HDTenEightyP/NetNews huggingface dataset:
From: mch0@harvey.gte.com (Michael Hatz)
Newsgroups: comp.sys.ibm.pc.games
Subject: Battle of Britain
Date: 3 Sep 92 14:38:51 GMT
Organization: GTE Laboratories

I just purchased Battle of Britian used and it looks like a pretty good game.
I do have some questions though:

1)  I have version 1.0, what was the latest rev?
2)  Is the game EGA only?  VGA is an option but it doesn't seem to go 256.
3)  I have a 386/25 and find I need to turn the turbo off, has anyone else had
this happen?
4)  When I am flying some missions, all of a sudden the game
falls over, farts and dies, spitting me out to the dos prompt.  I am using
qemm; have about 623k avail, and have the smartdrive cache turned off.  Any
clues???
5)  Does anyone have hint/cheat files they could send or give me ftp addresses
for?
6)  What was the sequel to this game, SWOTL? And are there any modules for BOB?

Thanks for any and all help.

Mike

hatzm%venus.dnet@gte.com
From: grimp@solb1.essex.ac.uk (Grimwood P J)
Newsgroups: comp.sys.ibm.pc.games
Subject: Dune unprotect??
Date: 27 Aug 92 21:35:47 GMT
Reply-To: grimp@essex.ac.uk (Grimwood P J)
Distribution: comp.sys.ibm.pc.games
Organization: University of Essex, Colchester, UK

Can anyone help??
It's a great game but I could do without the protection.
Newsgroups: comp.sys.ibm.pc.games
From: jewell@mace.cc.purdue.edu (Larry Jewell)
Subject: Re: Another WCII Anachronism
Organization: Purdue University
Date: Sat, 29 Aug 1992 11:19:15 GMT

In article <dwong.1aka@terapin.com> dwong@terapin.com (Don Wong) writes:
>Ever wonder how almost every time you blow up a Kilrathi ship, the little tiger
>dude has time to flip on his radio and tune it into your frequency and scream
>into it to let you know you've nailed him?  Why doesn't he just eject and get
>the hell out of there?

Maybe it's a Kzinti?

Them's some cats with a SERIOUS attitude problem.

Larry J


-- 
#Larry W. Jewell (ex-USN)     WWII-L Listowner    jewell@mace.cc.purdue.edu # 
#"Sunday's horoscope is noteworthy because of its strange, sudden and wholly#
#unpredictable and inexplicable occurrences, affecting all phases of life." #
#--"Your Horoscope," L.A. Evening Herald Express, Saturday, Dec. 6, 1941.   #
Newsgroups: comp.sys.ibm.pc.games
From: rdippold@cancun.qualcomm.com (Ron Dippold)
Subject: Re: Super VGA games
Organization: Qualcomm, Inc., San Diego, CA
Date: Wed, 26 Aug 1992 17:42:07 GMT

avik@icase.edu (Avik Banerjee) writes:
>	how may svga games are out there now? what i have so far is
>	links 386 and grandmaster chess.

Theater of War.
-- 
"You can shut us out, but you can't shut us up!" Rep. Pat Schroeder on women
Newsgroups: comp.sys.ibm.pc.games
From: scienger@ecr.mu.OZ.AU (Christopher_Robert INNES)
Subject: Re: UW: L4 2xdials 2xbuttons help please
Organization: Dept. Of Engineering Computer Resources, Uni. Of Melbourne
Date: Wed, 2 Sep 1992 02:20:25 GMT


