From: bv652@cleveland.Freenet.Edu (Ilan Uri Woll)
Newsgroups: rec.games.pbm,rec.games.board,rec.games.diplomacy
Subject: Re: Diplomacy game openings!
Date: 11 Jan 1993 06:24:55 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: bv652@cleveland.Freenet.Edu (Ilan Uri Woll)
NNTP-Posting-Host: hela.ins.cwru.edu


In a previous article, Eric_S_Klien@cup.portal.com () says:

>*****************************************************************************
>          I am looking for players for a no press gunboat game!
>              I need one more players for a regular game!
>*****************************************************************************

Is gunboat just another name for Dip?

>I need people who would like to standby in weird variants.  In particular,
>the following games could use standbys:
>
>LOEB9 RULES (9 players) Spain and Scandinavia are added as extra players.
>GREAT BRITAIN RULES (7 players) Britain starts with 6 SC's but all armies!
>1898 RULES (7 players) Regular map. Each player starts with only his capital.
>YOUNGSTOWN RULES (10 players) Extended map including Asia and Africa.
>ELEVEN PLAYER RULES (11 players) An 11 player game with extra countries.
>SLOW WARP (7 players) Regular game with turns every three days.
>WIN91 (7 players) Regular game with players who have either won or have been 
>                  in 2-way draws

Slow warp sounds good.

>====================================================================
>Remember to give me your home phone number, work phone number, fax 
>phone number, home address, and list all seven countries in order of
>preference when you sign up for my waiting list.  Also include a 
>list of your e-mail addresses.
>====================================================================

Home # (313)642-0395
Work # None (am student)
home add  708 Davis
          Birmingham, Mi 48009

Countries: 1. England
           2. Turkey
           3. Italy
           4. Russia
           5. Germany
           6. France
           7. Belgium
           8. Denmark
           9. South Africa
          10. Austria-Hungary (yes 7-9 were jokes)

>I am organizing games #253+ of Diplomacy, (EP# 204 is reserved.)
>I am currently looking for GMs (for regular and variant games in both
>my electronic and postal zines), GM standbys, player standbys, scribes,
>and players.  If you would like to help out in a bureaucratic position,
>let me know.  I have plenty of paper shuffling jobs that need to be
>filled!  Also if your game ever has problems, PLEASE CONTACT ME!  Also
>let me know if there are any mistakes in this game opening message.

If you need, I could give it a shot.
 
own Diplomacy, you ca>or from Avalon Hill directly.  Avalon Hill's prices
are $25.00 for >the game, or $10.00 for the mapboard, $5.00 for the rules,
$2.00 for >the basic rules sheet, $5.00 for the game pieces, and $3.00 for
a set >of 7 conference maps.  They also sell a Gamer's Guide to Diplomacy
>which I think is great for $8 + $3.00 shipping.  Their phone numbers >are
1-800-999-3222 and (301) 254-5300.  Address is 4517 Harford Road,
>Baltimore, MD 21214.  Postage and handling is $4.00/$5.00 for U.S,
>$8.00/$10.00 for Canada and $12.00/$15.00 for anywhere else with the
>first number being for orders $10.01 to $25.00 and the other number >being
for orders from $25.01 to $35.00.  Also, there is a neat IBM >compatible
Diplomacy program named Judge.  To get it send $30.00 >US/Canadian to
DataNet Systems, Box 5241 Ottawa, Ontario, K2C 3H5, >Canada.  Judge is
fantastic for GMing!  > >Other programs of similar quality are avaiable for
free: > >"Diplomacy Adjudicator" by Ken Lowe (jdr@u.washington.edu) is >a
program which accepts Diplomacy orders in a file or my electronic >mail and
computes and mails the results.  A very sophisticated >program.  Is written
in C.  > >"Diplomat Interface" by Danny Loeb (loeb@geocub.greco-prog.fr) is
a >program in LCS design for the Diplomacy Programming Project moves are
>entered in Suntools or X windows or by other computer programs, and >the
results are returned in the same way.  Is written in LCS and is >designed
for use by automatic diplomacy playing programs.  > >** >Please consider
