HDTenEightyP/NetNews huggingface dataset:
From: mith@sbustd.rz.uni-sb.de (Michael Thiel)
Newsgroups: comp.sys.amiga.programmer
Subject: reading from audio.device ?
Date: 29 Jul 92 13:17:51 GMT
Organization: Studenten-Mail, Rechenzentrum Universitaet des Saarlandes

Hello dear Programmers,

does anybody know how to read dates out of the audio.device ?
Writing is easy with the IOAudio-Request. But reading ?
Have I to use the hardware-registers, where do I find them ?

I had the idea of writing something like Soundtracker's Spectrum,
but using the 'real played' dates. This might be done by using the 
real-time FFT (FastFourierTransformation), which alreay exists on the AMIGA. 

So, if anybody can help me, please write to: MITH@STUD.UNI-SB.DE (Internet) 
                                          or MTHIEL@SAARAG.ZER   (Zerberus)

Thanx.

Michael Thiel


  -- You've never time to do something right,
     You've always time to do something twice.
Newsgroups: comp.sys.amiga.programmer
From: tribioli@arcetri.astro.it (Francesco Tribioli)
Subject: Re: 2.04 Includes
Organization: Osservatorio di Arcetri
Date: Thu, 23 Jul 1992 14:41:00 GMT

In article <33245@cbmvax.commodore.com>, mks@cbmvax.commodore.com (Michael Sinz) writes:
|> 
|> Well, it really is rather simple.  In order to keep our Copyright and
|> ownership of the files and the data they contain, we need to do this.

I don't understand this: you can keep your Copyright and distribute them like
freeware software (see for example GNU foundation).

|> The cost is very little ($100 flat fee) and the compiler vendor pays
|> this.  The vendor can then sell as many as he wishes without paying us
|> any more.  A user can also buy them from CATS (215-431-9180) as part
|> of the Native Developers Kit.  We try our best to get the information
|> out there (the NDK is only $20 and includes more than just the includes)
|> but we do not wish to give up our rights on the files.

$100 is not so little fee for a single user. It's a good fee for a compiler
vendor but not for a single user. Then I don't want to buy a new compiler
every time you change the operating system. Also is quite impossible to have a
decent assistance here in Europe from C= (I don't know in US, is it better?)
and so get this damned header files.

|> It is that simple, with no ill-feelings or dark-side-of-the-force reasoning
|> that many keep on claiming.
|> 

Seems to me too very simple, for this reason I can't understand why C= go in
the opposite direction of every logical conclusion, and the only answer I can
give to me is tha some "ill-feelings or dark-side-of-the-force reasoning" ARE to
the base of this.

--------------------------------------------------------------------------------
Francesco Tribioli				News and system manager
Osservatorio Astrofisico di Arcetri		Firenze - ITALY
Internet tribioli@arcetri.astro.it
DECNET 38954::tribioli
--------------------------------------------------------------------------------
From: monty@sagpd1
Newsgroups: comp.sys.amiga.programmer
Subject: Personal to Markus Wild -- please excuse bandwidth to others
Date: 28 Jul 92 15:11:23 GMT
Article-I.D.: sagpd1.1992Jul28.151123.15685
Reply-To: monty@sagpd1.UUCP (Monty Saine)
Organization: Scientific Atlanta, Government Products Div, San Diego, CA

Markus,

	Please drop me a line as nessie is not receiving my mail.

	Monty Saine
	4551 Piute Pl.
	San Diego, Calif. 92117 USA
Xref: sparky comp.sys.amiga.programmer:11835 comp.sys.amiga.misc:12090
From: Frederick.Theilig@bbs.oit.unc.edu (Frederick Theilig)
Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.misc
Subject: CManual Author
Date: 31 Jul 92 02:31:09 GMT
Organization: Extended Bulletin Board Service


     Is Anders Bjeri, the author of CManual, on the net?

