HDTenEightyP/NetNews huggingface dataset:
From: mrubino@csws8.ic.sunysb.edu (Michael N Rubino)
Subject: Re: Virtual Workbench
Organization: State University of New York at Stony Brook
Date: Sat, 19 Dec 1992 03:31:16 GMT

In article <1992Dec18.193945.28468@mcshub.dcss.mcmaster.ca> cs4gp6au@maccs.mcmaster.ca (Lockie      RJ) writes:
>
>	I don't know if this is really a graphics question, but
>here goes: How do you create a virtual workbench screen? In the ScreenMode
>editor in Prefs on the A1200 at my dealer, the gadgets to input the screen
>size are off (can't type in them). So how do I change the screen size to
>virtual...?

That's because the "Default" buttons are checked.  Just click them off.

-- 
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
::  Michael N. Rubino          ::  I set the clouds in motion  ::
::  mrubino@ic.sunysb.edu      ::  Turn up all the machines    ::
::  Dept. of Computer Science  ::  Activate the programs       ::
::  SUNY @ Stony Brook         ::  And run behind the scenes   ::
::                             ::           - Neil Peart       ::
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Xref: sparky comp.sys.amiga.graphics:8056 comp.sys.amiga.hardware:21636 comp.sys.amiga.misc:18657
From: ccocstt@prism.gatech.EDU (Dr.Love)
Newsgroups: comp.sys.amiga.graphics,comp.sys.amiga.hardware,comp.sys.amiga.misc
Subject: Can Lightwave be run with a ParNetted A4000 from a A2000 w/Toaster?
Date: 15 Dec 92 23:16:17 GMT
Followup-To: comp.sys.amiga.graphics
Organization: Georgia Institute of Technology


Does anyone know, if an A4000 is ParNetted to an A2000 with a toaster, is
the A4000 able to run Lightwave, fully able to use its processing power???


-- 
Takahito (Taka) "Dr.Love" Torimoto  Internet: ccocstt@prism.gatech.edu   DANCE!
Georgia Institute of Technology, Electrical/Computer Engineer | Amiga 4000/040
"If You Believe in the Heart, Love Can Be Seen"-Beauty&Beast  |14" Diamondscan
WilsnPhilps,Enya,CelnDion,Chicago,AmyGrant,DebGibson,Roxette,DefLep,BonJvi,VanH
From: kiki@bass.bu.edu (Keith Baccki)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Alpha workstation plays anims
Date: 14 Dec 92 01:51:02 GMT
Reply-To: kiki@bass.bu.edu (Keith Baccki)
Followup-To: comp.sys.amiga.graphics
Organization: Boston University

In article <Bz3w4y.KHz@srgenprp.sr.hp.com> kevint@sad.hp.com (Kevin Taddeucci) writes:
>Markus Illenseer (markus@techfak.uni-bielefeld.de) wrote:
>> In article <1992Dec4.153753.4363@memstvx1.memst.edu> cse_stu@memstvx1.memst.edu writes:
>> > I saw a new Digital alpha workstation. They had amiga anims playing on the
>> > screen. Some how they have written and anim player for the workstation.
>> 
>>  Not 'they'. I think they used 'xanim', which is PD and can play
>>  .fli and iff-anims on X11.
>> 
>
>Thanks for the tip. I now have an anim of a walking lemming running on my 
>HP-UX workstation. Note that I am running it an HP9000/360 (that's a 68030 
>running at 25MHz) and any anims which are very complex run slow. Kind gives
>me a greater appreciation of my A3000. 
>


	If you're running X, keep in mind that slight bit of overhead
involved. :) I'm not sure what the implications are of running an anim
"native" to the Amiga on different display hardware (i.e. display time
for iff file types, etc.), but seeing anims under xanim on a
DECstation 5000's with 30-40 MHz R3000's leads me to believe there's
considerable overhead all around - with a couple heavy background
processes, of course :) Still, considering what I've seen on my
68000 A500...   



				keith
From: blackbelt@cup.portal.com (Ben - Williams)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Creating a HAM8 anim?
Date: Fri, 11 Dec 92 13:09:41 PST
Organization: The Portal System (TM)
Distribution: world

