HDTenEightyP/NetNews huggingface dataset:
From: sread@kipling.webo.dg.com (Steve Read)
Subject: Re: Inadequacy with info.
Date: 28 Aug 92 09:02:06
Organization: NSDD, Data General Corp.

>>>>> On Wed, 26 Aug 1992 16:47:03 -0400 , John Lerchey <jl4l+@andrew.cmu.edu> said:

>... a Valkyrie ...

>She is armed with Excalibur and Stormbringer.   As I type, I killed an
>Uruk Hai and sacrificed the corpse.  "You have a feeling of inadequacy."

>So what gives?  I really don't want to lose another potentially good
>character tothe whims of some gods that all of a sudden don't like me
>even though I sacrifice everything that I can kill to them!  Doesn't
>anyone out there have a clue for me??

this just means that you haven't mollified your god yet, the brownie
points you may or may not have gotten from the sacrifice were less
than the "anger" of your god.  Perhaps you're sacrificing small
animals or creatures of Chaotic alignment - it's not nice to sacrifice
a God's own creatures to him.  Or perhaps as a chaotic you've been
ignoring chances to slaughter and maim?  While it's true that a
Uruk-Hai is Large it's also chaotic.

Naturally I could be wrong...
--
----------------------------------------------------------------------
s. e. read | sread@kipling.webo.dg.com | data general corp | nsdd onsd
-------------------------< cogito ergo sim >--------------------------
From: abaddon@supr.scm.liv.ac.uk (Kevin o donovan)
Newsgroups: rec.games.hack
Subject: Re: More Inadequacy
Date: 26 Aug 92 12:51:43 GMT
Organization: Centre for Mathematical Software Research, Univ. Liverpool, UK

How do you change the alignment of an altar?

Kev
Newsgroups: rec.games.hack
From: trav@wixer.cactus.org (traveller)
Subject: moon
Organization: Real/Time Communications
Date: Wed, 26 Aug 92 19:21:58 GMT

Well, again at the new moon, i think this thing about the phases is
bogus. I just started a game with a barbarian, in the room where i
started was an alter to morrigan. I sacrifice a jackal, have a hopeful
feeling. 10 moves later i sacrifice a sewer rat and get stormbringer.
With bad luck like that, I'll take a new moon anyday

Trav

-- 

trav@wixer.cactus.org  |   In Austin, Tx:
     The Traveller     |      The city that made being a slacker an
                       |      acceptable alternative lifestyle.
From: hench@seidel.ucsb.edu (John Hench)
Newsgroups: rec.games.hack
Subject: Re: grouping items
Date: 25 Aug 92 19:42:20 GMT


You know, once I got a wand of wishing on the first level, and I thought it was rather odd. Is there
really a spoiler to consistantly do this? 

THe curious Cat

--
***     John Hench		        ***   "I can't say that I'm very     ***
***     Elec. & Comp. Eng. Dept. #232   ***    fond of reality, but it's     ***
***     University of California 	***    the only place I know to      ***
***     Santa Barbara, CA  93106     	***    find a good steak" -W. Allen  ***
Newsgroups: rec.games.hack
From: binders@pell4l6.alleg.edu (Simon Binder)
Subject: Burning in Hell....
Organization: Allegheny College
Date: Thu, 27 Aug 1992 20:46:25 GMT

OK, so I've made it to the castle level and killed off all the baddies  
hanging around.  Sit on the throne, get the wand of wishes, etc.  I go  
back up a couple of levels to a level teleporter, put on my ring of TC and  
step in.  Teleport to level forty.

"You arrive at the center of the earth -more-"
"Unfortunately, that is where Hell is located -more-"
"You burn to a crisp. -more-"
"You die...."

What the hell (no pun intended)???!!!???!!!

I'm an elf in good standing with my god, I have Excalibur and a few other  
goodies, but nothing that I can see that could result in this.  What's  
going on?  Where is this world coming to?

Please respond by e-mail- my net access is sporadic.  

Thanks!!!

