HDTenEightyP/NetNews huggingface dataset:
From: maillet@tls-cs.cert.fr (Luc Maillet)
Newsgroups: rec.games.frp.misc
Subject: Re: Spacemaster (was Re: Rolemaster)
Date: 27 Jan 93 10:26:17 GMT
Organization: CERT, CS Dpt. Toulouse, France

In article <930126.133850.4v5.rusnews.w165w@mantis.co.uk>, mathew@mantis.co.uk (mathew) writes:
|> 
|> Well...  I'm afraid I can't think of a way to put this tactfully, but...
|> 
|> I don't like the SpaceMaster background material.  I mean, don't get me
|> wrong, the rules are wonderful; when I saw the table of spectral classes of
|> stars I was convinced.  Real scientific detail in an SF RPG?  Wow.  But then
|> you had to go and spoil it with all that Imperial Emperor of the Galaxy
|> stuff.  I think you must have been exposed to too much Traveller. :-)

  Emperor of the Galaxy ? Gods ! It's only a 80 LY diameter portion of space, a
speck in the milky way... And I personally like the "power behind the throne"
atmosphere, something along the lines of Dune ( Great Houses, Truthsybils, all
of these ring bells ).

  As for scientific detail, it's quite good, but I've found better in a Megatra-
-veller supplement ( World Builder's handbook, I believe ). Much more detailed
for world description than SM.

								Redwing.

  I second the comment on metric mesurements : being french ( and proud of it ),
I find it irritating to have inches, feet, yards and miles instead of meters and
multiples ( same for weights ). It's not regionalism : the International System
Units are used widely for some reason.
From: jlkim@sdcc3.ucsd.edu (Justin Kim)
Newsgroups: rec.games.frp.misc
Subject: Re: SRII:  Questions (again)
Date: 21 Jan 93 01:06:43 GMT

In article <C0wH2F.JMz@newcastle.ac.uk>, P.C.Steele@newcastle.ac.uk (P. Steele) writes:
> 
> Distribution: worldIn article <C0t13C.6Ax@visix.com>, gray@visix.com (Gray Jones) writes:
> > Do you let starting characters use bioware and tac computers and
> > other cool Shadow Tech devices?
> 
> No way. This is gear characters have to work for. The good GM will make a special
> piece of bioware available only very occasionaly, usually part of a run. Not
> suitable for starting chars at all.
	As the rules stand now, many pieces of bioware are legal and
readily available.  Enhanced articulation and mnemonic enhancers,
for example.  If you really don't want characters to start with the
stuff, simply base your campaigns before the stuff was released
(pre-2052) or adjust the legality.

Justin
-- 
------->Justin Kim
---------->jlkim@ucsd.edu
------------->Graduate School of International Relations/
---------------->Pacific Studies-University of California, San Diego
Xref: sparky rec.games.frp.misc:11899 rec.games.frp.announce:383
From: hapa@ucsco.ucsc.edu (Doug Easterly)
Newsgroups: rec.games.frp.misc
Subject: Re: DragonQuest?!
Date: 27 Jan 1993 00:18:50 GMT
Organization: University of California; Santa Cruz
NNTP-Posting-Host: ucsco.ucsc.edu


(Comments on whether the newest verion of DQ is really like 
D&D or not deleted)

Actually the earlier posters about the new DQ are right
The current release of DragonQuest IS
a watered down version of D&D. You are thinking about the DQ version
3. Coyt is talking (as was the original poster) about the "new"
TSR boxed game which has NOTHING to do with SPI's DragonQuest.

The good ol' version of SPI DQ is dead. (sniffle) Too bad, really.
It needed some editing and work, but it was a very solid game.
Too bad, really.

Oh, well. Life bites.
-- 
Sandra's seen a leprechaun,	   Donald heard a mermaid sing,
Eddie touched a troll,		   Susy spied an elf,
Laurie danced with witches once,   But all the magic I have known
Charlie found some goblins' gold.  I've had to make myself.
			-Shel Silverstein
From: ratinox@meceng.coe.northeastern.edu (Rent-a-Lemming)
Newsgroups: rec.games.frp.misc
Subject: Re: SRII Insect Spirits *possible spoiler*
Date: 25 Jan 93 20:30:56 GMT
Organization: 3WA, Boston Office. Or Nu Meta Chi. Take your pick.
X-Posting-Software: GNUS 3.14.1 [ NNTP-based News Reader for GNU Emacs ]
X-Signature-Virus-Protection: Version 1.51
X-Get-A-Clue: Have two, they're small.

