HDTenEightyP/NetNews huggingface dataset:
From: j_robert@oz.plymouth.edu (The Doctor)
Subject: Armegeddon
Reply-To: j_robert@oz.plymouth.edu (The Doctor)
Organization: Plymouth State College - Plymouth, N.H.
Date: Fri, 4 Sep 92 21:41:47 GMT

Hello out there all you Armegeddon Diku lovers.  This is Aeran the
Guardian Halfling Gladiator coming to you from a far and remote place
and wondering just WHERE THE HELL IS ARMEGEDDON!!!!????

There, now that I got that out, if any of you from Armegeddon read
this, please let me know what the scoop is on whats going on.  I have
tried every possible combination of the number for what Armageddon is,
was, used to be, will be soon, and I can't connect at all.  Who knows
whats going on?

If you are reading this Jhalavar, SEND ME A LETTER!!! I haven't a clue
as to what the heck you are doing....

See Ya

~Aeran

Newsgroups: rec.games.mud.diku
From: brumleve@hermes (Dan Brumleve)
Subject: Armageddon is BACK!
Organization: University of Illinois at Urbana
Date: Tue, 8 Sep 1992 13:45:38 GMT
Keywords: armageddon


We finally got our new site ready (for the most part), and we're running again.
There are lots of new changes (creation is super-fast now), and there should
be much less lag.  The new address is gauss.stat.uiuc.edu 4444 (128.174.116.26)
I plan on opening 'er up in a week or two if all goes well.. ;)

-Jhalavar-
Xref: sparky rec.games.mud:8829 rec.games.mud.admin:392 alt.mud.lp:358 alt.mud:216
From: dixjb@silver.lcs.mit.edu (Jonathan Barrymore Dix)
Newsgroups: rec.games.mud,rec.games.mud.admin,alt.mud.lp,alt.mud
Subject: HELP!!!!!!\
Date: 13 Sep 92 03:35:19 GMT
Distribution: rec.games.mud*
Organization: MIT Laboratory for Computer Science




  I have these two BIG errors, with io.c and indent.c of a 3.1.2
I running a 2.4.5 mudlib, and running on a ultrix unix.

   This is a log of the errors when I do a make install.utils
and it lockes at this point with these errors...All I need is the
indent executable and I will have a 3.0 that works....Any help
is appreciated...


log as follows:
Installing in indent.
cc -g -c indent.c
ccom: Warning: indent.c, line 270: enumeration type clash, operator =
        type_code = lexi();
      --------------------^
ccom: Warning: indent.c, line 399: enumeration type clash, operator !=
            if (type_code != 0)
      ------------------------^
ccom: Warning: indent.c, line 401: enumeration type clash, operator =
                type_code = lexi();
      ----------------------------^
ccom: Warning: indent.c, line 410: enumeration type clash, operator ==
        if (type_code == 0) {
      --------------------^
ccom: Warning: indent.c, line 746: enumeration type clash, operator !=
            if ((!sp_sw || hd_type != forstmt) && parser_state_tos->p_l_follow
>
 0) {
      ---------------------------------------^
ccom: Warning: indent.c, line 881: enumeration type clash, operator =
            hd_type = swstmt;
      ----------------------^
ccom: Warning: indent.c, line 889: enumeration type clash, operator =
                       (*token == 'w' ? whilestmt : forstmt));
      -------------------------------------------------------^
cc -g -c io.c
ccom: Error: io.c, line 468: syntax error
                    else if (*p == 0)
      -----------------^
ccom: Error: io.c, line 489: syntax error
        if (inhibit_formatting)
      ---^
ccom: Error: io.c, line 490: syntax error
          {
      ----^
ccom: Error: io.c, line 493: redeclaration of output
         (--(output)->_cnt>=0?
((int)(*(output)->_ptr++=(unsigned)(*p))):_flsbuf
((unsigned)(*p),output));

--------------------------------------------------------------------------
----------------------^
ccom: Error: io.c, line 494: syntax error
            while (*p++ != '\n');
      ----------------^
*** Error code 1

Stop.
*** Error code 1

Stop.
*** Error code 1

Stop.

I got the 3.1.2 from alcazar, If I am missing anything please mail me,

I have gotten this far and now it lockes up please help!!!

