HDTenEightyP/NetNews huggingface dataset:
From: dleland@dante.nmsu.edu (LELAND)
Subject: Re: Interlace video (Was Re: PC (OS/2) / Amiga debate)
Organization: New Mexico State University, Las Cruces, NM
Date: Mon, 7 Sep 1992 00:58:41 GMT

nan@matt.ksu.ksu.edu (Nan Zou) writes:
>
>What I don't agree is when people say interlaced video looks just as good
>as non-interlaced video (at the same vertical scanning frequency).

Perhaps I just don't understand you. Are you saying that given two pictures
of the same scanning frequency, a non interlaced display looks better than 
an interlaced one (a given, I think), or that a flicker fixer outputted
display (which starts life as interlace) still doesn't look as good as a
display that omes from an originally non interlaced source? I'm confused.
The former is easily demonstrable. The second seems like picking at nits
to me. As far as the end user is concerned, who cares what it starts out as,
as long as the end result looks good? 
Newsgroups: comp.sys.amiga.advocacy
From: hpesonen@vipunen.hut.fi (Harri P Pesonen)
Subject: Re: A4000 at WOC
Reply-To: hpesonen@vipunen.hut.fi (Harri P Pesonen)
Organization: Helsinki University of Technology
Date: Sun, 13 Sep 1992 15:24:41 GMT

In article <1992Sep13.025338.12417@NeoSoft.com> peter@NeoSoft.com (Peter da Silva) writes:
>In article <1992Sep12.071832.16158@news.iastate.edu> barrett@iastate.edu (Marc N Barrett) writes:
>> In a way, the AA chipset is going to become the great equalizer, in favor of
>> systems like the Mac and IBM systems which have had 256-color hi-res modes 
>> for a long time.  Ever since the Mac II and IBM SVGA systems first started 
>> coming out, people have been complaining about their slowness while stating
>> (falsely) that the Amiga was faster.
>
>It is. The Mac II and IBM SVGA systems are still slower than the Amiga even
>in Mono. And it doesn't have anything to do with the hardware. It's the
>software. The Amiga system software is simply more efficient.
>
>And no, this isn't sour grapes. I've been saying it all along.

I agree.  And with A4000 you have a choice: fast 16-color workbench AND 
262.000-color ray-traced image.  I have A3000 at home and 386 at work and
with 386 VGA all I get is 16 color Windows, which is slow.

Harri
-- 
Harri Pesonen, Helsinki, Finland, Europe?
Newsgroups: comp.sys.amiga.advocacy
From: dfrancis@tronsbox.xei.com (Dennis Heffernan)
Subject: Re: Random tidbits regarding WOC & A4000
Organization: Xanadu Enterprises Inc.
Date: Wed, 16 Sep 1992 02:58:36 GMT

In article <1992Sep15.234454.24261@qdpii.comp.qdpi.oz.au> davidme@qdpii.comp.qdpi.oz.au (David Meiklejohn) writes:
| HD floppies -> 50 disks

	They're more expensive and they're half speed.  You get to spend even
more time twiddling your thumbs as an integral part of your computer.

|
| Compression during backup (QB 5.0) -> 25 disks.

	Uh, everyone in the universe says QB 5.x is a good way to send your
data into the ozone layer, ESPECIALLY if you use compression.

|>	Sorry, I have a life.
|
|Same here.  I have no problem with backing up to floppy.

	I'm doing this much work on my current 45-meg drive and it's got me
climbing the walls.  I'd buy a tape drive tomorrow if I had the bucks.

	I have much better things to do than to sit here shuffling disks
around.

dfrancis@tronsbox.xei.com   ...uunet!tronsbox!dfrancis     GEnie: D.HEFFERNAN1
------------------------------------------------------------------------------
"I don't understand why you make such a big deal out of everything...haven't
you learned; if it's not happenning to me it's not important?" -Murphy Brown
Newsgroups: comp.sys.amiga.advocacy
From: barrett@iastate.edu (Marc N Barrett)
Subject: Re: Unreal demo!
Organization: Iowa State University, Ames, IA
Date: Mon, 7 Sep 1992 02:10:55 GMT

