HDTenEightyP/NetNews huggingface dataset:
Organization: University of Central Florida--Computer Services
Date: Saturday, 9 Jan 1993 00:49:55 EST
From: Tad Simmons <SIMMONS@UCF1VM.BITNET>
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: BallyHoo

In article <1993Jan8.201447.16889@wam.umd.edu>, coreyl@wam.umd.edu (Corey R.
Lucier) says:
>
>If anyone has played BallyHoo from Infocom (Yes it's VERY old.)
>Please tell me how to go through the turnstile to the side show
>with the ticket (I don't have docs and it says to read the
>ticket that came with the package...)  Thanks ever so much for
>your help!!
This one got me too.  If you look on page 153 (I'm assuming you have LTI) you
will see a letter, and two thin columns of text and lineart.  Those two columns
are the reprinted ticket.  However, a radio ad WAS left out.  Here follows the
ad: (actually, this is most of a post I received from Ken Steele.  I axed the
     the header, but I left his .sig at the bottom)

I don't have my manual with me, so I can't help you with that problem.
But there is also a missing radio ad for Ballyhoo that someone was
kind enough to send me earlier.  It is reprinted below.  The hint
is pretty obvious.

The ad:
----------------------------------------------------------------

                        WPDL
                Welcomes You To The Circus

In the golden days of this century, nothing matched the great
family entertainment of an evening spent around the radio -
except for those magical nights when the circus was in town!

The Traveling Circus That Time Forgot Inc. harkens back to a time
of simple pleasures.  Thats why WPDL is proud to be the official
sponsor of the big top for the week of August 18 to 24.

Enjoy the show!  And when you get home, tune in to music that
sooths that savage beast...  WPDL  1170 AM, America's foremost
classical AM radio station.

----------------------------------------------------------------

Hmmmm...  WPDL, those call letters indicate it is an effete
          east coast station.  That must be the clue :-)

Ken Steele                          steelekm@conrad.appstate.edu
Appalachian State University        steelekm@appstate.bitnet
Newsgroups: comp.sys.ibm.pc.games
From: jgreely@morganucodon.cis.ohio-state.edu (J Greely)
Subject: Re: Stunt Island crack and patch!
Originator: jgreely@morganucodon.cis.ohio-state.edu
Organization: Ohio State University Computer and Information Science
	<JGREELY.93Jan5131442@morganucodon.cis.ohio-state.edu>
	<lye.726337311@sfu.ca>
Date: Fri, 8 Jan 1993 16:28:32 GMT

In article <lye.726337311@sfu.ca> lye@fraser.sfu.ca (Bill Lye) writes:
>Is there anywhere I can pick up patches via anonymous ftp?  What do they
>fix?

Sorry, folks.  I went looking for the updates on my hard disk, and I
guess I deleted them after installing them.  I don't remember what
they fixed, either :-).  I'll try to get back on the Disney BBS
tonight and then put them up on wuarchive.
-- 
J Greely (jgreely@cis.ohio-state.edu; osu-cis!jgreely)
From: cvetp036@vmsb.is.csupomona.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Patriot is out!
Date: 5 Jan 93 02:36:32 GMT
Distribution: na
Organization: California State Polytechnic University, Pomona
Nntp-Posting-User: cvetp036

In article <1993Jan4.204606.3257@cbnewsc.cb.att.com>, opus@cbnewsc.cb.att.com (robin.g.kim) writes:
> Just thought I'd let people know I saw it in a store on Saturday.
> I even hefted it to make sure the box wasn't empty.  :^)
> 
> I didn't buy it, so I'm sorry to disappoint you if you expected a
> review.  I can say that the box was quite heavy, and that it cost
> $58 at Electronic Boutique, which is not known for their low prices.

Well, I think that Three-Sixty found the almost perfect copy protection scheme.

The game's SO complex that there's NO way you can play it without the docs!