Lance Gibb says: "As far as I know, Art Department Pro is the only program
that will currently convert other iamge formats to HAM8, or 256color modes for
the AGA chipset"

Not so. Imagemaster will also convert image formats to AGA modes. In addition,
Imagemaster is the only image manipulation program that will let you WORK
in AGA modes. :^)

Ben
From: koren@fc.hp.com (Steve Koren)
Newsgroups: comp.sys.amiga.graphics
Subject: AGA anim speed
Date: 20 Dec 92 19:42:44 GMT
Organization: Hewlett-Packard Fort Collins Site
X-Newsreader: Tin 1.1.3 PL5

There seem to be at least two utilities now that handle AGA animation:
ViewTek, and the newest PPShow.  Both are freely distributable.

I did some tests with each one, and it seems that PPShow shows AGA
animations *radically* faster than VT does.  From viewing them, it seems
like there is roughly a 4 to 6X speed difference between the two.
PPShow could display my 640x400xHAM8 animation at about 4 FPS, and VT
could not even manage 1 FS.  Similar results for lower resolutions, and
PPShow also handles palette changes between frames.

On the other hand, VT displays more still image types than PPShow does,
so it is plenty worth having.

Alas, neither one permits direct from HD animation...

Anyway, if you want to show AGA anims, I suggest using PPShow instead of
VT for the task.

  - steve
Xref: sparky comp.sys.amiga.graphics:8126 comp.sys.amiga.misc:18891
Newsgroups: comp.sys.amiga.graphics,comp.sys.amiga.misc
Subject: Re: Photo CD Routines now on comp.sources.misc
From: martin@TIGGER.STCLOUD.MSUS.EDU (Psigon Matrix....do you DOUBT us??)
Date: 20 Dec 92 23:38:52 -0600
Reply-To: martin@TIGGER.STCLOUD.MSUS.EDU
Organization: St. Cloud State University, St. Cloud, MN

In article <BzKp4J.381@news.iastate.edu>, barrett@iastate.edu (Marc N. Barrett) writes:
>   The sources to a program called "hpcdtoppm" have been posted to 
>comp.sources.misc.  This program will convert a Photo CD file to the portable
>pixmap (PPM) format.
>
>   Now when is Commodore going to get off of its corporate duff and start 
>supporting desktop Amigas with CD-ROM and Photo CD technologies?
>
>---
>| Marc Barrett -MB-  |  email: barrett@iastate.edu
>--------------------------------------------------

When are you gonna keep CBM bashing in advocacy??

Jim
-------------------------------------------------------------------------------
Screeeemmmmmin fast 4000/040..YEEEEEEHA!!          X-ASOCC (CBM Blew that one)
          Jim Martin   MATRIX -- If it's made, we sell it. Almost.
  -----(612) 656-9693--                         MARTIN@TIGGER.STCLOUD.MSUS.EDU
      We're almost done with the Cray module for the EmPlanT.  :) heh
-------------------------------------------------------------------------------
Newsgroups: comp.sys.amiga.graphics
From: koren@fc.hp.com (Steve Koren)
Subject: more on AGA anim utilities
Date: Sat, 19 Dec 1992 20:43:05 GMT
Organization: Hewlett-Packard Fort Collins Site
X-Newsreader: Tin 1.1.3 PL5


What the world desperately needs is an AGA animation program which:

  * supports per-frame color palettes
  * supports direct from HD animation playing, ala RTAP

ViewTek shows AGA animations, but only handles animations with locked
palettes, and doesn't play from HD.  RTAP plays from HD, but doesn't
handle AGA.

I am attempting to make an AGA animation, but have come across those two
barriers which effectively prevent me from finishing it right now.
Since there is a lot more color and resolution available in AGA, AGA
anims tend to be much larger for the same number of frames, which means
its trivially easy to make one bigger than my available RAM.

Something like an AGA update of RTAP would be perfect.

