HDTenEightyP/NetNews huggingface dataset:
From: ake@dayton.saic.com (Earle Ake)
Subject: Having trouble with unix.c getpw function
Newsgroups: rec.games.moria
X-Newsreader: Tin 1.1 PL5
Date: Tue, 29 Sep 1992 02:37:37 GMT

	I am having trouble compiling unix.c under BSDI/386 because this
system doesn't seem to have the getpw() function required in unix.c.  Is
there a PD version available or a way around this?  Thanks!


-Earle
ake@dayton.saic.com
Newsgroups: rec.games.moria
From: jweber@rossini.berkeley.edu (Joe Weber)
Subject: How do they do that??
Organization: U.C. Berkeley -- ERL
Distribution: usa
Date: Thu, 1 Oct 1992 23:14:20 GMT

I've seen people post what they were carrying when they won and
the number of items is incredible (10 scrolls of WOR, 8 potions of x, etc.).
My poor Ranger has decent strength (16) yet has trouble carrying just
the estentials. Is there that much difference between strength 16 and 18 or
is there something the Ranger is missing? (It isn't his weapons, they are
average weight and he dropped something to dig with long ago.)


Newsgroups: rec.games.moria
From: dgreen@jarthur.claremont.edu (David Green)
Subject: Re: Identify
Organization: Harvey Mudd College, Claremont, CA 91711
Date: Fri, 2 Oct 1992 20:11:08 GMT

In article <1992Oct1.164552.7670@jade.tufts.edu> gharris@jade.tufts.edu (George W. Harris) writes:
->	Oh, it is definitely a good idea to make sure you have enough food and
->oil before doing this, and I also actually check my lamp to see when I went
->down, and wait until my "turns of oil" is down 5000 from its starting level.
->The game does tend to interrupt you occasionally when you get hungry, or 
->notice something is magical.

Actually, I hunt down a staircase, unwield my lantern, and then wait.  Doesn't
consume oil that way.
-- 
dgreen@jarthur.claremont.edu				   David "Mishael" Green
		    Have you scritched your local Furry today?
***********************Who ordered the muon? -- I. I. Rabi**********************
	    Unix and the world Unix with you; VAX and you VAX alone.
From: mjb@acsu.buffalo.edu (Matthew J. Bernhardt)
Newsgroups: rec.games.moria
Subject: Re: Identify
Date: 2 Oct 92 23:41:45 GMT
Organization: UB

gharris@jade.tufts.edu (George W. Harris) writes:

>	Oh, it is definitely a good idea to make sure you have enough food and
>oil before doing this, and I also actually check my lamp to see when I went
>down, and wait until my "turns of oil" is down 5000 from its starting level.
>The game does tend to interrupt you occasionally when you get hungry, or 
>notice something is magical.

	Even better, take your light source off before resting.  It is 
advisable to rest in a lit area, however.  So, finding a secluded dead end,
and lighting the area is a good idea.
-- 
Matt Bernhardt
University of Buffalo            If it is to be, it is up to me.
mjb@acsu.buffalo.edu
From: scot@jlc.mv.com (Scot Salmon)
Newsgroups: rec.games.moria
Subject: Re: More slowness?!?!?!
Date: 2 Oct 92 19:24:24 GMT
Organization: John Leslie Consulting, Milford NH

In article <1992Oct1.082513.549@whscdp.whs.edu> stdnt148@whscdp.whs.edu writes:
>My weight seems to be 900+ and max is 1000+.  Is this the problem?

Probably.  Even the very highest level characters have a maximum carrying
capacity of 300 pounds (right? at least, my 18/100 STR half-elf does).

Something is probably wrong with your version of Moria if its telling you you
can carry 1000+ pounds. Especially on an early level.

At any rate, *my* suspicion is that you picked up one thing too many.  Try
dropping something really heavy and see if that fixes it. (carry any
Large Metal Chests lately?).

That's just my suspicion, without knowing more I can't be sure...

