HDTenEightyP/NetNews huggingface dataset:
From: dcb@netcom.com (Dan Brotherton)
Subject: Re: Spaceward Ho!
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Thu, 17 Dec 1992 19:58:23 GMT

bca44236@uxa.cso.uiuc.edu (Racter) writes:


>wouldn't mind posting it to wuarchive.  Apparently New World Computing in their
>eagerness to ship the game out let a MAJOR bug slip by.

Care to enlighten us about this bug? I've been playing it fairly regularly
for the last 10 days or so, and have yet to have a problem... not even
a GPF.


-- 
/----------------\------------------/----------------------\
| Dan Brotherton | CI$   74746,3307 | Nobody claims these  |
| dcb@netcom.com | GEnie BROTHERTON | opinions but me!     |
\----------------/------------------/----------------------/
Newsgroups: comp.sys.ibm.pc.games
From: glock@chip.cba.ufl.edu (Joe Granto)
Subject:  Adlib Gold 1000
Organization: College of Business, University of Florida
Date: Fri, 18 Dec 1992 14:56:37 GMT

I have been watching the various arguments about which sound card is best.  
The debate seems to center around the GUS, SB16, and PAS16.  However, a 
recent post talks about the new Adlib Gold 1000, and makes it sound very 
choice.  A nice thing about the post is that it lists technical specs.  
Could someone out there with a GUS and/or a  PAS16 post the specs of those 
boards?  Is the SB16 even out yet so that someone could post its specs?  I 
will be in the market for a board very soon, and would very much appreciate 
the information.






Joe

****************************************************************
**                 GLOCK@chip.cba.ufl.edu                     **
**                                                            **
**     "When the going gets tough, the tough get a GLOCK."    **
****************************************************************
Xref: sparky comp.sys.ibm.pc.games:27080 rec.games.misc:18820
From: gt4598c@prism.gatech.EDU (gt4598c Robert Nowicki)
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
Subject: Wizardry 7 Help on T'Rang Queen
Date: 16 Dec 92 22:49:05 GMT
Followup-To: comp.sys.ibm.pc.games
Organization: Georgia Institute of Technology


I wasn't able to stop the scrolling of the text when the Commander was 
about to die so I'm not sure where he sait the T'rang camp was. I checked all
around the area out the north entrance to Ukpyr and found nothing in the
mountains or forest. 

Where did he say that the camp was????

Thanks in advance,
Rob
-- 
Robert Nowicki, College of Computing.              
Georgia Institute of Technology, Atlanta Georgia, 30332
uucp:	  ...!{decvax,hplabs,ncar,purdue,rutgers}!gatech!prism!gt4598c
Internet: gt4598c@prism.gatech.edu
From: jedi@iesd.auc.dk (Allan Bo Joergensen)
Newsgroups: comp.sys.ibm.pc.games
Subject: VGA Planets : Does anyone maintain a games list ?
Date: 14 Dec 92 20:56:22 GMT
Distribution: comp
Organization: Mathematics and Computer Science, Aalborg University

Hi all,

about a week ago I saw, on this newsgroup, some talk about maintaining
a list of active games of VGA Planets. Did anyone volunteer ?
If yes, please tell my who it is.
If no, I could be persuaded to volunteer.... :-)

Best regards,

Allan
--
###############################################################################
# Allan Bo Jorgensen                                E-mail : jedi@iesd.auc.dk #
#                                            Dingaling-net : +45 98178910     #
#									      #
# Institute for Electronic Systems & Data				      #
# Faculty of Science and Technology                                           #
# Aalborg University, Denmark						      #
###############################################################################
Solo : Well, why don't you use your divine influence and get us out of this ?
C3PO : I beg your pardon, General Solo, but that just wouldn't be proper.
Solo : Proper !?
C3PO : It's against my programming to impersonate a deity.
From: joak@ocf.berkeley.edu (Jonathan A. Kung)
Newsgroups: comp.sys.ibm.pc.games
Subject: Magic Candle III is out at EB's
Date: 21 Dec 1992 06:03:02 GMT
Organization: U. C. Berkeley Open Computing Facility
Distribution: usa
NNTP-Posting-Host: bigbang.berkeley.edu

