HDTenEightyP/NetNews huggingface dataset:
From: am471@cleveland.Freenet.Edu (Dave Grebe)
Newsgroups: bit.listserv.games-l
Subject: Re: Ultima Trilogy #1
Date: 18 Dec 1992 05:44:12 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: am471@cleveland.Freenet.Edu (Dave Grebe)
NNTP-Posting-Host: slc10.ins.cwru.edu


In a previous article, 3_SWOOD@FAIR1.BITNET () says:

>Hello,
>I played Ultima III many years ago, and am getting the urge
>to go back and play it again.  I never did play the first two
>in the series, so I am wondering if they are like Ultima III
>or if they are that much more primitive.
>
>Keep in mind that I really hate the new Ultimas that are out now,
>and very much like the icon based graphics that were used back then.
>So don't say they're not that good just because they don't have
>flashy graphics, I understand that.
>
>Thank you muchly,
>        Steven Wood - Fairfield University
>
>p.s. good to know we're talking about games once again.
>

Ultima III was the first computer RPG type game I played.  So I liked it
too but I don't know if it was really that good or only the first.  Made
me kind of sorry I missed the Apple ][ but I was busy on a mainframe
during that period of history.

Anyway I've toyed with Ultima I and II but never completed them.  They
are very similar games but you play only yourself instead of a party
of four.  Brittania is completely different.  In Ultima I you go out
in space during part of the game (hope this isn't a spoiler!).  In 
Ultima III you have a time machine.

The icon based tile graphics you know and love are there.  Ultima II is
in CGA, just like III.  Ultima I has been re-written with nice EGA icons.
At least one and possibly both of them have line draw graphics in the
dungeons - no solid objects.  Crude but quite playable.

Dave Grebe
am471@cleveland.freenet.edu
  
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Newsgroups: bit.listserv.games-l
Date:         Fri, 18 Dec 1992 14:04:53 EDT
Reply-To:     ICEMAN@BRUFPB2.BITNET
From:         ICEMAN@BRUFPB2.BITNET
Subject:      Star Trek the 25th Anniversary

Hi...
   Can't anyone out there help me in Star Trek the 25th Anniversary. I'm stuck
in the first part "Demon World" when I get in the cave I don't know how to adju
st the control pannel of the alien machine.Help me anyone|||||||
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X-Acknowledge-To: <JROGERS@POLYVM>
Newsgroups: bit.listserv.games-l
Date:         Thu, 17 Dec 1992 08:46:33 EST
Reply-To:     Jon <JROGERS@POLYVM.BITNET>
From:         Jon <JROGERS@POLYVM.BITNET>
Subject:      Re: Quest II - Please test !
              16 Dec 1992 10:22:55 GMT from <adax@KATZE.COSY.SBG.AC.AT>

On Wed, 16 Dec 1992 10:22:55 GMT Adi Dax said:
>I uploaded the VGA-shareware-game Quest II to wuarchive.wustl.edu into the
>directory pub/MSDOS_UPLOADS (filename quest2.zip).
>
>Because it is my first released shareware-program, I am interested in your
>opinion and comments about the game.
**********************************8
Personally, I felt you should have called it PACMAN2.  I expected some
sort of QUEST (like Kings Quest or Dragon Quest) game, and was
dissapointed.

But then I absolutely HATED the Pacman type games way back when they
first came out, so I am predjuced and did not bother to complete the
very first screen.

BTW - in the future, make an easy way to kick yourself back to a
DOS prompt, please!
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Newsgroups: bit.listserv.games-l
Date:         Mon, 14 Dec 1992 21:20:47 CDT
Reply-To:     "Dube=Yum (Pollock,David W)" <POLLOCK@GRIN1.BITNET>
From:         "Dube=Yum (Pollock,David W)" <POLLOCK@GRIN1.BITNET>
Subject:      486sx

   Please don't get an anything-sx. 'Nuff said.

