From: nick@sunburn.uwaterloo.ca (Nick Fitzpatrick)
Subject: Diplomacy - EP Chapter 2 - Issue 300
Originator: nick@sunburn.uwaterloo.ca
Organization: University of Waterloo
Date: Wed, 18 Nov 1992 00:24:18 GMT


Issue #300 of Chapter Two of the Electronic Protocol
By Nicholas Fitzpatrick (nick@sunburn.uwaterloo.ca)
November 17, 1992                      (1992 11 17)
Distributed via: rec.games.diplomacy bit.listserv.dipl-l diplomacy-l
------------------------------------------------------------------------------
Electronic Protocol Games played on the Diplomacy Adjudicator
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This is the last issue to be posted to rec.games.pbm and rec.games.board.

This issue was put together in a rush, following an important announcement
from Ken Lowe!  Please read it.

**** TABLE OF CONTENTS ****
PART ONE - Opinions, Letters, and Editorials:   
    Ken announces end of Washington judge!!!!!
    EP Chapter 2 policy change
PART TWO - Summary of all moderated games on the Judge:
    See last issue
PART THREE - Report from the Battle Front
    Fontenoy EOG Report


***** PART ONE *****

***  KEN ANNOUNCES END OF WASHINGTON JUDGE ***

Ken Lowe recently send the following, about getting rid of the judge.

From: Judge Dash Request <jdr@u.washington.edu>
Date: Tue, 17 Nov 92 15:39:22 -0800

NF I fear that if the load increases much more, that the judge will be 
NF unusable.

I fear that if the load remains the same it will be unusable.  I've
decided that I've had about all the Diplomacy that I can take for
this lifetime.  It was fun up until a year ago, but I've gotten a
case of burnout and am now ready to call it quits.  Other interests
in my life have taken priority and keeping up with the judge has become
a chore rather than a pleasantry.  I'm ready now to disable the create 
command altogether and let the current games play to their conclusions 
without my help.  End of an era, I guess.  I only got one tee-shirt and
four postcards from players (three of the postcards came from John 
O'Regan) so the support I'm getting for my efforts is such that I don't
really feel too obligated to continue.

If other people want to start up their own judges, I'd say that now is
the time to start making them public if they're not already that way.

NF Since about the end of September, the judge appears very slow during 
NF the day.  Is there other software running on blake that didn't used 
NF to be there?

No, the only thing that blake does is to process Diplomacy.  The judge's
databases were never really designed to handle the number of players or
games that are currently involved.  A lot of redesign would be necessary
to streamline it to support this many people easily.  I'm not prepared
to put in the effort to do that work.  Blake is only a little surplused
Micro-Vax II.  The judge currently averages 650 cpu minutes per day.
Yesterday's usage was a whopping 1078 minutes and that doesn't include
the overhead of sending out the mail.  1440 would be 24 hours.  I'd say
we're saturated here.

NF I will not be assigning any more, from angel on... (hmm, angel, bible, 
NF christ, devil, ... god, hallelujah, ...  jesus ... :)

No; angel, bass, carp, dogfish, flounder ...  :)  I'm going to shut off
the generic games before we get past bass if I can code it that quick.
Games seem to be starting at the rate of 1 per day and it is increasing
geometrically.

-Ken


I responded:

Thanks Ken, to tell the truth I think we could see it coming.  I will publish
this to all this evening.  I think everyone will appreciate you maintaining
the judge until the current batch of games is finished.

Nick

I would also like to thank Ken for his devotion to the game over the years,
and I hope that everyone else out their shows their appreciation.  I well
know the feeling he has, as I too am trying to reduce my workload, before
I get burnout.  This is indeed the end of an era, with the creation of
rec.games.diplomacy, the demise of the Washington judge and the recent
reduction of EP to only 2 chapters.  Whether it is for the good or not, I do
not know.

I am sure that this will not mean the end to automated Dip on the Internet,
there are two full implementations of the Judge now running elsewhere, and
Lars is promising to get his back up again.  Ken's source code is available
by FTP from milton.u.washington.edu in the public/misc subdirectory.

