HDTenEightyP/NetNews huggingface dataset:
From: philipd@cs.kuleuven.ac.be (Philip Dutre)
Subject: looking for Citadel Compendium & Journal
Organization: Dept. Computerwetenschappen
Date: Wed, 26 Aug 1992 12:43:46 GMT

I'm looking for the Citadel Compendium & Citadel Journal publications.
A total of 5 issues was published around 1984 & 1985.

Does anyone want to change xerox-copies of these with other GW stuff?

Phil



-- 
| Phil Dutre                            Dept. Computer Science              |
| philipd@cs.kuleuven.ac.be             Katholieke Universiteit Leuven (KUL)|
| Phone: (32) 16 201015 x3094/3552      Celestijnenlaan 200A                |
| Fax:   (32) 16 205308                 B-3001 Heverlee, BELGIUM            |
Newsgroups: rec.games.frp.marketplace
From: seah@fraser.sfu.ca (Simon Seah)
Subject: HERO producs
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Thu, 3 Sep 1992 22:57:39 GMT

Does anyone have the following, and how would you rate them (please include
why it's good/bad) :

CYBERHERO
CHAMPIONS OF THE NORTH (?)

Simon
:)
Thanks

Newsgroups: rec.games.frp.marketplace
From: roach@milton.u.washington.edu (Jared Roach)
Subject: FOR SALE: 1st edition AD&D stuff (most hardcover books, other stuff)
Organization: University of Washington, Seattle
Distribution: usa
Date: Mon, 31 Aug 1992 06:44:44 GMT

I have my 1st edition AD&D books for sale.  Prices are firm, first offer on an
item takes it.  I'll pay US postage if you buy two or more items.
 
Deites and Demigods  		VG  	$25   	(with "forbidden" mythos)
Fiend Folio			E	$20
Monster Manual II		E	$12
Monster Manual			G	$7
Manual of the Planes		E	$15
Player's Handbook		G	$7
Dungeoneer's Survival Guide	E	$12
Wilderness Survival Guide	E	$12
Oriental Adventures		E	$15
Greyhawk Adventures		E	$18
Dungeon Master's Guide		P	$7
Various Dungeon Master's
  Screens (includes 2nd Ed)	G	$1
D1, D2, T1, X1			G	$2
Dragons #72,74,77,89,90		E	$3@
 
Reply to Jared Roach at:
                    roach@u.washington.edu

Newsgroups: rec.games.frp.marketplace
From: dmgirard@nyx.cs.du.edu (David Girardot)
Subject: Need address/Number of Mailorder companies
Organization: University of Denver, Dept. of Math & Comp. Sci.
Date: Tue, 1 Sep 92 20:01:35 GMT



Hi.  I am cursed in living in an area with no nearby gaming stores.  DOes
anyone kn ow any mailorder companies with 800 numbers?  Preferably ones
who carry SRII... :)

--David

--
                    dmgirard@nyx.cs.du.edu
                 Girardot@Vax.Dickinson.Edu
From: rnmg1200@uxa.cso.uiuc.edu (A Lady and her Walrus)
Newsgroups: rec.games.frp.marketplace
Subject: Re: AD&D Module Wanted
Date: 27 Aug 92 20:52:37 GMT
Distribution: na
Organization: University of Illinois at Urbana

