HDTenEightyP/NetNews huggingface dataset:
From: mhs@fokus.gmd.de (M.Schmeil)
Subject: SB 4.0 problems
Organization: GMD-Fokus (Berlin)
Date: Mon, 4 Jan 1993 12:21:53 GMT

so i bought this SB 4.0. compatibility and price were the main-reasons.

i'm very disappointed. the sound (checked it via headphones and stereo)
contains a high noise-level or to be more exactly a permanent high frequency
above 10kHz (i think). maybe my comp is too fast (486 dx2 66) or my 
configuration is wrong (i used this standard 7 / 200 (?) / (?)). 

the program-disk #2 was empty. btw. as i checked it with the *headphones* i 
heard `the machine working', eg. the HD when it reads. reminds me to the good 
old VIC20 or C64 datasette, i guess you know what i mean.

any ideas what i could do to solve the problem / what the problem is? 

- tB!
Newsgroups: comp.sys.ibm.pc.soundcard,comp.sys.ibm.pc.games
From: markus@clement.info.umoncton.ca (MARC PAULIN)
Subject: Re: Gravis UltraSound 3D!
Organization: Universite de Moncton
Date: Fri, 8 Jan 1993 18:55:09 GMT

In article <C0J0xq.G1o@iat.holonet.net> jwilbur@iat.holonet.net (Jay Wilbur) writes:
>From: jwilbur@iat.holonet.net (Jay Wilbur)
>Subject: Re: Gravis UltraSound 3D!
>Date: Fri, 8 Jan 1993 08:29:49 GMT

>Good News: I was told that there is no board upgrade for the 3d stuff....it's
>all in the driver!


	What do you mean?  What upgrade?
                                         ____
              _  _  _                  / \   \ 
            /' )' )' )                |   |   |           
              /  /  /                 | (_|__/         \   
             /     /  __. .__    ___  |   |  __.  . .   \  .   ___ 
            /     (__(_/|__) )__/(__   \_/__(_/|__)\_)__/\__)__) <_ 
                    Markus on QuartzPARADISE and AfterFive
                            (506)855-4974 - Canada
+---------------------------------------------+-----------------------------+
|            markus@info.umoncton.ca          | "My son, ask for thyself    |
| For Talk:  markus@clement.info.umoncton.ca  |  another kingdom.  For that |
|---------------------------------------------+  which I leave is too small |
| When all else fails,  read the instructions |  for thee" - King Philippe  |
+---------------------------------------------+-----------------------------+
Newsgroups: comp.sys.ibm.pc.soundcard
From: markus@clement.info.umoncton.ca (MARC PAULIN)
Subject: Re: 669 Uploads!
Organization: Universite de Moncton
Date: Wed, 6 Jan 1993 23:02:20 GMT

In article <1993Jan6.205934.16708@sfu.ca> mtichy@fraser.sfu.ca (Martin Tichy) writes:
>From: mtichy@fraser.sfu.ca (Martin Tichy)
>Subject: Re: 669 Uploads!
>Date: Wed, 6 Jan 1993 20:59:34 GMT

>> Ahhhhh.... you can do it..... Martin! Martin! Martin! Go! Go!
>> Go!......

>I can feel the POWER now!  I'll upload it tonight!
> 

Way to go Martin!!!  You can hear the crowd going crazy!! *cheers* *applauds*

By the way, are there other FTP sites with 669 files?
                                         ____
              _  _  _                  / \   \ 
            /' )' )' )                |   |   |           
              /  /  /                 | (_|__/         \   
             /     /  __. .__    ___  |   |  __.  . .   \  .   ___ 
            /     (__(_/|__) )__/(__   \_/__(_/|__)\_)__/\__)__) <_ 
                    Markus on QuartzPARADISE and AfterFive
                            (506)855-4974 - Canada
+---------------------------------------------+-----------------------------+
|            markus@info.umoncton.ca          | "My son, ask for thyself    |
| For Talk:  markus@clement.info.umoncton.ca  |  another kingdom.  For that |
|---------------------------------------------+  which I leave is too small |
| When all else fails,  read the instructions |  for thee" - King Philippe  |
+---------------------------------------------+-----------------------------+
Newsgroups: comp.sys.ibm.pc.soundcard
From: GJAMES@HUSKY1.STMARYS.CA (GJames)
Subject: Various GUS
Organization: Saint Mary's University
Date: Wed, 6 Jan 1993 15:28:22 GMT

A few questions:

1) What is the latest rev of GUS hardware. Is it much different from the 2.2.