To make this a legitimate post, I have a question for Stunt Island players:

I'm trying to add "smoke" to an airplane when it gets hit by a weapon.  When
I try to attach it to the plane, I can't seem to figure out how to change its
orientation so it flows off the back of the plane like a "tail"  I'd prefer
that the orientation of the smoke changes as the plane orientation changes,
but I'd be happy just to make it horizontal.  I swear, the Attach option
doesn't let me put it the way I want to.  Help?
    -David

pollock@ac.grin.edu
Newsgroups: bit.listserv.games-l
From: marotz@IMD.Sterling.COM (Chris Marotz)
Subject: Ultima Underworld: Ring of Humility? (POSSIBLE SPOILER!)
Reply-To: marotz@IMD.Sterling.COM
Organization: Sterling Software
Date: Thu, 17 Dec 1992 14:42:50 GMT
X-Md4-Signature: 18c4496c641a4dcc5815a259505b67f5

Hello everybody,

I'm trying to solve Ultima Underworld before Part 2 comes out.

The only thing I need now is the Ring of Humility. I know it's in the
Northwest corner of level 5. There is a room with 4 buttons, which are
supposed to be pressed in this order: NW, SE, NE, SW. You do this and
the Ring is supposed to appear. Only it didn't! Is there something that I'm
doing wrong?

Replay via e-mail (or to this group)

Thanks!
--
-------------------------------------------------------------------------------
Chris Marotz	         |******************| UUCP:     uunet!sparky!marotz
Sterling Software IMD    |*   Per Aspera   *| INTERNET: marotz@IMD.Sterling.COM
1404 Ft. Crook Rd. South |*    Ad Astra    *| Phone:    (402) 291-8300 
Bellevue, NE. 68005-2969 |******************| FAX:      (402) 291-4362
-------------------------------------------------------------------------------
From: sh09@ns1.cc.lehigh.edu (STEVEN HIGGINS)
Newsgroups: bit.listserv.games-l
Subject: Re: You people stink |||||
Date: 17 Dec 92 16:09:27 GMT
Organization: Lehigh University

In article <GAMES-L%92121618352663@GREARN>, jezsik@PX4.STFX.CA (Louis Jezsik) wr
ites:
>
>  I have now been subs. to the list for some time, and I have reached one
>  conclusion. YOU PEOPLE STINK |||. You are unpolite and wouldn't help
>  people with trouble. All you can think of is getting a new crack for
>  the newest game you illegally copied. I don't want to have anything more
>  to do with any of you. As I said you ppl stink.  There is a law against
>  making copies of commercial games, if you didn't know, and if I see any

    Louis,

    #1 - CHILL OUT!
    #2 - I disagree.  I posted a question about Wing Commander about a month
         ago, and several people were kind enough to reply, even though I'm
         probably about 3 years behind everyone else, as games go.
         Why?  Possibly because I posted a Specific, and _POLITE_ question.
         Try it, and lose the profanity.
    #3 - Most of the people asking for cracks _HAVE_ purchased the game,
         they're just sick and tired of codewheels, or finding the manual,
         or whatever nonsense the programmers (or more likely, their bosses)
         have inflicted on us.
    #4 - You can desubscribe if you like, it's your loss.


    I shoulda been a diplomat....NOT            :-)

    Merry Christmas, and flame away if you like, I won't be able to read it!


    
-- 

~Steve
sh09@lehigh.edu
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Newsgroups: bit.listserv.games-l
Date:         Wed, 16 Dec 1992 15:51:58 MET
Reply-To:     tusk@DAIMI.AAU.DK
From:         tusk@DAIMI.AAU.DK
Subject:      Dag Ulstein's bat sig
              92 2:06 pm

>
> On Tue, 15 Dec 92 08:34:54 -0400 Louis Jezsik said:
> >
> >Is anyone else out there REALLY sick of Dag Ulstein's bat and the
> >fact he has not added anything valuable to the rather dated
> >message lines about making copies of games?  Just wondering.
>
> Whats your problem where your mother and father brother and sister?
>

