HDTenEightyP/NetNews huggingface dataset:
From: squid@carroll1.cc.edu (Craig C Schanning)
Newsgroups: comp.sys.amiga.graphics,comp.sys.amiga.multimedia
Subject: ChromaKey+
Date: 13 Oct 92 21:01:37 GMT
Reply-To: squid@carroll1.cc.edu (Craig C Schanning)
Followup-To: comp.sys.amiga.graphics
Organization: Carroll College-Waukesha, WI

Sorry about the cross-post, but I don't know which group the 
desktop video stuff goes.

Anyway, last night I was going through my AC amiga guide making my
wish list, and I ran accross the ChromaKey+ entry.  The entry stated
that you can overlay video on graphics or VIDEO ON VIDEO.  Does
it really allow you to overlay video on video?  I remember reading
about this product before and it say only an external GenLock is
required, no TBC.  

If it doesn't require a TBC, how is it able to overlay video on
video?  Can anyway shed some light on this product.

Thanks!!

-- 
***************************************************************
*          Craig Schanning - squid@carroll1.cc.edu            *
*    And the next thing you know,  ol' Jed's a millionaire    *
***************************************************************
Newsgroups: comp.sys.amiga.graphics
From: fihsu@athena.mit.edu (Hsu I-wei)
Subject: Re: Monitor for the A4000
Keywords: Monitor Amiga A4000
Organization: Massachusetts Institute of Technology
Date: Thu, 8 Oct 1992 05:53:47 GMT

In article <BvrJEy.E9@immd4.informatik.uni-erlangen.de> bdraschk@cip.informatik.uni-erlangen.de (Bernd Raschke) writes:
>
>The new NEC xFGs should run with the 15Khz, but their minimum is 55Hz frame rate.
>

As I recall reading, the NEC FG series does not support 15kHz.  However, the
NEC 3DS does.

>---
>Bernd 'The Real Arthur!' Raschke           |Only // 
>bdraschk@cip.informatik.uni-erlangen.de    | \\ // Amiga
>hartmannstr. 129 8520 erlangen 09131 32456 |  \X/ makes it possible
>"Ich kann gar nicht soviel essen, wie ich kotzen moechte" (Brecht?)

Francis

Newsgroups: comp.sys.amiga.graphics
From: "james kewageshig" <james.kewageshig@canrem.com>
Subject: avoid grapevine!!!!!!
Reply-To: "james kewageshig" <james.kewageshig@canrem.com>
Organization: Canada Remote Systems
Distribution: comp
Date: 10 Oct 92 00:15:36 EST

jagrizza@uncc.edu (James A Grizzard) writes:

JA>In article 18634#en.ecn.purdue.edu, rosborn@en.ecn.purdue.edu (Ryan H Osborn) writes:

[stuff about problems with Grapevine deleted...]

JA>I've seen multiple posts on this subject, too... I'd HIGHLY reccomend taking your
JA>business elsewhere...

It seems that Grapevine doesn't give a SHIT about their customers
considering that I captured all the complaints that were around about
6 months ago and FAXed them all to Grapevine, with a cover letter
saying that 'this is the kind of things being said about you on
the net, so you better straighten up'...

I guess they chose to ignore the 20 complaints that I faxed to them,
so I suggest that all people boycott Grapevine... AMIGANS UNITE! ;) wink
 _________________________________________________________________________ 
|0 ___ ___  ____  ____  ____                                             0|\
|   \ \//    ||    ||    ||                James Kewageshig               |\|
|   _\//_   _||_  _||_  _||_      UUCP: james.kewageshig@canrem.uucp      |\|
|   N E T W E R K    V I I I    INET: james.kewageshig%canrem@lsuc.on.ca  |\|
|0_______________________________________________________________________0|\|
 \_________________________________________________________________________\|
---
  DeLuxe 1.25 #8086  Head of Co*& XV$# Hi This is a signature virus. Co
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
Newsgroups: comp.sys.amiga.graphics
From: barrett@iastate.edu (Marc N Barrett)
Subject: Re: Amiga and Quicktime
Organization: Iowa State University, Ames, IA
Date: Mon, 12 Oct 1992 04:44:30 GMT

