HDTenEightyP/NetNews huggingface dataset:
From: janem@janem.mentorg.com (Jane Merrow)
Subject: SNES: Help on SoulBlazer? 
Date: Fri, 18 Dec 1992 18:41:08 GMT
Distribution: usa
Reply-To: jane_merrow@mentorg.com
Organization: Mentor Graphics Corporation, Wilsonville, OR
Keywords: 
Followup-To: 


-- 

Can anyone tell me how to get the magic bell and emblem h?

I'm at the point where I can beat the game without these, but
I hate having the loose ends...


-----------------------------
Jane Merrow
   jane_merrow@mentorg.com
From: wilmott@remus.rutgers.edu (ray wilmott)
Newsgroups: rec.games.video
Subject: Re: Game-Gear Sonic shortcuts
Date: 12 Dec 92 22:44:09 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

>another question - how do I get to the crystal on the first
>bridge act. It's on a ledge below me that I can't get to.

Found the answer to this myself by mistake. Walk to the right, off the
ledge and onto the bridge. The bridge begins to crumble. Keep standing
on that first chunk. It will fall slowly. When you get low enough,
jump to the left and onto that ledge with the crystal. Easy...

			-Ray
Newsgroups: rec.games.video
From: brackney@author.ecn.purdue.edu (Larry J Brackney)
Subject: DUO: Thanks for the Bomberman Tip!
Organization: Purdue University Engineering Computer Network
Date: Wed, 16 Dec 1992 14:59:22 GMT

   My thanks to the folks who brought the Duo Bomberman easteregg to my
attention, and posted the code.  My wife tried it, and is now happy as
a clam!  What a cool surprise!  I'm curious as to why TTI has made no
mention that one of the BEST Turbo games is a pack-in w/ the Duo.  I
guess they just want to sell copies of it.  (Bad business IMO.)  No
matter, this one will be in all the magazines shortly.

   Now I wonder if any other goodies are packed away on that CD... ;-)

   - larry
--
/  Larry J. Brackney      | E-Mail: brackney@mn.ecn.purdue.edu              \ 
|-------------------------| S-Mail: 3116 Hilltop Dr.  W. Lafayette IN  47906 |
|  Mechanical Engineering | Phone : (317)-463-1602 (Home)                    |
\  Purdue University      |         (317)-494-6552 (Office)                 /
From: farant@terapin.com (Faran Thomason)
Newsgroups: rec.games.video
Subject: Re: Sega Genesis Game Wanted: Flicky
Date: 16 Dec 92 05:05:34 GMT
Organization: BBS

In article <1992Dec11.182940.19810@u.washington.edu>,
kathyr@carson.u.washington.edu (Kathy Reed) writes:
>Does anyone have a copy of the Sega Genesis game Flicky that
>they'd be willing to sell?  If so, please reply by e-mail to
>kathy@anchor.apl.washington.edu
>
>       - Kathy
I don't have it but it should be able to be found cheaply! It's actually a
really funand addictive game. I don't think it ever got the attention it
deserved. Granted they could have spruced it up with power-ups and better
graphix.
From: phil@compnews.co.uk (Phil Male)
Newsgroups: rec.games.video
Subject: Re: [SNES] Zelda III : Dungeon 7 in the Dark world
Date: 16 Dec 92 18:06:45 GMT
Reply-To: phil@compnews.co.uk
Organization: Computer Newspaper Services, Howden, UK.
NNTP-Posting-Host: sage.compnews.co.uk
X-Newsreader: TIN [version 1.1 PL8]

Eric J. Olson (ejo@kaja.gi.alaska.edu) wrote:
: Personally, I had a hell of a time because I missed the hint in the
: game that says you need to smash those pegs in the lightworld in
: counterclockwise order starting with the lower right.

: Eventually I found out here, though.

You can tell your doing ok from the sounds produced when you pound the pegs in.

