From: jpenne@ee.ualberta.ca (Jerry Penner)
Subject: GEnieLamp Aug 1992 (Vol 1 No. 5) (5 parts)
Summary: part 1
Organization: University Of Alberta, Edmonton Canada
Date: Sat, 15 Aug 1992 07:44:00 GMT


GEnieLamp Vol 1/Num 5	August 1, 1992

Part 1 of 5

This article first appeared on GEnie and I was asked to post it on the
Internet.  My GE-Mail address is J.Penner1 and my internet address is
jpenne@ee.ualberta.ca if you need to discuss something regarding this
posting.  I don't work for GEnie or anything to do with the Internet.

----8<----8<----8<----8<----8<-- cut here --8<----8<----8<----8<----8<----

     |||||| |||||| ||  || |||||| ||||||
     ||     ||     ||| ||   ||   ||
     || ||| ||||   ||||||   ||   ||||               Your
     ||  || ||     || |||   ||   ||
     |||||| |||||| ||  || |||||| ||||||             GEnie Lamp A2/A2Pro

     ||    |||||| ||    || ||||||                   RoundTable
     ||    ||  || |||  ||| ||  ||
     ||    |||||| |||||||| ||||||                   RESOURCE!
     ||    ||  || || || || ||
     ||||| ||  || ||    || ||

                               KANSASFEST!!!
                    ~ SPECIAL A2/A2PRO DOUBLE ISSUE! ~
                        ~ RUNNING YOUR OWN BBS! ~
                   ~ THE FUTURE OF APPLE II SOFTWARE ~
                    ~ CHATTING WITH MATT DEATHERAGE ~

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
 GEnie Lamp A2/A2Pro ~ A T/TalkNET OnLine Publication ~  Vol.1, Issue 5
 """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
   Publisher............................................Kent Fillmore
    Senior Editor........................................John Peters
     Editor (AII).......................................Tom Schmitz
      Co-Editor (AII).................................Phil Shapiro

              ~ GEnie Lamp MAC ~       ~ GEnie Lamp IBM ~
 ~ GEnie Lamp ST ~    ~ GEnie Lamp Elsewhere ~   ~ GEnieLamp A2/A2Pro ~
////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

          >>> WHAT'S HAPPENING IN THE APPLE II ROUNDTABLE? <<<
          """"""""""""""""""""""""""""""""""""""""""""""""""""
                           ~ August 1, 1992 ~

 FROM MY DESKTOP ......... [FRM]        APPLE BITS .............. [BIT]
  Notes From The Editor.                 A2/A2Pro - August 1992.

 HEY MISTER POSTMAN ...... [HEY]        HUMOR ONLINE ............ [HUM]
  Is That A Letter for Me?               A Slight Misunderstanding.

 PROGRAMMING CORNER ...... [PRO]        A2 PRO ROUNDTABLE ....... [PRO]
  Part II, Apple I.                      A2 Pro News & Features.

 ONLINE FUN .............. [FUN]        WHO'S WHO ............... [WHO]
  Search-ME!                             Who's Who In Apple II.

 KANSASFEST .............. [KAN]        FOCUS ON ................ [FOC]
  News & Views.                          Shared Minds: Book Reviews.

 SOFTVIEW A2 ............. [SOF]        COWTOONS ................ [COW]
  A2 Software Reviews.                   Mooooooo Fun!

 THE ONLINE LIBRARY ...... [LIB]        SHAREWARE SOLUTIONS ..... [SHA]
  Yours For The Downloading.             FTA Contests.

 APPLE II HISTORY ........ [HIS]        GAMES PEOPLE PLAY ....... [GAM]
  Apple II History, Pt. III.             Focus On Computer Games.

                  LOG OFF ................. [LOG]
                   GEnieLamp Information.

[IDX] """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""

READING GEnie Lamp   GEnie  Lamp  has  incorporated  a  unique  indexing
""""""""""""""""""   system  to help make  reading the  magazine easier.
To  utilize this system,  load GEnie Lamp into any ASCII  word processor
or text  editor.  In  the index  you will  find the  following  example:

                   HUMOR ONLINE ............ [HUM]
                    [*]GEnie Fun & Games.

   To read this  article, set your  find or search command to [HUM].  If
you want to scan all of the articles, search for [EOA].  [EOF] will take
you to  the last page,  whereas [IDX]  will bring you back to the index.

MESSAGE INFO   To make it easy for you to respond to messages re-printed
""""""""""""   here in GEnie Lamp, you will find all the information you
need immediately following the message.  For example:

                    (SMITH, CAT6, TOP1, MSG:58/M475)
        _____________|   _____|__  _|___    |____ |_____________
       |Name of sender   CATegory  TOPic    Msg.#   Page number|

    In this  example, to  respond to  Smith's  message, log  on to  page
475 enter the bulletin board and set CAT 6. Enter your REPly in TOPic 1.

    A message number that is surrounded by brackets indicates  that this
message  is a "target" message and is  referring  to  a "chain"  of  two
or more  messages that are following  the same topic.  For example: {58}

ABOUT GEnie   GEnie costs only $4.95 a month for  unlimited evening  and
"""""""""""   weekend  access  to  more  than  100  services   including
electronic mail,  online encyclopedia,  shopping,  news,  entertainment,
single-player games,  multi-player chess and bulletin  boards on leisure
and  professional  subjects.   With  many other services,  including the
largest  collection of files  to download and the best online games, for
only  $6  per hour  (non-prime-time/2400  baud).   To sign up for  GEnie
service,  call (with modem) 1-800-638-8369.  Upon  connection  type HHH.
Wait for the U#= prompt. Type: XTX99368,GENIE and hit RETURN. The system
will then prompt you for your information.
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""


      /////////////////////////////////////////// GEnie_QWIK_QUOTE ////
     / "When my Apple ][gs eventually conks out, I want to invest in /
    / an equally powerful computer; Therefore, I think I'll invest  /
   / in a CRAY."                                                   /
  ////////////////////////////////////////////////  PROPTOSIS  ////



[EOA]
[FRM]//////////////////////////////
                 FROM MY DESKTOP /
/////////////////////////////////
Notes From The Editor
"""""""""""""""""""""
By John Peters
   [GENIELAMP]



TOP OF THE PAGE   The GEnieLamp Computer War contest is heating up with
"""""""""""""""   entries from several computer platforms.  Surprisingly,
we have received responses from platforms that GEnieLamp doesn't directly
support (like the Amiga and NeXT computers).  Even more surprising is the
fact that we have received _zero_ entries from the IBM and Macintosh crowd
while the Apple II/A2Pro response has been tremendous.

