From: obbe@ph.tn.tudelft.nl (Obbe Vermey)
Newsgroups: rec.games.board
Subject: Re: A&A: Allies buy how many dice?
Keywords: A&A
Date: 30 Sep 92 10:45:36 GMT
Organization: Delft University of Technology

pendy@ais.org (Paul Hohn) writes:

Hello Paul,

In your letter you wrote :

>Very recently I was "entertained" by just such a game that had bombing as an
>Allied tactic. This strategic bombing was concentrated upon Germany. It was
>conducted by the Brits and the US on a continual pace. The bombing began
>around turn 3 and continued until Germany fell. 

Did the allies try to get heavy bombers ? I think that bombing factories
with AA is hardly worth the trouble. (1/6 chance you lose your bomber of
15 IPC's and 5/6 chance the other loses 3,5 IPC -> expectancy of 0.417
IPC gain. This means it's better to use your bombers for assistance in
battles. (Unless you've got heavy bombers ofcourse)

>In response, firstly, to the idea of Japanese domination of Russia in 5
>turns, that could only happen if the Russian player never made a direct
>attack against the forces in Manchuria and instead played possum and waited
>for the Japs to hit him. Either that or totally withdrew the forces in the
>east. Two key factors to Japan's domination in Asia are India and what the
>Brits do there, and the Far East and what Russia does with the infantry and
>armor there. In my recent struggle, there was a sufficient resistance in
>Asia alone to keep the Japs from advancing upon Moscow until turn 4 when
>most of the resistance had been cleared and Japan actually had enough land
>units to do anything worthwhile. 
>In regards to leaving Japan alone, it can be done and still win the game for
>the Allies. Apart from attacking the Japanese fleet whenever within striking
>range for fighters off the west coast of the US, the only engagements with
>Japan were purely defensive (again I refer back to my game). While the USs
>and the Brits mercilessly bombed Germany's factories, Russia, the US and the
>Brits made successive assaults upon the German frontier. They just kept
>pounding at him and pounding at him until there wasn't enough left to fend
>off any large-scale invasion. The key was Western Europe, which got brutally
>mauled time and again, eventually falling into Allied hands. In this game,
>all three Allies ignored Japan except for defense, concentrating everything
>upon Germany. The pressure was so intense that Germany fell within 6 rounds
>of play (or was that 7...) at which time Japan was in no position to
>liberate the German capital, thusly demanding a capitulation. 

You're probably right. This might be a winning scenario. I'll try it next
time I play the Allies.

These things are almost always happening in our games in the first turn,
what do you think of them and are there any better standard moves ?;
- Russia attacks Eastern_europe using everything available exept 1 plane.
  Russia also attacks Manchoerije using 1 fighter (landing on china)
  Ofcourse Russia buys men to keep Karelia and in addition 4 men are
  moved to persia to block the German opening of the Suez.
- Germany opens the Suez and this way prevents the Brits from building
  a factory in South_Africa. Germany is also able to help the Japanese
  attack India.
- Britain builds a factory on India and moves the transporter to the Suez
  to block the Germans.

This is the point where things get unpredictable.
Did someone out there ever play this scenario and what happened ?

						Obbe.