HDTenEightyP/NetNews huggingface dataset:
From: law40003@nusunix1.nus.sg (TAN YEW KEONG)
Subject: Re: PKZIP?! Help! I'm confused!
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Fri, 9 Oct 1992 15:42:59 GMT

Ron Dippold (rdippold@qualcom.qualcomm.com) wrote:
: law40003@nusunix1.nus.sg (TAN YEW KEONG) writes:
: >Where in internet can we find PKZip 2.0+++?
: >Can anyone give me an ftp address where I can get the real PKZip 2.0+++,
: >rather than the hacked PKZip 1.93A? Please? Pleeeuzeee?
: 
: Sorry, it's not officially out yet.  The only thing you could find
: would be the hacked versions.  They keep promising "soon..."  rest
: assured that as soon as it comes out it will generate a fantastic
: amount of traffic on the net.
:
I got a new PKZip v 3.05 - it has 486 instr set recognition capability,
uses the 486 processor cache (8K) and is about 40% faster than PKZ1.1 in
certain tasks. I have tried this out, and it actually works okay.

Now, somebody tell me what is happening. It has -AV correct for
everything, PKWare's messages are all over the shop, it has PKZipFix and
ZIP2EXE built into PKzip.exe.

: >Thanks a million. May your god give you enough virility to sire a
: >thousand children!
: 
: I am busy testing this.
:
So am I, and I think Asian women are more tolerant of a thousand
children -- but maybe that was a hundred years ago. No longer!! Women
here are generally liberated!
Newsgroups: comp.sys.ibm.pc.games
From: bfinn@intrepid.wbst845e.xerox.com (Bill Finnefrock)
Subject: WIZARDRY : Dark Savant (Automapping)
Organization: /home/kbscc/bfinn/.organization
Distribution: comp
Date: Tue, 13 Oct 1992 17:54:02 GMT


Where can you get a mapping kit for a new character party. 
When I brought my bane characters over, one of them had
a mapping kit. When I start a game with new characters
nobody has the kit. Anybody know where I can get one?

Newsgroups: comp.sys.ibm.pc.games
From: ptran@sciborg.uwaterloo.ca (Phat H Tran)
Subject: Re: EMERGENCY: Lightning Club isn't a Police
Organization: University of Waterloo
Date: Thu, 8 Oct 1992 04:31:40 GMT

In article <1992Oct8.001145.2044@news.columbia.edu> am66@cunixa.cc.columbia.edu (Alexander Maldutis) writes:
>In a previous article, ptran@sciborg.uwaterloo.ca (Phat H Tran) says:
>
>>Any of you think it would do any good if we net guardians report such
>>blatant acts of piracy to the sysadmins of the machines that these guys
>>are on?
>
>My, my, my, what intoxicating power you must have, being a net guardian!
>As a mere mortal who had just finished a rather exhaustive thesis on Russian
>securities and property legislation, I should mention that as of yet, there 
>has been no copyright or intellectual property legislation [or for that matter
>coherent property legislation in general] passed yet.  Until it is passed,
>piracy is not illegal in Russia.  The Russian government has more important 
>worries than copyrights, and the sysadmins probably have more immediate 
>concerns than what students from the other side of the world think of their
>systems.
>
>I hope you have as much fun trying to explain your position to them as I had
>reading it.

I wasn't referring to just the "Lightning Club", but also to the person
from Finland or Sweden (?) who was participating in their game swapping.
As to sysadmins not giving a hoot, I disagree.  To be on the Internet,
you have to be a "good" citizen.  Letting your site turn into a haven for
software pirates would probably be frowned upon by feed providers.

But anyway...
My post was an objection to the use of the Internet and UseNet as forums
for software piracy.  Rebuking me on legalities indicates that you have
a hard time seeing the forest from the trees.

