HDTenEightyP/NetNews huggingface dataset:
From: mnk1@cec1.wustl.edu (Menelaos N. Karamichalis)
Newsgroups: rec.arts.startrek
Subject: Klingon gestation period
Date: 10 Apr 92 18:51:47 GMT
Article-I.D.: wuecl.1992Apr10.185147.1965
Distribution: usa
Organization: Washington University, St. Louis Mo.

Does anyone know how long does it take from the time a Klingon kid is 
conceived to the point that it is born?  It is not clear to me, since
I could not tell how long it took with Worf's kid.
I anxiously wait for an answer.
From: Peter.Lutz@f91.n363.z1.fidonet.org (Peter Lutz)
Newsgroups: rec.arts.startrek
Subject: GAS Package
Date: 11 Apr 92 13:41:00 GMT
Organization: FidoNet node 1:363/91 - Starfleet Command, Orlando FL

Hi Kaye.
 This is a test message to see if you get my E-Mail.
 I've spoken with my chapter in Lynn Indiana and they are very 
excited about the U.F.P. participating in the GAS project discussed 
at the UNIFICATION meeting at VULKON.
 I look forward to hearing from you with more information.
 
Also, I forgot to ask you.
Now that thee U.F.P. has most of the bugs worked out of it, are you 
still interested in being a part of it?
If so, we are extending the memberships to those members who sort of 
got lost in shuffle.
If you are intersted in staying with us let me know and we will 
extend your membership unitl May of 1993.
 I have some very good enthusiastic people behind it now and things 
are starting to get done.
I apologise for the 'Drop Out' of information flow to you and other 
members, but everything is finally back on line.
 I hope to hear from you soon.
--  

---------------------------------------------------------------------
"Of all the things I've lost, it's my mind I miss the most."

        Peter Lutz  -  via FidoNet Node: 1:363/42
             UUCP:  -  ...tarpit!alfred!business!91!Peter.Lutz
             ARPA:  -  Peter.Lutz@f91.n363.z1.fidonet.org
From: mears@hpindda.cup.hp.com (David Mears)
Date: Wed, 8 Apr 1992 22:52:21 GMT
Subject: Re: Re: Waterworlds
Organization: HP Information Networks, Cupertino, CA
Newsgroups: rec.arts.startrek

> lord@tradent.wimsey.bc.ca (Jason Cooper) /  7:09 pm  Apr  4, 1992 /
> 
> So why don't you explode to the sides?  I can't see any air pressure
> there.  On top, yes, but if your body is designed with internal pressure
> to the top, it has to be designed with the same to the sides (for lying
> down), and therefore when you stand up (or lie down) you should explode
> in all directions except up and down, n'est-pas?
> 
> lord@tradent.wimsey.bc.ca (Jason Cooper)

So why does a baloon expand in all directions when you blow air into it?
Same reason!  Fluids, being, well, fluid, exert pressure in all directions
equally.  Think about a baloon sitting on a table.  If you push down on
the top of it (as the column of air is pushing down on the air beneath
the column), then the baloon expands out to the side, exerting a sideways
pressure (just as the air at the bottom of the column pushes out from the
pressure of the air pushing down on it).  Make sense?

David B. Mears
Hewlett-Packard
Cupertino CA
hplabs!hpda!mears
mears@hpinddf.cup.hp.com
Newsgroups: rec.arts.startrek,rec.games.trivia,rec.arts.startrek.misc
From: warner@mtu.edu (NATHAN T. WARNER)
Subject: GIVE IT UP (Was:Re: Announcing the Star Trek-TNG Episode Guide stack)
Organization: Michigan Technological University
Date: Tue, 14 Apr 1992 23:31:22 GMT

