HDTenEightyP/NetNews huggingface dataset:
From: ztstodd@ubvmsb.cc.buffalo.edu (Todd Vaarwerk)
Newsgroups: rec.arts.startrek.tech,rec.arts.startrek.current
Subject: Trasporter Access (WAS Re: Handicaped in Star Trek TNG)
Date: 16 Nov 92 15:00:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

In article <1992Nov16.095528.20681@dcs.warwick.ac.uk>, gothick@dcs.warwick.ac.uk (Matthew B. M. Gibson) writes...
>jhk1@cec1.wustl.edu (Jonathan Howard Krivitzky) writes:
> 
>[stuff deleted]
> 
>>	Dr McCoy was in "Encounter at Farpoint" and was merely walking slowly
>>The episode "too short a season" contained a wheelchair bound man - Admiral
>>Jamoson (sp?) he took his wheelchair all over the ship (one of those cool, 
>>24th century jobs)
> 
>>	I read somewhere that the design of the bridge was specifically
>>created to be "open access" - I only wonder how the transporter can be 
>>wheelchair accessed - with those steps up to the platform.

         According to ST:TNG Technical Manual, The Pads can be lowered
         to suit off-loading of passengers or cargo .. 


          -----------------------------------------------------------------
          | Todd G Vaarwerk      | Bitnet:   ZTSTODD@UBVMS                |
          | State University of  | Internet: ZTSTODD@UBVMS.CC.BUFFALO.EDU |
          |  New York at Buffalo |           ba086@cleveland.freenet.edu  |
          |---------------------------------------------------------------|
          | Disclaimer: Believe what you want .. I trashed all my views of|
          |             reality ages ago  d8-)                            |
          -----------------------------------------------------------------
Newsgroups: rec.arts.startrek.tech
From: cwynne@liberty.uc.wlu.edu (Colin J. Wynne)
Subject: Re: Klingon Home World??? 
Date: Tue, 17 Nov 1992 17:20:12 GMT
Organization: Washington & Lee University
X-Newsreader: Tin 1.1 PL5

Chris Croughton (chris@keris.demon.co.uk) wrote:
: 
: Standard (SF) nomenclature is that if a star is
: named 'x' then 'x #' is planet number '#' in increasing order of
: distance from that star.

Close.  Roman numerals are typical, so Earth is 'Sol III', and then one
might have 'Wolf 531 IV'.  I think it goes further to establish that the
moon (Luna), would be, say, 'Sol III 1', and, if there were two planets in
trojan relationship in the third orbit, they would be 'Sol IIIa' and 'Sol
IIIb'.  That should cover most eventualities.

CJW 

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
  =====  Colin J. Wynne                     Washington & Lee University  =====
  =====  cwynne@liberty.uc.wlu.edu              Lexington, Virginia      =====
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Newsgroups: rec.arts.startrek.tech
From: maxc0452@ucselx.sdsu.edu (Legene)
Subject: Re:  Animals Have Rights
Organization: San Diego State University Computing Services
Distribution: global
Date: Tue, 17 Nov 1992 03:11:30 GMT

     May I point out that this group has nothing to do with morality
or ethics?  This animmal rights ducussion should be in a group that does.

     Besides, you are not going to solve the question here.  Saying
animals do or do not have rights is ultimately a moral/ethical point,
and you can't prove animals do or do not have rights objectively
any more than you could prove humans have or do not have rights.

     The argument is doomed to circularity or abitariness and eats up
bandwidth in the meantime.

    Thank you for your support
From: news@sifon.cc.mcgill.ca
Newsgroups: rec.arts.startrek.tech
Subject: Re: Time Travel (was Re: Not the Technical Manual Sections 1 and
Date: 23 Nov 92 03:32:23 GMT
Organization: McGill University

>
>Well... a coin toss isn't random. Its chaotic. If you knew its
                                                ^^^^^^^^^^^^^^^
>position and momentum exactly, you could tell how it was going to
 ^^^^^^^^^^^^^^^^^^^^^
>work out. Same thing seems to apply on a quantum level, and the
>most recent theories I've read indicate that quantum events are
>the result of chaotic behaviour on a level we cannot measure.
>
This isn't true.  Consider the case of a coin which almost lands on
it's edge.  A single current of air could make the difference between
heads or tails.

