUCP> weeks%astroatc.UUCP@spool.cs.wisc.edu (Patrick Weeks) writes:
>>
>>I think it's permanent.  The wand of invisibility is permanent too...
>>As far as I can tell.
>>
>>Aaron.
>
>
>	Unless you zap yourself with a wand of striking?  Not that that's good
>for you health or anything, but there are times when I WANTED to be visible
>and so I discovered that "Striking" yourself will negate the invisibility...
>

Well, I checked the source code (v 3.0i) to see what happens here.  Zapping
yourself with a wand of striking doesn't make you visible, but there
are some pretty funny messages if you zap yourself with various wands:

Wand of Striking: "Boing!" (if magic resistant)
            or: "You magically bash yourself!" (if not).

Wand of Ligntning: "Idiot! You've shocked yourslf!" (non-shock resistant)
            or:    "You zap yourself, but seem unharmed."

Wand of Fire:      "You've set light to yourself!" (non-fire resistant)
	    or:    "You feel mildly hot."

Wand of Cold:      "You imitate a popsocle!"    (non-cold resistant)
	    or:    "You feel mildly chilly."

Wand of Magic Missile:  "Idiot!  You've shot yourself!"
	    or:    "The missile bounces."

Wand of Death:     "You irradiate yourslef with pure energy!  You die!"
	    or:    "The wand shoots an apparently harmless beam at you."
	    or:    "You seem no deaded than before." (if polymorphed to
						      an undead creature.)
From: holland@dutiws.tudelft.nl (Gerhard den Hollander)
Newsgroups: rec.games.hack
Subject: Re: Hell
Date: 31 Jul 92 08:35:39 GMT
Organization: Delft University of Technology

In article <1992Jul31.013602.5797@usenet.ins.cwru.edu> ksmith@skybridge.SCL.CWRU.Edu (Kevin Smith) writes:
>O.K. 
>  I'm playing and for the first time I kill medusa. So I keep going down
>and I get to a maze. I kill both minotaurs and go down another level. I
>can't find a down staircase. So I go back up, but now I'm on the castle
>level on the right side of the screen with out any way to get in the
>castle and no other place to go except the traps in the east corridor of
>the castle, which send me back to hell then I go up and I'm back on the wrong
>side of the castle again. What happened ? Any suggestions ? Should I give it 
>up and start over (Arrrrgh) ?

Try getting some rocks, to fill the trapdoor,
Try Jumping boots to jump over the trapdoor,
Try teleporting to another place in the castle,
[ It's not easy, going down the HELL whitout Teleport & control ]

As for giving up and starting all over,

That is indeed a nice option,
allthough it's not what I'd do

:r Mail/floydsig

	Gerhard,
--
     Gerhard den Hollander               __o The blind kid in the corner
  (holland@dutiws.tudelft.nl)          ='\<, wrote the junk down in his book
 == THE ACOUSTIC MOTORBIKER ==        (*)/(*)      R. Waters
			perkele Itika


>
>
>				thanks in advance

Newsgroups: rec.games.hack
From: dcb@wdl1.wdl.loral.com (David C Blume)
Subject: Re: Idea for 3.1: graves
Organization: Loral Western Development Labs
Date: Wed, 22 Jul 1992 16:24:22 GMT

Kevin Quentin Sullivan <KQS@psuvm.psu.edu> writes:
>How about this...  randomly scattered through the dungeon (with a
>frequency of perhaps 1/2 that of fountains) are graves.  Each one is
>topped with a gravestone saying "Here lies [random name from score
>list]".  They could even have all of the information that is on the
>tombstone that shows when you die.
>
>If you have a pickaxe or wand of digging, you can dig down and make a
>pit.  The pit will contain a box (coffin).  (Perhaps a coffin should be
>added to the game; same as a box but heavier.  Vlad could have an actual
>coffin instead of a box).  The coffin when opened would contain a corpse
>and perhaps an item or two.  Every now and then, when you open a coffin
>an undead will leap out (and there will be no corpse in the coffin :-)
>).
>
>On new moons, you would get more undead, of course.  Levels with a
>morgue would have lots of graves.
>
>This would add a bit more flavor to the game, and let you see the names
>of some of your fellow adventures.  Plus, the extra items never hurt
>:-).

