HDTenEightyP/NetNews huggingface dataset:
From: Martin_David_Boyd@cup.portal.com
Newsgroups: comp.sys.amiga.graphics
Subject: Re: OpalVision questions
Date: Mon, 28 Dec 92 23:31:27 PST
Organization: The Portal System (TM)

 
>I'm going to be getting a 24-bit display device soon.  I have a few
>questions about the OpalVision main board:
 
>1) Is it truely 24-bit or does it have color registers?
 
   Yes, it is 100% 24bit, and it also has registers. It can display
images in many different display modes, include 1 to 8 bit planes
(2 to 256 colours) a 15 bit true colour mode and a 24bit true colour
mode. It can also display 24bit images while using the palette as
colour lookup tables, this allows for realtime fade, brightness,
gamma correction etc.
 
>2) Does it come with all of the memory to do 24-bit double-buffering?
 
  It will double buffer in lores non-interlaced and lores-interlaced.
 
>3) Will it require a VGA monitor, or does it output in NTSC?
  
  The OpalVision motherboard will output at 15Khz in R,G,B. This means
that it will run on any R,G,B monitor, for example a 1084, 1081, 1950,
1960 etc. If you wish to have an NTSC (composite) output, you can use
a standard Amiga genlock or use the OpalVision's frame grabber genlock
when it becomes available.
 
>4) The ad says that it animates at 60fps.  Can it really deliver?
 
  The animation speed depend on many factors of course (CPU, the animation
itself). You will only get 60fps in 8bit (256 colour) mode. The following
table gives a guide for the typical frame rates obtained by OpalAnimMATE.
 
Screensize   Mode     Framerate   Framerate    max. Framerate
                      A2000/030   A3000/030
 
160*100      15 Bit       30          30            30
160*100      24 Bit       20          20            20
 
240*150      15 Bit       25          30            30
 
224*230      12 Bit       20          20            20
224*230      15 Bit       18          25            30
224*230      18 Bit       18          20            20
224*230      24 Bit       12          18            20
 
320*200      12 Bit       20          20            20
320*200      15 Bit       15          20            30
320*200      18 Bit       15          19            20
320*200      24 Bit       10          15            20
 
368*236      18 Bit       10          15            20
  
>5) Is there anything else that you would care to add?
 
  I suggest that you call the OpalVision BBS on (310)793-7142 there
you will be able to speak to over 200 OpalVision owners who will be
able to give you there impressions, you will also be able to download
all of the OpalVision software.
  I am part of the OpalVision development team, so I wont attempt to
give you any personal impressions, many people on our BBS on the other
hand, would be happy to.
From: eeb@pro-freedom.cts.com (Ed Brown)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Banding Still Imminent in AGA 256,000 color mode!
Date: 23 Dec 92 05:21:02 GMT
Article-I.D.: pro-free.1992Dec22.222102.2756
Organization: ProLine [pro-freedom] AppleVan (Apple UG of Vancouver, WA)

> Even with my DCTV (approx. 2-4 million colors) I still get banding
depending on the picture.  The only way your gonna get rid of it completely
is to get a 32bit display ;-)


A *real* 24-bit display will eliminate this.


* Edward E. Brown II             * Internet: eeb@pro-freedom.cts.com *
* Chemist On A Mission From GOD! * FidoNet: 1:105/135                *
*--------------------------------------------------------------------*
               Annoy the media...Think for yourself!
==============================================================
From: jamiller@kuhub.cc.ukans.edu
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Babylon 5
Date: 30 Dec 92 14:26:29 CST
Organization: University of Kansas Academic Computing Services

In article <shf.725705192@well.sf.ca.us>, shf@well.sf.ca.us (Stuart H. Ferguson) writes:
> In <jwalkup.2yxx@terapin.com> jwalkup@terapin.com (Jeff Walkup) writes:
>>Hmm... here in S.F. I don't think we're getting Babylon 5...
>>I've seen the promos for "Time Trax", the new "Kung Fu" (snore), and
>>"Star Trek: DS9", on the same channel that has ST:TNG (not Fox), but
>>nothing about Babylon 5 anywhere.
> 
> If the station in question is KBHK, broadcast channel 44, cable channel
> 12, then I have news for you.  You have been seeing Babylon 5 clips but
> they have been calling it Deep Space Nine.

