HDTenEightyP/NetNews huggingface dataset:
From: nugget@genesis.nred.ma.us (Ralph Barbagallo)
Newsgroups: comp.sys.amiga.games
Subject: Wing Commander demo is DREK!
Keywords: Augh!
Date: 3 Sep 92 19:54:46 GMT
Organization: Genesis Public Access Minix  +1 508 664 0149


  I just got the Wingcommander demo for the Amiga and it is terrible!
It is so slow!  And what's with all the dithering?  The game looks terrible!
The intermissions aren't that bad, but the in flight graphics suck!  Even
if they do improve the 3-D routines %30 like they say, it's gunna suck.
Hopefully it will take advantage of an accellerator.  I was running it on
a stock A500... not bad for a stock A500......I guess.  I'm sure they could have done better than that.... all that dithering makes me ill.

 _____________________________________________________________________
(                              (                                      ) 
 )  Ralph A. Barbagallo III     ) Co-Editor of                       (   
(         -----                (                M I N D  S T O R M    )     
 ) nugget@genesis.nred.ma.us    )                                    (   
(                              (  THE Newsletter for high-end gamers! )  
 ---------------------------------------------------------------------
 MindStorm-9474 Fallson Ct., Blue Ash, OH  45242   (ed. Aaron Buckner)

  
Newsgroups: comp.sys.amiga.games
From: grj@tellabs.com (Gary Jenkins)
Subject: Zork Zero Wanted
Originator: grj@sunc21
Organization: Tellabs, Operations, Lisle IL
Distribution: usa
Date: Thu, 3 Sep 1992 22:38:01 GMT

I inadvertently posted requesting Beyond Zork - What I meant to ask
for was Zork Zero.  Does anyone have a copy they want to sell?

Thanks,
Gary Jenkins
grj@tellabs.com

Newsgroups: comp.sys.amiga.games
From: dasmith@nyx.cs.du.edu (Dave Smith)
Subject: Act Of War now available
Organization: Nyx, Public Access Unix @ U. of Denver Math/CS dept.
Date: Fri, 4 Sep 92 10:07:00 GMT


I've uploaded a new strategy game I wrote, Act Of War, to
amiga.physik.unizh.ch (amiga/new) and
wuarchive.wustl.edu (systems/amiga/incoming/games).

If anyone has played Laser Squad, AoW is similar. I've been told that it's
also similar to Breach 2, but I've never played that so I can't say for
sure!

The game is shareware, and on payment of the fee a mission designer is
made available. Three missions come with the game, with many more to come.

The filename is "actofwar.lha", on both archives. Have a look, and tell me
what you think!

Thanks for listening,

Dave Smith    (csc361@cent1.lancs.ac.uk)

Newsgroups: comp.sys.amiga.games
From: jim@lillee.cs.curtin.edu.au (Jim McGrady)
Subject: Weapons in BC
Keywords: BC Black Crypt
Organization: Curtin University of Technology
Date: Mon, 31 Aug 1992 08:51:26 GMT

Hi All

I am at the level with the Ram demons in BC and have just found a battle axe.
What I would like to know is how this axe compares to my current sword; Demon
Dicer. For that matter, I would like to know which of the following swords is
best (I dont really like carrying around an armoury shop :)

long sword +1
Ogreblade
HopeBlade
Razor
Demon Dicer
Battle Axe

Thanks in Advance

Jim
From: Andy@birdland.UUCP (Andy Patrizio)
Newsgroups: comp.sys.amiga.games
Subject: Re: Dungeon Master/Chaos Strikes Back/WorkBench 2.0
Date: Wed, 22 Aug 1992 02:04:01 EST
Reply-To: uunet!tension!birdland!andy
Keywords: FTL DM
Summary: When the hell is 3 coming out?
Expires: never
Distribution: world
Organization: What organization?
X-Newsreader: Arn V1.00 beta rel2

In article <stewartm.05y5@bfield.uucp>, Stewart Mckinnon writes:

> RE: FTL working on a fix to allow CSB to work with WB 2.04......
> 
> I don't understand this at all. My CSB works fine with 2.04 - I've already been
> through it to the end. Perhaps an earlier versi

Forget getting DM I and II on an HD, I want to know when the third in the
series is due. FTL blew everyone's minds with DM in 1986, but they have
been completely eclipsed by Black Crypt and to a lesser degree Eye of the
Beholder. They better start moving some ass...