Good idea!  I'm all for it.  I may even try to implement this in my hacked
up version of 3.0j+.   Hmm, now what symbol for a grave?... +?

--David
+-----------------------------------------------------------------------+
| David Blume            | "I got killed by monsters."                  |
| dcb@wdl1.wdl.loral.com | -- Why my roommate screamed out of nowhere.  |
+-----------------------------------------------------------------------+
From: smneyln@ariel.lerc.nasa.gov (Michael Neylon)
Newsgroups: rec.games.hack
Subject: Why does it always happen to me....
Date: 30 Jul 92 14:13:00 GMT
Organization: NASA Lewis Research Center
News-Software: VAX/VMS VNEWS 1.41

Two games from last night..

1) As a priest, had nothing spectacular, and found very little on the 1st 
level (foodwise...not even a jackel was on that level).  Went down a level,
got wumped on but not killed, and was still 1st level :(.  However, I found
a ice box, and promptly ate the floating eye corpse, as well as 2 jackel
corpses.  Too bad i didnt have a blindfold tho...a ratwere was hiding in the
next room, and I got creamed..

2) On the first level of THIS game, there was not one, but TWO altars!!!
They were lawful and choatic, so my neutral priest went around to try
to find some monsters to kill.   Unforunately, that shiny sword of the
hobbit was somewhat blessed, and took my character at full hp down...

*sigh* i wish these types of things would happen at the same time.. :(

Michael Neylon   aka Masem the Great and Almighty Thermodynamics GOD!
      //         | Senior, Chemical Engineering, Univ. of Toledo
  \\ // Only the |   Summer Intern, NASA Lewis Research Center
\  \X/   AMIGA!  |          smneyln@ariel.lerc.nasa.gov              /
 --------+ How do YOU spell 'potato'?  How 'bout 'lousy'? +----------
    "Me and Spike are big Malcolm 10 supporters." - J.S.,P.L.C.L
Newsgroups: rec.games.hack
From: ksmith@skybridge.SCL.CWRU.Edu (Kevin Smith)
Subject: Hell
X-Post-Machine: everest.scl.cwru.edu
Organization: Smith Undergrad Lab, CWRU, Cleve. OH
Date: Fri, 31 Jul 92 01:36:02 GMT

O.K. 
  I'm playing and for the first time I kill medusa. So I keep going down
and I get to a maze. I kill both minotaurs and go down another level. I
can't find a down staircase. So I go back up, but now I'm on the castle
level on the right side of the screen with out any way to get in the
castle and no other place to go except the traps in the east corridor of
the castle, which send me back to hell then I go up and I'm back on the wrong
side of the castle again. What happened ? Any suggestions ? Should I give it 
up and start over (Arrrrgh) ?


				thanks in advance

Newsgroups: rec.games.hack
From: casteley@phil.ruu.nl (Eric Casteleyn)
Subject: forgot...
Organization: Department of Philosophy, University of Utrecht, The Netherlands
Date: Tue, 28 Jul 1992 16:12:45 GMT




    I forgot, please send answers to the previous post by email,
  as I'm not gonna be checking NN for a while..

       EJC
From: angus@hardy.u.washington.edu (Angus the Demonchild)
Newsgroups: rec.games.hack
Subject: Re: Charisma
Summary: Increasing and lowering stats
Date: 28 Jul 92 21:12:51 GMT
Organization: University of Washington, Seattle

In article <1992Jul28.162620.10130@leland.Stanford.EDU> 
toddc@leland.Stanford.EDU (Todd C. Merrill) writes:

...stuff deleted...

