HDTenEightyP/NetNews huggingface dataset:
From: tgpt_ltd@uhura.cc.rochester.edu (Tom Guptill)
Subject: Re: Serial Killer!
Organization: Home of the phone mail bitch (call 716-274-0785 to try it!)
Date: Wed, 19 Aug 92 03:56:14 GMT

[game info deleted]

Shoot.  And I was just getting ready to drop DTR.




-- 
|Tom Guptill           | tgpt_ltd@uhura.cc.rochester.edu     |
|CPU Box 277445 U of R | tgpt_ltd@db1.cc.rochester.edu       |
|Rochester, NY 14627   |                                     |
|(716) 274-0351        |                                     |
Newsgroups: rec.games.misc
From: bhv@areaplg2.corp.mot.com (Bronis Vidugiris)
Subject: Re: A-Train?
Organization: Motorola, CCR&D, CORP, Schaumburg, IL
Distribution: usa
Date: Fri, 14 Aug 1992 22:31:57 GMT

In article <1992Aug13.180416.12858@cbnewsm.cb.att.com> evans1@cbnewsm.cb.att.com (Dan Evans) writes:
)In article <65512@hydra.gatech.EDU> minieri@enterprise.gatech.edu (Joe Minieri) writes:
)>I saw a game in the store that I was curious if
)>anyone knew about.  I think it was called "A-Train".
)>It is new (atleast it was on the "new" shelf).
)>Has anyone seen this or played it?  Is it better
)>then Railroad Tycoon?
)>
)>Thanks!

)According to the guy at Egghead A-Train is a composite of Railroad Tycoon
)and any/all of the other reality simulation games by that company.
)
)It was his opinion that the game would take off.
)
)Take that how you want it, I'm always a skeptic.

I personally think A-train is a lot more like Sim-city than RR tycoon.
On the grand scale, A-train basically lacks competition, wheras RR tycoon
is very competitive.  In adition, reporting for RR tycoon is much more 
detailed and the game is much more complex - A train is a much simpler
game, and the available reports leave many important details out - like
whether or not a business is profitable after taxes, for instance.  
[First thing *any* manager would want to know, natch.]

So, if you loved RR tycoon, you may or may not like A-train.
They're really not that much alike.
Newsgroups: rec.games.misc
From: kmo@sae.com (Mike Ovington)
Subject: Re: Ultima Stygian Abyss help needed please
Organization: Software Architecture & Engineering, Inc.
Date: Wed, 19 Aug 1992 17:20:03 GMT

In article <1992Aug18.113947.4397@cti.com>, rlister@cti.com (Russell Lister) writes:
|> >  My problem:  How to make the worm stew?  I have the ingredients in the
|> >bowl, but I have no way to 'mix' the ingredients as stated in the recipe.
|> >                                                       -Kevin
|> 
|>    But all the ingredients in the bowl then use the recipe.  You need the
|>    recipe, it won't work without it (I tossed it after writting it down,
|>    had to go back and hunt for it).
|>    
|>    Russ

      I too, had tossed the recipe after writing it down. Unfortunately,
      I tossed it into a river somewhere. The object you eventually get
      by making the stew CAN be gotten by more direct (i.e. foreful) means,
      but it isn't easy.
________________________________________________________________________________
      Michael S. Ovington               Template Software
      (703) 318-1000                    13100 Worldgate Drive, Suite 340
      uunet!sae!mikeo                   Herndon, VA 22070-4382
      mikeo@sae.com                     Fax: (703) 318-7378
________________________________________________________________________________
From: brl@kopasker.is (Bjorgvin Runar Leifsson)
Newsgroups: rec.games.misc
Subject: Re: Help! Curse of the Azure Bonds
Date: 17 Aug 92 22:03:12 GMT
Organization: Primary School of Kopasker, Iceland

rcsteele@garfield.uwaterloo.ca (RC Steele - Computing Services) writes:


>Hi.  Does anyone out there know what the IOUN stones do?  Should I keep them or
>should I sell all of them at the shops?  Just wondering because one of my
>characters cant carry anything else other than IOUN stones.
>Thanks in advance,
>   Rob

Yes, this is the one thing I never figured out in Curse.  But an advice to
those with heavy backpacks:  Go to the magic shop in Dagger Falls and buy
Wands of Lightning Bolt.  This releases you of most of your money and thus
a lot of your weight.

