HDTenEightyP/NetNews huggingface dataset:
From: act31797@uxa.cso.uiuc.edu (The Procrastinator  P1000)
Subject: Discerning weapon enchantments
Organization: University of Illinois at Urbana-Champaign
Date: Mon, 6 Apr 1992 20:35:41 GMT

	Whenever a player puts on a piece of armor it immediately becomes
apparent what that armor's enchantment is.  Why is this not so when a player
wields a weapon?  At the very least, a weapon's enchantment should become
known when that player uses that weapon in combat.  IMHO it would be a good
idea if in the next version of nethack a player could find out a weapon's
enchantment (numerical, not (un)cursed/blessed status) upon either wielding
it or using it in combat.
--
Andrew Trapp       atrapp@mrcnext.cso.uiuc.edu
dreamer@uiuc.edu   act31797@uxa.cso.uiuc.edu

"Don't steal.  The government hates competition." -- Jeff Cooper
From: angus@hardy.u.washington.edu (Angus the Demonchild)
Newsgroups: rec.games.hack
Subject: Re: MORE PROBLEMS WITH CASTLES
Keywords: Hell, castle
Date: 16 Apr 92 21:49:47 GMT
Organization: University of Washington, Seattle

In article <1992Apr15.170421.1@jaguar.uofs.edu> cmj1@jaguar.uofs.edu writes:
>I posted before about the castle, and I was told to just fall down the trap
>doors in the back.  Good idea, but nada.. It took me to the center of the 
earth,
>I mapped out the whole area and found only one stairway up, at which I found
>myself back at the castle... AGGGGGHHH!!! NOW WHAT?  I will gladly send my 
save
>file to any of you masters to look at.  Thanks.
>-- 
...sig deleted

There's no need to look at your save file.  You have just discovered one of
Hell's distinguishing characteristics.  There are no down staircases.
(Except for in Vlad's Tower, but that's a special case)
The trick, therefore, is to somehow get to the bottom of hell and work your
way back up.

Spoiler...

To do this, you need teleport control and either a level-teleport trap or
a cursed scroll of teleport.  Reading a scroll of teleport while confused will
also work.  (provided you have teleport control, of course)

The deepest you can go into Hell is level 50.

don't burn your bridges behind you!

--another fine product from the house of angst
From: jdg00@ccc.amdahl.com (Josh Grosse)
Newsgroups: rec.games.hack
Subject: NetHack with Windows 3.0 in 386/Enhanced mode.
Summary: Doesn't work for me.  Does it work for you?
Date: 13 Apr 92 13:43:18 GMT
Reply-To: jdg00@amail.amdahl.com (Josh Grosse)
Organization: Amdahl Corporation, Sunnyvale CA

Whenever I try to do this, I get the message "can't find configuration
file."  I can run NetHack just fine when I'm outside the Windows environment.
See, I just obtained a 386 and finally I'd like to be able to run the game
from a window.

Environment:    MS-DOS 5.0, MS-Windows 3.0, NetHack 3.0.10 (j)

Has anyone seen this before?  Is there a circumvention?  Otherwise, I'll
report this to nethack-bugs@linc.cis.upenn.edu....
-- 
-----------------------------------------------------------------
Josh Grosse                                jdg00@amail.amdahl.com
Amdahl Corp.                               313-358-4440
Southfield, Michigan
From: walk@mrcnext.cso.uiuc.edu (Todd Walk)
Newsgroups: rec.games.hack
Subject: Re: A Bug?
Date: 10 Apr 92 19:06:38 GMT
Distribution: rec.games.hack
Organization: University of Illinois at Urbana

kichin@sales.GBA.NYU.EDU (Kirby Chin) writes:


>Minor Spoilers ahead...




































>I started a priest character and discovered a sink on the first level.
>I decided to kick it and a sucumbus (sp?) appeared.

>Ok everything normal.  Then I started engaging it.  
>After 2-3 times engaging it, I got an extra level. So now level 3 priest.
>with 25 hp.

>I let her rest and engaged her again.  This time I lost a level.  When I lost the level, I retained my hp so now level 2 priest with 25 hp.  After killing 
>one monster (I think a newt), I went up to level 3 with (31) exp.  After a 
>stupid mistake I died.