Simon Binder
binders@alleg.edu
Newsgroups: rec.games.hack
From: rji@trellis.cs.nott.ac.uk (Rob Ingram)
Subject: Re: Rust Monsters ( Re: Various Questions )
Organization: Communications Research Group
Date: Thu, 27 Aug 92 06:50:05 GMT

In article <1992Aug27.083418.17730@ugle.unit.no>, wolff@kjemi.unit.no (Erik Wolff . Kjemiteknikk) writes:
|> Regarding the different armor mentioned in the last post, here is an
|> excerpt from the spoiler file:
|>                                                                   AC
|>   Name                         Description             Wt   Cost  Mod  Rust
|> ---------------------------------------------------------------------------
|> 
|> | bronze plate mail          |                        | 9 |  400 | -6 | N |
|>  .
|>  .
|> | crystal plate mail         |                        | 9 |  820 | -7 | N |
|>  .
|>  .
|> | plate mail                 |                        | 9 |  600 | -7 | Y |
|>  .
|> . 
|> | dragon scale mail          |   (for comparison)     | 5 | 1000 | -9 | N |
|> | dwarvish mithril-coat      |   (for comparison)     | 2 |  240 | -6 | N |
|> | banded mail                |   (for comparison)     | 8 |   90 | -6 | Y |
|> 
|> Mr. Sumner said :
|> 
|> >If I were you, I would have kept the +3 plate mail and put on a cloak.
|> >This protects you from rust too.
|>  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|> 
|> Could anyone confirm this as I have a distinct feeling that armor will be
|> "rubbed down" despite cloak.
|> 
|> Erik

It is true that the cloak will protect your actual armour, e.g. plate mail,
but your helmet, boots, gloves and shield are still exposed of course.

			Rob.

-- 
_______________________________________________________________________________
|                       | Rob Ingram                                          |
|  "Hang loose kid!"    | University of Nottingham                            |
|                       | Department of Computer Science                      |
|                       | Nottingham, UK.                                     |
|_______________________|_____________________________________________________|
|                       |      "Women: Can't live with 'em, can't get them    |
|  rji@cs.nott.ac.uk    |       to dress in skimpy leather Nazi outfits"      |
|_______________________|_____________________________________________________|
Newsgroups: rec.games.board
From: dv52151@uxa.cso.uiuc.edu (Axly)
Subject: Btech Muse
Summary: Help
Organization: University of Illinois at Urbana
Date: Thu, 3 Sep 1992 19:57:41 GMT
Keywords: Help


Hey, does anyone know what's wrong with the Btech Muse?

Axly
 
Newsgroups: rec.games.board
From: cmeadows@nyx.cs.du.edu (Chris Meadows)
Subject: Re: mecheditor -where is it
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Mon, 31 Aug 92 17:15:20 GMT

In article <1992Aug31.140408.14333@magnus.acs.ohio-state.edu> rday@magnus
acs.ohio-state.edu (Robert E Day) writes:
>In article <1992Aug28.090233.1@cc.newcastle.edu.au> c9036991@cc.newcastl
.edu.a
>u (UNFORGETTABLE ... IN EVERY WAY . AND FOREVERMORE .. THATS HOW WELL ST
Y) wri
>tes:
>>
>>         Just incase you missed my last post .. and i know there
>>    is some pretty heavy traffic in this group, could anyone who
>>    actually found the mecheditor at umich please tell me what the
>>    directory path to it was, i couldnt find it and would like a copy
>>    of it ...
>>
>it's location is msdos/games/strategy/battletech
>
>meched32.zip is the only thing there.
>
>I hope that this helps.
>-- 
>If the price that I must pay to obtain my *  Robert E. Day/Syr Otto von 
  *
>freedom, is to acknowledge that the Gov-  *  Schwartzkatz, Shire Mugmort
  *
>ernmet was granted the power to infringe  *  Barony Middle Marches,     
  *
>on them, then I am not free. Paul Anderson*  Middle Kingdom             
  *



Don't listen to him.  ;)  FTP to wuarchive.wustl.edu.  In directory
\pub\MSDOS_UPLOADS you should find MechEdit 3.30 (unless they moved
it).  It is zipped, but by some strange coincidence the Unzip 5.0 
program is also in that same directory.

That is, assuming they haven't been moved to wherever they belong now.

I got version 3.3 and am very happy with it (which I will elaborate on
in a later message).