     F. Michael Theilig  -  RPG117@URIACC.URI.EDU
--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  bbs.oit.unc.edu or 152.2.22.80
From: torp@cats.ucsc.edu (Judith Lynn Nakamura)
Newsgroups: comp.sys.amiga.programmer
Subject: Passing arguments to a process
Date: 22 Jul 92 23:01:00 GMT
Distribution: usa
Organization: University of California; Santa Cruz
NNTP-Posting-Host: am.ucsc.edu


Using CreateNewProc(), how do I pass an argument (pointer or string)
to the new process?  I have tried

strunct TagItem new_process_tags[] = {
	NP_Entry,	entry_point,
	NP_Arguments,	"argument"
	TAG_DONE
};

but the function entry_point() does not recieve the string "argument".

What am I doing wrong?

Oh, BTW, why doesn't the 2.0 Libraries RKM discuss the dos.library?

Thanks,
Judy
Newsgroups: comp.sys.amiga.programmer
From: earl@rtsg.mot.com (Brent R. Earl)
Subject: gcc and mathieeesingbas.library
Keywords: mathieeesingbas.library what??
Organization: Motorola Inc., Cellular Infrastructure Group
Date: Tue, 28 Jul 1992 22:55:40 GMT

I have been trying to use gcc, but can't run it since it is
looking for mathieeesingbas.library.  Where do I find this??

I have lattice c 5.02 which has proto/mathieeesingbas.h files,
and manx aztec c 3.6 which has nothing.  Both of these have
mathieeedoubbas.library, but nowhere can I find the other?

Any suggestions?  (Someone that would like to uuencode and mail
it to me?).

Thanks.


Newsgroups: comp.sys.amiga.programmer
From: sd7047787@admingate (SD7047787)
Subject: Help! C codes needed!!!
News-Software: VAX/VMS VNEWS 1.41    
Organization: Nanyang Technological University - Singapore
Date: Thu, 30 Jul 1992 15:53:00 GMT

Date sent:  30-JUL-1992 22:39:13

HELP!!! URGENT!

I need urgent help. I need to write 2 C programs for my s/w project. One is a
text editor another is a data base program.
1.  The text editor is optional.
If I could incoporate the text editor it would be best. So I was thinking if I
could grab any sort of C codes on text editor and modify it to suit my needs. I
know that's not right... but I'm running short of time and my buddy is busy
with other sorts of details. So could someone guide me in writing a simple C
codes to do normal text editing with simple options such as cut and paste only?
Or someone is kind enough to mail me his/her codes?
2. Database structures.
I am not sure of how to write efficient codes to do personal data management.
The program should be able to create fields and edit them. It is
intended for users to have a simple data bank of friends' particulars such
as address and tel. etc. I wonder how should I arrange the structures for best
sorting and searching subsequently. The problem I face is that the data
structures are not fixed since the users are able to create his/her own fields.
Could some experience folks guide me?

Any advice will be greatly appreciated. If possible please send me replys on my
bitnet or internet address directly.

~~~~~~~~~~~~~~  Nanyang Technological university  ~~~~~~~~~~~~~~~
  ~~~~~~~~~  School Of Applied Science, Comp. Tech. ~~~~~~~~~~
    ~~~~~                                             ~~~~~~
  |\/\/\/\/|    Internet ->  sd7047787@ntuvax.ntu.ac.sg
  |        |    Bitnet   ->  sd7047787@ntuvax
  |        |
 (    (o) (o)   I know not what tomorrow brings, but I know who
  |        )    brintomorrow.
  |        \
  |  _______\   Save our earth. Think GREEN.
  | /
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
From: jonathan@cats.ucsc.edu (Jonathan Cano)
Newsgroups: comp.sys.amiga.programmer
Subject: Dvorak - the one *true* keymap :^)   was: (... Editor of Choice?)
Date: 24 Jul 92 02:04:29 GMT
Organization: University of California, Santa Cruz; Committee for Open Access Computing
NNTP-Posting-Host: si.ucsc.edu


dylan@cs.washington.edu (Dylan McNamee) writes:

>I have registered QED, and have decided against TurboText for one main
>reason--TurboText doesn't support the Amiga keymap mechanism!  I use
>a dvorak keyboard, (very happily I might add) and TurboText is hard-coded
>with qwerty.

