HDTenEightyP/NetNews huggingface dataset:
From: conty@cbnewsl.cb.att.com (E. Kontei)
Subject: Re: ORION INFO
Organization: AT&T Bell Laboratories
Date: Tue, 29 Dec 1992 20:19:30 GMT

In article <0V6JwB1w165w@shakala.com>, bahamut@shakala.com (Motoko Kusanagi) writes:
> DrAllosaurus@cup.portal.com (Samuel DrAllosaurs Crider) writes:
> 
[Liked ORION]
> > Plus I find
> > this story a lot easier to understand than APPLESEED. Now I liked
> > APPLESEED -- just after several years of reading and re-reading it I
> > STILL don't understand a single thing that went on. Compared to that this
> > naga-ritual/psycho-science stuff is easy.
> 
> Heh, well welcome.  :)  Strange you should mention that you find Orion
> easier.  Most of my Japanese friends wouldn't touch it with a ten
> foot pole.  Shirow's original Orion story, at least in the Japanese
> version, utilized a great deal of mythology combined together, including
> some of the Taoist, Buddhist, possibly even some Shinto (but I'm not
> sure since I don't know much about Shinto), and includes many references
> from the Japanese Kojiki story as well as some other references and 
> many of Shirow's own home-cooked recipes.

True.  But most of these references ARE going to go over the heads of
most of the readers of the Dark Horse version.  The point is that what
we CAN understand makes quite a bit of sense (unlike APPLESEED).

BTW, I'm pretty sure there's Shinto in there.  Isn't Susano
supposed to be the namesake Shinto thunder god?

> Shirow uses puns and double meanings in his story, and I am uncertain,
> and rather sure, very few of them were actually translated over properly.

You're correct, unfortunately.
-- 
			    E n r i q u e  C o n t y
			       Master of Science!
			      jester@ihlpm.att.com
		    Disclaimer: You're not dealing with AT&T
Newsgroups: rec.arts.manga
From: h9117228@hkuxa.hku.hk (Ng Tat Mun)
Subject: Re: (WS)  URGENT REQUEST!  Publ. details for Marionette Generation
Organization: The University of Hong Kong
Date: Sat, 2 Jan 1993 18:06:29 GMT

In article <tal691.725747731@huxley> tal691@huxley.anu.edu.au (Tonio Loewald) writes:
>HELP!  Can someone post the publishing details (publisher, ISBN no.,
>no. of volumes, etc.) for Haruhiko Mikimoto's _Marionette Generation_?
>
>Thanx muchly,
>Widya Santoso

There are currently 2 compilation out, published by Kadokawa Shoten:

Book 1: ISBN 4-04-852221-3 C0079 (840 Yen)
Book 2: ISBN 4-04-852225-6 C0079 (780 Yen)

It is still being run in Kadokawa's Monthly NEWTYPE.

Rgds
From: bahamut@shakala.com (Motoko Kusanagi)
Newsgroups: rec.arts.manga
Subject: Re: ORION INFO
Date: Wed, 30 Dec 92 23:12:47 PST
Organization: Shakala BBS (ClanZen Radio Network) Sunnyvale, CA 408-734-2289

noir@netcom.com (Noel Ang) writes:

> In article <72519@cup.portal.com> DrAllosaurus@cup.portal.com
> (Samuel DrAllosaurs Crider) writes:
> 
> 
> Could you please tell me what company is releasing Shirow's ORION in the
> U.S.?  I've been out of the manga scene for a while...time to get back! :)

Orion is being done by Studio Proteus.  Dark Horse is the publisher/
distributor.  BTW, does anyone know the significance of the octopus in 
mythos?  I've been trying to figure that one out...

I can imagine this story being made to a OAV and no one being able to 
render any sort of translation that will do it any justice.  My kudos to 
Studio Proteus and Mr. Schodt for trying though...