your preferences in regards to participating in a >regular diplomacy game
where the GM is assisted by an automatic >adjudicating program.  Your moves
would then have to be written in a >certain format, but your results would
come out quicker and be more >accurate.  >** > >REGULAR Diplomacy game
waiting list: > >john@chsun1.spc.uchicago.edu/John Van Voorhis
>jfurr@polaris.async.vt.edu/Joel Furr >430-6519@mcimail.com/David Ploch
(observer) >arun@gene02.med.utoronto.ca/Arun Mehra
>71034.1617@CompuServe.COM/John J.  Jordan III
>mmcfadde@panama-emhl.army.mil/Michael McFadden >skrishna@ai.mit.edu/Sarath
Krishnaswamy > >Registration for automatically adjudicated games is handled
>automatically by the Diplomacy Adjudicator program (JUDGE).  >The
following sites have made this program publically available.  > USA, EFF
(David Kovar) judge@morrolan.eff.org > USA, Washington (Ken Lowe)
judge@u.washington.edu > South Africa (Russel Vincent)
judge@shrike.und.ac.za > Australia (David Bennett) judge@gu.uwa.edu.au
>Please send the message > HELP >to any of these addresses for further
information.  > >WARP NO PRESS GUNBOAT YOUNGSTOWN DIPLOMACY: > >None.  >
>This is a variant of Youngstown Diplomacy.  Youngstown is described >later
on in this message.  > >WORK Diplomacy game waiting list: >
>tomh@tellabs.com/Tom Huber > >This is a regular diplomacy game for people
in the U.S.  who have >access to Usenet from their work place.  > >BORN
Diplomacy game waiting list: >
>karl@adler.philosophie.uni-stuttgart.de/Karl Dotzek (Germany)
>jrb@unssun.scs.unr.edu/John Becker (Germany backup)
>sadun@math.utexas.edu/Lorenzo Sadun (Italy)
>schwartzman@envnet.gsfc.nasa.gov (Russia) >ukdex@mcl.mcl.ucsb.edu/Steve
Williams (England) >nousek@astro.psu.edu/John A.  Nousek (Austria) > >This
is a regular diplomacy game where you play the country you >were born in or
where your parents were born.  > >CHAOS Diplomacy game waiting list: >
>None.  > >Every supply center is played by a different player (and builds
>are not restricted to "home" centers).  We need 34 players!  >To get
rules, send GET INFO.CHAOS to judge@u.washington.edu.  > >CHAOS games are
ongoing on the JUDGE's at EFF and Washington.  >Given the number of players
needed to keep such a game going, please >consider being an alternate
player.  Send LIST to both JUDGE's to see >if there are any openings.  >
>REGULAR French Diplomacy waiting list: >
>rilba@stna7.stna7.stna.dgac.fr/Rilba Guy > >This is a game where all
negotiations and press announcments are done in >French.  Let me know if
you are also willing to do variants in the French >language.  > >REGULAR
Dutch Diplomacy waiting list: > >fdebruin@isoux3.estec.esa.nl/Frank de
Bruin (cf) >louis@mbfys.kun.nl/Louis Lenders (cf) >daniel@cs.kun.nl/Daniel
Tuijnman (cf) >muts@fys.ruu.nl/Peter Mutsaers (cf)
>andre@duteina.tudelft.nl/Andre Verweij (and will GM the next Dutch game)
(cf) > >This is a game where all negotiations and press announcments are
done in >Dutch.  > >REGULAR German Diplomacy waiting list: >
>karl@adler.philosophie.uni-stuttgart.de/Karl Dotzek
>hottenro@informatik.tu-muenchen.de/Bertrand Hottenroth
>Thorsten_Kitz@mk.maus.de/Thorsten Kitz > >This is just a partial list for
a German game that is about to get >started, if you want to join in a
German game, let me know now!  > >This is a game where all negotiations and
press announcments are done in >German.  > >REGULAR Latin Diplomacy waiting
list: > >mccarthy@jezebel.wustl.edu/John McCarthy
>arc@mundoe.maths.mu.OZ.AU/Andrew Conway >jamie@kauri.vuw.ac.nz/Jamie
Norrish > >This is a game where all negotiations and press announcments are
done in >Latin.  > >REGULAR Swedish waiting list: > >None.  > >This is a
game where all negotiations and press announcments are done in >Swedish. 
Note that Per Westling probably has some players on his waiting >list for
this game.  > >ELEVEN Player variant waiting list: >
>randy@ms.uky.edu/Randy Appleton >stamos@suna0.cs.uiuc.edu/Bill Stamos >
>To get the rules send the command GET INFO.CROWDED to
>judge@u.washington.edu.  > >1898 waiting list: > >None.  > >The difference
is that the game starts in Winter 1898 with each >country having one unit. 
