HDTenEightyP/NetNews huggingface dataset:
From: magick@iastate.edu (Krutch)
Newsgroups: sci.virtual-worlds
Subject: Re: PUBS: VR magazine?
Date: Sat, 23 Jan 1993 22:51:06 GMT
Organization: Iowa State University, Ames IA
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu


In <1j0he5INNheg@shelley.u.washington.edu> schen@bert.eecs.uic.edu (Chen Shen) w
rites:



>I've heard that there is a VR magazine out there. Can any body tell it's 
>subscription information? 

>Thanks a lot!  

>schen@bert.eecs.uic.edu
>    

>[MODERATOR'S NOTE:  There are too many to count!  Try looking in the
>FAQ or the archives, ftp.washington.edu /public/virtual-worlds/...
>- Bob Jacobson]

There is a magazine that exists called Mondo. It's a Cyberspace magazine,
and does not focus entirely on VR, but also it's aspects, programs, and
even clothing!

I only have only read through a couple issues, but it seems worth the $24 for
5 issues. (One year) The address is:

         Mondo 2000
         P.O. Box 10171
         Berkely, CA 94709


Robert Gooch
magick@iastate.edu
-- 
= Robert Gooch (magick@iastate.edu)      ---     Programmer Wannabe           =
=                                        ---     Mac, IBMs, Amigas and more.. =
=      Virtual Reality, the place to be.                                      =
= Disclaimer: I might be a longhair, but so was Jesus...                      =

[MODERATOR'S NOTE:  Commercial postings are offered on sci.virtual-worlds
as a public service.  Their appearance here does not necessarily indicate
endorsement by the moderators or by the USENET or its administrators. --
Mark A. DeLoura]
From: rustle@sage.cc.purdue.edu (Russell Holt)
Newsgroups: sci.virtual-worlds
Subject: TECH: Question about DHM
Date: Fri, 22 Jan 1993 18:56:17 GMT
Organization: Purdue University
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu


   I've seen pictures of the Dextrous Hand Master, but I'd like to ask anyone
whose actually used one about it.  On the back of the hand sits a base to
which the devices measuring the fingers and the thumb are attached.
This, then, is somehow attached to a wrist strap.  My question is,
how does this base stay pressed against the hand?  How does it keep from 
rocking up and down when the fingers are moved only slightly?  In my
attempts to construct a glove which measures finger movements in a
mechanical fasion, I have run into this problem, and am finding it
difficult to prevent this while keeping it comfortable...


-Russell Holt


Russell Holt (rustle@sage.cc.purdue.edu)=====-===-==--=---=---- --- -- -  -   -
main() { int x,y,k; char *b=" .:,;!/>)|&IH%*#@";double cr,ci,zr,zi,temp,cx,cy;
for (y=30;puts(""),cy=y*0.1-1.5,y-->=0;){for(x=0;cx=x*0.04-2,zr=0,zi=0,x++<75;)
{for(cr=cx,ci=cy,k=0;temp=zr*zr-zi*zi+cr,zi=2*zr*zi+ci,zr=temp,k<112;k++)
if(zr*zr+zi*zi>10)break;printf("%c",b[k%16]);}}} /* thank you, thank you */
From: rlm@hudson.stanford.edu (Robert L. Miller)
Newsgroups: sci.virtual-worlds
Subject: EVENT: Lanier to speak at Stanford today
Date: 27 Jan 93 16:57:35 GMT
Article-I.D.: shelley.1k7cavINNoq2
Organization: Computer Science Department, Stanford University
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu



[MOD. NOTE:  This came in too late for prior posting...like at
4 PM today! -- Bob J.]

Jaron Lanier will be speaking at Stanford University today. 
The general announcement follows.

Robert Miller
------------------------------------

                EE380 Computer Systems Colloquim
                      Winter Qtr. 1992/93
                      Lecturer Number 4

Date:  Wednesday, January 27, 1993
Time:   4:15 - 5:30pm
Place:  Skilling Auditorium, Stanford University

Title:  Virtual Reality

Speaker:  Jaron Lanier, Domain Simulations, Inc.

