HDTenEightyP/NetNews huggingface dataset:
From: arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee)
Subject: Re: Turbo Duo Review
Organization: Johns Hopkins University CS Dept.
Date: Thu, 8 Oct 1992 20:46:50 GMT

In article <1992Oct8.200112.5693@noose.ecn.purdue.edu> brackney@author.ecn.purdue.edu (Larry J Brackney) writes:
>   Another point of interest are the choice of turbopad connectors.  TTI
>has opted to use PC-Engine connectors rather than the oversized TG-16
>connector format.  The upshot?  If you want to use a turbotap and other
>controllers with the Duo, you use Duo taps and controllers, or PC-Engine
>stuff.  The old TG16 peripherals will NOT work without a converter cable.
>(Sold seperately of course! ;-) )  I found this to be an odd decision on
>TTI's part.

Hm.  Probably makes it easier to port over anything that uses a special
controller.  Forgotten Worlds, for instance.  Or maybe SFII/FSII?

Is there a reverse converter cable available, so I can use a Duo (or PCE)
controller on an older-style TG-16?
--
"the bogosity in a field equals the bogosity imported from related areas, plus
the bogosity generated internally, minus the bogosity expelled or otherwise
disposed of."  -- K. Eric Drexler

Ken Arromdee (UUCP: ....!jhunix!arromdee; BITNET: arromdee@jhuvm;
     INTERNET: arromdee@jyusenkyou.cs.jhu.edu)
Newsgroups: rec.games.video
From: brackney@author.ecn.purdue.edu (Larry J Brackney)
Subject: Re: Awesome New Controller!
Organization: Purdue University Engineering Computer Network
Date: Tue, 13 Oct 1992 02:20:13 GMT

In article <Bw150z.J7E@news.cso.uiuc.edu> egp41980@uxa.cso.uiuc.edu (M) writes:
>jknife@desire.wright.edu writes:
>>	Since a lot of people on this newsgroup seem to get games way ahead of
>>time, maybe this is old news.  Then again, maybe not.
>>
>>	Way back in June, at the Chicago CES, I tried a controller from Triax
>>called the Turbo Touch 360.  It was amazingly cool.  In place of a standard
>>d-pad, it has a sensor so that no thumb pressure is required to move around.
>>
>>	It's going to be made for the SNES, NES, and Genesis.
>
>I tried this pad at the CES too, and I have to say that while regular control
>pads begin to hurt my thumb after about 20 minutes of play this one did after
>I used it for about a minute. This and a couple of other "nifty" new        
>controllers I saw at the CES (including that one where you just twist a stick
>around in one hand, no base) seemed based more on gimmicks than on sound 
>ideas for new controllers.

   Gee, I kind of liked it at the CES.  I guess I felt just the opposite of
how you did - the Triax pad requires almost no pressure to activate it, so
I found myself not pressing much at all.  I only used it for five minutes,
but I would think it would increase my playtime, and reduce thumb fatigue.
(That's what their doctor/spokesperson says anyway.)  Circular motions
were also easier, so I think it would make a great SF2 pad if you were
looking for such an animal.  My only complaint - they'll be retailing
for around $35-$40.  A bit pricey for a replacement pad.  They are rugged
and include turbofire though.

   - larry

--
/  Larry J. Brackney      | E-Mail: brackney@mn.ecn.purdue.edu              \ 
|-------------------------| S-Mail: 3116 Hilltop Dr.  W. Lafayette IN  47906 |
|  Mechanical Engineering | Phone : (317)-463-1602 (Home)                    |
\  Purdue University      |         (317)-494-6552 (Office)                 /
Newsgroups: rec.games.video,rec.games.video.arcade,alt.games.lynx
From: blk@mitre.org (Brian L. Kahn)
Subject: Re: Bob Jung's Reviews (Was Re: Reformed lynxist (Pinball Jam))
Organization: The MITRE Corp. Bedford, MA
	<1992Oct15.181730.13102@ncsu.edu>
	<1992Oct15.213827.22118@lmpsbbs.comm.mot.com>
Date: Fri, 16 Oct 1992 20:46:30 GMT


In article <1992Oct15.213827.22118@lmpsbbs.comm.mot.com> denton@ssd.comm.mot.com (Perry Denton) writes:

   This is why I don't hold a lot of water with Robert Jung's reviews.  It's not
   just him, other people say things like "I rented this game for a night, I don't
   really like the gameplay, etc." or worse "I rented this game, it looks great".
   Graphics and gameplay are very subjective when considering their limited time
   frame of playing the game.  Good looking graphical effects wear off in time,
   hard (read challenging) gameplay increase enjoyment and satisfaction over time.