Each country must capture its other >home centers before it can build in
them.  > >1914 waiting list: > >None.  > >The 1914 variant of Diplomacy is
based on an article in The General.  >(The General is published by the
manufacturer of Diplomacy to give >you an idea of how good this variant
must be!) This game is much >more realistic than regular Diplomacy, you
even can get bombers >starting in Winter 1917.  > >ROUND-ROBIN GUNBOAT
waiting list: > >6, need 1 more.  > >This is where you play in 7 different
no press gunboat games, >playing as a different country in each game.  >
>GUNBOAT waiting list: > >None.  > >In this variant, you don't know who the
other people are and can >only communicate through press.  > >To get the
rules send the command GET INFO.GUNBOAT to >judge@u.washington.edu.  > >NO
PRESS GUNBOAT waiting list: > >5 people.  > >In this variant, you don't
know who the other players are and >you can't even communicate to them
through press.  > >NO PRESS GUNBOAT WARP waiting list: > >4 people.  None
of these people have been confirmed yet.  >You should remind me that you
want to be in this game if >you haven't heard from me.  > >NO PRESS GUNBOAT
WITH NO RESTRICTIONS waiting list: > >5 creatures, need 2 more.  Sign up
now - I have a GM for this game!  > >In this variant, players are not
restricted to the human race.  > >BLIND DIPLOMACY waiting list: > >* I need
more players for this game!  * > >TMS139@psuvm.psu.edu/Timothy M.  Snyder
>paulg@frith.egr.msu.edu/Greg Paul (in Jan (cf))
>tedrick@ernie.berkeley.edu/Tom Tedrick >stamos@suna0.cs.uiuc.edu/Bill
Stamos >pinky@vipunen.hut.fi/Tomi Kaartama >yali@bnr.ca/Yawar Ali (cf)
>cheng@milton.u.washington.edu/Cheng Chi Ku (cf)
>skrishna@ai.mit.edu/Sarath Krishnaswamy (cf) > >In this variant, the
locations of all pieces are secret.  You >discover the locations of enemy
pieces when you attack them or are >attacked by them.  You also discover
the location of enemy pieces by >spying.  Each country begins with 2 spies,
in any home centers.  You >lose a spy if you lose your capital, and both
spies if you lose all >your home centers.  Spies that are destroyed are
replaced each year >in any home territory provided that you have enough
home centers to >support them.  > >Each spy may: move, hold, or counter
espionage.  Spies themselves are >completely invisible -- they may move
through any space regardless of >the presence of other units.  Spies are
never dislogded, and can only >be destroyed by counter espionage.  A spy
performing conter espionage >kills all enemy spies in the area.  If two
spies both CE the same >area, both die.  If a spy survives, it provides
complete information >on the unit occupying the area and its actions in the
just completed >turn.  > >WARP BLIND DIPLOMACY waiting list: >
>akuo@scam.berkeley.edu/Augie Kuo >dm8sstaf@miamiu.bitnet/Douglas M. 
MacFarlane >murphy@dg-rtp.dg.com/John Murphy > >This is blind Diplomacy
with one or two day turns.  > >CLASSIC DIPLOMACY waiting list: >
>rnlee@sdcc6.ucsd.edu/Roderick Lee > >In this game we follow the original
rulebook and board from the 1958 >edition of Diplomacy.  In this game you
actually place armies on top >of fleets to convoy them (at the rate of one
unit per turn) and have >neat places such as Mesopotamia and Persia.  My
favorite change is >that Switzerland is a neutral supply center!  > >WARP
DIPLOMACY waiting list: > >wcollins@eniac.seas.upenn.edu/Walter J. 