***  EP CHAPTER 2 POLICY CHANGE *** 
 
I announced the following policy change recently:  Some of it may change
due to the demise of the judge.

Due to the surge of moderated games presently being created
in Ken Lowe's name, I am changing the policy of EP Chapter 2, and
no longer carrying those games, starting with the game angel (now
forming).  These games will no longer be considered part of EP Chapter
2.  (All previous games, to which I have assigned an EP number, will
still remain in EP Chapter 2, until their completion).

These games will still remain part of the (independent) Hall of Fame.

Also, in an attempt to reduce my workload, I am looking for people
to take over DIPL-L, and EP Chapter 2.  No experience necessary
(after all, I didn't have any!).  I am retaining the Hall of Fame . . .

(I guess Ken is looking to reduce HIS workload too!)

Nick


***** PART THREE *****

*** FONTENOY EOG REPORT ***

The first chaos game, which first started forming in the Fall of 1990, ended
recently, here is the EOG report, from Danny Loeb, the creator of the CHAOS
variety, on the judge.  This game, was EP 114.

1901
As Greece, in my pregame negotiations, I immediately attempted to 
contact my neighbors Ser and Bul. Bul did not reply, so I agreed with
Ser to build a fleet, so as to allow him to concentrate on the north -
figuring he had enough neighbors as it is. In return, he would support
me into Bul(sc), and I would build another fleet.
I then contacted my 2nd order neighbors. The Turks seems to be working
out a peace. Rumania was willing to help against Bulgaria. In the
West, I tried to create a DMZ in the Ionian between myself Naples and
Tunis. However, Tunis was silent.
Around now Bulgaria reappeared, but it was too late for me to
radically change my plans. I tried to cover up my intentions, but Bul
later said he was 95% sure I would attack him.
However, Serbia backed down from his promised support saying that
cooperation with Rum "queered the deal" with him. Instead, Rumania is
dislodged to Galicia. (Nevertheless, he goes on to make a new home in
Bud, with the support of Ser! and ends up surviving to 1907, see below.)
Meanwhile, an Italian alliance forms in the West with Tunis as their
first objective. I'm worried that without any tenable allies, they
will turn against me after Tunis is out. I tell them that they must
include me in their alliance if they are to expect my cooperation. I
am readily accepted into the alliance which tentatively decides to
move East against the Turks while Iberia fights the Brits.
My support for Tunis was a white elephant for had he moved to the
Ionian, Rome would have slipped into Tunis.
I am worried about the Turkish alliance and ask Bulgaria to
bounce me there, and prevent the Turks from getting a second build.
However, he doesn't answer, so I take no action. 
Bulgaria actually supports Smyrna into his capital in exchange for
later support into Sevastopol. This makes Turkey the major threat on
the board very quickly. 5 SC in the hands of 3 players. 

1902
I am now negotiating with a wider and wider circle of partners. This
gives me perspectives on the game which make me along with Venice
central to the "Greco-Roman" or "GRITS" alliance. 
Smyrna stabs Ankara. This is a pleasant surprise for me as it
neutralizes a major threat and allows me to walk into Bulgaria despite
Serbia's non-support. However, to capitalize on this I must keep
Greece. I make a prearranged bounce with Naples there, but Serbia
takes Bulgaria with the support of Smyrna. I disband my fleet
but rebuild it in Greece after consultation with Venice.

Venice has formed an Austrian alliance with Trieste and Rumania. 
As they become successful, I later decide to officially unite the two
alliances. I am worried that as 2 independant alliances Venice would
have too many backstab possibilities. Thus, we are now a group of 6 at
the negotiating table facing the Turks.

1903
The Austrian-Italian pair of alliances makes major advances. 
The stab by Smyrna although not fully believed by the west allows an
opening into the East Med while Smyrna enters the Aegean sea. At the
same time, as the Rum/Ven/Tri alliance conquer Austria and the
Balkans,  Bulgaria seeks refuge in Spring 1903 via a surprise convoy
to by Ankara to his own capital.