In article <1992Aug27.105422.19687@unixg.ubc.ca> educ@unixg.ubc.ca (Vicki Domansky) writes:
>In article <BtMKL3.7GA@news.cso.uiuc.edu> rnmg1200@uxa.cso.uiuc.edu (A Lady and her Walrus) writes:
>>In article <1992Aug25.171548.2759@unixg.ubc.ca> educ@unixg.ubc.ca (Vicki Domansky) writes:
>>>In article <1992Aug25.131833.28169@meaddata.com> joeg@meaddata.com (Joe Gayda) writes:
>>>>
>>>>I believe the module I am looking for was Greyhawk module that was set
>>>>in the classic subterranean dungeon.  The name of the module escapes
>>>>me, but I would remember it if I heard it.  It was something like, the
>>>>Dungeons of Greyhawk, or the Tombs of Greyhawk.  Anyway, I would like
>>>This sounds like Castle Greyhawk, which I have partially played, but
>>>unfortunately do not own.
>>Actually, if it's the "classic subterranean dungeon" he's looking for, it's
>>probably Greyhawk Ruins, which is rather hard to find.  I got it when it
>>came out, and don't want to sell my copy (believe me, you wouldn't want my
>>copy), but I might be able to locate it in the area.  I seem to remember 
>>seeing it at one of the local stores.  If the original poster still needs
>>a copy, email me and I'll let you know if I've found it or not.
>
>Actually, I think that Castle Greyhawk is a reissue of Greyhawk ruins.
>I believe it was a module and Castle Greyhawk is now a booklet??
>
No, the original Greyhawk booklet was oone of the rules books for original
D&D.  Castle Greyhawk was a spoof of dungeon crawls, including such memorable
favorites as Indiana Gnome and the Road to Hell (paved of course, with 
bricks labelled "good intentions").  Greyhawk Ruins is a 26-level dungeon
based on the castle of Zagyg the archmage (originally spelled Xagyg, but
changed for obvious reasons).  Castle Greyhawk (coloquially known as "funky
castle Greyhawk" by my gamers) came out well before Greyhawk Ruins and is no
longer in print, and as such has sold pretty well the times I've seen it
offered.

A word of warning to anyone planning to buy G.R.:  don't run it unless you
a) want to give your characters items like an intelligent Staff of the Magi,
or b) want to change it radically to make it less ballistic.  This is
entirely IMO, but seeing items like a Helm of Brilliance (well guarded tho it
is) in a module makes me shudder. :)

The Walrus
Organization: Penn $tate Univer$ity
Date: Wed, 26 Aug 1992 14:54:02 EDT
From: Brian Panulla, MooCow <BJP108@psuvm.psu.edu>
Newsgroups: rec.games.frp.marketplace
Subject: Re: AD&D Module Wanted
Distribution: na
 <1992Aug25.171548.2759@unixg.ubc.ca>
 <1992Aug25.192735.15106@husc3.harvard.edu>

You might also be thinking of Mordenkainen's Fantastic Adventure, WG6.

A true classic dungeon crawl.
______
Brian Panulla                                              Hail Sinfonia!
bjp108 @ psuvm.psu.edu / ender @ vivaldi.psu.edu / ender @ wilbur.psu.edu
(The opinions expressed above are mine alone, and do not reflect those of)
(Penn State University, or the Center for Academic Computing, so there!  )
From: v124jw4y@ubvmsd.cc.buffalo.edu (Benjamin R Pierce)
Newsgroups: rec.games.frp.marketplace
Subject: Monsters! Monsters!
Date: 27 Aug 92 17:00:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

Thanks to all those who responded to my previous posting.  Now we get REALLY
obscure...

I'm looking for a copy of the old Flying Buffalo game Monsters! Monsters!.
It has been out of print for several years, and is one of the few items I still
need to complete my Tunnels and Trolls collection.  If anybody has a copy that
they are willing to sell, or knows of the location of a copy, please get in 
touch with me.  Thanks,

                                             --Ben
Newsgroups: rec.games.frp.marketplace,rec.games.misc
From: bhv@areaplg2.corp.mot.com (Bronis Vidugiris)
Subject: Re: ESCALATED NUCLEAR WAR! (FOR SALE)
Organization: Motorola, CCR&D, CORP, Schaumburg, IL
Date: Mon, 31 Aug 1992 21:06:41 GMT
Keywords: Make an offer

In article <1992Aug29.023054.26615@mnemosyne.cs.du.edu> kreme@nyx.cs.du.edu (Not A Random Name) writes:
)I have a brand new set of Nuclear War and Nuclear Escalation for sale.
)
)The games are brand new, come in original shrinkwrap, and as I believe are
)no longer available from the publisher (Flying Buffalo Inc in Scottsdale, AZ)
)
)If these games are still availbel through normal retail channels, let me know.
)
)The price on the games is $19.99 and that is the lowest buid I will accept,
)plus shipping costs ($19.99 EACH)
)
)If you are interested, you may email me or call me voice at (303) 722-2009.
)
)Or you can send a bid snail mail (why?) to:

I don't recall the publisher, but Nuclear War and Nuclear Escalation
(plus, I think, another expansion which was sold out) were both for sale
at Gencon from the manufacturer (as opposed to used sales).

