HDTenEightyP/NetNews huggingface dataset:
From: akcs.joehorn@hpcvbbs.cv.hp.com (Joseph K. Horn)
Newsgroups: comp.sys.hp48
Subject: Cliff Stern's Little Challenges
Date: 5 Nov 92 07:40:02 GMT

*** RECREATIONAL PROGRAMMING DEPARTMENT ***

All you old-timers: remember Cliff Stern?  He was very active in the
PPC heydays, especially in the field of HP-41 "m-code" programming.

Well, he has an HP 48 now, but no computer, hence no access to the net
or to System RPL or ML.  But he gets a kick out of optimizing User RPL
programs, and we often swap fun challenges over the phone.

You'll enjoy Cliff Stern's latest challenges.  Use 100% normal User
RPL, with no SYSEVAL's or monkey business!  These are really tests of
your knowledge of HP-documented User RPL, not of bizarre undocumented
HP 48 anomalies.  Of course, assume default mode settings, etc.

----

(1a) Write a program that takes as input a real number on level 1, and
     then drops it if it's a zero, or leaves it alone if it's not zero.

(1b) Using IF-THEN-END, do the same program in 20 bytes (including the
     << >> program delimiters; use the BYTES command to check).

(1c) Now do it in 15 bytes.  (Hint: don't use IF-THEN-END).

----

(2a) Write a program that takes as input a list of two or more reals
     on level 1, and replaces it with the sum of its elements.

(2b) Now do the same program in 25 bytes (including << >> as always).

(2c) If we can assume that all the elements are positive, do the same
     program in 17.5 bytes.

----

(3a) Assume that there is at least one object on the stack.  Write a
     program that clears the stack of everything *except* for the
     object in level 1, which is left alone.  (Can be thought of as 1
     KEEP).  Remember: no SYSEVALs or library function calls!

(3b) Now do it in 17.5 bytes.

----

(4)  Place WHILE UNTIL END on level 1, just like that (without any <<
     >> program or { } list delimiters around it).  Remember: no
     SYSEVALs or library function calls!

----

(5)  Write a program that takes as input an integer 1 through 26, and
     creates that many (and no more) *local* variables 'a', 'b', 'c',
     etc., and then HALTs, leaving the local variables active.  Their
     contents do not matter.  Example: an input of 5 would create 'a',
     'b', 'c', 'd', and 'e', and nothing else.

----

Problems 1 through 4 are non-obvious but are not difficult.
Problem 5 is more difficult but very possible.  My first attempt
yielded a 115.5-byte solution; I'm sure there's a shorter way.

Have fun!  -Joe Horn-
From: akcs.husty@hpcvbbs.cv.hp.com (Ali Persian Momeni)
Newsgroups: comp.sys.hp48
Subject: Re: Joe Horn's compilations
Date: 5 Nov 92 01:40:02 GMT

HORN7 IS indeed the latest one, and as of the 8th one, "it is no longer
growing", but it is also not at the level Joe wants it, so wait!

ali.   momeni@vu-vlsi.ee.vill.edu
From: cruse@sage.cc.purdue.edu (Steve C)
Newsgroups: comp.sys.hp48
Subject: Looking for a HP28 Filesource!!!
Date: 10 Nov 92 19:44:24 GMT
Article-I.D.: mentor.BxIMu1.Lp0
Organization: Purdue University Computing Center

I am A hp28s user who seems to have lost his listing of sources for code
for the damned thing.  I am looking for tetris (hp28 version!!) in
particular, but any useful stuff like a hp28 (or even 48, sigh) ftp source
would be appreciated.  Please mail replies directly, as I don't have the 
time or resources to ponder newsgroups every day...and thanks for any help.

Steve Cruse					cruse@rtd001.dnet.bp.com
						cruse@bpolr1.dnet.bp.com
						cruse@sage.cc.purdue.edu
						cruse@cn.ecn.purdue.edu
(preferrably at the rtd address or sage.cc.purdue.edu)
Newsgroups: comp.sys.hp48
From: thieleke@icaen.uiowa.edu (Jeffrey Ray Thieleke)
Subject: Coma mode?
Date: Fri, 13 Nov 1992 22:00:59 GMT
Organization: University of Iowa, Iowa City, IA, USA

What is the Coma mode (ON-SPC) and what does it do?  I read that it draws even
less power from the batteries than off.  Can this be possible?
From: curtiws@wkuvx1.bitnet
Newsgroups: comp.sys.hp48
Subject: Single dragon grrr!  Help!?@#
Date: 5 Nov 92 13:56:14 CST
Organization: Western Kentucky University, Bowling Green, KY

Hi there!