Motoko

> 

------------------------------------------------------------------
Motoko Kusanagi  - bahamut@shakala.com 
Shakala BBS (ClanZen Radio Network) Sunnyvale, CA 408-734-2289
From: bh419@cleveland.Freenet.Edu (Ted B Samsel)
Newsgroups: rec.arts.manga
Subject: Not MANGA but,
Date: 30 Dec 1992 19:20:51 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


  Does anyone know if an oriental animated movie from the
early '60s called THE MAGIC LAND OF ALLAKAZAM is available
in video? The english version had little to do with the
Buddhist legend it was taken from. Sort of a magic monkey
defending a Bhoddhisattva... at least that's what the image
depicted (but not the dialog).
-- 
Ted....
From: rchan@terapin.com (Ronald Chan)
Newsgroups: rec.arts.manga
Subject: Re: urusai yatsura
Date: 2 Jan 93 19:55:18 PST
Organization: BBS

 ]recently got ahold of volume one and two of the manga from japan.  Volume
 ]one is exactly like the viz edition, but volume two has some additions.
 ]any idea why they didn't translate them?
 ]
 ]
 ]Greg Fink              gregoryf@ersys.edmonton.ab.ca 

Did VIZ flip the pages for the translated version?  I don't think I've seen the
English version, but I have English versions of Japanese comics before.  I
always get confused when I expect a picture to be "there" when it is on the
opposite page in English.

Which one did you get?  The regular size volumes (34 total) or the "Wide
Edition" (15 total)?  Just curious if they added a little color (black,white,
and red) to some of the stories.


|| Ronald Chan [rchan@terapin.com    ]
||             [rchan@Spud.Kludge.COM]
||
|| A Pocket Knight  *--{--------------
Newsgroups: rec.arts.manga
Date: Mon, 21 Dec 92 11:38:07 JST
From: vray@cs2.cs.oki.co.jp (Miho NISHIDA)
To: rec-arts-manga%darwin.sura.net@uunet.uu.net
Subject: Hello. Help, anyone?


I'm trying to subscribe to the news list rec.arts.manga, but I'm not
successful with the attempt.  For that matter, is this mail getting
through all right?  Please e-mail me any info about the list.  Thanks
in advance.

Miho
Newsgroups: rec.arts.manga
From: noir@netcom.com (Noel Ang)
Subject: Re: ORION INFO
Organization: Netcom Online Communications Services (408-241-9760 login: guest)
Date: Wed, 30 Dec 1992 03:24:40 GMT

In article <72519@cup.portal.com> DrAllosaurus@cup.portal.com
(Samuel DrAllosaurs Crider) writes:

>Frankly, IMHO i find Shirow's ORION to be
>WAY COOL!!!
>Basically I'd be interested in any background info on this story and
>it's history. This topic of exploring an ADVANCED magical society (as
>apposed to a medieval one) has always facinated me. Plus I find
>this story a lot easier to understand than APPLESEED. Now I liked

Could you please tell me what company is releasing Shirow's ORION in the
U.S.?  I've been out of the manga scene for a while...time to get back! :)

--
 noel ang        |"Exercise Two:
 noir@netcom.com | There is a field of grain, each stalk perfect, which is
-----------------| a field of men.  There is that which is perfect in all
 aol bluetokyo   | men, common to all, and to find that thing and touch it
 cis 71660,2034  | is to transform all men.  Now ask: is perfection
-----------------| certainty, and are we only perfect when we are dead?"
 818.457.1854    |             --from "Queen of Angels", Greg Bear
Newsgroups: rec.arts.manga
From: mikem@comspec.com (Ragnarok)
Subject: Hekikikon Blueseed
Organization: Comspec Communications, Inc.
Date: Fri, 1 Jan 1993 03:55:06 GMT
Followup-To: rec.arts.manga
Summary: What's this manga about?
Keywords: Takada Yuuzoh, Blueseed, Comic Ganma

Has anyone had a look at Takada Yuuzoh's manga, Blueseed, running in
(I think) Comic Ganma?  What's it about?  Is it worth checking out?
The picture from Blueseed in the Comic Ganma ad in Animage looks
interesting.  (Girl with gun, "Momiji/Blueseed" shoulder patch,
and a grinning demonic shadow hovering in the background.)  Is
anything else in Comic Ganma worth noting?
--
Early in life I had to choose between honest    | Ragnarok - mikem@comspec.com
arrogance and hypocritical humility.  I chose   |------------------------------
arrogance...                                    | UUCP:  ...uunet!uunet.ca!
                          -- Frank Lloyd Wright |           comspec!mikem
From: rchan@terapin.com (Ronald Chan)
Newsgroups: rec.arts.manga
Subject: Mermaids
Date: 31 Dec 92 18:03:57 PST
Organization: BBS

Has anyone gotten a copy of the 2nd compilation of Mermaids?  They've been
advertising it for a few months in the weeklies, and I am wondering if anyone
got a copy early (supposed to be release mid-December).  I doubt it will get to
San Francisco earlier than late January... if we're lucky.

