From: smurphy@unix1.tcd.ie (Mithrandir(S))
Newsgroups: alt.pub.havens-rest
Subject: ADMIN: The Character Summaries L: ist
Date: 27 Jan 93 12:51:18 GMT
Organization: Trinity College, Dublin


Anthony (CRUSH) (The Maestro)			(SRI4495@ritvax.isc.rit.edu)
--------------------------------------------------------------------
Anthony is a troll.  He stands 6'11", weighs 244lbs.  His body is
covered with ill-formed lumps, caused by calcium deposits on his
skeleton.  Due to the deposits, he has small horns on his head,
which are almost covered by his skraggly hair, which tends to
be remarkably well groomed for a troll.  The datajack in his
right temple is the first clue that he is not a normal troll.
The cyberdeck he caries which is plugged into his 'jack is
the second clue.  Anthony is a good quality decker.  He has
a bit on a name for himself as The Maestro, but is not the
most amazing decker on the Matrix.  He is very soft spoken, when
he is not pretending to be the classic troll, which is when he
goes by CRUSH.  About his past, he is very quiet, but it is
obvious he has had some musical training.


Arno Severinsen  (alaric@sti.com  Phil Stracchino)
--------------------------------------------------

Arno is human and, as his name suggests, appears to be of Scandinavian
roots.  He is around 1.77m, weighs in around 84 kilos.  He has very short
white-blond hair, gray eyes, and extensive facial scars.  He wears a worn,
faded, slightly stained jumpsuit that once bore military insignia, and
usually has an equipment belt festooned with various objects and devices.
He arrived on Serendipity on board an extremely large ship, which remains
in orbit; he landed at Scaler Field in a smaller ship, apparently a shuttle
of some kind, bearing markings in no known human language.  The defense
systems sensors say the main ship is 10km long, and estimate its mass as
several million tonnes.  It does not respond if hailed.
That's really about all anyone on Serendipity knows about him, for the time
being, barring a one-in-ten-billion chance that someone who knows him is
here.


 Aylfa  (bll102@psuvm.psu.edu  Belinda LeFor)
----------------------------------------------
 
Aylfa: female, short, spry, dark eyes, dark hair.  Owns her own ship,
although nobody really knows how she acquired it.  Works on a for-hire basis
- will transport anyone or anything anywhere in the galaxy, with no
questions asked.  She has a habit of getting into trouble, and likes to
steal spare parts for her spaceship from the Imperial Guards, as their fleet
is better maintained.


Mr. Aloysius  (djb6@midway.uchicago.edu  Dennis Brennan)
---------------------------------------------------

Mr. Aloysius is a human, standing about four feet four inches tall.  He
is middle aged and has a large bald spot (being sensitive about this, he
usually wears a hat or powdered wig).  He has a bushy mustache, no beard,
and a bright, ready smile.  His more jocular companions remark on his
resemblance to one of Santa Claus's elves.
Unless a space suit or other garb is necessary, Mr. Aloysius prefers to
wear clothing as from the eighteenth century on Earth (that is- tricornered
hat, waistcoat with many buttons, trousers, stockings and buckled shoes).
These garments are always clean and in good repair.  Mr. Aloysius also
carries an antique pocketwatch.
Mr. Aloysius owns and operates the _Marple_, a passenger vessel.  His
fares are rather high but the _Marple_ is gaining a reputation as one
of the more luxurious ways to get around.  



Boffin: (masticol@cs.rutgers.edu  Steve Masticola)
----------------------------------------------------

The word is British slang for "scientist," and that's what Boffin is.
A dreamy theoretical physicist, very much out of place in the Rift,
his distracted attitude and disheveled appearance belie a genteel,
old-worldly charm, and an uncanny sense of judgment about human
nature. He came to the Rift to perform experiments that verified his
theory about Riftspace - a theory which would give anyone who knew it,
and could use it, the ability to disrupt the Rift itself. The
knowledge locked in his head has made him perhaps the most wanted man
in the Colony.