Don't get discouraged, RJ, I like your reviews.  I just wish more
people reviewed stuff in depth on this newsgroup.  Game reviews are
gonna be like movie reviews, some reviewers fit you and others don't.

--
B<   Brian Kahn   blk@mitre.org   "may the farce be with you"
From: gronowski@rock.enet.dec.com
Newsgroups: rec.games.video
Subject: SNES - John Madden Football
Date: 7 Oct 92 19:16:03 GMT
Reply-To: gronowski@rock.enet.dec.com ()
Organization: Digital Equipment Corporation


Can someone who has John Madden Football for SNES explain to me how to catch
a pass. Is it my imagination or is it an impossibility?


--
Paul "iceMAN" Gronowski		"...the dream is always the same..."

Digital Equipment Corporation (Hudson, MA)
Newsgroups: rec.games.video
From: denton@ssd.comm.mot.com (Perry Denton)
Subject: Re: NFL SPORTSTALK FOOTBALL starring Joe Montana
Organization: Motorola LMPS
Date: Fri, 16 Oct 1992 18:32:07 GMT
Keywords: n

In article <1bmgd3INN6do@usenet.INS.CWRU.Edu> ai029@cleveland.Freenet.Edu (Nick Poulos) writes:
>
>Just had a chance to play this game at Electronics Boutique. The game
>is a big improvment over Joe Montana Sportstalk Football. All 28
>teams are included. You can CHOOSE your view.
>You can have horizontal playfield or vertical or Blimp.
>Graphics are much better especially the runners. Biggest improvement
>is that the play by play anouncer does not fall behind. Also there is
>much more talking. The game is 12 megs.
>-- 
And the price of the game was only $53.99
They realize that most people won't pay $60 to upgrade (Unlike Electronic
Arts).  Considering it's 12 meg, they could have easily justified
a $60-65 dollar price tag.

I'll have to rent the game first.  I had difficulty with the passing 
attack on Montana 2 (got intercepted half the time -- frustrating).

Another improvement on Montana '93 is that the zoom isn't as drastic as
before.  It has all the elements of a perfect game (esp NFL rights), it will
all depends on the gameplay.

Perry

BTW, Electronic Boutique recently dropped their price on many games,
especially Lynx titles (Checkered Flag & Lynx Casino were only $25).
-- 
Perry Denton
Motorola, Inc.
Schaumburg, Illinois
Internet: denton@ssd.comm.mot.com       Phone: (708) 576-4479
From: beuf@wpi.WPI.EDU (Richard J Fuller)
Newsgroups: rec.games.video
Subject: SEGA CD
Date: 16 Oct 92 17:11:51 GMT
Article-I.D.: bigboote.1bmt4nINNmam
Distribution: world
Organization: Worcester Polytechnic Institute
NNTP-Posting-Host: wpi.wpi.edu

SO do I under stand that I can go to a store on
October 29th and pick this thing up and if so
are store gong to have alot of them or just one or two
I would think that there will be a big 
immediate demand
then it will slow down untill the christmas time

SO do I understand that the system will cost


$ 99.00 for the base genesis system
$299.00 for the CD DRIVE
		which will come with some software...
$ 50.00 for teh C+C music faction video thing(I think that sounds cool)
From: DAN110@psuvm.psu.edu
Newsgroups: rec.games.video
Subject: What's Wrong w/NHLPA '93
Date: 12 Oct 92 15:22:43 GMT
Organization: Penn State University