  - steve
Xref: sparky comp.sys.amiga.graphics:8104 comp.sys.amiga.hardware:21850 comp.sys.amiga.programmer:17598
From: rtillery@crash.cts.com (Rick Tillery)
Newsgroups: comp.sys.amiga.graphics,comp.sys.amiga.hardware,comp.sys.amiga.programmer
Subject: Re: 800x600 on A4000 - HOW?
Date: 19 Dec 92 17:09:07 GMT
Organization: CTS Network Services (crash, ctsnet), El Cajon, CA

In article <37970@cbmvax.commodore.com> peter@cbmvax.commodore.com (Peter Cherna) writes:
>In article <1992Dec13.223905.10671@crash> rtillery@crash.cts.com (Rick Tillery) writes:
>>I've got lots of GIFs and JPEGs in 800x600 (or that will fit on that size
>>screen but not on 640x480) and there seems to be no view that will support
>>that screen type.  I've converted them to 256 color or HAM8 IFFs and tried
>>Multiview, and tried to use ViewTek 1.3 with no success.  All I get is a
>>"normal" screen I have to scroll around in.  Even ADPro won't open a screen
>>of that type.  What gives?
>
>If your monitor supports 800x600 interlaced (not all VGA-type monitors
>do, but many multiscanning ones do), you can tell your system that by
>installing the "Super72" monitor.  Simply drag the Super72 icon from
>the Storage/Monitors directory to the Devs/Monitors directory.  Once
>installed there, it will be invoked whenever you start your computer.
>If you don't want to reboot this first time, you can simply
>double-click on it to activate it.

Been there, done that.  I can open up an 800x600 WB just fine, but neither
MultiView nor ViewTek will open up a screen (even with the WB in that mode
and Mode Promotion off) with that resolution to view an 800x600 image.

>
>Now the ScreenMode Prefs will list modes such as Super72 SuperHires
>Lace, which is 800x600.  Whatever tool converts your IFFs may need
>to be screen-mode aware to record this display ID in the IFF file, or
>else the IFF viewer needs to be aware to choose this mode to show it
>in.
>
Didn't C= write Multiview?  Shouldn't IT be screen mode aware?  I can
say that it certainly doesn't look it!

I guess I'll have to write my own viewer.  Will CATS send me (as simple
programmer with no commercial product, but who OWNS an A4000) the 3.0
Includes and Autodocs?

Better yet, can you get THEM to have an Internet account so they can
accept electronic requests and e-mail the Includes and Autodocs?  They
are in electronic form already, and it seems to me that releasing them
for a released machine is akin to releasing the RKMs (albeit with no
profit, but that's just printing cost right? :-)

>Peter Cherna, User Interface Development Group, Commodore-Amiga, Inc.
>{uunet|rutgers}!cbmvax!peter    peter@cbmvax.commodore.com
>My opinions do not necessarily represent the opinions of my employer.
>"Opinions enlarged to show detail"

Rick Tillery
Newsgroups: comp.sys.amiga.graphics
From: hurlum@psykoman.cs.hut.fi (Harri Juhani Holopainen)
Subject: Re: REAL 3D V2.XX
Reply-To: hurlum@niksula.hut.fi (Harri Juhani Holopainen)
Organization: Helsinki University of Technology, Finland
Date: Tue, 15 Dec 1992 22:12:47 GMT

In article <lahurst.724366306@unix1.tcd.ie> lahurst@unix1.tcd.ie ( ) writes:
>I am an Imagine user and I have heard that the
>next version (ie V2.XX) of Real 3D is meant to 
>be far better. Can anyone give me a run down on
>the new features and the improvements that it is
>meant to contain.
>
>Thanks,
>Leon.
>

The author demoed Real 3D 2.0 in a recent exhibition here in Finland and the
product looked very impressive compared to current Imagine and Real 3D
versions at least.

Here are some of the most original features:
- everything seems to be configurable. If you like Caligari-type interface,
  you can have it. If you want to have 7 windows looking at your work from
  various angles, you can have it. All menus, tool gadgets & screens are
  part of this saveable 'environment'.
- animation is directly built-in into the objects just like materials or
  any other features. Skeleton-type animation allows easy modelling of
  for example hands (grab the fingers with the mouse and the rest of the
  arm will follow in a fancy way).
- the modeller includes a some sort of a physics simulator; put a ball
  on a table, lift one edge of the table and ball will roll off. Extremely
  powerful feature (think about a bowling alley... animate all falling
  skittles by hand or just throw the bowling ball and see how it goes).
  I don't know how far the simulation goes physically though.
- you can expand the program by an inbuilt programming language. If you
  think you can come up with a better mapping algorithm you can write
  one of your own.
- as a whole it seemed to be the largest piece of s/w i have ever seen
  on the amiga... Zillions of options, everything looks slick and organized 
  (unlike v1.4) and the general feeling is very professional.

