HDTenEightyP/NetNews huggingface dataset:
From: boelter3945@iscsvax.uni.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Ultima V - Shame Help
Date: 2 Oct 92 09:23:02 -0500
Distribution: usa
Organization: University of Northern Iowa

In article <1992Oct1.210658.16089@donner.SanDiego.NCR.COM>,
   sandin@donner.SanDiego.NCR.COM (Richard A. Sandin) writes:
> The Shadow Lords are defeated (permanently), all the key objects have been
> gathered I think (crown, amulet, scepter, box), my group is potent though
> a little unbalanced (Avatar = level 8, all others = level 7 with membership
> skewed toward bards (3) + Jaana & Shimano).  In Shame, the passage out of
> the first room has been opened except that access is blocked by rubble.  I
> am unable to move, destroy, or otherwise go around the rock piles to exit
> the room to the rest of the dungeon.
>       H  E  L  P  !

   You're talking about those rocks on the ground, after you reveal and
remove the trigger walls, right?  Well, those rocks, and all other rocks like
those, must be travelled over by K)limbing in their direction.  (For example,
K)limb, then south direction key).

   Enjoy!

                                        John "Nightwind" Boelter

--
*******************************************************************************
* John Boelter        a.k.a. Nightwind            boelter3945@iscsvax.uni.edu *
* Organizational Manager and contact person for everything and then some.     *
*******************************************************************************
* The individual who said we only use 10%  * The first 90% of a task takes    *
* of our brain's mental capacity, was      * 90% of the time, and the last    *
* probably 90% incorrect.                  * 10% takes the other 90%.         *
*            -Unknown comic on A&E-        *   -99 rule of Project Schedules- *
*******************************************************************************
Newsgroups: comp.sys.ibm.pc.games
From: kabreuer@cip.informatik.uni-erlangen.de (Klaus Breuer)
Subject: Re: mech10.zip
Organization: CSD., University of Erlangen
Date: Wed, 30 Sep 1992 09:34:26 GMT

ender@cs.montana.edu (Jacob Cormier) writes:

>In article <glock.73@chip.cba.ufl.edu> glock@chip.cba.ufl.edu (Joe Granto) writes:
>>The newest version is MECH10.ZIP, which is a NON-beta version.  It includes 
>>some nice extra features, and lacks some of the really annoying bugs.  You 
>>can get it at 131.188.1.43.
Actually, latest is v1.01, as mech101.zip - fixed a REALLY annoing bug,,,

>The .doc file and the read.me file are both unreadable.  Do you know who put
>them up, or can you put up a readable copy of each?
Naaah, the mech101.zip contains much later versions. I think the SysGods
were fiddling about with v0.2Beta and forgot to wipe these files...

Ciao,
Klaus
---
Klaus Breuer, Rudelsweiher Str. 6b, 8520 Erlangen, Germany
** "Geez, I need a _reason_ for everything?" --Calvin 
** "Should I or shouldn't I? -- Too late, I did!" --Hobbes 
Newsgroups: comp.sys.ibm.pc.games
From: kasycz@geod.emr.ca (Ray Kasycz)
Subject: Re: Civilization
Organization: Dept. of Energy, Mines, and Resources, Ottawa
Date: Wed, 30 Sep 1992 16:09:58 GMT

running out of money... hmmm. kinda describes the economy at large. try 
converting your current funds to hexadecimal and then search you saved game
file for the hex codes. you can doctor them up to $30k if you can find them.
There is also a small 10k cheat executable that will do that for you and 
inject $30k... I call it logical imbezzling

P.S. might have to search the hex codes in reverse order...
--
Ray Kasycz                                          
Geodetic Survey of Canada           \                            \
Ottawa, Ontario, Canada              \  Towards Better Gaming...  \
Internet: kasycz@geod.emr.ca          \                            \
From: dan@dunaad.co.uk (Daniel Hunter)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: No Street Fighter II for IBM :(
Date: 3 Oct 92 12:36:58 GMT
Organization: Johnson Hunter Limited

