HDTenEightyP/NetNews huggingface dataset:
From: gambit@uxa.cso.uiuc.edu (Remy LeBeau)
Subject: Re: Relics (mistakes) ***SPOILERS***
Organization: University of Illinois at Urbana
Date: Wed, 14 Oct 1992 23:09:45 GMT

In article <1992Oct13.225603.9890@mlb.semi.harris.com> smccoy@dw3g.ess.harris.com (Scott McCoy) writes:

>Ok, people, go read some of Larry Niven's books.  In one of them, he 
>does an excellent job of explaining the physics of mega-structures,
>including Dyson Spheres.
>
>If someone can remember the specific book, please post the reference
>over to r.a.s.t, along with any followups.

The article was "Bigger than Worlds" and it's included in _A Hole in Space_.  
Actually, he mainly describes the geometry of the structure, and spends
very little time on the physics.  About the only point I can think of
that relates to what were talking about here was something to the effect of
"if you wanted gravity downward, you'd have to invent gravity generators."

Making the thing out of neutronium would not give you gravity, no matter
how massive you made the thing...there is no net gravitational attraction
inside a uniform shell (the Shell Theorem).  But the sides of the shell
would still attract each other, and the thing would eventually collapse
under its own weight.

Newsgroups: rec.arts.startrek.tech
From: jwindley%asylum.cs.utah.edu@cs.utah.edu (Jay Windley)
Subject: Re: warp speeds
Date: 7 Oct 92 12:19:40 MDT
Organization: University of Utah CS Dept

humor@gnu.ai.mit.edu (The Ever-Mirthful Man of Mayhem) writes:
>
>I don't remember if it was the book 'Ghost Ship' or in one of the very early
>TNG episodes, but I recall mention of a ship that was travelling at Warp
>14. Now, they say that warp 10 is infinite speed...how inconsistent.

Sigh.  Where's the FAQ when you really need it?

Gene Roddenberry recalibrated the warp scale for TNG.  Except for warp
1, you cannot directly compare the warp factors of the two television
series.  Kirk's ENTERPRISE went warp 14 on one occasion.  Picard's
ENTERPRISE might have gone warp 10 in "Where No One Has Gone Before"
depending on how you interpret Data's line.

The books aren't canon.  If a TNG novel says that ENTERPRISE-D went
warp 14, then there is no inconsistency -- the book is wrong.

>Side Note: Can anyone tell me the formula for calculating the various
>warp speeds in terms of the speed of light?
>i.e. Warp 1 = Light Speed
>     Warp 2 = ?

See the FAQ.

--------------------------------+---------------------------------------
Jay Windley                     | jwindley@asylum.cs.utah.edu
Department of Computer Science  +---------------------------------------
Univ. of Utah, Salt Lake City   | Error non est sed facilitas.
From: jd@slc3.lat.oz.au (John Dimogotsis)
Newsgroups: rec.arts.startrek.tech
Subject: Tordedos vs phasers
Date: 15 Oct 92 03:32:47 GMT
Organization: Comp Sci, La Trobe Uni, Australia


	Can someone tell me what thw difference is betwwen these two weapons 
and under which circumstances they are used.
	In the original TV series I seem to recall fasers used very often.
While in the New sereies as well as the Movies torpedos are prefered.
	Thanks in advance to whoever decides to elaborate on the Starterk
weaponry.
								jd.
From: hucke@ux1.cso.uiuc.edu (Matt Hucke)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Turbo lift question.
Date: 11 Oct 92 00:55:50 GMT
Organization: University of Illinois at Urbana-Champaign

In article <1992Oct10.193440.3962@netcom.com> linley@netcom.com (Bruce James Robrert Linley) writes:
>
>Two more questions. (1) The little window in the back of the turbolift usually
>would seem to indicate that you are going up/down. Sometimes, though the light
>pattern moves sideways. (In some TOS episodes the pattern changed direction by
>90 degrees during mid ride).