In article <1992Aug23.223856.12972@cnw01.storesys.coles.oz.au>, nigel@cnw01.storesys.coles.oz.au (Nigel Harwood) writes:
> Folks,
> 
> I'm on level 4 at a large square pool.  At the top of some stairs there
> is a wand, two dials, and two buttons.  Using the wand I have reset the
> system but can someone tell me what combination to use?
> 
> I assume that getting it right will drop the secret door/bridge on
> the other side?  Or will it just raise up the centre so I can get to the
> stairs down, if so there is no need as I have already levitated over to
> that.
> 
> Any help appreciated.
> 
> Regards
> -- 
> <<<<<<<<<<<<<<<<<<<<<<<<<  Nigel Harwood  >>>>>>>>>>>>>>>>>>>>>>>>>>>
> << Post:  Coles Supermarkets, PO Box 480 Glen Iris 3146, Australia >>
> << Phone: +61 3 829 6090  E-mail: nigel@cnw01.storesys.coles.oz.au >>
> <<   FAX: +61 3 829 6886                                           >>


basically the floor surrounded by the pool can be broken up into a
cartesian like co-ordinate system. The dials represent the portion of the 
floor you are focused on, the top button raises that focused section and
the bottom button lowers it ( I think that's the right way around ). So
play around till you have a sufficient structure that you can:
1) climb up
2) jump to the ledges on the other side

and as you know the wand resets the floor.

-------------------------------------------------------------------------------

scienger@ecr.mu.oz.au
chilin' with the homies.
Newsgroups: comp.sys.ibm.pc.games
From: umeister@hardy.u.washington.edu (Eushuk Hong)
Subject: Kiloblaster by EPIC Megagames
Reply-To: umeister@u.washington.edu
Organization: University of Washington, Seattle
Date: Wed, 2 Sep 1992 00:52:22 GMT

Hi,
I just downloaded what seems to be the latest release from EPIC (makers
of Jill of the Jungle) called Kiloblaster: The Trilogy.  It looks somewhat
like Galactix, except it has better Soundblaster sound.  Has anyone played
it?  Has it been "officially" released?  What do you think about it?
From: anik@crhc.uiuc.edu (Sadun Anik)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Why Should Anyone Buy Falcon 3.0/OFT?
Date: 4 Sep 92 22:28:16 GMT
Article-I.D.: lyra.ANIK.92Sep4152816
Organization: Center for Reliable and High-Performance Computing
NNTP-Posting-Host: lyra.crhc.uiuc.edu
In-reply-to: eam3@po.CWRU.Edu's message of 4 Sep 1992 15:44:40 GMT

In article <188098INNfdn@usenet.INS.CWRU.Edu> eam3@po.CWRU.Edu (Eric A. Meyer) writes:
  [stuff deleted]
      Okay, so this turned out to be a way long post.  Still, I've heard
   a lot about what's wrong with Falcon 3.0/OFT.
      Tell me....what's right?

  It is a fun game to play. It has many details bult into the game
(not just visual) and this puts you into a quite complex situation
everytime you takeoff. The game doesn't fall into easy patterns. It is
a good flight simulator, and also a good action game. You can choose
to ignore the action part and just fly the plane, do target practices
etc. and really enjoy it. On the other hand, you can use the
auto-pilot do the navigation, takeoff, and landing and you do the
shooting. When you combine two sides, it makes a great game. Having
wingmen also makes flying interesting.

  You don't have to shoot everything you see. With limited ammo, most
missions turn into a survival test. I would say a very well thought
and challenging game from which you can get hundreds of hours of use
and still realise that you need to set up Red Flag exercises to check
out new combat tactics. I think it is worth the money because it
delivers what it promises. 

  As far as bugs are concerned, they haven't really effected my game
(I have seen a few but nothing major). The stuff like choppers doing
1000 knots are important if are in an area with choppers. Most bugs
people report are hard to repeat in the game.  By the way all the
choppers I have seen so far were normal.

--
Sadun Anik, U of Illinois at Urbana-Champaign
Center for Reliable and High-performance Computing
e-mail: anik@crhc.uiuc.edu
From: ecrjbruce@economics.adelaide.edu.au
Newsgroups: comp.sys.ibm.pc.games
Subject: I still need help with LEANDER!
Date: 31 Aug 92 07:44:21 GMT
Organization: Economics, University of Adelaide

*******************************************************************************
I am posting this from a friends account so if you can answer my question below
please either:- Reply to him changing the subject to "Send to Daniel", e-mail
me at IN%"9207987H@Levels.UniSA.Edu.Au", or simply post the answer to this
newsgroup!
*******************************************************************************

Could someone please help me with Leander Level 1.4 - this is the level where
you have to get the silver crossbow.
Well, I can get into the cave, get the crossbow, but can't get OUT of the
cave!! There seems to be no way of getting back up to where you came from!

