HDTenEightyP/NetNews huggingface dataset:
From: andrey@cco.caltech.edu (Andre T. Yew)
Newsgroups: rec.video.production
Subject: Re: Vivid-24 and SGI
Date: 29 Dec 1992 17:22:47 GMT
Organization: California Institute of Technology, Pasadena
NNTP-Posting-Host: punisher.caltech.edu

gregpen@crash.cts.com (Greg Penetrante) writes:

>In <1992Dec29.034858.9390@mnemosyne.cs.du.edu> nwickham@nyx.cs.du.edu (Neal Wickham) writes:

>>...for $200,000 you could probably buy 50 or so Amigas with Vivid boards!

>   ...  But the SGI would still be BETTER! 

	It'll seem like I'm going to do an about-face here, but I'm
not! :)

	First off, you don't buy a Reality Engine or VGXT SGI system
to do video production, unless you're into producing HDTV stuff.
For example, a company a friend is working for bought a Crimson
Reality Engine primarily as an output device (this company
does HDTV stuff).  The rest of their stuff are low-end SGIs
and a lot of Symbolics machines.  Yet another company in this
town uses a bunch of Macs and one IBM RS/6000 to do a pretty
nice animation in a very tight deadline.

	Of course, a lot of you have probably seen Babylon 5 clips,
which were done using 8 Amigas and customized Lightwave
software (the 3D package that comes with a Video Toaster).
Somebody else, who might be reading this (Chris?), does
commercials with a 486 and a Renderman-compliant package.
James Blinn did a lot of the JPL Voyager videos first on
PDP-11's then on DOS machines in Fortran.  He did the DNA
sequence in Carl Sagan's Cosmos on a PDP-11.  About the
three best things having an SGI over say an Amiga are:

1).  Speed.  But unless you have a lot of fast systems, this
tends to balance out if you have multiple Amigas.

2).  Realtime graphics.  This is really nice for modelling and
animating.  This is probably about the best reason to get an
SGI for production.

3).  Very advanced modeling, animating, and rendering software.
I wish Amiga writers of 3D packages would just sit down sometime
with say TDI software and copy it.  So much of it could be
implemented on a PC-level computer with very little difficulty.
After you use TDI, for example, and when it doesn't crash (does
it crash often), and you go back to something like Imagine or
Lightwave, or Real3D, they all seem so primitive and limited.

	I think my point is that a lot of it depends on the
animator.  SGIs do make it more comfortable, sometimes
(when you aren't dealing with %^#$% beta software that's
been passed on as production software), but if your
animators have talent and persevere, they'll do just as
well.

	Also, unless you're talking about us, I'd like to see you
name some group that dumps minutes of video to tape weekly.
Not that an SGI will alleviate this any (our bottleneck in
dumping to tape is our Personal IRIS loading each frame up
fast enough).

--Andre

-- 
             Andre Yew andrey@cco.caltech.edu (131.215.139.2)
From: grege@chopin.asd.sgi.com (Greg Estes)
Newsgroups: rec.video.production
Subject: Re: Supermac's DigitalFilm Video capture and export board
Date: 28 Dec 1992 18:05:18 GMT
Organization: Silicon Graphics, Inc.
Distribution: world
NNTP-Posting-Host: chopin.asd.sgi.com
Keywords: EditMaster...

In article <1992Dec23.222819.8295@mnemosyne.cs.du.edu>, nwickham@nyx.cs.du.edu (Neal Wickham) writes:

. ...Real 3D for example sounds like one of
|> the best on the market for any platform and it's being improved all the
|> time.  Futher, with DMI's Vivid-24 card, you'll be able to do rendering
								 ^^^^^^^^^
|> in real-time like the SGI's do.  You'll be able to render and animate
   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|> real-time ...forget about single frame recording and playback. 
|> 
|> 
|> 
|>                                      NCW

Uh, a Silicon Graphics RealityEngine can render more than 600K photo-textured
t-mesh triangles a second, and has a pixel-fill rate of up to 320M textured,
anti-aliased pixels a second. I don't know *anything* about the Vivid-24, but
can it really go that fast? Should rock the world if it can, and works on an
Amiga. Even if not textured, RealityEngines run better than 1.1M polygons a second, and it takes a fair amount of board-space to get that kind of 
processing power. How do they do it in that small chassis?