>>>>> On 25 Jan 93 17:58:24 GMT, markl@dvorak.amd.com (Mark Luedtke) said:

Mark> I have several questions about insect spirits.  The stats for true
Mark> form spirits in Grimoire II says they are for manifest form only.
Mark> What are the stats of the astral form?  All force?  If so, how come
Mark> they have different mental attributes?  Especially the rediculously
Mark> low Willpower?

Correct. Insect Spirits, like the insects they represent, are hive
creatures. As such, they are lacking in the mental attributes.

Mark> Also, is the Queen's attributes all force in astral space (plus
Mark> spirit energy?)  As far as I can tell, any manifest insect spirit is
Mark> just mage meat, which is really depressing, and as always any astral
Mark> spirit is an easy target for a mage.

Again, correct.

Mark> Am I missing something?

Yeah. You forget that Insect Spirits, like insects, swarm. One on one they
aren't so much. But try a couple dozen at once :-).

--Rat                               PGP Public Key Block available upon request
||||| | | | |  |  |  |   |   |    |    |    |   |   |  |  |  |  | | | | | |||||
Northeastern's Stainless Steel Rat          ratinox@meceng.coe.northeastern.edu
When I want your opinions I'll give them to you.
                                              --Mok, from the movie Rock & Rule
Newsgroups: rec.games.frp.misc
From: arp2@ellis.uchicago.edu (andrew robert polis)
Subject: Re: English as a Celtic language?
Reply-To: arp2@midway.uchicago.edu
Organization: University of Chicago
Date: Sat, 23 Jan 1993 07:13:25 GMT

In article <C1A1AJ.Cz6@mentor.cc.purdue.edu> jacobus@symphony.cc.purdue.edu (Bryan J. Maloney) writes:
>
>
>Will you please demonstrate that English is Celtic and not Germanic?
>
>
>Please demonstrate, using examples, that the grammar and vocabulary are
>more Celtic than Germanic.  You have finally made a statement that is, at
>least theoreticlaly, verifiable by modern methods.  You will be permitted
>to restrict yourself to modern languages if you so wish, but are not
>required to.  Please cite your sources.
>
>
>
>
>Otherwise, shut up with your pseudo-scientific drivel.


I'm not the person you're talking to (obviuosly), but I thought I should 
mention that the only sizable connection (to my knowledge) between English
and the Celtic languages is  (was, actually) the structure and usage of
the present participle in old english.  Other than that (which is definitely
not modern) there are only assimilated words.

-Andrew Polis
Newsgroups: rec.games.frp.announce
From: UN030304@WVNVAXA.WVNET.EDU
Subject: Continuity II
Followup-To: rec.games.frp.misc
Originator: cwatters@top.magnus.acs.ohio-state.edu
Reply-To: UN030304@WVNVAXA.WVNET.EDU
Organization: West Virginia Network for Educational Telecomputing
Mime-Version: 1.0
Date: Wed, 27 Jan 1993 14:54:09 GMT

Hello NetLand,

Announcing the return of West Virginia's Continuity, once again at 
Wheeling Jesuit college in Wheeling, West Virginia.

It's two days of gaming mayhem in WJC's Donahue Hall on February 27-28 1993.
Con times are Saturday Feb. 27th from 8:30 a.m. - 1:30 p.m. and
Sunday the 28th 8:30 a.m. - 5:00 p.m.

We've got a very nice dealer's room this year, and are even expecting a guest
appearance by a mover and shaker in the gaming world (can't say who, as it 
might scare him off)!!

Current events include homegrown D&D, Shadowrun, Torg, Nightlife, DC Heroes,
Gurps, Car Wars, Rolemaster, Call of Cthulhu, Battletech, and Starwars. We've
also got RPGA D&D Starwars and Shadowrun. There are also going to be some
tactical wargames including Sword and the Flame, and Silent Death. Other goings
on include an appearance made by some SCA members and of course your very own
Continuity II T-shirt (just as hilarious this year as last)!!