HELP!
Newsgroups: comp.sys.ibm.pc.games
From: dyfl@mullian.ee.mu.OZ.AU (Daniel Y Lam)
Subject: Re: "Cracking" - What is Illegal about it?
Organization: Computer Science, University of Melbourne, Australia
Date: Mon, 24 Aug 1992 02:41:13 GMT

csmith@blackplague.gmu.edu (Blackplague) writes:

>Actually, you are wrong.  Many software licenses include the following
>line.

>>You may not:
>>b. modify, translate, reverse engineer, decompile, disassemble,
>>cerate derivative works based on, or copy (except for the the 
>>backup copy) the program or the accompanying documentation;

>This taken from the Software License Agreementb for Harvard Graphics and
>used here under the fair use doctrine of the U.S. Copyright Law.

This is a licence, and so is in the nature of a contract between the
user and the software company.  Breaking contracts is not a criminal
offence; no actual law is broken.  The company can, of course,  sue
you for damages in a civil court for breach of contract.

Software piracy, on the other hand, is treated as a breach of
copyright statutes and so is actually an offence for which you can be
convicted.  IMHO, copyright laws are an unacceptable piece of
government interference in the free market.  Any restriction on use
of software should be spelled out by contract.

--
	Daniel Lam
	Melbourne, Australia

In my opinion, the opinions expressed here are my personal opinions.
From: 11432918@eng2.eng.monash.edu.au (AMIR SHIRAZIRAD)
Newsgroups: comp.sys.ibm.pc.games
Subject: American University of Cairo
Date: 4 Sep 92 14:14:12 GMT
Article-I.D.: eng2.11432918.5.715616052
Organization: Faculty of Engineering, Monash University

Hi, could anybody please tell me the email address for the
American University of Cairo

Please reply via email to
11432918@eng2.eng.monash.edu.au

Ta Muchly dudes!
Newsgroups: comp.sys.ibm.pc.games
From: bjp2399@ultb.isc.rit.edu (B.J. Prusha )
Subject: Re: Football league simulator?
Originator: bjp2399@ultb
Keywords: football
Organization: Rochester Institute of Technology
Date: Mon, 31 Aug 1992 16:44:04 GMT

In article <1992Aug28.002642.15170@husc3.harvard.edu> plopper@husc8.harvard.edu (George Plopper) writes:
>I'm looking for a good pro football league simulation game that allows
>one to keep stats of several games over time so as to develop both
>"standings" and individual stats (league's leading passer, etc.). Ideally
>I'd like to take one team in each division and coach them as they play a regular
>NFL season against their 1992 scheduled opponents while the other teams 
>compete against each other without my intervention, thus building a 
>"league" that I can compare my teams to. Then, the top teams go to the
>playoffs and I can coach them regardless of who they are. Am I just
>fantasizing here?
>

I have had fun playing JOE MONETANA FOOTBALL.  It has good graphix,
good sound (for you sound lovers) and does what you want it to do.  It
carries all the stats for 46 players on the team (23 starters and 23
back ups in case the starters get injured). You can adjust the stats,
change the names, run your own team or a combination of teams and it
will simulate the games for you.  It doesn't let you watch the games,
but it quickly finishes up that weak for the season. You can design your
own plays (although it is somewhat limited) and  it will go through an
entire season, the playoffs and finally the super bowl. It doesn't keep
track of who has the best stats of the season, but hey, maybe in version
2. The player can control the ball carrier, blockers, runners who will
get the ball, recievers, qb, etc..And you can control anyone on defense
you want to.  The game has some pretty good ai built into it, although
it becomes a little predictable (but not enough to get dull).
    I have played this game for 2 years now and love it.  It has the
sense of playing football that I want/need.  Not to mention, you kick
the field goals, it has a practice (pre-season) type games and it will
make you scream when that receiver drops the ball in the end-zone.  All
this for $26 at a discount store.  Look it up.