Abstract:

Virtual Reality represents a design philosophy for computer systems in
which human physiology and cognition are the guiding principles.  By
designing peripheral devices and interactive software that reproduce
the sensory-motor feedback loop that the human body is accustomed to
finding in the physical world, it is possible to simulate the
experience of alternate worlds.  Virtual reality has created a new
market for computer systems, a new focus for advanced research, and
evokes fascinating philosophical and social investigations.  This
presentation will discuss the components of a Virtual Reality system
and the history of the field, and will encourage discussion of the
aesthetic and epistimological frontiers of VR.
From: esoulvie@violet.ccit.arizona.edu
Newsgroups: sci.virtual-worlds
Subject: Re: TECH: Sega I/O connectors
Date: 23 Jan 93 01:36:08 MST
Organization: University of Washington
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu


\In article <1jd1s1INN5r7@shelley.u.washington.edu>, macris@nsd.fmc.com (Willie)
 writes:
> 
> 
> ----- Begin Included Message -----
> From: "Richard M. Coffey" <c-crm@math.utah.edu>
> 
> Quick question.  Any speculation on how Sega is going to hook up their
> V.R. to the Genesis?  Or are they going to sell an entirely new
> computer?  All I see on the back of the Genesis is a Midi port (I
> think, I just had a glancing look at the back.)
> 
> ----- End Included Message -----
> 
> I'm reasonably sure that the port on the back of the Genesis is an
> audio/video port, not a MIDI port, although they're both DIN plugs.
> 
> On the Turbo-Grafx, there is a bus access port which carries audio,
> video, and CPU address & data lines, which is how the CD-ROM connects.
> The Genesis looks like it has a similar interface for its CD player.
> I don't know if you can daisy-chain devices, but you can at least
> connect one at a time.
> 
> 
> Willie

Having used the Din connector on the back of the Genesis I can attest to
the fact that it is indeed a standard RGB DIN connector.  however the DB-9
next to it is a serial connector and it also has a BUS acces card on the
side used now for the CD player.

   -Eric
From: glick_jer@ccsua.ctstateu.edu
Newsgroups: sci.virtual-worlds
Subject: TECH: Toshiba Glasses
Date: Wed, 20 Jan 1993 23:31:43 GMT
Organization: Yale University, Department of Computer Science, New Haven, CT
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu



To all of those who were wondering, if the Toshiba Glasses work,
        
        The Toshiba Glasses work!!  I just played with them.  
They are supposedly better quality, but I've never seen the Sega glasses in the
first place.   If anyone who has the sega glasses in the Connecticuit area
would like to do some comparisons, I would be willing.  

jeremy
        glick_jer@ccsua.ctstateu.edu

ps. The number for the company that sells the glasses is 310-837-2368
Reel 3D is the Name.  They sell for $75.00 + 5.25 to mail to CT.

pps.  There are those who have said that shutter glasses do not work on 
large projection screen Televisions.  They were wrong according to 
my observations.  There were no ghost images at all.  The only downer was that
it was a little dark.
From: gperkins@netcom.com (Glen C. Perkins)
Newsgroups: sci.virtual-worlds
Subject: Re: INFO: Nanotech news group?
Date: Fri, 22 Jan 1993 19:02:11 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest)
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu


"Dan D. Gutierrez" <73317.646@CompuServe.COM> writes:



>>> I heard about a news group called sci.nanotech via sci.virtual-worlds.
>Can anyone tell me how to subscribe to this list? <<

>Just saw this posting come through.  I would also be VERY INTERESTED in
>becoming a recipient of sci.nanotech news items.  I run a local (Los
>Angeles) virtual community specializing in Nanotechnology (310-453-7705,
>2400/8/N/1) and I'm always hungry for new information.  Most of my stuff
>now comes from the Foresight Institute.