     The contest is simple: Tell us why you think your computer is HOT.
Why and how do you use your computer in everyday life?  What are its
strengths.  What are its weaknesses?   What keeps you from switching
platforms?

     There are only a couple of weeks left to get in on the contest, so if
you're planning on entering do it now.  Just send your entry of 400 words
or less to GEmail address GENIELAMP or upload it to Library #8 in the
GEnieLamp RoundTable on page 515.  And don't forget, there is over $200.00
worth of GEnie online credit time which will be given away!


Amigians Ask, Where Is GEnieLamp AMI?   I have received several GEmail
"""""""""""""""""""""""""""""""""""""   asking me why we GEnieLamp doesn't
support the Commodore/Amiga line of computers.  The reason is simple: You
already have a great newsletter, Viewport.  Viewport is edited by Jim Meyer
and published by Livewire editor, Peggy Herrington.  And like GEnieLamp,
Viewport is distributed via the main menu and is included in your
GEnie*Basic package.  Check it your copy of Viewport out in the *STARSHIP*
RoundTable on page 555.


GEnieLamp Elsewhere Update   Our "elsewhere" issue is undergoing a complete
""""""""""""""""""""""""""   make-over.  In order to better serve you we
are hiring reporters/writers to cover the Computing RoundTables that are
currently not included in the GEnieLamp magazines.  If you would like to
become part of the GEnieLamp team, write to GENIELAMP today.


MINI_HUMOR!   This small poem has been floating around GEnie lately.  I
"""""""""""   reprint it here for those of you who might have missed it.

                                Spellbound
                                """"""""""
                         I have a spelling checker
                         It came with my PC;
                         It plainly marks four my revue
                         Mistakes I cannot sea.
                         I've run this poem threw it
                         I'm sure your pleased too no.
                         It's letter perfect in it's weigh.
                         My checker tolled me sew.
                                            - Pennye Harper

                               [*][*][*]


     That's about it for this month.  Until next time...

                                                Take care!
                                                John Peters
                                                [GENIELAMP]


           ///////////////////////////////////// GEnie_QWIK_QUOTE ////
          / "After four years in that game [Air Warrior] there are  /
         / still players that, if I see them coming, all I can do  /
        / is run. The others that I can kill are most satisfying; /
       / they come back up a minute later cursing you. Gives me  /
      / that warm fuzzy feeling...."                            /
     /////////////////////////////////////////  C.TOWNSLEY  ////



[EOA]
[BIT]//////////////////////////////
                      APPLE BITS /
/////////////////////////////////
A2/A2Pro - August 1992
""""""""""""""""""""""
By Thomas M. Schmitz
       [TOM.SCHMITZ]



WELCOME!   Welcome to the August GEnieLamp A2/A2Pro.  Now that KansasFest
""""""""   is over we can catch our breath and take stock of what is
happening in the Apple II world. You will find a special section devoted to
the best KansasFest post so you are amongst the first to get the scoop on
what went down.

     GEnieLamp A2/A2Pro wants to hear from you!  We start on GEnie, but it
goes much farther.  We encourage you to upload copies of GEnieLamp to your
favorite BBS's and to share it with your local usergroup.  So it only
makes sense that you be able to write us and let us know what you think.

     Send me a letter telling me what you think about GEnieLamp and our
articles.  We also want to hear what you do with your Apple II.  If you are
a developer or programmer, send us a letter telling us what you are doing.
If you send us a program we will review it.  (We accept Commercial,
Freeware, Shareware & Public Domain.  Make sure you indicate if we may
place it in the GEnie online library.)

     Do you have fresh news or a hot rumor?  Send it in and we will share
it with the world.  (Subject to editors' discretion and/or verification.)

     Send your letters and programs to:

                           GEnieLamp A2/A2Pro
                           %Thomas M. Schmitz
                       6750 Hawaii Kai Dr., 1005
                        Honolulu, Hawaii  96825

     Make sure you have the correct postage since we cannot accept postage
due.


BULLETIN BOARDS ARE HOT!   If you have not been in the message center
""""""""""""""""""""""""   lately you owe it to yourself to take a visit.
Here is a rundown of current events:

     To help celebrate GEnie's Hot Summer Nights Promotion, the A2
Roundtable will be the host for several Special Guests in Real Time
Conferences.  Scheduled so far, noted Apple IIgs programmer Bill Heineman
has agreed to be a guest on Sunday August 2, to discuss his latest HOT
arcade game for the Apple IIgs.  Kitchen Sink Software, publishers of a
wide variety wonderful 8-bit Apple II software for home, education, and
small business, will be the guest on Tuesday August 11.  SoftDisk
Publishing, makers of Softdisk and Softdisk GS, will be our guest on
Thursday, August 20, and have agreed to give away a free subscription or
two to lucky attendees!

     An agreement has been reached with Roger Wagner, publisher of over 100
Apple II and Apple IIgs products, to be our guest.  No final date has been
set, but watch for announcements within A2 very soon! Tom Zuchowski of the
Eamon Adventurer's Guild has also consented to be our guest at a
soon-to-be-announced date.