It changed directions because the car changed directions, slowing down
until it came to an intersection between two shafts, then moving into a
perpendicular one.  
>
 (2) Why do I never see anyone taking the stairs?

The Wrath of Khan.  The Doomsday Machine.  I'm sure there are other
examples... not stairs, of course, but ladders. 
-- 
   And thither came Conan, a thief, a reaver, a slayer, to tread the jeweled 
   thrones of the Earth beneath his sandaled feet.  --THE NEMEDIAN CHRONICLES 
hucke@ux1.cso.uiuc.edu             _V_a_l_h_a_l_l_a BBS, 217-352-3682, WWIV4.21, 14.4k
From: smintz@sedona.intel.com (Stephen Mintz exp 11/92~)
Newsgroups: rec.arts.startrek.tech
Subject: Re: TAII and Data's head questions (Spoilers)
Date: 9 Oct 92 20:03:42 GMT
Article-I.D.: ichips.1992Oct9.200342.29168
Organization: Intel Corporation
Originator: smintz@alamo


In the episode that data had his head removed, that was to spec, in other words
if you remove a light bulb from a socket you can get it to work in another
location, how ever if you rip it off the lamp (the same way data's head way
removed, it might be harder to get it to wark) maybe some key components were
still on the body...??
Just a though
Stephen
Newsgroups: rec.arts.startrek.tech
From: smt1179@ritvax.isc.rit.edu (Tom Thatcher)
Subject: Re: WHY NOT VISUAL ALSO??
Reply-To: smt1179@ritvax.isc.rit.edu
Organization: Rochester Institute of Technology
Date: Thu, 15 Oct 1992 03:00:06 GMT

In article <01GPWEGPSS7K000HXF@phillip.edu.au>, T9214504@phillip.edu.au writes:
>  QUESTION - (for all you tech enthusiasts)-:
>
>             What would it involve in sending back visual as well as
>             audio from an away team? It was once done with Geordy's 
>             visor, which had a transmiter (which had a short range 
>             and usage time), but what about 'normal' visual.
>  	       With their technology, itn't it posible to put a camera
>             on someone's ear lobe ?!?!
> 
>            My thoughts were, a Com-badge 'channel(s)' could be used to
>            send the data, (it is digital isn't it??). Maybe not the
>	    hi-res quality of their 'main viewer', but at least something
>	    for those all important moments of Picard saying - 'Describe
>	    what is happening down there Number One!!'
>
>           -- What do you all think ? -- 


    ANSWER
	
	BORING!!!!

I'm sure its technically feasible, although the device would have to
be large enough to contain adaptive optics to smooth out the gitters.
Geordi used a holo recorder on his away mission to the planet of the 
purple chameleon people (sorry, terrible about episode titles :-)  )

Plus the fact is that if anything really interesting were happening, 
all you'd get would be shots of the back of the person in front of you as
you run to/away from something.  Plus, no hiding in cover

("Bridge to Data.  Please stick your head up from behind that rock
so I can see who's shooting at you.")

It is more interesting to us the viewer to be with the away team
rather than watching them, and it is more dramatic to have Picard
stressed out than for him to know.

(yes, yes.  not much tech in this answer. sorry)


>          
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
^ Q:  "What must I do to convince you people?"  ^  Tom Thatcher
^ WORF:   "Die."                                ^  University of Rochester
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Newsgroups: rec.arts.startrek.tech
From: jsbell@acs.ucalgary.ca (Joshua Bell)
Subject: Re: Transporter Energy
Date: Wed, 14 Oct 92 17:03:16 GMT
Organization: The University of Calgary, Alberta

In article <451zr!m@rpi.edu> petitc@rpi.edu writes:
>Something I was always wondering...
>
>IF they DO convert the transportee into subspace, why can't they just:
>
>(1) Convert the person into energy
                          an^      ^-like state

Saying 'matter-energy conversion' is IMHO 24th century slang
for 'holding the matter in a quantum energy-like state during
transport'. In that state the line between matter and energy is
blurred anyway... but this at least keeps things consistant.
(Thus the Treknologists triumph against the Evil Forces of the
Plot Holers! Bwahahaha! Sorry. :)

The spooky thing is, transporter technology is starting to seem
plausible to me... Gym Z. Quirk, slap me about a bit next time
you see me. :)

>(2) Transmit the energy through subspace (bypassing shields and the like)

Whoah. Since when does passing energy (etc) through subspace
bypass shields? With TNG technology, thats the basis of shield
operations - subspace modulations. 