For what it's worth, I saw Magic Candle III at EB's yesterday.
I didn't check it out in detail (ie price and plot and tech
advancements) but the back of the box looked nice.  They've
definitely gone 256-color, though.  Only thing is that the
overhead shot they had seemed too cluttered and blotchy with
colors.
From: rob@cad4.lbl.gov (Robert J. McNamara)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: SimLife: Impressions anyone?
Date: 18 Dec 1992 20:57:19 GMT
Organization: Lawrence Berkeley Laboratory
Reply-To: rob@cad4.lbl.gov (Barracuda)
NNTP-Posting-Host: 128.3.252.177

In article <1992Dec18.093622.11090@leland.Stanford.EDU> umeister@leland.Stanford.EDU (Eushuk Hong) writes:
->I noticed an ad for SimLife the other day and was wondering if anyone out
->there in netland had had a chance to play it yet.  If anyone has any
->impressions, please post or e-mail.  I'm especially interested in if/how
->sound and graphics may have been upgraded, as well as how "technical" all
->this fooling around with genetics really is in the game.  Thanks in advance!

Yep...I've tried it and I like it alot. I'm not sure what kind of sound or 
graphics upgrades you were looking for, but I think they're pretty much the 
same as simant and simearth (well, the graphics are nicer than simearth I 
guess).  The technical aspects of the game are pretty involved, but not
TOO difficult: the tutorial that you can run explains EVERYTHING, and 
help messages are all over the place (ie: you can click on a button's title
and get help for "what does this button do?").  Also...it doesn't involve
"genetics" really, since the control that you have is higher level than that
(ie: you can control a certain animal behavior by changing its priority,
 and you can change physical aspects of an animal).

Anyway, its a cool game...worth it for the manual alone (especially since 
its got my friend's cartoons in it! guess I'm kinda biased...)

+-=-=-=-=-=-=-=-=-=-=-=-+-=-=-=-=-=-=-=-+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
     Rob McNamara - rob@cad4.lbl.gov  - LBL EE CAD/CAE software support
                       Register & Vote Green!

>> New mail from ghwbush@whitehouse.dc.gov - (No Subject Specified)
Organization: University of Illinois at Chicago
Date: Tuesday, 15 Dec 1992 09:04:36 CST
From: ALAN C. FUSCO, Ph.D. <U38339@uicvm.uic.edu>
Newsgroups: comp.sys.ibm.pc.games
Subject: GAMES FOR SALE

I have the following games for sale:

Planets Edge     $25
SWOTL w P-80     $30
Powermonger      $25
Breach2 AND Rules of Engagement bundle  $25
Battlehawks and Battle of Britian bundle $20
Elite Plus  $10
Mines of Titan  $10

All have boxes except Battlehawks. If you need to know the disk size ask-
there is a combination of 5 1/4 and 3 1/2. Shipping is NOT included. Figure
on $2.90 for shipping (2nd day priority mail). If you think a price is un-
reasonable, make an offer.

I will also consider trades (1 or more games, your choice) for: Amazon or
Wiz7

Alan
From: warren@apple.com (Chris Warren)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: New split idea! (Was: Re: C.E.S. Anyone else going???)
Date: 17 Dec 92 20:17:59 GMT
Followup-To: comp.sys.ibm.pc.games
Organization: Taligent.com

In article <1gpgclINNbcf@ub.d.umn.edu>, jgregory@ub.d.umn.edu (jennifer
gregory) wrote:
> 
> 
> Gee... maybe we should just put up a comp.sys.ibm.pc.ross group. ;)
> (No offense to anyone... just about a dozen postings by him in a row. :)

So what does Ross Perot have to do with computers? :):):)

--Chris
Newsgroups: comp.sys.ibm.pc.games
From: 6881300@LMSC5.IS.LMSC.LOCKHEED.COM
Subject: Leisure Suit Larry Games. Xmas Gift?
Organization: Lockheed Missiles & Space Company, Inc.
Date: Fri, 18 Dec 92 15:01:13 GMT

My brother has the whole LSL set of games: 1, 2, 3, 5 (no number 4?).
I'm a complete neophyte on games.  So netters, please help me out with
your wisdom.

I want to get him a Xmas gift, something similar to LSL, sort of for the
adult game player (he's age 60).  NO ACTION/FIGHTING GAMES - he hates
them.