---Chris Meadows

Xref: sparky rec.games.board:8215 news.groups:17150
From: jmedway@ccwf.cc.utexas.edu (johnjmedway)
Newsgroups: rec.games.board,news.groups
Subject: Re: rec.games.strategic
Keywords: wargames, miniatures, landfill, too_many_posts
Date: 25 Aug 92 22:40:30 GMT
Followup-To: rec.games.board
Organization: The University of Texas at Austin, Austin TX

In article <1992Aug21.082714.6883@ists.ists.ca> sizone!justin@ee.ryerson.ca (Justin Wells) writes:
>It seems to me that one sensible solution would be to create a 
>newsgroup called rec.games.war.  (1) We know there is enough volume
>to support it.  (2) It would leave rec.games.board wide open for 
>discussion of all other sorts of games, which at the moment would
>be mostly the strategic games I like so much.  (3) There would be 
>no serious overlap between newsgroups: anything not appropriate in
>the other rec.games.[war/chess/go] groups would be welcome in 
>rec.games.board.  (4) If the current surge of postings about
>strategic games ever dies down, rec.games.board can pick up the
>slack from something else, since it has a broader mandate than
>a rec.games.strategic would.
>
>So I think the war gamers should be awarded the new news groups, 
>for the benefit of all. 



PLEASE! And I'd like to see a rec.games.miniatures group too! I get 
tired of wading through everything else for just that one topic. 

In rec.games.miniatures we could cover some of the overflow in 
rec.games.rpg.misc regarding WarHammer and other fantasy miniatures
games as well as Ancient Empires and other historical miniatures
games. (We could also cover painting tips, etc.)



----------------------------------------------------------------
john j medway                         jmedway@ccwf.cc.utexas.edu
							
"It's either spectacular unbelievable success,	
 or crushing, hopeless defeat! There is no middle ground!
 OK, there is a middle gound, but it's for sissy weasels."
 - Bill Watterson through Calvin			
----------------------------------------------------------------
Newsgroups: rec.games.board,rec.games.frp
From: cmeadows@nyx.cs.du.edu (Chris Meadows)
Subject: Re: BattleTech MechEditor -- Whatta Piece of Work!
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Tue, 1 Sep 92 01:20:49 GMT

In article <1992Aug31.184109.18158@ecst.csuchico.edu> tdunn@ecst.csuchico
edu (Tim Dunn) writes:
>Chris Meadows writes:
>>
>>The only problem with it is that it won't print to an ascii file on 
>>disk for some reason--it says something is wrong with the printer.
>
>Does it save at all? I mean, if it doesn't save, then all you can do
>is copy maunally from the screen. Not much good, is it?
>-- 
>If you give Congress a chance to vote on both sides of an issue, it
>will always do it.
>		-- Les Aspin, D., Wisconsin



Oh, yeah, it saves to its own files.  But it doesn't print the mech
sheets to an ascii file on disk like it says it does.  (It does print
to the printer, though, so I'm not complaining...not that much, any-
way...)

---Chris Meadows

Xref: sparky rec.games.board:8276 news.groups:17186
From: mst@vexpert.dbai.tuwien.ac.at (Markus Stumptner)
Newsgroups: rec.games.board,news.groups
Subject: Re: rec.games.abstract (Re: rec.games.strategic controversy)
Date: 26 Aug 92 20:30:55 GMT
Followup-To: news.groups
Organization: DB and ES Subdivision, TU Vienna

From article <1992Aug26.172017.9025@sbcs.sunysb.edu>, by neilb@scs.leeds.ac.uk (Neil Bowers):
> Why are you so determined to keep everyone in rec.games.board?

Because it is in my interest to keep the games that interest me (board
games, that is) in one place, instead of looking for them in a number
of tiny newsgroups.  If it ain't broken, don't fix it.  I know this is
my personal view and not yours, but the Usenet group creation rules
were not codified for nothing.

> There are a sizable number of usenetters who have expressed a desire
> for a group such as rec.games.abstract, since they have no interest
> in wargames and other non-abstract games which get coverage in r.g.b.

As for sizable - I would say there have been perhaps five different
people who have expressed that interest, as opposed to a similar
number (including me) who have argued that it is unnecessary.
 