Collins, III >sanctuary@maple.circa.ufl.edu/Matthew D.  Galer > >Turns will
be either every day or every other day, majority vote.  > >SLOW WARP
DIPLOMACY waiting list: > >jfurr@polaris.async.vt.edu/Joel Furr > >Turns
will be every three days > >ULTIMATE SHAMBLES waiting list: >
>djb6@midway.uchicago.edu/Dennis Brennan >dagibbs@quantum.on.ca/David Gibbs
>c9106225@alinga.newcastle.edu.au/Matt McLeod >Bryden@acs.ucalgary.ca/John
Bryden > >In this variant, everyone gets 4 supply centers randomly assigned
>in the first turn, and then gets 3 builds the following turn.  The >game
proceeds normally from there.  If you consider having your units >spread
all over the place normal.  This game requires much more >Diplomacy than
normal since everyone is your neighbor!  > >DISBAND VARIANT waiting list: >
>stamos@suna0.cs.uiuc.edu/Bill Stamos >pl436000@brownvm.bitnet/Jamie Dreier
>fqoj@cornella.bitnet/Roger Jagoda >tedrick@ernie.berkeley.edu/Tom Tedrick
> >In this game you can voluntarily disband units.  > >YOUNGSTOWN waiting
list: > >bcanning@reed.edu/Benjamin Canning >randy@ms.uky.edu/Randy
Appleton >djb6@midway.uchicago.edu/Dennis Brennan
>traynor@fnal.fnal.gov/Mike Traynor > >Youngstown is a 10 player game on a
map that includes the countries >of Japan, China, and India and double the
number of provinces and >supply centers.  > >For rules, send GET
INFO.YOUNGSTOWN and GET YOUNGSTOWN.PS to >judge@u.washington.edu.  > >Other
Variants >-------------- >The diplomacy adjudicators (JUDGE) listed above
have the following >info: > >Great Britain variant - GET INFO.BRITIAN >9
player variant - GET INFO.LOEB9 and GET LOEB9.PS >Machiavelli - GET
INFO.MACHIAVELLI and GET RULES.MACHIAVELLI and > GET MACHIAVELLI.PS >Pure -
GET INFO.PURE >Grey and Black press - GET PRESS >
>******************************************************************** >
POSITIONS
>********************************************************************
>Player standby list >------------------- >loeb@geocub.greco-prog.fr/Daniel
E.  Loeb (1 or 2 unit positions or WIN91) >paulg@frith.egr.msu.edu/Greg
Paul (ultimate shambles) >sun!uunet.uu.net!tnc!m0103/David Breeding (blind,
reg, no warp >copeland@mssun3.msi.cornell.edu/Scott Copeland (reg)
>arc@mundoe.maths.mu.OZ.AU/Andrew Conway (French)
>dotzek@ds0lilog.BITNET/Karl Dotzek (German) > >GM standby list
>--------------- >pl436000@brownvm.bitnet/Jamie Dreier (For Judge games
only) >loeb@geocub.greco-prog.fr/Daniel E.  Loeb (For Judge games only)
>durrell@umaxc.weeg.uiowa.edu/Bryant Durrell (Prefers Judge games)
>burgessj@gar.union.edu/Jim Burgess (reg) > >A standby takes over a game
that has lost its GM.  If I run out of GMs, >I will also use standby GMs to
start games.  > >Scribes >------- >cmmjr@flight-sim.gatech.edu/Cliff
McKeithan >loeb@nestor.greco-prog.fr/Daniel Loeb (Diplomacy articles only)
> >A scribe types articles so I can reprint them in this zine.  I will
>supply xeroxes.  Let me know how many pages you wish to type.  Let's >keep
my wrists brace-free!  > >Judge EP# Master >----------------
>nick@sunburn.waterloo.edu/Nick Fitzpatrick > >This person is authorized to
give out EP#s to moderated games run >on Judge.  This is an extremely
powerful and respected position.  >Hopefully, all this power won't corrupt
our humble Nick.  We have >a special cheer for him: > >"Boom!  Boom!  Boom! 
> EP numbers are hard to assign.  > Boom!  Boom!  Boom!  > But Nick has
given out ninety-nine." > >Suggestions for better cheers would be welcomed. 
> >E-mail Wizards >-------------- >swb@ccwf.cc.utexas.edu/Steve Buffum
>andre@hern.stonemarche.org/Andre' Wood >eisen@cs.jhu.edu or
eisen@jhuigf.bitnet/Hal J Eisen >wcw27974@uxa.cso.uiuc.edu/Bill Wendling >
>An e-mail wizard helps people with e-mail problems.  If you can't >get
mail to someone, contact an e-mail wizard.  > >Variant Wizards
>--------------- >amt5man@sun.leeds.ac.uk/Mark Nelson > >A variant wizard
helps people with variant questions.  If you need >information about a
variant, contact a variant wizard.  > >Chapter Checkers >----------------
>None.  > >A chapter checker helps makes sure that a chapter is running
smoothly.  >I.e.  that it is being published and that the games in it are
also >being published.  > >Guest Publishers >----------------
>irilyth@fenris.claremont.edu/JoshuaSmith (Chapter Two) > >A guest
publisher takes the results of about 5 games and publishes >them in a
chapter, twice a week.  > >Archivers >---------
>jlitvin@hfglobe.intel.com/John Litvin >nick@sunburn.waterloo.edu/Nick
Fitzpatrick >judge@u.washington.edu - Receive summaries of games by asking