2) I am running a 386/40. I set up a ram disk to run USS8( so I could 
eliminate disk speed as a problem). I cant get good quality stereo recording 
at 22khz or 44khz (major static, buzz, noises). Am I doing somthing wrong. I 
have setup the record buffer as stated in the readme.

3) I loaded windjammer but when I try to configure it, the program reports 
the midi is in use or not available. I selected the gravis option but 
no sound is produced when i run a file.

4) What is 669 recording. Is it better quality than other methods?

5) When I play patches one at a time they sound fine but if I paly multiple 
patches (using midi drum) i get lots of crackle and pops.

6) I upgraded my card to one meg. The ram tester I downloaded says the new 
ram is bad. Everything works ok. Do I really have a problem?

7) Also, ever since upgrading my ram  I seem to have to initialize my card a 
lot or starnge things happen. Is there a fix for this?

8) I cant use 16 bit DMA with emm386 loaded. How do I fix this?


Thanks for any advice offered

GJAMES@HUSKY1.STMARYS.CA





Newsgroups: comp.sys.ibm.pc.soundcard
From: worley@a.cs.okstate.edu (WORLEY LAWRENCE JA)
Subject: Re: What is the Gravis BBS #?
Organization: Oklahoma State University
Distribution: na
Date: Tue, 12 Jan 93 01:19:24 GMT

From article <1ised0INNi4a@darkstar.UCSC.EDU>, by paladin@ucscb.UCSC.EDU (Robin Yang):
> 
>      Please e-mail me or post if you think it's appropriate.

Gravis BBS: (604) 431-5927

-Jason

Newsgroups: comp.sys.ibm.pc.soundcard
From: yfwu@Uz.nthu.edu.tw (EE U780935)
Subject: Re: OPTi+PAS-16=error?
Organization: National Tsing Hua University (HsinChu)
Date: Sun, 10 Jan 1993 06:17:11 GMT

victor.ng@rose.com (victor ng) writes:
> 
> Date Entered: 01-09-93 22:01
> Do OPTi chipsets have any known conflicts with the PAS-16?  I've run out
> of configurations to choose from so it's either my chipset or my sound
> card is defective.
Strange, I am using OPTi chipsets too, but PAS-16 works fine on my computer.
Maybe the problem is interfacr card conflicting....

--
===============================================================================
 Yu-Fu Wu                                        National Tsing-Hua University
 e-mail: yfwu@uz.nthu.edu.tw                     Dept. of Electric Engineering
                                                 Hsin-Chu City, 300
 Like MS Visual Basic most!                      Taiwan, ROC
===============================================================================
Newsgroups: comp.sys.ibm.pc.soundcard
From: nv91-eag@hemul.nada.kth.se (Erik Agsj)
Subject: Re: Wanted: Covox/LPT DAC Windows driver
Organization: Royal Institute of Technology, Stockholm, Sweden
Date: Mon, 11 Jan 1993 22:32:30 GMT

In <glen.726748355@marlin.jcu.edu.au> glen@paladine.ece.jcu.edu.au (Glen Harris) writes:

>  Could someone please (mail me)/(point me to) a copy of the driver.
>I saw the subject, but the article has expired here.  Oh, the source
>would be nice, too.  I'll want to use my quadraphonic board when I
>finish it.

>Thanks.

Could this someone please send me a copy too? (Or the information where 
to get it.)