-- 
"The Fire Swamp? We'll never survive!"                        | Scot Salmon
"Nonsense. You're only saying that because no one ever has."  | scot@jlc.mv.com
                                    - The Princess Bride      | 101010 52 2A...
From: Virginia.A.Reed@dartmouth.edu (Virginia A. Reed)
Newsgroups: rec.games.moria
Subject: Haggling
Date: 30 Sep 92 22:45:48 GMT
Article-I.D.: dartvax.1992Sep30.224548.8530
Organization: Dartmouth College, Hanover, NH
X-Posted-From: InterNews1.0a5@newshost.dartmouth.edu

When you activate the no haggling option, does it give you the lowest
possible price?  Or do you get screwed over and spend gold that you
could have saved?

-karen Reed
Newsgroups: rec.games.moria
From: angus@hardy.u.washington.edu (Angus the Demonchild)
Newsgroups: rec.games.moria
Subject: Re: haggling.
Date: 4 Oct 92 04:50:29 GMT
Organization: University of Washington, Seattle

In article <1992Oct3.151431.11215@waikato.ac.nz> gyoung@waikato.ac.nz writes:
>I've just started playing Moria, and i was wondering how you haggle
>in the Magic shop, number 6? FOr some reason I'm having tons of
>trouble there. I keep getting tossed out. For example with a wand of
>slow monster, if i start at 500, and then work down in decrements of
>20, i get tossed out after a few goes. Most of my items have not been
>identified. Is selling a wnad of confusion for 250 good? The shop
>then wanted 1600 for it!
>	Recently i got kicked out after only 2 haggles! And i was
>going down in decrements of 40. What's the secret to always selling
>the wands, at a reasonable, maybe low price, and not getting kicked
>out?
			
>Thanks.

It's been my experience that the minimum increment/decrement that a
shopkeeper will accept is a set fraction of ABS(your offer - his offer),
usually in the range 1/15-1/20.  If I have a calculator on hand, and
patience to spare, I can usually finish a session without offending a
shopkeeper at all (well, maybe once, but no more.)

--
Disclaimer:  I could be wrong.  It wouldn't be the first time.

another fine product from the house of angst
From: f1toyl@uta.fi (Topi Ylinen)
Newsgroups: rec.games.moria
Subject: Latest PC Moria?
Date: 28 Sep 92 12:26:13 GMT
Distribution: rec
Organization: University of Tampere, Finland

I recently downloaded the new 5.4 pc moria.... and I am pretty happy
with it. Only my mage seems to fail with his Beginners-magik spells 
extraordinarily often now.

THere is no colours in this version - so IS there a color version of
PC moria? IS 5.4 the newest PC version?

--
Der Wanderer
A level 39 mage at 5500 feet

--
*****************************************************************************
TOPI YLINEN		f1toyl@kielo.uta.fi
=============================================================================
The brotherbeat to any bull-eyed bulbomasons with an applemeter of
blunderblood in his veins... the philo-oxidative paygreen pathofinder,
a terror firmly tiger-belted in a toad-twisting taxbus.
*****************************************************************************  
Newsgroups: rec.games.moria
From: dgreen@jarthur.claremont.edu (David Green)
Subject: Re: Ring of Gain Dexterity (+2)
Organization: Harvey Mudd College, Claremont, CA 91711
Date: Mon, 5 Oct 1992 06:48:22 GMT

In some article Cornelius_Caesar@bb.maus.de (Cornelius Caesar) writes:
->I just noticed that my Ring of Gain Dexterity (+2) not only did the obvious
->but also increased my AC by 1.
->
->Since this behavior is not described in the FAQ [can it be added, David?]:
->Is the amount dependent on the 'gain value' (+2 in this case)? Are there
->other rings with side effects, and which?

