From: inkblot@leland.Stanford.EDU (Thomas Calvin Cannon)
Subject: Re: Triple Hit DP Test Confirmed
Organization: DSG, Stanford University, CA 94305, USA
Distribution: alt.games.sf2
Date: Sat, 10 Oct 92 04:12:34 GMT

In article <_7jp5y+@lynx.unm.edu> dphantom@triton.unm.edu (darlene an  92sep02 lawry) writes:
>>The IMPORTANT aspect of the 'triple' DP is whether or not it can be 'buffered'
>>in combination with a normal hit (like fierce punch).  If it CAN, then
>>Ken could execute a 4 hit combo (fierce + triple DP) without ever leaving the
>>ground.  X-man left detailed instructions on how to perform such a move, but
>>after over $2 of attempts (with my friend blocking on 2 player side) I have
>>yet to see a standing 4-hit combo.  Others have posted that they can execute
>>the crouched fierce + DP, but NO ONE (besides X-man) has posted that they can
>>DO the 4-hit combo. Plenty of folks have said, 'oh I saw such and such,' but
>>no one has said 'I've done the 'triple' DP, and can do it at will.'  BTW, I
>>play Ken quite well (combos at will, etc.) so I _DO_ have some idea of what
>>i'm talking about. =)
>
>Yes, it's an important aspect, meaning that it determines how useful it would
>be if it does indeed exist.  But in itself (buffering), it does not provide
>easy to detect, reliable proof.  In other words, you may be able to do a  
>triple DP, but it may take some skill before you can make use of it (buffer it,

I disagree.  To buffer ANY special move, all you have to do is hit a button 
(say fierce) then do the special technique as you would normally.  This 
works for fireball, DP's, hurricane kicks, flash kicks, SPD's, heck, for
every bufferable move.  An example of a 'non-bufferable' move is Sagat's 
uppercut.  Hit fierce, do the Tiger uppercut, and you get a fierce punch. 
(Not a double Tiger uppercut)

I can do what you call the 'triple' DP nearly 100% of the time.
Heck I can even show you two ways to do it....


    --O     \      |   FIERCE   \   --O   FIERCE    (X-Man's method)
             O     O             O


    --O     |   FIERCE   \   FIERCE                 (my method)
            O             O                          
                                                 
I can use either one of these, and get your 'triple' DP ten, even 20 times
in a row, but I have never been able to do this...

FIERCE   --O   \    |   FIERCE   \    --O   FIERCE  (standing 4-hit combo)
                O   O             O

As you can see, this is just a fierce punch + your triple DP.  It's a
buffered triple DP.  After well over 100 attempts, I couldn't get this to
work.  Nor have I done this accidentally, nor have I ever seen it done.  
This means that one of three cases is true.

1)  The triple DP does not exist
2)  The triple DP exists, but it is an un-bufferable move (like Tiger
    uppercut)
3)  A bufferable triple DP exists, but I can't do it.

If 2 is the case, then the triple DP is useless, because you could always do
a normal fierce (crouched or standing) + DP.  Case 3 is a possibility, but
I've been buffering moves since SF2 Classic, so I doubt it.  No, I'm not the
best in the world, but I can play Ken. =)  The only feasible case is case 1,
unless you or someone else can pull of a buffered triple DP. So, here's my
challenge.

Someone (I don't care who) perform and describe (joystick positions, etc.)
how Ken can pull a 4 hit DP combo without leaving the ground. (remember, the
hits have to hit so quickly that once the first fierce hits, the others are 
un-blockable) It should sound like POW POW POW POW.

Until this is done, I consider what you described to be a mere quirk in the 
game, if that.

Mata ne,

T. Cannon

***NOTE***  Personally, i think it would be really great if the triple DP
existed.  Hey - I play the guy - I wouldn't mind if he had a 6 hit DP.
Unfortunately, from my experience it's just not possible
Newsgroups: alt.games.sf2