	All right guys, this has gone on to the point of no longer having
anything to do with Star Trek.  
	You who said that Windows is direct port (or close) of the Mac OS haven't
played with windows much.  
	You who said that Windows is "much advanced" over the Mac OS haven't
played with a Mac much (either that or you are already too biased to see what's
up impartially).
	Windows does have its advantages, but the again, so does the Mac.  I have
played around with both, and am admittedly biased (to the Mac).  I have
discovered in my putzing around that which one you like it dependent (mostly)
upon which system you grew up on.  I grew up on a Mac, so I spent my time as a
Mac Hacker and not as a DOS hacker.  Bassically what I am triing to say is that
this is not Star Trek and that beyond that, everything that was said is
completely based upon opinions (no matter which side of the conversation the talk
was coming from).  So... lets GIVE IT UP!!!!!!
	One last note, if you really want to falme about which base machine is
better, go and read all the articles in comp.sys.mac.misc that were entitled
something to the effect of "The PC is better than the Mac... YEAH RIGHT".  They
pretty much covered all the possible topics and then some.  Besides, it much more
fun to agree than disagree.


			Later Days,
				Nate

					At the end of the rainbow
					and your rope. -- Nirvana
Newsgroups: rec.arts.startrek,rec.arts.startrek.current
From: hucke@ux1.cso.uiuc.edu (Matt Hucke)
Subject: Re: Promos for: COST OF LIVING (#220)
Organization: University of Illinois at Urbana-Champaign
Date: Sun, 12 Apr 1992 01:30:49 GMT

In article <1992Apr12.000533.11591@mnemosyne.cs.du.edu> dnadams@isis.cs.du.edu (Dean Adams) writes:
>Promos for the next new ST:TNG episode: "Cost of Living" (#220) were 
>released today.  The actual show will air starting on Saturday, April 18.
>Two more new episodes are scheduled to follow: "The Perfect Mate" (#221)
>and "Imaginary Friend" (#222).

>
Looks like another F- episode.  Lwaxana, Alexander, and the obligatory 
tacked-on ship-in-danger plot.  Yawn.
-- 
  "It begins here--an army--to bring sense to a world plagued by worse than
   thieves and murderers. This will be a good life... good enough."
             Bruce Wayne, "Batman: The Dark Knight Returns"
hucke@ux1.cso.uiuc.edu                             Gene Roddenberry 1921-1991
Xref: sparky rec.arts.startrek:14747 rec.arts.startrek.current:5187
From: Peter_A_David@cup.portal.com
Newsgroups: rec.arts.startrek,rec.arts.startrek.current
Subject: Re: Promos for: COST OF LIVING (#220)
Date: Fri, 17 Apr 92 03:10:18 PDT
Organization: The Portal System (TM)
Distribution: world
  <1992Apr13.160208.24393@bnlux1.bnl.gov>

1)  Just for the record, *I* like Alexander.  Sure, he's irritating.  
Considering the niceness quotient of the rest of the crew...I mean, jeez,
it's like a ship filled with Care Bears.  The Enterprise crew is designed to
be idealized humans.  Alexander is designed to be like a real kid, with a lot
of conflicting emotions and a great deal of anger to work out.  Call me 
crazy, but I'll opt for the realistic portrayal of human emotions, thanks...
even though the character who displays them isn't human.

2)  I've read the script for "Cost of Living."  On balance, it has more
weaknesses than strengths...but, in my opinion, the entire thing is worth it
for (a) the interaction between Lwaxana and Deanna, and (b) the last scene
in general and the last line in particular.
But I *reaaallly* could have done without the ship-in-danger plot, which
literally has nothing to do with the Alexander/Lwaxana plot.  As 
contrasted to, say, "Journey to Babel," where a number of different threads
including a "ship in danger" story blended into a seamless whole.

PAD
Xref: sparky rec.arts.startrek:14678 rec.arts.startrek.current:4574 comp.sys.mac.hypercard:1805
From: daily@a.cs.okstate.edu (DAILY STEPHEN RICH)
Newsgroups: rec.arts.startrek,rec.arts.startrek.current,comp.sys.mac.hypercard
Subject: Re: Announcing the Star Trek-TNG Episode Guide stack
Date: 7 Apr 92 02:04:12 GMT
Article-I.D.: a.1992Apr7.020412.11074
Organization: Oklahoma State University, Computer Science, Stillwater