     -- McD.eXodus.IST
Newsgroups: comp.sys.ibm.pc.games
From: bhv@areaplg2.corp.mot.com (Bronis Vidugiris)
Subject: Re:  Curse of the Azure Bonds:  Beholder Corps.
Organization: Motorola, CCR&D, CORP, Schaumburg, IL
Date: Fri, 8 Jan 1993 10:33:46 GMT

In article <C0I2G6.374@undergrad.math.waterloo.edu> l2wang@mobius08.math.uwaterloo.ca (  Lei Wang  ) writes:
)
)  In the caverns beneath Dagger falls, there is the central organization
)of Drow lords, Beholders, and High Priests of Bane.  I can kill single
)beholders or Drow lords or High Priests by themselves quite easily,
)but in the room next to last, where ALL of them are holding a conference,
)I can never get past.
)  There is just no way that I can kill all those beholders in time before they
)disintegrate me, no matter how many globes of invulnerability I use.
)
)  Has anyone gotten past this room?  What's in the two rooms beyond the
)conference room?  Any treasure from these guys?

You don't *have* to solve this to continue with the game.  There is treasure,
but nothing exceptional that I recall - a mixture of moderate power items,
nothing really special.  But there *is* a way to get through this....

Spoiler:

You need to use the 'dust of dissapperance' that you can find earlier in the
game.  That way the beholders cannot target you with their spells.  It's
still a long fight, and it's hard to kill off that many drow lords as they
still can hit you in melee and are highly resistant to most spells, but
it's doable.
From: st1ee@Rosie.UH.EDU
Newsgroups: comp.sys.ibm.pc.games
Subject: Wiz 7 Help
Date: 4 Jan 1993 23:50:47 GMT
Organization: University of Houston
Reply-To: st1ee@Rosie.UH.EDU
NNTP-Posting-Host: rosie.uh.edu

I'm trying to find the thing to give to Xeng Xheng, but I can't remember
what is is supposed to be.  I remember Brother T'Shober telling me something
about searching aside a golden face in the temple, but can't remember exactly
what he said.  If anybody can tell me I'd appreciate it.
Also I seem to remember someone telling me to tell something/ask something
of the Gorn King, but i didn't write it down and I can't remember it 
either.

Thanks,
Bart
From: dansmith@mcopn2.dseg.ti.com (Dan Smith)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Front Page Sports Footy
Date: 12 Jan 93 16:02:46 GMT
Reply-To: dansmith@mcopn2.dseg.ti.com
Organization: Texas Instruments, Inc.

In article 10131@monu6.cc.monash.edu.au, kevinlu@yoyo.cc.monash.edu.au (Kevin Lu) writes:
>Sean Camanyag (pyrite@qed.cts.com) wrote:
>
>> You might want to pick up a few things to make FPS:Football more realistic; 
>> A set of great game plans (FPSPLAN4.ZIP), the league file with the real NFL 92
>> season players and stats (NFL92.ZIP), and a player/league/team editor
>> (FPEDIT32.ZIP).  They're all available on Sierra/Dynamix's BBS...
>
>
>Does anyone know where i can pick these up off internet?
>
>
 Yes, please if anyone knows how to get this stuff, can you please post it
 or E-Mail me also. Thanks in advance.

 dansmith@mcopn2.dseg.ti.com
Newsgroups: comp.sys.ibm.pc.games
From: sywu@csie.nctu.edu.tw (Xianyow )
Subject: TSR crack
Organization: Computer Science & Information Engin., Chiao-Tung U, Taiwan, ROC
X-Newsreader: TIN [version 1.1 PL6]
Date: Mon, 11 Jan 1993 06:40:15 GMT


     Is TSR crack legal?  I don't change anything of my original file, but
change only my computer.  And this game can run without entering correct
password.  
Newsgroups: comp.sys.ibm.pc.games
From: dxc0904@ultb.isc.rit.edu (D.X. Chin)
Subject: Re: Dune II soundcard support
Summary: Problems with PAS 16
Originator: dxc0904@ultb
Organization: Rochester Institute of Technology
Date: Tue, 5 Jan 1993 14:38:45 GMT

Hello all,

	I have a Pro audio Spectrum 16 and I can't get the digitized
voices, Is anyone else having this problem? 
	It really stinks because I got rid of my SB in hopes of moving
up to something better...

