HDTenEightyP/NetNews huggingface dataset:
From: das9674@usl.edu (Stephenson Daniel A)
Subject: Re: Crime Re: Perot ?
Organization: University of Southwestern Louisiana
Date: Tue, 1 Sep 1992 05:11:34 GMT

In article <1992Aug31.183335.5098@jhunix.hcf.jhu.edu> johnh@jhunix.hcf.jhu.edu (John J Humpal) writes:
>In article <1992Aug17.222134.16694@usl.edu> das9674@usl.edu (Stephenson Daniel A) writes regarding the efficacy of state-sanctioned murder (a.k.a. death penalty:
>>
>>It's a simple thing caled 'deterrance'.  If a person think they'll get
>>severely punished for doing something nasty, they'll think twice about
>>doing it.
>>
>	Hmm?  Have you any evidence that the death penalty acts as a 
>deterrent?  No?  Didn't think so.  The fact is, there is no evidence that
>the death penalty (or torture or any other violent coercive mechanism)
>acts as a deterrent to crime.

You cannot tell me that people would not think twice about murder (or
any crime) solely on pain of punishment or death.  This stops many of
them, the malignant idiots who are bent on destruction.

>	The simple fact is that the US lacks the will to address the
>real causes of crime.  And those causes have a lot more to do with
>our economic and social problems than they do with the greed and stupidity
>of your average criminal.

Fine, deterrence musn't always be the motivation.  Just kill the remove
them.  Some people are free to disagree, but the surest way to prevent
more murders is to murder the murderers (call it whatever you want).
If it works, it works.

>	By the way, what is this discussion doing in c.s.a.advocacy?

I've forgotten.

>John J. Humpal -- johnh@jhunix.hcf.jhu.edu -- short .sig, std. disclaimer
-- 
Dan Stephenson                                           das9674@usl.edu
" BERLIN WALL FALLS.  3 BORDER GUARDS LOSE JOBS.  CLINTON BLAMES BUSH! "
        -George Bush, '92 Republican nomination acceptance speech
From: d0dak@dtek.chalmers.se (David Kinnvall)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: AmigaWorld LIES about Amiga Links
Date: 31 Aug 92 12:16:51 GMT
Organization: Chalmers University of Technology, Gothenburg Sweden

barrett@iastate.edu (Marc N Barrett) writes:


>   In the September 1992 issue of AmigaWorld, Bob Hays writes the following at
>the beginning of a review of Amiga Links:

>   "A DOUBLE RARITY among Amiga games, LINKS (Access Software, $59.95) was
>written for the Amiga, not simply ported from the MS-DOS version, and it has
>a 4096-color HAM-mode display.  As a result, this golf game looks substantially
>better on the Amiga than on a VGA-mode PC."

>    My comments: BULLSHIT!!  BULLSHIT!!  BULLSHIT!!

>    The same company -- Access Software -- has developed Links 386 Pro, a
>version of Links that fully utilizes an SVGA display, with 256 colors out of
>262,144 at a resolution of 640x480.  The results make Amiga Links look like
>**CRUD**.  If anyone doubts me on this, take this challenge: obtain the
>September 1992 issue of AmigaWorld and the October 1992 issue of Discover
>Magazine.  Open AmigaWorld to page 70, and open Discover to pages 32&33.  If
>you do not agree that Links 386 Pro makes Amiga Links look like **CRUD**, 
>contact me, as you obviously need your vision corrected, psychological help,
>or both.  The picture in Discover magazine shows a game that looks like a
>damn photograph, while the picture in AmigaWorld shows a game that isn't
>all that much better than games for the C-64.  
                                         ^^^^

I have seen LINKS on *both* a SVGA PC-machine and an Amiga(3000).
That is, I have seen it in action, on screen, *not* in magazine
screen-shots.

Saying that the Amiga version isnt much better than games on the C64,
well, *THAT* is BULLSHIT, BULLSHIT, BULLSHIT and BULLSHIT AGAIN!!!!!!