Bjorgvin R. Leifsson
brl@kopasker.is
Newsgroups: rec.games.misc
From: rlister@cti.com (Russell Lister)
Subject: Re: space quest 1 and 2
Organization: Comprehensive Technologies Int., Inc.
Date: Tue, 18 Aug 1992 11:51:47 GMT

rjp1@cbnewsc.cb.att.com (be here now) writes:

>)>I've got both Space Quest 1 and 2.  Each game asks me to insert
>)>the original or "play" disk into drive a:.  Does anyone have cracks
>)>for these games?  Post or email.  Thanks in advance.  
>)>
>)> rjp1

>)  I don't think those games had on-disk protection, just manual lookup.  
>)It's probably missinstalled and can't find something.  Try re-installing 
>)them first.
>)
>)Russ.


>I did reinstall them and no files are missing.  Both ask for the 
>original disk to be inserted.  I do that and all is fine.  I don't
>have to look up anything in the manuals to play.  The games seem to
>want to look for an AGI file (which is there) but on the A: drive.

   My apologies.  I've just been informed that the original SQ1 did have
   on-disk protection, I got the VGA version and it is a manual system.
   I've never played SQ2, and all the Sierra games I ever got were manual
   protected (started with Leisure Suit Larry).
   
   Russ
   
   
-- 
------------------------------------------------------------------------------
Russ Lister  rlister@cti.com  -or-  {well connected systen}!uunet!cti1!rlister 
Comprehensive Technologies Int'l Inc., Arlington, VA
==============================================================================
From: npearl@magnus.acs.ohio-state.edu (Nathan Y Pearlstein)
Newsgroups: rec.games.misc
Subject: Bard's Tale III for C-64
Date: 19 Aug 92 23:48:31 GMT
Organization: The Ohio State University
Status: OR


Does anyone know where to get a copy of Bard's Tale III for the C-64?
Locations in Columbus, Ohio or mail order from anywhere would be appreciated.
If this happens to be the wrong group to post to, can anyone tell me what the 
name of the correct group is?
-- 
*  Nathan Pearlstein   npearl@magnus.acs.ohio-state.edu     Astronomy -gasp!  *
*  Sir Nathan Pearlstein     silly@camelot.uk.mil           Undergrad -GASP!! *
* "...We eat ham and jam and spamalot..."  - Knights of The Round Table Choir *
*        Beware lest the Slanneshi hordes pervert the Net    -- let them      *
Newsgroups: rec.games.misc
From: pjb4288@ultb.isc.rit.edu (Pete - Toonatic - Boulay)
Subject: Looking for...
Originator: pjb4288@ultb
Organization: Rochester Institute of Technology
Distribution: na
Date: Sun, 23 Aug 1992 02:05:53 GMT

Hi,

  I'm running a MAC SE/30 and had ftp'ed Nethack version 2.0j (or something
similar) and when I tried to boot it it froze solid...

I REALLY WANT NETHACK! Can someone help me????

Pete
-- 
Peter J. Boulay --17 Split Rock Road-Pittsford, NY 14534-The ToonAddict!
Email should be sent only to PJB4288@ritvax.isc.rit.edu
Disclaimer: You don't like what I'm writing? Oh well.
"Well shut my mouth wide open!"- Tiny Toons HISMV
From: roman@wvnvms.wvnet.edu
Newsgroups: rec.games.misc
Subject: Re: SimAnt:  Laser-toting spider?
Date: 13 Aug 92 18:59:55 GMT
Organization: West Virginia Network for Educational Telecomputing

In article <1992Aug11.142043.3438@wvnvms.wvnet.edu>, roman@wvnvms.wvnet.edu writes:
> Got a little newsletter from Maxis, the SimAnt/SimEarth/Sim etc. people.
> In it are a number of tips for various games.  For SimAnt, they say that
> you can exchange your ant body into that of the spider -- it works!  But
> there's also an enticing reference:  "There's a way to turn the spider into
> a laser-toting death-beast."  In an interview with Will Wright, co-author
> of SimAnt, Will mentions that transfering to the spider is the first step.
> "And it's [SimAnt co-designer] Justin McCormick's fault that the keystroke
> from there is so obtuse."
>  
> Has anyone figured out how to pull off the "death-beast?"  Surely, this 
> isn't a joke.  After all, it's in print, so it must be true.