  Harry  (bll102@psuvm.psu.edu  Belinda LeFor)
 ----------------------------------------------
 
Harry: main bartender at the Haven's Rest.  Tall, middle to old age, with a
bushy beard and dark eyes that hint at great knowledge underneath.  Harry
likes to slip out back with a mug of beer and a stogie when nobody is
watching.  Has a mysterious past, but nobody questions him about it.  The
body of the last per son who tried was found in the dumpster in the alley.
 

James P. Quigley -- Quig (fogelinc@cyanamid.com Carl Fogelin) 
---------------------------------------------------------------

Quig's an old "forty-niner" who mines the honeycombs below Serendipity.
Considered to be the oldest Miner's Guild member in the sector, he's
a grizzled, eccentric, old man who walks "hunkered over", talks to
himself, leers at pretty woman, and loves to drink.  He's considered
to be an expert in ore exploratory techniques and hires himself, reluc-
tantly, out as a guide in the tunnels.



J Leeson (JPESONEN@viikki.helsinki.fi Jorma Pesonen)
-----------------------------------------------------

As a young boy he watched the men build settlement on Moon, then he was 
among the first settlers on Mars. When U.N. Space Forces seeked an expert 
pilot to land on Venus, he was the first on line. The flight failed due to a 
shield breach, and J decided to make it quick. He jumped out, just to find 
himself from Serendipity (?).
Alive but burning. The heat had turned him into a living flame, which make 
his life a real nightmare. He cannot move, eat, drink, sleep nor touch 
anything without his spacesuit or equal.
But he is an expert astropilot (According to the 21st century, anyway...) 
and he has guts to try anything.




Jyrikyx of the World-City (royd@ERE.UMontreal.CA  Daniel Roy )
--------------------------------------------------------------

Jyrikyx comes from a world where the City covers every inch of the planet's
surface, and most of the bottom of the sea. He is a pet designer, i.e. he 
designs pet animals specific to the client's desires. Having noticed that 
the demons plaguing his planet where in fact mutants created by the government
and the President-God, he had to leave it's world. But the Demon-Borgs are stillafter him...


OeDerrFakhuDaerrDhorKaena ("'Kaena" for short) (metlay@netcom.com)
---------------------------------------------------------------

(Michael P Metlay)


(translation: 4,987,962,015. Not a very exciting name, but....)

'Kaena is a Vargr, a caninoid species uplifted hundreds of thousands
of years ago from the Terran canines (in one of the universes beyond
the Rift, specifically the one copyrighted by Game Designers' Workshop
in their TRAVELLER game). For the purposes of the game, all one needs
to know is that Vargr are upright, digitigrade, have hands much like a
Human's, and are quite intelligent and dextrous. Their temperament
ranges over the whole spectrum, but they can be a bit more prone to
making rapid decisions and choices rather than think things through
slowly, and they maintain a strict, but mobile, social "pecking
order."

'Kaena stands about 1.5 meters tall, and weighs about forty kilos. His
fur is brownish-gold with black markings, and his eyes are deep brown
and occasionally bleary. One of his ears won't stand up all the way at
the very tip, giving him a comical expression. He normally gives the
impression of nervousness, unease, and sadness, gazing about him 
fearfully everywhere he goes and starting like a deer at sudden noises.
He wears fairly ordinary businessVargr's clothing in deep browns and 
golds, and never goes anywhere without an old khaki-brown trench coat
that is several sizes too big for him, whose belt dangles on the ground
behind him and whose sleeves are stained from his wiping his perpetually
runny nose on them. He seems to be slightly mangy and perpetually sick.

When 'Kaena enters Haven's Rest, he always hands a small attache case to
the GuardDrone, and retrives it upon leaving. He never drinks liquor or
takes drugs, his one vice apparently being sweetened foods. He likes the
Rest because of its strict ban on weapons and violence; it's the only
place in the City where he can relax. Outside the bar, he is one of the
most hated and feared residents of the Labyrinth-- its most highly paid
assassin, and PW's preferred external contractor for Terminations With
Extreme Prejudice. He seems to know every criminal in the Rift, at least
by sight, but while in the Rest he will sit and talk to someone he's
been hired to kill without lifting a finger: the bar is strictly "off
duty" for him.