Hurray Hurray!!  I've been using the dvorak keymap for over a year also
and like it much better than qwerty.  Even if QED didn't use the system
keymap (which it does) you could use QED's keymapping facility to make
your own custom keymap (dvorak or otherwise)!  I also have my unix
account set up to use the dvorak keymap (that I had to define) when
I logon to the sparcstations at school -- I used Xmodmap (X windows
command).  The two system at school I've had problems with have been
PC clowns (expected) and Macs.  I was very suprised that in my 2 year
tenure at University California Santa Cruz I was unable to find anyone
Mac guru or otherwise, who was able to show me how to change
the system keymap on a Mac!!!  I find it hard to believe that
a resonably modern OS (well it a lot better than MS-loss) wouldn't
support changing the system keymap!!

What inspired my to learn the Dvorak keymap was _Mavis Beacon Teaches
Typing_ for the amiga.  This excellent (although unsupported) piece
of software will teach typing with either the QWERTY or Dvorak keymap.
This software has some bugs and when I called the *Software Toolworks*
the *essentially* said "So?  The amiga ain't worth supporting ..."

On another note; I noticed someone saying that CED didn't support
the clipboard.  Well QED gives you a dozen (seemingly) different
flavors of clipboard support (It had better support the clipboard
since its author programs for C=  :^)  .

Well after my little Dvorak tirade I guess I'd better modify the
subject heading of this post ...

--Jonathan
  
-- 
============================================
| Jonathan Cano             |     //   _   |
| jonathan@cats.ucsc.edu    | \\ //   (_)  |
| 8kyu (+- 2kyu)            |  \X/     |<  |
============================================
From: mpue2@syma.sussex.ac.uk (James E. Talbut)
Newsgroups: comp.sys.amiga.programmer
Subject: Scroll bars on windows
Date: 30 Jul 92 12:33:09 GMT
Organization: University of Sussex, five miles away from Brighton

Does anyone have, or know of, some example source code that opens a
window with a vertical scroll bar and two buttons in the same way as a
Workbench window does (except without the horizontal bit)?


Thanks for any help
	J.T.
-- 
Fine beer may be judged with just one sip,
	but it's better to be thoroughly sure.  -  Czech proverb

James Talbut            mpue2@syma.susx.ac.uk
From: hribnak@nucleus.cuc.ab.ca (Jim Hribnak)
Newsgroups: comp.sys.amiga.programmer
Subject: Re:  2.04 Includes
Date: 25 Jul 92 09:41:58 MST
Organization: The Nucleus 16 Lines 403-531-9353 -CNet Amiga-

If its only $20 then PLEASE post and address so some of us can get the updated
2.04 includes!
From: ab@nova.cc.purdue.edu (Allen B)
Newsgroups: comp.sys.amiga.programmer
Subject: Re: Gray scale output
Date: 23 Jul 92 15:53:34 GMT

In article <1992Jul16.164546.2876@clipper.ingr.com> kontos@clipper.ingr.com  
(Thorne Kontos) writes:
> 1) Can the Amiga be made to display >256 gray scales at the same time
>    (range Black to White). If a stock Amiga can not be made to do this,
>    can one of the 3rd-party graphics boards accomplish this? 

Not really.  We've only got 16 gray shades, but the HIRES
LACE pixels are small enough you can get a good dither
going.  If you need real-time response, you can use an
ordered dither and get pretty good results.  If you don't,
error diffusion might give you better results.  It
depends on the material and what effect you're looking
for.

DCTV will give you 160 gray shades, which is plenty on a
composite display (which is what it is).  If you only want
to work in black and white, it's not much slower than
plotting to an ordinary screen for real-time use, and
basically no slower for non-real time applications. 
(Color is slower.)

The toaster and other 24 bit boards (Firecracker,
OpalVision, Resolver) will give you 256 gray shades. 
Again, you can dither to simulate more.  How accesible
these are from your own programs varies.  I haven't tried
them.

I don't know of any displays for the Amiga that have more
than 256 gray shades. 

> 2) Can someone out there send me some simple c code for reading iff files?