A tip of the hat to Claude, with his Maintosh cheats, for the idea of
using names.  I figured out how to get the "laser-toting death-beast"
to work on the PC version of SimAnt:
 
1) become the spider, via EXCHANGE
2) holding the Alt key, type ju 
 
"ju" is doubtlessly short for co-designer Justin McCormick.  Works every
time, but stops when you leave the spider's body.
  
> -- Roman Olynyk
From: parnes@eniac.seas.upenn.edu (Gary Parnes)
Newsgroups: rec.games.misc
Subject: Ultima Stygian Abyss help needed please
Date: 16 Aug 92 07:40:04 GMT
Reply-To: parnes@eniac.seas.upenn.edu
Organization: University of Pennsylvania


I can't believe that I'm already asking questions (and I haven't even
gotten to level 2 yet).

How does one get into the Ankh room on level 1?  I've tried lockpicking
(kinda hard to do if you're a shepherd), both key types, and bashing with
cudgels (which just seem to make worn-out cudgels).

What obvious thing did I miss here?  Hints greatly appreciated... thanx!

						Gary Parnes

/============================================================================\
|                                               | Gary Parnes                |
| "I want... LOG!!!"  -- The Ren & Stimpy Show  | Computer Science Engineer  |
|                                               | University of Pennsylvania |
|   * INTERNET: parnes@eniac.seas.upenn.edu *   | *NOT* Penn State, Dammit   |
\============================================================================/
Newsgroups: rec.games.misc
From: rlister@cti.com (Russell Lister)
Subject: Re: S101: So what do I do in the Maize Room
Organization: Comprehensive Technologies Int., Inc.
Date: Fri, 14 Aug 1992 14:59:36 GMT

tyler.brown@EMCB.CC.UTAH.EDU (TYLER JAMES BROWN) writes:


>	All I see is a bunch of letters and a rubber floor here. I don't 
>know what I am supposed to do. Please help.

   Map it (it's not big).  Then think "THIS WAY OUT".
   
   
   Russ.
   
   
-- 
------------------------------------------------------------------------------
Russ Lister  rlister@cti.com  -or-  {well connected systen}!uunet!cti1!rlister 
Comprehensive Technologies Int'l Inc., Arlington, VA
==============================================================================
Newsgroups: rec.games.misc
From: 10708901@eng2.eng.monash.edu.au (STEVEN MARTIN)
Subject: Re: Need recommendations of games for a six years old
Organization: Faculty of Engineering, Monash University 
Date: Sat, 15 Aug 1992 06:28:08 GMT

In article <3475@babcock.cerc.wvu.wvnet.edu> smp@cathedral.cerc.wvu.wvnet.edu (Shailesh M. Potnis) writes:
>From: smp@cathedral.cerc.wvu.wvnet.edu (Shailesh M. Potnis)
>Subject: Need recommendations of games for a six years old
>Date: 14 Aug 92 20:51:55 GMT
>
>	Having acquired a PC, I would like to keep my six years old daughter
>from erasing the hard drive.  I am looking for public domain and other
>inexpensive games and educational software.
>
>	All comments and suggestions in this matter is highly appreciated.
>
>	Thanks in advance.
>
>
>	Shailesh
>--
>Shailesh Potnis, Associate	|Concurrent Engineering Research
>Member of Technical Staff	|Center, West Virginia University

How about 1rescue.zip a.k.a word rescue by apogee
Its best classed as a educational game (pretty boring to the rest of us in 
other words)
I think I saw it in ftp.ulowell.edu (I'm not sure), but I reckon archie 
could tell you the exact location of it.

Cheers!
 
