HDTenEightyP/NetNews huggingface dataset:
From: baffoni@phakt.usc.edu (Juxtaposer)
Newsgroups: comp.sys.atari.st
Subject: Re: Atari TT - Question
Date: 6 Nov 1992 14:18:05 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: phakt.usc.edu
Keywords: TT-Ram

 
	This mail is mainly directed towards Brian Grier.  I saw your post
about your setup, and I tried to email you but it bounced.

	Basically, your setup is very similar to mine, and I was hoping you 
could email me a copy of your mint.cnf file so that I can see if I made any
obvious mistakes that are causing the problems that I am having.  BTW, do
you have the same problems with Warp9acc that Howard Chu (and some others)
have been talking about?  When I get my setup to work, Warp9 seems to work just
fine....

	Thanks,

	MikeB
From: paul@jupiter.ame.arizona.edu (Paul Harris)
Newsgroups: comp.sys.atari.st
Subject: Re: TTM194 w/ Spectre
Date: 13 Nov 92 00:42:16 GMT
Reply-To: paul@jupiter.ame.arizona.edu
Distribution: world,local
Organization: University of Arizona

In article HFy@news.cso.uiuc.edu, wmagro@uiuc.edu (William Magro) writes:
> Does anyone know whether spectre takes advantage of TT high resolution on  
> the big 19" monitor?  This would be god-like.
> 
> --
> William Magro                                       NeXTMail welcome
> wmagro@uiuc.edu

As I recall, according to Spectre 3.0 docs this does work:  1280x960 resolution.

---

-Paul Harris                       @ @ 
paul@jupiter.ame.arizona.edu      \___/
Newsgroups: comp.sys.atari.st
From: annius@eri.research.ptt.nl (Annius Groenink)
Subject: Re: Hardware scrolling big screen emulator for TT
Reply-To: A.V.Groenink@research.ptt.nl
Organization: PTT Research
Date: Fri, 6 Nov 1992 15:56:56 GMT

ekrimen@wet.UUCP (Ed Krimen) writes:

>In article <1992Nov5.023034.14701@u.washington.edu> dud@hardy.u.washington.edu (Daniel Aylward) writes:
>>Does anyone know of a big screen emulator that works on the TT?  I used
>>Darek Mihocka's MonSTEr on my Mega STe and loved it, but it doesn't work
>>on the TT.  I'm stuck in ST high for Calamus.  I ftp'd "stretch", which
>>sounded promising, but for some reason it says "STe scrolling hardware not
>>detected" or something to that effect.  I thought the TT had all of
>>that...  Any other suggestions?

I wrote `stretch'.  I'll have a look if I can have it check the cookie jar more
gently.  Can somebody send me the contents of a TT jar?

>The TT doesn't have the STE's hardware scrolling, but I'd like to see a big
>screen emulator too.

The TT as far as I know has the vertical scrolling but the horizontal scrolling
is modulo 32 pixels.  Am I right?

I'm quite ready to do something about this because I want to buy my own TT
soon...

-- 
Annius Groenink  --  Universiteit Utrecht  --  PTT Research Leidschendam
annius@research.ptt.nl/avgroeni@cs.ruu.nl       Maths/Comp.Sc./TOS/Music
From: asplundm@physc1.byu.edu
Newsgroups: comp.sys.atari.st
Subject: Re: THE STORM
Date: 9 Nov 92 03:30:53 GMT
Article-I.D.: physc1.1992Nov9.103053.183
Distribution: world
Organization: Brigham Young University

In article <69032@cup.portal.com>, Bob_BobR_Retelle@cup.portal.com writes:
> Regarding 80 columns in a window with STORM...
> 
> STORM already uses a custom font that allows full width lines in
> a GEM window...
> 
> Regarding VT terminal emulations..   Alan Page is adding features
> as fast as we can browbeat him into it..  right now his priority
> is adding more download protocols, but other terminal emulations
> are "in the works"...  AND,  Storm is already far and away more
> powerful than UniTerm...
> 
> BobR
So, my big question is, is he going to add Tek graphics emulation.  My main use
of Uniterm is that it has Tek graphics, and without that, no program is 
useful