Xref: sparky rec.games.frp:25084 rec.games.frp.misc:4830
From: d9bertil@dtek.chalmers.se (Bertil Jonell)
Newsgroups: rec.games.frp,rec.games.frp.misc
Subject: Re: RPGA
Date: 2 Sep 92 14:53:40 GMT
Followup-To: rec.games.frp,rec.games.frp.misc
Organization: Chalmers University of Technology

In article <cm182s182.048k@pdrome.UUCP> cm182s182@pdrome.UUCP (Clayton Miner) writes:
>By what criteria do these people at the RPGA rate players and referees?

  Since RPGA is run by TSR the answer is obvious: *Experience points*

  No, I kid you not. Prior to Gothcon two years ago a person affiliated to 
RPGA-Sweden called me about our (total) lack of RPGA events, which he said
made it more difficult for RPGA-Sweden to recruit, since RPGA members get
RPGA Xp by playing in RPGA events. I told him that if he wanted to organize
something we'd give him floor-space and program-space, but his idea apparently
was that we (through some complex procedure) should register our events as
RPGA events.
  So I told him that if he sent the papers I could look at them, but that the
best solution for him would be to contact the persons who were writing the
adventures and talk to them. I never heard from him again, nor did I get
any papers, and I haven't heard that he contacted anybody else either.

>Skeksis

-bertil-
--
"It can be shown that for any nutty theory, beyond-the-fringe political view or
 strange religion there exists a proponent on the Net. The proof is left as an
 exercise for your kill-file."
"This is the famous Hasan B Mutlu-trigger, insert it in your .sig file today!"
Xref: sparky rec.games.frp:25074 rec.games.board:8427 rec.games.misc:17109
From: v077mdph@ubvmsb.cc.buffalo.edu (Snoopy)
Newsgroups: rec.games.frp,rec.games.board,rec.games.misc
Subject: Looking for someone!
Date: 1 Sep 92 22:13:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41


	Last spring, I got in touch with a guy involved in a small, brand-new
game company in California who posted a description of a new game.  I've lost
the guy's address, and forgotten his name and the name of the game company.  I'm
an officer in the UB Strategists' and Roleplayers' Associations, and my name is
John Ellis.  If anyone has a clue, please help me out.  Use mail, since this
doesn't need to be posted.

Snoopy
From: lavonius@klaava.Helsinki.FI (Ville Lavonius)
Newsgroups: rec.games.frp
Subject: Re: T$R, Inc.
Date: 31 Aug 92 16:08:12 GMT
	<APPEL.92Aug31032230@soda.xcf.Berkeley.EDU>
Organization: Vidal Sassoon's Mosh&Go

In article <APPEL.92Aug31032230@soda.xcf.Berkeley.EDU> appel@xcf.Berkeley.EDU (Shannon D. Appel) writes:

   Actually, I heard the same exact thing several months ago.  According
                                          ^^^^^^^^^^^^^^
   to that source, they've bought out Steve Jackson Games, and are
   planning to release AD&D3 as a multi-genre system, using many of the
   licenses that SJG owns.

Like, in the beginning of April ;-)

I really can't believe this to be true, SJG is pumping out book after book,
why should they have even offered themselves for sale.

