HDTenEightyP/NetNews huggingface dataset:
From: ozma@kuhub.cc.ukans.edu
Newsgroups: comp.sys.mac.games
Subject: Re: copywright & Piracy (sic)
Date: 23 Aug 92 14:48:39 CDT
Organization: University of Kansas Academic Computing Services

In article <1992Aug23.045924.21388@engr.uark.edu>, dfm2@engr.uark.edu (Douglas Miles) writes:

> I agree with you basically, John, but I must say that this isn't really a fair
> comparison. FAR more people have access to a tape player or CD player than have
> regular access to a computer to play games on. Also, since prices of your
> average tape is about $8 and your averge CD is $16(?), but the average piece of
> software is much higher. Perhaps if software companies would take the first step
> and stop raising their prices in anticipation of piracy, pirating would subside.
> 
> Douglas Miles
> dfm2@engr.uark.edu

Software, as a big business, has been around for at least 10 years now.  I find
it difficult to believe that with all the companies that came and went (and
still are) that none of them thought, "Lets, slash our prices and see if we can
go for volume."  My impression from talking to software company presidents is
that the market dictates the current prices we see for games (supply-side
economics?).  Jacking up prices to account for piracy either is not a relevant
factor or perhaps has become such a given that it never comes up in the
conversations I've had.  I do notice that I've seen a few games, like Thexder,
sell for $15 to $18 and they aren't exactly in every Mac-owners home.  Why is
that?  Do people equate cost = quality?  And then why do expensive games like
Spectre (wow, and you only get one copy of the game) run for $50-$60 and rake
in the dough?  Sure, for most people's tastes, Spectre is probably a better
game than Thexder (hmmm).  But I would have thought that the high price would
have doomed it.

This reminds me as well....  Mr. Haller asks, what, $20 or $25 for Solarian II? 
For shareware games that I've seen, that's a bit steep.  And is anyone
"foolish" enough to pay such an outragious fee?  You bet.  And I doubt that he
would see much of an increase if he dropped it to $10.  Perhaps he may even see
less people register (strange, huh?).  In any event, from a marketing point of
view, he would obviously have to see twice as many fees to justify cutting the
fee in half - and I doubt that would happen.  The commercial vendors of course
would have to see MORE than twice the sales if they cut their price in half,
becuase they have the disks/manual/packaging costs that remain fixed
irregardless of the price they ask.

Just my two cents.

john calhoun-

Newsgroups: comp.sys.mac.games
From: jonke@kong.gsfc.nasa.gov (Stephen Jonke)
Subject: Re: Jewel Box & Monitors
Organization: NASA Goddard Space Flight Center
Distribution: usa
Date: Wed, 26 Aug 92 21:20:08 GMT

In article <714642863.F00003@csource.oz.au>,... writes:
> 
> "If you run it on a machine which has two (or more) monitors, look around
> for one in 8 bit mode before giving up if the main monitor isn't in 8 bit
> mode.  It's a real pain to have to use the monitors control panel to
> switch the main monitor and reboot just to run Jewelbox (and a few other
> games that have the same problem)."
> 
> Or use the freeware DepthCharge Extension by Matt Vosbergh .. which allows you
> to change monitor pixel depth between B&W and up to 24 bit - on the fly. It's
> available in the PD - and a really great idea for those (all of us!) who hate
> using the Control Panel.
> 

That's not what they meant.  If you have a 19" (or whatever size) black and
white monitor and a small color monitor set up so the 19" is your main
monitor, the application will not run because it only checks the main
monitor to see if it handles 8 bit color.  It doesn't so it quits.  You can't
change the 19" to 8 bit color, because it only supports 1 bit!  Thus, you
must open the monitors control panel, move the menu bar over to the color
monitor (so that it becomes the main monitor) and reboot.  This is
definitely a real pain in the backside!

Steve
From: gt0299d@prism.gatech.EDU (Curtis N. Sayre)
Newsgroups: comp.sys.mac.games
Subject: Missing LAMB in mission Thunderbolt
Date: 28 Aug 92 16:48:45 GMT
Organization: Georgia Institute of Technology

Ok.  According to the people who answered my earlier post about the number
of levels in Mission Thunderbolt (16 was the consensus), I am now on the 
last level.  There are no more downward staircases, and there is no bomb to be
seen.