    DEsperate and VERY CLOSE...I have a working master but I need the
indent so that I can login...
From: ij59@vaxb.acs.unt.edu
Newsgroups: rec.games.mud
Subject: Re: Standard "Get a life" message (was: {very profane})
Date: 4 Sep 92 22:12:14 GMT
Article-I.D.: vaxb.1992Sep4.161214.1
Organization: University of North Texas

In article <9208290545.AA07953@ucbvax.Berkeley.EDU>, mudloser@nolife.geek writes:
> [Stanard "mud-users-are-anti-social-dweebs" message deleted]
Is this the same guy that posts the "get a life" messages in the Trek areas all
the time?  Boy, he sure needs to get a life...:)

I don't usually reply to this sort of message (especially since this is the
first time I've ever read any of the MUD areas or even looked into what a MUD
is...)  but I though it was very funny...

>NO GIRLS PLAY MUDS, THE SOCIAL EXCUSE IS BULLS*** {astericks mine}

The only reason I am here investigating this MUD business is because of the
large number of girls I know that play MUDS...I want to know what the heck
they are talking about while they're chatting over dinner (and over my head)
at the cafeteria....

My .sig is trapped on a floppy somewhere...
"Nippon no anime wa ichi-ban desu!"  Sukotto Miraa/Scott Miller
ij59@vaxb.acs.unt.edu
From: CHD@HERMES.ECE.ARIZONA.EDU (Chris De Young)
Newsgroups: rec.games.mud
Subject: Multinet (was Re: TinyTalk for VMS?)
Date: 9 Sep 92 22:15:47 GMT
Distribution: world,local
Organization: --
X-News-Reader: VMS NEWS 1.24

In <1992Sep7.221728.22029@mnemosyne.cs.du.edu> cmeadows@nyx.cs.du.edu writes:

> What is Multinet?  I'm on a CP/CMS system--is that the same as VMA?
> How large is Multinet, and can it be FTPed?

Multinet is a networking package by TGV and someone else I think (I can't 
remember who else).

You cannot get it via anonymous FTP; you must license it from TGV.  However,
it is well worth doing -- it's a very good package.

-Chris De Young
chd@ece.arizona.edu
Newsgroups: rec.games.mud
From: jdoyle@nyx.cs.du.edu (Jennifer Doyle)
Subject: What has happened to FurryMUCK?
Organization: Nyx, Public Access Unix @ U. of Denver Math/CS dept.
Distribution: usa
Date: Tue, 8 Sep 92 06:44:46 GMT



Can anybody out there tell me what's happened to FurryMUCK? It's been down
about 2 days now, and mail to Lynx hasn't received a reply yet. Any help
would be appreciated.

Jen
From: florian@wvnvms.wvnet.edu
Newsgroups: rec.games.mud
Subject: Robotech MU*s ?!?!
Date: 14 Sep 92 08:38:49 GMT
Organization: West Virginia Network for Educational Telecomputing


    Hello!  I've heard several nasty rumors about there being a Robotech
    MU* out there and if there is, I would love to know about it!  :)

*******************************************************************************
* Florian A DeRoth     *Florian@Wvnvms.Wvnet.edu *  I am Worzal, and I too    *
* Sci-Fi Writer        *  Cis: [70742,1316]      *   wear the lens!           *
* Extrodinaire         *Can you Guess my Talent? *       -Worzal, Lensman     *
*******************************************************************************
From: mjb@doc.ic.ac.uk (Matthew Jude Brown)
Newsgroups: rec.games.mud
Subject: Re: DikuMUD II!!!!!!
Date: 9 Sep 92 18:50:23 GMT
	<Bu4p7n.w6@news.cso.uiuc.edu>
Followup-To: rec.games.mud.diku
Organization: Dept. of Computing, Imperial College, University of London, UK.
NNTP-Posting-Host: oak2.doc.ic.ac.uk
In-reply-to: brumleve@hermes's message of 5 Sep 92 23:28:34 GMT

Distribution: world
Organization: Department of Computing, Imperial College, University of London, UK.
Keywords: 

In article <Bu4p7n.w6@news.cso.uiuc.edu> brumleve@hermes (Dan Brumleve) writes:
>
>	Must an article informing people about a new MUD degenerate into yet
>another mindless flame war?

What else should it degenerate into? This *is* rec.games.mud after all ...

BTW, since rec.games.mud is going to be rmgrouped in the *very* near future,
why are so many people still hanging around here? I'd advise everyone to
take their discussions to the appropriate rec.games.mud.* group.