- Dower
- dxc0904
Newsgroups: comp.sys.ibm.pc.games
From: cs922102@ariel.yorku.ca (MARTIN J WITKOWSKI)
Subject: UW 2 more  questions
Organization: York University, Toronto, Canada
Date: Mon, 11 Jan 1993 21:52:54 GMT

Howdy.
I need some more hints on UW2.

I have ventured into the ice caves, and I have reached the frozen city of 
Astodun ( or something like that )....anyhow...I talked to the ghost there, andshe ( ghost ) claims that I need to remove the presence of the guardian.
How do I do that ? Where ?

Also, I have already gave up on that part and went on...now the problem is    
that  I don't know how to get back to the city....going against the river      current seems impossible.

Any hints appricated.
Newsgroups: comp.sys.ibm.pc.games
From: prb@chinet.chi.il.us (Paul Botts)
Subject: Re: global conquest question
Organization: Chinet - Public Access UNIX
Date: Sun, 10 Jan 1993 06:02:33 GMT

In article <3091@tymix.Tymnet.COM> filfeit@rael.Tymnet.COM writes:
>Is it any good?  I'm considering picking it up.  Can I get some

Yes, quite good, providing you have somebody to play against via modem.
The computer opponents are no better than average for strategy games,
but against another human its quite addictive. It is highly
configurable, so it can actually be very different game with different
conditions you can set.
Newsgroups: comp.sys.ibm.pc.games
From: martin@rbg.informatik.th-darmstadt.de (Martin Dietz)
Subject: Re: PQ3
Date: Thu, 7 Jan 1993 11:02:20 GMT
Organization: TU Darmstadt


>> When I have ordered the ram team to bust the crack house door, the
>> view changes and I'm standing at the door. In a second, out jumps a
>> guy who shoots me twice - I try to shoot him with no success.
>>

and the response is given...

>It's time to use your gun.
>

>the house and the suspect fires at you place the crosshairs of your gunsight on
>the drug dealer and immediately return fire.  A second dealer will come out

Am I missing something? WHAT cross-hairs???!!!

>If you need more help just ask...
>
Okay, I'm asking. Is there an alternate view to a kill here? All I see is the
gun itself in profile, and I have been unable to get it to acknowledge I am
pulling the trigger before the wait icon pops up and I am soon dead, like 60
times so far! Also, on what PART of the dealer do I aim? Is this critical? Is
one speed better than another? I hate to waste bandwidth, but this is
aggravating, but I am obsessed with finishing the Bleeping thing!

-- 
You have to use the gun on yourself to be ready to fire!
Then you will have the Crosshair!!

------------------------------------------------------------------------------
I am not licensed to practice Law or Medicine in any State, so my opinions are
just that!         DAo4@NS1.CC.LEHIGH.EDU      (Don)
From: rpfaff@umiacs.umd.edu (Ray Pfaff)
Newsgroups: comp.sys.ibm.pc.games
Subject: pc games for sale
Keywords: AOTP Aces
Date: 5 Jan 93 01:26:27 GMT
Distribution: usa
Organization: UMIACS, University of Maryland, College Park, MD 20742


I have the following IBM games for sale.  This includes $2.00 for postage.
If first class is less than or equal to $2.00, I'll mail it that way,
otherwise it's 3rd class unless you want to pay additional postage
I'm willing to trade for Incredible Machine, Dune II, or Maximum
Overkill.