It looks very good on the PC with SVGA, and it also looks very good on
the Amiga.
--
| Chalmers  | USENET: d0dak@dtek.chalmers.se   | "A program under development |
|University | SNAIL:  David Kinnvall           |  gets more and more complex  |
|    of     |         Lagerbringsgatan 9       |  until it finally exceeds the|
|Technology |         412 57 Gothenburg SWEDEN |  programmers competence....."|
From: breaker@pdnfido.fidonet.org (Guy Sisalli)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Atari Falcon Discount Supermachine
Date: 1 Sep 92 01:27:19 GMT
Organization: The Source for Source Pub Access Unix

In article <1992Aug29.201213.18512@mnemosyne.cs.du.edu> jyoung@nyx.cs.du.edu (Jeff Young) writes:
>In article <kdarling.714814819@garfield.catt.ncsu.edu> kdarling@garfield.catt.ncsu.edu (Kevin Darling) writes:

>>What I'm wondering is who will sell it?  I'm interested in looking at one,
>>but we haven't had an Atari ST dealer here in the Raleigh, NC area in years...
>>and I'm sure that goes for most of the US.
>
>Many THOUSANDS of music dealers in America so millions of people can take
>5 minute drive to buy Falcons. Mail order dealer can send you Falcon
>nextday mail too! Many Amiga dealers get big profit from selling Falcon
>than A600 so they will carry it for sure.

I beg your pardon?!?!? 8^), MUSIC DEALERS?? CARYING FALCONS?!?!?!?

BAHAHAHAHAHAHA!!!!!!!! Sorry about that, I haven't had a good laugh in a while.
What makes you think that music dealers are going to carry a computer? They
don't carry IBM's w/soundblasters, Mac's, or Amiga's(at least, none around here
do), and they are most DEFINATLY not going to carry an Atari product.

go change you diaper!!


-- 
----------------------------------------------------------------------------
  "Never underestimate the power of human stupidity" - Some old dude   ///
USENET: breaker@pdnfido.fidonet.org                Amiga 2000         ///
       "At your service, citizen!" - The Computer                    ///
From: addison@pollux.usc.edu (Richard Addison)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: A (sad) story about stocks, Norwegian banks and C=
Date: 23 Aug 1992 14:35:24 -0700
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: pollux.usc.edu

In <mykes.0d1f@amiga0.SF-Bay.ORG> mykes@amiga0.SF-Bay.ORG (Mike Schwartz) writes:
}In article <l9ao53INNt1k@pollux.usc.edu> addison@pollux.usc.edu (Richard Addison) writes:
}> In <mykes.0cz5@amiga0.SF-Bay.ORG> mykes@amiga0.SF-Bay.ORG (Mike Schwartz) writes:
}> >Remember my prediction of $2/share in february!

}> In February, 1993, I'll give you $500 in exchange for 200 shares of
}> stock in Commodore.

}Not with you for that lousy deal.

What requirements would a deal have to have in order for it not to
be lousy in your opinion?

--
Richard
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: AmigaWorld LIES about Amiga Links
From: lkoop@TIGGER.STCLOUD.MSUS.EDU (LaMonte Koop)
Date: 4 Sep 92 10:23:10 -0600
Reply-To: lkoop@TIGGER.STCLOUD.MSUS.EDU
Organization: St. Cloud State University, St. Cloud, MN

In article <3vyy1y@rpi.edu>, danaf@aix.rpi.edu (Frank R. Dana Jr.) writes:
>Dave...

[stuff deleted]

>2 - the Chip RAM thing is not "this again". Of course I don't understand the 
>    full workings of the Chip RAM / Fast RAM connection, there are probably less
>    than a dozen people alive that REALLY do. But it seems to me that a row of
>    DIP switches that cuts a RAM bank from one path to the other would not be a 
>    major engineering task for the people designing the third in a line of 
>    revolutionary custom chipsets that impressed, at one point or another, jus t
>    about every "real computer person" in the world.