In article <BvIJ7w.Bwr@ucunix.san.uc.edu> carlson@ucunix.san.uc.edu (David Carlson) writes:
>First, let me say that I hope, somehow, I'm mistaken.
>
>Today I called Capcom's office in California to inquire about when SFII
>would be released for the IBM PC...  I was informed that Capcom no
>longer makes any software for the IBM PC.  Specifically, the man I
>talked to told me that the ONLY platform SFII has been released for is
>the Super Nintendo, and that NO other versions are planned.
>
>So apparently, all this talk of SFII demos, etc... has been utter
>garbage.....
>

Hi sorry but Street Fighter 2 is definitly coming out on the Amiga
,it's being converted by U.S. Gold and it will be out at Christmas.
It also looks better than the SNES version.
-- 
          DD      AAAAA   NN     N
          D  D   A     A  N N    N
          D   D  AAAAAAA  N  N   N
          D   D  A     A  N   N  N
From: eric.crisp@gate.micromed.com (Eric Crisp) 
Newsgroups: comp.sys.ibm.pc.games
Subject: BBS sites
Date: 1 Oct 92 10:04:00 GMT
Reply-To: eric.crisp@gate.micromed.com (Eric Crisp) 
Distribution: world
Organization: Micro-Medic Network Gateway - +1 408 280-1610 - Public access BBS

ST-=>Does anyone out there know of any BBSs, or FTP sites where I can get some
ST-=>downloads (shareware) for MS DOS based machine? Anything would be apprechi
ST-=>Thanx in advance!

Dan,

Please give my BBS a call. I've got files you can download and also
lists for other BBS's.


Eric Crisp - Sysop
The Fantasy Sports Network -(408)377-6445
Dedicated to Competitive Gaming
---
 . OLX 2.1 . I'd give my right arm to be ambidextrous.
                                                                              
PCRelay:NEWDIM -> #97 RelayNet (tm)
4.11              New Dimensions; 408-274-5550; 2 Gigs; MCI!
                              
Newsgroups: comp.sys.ibm.pc.games
From: hchong@netcom.com (Hoi Chong)
Subject: Re: AOTP Patch 'B' - Bugs?
Date: Tue, 29 Sep 92 14:47:11 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 

From article <1992Sep29.013158.4952@iti.gov.sg>, by kevin@iti.gov.sg (Kevin Patt (SE)):
> Hi all,
> 
>    I managed to install the latest patch for AOTP.  I am pleased with the
> improvement in the game speed (Great Job Dynamix!).  However :( ... there
> seems to appear bugs which weren't present in the previous version.
> 
>    Some which I notice :
> 
>    1)  I crashed somewhere in the middle of the sky (weird).
>    2)  In one mission, the skey becomes green (which then leads to the above)
>    3)  My keyboard becomes insensitive and I have to go to the setup options
>        (F10), get out of it before the plane responds to the keyboard.

I have not encountered it myself, but my friend said his recorder will
not work for a long tape after the patch.
From: g89s9058@hippo.ru.ac.za (Shae-Guevara)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wing Commander Secret Missions 2
Summary: Corrupt files
Keywords: Help!
Date: 4 Oct 92 17:22:31 GMT
Organization: Rhodes University, Grahamstown, South Africa

After  wll  this talk about wing commander II and the upcoming
Strike  commander  (as well as Trade Commander!) I deceided to
get  out  my  dusty  WCI and SMII disks (which I don't think I
ever finished.

Anyway,  to  cut  a long story short, when I got to setting up
the  SM2,  I  found  that  the files SHIP.V19 and BRIEFING.002
had become corrupt (!?) (don't ask me how!).

Anyway,  what  I want to know is; is it illegal for someone to
post these two files to me ??

Yes, No ?

Thanks
Barry

-- 
Mail me at: g89s9058@hippo.ru.ac.za

"May the dwarfs be with you."
Newsgroups: comp.sys.ibm.pc.games
From: jennifer@jato.jpl.nasa.gov (Jennifer Schlickbernd)
Subject: Re: ILLEGAL TO RENT???
Reply-To: jennifer@jato.jpl.nasa.gov
Organization: Jet Propulsion Lab - Pasadena, CA
Distribution: "na"
Date: Tue, 6 Oct 1992 00:40:59 GMT

In the US, it's illegal to rent disk based software (it's not illegal to
rent cartridge based software, altho Nintendo tried desperately to
make it so).  I don't know about CD ROM software, it all depends on the
letter of the law.

