From: jzy@casbah.acns.nwu.edu (Jim Yu)
Subject: Go Seigen: Game 2 (Part 2)
Keywords: instructions
Organization: Northwestern University, Evanston Illinois.
Date: Fri, 25 Dec 1992 09:04:25 GMT

Instructions to Read the MGT Files on Go Seigen's Games

If you save these instructions, you can skip them when I post them with the
next game. If any changes in these instructions are made, I will inform the
readers.

Instructions:

1. Display program.  The file was edited with mgt, and users are preferred
to read it with mgt.  SmartGo for Macintosh might read the board, but the
commentary area would be difficult to follow.  Mgt can be obtained from the
site u.washington.edu via ftp.


2. Commentary.  All comments were made by Go Seigen 9 dan (first in
Japanese, then translated to Chinese, and now to English) except -- 

	a. The notes made by original Japanese editor, Mr. Katsumoto
	   Tesshuu.  Mr. Katsumoto often introduces some background
	   information at the beginning of a game, and some commentary
	   on the moves towards the end, when Go Seigen 9 dan tends to
	   comment less.  Mr. Katsumoto's notes are inclosed by "(*"
	   and "*)."

	b. The notes made by mgt editor (that's me :).  Most of his
	   notes are directions to read through the variations,
	   coordinates of some important points (to emphasize), and,
	   occasionally, his fussy thoughts.:) His notes are inclosed
	   by square brackets, "[" and "]."

Also, throughout the file, Go Seigen is replaced by "Wu" when only his last
name, "Go", is mentioned.  This is to avoid the confusion between his name
and the name of this game (in English).

A note to fast readers: Some of the comments on one move occupies more than
one "page." Please check if there is a "+" sign at about the lower left
corner of a commentary section.  If there is, use 'k' (lower case) to do
"pagedown", and 'i' (lower case) is for "pageup." This is sometimes very
important.


3. Variations.  There are two types, variations and references, and the
differences between them are not important.  When there is a branch leading
to a variation, the mgt editor will always inform you (he's not afraid of
being redundant here) with a statement like "[*** type 'B' to see a
variation]." NOTE: that is a CAPITAL B; lower-case 'b' won't work!

The user can then go to that branch, fearlessly advance, until he/she sees
"[*** end of variation]." He/she will then be instructed by "[*** type '['
to get back to main branch.]" or "[*** type 'g113' to get back to main
branch.]" (this time, in the latter, it's a lower-case 'g').  Note that
typing a '[' will always work (getting back to main), while 'g' (for
"goto") is only a suggestion by the mgt editor to keep a "fluency." In case
a user accidentally missed a "stop sign" (***'s) and has gone one node or
two too far, he/she could just go backwards one move or two to find the
"stop sign." 


4. Mgt file.  It's big comparing to normal mgt files.  Some most kibitzed
games on IGS are of only about half or one third the size.  However, I
don't think it's big enough to cause any trouble to save it from the
newsgroup.  If such problem does exist, or if someone missed a game but
wants to have it, he/she can obtain the mgt file via e-mail from me
(jzy@casbah.acns.nwu.edu).  Also, in the future, I believe, people should
be able to get these games from ftp@u.washington.edu.


5. Mistakes and drawbacks.  I don't believe this work is perfect.  Mistakes
are unavoidable and drawbacks must exist.  Any criticism and suggestions
are welcome and greatly appreciated.  Again, jzy@casbah.acns.nwu.edu.


Yours truly,
Jim Zijian Yu