HDTenEightyP/NetNews huggingface dataset:
From: loney@mars.lerc.nasa.gov (Patrick Loney)
Subject: Euro III Update
News-Software: VAX/VMS VNEWS 1.41    
Organization: :The state of being organized
Date: 14 Aug 1992 08:12 EDT  

     First things first.  One of the countries needs a week long replacement
starting this Sunday.  Any offers?  The country is in fairly good shape.
There is also a replacement needed for one of the upper countries on the
power chart.

     And now for the European Empire III weekly news update.  I can think of
very few countries that are not involves in some type of boarder dispute
or full fledged war.  And after a whole week of playing only a hand full of
countries have been eliminated.  63 of the 68 countries broke before the first
update.  And the other 5 eventually broke.  The news file is always full.

     No one country has broken away from the pack.  Probably due to the fact
that there was liitle free land at the start.  Fishing boats are popping up
here and there.  One of them even sacked a coastal capitol.  (Let that be a
lesson for you new boys and girls).  The tech leader is Iceland followed by
Ireland.  This makes sense as these two countrries don't have to worry about
being invaded yet.  Their small islands may not be able to keep up the pace
when the larger countries bring their economies to bear.


     And the top 15 in the power chart, as seen by Visitor, are as follows:

     - = [   Empire Power Report   ] = -
      as of Thu Aug 13 13:31:56 1992

         sects  eff  civ  mil shell gun  pet iron dust food oil  pln ship money
Petrozova  40   60% 8.4K 600    0    0    0  2.4K 300  2.3K 250    0    0   20K
   Russia  40   77% 7.2K 200    0    0    0  700  600  750  150    0    0   25K
Mauritana  65   47% 5.2K 400    0    0    0  1.4K 450  3.0K 500    0    0   15K
     Gaul  60   37% 8.1K 650    0    0    0  1.1K 100  2.0K  50    0    0   25K
    Urals  40   60% 7.0K 250    0    0    0  1.3K 100  2.0K 200    0    1   30K
  Georgia  45   50% 7.4K 350    0    0    0  600  150  1.5K 100    0    0   35K
  Macedon  60   37% 8.1K 800    0    0    0  1.0K 350  2.5K 250    0    0   10K
  Seville  65   33% 7.8K 300    0    0    0  650  200  3.0K 350    0    0   20K
 Anatolia  45   48% 6.4K 450    0    0    0  250  350  1.4K  50    0    0   30K
Sundsvall  50   48% 5.5K 400    0    0    0  500  350  2.1K 250    0    0   15K
Cyrenicia  25   94% 6.5K 100    0    0    0  300  200  1.6K  50    0    0   25K
  Romania  50   46% 6.0K 500    0    0    0  600  400  2.2K  50    0    0   20K
  Denmark  50   32% 6.2K 350    0    0    0  2.5K 1.0K 2.8K   0    0    0   30K
    Libya  30   69% 7.0K 250    0    0    0  750  200  2.4K 100    0    0   20K
 Portugal  30   88% 5.0K 250    0    0    0  350  250  2.4K 100    0    1   25K
          ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
worldwide 1.9K  45% 288K  21K   0    0    0   38K  12K 102K 6.5K   0    7  1.3M
Newsgroups: rec.games.empire
From: query@casbah.acns.nwu.edu (Samuel Green)
Subject: Re: GS Empire help needed...
Organization: Northwestern University, Evanston Illinois.
Date: Sun, 23 Aug 1992 09:22:44 GMT

	Thanks for the info...
	Managed to get 2 banks with 160 bars in each and 100% efficiency
going inside of 20 minutes, now that I know what gold does...  rolling
around with 50k in thew bank after 3 updates.
	Managed also to get my tech and research production off of the
ground (as it is quite hard to do when you have no money. :))
	Is a tech level of 110 and research level of 78 or so decent?  What
kind of tech levels are reached in a net game?
	Also, has anyone thought about making a nuke for GS empire?  Would
be great to have, and all that.  I'd do it, but, I don't know how to
program such a thing.
	Well, off to turn 6 (assuming that my worthy opponents are done
with their stuff...) and a major assault on their capitol.  Let us prey...