Greg Estes
Silicon Graphics
From: grege@chopin.asd.sgi.com (Greg Estes)
Newsgroups: rec.video.production
Subject: Re: Vivid-24 and SGI
Date: 29 Dec 92 20:24:05 GMT
Organization: Silicon Graphics, Inc.
NNTP-Posting-Host: chopin.asd.sgi.com

In article <1992Dec29.034858.9390@mnemosyne.cs.du.edu>, nwickham@nyx.cs.du.edu (Neal Wickham) writes:
|> 
|> No one said that the Amiga and Vivid 24 board was as powerful as a
|> $200,000 SGI.  Alls that was said was that it could do real-time 
|> rendering like an SGI and it can and I've read on the net from people
|> who have seen it that it does a pretty good job!
|> 
|> 
|>                                    NCW
|> 
|> PS
|> 
|> ...for $200,000 you could probably buy 50 or so Amigas with Vivid boards!
|> 
|> Give me a break.

I'm sorry. I thought when you said "it can do real-time rendering like an
SGI" you meant that it can render graphics to the screen at the same speed
or the same quality level as a Silicon Graphics machine. I'm not sure what
you did mean, but I stand corrected. Perhaps you were comparing the Amiga-
Vivid 24 solution to an SGI Indigo, which goes for about $12K and up. Most
of the on-air work (using SGI systems) that I have seen has been done on
a Crimson/VGX with VideoLab (BBC election coverage, etc.) or Indigo/Elan
systems (weather graphics for affiliates, etc). These systems are in the
$35-70K range.

RealityEngine systems do not cost $200K, by the way. They begin at half
that.

I had no intention in starting a platform war. I think everyone would
agree that there are some applications, and some businesses, that are
better suited to SGI vs. an Amiga and vice-versa. However, I think that
there needs to be some qualification before anyone makes a blanket
statement to the effect that an Amiga and a Vivid 24 can "render as fast
as an SGI". 

Greg Estes
Product Manager, RealityEngine
Silicon Graphics
From: pjotr@ludd.luth.se (Peter Sj|str|m)
Newsgroups: rec.video.production
Subject: Re: Vivid-24 and SGI
Date: 29 Dec 92 21:50:45 GMT
Organization: Lule} Tekniska H|gskolas Datorf|rening - Ludd

In <gregpen.725621307@crash.cts.com> gregpen@crash.cts.com (Greg Penetrante) writes:

>  turnaround for dollars spent.  Agreed, that a Vivid-24 system will cost way
>  less, a user would still have to WAIT until final images are finally rendered
>  and dumped to tape.  Maybe such a system could do, perhaps a few seconds of
>  images PER HOUR; On the other hand, a fully loaded SGI can dump MINUTES of
>  final images to tape, thereby being MORE EFFICIENT, and generating MORE 
>  DOLLARS per hour spent. 

	You can add the Digital Editmaster for Amiga and play your movie
from HD in separate jpegs in any order! Who needs a tape :)

>  And that, folks, is all that counts.

	Ok, saw your smileys, so here we go:

	assuming the mentioned 200.000 USD... that will give you
60 Vivid-24 or so (use cheap Amiga 2000s). 60*160MFLOPS*80%efficiency =
7680 MFLOPS. Will that not be enough (using decent software) to outperform
the SGI?

	I seem to remember a quote from 84 or so: rendering time per movie
(Cinema quality) is approximatly 15 minutes. When computing power increase
rendering time is still 15 minutes. Instead we make more complex scenes... :)

		/Peter
Newsgroups: rec.video.production
From: gilgalad@quip.eecs.umich.edu (Ralph Seguin)
Subject: Re: Vivid-24 and SGI
Organization: University of Michigan EECS Dept., Ann Arbor
Distribution: na
Date: Wed, 30 Dec 1992 00:19:54 GMT

In article <1992Dec29.215045.20844@ludd.luth.se> pjotr@ludd.luth.se (Peter Sj|str|m) writes:
>	assuming the mentioned 200.000 USD... that will give you
>60 Vivid-24 or so (use cheap Amiga 2000s). 60*160MFLOPS*80%efficiency =
>7680 MFLOPS. Will that not be enough (using decent software) to outperform
>the SGI?

