HDTenEightyP/NetNews huggingface dataset:
From: gleeson@mundil.cs.mu.OZ.AU (Red Mountain)
Newsgroups: rec.games.pinball
Subject: Re: Hightest Thing Multiball score.
Date: 20 Aug 92 07:04:42 GMT
Organization: Computer Science, University of Melbourne, Australia

In <1992Aug19.170221.22778@mintaka.lcs.mit.edu> joelll@hal.gnu.ai.mit.edu (Joel Herda) writes:

>In article <1992Aug17.213939.27266@peponi.wcc.govt.nz> coutinho_b@kosmos.wcc.govt.nz writes:
>>I want to know what the highest score possible is from "thing" multiball
>>when the mansion room is collected from the Electric Chair. I managed
>>to get the ball straight to thing from the EC kickout--->left flipper---->
>>skill shot hole (off the top right skirting) and score a 14,0XX,XXX 
>>multiball. Is this the highest possible in normal play ?

>I've hit it for over 14,850,000 by being fast and lucky, and by having 
>the "dead flipper bounce" tactic work (letting the ball bounce off
>an "unflipped" left flipper over to the right hand raised flipper
>after being ejected from the chair [warning: this probably won't work
>on most TAF's, and doesn't work all the time for me, this was on
>a "last token" game] and zapping it into Thing's ramp).

>I have collected the full 15 million points by collecting "Get ball to
>Thing" with Bear Kicks, and then shooting the ball into the Thing Ramp
>just as the machine was starting the trumpets to award the window.

You can get the full 15 mil if you have the bookcase open and shoot it
straight in, then get the skill shot (of course, you shouldn't have
a swamp kickout, but then, you did turn the machine off & on before you
started, didn't you :-).

Marty.
----------------------=============***O***=============-------------------------
Martin J. Gleeson   | Computer Science, Melbourne Uni, Oz |    ...  __o    Outta
gleeson@cs.mu.oz.au |  E Pluribus Unix  |  BIKE  IT   !!  |  ...   -\<,       my
" We gladly feast on those who would subdue us." - Addams |  ....(_)/(_)..  way!
 "I can't give you brains, but I can give you a diploma." - The Wizard of Oz
----------------------=============***O***=============-------------------------
From: sbb@panix.com (The Phantom)
Newsgroups: rec.games.pinball
Subject: Re: Kill the operator
Date: 14 Aug 92 04:20:26 GMT
	<1992Aug13.191337.19802@walter.bellcore.com>
Organization: PANIX Public Access Unix, NYC

In article <1992Aug13.191337.19802@walter.bellcore.com> jns@inoms.bellcore.com (Jesse N. Schell) writes:

   Hmmmm....this brings an interesting thought to mind... Say you wanted to 
   sabotage an arcade... How would be the best way to do it?

How about secretly replacing all the pins with BLACK ROSE?

;-)

--
    Steve Baumgarten       |  "New York... when civilization falls apart,
    PANIX, New York, NY    |   remember, we were way ahead of you."
                           |  
    Email: sbb@panix.com   |                            - David Letterman
From: sjsobol@tiny.com (Steven J. Sobol)
Reply-To: sjsobol@tiny.com (Steven J. Sobol)
Newsgroups: rec.games.pinball
Distribution: world
Subject: Rape, arcade style
Organization: The Tiny Software Company, Main Office, Cleveland, Ohio
Date: Mon, 17 Aug 92 22:18:58 

Someone pointed me to Power Play in downtown Cleveland for a TAF. Power Play
charges seventy five cents for a *SINGLE* credit on any of their games. Anyone
else charge this much?

-steve.

