HDTenEightyP/NetNews huggingface dataset:
From: hennessy@acsu.buffalo.edu (DOG BASEBALL!!!)
Newsgroups: alt.cyberpunk.tech
Subject: Personal contactivity
Date: 7 Jan 93 14:07:56 GMT
Organization: Ministry of Information, Lower Volta.


	I just had this stunner of an idea, so I thought I'd share it with
you.  How about, when caller id (an absolutely swell thing) software is up and
running nationwide, develop a cellphone that will receive caller id
information and display it on the number window.  Of course, the cell service
provider would have to transmit the caller id data (for a charge, obviously)
but think about it.  when the nation is totally caller id'd, it would be like
having a pager that can be beeped from anywhere in the country, and the user
would only have to carry one piece of equipment.  
	cell companies could instead of that make combination
cellphones/pagers that can provide redial of beeped numbers, number logs, etc.
and combined in one piece of equipment (with one power draw, one case, etc).  
	It struck me when I saw an ad for a miniphone with a vibrating ring (I
think it was a Motorola unit), that I hadn't noticed a device similar to the
one I just described.  and if there aren't any out there, it looks like the
first one can haul in the bucks.
	
	ps: sorry this article is here, but considering that a) a great deal
of cyberpunk tech is about increasing the productivity and communication of
individuals (since as we all know in the dystopic future time is much more
valuable than now), and b) there's no other "*.cellphones" or
"*.beepers/pagers" at this site.

merry days off, 

-- 
   /I\          Fuck 'em if they can't take a joke.
  /(*)\         hennessy@acsu.buffalo.edu                 
 /IIIII\        "Leave EVERYTHING to ME!" - Powdered Toast Man       
/IIIIIII\       Happiness is a warm gun.
Newsgroups: alt.cyberpunk.tech
From: roger@rkhost.demon.co.uk (Roger Kinkead)
Subject: Re: ******** 
Distribution: world
Organization: Home
Reply-To: roger@rkhost.demon.co.uk
X-Mailer: Simple NEWS 1.90 (ka9q DIS 1.19)
Date: Fri, 8 Jan 1993 22:37:03 +0000

In article <1993Jan5.205934.12986@ryn.mro4.dec.com>
                               wisner@aiag.enet.dec.com writes:

>
>Does anyone know how to obtain the hardware/OS specifications for 
>SuperNintendo or Sega?   I'm looking for the means to develop my own 
>software.
>

I am in the same boat as yourself Paul. At the moment I am of the opinion
that Nintendo and Sega are very very tight lipped indeed on this subject.
Certainly some of the software houses have resorted to reverse engineering
games s/w & h/w to determine how the goddamn things work.

I have to say that Sega/Nintendos attitude seems a bit paranoid to me. Neither
hardware is particularly state of the art at all. And the more authors that
can be encouraged to develop innovative s/w and h/w the better I would have
thought..!

I am very interested in this one. I look forward to some bright spark coming
up with a solution.

Regards,

Roger
-----
From: Mel.Marcus@f836.n102.z1.fidonet.org (Mel Marcus)
Sender: NewsMeisterII@mcws.fidonet.org
Newsgroups: alt.cyberpunk.tech
Subject: Programming help
Date: Thu, 31 Dec 1992 20:57:00 -0800

I need certain types of programming help. Anyone fluent in Quick or Visual
 Basic primarily or possibly other popular language such as C. Please
contact
 me for further information. 
 * Origin: The Xaqute BBS (818)980-2685 (1:102/836)
Newsgroups: alt.cyberpunk.tech
From: jconklin@scott.skidmore.edu (jason conklin)
Subject: EKG mac
Organization: Skidmore College, Saratoga Springs NY
Date: Sun, 10 Jan 1993 06:16:45 GMT

I was wondering if anyone knew about the device called EKG Mac
supposidly it is a headband that lets you control your mac through
brain waves...?
From: verch@acsu.buffalo.edu (N0b0dy Imp0rtant)
Newsgroups: alt.cyberpunk.tech
Subject: Re: ********
Date: 9 Jan 93 05:29:03 GMT
Organization: Society for the destruction of society

In article <726532623snz@rkhost.demon.co.uk> roger@rkhost.demon.co.uk writes:
                           [ stuff deleted ]>

>I have to say that Sega/Nintendos attitude seems a bit paranoid to me. Neither
>hardware is particularly state of the art at all. And the more authors that
>can be encouraged to develop innovative s/w and h/w the better I would have
>thought..!