     Right now the A2 and A2Pro sysops are at the yearly A2-Central Summer
Conference speaking to many more Apple II developers and publishers, so
expect even more exciting Real Time Conference announcements for August!

     A2 will also be conducting an Upload Contest in the A2 Libraries.
Every week the GEnie Sysops will choose their favorite new Apple II 8-bit
and new Apple IIgs specific upload, and the uploaders will receive TWO FREE
hours in A2 and A2Pro RoundTables.  August is THE time to upload your
favorite piece of software, or your neatest file, or WHATEVER you think
would interest other Apple II users - don't put yourself down, you'd be
surprised what others might like!

     The BIG contest is already happening in A2 and A2Pro.  Joe Kohn,
author of ShareWare Solutions, a monthly article in A+/InCider magazine is
sponsoring a contest for the best, neatest, most awesome levels for the
FTA game Bouncin'Ferno.  Bouuncin' Ferno is an amazing arcade game for
IIgs users, available from the A2 Library as:

 File #18948 BOUNCNFERNO.BXY     Desc: Bouncin' Ferno game from the FTA!

     The game includes a level editor, which can be used to create your own
levels.  Those who create the best new levels may win prizes from the
contest sponsored by Shareware Solutions.  To help Mr. Kohn's contest, A2
has decided to allow GEnie users to "get in on the action" early. Create
your own levels for Bouncin' Ferno, upload them, and maybe WIN A PRIZE! The
winner will win TWO FREE WEEKEND DAYS in the A2 and A2Pro RoundTables, and
the runner up will receive ONE free weekend day.  Whether you win in A2 or
not, you'll also be eligible to participate in the Shareware Solutions
column, so check out Bouncin' Ferno and create those levels right away!

     8-Bit Apple II users should not feel left out, because A2 is also
sponsoring a contest for Print Shop Graphics.  Create a new Print Shop
Graphic (in either New Print Shop or original format) and upload it to
enter our contest.  Winner will receive TWO FREE WEEKEND DAYS in the A2
and A2Pro Roundtables, runner-up will receive one free weekend day.


       /////////////////////////////////////// GEnie_QWIK_QUOTE ////
      / "I always assumed it meant "read the font-editor manual". /
     / What do I know. <g>"                                      /
    /////////////////////////////////////////  CHERRY.FONTS  ////



[EOA]
[HEY]//////////////////////////////
              HEY MISTER POSTMAN /
/////////////////////////////////
Is That A Letter For Me?
""""""""""""""""""""""""
By Thomas M. Schmitz
       [TOM.SCHMITZ]



                    >>> APPLE II ODDS & ENDS <<<
                    """"""""""""""""""""""""""""

RTC HUMOR   If no-one has told you, insanity abounds in the Apple II RT.
"""""""""   Just look at this clipping from a live RoundTable Conference:

 <A2.HANGTIME> KFest?
 <A2.HANGTIME> 5 days, 10 hours, 29 minutes, 18 seconds until KFest
 <A2.HANGTIME> KFest?
 <A2.HANGTIME> 10 hours, 29 minutes, 9 seconds until KFest ... YAY!!
 <A2.HANGTIME> KFest?
 <A2.HANGTIME> 10 hours, 29 minutes, 8 seconds until KFest ... YAY!!
 <A2.HANGTIME> Are you enjoying yourself, Hang?
 <A2.HANGTIME> Why, yes.  As a matter o' fact I am.  SO there.
 <A2.HANGTIME> Man you're weird
 <A2.HANGTIME> Define weird.
 <A2.HANGTIME> YOU are the definition of weird!
 <A2.HANGTIME> In who's eyes?  Yours?
 <A2.HANGTIME> Yes mine.
 <A2.HANGTIME> Pttthhhh.  Look who's talking!
 <A2.HANGTIME>  - --===[} Hang
 <A2.HANGTIME> Oh yeah?  ---===[]
 <A2.HANGTIME> OUCH!
 <A2.HANGTIME> Yeah, serves you right.
 <A2.HANGTIME> Yeah, but I just threw a pie, you threw a pie TIN!
               That's not very nice.
 <A2.HANGTIME> I'm not a noce person.
 <A2.HANGTIME> I know you're not a "noce" person.  You also can't
               type worth $#!+
 <A2.HANGTIME> B-P>  You know I meant "nice", you dork.
 <A2.HANGTIME> on
 <A2.HANGTIME> your
 <A2.HANGTIME> knees
 <A2.HANGTIME> Oh my?  Now I'm not sure who's taking?  Is it you, or me?
 <A2.HANGTIME> I don't know.  But I'll make it easier for you ... I'll
               leave.  bye
 <A2.HANGTIME> Okay, later.


More on SoundSmith   DISCLAIMER:  These are my personal views and not that
""""""""""""""""""   of Seven Hills, my users' group, or any other group.
I may not disclose any proprietary information and will not willing do so.
If I do so, it is involuntary.

     As a Seven Hills Partner and "kind of" beta tester (I was real late on
Express - but the final version doesn't conflict with Pointless like one of
the early ones did), I have seen SoundSmith in a "commercial form".  I also
signed a non-disclosure agreement.

     It was/is nice.  I played with it quite a bit.  I can not / will not
discuss the program itself.

     The only BBS I ever saw it on was the Seven Hills area (closed to
non-Partners) here on GEnie, but then, except for my brief monthly forays
onto AOL, this is my only BBS.

     If some Seven Hills Partner let it out by giving it away to a pirate
BBS, then shooting is too good for that person.  Hot coals, v-e-r-y
s-l-o-w-l-y, maybe.

     I really liked the "commercial version".  As the PD librarian of a
users' group, I had played with SoundSmith, but never kept it because of
the way it never liked my system configuration (i.e., it wouldn't run off
my hard drive and I hate booting from a floppy).  So I used AOL's
pre-System 6.0 version of SynthLAB and later FTA's freeware NoiseTracker
(I just listen to other people's compositions).

