HDTenEightyP/NetNews huggingface dataset:
From: bill@solaria (Bill Neisius)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: COMING SOON: New Wolf3d editors that work with all 6 episodes
Date: 23 Jul 92 16:52:17 GMT
X-Newsreader: Tin 1.1 PL4

rdippold@cancun.qualcomm.com (Ron Dippold) writes:
: mfleig@silver.ucs.indiana.edu (Mark W. Fleig) writes:
: >In article <rdippold.711756067@cancun> rdippold@cancun.qualcomm.com (Ron Dippold) writes:
: >>If your graphics sets have _any_ Apogee drawing in them at all,
: >>you're going to have a copyright violation.  
: 
: Because you have "stolen" their work (the graphics) and are freely
: distributing it.  As to all the whys and wherefores, it's time for a
: copyright lawyer.   It's the same reason you can be sued for sampling
: pieces of someone else's music for use in your own music.
: 
: >It's simply a supplement like the WolfnPac set, isn't it? Nothing is being
: >gained or lost on either side.
: 
: That's up for Apogee to say, and apparently they've made it clear they
: will pursue any copyright violations.  You could always ask, however.
: 

I checked through the documentation that came with Wolfenstein and was
unable to find any reference to "copyright" or "shareware license agreement"
or anything like that.  On the contrary, the following message was printed
when the game unpacked:

"Please distribute this episode of Wolfenstein 3-D (episode one) to
friends and bulletin boards"

..so the Apogee graphics are distributed with the consent of Apogee;  the
remaining graphics belong to the author.  What's the problem?

Bill Neisius
bill@solaria.hac.com
From: prashant@cs.pitt.edu (Prashanth Cannanbilla)
Newsgroups: comp.sys.ibm.pc.games
Subject: Digdug/Digger
Date: 22 Jul 92 18:42:05 GMT
Organization: Computer Science Dept., University of Pittsburgh




I am looking for  game called Digger also known as Digdug. We used to
play this game a lot in India unfortunately I forgot to get it here
when I came to U.S. I would really appreciate if anybody could let
me have a copy of this game. 

-Prashanth.
.

--
My .signature has been truncated due to government cutbacks.
----------------------------------------------------------
From: rsparrow@mcs213a.cs.umr.edu (Richard Sparrow)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: CIV:Women's Suff question
Date: 24 Jul 92 14:22:05 GMT
Organization: University of Missouri - Rolla

In article <1992Jul24.130619.3036@infonode.ingr.com> ellingrw@infonode.ingr.com (Bob Ellington) writes:
>   I am confused.  I developed Women's Sufferage which the book says
>prevents anyone from becoming unhappy when a military unit is away from
>the city.  Yet, every transport, tank, and Nuke seems to make unhappy
>people.  What is the deal?  Also, under Democracy, what city 
>improvements do I no longer need?

Women's Sufferage only reduces the number of unhappy people created by
one. So In a republic, each unit caused no unhappiness; democracy, one
unhappy/unit.
So long as you remain a democracy, you can eliminate your courthouses
and your palace. There is no corruption in democracy which those items
influence.
From: deryd@ERE.UMontreal.CA (Dery David)
Newsgroups: comp.sys.ibm.pc.games
Subject: Martian Momerandum
Date: 27 Jul 92 04:53:00 GMT
Distribution: usa
Organization: Universite de Montreal


 Has anyone played the game Martian Momerandum ? I'm stuck on Mars...
I have arrived on Mars, visited the planet a bit but i can't get much out
of Big Dick's Casino. I got inside the Casino, Big Dick left me alone with
his safe but i cannot open it ! And i know i have to open it to go on...
IS THERE ANYONE OUT THERE WHO CAN HELP ME OPEN THE SAFE ?

Thanks David,

-- 
===============================================================
David Dery 
deryd@tornade.ere.UMontreal.CA
===============================================================
Newsgroups: comp.sys.ibm.pc.games
From: a207734@mksol.dseg.ti.com (frank j banul)
Subject: EOB2 - little help
Organization: Texas Instruments
Date: Thu, 30 Jul 1992 21:05:40 GMT

Hello,
	My wife would like to know where the scrolls of remove curse are. She 
found out she wasted one she needs now and she heard that there were two of them.
If someone could let me know where the two are at, I would really appreciate it.

