HDTenEightyP/NetNews huggingface dataset:
From: s106275@ee.tut.fi (Anssi Saari)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: GUS and Soundblaster 1.5 in the same machine?
Date: 12 Jan 93 10:13:41 GMT
Organization: Tampere University of Technology, Computing Centre
Distribution: world
NNTP-Posting-Host: ee.tut.fi
Keywords: GUS SB

In <1it6fdINNnec@uniwa.uwa.edu.au> cjohnson@tartarus.uwa.edu.au (Christopher Johnson) writes:

>The summary says it all, anyone tried it, worked?, didn't work?

It works. I think Phat H. Tran has posted at least ten times already that it
works, this is my third post on the subject I think... Oh well, people don't
read news, they just post...

>it should be possible, but the GUS man. says to remove any existing soundblaster.

The manual lies.

Anssi
-- 
Anssi Saari s106275@ee.tut.fi                
Tampere University of Technology 
Finland, Europe                  

Newsgroups: comp.sys.ibm.pc.soundcard
From: milo@power.amasd.anatcp.rockwell.com (John DiCamillo)
Subject: Re: Where can I find GUS card?
Organization: Rockwell International
Date: Fri, 8 Jan 1993 19:51:25 GMT

zhang@kuhub.cc.ukans.edu writes:

>Would someone send me a list of mail order place for Gravis 
>UltraSound(GUS) card please? 

Hey me too! Or better yet just post it (or the FAQ if it's in
there).

Thanx
MILO
From: ckalin@csd4.csd.uwm.edu (Christopher Allen Kalin)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: .MOD to .MID converter wanted.
Date: 7 Jan 1993 14:51:50 GMT
Organization: Computing Services Division, University of Wisconsin - Milwaukee
NNTP-Posting-Host: 129.89.7.4

In article <1993Jan6.212823.17764@sfu.ca> mtichy@fraser.sfu.ca (Martin Tichy) writes:

[stuff deleted]

>way you could find out substitute MIDI instruments for samples
>contained in a MOD.  MOD's can contain speech and basically

What I hope to do is load these samples onto my GUS's onboard RAM and
manipulate them with MIDI information I extract from the MOD file.  I only
want to do this for MODs such as TOCATTA, which use purely MUSICAL samples.
I really have no desire to do this with MODs that have voice samples.

Chris Kalin
-- 
Chris Kalin-----> ckalin@csd4.csd.uwm.edu  OR  kali9806@ee.uwm.edu

Your friendly neighborhood Babbage's employee!
Newsgroups: comp.sys.ibm.pc.soundcard
From: nrh@philabs.philips.com (Nikolaus R. Haus)
Subject: What's a good setup for MIDI editing on PC?
Originator: nrh@lion
Reply-To: nrh@philabs.philips.com (Nikolaus R. Haus)
Organization: Philips Laboratories, Briarcliff, NY 10510
Date: Sun, 10 Jan 1993 01:53:04 GMT


I have a friend who is does amature composition. He has a MIDI keyboard and some
recording equipment, and he wants to edit his songs on a PC.
He thinks he wants to use CakeWalk under MS windows, and from what I hear, that
sounds like a good choice. He was thinking about a SB as a soundcard, and I
reccomended against it ( I own a PAS16, which I also reccomended against ). The
primary function of the card would be simply to let his PC talk to his keyboard,
and let him do editing on the PC. Composition and playback will be done on his 
keyboard. If the card also lets him get good sounds from games and such on the PC, 
that's a nice bonus, but by no means necessary.

(sorry if this sounds odd, but I'm 99% MIDI illiterate, and all of this is coming 
from memory composed at a New Year's party)

So. I told him I'd ask the net.
Question: Would the GUS be a good card for his purposes? Or would one of the roland
cards (prob. SCC-1) be better? Or should he really dive in and splurge on a MultiSound?
Perhaps most importantly, WHY??!?!, to any of these.

Thanks for your help. I'll summarize to the net, unless there is negative interest.

