HDTenEightyP/NetNews huggingface dataset:
From: meetch@DIALix.oz.au (Mitchell Brandsma)
Newsgroups: rec.games.mud.announce
Subject: Any frustrated WA muddicts out there? 8) [New LP in AU]
Summary: Mud opening *very* soon in Perth.
Date: 6 Sep 92 15:27:26 GMT
Followup-To: poster
Organization: DIALix Services, Perth, Western Australia
Originator: scott@glia


	Good evening/morning/afternoon/night etc...

	We're opening a 3.1.2 LP-Mud in native mode here hopefully within a
week (depending on acquiring software) and are looking for a few people in
the Perth area to spend some time building a realm here.  The mudlib shall
be as flexible as possible until we know what YOU want.

	I'm also looking for some players - playtesters initially, though if
you get to wiz during this stage then you'll stay wiz.  Anybody who wants to
instawiz is welcome, under the condition that they write at least two *decent*
rooms (ie more than the standard create() and reset()) a day on average.  That
isn't too much to ask, is it ?

	Anybody interested can mail me and I'll add you to the mailing list.
Serious people only please.  And don't forget to tell yer mates!

Regards,
	- Meetch (meetch@DIALix.oz.au :)

Disclaimer: I am not sane at the best of times, so what I say may only be what
I am thinking, not what I mean.  If you find any typos or grammatical errors
then whoopee for you and have a banana.  If I'm thinking what you're thinking
then it must be pure coincidence.  That or we should call Dirk Gently...

-- 
rec.games.mud.announce submissions: rgm-announce@glia.biostr.washington.edu
other stuff related to that group:  rgm-announce-request@glia...
mudlist-related mail:		    mudlist@glia.biostr.washington.edu
other mail of a personal nature:    scott@glia... or scg@mentor.cc.purdue.edu
Newsgroups: rec.games.mud.announce
From: meetch@DIALix.oz.au (Mitchell Brandsma)
Subject: WA based mud is dialup only.
Followup-To: poster
Summary: You'll need a modem...
Originator: scott@glia
Organization: DIALix Services, Perth, Western Australia
Date: Wed, 9 Sep 1992 02:38:55 GMT

Sorry, but I forgot to mention that DIALix doesn't have a live internet
connection (just uucp feed I'm afraid ).  Thusly a DIALix account is required.
An internet node is at least a year away - unless someone makes a very large
contribution. *sigh*

Machines are being set up (one at a time) in the major Australian cities, so
Australia-wide access will eventuate.  I believe there's a machine operating
in Sydney too.  Please mail jeff@DIALix.oz.au if you'd like an account.  There
is a cost involved in running dialix, so users are charged 1 cent per minute
for time logged on.  This applies to the whole system, not just mud!  Sorry for
any inconvenience...

- Mitchell Brandsma (meetch@DIALix.oz.au :)

-- 
rec.games.mud.announce submissions: rgm-announce@glia.biostr.washington.edu
other stuff related to that group:  rgm-announce-request@glia...
mudlist-related mail:		    mudlist@glia.biostr.washington.edu
other mail of a personal nature:    scott@glia... or scg@mentor.cc.purdue.edu
Newsgroups: rec.games.mud.announce,rec.games.mud.lp
From: friedpw@next05cville.wam.umd.edu (Peter William Friedman)
Subject: Infinity: New lpmud!
Followup-To: poster
Originator: scott@glia
Organization: Workstations at Maryland, University of Maryland, College Park
Date: Wed, 9 Sep 1992 14:36:40 GMT

	Announcing the Grand Opening of  I n f i n i t y   L P m u d  ...

	Running v3.1.2 in comptability mode, and an extensively enhanced
	2.4.5 mudlib, we are opening our doors to the world while we
	continue our development.

	Our address is:

		infinity.ccs.northeastern.edu  3000

	This mud is running on a dedicated machine! Come and explore our
	theme, which takes you from the present into the fantasy world
	of the past, and soon even into the sci-fi of the future.

	This mud is here to stay for quite some time, as we are fortunate
	to be supported in this project by our school.

