HDTenEightyP/NetNews huggingface dataset:
From: mlewis@cgrg.ohio-state.edu (Matthew Lewis)
Subject: Re: speculation on synthetic actors
Organization: OSU Advanced Computing Center for the Arts and Design
Date: Tue, 13 Oct 1992 22:26:56 GMT

In article <9210131242.AA12721@deepthought.cs.utexas.edu> STDN%MARIST@VM.MARIST.EDU (Dan Newcombe) writes:
> But I still prefer original animations, hand drawn to those that
> are computer done.  It looks better and puts more value into the
> work.

Does not.

-Matt


-- 
-------------------------------------------------------------------------------
| Matthew Lewis                      | "Research is what I'm doing            |
| lewis-m@cis.ohio-state.edu         |  when I don't know what I'm doing."    |
| mlewis@cgrg.ohio-state.edu         | 	  -Wernher von Braun                  |
Newsgroups: comp.graphics.animation
From: Bruce@Pixar.com (Bruce Perens)
Subject: ILM, Pixar, and mis-information
Organization: Pixar -- Point Richmond, California
Date: Wed, 7 Oct 1992 17:52:48 GMT

> > (good@pixar.com) Craig writes:
> > I have it on good authority that ILM is about to upgrade their
> > roomfull of Amigas.  I think they want to do real-time morphing with
> a roomfull of Toasters.
> >		--Craig

(Francois Chew) writes:
> I have been to Industrial Light and Magic, and this is not
> the case.

Craig was making a joke, which might have passed by some of the
newer readers of this list. The Usenet has long been a source of  
mis-information about Pixar and ILM. One errant rumour was that one of our
animations had been rendered on "a roomful of Amigas". This was not
the case. Similar examples of distorted and inaccurate information
are posted every day. The other day someone said they thought we were
in Chapter 11. We're financially healthy. And so on.

We sometimes make postings to correct the most off-base rumours, but
others go by un-contradicted and add to the confusion. There are also
things that we simply _can't_ talk about, because we'd violate Pixar's
contracts with other companies, and Pixar would get sued or lose work
if we did. We have to passively watch talk about these subjects go by.

Don't forget that Craig has been to Industrial Light and Magic as well.
He worked there for years. I'm sure he's bothered to see all of the
mis-information flying around concerning projects upon which he's spent
many a sleepless night. Some of these rumours might even hurt our
business, and that could cause us to lose our jobs.

So this is a plea. Please, everybody, try to be well-grounded in fact
when you talk about other people's work. If you have to make speculations,
pose them as questions, not answers. Please be sensitive when we can't
talk about work-in-progress.
						Thanks

						Bruce Perens
From: neil@celia.UUCP (Neil Richmond)
Newsgroups: comp.graphics.animation
Subject: Re: Abekas A60 Digital Disk Recorder, opinions, alternatives?
Date: 13 Oct 92 20:29:36 GMT
Reply-To: celia!neil@usc.edu (Neil Richmond)
Distribution: world
Organization: Rhythm & Hues, Inc., Hollywood

TO JOHN DUDLEY:

I tried to email you, but the letter bounced. So I am posting it.

neil

   ----- Transcript of session follows -----
550 dudley... User unknown

To: dudley@matt.ksu.ksu.edu, neil%celia%xyzoom%jartel%nosc@ucsd.uucp
Subject: Re: Abekas A60 Digital Disk Recorder, opinions, alternatives?


John,


>Here's a few. The Abekas images are referred to as YUV format?
>How exactly are the files stored on the Exabyte tape? (specifically;

They are in YUV format and stored sequentially on the tape. However
there are apparently random pieces of data that are used for synching
and file markers, etc. I was told to check the A60 Reference Manual.
In there they tell you about the format, including the random info. You
should be able get this info from Abekas directly.

>Do you have any recommendations
>on where to take the tapes for processing?

Where are you? Almost every big edithouse in Los Angeles has an Abekas.

>Thanks bunches!