>	How does one increase charisma, besides a potion of gain ability?...
>...  How does one also lose it?
>
>	Until next time...
>						Todd
>						toddc@leland.stanford.edu

By far and away the most reliable way to increase any one particular
stat is by a blessed potion of gain ability, which will increase them
all.  A ring of adornment will also raise your charisma.  (usually;
sometimes they're cursed.)  Stepping on a magic trap will, very
rarely, add one to your charisma and tame all the monsters within a
certain radius.  (I think 3 squares.)

Stats can be lowered by poison, or by sitting on a throne.  Eating
cursed lumps of royal jelly will lower your strength, and I think
applying a cursed unicorn horn has a chance of lowering one of your
stats.

--
Disclaimer:  I could be wrong.  It wouldn't be the first time.

another fine product from the house of angst
From: rji@nyquist.cs.nott.ac.uk (Rob Ingram)
Newsgroups: rec.games.hack
Subject: Elric Books - Correction
Date: 30 Jul 92 09:52:03 GMT
Organization: Communications Research Group

Sorry, the two latest Elric books are:

	The Fortress of the Pearl
	The Revenge of the Rose

The first fits in after Sailor on the Seas of Fate, I think, and the latter,
comes later.

			Rob.

-- 
_______________________________________________________________________________
|                       | Rob Ingram                                          |
|  "Hang loose kid!"    | University of Nottingham                            |
|                       | Department of Computer Science                      |
|                       | Nottingham, UK.                                     |
|_______________________|_____________________________________________________|
|                       |      "Women: Can't live with 'em, can't get them    |
|  rji@cs.nott.ac.uk    |       to dress in skimpy leather Nazi outfits"      |
|_______________________|_____________________________________________________|
Newsgroups: rec.games.hack
From: rchaunce@occs.cs.oberlin.edu (Rob Chauncey)
Subject: Stormbringer
Organization: Oberlin College Computer Science
Distribution: rec.games.hack
Date: Mon, 27 Jul 1992 20:34:28 GMT
X-Posted-From: occs.cs.oberlin.edu
X-Posted-Through: sol.ctr.columbia.edu

The novels that Stormbringer came out of, what were they?  And lemme
know if they are good, too, and I might read 'em...
Thanks (and sorry for all of today's posts!)

Rob
--
+-------------------------------------+
| Rub Chooncey                        |
| rchoonce-a@ooccs.cs.ooberleen.idoo  |
| rchaunce@occs.cs.oberlin.edu | chef |
|-----------+-------------------------|
From: cam@syzygy.DIALix.oz.au (Cameron Newham)
Newsgroups: rec.games.hack
Subject: WANTED: history of Hack
Distribution: world
Date: Tue, 28 Jul 92 14:32:19 GMT
Organization: Baldrick Fan Club
Reply-To: cam@syzygy.DIALix.oz.au

Hi fellow NetHackers,

I am interested in hearing from anyone who has any historical information
on the development of Rogue/Hack/Nethack.

If you have any info. I'd be interested to hear from you as I wish to write
a nethack history.

Last time I posted this request I had only one respondant.  There must be
more people with info. than that!  Email me!!! :)

Thanks,
  Cameron.

-------------------------------------------------------------------------------
| Cameron (The Master)    | "I find it hard to take seriously the opinion of  |
| cam@syzygy.DIALix.oz.au |  someone who puts a Star Trek: TNG quote in their |
| cam@adied.oz.au         |  .sig"     --  Richard J. Rauser                  |
-------------------------------------------------------------------------------

Newsgroups: rec.games.hack
From: toddc@leland.Stanford.EDU (Todd C. Merrill)
Subject: Charisma
Organization: DSG, Stanford University, CA 94305, USA
Date: Tue, 28 Jul 92 16:26:20 GMT

In article <28JUL199207372904@rigel.tamu.edu> z0w6103@rigel.tamu.edu (WU, ZUOGUO) writes:

>What good is this? well, nothing special, but you get lots of points for
>killing, and perhaps increase your chrisma.

	How does one increase charisma, besides a potion of gain ability?
I recall one game in which the character started out with Ch:8 and
when it died, it had Ch:3.  How does one also lose it?