for >SUMMARY <name-of-game> or histories of the game by asking for >HISTORY
<name-of-game>.  > >An archiver stores on disk one or more chapters of the
zine.  This >very important position will allow me to recreate records of
games >in case their GMs abandon them.  You may also ask for past issues
>from an archiver.  REMEMBER to include your e-mail address in any
>messages sent to an archiver.  > >GM waiting list >---------------
>niekd@cs.kun.nl/Niek van Diepen (Dutch) >loeb@geocub.greco-prog.fr/Daniel
Loeb (French, WIN92, and No Restrictions)
>claudius@leland.stanford.edu/Nelson Lu (Latin)
>Greg_Pearson@ub.cc.umich.edu/Greg Pearson (Eleven Player Ultimate
Shambles) >pl436000@brownvm.bitnet/Jamie Dreier (no press round-robin
gunboat) >starkey@netcom.com/Sean Starkey (blind)
>karl@adler.philosophie.uni-stuttgart.de/Karl Dotzek (German)
>nick@sunburn.waterloo.edu/Nick Fitzpatrick (Warp no press Youngstown)
>dagibbs@quantum.on.ca/David Gibbs (no press gun, reg gun)
>casmacin@atlas.cs.upei.ca/Sean MacIntosh (reg) > > *-*-*-* MORE INFO ABOUT
GAMES *-*-*-* > >AN INTERNET GUIDE TO THE GAME OF DIPLOMACY Issue 7.0 Nov
1992 >By Nicholas Fitzpatrick (nick@sunburn.uwaterloo.ca) > >Contents >
>THE DIPLOMACY ADJUDICATORS >* Washington, USA >* Australia >* Durban,
South Africa > Setting up one's own judge >ELECTRONIC PROTOCOL >*USENET
(rec.games.diplomacy now exists!!!!!) >DIPL-L >*DIPLOMACY-L >HALL OF FAME
>FTP SITES > Washington, USA > Berlin, Germany > Marburg, Germany >VARIANTS
>HOW TO GET POSTSCRIPT MAPS >DIPLOMACY AT CIX > >* indicates alterations
since last edition >| in text shows changes > >THE DIPLOMACY ADJUDICATORS
>-------------------------- >The Diplomacy adjudicators are computer
programs that moderate, >and assist in the moderation of Diplomacy games. 
All moderated >games on the judges are eligible for inclusion in Electronic
Protocol.  > >Washington, USA >--------------- >The primary judge is
judge@u.washington.edu, it is kept by Ken Lowe >(jdr@u.washington.edu).  >
>To register with the judge send the command > help >in the body of a mail
message (not the subject) to judge@u.washington.edu >and follow the
registration instructions that arrive in the mail.  > >For a list of
ongoing games, and openings, send the command > list >to the judge.  > >To
join the next available standard moderated game, send the command > signon
?  password >to the judge (after registering).  > >The judge presently
supports the following variants; Standard, Youngstown, >Loeb9, Chaos, 1898,
Crowded, Machiavelli, Britain and Pure.  Press and >no-press gunboat
versions of all these games are available.  > >Ken is presently working on
the A/F module for the Deluge variant, and >is considering adding Blind and
Youngstown XII.  (Though he reports the >work is slow, and he is planning a
vacation) > >Judge Status in Washington >-------------------------- >| May
23 Jun 20 Jul 16 Aug 17 Sep 15 Oct 15 Nov 11 >|Registered Players ~650 ~675
713 776 858 956 1096 >|Standard Games ~70 ~70 69 74 85 88 100 >|Youngstown
Games ~20 20 20 22 26 23 22 >|Other Games ?  17 17 15 15 18 25 >|Version
10.4 10.5 >| > >Notes: Players are registered even if inactive.  > There
are other non-listed games ongoing (at least 6) > > >Australia >---------
>In August 1992 a new judge was announced at the University of Western
>Australia.  This is another full fledged installation of Ken Lowe's
>program.  The address is > judge@gu.uwa.edu.au >and the operator is David
Bennett (ddt@mullet.gu.uwa.edu.au) > >Judge Status in Australia
>------------------------- >| Oct 15 Nov 11 >|Registered Players 57 59
>|Standard Games 6 6 >|Youngstown Games - - >|Other Games 2 2 >|Version
(Washington) 10.0 10.0 > > >Durban, South Africa >-------------------- >A
full fledged judge is running in Durban, South Africa.  The >address is >
judge@shrike.und.ac.za >The operator is Russel Vincent
(vincent@cc.und.ac.za) > >|Judge Status in South Africa
>|---------------------------- >| Oct 15 Nov 11 >|Standard Games 1 2
>|Youngstown Games 1 1 >|Other Games - - >|Version (Washington) 9.0 10.0 >
> >Setting up one's own judge >-------------------------- >It is fairly
simple to install your own judge.  The source code is >available (in C)
from the Washington FTP site (see below).  The instructions >are explained
in detail in a README file.  Version 10.0 is presently >available, it was
released in September 1992.  I set up one myself once, >so I know what I am
talking about, it took less than half an hour.  > > >ELECTRONIC PROTOCOL
>------------------- >This is an electronic magazine devoted to Diplomacy. 