A recent Fish disk has the latest Commodore release. 
Great stuff if your program only has to work on an Amiga.

ab
Newsgroups: comp.sys.amiga.programmer
From: vjh21@cas.org (Vince Herried ka8cte)
Subject: Re: LISP,Prolog,SMALLTALK compilers.
Keywords: PROLOG
Organization: Chemical Abstracts Service
Date: Thu, 23 Jul 1992 11:18:26 GMT

I've ported an upgrated to the Prolog V2.? on FishDisks.

I put it on amiga.physik.unizh.ch a while back.  Here is the .readme file
--------------------
Announcing general public release of Version 3.1 of Stony Brook
Prolog for the Amiga.

This update to V2.2?? released sometime ago on Fish disks was ported
by me.  It has been tested on an A3000 system running AmigaDos V2.04 and
on an A500 running AmigaDos V1.3.  Any problems discovered are probably
mine.  Included in this release is all of the source files, some prolog
test programs and all of the executables for a running version of prolog.

I ported the version obtained via annoumyous ftp from the
University of Arizona.


Abstract:

SB-Prolog is a Prolog system for Unix based systems.  The core of
the system is an emulator, written in C for portability, of a
Prolog virtual machine that is an extension of the Warren
Abstract Machine.  The remainder of the system, including the
translator from Prolog to the virtual machine instructions, is
written in Prolog.

Copyright:

Note that all of this material is copyrighted, read and head the
copyright instructions included in the archieve files.

Files:

sbp3.lzh

	All the stuff you really need to get sbprolog up and
	running.  note that there are two versions of the
	emulator  one called sbprolog - compiled for 68000
	based Amigas and sbprolog.030 compiled for 68020 and
	68882 Amigas.  This stuff was compiled with Manx's Aztec
	C compiler V5.2a.

sbp3_opt.lzh

	All of the source files you need to re-compile or modify
my port.

sbp3_pl.lzh

	All programs from the book Michael Covington, Donald
	Nute, Andre Vellino Prolog Programming in Depth Scott,
	Foresman & Co., 1988 Arity Prolog version.

	I recommend you buy the book.


Vincent J. Herried
1688 Staffordshire RD.
Columbus, OH 43229

internet email: vjh21@cas.org





-- 
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
				 |     Vincent Herried  (614) 447-3600 x 2877
				 |     Chemical Abstracts Service
 _____________________           |     P.O. Box 3012
(_)________________   \          |     Columbus, OH 43210-0012
  ________________|\   \         |
 (_)______________\_\   \        |     Current thought: People who cannot be
   ______________________\       |     understood are geniuses, so management
  (_)____________________|       |     assigns them the toughest projects.
				 |
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
From: Paul_Trauth@agwbbs.new-orleans.LA.US (Paul Trauth)
Newsgroups: comp.sys.amiga.programmer
Subject: Re: Amiga Address Map
Distribution: world
Date: 30 Jul 92 20:13:10 CST
Organization: The Amiga GateWay BBS * New Orleans, La.

In a message dated Tue 28 Jul 92 21:43, Prado@enuxhb.eas.asu.edu (louis A. 
wrote:

 PA> Can someone provide a memory map of the Amiga which illustrates the
 PA> address
 PA> space of the custom chips, CIA's etc.

Buy the Hardware Reference Manual. $24 gets you the whole scoop.
Hint - unless you DIRELY need to know about the ECS-only modes
(superhires...), the older editions of the HRM should do fine, and could
maybe be found for cheap. Admittedly, the examples in the older ones suck,
but there's always EuroDemoSource to learn from...


-- Via DLG Pro v0.992

- be zorch, daddi-o --------------- paul (raccoon) trauth ----------------
--------------------------------------------------------------------------
Internet -> paul_trauth@agwbbs.new-orleans.LA.US        \\\///\\\///\\\
Usenet   -> rex!agwbbs!paul_trauth                      \\\///\\\///\\\
--------------------------------------------------------------------------
  "eagles may fly, but a weasel will never get sucked into a jet engine"
From: dvaz@dvtown.UUCP (David Vazquez)
Newsgroups: comp.sys.amiga.programmer
Subject: GNU Emacs
Distribution: world
Date: 26 Jul 92 13:37:17 CST
Organization: Not an Organization

With all this talk about GNU Emacs for the Amiga I want to see it.  Which
FTP site can I get it from?