----------------------------------------------------------------------------
Andy Patrizio       \\        uunet!tension!birdland!andy       //
Stamford, CT, USA    \\//        andy@birdland.uucp          \\//      
----------------------------------------------------------------------------
From: hribnak@nucleus.cuc.ab.ca (Jim Hribnak)
Newsgroups: comp.sys.amiga.games
Subject: Re: Wing Commander Demo
Date: 28 Aug 92 18:13:59 MST
Organization: The Nucleus 16 Lines 403-531-9353 -CNet Amiga-

A couple people from the net have downloaded it from the BBS..  They said they
were going to send it to an FTP site...  I sure hope you guys dont commit
suicide over this demo  :)  I personally like the PC version better!  and if
the message I read earlier on the NET, about Origin not producing any more
Amiga software, they thats why it looks so bad!

Just my opinion!
Newsgroups: comp.sys.amiga.games
From: ggg@kepler.unh.edu (Gregory G Greene)
Subject: Re: Flight Sims Inferior on Amiga?
Organization: University of New Hampshire  -  Durham, NH
Date: Mon, 31 Aug 1992 04:25:05 GMT

>        My friend owns a 486/33 with Falcon 3.0  Very cool, very nice. But, I
>actually prefer playing Birds of Prey on my stock 500. I like that I can watch
>CNN showing a Tomcat landing, then do that. Or a F18 in mid-air refuel, and do
>that. I like the variety of planes and weapons, and the dithered planes look
>much better from chase plane view than the filled polygons in Falcon 3.0.
>        However, dogfights and missions are better in F3, BOP encounters don't
>seem to need heat locks. But, point is, BOP is a great FS, stands up with
>Falcon in my humble opinion.


	EA is releasing an IBM VGA version of Birds of Prey in September.  The
   screen shots I saw were pretty nice looking. 

							G.Greene

> 
>---------------------------------///
>Daniel Drumm                    ///
>ddrumm@amiganet.chi.il.us   \\\///
>-----------------------------\XX/
From: mohr@educom.adsp.sub.org (Frederic Botton)
Newsgroups: comp.sys.amiga.games
Subject: Re: 3D games (was Re: Wolfenstien 3D)
Date: 26 Aug 92 09:07:50 GMT
Organization: Educom
X-NewsSoftware: Amiga GRn V1.29 4/25/92 (Beta) by Mike Schwartz

In article <1992Aug24.115646.26966@rtf.bt.co.uk> fletcher@rtf.bt.co.uk (Catherine Fletcher) writes:
>adrian@cs.hw.ac.uk (Adrian Hurt) writes:
>> In article <1992Aug14.225510.15171@exu.ericsson.se> exuhag@exu.ericsson.se writes:
>> >Trivia:  how many other real-time first person "moving through a 3-D
>> >environment" computer games have there been (not counting flight
>> >simulators)?
>>
>> Do other simulators, e.g. "Hard Drivin'", count? :-)
>>
>> I can think of a few more:
>>
>> Cybercon III
>>
>> Mercenary
>> Damocles (Mercenary II)
>> Mercenary III (I don't know if this should really be counted separately
>> from "Damocles", as a lot of it - including a few bugs - is the same.)
>
>What about Corporation?
>--

******* Forget all these and just take a ride on Ultima Underworld *******
( and I'm for sure not a PC addict... )

Fred.

--
   /\      /~~ /~\  /  / /~~ /~~/ /|/\ uunet!cbmvax!cbmehq!cbmfra!educom!mohr
  /==\=>  /-- /  / /  / /   /  / / / /  :-Cdi Destroys The ozone layer :-C
 /____\  /__ /__/ /__/ /__ /__/ /   /  cbmfra!educom!mohr
From: Marijan_Madunic@panam.wimsey.bc.ca (Marijan Madunic)
Newsgroups: comp.sys.amiga.games
Subject: Civilization
Distribution: world
Date: 25 Aug 92 00:41:12 PST
Organization: Commodore Computer Club / PaNorAmA

I usually try to keep my civilization the only one on a continent but to my
horror after building up roads and rails all over the continent another
civilization turns up and builds a city right on my irrigated land/mines
which have roads/rails on them. Now when I try to move onto another
civilizations road it asks me if I want to break a treaty that I have with
that civilization. This is my only peeve about this game and is there a way
of preventing this.