So which is it?  Babylon 5 or Deep Space Nine.  I though the DS9 was a
star trek spin-off?  If that's the case then what's the B5?  In the B5
press release of so many months ago I thought I read that it was not
going to be "like star trek" etc?

I've seen promos for DS9 but nothing on B5.  The DS9 promo was on Fox
and that's the only place I've seen it.  Does anyone know if B5 will
play in the Midwest and on what channel?  I hope I don't have to go
and get cable just so I can watch B5... :)

> Footnote:  If you feel inclined to call the station about this, please
> be smooth.  If B5 goes to series it will be a huge boost to the Amiga,
> so we want to let the station know that people are interested in B5, but
> not nasty people.  We want them to think that NICE people want to see
> B5.  Nice people who watch their ads and buy their sponsors products . . .

Such placation is unbecoming of a follower of the one true computer!
Begon with you!  People call the station!  Insult them liberally!
Include refrerence to moldy bread and cat puck!  The Amiga need not
bow before corporate giants!  ya, right... :( ... :)

> -- 
> 		Stuart Ferguson		(shf@well.sf.ca.us)
> 			Prepare to Surge to Sublight Speed!
-- 
jamiller@kuhub.cc.ukans.edu
James Miller

_chicchai .sig no ho ga ichiban iin janai ka..._
             Enlightenment Happens?
From: Opal_Sullen@republik.fidonet.org (Opal Sullen)
Newsgroups: comp.sys.amiga.graphics
Subject: what is Kodak's 800 number?
Distribution: world
Date: 31 Dec 92 22:36:16 PST
Organization: Eiffel Media of Orange County

In a message dated Sun 27 Dec 92  8:13, Paula_lieberman@amicol.uucp wrote:

 P> I got a mailing from Kodak on its writable CD-ROM hardware today...
 P> ... Anyway, Kodak has an 800 number for requesting product
information...

well, what is it already?

-- Via DLG Pro v0.995

                        Opal Sullen - Session Manager @
                 0x0 Republik, Orange County, Ca. 714.530.5442
            sullen@republik.fidonet.org - eagg033@orion.oac.uci.edu
      ___________________________________________________________________
        F i d o N e t - U s e N e T - I n t e r N e t - A m i g a N e t
       ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                1:103/108.0 - Republik.FidoNet.Org - 40:402/1.0
Newsgroups: comp.sys.amiga.graphics
From: dcr3567@ultb.isc.rit.edu (D.C. Richardson)
Subject: Advice on Video Editing System needed
Originator: dcr3567@ultb
Reply-To: dcr3567@ultb.rit.edu ()
Organization: Rochester Institute of Technology
Date: Fri, 1 Jan 1993 20:25:20 GMT


L-O people...

I'm in the market for a video set-up to compliment my 4000.  It's been
a while since I've been in the business, so I'm a bit out of date on 
my knowledge...

What I'm looking for is a set-up so I can record animations and graphics
for the 4000, and maintain as much picture fidelity as possible.  The 
formats I'm considering are either S-VHS or Hi8 (both by Sony).  The 
Hi8 deck is about $1600 and the S-VHS about $1000.  The guy I spoke to
said Sony is releasing a new Hi8 deck at Winter CES next week for about 
$1000.

I'm looking for information compaing the 2 formats.. I'm pretty sure Hi8
is better both in terms of technology & picture quality, but S-VHS is more
useful (mainly because you can degrade to VHS when making a distribution 
copy)  I might get a combination of each, such as 2 Hi8's for editing, and
an SVHS for editing/final distribution recording.  If I stay in the SONY
line, it should be possible to integrate the 2 foreign formats, righ?

