From: ddebry@itchy.dsd.es.com (Dave DeBry)
Subject: UltraSound Daily Digest -- COMPOSITE #1
Reply-To: Dave DeBry <ddebry@dsd.es.com> 
Organization: Evans & Sutherland Computer Corp., Design Systems Division 
Date: 20 Nov 92 02:35:49 GMT


	There has been talk on the UltraSound Daily Digest recently
that any talk concerning the Gravis Ultrasound on news had completely
died out, and that all the info about the card was being holed up on
the mailing list.  

	The Digest has proved to be a great forum for discussion,
because people tend to stay much more topical than they do in news,
However, we do need to get this information out to the general public.

	In an attempt to do so, I'll be posting a weekly "composite
digest" to news.  It will include the more important of the previous
week's articles in the digest.  I'll also try to send replies that are
posted to news back to the digest.

	If you read through this and decide you'd like to subscribe to
the UltraSound Daily Digest, send mail to the following address:

	ultrasound-request@dsd.es.com

	An automated request server will reply and tell you how to
sign up.

	If you have trouble with the server, and would like to talk to
a human, mail to:

	ultrasound-owner@dsd.es.com

	(NOTE:  I realize there have been some problems for a few
people on using the request server and receiving the digest.  All I
can say is: Please be patient!  The machine that connects this site to
the net is rather braindead at the moment (when it comes to figuring
out addresses for remote hosts).  This will be remedied when we get
enough time around here to fix it.  Until then, these composite
digests will have to do, or you can ftp back issues from
epas.utoronto.edu.)

	Thanks, and enjoy this first composite digest!

				- UltraSound Daily Digest Administration

Dave  ddebry@ debry@   \
DeBry dsd.    peruvian. | "Who do you think you are, Bjorn Nitmo?"
      es.     cs.utah.  |                            - Bjorn Nitmo
      com     edu      /

------------------------------

Date: 12 Nov 1992   22:29:34 PST
From: chrisw <chrisw@leland.stanford.edu>
Message-Id: <9211130630.AA20340@leland.Stanford.EDU>
Subject: Info on Ultrasound ?
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

------------

IS THERE ANYONE OUT THERE USING THIS CARD FOR WRITING MUSIC ???

At the moment all the discussion seems to be about games and talking error
messages. If there's anyone out there who is actually using this thing as
a synthesizer / sampler particularly with sequencing software could they
please tell me what they are using and what they can do with it?

A few questions on this theme:

1)  Can I plug a keyboard into this thing and `play' the sampler ? If so,
    do I need to run some program to do this? (If I do, why hasn't anyone
    mentioned it as part of the included software ?)

2)  Assuming I can plug in a keyboard, how do I set up sounds, midi channels
    etc. Can I do this with standard midi patch change commands? Can I save
    setups using Midi Sysex? How, exactly, does the loading of patches into
    RAM on the card take place? How much control of this is there?

3)  How much real-time processing of the samples does the card do? A minimum,
    I presume, is looping until note off messages. Also, it must have some
    sort of response to the velocity information in midi note press messages?
    But does it do any real time filtering? Has it got any forms of modulation
    of the sounds (pitch, filter, envelope)? I know there must be programs that    let you modify the samples permanently, but this is not much good if you
    want the sounds to respond as you play to Midi velocity and controller
    messages. By the way, can the thing cope with multi-samples (i.e. a series
    of samples of the one instrument at different pitches) ? Does it come with
    any? How about velocity cross-fading between samples? (Am I being a bit
    too optimistic in this price range ????)

4)  Is it currently possible (or will it ever be possible ?)
    to use the card with either Cakewalk or Cakewalk for Windows? (In fact,
    with any sequencer software?) Keyboard magazine in October suggested that
    Win 3.1 was useless for playing back samples along with sequences because
    the timing was appalling (3/4 of a second slop each way). Does the
    Ultrasound overcome this by having its own RAM and doing the clocking out
    of samples itself? (i.e. does the sequencer just have to send Midi
    note press messages to the card as for a normal module?) Has anyone spoken
    to Twelve Tone Systems about Cakewalk driver support?

SHOULD I BUY ONE OF THESE THINGS IF I DON'T PLAY GAMES AND DON'T WANT MY
COMPUTER TO IMPERSONATE FAMOUS TELEVISION AND MOVIE STARS ???

------------------------------

Date: Wed, 11 Nov 1992 12:28:48 GMT
From: bjornhk@dhhalden.no (BJORN HAAVARD KLEVEN)
Message-Id: <bjornhk.45.721484928@dhhalden.no>
Subject: Many a questions concerning the Gravis
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

>1.)  Is the GUS *completely* compatible with the Adlib and Soundblaster?
>     What about the SB Pro?

The SBOS driver, which makes it compatible with the Ad Lib and Sound
Blaster (not the pro) is under continous development. The current version, 1.
2 is - as far as I know - not 100% compatible. That is: a lot of
programmers (game programmers mostly) have done some 'dirty' programming in
their applications to push the SB's performance to the limit. That's the
apps which are causing problems with the SBOS.


>2.)  Say I'm into messing around with .MOD files.  Is there a Modplayer
>     and/or editor which allows the playback of a .MOD in stereo?

SBOS works with several .mod players/editor, but not in stereo. There will
come a .MOD player/editor soon tailored specifically for the GUS, using it
to it's full potential.

>3.)  What type of support can I expect for the GUS concerning Windows 3.1
>     and OS/2 2.0?

A Windows 3.1 driver is included, although this isn't very complete. A patch
loader for windows is almost finished (as I understand), and a new Windows
driver is in the Works. Gravis is also working on an OS/2 driver, AFIK

>4.)  Lastly, say I want to go out and buy a Gravis RIGHT NOW.  Where do
>     they sell them and how much are they?  Would a place like CompUSA
>     or Egghead carry it?

The board is supposedly out to all distributors now, so their retailers
should get it pretty soon. This includes all the large mail order companies (
like Telemart, CompuClassics etc.)

>
>I'm sick of having to deal with a gayish Adlib card.  Time to move up to
>something fancier.  Thanks,

Definitively!

