HDTenEightyP/NetNews huggingface dataset:
From: hartman@symcom.math.uiuc.edu (Christopher Hartman)
Subject: Re: Keefer's Guide to Fish Tales!
Organization: University of Illinois at Urbana
Date: Fri, 22 Jan 1993 17:52:58 GMT

1) When you hit the captive ball and it is NOT lit, you get 1 mil times
the award it is on.  For instance, if you have gotten hold bonus, the
first award, and not gotten a long cast yet so that video mode is not
lit and you hit the captive ball, you get 1 million (this is the grab
your gear award Keefer mentioned, but didn't specify the points for.)
If you hit the captive ball when 0 awards have been received (ie, after
getting instant multiball, on your next ball, before hold bonus is even
lit) you get 500,000.

2) I might be mistaken but I am pretty sure that the four fish are on a
"stringer", not called stingers.  Anyone check me on this?

3) If the game is not aligned correctly so that a loop shot causes the
ball to hit the little piece of rubber on the left and then shoot out
between the flippers, try giving it a small shove to the left just after
it comes around the upper left corner.  This causes the ball to not hit
that little piece of rubber...

4) Somebody I play with says he saw another friend of ours get something
called a "Fishbone bonus" during the play of a ball.  Anyone else heard
of this or seen it?  It could have something to do with getting the
right award while the fish skeleton swims by on the backglass...

5) How about a discussion of scores? I was able to get 350,000,000 on
the second or third day I played it, and then recently had a great time
on my second super jackpot shot, hitting quite a few of them for 1.6
billion and change.
	-Chris
From: nin15b0b@merrimack.edu (David E. Sheafer)
Newsgroups: rec.games.pinball
Subject: Re: Looking to discuss T2 tips
Date: 23 Jan 93 16:55:49 GMT
Organization: Merrimack College, No. Andover, MA, USA

In article <wwf1.727735473@Ra.MsState.Edu>, wwf1@Ra.MsState.Edu (Bill Ford) writes:
> I would really like to hear some Terminator II stories, and strategies.
> I've played it about 4 times, and got 72M, and would like to find
> out how to really get some scores.  I am not a real pinball wiz, but no
> time like the present.
> 
> --
> ---------------------------------------------------------------------------.
> |  Bill Ford: wwf1@isis.msstate.edu |   Miss'ippi State University          | 
> |        Or : wwf1@ra.msstate.edu   |      "Moo."                           |
> `---------------------------------------------------------------------------'

   On T2, I've found the following the best ways to get points, multi ball
jackpot & Superjackpot, activating payback time and hurry up.

-- 

David E. Sheafer

internet:  nin15b0b@merrimack.edu   or  uucp:      samsung!hubdub!nin15b0b

GEnie:     D.SHEAFER             Cleveland Freenet:    ap345
Newsgroups: rec.games.pinball
From: sigma@degas.ipl.rpi.edu (Kevin Martin)
Subject: Re: Cue Ball Wizard
Distribution: usa
Date: Sat, 23 Jan 1993 14:44:04 GMT

datepper@phoenix.Princeton.EDU (David Aaron Tepper) writes:
>Do you mean fifteen seconds to complete the whole thing, or fifteen
>seconds to hit the 9-ball after you hit the 8-ball?

Fifteen seconds just for the 9-ball itself.  Everything else will wait for
as long as the current ball lasts.  On machines I've played, not hitting
9-ball Mode on the ramp means the Wagon Wheel starts over on the next ball
(9-Ball doesn't stay).  You can also get 9-Ball as a Hurry Up award from
the Bank Shot, which means it will be lit on the ramp for a short while.

Is the fifteen seconds adjustable?  It seemed like about half that on the
last one we played, and everything else was very quick to time out, too.
There was no chance of getting Hurry Up Extra Ball, since it was usually
lit at the fourth rack, and the ball would be up in the pop bumpers at the
time.

-- 
Kevin Martin
sigma@ipl.rpi.edu
"I told you I'd shoot, but you didn't believe me! WHY didn't you BELIEVE me?!"
Newsgroups: rec.games.pinball
From: jc@sci.kun.nl (Jan Christiaan van Winkel)
Subject: wanted: info on "Bone Busters" (Gottlieb)
Keywords: extended rule sheet
Organization: University of Nijmegen, The Netherlands
Date: Tue, 26 Jan 1993 08:29:27 GMT

Hi y'all!

I have just bought a "Bone Busters" pin.  Although I got the manual for
it, I have the idea that the rule sheet is far from complete.  For example:
What are the multiball award arrows for?  
Any tips on playing?