1904-1905
Further progress against the Turks seems inevitable, and a new concern
appears in the North as S-Munich's alliance takes a visible lead.
However, at this time many players in the game are replaced as the
game goes into hold over the summer: Edi/Lon/Mar/Rum/Smy/Stp/Tri/Ven.
When the game resumes the remaining members of the Austro-Italian
alliance, try to convince the new members to continue the old
policies, but even we are not sure the alliance still exists. Moves
are leaked to the adversaries, so that no one knows who to trust
anymore. And then Rumania stabs his neighbors although it seems
inevitable that the Northern forces which eventually take his gains.
As Greece, I attempt to discuss peace terms with the Turks. However,
these discussions are opposed by Serbia who alternately broke the
agreements, or vetoed them.

1906 
The big headline this year is that J-Greece - champion of peace - has
been eliminated. The turkish treachery has been anticipated, and
T-Naples supplied the needed support, but instead of supporting Greece
as promised Y-Rumania helped an attack by X-Rome against T-Naples,
thus cutting that very need support.

In other news, T-Nap 4-Swe W-Por and 5-Tri are eliminated bringing the
ranks down to 12 approximately the 1/3 mark!

Spain continues to be the hot spot on the board. No one has managed to
hold it for two years! Is P-Lon's move a real backstab of the BSPIN3
alliance or is it just a measure to keep the opposition disorganized.
The opposition to BSPIN3 has now all been eliminated or is fighting
against each other. Only X-Rom is of any consequence among the
resistors. While on the other hand, S-Mun has gobbled up his sixth
supply center. It difficult to conceive of any sort of alliance liable
to stop S-Mun.

1907 
The big news of two years ago, Y-Rumania, is now history. After having 
destroyed the alliance he was part of, he now is subdued by the forces
his alliance had been set up against.

Meanwhile, I-Edinburgh is eliminated. Clearly, S-Munich saw him of
little use completely behind allied lines, so last year he denied him
a build by taking Denmark, and this year Norway is handed to Belgium
to complete the squeeze.... Of course this leaves the alliance without
any vowels. How will the alliance be pronouncable... I know, they can
always invite in A-Ankara! 

P-London's stab last year was a move to a take a decision making seat
in the alliance. He took some of B-Belgium's supply centers, and
threatened to remove them from the south (letting X-Rome into the
Atlantic) if they were taken back. Well, open warfare hasn't taken
place on the P/B front, but P-London has lost a supply center. Will he
therefore remove (F MAO)?

The Turks are now past their previous high water mark---back when I
was organizing the anti-Turk alliance. Of course, S/3 is a larger
force in the area, and the recent moves to Serbia indicate a bit of a
lack of coordination. Perhaps Z-Serbia is being squeezed out of the
alliance? And are thhe Turks working with StPete?

We are now down to 10 players---less than 1/3 of the starting pool. I
expect 7-Venice is not too long for this world ... unless X-Rome
allows him to retreat backwards onto his supply centers. In a year or
two, Munich's allies will have conquered the world, but what will
happen then? A draw, or merely a continued series of squeezes?

1908
The latest elimination: Z-Serbia. No big suprise, since the Turkish
alliance had been forced to take him out of necessity, yet perhaps
regretted it, since Z-Serbia's unique diplomatic style ruined many
opportunities for growth. Now, the Turks have a bit of a respite since
the people previously attacking them are now being eliminated. We are
now down to 9 players.

7-Venice is almost sure to be eliminated in 1909. While X-Rome will
probably be kicked out of Greece. This will set the stage for a rapid
fall of Italy in 1910.

While the 3 main powers S-Munich, B-Belgium, and 3-StPete controlling
together 18 supply centers are still working together, all is not
quiet on the Northern front. B-Belgium appears not to have REALLY
forgiven P-London's treachery a few turns back. In a suprise move, he
take London and Liverpool. Chances are London and Liverpool will not
be able to hang on long.

1909
Another year another elimination... P-London has bit the dust.
I had warned him when he took over the position that he wasn't taking
the Belgique threat seriously. He responded that if he actively
countered Mun/Bel then he would be crushed. As it turns out, he was.
Was his gambit too late, or did he have no chance to begin with? Hard
to tell.

