HDTenEightyP/NetNews huggingface dataset:
From: btribble@terapin.com (Bobby Tribble)
Newsgroups: rec.games.video
Subject: Re: Snes CD drive(?)
Date: 16 Aug 92 12:01:21 PST
Organization: BBS

In article <kdarling.713789657@garfield.catt.ncsu.edu>,
kdarling@garfield.catt.ncsu.edu (Kevin Darling) writes:
>dcutter@oregon.uoregon.edu (dann cutter) writes:
>> I have talked with Origin game systems (the makers of Ultima) and they are
>> currently in house developing u7 for the SNES. But, they have said it would
>> probably be on cd-rom... 
>
>American Laser Games also just announced that Nintendo is considering
>licensing all five of ALG's current arcade games.  These include Mad Dog
>McCree, Who Shot Johnny Rock?, Space Pirates, Gallagher's Gallery and
>Mad Dog II: The Lost Gold.  All use live stunt people filmed on sets.

That would be using the Super Scope? What are the chances of making another
version of Dragon's Lair for the SNES-CD (the ones made for the NES, Gameboy
and S-Famicom [I assume SNES] are all totally unlike the arcade, except for the
use of Dirk and other Dragon's Lair characters) I'd like to see a REAL
translation of any of the LD arcades... (What about that rumor about Dragon's
Lair on the Mega-CD...old rumor, I know)

Bobby Tribble  |8')
From: dlc@aero.org (Kilroy)
Newsgroups: rec.games.video
Subject: Genesis Game Genie is here!
Date: 18 Aug 92 18:46:52 GMT
Organization: Department of Redundancy Department

The Game Genie for Genesis finally hit the shelves in Southern
California last weekend. I got mine for $59.99 at Babbages, and the
local ElBo also had some for the same price. Unlike the NES version,
this product is licensed by Sega.

Codes for over 100 games are included in the accompanying book.
Quarterly code updates can be ordered for $3.50 + 1.50 S/H. The
Genesis Game Genie allows up to five codes to be used simultaneously,
but some effects require two or more codes.

Games I have tried the GG with include Toe Jam & Earl, Quackshot,
Streets of Rage, Spiderman, and Sonic. One of the most useful codes
(IMHO) is the TJ&E 'short game' code. This code causes all of the ship
pieces to appear in the first eleven levels. 

I hope that this doesn't deteriorate into a flamewar regarding the use
of such devices, cheats, etc. One observation I can offer is that the
Genesis GG also includes codes to make games _harder_. To use TJ&E as
an example again, you can make all the enemies appear as boogiemen or
moles. 

If you have questions about specific games, e-mail me. The box that
the GG comes in does not list the games with codes included.

Enjoy!
Organization: Central Michigan University
Date: Friday, 21 Aug 1992 09:16:09 EDT
From: <34LEXPS@CMUVM.CSV.CMICH.EDU>
Newsgroups: rec.games.video
Subject: Re: Electronics Boutique has change of heart about Lynx!
 <1992Aug17.144039.10112@ccu.umanitoba.ca>

FORTUNE
LOGOFF

LOGOFF
QQUIT
From: JMoylan@cup.portal.com (John Thomas Moylan)
Newsgroups: rec.games.video
Subject: Re: Ultima for SNES &NES
Date: Sun, 23 Aug 92 01:01:57 PDT
Organization: The Portal System (TM)
Distribution: usa
  <92080913151@genesis.nred.ma.us>

According to the EADIRECT listing on GEnie(in the mall), Ultima 6 is
supposed to be out in Decemebr(which makes sense for a Christmas sale...this
should sell good,  I pre-ordered one... Also wizardry 5 is supposed to be out
it December along with EA's hockey game...)
From: carleton@tecsun1.etl.army.mil (Daniel Carleton)
Newsgroups: rec.games.video
Subject: Re: Genesis D&D Questions and Comments
Date: 16 Aug 92 04:35:37 GMT
Organization: U.S. Army Topographic Engineering Center, Ft. Belvoir, VA.

richhsia@edison.seas.ucla.edu (Richard P. Hsia) writes:

>I recently started the Genesis Warriors of the Eternal Sun ( D&D). It seems
>to be a pretty good/standard RPG but I'm having problems figuring out what I
>should be doing. I haven't found anything of interest in the castle towers,    
>and the beastmen's camp was also a washout. All I've been doing is wandering
>the wilderness trying to build up my characters. Can someone help me out.