What do you suggest?  Titles and Manufacturers, please.

He has a 386/40 machine with VGA and Soundblaster Pro.

Cordially,
............................................................................
Roy Sette                                       Lockheed Missiles & Space Co.
                                                1111 Lockheed Way, O/82-10
rsette@lmsc.lockheed.com                        Sunnyvale CA 94088-3504
From: isc30108@nusunix1.nus.sg (AMBAT SASI S/O PALISSERY P)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Monkey Island II Ultimate Challenge
Date: 11 Dec 92 09:42:50 GMT
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]

Dapeng Yang (dxy3@po.CWRU.Edu) wrote:
: i'm in the endgame.  the problem is how to get body fluid from 
: my brother.  i tried to find something to wipe his ugly face, but the

u r supposed to have a hanky which u give to Darth Vader.
if u dont have 1 then i guess u missed something along the way.
(prrobably an envelope in the jail).

sasi.
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: W7 ram disk or EMS
From: cvetp036@vmsb.is.csupomona.edu
Date: 16 Dec 92 17:29:12 PST
Distribution: comp.sys.ibm.pc.games
Organization: California State Polytechnic University, Pomona
Nntp-Posting-User: cvetp036

In article <MIKE.92Dec15153105@flame.et.iupui.edu>, mike@flame.et.iupui.edu (P. Michael Haffley) writes:
> Should a large ram disk or all lot of EMS be most benefitical to this game.
> I have 20 MB of memory and configure it in anyway and would like to get
> the best performance. Thanks.

Put the entire thing on a RAM drive. Because using EMS is the same if you
put the entire program onto a RAM drive. They're both accessing from memory.
From: jgregory@ub.d.umn.edu (jennifer gregory)
Newsgroups: comp.sys.ibm.pc.games
Subject: New split idea! (Was: Re: C.E.S. Anyone else going???)
Date: 17 Dec 1992 03:13:57 -0600
Organization: University of Minnesota, Duluth
NNTP-Posting-Host: ub.d.umn.edu
Keywords: game bytes magazine


Gee... maybe we should just put up a comp.sys.ibm.pc.ross group. ;)
(No offense to anyone... just about a dozen postings by him in a row. :)
From: lewis@oasys.dt.navy.mil (William Lewis)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Thrustmaster WCS/Falcon3 question
Date: 17 Dec 92 23:39:57 GMT
Reply-To: lewis@oasys.dt.navy.mil (William Lewis)
Organization: Carderock Division, NSWC, Bethesda, MD

In comp.sys.ibm.pc.games, sjs@torque.bae.bellcore.com (Stephen Szymanski) writes:
>In article <28600@oasys.dt.navy.mil>, lewis@oasys.dt.navy.mil (William Lewis) w
 >rites:
 >|>
 >|>
 >|> I'll try this and see if it works, the book (thrustmaster) says that
 >|> I should only have dip switch 2 in the up position.
 >|>
 >|> Thanks,
 >|> Bill (lewis@oasys.dt.navy.mil)
 >
 >--
 >
 >Hmmmmm.  Interesting.  I just bought the WCS a couple of weeks ago,
 >and my book states 1 and 6.  Make sure you are looking up Falcon 3.0
  >and not Falcon AT.
>
 >Good Luck!
 >
 >Steve

 >
Boy do I feel stupid, opened the book up and sure enough, I was lookingi
at Falcon AT.  Yes 1 and 6 DO work, 2 don't.w

I guess I should live by what I say:

When all else fails read the manual.

Thanks anyway
Bill

   =
}/- * \
}  -- |
}\- * /
   =

(very red faced)
From: banzaii@acs.bu.edu (Adam Shelly)
Newsgroups: comp.sys.ibm.pc.games
Subject: Flight of the intruder HELP
Keywords: BUG
Date: 12 Dec 92 19:57:56 GMT
Organization: Boston University, Boston, MA, USA
Originator: banzaii@acs.bu.edu


I just purchased a used copy of FOTI.  When I play, the menus for setting
level and options are greyed out.  As a result, I can only fly in super-
easy mode.  This becomes no fun fast (I've killed 100 MIGS in 3 missions :)

I called Spectrum Holobyte, and they were very friendly, but his response was
" gee, noone asks about Intruder anymore, I just don't know."