There might be yet another elimination this year. If 7-Venice prefers
to die in honors rather than back pedalling over the supply centers of
his ally since 1901 X-Rome. Note that a Venetian forfeit will not
influence the fate of Italy, since Rome can in that case build an army
(or fleet) in Rome.

3-StP got a pleasant suprise this Fall. An interesting bounce allowed
him to keep Trieste which he probably had not counted on. Moreover,
since the supply center is empty this will allow him the build of a
Southern fleet. This fleet will be the first Southern fleet in the
hands of the BS3 alliance (now totalling 21 supply centers), since
N-Liverpool in Marseilles was still in the alliance. This fleet will
be particularly useful in the Balkan/Turk campaign, since for the
moment StPete is suffering from a bit of a traffic jam.

Although the strategy remains interesting, there were no diplomatic
surprises this year. If this keeps up, then it is a matter of time
before we see a 3S or BS3 draw.

1910
Finally, I can start a Fontenoy update WITHOUT an obituary. No country
was eliminated this year. In fact, only 4 centers have changed hands.
The BS3 alliance (now up to 23 SC's) has taken Rome and Edinburgh, and
exchanged Marseilles for Spain.

England will surely fall in the next year. While Italy (now in my
hands after the CD of his original commander) is in a
precarious situation. Rome should be able to struggle on in the
Iberian pennisula for another couple of years.

In the end though, nothing can stop a 23 SC alliance... except perhaps
Ken Lowe's no draw rule. As of yet no real signs of war amongst BS3
(except perhaps the army in Burgundy???)....

1911
After a long, but in the end futile struggle, Liverpool, the last of
the English, is defeated. There are now only six players left in the
game. If draws are allowed, this would correspond to something between
a solo-win and a 2-way draw in a regular game. Will Ken really
disallow draws? Only one way to know....

Belgium is capitalizing very intelligently on his new SC. He has
emptied Marseilles for the build of a Southern fleet. If only I had
known.

The big news for this year is a massive backstab of Stp by Munich. Stp
had given his complete trust to Munich, keeping all of his forces
stockpiled in the far reaches of the board, and left far too many
supply centers open for Munich to refuse the temptation --- especially
after GM Ken Lowe repeats his new draw policy.

1912
No eliminations this year, but lots of action. StP fights back against
Mun who had backstabbed him last year by joining the southern powers.
His cooperation with the southern forces is as total as his former
cooperation with Munich. He hands over many SC as a token of a good
will, and then continues to participate in the detailed planning of
moves. 

Bulgaria's move to Ankara last year frightened Ankara a little, but it
turns out to have just been a typographical error as the unit moves
back to Armenia. The question now is how much will this error cost St
Pete in the North.

Misplay by Rome allows Belgium to swarm over the Iberian pennisula.
But Rome avoids exinction by regaining his capital.

Belgium has transfered a supply center (Holland) to Munich in order
re-equilibrialize the alliance --- or was that a backstab?
In any case, Belgium has lost its forward army in Piedmont. This will
be rebuilt in the rear.... This shifting is of tactical value to the
Southern alliance, and perhaps strategic value as well as this might
now encourage Belgium to attack the now weakened Munich --- rather
than fight his way through to well defended Tunis/Italy. 

1913
The game continues to be a slugfest, as both alliances BS and XAF3
stay stable. After some exciting battles, BS has the upper hand, but 
XAF3 has good hopes to hold some sort of stalemate line.
The stalemate line is technically very complicated because Stp's
forces occupy key positions. However, these units are supplied by SC's
unprotected by the stalemate line. A very complicated plan is devised
by which Stp's units are slowly replaced on the front as they
disappear. The timing is critical, and Stp is to be left with only 1
or 2 units. The question is whether the GM (having previously
denounced draws) will accept this one....

1914-1916
In 1914, I give control of Rome to one of my students while I am on a
trip, and he allows it to go CD. The game bogs down as the proposed
stalemate goes into effect. Then in 1916, Munich stabs his remaining
ally in an attempt to make something happen, and shake up the board a
bit. 

