HDTenEightyP/NetNews huggingface dataset:
From: hjv@phil.ruu.nl (Hendrik Jan Veenstra)
Subject: Re: Grav 2
Organization: Department of Philosophy, University of Utrecht, The Netherlands
Date: Tue, 17 Nov 1992 16:31:19 GMT

nino@vmars.tuwien.ac.at (Marinos Yannikos) writes:

>It's GREAT, get it!! I haven't had that much fun since the good
>old Atari 800 days!!! 


Colour, I suppose?  Would be nice if people mentioned some system-requirements
when advertising here...  Bad idea?  Good idea?
Well, is it for colour-mons?

--
Hendrik Jan Veenstra    hjv@phil.ruu.nl  *  How can I save my dreams
Dept. of Philosophy                      *  in the nightmare, in the flood
University of Utrecht                    *  But I try.
The Netherlands                          *
Newsgroups: comp.sys.atari.st
Subject: Re: Silent Service 2
From: wells_s@kosmos.wcc.govt.nz
Date: 19 Nov 1992 06:07:32 GMT
Reply-To: wells_s@kosmos.wcc.govt.nz
Distribution: world
Organization: Wellington City Council (Public Access), Wgtn, Nz
NNTP-Posting-Host: kosmos.wcc.govt.nz

Don't even think about getting Silent Service 2 unless you have at least
1meg, and a Hard-drive.  it's unplayable from floppy!
From: kllove@wildcat.ecn.uoknor.edu (Kenneth L Love)
Newsgroups: comp.sys.atari.st
Subject: Re: Empire Deluxe (was Re: Looking for software)
Date: 18 Nov 92 12:59:39 GMT
Organization: Engineering Computer Network, University of Oklahoma, Norman, OK, USA

erkamp@JANUS.ARC.AB.CA (Bob Erkamp) writes:
>Well I read an article on Empire Deluxe in a magazine whose name I forget 
>("Strategy Plus"?). There are some new pieces (armor, bombers, airfields), 
>configurable worlds (wrap around), Explore mode (versus random), better modem 
>support and possibly network support. I hope that helps. No word if this will be 
>availble for the Atari. Also don't think it's from Interstel anymore.

Can anybody point me to the correct magazine and issue number?

                                               Thanks again,
                                               Kenneth Love
Newsgroups: comp.sys.atari.st
From: csullogg@cc4.crl.aecl.ca
Subject: floptical capacity
Organization: AECL RESEARCH
Date: Mon, 23 Nov 1992 15:03:42 GMT

My floptical is at home right now, however, the capacity of the disk
when it is formatted is somthing like 20.8 megs (definitely over 20 and
less than 21). Hope this helps
Newsgroups: comp.sys.atari.st
From: BWWL@ibm.rz.tu-clausthal.de (Wolfgang Ley)
Subject: Re: Crackart docs in English?
Organization: Rechenzentrum der TU CLAUSTHAL
Date: Mon, 23 Nov 1992 10:20:25 GMT

In article <1992Nov20.120546.15471@crc.ac.uk>
naffara@crc.ac.uk (Dr. N.A. Affara) writes:
 
>The subject says it all. Where can I find the docs for Crackart which are in
>English?
>(I can't even work out how to change colour at the moment!)
>
>Any help is much appreciated,
>Phil
>(E-mail naffara@uk.ac.crc)
 
Hello!
 
In the newest package of Crack Art (V 1.34 TT+) english docs are included.
There also exists an extra english-doc. You can get the both via anonymous-
FTP from ftp.tu-clausthal.de (139.174.1.3)
  /pub/atari/graphics/painter/crackart.lzh
  /pub/atari/graphics/painter/ckartdoc.lzh   (english doc to V1.0)
Hope this helps...
 