-- 
Jennifer Schlickbernd                     Jet Propulsion Laboratory
jennifer@jato.jpl.nasa.gov or elroy!jato!jennifer@csvax.caltech.edu
72466.3413@compuserve.com  Voice:(818) 354-1167
Newsgroups: comp.sys.ibm.pc.games
From: u895297@bruny.cc.utas.edu.au (** Riaz **)
Subject: Summoning
Organization: University of Tasmania, Australia.
Date: Wed, 30 Sep 1992 07:24:49 GMT

hi there folks...

i am wondering if any1 of u has played the Summoning .. the new one from SSI.
I am stuck on level 3 in the room full of pits and holes so pls help me :) :)

thanx in advance!
Riaz

Uni of Tasmania.. Australia
u895297@bruny.cc.utas.edu.au
From: mochang@sal-sun98.usc.edu (Morrison J. Chang)
Newsgroups: comp.sys.ibm.pc.games
Subject: OGRE (still around? - Windows version?)
Keywords: Origin OGRE
Date: 1 Oct 92 23:44:43 GMT
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: sal-sun98.usc.edu

Does anyone know if Origin still sells OGRE for the IBM-PC.
I remember playing it on a friend's Apple //e about 5/6 years ago.
It was a strategic simulation of armor units vs. a cybertank on
a hex grid.

Does anyone know if it was ever ported to a Windows version?

-Morrison
Newsgroups: comp.sys.ibm.pc.games
From: GRS00021@APPSTATE.EDU (*Dov Sherman)
Subject: *** Desperately Seeking Crack for Lemmings ***
Organization: APPALACHIAN STATE UNIVERSITY
Date: Fri, 2 Oct 1992 21:01:01 GMT
X-News-Reader: VMS NEWS 1.24

Please! If anyone knows of a crack for Lemmings (1), post here or
e-mail me. If you know of an ftp site with something will do it, give me
that. Even if all you can tell me is hex codes to search for and
replace, that would be wonderful. But please please please, if you
have any information on how to crack Lemmings, please let me know.

--------------------------------------------------------------------
                                                         ______
Dov Sherman                               ______________/      >
Internet: GRS00021@stat.appstate.edu     |______________       >
  Bitnet: GRS00021@appstate.bitnet                      \______>
"If a tree falls in the forest and there's noone there to hear it,
 who cares?"
--------------------------------------------------------------------
From: dpn2@po.CWRU.Edu (Damien P. Neil)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Repairing broken Thrustmaster joystick
Date: 26 Sep 1992 18:46:22 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: dpn2@po.CWRU.Edu (Damien P. Neil)
NNTP-Posting-Host: thor.ins.cwru.edu


In a previous article, hchong@netcom.com (Hoi Chong) says:

>Well, you know what you have to do, don't you?  Go get the FCS Pro.  I have
>played the FCS for a few minutes once, and boy was it *lite*.  I supposed
>to get a FCS Pro yesterday, I guess monday will have to do.  The Pro is
>supposed to be made of aluminium, all of them.  But at $150 list price (in
>most case street price too), I wonder how many people can afford it.

Yes, but I don't have $150 to buy a new stick. I already HAVE an FCS -- I
just want to fix the thing while spending a minimum of money on it. I would
MUCH rather spend my money on a new keyboard than on a new stick.
-- 
+-------------+------------------+---------------------------------+
| Damien Neil | dpn2@po.cwru.edu | Case Western Reserve University |
+-------------+------------------+---------------------------------+
Newsgroups: comp.sys.ibm.pc.games
From: ins866n@lindblat.cc.monash.edu.au (D.A. Svendsen)
Subject: Re: Microprose going downhill
Organization: Monash University
X-Newsreader: TIN [version 1.1 PL6]
Date: Tue, 6 Oct 1992 01:01:11 GMT