Matt Asplund
matt%iodine@cchem.berkeley.edu
From: abaddon@uk.ac.liverpool.scm.suprenum (Kevin o donovan)
Newsgroups: comp.sys.atari.st
Subject: Re: Games good/bad
Date: 4 Nov 92 13:55:59 GMT
Organization: Centre for Mathematical Software Research, Univ. Liverpool, UK

>>>>> On 31 Oct 92 10:57:00 GMT, rasas@minyos.xx.rmit.oz.au (Greg Patten) said:
> OK I know this is a bit of a waste of bandwidth but *I* reckon Nethack is
> probably the best computer game *I've* played (and I've played a few).

Agreed, superb game, though it can be a bit difficult for the newcomer - check
out rec.games.hack

Kev
From: cordes@ac.dal.ca (John Cordes)
Newsgroups: comp.sys.atari.st
Subject: Re: Wanted: Statistics packages for the ST
Date: 12 Nov 92 12:18:00 GMT
Organization: Dalhousie University, Halifax, Nova Scotia, Canada

In article <1992Nov11.112627.110475@rrz.uni-koeln.de>, aeg03@rrz.uni-koeln.de (Jan T. Kim) writes:
> Hi Atari folks,
> 
> a friend of mine is looking for good statistics packages for  his
> ST  computer.  Since the main use will be standard deviations and
> such, extreme  sophistication  is  not  necessary.  However,  the
> package  should  be  easy  to  use  and  have  possibilities  for
> producing graphical  output,  or  at  least  an  interface  to  a
> standard tool for this purpose, e.g. to spreadsheets.
> Of course, PD software is preferred, but pointers  to  commercial
> packages are also welcome.
> 
> Thanx in advance
> 
> Greetinx, Jan
> 
>  +- Jan Kim -- X.400:    S=kim;OU=vax;O=mpiz-koeln;P=mpg;A=dbp;C=de -+
>  |             Internet: kim@vax.mpiz-koeln.mpg.dbp.de               |
>  |                                                                   |
>  *----=<  hierarchical systems are for files, not for humans  >=-----*

 BSTAT, available on the atari.archive (or was before the move, anyway) is 
large, comprehensive, and good for graphics. I haven't actually tested its 
statistical features, of which there are many, since my own interest was in 
using it to graph (and print) data arrays. It is shareware.


John Cordes, Dept. of Physics,
Dalhousie University, Halifax, N.S.,
Canada  B3H 3J5       Internet: cordes@ac.dal.ca
From: jhenders@jonh.wimsey.bc.ca (John Henders)
Newsgroups: comp.sys.atari.st
Distribution: world
Organization:  One of these days for sure
X-News: HERMES MMAIL 1.04 Rev. Sep  5 1992
Subject: Re: How to contact Freeze Dried Software?
Date: Sat, 07 Nov 1992 14:55:46 -0700

In <af87bdeb@Kralizec.fido.zeta.org.au>
michael.smith@f842.n800.z3.fido.zeta.org.au (michael smith) writes:

>I believe the rumour has grown out of the fact that of the thousands of
>people using it worldwide, bugger all of them have bothered to register it.

	From what I've heard, you are completely wrong here. Appearantly,
when the program came out, the author got so many registrations, he was
running 2 months behind shipping keys. 


-- 
 John Henders      " Only _my_ words are relevant to the issue " 
  T.K.O.O.C.            <1992May11.073237.14684@rotag.mi.org>
                kevin@rotag.mi.org(Kevin "I'm not a net cop" Darcy)

Newsgroups: comp.sys.atari.st
From: jwhub@sci.kun.nl (Jan Willem Hubbers)
Subject: Re: How do I cancel Dialing with Uniterm?
Organization: University of Nijmegen, The Netherlands
Date: Thu, 12 Nov 1992 10:09:54 GMT

In <1992Nov11.061101.11967@zooid.guild.org> Mike Stramba <stramba@zooid.guild.org> writes:


>When I use the popup dialer (right mouse click) and select a number for
>Uniterm to dial, it dials ok, but how do I get it to STOP ?
As far as I know, you don't...

