HDTenEightyP/NetNews huggingface dataset:
Newsgroups: comp.sys.atari.8bit
Subject: Re: Quest for Refresh
From: rlcollins@miavx1.acs.muohio.edu (Ryan 'Gozar' Collins)
Date: 25 Sep 92 13:54:41 -0500
Organization: Miami University Academic Computer Service"

In article <9209212156.AA10075@mtu.edu>, jjmcwill@MTU.EDU (JEFFREY MCWILLIAMS) writes:
> Lately I've been looking at the 65816 microprocessor, which is a 16 bit
> version of the 6502 we all know and love.  I've been thinking of purchasing
> a 10mHz part and adding up to 6 megabytes of RAM to it, and having it
> act as a slave processor for the Atari, doing everything from hardware
> interfacing, graphics processing, floating point math, to program
> multitasking.  The biggest hang up is designing circuitry that will refresh
> the DRAM memory.  SRAM memory could be used to avoid the problem, but costs
> on the order of 4 times as much per megabyte as DRAM does.  I placed a call
> to WDC today, the makers of the 65816.  Their engineer was out for the day,
> so I was told to try a firm that was familiar with the '816 and had
> cooperatively worked with WDC in the past.  I explained I was an engineering
> student, researching the possibilities of using the '816 in a slave
> processor type situation, and that I was having difficulty coming up with
> some info on DRAM refreshing. 

     You might try posting in comp.sys.apple2, they are very
knowledgable in the 65816 category. (They'll either be very helpful or
they'll flame you. :-)

> Anybody got data on SIMM modules?

     I have the pinouts somewhere for SIMMs, but that's about all I
have.

     On another note, have you looked into the 65802? It is pin
compatible with the 6502, but has 16 bit registers. It unfortunately has
only 64k address space though. I know the Apple ][ people have been
replacing their 6502s with this and have no problems. I've been thinking
about doing it to my 400, but haven't got around to it yet. The XL/XE
series would probably require some daughterboard because of the 6502C.

     It wouldn't give you that much of a speed increase, but it would
give you some more instructions and 16bit registers. (maybe if you gave
it some sort of cache and ran it faster, like the 16MHz accelerators for
the ST. I don't know how much of a speed increase this would give
you because of how tightly the CPU is coupled with ANTIC.)

Later.......

------======={{{{{{{{((((((Ryan 'Gozar' Collins))))))))}}}}}}}}=======--------
"You can never own enough /    __    ___  ___  \rlcollins@miavx1.acs.muohio.edu
computer equipment"      /    /  /  /  /    /   \RC1DSANU@miamiu.acs.muohio.edu
                        /    / _   /  /   /      \rcollins@apsvax.aps.muohio.edu
 |||   "Power Without  /    /__/  /__/  /___      \  R.COLLINS1 on GEnie
/ | \     The Price"  /                            \
	    ------======={{{{{{{{(((((())))))))}}}}}}}}=======-----  25-SEP-1992
Newsgroups: comp.sys.atari.8bit
From: thester@nyx.cs.du.edu (Uncle Fester)
Subject: Re: 1050 upgrade?????????
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Tue, 6 Oct 92 22:44:35 GMT


Marek Tomczyk asked how UTIL.EXE works on the IBM PC, when the 1050 drive
is slower than the 'standard'.
Good question, but I will _assume_ that this is why UTIL has always
performed better when the disk used in the PC has been formatted by the
1050 and _not_ the PC using UTIL.  Once the disk has been properly
formatted, it has no problems.
Just my guess.

Uncle Fester

--
:  Master,                        :       Uncle Fester       : Printed  :
:    Me and Rex took the kar      :   thester@nyx.cs.du.edu  : on 100%  :
:    to town. Stay home. Stay!    :         -or try-         :recyclable:
:       Ha ha ha ha.   The dog.   :    T.HESTER4 on GEnie    : phosphor :
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit
Subject: Re: High Scores
Date: Mon, 05 Oct 92 19:29:10 PDT
Organization: Indescribable Creations

Beat these scores:

ZYBEX - 234350
 I also beat the game, but with only 94000 points.

DRACONUS-30500
 At that score, I had only obtained the Helix, Eye and Sheild.