	Sam

Newsgroups: rec.games.empire
From: german@uxh.cso.uiuc.edu (Gregory German)
Subject: Re: BBN II gets exciting!
Organization: University of Illinois at Urbana
Date: Sun, 23 Aug 1992 04:19:49 GMT

ccoprdj@prism.gatech.EDU (Jorge Diaz) writes:

>In article <BtBJJJ.4AC@news.cso.uiuc.edu> mrl28033@uxa.cso.uiuc.edu (Michael R Linksvayer) writes:

>>2. Bwandir attacked Pern, and neither has made much progress. I think
>>Bwandir has fallen from 2nd to 5th and Pern from 4th to 9th since the
>>beginning of the war. Pern has used the game's only (I think) nukes in
>>this war.

>What??  What happened to Pern's no-first-strike policy?

I announced no no-first-strike policy this game.

The BBN II code limits ALL nukes to 1 sector, but they are pretty cheap.

Nukes also required that research be 1/2 of the tech required for a nuke.

I wish I had all the oil I spent on research as nukes are not worth it
in this version.

Bwandir was twice my size and had 5 times as much money when he started his
attack.  I hope to discourage his attacks through use of nukes, but that has
not come to pass.  Bwandir is still twice my size, but we have roughly equal
finances :-)

The game looks pretty static right now with almost nothing going on between
active powers.  Expect to see it called soon!

MasterHarper Robinton of Pern
-- 
         Greg German (german@sonne.CSO.UIUC.EDU) (217-333-8293)
US Mail: Univ of Illinois, CSO, 1304 W Springfield Ave, Urbana, IL  61801
Office:  129 Digital Computer Lab., Network Design Office
From: youngs@ccu.umanitoba.ca (Scott D. Young)
Newsgroups: rec.games.empire
Subject: Re: land units...
Date: 18 Aug 92 16:42:08 GMT
Organization: University of Manitoba, Winnipeg, Canada


   On the topic of land units:

   Mobile artillery and/or tanks would be nice,I've long wondered why they
   weren't there.  You could set it up like the planes list, starting with
   mobile cannon and p[rogressing up to M1A1's or T-82s.  Neat idea.

   Another thing I was wondering: is the efficiency of your mil affected by
   tech?  Modern troops fighting an equal number of Medievel dudes would win
   really easily, is this reflected in the game?

   Scott Young
   youngs@ccu.umanitoba.ca
From: ccoprfm@prism.gatech.EDU (Monte Freeman)
Newsgroups: rec.games.empire
Subject: Re: New Games?
Date: 13 Aug 92 03:17:52 GMT
Organization: Georgia Institute of Technology


  We've almost finished setting up our next game. Watch this space for an
announcement about time/place, et al. soon.


-- 
Monte Freeman  --  Operations Department / Information Technology
Georgia Institute of Technology, Atlanta Georgia, 30332
uucp:	  ...!{decvax,hplabs,ncar,purdue,rutgers}!gatech!prism!ccoprfm
Internet: ccoprfm@prism.gatech.edu
From: gooseman@news.uwyo.edu
Newsgroups: rec.games.empire
Subject: How can I get in?
Date: 18 Aug 92 15:05:58 MST
Distribution: world
Organization: University of Wyoming - Laramie, WY

     Hi,

     Is there a way to get into this game if you are running on a main frame
computer? I am on a VAX account, and I am not sure how to get in, but it looks
like a really cool game.

					Thanks for any info you can provide,

					John Brengman
					gooseman@corral.uwyo.edu

Newsgroups: rec.games.empire
From: ken@cs.UAlberta.CA (Huisman Kenneth M)
Subject: Re: Can you defend against a nuclear attack?
Summary: ualberta variations
Organization: University of Alberta, Edmonton, Canada
Date: Fri, 21 Aug 1992 02:00:35 GMT

In article <1992Aug18.123816.234@zip.eecs.umich.edu>, charles@zip.eecs.umich.edu (Charles Jacob Cohen) writes:
> I don't mean, "How can you recover from a nuclear attack?", I mean,
> how can a person defend.  I understand how to use abm missiles (but
> they aren't VTOL, are they, so I need a working airport at least),
> and having a fighter screen so heavy bombers can't just drop a bomb
> on your land, but ...
> 
> Suppose you have an island when is a square, six sectors on a side.
> How can you stop people from dropping a very powerfull nuke on the water
> sector next to your island?  I don't believe that abms will intercept.

