From: s7536057@titan.ucc.umass.edu (Richard Resnick)
Subject: Campaign to Save Glantri.. Turn Two
Organization: University of Massachusetts, Amherst
Date: Fri, 31 Jul 1992 11:50:13 GMT

This is the second file of a number that were created by summarizing our
email/interactive campaign... I have already posted the first. Hope you enjoy
it.

*==========================================================================*

The Prinicipalities of Glantri span much of the continent, but there is an 
elven kingdom to the far north, and a dwarven kingdom to the west. The southern
and eastern borders of Glantri are the boundaries of the civilized world. To 
the south and the east, lies the darkness of evil.

You all know something of the impending situation, and have decided to travel
to the House of Ministries, within the City of Glantri, to hear what the 
government has to offer. You stand at the base of a huge building. Looking up,
you marvel at the size of the oval building. It is from within this building,
that the entire city is run.

A gondola approaches your group of adventurers slowly. Looking around, you see
other adventurers like yourselves, and some of you strike up conversation with
each other. Among you are Solonari, Ithlial, Thal, Beholder, and a fellow
whose name you don't get.

The gondola arrives, and you one by one enter the magic transportation device.
Solonari introduces himself to everyone as you travel up the gondola. Ithlial
begins to strike up a conversation. Ithlial asks Solonari to introduce her to
his friend, as there is another man in the gondola, who does not speak. Solo-
nari responds with, "Oh no, I don't know the fellow..." and then he turns to
him and says:  "Sir, My name is Solonari, and it is my pleasure to know you."

The man, however, does not speak. Ithlial moves closer to the man, who seems
to be hiding his face, as if he were embarassed to even be alive. "Bad day?"
Ithlial asks. The man turns to her, and everyone notices that he is missing
an eye. Ithlial, to her dismay, can not help but murmur an: "Ugh". The gondola
becomes quiet.

Now the journey to the top of the building is halfway done. You all begin to
notice a strong smell of perfume in the air, almost uncomfortably so. No one
speaks of it; suddenly a woman leans out of her window and says: "Sorry about
that! Got me perfumery cantrip a bit missed up!" Ithlial mutters somthing about
not letting it happen again, and Thal makes a joke: "Some people never learn.."

You arrive at the top of the building. Ithlial and Solonari both tip the gon-
dola wizard, and he bows accordingly. You all emerge from the gondola, and 
stand on a ledge of the building. The view is spactacular; to the south you can
see well into the broken lands, where the caravan disappeared...

The walls at this height are stone slabs, ink blue, and you see no doors.
Rather, there is a lone man in a military uniform standing next to a gold
rectangle whih is painted on the wall. Ithlial approaches the man, saying: 
"Hello Mr. Military, we are here to meet a representative of...", but then Thal
cuts Ithlial off, saying: "Hello, sir, we are here in regards to the noon 
meeting."

He looks at you all, and says: "You all think you are the kind of folk that
can save the bloody country, eh?"

Beholder replies, " Of course."

To this, the man says: "Show me, then, what you have got.:

Thal says to him: "I have no need to prove anything to you."

At this, then man looks at you all, unimpressed. He begins to go through
a fighting routine, designed as a practice routine, and you are all quite
impressed at his ability to handle his sword and his shield. In half a minute,
he stops, barely out of breath, and resumes his position in front of the
solid gold rectangle, standing at attention.

At this, Beholder bows to the man, and begins his own stunning display of
his ability. He handles his long sword with grace, and shows marvelous skill
with defensive manouvers. Beholder then simply walks through the gold rectangle
as the man gives him a slight nod of approval.

Ithlial then says: "Allow me to demonstrate my prowess with the bow!" And with
that, Ithlial cocks her bow and fires at a small pattern on the wall, approxi-
mately 50 feet away, and hits it.. slightly to the left of center. Ithlial, too
then walks through the gold rectangle.

Next, the man with one eye... he looks at the remaining adventurers warily.
Then he picks up a stone on the ledge. HE seems to not know what he is going to
do with it, but then suddenly... he smashes it to forehead, and it shatters.
He shakes hish ead, and then walks through the gold rectangle. (This did not
actually happen yesterday... but for reasons of coherency, I decided that I 
needed to throw him in)

Thal goes next... Suddenly, Thal grabs three darts from his cloak, and swings 
around with great speed. They are all released, and two of them fly straight
into the wooden ledge, where they burrow deeply within. The third sails just 
slightly above the ledge, and flies out of sight. Embarassed, Thal listens to
be sure that an unlucky passerby did not get hurt by the dart. He hears 
nothing, and assumes that it is ok. He then goes inside, as the guard sneers.

Soon after, Solonari enters, although no one saw what his display was.

You are all in a large room, a sort of great hall. The place is filled by
would-be adventurers, wrinkled veterans, mercenaries with tattoo's on their 
chest, rogues and the like. At least 100 people must be in this place... It is
truly a large gathering.

A harrowed old fellow approaches the podium, and is about to speak. Ithlial
stands on a barrel to better see the man, as Thal moves closer to the front.
Avjo, an acquaintance of some of you, approaches Thal to give greetings.
Beholder and Solonari stand nearer to Ithlial. Ithlial notices Ajvo, and
moves closer to the front, as she recognizes his face.

The old minister begins to speak: "The situation is desperate. You all know
of Queen Yazar and her goblin kingdom. You all know of the arrangement that
has secured peace for 60 years. But all that is threatened now."

