HDTenEightyP/NetNews huggingface dataset:
From: jstrachman@vax.clarku.edu
Subject: RE: Bison gripes...
Organization: Clark University
Date: 10 APR 92 10:36:08 GMT

In a previous article, primus@netcom.com (Robert keng) wrote:
> 
>			One way I found out that is somewhat usesable against 
>the flame-throw combo: right before he goes entirely through you, pull your
>joystick down(you DON'T have to keep pulling it back the whole time he's     
>flaming you: just make sure your guards are up when he first makes contact)
>and press jab rapidly and repeatedly. Bison will NOT have a chance to set
>you up for a throw, since the Bison player has to press strong/fierce, which
>is whole lot slower than jab. Pulling your joystick down ensures that he will
>not be able to grab you, since you have to be standing up for him to grab you
>(I have not seen Bison grab someone who is crouching)......
> 
>			I am pretty sure that you do not have to pull back the
>joystick the entire time he's going through you: just for the first 2 or three
>contacts......
> 
> 
>primus
>primus@netcom.com
> 

I haven't tried this yet, but I've never seen this type of tactic work against
a human foe.  The tick-tick-tick throw isn't beaten by a jab, either.  This
is a similar situation.  I'll get back to you, of course.

And yes, you can even move the joystick to the forward position while 
blocking, and you'll not only block the torpedo the whole way, you'll get 
farther away from him after he finishes.  Bison then becomes a sitting duck
for the razor kick or the ball or even an uppercut (more likely Ken's than 
Ryu's because of the added range).  Better yet, an SPD.  <grin>

And Bison can, in fact, grab you when you are crouching, just like any other 
character can.  He does the tick-tick-tick throw as well as Guile does with 
the jab-punch and it isn't easy to get out of on this version.  Oh well....




Guile rules all.  Period.  <forward kick WHAM buddha fire!  buddha fire!>
Ahhh, shit....
From: rettigca@ucbeh.san.uc.edu
Newsgroups: alt.games.sf2
Subject: SF2-TCE SPOILERS PART 1
Date: 6 Apr 92 11:26:16 EST
Distribution: world
Organization: Univ. of Cincinnati

Street Fighter II Boss Moves (probably already up somewhere here)
just to give it a try.

I will use references from characters in the first game to explain some of the
moves....SPOILERS!!!!!! BEWARE IF YOU DON'T WANT TO KNOW STOP NOW....
















BISON:
Flaming Torpedo - Guile sonic boom motion (jab - short distance, fierce -
                  long distance). 4 to 6 hits if blocked using fierce.
Scorpion (head stomp followed by rounded punch) - Guile whipkick to start
                  flying into the air, followed by a kick button to stand on
                  the opponent's head, followed by fierce and a push of the
                  joystick toward the person for best results.
Double foward kick - Guile Sonic boom with a kick button (again length of 
                  flight is dependant upon the kick button pushed)
Those are the majors, the slide is roundhouse and the throw is the same as
other character's throws......


VEGA: (personal favorite)
"Screamin' Eagle" - Guile whipkick (corner to corner) to fly and scream, fierce
                  to spread eagle. (followed by backbreaker can sometimes stun)
NOTE: If you crouch left and sonic kick up to the left corner then you will
      jump off the left wall, if you crouch left and sonic kick to the right
      corner you will jump off the right wall.
Claw roll - Guile sonic boom from crouch to forward with any puch button. 
                  Highly effective if close. It can hit 3 times almost like a
                  Blanka ball.
Bison Buster - regular jump kick when Bison does his torpedo.
All other moves in the air are jump kicks, even punch buttons, on the ground
the opposite is true, all buttons are stabs, including kick buttons. The 
backbreaker is like Guile's. You can throw an opponent out of the air but
timing is critical! 


SAGAT:
Tiger Uppercut - Ryu uppercut albiet harder.
Tiger fireball - Ryu fireball with punch to get the high ones, kicks for low
                 ones.
Tiger knee - Guile sonic boom with kick button.
Throw - Toward an opponent with fierce or strong button.
Nothing else a major factor with him to learn....

Balrog and other changes to old characters in next posting......