In article <35750@cbmvax.commodore.com> kcd@cbmvax.commodore.com (Ken Dyke - Amiga Networking) writes:
>In article <yury.02qk@bknight.jpr.com> yury@bknight.jpr.com (Yury German) writes:
>>So did anyone create a quicktime Viewer for the amgia???? I wish someone
>>would. I do not think it is very hard (I am not a programer) but the
>>resolution of quicktime is so bad that I think a 32 or 64 lores screen
>>opened on a hires screen will do very very well.. or something of that
>>sort
>
>Well...figuring out what Amiga display mode to use is the last thing you'd
>probably have to worry about.  QuickTime is a *lot* more complex than the
>Amiga's ANIM format.  Trust me....I've spent a fair amount of time trying
>to figure it out. :)  Even with the stuff on the Developer CD, it's a pain.
>
>What you are probably most interested in playing are the QuickTime movies
>that are compress using Apple's video compression algorithm, which is the
>tough part as it's not documented.  And probably for good reason, too.
>I have managed to figure out tiny pieces of it from looking at a LOT of hex
>dumps of QuickTime files.   I'm almost positive that they are storing pixel
>color values in 16-bit true color mode (5 bits per gun) and that they do 
>some kind of compression using 8x8 blocks of pixels (similar to what MPEG
>does), but beyond that I haven't the slighest idea how it works.  It does
>work well, though, especially on a Macintosh with a decent 24-bit graphics
>card.  Although, the Mac II and the IIlc that we have here in Networking
>both do pretty good jobs at playing back the movies in 256-color mode.

   I thought Quicktime compression was basically just JPEG?  Correct me if I'm
wrong, though, as I don't know much about it either.  But this is what I get
from quickly browsing the Mac newsgroups.  (Also, I have a very tiny Mac JPEG
viewer that just calls the Quicktime libraries, so the two must have something
in common)

>Kenneth Dyke - Software Engineer            Internet: kcd@cbmvax.commodore.com 
>Amiga Networking Group                      BIX: kcd     Phone: (215) 344-3014
>"PPP?  You *must* be joking..."                      INCLUDE "stddisclaimer.i"

---
| Marc Barrett -MB-  |  email: barrett@iastate.edu
--------------------------------------------------
      Slick Willie Clinton: JUST SAY NO!!!
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Creating an animation of HAM images
From: mbuc1@cs.aukuni.ac.nz (Matthew Richard     Buchanan       )
Date: Wed, 7 Oct 1992 23:51:17 GMT
Organization: Computer Science Dept. University of Auckland

In <1992Oct7.145947.9705@ulowell.ulowell.edu> rbeagan@cs.ulowell.edu (Bobby Beagan) writes:


>I am trying to create an animation made up of a number of HAM images
>that I created using DCTV.  I used MakeAnim to create an animation
>of these images and then I tried to run the animation using DPaint IV.
>But, I can't seem to get the animation to run properly.  It appears that
>each frame in the DPaint IV animation grabs its color map from only one
>frame.  Therefore, the color maps of all but one of my frames are completely
>distorted.

>My goal is to create an animation of HAM images which I can paint on, etc.
>I would also like to set the each individual frame rate.  Is there anyway
>I can successfully do this using DPaint IV?  Or, is there any software out
>there that can help me achieve my goals?

DPaint IV does not support palette switching between anim frames. I use PPAnim
and RTAP (PPanim requires the entire anim to be in memory, but RTAP can play
straight from a hard drive). Thus you can edit individual frames in Dpaint,
then use MakeAnim to create the anim, then play it using RTAP.
I do not know whether DPaint V will support palette switching...
Here's hoping.

BTW RTAP is Public Domain, and on a fish disk I believe. it is about 6 kb.
You can also specify the speed of the anim with both of these utilities.
RTAP (Real Time Anim Player) is your best bet, I think.