In article <7BmqiB1w164w@tradent.wimsey.bc.ca> lord@tradent.wimsey.bc.ca (Jason Cooper) writes:
>n9041679@henson.cc.wwu.edu (brian h. harper) writes:
>
>> timelord@cs.mcgill.ca (Jeffrey JACOBS) writes:
>> 
>> >In article <1992Mar25.155713.20274@news.nd.edu> mkelly@goofus.helios.nd.edu 
>> >>
>> >> jgray@pnet01.cts.com (Jeff Gray) writes:
>> 
[stuff deleted]
>> It amazes me that people can bash Apple and praise Windows in the same
>> thought. Windows IS the Mac OS. A pure rip-off. The monopoly existed because
>> they invented the whole damn thing. They deserve the fruits of their labor(
>> and they also deserve to win their suit vs. Microsoft). I've got the
>> 
>> -Bri

If the courts enforce interface copyrights then Zerox can take everyone
out of the market including Apple and Microsoft.  Businesses will not be
able to switch applications without great retraining efforts and all software
prices will increase dramatically.  By forcing developers to make products
with a different look and feel than any other company has the entire
basis for compatible computing will be undermined.
                                SRD
Newsgroups: rec.arts.startrek,rec.arts.startrek.misc
From: comp138w142@camins.camosun.bc.ca (Tangent)
Subject: In jokes
Organization: Camosun College
Date: Wed, 8 Apr 1992 23:57:22 GMT

In article <261-JNEWS-1.2@smylex.UUCP>, jlee@smylex.UUCP (Jeff Lee) writes:
> 
> In-jokes are, however, quite often applied in the scenery (as one example, 
> the "Medical Insurance Remaining" graph on the monitors in Sickbay).  
> Putting in a circular reference would be quite in character for Sternbach 
> and Okuda.
> 
>        Jeff Lee - jlee@smylex.uucp - jlee%smylex.uucp@uhasun.hartford.edu

And lets not forget the Infinite Probability Generator in the Engineering 
section...


Newsgroups: rec.arts.startrek
From: sdh5@po.CWRU.Edu (Scott D. Hurley)
Subject: Re: Asimov Lost
Organization: Case Western Reserve University, Cleveland, Ohio, (USA)
Date: Tue, 14 Apr 92 18:19:48 GMT


Sorry to cause the confusion about Asimov, but I had just heard
and was blanket informing all of the science-fiction newsgroups
that I could think of.  I also realized later that we still have
Arthur C. Clarke and Ray Bradbury.

Incidently, by founder I meant those who are in the 
first-generation of writers in the science-fiction genre, although
Asimov did come towards the end of the First, he set much of the
tone for the genre, and as such I place him as one of the 
founders.

Sorry for the confusion, but NEVER for the posting.
-- 
Though it will take me to Forever's Rim,
I sail through the reaches of Time's Twilight Dim.
Questing for Knowledge, on Night's Darkest Sea,
Bound for those shores enshrouded by Mystery.  --Thaliaer's Oath
Newsgroups: rec.arts.startrek,rec.arts.startrek.current
From: EIVERSO@cms.cc.wayne.edu
Subject: Re: Announcing the Star Trek-TNG Episode Guide stack
Organization: Wayne State University, C&IT
Date: Tue, 7 Apr 1992 18:47:22 GMT

In article <1992Apr7.140747.10274@news.larc.nasa.gov>
ray@nmsb.larc.nasa.gov writes:

>I know this doesn't really belong in rasc, so no flames please.
>
It doesn't belong in comp.sys.mac.hypercard either, which is why I removed
that newsgroup from this post.

Get a life and prosper ;)
--Eric
Newsgroups: rec.arts.startrek
From: shadow@casbah.acns.nwu.edu (John Paulus)
Subject: Re: Klingon gestation period
Organization: Northwestern University, Evanston, Illinois
Distribution: usa
Date: Tue, 14 Apr 1992 00:48:29 GMT

I would guess Klingon Gestattion is about the same, maybe a little faster.
BTW, Alexander is the right age. Worf & K'Lahr (sp) mated about that long ago.