	The campground northwest of the castle is not their main camp.
You have to cross the bridge to get to it, but it will take lots of hunting
to get powerful enough to survive.
Newsgroups: rec.games.video
From: sweide@uceng.UC.EDU (Steve Weide)
Subject: Mortal Combat
Organization: College of Engineering, University of Cincinnati
Date: Fri, 21 Aug 1992 20:32:58 GMT


I just found out about this game and was wondering if anyone had a list
for the different moves or just any suggestions.  It is a beautiful
game, and it even rivals SF2. 
                   Thanks,
                        Steve
Newsgroups: rec.games.video
From: bob@clarity.Princeton.EDU (Bob Freidin)
Subject: Phantasy Star III for sale!
Originator: news@nimaster
Organization: Princeton University Cognitive Science Lab
Distribution: na
Date: Thu, 13 Aug 1992 01:26:43 GMT

Phantasy Star III [for Genesis] for sale, $25, you pay
shipping. Perfect condition, includes manual, box, and maps.

Bernie


bob@clarity.princeton.edu
From: ltuttle+@CMU.EDU (Luke David Tuttle)
Newsgroups: rec.games.video
Subject: Atari, Where is my Batman
Date: 14 Aug 92 12:52:21 GMT
Organization: Junior, Electrical and Computer Engineering, Carnegie Mellon, Pittsburgh, PA

It has now been 6 weeks since I sent in my card for the free
batman cartridge.  Anyone know when Atari is planning on sending
me the thing.

Luke
From: marc@comp.lancs.ac.uk (Marc Goldman)
Newsgroups: rec.games.video
Subject: [Genesis] Sports talk baseball : BUG????
Date: 21 Aug 92 09:39:34 GMT
Organization: Department of Computing at Lancaster University, UK.

I recently got Sports Talk Baseball, and to start with i was very
impressed, particularly as a 2 player game.

Then we began to notice a major bug (it took a while as we were both bad
at the game to start with so the situation didnt occur).

What happened was that if we had runners on bases and the batter was
caught then the runners were got out regardless of where they were (ie
even safe on a base), the game seemed to think the runners were still on
thier original bases.

This happens in both one player and two player games.

It's not as noticeable against the computer as i put it down to his
amazing fielding speed to start with.

We were playing all star games, with autofielding on.

Has anyone else experienced this?? Could it be i've got a faulty cart
from a bad batch?? does this happen??

Any feedback from people who have/haven't had this bug would be
appriciated.

Hope fully this is a one off and i can get a working copy as it really
kills the game. I would just return it to the shop, but the shop is in
America and i'm in England so i need to know if its worth the effort!

Cheers
Marc

--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
Newsgroups: rec.games.video
From: GJAMES@HUSKY1.STMARYS.CA (GJames)
Subject: Re: Super Soccer Champ [SNES] for sale/trade
Keywords: sale/trade/whatever
Organization: Saint Mary's University
Date: Fri, 21 Aug 1992 17:25:00 GMT

In article <Bt8rr3.KFx@acsu.buffalo.edu> v128pzd6@ubvmsb.cc.buffalo.edu (Stray thoughts from a mind gone astray) writes:


>Hi there. 

>    I have an extra copy of Super Soccer Champ (the game by Taito) that I wish
>to get rid of. In my humble opinion, it is the best soccer game available and 
>its actually a fun 2 player game. It is practically new (since I have another 
>copy for myself). I'm asking $40. But I'm also open to trade if they are 
>reasonable (I also have a Genesis so if you want to do a cross-system trade
>that could work too).

>=-=-=-=-=-=
>"If Helen Keller was alone in the woods and fell, would she make a sound?"

>-Darren Gladstone
>-v128pzd6@ubvms.cc.buffalo.edu

IMHO forty $40 for this terrible game is nuts.... I might pay $4.... worst 
soccer game ever to hit the market....


=-=-=-=-=-=-=
"put your tasteless sig here"
From: louis@netcom.com (Louis Chui)
Newsgroups: rec.games.video
Subject: Re: Super Megadrive?
Date: 12 Aug 92 20:21:09 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest)

In article <1992Aug12.180147.9971@constellation.ecn.uoknor.edu> eric@geoblue.gcn.uoknor.edu (Eric Pyle) writes:
>In article <1992Aug11.000650.1@vax1.umkc.edu> eputnam@vax1.umkc.edu writes:
>>
>>I saw a remark about a special combined Genisis and CD-ROM drive in a single 
>>case.  I can't remember what name it was given, but I think that this might
>>be the beast.  It was a very nice looking case (quite small and nicely shaped).
>>
>>
>	It is called the WonderMega and I think I read that the
>	sound is juiced up to make the bass and other things
>	sound better than the Mega CD. I read something about it
>	in EGM. They have a lot of short articles on it. I think
>	it comes with the game called Wonder Dog. Looks neat.
>
>						Eric
>

Just a little more info. There are two versions of the MD/Mega CD
combo system, one is marketed by SEGA, which comes with no game and
the other one by Victor Music ( JVC ) which comes with a game.


