HDTenEightyP/NetNews huggingface dataset:
From: jrl8@cunixa.cc.columbia.edu (James R Lendino)
Subject: Re: It's not all Atari's fault
Reply-To: jrl8@cunixa.cc.columbia.edu (James R Lendino)
Organization: Columbia University
Date: Mon, 25 Jan 1993 19:52:47 GMT

In article <1k0lh3INNg6c@shelley.u.washington.edu> tzs@stein.u.washington.edu (Tim Smith) writes:
>>Btw, Toys are Us here did carry the Lynx but were sold out. I found 
>>it at a store called Software Etc, though they had to check the 
>>back to find one and their Lynx games were kept at the bottom of 
>>the Game Gear section. 
>
>Wouldn't it have been easier to just call Atari's toll free number to
>order a Lynx for $79.99 and have it delivered free via Federal Express,
>rather than running around to all those stores?  Their Christmas special
>is available until 1/31/93, they claim.
>
   Well, I did precisely that.  It took exactly two weeks for my Lynx to
arrive.  When it did, it arrived *regular UPS*.

   When I called to complain, they referenced me to a non-toll-free customer
support number.  When I asked why I have to pay for a phone call for
their mistake, they said "sorry, I can't do anything about it."

   I even double-checked as I placed my order - "free federal express,
right?" so even if you have to request it, I did.  I didn't feel it was
necessary to waste a phone call to track this down.  But it still sours
me a little since there was absolutely no reason why I shouldn't have
received the free federal express as promised.

-JRL
---------------------------
James R. Lendino
jrl8@cunixa.cc.columbia.edu
---------------------------
From: 2fvmvicar@kuhub.cc.ukans.edu
Newsgroups: alt.games.lynx
Subject: Lynx Support spiraling downward
Date: 24 Jan 93 15:53:06 CST
Organization: University of Kansas Academic Computing Services

Just out of curiosity, how well supported is the Lynx where everyone else
lives?  Here is the Kansas City area, lynx support is in serious jeopardy.
There's only a select few stores that carry Lynx stuff and its dwindling
rapidly over the past month or two.  Toys R Us is sold out of most everything
they have (and have the old style lynx on display in the case), Electronics
Boutique is down to 3 games (and is rumored to be dropping the lynx), 
Babbages supply is starting to dwindle and Software Etc has the same old
stuff week after week.
From: tzs@stein.u.washington.edu (Tim Smith)
Newsgroups: alt.games.lynx
Subject: Re: It's not all Atari's fault
Date: 25 Jan 1993 12:13:23 GMT
Organization: University of Washington School of Law, Class of '95
NNTP-Posting-Host: stein.u.washington.edu

>Btw, Toys are Us here did carry the Lynx but were sold out. I found 
>it at a store called Software Etc, though they had to check the 
>back to find one and their Lynx games were kept at the bottom of 
>the Game Gear section. 

Wouldn't it have been easier to just call Atari's toll free number to
order a Lynx for $79.99 and have it delivered free via Federal Express,
rather than running around to all those stores?  Their Christmas special
is available until 1/31/93, they claim.

I'm thinking getting one because of a couple of rumors.  The first is that
Defender will be available in March.  The second is that Asteroids and
Missile Command are on the way.  Can anyone confirm these?  If these games
are coming (really coming), then they and Joust will be sufficient to get
me to buy one.

--Tim Smith
From: marc@comp.lancs.ac.uk (Marc Goldman)
Newsgroups: alt.games.lynx
Subject: Atari Advertising!!!
Date: 21 Jan 93 15:48:00 GMT
Organization: Department of Computing at Lancaster University, UK.

Well i just picked up a copy of Videogames & Computer Entertainment, and
was flicking through it quite happily, when i noticed the back cover!

Wow an Atari advert, for the Lynx!!!! (well i was surprised)

The add is entitled 'Why Lynx?'

Then shows 4 game boxes (Hockey, NFL Football, Baseball and Soccer).

then says 'Great Sports, Atari Lynx. The most fun you can hold in your
hands'

Well i'm not sure about the great sports statement, but it is great to
see a nice big ad, prominently placed!