Thanks!
JC
--
___  __  ____________________________________________________________________
   |/  \   Jan Christiaan van Winkel                        jc@sci.kun.nl
   |       Alternative e-mail addresses: jc@oreo.atcmp.nl and jc@atcmp.nl
__/ \__/ ____________________________________________________________________
Newsgroups: rec.games.pinball
From: dstewart+@cs.cmu.edu (David B Stewart)
Subject: Questions on Creature from the Black Lagoon
Organization: The Robotics Institute, Carnegie Mellon University
Date: Thu, 21 Jan 1993 18:05:47 GMT

Now that I've gotten a chance to play Creature from the Black Lagoon,
I have a couple of questions about it.

1) Is there a common abbreviation for that pin (e.g. TAF, FT, ...)?
    if not, may I suggest CBL!  It gets too long to type the whole thing!

2) During Multiball, when you make it up that huge left ramp, and it
    comes back down to spell CREATURE, it says "everything 2x".  
	- How long does this last for?  As long as the multiball, or
	    is it like CBW, where it lasts till the end of the ball.
	- If the playfield is 2x, does this also give you 2 extra balls
	    (again, a la CBW) or is it just the points that are 2x.
	- How high can we increase this multiplier.

    As a playing tip, I notice that it is well worthwhile to go for
    at least this 2x before hitting the jackpot, which is usually a minimum
    of 50Mil.

3) You can get one extra ball by lighting K-I-S-S twice, then shooting
    the center.  I also noticed that one of the snackbar awards is an EB.
    How else can you get an EB?  I noticed the left ramp has an Xball light, 
    but I've never seen it lit.

4) What must you do to get the random sequence from the snackbar?  Is it
    activated everytime you hit all four blue-light targets?  How do you
    know if it is activated?  There doesn't seem to be any lights saying
    to shoot it to get the random prize instead of something else, or
    is it just because there is already a burnt-out light on it?

5) The left ramp keeps doubling the value of the combo. After I got it
    to 16 Million, it said that the combo was maxed out, so that was the
    most I can get.  However, one netter said a few weeks ago that they
    got it up to 64 Million.  How can you do that?  Does it go higher
    as the game progresses?  If yes, based on what?
    
6) It seems to me that the only way to score really big on this machine
    is through Multiball.  Is that true, or are there other big-point
    items that can be obtained (e.g. tour mansion on TAF is not a multiball
    jackpot)?

Please post your answers; from the increased traffic in this newsgroup 
about CBL, I presume that a major shipment has begun by Bally's, and
that lots of people will have them soon.

~dave

-------------------------------------------------------------------------------
David B. Stewart  - email: <dstewart@cmu.edu>            The Robotics Institute
snail mail:       - ECE Dept., Carnegie Mellon University, Pittsburgh, PA 15213
Current Projects: - Chimera 3.0 Real-Time Operating System
		  - Reconfigurable Sensor-Based Control Systems
Newsgroups: rec.games.pinball
From: lfs@arcadia.mitre.org (Lyman F. Sheats Jr.)
Subject: Re: I'll be at PABA (was Re: Dr. Who replay score)
Organization: The Mitre Corp., Bedford, MA.
Date: Thu, 21 Jan 1993 14:54:19 GMT

In article <C15xI9.55w@csugrad.cs.vt.edu> kjohnson@csugrad.cs.vt.edu (Keefer) writes:

	 Wow!  Someone else who has actually admitted to going to PAPA.  Oh, I
	 guess I should say that I will be going (and so is Kevin).  Neither of
	 us has been to one before, so we're really looking forward to it.  The
	 only thing that I really wonder about is how to qualify.  I mean, you
	 can't really take straight scores, because you can easily score more
	 points in Dr. Who than, say, Fish Tales (on average).  Anyone care to
	 comment on the qualifying procedure?

Well, OK, I'll admit it, I made airline reservations yesterday.

I thoroughly enjoyed this tournament last year, and I will thoroughly
enjoy this tournament this year, even if I don't even qualify.  Anyone
interested in competitive pinball should check this event out.  I expect
Steve Baumgarten will post some additional information fairly soon.

The best part about the competition is that it is open to all, no matter
what the level of skill.  Last year, one of my non-pinball friends and I
drove down and my friend entered the B division.  He had not played pinball
at all until he heard about the tournament one month before it was scheduled
to take place, and then didn't even do a lot of practicing.  He missed the
#16 spot in the B division by 10 million points.  He had a lot of fun, which
is all that really counts.