	Have fun,			
				Brock Prusha


>
>Thanks for any help on this matter- the season's right around the corner!!
>
>
>-- 
>George Plopper 
>Email: plopper@husc8.harvard.edu
>"I wish somebody'd tell me what diddy-wah-diddy means."


-- 


Remember, thou art mortal
From: jac1@ra.msstate.edu (Jennifer Cox)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: 688 and Soundblaster
Date: 27 Aug 92 19:47:47 GMT
Distribution: usa
Organization: Mississippi State University

wiegand@rtsg.mot.com (Robert Wiegand) writes:

>This game only uses the Soundblaster for the music in the introduction.
>None of the game sounds play through the 'blaster.

>I was very pissed when I found this out after buying it.

Thanks alot.  That would be a significant improvement on the game.
Newsgroups: comp.sys.ibm.pc.games
From: jhoekstr@cs.ruu.nl (Jeroen Hoekstra)
Subject: SVGA screen messup
Date: Tue, 1 Sep 1992 08:08:49 GMT
Organization: Utrecht University, Dept. of Computer Science

A couple of weeks ago I got a 486 with SVGA. I bought EOB2 and got the UW demo.
And though it's great playing, I sometimes have a problem with the monitor.
One colour changes, eg black becomes green (I believe it's only one colour at
the time). The only way to restore that colour is to walk to another part of the
game where the game has to reload it's graphics.
Since I have this problem with both games, I'm wondering if it's just a bug in the
games or in my SVGA adapter (or maybe it's my monitor?). Do you have similar
experiences and is there something to do about it?

Thanks, Jeroen.

-- 


--------------------------------------------------------------------------------
Jeroen Hoekstra           | If we call for the proof and we question the answers
Newsgroups: comp.sys.ibm.pc.games
From: alexees@wam.umd.edu (ALEXANDROS G. HOBSON)
Subject: simcity.unp
Organization: University of Maryland, College Park
Date: Mon, 31 Aug 1992 05:36:18 GMT

Can someone tell me a workable method to unprotect SimCity?
What string do I have to alter (in what sector,etc.) ? I own
vers. 1.07, if that helps at all. 

-Alexander
 alexees@wam.umd.edu

PS All flames ignored, all jokes read ;)
From: jrs@netcom.com (John Switzer)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Problems with U7 v3.4
Date: 28 Aug 92 14:30:01 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest)

In article <1992Aug28.090103.26537@cs.joensuu.fi> jkammone@cs.joensuu.fi (Janne Kammonen) writes:
>HI !
>
>I got the U7 v3.4 patch from wuarchive and upgraded my U7.
>The game runs normally for some time but suddenly it prompts something
>about corrupted game and tells that loading a previous saved game
>will correct the problem. This happens always when I try to save my game
>or sometimes when I talk to somebody. I took the patch off and everything
>was normal. So have encountered similar problems or can you explain what's
>up ??????
>thank , Janne
>
The Origin peoples on CompuServe claim they have no knowledge of this U7 v3.4
patch and that it is therefore unofficial. I'd encourage you to send your 
master disks back to Origin to get the real v 3.4. Remember, if someone has
hacked a patch for U7, they could have put anything in there, and anonymous
ftp is anonymous, after all.
-- 
John Switzer               | "Don't mess with me, man!
                           | I'm a higher mammal!"
74076.1250@Compuserve.com  | 
jrs@netcom.com             |
From: jferra@buscard.fidonet.org (Jim Ferraiolo)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: 4Dtennis
Date: 2 Sep 92 16:59:05 GMT
Reply-To: jferra@buscard.fidonet.org (Jim Ferraiolo)
Organization: The Business Card (BBS), Lawrence, MA - Data: 508-682-5329

doug@bach.udel.edu (Doug Boehme) writes:

> I can play the game just fine but I am having trouble picking up the ball
> during the practice mode in order to serve the ball.  How do you pick up the
> ball? (I can see it sitting on the baseline but can't do a thing to it.)
> 
> 					Thanks....   Doug

I know, I can't get it to do that either!
Must be a bug..