Be that as it may, you do have a point, namely that if the conditions
are such that you will inevitably go back in time, then you could
argue that causality wasn't violated because the appearance of you
at a certain time before you were born was determined from the
beginning of time.  The main problem with this is that if one day we
were to master time travel then there would be no way we could
possibly predict future events based on a finite amount of information:
events taking place now, arbitralily far away would have an influence
on what happens today as surely as they eventually have an influence on
our future.

The other problem is that I don't like the idea of not having free will,
where free will implies that no one can predict what I'm going to do no
matter how closely they can look at my mind.  True, my entire body may
be seen as the solution to some quantum mechanical equation, but there
may be more than one "time dependent solution", neither of which could
be explictly calculated.

(I *have* to make this sound good because the idea of me having no free
will gives me the heebe-jeebes. :))

-----------------------------------------------------------------------
                                ! Address as above or use
Martin Phipps (aka Cliche Lad)  ! LOULA@hep.physics.mcgill.ca or simply
                                ! MUHEP::LOULA if you're on a VAX
-----------------------------------------------------------------------
Any simularity between myself and a sane individual is pure coincidence.
From: cs202144@umbc8.umbc.edu (cs202144)
Subject: Re: kiloquad????
Organization: University of Maryland, Baltimore County Campus
Date: Sat, 21 Nov 1992 00:21:00 GMT

<Everything deleted>

The majority of the speculation is tending to the direction that a kiloquad is
1000*quadrillion bits!!! Data can only hold 800*quadrillion bits...Are you
saying a little chip could be popped into Data and more than double his
storage capacity? And if something so small holds so much and they have so
many then that adds up to ALOT of information.
Newsgroups: rec.arts.startrek.tech,rec.arts.startrek.current
From: barry@seas.smu.edu (Robert Barry)
Subject: Re: Why is Data so limited?
Organization: SMU School Of Engineering and Applied Science
Date: Mon, 16 Nov 1992 21:12:16 GMT

In article <1992Nov12.125733.17547@umbc3.umbc.edu> cs202144@umbc8.umbc.edu (cs202144) writes:
>Anyway the Romulans are really into bio-eng and all that and so are the Vulcans
>to a less drastic extent. How do you think they made Spock? That took alot of
>genetic manipulation! According to a couple ST:TNG episodes and novels as old
>as from ST:TOS the Romulans have always been into making their race stronger,
>smarter, etc.

Made Spock??

I'm clueless - what does this mean.  I dont think the vulcans would consider
a halfbreed human/vulcan a genetic triumph.  Or are you saying that the fact
that Spock lives at all, being a human/vulcan, is a marvel?

Honestly curious,

Robert
From: cs_e373@ceres (Matthew Simpkin)
Newsgroups: rec.arts.startrek.tech
Subject: Communicators
Date: 20 Nov 1992 14:36:07 GMT
Organization: Kingston University
Distribution: rec
NNTP-Posting-Host: ceres.kingston.ac.uk
X-Newsreader: Tin 1.1 PL4


Why are the crew of the Enterprise-D *so* inconsistent with the use of 
communicators ? Sometimes they tap the personal ones, sometimes they go to 
a comm panel sometimes they just say the name. I know there is a context 
sensitive conversation monitor, but they may be just talking about Commander
Ryker rather than wanting to talk *with* him. 

Also, how does the computer know when the conversation is finished ... 
obvisous  *not* when they have finished talking, as in "Cause & Effect" Dr 
Crusher was talking to Geordi, when she said she was coming straight down to
engineering. The conversation was finished and she started to walk away, but
she knocked over a glass and Geordi still heard it .... weird or what ?