There was a warren on this level (floating eyes, I hate them!!!), which I 
have since cleared out.  Still no bomb.  WHERE IS IT?  Is it hidden somewhere?
Please clue me in on this semi-annoying mystery.

Thanks in advance,

Curt


-- 
Curtis N. Sayre
Georgia Institute of Technology, Atlanta Georgia, 30332
uucp:	  ...!{decvax,hplabs,ncar,purdue,rutgers}!gatech!prism!gt0299d
Internet: gt0299d@prism.gatech.edu
Newsgroups: comp.sys.mac.games
From: stein@oxygen.aps1.anl.gov
Subject: Re: Omega
Organization: Argonne National Laboratory - Advanced Photon Source
Date: Thu, 27 Aug 1992 15:37:36 GMT

In article <27AUG199214103901@vxcrna.cern.ch> mmunoz@vxcrna.cern.ch
(MUNOZ,MARC./DG) writes:
>
>Is there any version for the MAC?
>

If you mean the Omega which is a robot-war type of game, then yes there is a
version available. It is a pretty poor port tho from the IBM world (Blocky
graphics and jerky animation... Hmmm, Blocky and Jerky - sounds like a good
cartoon!). I would recommend one of the shareware versions (Robot Wars or 'Bot
- both avail. at Sumex) over Omega.

In case you still want it ;) the company is Origin systems.



+-----------------------------------+-----------------------------+
!  __o             __o         /!   ! S. Joshua Stein             !
!  \<_       __e  -\<_        / !   ! Advanced Photon Source      !
! @/ O      -\<   O/ O        !     ! Argonne National Laboratory !
!           0/ 0              !     ! stein@oxygen.aps1.anl.gov   !
+-----------------------------------+-----------------------------+
! These are all my opinions - mine minE miNE mINE MINE!!!!        !
+-----------------------------------------------------------------+

Newsgroups: comp.sys.mac.games
From: sasrdt@shewhart.unx.sas.com (Randall D. Tobias)
Subject: Re: HOtP FAQ's/Tips HAS BEEN POSTED TO SUMEX!
Originator: sasrdt@shewhart.unx.sas.com
Date: Mon, 31 Aug 1992 12:19:05 GMT
Organization: (none)


In article <BtpnBy.DBr@usenet.ucs.indiana.edu>, trwagner@bronze.ucs.indiana.edu (Ted Wagner) writes:
|> 
|>      Well, everyone, HOtP tips has been posted!  FTP sumex-aim!
|> 
|> I got this update from a very reliable source.  ;-)
|> 
|> >It's in /info-mac/game...I saw it in this morning's Info-Mac Digest. The
|> >file is called 'hellcats-over-pacific-tips.txt'.

Will someone please post it to this group?


-- 

Randy Tobias          SAS Institute Inc.     sasrdt@unx.sas.com
(919) 677-8000 x7933  SAS Campus Dr.         72450.2545@compuserve.com
(919) 677-8123 (Fax)  Cary, NC   27512-8000  norat@aol.com

 ... just my $(-exp(2*sqrt(-1)*arcos(0))/(((2**(2 + 1)) - 1)**2 + 1)).
From: stricher@masig.fsu.edu (Char Aznabul)
Newsgroups: comp.sys.mac.games
Subject: Re: HELLCATS TIP?
Date: 25 Aug 92 18:47:29 GMT
Distribution: na

Rob Hawley writes

+ I just got Hellcats last night and was trying the Bomb Base scenario.  I
+ couldn't get the points for attacking the base registered even though I
+ made two bomb craters right next to the Japanese flag?  What was I doing
+ wrong?

Gotta crater the runway, not the flag...

James
From: king@acpub.duke.edu (King Rhoton)
Newsgroups: comp.sys.mac.games
Subject: Re: OIDS compatablity
Date: 27 Aug 92 16:37:42 GMT
Organization: Duke University; Durham, N.C.


From king Thu Aug 27 12:37:31 1992
To: /afs/acpub/users5/king/.article

OIDS 1.1 had problems with system 7, but I now have 1.3 (updaters available
in the usual places), run on a Quadra 900 (previously Mac IIx) with 32-bit
addressing, two-page monitor, and over 50 extensions, and have NO problems
(except that I have more levels than OIDS will let me choose from in one
folder; now I've got A-M and N-Z folders, and everything is fine).
King
Newsgroups: comp.sys.mac.games
From: jpark@jarthur.claremont.edu (Jae H. Park)
Subject: Role-playing for the Mac
Organization: Harvey Mudd College, Claremont, CA 91711
Distribution: usa
Date: Fri, 4 Sep 1992 08:30:07 GMT

  Hi there!

