HDTenEightyP/NetNews huggingface dataset:
From: dougger@bluemoon.rn.com (Doug Stevenson)
Subject: Re: Zangief's Flaming SPD
Organization: Blue Moon BBS ((614) 868-998[024])
Date: Wed, 15 Apr 92 22:34:04 EDT

cotner@eniac.seas.upenn.edu (<< EL GENERAL >>) writes:

> 
>      ZANGIEF HAS A NEW MOVE ON SF2:CE! While playing on one of the three
> Champion Editions at a nearby arcade (I was using Zangief, my friend was
> using Guile), I happened across a new move for the Z-Man. Guile sliced,
> missed, and I started the Z360 motion. After completing the circular
> motion, I happened to hit all three punch buttons (ala double lariat) and
> PRESTO - new effect. 
> 
>       This is what it looked like - Zangief grabs Guile; on the way up,
> Zangief flames on (ala Bison's flaming cheesepedo), spins and crushes Guile's
> skull into the ground; Guile flies away from the impact site flaming (ala
> character getting smoked by a fireball/cheesepedo). 
> 
>       To all flamers with an itchy flame-finger - DON'T FLAME UNTIL YOU TRY
> IT YOURSELF!
> 
> 
> -El General

Is this another April fool's joke or WHAT??

Doug

ProLine:  dougs@pro-tcc
Internet: dougs@pro-tcc.cts.com   or   dougger@bluemoon.rn.com
UUCP:     crash!pro-tcc!dougs
ARPA:     crash!pro-tcc!dougs@nosc.mil
From: 2frjflog@kuhub.cc.ukans.edu
Newsgroups: alt.games.sf2
Subject: Re: flame: CAPITOL LETTERS
Date: 13 Apr 92 21:07:25 CDT
Organization: University of Kansas Academic Computing Services

In article <35vja4m.primus@netcom.com>, primus@netcom.com (Robert keng) writes:
> 
> 			I don't know about you, but reading an article written  entirely in capital letters for most people is like getting yelled at. No one
> said that you can't use them: just most people are not used to reading articles
> written entirely in capital letters. I mean, look at newspaper articles. Are
> they written entirely in capital letters? Most people expect to read lowercase
> and capitalized letters when appropriate since after all, this is a newsgroup,  and most people expect it to somewhat reflect a newspaper.
> 
> 
> 
> This is not a flame, simply a suggestion.
> 
> 
> 
> primus
> primus@netcom.com

Yeah..well a little variety doesn't hurt.. and <grin> if you are comparing
this to a newspaper.  You would have to classify it as LAIR-McNEIL News
Group.  I have never seen so much arguing and flaming.

Newsgroups: alt.games.sf2
From: sieh@quads.uchicago.edu (Lui Sieh)
Subject: Re: Capcom f*cks up TCE
Reply-To: sieh@midway.uchicago.edu
Organization: University of Chicago Computing Organizations
Distribution: alt
Date: Fri, 17 Apr 1992 05:06:45 GMT

In article <GRIGSBY.92Apr16005154@occs.cs.oberlin.edu> 
grigsby@occs.cs.oberlin.edu (Spiral Death Trap) writes:
>Don't forget the Chun vs. Blanka tick where she throws you, jumps to the
>other side and throws you BEFORE SHE EVEN TOUCHES THE GROUND (so you can't
>reverse it), and repeats until dead.  There is _no_ attack that will
>counter this since you have no single-frame jab attacks that can execute
>before she throws.

Ah ha!  I see you've been taken by this really lame (but effective) "tick"
pattern.  In SF II "Classic", this pattern was painful.  I was not very
successful in biting her as a counter.  I'm convinced that it doesn't work.
The only way you can get out of that pattern is to 1)  Jump out of the way
or my preferred way 2) Roll out of there.  However, if the Chun Li doesn't
do it perfect, you can strong sweep her to counter it.  Sometimes blocking
high will also prevent the pattern from continuing.

With TCE however, Blanka's electricity can be used as the "anti-tick counter"
along with the Roll.



