HDTenEightyP/NetNews huggingface dataset:
From: bbs.techie@tsoft.sf-bay.org (Robert Mc Daniel)
Subject: Re: Munchkinism vs. Roleplaying
Organization: The TSoft BBS and Public Access Unix, +1 415 969 8238
Date: Tue, 21 Jul 1992 11:13:51 GMT

> 	I have long considered the differences between games focussing on the
> Role: Ars Magic, Vampire. And games focussing on the Rule: AD&D, T&T.
> 	I have found that they both have merit in one way or another: Role games
> seem to be more conducive to interesting and "deep" recreation. Rule games, 
> however, are better for letting off steam.
> 	In my experience, (not large), I have found that the Role game is 
> better to play when you are in a good mood, and the Rule game is good for whe
> you need an uplifting experience. (Like Bolter fire tearing apart space Orks 
> your company of fearless and psychotic space Marines moves in to destry the
> enemy's whatever.)
> 	Ah, well. Comments are welcomed, flames are abhored. 
> (NOTE: I did not mean to imply that AD&D is ALWAYS horribly munchkin-ridden &
> unsutable for decent Role-playing.)
> 	It seems that everytime anyone implies that one game might be better 
> than any other, Rabid Game-Fanatic Pit-Fiends from the Lowest Reaches of Hell
> come to devour their souls. Even having the words <game name> and repulsively
> obnoxious in the same sentence has been known to cause this tragic condition.
> (NOTE: Again, no responsibility is taken for any real or implied game snobber
 
Well, it's all highly subjective (which game is what, that is). The best 
way to avoid the "Rabid Game-fanatic" routine is to NEVER say ANYTHING 
bad about another game system. This is difficult, but not impossible.
 
(NOTE: It is alright to say "Game X is spiffy." but it is NOT ok to say 
"Game X is the greatest thing since sliced bread.")


--
Robert Mc Daniel (bbs.techie@tsoft.sf-bay.org)
Newsgroups: rec.games.frp.archives
From: warmongr@mentor.cc.purdue.edu (Krishgan)
Subject: SRUN: New Totemic Possibilities-
Followup-To: rec.games.frp.misc
Summary: -putting his nose into the biz...
Keywords: Shadowrun, SR, SRUN, SHADOWRUN
Organization: the Night Crafters Associated Press
Date: Fri, 24 Jul 1992 21:27:27 GMT


*******************************************************************************
*                                                                             *
*  The following material has been inspired by the game scenarios played out  *
*  in the Greater Lafayette Indiana region by a number of Shadowrun players.  *
*  All material should be considered as entertainment value and game session  *
*  inspiration.  I do hope you enjoy it...                                    *
*                                                                             *
*  Jonathon K. Henry (Keith)   >>> the Reflex <<<                             *
*                                                                             *
*******************************************************************************

Sun Bear Totemics

  Characteristics        : Sun Bear is the small cousin of the northern 
      great bear.  He is strong in his healing arts, though he also has a
      great sense of wonderment for his world.  Sun Bear is usually getting
      into things that he shouldn't however, and often is stung for his
      nosiness.

  Totemic Alliances      : +2 Health and Detection spellcraft.  +2 to 
      bringing forth Land Spirits (any).

  Disadvantages          : Sun Bear is easily mislead.  His curiosity and 
      his wandering sense of attention often are the source of much of his
      suffering.  Sun Bear shamans suffer DOUBLE the penalty for confusing
      and/or disorienting penalties.  This is for outside resources however,
      not for chemically or pain induced ones.  Sun Bear is also easily
      manipulated and trusts others to easily at times.  As such, they 
      suffer a -1 penalty vs. Manipulation Sorcery (this is to each die
      rolled, not to overall pool).

  Additional Note       : Sun Bear Shamans can attempt to cause their aura
      to manifest in such a way as to benefit others.  This will cause a
      radiance effect to manifest from their person, with the strongest 
      source being at their chest.  DOUBLE all defense dice/pools when 
      opposing Illusion and/or Malign Health Sorcery (even for defending
      and/or others) while they are doing this.