The only time (to my knowledge) that we've seen anyone transport
through a shield was the time when O'Brien transported through
the Enterprise shields (Is that right?), in which case he had the
shield information first-hand, and could judge the windows in
shield frequence and coordinate the transporter's annular
confinement beam to utilize the windows.

If I'm remembering it wrong, then they were analyzing the windows
in another ship's shields, and thats a little trickier (plus, if
the Threat force suspects anything, they can just toss in a
randomization circut and modulate the shield frequencies
randomly).

Joshua
|         A shimmering net undulating like an infinite borealis.             |
|                                                  - Chapterhouse: Dune      |
|                                                                            |
| jsbell@acs.ucalgary.ca  Academic Computing Services, University of Calgary |

Newsgroups: rec.arts.startrek.tech
From: cosc1871@jane.uh.edu (92F06787)
Subject: Re: warp overshoot
News-Software: VAX/VMS VNEWS 1.41    
Organization: University of Houston
Date: Tue, 13 Oct 1992 09:25:00 GMT

In article <1bcd32INN209@charnel.ecst.csuchico.edu>, lawson@ecst.csuchico.edu (M. Todd Lawson) writes...
> 
>  Ok, This may have been answered earlier, but...
> 
>  When the ship is travelling at warp 7 or 8 and they come up on a planet,
>  a few micro-seconds will put them light-years away from the planet they
>  want to stop at. #1 always just says "Take us out of warp, Data" or some-
>  thing to that effect. Just those words wouyld send them past out entire
>  solar system.
> 
>  Just curious,
> 
>  Todd.
> 

Hmm, I've thought about this one too.  At the speeds they are traveling I
would be rather worried if that happened :)  

L. Myerson's article was posted a few weeks or so back and although I didn't
read anything from it I would gather that according to it the crew of the ship
will see a planet long before they happen upon it.  The visual on screen 
probably is a magnification or computer generated image of the planet.

But, I remember Kirk (or should I say Sulu) flying down the throat of V'ger
which both ships were traveling better than Warp 1 since V'ger was hours
away from Earth via Klingon space.  And then there was ST VI where Kirk 
orders the Enterprise to sub-light for Khitomer orbit ... the camera view
was external and he came out of warp *real* close to the planet.  And then there 
was the time he shot around the sun in the BOP with Spock manually firing the
thrusters...

It just seems very sensible to me that here must be some time distortion.
Then again I'm not up on relativistic effects.


Newsgroups: rec.arts.startrek.tech
From: liebea@jec327.its.rpi.edu (Adam Fred Lieberman)
Subject: Re: Distance in the Holodecks
Reply-To: liebea@rpi.edu
Organization: Rensselaer Polytechnic Institute, Troy, NY.
Date: Wed, 14 Oct 1992 04:15:17 GMT

In article <Bw1Jr8.DIv@cmptrc.lonestar.org>, tmike@cmptrc.lonestar.org (T. Mike Howeth) writes:
|> In article <0pyzdd=@rpi.edu> liebea@rpi.edu writes:
|> |     Ah... The question becomes whether the holodeck has a general system for
|> |handling all such special situations.  I mean, did the original programmers
|> |expect people to bring a long rope into the holodeck?  Or is the computer
|> |smart enough to figure out what to do in real time?
|> 
|> There is no algorithm for determining the solution, in a typographical
|> (mechanical) way, of every problem.
|> 	- Turing [ obviously extended beyond his proof ]
|> 
    The question becomes how far the situation must stray from the expected
before it oversteps the bounds of what it can handle.  Could it be that the
holodeck would not handle the long rope properly simply because it wasn't
prepared for it?  The computer does regularly show "general" intelligence
and the ability to solve problems with a minimum of speciallized programming.
The question is on what level an event must be anticipated by the designers of
the system in order for the computer to handle it correctly.

