From: ccs012@fella.ucdavis.edu (Riff-Raff)
Newsgroups: rec.games.pbm
Subject: Re: Duelmasters
Keywords: Duelmasters,Aimed-Blow,HELP
Date: 9 Apr 92 06:18:15 GMT
Distribution: na
Organization: Trump Gladiatorial Enterprises

In article <1992Apr9.013129.3779@ccu.umanitoba.ca> umsister@ccu.umanitoba.ca (Sisterson) writes:
>Greeting Duelmasters Fans.
>
>I have a question, actually a couple of question, concerning how to 
>fight my Aimed-Blow warrior.  I've never tried this style before, so
>I'm wondering if I'm way off in my expectations of him.
>
>This is his stats:
>ambidestrous

Ambi?  And a SZ 8?  Son of a gun, how do I save my ambis for my little
guys and not my SZ 21's?  :)

>intelligent
> avoids blows well
> rarely wastes his endurance needlessly

Two comments.  Just about right, I believe.

>relatively slow and inactive

This doesn't bode well.  AB's need to be active, and I don't really under-
stand why a WT 15 SP 10 DF 13 Blowhard should get htis.  Depressing.

>has a good endurance

Fight TPs!

>very quick on his feet.

mitigates the slow and inactive somewhat.

>str = 11
>con = 13
>siz = 08
>wit = 15
>wil = 14
>spd = 10
>def = 13

Off the top of my head (and I am no AB wizard by any means), he looks
alright except that the DF is about 2 points lower than what this style
needs.  The increased endurance can make up for this, I think, if foe
selection is good enough.  Good working minimums for this style are
WT 15 DF 15.  With this high of a speed, I might have made a parry-
riposte, but if he started with DF 7 Aimed Blow was probably the right
choice.

>Now, I must admit, he has had only one fight, and made sever good attacks,
>but never landed one blow.
>
>I tested him out with 
>1st  2nd  3rd  4th  5th  6th+  Desp
>10     9    7    8    8   10    10
> 8    10    7    8    8   10    10
>
>He fought a parry-reposte.
>
>My warrior made several attacks in all 4 minutes, but never hit.
>I'm I missing the point of the aimed-blow style?

Not really.  ABs can be fought any of a number of ways, and should, be-
cause they are easily the most versatile style in the game.  How often
you hit is more a factor of weapon selection and your opponent's de-
fensive skill than anything else.  Also, experience plays a part.  Was
the PR more experienced by, say, 5 or more fights?  That plays a
_big_ part in it.

I'm currently running all of 1 AB, and his record right now is 3-1-2
(should come down to earth pretty soon).  I run him like this:

1st 2nd 3rd 4th 5th 6th+ Desp
 10   8   8   6   5   4    3
 10   6   6   5   4   2    9
  6   8   8   6   5   4    3
 HE --->                  AB
 BD --->                  LE
  x   x   x   x   x   x    x
  x   x   x   x   x   x    D

If your AB didn't seem to like how he fought, you might want to try
running him like a Basher (10-4-8), Slasher (10-6-6), Striker (10-10-10),
or Lunger (see striker) modified or unmodified to see how he does.  ABs
tend to be affected by offensive and defensive tactics more than others,
so this could play a big part in how he does.

>Another question, how does kill desire affect the way you warrior attacks.
>will it slow him down, or spped him up.  I would assume that it would slow
>him down so that he could try an get in the better and harder blows.

I think that Kill Desires in the high and low ranges tend to make your
character slower.  Really low kill desires makes him tentative, but really
seems to do a lot to help his defense.  Really high KD seems to make your
warrior wait for the one killing blow.  I've gotten most of my kills in
the 5-7 range.

>Casey Sisterson
>University of Manitoba
>umsister@ccu.umanitoba.ca
>Owner of Odin's Guard, Stormcrowe(45)

I'm not in there very often, but I run Max's Miracle in Stormcrowe.  Diplo
me there if I'm around, or just drop me a note in general, either be e-mail
or snail-mail, and we'll talk.

Trump
    
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