HDTenEightyP/NetNews huggingface dataset:
From: deragon@JETHRO.CS.NYU.EDU (John Deragon)
Newsgroups: alt.games.gb
Subject: Guest game open!
Date: 19 Dec 1992 22:13:26 -0600
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu


	The guest game at nyu is open!! (yay!)

	There are 15 guest accounts, which I just created w/ random
stats. (Some are techies, some morphs, some norms).  Log in as 
'guestX 0', where X is from 1-15. 

	This server is running with new, experimental database code, which
will hopefully improve the life of the game.  If you find a bug, please
DO NOT EXPLOIT IT!  Send me email or a telegram explaining what it is.

	Pending how well the database code works, that will determine the
starting date of the _real_ game.

	The host is:

	groucho.nyu.edu (129.101.101.13)
	
	port 

	2010

	Thanks!

	P.S. The updates will be run 3 times a day.  The reason is I want
as much database activity as possible.  I dont expect people to be following
this game trying to win, I just want people to try a clobber the database

:-)

-- 



-----
John Deragon		   deragon@cs.nyu.edu | deragon@jethro.cs.nyu.edu
-----
Space is big.  You just won't believe how vastly, hugely, mind-bogglingly
big it is.   I mean, you  may think it's a long  way down the road to the 
drug store, but that's just peanuts to space.
-- "The Hitchhiker's Guide to the Galaxy"

Newsgroups: alt.games.gb
From: wilsont@rahul.net (Timothy Wilson)
Subject: FAQ FAQ....please!
Organization: a2i network
Distribution: na
Date: Fri, 18 Dec 1992 06:37:52 GMT

I haven't seen a FAQ in a lllooong time. its been so long, i don't even
know where the ftp site is! :(

please post one!

thanks!

-- 
Timothy Wilson <wilsont@rahul.net>
Newsgroups: alt.games.gb
From: wmm8g@helga1.acc.Virginia.EDU ()
Subject: Any Games Starting this Spring? Please...
Originator: wmm8g@helga1.acc.Virginia.EDU
Organization: University of Virginia
Date: Mon, 14 Dec 1992 19:20:26 GMT

Okay, I'm not begging, just getting a little restless having sat out a 
semester without having any worlds to pillage and races to absorb :)

So, all of you Gods and wanna-be Gods, is anyone planning to start 
something up this January? (preferably, the weekend of Jan 16-17 :)

Give me something to look forward to over the holidays.


-- 
Bill Merone (Fluffy Jr. and other bunnies) wmm8g@helga1.acc.virginia.edu
"Area of the Universe: Infinite. Bigger than the biggest thing ever and then
some... real "wow, that's big" time.... Gigantic multiplied by staggeringly 
huge is the sort of concept we're trying to get across here."--Hitchhiker's Gd.
Newsgroups: alt.games.gb
From: ninja@halcyon.com (Jonathan Roy)
Subject: Blitz game
Organization: The 23:00 News and Mail Service
Date: Sat, 19 Dec 1992 00:44:03 GMT

If the blitz game gets going this weekend, I'll be happy to governor
for someone who wants it. :)




-- 
  F F  Jonathan Roy, Vice President, Free Access Foundation.    GEnie: J.ROY18
   A   Mail faf@halcyon.com for information, or FTP to halcyon.com:  /pub/faf/
  F F  "A server is a terrible thing to waste."    Internet: ninja@halcyon.com
 "Everything that has transpired has done so according to my design." - _RotJ_
Newsgroups: alt.games.gb
From: sigma@degas.ipl.rpi.edu (Kevin Martin)
Subject: Re: FAQ
Date: Fri, 18 Dec 1992 08:27:28 GMT

deragon@JETHRO.CS.NYU.EDU (John Deragon) writes:
> 	Enclosed is the FAQ-3.0 and Feeps racegen info.

Is 3.0 still the latest enclosed with the GB server?  Well, 4.03 parts a
and b, the latest as far as I am aware, are on /sigma/gb by anonymous ftp
to ftp.ipl.rpi.edu, along with various other things.