    -=* Bjorn :: bjornhk@sofus.dhhalden.no
  ACCESS DATA :: TEL: (+47)-9-17 50 48/61-97 791 FAX: 61-97 791
                 BBS: 61-97 304/97 945

------------------------------

Date: Thu, 12 Nov 92 23:18:59 EST
From: dionf@ERE.UMontreal.CA (Francois Dion)
Message-Id: <9211130419.AA00756@brise.ERE.UMontreal.CA>
Subject: Some answers
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

> From: mtichy@sfu.ca
> Message-Id: <9211120551.AA06259@fraser.sfu.ca>
> Subject: answers
> To: Ultrasound Daily Digest <ultrasound@dsd.es.com>
>
> I also haven't been able to get some mid files to play with
> all the instruments when using media player in windows.  For
> example the awsome drums in yelowros.mid don't play at all.

This is because the drums are on channel 10, with no patch associated. The
driver should have the possibility to assign a drum kit to channel 10.

> > How many people out there is having problems running Windows 3.1
> > after
> > loading SBOS? How many people have no problem at all?
>
> I have had problems.  It'll play the opening chimes and then
> give tons of crappy static.  I also can't exit properly after
> that.

Why would you want to run sbos before windows? You can deinstall sbos with
the -f option.

> ------------------------------
>
> Date: Wed, 11 Nov 92 09:24:53 PST
> From: paulh@odetics.com (Paul Hodgetts)
> Message-Id: <9211111724.AA05449@venus.odetics.com>
> Subject: GUS and NT
> To: Ultrasound Daily Digest <ultrasound@dsd.es.com>
>
>   I realize not many people have GUSs yet, but has anyone tried it
> under Windows NT (as a SoundBlaster)?  If I understand correctly, it
> requires a TSR and/or driver to support it under Windows 3.1, but can
> this work under NT where there is no underlying DOS support for TSRs?

Do windows 3.1 drivers work with windows NT? If not, it will not work.

> Games: Wolf-3D worked great. The door sounds were pretty loud, but I

sbos -o2 should be all you need.

> need to play with SBOS some.
> Ken
>
> ------------------------------
>
> Date: Wed, 11 Nov 92 18:19 EST
> From: MCI102@PSUVM.PSU.EDU
> Message-Id: <9211112318.AA09074@orca.es.com>
> Subject: quick questions
> To: Ultrasound Daily Digest <ultrasound@dsd.es.com>
>
> Ok..now that I have my ultrasound...I have two quick questions for those
> few 'experienced' users.
>
> 1)  I installed my ultrasound with little to no problems using the standard
> defaults concerning IRQ and DMA and the such.  My first concern deals with
> the fact that when I try to play any of my games (with SBOS) I can not
> use the mouse at all. (the sound works fine)  Would this problem be caused
> simply by an IRQ or DMA conflict with the mouse or...I am using a mouse
> that comes with the ATI Ultra which has it's own serial port for the mouse
> ...could this maybe have something to do with it.

What is the IRQ of your mouse? Probably 5. If you use that for the Ultrasound
midi (which is also the SB IRQ) you found the problem.

> Soundblaster (or soundblaster pro), which is usually the better to choose?
>              (or roland [others?])

GUS. If you want something else, get the Turtle beach multisound. It ain't
cheap at 899$.

Ciao,
--
Francois Dion
    '  _   _   _
 CISM (_) (_)  _) FM       Montreal , Canada       Email: CISM@ERE.UMontreal.CA      (_)  / . _)             10000 Watts          Telephone no: (514) 343-7511_______________________________________________________________________________Audio-C-DJ-Fractals-Future-Label-Multimedia-Music-Radio-Rave-Video-VR-Volvo-...

------------------------------

Date: Thu, 12 Nov 92 12:22:28 CST
From: ken@batman.austin.ibm.com (Ken Goach)
Message-Id: <9211121822.AA09428@batman.austin.ibm.com>
Subject: Upgrading your GUS RAM!
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

Well, I did it. I upgraded the RAM on my GUS to 1 meg.

I found a place selling 80 ns DRAMS for 4.50 each. It cost me less
than $30. Ex-cellent.

Interesting that the docs call for 100ns DRAMS, but my GUS had 70ns
DRAMS in it. Of course, that's like tires - you can put high-performance
tires on a Yugo and it will still work fine, you just won't use all
of the potential the tires have! ;-)

I can really tell a difference. Things sound smoother, less choppy.
Also, in Wing Commander, I used to get a message along the lines
of "Playing limited music" and now it says "Playing full music."
And it sounds lovely. The game runs really slow, but it sounds great.
Still waiting for some of you to post your SBOS settings for Wing
Commander!!! Or email me at ken@austin.ibm.com!!!

Thanks,

Ken

------------------------------

Date: Sat, 14 Nov 92 01:29:44 EST
From: elewis@eve.wright.edu (Edward Lewis IV)
Message-Id: <9211140629.AA26478@eve.wright.edu.>
Subject: GSBOS settings --HELP!
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

To Experienced Gravis Ultrasound Users ----  HELP!
   ( if there is such a person yet?)

Well, after the long wait I have received my Ultrasound.  The
installation was very simple and straightforward, although it would've
been nice if I had received DISK 4 and not 2 DISK 5's.  Just missing a
few patches...Very annoying when going into windows due to all the error
messages.  I am very pleased with it so far.  I have had some trouble
getting SBOS to work with a few games and was wondering if anyone else
has had any luck with them either.  The list is below.


Links386 Pro            --  Can't get Soundblaster to work.  Adlib
                            really really bad then locks.

Wayne Gretzky Hockey3   --  I only get music at some parts.  No speech
                            or sound during the game.  Adlib won't work
                            at all.  SBOS -o2 gives just music. Nothing
                             else seems to work.

Earl Weaver Baseball2   --  No sound for either adlib or soundblaster
                            and then it locks up.

CakeWalk Pro /windows   --  I did get it to play once but now I get
   (demo version)           nothing.  I know -NOTHING- about MIDI so
                            this could be my problem. How do you set it
                            up to work correctly.

SoundTool V2.6          --  Are there any drivers for the Ultrasound or
                            soundblaster or adlib.  I don't have any and
                            I read someones post about how the like
                            using Soundtool with the Ultrasound.

Other than these minor inconveniences, the card sounds great.  It
definetly has outstanding POTENTIAL.

Any information or pointing me in the right direction would be greatly
appreciated.  Thanks in advance for any and all info.


Please E-mail or post to the Mailing-list --- (I'm sure others want to
know too).