-Matt/Morven

-- 
| Matthew J. Brown  | Dept. of Computing | If God intended for us to go to   |
| mjb@doc.ic.ac.uk  | Imperial College,  | lectures He wouldn't have created |
| mjb02@cc.ic.ac.uk | 180 Queen's Gate   | double-sided photocopiers.        |
| Morven on Lambda  | LONDON SW7 2AZ     |          -IC RagMag 1991/92       |
Xref: sparky rec.games.mud:8830 rec.games.mud.admin:394 alt.mud.lp:359 alt.mud:217
From: dixjb@silver.lcs.mit.edu (Jonathan Barrymore Dix)
Newsgroups: rec.games.mud,rec.games.mud.admin,alt.mud.lp,alt.mud
Subject: HELP!!!!!!!
Date: 13 Sep 92 03:39:56 GMT
Distribution: rec.games.mud*
Organization: MIT Laboratory for Computer Science


  I have these two BIG errors, with io.c and indent.c of a 3.1.2
I running a 2.4.5 mudlib, and running on a ultrix unix.

   This is a log of the errors when I do a make install.utils
and it lockes at this point with these errors...All I need is the
indent executable and I will have a 3.0 that works....Any help
is appreciated...


log as follows:
Installing in indent.
cc -g -c indent.c
ccom: Warning: indent.c, line 270: enumeration type clash, operator =
        type_code = lexi();
      --------------------^
ccom: Warning: indent.c, line 399: enumeration type clash, operator !=
            if (type_code != 0)
      ------------------------^
ccom: Warning: indent.c, line 401: enumeration type clash, operator =
                type_code = lexi();
      ----------------------------^
ccom: Warning: indent.c, line 410: enumeration type clash, operator ==
        if (type_code == 0) {
      --------------------^
ccom: Warning: indent.c, line 746: enumeration type clash, operator !=
            if ((!sp_sw || hd_type != forstmt) && parser_state_tos->p_l_follow
>
 0) {
      ---------------------------------------^
ccom: Warning: indent.c, line 881: enumeration type clash, operator =
            hd_type = swstmt;
      ----------------------^
ccom: Warning: indent.c, line 889: enumeration type clash, operator =
                       (*token == 'w' ? whilestmt : forstmt));
      -------------------------------------------------------^
cc -g -c io.c
ccom: Error: io.c, line 468: syntax error
                    else if (*p == 0)
      -----------------^
ccom: Error: io.c, line 489: syntax error
        if (inhibit_formatting)
      ---^
ccom: Error: io.c, line 490: syntax error
          {
      ----^
ccom: Error: io.c, line 493: redeclaration of output
         (--(output)->_cnt>=0?
((int)(*(output)->_ptr++=(unsigned)(*p))):_flsbuf
((unsigned)(*p),output));

--------------------------------------------------------------------------
----------------------^
ccom: Error: io.c, line 494: syntax error
            while (*p++ != '\n');
      ----------------^
*** Error code 1

Stop.
*** Error code 1

Stop.
*** Error code 1

Stop.

I got the 3.1.2 from alcazar, If I am missing anything please mail me,

I have gotten this far and now it lockes up please help!!!

    DEsperate and VERY CLOSE...I have a working master but I need the
indent so that I can login...
Newsgroups: rec.games.mud
From: lusty@lusty.tamu.edu (Lusty Wench)
Subject: Re: HEY YOU LOSERS GET A F**KING LIFE YOU STUPID DWEEBS
Keywords: losers 
Organization: Me
Date: Mon, 7 Sep 1992 01:57:24 GMT

In article <d7hnnab.mario@netcom.com> mario@netcom.com (Mario) writes:
>Many mudders lead exciting outside lives (some do not, granted).  I for one am
                                                                   ^^^^^^^^^^^^
>active in my girlfriend, track 'n field, cycling, and parties.  Is this not
 ^^^^^^^^^^^^^^^^^^^^^^^

She *likes* this??