1917
The Southern forces (XAF and 3, formerly of the Northern alliance)
were all set to defend a last ditch stalemate line, when  
The Northern alliance finally breaks down and Munich stabbed Belgium. 

The Southern forces have taken advantage of their disarray and
advanced into the Atlantic Ocean.

Soon after that S-Munich still in the lead with 12 supply centers goes
civil disorder after 17 years of play. At this point, the original
S-Munich disappears, and I take the helm. My 3rd role in the game. The
alliance I had helped to create is now arrayed against me, and already
has drawn blood giving London the opportunity to build behind my
lines. I offer him anything to waive the build in London but in vain.
I offer my capital to Stp or Rome in order to break up the alliance
against me. My position in Russia is a big stalemate, but Rumania and
I agree to each remove a unit from the back lines in order to defuse
the hopeless situation.


1918
The game has become much more liquid, and has separated itself into
two parts. 

In the south, the original capitain of X-Rome resumes the helm after a
decade of retirement. In a sudden move, he steers X-Rome out of the
Southern alliance. However, A-Ankara and 3-StPete anticipate this
move, and launch an effective pre-emptive strike. F-Bulgaria hesitates
which side to take, but sees his SC's in Turkey as extremely
vulnerable and agrees to create a DMZ in Russia accordingly.

In the north, the two current leaders B-Belgium and S-Munich are
fighting amongst themselves. 

1919
The Southern powers hope to quickly eliminate Rome, and resume their
stalemate line. Meanwhile, Belgium has been left high and dry, and
abandonned. 

As we end our second decade of play, in a surprise move, Belgium and
Munich re-ally. Belgium removes its fleet in the North Sea which had
been such a thorn in Munich's side. In the following seasons, Belgium
and Munich regain their own capitals which the other had taken in
previous years.

I as Munich could see eventual gains over Belgium, but the last few
supply centers needed to reach 18 (Mar,Spa) would surely be well
defended, and a stalemate line could easily be reformed, resulting in
a large draw. Instead, I was courted by Belgium who otherwise feared
near or total extinction, asking in return only "to be gentle in the
end".
  
Together they move South, to the aid of Rome who had been beseiged by
the other Southern powers.  

Rome thus regains Trieste, and St Pete must remove a precious unit. 
Regardless of what choice is made it will be nearly impossible for the
Turks to regain any semblance of a stalemate line. 

1920
With the near collapse of Turkish defenses, Belgian forces have
advanced quite far, and for each advance he took, I crept in behind
him. Now, a great number of his supply centers are vulnerable to my
forces. I asked him not to take Tunis in 1919, but now his conquest of
Tunis is inevitable. Together with Vienna which falls this year into
my hands from the Turks, I count a total of 18 (or even 19 with
Budapest?) possible supply centers. 

Until the very last minute, secrecy must be kept. A stab by Rome would
cost Vienna, and delay my inevitable victory by one year. However, a
preemptive defense by Belgium would make the route to victory quite
unclear. Fortunately, at this point the Belgian player is very busy
with a new job, and perhaps a bit bored with the game, and is
too uncommunicative with the players to organize any kind of defense.

SUMMARY
-------
I really enjoyed playing in this first Chaos diplomacy game, so much
that I eventually played 3 different roles, and signed up for the
second game. 

The most interesting feature of the game are the huge alliances that
are formed towards the middle of the first decade. The game eventually
cristalizes into two alliances. However, until that happens each
player wants to achieve regional superiority, since an alliance with
many small members is less flexible than a more compact alliance.  
Towards the end of the game, units become more and more mixed up, this
gives more opportunities to stab, and increases the need for detailed
cooperation on moves. I still have my press records for the game
available (sorted by country) if anybody cares to refer to it.