Edward Lewis IV
elewis@eve.wright.edu

------------------------------

Date: Fri, 13 Nov 92 17:00:42 -0500
From: ylee@norton.uwaterloo.ca
Message-Id: <9211132200.AA28459@norton.uwaterloo.ca>
Subject: kbmidi & mididrum
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

Hi all,

I'd like to apologize to those who downloaded kbmidi from epas. I accidentally
put a wrong .exe....:( Anyway, I've uploaded a correct one ( kbmidi_new_exe.zipso try it out and see if that one works. I've also uploaded mididrum ( by
Charles Petzold - also modified for Ultrasound ) , a drum machine sequencer to
epas.utoronto.ca so try that one out too. Both of them WORKED on my PC but
I can't guarantee that they will work on any PCs although it should work on
any PC with Windows 3.1.

Please ignore my previous message regarding a problem with new windows driver
and my kbmidi. It worked...I was running a wrong .exe too....

Later,

Yuri

------------------------------

Date: Fri, 13 Nov 92 12:26:01 CST
From: ken@batman.austin.ibm.com (Ken Goach)
Message-Id: <9211131826.AA09927@batman.austin.ibm.com>
Subject: More on MIDI/Windows and GUS
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

I promised more on using the GUS with MIDI in Windows, and here it is!

I got the Cakewalk Professional demo running last night. In doing so,
I discovered a few things.

1. The playmidi program is not very sophisticated. When I played back
   the GUS sequences (like latindnc, for example) in Cakewalk I had all
   kinds of strange volume level things happening. I didn't have these
   problems with the Cakewalk demo sequences or other ones I had. At first,
   I though it was a GUS problem. I eventually went in the Windows pull-down
   menu in Cakewalk and selected the last item, which displays numeric
   values for the notes being played (one track at a time). I isolated
   a track that had these volume oddities and watched the values. I noticed
   that there was a lot of variance in the levels, so I editied the values
   and everything sounded normal again. What it leads me to believe is
   that (a) whoever recorded these demos in used a velocity-sensitive
   synth and palyed unevenly and (b) the GUS will handle velocity sensitivity
   in sequences. The playmidi doesn't care - it does a constant values
   throughout (that you can set in each file's .CFG file).

2. I discovered (with a little help from the tech support line) that to
   get patches to load in Cakewalk Professional, you have to load the
   MIDI sequence in the Media Player first or you get nothing. In fact,
   I had to load the sequence into Media Player and play part of it,
   stop it, and then open Cakewalk Professional to get it to work. Then
   the patches load fine. However, if you change a patch in one track, the
   track quits playing - even if you switch back to the original sound!
   That's bad. And if you load a new MIDI sequence with different sounds,
   I sometimes had to exit Cakewalk, run the Media Player step again, and
   then reopen Cakewalk. YUCK! That's totally unacceptable. Wonder if I
   can get a MIDI file that would load *all* the GUS patches at once so
   I could pick and choose! ;-) (not enough memory!!!)

Anyway, that's the good news/bad news for today. I am off to call GUS
and find out why things are this way and what can be done about them.

Ken

------------------------------

Date: Fri, 13 Nov 92 13:10:32 -0500
From: ylee@norton.uwaterloo.ca
Message-Id: <9211131810.AA27336@norton.uwaterloo.ca>
Subject: New drivers
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

Hi all.

I just downloaded new set of ultrasound disks from epas and installed windows
drivers, midiplay program and new patches. Well...New windows driver does not
solve the patch loading problem and on top of that, my modified KBMIDI doesn't
work anymore either. The patch set if not yet complete but complete set of
percussion patches are very NICE! New windows driver includes MIDI port driver
but wave mapper stays the same. Both synth and wave driver still has version
no. 1 as before but synth driver also adds pitch bending capability ( although
it sounds weird most of time )

Can someone confirm all these. I'd like to know if I'm missing something.

- yuri

ylee@sunee.uwaterloo.ca

------------------------------

Date: Fri, 13 Nov 92 12:14:57 CST
From: ken@batman.austin.ibm.com (Ken Goach)
Message-Id: <9211131814.AA09923@batman.austin.ibm.com>
Subject: Response on GUS for music use
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

chrisw <chrisw@leland.stanford.edu> wrote:

>1)  Can I plug a keyboard into this thing and `play' the sampler ?

Not yet - the MIDI in function is disabled. Gravis said that there was
a problem with it, but that they are working to get a fix out for
this before Christmas.

>2)  Assuming I can plug in a keyboard, how do I set up sounds, midi channels

Do this in Windows 3.1. The MIDI patch table, all that can be done in
Windows. I had Cakewalk working last night with the GUS.

>3)  How much real-time processing of the samples does the card do? A minimum,
>    I presume, is looping until note off messages. Also, it must have some
>    sort of response to the velocity information in midi note press messages?

I don't know what you mean by "real-time processing," but the sounds do
loop until note off, and the GUS seems to respond to touch-sensitivity
in sequences. One sequence I played also had a fade-out, and the GUS
handled it perfectly - the volume decreased smoothly to nothing.

>Has it got any forms of modulation of the sounds (pitch, filter, envelope)?

Dunno. If I had a sequence with some continuous controller stuff in
it, I could try it.

>By the way, can the thing cope with multi-samples (i.e. a series
>    of samples of the one instrument at different pitches) ?

Do you mean can it do polyphony? Yes, it will. I assume *all* the
patches are comprised of a series of samples at different pitches,
or it would sound weird. It doesn't - it sounds fine.

>4)  Is it currently possible (or will it ever be possible ?)
>    to use the card with either Cakewalk or Cakewalk for Windows? (In fact,
>    with any sequencer software?)

See above - I ran it with Cakewalk Professional in Windows last night.

>Keyboard magazine in October suggested that Win 3.1 was useless for
>playing back samples along with sequences because
>the timing was appalling (3/4 of a second slop each way).

What keyboard was talking about was triggering .WAV files from MIDI
sequences, which has lousy performance. I didn't notice any problems
playing MIDI sequences with Cakewalk Professional in Windows.

The big problem is that with the current version of the software, you
have to load a sequence in the Media Player first, then in Windows
to get the patches to load correctly. But more on that in another note.

Again, Gravis told me that they want this fixed before Christmas. They
will also be doing more testing with various sequencer programs. In
addition to the MIDI stuff, a newer, better SBOS is supposed to go
out too.

