HDTenEightyP/NetNews huggingface dataset:
From: 00rdharringt@bsu-ucs.uucp (Rob Harrington)
Newsgroups: rec.arts.startrek.tech
Subject: Re: The Bathrooms in the Enterprise (Re: Unanswer
Date: 29 Sep 92 02:08:31 GMT

In article <1992Sep27.163302.23207@usl.edu>, tlb2665@usl.edu (Thomas L. Burleigh) writes:
>  Well, I never gave this matter much thought before (ok, I gave it *no*
> thought, but anyway..), but giving it some thought I think that the
> replicators produce food in such a way that the body does not process any
> waste from it.  Any fellow servicemen out there know of a modern-day
> example of such food - the Meal Ready to Eat (MRE).  When those are a part
> of my diet, I don't need to go to the bathroom for days at a time! :)

Nyah... I think they just give you constipation... they do me.. yeech...
although the apple sauce is good!

-- 
/---------------------------------------v-------------------------------------\
|  Rob Harrington                       |              Ball State University  |
|  Department of History                |               Muncie, Indiana, USA  |
|  Vax--00RDHARRINGT@leo.bsuvc.bsu.edu  |       Unix--herring@bsu-cs.bsu.edu  |
>---------------------------------------^-------------------------------------<
|               Yeah, Yeah, Yeah, Yeah, Yeah -- Shane MacGowan                |
|                       Aoibheann beatha an scol/aire!                        |
\-----------------------------------------------------------------------------/
Newsgroups: rec.arts.startrek.tech
From: michael@monitor.com (Michael Johnson)
Subject: Re: The Bathrooms in the Enterprise (Re: Unanswer
Reply-To: michael@monitor.com (Michael Johnson)
Organization: Monitor Company / IE
Date: Sun, 27 Sep 1992 21:53:25 GMT

In article <1992Sep25.072716.9879@bsu-ucs.uucp>  
00rdharringt@bsu-ucs.uucp (Rob Harrington) writes:
> In article <22536@galaxy.ucr.edu>, judson@watnxt2.ucr.edu (Michael  
Judson) writes:
> > In article <6669@transfer.stratus.com> rsud@sw.stratus.com (Rajiv  
Sud) writes:
> >> 
> >> 	Why do they have to have bathrooms? Can't they just beam the  
shit out?
> > 
> > Isn't there always some sort of pleasure in urinating/deficating?   
Surely
> > you can be fed intravenously, but would you want to be?
> 
> Pleasure?  I dunno... sounds like you've been reading too much  
Freud...

Ahhh...one of the two best feelings: coming and going :-)

This brings up another interesting question: when there are emergency  
situations requiring staff to be on the bridge, why don't they just  
beam up there?  I envision Picard in his pajamas (whoo!) saying  
"O'Brian, beam me to my ready room, with a clean uniform on, and a  
cup of coffee in my right hand..."  etc etc etc--lot's o' fun you  
could have with transporters. ("Beam the obnoxious alien to our  
bridge, sans clothing...")
Newsgroups: rec.arts.startrek.tech
From: fangs@leland.Stanford.EDU (John Wesley Lewellen IV)
Subject: Re: Time travel back in ST:TVH.
Organization: DSG, Stanford University, CA 94305, USA
Date: Wed, 30 Sep 92 22:18:32 GMT

In article <5745@tuegate.tue.nl> johan@blade.stack.urc.tue.nl (Johan Wevers) writes:
>In ST:TVH, the bridge crew of the Enterprise traveled back in time with an
>old Klingon ship by making a turn around the sun. This was very difficult,
>but nescessary. But I wonder why they did the same to travel back to the
>23rd century: wasn't it much easier to travel some time with, e.g. warp 0.99
>through space and use the relativistic time shift?
>-- 
>********************************************************** 
>* J.C.A. Wevers                *   The only nature of    * 
>* johan@blade.stack.urc.tue.nl *   reality is physics.   * 
>********************************************************** 

A couple of reasons I can think of off-hand.  First, it would
take a truly incredible amount of energy to get the bird-of-prey
up to really relativistic speeds;  the ship probably didn't have that
much available for use.  Second, last I heard even the impulse engines
have a "warp-like" effect, which lets one go very fast (i.e. 0.9+ of
lightspeed) for little energy (relatively speaking), but which, as it
uses some warp techniques, does not cause time dilation.  Finally, the
bird-of-prey, even though it was Klingon, was very advanced, especially
compared to ships in the early days of FTL flight.  It would have been
rather embarrassing for Kirk et. al. to have been discovered by a 21st
century warp drive ship (say, the Cochrane class).