MESSAGE FROM ROME
From: Steven Noyd Jones <noyd@u.washington.edu> (ROME)
When I dropped out in 1909, there were 7 powers remaining out of 
34. When I rejoined in 1917 there were still 6, all of which 
survived to 1920.  Somewhere in there, this game transmuted from
chaos into a one hardly distinguishable from a standard game.
Is this a common tendancy of Chaos games I wonder?  As 
a returning player to Rome after an 8 year absense, I was also
quite surprised to encounter a very strong and entrenched 
3AF alliance more concerned with not losing than with winning.
Somewhere in the middle I think the character of the game
had changed.  Right about the time I'd dropped out in 1909,
the GM (ken) had sent out a message to the players explaining
that in this game (Chaos) there was no draw - it was winner 
take all.  This led almost immediately to a German backstab
of Russia.  Munich's willingness to take the steps needed
to win have won a well deserved victory.

                Diplomacy Game Fontenoy statistics 
                compiled by Danny Loeb
                GM: Ken Lowe

*** S-MUNICH WINS!
I'm making all my press records open to who wants them.
Just to let you know what you are getting into here are their lengths
in kilobytes (uncompressed).

Ank     171     Bel     106     Ber     1       Bre     5       
Bud     11      Bul     282     Con     11      Edi     13
Hol     28      Kie     8       Lon     27      Lpl     1
Mar     10      Master  45      Mun     56      Nap     149
Nor     3       Par     4       Por     7       W.Press 81
Results 200     Rom     118     Rum     50      Ser     126
Sev     18      Smy     34      Spa     6       Stp     114
Swe     21      Tri     95      Tun     11      Ven     226
Vie     1       War     17                      [TOTAL  2226]

(Note: Messages to several players simultaneously were arbitrarily
filed according to one of the recipients. Thus, the Ven file for
example contains most of my communication with the "Italian alliance"
while I was playing Greece.)

***NUMBER OF SUPPLY CENTERS
       Bel Bre Bul Den Gre Kie Lon Mos Nap Par Rom Ser Smy StP Tri Ven War
     Ank Ber Bud Con Edi Hol Lvp Mar Mun Nor Por Rum Sev Spa Swe Tun Vie
      A B C D E F G H I J K L N P Q R S T U V W X Y Z 0 1 2 3 4 5 6 7 8 9
1900  1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1*1 1 1 1 1
1901  2 2   1   1     1 1 1 1 1 1 2 1 1 1 1 1 2 1 1 1   2   1 2 1 1 1 1 1
1902  2 2       1     2 1 1*  1 2 1   2 1   1 1 2 2 2   2   1 2*1 1 1   2
1903  1 2       2     2 1     2 2 1   3 1   1 1 2 2 2   1   2 2 2   1   1
1904  1 3       1     1 1     1 2*2*  4 1     1 2 2 2   1   2 2 2*  2   1*
1905  1 4       1     1*1     2 2* *  4 1*    1 3 3*2    *  3*2 1   2    *
1906  2 4       2     1       2 4     6         4 2 2       3       2
1907  3 5       2             3 3     6         4   2       4       2    
1908  3 7       3             2 1     7         4           6       1
1909  2 6       4             2       7         5*          8
1910  2 6       4             1       9         4*          8
1911  2 7       4*                   11         4           6
1912  2 8       4                    11         3           6
1913  3 9       5                    10         4           3
1914  3 9       6                    10         4*          2
1916  3 7       6                    12         4           2
1917  3 8       5                    11*        5           2
1918  3 6       5                    13         4*          3
1919  3 6       6                    13         4*          2
1920  3 3       5                    18         4*          1
       Bel Bre Bul Den Gre Kie Lon Mos Nap Par Rom Ser Smy StP Tri Ven War
     Ank Ber Bud Con Edi Hol Lvp Mar Mun Nor Por Rum Sev Spa Swe Tun Vie

Note:   number = number of supply centers at the END of that year
        blank  = no supply center left at the END of that year
        *      = 1 change of command DURING that year

***VICTORY POINTS
16 years        Mauri Krouse    mauri@psych.bitnet              26.4 points
 4 years        Danny Loeb      loeb@nestor.greco-prog.fr        6.6 points

