HDTenEightyP/NetNews huggingface dataset:
From: ab588@yfn.ysu.edu (joseph sabatino)
Subject: Re: CGS and all that good stuff...
Organization: Youngstown State University/Youngstown Free-Net
Date: Mon, 17 Aug 1992 22:46:00 GMT


****-->>>Answer to Kery Talbot

You can obtain CGS093.ARC from CTH BBS 419-368-4413
   Pirate Busters BBS 216-545-4817 (weekends)

Nither I nor CTH bbs can upload to the umich.archive.  If someone 
could tell me a way I would upload it yaue.com'd here but the 
Bobterm buffer has a glitch it in were it looses characters between
the buffer refills....or maybe I'm doing something wrong with this
here think
er...thing...I dunno.
-- 
Joe Sabatino-->ab588@yfn.ysu.edu
From: frankh@hpnmdla.sr.hp.com (Frank Hamlin)
Date: Wed, 12 Aug 1992 19:57:02 GMT
Subject: Re: Schematics, docs, etc..
Organization: Hewlett-Packard, Santa Rosa, CA
Newsgroups: comp.sys.atari.8bit

Sorry, but I can not get an E mail message at the address in this news
item.  I have most of what you are asking for, and I am about to give it
all away.  The person receiving it all is really only interested in the
programming stuff.  If you get in touch with me, I will give you the
other person's name, and he might prefer I send part of his package to
you.  I just do not want to see it wasted!


Newsgroups: comp.sys.atari.8bit
From: walshm@craft.camp.clarkson.edu (Matt 'MTM' Walsh)
Subject: Re: Star Wars
Organization: Clarkson University
Date: Fri, 14 Aug 1992 18:09:06 GMT

nickd@vpnet.chi.il.us (Nicholas J. DiMasi) writes:
>folks through his father.  Tee Hee - I got to see the "jumping Jaggie" trick
>in Rescue on Fractalus before ever playing the game!  BTW, these guys used

What is the Jumping Jaggie trick?

>a separate, larger (DEC? IBM? ?) system to cross-assemble/compile their
>code.  And they knew all the major nifty techniques of programming 8-bit
>graphics (that I have read about many times but never tried :^/ ).  Also,
>they were clever.  I recall them saying that the landscape in Fractalus is
>generated from a 100 x 100 matrix of numbers.....

How about the music and sounds during disk access!

>Nick DiMasi
>nickd@vpnet.chi.il.us
>Delphi: TURBONICK
--
Matt Walsh  walshm@craft.camp.clarkson.edu
How can you have your pudding if you don't eat your meat? You! Yes You! 
Newsgroups: comp.sys.atari.8bit
From: "Marek Tomczyk" <UJ1G@DKAUNI2.BITNET>
Subject: secrets of $E477 (on my 130XE)
Organization: University of Karlsruhe, Germany
Date: Wed, 19 Aug 1992 18:00:26 GMT

Just out of curiosity, I disassembled the first part of the
power up routine staring at $E477.
There's one thing I don't understand about it.
Somewhere at the beginning of the routine the OS determines if
the trigger of the 3rd (!) joystick has been pressed when the computer
is powering up. In this case another subroutine is called.

The interesting thing about it is that my 130XE doesn't have
any plugs for more than two joysticks. When I try to check the
hardware register for the 3rd joystick's trigger, it says that the
trigger has been pressed. Does this register have another function
on my 130XE than on the 400/800s?
I could guess that this register indicates the presence of extra
RAM or something. Am I right?
I recall something about the 3rd and 4th joystick ports of the
800s being redesigned for memory management purposes on XL/XE
computers and therefore no longer available to the outside world.
This is obvious for the PORTB register, but what has happend with
the triggers?