Phat.
Newsgroups: comp.sys.ibm.pc.games
From: etxmarr@eos.ericsson.se (Marek Repinski)
Subject: Re: Cracked, Hacked, or Freebies???
Reply-To: Marek.Repinski@eos.ericsson.se
Organization: Ericsson Telecom AB
Date: Thu, 15 Oct 1992 17:58:11 GMT

In article <1992Oct15.151640.731@b11.b11.ingr.com>, ross@kaos.b11.ingr.com (Ross Erickson) writes:
|> >>I'm new on this system, I'm curious if anyone knows where I can find or
|> >>receive Cracked or Hacked games? What do I do to get them? Where do I find
|> >>them? The reason I'm asking is that my friend from another college told me 
|> >>that its available on some nets. So I m putting in my question to anyone who
|> >>might be available to help me. Thank you.
|> >
|> >Well, the etarip site is down, thanks to Dan "Blabbermouth" Barrett, so I can't
|> >help you.  Look in comp.sys.amiga.games or c.s.a.advocacy, though; I think Dan
|> >had some information about a couple of etarip mirrors (I think the closest one
|> >was in Finland...), and ways to get the hacked software (complete with docs)
|> >via mail.  Check out his posts in c.s.a.a for more details.
|> >
|> >No e-mail to me, thanks; let that jerkoff Barrett spoil it for you.
|> 
|> Hi Kurt,
|> 
|> I hope you have a REALLY BIG mailbox.  "Your mailbox overfloweth".
|> Why don't you do us a favor and go get a job at McDonalds and never
|> touch a keyboard again.  Losers like you should have no electronic
|> rights.
|> 
|> ESAD!!

Kurt was referring to a very sophisticated joke on comp.sys.amiga.games involving
a site call etarip.uoy.ffo.kcuf and a user called "DAEHKCID". (Clue: read this 
backwards)

Cool down your temper mr Erickson.
Just because you doing a great job with GAMEBYTES doesn't make you a god.


-- 


/Marek


-------------------------------------------------------------------
Marek.Repinski@eos.ericsson.se | "Man skall inte anv{nda fr{mmande      
     Ericsson Telecom AB       |  ord om man har en adekvat inhemsk
   System Design Division      |  vokabul{r disponibel"
        - Sweden -             |    Gunnar Emanuel Str{ng (1906-92)

Gur pbbxvr jnf va Fjrqvfu, vg jbag uryc jvgu EBG-13
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: lost files of sherlock holmes... HELP!
From: cvetp036@vmsb.is.csupomona.edu
Date: 8 Oct 92 14:51:14 PST
Organization: California State Polytechnic University, Pomona
Nntp-Posting-User: cvalj000

In article <goldberg.718552005@vincent1.iastate.edu>, goldberg@iastate.edu (Adam Goldberg) writes:
> I have gotten as far as the chemists office....  NOW WHAT?!
> 
> been here two days....   stuck in a big way.
> 
> Have the feather from the bar and the wire basket.

Have you used the wire basket in the barrel outside Moongate pub?

The feather is nothing but a red herring.

My advice is: Talk to EVERYONE and look at EVERY object you pick up or
come across. Use all the replies shown on the screen.

Or you can get the solve that should be going around BBS now.
From: rhoge1@esk.compserv.utas.edu.au ([Robert James Hoge])
Newsgroups: comp.sys.ibm.pc.games
Subject: Does anyone remember Gato submarine game?
Date: 13 Oct 92 01:35:43 GMT
Organization: University of Tasmania at Launceston

If they do, could they tell me as well where I can get it if it is still
around?  The copy I had and the backup have melted or something.  The files
are there but nothing else is.  They used to be run under DOS v.3.1.
Any help appreciated.