								Thanks
									Frank
Newsgroups: comp.sys.ibm.pc.games
From: danhaun@sactoh0.sac.ca.us (Daniel H. Haun)
Subject: Re: OS/2 and DOS games: SUMMARY
Organization: Sacramento Public Access Unix
Date: Wed, 22 Jul 92 06:36:37 GMT

In article <1992Jul20.232703.465@cssc-syd.tansu.com.au>, gpatapis@cssc-syd.tansu.com.au (George Patapis) writes:
> I would like to find out if anyone runs any how powered DOS games like
> Wing Commander under the DOS boxes that OS/2 provides.  If this is
> possible, what's the end result like?  Is it preferable to stick with DOS
> for games like that ?

I've played Wing Commander II in a DOS box under OS/2.  It was just a bit
slower than plain DOS, but still good.  Part of the problem could have
been that I was using the keyboard instead of a joystick.  I have a
386/33, 8meg, and a Tseng 4000 video card.

-- 
 Daniel Haun  N6QCW    |     INTERNET: danhaun@sactoh0.sac.ca.us
  3445 Del Mesa Ct.    |     UUCP: ames!pacbell!sactoh0!danhaun
Sacramento, CA  95821  |     FIDO: 1:203/39.7
   (916) 488-2965      |     This .signature guaranteed virus free
Newsgroups: comp.sys.ibm.pc.games
From: rugi@cie.uoregon.edu (Russ Gilman)
Subject: Crystals of Trazere Help?
Summary: need help to pass a door 
Organization: University of Oregon Campus Information Exchange
Date: Mon, 27 Jul 92 17:23:57 GMT

We have begun playing Crystals of Trazere, and we like it a lot.  The 
animation is great.  Unfortunately, we are stuck in the Guild's Basement
trying to pass a door . . . 

It's a room with a door in the south and a lever on a column across the 
water pit.  Thee are five lightning tiles and only one that you can hit.
The other four are "across the black void" (another room?)  We can only 
make one tile appear in the water . . . how do we get more? How do we
get to the lever and how do we get to the door?  The one that appears
has a skull on it, this room is o the second level and the ingress door
is on the east wall.  Help?
-- 
"The surest way to corrupt a youth is to instruct him to hold in 
higher esteem those who think alike than those who think differently" 
            -Nietzsche
"Have you driven a fjord lately?"   -rugi@cie.uoregon.edu
Newsgroups: comp.sys.ibm.pc.games
From: cooper@cos.com (Gary Cooper)
Subject: Re: Obvious question
Organization: Corporation for Open Systems
Distribution: usa 
Date: Thu, 30 Jul 1992 14:49:05 GMT

[David Masten's funny bits deleted (sounds painful)]

>Have you considered Bush-bashing in alt.politics or some other place where
>it belongs?

Have you considered getting a life?  Or at least a sense of
humor?

BTW - I don't see why discussing the use of an actual, historical
figure within the simulation does not belong in this discussion.
If you want to play net-policeman, you might want to try another
group ("Dammit, this is a SERIOUS discussion about games!" - doesn't
quite work, does it?)

BTW,BTW - I voted for Bush, may do so again - and I took no
offense whatsoever in Dave's little jabs.
-- 
Gary Cooper (not the dead one)    personal responses - cooper@cos.com
* * * * * * *  Standard Disclaimers Apply, Of Course * * * * * * * * *
      "Sir Ranald, in my domain, never tell me ... always ask." 
                        - Sheriff of Nottingham  _Robin and Marian_
From: scavanag@neumann.une.edu.au (Steven Cavanagh)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: wolfestien
Date: 21 Jul 92 03:22:02 GMT
Reply-To: scavanag@neumann.une.edu.au
Originator: scavanag@neumann.une.edu.au

From article <mNZ1NB7w164w@bbs.draco.bison.mb.ca>, by mfuller@bbs.draco.bison.mb.ca (mike fuller):
> 
>         Hello
>  I was wondering if anyone has played it on an xt machine. It seems to run 
> fine on at computer.  On top of that I would like to know how many people 
> have finished the 6th game. I seem to keep getting killed on the 8th level. 
> Does any one have suggestion on how to get by it?

my 286/16 runs it fine. haven't got the other episodes yet, the cheque
is literally in the mail. BTW, I ftp'd episode 1, played it for a while,
and after a while I virus I had (not connected with wolf13d.zip) wiped
it, and I had to ftp it. The virus is now gone, but it runs slower now
than it did before the virus(I'm pretty sure the virus has nothing to
do with it.) any idea why?

