From: hui@rainbow.uchicago.edu (Hui Dong)
Subject: Introducing a new game: SpaceWar! 1.0
Organization: University of Chicago
Date: Wed, 7 Oct 1992 03:38:25 GMT


SpaceWar! 1.0 Introduction:

OK, here is a new game called SpaceWar! 1.0, I created for the Macintosh.
It's compacted and binhexed, with Compact Pro 1.33. 440K.
It's uploaded to: sumex.stanford.edu, I am still trying mac.archive.umich.edu.
It's a fast action "shoot up" type game with 30 frame per second animation,
currently require 8 bit (256) color/gray to run (if there's enough interest
and resource, I will make it run under other color depth in future updates).
It uses 640x480 full screen of a 13" monitor, although if you has a bigger size
monitor and know how to use ResEdit, you can change the "battle field" to a
larger size by increasing the window size of the WIND resource (only one) to
anything NO BIGGER than your real screen size.

SpaceWar! 1.0 is distributed as a shareware, ask for $20 shareware fee if you
like it and play it. But if you REALLY couldn't afford it, send any amount
you prefer. Being a Mac game lover myself, I could have asked for less, but as
a poor graduate student, getting my degree and currently looking for a job
(preferably a Mac programming job), I need and appreciate all the help I can
get now! So if you like the game, please send me what you can afford and help
me to get over this difficult time. And if you have a job offer or any 
information that may help, please contact me! I really appreciate all your help.

SpaceWar! 1.0 is a fast action "shoot up" game, the goal is to achieve highest
score. You are armed with a bullet gun or a laser gun. Bullet costs you 1 point,
you get lasers by catching laser supply. There are four types of enemy bomb
ships dropping bombs, each type has different level of shield protection. Enemy
also has bullet gun ship and laser ship that shoot bullets and lasers at you.
Besides, there are seven types of enemy special war ships that do some nasty
things to you: drop atomic bomb, shoot missile, lay mines, drop plague slows
down your speed, drop S-bomb blast you ammunition, drop parity change your
sense of left and right (it's really a hi-tech war out there! *smile*), and
drop ozone layer shorten your gun range. You are not helpless though, there
are four types of friendly supply ships provide you with extra life, free
bullets (you will certainly appreciate it if your ammunition is blasted),
faster move speed, and laser supply (laser is awfully powerful, try it out!).
Well, of course, you had to catch these supplies first. There are atomic time
bomb and four types of magic that appear randomly, provide you with extra
score or take score from you without mercy, you must shoot them down
to get the bonus or avoid being hit by them within limited time.
Each level is more difficult than the previous one (enemy shoot or bomb
faster, supplies are more difficult to catch, etc.). With all these, get a 
high score and have fun.

SpaceWar! is tested on MacII, IIcx, IIci, Quadra 700, under sys7 and 6.0.5 up.
Please send any bug reports, problems ... to me so it can be fixed in future
updates. Anyone who send his/her donation will receive a Thank You letter
together with registration code so he/she can personalize the copy, and get
any future updates free. No, the game is not protected. Please distribute only
the unregistered copy.

Since I don't have access to the CompuServe or Genie or American Online or Zmac,
I'd appreciate if someone can upload the program to these sites. And if you
like to do that, please email me first, I don't want to sent multiple copies
to these sites.

I am also testing another Mac software called PianoSim 1.0, I developed for
the Macintosh. It's a music instrument simulation with full music input and
edit ability. I expect to release it very soon.

Thank you for your time, hope you enjoy the game.


Hui Dong
852 E. 57th St. #1
Chicago, IL 60637
hui@rainbow.uchicago.edu
(312) 643-5614