   O.k.  The basic problem here is that you do not understand the basic concept 
of CHIP RAM, not even mentioning the "inner workings" as you describe them.
Look at it this way:  Almost every graphics display device now a dedicated
memory pool where image data, coprocessor code, and the like is stored.  This
memory is seperate - it is used exclusively by the display device, and is on
its own data/address bus which is utilized by the display processing elements.
These processing elements control this dedicated local bus entirely; the bus
is not overly complex in terms of arbitration.
   CHIP RAM is along these lines.  The display custom chips of the Amiga 'see'
the CHIP RAM bus as being a dedicated bus to their use alone.  The 680x0 is
given access to this area for use as general memory only during alternate
clock cycles, basically sharing the bus with the custom chips, but also being
forced to give up access to the CHIP RAM bus when the custom chips require more
time on the bus.  In this way, CHIP RAM is actually more flexible as it is: Many
display devices allow no general processor access to their display RAM; it is
completely dedicated.

>    Furthermore, not to 
>    challenge your superior knowledge, but it seems to me you're oversimplifying
>    the conditions a little. If they're SEPARATE, period, then how can the 512K
>    of A2000 motherboard fast RAM be converted to Chip RAM just by adding a new
>    Agnus chip????

Because that extra 512K was already ON the CHIP RAM bus.  It simply wasn't
accessible to Agnus.  This is why it was called "SLOW-FAST RAM": This ram was
exposed to the same bus contention as standard CHIP RAM - basically because
it WAS on the CHIP RAM bus, but the older Agnus simply could not address it
with its internal limitations.

                 ----------------------------------------
           LaMonte Koop -- SCSU Electrical/Computer Engineering
 Internet: lkoop@tigger.stcloud.msus.edu -OR- f00012@kanga.stcloud.msus.edu
              "You mean you want MORE lights on this thing???"
 ---------------------------------------------------------------------------
Newsgroups: comp.sys.amiga.advocacy
From: dleland@dante.nmsu.edu (LELAND)
Subject: Re: A4000 Specs? Who knows.
Organization: New Mexico State University, Las Cruces, NM
Date: Wed, 2 Sep 1992 17:39:48 GMT

I agree with some of Skip's comments, and not others. 8 PC slots?
What for? Get rid of the flicker fixer? Why? So people can complain
about interlaced displays again? I myself would like to see a
streamlined A4000 that saves some money by having NO ibmpc slots.
How many people use them? If you needed the capability, you can get\
the one that uses PC slots. If not, you don't have to spend the money.

 
Newsgroups: comp.sys.amiga.advocacy
From: etxansk@garbo.ericsson.se
Subject: Re: AmigaWorld LIES about Amiga Links
Originator: etxansk@garbod20
Organization: Ericsson
Date: Mon, 31 Aug 1992 12:41:43 GMT

barrett@iastate.edu (Marc N Barrett) writes:

> [Stuff about Access' Links game deleted.]
> ...
>
>   What is my point about all this?  This is only the beginning for games on
>the IBM platform.  Now that some games have already started coming out that
>support SVGA, more will come.  It will be a *LONG* time before enough Amiga
>systems have sold with AA chipsets to justify software developers producing
>games that support comparable resolutions and color capabilities on the
>Amiga.  
>
>   Due to lack of progress, the "Ultimate Game Machine" is very fast becoming
>the "Ultimate Joke Machine".

 You may be right about resolution and colour, but when it comes
to animation - isn't animation, scrolling etc on a VGA PC a joke?

 Anders Skelander, Sweden # # #
                          # # #
                         #  #  #
                        #   #   #
From: TomK@cup.portal.com (Tom R Krotchko)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Re: No Figs in the Apple Newton
Date: Sun, 30 Aug 92 18:01:01 PDT
Organization: The Portal System (TM)
  <root.02cx@rkamiga.UUCP> <1992Aug30.165338.19126@leland.Stanford.EDU>

>>This happens all the time. Beretta is the name of what 2 famous product?
>>The
>>gun manufacturer sued Chevy a few years back. Do you think many people
>>went
>>into the gun dealer and walked out with a Chevy by mistake?
>>
>>Sony sued a restaurant in Baltimore about a year back with the name of
>"Sony"
>>(pronounced "sonny"). The retaurant had that name for a long time, and
>>the
>>nickname of the owner was "Sony". I wonder how many people walked in to
>>get some lasagna and came out with a 20 inch portable instead?
>
>  Did these law actions succeed though?

