HDTenEightyP/NetNews huggingface dataset:
From: jprevost@visual.spk.wa.us (Jack Prevost)
Newsgroups: comp.sys.atari.8bit,comp.sys.atari.st
Subject: Re: Hey All! New Atari Corp. Commercial! : )
Date: 16 Apr 92 04:12:28 GMT
Organization: The Visual Market Public Access Site - Spokane, WA

In article <1992Apr12.191634.9537@newshub.ariel.yorku.ca> cs902117@ariel.yorku.ca (TONY D'ALFONSO) writes:
>What does "ROFLASTC" mean? 

"Rolling on the Floor Laughing and Scaring the Cat"...
 
 /\/\/\____________________  "Why, that's nothing but a two-bit ring
/jprevost@visual.spk.wa.us \  from a Cracker-Back Jox..."
\.signature virus was here!/			-Nick Danger, Third Eye
 ~~~~~~~~~~~~~~~~~~~~\/\/\/
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit
Subject: Re: Bobterm 1.20 troubles...
Keywords: help!
Date: Thu, 09 Apr 92 20:23:21 PDT
Organization: Indescribable Creations

Hey... actually, I think the newest version is 1.21 (it might be 1.22, 
but I've yet to see it).  1.21 is dated 5/90 and supposedly fixes up some 
bugs in 1.2, so.... check it out.               later           Bill

__________________________________
PhBill: Bill Kendrick
moon!cyberden!phbill@well.sf.ca.us
__________________________________
Newsgroups: comp.sys.atari.8bit
Subject: Re: Bob Wooley's 80 columns
From: Jeff McWilliams <JJMCWILL@MTUS5.BITNET>
Date: Thursday, 9 Apr 1992 23:20:23 EST
Organization: Computing Technology Services, Michigan Technological Univ.

In article <1992Apr9.155841.10666@miavx1.acs.muohio.edu>,
rlcollins@miavx1.acs.muohio.edu (Ryan 'Gozar' Collins) says:
>
>     Well, this is going back to the post about Bob Wooley and his 80
>column upgrade.  I was thinking how to have it compatible with programs
>that poke directly into memory. Well I thought of a kludge way of doing
>it. Set up screen memory like this
>
>     0    ---------   39 40 ----------------- 79
>     Store columns 0-39       And then followup
>     in a 960 byte conti-     with the remaining
>     guous block              960 bytes
>
>     That way program that poke directly into memory will be in forty
>columns, but this way is a big kludge!!
>

Yeah, designing the thing could be ugly.  With the regular way,
it's easy to just tell the processor to start looking at one point
and just continue reading screen data until it's got as much as it needs.
This way the chip has to read half a line of data, skip to next line
and read half a line of data. skip.. etc. etc. then read the second
halves of each line... ick.  There's just no simple way
or working around the problem is there?

I guess all you can do is comprimise.  Those programs that use the
E: and S: drivers work fine.  Those that don't... well I guess
you get screwed, or you program the display back to 40 columns first
then run the program and then turn 40 columns back on.

Jeff McWilliams




>Later.......