Ken

------------------------------

Date: Fri, 13 Nov 92 17:33:42 -0500
From: ylee@norton.uwaterloo.ca
Message-Id: <9211132233.AA28562@norton.uwaterloo.ca>
Subject: SCDEMOS.ZIP
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

Hi everyone,

I've uploaded SCDEMOS.ZIP to epas.utoronto.ca. SCDEMOS are 13 MIDI demo songs
for Roland SCC series synthesizers. I believe these cards ( SCC series )
conform to general MIDI and all songs play fine on GUS. They sound even better
with new set of percussion patches and new version of playmidi so try them out,most of them are stereo songs too.

- Yuri

------------------------------

Date: 14 Nov 92 17:04:26 +0100
From: BJORNHK@dhhalden.no
Message-Id: <MAILQUEUE-101.921114170425.480@sofus.dhhalden.no>
Subject: Ultrasound Daily Digest V1 #19
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

> Date: Sat, 14 Nov 92 2:49:21 EST
> From: Phat H Tran <ptran@sciborg.uwaterloo.ca>
> Message-Id: <9211140749.AA14709@sciborg.uwaterloo.ca>
> Subject: Making GUS coexist with SB.
> To: Ultrasound Daily Digest <ultrasound@dsd.es.com>
>
> - Falcon 3.0 stuff deleted -
>
> the digitized speech almost incomprehensible.  So, I'm working on making
> my GUS coexist with my SB.
>
> I managed to get every feature of both cards to function together except
> the SB's Adlib compatibility.  Games that drive the SB as an SB work fine
> with my GUS/SB setup, but those that use the SB as an Adlib card do not
> detect Adlib compatibility.  It seems that the GUS is hogging port
> addresses 388h and 389h which the SB uses for Adlib emulation.  Is there
> any way to force the GUS to let go of these two addresses?  Seeing as
> how there are many undocumented jumpers on the card, there must be a way
> of doing so.  If not, then is there a utility which will let me map
> addresses 388h and 389h to 228h and 229h?
>
> My two cards' base addresses, IRQ's and other vital stats are as follows:
>
>                     GUS                 SB
> Base Address        230h               220h
> DMA channel          3                  1
> IRQs             (GF1) 11               5
>                 (MIDI) 12
>

You mean you actually got the SB and GUS to coexist, that meaning
your computer actally booted with both cards in? My computer just
refused doing anything at all when I tried that. Great if it works,
though, since that would solve quite a problem for us who already
have got an SB in addition to the GUS

Now, the problem you mentioned about Ad Lib compatability may stem
from an 'Ad Lib comptatability interface chip' I've heard talk about.
This chip was - if I remember corectly - the only solution for geting
the board Ad Lib compatible at all. Some sort of compromise between
hardware and software compatability, you might say.

Anybody know anything more about this?

    -=* Bjorn :: bjornhk@sofus.dhhalden.no
  ACCESS DATA :: TEL: (+47)-9-17 50 48/61-97 791
                 BBS: 61-97 304/97 945

------------------------------

Date: Sun, 15 Nov 1992 16:24:50 -0500
From: hugh@mimosa.com ("D. Hugh Redelmeier")
Message-Id: <9211152124.AA17395@redvax.mimosa.com>
Subject: first notes
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

I just got a GUS Friday.  I have not had much time to play with it,
but I do have a few notes that might be useful.

- I bought it from NTC Software of Toronto (416) 292-9000.  They
  said they have plenty of stock.  I paid C$169.95 plus tax
  (~US$136).  I was going to wait for the soundcard market to settle
  down, but when I saw it (at a computer show), I just bought it.

- The GUS came with a pair of Koss SA/20 Digital Stereo Speaker
  System speakers at no extra cost.  Is this normal, or was this an
  extra thrown in by the store?

- Looking at the board, I noticed:
  + All chips have date codes 9217 or earlier (around the start of
    May).  Was this board ready for a while?
  + The latest date on the software is Nov 4 -- version 1.21
    (no, this was not discovered by looking at the board).
  + There seem to be a lot of capacitors and resistors
  + The board is single-layered
  + The jumpers have handles!  I've never seen that before (but I'm
    a software guy).  This makes them a lot easier to play with, but
    the handles seem to (almost?) touch the next board.
  + The main custom chip is labeled "GARVIS" (sic)!
  + The RAM chips are Motorola MCM514256AP70.  I think that means
    that they are 70ns, rather than the 100ns specified.

- The installation seemed easy.  The sticking points were:
  + I didn't notice that I had to manually install midimap.cfg.
  + The README.BAT on the first disk was fairly large.  Instead of
    trying to memorize it all, I massaged it and printed it.
    It would be nice if there were a version on the disk that was
    suitable for printing.
  + The windows driver had two parts that could be selected, but I
    only installed "Ultra Wave and MIDI Synth".  Should I have
    installed the other one too?

- So far, we have tried.
  + mididemo (nice, but too loud for a 3AM installation :-)
  + Silent Service II (installed to use AdLib)
  + Monkey Island II (seemed to configure itself) (a few sounds
    seemed questionable)
  + USS 8.  Could record sound from my mic.
  + Windows Sound Recorder applet.  Recorded from the mic at much
    too low a level (barely audible and lost in noise floor)

- I have a few problems that I have yet to solve, but I haven't yet
  worked hard on them:
  + The sound level is too high with every program that I have tried.
    I wish the speakers had a volume control, but they do not.
    Each program from Gravis has a volume control flag, but that
    is awkward.  I wonder if there is a permanent (until reboot)
    volume control setting (say, as a flag to ultrinit.exe.  If I
    reduce the volume, does that cut into the 16 bits of resolution
    (say, by making the top bit always 0)?
  + Running SBOS seems awkward.  I haven't yet looked at ubat.

P.S.  As a techie, I would like to know more about the structure of
the card & how to program it.  I bet that I would never get around
to using the info :-)

P.P.S. Let's try to keep this mailing list full of information.  As a
reader, I find the emotional flames and pleas to be embarassing,
off putting, and a waste of my time as a reader.

P.P.P.S.
| Date: Sun, 15 Nov 92 2:36:33 CST
| From: janicek@ccu.UManitoba.CA
| Message-Id: <9211150836.AA05321@vogt.cc.umanitoba.ca>
| Subject: GUS for salecat txt
| To: Ultrasound Daily Digest <ultrasound@dsd.es.com>
|
| For sale:     Gravis Ultrasound (you guys know the specs!).
| Price:        $200 Canadian + Shipping
| Availability: Immediate! (Shipping depending on how you order it may take max1
|                           week)
|
| If interested mail me : Janicek@ccu.umanitoba.ca

This seems a little expensive given what I paid.