Well, in the Ualberta code you can claim the ocean sectors off your coast.
That way, someone flying a bomber up to your coast will get intercepted
by your defenses over your claimed water.  Additionally, we added
MAD, which lets you set up missiles to automatically fire back at someone
else when they try to nuke you.
( this probably wont help you too much until you get in a game with
the ualberta mods anyways.  The only game with them is the ualberta
invitational, and we haven't put the code up for ftp yet ).


Ken

( Ualberta code co-author)

ken@cs.ualberta.ca

Newsgroups: rec.games.empire
From: gal2@ellis.uchicago.edu (Jacob Galley)
Subject: Me too!
Reply-To: gal2@midway.uchicago.edu
Organization: University of Chicago Computing Organizations
Date: Thu, 13 Aug 1992 21:33:57 GMT


I think the subject line says it all. I haven't played Empire before,
but I have been a postal wargamer.

Thanks,
Jake.
-- 
"What's so interdisciplinary about studying lower levels of thought process?"
				  <-- Jacob Galley / gal2@midway.uchicago.edu
Newsgroups: rec.games.empire
From: chris@sed.stel.com (Chris Marshall)
Subject: Empire Server
Organization: SED, Stanford Telecom, Reston, VA
Date: Mon, 17 Aug 92 19:23:16 GMT

Could someone tell me where to ftp the server for BSD empire from?
I found the client at the ftp site in the monthly posting but I didn't
see the server listed anywhere.  Thank you.

Chris Marshall

Newsgroups: rec.games.empire
From: loney@mars.lerc.nasa.gov (Patrick Loney)
Subject: Dallas
News-Software: VAX/VMS VNEWS 1.41    
Organization: :The state of being organized
Date: 18 Aug 1992 10:52 EDT  

Any empire players in the Dallas/FW/Arlington area?  I will be there
for most of the week of 8-31/9-4.

Pat Loney

(Don't worry, Euro III won't be going down.)
From: duperval@ERE.UMontreal.CA (Duperval Laurent)
Newsgroups: rec.games.misc
Subject: Monopoly rules
Date: 21 Aug 92 06:44:44 GMT
Organization: Universite de Montreal

Hi there, 

This is probably a FAQ but there was none available at the time.  So here
goes:

When you have all the properties of one color in Monopoly, are you allowed
building three hotels automatically on your properties, or do you have to buy
4 houses on each before?

In other words, say all the houses are on the board already and only hotels
remain.  If a property has nothing on it but its owner has enough money, can
he put hotels right away or must he wait until houses are free before doing
so?

Any help would be greatly appreciated.  In fact, it will probably put off a
lot of arguments when my friends and I play.  Fortunately, none of us owes a
gun...
-- 
Laurent Duperval
duperval@ere.umontreal.ca
duperval@jsp.umontreal.ca
"If you gotta go, you might as well go happy... or suprised"   -Me
From: frank@cs.yorku.ca (Frank Pikelner)
Newsgroups: rec.games.misc
Subject: Might and Magic III
Date: 17 Aug 92 20:33:24 GMT
Organization: York University, Dept. of Computer Science

Hello,

Anyone have any info on this game? My friend and I just started playing and
we're not sure if the game has bugs/fixes as it seems to do some strange things.
Any info would be helpful, also anyone have any places where hints are available?

-- 

--------------------------------------------------------------------------
 ---  ---    Frank Pikelner                                          /~\
 \    \  \   Technical Assistant, Department of Computer Science    <v.v>
  \-   \--   York University (Toronto, Canada)                      ,\^/;
   \    \    Internet: frank@cs.yorku.ca                            _{!}_
--------------------------------------------------------------------------
From: dylan@drycas.club.cc.cmu.edu
Newsgroups: rec.games.misc
Subject: Infocom's LURKING HORROR *possible spoilers*
Date: 20 Aug 92 16:01:53 GMT
Organization: Carnegie Mellon Computer Club

I'm having a good time with Infocom's Lurking Horror, but
I'm stuck at the moment (big surprise :-)

*Possible spoiler - if you read, its your fault*
I am trying to get the keys from the hacker, who
has hinted at giving me help if i feed him.  I
cannot find anyway to heat the chinese food to his
satisfaction.  Everytime I use the microwave, its
overcooked and if i give it to him unheated he won't 
eat it.

help would be most appreciated

dylan
Newsgroups: rec.games.misc
From: mxt5182@usl.edu (Tangjarukij Montri)
Subject: FTP Site List
Organization: University of Southwestern Louisiana
Distribution: usa
Date: Sat, 15 Aug 1992 23:14:09 GMT


Could anyone send me a FTP Site List please? Thanks in advance.