I am curious about only 1 story in the compilation since it did not appear in
the weeklies, but the supplement... which we don't get here.

There is supposed to be a new chapter coming in the 5th issue of 1993... can't
wait.


|| Ronald Chan [rchan@terapin.com]
|| A Pocket Knight  *-{-----------
Newsgroups: rec.arts.manga
Subject: Re: SAZAN EYES
From: raa@wndrsvr.la.ca.us (Ramon Lopez)
Date: Sun, 3 Jan 1993 11:50:42 GMT
Organization: Wonder Server - Public Access for SoCal

umsitho0@ccu.umanitoba.ca (Dennis Hai Choon Sithoo) writes:

> 
>   Hello out there! I just saw the forth episode of 3x3 Eyes.....WOW!!!!
>  I loved it! Incredible! Pai is perhaps the most wonderful character I
> have seen in a long time!
> 
>   The final episode was terrific. Can anyone tell me about the manga? I
> would like to know if Sazan Eyes is an ongoing manga and if not, did it
> end in the same way that the anime series did?(What a fantastic emotional
> finale!) Please reply.
> 
>    Thanks everyone!

The Manga is infinatly better then the anime ... They have minor changes
from the Manga ... but all in all, it was pretty close ... They have up to
#12 in manga ... I have them all ...

    __ ___ ________/\_____  ___ ___ ___ ___ ___
    \//___\\__  ___/\____/\/__//__//__//__//__/\
 ____//__//\\/ /\__\/\___\/\__\\__\\__\\__\\__\/ raa@wndrsvr.la.ca.us
/________/ //_/ / DigiT.W.I.T. Ink. UnLtd. '93! Wheeze Bee JPL!!!
\________\/ \_\/  Pffffttt!!!...Pop!!!...Bang!!!.....Etc.!!!?


[*> Management may or may not agree with the above comments.
[*> Wonder Server; Just Waffling around... Call 1-310-370-3069
Newsgroups: rec.arts.manga
From: umsitho0@ccu.umanitoba.ca (Dennis Hai Choon Sithoo)
Subject: SCREEN TONES
Organization: University of Manitoba, Winnipeg, Canada
Date: Fri, 1 Jan 1993 19:18:50 GMT

  Hi everyone! Can anyone give me some tips on how to buy screen tones at
a cheaper rate than at the stores?( $8.00/ sheet sucks!) Thanks!
From: rchan@terapin.com (Ronald Chan)
Newsgroups: rec.arts.manga
Subject: Izumi Matsumoto
Date: 2 Jan 93 19:59:17 PST
Organization: BBS

Anyone out there knows what the creater of Orange Road and Sesame Street is
doing these days?  He hasn't added a chapter to Sesame Street since January
1992.  He says he's been caught up on other things... oh well...


|| Ronald Chan [rchan@terapin.com    ]
||             [rchan@Spud.Kludge.COM]
||
|| A Pocket Knight  *--{--------------
Newsgroups: rec.arts.manga
From: umsitho0@ccu.umanitoba.ca (Dennis Hai Choon Sithoo)
Subject: 3x3 Eyes CD's
Summary: Tell all you know
Keywords: CD's 
Organization: University of Manitoba, Winnipeg, Canada
Date: Wed, 30 Dec 1992 19:48:59 GMT

  I know that this isn't the place for this sort of post, but................