	PLEASE direct all inquiries about this mud to:

		mud@infinity.ccs.northeastern.edu

	Thanks and enjoy!		- The Founders

-- 
rec.games.mud.announce submissions: rgm-announce@glia.biostr.washington.edu
other stuff related to that group:  rgm-announce-request@glia...
mudlist-related mail:		    mudlist@glia.biostr.washington.edu
other mail of a personal nature:    scott@glia... or scg@mentor.cc.purdue.edu
From: eickler@tabaqui.informatik.rwth-aachen.de (Andre Eickler)
Newsgroups: rec.games.mud.announce
Subject: DikuMUD port to Amiga
Date: 11 Sep 92 12:12:54 GMT
Followup-To: poster
Organization: Rechnerbetrieb Informatik  /  RWTH Aachen
Originator: scott@glia

Hi there!

I've just ported the standard DikuMUD sources from ucbvax.berkeley
to the Amiga. It is still capable of multi-user connections and
I am currently working on a dnet and maybe a midi-interface
(if someone can give me some good hints on how to do that :-) ).

The release includes a client program with history. If 
someone is interested in this, I will upload the changes to
ucbvax.

Please send me mail.

Andre


----------------------------------------------------------------------------
Andre Eickler                  Tel.: (+49-241) 875 875
Baerenstrasse 5/209            E-Mail: eickler@messua.informatik.rwth-aachen.de
5100 Aachen
Germany

-- 
rec.games.mud.announce submissions: rgm-announce@glia.biostr.washington.edu
other stuff related to that group:  rgm-announce-request@glia...
mudlist-related mail:		    mudlist@glia.biostr.washington.edu
other mail of a personal nature:    scott@glia... or scg@mentor.cc.purdue.edu
Xref: sparky rec.games.mud:8831 rec.games.mud.admin:395 alt.mud.lp:360 alt.mud:218
From: dixjb@silver.lcs.mit.edu (Jonathan Barrymore Dix)
Newsgroups: rec.games.mud,rec.games.mud.admin,alt.mud.lp,alt.mud
Subject: HELP!!!!!
Date: 13 Sep 92 03:42:12 GMT
Distribution: rec.games.mud*
Organization: MIT Laboratory for Computer Science




  I have these two BIG errors, with io.c and indent.c of a 3.1.2
I running a 2.4.5 mudlib, and running on a ultrix unix.

   This is a log of the errors when I do a make install.utils
and it lockes at this point with these errors...All I need is the
indent executable and I will have a 3.0 that works....Any help
is appreciated...


log as follows:
Installing in indent.
cc -g -c indent.c
ccom: Warning: indent.c, line 270: enumeration type clash, operator =
        type_code = lexi();
      --------------------^
ccom: Warning: indent.c, line 399: enumeration type clash, operator !=
            if (type_code != 0)
      ------------------------^
ccom: Warning: indent.c, line 401: enumeration type clash, operator =
                type_code = lexi();
      ----------------------------^
ccom: Warning: indent.c, line 410: enumeration type clash, operator ==
        if (type_code == 0) {
      --------------------^
ccom: Warning: indent.c, line 746: enumeration type clash, operator !=
            if ((!sp_sw || hd_type != forstmt) && parser_state_tos->p_l_follow
>
 0) {
      ---------------------------------------^
ccom: Warning: indent.c, line 881: enumeration type clash, operator =
            hd_type = swstmt;
      ----------------------^
ccom: Warning: indent.c, line 889: enumeration type clash, operator =
                       (*token == 'w' ? whilestmt : forstmt));
      -------------------------------------------------------^
cc -g -c io.c
ccom: Error: io.c, line 468: syntax error
                    else if (*p == 0)
      -----------------^
ccom: Error: io.c, line 489: syntax error
        if (inhibit_formatting)
      ---^
ccom: Error: io.c, line 490: syntax error
          {
      ----^
ccom: Error: io.c, line 493: redeclaration of output
         (--(output)->_cnt>=0?
((int)(*(output)->_ptr++=(unsigned)(*p))):_flsbuf
((unsigned)(*p),output));

--------------------------------------------------------------------------
----------------------^
ccom: Error: io.c, line 494: syntax error
            while (*p++ != '\n');
      ----------------^
*** Error code 1

Stop.
*** Error code 1

Stop.
*** Error code 1

Stop.