M1 Tank Platoon                  $10.00

Air Bucks                        $25.00

Corporation                      $20.00

Kings Quest V (CD-ROM)           $25.00

Mega Traveller I (no Box)        $15.00

Automap                          $20.00

Red Storm Rising                 $10.00

Links 386   (3 1/2 inch)         $20.00

Links Mauna Kea Course  (3 1/2)  $20.00

Windows 3.0 MultiMedia CD-ROM    $20.00

Ultima 6                         $15.00

Omar Shariff on Bridge           $15.00
Newsgroups: comp.sys.ibm.pc.games
Subject: Alone in the Dark
From: jeffery@vax2.winona.msus.edu
Date: 11 Jan 93 15:25:57 CST
Organization: Winona State University

   

Newsgroups: comp.sys.ibm.pc.games
From: millernw@craft.camp.clarkson.edu (Neal Miller)
Subject: Re: Wolf 3D - Hitler
Organization: Clarkson University
Date: Wed, 13 Jan 1993 01:21:30 GMT

cwa@oasis.icl.co.uk (Chris Adams) writes:

>Hi there!

>Can anyone give me any hints on how to get pas hitler on level 9 of the 3rd
>mission. He just blows the crap out of me.

>I've tried shooting 99 into him, running away, healing up, get more ammo, shoot
>another 99 into him, but he still nails me.

>Any ideas????

	Sure.  Practice, and make sure those 198 bullets are actually hitting
him.  Hitler doesn't take anywhere near that many hits.


--
-----------------------------------------------------------------------------
 Neal Miller         | "Why not go mad?"  | millernw@craft.camp.clarkson.edu
 Clarkson University |     - Ford Prefect |     dark@craft.camp.clarkson.edu
-----------------------------------------------------------------------------
From: cvetp036@vmsb.is.csupomona.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Ultima Underworld 2
Date: 7 Jan 93 22:23:39 GMT
Organization: California State Polytechnic University, Pomona
Nntp-Posting-User: cvetp036

In article <1igt5uINNrto@coli-gate.coli.uni-sb.de>, atoenne@mpi-sb.mpg.de (Andreas Toenne) writes:
> Can we import our saved character from UW1 ?
> What items will be lost?

I don't see an option for importing a character from the first Underworld.

     --McD.eXodus.IST
Newsgroups: comp.sys.ibm.pc.games
From: lauusitalo@tnclus.tele.nokia.fi
Subject: Re: VIRUS ALERT! *** FALSE ALARM ***   again pkz204c
Organization: Nokia Telecommunications.
Date: Fri, 8 Jan 1993 11:04:04 GMT

In article jgregory@ub.d.umn.edu (jennifer gregory) writes:
> 
> Just a quick note, as I've already seen posts referring to pkzip 2.04c --
> I nabbed a copy off of wuarchive.wustl.edu -- it has, in two files, once
> extracted, strains of the MALTESE AMOEBA virus, which cannot be repaired.
> Luckily, I scanned before execing anything, and I thought I would warn you
> all.

        Just one of these postings more and I will... Before you all
        go out shouting virus, virus, VIRUS, go and look at propriate
        area like comp.compression and you'll see that this _again_
        is false alarm. At least if you scanned it only with Norton 
        Anti Virus [old version]. NAV gives false indication.

        So let's just stop this.

        Ok Jennifer?

        Cheers,
        Lauri
Newsgroups: comp.sys.ibm.pc.games,rec.aviation.simulators
From: woan@exeter.austin.ibm.com (Ronald S. Woan)
Subject:  HOTAS control of fligt simulators
Date: Thu, 7 Jan 1993 15:54:00 GMT
Reply-To: woan@cactus.org
Organization: Austin School of Hardknocks

In article <wright.90.0@lims01.lerc.nasa.gov> wright@lims01.lerc.nasa.gov (Ted Wright) writes:
>The complicated part is the programability. I find the the idea of
>buying a new ROM for the WCS whenever a new incompatible simulation
>comes out to be distasteful. This is why I don't have a WCS now.
>It would also remove the need to add a (extra cost) TSR to support
>the coolie hat on simulations that were not designed with the
>FCS in mind.

It seems that some simulation developers have figured out that they
should use compatible control keys as other existing simulators to
lessen this problem. Anyway, Thrustmaster is supposed to introduce an
upgrade this week to make the WCS programmable...

As for the FCS, since it is just two analog joysticks in essence, you
really can't make it programmable.