K'Lahr: What an AWESOME character. They should've knocked off Troi. K'Lahr
could've taken care of Protocol & Captain's Counseling  & Guinan doing the
 personal counseling

Hmm...maybe in an alternate time-line???
Newsgroups: rec.arts.startrek
Subject: Re: Transporter Healing?
From: kcypher@eve.wright.edu (James T. Kirk)
Date: 11 Apr 92 23:03:46 EST
Organization: Wright State University

In article <1992Apr8.125642.4761@jupiter.sun.csd.unb.ca> spencer@jupiter.sun.csd.unb.ca (D. Ellis Spencer CSD) writes:
>	Really, now come to think of it... couldn't they just re-transport    
>each person each year, resetting their bodies (* age-wise *) to a year back, 
>or even farther, in some way, giving them *immortallity* ?
>
>	It makes us wonder, with all the ideas that they can come up with, 
>that they overlooked this...ie When the rest Dr. Pulaski's cell structure 
>when the *super* kids virus fighting genes made her get so old, couldn't they
>just _beam_ Worf through it after he had broken his spine and _beam_ him back
>out whole, with a pattern they had saved from a previous transport??
>
	It seems to me that the saved pattern from the previous year
would include the exact brain patterns from the time they were last
transported, which would mean that they should lose the memory of the
most recently lived year, unless, of course, they could come up with
some way of not changing the memory patterns while they did the
transportation.  But that would involve a lot more safety precautions
than they already use in the transporters.  For that matter, they could
also use the transporters as a substitute for plastic surgery.  If you
don't like how you look, just pick a face from the catalog, step onto
the platform, and presto! You're a new person.  But that's beside the
point.  Who knows, maybe they'll (the writers for TNG) will decide to
address that very subject sometime in the future.


--
Kurt Cypher		| Bob:  "But you've never driven a big rig before."
kcypher@eve.wright.edu	| Doug: "It's a 10 speed.  That's a five speed times
			|        two.  Besides, this is a beer truck, eh?"
			| - Bob & Doug McKenzie "Strange Brew"
Newsgroups: rec.arts.startrek.tech
From: snit@nevada.edu (S. Nev Inst of Tech)
Subject: time travel
Originator: snit@helios.nevada.edu
Organization: Southern Nevada Institute of Technology
Date: Thu, 9 Apr 1992 22:24:39 GMT

In several startrek episodes (at least TOS) and in STIV the enterprise
crew travels back in time, and then returns to their time. I basicly
understand the theory of traveling *back* in time.  You add linier and
rotational volocities pushing yourself faster than light in real
space, and that send you back in time.  Or something like that.

How about going forward in time?  How do they get back?  Faster than
light travel in real space sends you *back* not *forward* in time.

Any explainations?


Newsgroups: rec.arts.startrek.tech
From: cs201139@batman.acslab.umbc.edu (cs201139)
Subject: Re: Subspace vs. Antispace
Organization: University of Maryland Baltimore County, Mathematics Department
Date: Fri, 10 Apr 1992 12:16:54 GMT

>>  I was plugging some funny (imaginary) numbers into some quantum physical
>>equations and came up with a NEGATIVE probability curve.  When I consider
>>this, and the fact that, if you put in a velocity v, greater than c, you get
>>an imaginary number (NEVER complex, but imaginary).  To me, this signifies a
>>space that you enter to go faster than c. 
>>
>>  In this anti-space, ONLY a v>c is permitted, with velocities approaching c
>>(e.g. slowing down) take more energy.  What relation is this antispace to
>>subspace? And if there is none, then what IS subspace?  I mean, I've read
>>the TNG Tech Manual, but it never specifies what subspace is.


Don't remember where I heard this, but subspace is another universe that is
almost entirely empty. I think that in the episode with the Tholians Kirk
was actually trapped in this universe. Anyway the SOL is unbounded or just
a hell of alot faster in this universe (i.e. Warp 10) so when they refer to
a subspace bubble around the ship this is really a little piece of another
universe they are inside. Explanation may leave something to be desired, but
sounds pretty good. I'm not the one who made it up...