***OWNERSHIP OF SUPPLY CENTERS
    Ven Nap Edi Lvp Par Por Bel Mun Ber Swe Stp Mos Con Smy Rum Ser Vie
Year  Rom Tun Lon Bre Mar Spa Hol Kie Den Nor War Sev Ank Bul Gre Bud Tri
1900 7 X T 6 I P N D V Q W 2 B K S L C H 4 U 3 9 R 0 G A 1 F Y J Z E 8 5
1901 7 X T 6 I P N D V Q W W B B Q K S L 4 4 U 9 3 R A A 1 1 F J Z Y 8 5
1902 7 X T X I P N P V Q W 6 B B S K S I 4 4 3 9 9 A 1 A 1 Z F J Z Y Y 5
1903 7 X T X I P N P V Q W N B B S S S I 4 4 3 9 3 A Z F 1 Z F J 5 Y Y 5
1904 7 X T X 4 P N P B Q W Q B B S S S I S 4 3 9 3 A Z F 1 Z Y J 5 Y 7 5
1905 7 X X X 4 P N P B N W B B B S S S I S 4 3 3 3 A Z F Z J Y T Y Y 7 5
1906 7 X X X B P N P B N B P P B S S S S S I 3 3 3 A Z F Z A F X Y Y S 7
1907 7 X X X N P N P B N B B P B S S S S S B 3 3 3 A Z A F Z A X F 3 S 7
1908 7 X X X N B B B B N B P B B S S S S S S 3 3 3 3 F A F A A X F 3 S 3
1909 3 X X X N B N B B X X B B B S S S S S S 3 3 3 3 F A F F 3 A F 3 S 3
1910 3 S X X S B N B B B X X B B S S S S S S 3 3 3 3 F A F F 3 A F 3 S 3
1911 S S X X S B B B B B X X B B S S S S S S 3 3 3 3 F A F F 3 A F 3 S S
1912 3 X X X S B B B B B B B B S S S S S S S S 3 3 3 F A F F 3 A F 3 S S
1913 X X X X S B B B B B B B B S B S S S S S S S 3 3 F A F F F A F 3 S A
1914 X X X X S B B B B B B B B S B S S S S S S S S F F A F F F A F 3 3 A
1916 X X X X S B S B B B B B S S B S S S S S S S S F F A F F F A F 3 3 A
1917 X X X X S B S B B B B B S S B B S S S S S S S F F A F F F A A 3 3 X
1918 X X X X S S S B B B B B S S B S S S S S S S S F F A F F F A A 3 3 3
1919 X X X F S S S B B B B B B S S S S S S S S S S F F A F F F A A 3 3 X
1920 X X X S S S S S B B S B S S S S S S S S S S S F F A F F F A A 3 S X
    Ven Nap Edi Lvp Par Por Bel Mun Ber Swe Stp Mos Con Smy Rum Ser Vie
Year  Rom Tun Lon Bre Mar Spa Hol Kie Den Nor War Sev Ank Bul Gre Bud Tri