--

phil 
   ___/   /
   /_/)  /             Phil Male, Director, Information Systems
  / /_ '/  Computer Newspaper Services, The Bishops Manor, Howden, DN14 7BL
 / / ///    +44 43043 Tel: 1100 Fax: 1108/2022  email: phil@compnews.co.uk
From: v089l3s3@ubvmsb.cc.buffalo.edu (JER HORWITZ)
Newsgroups: rec.games.video
Subject: Re: What is "BLAST PROCESSING"????
Date: 18 Dec 92 21:36:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

In article <1992Dec18.192912.16364@clark.edu>, gsnow@clark.edu (Gary Snow) writes...
>In article <BzFIGH.1EC@acsu.buffalo.edu> v089l3s3@ubvmsb.cc.buffalo.edu (JER HORWITZ) writes:
>>
>>They should have picked something from a bad company... like T*HQ's Road Rash.
>>*That* would have discouraged buyers. [But then, Sega's trying to get T*HQ
>>to become a licensee now, so that might not work... giggle giggle.]
> 
>But Road Rash is a Genesis game, they were showing an SNES game.
> 
>Gary
> 
>-- 
>-----
>Gary Snow
>uunet!clark!gsnow  or  gsnow@clark.edu
Uuuuugh! The second stupid typing mistake in so many
days... I mean Road Riot 4WD, not Road Rash...

My apologies...

 - Jer
Newsgroups: rec.games.video
From: kak1@birch02.cray.com (Kevin Kramer)
Subject: Re: Help needed with Y's II (TG-CD)
Originator: kak1@birch02
Organization: Cray Research, Inc.
Date: 14 Dec 92 10:16:36 CST


In article <1ghfgdINNod4@aludra.usc.edu>, tehyang@aludra.usc.edu (Teh Kao Yang) writes:
> I think I'm near the end of the game, but now I am majorly stuck. I have the
> green idol, but I can't find the blue orb. I've searched the shrine and the
> canals inside out but found nothing. 
> Could someone point me in the right direction?
> 
> -Teh Kao

This is bizarre but I was just going to post the exact same question!
Can anyone help us??  BTW, is there any way to get another life-drop
when you have used the 1st one.  I was saving it for the end, but 
accidentally used it then saved the game.  (oh well)

Kevin
From: gateway@cs.mcgill.ca (Peter SIAMIDIS)
Newsgroups: rec.games.video
Subject: Re: Is TG-16 $49.99 everywhere?
Date: 16 Dec 92 03:06:25 GMT
Organization: SOCS - Mcgill University, Montreal, Canada

In article <1992Dec14.182138.2795@pslu1.psl.wisc.edu> buxton@whitewater.chem.wisc.edu (buxton) writes:
>At Toys R Us this weekend, I noticed that the TG-16 is 49.99.  I hadn't  
>realized that they were marked down again.  This makes me seriously  
>consider buying one.  If I did, however, I would want a Turbobooster (or  
>whatever that thing is called that allows RCA plug connections with or  
>without the game saver feature).  Does anyone have one for cheap?
>Also, have other people noticed the drop in price in TG-16's, or is this a  
>local phenomenon?
>Thanks,
>Eric

 At work we're selling it for $49 with Keith Courage and Final Lap Twin!
And thats in Canadian funds, making it about $38 US. 
-- 
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Peter Siamidis          |   #include <funny_one_liner.h>
gateway@cs.mcgill.ca    |   #include <disclaimer.h>          .sig Version 2.0
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Newsgroups: rec.games.video
From: marms@python.cs.unm.edu (Mike Arms)
Subject: Re: New games
Reply-To: sandia!marms@unmvax.unm.edu (Mike Arms)
Organization: Sandia National Laboratories
Date: Mon, 14 Dec 1992 22:17:13 GMT

In article <104688@bu.edu> shimkevi@acs.bu.edu (Sergey Shimkevich) writes:
>>Here are some new games, based on current games:
>
>AL CAPONE'S AMBITION: Military simulation set in Depression-era Chicago. 
>
>ALIEN 3.1: Armed only with your claws, tail stinger and acid blood, defeat 
>hundreds of heavily armed Colonial Marines and colonists. The future of the
>hive depends on you! (Includes three chestburster bonus stages and great 
>tunnel chase scenes with scaling and rotation.)

I know that these were joke game ideas, but the two above could actually be
very fun games, especially playing the part of an Alien.  Yes, this does 
appeal to the "sick" side, but most video gaming is all about destroying
droves of invaders.  Sort of a cross between Splatterhouse and Contra.  :-)
If game makers weren't too paranoid about offending sensibilities of the
super straight, the above Aliens game could be lots of fun.  And I would
love to see more wargames done for any video game system.  One based on
Gangsters in Depression-era Chicago would work.  (Have you ever tried the
boardgame "Rubout" by Australian Design Group?  Good game despite the
horrible cover artwork.)

