HDTenEightyP/NetNews huggingface dataset:
From: clf3678@ultb.isc.rit.edu (C.L. Freemesser)
Subject: Re: 810 disk repair
Keywords: 810 disk
Organization: Rochester Institute of Technology
Date: Thu, 21 Jan 1993 16:30:09 GMT

In article <1993Jan19.160128@usho13.hou281.chevron.com> gacwra@usho13.hou281.chevron.com (C.W.Racer) writes:

>I have an Atari 810 disk that has quit responding to requests.  It appears to recognize 'power up' in that
>it spins the disk for a while, but it does not acknowledge when addressed.  Local (to Houston) repair shops
>offer no help.  Is there any way I can get this repaired?  

Computer Software Services repairs most Atari 8-bit related computers
and disk drives.  I suggest you call them at (716) 429-5639 to arrange
shipping and all that.  Repairs usually cost about $30 on most jobs.

 //===================================================================\\
 || Chris Freemesser, RIT Comp.Eng.Tech.     I'd rather have a bottle ||
 || "A professional college student" :^)     In front of me.....      ||
 || Usenet: clf3678@ultb.rit.edu             .....than have a frontal ||
 || GEnie: C.FREEMESSER                         L O B O T O M Y ! ! ! ||
 \\===================================================================//
Newsgroups: comp.sys.atari.8bit
From: smb@pern.cc.purdue.edu (Scott M. Ballew)
Subject: Re: File Headers.
Organization: Purdue University
Distribution: net
Date: Wed, 20 Jan 1993 22:02:43 GMT

In article <1jjps0INNek1@nz12.rz.uni-karlsruhe.de> UJ1G@DKAUNI2.BITNET (Marek Tomczyk) writes:
>> What determines if it runs or returns to DOS?
>
>In order to automatically run a program you should specify a
>starting address. This starting address is stored into the
>memory locations $02E0-$02E1. An initiation address should be
>written into $02E2-$02E3 (it could be vice versa, I don't have my
>notes with me).
>
> ...
>
>> If you chain (by appending) files together, Which one gets control?
>
>Very simple, that one whose address is stored in the $02E0 vector.
>You could specify an init address somewhere in the middle of the
>chained file. Then DOS jumps to this routine. In order to continue
>loading you have to exit your init routine with an RTS instruction.

You missed a very important subtlety in this system.  First, there
is a difference between the RUN address and the INIT address (and I,
too, cannot remember which is at $2E0-2E1 vs $2E2-2E3).  When DOS
loads the INIT address, it does a jsr to that address _immediately_
(without continuing the load).  When that code does and rts to DOS,
DOS picks up with the load where it left off.  This means that you can
have multiple INIT addresses strewn through your load file and they
are treated like subroutines to the load process (be sure the code
they run has already been loaded, though :-).  In the case of the RUN
address, only the last value stored here matters.  This is the one
that DOS jsr's to _after_ the load is complete.

Now, can someone with a memory map handy verify which address is
which?  I'm not sure where my memory map is.

Scott
Newsgroups: comp.sys.atari.8bit
From: hill@spot.Colorado.EDU (Michael Hill)
Subject: Re: C vs Action!
Organization: University of Colorado, Boulder
Date: Tue, 26 Jan 1993 16:35:32 GMT

In article <1993Jan26.163159.14869@ucsu.Colorado.EDU> hill@spot.Colorado.EDU
(Michael Hill) writes:
>
>#define then {
>#define endif }
>
>main () {
>	.
>	.
>	.
>  if (h < 1) then h = 1
>  endif
>	.
>	.
>	.
>}

Oops.  Left off a semi at the end of the if line.  Alternatively, you
could:

#define endif ;}

so you could write your code as I originally posted it.  Which just goes
to prove that C is more flexible than "you have to do it this way and
this one way only!"

