HDTenEightyP/NetNews huggingface dataset:
From: hooft@fys.ruu.nl (Rob Hooft)
Subject: Re: 4-operator Sound Blaster Pro.
Organization: Physics Department, University of Utrecht, The Netherlands
Date: Tue, 8 Sep 1992 09:26:13 GMT

In <Bu8IAK.9GF@mentor.cc.purdue.edu> seibert@mentor.cc.purdue.edu (Raymond Seibert) writes:


>I just recieved the Sound Blaster Pro with the new 4 op. OPL3 chips.  Now
>comes the questions.  It says the SBP will generate 20 voice FM sound.  Ok,
>so I tried it out using the Sequencer Plus Pro.  Nope, nope, nope.  It only 
>could produce 6 measly tones simultaneously.  Looking it up in the manual
>(last resort always :), I found that this is IT, except for 7 sounds on the
>drum channel.  Now, here comes the good part.  The 2-op SP Pro can produce, get 
>this, 18 simultaneous voices in dual chip mode.

Well, I own a SBPRO-1, with the 2-op chips, and I have been working on
a driver for linux. I do not own any documentation, but currently I
can only get the same results yhou are describing: 9 voices, or 6
voices and 5 drum channels. I would too like to know how to put the
thing in MONO mode. So: Anybody who has (and understands) the sb-pro
documentation: please stand up, and tell us how to do it!

Thanks,

-- 
Rob Hooft, Bijvoet Center for Biomolecular Research, 
Chemistry department University of Utrecht, the Netherlands
hooft@hutruu54.bitnet hooft@chem.ruu.nl hooft@fys.ruu.nl hooft@cc.ruu.nl
Newsgroups: comp.sys.ibm.pc.soundcard
From: syawanar@cc.curtin.edu.au
Subject: Re: Utilities for PC speaker
Organization: Curtin University of Technology
Date: Wed, 9 Sep 1992 00:40:27 GMT

In article <dannyl.715326023@sfu.ca>, dannyl@fraser.sfu.ca (Danny Sui-Kit Leung) writes:
>     Hello all,
> 
>     I'm looking for some utilities to play whatever types of sound files 
> out of my pc speaker (yech!). This is simply so I can start accumulating
> utilities and files while I shop for a soundcard. Therefore, when I finally
> do get one, I'll be all set. Well that's the theory anyways :).
> 

Your best bet is MODPLAY ver.2.19b - it not only allows mods to be played
on the PC speaker, it also supports the home-made DAC (stereo, too!). Only
limitation is that you have a 10Mhz or faster XT/AT. Also take a look at 
MODEDIT 2.00 - by the same guy. Good for editing mods if you have 16 fingers.

BTW, MODs are the Amiga-originating music standard that plays music by 
using tiny samples of each instrument. It's very clever - and judging by the
number of MODs out there (anything from classical to 2Unlimited and Black Box!)
it's very popular too. 

I'm trying to see how many people have built the stereo DAC? Anyone?

Hope this was of help..
 

====================================================          ___
             syawanar@cc.curtin.edu.au                       /  /
=============> If it moves, FUNK it! <==============       o/ o/
From: f1sami@uta.fi (Samu Mielonen)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: DigiStudio (was Re: Thunder & Lightning)
Date: 15 Sep 92 12:26:01 GMT
Distribution: inet
Organization: University of Tampere, Finland

In <6LLyqB1w164w@qed.cts.com> rider@qed.cts.com (Tim Rider) writes:
.
.
.

>By the way, has anyone called Covox International and found out the ordering 
>information for DigiStudio?  Great program... it's definitely worth paying 
>for!

Could you give a little more information on this product. I am sure
many people are interested in sound software worth paying for :-)

Haven't seen any, though.