Beat THAT! Muhaha!
        (no WONDER my joysticks wear out so fast!! ;) )

PhBill: Bill Kendrick               |||  1200 Cyberden BBS (+1 415 472-5527)
Moon!Cyberden!PhBill@Well.SF.CA.US / | \ 2600 North of San Francisco California
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit
Subject: HEEEEEEEEEELP!
Date: Mon, 05 Oct 92 19:34:33 PDT
Organization: Indescribable Creations

Action! is REALLY bugging me lately.  Somebody PuhLEEZE tell me why this 
set of routines does what it does, and NOT what it was programmed to do!

Essentially, the Procedure MyAssign() is a replacement for the library 
routine SAssign, but it just seems to mimick it almost exactly! grr!!

The other Procedure, CDForward() is supposed to (for NOW) append the Char 
Array (string) "NewCD" to the Char Array "Dir" (as well as putting a ":" 
before the "NewCD"...  ie, if "Dir" was "D1", and "NewCD" was "GAMES", 
then the result would be "Dir" becoming "D1:NewCD"...)

Anyways...here's what I've gotten so far (all of the other routines were 
left out for space...):


--------------------------MY DAMNED ACTION! ROUTINES START HERE----------
|Define
 Begin="Do", End="Od",
 EndIf="Fi",
 EndProc="Return",
 Yes="1", No="0", True="0", Max="255"
 
Module
; Global variables
Char Array Dir(Max)="D1", Cmd(Max),
     Found(Max), NewCD(Max)
Byte Pause=[Yes], Echo=[Yes],
     Report=[Yes], Data=[No], Ln
 
 
Proc MyAssign(Char Array Dest,Source
 Byte Start,Stop)
; Replaces SAssign and should work right
Byte Loop
 Dest(0)=Stop
 For Loop=Start To Stop
 Begin
  Dest(Loop)=Source(Loop-Start+1)
 End
 Put(155)
EndProc
 
 
Proc CDForwards()
; Jumps into another directory
 MyAssign(Dir,":",Dir(0)+1,Dir(0)+1)
 MyAssign(Dir,NewCD,Dir(0)+1,Dir(0)+NewCD(0))
EndProc ; CDForwards
 



Thanx in advance.  I don't get it!  How does one do a 

A$(LEN(A$)+1)=B$

in Action!???!?!?!

PhBill: Bill Kendrick               |||  1200 Cyberden BBS (+1 415 472-5527)
Moon!Cyberden!PhBill@Well.SF.CA.US / | \ 2600 North of San Francisco California

Newsgroups: comp.sys.atari.8bit
From: tgreen@iastate.edu (Todd Greenfield)
Subject: email to C.S.S. ?
Organization: Iowa State University, Ames IA
Distribution: na
Date: Sat, 26 Sep 1992 16:26:57 GMT

hi,

does anyone know if Computer Software Services (Bob Puff)
has an email address on the internet?  I'm pretty
sure I've seen one on this group before, but I couldn't
find it back.

Thanks.
From: 0005441819@MCIMAIL.COM (Lawrence Estep)
Newsgroups: comp.sys.atari.8bit
Subject: Video game list
Date: 2 Oct 92 12:35:00 GMT

Does anyone know the address to subscribe to the video games mailing list that
deals with the Atari 2600 and 7800?

Thanks,
Lawrence Estep
Newsgroups: comp.sys.atari.8bit,comp.sys.atari.st
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit
Subject: Re: How can I print faster?
Date: 29 Sep 92 23:03:54 GMT
Organization: Indescribable Creations

rlcollins@miavx1.acs.muohio.edu (Ryan 'Gozar' Collins) writes:

> graphics mode, and it is slower then molassess. Right now I "OPEN" the
> printer, and then use PRINT #1; to output to the printer. Even compiled
> and with the screen off it is still too slow. Does anyone have a faster
> method?
> 
>      I'm using the built in character set for the font, so does anyone
> else have some standard atari fonts they could send me? I want to be
> able to use multiple fonts. (Which will be trivial to add.)

Well, using a PUT #1 or even a quick CIO call (hey, even somehow sending 
every 40th byte from a bit of memory at ML speed would be great! don't 
ask me how to do it tho!) would probably be faster than Print#1.  Perhaps 
post the file (or mail it to me) as a listing.  I could hack it up a bit 
easier if I saw it.

