HDTenEightyP/NetNews huggingface dataset:
From: harti@mikro.ee.tu-berlin.de (Stefan Hartmann (Behse))
Newsgroups: comp.graphics.animation
Subject: Re: mpeg help please
Date: 25 Dec 1992 22:12:10 GMT
Organization: ZRZ/TU-Berlin
NNTP-Posting-Host: mikro.ee.tu-berlin.de

In <20389@ucdavis.ucdavis.edu> ez000345@othello.ucdavis.edu writes:

>Hello:

>I have tried to get some of the mpeg movies running on a IBM and have been 
>unsucessful.  Is there anything besides mplay.exe or the vtmXXX.exe programs?
>They tweek my video board running VESA drivers.

>Also, is there a FAC for computer animation?  I have looked a little bit
>and have not found one.  Any help would be appreciated!  Thanks!

>--Val Luck
>valuck@ucdavis.edu


>-- 
>  \  /        |        _ |,      valuck@ucdavis.edu       Today is the 
>   \/ /\ |_   |__ |_| |_ |\      valuck@ucdavis         tomorrow that you
>     Valentine A. Luck II        ucdavis!valuck       worried about yesterday

Hi,
if you have a VISA card , you can buy the new MPEG player 2.0 with
Video and Sound editor. It has also a DIB driver, which runs on any
SVGA card.

It is 25 US$. Just email me the card number and we email  you the MPEG 2.0
software in uuencoded format. Your email account should accept about
400 Kbytes. We email it to you in multiple parts, so you have to know,
how to paste together multiple parts and how to uudecode it.

Best regards, Stefan Hartmann,c/o Gatz & Hartmann
email to: leo@zelator.in-berlin.de


Newsgroups: comp.graphics.animation
From: cs902125@ariel.yorku.ca (SHUK C YIP)
Subject: Re: What is Imagine?
Organization: York University, Toronto, Canada
Date: Fri, 1 Jan 1993 17:10:32 GMT

In article <1993Jan1.030752.22076@netcom.com> djmccoy@netcom.com (Daniel J. McCoy) writes:
>
>Imagine is a 3D object modeling and ray tracing program by Impulse for the
>Amiga and one of these days, PCs.
>
How is it against AutoDesk Animator 3D for IBM PC?
From: PHSTUD08@nyx.uni-konstanz.de (Florian Kolbe)
Newsgroups: comp.graphics.animation
Subject: Re: Can Autodesk Animator load Atari's .seq?
Date: 22 Dec 92 12:47:12 GMT
Organization: University of Konstanz, Germany


Hi,
  I do not know to much about the Atari .seq-format, but I can tell you
that I have already converted an Atari .seq-file which I downloaded from
somewhere (colawar.seq) with the "standard" Autodesk Animator convert
program "convert.exe". There was bit gibberish (e.g. a moving object left
some tracks) but I don't know if this was due to the conversion or not.

Hope it helps a little,
                             Florian
Newsgroups: comp.graphics.animation
From: as000232@orion.yorku.ca
Subject: Help converting .DXF files!
Organization: York University
Date: Wed, 30 Dec 1992 16:51:46 GMT

Hi there.  I'm looking for anything that I can use to convert my AutoCAD 
.DWG or .DXF files into a format that is suitable for ANY ray-tracing 
package.  I've tried using DXF2DKB for the DKB-Ray Tracer, but with very 
little luck, it continually gives me degenerate triangles.  I would 
appreciate any help that someone out there could give me.

At this moment, the two systems that I'm using are a 386-33 running OS/2
, and a VAX 4000-300 running VMS 5.5.  I do all of the CAD work on the 
386, and then convert the files and transfer them to the VAX for the 
rendering.

Please reply via E-Mail, as I have difficulty getting into the 
newsgroups.

Thanks!

 ------------------------------------------------------------------------
   Graham TerMarsch          |  If Krazy Glue sticks to everything, and
   as000232@orion.yorku.ca   |  nothing sticks to Teflon, who's lying?
 ------------------------------------------------------------------------
From: spl@pitstop.ucsd.edu (Steve Lamont)
Newsgroups: comp.graphics
Subject: Re: Wavefront .obj colors?
Date: 31 Dec 1992 22:31:46 GMT
Organization: University of Calif., San Diego/Microscopy and Imaging Resource
NNTP-Posting-Host: pitstop.ucsd.edu

In article <1992Dec31.205939.6578@newssrv.edvz.univie.ac.at> R5321GAB@vm.univie.ac.at writes:
>     as far as I know Wavefront are not too keen on giving the texture
>info away. I know people who have looked for the same information and they
>were not able to get it. 

