HDTenEightyP/NetNews huggingface dataset:
From: saint@tina.dei.unipd.it (Gian_Uberto Lauri 228495)
Subject: Panzer World Galient is fantasy
Organization: D.E.I. Universita' di Padova - ITALY
Date: Sat, 11 Apr 1992 10:47:37 GMT


As I said I saw and ad of the LD on a issue of B-CLUB. In the same
issue I think I saw the same story (I think I recognized a
'character') in a list of fantasy films -inluding Krull, Conan,
Excalibur, the two parts of the lord of the ring...-)...

In the ad I saw what seems hordes of mecha wielding melee weapons
mostly (just 1 weapon wwith a barrel).

o   oooooo   Gian Uberto Lauri		Darling
      o    o saint@alessia.dei.unipd.it	L....Lum Ma...Ma..Ma..Matte..Matte
     o o				Saidaikyuu aijyou hyougen da-cha
From: AA1111147%NTIVAXB@VTVM1.CC.VT.EDU (Sunny Chung-yung TAN)
Newsgroups: rec.arts.anime
Subject: RE: Xenon: Heavy Metal Warrior
Date: 11 Apr 92 03:25:00 GMT
To: ANIME-L@VTVM1
Original_To:  BITNET%"ANIME-L@VTVM1.BITNET"

Date sent: 11-APR-1992 11:22:35
>From:         Trevor Ryder <VTVM1.CC.VT.EDU@vtvm1.cc.vt.edu>
>Subject:      Xenon: Heavy Metal Warrior
>X-To:         anime-l@vtvm1.cc.vt.edu
>
>Was this ever animated?  Or is it just a manga/comic?
>
>-TR

I collected the series from Eclipse/Viz and I remember one of the letters in
one of the issues asking the same question. The answer is, NO. There will NOT
be an animated version of Xenon (or at least at that point in time). By the
way, anybody knows what the artist of Xenon is doing currently ?

================================================================================
                                         ____ __________________________________
Sunny C.Y. Tan                         ____  /  ________________   ____________/
E-Mail : AA1111147@NTUVAX.BITNET     ____  /  /___             /  /       ____
Hall 4 #26-1-503A                  ____  /___    /           /  /       ____
Nanyang Technological University ___________/  /  U N N Y  /  /  A N  ____
Republic of Singapore 2263.    /_____________/  . . . .  /__/  . .  ____

================================================================================
Newsgroups: rec.arts.anime
From: bn981@cleveland.Freenet.Edu (Ryan Mathews)
Subject: Re: Why Gunbuster wasn't cool
Reply-To: bn981@cleveland.Freenet.Edu (Ryan Mathews)
Organization: Case Western Reserve University, Cleveland, OH (USA)
Date: Wed, 15 Apr 92 04:37:48 GMT


In a previous article, pckyip@athena.mit.edu (Patrick C Yip) says:

>In article <31641@sdcc12.ucsd.edu> cg108fai@icogsci1.ucsd.edu (Steerpike) writes:
>>with more absurd buster-tricks. Ditto on ep. six. I think they
>>should have stuck with wither parody or drama. The two don't mix.
>
>That's the major reason why I don't feel like putting Gunbuster in my 
>favorite anime list, despite its wonderful character design and animation.
>(The stupid mecha design is another reason -- NO nostalgic mecha lover :p)

Where the hell were you guys last summer when I nearly got laughed off the
net for expressing exactly the same views you give above?

For the matter, where the hell are the guys who nearly laughed me off the
net?
			---------- Ryan Mathews
-- 
Email: bn981@cleveland.freenet.edu      DISCLAIMER:  Any resemblence of this
Snailmail: 786 High Street              article to rational thought is
           Bedford, OH 44146            purely coincidental.
Xref: sparky rec.arts.anime:9377 alt.manga:1225
From: dcm@sactoh0.sac.ca.us (D. Chris Miller)
Newsgroups: rec.arts.anime,alt.manga
Subject: Nikaku
Date: 8 Apr 92 17:36:47 GMT
Article-I.D.: sactoh0.1992Apr8.173647.27558
Organization: Sacramento Public Access Unix

