HDTenEightyP/NetNews huggingface dataset:
From: korczyns@oasys.dt.navy.mil (Joseph Korczynski)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: MorphPlus crashes! >:(
Date: 21 Nov 92 14:05:07 GMT
Reply-To: korczyns@oasys.dt.navy.mil (Joseph Korczynski)
Distribution: na
Organization: Annapolis Detachment,CARDEROCKDIV,NSWC,Annapolis,MD

In comp.sys.amiga.graphics, shulick@navajo.ucs.indiana.edu (Sam Hulick) writes:
>Well, I give up.  There must be something I'm missing, because MorphPlus
>keeps crashing.  I load up Morph, then load MorphPlus (ADPro interface),

Sam,

Are you watching your memory? How much RAM do you have on your system?
I had 10 MEGS and MorphPlus crashed after a few frames. The problem
was memory allocation. I had to set Morph/Adpro to only go out a grab
5 MEGS of continuous memory, if I didn't they would take to much and
there wasn't enough left for the Morph and Fred GUI.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Joseph F. Korczynski  | aka Lord Kelvin         | A.B.C.U.G.
(410) 267-2874 [Work] | Wishbringer BBS         | Amiga User Group
(410) 760-9764 [Home] | 12/24/96/14.4k Baud     | P.O. Box 179
MetaVision Productions| (410) 269-6607          | Glen Burnie, MD 21060
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Only Amiga Makes It Possible :)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
From: jaxh@dcs.ed.ac.uk (Jon Hanson)
Newsgroups: comp.sys.amiga.graphics
Subject: Sliced HAM and Dynamic HAM
Date: 16 Nov 92 13:38:57 GMT
Organization: Department of Computer Science, University of Edinburgh

I'm in the middle of writing a general purpose, overscan IFF file viewer , and I want
to support the aforementioned image types.
Does anyone know the formats of these image types ? If they are IFF is there just
an extra block for the extra data ?

Cheers, Jon... 


        __             ______  ____    __    __
       /\ \       |   /_  __/\/ __ \  /  \  / /\  .-------------------.
      /  \ \      |  _\/ / __/ /_/ /\/ /\ \/ / /  | jaxh@dcs.ed.ac.uk |
     / /\ \ \     | /___/ /  \____/ /_/ /\__/ /   |                   |
    / / /\ \ \    | \____/    \____/\__/  \__/    |                   |
   / / /__\_\ \   |---..---..---..---..---..---.  | "Party on dude"   |
  / / /________\  |   |.---||   |`---.|   ||   |  | - Bill & Ted      |
  \/___________/  `   '`---^`   '`---'`---'`   '  `-------------------'
From: kent@swrinde.nde.swri.edu (Kent D. Polk)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: A4000 display placement
Date: 23 Nov 1992 15:29:39 GMT
Organization: Southwest Research Institute, San Antonio, Texas
NNTP-Posting-Host: swrinde.nde.swri.edu

In article <1497@cbmnl.nl.so.commodore.com> heuvdp@cbmnl.nl.so.commodore.com (Paul Heu vd Netherlands) writes:
>bo24+@andrew.cmu.edu (Berend Ozceri) writes:
[...]
>> However, I noticed one problem (irritation): The DblNTSC mode shows way
>> to much to the right on my C1960 monitor. Even if I turn the horizontal
>
>Have you installed the VGAONLY executable in devs:monitors??
>If not do this and reboot.  This should fix the problem.

I wouldn't say it 'fixes the problem'... VGAONLY simply allows me to use my
Mitsubishi 16" Diamondscan with something other than MULTISCAN.

It still takes ~20 seconds to sync to the signal and leaves a 2" left margin
on the display instead of a 3" margin.

Kent Polk: Southwest Research Institute
Internet : kent@swrinde.nde.swri.edu
UUCP     : $ {cs.utexas.edu, gatech!petro, sun!texsun}!swrinde!kent
From: mikep@hpmwtd.sr.hp.com (Mike Powell)
Date: Wed, 18 Nov 1992 02:41:34 GMT
Subject: Re: * Colors to reduce interlace flicker *
Organization: HP Santa Rosa Site (SRSD MWTD)
Newsgroups: comp.sys.amiga.graphics

	
	I know this is going to _sound_ ugly... but try it out.  It
	actually looks fine, and seems to reduce the flicker the most.