-- 
Kevin Martin
sigma@ipl.rpi.edu
"I told you I'd shoot, but you didn't believe me! WHY didn't you BELIEVE me?!"
From: james@nmt.edu (James Robnett)
Newsgroups: alt.games.gb
Subject: Latest GB source
Date: 15 Dec 92 21:45:27 GMT
Organization: New Mexico Tech

Sheesh, leave for a year and everything disappears. 
What I'd like to know is where does the latest version
of GB reside.  When I last saw it (10/15/91) the govenor
code was just finishing up.  I checked at scam.berkeley.edu
but all of the compressed files there were corrupted.
Has GB gone by the wayside or am I looking in the wrong
places. (archie wasn't much help either).
Also does any one have intentions of starting a game/blitz 
for those of us who will be fairly bored over X-mas. 
Please e-mail any responses unless you feel the general GB
public would be interested.

James Robnett (Kzinti/Bandersnatchi)
james@jupiter.nmt.edu
From: deragon@jed.cs.nyu.edu (John Deragon)
Newsgroups: alt.games.gb
Subject: Soon! (new game)
Date: 15 Dec 1992 14:52:26 -0600
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu

>>In-Reply-To: wmm8g@helga1.acc.Virginia.EDU's message of Mon, 14 Dec 1992

>>   Okay, I'm not begging, just getting a little restless having sat out a
>>   semester without having any worlds to pillage and races to absorb :)
>>
>>   So, all of you Gods and wanna-be Gods, is anyone planning to start
>>   something up this January? (preferably, the weekend of Jan 16-17 :)
>>
>>   Give me something to look forward to over the holidays.


>Good luck, I have been waiting for a game to start for Months!!!
>
>A few have started, but didn't get too far.
>
>Where have all the Gods gone :(



	Well... I _will_ be hosting a new game soon.  (most likely after
xmas break).  _BUT_  it will have some changes done to the server.

	For instance:

	There will be *NO* VN code. 
	It will be using a different database structure.
	There will be *NO* Godships.
	Backups to the Database will be done before each UPDATE.

	Most likely there will be other changes to the code, but as of
now, those are the only ones.  The purpose of removing the VN and Godship
code, is for sake of simplicity.  Most games recently do not last to the
point where Godships and VNs are used, so there is no point.  Escpecially
since I suspect the Godships and VN's corrupt the database. 

	So...

	If you are interested in playing, send me mail saying so.  
DO NOT SEND ME RACEGENS.  All I want now is a approximate number of
people who would like to play.  That way I can put you on a mailing list
to keep you posted to the starting dates.


	I will also post updates to this group about the starting dates.


	John Deragon
	deragon@jetrho.nyu.edu
-- 



-----
John Deragon		   deragon@cs.nyu.edu | deragon@jethro.cs.nyu.edu
-----
Space is big.  You just won't believe how vastly, hugely, mind-bogglingly
big it is.   I mean, you  may think it's a long  way down the road to the 
drug store, but that's just peanuts to space.
-- "The Hitchhiker's Guide to the Galaxy"

Newsgroups: alt.games.gb
From: dpund@silver.ucs.indiana.edu (Tantor (Dennis Pund))
Subject: Re: Magic Pockets - PC - wrong area?
Organization: Indiana University
Date: Fri, 18 Dec 1992 00:02:43 GMT

In <1992Dec17.213458.1@cc.curtin.edu.au> scooperc01@cc.curtin.edu.au writes:

>I don't think I have the right area, but here goes...


>I'm stuck on the last level of a game on the PC called MAGIC POCKETS

>Can anybody help me with the game, or pass this message on to where it would do 
>more good.

>The latest code I have is 5139.

>Can any replies be posted to scooperc01@cc.curtin.edu.au as I don't normally
>read this group. I may not be around for a while, as the local VAX shuts down.


>    				Thanx in advance,

>    							Chris

    THe news group for PC games is ... comp.sys.ibm.pc.games ... and that you 
so much for showing your interest in Galactic Bloodshed II.  We could use more
people like you.