Is this a bug, copy protection, what ?  anyone else seen this problem?

thanks,
-Adam
From: isc30108@nusunix1.nus.sg (AMBAT SASI S/O PALISSERY P)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Elfland: question
Date: 12 Dec 92 00:59:55 GMT
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]

Aurelio Caliaro (caliaro@avalon.physik.unizh.ch) wrote:
: How can I trespass that wall with the moving stripes (in the room after the
: man asking for building a balloon in Gorgimer's Castle)?
: Has that something to do with the several colours laying around in that room?
: 
yes. open the doors with those colors in that order.

sasi.
Newsgroups: comp.sys.ibm.pc.games
From: kasycz@geod.emr.ca (Ray Kasycz)
Subject: W7: HELP FILES FOR TO LIKE TRADE...?
Keywords: W7 HELP FILE TTRADE
Organization: Dept. of Energy, Mines, and Resources, Ottawa
Date: Tue, 15 Dec 1992 18:19:01 GMT

Yo Sports Fans...!  LIke what's happening...?

I have these files for this W7 game some of you play...

         WIZARDRY 7: Crusaders of The Dark Savant :
       --------------------------------------------------------
       122137  savantge.zip  -  GENIE hints
        63491  banemap.zip   -  World Map - GIF and PCX Format
         9504  crusedit.zip  -  Editor includes hints for beginners
         7685  cruedi.zip    -  Character Editor

Now a buddy on the West Coast gets on the blower and tells me this...

Hi Ray,

	I don't suppose you have run across an editor for Wiz 7
	that allows you to get weapons, objects that you misplaced?

	I apparently lost track of an important item a LONG time ago
	in the game, with no idea where it is.  I am now fooling around
	with the hex code in the gamesave files, but if someone else
	has done this, it could save some time.

	The editor that you have on your bulletin board edits stats
	but not objects.

Wo...!  Like I flash this must be a cosmic bummer. Of course what do
I know right...?  Anyhoo... we are both at your humble mercy and we
would even take good HEX CODE info...

Willing to talk hard cash, well...  not really...  <grin>



--
Ray Kasycz                                          
Geodetic Survey of Canada       \  " the matrix looks good today but  \
Ottawa, Ontario, Canada           \    I'm gonna punch the simstim      \
Internet: kasycz@geod.emr.ca        \    and go check on Molly... "       \
From: vaughnl@ucs.orst.edu (Luke Vaughn)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Scorched Earth v1.2 Full of Bugs
Date: 17 Dec 92 19:48:33 GMT
Article-I.D.: gaia.1gqlihINNdt6
Distribution: usa
Organization: University Computing Services - OSU
NNTP-Posting-Host: ucs.orst.edu

In article <1enq7qINNo4f@agate.berkeley.edu> pmw@ocf.berkeley.edu (Po-min Wang) writes:
>Well, just to add my two cents' worth, the 640X480 mode does not work at all
>on my machine with Trident 8900C SVGA card.  Every time I tried to switch to
>that mode the monitor goes bonkers on me.  At least the old scorch v1.1
>works in 640X480 mode.  So what's going on here?  Beta-testers.......
>
>

This may be a bit late but GUYS READ THE DOCS!!!!!!
The 640x480xP option is for a certain type of *VGA card, the Paridise one I
beleive. In all I found SEv1.2 a nice enhancement of v1.1 although, an option
for synchrynous mode of having all the deaths wait till all the shots have been
resolved would be nice, but thats just me. 
Newsgroups: comp.sys.ibm.pc.games
From: jld@datascope.com (Jay L. Davis)
Subject: Re: War Games
Organization: Datascope Corp.
Date: Thu, 10 Dec 1992 17:40:34 GMT

In article <W04HrAKOBh107h@billapc.UUCP> baustin@billapc.UUCP (Bill Austin) writes:
>In <s6011s_@rpi.edu> salend@jec322.its.rpi.edu (Dan R. Salenger) writes:
>>Does anyone have any information on any good PC war games?
>>I'm looking for something like Axis@Allies...
>>I have heard of a few new titles to be put out soon
>>High Command, Line in the Sand (SSI), War in the Pacific (SSI)
>>has anyone heard of these? - Dan Salenger <salend@rpi.edu>
>
>I am not familiar with Axis/Allies.. However, I can give a BIG
>thumbs up to Harpoon (Three*Sixty)
>With minor problems, and a few nit-picks.. (I don't have the 1.32 patch,
>the signature edition didn't have the 'battle book') its a first class
>future tense (current harware however) naval (with bases, and aircraft)
>battle simulator.  Its not a fast game however.  (and in many ways, it
>wasn't meant to be either)
>Its tactical level.