I can see it now . . . "Hi guys, er. . . we're from your future." 
"Yah.  Right.  Who is this really?"  "James T. Kirk, and I just saved,
er, will save, ah, will have saved Earth in another two centuries
or so."  "Uh-huh.  And is that a whale in your ship or are you just
happy to see me?" . . . :)

- JWL IV
Newsgroups: rec.arts.startrek.tech
From: CXMP <CXMP@MUSICA.MCGILL.CA>
Subject: Re: Eating within the Holodeck
Organization: McGill University
Date: Sat, 3 Oct 1992 03:59:29 GMT

In article <swindley.717988515@s1.elec.uq.oz.au> swindley@elec.uq.oz.au (Robert Swindley) writes:
>   Now if a member of the crew was to _live_ on the
>holodeck for an extended period, eating the food
>created by the holodeck, would the holodeck
>projection system claim back it's molecules???
>(eg in the short term if i ate something on the
>holodeck to sate my hunger and then left the deck
>would i still be hungry???
>  in the long term if i integrate (eat and process)
>the food moleculs as part of my self what happens
>when i leave the deck)
>
OK, the holograms are solid.  They disappear when the holodeck is
switched off because the holodeck is reclaiming the molecules.  It
seems to me though, that this is supposed to be a convenience, not
an inconvenience. In fact, it seems to me that someone could go into the
holodeck, start a scenario, ask the computer to freeze program, pick
an object up, take it well outside the holodeck and then ask the
holodeck to erase and the object would still be around unless the
computer were to actively search the ship for that object and I'm
not sure the computer would go to that trouble.  Basically, here I'm
imagining the holodeck as being a big, glorified replicater.
As for your food you eat, I don't think the computer would bother to
reclaim food that you obviously wanted to consume.

-----------------------------------------------------------------------
                                ! Address as above or use
Martin Phipps                   ! LOULA@hep.physics.mcgill.ca or simply
                                ! MUHEP::LOULA if you're on a VAX
-----------------------------------------------------------------------
Terminal freeze, duplicate posts, lost posts and email-come-posts,
these are a few of my least favorite things.
Organization: Freshman, MCS general, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.arts.startrek.tech
Date: Tue, 29 Sep 1992 20:30:36 -0400 
From: Michael Joseph Harris <mh6g+@andrew.cmu.edu>
Subject: warp speeds

have we forgotten that in an episode ( The Traveler,  I think ) in which
the Enterprise went faster then Warp factor 10 and ended up in another
galaxy?
							mike
Newsgroups: rec.arts.startrek.tech
From: jwindley%asylum.cs.utah.edu@cs.utah.edu (Jay Windley)
Subject: Re: photorps are useless!!!!!
Date: 30 Sep 92 15:12:35 MDT
Organization: University of Utah CS Dept

jp_torun@uuisis.isis.org (jp torunski) writes:
>why not use the transporters to simply "beam away" any photon torpedoes? or 
>plasma rays/asteroids etc..

1. You'd have to lower the shields.

2. Transporters are energy-intensive.

3. Transporters are too slow.

4. Transporters have a maximum payload.

5. Transporter range is only 40,000 km.

6. Transporters don't work well at warp speeds.
--------------------------------+---------------------------------------
Jay Windley                     | jwindley@asylum.cs.utah.edu
Department of Computer Science  +---------------------------------------
Univ. of Utah, Salt Lake City   | Error non est sed facilitas.
From: william@cs.arizona.edu (William E. Hertling)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Distance in the Holodecks
Date: 3 Oct 92 00:39:02 GMT
Organization: U of Arizona CS Dept, Tucson

In article <BvGKFx.EEK@news.cso.uiuc.edu> cap36406@uxa.cso.uiuc.edu (Carlos A. Pero) writes:

[Interesting stuff about holodeck deleted]

>Fine. I can understand the holodeck would somehow "move" the occupant
>backwards in the room (if walking a great distance) so that they do not
>collide with the physical walls of the holodeck. Probably by shifting the
>holodeck-controllable ground like a treadmill. But what would happen if
>two people were in the holodeck simultaneously, and walked apart from each
>other a distance greater than the actual confines of the room? Would they just
>be a set distance and the holodeck somehow fool their vision to make them
>appear farther away?

This is one of the first things I saw wrong with the holodeck. Everything
works fine as long as there is only one person, but when you add another...

The only reasonable explanation I came up with is this...
When there are multiple people within the holodeck, and they are not all
close enough together to fit within the holodeck space, the computer must
compartmentalize the holodeck. Each person is given their own 
compartment, which reacts independantly from the other compartments.
Holographic images seperate the individuals, and should one individual
be within "logical" view of another, then a hologram of that individual
is generated with the correct spatial characteristics to represent the
"logical" distance apart.