You welcome. If I were more of a programmer, I could probably give you
more specific info. Here is the address:

Abekas Video Systems
101 Galveston Dr.
Redwood City, Ca. 94063
(415) 369-5111

For Production Support Engineers:
Customer Service
(415)369-7993

Good luck.

neil

-- 
Only 2636 shopping days left till the next millenium! 
Neil F. Richmond         INTERNET: celia!neil@usc.edu
Rhythm & Hues Inc.       UUCP: ...{ames,hplabs}!lll-tis!celia!neil)
From: andrey@cco.caltech.edu (Andre T. Yew)
Newsgroups: comp.graphics.animation
Subject: Re: ADVICE: I'm working on an animated short...
Date: 8 Oct 1992 20:05:44 GMT
Organization: California Institute of Technology, Pasadena
NNTP-Posting-Host: punisher.caltech.edu

neil@celia.UUCP (Neil Richmond) writes:

>Your biggest problem will be getting it onto some kind of media like video
>or film. You will need to single frame onto the media. The Amiga, while 
>having excellent playback capabilites is just not fast enough to play back
>animations at 30 fps, especially DCTV frames. And you will have a hard
>time getting it off storage into the machine at 30 fps without spending
>some bucks for some special hardware like Editmaster from DMI, which won't
>work on a A500, anyway.

	Actually, you can play DCTV frames back in realtime.  Tobias
Richter showed an animation of his at the Amiga meeting at this
year's SIGGRAPH that was just recorded straight off his DCTV
with no single-framing.  The results were rather impressive,
especially considering the video was about 5 to 7 minutes long.

--Andre

-- 
             Andre Yew andrey@cco.caltech.edu (131.215.139.2)
Newsgroups: comp.graphics.animation
From: hollasch@kpc.com (Steve Hollasch)
Subject: Re: ILM, Pixar, and mis-information
Summary: ... and a roomfull of Amigas ...
Organization: Kubota Pacific Computer, Inc.
Date: Thu, 8 Oct 1992 01:33:36 GMT

(good@pixar.com) Craig writes:
> I have it on good authority that ILM is about to upgrade their
> roomfull of Amigas.  I think they want to do real-time morphing with
> a roomfull of Toasters.

(Francois Chew) writes:
> I have been to Industrial Light and Magic, and this is not
> the case.

Bruce@Pixar.com (Bruce Perens) writes:
| 
| Craig was making a joke, which might have passed by some of the
| newer readers of this list...  One errant rumour was that one of our
| animations had been rendered on "a roomful of Amigas".

    Since this appears to have attained true folklore status, would you
happen to know if Heckbert's "Ray Tracing JELL-O (r) Brand Gelatin" paper
(Computer Graphics, 1987) was the originator of this idea, or was he just
passing it on?

______________________________________________________________________________
Steve Hollasch                                   Kubota Pacific Computer, Inc.
hollasch@kpc.com                                 Santa Clara, California
Newsgroups: comp.graphics.animation
From: taylorm@wl.aecl.ca
Subject: RE: Sculpt Animate 4D
Organization: AECL RESEARCH
Date: Thu, 15 Oct 1992 15:23:01 GMT

> Is anyone aware if this Amiga program was ever ported to the IBM. There
> was talk of it being ported to the Mac a few years back. It is by
> far the best raytracing/Animation package I have ever used.
> 
> Ted

I do not think that Sculpt was ever ported the the PC.  It was ported to the
MacIntosh though.  I used to use the Amiga version when I worked in a Video 
Studio three years ago.  The modeller was its biggest strength.  However, the 
last few years have seen several new generations of 3D software on the Amiga,
and I have not seen any news about Sculpt-Animate.  Nor, have I seen a 
modeller that was as inuitive.

Impulse's Imagine will soon be available for the PC if you really want an 
actual raytracer.  Imagine has a few idiosyncracies, but can produce some 
excellent images.  You have to spend a lot of time with it to be able to 
tap its resources.  

Keep shopping.  You will be surprised by how much things have changed since
Sculpt Animate 4D.

You should see LightWave 3D which is bundled with the Video Toaster.  It is
quite lovely.