      When I was in Germany I wrote to FTA and to Huibert Aalbers.  I even
paid for Photonix II prior to it's release (still don't have it...).
Olivier and Huibert are talented guys, but they were writing for a platform
that was never even supported in Europe to a tiny fraction of it's US
support - slim as that was!

     Sr. Aalbers might be tempted if _every_ person who _uses_ SoundSmith:
(a) paid their shareware fee; and (b) deluged Seven Hills with prepaid
orders for the "commercial version" - AND cheerfully and uncomplainingly
accepting the "final beta" without a manual until any bugs are worked out.

     [BTW, I have suggested in the past that Apple II users could commission
programers to write programs for them.  In other words, Bill Heineman
gets, say $5,000 for a program, we raise $5,000 and pay him for his work.
If any one of these "alliance" operations ever got off the ground, that
would be one vehicle to raise programmers' commissions with.  Perhaps GEnie
could even be convinced to allow electronic fund raising?]

     Seven Hill's is committed to the GS.  People who pirate their
programs in these day of faint support should be ashamed - by doing so
they are actively helping to kill a fantastic platform (the GSd a very good
company (Seven Hills, not Apple!).  I hope they enjoy their putrid PC's
when that's all that's left. Try my suggestions of getting people to pay
the shareware fee and trying to preorder the finished program.  Money
talks, all else walks.  Just remember, you'd also have to be happy with the
"final beta" until Huibert Aalbers' ruffled feathers are smoothed.

     Mike (On all but beta testing information, you may quote me in print
if you credit me) Murley
                (M.MURLEY3, CAT 6,TOP12, MSG:4,/M645;1)


Best of Music Studio    Just thought you would all like to know what is in
""""""""""""""""""""    A2's Best of Music Studio Songs (file 18976).
(You must have Music Studio to listen to these files.

 Allatrk.SNG                Alla Turca -- Mozart
 Annies.SNG          11747  Annie's Song -- John Denver
 Beethvn5th.SNG
 Benhur.SNG           3944
 Blackbird.SNG
 Blue.Moon.SNG        6943
 Bo.Rhapsody.SNG     13897  Bohemian Rhapsody -- Queen
 Bolero.SNG          13896  Bolero -- Ravel
 Brickwal.SNG        15027  Another Brick in the Wall -- Pink Floyd
 Bristl.Stmp.SNG     10998  The Bristol Stomp
 BumbleBee.SNG       13898  Flight of the Bumblebee
 Can.Can.SNG         16173
 Cantina.B.SNG       16174  Star Wars Cantina Band
 Closer.SNG           6858  Closer to the Heart -- Rush
 Colour.SNG          15139  Colour My World -- Chicago
 Concerto.SNG         2849
 DownUnder.SNG       16244
 Dwarves.SNG         13630  March of the Dwarves
 Entertainer.SNG     13334
 Every.Day.SNG
 Falcon.Crest.SNG    16247
 Flashdance.SNG      13959
 Games.Play.SNG      16563  Games People Play
 GBusters.SNG        15136  Ghostbusters Theme
 GGROBAR.SNG                Grandma Got Run Over by a Reindeer
 Ghostriders.SNG     14216  (with Wavebank)
 Heartbreak.SNG      13960
 Help.Rhonda.SNG      3557
 Here.There.SNG             Here, There, and Everywhere -- Beatles
 Hill.St.SNG         13410  Hill Street Blues Theme
 I.Hav.2.Do2.SNG      6047? All I Have to do is Dream
 Invention10.SNG      5362
 Invention12.SNG      5362
 Invention15.SNG      5362
 Linus.Lucy.SNG
 Lion.Sleeps.SNG     10998  Wimoweh (Lion Sleeps Tonight)
 Lollipop.SNG         4238
 Lonely.SNG           3647  Only the Lonely
 Lucifer.SNG         16562
 Mork.SNG            13371  Mork and Mindy Theme
 Mple.Lf.Rag.SNG     16246  Maple Leaf Rag -- Scott Joplin
 Nacht.MIDI.SNG       3947  Eine Kleine Nachtmusik -- Mozart
 NineToFive.SNG      13372
 One.Ur.With.SNG      6938  Love the One you're With
 Overture.SNG         6828 Overture -- Rush
 Paint.Blak.SNG       2878 (with Wavebank) -- Rolling Stones
 People.Eat.SNG       4239  Purple People Eater -- Sheb Wooley
 PeterGunn.SNG       13370
 Play.W.Fire.SNG      2878 (with Wavebank) -- Rolling Stones
 Rock.Round.SNG      10998  Rock Around the Clock
 RockUSA.SNG          3444
 Rudolph.SNG         16243  Rudolph the Red-Nosed Reindeer
 Running.SNG          3445
 S.L.T.Wind.SNG       4803  She's Like the Wind -- Swayze
 Sd.Silence.SNG      13901  Sounds of Silence -- Simon & Garfunkel
 SilanceAG60.SNG      4028  Sounds of Silence -- Simon & Garfunkel
 Sinfonia12.SNG      16573
 Soliloquy.SNG        6862  -- Rush
 Something.SNG        6862  -- Rush
 Soolaimon.SNG       14497  -- Neil Diamond
 Spaulding.SNG       16172  Hooray for Cpt. Spaulding - Groucho Marx
 Spirit.SNG           6858  Spirit of the Radio -- Rush
 St.Else.SNG         15190  St. Elsewhere's Theme
 Surfin.USA.SNG       3557
 Syrinx.SNG           6862  Temple of the Syrinx -- Rush
 Under.Sea.SNG       13023  Under the Sea
 Vincent.SNG         15271  -- Don McLean
 Wonderful.SNG       16565  Wonderful! Wonderful!
 Yakety.Yak.SNG      10998
 Z812.SNG            15138  1812 Overture
 Cello.WBNK          15193  For Falcon Crest Theme
 Rock2.WBNK              ?  For Rolling Stones Songs