Rumours indicate that the author has ordered a vivid card and will
port the rendering routines... Real time rendering? ;)

--
Harri Holopainen             .sig transit gloria mundi.
From: crystal@glia.biostr.washington.edu (Crystal)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Tandy Unveils 16-Million-Color CD-ROM Multimedia system
Date: 21 Dec 92 01:05:48 GMT
Organization: University of Washington

In <BzKqr1.JCy@usenet.ucs.indiana.edu> shulick@navajo.ucs.indiana.edu (Sam Hulick) writes:

>In article <BzKosp.2zF@news.iastate.edu>, barrett@iastate.edu (Marc N. Barrett) says most sayishly:
>>   Tandy has finally announced their new desktop MPC-compatible computer system
>>with a 16-million-color display and CD-ROM drive as standard hardware.

>Good, go announce it in comp.sys.ibm.graphics or something.
>  
>>   It looks like Commodore really is going to be the last major personal
>>computer company to bring out a desktop computer with a CD-ROM drive.  Really
>>pathetic.

>If all you can do is degrade and insult C=, what the hell are you doing
>here?

>-- 
>    // Amiga 3000   ___ \ Sam Hulick: shulick@indiana.edu (NeXTmail OK!)
>   // 68030 25 MHz /__/\ \ My opinions wear combat boots.  Or whatever.
>\\// OS 2.04       \__\/ / "Walk!  Not bloody likely.  I am going in a
> \/                     / taxi."  --George Bernard Shaw


Does this Marc Barrett fellow even *OWN* an Amiga?  If not, why is he here?
*puzzle*
From: Jeff_Holinski@mindlink.bc.ca (Jeff Holinski)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: which machine should I buy?
Date: 21 Dec 92 04:30:01 GMT
Organization: MIND LINK! - British Columbia, Canada


You can definitly get good 3D software for a 486. Autodesk's 3D Studio is one
of the cheaper and more popular packages. I've heard it has a very good
modeler and the renderings I've seen done with it looked pretty good. You can
get 3D Studio for about $3000 US. Topas from AT&T is also supposed to be
pretty good but I think the price is about $8000 US.
If you do buy a 486 make sure you get an EISA bus. It'll cost you about an
extra $800 to $1000 but it's well worth the money since a standard ISA bus is
only 16 bits wide and the bus generally runs pretty slow compared to the
processor.
Another option would be an Amiga. If you can afford it you should definitly
get the 4000 if you can afford it. Most 3D rendering is pretty time consuming
and the 4000 is about twice the speed of a 50 MHZ 030 machine. If you buy the
4000 you won't need a display card since the HAM8 mode in hi resolution looks
good enough for most applications. If you can't afford the 4000 I'd recommend
a 1200. The problem with the 3000 and 3000T is that they can't be upgraded to
the new chip set.
For software Imagine is a very popular program. It has a very good modeler
and quite a bit of 3rd party support. (books, objects, tapes, ect) Imagine
can be had for about $250 US.
Real 3D 2.0 also sounds pretty good but I don't think it's been released yet.
If you want information on specific features of Imagine leave another message
explaining what sort of rendering and animation you're interested in doing.
Newsgroups: comp.sys.amiga.graphics
From: sacke@gn.ecn.purdue.edu (Jeff Hanna)
Subject: Re: Banding Still Imminent in AGA 256,000 color mode!
Organization: Purdue University Engineering Computer Network
Date: Thu, 17 Dec 92 22:45:53 GMT