I have recently purchased NHLPA '93 and for the most part I think that it is a

well designed game, but I think that I have found one really annoying bug in it
Does anybody else find it very easy to score from long range. Whether it be a h
ard or weak shot or even sometimes a dinky little pass?  Please leave me E-Mail
on this topic as I want to know if maybe i received a game in a defective batch
Should i return it? does this problem often happen with new sega games?
From: rodal@reznor.cmw.ltn.dec.com (A Software Hooligan)
Newsgroups: rec.games.video
Subject: Re: SNES Zelda III, where are those 20 hearts?
Date: 9 Oct 92 21:11:43 GMT
Reply-To: rodal@reznor.cmw.ltn.dec.com (A Software Hooligan)
Organization: Digital Equipment Corporation


There are 24 heart pieces


	thought you would like to know...

	
	dave
From: jonke@kong.gsfc.nasa.gov (Stephen Jonke)
Newsgroups: rec.games.video
Subject: Re: STREET FIGHTER II
Date: 14 Oct 92 21:13:14 GMT
Organization: NASA GSFC

In article <Bw4I13.Ms3@acsu.buffalo.edu>, hennessy@acsu.buffalo.edu (DOG BASEBALL!!!) writes:
> 
> 
> 	alt.games.lynx
> 	alt.games.sf2
> 
> 	what is the common denominator?
> 	and you can't read ALT groups?
> 
> 	please everyone edit your Newsgroups line.. if we in alt.games.lynx
> wanted to read sf posts, we'd go to a different group..
> 
> - Just ticked because fucking SFII has more posts than lynx stuff in the lynx
> group...  
> 

Hmm, but you just posted your message to alt.games.lynx -- isn't that
self defeating?  Anyway, it's been lopped off this one.

SF2 bites anyway, why would anyone want to discuss it?  (insert "sneaky
attempt to rile up SF2 fans into arguing in a group other then alt.games.lynx
smiley face" here.)

Steve
From: jonke@kong.gsfc.nasa.gov (Stephen Jonke)
Newsgroups: rec.games.video
Subject: Re: Sega CD
Date: 16 Oct 92 20:21:14 GMT
Organization: NASA GSFC

In article <SS.92Oct16075608@wpi.WPI.EDU>, ss@wpi.WPI.EDU (Scott Streeter) writes:
> 
> The Turbo-Duo unit is made along these lines. I got a brochure in the
> mail yesterday, and the CD-ROM will connect to either IBM PC, or MAC's
> with the proper adapter (sold seperately of course).

It's not even available yet.  At any rate, neither (TD or Genesis) would
make a very good multimedia system as both have resolutions that are way
too low for it (in fact, the same goes for SNES albeit a little better.)
That's the case in both pixel and color resolutions.  The ability to
(potentially) hook the TD up to a Mac or PC will make it a CD Rom for a
Mac or PC, thus the TD itself will have no real involvement in any multi
media aspect.  None the less, it's a good idea, but ONLY if the CD-Rom is
one of the faster ones like the latest NEC drives (yes TD has an NEC drive,
but they make drives that are both slow and fast.)  I would doubt if this
is the case, because TTI wanted to keep the cost down -- does anyone know
the specs and how it compares to the fastest CD-ROM drives?  Also, is
the TD when hooked up to a Mac/PC going to be Photo-CD compatible and will
it support multiple Photo-CD sessions?

Steve
From: splin@cauchy.usc.edu (Sen-Pin Lin)
Newsgroups: rec.games.video
Subject: Re: John Madden '93
Date: 9 Oct 1992 11:22:07 -0700
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: cauchy.usc.edu

jarnis@mits.mdata.fi (Jarno Kokko) writes:

>In article <1992Oct7.200059.3792@vax.muskingum.edu> ed_medeiros@vax.muskingum.edu writes:
>>If you haven't heard by now, John Madden '93 will be coming out late Nov. early
>>Dec..  Or at least that is what EA told me last night when I ordered it.  It
>>will contain all 28 NFL city teams plus 8 of the greatest teams in football
>>history.  Such as '78 Pittsburgh, '76 Oakland, '85 Chicago, and '84 San
>>Francisco.  That is what was listed.  It will also contain the "No Huddle"
>>offense and the QB clock stopping play, probably spiking the football.  That is
>>all I know.  Does anyone else have any information???