Day passes are $6.00, weekend passes are $10.00. GM's running one 4 hour event
will be refunded 1/2 their admission fee, while two 4 hour events gets your
entire reg fee back!! Event fees are only $1.00.

We are still looking for more GM's and especially more players. For more info
contact me back here, or write to:

                  Continuity II
                  c/o Bryan Sims
                    Box 144MC
                  Wheeling Jesuit College
                  Wheeling, West Virginia 26003

It promises to be an even better time than last year, so we'll see you there.


						Dave

Newsgroups: rec.games.frp.announce
From: dragon@camelot.bradley.edu (Matthew Korth)
Subject: B-CON
Followup-To: rec.games.frp.misc
Originator: cwatters@magnusug.magnus.acs.ohio-state.edu
Organization: Bradley University
Distribution: na
Date: Sat, 23 Jan 1993 18:59:00 GMT

I promise there won't be any more than two more of these shameless B-CON
plugs...

On February 27th and 28th, 1993, the Bradley University Medieval
College Society will be hosting:

B-CON!!!

...on the campus of Bradley University in Peoria, Illinois.

Our guests of honor are:
Dr. Greg Guzman, on feudalism
Dr. Jean Jost, on medieval romance literature
Steve Maggi, editor of _Journeys Magazine_
Steve Bryant, editor of _Challenge Magazine_
Rob Lazzaretti and LaMont Fullerton, illustrators of _Dangerous Journeys_
Jason Tamarak, author of _Biotech_

We will be running the following games:
Shadowrun II
Champions (2 scenarios)
Star Wars (2nd ed.)
an AD&D1 tournament scenario
an AD&D2 scenario
an AD&D2 Ravenloft scenario
Warhammer minis
Toon
Vampire
Clay-o-Rama
Supremacy
WH40K
Warhammer fantasy
Top Secret/SI

We *may* be running a second Shadowrun game, along with GURPS.

In addition, the GDW demo team will be here, demonstrating Dangerous
Journeys.

Fees are $5 for the weekend, $3 per day if you preregister; $7 for the
weekend and $5 per day if you pay at the door.

Pre-registration information should include the names of all the
people you're registering (yes, we *do* have a reason for that
request), and should be sent (along with the money) to:

B-CON REGISTRATION
c/o Medieval College Society
425 Sisson Hall
Bradley University
Peoria, IL  61625

More specific information will be posted when available.  If you would like
to receive this information through email, send email to one of these email
addresses:
	dragon@camelot.bradley.edu (this one is preferred)
	dragon@cs1.bradley.edu
	mystk@camelot.bradley.edu

...and we will send you the information.

(p.s. If you need to speak with someone, the MCS office's phone number
is (309) 677-3358.  We do have an answering machine, and if no-one's
there, we'll call you back as soon as we can.)
--
****** Matt Korth ************************** dragon@camelot.bradley.edu ******
			ENERGIZER BUNNY ARRESTED!
		     Police charge him with battery.

Newsgroups: rec.games.frp.announce
From: jimv@ucrengr.ucr.edu (james vassilakos)
Subject: Top Secret/S.I. Program (IBM-PC) up for FTP
Followup-To: rec.games.frp.misc
Originator: cwatters@top.magnus.acs.ohio-state.edu
Organization: The Ohio State University
Date: Tue, 26 Jan 1993 13:14:24 GMT


Howdy boys & girls. I've got a new toy for you to play with.
It's a character generation aid for Top Secret/S.I. usable
on IBM-PCs. Let me know what you think. If you can't get
it from ftp.cs.pdx.edu (pub/frp/src directory), then email
me, and I'll flop a uuencoded version in your mailbox.