						-Tantor

                             (I appologise for my attitude , FInals burnout)

Newsgroups: alt.games.gb
From: dpund@silver.ucs.indiana.edu (Tantor (Dennis Pund))
Subject: Governor needed....
Organization: Indiana University
Date: Sun, 13 Dec 1992 23:33:59 GMT

	My friend is looking for a governor to run his race for him while he
is gone for the winter break, from Dec 15th to Jan 13th.  Contact HIM at 
imcc@ukc.ac.uk for more details.

	Please do not send mail to me, send request to him directly....
                       Thankyou....                                     
                                                                          

						-Tantor
-- 


      __________        ___________________________________________________
     /	        \      /                                                   \
From: deragon@JETHRO.CS.NYU.EDU (John Deragon)
Newsgroups: alt.games.gb
Subject: FAQ
Date: 18 Dec 1992 01:26:22 -0600
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu

 
 	Enclosed is the FAQ-3.0 and Feeps racegen info.
 
 -----
From: mikeq@bubba.ma30.bull.com (Mike Quattrini)
Subject: Re: Any Games Starting this Spring? Please...
Organization: Bull HN, Worldwide Information Systems, Billerica, Mass., USA
Date: 15 Dec 92 13:04:24

>   Okay, I'm not begging, just getting a little restless having sat out a 
>   semester without having any worlds to pillage and races to absorb :)

>   So, all of you Gods and wanna-be Gods, is anyone planning to start 
>   something up this January? (preferably, the weekend of Jan 16-17 :)

>   Give me something to look forward to over the holidays.


Good luck, I have been waiting for a game to start for Months!!!

A few have started, but didn't get too far.

Where have all the Gods gone :(

--
Q
--
 == Mike Quattrini                Bull HN Information Systems Inc. ==
 == (508)294-3485                 300 Concord Road   MA30/818A     ==
 == mikeq@bubba.ma30.bull.com     Billerica, MA 01821              ==
From: koffleva@darkwing.uoregon.edu (A Ghost Walking in the Shadows)
Newsgroups: alt.games.gb
Subject: Re: FAQ
Date: 18 Dec 92 10:05:56 GMT
Organization: University of Oregon Network Services
NNTP-Posting-Host: darkwing.uoregon.edu

In article <mqn21aa@rpi.edu> sigma@degas.ipl.rpi.edu (Kevin Martin) writes:
>deragon@JETHRO.CS.NYU.EDU (John Deragon) writes:
>> 	Enclosed is the FAQ-3.0 and Feeps racegen info.
>
>Is 3.0 still the latest enclosed with the GB server?  Well, 4.03 parts a
>and b, the latest as far as I am aware, are on /sigma/gb by anonymous ftp
>to ftp.ipl.rpi.edu, along with various other things.

As well as being available from my hacked up mail server.

Subject line of: SEND GBFAQ will send you both parts.
body of message is irrelevant.

(--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--)
)  Evan Koffler                   ( GB and reality are mutually        (
(  GB II Client Coder             ) exclusive!!!! - Vers. 2.2.8 6/9/91 )
)  (Keeshans@GB/HAP)              (--==--==--==--==--==--==--==--==--==(
(  koffleva@darkwing.uoregon.edu  ) PPPUUUUURRRRRRRRRRRR!! - Tribbles  )
)  koffleva@oregon.uoregon.edu    (==--==--==--==--==--==--==--==--==--(
(  ekoffler@cie.uoregon.edu       ) LW: type "help fire" - me & Feepie )
)==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==(
(       For information about the GB II mail server send mail to       (
)   koffleva@darkwing.uoregon.edu with the subject of SEND HELPFILE    (
(--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--)
From: deragon@JETHRO.CS.NYU.EDU (John Deragon)
Newsgroups: alt.games.gb
Subject: Ooops
Date: 19 Dec 1992 23:04:53 -0600
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu


	Sorry... I gave the wrong ip address in the last message.

	The correct one is:

	groucho.nyu.edu 128.122.153.25
	port 2010.