--
 
  Nikaku's got a new catalog dated April 1, 1992.  Looks like shipping
prices have gone up.
-- 
Chris Miller        Owner of Ca Lic Plates:  "DP WWWA" 

Carmichael, Ca.
Sacramento Public Access Unix:  dcm@sactoh0.sac.ca.us
From: michael@izumi.DIALix.oz.au (Michael Studte)
Newsgroups: rec.arts.anime
Subject: Prefectural Earth Defence High School 
Distribution: world
Date: Mon, 06 Apr 92 08:32:29 GMT
Organization: JAFWA, Cal-Animage Zeta, Perth, Western Australia
Reply-To: michael@izumi.DIALix.oz.au


In article <10751@cactus.org> ortega@cactus.org writes:
 > 
 > What I'd like to see is a translation of the opening credits song.....
 > 

You don't, trust me!! I have one that came with the subbed copy I
have... It's not worth getting it translated. :-) (Well, it is, because
the lyrics are so corny, but they don't actually make sense...)

+-------------------+----------------------------------------------+
| Michael Studte    | Japanese Animation Fans of Western Australia |
| 46 Hackbridge Way | CAL-ANIMAGE ZETA, Perth, Australia   +-------+
| Bayswater  6053   | Internet: michaels@DIALix.oz.au      |
| AUSTRALIA         |           michael@izumi.DIALix.oz.au |
+-------------------+ FidoNet:  3:690/728 (MegaTokyo 2033) |
| "GAINAX has been  |--------------------------------------+
| jiggling breasts  | "Wah, I've been hit..."              |
|   for 10 years."  |               "...by the Otaku-Ray!" |
+-------------------+--------------------------------------+
Newsgroups: rec.arts.anime
From: deitrich@ux1.cso.uiuc.edu (Dave Deitrich)
Subject: JACK Meeting: April 17th, 1992
Organization: University of Illinois at Urbana-Champaign
Date: Fri, 17 Apr 1992 19:28:16 GMT


+-------------------+-------------------------------------+------------------+
|\ [J]apanese   \***| President:          Dave Deitrich   |*\   Illinois   /*|
|*\  [A]nime     \**| Vice President:     Dennis Domingo  |**\   Maison   /**|
|**\   [C]artoon  \*| Treasurer:          John Yoon       |**/     of     \**|
|***\    [K]lub    \| Newsletter Editor:  Eddie Kao       |*/   Animation  \*|
+-------------------+-------------------------------------+------------------+
| The Official Anime Club for the University of Illinois at Urbana-Champaign |
+----------------------------------------------------------------------------+

		PLACE: 141 Loomis Lab (w/Projection TVs!)
		DATE:  Saturday, April 18th, 1992
		TIME:  1:00pm - 4:15pm 
					
		THIS WEEK:	Maison Ikkoku
				City Hunter: Bay City Wars
				3x3 Eyes II
				Super Gal
		       -> -> -> SOL BIANCA II <- <- <-
				and MORE!!

                ALSO:		FREE NEWSLETTERS are still available!

				We'll also be taking Suggestions for how to
				improve the club for the Summer and Fall 
				Semesters.  Come voice your ideas!


							Sponsored by SORF

-------------------------------------------------------------------------------
Questions?  Email deitrich@ux1.cso.uiuc.edu
From: S61428%SIENA.bitnet@VTVM1.CC.VT.EDU
Newsgroups: rec.arts.anime
Subject: Re: BGC tapes
Date: 17 Apr 92 04:08:00 GMT
To: ANIME-L%VTVM1.bitnet@vtvm1.cc.vt.edu
X-Envelope-To: ANIME-L@VTVM1.BITNET
X-Vms-To: IN%"ANIME-L@VTVM1.BITNET"


        Blockbuter Video doesn't allow people to reserve tapes. I imagine that
if they did the popular tapes would be reserved for several solid months. I
did have a little chat with someone who did seem to be the manager of the
store, but this was before I got a chance to read your message. He said that
the demand for the tapes fluctuates. Some nights 20 or so people come in and
ask for it, other days the tapes just sit there. It does seem that they are
makeing a good profit on them though. The tapes cost about $35.00 each and
they rent for about $3.00 for 2 nights. All they need to do is rent each
one out at least 12 times and they are makeing a profit. Judjeing from the
amount of times i've been in looking for these the tapes have been rented
well past the break even point.