Actually, the reason behind it is most likely that AC is to some degree 
dependent on DEX--the higher your DEX, the higher your AC.  The ring was
probably enough to bump your AC up to the next level.
-- 
dgreen@jarthur.claremont.edu				   David "Mishael" Green
		    Have you scritched your local Furry today?
***********************Who ordered the muon? -- I. I. Rabi**********************
	    Unix and the world Unix with you; VAX and you VAX alone.
Newsgroups: rec.games.moria
From: mrmarcel@eos.ncsu.edu (MICHAEL RONN MARCELAIS)
Subject: Re: What do all the letters stand for (ie. broadsword (FB))
Organization: North Carolina State University
Date: Fri, 2 Oct 1992 20:28:02 GMT

In article <92275.163348IO00865@MAINE.MAINE.EDU>, IO00865@MAINE.MAINE.EDU writes:
|> This may well be a FAQ, but I haven't seen it.
|> I've been playing for awhile and I have a 29th level MU.
|> I've got a broadswad (FB) and I've seen some laminated armor (AR).
|> I don't know what these letters stand for. Can someone send/post a list?
|> Thanks
|> Ethan
|> ps. I don't know the version number, but I play on a mac

Weapons:
  (FB) Frost Brand
  (FT) Flame Tounge
  (SU) Slay Undead
  (SE) Slay Evil
  (SA) Slay Animal
  (SD) Slay Dragon
  (DF) Defender
  (HA) Holy avenger

Armor
  (RA) Resist Acid
  (RC) Resist Cold
  (RF) Resist Fire
  (RL) Resist Lightning
  (R)  All of the above

-- 

+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+
Newsgroups: rec.games.moria
From: solovay@netcom.com (Andrew Solovay)
Subject: Re: I'm new to this
Date: Tue, 29 Sep 92 08:28:19 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 

In article <1992Sep29.055852.6198@ncsu.edu> tphailey@eos.ncsu.edu (THOMAS PATRICK HAILEY) writes:
>
>   Hey, I'm relatively new to Moria. I play on 5.3. I kinda have a problem.
>I was going along pretty well and finally got my character up to 11th level
>which I realize is no great accomplishment, but then I accidentally equipped
>a sling because I wasn't paying attention to what I was doing. Well, the 
>damned thing was just that and now I can't fight anything to save my life
>(literally). I don't have anything to throw from the thing and I doubt any
>creature is going to be deterred no matter how many times I wallop it with 
>an empty sling. So how do I get rid of this little bother? I made my way up 
>to the town level to see if there was a shop which could uncurse it, but 
>I had no luck so now I'm down in the 1st level surrounded by white 
>multiplying mice which would be no problem if I had a decent weapon.
>								oh well
>								    thanx
>									TOMASS

The words for today are "remove curse". You didn't say what class you
are. Priests and mages get remove curse by level 13 or so; rangers,
rogues, and paladins have to be at a somewhat higher level to get this
useful spell. If you don't have the spell (and you don't), look for a
scroll of remove curse (in shops #4 and 5). Reading that scroll lets
you take off any and all damned items. If neither shop has it, go down
to 50 feet, kill time (and mice) for a while, then come back up. It's
usually in stock, and it's fairly cheap.

(Oh, and by the way: if that sling has a - to damage, monsters might
be getting healthier every time you hit them. Just a happy thought...)
-- 
Andrew M. Solovay       "Work is the curse of the drinking class."
solovay@netcom.com			--Wilde

#include <disclaimer.h>
From: mrmarcel@eos.ncsu.edu (MICHAEL RONN MARCELAIS)
Newsgroups: rec.games.moria
Subject: Re: What Characters kill Mr B. Most
Date: 4 Oct 92 15:27:09 GMT
Organization: North Carolina State University

In article <1992Oct4.020045.11225@mnemosyne.cs.du.edu>, mharris@nyx.cs.du.edu (Rhomulos) writes:
|> I remmeber reading some weeks ago how mages were considered to be the most 
|> powerful characters and were the best for killing the Balrog. I would like to 
|> know what other characters have killed the Balrog. My personal preference
|> is for rogues or sometimes rangers.
|> 
|> So could those people out their who have defeated MR B. let me know what
|> type of character it was that killed him. No need for all the stats on
|> the hero just the race class and sex.
|> 
|> Thank you.