>
>------======={{{{{{{{((((((Ryan 'Gozar' Collins))))))))}}}}}}}}=======--------
>"You can give her the usual                  rlcollins@miavx1.acs.muohio.edu
>things: candy, flowers, promises              RC1DSANU@miamiu.acs.muohio.edu
>you don't intend to keep."                    rcollins@apsvax.aps.muohio.edu
>  -Cogsworth                                  R.COLLINS1 on GEnie
>(Beauty and the Beast)
>        ------======={{{{{{{{(((((())))))))}}}}}}}}=======--------
Xref: sparky comp.sys.atari.8bit:2421 comp.sys.atari.st:7210 dc.forsale:820 misc.forsale.computers:17314
From: cwilliam@mimsy.cs.umd.edu (Christopher Williamson)
Newsgroups: comp.sys.atari.8bit,comp.sys.atari.st,dc.forsale,misc.forsale.computers
Subject: ** K-Razy Kris Atari HW and SW moving sale! **
Date: 11 Apr 92 01:06:55 GMT
Followup-To: comp.sys.atari.8bit
Distribution: comp
Organization: Human-Computer Interaction Laboratory, Univ. of Md, College Park

ST hardware:
Mega ST 4 w/TOS 1.4, internal Supra drive (no SCSI mech)	make offer
Complete SCSI setup: ICD card/under-monitor case/PS/fan/cables
with external DS Atari drive inside, just add your SCSI mech	$195
Color SC1224 ST monitor						$95
SM124 ST mono monitor						$65
ST printer and modem cables					$5 each
Spectre Cartridge for Mac emulation (no ROMs)			$55 
Drive Master allows two external drives 			$15
ST mouse (new)							$20
1200 baud mini-modem (6"x4"x1") w/RS232				$45
8 256K 100ns SIMMS						$5 each
TOS 1.2 ROMS							$10
Thomson color monitor for ST/8bit/IBM EGA or as TV off VCR	$125
Magnavox color monitor for ST/8bit/IBM EGA or as TV off VCR	$150
Star NX10 printer including Ultrascript for ST			$55
SF314 ST external DS drive					$75

Atari 8bit hardware:
MPP 1000C 8bit plug-in 1200 baud modem				$10
Atari XLM? 1200 baud modem w/BOTH 8bit SIO and RS232 ports	$20
Atari 1020 color printer					$20
410 cassette recorder						$1
850 interface (lets you use RS232 modems and Cent. printers)	$40
4 XF551 drives							$75
3 800XL computers						$35
1 65XE computer							$35
Power supplies for XL/XE/1050/XF551/810, etc...			$5 each
DeRe Atari manual (THE inside Atari manual)			$10
Atari 400							$10

Atari ST software ($10 each, originals with docs and box)	$10 each
Sundog, Stellar Crusade, KQ IV, Word Writer, Hero's Quest,
Colonel's Bequest, Police Quest 2, Shadowgate, Diamondback,
Trump's Casino Gambling, Day at the Races, Gauntlet II,
Sinbad and thieves, Bards Tale, Day of the Viper, Xenomorph,
Manhunter, Manhunter 2, Camelot, Gold Rush!, Codename: Iceman

Other electronic goodies:
JVC RX330V 7audio/3video/30presets Tuner/Amplifier		$95
KORG Concert 3500 electronic piano w/88 weighted keys		$795
Williams "Comet" pinball machine w/voice module			$795
Sony Betamax (does Beta III) just overhauled			$95
Sony kids CD w/antishock, spkr/phones/line out for stereo (new)	$95
Sony AM/FM Discman w/extra battery and line out for stereo	$95
IBM Game Adapter (jotstick) card				$10

K-razy Kris' Computer sale.  All prices are VERY low so I don't have
to take them with me.  I will however still consider MULTIPLE purchase
offers if no one buys them in one week.  Ill take GeNIE Gift of Time,
COD, or check for payment.  Send email to cwilliam@cs.umd.edu on
Internet, C.WILLIAMS06 on GeNIE or call me at 301-595-7942 until 11pmEST
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit
Subject: Re: ATARI CLASSICS CAMPAIGN: LAST WEEK!
Date: Sun, 12 Apr 92 12:56:32 PDT
Organization: Indescribable Creations

HERE HERE!  God... even >I'm< nervous!  Hope it comes out ok!  I want to 
thank you and Jeff (and now Dave, I guess) for doing this.  GOD I hope it 
comes out!!!                    later--------

__________________________________
PhBill: Bill Kendrick
moon!cyberden!phbill@well.sf.ca.us
__________________________________
Newsgroups: comp.sys.atari.8bit
Subject: Re: Graphical User Interfaces (check out proterm 3.0 Apple ]['s)
From: Jeff McWilliams <JJMCWILL@MTUS5.BITNET>
Date: Thursday, 9 Apr 1992 23:25:14 EST
Organization: Computing Technology Services, Michigan Technological Univ.

In article <1992Apr9.160338.10668@miavx1.acs.muohio.edu>,
rlcollins@miavx1.acs.muohio.edu (Ryan 'Gozar' Collins) says:
>
>     Has anyone hear seen Proterm 3.0 on Apple ][s? It is pretty
>incredible how well the menu bars and mouse work, even at 1 MHz.
>
>     I know how people don't like Graphical interfaces, but I really
>like them, and I feel a character based one (like in Proterm) would be
>very good. What do you all think?