        Another unusal thing is they place that they are putting the tapes.
They aren't in the forign section with films like Tamppopo and Ran but
in the Sci-Fi section with Star Wars and Blade Runner. I think that many
more people will give them more serious consideration there. Many viewers
probaly wouldn't go near the foreign film section but may take a chance
on a forign Sci-Fi film. One interesting point that I have noticed
on their packaging is that on the back of one of the cases they
have an advertising sphel for kids films, then on the side the rateing is
17+. This may just be something that is put on randomly since I have only
rented one so far,(#4 Revenge Road, I own #'s 1-3).

        I didn't get any names of any managers but I do have addresses and
phone numbers for 2 of the Blockbuster stores.

                664 New Loudon Rd.
                Latham N.Y.
                (518)786-7711

                818 Central Ave.
                Albany N.Y.
                (518)459-0777

Keep up the good work.
Newsgroups: rec.arts.anime
From: ij59@vaxb.acs.unt.edu
Subject: Sentinels Tape Question (was Re: Tape for sale...)
Organization: University of North Texas
Date: Wed, 15 Apr 1992 22:15:28 GMT

In article <o3J0iB3w164w@musubi.pubnet.com>, whong@musubi.pubnet.com (Wendell Hong) writes:
> Robotech II: The Sentinels  VHS, 76min
> $10(includes postage). E-Mail me if interested.
> 
> +-----------------------------------------------------------------+
> |Internet:  whong@musubi.pubnet.com     GEnie:  ANIMATSURI        |
> +-------------------------*STUDIO-MUSUBI*-------------------------+
> |  Honolulu, Hawaii's Free Public Access Internet/Usenet System   |
> +-----------------------------------------------------------------+
>                        -*=]Dream Hunter[=*-


  This leads me to an interesting question.  The verion of the Sentinels tape
that I have cost $30 and was 85 minutes long.  This is the Streamline release. 
I would guess that the difference between the Palladium Books release (that is
what you have, right?) is the addition of the 9-min "ad" for Sentinels (the one
destined for (and shown at?) the <something-something> Toy Fair) to the
Streamline release.  Is this a correct assumption?

(if so, there are a few scenes in the Streamline version not found in the
Palladium version, i.e. scenes after the REF gets to Tirol, rather than ending
with the wedding.)

 ________    _______              _         ________     ____
|______  |  |_____  |            | |       |________|   |____|
      / /         | |  _  _   _  |  \       ________    ______   _______
     /  \         | | |_||_| / / |   \     |________|  |____  | |_______|
    / /\ \   _____| |   ____/ /  | |\ \     ________       / /
   /_/  \_\ |_______|  |_____/   |_| \/    |________|     /_/
 
     | Nippon no anime wa ichi-ban desu!  Otaku rule!    |
     |     Hey, man, I _like_ Robotech.  So sue me.      |
     | Sukotto Mira/Scott Miller (ij59@vaxb.acs.unt.edu) |

Newsgroups: rec.arts.anime
From: bn981@cleveland.Freenet.Edu (Ryan Mathews)
Subject: Re: Urusei Yatsura popularity
Reply-To: bn981@cleveland.Freenet.Edu (Ryan Mathews)
Organization: Case Western Reserve University, Cleveland, OH (USA)
Date: Tue, 7 Apr 92 05:57:53 GMT


In a previous article, kuo@sumax.seattleu.edu (Chih-Ping Kuo) says:

>and you would be surprised by how good the TV series is.

No, I wouldn't.  :-) I like what little of the series I have.

>beside, is puns like Megane, Chibi, Perm, Ataru, Sakuran that hard to 
>understand?  

Yes.  Or rather, non-Japanese speakers would have trouble understanding
the puns unless they are explained to them.  And, as anyone can tell you,
explained jokes aren't funny.  That's why I don't even bother to think
about what the names mean; I just enjoy the anime.