Actually, unless it's changed since I worked with Wavefront stuff a
few years ago, it's pretty straightforward.  It's basically just a
header and a series of copies of the image at increasing resolution.  For
instance, if you start out with a 256x256 image, the first copy is a
1x1 average of the image, the next is a 2x2, then a 4x4, and so forth
on to a 256x256.  It's not run length encoded, just a straight image.

I don't remember how I succeeded in figuring this out... probably by
fiddling with hex dumps.

If anyone wants a piece of code to work from, drop me email and I'll
send it out (if there are enough requests, I'll post it to alt.sources
or something).

							spl
-- 
Steve Lamont, SciViGuy -- (619) 534-7968 -- spl@szechuan.ucsd.edu
UCSD Microscopy and Imaging Resource/UCSD Med School/La Jolla, CA 92093-0608
"Living alone is living in perpetual irony and thinking, more and more
frequently, Why not."   - Joyce Carol Oates, "The Boyfriend"
From: joe@proto.com (Joe Huffman)
Newsgroups: comp.graphics
Subject: Re: How many dots in a circle?
Date: 23 Dec 92 03:17:35 GMT
Organization: FlashTek, Inc.

rdd@cactus.org (Robert Dorsett) writes:

>Given: - a rectangular coordinate system, raster display.
>       - A circle, of radius r, and a straightforward drawing algorithm, 
>         assuming averaging elimination of round-off errors.

>What is the minimum number of discrete points that will exist in the 
>perimeter of that circle?  And, of more interest, if one has a minimum 
>number of points required, what will be the minimum radius needed to
>produce that number?

The number of points in a single quadrant is 2 * radius.  In the entire 
circle it follows that it is 8 * radius.  I forget the proof for this,
but I proved it (to my satisfaction anyway) several years ago when I was
trying to draw an arc that started and ended at something other than 
at 90 degree increments.

If it isn't obvious after looking at it for a while, let me know and I'll
go back and look at my source code and see if I can find some comments on
how I arrived at that conclusion....


-- 
netcom!proto!joe
joe@proto.com
Newsgroups: comp.graphics
From: UC512052@mizzou1.missouri.edu (David K. Drum)
Subject: Re: POV Arithmetic fault (on VAX)
Organization: University of Missouri
Date: Thu, 31 Dec 1992 17:32:28 GMT
X-Posted-From: mizzou1.missouri.edu
NNTP-Posting-Host: sol.ctr.columbia.edu

In article <1992Dec30.133254.25@iwsd01.itwol.bhp.com.au>
wewila@iwsd01.itwol.bhp.com.au (Alan Wilkie) writes:
 
>I compiled POV on a VAX and several of the sample scene descriptions crash
>with arithmetic faults.  I haven't had time to figure out exactly why,
>but I was able to get around it with a bit of code modification.
 
I have compiled POV on a NeXT and rendered all the example scenes at
640x480 with anti-aliasing (default value except where recommended in the
script) and had no errors of any kind.
 
Regards,
 
David K. Drum
uc512052@mizzou1.missouri.edu
From: kxj6@po.CWRU.Edu (Kijin Jung)
Newsgroups: comp.graphics
Subject: Microtek Scanner
Date: 28 Dec 1992 17:17:07 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: kxj6@po.CWRU.Edu (Kijin Jung)
NNTP-Posting-Host: thor.ins.cwru.edu


Does anyone have any information about Microtek's new Scanmaker II and
IIXE 24-bit scanners and how they differ from the recently discontinued
Scanmaker 600Z? (and also the difference between the II and the IIXE).

Sorry if this is the wrong group to post to.