>

Have you ever seen or used Turbocalc?  Dataque did a really nice
pop-down menubar at the top for his user interface.  It's one of the
things I really like about the program.  The routines are
fully licensable from Dataque.  Also, have you ever seen
CGM or Castell's Graphic Manager from the Analog 8 bit Extra?
This was a really neat windowing set up USR calls,
You even had a pointer defined from 4 8x8 characters.  It's pretty
cool, but was copyrighted.  The book said only owners of the book
were allowed to have the program.  That was pretty short sighted of
ANALOG.  I wonder where such copyrights stand now though.

Jeff McWilliams

BTW, it still bothers me how easily the Apple machines can be
upgraded to faster 6502 CPUS and our computer can't.  One thing they
definitely have advantage over us.


>     (BTW, if you haven't seen proterm 3.0, try to check it out
>sometime, pretty incredible that it works on a 128K //e)
>
>Later.......
>
>------======={{{{{{{{((((((Ryan 'Gozar' Collins))))))))}}}}}}}}=======--------
>"You can give her the usual                  rlcollins@miavx1.acs.muohio.edu
>things: candy, flowers, promises              RC1DSANU@miamiu.acs.muohio.edu
>you don't intend to keep."                    rcollins@apsvax.aps.muohio.edu
>  -Cogsworth                                  R.COLLINS1 on GEnie
>(Beauty and the Beast)
>        ------======={{{{{{{{(((((())))))))}}}}}}}}=======--------
From: exuhag@exu.ericsson.se (James Hague)
Newsgroups: comp.sys.atari.8bit
Subject: Re: bonk
Date: 15 Apr 92 13:36:06 GMT
Organization: Ericsson Network Systems, Richardson, TX

In article <ZcZ7iB2w164w@cyberden.uucp> moon!cyberden!phbill@well.sf.ca.us writes:
>
>Hey......      ever produce commercial software?  Or PD?! :)  Is Bonk 
>still (c)?  What is it about??

ANALOG got all the rights to Bonk when I signed the contact with
them.  I don't know who owns them now.  It's probably okay to
just treat it as if it were PD.

Nope, never done anything commercial.
--
James Hague   
exuhag@exu.ericsson.se
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit
Subject: Re: Draconus...
Date: Wed, 08 Apr 92 17:31:56 PDT
Organization: Indescribable Creations

Yeah... A.Rojo was "thanked" on the Zybex loader screen, if I remember 
correctly.  I heard that both WERE PD... now you say both were (C)!?  

Anyone, anyone?

__________________________________
PhBill: Bill Kendrick
moon!cyberden!phbill@well.sf.ca.us
__________________________________
From: caudle@spotted.owlnet.rice.edu (Chris Aaron Caudle)
Newsgroups: comp.sys.atari.8bit
Subject: 1050 for sale.
Date: 16 Apr 1992 22:45:46 GMT
Distribution: usa
Organization: Rice University

I have a broken :( 130XE for sale.  The computer operates,
but refuses to read from the serial port.

I also have a 1050 drive for sale.  I couldn't test it 
because of the broken computer, but it worked fine 
about a year ago.

I just spent $7 getting both of them packed up nice and
safely (in the same box), so make me an offer (including shipping)
 for both together.

I'll plan on shipping via UPS, COD.

Chris Caudle           
caudle@owlnet.rice.edu
From: seanm@terapin.com (Sean McCaskey)
Newsgroups: comp.sys.atari.8bit
Subject: Re: Hey All! New Atari Corp. Commercial! :)
Date: 15 Apr 92 22:59:10 GMT
Article-I.D.: terapin.seanm.0468
Organization: Not an Organization

IMHO is In my HUMBLE opinion.  

---Sean---
Xref: sparky comp.sys.atari.8bit:2393 comp.sys.atari.st:7113
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit,comp.sys.atari.st
Subject: Re: Hey All! New Atari Corp. Commercial! :)
Date: Wed, 08 Apr 92 17:06:36 PDT
Organization: Indescribable Creations

I'm sick of this!

I know that IMO = in my opinion
I DON'T know what IMHO means
or IHO...

somebody?  Anybody??