_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
                                |
Steven Cavanagh                 |        So many women-
(Cav)                           |
                                |                      -So little charisma.
scavanag@neumann.une.oz.au      |
                                |
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
Newsgroups: comp.sys.ibm.pc.games
From: vanfosse@magnus.acs.ohio-state.edu (Andy VanFossen)
Subject: Re: HardBall 3 keys
Organization: The Ohio State University
Date: Wed, 22 Jul 1992 15:00:05 GMT

In article <70311@apple.Apple.COM> spud@apple.com writes:
>Does anybody out there know the keyboard controls for HardBall 3?  I'm
>mainly interested in runner/batter controls; it's rather boring getting
>nothing but singles all the time...  :-)
>
>Thanks in advance.
>

All the keyboard controls are on two reference cards included with the game.

Andy
andy.vanfossen@osu.edu
Newsgroups: comp.sys.ibm.pc.games
From: a2824ag@sunmanager.LRZ-Muenchen.DE (Riaan de Jager)
Subject: EOBII - So what now?
Organization: Leibniz-Rechenzentrum, Muenchen (Germany)
Date: Fri, 24 Jul 1992 08:44:47 GMT

Hi

I'm on the level where you cannot rest because of those nasty dreams (shiver).
I think i've covered most of it, of course excluding a door or two for which
I have no keys. My party is on the verge of death. Am I missing a hidden 
passage perhaps.

Another thing: I went back all the way to the temple. (Of course before 
entering the cursed level using a saved game)
There are still doors
there I havent opened, also due to keys. Does one open them later only, or
did I miss something there too? I only discovered San-Raal when I went back -
he looks quite nasty - is he safe? What I don't understand is that when
I clicked on the symbol when there were only 4 party members, you could
not resurrect. Only after I went back San-Raal is there.

HELP ME PLEASE - I'M HAVING BAD DREAMS MYSELF!

THANKS.
RIAAN 
Newsgroups: comp.sys.ibm.pc.games
From: jrobinso@magnus.acs.ohio-state.edu (Judith L Robinson)
Subject: Re: More Hugo1 help needed!
Organization: The Ohio State University
Date: Tue, 28 Jul 1992 13:18:28 GMT


[SPOILER]






















Roy Roger's dog was Bullet.
From: rkorczyk@sadis01.sa.aflc.af.mil ( SCDR)
Newsgroups: comp.sys.ibm.pc.games
Subject: Game Sought
Summary: Looking for Hearts game
Keywords: Hearts
Date: 21 Jul 92 18:59:54 GMT
Distribution: comp.sys.ibm.pc.games
Organization: NA

Hi,
        I'm looking for a Hearts game for my 386/25 PC Clone.
I called a local dealer and he said he had heard of one but he
had nothing on file.  Anyone heard of such a game?

Thanks in advance.

Rick

"look mommy, theres an airplane up in the sky" - Pink Floyd
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Help with Police Quest 1
From: mulvenad@mof.govt.nz
Date: 22 Jul 92 15:03:01 +1200
Organization: New Zealand Ministry of Forestry

In article <1992Jul21.091914.14074@dmp.csiro.au>, lachlan@dmp.csiro.au (Lachlan Cranswick) writes:
> henrik@vd.volvo.se (Henrik von Klopp) writes:
> 
>>Hello Netters!
> 
>>Anyone out there old enough to remember Policequest 1? I am stuck trying to 
>>arrest the drunken driver. Help!!
> 
> 
While some people are looking at PQ1 again...  Does anyone know if there
is a solution regarding the chicken in the sergeant's office.  I've
looked at the walkthrough solution for this game and that has nothing
to say about it (You just walk in, ignore the chicken and do a couple of
other things).


-- 
****  Why is the symbol for anarchy always written the same way?  ****

Damian Mulvena                     Phone: +64 7 347 5446
Forest Research Institute          Internet: mulvenad@mof.govt.nz
Rotorua, NEW ZEALAND               Bitnet: mulvenad%mof.govt.nz@uunet.uu.net
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
From: troye@cs.mcgill.ca (Troy ENGLISH)
Subject: PowerMonger (Ibm version is out)
Organization: SOCS - Mcgill University, Montreal, Canada
Date: Thu, 30 Jul 1992 14:59:15 GMT

Hi all, well after a year or more since the release of the Amiga version
of Powermonger the IBM version is finally out. Now I have a simple
question... How close to the Amiga version is the IBM version ????