	Sorry!
	jpd
Newsgroups: alt.games.gb
From: varneyml@wckn.dorm.clarkson.edu (Mike Varney)
Subject: Re: Looking for fuel author
Organization: Clarkson University
Date: Fri, 11 Dec 1992 17:35:14 GMT

deragon@JETHRO.CS.NYU.EDU (John Deragon) writes:



>	Awhile back when I was hosting a GB game, the author or
>the fuel command (varneyml@gb.dorm.clarkson.edu[???) sent me 
>the update for the fuel command (which actually worked).

>	If you are out there, or if anyone has it, please mail
>it to me at...

>	deragon@jethro.nyu.edu

>	Thanks..


Yep, that would be me.  I have a new version of it.  I'll mail it to anyone who wants it....

								Mike
From: deragon@JETHRO.CS.NYU.EDU (John Deragon)
Newsgroups: alt.games.gb
Subject: Mailserver
Date: 20 Dec 1992 01:16:50 -0600
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu


	I took advantage of the elm filter program to handle some routine
problems, like where do I get racegen, where do I get the FAQ etc.
You can now get the following from jethro.nyu.edu:


All requests should be made to deragon@jethro.nyu.edu

SEND HELPFILE
        This short helpfile.

SEND FAQ
		This will send out the latest FAQ list.  (FAQ-4.03)

SEND RACEGEN
		This will send out the latest shar'ed archive of the racegen
		program.  This archive is identical to the one found on 
		scam.berkeley.edu in src/games/gb as racegen.shar.Z

SEND RACEGEN-HELP
		This will send out the racegen-novice-info file found in the 
		racegen archive.  It tells you how to compile the game.

SEND FEEPS-RACEGEN
        This will send out Feeps guide to building races.

SEND GAME_INFO
		This will send out the correct game_info.h file for the upcoming
		game.


----
	Send mail to deragon@jethro.nyu.edu with the subject being what 
you want to be sent.

Newsgroups: alt.games.lynx
From: Gregg Woodcock <woodcock@bnr.ca>
Subject: Com-Lynx cable $2.99 at EB!
Reply-To: Gregg Woodcock <woodcock@bnr.ca>
Organization: Bell-Northern Research, Richardson, Texas
Distribution: usa
Date: Mon, 14 Dec 1992 15:17:13 GMT

I picked up a com-lynx cable for the new marked-down price
(effective today) of $2.99 at Electronics Boutique!  I asked the
salesdroid (who was actually pushing the Lynx and "dis"ing the Lame
Gear) if they were discontinuing the Lynx and he said, "No but we may
be discontinuing that item becuase it isn't selling well."  I noticed
that many Lynx games had been marked down again to the $19.99 and
under range.

I have lent my Lynx out to several people at work (hoping to hook
somebody so they will buy one and we can Lynx-up) and all 3 people who
borrowed it said they are probably going to get one (I even converted
one Game Gear guy)!  So the moral of the story is if you want to
Com-Lynx then do some selling (most people had never even heard of
it...)
-- 
THANX...Gregg   woodcock@bnr.ca   day 214.684.7380   night 214.530.2495
*CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE PRE-NINTENDO (ARCADE/HOME)*
"If you quote me on this I'll have to deny it; I won't remember because
my memory is so terrible.  Not only that, but I have a bad memory." -Me
Newsgroups: alt.games.lynx
From: gloomboy@netcom.com (Chris Yaryan)
Subject: Jaguar Software?
Summary: Jaguar software? 
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Fri, 11 Dec 1992 21:19:06 GMT

Well, you can argue all week about the chip architecture of the Jaguar
but why isn't anyone talking about the games? What are they going to be
like, and what licenses are we going to see, if any?

Personally, I would love to see this thing bundled with a pixel-perfect
version of S.T.U.N. Runner!

Will we see conversions of classic Atari games?
Given the Lynx's limited capabilities, I've been pretty impressed
with Stun Runner, Robotron, and I hear Joust is pretty good, too.

I believe there are a lot of people out there that would like to
see Atari exploit some of their back catalog of Arcade games, and
I'm hoping the Jaguar (If it ever shows up) will do that.