	I set my background to a tan color (something like 10,9,8 I think)
	and the text to brown (something like 6,5,4).  This really
	worked well for me.... and I tried a LOT of color combos... but
	sticking with the brown -> tan should improve things alot!

	-Mike-
From: mane@vsbbs.UUCP (Mark Kane)
Newsgroups: comp.sys.amiga.graphics
Subject: Praise to STEVE and GLENN
Date: 18 Nov 92 23:33:40 PST
Organization: BBS

Thank's for the ESSENCE textures package this piece o' work makes me feel like
even I can generate nice pics with Imagine.....To those of you who haven't seen
this yet get your hands on it today!!! Don't let the adds fool you this texture
packade is truly wonderful stuff! I say this because the adds don't do the
textures justice!

P.S. this is a totally unsolicited advertisement!
Newsgroups: comp.sys.amiga.graphics
From: dfs5716@usl.edu (Seidel Daniel F)
Subject: AGA backdrop
Organization: University of Southwestern Louisiana
Distribution: y
Date: Tue, 17 Nov 1992 19:17:28 GMT

What program can be used on the A4000 to have a backdrop picture like
that on NickPrefs on the A3000?  As it is I can't seem to get NickPrefs 
to work on the A4000 correctly (as in no picture is displayed...)
From: koren@fc.hp.com (Steve Koren)
Subject: Re: 256 color workbench?
Date: Wed, 18 Nov 1992 03:23:15 GMT
Organization: Hewlett-Packard Fort Collins Site
X-Newsreader: Tin 1.1.3 PL5

> I am using version 0.97, copyright Eddy Carroll, Februyary 1991.  I am
> using a 6 plane dblNTSC 676x467 screen and find it to be at least as 

Ahh.  I got it to work now.  Don't know what my problem was the 1st
time around.  It works really well.  My 5 plane 896x628 screen is
easily as fast as 2 planes was in 640x400 on my 2000.  6 planes is
downright usable, and even 7 is tolerable.  8 is still pretty slow
though at that res - maybe it'd be better at a lower res.  (Also, 8
takes up too much chip ram.  But I can't see any real reason to use
an 8 plane workbench, either.  If you need that many colors, open 
another screen or something).

> Could you tell me what files you are displaying?  I haven't experienced
> a single crash on any of the 30-40 pictures that I've tried.  If you

Almost anything.  Lets see: I've got an image from 1986 or so called
"DreamHouse".  Try that.  Crashes every time for me.  The machine just
kind of stops - no guru, no task fail requester, nothing.  This happens
on most of the images I have, from ones I got in 1985 to ones I just
created yesterday.

  - steve
Newsgroups: comp.sys.amiga.graphics
From: Jeff_Holinski@mindlink.bc.ca (Jeff Holinski)
Subject: Re: Reflections in imagine.
Organization: MIND LINK! - British Columbia, Canada
Date: Mon, 16 Nov 1992 03:56:53 GMT

A relitivly easy way to get a decent image is to set an image in the global
requester of the action editor. You will see 1 box for a background image and
1 box for a global image. The global image will be reflected in your objects.
Unless you need shadows you should be able to render this scene in Scanline
mode. The sky, ground, and global image will be reflected in scanline, but
you will have no shodows or reflections of other objects in the scene.
You should seriously look at getting the upgrade to Imagine 2.0. It handles
image wraping and textures MUCH better and the quickrender in the detail
editor will save you a lot of time. If you bought 1.1 from someone that did
the upgrade you'll have to buy 2.0 but it's pretty cheap if you mail order it
or get it from someone who's switched to another program.
From: abs0@coos.dartmouth.edu (Kelvin Leung)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Help me! A4000 Problem!
Date: 19 Nov 92 04:48:59 GMT
Organization: Dartmouth College, Hanover, NH

kent@stanley.nde.swri.edu (Kent D. Polk) writes:

>In article <sf2dUlK00WBO84il5h@andrew.cmu.edu> Berend Ozceri <bo24+@andrew.cmu.edu> writes:
>[...]
>>the memory was too fragmented. No problem! I hit the three-keys to
>>reboot...the screen goes blank...hard disk led blinks..............and
>>nothing! OK. I turn the computer off. Wait for 20 secs, turn it back on.
>>Hard disk led blinks......nothing! Hit the three keys to reset.....the
>>power led blinks in a couple of times...the hard disk led
>>blinks......nothing!

