HDTenEightyP/NetNews huggingface dataset:
From: nwickham@nyx.cs.du.edu (Neal Wickham)
Subject: Real 3D  ...time for a reality check in 3d software
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Reply-To: nwickham@nyx.UUCP (Neal Wickham)
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Wed, 16 Dec 92 22:54:10 GMT


[reposted w/o permission] 


The author demoed Real 3D 2.0 in a recent exhibition here in Finland and the
product looked very impressive compared to current Imagine and Real 3D
versions at least.

Here are some of the most original features:
- everything seems to be configurable. If you like Caligari-type interface,
  you can have it. If you want to have 7 windows looking at your work from
  various angles, you can have it. All menus, tool gadgets & screens are
  part of this saveable 'environment'.
- animation is directly built-in into the objects just like materials or
  any other features. Skeleton-type animation allows easy modelling of
  for example hands (grab the fingers with the mouse and the rest of the
  arm will follow in a fancy way).
- the modeller includes a some sort of a physics simulator; put a ball
  on a table, lift one edge of the table and ball will roll off. Extremely
  powerful feature (think about a bowling alley... animate all falling
  skittles by hand or just throw the bowling ball and see how it goes).
  I don't know how far the simulation goes physically though.
- you can expand the program by an inbuilt programming language. If you
  think you can come up with a better mapping algorithm you can write
  one of your own.
- as a whole it seemed to be the largest piece of s/w i have ever seen
  on the amiga... Zillions of options, everything looks slick and organized 
  (unlike v1.4) and the general feeling is very professional.

Rumours indicate that the author has ordered a vivid card and will
port the rendering routines... Real time rendering? ;)

--
Harri Holopainen             .sig transit gloria mundi.


Newsgroups: comp.graphics.animation
From: cammarta@bucknell.edu (aaron cammarata `93)
Newsgroups: comp.graphics.animation
Subject: Re: Question about CG education
Date: 16 Dec 1992 18:24:21 GMT
Organization: Bucknell University, Lewisburg, PA
Distribution: comp
NNTP-Posting-Host: spica.cs.bucknell.edu

In article <SCD.92Dec15134045@nevar.cs.brown.edu>, scd@cs.brown.edu (Steven C. Dollins) writes:
|> In article <WALVER.92Dec15070915@kielo.uta.fi> walver@kielo.uta.fi (Ville V. Walveranta) writes:
|> 
|>    Aren't there any schools that use *real* graphics workstations
|>    (I'm talking about undergraduate programs)in teaching and labs?

	I'm a senior at Bucknell University, and we've got a fledgeling Computer
Graphics program that's really starting to come of age.  The person who's
singlehandedly responsible for our program is Pat Wenner, who'll be one of the
Co-chairs (if I remember correctly) for SigGraph '95.  We've got a SGI Personal
Iris, another, faster Iris, an Elan, and 3 Sun 3/60 color workstations.  The
equipment's capabilities are mostly limited by the budget, and the theme of
this thread seems to be that money is the limiting factor...

|> At the University of Illinois at Urbana-Champaign, Donna Cox teaches a
|> two semester animation course in the Renaissance Education Lab, a lab
|> of 20 or so Silicon Graphics Personal Irises.  The lab is run by the
|> National Center for Supercomputing Applications and is used for
|> courses in Engineering, Physics, Math, CS, and the Arts.

	And you used them well to put on the 'cave' display at SigGraph '92.
Great job!
	Yes, UIC is known for an excellent program as well.

|>    The best programs I've found so far are offered by RISD (even
|>    though their program is more conventional and thus is not
|>    concentrated on computer based animation in any way).

	I didn't know RISD had a CG program, but my little brother is
going there next year, so I'll just have to go visit him and check it out!

|> Brown University has a large graphics lab in the Computer Science
|> department which works in part with RISD.

	Let's not forget the work in the graduate school of Cornell!
Some of the most significant advances in CG were made there, and they have a
pretty good education program as well.  I'm not sure of the equipment they
have, but I visited there a couple of years ago, and it was impressive.