AtDhVaAnNkCsE

\\Erik (nv91-eag@nada.kth.se)

Xref: sparky comp.sys.ibm.pc.soundcard:6352 comp.sys.ibm.pc.games:29851
From: e91petmo@odalix.ida.liu.se (Peter //odin)
Newsgroups: comp.sys.ibm.pc.soundcard,comp.sys.ibm.pc.games
Subject: Re: Gravis UltraSound 3D!
Date: 10 Jan 93 14:26:28 GMT
Organization: CIS Dept, Univ of Linkoping, Sweden

markus@clement.info.umoncton.ca (MARC PAULIN) writes:

>In article <1il315INNmpq@iskut.ucs.ubc.ca> twong@civil.ubc.ca (Thomas Wong) writes:
>>From: twong@civil.ubc.ca (Thomas Wong)
>>Subject: Re: Gravis UltraSound 3D!
>>Date: 8 Jan 1993 23:33:57 GMT


>>The headphone part I don't get. If you say that it needs a setup
>>similar to surround sound where you have the main front speakers,
>>then you have the rear channels speakers, then I can see how this 3d,
>>you-can-hear-a-jet-going-from-in-front-of-you-to-your-back, works.
>>Like watching a movie using a surround setup. But how does headphones
>>with only 2 speakers (left/right, no front/back) image the sound to
>>your front or back? I don't get it? Are these special headphones of
>>some sort we have to buy for extra $$$? How does it work?


>	We all have to ears.  With two ears, we can hear sounds from the 
>left/right/front/back.  With only two ears!  So I guess we can recreate the 
>same sound with a two speakers headphone.  Why not?

A year or so ago, one of the national radio stations here in Sweden aired
a series of 3D-sound plays. They had a (really expensive) head-shaped mike
(in the "ears"), and everything took place around it. An actor also wore
mikes placed at HIS ears, and they switced between these sources (you needed
to use headphones). For instance, they recorded him eating an apple, and it
really sounded like I did it. And when he walked around the head I could
hear him behind me, to the left, in front, etc. It really works.
However, true surround sound with SPEAKERS requires a different approach
(and probably more than two of them)


--
|=Peter Modin - Responses to: e91petmo@und.ida.liu.se===========|
|                             modin@lysator.liu.se              |
| Dept. of of Computer Science, Linkoping University, Sweden    |
|---------------------------------------------------------------|
|         /// /\                ___                             |
|        /// /  \  |\    /| |  /   \  /\                        |
|   \\\ /// /____\ | \  / | | |  ___ /__\                       |
|====\\X//=/======\|==\/==|=|==\___//====\======================|
Newsgroups: comp.sys.ibm.pc.soundcard
From: lance@hartmann.austin.ibm.com (Lance Hartmann)
Subject: MIDI files played too fast on GUS?
Summary: Occasionally MIDI files play back too quickly.
Date: Mon, 11 Jan 1993 16:36:24 GMT
Reply-To: lance%hartmann.austin.ibm.com@ibmpa.awdpa.ibm.com
Organization: IBM, Austin
Keywords: gravis ultrasound gus midi

Noting the lack of anything similar posted here or to the mailing list
(maybe I missed it?), I'm curious as to whether or not any other GUS
owners have experienced a problem playing back a MIDI file which
sounds as if it's being played at 10X its "normal" speed.  I've had
this happen to me twice.  Both times occurred immediately after
either running the FLIDEMO or playing the sound (.SND) from the FLIDEMO
under USS8.  The NEXT midi file played too fast.

Comments?  And, no, I haven't had any other problems except for the
1MB issue with Star Control II.

Lance Hartmann (lance%hartmann.austin.ibm.com@ibmpa.awdpa.ibm.com)
               Yes, that IS a '%' (percent sign) in my network address.
------------------------------------------------------------------------------
All statements, comments, opinions, etc. herein reflect those of the author
and shall NOT be miscontrued as those of IBM or anyone else for that matter.
From: markus@clement.info.umoncton.ca (MARC PAULIN)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: .MOD to .MID converter wanted.
Date: 7 Jan 93 16:40:33 GMT
Organization: Universite de Moncton