Marc

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  **       * ******  *  ****** **    **   |      marc@computing.lancaster.ac.uk
--------------------------------------------------------------------------------
Newsgroups: alt.games.lynx
From: slandrum@ntg.com (Stephen H. Landrum)
Subject: Re: lets face it
Organization: New Technologies Group, Inc.  Palo Alto CA
Date: Fri, 22 Jan 1993 21:37:51 GMT

In article <93019.103913SML108@psuvm.psu.edu> <SML108@psuvm.psu.edu> writes:
>I have the $5000 to invest.  However, after hearing Stephen Landrum's
>stories of being financially screwed over by Atari I think I'll pass
>and use the money to buy a computer and develop on it instead...

Other people may have posted to say that they have been screwed, but I
have not.

While I have never liked Atari Corp. as run by the Tramiel's, I have
not worked directly for them, and they have never screwed me personally.

Atari did stop paying Epyx for a long time, and even tried to sue Epyx
for breach of contract after stopping payment.  The lawsuit has been
settled by the way, and Atari will have to pay Epyx what it owes them,
and Epyx' connection to the Lynx will be finally severed.

Many people that I know that have worked for Atari have disliked it
immensely, but a couple people that I know did OK by them.  The main
rule for dealing with Atari is to always have one more thing that they
need from you so you can withhold it until they pay you for everything
else you have done for them.  If you don't mind operating at that level,
go for it.

BTW, although Atari may pay something like a 15% royalty for a game,
that will amount to less than $1/cart.  The 15% is not from retail
price, but most likely from Atari's net profit, however that is figured.
Also consider that most games take 2 to 3 man-years of development time
when you include all of the programming, sound and art time.  Some
games like Ms. PacMan and Shanghai of course take considerably less
time.
-- 
Stephen H. Landrum                                        VOICE: (415) 813-8909
        Domain: slandrum@ntg.com           UUCP: ...netcomsv!ntg!slandrum
 USNAIL: New Technologies Group Inc. 2470 Embarcardero Way, Palo Alto CA 94303
From: jadams@eng.umd.edu (Josh Adams)
Newsgroups: alt.games.lynx
Subject: Re: Invincibility in Batman returns
Date: 22 Jan 1993 18:37:58 GMT
Organization: Project GLUE, University of Maryland, College Park
NNTP-Posting-Host: feedback.eng.umd.edu

In article <1jmmnmINN3en@usenet.INS.CWRU.Edu> aa399@cleveland.Freenet.Edu (Len Stys) writes:
>
>
>I tried it out, it doesn't work.
>
>In fact, I tried it out about five or six times in case I pressed too many
>times...
>
>It must be a joke.  Or someone has something mixed up, maybe the people
>that gave the publication the info.
>
>
Well, I tried it, and it worked fine... the first time... I cannot make it 
work any more (i was only trying it this morning...)

Maybe I made a mistake the first time, but I don't think so... I fell in 
the ice in level 4 or I wouldn't need to ever do it again... Cuz I 
would have won it, and that would be that... but I can't make it
workl anymore, and I'm pissed off...

*SHRUG*

_JosH
(<>)
Newsgroups: alt.games.lynx,rec.games.video
From: bennetta@fraser.sfu.ca (Jason Patrick Bennett)
Subject: Lynx "tricks" update
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Tue, 26 Jan 1993 10:12:17 GMT

For those of you trying to get the digitized picture of the TOKI designers 
to appear in TOKI but are having trouble, I've found that holding the
pad UP and holding OPTION 1 simultaneously JUST as the screen fades to
black to show the "Continue" screen usually produces the white dot after
the timer expires (of course hold UP and OPTION 1 through the whole duration
of the continue screen.)