Marijan Madunic

-- Via DLG Pro v0.992

Newsgroups: comp.sys.amiga.games
From: c9220466@mars (Paul ROBINSON)
Subject: F.O.F.T (fed of reee traders) HELP!!! arg
Organization: Uni of Newcastle, Australia
Date: Wed, 2 Sep 1992 02:13:45 GMT

 This game is really good...but i dont know how to use the dam terminal...
can anyone advise me to where i could get a manual.. or give me instructions
on how to use this (most) game.

Thanks in advance.... c9220466@mars.newcastle.edu.au
From: Peteroo@cup.portal.com (Peter Niel Olafson)
Newsgroups: comp.sys.amiga.games
Subject: Re: SWOTL Vaporware ??
Date: Thu,  3 Sep 92 06:50:40 PDT
Organization: The Portal System (TM)

LucasArts reported months ago that SWOTL would not be ported. There were 
a variety of reasons, but the main one seemed to be that designer Larry 
Holland's development system was optimized for the IBM. (Not much of a reason
if you ask me.) More likely, they simply don't feel the installed base of fas
machines is large enough to make it worthwhile. I'd probably have to
agree.
From: mohr@educom.adsp.sub.org (Frederic Botton)
Newsgroups: comp.sys.amiga.games
Subject: Re: BESTEST GAMES !!!
Date: 28 Aug 92 10:28:48 GMT
Organization: Educom
X-NewsSoftware: Amiga GRn V1.29 4/25/92 (Beta) by Mike Schwartz

>> More Another (out of this) World.
>> Delphine are apartely working on another Another World type game I have
>read with
>> interest. Although it is not a sequel its a similar sort of think. Based
>
>I saw in Electronic Gaming Monthly (or some similar magazine) some info
>about this.  On whatever 16-bit gamebox it's being released for it will be
>only on CD--I wonder how the Amiga version will be distributed...
>

I do own a *very* small demo (10 seconds) of this ~another world 2, which
is really good... Nuthin' to play, anyway...

Fred.

--
   /\      /~~ /~\  /  / /~~ /~~/ /|/\ uunet!cbmvax!cbmehq!cbmfra!educom!mohr
  /==\=>  /-- /  / /  / /   /  / / / /  :-Cdi Destroys The ozone layer :-C
 /____\  /__ /__/ /__/ /__ /__/ /   /  cbmfra!educom!mohr
From: davidm@NeoSoft.com (David Martin)
Newsgroups: comp.sys.amiga.games
Subject: LEANDER--->RUNE BOMBS
Keywords: LEANDER,RUNE,BOMBS,HOWTO
Date: 26 Aug 92 11:54:02 GMT
Organization: NeoSoft Communications Services -- (713) 684-5900

ALL:
  Ok I give up! I got a copy of LEANDER without docs and I have
made it to level 3...there I face a large dragon type monster
but I cannot slay him/she/it...possibly because I cannot fire
or use my RUNE bombs....why is that? The screen says I have
five of them and I have bought more (up to 8 total)...but 
I cannot get them to go off no matter what. (Does it have 
something to do with the mysterious meter at the bottom
of the screen the blue one with balls in it?). HELP!

-- 
 
David W. Martin c/o The OpCode Factory tm Seabrook, Texas USA
Commodore might make the Amiga, but the Amiga makes it possible!
PORTAL: DAVIDM CIS: 72510,3232 UUCP: davidm@sugar.neosoft.com
From: iana@nasher.UK.Sun.COM (Ian Abram - SUN Scotland)
Newsgroups: comp.sys.amiga.games
Subject: Re: Wanted - Cheats for Shadow of the Beast II ???
Date: 29 Aug 1992 14:18:01 GMT
Organization: Sun Microsystems
Distribution: world
Reply-To: iana@nasher.UK.Sun.COM
NNTP-Posting-Host: nasher.uk.sun.com

Hi Alex,


          when the game starts go to the creature's left, the first person asks you
a question. Type "TEN PINTS" and you will have unlimited lifes..  This will not stop
you from drowning.

                   Ian.

Newsgroups: comp.sys.amiga.games
From: alangton@laurel.ocs.mq.edu.au (Andrew Langton)
Subject: Program to display large pics?
Organization: Macquarie University, Sydney
Date: Thu, 27 Aug 1992 11:39:18 GMT

I'm looking for a program that will allow me to view pictures larger than the
screen size, and perhaps even cut/size these pictures.  Is there one out there? 
Could someone tell me the ftp site if it is?