>If the line is busy it just keeps going forever !!!

>I've pressed every #$@!#%^$#^$ key on the keyboard, and pressed both mouse
>buttons !
Try the little square one on the back, marked `reset'.

>I'm using version 2.0e
So was I. Now I'm giving conNect 1.80 a try. It has a nice look and feel.
The only things I can think of that are missing are a delay in the ASCII-send
and a built-in editor (like Rufus, but faster...).

>Mike

-- Jan-Willem
From: wmagro@uiuc.edu (William Magro)
Newsgroups: comp.sys.atari.st
Subject: X windows server on ST
Date: 12 Nov 92 22:30:26 GMT
Organization: University of Illinois at Urbana

There has been a lot of talk about making an X windows server for the ST.   
I have zero GEM programming experience, but I do have the gcc cross  
compiler on my SPARC at work.  I downloaded the server part of the MIT  
X11R5 distribution, just to see how a server is put together.  I figured  
the atari server wouldn't be that much different from a MacII server (at  
least for monochrome displays).

Conveniently, the mit distribution separates device independent code from  
device dependent code.  The MacII screen code was done by apple, and they  
based their code on the sun code.  Before I even start trying to compile  
the device independent code (and then making a screen driver for the ST),  
I need to know about which unix calls have counterparts in MiNT/MultiTOS.   
Where is there a comprehensive list? (I suppose I could look at the mint.h  
header file.)

Finally, is someone else (presumably smarter than me) already attempting  
this port?  If so, I will sit and wait.  Otherwise, has someone already  
attempted it and failed, and is there an obvious reason why I, too, will  
fail?  Help me out.  I think we'd all like to see a server.

--Bill

--
William Magro                                       NeXTMail welcome
wmagro@uiuc.edu
Newsgroups: comp.sys.atari.st
From: gordonf@monashee.sfu.ca (Gordon Farrell)
Subject: How do I run a programme in a TOSwin?
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Fri, 13 Nov 1992 21:20:58 GMT

I'm having trouble running a programme in a TOSwin window, namely elvis.
I managed to convince elvis that it was in a vt52 window, but it's not
actually running IN the window.  It's running like a regular TOS programme,
obliterating the desktop.

I've tried running elvis from the TOSwin startup menu, and from an existing
window, with no success.

Somebody help me!  Thanks in advance.
________________________________________________________________________________
Gordon Farrell          |e-mail:gfarrell@cs.sfu.ca |"Shee, you guys are so unhip
			|	gordonf@sfu.ca     | it's a wonder your bums
Simon Fraser University |			   | don't fall off."
Burnaby, B.C., Canada   |			   |	-Zaphod Beeblebrox
Newsgroups: comp.sys.atari.st
From: paetau@mits.mdata.fi (Rasmus Paetau)
Subject: Mail server at atari.archive?
Organization: Microdata Oy, Helsinki, Finland
Date: Sat, 7 Nov 1992 21:16:54 GMT


Does the mail-server at atari.archive work yet? If it doesn't, can
anybody give me a hunch when it's going to be working?
--
-----------------------------------------------------------------------
| Rasmus Paetau (paetau@mits.mdata.fi) | Waiting for the Atari Falcon |
-----------------------------------------------------------------------
From: Bob_BobR_Retelle@cup.portal.com
Newsgroups: comp.sys.atari.st
Subject: A little Falcon Math
Date: Sun,  8 Nov 92 23:43:08 PST
Organization: The Portal System (TM)
  <Bx98EK.1yD@chinet.chi.il.us> <2AFA262E.26042@news.service.uci.edu>

Joachim Vance (The Underdog) writes:
 
>So who got them.  Or was it too difficult to get the Falcons to
>dealers on that schedule.  My further understanding from Bill Rhebock,
>was 2 Falcons at some dealers end of Oct.  More Falcons in Nov and
>Dec.  And full production by Jan 93.
 
Hmmm... let's see.. 

The most believable reports are that there are about 50 "Atari dealers"
left in the United States...
 
So if the "official allocation" is 2 Falcons per dealer, that means
that the Atari production pipeline (whatever THAT means these days)
is 100 units TOTAL..
 
