HDTenEightyP/NetNews huggingface dataset:
Newsgroups: comp.sys.mac.games
Distribution: world
From: Douglas_J._Kiang@fourd.com
Organization: 4th Dimension BBS
Date: Fri, 20 Nov 1992 15:59:25 EST
Subject: Re: WANTED:B/W games info and SimEarth/SimLife

<<'ve got a PB100 4/20 w/ext drive and Silver PowerPort. ONLY. 
No mouse, no other extras. yet. 

I would like the c.s.m.g collective/piecemeal perspective on 
the most entertaining Black 'n White games for my system.>>

Oh, boy. I'm glad you asked that!!  I never thought, when I got it, that my
PowerBook 100 would be very good as a gaming machine, especially since I had
gotten used to playing color games on my desktop Mac. However, I have found
some games that look great on the 100's passive matrix screen. Obviously,
certain types of games such as text adventure games and Solitaire type games
aren't affected much by the screen;  action/arcade games seem to be the most
difficult to play. However, certain arcade games are great on the PowerBook.

As you know, the 100's screen is prone to "ghosting," which means that some fast-moving images blur too much and make the game unplayable. Such was the case
with Pararena 2.0  by John Calhoun (Casady & Greene,) a rollerball-type game I
played incessantly at home but was unable to play on the PowerBook. The
shareware version, called "Pararena" by John Calhoun, is slightly easier to
see. However, one of my favorite games for the PowerBook 100 is Glider 4.0,
also by John Calhoun and published by Casady & Greene. Most of the backgrounds
are static, so they are not affected by blurring, and the glider itself shows
up fine. This is an excellent game for the 100.

Another great game is Prince of Persia by Broderbund. Again, the backgrounds are static and the figure moves in front of them,  so blurring is not really a problem. Other great games to
check out are Creepy Castle by Reactor, and Dark Castle by Silicon Beach. The
only problem with Dark Castle is that it doesn't run under System 7. As for a
real shoot-em-up game, I don't know how Crystal Quest would look, but it was a
great game on my Plus. I don't know if it's System 7 compatible.

As far as strategy games go, my all-time favorite game is Risk, which is shareware and a damn good game. The commercial version of Risk pales in comparison to this one.
Other good games are Tessarae by Inline Design, and Shanghai II, by
Activision.

As for adventure games, I would recommend looking for "The Lost Treasures of
Infocom," a huge compendium of 32 of the most popular Infocom text-based
adventure games, such as the entire Zork family, Hitchhiker's Guide, and
Planetfall.

Hope this helps. Enjoy your new PowerBook and Happy Hunting!

--Doug
********************************************************************
System: fourd.com                                Phone: 617-494-0565
Cute quote:  Being a computer means never having to say you're sorry
********************************************************************

Newsgroups: comp.sys.mac.games
From: Neil_MacAskill@mindlink.bc.ca (Neil MacAskill)
Subject: Re: RoboSport
Organization: MIND LINK! - British Columbia, Canada
Date: Sun, 22 Nov 1992 21:49:30 GMT

I thought this game was a blast. It took a long time to set up sometimes for
a short move and once the computer got easy one on one I set up two computer
team against me. This way I could win about 1 in 3. If someone had the time
to get really good at it, I'm sure 3 against one would continue to be a
challenge. You can only take on so many at once and the others inevitably
flank you or sometimes attack in such force that they overwhelm your
positions.

Other comments, tips???

Neil

Newsgroups: comp.sys.mac.games
From: commons@Sunburn.Stanford.EDU (Peter Commons)
Subject: Re: AppleTalk-based Games
Organization: Computer Science Department,  Stanford University.
Date: Tue, 24 Nov 1992 01:11:26 GMT

>>Can anyone recommend a game which can have two or more players and be
>>played over an AppleTalk network?  I just bought a PowerBook 160 and
>>want to network it with my IIci so I can waste even more hours by
>>having someone else play a game over the network.  :-)
>
>My favourites are Spaceward Ho and Bolo. You can find Bolo at sumex,
>the Ho is around 30 to 40 bucks. I have a PB160 as well, and these two
>games look & perform quite well on it. I think a listing of network
>games was posted a while back, you may want to try to find that...
>
>Some other suggestions: Minotaur, Strategic Conquest, Vette, Spectre.