-- 
//Lui Sieh
Dum loquimur, fugerit invida Aetas: carpe diem, quam minimum postero.  
Horace, Odes, I.xi.7;	<-- "Why post to USENET?" -Brian O.  Indeed.
What about my opinions? ==>> /dev/null	or  sieh@midway.uchicago.edu
Xref: sparky alt.games.sf2:349 rec.games.video.arcade:5317
From: tonychen@engin.umich.edu (Antony Chen)
Subject: Re: Sheng Long on SF2 Champion edition!!!
Date: Thu, 09 Apr 92 23:14:56 EDT
Organization: University of Michigan Engineering, Ann Arbor

In article <rauser.702598138@sfu.ca> rauser@fraser.sfu.ca (Richard John Rauser) writes:
>
>
>   Hmmm...I take it you don't believe in Sheng Long?  :-)
>
>   By the way, if you put such effort into flaming me, how much of a life could
>YOU have?
>
>
>--
>Richard J. Rauser   "I hate Guile."
>rauser@sfu.ca         -Rick Rauser after getting murdered by Guile with Ryu
>WNI

Well, the point is that I didn't put any effort in it, that's how open you
left yourself.  And how many times do I have to REPEAT the fact that
Sheng Long is BS?  A guy who owns a machine CONFIRMED that Sheng Long is
BS.  No such thing.  If you're one of those people who believe fallicious
rumours, or one of those people who create them, then you need to take a
serious look at yourself at why you post nonsense.  Please keep your posts
towards FACTUAL information.  

+-------------------------tonychen@engin.umich.edu-----------------------------+
|Kickin' ass over at University of Michigan, Ann Arbor.  GO BLUE!!!            |
|Yeah, I'm Chinese, so you wanna fight?                                        |
|Hobbies:   tennis, skiing, martial arts, and WOMEN                            |
|Turn ons:  money, Cindy Crawford, good Chinese food, Ferarris, and hot babes  |
|Turn offs: Roseanne Barr, people who smoke, and SF2 'need a life' people      |
+------------------------------------------------------------------------------+

 
Newsgroups: alt.games.sf2
From: primus@netcom.com (Robert keng)
Subject: Re: CE Vega move
Date: Fri, 10 Apr 92 07:12:23 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 


			Aerial throw?!?? never seen it done before.... Another
secret move for Vega maybe?!?! Those Vega studs in the know please post it,
if it indeed exist....



primus
primus@netcom.com

Newsgroups: alt.games.sf2
From: jstrachman@vax.clarku.edu
Subject: RE: SF2 TCE Balrog
Organization: Clark University
Date: 14 APR 92 06:07:16 GMT

In a previous article, primus@netcom.com (Robert keng) wrote:
[Stuff deleted]
 I have never seen a Balrog player successfully defend
>against a screaming eagle, however (It may not be true elsewhere).
> 
> 
[Stuff deleted] 
>primus
>primus@netcom.com
> 


I've done it.  Pretty much by accident, but I did it.

Use the running upper cut (sonic boom w/ kick buttons) and Balrog should stop 
running right under the attack.  Hey, it worked once for me.  The spectators
were in awe.  <*grin*>

Good luck!

			-Zephyr
Xref: sparky alt.games.sf2:335 rec.games.video.arcade:5279
From: madpit@athena.mit.edu (Douglas R. Pitters)
Newsgroups: alt.games.sf2,rec.games.video.arcade
Subject: Re: Help needed with Balrog
Date: 15 Apr 92 08:03:24 GMT
Organization: Massachusetts Institute of Technology

In article <1992Apr15.025748.58171@yuma.acns.colostate.edu>, joule@CS.ColoState.EDU (James Joule III) writes:
|> The best part of it is that everyone thinks Balrog is a yutz thanks to SFII.
|> 
|> 
|> 
|> 					--James Joule III
|> 					joule@handel.cs.colostate.edu
|> 
|> 
|> Bison Slayer Extraordinaire,
|> Zangief/Dhalsim/Balrog Trainer
|> "If you're Ugly or Weird, You're mine"

	Most games are won with Balrog because the other guy doesn't really
believe you can win with him.

After that feeling goes away, Balrog will have a lot of trouble competeing,
especially with no low attacks.