>However, doesn't it seem that if I continued to do this, I could eventually  
>build up a character with an enormous amount of HP's with very a very low lever.
This gets alot better when you have about 6-10 sucubi around.  With high enough
initial con & chr, you can easily get a 30th level guy with ~150 HP.


					Todd Walk
					walk@mrcnext.cso.uiuc.edu
From: kavuri@lips.ecn.purdue.edu (Surya N Kavuri )
Newsgroups: rec.games.hack
Subject: pet killing
Date: 9 Apr 92 17:51:43 GMT
Article-I.D.: noose.1992Apr9.175143.17922
Organization: Purdue University Engineering Computer Network

Is killing a wild dog /cat equal to killing a pet ?  
What if my pet suddenyl decides to attack me ? Would he still 
be considered a pet ?

Surya Kavuri
(FIAT LUX)
From: rousseau@leffe.cma.fr (Olivier-Laurent Rousseau)
Newsgroups: rec.games.hack
Subject: XNETHACK
Date: 17 Apr 92 10:50:59 GMT
Reply-To: rousseau@carolus.cma.fr
Organization: Institut Superieur d'informatique et d'Automatique


	I am new at this game. I've just brought the sources and compiled
them for HP9000S300. Now it works (or it seems to work). 

	I am trying to make an X-interface for this fabulous game (with 
an Motif Interface Generator called ARCHITECT). Maybe an XNETHACK already
exists. Can anybody tell me if I shall continue working or stop and ftp
an existing program.

	Thank you in advance.


******************************************************************
*                                *           I.S.I.A             *
*    Olivier-Laurent  ROUSSEAU   *       Sophia-Antipolis        *
*    (rousseau@carolus.cma.fr)   *           Valbonne            *
*                                *            FRANCE             *
******************************************************************
*								 *
*								 *
*		# # #						 *
*	 ++++#+# # #						 *
*	+   # #	# #						 *
*      +   # # # #		#####	  #     #     #####	 *
*     +	  # # #	# +		#	  ##   ##     #    #	 *
*     +	          +		#	  # # # #     #    #	 *
*     +		  +		####      #  #  #     #####	 *
*     +	# # # #	  +		#	  #     #     #		 *
*      # # # #	 +		#	  #     #     #		 *
*     # # # # 	+		#####  #  #     #  #  #		 *
*    # # #+#++++						 *
*   # # #							 *
*								 *
*								 *
******************************************************************
From: dcb@wdl1.wdl.loral.com (David C Blume)
Newsgroups: rec.games.hack
Subject: Re: down to level 50 ...
Date: 15 Apr 92 17:41:36 GMT
Article-I.D.: wdl.1992Apr15.174136.12630
Distribution: rec
Organization: Loral Western Development Labs

"fred thinhball" <fred.thinhball@canrem.com> writes:
>TK>... And the level teleporters don't seem to be working for me.
>
>TK>I wonder why? I even removed my magic-prot cloak...I still keep getting
>TK>a "wrenching sensation". I am a little tired of waiting for creatures and
>TK>killing them, in the hope that they drop me a scroll of tele. I do have a
>TK>wand of tele. but I it won't level teleport, when I'm confused.
>
>TK>Any ideas???
>
>I'm will to bet you're wearing a gray dragon scale mail!

>it is intrinsically the same  as the cloak
>magic-protected.

Or perhaps you've feasted upon a yummy gray dragon roast?  In which case
you're screwed as you yourself gain the intrinsic...

--David
-------------            --------------------------          ----------------
|.<.....@...+############+ David Blume            +####      |.........>....|
|...........|            | dcb@wdl1.wdl.loral.com |   #######+..............|
-------------            --------------------------          ----------------
Newsgroups: rec.games.hack
From: cah@jpl-devvax.jpl.nasa.gov (Allen Halsell)
Subject: Re: blessed useless stuff
Organization: Jet Propulsion Laboratory (NASA)
Date: Tue, 14 Apr 1992 00:11:38 GMT

In article <1992Apr9.181031.18734@noose.ecn.purdue.edu> kavuri@mixer.ecn.purdue.edu (Surya N Kavuri ) writes:
>
> blessed potion of sickness
>                   confusion
>                   paralysis
>
> What do I do with these ?