-- 
Mike Arms
Editor of Encounter magazine
uucp:      ...{ucbvax | gatech}!unmvax!sandia!marms
InterNet:  unmvax.unm.edu!sandia!marms   or   sandia!marms@unmvax.unm.edu
Newsgroups: rec.games.video
From: pierre@mari.acc-admin.stolaf.edu (Anthony J Pierre)
Subject: {SNES} wing commander wanted! 
Organization: St. Olaf College; Northfield, MN
Date: Sun, 13 Dec 1992 16:35:01 GMT



i am looking for a used ( or cheap) copy of WC, if you have one to sell, please
email, thank you...

--------------------------------------------------------------------------------Anthony "The Vinster" Pierre                         Pierre@stolaf.edu
Vincent "Where's The Mosh Pit" Innee
(hmm... I wonder if they are he same person...)
	
        It lies beside me                            Mudhoney@Epic
	 It has no choice          \/ | |\|               
      	  It's  my life        The Eternal Gamer     
	   It is my voice       
	    It is stupid                        Official Founder:            
	     It is my NOISE             The "Alternative" Music Haters Club
				And     The SideBurn Haters club
		-SuperChunk 
--------------------------------------------------------------------------------
From: tehyang@aludra.usc.edu (Teh Kao Yang)
Newsgroups: rec.games.video
Subject: Re: New Sega CD Games
Date: 13 Dec 1992 12:16:04 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: aludra.usc.edu

Well I gave a call to Sega to get some information about CD games and here
is what I was told. The guy I talked to was one of those phone counselors so
take everything here with a grain a salt. 

He said that these games should be out by Christmas: Batman Returns, Willy
Beamish, Wonder Dog, the Make Your Own Music Videos, Wolfchild, and hopefully
Wing Commander. He said that Hook and Monkey Island should already be on
shelves, maybe they're just hard to find. He also fed me some rumours about
future CD gamesKonami is supposedly working on a a "Konami Classics" CD that
will have games like Castlevania, Contra, Gradius, and TMNT. Joe Montana CD
is being delayed because Sega is working hard to obtain NFL licenses for real
players' names.

-Teh Kao
Newsgroups: rec.games.video
From: bishop@rutile.enet.dec.com (Lewis Bishop)
Subject: Re: Genesis Game Action Replay
Reply-To: bishop@rutile.enet.dec.com (Lewis Bishop)
Organization: Digital Equipment Corporation
Date: Tue, 15 Dec 1992 13:42:05 GMT


Hi Galen,

Well to summarize the ACTION REPLAY and GAME GENIE offer you a cartridge/device
that you type codes into. These codes are supplied via a newsletter to you, the
owner.

The PRO ACTION REPLAY is the same as the Action Reply except you can search for
your own codes. This is done quite easily and effectivly.

So for example, you want unlimited lives. You start the game, and you have 5
lives. You enter into the programming mode of the PAR and enter the option for
countable number. You enter "5". Then you play and loose a life. Enter the PAR
again and enter "4". It'll give you about 20,000 options. Of course this is too
many so repeat the step and enter "3". It'll probably cut down to 230 (or
something similar), do again and it'll be 3, and once more and it'll be 1. Then
that is the number (poke?) you enter at the start of the game to get unlimited
lives.

If you want unlimited energy, you enter the game and choose the option "Energy
bar". Put in 100%, then loose half you're energy and put in 50%....

The PAR has a few options to choose from and you should be able to find one to
suit your situation.

Hope this helps.