   Dont be ridiculous, they want to saturate the market with the current 'not
state of the art' product as is. (they are close).  Then they come out with
their own 'state of the art' (of course it isnt any more by then) new system
and saturate the market with those and do it again.  Why would they want a 
third party to develop some new innovation?  Genesis and SNES are selling just
fine, ask the millionaires who own the companies.

     Can you say 'forced obsolesence' boys and girls?
                   ........Good.

-- 
       'Love hides in molecular structures.' - Jim Morrison
I'm verch@acsu.buffalo.edu but 'Who are you?'   - Pete Townshend (sorta)
     PGP Key available by finger, cause hey - I'm just that cool.
From: space2@hardy.u.washington.edu (Tim)
Newsgroups: alt.cyberpunk.tech
Subject: Re: EKG mac
Date: 12 Jan 93 22:03:15 GMT
Organization: University of Washington, Seattle
NNTP-Posting-Host: hardy.u.washington.edu

In article <1993Jan12.184638.1225@prpa.philips.com> pierre@prpa.philips.com (Pierre Uszynski) writes:
>In <1993Jan10.092249.64313@cybermac.emba.uvm.edu> hyerstay@cybermac.emba.uvm.edu (Jason Hyerstay) writes:
>
>>> I was wondering if anyone knew about the device called EKG Mac
>>> supposidly it is a headband that lets you control your mac through
>>> brain waves...?
>
>>Someone was pulling your leg... There IS a software product called MacEKG II
>>that tests hardware and helps you make sure your Mac is in good condition so
>>you can prevent and diagnose problems. Maybe you should check your sources...
>>:)
>>- jason
>
>Well first it would be EEG, not EKG. Then the leg-pulling is all
>relative as something like that was showed at Siggraph'92, and then
>again was mentioned by a different company at Meckler VR'92.
>
>I don't remember the name of the thing, but I believe it was being
>presented by a group (at Siggraph) called:

Well it seems to be that what he is talking about is the IBVA (Interactive
Brain waV Analyzer??)..and I don't think you can do much control yet with
the basic package which does have a headband interface. The text from an
article on this from either Mondo or BoingBoing written by Paco X Nathan is
now in the alt.cyberpunk ftp area somewhere as ibva.txt I think.
Check out the fringeware list that is run by pxn for other interesting goods/
news: fringeware@wixer.cactus.org I believe.

[Ftp site:  ftp.u.washington.edu  (/public/alt.cyberpunk)]

>Psychic Lab Inc.
>280 Park Ave. South
>Suite 7G
>New York, NY 10010
>USA
>Phone USA(212)353-1669
>Applelink PSYCHIC.MKTG
>
>If that's the right address and all, they are selling full setups for
>MACII.
>
>They were showing different type of MAC displays that you could
>"influence" (rather than "control") via a headband with electrodes.
>Some people were doing pretty good in 10 minutes, while some others
>would need a bit more training (I'm in the second group :-). But it
>worked.
>
>++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
>       Pierre Uszynski, Philips Research Palo Alto, CA, USA
>            USA-415-354-0328, pierre@PRPA.Philips.COM
Organization: University of Illinois at Chicago
Date: Sun, 10 Jan 1993 02:18:30 CST
From: <U54876@uicvm.uic.edu>
Newsgroups: alt.cyberpunk.tech
Subject: IBVA (was EKG mac)

I'm not sure if this is the same product, but the IBVA (Interactive Brainwave
Visual Analyzer system) from Psychic Lab Inc is a "state of the art EEG and
biofeedback system for the Macintosh that includes a Brain wave sensor, radio
transmitter and receiver hardware and a 3D FFT visual analysis software...it
can visualize brain wave analysis in real time and feedback by sound, picture
image, color animation and/or send feedback message to another machine, such
as a computer system and MIDI synthesizer."
   Entire above passage  [sic]  from Psychic Lab Inc's literature.