Here's the specifics:

        PROGRAM NAME: "TSSI" [v1.0] {October 1992}
        GAME SYSTEM: Top Secret/S.I.
        AUTHOR: Jim Vassilakos  (jimv@ucrengr.ucr.edu)
        FUNCTION: Character Generation Aid
        OPERATING SYSTEM: IBM (MS-DOS)
        PRICE: Public Domain
        COMMENTS: Aids the user in attribute determination,
              career choice, and skill selection. Performs the
              tedious chores to ensure character legality, and
              saves complete attribute and skill charts to an
              ascii output file. QuickBasic source included
              with the compiled version. The ascii data file,
              containing all skills in the Player's Guide and
              Commando is easily modified. Contact the author
              for a uuencoded version via email.
        FILE(s): tssi.zip
        SOURCE(s): Available via Anonymous FTP:
          ftp.cs.pdx.edu (131.252.20.145) in pub/frp/src

Enjoy!

           _   /|       Jim Vassilakos
           \`o_O'       jimv@ucrengr.ucr.edu
             ( )        jimv@silver.lcs.mit.edu
              U         jimv@wizards.com
           Aachk!       (909) 864-3814

Newsgroups: rec.games.frp.announce
From: dunkelza@titan.ucs.umass.edu (KEITH C MCCORMIC)
Subject: Convocation - 93
To: rec-games-frp-announce@uunet.UU.NET
Followup-To: rec.games.frp.misc
Originator: cwatters@top.magnus.acs.ohio-state.edu
Organization: University of Massachusetts, Amherst
Date: Tue, 26 Jan 1993 13:14:54 GMT

   The Grenadiers' Society of UMass will be holding the second-annual
CONVOCATION in the Campus Center of the University of Massachusetts in
Amherst, MA.  It will be held on May 1-2, 1993.  On-site registration begins
at 9:00 am on Sat. and Sun.

   Already scheduled events include a variety of Role-Playing, Board, and
Miniature Games.

   A dealers room and open gaming area will also be provided.

   Registration Fees:

                       Pre-Registered:         At the door:
Five-College Students       $3                    $5
Any one else                $5                    $7

   Persons who run a scheduled event will receive a refund of their
registration fee.

   Dealer room rates:
    First Table:  $20
    Each addt'l:  $10

    (Note that these prices are subject to lowering if more dealers
     come to the convention)

   Any and all visitors are free, but visitors may not enter any scheduled
events.  

   For more information send a SASE to:

               UMass Grenadiers' Society
               Box 178, SAO
               University of Massachusetts
               Amherst, MA 01003

       or Email me and take your chances :).
From: jamtgaar@CS.ColoState.EDU (arne jamtgaard)
Newsgroups: rec.games.frp.announce
Subject: CyberCon IV, Ft. Collins, CO
Date: 26 Jan 93 20:51:26 GMT
Article-I.D.: magnus.1993Jan26.213843.10551
Organization: Colorado State University, Computer Science Department
Originator: cwatters@top.magnus.acs.ohio-state.edu



   		Come to CyberCon!!!

This, the fourth annual science-fiction, fantasy, and gaming convention 
will be occurring February 5-7 in the Lory Student Center here at CSU.
This year's theme is "The Conspiracy Is Coming!"  Special guest speaker 
will be Bruce Sterling, author of _Islands_In_The_Net_ and co-author of
_The_Difference_Engine_.  The 'Con will come at the end of "Science-
Fiction Week."  

Fees are:
	Pre-Registration (postmarked no later than 1/30/93)
		$5.00 for the weekend
		$3.00 for a one-day pass

	At The Door
		$7.00 for the weekend
		$5.00 for a one-day pass

	Parents and Friends
		Free non-participant passes available.  Please inquire.


Game Masters!
	Run a game and get a $1 discount off your registration fee!  Inquire 
	for details.

Hope a lot of you can make it!
				Arne
From: traveller-request@engrg.uwo.ca (TML Administrator)
Newsgroups: rec.games.frp.announce
Subject: Re: [rec.games.frp.*] Roleplaying mailing lists and digests part 2/2
Date: 26 Jan 93 23:57:10 GMT
Reply-To: traveller-request@engrg.uwo.ca (TML Administrator)
Followup-To: rec.games.frp.misc
Organization: Spectra-Physics SS, Inc., Eugene, Oregon, USA
Originator: cwatters@top.magnus.acs.ohio-state.edu

Hi, I'm the TML list admin.  You have a small error needing correction...