I got the 3.1.2 from alcazar, If I am missing anything please mail me,

I have gotten this far and now it lockes up please help!!!

    DEsperate and VERY CLOSE...I have a working master but I need the
indent so that I can login...
Newsgroups: rec.games.mud
Subject: Re: HEY YOU LOSERS GET A F**KING LIFE YOU STUPID DWEEBS
From: <UD178394@NDSUVM1.BITNET>
Date: Sunday, 13 Sep 1992 19:56:20 CDT
Organization: North Dakota Higher Education Computer Network

Hmmm, intriguing almost, here I am, the stupid dweeby buck-toothed
member of the mud squad and there you are, Mr. I.Q. with a
life. Yet, I know how to operate the capslock key and you're
then one who can't even come up with a few good/original slamnames
Sounds to me if things ran on mental powers alone, you wouldn't
be able to power a flea-sized unicycle around the inside of a
fruit loop.
Tony//Eek, help, I've been *gasp* flamed!
From: tryder@NYX.CS.DU.EDU (Trevathon Ryder)
Newsgroups: rec.games.mud
Subject: BattletechMUSE
Date: 16 Sep 92 01:48:14 GMT

-asilva@scf.nmsu.edu

 > Get a clue and read the news more often.
 > The MUSE is down mainly due to the new OS
 > They (Cliff and Tihon) are trying to get
 > the code to work with the new OS.
 > 
 > --Major Freya, House Davion
 
 Actually, I frequent this newsgroup quite often.
  Isee nothing wrong with inquiring about information
  on BTMUSE and whats going on, seeing as it seems to change
  every week, especially considering this newsgroup is half
  filled with USELESS and STUPID messages anyways.

 > Get a clue
              and screw you.

-TR
Newsgroups: rec.games.mud
From: mario@netcom.com (Braden L. Spikes)
Subject: SysAdmins and other people in high places of sites should read this!
Date: Fri, 04 Sep 92 22:22:06 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 

Disclaimer: I am fully aware that the following post will never ever get the
            desired response.  It's simple, admins never read the mud news.
            Anyway.. Here it goes.

 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Rogue (Player-Slayer LP-Mud) is looking for a good fast site to run on.
 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 Ok.. Here's why I think this post is special, and why all the other posts like
 it should be of less importance <evil grin>.

 Admins!  (I wonder if this is against Internet regulations) I am willing to
 pay you good monthly cash (based on service) for this service!
 E-mail me if interested!

               -= Branden Spikes (mario@netcom.netcom.com) =-
     -= God of Rogue (Player Slayer Mud) (Looking For a Humble Home) =-
Newsgroups: rec.games.mud
From: cmeadows@nyx.cs.du.edu (Chris Meadows)
Subject: Let's stop all these replies to mudloser
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Mon, 7 Sep 92 22:12:51 GMT


The arse is just baiting us.  By replying, all you do is give his 
arguments validity.  Let's cease this foolishness once and for all,
okay? 

---Chris Meadows
From: glr@netcom.com (Gary Reisch)
Newsgroups: rec.games.mud
Subject: TOS TrekMUSE has moved !!!
Date: 9 Sep 92 22:06:58 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest)


                    TOS TrekMUSE HAS MOVED !!!!



   ,--------------------------.  
  /    (================/ /=/ |
  `--------------. .----------'            _______,=.______
                  \ \            ,--------'".. "". ""."".""`---------.
                   \ \           `."". ,------.__________,-----------'
                    \ \          ,'. ,'
                   __\ \_______,'". =_      
              .'""" ..."."."".".... " `=-.  
              `-=__""."".."""".""..""""  |  
                   `--=__ ""."..""."  ,=-'  
                         `-----------'


  Come join the fun at our new site 128.174.115.234 1701

  Come check out our NEW 3D space system, new worlds, ships, and empires
  on this extra-fast system.