For anyone interested in a routine that ROTATES characters (for printing 
them upright), here's what I've come up with:

50 FOR C=1 TO LEN(TEXT$):Z=ASC(TEXT$(C,C)):INV=1:IF Z>127 THEN 
Z=Z-128:INV=-1
52 Z=Z-32:IF Z>63 THEN Z=Z+32:GOTO 55
53 IF <0 THEN Z=Z+96
55 FOR J=0 TO 7:H(J)=PEEK(CH+Z*8+J):P(J)=(255*(INV=-1)):NEXT J
60 Q=256:FOR J=0 TO 7:Q=Q/2:F=256:FOR M=0 TO 7:F=F/2
65 IF H(M)>=Q THEN H(M)=H(M)-Q:P(J)=P(J)+(F*INV)
69 NEXT M:NEXT J
....................... that rotates the character.  From there you can 
do things like a 8x8 character banner dump, a 8x8 character hi-density 
graphics dump, etc.

note that the following things are required before line 50:
TEXT$ - the text you want to print (manipulate)
H(7)  - just DIM this...it gets used 
P(7)  - DIM this as well...it stores the rotated character's byte values.

also, at the end, you need a "NEXT C" to finish up printing the rest of 
TEXT$.

Confused?  Thought so.  If anyone has any questions, just reply or mail 
me about it...  I'm not a good teacher (esp. about things I programmed 
years ago! ;) )

PhBill: Bill Kendrick               |||  1200 Cyberden BBS (+1 415 472-5527)
Moon!Cyberden!PhBill@Well.SF.CA.US / | \ 2600 North of San Francisco California
From: Roger.Mier@f47.n282.z1.tdkt.kksys.com (Roger Mier)
Sender: FredGate@tdkt.kksys.com
Newsgroups: comp.sys.atari.8bit
Subject: email to C.S.S. ?
Date: Sun, 27 Sep 1992 16:04:03 -0600

TG> does anyone know if Computer Software Services (Bob Puff)
TG> has an email address on the internet?  I'm pretty
TG> sure I've seen one on this group before, but I couldn't
TG> find it back.

Nope, He doesn't have time to get on the Internet.  Sorry.

 * Origin: FlightLine BBS {MSP}MN USRdual 612-544-5118 (1:282/47.0)
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit
Subject: Re: crashman
Date: Thu, 01 Oct 92 16:28:49 PDT
Organization: Indescribable Creations

Tim.Gearin@f47.n282.z1.tdkt.kksys.com (Tim Gearin) writes:

> 
>      What language are you writing in? 
>     Im in the process of writing a game up myself.  Its nearly done.  
> 
>  * Origin: FlightLine BBS {MSP}MN USRdual 612-544-5118 (1:282/47.0)

I'm writing (WAS writing.. will start work on it again soon.  Sorting out 
my free time, with school and all) CrashMan in TurboBASIC XL.  
UNFORTUNATELY this makes it incompatible with the 400/800 series (unless 
they have an XL OS chip), but hey, that's how it goes.  My next version 
(or game, if I don't come out with a sequel) will PROBABLY be in Quick or 
Action! or even maybe C, but most likely Quick or Action!.

Thanx for the interest!!! :)

PhBill: Bill Kendrick               |||  1200 Cyberden BBS (+1 415 472-5527)
Moon!Cyberden!PhBill@Well.SF.CA.US / | \ 2600 North of San Francisco California
From: jjmcwill@mtu.edu (Jeff McWilliams)
Subject: Action! Question
Summary: regarding internal representation of strings
Organization: Michigan Technological University
Distribution: comp.sys.atari.8bit
Date: Sun, 4 Oct 1992 01:28:20 GMT

Okay, perhaps Rick Cortese is the one to help me with this, but I will post
it here.

I am working on the functions argc() and argv().

These will be like their C equivalents.  argc() will return the number of
parameters were passed on the command line when the program was called
from a Command line DOS, like SpartaDOS, or DOS XL or OS/A+

argv() will return a pointer to commnad, where if you called the program
HELLO.COM, with the following command.