Rumor has it that a bunch of friends from Apple went on a week long skiing 
trip last winter with their powerbooks only to never set foot on the slopes
(or out the door, if the story is to be believed verbatum), thanks to
Spaceward Ho!...
Newsgroups: comp.sys.mac.games
From: bgohari@wam.umd.edu (Babak Gohari)
Subject: Hellcats!!
Organization: University of Maryland, College Park
Date: Wed, 18 Nov 1992 04:47:55 GMT

Two things.  Good news and bad news:

Bad news: (well, it's actually not that important to anyone but), I was playing
Hellcats yesterday after a while, since I'm polishing up for the new missions.
I somehow lost my two "admiral" rank pilots (i.e. one had 80k points, the other
had 60k), one right after the other!!!  I was in an intense dogfight in Duel,
and a single fighter got one lucky shot at me.  I heard the bullet ricochets
and started to turn (I don't think I got hit more than 5 times), when all of
a sudden, it show's me the instant replay.  I'm like: "what the hell", then
it dawned on me: I blew up!  So, I'm PO'd now, so I take my other pilot in the
same mission.  I kill all the zeroes with vengence, then go after the carrier
that the Japanese "think" they have.  I obviously kill the carrier with only
two bombs (really easy to do), and as I'm pulling away, I'm getting a few
hits from the AAA.  Next thing I hear, is the dreaded "uggh!", and I see my
plane do a beautiful loop into the water.  Can't believe I lost my two best
pilots, and this was all legit (no cheating at all).

Good news: the New Missions disk is OUT!!!  Yes, Mac's Place has them (though
he said that they're sending out the backorders now, and they won't be caught
up until Thursday or Friday).  The other big places are expecting their
versions any day now.  Those people who have backordered them: you won't like
the game.  It's a waste of money.  I'll be happy to take it off your hands
though <grin>.  I'm serious, you won't like the game. <hehe>

-Bob
From: cosc184z@menudo.uh.edu (David Alten)
Newsgroups: comp.sys.mac.games
Subject: I wanna play Jeopardy!!!
Date: 17 Nov 1992 20:17:23 -0600
Organization: University of Houston
Distribution: world
NNTP-Posting-Host: menudo.uh.edu
Keywords: Jeopardy

Well??  Where is it??  I posted a couple days ago, but no replies so far.
Does such a beast exist in the realm of Macintosh??  Why, I could write the
damn thing myself if I have to, but why waste my (valuable?) time and effort
if it's already been done???  Huh?  Why?  Why ask "Why?"? I'm asking.....

(Remember, I'm the guy that's going to upload NetTrek to sumex and umich,
so.....if I don't hear from anyone......you get the picture.....    :)

And in case you're wondering, no, it's not for me, but for a friend.  Naw,
not the same one.  For a womyn (no typo) friend.  She finished watching
"White Men Can't Jump".  Can you believe that???  Anyway.....

Muchas gracias, amigos......

Hasta l vista....

		....baby!!!

(Yes, I'm crazy.)

-- 
David Alten
cosc184z@menudo.uh.edu
HE KUER!!
From: Jason.Kool@f204.n2603.z1.ieee.org (Jason Kool)
Newsgroups: comp.sys.mac.games
Subject: King's Quest VI for Mac?
Date: 21 Nov 92 08:09:01 GMT
Organization: FidoNet node 1:2603/204 - Not Even Odd, Forest Hills NY

It will come out next year!