Hugh Redelmeier
hugh@mimosa.com or {utcsri, uunet!attcan, utzoo, scocan}!redvax!hugh
When all else fails: hugh@csri.toronto.edu
+1 416 482-8253

------------------------------

Date: Sun, 15 Nov 92 23:40:37 EST
From: dionf@ERE.UMontreal.CA (Francois Dion)
Message-Id: <9211160440.AA01270@brise.ERE.UMontreal.CA>
Subject: GUS windows MIDI capabilities
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

I was going thru some really old mail about the GUS and i found this that has
not been answered. (I couldn't at the time). It's a reply to Gord's question,
but also a comment for everyone who is contemplating using an external midi
device in windows.

In a message of Gord Wait was asked:
>OK, so if Gus can use the WINDOWS mm midi support, then it will allow
>cakewalk to run. The question I ask is how good of a midi sequencer can you
>make with the windows driver in terms of midi clock resolution??
>1. Some quick and dirty midi sequencing programs offer LOW beats per quarter
>note resolution (ie 96 beats per quarter note) which is OK for mucking about,

In Windows, Midisoft studio offers 96 pqn, Master Tracks Pro 240 pqn,
Cadenza for Windows 480 and Cakewalk 480.

>but doesn't cut it for more serious music production. I would like to see over>300 beats per quarter note for heavy sequencing.

On my 386-33, 480 pqn is achievable, no sweat.

>2.Clock jitter: how stable is the Windows midi clock? Even if a system provides>decent clock resolution,if the clock timing jitters around due to mouse interru>pts and or other CPU interruptions, then again, its not much good for anything>except game soundtracks..

I have not tried anything with either my Roland or Ensoniq for the midi in
because it is not implemented: midiInGetNumDevs returns 0 devices. Also
midiOutGetNumDevs return 2 and are the midimapper and the ultrasound synth,
but no trace of the midiout connector. No wonder i have not been able to do
any playback on my keyboards. The window driver is version 0x0100 (1 i suppose)and is from the 1.21 disk set (on epas.utoronto). But to answer the question,
i had no problem with the ultrasound playback. Now, when we'll have the generalmidi patches and the midi connector, we'll be able to use it more seriously.

Ciao,
--
Francois Dion
    '  _   _   _
 CISM (_) (_)  _) FM       Montreal , Canada       Email: CISM@ERE.UMontreal.CA      (_)  / . _)             10000 Watts          Telephone no: (514) 343-7511_______________________________________________________________________________Audio-C-DJ-Fractals-Future-Label-Multimedia-Music-Radio-Rave-Video-VR-Volvo-...

------------------------------

Date: Mon, 16 Nov 92 1:33:31 EST
From: dionf@ERE.UMontreal.CA (Francois Dion)
Message-Id: <9211160633.AA03291@brise.ERE.UMontreal.CA>
Subject: SBOS, 286 and other problems...
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

> From: elewis@eve.wright.edu (Edward Lewis IV)
> Subject: GSBOS settings --HELP!
>
> To Experienced Gravis Ultrasound Users ----  HELP!
>    ( if there is such a person yet?)
>
> Well, after the long wait I have received my Ultrasound.  The
> installation was very simple and straightforward, although it would've
> been nice if I had received DISK 4 and not 2 DISK 5's.  Just missing a
> few patches...Very annoying when going into windows due to all the error
> messages.  I am very pleased with it so far.  I have had some trouble
> getting SBOS to work with a few games and was wondering if anyone else
> has had any luck with them either.  The list is below.
>
>
> Links386 Pro            --  Can't get Soundblaster to work.  Adlib
>                             really really bad then locks.

The solution was posted by gravis a few days ago. check the digest
archive on epas.utoronto.ca

> CakeWalk Pro /windows   --  I did get it to play once but now I get
>    (demo version)           nothing.  I know -NOTHING- about MIDI so
>                             this could be my problem. How do you set it
>                             up to work correctly.

This is a complex problem. See my message about MIDI and Patch Caching.

> SoundTool V2.6          --  Are there any drivers for the Ultrasound or
>                             soundblaster or adlib.  I don't have any and
>                             I read someones post about how the like
>                             using Soundtool with the Ultrasound.

Get wham.zip. It will allow you some basic operations. If you register
soundtool, you get support for Multimedia extentions so that will work
with the GUS. There is also another package called waveedit but it is real
slow. Check it out anyway. wham and waveedit are on ftp.cica.indiana.edu.

> ------------------------------
>
> From: impster@ais.org (Charles Budensiek)
> Subject: GUS and Windows on a 80286?!
>
> Time for me to whine...
>
> I CAN'T USE THE GUS IN WINDOWS 3.1 ON A 286!?!?!?! AAARRGGHHH!!!

No. The driver need the 386.

> Is there ANY way for me to play *.wav files in windows through my GUS on a
> 16MHz 80286?

Well, there is a way, but you won't like the answer. Are you sure you want to
know? Yes. Really? YES. But you wont like it... SAY IT ANYWAY (does it
sound like hitchhikers guide to the galaxy or what!).

You need to write a simple driver that will write data in the GUS buffer and
then use the timer to trigger the DAC. Of course you need the developper kit
and a window 3.1 compatible compiler like Borland CPP3.1 or Microsoft C7.0.

I told you, you wouldn't like it!

> Thanks

Hey, anytime! 8)

> ------------------------------
>
> From: ylee@norton.uwaterloo.ca
> Subject: kbmidi & mididrum
>
> Hi all,
>
>I'd like to apologize to those who downloaded kbmidi from epas. I accidentally>put a wrong .exe....:( Anyway, I've uploaded a correct one ( kbmidi_new_exe.zip>so try it out and see if that one works. I've also uploaded mididrum ( by

Do you get any percussions or effects? (yes i get the applause i think, but
that's about it...)

>Charles Petzold - also modified for Ultrasound ) , a drum machine sequencer to>epas.utoronto.ca so try that one out too. Both of them WORKED on my PC but
>I can't guarantee that they will work on any PCs although it should work on
>any PC with Windows 3.1.

Did you compile drum.c? or just drumdll.c? I have modified drum.c to have a
better resolution (theorically up to 1000 ppqn, in 1ppqn increments) but
i get 4 compile errors in drum.c. I do get them also in your source without
my additions. If it works for you, would you mind sending me the .prj file?

