HDTenEightyP/NetNews huggingface dataset:
From: joet@dcatlas.dot.gov (Joe Trott)
Subject: Re: Some facts about the NSA, whee.
Organization: U.S Dept. of Transportation
Distribution: usa
Date: Tue, 1 Sep 1992 14:14:02 GMT

sarr@sinshan.citi.umich.edu (Sarr J. Blumson) writes:

>In article <1992Aug28.175501.9869@dcatlas.dot.gov> joet@dcatlas.dot.gov (Joe Trott) writes:
>>Keywords: From: Joe Trott
>>Subject: Re: Some facts about the NSA, whee.
>>Organization: U.S Dept. of Transportation
>>              ^^^^^^^^^^^^^^^^^^^^^^^^^^^
>>

>This is a joke, right?

No, it is not.  I realize the hypocrisy of this situation, and deal with it
several ways.

1) I paid extortion for eight years (they call it "income tax", but it is
money that is taken by force for which no product or service of value is
provided; i.e. "pay up or else").  Basically, while on this contract I am
getting back what I already earned.  Obviously, this is not a permanent
answer, as eventually this will not be true.

2) As little as I (we?) like it, the system is in its current state.  While
I remain unwilling to "milk" it indefinitely (see #1), I can at least do as
good a job in this job as anyone else might.  I can still try to be as useful
as possible in other ways as well.  Hopefully some of my Usenet postings
have been of some value to the individuals whose questions I have attempted
to answer.

3) Because the present system is unstable, it *will* collapse of its own
weight.  Rest assured that I do not regret that contractors such as myself
will be among the first to go...in my case, I will go right back to private
industry (no doubt to resume paying extortion).

4) Believe it or not, in this "grey area" which is the Department of
Transportation there are a few flecks of white among the black.  (all "grey"
is, *by definition*, a mix of black & white).  Specifically, the sub agency
with which I am involved, among other things (which are admittedly not white)
investigates fraudulent claims and related matters which *are* concerned
with the securing of rights.

So no, no joke.  At least, I am not laughing.

-JTT
From: marcus@sun.pcl.ac.uk (Marcus Harvey)
Newsgroups: rec.games.mud.misc
Subject: Ethernet/Novell based MUD?
Date: 26 Aug 92 09:31:59 GMT
Organization: Polytechnic of Central London

Anyone know if any MUD code exists that _doesn't_ use serial lines but
instead runs on a network?

Marcus Harvey, Polytechnic of Central London IRS
marcus@uk.ac.pcl.sun - JANET  marcus%sun.pcl.ac.uk@ukacrl - BITNET/EARN

                                                          ...Bubble Up!
Newsgroups: rec.games.mud.misc,rec.games.mud.tiny,rec.games.mud
From: mly@sei.cmu.edu (Michael Yacht)
Subject: Re: TinyFUGE and JIVE (plus a bit more)
Organization: Software Engineering Institute
Date: Thu, 3 Sep 1992 19:55:41 GMT

Wow...talk about a loudmouth :):)

Hiya everyone, what's news?  anyone have anyclue why OverDrive (An LP, so
sue me *grin*) is down?

-Mike Yacht
-Carnegie Mellon University -- School of Computer Science
====================================================================
Mike Yacht             || specter+@CMU.EDU
Xref: sparky rec.games.mud.misc:636 rec.games.mud.tiny:272 rec.games.mud:8636
From: djohnson@cs.ucsd.edu (Darin Johnson)
Newsgroups: rec.games.mud.misc,rec.games.mud.tiny,rec.games.mud
Subject: Re: TinyFUGE and JIVE (plus a bit more)
Date: 4 Sep 92 00:36:35 GMT
Followup-To: rec.games.mud.misc
Organization: =CSE Dept., U.C. San Diego

>Oh, My humblest apologies for wasting your prescious bandwith!

Get a clue.  Man, you sure can tell when the undergrads start
getting accounts again...