> Responses such as "learn about killfiles",
> "use sensible keywords", "You think this is high volume, try alt.foo.bar!"
> are not constructive.

I would say at least the first two are.

-- 
Markus Stumptner                                mst@vexpert.dbai.tuwien.ac.at
University of Technology Vienna                 vexpert!mst@relay.eu.net
Paniglg. 16, A-1040 Vienna, Austria             ...mcsun!vexpert!mst
From: dlow@sirius.ucs.adelaide.edu.au.ua.oz (David J Low)
Newsgroups: rec.games.board
Subject: Re: BTECH: Anyone tried the Axman (3050)
Date: 26 Aug 92 06:01:06 GMT

From article <1992Aug25.114506.25165@tdb.uu.se>, by m91kgh@tdb.uu.se (Karl-Gunnar Hultland):
> I just wondered if anyone have tried the Axman??
> 
> I tried it yesterday and got really surprised by
> the efficiency of that design. I had five matches
> against five different 'mechs and won all five.
> 
> Against the Daishi I was very lucky, my first hatchet hit
> was in the cockpit. Even though I used maps with reasonable
> possibilitys to hide I don't think the odds were on my side
> in those fights, now I know which mech to use at the next
> tournament :-)
> Yeah and the pilot I used was nothing special, just a fresh
> mechwarrior constructed using the mechwarrior rules.

      The Axman is a decent design, but suffers from a major weakness
      (common to many 3050 designs) - the XL engine in the side torso.  In 
      this case, it is partnered with the AC/20 ammo.  So, as well as the 
      'Mechs being destroyed if the side torso is destroyed, a lucky 
      critical can knock it out outright.   

      In battles of any extended duration, this can be a real weakpoint, as
      the side torso armour gets worn away.

         David.

--
   ___          ~~            | David J. Low, Atmospheric Group, Dept. Physics
  /  /-----^-/~~~             | Adelaide University, South Australia 
 /  /-------/~  "I'll be back"| 
<__/  '            --- Arnie  | E-Mail : dlow@physics.adelaide.edu.au  
Newsgroups: rec.games.board
From: bruno@cerberus.csd.uwm.edu (Bruno Wolff III)
Subject: Re: Wings
Originator: bruno@cerberus.csd.uwm.edu
Reply-To: bruno@cerberus.csd.uwm.edu
Organization: University of Wisconsin - Milwaukee
Date: Thu, 3 Sep 1992 20:05:11 GMT

A game that is in print that seems worth looking at is AH's Knights of the
Air. I picked up a copy at Avaloncon and so far I have read the rules, but
I haven't tried playing out any scenarios yet.
There is a mechanism for shooting at other aircraft in the middle of a turn.
From: dv52151@uxa.cso.uiuc.edu (Axly)
Newsgroups: rec.games.board
Subject: Re: BTECH: Anyone tried the Axman (3050)
Date: 26 Aug 92 01:10:55 GMT
Article-I.D.: news.BtKGM8.JzI
Organization: University of Illinois at Urbana

>>Against the Daishi I was very lucky, my first hatchet hit
>>was in the cockpit. Even though I used maps with reasonable
>>possibilitys to hide I don't think the odds were on my side
>>in those fights, now I know which mech to use at the next
>>tournament :-)

Against a standard Daishi, you'll have big problems. The Widowmaker wastes
a lot of tonnage on the AC 20. The B variant Daishi is the Axman's worst
nightmare, as the long range firepower is going to sand your 'Mechs armor off
fairly quickly.

Axly
Newsgroups: rec.games.board
From: sos@oz.plymouth.edu (Steffan O'Sullivan)
Subject: Re: Any board game about Baseball out there ?
Reply-To: sos@oz.plymouth.edu (Steffan O'Sullivan)
Organization: Plymouth State College - Plymouth, N.H.
Date: Tue, 1 Sep 92 18:53:28 GMT

In article <Btwr8A.9Fr@wm.estec.esa.nl> viau@wm.estec.esa.nl writes:
>Does anybody know about a (preferably good) board game about
>the great game of BaseBall ?

There are a number of board games on the great game of Baseball.  My
favorite is Pursue the Pennant (PTP), but I confess I haven't played them
all.  I have played APBA and Status Pro, and I prefer PTP to either of
those.  The only other baseball game I like is Superstar Baseball, by AH,
simply because it has classic players in it.