  ____________________________________/~~~~~~~\             /---------
 |____________________________________|         \          /
 /------T-----------------T-------\   \           \       /
 |Steven Martin                    |    \           \__  /
 |10708901@eng2.eng.monash.edu.au  |      \            }/     
 | a.k.a Paladin, Belstav, Gamma   |        \         //
 |3YR Chemical Engineering Student |          )      //  SIGNature !!
 |Monash University, Australia.    |          (_____//
 \--------------------------------/                 /-----------------
From: battles@aclcb.purdue.edu (sencillo)
Newsgroups: rec.games.misc
Subject: DUNE for TRADE/SALE
Date: 17 Aug 92 21:43:34 GMT
Reply-To: battles@aclcb.purdue.edu
Organization: Purdue University AIDS Center



I just finished a great game called DUNE.  It has 256 color graphics and 
sound blaster compatability.  I'm interested in trading it for another 
great game (with great graphics, sound, and quality).  I've heard that 
civilization is a great game.  If anyone wants to buy the game outright, 
I'd be willing to part with it for $30.

Thanks

Please reply via Email only.


John A. Battles
Battles@aclcb.purdue.edu

***************************************************************************

          **             **
         ****           ****        "Good luck is an eel in  
          **             **            The pond of fools"
From: jf41+@andrew.cmu.edu (Jonathan R. Ferro)
Newsgroups: rec.games.misc
Subject: dunjin: which treasure REALLY needs the genie?
Date: 22 Aug 92 10:29:26 GMT
Organization: Carnegie Mellon, Pittsburgh, PA

I have finished the "dunjin" adventure but I am still one treasure short
of getting a full score.  The problem is to be that both the pearl and
the sculpture seem to require the genie's assistance to retrieve, but
the genie only allows one wish.  If someone would send me a hint or just
tell me which treasure has an alternate solution I would appreciate it.
AdvThanksance.

--
Jon Ferro		MIT Transportation Modelling Research Center (TMRC)
jf41+@andrew.cmu.edu	"We can hack it!"
SGNTR VRS VRSN 3.1B: Strppd nd cmprssd fr qckr trnsmssn! nfct yrs tdy!
From: usagi@jhunix.hcf.jhu.edu (Erin Sasaki)
Newsgroups: rec.games.misc
Subject: Petals Around the Rose REQUEST
Date: 19 Aug 92 20:38:13 GMT
Article-I.D.: jhunix.1992Aug19.203813.19283
Distribution: usa
Organization: HAC - Johns Hopkins University, Baltimore


At work the other day, the dice game "Petals Around the Rose" was being
disccused by a group of people; however, no-one could quite remember
everything about the trick.  Well, no-one could seem to agree on the trick.
Basically, what is agreed on is the following:

	There are 5 dice, 4 white and 1 red.
	The dice are thrown, and the person can call out a number.

		if the number is correct, the person knows the
		secret of Petals Around the Rose

		otherwise, the dice get thrown again and again

However, no-one can remember what the trick is to guess the correct number.
Is there someone out here who has played this game and can remember the
trick?  I would appreciate any help in this regard via e-mail (instead of
posting).


						Erin Sasaki
						usagi@jhunix.hcf.jhu.edu
From: brl@kopasker.is (Bjorgvin Runar Leifsson)
Newsgroups: rec.games.misc
Subject: Re: Pool of Radiance help
Date: 13 Aug 92 21:29:05 GMT
Organization: Primary School of Kopasker, Iceland

mnfriedr@cip.informatik.uni-erlangen.de (Martin Friedrich) writes:

>pw15@cunixb.cc.columbia.edu (Philip  Wang) writes:

>>By the way, dragging a corpse around is a good way to store excess goodies
>I remember NPCs don't give away their goods, so of what use is this??

In the more recent games at least (don't remember about POR), you can take
things from dead NPC's.

>>Finally, how many of you find yourself attached somewhat to your own characters
>>that you created? I hate it when my characters die.
>My characters never die, because I turned off the computer every time this
>happens :-)
>I hate it, too! There's nearly nothing I hate like this! (Except a horde
>of 30 Orc archers, 30 orcs and those hobgoblins on Sokal Keep).

Yes, it is a tough fight.  But if you modify your characters right after you
have created them, so all stats are maximum, you will have much easier time
in battles.