  -Dave.
From: d8sunch@dtek.chalmers.se (Christer Sundin)
Newsgroups: comp.sys.amiga.programmer
Subject: Re: MakeScreen(); RethinkDisplay() vs. MakeVPort(); MrgCop(); LoadView()
Date: 28 Jul 92 21:14:21 GMT
Organization: Chalmers University of Technology, Gothenburg Sweden

bjackson@glia.biostr.washington.edu (Ben Jackson) writes:

>It's depressing to replace MakeScreen/RethinkDisplay with MakeVPort/
>MrgCop/LoadView and watch the program speed up by an order of magnitude.
>It's bad enough that the VSprites are flickering like crazy. :-\

Yeah, I know. But that's because you're not doing a WaitBOVP()
after the LoadView(). LoadView() doesn't wait for vertical blanking,
so you'll need to do that yourself (with WaitBOVP(), actually).

I made this mistake myself once, with an anim player, and I got >60 fps
in one case, and with PAL that's supposed to be impossible... :-)

--
    _     |   Christer Sundin   |   d8sunch@dtek.chalmers.se    |  Chalmers
   //     +---------------------+-------------------------------+ University
_ //      | "Anyone not wearing at least two million sunblock   |     of
\X/ Amiga | is going to have a VERY bad day" - Sarah Connor, T2 | Technology
Xref: sparky comp.sys.amiga.programmer:11428 alt.sys.amiga.demos:1003
From: podesta@qut.edu.au
Newsgroups: comp.sys.amiga.programmer,alt.sys.amiga.demos
Subject: Writing Demo/Game Scrollers, etc..
Date: 21 Jul 92 16:07:31 EST
Organization: Queensland University of Technology

Greetings to all Game and Demo writers.

Rincewind, of the Southern Guild, here.

We are a Brisbane (Australia) based group and are just getting serious.

I am currently trying to write a couple of smooth scrolling games and am
having trouble coming up with algorithms for scrollers that use minimal
chip memory and raster time and run at 50 frames/sec.

If anyone wants to swap ideas regarding smooth scrolling, or any game/demo
coding techniques, please email me at:

podesta@qut.edu.au

or post to:

alt.sys.amiga.demos
comp.sys.amiga.programming


p.s. I should be releasing my first (decent) demo this weekend, and uploading
it to ftp sites on the monday. It's called, the Jungle Demo and has some nice
logo flipping/waving effects and a small dual-playfield shootem'up down the
bottom.

Rincewind.

------------------------------------------------------------------
                      THE CURE -- WISH
------------------------------------------------------------------
From: rwm@atronx.OCUnix.On.Ca (Russell McOrmond)
Date: 27 Jul 92 23:00:30 EST
Newsgroups: comp.sys.amiga.programmer
Subject: Re: Developing for CDTV ? and...to CDTV or not to CDTV ???

c8908461@jupiter.newcastle.edu.au (Robert Lang) writes:
>Ok, so CDTV prices are on the drop, and I've found out that they can
>be used as a CDROM to my 3000...nice !

  I'll only be able to give you 'my viewpoint', but you'll hopefully be able
to add all the various opinions together ;-)

  The CDTV is an Amiga - If you wanted to use is 'As a CDROM drive' you would
need to somehow network those two Amiga's together.  Obviously, the
cheap 'Parnet' option is quite slow, and there aren't any
network cards, or even a SCSI adaptor for the CDTV available.

  I myself bought the CDTV with the plan of writing software for it,
and using it as a CDROM/etc/etc style machine.

  The first stumbling block is that CDTV documentation is only available
to certified ($$$) developers.  I've never been able to get the slightest
bit of documentation on the CDTV.

  Secondly, the built-in software is quite poor.  The CD filesystem will crash
under many different disks - There was a CDROM of ab20.larc.nasa.gov made
up a while ago, and the CDTV supposedly just locks up with it in the drive.