-- 

					Aaron


==================================================================================
cammarta@bucknell.edu|     "Life is pain, Highness.
  B4ILUVU, UCT, RU   |         Anyone who says differently is selling something."
                18   |                     "The Princess Bride"
----------------------------------------------------------------------------------
Ruler and King of the Mighty Hafturland, which until so recently was
the home of the knights who until so recently said "Neet!", but who
now say "Ekki ekki ekki patang zoomfoisenhouse..."
==================================================================================
Newsgroups: comp.graphics.animation,comp.graphics,comp.sys.sun.apps,comp.sys.sun.hardware,comp.sys.sun.misc,comp.windows.x
From: gold@puck.esd.sgi.com (Michael Gold)
Subject: Re: How to make *shared-memory* Pixmaps on Sun 4?
Organization:  Silicon Graphics, Inc.  Mountain View, CA
Date: Fri, 18 Dec 92 22:45:35 GMT

In <9212171848.aa16515@Paris.ics.uci.edu> honig@ruffles.ICS.UCI.EDU (David Honig) writes:


>I'm trying to speed up a graphics application.  I'd like one
>process to handle file i/o, another to handle animation.

>The animation process blasts X pixmaps to a window.  The pixmaps
>are made from XImages.  XImages are made from a RAM buffer loaded
>from disk.  Standard X stuff.

>I can use the BSD shmop() or SysV mmap() calls to get shared memory
>for the disk --> RAM transfer and subsequent use of the RAM buffer by
>multiple processes.  But how can I have one process convert XImages
>into (server-side) Pixmaps and then share those pixmaps with other
>processes?  That's the tricky part.

>I have a suspicion that I can't do this, since the pixmaps are on the
>server, and the processes are on the client side.

This is exactly what the MIT-SHM extension gives you.  I have no idea
whether or not Sun supports this extension, nor if it can be built for
the MIT server for Sun (though I suspect it should).  (It is available
on all SGI machines running IRIX 4.0 or later, though that probably
doesn't help you.)

Xref: sparky comp.graphics.animation:1365 comp.graphics:13029 comp.sys.sun.apps:2808 comp.sys.sun.hardware:6349 comp.sys.sun.misc:5905 comp.windows.x:20358
From: honig@ruffles.ICS.UCI.EDU (David Honig)
Subject: How to make *shared-memory* Pixmaps on Sun 4?
Newsgroups: comp.graphics.animation,comp.graphics,comp.sys.sun.apps,comp.sys.sun.hardware,comp.sys.sun.misc,comp.windows.x
Date: 18 Dec 92 02:49:03 GMT


I'm trying to speed up a graphics application.  I'd like one
process to handle file i/o, another to handle animation.

The animation process blasts X pixmaps to a window.  The pixmaps
are made from XImages.  XImages are made from a RAM buffer loaded
from disk.  Standard X stuff.

I can use the BSD shmop() or SysV mmap() calls to get shared memory
for the disk --> RAM transfer and subsequent use of the RAM buffer by
multiple processes.  But how can I have one process convert XImages
into (server-side) Pixmaps and then share those pixmaps with other
processes?  That's the tricky part.

I have a suspicion that I can't do this, since the pixmaps are on the
server, and the processes are on the client side.

Gee, maybe Sun's old pixrects aren't so bad...

DH
Newsgroups: comp.graphics.animation,alt.binaries.pictures.erotica.d
From: grege@chopin.asd.sgi.com (Greg Estes)
Newsgroups: comp.graphics.animation
Subject: Re: VTR & frame buffering
Date: 11 Dec 1992 20:51:41 GMT
Organization: Silicon Graphics, Inc.
Distribution: world
NNTP-Posting-Host: chopin.asd.sgi.com

