HDTenEightyP/NetNews huggingface dataset:
From: jwhitman@STL-06SIMA.ARMY.MIL (Jerry Whitman)
Newsgroups: comp.sys.amiga.announce
Subject: FishXref-730 and FishCon-700 uploaded
Date: 8 Oct 92 18:34:55 GMT
Reply-To: jwhitman@STL-06SIMA.ARMY.MIL (Jerry Whitman)
Followup-To: comp.sys.amiga.misc

FishXref-730 and FishCon-700 have been uploaded to Mike Schwager.
They are lharced files in keeping with past practice from the AB20 archive.
As soon as is practical Mike will move them to amiga/fishdoc and 
amiga/fishcon respectively.

File names are fishxref-730.lzh, and fishcon-700.lzh (No Caps!)

The full UX1 address is UX1.CSO.UIUC.EDU (128.174.5.59). 

FishXref is an alphabetical cross-reference (index?) of all of the
entries in the Fred Fish Freely Distributable Library.  It is formatted, 
paginated, and page keyed to the FishCon files.  The three digit suffix 
indicates the highest disk number in the listing.

FishCon is the paginated contents files from the Fred Fish Library.  The
pagination keys to the references in the FishXref file.  The three
digit suffix tells the starting contents file for that set of 50 disks.
(e.g. FishXref-300 contains 300 - 349.)   

The FishCon and FishXref files are plain vanilla ASCII text.  They may 
be viewed or manipulated by any program/utility that works with standard
ASCII text files.

I have made a 2 part distribution of the FishXref to those NON-FTP
capable people who are in my distribution list.

If you are supposed to be in that list and have not seen your copy
please drop me a line and we will get it cleared up.

If you DO NOT have FTP access to UX1 and you want to be added to 
the FishXref distribution list please drop me a line and I will add
you to the list.  If you have FTP access please >>>DO NOT<<< request 
the distribution!!  The files have grown to over 100K, and I want to
keep the net traffic at a minimum with that volume of data.

Regards, Jerry Whitman - keeper of the FishXref and FishCon.

--
Please see monthly postings for the disclaimer, the introduction, the charter,
and submission instructions.  Comments to zerkle@cs.ucdavis.edu.
MAIL ALL COMP.SYS.AMIGA.ANNOUNCE ANNOUNCEMENTS TO announce@cs.ucdavis.edu.
From: brendan@gu.uwa.edu.au (Brendan Langoulant)
Newsgroups: comp.sys.amiga.announce
Subject: Real3D Mailing List
Date: 8 Oct 92 06:22:20 GMT
Reply-To: brendan@gu.uwa.edu.au (Brendan Langoulant)
Followup-To: comp.sys.amiga.misc

[ Note: CSG = Constructive Solid Geometry, and is a method of ]
[ generating 3D models for graphics renderers.    -Dan        ]

TITLE

     Real 3D Mailing List

VERSION

     ( 1.42 ( Soon to be V2 ) of the program not the list )

DESCRIPTION

     Real3D is a ray tracing program for use with the Amiga range of
     computers. It uses a combination of CSG and point based modelling.
     People on the list will discuss anything to do with Real3D.

HOW TO JOIN

     If you would like to join the list please mail to

     listserv@gu.uwa.edu.au

     with a line like

     subscribe real3d-l Brendan Langoulant
                        ^ Obv. Put your name there.

PROBLEMS / ADMIN

     Please mail all problems/question to

     brendan@mullet.gu.uwa.edu.au


--
Brendan Langoulant
brendan@mullet.gu.uwa.edu.au

--
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and submission instructions.  Comments to zerkle@cs.ucdavis.edu.
MAIL ALL COMP.SYS.AMIGA.ANNOUNCE ANNOUNCEMENTS TO announce@cs.ucdavis.edu.
From: bosman@fwi.uva.nl (Cor Bosman)
Newsgroups: comp.sys.amiga.announce
Subject: "PGP" RSA encryption package available for ftp
Date: 13 Oct 92 08:26:51 GMT
Reply-To: bosman@fwi.uva.nl (Cor Bosman)
Followup-To: comp.sys.amiga.misc
X-Organisation: Faculty of Mathematics & Computer Science
                University of Amsterdam
                Plantage Muidergracht 24
                NL-1018 TV Amsterdam
                The Netherlands
X-Phone:        +31 20 525 5200
X-Telex:        16460 facwn nl
X-Fax:          +31 20 525 5101