In article <1992Sep6.221655.9853@ra.msstate.edu> skip@tacky.cs.olemiss.edu (Skip Sauls) writes:
>>This HAM8 mode is the one giving 256K pseduo true colors, right?  That's 18
>>bits per pixel, not a whole lot less than 24 bpp, correct me if I'm wrong.
>
>Actually, it is 8 bits per pixel, but the 256 base colors can held
>and modified, hence the name.  This allows for the simulation of
>18 bit color without actually increasing the amount of storage
>required.  Some of the HAM images are really very nice, others
>look really bad.  With the new SuperHAM available at resolutions
>up to 1280 horizontally, I expect the images to be nothing short
>of spectacular.

   You obviously do not understand HAM.  In the ECS HAM mode, there are 16
colors that can be used anywhere on the screen.  In HAM8, there are 64 colors.
To get 256 base colors that can be placed anywhere, you would ahve to use 
a 10 bitplane HAM mode.  

   Six bitplane HAM works like this... You have six bits per pixel.  Two of
the bits are control bits.  These two control bits determine what goes on for
the pixel.  If the bits are "00", then the color of the pixel is the same
color as the color held in the index pointed to by the bottom four bits.  For
instance, if the top two bits are "00" and the bottom four bits are "0010",
then the color of the pixel is whatever color is in index register #3.  Thus,
you can have 16 colors that can be placed anywhere on the screen.  If for all
pixels the top bitplanes are always loaded with "00", then the HAM mode acts
exactly like a straight 4-bitplane mode.

   If the top two control bits are anything other than "00", then the color of
the pixel is the color of the previous pixel with the Red, Green, or Blue
attribute modified.  If the two bits are 01, Red is modified; if 10, Green is
modified; if 11, Blue is modified.  The Red, Green, or Blue color attribute
is loaded with the value contained in the lower four bits.  This is why you
cannot do a straight transition between black to White without loading a 
color from one of the index registers; on each pixel, only one of Red, Green,
or Blue can be modified.

   (Note: all of this is from memory; I may be off in some details, but the
big picture is accurate.  For instance, a "11" may be the value used in the
top two bits to designate that the color is loaded from the appropriate index
register; "01" may point to green instead of Red, etc..)

   HAM8 mode works the same, except that there are more lower bits.  The 
top two bits are still control bits, so only the lower six bits can be used
to load the color of a pixel from an index register.  Thus you can only 
have 64 colors that can be placed anywhere, and not 256.  

>Skip Sauls
>skip@tacky.cs.olemiss.edu

---
| Marc Barrett -MB-  |  email: barrett@iastate.edu
--------------------------------------------------
From: kcd@cbmvax.commodore.com (Ken Dyke - Amiga Networking)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Complete A4000/A600/A570 Press Release
Date: 13 Sep 92 17:36:38 GMT
Reply-To: kcd@cbmvax.commodore.com (Ken Dyke - Amiga Networking)
Organization: Commodore, West Chester, PA
Keywords: AA, Display Modes

In article <Chris_Millar.04jz@lppl.mi.org> Chris_Millar@lppl.mi.org (Chris Millar) writes:
>A humble request:  Could some kind soul post a COMPLETE list of resolution
>modes - including colors avaibale, interlace, non-interlaced, HAM, etc.
>I would be much obliged........

Well, this is really difficult to do, considering how programmable the AA
chipset is (which I was I assume you're asking about).  I will try to take
a shot at it though. :)

First off, the most important thing to remember about AA is that no matter
what resolution/scanrate you choose, you can always have up to 8 bitplanes.
That is much easier to understand than ECS.  

Actually, the easiest way to describe this will probably be to list
some of the different scanrates AA can operate at, and the maximum resolution
available at that scanrate.  Note: None of these include what you can do
with overscan.  That would just confuse things, I think.