Major Havoc (VO76JY2P@ubvms.cc.buffalo.edu Capt'n Quaalude)
------------------------------------------------------------

	A tall man with dark hair, brown eyes, and a plain face.  He doesn't
 seem to stand out too much, however, he does seem to have a certain sort
 of power.  His presence seems to demand respect.  He's a space trader where
 he comes from and makes his living buying and selling materials and equipment.
 	He wears a tailed made space suit with a GalPol trading badge on his
 shoulder and has a twisted piece of metal on a string hanging around his neck.


Mas Hasterson (dshaffer@andromeda.rutgers.edu Don Shaffer)
--------------------------------------------------------------
  Mas is the owner of the havens rest.  Big, brawny and bald, Mas breaks the 
mold by also being inteligent. Mas is usually seen either tending bar, or sitting in the back taking note or just talking to the guests.  He wil always act friendly een topeople he hates in the bar if possible and will not tolerate any
damage to his baby(havens rest).  He is also a Lt. in the militia and an ex 
regular.  use Mas as you see fit. 



MaryMary Mercenary (masticol@cs.rutgers.edu Steve Masticola)
-------------------------------------------------------------

Short, muscular, and dark, MaryMary is a former soldier in the elite
Quick Reaction Forces, but was forced out by an intrigue that also
resulted in the death of her husband. She now works as a hired gun, at
premium prices, for the covert political and economic forces of the
Colony. Sharp-witted, foul-mouthed, and with a large chip on her
shoulder, she covers a deep sense of moral outrage with an insistent
lack of respect for other peoples' morals or authority. Very sexy when
she relaxes, but she almost never relaxes.  Hired to protect Boffin by
persons she does not know, his death means hers.
Bioenhancements include 75% speed, 75% muscular power, 60% endurance,
vision in the infrared and ultraviolet, and limited suspendable
tolerance to most drugs.
Special note: Always use "MaryMary" as her name. She does NOT like to
be called Mary.


Melchisedec  (jmiguel@cco.caltech.edu   John Miguel Baker )
--------------------------------------------------------------

Melchisedec is an enigma in and of himself.  He dresses like something 
from the neo-middle ages, in a silken red tunic, blue silk pantaloons, 
a black leather belt and and odd flowing reflective cape that looks as if
it were made from mercury.  He even carries a sword and holds an ornately
wrought hand mirror in his belt.  He is fair, with long black straight 
hair.  He has excellent vision and is a master in optics and holography.
He enjoys playing tricks on people by bouncing images of himself and 
others off strategically placed mirrors.  He keeps a miniature holographic
device hidden under his cloak.  Another odd thing about him is despite his 
astounding visual acuity, he wears an eyepatch over his right eye.  Of 
course, this may simply be another hologram...
Melchisedec is also known to have a bizarre sense of humor, laughing 
hysterically at inopportune times.  At other times, he tries to retain an
air of mystery and confusion.
Melchisedec's sword is really the focus of electric charges delivered to
opponents by a cybernetic attachment in his left hand.


Paul (cleggp@rpi.edu  Paul Clegg) (Deceased ALAS!)
----------------------------------

Paul:  A tall, thin human standing about 6'4", decked out in black, modified
military garb.  Usually his black helmet hides his long dirty blonde hair.
Paul is a bounty hunter/assassin, but is actually a very nice guy otherwise.
He's almost schizophrenic in that he's either a very friendly-but-shy person,
or a cold merc, and he switches to whichever personality is the best for the
moment.  More development to follow.  If anyone wants to use him, please do,
following the above guidelines; please e-mail first before putting him into
an extended situation.

He's also currently on a mission.