Questions:
  Any recommendations for decks/controllers? (Brands, model #'s, prices)
 Any recommendations for stores?  I'm in Rochester, NY and haven't found
   a non-consumer oriented store yet.
 Are there any benefits when using a S-VIDEO genlock vs. composite genlock
   in terms of ..practical.. recording quality?  A buddy of mine uses a 
   supergen and has no complaints about it.
 How is DCTV at digitizing a still S-VHS or Hi8 image?  Is there a S-VIDEO 
   version of it yet?  Would it make a difference?
 What are some good magazines/resources for hard info & reviews?
 What's the difference between a CTRL-S and CTRL-L controller?  Can you
   have both types of machines in an edit setup?  Which is better/newer
   /"the standard"/most widely used?

I'm looking at around a total cost around $10,000 for everything (3 decks,
monitors, camcorders and/or cameras, possibly DCTV, and a flatbed scanner).

Thanks for the help,
Daniel C. Richardson
From: Phillip_Eastham@kumear.apana.org.au (Phillip Eastham)
Newsgroups: comp.sys.amiga.graphics
Subject: MatLab plots & circuit diagrams
Distribution: world
Date: 21 Dec 92 12:38:38 EST
Organization: The DUNGEON BBS

Hello everybody,

     I would like to know if anybody out there who knows about Nyquist
plots, Root-Locus plots and Bode plots and if they can be done and used on
AMIGA MATLAB which was featured on the Fish Disk collection. Also if there
are any other programs capable of doing these plots.

     If you do know could you please tell me how to get them working and
how to get a picture of the plot on the screen.

     I would also like to know if there is any other programs out there,
commercial or PD, that you can draw circuits on and then the program can
analyse the circuit as well? 

     Thanks for your help.

-- Via DLG Pro v0.992

This message proudly bought to you by:

                               phillip_eastham@kumear.apana.org.au
From: peterk@cbmger.de.so.commodore.com (Dr Peter Kittel Germany)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Please explain "CHUNKY" Vs. "BITPLANE" graphics...
Date: 28 Dec 92 08:27:49 GMT
Reply-To: peterk@cbmger.de.so.commodore.com (Dr Peter Kittel Germany)
Organization: Commodore Germany

In article <1992Dec17.224438.45738@kuhub.cc.ukans.edu> jamiller@kuhub.cc.ukans.edu writes:
>Could someone discuss the differences between "Chunky" and "Bitplane"
>graphics, in detail?  You may assume some understanding of intuition
>programming in this reader so any details are appreciated.

In a color display, you need several bits per pixel, let's say b0 to bn.

In a Bitplane architecture (like current Amigas), you gather all the
b0's in one memory area, the biplane no. 0, and all the other bits also
in own bitplanes.

In a chunky architecture, you store all bits of one pixel together. If
you have 8 bits per pixel, you simply have one byte in memory to give you
the complete data of one pixel.

-- 
Best regards, Dr. Peter Kittel  // E-Mail to \\  Only my personal opinions...
Commodore Frankfurt, Germany  \X/ {uunet|pyramid|rutgers}!cbmvax!cbmger!peterk
Wer's nicht kann, soll's bleiben klopfen oder Steine lassen!
Newsgroups: comp.sys.amiga.graphics
From: bscott@nyx.cs.du.edu (Ben Scott)
Subject: Re: ASDG - Never Again
Summary: Well, they're not THAT bad.  I think. 
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Wed, 23 Dec 92 17:02:52 GMT

In article <dschlott.02h9@linx.UUCP> linx!dschlott@vela.acs.oakland.edu writes:
>I spent a lot of money when I purchased Art Department Pro complete
>with the Epson ES-300c and scanner software just to find none of
>it works worth beans.
>
>First off: The scanner support.... 
>
>Looks nice, but does it work? Well, as long as you don't mind disabling
>interrupts during each scan and your computer doesn't sport a 040
>processor, you may find it acceptable. However I'm running on a network
>which can't afford disabled interrupts, and their software doesn't like
>my 040 machine.
 