-- 
Darin Johnson
djohnson@ucsd.edu
    "I wonder what's taking Guybrush so long..."
From: djohnson@cs.ucsd.edu (Darin Johnson)
Newsgroups: rec.games.mud.misc
Subject: Re: TinyFUGE and JIVE (plus a bit more)
Date: 4 Sep 92 19:48:10 GMT
Organization: =CSE Dept., U.C. San Diego

Can't understand why people are getting to upset about this...
I was an undergrad once, I know what it is like.  And I laughed
at us then.  My comment was based upon the recurring phenomenom
of undergrads first getting access to usenet, inserting their
term paper in the .signature, and then posting everywhere so
people can see it.

If you wish to poke fun at graduate students, go ahead.  We deserve it.
-- 
Darin Johnson
djohnson@ucsd.edu
    "I wonder what's taking Guybrush so long..."
Newsgroups: rec.games.mud.misc
From: stanbery@loligo.cc.fsu.edu (Larry L. Stanbery)
Subject: Access in Biloxi, MS.
Keywords: access
Organization: FSU Alumni
Date: Wed, 26 Aug 92 17:15:01 GMT

Yes, it's another one of those annoying posts asking how to get access from
someplace. I recently moved to Biloxi, MS, and am not sure if there's anywhere
local that I can use to telnet from, so I can read news, etc. I'd appreciate
it if anyone can give me a lead. =) 

Fornax, the tinker. 
(Sometime of Dartmouth LP (now Lustymud), DartMud, Tsunami, TMI, Round Table,
and all points north.)
From: jbwst3+@pitt.edu (John B Walker)
Newsgroups: rec.games.mud.misc
Subject: Re: MUDS IN PASCAL
Date: 1 Sep 92 16:48:38 GMT
Organization: University of Pittsburgh

In article <1992Aug31.013920.2126@decuac.dec.com> mjr@hussar.dco.dec.com (Marcus J. Ranum) writes:
>tundra@wyatt.ksu.ksu.edu (Daniel Gene McDaniel) writes:
>>
>>*SNICKER*
>>
>>Why not code in Basic...

The above concept of a mud in basic IS a joke, (I hope).  Pascal might
not be too bad, actually, if there were some way to easily control the
ports.... In fact, it might make a good CS final project :-)
ie
 CS 107    Difficult Programming in Obscure/Dead Languages

or

 CS 108    Machoistic Programming for the Hell of It 

Both meet M W F    9-9:50

*giggle*


-Onivel of Jedi-
From: djohnson@cs.ucsd.edu (Darin Johnson)
Newsgroups: rec.games.mud.misc
Subject: Re: Huh??
Date: 30 Aug 92 01:25:48 GMT
Organization: =CSE Dept., U.C. San Diego

>Just a little question-  what the hell is the NSA?

NASA wannabes?
-- 
Darin Johnson
djohnson@ucsd.edu
    "I wonder what's taking Guybrush so long..."
From: v079ql9q@ubvmsb.cc.buffalo.edu (Shane K Knapp)
Newsgroups: rec.games.mud.misc
Subject: Huh??
Date: 30 Aug 92 01:12:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

Just a little question-  what the hell is the NSA?

Thanx-
Shane
Xref: sparky rec.games.mud.misc:596 talk.politics.misc:42713 comp.misc:3415
From: scratch+@pitt.edu (Steven J Owens)
Newsgroups: rec.games.mud.misc,talk.politics.misc,comp.misc
Subject: Re: Some facts about the NSA, whee.
Date: 29 Aug 92 07:24:16 GMT
Followup-To: rec.games.mud.misc
Organization: University of Pittsburgh

I came in on the tail end of this little discussion, but I thot I'd
just post a cynical comment.  According to four levels of  followups:

>In article <fortony.713410928@murphy> fortony@sonne.cso.uiuc.edu writes:
>More intelligently, it would take all of the NSA's resources, and then some,
>to monitor even a significant fraction of the net-as-we-know-it.  Since
>everyone at the NSA is of a certain intelligence level (let's just say),
>and some of them are possibly even smarter than me, don't you think they've
>figured out by now that they could work on more pressing, urgent problems
>with their big computers and get a larger payoff?