Newsgroups: alt.games.sf2
From: primus@netcom.com (Robert keng)
Subject: Re: Bison gripes...
Date: Fri, 10 Apr 92 06:49:21 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 


			One way I found out that is somewhat usesable against 
the flame-throw combo: right before he goes entirely through you, pull your
joystick down(you DON'T have to keep pulling it back the whole time he's     
flaming you: just make sure your guards are up when he first makes contact)
and press jab rapidly and repeatedly. Bison will NOT have a chance to set
you up for a throw, since the Bison player has to press strong/fierce, which
is whole lot slower than jab. Pulling your joystick down ensures that he will
not be able to grab you, since you have to be standing up for him to grab you
(I have not seen Bison grab someone who is crouching)......

			I am pretty sure that you do not have to pull back the
joystick the entire time he's going through you: just for the first 2 or three
contacts......


primus
primus@netcom.com

Xref: sparky alt.games.sf2:216 rec.games.video:10585 rec.games.video.arcade:5101
Organization: University of Illinois at Chicago
Date: Friday, 10 Apr 1992 09:38:10 CDT
From: <U51115@uicvm.uic.edu>
Newsgroups: alt.games.sf2,rec.games.video,rec.games.video.arcade
Subject: Re: Sheng Long on SF2 Champion edition!!!
 <rauser.702598138@sfu.ca> <bzk+lH_@engin.umich.edu>

In article <bzk+lH_@engin.umich.edu>, tonychen@engin.umich.edu (Antony Chen)
says:
>
>In article <rauser.702598138@sfu.ca> rauser@fraser.sfu.ca (Richard John
>Rauser)
>writes:
>>
>>
>>   Hmmm...I take it you don't believe in Sheng Long?  :-)
>>
>>   By the way, if you put such effort into flaming me, how much of a life    d
>coul
>>YOU have?
>>
>>
>>--
>>Richard J. Rauser   "I hate Guile."
>>rauser@sfu.ca         -Rick Rauser after getting murdered by Guile with Ryu
>>WNI
>
>Well, the point is that I didn't put any effort in it, that's how open you
>left yourself.  And how many times do I have to REPEAT the fact that
>Sheng Long is BS?  A guy who owns a machine CONFIRMED that Sheng Long is
>BS.  No such thing.  If you're one of those people who believe fallicious
>rumours, or one of those people who create them, then you need to take a
>serious look at yourself at why you post nonsense.  Please keep your posts
>towards FACTUAL information.
>
>+-------------------------tonychen@engin.umich.edu----------------------------+
>-
>|Kickin' ass over at University of Michigan, Ann Arbor.  GO BLUE!!!           |
>|Yeah, I'm Chinese, so you wanna fight?                                       |
>|Hobbies:   tennis, skiing, martial arts, and WOMEN                           |
>|Turn ons:  money, Cindy Crawford, good Chinese food, Ferarris, and hot babes |
>|Turn offs: Roseanne Barr, people who smoke, and SF2 'need a life' people     |
>+-----------------------------------------------------------------------------+
>-
   You fargin liar! I don't believe your turn ons and I don't believe you. You
can't turn on women like Cindy Crawford with your puny little chinese dick. Do
you need a microscope and tweezers to take a piss? Nuff said.
>

>
From: 2frjflog@kuhub.cc.ukans.edu
Newsgroups: alt.games.sf2
Subject: Re: Yeah, right... Was: CHUN LI'S WET PUSSY
Date: 12 Apr 92 16:50:56 CDT
Organization: University of Kansas Academic Computing Services

In article <tctjh1h.primus@netcom.com>, primus@netcom.com (Robert keng) writes:
> 
> 			What does this article has to do with Chun Li's wet
> pussy anyway?!? That was a little arrogant of the original arthor to say that
> he/she can whip 'all of our asses'. Not a flame, but I just have to say:
> 
> 	** Dream on, dream away...... **
> 
> 
> primus
> primus@netcom.com
> 
HEY dipshit...if you read the followup post, the author apologized for the post
and said he was kidding....etc...
Newsgroups: alt.games.sf2,rec.games.video.arcade
From: gkomatsu@uhunix.uhcc.Hawaii.Edu (Galen Tatsuo Komatsu)
Subject: Re: Streetfighter II: FAQ
Keywords: faq
Organization: University of Hawaii
Date: Sun, 12 Apr 1992 01:05:36 GMT

In article <Qff+aG=@engin.umich.edu> sinister.stairs@um.cc.umich.edu (Sinister Stairs) writes:
> 4.  How many versions of Streetfighter II are currently out there, and which
>     version do I have?
       .....