>Thanks in advance!

If you can subscribe to this newsgroup, do the same thing to subscrbe
to sci.nanotech (unless you can't for some reason.)
-- 
+-----------------------+---------------------------------------------------+
|--- Glen C. Perkins ---|                                                   |
| <gperkins@netcom.com> |             "Don't forget, your mind              |
| Native Guide Software |              only *simulates* logic."             |
| Palo Alto, California |                                                   |
+-----------------------+---------------------------------------------------+
From: dlytle@OAVAX.CSUCHICO.EDU (Don Lytle)
Newsgroups: sci.virtual-worlds
Subject: CONF CFP: The Association for the Study of Play conference
Date: 21 Jan 1993 20:58:52 GMT
Organization: California State University, Chico
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu


                 *****   ANNOUNCEMENT AND CALL FOR PAPERS   *****

                             TASP 1993 - St. Paul, MN
                     The Association for the Study of Play
      April 22 - 24, 1993 * The St. Paul Hotel * St. Paul, Minnesota

   The Association For The Study of Play (TASP) will hold its 1993 annual meetin
gs in St. Paul, Minnesota.  The conference will begin Thursday and continue   un
til Saturday, April 24. There will be featured speakers, playshops, and forums f
or the discussion and presentation of   research papers on all aspects of play r
esearch, theory, performance and behavior.
    For the past twenty years TASP conferences have provided  a  mechanism by  w
hich  researchers in diverse fields have the opportunity to share ideas  and  in
teract  in  a friendly and collegial atmosphere.
   Papers and proposals for panel sessions or tutorials related to the broad  st
udy of play are invited.  Sessions include, but are not limited to:
 - Humor, laughter
 - Computer and cyperspace play
 - Folklore
 - Children's play behavior
 - Cross-cultural play
 - Body work and play art
 - Performance 
 - Anthropology of festive play
 - Sport
 - Literary playfulness

Deadline for submission of abstracts is February 5, 1993.

Send abstracts (100 word maximum), audio-visual needs, and registration fees  ($
60 professional and $20 student made payable to TASP) to:

Dr. Don Lytle
Department of Physical Education
California State University, Chico  95929-0330. 
Bitnet/E-Mail: DLYTLE@OAVAX.CSUCHICO.EDU; FAX: 916 898-4932; 
Phone: {916} 898-6617 or 898-6373 {message}
From: cyberoid@u.washington.edu (Bob Jacobson)
Newsgroups: sci.virtual-worlds
Subject: PUB: CyberEdge Journal has a new address
Date: 25 Jan 93 01:54:49 GMT
Article-I.D.: shelley.1k1a79INN6au
Organization: University of Washington
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu


 
 Just want to let everyone know that CyberEdge Journal, The world's leading
 newsletter of virtual reality (he said modestly...), has moved to new,
 larger quarters, deep in the heart of the Virtual Ghetto...Sausalito!
 
 Our new Address:
 
 #1 Gate Six Road, Suite G (for Groovy!)
 Sausalito, CA 94965
 
 New Phone:  415 331-EDGE (3343)
 New FAX:    415 331-3643
 
 The old address, phone and fax will continue to work, but please change your
 records.
 
 BTW, stop by if you're in the neigborhood.
 
 And watch for the announcement of our Open House/Office Warming in mid
 February!
From: THIEBERG%BNLCL1.bitnet@CUNYVM.CUNY.EDU
Newsgroups: sci.virtual-worlds
Subject: INFO: Helmets for the visually impaired? Request for help
Date: 26 Jan 93 16:58:00 GMT
Article-I.D.: shelley.1k5cepINNhoh
Organization: University of Washington
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu



Hello virtual worlds!  I don't work in VR (yet) but I would like to
use a head-mounted color display in a system that is being developed
for visually impaired students. I would only need to display TV video
output (no computer generated graphics). Any information or advice
regarding appropriate (not too expensive) hardware and where to buy it
would be greatly appreciated.