   Shannon
--
Ville Lavonius	        University of Helsinki, Dept. of Computer Science
lavonius@cc.helsinki.fi : I'm the son of a gun and the gun of a son
From: murphy@npri6.npri.com (David P. Murphy)
Newsgroups: rec.games.frp
Subject: Re: Dwarf Women with bears, Not!
Date: 27 Aug 92 20:29:50 GMT
Distribution: world
Organization: NPRI, Alexandria VA


>>>As far a racial stereotypes go, heres a question: do female dwarves have
>>>beards?  I know that if you foloow the typical Gygaxian philosophy
>>>the answr is yes, but I don't. 
>>>
>>>dart@mentor.cc.purdue.edu (Dartanyan the Witchling)

>>In an early dragon magazine (35?) the final word was given on dwarvish female 
>>breads:  Unless you have dwarvish bread catcher traps in your games it does
>>not matter if female dwarves have breads.
>>
>>esharpe@phad.hsc.usc.edu (Ed Sharpe)

 >Now wait one minute.  This is an entirely different subject.  Whether or not
 >female dwarves have breads depends entirely on whether they can bake.
 >
 >BTW, what the HELL is a bread catcher trap?  Loaves check in, but they don't
 >check out?
 >
 >doug@abby.chem.ucla.edu (Doug Gibson)

no, doug, ed was trying to crosspost to rec.arts.books to link the two
threads between "dwarves" and _Catcher_In_The_Rye_.

ok
dpm
-- 
murphy@npri6.npri.com 602 Cameron St. Alexandria, VA 22314 (703) 683-9090

              When every one is dead the Great Game is finished.  Not before.
                              --- Hurree Babu, "Kim"
Organization: Freshman, CIT general, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.frp
Date: Sun, 30 Aug 1992 11:55:34 -0400 
From: Robert Everett Brunskill <rb6t+@andrew.cmu.edu>
Subject: Re: Btech muse

In article <28AUG199218564105@jane.uh.edu> lib1p@jane.uh.edu (Tammy Stark
Blandino) writes:
>Could someone give some completely detailed info on this?
>
>Walter and I are interested.
>
>Tammy
>

The answers that have been given are great but, HOW DO YOU GET ON IT?  I
have a mac with Microphone 1.6, Mac IP and I'm linked to the net through
my printer port and andrew.cmu.edu.  I've been trying to use MacIP and
all I get is "login:".  My e-mail if rb6t.  Respond, please respond.

Rob Brunskill Aka "The <perplexed> Phantom"
"Help Me!"  A very doomed person in just about any movie.
Newsgroups: rec.games.frp,rec.games.frp.archive,rec.games.frp.dnd,rec.games.annonce,rec.games.frp.misc
From: Rannou@info.polymtl.ca (Patrick Rannou)
Subject: Re: D&D Characters wanted
Organization: Ecole Polytechnique de Montreal, Canada
Date: Tue, 25 Aug 1992 07:23:18 GMT

In article <1992Aug24.062441.29760@pdnfido.fidonet.org> wolfman@pdnfido.fidonet.org (aram mirzadeh) writes:

   I  am currently gathering old powerful Dungeons & Dragson 
   Characters.  Characters from old campaings, that are 
   either too powerful, or have past on to other planes.  Or 
   you are still playing them in high level campains.  If 
   you have such a character please send them to my 
   account.

Here's one for you:

OverKill.

STR 18 100%
DEX 18
CON 18
(guess qhat the rest is)

blah blah blah (the usual works)

SPECIAL HABILITIES: Immune to Attack.

MAGIC ITEM: Sword +5, "Final Word", Slay on a critical hit.
            (with big EGO, or curse).

Is that munchkin enough for you?


;-)

Pak.
--
/---------------------------\
| Patrick "Paradak" Rannou. |
| Rannou@info.polymtl.ca    |
\---------------------------/
From: os361065@wvnvms.wvnet.edu (Shadowcat)
Newsgroups: rec.games.frp
Subject: Shadowrun 2nd ed.
Summary: Where is it & what's it about??
Keywords: SR2, Shadowrun 2ed., SR, Shadowrun
Date: 27 Aug 92 02:13:16 GMT
Reply-To: davids@cs.wvu.wvnet.edu
Organization: West Virginia Network for Educational Telecomputing

Hoi Chummers,

That's right babies, the cat's back and I'm tapdancin' my way across the Net.

