HDTenEightyP/NetNews huggingface dataset:
From: rivers@mdnite.enet.dec.com (Kim Rivers)
Subject: Re: Name this cartoon...PLEASE!!!
Reply-To: rivers@mdnite.enet.dec.com
Organization: Digital Equipment Corporation
Date: Tue, 26 Jan 1993 19:45:05 GMT



Twice Upon a Time is available via your friendly "Sure, we can order that"
video place.  Cost is, to the best of my recollection, about $30.00.

"A man's home is his castle, and this is mine..."  Synonomous Botch


--
Dr. Midnight
alias Kim Rivers (rivers@mdnite.enet.dec.com)

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+    The opinions expressed above are mine and should not be taken to      +
+     represent those of my employer, Digital Equipment Corporation        +
+ -------------------------------------------------------------------------+
+ "The secret of the universe is a nectarine?"                             +
+ "Sublime, isn't it?"    -- from the book, "Q in-law" by Peter David      + 
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
From: ted4646@rigel.tamu.edu (cartoon boy)
Newsgroups: rec.arts.animation
Subject: Re: BTAS: You want fatalities?  I'll *give* you fatalities....
Date: 24 Jan 1993 19:35 CST
Organization: Texas A&M University, Academic Computing Services
Distribution: world
NNTP-Posting-Host: rigel.tamu.edu
News-Software: VAX/VMS VNEWS 1.41    

[other deaths deleted]

Min and Max (the Jimmy Olsen clones) from "Two-Face" episode 2.  Boss Thorne's
guys got em in the hallway when the camera wasn't on them.

Two-Face's White Henchmen in "Almost Got Him":  giant penny fall down and go
boom.  

is it just me, or are Two-Face's henchmen just really unlucky?


just a few random thoughts from thomas, aka ted4646@rigel.tamu.edu

"This could be painful."  -what went through my mind as i was going at High 
Speeds downhill on a 3-speed bike when i noticed both the sharp curves ahead 
and that my rear tire had chosen that moment to go flat.

"Ouch." -what i said a few moments later.

Newsgroups: rec.arts.animation
From: Jack_Webb@mindlink.bc.ca (Jack Webb)
Subject: Re: CAPS vs. Cels (was Re: Disney's "New Look": How?)
Organization: MIND LINK! - British Columbia, Canada
Date: Sun, 24 Jan 1993 19:18:46 GMT

well, as far as nice little robot characters, how about astroboy?

"he has headlights in his eyes, and rockets in his feet!" (or something like
that... :)

*cadet stimpy* :)

--
WE SAIL TONIGHT FOR SINGAPORE - WE'RE ALL AS MAD AS HATTERS HERE!!

*******************Jack_Webb@mindlink.bc.ca***********************
****VANCOUVER, BRITISH COLUMBIA, CANADA...HOME OF THE NEUROTIC****
Newsgroups: rec.arts.animation
From:  ()
Subject: FOR SALE: CARTOON CHARACTER GLASSES
Organization: The MITRE Corporation
Date: Thu, 21 Jan 1993 21:05:00 GMT

FOR SALE:  Pepsi Collector Series glasses from 1973 (copywrite Warner Bros)
 with the following characters:
 WILE E. COYOTE
 DAFFY DUCK
 PORKY PIG
 ELMER FUDD
 TWEETY
 SYVESTER
 YOSEMITE SAM
 COOL CAT
 ROAD RUNNER
 BUGS BUNNY

If interested, email me at lmd@mitre.org
I didnt know if this was the right place to put this - oh
well!
From: emru@CAM.ORG (Emru Townsend)
Newsgroups: rec.arts.animation
Subject: Re: Name this cartoon...PLEASE!!!
Date: 27 Jan 93 16:19:11 GMT
Organization: MegaCorp Central Complex

mc7f+@andrew.cmu.edu (Michael P Collins) writes:

>This is an animated movie I saw on HBO sometime in the early 80's.  I
>can't remember the title, so I'll just rattle off the stuff I remember
>from it.
>Anyway: A little man named Dreamfinder and his Dreamfig assistants (I'm
>not making this up, I swear!), he said something about them to the
>effect of "Nice fellows, tapdance do they not, nor do they f*rt.", his
>niece (a generic princess type),  (another quote:"You can't be my uncle
>Dreamfinder, he was tall and strong and you're short and bent!"  "I am"
>"What happened to my big, tall, strong Uncle Dreamfinder" "He became
>short and bent"), some generic superhero type, and a lot of ink spilling
>all over the place.  The only other thing I remember is that it wasn't
>made with cels, it looked more like sheets of tissue paper and acetate
>being pixillated...