               _
|  |\/|atthew |_	| Kingston University    | "A Primitive Race, You too  |
|  |  |        _|impkin | cs_e373@kingston.ac.uk |  shall be asimilated ..."   |
Newsgroups: rec.arts.startrek.tech
From: jnlong@magnus.acs.ohio-state.edu (Jeffrey N Long)
Subject: Re: An ANALOG computer: Possible??
Organization: The Ohio State University
Date: Tue, 17 Nov 1992 18:00:05 GMT

'just read an article in Popular Science that was about new products for the 
1992 year.  One of the products was called "Cerebral Silicon", here is the 
small write-up:

               "A silicon "neuron" mimics the behavior of biological neurons
               more accurately than the computer chips and software commonly
               used to simulate neural activity, say its developers at Oxford
               University and California Institute of Technology.  Hundreds of
               these artificial neurons, which work with analog instead of on-
               off digital voltages, can be formed on one chip."

Should be a cool idea but it'll be long after the Intel Pentium is long dead
that we'll see Cerebral Silicon based computers on the market.

JLong

Live long and rember to put the "Damn toilet seat down!" otherwise forget it.
Newsgroups: rec.arts.startrek.tech
From: dave@admiral.uucp (Dave Litchman)
Subject: Re: The Next Class of Starship...?
Organization: The Admiral's Unix System & The Grid BBS
Date: Thu, 19 Nov 1992 03:10:38 GMT

In article <1992Nov17.171738.23733@liberty.uc.wlu.edu> cwynne@liberty.uc.wlu.edu (Colin J. Wynne) writes:
>As long as we're fixing power couplings and shields, how about we take
>care of those damn transporter malfunctins?  :)

Ah, because that would mean getting rid of a very important piece of equipment,
called the "Plot Device".  Without transporter malfunctions, where would we get
wonderful episodes like "Rascals"?


-- 
"Dammit Jim, I'm a free man, not a number!"
----------------------------------------------------------------------
"Ray, when somebody asks you if you're a god, you say YES!" -- Winston Zeddmore
From: SysOp@zog.UUCP (Zog the Monster)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Re: Why is Data so limited?
Keywords: Bioengineering, Spock, Vulcans
Date: 15 Nov 92 11:11:28
Distribution: world
Summary: They DID make Spock
Organization: Zog's Cavern BBS and the OS9 Underground - StG Net International


In a previous message, "savoia@sw.stratus.com" writes:
> They didn't MAKE Spock.  If you were tyring to get improve 
> your race by bio-engineering, would you allow one of your
> members to cross-breed?  Especially in a situation where 
> one of the members is non-emotional and the other is
> emotional?  I don't think I've read anything anywhere about
> Vulcans getting into genetic-manipulation.

Tho non-canon, the book "_Spock's_World_" goes into a fair amount of detail
how Spock was genenitcally engineered by the Vulcans.  After all Vulcans and
Humans are not genetically compatible, so he had to have a little "help".

-Zog
From: lord@tradent.wimsey.bc.ca (Jason Cooper)
Newsgroups: rec.arts.startrek.tech
Subject: Re: An ANALOG computer: Possible??
Date: Sat, 21 Nov 92 11:51:29 PST
Organization: TradeNET International Trade Corp.

koziarz@chinet.chi.il.us (Louis Koziarz) writes:

> >|> Why not make an ANALOG computer? Instead of working with On/off
> >|> (represented by 1s and 0s), why not have something like 3/4 on, 
> >|> 1/4 off or 1/8 on, 7/8 off (represented by #s 1-9). Something 
> >|> like that?
> >
> >Computers/Electronics work on the priciple of logic , yeah ?
> >ie. there is always a clear cut decision ... that is why they work in binary
> >Clear cut decisions would not be possible with an analogue computer ..
> 
> Isn't fuzzy logic trying to bridge the two?  
> 
> -- 
> Louis Koziarz
> koziarz@chinet.chi.il.us


Actually, an analog computer would have MANY uses.  Possibly the easiest 
way to make an analog computer would be using optic fibres and light, 
with new electronic components to deal with this.  One of the many good 
applications for such a computer is in geophysics.  I mean, in 
geophysics, even the fastest computers (field type, 486 things with array 
processors) with the best data can't do a fourier transformation in much 
less than 2 minutes.  Not much, but when you have to do it many times, 
it gets hopelessly hopeless.  Now, nature has a device called a prism 
that does the same thing instantaneously to light.  Great, eh?  Just 
harness that data type and you've got it made.