-- 
***  **  ** | The Tiny Software Co.  23707 Glenhill  Cleveland OH 44122
 *  *   *   | Steve Sobol * President * sjsobol@tiny.com or tiny!sjsobol 
 *   *  *   | Alternate addresses: sjsobol@wariat.org or ag510@po.cwru.edu
 *    * *   | Disclaimer: I *AM* the Tiny Software Company. 
 *  **   ** |      *** DON'T SHOOT ME!! I'm too cute to die!!!! ***
From: arensb@kong.gsfc.nasa.gov (Andrew Arensburger - RMS)
Newsgroups: rec.games.pinball
Subject: Re: inflated scores hit the mainstream
Date: 19 Aug 92 13:50:19 GMT
Distribution: rec
Organization: Goddard Space Flight Center

remy@sun475a.ccs.northeastern.edu (Remy Evard) writes:
>You know how we're always (periodically) complaining about how all
>those games out there have amazingly inflated scores, and we wonder
>why designers even bother putting the right-most 6 digits on the 
>score display?  (Well, all of us except Lyman, who gave up... :-)

	It's got to be a marketing thing: Joe Average Player won't
bother to normalize his score, and will see only the fact that he
scored several MILLION points in the first three seconds. Heck, I'm
guilty of that myself, every time I see a Funhouse and think, "only
12 million for the replay? Gee, this'll be easy!"
	At the time when Pinball Dreams (pinball simulator for the
Amiga) came out, it was, of course, discussed in comp.sys.amiga.games .
One of the side threads to come out was how much people had managed
to score. I haven't been following c.s.a.g assiduously, but I haven't
noticed any "<X> high scores" threads for other values of X.
	Obviously, these people are somehow impressed by the fact that
they score numbers that the mind can't conceive of. How long until
this spills into other games?
	"And the Yankees beat the Orioles by 28 million to 19 million..."
	<Olympic diver emerges from pool to see judges holding up
cards saying "32684235.0", "30016928.2", "36620019.9" and "Good man!
Dive again!">
	Sign: No parking. Fine and 28000 points.
	"And the Texas returns are in... Bush has the majority, and only
needs 138 million electoral votes for re-election."
	Aug 19 09:13:42 kong login[619873414]: Repeated login failures
on ttyp19827345

	Or am I getting silly?

--
Andrew Arensburger            | See, Buzz? It's fun to be psychotic!
arensb@kong.gsfc.nasa.gov     |                     -- MST3K
...!uunet!dftsrv!kong!arensb  |
From: jeremym@ravel.udel.edu (Jeremy A Moskowitz)
Newsgroups: rec.games.pinball
Subject: Anyone get PINBALL FLASHBACKS?
Date: 14 Aug 92 12:32:23 GMT
Organization: University of Delaware

When you guys are just going to sleep after playing however many
dollars of pinball (in my case TAF) do you all get
pinball flashbacks? I mean, do you see yourself looking over the table
 - making your hardest shots, draining, getting skill shots (skull shots)
etc? 

I told this to my friend Chris, and he thought I was nuts - until
it happened to him.

It happens when 
	1) You play around $5 worth
	2) You haven't slept your fill before playing

Anyone else?

-- 
     // Email: jeremym@brahms.udel.edu------\  Monitor of---------------\
    //  Registered Commodore Amiga Developer|  Comp.sys.amiga.EMULATIONS| 
\\ //                    This is the Nineties Hamton - -
 \X/            Go get a bank loan, and buy yourself a clue!
From: bbs-garfield@jwt.UUCP (David Eison)
Newsgroups: rec.games.pinball
Subject: Re: Greetings from a new user.
Date: 15 Aug 92 06:07:02 GMT
Reply-To: bbs-garfield@jwt.UUCP
Organization: The Matrix

You're writing a book on PLAYING pinball? COOL! Be sure to post lots 
about it.. <G> And please include a good explanation, somewhere in the 
book, of how to do bang-backs and other such saves, along with a possible 
list of machines that it's easy on?  'Twould be nice... I was on a TAF 
with NO TILT (I think it was so new they didn't bother to install it or 
something...), and I *STILL* couldn't do any saves...

---
David Eison - Garfield
     FidoNET:  David Eison@1:363/152
    InterNET:  bbs-garfield@jwt.uucp
From: Russell_Owsianski@mindlink.bc.ca (Russell Owsianski)
Newsgroups: rec.games.pinball
Subject: Re: Pinball Music (was Re: Lethal Cows)
Date: 22 Aug 92 04:43:39 GMT
Organization: MIND LINK! - British Columbia, Canada
Distribution: world