Of course, the holodeck has limited room, and the more people, the smaller
each compartment will be. If the compartments are too small, the holodeck
will have difficulty making each compartment seem as realistic as the one
larger holodeck, because it will have to constantly be updating 
the images and articles within a specific compartment. In short,
as you add more people to the holodeck, and they begin to spread out,
there should be noticable degradation of holodeck realism.

How does this approach to having multiple people within the holodeck
strike all of you?

- william@cs.arizona.edu

	-	D	R	A	G	O	N	-


Newsgroups: rec.arts.startrek.tech
From: dave@admiral.uucp (Dave Litchman)
Subject: Re: Eating within the Holodeck
Organization: The Admiral's Unix System & The Grid BBS
Date: Fri, 02 Oct 1992 19:51:04 GMT
Keywords: holodeck

In article <swindley.717918553@s1.elec.uq.oz.au> swindley@elec.uq.oz.au (Robert Swindley) writes:
>
> I don't know if this is a FAQ, but is it possible
> to eat something that appears on the holodeck?
> and if it is, do you feel the sensation of taste,
> and being full after a meal?

Holodeck food would be replicated, just like all the other food on the 
Enterprise. So, yes, you could eat it, you would taste it, you would feel full
afterwards, and you would gain nutrition from it, too.


-- 
"Dammit Jim, I'm a free man, not a number!"
----------------------------------------------------------------------
"Ray, when somebody asks you if you're a god, you say YES!" -- Winston Zeddmore
Newsgroups: rec.arts.startrek.tech
From: jsbell@acs.ucalgary.ca (Joshua Bell)
Subject: Re: Technology Retrofit
Date: Thu, 01 Oct 92 06:16:17 GMT
Organization: The University of Calgary, Alberta

In article <1992Sep30.094815.1275@ccsvax.sfasu.edu> z_westmorelb@ccsvax.sfasu.edu writes:
>Question of the Day:
>
>	What would be some of the difficulties (or impossibilities for that
>matter) of trying to retrofit Galaxy Class Technology/Equipment to an 
>Excelsior class spaceframe, specifically the Warp Drive and the main computer
>core.  

Just oggling a cutaway of the -D and the -B on the same scale, I
don't think the computer cores of the Galaxy class would
physically fit inside the Excelsior spaceframe without sticking
out at the ends. Maybe one or two in the secondary hull, laying
down. I'm sure someone has measurements. :)

As for warp drives, I believe each spaceframe is designed to take
advantage of current warp technology, and that for more complex
warp engines a more refined hull structure is required, hence the
curvelinear form of the Galaxy class, the hull undercut to pin
the warp field, the 55 degree ellipse instead of a circle for the
primary hull.

It might be possible to design more advanced warp engines to
improve the efficiency of the Excelsior class, but I doubt it
would be economical (or, for you Ferengi out there) profitable.
It would likely be easier to build another Galaxy class ship, or
go onto the Nova class and continue to use the antique (*wink*)
Excelsior class starships for diplomatic missions, like the Hood.

Joshua
|         A shimmering net undulating like an infinite borealis.             |
|                                                  - Chapterhouse: Dune      |
|                                                                            |
| jsbell@acs.ucalgary.ca  Academic Computing Services, University of Calgary |
Newsgroups: rec.arts.startrek.tech
From: aberigan@nde.unl.edu (A. Berigan)
Subject: Re: The Bathrooms in the Enterprise (Re: Unanswered S
Organization: Ord High School, Ord, NE
Date: Fri, 2 Oct 1992 17:36:00 GMT

mort@hpfcso.FC.HP.COM (Jeff Mortensen) writes:

>>Why do they have to have bathrooms? Can't they just beam the shit out?

>Oh come now!  The answer to this question is simple.  They do beam the
>shit out only its when you sleep.  So while you snooze, they take out
>the ooze.  Its turned into energy, then re-arranged into the next   
>morning coffee or eggs.  Waste not in the future young men!!!

I'd rather not have my feces beamed out while it is still inside me.
Who knows if they'll make a mistake and take out part of my colon as
well!

-- 
aberigan@nde.unl.edu (Greg Berigan)
Newsgroups: rec.arts.startrek.tech
From: ij59@vaxb.acs.unt.edu
Subject: Computer / Saucer Separation
Organization: University of North Texas
Date: Fri, 2 Oct 1992 01:19:28 GMT

Is there only _one_ main computer on the Enterprise-D?

What is the status of the computer system when the saucer is separated?