mike curtis (curtism@seq.uncwil.edu) wrote:
: wunner@nova.tat.physik.uni-tuebingen.de (Guenter Wunner) writes:
: 
: >bhv@areaplg2.corp.mot.com (Bronis Vidugiris) writes:
: 
: >>In article <1992Sep29.211535.59282@cc.usu.edu> slf8n@cc.usu.edu writes:
: >>reached the low level of shipping empty boxes to distrubitors 
: >>just like another certain company who's name we all know 
: 
: >We all know??? Nope, I don't know what you mean. Which company are you
: >talking about?
: 
: It's Origin.  Haven't you ever seen the Wing Commander II emtpy box?
: By the way I have always thought Microprose games SUCK!.  Their "flight
: simulator's" are a total joke.  F-19 + F-15 Strike Eagle II are way 
: to ease for anyone over 7 years old.  Also their copy protection
: sucks.  All in all their games are about 2 years behind.

I agree wholeheartedly.  I've got the f117 demo - its a joke.

: 	 
: Also, has anyone seen the Strike Commander demo.  I have it and all I 
: can say is BIG DAMN DEAL.  I was not impressed at all by it.  If I want
: a to see an impressive demo I will check out some of thE European       
: graphics demos.  I hope the SC game is better than the demo.
: 
I heard that the SC demo was stolen from an untended PC at a convention.
Origin has stated that the "demo" was unfinished and not yet due for
release, and request that the current "pirated" version be deleted wherever
it is found.  I actually read that in this newsgroup somewhere.  If you
want more details, you'll have to sift through old news, I'm afraid.


===========================================================================
 Dean Svendsen - 2nd Year Comp Science    |   
  Monash University - Clayton Campus      | How much wood could a woodchuck  
   Melbourne, Victoria, 3192.             | chuck if a woodchuck could
                                          | chuck wood?  
 email:ins866n@lindblat.cc.monash.edu.au  |   
  or                                      |      - Guybrush Threepwood  
       ins866n@aurora.cc.monash.edu.au    |    Le Chuck's Revenge (Act I)  
===========================================================================
                  A day not wasted is a day wasted!!!
From: hannes@madvax.uwa.oz.au (Johannes Herrmann)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Civilization HINTS or suggestions
Date: 4 Oct 1992 03:33:55 GMT
Organization: Maths Dept UWA
Distribution: world
NNTP-Posting-Host: sollya.maths.uwa.oz.au

In article <1ai81vINNife@uwm.edu>, caeser@csd4.csd.uwm.edu (Robert Michael Trotter) writes:
|> 
|> 	I got Civilzation, as was wondering if anyone could provide
|> 	me with stratagies, or hints, I would really appreciate it.
|> 	Like what are the first things you develop, who do you play?
|> 	America? Russia? I have found these to be pretty good nations
|> 	to start with. Anything would be appreciated. Thanks
|> 
|> 

Well I alwasy play the Babylonians because of the cool music, but anyway..

Get lots of settlers (and lots of new cities) quickly. I always try to build
up two big cities, one for money and one for construction. Later on you will
also need a center of learning (preferably with the Observatory in it).

Build the Collosus in your money city, and the Pyramids anywhere. Changing
to some higher form of government (I prefer Democracy) is good for extra
food and produce. You can avoid panels on councilors telling you not
to make war on enemies by simply not talking to the enemy.

If you need any sepcific hints tell me, I'll try to help but I'm not
that good. (yet..)

-- 
Email   -  hannes@madvax.maths.oz.au   \|/
Phone   -  386 4918 (Room 104)         - -
 May the forces of Chaos be with you.. /|\
Newsgroups: comp.sys.ibm.pc.games
From: jrs@netcom.com (John Switzer)
Subject: Re: PKZIP?! Help! I'm confused!
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Wed, 7 Oct 1992 00:13:38 GMT

In article <Oct06.215246.50359@yuma.ACNS.ColoState.EDU> peters@CS.ColoState.EDU (eric peters) writes:
>In article <1992Oct6.171957.27516@ugle.unit.no> fabian@alkymi.unit.no (Fabian Gonzalez) writes:
>>The latest version of PkZip is v1.93a. Any version above this (e.g. v2.01) 
>>is a fake.
>
>Yea, and the "a" ub v1.93a means "alpha".  Are you sure you want to use 
>"alpha" software?  The safest bet is to use v1.10.