 Tim Tobin
 A2 Head Librarian
                  (A2.TIM, CAT3, TOP6, MSG:42/M645;1)


PRE-KANSASFEST NEWS   Even Before the KansasFest convention began Zip
"""""""""""""""""""   Technologies announced new, faster accelerators for
the II GS -- up to 14 megahertz!  But if you already have a Zip and want to
save money you can make the upgrade yourself.  Lunatic found this on the
Internet:

 Article 38578 (266 more) in comp.sys.apple2:
 From: bazyar@teal.csn.org (Jawaid Bazyar)
 Subject: High Speed '816s from Sanyo
 Date: 4 Jul 92 18:18:47 GMT
 Organization: Colorado SuperNet, Inc.
 Lines: 32

     I was talking to Bill Heineman and he mentioned a new chip that's
available from WDC.  It's a fairly standard 65c816, except for two things:

 o  It runs at 14MHz
 o  It was reengineered almost from scratch by Sanyo to run at 14MHz

      This is no joke; I called WDC and asked them (talk to 'Deb').  They
have them, they cost $95 just like the old 'high speed' (not) chips they
had.  And, they have what's probably an unlimited supply of them.

     You can pump your Zips up to 12.4MHz (their gate array is now the
bottleneck, although there are about 100 Zips out there with faster gate
arrays). Transwarps can probably go the full 14MHz, though I don't know for
a fact. There is no power supply boosting necessary; these chips run
straight off the regular 5V (they were reengineered, remember?).  Just plug
'em in, put in a new crystal, hope you particular accelerator card doesn't
have some odd fault, and GO!  Ultra fast IIgs's.

     WDC will require you to look at some outdated (and because of the new
chip, obsolete) information on modifying TWGS's and Zips before they'll let
you order the chip; but that's free, and well worth a IIgs at 12 or 14
MHz.-(81%)

     Again, *THIS IS NOT A JOKE*.  WDC's phone number is 602-962-4545.

 Jawaid Bazyar              |  Ask me about the GNO Multitasking Environment
 Procyon, Inc.              |  for the Apple IIgs!
 bazyar@cs.uiuc.edu         |  11738 W Aqueduct Drive
 --Apple II Forever!--      |  Littleton, CO 80127   (303) 933-4649
 End of article 38578 (of 38932)--what next? [npq]

     We do not know anyone who has done this themselves as of this
writing, but the logic behind the posting is sound and the people quoted
are reliable.  No, I do not plan on pulling out my welding torch and
performing surgery.  You need to know what you are doing to attempt this.



                           >>> WHAT'S NEW <<<
                           """"""""""""""""""

Warp Six in the Works   Just to keep everyone up-to-date, I'm working on
"""""""""""""""""""""   the next version of Warp Six BBS, which will
either be 8.9.4 or 9.0. So far, I've re-written the forum module to
support hundreds of messages per forum.

Any other suggestions will be welcome. ---
Jim Ferr, Fantastic Software

                             GEnie: J.FERR
                      TechLink BBS (416) 513-5544
                       9 Fulton Crescent rem.com
                    Whitby, Ontario, Canada L1R 2C8
                   Author of Warp Six BBS - Shareware
                 (J.FERR, CAT10, TOP10, MSG:50/M645;1)


New AppleNET Coming Soon    AppleNET v2.0 may sport a slightly different
""""""""""""""""""""""""    name from current AppleNET versions!  This
will be to emphasize the major changes that have taken place from current
AppleNET versions to the new version under production.

     AppleNET 2.0 is like nothing you've ever seen.  X/Y/Zmodem transfers,
file enclosures, new user fields, more efficient storage of data...
EVERYTHING has been revamped completely!  As AppleNET's new author, I'm
trying to make it the best possible software I can, and I'm going to need
all the user/sysop feedback I can get.

     As a small show of my gratitude, if anyone suggests an extension to
the AppleNET name that I like and use, I'll give you full credit in the
AppleNET v2.0 docs!  So let me know what AppleNET name extensions (eg:
AppleNET Pro, AppleNET Doo-Dah, etc.) you'd suggest! -Derek Fong
                (M.POTTER4, CAT41, TOP 2, MSG:2/M645;1)


Spaced-out Price Increase    Well, I hate to do it but I find that I must
"""""""""""""""""""""""""    increase the price of Astronomer GS if you
buy it directly from me (there is no change if you download it from GEnie.
A major increase in the prices I must pay for disks and Xerox is the
reason.  Here's the latest breakdown:

       The Works:  7 Disks, Manual w/ labels is $41
       Registration and Manual Only : $28 (you get the program from GEnie)

     This price increase is effective 15 July 92. and are for U.S. orders
only. Orders from other countries may cost substantially more to cover the
cost of postage.  If you have questions, post them here or in E-Mail I'm
L.Bell13 or write  to:  Larry Bell, 2537 Jefferson St, Long Beach,  CA
90810.     (L.BELL13, Category 13,  Topic 14, Message 10)

FantasyWorks    ~ The Elite Fantasy Football League Management System ~
""""""""""""   FantasyWorks version 3.0 is now available from FantasyWorks
Software, Inc. for the start of the 1992 NFL season.  FantasyWorks again
remains the ONLY Fantasy Football software for the Apple II line.

     Fantasy Football is a seasonal event that coincides directly with the
National Football League's 17-week season.  A commissioner runs a league
where members become team owners by drafting a team of NFL players and
decide who to play each week.  Each NFL player scores points based upon
their performance in actual NFL games.

     FantasyWorks gives you everything you need to run a top-notch Fantasy
Football League on your Apple (or Mac LC or LC II with Apple II emulation
card) using Classic AppleWorks, Publish It and your favorite
telecommunications software.  Our thick 300-page manual covers everything
from publishing your own league newsletter to setting up a league hotline.