				Lewis.
Newsgroups: rec.games.video
From: arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee)
Subject: Re: SNES and Genesis games 4 sale!
Organization: Johns Hopkins University CS Dept.
Date: Mon, 14 Dec 1992 23:21:19 GMT

In article <1992Dec14.175242.9559@ac.dal.ca> tominatr@ac.dal.ca writes:
>Genesis:
>--------
>Gaiares ............... $25
>Raiden Trad ........... $25

I've just bought Gaiares and Raiden Trad for $18 and $25 respectively, new.
--
"the bogosity in a field equals the bogosity imported from related areas, plus
the bogosity generated internally, minus the bogosity expelled or otherwise
disposed of."  -- K. Eric Drexler

Ken Arromdee (arromdee@jyusenkyou.cs.jhu.edu, arromdee@jhunix.hcf.jhu.edu)
Newsgroups: rec.games.video
From: gilmer@enuxhb.eas.asu.edu (John R. Gilmer)
Subject: Bart Simpson vs. Space Mutants
Keywords: Help
Organization: Arizona State University
Date: Sun, 13 Dec 1992 20:47:30 GMT

I need help figuring out how to finish the first level.  I get down to 2
goals, and the only purple thing left is the bird in the pet store window.
What do i do to remove/cover/get the bird, and what is the last goal.
btw how do I get Jebbidiah's head?

please e-mail
gilmer@enuxhb.eas.asu.edu

Thanx
John
From: gsnow@clark.edu (Gary Snow)
Newsgroups: rec.games.video
Subject: Re: WHat are 'essential' carts for Genesis?
Date: 17 Dec 92 18:33:44 GMT
Organization: Clark College, Vancouver, Wa.  USA

In article <1992Dec17.044628.65869@uvmark.uucp> davem@uvmark.uucp (Dave Meeks) writes:
>In article <1992Dec16.190836.22581@clark.edu> gsnow@clark.edu (Gary Snow) writes:
>>
>>I'm not Richard, but lets see:
>>
>>Space Megaforce
>>Super Star Wars
>>NCAA Basketball
>>Smash T.V.
>>F-Zero or Top Gear
>>The Legend of Zelda
>>
>>These cover several of the most popular genera of games.
>
>Thanx for the input...  As to the games you listed...
>Space Megaforce..  will have to try it, but everyone hyped Axelay and I didn't
>care for it at all..

I didn't really care for Axelay either, but Space Megaforce really deserves
all the praise its been getting......I bought this one.

>Super Star Wars.. WAY overhyped.  Have this one and I find it nice to look at
>but VERY boring...

I thought it was great for a platform game, certainly one of the best. Do you
know of one better, I would like to check it out.

>NCAA Basketball... THE sports game for the SNES so far..  Like this one!!!

Same here.

>Smash T.V.  Good game...

Good one player game, great two player game.

>F-Zero/Top Gear... preferred Super Mario Kart to either of these

Yeah, I forgot about Super Mario Kart, probably because I just got it. I
would put it in with F-Zero & Top Gear as the three best driving games
for the SNES.

>Zelda...  great game...

Same here, but not much re-play value once you finish it, but definately a
classic.

Gary

-- 
-----
Gary Snow
uunet!clark!gsnow  or  gsnow@clark.edu
Newsgroups: rec.games.video
From: petitc@nuge114.its.rpi.edu (Christopher Jon Petit)
Subject: Re: Home Video Games History
Date: Thu, 17 Dec 1992 17:09:57 GMT

exuhag@exu.ericsson.se (James Hague) writes:

>The early 1980s are very muddled in the 'History'.  The 2600 peaked
>in 1981-83 and was already in full-swing before the Colecovision was
>released (1982?)  The Atari computers were also released (1980) before
>the 2600-craze really got going.  There's also no mention of key 2600
>games like Pac-Man or E.T. (the game that killed the 2600).

 Sorry about that---I'm lousy at remembering dates, and even timespans.
 Also, I don't know a whole lot about the crash.

-- 
Now on sale, in Aisle 5 of the Divine Supermarket---Lives, and Clues.  Buy
yours now and avoid the rush!  They make great Christmas gifts!
Cynicism is only realism projected into the future.
If your fondest wish is to fly, don't draw up plans for flippers.
From: kdorff@nmsu.EDU (Kevin C. Dorff)
Newsgroups: rec.games.video
Subject: SNES: Hook: First Impressions
Date: 17 Dec 92 05:55:16 GMT
Distribution: rec
Organization: New Mexico State University, Las Cruces, NM


I rented "Hook" this afternoon (a Sony Imagesoft game). I have seen
stuff about it in EGM (not much here), so I decided to rent it,
since they were out of Super Star Wars, Prince of Persia, and
the new Mickey game.