In article <1993Jan7.035202.27335@sfu.ca> mtichy@fraser.sfu.ca (Martin Tichy) writes:
>From: mtichy@fraser.sfu.ca (Martin Tichy)
>Subject: Re: .MOD to .MID converter wanted.
>Date: Thu, 7 Jan 1993 03:52:02 GMT

>>         Maybe I'm _deeply_ wrong but let's imagine this....  You
>> take the  MOD file, extract the samples, convert the MOD music
>> information into a MIDI  format, create a configuration file with
>> the names of the samples in it.   Now, do we have a converted MOD
>> file into MIDI format?  
>>         The MIDI file doesn't carry its own samples like the MOD
>> but why can' t we create a configuration file while ripping the
>> MOD's samples so the MIDI  file would use the samples for patches.
>> Is it a crazy idea?  Is it possible? Please, someone, answer me....
>> :-)
> 
>Yah, it just occurred to me after I wrote that message that it
>just *might* be possible to do something like that.  That would
>only work with a MIDI device like the GUS though which allows you
>to pick n' choose patches.  In theory yes, it seems possible but
>the two formats are sooo different, you'd have quite a time making
>such a convertor.  I'm sure mod files have many commands mid files
>don't have and vice versa.  Also patches are more complicated
>than just samples you find in mod files.
> 
	Take for example Star Control II.  With a SB, the sound comes out 
like the MOD format.  In fact, they're using the MOD technology to produce 
the music.  With the same game but with a GUS, it comes out as MIDI.  With 
the same samples, but much much much richer.  

                                         ____
              _  _  _                  / \   \ 
            /' )' )' )                |   |   |           
              /  /  /                 | (_|__/         \   
             /     /  __. .__    ___  |   |  __.  . .   \  .   ___ 
            /     (__(_/|__) )__/(__   \_/__(_/|__)\_)__/\__)__) <_ 
                    Markus on QuartzPARADISE and AfterFive
                            (506)855-4974 - Canada
+---------------------------------------------+-----------------------------+
|            markus@info.umoncton.ca          | "My son, ask for thyself    |
| For Talk:  markus@clement.info.umoncton.ca  |  another kingdom.  For that |
|---------------------------------------------+  which I leave is too small |
| When all else fails,  read the instructions |  for thee" - King Philippe  |
+---------------------------------------------+-----------------------------+
From: ko_mike@jhunix.hcf.jhu.edu (Michael Y Ko)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: Some GUS problems...
Date: 10 Jan 1993 19:38:35 -0500
Organization: Homewood Academic Computing, Johns Hopkins University, Baltimore, Md, USA
NNTP-Posting-Host: jhunix.hcf.jhu.edu

I'm using the SBOS v1.23 with the .exe file. What is the best why to do it?
From: David.Empson@bbs.actrix.gen.nz
Subject: Re: Curiosity about what low-level things GUS can do
Organization: Actrix Information Exchange
Date: Tue, 12 Jan 1993 08:51:02 GMT

In article <rdippold.726342110@cancun> rdippold@cancun.qualcomm.com (Ron Dippold) writes:
> I'm crossposting this to comp.sys.apple2 since I have heard that the
> chip used in the Gravis Ultrasound is the same (or very similar) to
> the one used to generate the great Apple //gs sound.  For those Apple
> // users, we're wondering just what the heck the capabilities of the
> Ensoniq chip are... what does it do besides sample playback?

[This will probably be one of countless dozen responses to your query. :-)]

The Ensoniq.  Hm, where do I start?

The full name is "Ensoniq 5503 Digital Osciallator Chip" (DOC for short).

At the most basic level, the Ensoniq simply plays back digitized or
synthesized waveforms.  There are 32 'oscillators', each of which can
play part of a waveform, giving you a maximum of 32 voices, but with
limited capabilities.  By pairing the oscillators, more flexible
operation is possible.  A pair of oscillators is termed a 'generator'.
Using generators, a maximum of 16 voices are available.

You have up to 16 output channels.  All channels are multiplexed onto
a single sound output, with a channel number available in parallel for
external demultiplexers.  (The IIgs is limited to 8 output channels.  A
stock IIgs has mono output, but third-party stereo cards are available.
I'm not aware of any cards that support more than two channels.)