The last price quote was $995 (this was in July 1992 @SIGGRAPH, so the price
might have changed since then).

Info:
     Psychic Lab Inc.
     280 Park Avenue South , Suite 7G
     NY,NY 10010
     212.353.1669 vox
     212.979.5624 fax
     PSYCHIC.MKTG applelink


I have no affiliation with Psychic Lab Inc, nor have I tried this product, I
just had the information.

__________
Tom Nawara
ideaLabs
U54876.uicvm.uic.edu
Newsgroups: alt.cyberpunk.tech
From: brenckle@scsuc.ctstateu.edu (BRENCKLE,NICHOLAS)
Subject: SuperNintendo
News-Software: VAX/VMS VNEWS 1.41    
Organization: Southern Connecticut State University - Computer Center
Date: Tue, 12 Jan 1993 12:16:00 GMT

I don;' know if the supnintendo is the same as the //gs but the //gs has
a 65C816 processor.
From: wisner@aiag.enet.dec.com
Newsgroups: alt.cyberpunk.tech
Subject: Re: ******** => Sega Genesis / Super Nintendo development
Date: 11 Jan 93 22:29:44 GMT
Reply-To: wisner@aiag.enet.dec.com ()
Organization: Digital Equipment Corporation


(Sorry about the previous subject name I started.)

Someone in rec.games.video suggests that Sega games are developed
using a cross-compiler system on an IBM-PC in the 'C' language.

The Sega Genesis is 68000 based @ 7.63 Mhz.   I have no idea what else
is in the box.

I found these phone numbers

Nintendo 1-800-255-3700
Sega     1-800-USA-SEGA

I guess the Super Nintendo has whatever processor is in the Apple IIGS,
something like 65XXX.   It runs at around 3.5 Mhz.


--
==============================================================================
                 Paul Wisner,  wisner@aiag.enet.dec.com
         Views expressed and statements made are mine and not those
                    of Digital Equipment Corporation.

"One Alpha chip is claimed to have about the same processing power as a CRAY-1 
 which went on sale in 1976, as the Cray company's first supercomputer, at a 
 cost of $7.5 million." - Guinness Book of Records, "FASTEST CHIP"
==============================================================================
From: lm011@rrz.Uni-Koeln.DE (Alexander Tuchacek)
Newsgroups: alt.cyberpunk.tech
Subject: VRship Hamburg: Participate
Date: 11 Jan 1993 12:16:54 GMT
Organization: Regional Computing Center, University of Cologne
Distribution: world
NNTP-Posting-Host: rs1.rrz.uni-koeln.de
Keywords: Send Sounds

Call for international participation in new art/science project.
KNOWBOTIC RESEARCH
Simulation Room -Mosaic of Mobile Sound Data
Hamburg, 5.2 - 20.2.93
We will be showing a VR installation in February at
the MEDIALE93 - Festival for Media Arts and Media Future - in
Hamburg, Germany. The installation, housed in the freight ship Cap
San Diego in Hamburg - harbour, has three main areas.
Section one is a sophisticated, walk - in data - base  utilising a
collection of sound samples from around the world, which will be
used to produce a virtual 'sound room'.  The sound data will
correspond to the second section,  a physical room, where visitors
will be able to navigate through the space with the aid of a mobile
ultrasonic sensor and an artificial eye display and activate the data 
to a realtime-concert.
The action of the visitors, within  this 'virtual organism,' will be
displayedon a video screen shown in a control room area (the third
area).
We welcome your participation for the international sound - data -
base: To participate in this international project we need from you a
6 second long sound sample, a cultural statement, reflecting
your personal attitude towards the "world". Please send this via
email or ftp. (aiff, wave, next formats)
All participants and institutions will be credited in a publicly
displayed database during the exhibition.
For more information by email from: kr+cf@khm.uni-koeln.de
Thank you for your support - KNOWBOTIC RESEARCH
From: hennessy@acsu.buffalo.edu (DOG BASEBALL!!!)
Newsgroups: alt.cyberpunk.tech
Subject: Re: CyberTelepathy..
Date: 7 Jan 93 14:23:54 GMT
Organization: Ministry of Information, Lower Volta.