======================================================================
| Peter Thieberger    | INTERNET:   PT@BNL.GOV  | PHONES:            |
| 15 Seeley St.       | BITNET  :   PT@BNL.EDU  | 516 286 0934(home) |
| Brookhaven NY 11719 | COMPUSERVE:  72371,312  | 516 282 4004(work) |
======================================================================
From: mark@cs.ualberta.ca (Mark Green)
Newsgroups: sci.virtual-worlds
Subject: Re: TECH: Filtering head position/orientation data
Date: Fri, 22 Jan 1993 16:01:49 -0700
Organization: University of Alberta
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu


In article <1jcou3INNped@shelley.u.washington.edu> thinman@netcom.com (Technical
ly Sweet) writes:
>
>diego@minerva.st.dsi.unimi.it (Diego Montefusco) writes:
>
>>That's exactly what I thought a Kalman filter did... I said I'm
>>completely new to this kind of things, so I'm probably in error.
>
>I don't know either.  Chris Shaw or Mark Green at U. of Alberta
>might care to comment; their MR toolkit has had a Kalman filter
>tool for a long time.  How useful is it, guys?  
>
>
>-- 
>
>Lance Norskog
>thinman@netcom.com
>Data is not information is not knowledge is not wisdom.


A key part of a Kalman filter is the noise model, this is basically
a stochastic process that models the noise and signal that you are
dealing with.  With an appropriate model a Kalman filter does a very
good job of predicting over a short range (several samples), but with
an inappropriate model you are much better off with no filtering.  Our
major contribution was not the idea of using Kalman filtering (other people
had tried it before, and found that it didn't work), but a could model
to use in the filter.  With the filter on it is possible to play real-time
games (like handball) that require reflex action and good hand-eye
coordination, without the filter the game is much harder to play.  Our
handball demo is our main test of quality of interaction.  Over the years
we have needed to change the rules, as our toolkit got better, the
game got easier to play, so we needed to make it harder to keep the
interest.
From: Virtual Presence - London <denise@presence.demon.co.uk>
Newsgroups: sci.virtual-worlds
Subject: Re: Virtual Sexism, Pimentel and Texteira??
Date: Wed, 20 Jan 93 11:50:38 MET
Organization: University of Washington
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu




Do the male contributors to this latest line of debate really think
the average women working in VR, or trying to enter the field, really
give a damn about about he/she in literature. When we have silly 
little matters such as equal pay and career opportunities to worry about.

Congratulations on your book Ken (do I get a comp. copy for this??) never
mind it was worth a try. A beer or 6 will do.


| Denise Haskew      Denise@presence.demon.co.uk      tell 44 (0) 71 253 9699 |
| Virtual Presence Ltd, 25 Corsham St, London, N1 6DR.fax 44 (0) 71 490 8968 |
|     ' Me, a token women?. My husband would exchange me for something useful...
.'
From: jpc@tauon.ph.unimelb.edu.au (John Costella)
Newsgroups: sci.virtual-worlds
Subject: Re: INDUSTRY:  Mandala Systems around the world
Date: Wed, 27 Jan 93 19:58:38 EST
Organization: University of Washington
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu



Hey Bob, this teasing is really getting too much to handle :-) :

> MANDALA( VIRTUAL STAR TREK SIMULATION EMBARKS ON 3-YEAR
> AMERICAN TOUR

Could someone ask them when a World tour might occur? We're hanging 
out for this. Or is it: ``Pacific Ocean: The Final Frontier'' ?