> Brian Casper writes:
> 
> Msg-ID: <1992Aug22.010230.4431@ncsu.edu>
> Posted: 22 Aug 92 01:02:30 GMT
> 
> Org.  : North Carolina State University
> 
> 
> In article <25100@castle.ed.ac.uk>, ecvu28@castle.ed.ac.uk (Neil Madden)
> writes:
> |>
> |>ZZ top - La Grange          (The Getaway)
> |>Elton John - Pinball Wizard (Party Zone)
> |>Hendrix - Purple haze       (  "    "  )
> 
>   Grateful Dead* - Not Fade Away  (Elvira - when you "Wake the Deadheads" it
>                                   plays 4 notes...)
> 
> * Really not a Dead tune, but I'll give them credit here due to the theme of
>   the drop targets.  Wasn't it Buddy Holly who did the origional?
> --

  Kiss - (I wanna) Rock and Roll All Night  (Bally's Kiss plays the first
                                             couple bars when you drop in a
                                             coin)



----

Thunder_Lizard@land.that.time.forgot

        "Its a _genuine_ teenyboppeer Heavy Metal Anthem!"
From: gleeson@mundil.cs.mu.OZ.AU (Red Mountain)
Newsgroups: rec.games.pinball
Subject: Re: Hightest Thing Multiball score.
Date: 22 Aug 92 01:50:18 GMT
Organization: Computer Science, University of Melbourne, Australia

In <66531@hydra.gatech.EDU> gt2807a@prism.gatech.EDU (Benjamin H. Cowan) writes:

>In article <TwBuPB2w164w@jwt.UUCP> bbs-garfield@jwt.UUCP writes:
>>gleeson@mundil.cs.mu.OZ.AU (Red Mountain) writes:
>>> You can get the full 15 mil if you have the bookcase open and shoot it
>>> straight in, then get the skill shot (of course, you shouldn't have

>  A seemingly easier way to get the $15M on THING is to have that room lit
>as you get your 15th bear kick on the right ramp.  It'll put it back on
>the right flipper for the shot into the THING hole just as the room is
>awarded.  I've done this three times and have never been able to do it the
>way suggested above.

Sorry, I should have been a little clearer there. If you have the bookcase 
open (to lock balls for multiball), and shoot the THING mansion room, on the
eject from the chair if you shoot the ball straight into the vault, and then
get the skill shot (provided you don't get a swamp kickout), you can get the
full 15 million.

Hope that's better,
Marty.
----------------------=============***O***=============-------------------------
Martin J. Gleeson   | Computer Science, Melbourne Uni, Oz |    ...  __o    Outta
gleeson@cs.mu.oz.au |  E Pluribus Unix  |  BIKE  IT   !!  |  ...   -\<,       my
" We gladly feast on those who would subdue us." - Addams |  ....(_)/(_)..  way!
 "I can't give you brains, but I can give you a diploma." - The Wizard of Oz
----------------------=============***O***=============-------------------------
Newsgroups: rec.games.pinball
From: bergman@panix.com (Mark Bergman)
Subject: Info on "Lure of the Silver Ball" WANTED
Date: Tue, 18 Aug 1992 06:44:38 GMT
Distribution: usa
Organization: PANIX Public Access Unix & Internet, NYC

I'd like some info from the "Lure of the Silver Ball" book before I
decide to order a copy. Are there any photos (text would be nice too)
of the 1966 Bally "Bazaar" machine, particularly the entire cabinet,
not just the playfield/backglass? "Pinball Art" had one photo and about
6 words of text :(  I'd like to know what the dented, scarred, and
poorly-painted-white cabinet used to look like!

I think a review of the book would be a great post. I'll be
posting my review of "Pinball Art" soon.

----
Mark Bergman
718-855-9148

bergman@panix.com
{cmcl2,psi,uunet,apple}!panix!bergman
From: 00kmrobertso@bsu-ucs.uucp
Newsgroups: rec.games.pinball
Subject: Improving your scores
Date: 23 Aug 92 14:49:07 GMT

Hello,
I love pinball, but can hardly ever win myself a free game.  I've done it once
in Funhouse, scoring about 10million, but have never done it in my fav, 
The Addams Family.  Are there any tips you can give me to improve my game?

