From: primus@netcom.com (Robert keng)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Falcon 3 choppers from hell
Date: 29 Aug 92 20:23:42 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest)

garton@jeeves.ucsd.edu (Simon Garton) writes:
: Since my last post on the subject of unlikely flight dynamics, I
: know have a nifty little VCR tape of me being destroyed by an
: SA342 gazelle crashing in to me. We're at 30,000ft (thought I
: could run away from them .... nope ...) I'm travelling at about
: 3-400 kts, and the damn gazelle is jinking wildly (90 degree
: turns in all directions) at 1800kts.
: 
: yes   :    1800 kts
: 
: the tapes kind of fun to watch, since the chopper is travelling
: so damn fast it appears on the screen one frame and is gone the
: next.
: 
: at least I can hit the damn things with AMRAAMS.
: 
: Simon (very disgruntled)
: 
:
		
		That bug gets to me also. I can handle Mig-19s flying like 
Mig-29s but smoked by a gazelle?!? Damn, are they Airwolves in disguise? You
never know. And I thought that was just me....

		Another interesting bug I've come across is SAMs coming 
at me from the clear blue sky. ALot of the times, when I get a launch 
indication, I switch to padlock to see what's coming at me and from where so 
I'll know what to do. Sometimes, I would find SA-6, SA-7's bearing down on me
from twelve or six o'clock, WAY, WAY HIGH!!! Wow, talk about your "star war"
defenses......

		As for the Mig-19s in instant action, if you keep flying in
in the same direction as the initial starting point, you should find 
3 blips at about 10-11 o'clock (15 miles away) and another 3 blips
at about 2 o'clock (about the same distance away as the first three. I'm 
assuming that you've already finished off the SU-25s, TU-22s and the Gazelles
that was in your flight path near the starting point). I usually go after the
three at 2 o'clock first, kill the lone Mig-19 guarding two AN-12s and turn 
around to face the other two now bearing down on me. One word of advice: 
Never get into a head-on pass with a Mig-19 (well, at least not in a situation
where he has his nose pointed straight at you) because he'll tear you apart
with his guns (them Mig pilots can aim good as hell..). 

		If I find one coming straight for me, I usually hit the AB, 
launch a AIM-120 to distract the bandit (the bandit should be at least 6-9
away), hit the breaks when it's WVR or within 3-2 miles away, (the aspect
angle should be below 130L or 130R by now.) and turn towards the bandit (now,
you should judge how hard you would turn depending on the actions of the 
bandit). Usually, if I do this right, this would get me into the elbow and I
would finish the bandit off with guns or AIM-9P/9M when the bandit makes a
stupid move (such as breaking across your flight path and all of the sudden,
banking in the opposit direction and breaking away...). Of course, if the 
AMRAAM loses it's lock, then you better think of a plan b fast. In a case
where you have 2 Migs, and they're dragging left or right, I would shoot
an AMRAAM at the bandit in the rear and go after the leading bandit that's
dragging, and finish off the leading bandit as soon as possible. As in a case
where they're trying to get you into a hammer-and-anvil, I just hit the AB and
go into an inverted loop. Sometimes (especially in the Isreali campaign, where
the terrain is dictated by mountains and hills...) I would just dive and
pull up hard at the last moment, get into the rear view in time to watch the
pursuing bandit eat dirt (not a good thing to do, but it's fun watching a Mig
slam into the ground).

		Whew, I've said a mouthful. Hope this helps :-)


P.S.

The tactics above works fine for me. But I can't guarantee that it'll work for
you (or anyone else who reads this). Heck, I'm just another one of your average
armchair pilots :-)


Happy gaming!

primus
primus@netcom.com