Twice Upon a Time.  It's available from Whole Toon Access, but a slightly
reliable source says the video version isn't the same as the one shown on HBO.
-- 
"What kind of place is this?"    | Emru Townsend  | emru@cam.org 
"Looks like one of them gay Arab | Montreal, Que. | switch@bix.com 
 biker sushi joints."            | (514) 932-7145 | Fido: 1:167/133
From: laurence@cco.caltech.edu (Dustin Lee Laurence)
Newsgroups: rec.arts.animation
Subject: Schoolhouse Rock Lives
Date: 23 Jan 1993 21:12:05 GMT
Organization: California Institute of Technology, Pasadena
NNTP-Posting-Host: sandman.caltech.edu

For all of the Schoolhouse Rock fans that were posting a while back:

Recently I've noticed that channel seven here in LA is broadcasting
some of the Schoolhouse Rock episodes on saturday mornings.  Today
they showed the one on multiplication by eight, and I think that
last week's was the American Revolution one.

Makes me feel like a kid again.

-- 
Dustin Laurence       "As sensitive and broad-minded humans, we must never
                       allow ourselves to be in any way judgmental of the
laurence@alice         religious practices of other people, even when these
caltech.edu           people clearly are raving space loons." -- Dave Barry
From: spitzak@gree.Eng.Sun.COM (Bill Spitzak)
Newsgroups: rec.arts.animation
Subject: Re: Disney's "New Look": How?
Date: 21 Jan 1993 08:51:33 GMT
Organization: Sun Microsystems, Inc.
Distribution: world
Reply-To: spitzak@gree.Eng.Sun.COM
NNTP-Posting-Host: gree

In article @rpi.edu, johnc@porsche.cs.rpi.edu (John Colasante) writes:

> Everybody is always searching to find the "trick" in this stuff.
> Well, for about $20.00 you can buy a couple of non-photo blue
> pencils and a ream of animation bond paper and you would be set
> up to do exactly what Glen Keane and Mark Henn do every day
> at Disney--and that's animate.

According to my Cartoon Colour Catalog:

Ream of 250 sheets of 12 field Acme punched bond: $12
Animation disk: $45
Drafting table with hole for animation disk: $250
Light for under drafting table: $15
250 12 field clear cels Acme punched: $76
2oz bottle of cel paint: $4 (need several of these)
Mechanical pen (for inking cels): $10
Video camera: $1000
Single-frame VHS video recorder: $2500

Once you get into it, you may want to aquire:

Oxberry motorized animation stand: $35,000 (?)
PC clone to run animation stand: $1000
Oxberry 35mm camera with pin registration: $12,000 (?)
Building tall enough to hold animation stand: $1000/month
Black paint for all the walls: $250
100' 35mm negative: $75
Processing and work print: $150
Sound track recording, mixing studio, for 1 minute film: $1000 (?)
Negative cutting: $0 (one advantage to animation if you are careful)
Timed print: $250
Renting Mann's Chinese Theatre for one afternoon: $2500
Wine and dine Spike and Mike: $100

I'm sure I missed a few items.

Imaginative animators can often cut corners on some of these items.
From: gopher@picard.cs.wisc.edu (Chris Bovitz)
Newsgroups: rec.arts.animation
Subject: Re: Schoolhouse Rock Lives
Date: 26 Jan 93 05:02:50 GMT
Organization: University of Wisconsin, Madison -- Computer Sciences Dept.

In article <1jscb5INNelm@gap.caltech.edu> laurence@cco.caltech.edu (Dustin Lee Laurence) writes:
>For all of the Schoolhouse Rock fans that were posting a while back:
>
>Recently I've noticed that channel seven here in LA is broadcasting
>some of the Schoolhouse Rock episodes on saturday mornings.  Today
>they showed the one on multiplication by eight, and I think that
>last week's was the American Revolution one.
>
>Makes me feel like a kid again.