When the Amiga version was released they were loud shouts of 'What an
Incredible game etc...' well... frankly I don't get it , after playing
the IBM version of the game I have dozens of complaints etc... and in
the end the game doesn't live up to all of the hype that it had and
feels to be nothing more than a simple hack and slash game.

Any comments from other people who have played this game on ANY platform
would be appreciated.

Troy

-- 
*****************************************************************
--Your naive idiocy makes me very angry -- Job (The Lawnmower man)
"I want to lie Shipwrecked and comatose, drinking fresh mango juice"
--Part of Themesong to Red Dwarf
Xref: sparky comp.sys.ibm.pc.games:7155 rec.games.misc:16257
Organization: University of Illinois at Chicago
Date: Thursday, 30 Jul 1992 08:34:17 CDT
From: ALAN C. FUSCO, Ph.D. <U38339@uicvm.uic.edu>
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Aces of the Pacific vs A-1 Tank Killer

Aces of the Pacific is a highly detailed flight simulator detailing the entire
war in the pacific. You can fly either jap or american planes of various types
(no heavy or medium bombers) and can fly historic missions, training missions
or an entire campagin. The game has a lot of potential. It is currently
hindered by a very slow frame rate and many bugs. A patch for these problems
is supposed to be released soon. Overall- I still enjoy the game and feel it
is worth the money. I believe the problems will be worked out- Hey look at
Falcon 3. When that was released, the simulation was UNPLAYABLE. SH fixed it
and Dynamix has a much better record than SH.

A10 (Dynamix) is nothing more than an arcade game. The graphics are ok, the
missions canned so that once you complete them they play the same each time. It
is VERY difficult the tell when you are near the ground. IMOH it is not worth
buying unless you get a very good price or you like arcade games.


Alan
From: losaccom@cs.rpi.edu (Mark LoSacco)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Game Sought
Keywords: Hearts
Date: 21 Jul 92 20:00:52 GMT
Article-I.D.: rpi.nlrx0f
Distribution: comp.sys.ibm.pc.games

In article <514@sadis01.sa.aflc.af.mil>, rkorczyk@sadis01.sa.aflc.af.mil ( SCDR) writes:
|> Hi,
|>         I'm looking for a Hearts game for my 386/25 PC Clone.
|> I called a local dealer and he said he had heard of one but he
|> had nothing on file.  Anyone heard of such a game?


	I believe that Sierra's Hoyle (the first one) includes
the game Hearts.

				-Mark
				losaccom@cs.rpi.edu
From: tkt@vax5.cit.cornell.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: *help* please in monkey II pt II
Date: 21 Jul 92 11:34:55 EDT
Distribution: comp
Organization: Cornell University


Ack!  I'm frustrated.


How do I get the map piece from the bird in Pt II
How do I get the mirror from the parrot (I'm guessing I need it
 to get the map piece from the cabin on the island near the big statue.
 If I'm wrong, please let me know).



help?
Adam
Newsgroups: comp.sys.ibm.pc.games
From: s30683v@taltta.hut.fi (Timo Johannes Talasmaa)
Subject: UMS II
Organization: Helsinki University of Technology, Finland
Date: Tue, 28 Jul 1992 22:23:45 GMT

Hello! 
I am looking for the patch for UMS II. I've heard that it is
available from Genie and will make the slooowwww thing
faster. Is it ftp -able from any place?

Timo

Newsgroups: comp.sys.ibm.pc.games
Organization: Penn State University
Date: Fri, 31 Jul 1992 01:00:36 EDT
From: Spaceman Spiff <SXK129@psuvm.psu.edu>
Newsgroups: comp.sys.ibm.pc.games
Subject: Hugo 2 help needed. spoilers

!!!! SPOILERS !!!!