-- 
 __ Kijin Jung _____________________   _ To affect the quality of the day, ___
|   kxj6@po.cwru.edu                 |   that is the highest of the arts.     |
|   Case Western Reserve University  |                                        |
|__ (216) 754-1101 _________________ | ________________________ -Thoreau _____|
From: bstevens@hal.gnu.ai.mit.edu (Bob Stevens)
Newsgroups: comp.graphics
Subject: Re: Lens Flare info?
Date: 31 Dec 1992 00:58:39 GMT
Organization: /etc/organization
NNTP-Posting-Host: hal.gnu.ai.mit.edu

>I'm looking for any technical papers and/or code (in C if possib
>the lens flare effect a light source directly hitting a camera l

Yes! I've been looking around for this as well!  If anyone knows of this
effect, please post about it here!

Bob

Newsgroups: comp.graphics
From: engp2225@nusunix1.nus.sg (JIN XUECHENG)
Subject: Fractal.Image
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Wed, 30 Dec 1992 11:19:34 GMT
From: wewila@iwsd01.itwol.bhp.com.au (Alan Wilkie)
Newsgroups: comp.graphics
Subject: POV Arithmetic fault (on VAX)
Date: 30 Dec 92 13:32:54 +1000
Organization: BHP Information Technology

I don't know whether this problem is related to the POV problems being
discussed earlier in this group (black lines, etc), but I wonder if it
might be a bug worth reporting.

I compiled POV on a VAX and several of the sample scene descriptions crash
with arithmetic faults.  I haven't had time to figure out exactly why,
but I was able to get around it with a bit of code modification.  In VECT.C
(and elsewhere) there are tests like :

	if (lf == 0.0 || lf * f < 0)

Sometimes, lf * f seems to generate an arithmetic under/over flow (I'm not
sure which).  Anyway, all I did was replace the test with :

	if (lf == 0.0 || (lf > 0.0 && f < 0.0) || (lf < 0.0 && f > 0.0))

This achieves the same result without the multiplication (hence avoiding the
arithmetic fault).  It may also have the side effect of a slight speed up
(since multiplication is so much slower than subtraction) - don't know
for sure :-).
-- 
-------------------------------------------------------------------/\/\---
Alan Wilkie, Analyst/Programmer, Process & Engineering Section    / / /\
                BHP Information Technology, Wollongong Australia / / /  \
Mail      :     P.O. Box 261, Warrawong 2502                    / / / /\ \
Telephone :     +61 42 755667 Fax: +61 42 755215                \ \/ / / /
Internet  :     wewila@iwsd01.itwol.bhp.com.au                   \  / / /
------------------------------------------------------------------\/\/\/--
From: bergman@glycine.cs.unc.edu (Larry Bergman)
Newsgroups: comp.graphics,graphics
Subject: sphere triangulation
Date: 23 Dec 92 16:53:10 GMT
Followup-To: poster

I'm looking for some code to triangulate a sphere.  
I have a routine that does a lat-long tesselation,
but I want something where the points are more evenly
spaced.  I don't need any special properties (such
as equal-area), just something where the points are
fairly evenly distributed.  I need the vertices only -
I'm generating a dot surface for a sphere.

Thanks,  Larry Bergman
--
Organization: Ministry of Education, Computer Center NETNEWS system V2.3
Date: Friday, 25 Dec 1992 21:50:10 EST
From: <TKUS369@TWNMOE10.BITNET>
Newsgroups: comp.graphics
Subject: Re: Windows .ICO Format Specs

 Dear Sir:

    You can find it in MicroSoft System Journal(MSJ), Sep 91,
    pp 43 : What's there?Windows 3.0 Executable and Resource File
   formats revealed!

Szu-Yi Yeh  Tamkang Univ. CS Dept.
Newsgroups: comp.graphics
From: "david anjo" <david.anjo@canrem.com>
Subject: one step dxfing
Reply-To: "david anjo" <david.anjo@canrem.com>
Organization: Canada Remote Systems
Distribution: comp
Date: 2 Jan 93 12:23:49 EST

Hello to all the IBM platform based raytracers out there...

I've recently decided to get a little more ambitious with my raytracing 
endeavours. I'm talking about creation of DXF's (via DesignCAD 3D) and 
their incorporation into filename.POV's. This is due in part to the 
VENUS.POV/INC I got from The Graphics Alternative BBS and several DXF 
sample files from ExecPC.

I have DXF2RAW, Sandpaper v.3 and, of course, DAT2POV. Although they do 
work, I find the tedious editing to be a major pain.

 Anyone aware of a "one step" process from DXF to POV ?