Marek Tomczyk

uj1g@dkauni2.bitnet
or
uj1g@ibm3090.rz.uni-karlsruhe.de
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit
Subject: 1200xl -> better OS (ie-actually RUNNING software (like Quick, Fred,
Date: Thu, 13 Aug 92 14:34:05 PDT
Organization: Indescribable Creations

Well...  so far I can't run Das Omen demo, Fred or Mission Shark, or 
Quick on my 1200xl.  (blah blah you all heard this before, right?)  
Anyways, I was pretty surprised when Jeff McWilliams left me mail 
explaining a little of the process.  >I< thought it would be something 
simple like pulling the 1200xl OS chip out and plugging an 800xl or 600xl 
or XL/XE OS into it.  He mentioned the need of a desolderer and solderer! 
 YIKES!  Aren't ALL the chips in this thing socketed!?!?  Or at LEAST 
isn't the OS socketed as well as the other 20 so chips!?!? (exaggeration, 
I know!)

ANyways... I would REALLY appreciate any textfiles on upgrading the 
1200xl to make it fully compatible with the 600xl/800xl & XE series (I 
don't want built in BASIC or a PBI port (well...ONE day I'll get the 
PBI)  Does it really take ALL that, Jeff?, or would that include hacking 
a PBI together!?  Bob Woolley- if you're out there- how much would you 
charge for doing the OS upgrade if it really takes this much work?  And 
Jody Lenn- perhaps I >WILL< buy that 65xe from you!? ;)

Thanx in advance.  PLEASE gimme ALL details! (I don't wanna haveta guess 
about things when I do this and then kill the only working system I've 
ever had... other than the 2600 w/ BASIC and the Timex Sinclair 1000! 
haha)
                                                        Bill
                                                (sniffle sniffle...
                                                 it don't WOOOORK!)

"Be seeing you!"
___________________________ ||| __
PhBill: Bill Kendrick      / | \
moon!cyberden!phbill@well.sf.ca.us
__________________________________
                   August 13, 1992
Newsgroups: comp.sys.atari.8bit
From: bbs@neb (BBS System 801-967-8072)
Subject: Re: CGS and all that good stuff...
Organization: Nebula BBS - Salt Lake City Utah, USA
Date: Mon, 17 Aug 1992 05:39:13 GMT

Where Is this CGS program located, and where could I get ahold of it?
Please respond.
 
-----
Posted by BBS User: Kery Talbot
Newsgroups: comp.sys.atari.8bit
From: ab588@yfn.ysu.edu (joseph sabatino)
Subject: Re: CGS and all that good stuff...
Organization: Youngstown State University/Youngstown Free-Net
Date: Tue, 18 Aug 1992 15:18:17 GMT


A list of CGS BBS's is being compiled and I will post them here
as soon as it is completed.
-- 
Joe Sabatino-->ab588@yfn.ysu.edu
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit
Subject: Re: CrashMan!
Date: Wed, 19 Aug 92 00:20:58 PDT
Organization: Indescribable Creations

Just a note (somehow I came on here with "49 new messages" and the latest 
was that last post from me!!)..  I've been working alot on the 
instruction manual for CrashMan! and have even made a few DDIII fonts 
just for it.  I'm still not sure how I'm going to get this program 
around.  I could do it one of several ways (this is a LOT like how David 
Richardson distributes DDIII's User Guide)..  I could send people a copy 
of the game one disk, as well as another disk (or on the flippy side of 
the one, if the game does only end up taking one side) which would 
contain the text files to be printed, and all of the DDIII fonts used.  
Of course this'd require they have the registered version of DDIII.  
Alternately I could send out the disk with a photocopy of the printed 
manual (which would cost a tad more because of the copies).  

Then there's the PD version (I'm pretty set on having a PD version and a 
fully playable registered version) which COULD contain the full 
documents, but (the few pages, they may be) that'd take up a bit of space 
I could always have one ARC be the game with a short README file and 
another be the full DDIII printable docs.


Damn this is confusing!!        How should I do this?!  Does all of the 
above sound good, because it'd be very little trouble.


BTW: still need some music!  (I have the Tetris song music lying around 
and (hopefully) easily fittable into the program, and I've also (once 
again!) stolen the "P.10" file from the Expo '91 Demo and stuck it in the 
game (as title music))          Again, raw note (0-255) and note-length 
data'd be just fine with me!