While trying to get the digitized picture, I discovered an "additional"
trick (at least I think no one has posted about this before.)  Kill all
your men in TOKI.  Once at the "Continue?" screen, after the first "beep"
of the countdown, and while the timer still shows a 9, press UP and OPTION 1
at the same time, and hold them, just like for the digitized trick.  You'll
see the GAME OVER screen, but keep holding them.  The TOKI demo will appear...
keep holding UP and on OPTION 1.  After the names of the designers fall down,
the demo should go psychedelic!!  The demo will cycle through colours, a
catchy tune will begin, and the pad will allow you to sample digitized TOKI
sounds...furthermore, pressing DOWN and LEFT repeatedly will cause the samples 
to descend in pitch.  Conversely, pressing UP and RIGHT repeatedly will
cause the samples to ascend in pitch.

Note: Once the new demo begins, release UP & OPTION 1.  Then use pad to sample 
sounds.

Have fun!

Jason
-- 
Jason Patrick Bennett     "The little girl had the making of a poet in her
Simon Fraser University    who, being told to be sure of her meaning before
Burnaby, B.C., Canada      she spoke, said: 'How can I know what I think 
bennetta@sfu.ca            till I see what I say?'"  --Graham Wallas
From: markk@spider.co.uk (Mark Kobine)
Newsgroups: alt.games.lynx
Subject: Batman Returns Cheat
Keywords: Atari Lynx Batman Cheat
Date: 28 Jan 93 09:46:58 GMT
Organization: Spider Systems Limited, Edinburgh, UK.

Hi,

Could someone please repost the Batman Returns invincibility cheat
that went out recently; I missed it!

Also, I never hear any talk of Toki on this newsgroup, does anyone
but me play it? IMHO its an excellent game that took me months to
complete ie. good value for money!

Cheerie,
Markk

+---------------------------------------------------------------------+
| Mark Kobine                       `The fastest driver in the world  |
| Tel:   (+44) 31 555 5166           is not worth bat dung if it is   |
| Fax:   (+44) 31 555 0664           not reliable and robust.'        |
| Email: markk@spider.co.uk               George Pajari               |
+---------------------------------------------------------------------+
-- 
+--------------------------------------+------------------------------------+
| Mark Kobine, Spider Systems Limited  | Tel: +44 31 554 9424               |
| Spider Park, Stanwell Street         | Fax: +44 31 554 0664               |
| Edinburgh EH6 5NG, Scotland          | Internet: markk@spider.co.uk       |
From: 158.114.17.157 (Emmett York)
Newsgroups: alt.games.lynx
Subject: Inside the Lynx
Followup-To: alt.games.lynx
Date: 28 Jan 1993 14:30:45 GMT
Organization: University of New Mexico, Albuquerque, NM
Distribution: world
NNTP-Posting-Host: eyork.mcl.bdm.com

Ok what kinda chip is in the Lynx/What graphics chips??? ANy body know also
anybody have any info on the sega or nintendo and where I can get info on
programmming games for them???
From: slandrum@ntg.com (Stephen H. Landrum)
Newsgroups: alt.games.lynx
Subject: Re: lets face it. NEW ONE
Date: 26 Jan 93 21:17:15 GMT
Organization: New Technologies Group, Inc.  Palo Alto CA

In article <runehy.34.728037639@dhhalden.no> runehy@dhhalden.no (RUNE HYLDMO) writes:
>Altough Batman Returns isn't to good it 
>only took 5-6 months to develop.

5-6 months with 2 programmers, 2 artists and one sound person is
2.5 man-years.
-- 
Stephen H. Landrum                                        VOICE: (415) 813-8909
        Domain: slandrum@ntg.com           UUCP: ...netcomsv!ntg!slandrum
 USNAIL: New Technologies Group Inc. 2470 Embarcardero Way, Palo Alto CA 94303
From: molin@ptb.cl.msu.edu (Michael Olin)
Newsgroups: alt.games.lynx
Subject: Re: Atari Advertising!!!
Date: 28 Jan 93 05:17:33 GMT
Organization: Michigan State University
NNTP-Posting-Host: ptb.cl.msu.edu

hilton@leechs.lzo.dec.com (Greg Hilton) writes:

>This morning as I opened by Kellogs Start I noticed a
>piccie of the Lynx on the back.