      This is done by making a Willpower test with a target number equal to
      the number of turns (3 seconds) they wish it to manifest.  They must
      resist a drain test equal to (turns)M1 at the end of this.  This can
      be wounds if the time is beyond/above their magic attribute.  Treat
      this as a spell for purposes of sustaining the effect (+2 to all
      actions).  Remember the drain test is made AT THE END of the effects
      duration, not once it is started.


Newsgroups: rec.games.frp.archives
From: tkogoma@triton.unm.edu (Gym Z. Quirk)
Subject: Re: Bill Clinton and gaming
Date: Wed, 29 Jul 92 21:55:43 GMT
Organization: University of New Mexico

In article <peters.712363784@physics.ubc.ca> peters@physics.ubc.ca (Dan Peters) writes:
>winterh@emunix.emich.edu (Twist) writes:
>>In article <1992Jul27.155736.4346@access.digex.com> dzik@access.digex.com (Joseph Dzikiewicz) writes:
>>>                               As a parent, I would appreciate having
>>>some idea of what my kids might be buying without having to waste
>>>my time listening to some of that trash.
>>>
>>As we can all see from that last sentence of yours, you must be one of
>>those heart-warming parents who truly cares about their children. Right!
>>It's parents like this that don't want to "waste their time" doing things
>>with their children or indeed to even bother finding our what their
>>children care about that are a true plague to our society. It's people
>>like this that make me feel lucky to have parents that give a shit about me.
>
>Wow. Grossly misrepresenting him and trying to start a flame war all in one
>short paragraph. Truly amazing.

Heh...Par for the course on usenet. ;-)

>>>Joe Dzikiewicz
>>>dzik@access.digex.com
>Drin

-- 
Capt. Gym Z. Quirk  (Known to some as Taki Kogoma)  tkogoma@triton.unm.edu
  I'll get a life when someone demonstrates that it would be superior to
                           what I have now...
Newsgroups: rec.games.frp
From: takashi@nevada.edu (Edward T. Tonai)
Subject: Blood Bowl
Organization: Anarchy Football League
Date: Mon, 27 Jul 1992 21:08:11 GMT


I'm looking for anyone who has anything to say about Blood Bowl.
Please email me.

takashi@redrock.nevada.edu
Newsgroups: rec.games.frp
From: ahabig@bigbang.astro.indiana.edu (Alec Habig)
Subject: Re: most complete gaming system
Organization: Indiana University Astrophysics, Bloomington, IN
Date: Tue, 21 Jul 92 14:10:41 GMT

Rolemaster is a wonderful game which often puts people off due to the comlexity
of the charts.  If a computer was to handle the chartwork, this would be by far
the best system going.  In fact, the old computer game "Wizard's Crown" by SSI
used a Rolemasterish system, and was one of the better computer RPG's for a
while, although it really could have used a better plot.

	Alec
From: paul@sco.COM (Paul Jackson)
Newsgroups: rec.games.frp
Subject: Re: most complete gaming system
Date: 23 Jul 92 18:14:18 GMT
Organization: SCO Canada, Inc.

In article <14fka9INNhp5@agate.berkeley.edu> stas@soda.berkeley.edu (Stan Malyshev) writes:
>Which system affords the greatest level of detail?

If you consider "mainstream" systems and include ALL the supplements this
has to be GURPS. A running joke in my Gurps campaign is that EVERYTHING is in
the rules somewhere. Examples that have come up in play:

a)Differing effects of different coloured laser blasts in different
environments

b)How fast one can dig out of different materials given strengths and
equipment
From: smith@ctron.com (Larry Smith)
Newsgroups: rec.games.frp
Subject: Re: Real magick in RPG's
Date: 31 Jul 92 18:06:28 GMT
Reply-To: smith@ctron.com
Organization: Cabletron Systems, Inc.

In article <54821@mentor.cc.purdue.edu>, jacobus@mentor.cc.purdue.edu (Kirsten C. Jacobus) writes:

>"Authentic Thaumaturgy" from Chaosium.