                                    -Adam Lieberman
                                     liebea@rpi.edu
From: jlamb@ux4.cso.uiuc.edu (Jeffrey Richard Lamb)
Newsgroups: rec.arts.startrek.tech
Subject: Re: a question....
Date: 14 Oct 92 07:14:24 GMT
Article-I.D.: news.Bw3o41.Koq
Organization: University of Illinois at Urbana

880840m@ace.acadiau.ca (MICHAEL ALEXANDER MCKAY) writes:

>In article <1992Oct12.214639.1116@pro-freedom.cts.com> kfr@pro-freedom.cts.com (Kurt Roithinger) writes:
>>From: kfr@pro-freedom.cts.com (Kurt Roithinger)
>>Subject: a question....
>>Date: 13 Oct 92 04:46:39 GMT
>>this is something that has bugging me for a while:
>>
>>suppose your average little starship, while cruising through space
>>encounters a borg ship. with your life (among others) in jeopardy you
>>search for those frantic options that may yet save the day. then someone
>>suggests you employ old-fashioned thermo-nuclear bombs to resolve the
>>matter.
>>since it is pretty much a given that the borg seemingly do not care if you
>>beam over to their ship, what if you beam over one or more H-bombs (lets go
>>for maximum efficency...) sealed in cases rigged to detonate if anyone
>>where to try to open them (just in case..) and then detonate them as you
>>move away. this would seem to be a
>>surefire way to bag a borg. why hasn't anyone considered this as an option?
>>in BOBW they say it'll another two years untill they'll have something
>>online to do the job. could anyone explain to me why using nukes won't
>>work?
>>
>Well, maybe the Borg would just beam the bombs right back OFF their ship.
 D
 Or maybe this is the reason : The borg adapt to everything they have encountered before. It is very unlikely that they haven't, in all the time they were around, (remember guinon said they were very ancient), encountered at least one otherrace that used nuclear weapons against them. If this is so then nukes would be totally useless. I still think, by the way, that the idea should have been tried.
 
Newsgroups: rec.arts.startrek.tech
From: tkeiser@magnus.acs.ohio-state.edu (Anthony L Keiser)
Subject: Re: Course Headings
Keywords: heading
Organization: The Ohio State University
Date: Fri, 9 Oct 1992 01:30:31 GMT

     The way I understand it a course setting of 0 mark 0 would take you from 
where ever you are in the galaxy to the exact center of it.

     ALSO

          The galaxy is divided into four quadrants (alpha, beta, gamma, and 
delta).  Only alpha quadrant has been extensively explored.  The Borg are 
supposedly from Delta quad (according to the novel "Vendetta" - read it, you'll
like it).  Remember Earth is no where near the center of the Galaxy.  We're 
stuck clear out on an arm, no where near where all the good stuff is happening.

          Sectors are subdivisions of Quadrants (I have no idea how big, but 
not very small seeing how it usually takes a couple of days to scan a sector.)
Earth's sector is, of course 001 (Best of Both Worlds II).
Newsgroups: rec.arts.startrek.tech
From: cap36406@uxa.cso.uiuc.edu (Carlos A. Pero)
Subject: Re: Turbo lift question.
Organization: University of Illinois at Urbana
Date: Fri, 9 Oct 1992 08:14:06 GMT

Regarding this turbolift question, in Star Trek V: TFF, when Spock had
the killer speed boots and was carrying McCoy and Kirk up the defective
turboshaft, didn't the deck numbers increase on the way up? They ended
up near deck 78 or something.

I thought the deck numbers descended from deck 1, which was the bridge.