First one settled out of court. Second, yes. Actually, the owner of a tiny
restaurant has no chance in the courts against a big corporation. If you
have enough money to burn, you can crush small merchants like this, even
if your suit has no merit.

TomK@cup.portal.com
Tom Krotchko
Newsgroups: comp.sys.amiga.advocacy
From: etxansk@garbod20.ericsson.se (Anders Skelander)
Subject: Re: Lynx (was Re: More Jeff Young Rambings)
Keywords: rubbish,utter rubbish,total rubbish
Organization: Ericsson
Date: Fri, 4 Sep 1992 08:06:33 GMT

hutchens@uwa.oz.au (JL HUTCHENS) writes:

>>>   [stuff deleted]
>>>   ...
>>>   I've played with one in a local department store and the Amiga shop near 
>>> where I live.
>>>
>>>It's got colour!
>>>It's got sound!?
>>>It's not a computer!
>>>It's a toy!

>> It's the only Atari product that works right now!

>> It's a product that doesn't necessarily have to be kept down by some
>>industry standard like the Amiga is by MS-DOS/Windows.

>> It's made by a company that hasn't realized yet, that perhaps
>>they should stick to video games and forget about keeping 
>>their one percent market share in the personal computer market.

>> Salutos Amigos, 
>>                  # # #  
>> Anders Skelander # # #
>>                  # # #
>>                 #  #  #
>>

>AND IT WAS DESIGNED BY SOME OF THE GUYS WHO DESIGNED THE AMIGA!

  And the Amiga was designed by some of the guys who designed
the Atari 800! The Lynx wasn't designed by Atari, the Amiga 
wasn't designed by Commodore. The Atari ST was designed by
the guy who designed the Commodore 64. 

 Perhaps they should design an Amitari computer, together?

 Btw, I've heard that the founder of Atari, Nolan Bushnell, works
for Commodore these days.

 Anders Skelander

Newsgroups: comp.sys.amiga.advocacy
From: iank@microsoft.com (Ian Kennedy)
Subject: Re: Amiga 4000 & HYPE!
Date: 03 Sep 92 02:39:33 GMT
Organization: Microsoft Corporation

In article <1992Sep2.020303.15898@klaava.Helsinki.FI> lindblad@klaava.Helsinki.FI (Jarkko Lindblad) writes:
>iank@microsoft.com (Ian Kennedy) writes:

>: Oh really? What Amiga card can I seamlessly run all my amiga apps on at
>: 1280x1024? What card is useable for all my apps? Oh..there isn't one?
>
>GVP EGS? Well, it does 1600*1280 in 16M colors too...

I have an A3000, so the proprietary stuff from GVP doesn't quite work with
my machine. Besides, I would rather have a DIG solution from C=, not some
reverse engineered attempt from GVP.


-- 
/* IanK@Microsoft.com		*/
/* I want my 32bit chip set	*/
From: Chris_Millar@lppl.mi.org (Chris Millar)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Atari Falcon Discount Supermachine  Re: Sydnes is gone?!!
Date: 29 Aug 92 02:30:32 GMT
Organization: Les's Place BBS

Functionally, it's a piece of trash - boy, I can add 4 meg of RAM....whoppe
freakin' do.................

-- Via DLG Pro v0.992
Newsgroups: comp.sys.amiga.advocacy
From: rickan@maccs.dcss.mcmaster.ca (Mark Rickan)
Subject: Re: CDTV,CD-I has new competition from MS/Tandy..
Organization: Department of Computer Science, McMaster University
Date: Fri, 28 Aug 1992 02:36:21 GMT

In article <1992Aug27.171324.8814@microsoft.com>iank@microsoft.com (Ian Kennedy) writes:
>This plopped into my mailbox this morning. Thought my fellow Amiga users would
>find it intresting. I haven't even heard of this before now.

>Tandy, MICROSOFT Rumored To Be on Brink of Multimedia Joint Venture
>San Jose Mercury News, Calif. Knight-Ridder/Tribune Business News

I found the most curious aspect of this article to be the capitalization of
'Microsoft', while both Tandy and the product name were conveyed in lower
case. Talk about indoctrination :).