Bullshit.  Actual real world performance will come nowhere near this peak
theoretical performance.  I notice the 80% efficiency.  I would guess something
more like 15%-20%.  If I'm wrong, I would be a VERY happy camper indeed,
and buy a couple of these boards.  As things stand, I'd much rather
have an SGI machine.

>	I seem to remember a quote from 84 or so: rendering time per movie
>(Cinema quality) is approximatly 15 minutes. When computing power increase
>rendering time is still 15 minutes. Instead we make more complex scenes... :)

Excellent quote.  Short movies I guess? :>

-Ralph



Newsgroups: rec.video.production
From: nwickham@nyx.cs.du.edu (Neal Wickham)
Subject: Re: Vivid-24 and SGI
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Reply-To: nwickham@nyx.UUCP (Neal Wickham)
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Sat, 2 Jan 93 06:14:42 GMT

In article <gregpen.725880320@crash.cts.com> gregpen@crash.cts.com (Greg Penetrante) writes:

>  Since I WORK in the video field, and make my living doing computer graphics
>on AMIGAS and SGI's (yes!), I can claim this for FACT, that professionals,
>despite the cost/performance ratio of the Amiga, will not choose it because
>the Amiga does not have enough horsepower to provide EFFICIENT graphics
>PRODUCTION for MEDIUM-TO-LARGE budget production.  


You haven't seen the Vivid 24 board because it's bran new!!

And no one is slighting the SGI!  I'm sure that in many situations they 
are indispensable.


>  For the same reasons, you see QUANTEL Paintboxes (despite their overpriced
>nature) in TV studios (every one I've seen.. KNSD-TV, KFMB, KGTV, WPIX, KSCI,
>WWOR, WGBH).  


...sure, sometimes for big-budget production, a few hundred thousand dollars
invested in hardware is of little consequence.


>I am sorry but the argument is wrong.  1) With an SGI, you can have multiple
>artists working on MULTIPLE projects at the same time;  2) Having artists sit
>around idling is STUPID MANAGEMENT and my ASS won't be employed if this were so.


My point still stands.  Why are even the networks using Toasters when they
could afford, and in fact, already own other much more expensive gear?  I
mean, why would thay want several Toasters around when they already have
one or two syestems in the several-hundred-thousand-dollar range? 


>ONE artist can crank out his/her project on the SGI in one hour. The REST of
>the artists will be in PRE-PRODUCTION or POST-PRODUCTION consultation with
>clients while the said artists is working. :-)  


...skipped.


>I AM NOT KIDDING.  If YOUR argument were true, EVERYBODY would have an AMIGA
>and the other companies would be doing something else! :-)  BZZZZT!
>The SGI and others are DAMN good machines.  The Amiga is a DAMN good machine.


Those SGIs must be awsome machines.  People deffend them with the fervor that
Amigoids deffend their machines.  :)

>
>SGI belongs in broadcast.  Amiga belongs in industrial/home video/pre-production/draft animation. 
> 


Amiga and Toasters are being used professionally as well as in industrial/
home.



                                      NCW


Newsgroups: rec.video.production
From: miker@tpsunserv1.Prime.COM (Mike Roberts)
Subject: Re: Supermac's DigitalFilm Video capture and export board
Keywords: EditMaster...
Organization: Computervision Corp.
Date: Wed, 23 Dec 1992 18:34:13 GMT

Does anyone know if the EditMaster requires TBCed input and ...
does it take up the video slot in a 2000 or can it co-exist with the 
toaster?

Newsgroups: rec.video.production
From: rose@iear.arts.rpi.edu (Mike Rose)
Subject: Re: Which decks/camcorders do RC timecode ?
Organization: Rensselaer Polytechnic Institute, Troy, NY
Date: Thu, 31 Dec 1992 17:56:39 GMT


   True, the CCD-V5000 does not do RC, however, you can write or rewrite
RC timecode after the fact on an EVO-9800.  Its a function available on
its dial menu, and it does not screw up the video you have already
recorded when RC is rewritten.

mike rose
studio engineer, iEAR Studios
Rensselaer Polytechnic Institute
rose@iear.arts.rpi.edu
Newsgroups: rec.video.production
From: sjk@netcom.com (Shel Kaphan)
Subject: new video signal converters
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Tue, 22 Dec 1992 02:19:35 GMT


Here is some information about some new video products from a new company
in Mountain View called Gossett Graphics. 