I have also added the detection to be sure that the midiOutCacheDrumPatches
is supported by the card, in case the modified mididrum gets in the hands
of an owner of another card...

And BTW, i can only use bass drum1, closed hihat, open hihat, tambourine,
high bongo, low bongo, Muted high conga, low conga and low timbale. I have
installed the 1.21 disks. Do you get anything more?

> ------------------------------
>
> >Keyboard magazine in October suggested that Win 3.1 was useless for
> >playing back samples along with sequences because
> >the timing was appalling (3/4 of a second slop each way).
>
> What keyboard was talking about was triggering .WAV files from MIDI
> sequences, which has lousy performance. I didn't notice any problems
> playing MIDI sequences with Cakewalk Professional in Windows.

And that would be from cakewalk i suppose. Theorically cakewalk can trigger
to 1/500th of a second, so i guess that they messed up the programming...

> ------------------------------
>
> Date: Fri, 13 Nov 92 10:30:45 PST
> From: mtichy@sfu.ca
> Message-Id: <9211131830.AA26695@fraser.sfu.ca>
> Subject: software and problems
> To: Ultrasound Daily Digest <ultrasound@dsd.es.com>
>
>      Well, the author of Blaster Master, Gary Maddox is
> getting his latest version Ultra Master tested by Gravis.
> This will probably be the first shareware release for the GUS
> to appear.

And Yuri has made the first freeware... by modifying kbmidi. (and mididrum)

> > This is because the drums are on channel 10, with no patch
> > associated. The
> > driver should have the possibility to assign a drum kit to channel
> > 10.
>
> How do I do this?

That's the problem. I have not tried this, but maybe you can assign a patch
to the channel, and then in the ultrawin.cfg, associate percs.pat to this
patch entry.

> > Why would you want to run sbos before windows? You can deinstall
> > sbos with the -f option.
>
> So when I multi-task small dos games, I can get soundblaster
> emulation.

I didn't tought of that... Do you get acceptable speed? And what games?

> I thought the Gravis BBS was supposed to up by now.  Where is it?

Yeah? Where is it?

Ciao,
--
Francois Dion
    '  _   _   _
 CISM (_) (_)  _) FM       Montreal , Canada       Email: CISM@ERE.UMontreal.CA      (_)  / . _)             10000 Watts          Telephone no: (514) 343-7511_______________________________________________________________________________Audio-C-DJ-Fractals-Future-Label-Multimedia-Music-Radio-Rave-Video-VR-Volvo-...

------------------------------

Date: Mon, 16 Nov 92 09:58:25 -0500
From: ylee@norton.uwaterloo.ca
Message-Id: <9211161458.AA27625@norton.uwaterloo.ca>
Subject: DRUMS.....
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

Hi Francis,

Yes I've only modified DRUMDLL.C and left the rest ( DRUM.C & DRUMFILE ) alone.You said you have installed ver1.21 disks and still don't get full drum sounds,it must be either 1) you still have older windows driver although the version
number hasn't changed on the driver 2) you have not installed all patches.
This is just my assumption.

BTW, I do get percussion sounds from KBMIDI by setting channel to either 10 or
16 ( that are general midi percussion channels ). They are quite nice ( drum
sound with new patches ). ..

A word about my modifications: I don't have much time so all the changes I've
made is minimal ( just enough to get it to work ) so there will be many
problems with these two programs. If there are, don't blame the original
author, send any comments to me...Oh, I did not create .prj file for drums.c
I just used command line make using makefiles that came with source code.

- Yuri -

------------------------------

Date: Mon, 16 Nov 92 11:26:59 EST
From: BARRYM@TOROLAB2.VNET.IBM.COM
Message-Id: <9211161643.AA05151@orca.es.com>
Subject: GUS'ing Under OS/2
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

Hi y'all.  This is my first Newsletter append, so be gentle with me!  (g)

Tips for OS/2 users w.r.t GUS

1) Install the board's utilities while booted under DOS.  The config program
   trashed itself in a VDM on my system.  Reboot and you can use the board.
2) Couldn't get Stellar7 to run.  Anyone else?  Tried with -o2 option, but
   it majorly slowed down the system.  No speech with it.
3) I have tested it with Accolade's The Games : Winter Challenge (!) and
   Sierra's Robin Hood (Excellent!)
4) USS8 doesn't run under OS/2.  I'll keep trying.
5) They're planning/writing OS/2 drivers  (Right, Gravis? (nudge) Please make
   them PM apps!  Please make MMPM drivers!  Please make them soon!  (g) )
6) It's a happy camper with my Roland SCC-1.

BTW, I got 6 256kb*4 70 ns chips for around 40 CDN in downtown Toronto.
(Computronics on Queen, in case anyone's interested.  Of course, I have no
interests in this shop and this is not supposed to be an ad for them.)

Happy GUS'ing...
Barry Marshall - BARRYM@TOROLAB2.VNET.IBM.COM
(These views are mine, not IBM's.)

------------------------------

Date: Mon, 16 Nov 92 15:35:18 EST
From: Phat H Tran <ptran@sciborg.uwaterloo.ca>
Message-Id: <9211162035.AA02985@sciborg.uwaterloo.ca>
Subject: GUS coexists with SB
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

I've finally made my GUS and SB work together fully.  My SB is on address
220h, using DMA channel 1, and IRQ 5, while my GUS is sitting at 230, using
DMA channel 3, IRQ 11 for itself, and IRQ 12 for MIDI.  As is, all GUS and
SB-specific software recognize both cards as they are set up (test-sbc
returns no errors.  playcmf does play.  etc.), but programs that expect
an Adlib card do not detect the SB as being Adlib-compatible.  Falcon 3.0,
for example, plays FM music through the Adlib ports, even if you select
Soundblaster in its configuration screen.  As a result, I get no FM music
from Falcon 3.0, only the digitized sounds.  However, I've found that if
I run SBOS, and then uninstall it with SBOS -f, the game will detect an
Adlib and will pump its FM soundtrack.

So, apparently the GUS can coexist with the SB...  Present owners of SB's
can upgrade to one excellent soundboard and still use the old one to run
older software without fussing with SBOS.

Phat.

------------------------------

Date: Mon, 16 Nov 92 16:45:24 -0600
From: Michael J Stumpf <mjs7529@tamsun.tamu.edu>
Message-Id: <9211162245.AA01166@tamsun.tamu.edu>
Subject: One of the first GUS Supported games
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

I believe I've found one of the first games to support the ultrasound to an
incredible potential: Star Control 2.