   Can someone please tell me ho to get SD to work. I have never had
trouble with downloading before but for some reason this one is a
pain.I have extracted the files,uudecoded them,uncompressed them and
im using Schip to try to run it but all im getting is wierd numbers.
any ideas?

thanks,
  Scott
Newsgroups: comp.sys.hp48
From: kskalb@immd1.informatik.uni-erlangen.de (Klaus Kalb)
Subject: Re: sys_RPL EVAL??? and DEBUGer ???
Organization: CSD., University of Erlangen
Date: Mon, 9 Nov 1992 14:50:03 GMT

mheiskan@snakemail.hut.fi (Mika Heiskanen) writes:
>In article <1992Nov5.093538.11956@waikato.ac.nz> fee@waikato.ac.nz writes:

>>Oh yeah, and is there a routine around for single-stepping a sys_RPL
>>routine so I can monitor what's on the stack for debugging purposes?
>>It's very frustrating "doin' de download shuffle" and watching the HP
>>crash because I forgot about some item on/off the stack. 

>Internal DBUG is the only one. Sure I've thought about programming one but
>all the words changing the run stream, return stack or making type checks
>on run stream made it too hard for me. Anybody else who has tried it?

No, I didn't try to program a debug routine.

But I frequently insert an xHALT to debug my sysRPL programs and use
SST to step through.
There are some commands you can't step over (LOOP, BEGIN, IF, ', ...)
but it will work for all stack handling words. If you have a listing
nearby you will know what those externals are supposed to do.
---
------------------------------------------------------------------------------
    Klaus Kalb     | mail :  IMMD1 / Martenstr. 3 / W-8520 Erlangen / Germany 
 Werch ein Illtum  | email:  kskalb@immd1.informatik.uni-erlangen.de   
------------------------------------------------------------------------------
From: Uwe_Kuechler@f.maus.de (Uwe Kuechler)
Newsgroups: comp.sys.hp48
Subject: LIB-> for DOS?
Date: Sun, 08 Nov 92 12:26:00 GMT
Organization: MausNet (Mitglied im IN e.V.)
X-Gateway: MausGate/News 1.14A/hb

Hello!

I have a large library that uses most of my memory, so I can't extract any
object from it using LIB->.
Is there any LIB-> program that runs under MS-D*S? Otherwise, how am I supposed
to LIB-> the <-LIB-> library so I could save enough memory to try again on my
HP?

Thanx in advance,
--==## Uwe ##==--
---
Internet: kuechler@rz.fh-frankfurt.dbp.de
From: bob@dolores.Stanford.EDU (Bob Lodenkamper)
Newsgroups: comp.sys.hp48
Subject: Engineering Math Library for hp48
Date: 13 Nov 92 00:34:58 GMT
Distribution: comp
Organization: Computer Systems Laboratory, Stanford University

On page 60 of Educalc catalog #57 there is a description of a new
"Engineering Mathematics Library".  Does anyone have personal
experience (good or bad) with this item?  

- Bob
Lines: 21
Date: Thu, 29 Oct 92 18:01:51 MST
From: dougc@bert.cs.byu.edu (Douglas R. Cannon)
Organization: BYU, Provo, Utah
Newsgroups: comp.sys.hp48
Subject: Re: DIAMONDS 1.0 DEMO (A HOT new game for the HP48!)
	<2af03265.2011.2comp.sys.hp48.1@hpcvbbs.cv.hp.com>


>I will second Joe Ervin's accolades regarding DIAMONDS 1.0 DEMO.  I
>can't wait for the more complete version to hit the net!   By the way,
>where can DIAMONDS be found for the MAC?
>(the original 

You can get it at any info-mac archive site, namely:
sumex-aim.stanford.edu	36.44.0.6

I think you can get Diamonds 1.6 (shareware) in /info-mac/game
and Diamonds 2.0 demo (of the commercial version) in /info-mac/game/demo
Believe me, the mac version is a very nice game!

Sorry if the directories aren't exactly correct, I'm going on memory here.

>Thanks to Doug Cannon and Oliver Dreer!

my pleasure.