I like the bat sig
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Newsgroups: bit.listserv.games-l
Date:         Fri, 18 Dec 1992 00:49:00 PST
Reply-To:     NAME <RBALLECER@SCU.BITNET>
From:         NAME <RBALLECER@SCU.BITNET>
Subject:      NEC SYSTEMS

Hiya All,
     Could anyone please tell me the differences in game systems?
Particuarily the NEC systems. I have the opportunity to buy the NEC Turbo
Grafx base system with 1 game cartrige for $35 and I want to know if that
is a good deal. Also, what is the "Turbo Duo"? Can I upgrade the Turbo
Grafx to the Turbo DUO?
     Please send me E-Mail privately-
     Robert R. Ballecer Jr.
RBallecer@SCuacc.SCU.EDU
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X-VMS-Cc: BTS
MIME-version: 1.0
Content-type: TEXT/PLAIN; CHARSET=US-ASCII
Content-transfer-encoding: 7BIT
Newsgroups: bit.listserv.games-l
Date:         Mon, 14 Dec 1992 21:03:00 -0500
Reply-To:     BTS%RCCW22@RTI.BITNET
From:         BTS%RCCW22@RTI.BITNET
Subject:      Re: RAM vs HD

>Which would prove more effective overall for today's high-end games [
>Underworld/Wing Commanders as examples]:
>
>
>- 8 megs of RAM and a 130 meg HD
>
>- 4 megs of RAM and a 210 meg HD
>
>
>thanks, bradhamp@ashely.cofc.edu

Hi,

If it were me, I'd go with the bigger hard drive. 4 meg RAM is currently
sufficient for any DOS-environment game, even the most recently released
resource hogs. I currently have 5 meg RAM and a 107 meg hard drive, and have
been easily able to cope with the memory requirements of Falcon 3.0, AOTP, UU,
WCII, but I can't keep more than a couple of these monsters on my hard drive
at a time. I had to pull WCII off my machine due to no space, and will have
to do something drastic for UUII, whenever it comes out.
Also remember that it's easier to add increments of RAM than HD space after
yu've bought the machine.

Regards,
Brian
BTS@RCC.RTI.ORG
Xref: sparky bit.listserv.games-l:7464 comp.sys.ibm.pc.games:27088 rec.games.misc:18824
From: thpr_ss@uhura.cc.rochester.edu (Thomas Parker)
Newsgroups: bit.listserv.games-l,comp.sys.ibm.pc.games,rec.games.misc
Subject: Re: AD&D Cheatlist Part 2---- EOB II
Date: 17 Dec 92 01:44:55 GMT
Organization: University of Rochester - Rochester, New York

For those waiting for this from me, well, this is about all I have.
I have the possessions too, and will upload them as soon as I get the chance 
to steal them from my brother's IBM.

For EOB I, it is nearly the same, I'll post that too.

Other that that, I haven't found cheats that work, since we fixed the 
"init" confilct with After Dark.
(No offense to anyone, but do screen savers always screw things up?
I haven't found one without troubles yet!--For IBM or MAC)
From: hardgrov@pilot.njin.net (Roy Hardgrove)
Newsgroups: bit.listserv.games-l
Subject: Wiz7 Help Needed
Date: 11 Dec 92 22:07:36 GMT
Organization: Rutgers Univ., New Brunswick, N.J.


Hi:

I have started playing Dark Savant this week and have made it to
Orkogre Castle.  Unfortunately, I seem to not be able to located the
keys necessary to open some of the gates!  I have found the Crown key,
and the Armoury key but that is it.  What am I missing?

Also, if anyone has a walkthrough or other compilation of hints,
please send me a list.  Spoilers only ruin the game if you let them.