I've had similar problems on a client's machine, with a 68040 (either a card
or in an A-4000) and the JX-100 scanner software.  The two machines are
networked together, to share one large HD and be able to both render to the
same directory.  Only you try to scan something on the host machine and the
net locks up, permanently freezing anything working through the net on
either machine.  

In my discussions with ASDG, they blame both Commodore and Sharp.
Apparently they have to turn off interrupts to achieve the baud rates
required by the scanner.  Yeah, right.  Maybe on an unaccelerated machine,
but no way would you have to go to that extreme on a 4000.  And it's not
that tough to find out if you're running with an '030 or '040 in the system
and switch to a more system friendly algorithm.

>I called ASDG tech support. The answer, "We're working on it". Not the
>answer I expected. They should've been working on this last year

Actually, their hardwired install program doesn't work well in today's
machines either, but they've apparently fixed that; at least to the extent
that you can get a new one if you ask them for it.  For now we've installed
the software on the 2000, and load it through the net onto the 4000 where we
run the scanner, so as not to interfere with the 2000 (the host machine of
the network).  Once we get SCSI for the 4000 and move the drive over, we'll
have to switch things back around...  

.                            <<<<Infinite K>>>>

--
|Ben Scott, professional goof-off and consultant at The Raster Image, Denver|
|Internet bscott@nyx.cs.du.edu, or call the Arvada 68K BBS at (303)424-6208.| 
|"Don't tug on that - you never know what ][The Raster Image IS responsible |
|it might be attached to." Buckaroo Banzai][for everything I say! | *Amiga* |
From: salnick@dejavu.spk.wa.us (There is no substitute for displacement...)
Newsgroups: comp.sys.amiga.graphics
Subject: sunclock
Date: 30 Dec 92 06:41:54 GMT
Organization: Not Organized

I have completed making v1.1 of sunclock - it is available via bms from 
dejavu.spk.wa.us as bms:pub/sunclock.lha.

sunclock is not your ordinary clock - it is a world map showing the 
actual position of the terminator (day/night division).  This version 
will disconnect from the cli-window which started it (the main reason I 
fiddled with it) so that it can be put in the startup-sequence.

this is a port of the Xwindows version, which in turn was a port of the 
original version for Sun.

bob
--
RW Salnick, Spokane,WA  |  Home: salnick@dejavu.spk.wa.us
  Amiga 1000, WB 1.3    |  Work: mfgsys!salnick@kaiser.spk.wa.us
      WA9BVE            |
Newsgroups: comp.sys.amiga.graphics
From: mlelstv@specklec.mpifr-bonn.mpg.de (Michael van Elst)
Subject: Re: Mpeg Player on amiga.physik requires Xwindows?? What use??
Organization: Max-Planck-Institut f"ur Radioastronomie
Date: Tue, 29 Dec 1992 20:43:52 GMT

In <bburdeau.04em@redorc.chi.il.us> bburdeau@redorc.chi.il.us (Bob Burdeau) writes:

>Does anyone know how fast an Mpeg anim would play on an 040 machine
>(accelerated A3000, perhaps)? not real time I bet.

with the current code it runs about 2-3 fps.

Regards,
-- 
Michael van Elst
UUCP:     universe!local-cluster!milky-way!sol!earth!uunet!unido!mpirbn!p554mve
Internet: p554mve@mpirbn.mpifr-bonn.mpg.de
                                "A potential Snark may lurk in every tree."
From: chrisw@fciad2.bsd.uchicago.edu (chris williams)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: which machine should I buy?
Date: 31 Dec 92 01:04:53 GMT
Organization: FCIA Univ. of Chicago

In article <1992Dec24.063709.4319@newshub.ariel.yorku.ca> cs902125@ariel.yorku.ca (SHUK C YIP) writes:
>In article <18754@mindlink.bc.ca> Jeff_Holinski@mindlink.bc.ca (Jeff Holinski) writes:
>>
>>You can definitly get good 3D software for a 486. Autodesk's 3D Studio is one
>>of the cheaper and more popular packages. I've heard it has a very good
>>modeler and the renderings I've seen done with it looked pretty good. You can
>
>I think the best modeler is Caligari. It is similar to ALIAS RESEARCH
>SYSTEM.