>	As of this writing, the Championship Edition should be arriving
>	at select arcades this month.

	"Select arcades"?  It's been availiable for play at the
convenience store down the street from campus for a cpuple of weeks now!
(not to mention at just about every "SFII hangout" I know of...)


...oh boy, our very own newsgroup for "mindless SFII drivel"...  I don't
know if I can keep up with all 20 or so messages that has turned up
here since the group's creation!  =^)

Galen Komatsu
gkomatsu@uhunix.uhcc.hawaii.edu
From: 2frjflog@kuhub.cc.ukans.edu
Newsgroups: alt.games.sf2
Subject: Re: CE Vega move
Date: 11 Apr 92 20:27:45 CDT
Organization: University of Kansas Academic Computing Services

In article <pvsjx1+.primus@netcom.com>, primus@netcom.com (Robert keng) writes:
> 
> 			Aerial throw?!?? never seen it done before.... Another
> secret move for Vega maybe?!?! Those Vega studs in the know please post it,
> if it indeed exist....
> 
> 
> 
> primus
> primus@netcom.com
> 

No problem....the ariel move is exacly the same as guilles and chun's.  However
the timing is quite precise.  The buttons are fierce and strong (although
I believe it is easier with strong).  I believe the difference is: with Vega's
throw you have to be closer...I haven't quite figured out why it sometimes
works and sometimes doesn't...let ya know when I do.


Newsgroups: alt.games.sf2
From: scott@athena.mit.edu (Scott D Bradburn)
Subject: Re: Hungry?
Organization: Massachusetts Institute of Technology
Distribution: alt
Date: Fri, 17 Apr 1992 18:04:11 GMT

In article <GRIGSBY.92Apr17002527@occs.cs.oberlin.edu>, grigsby@occs.cs.oberlin.edu (Spiral Death Trap) writes:
|> 
|> Yes, this is a sob story about Blanka.  When playing the computer his bite
|> almost never works:  I jump on and fall right off without so much as a single 
|> nibble, or (if I'm lucky) a single fragment of Ryu's nose.  This sucks.
|> 
|> On a related note, a Chun Li master here does almost the same thing.  On the
|> one occasion every blue moon when I do get to bite her, he spazzes out 
|> wiggling the stick and hitting buttons, and I fall off after only a couple
|> of bites.  This SUCKS HARD.  You can't "shake off" a throw for less damage, 
|> so why should you be able to shake off the bite?  If Blanka had a real
|> throw and this was just another thing I could do (like Dhalsim's noogie) 
|> I wouldn't mind, but I hate this shit.  Note:  I've started thrashing the
|> stick and fierce button too but it doesn't seem to help.
|> 
|> DOES ANYONE KNOW HOW TO MAKE SURE BLANKA DOESN'T STARVE? // g

Shaking off only helps a little, that first 'nibble' is most of the flesh on
a person's face.  The rest of the nibbles don't hurt much, but the first chomp
drains a lot, especially off someone who's nearly full energy.  Besides, Blanka
does so much damage with kicks and punches a throw would be over doing it.
Anyway, the bite isn't his real weapon, it's the body ball and his jumping
speed.

I think if you shake the joystick and press all six buttones simultaneously it
allows for longer and faster bites/noogies/hugs/whatever and faster escape then
only pressing one button.  It also greatly improves recovery time from being
stunned.  The computer can cheat and struggle so fast that you don't do damage
though.  It's not especially fair, but that goes along with Ryu's machine gun
short sweeps, Guile's no-charge razor kick, and other similar moves.  That's
only a computer advantage, and can't be duplicated by humans.