	I spose emotional reactions could be quantified (and thus,
transferred) stemming from such things as pupal dilation, circulation changes,
breathing changes, hormone changes, etc..  and perhaps in the far off future
we will know how the brain manipulates information into perceivable images,
but I doubt we will ever have true Cyberempathy.  However, quantified
biological readings can communicate perceived emotion electronically since all
we usually see are the external signs anyway.  A virtual person cannot be
complete without virtual blood, sweat and tears..  
	
happy days off, 

-- 
   /I\          Fuck 'em if they can't take a joke.
  /(*)\         hennessy@acsu.buffalo.edu                 
 /IIIII\        "Leave EVERYTHING to ME!" - Powdered Toast Man       
/IIIIIII\       Happiness is a warm gun.
From: space2@hardy.u.washington.edu (Tim)
Newsgroups: alt.cyberpunk.tech
Subject: Re: ********
Date: 9 Jan 93 14:01:27 GMT
Organization: University of Washington, Seattle
NNTP-Posting-Host: hardy.u.washington.edu

In article <C0Kn8F.Iqz@acsu.buffalo.edu> verch@acsu.buffalo.edu (N0b0dy Imp0rtant) writes:
>In article <726532623snz@rkhost.demon.co.uk> roger@rkhost.demon.co.uk writes:
>                           [ stuff deleted ]>
>
>>I have to say that Sega/Nintendos attitude seems a bit paranoid to me. Neither
>>hardware is particularly state of the art at all. And the more authors that
>>can be encouraged to develop innovative s/w and h/w the better I would have
>>thought..!
>
>   Dont be ridiculous, they want to saturate the market with the current 'not
>state of the art' product as is. (they are close).  Then they come out with
>their own 'state of the art' (of course it isnt any more by then) new system
>and saturate the market with those and do it again.  Why would they want a 
>third party to develop some new innovation?  Genesis and SNES are selling just
>fine, ask the millionaires who own the companies.

As in this recent news release from sega:

	REDWOOD CITY, Calif. (UPI) -- Sega of America Inc. said Wednesday it
will start shipping a ``virtual-reality'' attachment to its Genesis
video-game machine in time for the 1993 holiday selling season.
	The company said the Virtua Sega system would include technology that
has been only available for research strategy and training by NASA and
the military.
	``Virtua Sega delivers a feeling of total immersion into a completely
realistic 360-degree gaming world by utilizing three-dimensional,
stereo-optic vision and depth perception,'' the company said.
	Sega did not disclose details on the attachment or how much it will
sell for, other than saying it will be offered at a ``mass-consumer
price point.''
	``Virtua Sega is right over the technological horizon and Sega will
bring it to consumers in the fourth quarter of this year,'' said Tom
Kalinske, president and chief executive officer. ``Sega continues to be
the first in defining 'next level' technologies that offer great values
at a consumer price.''
	Virtua Sega will be available in the fall with just one software
title, but the company said marketing plans include the release of at
least four virtual-reality software titles this year, with games of
shooting, flying, driving and fantasy action.
	Sega, the U.S. affiliate of Japan's Sega Enterprises Ltd., has pushed
ahead of Nintendo in the area of compact-disc-based video-game enhancers
and has reported strong sales of its ``Sonic the Hedgehog 2'' video-game
cartridge during the Christmas season.