*****************************************************************************
  In search of the virtual world       *             /\/\ike Taylor
                                       * mataylor@undergrad.math.uwaterloo.ca
    Sometimes real is too real         *          taylorm@wl.aecl.ca
*****************************************************************************
From: ldo@waikato.ac.nz (Lawrence D'Oliveiro, Waikato University)
Newsgroups: comp.graphics.animation
Subject: Re: Computer of choice?!
Date: 8 Oct 92 11:20:25 +1300
Organization: University of Waikato, Hamilton, New Zealand

In article <1992Oct7.053911.16045@cam.compserv.utas.edu.au>, scarnie@esk.compserv.utas.edu.au (Stuart George Carnie) writes:
> Well, stick with the 486-50, I certainly have a biased opinion towards IBM's,
> asI own one. With the message about the "Toaster", obviously you haven't
> heard of the Video Blaster, which allows 24Bit colour, and direct, recording
> to and from a video. It allows you to play the video within a Window
> (running Windows), or even play it in text mode behind DOS, and it only costs
> $699 AUS.

Hmm, in all the ads and reviews I've seen on the Video Blaster, there's been
no mention of capturing movie *sequences*, only single *frames*. Can the
Blaster do this? What sort of real-time frame rate can you manage?

(You might like to compare the Video Blaster with the VideoSpigot card
for a Mac.)

> PS, IBM's have far superior computing power to Amigas, for the cost.

I hear Microsoft is busy working on AVI (Audio-Video Interleaved), which is
its answer to Apple's QuickTime. I also hear it'll be able to play back about
15 frames per second at one-sixteenth (160*120) size on a 33MHz 486 machine.

QuickTime 1.0 can manage that--with real-time dithering thrown in--on a
20MHz 68030.

> I'll let you dwell on that.

And I'll let you dwell on that. :-)

Lawrence D'Oliveiro                       fone: +64-7-856-2889
Computer Services Dept                     fax: +64-7-838-4066
University of Waikato            electric mail: ldo@waikato.ac.nz
Hamilton, New Zealand    37^ 47' 26" S, 175^ 19' 7" E, GMT+13:00
To someone with a hammer and a screwdriver, every problem looks
like a nail with threads.
From: neil@celia.UUCP (Neil Richmond)
Newsgroups: comp.graphics.animation
Subject: Re: Computer of choice?!
Date: 8 Oct 92 15:03:58 GMT
Reply-To: celia!neil@usc.edu (Neil Richmond)
Organization: Rhythm & Hues, Inc., Hollywood

> PS, IBM's have far superior computing power to Amigas, for the cost.

Take this stuff to some blah.blah.advocacy. It has no place here.

neil


-- 
Only 2641 shopping days left till the next millenium! 
Neil F. Richmond         INTERNET: celia!neil@usc.edu
Rhythm & Hues Inc.       UUCP: ...{ames,hplabs}!lll-tis!celia!neil)
From: steve@hsvaic.boeing.com (Steve Tanner)
Newsgroups: comp.graphics.animation
Subject: Dust in Model-View
Summary: How to show dust in Model-View
Keywords: Model-View
Date: 13 Oct 92 21:12:03 GMT
Organization: Boeing AI Center, Huntsville, AL


I am using Model-View and am looking for a good way to show a dust
cloud kicked up by a lunar landing.  Any ideas on a good way to show
this?

Thanks

Steve Tanner               Boeing Huntsville Advanced Computing Group
Virtual Reality Lab        Internet: steve@hsvaic.boeing.com  [preferred]
POBox 240002, M/S JY-58    UUCP: ...!uunet!uw-beaver!bcsaic!hsvaic!steve
Huntsville AL 35824-6402   Phone: 205+464-4965 FAX: 205+464-4930 BTN: 464-4965
From: bwc@waikato.ac.nz (Ug!)
Newsgroups: comp.graphics.animation
Subject: Re: Interpolation
Date: 15 Oct 92 18:58:40 +1300
Organization: Vooniersity fo Kaiwato

Erik Timmerman writes:
> What you describe as an object oriented animation systems is available
> from Cambridge Animation System
> 3 KIngs Parade
> Cambridge, UK
> CB2 1SJ
> 
> e-mail  admin@cam.ani.co.uk

Thanks - that sounds worthwhile.  However, I can't actually get through to
that e-mail address.  I guess I'll just have to try snail-mail...