Mark

-- 
 -------------------------------------------------------------------------
 = Mark Rickan                         ...!uunet!utai!utgpu!maccs!rickan = 
 = DCSS, McMaster University               rickan@maccs.dcss.mcmaster.ca = 
 ------------------------------------------------------------------------- 
Newsgroups: comp.sys.amiga.advocacy
From: phsjs@marlin.jcu.edu.au (Stephen J.Smith)
Subject: Re: yet more on the AA chipset...
Organization: James Cook University
Date: Sat, 29 Aug 92 07:09:49 GMT

In <Btpzxz.D0q@medar.com> jseymour@medar.com (James Seymour) writes:

>In article <u894776.714313272@bruny> u894776@bruny.cc.utas.edu.au (James McCoull) writes:
>>mlelstv@specklec.mpifr-bonn.mpg.de (Michael van Elst) writes:
>>
>>>In <u894776.714264458@bruny> u894776@bruny.cc.utas.edu.au (James McCoull) writes:

[stuff deleted]

>I'd argue that it's foolish to support games developers that produce
>inferior product.  And not (properly) supporting the AmigaOS makes for
>an inferior product (at least so far as the Amiga is concerned :-).  It
>is exactly the attitude expressed above by James that (at least
>indirectly) results in much of the poor software we see.  Not just
>games, I might add.  We can't expect excellence, so we'll accept
>mediocrity.

>I'm as guilty as anybody in this respect, but at least, unlike
>James, there's no way in Hell I'm about to try to justify poor
>workmanship on the part of these developers as the fault of C=.


True, it is quite possible to write games that are system friendly
without sacrificing quality or speed. The game I am currently involved
with is Hard Drive installable, and has a user preferences with;
language settings, multi-tasking on/off, sound on/off etc...
The game works quite well in a multi-tasking environment, but on a
normal (?) amiga (read: 68000) it may be advantagous to set
multi-tasking off. By doing this, we are allowing the user to choose
whether they want to risk turning off multi-tasking, to obtain that
smoother animation and speed. On faster processors, there is *NO*
speed difference.

It depends a lot on the sort of game and what tasks are running, but
there is no need to take over the system totally. We use the blitter
directly, but it's done in the "legal" way, as defined by C=.

Game programmers who write "fast" games such as shootem up etc.. are
usually the ones who don't care about the OS, but this is MHO from
what I've observed. A game may look really great and the speed is
amazing because the programmer has taken over and ignored the system,
but in the end it'll break on some future OS or machine.

At least, our game will exit gracefully back to the system, and is
continually checked for enforcer and mungwall hits that help ensure it's
compatibility on future machines and Operating Systems......
 
>-- 
>Jim Seymour				| "If NT is the answer, it must
>...uunet!medar!jseymour			|  be a really silly question"
>jseymour@medar.com			|      Warner Losh
>CIS: 72730,1166  GEnie: jseymour	|      Computer Power Software
-- 
Stephen J. Smith	Technical Officer	phsjs@marlin.jcu.edu.au
Physics Department
James Cook University
Townsville QLD 4811
Newsgroups: comp.sys.amiga.advocacy
From: danaf@aix.rpi.edu (Frank R. Dana Jr.)
Subject: Re: CDTV is dead.
Organization: Rensselaer Polytechnic Institute, Troy, NY
Date: Fri, 4 Sep 1992 04:18:45 GMT

I have just one tiny problem with this buyout-stock rise-big $$$ scenario.

CBM stock has been around $12.50 all its LIFE! Sure, new product announcements
have been known to breathe some new life into the trading, but for the most 
part the "normal" price for a share of CBM stock seems to be between $10 and 
$15! 

So, why will Big Things happen NOW as opposed to any other time since the A1000
was introduced lo, so long ago?


Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.misc
From: skip@tacky.cs.olemiss.edu (Skip Sauls)
Subject: Re: More AmigaWorld Lies
Organization: University of Mississippi, Dept. of Computer Science
Date: Fri, 4 Sep 1992 19:56:33 GMT

In article <1992Sep4.054812.2679@uwm.edu> gblock@csd4.csd.uwm.edu (Gregory R Block) writes:
>barrett@iastate.edu (Marc N Barrett) writes:
>: Probably pretty close to 4.5 million.  So if the rest of the nation is like
>: this -- about 4 dealers per 4 million peopleor so, with 250 million people in
>: the U.S. total -- we get:
>
>I'll be blunt:
>
>Fortunately, the rest of the US is NOT like Iowa.

Unfortunately the situation is worse in many areas.  There is one dealer 
in the state of Mississippi and they are just barely making it.  There
are 2-3 left in Alabama, maybe 2-3 in Louisiana, none that I'm aware of
left in Tennessee.  I'm not real sure about Arkansas, but considering the
pitiful economic conditions in that state due to its governor, I doubt
that there are many.  

I'd bet the ratio in the South is more like 1 dealer for every 2-3 million
people.  And just to let everyone know, there do happen to be several Apple
and Clone dealers in most cities and even in some towns, so its not like
there are no computer dealers at all.  

>I could count more than that in Milwaukee.  One, in particular,
>plug-plug, is Safe Harbor.
>
>I'm sure you've heard of it, and they're NOT doing poorly.  There are
>several others.  There's also Fox Valley Computing.  The point is,
>once again, your statistics are off, and you're full of BS.

I'm not trying to side with Marc or against you, but my slightly larger
sample of states yields even poorer statistics.  Also, I was in Chicago
a few weeks ago and managed to visit the only Amiga dealer in that city.
And I won't even begin to tell you how disappointed I was to find so
few Amiga dealers in the Bay Area when I was living out there in 1990.

>(PS:  The reason those two names come to mind is because I deal with
>them exclusively.  They're where I go when I want Amiga stuff.)
>
>--
>(: (: (: (: Have you overdosed on smileys today?  Why NOT!?! :) :) :) :) :)
>(: "...and here's Clinton giving the correct spelling of bong-resin..."  :)
>(:	gblock@csd4.csd.uwm.edu			Gregory R. Block         :)
>(: (: (: (: (: (: (: (: (: (: (: (: (:) :) :) :) :) :) :) :) :) :) :) :) :)

Skip Sauls
skip@tacky.cs.olemiss.edu
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Atari Falcon Discount Supermachine  Re: Sydnes is gone?!!
From: lkoop@TIGGER.STCLOUD.MSUS.EDU (LaMonte Koop)
Date: 27 Aug 92 16:18:45 -0600
Reply-To: lkoop@TIGGER.STCLOUD.MSUS.EDU
Organization: St. Cloud State University, St. Cloud, MN

In article <1992Aug27.153549.395@natinst.com>, glens@natinst.com (Glen Sescila) writes:
>
>skip@tacky.cs.olemiss.edu (Skip Sauls) writes regarding Calamus SL:
>
>> I'll tell you what it means.  It means that users can go to any bookstore
>> and find lots of tutorials, hint books, and other references related to
>> the application.
>
>	Any decent application based on a decent GUI should require
>absolutly no documentation at all!  When are people going to understand
>the purpose of a GUI!

    No, a GUI is not meant to completely alleviate the need for documentation.
True, sometime in the future as interface technology advances the need for
documentation as is used now may not be necessary, but in the current state
of affairs even a GUI cannot remove the need for some sort of reference to
an application.  This reference may take the form of written documentation,
or an on-line help facility, but cannot generally be omitted entirely without
resulting confusion.
    With the current state of interface methods, any complex application is
bound to have functions which cannot be easily represented in the given
mediums available.  Trying to do so generally ends up with a cluttered
presentation, and more problems overall.  A GUI is meant to simply things,
making more common functions graphically available and readily accessible,
but cannot remove the need for documentation in order to fully access every
aspect of an application.

                 ----------------------------------------
           LaMonte Koop -- SCSU Electrical/Computer Engineering
 Internet: lkoop@tigger.stcloud.msus.edu -OR- f00012@kanga.stcloud.msus.edu
              "You mean you want MORE lights on this thing???"
 ---------------------------------------------------------------------------
Newsgroups: comp.sys.amiga.advocacy