__________________________________
PhBill: Bill Kendrick
moon!cyberden!phbill@well.sf.ca.us
__________________________________
Newsgroups: comp.sys.atari.8bit
From: goelz@cis.ohio-state.edu (christopher k goelz)
Subject: Atari 410,800,1050 FOR SALE
Originator: goelz@iroquois.cis.ohio-state.edu
Organization: The Ohio State University, Department of Computer and Information Science
Distribution: usa
Date: Thu, 16 Apr 1992 17:55:29 GMT


The following are for sale:

----------------------------------------------
Atari 800 computer (basic included)        $50
Atari 1050 disk drive                      $40
Atari 410 cassette recorder                $10
----------------------------------------------

I will pay shipping costs.  All are in good working condition.
Send email to goelz@cis.ohio-state.edu if interested.
From: Rick_Michael_Cortese@cup.portal.com
Newsgroups: comp.sys.atari.8bit
Subject: Re: Bob Wooley's 80 columns
Date: Sat, 11 Apr 92 09:45:12 PDT
Organization: The Portal System (TM)

It's been a while since I've read the 80 column article, but as I recall (&
from looking at spec sheets on the 6545/6845) that would still have problems.
All of the displays use a bitmap type display similar to a graphics(8) screen
& in Bob's mod, seperate ram for the video chip. It's the equivalent of
640X200 or so, takes at least 8k(16k?) of video ram to do it's stuff. Think
of it sort'a as a dedicated chip that plots characters on a GR.(8) type 
screen. IMHO: The Antic & GTIA chips we have are nothing short of great. They
work by translating a single byte stored in ram into an 8X8 character W or
W/O color(s). I have a low opinion of opinions including my own <g>, but I'll
bet you'll hear a lot of moans from people using '286 or less & 8 mHz 68000
based systems as equipment like 19,200 baud modems & nets with transfer rates
of 100 kbaud get more popular. They just won't be able to keep up with the 
screen scrolls. Sheesh! For that matter my 8 mHz '286 can't even do
2400 BAUD! You press ^S & the text keeps comming from the buffer for about
1/2 a screen! Of course the manufacturers will convince people to by $$$$
giga Hz workstations & somebody may come out with an [IBM, ST, Amiga, MAC]
version of the Antic & tout it as the greatest breakthrough in computer
graphics ever <sic> & they'll be sorta right <g>.
From: jprevost@visual.spk.wa.us (Jack Prevost)
Newsgroups: comp.sys.atari.8bit
Subject: Re: bonk
Date: 12 Apr 92 00:09:47 GMT
Organization: The Visual Market Public Access Site - Spokane, WA

In article <1992Apr8.204914.19875@exu.ericsson.se> exuhag@exu.ericsson.se (James Hague) writes:
>Okay, I suppose I'll stick my head in here now.  I responded to the
>original poster via email, but since this is such a popular topic
>I'll say a few words :-)
>
>Bonk was not a commercial game, it was published in the pages of ANALOG
>Computing--the October 1985 issue to be exact (right before Charles F.
>Johnson's G: article).  The game, IMO, had a pretty good concept
>(keeping in mind that magazine games had to be simple), but I didn't
>spend enough time designing levels for the dang thing.  It probably
>could have turned out better than it did.  But several people have told
>me that they still play it, so I guess I did something right.

Yup, I like that game...  Good job on it.  <grin>

>Yes, I wrote some other games for ANALOG and Antic (trivia: can you
>name them? :-)  I was happy with Electroids (buggy though it was) and
>Current Events and E-Racer.  I probably got the most attention for
>Uncle Henry's Nuclear Waste Dump, which was my version of Tetris a few
>years before the orignal.  Unfortunately, I didn't get the gameplay
>exactly the way it should have been.

Hey, that's right, you did write UHNWD!  (Sorry, it beings back good
memories...  That's the first program I ever typed in from an ANTIC
magazine, from the first ANTIC magazine I ever saw!)  Good job on that,
too.  I'm curious as to what you think would have made the game-play
better.  (I love modding old software.  <grin>)

>Anyway, I'm always amazed when someone remembers this sort of thing.
>I've gotten email from half a dozen netters over the past year and a
>half about old magazine articles with my name on them.  And one guy who
>got me confused with Bill Hogue of Miner 2049'er fame!  Ah, the
>good ole days...

That's what you get for being famous.