Hey, come on, nobody lives forever!  Just drink 'em and you'll find
out!  If you want, keep notes.  If you're just starting, don't even
bother to read this group -- it'll spoil everything.

Seriously.

Allen
From: jdg00@ccc.amdahl.com (Josh Grosse)
Newsgroups: rec.games.hack
Subject: Re: Nethack in Win3.0 Enhanced mode
Date: 15 Apr 92 14:29:08 GMT
Reply-To: jdg00@amail.amdahl.com (Josh Grosse)
Organization: Amdahl Corporation, Sunnyvale CA

eexmsj@unicorn.nott.ac.uk (M.S.Jones) writes:

>Sorry about the follow up bit but I can't find the original message!
>I have been running nethack 3.0 under windows in enhanced mode and have not
>had any problems with it not finding the overlays. The properties for the icon
>are just
>PROG NAME nethack.pif
>STARTUP DIR c:\games\nethack

I was the originator.  It's not an overlay problem, but a NETHACK.CNF
"finding" problem.

I've tried batch files, pifs, updating the PATH, running COMMAND.COM in a
window and cd'ing to the directory... and each time I get:

         Warning: no configuration file!

I don't know why this is the case, but it can't seem to find the file.

And it works just fine when out of Windows.  I got a letter today from
phth@cc.newcastle.edu.au who was able to recreate the problem on his
machine... he says that NetHack works fine in real mode but not in
386/Enhanced mode.  So, there are at least two people with this problem.
-- 
-----------------------------------------------------------------
Josh Grosse                                jdg00@amail.amdahl.com
Amdahl Corp.                               313-358-4440
Southfield, Michigan
Organization: Penn State University
Date: Thursday, 9 Apr 1992 16:06:24 EDT
From: <AGM106@psuvm.psu.edu>
Newsgroups: rec.games.hack
Subject: Nethack Source code

I know a bit of C, and I thought it would be nice to browse through the
Nethack source code (IBM PC).  Where can I get it?

Also, since I'm posting:

The other night I was playing a Vlakerie, and I came across an ice box.  I
decided to loot it, and among other things, I found a yellow light corpse!  I
thought they didn't leave corpses!  Being stupid, I ate it, and was stunned for
a while.  Later on, I found an uncursed elven dagger, and when I went to name
it Sting, I got the message "What do you want to name a (NULL) stream of fluid?
When I tried it again, there was no problem.  Does this mean that my game is
getting a little corrupted, or is it just a bug?

  -- Andy Meyer (agm106@psuvm.psu.edu)
  "Hello, Andy, welcome to nethack!"
  "You trigger a land mine"
  "You die..."
Newsgroups: rec.games.hack
From: picketsa@HYDRA.ROSE-HULMAN.EDU
Subject: Re: +8 and above ...
Reply-To: picketsa@HYDRA.ROSE-HULMAN.EDU
Organization: Rose-Hulman Institute of Technology
Date: Sun, 12 Apr 1992 04:21:17 GMT

>>  As the subject says, how do you get a weapon's enchantment to +8 or above.
>>The Wheaton spoilers claim that there is no limit (sounds unlikely). However,
>>every time I tried getting my Excaliber over +5, I have failed.
>
>There is no limit to enchanting your weapon (well, maybe it scrolls after a
>while, but no limit in practical use).  However!  If you read the spoilers
>more carefully you would note where it tells you that there is an
>increasingly higher chance of your weapon exploding when enchanted.  Up to
>+3, it will not explode when enchanted (if you get a blessed scroll of
>enchant weapon, you can get it up to +6 fairly often).  At +4, there is a
>1 in 2 chance of the weapon exploding, at +5 it is 1 in 3, at +6 it is 1 in
>4 and so on.
>LoneWolf

Sorry, LoneWolf. no flame intended, but what spoiler are YOU talking about?
the Wheaton Spoiler File?  The one which says that after a weapon has been
enchanted to +5, all additional enchantments have a 2/3's chance of making 
it, regardless of enchantment?  Sorry, this sounds like a flame.  I just
figure that you're confusing armour's chance of evaporating (1/bonus after
+3, except for elvin chain mail which can always make it to +5 before chances
start getting bad).  The reason you were able to get to +70 and +140 was
probably linked to your being a wizard. Anyway, I hope this settles it for the
next two days or so.  