Check this out in a store!
I've not heard sound like this since I heard roland quality.. be sure you
listen to it on a good stereo system, though.

------------------------------

Date: Tue, 17 Nov 92 17:37:27 EST
From: moddan@bowker.com (Daniel Nicholson  )
Message-Id: <5cNeuB1w164w@bowker.com>
Subject: MODs and the Gravis
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

There are currently several individuals and companies working on MOD and
Ultrasound-specific MOD type editors and players right now, and chances are
Gravis will eventually be packaging one of these with the card.
I would like to recommend Star Control II to all you Gravis owners out
there. I think it sets a new sound standard for games, at least I hope so
because I wrote much of that music! Check it out.
   - ModDan (Daniel Nicholson)

------------------------------

Date: Tue, 17 Nov 92 9:30:15 EST
From: Phat H Tran <ptran@sciborg.uwaterloo.ca>
Message-Id: <9211171430.AA08845@sciborg.uwaterloo.ca>
Subject: SB/Adlib compatibility.
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

>
> > I managed to get every feature of both cards to function together except
> > the SB's Adlib compatibility.  Games that drive the SB as an SB work fine
> > with my GUS/SB setup, but those that use the SB as an Adlib card do not
> > detect Adlib compatibility.
>
> I got "So you want to be a hero" to work with the Adlib specified in
> the game's INSTALL program. I was running SBOS with no flags at all,
> BTW. Funny, but when I specified the Sound/Gameblaster as my music
> card, I got no sound! But I told the game to do Adlib music, and
> with SBOS I get sound. I haven't tried anything really wild, like
> specifying music for Adlib and sound effects for SB on Wolf 3-D, but
> that sounds like it might be a good test to try.
>

I wasn't running SBOS.  I tried it, didn't like how Falcon sounded, so I
slapped my SB back onto the motherboard, hoping that it will work with
the GUS.  It did, except for Adlib compatibility.  However, if I run SBOS,
then remove it, certain Adlib-specific programs will work (but test-sbc
will then report an error 0400.)  Right now, the only Adlib program that
doesn't want to work with my SB/GUS setup is playrol (but mm and other
.rol players work fine).

[Various problems with GUS's SB emulation deleted.]

Sometimes the GUS can really look bad when people start listing off
SB/Adlib games and programs that will not work with it.  But, folks,
the Ultrasound's first and foremost priority is not to be a Soundblaster
clone!  It's an excellent wavetable card that has no hope in hell of
ever emulating the SB perfectly.  On its own terms, the GUS has no equal
in the sub-$500 range (I'm assuming that the Roland cards are above
this mark.  Are they?).  Its various SB problems are short-term growing
pains that will go away as developers realize the effectiveness of
wavetables over FM.  Hence, we should not harp on the fact that Game A
doesn't sound right, or that Game B locks up with SBOS, etc.  Such
tales will scare off potential buyers unnecessarily, and a rapidly
expanding installed base is what the GUS needs.

And another thing...
I don't see why people are trying to play MODs on the GUS when there
are MIDI files, which sound so much better!  Is there a program that
will extract the sequencing data from MODs and play them with the
GUS's patches?  Also, anybody know of where I can find some MIDI files
similar to New Order or Depeche Mode style music?  I'm quickly becoming
bored with classical and jazz.

Anyway, back to the problem at hand... if SB-compatibility is a big
concern, the GUS can coexist with the SoundBlaster.

>      I've downloaded the v1.21 driver sets from epas and installed over
> the old version [v1.1]. And when I've ran the mididemo.bat programs,
> there was about half of the sound modules didn't work with the new
> driver when it was working with the old one.. I've rebooted the system
> to check if it was any other TSRs I've loaded before but it wasn't.. (I
> think the error was error #0.. Can't find patch.. I've got to double
> check..) I think I'll just nuke the \ultrasnd directory and re-install
> the drivers so I can do a clean install....  Hmm.. It's veeeeeery,
> veeeeeery strange problem..  Maybe it's something that I've done...
>

My GUS came with 1.21 disks, and I think Gravis may have packed them
with drivers that were not included in earlier versions of the software.

Phat.

------------------------------

Date: Tue, 17 Nov 92 21:01:56 MST
From: kdorff@NMSU.Edu
Message-Id: <9211180403.AA09937@NMSU.Edu>
Subject: Star Control II ???
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

I wanted to double check before I consider spending money on this game.

Did I read correctly (here, yesterday) that  Star Control II
supports the Gravis Ultrasound in NATIVE mode????

THIS would TRULY be wonderful.  Has anyone played it?  I have
heard wonderful things about Star Control I and I know lots
of people have been waiting for II to come out.  HOw about someone
post a mini-review of this game here on this echo if it does
in fact support the old GUS in native mode.

Thanks mucho
Kevin

------------------------------


Date: Tue, 17 Nov 92 09:43:48 PST
From: biggles@berlioz.nsc.com (Winston Worrell)
Message-Id: <9211171743.AA27388@berlioz.nsc.com>
Subject: Ultrasound Daily Digest V1 #22
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

Hi,
Ok, I just brought StarControl 2 (its a slick StartFlight like game), and
it has direct support for the Gravis UltraSound. I guess that's one for
the list of fully supported games.

The card definately needs a volume control. I almost fell out of my chair
when the game started up.

Nobody has said anything about using the SBPro midi/joystick cable on the
Gravis. I'm waiting Gravis.

Biggles.

------------------------------

Date: Tue, 17 Nov 1992 18:12:42 +0800 (WST)
From: esther@tartarus.uwa.edu.au (Pe-Mei Esther LIM)
Message-Id: <199211171012.AA14218@tartarus.uwa.edu.au>
Subject: Ultrasound in Australia
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

Hello People,
        For those of you in Australia, I've found a retailer that sells
the GUS for $280 in Perth. If you can't find a retailer, mail me and
I'll give you their contact numbers and address. Have fun, I'm getting
mine on Friday..........

esther@tartarus.uwa.edu.au

------------------------------

Date: Tue, 17 Nov 1992 03:22:15 GMT
From: C580503@mizzou1.missouri.edu (Albert Foo)
Message-Id: <9211170323.AA12940@news.cis.ohio-state.edu>
Subject: Damark's LMSI CD-ROM /w Ultrasound board (Help)
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

My LMSI drive package came with the Advanced Gravis UltraSound audio
card with the attached daughterboard (CD-ROM drive interface).  After
spending one hour reading the manual, setup booklet, and
the "readme" file, I plugged it all in, turn on the power and
zapped, my CMOS setup for the HARD-DISK (a 125 MB) is reset.  Okay, no
problem, I thought, I dugged up my old hard-disk manual and put in
the codes again.  And this time, the CD-ROM LED drive indicator did not
light.  I checked all my cables, wiring, etc. but to no avail even
when booting the machine for several times.