So..  how hard is it to build 100 computers..?

Must be pretty hard, I guess...
 
BobR
Newsgroups: comp.sys.atari.st
From: rrk@vixen.cc.bellcore.com (kutz,randolph r)
Subject: Silent Service 2
Organization: Bellcore, Livingston, NJ
Distribution: usa
Date: Fri, 13 Nov 92 14:01:54 GMT
Keywords: subs

I have Silent Service 1.  Is Silent Service 2 an
improvement worth the $45 it costs?
From: ggranger@ersys.edmonton.ab.ca (Greg Granger)
Newsgroups: comp.sys.atari.st
Subject: Re: GEMULATOR?
Date: Thu, 05 Nov 92 08:30:11 MST
Organization: Edmonton Remote Systems #1, Edmonton, AB, Canada

hutch@bellman.lanl.gov (John Hutchinson) writes:

- In article 8uK@hermes.hrz.uni-bielefeld.de, itschere@techfak.uni-bielefeld.de
- >In article <..., adm2@doc.ic.ac.uk (Alan David Messer) writes:
- >|> 
- >|> 	I remember hearing rumours a month or two ago, of a product called 
- >|> GEMULATOR which was a ST emulator for PCs.
- >|> Does such a product exist?
- >
- >Oh no, please not THIS old joke again!
- 
- Joke?  It's no joke as Gemulator does exist... I have one in my 486-33 right 
- Of course, some folks might consider it a "joke" (albeit an expensive one) if
- they thought they were getting a _completely_ functional ST on a card!  It ma
- come true someday but in it's current state it's hardly usable, IMHO.
- 
- Anybody want to make me an offer for a like-new Gemulator w/TOS 2.06?  Please
- ---
- 
- ___________________________ John "HUTCH" Hutchinson _________________________
- _________________ Fair Dinkum Technologies     Member - IAAD  _______________
- ________________ "No worries, mate... it's from Fair Dinkum!" _______________
- ____________ email: hutch@bellman.lanl.gov   GEnie: FAIR-DINKUM _____________
- 
- 

As far as I'm concerned, the GEMulator is one big joke.  As somebody once 
said on the net here, why would somebody want to run Atari ST programs if 
they had a PC?  I surely wouldn't.  This is not to mention that you need 
a minimum <Snicker!!> 486-33 machine to run at 100% Atari ST speed.  
Yeah, right!  Give me a break, Darek J. Mihocka!!!!!  All I can say is, 
"Good riddance to sour grapes!"  The only decent program he ever made for 
the ST was Quick ST (now called Warp 9, distributed by CodeHead 
Technologies).

========================================================================
|  Gregeory C. Granger  (GGranger@ersys.edmonton.ab.ca) |    "Greed    |
|  5516-190 A Street  Edmonton, Alberta, Canada T6M-2L3 |      is      |
|  Phone:      +1 (403) 483-2049  OR  +1 (403) 481-5110 |     good!"   |
========================================================================
From: Bob_BobR_Retelle@cup.portal.com
Newsgroups: comp.sys.atari.st
Subject: Re: Is there any Atari support..!!!
Date: Sun,  8 Nov 92 23:57:08 PST
Organization: The Portal System (TM)
 <1992Nov6.221552.2503@newshost.lanl.gov> <1dfetqINNgjd@golem.wcc.govt.nz>

I suppose making fun of someone and their problems is easier than
trying to come to grips with the real problems in the Atari world..
 
That seems to be the accepted procedure anyway..
 
By the way, John.. I've seen your messages in the IBM games newsgroups..
 
Are we to take that as an indication of your dedication to the 
Atari Cheerleaders oath..?
 
(Or should we just make fun of you because you couldn't just tough
it out with the rest of the Atari regulars..?)
 
BobR
Newsgroups: comp.sys.atari.st
From: grier@bnr.ca (Brian Grier)
Subject: Re: ICD HARD DISK UTILS
Organization: Bell Northern Research
Date: Wed, 11 Nov 1992 21:23:27 GMT

According to ICD you may download there software from either
CompuServe, GEnie, or their own BBS. They do not allow other
BBS's to post copies of their software. 