>------------------------------
>rider@qed.cts.com (Tim Rider)  or  qed!rider
>The QED BBS -- (310)420-9327

Samu Z. Mielonen
-- 

Samu Z. Mielonen
Uni. of Tampere, Finland, dept. of psychological lobotomy
"Trust not what you see, but what you know."
From: deryd@ERE.UMontreal.CA (Dery David)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Games preferred .voc to .mod?
Date: 12 Sep 92 05:46:52 GMT
Distribution: na
Organization: Universite de Montreal


  Hi, i've seen a couple of games in witch sound were produced with .voc
sound format. But animation seems to slow down when a .voc file is played.
On the other hand, when a .mod file is played, animation seems to suffer less.
So why aren't games written for .mod ? Is it technical, legal ?

I know the .voc format is natural to sound blaster, it tend to be big and
slows down animation. In Darkseed for example, animation is terrible!
But in all demo's and .mod player with animation things seemed to woked fine !

If anyone knows about industrie standard on sound file let me know...

David 

-- 
===============================================================
David Dery                     | David Dery, 5127 Earnscliffe    
deryd@tornade.ere.UMontreal.CA | H3X 2P7 Montreal, QC, Canada
===============================================================
From: dabl2@nlm.nih.gov (Don A.B. Lindbergh)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: Disk I/O rates for CD-quality recording
Date: 14 Sep 92 15:45:45 GMT
Organization: National Library of Medicine

>I was worried about this, and wrote a program to measure disk read/write
>rates through the filesystem. I can't remember the exact results, but FAT
>based filesystems did *not* look good. However I was using OS/2 v2.0, and
>the HPFS was easily fast enough (of the order of 200Kbytes/s from a file,
>on a relatively slow disk). I'm now using windows NT, and don't expect problems
>with either HPFS or NTFS filesystems.
>

I'm curious what hardware and software you plan to use.  I presume there are
a few of us very interested in doing digital recording using OS/2 2.0, HPFS
in my case the PAS-16 (full resolution).  Hopefully the drivers to allow this
will be along soon now.....

--Don
dabl2@lhc.nlm.nih.gov
Xref: sparky comp.sys.ibm.pc.soundcard:1821 comp.music:4395
From: raphe@euler.Berkeley.EDU (Raphe Berry III)
Newsgroups: comp.sys.ibm.pc.soundcard,comp.music
Subject: Classical mods
Date: 11 Sep 92 17:10:05 GMT
Reply-To: raphe@euler.Berkeley.EDU (Raphe Berry III)
Organization: University of California, Berkeley

I was wondering, is there a ftp site where I can get 
classical mods?  I have tried ftp.brad.ac.uk, and all
they have are techno, and house, but no classical.  A 
location would be appreciated.

Raphe Berry III

raphe@euler.berkeley.edu
raphe@fermium.berkeley.edu
raphe@ocf.berkeley.edu
Newsgroups: comp.sys.ibm.pc.soundcard
From: zappe@mikro.ee.tu-berlin.de (Harald Zappe)
Subject: Re: MOD utilities found!
Organization: ZRZ/TU-Berlin
Distribution: world 
Date: Sun, 6 Sep 1992 14:37:33 GMT

In <22900@sybase.sybase.com> calvin@bitmap.sybase.com (Calvin Lim) writes:

>If anyone wants a copy of this mod player, I have it here uuencoded.

>In article 98p@cs.psu.edu, robinson@sml.cs.psu.edu (Andrew Robinson) writes:
>>WinMOD is available by ftp from ftp.cica.indiana.edu.  It is located in the
>>pub/pc/win3/uploads directory (unless it has been moved).  The filename is
>>winmod10.zip.
>>
>>     -- Andy
>>robinson@cs.psu.edu
>> 


Please look into the news group comp.music, too. There's currently a posting
with an english translation of the WinMod docu.

#----------------------------------------------------------------------------

zappe@mikro.ee.tu-berlin.de      | |
zappe@sony1.sietec.de            |-+-
zappe@idefix.sietec.de           | |/
                                   /
                                  /__
From: thompson@kuhub.cc.ukans.edu
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: New PAS FAQ is coming...
Date: 14 Sep 92 13:47:48 CDT
Organization: University of Kansas Academic Computing Services

Hello netters,

This post is to tell you that I _am_ working on a new version of the 
PAS FAQ.  I have been very busy lately, so I haven't finished it yet.
I hope to post it by the end of the week.  Until then...