Bruce W. Cassidy
University of Waikato
Hamilton, New Zealand
From: ma90alb@brunel.ac.uk (Ashley L Brandwood)
Newsgroups: comp.graphics.animation
Subject: Desperately seeking Gifs
Date: 15 Oct 92 18:50:55 GMT
Organization: Brunel University, Uxbridge, UK
X-Newsreader: TIN [version 1.1 PL6]

Please help, I am trying to find a good ftp site of Gifs, and other graphic
files

please email ma90alb@brunel.ac.uk

as I don't read this group

Thanks

Ashley
Newsgroups: comp.graphics.animation
From: mucds@uxa.ecn.bgu.edu (Corey D. Stinson)
Subject: Format for Deluxe Paint II Animator. Help!
Organization: Educational Computing Network
Date: Tue, 13 Oct 1992 18:29:46 GMT

  Hi all,
    Is someone familar with the format of Deluxe Paint II Animation
files?  If so, could you impart me some imformation about it, or where
I could FTP some documentation about it?  Thanx for any help!!
						Corey
From: ccjames@cybaswan.UUCP (j hussell)
Newsgroups: comp.graphics.animation
Subject: UN-LZHing fli's (how??)
Date: 12 Oct 92 16:23:09 GMT
Reply-To: ccjames@pyr.swan.ac.uk (j hussell)

Hi!

I just downloaded a .LZH file from phoenix.oulu.fi's archive.  It's an anim-fli
but I can't un-lzh it.  How can I do it???



The Whizzkid

-- 
James W. Hussell			      University College Swansea, Wales.
ccjames@uk.ac.swan.pyr			 	  	  ccjames@uk.ac.swan.vax
	    "The opinions above are not those of my employers"
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Newsgroups: comp.graphics.animation
From: flip@cgrg.ohio-state.edu (Flip Phillips)
Subject: Re: mis-information? (Pixar, ILM, etc.)
Organization: OSU Advanced Computing Center for the Arts and Design
Distribution: usa
Date: Thu, 15 Oct 1992 22:04:20 GMT

In article <markv.719173382@pixar> markv@pixar.com (Mark T. VandeWettering) writes:
>flip@cgrg.ohio-state.edu (Flip Phillips) writes:
>
>>In article <623@wavefront.wti.com> hb@wavefront.wti.com (H.B. Siegel) writes:
>>>For those of you that are keeping count, each and every message
>>>posted to this newsgroup by a current or former member of Pixar
>>>has contained exactly one piece of misinformation.
>>>
>>>	H.B. Siegel :-)
>
>>I never worked at Pixar.
>
>>-- flip
>
>Yes, you just rested here :-)
>
>	Mark VandeWettering

well, I was tired.

-- flip
-- 
Flip Phillips					flip@cgrg.ohio-state.edu
The Ohio State University
Newsgroups: comp.graphics.animation
From: krus@cs.concordia.ca (Mike Krus)
Subject: Re: Computer of choice?
Organization: Concordia University, Montreal, Canada
Date: Sun, 11 Oct 1992 03:11:45 GMT

Just if it is of any interest to anybody :

last year, my final year project was "3D Real Time Animation".

So we had objects in a 3D space and we animated them real time (you wouldn't
guess!). Rendering wasn't great (just Gouraud shading) because of the time
constraints. But we had fancy stuff like hierarchical description of the
world, script language to describe objects and animations...

The hardware we used was the Meiko T800 transputer platform and a 24 bit
graph board & screen attached. With 15 transputers farming the scene and light
calculations and 8 more for the rendering we got about 10 to 20 pictures per
seconde depending on the complexity of the scene...


Just another way of doing things I suppose ...


-- 
Michael Krus.					 Email : krus@cs.concordia.ca
Concordia University				Universite d'Orsay - Paris XI
Montreal, Canada					        Paris, France
Married men live longer than single men but are more willing to die.
Newsgroups: comp.graphics.animation
From: amuser@cs.curtin.edu.au (Bill Sharp-Smith)
Subject: Re: Computer of choice? (Indigo!)
Organization: Curtin University of Technology
Date: Fri, 9 Oct 1992 04:34:23 GMT

scarnie@esk.compserv.utas.edu.au (Stuart George Carnie) writes:

>Well, stick with the 486-50, I certainly have a biased opinion towards IBM's, asI own one. With the message about the "Toaster", obviously you haven't heard of the Video Blaster, which allows 24Bit colour, and direct, recording to and from a video. It allows you to play the video within a Window (running Windows), or even play it in text mode behind DOS, and it only costs $699 AUS.