>people who do not want to risk in exposing themselves to 
>different culture won't get beyond the robot/sci-fi/porno region
>of anime anyway. 

True.  But I think the point needs to be made that you don't have to try
all that hard to enjoy UY.  It's funny enough without all the complicated
cultural puns.

>> Comments?
>
>on your desire for someone to subtitle the shows where new characters are
>introduced.  since my list for UY characters are more than 100+, w/ at
>least 20-30 can be consider the core characters (appear more than once)
>it will be a big jobs, and not everyone have the LD set wants to do the
>dub anyway.

Hmm.  No, that's not what I mean by "core characters".  I mean the characters
that are constantly appearing, not just a couple of times.

I'm really referring to the characters that show up in the movies, the most
popular characters.  In fact, I think I can list them:

Ataru, Shinobu, Lum, Lum's parents, the bodyguards, Mendo, Ten, Benten, Rei,
Ran, the snow queen, Kyosuke, Inaba (his first appearance has already been
subbed).  That's all I can think of at the moment.  There's no need to
sub the introductions of obscure characters that appear only in the TV series.
What I'd like is a starter kit that allows people to get into the movies and
OAV's with a good sense of the history and the realtionships between the
characters.

>my recommendation? get the original manga, easily available, essentually
>provide 90%+ of the same storys from TV and OAV with little variations.

Well, I can't read Japanese, so I doubt I'd be able to comprehend the manga.
Unless there are complete scripts out there.

			---------- Ryan Mathews
-- 
Email: bn981@cleveland.freenet.edu      DISCLAIMER:  Any resemblence of this
Snailmail: 786 High Street              article to rational thought is
           Bedford, OH 44146            purely coincidental.
From: gryphon@wpi.WPI.EDU (/dev/gryphon)
Newsgroups: rec.arts.anime
Subject: Re: Kei's middle initial
Date: 11 Apr 92 16:41:32 GMT
Article-I.D.: wpi.1992Apr11.164132.22102
Organization: Worcester Polytechnic Institute

In article <1992Apr9.125149.2664@vax1.umkc.edu> dnedblake@vax1.umkc.edu (Briareos Hecatonchires) writes:
>[assorted things deleted]
>
>> --Kei
>> 
>> ------------------------------------------------------------------------------
>> "Are you entirely sure these things are safe?"
>> 	--Ben, trying on an SSIIVA unit
>> INTERNET: deadshot@wpi.WPI.EDU   SNAILNET: Kei J. Morgan, WPI Box 570, 
>                                                 ^
>
>     okay, we've established where you got Morgan, but what's the `J` for?
>

She's probably gonna kill me for posting this, but...
Jeanne-Marie.

--G.

------------------------------------------------------------------------------
"Oh how annoying...UNIX doesn't seem to support virtual reality."
	--Yuri 
INTERNET: gryphon@wpi.WPI.EDU    SNAILNET: Benjamin D. Hutchins, WPI Box 570, 
BELLNET: (508) 791-2539                    100 Institute Rd., Worcester, MA
------------------------------------------------------------------------------
From: ST102272%brownvm.brown.edu@VTVM1.CC.VT.EDU (Young Su)
Newsgroups: rec.arts.anime
Subject: Animation popular in US
Date: 9 Apr 92 00:21:38 GMT
To: anime-l@vtvm1.cc.vt.edu

On TV a couple of weeks ago, some dudes were discussing the chances of
Beauty and the Beast walking away with an Oscar.  It would be the first
time an animated film would ever be considered for such an award.

They also said that animation has become very popular in the US.  It
seems like the US TV/movie industry is trying to rope in as many animators
as possible.  As it is, Disney has their animators working at full steam.

According to one Disney animator, the problem in the US right now is that
there are too few animators and too many animation projects to do.

The show concluded by saying that it was a good time to be an animator.