Thanx...                        this game should be completed within the 
month. (I HOPE!)
                                                                      bjk

___________________________ ||| __
PhBill: Bill Kendrick      / | \
moon!cyberden!phbill@well.sf.ca.us
__________________________________ PhBill @ Cyberden (415-472-5527)
                   August 18, 1992
From: a644690c@edinboro.edu ("Adam J. Conover")
Newsgroups: comp.sys.atari.8bit
Subject: MyDos.
Date: 12 Aug 92 22:16:01 GMT

>I've recently started using MYDOS 4.50 and have been quite pleased with
>it.  I noticed at the archive (atari.archive.umich.edu), however, that
>the most recent version is at least 4.51.  The source is there, but their
>disk immage is for version 4.50.  Could someone with a more current version
>get me a executable copy (and/or put a copy on the archive)?
>
>Thanks,
>PC

The newest version I know about is 4.53/3.  The /3 simply means that the
FREE SECTORS count is only 3 digits instead of 4.  This allows better
compatibility with software that illegally checks for the end of directory.
Most of the improvements from 4.50 to 4.53 seemed to be cosmetic but there
were also improvements in RAM/drive configuration and you could chain
AUTORUN files.  It has been a while since I have seriously used MyDOS though.

I use SDX almost exclusively now, but MyDOS 4.53 is definitely my second choice,
with SpartaDOS 3.2 being 3rd (and AtariDOS being a distant last :).  I have
just acquired a second hard-drive so I am going to attempt to format a
partition in MyDOS (bootable).  It should be interesting.

I will attempt to upload this to the archives but it is rather trickey without
FTP.  But... We just got new software on our system that *should* 
automatically UUencode.  I'll have to give it a try....


-Adam Conover.
	a644690c@edinboro.edu

Newsgroups: comp.sys.atari.8bit,rec.games.video
From: vgriscep@wam.umd.edu (VGR (Craig Pell))
Subject: Re: Wanted: Atari Age #1
Organization: University of Maryland, College Park
Date: Sat, 22 Aug 1992 03:48:53 GMT

In article <ocPsPB7w165w@cyberden.uucp> moon!cyberden!phbill@well.sf.ca.us writes:
>
>[Re: Atari Age #1 and whatever the last one was]
>
>I wonder if >I< have EVERY issue they made.  If they dropped like a fly I 
>might have.  If they warned an issue or two early that they were about to 
>go belly up, I guess we just never got our subscriptions renewed.

So what *is* the last issue you have?

>I still think it was a REALLY good magazine.  FAR better than Ninblender 
>Power(less) will ever be.  I recall reading something in the mail section 
>of A.Age where somebody asked "how do you get the game to do this trick?" 
>and they replied "if we said, it wouldn't be a secret!"...
>
>ugh..           N.Power just makes those games utterly worthless and 
>challengless.

Many, many people are scared off by a challenge.  Y'see, if they can't
figure out in five seconds, they figure it's impossible.  I, OTOH, play
at a game and if I die, I keep trying, because I *know* that it *is*
possible to get through that spot.  If I turn out to be wrong, then I
lose all respect for the designer, who was too scatterbrained to know
how to create a properly balanced videogame, and I cease to play it.
Period.  Properly balanced video games (includes almost all those
made by Atari) don't need solutions, just practice.

  VGR

Champion:  "Huh?  Perez ... you're a woman!"
Perez   :  "So was my mother.  Strap in, Commander..."

						 - Atari Force mini-comic #1

Newsgroups: comp.sys.atari.8bit
From: ab588@yfn.ysu.edu (joseph sabatino)
Subject: Re: CGS and all that good stuff...
Organization: Youngstown State University/Youngstown Free-Net
Date: Sat, 15 Aug 1992 21:28:38 GMT



 
>How many people use the <C>olor <G>raphics <S>ystem upgrade for BobTerm?  
>To ME it felt like quite a bit of work setting the thing up, especially 
>since I no longer use Atari DOS 2.5, which is to my knowlege, about the 
>only version of DOS on the Atari (other than perhaps its "compatible" 
>DOSes, like SuperDOS) that allows numbers to be the first character of a 
>file name.
 
Bill, try using Sparta3.2d, it is the prefered dos...goes off without a
hitch using that. No problems with #s as the 1st character of filesnames
either.
Yes, I use it.  All you got to do is read the docs.
 