>This is exactly the way my A4000 first powered up. I went through a sequence
>of resetting the mouse, keyboard and monitor cables and then rebooting
>several times and then once it just started working and has ever since. Have
>no idea what was going on or if I had anything to do with 'fixing' it.

I heard from an Amiga guru (hi, laire! :) that you can speed up the Seagate
drive's boot time by cutting a wire... I forgot which wire though...

Laire, are you out there?? any input on this??

Yours Sincerely,
Kelvin
e-mail: abs0@coos.dartmouth.edu
From: jaxh@dcs.ed.ac.uk (Jon Hanson)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Sliced HAM and Dynamic HAM
Date: 17 Nov 92 10:50:06 GMT
Organization: Department of Computer Science, University of Edinburgh

In article <1992Nov16.225121.16422@athena.mit.edu>, yoav@athena.mit.edu (Yoav O. Yerushalmi) writes:
> In article <Bxt9wx.Jpv@dcs.ed.ac.uk>, jaxh@dcs.ed.ac.uk (Jon Hanson) writes:
> |> I'm in the middle of writing a general purpose, overscan IFF file viewer , and I want
> |> to support the aforementioned image types.
> |> Does anyone know the formats of these image types ? If they are IFF is there just
> |> an extra block for the extra data ?
> 
> Well, this isn't exactly an explanation at all, but I don't think the data for
> Dynamic ham and ham could be that different, because dynamic ham pictures can be
> loaded as ham pictures by normal programs. I definitely know that the method of
> display is different, because the copper is used to redefine the base colors
> after every certain scanline, could that help you decypher a Dham image??
> I realise this is probably not much help, but I hope you succeed... Good luck

Any good IFF loader would merely ignore any unrecognised blocks - thus it would ignore
the copper list data - say a COPP block, and just read the HAM picture as normal. Of
course the HAM picture won't look quite as good because the base colours on each
scan-line should be wrong.
I want to be able to interpret the copper list data and use it to display the picture.
Surely someone knows that the format is. I might try and write an IFF disassembler
which just breaks IFF files into separate blocks which I can then examine and find
the info out for myself.

Oh well...


    |.---..---.  |---..---..---..---..---..---. .-------------------.
    ||   ||   |  |   |.---||   |`---.|   ||   | | jaxh@dcs.ed.ac.uk |
 `--'`---'`   '  `   '`---^`   '`---'`---'`   ' `-------------------'
From: itch@cbnews.cb.att.com (richard.m.brack)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: 256 color workbench?
Date: 18 Nov 92 16:56:39 GMT
Article-I.D.: cbnews.1992Nov18.165639.21445
Organization: AT&T

In article <Bxw6qr.55H@fc.hp.com>, koren@fc.hp.com (Steve Koren) writes:
> > Could you tell me what files you are displaying?  I haven't experienced
> > a single crash on any of the 30-40 pictures that I've tried.  If you
> 
> Almost anything.  Lets see: I've got an image from 1986 or so called
> "DreamHouse".  Try that.  Crashes every time for me.  The machine just
> kind of stops - no guru, no task fail requester, nothing.  This happens
> on most of the images I have, from ones I got in 1985 to ones I just
> created yesterday.
> 
>   - steve

I tried it last night and it crashed just like you describe when I tried
to resize the window.  It wasn't this "DreamHouse" pic either.  Are you
using xsize?  I am, I wonder if that has something to do with it.