PW (dshaffer@andromeda.rutgers.edu Don Shaffer)
----------------------------------------------------
PW's come from a cybernetically advance world somewhere in the rifts.  A
strange thing about his race that instead of each indivual having one mind and one body, PW's race has one mind and several bodies all linked telepathicly.
PW was a soldier from his own world who for some strange reason, got sucked
through onhis one man ship and ended up here.  Being that a soldier was the only thing he was good at. he joined up in the army where his unique abilities and
skills quickly advance him in the ranks.
  PW's seven members anatomically resemble a bear, 4 wolves, and 2 eagles all 
with  deadly looking, cybernetially advanced eapons and armour plating.
The bear part has a big plasma gun and several misile launchers. plus various 
other concealeed weapons including a flamethrower.  zThe wolves all have a dual
laser rifle system and the eagles have a needler built into their backs.
   PW is prresently the commander of all ground forces on the planetoid.


Reamer (fogelinc@cyanamid.com   Carl Fogelin)
---------------------------------------------

Reamer is a loud, energetic, violent youth who runs with the "Rift
Dreamers" -- a gang who owns a sector in the lower levels (i.e., slums).
Rift Dreamers use a combination of extreme drug usage and extreme cyber-
netics to "explore the universe" or "just have a good time."  Reamer is
5' 11", wears varied colored "spandex" like pants, black biker boots,
a leather vest with chains, and his arms are covered with tattoos.  His
blonde hair is close cropped except for the long spiked mohawk, and he
wears wrap-around sunglasses.  Imagine a cross between a punk rocker and
a heavy metal fan, in the worst light, and you have Reamer.



RedRain (metlay@netcom.com Michael P. Metlay)
---------------------------------------------

RED RAIN is a trio, recently turned quartet, of musicians who travel
around the starways in their home universe playing a bizarre form of
electronic jazz and rock music (Terran 20th and 21st century stuff).
They are competent starship technicians and can take care of themselves
in a fight, but generally prefer not to get shot at. They won't say
how they got to Grand Central Station, as it appears to be a matter
of some embarrassment.

JOHARI KUMALA NONA is the band's keyboardist and lead vocalist. She's
in her mid-30s, and hails originally from the Mogadishu Arcology on
Terra.  She's a fairly attractive black woman, about 1.7 meters tall
and weighing about 65 kilos. She gives the impression of being
slightly plump, but it's hard to tell much about her figure from the
loose-fitting jumpsuits she wears all the time. Nona is an interesting
mixture of cultured society lady and common criminal in her manners
and attitudes; she's friendly to customers and flirts with both male
and female onlookers shamelessly.

MARIA CARMELITA (Lita) ESMERALDA PILAR DE LAS SANTOS ESCOBAR is the
band's drummer. She's a native of the Colonia de los Espanoles on
Kentaurus (Alpha Centauri V), and is "under forty," she won't say
more. She's about 1.7 meters tall, weighs about 60 kilos, almost all
muscle-- a rippling-tough physique that actually detracts somwehat
from her looks. She's obviously someone who started out on the streets
and has no intention of going back. She's terse but generally pleasant
with fans, and doesn't tolerate backtalk. She's always making plans
and thinking up grandiose schemes, and can usually bend customers'
ears with ribald or illustrative stories at a moment's notice.

REE CRAY PERQ-ALTOS plays bass and sings, and occasionally plays
guitar. When questioned about her background, she says simply that she
is "of the People." She's a strikingly lovely woman with pale skin,
exquisitely angled features, and a luxurious head of blonde hair. She
stands about 1.8 meters tall and weighs around 60 kilos, and carries
herself like a runway model. However, unlike the other women, she
never wears any makeup at all, which can make her look sallow or ill
under strong lights.  In person, she is extremely quiet and almost
never speaks except when spoken to; she is polite and formal with
anyone who addresses her, regardless of whom it is. Playing music
loosens her up a little bit, enough to actually smile once in a while.

YAEL (Elly) GOLDENFARB is a gawky, just-into-pubescence teenager whom
the other three have apparently recently taken under their collective
wing. She is about 1.5 meters tall and weighs about 45 kilos, and is
still pre-teen skinny. She is awkward, a little clumsy, and extremely
selfconscious, and often seems to daydream when not involved in a
conversation. She always wears long-sleeved shirts with the cuffs
tightly buttoned, and rarely smiles or loosens up. She never talks
about herself, and the other women keep a close (almost motherly) eye
on her. When she plays on stage with the group (she only does rarely),
she plays an amplified electric violin, scorchingly loud.