   The included telecommunications scripts automatically capture NFL stats
from Computer Sports World (CSW) and Fantasy Point Scoring is accomplished
automatically using the included UltraMacro TaskFiles within AppleWorks.
Basic, Distance, Performance and our "Elite" method are included.  If
necessary, custom scoring TaskFiles are available separately.

     FantasyWorks Version 3.0 runs with AppleWorks 3.0 and includes more
than 60 templates to help manage a proficient Fantasy Football League and
requires at least two 5.25" drives or a single 3.5" drive.  A TaskMaster
version of all TaskFiles are available free for those AppleWorks owners who
don't have TimeOut UltraMacros.  Version 3.0 will have many enhancements
such as automatic weekly scoring sheets and automatic ranking of NFL
players.  Numerous customer requests were also added.  Registered owners
can upgrade to Version 3.0 for $14.95.  A version compatible with
AppleWorks 2.0 is still available for an additional $14.95.  A discount
coupon to join CSW is also included.

     Fantasy Football is becoming more popular each year and now has 5
paperbacks and 3 magazines dedicated to it.  There's lots of stuff here so
if you want to start your own league, now's the time to do it.  The NFL
season is almost here.

     FantasyWorks normally sells for $74.95 but is available to GEnie
members through December 1st for $59.95 plus $6 s/h (Canadian members,
please add $1 s/h).  Please identify yourself as a GEnie member when you
order.  Visa and MasterCard orders are accepted.


FantasyWorks BBS ONLINE   A new BBS dedicated specifically to Fantasy
"""""""""""""""""""""""   Football called the "Fantasy Football
Information Exchange" (FFIE).  Access to the FFIE is FREE through November
1st.  After Novemebr 1st, our initial, first-year membership fee is $14.95
plus $4.95 per month for usage.  All FantasyWorks owners who are registered
by October 1st, 1992, do not have to pay the monthly fees in their first
year online.  The FFIE will include:  NFL draft reports, rookie info,
player ratings, injury status reports, various fantasy forums, NFL stats,
FantasyWorks software updates, weekly scouting reports, and more.  The BBS
will be officially online in mid to late August and enrollment will be
limited.  BBS#: (214) 642-9559.



                    >>> APPLE HEADS WANT TO KNOW <<<
                    """"""""""""""""""""""""""""""""

IIGS Music Thoughts    \/\/ell, it's kinda funny when people ask to hear
"""""""""""""""""""    "computer" music with "real" instruments in it.
Sure, it can be done, but that's far from where the strengths of computers
lie.  The reason you see so much  "euro-disco-industrial-pop-dance" music
available for our favorite computer is because that's the kind of music
that is being CREATED on computers, predominantly, in the first place.  As
such, it's ideal for the translation to something that we can play on our
own machines.

     One example I'd like to make is a song in the library called ACID.BXY.
I would consider this song not just an approximation of a "real world"
song in the style of acid house dance music, but actually an example of
that music ITSELF.  Obviously, the music style of acid house dance music is
predominantly created on computers, with a lot of samples.  Anyway, there
are still quite a number of artists who use computers to make their music
and who DON'T end up making "euro-disco-industrial-pop-dance" music.

     For example, there is a CD called Bachbusters, recorded by Don Dorsey
in 1985, which is a selection of Bach pieces done entirely with
synthesizers (using an Apple II Plus as a synchronizer/sequencer).  These
synthesizers were dedicated musical instruments, though (a Fairlight was
used, for example), which become increasingly difficult to duplicate with a
IIGS when you're trying to make it sound like a "real instrument."  Now,
synthLAB can be pointed out as an example, but almost all of the people who
actually MAKE music on the IIGS who I've seen comment do not take synthLAB
very seriously, due to quite a number of shortcomings (difficulty in
creating instruments is one -- even the original author did a bunch of
tricks to create his instruments and used MPW IIGS to assemble them, from
what I've heard).

     It's surely possible to do forms of music other than
"euro-disco-industrial-pop- dance" with NoiseTracker and SoundSmith, but I
don't think you should be too upset if you don't see very much of it, since
the "euro"etc. music is where their strengths lie.  -= Lunatic     (:

     Hmm, neat trick, talking about acid house and Bach within the same
message....             (CAT3, TOP4, MSG:78/M645;1)


Mac Icons on the IIGS   |)ave, here's another way to do it that may
"""""""""""""""""""""    be a bit easier: Use the program called Resource
Spy (I know it's in A2Pro, and it may be in A2, as well) to open the
original Mac Desktop file and copy the Calvin and Hobbes icons out of it.
Resource Spy will save them directly as IIGS Finder icons.  Now all you
have to do is edit their attributes in an icon editor, and maybe colourise
them if you want.  Set the file type attribute of each one to $FFF1, if
your hard drive is SCSI.  If it's not SCSI, set it to $FFF3, or maybe even
$FFFD (this is what an older Sider partition would use).  Set the file
names of each icon to the names of your partitions.  Finally, put the new
icon file in the Icons folder on your BOOT disk, to make sure that they
will show up.

     Whatever you do, don't put the icon for a partition in the Icons
folder of that partition itself (except for the boot partition) or the icon
won't show up.  The reason for this is that, except for the boot partition,
Finder shows the icon for the partition first, and THEN reads all of the
icons on that partition.  On the other hand, at the urging of myself and
probably several other people, Finder 6.0 reads all the icons on the boot
volume FIRST, and then shows that volume on the desktop.  Having all of
your volume/partition icons on your boot volume makes sure that they're
always in memory before Finder starts looking at other devices.

     BTW, once you've got 'em working, why not upload them so we can all
take a look?  -= Lunatic     (:
                     (CAT9, TOP2, MSG:142, M645;1)


Hyper Card Update Info   I know why the upgrades for HCGS aren't available
""""""""""""""""""""""   thru Apple dealers (I had a big hand is
establishing that policy, so I should know... <grin>).