Refresh Rate       Scan Rate         Maximum Resolution      
-------------------------------------------------------
   60Hz           15.72kHz	     1280x200 
   60Hz		  15.72kHz	     1280x400 Interlaced

   60Hz           31.44kHz	      640x400
   60Hz		  31.44kHz	      640x800 Interlaced

   50Hz		  15.60kHz	     1280x256
   50Hz		  15.60kHz	     1280x512 Interlaced

   70Hz		  31.43kHz	      640x400
   70Hz           31.43kHz	      640x800 Interlaced

   72Hz           24.62kHz	      800x300 
   72Hz		  24.62kHz            800x600 Interlaced

   73Hz		  15.76kHz           1280x200
   73Hz           15.76kHz           1280x400 Interlaced

This should give you a rough idea of what modes AA is capable of.  There
are a few more, such as double-scanned NTSC and PAL modes as well.

-Ken

-- 
Kenneth Dyke                                  All of the above opinions are my
Commodore-Amiga Networking Group              own and not necessarily those of
email: kcd@cbmvax.commodore.com               my employer.

        "You'll get over it.  If not, you'll learn to live with it."
Newsgroups: comp.sys.amiga.advocacy
From: danaf@bray1a.its.rpi.edu (Frank R. Dana Jr.)
Subject: Re: Critical mass getting bigger?
Reply-To: danaf@rpi.edu
Organization: Rensselaer Polytechnic Institute, Troy, NY.
Date: Wed, 9 Sep 1992 20:45:07 GMT


Hmm... I never really liked Microprose, EXCEPT for two of the games you listed,
RR Tycoon and Civilization. Don't forget, those were both Sid Meier games. Will
he be working on the RPG? Then, it should be great. He's a whiz at writing games
of strategy and brains.

That reminds me... what is the status of puzzle games on the PC at the moment?
Here in the Amiga community, seems like every other game released is a puzzle
game lately, and most of them have been pretty good! I love puzzles... hope the
trend continues.

-- 
/////////////////////////[[[[[[[[[[]]]]]]]]]]\\\\\\\\\\\\\\\\\\\\\\\\\
(718)             (212)                        (516)             (518)
=======Amiuser============Frank R. Dana, Jr.============Doc Ami=======     
--------My opinions rarely reflect those of any sane person,----------
	   living, dead, or undead... that's gonna CHANGE.
Newsgroups: comp.sys.amiga.advocacy
From: copes@cs.curtin.edu.au (Simon Cope)
Subject: Re: C= (Sweden) does things right!
Organization: Curtin University of Technology
Date: Mon, 14 Sep 1992 03:22:47 GMT

root@rkamiga.UUCP (Rick Kelly) writes:

>>Perhaps when Dillon finishes porting BSD 4.4 we will see some cheaper systems,
>>that use an 040.

>I think you're going to have a long wait.  Matt has basically dropped the
>BSD 4.4 project until he sees the outcome of the AT&T/BSDI suit.

Berkeley released BSD4.4 last week.  Does this mean its over?

>--
>Rick Kelly		Rick's Amiga		Framingham, Mass.

>		think!unixland!rmkhome!rkamiga!root

--
copes@cs.curtin.edu.au

Newsgroups: comp.sys.amiga.advocacy
From: das9674@usl.edu (Stephenson Daniel A)
Subject: Re: Unreal demo!
Organization: University of Southwestern Louisiana
Date: Fri, 11 Sep 1992 03:34:24 GMT

In article <1992Sep10.190129.21829@mpifr-bonn.mpg.de> mlelstv@specklec.mpifr-bonn.mpg.de (Michael van Elst) writes:
>In <1992Sep10.055018.13209@usl.edu> das9674@usl.edu (Stephenson Daniel A) writes:
>>>> DECStation 5000/240 ?
>
>>How is this DEC different from the 5000/200 models?  I've seen/used
>>those before,...the R3000s in them aren't that super.
>
>It's mainly a 40MHz R3000 compared to the 25MHz R3000 in the model 5000/200.
>It uses the same memory as the 5000/200 but has the CPU card concept of the
>5000/125 series.
>
>I'm not sure how you can say: not super. Compared to what ? The DECstations
>offer similar performance to Sparcs with having an edge in floating point
>speed. Some people call this unbalanced, I call this an advantage as we
>have _lots_ of floating point intensive stuff to do. Of course, the HP
>machines offer even more but changing platforms isn't that easy and wasn't
>considered for "just a factor of 2 in FP speed". And then there will be
>Alpha :-)

The 5000/200s seem too pricey for the whopping 23 MIPS they have.  Other
workstations using the R3000 (Personal Iris, MIPS Magnum, etc.) are decently
cheaper than the DEC.  In the same price range, I was thinking of the
IBM RS/6000 models.  Performance (from what i've read in BYTE) is comparable
to better, and is cheaper.         