Montri.

Newsgroups: rec.games.misc
From: evw2@po.CWRU.Edu (Eric V. Wong)
Subject: PC Games for Sale (rev 4)
Organization: Case Western Reserve University, Cleveland, Ohio, (USA)
Date: Fri, 14 Aug 92 19:38:30 GMT


FOR SALE:
.
  GAMES FOR IBM PC/COMPATIBLES
.
TERMS:
.
  PRICE INCLUDES SHIPPING.  YOU SEND ME
  THE MONEY, I SEND YOU THE GAME.  ALL
  GAMES INCLUDE ORIGINAL DOCS AND DISKS.
  MOST, BUT NOT ALL INCLUDE BOX.  THOSE
  THAT DON'T ARE MARKED WITH AN (*).
.
  IF INTERESTED, LEAVE ME EMAIL.
.
ITEMS:
  Might and Magic III           $32
  Spirit of Excalibur           $20
  Powerdrome                    $10
  Kings Quest IV                $15
  TV Sports Basketball          $20
  Steel Thunder                 $15 (*)
  The Cycles - Gran Prix Racing $15 (*)
  Hostage: Rescue Mission       $10 (*)
  Wing Commander                $25  \_  Get both
  Wing Commander II             $35  /    for $50
  Star Control                  $20
.
  Deluxe Paint II               $20
  Autosketch v1.04 (1988)       $10 (*)
.
Remember, these prices INCLUDE SHIPPING.
.
I never play off original disks, so
everything is in fine condition.
.
Revised 8/14/92
Thanks to all who responded to my previous ad.

-- 
evw2@po.cwru.edu  Case Western Reserve University
                  Department of Neurosciences
From: LYNDA@MAINE.MAINE.EDU (LYNDA KINLEY)
Newsgroups: rec.games.misc
Subject: PQ3 Walk Through
Date: 18 Aug 92 18:10:24 GMT
Organization: University of Maine System

Help!  Can anyone out there give me a walk-through of PQ3?
I have gotten to Day 5 and I think that I have done everything
that I should have done on all the other days--but nothing
seems to be happening.  I have plotted out all of the crimes
and know where the next murder is supposed to take place, but
nothing is happening.  Help!
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
From: ptran@watserv1.uwaterloo.ca (Phat H Tran)
Subject: Spectrum Holobyte BBS?
Organization: University of Waterloo
Date: Sat, 22 Aug 1992 03:16:01 GMT

I heard that some employee at SH is running a BBS on the side, carrying
a lot of the support files for their games.  Does anyone know the 
telephone number of this BBS?  Thanks.

Phat.
From: ccoprdj@prism.gatech.EDU (Jorge Diaz)
Newsgroups: rec.games.misc
Subject: Re: Infocom's Beyond Zork - please HELP!
Date: 16 Aug 92 04:21:41 GMT
Organization: Georgia Institute of Technology

In article <2a8d4e8bwnr070@ark.abg.sub.org> ralf@ark.abg.sub.org (Ralf Stephan) writes:
>Hopefully someone has solved the following problems and could give an
>answer:



>-- Having passed the Xmas tree monsters and standing at the volcano,
>   knowing that I have to make it erupt, how do I do it?

What's holding it back?  You need to eliminate it.

>-- How to get the prince's body, or better his helmet?

You need to go forward in time and dig it out.

>-- What to do with the mirror (got it from the platypus)?

If you haven't done the others yet, you don't need this.  You'll
know what it's for when you get there. :-)

>Many thanks in advance!  --ralf

No prob.  I know my answers are *very* vague.  I love solving the games
myself, and I never want to rob someone else of the pleasure of solving
a game without being told what to do.  So, if you need more help, email
me.  Hopefully, this will be enough....