I heard the Video Blaster was only a SINGLE FRAME digitiser, not a 30
fps realtime recorder. I may be wrong.

>PS, IBM's have far superior computing power to Amigas, for the cost.

For the cost, yes. However you'll soon be able to get an A4000 with a
68040, 120Mb HD, 6Mb RAM, no monitor for around AUS$4000-$5000. Keep in
mind it is capable of 1280x512 PAL video with pseudo 18 bit colour.
Lower resolutions and colour depths are available for real time
animation that the PC won't be able to keep up with.

>eg, Someone I know just bought a 486DX-33, 8Meg RAM, 130Meg HD, 1-Meg SVGA, 
>NON-Interlaced Monitor, for $3200 AUS.
>I'll let you dwell on that.
>-- 
>scarnie@esk.compserv.utas.edu.au

>"On a distant planet, a creature strums his guitar..." {:-)
>------------------------------------------------------------------------------
-- 

Gary McGhee 
 ________________________________________________________________________
/[  /~7 / / /~~ /  / /~7 | Email: amuser@marsh.cs.curtin.edu.au          ]
 [ / 7 /_/ /_7 //l/ / 7  | By post: PO Box 595, Cloverdale,W. Aust 6105  ]
 [ Amiga Users Group of  |                                               ]
 [ Western Australia Inc | Opinions expressed are my own etc...          ]
 [_______________________________________________________________________]
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
Newsgroups: comp.graphics.animation
From: sroth@jabba.mavd.honeywell.com (Steve Roth)
Subject: Re: pricing out an amiga for animation (was Re: Computer of choice?
Organization: Honeywell MAvD, St. Louis Park, MN
Date: Thu, 8 Oct 1992 13:37:30 GMT

In article <JET.92Oct7160344@boxer.nas.nasa.gov> jet@boxer.nas.nasa.gov (J. Eric Townsend) writes:
>"philb" == Philip Brown <philb@cats.ucsc.edu> writes:
>philb> Twould be nice to have a breakdown of actual costs, by item,
>philb> comparing an amiga 3000 with the works, to an SGI with the same
>
>Here's some pricing for an Amiga system that I speced, bought, and
>used for both recording single frame animation and doing a bit of
>(manually controlled) editing.  Notice the date (late nov 91).  I
>don't know how prices have gone up/down since then.
>

 . . . additional info deleted


I couldn't resist - This article was number 486 when I read it.  Isn't that
somewhat humorous?

Steve


Newsgroups: comp.graphics.animation
From: jk87377@cc.tut.fi (Juhana Kouhia)
Subject: Re: ILM, Pixar, and mis-information
Organization: Tampere University of Technology
Date: Thu, 8 Oct 92 15:48:31 GMT


In article <1992Oct8.013336.7605@kpc.com> hollasch@kpc.com (Steve
Hollasch) writes:
>
>    Since this appears to have attained true folklore status, would you
>happen to know if Heckbert's "Ray Tracing JELL-O (r) Brand Gelatin" paper
>(Computer Graphics, 1987) was the originator of this idea, or was he just
>passing it on?

Spoiler alert -- hit 'n' if you would like to read the above paper
before the great secret :-)



skip

skip



When I read it first time I was in high school and didn't know
about Sch\"odinger wave equations or such; so I did lieve the article
to be read in the future in believ that something great was written.

I were in this believ few years until I read the jell-o.saga
from hanauma.stanford.edu:/pub/graphics/Comp.graphics/.

The article was just joke.


Juhana Kouhia
Newsgroups: comp.graphics.animation
From: ldh@eedsp.gatech.edu (Lonnie D Harvel)
Subject: Creating 3D objects.
Reply-To: ldh@eedsp.gatech.edu (Lonnie D Harvel)
Organization: Georgia Institute of Technology - DSP
Date: Wed, 7 Oct 1992 19:33:44 GMT

Anybody out there know of any cheap or PD programs that run
on a Sun for creating 3D objects.  I have been using the
"model" program in WaveFront on an SGI with the graphic
interface.  Is there such a thing for the Suns.  Free
would be great!