Bye,
  Wolfgang.
---------------------------------------------------------------------------
       Wolfgang Ley                               e-mail:
       Teichstrasse 9
W-3392 Clausthal-Zellerfeld                     BWWL@ibm.rz.tu-clausthal.de
       (Germany)                            or  BWWL@sun.rz.tu-clausthal.de
       Phone: +49 5323 82132 (voice)        or  Ley@rz.tu-clausthal.de
---------------------------------------------------------------------------
Newsgroups: comp.sys.atari.st
From: rrk@vixen.cc.bellcore.com (kutz,randolph r)
Subject: Re: Grav 2
Organization: Bellcore, Livingston, NJ
Date: Fri, 20 Nov 92 13:55:29 GMT
Summary: me too

In article <BxyJz2.HCq@sci.kun.nl>, sanders@sci.kun.nl (Sander Stoks) writes:
> I'm sure grav2 is a nice game, but on my 3M 260ST with TOS 1.04 it just 
> throws four bombs at me.
> 
> What am I doing wrong?
> 
> 
> Sander SToks
> sanders@sci.kun.nl

Same thing happened to me.  I thought maybe the file was corrupted
in transmission from  atari archive.  But I haven't tried to grab
it again yet.  If there's a solution, please post.

Randy Kutz    Bellcore       ..!bellcore!vixen!rrk
                            or rrk@vixen.cc.bellcore.com
From: marc@targon.UUCP (Marc Dierikx)
Newsgroups: comp.sys.atari.st
Subject: Re: Mouse wander - acceptable?
Date: 17 Nov 92 07:37:39 GMT
Followup-To: comp.sys.atari.st
Organization: Siemens Nixdorf Infosyst.,PO 29, 4130 EA Vianen, Netherlands.

In article <1992Nov16.144927.4216@nntp.nta.no> otv@hal.nta.no (Oddvar Tveito FTO) writes:
>My ATARI dealer sold me a mouse for my STe 1040 which frequently starts
>to wander around the screen by itself - without me touching the mouse.
>The problem is of course that in some programs, if it pulls down a menu,
>the program will not respond to keyboard inputs.  
>
>My dealer tells me this is common to all non-atari mice, and is due to
>"very strong signals from the mouse". In my opinion this has rather to do
>with "very much noise from the mouse". Should I accept what he says, or
>is this behavior of my mouse unacceptable? Any authorized opinions are
>very much appreciated. Thanks in advance!
>
>- Oddvar Tveito (e-mail: otv@nta.no)


I've once read in a dutch magazine about Genius mice having this
problem. The solution to it was a minor modification of the mouse.
I might be able to dig it up somewhere...

-----------------			   EARTH          
Marc Dierikx                           smog  |   bricks  
marc@targon.UUCP                   AIR  --  mud  --  FIRE
dierikx.via@sni.de                soda water |   tequila
dierikx.via@sni-usa.com                    WATER
Newsgroups: comp.sys.atari.st
Subject: Re: PC screen Saver
From: jonc@status.gen.nz (Jon Clarke)
Date: Tue, 17 Nov 92 07:23:42 GMT
Organization: The Z*NET Global News Gateway in Parnell New Zealand.

warwick@cs.uq.oz.au (Warwick Allison) writes:

> jhenders@jonh.wimsey.bc.ca (John Henders) writes:
> >sheppard_r@kosmos.wcc.govt.nz writes:
> 
> >>Well does any one know of a good PD, screen saver for a 286 PC running
> >>DRDOS 6.0..
> 
> >Don't they get the comp.sys.ibm.pc.* groups in New Zealand either,
> 
> At least know why he's upset now... he has one of those old, outdated
> "**2**86" machines - the ones you don't see in shops anymore, and
> NEVER see advertised.
 
 Warwick,
 They do still here (286), and you can get a 20mhz motherboard for about
 $nzd100.00. A meg a ram (SIM) is $nzd64 so a cheap pc (grin), or
 upgrade for the ever popular XT.
 
 NZ does carry all the comp.sys.ibm groups either under OS.msdos.apps
 or os.os2.* etc etc .... Ask you sysadmin for further help on the'
 subject (Was it Roger who aked this?)

 As an aside a 286 makes a good comms server for your ST with 
 things like "Aquaduct".