	Last I heard the NSA gets about 95% of the intelligence budget - 
the CIA , DIA, etc, all put together only get 5%.  Perhaps it's time
to rethink your concept of scale?

Steven J. Owens
Xref: sparky rec.games.mud.misc:616 rec.games.mud:8547 rec.games.mud.admin:342
From: frankc@netcom.com (Frank Crowell)
Newsgroups: rec.games.mud.misc,rec.games.mud,rec.games.mud.admin
Subject: Re: COOLMUD 2.0 server up and ready for players
Date: 1 Sep 92 01:45:16 GMT
Organization: Netcom - Online Communication Services (408 241-9760 guest)


Good.  Thanks for the information.  
Newsgroups: rec.games.mud.misc
From: kogutt@ucsu.Colorado.EDU (SCAVENGER)
Subject: I'm looking for a Super-Hero MUD/MUCK/etc
Followup-To: kogutt@ucsu.colorado.edu
Organization: ScavTech Inc.
Date: Tue, 1 Sep 1992 03:17:11 GMT

Well the Sub. line say's it all.  If anyone knows any please e-mail me.

thanx
----SCAVENGER

-- 
If some unemployed punk in  New Jersey can get | kogutt@ucsu.colorado.edu
a cassette to make love to Elle McPherson for  |     (Internet/Usenet)
$19.95, this virtual reality stuff is going to | No matter where you go, there
make crack look like Sanka. -  Dennis Miller   |     you are."-Buckaroo Banzai
Xref: sparky rec.games.mud.misc:631 rec.games.mud.tiny:269 rec.games.mud:8625
From: rwhelan@gmuvax2.gmu.edu (Ryan A. Whelan)
Subject: Re: Huh??
Organization: George Mason University, Fairfax, Va.
Date: Mon, 31 Aug 1992 08:42:21 GMT


No really! What does NSA stand for?

-- 
Ryan Whelan                               Only Amiga Makes It Possible!
                                                                    
rwhelan@gmuvax2.gmu.edu                                              
-----------------------------------------------------------------------------
Xref: sparky rec.games.mud.misc:635 rec.games.mud.tiny:271 rec.games.mud:8628
From: savoia@sw.stratus.com (Rick Savoia)
Newsgroups: rec.games.mud.misc,rec.games.mud.tiny,rec.games.mud
Subject: Re: TinyFUGE and JIVE (plus a bit more)
Date: 3 Sep 92 22:05:02 GMT
Followup-To: rec.games.mud.misc
Organization: Stratus Computer, Inc.

In article <1992Sep3.153744.18621@news.nd.edu>, agri@pa.itd.com (Howard) writes:
> >Subject: Re: TinyFUGE and JIVE
> >
> >savoia@sw.stratus.com (Rick Savoia) writes...
> >Howard,
> >If this is your .sig you might want to consider toning it down a bit.  
> >That's a lot of wasted bandwidth and some people don't have the luxury
> >of a company or a school to pay for this.  
> >Rick
> 
> Oh, My humblest apologies for wasting your prescious bandwith!  As if this
> entire newsgoup is the most usefull one on the network.  I stand abashed before
> your effort to save the public money!  (Ever think about becomming a 
> politicain?)

	I wasn't trying to save public money, just private money.  
	You have the luxury of a company to pay for your access to the 
	Net.  Others don't.  It comes out of their own pocket.  Unlike your
	response, it wasn't intended to be a flame, I was just passing
	on a piece of netiquette.  
> 
> Oh the GODS have spoken.  I'm not WORTHY!!!  I'm not WORTHY!  How could I
> ever think I could walk with the GOD of clients and the GOD of MUCK???  I
> must REPENT of my sins!  I BEG of your forgivness!  PLEASE continue to show
> me the SINS I've commited!  I BEG of you to teach me your holy ways of
> coding!  My feeble attempts are nothing compared with your greatness!  I stand
> deeply ashamed of having EVER uploaded anything to ferkel.  I beg Jim Lick's
> forgivness for having put such tripe on his server!  I'm nothing but a mere
> mortal, unknowing of the deep and holy mysteries of TF macros.  I must attempt
> to purify myself and delve into these mysteries if the GODs so wish.  I must
> never modify GOD Ken's software, I repent of all my sins against GOD Chupchup
> for ever having modified his server!  I am nothing....
> 

	Well put.