D'spayre
From: aranta@milton.u.washington.edu (Aaron Ranta)
Newsgroups: rec.games.hack
Subject: Just another day on the job... <heavy sigh!>
Date: 13 Apr 92 19:25:14 GMT
Organization: University of Washington, Seattle



Babs the Valkerie, cruising around on level 10. Got my blindfold on so as to
be able to hunt down the bitch water nymph who's been systematically relieving
me of all my wordly possesions.  But the annoying little wench made one fatal
mistake! She failed to take my +6 blessed long sword ( aptly named Nymph-
Dicer for just this occassion )!!
Got the wretched creature trapped in a room, took one step inside....

























"A trap door opens up under you"   Not aga
                                          a
                                           i
                                            i
                                            n
                                            n
                                            !

"You try to feel what is lying here on the floor.--More--"

"Touching the dead cockatrice is a fatal mistake.--More--"

"You turn to stone."


    Babs-V killed by a cockatrice cadaver ( that some bozo left lying around
    in their bones file for me to fall on! )  God, what a week!
From: tvasi@shakti.bio.uci.edu (Taha K.Vasi.)
Subject: down to level 50 ...
Newsgroups: rec.games.hack
Organization: University of California, Irvine
Date: 12 Apr 92 06:03:00 GMT

I managed to get to the castle level, and conquer it. Now I need to go down
to level 50 and work my way up. My problem is that I don't have a scroll of
teleportation. And the level teleporters don't seem to be working for me. 

I wonder why? I even removed my magic-prot cloak...I still keep getting 
a "wrenching sensation". I am a little tired of waiting for creatures and 
killing them, in the hope that they drop me a scroll of tele. I do have a
wand of tele. but I it won't level teleport, when I'm confused.

Any ideas???

				- Taha
From: watpod62@alfred.carleton.ca (George Bragg)
Newsgroups: rec.games.hack
Subject: Re: other questions
Date: 10 Apr 92 17:47:30 GMT
Article-I.D.: cunews.watpod62.702928050
Organization: Carleton University

In <1992Apr9.181639.18981@noose.ecn.purdue.edu> kavuri@mixer.ecn.purdue.edu (Surya N Kavuri ) writes:

>  Does a ring of protection do the same thing as a cloak of protection ?
Sorta...  Not the same bonuses.

>  Is there any way to enchant my rings ? 
I don't know.  Try wielding them?

> A cloack +0 of protection decreases armor class by 2.  Why ?
That's the natural state for a cloak of protection.  It protects you.

> What is an amulet of esp ?
Allows you to see animals near you when blinded.


> My power gauntlets became -1 because of acid blobs.  My str was still 25 ?
That -1 just affected your AC, not the way the gauntlets work on your
strength.
From: dcb@wdl1.wdl.loral.com (David C Blume)
Newsgroups: rec.games.hack
Subject: makedefs
Date: 7 Apr 92 03:47:54 GMT
Article-I.D.: wdl.1992Apr7.034754.3841
Organization: Loral Western Development Labs

What files do you pass into makedefs?  (Actually, I'm using the mac version,
and I need to build the monster resource.  How do I do it?)

--David
-------------            --------------------------          ----------------
|.<.....@...+############+ David Blume            +####      |.........>....|
|...........|            | dcb@wdl1.wdl.loral.com |   #######+..............|
-------------            --------------------------          ----------------
From: olsonr@acf3.NYU.EDU (Ron the Carboard Box,998-3500,998-3457,)
Newsgroups: rec.games.hack
Subject: Nethack on the Mac (argh!)
Date: 17 Apr 92 16:03:00 GMT
Organization: New York University

Hi all.

Can anyone tell me how to kick on the mac version? I type "k" and
nothing happens. I have to go to the menu and select kick to do
anything, and as everyone is aware of, this slows the game down
considerably. Are there any specific mac keymapping instructions that
came with the game (nethack 3.0) that I have overlooked? Thanks a lot.