-- 
 _--_|\  Finland,  ______________________________________________________       /      \ America, / [Robert James Hoge]  rhoge1@esk.compserv.utas.edu.au \      \_.--._/  France, \______________________________________________________/      
      v <-------   UNIVERSITY OF TASMANIA, LAUNCESTON, A U S T R A L I A.        ---------------------------------------------------------------------------    / "Tasmania is so small, that we have a fraction for a zip code, really!"   \   
\ "I'm not finished" -Edward Scissorhands.  I am *the*  S M E G H E A D !   /    ---------------------------------------------------------------------------    No, I'm not married!  But believe me if I was, I'd rather have the $50,000!!
#################################################################################                           this section vacant                                #################################################################################
From: tfpayn01@ulkyvx.louisville.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Mechforce shareware or commercial??
Date: 9 Oct 92 19:23:15 GMT
Article-I.D.: ulkyvx.1992Oct9.152315.1
Organization: University of Louisville

In article <1992Oct7.204722.7567@news2.cis.umn.edu>, johnnyb@wagner.cbs.umn.edu (John Buscher) writes:
> 	Hiya,
> 
> 	Is this game MECHFORCE comercially available or is it shareware
> and where can I find it!
> 
> 
> 					Thanks in advance,
> 
> 					Johnnyb
> 


ME TOO!

Tom(tfpayn01@ulkyvx.louisville.edu)
From: s750884@otto (Peter NUNN)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: HELP: U7 tetrahedron generator (more info)
Date: 14 Oct 92 06:38:03 GMT
Organization: RMIT Computer Centre
NNTP-Posting-Host: otto.bf.rmit.oz.au

kak1@cypress31.cray.com (Kevin Kramer) writes:


>To paraphrase myself:

>I can't seem to be able to get into the tetrahedron genrator!!

>> You should be able to "walk in" through the sort-of fuzzy patch in the front.
>> 
>> And you've got quite a bit to do before you're done with U7 :-)
>> 
>> Alexx

>That is what I thought but my guy just stops walking when he hits the front.
>There is a big corner of a square sticking through the floor and a little
>triangle on the front face of the square with some lines and things in the
>little triangle.  Out of the triangle bolts of energy come shooting out at
>me but the ring prevents any damage.  I try to walk into the little triangle
>in front but I just stop moving when I hit the edge of the square.

>Could this be a bug?  Or am I just really confused?  Maybe I need to flip
>the switch I saw earlier in the dungeon back to its original setting?

>Kevin
Try wearing the ring on the other hand.  I stuffed around for ages on
trying to get into this generator.
From: jsciv@vtucs.cc.vt.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Summoning: Sphere's looking at you (spoilers)
Date: 15 Oct 92 20:58:02 GMT
Distribution: na
Organization: Virginia Tech, Department of Graduate Slaves

In article <1992Oct15.121659.29148@wam.umd.edu> nicholas@next10pg2.wam.umd.edu (Ronnie Simonds) writes:
>
>I think I've seen a grand total of one post on this game.  I really think  
>you should all go out and buy a copy....
>
>.. because then someone will be able to help me with a hint. :)
>

I just started this game, and frankly, I'm quite impressed with it. The 
interface is nice, the gameplay is great, and it's even got a decent 
sounding quest (though I was really pained by the cheap Shakespeare 
paraphrasing in the story at the beginning of the game).  I'll let you 
know when I make it further along...

					*--Joe--*
					jsciv@vtucs.cc.vt.edu
From: gchen@lust.reed.edu (Mark Aranethes Jinglewood Chen)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wiz 7   something weird
Date: 15 Oct 92 19:25:02 GMT
Article-I.D.: reed.1992Oct15.192502.24927
Organization: Reed College, Portland, OR

well, guess what?  I killed Kymas Turan in a fight, 
but then later on I find out that the other NPCs
still say "Kymas Turan has been sighted at <fill-in-the-blank>"
what's up?
did i actually not kill him?
weird...
mark
Newsgroups: comp.sys.ibm.pc.games
From: walk@mrcnext.cso.uiuc.edu (Todd Walk)
Subject: Re: Civ: Democracy is a messad
Organization: University of Illinois at Urbana
Date: Thu, 8 Oct 1992 16:33:11 GMT

jao@sactoh0.sac.ca.us (James A. Ollinger) writes:

><1992Oct02.220340.159423@watson.ibm.com> <BvKDpD.E1t@news.cso.uiuc.edu>
>Distribution: na 
>Organization: Sacramento Public Access Unix, Sacramento, Ca.
> 
>>This is pretty much like my strategy, but I head first to religon 
>>(to get bach's) then trade (caravans to build wonders) then to communisum
>>(United Nations, best defence of the game).  I make peace with everyone
>>until I get UN and then I buy up everyone.
> 
>I don't get this.  If you get the Communism, you blow out the Pyramids AND
>the Great Wall AND Michelangelo's Chapel, and all you get in return is the
>UN, which is just the Great Wall again.  Losing the Pyramids, Great Wall,
>and Michelangelo's Chapel seems like a huge price to pay, and then you
>still have to pay to get the UN.  The only thing that Communism begets
>technologically is mechanized infantry, which is nice but they aren't
>*that* wonderful.  
> 
>It would seem to me that there are only two times to pursue Communism:  1)
>when someone else has the Pyramids/Great Wall/Michelangelo, and you want
>to blow it for them, or 2) someone else has developed communism and you
>want that UN.
> 
>Either way, it seems like Communism as a goal is ridiculous, since it
>destroys far more than it gives you in return.
>-- 

If you are playing Emp. 7 civ on ver 4, you can't afford to take the time
to build worthless wonders like the pyramids, wall, and michelangelo's.
You've got to build important wonders like bach's, woman's suff,
UN, and possibly copernicus and newton's if you have time.
Being in democracy w/ UN allows you to make a bunch of diplomats, 
cause revolts all over the place, and make peace at ANY time
(plus enemy civs will automatically offer to make peace with you
after they take one of your cities).


					Todd Walk
					walk@mrcnext.cso.uiuc.edu

Newsgroups: comp.sys.ibm.pc.games
From: mikee@seas.gwu.edu (Mike Me)
Subject: Re: Playing modem games over the Internet?
Organization: George Washington University
Date: Fri, 9 Oct 1992 20:47:30 GMT

In article <rantapaa.718577556@s6.math.umn.edu> rantapaa@s6.math.umn.edu (Erik E. Rantapaa) writes:
>Has anyone thought of trying to make this work?  I think an appropriately
>re-written COM2: driver and a simple redirection program running on
>your local Unix host should do the trick.  Sure would help save on long-
>distance. :)

Have done it, and it can be done fairly easily...

telnet into your frineds account over at (wherever)

THEN

use a dialout modem at that place to connect to your friends modem
that is waiting in auto-answer mode.

THEN you both shell out of the communic program, and 
start up the game with an existing connecting.

Some games dont like it since telnet speed is not always consistant.
It can be done though if the games are some-what fault tolerent.


later,
	MikeE
From: hsia@plasma.icsl.ucla.edu (Richard Hsia)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wizardry 7
Date: 16 Oct 92 21:01:00 GMT
Distribution: usa
Organization: University of California at Los Angeles, EE Dept.

In answer to the previous post, the alchemist and psionic each have their own
spellbook. The magic system has been revamped since Wiz 5, so you might want to
take a look. Spells are divided into categories, (elements, divine and mental),
and each spell casting character has his/her own spellbook of castable spells.
Each spell in turn can be cast in 7 power levels, at your choice

Changing classes changes all of your vital stats and your experience goes to 0
(level goes to 1). You maintain your HP, skill levels, spell points, stamina,
but you are limited in power levels of spell casting. For example, my level 20
psionic, when changed to an alchemist, could only cast spells at power levels
1 and 2, and some spells not at all. Upon raising his level, this has improved.
It seems advantageous in some respects to change the class, if only to get more
skill points to allocate. Others may disagree. The major disadvantage I see is
that all of my traits have been reduced so much. Oh well.

Some questions:
1) Though I'm really getting into the game, I'm kind of frustrated in terms of
lack of direction. I've been through most of the city but didn't seem to 
accomplish anything. Are there specific goals I am/was supposed to complete
before leaving. Having explored the surrounding area, it seemed I couldn't get
out of the city area unless braving the stupid wild orchids that knock you to
sleep.

2) Having made it through the field of orchids, I came upon some Helazoids and
had some interactions. Still, it doesn't seem like I'm moving toward any goal.
I read some users have gone to the Gorn castle. How did you get there? 