-- 
+-----All Views Expressed Are My Own And Are Not Necessarily Shared By------+
+------------------------------My Employer----------------------------------+
+ Ronald S. Woan                       woan@cactus.org or woan@vnet.ibm.com +
+ other email addresses             Prodigy: XTCR74A Compuserve: 73530,2537 +
From: kwekb@solb1.essex.ac.uk (Dennis Kwek)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: DUNE II: bug???
Date: 4 Jan 93 22:12:46 GMT
Reply-To: kwekb@essex.ac.uk (Dennis Kwek)
Organization: Department of Computer Science, University of Essex, Medieval England, Earth, Sol.

Having problems with those damn rockets? They keep hitting your
beautifully built structures?

Save the games.

*grin*

Either save the game once in a while, that way, if they hit you,
just reload the previous game.

Or save the game the second you hear that voice announcing 

"Missle Approaching"...

The Rockets hit randomly, so if you saved the game prior to the 
splat, you might be able to survive the loaded game...

Otherwise, spread your structures out. There is no way you can
prevent those rockets from hitting you (unless you take out their
palaces first). The only way to avoid maximum damage is to disperse
your structures so that the rockets cannot do too much damage.

Hope that helps...





:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Dennis KWEK B.K. 		E-mail: kwekb@essex.ac.uk
From: as232@cleveland.Freenet.Edu (Michael Lerner)
Newsgroups: comp.sys.ibm.pc.games
Subject: Roman Conquest 2?
Date: 12 Jan 1993 21:25:58 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


A friend and I played this on SEGA/Genesis.  I was wondering, is there a 
version for the IBM PC?

Thanks,
Mike
-- 
Newsgroups: comp.sys.ibm.pc.games
From: bsn@world.std.com (Brent S Noorda)
Subject: Re: GAME BYTES: ARJ compression. O.K.?
Organization: The World Public Access UNIX, Brookline, MA
Date: Fri, 8 Jan 1993 17:57:47 GMT

How do I uncompress and ARJ file?
From: jjprice@eos.ncsu.edu (JEFFREY JAMES PRICE)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Out of This World (OOTW) question
Date: 5 Jan 93 16:41:31 GMT
Reply-To: jjprice@eos.ncsu.edu (JEFFREY JAMES PRICE)
Organization: North Carolina State University, Project Eos
Originator: jjprice@c00068-100lez.eos.ncsu.edu


 ba1700653@ntuvax.ntu.ac.sg writes:

 davidg@meaddata.com (David Galehouse) writes:
|>> I'm stuck in the spot where you jump in the water (where, in the
|>> previous level you dive down and shoot the switch) and move to the
|>> right where you are met by the gaurd who rolls the bombs toward you.
|>> How do I get by this guy?
|>> 
|>> Thanks for any help!!!!
|>> 
|>> 
|>> -- 
|>>  David A. Galehouse | ...!uunet!meaddata!davidg                          
|>>  Mead Data Central  | davidg@meaddata.com                             
|>>  P.O. Box 933       | Any opinions expressed                          
|>>  Dayton, OH  45401  | are mine, not MDC's.
|>
|>
|>
|>****	I think there is a door between you and the guard, right? 
|>	Set up a shield right in front of the door and walk one step
|>	forward till the door opens. Then step back immediately!!!
|>	The door will slam back and deflects the bomb back to the guard.
|>
wrong place...But you have to get by this guy..keep on going to the right
you should come to a gun recharger go ahead and get a recharge continue
to right...There are glass bulbs hanging here...wait until you see the
gaurds reflection in it abd blast away ...If he starts firing you know you
missed and have to restart ...this kills the guard and you dont have to 
worry about him anymore..