In article <Bz41Jo.K20@news.iastate.edu>, boylan@pi.eai.iastate.edu (Terran Boylan) writes:
|> In article <1g8jarINNr0a@fido.asd.sgi.com>, skp@skp.asd.sgi.com (Scott Pritchett) writes:
|> 
|> > 
|> > If hardware image compression is used, the bandwidth requirement can
|> > be reduced dramatically at the expense of some image quality.
|> > 
|> > I certainly wouldn't be surprised to see this capability in the near
|> > future.
|> > 
|> > ---------------------------------------------------
|> > Scott Pritchett                    Silicon Graphics
|>                                      ^^^^^^^^^^^^^^^^
|> > Video Software Manager   Advanced Graphics Division
|>   ^^^^^^^^^^^^^^^^^^^^^^
|> > skp@sgi.com                            415-390-3080
|> > ___________________________________________________
|> 
|> Okay, since you brought it up :^)....
|> 
|> Do you think SGI has any plans for incorporating MPEG or JPEG
|> compression/decompression chips into their hardware architectures?


Scott said "I certainly wouldn't be surprised to see this capability 
in the near future."

Although Scott is in Engineering, this is MarketingSpeak for "It is
not included in any current products, but we know people want it, and
if we had plans to do it I sure couldn't say so on the net" :-)

Greg Estes
Product Manager, RealityEngine
Organization: Pittsburgh Supercomputing Center, Carnegie Mellon, Pittsburgh, PA
Newsgroups: comp.graphics.animation
Date: Tue, 15 Dec 1992 15:57:41 -0500 
From: Christopher Kalevi Nuuja <cn09+@andrew.cmu.edu>
Subject: BRL-CAD?

   Could someone please email me the ftp site with the form that needs
to be filled out in order to get a copy of the BRL-CAD software?

Thanks

Chris Nuuja
Graphics Group
Pittsburgh Supercomputing Center
Newsgroups: comp.graphics.animation,comp.graphics.explorer,comp.graphics.visualization
From: vesely@next.heart.rri.uwo.ca (Ivan Vesely)
Subject: Image warping software
Organization: University of Western Ontario
Date: Tue, 15 Dec 1992 20:38:46 GMT


I'd like to be able to average images that consist of the density plots.   
Imagine a bunch of density plots (x-ray images for example) that contain an  
object (a bone for example), and I want to average a whole bunch of images to  
get the spatial density distribution of the "average bone".  

What I really need is some good image warping software that will allow me to  
play with the images and get them all to look the same size and shape.  Then I  
can cut the area of interest out of all the images, and simply average the  
pixels numerically.  I could do all this fairly easily if I had the image  
warping software.  Is there some public domain software out there for the SGI  
machine, the NeXT or anything that runs under X, that will do what I need?

Please respond by e-mail.

--
Ivan Vesely, Electrical Engineering and Medical Biophysics
University of Western Ontario,     vesely@next.heart.rri.uwo.ca
From: ez000345@othello.ucdavis.edu
Newsgroups: comp.graphics.animation
Subject: mpeg help please
Date: 18 Dec 92 07:40:41 GMT
Organization: Computing Services, UC Davis

Hello:

I have tried to get some of the mpeg movies running on a IBM and have been 
unsucessful.  Is there anything besides mplay.exe or the vtmXXX.exe programs?
They tweek my video board running VESA drivers.

Also, is there a FAC for computer animation?  I have looked a little bit
and have not found one.  Any help would be appreciated!  Thanks!

--Val Luck
valuck@ucdavis.edu


-- 
  \  /        |        _ |,      valuck@ucdavis.edu       Today is the 
   \/ /\ |_   |__ |_| |_ |\      valuck@ucdavis         tomorrow that you
     Valentine A. Luck II        ucdavis!valuck       worried about yesterday
Newsgroups: comp.graphics.animation
From: trammel@sanantonio.cs.tcu.edu (D Trammel)
Subject: quicktime movies
Organization: Texas Christian University
Distribution: usa
Date: Wed, 9 Dec 1992 10:57:57 GMT

Can someone please direct me to some ftp or mail-server sites
with quicktime movies.