                                                Jason Cooper
From: bkuhn@kg2100.loyola.edu (Bradley " b " Kuhn)
Subject: Holodeck in "Fistful of Datas"
Organization: Loyola College in Maryland
Distribution: rec
Date: 16 Nov 92 10:48:27


How does the holodeck computer figure out that the people using the holodeck
are talking to each other and not the holographic characters.  Many times
in "Fistful of Datas," Worf, Troy, and Alexander seemed to address each other
w/out the holografic characters hearing.
--

 -- Bradley M. Kuhn    Computer Systems Development, Inc.

     INTERNET: bkuhn@cs.loyola.edu, bkuhn@loyola.edu, kuhn@cpwsca.psc.edu,
               rhlab!bkuhn@uunet.uu.net (take your pick :-)
     BITNET:   bkuhn@loyvax.BITNET
     UUCP:     ...uunet!rhlab!bkuhn
     SNAIL:    100 W. Cold Spring Lane, Box: 141, Baltimore, MD   21210
     VOICE:    (410) 617-(4343 || 4497), (x4343 || x4497 on Loyola Campus)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Enterprise computer system
From: starman@crash.amigans.gen.nz (Robin Halligan)
Date: 22 Nov 92 19:03:18 PST
Organization: No organisation at all
X-Newsreader: TIN [version 1.1 PL6]

David Woodsworth (David_Woodsworth@mindlink.bc.ca) wrote:
: So, does the Enterprise-D computer run unix, dos, or windows?  And, where can
: I get a copy of whatever it is they use?
: 
: :-)

I think if you look you will see that it is an AMIGA 50000000000
This could cause lots of interesting things to happen!
like if thay were to try to do the tricks in the holodeck that have
been typed about here then i think the main power light will power on and off
a few times the this man would appere in the middle of the holodeck and say
   GURU MEDITATION NUMBER  8909090000057687090.0009954654784843575676754
BUGGER OFF AND DON'T BE A BUNCH OF SMART ASS'S.             :-)
        IMOHO
--
Starman@crash.amigans.gen.nz  (Robin Halligan)
Amigans Public Access UUCP Node Wanganui New Zealand

I'm a K 1 W 1 from the land of the long white cloud
    from the day i begun till the day i'm done
                     I'm a K1W1
From: tallman%ailanth.uucp@wang.com (Robert Oliver)
Newsgroups: rec.arts.startrek.tech
Subject: NCC-1701-D DECK LAYOUT
Date: Wed, 18 Nov 92 14:10:18 EDT
Reply-To: ailanth!tallman@wang.com (Robert Oliver)
Organization: Ailanthus Project

 
So what are all the 'unavailable' decks? Why not take 'em out and have a 
shipwith 20 decks. You could make it half the size then :-)
 
***** "Unavailable" refers to the fact that I have no information on 
those decks, it does not imply that the decks do not exist. Pretty 
simple.
 

........
Robert Oliver, tallman%ailanth.uucp@wang.com
via Ailanthus Project +1 207-989-6562 - Brewer, Maine.
........
From: hinson@bohr.physics.purdue.edu (Jason W. Hinson)
Newsgroups: rec.arts.startrek.tech
Subject: Re: time and warp speed
Date: 16 Nov 92 23:55:19 GMT
Organization: Purdue University Physics Department

jlamb@ux4.cso.uiuc.edu (Jeffrey Richard Lamb) writes:
<I believe the warp field causes the enterprise to entera new area of
<space. See, there are two ways to get from point A to point B : You can
<simple travel there (along space-time), or you can move all of the space
<in between point A and B out of the way (bring points A and B close
<together) then just travel the small space-time distance that is left
<between the points. In this way you travel a long way (from an external
<reference), but only feel the space-time-relativity-type stuff for
<the small distance you went. This means relativity is cool and warp is
<cool. Also in the warp field reference frame the enterprise is traveling
<relativly slow. It is like running on a jet plane (but this wouldn't
<explain the lack of time distortion because the whole thing is still
<moving really quick). That is my explaination (read : my guess).
<If you need some more details mail me with specific questions or post
<with "Jeff" somewhere in the title.