Rich...
-- 
{ the itchman cometh   /-/         _          i don't want to be your angel }
{ itch@cbnews.att.com /-/        _|_|_          i want to be your witch!    }
{ att!cbnews!itch \-\/-/         ( * )tch                 -yello            }
{                  \/\/           /^\                                       }
Newsgroups: comp.sys.amiga.graphics
From: mlelstv@specklec.mpifr-bonn.mpg.de (Michael van Elst)
Subject: Re: 256 color workbench?
Organization: Max-Planck-Institut f"ur Radioastronomie
Date: Fri, 20 Nov 1992 17:35:19 GMT

In <37080@cbmvax.commodore.com> spence@cbmvax.commodore.com (Spencer Shanson) writes:
>The workbench cannot be opened in a HAM mode, so multiview is forced to display
>HAM (or Extra HalfBrite) images on a separate HAM (EHB) screen. You can easily
>open a 256 colour Workbench screen though using the screenmode prefs file - just
>set the 'colors' slider to 256.

Well, Multiview cannot display 256 color pictures on a 4 color workbench either,
but it still opens on a workbench window. So it _should_ have an option to
select where it should display the image. And if you are on it, add multiple
selection, wildcards for command line parameters and reopen the file requester
on workbench.

Regards,
-- 
Michael van Elst
UUCP:     universe!local-cluster!milky-way!sol!earth!uunet!unido!mpirbn!p554mve
Internet: p554mve@mpirbn.mpifr-bonn.mpg.de
                                "A potential Snark may lurk in every tree."
Newsgroups: comp.sys.amiga.graphics
From: ESRLPDI@MVS.OAC.UCLA.EDU (Ivan Ivanick)
Subject: Re: Imagine 2.0: Bad graphic quality??!
Date: 18 Nov 92 09:23:43 PST

In article <Bxx4yG.463@usenet.ucs.indiana.edu>, on 18 Nov 1992 15:42:16 GMT,
shulick@navajo.ucs.indiana.edu (Sam Hulick) writes:

>Maybe i'm not doing something right w/ Imagine, but it's rendering some
>pretty horrible-looking anims/pictures.  I use 384x482 scenes, with ILBM
>24-bit mode, aspect 12x7 (default).  On one animation I did that used a
>sandstone mountain, the sandstone kept wiggling around!  That is.. the
>pixels that composed the sandstone kept shifting around in each frame,
>and made it look horrible.  And no matter how hard I try, I can never
>get a nice, clear picture.  There's always SOME aspect that makes it
>look like sh-t.  any advice? Thanks.
>
>--
>Sam Hulick          | "You can't discover new oceans unless you have the
>shulick@indiana.edu | courage to lose sight of the shore."  --Anon.
>(NeXTmail welcome)  |
>

Sam -
It seems you have Imagine's "roughness" set above zero on your
mountain objects -- while this is great for stills, the roughness
shifts from frame to frame for a "crawling ants" effect.  If you
need that kind of texture for an animation, you're going to need to
use a bump map.  Or get a Toaster;-)

Ivan Ivanick        esrlpdi@mvs.oac.ucla.edu
Whore For Merchandise / Mediasink Productions
Newsgroups: comp.sys.amiga.graphics
From: pkm@occrsh.att.com (Pat_Moore(6815))
Subject: Need skip perf on HP500c driver
Organization: AT&T Network Systems
Date: Tue, 17 Nov 92 19:57:59 GMT

Has anyone ever created a printer driver for the HP DeskJet 500C that will
allow for continueous paper.  I would like to print banners using pagestream
(as shown in Amazing mag.) and use paintjet paper with the sprocket holes
torn off.  If I could get the printer not to page eject and not to skip the
perferations I would have it made.

	Has anyone done this?

	Is there another way?

	Any clues would be helpful,  Thanks!!!

				Pat.