The main editor >is Eric Klien, (Eric_S_Klien@cup.portal.com).  This 'zine
is divided into >2 chapters, each covers certain games.  Eric personally
publishes chapter 2, >which is distributed through rec.games.* on Usenet,
and through DIPL-L.  >Eric also keeps a waiting list for players, and
substitutes, for all sorts >of obscure variants!  > >The games from the two
judges are published in Chapter 2, by >Nicholas Fitzpatrick
(nick@sunburn.uwaterloo.ca).  It is published about >once a fortnight, and
is also distributed through Usenet, and DIPL-L.  > > >|USENET >|------
>|Diplomacy finally has its own newsgroup, rec.games.diplomacy >|People are
requested to restrict discussion to this group, and also >|if possible to
cross-post interesting stuff to bit.listserv.dipl-l (even >|if you don't
receive it at your site, it will still get there).  This is >|an offical
Usenet group, so if your site does not get it, please complain >|to your
system administrator.  > >There is also the group bit.listserv.dipl-l This
group is a full Usenet >group, and relays messages to and from DIPL-L. 
(see below) > > >DIPL-L >------ >DIPL-L is a listserv mailing list hosted
at mitvma.mit.edu (mitvma.bitnet).  >It is moderated by Nicholas
Fitzpatrick (nick@sunburn.uwaterloo.ca).  This >relatively low volume
mailing list is designed to be a forum for discussion >of the game of
Diplomacy, the judges, and for distribution of >Electronic Protocol.  To
add your name to the mailing list, send the command > subscribe dipl-l John
Smith >where John Smith is your name to: > listserv@mitvma.mit.edu
(listserv@mitvma.bitnet).  > >DIPL-L is gatewayed to Usenet as the
newsgroup >bit.listserv.dipl-l If you don't recieve it, complain to your
sys-admin.  > >A collection of old letters from DIPL-L is available from
Marburg by FTP.  >(see below).  The files are dipl9203.Z, through
dipl9210.Z > > >|DIPLOMACY-L >|----------- >|There is another Diplomacy
list, hosted at gu.uwa.edu.au, for >|discussion of Diplomacy at the
Australian judge.  To subscribe >|send >| subscribe diplomacy-l John Smith
>|where John Smith is your name to: >| listserv@gu.uwa.edu.au >| >|It is
rather a quiet list!  > > >HALL OF FAME >------------ >The hall of fame is
also kept by Nicholas Fitzpatrick >(nick@sunburn.uwaterloo.ca).  It
currently contains results of standard, >1898, chrowded, Loeb9 and
Youngstown games completed on the Washington judge >up to Oct 1992.  It may
eventually be expanded to other variants, to EP games >and to some really
old judge games from 1988-1990.  It is available by request >from Nicholas
Fitzpatrick (nick@sunburn.uwaterloo.ca), from anonymous FTP >from the
Diplomacy FTP site in Marburg Germany (see below).  > > >FTP SITES
>--------- >Certain material is available by anonymous FTP from various
Diplomacy >archives around the world.  > >Washington, USA >---------------
>There are a few files kept in the machine > milton.u.washington.edu >in
the public/misc sub-directory.  Here is a list of them.  > >-rw-r--r--
255255 Sep 11 17:29 dip.tar.Z Source code for judge >-rw-r--r-- 128294 Apr
16 1991 dipmap.ps Postscript map >-rw-r--r-- 134502 Apr 16 1991 loeb9.ps
Loeb9 postscript map >-rw-r--r-- 23454 Sep 6 1991 machiavelli.ps
Machiavelli ps map >-rw-r--r-- 124883 Nov 20 1991 youngstown.ps Youngstown
ps map > >Berlin, Germany >--------------- >There is an ftp site in Berlin. 