I've recently seen some UK people accessing CompuServe, so I think
that will be your best bet.

Your only other choice will be to send your ORIGINAL disk to ICD
and get updates. Their phone number in the US is (815) 968-2228.

Brian, WS1S
Bell Northern Research
Research Triangle Park, NC
bjgrier@bnr.ca
From: grier@bnr.ca (Brian Grier)
Newsgroups: comp.sys.atari.st
Subject: Re: How to contact CodeHead
Date: 9 Nov 92 18:23:17 GMT
Organization: Bell Northern Research

According to posts on GEnie you need to send your original
disk and $25.00 to:

CodeHead Technologies
P.O. Box 74090
Los Angeles, Ca. 90004

Tel (213) 386-5735
Fax (213) 386-5789

Brian, WS1S
Bell Northern Research
Research Triangle Park, NC
bjgrier@bnr.ca
From: sheppard_r@kosmos.wcc.govt.nz
Newsgroups: comp.sys.atari.st
Subject: PC screen Saver
Date: 10 Nov 1992 07:12:33 GMT
Organization: Wellington City Council (Public Access), Wgtn, Nz
Reply-To: sheppard_r@kosmos.wcc.govt.nz
NNTP-Posting-Host: kosmos.wcc.govt.nz

Well does any one know of a good PD, screen saver for a 286 PC running
DRDOS 6.0..

One that can be customised with a name/logo in it, etc...

No its not for me, but for the shop were I work...


Roger...........           sheppard_r@kosmos.wcc.govt.nz
From: baffoni@phakt.usc.edu (Juxtaposer)
Newsgroups: comp.sys.atari.st
Subject: Re: THE STORM
Date: 11 Nov 92 15:08:55 GMT
Article-I.D.: phakt.1dsvu7INN6vl
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: phakt.usc.edu

In article <2003@mwca.UUCP> bill@mwca.UUCP (Bill Sheppard) writes:
>In <69032@cup.portal.com> Bob_BobR_Retelle@cup.portal.com writes:

>How is the speed?  I use an ST (8 MHz) at work as a terminal attached to a
>19.2K serial line, and while Uniterm is fast enough on its own, if I add
>Codekeys it slows down too much too work satisfactorily.  ConNect was visibly
>lower, perhaps due to its custom fonts.

	The reason that CoNnect is visably slower is that it _doesn't_ use 
custom fonts, or rather it lets you use lots of standard GDOS fonts, because it
uses GDOS (and the standard VDI that goes with it).  This is why a screen
accelerator (like Warp9 or NVDI) will help speed up screen speed _immeasurably_
- well, ok, maybe you can measure it, but whatever the difference is, it is
a very significant, VERY NOTICABLE difference.

	If I remember correctly, it might help to use it in monochrome too.

>Bill
[.sig deleted]

-MikeB
From: aa399@cleveland.Freenet.Edu (Len Stys)
Newsgroups: comp.sys.atari.st
Subject: Re: The Falcon has landed-NOT!
Date: 11 Nov 1992 02:27:02 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: aa399@cleveland.Freenet.Edu (Len Stys)
NNTP-Posting-Host: slc5.ins.cwru.edu


In a previous article, kgrubb@cee.hw.ac.uk (Kevin J Grubb) says:

>When will Atari ever get it right? It happend with the Mega, Mega STe and now the Falcon.
>Will they ever put the user first and deliver the goods on time? I first got my hands on
>a pre-production Falcon in July and was like every one else, impressed. Admitidly, the
>Falcon was a friend's, but I could not wait to buy my own. Release sometime early October,
>October arrives, no Falcon! Now I learn that Atari are planning to release a limited
>number of 4MB, HD-Falcons in the first week of December, but no 1MB, no HD-Falcon!!


Yes, you have that right.  Atari needs to start getting themselves together.

I was hoping that Atari would have at least 10,000 units out there SOMEWHERE.

Of course, there would be no way that Atari would be able to capitalize on
this Christmas market.