  I would like some advice in which 3x3 Eyes CD I should buy. Keeping in
mind that I LOVE vocals and the BGM was very moving, which of the 4
available CD's should I order? Please reply soon.Thanks a bunch!


p.s.  especially interested in knowing more about the CD done by the
Takada Band.
Newsgroups: rec.arts.manga
Subject: Anime Expo GoH #4
From: shogun@sutro.SFSU.EDU (Mike M. Tatsugawa)
Date: 21 Dec 92 11:27:29 PST
Distribution: world
Organization: The Society for the Promotion of Japanese Animation

Haruhiko Mikimoto, the character designer for Gunbuster, Macross,
Macross II, High Speed Jecy and Eve from Megazone 23 has just
confirmed to Anime Expo.

Mike

-- 
Mike Tatsugawa, AKA shogun: The busiest anime fan in the world!
President, SPJA:  2425 B Channing, Suite 684, Brk, CA 94704
Publicity Coordinator, Anime Expo '93
Xref: sparky rec.arts.manga:1985 sci.lang.japan:5006
From: landman@hal.COM (Howard Landman)
Newsgroups: rec.arts.manga,sci.lang.japan
Subject: Re: Japanese constellations
Keywords: Hokuto no Ken
Date: 3 Jan 93 12:13:22 GMT
Organization: HaL Computer Systems, Inc.
NNTP-Posting-Host: bang.hal.com

In article <1992Dec30.012202.3993@netcom.com> akuma@netcom.com (Steven E Barnes) writes:
>I need help in translating the names of constellations

Only know one.  "Subaru" (yes, the make of car) is the Pleiades.

	Howard A. Landman
Newsgroups: rec.arts.manga
From: umsitho0@ccu.umanitoba.ca (Dennis Hai Choon Sithoo)
Subject: SAZAN EYES
Organization: University of Manitoba, Winnipeg, Canada
Date: Mon, 28 Dec 1992 01:16:11 GMT

  Hello out there! I just saw the forth episode of 3x3 Eyes.....WOW!!!!
 I loved it! Incredible! Pai is perhaps the most wonderful character I
have seen in a long time!

  The final episode was terrific. Can anyone tell me about the manga? I
would like to know if Sazan Eyes is an ongoing manga and if not, did it
end in the same way that the anime series did?(What a fantastic emotional
finale!) Please reply.

   Thanks everyone!
From: axolotl@socs.uts.edu.au (Iain Sinclair)
Newsgroups: rec.arts.manga
Subject: NOISE: massive systems failure
Date: 21 Dec 92 21:45:19 GMT
To: rec-arts-manga@darwin.sura.net
X-Mailer: ELM [version 2.3 PL11]

(Sorry to waste bandwidth, but the systems here (@ UTS) have fallen from
a very great height and crashed, so if your mail to me has bounced or remained
unanswered, that's why. :-)   I should be back online by about 4th Jan.)

I was going to post a large and comprehensive guide to Oss!! Karatebu
before Xmas, but that'll have to wait now.  (Not least because #28 just
came out -- the climax of 11 volumes of material, redefining the "state of
the art" in martial arts manga (IMHO), with 220+ pages of non-stop,
vein-popping, eye-reddening, aura-building, cliff-hanging manga brilliance.)

Anyway, merry easter, etc.
Newsgroups: rec.arts.manga
From: rmc@wang.com (rmc)
Subject: Version 1.1
Organization: Wang Laboratories, Inc.
Distribution: rec
Date: Wed, 30 Dec 1992 14:55:10 GMT

The Dark Horse "Version 1.1" has appeared at Million Year Picnic.  I
picked up my copy and read it last night.  Gome, i didn't write
down the name of the artist and author and dare not try to type from
memory. 

This is a detective story, tracking down a missing scientist from a
super secret lab who walked off with the really dangerous artificial
intelligence they had built.  It also attempts sporadically to be
humorous, not completely without success but somehow somewhat
predictably.  I didn't like the story telling style.  It is based on
"explain it to the reader" rather than "show it to the participants".
There's lots of lecturing at video screens to fill in our hapless
private eye.

The characters seem a bit bland.  The detective is supposed to be
humorous, possibly like in City Hunter, but without the same
cleverness.  Also no need to swipe underware, but that's the only
improvement.  The other main character is the daughter of the missing
scientist.  She seems to be sleepwalking through looking for her
father, but if anyone wakes her up, watch out!  I get the feeling she
could get quite competent and engaging in a hurry.  Hmm, wonder if
she's actually the "bad guy"?  Nah, couldn't be...

