From: prock@teetot.acusd.edu (The Prock)
Subject: Re: Being a Master?
Organization: University of San Diego, Earth
Date: Thu, 17 Dec 92 09:33:01 GMT

In article <BzCBuA.L3H@news.cso.uiuc.edu> el27166@uxa.cso.uiuc.edu (This Space for Rent) writes:
>drkhoe@nmt.edu (ONID) writes:
>>But let's discuss something that most people do not mention about a master...
>>sportsmanship... sure there are a lot of good players... but do they bitch
>>and moan and taunt you when you are loosing??  Do they begin to play cheap
>>when they start loosing??  A TRUE master never says anything unless he is
>>teaching you... A TRUE master does not taunt you...  A TRUE master knows
>>when it's time to stop popping quarters into the machine... (of course he
>>does this rarely).  A TRUE master does not need to play cheap because you
>>can't touch his ass anyways...  A TRUE master mostly will let you hit him
>>after he perfects you the first round... he will most likely let you win
>>second round then... and then beat you the third round but let you save
>>some face by letting you hit him twice maybe...
>
>Of barf.  We're talking about SF2 masters, not masters of Zen-Gandi.
>People who have mastered SF2, the GAME, may or may not have the
>sportsmanship you describe above.  What you are describing is not
>someone who has mastered SF2, but someone who has mastered some 
>other discipline completely different from SF2.  

Actually the discipline that he is refering to is sportsmanship, 
not SF2 ability.  While the two are greatly unrelated I do think
sportsmanship is important in playing the game. 

>The two are NOT
>the same.  This person may or may not be a SF2 master.  But thank
>you anyway for your cheesy meta-physical crap.  I haven't seen enough
>good bullshit in this group to flame since X-Man stopped posting
>homophobic and sexist rantings.
>
>I can't stand those who feel all self-righteous and chivalric about
>SF2 to make up for some sort of moral dilemma they lack in real life.
>SF2 is a game, folks, not a religion.  If you want to slap each other
>around with white gloves and take ten paces before you fire, that's
>fine with me.  Just don't cry cheap which someone shoots before you 
>complete your first pace.  Really, you shouldn't take the game so
>seriously.  Whether or not someone 'cheaps' you doesn't make him/her
>a bad guy.  If you are losing and you try to 'cheap', you haven't
>lost any honor.

This is so true.  After reading about the amount of so called cheaping
that goes on at UIUC I have started doing it more and more, and not
feeling guilty.  People do get mad so one must be careful not to get
them so mad that they stop feeding you quarters.  But it is just a 
game and ticking is just another aspect.  

I sense that complaining about it is not cool.  This is the sportsman-
ship that is lacking.  Instead of complaining about a tactic, learn.
If you lose don't whine/yell/complain fight again till you win.  Or
until you run out of money.  Or until you think of something better 
to do.  If you win don't rub it in, or taunt.  I guess I view these
as general rules to all competitive games, not necessarily SF2.

>Really, would someone explain to me 'SF2 morality'?  I don't understand
>why people refrain from doing certain things which are a winning
>strategy because the opponent considers it 'cheap'.  Why does it
>work on so many people?  Why doesn't it work on ME?

There is no morality in the games.  Only what we bring to the game.
If the game is an outlet for agression for someone, they will most
likely be unpleasant to play with.  Personally I don't like playing
with someone with a bad attitude usually.  Then there are those days
where I just want to kick ass.  

Oh well I guess I just added a bunch more meta-shit to the group:-)

Andrew Prock

>-- 
>Eu-Ming Lee (aka CyberGeek)                      el27166@uxa.cso.uiuc.edu
>If you have nothing good to say, sit down, shut up, and post to USENET.


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