Atari?  Advertise?  OK.  You're on drugs, right?  You don't really think
ATARI planned any advertising campaign, do you?

It's a fluke.  Some underling at Atari HQ is gonna get fired for this...
Letting an advert actually make it out of corporate headquarters.
Simply unheard of!
--
  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                               |||      Sing a happy tune and
    molin@ptb.cl.msu.edu       |||     happy dancers will join
    Canton, Michigan USA      / | \     your trip.  -T. Golas
From: dweinste@hal.gnu.ai.mit.edu (David Weinstein)
Newsgroups: alt.games.lynx
Subject: Re: Developing for Lynx (was Re: lets face it)
Date: 22 Jan 1993 17:39:19 GMT
Organization: /etc/organization
NNTP-Posting-Host: hal.ai.mit.edu

In article <runehy.33.727689359@dhhalden.no> runehy@dhhalden.no (RUNE HYLDMO) writes:
#The reason for many of the developers to not make a second game is that it 
#may have used the option 1 or 2 and haven't made enough money cos they have 
#not sold enough games. Maybe the game was to lousy. Remember nobody has 
#used even half the Lynx capability. I mean zoom and rotate...where is it. 
#If you make a good game people buy it. Another reason is that the developer 
#has used the money from the profit to buy dev.kits for Nintendo where there 
#is even more money to earn. Greed is a que word here. To be a registrated 
#nintendo developer one must pay between $ 15 000 and $ 30 000. A Lynx 
#devkit isn't too expencive is it? One last thing. If you got $ 150 000 
#wouldn't you have relaxed for a while?

I believe that SNES development kit costs $5000. And Atari (despite losing
market share), makes no exceptions to its $5000/two year rental for Lynx
development equipment. And considering the profit differences between a
successful SNES game and a successful Lynx game, it's no wonder developers
are bailing.

--Dave


-- 
Dave Weinstein
Internet: dweinste@gnu.ai.mit.edu
"Wives have no sympathy for Rugby injuries." -- Dan Smith
Newsgroups: alt.games.lynx
From: epang@fraser.sfu.ca (Eugene Pang)
Subject: Re: Invincibility in Batman returns
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Sun, 24 Jan 1993 08:51:43 GMT

jadams@eng.umd.edu (Josh Adams) writes:
>In article <1jmmnmINN3en@usenet.INS.CWRU.Edu> aa399@cleveland.Freenet.Edu (Len Stys) writes:
>>I tried it out, it doesn't work.
>>
>>In fact, I tried it out about five or six times in case I pressed too many
>>times...

>Well, I tried it, and it worked fine... the first time... I cannot make it 
>work any more (i was only trying it this morning...)

My observations:  (1) if you don't get it right the first time, you'll have
   to turn your Lynx off before retrying the code; (2) if you use the
   restart buttons (Option 1 + ")...invincibility is disabled, and can't be
   reenabled again until a reboot (similar to 1).
Newsgroups: alt.games.lynx
Subject: Re: Invincibility in Batman returns
From: carpio@sutro.SFSU.EDU (Jocelito T. Carpio)
Date: 21 Jan 93 16:52:05 PST
Organization: San Francisco State University




It works because I tried it out and I defeated th penguin with it.
Let me retype it again since if it did not work, I must have typed in
the numbers wrong:

When the batman logo appears do this:

press  UP 8 times
       DOWN 12 times
       LEFT 15 times
       RIGHT 19 times
       OPTION 1  27 times
press a or b to start the game
once the action starts, hit the pause button.
press option 2 to make Bman invincible
press option 1 to skip a level

There. This is it. Most lkely you did somehting wrong!