Andrew

-- 
"That you have lived as you have lived for centuries is no licence for this
cruelty. All here are now judged, and all are found wanting. ... You who
would take pleasure from the death and dishonour of others, see then how
well you face destruction!" - Milamber, "Magician"
Newsgroups: comp.sys.amiga.games
From: kbos@carina.unm.edu (Kurt Bose "of Biscayzee")
Subject: Wayne Gretzky/Hockey League Simulator
Date: Tue, 01 Sep 92 05:30:12 GMT
Organization: University of New Mexico, Albuquerque

I had Hockey League Simulator, and was happy enough that when I saw WGH2 on
sale, I bought it.  Only a cute little paper in the game (AFTER I BOUGHT IT)
tells me "Sorry, this program not compatible with the League Simulator".  
It goes on to tell me that in January 1992, HLS v.2 will be out, but the dealer
knows nothing about it.

So.....

Does the 2nd edition HLS exist?  Since I own copies of both programs, is there 
a cheap upgrade?  Can I get a refund from Bethesda (my dealer only offers trade
or credit.  Screw that.  I wouldn't have bought ANYTHING if I didn't think it 
would work...)  And is the computer really that bad?  13-0 with the computer on
Professional, 5 minute periods.  Sheesh.


-- 
Kurt Bose (as in Daisy, not Rose) - kbos@carina.unm.edu - I'm not the AntiChrist
I AM the AntiWoofer. - Junior Stathead{tm} - I'm a shutmouthed, selfless idiot!!
Latest Attempted Compiler of the R.S.BB FAQ - Now Accepting Submissions...(hint)
Have you hugged a Dan Gladden fan today? - Dave Rossing : .531/54/214 at Denver!
From: dreamer@diku.dk (Thomas Magle Brodersen)
Newsgroups: comp.sys.amiga.games
Subject: Civilization on CD?
Date: 3 Sep 92 11:06:35 GMT
Organization: Department of Computer Science, U of Copenhagen


Hello there!

I just want to know, whether Civilization will be released on CD for use with
the Amiga CD-ROM drive (or CDTV) or not.

Does anyone out there know?

Thanks in advance

- Thomas M. Brodersen
  dreamer@diku.dk
(E-mail, please)

-- 
------------------------------------------------------------------------------
"I hate, I hate, I HATE PETER PAN"                   ! Thomas Magle Brodersen
- Hook.                                              ! alias dreamer@diku.dk
------------------------------------------------------------------------------
From: ewing@npg-sd.SanDiegoCA.NCR.COM (David Ewing)
Newsgroups: comp.sys.amiga.games
Subject: Re: Flight Sims Inferior on Amiga?
Date: 31 Aug 92 20:55:53 GMT
Organization: NCR Corp., Network Products - San Diego

In <1992Aug29.213046.24952@gn.ecn.purdue.edu> seifert@gn.ecn.purdue.edu (Michael S. Seifert) writes:

>Fighter Duel?  This is a poor example of an amiga flight simulator and should
>not be used in the same breath as Falcon 3.0.  Although the null modem play
>(its one saving grace) makes for a lot of fun, the lack of graphics is 
>reminiscent of old C-64 sims.  Ever since F-18, things have gotten
>gradually worse on the Amiga.  I can only hope F-15 SEIII, which is suppose
>to be ported to the Amiga by early next year will be as good as expected...

Fighter Duel is the best flight simulator I have ever seen IN TERMS
OF SIMULATING FLIGHT.   Forget slick graphics, I'm referring to a
very realistic flight model and an excellent frame rate -- this
program can't be beat.




-- 
*************************************************************************
David A. Ewing                             David.Ewing@SanDiegoCA.NCR.COM
From: stelmack@incubus.csee.usf.edu (Gregory M. Stelmack)
Newsgroups: comp.sys.amiga.games
Subject: Re: Best Games
Keywords: games,amiga
Date: 27 Aug 92 00:58:18 GMT
Reply-To: stelmack@incubus.csee.usf.edu (Gregory M. Stelmack)
Organization: University of South Florida, Department of Computer Science and Engineering

In my top 10 would definitely have to be:

Falcon
Civilization
Megafortress
Empire (the one by Interstel)
Empire (the one by Gray & Wright, if only I could get people to play it with)
Robosport
Black Crypt
Carrier Command (any game from the 1.2 days that still runs on my machine
	deserves SOME credit!)
Wings (for its time...)
BattleTech: The Crescent Hawk's Inception

All games I have played over and over again, and many of which have been
removed and replaced on my harddrive several times over.