Let's can the drek and get right to the heart of the matter. I know it's out
there, I know it's been released, now does anyone have any info on Shadowrun
2nd edition? I'm dying to know the insides and outs of it as I won't be able
to lay my hands on a copy for at least another week. I'm dying here terms...
gimmee a hand here.

BTW, hellos all the way around to all my old contacts (Keith, Wordman, etc.).
Let's keep the debates hot this year, let's get some good discussion going,
and let's have us some fun.

					Later days,
					   Shadowcat

-- 
_____________________________________________________________
    Dave Shemenski
    West Virginia University
    World's Worst Chem Major          
    os361065@wvnvms.wvnet.edu
    a.cs.wvu.wvnet.edu

    "10,000 nuyen??!?? Hey I may be good for nothin', but I'm 
     not bad for nothin'"
                            - Shadowcat
_____________________________________________________________
Newsgroups: rec.games.frp
From: lib1p@rosie.uh.edu (Tammy Stark Blandino)
Subject: Character After-life (was Re: Survey)
News-Software: VAX/VMS VNEWS 1.41    
Organization: University of Houston
Date: Thu, 27 Aug 1992 22:05:00 GMT

In article <1992Aug27.142311.1@mcclb0.med.nyu.edu>, turner@mcclb0.med.nyu.edu writes...
>In article <14792@borg.cs.unc.edu>, bell@cezanne.cs.unc.edu (Andrew Bell) writes:
>> In article <920818174611_70253.2621_CHC74-1@CompuServe.COM> 70253.2621@CompuServe.COM (Chris & Susan Colvin) writes:
>>>When you die, where will you go?
>> 
>> To roll up a new character (or create one,  depending on the rules system.)
> 
>to the great wastebin in the sky.  Then roll up another character.
> 
Are you kidding!?!  I thought everyone kept notebooks
upon notebooks of old characters, living and dead, like
a family album.  Ready to be boasted about, resurected
at times, or to spawn new characters from.

:-)  :-)  :-)  :-)

==>Tammy<==

Newsgroups: rec.games.frp
From: afj9838@rigel.tamu.edu (JOHNSON, AARON FLEMING)
Subject: Re: Vampire, The Masquerade
News-Software: VAX/VMS VNEWS 1.41    
Organization: Texas A&M University, Academic Computing Services
Date: Mon, 31 Aug 1992 15:43:00 GMT

In article <cm182s182.048w@pdrome.UUCP>, cm182s182@pdrome.UUCP (Clayton Miner) writes...
>Spotted the Werewolf book in a Buffalo, NY book store.  Love the idea of the 
>claw slashes on the cover...why didn't they put bite marks on Vampire then??? 
> 
>A seriuous quesiton...Is Werewolf a stand-alone or just a mega-supplement?
> 
>Skeksis

	Stand alone, with the option of combining the two.  Bite marks are a
bit difficult to do, imho.  Two round holes in the cover of a book?  What
happened?  Some lunatic go on a rampage at the printers with a hole punch?

--------------------------------------------------------------------------------
Draco Draconus Ebonius             | "Good Night, and may the Good Lord take 
aka Ebony the Black Dragon         |  a Viking to you."--Tales from the Floating
aka Aaron F. Johnson               |                        Vagabond
--------------------------------------------------------------------------------
	 "I'm a Black Dragon trapped in a White Man's Body!!!  YARK!!!"

			Nobody WANTS my opinions!!!
Xref: sparky rec.games.frp:24984 rec.games.frp.dnd:3174
From: ltf@ncmicro.lonestar.org (Lance Franklin)
Newsgroups: rec.games.frp,rec.games.frp.dnd
Subject: Re: Dwarf Women with bears, Not!
Date: 27 Aug 92 22:17:22 GMT
Organization: NC Microproducts, Inc.

In article <l9nbv7INNsp@phad.hsc.usc.edu> esharpe@phad.hsc.usc.edu (Ed Sharpe) writes:
}In article <BtL20p.3sH@mentor.cc.purdue.edu> dart@mentor.cc.purdue.edu (Dartanyan the Witchling) writes:
}>	As far a racial stereotypes go, heres a question: do female dwarves
}>have beards?
}>I know that if you foloow the typical Gygaxian philosophy the answr is yes,
}>but I don't. 
}In an early dragon magazine (35?) the final word was given on dwarvish female 
}breads:  Unless you have dwarvish bread catcher traps in your games it does
}not matter if female dwarves have breads.