-----------------------------------------------------------------------------
   The Business Card (BBS), Lawrence, Massachusetts - Data: (508) 682-5329
   SysAdmin:  murph@buscard.fidonet.org / ...!ulowell!wizvax!buscard!murph
Newsgroups: comp.sys.ibm.pc.games
From: etxstfr@helix.ericsson.se (Stefan Frick)
Subject: Re: Flight model in CYAC
Reply-To: etxstfr@helix.ericsson.se
Organization: Ericsson Telecom, Printed Circuit Mfg.
Date: Wed, 2 Sep 1992 08:21:59 GMT

I think I must agree with what Phat wrote about CYAC. During the last year I've
played five different flightsims namely, Microsofts Flight Sim, F-29 Retaliator,
MIG-29 Super Fulcrum, Falcon 3.0D and now Chuck Yeager's Air Combat.
A ranking would probably be something like this:

First there's Falcon 3.0
then there's nothing...
then there's nothing...
Microsoft
MIG-29
CYAC
F29

I think the two last must have read the same manual on the topic 'Flight Simulators-
A Do-it-yourself Guide'. Same style of graphics and the same unrealistic flight
models. (Even though I think F29 is worse...)
Yesterday I managed to do the famous 'Stall landing' in CYAC, and was told afterwords
that I did pretty well! And why the h**l do I keep getting this 'approaching stall - 
stall' all the time? Even if I use one of the Vietnam-era fighters, it's almost
impossible to perform a decent looping without a stall. Were the planes really
that under-powered or is there something fundamentally wrong with the flight-parameters?

After using Falcon 3.0 for almost a year now, I can still return to the simulation
and find it attractive. Even if you don't deal with the campains it's still very
enjoyable, especially as 'new' features keeps popping up through this newsgroup.

-Stefan

--------------------------------------------------------------------
| Stefan Frick                  | Email: etxstfr@helix.ericsson.se |
| Ericsson Telecom              | Phone: +46-11-241098             |
| Box 72                        | Fax:   +46-11-241207             |
| S-601 02 Norrkoping           |                                  |
| SWEDEN                                                           |
--------------------------------------------------------------------
From: deryd@ERE.UMontreal.CA (Dery David)
Newsgroups: comp.sys.ibm.pc.games
Subject: Quest for glory I (VGA)
Date: 23 Aug 92 22:02:39 GMT
Distribution: na
Organization: Universite de Montreal

Hi, once in a while a play Quest for Glory I the VGA version from Sierra.
But now i'm going very far. I've chosen the magicien. But did not put any
points for climbing. I noticed a door near the waterfalls, although i can open
it i cannot climb the rocks to get there! Is there another way ? I'm looking
for the Hermit who would have the Trigger Spell! I need that spell to play 
with Erasmus! I don't know what to do with the brigands either! When i visit
the cimetary at night, i cannot thing anything but ghost ! How do i meet the
thiefs?

Since this is a remake of the EGA version, someone must have been though this
no ?

Thanks David

-- 
===============================================================
David Dery                     | David Dery, 5127 Earnscliffe    
deryd@tornade.ere.UMontreal.CA | H3X 2P7 Montreal, QC, Canada
===============================================================
Newsgroups: comp.sys.ibm.pc.games
From: cantrell@sauron.msfc.nasa.gov (A. Eric Cantrell)
Subject: Game for sale or trade
Summary: games
Keywords: Games for sale or Trade!
Organization: NASA/MSFC
Distribution: comp.sys.ibm.pc.games
Date: 31 Aug 92 21:06:22 GMT


I have the following games for sale (or trade).