   Not ALIAS, but SYMBOLICS. Alias is a patch-based modeler (NURBS
optional) that converts to polygons at render time. Symbolics and
Caligari are B-Rep based systems. B-Reps (boundery representation)
allow a more sculptural method of modeling than polygon or patch based
modelers. Lightwave, Sculpt 4D, Wavefront, Topas and Digital Arts are
polygon based, and every vertex, edge and polygon must be created.
Alias, TDI, Journeyman are patch-based and objects are constructed from
splines, with a surface "skinned" over the spline structure.

   Caligari and Symboloics are the only (to my knowlege) b-rep systems
intended for animation. They are more popular in the very-high-end CAD
market. B-reps maintain the construction process as a tree; call up a
cube - "bevel" all edges several times and wind up with a cube. Traverse
back up the tree, to the original cube for preview purposes.

   I have seen a very good Symbolics operator create a human hand
starting with a cube, and subdividing and smoothing and bending via a
FFD lattice.

   Symbolics is nowhere as popular as some packages du to several
factors: It only runs on LISP machines or a LISP board set in a MAC.
It uses a monochrome interface and a seperate framebuffer screen.

   One interesting point: Symbolics supplied source code with the
software. They are the only animation software maker to do so. Caligari
is *so* similar in so many ways that one is forced to wonder if Octree
has a copy of it...

                                Chris Williams
                                   chrisw@fciad2.bsd.uchicago.edu
From: bj371@cleveland.Freenet.Edu (Marc Tooley)
Newsgroups: comp.sys.amiga.graphics
Subject: Dynamic HiRes and Wasp with DynaShow
Date: 24 Dec 1992 21:16:22 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: bj371@cleveland.Freenet.Edu (Marc Tooley)
NNTP-Posting-Host: hela.ins.cwru.edu


Hello, and greetings from Canada!

 I have a question I thought some of you might be able to answer/.

 I use wasp a lot to convert my gifs into something I can use, but am
havong a bit of trouble doing the actual conversions.

 Sometimes when I use the "-asc" option, wasp messes up the picture
totally. In fact, it barely resembles the original GIF, with static all
over the place, and garbage galore. Any info?

 When I use the "-dyn" option, it doesn't work. It won't convert into the
legendary Dynamic Hires format that I remember seeing in the NewTek Demo
Reel 3. DynaShow won't even accept it properly, instead displaying frayed
garbage the looks only remotely like the original. Any info?

 Perhaps there is a better conversionprogram out there that supports
Dynamic Hires? (And not AdPro, because that costs hundreds, and I haven't
the bucks to fork out..)

Thanks. Any help is appreciated!

Marc
Newsgroups: comp.sys.amiga.graphics
From: khobbs@halcyon.com (Kevin Hobbs)
Subject: Re: Babylon 5
Organization: The 23:00 News and Mail Service
Date: Thu, 31 Dec 1992 04:17:49 GMT

In article <1992Dec30.142629.45978@kuhub.cc.ukans.edu> jamiller@kuhub.cc.ukans.edu writes:
>
>I've seen promos for DS9 but nothing on B5.  The DS9 promo was on Fox
>and that's the only place I've seen it.  Does anyone know if B5 will
>play in the Midwest and on what channel?  I hope I don't have to go
>and get cable just so I can watch B5... :)

Here on the west coast it's going to be on a local free tv station.  I
would imagine the same for other parts of the country.

Kevin
Newsgroups: comp.sys.amiga.graphics,comp.sys.amiga.multimedia,comp.sys.amiga.programmer,comp.sys.amiga.applications
From: booth@ccad.uiowa.edu (Michael Booth)
Subject: Need IFF/ANIM viewer with ARexx interface
Followup-To: booth@ccad.uiowa.edu
Keywords: arexx iff anim viewer
Organization: CAD-Research, University of Iowa, Iowa City
Date: Tue, 29 Dec 1992 19:20:14 GMT


Hello, everyone. I'd need your advice on something.