Scott
From: whoami@hostname (Richard Browning)
Date: Tuesday, 14 Apr 1992 12:12:13 CST
Newsgroups: alt.games.sf2
Followup-To: talk.bizarre,alt.games.sf2,misc.test
Subject: ZANGIEF'S THROBBING MANHOOD
Summary: Zangief is hot!!
Keywords: muscles ass cock mmmm
Reply-To: rauser@fraser.sfu.ca
Needless to say, my favorite character is Zangief.  I love muscles!!  And
just look at his basket!  Wotta man!  He's got the cutest ass too, firm
and muscular!  Does anyone know any special moves that will get Zangief's
briefs off?  I gotta get my mouth around that hot cock!!  Z. can do the
SPD on me any day! ;-)

You straights can have your Chun Li, let me at Zangief!! Growl!! :-)

Rick Browning

"Zangief, I need you in my ass NOW!!!!"
Newsgroups: alt.games.sf2
From: madpit@athena.mit.edu (Douglas R. Pitters)
Subject: The Fall of Honda.
Organization: Massachusetts Institute of Technology
Date: Sat, 11 Apr 1992 09:41:34 GMT



	Ok.  So everybody I've read says Honda is the same.


Wrong.

Honda is weaker.  How the hell could they do this to me.
When I played classic SF2, nobody was playing Honda because he
was too slow.  The only thing he had going for him was his
hands.

Now SF2 CE comes and his not only can you hit his hands, but if
you are on the other side of his hands, you can throw him.

His torpedo does less damage, among all his blows.
This means that now it takes more hits for Honda to beat
someone, when the whole point of playing Honda was because he
was strong, and that you only had to hit someone a couple of times
to win.

I just can't understand why Capcom would do that instead of making
him better.  



BTW, Blanka has almost no flaws.  Used to be Guile, now it's Blanka,
either way, I'm losing a helluva lot of money.


		Doug, Original Man.
From: v2298ps2@ubvmsb.cc.buffalo.edu (Chia Sing G Day)
Newsgroups: alt.games.sf2
Subject: sf2 magic throw
Date: 9 Apr 92 08:33:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41


	hi you all,
	does anyone know EXECTLY how to do the magic throw????
i had freezed many of my opponents and i can also unfreez them by 
doing the "magic throw" by charging sb than throw sb by pressing
fierce and roundhouse almost at the same time. 
	But i can't seem to just do the MAGIC THROW (which is guile do the 
hand motion, and the opponent just beening thrown without guile actually 
walk in) 
	can anyone tell me EXECTLY how to do just the magic throw?????
	please be very specific???? at what distance??? 
	which button to press first????.......?????......???????

thanks 				-george-		"the GUILE MESTER"
Xref: sparky alt.games.sf2:330 rec.games.video:10784 rec.games.video.arcade:5265
From: tonychen@caen.engin.umich.edu (Antony Chen)
Subject: Re: SF2 musings
Date: Wed, 08 Apr 92 21:32:26 EDT
Organization: University of Michigan Engineering, Ann Arbor
Distribution: na
Keywords: NOT!


     As for countering the Bison flame, if Bison does the flame and forces you
into the corner, I push the joystick toward the corner and hit strong and 
fierce as fast as possible.  I usually get the throw, and if nothing else, it
prevents Bison from walking up while you're in defense.  
     As for ticking, I absolutely can't stand it.  It just shows a lack of 
ability, and a lack of honor.  I mean, anyone can beat someone with that short
kick/jab throw crap.  Let's suppose it couldn't be reversed.  Those same people
who try to justify their use of ticking will still be ticking, even though it
is even more blatently cheap.  If someone ticks against me, I will still NEVER
tick back.  It gives me more satisfaction when I can beat them without it. 

Newsgroups: alt.games.sf2,talk.bizarre,misc.test
From: mpacheco@isis.cs.du.edu (matt pacheco)
Subject: Re: CHUN LI'S WET PUSSY
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Keywords: 2frjcomply@kuhub.cc.ukans.edu IS A WHINY BASTARD!!!1!!1!11
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Tue, 14 Apr 92 19:00:27 GMT