Yes, the Alpha machines will be fast...I hope DEC doesn't try to turn
Alpha machines into some kind of super propriety VAX-type like with
VMS - hopefully UNIX and Windows NT on the Alpha will prevent that.  Oh,
and isn't the Alpha to be sold?  So much more propreitary :-) opps.

The super-wooper Sparc CPU is due out soon to, and SUn is bigger than DEC
in workstations - that could hold a lot of weight.  Then again, HP and
IBM have some pretty kick-butt machines out now.  The Alpha will
be incredible, but I don't think everybody is gonna go out and dump their
POWERStations for them just yet.

>>>> SGI Crimson ?
>
>>Doesn't this one use the R4000?  Maybe the DEC 5000/240 does too?
>
>This one uses an R4000 (I believe with 33MHz).

Jeez, isn't it faster than that?  I thought it ran at 100Mhz.

>Michael van Elst
>Internet: p554mve@mpirbn.mpifr-bonn.mpg.de
--
Dan Stephenson                                           das9674@usl.edu
" BERLIN WALL FALLS.  3 BORDER GUARDS LOSE JOBS.  CLINTON BLAMES BUSH! "
        -George Bush, '92 Republican nomination acceptance speech
Newsgroups: comp.sys.amiga.advocacy
From: tron1@tronsbox.xei.com (Kenneth Jamieson)
Subject: Re: A4000 Specs? Who knows.
Organization: Xanadu Enterprises Inc.
Date: Tue, 8 Sep 1992 11:54:08 GMT

In article <mykes.0dg9@amiga0.SF-Bay.ORG> mykes@amiga0.SF-Bay.ORG (Mike Schwartz) writes:
>
>This is my ovservation, based upon 2 months of owning my PC clone...  Word
>for windows, which is bundled WITH windows, is functionally identical to
>ProWrite 3.2 with the following differences:
>
>1.	ProWrite has a spell checker and thesaurus.
>2.	ProWrite supports multicolumns
>
>That's IT.

	Ummm.. Didn't you mean Windows Write ??? Word is not bundled
and does both of the above things. Actually Word 2.0 stomps all over
ProWrite but thats another flamewar :-)



-- 
+--[ Xanadu Enterprises Inc. Lingerie, Consulting, RPG's and ANIME ]-+.sign
|  Please send email for detailed product or catalogue information!  |ature
|             Ken Jamieson: uunet!tronsbox.xei.com!tron1             |Virus
|---NONE of the opinions represented here are endorsed by anybody!---|V3.2
|              Original contents are Copyright (c)1992               |1992!
+--------------------------------------------------------------------+
From: mr_scary@lakes.trenton.sc.us (mr_scary)
Newsgroups: comp.sys.amiga.advocacy
Subject: New Product opinions     
Date: Sat, 05 Sep 92 12:20:33 EDT
X-Maildoor: WaflineMail 1.00r

-> From: kopackm@lonex.rl.af.mil (Michael A. Kopack)
-> 
-> 3) when is C= gonna get the picture and stop producing machines with OLD
-> processors. I mean, the 68000 was really good back in '85 and '86, but the

	When people stop buying them.

-> 6) Would it be so difficult to put high density drives in all amiga's? I
-> mean, crap, the MS-Dos world has had 1.44 Meg floppies for a few years now,
-> and by the time we get 1.76 (maybe) they'll be getting ready for 2.88Megs
-> !!! Why not just skip 1.76 and go to 2.88 also???

	Has the High Density issue not been fully hashed yet?

-> 7) Everyone keeps complaining that the AA chip machines should be backwards
-> compatable with the older machines. Do I hear the old 640K MS-Dos nemesis

	No you hear the cries of wanting some software on the new machines/
The NEXT version should be compatible with the AA set, but not with the
pervious.  This will allow software to be upgraded in time.