ALso, they have a password for CRYSTAL MINES II that will allow access to alll the games levels except the ZERO level. If you want me to post it, please
let me know. I don't want to spoil it for the rest!
Newsgroups: alt.games.lynx
Subject: Re: Invincibility in Batman returns
From: carpio@sutro.SFSU.EDU (Jocelito T. Carpio)
Date: 20 Jan 93 23:53:49 PST
Organization: San Francisco State University


Hell No I am not joking. Try it out and you will see that it works!!!
From: aa399@cleveland.Freenet.Edu (Len Stys)
Newsgroups: alt.games.lynx
Subject: Re: Invincibility in Batman returns
Date: 24 Jan 1993 19:42:18 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: aa399@cleveland.Freenet.Edu (Len Stys)
NNTP-Posting-Host: hela.ins.cwru.edu


In a previous article, epang@fraser.sfu.ca (Eugene Pang) says:

>jadams@eng.umd.edu (Josh Adams) writes:
>>In article <1jmmnmINN3en@usenet.INS.CWRU.Edu> aa399@cleveland.Freenet.Edu (Len Stys) writes:
>>>I tried it out, it doesn't work.
>>>
>>>In fact, I tried it out about five or six times in case I pressed too many
>>>times...
>
>>Well, I tried it, and it worked fine... the first time... I cannot make it 
>>work any more (i was only trying it this morning...)
>
>My observations:  (1) if you don't get it right the first time, you'll have
>   to turn your Lynx off before retrying the code; (2) if you use the
>   restart buttons (Option 1 + ")...invincibility is disabled, and can't be
>   reenabled again until a reboot (similar to 1).
>

Well, I tried it a few more times and finally got it.

The funny thing is that when I finally got it, I wasn't trying.  I was
counting pretty sloppy.

Anyhow, I found out that I can disable and enable the invincibility at will.

I also found that you don't have to turn the game off when you die.
The easter eggs are still in the game until you shut the machine offf.


--
From: dlazo@sfsuvax1.sfsu.edu (Dionicio T. Lazo)
Newsgroups: alt.games.lynx
Subject: CRYSTAL MINES II SUPER CODE
Date: 22 Jan 93 18:45:27 GMT
Organization: San Francisco State University


You asked for it and so here t is: the cry. Min. II supercode that will
give yo access to all levels(including bonus levels) except the ZERO
level:

Enter the password KIMI but don't press the A button to start the game.
Instead hold down Option 1 and Option 2 buttons and press B.
You will hear a sound like a machine gun and you'll see the first level
(Down in the Dirt) appear on the scren.
Press A to skip ahead to the next level or press B to move back through
the list.
When you see the level you want to play, press any direction on the
control pad to start the game.

There. That's it!  Please dont say it doesn't work because I have
doubled checked it! If it doesn't work, then your buttons are stuck!

Dio
Newsgroups: alt.games.lynx
From: garyd@netcom.com (Gary Dietz)
Subject: Blue Lightning HELP!
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Sat, 23 Jan 1993 19:55:01 GMT

So, I bought myself a Lynx.  I really like it.  And I am not much of a video 
game player since about 1983, so that is saying a lot.

I've got Blue Lightning, and I cannot get past the part of "Mission 4:
Canyon Run."  I can whiz around in the canyons alright, and even blow 
up the tanks.  But then, there seems to be a wall of rock so wide that 
I can't fly around it to the left or to the right.  So I crash.

It took me about 12 hours of play (no, not in a row, I have a job) to get 
this far.  For the life of me, I can't get past this part of 
Mission 4.

Help!!!

P.S. Baseball Heroes sucks.  Rampart is one of my favorite video games
of all time.  I'd love to hook up with comlynx with another SF bay area
Lynx'er who has Rampart.
-- 
.....................................................................
I'm garyd@netcom.com, and you're not.
.....................................................................
| Spider man, spider man, does whatever a spider can.  Spins a web, |
| any size, catches thieves, just like flies.                       |
|                                                                   |
| Sarah Jessica Parker... Peter Parker... Is it just a coincidence? |
.....................................................................
Newsgroups: alt.games.lynx
From: mphall@nickel.ucs.indiana.edu (Michael Hall)
Subject: Re: Lets get real
Organization: Indiana University
Date: Fri, 22 Jan 1993 21:39:09 GMT

In article <1993Jan22.185012.13504@csus.edu> dlazo@sfsuvax1.sfsu.edu (Dionicio T. Lazo) writes:
>
>Ok, fellow Lynxers what is this newsgroup for?