> 
> Hah ha ha ha ha ha ha!   Man you 3 guys made my entire day! I havn't had
> a REALLY good laugh since that dweeb posted his flame to r.g.m to see how
> many responses he would get!


	Actually, Howard, after reading his post and then this response
	you seem to be one of the people he is talking about.  I offered
	you a bit of advice and the others were just posting their opinions.
	I read the other posts and they didn't sound mean or anything.  I
	guess you have just chosen to interpret it that way.  No one was out
	to make you look like an idiot.  I don't know, maybe they know you
	well enough that they were waiting, secure in the knowledge that you
	would make an fool of yourself eventually.  And you have (surprise, 
	surprise).   


Rick
From: jbwst3+@pitt.edu (John B Walker)
Newsgroups: rec.games.mud.misc
Subject: Re: MUDS IN PASCAL
Date: 1 Sep 92 16:56:43 GMT
Organization: University of Pittsburgh

In article <37500@sdcc12.ucsd.edu> djohnson@cs.ucsd.edu (Darin Johnson) writes:
>>I'll take perl ... give me a month ... I'll write a server ;}.  (Talk
>>about quick prototyping!).

Oops,  I forgot to put this in my last post....
    I'd be willing to give writing the mud in COBOL a shot :) :)

Onivel of Jedi


Newsgroups: rec.games.mud.misc
From: mforbes@gmuvax2.gmu.edu (Michael L Forbes)
Subject: Re: TinyFUGE and JIVE (plus a bit more)
Organization: George Mason University, Fairfax, Va.
Date: Fri, 4 Sep 1992 15:24:24 GMT

ACHEM! pardon us, sir, but not all of us have yet spent those many
years in class to BECOME a post grad.
it's not like I've wasted my time.... I'm ex-coast guard, and have been
going part time for a few years while I was working on getting the money
together to go to school full time.
You can certainly tell when post grads are about... they're the stuck up ones.
Xref: sparky rec.games.mud.misc:589 rec.games.mud.tiny:247 rec.games.mud:8465
From: agri@pa.itd.com (Howard)
Newsgroups: rec.games.mud.misc,rec.games.mud.tiny,rec.games.mud
Subject: Plug for AfterFive
Keywords: MUD AfterFive BBS
Date: 27 Aug 92 18:46:46 GMT
Organization: Space Remote Sensing Center


Hi!  This is another shameless plug for AfterFive, a MUCK and BBS at 
pa.itd.com 9999  The numbers are 128.160.2.249 9999    There is no
registration.  OK, end of the short plug.  Now let me tell you all about the
place.

Our hours are from 5 p.m. until 8 a.m. CST time.  PLEASE don't attempt to log
in during the day.  Our MUCK system is the Daemonmuck0.12-beta code that was
enhanced by Doran and Claudius at PythonMUCK.  I've made several changes to it
so one or two things might be a bit different than you would expect.  The 
database is based on Bourbon St. in New Orleans Louisiana. If you have never
heard about Bourbon St. its like one HUGE non-stop party along several blocks.
The street is blocked off from traffic at dusk and people roam around drinking,
eating, partying, and going to the stores and strip tease shops.  This database
is NOT for young children.  The strip-tease and a few other sections are pretty
graphic.  Check our polices in the news.  We also have a need for experienced 
MUF programmers!

The BBS section of AfterFive is based on the Citadel BBS system.  Two examples
of Citadel BBSs are Quartz.rutgers.edu and Grind.isca.uiowa.edu.  If you've 
used one of these systems then you'll feel right at home at AfterFive.  The 
major difference is that we don't use "hot keys".  This means that you will
have to hit return after every BBS command.  Also we can support up to 250 users
any any given time.  I don' think you'll find another BBS on the Internet that
can support that many users at once.  Our database should be much more stable
then the other systems as well. Note that there is NO bbs login.  You connect 
like you would to a MUD.  If you get a login prompt you forgot to add the 
9999 part to your telnet command.