3) Is there any way to travel eastward toward the Munk area? 

4) All in all, I'm content at the moment to just play around and explore what I
can. Eventually, though, I think I'd like to work on completing some goals. Or
have I missed some obvious points somewhere?

thanks,
Richard
Newsgroups: comp.sys.ibm.pc.games
From: endter@pioneer.arc.nasa.gov (Bill Endter RCS)
Subject: Robosport by Maxis
Organization: NASA Ames Research Center, Moffett Field, CA
Date: Thu, 15 Oct 1992 16:58:51 GMT

   A Computer store in the Bay area (Fry's Electronics), has a game called Robosport (I think) by Maxis which is their #3 best seller.  Has anyone played this game?  Is it any good?

		Thanks,

		Bill
Newsgroups: comp.sys.ibm.pc.games
From: ehamrick@magnus.acs.ohio-state.edu (Eric N Hamrick)
Subject: Space Quest IV
Organization: The Ohio State University
Distribution: usa
Date: Fri, 9 Oct 1992 02:14:20 GMT

     Does anyone know what to do on Space Quest IV when you get to Estros
  by your time pod.  I've tried everything I could to get off the stupid
  rocks.  I can't really swim in the water.  And almost everywhere I jump
  off the ledge I splat all over.  Help, please!

                    Thanks,
                              Eric
From: andra@cs.widener.edu (Robert Andracsek)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Prince of Persia - Level 2
Date: 7 Oct 1992 23:39:11 -0400
Organization: Widener University CS Department, Chester PA
NNTP-Posting-Host: sonja.cs.widener.edu

In article <1992Oct6.024417.24203@monu6.cc.monash.edu.au> ins866n@lindblat.cc.monash.edu.au (D.A. Svendsen) writes:
 >Joshua Randall (randall-joshua@CS.YALE.EDU) wrote:
 >: In article <1aj8rsINNhh2@uniwa.uwa.edu.au> rperisic@tartarus.uwa.edu.au (Robert Perisic) writes:
 >: >I have just begun playing Prince of Persia and I am currently stuck on
 >: >Level 2.
 >: >
 >: >At the end of the level you have to jump onto a platform to open the
 >: >door.
 >: >However the platform is quite small and a running jump is impossible.
 >: >
 >: >If I try a standing jump, I reach the other side but I am not able to
 >: >hang on and ultimately fall to my death.
 >Serves you right.  If you had the manual, you'd know how to cope.

I don't know where to get the manual for a game I ftp'd...

 >: 
 >: The way to do this involves using your "action" key, which on keyboard is
 >: the shift key (I highly recommend you play this game with keyboard, BTW).  You
 >: know that "shift" will swing your sword to fight; now try this:  hold it down
 >: and move.  Wow, baby steps!  Hold it down and back off a ledge.  Wow, your
 >: guy hangs on.
 >Did you HAVE to tell him?

If the guy asked, why shouldn't he?  Why ask a question if you don't
expect an answer?

 >
 >: 
 >: Think you can figure out that spot now?  If not, post again and I'll tell you
 >: exactly how.
 >: 
 >: >Also, is there any way of saving while in the middle of the game.
 >: 
 >: Alas, no.  There are some cheats though if you're interested.
 >
 >No, you cant save in the middle of a level, but you CAN save in the middle
 >of a game, so that when you reload, you go to start of the level that you saved
 >at.  How?  Its in the manual!  (You do have the manual, dont you?)

See above...

If whoever has the cheats to this game would be so kind as to mail the
list to me, you would make me a very happy little working collegate...
and if you would also include the different things whatever manual is
apparently accompanying this game lets us know, I would be much
happier...