The products are video signal converters which convert between NTSC
and S-Video.  According to their product literature:

N2S - NTSC to S-video Converter
	- High-qality composite to component (S-video, Y/C 3.58) conversion
	- Effective "dot-crawl" suppression on vertical and horizontal
	  color borders
	- Very low generation loss

S2N - S-Video to NTSC Converter
	- High-qality component (S-video, Y/C 3.58) to composite conversion
	- Exactly complementary to the N2S
	
Q2N - S-Video to NTSC Converter
    Creates a high-quality NTSC signal from a low-quality Y-C source, such as
    computer-generated S-video.
	- High-qality component (S-video, Y/C 3.58) to composite conversion
	- Effective "dot-crawl" and "rainbowing" suppression on color borders
	- Very low generation loss

All the above:
	- Full video bandwidth to 6 MHz
	- 400+ line resolution both horizontally and vertically
	- Numerically precise digital filtering for optimum linear color 
	  separation
	- High quality ADC and DACs -- no digital artifacts such as Mach
	  banding.
	- Low color noise -- filters suppress rather than exaggerate
	  color noise
	- Vertical and horizontal alignment between luma and chroma

All these products are in standard rack-mount packaging, and simply
have one input and one output and no other controls.

Contact info:
	Gossett Graphics
	1169 Burgoyne Ave., Mountain View, CA 94043
	Tel/Fax: (415) 968-4704

Newsgroups: rec.video.production,rec.video
From: bladin@wam.umd.edu (Ilana J. Getz)
Subject: Re: Which decks/camcorders do RC timecode ?
Organization: University of Maryland, College Park
Date: Wed, 30 Dec 1992 22:09:13 GMT

In article <1992Dec28.204005.25031@netcom.com> ds@netcom.com (David Schachter) writes:
>Don't forget the CCDV-5000 from Sony-- it supports RC time code.
>
Nooooooo it doesn't, my friend. I have one. It has just about everything else,
but no timecode.

*****************************************************************
*  [~\  /][  /[~~ **** Dave Bittner **** "Lemme' get this    ****
*  [  )/-][ / [~  ****   Mac User   ****  straight...you do  ****
*  [_//  ][/  [.. **** Rollerblader ****  offlines on D2 ?"  ****
*****************************************************************


Newsgroups: rec.video.production
From: robart@agora.rain.com (Joe Bob)
Subject: Re: Killer VideoToaster System For Sale
Organization: a gora
Distribution: na 
Date: Thu, 24 Dec 1992 15:27:15 GMT

In article <BzKwst.64A@well.sf.ca.us> edge@well.sf.ca.us (Christopher L. Seguine) writes:
>
>For Sale:
>Killer VideoToaster WorkStation System


  Is this a forsale newsgroup?
From: gilgalad@quip.eecs.umich.edu (Ralph Seguin)
Subject: Re: Non-Linear editing platforms
Keywords: Mac Amiga JPEG
Organization: University of Michigan EECS Dept., Ann Arbor
Date: Thu, 24 Dec 1992 04:05:43 GMT

>What are the current street prices for high end Amigas Vs. Macs?
>A4000 vs. Quadra 950?

A4000 is going for $2700 mail order.  Quadra 950 is going for $6000+
mail order.  Rumors abound that C= is going to have a deal where
you get an A4000 with an A1960 monitor, ADPro and DPaint AGA and
Scala MM200 for $2600.  Having used both a fully loaded Quadra
950 (16M RAM, 400 meg drive, 24 bit) and owning an A4000 (18 M RAM,
425 meg drive, 24 bit), I can tell you that the Amiga graphics speed
just leaves the Quadra in the dust.  Quicktime is a joke until you
get up to using a machine like an SGI.

-Ralph



Xref: sparky rec.video.production:2044 rec.video:15134
From: killeen@spcvxb.spc.edu (Jeff Killeen)
Newsgroups: rec.video.production,rec.video
Subject: Re: Which decks/camcorders do RC timecode ?
Date: 28 Dec 92 05:27:35 GMT
Organization: SPC Community Access System

In article <1992Dec21.100524.552@cho006.cho.ge.com>, news@cho006.cho.ge.com writes:
> 
> I am looking for a hi8 or svhs camcorder or vcr that will read and write
> sony's RC timecode.  Is there a reasonably priced (1K or so) that will
> do this ?