--  
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
 Jason Kool - Internet: Jason.Kool@f204.n2603.z1.ieee.org
From: povlphp@uts.uni-c.dk (Povl H. Petersen)
Newsgroups: comp.sys.mac.games
Subject: Warlords & Desert Storm info wanted
Date: 19 Nov 92 17:54:25 GMT
Organization: UNI-C, Danish Computing Centre for Research and Education

If you have seen or played any of these games, please tell me about
them. Mail or news is both OK.
From: jimi@cso.uiuc.edu (Devin Nickol)
Newsgroups: comp.sys.mac.games
Subject: Re: Prince of Persia - annoying copy protection?
Date: 17 Nov 92 18:35:25 GMT
Organization: University of Illinois at Urbana
X-Newsreader: Tin 1.1 PL5

Aaron Oppenheimer (afo@apollo.HP.COM) wrote:
: 
: Hi all,
: 
: This month's MacWorld mentions that Prince of Persia's "copy protection"
: mechanism is some sort of mindless mini-version of the game that actually
: keeps them from wanting to play because it's such a pain. Is it really 
: that annoying?
: 
: Aaron
:  
: =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
: Aaron Oppenheimer                             Multimedia Technology Lab
:                          "Please Be Fabulous"
: Hewlett Packard Co.                                      Chelmsford, MA
: =-=-=-=-=-=  I can hardly speak for myself, much less HP. =-=-=-=-=-=-=


nah...it's not that bad. you just have to drink a potion with the same letter
as a word you get from the manual, or something like that....sounds like
the macworld people were just being whiny.


devin nickol
jimi@romulus.ehs.uiuc.edu
Newsgroups: comp.sys.mac.games
From: mlandaue@ux4.cso.uiuc.edu (Michael C Landauer)
Subject: Re: Xmas lemmings
Organization: University of Illinois at Urbana
Date: Sun, 15 Nov 1992 21:45:31 GMT
Keywords: lemmings

hongyu@gandalf.rutgers.edu (Hong-yu Shih) writes:

>Does anyone know which ftp site I can find the xmas lemmings demo?

Xmas lemmings is on wuarchive.wustl.edu
it's in the /mirrors/msdos-games/Demos directory (I think)


Mike Landauer
mlandaue@ux4.cso.uiuc.edu

------------------------------------------------------------
|                                                          |
|           "Oh, hell, I dunno." - Bono (U2)               |
|                                                          |
------------------------------------------------------------
From: seanmcd@ac.dal.ca
Newsgroups: comp.sys.mac.games
Subject: Re: Mac game developer seeks advice
Date: 20 Nov 92 10:45:54 -0400
Organization: Dalhousie University, Halifax, Nova Scotia, Canada

In article <1992Nov18.083650.7850@etek.chalmers.se>, janolov@cdg.chalmers.se (Jan-Olov Lantto) writes:
> In article <1992Nov16.231817.26205@Princeton.EDU> joes@princeton.edu (Joe
> Studholme) writes:
>>     Depends on whether you support B&W. There are no color screens 
>>     the size of a Classic window, obviously.
>>
> Wrong!!!
> 
> Apple s 12" color monitor has the same number of pixels as a Classic, and
> there is rumor about a Color Classic due in february.
> 
Still, I doubt (or hope) that the Colour Classic will have the same resolution
as the old 12" colour monitor; Apple pulled it off of the price list on Oct. 1.
This freak should never have been released, having caused game programmers 
untold grief...

Sean
Organization: Junior, Design, Carnegie Mellon, Pittsburgh, PA
Newsgroups: comp.sys.mac.games,misc.forsale
Date: Sat, 21 Nov 1992 12:16:19 -0500 
From: Kenichiro Tanaka <kt12+@andrew.cmu.edu>
Subject: Re: WHICH VIDEO GAME SYSTEM TO BUY? (SEGA GENESIS, SUPER NES,....)
	<1992Nov20.045609.14979@netcom.com>