Lusty Wench
Newsgroups: rec.games.mud
From: dwelling@ux4.cso.uiuc.edu (George Herbert Walker Bush)
Subject: Looking for a good MUD
Summary: none
Organization: University of Illinois at Urbana
Date: Tue, 15 Sep 1992 00:05:32 GMT
Keywords: MUD 

	I am new to MUDs(kinda) and I am looking for a good one to play.
	I prefer the d & d type settings and I currently play on JediMUD
	at stimpy.psy.jhu.edu 4000(which is awesome). If anyone has any
	suggestions please leave me mail. Thanks.
From: johnm@cajal.uoregon.edu (John Martin)
Newsgroups: rec.games.mud
Subject: Re: Standard "Get a life" message (was: {very profane})
Keywords: n
Date: 5 Sep 92 17:42:59 GMT
Article-I.D.: nntp.1992Sep5.174259.6092
Organization: Institute of Neuroscience, University of Oregon

In article <1992Sep4.232248.19888@gmuvax2.gmu.edu>, mforbes@gmuvax2.gmu.edu (Michael L Forbes) writes:

>In article <1992Sep4.161214.1@vaxb.acs.unt.edu> ij59@vaxb.acs.unt.edu writes:
>(passed on from previous writer, not the fault of the person being addressed)
>>> NO GIRLS PLAY MUDS *** (Asterisks mine)
>
>well, this is certainly news to me....
>I know at least 4 that I have met rl, who do play muds....
>on the other hand, I've only met 5 guys rl who I know play muds....
>seems to me that the balance is rather even then, wouldn't you say?


This one one thing that very much surprised me when I first got into mudding.
The ratio of women to men in muds seems disproportionately greater than the
net population in general.  

I don't think the balance is really anywhere near even, though... I would guess
(no basis for these statistics) that there are about 20% - 30% women mudding,
as compared to about 10-20% for net.life in general.
-- 
John Martin                                        johnm@cajal.uoregon.edu
Institute of Neuroscience,   University of Oregon,    Eugene, OR,    97402
Newsgroups: rec.games.mud
From: jwtlai@jeeves.uwaterloo.ca (Jim W "GrimJim" Lai)
Subject: Re: MUDLOSER RESPONDS!
Organization: University of Waterloo
Date: Sat, 5 Sep 1992 07:06:32 GMT

In article <186tmlINNe1r@darkstar.UCSC.EDU> beeman@cats.ucsc.edu (Adam Beeman) writes:
>Unfortunately a rather large group of people who leap at every chance to
>defend themselves as having lives jumped up to defend themselves by taking
>the insults of mudloser personally.

Interesting, isn't it?  Maybe it's a reaction to the freedom of being able to
post, a stark contrast with the cruel, heartless oppression in high school.
Down those dark, grimy corridors of learning, acne fears, and sexual anxiety,
yound minds tread and are warped into adulthood.  Their brief lives as young--
ack, I'm starting to write like an English major.  Anyway...

>I can't imagine anything more childish than to flame a newsgroup anonymously
>just to watch everyone jump up and insist that you're wrong.

Ever put a stick in an anthole and watch them scramble to make a new entrance?
Ever use a crayon to fill out your tax form?
Ever forcefeed antacids to housepets in hopes of seing them explode?
Tch.  Sharpen up that imagination.  :)
From: awu@hercules.acs.uci.edu (Alex Wu)
Subject: Re: Does anyone know what happend to Gods of War?
Newsgroups: rec.games.mud
Organization: University of California, Irvine
Date: 8 Sep 92 12:05:06 GMT

Okay, this is what I know of Gods of War.

Yes, it's still in the test stages. They moved it to port 4000 because
many people thought it was down, and he wanted people to play.  The latest
thing is, they are going to convert the game into version 2.0 diku.  They 
expect it to be 3-4 weeks for the game to open up offically.

I also asked them what they will do with the old players files, and they
never really have a definate respond to that question, but it looks bad.
They are willing to put people up a few leves (15th is average) for us
to goof around and find bugs.

The multi-attack is cool, as well as the mob that you have to fight to
get it.  Though I don't know if Casio put the quest fully in yet, but I
have seen the  mob you have to fight, tres cool.

So if you miss the T like I did, come and take a look, address is still the
same, hope to see you there.

Halon of the Order of the Griffon
Rector the Unknown

Newsgroups: rec.games.mud
From: arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee)
Subject: Re: hum..girls and muds and losers
Organization: Johns Hopkins University CS Dept.
Date: Fri, 11 Sep 1992 18:06:58 GMT

In article <BuEMrI.177@news.cso.uiuc.edu> tevonian@sumter.cso.uiuc.edu (Pete Tevonian) writes:
>This fact alone makes ANY statement
>about "No females MUD" ridiculous. Now, with this understanding of
>the idiocy of stating that no females mud, might stand to reason that
>in fact the ludicrous argument above is *gasp* NOT SERIOUS?