Doug

Newsgroups: comp.sys.hp48
From: ITB675NURSER@qut.EDU.AU (ITB675NURSER@qut.edu.au, Unix to Unix copy program...You will never find the more wretched hide of scum and villany...we must be cautious.)
Subject: Re: getting single dragon to work
Organization: UNCW news/mail gateway service
Date: Fri, 13 Nov 1992 00:24:00 GMT

>Dragon game, and I'm wondering what the point of BOMB is?  I assume this
>is just a subpart of the game, because there's nothing to bomb.. did I
>miss a file?
>
>I too, noticed this.  I can't even bomb.  I can't find any keys for it, except
>up and down.

>Also, for the game, would it be too big to ask for a sound flag.  I would like
>to play it during class, maybe.  You might make something on the screen flash
>when a punch or kick has been thrown, so you know you are hitting something.
>Sound would be nice to shut off.  Maybe have it check to see if BELL mode is
>on or not.  The sound has always been something I didn't like about Joust.  I
>can never play it in class.
>
>Keep up the work, pal.  Speed the game up!

Yeh...speed seemed to be the main complaint I have had with Single
Dragon...and something I will definiatelt work on.  As for Bomber...this
is just a subsection of the final game.
here is what I want it to end up like
1) 4 Fight scenes (completed (sort of))
2) Bomber scene (with things to bomb! - and missles to hit u)
3) a car rally scene (this should be mega easy to implement in SCHIP)
4) a few more fight scenes to finish off.
ok...so this would probably take up too much memory for the standard
32k, but I intend to have each stage decompress itself (RFU) as you
reach it.
As for seeing a MORE visual punch...I'm not sure I'll be able to do this
with out slowing the game down, and I'm almost certain which you'd prefer;)
For the time bwing, tho, I have a test in 3 hours, and another tomorrow.....
Thus SD is on the backburner until my 3MONTHS holidays ;) :) ;].

Dave. [Fish]
itb675nurser@redgum.qut.edu.au



Newsgroups: comp.sys.hp48
From: kolstad@cae.wisc.edu (Joel Kolstad)
Subject: Re: SPICE for the 48sx?
Organization: U of Wisconsin-Madison College of Engineering
Date: 11 Nov 92 18:14:05 CST

In article <92316.183448ERSHC@CUNYVM.BITNET> Eric Schweitzer <ERSHC@CUNYVM.BITNET> writes:
>I recall a few years ago a discussion about implimenting SPICE on the 48sx.
>Does anyone know if it has been done, and if so how one can get it?
>Commercial is OK, but FTP is better. :)

The commercial version put out by Sparcom isn't worth it, IMHO -- it's
ridiculously slow.  There are some other commercial variants now,
apparently, but I haven't had time to play with them.

On seq.uncwil.edu you'll find some of the PD sort-of-SPICE-like programs.
Some are purported to be quite good.

Newsgroups: comp.sys.hp48
From: konesky@mech.ubc.CA (Brian Konesky)
Subject: HP48SX
Organization: UNCW news/mail gateway service
Date: Wed, 11 Nov 1992 19:56:00 GMT

Hi:
   I haven't been getting any news for the last week?  Can you check my
status?  

Thanks, 

BK
PS.  I'll be at this address for another 4 or 5 years.  I am going to
go for the Phd.
Newsgroups: comp.sys.hp48
From: brianw@iat.holonet.net (Brian Walsh)
Subject: Re: Cliff Stern's Little Challenges
Organization: HoloNet (BBS: 510-704-1058)
Date: Mon, 9 Nov 1992 18:32:10 GMT

detlef@dmhh.hanse.de (Detlef Mueller) writes:
: But Brians modified 2nd solution is 6 bytes shorter:
: 
: %%HP: T(3)A(D)F(.);
: \<<
:   "\->" 1 ROT
:   FOR i
:       " " +
:       i "`" NUM SWAP OVER + CHR +
:   NEXT
:   "\<<HALT" + STR\->
: \>>
: 79.5 bytes

Nice improvement, but it doesn't work on my 48.  Here's one that does:
 
%%HP: T(3)A(D)F(.);
\<< "\->" 1 ROT
  FOR i " " + i SWAP OVER "`" NUM + CHR +
  NEXT "\<<HALT" + STR\->
\>>
79.5 bytes
 
-- Brian Walsh
   brianw@holonet.net
Newsgroups: comp.sys.hp48
Subject: SPICE for the 48sx?
From: Eric Schweitzer <ERSHC@CUNYVM.BITNET>
Date: Wednesday, 11 Nov 1992 18:34:48 EST
Organization: City University of New York/ University Computer Center