  
  Jon  Clarke                                        Z*NET Pacific
  ================================================================
  Phone (+649) 358-5589  GEnie   : J.CLARKE6      CI$ : 75300,1642
  Fax   (+649) 302-2672  Hexagon : HSBC NZ EBD    IFNA: 3:772/105
  ----------------------------------------------------------------
  "The problem is between the chair and the Keyboard"  JimT NCR'91
From: rjt2@bnr.co.uk ()
Newsgroups: comp.sys.atari.st
Subject: Re: Video Phones and the Falcon.
Date: 23 Nov 1992 16:19:06 GMT
Organization: BNR Europe Limited, London Road, Harlow, Essex, UK
Distribution: world
Reply-To: rjt2@bnr.co.uk ()
NNTP-Posting-Host: 47.3.128.59

To add to Stephen Usher's posting:

I saw a demonstration by British Telecom of a videophone operating over
standard 64kb/s phone network bandwidth. The frame rate was variable depending
on how much of the picture was changing - thus giving about 12+ frames per
second if only your mouth was moving. It had some wickedly impressive signal
processing that not just decoded image differences, but would track objects
and just transmit their outlines and new positions. The penalty was that the
processing took so long that the lip sync was quite dreadful. This may well have
improved as it was only a prototype model.

It's quite remarkable to think that you might be able to use a relatively
cheap home computer as a videophone.. imagine suggesting that 10 years ago to
a Sinclair ZX81 owner! 

Richard Thomas
Newsgroups: comp.sys.atari.st
From: kllove@wildcat.ecn.uoknor.edu (Kenneth L Love)
Subject: Re: Technical wordprocessors for ST
Date: Thu, 19 Nov 1992 08:24:11 GMT
Organization: Engineering Computer Network, University of Oklahoma, Norman, OK, USA


This TeX/LaTeX stuff seems like it could be fun to play with.  Does anybody
have a starter kit?  I have access to the atari.archive (assuming there are
no problems with the move).  What files do I definitely need and what files
would be helpful.  I especially want to be able to math type equations (like
the original poster).

Are there any help files or sample documents out there?  Books?

Is it possible to print the resulting files on a 24-pin printer?  I could
get access to a laser here at school, but I'd prefer to print on my own.

                                                  adTHANKSvance,
                                                  Kenneth Love
Newsgroups: comp.sys.atari.st
From: darekm@microsoft.com (Darek Mihocka)
Subject: Re: 21 meg floptical to MEGA ST4 -- HOW?
Date: 19 Nov 92 22:37:07 GMT
Organization: Microsoft Corporation

In article <1992Nov18.002054.12047@bsu-ucs> 01mbmccabe@leo.bsuvc.bsu.edu writes:
>I'm still curious about this fl-optical thingy...
>
>Take my platform and explain what I would need in order to use one.
>
>Atari Mega ST4 DS Internal drive only -- NO HARD DRIVE.   :(
>Old Color Mon.  (irrelevant)
>standard everything-else....
>
>And how much dollars to get to functional use?

Call Purple Mountain Computers at 206-747-1519 (the people who also
carry Gemulator). The floptical package is about $400 I think.

What you get is the ICD LYNX (no not the game machine). It's a connector
that plugs into your ST's DMA port to hook up SCSI devices such as the
floptical drive. As far as your ST is concerned, the floptical is just
another hard disk. You even get the ICD hard disk software with it.

You get 21 meg of storage on each diskette, and the drive does read and write
720K and 1.4 meg floppies as well, so the floptical does double as a
1.4 meg drive upgrade. The diskettes are about $20 each.

- Darek

-- 
/--------------------------------------\
| Darek Mihocka. net: darekm@microsoft |
| Views expressed are my own, I think. |
\--------------------------------------/
Newsgroups: comp.sys.atari.st
From: hutch@bellman.lanl.gov (John Hutchinson)
Subject: Falcon accelerators
Reply-To: hutch@bellman.lanl.gov
Organization: Los Alamos National Laboratory
Date: Fri, 20 Nov 1992 15:50:30 GMT

Since so many prospective Falcon buyers seemed to be "concerned" about the
Falcon's 16-bit data bus, be advised that technical wizard and hardware guru
James Allen, IAAD member and owner of Fast Technologies, believes he has
already come up with a workaround for adding an accelerator for the "bird."
Whether it ever sees the light of day will depend on how well the Falcon
sells, of course.  Just remember Dave Small's favorite addage...

"Speed costs money.  How fast do you want to go?"  :)
---

___________________________ John "HUTCH" Hutchinson _________________________
_________________ Fair Dinkum Technologies     Member - IAAD  _______________
________________ "No worries, mate... it's from Fair Dinkum!" _______________
____________ email: hutch@bellman.lanl.gov   GEnie: FAIR-DINKUM _____________
From: warwick@cs.uq.oz.au (Warwick Allison)
Newsgroups: comp.sys.atari.st
Subject: Re: PC screen Saver
Date: 16 Nov 92 00:10:47 GMT
Reply-To: warwick@cs.uq.oz.au

jhenders@jonh.wimsey.bc.ca (John Henders) writes:
>sheppard_r@kosmos.wcc.govt.nz writes:

>>Well does any one know of a good PD, screen saver for a 286 PC running
>>DRDOS 6.0..