Bjorgvin R. Leifsson
brl@kopasker.is
Newsgroups: rec.games.misc
From: west@jade.ab.ca (Darrin West)
Subject: Re: Monopoly rules
Organization: Jade Simulations International, Inc.
Date: Fri, 21 Aug 1992 22:49:23 GMT

I recently got a british version of deluxe (real wooden houses!) monopoly
that explicitly addressed this issue.  It said that there MUST be
enough houses left to build four on each property before building
hotels, otherwise there is a housing shortage.  This make the game
a little more interesting.  Try bribing someone to sell their
houses to the bank sometime...
-- 
Darrin West, MSc.
  Jade Simulations International Corporation. west@jade.ab.ca
Xref: sparky rec.games.misc:16852 comp.sys.ibm.pc.games:10438
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
Subject: Re: Civilization Help Book
From: tatakamoto@vmsb.is.csupomona.edu (Teri Takamoto)
Date: 19 Aug 92 23:35:14 PST
Organization: California State Polytechnic University, Pomona
Nntp-Posting-User: rrodrigu

In article <1992Aug20.015903.5109@leela.cs.orst.edu>, morrijo@atlantis.CS.ORST.EDU (John Morris) writes:
> In article <1992Aug19.070232.6835@pimacc.pima.edu> ppugliese@pimacc.pima.edu writes:
>>In article <1992Aug18.203022.10904@esd.dl.nec.com>, west@esd.dl.nec.com (Mike West) writes:
>
> -Some stuff deleted-
> 
> One note, since I'm about to try out the civ4 patch: the book hasn't, so far,
> said anything about patches. It mentions the SHIFT1-8 cheat, so it looks
> like it only covers version 1.

     This is probably correct.  Alan Emrich was autographing copies of
the book at the Gamex convention in L.A. over Memorial Day weekend.  So
unless there are plans for a second edition or something, the book
probably does not even go as far as version 3 of the game.  This should
not detract from the book's good value, though.
--------------------------------------------------------------------------
|  Teri Takamoto        California State Polytechnic University, Pomona  |
|  Senior Computer Operator                   Computing Resource Center  |
|  tatakamoto@csupomona.edu               (this .sig is *not* quotable)  |
--------------------------------------------------------------------------
Newsgroups: rec.games.hack
From: wcsbeau@alfred.carleton.ca (OPIRG)
Subject: Excalibur
Summary: why can't I get it?
Keywords: Elbereth, undead turning
Organization: Carleton University, Ottawa, Canada
Date: Thu, 20 Aug 1992 17:30:27 GMT

I've just played several games games with a valkrie.  For the first
several games, I would wait until I got to xlvl 5, and then dip my
longsword in a fountain to get Elbereth.  Each time, it worked on the
first try.  On the last game I played, however, I dipped it in
fountains over and over, starting at xlvl 5 until I died (approx xlvl
11).  I never got Elbereth.  The only thing I could think of was that
the longsword was blessed.  Perhaps the 'Murkey hand' didn't feel like
blessing it again.  Any ideas?

Also, what is a wand of undead turning good for?   I've never been
able to get any percievable effect from one.

Some interesting finds:  In one game, I found a +4 ring mail just
lying around on level 2.  In aother, I found a +5 black cap after
finishing off an orc at about the same level.  Later that game I found
a GDSM on a bones level (yay!)


Christopher Allen
(wcsbeau@alfred.carleton.ca)
Newsgroups: rec.games.hack
Subject: Whistle Weirdness
From: richard@paragon.folly.welly.gen.nz (Richard Parry)
Date: Fri, 14 Aug 92 23:05:41 GMT
Reply-To: parry_r@kosmos.wcc.govt.nz
Distribution: world
Organization: Masterful Enterprises UnLimited.


In article <1992Aug10.123929.12664@phillip.edu.au> t9114145@phillip.edu.au writes:

 > In article <713336872snx@paragon.folly.welly.gen.nz>, >  richard@paragon.folly.welly.gen.nz (Richard Parry) writes:
 > > In article <1992Aug5.211913.20082@uwm.edu> dti@csd4.csd.uwm.edu writes:
 > >  > 1) Is it "bad luck" to kill a preist/priestess in a temple/altar
 > >  > room, if they are not of your alignment?
 > > 
 > > Dunno.  However, when I tried smacking around a priest of Morrigan
 > > (Chaotic at the time), Morrigan whips in for a few hertbeats, says
 > > something like "How dare you kill my child?" or something, and biffs a
 > > few lightning bolts down on me.
 > > 
 > > SO: Don't kill priests.. ;-)
 > 
 > You can kill them, just make sure that you convert the altar first, then
 > the priest's god won't help. Of course the plague of ants, bees and beetles
 > that gods sometimes throw at you can be handy if you want stuff to sacrifice.
 > If I have reflection then I will try to kill the priest without converting.
 > It works about 50% of the time I guess, but when it does work you're just
 > about guaranteed an artifact from all those corpses.