Graphics: I really like the graphics.  Lots of detail!
Sound: The add for it says I will want to bust open the
 cart to see if there is a CD in there. NOPE! Never
 even occured to me. Although the music was pretty good
 (better than NES stuff) for SNES I would rate it as
 only average.  Comprared to Star Control 2 for my
 Gravis Ultrasound on my 386, I would say it is terrible,
 BUT apples to apples: the sound is average to good.
Gameplay: The part of the this game that really kills it
 is gameplay.  No save feature. No codes for my game genie.
 When you die you restart the level (there are 12 of em.
 I have almost finished 4). If you turn off the SNES
 you have to start ALL the way over. Definate bad part, but
 that is NOT the worst.  

What I hated the most: It appears than peter pan has some
magic aura, and if ANYTHING bad touches it, you loose a leaf.
You have 2+ of these. If you loose 'em all you die.  You
get 3 lives and infinite continues. Anyway, back to the aura.
I believe that if anything touches the rectangle that surrounds
pan it is a hit on you. BIG PAIN!!!! I am used to super mario
where things actually have to TOUCH you, not just come kinda
near to you.

Also, the game is just "memorize the levels" because they try
to trick you into doing things that WILL kill you.  REALLY
a pain. (I appreciated that super mario didn't do this).

Did I mention that sometimes you can put DIRECT hits on enemies
and it dosen't phase them? CHEAT CHEAT CHEAT!!! 

IMO. They traded a long game which you can play progressively
for a somewhat short game with flashy graphics, pretty good
music, that is kinda tricky and dosn't play fair. I have only
played for a couple hours total (if that) and I find this game
overly frustrating!!

BUT Why take my opinion! Rent it yourself and try it! But take
my advice! Before you buy ANY game for ANY system: rent it FIRST!

Parents buying your kids games for christmas: But them gift
certificates for a game or two, then gift certificates for $50-$60
in rentals. I usually would rather spend $50 renting 10-15 games
for 3-5 days each then buy one game, win it, and be sick of it
(and it is usually in a smaller period of time).

Enjoy
Kevin

--

            Kevin Dorff
            kdorff@nmsu.edu
Newsgroups: rec.games.video,alt.games.video.classic
From: gsnow@clark.edu (Gary Snow)
Newsgroups: rec.games.video
Subject: Re: More colors on Sega
Date: 14 Dec 92 18:15:22 GMT
Article-I.D.: clark.1992Dec14.181522.3678
Organization: Clark College, Vancouver, Wa.  USA

In article <1992Dec13.164310.448@news.stolaf.edu> nstehle@mari.acc-admin.stolaf.edu (Nathan W Stehle) writes:
>>
>>The Genesis has been out longer, thus it has more experienced programmers.
>>As the SNES is out longer, the programmers will be more adept and 
>>producing better games.
>>
>Yes, but that's what they were saying over a year agao too.  I'll admit the
>quality is a great deal better, but why is JMF better for the Genesis??

What is better about JMF 93 for the Genesis VS the SNES?

Gary

-- 
-----
Gary Snow
uunet!clark!gsnow  or  gsnow@clark.edu
From: gsnow@clark.edu (Gary Snow)
Newsgroups: rec.games.video
Subject: Re: Prince of Persia: SNES vs. Sega CD comparison
Date: 15 Dec 92 00:05:06 GMT
Article-I.D.: clark.1992Dec15.000506.11223
Organization: Clark College, Vancouver, Wa.  USA

In article <1girmnINNsv9@agate.berkeley.edu> c60b-4gi@web-1d.berkeley.edu (Alex Di Ricco) writes:
>
>Someone asked a while ago for a comparison between the 2 versions.
>I haven't seen the SNES vesion, but since Konami did the SNES
>version and since I said that whoever did the Sega CD version did
>a hack job in an earlier review,  I'd say the SNES version is probably
>better.

Its quite a bit better (graphically speaking).

Gary

-- 
-----
Gary Snow
uunet!clark!gsnow  or  gsnow@clark.edu
From: tehyang@aludra.usc.edu (Teh Kao Yang)
Newsgroups: rec.games.video
Subject: Re: SNES CD Drive: Fact or fiction?!?
Date: 17 Dec 1992 00:33:31 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: aludra.usc.edu

In article <1992Dec17.072147.29798@netcom.com> primus@netcom.com (Robert keng) writes:
>		I've been away from this group for quite a while so don't
>flame me for this. I just wanted to know if the SNES CD-ROM does exist
>(or at least, in some type of shape or form, like a prototype maybe?) or if

Someone correct me if I'm wrong, but at this point there are no definite 
specs on the SNES CD. All we know is that it will supposedly be 32-bit, RISC 
based, CD-I compatible, and support spirte scaling and rotation. Since the
specs haven't even been announced, I doubt that a prototype even exists. Which
means that there certainly couldn't be any games being developed for it yet,
which means that Nintendo's August '93 release data is total BS. 