			--Michael

-------------------------------------------------------------------------------
Michael Hill   <><  Isaiah 9:6 | "Let's not pretend to justify
hill@spot.Colorado.EDU         |  Rather amend where treasures lie
                               |  Straight through the heart peace can be found
University of Colorado@Boulder |  That's where you start, not all around"
$ mv net.flames /dev/null      |                    -- Extreme, "Rest in Peace"
-------------------------My boss is a Jewish carpenter!------------------------
Did you ever notice that everybody in favor of abortion has already been born?!
Newsgroups: comp.sys.atari.8bit
From: rossi@cs.tu-berlin.de (Oliver Rosenkranz)
Newsgroups: comp.sys.atari.8bit
Subject: DOS comparison
Date: 24 Jan 1993 09:53:54 GMT
Organization: Technical University of Berlin, Germany
NNTP-Posting-Host: pound.cs.tu-berlin.de
Keywords: DOS
MIME-Version: 1.0
Content-Type: text/plain
Content-Transfer-Encoding: 8bit

Hi folks

Sometimes I think there are a lot of people out there using their
ATARIs with a wrong or old DOS.
There is a large number of Disk Operation Systems (or versions of the same)
out there.
It's hard to overview all that even for most of those old 8 bit wizards.
They use a DOS (get used to) and only look out for the newest version of
it.
Most of the DOS users have no idea, which secret abilities some DOSes have.
So, I want to write some kind of article (or series) reviewing all known
DOS versions. I'm sure that I cannot own every DOS ever published.

So I request YOUR help. Here's a list of all DOS versions I own.
If you have other/newer versions of a DOS or different DOSystems,
mail me a few sentences about the major abilities of it (its name of course).
I will keep in touch with you.

BEN POEHLAND/JEFF McWILLIAMS : Are you interested in publish this stuff in
			       AC ???
			       If yes, drop me a line...

--==rossi==--
rossi@cs.tu-berlin.de

Oliver Rosenkranz


List of DOS I have :

official ones :		DOS 1.0
			DOS 2.0
			DOS 2.5
			DOS 3.0
derivations :		DOS 2.6f
			DOS 2.9
			Funny DOS 3.0
			DOS 2.5m
			DOS IIs

DOS from others than ATARI :

Happy DOS 1050
K-DOS
(Multi-Boot XL! 4.0)
XL-TOS 1.0
G.O.S. 1.3
MachDOS v2.6XL
Antic! DOS 4.0
Warp-Speed-DOS v2.0
Action!-DOS
GEM-DOS
Turbo-DOS XE V.2.0 HS

DOS II+/D (v4.3 & v6.1)
Bibo DOS (v5.4 RN/RF/RNXF & v5.5 RF)
Smart-DOS / RANA DOS (6.1D & 8.2D)
DOS XL (v2.30)
TOP DOS ( .2 & 1.5a)
SpartaDOS (1.1 & 3.2c)
OS/A+ V.2.00/4 DOS
MyDOS (3.013 & 4.50d)

That's all for today...
And I promise you (SpartaDOS isn't the best for *me*). There are some
real good Disk OS out there.

--==rossi==--



Newsgroups: comp.sys.atari.8bit
From: kimes@cbnewsc.cb.att.com (Kit Kimes@AT&T/NCR)
Subject: Re: Software/Hardware Wanted.
Organization: AT&T
Date: Sat, 23 Jan 1993 05:58:28 GMT

From article <01GTPNA4UGFY91Y69D@vax.edinboro.edu>, by (Adam J. Conover):

> I am looking for any of the following:
> 
> Bureaucracy (Infocom).  [Yes, there was an 8bit version]
> 
Are you sure?  I used to get the 'New Zork Times' which listed which games
were available for which machines, but I do not remember ever seeing
Bureaucracy for the 8bit.  I wanted it, but it wasn't available.  I also
wanted the funny one " Burt and Norb ..." (or whatever their names were).
It made me mad that it was available for the C64 but not the Atari 8bit.

Kit Kimes
AT&T Resource Link (under contract to NCR)
Naperville, IL
...!att!iwcs!kimes (kimes@iwcs.att.com)
Xref: sparky comp.sys.atari.8bit:5954 misc.forsale.computers.other:1863 ba.market.computers:6707
From: ereid@billthecat.Eng.Sun.COM (Eric Reid - SunPics)
Newsgroups: comp.sys.atari.8bit,misc.forsale.computers.other,sun.forsale.computers,ba.market.computers
Subject: Atari 8-bit stuff for sale
Date: 25 Jan 93 18:01:33 GMT
Reply-To: ereid@billthecat.Eng.Sun.COM
Distribution: ba
Organization: Sun Microsystems, Inc.
NNTP-Posting-Host: billthecat