***PLAYER ASSIGNMENTS
Country Player          Account                         Result
A-Ank   Terry Newton    techsy022@spacm1.Spac.Spc.Com   survived
B-Bel   Richard Beard   rb1@ukc.ac.uk                   survived
C-Ber   Bruce Onder     onder@venera.isi.edu            eliminated Fall 1901
D-Bre   Robert Rehbold  rehbold@informatik.uni-kl.de    eliminated Fall 1902
E-Bud   Dave Cebula     cebulad@physics.orst.edu        eliminated Fall 1901
F-Bul   Lee Forester    forester@garnet.berkeley.edu    quit Spring 1911
        karl@adler.philosophie.uni-stuttgart.de         survived
G-Con   Brian Pennington RLGWDWA@IUP.BITNET             eliminated Spring 1901
H-Den   John O'Regan    J_OREGAN%CSVAX1@IRUCCVAX.UCC.IE eliminated Fall 1901
I-Edi   Rich Campbell   campbell@capsrv.jhuapl.edu      resigned Fall 1905
        Bob Koester     rkoester@umaxc.weeg.uiowa.edu   eliminated Fall 1907
J-Gre   Danny Loeb      loeb@nestor.greco-prog.fr       eliminated Fall 1906
K-Hol   Don Kremer      djk@su19ab.ess.harris.com       quit Fall 1902
        J R Murphy      murphyjoh@urvax.urich.edu       eliminated Fall 1903
L-Kie   Edward J Koll   KOLL02@snybufva.bitnet          eliminated Fall 1902
N-Lvp   B Bacher        bacherb@physics.orst.edu        eliminated Fall 1911
P-Lon   Ken Wilcox      KWILCOX@AUVM.bitnet             resigned Winter 1904
        Edward J Koll   KOLL02@SNYBUFVA.BITNET          resigned Spring 1905
        Julian West     west@zephyr.greco-prog.fr       eliminated Fall 1909
Q-Mar   Daniel Thomas   thomasd@phobos.mathcs.carleton.edu resigned Fall 1904 
        Oliver Gassner  PISTUD2@DKNKURZ1.BITNET         quit Spring 1905
        Mike Palmer     palmer@hsi86.hsi.com            eliminated 1905
R-Mos   Michael R Hall  hall@wildthing.bellcore.com     eliminated Fall 1902
S-Mun   Mauri Krouse    mauri@psych.bitnet              quit Fall 1917
        Danny Loeb      loeb@nestor.greco-prog.fr       victory
T-Nap   Michael Scholl  nvq@l.cc.purdue.edu             quit Spring 1905
        Oliver Gassner  PISTUD2@DKNKURZ1.BITNET         eliminated Fall 1906
U-Nor   Kimon Berlin    BERLIN@FRECP12.bitnet           eliminated Fall 1902
V-Par   John Carr       jrcarr@grove.iup.edu            eliminated Fall 1904
W-Por   Martin Snow     Hrsmarty%hrs.span@star.stanford.edu elim Fall 1906
X-Rom   Steven N Jones  noyd@cac.washington.edu         quit Winter 1909
        John O'Regan    J_OREGAN%CSVAX1@IRUCCVAX.UCC.IE quit Spring 1910
        Danny Loeb      loeb@geocub.greco-prog.fr       quit Spring 1915
        ???             n0kernic@teaching.cs.adelaide.edu.au quit 1918
        Steven N Jones  noyd@cac.washington.edu         survived
Y-Rum   Tony Dugdale    IO81144@MAINE.bitnet            quit Spring 1905
        Andre Verweij   BFR3@MUSICB.MCGILL.CA           eliminated Fall 1907
Z-Ser   Jeff Sullivan   jas@venera.isi.edu              eliminated Fall 1908
0-Sev   Michal Prussak  prussak@cs.Buffalo.EDU          eliminated Fall 1901
1-Smy   Chris Chambers  C.J.Chambers@stl.stc.co.uk      resigned Spring 1905
        Nick Fitzpatrick nick@sunburn.waterloo.edu      eliminated 1905
2-Spa   Oliver Gassner  PISTUD2@DKNKURZ1.BITNET         eliminated Fall 1901
3-StP   Kai Hortmann    CHBRIN5@DKNKURZ1.BITNET         resigned 1905
        Patr O'Donnell  pao@ai.mit.edu                  survived
4-Swe   Gav Turner      G.Q.Turner@stl.stc.co.uk        replaced Fall 1901
        Chuck Carroll   cec35848@uxa.cso.uiuc.edu       resigned Winter 1903
        John O'Regan    J_OREGAN@CSVAX1.ucc.ie          eliminated Fall 1906
5-Tri   Andre Verweij   andre@duteina.et.tudelft.nl     eliminated Fall 1906
6-Tun   Mike Palmer     palmer@hsi86.hsi.com            eliminated Fall 1903
7-Ven   Don Marolf      steveb@cs.utexas.edu            quits Fall 1904
        J J Lehett      jjl101@psuvm.psu.edu            eliminated Fall 1909
8-Vie   Ethan Solomita  es1@cunixb.cc.columbia.edu      eliminated Fall 1902
9-War   Hoa Ton-That    ton@cwbio.BIOC.CWRU.Edu         abandoned Spring 1904
        Steve Bougerole steveb@cernvax.cern.ch          quit Spring 1905
        James Codik     Jim.Codik@EBay.Sun.COM          eliminated 1905