Now, down to business:

Qualification will most likely be held on 8-10 games.  8 if the new Alvin
Gottlieb release is not available, and 10 if it is (people will probably see
two of the new Alvin Gottlieb game during the qualification and 1 of them
during the finals).

So for $15, you play 8-10 games.  The scores for all 8-10 games are totalled
and that is your qualifying score.  The top 16 scores for the division advance
to the finals at the end of the qualification period.

For the qualification, I would concentrate on Cue Ball Wizard and Dr. Who.
I expect the better players will score over a billion on each game, despite
the heinous "extra hard" and "no free ball" settings.  The other games
should not be overlooked, but good scores on say, three other games, may
just barely total a great score on Cue Ball and Dr. Who.  Cue Ball Wizard
has a 1BIL shot, and Dr. Who has a 1.2BIL point shot.

That's about all the time I have to answer questions.  Sorry about that.
Again, Steve will probably post some more info soon.

Have fun.

--
Lyman F. Sheats Jr.
The MITRE Corporation
202 Burlington Road, Bedford MA 01730
e-mail: lfs@mitre.org
From: preben@solan.unit.no (Preben Rasmussen)
Newsgroups: rec.games.pinball
Subject: Tips on Dr. Who
Date: 22 Jan 93 09:08:28 GMT
Organization: Norwegian Institute of Technology




I'd be grateful if someone could mail me some hints for Dr. Who,
like strategys for selecting doctors, what to go for (exept multiball).

It seems like a neat game, but mayby the jackpot is a bit too important
for the total score?
  

Preben
 
Newsgroups: rec.games.pinball
From: kcantrel@nyx.cs.du.edu (Ken  Cantrell)
Subject: Cue Ball Wizard
Organization: Nyx, Public Access Unix @ U. of Denver Math/CS dept.
Distribution: usa
Date: Thu, 21 Jan 93 20:15:22 GMT

I've yet to see Fish-Tales, but I've been playing a lot of Cue Ball
Wizard, and I've got a question about it.  After "Pool Ball Mania" it
gives the opportunity to play nine-ball, and rack up a BILLION points. 
I've yet to figure out though just HOW to complete nineball.  How do you
sink the balls?

Thanks for any help.


--
####################
Ken Cantrel **  kec158s@vma.smsu.edu  **  kcantrel@nyx.cs.du.edu
Better Known As 'Marius' to the Net.         **Don't Forget To Smile
#################### 		               That's why God gave us Fangs.**
From: holland@matt.ksu.ksu.edu (Rich Holland)
Newsgroups: rec.games.pinball
Subject: Re: Star Wars skill shot (was Re: Insta-Drain(TM))
Date: 24 Jan 93 09:46:48 GMT
Article-I.D.: matt.1jv2o8INNnom
Organization: Kansas State University
NNTP-Posting-Host: matt.ksu.ksu.edu

sigma@degas.ipl.rpi.edu (Kevin Martin) writes:

>I'm cheesed about the fact that the Super Death Star sequence sometimes
>doesn't register a hit on the Death Star, even though the target works
>normally at other times.  Are you supposed to hit it more than once or
>what?

Aparantly -- I haven't gotten SDS yet either, even after hitting the
yellow pad 2 or 3 times.  :-( 

>While I'm here, what IS the award for completing EMPIRE anyway?  My fourth
>ramp shot was barely too soft and turned into a center drain.

I only got 2 of the 3 I needed.... :-(

-- 
Rich Holland              | INTERNET: holland@matt.ksu.ksu.edu
100 Jardine Terr., Apt A7 | BITNET  : holland@ksuvm
Manhattan, KS  66502-3357 | UUCP    : ...!rutgers!matt.ksu.ksu.edu!holland
char*p="char*p=%c%s%c;main(){printf(p,34,p,34);}";main(){printf(p,34,p,34);}
Newsgroups: rec.games.pinball
From: steve@klaatu.demon.co.uk (Steve Loft)
Subject: Re: POA e-mail address?
Reply-To: steve@klaatu.demon.co.uk
Distribution: uk
X-Mailer: cppnews $Revision: 1.20 $
Organization: home
Date: Thu, 21 Jan 1993 14:33:25 +0000

In article <1505@eouk8.eoe.co.uk> dhembrow@eoe.co.uk (David Hembrow) writes:
>I would be surprised if they are on email, never seen any suggestion that
>they might be. However, I'm a member and I get the magazine, and this is
>the address:
>

I'm a member myself, so I have the address, thanks.  I wanted an e-mail
address so I could enquire about the schematics I ordered six weeks ago
(the cheque for which was cashed four weeks ago).  I'm not much of a
letter writer; e-mail, fax, telephone - no problem.  That's why I was
interested in an e-mail contact.  I'm pretty sure I exchanged messages
with someone on CIX last year who was something to do with the POA - he
sent me a sample magazine.