-nik
Newsgroups: comp.sys.ibm.pc.soundcard
From: waardenb@cs.utwente.nl (Jerry van Waardenberg)
Subject: Re: Ultrasound 3D Press Release!!
Organization: University of Twente, Dept. of Computer Science
Date: Fri, 8 Jan 1993 11:08:41 GMT

In article <1993Jan8.015559.16525@news2.cis.umn.edu>, este0005@student.tc.umn.edu () writes:
|> This press release is copied verbatim from America Online.  Once you've read
|> it, you'll know just as much as I do....so please direct your questions to
|> Gravis (I don't have the answers).
|>  
|> Alan Estenson
|> este0005@student.tc.umn.edu
|> ***************************
|>  
|> Subj:  Just Announced.....
|> Date:  93-01-07 19:42:47 EST
|> From:  BluJJFan
|>  
|> ADVANCED GRAVIS UNVEILS NEXT DIMENSION IN COMPUTER SOUND WITH ULTRASOUND 3D
|> LAS VEGAS (JAN. 7) BUSINESS WIRE - Advanced Gravis
|> (TSE & VSE-AED;OTCBBS-GRVSF) Wednesday announced a development that will
|> forever change the way PC game players, business, and multimedia software
|> users perceive sound from their computer software. 
[stuff deleted]
|> The sound signal is actually a stereo signal shaped electronically to
|> make the listener hear the sound as three-dimensional and in the correct
|> location -- a psychoacoustic effect that can be manipulated in real time. 

Does the listener have to sit right in the middle of his/her speakers to hear the
effects correctly?

|> "Game players -- particularly jetfighter enthusiasts -- will be first to
|> embrace Gravis UltraSound 3D," said Grant Russell, president of Advanced
|> Gravis Computer Technology Ltd.  "As a fighter zooms past, the sound will
|> now follow the jet and ... WATCH OUT he's shooting you from behind!
                                                               ^^^^^^^
If I have my speakers in front of me...? If I have them behind me, then I would
hear the guns in front of me?

|> Sound can even be placed above or below the player. 
[stuff deleted]
|>  
|> Advanced Gravis will begin shipping Gravis UltraSound 3D during the first
|> quarter of 1993 for USD $249 complete with a set of headphones with 512K
|> of memory (Gravis UltraSound currently offers 256K standard). 

Is this a list price? What is the list price of the regular GUS?

It really sounds like fun. Is this also going to be released as a daugther board
for the regular GUS?

|>  
|> CONTACT:  Advanced Gravis, Burnaby, B.C. 
|>     Grant Russell, 604/431-5020 
|>            or 
|>     Pat Meier Associates P.R., San Francisco 
|>     Pat Meier, 415/957-5999 
|>  
|> Transmitted:  93-01-07 16:48:00 EST
|> ***************************
|> 

Jerry
Newsgroups: comp.sys.ibm.pc.soundcard
From: lam836@cs.cuhk.hk (Savio Lam)
Subject: Hiss with 8-bit samples.
Organization: Faculty of Engineering, The Chinese U. of Hong Kong
Date: Sun, 10 Jan 1993 03:08:00 GMT

Here is an interesting problem:

I notice that my PAS-16 gives me a lot more hiss when recording in 8
bit. At first I thought it's because that the card has a 16 bit DAC, so
it may not be as good to handle 8-bit than a card with a 8-bit DAC.
Therefore, I recorded a 16-bit sample, converted it to a 8-bit sample with
SOX. The 8-bit sample still sounded a lot more hissy than the 16-bit
sample. Ok, I thought, may be that's a problem with the card playing
8-bit samples, so I convert the 8-bit sample back to 16-bit and played
the new 16-bit sample. No, the hiss is still there! I am confused, can
anyone explain why?


Regards,
Savio Lam.
Newsgroups: comp.sys.ibm.pc.soundcard
From: fisher@decwin.enet.dec.com ()
Subject: Re: Winjammer (and GUS)
Reply-To: fisher@decwin.enet.dec.com ()
Organization: Digital Equipment Corporation
Date: Thu, 7 Jan 1993 18:15:28 GMT


In article <GJAMES.214@HUSKY1.STMARYS.CA>, GJAMES@HUSKY1.STMARYS.CA (GJames)
writes:
|>
|>Anybody have any luck using Winjammer with a GUS and Win 3.1. I cant seem to
|>|>get any sound out of it.
|>

A quick try indicated that neither Winjammer or Cakewalk Windows would make any
sounds unless the required patches were pre-loaded into memory.  I thought I
saw someone say that Winjammer did make the patch loading call, but it did not
work in my experience.