>Don't they get the comp.sys.ibm.pc.* groups in New Zealand either,

At least know why he's upset now... he has one of those old, outdated
"**2**86" machines - the ones you don't see in shops anymore, and
NEVER see advertised.


--
Warwick
--
  _-_|\      warwick@cs.uq.oz.au            /Disclaimer:
 /     * <-- Computer Science Department,  /  
 \_.-._/     University of Queensland,    /   C references are NULL && void*
      v      Brisbane, Australia.        /  
Newsgroups: comp.sys.atari.st
From: peter@rhrk.uni-kl.de (Gunter Bitz)
Subject: Re: 1MB STE SIMMS: - are they 70ns?
Organization: University of Kaiserslautern, Germany
Distribution: eunet
Date: Thu, 19 Nov 1992 12:30:14 GMT

annius@eri.research.ptt.nl (Annius Groenink) writes:


>I'm in urgent need of the other half of my 4 megs.  Before I buy my SIMMs (the
>store isn't into Atari) could someone confirm that what I need is 70ns SIMMs?

No, you don't. For a normal STE they might be slower (-100ns). But you can
buy these 70ns SIMMs. I think 80ns-100ns isn't much cheaper to get.
But you can also use 9-bit SIMMs. They are much cheaper then the 8 bit
version (the PC-Market causes that) !!

Newsgroups: comp.sys.atari.st
From: FIEL000 <FIEL@UNB.CA>
Subject: driving simulator for sleep research
Organization: The University of New Brunswick
Date: Fri, 20 Nov 1992 18:34:11 GMT

Can anyone tell me where to find a public domain or shareware
 driving simulator with source code- GFA Basic would be perfect.
 I want to be able to control length of sessions as well as special
 events and I need to be able to monitor responses to events.
   The project involves detection of drowsiness in drivers.
 Anyone with ideas will be enthusiastically embraced.
      Meredith Gould
     UNB Sleep Lab
     Psychology Department
     University of New Brunswick
     Fredericton, NB, CANADA
     E3B 6E4
     Voice- 506-453-4707
     Fax- 506-453-4505
     Email- Fiel@unb.ca

Newsgroups: comp.sys.atari.st
From: hasse@solace.hsh.se (Hans Holmberg)
Subject: Re: More Falcon news...
Organization: Solace Computer Club, Sundsvall, Sweden
Distribution: world,local
Date: Sun, 22 Nov 1992 22:46:52 MET

In <1992Nov22.211147.1377@u.washington.edu> dud@hardy.u.washington.edu (Daniel Aylward) writes:

[stuff deleted]

>Um, maybe I'm missing something here... but my TT most certainly runs at
>32 MHz...

Yes and no. The 68030 and your TT-ram (if you have any) in your TT runs on
32MHz, but all the rest is running on 16MHz (ST-ram, dma etc.)

>Dan Aylward
>dud@u.washington.edu

Hasse
-- 
/        email: hasse@solace.hsh.se, irc: Knightman, flames: /dev/null        \
\      snail-mail: Hans Holmberg, Sommarvagen 5, 854 67 Sundsvall, Sweden     /
/                  phone: +46 60 569169, fax: +46 60 569266                   \
\          "In a crazy world a sane person would appear to be crazy."         /
From: bq035@cleveland.Freenet.Edu (Brian Jepson)
Newsgroups: comp.sys.atari.st
Subject: Re: HYTELNET-lookalike 4 Atari?
Date: 20 Nov 1992 04:33:02 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: bq035@cleveland.Freenet.Edu (Brian Jepson)
NNTP-Posting-Host: hela.ins.cwru.edu


In a previous article, Markus_Schlegel@bn.maus.de (Markus Schlegel) says:

>Hi, fellow Atarians!
>
>Could anyone tell me whether there is a HYTELNET-program-package lookalike for
>the ARATI-TOS (or at least a program fulfilling the same function of making
>infos about INTERNET-services available)?
>
>If so, please send me an e-mail, because I don't read this group on a regular
>basis.
>Should anyone be interested in the answer reading this, please e-mail me to,
>and I'll forward the answers I may get eventually to you.
>
>Thanks to all!
>Markus
>

Funny you should ask...