This isn't quite correct - PKWARE is advertising version 2 of PKZIP, but this 
is a commercial product only - not shareware, and thus you shouldn't see it 
on BBSes or the net.
-- 
John Switzer               | 50 years from now, nobody will
                           | remember Candice Bergen or Murphy
74076.1250@Compuserve.com  | Brown, but every school kid will
jrs@netcom.com             | be taught about President Quayle.
Newsgroups: comp.sys.ibm.pc.games
From: cantrell@sauron.msfc.nasa.gov (Eric Cantrell)
Subject: Planet's Edge Review Wanted
Summary: Planet's Edge Review Wanted
Keywords: Planet's Edge Review Wanted
Organization: NASA/MSFC
Date:  1 Oct 92 20:35:00 GMT



========== long legal CMA disclaimer follows, press n to skip ===========

Neither the United States Government or the National Aeronautics and Space
Administration or any of their employees, makes any warranty, whatsoever,
implied, or assumes any legal liability or responsibility regarding any
information, disclosed, or represents that its use would not infringe
privately owned rights.  No specific reference constitutes or implies
endorsement, recommendation, or favoring by the United States Government
or the National Aeronautics and Space Administration.  The views and
opinions expressed herein do not necessarily reflect those of the
United States Government or the National Aeronautics and Space Administration,
and shall not be used for advertising or product endorsement purposes.


--------------------------------------------------------------------------------
Eric Cantrell                                   cantrell@sauron.msfc.nasa.gov or
                                                aec@avdms8.msfc.nasa.gov
MSFC/NASA/EB33				
Huntsville, AL 35812
--------------------------------------------------------------------------------
From: saidin@acsu.buffalo.edu (Ainalidha Saidin)
Newsgroups: comp.sys.ibm.pc.games
Subject: AT-Slow settings.
Keywords: AT-SLOW, games
Date: 27 Sep 92 17:14:51 GMT
Organization: UB

Hi.

	I have a 486DX 33MHz computer and playing Gunship 2000 and Wing
Commander on it . A friend of mine suggested AT-SLOW to slow down a bit 
for both of the games. What are the best settings for both games. I am now 
using /t50 but I think I can get better (ie. realistic) results. 

saidin@acsu.buffalo.edu
===========================================================================
Newsgroups: comp.sys.ibm.pc.games
From: hchong@netcom.com (Hoi Chong)
Subject: Re: Key-disk... It's back again!!
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Thu, 1 Oct 1992 03:39:43 GMT

From article <1adfltINNj0f@usenet.INS.CWRU.Edu>, by dpn2@po.CWRU.Edu (Damien P. Neil):
> 
> In a previous article, hchong@netcom.com (Hoi Chong) says:
> 
>>I looked at a copy of SWOTL on CD-ROM (with all 4 optional planes).
>>It let you copy everything (yes, it only use 3.5meg of the 640meg CD)
>>onto your harddrive, BUT, you still need the CD to run it.
>>
>>Key-disk?  No.  Key-CD!
>>
>>Is there a way we can put a stop to this trend before it catches on fire? 
>>
> Yes. Stop piracy.
> 
> If you want to put the whole game on your HD, just buy the disk-based
> version. It makes complete sense to me that companies would use a 'key-CD'.
> Key-disks are a pain in the ass, because anyone can copy them generally. In
> addition, disks have the annoying tendance to become corrupt, especially
> when left out so that you easily get at them to pass the protection.

Yes, I have the disk-based version, and had played it but a few times.
The game is worth maybe $5 to me. 

It is quite obvious that you are not a serious gamer, one that buy many
games each month.  I have bought close to a hundred PC games so far, do 
you know how messy my table is with so many manuals and key-disks?  Some
games even demand both key disk AND manual protection! 