-- 
--------------------------------------------------------------------
| Charles A. Thompson           | thompson@ukanvm.cc.ukans.edu     |
| University of Kansas          | thompson@ukanvax.cc.ukans.edu    |
| .../ They call me SkiBum \... | OS/2 2.0, Bush, and Rush in '92! |
--------------------------------------------------------------------
| Look for Recipe Pro(tm), an interactive recipe database...       |
--------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.soundcard
From: jholdern@casper.cs.uct.ac.za (J E Holderness)
Subject: Re: STM file format?
Keywords: STM, format, MOD
Organization: Computer Science Department, University of Cape Town
Date: Sun, 6 Sep 1992 01:16:37 GMT

As requested by various people, I have placed a file containing this info
on wuarchive.wustl.edu in the pub/MSDOS_UPLOADS directory. Where it goes
from there I don't know. Its called FILEFORMS.ARJ, and is a Norton Guides
database file with the formats of STM, MOD, GIF, VOC, QWK, and CMF. 

In time, it will probably be updated with corrections and more formats, so
if anyone is interested in this sort of info, I will send a new version to
wuarchive every now and then.
From: harrison@sun.lclark.edu (Mark Harrison)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: EA/Gravis Ultrasound offer
Date: 8 Sep 92 16:20:47 GMT
Organization: Lewis & Clark College, Portland OR


Since I got so many replies from people about the Electronic Arts / Gravis
offer, I will post here.  I never actually got a flier in the mail for
this deal, but I heard about it and someone (dantonio@magick.tay2.dec.com)
sent me the information.  I know that Gravis was supposed to have been
shipping last monday and when I talked to the lady at EA, she thought that
they would be ready to ship today or as soon as they got the card.  She
wasn't sure if they had the card already or not.  If anyone calls today, I
would be interested to find out if they have started shipping the card yet.
Their number is 1-800-245-4525.  That is the only number I know of
(someone wanted a non 800 number.)  Well, here's the mail I was sent.

Write to me if you have any more questions.  And enjoy those ultrasound's.



From dantonio@magick.tay2.dec.com  Ukn Sep  2 11:13:26 1992
------------------------------------------------------------------------

Hi,

Sorry it took so long, here's the list of games available through the EA
offer. I think you get $5 off until 9/30/92. Note: prices rounded up a
nickel. :-)

Birds of Prey		$50
Chuck Yeager Air Combat $50
Weaver Baseball II	$30
Heros of the 357th	$50
PGA TOUR Golf for Windows $50
PGA TOUR Course Disk    $25
PowerMonger		$50
Rampart			$40
Global Effect		$50
Magic Candle II		$60
Siege			$60
Might and Magic
 Clouds of Xeen		$70
Might and Magic III
 Isles of Terra		$60
AD&D: Dark Queen of Krynn $50
Prophecy of the Shadow	$60
Theatre of War		$50

When you buy one game, you get the UltraSoon for $99; for each additional
game, you get $10 off that price.

DDA

-- 
=============================================================================
Mark Harrison           |  "We are the Priests, of the Temples of Syrinx
harrison@sun.lclark.edu |   Our great computers fill the hallowed halls."
              -- Me     |                                    -- Rush
From: jholdern@casper.cs.uct.ac.za (J E Holderness)
Subject: Re: WINDOWS MOD PLAYER
Organization: Computer Science Department, University of Cape Town
Date: Wed, 9 Sep 1992 12:31:26 GMT

In <zappe.715792496@tubue> zappe@mikro.ee.tu-berlin.de (Harald Zappe) writes:

>There is already out a MOD-Player using the Windows Drivers: WinMod.
>Also have a look into the news group comp.music , where you can currently
>find an english translation of the german WinMod-Docu (for more details
>look into this docu).

I know - I discovered it shortly after I posted that message. However, I
think that mine may be a bit better (subjective opinion of course).It isn't
quite as fast at the moment, but it does at least support protracker effects,
and should work on a 286 (i.e. doesn't use any 386 specific code). Anyway,
you can judge for yourself when/if I release it.