In article <1993Jan25.141301.5420@magnus.acs.ohio-state.edu> you write:
>Name:           Traveller Mailing List
>Contact:        traveller-request@engrg.uwo.ca (James T.Perkins)
>List:           List address made available once a new member has subscribed.
>Archived:       FTP from ftp.engrg.uwo.ca (128.100.100.12)

	That should be 129.100.100.12

>Info Updated:   28-Oct-1992
>Notes:          The Internet Traveller Mailing List is intended for the
>                discussion of the Traveller Science Fiction Role Playing
>                Game, published by Game Designers' Workshop. All variants of
>                Traveller (Traveller 2300, MegaTraveller, The New Era), and
>                Traveller games (Snapshot, Trillion Credit Squadron, etc.)
>                are included, too. Discussion is unmoderated and open to all
>                facets and levels of Traveller discussion. Listeners as well
>                as contributors are welcome.
>                Past messages are available via anonymous FTP from
>                ftp.engrg.uwo.ca (128.100.100.12) in the /pub/traveller

	That should be 129.100.100.12

>                directory. The list manager can retrieve old articles, too
>                (but try the automated sources first, please). The archive
>                site is graciously administered by Dan Corrin
>                <dan@engrg.uwo.ca>.

Thanks for providing this service!

__   __/         /   /	    Internet Traveller Mailing List, Administrator
    /     /  /  /   /	   James T. Perkins in Eugene, Oregon, USA
 __/   __/__/__/ _____/   traveller-request@engrg.uwo.ca

[This will be corrected in the next FAQ - Feb 5]
Newsgroups: rec.games.frp.announce
From: dragon@camelot.bradley.edu (Matthew Korth)
Subject: B-CON
Followup-To: rec.games.frp.misc
Originator: cwatters@top.magnus.acs.ohio-state.edu
Organization: Bradley University
Distribution: na
Date: Sat, 23 Jan 1993 18:59:00 GMT

I promise there won't be any more than two more of these shameless B-CON
plugs...

On February 27th and 28th, 1993, the Bradley University Medieval
College Society will be hosting:

B-CON!!!

...on the campus of Bradley University in Peoria, Illinois.

Our guests of honor are:
Dr. Greg Guzman, on feudalism
Dr. Jean Jost, on medieval romance literature
Steve Maggi, editor of _Journeys Magazine_
Steve Bryant, editor of _Challenge Magazine_
Rob Lazzaretti and LaMont Fullerton, illustrators of _Dangerous Journeys_
Jason Tamarak, author of _Biotech_

We will be running the following games:
Shadowrun II
Champions (2 scenarios)
Star Wars (2nd ed.)
an AD&D1 tournament scenario
an AD&D2 scenario
an AD&D2 Ravenloft scenario
Warhammer minis
Toon
Vampire
Clay-o-Rama
Supremacy
WH40K
Warhammer fantasy
Top Secret/SI

We *may* be running a second Shadowrun game, along with GURPS.

In addition, the GDW demo team will be here, demonstrating Dangerous
Journeys.

Fees are $5 for the weekend, $3 per day if you preregister; $7 for the
weekend and $5 per day if you pay at the door.

Pre-registration information should include the names of all the
people you're registering (yes, we *do* have a reason for that
request), and should be sent (along with the money) to:

B-CON REGISTRATION
c/o Medieval College Society
425 Sisson Hall
Bradley University
Peoria, IL  61625

More specific information will be posted when available.  If you would like
to receive this information through email, send email to one of these email
addresses:
	dragon@camelot.bradley.edu (this one is preferred)
	dragon@cs1.bradley.edu
	mystk@camelot.bradley.edu

...and we will send you the information.

(p.s. If you need to speak with someone, the MCS office's phone number
is (309) 677-3358.  We do have an answering machine, and if no-one's
there, we'll call you back as soon as we can.)
--
****** Matt Korth ************************** dragon@camelot.bradley.edu ******
			ENERGIZER BUNNY ARRESTED!
		     Police charge him with battery.