     We wanted a single point of contact for customers upgrading and we
wanted to keep the cost as low as possible.  If the upgrade went through
the "dealer" channel, it would have _HAD_ to be packaged like a regular
product (fancy box, etc) and that would have driven the cost up quickly.
Instead, we chose to go through APDA.  As reality unfolded, APDA worked out
a deal with Resource Central to allow RC to take over distribution of
APDA's A2 packages - including  the soon-tob-be-released (at the time this
happened, HCGS v.1.1 hadn't quite  been released yet) HCGS v.1.1 upgrade
package.

     By putting the product through APDA, we could do away with the
traditional packaging requirements and get the cost down considerably.

     As for why RC wasn't sent a list of registered owners - _THEY WERE_!
But that doesn't solve the problem you mentioned (avoiding having to send
in your Installer & Tour disc [not "discs", "disc", only one disc and it's
named "Installer and Tour"]).  See, the vast majority of HCGS customers
never bothered to send in their registration cards, so we had no way of
telling  RC who those users were.  We didn't want to leave those users out,
so RC established a policy that solved the problem at minimal hassle to the
customer  (a single floppy can be easily mailed in a normal envelope - I've
done it often when sending out updates to ShareWare subscribers).

     If I left something unanswered, let me know...

 Tim S.  (my opinions are my own)
                (TIM.SWIHART, CAT5, TOP3, MSG:22/M645;1)


Running Astronomer GS   Boy...I don't know if a floating point engine will
"""""""""""""""""""""   help or not.  I'm not familiar with them on the
Apple.  Remember, Astronomer is a 16-Bit program.  As for the speed...I
know it seems slow but there's a reason for it.  All calculations are done
in double precision and I don't use many of the approximation equations
used by other programs.  Where ever possible, I use the most accurate
calculation algorithums available (see Astronomical Algorithums by J.
Meeus).  The emphasis has always been on accuracy vs speed.

     Having said that, I have found that some folks have had problems with
incompatible DA's Inits etc that cause the program to slow WAY DOWN.  Try
booting from System 6 holding the shift key down till the thermometer
appears then run Astronomer and see if it improves. You must also remember
that for some routines the farther your date is from present, the longer
calcs may take.  For a quick test, find the  Sun Rise/Set time for your
area on a date in 1991 (any date).  If the calc takes less than 60- sec
you're probably OK.  For most folks it should take less than 20 sec.
                 (L.BELL13, CAT13, TOP14, MSG:8/M645;1)


Laser Computer Ram   >R.ROEHNER [RJ]
""""""""""""""""""   >I could use Prosel 8 to load the whole thing into
 >this RAM disk and then when it came time to check my spelling I would
 >press open-apple V as I do now, but the dictionary would already be in
 >memory so there would be no need to swap discs?  And Nibbler, when you
 >say the Laser ram expansion behaves like the RamFactor from AE, what is
 >RamFactor and is it something that could be used with the Laser?

     I haven't attended here in awhile but just noticed all of the
discussion on using the Laser 128EX's RAM disk.

     For the Laser, Copy II+ is also a great utility for loading the RAM
disk, as well as ProSel 8. Like Prosel, you can copy all of the files in an
entire directory by designating it, or you can copy the files one-by-one.
Copying individual files has the advantage of allowing you to increase
desktop space by being selective about which subroutines you wish to use.
For example, you can leave out spread sheet, database, printer routines,
dictionary or various TimeOut apps, if you want to increase desktop space.
Use only your word processor and dictionary, your database, whatever. Both
ProSel and Copy II+ version 9 can be configured to launch apps from RAM.

     Since the RamFactor was mentioned, I thought I'd also add that if this
card is used with the Laser in the expansion box, I believe that you can
increase the Laser's RAM beyond 1 MB. The Laser's built- in RAM card is 1
meg only, while Ramfactor can go beyond 1 meg.

     I should also comment about "Autocopy 2." If you want to get really
fancy, Applied Engineering supplies a little utility with their RAM cards
called "Autocopy 2." It is an uncompiled basic program that you can go into
and edit to suit your needs. Basically, Autocopy 2 copies everything in the
directories you designate onto your RAM disk...automatically at bootup.

     The advantage to Autocopy 2 over ProSel and Copy II+ is that it
occupies very little memory if you're trying to cram a lot of apps on a
single microfloppy. With Autocopy 2 installed on your microfloppy, you can
simply boot a disk. (It takes awhile for 500K + of applications to load to
RAM, so go get a cup of coffee.) When you come back, press "return," et
voila!  No muss, no fuss; everything is the re in RAM.

     You only have to know a little bit of basic, i.e. "load," "list,"
"save," etc., and ProDOS file structure. The docs that come with Autocopy 2
tell you the rest to let you customize it for yourself. I believe that
there are also some basic programs in the Genie library that will do the
same thing.

     I've always wondered why Apple didn't encourage programmers to use
these kinds of copy routines in their programs by manufacturing and selling
their machines off-the-shelf with more RAM than the basic 64k or 128k. A
stock Apple IIe or IIc with 512K or 1 MB would have been a nice product 6
or 8 years ago. It sure would have been interesting to see what kinds of
programs developers would have come up with for an Apple with that kind of
memory. It would have kept Apple IIs more competitive (sigh!).

     Not being a programmer or engineer, I've never seen much difference
between "extended" RAM, "expanded" RAM or RAM disk. Heck, if you can call a
program's subroutine from memory instantly, what's the diff??
Good Luck, J-Bird (J.CURTIS8, CAT2, TOP2, MSG:59/M645;1)


SoftSwitch on 6.0   The SoftSwitch.Init file does have a problem with
"""""""""""""""""    System 6.0.  You can disable (or just remove) the
SoftSwitch.Init file, and as Luny mentioned, the only drawback is loss of
the hot-key features.  You can also just mail your SoftS witch disk back
to RWP with $10, and we'll re-copy the disk with the latest version which
works fine with System 6.0, and mail the disk back to you.
-Roger Wagner  (ROGER.WAGNER, CAT32, TOP5, MSG:98/M645;1)


Modem to Modem    >I am wondering if two people with ordinary BB type
""""""""""""""    >software - TIC for me and the MS-DOS equivalent -
                  >can communicate in this way.