HELLO -a c:path\myfile.dat

argv(1) returns a pointer to "D1:HELLO"
argv(2) returns a pointer to "D1:-a"
argv(3) returns a pointer to "D3:path\myfile.dat"

what I was thinking, is that in the actual code block for argv, all it
would have to do is look the BYTE value passed to it, call ZCRNAME that
many times, and simply return the address of COMFNAM.
The problem is, I am unsure of the string format action! uses?
Since passing a string to a routine basically passes the pointer to that 
BYTE ARRAY, I believe that by returning the address of COMFNAM
from argv() will be okay, but then I remember reading somewhere that
the zeroeth element of a string contains its length.  Is this true?
If so, argv() will can move everything in COMFNAM up by one, and insert the
length of that into the first location of COMFNAM, but I'd hate to have
to fool around with guessing one way or another, if someone on here already
knows how to set this up.

Jeff
 



-- 
Jeff McWilliams  jjmcwill@mtu.edu  EE Engineer --> Michigan Tech. 
Leaves Turning, falling, withering
Wind blowing, rustling, chilling
candlelight will soon be flickering
Newsgroups: comp.sys.atari.8bit,comp.lang.logo
From: lanmaint@nssdca.gsfc.nasa.gov (Dave Yoest)
Subject: Logo or Docs
News-Software: VAX/VMS VNEWS 1.41    
Organization: NASA - Goddard Space Flight Center
Date: Mon, 28 Sep 1992 11:52:00 GMT

I am searching for a version of Logo for the Atari 8 bit (400/800). I would 
like to either find a PD/Shareware version, or purchase a commercial 
copy with documentation that is either still sold commercially (prefered)
or is being sold used by an individual who no longer uses it.

If none of the above are available, I have seen an 8bit Logo called
ATARI LOGO released in 1983. (Blue screen, Turtle icon for the TG, etc.)
I'm interested in communicating with someone who might have 
documentation for this product.

Dave Yoest
LAN Ops & Eng Supervisor
NASA/Goddard Space Flight Center
Greenbelt, Md.

DYOEST@zaphod.gsfc.nasa.gov


Newsgroups: comp.sys.atari.8bit
From: ab588@yfn.ysu.edu (joseph sabatino)
Subject: Re: 1050 upgrade?????????
Organization: Youngstown State University/Youngstown Free-Net
Date: Mon, 5 Oct 1992 19:56:57 GMT


The default speed for a 1050 is 288 
-- 
Joe Sabatino-->ab588@yfn.ysu.edu
Organization: Computing Technology Services, Michigan Technological Univ.
Date: Saturday, 26 Sep 1992 16:43:44 EST
From: Jeff McWilliams <JJMCWILL@MTUS5.BITNET>
Newsgroups: comp.sys.atari.8bit
Subject: Re: Quest for Refresh
 <1992Sep25.135445.13139@miavx1.acs.muohio.edu>

In article <1992Sep25.135445.13139@miavx1.acs.muohio.edu>,
rlcollins@miavx1.acs.muohio.edu (Ryan 'Gozar' Collins) says:
>
>
>     You might try posting in comp.sys.apple2, they are very
>knowledgable in the 65816 category. (They'll either be very helpful or
>they'll flame you. :-)
>
Yes, I've been over there lately.



>
>     On another note, have you looked into the 65802? It is pin
ocompatible with the 6502, but has 16 bit registers. It unfortunately has
>only 64k address space though. I know the Apple ][ people have been
>replacing their 6502s with this and have no problems. I've been thinking
>about doing it to my 400, but haven't got around to it yet. The XL/XE
>series would probably require some daughterboard because of the 6502C.
>
>     It wouldn't give you that much of a speed increase, but it would
>give you some more instructions and 16bit registers. (maybe if you gave
>it some sort of cache and ran it faster, like the 16MHz accelerators for
>the ST. I don't know how much of a speed increase this would give
>you because of how tightly the CPU is coupled with ANTIC.)
>
>Later.......
>

Yes, I am very familiar with all the 65xx chips, just got another
set of specs, for the 65802, 65816, 65816S, 65C22S and some other
stuff from WDC.  I talked to Applied Engineering and Zip Technologies
the two companies who make the accelerator cards for the Apple II and
IIgs.  ZIP technologies spent 30,000 bucks in R&D coming up with the
ASIC for their accelerator card.  They said there's no way they would
consider doing it for another machine, it's a lot of hairy stuff.
The thing is when you run a high speed CPU, you have to use data and
program cache using high speed (expensive!) static RAM.  You also
need to slow down the processor to the regular BUS speed when you
access DRAM memory, or anything in the Atari hardware.