-- 
Louis Chui 
Internet address: louis@netcom.COM   ( home )
                  louisc@lsil.com    ( work )
Newsgroups: rec.games.video
From: bryanw@rahul.net (Bryan Woodworth)
Subject: SNES spoiler list/Super Mario World hint guide?
Organization: a2i network
Date: Fri, 14 Aug 1992 17:02:00 GMT

Is there anyone who can mail me one of the above?  An FTP site?  Help?

--
Bryan Woodworth <bryanw@rahul.net>
From: louis@netcom.com (Louis Chui)
Newsgroups: rec.games.video
Subject: SEGA Genesis for sale
Date: 12 Aug 92 18:38:00 GMT
Distribution: na
Organization: Netcom - Online Communication Services  (408 241-9760 guest)



I'm getting out of the Sega camp. So I'm selling everything I've which
bears a Sega logo on it.

Here's the list of stuff I have.

Item                                      Price
----------------------------------------------------------
1. Genesis system ( of course )           $86.00
   Including the followings:
   Arcade power stick
   Altered Beast
   Sonic
   Video monitor cable
   Sony Y-connector ( to hook up to stereo )

2. John Madden Football                   $24.00

3. Super League '91                       $32.00
   ( MD version of Sportstalk Baseball )

4. Mega Panel                             $32.00
   ( Tetris type game with bunny girls )

5. Advanced Strategy Simulation           $34.00
   ( One of the best wargame )

The above prices do not include shipping cost. ( If you are
taking the whole thing, then we can work something out. )

I preferred to sell to someone in the San Jose/Silicon Valley area.

Thanks.
-- 
Louis Chui 
Internet address: louis@netcom.COM   ( home )
                  louisc@lsil.com    ( work )
Newsgroups: rec.games.video
From: arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee)
Subject: TG-16/Genesis Games for Sale/Trade
Reply-To: arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee)
Organization: Johns Hopkins University CS Dept.
Date: Sat, 15 Aug 1992 22:43:03 GMT

Tricky Kick (TG-16) $10 or trade for a cheap game for either TG-16 or Genesis.
Streets of Rage (Genesis), Might and Magic (Genesis) trade for games of
similar price (anyone got any RPG's or turbo CD's?)
--
I am of course experienced in teaching and have read the writings of Socrates.
    -- Ed Nilges

Ken Arromdee (UUCP: ....!jhunix!arromdee; BITNET: arromdee@jhuvm;
     INTERNET: arromdee@jyusenkyou.cs.jhu.edu)
From: ericc@Apple.COM (Eric Castle)
Newsgroups: rec.games.video
Subject: Re: Why walk throughs?
Date: 18 Aug 92 01:46:15 GMT
Organization: Apple Computer Inc., Cupertino, CA

In article <71311@apple.Apple.COM> ericc@Apple.COM (Eric Castle) me, writes:
>
>done with it. Even a passwd feature would be nice like the one for Desert
>Storm 
>

I meant Desert Strike by EA, not Desert Storm.

Eric Castle
ericc@apple.com
From: linet2@mentor.cc.purdue.edu (Lord Eugster)
Newsgroups: rec.games.video
Subject: GENESIS and Video Output
Date: 12 Aug 92 18:59:30 GMT
Distribution: rec.games.video
Organization: Purdue University Computing Center

I heard somewhere that you can hook up a Genesis to an RGB monitor.  Although
this might be an FAQ (sorry), I'd like to know how.  The details were very
vague- I don't know if the RGB monitor they were referring to is a digital or
analog monitor.  I have an IBM with VGA (analog RGB) and would like to know
if such a feat is possible.  Also, is it worth doing so?  I know hooking up
the Genesis to a RGB won't give you any extra colors, etc, but the monitor
usually has better dot-pitch than a TV.