Thanx...
-- 
|R. Andracsek  |  andra@cs.widener.edu  |  Voice (215)447-0412  
|  Coach:"Do you think losing is funny?!?"
|  Player:"Not at first, but once you get the hang of it..."
|                 ---The Mighty Ducks
Newsgroups: comp.sys.ibm.pc.games
From: derek@morris.b17d.ingr.com (Derek Morris)
Subject: Re: AOTP joystick weirdness
Keywords: AOTP, joystick
Reply-To: derek@morris.b17d.ingr.com
Organization: Intergraph Corp. Huntsville Al.
Distribution: na
Date: Mon, 12 Oct 1992 13:40:51 GMT

In article <1992Oct12.021318.26746@ccu.umanitoba.ca>, umteghts@ccu.umanitoba.ca (david teghtsoonian) writes:
|> 
|> 
|>    I have just started playing AOTP and have patch B installed. When I give
|> slight up elevator, my plane skids slowly to the right, as if I gave slight
|> right rudder. The pitch does not change at all until I give some more up
|> elevator. Sometimes the A/C will slowly skid right even with no control
|> input at all. This is very annoying when trying to target an enemy A/C.
|> The README file in patch B mentions that I might need to slow the joystick
|> port down to avoid problems. Has anyone else encountered this problem and
|> does anyone know if there is a TSR program around that allows the joystick
|> port speed to be adjusted?

I also have noticed this problem with my Gateway 486 and Gravis joystick.
The skidding is really annoying when tailing or bombing run.  Calibrating
did however seem to help some.  Calibrating definatly improves turning
radius and response time.

-- 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Derek Morris                 \\ "This area was intentionally       |
Intergraph Corporation       //  left blank".                      |
Huntsville, Al. 35894-0001   \\                                    |
(205)730-7069  FAX:730-6956  //        derek@morris.b17d.ingr.com  |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
From: mckinney@cs.utexas.edu (Durwood Y. McKinney)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Renting Games? (Was Re: B-17 Flying Fortress)
Date: 7 Oct 1992 10:48:19 -0500
Organization: U Texas Dept of Computer Sciences, Austin TX
NNTP-Posting-Host: cash.cs.utexas.edu

I was just wondering,

what keeps libraries from stocking computer software?  Surely it's
not illegal for them.  And what about used software places, where
you bring in two of your programs and get one of theirs?  would this
be legal?

What is it that makes a computer program different than a videotape?

Ken McKinney
Newsgroups: comp.sys.ibm.pc.games
From: JHIATT@130.187.170.178 (JOHN HIATT)
Subject:  * New computers-Old games *
Organization: Evans & Sutherland Computer Corp.
Date: Wed, 7 Oct 1992 08:08:14 GMT
X-News-Reader: VMS NEWS 1.11

  Okay guru's, I'm planning to purchase a new 486DX50 with local bus and
Diamond Stealth (1MB).  How will this affect the speed of some of the older
games?  Like SimCity or Falcon?


John   JHIATT@GEMINI.SIM.ES.COM
From: kychen@cco.caltech.edu (Kay-Yut Chen)
Newsgroups: comp.sys.ibm.pc.games
Subject: Need help on the new MPG network
Date: 8 Oct 1992 01:44:20 GMT
Organization: California Institute of Technology, Pasadena
NNTP-Posting-Host: sandman.caltech.edu
Keywords: MPG, network, games

I just got my package from the MPGnet. I try to play the game Land of
Drakkar thru my internet SUN account by "telnet mpgn.com". The program
runs fine until i try to play Drakkar and it won't work.

I try it with their acces phone number and it worked. So apparently i have
not set up telnet correctly. Anyone has any idea how to access mpgnet thru
internet correctly?

Kay-Yut Chen
From: alpet@ocf.berkeley.edu (Alex Petrushko)
Newsgroups: comp.sys.ibm.pc.games
Subject: Nova9 help needed.
Date: 7 Oct 1992 23:14:07 GMT
Organization: U.C. Berkeley Open Computing Facility
NNTP-Posting-Host: tornado.berkeley.edu

I desperately need help. I played this game for two months, and I still
couldn't find the way to get the  Electrical Man in the 5th or 6th
level. Somebody in the rec.games.video.arcade newsgroup has answered
me but I didn't write down the message number and I didn't read it 
very carefully either. So, if somebody knowas how to kill that guy or
knows where to get the hinfile, I would greatly appreciate the info.


Newsgroups: comp.sys.ibm.pc.games