  I'm a big fan of Fantasy/Role-Playing games, but I seem to
  have some trouble finding them for my Mac.

  I was wondering if there are any good RPG's for the Mac out there,
  and if there are, where can I get them?
  Any information is greatly appreciated.

                                             Thanks.

 Oh yeah! one more thing, I was wondering if any of the ULTIMA
 series are availiable for the Mac.
 Someone did tell me that Origin started making them.
 Is this true?


   Please post your replies or send e-mail to:

  jpark@jarthur.Claremont.EDU.
From: wieser@acs.ucalgary.ca (Bernie Wieser)
Newsgroups: comp.sys.mac.games
Subject: Re: Illegal Distribution of cbzone
Date: 28 Aug 92 16:55:48 GMT
Organization: The University of Calgary, Alberta

[Joe and group start various flames]

If the work is unmodified, original work then I would agree, but
I have a feeling it is not!  If I use an algorithm, written by me
but based on a public piece of work, does that mean my program
must also be public?  If this is true, there should be no
copyright on font technology, only the artists rendition of the
font (assuming it is not a copy of an existing typeface.)

Who gave you guys the right to judge this issue?  How well did
you research the background before passing judgement?  Would
not a simple flame suffice instead of blatent piracy?  Perhaps
a hack to unlock the entire adobe typeface library should
also be posted?
 
-- 
Bernie Wieser
wieser@acs.ucalgary.ca
HYPROTECH.BW@applelink.apple.com
From: kuryakin@bcstec.ca.boeing.com (Rick Pavek)
Newsgroups: comp.sys.mac.games
Subject: Re: OIDS compatablity
Date: 27 Aug 92 17:34:24 GMT
Organization: Boeing

In article <bruce.714859563@spssig> bruce@spss.com (Bruce Stephenson) writes:
>Runs beautifully on my IIsi, so that's not your problem. (I have to
>set colors to 2 or 16, though. It reminds me if I've forgotten.)


Well, it tells me that too.  doesn't work in either mode, though it
does a teensy bit more in B&W.  You hear a click and see a flicker on
the monitor.

They said it should work...  also, it's possible that it might be
looking at the 68040 and the 68030 differently.  Probably has a different
case for each and could branch to a routine that sets up FPU calls.

I need to find someone with a Rocket 25 (not Rocket 25i) who has Oids
and see if they have problems.  If they do, then we call radius.
If not, we check the list of inits they have, try it without any inits the
other doesn't have, and THEN call Radius.

The new Rocket 1.3.2 init doesn't help Oids, though it does fix the network
(RocketTalk) problem.

Rick
-- 
Rick Pavek                       | Never ask a droid to outdo its program.
                                 |           
Seattle, WA                      |   It wastes your time
                                 |          and annoys the droid.
From: zorro@goofy.apple.com (...the invisible one?)
Newsgroups: comp.sys.mac.games
Subject: Re: Need help with Shadowgate
Date: 2 Sep 92 20:20:16 GMT
Reply-To: zorro@goofy.apple.com (...the invisible one?)
Organization: Apple Computer, Inc.

First the gargoyles: they live in a very dark cave, right? what would
disturb them enough to ignore you while you zip through the door?
3 Vikings: there is really no reason to enter that room, as it contains
nothing of interest or use in your mission. Save your invisible scroll!
(this aplies to the gargoyle cave as well)

-dz
Newsgroups: comp.sys.mac.games
From: al@iris.claremont.edu (Aotearoa)
Subject: Wordtris Recommendation?
Organization: Harvey Mudd College, Claremont, CA 91711
Date: 31 Aug 92 15:50:02 GMT