Thanks,
Please respond to the two addresses:


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+                                                                    +
+  Shane Trammel - trammel@sanjacinto.cs.tcu.edu                     + 
+                - skywalker.amr.com\!blood\!trammel@texsun.sun.com  +
+                                                                    +
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Newsgroups: comp.graphics.animation
From: tor@geomatic.no (Tor Langballe)
Subject: Animating JPEG's
Organization: Geomatic a.s, Norway.
Date: Fri, 18 Dec 1992 14:29:00 GMT

csc@pilot.njin.net (Sean Casey) writes:

>Let's say I rendered a minute or so of animation, and since I didn't
>have a huge disk, I JPEGd the images as I went. If I then decompress
>and lay the images to tape, will there be artifacts introduced by the
>JPEG compression? Any pixel flickering or shading strangeness going
>on? Has anyone actually tried this?

I think MPEG is based on individual frames coded very simularly to JPEG,
and looks good to me. They are the "Motion Picture Experts Group",
so they know what there doing...

-Tor
O --------------------------O------------------------------------------------O
! Tor Langballe             ! Yesterday I logged out of cyberspace and went  !
! day  : +47 2 50 43 30     ! for a walk. I got run over by a bus. Luckily   !
! nite : +47 2 44 96 39     ! I was in a nested, double log-in session.	     !
! fax  : +47 2 50 05 55     !						     !
! net  : tor@geomatic.no    ! 						     !
! space: Eckersbergsgate 31 !						     !
!        0266 OSLO 2 Norway !						     !
O---------------------------!------------------------------------------------O
 
--
O --------------------------O------------------------------------------------O
! Tor Langballe             ! Yesterday I logged out of cyberspace and went  !
! day  : +47 2 50 43 30     ! for a walk. I got run over by a bus. Luckily   !
! nite : +47 2 44 96 39     ! I was in a nested, double log-in session.	     !
! fax  : +47 2 50 05 55     !						     !
! net  : tor@geomatic.no    ! 						     !
! space: Eckersbergsgate 31 !						     !
!        0266 OSLO 2 Norway !						     !
O---------------------------!------------------------------------------------O
From: Blue-Knight@bknight.jpr.com (Yury German)
Newsgroups: comp.graphics.animation
Subject: GL anims to PICS or anims
Distribution: world
X-NewsSoftware: GRn 1.16f (10.17.92) by Mike Schwartz & Michael B. Smith
Date: 16 Dec 92 03:37:09 GMT
Organization: Blue Knight Productions

I need information on a program or utilities that will change GL
animations to any of the standard 1 picture formats by braking it up into
frames (like GIF, TIFF, IFF, RAW, TARGA or anything else) or a way to
change it into MPEG or FLI format animations????/

	If you know of such a program please EMAIL me with the location
... THANKS!!!



-- 
    _____________________________________________________________________
   |                                                                     |
   | Yury German                  Blue-Knight@bknight.jpr.com            |
   | Blue-Knight Productions      GENIE: Blue-Knight                     |
   | (718)321-0998            ** Graphic Design and Video Productions ** |
   |_____________________________________________________________________|

Newsgroups: comp.graphics.animation
From: colins@garfield.cs.mun.ca (Colin Stuckless)
Subject: Re: Theology
Organization: CS Dept., Memorial University of Newfoundland
Date: Tue, 15 Dec 1992 14:39:54 GMT

In article <1992Dec14.172306.12779@waikato.ac.nz> ldo@waikato.ac.nz (Lawrence D'Oliveiro, Waikato University) writes:
>On the QuickTime 1.5 developer CD, there's a music video called "Theology".
>It's got an instrumental, Pink-Floydish number for the sound track, but the
>video is spectacular--it's all synthetically rendered. It starts out as an
>egg-like object on a mound in a landscape, and then evolves into a
>Stonehenge-type monument, then the interior of a cathedral-like building, and
>more, with shapes morphing into one another. The movie file is 15MB in size,
>and it runs for 3 minutes and 4 seconds.
 [stuff deleted]

>Does this video sound familiar to anyone else? I'd be interested to know who
>did it.

   I'm sure all you Macintosh fans will be thrilled to learn that Theology by
Todd Rungren was done entirely on NewTek Video Toasters using Amigas. Todd's
previous release (the name escapes me now) was also done by himself on the
Toaster.