-- 
______________________________________________________
 \   Carlos A. Pero  -  University of Illinois at U-C  \
  \   Email to: cap36406@uxa.cso.uiuc.edu               \
   \_____________________________________________________\
From: Robert.T.Warfield@dartmouth.edu (Robert T. Warfield)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Transporters as Weapons
Date: 8 Oct 92 02:27:16 GMT
Organization: Dartmouth College, Hanover, NH
X-Posted-From: InterNews1.0a5@newshost.dartmouth.edu


  The ITD Causes single bit errors in molecular structure (DNA for one)
The terrorists were dying slowly due to their DNA going wrong.

  On power supply. I'm going to look that episode up. get back to you
later on that.

  Here's a good idea for an ITD payload, INVIDIUM!!!


**********************************************************************
* Authur, king of the Brittons   * King of the who?                  *
* King of the Brittons!          * Who are the Brittons anyway?      *
* I am, you are, we all are the  *                                   *
* Brittons and I am your king!   * Well, I didn't vote for you.      *
**********************************************************************
Robert T. Warfield@dartmouth.edu
From: T9214504@phillip.edu.au
Newsgroups: rec.arts.startrek.tech
Subject: WHY NOT VISUAL ALSO??
Date: 12 Oct 1992 21:17:38 -0500
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu
X-Unparseable-Date: 13 Oct 1992 12:17 -0500 (EST)

  QUESTION - (for all you tech enthusiasts)-:

             What would it involve in sending back visual as well as
             audio from an away team? It was once done with Geordy's 
             visor, which had a transmiter (which had a short range 
             and usage time), but what about 'normal' visual.
  	       With their technology, itn't it posible to put a camera
             on someone's ear lobe ?!?!
 
            My thoughts were, a Com-badge 'channel(s)' could be used to
            send the data, (it is digital isn't it??). Maybe not the
	    hi-res quality of their 'main viewer', but at least something
	    for those all important moments of Picard saying - 'Describe
	    what is happening down there Number One!!'

           -- What do you all think ? -- 

           Konrads Samulis - R.M.I.T (Royal Melbourne Institute of Technology)
			             ( Bundoora Campus. Australia.)
From: kzollman@phys.ksu.edu (Kevin Zollman)
Newsgroups: rec.arts.startrek.tech
Subject: Re: News question.
Date: 16 Oct 1992 14:52:00 GMT
Organization: Kansas State University
NNTP-Posting-Host: piaget.phys.ksu.edu

In <23733@optima.cs.arizona.edu> william@cs.arizona.edu (William (Dragon) Hertling) writes:

>In article <12OCT199202050452@ctrvx1.vanderbilt.edu> dickenjd@ctrvx1.vanderbilt.edu (DICKENJD) writes:
>>In article <0vyzppa@rpi.edu>, liebea@rpi.edu writes...
>>>     Obviously, all the necessary functions of TV have been taken up by newer
>>>technology.  News can be transmitted via subspace, collected by a computer,
>>>and accessed with a suitable newsreader:-).

>>	Somthing like this: "Computer! Please read newsgroup Starfleet
>>News Current." Then the computer gives you your news articles. Just             imagine what Usenet would be like if it spanned the entire 
>>Federation and all of it's ships/outposts/science stations/etc. and
>>included simultaneous text/audio/three dimensional video/file 
>>packets/etc. 'Twould be pretty nifty...;-)

>I'm not so sure it would be that "nifty". Imagine - many groups
>receive 50-100 messages per day, and that's from several million users.

>What if we were talking about several trillion users? that's a 
>million-fold increase in the number of users. Do you think you
>could get through 100 million posts per day for a single sub?

>Maybe we would just have REALLY specific newsgroups like:

>rec.arts.startrek.crew.officers.picard.clothes.onduty.jacket.buttons

>where we would only discuss the buttons on Picard's jacket,
>and we'd only have in the neighborhood of 1,000 or so posts per day.

>maybe...

