From: Jarrod.Miller@bbs.oit.unc.edu (Jarrod Miller)
Newsgroups: rec.games.pinball
Subject: More Pittsburgh Pinball
Date: 16 Apr 92 16:50:22 GMT
Organization: Extended Bulletin Board Service

Just so those around Pittsburgh can get the jump if they want to, or
if they don't know about these locations, well, whatever.  Dan, can you
throw this into the pin list?  Thanks.

Monroeville Mall:
I was all excited, because as you know, Monroeville Mall is huge. (Well
for Pittsburgh, it is.) Anyway, in Tilt, all they had was Space Shuttle
and Simpson's.  Needless to say the Simpson's pin was in mint condition.
(Probably due to lack of play.  ;)  Space Shuttle was in good shape. 
Everything was working, maybe the flippers were slightly weak.  25cents/
credit

Simpsons was mint condition at $1/3 credits. Who cares?

Next:
South Hills Village
Pinbot (yes, Pinbot!), Police Force, Simpson's

Pinbot was in great shape.  Everything worked good. Ramps reachable,
ball locks worked. Replay was at 1M if I remember.
25 cents/ credit

Police Force was in good shape.  Nothing looked wrong.  I didn't feel
like playing it though.  Someone else was, and nothing seemed wrong.
$1/3 credits

Simpson's.  $1/3 credits.  So?

North Hills Village:

Americade Fun Center (which is having a $5/play all you want deal on
Friday I believe. Call for the correct time.)

Games: Fire! (on sale for $795, BTW), Whirlwind, BK2K, The Game Show,
Terminator 2, Radical! ('90 Bally pin)

Whirlwind first.  The pin I live for.  Unfortunately, the machine failed
to recognize when a ball was locked, making 3 ball multiball, and the
resulting Millions Plus ramp unusable.  Other than that, the game looked
beautiful. 25cents/credit

Fire!  Great shape, played okay.  But where did those 2 Rescue Victim
ramps come from? Hell?  25cents/credit

BK2000 said 50cents/play, but I pumped in a dollar to see if it was
really $1/3 credits.
The tilt setting was a little too sensitive.  The flippers were too weak
to get to the upper playfield, but the up. play could still be reached,
by whatever the tunnel next to the U-turn is called.  Upper flipper
fine.  Skyway loops successfully made, a ball locked okay. Drawbridge
went up and down when it should.  Other than the flippers, a great play
and great conditioned pin.  50cents/1 credit and set for 5balls/game

T2. Playfield angle apparently decreased, making me lose my mind.  It
was like playing a fast game on a slow surface. Weird.  There was a
little too much play on the trigger of the gun, but no real problem with
the gun. The flippers may have been weak, but it might have just been my
mind playing tricks on me.  $1/3 credits.

The Game Show.  Condition great, play great.  Tough to judge when
it's the first time i have ever played it.  Cluelessness set in, but I
should have read the rule sheet, but alas.  25 cents/credit.

Radical! condition perfect, play was great, interesting game.
25cents/ game.

If you have any questions, like directions or whatever, just ask.

All games were 3 balls/game except for BK2K which was 5/game.

And Dan, the current game in the Beehive is now Funhouse.

High Speed and Lights, Camera, Action is in the Oakland Food Mart,
across
from 502 Semple, my home.

-jarrod
 


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