Steve
--
|  Steve Loft                                  steve@klaatu.demon.co.uk   |
|  Doncaster,                                                             |
|  South Yorks.                                                           |
Newsgroups: rec.games.pinball
From: blaira@uxa.cso.uiuc.edu (andy       )
Subject: Re: Fish Tales: Visual clues?
Organization: University of Illinois at Urbana
Date: Wed, 27 Jan 1993 22:22:35 GMT

dianetti@acsu.buffalo.edu (Donald J. Dianetti) writes:

>The Fish Tales I've been playing has the volume turned very low, and
>this (combined with the loud surroundings) makes it almost impossible
>to get any audio clues from the game.  I have learned the game by
>relying strictly on visual clues.  What I need to know is if there is
>some visual signal to tell me when the Stretch the Truth time has
>expired.  I know StT has begun when the fish that's flashing becomes
>solidly lit, but I never know when StT time is up.  Sometimes I'll waste
>a shot going for it not knowing that it is too late to collect it. 

>So, what am I missing?  (Remember, I need some kind of visual clue).

on the machine i play, the 5 (6?) stretch the truth lights (2x,3x,total lie,
etc.) begin to flash slowly when a fish is caught.  they increase speed and
eventually stop flashing.  when they stop, time's up.

andy
-- 
   .---.    }================================================================+
  |  |  |  {  Andy Blair               {  email to: gamera@uiuc.edu          |
  | /|\ |   } (217)367-5578 Urbana, IL  }       or: blaira@uxa.cso.uiuc.edu  |
   '---'   {=================================================================+
Newsgroups: rec.games.pinball
From: sigma@degas.ipl.rpi.edu (Kevin Martin)
Subject: Re: Keefer's Guide to Fish Tales!
Date: Sun, 24 Jan 1993 19:02:23 GMT

Rob_Rosenhouse@hq-bbs.wisdom.bubble.org (Rob Rosenhouse) writes:
>If the FT in question is functioning properly, it should be able to raise
>and lower the drop target all by itself.  The target will raise just before
>releasing the multiballs, and then lower after each ball is fired.  I guess
>this is just to ensure the mechanism is free as it releases the balls.

Didn't seem to work reliably on our machine.

>I'm not sure, but it also may pop up to protect the lock when set on higher
>levels, ala T2.  This is just a theory.

I think it's correct - if you've gotten a Jackpot on a previous Multiball,
the target comes up before the first lock for the next Multiball.

>The target will also pop on a ball search, but should immediately retract. 
>If this is not happening, you got a borken FT there!!

Yep, it's borken.  I couldn't describe it better myself ;)

-- 
Kevin Martin
sigma@ipl.rpi.edu
"I told you I'd shoot, but you didn't believe me! WHY didn't you BELIEVE me?!"
From: bradam@corvair.Eng.Sun.COM (Brad Martinson)
Newsgroups: rec.games.pinball
Subject: Fish Tales Backglass
Date: 21 Jan 1993 17:19:33 GMT
Organization: SunSoft, Inc.
Distribution: world
NNTP-Posting-Host: corvair

Has anyone else noticed that the fisherman located between the big fish 
and the boat looks a LOT like Mark Ritchie?  Anyone have an idea who the
models were for the Bearded dude, and the fisherman on the dock?

Just wondering...

Brad

PS - Notice the worm in the mouth of the fish.  Python Angelo, perhaps?

-- 
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 | Brad Martinson, XWindows janitor   SunSoft,Inc   brad.martinson@sun.com |
 |    Sic Gorgiamus Allos Subjectatos Nunc   #include <std/disclaimers.h>  |
 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Newsgroups: rec.games.pinball
From: pdcawley@cix.compulink.co.uk (Piers Cawley)
Subject: Wanted: The playing guide post
Reply-To: pdcawley@cix.compulink.co.uk
Date: Thu, 21 Jan 1993 18:32:00 +0000


A while back I saw a set postings on pinball techniques. However, in
a fit of stupidity I managed to wipe my copy :-( If anybody would be
so kind as to send me a copy, or point me at the relevant ftp site, I
would be almost obscenely grateful.

aTdHvAaNnKcSe
Piers Cawley <pdcawley@cix.compulink.co.uk>
Newsgroups: rec.games.pinball
From: jduffy@ms.uky.edu (Jerry Duffy)
Subject: Re: Cue Ball Wizard
Organization: University Of Kentucky, Dept. of Math Sciences
Distribution: usa
Date: Mon, 25 Jan 1993 01:34:17 GMT

holland@matt.ksu.ksu.edu (Rich Holland) writes:
>15 seconds after hitting the 1-7,8 combination, or 15 seconds to hit 1,
>then 2, then 3, etc.???