I recall a few years ago a discussion about implimenting SPICE on the 48sx.
Does anyone know if it has been done, and if so how one can get it?
Commercial is OK, but FTP is better. :)

Thanks....eric
    ershc@cunyvm.cuny.edu   (internet)
         @CUNYVM            (bitnet)
From: phudl@csv.warwick.ac.uk (Mr S J Liddicott)
Newsgroups: comp.sys.hp48
Subject: Re: Cliff Stern's Little Challenges
Date: 6 Nov 1992 00:44:50 -0000
Organization: Computing Services, University of Warwick, UK
NNTP-Posting-Host: lily.csv.warwick.ac.uk

I can do WHILE REPEAT END but not WHILE UNTIL END
do
{ WHILE REPEAT END }
1 GET

I always get my whiles and do's confused
Are you sure it's WHILE UNTIL END?
-- 
*----------*-------------------------------------------------------------*
| Sam   Jam|"Never underestimate the importance of a cheap laugh"-       |
| Liddicott| phudl@csv.warwick.ac.uk  | I WAS IN IDAHO | Plucky Duck TTA |
*---------------It's a thing that makes me go hmmm...--------------------*
Lines: 11
Date: Mon,  9 Nov 92 11:27:08 MST
From: dougc@bert.cs.byu.edu (Douglas R. Cannon)
Organization: BYU, Provo, Utah
Newsgroups: comp.sys.hp48
Subject: Re: DIAMONDS 1.0 DEMO (A HOT new game for the HP48!)
	<2af03265.2011.2comp.sys.hp48.1@hpcvbbs.cv.hp.com> <{^#@byu.edu>
	<1992Nov7.042045.25627@colorado.edu>


>Where can you can the hp version?  Archie turns up nil...

I have posted the demo to comp.sources.hp48, but you won't see it there
until Chris Spell can take care of his backlog problems.  Then you will
eventually find it at seq.uncwil.edu

For now, I will mail it to you, and to anybody else that wants it.
Please put "Diamonds 1.0 DEMO request" in the subject line.

Doug Cannon
Newsgroups: comp.sys.hp48
From: brianw@iat.holonet.net (Brian Walsh)
Subject: Re: Shoot your foot!
Organization: HoloNet
Distribution: usa
Date: Thu, 12 Nov 1992 20:13:43 GMT

kevin.jessup@mixcom.mixcom.com (kevin.jessup) writes:
[stuff deleted]
: 
: Anyone care to add the HP48 RPL version??

Sure:
        RPL:    << BULLETS FOOT TRIGGER SHOOT >>
                where BULLETS is { bang bang bang bang bang bang }
                      FOOT is { toe toe toe toe toe }
                      TRIGGER is "HORSE"
                      SHOOT:
                        :: CK3&Dispatch
                           #553h :: ID 'LOAD' ID 'AIM' ID 'PULL' 
                                    "OUCH!" DO$EXIT 
                                 ;
                        ;
 
-- Brian Walsh
   brianw@holonet.net
From: flavio@cflav.sublink.org (Flavio Casetta)
Newsgroups: comp.sys.hp48
Subject: Re: external data objects (library data)
Date: 5 Nov 92 12:16:21 GMT
Organization: Flavio Casetta, Reg'd HP ISV & OEM of handheld computers.

akcs.levenson@hpcvbbs.cv.hp.com (william j. levenson) writes:

> I have some questions regarding the object types listed in RPLMAN as
> "external object1", "external object2", "external object3", "external
> object4", and "library data".  It seems that these objects, which are
> declared as data objects in RPLMAN, can be used as definable object types
> for use in applications (definable in that the body of the object is not
> defined as is the case with other data objects (e.g. real objects).  If
> this is so, does anyone know what "rules" must be observed when using
> such objects?  What defines the length of these objects, a length field
> or as SEMI at the end?  I imagine some standard of defining the length of
> these objects must be used to let the garbage collection process know how
> much memory is taken up by a given object.
> 

How the new object type should behave is left up to the routine called by
the prolog.

The main disvantge I see in using new object types is that the prolog of
this object must reside at a fixed address above 70000 which is almost
impossible to do safely.

You could define the new object type on a ROM card which must always reside
at a fixed starting address. But when you remove the card ? you may
loose everything in your HP48.