Ahh, yes.  I recall changing the channel at 10:55 (Central time) from 
whatever I was watching to ABC to catch Schoolhouse Rock.  Too bad they
only show one a week.  

("Elemetary my dear, 2 times 2 is four...")


Chris
-- 
Chris Bovitz              |   Anything resembling an opinion 
Department of Meteorology |   is purely coincidental.
Univ of Wisc - Madison    |  
moonunit@meteor.wisc.edu  |
From: msr@kepler.unh.edu (Reno no BAKA)
Newsgroups: rec.arts.animation
Subject: Re: Heavy Metal: The Movie
Date: 21 Jan 1993 23:11:54 GMT
Organization: None what-so-ever
NNTP-Posting-Host: kepler.unh.edu

In article <C17pux.HyH@melpar> jwidor@melpar (Jeff Widor) writes:
>Thanks to all who responded regarding Heavy Metal.  Looks like I'm out of 
>luck until the next time it is shown on HBO.

Well, looks like you'll be waiting a long time since HBO doesn't show Heavy
Metal. Cinemax does and they tend to show it at four in the morning.
-- 
Mathew Reno (no BAKA) *The German Cannons - BOOM BOOM BOOM BOOM!  *
msr@kepler.unh.edu    *                     BOOM BOOM BOOM!       *
M_RENO@UNHH.UNH.EDU   *                     BOOOOM BOOM BOOM BOOM!*
______________________*                     "Boom boom boom!?"    *
Pres. ANIME-BAKA CLUB *                     "How'd you guess?"    *
----------------------*--------------------------------------------
Newsgroups: rec.arts.animation,comp.sys.amiga.graphics,rec.arts.disney
From: rdutt@mksol.dseg.ti.com (richard f. dutt)
Subject: Re: Disney's "New Look": How?
Organization: Texas Instruments, Inc
Date: Mon, 25 Jan 1993 18:53:06 GMT

In article <1993Jan25.054254.13757@Princeton.EDU> jdunning@chagall.Princeton.EDU (John Alan Dunning) writes:
>
>But I would disagree that it's unfair to judge computer animation
>because it's only in its infancy.  To say that it will never amount to
>anything is unfair, and patently absurd.  But you can certainly ask
>whether it works artistically to combine, for instance, a
>computer-generated ballroom and hand-animated characters.
>
>Just *MY* $0.02.
>
>John
>

I agree with what you said above.  My previous comments were directed
to those who said, to paraphrase, "computer animation is crap and
always will be".  Combining computer backgrounds with traditional cel
animation is an artistic choice though, not a reflection on the hardware
or what its potential future holds.  While I wasn't bothered by the
combination others were but in either case you can't blame computer
animation for this.  That's like blaming the paint because the painting's
bad.  If the ballroom was rendered on a computer and then rotoscoped,
inked, and painted I imagine many of those who were disappointed would've
been more satisfied.  But the computer is only a tool.  If you want to
dispute the use of that tool it's fine but don't anthropomorphize it (and
John, that comment wasn't directed at you, you are not a-morphizing the
computer).

As for telling the computer to "entertain me" I imagine the field of
multimedia is working on that too.

I see your $0.02 worth and raise you a nickle.

-Rich


-- 

e-mail: rdutt@ms3.dseg.ti.com
        rdutt@mksol.dseg.ti.com
From: tcw@kepler.unh.edu (Tim)
Newsgroups: rec.arts.animation
Subject: Spiderman episode guide
Date: 25 Jan 1993 13:14:49 GMT
Organization: University of New Hampshire  -  Durham, NH
NNTP-Posting-Host: kepler.unh.edu

  Since several people have shown interest in this, I've decided to take a
crack at putting together a guide of this show (This is the one that ran from
1967-1969). So if anyone out there thinks they have information that can help
me, please let me know. Also, if you have any episodes on tape, or know where I
can get some, I'd appreciate it if you could fill me in. I'm still in the very
early stages of putting this together, and I'm missing a lot of information,
so any help would be appreciated. Thanks!