** $60 for everything (preferred) **

$20     * Atari 810 5.25" floppy disk drive 

$15     * Atari 850 Interface, with 3 serial and 1 printer 
          (parallel) port

Make    * One seemingly dead Atari 800 computer, w/BASIC cartridge,
 offer    48K RAM; may be good for parts
        * One seemingly dead Atari 800XL computer, w/built-in
          BASIC, 64K RAM; also may be good for parts

$5/ea,  * Atari 8-bit software
$30 for   - MicroLeague Baseball 
  all     - SynFile+ (filing database)
          - subLOGIC Flight Simulator II
          - Ken Uston's Professional Blackjack
          - VT100 Terminal Emulator
          - Software Automatic Mouth (voice software)
          - Atari RUNoff (text formatter)
          - Deep Blue 'C' compiler, with Mathlib and Deep Blue 
            Secrets
          - Family Tree software
          - FORTH language
          - Tiny Pascal language
          - Visicalc
          - Atari Word Processor
          - Dozens and dozens of miscellaneous games, including many
            of the classics

$2.50/ea* Atari 8-bit books
                - Your Atari Computer; a guide to Atari 400/800 
                  personal computers
                - Top-Down Assembly Language Programming for the 6502
                  Computer

        * Miscellaneous
$2              - Datalife: 10 5.25" floppies, storage case, head
                  cleaning kit
$2              - Atari dual paddle game controls
$1/ea           - (2) Pointmaster joysticks
$2/ea           - (2) 60-disk 5.25" floppy storage cases


Eric Reid
415.336.2959

----------Eric Reid-----SunPics----Eric.Reid@eng.Sun.COM---------
Newsgroups: comp.sys.atari.8bit
From: bmarcum@world.std.com (Bill Marcum)
Subject: Re: Atari to Mac data transfer
Organization: The World Public Access UNIX, Brookline, MA
Date: Thu, 28 Jan 1993 04:54:21 GMT

Usually, all you need for a null modem connection is a cable wired so that
the output of one computer goes to the input of the other and vice versa.
Some computers might require the handshaking lines (DTR, RTS, CTS) to be
connected a certain way; I don't know if the Macintosh does, but Atari doesn't.
Other than that, you just need the proper connectors (25 pin, 9 pin, or
whatever Mac uses).  If the Mac and the Atari each have 25-pin modem cables,
you should be able to just connect a null modem adapter between them.  You
might also need a gender changer.

Bill Marcum  bmarcum@world.std.com
Newsgroups: comp.sys.atari.8bit
Subject: Re: File Headers.
From: rlcollins@miavx1.acs.muohio.edu (Ryan 'Gozar' Collins)
Date: 22 Jan 93 00:22:15 -0500
Organization: Miami University Academic Computer Service"

In article <C16AKJ.3CI@mentor.cc.purdue.edu>, smb@pern.cc.purdue.edu (Scott M. Ballew) writes:
> In article <1jjps0INNek1@nz12.rz.uni-karlsruhe.de> UJ1G@DKAUNI2.BITNET (Marek Tomczyk) writes:
>>> What determines if it runs or returns to DOS?
>>In order to automatically run a program you should specify a
>>starting address. This starting address is stored into the
>>memory locations $02E0-$02E1. An initiation address should be
>>written into $02E2-$02E3 (it could be vice versa, I don't have my
>>notes with me).
>>
>>> If you chain (by appending) files together, Which one gets control?
>>
>>Very simple, that one whose address is stored in the $02E0 vector.
>>You could specify an init address somewhere in the middle of the
>>chained file. Then DOS jumps to this routine. In order to continue
>>loading you have to exit your init routine with an RTS instruction.
> 
> You missed a very important subtlety in this system.  First, there
> is a difference between the RUN address and the INIT address (and I,
> too, cannot remember which is at $2E0-2E1 vs $2E2-2E3).  When DOS
> loads the INIT address, it does a jsr to that address _immediately_
> (without continuing the load).  When that code does and rts to DOS,
> DOS picks up with the load where it left off.  This means that you can
> have multiple INIT addresses strewn through your load file and they
> are treated like subroutines to the load process (be sure the code
> they run has already been loaded, though :-).  In the case of the RUN
> address, only the last value stored here matters.  This is the one
> that DOS jsr's to _after_ the load is complete.
> 
> Now, can someone with a memory map handy verify which address is
> which?  I'm not sure where my memory map is.