Rangers combine the best of both worlds.  They can fall back on their swords
(or HA Katana's :-) and kill the poor insignificant creatures that get in his
way when his mana runs low.  Plus he still gets all of the mage spells (except
for _DESTRUCTION_) and finds the Balrog easy to defeat.

31st Level Half-Elf Ranger.

-- 

+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+
Newsgroups: rec.games.moria
From: mharris@nyx.cs.du.edu (Rhomulos)
Subject: Re: What Characters kill Mr B. Most
Organization: University of Denver, Dept. of Math & Comp. Sci.
Date: Sun, 4 Oct 92 09:40:06 GMT


I agree with you here, I find the low fighting capability of a mage very 
annoying, Not only just in the low levels but deeper in the dungeon as well.
It is most gratifying to know that my priest can always draw his sword and
cave a monsters head in if all else fails. A priest also requires less 
experience to gain levels.
Newsgroups: rec.games.moria
From: dgreen@jarthur.claremont.edu (David Green)
Subject: Re: Identify
Organization: Harvey Mudd College, Claremont, CA 91711
Date: Sun, 4 Oct 1992 00:11:37 GMT

In some article gharris@jade.tufts.edu (George W. Harris) writes:
->In some article dgreen@jarthur.claremont.edu (David Green) writes:
->>In some article gharris@jade.tufts.edu (George W. Harris) writes:
->>>	Oh, it is definitely a good idea to make sure you have enough food and
->>>oil before doing this, and I also actually check my lamp to see when I went
->>>down, and wait until my "turns of oil" is down 5000 from its starting level.
->>>The game does tend to interrupt you occasionally when you get hungry, or 
->>>notice something is magical.
->>
->>Actually, I hunt down a staircase, unwield my lantern, and then wait. Doesn't
->>consume oil that way.
->
->	True, but a wielded (wielt?) lantern makes a great clock.  So you un-
->wield the lantern, type R 5000, and after a [bit] it says you're hungry.
->How do you know how long you've waited?

I just do R 2000 and watch the timer count down.  Like watching paint dry only
more fun. :)

->	Also, it's very easy to fall down a trap door or something, if you don't
->have an easy method of finding stairs.

Which is why I hunt down the staircase first, then rest either on it or one
space away.
-- 
dgreen@jarthur.claremont.edu				   David "Mishael" Green
		    Have you scritched your local Furry today?
***********************Who ordered the muon? -- I. I. Rabi**********************
	    Unix and the world Unix with you; VAX and you VAX alone.
From: grabiner@math.harvard.edu (David Grabiner)
Newsgroups: rec.games.moria
Subject: Re: What's with the AMHDs and ELs?
Date: 2 Oct 92 18:30:54 GMT
Article-I.D.: boucher.GRABINER.92Oct2142513
Organization: /etc/organization
In-reply-to: swota@cs.albany.edu's message of Fri, 2 Oct 1992 14:53:36 GMT

In article <SWOTA.92Oct2095336@karp.albany.edu>, Judith A Swota writes:

> In posting <...> jschiffe@sdcc3.ucsd.edu (Jarad Schiffer) wrote:

>> that I just found from an Ancient Black dragon), but I'm not ready
>> for AMHDs yet (only 1 invulnerability potion, and I'm saving that
>> for Mr. B.). 

> Invulnerability potions will do you no good against Gas, which is the
> AMHD's biggest threat...

That is not true.  Invulnerability potions will protect you from all 
damage for a short time.  There is no *resistance* to reduce your damage
from poison gas.

--
David Grabiner, grabiner@zariski.harvard.edu
"We are sorry, but the number you have dialed is imaginary."
"Please rotate your phone 90 degrees and try again."
Disclaimer: I speak for no one and no one speaks for me.
From: heilig@plains.NoDak.edu (Zachary Heilig)
Newsgroups: rec.games.moria
Subject: He REALLY nuked me....!!!!
Date: 30 Sep 92 22:02:42 GMT
Article-I.D.: plains.20841
Organization: North Dakota Higher Education Computing Network