"Prince Kano Arrow's Whisper, the outgoing goblin prince, has disappeared, 
along with the entire caravan." At this you hear gasps from some of the crowd.
Apparently some people werre not aware of the situation. "The caravan was
a small one, but indeed, crucial to maintaining the peace. It held silk, glass,
ceramics, maunfactured goods, spices, perrfumery, ivory... It was a 20 horse
caravan, 15 of which were to be donated upon arrival. But indeed, not a horse
remains to be found."

"We at the house of ministers have doubled our efforts. But the broken lands
between our nation and the goblin kingdom are large and dangerous. Foot sol-
diers can only survive in large units, making them slow and cumbersome. And
Yazar's goblins are beginning war chants... They are angry not only about
the missing caravan and Prince Kano, but also Prince Udan Axe Thrower, the
goblin who was to replace Kano... he too is missing."

"We at the house of ministries are not willing to pay anymore bribes. And as 
consequence, within a month at most, they will invade."

The audinece gasps and curses, Ajvo swares loudly.

"The army and militia," the minister continues, "is searching as we speak, 
but without success. Should any party herein locate the princes, and the 
caravan, we are prepared to pay an honorarium of one tenth the caravan's
value. This equals the approximate some of..."

"Sir!" cries Ithlial. The audience turns to look at her. "Never mind," she
says meekly. 

The minister continues, slightly flustered: "... the approximate sum of 30,000
gold coins. If this party finds them within five days, we offer an additional
sum of 10,000 gold coins."

Upon hearing these figures, the younger adventurers screech and whistle, while
the older veterans rub their chins in thought. The minister opens the forum
for questions.

One of the adventurers asks: "Was the caravan guided by an upper class Glant-
rian?"

The minister replies: "Yes, it was... Irila Kaze led the caravan.. and she too,
is lost."

Avjo then asks: "Um, sir... well, do we think it might be a trick by the 
goblins?" The minister replies: "We have no idea, of course, this seems like
a reasonable assumption to make." Ajvo looks pleased that his question was
answered as he expected it to be.

Another asks: "Hey thar, are dees goblin wimin good lookin'?" At this, some of
the younger adventures break into whistling again. Most look disgusted. Ithlial
exclaims to the fellow: "Pervert!"

Behoder then asks: "Could you summarize the current search efforts and 
results?" The minister speaks of how they have gone into the broken lands, but
they are tiring, and can't pick up the tracks of the caravan. "Our most 
powerful magic," he says, " was used to DISGUISE these tracks, so we are in-
deed in a spot of trouble."

Another man asks: "This Irila Kaze... what was the point of having her lead the
bloody caravan anyways? Was it because the 'Prince' Kano was too stupid to
guide the bloody thing himself?" At this, many smile, but the minister does not
respond, except to shift at the podium and say: "Irila Kaze was necessary
in the guiding of the caravan." It is clear that he says so for diplomatic
reasons only.

An adventurer asks: "Does this Irila Kaze have a respectable background?"

The minister replies: "She is a fine woman of respectable years, white hair,
thin... no nonsense about her. A solid citizen really."

The questions subside, and the gathering is adjourned. You talk amongst
yourselves. Ajvo says quite loudly: "I can move faster than a caravan." Thal
notices that this gets the minister's attention, who was previously standing
in the corner of the hall, speaking with a few adventurers.

Beholer speaks again with Solonari, who impresses him with his valiant way
of speaking. Ith, Beholder, Avjo, Solonari and Thal, all you are now
standing amongst each other. Beholder suggests that you all go to another 
place to discuss matters, when the minister leads Ajvo away. The two of them
seem to be discussing something in the corner. 

Thal slips away from the group, and attempts to listen to the conversation.
Soon, the minister walks away from Avjo, and Avjo returns to the group with
5 green arm-bands. He shows them to you all, and they seem to be nothing but
elastic green cloth. Avjo is currently wearing one on his arm.

You begin to speak more of joining together, and Ajvo speaks of his friend,
Quig. He seems intent on finding Quig to join him. Thal speaks of the inherent
evil in the goblins, and wishes to group with whoever he might find that would
stamp out the evil. Ithlial says much of the same thing, while Beholder and 
Solonari listen in.

Suddenly, a fight breaks out on the other side of the room. You see two men
fighting each other with their fists... and others on the ground crying. Avjo
and Ithlial move over there, and Thal and Beholder follow behind them. The 
fight is broken up, and there is much commotion over a scroll which has just
been posted on the wall. People are trying to read the scroll, and others sim-
ply sit on the ground in shocked amazement, some crying, some staring into 
space. One man cries: "Kreyton!!! Kreyton is DEAD!!!"

Beholder and Thal move to read the scroll, while Ithlial helps a saddened
adventurer who sits on the ground. Ajvo, too, tries to peek at the scroll.
The scroll is titled: "Recent passings Due to the Crisis". As you look over
the list, you see names of people, and also how they were killed. The
scene is grim, as friends and families of the dead work to keep themselves
calm. Some men swear to avenge the deaths of others, and you notice Ajvo
silently looking at the ground, his forehead wrinkled in saddened thought.

*=====/=== ===^=============`============/==== = ^========~====/====^ =-=*
*     "I'll return your fire, if you take away your vultures..."         *
*                     - Prometheus, gaining leverage                     *
*===^==/=======\======= ===`====='==========>====.===== =^=====/====*====*

			       RJR
         Internet Address: s7536057@titan.ucc.umass.edu


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