 ________    _______              _         ________     ____
|______  |  |_____  |            | |       |________|   |____|
      / /         | |  _  _   _  |  \       ________    ______   _______
     /  \         | | |_||_| / / |   \     |________|  |____  | |_______|
    / /\ \   _____| |   ____/ /  | |\ \     ________       / /
   /_/  \_\ |_______|  |_____/   |_| \/    |________|     /_/
 
        |  Nippon no anime wa ichi-ban desu!  Otaku rule!    |
        |      Hey, man, I _like_ Robotech.  So sue me.      |
        | Sukotto Miraa/Scott Miller (ij59@vaxb.acs.unt.edu) |

Newsgroups: rec.arts.startrek.tech
From: uhissen@engr.UVic.CA (Ulrich  Hissen)
Subject: Re: Computer / Saucer Separation
Reply-To: uhissen@engr.UVic.CA
Organization: University of Victoria, Victoria, BC, Canada
Date: Mon, 5 Oct 92 22:14:34 GMT

 In the manual to the old series, the engineering hull is refered to as the secondary hull to distinguish it from the primary hull where all the life support equipment was.
  The main idea of this notation, I suppose, was that the actual ship was the habitation area, the other part is simply and engine assembly with a shell put around it for easier access.
  I seem to remember the the "A" also being able to seperate but not to reatach out of drydock.

                                        Ulrich Hissen


Newsgroups: rec.arts.startrek.tech
From: kev@sol.acs.unt.edu (Kevin W. Mullet)
Subject: Re: STTNG .au sounds
Organization: University of North Texas
Date: Sun, 27 Sep 1992 01:33:52 GMT

I'm quite interested in getting legitimate high-quality copies of the
the sounds of the various computer alerts/alarms in STTNG.  I'd like to
use these as alerts in my network management station.

Is it safe to assume that copies made from broadcast without prior
authorization are violations of copywrite?

I guess I'm asking two questions:

1) Are the only legal copies of the STTNG computer console alerts those
   that might be obtained from ILM?
2) If not, were can I get good copies of as many console sounds as possible
   without background noise? (Pref, Sun .au format. maybe if #1 isn't true,
   <10841@sun13.scri.fsu.edu> holds the answer.

Please reply via electronic mail and I'll summarize to the net if I get
many replies.

-KwM-
-- 
Kevin Mullet <kev@unt.edu>                 |  ALL OPINIONS STATED ABOVE
Data Communication Analyst                 |  ARE MY OWN AND NOT ASSOCIATED
University of North Texas Computing Center |  IN ANY WAY WITH UNT.
------------------------------------------------------------------------------
My fellow Americans, I am pleased to tell you I just signed legislation
which outlaws Russia forever. The bombing begins in five minutes.
                    Ronald Reagan during radio microphone test, 11 Aug. 1984
Newsgroups: rec.arts.startrek.tech
From: dnadams@nyx.cs.du.edu (Dean Adams)
Newsgroups: rec.arts.startrek.info
Subject: Promos for: RELICS (#230)
Followup-To: rec.arts.startrek.misc
Date: 5 Oct 1992 19:18:15 GMT
Organization: University of Denver, Dept. of Math & Comp. Sci.
Distribution: world
Reply-To: dnadams@nyx.cs.du.edu
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Originator: griffith@xcf.Berkeley.EDU


[Note - this feature has been absent from r.a.s.i. on my account, not Dean's,
	and its re-appearance represents a resolution of certain r.a.s.i.
	policy concerns I had.  I apologize for any inconvenience - ed.]

Promos for the next new ST:TNG episode: "Relics" (#230) were released today.
The actual program will air starting on Saturday, October 10th.  Following 
this will be more new episodes, including: Schisms and Q-Me...


Here is the promo copy (announcer):

IN AN UNCHARTED CORNER OF THE GALAXY...

  [ The Enterprise is dwarfed by a LARGE artifact in space (Dyson Sphere?) ]

  [ Riker and Geordi at a transporter console; Scotty is materializing ]

...A LEGEND HAS BEEN TRAPPED IN TIME FOR SEVENTY-FIVE YEARS.

  [ Picard and all the regulars welcome Scotty in the Shuttle bay ]

HAUNTED BY THE PAST...

  [ Closeup of Scotty; view of the NCC-1701 bridge ]

...HE YEARNS FOR ANOTHER CALL TO ACTION.  

  [ Scotty sitting in his quarters ]

BUT THE FUTURE HOLDS NO PLACE FOR HIM.

  [ Scott and Geordi in Engineering ]

 Scotty:  As one engineer to another, I can do this.