>Thanks,

>Bobby Beagan
>rbeagan@cs.ulowell.edu
> 

Good Luck, Matt.
-- 
*******************************************************************************
* mbuc1@cs.aukuni.ac.nz * "Hello... no, Rick's not here... who am I?.. I'm    *
*    the cure - wish    * the guy stealing Rick's car!"        -No Man's Land *
******************************************************************************* 
Newsgroups: comp.sys.amiga.graphics
From: mfirooz@wam.umd.edu (Mark Firoozfar)
Subject: Question about HAM types.
Keywords: HAM, types.
Organization: University of Maryland, College Park
Date: Thu, 8 Oct 1992 02:02:31 GMT

Hi all,
	Could someone please explain the difference between the three types of
HAM: Regular, Sliced, and Dynamic.

All Thanks in advance.

Mark
mfirooz@wam.umd.edu
.
From: mucci@circle.cs.jhu.edu (Philip Mucci)
Subject: Re: Amiga and Quicktime (What about the Video Spigot by SuperMac)
Organization: Johns Hopkins Computer Science Department, Baltimore, MD
Date: Fri, 16 Oct 1992 21:18:55 GMT


	I tend to agree the QuickTime is just a gimmick at the moment. However,
nobody has mentioned the VideoSpigot board by SuperMac. This $595 board
can digitize full video clips and record them to disk. I also believe that it
accelerates the display of QuickTime animations, but I may be mistaken. 
Personally, I like the idea of paying $595 for full-screen digitization than
the thousands of dollars for the current set of amiga graphics expansion 
cards. I find it almost impossible to believe that consumers can buy an 
accelerated 1024*768, 24-bit, S3 card for the ibm for under 400$, and I
have to pay $995 for a glorified frame-buffers with specialized software.
(Opalvision, Visiona) etc. Is the Amiga that complicated to develop for?

	JMHO...regards,

	Pjm

P.s. As a matter of fact, I got so fed up with the amiga's poor graphics that
I tried to sell my A3000 for a 486 with an ATI Ultra Card. Unfortunately (or 
fortunately, depending on your position) CBM dropped the price of the A3000
so I would be forced to take an immense loss; so much for that idea....
From: blackbelt@cup.portal.com (Ben - Williams)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: AdPro and system requirements{
Date: Thu, 15 Oct 92 11:10:45 PDT
Organization: The Portal System (TM)
Distribution: world
  <1992Sep19.045046.10996@ultb.isc.rit.edu> <1992Sep25.134252.3689@city.cs>
  <amipb.01xe@amipb.gna.org>

Philippe Berard,

Imagemaster, version 10, addresses your concerns about graphical interface.

V10, which is due sometime before Christmas, not only allows text or graphics
to be used for the interface, it allows you to use your OWN organizations,
your own graphics, etc.

The implications of this are wide-ranging: For instance, if Joe Artist decides
to create a series of controls using many colors in a clever and attractive
manner, you'll be able to load Joe's controls and use them in addition to, r
or instead of, the configuration you had before you obtained Joe's work.

Controls may be vertical, horizontal, both, and multiple control windows
may be available at one time. Multiple images are available at one time.

It's a whole new ball game.

For those who already own Imagemaster, this will be a regular upgrade, and
for those on the autoupgrade program, it'll just arrive in the mail, as per
usual.

I must emphasize that V10 will allow you to crete virtually ANY look and/or
organization of every tool in the program - you'll be in charge. So, if you
don't like what you get, just change it.

I believe that this will be the definitive UI for flexibility for quite some
time. In addition, once some of the talented people in the Amiga community
get ahold of it for a few weeks, I expect it will be the best looking UI
*anywhere*.

There... is that news you can use? <grin>

Ben
Newsgroups: comp.sys.amiga.graphics
From: wwarner@en.ecn.purdue.edu (Art Warner)
Subject: Re: Amiga and Quicktime
Organization: Purdue University Engineering Computer Network
Date: Fri, 16 Oct 92 06:57:38 GMT

In article <Bw73vB.1nE@news.iastate.edu> barrett@iastate.edu (Marc N Barrett) writes:
> Yes, you must be crazy to argue with a Master Debater such as me! :-) :-)

Was that Master Debater OR masturbator? ;)  <-- (smiley disqualifier included!)

