From: rxc9885@cs.rit.edu (Robert X Costello)
Newsgroups: alt.games.sf2
Subject: Re: SFII TCE : Ryu and Bison
Date: 8 Apr 92 12:56:36 GMT
Article-I.D.: cs.3063
Organization: Rochester Institute of Technology, Rochester, NY

In article <MJB.92Apr7220246@srl06.usl.edu> mjb@srl06.usl.edu (Matt J. Brumley) writes:
>
>Well, having heard of Ken's awesome dragon punch, I was wondering what Ryu's
>strength is!  I detest fireball battles (tho' they often occur when I play 
>against Ken, hehehe I always play Ryu >:), and I'd hate to find that Ryu's only
>abilities are a quick fireball and the new hurricane kick (which, admittedly, 
>seems pretty useful)...  Those would satisfy me if Ken didn't have a more 
>powerfu uppercut !  Maybe Ryu is slightly faster... (hopefully)

Well, I don't know if Ken's dragon punch is any more powerful than Ryu's, but
it is different.  Ken jumps up and forward.  Ryu doesn't have the fast 
hurricane kick (maybe we should call Ken's the tornado kick).  Ryu's fireballs
are faster than Ken's, so there won't be much of a fireball battle anymore.
As for Ryu's speed improvement, I haven't seen someone play Ryu VS. Ken yet,
so I can't really say.

>Secondly, about Bison...
>I obviously don't understand the problem with Bison's flaming torpedo...  is it
>SO fast that you can't dragon-punch/roundhouse-kick/fireball ???  I mean, this
>kinda stuff was REALLY easy in the Original SFII, so what's up?  ('course, you
>are fighting an intelligent (?) opponent, so s/he might be more skilled than 
>the computer) 

The problem happens is that 1) No you seldom have time for a fireball/sonic
boom.  2) If they knock you down forget it, you stand up into torpedo, and then
lookout, it's coming the other way before you even turn around.  However, I 
do think this problem is a little over exagerated.  I have no problem beating
this pattern with Guile. (Not to say that I always beat Bison, but I can beat
this pattern)  There are MANY attacks that will hit Bison in the torpedo.  Try
some of the ones you usually use against Blanka and Honda.

>And DON'T say "Go to a REAL arcade!" ('cause there aren't any here...)
>Also, can Bison do that Aerial Back Kick in TCE?  Can he fly COMPLETELY off the
>screen (like in the Original, esp. vs. Chun Li, Zangief, and Dhalsim)?  

I haven't seen him fly completely off the screen, but he sure can jump.  I'm
pretty sure I have seen Bision do everything in TCE that he has done in II.

>Finally, have they improved the Computer's playing ability?!?!  (not that many
>of you have actually had a chance to get on an unoccupied machine!  >:)

Actually the first place to get it up here was a bar, so we go there and order
a beer, and don't worry about little 10 year olds embarassing us.  After about
9:30, the machine is usually idle. (Well, not true, since I'm there with a 
friend or two)  The computer is REALLY TOUGH.  They computer just about
counters EVERYTHING you throw at it, and you NEVER will hit the computer
by just throwing fireballs, they've learn to defend MUCH better.

>btw : thanks for posting Vega's abilities !
>(still no SFII TCE down here!  ack!)
>
>Ryules  (ken is a TOTAL, absolute weenie)

I like Ryu (and Ken). Dead ones, that is.

--
--------------------------+--------------------------------------------------
Robert Costello           | 010001000100110101010011010001000100110101010011
rcc9885@cs.rit.edu        |           Digitally Mastered Software
rcc9885@ritvax.BITNET     | 010001000100110101010011010001000100110101010011
Xref: sparky alt.games.sf2:263 talk.bizarre:10993