-- 
Jorge Diaz                       | Sign in a restaurant:
Georgia Institute of Technology  | 
Office of Information Technology |   "We reserve the right to serve refuse to
ccoprdj@prism.gatech.edu         |        anyone."
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
From: inf418g@lindblat.cc.monash.edu.au (Y.K. Han)
Subject: *** PLEASE HELP WITH LEGEND OF KYRANDIA ***
Keywords: Kyrandia, gems
Organization: Monash University
Date: Sat, 15 Aug 1992 00:20:42 GMT

Help!! Can someone tell me how to complete the BIRTHSTONE quest in this
brilliant game from Westwood? I know the gem embedded in the statue is 
needed...but how does one get it out? The only items I have not used are the 
cold-spell scroll and an apple. BTW, I've done the quill quest already.

Please email or post repliers. Ciao!!

Han

+-----------------+------------------------------------------------------------+
| Coming soon     |        Internet: inf418g@lindblat.cc.monash.edu.au         |
|  to a signature |                                                            |
|   file near you |           "I got a *BAD* feeling about this drop."	       |
|                 |                                                    -ALIENS |
+-----------------+------------------------------------------------------------+
From: aero@titan.ecn.uoknor.edu (Aero Student Account)
Newsgroups: rec.games.misc
Subject: Re: ftp site for patches?
Date: 14 Aug 92 18:53:17 GMT
Organization: Engineering Computer Network, University of Oklahoma, Norman, OK, USA

gwc@csd4.csd.uwm.edu (Greg F Walz Chojnacki) writes:

>Is there a site for game patches? I have the feeling I'm going to be
>looking for patches at a fairly obnoxious rate, now that I've learned
>I can get them on the net. I'd like to avoid posting frequent
>requests.

>If not, maybe we should organize a site. Whaddya think?

A site exists, but it doesn't have much on it (just uwfix.zip and f3fixd.zip).
It's the msdos/Games/Patches directory at bigmax.ulowell.edu

I'm not connected with the site in any way, so I don't know what their upload
policy is.

--------
Jonathan A. Bishop
jabishop@uokmax.ecn.uoknor.edu

"Yippee!  That may have been a small one for Neil,
 but it was a big one for me."
                            --Pete Conrad
From: jespah@milton.u.washington.edu (Kathleen Hunt)
Newsgroups: rec.games.misc
Subject: Re: S101: How do I cross the moat?
Date: 17 Aug 92 19:34:24 GMT
Article-I.D.: u.1992Aug17.193424.15539
Organization: University of Washington, Seattle

In article <tyler.brown.32@EMCB.CC.UTAH.EDU> tyler.brown@EMCB.CC.UTAH.EDU (TYLER JAMES BROWN) writes:
>	Well I spent most of friday playing this game and am now at the moat 
>around Castle Blackwand. It looks just like the simulator but I don't have 
>the same spells. Help please?
>		
>				Thanks
>					Tyler

If you go through the simulation after the "disaster" has struck the 
university, the spells will stay in your book.

Kathleen

-- 
Kathleen Hunt //  U.W. Zoology //  jespah@u.washington.edu 
  Safety tip:  Never point a loaded storm-petrel at ANYONE!!
Newsgroups: rec.games.misc
From: jpehko@cs.joensuu.fi (Juha Pehkonen)
Subject: Re: PQ3 Walk Through
Organization: University of Joensuu
Date: Fri, 21 Aug 1992 14:00:09 GMT

LYNDA@MAINE.MAINE.EDU (LYNDA KINLEY) writes:
>Help!  Can anyone out there give me a walk-through of PQ3?
>I have gotten to Day 5 and I think that I have done everything
>that I should have done on all the other days--but nothing
>seems to be happening.  I have plotted out all of the crimes
>and know where the next murder is supposed to take place, but
>nothing is happening.  Help!

risc.ua.edu  /pub/games/solutions

Juice
jpehko@cs.joensuu.fi

Newsgroups: rec.games.misc
From: bz334@cleveland.Freenet.Edu (Gary Thomas Grothman)
Subject: Warlords
Organization: Case Western Reserve University, Cleveland, Ohio, (USA)
Date: Wed, 19 Aug 92 03:03:52 GMT


Hello, a quick question.  Please don't bother answering after
Aug. 20th, (no need to clog up lines with huge masses of
generous assistance) thank you.

Is there a new Warlords version available/about to become available?
available?  Something about and "enhanced" version?  Thanks...

A good game, the original Warlords...good, simple, reasonable
combat system too.