The actual art is kind of nice.  The style is slightly "cartoonish"
rather than "realistic", which fits the story well.  The claim in the
Dark Horse written intro is that the artist is a master at screen
tone.  I dunno, Ranma 1/2 seems about as imaginative there, and this
artist is no Manabe Johji.  But the lines are very clean, the panels
flow really well (someone here will no doubt point out that they flow
better un-reversed, but hey, i gets my manga as i can...)  None of the
US four-up even sized panels and no full page splashes except at the
title pages.  I'm not sure how well motion will work out; so far the
story has been static enough that there has been no need for a stretch
of panels showing continuous action.  The reproduction seems better
than in Orion, though Shirou-san's work is much more imaginative,
making up for the mediocre printing.

Yes, this is the standard $2.50 DHP price for the standard size of
book.  Not cost effective if you read Japanese and can get the
original, but OK for the entertainment i got.  The story doesn't grab
me the way Raika or Ragnarok Guy did, the art is not something i will
pull out of my boxes to review down the road.  Not a bad buy, not on
the top of my list either.

R Mark Chilenskas
rmc@wang.com
From: tal691@huxley.anu.edu.au (Tonio Loewald)
Newsgroups: rec.arts.manga
Subject: (WS)  URGENT REQUEST!  Publ. details for Marionette Generation
Date: 30 Dec 92 20:35:31 GMT
Organization: Australian National University
NNTP-Posting-Host: 150.203.2.12

HELP!  Can someone post the publishing details (publisher, ISBN no.,
no. of volumes, etc.) for Haruhiko Mikimoto's _Marionette Generation_?
I have a friend who is travelling to Japan on a two month teaching
scholarship, and she's going to pick up a few things for me.  She's 
leaving on the 5th January 1993, and thus I need to know by the very
latest the 4th.  If anyone can help I would be most grateful.

Thanx muchly,

Widya Santoso
---------------------------------------------------------------------
"I may not know much about anime,       No. 1116 of the Oakland
 but I do know what I like."            AX Murderers Society
 -- not spoken by Pope Cleese
 
This has been a Widya Santoso Production
Please send all EMail to 
 
     [100033,361]@compuserve.com
 
I hope you have had pleasure reading my words.
 
Brought to you by (but not responsible for, and don't send mail to...)
-- 
Tonio Loewald | tal691@huxley.anu.edu.au | Life is short. Be nice.
"You can lie/You can cry/For all the good it'll do you, you can
die/But when it's done/And the police come/And they lay you down
for dead/Just remember what I said" (Paul Simon-not the senator)
From: max@west.darkside.com (Erik Max Francis)
Newsgroups: rec.arts.int-fiction
Subject: Re: A modest proposal (was: What words to use and recognize)
Date: 22 Dec 92 08:59:09 GMT
Organization: The Dark Side of the Moon +1 408 245 SPAM

magnus@thep.lu.se (Magnus Olsson) writes:

> Therefore, I propose that we add the following command to all new
> adventures: 
> 
> SOLVE PUZZLE
> 
> or, even,
> 
> WIN GAME

Hahah.  This is exactly what I was thinking as this thread began.  
Surprised someone didn't mention it earier.  (I managed to stifle my 
comments.)

But then again, it won't do it for you.  You'll have to ask.

    >HOW DO I SOLVE THIS PUZZLE?

or

    >HOW DO I WIN THE GAME?


  ____  Erik Max Francis -- ..!apple!uuwest!max -- max@west.darkside.com   __
  \  /  1070 Oakmont Dr. #1  San Jose, CA  95117  37 20 N 121 53 W  ACGT  /  \
   \/   Like strategic interstellar conquest games?  Ask about UNIVERSE!  \__/
        Omnia quia sunt, lumina sunt.   All things that are, are lights.
From: magnus@thep.lu.se (Magnus Olsson)
Newsgroups: rec.arts.int-fiction
Subject: A modest proposal (was: What words to use and recognize)
Date: 19 Dec 92 13:27:17 GMT
Organization: Theoretical Physics, Lund University, Sweden


Actually, I don't think we should stop at letting the game accept
commands like "What can I do with the broomstick", or "Use cup on
candle". IMHO I don't think this is nearly enough. After all, there
may be hundreds of alternative solutions the author didn't think of,
and the poor user may be so frustrated finding that the first 99 don't
work that he/she gives up in disgust.