I was just wondering the same thing myself, and was messing around with
an archie server looking, and found nothing...
   except the source code to a Un*x version... I don't know much about the
various versions of HYTELNET, but since this source uses the curses screen
management library, I was able to (with very little difficulty) compile it on
the Atari. I'm not sure what the legalistics of it are, but if I can, I will
test it (well, I know I can do that) and upload it to a.a.u.e. If I can, I will
also include the latest version (6?) of the data files...
-- 
*********************
* "Nothing is true; Everything is permitted" - Hassan i Sabbah *
                                         ***********************
Brian Jepson = iqm229@uriacc.uri.edu || bq035@cleveland.freenet.edu
Newsgroups: comp.sys.atari.st
From: sourada@iastate.edu (Steven D Ourada)
Subject: TT network software
Reply-To: best@rijnh.nl
Organization: Iowa State University, Ames IA
Date: Wed, 18 Nov 1992 01:16:32 GMT

I am posting this for someone who does not have Usenet access. If you
follow up to the Net, please also send your reply by mail to best@rijnh.nl.
(The Reply-To: field is set to this.)

---------------------------------------------------------------------

Please help to get information about network software for Atari TT in 
a UNIX environment.

I have got FTP.TTP, TELNET.TTP and XTT.TOS from PAM Software (Mainz, 
Germany) on a TT with internal (standard VME) ethernet board.

FTP works reasonably well. TELNET emulates VT52 only.
FTP and TELNET lack a history function.
XTT is a beta version of X-server software (X11R4).
It turns the TT into an X-terminal on a Silicon Graphics mainframe, 
works well but has some bugs.

One problem is that PAM seems not to work on any updates.
Atari has X software, but only for there own network, I was told.
Other problems are that I'd like to have lpr, xterm and xhost on the 
TT, but that seems to be impossible (multitasking?).

Could anybody advise me?

Robert Best
Rijnhuizen
Holland
email best@rijnh.nl

--------------------------------------------------------------------


-- 
-----------------
Steven Ourada  Member of the Students for Electronic Freedom
Ask me how Iowa State University is censoring my Usenet access!
sourada@iastate.edu     "can't casts no shadow" -- cummings
Newsgroups: comp.sys.atari.st
From: hjb@levi.th.vu.nl (Hendrik Jan Bosman)
Subject: Another clown who can't get Chaos to work
Keywords: chaos 
Organization: Vrije Universiteit Amsterdam - Faculty Of Theology
Date: Mon, 23 Nov 1992 09:11:13 GMT

After all the lively discussions about Chaos being
either the best game ever or the ultimate pits, I
decided to look for myself. So I picked up a copy
from atari.archive.umich.edu, formatted the 
ridiculously large disk (:-), unmsa'd the whole thing
and sure enough: I now have an auto file containing
a loader and chaos.prg. BUT...: When I try to run
the program, it enters a loop, rebooting & telling me
time and again that this boot sector is virus-free.
Now that is great news, of course, but I would like
to see something more happening after a while.
BTW this same thing happened when I tried to run
chaos.prg without the loader, after booting with
another disk.
It even happens with both files outside the AUTO
folder, so it is not simply a matter of crash and
reboot.

Does anybody have any bright ideas about where the
cause of my misery lies?
- is this virus check part of the loader? Is it 
included in the msa disk image, or has some other
program (fcopyiii, for instance) put it on there?
- why would even running chaos.prg directly result
in this virus check routine?

thanks,
Hendrik Jan Bosman
hjb@th.vu.nl
From: d8klojo@dtek.chalmers.se (Johan Klockars)
Newsgroups: comp.sys.atari.st
Subject: MGIF bug fixed, patch included (was MGIF 4.0 problem....)
Date: 19 Nov 92 21:26:44 GMT
Organization: Chalmers University of Technology

In article <1992Nov19.165420.23954@jyu.fi> ehs@jyu.fi (Eero H. Sarkkinen) writes:
>In article <1992Nov18.110007.11018@jyu.fi> I wrote:
>
>>Also, anybody else having problems launching this version under
>>tcsh? It works just fine until it says "copy to transform array"
>>at which point it just exits. 
>(and so on...)
>To clarify things, further experiments have revealed that
>this seems to happen whenever there's less than some 2.5 meg
>free RAM available.  So it was not a tcsh bug/incompatibility,
>only this mgif version being quite the memory hog.
>
>EeroS

The problem is that MGIF allocates too much memory for the image buffers. Only
32k remains if you have less than 2Mb free when you start.
The 96k needed for the flicker screens is not allocated until after the
unpacking and the program does an exit(-1) if the allocation fails.