Has anyone completed Hugo 2 with the full 350 points. i've gone over it
a couple of times and have only managed 344 both times.
At the end of the game (just before penelope solves whodunit), i've got
314 points and could get only 1 point for solving the mystery and 29 points
for getting hugo out of the boxroom. anyone know if i missed the 6 points
before the final scene or am i missing them in the final scene?
---
later,
sunil
Newsgroups: comp.sys.ibm.pc.games
From: hchong@netcom.com (Hoi Chong)
Subject: Re: Aces of the Pacific vs A-1 Tank Killer
Date: Fri, 31 Jul 92 15:25:10 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 

From article <Jul30.224759.84561@yuma.ACNS.ColoState.EDU>, by gilbert@CS.ColoState.EDU (brian david gilbert):
> In article <92212.083417U38339@uicvm.uic.edu> U38339@uicvm.uic.edu (ALAN C. FUSCO, Ph.D.) writes:
>>Aces of the Pacific is a highly detailed flight simulator detailing the entire
>>war in the pacific. You can fly either jap or american planes of various types
>>(no heavy or medium bombers) and can fly historic missions, training missions
>>or an entire campagin. The game has a lot of potential. It is currently
>>hindered by a very slow frame rate and many bugs. A patch for these problems
>>is supposed to be released soon. Overall- I still enjoy the game and feel it
>>is worth the money. I believe the problems will be worked out- Hey look at
>>Falcon 3. When that was released, the simulation was UNPLAYABLE. SH fixed it
>>and Dynamix has a much better record than SH.
>>
>>A10 (Dynamix) is nothing more than an arcade game. The graphics are ok, the
>>missions canned so that once you complete them they play the same each time. It
>>is VERY difficult the tell when you are near the ground. IMOH it is not worth
>>buying unless you get a very good price or you like arcade games.
>>
>>
>>Alan
> 
> Which version of A-10?  If your talking about version 1.0 I agree,
> but version 1.5 is much better.  The graphics show more shading
> and the campains do vary a little from game to game.  

Yeah, v1.5 is A-ok.  The handling feels good especially with the WCS,
Flightstick and MAXX rudder (yes, and a big-screen TV too).  The sound
card vary a little more, and they can do that dot-dot thing before I 
kiss the ground (dot-dot as in AOTP).
From: terryh@cae.wisc.edu (Terry Henning)
Newsgroups: comp.sys.ibm.pc.games
Subject: Battle Zone
Date: 26 Jul 92 15:03:39 GMT
Organization: U of Wisconsin-Madison College of Engineering

Hi,
I was wondering if anyone out there knows of any GOOD battle zone type games
for the PC, either commmercial or shareware.  

Also, I'm looking for an After Dark module for Windows called Lunatic Fringe.
I posted a previous article, but question if it got posted since I did not
get any replies.

Thanks,
Terry Henning

terryh@cae.wisc.edu
Newsgroups: comp.sys.ibm.pc.games
From: nyh@gauss.technion.ac.il (Nadav Har'El)
Subject: Re: Game classics?
Organization: Technion, Israel Institute of Technology
Date: Sun, 26 Jul 1992 13:55:59 GMT

In article <1992Jul26.125106.29438@discus.technion.ac.il>, nyh@gauss.technion.ac.il (Nadav Har'El) writes:
> In article <1992Jul23.061829.1736@pasteur.Berkeley.EDU>, c60a-zg@volga.Berkeley.EDU (Martin Guerrero-LabA) writes:
> > What games would you people out there consider classics?  Perhaps those
> > which influenced you and/or the game industry.  Perhaps even a cult
> > classic of sorts.  You pick the games...
> > 
> > My classic list:
> > 1) Wizardry -- One of my all time favorites
> > 2) Infocom's Zork Series -- how many people started adventuring around
> > 			    the lands of Zork?
> > 3) SimCity -- Does this deserve classic ranking?
> > 4) Lode Runner -- Now don't tell me you haven't played this game.  Say,
> > 		  does CGA ring a bell in anyone's head?
> > 5) Civilization -- too early to tell, but is it?
> > 
> > Remind me if I forgot anything.
> > 
> 
> 6) Lemmings - great graphics, and also requires much tought
> 7) Blockout - this is an old but great 3D tetris - I love it.
> 
8) hack - the great game that came before rogue, larn, nethack, and so on.
9) jumpman - simple yet was very nice even on the C64.
10) gebaca - GEt Back At Corporation America - a nice little game where you
             shoot at logos of several corporations (available for AT&T 5620
		terminal only as far as I know)