Therefore, I propose that we add the following command to all new
adventures: 

SOLVE PUZZLE

or, even,

WIN GAME

              Magnus Olsson                | \e+      /_
    Department of Theoretical Physics      |  \  Z   / q
        University of Lund, Sweden         |   >----<           
 magnus@thep.lu.se, thepmo@seldc52.bitnet  |  /      \===== g
PGP key available via finger or on request | /e-      \q
Newsgroups: rec.arts.int-fiction
From: neilg@fraser.sfu.ca (Neil K. Guy)
Subject: Classic Infocom Mumblings
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Wed, 30 Dec 1992 22:05:22 GMT

 Well, after years of neglect, I've dug my creaky old Apple // up and
booted up some old Infocom classics. Boy, it's a real nostalgia trip
to see those again... Somehow playing an Infocom game doesn't seem
right on a nice shiny Macintosh with readable fonts. There's something
basic and primeval about reading:

 YOU ARE STANDING IN AN OPEN FIELD WEST
 OF A WHITE HOUSE, WITH A BOARDED FRONT
 DOOR.
 THERE IS A SMALL MAILBOX HERE.
 >

 on an old 40-column upper-case only display. (most of the early games
I have don't support the 80 column card.)

 Anyway, any votes for faves? Personally I still think "Suspended" is
one of the most brilliant games. The Zorks are pretty good, I don't
care much for the Enchanter trilogy, but Suspended's 6 robots are
amazing. I really like games like that where you get to see things
from different points of view...

 Too bad the parser's so limited, though.

 - Neil K.
From: dmb@case.ai.mit.edu (David Baggett)
Newsgroups: rec.arts.int-fiction
Subject: Re: PC/Mac TADS v2.0.11 now on ftp.gmd.de, with documentation
Date: 24 Dec 1992 04:45:46 GMT
Organization: MIT Artificial Intelligence Laboratory
NNTP-Posting-Host: case.ai.mit.edu

In article <1hal9jINNhos@life.ai.mit.edu> dmb@case.ai.mit.edu (David Baggett) writes:
>I have grabbed the latest TADS archives from the High Energy BBS and
>have put them up on ftp.gmd.de.

In case you're wondering *where* on ftp.gmd.de to look for these
archives, they're in if-archive/programming/tads.  :)

Dave Baggett
--
dmb@ai.mit.edu           MIT Artificial Intelligence Laboratory                  
ADVENTIONS: interactive fiction (text adventures) for the 90's!
dmb@ai.mit.edu *** Compu$erve: 76440,2671 *** GEnie: ADVENTIONS
From: jrs@netcom.com (John Switzer)
Subject: Re: Classic Infocom Mumblings
Organization: Netcom Online Communications Services (408-241-9760 login: guest)
Date: Thu, 31 Dec 1992 00:14:31 GMT

In article <neilg.725753122@sfu.ca> neilg@fraser.sfu.ca (Neil K. Guy) writes:
>
> Anyway, any votes for faves? Personally I still think "Suspended" is
>one of the most brilliant games. The Zorks are pretty good, I don't
>care much for the Enchanter trilogy, but Suspended's 6 robots are
>amazing. I really like games like that where you get to see things
>from different points of view...

Suspended gets my vote - it was my first Infocom game, and the only one 
I got through without ANY help whatsoever. Took me three months, though.
The robots were great, lots of red herrings, and when you got down, you 
could replay it to reduce your damage score, or you could even customize
your own game. The impossible level of play, though, really lived up to its
name.

Suspended also had some interesting "hidden" features such as having
Auda follow the two humans around to listen in on their conversation. Great
fun.
-- 
John Switzer               | "What we have here is a failure to 
                           | masticate."
Compuserve: 74076,1250     | -- MST3K's Dr. Clayton "Firebrand" Forrester, 
Internet: jrs@netcom.com   | after TV's Frank is unable to eat his 13th turkey.
Newsgroups: rec.arts.int-fiction