The Usenet sees posts by people claiming there's no war in former Yugoslavia,
people who seriously believe Weekly World News, and other things like that.
Given the things people post that really are both that ridiculous and serious,
how can one tell?

Parody is not obvious if the real thing is as ludicrous as your parody.
--
"the bogosity in a field equals the bogosity imported from related areas, plus
the bogosity generated internally, minus the bogosity expelled or otherwise
disposed of."  -- K. Eric Drexler

Ken Arromdee (UUCP: ....!jhunix!arromdee; BITNET: arromdee@jhuvm;
     INTERNET: arromdee@jyusenkyou.cs.jhu.edu)
Xref: sparky rec.games.mud:8887 rec.games.mud.admin:407 rec.games.mud.misc:702
From: rusty@groan.Berkeley.EDU (Rusty Wright)
Newsgroups: rec.games.mud,rec.games.mud.admin,rec.games.mud.misc
Subject: COOLMUD running on groan.berkeley.edu restarted
Date: 15 Sep 92 09:01:35
Organization: University of California Berkeley
NNTP-Posting-Host: groan.berkeley.edu

The COOLMUD on groan.berkeley.edu (128.32.152.202), port 4001 has been
upgraded to COOLMUD 2.0.2.  As a consequence, you'll have to recreate
your player.  This will no doubt continue to happen while COOLMUD is
under development, so any extensive COOL code and building should be
saved offline.

There's now also a COOLMUD running on grunt.berkeley.edu
(128.32.152.180), port 8888 that's connected to the one running on
groan.  To get from groan to grunt go east (and go west to get from
grunt to groan).  You can make characters on both, and with the same
name, but when they're in the same room it's a bit confusing.

If you have a COOLMUD that you'd like to have connect to the one on
groan, drop me a line.
Newsgroups: rec.games.mud
From: tsau@cae.wisc.edu (Johne Tsau)
Subject: TAMU
Date: 9 Sep 92 19:22:46 CDT

I just read that Texas A&M has closed off net access because of some
computer piracy/hacking/breakin(??) problems.  This cuts off access
to more than one mud.  Anyone know whats going on and when things
will likely be up?

--
Johne...    (The Margrave)
"If you know anyone hiring engineers in the Spring of 1992,
 slip my name in..."
 
UNIX Address       : tsau@cae.wisc.edu        (fingerable)
Novell Address     : jxt@caestaff.engr.wisc.edu
Real World Address : 5348 Brummel St, Skokie, IL 60077
Real World Phone   : (708) 674-2947
Newsgroups: rec.games.mud,rec.games.mud.tiny
From: downsj@atlantis.CS.ORST.EDU (jason downs)
Subject: Re: TinyMarriage This Saturday, 7 PM EDT
Organization: spherical domain of death and darkness
Date: Wed, 9 Sep 92 16:54:36 GMT

In article <1992Sep8.205437.16357@mailer.cc.fsu.edu>,
	jblaine@fsu1.cc.fsu.edu (Legssus) writes:
>Vasudeva will be conducting the ceremony.

happy happy, joy.. well. you know the rest.

-- 
\-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-/
 |           - jason downs -           /\   - downsj@atlantis.CS.ORST.EDU -  |
/-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\
    opinions do not reflect those of OSU CS outreach services, i assure you.
Newsgroups: rec.games.mud
From: uplink@cwis.unomaha.edu (John M. Scheibeler)
Subject: Re: HEY YOU LOSERS GET A F**KING LIFE YOU STUPID DWEEBS
Keywords: losers
Organization: University of Nebraska at Omaha
Date: Wed, 9 Sep 1992 03:45:01 GMT

michael, what are you doing here? Get back to VH and fix it for us! Please!
:):):):):):):):):):):):):):):):):):):P:):):):):):):):):):):):):):):):):):):)
-----------uplink


Newsgroups: rec.games.mud
From: joverton@libws1.ic.sunysb.edu (Jeremiah Overton)
Subject: Armageddon
Summary: know where it is?
Organization: State University of New York at Stony Brook - cant even manage 
		to get Unix hooked up to internet!!!!!
Date: Tue, 8 Sep 1992 23:59:32 GMT

Hello, does anyone out there know the address to Armageddon mud?
Email would be appreciated.... I didnt find it in The Totally Unofficial
List of Internet Muds....
BTW great job Scott....We really appreciate it...I know I do... Keep up the
good work!!