In about a month to six weeks (even if they are promising Christmas) you
should be able to get Patriot. This is real impressive. If you like Harpoon
and land warfare, you will love this.

---Jay Davis


Newsgroups: comp.sys.ibm.pc.games
From: sgil@netcom.com (Steve Gilbert)
Subject: Re: StarControl2: pesky Slyla
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
X-Newsreader: TIN [version 1.1 PL6]
Date: Wed, 16 Dec 1992 02:55:40 GMT

 (root@cobrat.austin.ibm.com) wrote:

: One question - I didn't realize I could build more Spathi ships.  I got the
: one from Pluto, but when I go to "shipyard" only the Earth-cruiser (and
: now the Orz Nemesis) are shown as options.  How do I build more Spathi
: ships?  If the answer is that I need to do more work, then don't give it
: away - I paid good money for the game and I want to get my money's worth!

Visit the Spathi sphere of influence;  the little fellows are really
pretty amenable, given the right encouragement.  :)
--
Steve Gilbert					(sgil@netcom.com)
From: dn15+@andrew.cmu.edu (Douglas Lee Nigen)
Newsgroups: comp.sys.ibm.pc.games
Subject: KQ III Help needed!
Date: 12 Dec 92 19:53:21 GMT
Article-I.D.: andrew.kf_gzFm00WB5AAzVIl
Organization: Carnegie Mellon, Pittsburgh, PA

I got king's quest III over 5 years ago and have never had the time to finish
it.  Today I downloaded a walkthough but there were something wrong with one
of the spells.  I have looked all over for my spell book and couldn't find it.
So could some kind soul send me the spell on page IV?

Thanks.


Doug.
Newsgroups: comp.sys.ibm.pc.games
From: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Subject: Re: TENNIS Demo
Organization: North Carolina State University, Project Eos
Date: Fri, 18 Dec 1992 14:42:35 GMT

I found out about the other views and stuff myself (press ESC).
Just like 4d-boxing!

Great digitized sounds and voices!
This game looks REALLY good.
Of course, I haven't played any other PC
Tennis game, so I have nothing to compare it to.

Brian

-- 
==================================================================
| Brian Pipa              | Oh fruddled gruntbuggly,             |
| bkpipa@eos.ncsu.edu     |   thy nacturations are to me....   |
==================================================================

Newsgroups: comp.sys.ibm.pc.games
From: hunter@cse.uta.edu (David Hunter)
Subject: Best baseball game?
Organization: Computer Science Engineering at the University of Texas at Arlington
Date: Mon, 14 Dec 1992 20:03:55 GMT

What do people consider the best baseball game for ms-dos?  I am
considering as a gift for my father who is a long-time fan of the
game.  He would not be interested in arcade-style action, but
realism is important.  It would be nice if you could build teams
consisting of great players from history and pit them against each
other ... that sort of thing.

David Hunter
hunter@cse.uta.edu
Newsgroups: comp.sys.ibm.pc.games
From: isc30108@nusunix1.nus.sg (AMBAT SASI S/O PALISSERY P)
Subject: Re: Need help on out of this world (OOTW) - [possible SPOILERS]
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Sun, 13 Dec 1992 23:44:47 GMT

before u zap the guy at the stairs, let him roll a few grenades
1st - that'll blast the floor.

sasi.
Newsgroups: comp.sys.ibm.pc.games
From: Maurice Blok <mgjblok@cs.vu.nl>
Subject: Dynamix Compuserve Address?
Originator: mgjblok@galei.cs.vu.nl
Organization: Fac. Wiskunde & Informatica, VU, Amsterdam
Date: Tue, 15 Dec 1992 11:45:55 GMT

Has anyone got Dynamix email/compuserve address lying around
somewhere? Would that someone please drop it in my mailbox?
Much appreciated!