Except for the Turn-Around Punch.
Newsgroups: alt.games.sf2,rec.games.video,rec.games.video.arcade
From: tonychen@engin.umich.edu (Antony Chen)
Subject: Re: Sheng Long on SF2 Champion edition!!!
Date: Mon, 13 Apr 92 01:50:20 EDT
Organization: University of Michigan Engineering, Ann Arbor

In article <92101.093810U51115@uicvm.uic.edu> <U51115@uicvm.uic.edu> writes:

>   You fargin liar! I don't believe your turn ons and I don't believe you. You
>can't turn on women like Cindy Crawford with your puny little chinese dick. Do
>you need a microscope and tweezers to take a piss? Nuff said.

OK, I take PERSONAL offense to this.  First of all, racism is a bit outdated
considering this is the 90s, so unless you're one of those rednecks from
some doohick town, you have no excuse.  Actually you have no excuse,
because you actually go to school so in case your mommy didn't teach you
about people of other colour, then I thought school would.  One of the things
I know is that people who make fun of other people are usually insecure about
themselves.  Do yourself a favor and before you go around criticizing people
and stereotyping people, learn about their culture first.

+-------------------------tonychen@engin.umich.edu-----------------------------+
|Kickin' ass over at University of Michigan, Ann Arbor.  GO BLUE!!!            |
|Yeah, I'm Chinese, so you wanna fight?  (especially this asshole)             |
|Hobbies:   tennis, skiing, martial arts, and WOMEN                            |
|Turn ons:  money, Cindy Crawford, good Chinese food, Ferarris, and hot babes  |
|Turn offs: Roseanne Barr, people who smoke, and SF2 'need a life' people      |
+------------------------------------------------------------------------------+

 
Newsgroups: alt.games.sf2
From: bq449@cleveland.Freenet.Edu (Daniel C Stegman)
Subject: Re: SF2 for the mac
Organization: Case Western Reserve University, Cleveland, Ohio, (USA)
Date: Fri, 10 Apr 92 12:23:34 GMT


Just wondering, I've only got access to sumex-aim.stanford.edu
through e-mail, and can't get the 2 megs (too big).  Is there any
way it can be broken into pieces?  Sounds totally cool!  If it is
in pieces, give me the filenames (the old filename was
Kung-Fu-Chivalry.hqx)
Thanks
Dan Stegman
From: 2frjflog@kuhub.cc.ukans.edu
Newsgroups: alt.games.sf2
Subject: Re: Yeah, right... Was: CHUN LI'S WET PUSSY
Date: 12 Apr 92 16:49:37 CDT
Organization: University of Kansas Academic Computing Services

In article <pctjvlh.primus@netcom.com>, primus@netcom.com (Robert keng) writes:
> 
> 			Please use lowercase when you can. It is like yelling
> at someone on the net. For tips on the regular SFII, thread through this group
> and r.g.v.a for extensive tactics for each character in both SFII and SFII:TCE.
> 
> 
> 
> primus
> primus@netcom.com
> 
GO TO HELL PRIMUS....I AM SICK OF YOUR MOUTH...MAYBE I OUGHT TO *PRIME* YOU
WITH A LITTLE SEWAGE. ARE YOU AND RICK RAUSER HAVING A RELATIONSHIP?
Newsgroups: alt.games.sf2
From: cheesmna@HYDRA.ROSE-HULMAN.EDU
Subject: Tidbits on SF2:CE
Reply-To: cheesmna@HYDRA.ROSE-HULMAN.EDU
Organization: Rose-Hulman Institute of Technology
Date: Mon, 13 Apr 1992 18:57:37 GMT

If nobody has noticed yet, you can apparently choose to have the 'alternate'
color character.  On the machine we've got, pressing one of the 6 control
buttons gives you the original coloring whereas pressing the start button
gives the alternate color.

Also, taking out Blanka's ball/Honda's torpedo/Bison's torpedo....does it
matter if you're standing or crouching while you jab?  I know Ryu can take
Blanka out with a standing jab but I'm not sure about Balrog.  When he's
crouching, it looks like he's too low and when he's standing it looks too
high.  Maybe an uppercut from crouch would work.  Comments?

RE: Chun Li...  Hot...awesome body...not too well endowed above the waist-
line to be distastefull (I don't care that much for mega-breasted women)
but the thighs on her...I'd love to meet the model they based her on.

Ken : Hate the smug expression on his face when he wins.  I'd love to shove
that V sign right up his ass^H^H^Hnose.