I was running around in wizard mode on the 99th level, and the Balrog comes
flying at me.  I had a ring of lordly protection(FIRE). The Balrog breathed
three times and I was DEAD, -4000 hp or something like that...( I started
with 32767, as I was in wizard mode ).  My AC was around 130 or so, so
exactly how nasty is this Balrog anyway?
BTW, this was the 5.4 color version for the PC.
-- 
    - Zach Heilig (heilig@plains.nodak.edu)

Ninety-Ninety Rule of Project Schedules:
	The first ninety percent of the task takes ninety percent of
	the time, and the last ten percent takes the other ninety
	percent.
Organization: Sophomore, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.moria
Date: Thu,  1 Oct 1992 20:50:47 -0400 
From: David Reeve Sward <sward+@CMU.EDU>
Subject: Lordly Protection

How does a Ring of Lordly Protection(XXXX) [+5] compare to a Ring of
Resist XXXX?
From: mjb@acsu.buffalo.edu (Matthew J. Bernhardt)
Newsgroups: rec.games.moria
Subject: Re: haggling.
Date: 6 Oct 92 15:25:40 GMT
Organization: UB

dedek@meaddata.com (Mike Dedek) writes:

>In article <1992Oct6.161807.11251@waikato.ac.nz>, cdb@waikato.ac.nz (Craig D. Beere) writes:

>|> 2. I have NEVER yet recieved the 'best price' message in the General Store. 
>|> All the other shops I can go in and just sell and it automatically goes to the
>|> best price, but in the shop I have to re-haggle for EVERYTHING, despite the
>|> fact that every time I have bought or sold from the shop I have recieved a
>|> Final Offer.  What gives?

>Items < 10gp must always be haggled for.  Most items in the GS are like that.

	Nope.  Items < 10 gp do not contribute to a shopkeeper's determination
of whether or not you are an expert haggler, but these items need not be
haggled for once a shopkeeper has been "broken" (as I like to think of it).
	Here's the solution to the problem:

SPOILER!

	To break the will of any shopkeeper in an efficient manner, you must
buy/sell items whose final offer is > 10gp, yet still cheap enough to make 
this feasible.  Keep in mind the formula y=3x+20, where y is the number of
successful haggles needed to become an "expert" haggler, and x is the number
of unsuccessful haggles you have made.
	If you have a poor track record at a shop, get yourself thrown out.
The counts of successful/unsuccessful haggles will be reset.
	Now, find an item that has a final offer > 10gp, preferably on both
buying and selling, and is also cheap enough that you can afford to blow 
some gold on it.  Simply BUY AND SELL the item over and over again.
	This general stratagem will work in any shop.  Good items for the
Temple and Magic Shop are the first spellbooks.  Cheap weapons and armor will
take care of the Armory and Weaponsmith.  Picks, iron spikes, or brass lanterns
are good choices for the General Store.
	While this trick applies also to the Alchemist's Shop, in practice I 
never need it; he can be broken by selling unknown potions and scrolls.

	I hope this helps.
    
-- 
Matt Bernhardt
University of Buffalo            If it is to be, it is up to me.
mjb@acsu.buffalo.edu
From: Ekkehard_Kraemer@m4.maus.de (Ekkehard Kraemer)
Newsgroups: rec.games.moria
Subject: Re: weopon multipliers
Date: Thu, 24 Sep 92 14:50:00 GMT
Organization: MausNet
X-Gateway: MausGate/News 1.13

Hi !

s>        1d7 x4   is not   4d7
Why not? Or: What *is* 1d7 x 4, then?

MbG, Ekkehard
---
MbG means "mit besten gruessen", is !*NOT*! oxford english, and could be nicely
translated as "that's all, folks!" 8-) ... <- this line because there's enough
to do WITHOUT explaining it over and over and o.....

... and tim booked two.
Newsgroups: rec.games.moria
Subject: Shovels & Picks..
From: Rob_Tan@kcbbs.gen.nz (Rob Tan)
Date: 6 Oct 92 03:56:10 GMT
Organization: Kappa Crucis Unix BBS, Auckland, New Zealand

>perhaps in moria 5.6 we could see......
>You hit the <monster> with your <weapon>

Too longish.. could you imagine seeing:

You hit Ancient Green Dragon with your Bastard Sword (HA) (3d4) (+10,+12) 
[+3] (+2 to STR)

all on one line? It doesn't fit! Maybe if it was shorten to say just 
Bastard sword.. maybe..