$2E0-2E1 (736-737) is RUNAD for run address.
$2E2-2E3 (738-739) is INITAD.

Later.......

------======={{{{{{{{((((((Ryan 'Gozar' Collins))))))))}}}}}}}}=======--------
"You can never own enough /    __    ___  ___  \rlcollins@miavx1.acs.muohio.edu
computer equipment"      /    /  /  /  /    /   \RC1DSANU@miamiu.acs.muohio.edu
                        /    / _   /  /   /      \rcollins@apsvax.aps.muohio.edu
 |||   "Power Without  /    /__/  /__/  /___      \  R.COLLINS1 on GEnie
/ | \     The Price"  /                            \
	    ------======={{{{{{{{(((((())))))))}}}}}}}}=======-----  22-JAN-1993
From: Rick_Michael_Cortese@cup.portal.com
Newsgroups: comp.sys.atari.8bit
Subject: Re: File Headers.
Date: Thu, 28 Jan 93 10:57:23 PST
Organization: The Portal System (TM)

A little late, but I happened to be going through some old disk and
came accross somethiung I did a couple of years ago. I forgot the
exact setup the guy had, but it was something like a packet radio
hooked up to the joystick ports of an 800. He had a couple of AUTORUN.SYS
 files or something that prevented him from setting the radio frequency
after the main program started<???@#$>. Anyway, with the ability of the
Atari to run initialization code I cooked this up for him. What happens
is when the file gets run (it was appended onto one of the existing
AUTORUN.SYS files), it sets up the joystick port to the frequency the
user wants, then returns control to DOS to continue loading the other
program(s). It's more quick & dirty then anything else, but it does
show how to use some floating point from assembly & put up a intro
screen.  Let's see if Portal will swallow the U/L.
From: A644690C@vax.edinboro.edu (Adam J. Conover)
Newsgroups: comp.sys.atari.8bit
Subject: Fractasia v1.58 in the Archive.
Date: 21 Jan 1993 20:55:21 -0600
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu

Now in the Archive is:

           Fractasia  v1.58
            Shareware from
      Analog Concepts in Digital
            (c) Jan. 1993

FRAC1.ARC       - Main Program (side 1)*
                - Example .SET files (side 2)

FRAC2.ARC       - Jeff Potter's ColrView program.
                - Many pre-generated .R.G.B files.


Fractasia is a fairly elaborate Mandelbrot Set generator that generates
Fractal images in Atari OS modes 3,5,7,8,9,10,11,15 and even supports
ColrView for 160x192x64 resolution.  I obtained Jeff Potter's ColrView
and APACview programs a short time ago and, since I was already doing some 
fractal programming, I decided to combine the two.  (Fractasia only generates
the .R .G .B files and ColrView is required to view them).

Additional features include:
	Save/Restore/Resume calculation.
	Variable size and proportion ZOOM BOX.
	Color Cycling (of OS modes).
	DMA on/off.
	SpartaDOS X compatibility.  (Will not function under SD3.2).
        Works GREAT from a hard-drive.

In the Works:
	Fractal Landscapes.
	APAC support.
	A Fractal Animation Package.  (Animated Zooms and Pans and such).

The Program was developed under SpartaDOS X and is written in Turbo Basic 
(compiled) and will function on any machine that Turbo Basic programs will 
run on.  (Fractasia has also been tested under AtariDOS and variants).

Fractasia is ShareWare.   A completely voluntary $5 donation is suggested 
but if nothing else, I would like all users to fill out the registration 
form so I can keep you informed about updates.


NOTE:  This program has not undergone any 'real-world' testing yet!
       I have debugged it the best I could on my own (with the help
       a couple Beta-Testers).  Bugs are bound to show up and I 
       encourage you to alert me of any you find.  There are many more
       freatures that I would like to add, but I want to be certain
       that this version works properly.


Peace,
-Adam Conover.
	a644690c@edinboro.edu
From: phbill@cyberden.sf.ca.us
Newsgroups: comp.sys.atari.8bit
Subject: C vs Action!
Date: Mon, 25 Jan 93 15:41:47 PST
Reply-To: phbill@cyberden.sf.ca.us
Organization: Indescribable Creations

God, Action! is such a cool language! :)  I've been comparing C (which 
I'll soon be independantly studying on IBMs at school) with it, and it's 
such a nicer, cleaner, easier to read language.