I believe it also only worked if I explicitly put patch-change commands in the
MIDI stream.  In other words, the default sound on a particular MIDI channel
was
silence.  (This seems to be different from Media Player and PlayMidi, which
default to piano)

Burns
Newsgroups: comp.sys.ibm.pc.soundcard,comp.sys.ibm.pc.games
From: mtichy@fraser.sfu.ca (Martin Tichy)
Subject: Re: Gravis UltraSound 3D!
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Fri, 8 Jan 1993 18:14:06 GMT

                Sounds interesting, but I'll believe it when I see it.
Also,
this really sounds like a totally new card: if this can be done by
software,
the GUS fans would of been bragging about it all over town by now (but
then,
of course, I could be wrong, that GUS owners already know this and
they are
keeping it to themselves :-) ). I mean, why else would they charge an 
additional ~$100 bucks just for extra 256K?!? Gotta be kiddin' me...
 
                Like I said, I'll believe it when I see (in this case,
hear)
it. Next thing you know, someone will tell me that yes, you too can
own your
own VR environment: yes, The Holodeck, in your bedroom! Of course,
this could 
be a trick gimmick dreamed up by Gravis, like Sega's so called 
"Blast Processing"....
 
                Hey, I mean, if Gravis does come through, then kudos
for them.
And in case if any of you are wondering, NO, I'm not anti-Gravis. Nuff
said..
 
The above was quoted.
 
Actually I do believe it.  I just spoke to someone who came from
Comdex and he told me about about a product which could
do exactly that.
 
I hope it's just a daughter board upgrade or something.
From: kc3b+@andrew.cmu.edu (Kevin Wengcheong Cheng)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Wave Blaster?!?
Date: 10 Jan 93 21:40:48 GMT
Article-I.D.: andrew.wfIGG0O00iV3A4Ats3
Organization: Sophomore, Electrical and Computer Engineering, Carnegie Mellon, Pittsburgh, PA

Hi everyone...

Was just reading clari.nb.ibm and came across the announcement of the SB
16. Then reading further, I found this...

Excerpts from clari.nb.ibm: 7-Jan-93 CES Show: Creative Labs' 16-Bit
Sound, Supermac Deal 01/07/93 (3655) by 
>Wave Blaster, a daughter-board for the 16 ASP geared toward 
>the professional audio market is expected at the end of the first
>quarter of 1993, Creative Labs said. Wave Blaster will add 32-
>voice wave-table synthesis technology and is exclusively
>licensed from E-mu Systems.
> 
>The Sound Blaster 16 ASP is retail priced at $349.95. The Wave
>Blaster is expected to be retail priced at $249.

OK, what I'd like to know is that since the Wave Blaster seems to be
using wave-table sysnthesis too, wouldn't it sound as good as the GUS?

Would it be worth the wait and the price if there was the possibility of
better compatibility with existing and future games...? Perhaps Creative
can do a better job at emulating it's FM synthesis with the WT synthesis
on the WB...? As I see it now, the GUS will mostly be emulating FM
synthesis for quite a while. It really bugs me to have to obtain driver
updates so frequently - especially if I won't have net access and won't
be living anywhere near the US after I graduate.

/<evin

-->ARGH! ALL THESE SOUNDCARDS ARE DRIVING ME NUTS!!!!!!<--
From: degood@hpavla.lf.hp.com (John DeGood)
Date: Sat, 9 Jan 1993 18:57:26 GMT
Subject: Re: GUS and Windows MIDI software.
Organization: Hewlett-Packard Little Falls Site
Newsgroups: comp.sys.ibm.pc.soundcard

In comp.sys.ibm.pc.soundcard, nnhut@bnr.ca (Nhut Nguyen) writes:

> Have anyone tried to use MusicTime or TRAX (by Passport) with GUS ?
> I am asking this question because I am not sure whether these software
> (running on Windows, BTW) support GUS via the driver for Windows or not.
> Any information is much appreciated.

Trax version 2.20 (May 92) does not support patch caching.  I wrote
Passport Designs 6 weeks ago to inquire about support but am still
waiting for a reply.