-> 8) VM should be included and I'll be downright pissed if it's not in 3.0!!

	No signs that this will happen, but then it sounds like you're
already pissed.  Buy some more memory, or change machines, but try to keep
control of your demeanor! (grin)

(stuff deleted)

-> 
-> 10) They must be joking with the price of the A3000T! Crap, I think I'll just
-> go buy an 040 accelerator for my A500! I can do one hell of an upgrade hack
-> for $6000. Anybody interested??? I'll take your money!!!!

	Is that not retail pricing?  Do you buy anything a retail?  Retail
pricing on Macintosh and PC systems are routinely 20+% higher than the
street price.  This seems to be true on the Amiga systems (with the
exception of the 500) as well.

-> 
-> -- 
-> Mike Kopack                         | Sex, Drugs, Rock & Roll and my Amiga,
-> Internet : gt6758b@prism.gatech.edu | what more could anyone want?
->            kopack@bugs.rl.af.mil    \              -- Me 
->            kopackm@lonex.rl.af.mil   ------------------------------------------
-> 

                                          ^^^^Consider cutting back the 
                                              stimulants.

-----------------------------------------------------------------------------
| Chris Hurley | "Cold is the heart without love...      |      // Free At  |
| Augusta, GA  | And She 'sits on the face of the world' |     // Last. FREE| 
| U.S.A.       |         - Lynch Mob                     |    // AT LAST!   |
---------------------------------------------------------|\\ // I'm Flicker |
| MR_SCARY@LAKES.TRENTON.SC.US                           | \X/ FREE AT LAST!|
-----------------------------------------------------------------------------

---
 * AME 1.07 * Hair caught in my throat.  Must be somthin I ate.
                                                                                
Newsgroups: comp.sys.amiga.advocacy
From: ggg@kepler.unh.edu (Gregory G Greene)
Subject: Re: Complete A4000/A600/A570 Press Release
Keywords: AA, Display Modes
Organization: University of New Hampshire  -  Durham, NH
Date: Tue, 15 Sep 1992 00:03:51 GMT

>At least as far as I know most PC users today have 14" or maybe 15" inch
>screens. I suppose that most of you out there has seen with your own 
>eyes how useful 1280X1024 or 1024X768 is at these screensizes.
>I'm not talking speed here I'm talking about how small different
>things on the screen can get before you're unable to see them.
>This is probably why you see that most people out there using IBM compatibles
>is still using normal VGA modes while working with windows, even though their
>graphics cards might support 1280X1024 resolutions.

	God, I hate normal VGA modes, there's never enough room on the desktop
   for everything I want displayed.  Whether its OS/2 2.0 or WINOS2, I like
   to have a 1024x768 screen resolution.  I'm using a Sony 1304 monitor by the
   way and don't have any problems using it at that high a resolution.     

							G.Greene

>Terje Marthinussen
>terjem@stud.cs.ui.no
From: 01ksdavis@bsu-ucs.uucp
Newsgroups: comp.sys.amiga.advocacy
Subject: c.s.a.advocacy in general
Date: 9 Sep 92 02:28:47 GMT


	Current postings have lead me to this.  I used to be a lurker, but this 
time I have to post.

	Has anybody else noticed a pattern developing here?  Besides me?


	Articles are generally of two or three different flavors:


		1:Such and such is dead, or should be dead-this is one of those
		  articles where the poster either proclaims the death of one of
		  a myriad of computers, or calls for the death of someone else
		  (that generally has something to do with anything)

		2:My imaginary machine is better than yours.  Kind of says it 
		  all, but this is what I think of the Atari Falcon and the
 		  Amiga 4000 and the like of these debates.

		3:The ever-popular Commodore sucks posting.  Well, if Commodore
		  sucks, that means one of the other computer companies must
		  swallow.


	You know, I could make a kill file, but then, I would suspect that
c.s.a.advocacy postings per day would dwindle down to a record 3 or so.


	Now I am going to go lurking again.