  The address once again is: 128.174.115.234 1701


  See you in space!
From: guddt@uniwa.uwa.edu.au (David Bennett)
Newsgroups: rec.games.mud
Subject: Re: hum..girls and muds and losers
Date: 12 Sep 1992 12:27:29 +0800
Organization: The University of Westrn Australia
NNTP-Posting-Host: uniwa.uwa.edu.au

arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee) writes:

>In article <BuEMrI.177@news.cso.uiuc.edu> tevonian@sumter.cso.uiuc.edu (Pete Tevonian) writes:
>>This fact alone makes ANY statement
>>about "No females MUD" ridiculous. Now, with this understanding of
>>the idiocy of stating that no females mud, might stand to reason that
>>in fact the ludicrous argument above is *gasp* NOT SERIOUS?

>The Usenet sees posts by people claiming there's no war in former Yugoslavia,
>people who seriously believe Weekly World News, and other things like that.
>Given the things people post that really are both that ridiculous and serious,
>how can one tell?

>Parody is not obvious if the real thing is as ludicrous as your parody.

Ahhh.  This is obviously a cleverly disgused parody.  Geee.  Very clever
of you.  I would never have guessed it.  But now you have brought it to
my attention.  IN fact I will now never belive anything I read in usenet
because it might just be a cleverly disgused paraody.

David.
[DDT] Pink fish forever.
-- 
  David Bennett,  guddt@uniwa.uwa.oz.au | University Computer Club
     Where Pink fish swim backwards.    | c/o Guild of Undergraduates
These words I am singing now mean nothing more than meow to an animal - TMBG
Disclaimer: Any spelling mistakes in this article are all entirly my fault.  Any grammer errors spotted in this article were put there because I could.
Newsgroups: rec.games.mud
From: meetch@DIALix.oz.au (Mitchell Brandsma)
Subject: Re: How to play?
Organization: DIALix Services, Perth, Western Australia
Date: Tue, 08 Sep 92 03:16:28 GMT

In <1992Sep6.211250.229834@ns1.cc.lehigh.edu> dcn1@ns1.cc.lehigh.edu (DAVID CHRISTOPHER NOEL) writes:

>I am a student in need of some help about MUDS.  I have not been able to
>connect to any system yet.  I belive I am not running in a correct mode.
>I have been trying to connect to a MUD at duke.me.chalmers.se 4000.  Now what
>I have been doing id ftping to this sight.  should I be doing this or should I
>use some other program.  If I do use ftp is there a certain mode I can put it
>in?

>                                           Thanks
>                                           Dave Noel

>Please responed on this board.

Use telnet, ie:
telnet duke.me.chalmers.se 4000

If it still refuses to connect then the mud is probably down and it's time to
try another one (preferably one in the same country!) like LPSwatt etc.  You'll
find the link is much faster if you ever do connect to Sweden.. :)

- Meetch the insane MUDdict (meetch@DIALix.oz.au :)
From: cc445@cleveland.Freenet.Edu (Ronald J Albuquerque)
Newsgroups: rec.games.mud
Subject: Source Code and Include files for DINK10.
Date: 7 Sep 1992 15:54:49 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: slc5.ins.cwru.edu


I'm working off a VMS machine running MULTINET. I FTP'd the source
code for DINK10 (client program for VMS) and tried to compile it.
Four files relating to the MULTINET are needed as header files during
compilation...for some strange reason, these files are NOT resident
on my machine [ prolly hidden by the sysadmin at my univ..*sigh* ]

Anyway...does anyone out there have these files...or alternatively,
know where I can get them?
Any comments/suggestions/help will be greatly appreciated. Please
reply by email.