Ah hah!  Thanks for that tip - I'll give it whirl on the next altar I
find...

 > >  > 2) If you convert the altar in a temple room to your own god, but the
 > >  > priest is of a different god, does giving him money win favour with
 > >  > YOUR god?
 > > 
 > > I don't think so.
 > 
 > It does - the thing is that the altar has to be your kind.

Ah, so it is indeed altar dependant, _not_ priest dependant?  Righto...

 > >  > 3) What is a crysknife, how do I make one, what good is it?
 > > 
 > > Beast master knife.  Wastes things.  Kill a long worm, grab the worm
 > > tooth you find (_don't_ put it in your pack, unless you wants hassles
 > > with little ones popping out later :), and wield it.  Then read your
 > > trusty scroll of enchant weapon on it, and Bob's your uncle.
 > 
 > An artifact beats a crysknife. Go for Stormbringer or Excalibur instead.

Yes, well, excluding the bleedin' obvious... ;)  I already have Cleaver,
Grimtooth, Stormbringer, and a crysnife.  I think I'm well equipped...
All I have to do is get Excalibur, now, as it has all dem attacks... ;)
[evil chuckle...]

Later!
From: paoletti@rec/games/hackps.msu.edu (David R. Paoletti)
Newsgroups: rec.games.hack
Subject: polymorph (was Re: Genocide failed?!)
Date: 18 Aug 92 21:48:08 GMT
Reply-To: paoletti@cps.msu.edu (David R. Paoletti)
Organization: Dept. of Computer Science, Michigan State University
Originator: paoletti@pacific.cps.msu.edu

In article <1992Aug18.065854.7789@bhprtc.scpd.oz.au> dif@bhprtc.scpd.oz.au (David Faulkner) writes:
>
>Question: Has anyone ever polymorphed into a chameleon? What happens?

You get the following message:
  You cannot polymorph into that.--More--
and then it asks you again what type of monster to become instead
of polymorphing you randomly (at least in wizard mode).

My friend & I were just thinking that it would be nice to have an
item that would let you control the polymorphing of other creatures.
That way, you could turn your pet into that <insert favorite monster>
that you've always wanted.  How about it, Dev Team?  A very rare
wand of 'polymorph with control' with only a few charges max?

Dave Paoletti :)
Newsgroups: rec.games.hack
From: ericc@uswmrg.mrg.uswest.com (The Mad Monkey)
Subject: Re: Best classes (was Re: Genocide failed?!)
XUserAgent: Nuntius v1.1
Organization: SII Telco Systems Divisions
NntpPostingHost: 192.56.220.25
Date: 21 Aug 92 14:42:59 GMT

In article <1992Aug17.202233.21867@msi.com> Bill Poitras, bill@snoopy
writes:
>: IMHO, Archiologists are one of the best classes  you can id gems. And
if
>: you just had a big Red Dragon lunch, well, just tin that Frost Giant,
and
>: have him for high tea.

Agreed. While priests are ok for their cursed/blessed detection,
there are plenty of altars throughout the dungeon for that purpose.
Otherwise, you have to burn scrolls of identify to find jewels.

If I don't play an archeologist, then I like the Barbarian. It's fun
to kill, kill, kill. Slash, burn, rip, maim.
+========================================================================+
| Eric "another pathetic sheep following the herd" Cloninger             |
| (ericc@uswmrg.mrg.uswest.com, ericc@a.cs.okstate.edu)                  |
| SII, 9250 E Costilla Ave #400, Englewood, CO 80112  303/649.9481 x3147 |
+========================================================================+
"In my opinion, there's nothing in this world,
 Beats a '52 Vincent and a red headed girl" = Richard Thompson