>So, anyone know what's going on? If there is no SNES CD, then I might as well
>cash in my SNES and wait for the 32 bit PC-Engine (that's about the only reason

Huh? What's wrong with the SNES cart games? You could still play those. Waiting
for the 32-bit PC-Engine is probably more ridiculous than waiting for the SNES
CD.

-Teh Kao
From: bz320@cleveland.Freenet.Edu (John E. Ray)
Newsgroups: rec.games.video
Subject: Re: BLAST PROCESSING -- SHUT UP!
Date: 20 Dec 92 17:57:28 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


It is not a question of  being able to use a  news reader....

It is a question of following a thread hoping...praying...that
SOMEONE...ANYONE will finally get it into their head that the
discussion is pointless, useless, and blown completely out of 
proportion... yeah lets fire the people at Sega who coined the
phrase "blast processing"...and every other advertiser on the
planet as well.  Great argument...great topic...great points
made by everyone... [sarcasm]  

BTW, perhaps people who REALLY need to use news readers are those
who quote 90% of a message when it has nothing to do with their
point.

-- 
Newsgroups: rec.games.video
From: rauser@fraser.sfu.ca (Richard John Rauser)
Subject: Re: WHat are 'essential' carts for Genesis?
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Tue, 15 Dec 1992 16:59:34 GMT

berger@chaos.cs.brandeis.edu (David Berger) writes:

>I just got a sega Genesis.  WHat are the essential carts to own,
>and could you tell me a bit about them.  WHat should they cost
>new?

    Some must haves for the Geni are:

1. Sonic 2  (natch!)

2. Castle of Illusion (I know it's old, but it's still a must have...)

3. World of Illusion (the sequel to Castle, coming out in January, I
believe...features two player simultaneous action...one player is Mickey,
one player is Donald)

4. Super Monaco GP II (only if you like racing games and only if you don't
already have Monaco I)

5. Quackshot (the Donald Duck games, features amazing graphics and a 
splendidly entertaining platform quest)

  Hmmm...uhhh....well....come to think of it, there aren't many others.
Unless you're into sports, in which case...

1. Joe Montana NFL Sportstalk Football '93: the title is somthing like that,
anyway...an excellent football game.

2. John MAdden Football '93: see above.

3. NHLPA Hockey '93: Excellent hockey game!

4. MLBPA Sportstalk Baseball: great BB game


   Guess that's about it...if you REALLY want some advice, get a Super NES.
Once I finish Sonic 2 and World of Illusion, my Genesis will probably hit
the road.

  
-- 
Richard J. Rauser        "You have no idea what you're doing."
rauser@sfu.ca            "Oh, don't worry about that. We're professional
WNI                          outlaws - we do this for a living."
-----------------
"Remember, no matter where you go, there you are." -Dr.Banzai
From: wnbc@next01pg2.wam.umd.edu (Joseph Samuel Kaufman)
Newsgroups: rec.games.video
Subject: FOR SALE:  Gameboy and 14 games
Date: 20 Dec 92 05:14:20 GMT
Organization: Workstations at Maryland, University of Maryland, College Park

For Sale:
Gameboy
Rechargeable Battery Pack
Video Games mag - Handheld Games Spring 1991
14 Games (All instructions and cart cases included):
Final Fantasy Legend
Fortress of Fear
Castlevania Adventure
Gargoyle's Quest
Blades of Steel
Quirk
Tetris
Super Mario World
Baseball
Tennis
Hyper LodeRunner
Alleyway
Solar Striker
and Missionary something or other. I forget. Very good game though.
	All for $210.


--
**************************************************************************  
In-Real-life: Joe Kaufman, University of Maryland College Park, MD, U.S.A.
	wnbc@eng.umd.edu 	 phone: 1 301 699-9455        :----)
Newsgroups: rec.games.video