By P.E.I. Bonewitz, "genuine mage and scholar of the occult".

Larry Smith (smith@ctron.com) No, I don't speak for Cabletron.
-------------------------------------------------------------
Daily I'd go over to Congress - that grand old benevolent national asylum - and
report on the inmates there.  Never seen a body of men with tongues more handy,
or information more uncertain.  If one of those men had been present when the
Deity was on the point of saying "Let there be light" we never would've had it.
From: skeksis@pdrome.UUCP (Clayton Miner)
Newsgroups: rec.games.frp
Subject: Re: Ars Magica, the best game yet?
Date: 26 Jul 92 11:26:54 GMT
Organization: The PowerDrome BBS [(716)825-3614 CNet]

RE:  Glitterboys are awesome
 
I dunno about that...one of my gamers who enjoys RIFTS a lot related this
little tale to another gamer who had the psychosis that 'the bigger the gun the
better the character'
 
   "Glitterboys, they aren't much"
   "oh?  What do you mean!  They are great!!  Look at that gun!!!"
   "So what, they are slow and fire in another direction with out turning
    around.  Surround em."
   "You don't know what you are talking about, they are the best."
   "Sure they are.  So how come I killed on with my dragon???"
   "WHAT!?!?!?!"
   "Yeah.  It wasn't hard."
   "What did you *do*?!?!?!"
   "I knocked him over and sat on his back.  I told you those damn guns
    only fire one way.  Piece o cake."
 
Me, concentrating more on figuring out how the party was going to avoid the
StormTroopers and escape after getting their freighter blow away by opening
fire on a group of TIE fighters, did notice that the one gamer (the one with
the gun fetish) got kinda quiet after that...
 
Skeksis
From: sfellows@slate.mines.colorado.edu (FELLOWS STEVEN B)
Newsgroups: rec.games.frp
Subject: List of New groups needed
Date: 23 Jul 92 20:13:10 GMT
Organization: Colorado School of Mines

Could someone please send me a list of the new groups for frp?

It turns out that we now have to submit the list of new groups to the 
system admin by hand and then he subscribes us to them.

I would appreciate it if this could be done asap, for he leaves on vacation Sat urday.

thanks in advance, 

Steven B. Fellows
sfellows@slate.mines.colorado.edu


PS: I already spoke to him about it, and he agreed to put them up.  We
just need the list.
Newsgroups: rec.games.frp
From: 34ZBTXQ@CMUVM.CSV.CMICH.EDU
Newsgroups: rec.games.frp
Subject: DAREDEVILS Adventures
Date: 21 Jul 92 11:45:32 GMT
Article-I.D.: CMUVM.92203.07453234ZBTXQ
Organization: Central Michigan University


  Awhile back, I was collecting the DAREDEVILS ADVENTURES booklets to use
 as adventure sources for GURPS CLIFFHANGERS. I have five of them, but our
 local game distributor's catalog (Greenfield Hobby) listed one called
 "Globetrotting Adventures". I tried to order it, and they didn't have it.
  Knowing that FGU went under, I'm wondering if it ever actually came out!
  Has anyone ever seen this thing? If so, can I get it, or a reasonable
  facsimile?
                Thanks,
                    Allen Shock
Newsgroups: rec.games.vectrex
From: count0@ucscb.UCSC.EDU (71056000)
Newsgroups: rec.games.vectrex
Subject: VECTREX & GAMES FOR SALE!
Date: 28 Jul 1992 22:11:57 GMT
Organization: University of California; Santa Cruz
NNTP-Posting-Host: ucscb.ucsc.edu



I am willing to sell my Vectrex & games due to financial difficulties.
This is what is included:

Vectrex Main Console, with owners manual, and manual & overlay for 
  Mine Storm.  This is in perfect working condition.  Not even so
  much as a scratch on the case.  

One Vectrex controller.  Also in perfect condition.