I recently purchased Super Tetris and I am quite happy with the new
challenge.  While in the store, I also noticed Wordtris, also from
Spectrum Holobyte.  I enjoy word games, and I also enjoy Tetris.
Would I enjoy Wordtris?  Any rave reviews or caveats would be appreciated.
-- 
Michael L. Medlin                  ^v^v^v^v^v^v^v^v^v^v^v^v^
al@iris.claremont.edu               (notice the Bombers are 
consequences schmonsequences         beating the Taco Pods)
as long as I'm rich                v^v^v^v^v^v^v^v^v^v^v^v^v
Newsgroups: comp.sys.mac.games
From: charlson@trust.gsfc.nasa.gov (Deane Charlson)
Subject: Yoke for Macs ???
Summary: Yoke for Macs ???
Keywords: Yoke,Macintosh
Organization: Goddard Space Flight Center
Distribution: usa
Date: Thu, 3 Sep 1992 17:05:49 GMT

I am looking for a Yoke for an Apple Macintosh (ADB).  Any ideas?  Does Maxx
make one for the Mac?  Suggested sources?

Any help or assistance would be appreciated.


Deane R. Charlson		charlson@trust.gsfc.nasa.gov
NASA				dcharlson@zaphod.gsfc.nasa.gov
Goddard Space Flight Center	Phone:	(301) 286-7883
Greenbelt, MD 20771		Fax:	(301) 286-7538
From: agapow@latcs1.lat.oz.au (Paul Michael Agapow)
Newsgroups: comp.sys.mac.games
Subject: Harpoon on LC?
Date: 31 Aug 92 05:42:25 GMT
Organization: Comp Sci, La Trobe Uni, Australia

Hi folks,

i was recently given the Harpoon Challenger Pack. Note that (leastwise the
version being sold in Australia) has both the colour and black-and-white
versions. Running it on my LC the following strange things occured :

- the colour version runs beautifully, except that it acts like there is a
Mac 2 (13 inch) monitor attached. That is, the rightmost inch of the
display is off the screen ...
- Finding this a little irritating :^(, i tried to run the B&W version.
Machine freezes up time, whether the monito is set to B&W or not.
- i mix and match the colour and B&W versions of the executables and
resources files. No dice - only the colour executable and resource
together combine to give the above working result.
- Glaring at the sticker that says "Runs on ... LC ..." i run the scenario
editor. It runs in colour and completely within the screen.
- i post here.

For reference, my Mac is an LC with 4 meg running Sys7. Any ideas?

p-m

------------------------------------------------------------------------------
paul-michael agapow (agapow@latcs1.oz.au) Machine Intelligence Lab, LaTrobe Uni

   This signature was originally recorded on analog equipment. While we 
   have attempted to preserve the meaning of the original, the high 
   resolution of this media may reveal limitations of the source.
From: Jock@abcd.Houghton.MI.US (Jock)
Newsgroups: comp.sys.mac.games
Subject: Re: More Information on MacinPlay Digest- the New Mac Games Magazine!
Distribution: world
Date: 1 Sep 92 00:34:06 EST
Organization: Amiga BitSwap Central Dispatch

Why should the information unavailable to people without a modem? It would
also be unavailable to people without the information nessary to access the
internet. It would also be unavailable to people who cannot get an account
on a computer connected to the internet. While the audience is large on the
internet it is small when compared to all people who are interested in this
info.
 
Another note, Apple slammed the hammer down on the name MacinPlay because
it is too close to Macintosh. The name of the newsletter has now been
canged to MacGames Digest.
 
Dean Davis
Editor - MacGames D Digest

-- Via DLG Pro v0.995

Newsgroups: comp.sys.mac.games
From: hyw@philabs.philips.com (Huay-Yong Wang)
Subject: Bandit Kings of Ancient China: Reviews?
Organization: Philips Laboratories, Briarcliff, New York
Date: Mon, 31 Aug 1992 18:18:32 GMT

I saw the game Bandit Kings of Ancient China in our local
store. Anybody in netland care to post a review on it?
Looking at the box, it is not clear whether it is in color.
Is it Sys7 compatible? How`s the graphics? (Please no crumpy
PeeCee chunky pixels!)

Thanks



Newsgroups: comp.sys.mac.games
From: rec@ddsdx2.jhuapl.edu (Rich Campbell x5096)
Subject: Re: HotP on a IIsi running 7.0
Organization: Johns Hopkins University
Distribution: usa
Date: Fri, 28 Aug 92 16:11:53 GMT

>In <BtnAyE.BGM@unx.sas.com> sasrdt@pasha.unx.sas.com (Randall D. Tobias) writes:


>>... no cache cards or anything (though I do have a FPU).  Will it
>>work smoothly enough?  MS Flight Simulator has been something of a
>>disappointment.

