Newsgroups: rec.games.frp.dnd
Subject: Spelljammer ships
From: tmont@cerc.wvu.wvnet.edu (Todd Montgomery)
Date: Sun, 24 Jan 1993 20:19:11 GMT
Organization: Concurrent Engineering Research Center
Keywords: ships


I have been running a SpellJammer campaign for two years and have
made several useful DM aides for it that have an application in 
all SpellJammer campaigns. One of these aides is the random ship
determination table that appears below.  I use this whenever the
PC's are looking to buy a ship and for random encounters in Wildspace.
I hope this well be useful to other DMs.

			 Ship Types

     Ship Frequency
 Die Roll      Rarity
     01-04     Very Rare
     05-15     Rare
     16-35     Uncommon
     36-99     Common
      00       Special

     Common Ships
 Die Roll      Ship
     01-03     Barge of Ptah (Temple ship)
     04-06     Battle Barge (Barge of Ptah)
     07-09     Bee Class Wasp
     10-12     Goblin Blade
     13-15     Bumble Bee (Wasp)
     16-18     Caravel
     19-21     Cargo Barge (Plus towing ship)
     22-24     Coaster
     25-26     Cog
     27-29     Damselfly
     30-32     Dragonfly
     33-35     Eel
     36-38     Firefly (Dragonfly)
     39-41     Galleon
     42-44     Gnat (Mosquito)
     45-47     Hammership
     48-50     Heavy Hammership
     51-53     Junk
     54-56     Leaf
     57-59     Longship
     60-62     Mosquito
     63-65     Porcupine
     66-68     Shrikeship
     69-71     Gnomish Sidewheeler
     72-74     Squidship
     75-76     Stinger (Mosquito)
     77-79     Tradesman
     80-82     Tradesman Light Cruiser
     83-85     Vipership
     86-88     Wasp
     89-91     Whaleship
     92-97     Wreckboat
     98-00     Xebec

     Uncommon Ships
 Die Roll      Ship
     01-05     Angelship
     06-10     Catamaran
     11-15     Depowered Flitter
     16-20     Dragonship
     21-25     Drakkar
     26-30     Dromond
     31-35     Eagleship
     36-40     Flitter
     41-45     Citadel
     46-50     Juggernaut (Gnomish Sidewheeler)
     51-55     Leech
     56-60     Mantis
     61-65     Mindspider
     66-70     Radiant Ship
     71-75     Scorpion
     76-80     Speed Clipper (Gnomish Sidewheeler)
     81-85     Super Heavy Damselfly
     86-90     Urchin
     91-95     Vagabond
     96-00     Yawl Wagon

     Rare Ships
 Die Roll      Ship
     01-04     Antlership
     05-09     Battle Dolphin
     10-14     Bloatfly
     15-18     Bolaship
     19-22     Corbina
     23-27     Dolphin-Shuttle
     28-31     Iambus
     32-35     Jade Spider
     36-40     Lamprey
     41-44     Nautiloid
     45-48     Nightwolf
     49-53     Skeleton
     54-57     Skiff (only in ateroids)
     58-62     Swan
     63-66     Thorn
     67-70     Triop
     71-75     Turtle
     76-79     Tyrant
     80-83     Tyrant Scout
     84-87     Uspo
     88-91     Werewolf
     92-95     Yawl
     96-00     Zoocraft

     Very Rare Ships
 Die Roll      Ship
     01-05     Armada
     06-10     Black Widow (Deathspider)
     11-15     Clipper
     16-20     Illithid Dreadnought
     21-25     Flying Pyramid
     26-30     Great Galley
     31-35     Snowflake (Urchin)
     36-40     Hunter-Killer
     41-45     Jade Spider Commandship
     46-50     Klicklikak
     51-55     Locust (only as derelict)
     56-60     Man-O-War
     61-65     Mammoth
     66-70     Narwhal (Battle-Dolphin)
     71-75     Pirate Dreadnought
     76-80     Scalpel
     81-85     Smalljammer
     86-90     Unity
     91-95     Whelk
     96-00     Yacht

     Special Ships
 Die Roll      Ship
     01-07     Argosy
     08-13     Great White
     14-20     Monarch Armada
     21-27     Cuttle Command
     28-33     Great Bombard
     34-40     Hummingbird
     41-47     Octopus
     48-53     Quad of Thay
     54-60     Battlewagon
     61-67     Leviathan
     68-73     Spacesea Giant Galleon
     74-80     Dwarf Mining Ship
     81-87     Stoneship
     88-93     Tsunami
     94-00     Wraith


Below is a special ship from my SpellJammer campaign.

Name:	Great White Class Dreadnought
Built By: Human
Used Primarily By: Human (Greyspace)

Cost: 		114,000 gp.
Tonnage: 	80 tons
Hull Points:	80 Hull Points
Crew:		24/80
Maneuverability Class:	E
Landing-Land:	No
Landing-Water:	No
Armor Rating:	6
Saves As: 	Thick Wood
Power Type:	Major Helm
Ship's Rating:	As Helmsman
Standard Armament:	
	4 Med. Ballistae: Crew 2 each
	Arcs: Top-FSP, Top-FSP, S, P
	1 in each of the eyes has protected turrets.

	2 Med. Catapults: Crew 3 each
	Arcs: Fixed Forward

	2 Hvy. Catapults: Crew 5 each
	Arcs: Top-360 Degrees
	Protected Turrets

	Blunt Ram
	Grapple Ram (Arc: Forward, FB)

Cargo Capacity:	40 Tons
Keel Length:	260 Feet
Beam Width:	40 Feet (90 with fins)

Description:
	Ship looks very much like a shark. A deck on its head
	and a deck on its back. The fins are actually sails and
	the large dorsal fin as a very large mainmast.

	The "mouth" is a grapple ram.
	THACO: As Helmsman. Takes 6 crew to operate. Dmg: 1-6 Hull Points.
	Blunt Ram in the rest of the head. When it rams the helmsman
	decides how the ram will be: either grapple with mouth or
	ram with head. Both can't be done in the same ramming approach.

	Crew: 8 men man the mainmast and deck sails.
	Crew below decks: 16 Below deck crewman man fins and other ship
	necessities.

	Uses: This ship is used by some Humans of Greyspace who are 
	currently helping the elves of Greyspace fight the Scro. The ship
	serves the role as a heavy attack craft and as a medium cargo
	support craft.

	Variants: Hull Increase: AR: 5, Cargo: 35 tons. This is
	referred to as the Man-Eater subclass.

Deck Plans: I am currently working on making a postscript version
on the deck plans. If you would like a copy please send me E-Mail.

 
Any comments are appreciated.

-- Todd
tmont@cerc.wvu.wvnet.edu
Newsgroups: rec.games.frp.dnd