 
_______________________________________________________________________
|jprevost@visual.spk.wa.us|"Reality is a Retreat of the Unimaginitive"|
|.signature virus was here|          =//= Bishop d'Song =//=          |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Newsgroups: comp.sys.atari.8bit
From: mwithers@pb.serum.kodak.com (Mark Witherspoon (x37360))
Subject: Need some Atari disks translated to IBM Dos format
Keywords: help best atari dos
Organization: Clinical Products Division, Eastman Kodak Company
Distribution: comp.sys.atari.8bit
Date: Tue, 14 Apr 1992 19:28:40 GMT
Expires: Thu, 14 May 1992 19:28:41 GMT


Help!help!Help

I have some old Atari diskettes that are in Ascii format from the
ATARIWRITER and from ATARI Basic that I need translated into 
Ascii IBM Dos format.  Is there a program that now exists on the 
IBM that will read the tracks off of the old Atari disks???



Thanks

Mark Witherspoon (mwithers)

The opions expressed here are of my own, not of my employer who has
given me the access to this network.
From: buescher@irk.ugcs.caltech.edu (Brent Joseph Buescher)
Newsgroups: comp.sys.atari.8bit
Subject: Re: Atari Equipment for Sale!
Date: 8 Apr 92 18:38:29 GMT
Organization: California Institute of Technology, Pasadena

I'd like one of the XLs and $25 is fine but I am having trouble
sending you email.

Brent
From: Henry.Miller@f47.n282.z1.tdkt.kksys.com (Henry Miller)
Newsgroups: comp.sys.atari.8bit
Subject: questions about MIO's 80 columns, SIO2PC, z-modem, other misc.
Date: 11 Apr 92 06:20:01 GMT
Article-I.D.: tdkt.703019135.F00001

I've never networked through a joystick port.  bUt it is possibal through the
SIO port.  Just switch the data lines.  The joystick would roboly require mor
work, but all you would have to do is hook the data and ground lines togeter on
each, and set one port for input, one for output.  Then send data a nyble at a
time.  Or for faster speed, have softwhere send both through each port, and use
an Xmodem type thing to change directin for status bytes every so often.  If you
try it make sure  that ower can'T flow from one computer to the other.

 * Origin: FlightLine BBS Mpls,MN SDN USRdual 612-544-5118 (1:282/47.0)
From: jprevost@visual.spk.wa.us (Jack Prevost)
Newsgroups: comp.sys.atari.8bit
Subject: Re: questions about MIO's 80 columns, SIO2PC, z-modem, other misc.
Date: 12 Apr 92 18:50:54 GMT
Organization: The Visual Market Public Access Site - Spokane, WA

In article <1992Apr10.082942.10158@umbc3.umbc.edu> cs331333@umbc5.umbc.edu (cs331333) writes:
>Well, I posted my first article a few days ago and received some pleasant
>responses.  Makes me happy to own an 8-bit atari again.  
>
>Anyway, I have some questions for all you 8-bit atari gurus.
>
>B) Has anyone taken up the task of writing a z-modem driver for the 8-bit that
>   uses the rs232 port?

I'm working on it, it's not easy, because I'm not a wizard in C yet, and
I have to work from the szrz source code, but I'm getting there.  I
might have it done sometime this summer, but it's anyone's guess,
because I'll be in summer school then, and hopefully I'll have a job.
That will cut down on the time I have available to work on it.

 
_______________________________________________________________________
|jprevost@visual.spk.wa.us|"Reality is a Retreat of the Unimaginitive"|
|.signature virus was here|          =//= Bishop d'Song =//=          |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
From: JJMCWILL@MTUS5.BITNET (Jeff McWilliams)
Newsgroups: comp.sys.atari.8bit
Subject: Re: Draconus...
Date: 6 Apr 92 17:16:44 GMT
Article-I.D.: MTUS5.92097.121644JJMCWILL
Organization: Computing Technology Services, Michigan Technological Univ.