>Lawrence D'Oliveiro                       fone: +64-7-856-2889
>Computer Services Dept                     fax: +64-7-838-4066
>University of Waikato            electric mail: ldo@waikato.ac.nz
>Hamilton, New Zealand    37^ 47' 26" S, 175^ 19' 7" E, GMT+13:00


-- 
\\\   )))   |||  \ "Take it from me - I know what I'm talking about" 
@ ">  @ ">  @ ">  \   - Ren Hoek in 'Fire Dogs'
 \`    \~    \-    \  colins@garfield.cs.mun.ca
From: powers@adoc.xerox.com (Mike Powers)
Newsgroups: comp.graphics.animation
Subject: Suggestions?
Date: 17 Dec 92 00:47:06 GMT
Reply-To: powers@xerox.com
Organization: Xerox Corporation, Palo Alto, CA

I am looking to move and expand the functionality of some prototypes onto the
PC platform. The prototypes create 2D and 3D characters(agents) and objects
that live together (with you) in an simulated environment. What you can help me find
are any of the following.

1) 2D sprite libraries/languages (3D?)
2) 3D object libraries
3) Any tools that deal with agents/entities and their interaction
4) Description languages or scripts

Currently I am on the Sun and use my own X based libraries.

Thanks, Mike
From: ricky@vnet.ibm.com ()
Subject: Re: Reading LANSAT format images.
Date: Mon, 14 Dec 92 08:28:13 GMT
Organization: IBM UKSC

I assume that you mean Landsat, rather than LANSAT; if so, you have a
problem - there are about 30 different formats that this data is shipped
in (nothing like standards to make life easy...). Basically this large
number of formats came about because there are a number of Landsat data
acquisition/processing sites, and each used different hardware and software.
Add to this a number of different satellites, different sensors and a suite
of different products and you start to see the problem.

You should be able to get format descriptors for the common formats in
the US from either the USGS at Reston, Va., or from NSSDC (at GSFC) in
Greenbelt, Maryland.

Rick
Xref: sparky comp.graphics:12903 ont.events:595
From: root@woody.apana.org.au
Subject: i860 for nuBus
Organization: none
Date: Sun, 13 Dec 1992 10:07:52 GMT


Serveral months ago I cam across an article about an i860 co-processor
board for graphics applications on the Macintosh. I have lost the press
release and can't remember the name of the company. Can anyone help ?
I think it may have been an English company.

Thanks in advance

- Ernie.
-- 
============================================================================
|   Woody is a member of                                           _--_|\  |  
|           APANA                                                 /      \ |  
|   The Australian Public                                         \_.--._/ | 
|  Access Network Association                  woody.apana.org.au       v  |
============================================================================

Xref: sparky comp.graphics:13011 comp.graphics.visualization:1927 comp.graphics.animation:1361 comp.org.acm:1028
From: thin@sbustd.rz.uni-sb.de (Thomas In der Rieden)
Newsgroups: comp.graphics
Subject: New Scripts for POV???
Date: 16 Dec 1992 13:41:32 GMT
Organization: Studenten-Mail, Rechenzentrum Universitaet des Saarlandes
NNTP-Posting-Host: sbustd.stud.uni-sb.de

Hello everybody!!

I'm using PoV now for two months and calculated every scene included in
the normal package.
Now I'm looking for some new scenes.

Can anybody give me an address of a FTP-Site where I can get some new
scripts?

Thank you for your help.
 
Thomas
From: lordSnooty@cup.portal.com (Andrew - Palfreyman)
Newsgroups: comp.graphics
Subject: Re: video card help
Date: Mon, 14 Dec 92 23:56:00 PST
Organization: The Portal System (TM)
Distribution: world

I wonder if anyone is running a Genoa 7900 w/1MB under Windows 3.0?
If so, I'm having a problem with the driver alt6424b.drv, and would
like to compare notes via email

andrew_-_palfreyman@cup.portal.com
Xref: sparky comp.graphics:13083 comp.sys.sun.misc:5938
From: pjm@isis.cshl.org (Pat Monardo)
Newsgroups: comp.graphics,comp.sys.sun.misc
Subject: XGL 3.0
Date: 20 Dec 92 21:54:37 GMT
Organization: Cold Spring Harbor Labs

Is this out? Is there a new OpenWindows to run it?
What did you do to get a copy? I have the developer's
licence so i want that version. There should be a
comp.sys.sun.software to help us Sun application
programmers (or comp.sys.sun.programmer).