[ Note:  The RSA public-key encryption algorithm is patented.  ]
[ Therefore, it is ILLEGAL to use this software in the USA     ]
[ without an RSA license.  I have heard in my security classes ]
[ that PKP will sell you an individual license for a very      ]
[ reasonable price (< $5).  Also, it is also probably illegal  ]
[ to export this software from the US.  I don't know how that  ]
[ applies to ftp....  As stated in this post, for information  ]
[ about patents and other legal problems, see the documentation]
[ in the package.                     -Dan Z                   ]

PGP/amiga is now available on different sites around the world.
There has been at least 1 other binary of pgp, but thats not
an 'official' release. It did not feature any of the assembler
routines , cause they werent released with the normal pgp
distribution. Pgp/amiga is released as a binary, with all
documentation and a signature to check the integrity of the
binary. The source will be incorporated into the next
pgp distribution (update).

The archive is available on the following sites:

The name is:  PGP20amiga.lha

Scandinavia ftp.luth.se         130.240.18.2  pub/OS/amiga/util/crypt
Germany     ftp.uni-kl.de       131.246.9.95  pub/amiga/aminet/util/crypt
Germany     ftp.cs.tu-berlin.de 130.149.17.7  pub/amiga/aminet/util/crypt
USA         merlin.etsu.edu     192.43.199.20 aminet/util/crypt
USA         wuarchive.wustl.edu 128.252.135.4 systems/amiga/incoming/utils

All information on RSA/patents/licensing and most other questions
are answered in the docfiles of the package.

The following is a small part of the msdos documentation:

> PGP (Pretty Good Privacy) ver 2.0 - RSA public-key encryption freeware
>  for MSDOS, protects E-mail.  Lets you communicate securely with people
> you've never met, with no secure channels needed for prior exchange of
> keys.  Well featured and fast!  Excellent user documentation.
>
> PGP has sophisticated key management, an RSA/conventional hybrid
> encryption scheme, message digests for digital signatures, data
> compression before encryption, and good ergonomic design.  Source
> code is free.
>
> Filenames:  pgp20.zip (executable and manuals), pgp20src.zip (sources)
> Keywords:   PGP, Pretty Good Privacy, RSA, public key, encryption,
>             privacy, authentication, signatures, email


Cor Bosman (amiga pgp developer)

--
Please see monthly postings for the disclaimer, the introduction, the charter,
and submission instructions.  Comments to zerkle@cs.ucdavis.edu.
MAIL ALL COMP.SYS.AMIGA.ANNOUNCE ANNOUNCEMENTS TO announce@cs.ucdavis.edu.
From: zerkle@toadflax.cs.ucdavis.edu (Dan Zerkle)
Newsgroups: comp.sys.amiga.announce
Subject: Comp.sys.amiga.announce as mailing list!
Date: 15 Oct 92 07:54:55 GMT
Expires: 14 Nov 92 08:00:00 GMT
Reply-To: zerkle@cs.ucdavis.edu (Dan Zerkle)
Followup-To: poster
Organization: Department of Computer Science, University of California, Davis

This will not come as a surprise to many of you, as the "Bay Area"
distribution apparently includes every bay on the planet.

Comp.sys.amiga.announce is now available as a mailing list!
The test period is over, and everything seems to work.
The usual Usenet service will continue well, of course.

The information on comp.sys.amiga.announce does not appear only on
Usenet.  It also gets distributed on bulletin boards.  Some user
groups publish it in their newsletters.  At least one
person in Santa Barbara collects information from all the
comp.sys.amiga.* groups and publishes an electronic digest.  
There is at least one list server that distributes several collections
of groups through e-mail.  As stated in the disclaimer, anyone who wants
to use the information may do so however he (or she!) wishes.  It
seems that the Fred Fish listings were the most popular item for
re-use, although my show reports went over well, too (there are more
coming...).