-- 
-- Greg Stelmack (stelmack@eggo.csee.usf.edu)
-- FullTime Grad Student, PartTime Amiga Salesman, PartTime Amiga Developer
-- Author of: Spades, Pro Port Analyzer Plus, more to come...
-- DISCLAIMER: The opinions reflected here are mine and mine alone.
From: Barton Fink <barton@sideways.welly.gen.nz>
Newsgroups: comp.sys.amiga.games
Subject: Re: : F-18 Interceptor - Last Mission
Keywords: Shoot all the planes down!
Date: Fri, 28 Aug 92 15:38:07 +1200
Organization: Sideways Bulletin Board, Lower Hutt, New Zealand

barkerb@slab.unt.edu (BOB BARKER) writes:

> In article <1992Aug25.141040.12387@gserv1.dl.ac.uk> mjb@gserv1.dl.ac.uk (M.J.
> >From: mjb@gserv1.dl.ac.uk (M.J.T. Bell)
> >Subject: : F-18 Interceptor - Last Mission
> >Date: 25 Aug 92 14:10:40 GMT
> >I tried sending to the author of the last F-18 Interceptor message to no ava
> >
> >Dear David, (or anyone ???)
> >When you said (in comp.sys.amiga.games) that you had done the last mission o
> >F-18, were you talking about the Sub Carrier one.
> >If so did you destroy the carrier ? How ?
> >
> >I love the game but can never complete the Sub mission ???
> >
> >Help !
>
>
> I would be interested in the solution to this one too - I never could figure
> it out and gave up the game as a result.
>
> Bob Barker        barkerb@slab.unt.edu
>
>
>
>
>
Well the easiest solution to this missionis to shoot down all the planes [yes
you can do it one one load of missles, one missle per Mig, but you can still
reload back at your carrier]. Then all you have to do is land back on your
carrier to have the mission completed-log updated.

Then you have it ... dead easy!

Good luck & good hunting

Barton Fink
Wellington
New Zealand
Mail: barton@sideways.welly.gen.nz
Newsgroups: comp.sys.amiga.games
From: davereed@wam.umd.edu (Michael Robert Bromery)
Subject: Bloodball
Organization: University of Maryland, College Park
Date: Fri, 28 Aug 1992 03:53:27 GMT

 You don't know how much I wanted to play a game like it says it is.
   Strange that even when it was written in AMOS, I can't get the game to
  agree with the 2.0 ROMS. I don't know how this person cheated the 1.3 roms
  but just a question, has anyone with roms 2.0 been able to run this game at
  all? If so, I like to know. I know most companies are changing to make sure
   that their stuff works on all roms, but alas. Another one I would've liked
  down the drain. 2.0 roms are absolutely excellent so like I said, if it
   don't work in 2.0, then I guess I'll just trash it.
            --- Michael Bromery.
                 Email: davereed@wam.umd.edu
 P.S. -- There is another game other than Bloodball that is written in AMOS
    that works great with 2.0 roms and that is the demo of px3 in wuarchive.
          The full game is said to be put there very soon.
.

Newsgroups: comp.sys.amiga.games
From: mnfriedr@cip.informatik.uni-erlangen.de (Martin Friedrich)
Subject: Re: How to get Ultima Underworld on Amiga
Organization: CSD., University of Erlangen
Date: Thu, 3 Sep 1992 17:42:44 GMT

marnold@cwis.unomaha.edu (Matthew Eldon Arnold) writes:

>Nah, I lit the torch.  The improvement is so poor I thought it must be one
>of the more inferior forms of light.  Wrong!  Candles are worse, and the light
>spell (at least the wimpy one) appears equivilent to the torch.  Even you
>die hard clone fans hafta admit that the inability to see severely affects
>gameplay.

Hmmm...I guess you had the brightness of your monitor turned down to a
minimum, eh? Or what did you expect? To see some miles ahead? *shrug*
The torch gives a good, acceptable light. If you want more light, use
the Daylight spell (later) or an oil lamp.