>This all is true. It's simply the best US Football game so far. (At least
>on SNES...)

I don't think so. Have you played super play action football yet? (Since you
are talking about SNES. Not sure JM '93 is for SNES though, I think it's for
Genesis)

Ben



Newsgroups: rec.games.video
From: krampitz@asl.dl.nec.com (Mr. Dave Krampitz)
Subject: Special Turbo Duo Offer
Summary: Trade in 16-bit or 8bit machine for $50 credit
Keywords: Turbo Duo, Trade In, Old for New
Organization: NEC America, Advanced Switching Laboratory
Distribution: usa
Date:  9 Oct 92 19:21:33 GMT

Hello. Yesterday (10/8) I received some Turbo Duo paraphanalia
in the mail. One thing in particular caught my eye so I thought
you should know.

TTI is offering a special deal where if you trade in your old
Turbografx-16 with power supply and controller, you will get
$50.00 off the purchase of the Turbo Duo unit. Furthermore, if
you trade in ANY 16-bit machine you will get $50.00 off of the
purchase of a Turbo Duo unit. If you trade in any 8-bit system,
you will get $30.00 off the purchase price of the Turbo Duo. I
would imagine one trade in per purchase, and one Turbo Duo per
customer.

I received a coupon to make this transaction but I don't know
if you need it to get the $50.00 off. They include an 800 number

 800 995-9203 (8:30 - 3:30 PST)

and the address to send the coupon and your old unit is:

TurboZone
P.O. Box 938
Santa Clarita, CA
91380-9038 

You probably should get the coupon first if possible.
IMHO I think its a pretty good deal. For $249 you get

- Turbo Duo Unit (w/built in CD controller version 3.0)
- 5 games
    1. Gates of Thunder (Super CD)
    2. Bonk's Adventure
    3. Bonk's Revenge
    4. Ys Book I & II
    5. Ninja Spirit
- 10 $5.00 coupons towards Turbo goods (games, accessories, etc.)
- Turbo Force Magazine 

I am in no way affiliated with TTI but I have have the Turbographx
and CD for almost 3 years now and have been quite happy with it.
I just wanted people to know about this special offer.    

If you have any questions, please email to krampitz@asl.dl.nec.com. 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dave Krampitz                       |     email: krampitz@asl.dl.nec.com
                                    |
NEC America, Inc.                   |       That which is expressed above is
Advanced Switching Laboratory       |       of my own generation and not of NEC.
Irving, Tx
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
From: GRS00010@APPSTATE.EDU (Shannon R. Adams)
Newsgroups: rec.games.video
Subject: [Genesis] Basketball Games For Trade
Date: 16 Oct 92 23:29:54 GMT
Organization: Appalachian State University
NNTP-Posting-Host: alf.appstate.edu
X-News-Reader: VMS NEWS 1.24


	I have 2 basketball games for trade:  Lakers vs. Celtics and
Jordan vs. Bird.  I am looking for Tazmania, Holyfield Boxing, or 
a decent baseball game.  Please send what you have to offer.


____________________________________________________________________________
           ||/|/|/|
           |      |
           |      |
           | (o)(o)      _____________________________________
           C      _)    /        Shannon Adams                \
            | ,___|    /         Appalachian State University  \ 
            |    /    \          GRS00010@appstate.bitnet      /
           / ____|     \         GRS00010@stat.appstate.edu   /
          /       |     \___________________________________/
_____________________________________________________________________________
From: Hirsch#m#_Edward@msgate.corp.apple.com (Ed Hirsch)
Newsgroups: rec.games.video
Subject: NHLPA 93 - New Scoring Tactic
Date: 15 Oct 92 15:29:09 GMT
Followup-To: rec.games.video
Organization: Delta Sigma Phi, HN Chapter

I was very exited to buy my copy of NHLPA 93 after reading the rave reviews
on the internet.  I was even more excited to find out that it was harder to
beat the goalies in the new game.  No more skating in front and shooting
around like in NHL Hockey.  Well after about 10 or 11 games, I was playing
for the championship with Pittsburgh against Los Angeles when the computer
gave away a crucial secret.  How to beat the goalie.  I watched on a
breakaway as the computer skated diagonally towards the goal from right to
left.  The goalie moved out left to cut him off and when this happened the
computer player shot the puck from left to right.  HE SCORES !!!!!  The
next time I got the puck, I brought it into my zone, gave it to Lemieux and
tried the new tactic.  HE SHOOTS HE SCORES!!!  So basically, NHLPA 93 has a
new secret to scoring and I was just lucky to find it quickly.  NHLPA 93 is
a great game and I expect many hours of enjoyment from it.