--
Ronnie Albuquerque.
89500831@dcu.ie
cc445@cleveland.Freenet.edu
-- 
Ronnie Albuquerque
89500831@dcu.ie, cc445@cleveland.Freenet.edu

"Always look on the bright side of life..." - Monty Python
From: MOM_17%CZHETH5A.BITNET@CEARN.cern.ch
Newsgroups: rec.games.mud
Subject: Where is Covert MUD?
Date: 15 Sep 1992 08:26:08 -0500
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu


Hi

I hate to bother you with this, I don't know where else I could get help

My problem:

On Monday Sep. 7th, a new DikuMud (Covert MUD) started. Until Wednesday
I could reach it over telnet (129.71.42.6 4000 or adanet.wvnet.edu 4000).
Since then I tried to connect in vain. I always get the message 'Connection
refused' or ' Network unreachable'.

Is Covert MUD still running?
Has it been moved to another machine/port?
Can anyone provide me with the e-mail address of the Imp. or Wizard (Morocco,
Hercules), so I can ask him personally?

Thank you in advance for the answers and the time you spend on it and again
my apology for bothering you.

                                                 Hansjoerg Gruendler

PS: If you send me an e-mail please mention my name in the subject, because
    it is a multi-user account.

*************************************************************************
Hansjoerg Gruendler               | mom_17@ezrz1.ethz.ch
Zurich                            | mom_17@ezrz1.vmsmail.ethz.ch
Switzerland                       | mom_17@czheth5a.bitnet
*************************************************************************
Newsgroups: rec.games.mud
From: krelos@agora.rain.com (Neal Feldman)
Subject: Looking for Mud Addresses
Organization: Open Communications Forum
Date: Sat, 12 Sep 1992 18:13:49 GMT

HELP!!!!!

I would like to start participating in some of the MUDs, or
any other variations, but I need addresses.  Where can I FTP
a list, or can someone send me one?

Is there a FAQ file around here somewhere?


Xref: sparky rec.games.mud:8726 rec.games.mud.tiny:278
From: gblake@nope (Greg Blake)
Newsgroups: rec.games.mud,rec.games.mud.tiny
Subject: Re: Attention TIMsters and Furry folk
Date: Tue, 8 Sep 1992 11:56:0 GMT
Organization: ~/.org
NNTP-Posting-Host: nope.ucsd.edu

Hmm...well...of course...
There is always WanderLand too...
WanderLand is at 132.241.1.43 4201
amber.ecst.csuchico.edu 4201

We're at about 6547 objects right now and growing slowly.
If you wish to see us...come on by...we have a guest character.
If you wish to just request a character...email to:
wanderland@amber.ecst.csuchico.edu

And I'll make you one as soon as I can...

Hope to see ya'll there...
Snooze
(trying to get a hang of this rn thing)
From: terrel@CS.ColoState.EDU (Mark Terrel)
Newsgroups: rec.games.mud
Subject: Diku Site Needed
Date: 14 Sep 92 04:58:50 GMT
Distribution: rec.games.mud rec.games.mud.announce rec.games.mud.admin
Organization: None in particular



I am looking for a site to run a Diku mud on.  I have run this mud on another
site, but can no longer.  This is not just a stock Diku, but has many nice 
features.  If you think you can help, mail me at this address.

Thanks.

terrel@beethoven.cs.colostate.edu
Newsgroups: rec.games.mud
From: tevonian@sumter.cso.uiuc.edu (Pete Tevonian)
Subject: Re: Hey you fools, why don't you try to respond to this!
Organization: University of Illinois at Urbana
Date: Sun, 13 Sep 1992 04:44:43 GMT

IK20013@MAINE.MAINE.EDU writes:

>I'm a girl...I play a mud...and I am proud of it...
>for those who haven't tried it (females) and think
>bad about it...like you'll meet geeks, or some
>other thing that like, your WRONG...dead wrong....
> [some deleted]

No, actually they're aren't really wrong. If they MUD they WILL meet
geeks, no question whatsoever. Let's make a generalization and say
that judged by the World Population Of College Students, probably a
good 30 or 40 percent of the people who play MUDs regularly are in fact
geeks. The actual percentage would probably be higher if such a poll
could actually be taken. This is not intended to say that geeks are
lesser individuals (I am probably one myself), just that when the
Rest Of The World sees a group of MUDders, the will often see geeks.