I hafta give Marc some "hell" from time to time!
(he sure gives us enough "shit")  ;)


-- 
------------------------------------------------------------------------------
William "Art" Warner (317-497-1946)      //\
ex Amiga Student On-Campus Consultant  \X/--\miga makes it happen!
wwarner@en.ecn.purdue.edu             IBM, Apple, Sun, & Next make it expensive!
Xref: sparky comp.sys.amiga.graphics:6658 comp.sys.amiga.hardware:16872
From: grr@cbmvax.commodore.com (George Robbins)
Newsgroups: comp.sys.amiga.graphics,comp.sys.amiga.hardware
Subject: Re: CBM Discusses Future Amigas
Date: 12 Oct 92 05:15:25 GMT
Reply-To: grr@cbmvax.commodore.com (George Robbins)
Organization: Commodore, West Chester, PA

In article <1992Oct12.012044.2624@ee.ubc.ca> mmaresca@ee.ubc.ca (MARESCA SAVERIO IGOR) writes:
> In article <67481@cup.portal.com> Chris_Lynn_Minshall@cup.portal.com writes:
> >Uh......ever heard of the Motorola 88000 series.....those are RISC chips and
> >have been around for severeal years....just though you should know...
> >
> >Chris
> 
> The MC88000 serie hs been dropped :-(
> Maybe Motorola has something else up their sleeve ;-) 
> 

The 88000 series hasn't been dropped although Motorola is
concentrating their marketing focus on high-end embededed
control applications.

What is up their sleeve is obviously the Power PC chipset.

-- 
George Robbins - now working for,     work:   to be avoided at all costs...
but no way officially representing:   uucp:   {uunet|pyramid|rutgers}!cbmvax!grr
Commodore, Engineering Department     domain: grr@cbmvax.commodore.com
From: jcrane@ecst.csuchico.edu (John Crane)
Newsgroups: comp.sys.amiga.graphics
Subject: Imagine Help Request
Date: 16 Oct 92 09:14:28 GMT
Organization: California State University, Chico
NNTP-Posting-Host: cscihp.ecst.csuchico.edu

Hello Amiga users .................. I am a new convert to the amiga
and have been experimenting with Imagine 2.0.

I need some help .... Does anyone have a complete project that they
could upload to me so that I might use it as an example in understanding
how all of the features interact. It doesnt have to be ver big but
it would be nice to have some object movement with multiple light
sources.

If you are willing to help me then email me at 

John Crane
******************************************************************************
*                               EMAIL ADDRESS                                *
*            Internet Access:  jcrane@cscihp.ecst.csuchico.edu               *
******************************************************************************
From: Scotty@freemf.UUCP (Scotty)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: LCD glasses for Amiga
Distribution: world
Date: 12 Oct 92 12:10:30 PDT
Organization: Not an Organization

In a message dated Mon 12 Oct 92  4:24, Johnl@crash.cts.com (john Lindwall)
wrote:

 JL> Are there any LCD shutter glasses sold for Amigas?  I'm interested in
 JL> the glasses that 'blink' one eye and then the other in sync with the
 JL> display to allow a 3D effect.  Thanks!

  Well, I've got 'X-Specs 3D' by Haitex connected up to my Amiga right now.
I use my X-Specs alot when viewing 3D pictures and anims created with
Imagine.

  Here's their Address:
  
  Haitex Resources, Inc.
  PO Box 20609
  Charleston, SC (sorry don't know the ZIP)
  ph - (803)881-7518

  *(Scotty)*

-- Via DLG Pro v0.992

John (Scotty) Freeland  ---  scotty@freemf.eskimo.celestial.com
From: doiron@starpt.UUCP (Glenn Doiron)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: DPaint V around Feb 93.
Date: 8 Oct 92 03:24:46 GMT
Organization: 68K Software Development
X-NewsSoftware: GRn 1.16e (7/4/92) by Mike Schwartz & Michael B. Smith

In article <9210020504.AA03207@teetot.acusd.edu> gs@TEETOT.ACUSD.EDU (Greg Simon) writes:
> 
> 
> I'd like to see the following features:
> 
> 	-An Arexx Port -- thinkof what this could enable!!!