BTW, there has been a recent court ruling that upheld the legality of
reverse engineering the Sega (or maybe it was Nintendo) software design
and that compatible cartridges from third parties could be released without
the necessity of consent from the maker (either Sega or Nin).
Newsgroups: alt.cyberpunk.tech
From: bmyers@andy.bgsu.edu (bryan myers)
Subject: Mini-Monitors
Summary: Ideas on getting minimonitors available.
Keywords: CRT, LCD, TV, TINY
Organization: Bowling Green State University B.G., Oh.
Date: Sat, 9 Jan 1993 07:14:46 GMT

Dear Fellow Tek-Head Who Requested Help on Finding
Mini-Monitors:  I put my lab's hardware guy on it.
And, I have some ideas if you are still interested.
Cyberly, TeknoThor (bmyers@well.sf.ca.us) 01.09.93
From: se2da@dmu.ac.uk (Dave Anderson)
Newsgroups: alt.cyberpunk.tech
Subject: Reportage/Cyberpunk 6/1/93
Date: 7 Jan 93 15:37:37 GMT
Organization: De Montfort University, Leicester, UK

I'm not sure if this is .exactly. the right group to post this, but did
anyone see the program on BBC2 6/1/93 re: Cyberpunk/computing/tv ?

Did anyone tape it??!

Dave

-----------------------------------------------------------------------
No flames please, I'm a newbie (TM)
From: chris.nuccio@the-matrix.com (Chris Nuccio) 
Newsgroups: alt.cyberpunk
Subject: RE: MONDO MAKES ME RETCH
Date: 7 Jan 93 19:47:00 GMT
Distribution: world
Organization: The MATRIX BBS - Birmingham, AL - 205-323-2016
Reply-To: chris.nuccio@the-matrix.com (Chris Nuccio) 

hell0 all yez.
  i also would like to know from u or anyone all names and sources or
inet address's for people how pub./distrib. alt.zine and alt.cyber type
zines or other pubs...and please not the obvious ones l. cud,eff dfp
or 2600(even though i read all of em and love all of em)
i am just dyin to suck more INFO , MORE DATA  ...AHHH THE JOY...
(cough,hack)   ... any tips or rel. indiduals who wanna chat
email me  or c-serve at 70742,2465
 ... if above typed illeg , the fungi outta be stain tom robbons
pages by now...
  to clarify , i want to know who,what where , how often and names or
paths to obtain , more pubs/zines along the like of this sub and well
dweller/berkely/cyber -folkz..
thanks most graciously in advance....
 chris
                           
Newsgroups: alt.cyberpunk
From: ahawks@nyx.cs.du.edu (the future is now.....)
Subject: Re: Agrippa *** HAS *** been cracked!!!
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Sat, 9 Jan 93 03:40:36 GMT

Somewhere in Cyberspace, mol@jyu.fi said about 'Agrippa *** HAS ***
been cracked!!!': 
|In article <1993Jan5.045942.15513@serval.net.wsu.edu>
|chubbard@beta.tricity.wsu.edu (Charles William Hubbard) writes: 
|>>No offense ARGUS, but I fell off my chair laughing
|>>when I read the excitement in your posting.
|>
|>Yea, a guy tries to do his fellow netters a favor so let's all cut him down
|>and make him feel like an idiot!  Yea, that's cool, right?
|>
|>I for one, didn't have a copy of Aggripa until that post you're so quick
|>to cut down and I appreciated it.
|
|  Right on!  I happen to have a copy, but I still appreciate the guy
|  doing a favor to the rest of us.  Why is it so darn difficult to
|  just email the reply and tell the guy this is old news, but thanks
|  for the thought?  

What's wrong with doing both?  Besides, Agrippa had already been
posted to alt.cp awhile back, thus increasing the
laughability-continuum 2 notches... 

"How fast are you?  How dense?"

not very, in the case of the original Agrippa repost....

|	- Mika
|
|-- 
|[  Mika O. Latokartano	  |    "They say the sea is cold, but the sea  ]
|[  Internet : mol@jyu.fi  |     contains the hottest blood of all."    ]
|[  mol@vipunen.hut.fi     |     Whales Weep Not!  -D.H.  Lawrence      ]

--

    ahawks@nyx.cs.du.edu	        FutureCulture:  In/f0rmation
    ahawks@mindvox.phantom.com		future-request@nyx.cs.du.edu

Newsgroups: alt.cyberpunk
From: lavonius@plootu.Helsinki.FI (Ville Lavonius)
Subject: Re: Neuromancer & the Finn
Organization: Beverly Hills 666
Date: Fri, 8 Jan 1993 16:07:50 GMT