In article <1gqs1iINNmoe@gap.caltech.edu> andrey@cco.caltech.edu (Andre T. Yew) writes:
>henigma@ac.dal.ca writes:
>
>>  I just compared 256 color modes with AGA HAM8 256K+ colors, and I still see
>>banding in the 256,000 color mode, why?? With all those colors 
>>shouldn't the banding disappear?
>
>	It still bands because either a 24-bit palette is not enough,
>you have more than 256,000 colors (really unlikely considering
>the resolution you're rendering at), or both.  You're also
>assuming that your color gradations act like HAM.
>
>	The best thing to do is to pick some kind of dithering scheme
>that you are pleased with and stand far away from the monitor 1/2 :-).
>Another thing you could do -- I'm guessing here at what you're trying
>to render -- is to reduce the harshness of your lights (if you
>have dramatic lighting or some other really high-contrast thing).  This
>is usually the main cause of banding on my renderings even when
>viewed on a true 24-bit display (SGI).
>
>	Or get an SGI Reality Engine (36-bits) :-).
>

The above is not totaly true.  It is banding because HAM8 only gives you
64 base values per R,G, and B oppossed to 256 base values per R,G, and B in 
24 bit color.  Does your rendering have a lot of values of one color
(ie is there alot of red, or a lot of green, etc..)  If so, you will fill
up the pallette with a lot of one color and cause banding.

You can cause banding in 24bit color.  Make a ray trace rendering of a white
sphere on a dark background with one sotlight shinning on it.  It will band
all over.

Jeff
From: rknop@cco.caltech.edu (Robert Andrew Knop)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Is there an Amiga postscript previewer?
Date: 18 Dec 1992 17:35:12 GMT
Organization: California Institute of Technology, Pasadena
NNTP-Posting-Host: punisher.caltech.edu

shaun@iris.mincom.oz.au (Man in Polyester Suit) writes:

>I'm wondering if there is a public domain postscript previewer
>available.  Anyone using one regularly?  With a measly 1 Meg?

>All information appreciated.

There is post, which works quite well.  It is somewhat slow (but livable) on a
7 MHz 68000, but quite reasonable on an accelerated machine.

I think that the latest version is 1.7, which was on fish disk 669.

-Rob Knop
rknop@cco.caltech.edu

Newsgroups: comp.sys.amiga.graphics
From: cs902125@ariel.yorku.ca (SHUK C YIP)
Subject: Re: DigiView AGA ?
Keywords: DigiView AGA
Organization: York University, Toronto, Canada
Date: Wed, 16 Dec 1992 07:48:35 GMT

In article <1992Dec14.143157.12754@dcs.warwick.ac.uk> rwindsor@dcs.warwick.ac.uk (Richard Windsor) writes:
>There seems to be a pletherer of problems with DigiView here. I've got
>DigiView v4.0 (The Gold Version) running on an A1200 and it seems to work
>fine. I can't remember if I used the OCS boot option though.
>
>Does anyone know if NewTek are releasing an AGA software upgrade ?
>

Don't bother. NewTek will never upgrade Digi-View and Digi-Paint. They
just concentrate on Video Toaster. However, I know you can use
ImageMaster and Digi-View to digitize directly to AGA graphics. For more
detail, you can send Ben William a message. 
Newsgroups: comp.sys.amiga.graphics
From: dino@alex.com (Dino Fancellu)
From: dingebre@imp.sim.es.com (David Ingebretsen)
Subject: Re: Creating a HAM8 anim?
Reply-To: dingebre@imp.sim.es.com (David Ingebretsen)
Organization: Evans & Sutherland Computer Corp., Salt Lake City, UT
Date: Fri, 11 Dec 1992 21:56:07 GMT

In article <lgibb.0d7r@burner.com>, lgibb@burner.com (Lance Gibb) writes:
> As far as I know, Art Department Pro is the only program that will currently
> convert other Image formats to HAM8, or 256color modes for the AA chipset.
> I have yet to see anything in the public domain.
>  
> 
> --- Via UCI v1.17 (C-Net Amiga)
> 

Imagemaster does as well.