Oh, can anyone beat this score.  All Stars East vs. All Stars West.  20 min
periods, no penalties (I know, that's cheating)  Final Score.  38 - 11. 
All of the starting 5 had hat tricks and one sub (came in after fights) had
a hat trick.  Mario Lemieux and J. Jagr each had 9 goals.  Cool huh!?!?!?!

Ed Hirsch
Delta Sigma Phi, HN Chapter
Newsgroups: rec.games.video
From: kakita@uhunix.uhcc.Hawaii.Edu (Kevin Akita)
Subject:  TG16 stuff for Sale
Organization: University of Hawaii
Date: Tue, 13 Oct 1992 07:10:55 GMT

For sale:

TG-16 system (w/Keith Courage, Bonk's Revenge)   $50

Sidearms             $20
Dungeon Explorer     $20
Super Volleyball     $20
Space Harrier        $20
Takin It to the Hoop $25
World Class Baseball $20
TV Sports Football   $25
Neutopia             $20
Double Dungeons      $25
Bloody Wolf          $25
Legendary Axe        $25

Or, entire package for $250.

Kevin (kakita@uhunix.uhcc.hawaii.edu)
Newsgroups: rec.games.video
From: tpehrson@javelin.sim.es.com (tim clinkenpeel)
Subject: Re: [SNES:Clinkenreview> RAMPART
Keywords: n
Reply-To: tpehrson@javelin.sim.es.com
Organization: Evans & Sutherland Computer Corporation
Date: Thu, 15 Oct 1992 22:28:48 GMT

denton@ssd.comm.mot.com (Perry Denton) writes:

>In article <1992Oct14.234043.2894@javelin.sim.es.com> clinkenpeel wrote:
>>it a little more challenging to aim.  finally, super mode allows you to trade
>>three cannons in for either a super cannon,which is really only useful in the
>>versus mode, or a one-time propaganda dropping balloon, which i failed to see
>>the point of.  

>The one-time propaganda dropping balloon allows you to have a cannon with
>an essentially zero reload time (For those unfamiliar with the game, the
>balloon allows you to gain control of an enemies cannon). In about 10 seconds,
>you can take out about 5 cannons surrounding you.  Basically, as the enemy
>you have to first kill your own cannon that has been "possessed" before
>attacking the opponent. 

i don't fully understand -- please enlighten me so i can update my review.
would you position the balloon over an enemy ship?  how long is the enemy
'possessed' for?  one round?  does the possessed enemy fire at his former
friends automatically, or is just like having another cannon?  elaborate, son.
thanks.
-- 
	       there is no religion when a man has  good curry
				       -
      tim clinkenpeel: aberrant analytical skeptical agnostic idealist.
		     -- i exclusively represent myself --
From: splin@cauchy.usc.edu (Sen-Pin Lin)
Newsgroups: rec.games.video
Subject: SNES F-ZERO FOR SALE $30 (and others for trade)
Date: 9 Oct 1992 11:15:28 -0700
Organization: University of Southern California, Los Angeles, CA
Distribution: usa
NNTP-Posting-Host: cauchy.usc.edu

Hi,
	I have the above cart for sale. It is in very good condition with
everything. 
	Also I might want to trade Populus or Lagoon. I am primarily 
interested in Lemmings, but open to other non-fighting/shooting games.
	Please email splin@poisson.usc.edu.