-- 
Nadav Har'El                         | ######  ########     # | <-- Sorry if
Email: nyh@gauss.technion.ac.il      |      #       #       # |    you can't
Department of Mathematics, Technion  |      #       #       # |    read Hebrew.
Israel Institute of Technology       | ########     #  ###### |    Nadav. ;)
Newsgroups: comp.sys.ibm.pc.games
From: jennifer@jato.jpl.nasa.gov (Jennifer Schlickbernd)
Subject: Re: Robosport Anyone play it?
Reply-To: jennifer@jato.jpl.nasa.gov
Organization: Jet Propulsion Lab - Pasadena, CA
Distribution: "na"
Date: Tue, 28 Jul 1992 01:30:59 GMT

reynolds@park.bu.edu (John Reynolds) writes:


>Is this for the IBM?  A previous poster indicated that Maxis were
>planning to make it possible to play Robosport over IBM and Mac.

Yes, it's for IBM and yes, the docs say that you can play with Mac
and Amiga people.

>Could you check to see if the IBM version can communicate with a Mac
>version?  Thanks!  -John
-- 
Jennifer Schlickbernd                     Jet Propulsion Laboratory
jennifer@jato.jpl.nasa.gov or elroy!jato!jennifer@csvax.caltech.edu
72466.3413@compuserve.com  Voice:(818) 354-1167
Xref: sparky comp.sys.ibm.pc.games:7586 rec.games.misc:16353
From: mst@vexpert.dbai.tuwien.ac.at (Markus Stumptner)
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
Subject: Re: Most Wanted Cracks List
Date: 24 Jul 92 13:12:42 GMT
Organization: DB and ES Subdivision, TU Vienna

In article <1992Jul24.035530.2595@julian.uwo.ca>, pettypi@gaul.csd.uwo.ca (Carl Pettypiece) writes:
> > In article <5606@vexpert.dbai.tuwien.ac.at> mst@vexpert.dbai.tuwien.ac.at (Markus Stumptner) writes:
> >books.  Are you going to tell me you don't see a difference between
> >buying a book and making a copy of it?

> Does that mean that it's illegal to read over someone's shoulder?
> Hmmm....points to ponder.

Against stupidity the gods themselves contend in vain.
-- 
Markus Stumptner                                mst@vexpert.dbai.tuwien.ac.at
University of Technology Vienna                 vexpert!mst@relay.eu.net
Paniglg. 16, A-1040 Vienna, Austria             ...mcsun!vexpert!mst
Newsgroups: comp.sys.ibm.pc.games
From: jld@datascope.com (Jay L. Davis)
Subject: Re: Falcon 3.0 Bugs and patches
Organization: Datascope Corp.
Distribution: usa
Date: Wed, 29 Jul 1992 16:50:28 GMT

In article <dedmunds.711839450@sfu.ca> dedmunds@selkirk.sfu.ca (Darran Edward Edmundson) writes:
>jld@datascope.com (Jay L. Davis) writes:
>
>>The game is awsome though, if you have the right hardware. I don't remember
>>what the minimum listed was, but to really get full use out of it, you
>>need a 25 or 33 mhz 386 with a 2 meg of RAM and DOS 5.0 (or equivalent).
>>A Sound Blaster and 2 joysticks (or flight-stick) make a big difference too.
>>Oh yeh, about 12 meg of disk space.
>
>I've played Falcon 3.0 on a 25 MHz 386 but find it virtually unplayable.  For
>one thing, he doesn't have a coprocessor and so the high fidelity flight
>model is unavailable.  The frame rate is also quite low even with a 
>relatively low level of scenery detail - put 8 planes in the air and this
>problem is accentuated.
>
>I wouldn't buy it if I didn't have at least a 25MHz 486 and a decent video
>card.  And patch D still has bugs!
>
>As for sound, do real F16 pilots have to put up with that growl from the
>sidewinders even when no target is sighted?
>
>Patch D for `Death'.
>
>-- 
>
>Darran Edmundson
>darran@chaos.phys.sfu.ca
>

I have tried Falcon on 2 different machines. A 33mhz 386 with a Orchid
Pro-Designer II card and a 25mhz 386 with a Paradise Prof card.
Both have a CPU cache and a math coprocessor. It runs fine on both.
The video card and CPU cache can make a big difference.

---Jay Davis