 I've sent my registration money for PV3D (which is got to be the major 
suprise of the last month) and have been playing with Shawn Britton's 
WINTrace (rough demo... lots of promise). Are there any other modelers out 
there (save 3DS) that I should be taking a look at ?

Any assistance, comments, advice, etc. will be most gratefully received.

Thanks, in advance...

+--------------------------------------------------------+
| 11:02  02/01/93  David Anjo                D A S I G N |
|                  Inter/UseNet -> david.anjo@canrem.com |
+--------------------------------------------------------+

--- WinQwk 2.0b#285
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
From: slgyp@cc.usu.edu (Doran L. Barton)
Newsgroups: comp.graphics
Subject: Re: GIF - UNIX - PC ?
Date: 29 Dec 92 14:10:59 MDT
Organization: Utah State University - Electrical/Computer Engineering

In article <1992Dec29.045727.24367@afterlife.ncsc.mil>, agscrib@afterlife.ncsc.mil (Arthur Scribner) writes:
> I need a little help? I have just received a couple of
> uuencoded GIF files. I have uudecoded them and they are
> now .gif files. My question is this. Since I am on a 
> SUN SPARC, how can I display them on my SUN? If I can't,
> then what do I need to do to transfer them to my PC
> where I do have a GIF displayer?

        You can use a X-Windows viewer called xv (or xvn). However, if you are
        running OpenWindows v3, you can use the Snapshot Tool to display .GIF
        images as well.
> 
> Also, what is a JPEG 
> and how does it differ from GIF?
> 
        JPEG images are 24 bit images (which means that they can have up to 6
        million colors) whereas .GIF images are 8 bit images (max of 256
        colors). Some .GIF viewers will display JPEG. Snapshot in OpenWindows
        will compress the color map to display the JPEG file as a GIF... It
        doesn't do a very good job. 

        Good luck
        Doran
--
___ ___   ___   ___ ___        Doran L. Barton - Undergraduate Student
 |   |   |___    |   |         Electrical/Computer Engineering
 |___|=   ___|=  |___|=	       slgyp@cc.usu.edu	/ slgyp@usu.bitnet
College of Engineering_        ``My how time flies when you're dead'' -Anon
Newsgroups: comp.graphics
From: glock@chip.cba.ufl.edu (Joe Granto)
Subject: Bambi meets Godzilla
Organization: College of Business, University of Florida
Date: Wed, 23 Dec 1992 14:24:51 GMT

Where can I get this?






Joe

****************************************************************
**                 GLOCK@chip.cba.ufl.edu                     **
**                                                            **
**     "When the going gets tough, the tough get a GLOCK."    **
****************************************************************
From: ics.style@Control.Com (Scott Remick)
Newsgroups: comp.graphics
Subject: inferface for pov
Date: 2 Jan 93 22:22:53 GMT
Reply-To: ics.style@control.com
Organization: Industrial Computing Society

Does anyone know of a graphical interface for POV (DOS) that may exist, or 
is there no other choice but to do it the hard way....?

  \^o-o^/ *****************************************************************
  -(_I_)- * Another message from ------->  S c o t t  I .  R e m i c k    *
  /_||| \ *~~~~~~~~~~~~~~~~~~~~~~~~~~|------------------------------------*
 ~(_|||   *    FidoNet: (1:325/203)  |   InterNet: ics.style@control.com  *
  \ @ @   *****************************************************************
Newsgroups: comp.graphics
From: ajwooten@sacam.oren.ortn.edu (Aaron J. Wooten)
Subject: Giffer to Print?
Followup-To: comp.graphics
Organization: Oak Ridge High School
Date: Thu, 31 Dec 1992 18:21:03 GMT

I used the Giffer app from the archives to view some giffs.  I have an
HP-550C printer I'd like to print some of them on, but Giffer doesn't have
a Print facility.  What format should I save the file as and what
application would then be able to import them to print or include into
Word, etc as figures.

Aaron
Newsgroups: comp.graphics
From: baer@qiclab.scn.rain.com (Ken Baer)
Subject: Lens Flare info?
Organization: SCN Research/Qic Laboratories of Tigard, Oregon.
Date: Wed, 30 Dec 1992 18:47:39 GMT

I'm looking for any technical papers and/or code (in C if possible)
the lens flare effect a light source directly hitting a camera lens.
This effect is already used by PDI and some others.  So, I'm hoping
there's a paper out there that will help me implement it in my 
software.  So, if anyone has any pointers, or knows where I can get
this stuff through the Internet, please drop me a message.