	Until next time...
						Todd
						toddc@leland.stanford.edu



Newsgroups: rec.games.hack
From: z0w6103@rigel.tamu.edu (WU, ZUOGUO)
Subject: Re: Charisma
News-Software: VAX/VMS VNEWS 1.41    
Organization: Texas A&M University, Academic Computing Services
Date: Thu, 30 Jul 1992 04:58:00 GMT

In article <1992Jul28.162620.10130@leland.Stanford.EDU>, toddc@leland.Stanford.EDU (Todd C. Merrill) writes...
> 
>	How does one increase charisma, besides a potion of gain ability?
>I recall one game in which the character started out with Ch:8 and
>when it died, it had Ch:3.  How does one also lose it?
> 
A magic trap sometimes will increase your charisma, the message is "You feel
chrismatic". You probably also tame the monsters one space away from you
when this happened.
                                             	       
You may lose charisma by drinking a potion of sickness. A potion of sickness
decreases a random stat, thus it could be charisma.

--- ZGW
From: rji@nyquist.cs.nott.ac.uk (Rob Ingram)
Newsgroups: rec.games.hack
Subject: Re: Stormbringer
Date: 29 Jul 92 09:28:24 GMT
Distribution: rec.games.hack
Organization: Communications Research Group

In article <1992Jul28.133314.11780@wixer.cactus.org>, plusrich@wixer.cactus.org (+Rich) writes:
|> In article <RCHAUNCE.92Jul27153428@occs.cs.oberlin.edu> rchaunce@occs.cs.oberlin.edu (Rob Chauncey) writes:
|> >The novels that Stormbringer came out of, what were they?  And lemme
|> >know if they are good, too, and I might read 'em...
|> 
|> The titles in the series are:
|> _Elric of Melnibone_ (originally _The Dreaming City_)
|> _Sailor on the Seas of Fate_
|> _The Weird of the White Wolf_
|> _The Vanishing Tower_
|> _Bane of the Black Sword_
|> _Stormbringer_
|> 

Also:
	Elric at the End of Time  (may not be part of the `storyline')
	The Dragon in the Sword
	The Fortress of the Pearl

The last two title may not be absolutely correct. These are quite recent and
I think are supposed to fit in somewhere `between' the other books of the
series. I have only read the first one which is interesting as Elric goes on
a sort of Out-of-Body quest and has to leave Stormy behind.

			Rob.


-- 
_______________________________________________________________________________
|                       | Rob Ingram                                          |
|  "Hang loose kid!"    | University of Nottingham                            |
|                       | Department of Computer Science                      |
|                       | Nottingham, UK.                                     |
|_______________________|_____________________________________________________|
|                       |      "Women: Can't live with 'em, can't get them    |
|  rji@cs.nott.ac.uk    |       to dress in skimpy leather Nazi outfits"      |
|_______________________|_____________________________________________________|
From: gjm11@cus.cam.ac.uk (G.J. McCaughan)
Newsgroups: rec.games.hack
Subject: Re: Double Trouble?
Date: 23 Jul 92 13:04:18 GMT
Organization: U of Cambridge, England

In article <1992Jul23.052717.19092@usenet.ins.cwru.edu>, jwk3@po.CWRU.Edu (John W. Kale) writes:
> 
> 	Halfway through my last game of NetHack, I cockily wondered
> what I would post when I finally ascended for the first time. (Mandrake,
> my Wizard, made it with the help of 163 HP and -26 AC at xp level 19.)
> 	But when the Wizard of Yendor showed up as TWO Wizards of Yendor,
> I was taken by surprise. I got a message along the lines of "Uh-oh.
> Double trouble," and was confronted by the Purple Dude himself and
> a Troll, also called the Wizard of Yendor, and every bit as bothersome
> to kill. Is this a common occurance that I have simply not heard of?
> Was Mandrake doing some acid behind my back? Anyone?