 
>Another big let down was the need to install a RAMDisk (which I NEVER foo 
>with any more because I STILL only have 48k!!).
 
Sorry, Bill, but it takes a 64k machine to run it, at least.
It wont run from stock 800s.  On stock 800xls there is a .DCMed file
on the conversion to use Atari dos with a small RD to fit the fonts in.
The reason the fonts NEED to be in a RD is they have to load FAST.
 
>  Why not just have a file 
called "FONTS.DAT" and have it load up and then the program can just 
>point around in it, rather than going through the trouble of setting up a 
>RAMDisk.
 
There's not enough memory in the 8bit to handle the modem handler, Bobterm and the CGS handler and what you propose.
The CGS system is an efficient, well thoughtout system and I doubt if we
had it before this that the 8bit would have died so fast.
Comeon, Bill, most of us have ramdisks!
 
>And FINALLY, yet ANOTHER let down is the fonts.  Call me one using a 
>1200xl (which supposedly has bad video output) on a 13" SONY TV (which I 
>suppose in comparison to a good ol' monitor REALLY sucks), but to me 
>those fonts weren't anything special.  >I< think the entire program 
>should be graphics screen oriented (MAYbe a little text window or 
>something) so all the fonts can be mixed, rather than when a new font is 
>selected, the entire screen changes. 
Sorry, Bill, but I think the fonts are quite attractive.  The program is
graphics oriented..the Sysop only has to choose a graphics mode to be sent
to the receiving computer and the handler
tells the system to change back and forth.  Also, it looks fine from my
son's RCA Colortrak TV.
 
>I don't even know of a CGS supporting BBS to call ANYWHERE.
>(Well, sure I have a few numbers in the manual, but I have NO idea where 
>they are.
 
216-545-1492 weekends
419-368-4413 24hrs
My next msg will have a list. These are all I can recall by memory.
 
-- 
Joe Sabatino-->ab588@yfn.ysu.edu
Newsgroups: comp.sys.atari.8bit
From: ab588@yfn.ysu.edu (joseph sabatino)
Subject: Re: CGS and all that good stuff...
Organization: Youngstown State University/Youngstown Free-Net
Date: Sun, 16 Aug 1992 06:30:16 GMT


By the way the last msg was a UPS msg from Tom Hunt to Phbill and
anyone else who is interested in upgrading bobterm to CGS.
-- 
Joe Sabatino-->ab588@yfn.ysu.edu
From: bruck@BRACHOT.JCT.AC.IL (Itay Chamie1)
Newsgroups: comp.sys.atari.8bit
Subject: Compuserve from Internet??
Date: 18 Aug 92 21:17:24 GMT
X-Unparsable-Date: Wed, 19 Aug 92 0:16:10 EET DST

How can I access Compuserve?
I try #####,####@compuserve.com and it just sez it doesn't know that name.
Any other way to access it? Yep, I checked and rechecked the spelling!
   Itay...C.
 _____________________________________________________________________________
| Itay "Bruck" (??) Chamiel | bruck@brachot.jct.ac.il   -->   Jerusalem!!     |
| The Parasite!!            | Bruck = the LEGAL owner of this account!        |
|___________________________|_________________________________________________|
     {All kindsa quotes to go here... as soon as I find some wise ones!}
-------------------------------------------------------------------------------
From: BKD@USLVM.USL.EDU (Brian K. Dore')
Newsgroups: comp.sys.atari.8bit
Subject: Atari 8-bit for sale
Date: 13 Aug 92 20:17:09 GMT
Organization: University of Southwestern Louisiana


 
As much as I hate to do it, I'm selling what I have left of my 8-bit
stuff.  If you are interested in something, make an offer.
 