-- 
     The comments and spelling herein are mine and nobody
                     else lays claim to them.
================================================================
Lonnie D. Harvel                 |  ldh@eedsp.gatech.edu
Newsgroups: comp.graphics.animation
From: dave@imax.imax.com (Dave Martindale)
Subject: Re: Pixar is alive and well
Organization: Imax Corporation, Mississauga Canada
Date: Wed, 14 Oct 1992 18:27:19 GMT

lsiwek@cnde.iastate.edu (elizabeth siwek) writes:
> Excuse my ignorance (I'm not current on the subject), but didn't
> Pixar go Chapter 11 last year?

Bruce@Pixar.com (Bruce Perens) writes:
>
>Good heavens no! We're financially healthy. We're making a full-length
>animated feature now, so you'll have to wait a bit longer than you did for
>the short cartoons.

Pixar sold their hardware business to Vicom.  So if you wanted to buy a
Pixar Image Computer, you talked to Vicom not Pixar.  Then Vicom went Chapter 11.
This is probably the source of the confusion.
Newsgroups: comp.graphics.animation,comp.graphics.visualization
From: phade@opal.cs.tu-berlin.de (Frank Gadegast)
Subject: Looking for MPEG ...
Organization: Techn. University of Berlin, Germany
Date: Thu, 15 Oct 1992 16:16:02 GMT

Hi,

I'm looking for everything about the coming video-standard MPEG (its
like JPEG for video).

I'm specially interested in:

        contacts,
        the current MPEG draft,
        MPEG-Player for every system,
        MPEG-Movies,
        MPEG-converters (to whatever video-format) ... and, and, and ...

So if you know something, please E-MAIL to: phade@cs.tu-berlin.de or
                                            phade@uropax@contrib.de


Thnx in advance ... Phade

------------------------------------------------------
PHADE SOFTWARE Leibnizstr. 30, 1000 Berlin 12, GERMANY
Inh. Frank Gadegast            Fon/Fax: +49 30 3128103

phade@cs.tu-berlin.de          phade@uropax.contrib.de
From: ccjames@cybaswan.UUCP (j hussell)
Newsgroups: comp.graphics.animation
Subject: .FLI files: where?????
Date: 9 Oct 92 21:11:26 GMT
Reply-To: ccjames@pyr.swan.ac.uk (j hussell)

Hi!  I'm new to the pc animation scene, but I have 'aaplay'.  Can anyone tell
me where I can get files in .fli format, on public access ftp???


Please e-mail any ideas, ccjames@uk.ac.swan.pyr.




Thanks in advance,


Jimmy 'The Whizzkid' Hacker

-- 
James W. Hussell			      University College Swansea, Wales.
ccjames@uk.ac.swan.pyr			 	  	  ccjames@uk.ac.swan.vax
	    "The opinions above are not those of my employers"
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Newsgroups: comp.graphics.animation
From: marrou@cs.ucf.edu (Lance R. Marrou)
Subject: Re: Computer of choice?
Organization: University of Central Florida
Date: Wed, 7 Oct 1992 13:32:24 GMT

olson@anchor.esd.sgi.com (Dave Olson) writes:


>So buy your peripherals from someone else!  You might not get quite
>as good performance, or you might have to try a couple of different
>drives, but by and large, things should work (I've gone way out of
>my way to make sure that they do!).  I don't speak officially for SGI, etc.
>etc.

In my experience, this might not be the best thing to do, unless it is
a relatively minor item (memory), or unless you have a hardware expert
on hand.  SGI is not required to solve your problems if you use third
party hardware.  i.e., if you have a third party memory system or hard
drive and something happens, oh well!  Actually, SGI is much nicer,
but they are not legally responsible for a crash or anything.

(These are all IMHO and do not necessarily reflect the views of my employer)


--
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Lance R. Marrou
   Work   - Marrou@IST.UCF.edu
   School - Marrou@Eola.cs.UCF.edu
Newsgroups: comp.graphics.animation