Newsgroups: comp.sys.amiga.graphics
From: markus@techfak.uni-bielefeld.de (Markus Illenseer)
Subject: Re: Looking for Unix JPEG Program / IFF Program
Date: Sat, 21 Nov 1992 11:07:14 GMT
X-Newssoftware: GRn-beta 1.16g (11.15.92) by Michael B. Smith & Mike Schwartz
Reply-To: markus@techfak.uni-bielefeld.de
Content-Transfer-Encoding: 8bit
Content-Type: text/plain; charset=iso-8859-1
Mime-Version: 1.0
Organization: Universitt Bielefeld, Technische Fakultt

In article <By1ruH.Crs@usenet.ucs.indiana.edu> gcastrat@silver.ucs.indiana.edu (Giancarlo Castrataro) writes:
>      The title says it all :) I don't need the names of FTP sites, since I can
> use archie :) :) :)

 Well, then use archie! :)

>
> -Giancarlo

 If you run X11-Windows:
 Look out for xv 2.2 , this handles alomost every Pic-Format, execpt for
 IFF.

 I suggest to ask on comp.unix for more questions on unix...

--
Markus Illenseer       EMail: markus@TechFak.Uni-Bielefeld.de        I like
Universitt Bielefeld  Fax: (+49 521) 106-2992                       Umlaute
Technische Fakultt    Fon: (+49 521) 106-2938 ; (2935 Sek.)         
Angewandte Informatik  SnailMail: Postfach 100131, D-4800 BIELEFELD 1
From: epricket@triton.unm.edu ()
Subject: Re: ALADDIN
Date: Wed, 18 Nov 92 01:01:14 GMT
Organization: University of New Mexico, Albuquerque
Distribution: usa

In article <1992Nov16.164207.53@dallas.sil.org> whitley@dallas.sil.org writes:
>Does the program still write objects in ProDraw clip format?  I am considering
>this program as an addition to my DTP setup.
>Rick Whitley                       Whitley@a1.dallas.sil.org
>
According to the pamphlet that I got, yes, it does still write in ProDraw
clips.
Dennis
epricket@triton.unm.edu
From: chrisw@fciad2.bsd.uchicago.edu (chris williams)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Wavefront/Imagine 3dObject converter
Date: 23 Nov 92 06:47:29 GMT
Organization: FCIA Univ. of Chicago

In article <mba3.722492714@Isis.MsState.Edu> mba3@ra.msstate.edu (Michael Boyd Adams) writes:

>I need a program to convert objects I make with Imagine on my A2000 to 
>objects that I can use in my Wavefront class on SGI's.... I know it 
>exists, and have had it, but I experienced the Great Hard Drive Crash of
>1992 about a week ago, and I can't find the disk I had it on...
>
>Anyone seen it, or heard of it, or where I can find it?????????
>
   I don't know of any PD/Shareware products, but Interchange has a
Wavefront module, and the $40.00 modeler Vertex can load and save both
Imagine and Wavefront. A no-save demo is available at all the usual
places. It's neat.

                                       Chris Williams
                                          chrisw@fciad2.bsd.uchicago.edu
From: blackbelt@cup.portal.com (Ben - Williams)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Trying to find the perfect morpher
Date: Sat, 21 Nov 92 14:32:34 PST
Organization: The Portal System (TM)
Distribution: world
  <1992Nov18.070137.21238@mnemosyne.cs.du.edu> <69774@cup.portal.com>
  <1992Nov20.080711.7207@mnemosyne.cs.du.edu>

Ben Scott,

re the manual, you say:

"Please consider the possibility that you have things bass ackwards - with a
more up-to-date manual, or at the least, PRINTED addenda ("addendum" doesn't
quite cut it in this case...) and a 3-ring binder format, might justify a
higher price for many people.  Perhaps selling two versions, a low-end with
a simpler set of functions, and a higher end with all the feeps and
whistles, might allow you to widen your customer range, even if it adds to
your technical support workload."

No, don't think so. The Amiga market is an extremely soft one that is
price sensitive unlike any other computer market. A new manual, ring
format btw, is due with V10 and at that time we'll be able to keep the
updates on paper, becuse we'll beable to compartmentalize them.
  
Re the bug you say: 

"No, that's not what I meant exactly - there were two sentences of yours in
the segment I quoted, and I was replying to the second one in which you said
that version 9.22 was already shipping.  I did not know the bug was easy to
get around."