	I've been running HotP on a MAC IIsi with 5MB, color, no video board,
System 7, no cache or FPU, and it runs real smooth.  The only problem is that
the sound will occassionally shutoff, which a problem with the IIsi's.

--
********************************************************************************
Rich Campbell
USENET : campbell@capsrv.jhuapl.edu
GEnie  : R.CAMPBELL33
********************************************************************************
Newsgroups: comp.sys.mac.games
From: John Finn <john_finn@qmgate.arc.nasa.gov>
Subject: Latest version of Empire Master
X-Xxmessage-Id: <A6C3CDD896041665@n239-si-59.arc.nasa.gov>
X-Xxdate: Fri, 28 Aug 92 20:34:32 GMT
Organization: NASA Ames Research Center
X-Useragent: Nuntius v1.1.1d9
Date: Fri, 28 Aug 92 19:29:32 GMT

Some time ago I purchased Christopher Eliot's Empire Master v.2.01.  Is a
newer version available?  If so, what changes have been made?  Thanks.

- John Finn
Newsgroups: comp.sys.mac.games,rec.games.misc
From: patlin_s@cubldr.colorado.edu
Subject: Re: Might and Magic HELP! (end of game) (SPOILERS)
Organization: University of Colorado, Boulder
Date: Sat, 29 Aug 1992 15:34:14 GMT



In article <1992Aug28.205024.7205@ac.dal.ca>, tominatr@ac.dal.ca writes:
> I need help in Might and Magic:





SPOILERS!




















> 
> 1) How do you get to the Soul Maze?

The imposter sends you there when you identify him.  (More below)



> 2) How do you get into that centre spiral in the
>    Legendary Castle Doom?
> 

You have to use the secret entrance, south of the main entrance in area a1.


> I went to the Astral Plane and found the Inner Sanctum.
> My "score" was approximately 1.5 billion.  The guy said I
> had to find the imposter.
> 
> 3) Who is the imposter and how do I get to him?


Once you get to the center of the legendary castle, you will be given an
item and told that the king is the imposter.  Bring the item to the king.

> 
> I have all of the Gold and Silver messages as well as the
> interleaves from Castle Doom.
> 
> PLEASE HELP!  I want to finish this game!
> 
>        - Tom N.

Good Luck.

Scott.
Newsgroups: comp.sys.mac.games
From: tt@wag.caltech.edu (Toshi Takeuchi)
Subject: Any of you use a Mouse joystick for playing games?
Organization: California Institute of Technology, Pasadena, CA
Date: Thu, 3 Sep 1992 19:43:50 GMT

I was wondering if any of you use a mouse joystick for playing games.

Since I grew up playing games with a joystick, using the mouse gives
me a tremendous loss of control.

Is the mouse joystick a weak imitation of a joystick, or is it good?

Thanks,

Toshi
tt@wag.caltech.edu
From: Matthew.Voglewede@f421.n109.z1.fidonet.org (Matthew Voglewede)
Sender: Uucp@blkcat.UUCP
Newsgroups: comp.sys.mac.games
Subject: NON-QUICKDRAW GAMES
Date: Wed, 02 Sep 1992 15:58:53 -0500

 
  I just wanted to say thanks to all the people who replied to my message.
From: doug@abby.chem.ucla.edu
Newsgroups: comp.sys.mac.games
Subject: Re: Harpoon on LC?
Date: 2 Sep 92 16:21:31 GMT
Reply-To: doug@abby.chem.ucla.edu
Organization: Department of Chemistry, UCLA

In article <1992Aug31.054225.18208@latcs1.lat.oz.au>, agapow@latcs1.lat.oz.au (Paul Michael Agapow) writes:
>Hi folks,
>
>i was recently given the Harpoon Challenger Pack. Note that (leastwise the
>version being sold in Australia) has both the colour and black-and-white
>versions. Running it on my LC the following strange things occured :
>
>- the colour version runs beautifully, except that it acts like there is a
>Mac 2 (13 inch) monitor attached. That is, the rightmost inch of the
>display is off the screen ...
>- Finding this a little irritating :^(, i tried to run the B&W version.
>Machine freezes up time, whether the monito is set to B&W or not.
>- i mix and match the colour and B&W versions of the executables and
>resources files. No dice - only the colour executable and resource
>together combine to give the above working result.
>- Glaring at the sticker that says "Runs on ... LC ..." i run the scenario
>editor. It runs in colour and completely within the screen.
>- i post here.
>
>For reference, my Mac is an LC with 4 meg running Sys7. Any ideas?