The following games all are in boxes, with overlays and manuals.  All
  work with no problems at all:

Hyperchase
Starhawk
Armor..Attack
Clean Sweep
Solar Quest
Berzerk
Star Trek
Blitz

The following games have overlays and manuals, but no boxes:

Cosmic Chasm
Rip Off
Scramble

Also included is Spinball, with no manual or overlay.

The console, controller, and all 12 games sell as a unit.  I will not
sell individual games.  The only exception is the boxes: if you don't
want them, I'll just throw them away to save shipping costs, but I
won't give you a discount as a result.

Send offers to: count0@ucscb.ucsc.edu

I reserve the right to sell or not sell at my whim; but I really will
sell if the price is right.

--Josh
From: blu@cellar.org (Dan Reed)
Newsgroups: rec.games.vectrex
Subject: Re: Rating the Games of Vectrex
Date: 27 Jul 92 13:25:19 GMT
Organization: The Cellar BBS and public access system

ab@nova.cc.purdue.edu (Allen B) writes:

> What about Solar Quest?  I like it a lot!
> 
> ab


Agreed, I just GOT this one, from that place in AZ.

I like it alot!  Played it all weekend!

----- 
 Dan Reed (Blu-Max) blu@cellar.org - AutoCad Geek - VW Lover - InlineSkater 
I need a girl real bad...                                   Are you real bad?
Newsgroups: rec.games.vectrex
From: troyer@cs.thunder (Thomas Royer)
Subject: Hardware hacking...
Organization: /usr/ug/1992/troyer/.organization
Distribution: rec
Date: Mon, 27 Jul 1992 18:28:52 GMT



I've started to do some basic hardware hacking (eprom cart) on my vectrex,
and wonder what everyone else has accomplished in this area.  I made a nice
4K eprom cart out of a 4K game, but quickly realized that many of the games
are 8K.  The 4K circuit board is nice because the chip is located behind the
"insert to this line" line.  I made an 8K cart from one of the 3D games (It
was apparently designed already for a 2764 without the need for rewiring
any traces).  The problem with this board is that the chip is located too far
forward, and I had to bend the heck out of a wire-wrap socket to move it back.
This made for an ugly kludge of a cart.  The other problem was that this
kind of cartridge does not screw together, the halfs of the case were glued.
Some questions for anyone with experience in this area:

* Has anyone worked with the circuit board that was designed for the 2764?
  - any ideas on how to make a tidy proto-cart out of it?

* Has anyone used the 4K board for >4K eproms?

* I have only one 8K ROM/2K RAM board (animaction) - What other carts need the
  2K RAM (I'm afraid to start hacking on this one - only get one chance)

* I have seen a serial interface GIF out there.  Anyone built it?  Anyone have
  docs for it?

I am interested in setting up a small development environment.  I would like
to build some sort of rapid-prototype system (the serial interface looks like
that is what it is for).  There seems to be a few 6809 assemblers out on the
net.  Anyone used any of them?

Any technical information would be greatly appreciated.  I have followed this
group for a short while and seen mostly for sale / carts wanted posts.  I
apolpgize if I have missed the more technical posts, but I can't seem to find
enough information on the FTP sites to suit my needs.  Please send e-mail
directly to:

troyer@nynexst.com

                                     Thanks,
                                      Tom Royer

Newsgroups: rec.games.vectrex
From: dmuntz@dip.eecs.umich.edu (Daniel A Muntz)
Subject: Re: Hardware hacking...
Organization: University of Michigan EECS Dept., Ann Arbor
Distribution: rec
Date: Mon, 27 Jul 1992 19:35:56 GMT

In article <TROYER.92Jul27132852@cs.thunder> troyer@cs.thunder (Thomas Royer) writes:
>* Has anyone worked with the circuit board that was designed for the 2764?
>  - any ideas on how to make a tidy proto-cart out of it?

The 8k carts that screw together have the chip in the same place as the
4k carts.  Blitz and Webwars are good candidates.  I used a board from
Radio Shack (it needed to be split in half) and wired everything by hand
to build a 256k cart with all of the games, including 2k of ram for
Animaction.  The 256k was provided by two 27010 piggybacked eproms.