BTW, I'm also looking for articles related to implementing particle
animation systems.  I already have the Reeves '85, and Karl Sims '90
papers.  Is there a way I can search for papers on the Internet (I
seem to recall something like that being mentioned here)?

I'm just finishing up a large porting project, and am chomping at the
bit to start writing my own code again.

Thanks in advance.
-- 
 \_       -Ken Baer.  Programmer/Animator, Hash Enterprises
<[_]   Usenet: baer@qiclab.UUCP / AppleLink: KENBAER / Office: (206)573-9427
 =# \,  "We're not hitchhiking anymore, we're RIDING!" - Ren Hoak.
From: chinhsu@girtab.usc.edu (Chin-Chi Hsu)
Newsgroups: comp.graphics
Subject: ImgFun 1.00 powerful viewer and image enhancement
Date: 22 Dec 1992 02:38:54 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: girtab.usc.edu

Hi folks!
 
   I have uploaded the imgfun 1.00 to the simtl20( 192.88.110.20) site.
 
IFSE100.ZIP:  ImgFun 1.0. ImgFun is a  powerful image
compression  and enhancement  program for  computer  images.
 
1. Instant ZOOM images upto 4 times in width and height.
   Reverse   and   mirror images  instantly. Explore pleasures of viewing
   images in the awesome  eye catching SVGA modes up to 1024x 768!!
2. Adjust colors,  background, and cut area of color mapped images.
   These functions are performed ALL INSTANTLY.
3. Super fast JPEG compression and decompression for GIFs.
   REDUCE IMAGE FILES TO A FRACTION ONLY!!! SAVE YOURE DISK SPACE!!!
4. Convert between, GIF ,BMP, PCX, and JPG formats.
5. Smooth, sharpen and rescale color mapped images directly.
6. Lean and fast!! REQUIREMENTS: 286, VGA or SVGA
 
BEST GIF COMPANION!!! TRY TO BELIEVE IT!!!
produced by member of Assocation of ShareWare Professionals
 
Instructions for download from simtel
 
1. Type 'ftp 192.88.110.20' Enter
2. User ID: anonymous, Password: your email address
3. Type 'binary' Enter
4. Type 'cd pd1:<msdos.graphics>' Enter
5. Type 'get ifse100.zip' Enter
 
If you have any question, send email to
 
chinhsu@zsazsa.usc.edu
 
Thanks!
 
 
 

Xref: sparky comp.graphics:13196 comp.graphics.animation:1422
From: hwstock@snll-arpagw.llnl.gov (stockman harlan w)
Newsgroups: comp.graphics,comp.graphics.animation
Subject: Re: X11 puzzle demo
Keywords: puzzle, X11, .cm
Date: 24 Dec 92 18:54:14 GMT
Organization: Sandia National Labs, Livermore, CA

Are there any other picture files available for the MIT X11 demo
"puzzle" -- that is, some *.cm files other than mandrill.cm?
Newsgroups: comp.graphics
From: hclam@cuse1.se.cuhk.hk (LAM Ho Cheong)
Subject: Re: How many dots in a circle?
Organization: Faculty of Engineering, The Chinese U. of Hong Kong
Date: Mon, 28 Dec 1992 07:37:38 GMT

For each quadrant, the drawing algorithm should increment either in x
or y direction one unit each time.  As such, to move from the top-left
corner to the bottom-right corner requires a total of r-1 + r-1 + 1 moves,
where r is the radius.  r-1 moves occur for the x direction and r-1
moves occur for the y direction.  So, adding the last dot gives a total
of 2r-1.  In fact, any arbritary line from the top-left to the bottom-right,
not just for circle, requires the same number of points.

For example, r = 5

***..        **...
..*..        .**..
..**.        ..***
...*.        ....*
...**   or   ....*   or any other line

a total of 9 *'s

Therefore, for the whole circle, the total number of dots amounts to 8r-4 
with the same argument (4r-2 moves for each of x, y directions).

Am I right?