- Y.E.S.
-----------------------
ROBOTECH: Is it Macek or is it Memorex?   (the video tape)
Newsgroups: rec.arts.anime
From: maxson@cerl.uiuc.edu (K R Maxson)
Subject: Re: Subtitling Suggestions
Organization: UIUC Computer-based Education Research Lab
Date: Mon, 6 Apr 1992 15:41:16 GMT

In article <3857@pacific.mps.ohio-state.edu> gundam@pacific.mps.ohio-state.edu (Brent Bowman) writes:
>	Lupin III Movies (ie: Babylon Gold, Hemmingway Papers, Bye Bye
>			  Liberty Crisis, and Napoleon's Dictonary)

I also think some Lupin subtitles would be really nice.  The movies Brent
mentions, and also episodes 6-23 of the original Lupin III series.  It is
my understanding that Miyazaki directed 14-23, and codirected 6-13, in 
addition to his later Albatross and Farewell episodes.

And how about Mirai Shonen Conan?
From: pckyip@athena.mit.edu (Patrick C Yip)
Newsgroups: rec.arts.anime
Subject: Re: Silent Mobius
Keywords: Not Funny
Date: 9 Apr 92 03:51:52 GMT
Organization: Massachusetts Institute of Technology

In article <1992Apr7.133249.23237@cs.columbia.edu> rim@cs.columbia.edu (Howard Rim) writes:
>I just saw a preview of Silent Mobius.  I won't say that it was bad, 
> but why do I get the feeling that it's somewhat totally 
> different from the manga?  Why do I get the feeling that no 
> one smiles in the whole movie?

Oh? You noticed that? Think it's different from manga? But I can tell you
IT'S EXACTLY LIKE THE MANGA!!!

Now you may think this manga reader has fallen into insanity...
How come they are like the manga??

But, unfortunately, my friend, that it's REAL True.

Actually Kia Asamiya has his/their style changed just like Kikuchi Michitaka
changed its artstyle from Borgman, Project Zeromancer to Silent Moebius
and Genji now. The change is big, right? That's what the MANGA has become,
too. Actually for months after the movie came out, the manga (which 
is serialized in COMP, a monthly) was re-telling the whole story in
movie. It's almost exactly like the movie, even down to the sequence of
events, details of background and the dialog....

ANd you are very right: There's NO HUMOR in Silent Moebius anymore.
Well, I don't think a little joke after 50 pages of serious fighting and
grinding is humor anyway. 

Also the character design in the manga has changed into something that's like
the movie. Understandable because the cuteness in the original design 
just doesn't fit the new DEPRESSING tone in the manga. Also Kia Asamiya
has changed his/their artstyle too.

>Don't get me wrong, the movie looks great as far as animation, music, 
> suspense, fight-scenes, etc. goes.  It just looks kind of serious, 
> not that there is anything wrong with that.  I doubt that anyone 
> would go see it to laugh though.

I still can't get used to it. Without the humor, suddenly the series
doesn't shine as bright as before.

Patrick YIP		*** SUPPORT REC.ARTS.MANGA *** :-)
From: clf@ecl.psu.edu
Newsgroups: rec.arts.anime
Subject: Re: Yamato again
Date: 8 Apr 92 13:45:42 GMT
Organization: Engineering Computer Lab, Pennsylvania State University

In article <92097.170957CMH114@psuvm.psu.edu>, CMH114@psuvm.psu.edu writes:
> My net-deprived friends have another request on the Yamato movies... does any
> one know of Scripts for Yamato movies other than Be Forever Yamato...ie,
> Arrivederchi Yamato, Space Cruiser Yamato, Yamato: the New Voyages, and what
> ever was the 5th movie, don't remember right now. Danke Shoen.
> 
> Mitch
> Quest Laboratories
> Terraforming Division

Fifth movie is "Final Yamato"!
I don't know about script sources, sorry.

SS  CLF@ECL.PSU.EDU
From: JRK123@psuvm.psu.edu (James Klingler)
Newsgroups: rec.arts.anime
Subject: Speech on anime ... please help !!!
Date: 10 Apr 92 15:04:05 GMT
Organization: Penn State University

Greetings,
   I am currently starting work on a inspirational speech concerning the
contributions of Japanese animators to the field of animation. The speech is
only going to be about 7-8 mins long and will presented to an audience of
about 25 classmates. The reason I picked this topic is because I really
enjoy Japanese animation and hope to share my enthusiasm with other people
in my class.
    Here's the problem: it is really hard to find information on this !!
While I'll admit that I've just started looking, my research hasn't been
too promising so far.
    My plea : If you have any information (or know what sources I can
look to for information) please send me some mail. I know if anyone can
help me they'll be reading this message base !!!