     My brother and I do this all the time, now, between his PS-2 and my
IIgs (ProCOMM to ProTERM). A secretary who does private work for me uses a
rickity old XT clone and an out-of-date term program to communicate with
my IIgs over the phone. She types up my dictated notes on her machine using
WordPerfect. Calls my computer and uploads her files. I can turn them into
AppleWorks WP files effortlessly using either ProTERM or Beagle's
Textloader.

 >My understanding is that if the two computers and their modems are using
 >Hayes protocols and text files, it doesn't really matter what operating
 >languages they're using.

     Amen! It is amazing to me how stupid a lot of IBM folks are when it
comes to connecting different systems over the phone. My brother once had a
PROFESSOR in a telecommunications class tell him that it was impossible for
IBM and Apple Systems to talk to one another. It simply couldn't be done,
period, even with Hayes-style modems and ASCII. IBM folks seem to like this
techno-myth. I think it is something like the caste social system in India
where one group is perceived as beneath another and therefore unworthy of
communication.

 >Sounds like ProTERM is one of the programs which does at least VT100,
 >and its scripts may allow integration.  Can anyone confirm this?

     Yep. But there are others, too. In my experience, if there are
problems in hooking into an IBM system, the problem usually lies with some
deficiency or limitation in the IBM system's equipment or software, rather
than the Apple. -J-Bird
                (J.CURTIS8, CAT12, TOP6, MSG:33/M645;1)


RAMdisk Settings    From your comments I take it that you have a ROM 01
""""""""""""""""    like I do.  One factor to remember when setting a
RAMdisk is NEVER set a different Max and Min size - never.  It causes
problems - which is the reason the capability  was removed in the ROM 03
machine.  Remember PT3 claims all unused memory for itself - then if the
RAMdisk has to expand to receive more data, it  seems to me that it might
well be "lockup-city".

     I learned about the possibility of problems very early and never had
any reason to want to make the sizes different when I wanted a RAMdisk.

     Try setting up                Copy Full                if these
lockups occur. -Dale                                       
                 (WA  The copy buffer is full. You should  
                      Write, Print, or Clear the buffer.   
                                                           
Formatting Dos 3.3    Press W,P,C,or ESC                   3, you need
""""""""""""""""""                                         command INIT
HELLO. INIT formats                                        n the first 3
(or was it 2?) tracks.  When you boot this disk it will look for n
AppleSoft startup program named HELLO and run it.  HELLO was the
traditional name - it could be anything. A BRUNnable binary file might also
work as the HELLO program - I'm not sure of that, though.

     Copy the game files from the DOSless disk to the bootable one, make
sure the menu or staratup program, if any, is named HELLO, and you should
have a self-starting game disk.  If you can't fit all the files on the
bootable disk, you'll have to make two bootable disks and put some games on
each. -Bill Dooley         (A2.BILL, MSG:63)


Why Use SuperConvert?   I imagine that some folks who've been using
"""""""""""""""""""""   SHR.Convert for years have never bothered to
purchased SuperConvert, so I'll give you one good reason to spend the $28
that mail order vendors are charging for SuperConvert.

     In an online conversation with Jason Harper, I was commenting that it
seemed to me as if SuperConvert can create a GIF graphic 10 times faster
than SHR.Convert did. Jason Harper, the author of both programs, admitted
that when he wrote SHR.Convert he hadn't implemented GIF file creation
properly. He fixed it in SuperConvert.

     I'm not the type to sit in front of my computer with a stop watch, so
I don't know if that "10 times faster" is accurate. But, SuperConvert is a
heckuva lot faster than SHR.Convert.

     That's just one good reason to buy SuperConvert. But, by no means, is
it the only reason!  -Joe Kohn
                  (J.KOHN], CAT3, TOP8, MSG:4/M645;1)


Want An Extra Phone?   You may be able to hook up an extra phone in you
""""""""""""""""""""   computer room and not know it.  Most phones are
wired with 4 wires. R/G/Y/B.  Red and Green are the main lines and yellow
& Black are/or can be the second lines.

     At my house this is how it is.  I set up one line with the modem and
the other for a telephone.  I also went a step further and installed a
toggle switch so I can switch between lines for the modem and have a two
line phone in the room.  This gives me the most versitility with a teenager
in the house:)

     If you only have one incoming line you can use a splitter and have the
phone and modem on one line.  I did that before I had two lines.  ( (_) Bob
Cherry          (R.CHERRY2, CAT10, TOP2, MSG:138/M645;1)


NoiseTracker And Amiga MODs   are in a totally different format from
"""""""""""""""""""""""""""   SoundSmith songs.  Beyond that, one really
big difference between the types of files is that MODs can (and usually do)
have instruments larger than 64K in them.  This requires a special program
such as NoiseTracker, MODZap, or soniqTracker to dynamically swap data in
and out of the limited 64K of sound RAM in the IIGS.  It's a lot like
displaying a 3200 colour picture:  the computer is so busy doing the work
of presenting the data to you that it can't really do much else.  This
precludes anyone from effectively writing a CDA or NDA player for MODs,
because you can't be running some other program while the MODs is playing.
The MOD players that are out there _do_ have other things happening while
the music is playing, but it's very limited.  Only a few simple graphic
displays that don't take up much processor power are possible.  It can be
compared to the way DreamGrafix is able to edit 3200 colour pics.  -=
-Lunatic    (: (LUNATIC, CAT6, TOP7, MSG:131/M645;1)



-- 
Jerry Penner   jpenne@ee.ualberta.ca  |   "Wanna buy a duck" (Hi Joe :)