Now, however, if you do not have direct access to Usenet, you can get
the good stuff (announcements) anyway, through the mailing list.  They
will simply show up in your electronic mail.  This is normal Internet mail.
You can receive it on BBS's with UUCP, FidoNet, Compu$erve, BIX, Bitnet,
and probably lots of other ways.  If you have an Amiga with two floppies
and a modem, you can even get it at home via uunet.uu.net.

The mailing list is managed by Carlos Amezaga
(overlord@megalith.miami.fl.us).  He has set up a Usenet->mail gateway
on his Amiga 500 from scratch (he had a little help with the
programming).  He has promised to distribute the software via
alt.sys.amiga.uucp.patches.

Many thanks to Carlos for his efforts in getting everything set up.  
He has put in a lot of work on this and will be providing a valuable
service.

If you wish to sign up for the list, please send a note to
announce-request@cs.ucdavis.edu.  Use this address for all
mail about the list.  In other words, if you want to subscribe,
unsubscribe, complain, or suggest, send a note to
announce-request@cs.ucdavis.edu.  Both Carlos and I will read the
mail.

If you wish to post an announcement to comp.sys.amiga.announce, please
e-mail it to announce@cs.ucdavis.edu.  This has not changed.

Anyone who can come up with a better way of getting all three addresses
and the two instructions into a three-line signature earns my undying
gratitude and ten free brownie points.

--
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list: announce-request@cs.ucdavis.edu.  Comments to zerkle@cs.ucdavis.edu.
MAIL ALL COMP.SYS.AMIGA.ANNOUNCE ANNOUNCEMENTS TO announce@cs.ucdavis.edu.
From: sysop@alphanet.ch (Marc SCHAEFER)
Newsgroups: comp.sys.amiga.announce
Subject: comp.sys.amiga.announce anonymous ftp archive site
Date: 16 Oct 92 16:46:59 GMT
Reply-To: sysop@alphanet.ch
Followup-To: comp.sys.amiga.misc
Organization: ALPHANET Network First - Colombier (NE), Switzerland

[ Marc is handling this pretty much on his own.  Contact him (not ]
[ me) if you have any trouble or suggestions about the archive    ]
[ site.  In addition, if you would like to maintain a site in the ]
[ US, there is an account and disk space available.  Let me know  ]
[ if you are in the US and you want to volunteer for the work.    ]
[                          -Dan                                   ]

SUBJECT
    CSAA archive site.

MANAGER
    schaefer@di.epfl.ch (Marc SCHAEFER)

DESCRIPTION
    The litamiga.epfl.ch FTP site now archives CSAA postings, allowing for
    easy retry of past CSAA issues. All posting since one or two years are
    included in the /pub/amiga/archives/CSAA directory. Articles are stored
    in LHA (LH5) archives whose name are the date of the last article.
    Note that some other newsgroups may also be archived in other subdirectories.

DELAY
    Articles posted on CSAA should be available within a week.

HOST NAME
    litamiga.epfl.ch

DIRECTORY
    /pub/amiga/archives/CSAA

OTHER
    Warning: do not consider the file dates (the "datestamp" is off by 8 years)
    This is due to a bug in the "tar" program used for transfer on some files.

+------------------_+-----------------------------------------------+
| Marc SCHAEFER _ //| sysadm@alphanet.ch  -or-  schaefer@di.epfl.ch |
| Battieux 6c   \X/ | MUD:mud.imp.ch@2345 FTP:litamiga.epfl.ch:/pub |
| 2013 COLOMBIER  CH| Week fast response mail schaefer@di.epfl.ch   |
+-------------------+-----------------------------------------------+
 We pay for incoming and outgoing mail, please don't send long files

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Newsgroups: comp.sys.amiga.programmer
From: breese@imada.ou.dk (Bjoern Reese)
Subject: Re: Hardware tricks and demo tips wanted
Organization: Dept. of Math. & Computer Science, Odense University, Denmark
Date: Fri, 16 Oct 1992 13:57:07 GMT

kontos@clipper.ingr.com (Thorne Kontos) writes:

>The subject line says it all. I am interested in 
>obtaining information along these lines in order
>to start writing a game. The problem here is
>that I have the idea, but lack the necessary
>programming skills. I am interested mainly in
>code that will allow smooth-scrolling, but other
>coding tricks would be greatly appreciated. I am
>halfway through a commercial (I hope) application 
>uses only "legal" methods of programming, but after
>this project is finished, I would like to attempt
>something more in-depth. 