In article <56yqiB2w164w@cyberden.uucp>, moon!cyberden!phbill@well.sf.ca.us
says:
>
>I have just downloaded the game Draconus from a BBS in the bay area.  One
>that says it is very much against piracy.  When I first heard of
>Draconus, people who were talking to me about Zybex said the same people
>made it, which was true.  The thing is, on the Carina net, we were all
>having a big argument on whether or not Zybex was a (c)'d game, and we
>decided no.  So when I DL'd Draconus, knowing that the BBS is against
>piracy, and being pretty sure that their other game, Zybex, was PD, I was
>very surprised to see a "Copyright 1988 Cognito" in the credits!  Is this
>game really (c)'d?  If so, how can I get in contact with Cognito??  And
>if it is, I will definitely request it be deleted from the BBS.  I hate
>seeing pirated stuff unless it is impossible, not just really hard, to
>find the software.  Especially myself being a programmer, and wishing one
>day to "make it big" in the industry.
>
>        BTW:    If this game is PD, it is definetly worth the LD call I
>made!   If not, I would definitely pay for it!
>
>--->                            Bill Kendrick
Having just finished perusing over three years worth of Current NOtes,
I ran into a set of articles from A. Rojo.  The name sound familiar?
He was doing reviews of game software, including Zybex, I don't know
if this other game was in there, but now it seems that these games are
in fact copyrighted.  Or at least that seems to be the case to me.

Jeff McWilliams



>__________________________________
>PhBill: Bill Kendrick
>moon!cyberden!phbill@well.sf.ca.us
>__________________________________
From: megamax@oak.circa.ufl.edu
Newsgroups: comp.sys.atari.8bit
Subject: Atari for sale!
Date: 4 Apr 92 23:50:02 GMT
Article-I.D.: math.1992Apr4.235044.24637
Reply-To: MEGAMAX%oak.decnet@pine.circa.ufl.edu
Organization: The CIRCA Underground

*************COMPUTER FOR SALE****************

           *  Atari 1040 ST
           *  SC1224 color monitor
           *  1200 bd modem
           *  Okimate 20 color thermal printer
           *  mouse and pad
           *  Casio MIDI keyboard w/cables
           *  Atari trackball modified to work
              as a mouse also.
           *  joystick
           *  100's of programs

              $695 OBO
----------------------------------------------------

Misc. for sale:      
      
           *  Atari 130XE
           *  Atari 800
           *  percom 5.25" master drive
           *  voicemaster sound digitizer
           *  joystick and trackball
           *  misc. software


If interested leave me E-mail :  Megamax@maple.circa.ufl.edu


Megamax
From: UJ1G@DKAUNI2.BITNET
Newsgroups: comp.sys.atari.8bit
Subject: atario2.1 and util
Date: 6 Apr 92 19:17:00 GMT
Article-I.D.: DKAUNI2."92-04-06-12:17:58.13*UJ1G"

In a previous article Michael Current writes:

>Just wondering, are these any different than the copies atario21 and
>util that are already on the archive?

Yes !!!! They are different !!!!!!!!!!!! Or at least util.exe is.
Now it works as it should, while the older version of UTIL on the
archive failes to write in binary mode. The new version posted
recently by Andrew _does_ work in the binary mode.
The source listings seen to be far better documented as the old ones.
As I could see by now the new version supports some formats that
the old version doesn't (double sided drives?).

Thank you Andrew for this uploading. Now I can supply my dear Atari
with software without problems.

Somebody who is responsible for the archive should replace the old
version of util.exe with the new debugged one. Thank you.

Marek Tomczyk
                                        \         ATARI 8-BIT
----------------------------------------| \           the
Internet: uj1g@ibm3090.rz.uni-karlsruhe.de| \        best
BITNET:   uj1g@dkauni2                    |   /    equipment
FREENET:  bn137                           | /
----------------------------------------| /    for the 21st century
                                        /
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit
Subject: Re: questions about MIO's 80 columns, SIO2PC, z-modem, other misc.
Date: Mon, 13 Apr 92 16:15:07 PDT
Organization: Indescribable Creations

moon!cyberden!phbill@well.sf.ca.us writes:

> How does one use the serial for i/o?  I thot that the j/stick would be 

I just noticed.  That is one HELLUVA dumb question!  Anyways.. I >meant< 
to ask.. how does one >access< this sort of stuff ?? (without using "x:" 
calls and the like...) (pokes, and usr's and stuff.. hmm?)
                        later-          being dumb as usual!    PhBill

__________________________________
PhBill: Bill Kendrick
moon!cyberden!phbill@well.sf.ca.us
__________________________________