Gee, I don't know, Dionicio, what _is_ this newsgroup for?

>Its to post our hints
>and secrets about the games we have  so that other lynxers can
>be more informed! 

Thanks!  Now I can tell my wife why I spend all this time reading a.g.l.
Great!  I wondered myself.

>We can go on tlaking about how bad atari is, but

Thanks again!  I was wanting to read more, and now you've given us all
the green light to do so!  

>if you want change, write atari!

Gotcha. Thanks for the tip.

>
>What the hell do you think?!

Whatever you tell me to.

-Mike
-- 
Michael Hall
mphall@nickel.ucs.indiana.edu
From: aa399@cleveland.Freenet.Edu (Len Stys)
Newsgroups: alt.games.lynx
Subject: Re: Invincibility in Batman returns
Date: 21 Jan 1993 17:32:38 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: aa399@cleveland.Freenet.Edu (Len Stys)
NNTP-Posting-Host: hela.ins.cwru.edu


In a previous article, carpio@sutro.SFSU.EDU (Jocelito T. Carpio) says:

>
>Hell No I am not joking. Try it out and you will see that it works!!!
>
>


I tried it out, it doesn't work.

In fact, I tried it out about five or six times in case I pressed too many
times...

It must be a joke.  Or someone has something mixed up, maybe the people
that gave the publication the info.


--
Organization: Penn State University
Date: Sun, 24 Jan 1993 22:04:44 EST
From: <TMK114@psuvm.psu.edu>
Newsgroups: alt.games.lynx
Subject: Re: Blue Lightning HELP!

Problems with Mission 4 of Blue Lightning?  Can't seem to navigate around the
mesas?  I had the same problem until I made a simple discovery.  All you need
to do is look for the side of the mesa with thinner, smaller columns of rock.
Look carefully at some of the smaller walls, and you will see that one edge is
marked by these thinner, smaller mesas.  So when you get to that seemingly
impossible wall of rock, look VERY carefully for thin columns of rock.
The resolution of the Lynx makes it kind of difficult until you know what to
look for.  Anyway, the thinner columns mark a gap you can fly through.
Be aware, though, that you may have to do some quick turns.
Good luck!


Tim Kirby
Pennsylvania State University
Computer Science
------------------------
My opinions are mine.  PSU isn't responsible for anything that may happen due
to misapplication of my opinions.  I'm not responsible, either.  If you make
a mistake while following my opinions, it's your fault.

TMK114 SIGNATUR A0 file not found
return code from sign
Newsgroups: alt.games.lynx
From: freek@phil.ruu.nl (Freek Wiedijk)
Subject: Illegally copying Lynx games...
Organization: Department of Philosophy, University of Utrecht, The Netherlands
Date: Sun, 24 Jan 1993 17:43:19 GMT

Quiz: Is it possible to built a Lynx cartridge with a RAM
chip & battery on it (so that it retains its contents), plus
a box for down- and uploading games to a computer (say a
notebook, for portability)?

(Hint: the answer is yes.  A friend of a friend did just
that.  Don't ask me for the details: I don't know him that
well.)

Freek
--
Third theory of Phenomenal Dynamics:  The difference between
a symbol and an object is quantitative, not qualitative.
From: bbishop@crusader.torolab.ibm.com
Newsgroups: alt.games.lynx
Subject: Re: The broken Lynx
Date: 26 Jan 93 19:47:29 GMT
Organization: IBM, Austin

>Fresco mint box. I cut out an appropiately sized piece of plastic and then
>hot-glued it into place. The result was truly outstanding. The cost of the
>repair was truly minimal. In the end my friend owed me no money at all!
>So the moral of the story is: if your Lynx is broken email it to me and
>I shall fix it! Quite, an amusing story don't you think. The famous
>Lynx is on display at 18 Queensgate Terrace in London. I have now
>re-enstated my self as a Lynx USER!!!!

Great going, McGyver!

Brad