Not an easy task - writing a game. What you need (IMHO) is
another programmer, skilled in hardware/game/demo programming,
to co-operate with. Anyone out there?

>One of the things I have noticed is the lack of
>skilled Amiga programmers writing new ground-
>breaking games. I for one think this is mainly
>due to a lack of literature.

Don't forget the payment, which isn`t like it was.
Also consider that game programming is one long and boring
struggle, which scares several creative people away.

>                             I began a FAQ list
>a few months ago, but job priorities began to 
>interfere with completing it. I will restart efforts
>in this direction if there is enough interest to
>warrant it. 

Sounds great. How about releasing an early version, so the
rest of us can see what we may contribute.

--

Bjoern Reese                   |     Email: breese@imada.ou.dk
Odense University, Denmark     |     Voice: +45 65 932 182 (private)
Newsgroups: comp.sys.amiga.programmer
From: kaarts@ccu.umanitoba.ca (Kenneth John Aarts)
Subject: Re: Fast Fourier Transform C-code Wanted
Organization: University of Manitoba, Winnipeg, Canada
Date: Sat, 10 Oct 1992 22:52:29 GMT

In <hassink.718754503@manning> hassink@cs.UAlberta.CA (Hassink Brian John) writes:

>Anybody out there have some sample C-code for
>doing fast fourier tranforms? 

>Code that does it iteratively would be preferable,
>but recursive would be fine too.

>If there is no sample code, could somebody direct
>me to a good text?

Numerical Recipes in C

The code is not explained well, but it does work.

Ken
Newsgroups: comp.sys.amiga.programmer
From: walker@twix.unx.sas.com (Doug Walker)
Subject: Re: SAS/C 6.0 and WShell
Originator: walker@twix.unx.sas.com
Date: Fri, 9 Oct 1992 13:14:34 GMT
Organization: SAS Institute Inc.


In article <35675@cbmvax.commodore.com>, chrisg@cbmvax.commodore.com (Chris Green) writes:
|> 	Wouldn't it have much easier to do this simply by redirecting compiler
|> output through PIPE:?

It's not the compiler output that we are worried about, it's the
compiler input.  The F4 key lets you compile the file currently
in the editor buffer, WITHOUT saving it to disk.  We have to
look like a file system to allow the compiler to Read() the
editor buffer.

-- 
  *****
=*|_o_o|\\=====Doug Walker, Software Distiller====== BBS: (919)460-7430 =
 *|. o.| ||                                          1200/2400/9600 Dual
  | o  |//     For all you do, this bug's for you!
  ====== 
usenet: walker@unx.sas.com                            bix: djwalker 
Any opinions expressed are mine, not those of SAS Institute, Inc.

Newsgroups: comp.sys.amiga.programmer
From: tron@uni-paderborn.de (Matthias Scheler)
Subject: Re: Bug in SAS/C 6.0
Keywords: SAS/C
Organization: Uni-GH Paderborn
Date: Thu, 15 Oct 1992 12:09:38 GMT

jamie@cdevil.unx.sas.com (James Cooper) writes:


[stuff deleted]

>How about a bug report to SAS Tech Support, so the problem can be fixed?

I wanted to check first, if I'm right or not.

>EMITS is described in the User's Guide, Volume 1, starting on page 31.

???????????

>How about some sample code, so we can see if it is the compiler, or your
>code causing the problem?

