From: bobl@bobsbox.rent.com (Bob Lindabury - SysAdmin)
Newsgroups: comp.sys.amiga.graphics,comp.graphics.animation
Subject: Re: Computer Graphics World
Date: 11 Jan 93 14:56:27 GMT
Organization: Raven Enterprises -- Piscataway, NJ USA
X-NewsSoftware: GRn 1.16f (10.17.92) by Mike Schwartz & Michael B. Smith

In article <1993Jan11.020339.16290@src4src.linet.org> dtiberio@src4src.linet.org (David Tiberio) writes:
>
>
>       In the recent CGW, there is an article about professional's predictions
> for the future. These include:
>
>       A multimedia macine, 24 bit graphics, multitasking for under $1000.
>
>       Video machines for the average users, that can record to vcr's.
>
>       A machine to bring animation software to amateurs.
>
>
>       Sounds like an Amiga 1200, which sells for $600 or so.
>
>       I have exact quotes, and the authors, but do not see the sheet
> in front of my on my desk. CGW says they will print our responses in the
> future issues.

Hmm..strange.  The latest CGW I just received on Saturday was the
January 1993 issue.  The main article (and title) is "3D Animation
Explodes Across the TV Screen".

On the cover is a full-color image of the Babylon 5 spaceship rendered
from Lightwave 3D on the Amiga.  The features section has another
Babylon 5 image and the title there states "Prime-Time Proving Ground
for 3D Graphics".  The article starts on page 35.

Turning to page 35 reveils yet another Babylon 5 Image taking up a
little more than half the page.  However, the Amiga is not mentioned in
the article until the 5th page of the article.  AFTER all this talk
about ILM, Macintoshs running Electric Image and Swivel 3D (with shots
from Space Rangers), PC's using 3D Studio and Silicon Graphics
Workstations running Wavefront software.

It seemed very odd that they used many shots of Babylon 5 to spark
people's interest in the articles and then go on to expound upon Macs,
PC's and SGI machines.

However, near the end of page 5 starts the Amiga section.  The Amiga
talk begins after a comment from John Grower (director of computer
graphics) with Kleiser-Walczak stating that "I don't think you could do
any of this on the Amiga".  "The size of the texture maps, the compute
time, wold make life too difficult".  This was in reference to a project
they are doing on Silicon Graphics workstations running Wavefront
software.

Great intro for the Amiga portion of the article.  At least he didn't
"think" it could be done.  He didn't outrightly say it couldn't.  Did he
consider trying it on a Mac or a PC?  Probably not.

After that they talk about Babylon 5 (Ron Thornton) and then on to Joe
Conti and Unsolved Mysteries and Sea Quest which were all done on
Amigas with the Toaster and Lightwave 3D.

The last 1.5 pages of the 6 page article are devoted to the Amiga and
the Lightwave 3D on the Toaster.  The article ends on an up note for the
Amiga and the Toaster.

You may want to look for this at your local book store if you don't
already currently subscribe to CGW.

--
 Bob Lindabury

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