From: huey@yoyo.cc.monash.edu.au (Huei Lin)
Subject: SF2 'SUPER' Champion Edition!
Keywords: sf2
Organization: Monash University, Melb., Australia.
Date: Fri, 2 Oct 1992 03:00:52 GMT

I found out yesterday that there was a Super CE near my friend's place
here in Melbourne. I didn't believe it at first but believed it when I
saw it and played it myself. It looks exactly the same as the CE.

The differences are that everything is faster, much faster than the
normal speed. For the characters that can shoot something (Ken, Ryu,
Guile, Sagat) the speed and direction of their projectiles are different
than normal. For example, the slow fireball is so slow that you can even
walk in front of it or follow it. The same goes with Guile and Sagat.
The medium fireball is more or less the same speed but it rises as it
moves. If you shoot at the end of the screen, by the time it reaches the
other end, its about 3/4 way up the screen. This makes it hard for the
opponent to jump over it (good against Blanka). And the fast fireball
goes so fast that you will not have time to react to even try to jump
over it! This applies to all the characters that can shoot a projectile.

The next difference is when you can do the special powers. Of course you
can do them normally on the ground. This version, you can do them in the
air as well! For example, Blanka can do his roll when he reaches the top
of his jump. Therefore he can hit someone jumping into him in the air or
he can fly over his opponent if he's on the ground (weird huh?). Or for
Ken/Ryu and Sagat, you can execute the DP or Uppercut while you're in
the air! Looks really weird, the character will disappear out of the
screen because he goes even higher. 
You can also shoot the fireballs, sonic boom, tiger when in the air as
well. This may stop the opponent from jumping and make him/her stay on
the ground. 
A good character to use is Blanka. He can do a roll in the air over the
opponent and as he comes down, do a kick or punch as Blanka will be
behind the opponent and will be blocking the wrong way. I killed my
friend several times using this method. 
There is another ticking move that can be used for Ken/Ryu, Sagat,
Guile. Shoot a slow fireball, sonic boom or tiger, and follow behind it.
Your opponent will not jump because he can't jump over it since its so
slow. Then when you reach him, throw! you should be able to throw your
opponent twice, after the first throw, your opponent will be thrown in
front of the fireball again and you should be able to throw him again
before the fireball disappears out of the screen. But be careful, you
can only shoot one sonic boom or tiger at a time and it takes quite a
long time before it goes off the screen. So during that time, you cannot
shoot another one. However, the computer Ryu can shoot a fast fireball
when the slow fireball is about halfway on the screen. I haven't tried
it myself. 

One thing, the computer opponents don't do their special powers while in
the air, they just fight normally. You can do it if you want. And as
mentioned before, it's much faster than the normal CE. 

What do you netters think? Weird huh? 
If you think I made this up, well, its up to you, but I'm telling you I
played it and it adds a new dimension to the game!
However, I suspect the chip has been tampered with as I haven't read
about it anywhere else or on this group. It might even be illegal!
So what do you think huh? Comments?

Huey@yoyo.cc.monash.edu.au