Each oscillator has:

- volume register, used to attenuate the waveform
- frequency register, used to vary the playback rate.
- control register, used to set the operation mode, interrupt mode, and
select the output channel.
- wavetable size register, used to set the size of the waveform and
the resolution of the table.

The Ensoniq has dedicated RAM, accessed in a dual-port fashion.  The
computer writes wavetables into the RAM, then uses the DOC's registers
to control the operation of each oscillator.  More than one oscillator
can play the same waveform at the same time, using different register
settings if desired.

The IIgs has 64k of sound RAM, but the Ensoniq can support 128k.  The
maximum size of a single waveform is 32k.


Playing back a digitized sample requires no computer overhead (except
for copying additional portions of the sample into sound RAM).  Far
more complicated operation is possible, with the computer dynamically
adjusting the Ensoniq's volume and frequency registers to simulate a
typical envelope generator, and to play different notes using the same
instrument.


That covers the basics (but I've hardly done it justice).  No doubt
more will be revealed...
-- 
David Empson

Internet: David.Empson@bbs.actrix.gen.nz    EMPSON_D@kosmos.wcc.govt.nz
Snail mail: P.O. Box 27-103, Wellington, New Zealand
From: drs0587@europa.tamu.edu (Dave Safford)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: gus with opti 82C495
Date: 4 Jan 1993 16:29:39 GMT
Organization: Texas A&M University
Distribution: world
Reply-To: drs0587@europa.tamu.edu
NNTP-Posting-Host: europa.tamu.edu

I have a 486/33 with a "bad" opti/ami setup,
but was able to get my new GUS working anyway.
The problem appears to be limited to the setup
program. In my case, setup causes an immediate
screen blank and reboot.  I went ahead and set the
necessary ULTRASND and ULTRADIR environment
variables manually, ran ultrinit, and all other 
software in the package works great, including
the windows driver.
Blows my old soundblaster away. Now for those
ram upgrade chips... :-)
dave safford
drs0587@sc.tamu.edu
From: combee@prism.gatech.EDU (Ben Combee)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: MOD player for big mods? (over 700k)
Date: 6 Jan 93 00:22:04 GMT
Organization: Department of Entropy

In <696@thunder.LakeheadU.Ca> dnwangus@flash.LakeheadU.Ca (Dave Angus) writes:

>I ftp'd a monster mod file version of 2unlimited's Twilight Zone.
>Now, how do I play it?  I tried TRAK, PLAYMOD, PP, WOW and they all
>puked since they tried to load the file into low memory.  

My suggestion is to use a Windows MOD player.  I have played 400-500K mod
files using WinMOD, and they sound almost as good as the DOS programs.
-- 
Benjamin L. Combee (just Ben for the typed-out)        | INSERT $.25
Internet: combee@prism.gatech.edu                      | FOR EACH
1993 Junior, Georgia Tech ACM Secretary                | ADDITIONAL
C, Modula-2, C++, Icon, Basia, MST3K resource          | MINUTE OF FUN.
Newsgroups: comp.sys.ibm.pc.soundcard
From: sts@mfltd.co.uk (Steve Sherwood)
Subject: CMF & CMS - Difference
Keywords: cmf CMF cms CMS soundblaster
Reply-To: sts@mfltd.co.uk
Organization: Micro Focus Ltd, Newbury, England
Date: Tue, 5 Jan 1993 11:26:20 GMT

What is the difference between .cmf and .cms files ?
I know that the cmf files are soundblaster music, but what is the .cms ?
I have also seen that described as for the soundblaster card.