Restricted building is in force as well as restricted MUCKers.  If you wish
to work on something at AfterFive contact a Wizard.  Our current wizards are
Howard, Darrel, Trish, Parade, and eyes.  I hope you stop by AfterFive
and find it a blast!     

******************************************************************************
*                              Howard                                        *
*               Howard or Dark_Lord on most MUDS and BBSs                    *
*               Admin of AfterFive at af.itd.com 9999   128.160.2.249 9999   *
******************************************************************************
Yeah, yeah, yeah, Standard disclaimer here.  I do NOT in any way shape or form
speak for ITD, SRSC, NASA, nor any other organization.   Everything contained
in this mail are my own personal thoughts and opinions.  Flame away.
Organization: University of Maine System
Date: Friday, 28 Aug 1992 15:15:11 EDT
From: Dan Pratt <IO10976@MAINE.MAINE.EDU>
Newsgroups: rec.games.mud.misc
Subject: Looking for MS-DOS MU* Code

Heya Everyone..

I'm just looking for some already ported MU* code to add to
by BBS.. please email me with any info..

Dan
aka The once High and mighty Klrant@TOSTrekMUSE... :)
Newsgroups: rec.games.mud.misc,talk.politics.misc,comp.misc
From: joet@dcatlas.dot.gov (Joe Trott)
Subject: Re: Some facts about the NSA, whee.
Organization: U.S Dept. of Transportation
Date: Fri, 28 Aug 1992 17:55:01 GMT


NSA is at least in a tiny way partly involved with the chartered purpose of
the U.S. government ("...to secure these rights..."), although they use
force to prevent us from scrutinizing them to weed out (and stop paying for)
the rest.
The I.R.S., on the other hand, is a totally Evil organization, dedicated
as it is to taking by force from those who have _earned_ in order that the
government can provide benefits/services to those who have not, *including*
pseudo self-esteem to its own members (e.g. congressmen).

If you kill an I.R.S. agent who has threatened you with force, and I'm on
your jury, you'll walk - self defense - as long as you can prove that you
paid your share (no different than any other citizen's, except for size_of_
property_to_be_patrolled) of the cost of securing (y)our rights (i.e. the
military, *most* law enforcement, a *few* regulatory).

-JTT

Newsgroups: rec.games.mud.misc
From: smneyln@ariel.lerc.nasa.gov (Michael Neylon)
Subject: Re: Foof FTP site
Summary: Where did it go?
News-Software: VAX/VMS VNEWS 1.41    
Keywords: foof FTP
Organization: NASA Lewis Research Center
Date: 26 Aug 1992 07:44 EST  

In article <1992Aug26.053810.5938@samba.oit.unc.edu>, Michael.Gunderson@bbs.oit.unc.edu (Michael Gunderson) writes...
>  I was reading the FAQ list posted recently, and in several places it lists
>the site foof.dorm.clarkson.edu (128.153.48.3) as an FTP site for several
>types of Muds.  However, the site appears to be gone; FTP with the name
>yields an 'unknown site' error, while FTP with the IP yields nothing.  Is this
>site gone for good, or just moved on elsewhere?  Thanks.
> 
>
foof, which is also home to TinyTIM MUSH, is down for repairs for the summer.
(2 months now and counting.)  The computer has been taken off internet for
this process.