Gary G.
-- 
Gary Grothman
bz334 = grothmag@snysyrv1 = grothmag@vax.cs.hscsyr.edu

..Yes, but I'm a very  _well-organized_  failure...
From: uzun@crash.cts.com (Roger Uzun)
Newsgroups: rec.games.misc
Subject: Dark Queen of Krynn Help (In Flaming Tower, lvl 3)
Date: 19 Aug 92 16:35:52 GMT
Article-I.D.: crash.1992Aug19.093552.26375
Organization: CTS Network Services (crash, ctsnet), El Cajon, CA

I am stuck in Dark Queen of Krynn.  I am in a flaming tower, one
where Gnomes in Airships are battling with dragons outside.
I am on level 3, where there are misshapen dragons (dead),
and I have killed 2 groups of Draconians.  But I cannot find my
way up.  I have explored all the areas I know of, I can find
shafts down to 1, I can find an elevator back to level 2,
but I am basically stuck exploring the same areas over
and over.
What do I do in this tower, and how can I progress on?

-Roger
--------------------------------------------------------------
bix: ruzun
NET: uzun@crash.cts.com
Xref: sparky rec.games.misc:16893 comp.sys.ibm.pc.games:10663
From: katleman@wraith.Central.Sun.COM (David Katleman)
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
Subject: Re: Civilization Help Book
Date: 21 Aug 92 07:10:46 GMT
Organization: Sun Microsystems, Mt. View, Ca.
NNTP-Posting-Host: wraith.corp.sun.com

This is not to imply John has a pirated/illegal/whatever copy of civ...

But I just can't understand why people will copy the game itself
for free and then go out and buy a $20 book because they don't
understand a game they copied?  If you don't have the manual,
call Microprose, otherwise shell out the extra $20 bucks and
support the genius that created the game..

		Whew...

Don't read to much into this, John was probably just talking about
those of us who misplaced our manuals...

In article <1992Aug20.015903.5109@leela.cs.orst.edu> morrijo@atlantis.CS.ORST.EDU (John Morris) writes:
>_Sid_Meier's_Civilization_or_Rome_on_640K_a_Day_ is the full and official
>It's a very good book, I highly recommend it, especially if you don't have
>the manual. All the Technological Advances are laid out in alphabetical
.
.
>advance and what advances will stem from it's acquisition. I would have bought
>it just for that info (it sells for $18.95 US, $25.95 Can). It includes

--
---
Dave Katleman		(No opinions but my own need apply)
katleman@corp.sun.com
From: fmh@cbnewsd.cb.att.com (fred.m.hardin)
Newsgroups: rec.games.misc
Subject: Re: A-Train?
Date: 19 Aug 92 16:27:18 GMT
Distribution: usa
Organization: AT&T

In article <1992Aug14.223157.13223@lmpsbbs.comm.mot.com>, bhv@areaplg2.corp.mot.com (Bronis Vidugiris) writes:
> 
> ...			In adition, reporting for RR tycoon is much more 
> detailed and the game is much more complex - A train is a much simpler
> game, and the available reports leave many important details out - like
> whether or not a business is profitable after taxes, for instance.  
> [First thing *any* manager would want to know, natch.]
> 

The formula for figuring out if any property is profitable after taxes
is fortunately very easy.  If the property makes a profit equal to 10%
of its market value, then it is at the break even point.  An example:

			Property value: $100,000

	INCOME:				TAXES:
	Property profits: $10,000	Property Taxes: $5,000
					Profit Taxes: $5,000


Given this formula, the only properties that I have found that can
consistently break even are the resorts (amusement parks, golf courses,
etc.) and factories.

The true key to long term financial success in A-Train is tax AVOIDANCE.
If you spend enough to make your net income for the year zero, then
the break even point for all properties decreases significantly (down
to 5% of market value to cover property taxes).  The hard part is to
keep cash flow such that paying off taxes in June is possible even when
you just spent all of your money in February to avoid income tax
assessment in March.
Newsgroups: rec.games.misc
From: tyler.brown@EMCB.CC.UTAH.EDU (TYLER JAMES BROWN)
Subject: S101: How do I cross the moat?
Organization: University of Utah
Date: Sat, 15 Aug 1992 01:17:56 GMT

	Well I spent most of friday playing this game and am now at the moat 
around Castle Blackwand. It looks just like the simulator but I don't have 
the same spells. Help please?
		
				Thanks
					Tyler
Newsgroups: rec.games.misc