John

[MODERATOR'S NOTE:  For info on Mandalla, send email to Vivid Effects
at catinhat@well.sf.ca.us -- Bob Jacobson]

----------------------------------------------------------------------------
John P. Costella              School of Physics, The University of Melbourne
jpc@tauon.ph.unimelb.edu.au         Tel: +61 3 543-7795, Fax: +61 3 347-4783
----------------------------------------------------------------------------
From: barchasd@mentor.cc.purdue.edu (David Barchas)
Newsgroups: sci.virtual-worlds
Subject: TECH: Electrolytic polymers (or whatever)?
Date: Tue, 26 Jan 1993 01:15:54 GMT
Organization: Purdue University Computing Center
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu



Does anyone know of a polymer or something that bends when an elcetric
current is passed through it.  It needs to be very fast acting,
although if you only know of something that can point me in the right
direction it would be very apreciated.  I am working on something
which would use that sort of thing.  I guess it can also be a plastic
that will vibrate extremely fast almost buzz.  I guess piezo film does
that but I don't know where to get just a small square or the like,
except in a radioshack buzzer(which is not what I want).

Any replies are appreciated.

thank you,

P.S.  Where do I send my unsubscribe message for sci.virtual-worlds.

David Barchas (Barchasd@mentor.cc.purdue.edu) | "Oops..."
Purdue University - Computer Science          |  Famous last word.


[MODERATOR'S NOTE:  You wouldn't be designing a tactile feedback
device, would you?  :-)  -- Bob Jacobson]
From: CURTISJ%RUASV1@INVERMAY.CRI.NZ
Newsgroups: sci.virtual-worlds
Subject: TECH: CrystalEyes code for IRIS 4D wanted
Date: 21 Jan 1993 14:16:25 +1200 (NZST)
Organization: University of Washington
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu


Does anyone know where I can find some c code for displaying images for use 
with StereoGraphics CrystalEyes shutterglasses?  

- I'm using an IRIS Indigo 4D/GL, under Inventor (later)

e.g. the source for powerflip would do nicely

I can't find any documentation (short of how to put the monitor in stereo mode) 
for programming stereo based applications anywhere...

In fact, I could do with directions to just about anything regarding stereo 
graphics on an SGI platform!

- Ta  John.
From: sharkey@robots.ox.ac.uk (Paul Sharkey)
Newsgroups: sci.virtual-worlds
Subject: INFO: Polhemus and Massof
Date: 27 Jan 93 17:14:53 GMT
Article-I.D.: shelley.1k7cb5INNoq5
Organization: Robotics Research Group, Engineering Science Dept, Oxford, UK.
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu



I'm looking for email addresses for the following:


1. Polhemus Labs, either Cambridge, Vermont or Palo Alto, CA
       -- I've got fax & phone nos. but get no response!


2. Prof Robert Massof, John Hopkins Univ, ???
       -- works in ophthamology and co-inventor of the LVES
          (low vision enhancement system -- like a HMD)

Any help is greatly appreciated.

Paul

-------------------------------------------------------------------
Dr Paul M Sharkey                   Office:  +44 (0)865 273 150   
Reactive Vision Laboratory          Lab:     +44 (0)865 273 168
Robotics Research Group             Fax:     +44 (0)865 273 908
University of Oxford
Parks Road, Oxford OX1 3PJ          Email:   sharkey@uk.ac.oxford.robots
From: knut@uni-paderborn.de (Knut Menzel)
Newsgroups: sci.virtual-worlds
Subject: INFO?: Survey for distributed VR
Date: 20 Jan 1993 16:46:05 GMT
Organization: University of Paderborn
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu


Hello out there,

Three months ago I initiated a survey and collected the results
that have been done so far in Virtual Reality applications running
on multiprocessor systems or in distributed environments.

Does anyone know a special interest group (Siggraph) or another 
conference or journal where I can publish these results?

Does anyone know something about similar surveys?