Ron
olsonr@acf3.nyu.edu

P.S. Is there anyway to translate score files back and forth between IBM
& Mac versions?
From: cjm5628@tarkas.tamu.edu (cjohn mace)
Newsgroups: rec.games.hack
Subject: Nethack Server
Keywords: n
Date: 11 Apr 92 04:33:34 GMT
Organization: Texas A&M University

The storm.tamu.edu nethack server is back, just telnet to tarkas.tamu.edu
and login as nethack... 

later
cjohn mace
From: jablow@enterprise.itd.nrl.navy.mil (Eric Jablow)
Newsgroups: rec.games.hack
Subject: How do you kill liches?
Date: 7 Apr 92 18:32:58 GMT

I lost a good character trying to kill a demilich. Now, my new
character is doing pretty well; lvl 15 Samurai, +8 snickersnee, AC
-11, gray dragon scale mail, and he killed a sleeping demilich with a
cockatrice corpse.  He doesn't have fire resistance; he's not yet
ready for the castle or hell.  What should he do about liches in the
future?  The cockatrice corpse is gone; he gets the willies carrying
it around.  
--
Eric Jablow             "What's that?" asked Mr. Hennessy.
Metron Inc.             "That is," said Mr. Dooley, "no matther whether th'
11911 Freedom Drive     constitution follows th' flag or not, th' supreme
Suite 800               coort follows th' iliction returns."
Reston, Virginia 22090                  --Finley Peter Dunne
Phone: (703) 787-8700
email: jablow%groucho@enterprise.itd.nrl.navy.mil
Newsgroups: rec.games.hack
From: merlyn@digibd.com (Merlyn LeRoy)
Subject: Re: Totally useless item?
Organization: DigiBoard Incorporated, Eden Prairie, MN
Date: Wed, 08 Apr 1992 18:27:16 GMT

mackd@cary102.its.rpi.edu (Me) writes:
>The ony thing I find useless is the scroll of mail

Ah, but I added that (originally to Rogue) because we would play for hours
with "mesg no" turned on, so this was the only way to communicate with us
about more mundane matters, like programming.

---
Merlyn LeRoy
From: max@drycas.club.cc.cmu.edu (Max Handelsman: liberal hippie subversive dude.)
Newsgroups: rec.games.hack
Subject: I hate vaults...
Date: 16 Apr 92 04:28:49 GMT
Article-I.D.: drycas.1992Apr16.002849.915
Organization: The Loonie Bin


	OK, I know what to tell the guard to get him to leave me alone, but 
if I don't have any way to dig or walk through stone, how can I get out 
unless I tell him the WRONG name, drop all my gold, and follow him??  I 
thought knowing what to say to him would let me get out with all the gold, 
but I'm essentially still stuck!
	E-mail me about this if you can.  Thanks.

Max Handelsman, Drew University     | "An it harm none, do what thou wilt."
MHANDELS@DREW.{DREW.EDU,BITNET}     | "Deesclaimer? We don' need no
MAX@DRYCAS.{CLUB.CC.CMU.EDU,BITNET} |  steenking deesclaimer!"
From: jbm@hal.trl.OZ.AU (Jacques Guy)
Newsgroups: rec.games.hack
Subject: Re: Humor in Nethack
Date: 10 Apr 92 04:49:30 GMT
Organization: Telecom Research Labs, Melbourne, Australia


I once had a tame demon in tow I had christened Beelzebub.
After many moves, I saw this message: "You hear Beelzebub 
muttering about awful working conditions" And sure enough,
a few moves later Beelzebub attacked me!

The humour is one of the many facets that make Nethack the
greatest game ever.
From: hayes%bh_ddemo3@hac2arpa.hac.com
Newsgroups: rec.games.hack
Subject: Obligatory post. (I finally ascended!)
Date: 13 Apr 92 21:18:37 GMT
Followup-To: hayes%bh_ddemo3@hac2arpa
Distribution: usa
Organization: Hughes Aircraft Company; El Segundo, CA
Originator: hayes@ddemo3

Yes, I finally won! (big deal right?!?)