Moreover the decompiler seems to be not designed to pass his task to
an external routine, hence you cannot see what the new object type contains
unless you explicitly look inside it by means of a specific routine called
at will.

As a last comment, after two years I still cannot understand why HP 
wrote External1 = 28, External2 = 29 and so on, taking into account that 
the function TYPE cannot return numbers above 27.

Bye,

Flavio

__
* flavio@cflav.sublink.org (Flavio Casetta)
 ---------------------------------------------------------------------
| The usual disclaimer does not apply      |   +59 440404 (Vox populi) |
| ForCALC's opinions are necessarily mine  |   +59 304490 (Fax dei)    |
From: lkv@mania.RoBIN.de (Lutz Vieweg)
Newsgroups: comp.sys.hp48
Subject: Re: Single Dragon Keys
Date: Wed, 04 Nov 1992 14:13:13 GMT
Organization: The Funny Farm
X-Newsreader: Arn V1.00 alpha rel3

In article <CF72E734A79F409F3A@qut.edu.au>, ITB675NURSER@qut.edu.au, Unix to Unix copy program...You will never find the more wretched hide of scum and villany...we must be cautious. writes:

 [Single Dragon]

> So far, only one person has expressed interest
> ...and to tell the truth, it's rather depressing.

I can speak only for myself - I AM interested in this game... but, alas,
I've got to use my 48sx for "very serious" things such as experimental
measurements by now, and I cannot afford to download any software
into it that might be a little buggy... a data-loss would be fatal.

I'll take a detailed look at Single Dragon when I have the next chance to
backup my 48sx to harddisk...


cu, Lutz Vieweg
From: sie_0003@bigdog.engr.arizona.edu (Brian Badger)
Newsgroups: comp.sys.hp48
Subject: Re: getting single dragon to work
Summary: Joust does shut off sound
Date: 10 Nov 92 01:06:23 GMT
Organization: University of Arizona

In article <83282@ut-emx.uucp> ren@ccwf.cc.utexas.edu (Ren Hoek) writes:
>on or not.  The sound has always been something I didn't like about Joust.  I
>can never play it in class.
>-- 
>    < Ren Hoek > < a.k.a. Frodo Baggins > < ren@ccwf.cc.utexas.edu >

Why not?  All S-CHIP games can disable the sound: just hit +/-!!!!
I play joust during my Linear Programming class every day.  (BTW my
grade is slipping)

Brian Badger
Newsgroups: comp.sys.hp48
From: ajwright@sacam.OREN.ORTN.EDU (Albert J Wright)
Subject: Re: Wiring a Serial Cable
Summary: Exactly how to put together a cable.
Keywords: HP48 serial cable build how-to
Organization: oren
Date: Tue, 10 Nov 1992 14:38:52 GMT


	Ok, this time for the cheap seats.  Assuming you know the pin
numbers for a 25-pin serial port connector (I think it's a DB-25, just a
guess) Here are the pins for the back of the HP48[SX]:

             Pin # 4321
      _____________||||___
     | HP  ^              |
     | 48sx               |
     | ,----------------, |
     | | (Screen)       | |
     | |                | |
     \ \                \ \

	Pin X on HP to Pin Y on Serial (25 PIN!!!)
	 "  1 "  "  "   "  1 "    "
	 "  2 "  "  "   "  3 "    "
	 "  3 "  "  "   "  2 "    "
	 "  4 "  "  "   "  7 "    "

	On a 9-pin I THINK it is: (But don't quote me.)

	HP	Serial
	1	(Nothing?)
	2	2
	3	3
	4	5

	Good luck, I know the 25-pin connections work, because those are
the ones I use on my cable, the 9-pins I just translated, and I am 
notorious for goofing pin connections up so CHECK THEM!  I have posted
this before, but if you need a connector (cheap) for the back of the HP,
try pulling the metal sockets (gently) out of an IC dip socket. You press
those into a carved eraser, (making sure that they are aligned) and that
is what I use.  Whole cable cost me < $5.