I have no idea what might be wrong with the B&W version, but the color version
DOES require the 13" monitor... that's why it acts like there is one attached.

I have no problem running the B&W version of Harpoon on my LC, which also has 4
meg and runs system 7.  Have you tried starting up without INITs, etc. (hold
down the shift key during boot)?

i
n
e
w
s

f
o
d
d
e
r

-Doug Gibson
 doug@abby.chem.ucla.edu

Neither UCLA nor the National Science Foundation has a clue what I am doing.
They just pay me to do it.

"We have to tear you to shreds because we care." - EAC
From: Jock@abcd.Houghton.MI.US (Jock)
Newsgroups: comp.sys.mac.games
Subject: Addresses
Date: 2 Sep 92 05:57:55 GMT
Organization: Amiga BitSwap Central Dispatch

I'm still looking for addresses for the following companies. Could someone
please email one or more to me? Thanks.
Electronic Arts
Soft Wars - Full Metal Mac
Digitek - Hole-in-one mini golf
Deadly Games - Bomber
Sir Tech - Wizardry
CyberDreams
Activision - I only need the zip for Menlo Park, CA
Voyager - Jurassic Park
 
(P.S. sorry if my stuff is getting double posted. It seems to the the
mailers fault. Hopefully the problem is being corrected.)

-- Via DLG Pro v0.995
From: hzaj@vax5.cit.cornell.edu
Newsgroups: comp.sys.mac.games
Subject: WARLORDS! for Sale/Trade
Date: 3 Sep 92 12:53:18 EDT
Distribution: comp
Organization: Cornell University

WARLORDS! for sale or trade:

-v1.1 (will include the upgrade program)
-color or b/w (beautiful color screens)
-req. 2Mb RAM
-strategy game/mythical setting
-2Mb RAM required, Sys7 compatible
-signed letter transferring ownership

I'm asking for $30 (including shipping) or any reasonable offer

OR (in order of preference)


Hellcats Over the Pacific
any game you think is good

Newsgroups: comp.sys.mac.games
From: darkwing@waffle.sns.com (Darkwing)
Newsgroups: comp.sys.mac.games
Subject: SuperSpectre
Date: 26 Aug 92 21:43:19 GMT
Organization: Systems'n'Software, Fremont, CA  94539-6669

I noticed a lot of talk about Spectre... should I upload a program that lets 
you change the stats on your custom ship? It will let you go up to about 127 
on each stat/

Steve

----
darkwing@waffle.sns.com  (Darkwing)
Systems'n'Software Free Public Access BBS --- (510)623-8652
From: scottb@netcom.com (L'etat des mortes)
Newsgroups: comp.sys.mac.games
Subject: Re: Macintosh Games release listing - Complete List (Long)
Date: 28 Aug 92 15:48:38 GMT
Organization: Netcom - Online Communication Services (408 241-9760 guest)

In article <1992Aug28.141020.7360@st-andrews.ac.uk> ajtd@honey.st-and.ac.uk (Tony Davie) writes:
>In article <!cdn=yr.scottb@netcom.com>, scottb@netcom.com (L'etat des mortes) writes:
>> 
>> Macintosh Games release listing - Complete List (Long)
>> 
>..
>..
>
>Why does the list not include public domain games and where to ftp them from?
>Or is that a different list?

The content of this listing is for commercial games.  Not shareware, or
public domain.  I don't intend on adding it, but if someone else would like
to maintain such a listing, more power to them!

Scott
Newsgroups: comp.sys.mac.games
Subject: More help with Beyond Zork Please!!!!
From: mhwoodrey@miavx3.mid.muohio.edu
Date: 31 Aug 92 02:47:49 EST

Well, once again I need more help on beyond zork....What the heck do I do about
the planes of infinate splendor? What do I do with the hemisphere and the burin?
What good is the compassion gonna do me? Now that I have the jewel, what the
heck do I do with it? How about the rose? The butterfly? What do all things
do? I have gathered just about everything I possibly can find and now I have
no idea as to what to do with all of it....HELP!!!!!!

Matt Woodrey
Mhwoodrey@miavx7

Newsgroups: comp.sys.mac.games