The machine is > FTP.FU-berlin.DE (130.133.4.50) >This machine is a little
slow, so it is a good idea to know exactly what >you want!  Here is an
index of what was available in Sept 1992 (courtesy >of Heiko Schlichting):
> >/pub/misc/diplomacy/: >drwxr-sr-x 2 ftp 512 Mai 14 01:29 classic/
>drwxr-sr-x 2 ftp 512 Mai 14 01:30 dipl-l/ >drwxr-sr-x 2 ftp 512 Jun 13
23:06 general/ >drwxr-sr-x 2 ftp 512 Jun 10 06:50 hall-of-fame/ >drwxr-sr-x
2 ftp 512 Jun 13 23:08 loeb9/ >drwxr-sr-x 2 ftp 512 Jun 13 23:08
machiavelli/ >drwxr-sr-x 2 ftp 512 Jun 13 23:16 other-variants/ >drwxr-sr-x
2 ftp 512 Jun 13 22:53 source/ >drwxr-sr-x 2 ftp 512 Jun 13 23:18
youngstown/ > >/pub/misc/diplomacy/classic: >-rw-r--r-- 1 ftp 2172 Apr 24
1991 map.ascii.Z >-rw-r--r-- 1 ftp 2501 Mai 22 1991 map.info.Z >-rw-r--r--
1 ftp 34076 Mai 22 1991 map.ps.Z >-rw-r--r-- 1 ftp 2291 Apr 7 1991
rules.classic.Z > >/pub/misc/diplomacy/dipl-l: >-rw-r--r-- 1 ftp 6789 Apr
24 1991 convoys.Z >-rw-r--r-- 1 ftp 8557 Apr 24 1991 dipcon.Z >-rw-r--r-- 1
ftp 2513 Apr 24 1991 email-dip.intr.Z >-rw-r--r-- 1 ftp 1919 Apr 24 1991
example.game.Z >-rw-r--r-- 1 ftp 12176 Apr 24 1991 france.Z >-rw-r--r-- 1
ftp 5662 Apr 24 1991 germany.Z >-rw-r--r-- 1 ftp 2741 Apr 24 1991 greek.Z
>-rw-r--r-- 1 ftp 2034 Apr 24 1991 mediterranean.Z >-rw-r--r-- 1 ftp 3100
Apr 24 1991 musical.dip.Z >-rw-r--r-- 1 ftp 2140 Apr 24 1991 stab-stab.Z
>-rw-r--r-- 1 ftp 4850 Apr 24 1991 stalemates.Z >-rw-r--r-- 1 ftp 639 Apr
24 1991 top.ten.lies.Z >-rw-r--r-- 1 ftp 2951 Apr 24 1991 winning.dip.Z
>-rw-r--r-- 1 ftp 22767 Apr 24 1991 zine_list.Z >
>/pub/misc/diplomacy/general: >-rw-r--r-- 1 ftp 2176 Jun 13 23:06 changes.Z
>-rw-r--r-- 1 ftp 4211 Jun 13 23:06 deadline.Z >-rw-r--r-- 1 ftp 1301 Jun
13 23:06 form.Z >-rw-r--r-- 1 ftp 5504 Jun 13 23:06 index.Z >-rw-r--r-- 1
ftp 4471 Jun 13 23:06 info.Z >-rw-r--r-- 1 ftp 4364 Jun 13 23:06 master.Z
>-rw-r--r-- 1 ftp 3242 Jun 13 23:06 press.Z >-rw-r--r-- 1 ftp 2291 Jun 13
23:06 rules-changes.Z >-rw-r--r-- 1 ftp 16010 Jun 13 23:06 rules.Z
>-rw-r--r-- 1 ftp 2750 Jun 13 23:06 syntax.Z >
>/pub/misc/diplomacy/hall-of-fame: >-rw-r--r-- 1 ftp 10744 Aug 09 02:36
hall-of-fame-1.Z >-rw-r--r-- 1 ftp 19809 Jun 10 06:52 hall-of-fame-2.Z
>-rw-r--r-- 1 ftp 25857 Aug 09 02:15 hall-of-fame-3.Z >-rw-r--r-- 1 ftp
29563 Sep 03 22:29 hall-of-fame-4.Z > >/pub/misc/diplomacy/loeb9:
>-rw-r--r-- 1 ftp 1510 Jun 13 22:59 info.loeb9.Z >-rw-r--r-- 1 ftp 35505
Mai 22 1991 loeb9.ps.Z > >/pub/misc/diplomacy/machiavelli: >-rw-r--r-- 1
ftp 1366 Jun 13 22:59 info.machiavelli.Z >-rw-r--r-- 1 ftp 11253 Jun 13
22:51 machiavelli.ps.Z >-rw-r--r-- 1 ftp 14174 Jun 13 22:59
rules.machiavelli.Z > >/pub/misc/diplomacy/other-variants: >-rw-r--r-- 1
ftp 481 Jun 13 22:59 info.1898.Z >-rw-r--r-- 1 ftp 459 Jun 13 22:59
info.britain.Z >-rw-r--r-- 1 ftp 934 Jun 13 22:59 info.chaos.Z >-rw-r--r--
1 ftp 550 Jun 13 22:59 info.crowded.Z >-rw-r--r-- 1 ftp 724 Jun 13 22:59
info.gunboat.Z >-rw-r--r-- 1 ftp 450 Jun 13 22:59 info.pure.Z >
>/pub/misc/diplomacy/source: >-rw-r--r-- 1 ftp 245789 Jun 13 22:51
diplomacy-adjudicator.tar.Z > >/pub/misc/diplomacy/youngstown: >-rw-r--r--
1 ftp 3145 Jun 13 23:19 info.youngstown.Z >-rw-r--r-- 1 ftp 5842 Jun 13
23:19 map.young.Z >-rw-r--r-- 1 ftp 596 Jun 13 23:19 report.young.Z
>-rw-r--r-- 1 ftp 52113 Jun 13 23:19 youngstown-DINA4-1PAGE.ps.Z
>-rw-r--r-- 1 ftp 52050 Jun 13 23:19 youngstown-DINA4.ps.Z >-rw-r--r-- 1
ftp 51922 Jun 13 23:19 youngstown.ps.Z > >Marburg, Germany
>---------------- >The address is > sg1507.chemie.uni-marburg.de
(137.248.151.12).  >All material is in the pub/incoming/Ep-Chapter
sub-directory.  Presently >most the old copies of Electronic-Protocol are
there.  (in either files >called turnXXX or XXX, where XXX is the issue