The problem is that all you have to ensure is that ANY ship can still 
travel at high speeds (SLOWER than the speed of light), and then you can
add to this another ship can travel from point a to point b faster than
light could.  Once you do this, a causality problem can occur.  It 
doesn't matter HOW the ship bets there, only that it does so before light
could.

I am working on a FAQ that will give a simple introduction to special 
relativity and explain how the causality problem comes from.  I will 
then suggest one way (the only way I know) to get around it.

-Jay
Newsgroups: rec.arts.startrek.tech
From: cwynne@liberty.uc.wlu.edu (Colin J. Wynne)
Subject: Re: The Next Class of Starship...?
Date: Tue, 17 Nov 1992 17:17:38 GMT
Organization: Washington & Lee University
X-Newsreader: Tin 1.1 PL5

As long as we're fixing power couplings and shields, how about we take
care of those damn transporter malfunctins?  :)

CJW

--
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
  =====  Colin J. Wynne                     Washington & Lee University  =====
  =====  cwynne@liberty.uc.wlu.edu              Lexington, Virginia      =====
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
From: gsnow@clark.edu (Gary Snow)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Enterprise computer system
Date: 20 Nov 92 18:38:55 GMT
Article-I.D.: clark.1992Nov20.183855.28944
Organization: Clark College, Vancouver, Wa.  USA

In article <17588@mindlink.bc.ca> David_Woodsworth@mindlink.bc.ca (David Woodsworth) writes:
>So, does the Enterprise-D computer run unix, dos, or windows?  And, where can
>I get a copy of whatever it is they use?
>
>:-)

It runs Macintosh System 7.1.....:-)

Gary

-- 
-----
Gary Snow
uunet!clark!gsnow  or  gsnow@clark.edu
Newsgroups: rec.arts.startrek.tech,rec.arts.startrek.current
From: gothick@dcs.warwick.ac.uk (Matthew B. M. Gibson)
Subject: Re: Handicaped in Star Trek TNG.
Organization: Department of Computer Science, Warwick University, England
Date: Mon, 16 Nov 1992 09:55:28 GMT

jhk1@cec1.wustl.edu (Jonathan Howard Krivitzky) writes:

[stuff deleted]

>	Dr McCoy was in "Encounter at Farpoint" and was merely walking slowly
>The episode "too short a season" contained a wheelchair bound man - Admiral
>Jamoson (sp?) he took his wheelchair all over the ship (one of those cool, 
>24th century jobs)

>	I read somewhere that the design of the bridge was specifically
>created to be "open access" - I only wonder how the transporter can be 
>wheelchair accessed - with those steps up to the platform.

Good *God* man - do you really think that by the 24th century wheelchairs
*still* won't be able to go up steps?  There are several models around which
can cope with them now...

Cheers,

Matt

>	--Jon K.


-- 
 Matthew B. M. Gibson:
 gothick@dcs.warwick.ac.uk - mgibson@nyx.cs.du.edu -  csudo@csv.warwick.ac.uk
 "Great.  I'm a million miles from home, about to be killed, with a 
  gung-ho iguana who tells me to relax"
Newsgroups: rec.arts.startrek.tech
From: agiblett@cch.coventry.ac.uk (CENOBITE)
Subject: SAD
Organization: CPSFS
Date: Mon, 23 Nov 1992 17:53:14 GMT