In article <I.AM.THE.GREATEST@hostname> rauser@fraser.sfu.ca writes:
>In article <1992Apr10.123446.39206@kuhub.cc.ukans.edu> 2frjflog@kuhub.cc
ukans.edu WETS HIMSELF:
>>In article <g33tc8d@rpi.edu>, petitc@nuge111.its.rpi.edu (Christopher J
n Petit) writes:
>>> In article <pierre.702761318@manning>, pierre@cs.UAlberta.CA (Pierre 
oneyman) writes:
>>> |> 2frjcomply@kuhub.cc.ukans.edu writes:
><<thread deleted>>N
>
>HEY YOU FUCKING LOSER YOU SUCK I CAN BEET YOU WITH ALL PERFECS WITH ANY
>CHAREKTER!!!!!  11 LOSSES MY ASS I BET YOU DON"T EVEN NOW HOW TO BLOK!!!
1
>I CAN"T BELEVE YOU ARE SUCH AN IDIOT, POSTING THAT CRAP THEN ACTING LIKE
>A CRYBABY WHEN PEOPLE SAY YOU ARE A PENIS!!!!!!!  WHY DON"T YOU LERN HOW
TO
>TYPE AND STOP MAKING YOUR LINES WRAP TWICE AROND THE SCREEN.  I THINK YO

>HAVE SOME KIND OF FUCKING HOSTILITY PROBLEM ASSHOLE, SO YOU CAN JUST GO
>FUCK YORSELF!!!!!!!11!!!
>
>I AM THE BEST STRET FIGHHTER IN THE WORLD!!1!! I HAV NEVER BEEN
>BETEN!!!!! CHALLENGE ME AND I WILL DESTROY YOU!!!1!1!!!11
>
>
>WHOAMI@HOSTNAME
>
>"ARE YOU MAN ENOUGH TO FIGHT WITH ME? SONIC BOOOOOOOM!!!!!!!!!!!111!!11!

       Lets talk about a hostillity problem!!!!!!!!!
       These jokers who sole purpose in life is to flame people
       should take a vacation somewhere.  I think the stress is 
       too much for their puny neandrethal brains.
           I personally rank this pointless flame along 
           with the "puny chinese dick" response.

                 GET A GRIP It's only an article, its not 
                       going to hurt you.
  i.m.h.o.
                      --Matt Pacheco--


P
From: 2frjflog@kuhub.cc.ukans.edu
Newsgroups: alt.games.sf2
Subject: Re: CHUN LI'S WET PUSSY
Date: 14 Apr 92 02:40:03 CDT
Organization: University of Kansas Academic Computing Services

In article <1992Apr13.024920.9963@ncsu.edu>, jecoleb@eos.ncsu.edu (have clue, will travel) writes:
> in response to Street Fighter II ego-wars, whoami@hostname writes:
>>HEY YOU FUCKING LOSER YOU SUCK I CAN BEET YOU WITH ALL PERFECS WITH ANY
>>CHAREKTER!!!!!  11 LOSSES MY ASS I BET YOU DON"T EVEN NOW HOW TO BLOK!!!!1
>>I CAN"T BELEVE YOU ARE SUCH AN IDIOT, POSTING THAT CRAP THEN ACTING LIKE
>>A CRYBABY WHEN PEOPLE SAY YOU ARE A PENIS!!!!!!!  WHY DON"T YOU LERN HOW TO
>>TYPE AND STOP MAKING YOUR LINES WRAP TWICE AROND THE SCREEN.  I THINK YOU
>>HAVE SOME KIND OF FUCKING HOSTILITY PROBLEM ASSHOLE, SO YOU CAN JUST GO
>>FUCK YORSELF!!!!!!!11!!!
>>
>>I AM THE BEST STRET FIGHHTER IN THE WORLD!!1!! I HAV NEVER BEEN
>>BETEN!!!!! CHALLENGE ME AND I WILL DESTROY YOU!!!1!1!!!1
>>
>>WHOAMI@HOSTNAME
>>
>>"ARE YOU MAN ENOUGH TO FIGHT WITH ME? SONIC BOOOOOOOM!!!!!!!!!!!111!!11!"
> 
>>Newsgroups: alt.games.sf2,talk.bizarre,misc.test
> 
> Roger?  Is it really you?  
> 
> 
> "hey, guess what!  if you play for 10 rounds with Bison and neither gets
>  touched, then defeat Sheng Long in two perfects, you get to fight BIFF!!"
> 

That was funny....I was just joking around when I said that about the 11 
losses but I wonder about him/her (I assume a him)
Newsgroups: alt.games.sf2,rec.games.video.arcade,rec.games.video
From: rauser@fraser.sfu.ca (Richard John Rauser)
Subject: My Sheng Long joke
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Tue, 7 Apr 1992 02:25:10 GMT



   Whew! I can't believe all the flames that my Sheng Long joke posting
(seeing Sheng Long in the Champion Edition) generated! Judging from the
hostility of some of the follow-ups, you'd swear I had defiled the graves
of the posters' ancestors!

