Organisation: European Space Technology Centre (E.S.T.E.C)
Date: Wednesday, 15 Apr 1992 13:23:52 CET
From: <FNOTMAN@ESTEC.BITNET>
Newsgroups: alt.beer
Subject:    DWOIL FLUNKING - try this game

 If you want to try a game, a favourite game in my college days was "Dwoil
Flunking" (it can have other spellings). This is a GENUINE old game (UK tv used
to have show called "call my bluff" where a "word" from the dictionary was
defined differently be 3 people and the other team had to say which deff. was
correct, one day it was "Dwile Flonking").
 To play the game you have 2 teams, each of about 15-20 people. 1 team forms a
circle and trots round at an even pace.
 A member of the other team stands in the middle of the circle (each team
member takes it in turn) with the DWOIL (this is a rag soaked in beer -
preferably sour- on the end of a stick) and tries to FLUNK (FLONK, whatever)
by throwing the rag from the end of the stick a a member of teh other team
(he must hold the stick at the bottom end). Any member who the rag flies at
must NOT try to doge - that's a foul, as is any variation in the trotting
speed, or changeing the size of the circle.
 If he hits someone, he can try to convert the DWOIL. To do this he must run
round the circle touching each member of the team with the dwoil faster than
the one hit can down a pint. for this it is advantageous for the circle team to
have a large circle). If he converts, he scores 1 for a body-hit, 2 for legs
or 3 for head.
 If he misses, he must down a pint faster than the other team can pass the
dwoil between members (now a small circle helps, hence no changing it's size).
if he does, no score, if he fails to down the pint fast enough, the circle team
scores a point.
 He has THREE flunks (and therefore could wind-up drinking 3 pints in 2 mins.
if he's a bad shot).
 Each member of his team takes it in turn (all 3 shots in 1 turn) in the
middle, then the teams change places.

 general rules and tactics.
 1/ If the beer is not drunk clean (i.e. much spilt) the other team can call
spilage. If ruled by the umpire in favour, the person can be made to drink a
further 1/2 or pint (1/2 or full at umpires discretion).
 2/ ALL other fouls can face same penalty.
 3/ Dodging the DWOIL is a pint drunk by dodger, AND the flunk is re-taken.
 4/ Throwing-up without using the bucket results in a 1 pint penalty.
 5/ At ANY time a team captain can call "DRINKS". This means EVERY member of
BOTH teams must drink 1/2 or pint (as per DRINKS call). Useful if 1 team better
at holding beer than other, or if 1 member of opposition is getting distinctly
worse for ware.
 6/ If the team in the middle keep aiming at 1 they know to be both a slow
drinker and not of "high capacity", you can soon criple him (or her, I've
played in a mixed team). A large target also helps.

 As far as I remember, thats the full rules. Try it, it's fun.

 Winning team is 1 with most points. Normally 1 innings, but if you feel you
can handle it, go for 2 innings (I once played 2 matches in 1 day about 80
miles apart then went to a disco in the evenning, a further 60 miles away).


 REMEMBER - Each hit or miss will result in a pint drunk. Thus AVERAGE is 1
pint per flunk, PLUS Drinks calls (generally 2-3 pints each), plus (usually)
a 1/2 time drink, plus fouls. 4-6 pints for a single innings is the norm, and
it may only take 1hr max. 3 pints in 2 minutes is NOT unusual.
Newsgroups: alt.beer