>rec.art.startrek.tech.simu.holodeck.spatialrep.limit.exceed.rope

>where we could discuss how a holodeck might create the illusion
>of a rope being held by two crewmembers farther apart then the 
>size of the holodeck. imagine that...a newsgroup for just that one
>thing. i think it can work. someone should start beaming usenet towards
>the stars.

>william@cs.arizona.edu

Ahh, but we must remember how many news groups there are now!  Then considerhow 
many there would be if it was devided even more.  You would send your intire 
life looking for that one news group!

I'm still finding new news groups every time I get on.  

--Kevin
--
Kevin Zollman		| Imagination is more important than knowledge.|
kzollman@phys.ksu.edu	|				-- A. Einstein |
------------------------+----------------------------------------------+
	  May Star Trek live forever and a few more months.
From: kelsey@redwing.SLAC.Stanford.EDU (Mike Kelsey)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Relics (mistakes) ***SPOILERS***
Date: 14 Oct 92 00:26:18 GMT
Organization: Stanford Linear Accelerator Center

In article <1992Oct13.225603.9890@mlb.semi.harris.com>, smccoy@dw3g.ess.harris.com (Scott McCoy) writes:
|> *sigh*
|> 
|> Ok, people, go read some of Larry Niven's books.  In one of them, he 
|> does an excellent job of explaining the physics of mega-structures,
|> including Dyson Spheres.

The article (speculative non-fiction) is "Bigger Than Worlds", and was
published in the anthology _A_Hole_In_Space_, by Larry Niven.

|> 
|> If someone can remember the specific book, please post the reference
|> over to r.a.s.t, along with any followups.

You can also read Niven's books _Ringworld_ and _The_Ringworld_Engineers_.
The question of where the Dyson Sphere inhabitants might have gone is also
interestingly studied in _Protector_ -- high technology doesn't necessarily
mean you can't be wiped out :-)
						-- Mike Kelsey
[  My opinions are not endorsed by SLAC, Caltech, or the US government  ]
"I've seen things you people wouldn't believe.  Attack ships on fire off
the shoulder  of Orion.   I've watched  C-beams glitter in  the darkness
near the Tannhauser Gate.  All these memories will be lost in time, like
tears in the rain."  -- Roy Batty
From: 02maferguson@bsu-ucs.uucp
Newsgroups: rec.arts.startrek.tech
Subject: Transportation & Communications
Date: 13 Oct 92 21:24:17 GMT
Article-I.D.: bsu-ucs.1992Oct13.162417.10535


Could the Enterprise transport somebody down on Romulus without anybody
detecting the transport signal?
What about communication signals from a ground party on Romulus to the
Enterprise, could that be detected?
I know in the episode "Redemption 1 & 2" Picard and Data used a cloaked 
klingon ship to beam down undetected on Romulus.
From: CXMP@MUSICA.MCGILL.CA (CXMP)
Newsgroups: rec.arts.startrek.tech
Subject: RE: warp overshoot
Date: 16 Oct 92 15:40:44 GMT
Organization: McGill University

In article <1bcd32INN209@charnel.ecst.csuchico.edu> lawson@ecst.csuchico.edu (M. Todd Lawson) writes:
>  Ok, This may have been answered earlier, but...
>
>  When the ship is travelling at warp 7 or 8 and they come up on a planet,
>  a few micro-seconds will put them light-years away from the planet they
>  want to stop at. #1 always just says "Take us out of warp, Data" or some-
>  thing to that effect.  Just those words would send them past out entire
>  solar system.
>
Speed ='= W^(10/3)+(10-W)^(-11/3) c
Normal crusing speed is warp 6 ='= 392.5 c
Warp 7 ='= 656.1 c  Warp 8 ='= 1024.0 c
c == 1 light year/per year
There are 3.156 x 10^7 seconds in a year
1 microsecond = 10^(-6) seconds
Warp 7 * 3 microseconds = 6.237 x 10^(-11) light years
                        =.002 light seconds
                        = 59008 m ='= 59 km
(1 light second = 29979258 m)
Warp 6 * 2 seconds = 2.35 x 10^7 km

Martin