Please e-mail
Mike
From: ung@felix.filenet.com (Bill Ung)
Newsgroups: rec.games.pinball
Subject: Re: Posting pix of pins?
Date: 18 Aug 92 00:33:10 GMT
Reply-To: ung@fritz.filenet.com (Bill Ung)
Organization: FileNet Corp., Costa Mesa, CA

In article <14301@mindlink.bc.ca> Russell_Owsianski@mindlink.bc.ca (Russell Owsianski) writes:
|What does the rest of r.g.p. think about the idea of posting scanned pictures
|of pins?  I've noticed that every now and then someone will mention a machine
|that
|I've never seen, and I'd like to know what they look like.

This sounds cool!

|It would probably be more appropriate to post them to alt.binaries.pictures
|(and then post a list of them to r.g.p.), but I've heard that some sites do
|not receive a.b.p.

Right, mine being one of them.  r.g.p is low-volume, why not keep it here?

|I'm thinking more about machines in people's private
|collections (since you'd probably have to take the glass off to get a good
|shot of the playfield.

Most likely...

|I'd also like to see pictures of backglass art.

Cool too!

|What do you think?

Unfortunately, I don't have a scanner.  Well, okay, I have a black and
white scanner, and I don't think it does greyscale.  I also don't know
how to get stuff into JPEG format.  In short, I doubt I'll be able to
contribute much to this cause, sorry.

Bill Ung
  ung@filenet.com

Newsgroups: rec.games.pinball
From: mpalmer@encore.com (Mike Palmer)
Subject: Source for "Lure ..."
Date: Thu, 20 Aug 1992 17:27:18 GMT
Organization: Encore Computer Corporation

Someone posted a source for the "Lure of the silver ball" )other than those in
the FAQ.  Please re-post the phone number.


Regards,
Mike palmer
Telephone: (305) 797-2326 (W)   (305) 7546-3146 (H)
From: jerryc@tekig7.PEN.TEK.COM (Jerry C Carathers)
Newsgroups: rec.games.pinball
Subject: Re: EARTHSHAKER - Buying a pin
Date: 13 Aug 92 15:37:24 GMT
Organization: Tektronix, Inc., Beaverton,  OR.

In article <19490@fritz.filenet.com> ung@fritz.filenet.com (Bill Ung) writes:
>In article <6491@tekig7.PEN.TEK.COM> jerryc@tekig7.PEN.TEK.COM (Jerry C Carathers) writes:
>
>|Incidently, I was just talking to the manager of Dunis
>|Dist. in Portland last Saturday and I mentioned having a cherry Elvira at
>|home and he immediately asked me if I'd sell it. Williams never made enough
>|of them and you'd never find a used one (he has a waiting list).  A clean
>|Elvira can still fetch $2000 despite what the DRA says.
>
>Really?  How clean?  Places I've talked to were quoting around $1500.
>BTW, who or what is the DRA?
>

Game prices are determined two ways. The DRA (Kelley Bluebook of amusement
games) sets an "average" trade-in value and refurbished value of used
equipment. However, supply and demand ultimately dictate what a piece sells
for. Elvira should sell in the $1500 range and FunHouse in the $1900's, but
try finding a nice one for that.

Older games (pre-1986) have no "book value" and are worth what people want
to pay for them. A friend of mine recently bought a B+ High Speed for $450.
Some people on this net have paid in excess of $800 for one. Prices really
do vary. In 1983, I bought two Black Knights (they were only 2-1/2 years
old at the time). The first one cost me $550 and the second $275. A friend
of mine just sold an original Black Knight for $675! 12 years old! In 1987
I bought a Hollywood Heat for $1125, and six months later found another
for $350. I justified the first by buying the second and averaging ;^).

The moral of this rambling is shop and compare or buy from someone who
consistantly sells clean games at reasonable prices with a warranty. Some
of my "steals" involved board-level repair that can get rather complex.


		     Your the BEST driver...