>If this were the case then it would take zero energy to go infinitly fast!
>
>BTW, I thought that Complex numbers were imaginary numbers?

Sorta...An imaginary number is a complex number because it can be expressed
in the form 'a + bi' where a happens to be zero. Real numbers are complex too
because they can be expressed in that form where the b is zero. Of course
a complex number is not an imaginary number.
Newsgroups: rec.arts.startrek.tech
From: k3mi@jupiter.sun.csd.unb.ca (d'Auriol)
Subject: Re: Transporting Explosives
Organization: University of New Brunswick
Date: Mon, 6 Apr 1992 20:29:03 GMT

In article <1992Apr3.061628.11846@eskimo.celestial.com> delisle@eskimo.celestial.com (Ben Delisle) writes:
>
>     The problem with the federation is their overbearing "morality"
>in dealing with enimies. They often fail to take the initative when it
>is necessary to gain the upper hand and win their campaigns. They also
>have a political/ethical problem with fitting their starships with
>cloaking devices.
I don't see this as a problem, rather it is a significant achievement. 
Consider, The Feds have the *potential* to destroy planets, perhaps not 
carve them up into rubble, but certaintly to destroy life on a planant.
Include the genisis device now, and yes, planents can be blown apart.  I
for one, would *insist* that a *very high* morality and ethical standard
is absolutely necessary and vital to the preservation of *all life* in
Fed. space.

Look at cold war philosopy, rampant fear existed because the morality
and ethical issues involved with Nuclear War were questioned.  

Were the Feds any other then overbearing on morality, I would submit
that a *significant* danger to the establishment exists.
From: smith@ctron.com (Larry Smith)
Newsgroups: rec.arts.startrek.tech
Subject: Re: What are those points of light, anyway?
Date: 8 Apr 92 14:10:13 GMT
Reply-To: smith@ctron.com
Organization: Cabletron Systems, Inc.

In article <1992Apr06.020924.4870@ecst.csuchico.edu>, jwstuart@ecst.csuchico.edu (Jesse William Leo Stuart) writes:
>In article <56751@cup.portal.com> ts@cup.portal.com (Tim W Smith) writes:

>>What are those points of light that the Enterprise moves past when zipping
>>along at warp speed, anyway?  They are clearly not stars.

>	They are what stars are supposed to look like when seen through
>the warpfield surrounding the ship.  If you were travelling faster than
>light (let's say your dating a tachion?) your perspective would change
>noticably, the same way your perspective changes when you drive down the
>road.

Somewhere I remember reading a speculation that they had the right density
with repect to the speed of the ship to be cometary cores, perhaps glowing
under the influence of the warp field.

Hee, hee, hee.  I just had a silly idea.  Suppose the warp bubble that
surrounds a ship in warp *magnifies* the ship, giving it an apparent size
of several hundred miles in size.  That would tend to explain all the 
nose-to-nose close maneuvering we see in Trek.  They aren're really all
that close, they just look that way.

Larry Smith (smith@ctron.com) No, I don't speak for Cabletron.
-------------------------------------------------------------
I have come to the conclusion that one useless man is called a "disgrace",
that two are called a "law firm", and that three or more become a "Congress".
From: scrotch@milton.u.washington.edu (Lou Ciphre)
Newsgroups: rec.arts.startrek.tech
Subject: Transporter Posture
Keywords: Transporter
Date: 16 Apr 92 16:23:41 GMT
Organization: University of Washington



Re: Transporter Posture

In "The Legacy", the away team transports to the late Tasha Yar's home
planet while arranged in an outward facing circle, crouched, with phasers
drawn.  I would imagine that the reason you would want to stand straight
and rigid while transporting, whenever possible, is to minimize projections
from your body and prevent inadvertant materialization of hands, knees,
etc., into furniture, etc., when beaming into cramped quarters.  Also, as
someone else has noted, the Federation is not a military organization, so
they have no calling to beam into situations with guns blazing, except
when there is a clear indication that they may need to defend themselves
IMMEDIATELY.