The way I see it is that I paid my dues, bought enough games, shell out
enough hard-earned money, THAT I SHOULD NOT BE BOTHERED WITH KEY DISK
AND SUCH!

If you have a game that use up up all 640meg, or even 1/2, or 1/10th of
the CD, fine, I have to insert the CD each time.  But a 3.5meg game and you
expect me to trouble with the CD each time?

Do you own a CD-ROM drive?  Do you know what is a caddy?  
1) I have to take out the caddy from the drive, 
2) take the current CD out and 
3) put it back into its case, 
4) take the game CD out of its case,
5) put it into the caddy,
6) and insert the caddy back into the CD-ROM drive.

Perhaps they should have a police officer check your driver's license
each time before you are allowed to drive, heh? 

I apologise if I seem rude, it was not meant for you.  But I am often
get insulted by paying good money for bad games, and to top things off,
they expect me to open the box and take out the manual or key disk 
each time!  I would have play the more mediocre once more often if I 
don't have to bother with protection.  After an 11-hour work day, one
can't really bother manual and key disk if the game is not of CIV-standard.

Look at it this way -- if one can afford the game in this country, one would
have paid for it.  Those who sneak around with pirate copies most likely
cannot afford it in the first place, so why bother.  $20 or $40 is not worth
cheapening oneself and lower one's esteem.  You wouldn't enjoy the game
that much if you hadn't pay for it.
Newsgroups: comp.sys.ibm.pc.games
From: jtf9s@poe.acc.Virginia.EDU (Phantom)
Subject: Re: STRUCTURE OF THIS NEWSGROUP
Organization: University of Virginia
Date: Sat, 3 Oct 1992 19:48:47 GMT

In article <millernw.718138206@craft.camp.clarkson.edu> millernw@craft.camp.clarkson.edu (Neal Miller) writes:
>jtf9s@poe.acc.Virginia.EDU (Phantom) writes:
>
>
>>If there are no substantive objections how would this be accomplished?
>>Thanks for your bandwidth
>
>	I vote against.  Like many newsservers, our newsgroup list gets
>updated very rarely, and I have a strong hunch that many of us would lose
>out on these fragmented newsgroups.  If you want to reduce the time spent
>"wading" through news you're not interested in, either install "netnews"
>that lets you browse through about 20 articles per screen, or set up a
>kill file against "Origin", "U7", etc.  You can't expect a newsgroup to
>fragment so that you can find your 5 or 6 articles more quickly.
>

	Interesting rhetorical device, Mr. Miller:  *I* can't expect a
newsgroup to fragment to that *I* can find my items more quickly.  Mr.
Miller attempts to characterize my query as both trivial and purely
selfish, as though everyone else on the newgroup has an interest in
every possible game on the market and I, alone, have the audacity to be
more selective in my interests.  This, Mr. Miller, is why there ARE
segregated newsgroups, so YOU don't have to wade through alt.christian,
and rec.volleyball posts to get to the ones YOU are interested in.  Unless
YOU would like to set up your own mega kill file...

	So, to return to my original point:

	1.  Do you have any substantive objections, i.e., that having
more substance than a 'strong hunch' that you might 'lose out,' whatever
you mean by that.

	2.  Rather than simply 'voting against,' perhaps you could, in
addition, propose a solution to what just might be the real problem of
an overly-broad news group.

Jim
From: threadgj@fri.cri.nz
Newsgroups: comp.sys.ibm.pc.games
Subject: Falcon 3 Instant Action Scores
Date: 6 Oct 92 00:30:18 GMT
Organization: New Zealand Forest Research Institute


What are you other Falcon 3 jocks getting for IA scores ?

I've got mine set on idiot mode (no SAMS, Cadet, Medium weap. etc) and my
high score is 676415.  Some of the scoring doesn't seem fair though.  You
get no points for taking out bridges, buildings or bunkers and seem to
get a lot of points for tanks ?!

I've managed to get to level 2 quite often.  This seems dependant on the rate
that you rack up your air kills rather than being related to your current 
score. Wonder how many levels there are ?

Comments ?
Newsgroups: comp.sys.ibm.pc.games