John DeGood  degood@lf.hp.com
Hewlett-Packard Little Falls Site (Wilmington, Delaware)
From: bobk@gibdo.engr.washington.edu (Bob)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Mail-order GUS?
Date: 7 Jan 1993 02:07:56 GMT
Organization: University of Washington
NNTP-Posting-Host: gibdo.engr.washington.edu

  I'm looking for a good source where I can order GUS through mail-order.
  Please e-mail (or post) some names, telephone numbers and the prices
  they charge for GUS.

  Thanks,
  Bob (bobk@gibdo.engr.washington.edu)

Newsgroups: comp.sys.ibm.pc.soundcard
From: mtichy@fraser.sfu.ca (Martin Tichy)
Subject: Re: .MOD to .MID converter wanted.
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Thu, 7 Jan 1993 03:52:02 GMT

>         Maybe I'm _deeply_ wrong but let's imagine this....  You
> take the  MOD file, extract the samples, convert the MOD music
> information into a MIDI  format, create a configuration file with
> the names of the samples in it.   Now, do we have a converted MOD
> file into MIDI format?  
>         The MIDI file doesn't carry its own samples like the MOD
> but why can' t we create a configuration file while ripping the
> MOD's samples so the MIDI  file would use the samples for patches.
> Is it a crazy idea?  Is it possible? Please, someone, answer me....
> :-)
 
Yah, it just occurred to me after I wrote that message that it
just *might* be possible to do something like that.  That would
only work with a MIDI device like the GUS though which allows you
to pick n' choose patches.  In theory yes, it seems possible but
the two formats are sooo different, you'd have quite a time making
such a convertor.  I'm sure mod files have many commands mid files
don't have and vice versa.  Also patches are more complicated
than just samples you find in mod files.
 
Waiter!sz
From: sn@plato.chemietechnik.uni-dortmund.de (sn)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: HELP! Looking for .MOD specs!
Date: 7 Jan 93 21:39:43 GMT

eball12@ursa.calvin.edu (Edward Ball) writes:

>I was wondering if anyone out there has access to or knows where the 
>specifications to any or all of the .MOD file formats are...  They've got
>to be out there somewhere!  Thanks in advance for any info anyone can get
>to me....

Get one of those Public Domain Sound Trackers for the Amiga - they usually
have a detailed description of the .MOD format and some playing routines
in assembly (68000 that is) with it.

-Sven

Newsgroups: comp.sys.ibm.pc.soundcard
From: ilan@seas.gwu.edu (Ilan Berkner)
Subject: Re: multisound HELP!
Keywords: hultisound
Organization: George Washington University
Date: Fri, 8 Jan 1993 13:48:46 GMT

In article <1993Jan7.153017.27826@lynx.dac.northeastern.edu> mpearson@lynx.dac.northeastern.edu (Matthew Pearson) writes:
>Is the Turtle Beach Multi-sound Sundblaster or PAS compatible by any means??

No.  It has an on-board DSP (you can upload your own code if you have
the cross-assembler), and it is memory-mapped, not DMA-based.

If you're not concerned about SB compatibility, and price is not _that 
much_ of an issue, then this is the card to get.  We use it for our
turn-key video editing system, and it's sweet.  DMA-based audio is
crap if you have any other DMA devices in your system that need to run
simultaneously (like an Adaptec SCSI controller).  

>
>Danke

Bitte.
Newsgroups: comp.sys.ibm.pc.soundcard
From: ptran@sciborg.uwaterloo.ca (Phat H Tran)
Subject: Re: GUS w/UW2
Organization: University of Waterloo
Date: Mon, 11 Jan 1993 00:20:46 GMT

In article <1993Jan10.224722.10922@wam.umd.edu> adhir@wam.umd.edu (Al Dhir) writes:
>Has anyone had any trouble using GUS with Ultima Underworld II?  UW I works
>perfectly for me...speech and all, but UW II doesn't seem to have any speech
>with SBOS (tried a bunch of options...probably not all combinations though).
>The digitized effects work nicely, as does the music...just the speech at
>the Introduction - I get writing instead of speech.  Anyone?
>

I don't have the game, but have heard that it doesn't have any speech in
the introduction.  Maybe that's the problem?