HC
Computer Science Department
The Chinese University of Hong Kong

Newsgroups: comp.graphics
From: orourke@sophia.smith.edu (Joseph O'Rourke)
Subject: Re: icosahedron and geodesics
Organization: Smith College, Northampton, MA, US
Date: Wed, 30 Dec 1992 14:31:39 GMT

In article <C01GHy.EG5@csn.org> c4craig@teal.csn.org (Craig Anderson) writes:
>1) What are the x,y,z coordinates for an icosahedron?

	(  0, +-t, +-1)
	(+-1,   0, +-t)
	(+-t, +-1,   0)

where t = (1/2) ( Sqrt[5] + 1 ).  This icosahedron has edge length 2.
From: kenealy_d@kosmos.wcc.govt.nz
Newsgroups: comp.graphics
Subject: Re: Has anyone written a hologram-generating program?
Date: 28 Dec 1992 04:06:04 GMT
Organization: Wellington City Council (Public Access), Wgtn, Nz
Reply-To: kenealy_d@kosmos.wcc.govt.nz
NNTP-Posting-Host: kosmos.wcc.govt.nz

>I would appreciate first-hand accounts, second-hand accounts, rumors,
>and articles from the tabloids (about in that order).
> 
>David K. Drum
>uc512052@mizzou1.missouri.edu
> 
Ok ... how about seen but forgotten? I have read a book on holograms recently
which showed examples of computer generated holos. One was a pyramid, barely
recognisable but there. I can't remember the name of the book but it was a
fairly low level guide. I think (but don't quote me) that the picture came from
the M.I.T.
The book said that computer generation was very crude, partly because of the
definition required to reproduce the effect (ie down to the wavelength of
light), and partly because of the as yet imperfect software. 
The book was written around 1990 so I assume things have changed since.
-David-

Kenealy_D@kosmos.wcc.govt.nz (It's raining here!)

 
Newsgroups: comp.graphics
From: bt@irfu.se (Bo Thide')
Subject: Re: Need package for plotting polar diagrams.
Date: Sun, 3 Jan 1993 11:41:29 GMT
Organization: Swedish Institute of Space Physics, Uppsala, Sweden

In article <1992Dec31.050121.15349@irfu.se> bt@irfu.se (Bo Thide') writes:
>
>
>I would like to plot an antenna diagram in the form of
>a *polar diagram* and am looking for any package that can do
>this and will run on our UNIX workstations (HP9000/700 series).
>
>Please e-mail.
>
>Bo
>-- 
>   ^   Bo Thide'----------------------------------------------Science Director
>  |I|        Swedish Institute of Space Physics, S-755 91 Uppsala, Sweden
>  |R|    Phone: (+46) 18-303671.  Fax: (+46) 18-403100.  IP: 130.238.30.23
> /|F|\          INTERNET: bt@irfu.se      UUCP: ...!mcvax!sunic!irfu!bt  
> ~~U~~ ----------------------------------------------------------------sm5dfw-

Well, after receiving messages and looking around, it seems that no such
package esists in source code form, suitable for our UNIX environment.  I
think the only way out is to hack gnuplot to add this functionality.
Version 3.2 does have support for data given in *polar coordinates* but
no support for plotting in a *polar diagram*, only in an orthogonal
2D or 3D space. 


Bo
-- 
   ^   Bo Thide'----------------------------------------------Science Director
  |I|        Swedish Institute of Space Physics, S-755 91 Uppsala, Sweden
  |R|    Phone: (+46) 18-303671.  Fax: (+46) 18-403100.  IP: 130.238.30.23
 /|F|\          INTERNET: bt@irfu.se      UUCP: ...!mcvax!sunic!irfu!bt  
 ~~U~~ ----------------------------------------------------------------sm5dfw-
From: DonH@cup.portal.com (Don - Hirschfeld)
Newsgroups: comp.graphics
Subject: Re: What is .mpg format?
Date: Wed, 30 Dec 92 07:09:45 PST
Organization: The Portal System (TM)

.mpg is motion jpeg compression. There are PD players out there and I am
also looking to find one.
From: chuckb@milton.u.washington.edu (Chuck Bass)
Newsgroups: comp.graphics
Subject: DXF to some type of raytrace format?
Date: 28 Dec 92 18:08:40 GMT
Organization: University of Washington
NNTP-Posting-Host: milton.u.washington.edu

I would like to raytrace some objects drawn in Autocad exported
in DXF format.

Is this possible using software available on the net or must
I use their rendering software?

Any tips or insights would be appreciated.

chuckb