- Jim

Newsgroups: comp.sys.ibm.pc.soundcard
From: ca@idrettshs.no (Christian Aastorp)
Subject: Re: Recording steree 44Khz,, 16bit? Disk can't keep up.
Organization: Norges Idrettshogskole
Date: Fri, 11 Sep 1992 13:51:44 GMT

In article <Sep10.190649.25247@yuma.ACNS.ColoState.EDU>, pm860605@longs.lance.colostate.edu (Peter Mckinney) writes:
|> In article <benanav.716134186@earth.njit.edu>, benanav@earth.njit.edu (Dan Benanav) writes:
|> |> pm860605@longs.LANCE.ColoState.EDU (Peter Mckinney) writes:
|> |> 
|> |> >In article <benanav.715966246@earth.njit.edu>, benanav@earth.njit.edu
|> |> >(Dan Benanav) writes:
|> |> >> 
|> |> >> Using my PAS16 and the pocket recorder I found that I am unable
|> |> >> to record in stereo, 44KHz and 16bit because the hard drive
|> |> >> is unable to write fast enough.
|> |> 
|> |> >There a few ways to tweak a bit more performace out of a slower
|> |> >hard drive:
|> |> 
|> |> >1. "Optimize" the disk - use a program that puts all files on one
|> |> 
|> |> >2. A read/write cache often helps, depending upon how the program
|> |> 
|> |> >3. Check to make sure your interleave is set optimally.  This only
|> |> 
|> |> I have a supposedly fast drive (Quantum 240 SCSI) and I am using smartdrv.
|> |> I may not have turned on the write caching.  I'll have to check that.
|> |> Also I am using Stacker and I have used it to unfragment the drive.
|> |> The performance tests using Norton indicate around 16ms access and 600KB
|> |> transer rate.
|> 
|> 	Perhaps stacker is causing a problem.... It can't help your disk
|> write speed if you are trying to compress data on the fly....  I don't
|> have a PAS16 or Stacker handy so I can't say for sure.  Try a non-stacker
|> partion on your disk if you have one.
|> 
|> 					- Pete McKinney
|> 					- pm860605@longs.LANCE.ColoState.Edu

I think you are right. Stacker, and the other disk compression programs rely on redundancy in the data written to the disk. Ive read somewhere that sound data compress little if at all using standard algorithms. Test it copying a soundfile from an uncompressed portion to a Stacker portion of your disk. And Stacker uses some time in this process of not compressing the data, of course.

Chris

Norwegian College of Physical Education
Christian.Aastorp@samson.idrettshs.no
From: coleman@ccwf.cc.utexas.edu (Michael A. Coleman)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: MCA sound cards
Date: 10 Sep 92 05:41:06 GMT
Organization: The University of Texas at Austin, Austin TX


	A user named os2user@dougp.austin.ibm.com was looking for a cheap
MCA sound card.

	I am a student at the University of Texas.  I have a SB MCV.
Last Friday I purchased an SB PRO MCV, so I'm looking to get rid of my
old SB MCV.

	If you are still interested mail me at coleman@ccwf.cc.utexas.edu

	Thanks,
	Michael Coleman

Newsgroups: comp.sys.ibm.pc.soundcard
From: valaris@swifty.dap.CSIRO.AU (Andrew Valaris)
Subject: SM-104 sound card
Organization: CSIRO, Division of Applied Physics, Sydney
Date: Fri, 11 Sep 1992 00:41:36 GMT

Has anyone heard of or use the SM-104 pc soundcard. If so I would very much
appreciate some information about it (quirks and all). I am in the market for a
soundcard and have been offered one of these for about AU$230 (is that a bit  
steep ?). What other options (read cost-effective) do I have. I intend to run
it on a 486/33 under WIN3.1 and DOS5. Any information greatly appreciated.