vladimir@intrepid.com (Vladimir Vukicevic) writes:
>In article <1992Nov16.220349.3043@leland.Stanford.EDU> tomcat@leland.Stanford.
EDU (tom spearman) writes:
>>
>>I want to get a home video game system but I don't really know which one to
>>get.  Do I get a Sega Genesis, a Super Nintendo, a Turbografix 16, Neo Geo,
>>or what?  Cost is not really an object---I just want to know what you people
>>think is best and for what reasons.  Thanks a lot for your time...
>
>If cost is no object, get a Neo Geo. It has superior graphics, sound, etc. to
>the others. Next on the list would be a Sega Genesis. It has a wide game
>library, and has good graphics/sound. Next would be a SNES. It's OK. Last, and
>definitively least (IMHO), a Turbografix 16. It stinks. Games look like they
>have been proted directly from the NES, without bothering to add any colors,
>etc.

The main criteria for choosing a system is the game selection, isn't it?
 So the system specs aren't that important, IMO.  But it's silly to say
that the Turbo has bad graphics--it has four times the colors (on
screen) of the Genesis.  The best way to choose a system is to try some
games on them.  My recommendations would be:

Neo Geo:  dunno, never saw any games I found interesting.  (sorry)

SNES:  Super Mario Kart--kind of the sequel to F-Zero.  It's cute but
very challenging and the two player mode is amazing both to play and to
look at.

       Street Fighter II--you either love this game or hate it, I think.
 It's a near perfect translation.

       Contra III--Very nice run and shoot game (this is also two player
simultaneous) with great use of the SNES's rotation/scaling.  Very hard.

       Space Megaforce (Super Aleste)--I don't think this is out in the
US yet but it's the best shooter I've seen anywhere.

Genesis:  Alisia Dragoon--this is a really neat horizontal scroller. 
The options are interesting and the graphics are pretty well done.

          Master of Monsters--a fantasy wargame.  It's pretty involving
and takes a lot of time so the lone save slot is pretty frustrating.  A
lot of fun, though.

          Warsong--another fantasy wargame.  It's simpler than MoM but
has more concrete goals and storyline.  The battle scenes are pretty
funny.

Turbo:    DragonSlayer--one of the better RPG's out there though I hear
the US version has horrible voice acting.

          Ninja Spirit--this is an old game but is still a lot of fun. 
Run, jump, hack, slash.

          I think the biggest asset of the Turbo Duo is its
compatibility with Japanese PC-Engine CD games.  It looks like a lot of
the good ones will be brought over to the US anyway.  Some good Japanese
PC-E games are Spriggan MkII, Ziria II, Parodius, and Snatcher.


Ken
Newsgroups: comp.sys.mac.games,misc.forsale.computers.mac
From: hyw@philabs.philips.com (Huay-Yong Wang)
Subject: King Quest V for Sale
Organization: Philips Laboratories, Briarcliff, New York
Distribution: usa
Date: Mon, 23 Nov 1992 01:26:43 GMT

Forsale: King Quest V 
         Ran on my Quadra w/32 bit addressing on.
          => System 7 compatible and 32 bit clean
         Original box, disks, manual etc...
  
         $15 (Free shipping anywhere in the Continental USA)

Regards,
Huay-Yong


Newsgroups: comp.sys.mac.games
From: meharg@fraser.sfu.ca (Gersham William Meharg)
Subject: Re: AppleTalk-based Games
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Mon, 23 Nov 1992 16:41:09 GMT

fisher@ncselxsi.uucp (Chuck Fisher) writes:

>Can anyone recommend a game which can have two or more players and be
>played over an AppleTalk network?  I just bought a PowerBook 160 and
>want to network it with my IIci so I can waste even more hours by
>having someone else play a game over the network.  :-)

>Thanks,
>Chuck
>-- 
>Chuck Fisher                                        (800) 359-7997 Work
>ncselxsi system administrator                       (415) 964-2819 Home
>uucp:  ...!netcom!ncselxsi!fisher

My favourites are Spaceward Ho and Bolo. You can find Bolo at sumex,
the Ho is around 30 to 40 bucks. I have a PB160 as well, and these two
games look & perform quite well on it. I think a listing of network
games was posted a while back, you may want to try to find that...