Thanks for the help (in advance)

Roy F. Hardgrove
---------------
"Law never made man a whit more just..."	-Henry David Thoreau
   
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Newsgroups: bit.listserv.games-l
Date:         Mon, 14 Dec 1992 08:14:53 CST
Reply-To:     93847224@UWWVAX.UWW.EDU
From:         93847224@UWWVAX.UWW.EDU
Subject:      Basketball

TV sports is much better than Lakers vs. Celtics.  But they are both a few
years old.  Doesn't anyone in the computers industry care about basketball
fans.  As for Micheal Jordan basketball, I wouldn't buy any thing with his
picture on it.
                                A loyal Lakers and Bucks Fan and B-Ball lover




                                Glen

"Walter!  Why don't you throw that big fat butt at me."      -Wesley Snipes
White Man CAN Jump
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Newsgroups: bit.listserv.games-l
Date:         Sun, 13 Dec 1992 16:31:00 EST
Reply-To:     COPAT1@ITHACA.BITNET
From:         COPAT1@ITHACA.BITNET
Subject:      Sega CD-ROM

        Does anyone else out there own this nice piece of gear?  I just got it
two days ago, and am really excited.  However, the store where I bought it
has a limited amount of games to buy.  Anyone have reviews of games they
liked/disliked?  Info is appreciated via private mail.


                                                Merlin  -  COPAT1@ITHACA
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Date:         Tue, 15 Dec 1992 07:09:59 -0700
Reply-To:     Ken Shaw <kens@CATSEQ.CATLIN.EDU>
From:         Ken Shaw <kens@CATSEQ.CATLIN.EDU>
Subject:      Re: ULTIMA VII: loot and ULTIMA VII - The Forge of Virtue: hints

7

On Tue, 15 Dec 1992, Dirk Bock, IKP M=nster, Wilhelm Klemm Str. 9, W-4400
 M=nster wrote:

> Does anybody know of a possibility to sell loot (i.e. armor and weapons) in
> Ultima VII? I couldn't get rid of it in Britain up to now.

        In order to avoid havinh to create a complex object-oriented
barter system, Origin has apparently left out "selling loot" in Ultima
VII part 1.  Look forward to a system like Underworld's probably in Ultima VII
part II or Ultima VIII.

> How can I trigger His Lordship to tell me something about the Isle of Fire or
> this "strange ship" as hinted at in the Forge of Virtue manual? At least at
 the
> start of the game he gives me no hint.

        After you install the Forge of Virtue, an Earthquake should occur,
prompting a party member to say "All is not well in Brittania.  Perhaps
Lord Brittish knows the cause of this tremmor." or something allong those
lines.  When you next talk to lord brittish "Tremmor" should appear as an
option.  Ask him about this.  (Note that you should probably take the time
to extract every bit of information from Lord Brittish, as even asking him
about his job is important.)

        Hope this helps.  If this does not work, or if you need help on
any of the Ultima games from III to Forge of Virtue, please write.


                                        -Ken
Newsgroups: bit.listserv.games-l,comp.sys.ibm.pc.games,rec.games.misc
From: adax@biber.cosy.sbg.ac.at (Adi Dax)
Subject: VGA-Game ! Please test !
Organization: University of Salzburg / Austria
Date: Fri, 18 Dec 1992 11:30:10 GMT


I am sorry to post the same text over and over again, but it is really  
important for me to get some responses and comments on the game.

I want to thank all users, who downloaded Quest II, tried it and mailed me  
their comments.

I will only think about creating some more share- or freeware games, if  
there are enough people interested in such programs.

All BBS-Sysops: Please, download Quest II and post it onto your BBS !
(Big thanks to John and his Totem Pole Communications !)

BTW, I am searching for a program which allows to create CATALOG.EXE files  
like they are coming along with Apogee and Epic games ! Anyone knows ?

Now the text again:
--------------------------------------------------------------------------
I uploaded the VGA-shareware-game Quest II to wuarchive.wustl.edu into the  
directory pub/MSDOS_UPLOADS (filename quest2.zip).

Because it is my first released shareware-program, I am interested in your  
opinion and comments about the game.

So, PLEASE download it, try it, spread it, enjoy it and MAIL me your  
comments !

Awaiting lots of mails !

Merry Christmas And A Happy New Year !