YOU SAD BUNCH OF TREKKIES GET A LIFE!!!!!!!!!!!!
YOU ARE JUST A SAD BUNCH OF LOOSERS!!!!!!!!!!!!
             BYE

	     
-- 
******************************************************************************
** In all things there must be moderation, If not the result will be  chaos **
* Order shall eventualy defeat chaos As pain shall eventualy defeat pleasure *
******************************************************************************
Newsgroups: rec.arts.startrek.tech
From: annie@fatboy.manassas.ibm.com ()
Subject: Re: Klingon Home World???
Date: Thu, 19 Nov 92 12:53:24 GMT
Reply-To: kehleyr@vnet.ibm.com
Organization: IBM, Federal Systems Company

Just to clarify, when I asked "isn't "sol" the sun?", I had
read the original line:

|> >|> after all are earth, tera and sol 3 different planets.

as "earth, tera and sol - are these 3 different planets"
instead of "earth, tera and sol 3 - are these different planets"

Thanks to everyone (lots of you!) who explained this to me via e-mail.
You can stop now :-)

-- 
Brenda J. Molina                                     kehleyr@vnet.ibm.com
--------------------------------------------------------------------------
"What must I do to convince you people?"		 "Die."
From: treitel@gracie.IntelliCorp.COM (Richard Treitel)
Subject: Re: Weapons systems?
Date: 18 Nov 92 22:17:15 GMT
Organization: preferably none
Keywords: high-G space weapons

In article <1992Nov17.005834.11243@newstand.syr.edu>, pksuk@mothra.syr.EDU (Peter K. Suk) writes:
|> A ship that capable of a certain acceleration 
|> has a certain safe distance from which it cannot be hit _at all_, due to
|> the fact that information doesn't propagate faster than light.  Given
|> enough distance and accelerating ability, the ship can make sure that
|> you will never know where it is precisely enough to hit.  

Ever hear of saturation bombing?  I'd say your physics is getting ahead of
your military savvy.

Clarke's First Law and all that (though I have no idea whether you are in
fact distinguished and elderly).

		- Richard
From: martinc@hatteras.cs.unc.edu (Charles R. Martin)
Newsgroups: rec.arts.sf.science
Subject: Re: Hopping from place to place
Date: 24 Nov 92 01:08:48 GMT
Distribution: rec
Organization: UNC Department of Computer Science
In-reply-to: griffin@sage.cc.purdue.edu's message of 23 Nov 92 21:37:09 GMT

In article <By6upy.MAt@mentor.cc.purdue.edu> griffin@sage.cc.purdue.edu (Zack Thompson) writes:

   Howdy-

   ZT here.

   Choice (B) might be cheapest if you can do it this way--
     Do a short hop, and have a hard point to land on (ie rock not dust),
     Then when you come down, DON'T slow yourself down with jets, instead,
     let your tremendously efficient shock absorbers (shock storers,
     actually) store up most of the energy left over, and then, with a 
     small jet assist BOING!  Sort of like what your leg tendons do.  And
     with the moon's 1/6G then this ought to get REAL efficient and 
     reasonably smooth.  The only problem would be landing in dust... but
     I guess you still have the jets.  Problems, anybody?

That's such a cute idea that it's a shame that two practical
considerations seem to show up right away.  (1) If your hops are small,
you have to be sure you're hopping to a good landing place many times.
If the place on which you bounce is sloped a very *small* amount in the
wrong direction, you get a big error -- or expend extra dV to get back
in line.  (2) Your hops are basically driven by the elasticity of your
springs; the time to hit, stretch them to a full stop, then stretch them
out determines the effective acceleration of the bounce.  Either you
need real short bounces (see 1), or you need really long landing-leg
travel, or you'll end up bouncing strawberry jam.

But I'd be thrilled to file the serial numbers off this one and steal it
if someone can convince me its practical.
--
		Charles R. Martin/(Charlie)/martinc@cs.unc.edu
     Dept. of Computer Science/CB #3175 UNC-CH/Chapel Hill, NC 27599-3175
	    3611 University Dr #13M/Durham, NC 27707/(919) 419 1754
     "Oh God, please help me be civil in tongue, pure in thought, and able
      to resist the temptation to laugh uncontrollably.  Amen." -- Rob T
Newsgroups: rec.arts.sf.science