From the sources (mcastu.c, dealing with monsters attacking you):

                    case 19:
                    case 18:
                        if(mtmp->iswiz && flags.no_of_wizards == 1) {
                                pline("Double Trouble...");
                                clonewiz();
                                dmg = 0;
                                break;
                        } /* else fall into the next case */

In other words, the Wizard cast some sort of "clone self" spell.
Newsgroups: rec.games.hack
From: smneyln@ariel.lerc.nasa.gov (Michael Neylon)
Subject: 2 stoopid games...
News-Software: VAX/VMS VNEWS 1.41    
Organization: NASA Lewis Research Center
Date: 24 Jul 1992 07:17 EST  

Game 1:
Priest finds himself 3 chests filled with goodies on the first 2 levels.
On thrid level, he finds a shop (3x2) filled with ancient weapons.  Not
having seen one of this before, he looked around, and just sitting their
was DemonBane.  After laughing at the offered price, he fetched his 
faithful dog, who then proceeded to empty the shop, include Demonbane.
He enchanted the weapon to +3 with a couple of scrolls and was ready to 
womp...
..but Demonbane would not work.  He hit only 1:7 against a few manes.
Eventully he was trapped with no food, little hp, very weak from hunger,
and the grace of his god absent...
I cant wait to get to this bones level  :) !

Game 2:
Again, a priest located much stuff on the first three levels.  Since he
was well protected (he got a blessed +5 orcish helm!!!) and well armed,
he decided to try a few scrolls (the helm was well protected from destruction).
Unfortunately, one was a punishment, so he then wielded the ball.  Went 
down a few stairs (with my stuff following right along).  After womping
more creatures, I had a better weapon, but I couldnt carry it and the ball,
so I looked for something to remove it.  Found a fountain, #dips the ball,
and unleased a water demon.  However, after fighting a bit, I found that
none of my weapons proved useful, and lead the demon (and my pet) around 2
dungeon levels (I had telepathy and a blindfold).  After a nother 500 turns
or so, I was finally surrounded by 5 demons, and with no escape...

*Sigh*

Mike Neylon          aka Masem the Great and Almighty Thermo GOD
  // Only the | Univ. of Toledo - Chemical Engineering - Senior
\X/   AMIGA!  |   NASA Lewis Research Center - Summer Intern
\_____________|_____smneyln@ariel.lerc.nasa.gov________________/
       -+ How do YOU spell 'potato'?  How about 'lousy'? +- 
      "Me and Spike are big Malcolm 10 supporters."-J.S.,PLCL
Newsgroups: rec.games.hack
From: rhialto@cs.kun.nl (Olaf Seibert)
Subject: Re: Another suggestion for 3.1
Organization: University of Nijmegen, The Netherlands
Date: Tue, 28 Jul 1992 19:51:21 GMT

In <712320217snx@syzygy.DIALix.oz.au> cam@syzygy.DIALix.oz.au (Cameron Newham) writes:
>Well, having just encountered a Succubus....
>Why not #kiss ?
>Kissing monsters could be an interesting train of thought....
>Cameron.
>PS:
>#kiss
>You kiss the Balrog -more-
>The Balrog blushes -more-
>The Balrog can't bring itself to kill an admirer.

Well, hm, interesting. In my binary I made the succubus and incubus
bisexual. Much more fun, and more realistic too :-) And given modern
technology, there isn't any reason why you couldn't change your own
gender.

Oh, well, maybe some Amiga NetHack persons may recognise my name...  If
there's some programming going on, I'll volunteer again for the Amiga
version. My equipment has been suitably upgraded to be able to do so.
-- 
___ Olaf 'Rhialto' Seibert      B4f+-t-w--g+k+(+)svmrp+  rhialto@cs.kun.nl
\X/   It'sneveragoodideatoarriveinthepastwithyourpantsaroundyourknees -Sam
-- 
___ Olaf 'Rhialto' Seibert      B4f+-t-w--g+k+(+)svmrp+  rhialto@cs.kun.nl
\X/   It'sneveragoodideatoarriveinthepastwithyourpantsaroundyourknees -Sam