>Come on Atari! How can you possibly miss the Christmas market?? The basic Falcon is the
>only one that most users can afford, and will be the best seller. I for one can't afford 
>nearly 900 pounds! Commodore panicked when they heard about the Falcon, and have managed
>to produce the goods with the 1200, a good computer, but not a scratch on the Falcon.


And your right again, rumors about the Falcon030 have been around since late
Spring of '92.

These rumors have given COMMODORE plenty of time to get something ready
for the Falcon030 when it is finally released...

I'll bet by the time the Falcon030 is released, we see an Amiga 800 or
something that will compete directly with it.

>Basicly Atari and Commodore produce good computers, but Atari has crap organisation and
>their marketing stinks. I am one P****D Atari user. 
>
>I know I am not alone, Atari should also know the extent of their madness.
>


But you heard Greg Pratt at the November, 1991 Atari Show.

He said that Atari will no doubt release a new computer next year, but
no one should count on getting one until January 1993.

I have a lot of respect for Greg Pratt and when he left, I became VERY worried
about the company.


--
From: d8klojo@dtek.chalmers.se (Johan Klockars)
Newsgroups: comp.sys.atari.st
Subject: MGIF 4.0 uploaded to atari.archive
Date: 12 Nov 92 11:18:35 GMT
Organization: Chalmers University of Technology


The binaries and sources for the new and MUCH faster version of MGIF have now
been uploaded to atari.archive.

This version is based on the released sources for version 3.5. It does not
include all the enhancements of version 3.7 which was only available in binary
form. It does however allocate memory dynamically.

You may have seen that the files are already in the Graphics directory at 
atari.archive but, please, do not download the files dated November 11th.
I made a small change to the program last night that cut the load time for non
interlaced GIFs by a further 30%. This new version was uploaded today 
(November 12th) and will soon replace the old one.

The files you want are called:
   mgif40b.zoo   -   binaries
   mgif40s.zoo   -   sources for GCC 2.1, Lattice C 5.52 and Turbo C 2.0
                     (they will probably work with other versions too)

--
If you plan to compile the sources with Turbo C you have to disable nested
comments. I forgot to mention this in the readme file in the source archive.
--

All comments, suggestions for improvements and bug reports are welcome.

--
  Chalmers University   | Why are these |  e-mail :  d8klojo@dtek.chalmers.se
     of Technology      |  .signatures  |  Address:  Johan Klockars
                        | so hard to do |            Foreningsgatan 32/408
   Gothenburg, Sweden   |     well?     |            411 27 Gothenburg, SWEDEN
Newsgroups: comp.sys.atari.st
From: SELBYR@Meena.CC.URegina.CA (186902744)
Subject: dealership info/atari address
Date: Fri, 06 Nov 1992 05:58:27 GMT
X-News-Reader: VMS NEWS 1.24
Organization: University of Regina, Regina, Sask., Canada

Did no one have any dealership startup info whatsoever? Does no one know
Atari's current address?

Newsgroups: comp.sys.atari.st
From: volker@sfb256.iam.uni-bonn.de ( Volker A. Brandt )
Subject: Re: SM124 problems
Organization: Applied Math, University of Bonn, Germany
Date: Thu, 12 Nov 1992 17:32:24 GMT

In article <1992Nov8.001437.29556@u.washington.edu> dud@hardy.u.washington.edu (Daniel Aylward) writes:
>cs2320ak@utagraph.uta.edu (cs2320ak) writes:
>>[...] when the background is all black using white
>>characters or graphics, the brightness of the characters fades to near ...
>I think it is a design flaw.  Every SM124 I've ever seen does it.

It is a well-known problem in a certain production batch of SM124s.  The fix
has been posted here a number of times.  It should be in the FAQ!

If you can't find the fix (it involves soldering in a capacitor so you need
some experience or have someone do it for you) I'll dig it up (might take a 
while though :-)

-- Volker

-- 
----------------------------------------------------------------------------
Bitnet:   UNM409@DBNRHRZ1                              Volker A. Brandt
UUCP:     ...!unido!DBNRHRZ1.bitnet!unm409             Angewandte Mathematik
Internet: volker@sfb256.iam.uni-bonn.de                (Bonn, Germany)
Newsgroups: comp.sys.atari.st