I call "AddAppIcon(...)" and afterwars a4 is trashed, so what should example
code be usefull for ?
-- 
Matthias Scheler                                         tron@uni-paderborn.de
University of Paderborn (Germany)
Xref: sparky comp.sys.amiga.programmer:14171 comp.sys.amiga.tech:111 comp.sys.amiga.misc:14818 comp.sys.amiga:289
From: johan@bugend.edvina.se (Johan Carlstedt)
Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.tech,comp.sys.amiga.misc,comp.sys.amiga
Subject: Re: :-( Contest - win your own A4000 :-(
Date: Wed, 07 Oct 92 18:09:39 GMT
Organization: Bugend BBS

ralph@bugend.edvina.se (Staffan Vilcans) writes:

> amipb@amipb.gna.org (Philippe Berard) writes:
> 
> >     BTW, the prices are really high. For example, the 4000 will be sold for
> >     18990 Francs without taxes, 22522 Francs with taxes ==> $4500 !!!
> 
> I haven't heard a price on A4000 here in Sweden yet, but what about 
> this: A3000 25 MHz, 100 MB HD, 2 MB RAM for 15495 SEK (plus taxes gives 
> 19369 SEK -> 3874 USD). I wonder what A4000 will be priced like...
> 
> >     The best way to get it at a low price here is to buy it in Germany or
> >     Switzerland.
When Commodore Amiga 4000 was introduced at "World of Commodore" in 
Pasadena, USA, the price was 18.000 SEK (3250 USD).
> 
> (. I wonder why my Amiga has a german keyboard... .)
> 
>               _#      **MMp     g#00   `N##0"    _agN#0P0N#           _#L
>              g##       jN##    j##F     J##    _dN0"      "          g##L
>            _#]##      _0 ##L  jN##F     ###   g#0"                 _03##L
>           gE_j##      #  0## jF ##F    j##F  j##     ______       gE_j##L
>         _0"""N##     d"  J##L0  ##F    0##   0##     "9##F"     _0"""5##L
>       _gF    ]##    jF    ##0   ##F    ##F   `##k     d##     _gF    j##L
>     _g#_    _j##L__g#__   ]N  _j##L_ _d##L_   `#Nh___g#N'   _g#_    _j##L_
>    `""""    """""'""""'    "  """""" """"""      """""""   `""""    """"""


johan@bugend.edvina.se (Johan Carlstedt)
Bug End BBS -- (+46)18509300
From: marnold@cwis.unomaha.edu (Matthew Eldon Arnold)
Newsgroups: comp.sys.amiga.programmer
Subject: Re: What PD DISassemblers are out there?
Date: 17 Oct 92 03:09:38 GMT
Article-I.D.: news.1992Oct17.030938.1069
Organization: University of Nebraska at Omaha

yurick@vaxr.llnl.gov writes:
> Hello,
>   I'm looking for a good PD disassembler, that works under 2.04, and supports
> the entire 680x0 family.  If you have an FTP site, a path (if you know it) 
> would be helpful.

Someone asked the same question a while back.  I wrote down a couple of
replies but haven't verified them.  They are on the fish disks (which you
should be able to find most anywhere -- including wuarchive.)

NINFO  ff#662
DIS    ff#240


-- 
+-----------+     /\/\                                ///  I don't need to 
| Will code |    //\/\\                              ///   insult clone users.
| for food  |   //    \\arnold@cwis.unomaha.edu  \\\///    Their OS does
+-----------+   ===============================   \XX/     it for me.
Newsgroups: comp.sys.amiga.programmer
From: spz@specklec.mpifr-bonn.mpg.de (S.P.Zeidler)
Subject: Re: Fast Fourier Transform C-code Wanted
Organization: Max-Planck-Institut f"ur Radioastronomie
Date: Mon, 12 Oct 1992 22:23:07 GMT

Hi,

I recommend 'Elliot/Rao, Fast Transforms', Academic Press 1982,
ISBN 0-12-237080-5
if you need really fast code and/or insight into FFTs.
If you just need any old FFT, use the one from the Numerical Recipies
alright.

regards,
	spz
Xref: sparky comp.sys.amiga.programmer:14337 comp.sys.amiga.advocacy:26401
From: jazz@netcom.com (David C. Navas)
Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.advocacy
Subject: Re: A4000 anim speed?
Date: 12 Oct 92 06:07:41 GMT
Followup-To: comp.sys.amiga.advocacy
Organization: Netcom - Online Communication Services  (408 241-9760 guest)

In article <35697@cbmvax.commodore.com> mks@cbmvax.commodore.com (Michael Sinz) writes:
>>On the otherhand, if this is the number for the A500, then I offer my
>>congrats to you!