		Kyle
From: peter@NeoSoft.com (Peter da Silva)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: A4000 at WOC
Date: 14 Sep 92 12:06:17 GMT
Organization: NeoSoft Communications Services -- (713) 684-5900

In article <copes.716442324@marsh> copes@cs.curtin.edu.au (Simon Cope) writes:
> Everyone I asked why they own a PC it was because

> a) cheaper.

> This was the only answer I got.  C= is catching up in pricing.

Couple of other answers:

  b) 386BSD
  c) All the "Pirate Domain" software their friends had.

My next computer will be a PC, for running 386BSD.
-- 
Peter da Silva.  <peter@sugar.neosoft.com>.
 `-_-'   "Have you hugged your wolf today?"
  'U`  
Newsgroups: comp.sys.amiga.advocacy
From: skip@tacky.cs.olemiss.edu (Skip Sauls)
Subject: Re: Way to go Commodore! Yeah...right.
Organization: University of Mississippi, Dept. of Computer Science
Date: Sun, 13 Sep 1992 21:26:53 GMT

In article <1992Sep13.204613.12309@spartan.ac.BrockU.CA> aciceran@spartan.ac.BrockU.CA (A. J. Ciceran) writes:
>In article <1992Sep13.080200.23449@cheshire.oxy.edu> leavitt@cheshire.oxy.edu
>(Thomas VanNess Leavitt) writes:
>
>>Reason for A600 ECS machine?  
>>How about a $1000 A3000 by mid year?
>>Sound salavatory?
>
>How about: annual C64 sales in the range of 700,000 units. A low-end,
>affordable Amiga will benefit everyone in the long run. Something has to
>pay for developing the other toys.

It seems that some people were expecting a $500 machine with an 030 and
the AGA chipset.  As nice as it would be, I really doubt that C= or any
company could produce such a thing.  If the Amiga were a hacked together
piece of junk like the ST, it may have been easy to just throw in a few
new chips like Atari did with the Falcon.  Fortunately this is not the
case, but it does mean that developing a new Amiga is a little harder.

I personally think that the A600 and A600HD stand a chance of being very
big sellers for C=, provided that they have a sound marketing strategy.
A possible target audience are the millions of kids and their parents 
who will be buying a SNES, Genesis, or one of the other toy consoles this
year.  The great game capabilities of the Amiga could be touted, as well
as the fact that it can do so much more than the consoles.  Make the
parents feel guilty for buying their child a mere toy when they could be
buying a useful tool.

Skip Sauls
skip@tacky.cs.olemiss.edu




Xref: sparky comp.sys.amiga.advocacy:23865 comp.sys.amiga.misc:13811
From: mike@struad.uucp (Michael Cianflone)
Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.misc
Subject: Re: I WAS RIGHT!!!!!
Distribution: world
Date: 12 Sep 92 02:35:46 PST
Organization: Structured Applications & Designs, Inc. R&D Institute.

In article <1992Sep12.030103.9039@news.iastate.edu> barrett@iastate.edu (Marc N Barrett) writes:
>In article <18rh75INNpga@aludra.usc.edu> dleslie@aludra.usc.edu (David Leslie) writes:
>>For those people who have been on Marc B.'s back because of his
>>attacks on Amiga World, Dionne said that there were between
>>200-250 commodore dealers in the USA(dealer being a reseller who buys
>>from C=, not a distributor).  That's a far cry from 1000.
>
>   See all of you jerks who flamed me for saying that there couldn't possibly 
>be 1000 Amiga dealers in the U.S.A. -- *** I WAS RIGHT***  !!!!
>
>   'Nuff said!!
>
>| Marc Barrett -MB-  |  email: barrett@iastate.edu

  Ya know the irony of the post? You actually point out that you were right
in your "facts". Does this tell us that the "facts" you usually state are
wrong and your posts are incorrect? And that this one time you actually guess
and get it right and want people to know?

--

                 Structured Applications & Designs, Inc.
Mike Cianflone - Senior Software Engineer - Hardware Consultant - Tech Support

                 PD Type Kits To Help The Amiga Community
The Multi-Kickstart Board Project        The 2 Meg Agnus Project *coming soon*
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UUCP: {hplabs!hp-sdd ucsd nosc}!crash!struad!mike       INET: mike@struad.uucp