>One thing I forgot to mention:  that SoundBlaster music.  I can't believe
>how bad it is.  (Is all SoundBlaster support this bad?)  It reminded me of
>the sounds I heard through the Mockingboard on my Apple II+ while playing
>Ultima 3 and 4.

BAD? Did you really say BAD? I think it is a very good and suitable music.
Did you expect hardrock or something like that? They are good tunes that
don't go on your nerves after you heard them for hours. I like the music very 
much. BTW, do you think e.g. the Black Crypt titlesong is better than
UW-Music? Shame on you!

>I'm happy you enjoy the game, but it's was a let down to many PC people.
>A reviewer in Computer Gaming World (I should look it up so I can quote it)
>says he/she has seen better dungeon games on an Amiga/Atari ST.  Whoa!
>And Computer Gaming World can't be excused as a biast, Amiga rag.

Bad joke, is it? I think so. Ultima Underworld is the best 3D dungeon game
you can get. There's NONE better, or do ya think BC or DM are better?
Again, shame on you. Fortunately I don't know CGW (if all their comments
on really good games are that bad!), but to say there are better dungeon games
than UW is a lie and only shows incompetence. Or *I* just don't know those
games. 

>Oh, I almost forgot.  If a shady Amiga port ever comes out, it'll make the
>original IBM game look soooo good!

You're joking, are you?

-Efchen
---
   /~\   |  Martin Friedrich                   IRC/MUD: Efchen 
  C oo   |  Postfach 1602           TAPPMud: Sir Efchen, Knight of Elvendar
  _( ^)  |  8520 Erlangen
   ~\    |  GERMANY           email:mnfriedr@cip.informatik.uni-erlangen.de
---------------------------------------------------------------------------
          Yes means no and No means yes. Delete all files? [Y]
From: Amiga@cup.portal.com (Philip Barry Kirschner)
Newsgroups: comp.sys.amiga.games
Subject: Interplay Production's Battlechess Modem Game
Date: Fri,  4 Sep 92 03:58:25 PDT
Organization: The Portal System (TM)

I am the proud owner of a product called Battlechess and it was written by
a company called (Interplay Productions).It requires one meg of memory and
offer's players live animated chess pieces and modem play.I am looking for
players who live in the United States who have or may have PC pursuit account
s like myself to play with.
 
Please e-mail or reply live via usenet email for telephone numbers.
 
Thank you,
Amiga,Philip Kirschnerf
 
Portal.Cup.Com.Amiga I think?.
From: dpotter@fndp2.fnal.gov (David Potter)
Newsgroups: comp.sys.amiga.games
Subject: Re: Amiga Games In General
Keywords: Amiga Games In General
Date: 26 Aug 92 12:49:14 GMT
Organization: Fermi National Accelerator Laboratory, Batavia IL


|> >the amiga. Now tell me the amiga is not dead..... I think I will hang onto 
|> >my amiga but I now know that upgrading to the next gen of amiga will be a |>>big mistake and buying an IBM is the way to go.
|> >
|> >I have seen it from both sides. The user, and the progammer. I helped a friend
|> 
|> This is because our game industry is mainly in Europe, not US.

I do not think it is because most games are made in Europe, Think back
about a year ago, and there where more games and software comming out
for the amiga. I do not think the entire game market for the amiga is
gone(not Yet). I belive, that since CBM is not marketing the amiga
that the software market for it will dry up. There is no money
in producing games(software) for the amiga. You Know the best
is not always the winner. The software developers are going to go
where the money is, and right now the money is in the IBM PC's. 
Like it or not!. 



David Potter
----------------------
:-( Sad Amiga Owner
fndp2.fnal.gov
----------------------
Newsgroups: comp.sys.amiga.games
From: dcantrel@magnus.acs.ohio-state.edu (Daniel T Cantrell)
Subject: BlackCrypt help needed
Organization: The Ohio State University
Date: Wed, 2 Sep 1992 06:21:49 GMT

Hello gaming gods.... I calll upon you for help in a game called
"BlackCrypt".   I am on level 6 looking for the "SUN" object to
put in the door.  I have already found the "MOON".  

Is this somehow connected to the skulls I got in the red level?

I got the four skulls and the last one made a click sound so I
figure I've done what it wanted me to do.  I just can't figure
out what it accomplishes.

Thanks for the help..

Dan
Newsgroups: comp.sys.amiga.games