Andrew

valaris@dap.csiro.au

P.S. please e-mail any replies
 
Newsgroups: comp.sys.ibm.pc.soundcard
From: venaas@siri.unit.no (Stig Venaas)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: SBPro Internal PC Speaker Connection AND BIOS errors
Date: 7 Sep 92 08:42:40 GMT
Organization: University of Trondheim

In article <=#qn3g-.mcp@netcom.com> mcp@netcom.com (Craig Presnell) writes:
>I was thinking about connecting  my  SBPro up to the
>internal speaker in the case. My only concern is that if
>there is a system board problem, AMI BIOS uses the PC
>speaker to send error codes to the user. If the SBPro
>is connected to the speaker, will I still receive the
>coded beeps if there is a problem somewhere on the
>system board.
>
>Thanks for all suggestions, and help!
>
>-- 
>=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
>><         Craig Presnell          ><    mcp@netcom.netcom.com     >< 
>=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

To connect the speaker to the SB Pro is easy. There are some problems
though.

1. All those stupid beeps from dos and BIOS will be quite loud and
   clear.

2. The volume (with most motherboards) is much higher than the max
   volume on the SB. When you turn up the volume to listen to some
   nice SB sound, it's quite a shock when you suddenly get a VERY
   loud beep.

3. There will be some noise. This isn't audible thru the PC speaker,
   but when you connect it to the SB and turn up the volume a bit,
   you will. You might hear when the screen is scrolling or the HD
   is being accessed.

All this can be fixed by adding a resistor, but then the connection
isn't quite as simple.
 
-- 
Stig (venaas@siri.unit.no)
From: sant_m@cho006.cho.ge.com
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: SBpro Windows MIDI sequencers
Date: 4 Sep 92 15:55:12 EDT
Organization: GE Fanuc Automation, North America



One cheaper alternative for windows MIDI sequencers that support the SBpro is
Passport TRAX.  It goes for about $75.  It also loads and saves .MID files

Also, there is a real nice windows shareware sequencer at ftp.cica.indiana.edu
that I think supports most sound cards.


Martan

Newsgroups: comp.sys.ibm.pc.soundcard
From: ptran@watserv1.uwaterloo.ca (Phat H Tran)
Subject: Re: Amiga Vs PC sound (idiom or truth?)
Organization: University of Waterloo
Date: Mon, 7 Sep 1992 16:40:14 GMT

In article <715928443.F00002@cloud.apana.org.au> hm@cloud.apana.org.au (Hamish Moffatt) writes:
>In an article of <Friday September 04 1992 08:16>, JsNO  BAR---NUNN wrote:
>
> JB>   A mate of mine tells me that even though Amiga's only have 4 channels
> JB> and AdLib & SB have 11 channels; Amiga's are better because each channel
> JB> can have an finite number of voices. I have always had the common belief
> JB> that voices and channels are the same in concept. Is my friend correct?.
>
>I'd say you're right, not him. In any case the SoundBlaster's 11 channels are 11
>FM channels; they're as computer generated as you can get. The Amiga has four
>digital (sampled channels); they play samples, and they were, at one stage,
>probably recorded. The SoundBlaster [and Pro] have 4 sampled channels too.
>

The Amiga's audio is based on wavetable synthesis.  You can use its voices
to simply play samples, but they do so much more.

The SB does not have 4 "sampled channels".  It has only one DAC.  To 
get four channels, you have to mix four voices into one with software.
This is very time consuming compared to what the Amiga does.

Phat.
Newsgroups: comp.sys.ibm.pc.soundcard
From: bucjet@uxa.ecn.bgu.edu (Jeffrey Terrell)
Subject: Upgrading SoundBlaster 1.5
Organization: Educational Computing Network
Date: Fri, 11 Sep 1992 20:29:48 GMT

When I purchased my soundcard about 5 month ago and I remember I saw a
brochure advertising different thing you could purchase from Creative
Labs.  I saw two optional chips you could buy for your board.  I was
wondering if those chips were used to upgrade the board, if not can it
be done.  And I also need the address for Creative Labs.
From: dougb@novell.com (Doug Barlow)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Gravis UltraSound NOT released... YET
Date: 9 Sep 92 21:13:15 GMT
Organization: Novell Inc., Provo, UT, USA

I ordered my UltraSound through Electronic Arts and asked them yesterday
why they haven't shipped the card yet.  They said that they haven't received
them yet and it should be any day now.

