From: 2261as@gmuvax2.gmu.edu ( )
Subject: Re: ST 2 TCE  help
Organization: George Mason University, Fairfax, Va.
Date: Fri, 6 Nov 1992 19:40:05 GMT

In article <1992Oct29.072407.9584@news.duc.auburn.edu> singram@eng.auburn.edu writes:
>In article 4235@lkba.uucp, justin@lkba (Justin Blische) writes:
>>I need help on St2TCE . Could someone send me a list of M.Bison combos and  
>>moves .thanks.
>>
>>                                 justin
>
>You don't need a list of moves, you need to pick a REAL character!
>
>Don't play cheese.
>
>Just my .02
>
Y'know, the one thing I hate more than someone who does
nothing but cheez using Bison is someone who always
assumes that if some plays bison, than he must be
a cheez-r.  I saw a match where one guy (Ryu) lost to
Bison who was using cheez.  That Bison lost to another
Bison-er who beat him fair and square against his cheez.
When Ryu came back, Ryu started cheezing the new challenger
right from practically the 1st move.

Bison's moves may be primaly cheez if the user applies him
that way, but he's still one of the best characters--
almost as good as Ken (plug).

As far as combos go I only know a few:
Guile:
>4fierce
jump-fierce, uppercut, sonic, backfist(although I prefer 2X sweep)
>no-sac combo (reduces sac-throws against)
jump-anypunch/kick, crouched strong, razorkick
experimental>modified 4-fierce
sonic(slow), jump-roundhouse, 4-fierce (may be more workable
to lead w/ lefthook(standing close-strong on 4fierce)
Dhalsim:
>actually, this is more of a tactic than a combo.
crouched forward-slide, jump-foot dive(right away), crouched
forward slide, crouched punch OR yogafire OR 2X headbutt.
(this is the only tactic in which I've seen Dhal WANT to get
close to the opponent.  Get some FAST Dhalsim action...I never
thought I'd ever associate Dhalsim w/ speed.)
EHonda:  I can't contribute much about Honda
tactic>throw opponent into corner, begin 100-hands, stop as 
opponent gets up, throw into corner...OR throw into corner,
do 100-hands (careful against Ryu/Ken, Zangief, Guile(?))
Ryu/Ken:
>triple uppercut
get close to opponent, uppercut, 2X dragonpunch(some use crouched,
some use standing uppercut to lead)
>modified triple
jump-fierce, triple 
experimental>augmented triple
jump-fierce, standing uppercut, triple (leading w/ crouched upercut)
tactic>sucker triple
jump-no attack, crouched short, 2X DP OR hurricane(Ken)
>foot-ball (I used to say footsweepfireball)
footsweep, fireball(rapid succession)
>cheez-ball
close, repeated crouched shorts, foot-ball
Zangief:
>no-name
repeated crouched jabs(must connect or else major cheez violation),
SPD  (many people consider this cheez even if the jabs connect)
tactic>
medium range, opponent throws missile, 2X lariat moving
towards opponent(must connect or action is for nothing) OR
opponent throws missile, 2X lariat inch towards opponent,
then back away quickly, crouched roundhouse
Blanka:
tactic>bodybluff
bodyball/stop, bite  OR bodyball/stop, shock OR bodyball
OR repeated bodyball OR repeated bodyball, bodybluff
>no name
jump jab (or perhaps strong--experimental), standingjab,shock
>"Chef Combo" after the response I got after 1st doing it
jump-anypunch/kick, crouched forward, bodyball
>augmented chef combo
chef combo, bodybluff
ChunLi
there's too many possibilities to list.
Balrog:
> (this one's rather basic)
jump-fierce, crouched anypunch/kick (except fierce),180punch
Vega:
>another basic one
jump-kick, crouched strong, crouched strong, roll
tactic>
fencejump, slam  OR  fencejumpclaw OR fencejump, land
far away, throw (opponent should have jump-attacked, razored,DP..)
Sagat:
>no name (but I may start calling 4-short)
jump-short, crouched short, tigerkick
MBison:
tactic>  one person posted calling this cheez, you be the judge
spike kick, land BEHIND oppoennt, throw OR spike kick, land
far away, cheesepedo OR spike kick, fly behind opponent
punch OR spike kick land next to opponent, throw OR spike
kick, land farraway,behind opponent, cheesepedo.
experimental>
jump kick, crouched short/forward, spike kick (insert tactick
named above)