Maurice
------------------------------------------------------------------------------
'Once again I had to delete my .signature, cause I was over quota.'
							Maurice Blok
							Vrije Univeriteit
							Amsterdam
-
Newsgroups: comp.sys.ibm.pc.games
From: benyob@vccsouth30.its.rpi.edu.its1 (Brett R. Benyo)
Subject: Re: Dark Queen of Krynn, at the Lighthouse ...
Reply-To: benyob@vccsouth30.its.rpi.edu.its1
Organization: Sun Microsystems, Inc.
Date: Sun, 13 Dec 1992 01:10:49 GMT

In article 468@netcom.com, keely@netcom.com (Keely Christa Danine) writes:
>I'm working my way through the lighthouse in "The Dark Queen of Krynn."
>Spoilers and a plea for help follow ...
>
>
>I reached floor 10, and spoke to a dying elven woman.  On the floor above,
>there's an unopenable door.  I've tried bashing it with an 'enlarged'
>character, picking it several times with a 14th-level thief, casting knock.
>I'm guessing that it's the key that she refers to as being under the porch.
>But I've searched the porch (even tried 'stone to flesh' on it) and the 
>two levels underneath it ... and it's not there.
>
>How do I get to the key / through the door?
>
>Thanks,
>		-- Keely!


	OK.  Maybe we should put this one in the FAQ.  I was stuck myself
here for a LONG time (called the SSI hint line to figure it out) and
have answered the question over six times.  Here we go...

1)  You can't open that door on level 11.  It WONT open. Period.

2)  To get to the right place on level 11, you must use a teleporter.

3)  The teleporter is on Sub Level 1.  That's the level below the
entrance and above the dungeon.

4)   You can get to Sub Level 1 by falling into a pit, and landing in the
dungeon.  Plug your nose :-) and climb the biggest pile of crap, and you
will end up on Sub Level 1.

5)   There  are 2 Teleporters on this level.  The first is in a secret door
right next to the place where you come up.  It will take you back to
the entrance level.  Not what you want.

6)   The second teleporter is "Right Under the PORCH!!"  If you map the
entrance level (with the porch) and map Sub Level 1, you will find that
there is an unaccessable square one level below the porch.

7)  There is NO secret door.  Searching wont help.  Just run into the
walls, and you will find an Illusionary wall.  The teleporter beyond
takes you to level 11.  

Note: Watch your compass on Sub Level 1, there are some traps that spin
you around.  Good luck.  BTW, Has anyone figured this puzzle out by
him/herself, with no Hint line or net.help? If so, GOOD JOB!!
 

*******************************************************************************
"He's old enough to know what's right, and young enough not to choose it"
						-RUSH, New World Man

Brett Benyo    Email - benyob@rpi.rpi.edu

"Those who can do, those who can't use an Apple Macintosh"
					        - Me
*******************************************************************************
From: mwormley@polyslo.csc.calpoly.edu (Matthew A. Wormley)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Dune II Help
Date: 18 Dec 92 17:02:34 GMT
Organization: Cal Poly State Univ,CSC Dept,San Luis Obispo,CA 93407


   Argh... I don't quite have the same problems as you... I am the harkonnen.
I am fighting the Ordos, however, and it is really frustrating.  I will
sit there and finally find his harvester, and he flys it away with his 
carryall!  I can't find anywhere where it says how to control your carryall.
I know I have one because that is what brings my harvester in the first place.
I have gotten the carryall to come get my harvester once or twice, but I don't 
know what I did to have it do that.  Is there a way to control what your 
carryall does?  

     worm
Newsgroups: comp.sys.ibm.pc.games
From: beowulf@cbnewsm.cb.att.com (john.a.foley)
Subject: Review of *Gateway* Requested
Organization: AT&T
Distribution: usa
Date: Sun, 13 Dec 1992 05:30:22 GMT

Okay, this game makes a lot of top 10 and or
top 25 lists and so on.  Is it really that good?
How does it work?  What's the fun part--the concept,
the battles, the journeying, the spaceships, whatever?
Are there games like it that are BETTER?

Thanks very much.
John A. Foley
grendel@sos.wh.att.com