Phat.
From: mark@pacifier.rain.com (Mark Jacobson)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: GUS & SBPRO - HOW TO COEXIST?
Summary: HELP
Date: 9 Jan 93 03:22:09 GMT
Article-I.D.: pacifier.1993Jan9.032209.7267
Distribution: all
Organization: Pacifier Online Data Service (Public Access Unix/bbs)

I have a Gravis Ultra Sound and A sound Blaster PRO.  I hate
SBOS so I'm keeping my pro, unfortuneatly they don't want to 
coexist as nicely as every one else says they do.  The pro
will work fine with the software that was shipped with it, but
only cause the environment variable BLASTER is set and read
by these programs.  Games that autodetect the card however, (LIKE
spear of destiny) just say there is no sound card and I have to
listen to PC speaker.  I have used lots of MOD players with no
problems, now how do I use games?

I have SBPRO at  port 220 irq 7 dma 1
I have GUS   at  port 260 irq 11 dma 7

Do I have to set GUS at a lower or higher port than SBPRO or am
I just plain screwed?

	             Mark Jacobson
		mark@pacifier.rain.com
From: bobk@gibdo.engr.washington.edu (Bob)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: How Does GUS work with the NEC-74 CD-ROM?
Date: 9 Jan 1993 01:43:14 GMT
Organization: University of Washington
NNTP-Posting-Host: gibdo.engr.washington.edu

  I've decided to get a GUS board (instead of the PAS-16).  Next,
  I'm going to buy a CD drive and have pretty much decided on the
  NEC-74 (or 84).  Can someone tell me if GUS and NEC-74 will
  work well together.

  Also, if there is a file with specs on the GUS, please send it to me.

  Thanks,
  Bob (bobk@gibdo.engr.washington.edu)

Newsgroups: comp.sys.ibm.pc.soundcard,comp.sys.ibm.pc.games
From: adhir@wam.umd.edu (Al Dhir)
Subject: Re: Gravis UltraSound 3D!
Organization: University of Maryland, College Park
Date: Sun, 10 Jan 1993 02:10:50 GMT

>there's enough commercial support for it in it's native mode (this SBOS stuff
>is really going nowhere. Let's see some more native support here!). I need a

What makes you say this?  All of my games work pefectly with SBOS.  The
Gravis is 100% for me.  And it sounds better than my friend's SBPro using
it, too (in more than one game).

If you don't have a GUS, and hear about the odd problem with SBOS, and have
decided it is "going nowhere" than you are mistaken.  If you have first
hand experience with an unworking SBOS, then check your chipset.  I bet
it says OPTi.
-- 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Al Dhir                      			   Technical Consulting Staff
 Internet: adhir@cygnus.umd.edu	  	 University of Maryland, College Park
 Bitnet:   adhir%cygnus.umd.edu@Interbit      (301) 405-1500 * (301) 405-3014
From: harrison@lclark.edu (Mark Harrison)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: Upgrading to 1MB GUS's - EVERYONE doing it?
Keywords: gravis ultrasound gus memory ram star control
Date: 4 Jan 93 19:01:17 GMT
Article-I.D.: lclark.1993Jan4.190117.8245
Organization: Lewis & Clark College, Portland OR

In article <C0C8Kz.I0r@austin.ibm.com> lance%hartmann.austin.ibm.com@ibmpa.awdpa.ibm.com writes:
>I repeatedly see messages of the variety "...MUST upgrade your GUS to 1MB
>as soon as humanly possible...."  Well, I picked up some memory chips (< $30),
>but have NOT installed them ever since reading about problems running a 1MB
>GUS with Star Control II -- the ONLY (?) currently available commercial
>software with native GUS support.  Has this been resolved yet?  Or, does this
>only happen to "some" people?  Or, is everyone saying, "to h-ll with
>Star Control; I wanna hear those big MIDI files"?

Try upgrading to 512 or 768 then.  I've heard (but can't verify) that Star
Control ONLY has problems with the full 1Meg.
-- 
=============================================================================
Mark Harrison           |  "We are the Priests, of the Temples of Syrinx
harrison@sun.lclark.edu |   Our great computers fill the hallowed halls."
              -- Me     |                                    -- Rush
From: stella@gandalf.rutgers.edu (Ricky ...suave... Stella)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Media Vision BBS ???
Date: 6 Jan 93 21:46:23 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

Is there a Media Vision BBS ???

I'm looking for drivers for my Thunderboard...

If they are on an FTP site even better...

Thnks..