-- 
	David

	Disclaimer: The content of this message in no way reflects the
	            opinions of my employer, nor are my actions
		    encouraged, supported, or acknowledged by my
		    employer.
Newsgroups: comp.sys.amiga.graphics,comp.sys.amiga.hardware,comp.sys.amiga.programmer
From: davereed@wam.umd.edu (Michael Robert Bromery)
Subject: Re: 800x600 on A4000 - HOW?
Organization: University of Maryland, College Park
Date: Sun, 20 Dec 1992 00:19:32 GMT

        Well, you are in luck. That was the program I was telling everybody 
    about when I was talking about the Mark Thompson pictures. You can get
    viewtek 1.02 <- You need that version or better. From your various
     ftp sites. I believe that wuarchive.wustl.edu and merlin.etsu.edu both 
     have viewtek 1.02. It is an awesome picture viewer and will automatically
    (at almost everytime) pick the best way it can show it to you. It shows
    24-bit and Jpeg 24-bit files on an overscaned Ham screen like a dream.
     It has AGA and full support. It even supports animations of AGA files in
      800x600 HAMB Modes!!!!!!!
     And it is even mentioned in the documentations. It also has full support
     for GVP IV24 bit and 24-bit cards and comes in three formats.
       Small <- No gif or Jpeg. Normal <- All modes except for IV 24-bit 
      card. and VT24 <- For those lucky owners of that neat looking card.
     It also has a slight plug to tell you to get
        the ImageFX <- probably by GVP. And says that you won't regret it.
      Frankly, after seeing the work with that version of View Tek in
      Free ware, it really makes me believe him. I'd figure if I had the
      money, I'd run out and try one out too.
      It's a very good download, especially good to view those Mark
     Thompson pics with, even without AGA or 24-bit cards.

   ----- Hope this helps.

   --- Mike Bromery.
    Email: davereed@wam.umd.edu
From: petter@pnilsen.adsp.sub.org (Petter Nilsen)
Newsgroups: comp.sys.amiga.hardware
Subject: Re: DKB with AGA card.
Date: 13 Dec 92 18:02:06 GMT
Reply-To: cbmehq!cbmnor!pnilsen!petter@cbmvax.commodore.com
Organization: Ultima Thule Software
X-NewsSoftware: GRn 1.16f (10.17.92) by Mike Schwartz & Michael B. Smith

In article <dkbrown.001r@dkbsoft.UUCP> dkbrown@dkbsoft.UUCP (Dean Brown) writes:
> In article <petter.09pa@pnilsen.adsp.sub.org> petter@pnilsen.adsp.sub.org (Petter Nilsen) writes:
> > Rumour has it that DKB will have a AGA card for the A2000/A3000 ready in the
> > first quarter of '93 for $500...

> Rumour is EXACTLY what this is!!

Ehem, but this info was taken from a fax from DKB to a distibutor.. ;-)

Are you SURE you're not working on something (impossible?) ? ;-D

>
>     Dean Brown                  linx!dkbsoft!dkbrown@vela.acs.oakland.edu
>     DKB Software


---
\\\\\\ E-Mail: petter@pnilsen.adsp.sub.org                      |\
 \\\\\\   or.. cbmehq!cbmnor!pnilsen!petter@cbmvax.commodore.com| \
  >>>>>>========================================================|  >
 ////// Disclaimer: These opinions are ALL mine !               | /
////// ->    Save the whales -- collect the whole set !     <-  |/
Newsgroups: comp.sys.amiga.hardware
From: schuetz@fm11ap07.tu-graz.ac.at (Alexander Schuetz)
Subject: NULLMODEM 68000/80286 *FAAAAST* routines wanted
Organization: none
Date: Wed, 16 Dec 92 22:56:28 GMT


HI guys I wonder if anyone could be so friendly as to help me with my
primitive problem. I want to use some crossassemblers to create 68000 code 
for my Amiga 500, and some normal assemblers to do some 286 or 386 code for
PC. Maybe also some Amiga assemblers to create 386 code? Who knows! :-)

1.) Is the null modem cable from PC to Amiga the same that it is from
    PC to PC? Can I also use it for Amiga-to-Amiga linking? 
2.) I want to send the object code over the nullmodem cable *REALLY FAST*.
    No dos routines or shit should be used, but I need send/receive
    routines (sourcecodes) for both PC and AMIGA who directly access
    the right IN/OUT lines or (talking Amiga) I/O addresses for sending or
    receiving data.

    Any ideas? 

    Thanks, Alex  (schuetz@fm11ap07.tu-graz.ac.at)

Those 20 crossassemblers on that FTP site whose name I cant remember are
really G-R-E-A-T!