Rgds Steve

-- 
+-----------------------------------+------------------------+ Micro Focus
| Just like Pariah, I have no name, |    rm -rf *            | 26 West Street
| Living in a blaze of obscurity,   |      "rum ruff splat"  | Newbury
| Need courage to survive the day.  |                        | Berkshire
+-----------------------------------+------------------------+ England
      Extn 5543, sts@mfltd.co.uk, !uunet!mfocus!sts
Newsgroups: comp.sys.ibm.pc.soundcard
From: ptran@sciborg.uwaterloo.ca (Phat H Tran)
Subject: Re: Winjammer
Organization: University of Waterloo
Date: Fri, 8 Jan 1993 05:48:37 GMT

In article <GJAMES.214@HUSKY1.STMARYS.CA> GJAMES@HUSKY1.STMARYS.CA (GJames) writes:
>Anybody have any luck using Winjammer with a GUS and Win 3.1. I cant seem to 
>get any sound out of it.

WinJammer doesn't support patch caching at this moment (though a patch
caching version is in beta testing).  To get any sound from your GUS
with WinJammer, you have to use another utility to load the patches into
the GUS for you.  Patchman and Media Player both work well.

Phat.
From: autry@magellan.stlouis.sgi.com (Larry Autry)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Disney Sound Source drivers for Windows.
Date: 11 Jan 93 16:58:19 GMT
Distribution: na
Organization: Silicon Graphics, St. Louis, MO
NNTP-Posting-Host: magellan.stlouis.sgi.com

Some time back, Disney released the Sound Source for Windows. This is
most likely the same hardware with a new driver.  Some one "out there"
said that they would/had uploaded the driver(s).  I doubt it since the
same Sound Source driver has been available for what seems like
forever.

I would like to know if any such drivers have been made available by
Disney for the owners of the previous version Sound Source, or do I
just forget it.  The current driver is "ok" but does not allow itself
to be configured to "ignore" interrupts while playing a sound,
therefore the sound appears to be garbled.  BTW, the speaker window
driver DOES allow interrupts to be "ignored".

I do know about licensing, yet I am still hopeful that the Window
driver for the Sound Source can be obtained by owners of the previous
version.  Also knowing what I do about the net, it occurs to me that 
people might withhold comment if they can't help although they know
something regarding the question.  Feel free to withhold flames however,
about how a REAL sound option would serve me better.  I'll wait until
I have enough Pepsi cans to cash in for that, the family expenses come
first.

For "meetooers" if I get any info sent to me via e-mail, I'll post it,
otherwise just look for it here.  
--
Larry Autry
Silicon Graphics, St. Louis
autry@sgi.com
From: gt3017a@prism.gatech.EDU (Guy Elden Jr.)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: Gravis UltraSound 3D!
Date: 8 Jan 93 14:50:23 GMT
Organization: Georgia Institute of Technology

In article <rdippold.726494707@cancun> rdippold@cancun.qualcomm.com (Ron Dippold) writes:
:jwilbur@iat.holonet.net (Jay Wilbur) writes:
:>I've seen it and it seems to work well.  Of course the 3d effects work
:>much better if you are in the sweet spot.  Headphones were used for the
:>demo at the Gravis booth...I was impressed.
:
:I take it that this is an enhancement (or just use?) of standard
:surround sound technology?
:

   I think its also referred to as 'Q-sound', because you don't necessarily
need 4 speakers to have the effect work... just be in the 'sweet spot'.

:>Good News: I was told that there is no board upgrade for the 3d stuff....it's
:>all in the driver!
:
:Thank you, Gravis!
:-- 

Wholehearted thanks!



-- 
gt3017a@prism.gatech.edu             | "All of us get lost in the darkness,
a.k.a. Guy Elden Jr.                 | Dreamers learn to steer by the stars,
                    Neil Peart ------| All of us do time in the gutter,
                    'The Pass'       | Dreamers turn to look at the cars"
Newsgroups: comp.sys.ibm.pc.soundcard
From: mew@dcs.warwick.ac.uk (Merlyn)
Subject: GUS and OS2/2
Organization: Department of Computer Science, Warwick University, England
Date: Tue, 12 Jan 1993 17:30:43 GMT

Does anyone know of the existence of GUS drivers for OS2/2 and if so where
are they available?

I am only considering getting OS2 at the moment and if anyone has any
comments on using soundcards with it then please mail me.

Thanks

Mark Watkins (mew@dcs.warwick.ac.uk)



Newsgroups: comp.sys.ibm.pc.soundcard