                                             ___----___
                                            ( \      / )
========================================  (    \    /    )  =========
-------------- VW John ----------------  (      \  /      )  --------
----------- A. J. Wright --------------  ( \     \/     / )  --------
---- ajwright@SACAM.OREN.ORTN.EDU -----  (  \    /\    /  )  --------
========================================  (  \  /  \  /  )  =========
                                            ( \/    \/ )
                                             ---____---

Newsgroups: comp.sys.hp48
From: essam@gagme.chi.il.us (Essam Khairullah)
Subject: Re: <-LIB-> wanted, also TRON question...
Originator: essam@gagme
Organization: Gagme Public Access UNIX, Chicago, Illinois.
Date: Sat, 7 Nov 1992 20:12:14 GMT

In article <2af98828.2075.1comp.sys.hp48.1@hpcvbbs.cv.hp.com> akcs.levenson@hpcvbbs.cv.hp.com (william j. levenson) writes:
>The exact location of <-RPL-> at seq.uncwil.edu is:
>
>in directory /hp48/comp.sources.hp48/volume05/rpl_dm/
>
>the files are:
>
>part01.rp.Z
>part02.Z
>part03.Z


Thanks to everyone who supplied this information!  I am very grateful!

I got the <-LIB-> yesterday and have already library-ized three programs!
It works wonderfully!  Now I can truly take advantage of my 128K RAM card!

I didn't know there were THREE parts to it, though...  I'll have to see what's
in the 3rd part...

Now if only someone would shed some light on TRON....... =8^}

-- 
                     Essam Badi' Az-Zaman Khairullah
			  essam@gagme.chi.il.us
	             I don't got no fancy signature!
I'm a .signature virus. You can't resist copying me into your .signature!
Newsgroups: comp.sys.hp48
From: colbach@nessie.cs.id.ethz.ch (Philippe Colbach)
Subject: Continual Analogical Simulation
Organization: Swiss Federal Institute of Technology (ETH), Zurich, CH
Date: Tue, 10 Nov 1992 11:51:09 GMT


I'm writing an analogical simulation program (blocks are entered and combined
to an analogical structure which can be simulated at a certain time step;
about 50 different block types are defined by default, user defined blocks
can be created). Is anybody interested in my program? I would write a little
doc and try to write it for general use (I'll use it for hydraulic simulation).

					Philippe Colbach
					colbach@nessie.cs.id.ethz.ch
From: msegur@newton.Colorado.EDU (Matt Segur)
Newsgroups: comp.sys.hp48
Subject: Re: DIAMONDS 1.0 DEMO (A HOT new game for the HP48!)
Date: 7 Nov 92 04:20:45 GMT
Article-I.D.: colorado.1992Nov7.042045.25627
Organization: University of Colorado, Boulder

In article <{^#@byu.edu> dougc@bert.cs.byu.edu (Douglas R. Cannon) writes:
>
>>I will second Joe Ervin's accolades regarding DIAMONDS 1.0 DEMO.  I
>>can't wait for the more complete version to hit the net!   By the way,
>>where can DIAMONDS be found for the MAC?
>>(the original 
>
>You can get it at any info-mac archive site, namely:
>sumex-aim.stanford.edu	36.44.0.6
>
>I think you can get Diamonds 1.6 (shareware) in /info-mac/game
>and Diamonds 2.0 demo (of the commercial version) in /info-mac/game/demo
>Believe me, the mac version is a very nice game!
>
>Sorry if the directories aren't exactly correct, I'm going on memory here.
>
>>Thanks to Doug Cannon and Oliver Dreer!
>
>my pleasure.
>
>Doug
>

Where can you can the hp version?  Archie turns up nil...

-- 
Matt Segur                   | "Do not...                                   
------------------------------  dangle the mouse by its cable or throw the    
msegur@newton.colorado.edu   |  mouse at co-workers."                  
msegur@poincare.colorado.edu |          -- Iris Indigo Owner's Guide
Newsgroups: comp.sys.hp48
From: st901745@pip.cc.brandeis.edu (Alastair M. Bor)
Subject: DEMO CARD
Reply-To: st901745@pip.cc.brandeis.edu
Organization: Brandeis University
Date: Fri, 6 Nov 1992 05:01:33 GMT

I just got the Demo Card for the HP48sx that was advertised for $8.95 in
the newest Educalc Catalog. Its a 128K ROM card that demos all the features
of the calculator. It can do it in any of 8 lanugages. Its nice becuase
when I show off my calculator to others its much easier, just shove the
card in and go...

Anyway, my girlfriend who just bought a 48SX last month saw my new
ROM card today and noticed that Suomi (Finish language) was one of the
options in which the machine could be run. She is Finnish and was wondering
if she could get some sort of program that would change all the messages
to Suomi... does something like this exist?

-Alastair Bor
st901745@pip.cc.brandeis.edu
Newsgroups: comp.sys.hp48