Only 3 consumer units...

				Write	Read
				-----	----
CVD-1000 Vdeck VISCA VCR	YES	YES
V801 CamCorder			YES	YES
TR-101 CamCorder		YES	NO

-- 
Jeff Killeen - DECUS U.S. Chapter NLC Chair | Email:killeen@eisner.decus.org

DECUS is for folks who are responsible for delivering computing technology.
The NLC is the national council for DECUS's Local User Groups - come join us!
From: aris@lasernet.co.za (Aris Stathakis)
Newsgroups: rec.video.production
Subject: Converting NTSC to PAL
Date: 26 Dec 92 18:47:45 GMT
Article-I.D.: lasernet.1992Dec26.184745.3897
Organization: Lasernet (Pty) Ltd.

What kind of equipment is available for NTSC to PAL converstions for
the home market (i.e. not expensive).  I've heard of some new video
recorders that will take NTSC tapes and show them on a PAL TV or
be able to record onto a PAL video recorder.

Has anyone had any experience with these?

Thanks

Aris

-- 
Aris Stathakis        Tel:+27 11 887 4220 |Gimme a beer and money sandwich -  
SCO Unix Support      Fax:+27 11 887 1141 |Hold the bread. - Waldo D.R. Dobbs
Lasernet (Pty) Ltd    X25: 06550 11642692 |_________________________________
P.O. Box 78446, Sandton, 2146, R.S.A       Internet: aris@lasernet.co.za
Xref: sparky rec.video.production:2043 rec.video:15130
Newsgroups: rec.video.production,rec.video
Subject: Which decks/camcorders do RC timecode ?
From: news@cho006.cho.ge.com
Date: 21 Dec 92 10:05:24 EDT
Organization: GE Fanuc Automation, North America


I am looking for a hi8 or svhs camcorder or vcr that will read and write
sony's RC timecode.  Is there a reasonably priced (1K or so) that will
do this ?

Martan

Blue Ridge
Ch'ville, VA 22901
From: goldberg@oasys.dt.navy.mil (Mark Goldberg)
Newsgroups: rec.video.production
Subject: Re: BackMusic for video productions
Date: 28 Dec 92 14:41:30 GMT
Reply-To: goldberg@oasys.dt.navy.mil (Mark Goldberg)
Organization: Naval Surface Warfare Center, Annapolis, MD

In rec.video.production, bwe@navaho.cc.bellcore.com (elliott,bradley w) writes:
>Has anyone out there used Creative Support Services? I am
>looking for a good source of music with the broadest range
>(Industrial, High Tech and Corporate Image, etc.).
>Would like to hear your views on paying needle drop
>charges. How does one know when, how much and who to pay.

I have not personally used Creative Support Services, but I may have
their demo CD in my collection.  I have used Omnimusic on a needle-drop
basis.  I have also purchase two Gene Michaels CDs on a music buy-out
basis.  Needle-drop  is ok for commercial and industrila work where
you can bill the client for the costs of music and the shows are relatively
short.  It opens up a wide selection of music for you.  For my special
event work, needle drop would have been uneconomical.  Buy-out music
on CDs cost $50-100 per CD.  You then get rights to unlimited use in
your productions; you cannot sell rights to the music to other producers.

   /|/| /||)|/  /~ /\| |\|)[~|)/~   |   Everyone's entitled to MY opinion.
  / | |/ ||\|\  \_|\/|_|/|)[_|\\_|  |      goldberg@oasys.dt.navy.mil
========Imagination is more important than knowledge. - Albert Einstein=======
From: raymondu@terapin.com (Raymond Ulibarri)
Newsgroups: rec.video.production
Subject: Re: Converting NTSC to PAL
Date: 29 Dec 92 09:36:42 PST
Organization: BBS