-- Knut Menzel
--------------------------------------------------------------------------
 Knut Menzel                          University of Paderborn
 email:   knut@uni-paderborn.de       Department of Computer Science FB17
          ...!uunet!unido!pbinfo!knut Warburger Str. 100
 Tel:     +49 5251 603325             D-4790 Paderborn
 Telefax: +49 5251 603853
--------------------------------------------------------------------------
From: amayzes@casbah.acns.nwu.edu (Aaron Mayzes)
Newsgroups: sci.virtual-worlds
Subject: JOBS?: Summer jobs in Denver?
Date: Wed, 20 Jan 1993 00:01:32 GMT
Organization: Northwestern University, Evanston Illinois.
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu


I am a Northwestern freshman interested in summer jobs involved in virtual
reality in or near the Denver area.  If anyone has any information about
any, please e-mail me at:
        aaron@thor.isp.nwu.edu

Thank you.
From: jpc@tauon.ph.unimelb.edu.au (John Costella)
Newsgroups: sci.virtual-worlds
Subject: Re: TECH: HELP!!! Lost my Brain files
Date: Mon, 25 Jan 93 19:47:47 EST
Organization: University of Washington
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu



> From: peterhi@syma.sussex.ac.uk (Peter Hickman)
> Subject: TECH: HELP!!! Lost my Brain files
> 
> a copy of Jim Brain's order form or pass a message on to Jim to resend it.

:-( Awww, shucks. I was looking forward to what looked like a really
intriguing post. My mailbox looked like

        Mailbox is '/usr/spool/mail/jpc' with 26 messages [ELM 2.3 PL11]

  D  21  Jan 24 Human Int. Technol (46)   Sci-VW: Re: CULTURE: Simpsons do VR
  D  22  Jan 24 Human Int. Technol (42)   Sci-VW: Re: TECH: motion platform (k
     23  Jan 24 Human Int. Technol (70)   Sci-VW: Re: TECH: Arbitrary input de
     24  Jan 24 Human Int. Technol (58)   Sci-VW: TECH: Distortion in VR view
     25  Jan 24 Human Int. Technol (84)   Sci-VW: Dimension International
     26  Jan 24 Human Int. Technol (36)   Sci-VW: TECH: HELP!!! Lost my Brain

and I was looking forward to seeing what a "HELP!!! Lost my Brain"
subject line could be referring to. What a let-down. :-(

John :-)

----------------------------------------------------------------------------
John P. Costella              School of Physics, The University of Melbourne
jpc@tauon.ph.unimelb.edu.au         Tel: +61 3 543-7795, Fax: +61 3 347-4783
----------------------------------------------------------------------------
From: Regis C Phelan <phelanre@student.msu.edu>
Newsgroups: sci.virtual-worlds
Subject: INFO: VR in Michigan area?
Date: Mon, 25 Jan 93 0:29:28 EST
Organization: University of Washington
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu



Does anyone know where someone can experience Virtual Reality in
Michigan either in the Lansing area or the Detroit area?

Thanks in advance.

Regis Phelan
phelanre@student.msu.edu
From: jscn+@andrew.cmu.edu (Jesse Schell)
Newsgroups: sci.virtual-worlds
Subject: SCI: Epilepsy Info
Date: 26 Jan 93 18:13:43 GMT
Article-I.D.: shelley.1k5d1nINNhsd
Organization: University of Washington
NNTP-Posting-Host: stein.u.washington.edu
Originator: hlab@stein.u.washington.edu



It is important to remember that epilepsy is not at all well
understood, and is essentially a "garbage can" diagnosis. That is, if
you have epileptic type seizures now and then, and no one can really
show why, the doctors toss you into the epilepsy category. Because of
this, there are many different "kinds" of epilepsy. Many epileptics
can pass the "strobe test" (mentioned in previous posts) without a
problem. On the other hand, some people who fail the strobe test (and
have a seizure) show no other signs of epilepsy, and are not labeled
as epileptics.

I guess what I am trying to say here, is this: Please be careful not
to make sweeping statements about what will or will not affect
epileptics, because you will probably be wrong for a large percentage
of cases.

Jesse Schell
jscn@andrew.cmu.edu
Information Networking Institute
Carnegie Mellon University
--------------------------------