Even more important (to me) would be ->HOTLINKS<-, please!  Gee, that would
warrant a rewrite of my map-editor!

> 	-more controlled-morphing ( or I'll buy cinemorph :-)
>
> 	-Image Processing requester (like the palette) on a seperate
> 	 screen that would allow things like contrast adjustments, etc.
> 
> 	-Recognize different file types like ADPro (mentioned in an 
> 	 earlier article, I know )

I'd have to disagree with these three, since these would drive up the cost
of the program, few people would use them, and there are already 3rd party
products that do an excellent job of these, as opposed to what EA could
shovel into Dpaint5.  Maybe support for datatypes.library.

> 	-True 3D interface; IV is not, look at the tools gadgets :-(
>
> 	-AUTOMATICALLY adjusts it's color scheme to make tool gadgets
> 	 readable and 3-D (no program I know does this!! )

With TIGA you'd use get_nearest_color(), but I'm pretty sure 3.0 has a
similar function call.  You can always write your own, after all, if you
own the screen, you'd better know what the colors are :)

> 	-Some kind of requester that lets you know how long an
> 	 operation is going to take...I HATE not being informed :-)

The only thing I ever found wanting in speed was the alias/perspective
operations.  Would be nice to have a status bar on it.

> Greg
> 
> **************************************************************************
> * Greg Simon               | "Amiga: the computer for the creative mind"
> * <gs@teetot.acusd.edu>    | "Macintosh: computer for the rest of us"  
> * Univsersity of San Diego |
> * Electrical Engineering   | Blitting is a way of life.
> **************************************************************************
 
Glenn Doiron
--
Amiga UUCP+
Origin:  uunet!starpt!doiron     (Organization:68K Software Development)
         BIX: gdoiron
** Not enough memory to perform requested operation.  Add 4 megs and retry.
Newsgroups: comp.sys.amiga.graphics
From: juncewic@condor.cis.ohio-state.edu (thomas michael juncewicz)
Subject: Video Toaster Question
Organization: The Ohio State University Dept. of Computer and Info. Science
Date: Mon, 12 Oct 1992 13:13:36 GMT


Newsgroups: comp.sys.amiga.graphics
From: music@moravian.edu (Steve Heller)
Subject: Scenery Animator vs Vista Pro
Date: Mon, 12 Oct 92 14:47:50 EDT

I know this was brought up some time ago, but if anyone could tell me
some of the strengths and weakness of these 2 programs I'd appreciate
it. One thing I'd really like to be able to do is obtain map data and
NASA data of planetary landscapes. I believe these can be used with
Vista Pro, but I don't know about S.A. Email replies appreciated
at music@moravian.edu. Thanks in advance.

	-Steve Heller-
-- 
*-------------------------------------------------------------------------*
#   export meaning_of_life=$(eval 'grep -i truth mind_of_god | sort -u')  #
# Work: music@moravian.edu  <#!AMIGA!#>  Home: moravian.edu!vortex!lothar #
*-------------------------------------------------------------------------*
Newsgroups: comp.sys.amiga.graphics
From: tmc@spartan.ac.BrockU.CA (Tim Ciceran)
Subject: Re: ProDraw, Provector: comparison?
Organization: Brock University, St. Catharines Ontario
Date: Thu, 15 Oct 1992 04:26:45 GMT

In article <1992Oct13.154743.2364@sophia.smith.edu> jfieber@sophia.smith.edu
(John Fieber) writes:

>I'm looking to purchase a structured drawing program.  The two that I
>know of are ProDraw (3.0) and ProVector (?.?).  Would anybody out in
>netland care to comment on the capabilities of the two so I can have
>something to base a purchasing decision on?  Thumbing through a
>recent Amiga World I saw ProDraw listed in lots of mail order
>advertisements but not a single mention of ProVector.  Hmm....

You may want to pick up the latest issue of Amiga World, which contains a
comparison of the two products. Soft-Logik is also slated to release
Art Expression, which may prove to be quite competitive (an ad appears in
the same issue).

>Specific things I'm interested in are:
>- Auto tracing capabilities?

ProDraw and AE are bundled with separate programs for autotracing. 