Some other suggestions: Minotaur, Strategic Conquest, Vette, Spectre.

Gersham Meharg
SFU, Canada
From: cokin@aludra.usc.edu (Darren Cokin)
Newsgroups: comp.sys.mac.games
Subject: Leyte Gulf bug
Date: 23 Nov 1992 20:42:27 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: aludra.usc.edu

So far it's crashed on me 4 times, 3 of them in identical situations.  I've got
a lot of speed and want to change directions by doing a half loop upwards,
kinda like an Immelman (sp?) turn.  I start climbing and hit the down arrow so
I can see the horizon and remain level.  As the horizon disapears again I hit
it down again.  When it disapears again, I hit "v" to center the view, and
then up arrow twice so I can see the horizon again.  This is a standard tactic
I have used for the past year in Hellcats.  Now when I try it in Leyte it
crashes when I hit the up arrow for the first time.  The screen becomes
completely red for half a second, then the window disapears and I see my 
desktop in the background.  The mac is frozen, including the mouse.  All I can
do is restart.  That scenario has happened 3 times in the Big Bang mission. 
(The only one I've spent any length of time in.  Also, once the screen became
brown instead of red).  I've tried to duplicate this crash, but it only happens
when I don't want it too.  Has anyone had similar crashes, and can you do it at
will (i.e. do you know what specific action causes it)?

These really pissed me off because I was doing well in the missions.  I would
have finished it, and been satisfied to move on, if it weren't for these
madening crashes.

The forth crash was when I went to high with control-s.  This is expected,
because your not really supposed to do that.  I just wanted to see if it would
crash the way the original game did, or if they fixed the problem.  They
didn't.

I'm beginning to lose some respect for Graph Sim.  Leyte should not be a
seperate app.  It should have been an updater for the origial game, resulting
in a file that could access either set of missions.  Pilots can go from 
Hotp to Leyte, but not the other way around.  It also takes up more hard 
drive space (why should I have the same sound and the same pict in two files
in the same folder?).  And it's a general annoyance having 2 apps instead of
1.

I love Hellcats but the bugs and seperate Leyte app are seriously pissing
me off.  I hope the reason for all these problems is because their programmers
are busy with the F18 simulator.  It better by damn good....


                                                         Darren
From: jas@ISI.EDU (Jeff Sullivan)
Newsgroups: comp.sys.mac.games
Subject: Re: Minotaur Licensing
Date: 17 Nov 92 18:44:17 GMT
	<1992Nov16.030427.14334@monu6.cc.monash.edu.au>
	<1992Nov16.225026.20738@news.Hawaii.Edu>
	<1992Nov17.075007.16544@midway.uchicago.edu>
Organization: USC-ISI
In-reply-to: jon3@quads.uchicago.edu's message of 17 Nov 92 07:50:07 GMT


What's the deal with Minotaur's multi-player license?  How many
players do you "get" for the initial system?  How do you add players?
I'm thinking of a 2-3 (or 4) player game.  How many packages would you
needs?

jas



--
--------------------------------------------------------------------------
Jeffrey A. Sullivan             | Research Scientist et al.
jas@isi.edu (Internet)          | Information Sciences Institute
72511,402    (Compuserve)       | University of Southern California
Newsgroups: comp.sys.mac.games
From: CSMSETS@MVS.OAC.UCLA.EDU
Subject: Re: Harpoon Designer Series Question
Date: 20 Nov 92 18:13:57 PST

In article <26557@optima.cs.arizona.edu>,
jtgorman@cs.arizona.edu (J. Taggart Gorman) writes:

>
>In article <1e80pmINN10a@usenet.INS.CWRU.Edu>,
>Citizen al862@cleveland.Freenet.Edu (Brent D. McLean) writes :
>>       It has been mentioned that installing Designer Series creates
>>new battlesets of the designer series scenarios, rather than integrating
>>them into the original battleset. I'm curious as to what happens if you
>>don't own all the battlesets when you install the Designer Series. If
>>you have two battlesets, like myself, do you get 4 battlesets appearing
>>in Harpoon (2 original & 2 Designer versions) or do you get 6 battlesets
>>(2 original plus the Designer versions of all 4 battlesets)?
>>Furthermore, if you have the Scenario Editor can you make scenarios for
>>battlesets you don't have if you have Designer Series? Just wondering.
>
>  First of all, HDS comes with an installer that checks to see which battlesets
>you own and then adds the HDS versions.  So, in your example, you would have
>4 battlesets.  Since you only have only added HDS versions of your present
>battlesets, you can't make scenarios in any area you don't yet own.
>
>  Secret hint : You might be able to get all four sets if the installer is dumb,
>but I don't think it is.
>  :)

The installer doesn't 'create' the new battleset, what it does is add
data to existing ones (if you've used the Battle Set Editor you'll
know what I'm talking about). If you try and trick the the installer
and get it to install the new senarios for IOPG on the GIUK battleset
what you'll get is the IOPG deployments on the GIUK map (i've crossed
these things by accident before).

When you start the game you get the standard battlesets and an
additional 'user' battleset for each one. If you buy a battleset
(for example IOPG) you need to re-run the installer to install the
12 new senarios for this battleset.

You can't build scenarios for battlesets you don't have because you
don't have the map resource that is in the battleset.
     --Ed
Newsgroups: comp.sys.mac.games
From: tblackma@gn.ecn.purdue.edu (Marauder)
Subject: Leyte Gulf...
Organization: Purdue University Engineering Computer Network
Distribution: usa
Date: Thu, 19 Nov 92 18:51:25 GMT

After all the wait, I FINALLY got Leyte Gulf.  Two words, IT'S AWESOME.
The new planes are very, very hard to take out (great algorithims) and
the new missions are long.  Only problem I have found so far is that
it doesn't like VM.  Other that that, I can't say enough.  Everyone 
buy this game and support this company.  If we can get more games like
this out for mac, mabye we can get the PEE-CEE users to drool like the 
friends on my floor.  

Happy Hunting.
Tom
-- 
tblackma@gn.ecn.purdue.edu--------------------------Thomas Blackman
Paint em all, let the judges sort em out.          Go team Tippmann
Newsgroups: comp.sys.mac.games
From: ummorea0@ccu.umanitoba.ca (Gene Moreau)
Subject: Re: Harpoon Designer's Series...
Organization: University of Manitoba, Winnipeg, Canada
Distribution: na
Date: Tue, 17 Nov 1992 20:09:53 GMT

In <16NOV199221261355@aardvark.ucs.uoknor.edu> andrew@aardvark.ucs.uoknor.edu (CHIHUAHUA CHARLIE) writes:

>Hello,
>	I have recently purchased the Harpoon Designers' Series
>for the Mac, and I wish to sell it for $42 (includes shipping
>and packaging).  It originally cost me $60 (with tax), and the
>average price for it seems to be around $55.
>	I may be willing to trade for another interesting title,
>but no arcade or Sierra games... only simulation and strategy.
>Everything is original: disks, manuals, even the registration
>card!  I played it only twice, and I can't stand the game!

just out of interest, why can't you stand it??


-- 
Gene Moreau                 | "Morning comes far to early when it's cold
University of Mantitoba     |  outside and there is a maniac on the loose"
Winnipeg, Manitoba, Canada  |    - unknown
ummorea0@cuu.umanitoba.ca
Newsgroups: comp.sys.mac.games
From: kevin_mcentee@taligent.com (Kevin McEntee)
Subject: Caturing Funds in Armor Alley
Followup-To: comp.sys.mac.games
Organization: Taligent
Date: Thu, 19 Nov 1992 01:25:49 GMT

Can a human player Capture the funds of the computer player in a 1-on-1
game of Armor Alley?  How?
Newsgroups: comp.sys.mac.games