>Notice that I said well over 2000fps.  Basically, I can say that
>no matter which machine you have, you will not notice the display
>double-buffering overhead compaired to your rendering/copying/etc.

>Also, the 2000 number was not generated on a system with very fast
>hardware.  And, since the copper list is in CHIP RAM, most of the time
>is spent waiting for access to the RAM and not the actual code.
>(Even on the low-end machines)

Yep, I figured that would be a problem.
I find your definition of "low-end" (the A500 spends as much time waiting
for its code-from-FastRAM as data-into-ChipRAM w/o contention...) and your
peculiar avoidance of -which- machine you did the testing on (except to
say that it was "not fast") to imply that you were testing on Cmdre's
"new" low-end AGA but that you can't just say that.  Or are you just
pulling my chain here? ;)

Anyway, sounds better than "2000fps on A4000" which would have been pitiful.
So congrats, that number sounds excellent, now fix that harddrive problem
and we'll be off....  :)

-- 
David Navas                                   	jazz@netcom.com
Co-author of: Web Data Acq. and Anal.		dnavas@oracle.com
Upcoming products: Shadow V, Jazzbench 2.0.
From: heinz@edohwg.adsp.sub.org (Heinz Wrobel)
Newsgroups: comp.sys.amiga.programmer
Subject: Re: CPUClear has a bug and I've no idea what it is!
Date: 6 Oct 92 19:24:16 GMT
Organization: Edotronik GmbH

In article <9f.ANN@peti.GUN.de> simons@peti.GUN.de (Peter Simons) writes:
>and I have no idea how to fix it, or even why it happens. Just type any text
>in the shell-window that uses the 3rd or 4th color and play a little bit
>with the size of the window. Then you'll notice, that a line of the colored
>text isn't drawn exactly. (Especially with a small window-size!)

This sounds easy. The blitter is still running to draw the text when your
NewBltClr starts to clear things up. They get each other in the way. Try a
WaitBlit() at the top of your NewBltClr. Remember: Text() calls come back
early! If you need to access areas which might be blitted into, use
WaitBlit() before the access.

>	    to you by Peter Simons     VOICE: 0228 / 746061

--
Heinz Wrobel, Edotronik GmbH (ECG018)
FAX +49 89 850 51 25 / TEL +49 89 850 25 20 (HOME!&VOICE, sometimes...)
From: comeau@csanta.attmail.com (Greg Comeau)
Subject: Re: Make and Comeau C++
Originator: comeau@well.sf.ca.us
Reply-To: comeau@csanta.attmail.com (Greg Comeau)
Organization: Comeau Computing
Date: Wed, 14 Oct 1992 17:14:34 GMT

In article <1bcr7pINN7i3@armory.centerline.com> troy@centerline (Troy Runkel) writes:
>Greetings,
>  I am working on a project using Comeau C++ 3.0 and SAS/C 5.10b under 
>AmigaDOS 2.04.  I have been having trouble using the make utility that 
>comes with SAS/C (lmk) to compile the various files of the project.  
>When I put the como command (an Arexx script) in the makefile the lc 
>phase of the compilation returns an error code and the compilation fails.
>However, if I take the various stages of compilation from the como command 
>(i.e. cpp, cfront, lc, etc.) and place them directly in the makefile, it 
>works.  Has anybody else encountered this sort of trouble?  By the way, 
>I am using Whell 2.0 as well.  Thanks in advance for any information.

I forget the full details of this, but the situation as I understand it is that
lmk does something (I believe it was spawning in the presence of rexx)
correctly, and ends up being at a disadvantage because of this.  If I recall
properly I think this got discussed in the arexx amiga topic on BIX once upon
a time.  The "solution" (at the time: SAS/C 6.0 lmk might do something
different, even though the previous didn't do anything wrong) was to use
another make program.  Doug?

- Greg
-- 
         Comeau Computing, 91-34 120th Street, Richmond Hill, NY, 11418
                   Producers of Comeau C++ 3.0 With Templates
          Here:attmail.com!csanta!comeau / BIX:comeau / CIS:72331,3421
	    Voice:718-945-0009 / Fax:718-441-2310 / Prodigy: tshp50a