>- Graphics formats can they read/write (Adobe Illustrator, DR2D,
>  GIF, ILBM, ...)?

ProDraw uses a proprietary format, while ProVector and AE use DR2D.
All support EPS to some extent (AE specifically through Illustrator)
and IFF.

>- Fonts they support (Compugraphic, Type 1, ...)?

ProDraw   - Compugraphic. 
ProVector - IFF structured fonts, Adobe Type 1 through PS Import module
AE        - 35 Adobe Type 1 fonts, additional fonts and clip art with
            product registration


Newsgroups: comp.sys.amiga.graphics
From: tnewmanda@cc.curtin.edu.au
Subject: Opalvision driver for Real3D
Organization: Curtin University of Technology
Date: Wed, 14 Oct 1992 07:57:17 GMT


OVRealPanel is an Opalvision driver for Real3D version 1.4 (or better).  
And its great.  For seamless rendering directly to Opalvision it is the 
only way to go.  To provides ASL file requestors (guess what: Version 2.x 
only) when save rendered images in JPEG or IFF24. ASL requestors are so 
much nicer than the those provided by Real3D.  Information like elapsed 
time to show how long the render took and the number of scan lines to be 
processed, are neatly displayed on a control panel at the bottom of the 
screen.  This can be turned on and off at any time during the rendering.  
On the save control panel are the IFF24/JPEG section gadgets, a quality 
level slider for JPEG, and a Thumbnail on/off gadget.  Those thumbnails 
are those neat postage stamp images Opal using in it custom file 
selector.  OVRealPanel can render all Opalvision resolutions PAL and 
NTSC. Note: 2Meg chip required for Hires/Interlaced.

And is it Quick? Yep. In fact on my machine it actually speeds Real up.  
I get 10% speed improvement by rendering with Real to Opal using 
OVRealPanel than just Real rendering IFF24 to RAM:. (My machine is a 
Stock A3000 + 10Megs RAM)  I think this speed improvement most be due to 
real saving the image every scan line, and is therefore slowed down by 
the file-system.  Any one got any ideas on this?  Anyhow, an image that 
normally takes an hour to render now takes only 54 minutes, AND YOU SEE 
EACH SCAN LINE COME UP IN 24 BIT. 

Anything else you want to know?

>Where do I get it?
From:   
        Digital Machine Concepts
        PO Box 37 Darlington 6070
        Western Australia
        Phone : +61 9 2996153
        Fax : + 61 9 2997593

> How much?
         For Australia $A59.
         For USA $US49.
         For elsewhere work the equivalent.
         p&p is included.

> Why are you raving about OVRealPanel?
         because I wrote it.  If I didn't I would buy it.

Bye Bye
tnewmanda@cc.curtin.edu.au
Digital Machine Concepts (DMC)
Newsgroups: comp.sys.amiga.graphics
From: thomas@ozcrwl (Hugh Thomas)
Subject: Re: graphics tablet
Organization: Digital Equipment Corp.
X-Newsreader: Tin 1.1 PL4
Date: Thu, 8 Oct 1992 05:06:41 GMT

Robert_J_Hecht@cup.portal.com writes:
: >
: >Can someone please tell me how to get DPaint to "recognize" a graphics
: >tablet (Suma) and stylus in place of the mouse?
: >
: R & DL makes a prodraw mm-format graphics tablet driver for the Amiga
: just double click on the Icon and Thats it.
: 
: <===Bobby H.

I've been looking for a prodraw mm-format compatible tablet driver for a
while now. Does anyone know if there is a PD driver available? Failing
that can someone tell me the address of the distributor?

[The driver that came with my GTCO Sketchmaster Tablet is a bit sluggish
under 2.04 (it was fine under 1.3) and the company that wrote it has gone 
out of business!]

Thanks,

Hugh.
--

+-------------------------------+---------------------------------------------+
| Hugh Thomas                   | thomas@oils.ozy.dec.com                     |
| Networks and Communications   | The views expressed are my own, etc...      |
| Digital Equipment Corporation | "The rabbit's nothing, the duck carries     |
| Gold Coast, Australia         |  the show!"                                 |
+-------------------------------+---------------------------------------------+