Ryu : Cool...don't like to use him 'cause Ken and Ryu are too cliche. Seem
too obviously the best characters.

Honda : Fat and ugly...nuf sed

Dahlsim : Funky guru dude...wish I had the patience and skill to use him.
(note: that look like a new strong or short kick he does?)

Guile : Bleagh...360 kick too slow (took out Chun Li too often when I played
her)...Blade kick BLEAGH!  Nice throws though, esp. Aerial back breaker

Zangief : Awesome poser^H^H^Hpower...Gotta love the SPD (when watching)...
next favorite move, grab the waist, spin 180, half suplex...booooooommm

Newbies------------------------

Vega : Quick mother, totally awesome if he hit for more damage...sigh

Sagat : Fell short, wish sweep had greater range, wish he had a punch from
the air.  Love the throw, dig the knee jump...

Balrog : Powerful mother, wish he had more range from the air...of course, 
you'll hear no complaints from me on his ground range...standing fierce alone
reaches nearly 1/3 the screen.

Bison : Cheesy mother.  Too easy to fall back on flame...flame...flame when 
in trouble.  If somebody can play with creativity, though, he does have some
awesome moves...*sigh*


Oh, one more point, how many FEMALE SF2 players are out there?  What playerrs
do they use?  How do they feel about the Chun Li threads?  (Note: this 
paragraph should in no way be construed as an attempt to hit on any women out
there, its purpose is purely curiosity)

Newsgroups: alt.games.sf2,rec.games.video.arcade
From: dlee@cco.caltech.edu (Dean R. Lee)
Subject: SF II: TIE
Keywords: new,exciting
Organization: California Institute of Technology, Pasadena
Date: Mon, 13 Apr 1992 13:04:49 GMT


My friend and I were hanging out at the local arcade last week, when the owner
took us into the back room and told us he had a surprise.  He then
rolled in this huge sit-down machine.  It said "Street Fighter II:The Idiot
Edition" on the side, so we were curious to see what it was.  We sat down
in the machine and put in our dollar to play, and saw the following controls:

              /-----------
             /            \--\  
            /              |A| 
            ~~~~/|         |-/
               |B|  S      |
                \|         |
                 |  F      |            /--\    /--\    /--\
                /|        /             |#1|    |#2|    |#3|
               |C|  2    |              \--/    \--/    \--/ 
                \|       |
                 |       |              /--\    /--\    /--\
                /|  T    |              |#4|    |#5|    |#6|
               |D|       |              \--/    \--/    \--/
                \|  I    |
                 |       |                  /--\   /--\
                /|  E   /                   |#7|   |#8|
               |E|     |                    \--/   \--/
                \|     |       
                 |     |
               -----------             |-----|  |-----|
             /             \           |     |  |     |
            -----------------          |  L  |  |  R  |
                                       |     |  |     |
                                       |-----|  |-----|

The game had two extra buttons (7,8) which must be used in combination with
any or all of the standard 6, plus A-E on the joystick and foot pedal motions.
It was the most amazing game I've seen!  When you play a 2 player game, you
and your friend play against the computer.  At the same time!  And there were
20 guys to choose from; all of them were little old men with beards and canes.
My friend and I both chose Sheng Long, and we fought against the computer
Sheng Long.  He kicked our butts!  I didn't know a little old man could move
so fast!  After a few dollars, we learned how to walk.  You need to push
#7, 5, and 1, hold down E and B and wiggle the joystick back and
forth.  You also need to alternate your pushes of the foot pedals, R then L
then R if you want to go to the right, and L then R then L and so on if you
want to walk left.  
The owner opened up the machine and showed us the dipswitches that will allow
Sheng Long to throw his bracelets and throw a grenade which will defeat all
the other Sheng Longs on the screen.  He told us that the default setting was
for all Sheng Longs, and that there was a special setting which allows you
to get to Sheng Long.  We then had to leave the arcade because we ran out
of money.

Has anyone else seen this great game?  Has somebody figured out how to punch
yet?  If so can someone post a moves list?