Sincerely,
adax

adax@cosy.sbg.ac.at
From: ad749@yfn.ysu.edu (Rob Bakos)
Newsgroups: bit.listserv.games-l
Subject: Curse of Enchantia *spoilers*
Date: 20 Dec 92 17:44:02 GMT
Reply-To: ad749@yfn.ysu.edu (Rob Bakos)
Organization: St. Elizabeth Hospital, Youngstown, OH


Can someone tell me what to do in the 'cave' section of Curse ofEnchantia?

I've gotten the rope, the plank, the seaweed(?), and the coin, and the computer

I've also placed the plank on the rock, and ive seen those little round
creatures. what to do with them?

merry christmas,

rob
-- 
  "Money is like an arm or a leg; use it or lose it."
                                      -- Henry Ford
From: bugs006@bugs.mty.itesm.mx (Maurice S. Villareal)
Newsgroups: bit.listserv.games-l
Subject: Need Help on Summoning
Date: 18 Dec 92 05:35:42 GMT

Hi,

	i need some help in what to do to kill the White Knight, i
cannot open the door that says " This door can only be opened from the
other side "

Thanks.

Maurice S. Villarreal 


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Newsgroups: bit.listserv.games-l
Date:         Thu, 17 Dec 1992 11:12:49 CET
Reply-To:     Dag Ulstein <SIV89012@NOBIVM.BITNET>
From:         Dag Ulstein <SIV89012@NOBIVM.BITNET>
Subject:      Re: Dag Ulstein and his stupid bat

On Wed, 16 Dec 92 12:44:05 -0400 Louis Jezsik said:
>
>So after I posted my message, musing about his dumb bat, Dag sends
>me a flame consisting of a half dozen more lousy bats!  So what are
>they teaching these kids at the Norwegian School of Management
>anyway?      Just thought you might like to know ...  :-)

WHY DON'T YOU STOP SENDING THIS TO THE LIST. SEND IT TO ME INSTEAD. I'M SURE
THE REST OF THE LIST DON'T CARE FOR THIS DISCUSSION ANY MORE.
Newsgroups: bit.listserv.games-l
From: adax@biber.cosy.sbg.ac.at (Adi Dax)
Subject: Re:Quest II - please test!
Organization: University of Salzburg / Austria
Date: Fri, 18 Dec 1992 10:11:41 GMT

In article <GAMES-L%92121708524856@BROWNVM.BROWN.EDU>  writes:
> On Wed, 16 Dec 1992 10:22:55 GMT Adi Dax said:
> >I uploaded the VGA-shareware-game Quest II to wuarchive.wustl.edu into  
the
> >directory pub/MSDOS_UPLOADS (filename quest2.zip).
> >
> >Because it is my first released shareware-program, I am interested in  
your
> >opinion and comments about the game.
> **********************************8
> Personally, I felt you should have called it PACMAN2.  I expected some
> sort of QUEST (like Kings Quest or Dragon Quest) game, and was
> dissapointed.

I am currently thinking about a new name for the next release. Perhaps I  
should transform the whole game into sci-fi-style. Any suggestions for a  
good game-name ?? 

Sorry, that you were disappointed!

> But then I absolutely HATED the Pacman type games way back when they
> first came out, so I am predjuced and did not bother to complete the
> very first screen.

Never played PACMAN years ago ?? uh !

> BTW - in the future, make an easy way to kick yourself back to a
> DOS prompt, please!

You mean, without going back through the highscore-list and the menu ? OK  
!

Sincerely,
adax

adax@cosy.sbg.ac.at
Newsgroups: bit.listserv.games-l
From: rohwerwd@netcom.com (Mr. Tickle Monster)
Subject:  Favorite Game?
Organization: The Tickle Palace - Moonyvale, CA
Distribution: aus
Date: Sat, 12 Dec 1992 10:05:28 GMT

     What is your favorite game?
-- 
                                         +---------------------------------+
  +-----------------------------------+ /      Not a net.personality      /
 /   // Mr. Tickle Monster   // Amiga ++---------------------------------+
|  \X/   W. David Rohwer   \X/  3000  /  Internet: rohwerwd@netcom.COM  /
+------------------------------------+---------------------------------+
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Newsgroups: bit.listserv.games-l
Date:         Sat, 12 Dec 1992 20:41:00 CST
Reply-To:     Wildstar <BURRCE@CNSVAX.UWEC.EDU>
From:         Wildstar <BURRCE@CNSVAX.UWEC.EDU>
Subject:      S101 help