Ooops, sorry. :^)

Re our display modes, you say:

"Correct me if I'm wrong, but if by "register modes" you mean something to do
with HAM-E output, there are probably several users out here who can't use
them.  I myself have access to a Toaster, a DCTV, and a DMI Resolver, and
still would use HAM display mode in Imagemaster for most operations due to
the better speed of screen refreshes."

Yes, you're wrong here - we use 16-color hires most of the time. Try it and
perhaps you'll see why as compared to Amiga 6-bit HAM. I use 8-bit HAM now,
myself, said the happy 4000 owner. :^)

Re docs, you say:

"OK, I will go further and say that in the version (9.20, though the floppies
say 9.19 on the label) I have, it is not well documented IMO, even in the
"addendum" file.  Perhaps I'm reading it without the context of reading the
entire printed part of the manual, but I found a lot of things not mentioned.
Like how to work with the warp/transparency curves - I can't get them to work
at all, actually; I suspect it's another v9.2 bug though. "
 
They should work fine - and they are trivial to use - I'd better check up on
this... :^( I hopy you like the v10 manuals, we've put about a zillion man-
hours into them already, and they aren't half done.

Re vector preview vs. filmstrip preview, you say:

"96x60 res doesn't show me enough.  Morphs can get very detailed, I don't
have to tell you.  The wireframe, despite the fact that it does not include
any of the image, tells me more about how well I've placed my vectors."

Umph. I'll up the priority if you feel that strongly about it. Anyone else
have similar comments?

Ben (Williams)
From: whitley@dallas.sil.org
Newsgroups: comp.sys.amiga.graphics
Subject: Re: ALADDIN
Date: 16 Nov 92 16:42:06 CST
Distribution: usa
Organization: Summer Institute of Linguistics, Dallas Center

In article <1992Nov12.192017.2331@ils.nwu.edu>, tsui@ils.nwu.edu writes:
> this was sent out to the DCTV mailing list, thats why i'm emphasizing DCTV:
> 
> Okay, I've had a week to play with this program and I think I should give a
> little review on it:
> 
> For starters, this is a great DCTV product.  It can output to Opalvision,
> Firecracker, and Resolver also but since DCTV is our format of choice I'll
> concentrate on that.
> 
> Literally shitloads of different 3D options.  I'm not a pro at 3d but have been
> playing with DRAW 4D PRO for awhile.  ALADDIN is a serious upgrade to that
> program.  Here's a list of things I've used so far:
> 
> animated texture maps (series of DCTV format frames sequentially numbered, the
> program automatically compiles them)
> 
> amazing ripple and wave effects (many options)
> 
> reflection mapping (no ray tracing but the can be faked very easily this way)
> 
> unlimited colored animated lights
> 
> morphing (in combination with animated texture maps dissolving from one to
> another)
> 
> endless layering of animations (any format)
> 
> and others.
> 
> The animation layering is very powerful for compositing layers of DCTV
> animations and images on top of each other.  This can do a very cool
> multi-plane looking animation (like the Fleischer Bros. POPEYE cartoons).  All
> the composited animations were 2D and composited in 3D space.  I did one
> animation of water rippling in suspended space with a video animation fading in
> and out as it plays (the animation was a series of frames digitized from DCTV).
> 
> The fact that you can use DCTV images directly without having to convert to
> IFF24 is a huge plus, especially for those with limited hard-drives.
> 
> The program can load any size textures (24bit, standard IFF, and DCTV) and is
> very easy to texture map.  There's also procedural maps and bump mapping.
> 
> I think the best thing about the program is that there is a universal interface
> to change different elements (textures, animation, morphing, etc).  Once you
> learn one element, its very easy to use all the other tools and features.
> 
> I hope this helps others, like I said, i'm not a huge 3D expert but this
> program has many tools to help even 2D animators.  
> 
> btw, I am not affiliated with the company (ADSPEC) in any way, they're just
> really reliable.
>  


Does the program still write objects in ProDraw clip format?  I am considering
this program as an addition to my DTP setup.


Rick Whitley                       Whitley@a1.dallas.sil.org