-- 
-- Pat Monardo
-- pjm@cshl.org
Newsgroups: comp.graphics,comp.os.msdos.programmer
From: slindsay@nyx.cs.du.edu (Steve Lindsay)
Subject: Output int numbers (varibles) to a graphics screen?
Organization: Nyx, Public Access Unix @ U. of Denver Math/CS dept.
Distribution: na
Date: Sun, 13 Dec 92 17:40:15 GMT


How does one input and output int numbers and variables to a 
graphics screen?  

I am using Borland C++ 3.1 and <graphics.h>.  This is for a 
DOS VGA application.  I know how to do it in text mode with 
cout, cin, cprintf, cputs, scanf, ect... but in graphics mode all 
I can see I can do is input and output characters and strings.
I want the user to interact with number calculations
on a graphics screen.        Any ideas

.......................Thanks in advance!!!..............................
From: hgs@wdl1.wdl.loral.com (Harry Salvini)
Newsgroups: comp.graphics
Subject: video grabber recomendations for MAC II
Date: 16 Dec 92 18:12:17 GMT
Organization: Loral Western Development Labs
X-Xxmessage-Id: <A754B0C21A01D603@260-3l-mac3a.wdl.loral.com>
X-Xxdate: Wed, 16 Dec 92 10:09:06 GMT
X-Useragent: Nuntius v1.1.1d9

Mornin' people!

I've just been tasked with finding what's on the market for the Mac II
for video grabbing.  The source ranges from NTSC, to RGB, to you name it.

What's out there?  If there is a FAQ with this already , or if this is the
wrong group, would you mind pointing me in the right direction?

Thanks!!!!

+----------------------------------------------------------------------+
| -+-  hgs@wdl1.wdl.loral.com -- Kathy's Hubby & Jonathan's Daddy  O O |
|  |    BTW: LORAL doesn't have anything to do with my opinions.    v  |
|  |               I came up with them all on my own.              \_/ |
+----------------------------------------------------------------------+
From: rbrown@bbn.com (Ralph Brown)
Newsgroups: comp.graphics
Subject: Accurate screen colors
Date: 18 Dec 1992 21:16:49 GMT
Organization: Bolt Beranek and Newman Inc.
Distribution: world
Reply-To: rbrown@bbn.com
NNTP-Posting-Host: spca.bbn.com


I'm attempting to help a friend who is an artist set up a design system.

A major issue is getting the screen colors to look reasonably like
offset colors - presumably Pantone is the set most commonly used.

There are devices that look at the screen and analyse the colors which
can then control what's being displayed.

Does anyone have any experience with these or other color correction
methods? I'm interested in specific products, prices, supported software
and hardware.

I suspect that she'll wind up with a PC clone, however I'm also interested
in what would be available on Macs as well.

Thanks,
Ralph
Newsgroups: comp.graphics
From: wliu@world.std.com (Warren Liu)
Subject: 3D Studio 2.0 question
Organization: The World Public Access UNIX, Brookline, MA
Date: Sun, 13 Dec 1992 08:53:47 GMT


I was wondering if there is anyone out there who uses the Hercules Chrome
C700 and Autodesk 3D Studio 2.0 who has encountered this problem. Running
at 1159x9hen menu windows overlap each other the one on the bottom
disappears on screen (becomes a black box). I then have to figure out
where the cancel button is and exit that window and load it up again. Is
there a way to set up 3D Studio so that it refreshes automatically?
Thanks.
+Warren =8^)
wliu@world.std.com

Newsgroups: comp.graphics,comp.multimedia,comp.sys.sun.wanted