Character info:  
   Priest, HP: 99(108) AC:-15 Xp 18/.... Turns:41K
   stuff: AoLifeSaving (never used), +11 Stromy (which made my +6 Excal
   uneeded-I think I used it twice. btw, is it true that you can only
   get artifacts of like alignment from your god?), misc armor (+3BDSM,
   +0 HoTelepathy (very nice)), RoConflict, RoRegen, RoPolyControl(and
   to think, I almost discarded this one), WoDeath (I saved that baby
   since pre-level ~10)...etc.

   I spent most of the game invisble...perhaps the most helpful
   abilility was teley and teley control (esp when ascendeding).

I thought the scariest part of the game was trying to get to level 1 as
fast as possible after retrieving the amulet.  Boy, was I wrong!  THE 
scariest most nerve racking part of the game was the very end:
   I was two to three moves from THE END when I got a 
   "Program Disorder--perhaps you should quit..."  Talk about PANIC...

-- 
<<<<<<<<<< Brian Hayes hayes%bh_ddemo3@hac2arpa (310) 616-5129 >>>>>>>>>>>>
From: rob@wzv.win.tue.nl (Rob J. Nauta)
Newsgroups: rec.games.hack
Subject: Re: THE ONLY USELESS ITEM IN THE GAME
Keywords: Useless Mail
Date: 6 Apr 92 10:06:25 GMT
Organization: Sex, UNIX & Rock 'n Roll

In article <1992Apr3.201017.169@newserve.cc.binghamton.edu> consp11@bingsuns (Brett Kessler) writes:
>In article <silly.702288299@grate> silly@grate.ugcs.caltech.edu (Brad Threatt) writes:
>>Here's the only truly useless item I know of...
>>* A scroll of mail *
>>[...]

>It's not all that useless.  If you erase it (no, I'm not going to give
>the spoiler here on erasing scrolls) and then use your magic marker to
>write a new spell on it, then it's not useless, hmmm?

No way, NO WAY ! Did you ever manage to do that ? There's some code
that prevents this, and also the polymorphing of scrolls of mail.
Once it was a problem, that hackers sent themselves lots of mail,
and then poly'd or dipped the scrolls, but it was corrected in
the next version (forgot if it was in 2.2 or 3.0)...

Rob

-- 
+-----------------------+
| Rob J. Nauta          |       "In the end, all time spent is wasted time."
| rob@wzv.win.tue.nl    |
| Phone: +31-40-833777  |
Newsgroups: rec.games.hack
From: dcb@wdl1.wdl.loral.com (David C Blume)
Subject: Re: Changes for 3.1
Organization: Loral Western Development Labs
Date: Wed, 15 Apr 1992 18:08:23 GMT

aranta@milton.u.washington.edu (Aaron Ranta) writes:
>92ajh@vax.cc.williams.edu (HENRY, ANDREW J) writes:
>>> 
>>... Not only is the prompt 
>>not a perfect safety valve, but I've died from overeating :
>>  - immediately after answering N to the prompt
>>    this has happened a few times, so I'm pretty sure about it, and
>>
>>  - without ever getting the prompt at all! 
>>
>>The current system just seems too nasty, and too complicated.
>
>I still believe that anyone who dies from overeating is just careless... and
>making it so that this could not occur would be taking away an 
>integral part of the game (Might as well make it so you can't starve to
>death either, since this is far more common ( and annoying ))

I disagree.  Part of the fun of NetHack is its "realism."  Starving to
death is fine.  But most people barf copiously instead of die from eating
too much.  That's the change I made.  One now just usually barfs, but can
still die from eating too much.  (Like HARD off.)  The current usage of
the prompt *is* buggy.

Someone out there should try my dog-move trick to see how they like it.
What it does is prevent the dog from stepping in your path if you're 
walking. (Like any sensible dog would.)  It cuts out half the "you stop
to avoid hitting your..." messages.  And one of the best things is that
if you're fleeing in a straight corridor, your dog won't block you.
It wasn't my idea, but I love the change.  I *like* my pet now!

--David
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|.<.....@...+############+ David Blume            +####      |.........>....|
|...........|            | dcb@wdl1.wdl.loral.com |   #######+..............|
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