-- 
|    Tim Webb               |    cold summer listening                      |
|    tcw@kepler.unh.edu     |      hot color melting the anger to stone     |
Newsgroups: rec.arts.animation
From: ig65@vaxb.acs.unt.edu
Subject: Re: Heavy Metal: The Movie
Organization: University of North Texas
Date: Mon, 25 Jan 1993 05:26:13 GMT

In article <C15y5z.EK3@melpar>, jwidor@melpar (Jeff Widor) writes:
> I have been searching (not very diligently) for a copy of 
> the movie "Heavy Metal"  Cculd someone out there give me 
> (maybe) an order number,price,phone number of a catalog house that
> mey carry this video?
> 
> 
> ================================================================================
> Jeff Widor
> aka. Captain Midnight (For those of you who work with me, DON'T ASK!)
> jwidor@melpar.esys.com
> 
I too am interested in finding a copy of Heavy Metal.  I have seen it listed in
an old video catalog (from about 1984), but I don't remember the catalog.
-Chris Palomares
ig65@vaxb.acs.unt.edu
"A man should live forever or die trying."

Xref: sparky rec.arts.animation:7440 comp.sys.amiga.graphics:8939 rec.arts.disney:8811
From: lazlo@triton.unm.edu (Lazlo Nibble)
Newsgroups: rec.arts.animation,comp.sys.amiga.graphics,rec.arts.disney
Subject: Re: Disney's "New Look": How?
Date: 22 Jan 1993 06:51:26 GMT
Organization: Usenet Power Elite: Crush-The-Innocent-Newbies Strike Team
NNTP-Posting-Host: triton.unm.edu

rivers@mdnite.enet.dec.com writes:

> I will readily admit that he ballroom in Beauty and the Beast was
> fantasic to look at, but it bothers my sense of reality, if you will,
> because the sheer realism of the ballroom made the two characters dancing
> around look excruciatingly like animated cartoons.

I agree.  The scene that blew it for me in "Beauty And The Beast" was the
computer-assisted animation in the "Be Our Guest" sequence -- it brought
the visual flow of the movie to a complete halt.  "Aladdin" had a few
elements that were obviously rendered or modeled on computer, but nothing
as jarring as those hundreds of identical pieces of dancing kitchenware.
They're gradually getting the hang of the system, I think, and learning
where they can get away with using it and where they can't.

--
Lazlo (lazlo@triton.unm.edu)
Newsgroups: rec.arts.animation,alt.tv.tiny-toon
From: David.Rapp@launchpad.unc.edu (David Rapp)
Subject: Herculoids and Birdman
Organization: University of North Carolina Extended Bulletin Board Service
Date: Mon, 25 Jan 1993 22:13:57 GMT


Does anyone have copies or has copies the Herculoids, Birdman and the Galaxy
Trio, or Fantastic Four Hanna Barbera stuff from the Cartoon Network?
I'm really interested in seeing some of this old stuff on VHS. Thanks.

Dave
in%"DR4740@albnyvms.bitnet"

--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  laUNChpad.unc.edu or 152.2.22.80
Newsgroups: rec.arts.animation
From: pstatcw@psy.gatech.edu (Christopher Whaley)
Newsgroups: rec.arts.animation
Subject: Request for information
Date: 25 Jan 1993 18:48:46 GMT
Organization: Georgia Institute of Technology
NNTP-Posting-Host: psy.gatech.edu
X-Newsreader: TIN [version 1.1 PL8]

[I apologize in advance for those of you who read the related (but
 distinct) groups to which I have cross-posted]

I am conducting a research project which requires the use of 
full-motion video and/or animation.  The problem is to simulate the 
output from video cameras that overlook roads and highways.  The system 
operator would be able to control camera zoom and pan, and would need to 
be able to view traffic under at least hundreds of different conditions.
It is possible that we will consider using pre-recorded video to be 
displayed under computer control, but animated video techniques are 
also being considered.  I am specifically interested in information 
regarding:  

o Hardware for various platforms (SGI, Sun, Mac, PC)
o Software for animation and recommended platforms
o Storage devices best suited for storing large amounts of compressed video
o U.S. Companies which have animation production facilities

In addition to the above items, we would also be interested in hearing 
about any extremely high-end (supercomputer-based?) systems that might 
be used in the animation industry.  