Anyone who is reading this newsgroup heard of this CD-ROM or own one?
If you have overcome the installation problem, please help me.  My
email address is c580503@mizzou1.missouri.edu.

Also, I think this is a very good package (if I could only get it to work)
as it came with 2 CD's and a soundboard for $399.  The LMSI drive claimed
to have an access time of 370 ms.


Thank you in advance.

Albert Foo
Internet: c580503@mizzou1.missouri.edu

------------------------------

Date: Wed, 18 Nov 92 13:57:27 -0500
From: "What the World needs now..." <dantonio@magick.tay2.dec.com>
Message-Id: <9211181857.AA23090@magick.tay2.dec.com>
Subject: Gravis BBS is UP! Plus mixing sound cards and OS/2
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

Well, according to Alan in tech support, they got the BBS up last night,
although uploads are NOT allowed at this point. The number is 604-431-1807.
He said there isn't much on it yet, but he's big into samplers and
keyboards in general (it's why he joined Gravis; to work on the GUS using
his knowledge of samplers) and he wants to put some MIDI stuff on the BBS.
So, it's happenin'

He also mentioned that he's got a SoundBlaster Pro, an GUS and a Roland
SCC-1 all in his machine co-existing happily, although he was told that
such a setup might be "hard on the SoundBlaster's hardware." But he's been
doing it since August with no explosions...

As for OS/2, he said they and Forte are "looking at it" and that a 3rd
party was writing a shareware SoundBlaster emulator driver for OS/2. I'm
not sure what this means, exactly, but there it is...

DDA

------------------------------

Date: Wed, 18 Nov 92 13:03:38 PST
From: mtichy@sfu.ca
Message-Id: <9211182103.AA05997@fraser.sfu.ca>
Subject: Q&A
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

> as disabling TSR and other cards. We got SBOS to initialize
> properly once. We believe his troubles stem from his bios:
> Phoenix 80386 ROM BIOS PLUS V 1.10 02J We installed the
> latest version (1.21) of the distribution disks. And his
> Ultrasound looks different than mine. Mine is opaque red, his
> is shiney lustrous red. (Same rev#, 2.2).

Well, I was having similar problems.  I think it was because
of my Adaptec 1542B and SCSI HD.  Don't know if they will help
but here are my settings:

GF1 IRQ = 15, MIDI IRQ = 5, DMA = 7, BASE PORT 220.

The SCSI HA was using 11.  This solved my setup program from
hanging but some software installations still hang.  I used to
be able to play dune but now can't run the setup since I added
a 486 and a SCSI HD to my system.

Anyways Good Luck

> I think there is a major problem emulating the sound
> blaster.  Most of the time I can't the music up, and
> even if there is music only the adlib mode is
> supported.  For example, I got rampart, and the adlib
> emulation is very nice, I get all those stereo sound.
> However, it can find the sound blaster during the
> configuration.

Sounds like IRQ conflicts.  I get both music and sfx with
Ramparts.

> Impressive.  But they modified LatinDance, HIDNSEEK and
> YELOWROS. Yuck!! The percussions (especially the bass drum)
> sound bad!!  I can't clear hear the highhat and cymbals.  I
> prefer those three midi files with the old patches but I
> deleted them.  Darn me.  Who else noticed the changes?

I did.  You might also notice that the mid files included in
the 1.21 don't have individual cfg files like version 1.1
did.  Maybe they didn't change the patches.  I haven't tried
it yet but try copying your old cfg files to that directory if
you still have them.

> Who uploaded those "updates/patches" onto epas anyways? Are
> we sure this is a legit release since 1) there are problems
> that the old ones didn't

Well, someone uploaded them from cardz bbs.  It is still
incomplete.  You get more patches, a newer version of SBOS,
and an extra windows driver.  There may be more changes but I
haven't noted.  Oh, ya, a more extensive readme file too.  I
found most of the new patches sound better, one or two a
little worse.  Also I can't get SBOS to work with classic
tetris anymore

I even found that GUS works with Galactix 1.3A with the -o2
option.  The readme states you can only get music no sfx.
Haa!

HAS ANYONE HAD SUCCESS IN GETTING THE UNREAL DEMO TO WORK WITH
THE GUS?

I got vectordemo to work on my gus on irq 2 on my 286 but I
think the SCSI adapter I have now takes this up because I
can't get vectordemo to detect irq 2.  Haven't gotten Unreal
to work but it could be due to the same problem.

------------------------------

Date: Wed, 18 Nov 92 14:21:03 -0500
From: tai@eclipse.sheridanc.on.ca (Francis Tai)
Message-Id: <9211181921.AA08481@eclipse.sheridanc.on.ca>
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

----------------------------------------------------------------------
>Date: Wed, 18 Nov 92 2:14:35 CST
>From: Jana Janicek <janicek@ccu.UManitoba.CA>
>Subject: Help me Gravis 8(

>        Help, my friend is having Ultrasound Problems. To be brief,
> everything except SBOS works. The problem with SBOS is when it loads
> the patches, it locks, and parity error results.  We tried all -o and
> -x and IRQ combinations, as well as disabling TSR and other cards.
> We got SBOS to initialize properly once. We believe his troubles stem
> from his bios: Phoenix 80386 ROM BIOS PLUS V 1.10 02J

  Hmm.. Did you tried running ULTRINIT before you run the game?? or
are you running a memory manager?? Maybe that can attribute to the
problem...

>         We installed the latest version (1.21) of the distribution
> disks. And his Ultrasound looks different than mine. Mine is opaque
> red, his is shiney lustrous red. (Same rev#, 2.2).

      I doubt that is the problem since both hardware revisions are
identical...

Francis

------------------------------
End COMPOSITE UltraSound Daily Digest #1

--
Dave  ddebry@ debry@   \ "Wait!" "Can you explain?" "I can explain!"
DeBry dsd.    peruvian. | "This better be good.  They shot you last
      es.     cs.utah.  | week."
      com     edu      /         - Dr. Frank N. Furter and Audience
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