I'm looking for a full featured IFF viewer (preferably with ANIM support
too) which is controllable via ARexx. I currently use Mostra and ALook
for interactive viewing, and I am looking for something very much
like them, except having ARexx support.

Please respond via e-mail to booth@ccad.uiowa.edu.  If there is interest,
I'll post my results here.

Mike

P.S: I'm also looking for 3D polygonal models of any Star Wars spacecraft.
		 Know of any?

-- 
---------- ---------- ---------- ---------- ---------- ---------- ----------
  Michael S. Booth (booth@ccad.uiowa.edu)
  Iowa Driving Simulator Scenario Control Subsystem Developer
  Center for Computer Aided Design, the University of Iowa
From: dschlott@linx.UUCP (Dale Schlott)
Newsgroups: comp.sys.amiga.graphics
Subject: ASDG - Never Again
Reply-To: linx!dschlott@vela.acs.oakland.edu
Distribution: world
Date: 22 Dec 92 16:40:36 EST
Organization: None.

I spent a lot of money when I purchased Art Department Pro complete
with the Epson ES-300c and scanner software just to find none of
it works worth beans.

First off: The scanner support.... 

Looks nice, but does it work? Well, as long as you don't mind disabling
interrupts during each scan and your computer doesn't sport a 040
processor, you may find it acceptable. However I'm running on a network
which can't afford disabled interrupts, and their software doesn't like
my 040 machine.

The funny thing about the 040 problem is that they're not handling
the cache correctly. The 040 has been around too long now for any
excuse on this one. 

I called ASDG tech support. The answer, "We're working on it". Not the
answer I expected. They should've been working on this last year.
I would have been understanding last year when the 040's first
came out.

As for Art Department Pro.....

I've never seen a image yet that didn't need a little smoothing or
sharpening in certain areas of the image. With ADPro it's all or
nothing. That's right you can't do that. You have to smooth the whole
picture or smooth none at all. All operations within ADPro work this
way. What a worthless piece of software when compared to ImageMaster.



-- 


    Dale Schlott                 linx!dschlott@vela.acs.oakland.edu
    Pontiac, MI
    USA
Newsgroups: comp.sys.amiga.graphics
From: dmenns@muug.mb.ca (Darren Enns)
Subject: Amiga POV Font Character Generator?
Organization: Manitoba Unix User Group, Winnipeg, Manitoba, Canada
Distribution: comp.sys.amiga.graphics
Date: Fri, 1 Jan 1993 20:08:06 GMT

I am aware of DOS/PC executables which can generate 'font' objects for use
in POV, but I am not aware of any Amiga executables which can do the same
thing (nevermind some bonus ability to use the Amiga's own font directory
for doing so!).  Even if someone has written something that is not part of
the official distribution (for lack of polish or whatever) I would still
be interested in seeing what you have -- better yet if there *is* an official
Amiga POV way to do this and I just need to be told about it.  Thanx!
 
Dare
From: eeb@pro-freedom.cts.com (Ed Brown)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Tandy Unveils 16-Million-Color CD-ROM Multimedia system
Date: 23 Dec 92 05:24:54 GMT
Article-I.D.: pro-free.1992Dec22.222454.2756
Organization: ProLine [pro-freedom] AppleVan (Apple UG of Vancouver, WA)

> Tandy has finally announced their new desktop MPC-compatible computer
system
> with a 16-million-color display and CD-ROM drive as standard hardware.


Well, Barrett, it appears that your dream machine has finally arrived.  Be
sure to drop back in and let us lowlyl Amiga users know how you are getting
on with your new wonder machine.  I'm sure that thousands of eager Amiga
users are awaiting your every syllable...  NOT!


* Edward E. Brown II             * Internet: eeb@pro-freedom.cts.com *
* Chemist On A Mission From GOD! * FidoNet: 1:105/135                *
*--------------------------------------------------------------------*
               Annoy the media...Think for yourself!
==============================================================