Well, at least the way I program.  I've seen some Action! programs that 
waste a lot of space with indents and the such, but compared to C, it's 
far easier reading.  (In C, for example, you'd say "If(h<1)h=1;"  and in 
Action!, you'd say "If H<1 Then H=1 Fi", or (if you redefined "Fi" to 
something even more readable), it would look like this: "If H<1 Then H=1 
EndIf"...  Also, with C, if you have a "long If", that is, one that does 
more than one command, you need those damned braces...  sort of like 
this:

If(H<1)
{
        H=1
        O=O+1
}

and..

I dunno..       just call me a BASIC lover, but I just happen to think 
Action! is a far easier language.


Not that C is impossible.  (Now comes my point!)..  I've translated a 
program that my friend made in C into Action! (took less than an hour!) 
which is sort of a screen saver (it was where he got the idea).  What it 
does is bounce lines around the screen..  See the next two posts for the 
file examples.


Have fun!       Oh yeah, I'm also working on changing a little game I 
wrote in Action! (a very weak shoot-'em up) into C...  hahahaa!

Maybe I'll start out ALL my C projects as Action!


hehe


oh, and no, I don't have (use, that is) a C compiler on the Atari.. tho 
I'm thinking of getting CC65 from the archives.  (I have CC8 and have 
>No< idea on how to use it... but that's just because I don't know C.. 
yet)

:)


__________________________________________________________________________
   |       /         |\
   | H E   \ Y B E R |/ E N            [ phbill@cyberden.sf.ca.us ]
Newsgroups: comp.sys.atari.8bit
Subject: Re: wacked 1050 and what about RS232?
From: jonc@status.gen.nz (Jon Clarke)
Date: Sat, 23 Jan 93 10:49:50 GMT
Organization: The Cserver at the Z*NET International Global News Gateway

molin@ptb.cl.msu.edu (Michael Olin) writes:

> wipeout+@CMU.EDU (Sean Michael Goller) writes:
> 
> >Also, how do I hook up standard RS232-type peripherals to it? I've got a
> >modem I want to use...............I think there's some kind of interface?
> 
> The older Atari machines do not have RS232 ports built in.  The "Serial I/O"
> cable is NOT what you would consider "standard" serial.  You'll need to
> get your hands on the Atari 850 interface (or equivalent...  MIO or BlackBox
> come to mind) in order to hook up your modem.
 
An rverter is far better for standard rs232 applications and very cheap 
and easy to build.


 Jon Clarke                                                     Z*NET Pacific
 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  jonc@status.gen.nz           GEnie: J.Clarke6        Hexagon: HSBC NZM EBD
  Phone: (+649) 358-5589       IFNA : 3/772:105        GEM    : NZM CABLES
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     "Practise safe computing ! Wear a write protect tab!" jc 1988
Newsgroups: comp.sys.atari.8bit
From: dillera@next01pg2.wam.umd.edu (CryptoGaGa)
Subject: Re:atari to Mac
Organization: Workstations at Maryland, University of Maryland, College Park
Date: Thu, 28 Jan 1993 17:55:23 GMT


In comp.sys.atari.8bit article <28671@dog.ee.lbl.gov> you wrote:
> Does anyone have experience transfering files between an Atari 8-bit and
> a Macintosh?  I connect my Atari to a RS-232 modem through an 850
> interface, and also use a RS-232 interface on my Mac.   I thought it
> would be as simple as a RS-232 to RS-232 null-modem, but someone told me
> null-modems have to be individually configured for the computers  
involved.
> Anyone have experience in this area?

I've used my Mac with my Atari 800xl & 130 xe many times.  I just simply  
connected the Atari (with a p:r: connection) thru a null modem right into
a Mac modem cable that I got from Egghead.  Then just run terminal  
programs on each machine, and fiddle around with the settingd till they  
work.

I believe I used Microphone on the Mac, and BobTerm on my 8bit.
Should be somewhat simple!

||----------------------------------------------|
| /|_|_|_ Andrew Diller				|
|  |_  |_ ---------------			|
| /|_  |_  dillera@wam.umd.edu			|
|  |_|_|_					|
-------------------------------------------------
From: rmartin@cory.Berkeley.EDU (Richard Martin)
Newsgroups: comp.sys.atari.8bit
Subject: Bootstrapping for the 8bit
Date: 27 Jan 1993 02:33:33 GMT
Organization: University of California, Berkeley
Distribution: world
NNTP-Posting-Host: cory.berkeley.edu

I have an 130XE & double density 1050 with minimal software, 
DOS 2.5 & Atariwriter +. I'd like to start downloading more 
programs, but I don't have a program that can download. 