But this is all kind of off the point, which is that there are many
worthwhile friends to be made through mudding, which is what I think
the above author was trying to say. But however many good friends you
can meet while mudding, one thing is certain: you WILL meet geeks.

>
>  Falco
>  Dark_Angel
>(a.k.a Cindy in RL)

--Pete Tevonian


Newsgroups: rec.games.mud
From: st1pk@rosie.uh.edu (Taylor, Daniel K.)
Subject: A singles mud!
News-Software: VAX/VMS VNEWS 1.41    
Keywords: Happy Hour  
Organization: University of Houston
Date: Fri, 11 Sep 1992 03:45:00 GMT

	Maybe there should be a MUD for singles who want to meet that
 special someone...you could do things like borrow your daddy's car and 
  pick up your mud-date... or walk into a swinging singles mud club and ask
"Hey babe....what's your mud sign.....?"

dan
Newsgroups: rec.games.mud
From: mforbes@gmuvax2.gmu.edu (Michael L Forbes)
Subject: Re: Ive
Organization: George Mason University, Fairfax, Va.
Date: Wed, 9 Sep 1992 02:53:09 GMT

In article <1992Sep7.182140.20909@news.iastate.edu> tzau4@isuvax.iastate.edu writes:
>I have been trying to get on these damn muds that have been posted but
>everytime I go into Telnet and attemp to connect the damn thing cant find
>any of these hosts... are there any muds UP AND RUNNING as we speak?
>If so WHICH!!???!!!!

-heh..... well, altho it's been seeing quite a bit of downtime lately, 
you might want to try Adversary... 129.32.32.98 4000
it's very well run, but they're in the middle of changing LARGE chunks of
code rite now, so it may see a few bugs and/or downtime over the next few weeks....
also, the imp (abaddon) just moved, so is having a few probs of his own, and
can't always get to his computer to see that everything is running correctly...
(he's @ psu, the mud site is at temple.....)
good luck!
-Danc

Newsgroups: rec.games.mud,rec.games.mud.misc,rec.games.mud.lp
From: stefanb@delos.stgt.sub.org (Stefan Bechtold)
Subject: Mud for Interactive Unix
Date: Sat, 12 Sep 1992 23:48:09 GMT
Organization: Delos Stuttgart, Germany

I'm looking for a Mud for Interactive Unix 2.0.2 for the PC.
What muds exist which can be compiled under this system ?
Is there a version of lpmud available ?

I've heard that lpmud can only be run over a network, is that right ?
(As this mud should only accessible via modem and I have only one
computer :-(

Any recommandations would be *greatly* appreciated.

Stefan
-- 
+ Stefan Bechtold # stefanb@delos.stgt.sub.org # Voice +49 711 813240 +
++++++++sed nemo potuit tangere: merda fuit ! (Martial III 17)+++++++++
Newsgroups: rec.games.mud
From: michael@iastate.edu (Michael M. Huang)
Subject: Re: HEY YOU LOSERS GET A F**KING LIFE YOU STUPID DWEEBS
Keywords: losers
Organization: Iowa State University, Ames IA
Date: Mon, 7 Sep 1992 16:46:50 GMT

>In article <1992Sep7.015724.4806@tamsun.tamu.edu> lusty@lusty.tamu.edu (Lusty Wench) writes:
>>In article <d7hnnab.mario@netcom.com> mario@netcom.com (Mario) writes:
>>>Many mudders lead exciting outside lives (some do not, granted).  I for one am
>>>active in my girlfriend, track 'n field, cycling, and parties.  Is this not
>> ^^^^^^^^^^^^^^^^^^^^^^^
>>
>>She *likes* this??

Let's hope he's not doing all those things at the same time!  If he is,
maybe we should talk about his secret. ;)

-michael

-- 
Michael Ming-Yang Huang                                  michael@iastate.edu
Carver/Vis Lab Comp Assist                               (michaelhg@ids.net)
PV Student Dev Group             "A MIND is such a terrible thing to waste."
Iowa State Univ, Ames, IA       Any opinon stated in this post is of my own.
Newsgroups: rec.games.mud