   Could anyone tell me the answers to these 3 questions in S101?
        1. Your ID number
        2. Your Health Score
        3. Your Teacher's Name

  Thanks
    Wildstar
    BURRCE@UWEC.EDU
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Newsgroups: bit.listserv.games-l
Date:         Thu, 17 Dec 1992 11:47:19 EST
Reply-To:     MMARSHAL <mmarshal@IUS.INDIANA.EDU>
From:         MMARSHAL <mmarshal@IUS.INDIANA.EDU>
Subject:      Re: No Subject Given

*** Message Truncated ***


    Why am I getting about 3 or 4 of these a day? I haven't even been sending
anything lately.
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X-Original-To:  GAMES-L@BROWNVM.BITNET
Newsgroups: bit.listserv.games-l
Date:         Mon, 14 Dec 1992 15:29:00 EST
Reply-To:     ACCNEWS@HOFSTRA.BITNET
From:         ACCNEWS@HOFSTRA.BITNET
Subject:      Re: Head to head games

From: mat2pzr@hofstra.bitnet
Subject: Re: Head to head games

In article <01GRD843KYBOA9L8EW@vaxc.hofstra.edu>, "G.MULVENNA" <OSG1688@VAX2.QUE
ENS-BELFAST.AC.UK> writes:
> Call me deviant or perverse if you like but I have to admit that I enjoy
> computer games which require a bit of social interaction.  Two-player
> games like Golf, Snooker, Pool etc are alright but what I can't get
> enough of is games with a head to head serial link capability such as
> F29 Retaliator from Ocean.
>
> Does anybody out there know of any auto-racing games that enable two
> players to race each other on separate PCs for example?  Or any PC shareware
> games with such a serial link?
>
> Thanks in advance
>
> Gerry Mulvenna (osg1688@v2.qub.ac.uk)
> Belfast, Ireland
>
Gerry -
I recently purchased Stunt Driver by Spectrum Holobyte.  This is a *great*
piece of software, fun to play, and it DOES allow head to head play.  When
you connect the two computers, each player shows up on the other's screen,
and it even has a chat feature...you can yell at your fellow driver who did
something *really* dumb.
HAVE FUN

PR

MAT2PZR@HOFSTRA.BITNET
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Newsgroups: bit.listserv.games-l
Date:         Mon, 14 Dec 1992 14:51:13 CET
Reply-To:     Pupil's Circle for Computer Science <STASZ1LO@PLUMCS11.BITNET>
From:         Pupil's Circle for Computer Science <STASZ1LO@PLUMCS11.BITNET>
Subject:      EOB I & II

Hello.

I would like to ask you to send me the maps for the Eye Of Beholder I&II.
If somebody could do it please send them to my private address. The same
if anyone would like to write to me anything ( I am not a member of your list )

My e-mail address is_STASZ1LO_at_PLUMCS11

      Thanks very much,
              Artur Kukuryk
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Newsgroups: bit.listserv.games-l
Date:         Wed, 16 Dec 1992 15:11:27 EST
Reply-To:     RPG101@URIACC.URI.EDU
From:         RPG101@URIACC.URI.EDU
Subject:      Re: Dag Ulstein and his stupid bat

What the fuck are you bitching about Louis...can't stand someone with intellige
nce.  It takes a real son of a bitch to call out someones name on a list and pi
ck on them specificaly just because you can't deal with something....

SO, LOUIS   SHUT THE FUCK UP!!!

WE DON'T CARE ABOUT YOUR SILLY WHINING!!!


I posted this publicly so perhaps others would stop this moron from posting thi
s crap and maybe talk about games instead (ya know, like the list is for.)



Bill Hincks -- rpg101@uriacc
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