  [ Picard, Riker, Worf, Data, Ensign Rager on the bridge; it is shaking ]

CAN HE BECOME A HERO ONE LAST TIME?

  [ The Enterprise flies towards an exit in the Sphere ]

  [ Geordi and Scotty on the Jenolan bridge; Geordi in the Captain's chair ]

 Scotty:  It's coming apart lad!

  [ an explosion on the Jenolan bridge ]

SCOTTY RETURNS, ON STAR TREK: THE NEXT GENERATION.


Short promo:
  For seventy-five years he has been trapped in time...

  [ Scotty with Geordi in Main Engineering ]

 Scotty:  I'm here to help!

  Scotty returns on Star Trek: The Next Generation.


<< MotP notes: it sure seems like someone in the TNG wardrobe department
   is running amok!  Last week the pips were all mixed up, and we have the 
   same thing happening once again in this episode.  A very blatant example 
   was Geordi's normal two-solid/one-hollow LCDR pips being replaced by two
   *hollow* and one solid.  Very strange...  >>


-{ Dean Adams }-

-- 
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From: VAMGT053@VAX.CSUN.EDU (BRETT JAFFEE (BJAFFEE))
Newsgroups: rec.arts.startrek.info
Subject: Mike Okuda/Rick Sternbach Radio Interview
Followup-To: rec.arts.startrek.misc
Date: 28 Sep 1992 21:23:30 GMT
Organization: Vulcan Science Academy, Tau Ceti Sector
Distribution: world
Reply-To: VAMGT053@VAX.CSUN.EDU
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Originator: griffith@xcf.Berkeley.EDU


The following information is from the "Hour-25" radio show, which aired
9/18/92 at 10:00PM on Califonia's KPFK-FM public radio station (90.7-FM).

The interview with Mike Okuda and Rick Sternbach was conducted by the host,
Warren James, and his co-host, Jeff Lowby.

1. Several physicists (who work with real anti-matter) from the
Los Alamos nuclear lab have come to the TNG sets with their lab coats
to get their pictures taken in front of the warp core.

2. A software engineer from Northrup told Mike Okuda that he made some
of the B-2 Stealth bomber's test routine displays look like the ones Okuda
designed for the show.

3. NEW SET: There will be a new vertical Jefferies tube set for the sixth
season.  The set is three stories tall and has ladders, sliding doors, and
lots of grating.

4. The Captain's Yaght will not appear this season unless, as Rick Sternabach
says, "Someone writes one in and has a lot of dough."
Okuda says, "Never say never."

5. All the items that appear on the page 11 cutaway of the Enterprise
in the ST: TNG Tech Manual can be seen on the actual cutaway that appears 
on the engineering deck.  These include a mouse, duck, DC-3, Porsche 911,
"slippery when wet" sign, and Nomad.

6. Mike Okuda's favorite episodes are "Measure of a Man", "Yesterday's
Enterprise", and the up-coming Scotty episode.  Okuda commented that "Jimmy
Doohan probably gave his best performance as Scotty," in this episode.

7. One of Patrick Stewart's favorite episodes is "Where Silence has Lease".

8.  "The Next Phase": When asked by a caller why Geordi and Ro did not fall
through the floor in "The Next Phase", Rick Sternbach jokingly answered, 
"Sub-space compression."  He then added his own question, asking, "If they
couldn't interact with normal matter, what were they breathing?"

9. A medical company that makes a compressed-gas insulin injector
based on the hypos originally used in Star Trek sent a demo of their 
product to the people at ST: TNG.  The art department propmtly spray-painted
it copper and used it on the show.

Okuda and Sternbach will return to "Hour-25" sometime after "Deep Space Nine"
first airs in Janurary. 

-- 
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From: sphinx@pro-gateway.cts.com (Counse Broders)
Newsgroups: rec.arts.startrek.info
Subject: Star Trek Mall
Followup-To: rec.arts.startrek.misc
Date: 5 Oct 1992 19:05:04 GMT
Organization: Pro-Gateway: A Private proline system in the Republic of Texas
Distribution: world
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Originator: griffith@xcf.Berkeley.EDU



SHOPPERS ON MALL TREK
   Fans of "Star Trek: The Next Generation" will soon be able to shop in the 
starship. Portions of shopping malls across the USA are being designed to 
recreate the bridge, transporter room, holodeck and other parts of the famed 
starship. Visitors will be able to play games, and even eat and shop in the 
entertainment center.

--per USA Today 9/30/92

-- 
-------------------------------------------------------------------------------
Edited by Jim "The Big Dweeb" Griffith - the official scapegoat of r.a.s.i.
Email submissions to trek-info@fx.com,
				and questions to trek-info-request@fx.com