-- 
-Jeffrey Price
_____________________________________________________________________
| "When he went, had you gone and had she, if she wanted to and were |
|  able, for the time being excluding all the restraints on her not  |
|  to go also, would he have brought you, meaning you and she, with  |
|  him to the station?"                                              |
| "OBJECTION: That question ought to be taken out and shot!!"        |
|____________________________________________________________________|
Newsgroups: comp.sys.ibm.pc.games
From: grickett@magnus.acs.ohio-state.edu (Gregory A Ricketts)
Subject: Role-Playing Games
Organization: The Ohio State University
Date: Mon, 4 Jan 1993 20:49:34 GMT


I have yet to play any Dungeon role-playing games on my computer,
though I have in the past played AD&D.  Presently, I've got a little time
and money.  I was hoping someone could point me in the direction of a good
role-playing game with a minimal amount of tricks, traps, thinking.  Lots
of magic items, character types, armor, weapons, and general beating the
snot out of monsters.  Also good graphics and sound.  Thanks.  Greg.
From: st1ee@Rosie.UH.EDU
Newsgroups: comp.sys.ibm.pc.games
Subject: Wizardry 7 Help
Date: 7 Jan 1993 19:31:11 GMT
Organization: University of Houston
Reply-To: st1ee@Rosie.UH.EDU
NNTP-Posting-Host: rosie.uh.edu

Ok all you wiz 7 wizards, I have another question or two for you.

How do I use the demon horn in the tower of dane?  When I try to use it on the
gate, nothing happens.  And for that matter how do I get iback into the
temple of Magna Dane, now that the gate has shut.

Also at the rattkin ruins I can't get in either the funhouse or Rattskell's.
At ratskells they say I'm not experienced enough, does this just mean I need
to be higher in levels (I'm around 11 or 12) or does my legerdemain have to
be higher (It's 93 on my higherst character)?

Thanks,
Bart DeLatte
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Alone in the Dark.  Avail in US?
From: tatakamoto@vmsb.is.csupomona.edu (Teri Takamoto)
Date: 7 Jan 93 05:11:57 PST
Reply-To: tatakamoto@csupomona.edu
Distribution: world
Organization: California State Polytechnic University, Pomona
Keywords: Alone in the Dark, Interplay, Infogrames
Summary: 1.4 MB demo is on Compu$erve
Nntp-Posting-User: tatakamoto

In article <1ichu0INNc9e@aix5.bgs.com>, wayne@aix5.bgs.com (Wayne Garmil) writes:
> According to the add in the Feb 93 issue of Compute, the game will be
> available on Feb 01, 1993.  The ad also mentioned a demo, but it didn't say
> when that would be available.  Sorry, no idea about the lock-up problem.

     The demo is available on Compu$erve.  It was uploaded there right
after the new year.  I didn't download it because it's like 1.4 MB (it's
playable, though).
-- 
--------------------------------------------------------------------------
|  Teri Takamoto        California State Polytechnic University, Pomona  |
|  Senior Computer Operator                   Computing Resource Center  |
|  tatakamoto@csupomona.edu               (this .sig is *not* quotable)  |
--------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: drizzt@spock.uucp (Neela Jacques)
Subject: UW
Organization: Choate Rosemary Hall
Date: Mon, 11 Jan 1993 16:33:35 GMT

Can someone send me the spells for Underworld 1 please.
Thanks!

-- 
*******************************************************************************
* Neela Jacques****Drizzt@choate.edu*******************************************
***********Caitanyam Atma*******"the self is consciousness"********************
*******************************************************************************
From: plishka@wurzburg.cs.uofs.edu (Rich Plishka)
Newsgroups: comp.sys.ibm.pc.games
Subject: WANTED - Wolf 3D
Date: 4 Jan 93 21:11:32 GMT
Organization: Department of Computing Sciences


I'm looking to buy a used copy of Wolf 3D .. Any out there for sale?

rich
Newsgroups: comp.sys.ibm.pc.games
From: cossin@mailhost.aa.cad.slb.com (Jon Cossin)
Subject: Re: WCII+486=too fast
Organization: Schlumberger CAD/CAM; Ann Arbor, Michigan (USA)
Date: Mon, 4 Jan 1993 12:34:02 GMT

What do you mean too fast?  I played and won WCII and both 
special operations (as well as WCI, and both secret operations)
on my 486-50.  It is possible!  Also, it is MUCH more fun on
a faster machine!!!!!!

Newsgroups: comp.sys.ibm.pc.games