Bob Puff said that because of the Antic GTIA, being as you said,
closely linked with the cpu, it wouldn't be practical to accelerate
the Atari.  The board would end up costing at least $300.00, and unless
there's a ton of people willing to pay that, nobody is gonna make it.
Too bad though, WDC just put out a 14mHz chip, which the Apple IIgs
folks are putting in some of their accelerator cards.
It kinda makes me green with envy.

It would be nice to at least have something to support the 65816 card
that Dataque sells.  There's no programming language for it, or anything.
Am I the only one left on the face of this earth who's interested
in running a 16 bit CPU in my 8 bit? Am I really all alone?

Jeff McWilliams
Newsgroups: comp.sys.atari.8bit
From: bmarcum@world.std.com (Bill Marcum)
Subject: Re: Quest for Refresh
Organization: The World Public Access UNIX, Brookline, MA
Date: Sun, 4 Oct 1992 22:27:37 GMT

What Textpro does, essentially, is to poke characters into screen memory
instead of "printing" them.  Of course, this is one reason why Textpro doesn't
work on an XEP-80, but then neither does any other word processor that wasn't
written especially for it.

Bill Marcum  bmarcum@world.std.com
Newsgroups: comp.sys.atari.8bit
From: ab588@yfn.ysu.edu (joseph sabatino)
Subject: Re: Quest for Refresh
Organization: Youngstown State University/Youngstown Free-Net
Date: Sun, 27 Sep 1992 18:03:24 GMT


Jeff, I was interested in running the 65816 board until I heard
it was incompatible with the MIO...Is there any truth in this?
-- 
Joe Sabatino-->ab588@yfn.ysu.edu
From: Rick_Michael_Cortese@cup.portal.com
Newsgroups: comp.sys.atari.8bit
Subject: Re: 1200XL Help!!!!
Date: Sat, 26 Sep 92 11:02:20 PDT
Organization: The Portal System (TM)

The 1200XL was made after the 400/800 series & before the 800XL. They have
64k of ram & run most carts & disk based software. 15 graphic modes are
available including a 320x192 graphics, 40 column text, etc. If you didn't
get a power supply, it's just a 9VAC rated at 31VA. This was the last Atari
W/O built in basic so you need a basic cart if you didn't get one.
Newsgroups: comp.sys.atari.8bit,comp.sys.atari.st
From: nickd@vpnet.chi.il.us (Nicholas J. DiMasi)
Subject: User Group Meeting Notice
Organization: Vpnet - Free Usenet access
Distribution: chi
Date: Mon, 28 Sep 1992 23:38:40 GMT


Suburban  Chicago  Atarians  (SCAT)  will  hold  its   October  meeting  on
Saturday  10/3   at  10 AM, at the College of DuPage, Room K127 (Building K
is just west of Lambert Rd. on 22nd St.), in Glen Ellyn, Illinois.  There
will be an ST demo (to be announced) and an 8-bit demo (probably _Orbit - A
Trip to the Moon_, and/or other programs).

For more information call the SCAT BBS (708) 231-7227 (24 hrs. 3/12/24), or
contact Nick (see below).

Nick DiMasi
(SCAT V.P.)
phone: (708) 790-3435
Internet: nickd@vpnet.chi.il.us
Delphi: TURBONICK
From: Jim_Johnson@abcd.Houghton.MI.US (Jim Johnson)
Newsgroups: comp.sys.atari.8bit
Subject: Re: POKEing text to memory
Date: 6 Oct 92 13:26:36 GMT
Article-I.D.: abcd.Jim_Johnson.09n4
Distribution: world
Organization: Amiga BitSwap Central Dispatch

In a message dated Mon  5 Oct 92 12:28, Jeff Mcwilliams <jjmcwill@mtus5.bit
wrote:

 JM> Hmm, I was wondering about this poking to memory stuff, and if the
 JM> XEP80 could still display the screen, by having a vertical blank   
 JM> interrupt driven routine that reads the screen data, and then sends it
to  JM> the XEP80 through E: so that it can be displayed.  Of course, the
routine
 JM> would probably have to also make sure that custom display lists are
 JM> interpreted so that only the text is read, ...

You would also have to do something with the "soft" carriage returns at the
end of each screen line, versus leaving the "hard" carriage returns at the
end of paragraphs alone.  Otherwise you will have a beautiful, tiny 40
column display on the XEP80.