Any experiences you would like to share about the above issues would 
be appreciated.  If a significant number of responses are received 
I will be glad to post a summary.

Please send email to pstatcw@psy.gatech.edu

Thank you,

Chris Whaley
pstatcw@psy.gatech.edu
From: klein@egr.msu.edu (Jeffrey Klein)
Newsgroups: rec.arts.animation
Subject: Re: CAPS vs. Cels
Date: 21 Jan 1993 14:49:57 GMT
Organization: Michigan State University College of Stunt Piloting
NNTP-Posting-Host: frith.egr.msu.edu

In article <1jl6bgINN9b6@flop.ENGR.ORST.EDU> lerouxm@prism.CS.ORST.EDU (Mark Leroux) writes:
>
>Could someone answer a question for me?  If the CAPPS system is used
>to ink the pencil drawings, then why can you not see the jagged 
>computer created lines when the film is shown on a huge theatre
>screen?
>
The resolution of the system is higher than the resolution of the film.

(Also, movies are never perfectly in focus.)

-- 
Jeff Klein             | "Happily, Ral doffs his outer clothing for a
Browsing Boy of the LNH|  refreshing dip in one of the dangerous 
klein@frith.egr.msu.edu|  chemical vats." - Ty Templeton 
Newsgroups: rec.arts.animation
From: conty@cbnewsl.cb.att.com (E. Kontei)
Subject: Re: CAPS vs. Cels (was Re: Disney's "New Look": How?)
Organization: AT&T Bell Laboratories
Date: Thu, 21 Jan 1993 19:29:15 GMT


[I saw Dan's reply to Mark's article, so I had to backtrack and read the
original.]
In article <1jl6bgINN9b6@flop.ENGR.ORST.EDU>, lerouxm@prism.CS.ORST.EDU (Mark Leroux) writes:
> I prefer the Disney style because characters can have conflicts with
> other characters, personalities of their own, and personal histories.
> Giant robots don't have these things.         

!!!!  I take it you haven't seen any "giant robot" shows since the mid 70's.
I submit to you the various Gundam series and films as the perfect
counterexample for your argument.  Gundam is nothing *but* character
conflicts with a good dose of high-angst melodrama, set against a hard
SF background (with giant robots in it ^_^).

> Subtlety doesn't cut it in animation. 

That's what Shamus Culhane said.  I couldn't disagree more.

> The objects on screen must be *animated*.  They need to move with
> more action and more expression than real world objects in order
> to convey the illusion of life.

The "illusion of life" requires that the characters (and objects)
move and react just like their real-life counterparts.  This
requires *very* careful animation, so most features cheat and
either do exaggerate caricature (Disney) or minimalistic
stylization (anime).  But you can have subtle acting in animation,
I've seen it.

> Could someone answer a question for me?  If the CAPPS system is used
> to ink the pencil drawings, then why can you not see the jagged 
> computer created lines when the film is shown on a huge theatre
> screen?

Because of the even greater resolution of the CAPPS system.
-- 
			    E n r i q u e  C o n t y
			       Master of Science!
			      jester@ihlpm.att.com
		    Disclaimer: You're not dealing with AT&T
Newsgroups: rec.arts.animation
Subject: Re: CAPS vs. Cels (was Re: Disney's "New Look": How?)
From: larryg@batpad.lgb.ca.us (Larry Greenfield)
Date: Wed, 27 Jan 93 17:08:47 PST
Organization: The Batchelor Pad

Speaking of colored outlines, just look at Aladdin. I immediately 
noticed the colored outlines used... especially purple (Iago), and 
brown (the King)
:::::Larry:::::