>
>* Has anyone used the 4K board for >4K eproms?
>
Yes, but as I recall it was a pain and not worth the trouble.

>* I have only one 8K ROM/2K RAM board (animaction) - What other carts need the
>  2K RAM (I'm afraid to start hacking on this one - only get one chance)

Animaction is the only cart with ram.  BTW: Polar Rescue won't work with ram in 
that location.

>that is what it is for).  There seems to be a few 6809 assemblers out on the
>net.  Anyone used any of them?

I've used them, but I haven't managed to generate any code that would
run on the vectrex.

  -Dan
From: craigs@pyrtech.mis.pyramid.com (Craig Shipley)
Newsgroups: rec.games.vectrex
Subject: Star Trek for trade/sale
Keywords: new
Date: 23 Jul 92 20:35:30 GMT
Distribution: usa
Originator: daemon@sword.eng.pyramid.com

Greetings!

  I have a new, in the box, version of Star Trek that I would be
willing to trade or sell. I am interested in finding some of the last
games to be released for the Vectrex and want to swap for those. Please
e-mail.


  In case you are still out there, someone in this group offered me cash
for this game several months ago. I didn't respond at the time, as I did
not have the game in hand. By the time the game was found, I had deleted
the mail message (by accident) and could not reply. My apologies. I will
give you first consideration for sale (I _really_ want to trade for this)
if you identify yourself and the amount of the offer made. Thanks!


Regards,

Craig Shipley

=  Craig Shipley, aka: craigs@pyrtech.pyramid.com    = aTTeNTioN, TeCHNiCiaNS =
=  Pyramid Technology Corp., Annapolis Junction, MD  = Of SPaCeSHiP eaRTH!!   =
=  I speak for myself, not my company.               = THiS iS YouR CaPTaiN!! =
=  ATTENTION.THIS UNIT WIRED TO OPERATE AT 220 VOLTS = YouR CaPTaiN iS DeaD!! =
From: blu@cellar.org (Dan Reed)
Newsgroups: rec.games.vectrex
Subject: Light Pen For Sale!
Date: 30 Jul 92 15:16:13 GMT
Organization: The Cellar BBS and public access system

Yes, folks, I got a call from SoftWare Liquidators telling me that they founs 
a light pen, and a Music cart.  Used, with box, and manuals. - $50.

They also got in HyperChase, and Armor Attack, both used, and no box, but 
manuals, and overlays are good cndn. - cal for a price ($12 or so).

the address is..

SoftWare Liquidators
1755 West Univ.
Tempe Az
85281

313-373-2300..

They also just got in a unit, with controller, and mine-storm overlay for 
$110 (I think).

They still have a few carts, NEW in the boxes for $10.

Nice Folks, I just orderd Rip-Off, and Solar Quest from them..

Side Note, these guys also have ALOT of stuff for "other out-dated" machines 
(Ti/99/4a, Timex Sinclair, IBM PCjr).

----- 
 Dan Reed (Blu-Max) blu@cellar.org - AutoCad Geek - VW Lover - InlineSkater 
68' Cougar, 89 VW Golf, 72 Honda CB 360Twin.. what next?
Newsgroups: rec.games.vectrex,rec.games.video
From: woodcock@crchh427.NoSubdomain.NoDomain (Gregg Woodcock)
Subject: VECTREX for sale $40+shipping...
Reply-To: bn202@cleveland.freenet.edu
Organization: Bell-Northern Research, Richardson, Tx
Date: Mon, 27 Jul 1992 13:43:14 GMT

I have a Vectrex unit in perfect condition except for the following:
 * It does *not* have a joystick
 * The reset button cap is missing (cosmetic limitation only, still works)
 * It does *not* have the Minestorm overlay
 * It does *not* have the Minestorm not Vectrex manuals (but I
   can provide photocopies).