I tried using the util.exe to format atari drives on an IBM PC, but 
it formats them in double density. Also it gives me an error:
"Error formatting track 0." Can I get DOS 2.5 to recognize a 
double density disk? Is there a way to un-diskcomm the DOSes that 
are on the atari.archive so I could boot from one of these PC created
double density disks? 

						-Rich






Newsgroups: comp.sys.atari.8bit
From: jimlynch@netcom.com (Jim Lynch)
Subject: Re: Mac65
Organization: Netcom Online Communications Services (408-241-9760 login: guest)
Date: Mon, 25 Jan 1993 08:01:34 GMT

Well, I do have Mac65... That might work...
From: wells_s@kosmos.wcc.govt.nz (Steve Wells)
Newsgroups: comp.sys.atari.8bit
Subject: Re: Bootstrapping for the 8bit
Date: 28 Jan 1993 20:41:17 GMT
Organization: Wellington City Council (Public Access), Wgtn, Nz
Reply-To: wells_s@kosmos.wcc.govt.nz
NNTP-Posting-Host: kosmos.wcc.govt.nz

> So, what is this address?  I don't know (sorry.  POKE 1801,1 or POKE 180
> seems to stick in my mind, but I can't be even 5% sure of that).

I happen to have that mapping the Atari book so, let's see....

1801 says 'SABYTE' whatever that is!

Nothing mentioning Density though... # of drives, buffers, DUP.SYS RAM..

Maybe someone else who knows what they are looking for!?  


  Contrary to popular belief, money IS everything!       |||        
  To cause a catastrophic disaster, you need a computer! ||| TARI   
  If several things can go wrong, the one that will     / | \       
  cause the most damage, happens first!          At least it goes!  
WELLS_S@KOSMOS.WCC.GOVT.NZ
From: yabi@ellis.uchicago.edu (Scott Thomas Yabiku)
Newsgroups: comp.sys.atari.8bit
Subject: Happy Cursor
Date: 25 Jan 93 00:14:15 GMT
Organization: University of Chicago

I was going through some of my old atari 8-bit disks with my ibm compatible
(using the ATARTIO program), and I found this nifty little program/demo that
I wrote years ago.
The program utilizes VBIs, DLIs, and PM graphics to change the cursor into
a multi-colored happy face.  I got the idea from an old Analog article by
Tom Hudson, "An Alternative Cursor." (although his cursor was just an 
underline).
Problem is, I'm not sure if this file will work.  I don't have my 8-bit
with me, and I can't test it.  So....I'm posting the object file here, 
uuencoded.  I'd appreciate if someone could test it, see if it works.  If
it's okay (respond to me through email), I'll upload the program (along 
with the Mac/65 source) to the 8-bit archive.If I remember correctly, the 
program initially loads about 250 bytes starting at $6000.  After it runs, 
it leaves the $6000 area free, but then uses page four and page six (for the 
player/missile address base, VBI and DLI routines), I think.  So if you're 
running any programs that use those areas, "bad" things might happen (i.e., 
lockup!).

thanks,
scott

section 1 of uuencode 2.8 of file happycur.obj

begin 644 happycur.obj
M__\`8#E@J0"-!]2I/HTO`JD`C<8"J0*-"-"I`XT=T*D!C6\"HAB@8*D'(%SD'
MJ>6-``*I&(T!`JT.U`F`C0[48&`8_QBI`*J=``3HT/JE5`H*"M@8:2B%S#CI\
M"*J@`+G5&)T`!.C(Y,S0]*55"@H8:2Z-`-"ERTI*2BD!T`6I`(T`T.;+K3`"E
MA0"M,0*%`:3-L0!)@)$`I530!:`"3+\8&&D$J*54R0'0`J`#L0`)@)$`A,V,@
M\`),8N0\?MO_O=MF/&1D___(R$9&2(I(I4+0$*(`C0K4O=T8C1+0Z.`(T/)HV
)JFA`X`+A`@!@6
``
end
size     234