You have about 15 seconds to hit the nine ball. You have until you drain to
complete the 1-8 sequence.

What I would like to do, (but have been unable to do) is hit the 1/2 billion
shot while I have DOUBLE going...:-)


-- 

Jerry Duffy                   |   "Quit talkin' and start chalkin'."
jduffy@s.ms.uky.edu           |               
duffy@mik.uky.edu (NeXT Mail) |                      -Cue Ball Wizard
Newsgroups: rec.games.pinball
From: wwf1@Ra.MsState.Edu (Bill Ford)
Subject: Looking to discuss T2 tips
Organization: Mississippi State University
Date: Fri, 22 Jan 1993 20:44:33 GMT

I would really like to hear some Terminator II stories, and strategies.
I've played it about 4 times, and got 72M, and would like to find
out how to really get some scores.  I am not a real pinball wiz, but no
time like the present.

--
---------------------------------------------------------------------------.
|  Bill Ford: wwf1@isis.msstate.edu |   Miss'ippi State University          | 
|        Or : wwf1@ra.msstate.edu   |      "Moo."                           |
`---------------------------------------------------------------------------'
Newsgroups: rec.games.pinball
From: holland@matt.ksu.ksu.edu (Rich Holland)
Newsgroups: rec.games.pinball
Subject: Re: Cue Ball Wizard
Date: 24 Jan 1993 16:17:04 -0600
Organization: Kansas State University
Distribution: usa
NNTP-Posting-Host: matt.ksu.ksu.edu

jduffy@ms.uky.edu (Jerry Duffy) writes:

>I think that the way 9 ball is played is operator settable, but on the
>machine i play, you hit it up the ramp, then must hit the drop 
>targets 1-7 on the left side of the machine. After that, hit the
>'Side Pocket' (Cue Ball into the two green targets) then hit the
>9 ball drop target for 1/2 billion. The shot is timed.. I think you
>have about 15 seconds to shot the 9 ball.

15 seconds after hitting the 1-7,8 combination, or 15 seconds to hit 1,
then 2, then 3, etc.???

-- 
Rich Holland              | INTERNET: holland@matt.ksu.ksu.edu
100 Jardine Terr., Apt A7 | BITNET  : holland@ksuvm
Manhattan, KS  66502-3357 | UUCP    : ...!rutgers!matt.ksu.ksu.edu!holland
char*p="char*p=%c%s%c;main(){printf(p,34,p,34);}";main(){printf(p,34,p,34);}
From: tkimball@trident.usacs.rutgers.edu (T. S. Kimball)
Newsgroups: rec.games.pinball
Subject: Re: Digitized TAF Pinball Sounds on WU ARCHIVE
Date: 27 Jan 93 04:07:05 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

jeremym@ravel.udel.edu (Jeremy A Moskowitz) writes:


>I can't BELIEVE noone did this sooner. I went to the arcade,
>took my recorder, and had a field day. Below are the fruits
>of my loi..uh, labor. 
>[taf sound info deleted]

	If someone could do something like this for Dr. Who, it would 
	be HIGHLY appreciated.  (Might want to crosspost results to 
	rec.arts.drwho as well).

>     // Email: jeremym@brahms.udel.edu------\  Monitor of---------------\
>    //  Registered Commodore Amiga Developer|  Comp.sys.amiga.EMULATIONS| 
>\\ //   "I'm spellunking."- BAB   "There's medicine you can take for that." - BB
> \X/           My Life Needs Cheap Dubbed in Sound Effects - Anon. 

Just another Whovian on the net,
-- Sungak (bows deeply).   --   Renegade Outpost MUD
------------------------------------------------------------
T. S. Kimball                     tkimball@remus.rutgers.edu
	 		  tkimball@trident.usacs.rutgers.edu
------------------------------------------------------------
Lush Menu Co-Editor -- General Unix Machine, USACS
------------------------------------------------------------
"The trouble with computers, of course, is that they're very
sophisticated idiots.  They do exactly what you tell them at
amazing speed, even if you order them to kill you. So if you
do happen to change your mind, it's very difficult to stop 
them obeying the original order.  But... not impossible. :)"
 -- 4th Doctor, "Robot"
Newsgroups: rec.games.pinball