		     Jerry (Mr. Pinball) Carathers
-- 
Internet: jerryc@tekig7.MAP.TEK.COM
___          __   __                __                        __  __
|_ ) | |\ | |__) |__| |   |      | (__     |\/| \ /    |   | |_  |_    
|    | | \| |__) |  | |__ |__    | ___)    |  |  |     |__ | |   |__     
Xref: sparky rec.games.pinball:3678 ne.forsale:3503
From: marston@coos.dartmouth.edu (David Marston)
Newsgroups: rec.games.pinball,ne.forsale
Subject: Pinball machines for sale
Summary: Retired from commercial service, ready for your game room
Keywords: coin-op pinball game
Date: 14 Aug 92 03:47:48 GMT
Distribution: ne
Organization: Dartmouth College, Hanover, NH
Originator: marston@coos.dartmouth.edu

(1) Bally EIGHT BALL DELUXE - Solid state made late '80/early '81
    This one has the older-style yellow cabinet.
    Many are still earning well on location; you must have seen them.
    Playfield is good-to-excellent, backglass has one tiny scrape.
    A very well preserved example. $550.00
(2) Gottlieb OUTER SPACE - two player made February, 1972
    A classic; twin to ORBIT and predecessor of SUPER ORBIT.
    The ultimate spin target game with a challenging vari-target.
    Excellent condition overall. $400.00
(3) Gottlieb WILD LIFE - two player made December, 1972
    Features corralled bumper, anti-drain gates on both sides.
    Four player version is JUNGLE, add-a-ball is JUNGLE KING.
    Very good condition overall. $350.00
(4) Gottlieb KING PIN - one player made December, 1973
    A transitional design between JACK IN THE BOX and EL DORADO.
    Features a row of ten drop targets with a traveling lit spot.
    Symmetrical playfield layout, four flippers (2 long, 2 short).
    Excellent playfield, backglass has flaky red. $300.00
(5) Gottlieb JUNGLE PRINCESS - two player made August, 1977
    Not related to WILD LIFE, four-player version is JUNGLE QUEEN.
    Features two banks of 5 drop targets, distant eject holes.
    Has the most rational 4-flipper bottom ever (2 long, 2 short).
    Very good playfield, excellent backglass. $350.00
(6) I can get other games; tell me your wants. All of the above have long
    flippers, but older short-flipper models are occasionally available.
If you work on pinballs, let me know. I have some parts.

This posting is being distributed in New England to reduce complications
of delivery. Your ability to take a machine cash-and-carry and your ability
to handle repairs or restoration will be factored into the price.
Reply via E-mail.
.................David Marston          uunet!dartvax!coos!marston
                                        marston@coos.dartmouth.EDU
From: johny@cogs.sussex.ac.uk (Lord Yak Da Hairy)
Newsgroups: rec.games.pinball
Subject: Re: Lethal Cows
Date: 22 Aug 92 13:31:47 GMT
Organization: The Devastating Rear Shot, Inc.

In article <SBB.92Aug18210657@panix.com> sbb@panix.com (Steve Baumgarten) writes:
>Anyone uncover other sly little digs by one manufacturer at another?

How about DE's Stealth Hardcoat - "Stronger Than A Diamond", it says.

Hmm...

-- John Yeates (Lord Yak Da Hairy) ---------------- johny@cogs.susx.ac.uk --
-- ...THIS definitely takes, eats and shits the cake. - allane@unsw.oz.au --
From: sjsobol@tiny.com (Steven J. Sobol)
Reply-To: sjsobol@tiny.com (Steven J. Sobol)
Newsgroups: rec.games.pinball
Distribution: world
Subject: Re: Rape, arcade style
Organization: The Tiny Software Company, Main Office, Cleveland, Ohio
Date: Fri, 21 Aug 92 01:24:16 

lopez@aristotle.ils.nwu.edu (Chris &) writes:
>Robert J Woodhead (trebor@foretune.co.jp) wrote:
 
>: Japan: 100yen per play.  Some places have 3 plays for 200yen, but not
>: the only place within a reasonable commute that has TAF (it's the
>: place right next to the famous police box in Shibuya, they have
>: Hook, Party Zone, T2, TAF, Super Mario and High Speed II as I recall;
>: I only play TAF)
>
>Am I correct in assuming about 150 yen / dollar?
>(Making it approximately $.66 / game and $1.33 / 3 games.)
>
>Not bad at all given what people claim other forms of entertainment cost
>over there.  (Plays, Movies, etc.  NOT what you people where thinking of) 

And if you're correct, it's not much worse than the 50 cents/3 for $1
deal in most places. I did find one place that had my F14 (yes, *my*
F14, I plan on grabbing it when they're finished with it :) for 50 cents
a credit... that means four credits costs $2. Interesting. This is the
only place I've ever seen that.