   
  Salrak the smuggler/pirate/thief/conman/you name it, he's done it.
 (tkelly@unix2.tcd.ie  Mithrandir)
 -------------------------------------------------------------------

   Salrak the Infamous, that's his name, crime his game. But no tacky
crime please. In his mid-forties, Salrak looks about ten years older,
sometimes. He never uses his real name any more on account of what he
would call "bad press". Simply put, Salrak is one of the most famous
artificers of adventure and fun for well over twenty years in his home
sector. Now, things got a little hot, and Salrak, in a moment of
foolishness and pride, got caught. A major headline. Took him a good six
months to escape from that prison he was in. Still, it taught him a
lesson.
  He has been declared Outlaw on 34 planets, Hunted on another twelve,
Wanted on 13, suspected involvement on fifty-two others, and Graskalth
on the planet Szeeraks 5, a curious honour whereby the criminals are
hailed as heroes, and hunted down and killed accordingly.
  As to what this old timer wants to do now? Well, a doctor told him
that he's caught a strange non-contagious disease that will probably
kill him within three  years. There's nothing they can do about it. So
Salrak has decided that if he's going to go out, well it won't be in
some hovel of a hospital. No way! He's going to have as much fun as
possible. Yeah!
  Currently he is travelling under the name Kyle, wit ID and papers to
that effect.
  People always ask what his secret is.
 Well, my boy/girl/amoeba it's a combination of luck, the odd gadget or
two, tan-jitsu, skill, and utter disorganisation except when it
mattered. Oh, and Adilian Whiskey. Very important that.
 



Tongith  (aaron@space.ualberta.ca Alfvaen)
--------------------------------------------
Tongith is a member of a race that call themselves the Lozerai, who resemble a
combination of man and spider--human from the waist up, but with the body of a
spider below.  Male Lozerai have various hair-spikes that they can remove,
envenom with their saliva, and throw as weapons.  Tongith is a mercenary who
ran afoul of his home planet's cult of Lolth, and who has been fleeing from
them for almost a Standard Year now.  He's not sure why, but he suspects that
he saw something he wasn't supposed to...  He's a good shot with a blaster, and
can throw his hair-spikes fairly well, but doesn't like to rely on them with
opponents with unfamiliar body chemistries.  He's a bit paranoid by this point
(who wouldn't be?  Someone really >is< out to get him!), but is loyal to his
friends once he's sure he can trust them.


Vladimir D'Epaule-Droite (jpesonen@viikki.helsinki.fi Jorma Pesonen)
------------------------------------------------------------

He is a man at his early thirties, hereditary count of the world of Maril. 
He got really bored to the bureucratic fools around him, stole the tresury 
and started something of his own, for a change. Some would say, that he is a 
smuggler or criminal, but he himself despises those names even though the 
Galactic Police would really like to get him...
He likes fancy and expensive clothes and settles his scores with his rapier, 
which he carries all the time.
The Palmyran Gold is a larger version of a normal Scout class ship, and is 
Vlad's own design with a few nice additions from the R&D department...



Xandira Sundown McCampbell (alden@coos.dartmouth.edu  Laurie F. Alden)
----------------------------------------------------------------------

Xandira Sundown McCampbell is a native of UkeNar, the Ice Planet.  She
has the characteristic bronze skin, gold eyes and copper hair of that
planet with otherwise *really* nicely put together human features.  The
cynical would suspect surgery.  She's a professional barmaid, and
keeper of the aph-r bar list.  Is she armed?  Who needs arms with legs
like that?


--
  To those tryiong to get in touch with Mithrandir, do not email
to the Address in the header. It is borrowed, cause my newsfeed
has exploded.  
     Email:tkelly@unix2.tcd.ie  Thanks.