So, I called Gravis and talked to a customer rep. and he confirmed that the
Gravis card has not shipped yet.  When asked when the ship date would be,
he said it is a "day-by-day" thing and they don't have one yet.

He also told me that the hardware was ready a while ago and that they're only
waiting on the software.  They has some bugs to work out in the SoundBlaster
compatibility.

I asked him if Electronic Arts would have the boards shipped to them first
when all was finished and he said that "they were one of the first".

Hope they finish soon.

--------------------------------------------------------------------------
Doug Barlow                   Email: DOUGB@NOVELL.COM
Novell, Inc.  Provo, UT
            The opinions expressed above are solely my own and
	    do not in any way represent the opinions of Novell, Inc.
--------------------------------------------------------------------------
From: rider@qed.cts.com (Tim Rider)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Thunder & Lightning
Date: 11 Sep 92 22:57:16 GMT
Organization: The QED BBS, Lakewood CA

Just thought I'd mention the MediaVision Thunder & Lightning since it is 
related to MediaVision and The Thunderboard.  This card is a 24-bit video 
card including the Thunder Board circuitry.  It's pretty much a "Windows" 
oriented card.  Earlier I was under the impression that it would be a full
motion video card just like the Video Blaster.  Boo!  I want a full motion
video card and frame grabber for cheap!
 
By the way, has anyone called Covox International and found out the ordering 
information for DigiStudio?  Great program... it's definitely worth paying 
for!

------------------------------
rider@qed.cts.com (Tim Rider)  or  qed!rider
The QED BBS -- (310)420-9327
Newsgroups: comp.sys.ibm.pc.soundcard
From: dawdy@tellabs.com (Dan Dawdy)
Subject: Problem with PAS16 1.4 software
Organization: Tellabs, Inc., Lisle, IL
Date: Sat, 12 Sep 1992 21:38:32 GMT

I downloaded the Beta 1.4 version for the PAS16 from
Compuserve.  After installing, I can't bring up the
Pocket Recorder in Windows 3.1.  The error message
says to make sure my DOS TEMP and Recorder TEMP
points to a directory with enough space.  My DOS
TEMP/TMP is OK but I can't change the Recorders
TEMP as I can't bring up the program.  I tried
calling Media Vision, but they don't have any
info on the Beta versions.  They just took my info
and said they would turn it over to software people.
I realize this is Beta but would hope I could at least
get the program up and running.  Has anyone else used
the new version?  Any ideas?  
BTW on a previous thread, I was making 16bit 44K stereo
recordings on my 386DX with Seagate 210MEG HD with no
problems.  (I could not move my mouse durning playback
as I would loose the sound for a few seconds as the CPU
tried to follow the mouse :-)

Dan

-- 
************************************************************************
  |\\                                   *
  |  \ \                                *   Internet: 
  J    \ \         --------|            *      dawdy@tellabs.com
         \ \     / [] ZORRO|            *   Compu$erve:
           \ \  |  ||      |            *      70661,2422
             \ \|  ||      |            *
               =============            *        "O" Scale
     ____________()______()__________   *       King of Scales
   The painters last day on the job :-) *
From: mmb@lamar.ColoState.EDU (Michael Burger)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Windows 3.1 and Adlib
Date: 16 Sep 92 03:12:47 GMT
Distribution: na
Organization: Colorado State University, Fort Collins, CO  80523

O.K., I have Windows 3.1 and an original AdLib card.  What the hell can I
do with the two?  No sarcasm, please.


*******************************************************************************
*  Mike Burger                    *  I may have had the needle in my arm,     *
*  mmb@lamar.colostate.edu        *  but I never pushed the plunger.          *
*  University of Michigan - 1990  *  --Dave Barry                             *
*******************************************************************************
Newsgroups: comp.sys.ibm.pc.soundcard