Below you'll find a small uuencoded program that will patch MGIF if you run it
in the directory where you keep MGIF.TTP. It does exactly the same thing as the
source code change described.
With this fix it should be possible to run MGIF even on a 520.

By the way, I'm working on v4.1 now. I've already added a quick preview using
ordered dither (a little over a second for a full screen).
Please, let me now what you'd like to see in MGIF.
JPEG?  Medium res?  More image processing?  GIF writing?
If you think you could help, please mail.

------
If you have the sources and can compile them:

The following line is what causes the problem(at the start of main() in mgif.c)

        MAXIMG = MAXRAW = ((long)Malloc(-1L) - 32768) / 2;
                                               ^^^^^
This is the amount of memory left in the system after allocation of the image
buffers. Try changing this to 131072 (=128k) for example.
This will solve the problem.

----- cut here ----
begin 755 patch.prg
M8!H   "T    "@    0                  "IO  0@+0 ,T*T %-"M !P&
M@    0 &@    0 B#=*  H'____^+D$O "\-0F<_/ !*3D%/[P ,/SP  DAZ
M '8_/  ]3D%0CTJ :TXX &$  $Y*@&LZ2?H 9B\,+SP    $/P0_/  _3D%*
M@&L>#)3__X  9A9A   F2H!K   .*+S__@  /KP 0$Y!3^\ ##\$/SP /DY!
J6(]"9TY!0F<_!"\\   BK#\\ $).04_O  I.=4U'248N5%10        
 
end

--
  Chalmers University   | Why are these |  e-mail :  d8klojo@dtek.chalmers.se
     of Technology      |  .signatures  |  Address:  Johan Klockars
                        | so hard to do |            Foreningsgatan 32/408
   Gothenburg, Sweden   |     well?     |            411 27 Gothenburg, SWEDEN
Date: Wed, 18 Nov 92 07:49:00 +0100
From: Benedikt_Heinen@firemark.fido.de (Benedikt Heinen)
Subject: Re: Midi Networking
Newsgroups: comp.sys.atari.st
X-Comment-To: (J.j. Lehett)
Organization: Firemark.BBS - 1st Atari ST Node Aachen 

 JL> mikenet: this looks to be the newest of the shareware lot, but the .arj
 JL> file at umich has 3 files, but the docs hint of more.
I think you might be missing MKNT.TTP using which you can change the Mikenet 
setup via command line (you could change over partition setup at the start of a 
certain shell-script that needs a partition, that you usually do not need)...

 JL> It runs fine on the mega but gives 3 bombs on the 1040... any ideas at all
 JL> on this one?
I had a problem like this in the beginning and got a solution suggestion from 
Mike that should work (even I chose another way of getting around this).

MikeNet works with 32MB BGM partitions, but there is a small think you have to 
look at, to get it work properly.
  As I understand from your description, you can access 1040-partitions from
your Mega, but not vice versa. I think that your harddisc on the Mega contains 
(at least one) BGM-partition, while the 1040 doesn't have such a partition.
   -> Problem: Due to the BGM partition on the Mega, the "max logical sector
               size" of the Mega is set to 2048bytes, while on the 1040 this
               limit is set to the "normal" 1024 bytes.
               When Mikenet sends data from the Mega to your 1040 it sends
               2048-byte sectors - a size, that the 1040 cannot handle as
               long as its max sector size is 1024.
   -> Solution #1:  Set the Max sector size on the 1040 to the same value as
                    on the Mega (ICD-Boot could do this).
   -> Solution #2:  Change over your partition layout with BGM partitions on
                    either *BOTH* or *NONE* of your computers.

Hope it helps...

yours,

            Benedikt

Newsgroups: comp.sys.atari.st