666*666*666*666*666*666*666*666*666*666
              Lou Ciphre                            
    scrotch@milton.u.washington.edu
	
      "...it is bitter - bitter...
 but I like it because it is bitter..."
666*666*666*666*666*666*666*666*666*666
From: hinson@maxwell.physics.purdue.edu (Jason W. Hinson)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Why the "starbow"/"rubber-band" effect? Speculation
Date: 6 Apr 92 21:32:46 GMT
Organization: Purdue Univ. Physics Dept, W.Lafayette, IN

In article <1992Apr6.153129.24015@acsu.buffalo.edu> v116r8ac@ubvmsd.cc.buffalo.e
du (Chris Nasipak) writes:
>A number of people once asked for an explanation of the "rubber-band"
>but I believe I have an explanation for it.
>
>Under Relativity laws, as an object approaches c, time slows down, mass
>increases, and length increases.  Therefore, the obvious reason the ship
>looks stretched from the point of view of the camera, is that it is
>accelerating to c preparatory to entering warp space (the flash of light.).
>
>Comments?  Questions?

OOOPS!  you have made a slight error.  When you observer a person traveling
relative to yourself, you see his time slow down, his mass increase, and
his length in the direction of motion DECREASE.  (time dialation and
length contraction go hand in hand- by the way).

Jay


Newsgroups: rec.arts.startrek.tech
From: rbe@gtech.com (Robert B. Easterbrooks)
Subject: Re: Transporter nightmares
Organization: GTECH Corporation, West Greenwich, RI
Date: Thu, 9 Apr 1992 15:32:50 GMT

In article <1992Apr8.135205.1@pa881a.inland.com> nason@pa881a.inland.com writes:
>Assume over the next fifty years we manage to develop the technology.  Sure the
>energy costs savings alone would push it to instant popularity.  Then imagine
>the employment demagraphics etc.. etc...

I seem to recall from an ST novel (possibly the novelization of a movie) that
the transporter is NOT energy cost effective, and is not used on Earth except
by the rich and VIPs.  On space vessels, however, it is considered cost      
effective considering the alternatives (shuttles to the surface, shuttles or
individual suit packs to other ships, etc.) and also considering the amount
of energy available in the standard matter/anti-matter converter.

Please correct me on any points which may be in error, as it has been a while
since I read this story.  (It is brought up when Scotty transports into his
relative's home for shore leave while the ship is visiting Earth)

>When you think of it in these terms, you hope the damn thing never gets built. 
>
>Food for thought, from.....
>John

I agree, a very scary concept.  There was a story written many years ago which
discussed the same problem with transporter booths, which need both a sending 
and receiving station to operate.  When I find the name of the story/author,
I will post it for anyone who is interested.

--
Big Bad Bob
Newsgroups: rec.arts.startrek.tech
Subject: Re: Why the "starbow"/"rubber-band" effect? Speculation
From: balesej@ucunix.san.uc.edu (Eric J Bales)
Date: Fri, 10 Apr 92 13:57:13 GMT
Distribution: na
Organization: University of Cincinnati

In article <Y2j+kj+@engin.umich.edu> (Brad Books) writes:
>In article <1992Apr6.153129.24015@acsu.buffalo.edu>, v116r8ac@ubvmsd.cc.buffalo.edu (Chris Nasipak) writes:
>> 
>> A number of people once asked for an explanation of the "rubber-band"
>> effect when the E-D went to warp speed.  This bothered me for a while, too,
>> but I believe I have an explanation for it.

Not really to comment on the previous message, but I thought if this
while sitting in the lab here...

If, when something goes faster than the speed of sound (while moving in
a sound-carrying medium, of course), there is a sonic boom, then would
there be a 'photonic boom' if something went faster than the speed of
light?  (In a medium with light present, like space.)
-- 
at098@cleveland.freenet.edu                        -Eric Kirkbride-
balesej@ucunix.san.uc.edu
		        -The second dolphin-
Dolphins. Soon you will be one of us, and then you will understand.
Newsgroups: rec.arts.startrek.tech