 
Atari 800XL with Power supply.
Atari 130XE with power supply.
Atari 1050 disk drive. (Sealed power supply does not work)
Atari 1050 with US doubler.  Power supply works, but has been opened.
Atari 400 in pieces.  Probably dosen't work.  Parts anyone?
Atari XE modem. (The tiny 300 baud one) Broken (drops connections)
 
I also have a few game cartridges, bunches of disks full of programs
that I probably shouldn't have, an atari trac-ball, a pair of good
working genuine original Atari joysticks, and probably some other
stuff I've forgotten.  Pick up in Lafayette, LA or specify how
you want it shipped.  (Shipping probably won't cost too much,
but convincing me to box this stuff up and haul it to the UPS
office will)  ;^)
 
Brian
From: lenn@mentor.cc.purdue.edu (Jody Lenn)
Newsgroups: comp.sys.atari.8bit
Subject: Updated For Sale List of 8bit Stuff!
Date: 17 Aug 92 20:47:16 GMT
Organization: Purdue University Computing Center




  I have the following things for sale.


Books:
        Computes Atari Graphics  $6
        Computes Second and Third Books of Atari  $5 each
        Analog Compendium  $5 (lots of type in programs)
        Creative Atari   $5
 

I have the following program disks for sale:

          Data Perfect by LJK  -   $15

          Synfile+             -   $15  

          SynCalc              -   $15

          Deep Blue C w/math library   - $13

          Page Designer            -  $9 

          Dimension X         $7.00

          Kampffgruppe:    $13.00

          Jupiter Mission 1999 (4 disks!)  -  $12.00

          Napolean in Russia         - $10.00

          Music Const. Set  -  $8.00

          Pinball Const. Set - $8.00

          Blue Team Bridge   -  $7.00

          Transylvania   -   $7.00  (no docs)

          Temple of Apshai   -  $5.00

          Suspended         -  $3.00  (Original, lost docs)

          Mail Order Monsters  - $7.00

          Super Huey           -  $7.00



         All items have docs unless otherwise mentioned.


          
                   Buyer pays shipping on all items. 
                                

                                                        JODY LENN
                                                     lenn@mentor.cc.purdue.edu
Xref: sparky comp.sys.atari.8bit:4232 rec.games.video:17045
From: vgriscep@wam.umd.edu (VGR (Craig Pell))
Newsgroups: comp.sys.atari.8bit,rec.games.video
Subject: Re: Wanted: Atari Age #1
Date: 16 Aug 92 23:11:39 GMT
Distribution: world,local
Organization: University of Maryland, College Park

Speaking of Atari Age, does anyone know what the volume and number
of the *last* issue was?

  VGR
Newsgroups: comp.sys.atari.8bit
From: ar630@cleveland.Freenet.Edu (Kevin White)
Subject: FTP site and SIO2PC
Reply-To: ar630@cleveland.Freenet.Edu (Kevin White)
Organization: Case Western Reserve University, Cleveland, OH (USA)
Date: Mon, 17 Aug 92 02:14:31 GMT


I've asked this before and I will probably forget again: what is the prime
FTP site for 8 bit stuff?  

Oh, and is SIO2PC the name of that thing that lets the Atari use the IBM's
ports?  What are the filenames at the site?  (I can probbaly find them--are
those the newest versions?)  How much does it cost?

Thanks!

(Trying to breathe life into my favorite beast.)

Kev
-- 
Kevin White      Internet:ar630@cleveland.freenet.edu
"The things you say, your purple prose just gives you away.
The things you say.  You're Unbelieveable."
           ---EMF, "Unbeleieveable"
Xref: sparky comp.sys.atari.8bit:4281 rec.games.video:17260
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit,rec.games.video
Subject: Re: Wanted: Atari Age #1
Date: Thu, 20 Aug 92 00:58:47 PDT
Organization: Indescribable Creations

ncrawler@bsbbs.columbus.oh.us (Steve Goldfein) writes:

[Re: Atari Age #1 and whatever the last one was]

> also could someone tell me where top get it?  And how I can get it 
> emailed to me?
> 

Steve, Steve, Steve!  Unless I'm totally in the dark about this, Atari 
Age was produced ONLY as a magazine (as in physically touchable, glossy, 
with turnable pages!!), and never do I recall hearing about it being made 
into textfiles!         Maybe you're thinking of Z-Mag or something!?!?
hmm..

I wonder if >I< have EVERY issue they made.  If they dropped like a fly I 
might have.  If they warned an issue or two early that they were about to 
go belly up, I guess we just never got our subscriptions renewed.