:::::larryg@batpad.lgb.ca.us::::: // :::::Larry Greenfield:::::
::::::::Just your average modeming Classical Violinist:::::::::
:::::::::::Using a 6809-based Tandy Color Computer 3:::::::::::
Xref: sparky rec.arts.animation:7468 comp.sys.amiga.graphics:8974 rec.arts.disney:8885
From: murakami@ocf.berkeley.edu (Brandon Murakami)
Newsgroups: rec.arts.animation,comp.sys.amiga.graphics,rec.arts.disney
Subject: Re: Disney's "New Look": How?
Date: 24 Jan 1993 02:49:18 GMT
Organization: U.C. Berkeley Open Computing Facility
NNTP-Posting-Host: sandstorm.berkeley.edu

Larry, you bash the Eisner era's business ethics for being harsh and
wish Walt was around to make everything nice.  But it's not all that
true.  I mean, Walt by his own admission was the "biggest son of a
bitch" around.  Walt could be extremely cruel and I can cite many
examples that would probably shock you.  A mild example is how Walt
fired directors just for being over budget!  He yelled chauvinistic
things at a poor secretary and had her removed.  On the business side,
Walt secured a two year deal with Technicolor so that only he could
have color cartoons while the competition was barred out.  I'd tell
you more, but you can read all about it in a book by Charles Show
simply entitled "Walt".  It's as funny as hell.  You get to read all
of the quotes that never seemed to make it to the public.

Brandon ;)
Newsgroups: rec.arts.animation
From: tfish@world.std.com (Tex Fish)
Subject: Re: Name this cartoon...PLEASE!!!
Organization: The World Public Access UNIX, Brookline, MA
Date: Tue, 26 Jan 1993 02:26:31 GMT

In article <gfN6x4m00Uh7E9vqgU@andrew.cmu.edu> Michael P Collins <mc7f+@andrew.cmu.edu> writes:
>This is an animated movie I saw on HBO sometime in the early 80's.  I
>can't remember the title, so I'll just rattle off the stuff I remember
>from it.
>Anyway: A little man named Dreamfinder and his Dreamfig assistants (I'm
>not making this up, I swear!), he said something about them to the
>effect of "Nice fellows, tapdance do they not, nor do they f*rt.", his
>niece (a generic princess type),  (another quote:"You can't be my uncle
>Dreamfinder, he was tall and strong and you're short and bent!"  "I am"
>"What happened to my big, tall, strong Uncle Dreamfinder" "He became
>short and bent"), some generic superhero type, and a lot of ink spilling
>all over the place.  The only other thing I remember is that it wasn't
>made with cels, it looked more like sheets of tissue paper and acetate
>being pixillated...

	The movie is "Twice Upon A Time."  It's a neat film.  Has a really
keen character named Mumford.  Also, the best line: "Are you here to help
us or what?" "I'm here to what, and where is she?"

-- 
---->Tweety Fish		"I bought that chair, young lady,
---->tfish@world.std.com	 and you're gonna use it!"-MST 3K
---->These opinions are those of GO-FORCE and nobody else. Nyah..		

Organization: Junior, Electrical and Computer Engineering, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.arts.animation
Date: Thu, 21 Jan 1993 10:31:24 -0500 
From: "Kevin J. Chen" <kc2w+@andrew.cmu.edu>
Subject: Re: BTAS: Spanish in 1/18 episode

Excerpts from netnews.rec.arts.animation: 18-Jan-93 spanish in 1/18 BTAS
episode David A. Fleming@uxa.cso (325)

>	Did any spanish-speaking person out there catch what Montoya said in
>yesterday's BTAS episode?  Sounded nasty.  Unfortunately, of the 3 1/2 
>languages I speak, Spanish ain't one of 'em.

I'm going to have to go back and listen to this one again, but I'm
pretty sure I heard a "malo suerte", which is something to the effect of
"bad luck".

Kevin.
Newsgroups: rec.arts.animation,rec.arts.disney
From: rjung@aludra.usc.edu (Robert A. Jung)
Newsgroups: rec.arts.animation
Subject: Looking for TRANSFORMERS lyrics
Date: 25 Jan 1993 20:05:25 -0800
Organization: Southern California Lynx Enthusiasts
NNTP-Posting-Host: aludra.usc.edu

Am looking for the lyrics to the songs "Dare" and "Nothing's Going to Stand
in Our Way" from the soundtrack of TRANSFORMERS: THE MOVIE. Please e-mail
copies if you have 'em, thanks.

                                                --R.J.
                                                B-)

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