Newsgroups: rec.games.moria
Subject: Wizard's Quest--character sheet
From: grabiner@math.harvard.edu (David Grabiner)
Date: 29 Jul 92 13:39:50 EDT
Organization: Harvard University Dept. of Mathematics


 Name        : Izar                    Age          :     17   STR :  18/90
 Race        : Human                   Height       :     70   INT : 18/100
 Sex         : Male                    Weight       :    187   WIS :  18/50
 Class       : Mage                    Social Class :     21   DEX :  18/78
 Title       : **KING**                                        CON : 18/100
                                                               CHR :  18/84

 + To Hit    :     14        Level      :     77    Max Hit Points :    347
 + To Damage :     17        Experience : 6686835    Cur Hit Points :    347
 + To AC     :     41        Gold       : 484379    Max Mana       :    139
   Total AC  :     80                               Cur Mana       :    119

(Miscellaneous Abilities)

 Fighting    : Superb       Stealth     : Fair         Perception  : Very Good
 Bows/Throw  : Superb       Disarming   : Superb       Searching   : Poor
 Saving Throw: Superb       Magic Device: Superb       Infra-Vision: 0 feet

Character Background
 You are one of several children of a Guildsman.  You are
 the black sheep of the family.  You have dark brown eyes,
 straight blond hair, and an average complexion.
 

  [Character's Equipment List]

  a) You are wielding   : a Morningstar (HA) (2d6) (+9,+13) [+2] (+2 to STR).
  b) Worn on head       : an Iron Helm [5,+4].
  c) Worn around neck   : an Amulet of Wisdom (+2).
  d) Worn on body       : Full Plate Armor (-3) [25,+3].
  e) Worn on shield arm : a Medium Metal Shield (R) [4,+9].
  f) Worn on hands      : a Set of Gauntlets of Free Action [2,+6].
  g) Right ring finger  : a Ring of Gain Constitution (+2).
  h) Left  ring finger  : a Ring of Speed (+1).
  i) Worn on feet       : a Pair of Soft Leather Boots [2,+5].
  j) Worn about body    : a Cloak of Protection [1,+8].
  k) Light source is    : a Brass Lantern with 4265 turns of light.
  l) Secondary weapon   : an Executioner's Sword (SD) (4d5) (+7,+6).


  [General Inventory List]

a) 5 Books of Magic Spells [Beginners-Magik].
b) 5 Books of Magic Spells [Magik I].
c) 4 Books of Magic Spells [Magik II].
d) 5 Books of Magic Spells [The Mages Guide to Power].
e) 5 Flasks of oil.
f) 10 Potions of Heroism.
g) 4 Potions of Super Heroism.
h) 11 Potions of Restore Life Levels.
i) 3 Potions of Invulnerability.
j) 5 Potions of Haste Self.
k) 9 Potions of Cure Critical Wounds.
l) 7 Potions of Healing.
m) 6 Scrolls of Word-of-Recall.
n) 6 Scrolls of *Destruction*.
o) 9 Scrolls of Genocide.
p) a Wand of Wall Building (21 charges).
q) a Staff of Speed (0 charges).
r) a Staff of *Destruction* (2 charges).
s) a Staff of Teleportation (16 charges).
t) an Amulet of the Magi [+3] (+5).
u) a Metal Cap of Intelligence [3,+2] (+1).
v) an Executioner's Sword (4d5) (+0,+2).
--
David Grabiner, grabiner@zariski.harvard.edu
"We are sorry, but the number you have dialed is imaginary."
"Please rotate your phone 90 degrees and try again."
Disclaimer: I speak for no one and no one speaks for me.
Newsgroups: rec.games.moria