Thanks in advance.
From: alva@garnet.berkeley.edu ()
Newsgroups: alt.games.sf2
Subject: Re: TCE and Balrog.
Date: 15 Apr 1992 02:03:32 GMT
Organization: University of California, Berkeley
NNTP-Posting-Host: garnet.berkeley.edu
Summary: Turnaround punch

I botched my last post, so here goes again.  To do Balrog's turnaround punch,
hold down all three punch buttons, then let go.  Timing is crucial.  If it 
doesn't work, try holding down the buttons a little longer.

Alva Johnson
U.C. Berkeley
From: sc5a+@andrew.cmu.edu (Samuel Samho Chang)
Newsgroups: alt.games.sf2
Subject: SF2: GIFS
Date: 10 Apr 92 20:55:50 GMT
Organization: Freshman, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA

Hi, I am not sure if anyone were to upload those Street Fighter Gifs they were
talking about back a while ago.  Anyways, I scanned some in and uploaded them
to WUARCHIVE.WUSTL.EDU down the /pub/MSDOS_UPLOADS/.

Enjoy.
Sam.
From: wong@cs.widener.edu (Ho-Wei Wong)
Newsgroups: alt.games.sf2
Subject: Re: Immature flame threads
Date: 13 Apr 1992 09:59:01 -0400
Organization: Widener University CS Department, Chester PA
NNTP-Posting-Host: lisa.cs.widener.edu

In article <2kwjcj_.primus@netcom.com> primus@netcom.com (Robert keng) writes:
>
>
>			Come on people, what happened to net curtesy? Stop
>posting senseless flame threads. This group has only been active for a while
>and already it is full of flame threads. I think Felix Lee posted a similiar
>article here and in r.v.g.a. a while ago, and I guess no one paid any attention
>to it.........
>
>			There has been really dumb flames lately. As I recall,
>an anonymous user flamed an author just because the author included his turn-onsin his summary line, and the user not only flamed the author, but included some
>very insulting remarks about the author's race and the author's genitals. Thingsas such are totally unnecessary, not to mention childish and lame. Then there
>is another instance where one user made an suggestion to another user about
>using lowercase letters instead of capital letters, and the user who made the
>suggestion was flamed for that........
>
>			I may be wrong, but wasn't this group dedicated to the
>discussion of SFII related matters (yes, even the thread concerning Chun Li's
>thighs)??? Don't waste net bandwidth with senseless flame threads. I don't
>appreciate it, and I'm pretty sure alot of users out there feels the same way.
>Suggestions, ideas, discussions, questions, opinions, ect are certainly welcome
>, but if you feel that you absolutely have to flame someone, by all means, do itby e-mail (well, of course, unless the person who's getting flamed really
>deserves it. i.e. he/she insulted the general readers as a whole)......
>
>Not flaming anyone. Just a suggestion. Comments welcomed...
>
>
>primus
>primus@netcom.com

For once, Mr. Primus I agree with you.  People may have different
feeling about race and color of skin, please keep it to yourself.  This
is not the place to show or post your prejudice or flames about Chinese
people.  In the future if any of you has something to say about Chinese
better think before you type.
Ho-Wei
Newsgroups: alt.games.sf2,rec.games.video.arcade
From: dementia@cheshire.oxy.edu (Daniel Steven Reinker)
Subject: Re: Help needed with Balrog
Summary: YO
Organization: Occidental College, Los Angeles, CA  90041
Distribution: ca
Date: Wed, 15 Apr 1992 04:06:22 GMT

 Test
From: terrence@eniac.seas.upenn.edu (Terrence M O'Brien)
Newsgroups: alt.games.sf2
Subject: Re: Bison gripes...
Date: 7 Apr 92 01:42:03 GMT
Organization: University of Pennsylvania

In article <5APR92.23245964@vax.clarku.edu> jstrachman@vax.clarku.edu writes:
>I've run into a tick of Bison's that seems unbeatable.
>
>He flames at you, then uses fierce punch, then throws.  I couldn't reverse it
>no matter how I tried.  And no matter what anyone says, Bison has priority to
>throw after flaming you into a corner.
>
>Any suggestions?
>
>                -Zephyr

Well, since you know it's coming(the Bison patteners are easy to spot) try not
to get hit. Depends on who you r using to do this. The faster characters I just
recomend jumping over. For the others, just knock him out the flaming torpedo.
A strike to the head or the center of his body will stop him. Blanka's ball
stops him , much to my chagrin cause I was playing Bison at the time. Vega and
Chun Li can use there kicks to get him on his back. Worse comes to worse , go 
for the throw you can get lucky.

