From: visser@convex.com (Lance Visser)
Subject: Re: New X-Force and U.X-Men issues
Date: Sun, 6 Sep 1992 00:39:08 GMT
Organization: Engineering, CONVEX Computer Corp., Richardson, Tx., USA
X-Disclaimer: This message was written by a user at CONVEX Computer
              Corp. The opinions expressed are those of the user and
              not necessarily those of CONVEX.

In <QeeGZni00WBL03Lo0_@andrew.cmu.edu> "Michael J. Keating" <mk56+@andrew.cmu.edu> writes:

>About the new x-force...
>I was relieved to see that they finally resolved the annoying Roberto
>plotline.  The continual quick references to him reminded me of old
>movie clips picturing a girl tied to the railroad tracks...
+>However, the writers have once again commited a no-brainer.  I am tired
+>of seeing superteams or individuals settle in absolutely abandoned areas
+>without any means of financial support.  Yes, I know that this is just a
+>story, but let's make the story a little better by adding some realism,
+>shall we?

	I dont know if it broke down all that badly.  They have only been
on the run one day at most.  The area is supposedly Warpath's old home
so its not unreasonable that they could exist there.  By the end of the
issue, the characters were asking themselves what they were going to 
do next.

	What I would have liked to see is an extended period with them
"on the run" without the normal gimmicks (i.e. teleportation) which make
being on the run sort of a joke  most of the time.  The problems in
being on the run (i.e. money, not being "identified", friends/family 
being "watched" and traps being set by law agencies.....and the attempts
of former friends (i.e. the other x-teams) to help them without "compromising"
themselves legally for helping fugitives.

	For this to work of course, x-force would have to have a "real" reason
for being on the run (other than the lame one that you hang out with Cable
therefore you are fugitives).

	For me anyway, the lame part of the issue was the contrived way that
they located Roberto.  The only positive thing I can say about it, is that
it got all that "highlord" nonsense to a point where it can be put on the
shelf for a while. 

	The sad thing is that the x-force "story" is going to be buried for
a while now in the big-xbook crossover.






+>plot:  if you are going to protect Xavier, why keep only four team
+>members (five if you count Lila) around, and send the rest(including
+>three of the founders..) shopping?  C'mon, people!  A little rational
+>thought, please.  I was shocked to see Xavier killed  (I think).  I hope
+>they don't fool around with this death the way they have a history to do
+>with the others. 

	I doubt that he is going to die.  There were rumors that he was
shot with the transmode virus in some of the previews so that may be their
way out.


+> Dead is dead, and there's no Morlock healer this time.

	Wayy back before Clairmont in the late 60's/early 70's, Xavier
was killed and stayed "dead" for a few years before being brought back.
This was a death that they had to explain away by claiming that the xavier
who died was really a shape-changer xavier had working for him while
xavier was off doing something important.