From my studies of ancient texts, I can give you the definitive answer.

Female dwarves are invariably heterosexual.  So no, Female dwarves do
not have broads.


Lance

-- 
Lance T. Franklin            +----------------------------------------------+
(ltf@ncmicro.lonestar.org)   | "You want I should bop you with this here    |
NC Microproducts, Inc.       |    Lollipop?!?"                 The Fat Fury |
Richardson, Texas            +----------------------------------------------+
From: panther@saxnot.toppoint.de (Hendrik S. Roepcke)
Newsgroups: rec.games.frp
Organization: Private UUCP-Point, Kiel, FRG
Subject: publish Adventures?
Reply-To: panther@saxnot.toppoint.de
X-Software: HERMES GUS 1.00 Rev. Jan 16 1992
Date: Sat, 29 Aug 1992 20:39:08 MESZ

Hello Folks!

This is rec.games.frp and I talk to you about role-playing!

I want to suggest, that some game-master write about their
adventures: 

1. This was my plan...
2. This was ment by my players...
3. They did this...
4. So it turned to be...
5. I learned in this hours: ???

How about?

Panther 

PS: I am a german roleplayer (sorry for my bad english)!


-- 
--  --  --  This was a mind-flash of the black energy...
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
^ Panther                      E-Mail : panther@saxnot.toppoint.de        ^
^ SAXNOT                       Home   : The World of Fantasy-Role-Playing ^
^ (privat sorcerer / THE User) Player : Hendrik            +49 431 330404 ^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Newsgroups: rec.games.frp
From: lib1p@rosie.uh.edu (Tammy Stark Blandino)
Subject: RE: Frizbeterians
News-Software: VAX/VMS VNEWS 1.41    
Organization: University of Houston
Date: Thu, 27 Aug 1992 12:45:00 GMT

In article <92240.00241834ZBTXQ@CMUVM.CSV.CMICH.EDU>, <34ZBTXQ@CMUVM.CSV.CMICH.EDU> writes...
>   I would like to point out that the previous post was, of course, a joke. I
>am in fact a Christian, and have been since 1985. I was merely being sarcastic.
>To me, it appeared that the Survey post was an attempt to "evangelize" gamers.
>Since the message had also been posted to alt.pagan and alt.satanism, I assumed
>that the individual involved was lumping us in with them because of our hobby.
>Some of the biggest opposition I have received is from fellow Christians. I get
>tired of defending myself, and this sometimes results in defensiveness that's
>not justified. I hope I didn't offend anyone.

None taken. :-)

Actually anybody who lumps pagans and satanist together knows
nothing about either.  How can we expect them to know about
gamers and have the snap not to through them all together?

Tammy.
From: z_copeab@ccsvax.sfasu.edu
Newsgroups: rec.games.frp
Subject: Re: GURPS Questions
Date: 26 Aug 92 21:30:27 CST
Organization: Stephen F. Austin State University

In article <BtMBst.4Ky@news.cso.uiuc.edu>, npb41275@uxa.cso.uiuc.edu (Noah Ban) writes:
> I have some questions about GURPS I wonder if anyone can answer:
> 
> 1. In a high Mana world, does aspected magery work, and if so, how?
> IF someone has star-aspected magery, does he have magic during the day
> but just at a lower level, or none at all?

	Hmm, I would say treat him as a non-mage for daytime casting.

> 
> 
> 2. GURPS Space, the newest edition, and the GURPS Spacve erratta sheet
> differ in weapons charts.  Which is correcT?

	If the Space erratta sheet is for the 2nd Edition space, use it.
Otherwise use the tables in GURPS Space.
	
> 
> 3. If Gurps survives to be played in the year 2000 (real world), will playing
> "modern day" be TL8?

	Probably so. 

Brandon Cope