> 
>--
>   The opinions expressed are not necessarily those of the University of
>     North Carolina at Chapel Hill, the Campus Office for Information
>        Technology, or the Experimental Bulletin Board Service.
>           internet:  bbs.oit.unc.edu or 152.2.22.80
Michael Neylon   aka Masem the Great and Almighty Thermodynamics GOD!
      //         | Senior, Chemical Engineering, Univ. of Toledo
  \\ // Only the |   Summer Intern, NASA Lewis Research Center
\  \X/   AMIGA!  |          smneyln@ariel.lerc.nasa.gov              /
 --------+ How do YOU spell 'potato'?  How 'bout 'lousy'? +----------
    "Me and Spike are big Malcolm 10 supporters." - J.S.,P.L.C.L
From: yduj@hal.gnu.ai.mit.edu (Judy Anderson)
Newsgroups: rec.games.mud.misc
Subject: Re: How would you like your Mud, Sir?
Date: 3 Sep 92 21:11:11 GMT
Organization: /etc/organization

In article <87795@netnews.upenn.edu> lwl@eniac.seas.upenn.edu (Lydia Leong) writes:
>In article <1470@newsserver.cs.uwindsor.ca> 
>   vega@server.uwindsor.ca (VegaMUSE) writes:
>
>>P.S.: What the HELL is a MOO?
>>P.S.: For whatIahve seen it isonly a MUCk with Object oreinted programming.
>
>It's a cross between C++ and TinyMUD, or at least that's the easiest 
>(but not all that accurate) way to describe it. It's object-oriented
>and not really like anything else out there.

Um, er, well I wouldn't exactly put it that way...  MOO allows you to
add commands in a more fundamental way than connecting them to exits
(indeed, using exit names as commands to make you go through that exit
is just patched into MOO in the failed command handler, itself written
in MOOcode and customizeable by individuals).  The MOOcode language is
C-like (really it's more algol-like than C-like, or maybe it's just a
"random procedural language") which makes it easier to learn for new
programmers, and more familiar and easier to learn for your average
programmer that would be something like MUF (assuming that an
"average" programmer isn't one who already knows postscript or forth).

The basic core database that comes with LambdaMOO is tiny* oriented;
that is, it is oriented towards being the base of a social mud.
Various people have worked on role-playing combat environments, both
based on the LambdaCore (ripping some stuff out) and based on the most
minimal environment possible.  GodNet is the only public such MOO.

Until recently, MOO's serious drawbacks have been that its server is a
pig and it isn't disk based.  The server just got quite a bit zippier,
and is due to have disk basing by the end of the month, which will
make places like GodNet much happier...

       Judy Anderson yclept yduJ     'yduJ' rhymes with 'fudge'
	      yduJ@symbolics.com      yduJ on LambdaMOO
    Join the League for Programming Freedom, league@prep.ai.mit.edu
Newsgroups: rec.games.mud.misc
From: daniels@uxa.cso.uiuc.edu (Daniel R. Sawyer)
Subject: Re: Some facts about the NSA, whee.
Organization: University of Illinois at Urbana
Date: Sat, 29 Aug 1992 13:08:03 GMT

scratch+@pitt.edu (Steven J Owens) writes:

>I came in on the tail end of this little discussion, but I thot I'd
>just post a cynical comment.  According to four levels of  followups:

>>In article <fortony.713410928@murphy> fortony@sonne.cso.uiuc.edu writes:
>>More intelligently, it would take all of the NSA's resources, and then some,
>>to monitor even a significant fraction of the net-as-we-know-it.  Since
>>everyone at the NSA is of a certain intelligence level (let's just say),
>>and some of them are possibly even smarter than me, don't you think they've
>>figured out by now that they could work on more pressing, urgent problems
>>with their big computers and get a larger payoff?

>	Last I heard the NSA gets about 95% of the intelligence budget - 
>the CIA , DIA, etc, all put together only get 5%.  Perhaps it's time
>to rethink your concept of scale?

On the contrary, I would say.  Although the NSA does have a lot of respons-
ibility, I think the major intelligence agency is the CIA.  As it is, I think
the CIA spends $30 billion dollars a year.  I would find it hard to believe
(If that figure is in the ballpark) that the NSA would be getting far over
$300 billion per year.  

So THATS where the deficit is!!!  :-)

Daniel at UIUC
>Steven J. Owens
-- 
Daniel R. Sawyer
daniel-sawyer@uiuc.edu

--
Xref: sparky rec.games.mud.misc:625 rec.games.mud.tiny:264 rec.games.mud:8604