----------
Unable to afford .sig

Newsgroups: rec.games.mud,rec.games.mud.misc,comp.unix.aix
From: pvanheus@frodo.cs.uct.ac.za (P A van Heusden)
Subject: TinyFugue under AIX
Organization: Computer Science Department, University of Cape Town
Date: Mon, 14 Sep 1992 10:19:06 GMT

I am using TinyFugue 2.0 Beta 5, under PS/2 AIX V1.1, and have problems with
scrolling. On some items, text will scroll round the screen, not down as 
usual, and start rewriting itself in the top line only. I am using a ibm3151
terminal. I tried to repair this by replacing the faulty ioctl call in 
keyboard.c with a call to the curses library, but no go.

Has anyone else had this problem? And have you solved it?

Peter
  
--
*******************************************************************************
Peter van Heusden              "Thou shalt not kill
CS2 lab, UCT, Cape Town               Kill kill kill!"
pvanheus@frodo.cs.uct.ac.za                    Ministry   
Newsgroups: rec.games.mud,rec.games.mud.misc,rec.games.mud.lp
From: brumleve@gauss (Dan Brumleve)
Subject: Re: Mud for Interactive Unix
Organization: University of Illinois at Urbana
Date: Sun, 13 Sep 1992 02:28:54 GMT

stefanb@delos.stgt.sub.org (Stefan Bechtold) writes:

>I'm looking for a Mud for Interactive Unix 2.0.2 for the PC.
>What muds exist which can be compiled under this system ?
>Is there a version of lpmud available ?

>I've heard that lpmud can only be run over a network, is that right ?
>(As this mud should only accessible via modem and I have only one
>computer :-(

>Any recommandations would be *greatly* appreciated.

>Stefan
>-- 
>+ Stefan Bechtold # stefanb@delos.stgt.sub.org # Voice +49 711 813240 +
>++++++++sed nemo potuit tangere: merda fuit ! (Martial III 17)+++++++++

Well, with a good deal of hacking you could probably manage to make a MUD
work with only two people online at once (yourself and the person connecting
with a modem).  You'd have to redo all the communications stuffage.
Newsgroups: rec.games.mud
From: brumleve@hermes (Dan Brumleve)
Subject: Re: How to play?
Organization: University of Illinois at Urbana
Date: Sun, 6 Sep 1992 23:57:34 GMT

dcn1@ns1.cc.lehigh.edu (DAVID CHRISTOPHER NOEL) writes:

>I am a student in need of some help about MUDS.  I have not been able to
>connect to any system yet.  I belive I am not running in a correct mode.
>I have been trying to connect to a MUD at duke.me.chalmers.se 4000.  Now what
>I have been doing id ftping to this sight.  should I be doing this or should I
>use some other program.  If I do use ftp is there a certain mode I can put it
>in?

>                                           Thanks
>                                           Dave Noel

>Please responed on this board.

FTP (File Transfer Protocol) is for sending files across the net... The program
you are looking for is called telnet.  If you are on a VAX system, type
"telnet duke.me.chalmers.se/port=4000", and if you're on UNIX, type
"telnet duke.me.chalmers.se 4000".  Hope dat helps.

-Jhalavar-
From: kruegewa@cda.mrs.umn.edu (Alan Krueger)
Newsgroups: rec.games.mud
Subject: Re: Women
Date: 10 Sep 92 19:16:07 GMT
Organization: University of Minnesota - Morris

In article <1992Sep10.183058.17323@news.iastate.edu> tzau4@isuvax.iastate.edu writes:
>I dont see why not having women and muds? Besides, who else would play the
                                           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
>female gender in ad&ding? RPG's are not biased on who plays (but can be
 ^^^^^^^^^^^^^

Well, male cross-mudders -- but let's not start THAT thread again...
-- 
   W. Alan "Puffin" Krueger  |    Professional/Perpetual Friend-At-Large
  Univ of Minnesota, Morris  |              Master Of Puffins
KRUEGEWA  @  CAB.MRS.UMN.EDU |    "Don't look at me, I just live here!"
ALAN  @ NXSCI173.MRS.UMN.EDU | Listen to the U~90 Alternative!  KUMM 89.7 fm
Newsgroups: rec.games.mud,rec.games.mud.lp