	--> Terrence <--

Newsgroups: alt.games.sf2
From: st1el@rosie.uh.edu (Jensen, Douglas J.)
Subject: Re: Blocking problem in TCE
News-Software: VAX/VMS VNEWS 1.41    
Organization: University of Houston
Date: Thu, 16 Apr 1992 02:16:00 GMT

In article <si9obINNsck@agate.berkeley.edu>, c152-ci@dv349-4b.berkeley.edu (Teh Kao Yang) writes...
>Is it just me, or has someone else also found that blocking doesn't always
>work in TCE? I'm not talking about how you still take damage from Bison's
>torpedo when you block, but just blocking from ordinary blows. It seems
>that about 1/3 of the time my block would not work. I would be sitting in
>a corner, not pushing any buttons, not doing anything, and still get hit.
>It's getting very annoying. I guess it could be a joystick problem, but
>it's happened on two machines I played on already so I was getting kind of
>suspicious....
> 
>-Teh Kao


You have a valid point.

I was playing Dhalsim versus Cheese-Zangief (read: This guy CHEESED) today, and
got shoved in the corner, blocking jump-roundhouse, short, and crouch-roundhouse
all day long.  Even though I moved my joystick to the proper places, I got hit
a few times.

This could be a slight (read : major) problem if there is a random "unblock"
feature (read : glitch).

---Doug

Xref: sparky alt.games.sf2:336 rec.games.video:10796 rec.games.video.arcade:5284
From: adam@zooid.guild.org (Adam Lawrence Salter)
Newsgroups: alt.games.sf2,rec.games.video,rec.games.video.arcade
Subject: Re: Sheng Long on SF2 Champion edition!!!
Date: 15 Apr 92 06:10:10 GMT

From: tonychen@engin.umich.edu (Antony Chen)
>In article <92101.093810U51115@uicvm.uic.edu> <U51115@uicvm.uic.edu> writes:
>
>>   You fargin liar! I don't believe your turn ons and I don't believe you. Yo
u
>>can't turn on women like Cindy Crawford with your puny little chinese dick. D
o
>>you need a microscope and tweezers to take a piss? Nuff said.
>
>OK, I take PERSONAL offense to this.  First of all, racism is a bit outdated
>considering this is the 90s, so unless you're one of those rednecks from
>some doohick town, you have no excuse.  Actually you have no excuse,
>because you actually go to school so in case your mommy didn't teach you
>about people of other colour, then I thought school would.  One of the things
>I know is that people who make fun of other people are usually insecure about
>themselves.  Do yourself a favor and before you go around criticizing people
>and stereotyping people, learn about their culture first.
>
>+-------------------------tonychen@engin.umich.edu----------------------------
-+
>|Kickin' ass over at University of Michigan, Ann Arbor.  GO BLUE!!!           
 |
>|Yeah, I'm Chinese, so you wanna fight?  (especially this asshole)            
 |
>|Hobbies:   tennis, skiing, martial arts, and WOMEN                           
 |
>|Turn ons:  money, Cindy Crawford, good Chinese food, Ferarris, and hot babes 
 |
>|Turn offs: Roseanne Barr, people who smoke, and SF2 'need a life' people     
 |
>+-----------------------------------------------------------------------------
-+
>
> 


   To that racist, rectal sphincter, piece of shit!!!:  If you are
referring to Professor Philip Rushton's theory about the size of
genitalia and brains then you're brain is smaller than Tony's so
Tony is right. HA HA HA!!!


                                                        -adam

P.S. Tony, what's wrong with Roseanne Arnold At least she's not racist!
Organization: University of Maine System
Date: Monday, 13 Apr 1992 10:52:39 EDT
From: <IO20084@MAINE.MAINE.EDU>
Newsgroups: alt.games.sf2
Subject: Re: SFII TCE : Ryu and Bison

  I don't know about SFII:TCE, but on SFII 'classic' there are differences
between Ryu and Ken.  I've found that Ryu is a bit faster than Ken and that Ken
is a bit stronger than Ryu, so they balance out fairly well.


CRM