In article <1993Jan8.123158.22410@ousrvr.oulu.fi> sn@phoenix.oulu.fi (Sami Nieminen) writes:

      I recently came across the finnish translation of 'Neuromancer',
   and saw to my surprise that the name of the character 'the Finn' had
   been translated literally, i.e. meaning 'Finnish citizen'. I had
   thought that 'the Finn' was only a (nick)name.
      How is this handled in other translations? Has Gibson really meant
   the character to be Finnish, or is this (as I presume) only the
   translators' way of boasting their own national ego ? 
      (Yeah, I am a Finn myself.. it'd cool if I knew that Gibson
   *himself* had known that there is a place called Finland and even
   created a character born there. B-))

But he _does_ know: what about that last remaining Screaming Fist unit
that "grabbed a gunship and flew to finland and got shredded to pieces
by the AA-forces".

   ---sn@phoenix.oulu.fi




--
Ville Lavonius	        University of Helsinki, Dept. of Computer Science
lavonius@cc.helsinki.fi : You're a notch and I'm a legend - Alice Cooper
From: chubbard@beta.tricity.wsu.edu (Charles William Hubbard)
Newsgroups: alt.cyberpunk
Subject: Re: Agrippa *** HAS *** been cracked!!!
Date: 5 Jan 93 04:59:42 GMT
Organization: Washington State University Tri-Cities, Richland

>No offense ARGUS, but I fell off my chair laughing
>when I read the excitement in your posting.

Yea, a guy tries to do his fellow netters a favor so let's all cut him down
and make him feel like an idiot!  Yea, that's cool, right?

I for one, didn't have a copy of Aggripa until that post you're so quick
to cut down and I appreciated it.

C.
Newsgroups: alt.cyberpunk
From: makovsky@scsuc.ctstateu.edu (MAKOFSKY,STEVEN)
Subject: Information America? Does it exist?
News-Software: VAX/VMS VNEWS 1.41    
Organization: Southern Connecticut State University - Computer Center
Date: Wed, 13 Jan 1993 03:37:00 GMT


Just wondering, if anyone knows how one can obtain access to Information 
America, as descibed in the latest issue of Mondo. Or, is it even real? They
mention something about a $95 per hour fee, but, Im trying to track down
an old friend, and this might be useful. Thanks
From: Jason_Mulligan@camelot.apana.org.au (Jason Mulligan)
Newsgroups: alt.cyberpunk
Subject: Test
Distribution: world
Date: 30 Dec 92 12:39:51 EST
Organization: The TOWER BBS



 -- AEd V1.36f/EvaA

-- Via DLG Pro v0.992

Xref: sparky alt.cyberpunk:6984 sci.electronics:22378
From: gkwan@balboa.eng.uci.edu (Greg Kwan)
Subject: Re: Zen and Dannyism
Newsgroups: alt.cyberpunk,sci.electronics
Organization: University of California, Irvine
Date: 11 Jan 93 06:00:05 GMT

In article <93008.095138E03SI@CUNYVM.BITNET> <E03SI@CUNYVM.BITNET> writes:
>                   WHAT DO YOU THINK?
>
>   "Every Everyday fact
>          of Science or Common Sense
>    is a Window
>          into the Unknown Source
>    of All Things."
>                                             Cyberpunk Pouggie
>                                             January 8th, 1993

I think you shouldn't give up your day gig just yet.

Then again I'm reading this in sci.electronics.
Newsgroups: alt.cyberpunk
From: drac@uumeme.chi.il.us (Bruce Maynard)
Subject: Re: ALAN STRANG/MAKECASH
Organization: UUMEME Public Access Xenix
Date: Wed, 06 Jan 93 03:04:38 GMT

There DO seem to be quite a few of these guys slipping in from some other
universe... mebbe we could send 'em OUR flakes in exchange?  8-{)}

-- 
+------------------------------------------------------------+
| The above statements are the  | Bruce Maynard  (Da "drac") |
| delirious meanderings of a    | Hoffman Estates            |
| complete moro... er, MANIAC!! | IL 60194                   |