In the end, if the Jaguar is released, and all we see are a bunch of Neo-Geo 
style shoot-em-ups and moronic beat-em-ups, then It won't matter what
kind of chip is inside, now will it? The quality of the software is
what's important...

That's my admittedly worthless $.02
;-)

Newsgroups: alt.games.lynx
From: molin@ptb.cl.msu.edu (Michael Olin)
Subject: Re: Yo, Atari!
Organization: Michigan State University
Date: Thu, 17 Dec 92 05:44:17 GMT

plucky@ais.org (Chris Adamson) writes:

>    Then again, this is the company that released "Xybots" on
>December 24 last year.

You're talking about a fuk tup company run by a few fuk tup people.
When a simpleton product like Prodigy can make it, and a great product
(such as those occasionally produced by Atari Corp...) CAN'T make it
then you know it's because of one reason and one reason only:  marketing.

The people who run Atari's marketing dept should be taken out to some
desert place and machine gunned.  Let's, at least, make a video game
about such, eh!?
--
  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                               |||      Sing a happy tune and
    molin@ptb.cl.msu.edu       |||     happy dancers will join
    Canton, Michigan USA      / | \     your trip.  -T. Golas
Newsgroups: alt.games.lynx
From: plucky@ais.org (Chris Adamson)
Subject: Re: Lynx Games...when?
Organization: UMCC
Date: Wed, 16 Dec 1992 22:52:06 GMT

In article <1992Dec16.155400.45694@kuhub.cc.ukans.edu> 2ftuclay@kuhub.cc.ukans.edu writes:
>I saw the "coming soon" list in the Sunday advert for the Lynx, but how
>soon is soon?  Next week, next year?
>
	Atari operates in metric, so take the time until the ostensible
release date and then apply the "double it and add thirty" rule.

	Have they killed 720 yet, or is that still due in early 1992?

>
>I've seen Lemmings as an upcoming title for almost a year now and its out
>for Game Gear now.   Sigh.
>
	I'm beginning to think the technically-inferior Game Gear
will ultimately outlast the Lynx, because Atari is a company that
probably couldn't figure out a way to market free money.

    =================================================================
   / Chris L. Adamson    / This message has cost the net hundreds, /
  / Michigan State U.   /  if not thousands, of dollars to send.  /
 / Telecomm Production / --------------------------------------- / 
/ M.A. student        / plucky@irie.ais.org , plucky2(Amer. O-L)/
================================================================
DISCLAIMER:  MSU wishes it could be so erudite and clever...
From: molin@ptb.cl.msu.edu (Michael Olin)
Newsgroups: alt.games.lynx
Subject: Re: Question...
Date: 19 Dec 92 03:20:29 GMT
Organization: Michigan State University

kens@psc.lsa.umich.edu (Ken Small) writes:

>Actually, yes.  Guess what computer company Jack Tamiel founded before
>he bought Atari-- C=.

Proposed vanity plate for any/all of the Tramiels:


       -------------
      |  I FUK TUP  |
      |             |
      |   o     o   |
      |_____________|
--
  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                               |||      Sing a happy tune and
    molin@ptb.cl.msu.edu       |||     happy dancers will join
    Canton, Michigan USA      / | \     your trip.  -T. Golas
From: charriso@gssec.bt.uk.co
Newsgroups: alt.games.lynx
Subject: Re: Robotron (was Re: Galaga)
Date: 14 Dec 92 11:27:05 GMT
	<Ef9iBq200VQoEG5ZAQ@andrew.cmu.edu> <Bz1snL.Gos@uxa.ecn.bgu.edu>
Organization: /homedir/charriso/.organization

I've been to level 96 on Robotron - it's my all time favorite arcade game, and the main reason I bought the lynx. My score was around 2,100,000. Incidentally,
I've had to replace my lynx twice because of the joy-pad being overused with Robotron. Has anyone else experienced this ?