   To those of you who are still breathing heavily through flared nostrils
and constructing voodoo dolls in my image, let me assure you: the Sheng Long
posting was a JOKE. Ha ha. Ha?

   Sigh.

--
Richard J. Rauser   "I hate Guile."
rauser@sfu.ca         -Rick Rauser after getting murdered by Guile using Ryu
WNI
From: georges@concour.cs.concordia.ca (CHUNG KAM CHUNG georges)
Newsgroups: alt.games.sf2
Subject: Blanka Combos (SFII)
Keywords: Blanka, Combos
Date: 13 Apr 92 05:35:27 GMT
Organization: Concordia University, Montreal, Quebec


In article <1992Apr12.204439.12562@watdragon.waterloo.edu> you write:

>Well, the electricity comes out much faster, the rolling ball can now stop,
>the weird double claw attack is gone.

How do you stop the rolling ball?

I  would  also  like  to  ask:  Does  anyone have the list of combos for
Blanka?  I just got addicted to SF2, spent tons of quarters  to  to  get
used it.

I  mainly  use one combo, but my opponent almost always figure it out by
the second round and nails me.  Also, I have a question for  the  Blanka
masters:  How can  I  protect  Blanka  from being swept off its feet?  I
notice that each time my opponent throws Blanka down,  Blanka  does  not
have time to recover and do a defensive crouch before the opponent comes
and  sweeps  Blanka  down again.  It's only on the third sweep that I am
able to protect.

Georges
--
Georges CHUNG KAM CHUNG                  georges@concour.cs.concordia.ca 
                                                geo@maxwell.concordia.ca
"Programmers  and  programs  alike need die gracefully upon failure, and
exit with no system disruption." -- Plagiarized from USENET
Newsgroups: alt.games.sf2
From: ctam@spud.webo.dg.com (Chi Hang Tam)
Subject: Re: SF2
Date: 7 Apr 92 13:20:38
Organization: NSDD, Data General Corp.

>>>>> On 3 Apr 92 22:12:14 GMT, napalm@next04wor.wam.umd.edu (Warren L. Mohn) said:
	Warren> Article-I.D.: wam.1992Apr3.221214.1750
	Warren> Nntp-Posting-Host: next04wor.wam.umd.edu

	Warren> What is this StreetFighter 2 game?  Isn't it a version of mud?  If so  
	Warren> could someone please tell me of an ftp site where I could get it or other  
	Warren> information.  



Come on!!
Go to an arcade and check it out!

--
------
 -----------------------------------------------------------------------
| Chi Hang Tam				|    root@nodisk.webo.dg.com	|
| call me Henry...			|    ctam@spud.webo.dg.com	|
|					|				|
|	  		        //|\\					|
 ------------------------UUU-----O O-----UUU----------------------------
		        	  U 
		       	         \_/
From: djs6015@cs.rit.edu (Donald J Smith)
Newsgroups: alt.games.sf2
Subject: Secret Bonus Stage on SF2 CE
Date: 7 Apr 92 23:22:34 GMT
Organization: South Henrietta Tech Inst. (a divsion of APEX tech)


I was playing CE last night and I found a secret bonus stage!  What you
have to do is pick Ryu and lose to computer Guile six times in a row 
without winning one match.... 

next you have to pick guile and instead of going on to the next fight, you
enter a secret stage!  In this stage you enter a small dark bedroom with
a bed and a ti-99 4a computer.  On the bed is Rick Rauser and a Chun Li
blow up doll...... the object of this round is to destroy the computer using
the motion for Sheng Long's flaming dragon punch before Rick Rauser blows 
his wad into the blow up doll. If you succeed in destroying the computer
the doll comes to life and squeezes Rick Rauser's head  between her thighs
and it explodes like a ripe tomato. If you fail you have to fight Rick 
Rauser using all your best ticks.... and believe me, you don't want that!


Hi Rick! :)
--
   | Don Smith     (yahweh)      | I've got a halo above my head     |
   |djs6015@ultb.isc.rit.edu     | and a gun in my hand, I can do no | 
   |djs6015@ritvax.isc.rit.edu   | wrong.           -Henry           |
   =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=