This is perfect for you if your Vectrex console died and you would
like to resurrect it.  You can just unscrew your reset botton cap
and move it to this new unit and viola...instant perfection!  $40
is less than half of what that Software Liquidators wants for the
same thing.

Buyer pays postage.  Send email to address below; this host will bounce.
-- 
THANX...Gregg ESN 444   (214) 684-7380   bn202@cleveland.freenet.edu
From: ab@nova.cc.purdue.edu (Allen B)
Newsgroups: rec.games.vectrex
Subject: Re: Rating the Games of Vectrex
Date: 22 Jul 92 19:38:08 GMT

What about Solar Quest?  I like it a lot!

ab
From: jensk@hpbbrd.bbn.hp.com (Jens Kilian)
Date: Tue, 21 Jul 1992 12:20:37 GMT
Subject: Looking for hand controller or specs.
Organization: HP Mechanical Design Division
Newsgroups: rec.games.vectrex

Having finally got hold of a Vectrex console (without hand controller),
I'm now looking for a suitable analog joystick that I can convert.
Does anybody have recommendations ?
Connecting the thing to the console won't be a problem, since I've got
the circuit diagram; I'm mainly interested in the resistive values of
the stick's pots.

	Thanks,

	Jens.
--
Internet: jensk@hpbeo82.bbn.hp.com    HPDESK : JENS_KILIAN%XU@HP1200
MausNet:  Jens Kilian @ BB                     KILIAN_JENS/HP1200_XU@hpbbi4
Phone: (0|+49)7031-14-4308            TELNET : 778-4308
Fax  : (0|+49)7031-14-2049
-------------------------------------------------------------------------------
As the air to a bird, or the sea to a fish, so is contempt to the contemptible.
Newsgroups: rec.games.vectrex
From: blu@cellar.org (Dan Reed)
Newsgroups: rec.games.vectrex
Subject: So, whats the Count?
Date: 30 Jul 92 20:52:29 GMT
Organization: The Cellar BBS and public access system

how many people read here?

Maps?

----- 
 Dan Reed (Blu-Max) blu@cellar.org - AutoCad Geek - VW Lover - InlineSkater 
68' Cougar, 89 VW Golf, 72 Honda CB 360Twin.. what next?
Newsgroups: rec.games.vectrex
From: lunatic@netcom.com (Lunatic Johnathan Bruce E'Sex)
Newsgroups: rec.games.vectrex
Subject: Re: BEST AND WORST of Vectrex.
Date: 21 Jul 92 12:25:11 GMT
Organization: Netcom; Renegade User

+
    |\/|ineStorm on the Vectrex has got to be the absolute BEST game
 ever included with a home game machine!  (That is, in relation to
 the other games released for the machine.)
     _
    (_
    __)ome of the games that I'd call the best would be Scramble,
 Cosmic Chasm, and Star Castle (just because I love the coin-op
 version so much :).  I used to absolutely LOVE Armor: Attack!
 (and that's one I didn't like at all, in the arcades), but I
 thoroughly burnt myself out on it one evening by using the cheat
 of sitting in the centre lane, at the side, letting the tanks kill
 each other off, and then just waiting for the helicopters to come
 in and pick them off.  Anyone else able to consistently get that
 neat "ping!" sound when you kill helis in A:A!?


    |\/|y vote for absolute worst Vectrex game has to go to 3D Crazy
 Coaster.  What an utter waste!


    ][ actually quite like Rip Off! when it's a two-player game.  It
 can be played double by using my "Atari Joystick as a second Vectrex
 controller" modification that was re-posted recently.  It's quite a
 challenge for the person using the Atari joystick to keep up!  If
 you're good enough, though, you actually have a fair chance against
 the person using the original Vectrex controller.

-- 
    ________________________________________
   /  -= Lunatic Johnathan Bruce E'Sex  (: /
  /  lunatic@netcom.com  CI$:  76170,672  /  <----- Note new
 /  GEnie:  LUNATIC     AoL:  Lun E Sex  /  Internet address
/_______________________________________/
Newsgroups: rec.games.vectrex