Newsgroups: rec.games.frp.announce,news.answers,rec.answers
From: brian.mcgee@acadiau.ca (BRIAN MCGEE)
Subject: Wanted: Folks to run games at Kingcon
Followup-To: rec.games.frp.misc
Originator: cwatters@top.magnus.acs.ohio-state.edu
Keywords: Kingcon, con, gaming, frp
Organization: Acadia University
Date: Mon, 25 Jan 1993 21:22:20 GMT


				Kingcon'

			   July 16-18, 1993
			 Delta Brunswick Hotel
			       King Street
			Saint John, New Brunswick
				 Canada

We want/need people to runn games of all types at Kingcon. Anyone running a 
tournament game is eligable for prizes.

For more information on Kingcon, check out .alt.conventions

Newsgroups: rec.games.frp.announce,news.answers
From: mittman1@athena.mit.edu (Christopher T Chiu)
Subject: GMs wanted!
Followup-To: rec.games.frp.misc
Originator: cwatters@top.magnus.acs.ohio-state.edu
Organization: Massachusetts Institute of Technology
Distribution: na
Date: Fri, 22 Jan 1993 00:04:11 GMT


Concoction '93(in Atlantic City NJ, around the first week of Dec.)
is looking for a few good GMs and DMs--if you are interested,
please call Ron at (609)965-6070.  

A public service message from a curious adventurer,
Genghis

Newsgroups: rec.games.frp.announce
From: lennartj@fy.chalmers.se (Lennart J|relid)
Subject: GothCon '93
Followup-To: rec.games.frp.misc
Originator: cwatters@top.magnus.acs.ohio-state.edu
Organization: Chalmers Univ. of Technology, G|teborg, Sweden
Date: Thu, 21 Jan 1993 17:27:46 GMT


Great times draws near, Roleplayers!

Sweden's grandest and oldest gaming convent,

		GothCon '93

will traditionally be held in Gothemburg city,
located at the west coast of Sweden. If you
would like a Con with traditions and surprises,
GothCon is where to go!


Time: 	Friday 9th april 0900 
	to 
	Sunday 11th april 1800

Contact:
	Tor Nordkvist (chief o' information)
	Volrat Thamsgatan 8, lgh 8540
	412 60 Goteborg
	Tel: +46 31 182 908
	email: tor@etek.chalmers.se

Price:	150 SKr (by bank)
	or
	175 Skr (at the Con)
	or
	75 Skr per day (at the Con)


Newsgroups: rec.games.frp.announce
From: jacobus@symphony.cc.purdue.edu (Bryan J. Maloney)
Newsgroups: rec.games.frp.advocacy
Subject: Re: Faerie Folk (more pedantry that has nothing to do with gamin
Date: 25 Jan 93 18:24:52 GMT
Organization: Purdue University

In article <1993Jan24.101539.9857@archtwr.tower.nullnet.fi> elandal@archtwr.tower.nullnet.fi (Ismo Peltonen) writes:
>  OK. I usually make intelligence oriented characters that are good with
>computers, math, phys, electronics, and so on. I've heard (never played
>HERO) that it's very cheap to create a nobel-price scientist in HERO. Is
>this true? Could my characters be created with fewer points than the
>combat oriented ones?
>  If it's true that HERO doesn't much care about sciences and other
>non-combat oriented abilities/skills it isn't universal. If it takes
>thouse into account as well as combat, it perhaps could be called
>universal (there are lots of other things to remember, though).





Actually, I've found that it is MUCH more expensive in HERO to make a character
with as broad a relative ability in the sciences as would a character have
in combat.


Simply put, in Hero for a combat character, all you have to do is buy up DEX,
buy skill levels, and (maybe) buy weapons familiaity (which is EXTREMELY
cheap).  And combat skill levels are rather cheap for the benefits they
grant (at least for the breadth of benefit they grant).  Believe me, I run
bunches of super-agent types--combat skill levels are your FRIEND.


As for the scientist, the problem is that Hero defines their sciences more 
narrowly than they define combat skills.  Therefore, a scientist, even with
the Scientist enhancement, must pay many points for his skills.  However,
this is also to posit a VERY generalized sort--nobel
prize in many fields.


If anything is the case, Hero sort of goes the opposite direction from GURPS.

GURPS overdefines their combat and underdefines everything else.
Hero underdefines combat and overdefines everything else.
Newsgroups: rec.games.frp.advocacy