I still think it was a REALLY good magazine.  FAR better than Ninblender 
Power(less) will ever be.  I recall reading something in the mail section 
of A.Age where somebody asked "how do you get the game to do this trick?" 
and they replied "if we said, it wouldn't be a secret!"...


Nintendo, on the other hand does things like: "press up, down, up, down, 
stand on your head, and pray this works... and then you should hear a 
'bleep'.  That's how to become invincible and start at the very last 
screen of the last level!"

ugh..           N.Power just makes those games utterly worthless and 
challengless.

If I had a map to Draconus (as in one I DIDN'T MAKE MYSELF, like you're 
SUPPOSED to in these types of games!) I'd never play it.  I like the 
challenge.

                                No wonder I don't care that my friend
                                STILL hasn't returned my NES!!  ;)

___________________________ ||| __
PhBill: Bill Kendrick      / | \
moon!cyberden!phbill@well.sf.ca.us
__________________________________ PhBill @ Cyberden (415-472-5527)
                   August 20, 1992 (happy b-day Josh!)
Newsgroups: comp.sys.atari.8bit
From: bbs@neb (BBS System 801-967-8072)
Subject: Re: CrashMan!
Organization: Nebula BBS - Salt Lake City Utah, USA
Date: Thu, 20 Aug 1992 13:02:33 GMT

Best way to get your program circulated is to put it on a couple of 8
bit BBS systems and GEnie - and it will spread like wildfire. Put it
onnline GEnie (I believe you have an account there) and I will download
it and distribute it for you - as I call hundreds of BBS systems
world-wide.
.
James King aka Kamaro Kid
-----
Posted by BBS User: James King
Newsgroups: comp.sys.atari.8bit
From: bp112@cleveland.Freenet.Edu (Steven C. Lin)
Subject: Re: RAMDISK.COM without RAM?
Reply-To: bp112@cleveland.Freenet.Edu (Steven C. Lin)
Organization: Case Western Reserve University, Cleveland, OH (USA)
Date: Sat, 15 Aug 92 02:01:37 GMT


In a previous article, bn137@cleveland.Freenet.Edu (Marek Tomczyk) says:

>
>Thinking about PhBills problems with Quick I wonder what happens
>when you boot a disk with the file RAMDISK.COM on it while
>your computer has no extra RAM? 
>Does the DOS 2.5 skip this file on non XE systems ?
>
>Marek
>
Yes, it just skips right by it... Once I had a 130XE (before it got killed
by a Lightning? surge :(  ), and I still have my trusty old 800... When you
boot up a disk with RAMDISK.COM,it seems to ignore it, it just goes to the
DOS menu like normal, no D8:, no nothin!

Steve Lin
bp112@cleveland.freenet.edu
--
Newsgroups: comp.sys.atari.8bit
Subject: Re: CGS and all that good stuff...  
From: Dawn_Scotting@kcbbs.gen.nz (Dawn Scotting)
Date: 21 Aug 92 03:04:00 GMT
Organization: Kappa Crucis Unix BBS, Auckland, New Zealand

bbs@neb (BBS System 801-967-8072) writes:   
>You can find the entire CGS packae on the Korner BBS locally at  
>801-965-8450. The only BBS that currently supports it (to my knowlede  
>annyway) is TOM HUNT's Closer To Home BBS..  
  
I believe there are a few more Oasis BBS's that support it but couldn't  
be sure of which ones they are. I KNOW definately that there is one here  
in New Zealand that does who also netmails with other Oasis boards in  
America including Closer to Home.  
   
 <--------------------------------------------->  
 < Kia Ora from Aotearoa. Pandora@kcbbs.gen.nz >  
 < Please DO NOT QUOTE more than 2 lines to me >  
 <--------------------------------------------->
From: leavitt@cheshire.oxy.edu (Thomas VanNess Leavitt)
Newsgroups: comp.sys.atari.8bit
Subject: FORSALE:  Atari 5200 Console.
Date: 22 Aug 92 21:53:11 GMT
Distribution: na
Organization: Occidental College, Los Angeles, CA 90041 USA.

Best offer...
comes with two games.

Thom