From: marcs@yang.earlham.edu (Marc Seebass(Thunderbolt))
Newsgroups: rec.games.hack
Subject: Re: More 3.1 suggestions
Date: 18 Nov 92 18:28:32 GMT
Organization: Earlham College, Richmond, Indiana

In article <1ecgs1INNbcj@escargot.xx.rmit.OZ.AU>, s892341@minyos.xx.rmit.oz.au (Matt=Goodall) writes:
> rji@nyquist.cs.nott.ac.uk (Rob Ingram) writes:
> 
>>|> 	A look command similiar to Moria would be nice, also when a wand
>>|> is out of charges and you haven't identified it yet having the computer
>>|> declare it (empty) would also save some of my characters. Bags of holding
>>|> and other containers should be changed so that you can see all the items
>>|> in them and choose what to take out by class of object.
>>|> 
>>What does the Moria look command do? There are look (at the current square)
>>and specify object commands to see all discovered areas. 
> 
> A moria look allows you to glance in an arc and receive a description of all
> thats there with the cursor flashing on the object seen. 
>   ....o......
>   .....d.....
>   .....@.....
> 
> you see your dog named fido -more-
> you see a goblin -more-
> 
> would be quicker than using the / to look at everything
> 
>>One of the main qualities of wands is that you do not know how many charges
>>they have unless you identify them, sow how would you know an empty wand unless
>>you zap it and nothing happens?
> 
> I said once you get the Nothing Happens message the game marks the wand as empty
> 
> i a wand of polymorph called empty
> 
>>I agree that there could be a better way of accessing bags (and chests) than
>>simply going through the whole list of items.
> 
>>|> New Classes: (D) Dwarf: Lawfull, all the dwarven items at the start
>>|> Stats: str:14 int:10 wis:12 dex 12 con:17 chr:10
>>|> has a pickaxe, very good armor.
>>|> Intrinstics: searching, poison res?, stealth (7th).
> 
>>I don't think the dwarf should have too much armour, maybe just the cloak,
>>boots and possibly hat. Dwarvish mithril would probably be a bit much
>>to start with.
> 
> The idea was to cross the Knight with the Arc and get something that only
> has middleing fighting ability but can survive.
> 
>>|> (M) Minstrel: Neutral, leather armor, plumed hat, staff, musical instrument.
>>|> Stats: str:12 int:15 wis:13 dex:15 con:12 chr:16
>>|> can use the instruments very well (perhaps identify them by using them)
>>|> Legend lore.
>>|> Intrinstics: stealth (7th)
How about the following:

(R) Ranger: Lawfull, leather armor, bow& arrows, short sword, elven cloak or 
boots, and perhapse some other items..
Stats: str:12 int:13 wis:15 Dex:15 con:13 chr:12.
Has a high seach level, can has a chance of identifying tracks, and thus 
has intrinsic warning (some times), has a better chance of taming animals 
with tripe, and has a percent chance of making most animals peacfull.

(O) Olympian, Starts with a weapon dependant on wat kind of olympian they 
are. Perhapse a camera, a credit card, some money, boots of some sort, and 
I'm not sure what else.
Stats str:15 int:10 wis:11 dex:16 con: 16 chr:10
Types
Swimmer: Will not drown in water, but can only cross it if he/she is not 
 weighed down much, or has another means of crossing (boots of water 
 walking or a ring of levetation etc.)
High/Long jumper: Has intrinsic jumping ability as if he/she had boots of 
 jumping.
Track. Has intrinsic speed.
Wieght lifter: High strenght.
Martial artist: Does high levels of damage with kicks. Starts with a 
 Katana or some oriental weapon.
Javelin thrower. Will throw a javelen for greater distances and higher 
 dammage. Starts with a javelen.
Discus thrower: Can throw bommerangs for greater distance damage and 
 accuracy. Starts with a bommerang (or a disc which amounts to the same thing.
Marathon runner: Has a higher con and sleep resistance.
Note: Unless a weapon is mentioned the Olympiad starts with a random 
weapon or a dagger.

Student: Starts with a lot of spell books and scrolls, and a magic marker. 
   Stats: str:10 int:15 dex:10 wis:12 con:12 chr: 14
Has intrinsic sleep resistance, and has a percent chance of having poison 
resitance from exposure to school food. 

----Marc Seebass
Newsgroups: rec.games.hack