Cheers
From: clarka@netcom.com (Andrew Clark)
Newsgroups: alt.games.lynx
Subject: 1-800-BATMAN?
Summary: I want my cartridge!
Keywords: Now!
Date: 11 Dec 92 18:15:00 GMT
Followup-To: alt.games.lynx
Organization: Netcom - Online Communication Services  (408 241-9760 guest)

I <still> haven't gotten my "free" Batman Returns cartridge yet.
Someone posted earlier that Atari had set up a 1-800 number for people
who hadn't gotten it yet.  Whoever it was, please post it!

BTW, the "Lynx Christmas" offer appears to be from Electronic Arts. 
-- 
clarka@netcom.com     Andrew Clark     My ignorance is my own fault.
"We have virtual reality today: Pete Wilson lives in it." | Bad cop! 
"Macs are to computing what television is to journalism." | No donut! 
Secondary account at aclark@UCSD.EDU -- prefer mail at netcom site.   
Newsgroups: alt.games.lynx
From: marms@python.cs.unm.edu (Mike Arms)
Subject: Re: Jaguar, Falcon, Atari generally
Reply-To: sandia!marms@unmvax.unm.edu (Mike Arms)
Organization: Sandia National Laboratories
Date: Thu, 17 Dec 1992 19:19:59 GMT

mathew <mathew@mantis.co.uk> writes:
>tmkst6+@pitt.edu (Theodore M Kostek) writes:
>> What I want to know about the Atari Jaguar is simple (as far as I can
>> see): will it be supported/advertised.
>
>There have been a few adverts for the Atari ST in the UK -- a couple of TV
>ads before Christmas, and some rather staid magazine adverts.  I've seen one
>Lynx advert, which was basically a picture of a Lynx with some technical
>specifications and quotes from reviews.  I have a Lynx flyer, which is a
>picture of a Lynx, a list of games (with some screenshots), and a set of
>technical specifications.  And, er, that's it.

Well, I'm guessing that Atari has been advertising the Lynx on the back
covers of Marvel or DC comics (and sometimes inside) even in the UK
as they have done in the US.  This is a prime market for them to target,
but the screen shot invariably is of Rygar.  The Lynx could really benefit
by a "star" figure (e.g. Mario, Sonic, Bonk).  Something that is a likeable
character with a super game(s) built around the Lynx and which really
shows off the multi-player capabilities of the Lynx.  How about a wide open,
large number of paths Sonic 2 type game where you have to achieve several
goals in a time limit.  More cooperative players would allow them to split
up and work on goals seperately (with less time allowed I guess).  Or have
teams!  You can be one of the good guys or one of the bad guys.  Maybe a
Wolfenstien 3-D type game (with more items) with one mode like a survival
game (you know, the ones that are capture the flag with paint ball guns).
You move and turn slower as you take more damage.  Also jump less high.
Sort of a virtual reality Photon game.

Ah, well.  Enough game designing - back to work.  :-)

-- 
Mike Arms
Editor of Encounter magazine
uucp:      ...{ucbvax | gatech}!unmvax!sandia!marms
InterNet:  unmvax.unm.edu!sandia!marms   or   sandia!marms@unmvax.unm.edu
From: mnykyri@klaava.Helsinki.FI (Mikko S Nykyri)
Newsgroups: alt.games.lynx
Subject: Re: HELP : Shadow of the Beast
Date: 20 Dec 92 15:46:49 GMT
Organization: University of Helsinki

In article <1992Dec20.105601.25805@ucc.su.OZ.AU> thomase@extro.ucc.su.OZ.AU (Thomas Esamie) writes:
>	Well I've just got this game, and have done alright so far but
>I have a problem. After coming up through the well and going towards the
>castle I come across these buzzing fly thingies. Where those Dragons
>fly overhead and drop bombs. Anyway I lose masses of energy here because
>all I can (seem to be able to) do is run through them. None of my tools,
>well there's a key and a torch, seem to work. Help?
>	Also does anyone know any practical uses for that jumping kick
>you can do, or is it just a programmers whim?








Spoiler follows...


























Wait until the bomb hits the ground and THEN you should hit the bomb so that it
collides with the bees and ...<KABOOM>


Mikko Nykyri
mnykyri@kruuna.helsinki.fi
Newsgroups: alt.games.lynx