-- 
  - Steffan O'Sullivan		         sos@oz.plymouth.edu
Newsgroups: rec.games.board
From: eam3@po.CWRU.Edu (Eric A. Meyer)
Subject: Re: Axis & Allies 2nd ed rules ADDRESS and more
Reply-To: eam3@po.CWRU.Edu (Eric A. Meyer)
Organization: Case Western Reserve University, Cleveland, OH (USA)
Date: Fri, 28 Aug 92 20:18:14 GMT


In a previous article, josh@gacvx2.gac.edu () says:

>You can order your second edition rules manual from:
>
>	CO Department
>	Milton Bradley Company
>	443 Shaker Road
>	East Longmeadow, MA 01028

   How much money (if any) do we have to include?  I assume the rulebook
isn't free.
-- 
"Unstable condition--a symptom of life       | Eric A. Meyer (eam3@po.CWRU.edu)
 In mental and environmental change          |  Alumnus,  Beta Nu of Theta Chi
 Atmospheric disturbance--the feverish flux  |---------------------------------
 Of human interface and interchange-"  -N.P. |    "What do you think, sirs?"
Newsgroups: rec.games.board,rec.games.pbm
From: nick@sunburn.uwaterloo.ca (Nick Fitzpatrick)
Subject: News group split
Followup-To: news.groups 
Originator: nick@sunburn.uwaterloo.ca
Organization: University of Waterloo
Date: Tue, 1 Sep 1992 15:29:25 GMT

For all those who have the word diplomacy in their kill files, I thought
you ought to read this.  I have filed to create a newsgroup rec.games.diplomacy

This is a Request For Discussion on the creation of a newsgroup for
the Game of Diplomacy.

Group Name
----------

rec.games.diplomacy

Status
------

Unmoderated

Rational
--------

Diplomacy is a very popular board game, that has also been adapted to
play by mail (snail and E).  There are presently over 120 games ongoing
over the Internet, being played by people across the world.  There are
four automated Diplomacy programs (in four continents) connected to
the Internet processing games.  There is much discussion of the game in
the groups rec.games.pbm, rec.games.board and bit.listserv.dipl-l 
(dipl-l@mitvma.mit.edu).  The problem is that diplomacy is split
between two many places, and its bitnet list does not get a wide enough
distribution.


rec.games.diplomacy would provide a focus for discussion which
currently appears in a number of groups, often to the annoyance
of readers.


Charter
-------

The newsgroup would be for the discussion and orginisation of the game
Diplomacy.  Both regular (ie face to face) and play by mail would
be discussed.


Voting
------

If all goes according to plan, voting will take place one month from
the posting date of this RFD.


Follow-ups directed to news.groups
Newsgroups: rec.games.board
From: saint@emma.dei.unipd.it (Gian_Uberto Lauri 228495)
Subject: Re: BTECH: Comments about the mecheditor
Organization: Universita' di Padova, Italia
Date: Mon, 31 Aug 1992 07:36:54 GMT

In article <1992Aug20.220814.13906@tdb.uu.se> m91kgh@tdb.uu.se (Karl-Gunnar Hultland) writes:
>carlton@apollo.hp.com (Carl Hommel) writes:
>: Around here, we call them "munchkin" mechs.  Another common munchkin
>: mech that every newbie creates is anything with more than 2 LRM-5s.
>: We disallow them with the (admittedly feeble) excuse, "The electronics
>: in your mech can't handle that many different launchers.  Use a LRM-20!"
>
>Hmmm, I've never considered using four LRM-5s instead of a
>LRM 20 saving 2 tons and a crit but as you pointed out thats not
>a "clean" design.

Blame Blame Blame!