-- 
---------------------------------------------------------------------------
 Ricardo Stella                                 stella@gandalf.rutgers.edu
 RUCS-US Manager - IML-SERC                     stella@remus.rutgers.edu
 Hill 118 - (908)932-2491        ...suave...    Rutgers University, NJ
Newsgroups: comp.sys.ibm.pc.soundcard
From: Andrew McCallum <andrewm@zooid.guild.org>
Subject: MIDI files
X-To: ALL
Organization: The Zoo of Ids
Date: Mon, 11 Jan 1993 22:42:00 GMT

    I'm not sure where to request this stuff, but this place seems as good
as any available to me.


    I'm looking for any music byt the following groups in MIDI format (.WRK, .
ROL, .MID, etc.)

    Anything by Depeche Mode (Speficicaly, "Somebody"), The Cure, Tears For
Fears, Erasure, Pet Shop Boys, and Led Zepplin.

    If anyone has any songs by them or knows of an FTP site where I can get
any of them, could you contact me?  Please *DON'T* mail anything to me yet,
since I pay for this accound and I can't have a bunch of files coming in.

---
    .sig's are neat,                   | Andrew McCallum
    .sig's are fun,                     \ andrewm@zooid.guild.org
    .sig's tell where to flame someone.  |andrewm@terranet.cts.com

            SUPRESS THE POOR, SAVE THE RICH, KILL THE STRANGE

Newsgroups: comp.sys.ibm.pc.soundcard
From: fisher@decwin.enet.dec.com ()
Subject: Re: GUS memory
Reply-To: fisher@decwin.enet.dec.com ()
Organization: Digital Equipment Corporation
Date: Thu, 7 Jan 1993 18:41:52 GMT


In article <glock.131@chip.cba.ufl.edu>, glock@chip.cba.ufl.edu (Joe Granto)
writes:
|>
|>I have seen it posted that the GUS takes 44256 DRAM chips.  What speed?  I 
|>thought someone said 100ns...  Would there be any benefit to putting faster
|>|>chips on the GUS?
|>

100ns maximum (i.e. 80 is ok, 120 is not).  No benefit to the faster ones.
Just take what you can find.

Burns
From: weigandt@urz.unibas.ch
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Difference SB-Pro 3.0 & 4.0
Date: 5 Jan 93 13:24:52 MET
Organization: University of Basel, Switzerland

In next time I want to buy a Soundblaster-Pro-Card. I have the possibility to
buy a cheap SB-Pro 3.0 but now I wonder what's the exact difference between
SB-Pro 3.0 & SB-Pro 4.0 , that means does it take any advantage to buy the
newer version and pay more?
For any advices many thanx in advance.

                         Stevie

Newsgroups: comp.sys.ibm.pc.soundcard
From: bill@cv.hp.com (Bill Frolik)
Subject: What's going on here (SB Pro & Windows)?
Organization: Hewlett-Packard Company, Corvallis, Oregon USA
X-Newsreader: TIN [version 1.1 PL7]
Date: Mon, 4 Jan 1993 20:49:50 GMT

[ Article crossposted from comp.music ]
[ Author was Bill Frolik ]
[ Posted on Mon, 4 Jan 1993 18:34:06 GMT ]

What's going on here: I've got an SB Pro in a 25 MHz 386 with 16 Mb of
RAM, and have been playing around with a few Windows programs that work
with MIDI files.  On more than several occasions I've run into the
following problem: Load a MIDI file into Microsoft's Media Player (the
thing that comes with Windows 3.1) and start it playing; the first one or
two measures play fine, but then the music stops and the system
IMMEDIATELY kicks out of Windows, clears the screen, and gives me a DOS
prompt.  After that, keyboard commands seem to work and although I can
start other programs, the mouse is dead (I'm sure other things are
corrupt as well).  I've seen WinJammer die in the same way, but the
separate player utility that comes with WinJammer seems to work fine.


Anyone seen this kind of thing before?

_________________________________________________
                                                       
Bill Frolik                   Hewlett-Packard Co. 
bill@hpcvlx.cv.hp.com         1010 NE Circle Blvd 
(503) 750-4082                Corvallis, OR 97330  

--

_________________________________________________
                                                       
Bill Frolik                   Hewlett-Packard Co. 
bill@hpcvlx.cv.hp.com         1010 NE Circle Blvd 
(503) 750-4082                Corvallis, OR 97330