From: oispeggy@ubvmsd.cc.buffalo.edu (Peggy Brown)
Newsgroups: rec.games.mud.admin
Subject: Re: need help with client software Tint or Dink
Date: 5 Oct 92 19:52:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

In article <1992Sep28.125606.7136@iscsvax.uni.edu>, boelter3945@iscsvax.uni.edu writes...
>In article <Bv6zML.Kv2@acsu.buffalo.edu>, oispeggy@ubvmsd.cc.buffalo.edu
>   (Peggy Brown) writes:
>> I'm new to muds and trying to get either Tint 2.2w or Dink 
>> working.  I'm on a VAX-VMS platform with Wollongong telnet.
> 
>   Another Vax user out there? *cheer*!
> 
>> The documentation for Tint does not explain exactly how to 
>> install it/use it, once the files are unpacked.
> 
>   Did you get it to compile?  I could never get it to do that on my system,
>because of protections set on some libraries on the system disk here. 
>Fortunately, I found a pre-compiled version which I ftp'd.  It was originally
>on piggy.ucsb.edu /pub/mud/Clients tint_24rows.exe  but I just checked again,
>and it's not there anymore.

That's the problem.  I can't get it to compile.  I unpacked it 
with the command @tint22w.dcl-shar and got a list of files, but 
now .com file or .exe file.  I expected a .com file.  In fact I 
e-mailed the creator of Tint and he said to run a .com file.  
Can't run it if it isn't there.  Still waiting for his response.

>   After compiling it, you need to create an image symbol in your login.com
>file, something like this:
> 
>$ TINT :== $ SYS$LOGIN:TINT_24ROWS.EXE

That's not problem, once its compiled.  I expect during compiling 
it will create a .exe file to run.

>> The Dink documentation says to use the file makedink.com to 
>> compile Dink.  I can't find makedink.com.  I checked 2 ftp sites 
>> that have Dink and its not there.
> 
>   Well, if the file isn't there, I don't know how to help you.  I can check
>and see myself, though not sure if that would help or not.  There _is_ an
>already pre-compiled (.exe) version of Dink, located at:
>   piggy.ucsb.edu /pub/mud/Clients/DINK10.exe

I think the DINK I originally downloaded was just one file from a 
previously exploded saveset.  I found a good copy, unpacked it, 
and ran make_dink.com.  First I had to edit make_dink.com, 
selecting Wollongong.  When I run make_dink.com now it goes along 
fine until the very end and then I get the error message:
 %LINK-F-OPENIN, ERROR OPENING 
  MULTINET_ROOT:[MULTINET]MULTINET_SOCKET_LIBRARY.EXE as input
  -RMS-F-DEV, error in device name or inappropriate device type
  for operation

This looks like as pretty serious message for me, as in maybe 
I didn't edit make_dink.com correctly - to choose Wollongong over 
Multinet.  If anyone has done this, please send me a copy of your
make_dink.com.


>   I would recommend you (binary)get that file, and save yourself the hassle. 
>That's what I did. :-)  As Tint above, you still must create an image symbol in
>your login.com file, something like this:
> 
>$ DINK :== $ SYS$LOGIN:DINK10.EXE

No problem with that.


>   For this one, however, you need to create a file called dink.init, which the
>client reads in and uses.  This file should contain a list of client commands,
>defining the worlds you will want to connect to.  Example file:
> 
>---start of file---
>/addworld furry 128.2.254.5 2323
>/addworld pern 130.43.3.3 4201
>/addworld amber 140.174.1.69 6250
>---end of file---

No problem with that.


>   Then you invoke the client by typing:
> 
>prompt>  dink <keyword>
>prompt>  dink furry   <---example
> 
>> So I'm really stuck and would appreciate any help.
>> Thanks!
> 
>   Welcome, Hope I helped out somewhat! :-)
> 
>> - Peggy -
>> oispeggy@ubvms.cc.buffalo.edu
> 
>                                        John "Nightwind" Boelter
>                                        Shameless plug for FurryMuck at
>                                        128.2.254.5 2323

- Peggy -
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