I thought perhaps if there was a visible status line showing what weapon 
you're wielding at all times? Somewheredown the bottom or something?
From: slrz2@cc.usu.edu
Newsgroups: rec.games.moria
Subject: Polymorph Spell
Date: 1 Oct 92 09:16:24 MDT
Organization: Utah State University

Some of you who have played Moria for a while probably get a kick out of
hearing stories like what I am about to tell, but I get a kick out of 'em, too,
so here goes...

I had a ranger, 20th level, with decent stats in Strength and Intelligence and
above average Dexterity.  I'm cruising around on the 16th level, I believe, and
started finding some awesome items.  As things would have it, I killed a couple
of bigger monsters, when all of a sudden an Emporer Lich appears out of
nowhere!  Well, thanks to a WoR scroll, I was able to avoid any real damage. 
So, instead of heading back down to the 16th level, I decided to spend some
time on the first 5 levels just looking for various treasures (I had a staff of
Treasure Detection, and kept recharging it).  Oh, and just before the L
appeared, I had made it to level 21...and learned a new, somewhat DEADLY
spell...Polymorph...Ah, yes, I'll use it here on the 3rd level on a
centipede...nice, some ogres and some orcs, but nothing much, until I
polymorphed a worm...well, me, in my INFINITE wisdom (which had been drained,
btw...:)) decided to find out what size this D was...oh, mature...great, now
what have I done....Well, i found out the hard way, and now he occupies the top
spot on my characters file, dead...Ah, well, to try again, this time using the
unpredictible poylmorph spell for more important creatures, and when I'm a
higher level...:(

Mike...
From: mg4h+@andrew.cmu.edu (Marybeth A. Griffin)
Newsgroups: rec.games.moria
Subject: Re: best kill ever!
Date: 6 Oct 92 00:23:58 GMT
Organization: Freshman, H&SS general, Carnegie Mellon, Pittsburgh, PA

Excerpts from netnews.rec.games.moria: 2-Oct-92 best kill ever! Roderick
Grau@thor.alban (997)

> Well here I am at Dlvl 24 (1200') and a lowly level 27 mage.  I have a wand
> of polymorph, stone to mud, and one of wall building.  I polymorph this
> mold and what comes out, but an Ancient Red Dragon.  So I blast him with a
> few frost bolts, and now I am in trouble.  He is pissed.  So I teleport and
> rest up to go at it again.  Then I remember that building a wall on top of
> a monster injures and ultimately kills it.  So I charge back into the room.
> Get in a corner and start building.  I got my self surrounded just in time.
> Rest again.  Then I open one whole in my cubicle, and start throwing the
> Frost Bolts at it again.  Just before I run out of mana or hp I rebuild the
> wall.  Resting again.  After doing this routine with it for a while I
> figure the dragon is close to death.  So I strecth it and hit him with a
> few extra Frost Bolts and down he goes.  Too bad all I got was money.  I
> think I should do the same strategy with Mr. B and whalop his ass.  (I know
> he can't move through rock.)<=====



Yes he can. I've seen it.

Marybeth
alias Galadriel
From: claude@infopls.chi.il.us (Claudius Turner)
Newsgroups: rec.games.moria
Subject: Re: A few cool items in the store
Date: 28 Sep 92 12:59:48 GMT
Organization: INFOPLUS support, Wheeling, IL

bigz@deimos.ucc.umass.edu (JONATHAN A ZISSU) writes:

> Anyone else find a DF or HA in the shops?
> 
> -=> Jonathan <=-

all the time, but not after my character is level 7 and can afford them 
:-)

				claude


--
claude@infopls.chi.il.us (Claudius Turner)
Infoplus BBS, +1 708 537 0247, v32bis. Home of Infoplus.