A 4 LRM5 rack is not the same of a LRM20 as weapon system. Try to
evalutate the espectation of damage made. You have more chances to hit
the target, but you are likely to do less damage. LRM20 is for heavy
fire support on the battlefield, while the LRM5 quad-rack is a weapon
to shot down VTOLS and hovers.

o   oooooo	Gian Uberto Lauri	
      o    o	saint@alessia.dei.unipd.it
     o o
Newsgroups: rec.games.board
From: rday@magnus.acs.ohio-state.edu (Robert E Day)
Subject: Re: BTECH: Couple o' Mech designs
Organization: The Ohio State University
Date: Fri, 4 Sep 1992 17:43:26 GMT

In article <Bu0sIK.EEt@apollo.hp.com> carlton@apollo.hp.com (Carl Hommel) write
s:
>
>if you want a ML battery, try the Swayback.
>
What are the stats on this Mech? Where could it be found?

Thanks.
-- 
If the price that I must pay to obtain my *  Robert E. Day/Syr Otto von    *
freedom, is to acknowledge that the Gov-  *  Schwartzkatz, Shire Mugmort   *
ernmet was granted the power to infringe  *  Barony Middle Marches,        *
on them, then I am not free. Paul Anderson*  Middle Kingdom                *
From: hcobb@fly2.berkeley.edu (Henry J. Cobb)
Newsgroups: rec.games.board
Subject: Re: SFB: Alternate Damage Allocation Methods
Date: 1 Sep 92 22:12:43
Organization: /rubin/hcobb/.organization
	<james.715382252@wrs.com>
NNTP-Posting-Host: fly2.berkeley.edu
In-reply-to: james@wrs.com's message of Tue, 1 Sep 1992 21:17:32 GMT


	There was a non-dice system in an Old Space Gamer, why not call up
Steve's BBS and ask him to mail you a copy? ;-)
--
	Henry J. Cobb	hcobb@fly2.berkeley.edu	SFB Tyrant
		"We could tell you the infringments in your code,
			but then we'd have to kill you." -USL Lawers.
Newsgroups: rec.games.board
From: njs@cbnewsh.cb.att.com (nicholas.j.sauer)
Subject: Probe by PB
Organization: AT&T
Distribution: na
Date: Fri, 28 Aug 1992 15:43:00 GMT
Keywords: need rules


In the yet another request for game rules department....  My friend Mark
picked up a copy of Parker Brothers word/card game Probe.  It is a really
nice looking game with no rules, again (we haven't been doing to good this
month on games with rules at garage sales).  So, if some kind and merciful
soul out there in net.land has the rules I would appreciate getting a copy.
Please e-mail me and thanks again.

Nick Sauer



Newsgroups: rec.games.board
From: ahabig@bigbang.astro.indiana.edu (Alec Habig)
Subject: Re: 1rst draft of the FAQ/introduction to the group
Keywords: FAQ
Organization: Indiana University Astrophysics, Bloomington, IN
Date: Thu, 27 Aug 1992 16:19:19 GMT

In article <1992Aug27.155010.18067@cco.caltech.edu> shippert@cco.caltech.edu (Tim Shippert) writes:
>
>	On the whole, I think your FAQ is organized well.  However, I would
>put the list of newsgroups for dedicated games at the very top, so that new
>readers of r.g.b can see on their first screen where it is they should
>really go to talk about go or ce, etc.  They could also see right away
>that r.g.b IS the appropriate place to talk about the "abstract"
>"strategic" games that don't have their own group.

Ok, I'll move it up to right underneath the introductory paragraph.

	Alec
From: hroberts@srd.bt.co.uk (Huw Roberts)
Newsgroups: rec.games.board
Subject: Consulting Detective supplements
Date: 2 Sep 92 10:48:47 GMT
Reply-To: hroberts@srd.bt.co.uk
Organization: British Telecom


I've just bought the Sherlock Holmes - Consulting Detective
game.  What supplements are there and what are they like
to play?

Thanks,
Huw Roberts.
Newsgroups: rec.games.board
From: kenward@cs.sfu.ca (Kenward Chin)
Subject: Wings
Organization: CSS, Simon Fraser University, Burnaby, B.C., Canada
Distribution: na
Date: Wed, 2 Sep 1992 22:17:54 GMT

I have a friend who owns the board WWI air combat game Wings.  He's
quite positive about it, but I haven't heard any talk about it in this
group.  Any comments, or comparative notes with other WWI air combat games?

Kenward Chin
-- 
Disclaimer: Since transmission of this article is by imperfect methods, there
	   may well be discrepancies between what is above and what was
	   intended.  Therefore, please edit this article to read as you wish.