	Sharkey's 3-d Pool (ega)        $5   3.5" 
Rest are VGA
	Beyond the Black Hole           $10  both" 
	Elite Plus                      $15  5.25" 
	Buck Rogers (Countdown to DD)   $10  5.25" 
	Space Quest IV                  $25  3.5" 
	F29 Retaliator                  $20  5.25" 
	Stellar 7			$15  both" 
	HArd Nova			$15  5.25"
	Mega Traveller I	        $10  3.5" 
	Gateway to the Savage Frontier	$20  5.25" 
	Eye of the Beholder I		$20  3.5" 
	Wing Commander II		$35  5.25" 
        Star Control I   		$15  both" 

All games with original box & docs.
All reasonable offers considered. You pay shipping.  
E-mail me at cantrell@sauron.msfc.nasa.gov if interested.



========== long legal CMA disclaimer follows, press n to skip ===========

Neither the United States Government or the National Aeronautics and Space
Administration or any of their employees, makes any warranty, whatsoever,
implied, or assumes any legal liability or responsibility regarding any
information, disclosed, or represents that its use would not infringe
privately owned rights.  No specific reference constitutes or implies
endorsement, recommendation, or favoring by the United States Government
or the National Aeronautics and Space Administration.  The views and
opinions expressed herein do not necessarily reflect those of the
United States Government or the National Aeronautics and Space Administration,
and shall not be used for advertising or product endorsement purposes.


--------------------------------------------------------------------------------
Eric Cantrell                                   cantrell@sauron.msfc.nasa.gov or
                                                aec@avdms8.msfc.nasa.gov
MSFC/NASA/EB33				
Huntsville, AL 35812
--------------------------------------------------------------------------------
From: amigo@milton.u.washington.edu (The Friend)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Civ - Looks like it is all over.
Date: 30 Aug 92 03:54:18 GMT
Article-I.D.: milton.amigo.715146858
Organization: University of Washington


	Speaking of "all over" in Civ., I managed to wipe the globe
free of other civilizations to find out that if you kill off the last one
other then yourself, game's over.. I thought it would be nice if it let
ya just run without competition for once.. but I did the next best thing -
surrounded the enemy's one remaining city with heavy mech. infantry - does
the trick. I still keep the other guy as a trading partner as well as collect
duties for not attacking him - two bonus items that make keeping another civ.
around. Course the game does get old once you've conquered everyone -
I ran through the space mission, and now just am taking over the rest
of the globe.


				--> Mike
From: jao@sactoh0.sac.ca.us (James A. Ollinger)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: F117a -- miscellaneous ramblings
Date: 30 Aug 92 19:04:29 GMT
Organization: Sacramento Public Access Unix

<1992Aug28.073049.1342@sactoh0.sac.ca.us>
<1992Aug28.180211.1348@bcrka451.bnr.ca>
Distribution: na 
Organization: Sacramento Public Access Unix, Sacramento, Ca.
 
>BTW, Hoi Chong mentioned about downloading fixes.  The only one I have
received
>so far was a voice enhancement from some guy - it put in "Cleared for
TakeOff", 
>etc.  Where are you downloading fixes from?   The MPS BBS?  Just
wondering whether
>it was worth it to dial into their BBS for anything?
 
I've been downloading the patches from BBSs.  I got the v4 patch from
Compuserve.  I have no idea what FTP site would have it.  I've called the
MPS BBS once or twice.  It would probably be worthwhile if it weren't a
cross-country call for me.  But as it is, I can pick up the patches and
chatter locally.
-- 
    London   *   Paris   *   Forience   *   Rome   *   Sacramento
                          KNIGHTS, Inc.
                JAO@SACTOH0.SAC.CA.US, District Knight
      Maidens Rescued  *  Dragons Slain  *  Feasts Devoured
From: mas4@ns1.cc.lehigh.edu (MICHAEL ANTHONY STRAUSS)
Newsgroups: comp.sys.ibm.pc.games
Subject: PowerMonger
Date: 3 Sep 92 13:55:23 GMT
Organization: Lehigh University

I have recenty heard of this game in a magazine article.  If any one out there
has played it, I would like to hear about it.  And if some nice soul would
take around $20 to mail me a copy of it and instructions I would be most
pleased.

                -Thanx
                   Stimpee

mas4@ns1.cc.lehigh.edu

        ...   Feed my eyes, They hunger for sight.  ...