number).  Issue >100 is missing!  Most of these are UNIX compressed (a .Z
extension).  >There is also a file called biblio.Z which contains the EP
index from >issue 1 to 10?.  > >Also in the archive is a copy of the hall
of fame (called hallfame) and a >collection of old letters from DIPL-L
called dipl9203.Z to dipl9210.Z > > >VARIANTS >-------- >Mark Nelson
<amt5man@ECUSUN.LEEDS.AC.UK> is the god of variants, and is >the best
person to ask questions.  There are variant banks around the >world.  > >If
you live in North American and you want to find out more about >diplomacy
variants then you should write to: > >Lee Kendter Jnr, 376A Willowbrook
Drive, Jeffersonville, PA 19403, USA > >Lee is North American Variant Bank
Custodian and can answer your >questions + supply copy of rules/maps for
cost.  You can also order >a copy of the NAVB catalogue from him.  This
lists some 1200 or so >dip variants.  > >Mark can answer questions on many
of these if you want to ask before >buying them (his own variant collection
is about 600 strong).  Many dip >variants are not particularly interesting
or playable...  > > >HOW TO GET POSTSCRIPT MAPS >--------------------------
>There are two methods.  There are files with a .ps extension available by
>anonymous FTP to milton.u.washington.edu in the public/misc subdirectory. 
>(see above) These files are laser ready, so just send it to your favourite
>post-script printer.  (The youngstown map defaults to printing on 4 pages,
>but if you read the comment lines at the top of the file, you will be able
>to see how to easily alter it to print on 1 (or 2).  > >If you cannot FTP,
you should be able to get it from the judge >(judge.u.washington.edu) by
sending the command >get youngstown.ps >The file will come back in the
mail, so you would have to trim it down to the >%!  >at the beginning of
the Postscript stuff.  > > >DIPLOMACY AT CIX >---------------- >CIX is the
primary commercial server in the UK, with the national >branch of the more
expensive Compuserve running it a close second.  >There are far fewer hobby
users of servers in the UK, because phone >charges are far more expensive
than the North America, with even >local calls attracting abusive rates. 
This means a much lower >density of players, which is why CIX will only
have a couple of >games or so running in the Diplomacy conference.  These
games are >moderated by hand.  At the time of writing (July 1992), the
tenth >game (known locally as 7thgame) is running.  Anyone joining CIX
should >watch diplomacy/general for announcements of gamestarts.  > >CIX's
internet email links are not particularly good, which is why >Cixen rarely
get involved in inter-server email diplomacy.  I do not >mind a stab
failing because the victim out-thought me; I do object >when the ally does
his bit, the victim listens and goes the other >way, and CIX loses contact
with the rest of the world for a week.  > >No effort is made to formalise
results of games, mainly because >players seem to know each other, happily
misguiding allies when >they're not editing UK computer magazines.  There
has been some effort >to formalise the results and send them off to the
great diplomacy >statistics collection, but this was abandoned when it was
realised >that it involved work.  > >(Courtesy of Dylan Harris) >
>------------------------ >I will try to post this to usenet and DIPL-L on
a semi-regular basis, please >feel free to send me corrections and
additions.  > >Thanks to Mark Nelson, Heiko Schlichting and Dylan Harris
for some of >the information contained here.  > >Nicholas Fitzpatrick
nick@sunburn.uwaterloo.ca
>
				     
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                        Avoid cliches like the plague" George Shaw