From: 31ochs@gw.wmich.edu
Newsgroups: rec.games.video,rec.games.video.arcade
Subject: Re: Klax in the arcade -- Question
Date: 14 Aug 92 15:58:57 EST
Distribution: na
Organization: Western Michigan University

In article <BsyFAL.CL@watserv1.uwaterloo.ca>, shewchun@boomer.waterloo.edu (Dave Shewchun) writes:
> In article <1992Aug12.185617.4936@gw.wmich.edu> 31ochs@gw.wmich.edu writes:
>>
>>Well, in the arcade version(and maybe the Amiga version too) if you need, say,
>>25000 points in the Points Round, and get one move that will give you 60,000,
>>it will subtract the 25000 from it, and put the rest of it in the bonus it
>>adds for all the tiles and empty slots and stuff.
> 
> The important point here being that any points you get over the required
> amount, you get twice.  You get them once when you actually score them,
> and again as bonus.  This makes completing a Points Round with a high
> scoring move very important.
> 
>>Also one trick, if you don't know about it, is to get a row setup like this
>>b-blue r-red g-green y-yellow w-white
>>
>>r g   w
>>r g   w
>>b b   b
>>r g y w
>>r g y w
>>
>>it doesn't matter what color is in each column, as long as you keep all
>>one color except for the horizontal in the 3rd row.
>>When you drop another b over the y in the above diagram, it will clear
>>out the one horizontal row, and all the others above them will fall. This
>>creates a vertical 4-tile Klax, and will give you at least 60,000 points
>>depending on the number of horizontal-tile Klax you get, and the number
>>of vertical row Klaxes you get. This a very quick way to score points,
>>especially on the points waves.
>>
> 
> This is, of course, only one of many possible high scoring arrangements.
> Why only three columns though?  There's no reason not to go for four
> columns.  On the lower waves you need to use the same color for two of
> the columns though, because there isn't enough different colors. Also, 
> those two center yellows might as well be blues, so that you get yet
> another 3-tile horizontal.  Back when Klax first appeared someone posted
> a long tutorial which contained this arrangement, along with many others.
> I think it called this one a "Klax Stax".  I find it's a fairly easy one
> to make, and even if you can't complete a full one you still get a fair
> number of points.  Actually, I was never able to make any of the really
> high scoring arrangements in the tutorial.  However, a full "Klax Stax"
> is worth around 250000.  Just doing those alone, along with a warp, I
> managed a high score at the arcade above 2 million.

I only used 3 columns for an example. I've done it with 4 also, and it works
pretty good, as far as scoring. Also, you will get more points if you 
can make the one in the vertical row the same color as the middle horizontal
row, you will get vertical 3-Klax with the horizontal Klax, and it should
add to the multiplier for all the Klax Stax's.
I've got onver 3 million I believe on one quarter on Klax. I usually 
do this on every screen except the horizontal and diagonal Klax waves, except
for the "fast" ones that you don't have time to fool around on.
I always warp after the horizontal levels to the highest level it lets you,
and can usually get to 72 ot 73 something like that. This one is a diagonal
and is REAL fast.
Also, if you do the 5 Klax X on level 11, you will go directly to 56, and
get 700,000 bonus points.

Fred