  As a CD player, it's poor.  The Remote control and front panel controls
don't do the same thing, you get locked out while playing certain disks.
The 'Track' digit readout doesn't show if you start the player with the 
remote, but it does when you hit the front panel.  In general, it gives you
a very poor/cheesy feeling while using it, and I'm embarrased to
'demo' it to friends, so I don't bother any more.

  Even though CBM has told me that updates to the ROM are not currently 
available, I might wait a bit longer.  If things don't improve in the
documentation/built-in software department, I'll likely be selling mine
off fairly soon to buy a CDROM drive itself.

>Robert Lang
>4th Year (last ! Hurrah !) Computer Engineer
>University of Newcastle
>Australia

--
  Opinions expressed in this message are my Own. I represent nobody else.
  Russell McOrmond  rwm@Atronx.OCUnix.On.Ca Net Support:(613) 230-2282(V.32Bis)
  FidoNet 1:163/109 Amiga-Fido 1:1/109  Current WELMAT 'keeper of sources'.
From: beust@rhea.inria.fr (Cedric Beust)
Newsgroups: comp.sys.amiga.programmer
Subject: Re: GNU Emacs vs. the world . . . (was Re: C Programmer's Editor of Choice?)
Date: 29 Jul 92 14:13:40 GMT
Organization: University of Nice Sophia-Antipolis, France

In article <paulk.0xb0@terapin.com>, paulk@terapin.com (Paul Kienitz) writes:
 >> Wanna get really grossed out? I still use ed and ex regularly. I
 >> can make a one-line change to a file faster than most visual
 >> editors can repaint the screen (or half, if you're using
 >> emacsclient). People who've never used line editors just can't
 >> understand how I can work "blind". But that's the fastest way. And
 >> it also means I don't have any trouble doing batch edits with sed
 >> and/or ed.
 > 
 >I hope your excuse for using line editors is that you're working on
 >an ascii terminal with a limited baud rate?  No decent editor running
 >locally should be slow enough in repainting the screen to justify the
 >use of a line editor.

	I think he was simply kidding...


+------------------------------------------------------------------------+
| Cedric BEUST                                     University of Nice    |
| INET: beust@avahi.inria.fr                       $whoami               |
| UUCP: llaor.unice.fr!arkonis!beust               god (personal alias)  |
|    //      -- "To be, or not to be...",                                |
| \\// Only    That is illogical, captain!         f U cn rd dis         |
|  \/ Amiga!                 -- Spock              U mst uz Unix         |
+------------------------------------------------------------------------+
From: h08f@alf.zfn.uni-bremen.de (Faroul)
Newsgroups: comp.sys.amiga.programmer
Subject: Re: Amiga PD Pascal ?
Date: 28 Jul 92 15:47:41 GMT
Organization: Univ. Bremen, Informatik

kelso_j@cs.uwa.oz.au (J Kyle Kelso) writes:

>	I'm looking for an amiga pascal compiler.  I know there's one
>on a fish disk somewhere, but can't seem to track it down.
>	Can anyone help?

Try PCQ-Pascal on Fish 54x (two disks: second one is an update, but first one
recommended at all). It's shareware (source will be sent as far as I know),
but the compiler is complete in this pack. I read about some problems of those
who sent the shareware fee (in this group)...
Anyway, PCQ is quite nice.

	Faroul
--
		Henning Peters (h08f@alf.zfn.uni-bremen.de)
	or	Faroul (in Nemesis or PaderMud)
	****	P.O.S.T - People Of Slow Transport    ****
Newsgroups: comp.sys.amiga.programmer
From: umsmigi0@ccu.umanitoba.ca (Trevor Allan Smigiel)
Subject: Blitting rectangles from one plane to another
Summary: How is it done? Examples?
Keywords: blitter
Organization: University of Manitoba, Winnipeg, Canada
Date: Tue, 28 Jul 1992 04:16:49 GMT

     I am looking for some example code that uses the blitter to blit an
arbitrary rectangle from one plane to another.  Can it be done using just
A and D, or will I need a mask in B as well?  An example would be nice.
If it helps, I want it so I can write my own Text() routine that will handle
tabs and whatever else I need.  So if you have something like that with
source that would be nice to see too.

Thank you,
Trevor