-- 
***  **  ** | The Tiny Software Co.  23707 Glenhill  Cleveland OH 44122
 *  *   *   | Steve Sobol * President * sjsobol@tiny.com or tiny!sjsobol 
 *   *  *   | Alternate addresses: sjsobol@wariat.org or ag510@po.cwru.edu
 *    * *   | Disclaimer: I *AM* the Tiny Software Company. 
 *  **   ** |      *** DON'T SHOOT ME!! I'm too cute to die!!!! ***
From: oday@lobster.gsfc.nasa.gov (Orin Day)
Newsgroups: rec.games.pinball
Subject: Re: Playfield Repairs
Date: 21 Aug 92 19:29:27 GMT
Reply-To: oday@lobster.gsfc.nasa.gov  (Orin Day)
Organization: Goddard Space Flight Center

In article <13910026@hpnmdla.sr.hp.com> pazar@hpnmdla.sr.hp.com (Steve Pazar)  
writes:
> Ilana,
>   I haven't tried it myself, but I know of others that have used Bondo...
>   yup, the stuff used to fix dents in auto bodywork. It is designed to
>   stick, and won't shrink. It'll accept paint without much preparation
>   as an added bonus! If you do use the stuff, let us know how it works.

Damn!  I knew I shouldn't have tossed out that old can of bondo when
I ditched my old car!  I may buy another can to fix the Basement of
the Haunted House (which still doesn't work).  

Bondo is great stuff, and takes paint very well when sanded.  As previously
recommended, don't get too much in there if you're not using a power 
sander.  However, once sanded down with increasingly fine grit, it 
becomes a beautifully smooth surface.  After some experience with
Wood Putty and Liquid/Plastic Wood, I'd recommend avoiding it, especially
for places where the ball drops down onto the patch - it can become 
very brittle after drying and doesn't take paint nearly as well as Bondo.

Orin

> 		     Steve Pazar
> 		     pazar@hpnmdla.sr.hp.com

--
*** "If they're moderates, then I'm a champion speller!" - JDQ ***
Orin Day, Code 664.1                    oday@lobster.gsfc.nasa.gov
Hughes STX/NASA       GSFC Laboratory for High Energy Astrophysics
****** "Think that this is NASA's opinion?   NO, NO, NO!!!" ******
From: overturf@bigbootay.sw.stratus.com (Dallas Overturf)
Newsgroups: rec.games.pinball
Subject: Re: "Travel Time"
Keywords: Travel Time, The Good Old days
Date: 12 Aug 92 22:30:37 GMT
Distribution: usa
Organization: Stratus Computer, Software Engineering

In article <l8iposINNhlr@exodus.Eng.Sun.COM> jrt@Eng.Sun.COM writes:
>I have seen two versions of this game. The first is from
>sometime around 1974, and the name was TimeZone. It had
>a "clock" in the lower center of the playfield that could
>only run for 60 seconds. You could stop/start the clock
>and add time. Playing while the clock was stopped was
>free. If the ball drained and there was no time left
>on the clock, game over. I liked this game very much,
>but it really took a different style of play. I believe
>Williams made this version.
>
>I also remember a later variation on the same theme done
>in the early 1980's, but I do not remember by whom. As
>I recall, it was not as playable as the original (only
>my opinion.)
>
>joel

 Time Zone?????  I think not.  Time Zone also known as
	"Space Time"  was made by Bally in the
	1970's and did have a tunnel in the middle of
	the playfield that you could start and stop
	on 5 different  scores 1k-5k as I recall.  The
	Williams version was "Travel Time".  I believe there
	was also another variation called Beat Time that
	I've never seen except in books.

		Corrections anyone??

>
>In article <12AUG199208220825@rigel.tamu.edu>, phoenix@rigel.tamu.edu (Fred Montgomery - Small Computer Operations Supervisor) writes:
>|> Hello.
>|> 
>|> I'm new to this group, so please bear with me. :-)
>|> 
>|> I was wondering if anyone out there remembers a machine called "Travel Time".