From: re@dcs.ed.ac.uk (Roderick Easton)
Newsgroups: rec.games.mecha
Subject: Re: Shadowboxing
Date: 22 Jan 93 08:42:12 GMT
Organization: Department of Computer Science, University of Edinburgh

In article <C15tz4.Jqn@newsflash.concordia.ca>, kgnome@cs.concordia.ca (MATIS stephane) writes:
> In article <C14vqs.KJF@newsflash.concordia.ca> kgnome@cs.concordia.ca (MATIS stephane) writes:
> >In article <30333@castle.ed.ac.uk> emeu09@castle.ed.ac.uk (Mech Eng Student) writes:
> >>
> >>I have not actually read the rules for shadowoxing (I can't unzip) just the articles posted to the newsgroup but it srikes me that it ought to be virtually impossible to dodge a laser, travels a the speed of light y'know.  I quite agree with the ability>  to dodge other weapons however not even the clan pilots have fast enough reflexes to avoid a laser IMHO.
> >>
> >>TTFN
> >>Roderick Easton
> >
> >Yes ... but ....
> >
> >	(Speachless)
> >
> >Argh... don't impeed reality into this! Plesae ! :)
> >
> >Ok, well that's a point in your favor... and it just might make the
> >final rules. I'll also send you the text version of the rules.
> >
> >Drat ... stymmied again!
> >
> >
> >+---------------------------------+   ___     ___       ___
> >| Stephane I. Matis               |  /   \_BATLLETECH  /\__\ Viva NeXT! 
> >| E-Mail : kgnome@cs.concordia.ca |  \___/   \___/     \/__/ NeXTSTEP 3.0!
> >| "It Just Works..." - Steve Jobs |      \___/   
> >+---------------------------------+       Wolfnet Operative & NeXThead 
> 
> 
> I reply to my own ... hmmm netgods might not like my netiquette bu
> listen. A friend of mine sent me this E-mail on this subject.
> 
> Date: Wed, 20 Jan 1993 09:59 EDT
> From: E_GARVI@pavo.concordia.ca
> Subject: Re: Mail and all
> To: kgnome@concour.cs.concordia.ca@cs.concordia.ca
> Message-id: <321517CD60028772@Vax2.Concordia.CA>
> 
> 
> 
>         I read you rec.games.mecha posting and somthing occurred to me.
> You may not be able to dodge a laser once it is shot but you might try
> like hell not to be where he's pointing the f****ing thing
> 
>         Just a thought.
> 
> thought for the day: Examine a problem close enough and you will surely
>                      recognize yourself as part of the problem.
> 
> 
>                                                 later,
> 
>                                                 G-man
> 
> --- 
> 
> So what do you guys think ?
> 
> 
> BTW Hi G-man !
> 
> +---------------------------------+   ___     ___       ___
> | Stephane I. Matis               |  /   \_BATLLETECH  /\__\ Viva NeXT! 
> | E-Mail : kgnome@cs.concordia.ca |  \___/   \___/     \/__/ NeXTSTEP 3.0!
> | "It Just Works..." - Steve Jobs |      \___/   
> +---------------------------------+       Wolfnet Operative & NeXThead 

  Point taken and conceded, you can dodge lasers.
It strikes me that this might be a good system for doing clan live-fire
training with.  With a little tweaking you can come up with a system for
non destructive damage.  My suggestion is :
            Weapons do half of their normal damage as "real" damage, the 
            rest only exists on the Mechs' computers (round real damage up)
The notation would be:
             "/" means a point of real damage and one of computer damage
             "\" at the end of the  most recent damage is only a point
                 of real damage, elsewhere it means the same as "/"
  eg.
   A clan training mech is hit by a low-power ER medium laser.  This does
4 points of real damage and 3 points of fake damage.  The first part of
the armour diagram looks like this
             ___________________________
             |/|/|/|\| | | | | | | | | | 
             ---------------------------

    The same mech is then hit by another low power ER medium.  The armour
diagram now looks like this
             ___________________________
             |/|/|/|\|/|/|/| | | | | | | 
             ---------------------------
      Showing 7 points of real and the same of fake damage
 
If all damage boxes are filled with a single slash just go back and start
making them into crosses (though this means the computer has shut the mech
down as destroyed and someones shooting at a "dead" target...)
     Hope this is of help.

TTFN
Roderick Easton
e-mail:  emeu09@castle.ed.ac.uk