-- Via DLG Pro v0.995

Jim Johnson-
*** Remember, they're only tools - Not a way of life! ***
From: Tim.Gearin@f47.n282.z1.tdkt.kksys.com (Tim Gearin)
Sender: FredGate@tdkt.kksys.com
Newsgroups: comp.sys.atari.8bit
Subject: ZIP program
Date: Sun, 04 Oct 1992 21:17:09 -0600

     Well keep working on the ZIP program.  If your more than halfway done you
might as well finish it!  

 * Origin: FlightLine BBS {MSP}MN USRdual 612-544-5118 (1:282/47.0)
From: pattons@CS.ColoState.EDU (samuel patton)
Newsgroups: comp.sys.atari.8bit
Subject: Re: High Scores
Date: 5 Oct 92 06:36:23 GMT
Organization: Colorado State University, Computer Science Department

In article <1992Oct5.060732.13715@u.washington.edu> insomnia@carson.u.washington.edu (Ryan Klemmer) writes:
>I only have one of those games (pac-man) and doubt I did that good.  I would
>like to add that I've hit scores of 60,000+ on donkey kong.  Anybody else

>ryan

I remember in the old days when I liked Donkey Kong I hit around 145,000
before tiring of it.  It got boring with the same old screens over and over.

Maybe I should crank that game up again.... Haven't even seen the thing for
years...

Sam

-- 
_____________________________________________________________________________
|  Sam Patton -=>  pattons@beethoven.cs.colostate.edu |                     |
|                  spatton@lamar.colostate.edu        |     Emotion 13      |
|_____________________________________________________|_____________________|
From: Rick_Michael_Cortese@cup.portal.com
Newsgroups: comp.sys.atari.8bit
Subject: Re: Quest for Refresh
Date: Fri,  2 Oct 92 14:57:39 PDT
Organization: The Portal System (TM)
 muohio.edu> <92270.164344JJMCWILL@MTUS5.BITNET>
  <66704@cup.portal.com><92272.202908JJMCWILL@MTUS5.BITNET>
  <66832@cup.portal.com> <92273.141031JJMCWILL@MTUS5.BITNET>
  <66857@cup.portal.com> <67068@cup.portal.com>

BTW: I just logged in using the terminal, & noticed it was doing double
spacing on the net. I just dropped the:
IF Zap=10
stuff i.e. deleted it to get it to go right. This program assumes you have
the fonts stored on D1: with the right names & that you've loaded the
R:handler. The fonts are explained in the program. I'll see if I can
get the writting an action function here also.
From: kspeicht@kilcom1.ucis.dal.ca (Kevin F. Speichts)
Newsgroups: comp.sys.atari.8bit
Subject: SIO2PC ... What is it??
Date: 2 Oct 92 12:57:18 GMT
Organization: Dalhousie University, Halifax, Nova Scotia



	Some one mentioned that there is a program called sio2pc.  This 
program supposedly is loaded on the pc and allows msdos to write to an 
ataridos disk (I hope 88k 810 format).  The files transferred are then able 
to be read by the atari.

	Is there a program out there that does this?  If so has anyone used 
it and how well does it fly??
Newsgroups: comp.sys.atari.8bit
Subject: Using Action!
From: rlcollins@miavx1.acs.muohio.edu (Ryan 'Gozar' Collins)
Date: 25 Sep 92 14:05:11 -0500
Organization: Miami University Academic Computer Service"

     I've recently acquired Action! and the Action! Toolkit. However, I
don't have a manual (yet!) and I want to start trying it out. Can anyone
give me a few pointers on using Action! ?

     Thanks!!

Later.......

------======={{{{{{{{((((((Ryan 'Gozar' Collins))))))))}}}}}}}}=======--------
"You can never own enough /    __    ___  ___  \rlcollins@miavx1.acs.muohio.edu
computer equipment"      /    /  /  /  /    /   \RC1DSANU@miamiu.acs.muohio.edu
                        /    / _   /  /   /      \rcollins@apsvax.aps.muohio.edu
 |||   "Power Without  /    /__/  /__/  /___      \  R.COLLINS1 on GEnie
/ | \     The Price"  /                            \
	    ------======={{{{{{{{(((((())))))))}}}}}}}}=======-----  25-SEP-1992