  Thanks in advance your help !!!
      Jim Klingler (jrk123@psuvm.psu.edu)
Newsgroups: rec.arts.anime
From: conty@cbnewsl.cb.att.com (Conty)
Subject: Re: Guide to PROCO ROSSO (comments)
Organization: AT&T Bell Laboratories
Date: Wed, 15 Apr 1992 02:36:10 GMT

In article <29EB3645.7239@ics.uci.edu>, rang@bonnie.ics.uci.edu (Suezou) writes:
> Sharpen your Italian skills; considering this is a Miyazaki films, Italian
> might be the next language you'll need to know to understand some those
> ads in the Animage....

Italian is very similar to Spanish.  Me and Gian Uberto Lauri (sp?)
translated the stuff on the December 91 ANIMAGE article on PORCO ROSSO.
The usual stuff, with two additions:

- It seems Porco is a mercenary.
- A friend who read the Japanese in the article told me that
  Porco's real name translates to "Marco Paggot".
-- 
			    E n r i q u e  C o n t y
			      jester@ihlpl.att.com
		   Disclaimer:  You're not dealing with AT&T.
From: msw8629@rigel.tamu.edu (WILLIAMS, MICHAEL SHANE)
Newsgroups: rec.arts.anime
Subject: Re: Lodoss names...I wanna say something too...
Summary: i dunno
Keywords: just for fun
Date: 9 Apr 92 21:24:00 GMT
Organization: Texas A&M University, Academic Computing Services
News-Software: VAX/VMS VNEWS 1.41

In article <izumi.702774150@garfield.catt.ncsu.edu>, izumi@garfield.catt.ncsu.edu (jecy) writes...
>I don't remember all the arguments done on names, but one character in
>particular:
>'Woodchuck' 
>For the longest time after reading and looking at the character design,
>I of course translated to English quite differently.
>'Wood Jock'

Jecy,

	I, in particular, am fond of the 'Woodchuck' translation.  Granted,
I suppose I am a bit biased in the matter. :)

	Captain "Art imitating life, or I was around before the Lodoss Wars
		named the character" Woodchuck

msw8629@rigel.tamu.edu			Sometime tomorrow I'll be posting 
					information on Project A-Kon.  
Newsgroups: rec.arts.anime
From: saint@eva.dei.unipd.it (Gian_Uberto Lauri 228495)
Subject: Programs in anime --- Re: gross anachronism in 0083
Organization: D.E.I. Universita' di Padova - ITALY
Date: Fri, 17 Apr 1992 16:29:14 GMT

In article <3130176@hpcc01.corp.hp.com>, okamoto@hpcc01.corp.hp.com (Jeff Okamoto) writes:
|> aoki@hermes.Berkeley.EDU (Paul M. Aoki) notices:
|> 
|> > Unfortunately, it's a dialect of C with "far" pointers.  Yes, folks, it 
|> > looks like the 80?86 processor family also made it to the year UC 0083 .. 
|> > :-P  Now that I think about it, this brings new meaning to the trademark 
|> > "MS-DOS" .. :-) :-P
|> 
|> There's even a file reference to "command.com" in the code.  Amazing what
|> you can see with a freeze-frame....

If Gundam has Microsoft software, I can smash it to scrap with my bare
hands and an arm tied behind...

Anyway it could be able to defeat Trider G7 whose software was written
in Microsoft Fortran 77...

(N.B. There are rumors that they swithced to Motorola for AV 98 labors
:) )

o   oooooo   Gian Uberto Lauri		Darling
      o    o saint@alessia.dei.unipd.it	L....Lum Ma...Ma..Ma..Matte..Matte
     o o				Saidaikyuu aijyou hyougen da-cha