Ben


Newsgroups: rec.games.video
From: jarnis@mits.mdata.fi (Jarno Kokko)
Subject: Re: John Madden '93
Organization: Microdata Oy, Helsinki, Finland
Date: Tue, 13 Oct 1992 14:43:53 GMT

In article <1b4ikfINN4r8@cauchy.usc.edu> splin@cauchy.usc.edu (Sen-Pin Lin) writes:
>jarnis@mits.mdata.fi (Jarno Kokko) writes:
>
>>In article <1992Oct7.200059.3792@vax.muskingum.edu> ed_medeiros@vax.muskingum.edu writes:
>>>If you haven't heard by now, John Madden '93 will be coming out late Nov. early
>>>Dec..  Or at least that is what EA told me last night when I ordered it.  It
>>>will contain all 28 NFL city teams plus 8 of the greatest teams in football
>>>history.  Such as '78 Pittsburgh, '76 Oakland, '85 Chicago, and '84 San
>>>Francisco.  That is what was listed.  It will also contain the "No Huddle"
>>>offense and the QB clock stopping play, probably spiking the football.  That is
>>>all I know.  Does anyone else have any information???
>
>>This all is true. It's simply the best US Football game so far. (At least
>>on SNES...)
>
>I don't think so. Have you played super play action football yet? (Since you
>are talking about SNES. Not sure JM '93 is for SNES though, I think it's for
>Genesis)
>
>Ben
>
>
>

I have it for SNES. I played some buggy version of super play action football,
and I wasn't too impressed...

Newsgroups: rec.games.video
From: johnsonchris@bvc.edu
Newsgroups: rec.games.video
Subject: Turbo Duo ??Questions??
Date: 13 Oct 92 17:58:42 GMT
Article-I.D.: bvc.1992Oct13.125843.2320
Organization: Buena Vista College, Storm Lake, IA

Hello All --

I have a few biting questions about the Turbo Duo that I hope some people 
might be able to answer (by mail or on the news-group, whatever):

1.)  To me, it seems that TTI is finally getting ahead of the ball and 
getting some good softs out, but not fast enough.  My question is, how 
compatible with Japanese SCD's and PCE cards is the Duo?  Does it have some 
sort of lockout?

2.)  I have heard about the ability to use the Turbo Duo's CD-player as a 
CD-ROM for an IBM.  How fast (ms) is the access time on the CD, would it be 
considered MPC compatible (with sound card, etc.), and would the SCSI 
upgrade that is going to be available for it be all I need?  Would I have 
to buy an SCSI controller, too?

3.)  What is the average price for this system out there?  299 is what I 
have seen, but I have heard that you can trade in a TG-16 (or even a 
Genesis/SNES) for $50 off.

4.)  Other than the system 3 upgrade, is the main system updated at all 
(other than shape, joystick ports) from the old TG-16?


Thanks a lot...
 
----------------------------------------- ---------------------------------
Chris Johnson                           // "You wouldn't happen to have any
From The (tooth?) Beaver Cave VAX Lab  //   rubber walrus protectors?"
Buena Vista Collge, Storm Lake, IA    //    -- Mr. Horse, Ren and Stimpy
-------------------------------------- ------------------------------------
Newsgroups: rec.games.video
Subject: DUO packaging not too smart..
From: <SJSBH@CUNYVM.BITNET>
Date: Friday, 9 Oct 1992 10:46:23 EDT
Organization: City University of New York/ University Computer Center


   Awhile ago, I spoke to a TTI representative and was told that included
 with the DUO would be a cable to allow use of TG controllers and Turbo
 Tap. Now I hear from the very informative comments on the net that
 it does not include this. I just hung up from TTI (800-366-0136), and
 was told that the adapter would be available in a couple of weeks, and
 RF cable should be out in a couple of months. I was also informed
 to pick up an RF converter at Radio Shack, if needed.
   I am hoping that the DUO is a really big hit, for it opens up yet
 another area of video games. I have always enjoyed the TG-16, and
 still pick up a few games now and then.
   HOWEVER, in my opinion, I feel that it would have been a much better
 business move if the adapter and RF cable was included. Yea, I know
 it comes with multi-games, but why should I spend $300, then go out
 to a store (Radio Shack), and buy an RF adapter (more money), and then
 not even have the instant ability to play 2+ players games.
   Please correct me if anything I said is not accurate. Thanks.

 Steve...