In article <1992Dec26.184745.3897@lasernet.co.za>, aris@lasernet.co.za (Aris
Stathakis) writes:
>What kind of equipment is available for NTSC to PAL converstions for
>the home market (i.e. not expensive).  I've heard of some new video
>recorders that will take NTSC tapes and show them on a PAL TV or
>be able to record onto a PAL video recorder.
>
>Has anyone had any experience with these?
>
>Thanks
>
>Aris
>
>-- 
>Aris Stathakis        Tel:+27 11 887 4220 |Gimme a beer and money sandwich -  
>SCO Unix Support      Fax:+27 11 887 1141 |Hold the bread. - Waldo D.R. Dobbs
>Lasernet (Pty) Ltd    X25: 06550 11642692 |_________________________________
>P.O. Box 78446, Sandton, 2146, R.S.A       Internet: aris@lasernet.co.za
   Panasonic makes a multistandard VHS VTR, the model AG-W1.  It plays back and
records in NTSC, PAL, SECAM, and all the variations, such as M-PAL, etc. 
Though it is a VHS only VTR, it will play back S-VHS tapes under VHS specs.

   With this deck you can make NTSC VHS dubs from PAL/SECAM tapes, or PAL/
SECAM dubs from NTSC VHS tapes.

   Suggested list price is +- $2,200.


Raymond Ulibarri
Vice President
MultiCon
Multimedia Concepts
(510)261-1001
Newsgroups: rec.video.production
From: timelord@wam.umd.edu (Lazarus Long)
Subject: Non-Linear editing platforms
Keywords: Mac Amiga JPEG
Organization: Workstations at Maryland, University of Maryland, College Park
Date: Thu, 24 Dec 1992 03:43:00 GMT

Last week I read a message that stated that the Amiga would make a better
platform for Non-Linear editing hardware than the Mac.

Why?

What are the current street prices for high end Amigas Vs. Macs?
A4000 vs. Quadra 950?


Thanks in advance...

 
Newsgroups: rec.video.production
From: timelord@wam.umd.edu (Lazarus Long)
Subject: Vivid 24
Keywords: Vivid 24
Organization: Workstations at Maryland, University of Maryland, College Park
Date: Sat, 2 Jan 1993 20:14:37 GMT

I would appreciate any info (factual only, no specualtion please) anyone 
has reguarding the Vivid 24.

I have gleened some info from the various flames and re-flames that have been
tossed back and forth. But a press release style fact sheet would help.

Please include ETA and the manufactures phone number if possible.

I am unclear on what kind of product this is. I have seen that it is a 
display board, but also that it provides for redering accelleration. How is
this accomplished? Will it require custom software? How can it be used in
conjunction with the EditMaster?

Thanks in advance...

Newsgroups: rec.video.production
From: nwickham@nyx.cs.du.edu (Neal Wickham)
Subject: Re: Supermac's DigitalFilm Video capture and export board
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Keywords: EditMaster...
Reply-To: nwickham@nyx.UUCP (Neal Wickham)
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Wed, 23 Dec 92 22:28:19 GMT

In article <1992Dec23.133413@tpsunserv1.Prime.COM> miker@tpsunserv1.Prime.COM (Mike Roberts) writes:

>Does anyone know if the EditMaster requires TBCed input


I don't think so.  Here's what the flyer says:  "...Editmaster records
NTSC, PAL, or SVHS from a video camera, or VCR directly to the standard
hard drive in the Commodore Amiga."  TBCs are more for syncing signals on
tape or for steadying such signals.  The board can probably rely on the
sync pulse coming from the VCR or camera. 

>does it take up the video slot in a 2000 or can it co-exist with the 
>toaster?


Yes and yes.  It is a standard Amiga expansion card (not video card) so
it will co-exist with a Toaster even in the A2000.  And one can easily
output to the other although I assume you'll need a TBC to input to the
Toaster and do any switching with other sources.
 
But my feeling is that except for live switching, this will displace the
Toaster.  There is no reason why software couldn't manipulate this system
to do anything the toaster does except that you won't be able to do it
live.  And there are already good 3D/rendering packages for Amiga that 
are better than Lightwave 3D. ...Real 3D for example sounds like one of
the best on the market for any platform and it's being improved all the
time.  Futher, with DMI's Vivid-24 card, you'll be able to do rendering
in real-time like the SGI's do.  You'll be able to render and animate
real-time ...forget about single frame recording and playback. 



                                     NCW

Newsgroups: rec.video.production