Eugster
Newsgroups: rec.games.video
From: bp664@cleveland.Freenet.Edu (Grover Thomas)
Subject: Re: Video Games Superior on Consoles
Reply-To: bp664@cleveland.Freenet.Edu (Grover Thomas)
Organization: Case Western Reserve University, Cleveland, OH (USA)
Date: Tue, 18 Aug 92 06:17:42 GMT


In a previous article, das9674@usl.edu (Stephenson Daniel A) says:

>>stc7@cunixb.cc.columbia.edu       color paint program for the Apple IIGS.
>>America On_Line:  DWS Steve
>>Genie:  S.Chiang4              Apple IIGS Forever!
>
>Good grief people, isn't it time to move on from the AppleII?

Good grief Dan, what warrants this kind of comment?

I certainly don't flame people for using their IBM, C64, or whatever
they like to use!
-- 
 __                                                                   __
(__) Grover Thomas            InterNet: grover@emunix.emich.edu      (__)
(__)                               or   bp664@Cleveland.Freenet.edu  (__)
Newsgroups: rec.games.video
From: gorrie@hercules.cs.uregina.ca (Dennis Gorrie)
Subject: ViRMUD
Originator: gorrie@hercules.cs.uregina.ca
Reply-To: gorrie@hercules.cs.uregina.ca (Dennis Gorrie)
Organization: University of Regina, Regina, Saskatchewan
Date: Fri, 14 Aug 1992 05:21:37 GMT

Is anyone working on Virtual Reality Multi User Dungeons yet?  Would
anyone care to comment on any of the VR games they've seen first hand?
One that impressed me was the Battle Tech Center in Chicago; it consists
of several cockpits (using networked Amiga's) for what some consider to be
the ultimate shoot-em-up. 

Who knows what various defense dept and VR labs are playing with at this
very moment?

Enquiring minds want to know!
From: fzhedric@hamlet.ucdavis.edu
Newsgroups: rec.games.video
Subject: MGH Dealer Inquiry
Date: 13 Aug 92 22:51:58 GMT
Distribution: rec.games.video

Hello,
	I have to go to Los Angeles on business this weekend and was wondering
if anybody knew of a dealer that sold the MGH system.  Any info will be much
appreciated.
					-Thanks
					Mike Oda

PS. Oh!  Almost forgot I live near a major importing city --> San Fransisco!
    So... Does anyone know of a dealer in the SF area that would sell the
    MGH?
    THANKS
Newsgroups: rec.games.video,alt.games.lynx
From: wslin@eecs.nwu.edu (William Lin)
Subject: MegaDrive Cartridges for sale
Organization: EECS Department, Northwestern University, Evanston, Il., USA
Date: Sun, 16 Aug 1992 04:35:11 GMT

	Have the following MegaDrive cartridges for sale:

Super Thunder Blade
World Cup Soccer
Rambo III

Price is $12 plus $2 shipping each.  Please reply by e-mail.  Thanks.

Will Lin
wslin@delta.eecs.nwu.edu

Newsgroups: rec.games.video
From: pulkka@june.cs.washington.edu (Aaron Pulkka)
Subject: PC: LS Larry 3 - Help Needed
Followup-To: rec.games.video 
Keywords: pc compatible
Organization: University of Washington Computer Science
Date: Wed, 19 Aug 92 21:23:57 GMT

Hi there games fans,

	My brother has been playing the Sierra game, Leisure Suit Larry 3, on
PC clone and seems to be stuck (in need of help/hint).

	What he seems to need is the combination to his locker in Fat City.
He got the card from the lawyer, found the most likely locker (#69, heh ;) but
has no idea what the combination is.  The guy at the spa says that Larry should
have written down the number when he received the card, but since it was the
Lawyer's card, not his own, he never got the number.  The lawyer's office is
completely locked up now with no way to reenter, and he doesn't have a saved
game anywhere close to that point in the game.

	Can someone help him?  Please tell me where he was supposed to have 
gotten the locker number, or where he can get it now.  Larry needs your help, or
he will never get Patti to pay attention to him ;)

	Thanks,

	Aaron

-- 

Comp Sci & Engr Dept       +--------------\	aaron@hitl.washington.edu
Univ of Washington, FR-35  | Aaron Pulkka  >	 aplus@c3po.ee.washington.edu
Seattle, WA 98195          +--------------/	pulkka@cs.washington.edu
From: kolstad@cae.wisc.edu (Joel Kolstad)
Newsgroups: rec.games.video
Subject: Re: Why are game copiers illegal
Date: 21 Aug 92 01:26:53 GMT
Organization: U of Wisconsin-Madison College of Engineering

In article <1992Aug20.014039.864@gallant.apple.com> jens_alfke@gateway.qm.apple.com (Jens Alfke) writes:
>In article <1992Aug15.235607.24776@doug.cae.wisc.edu> Joel Kolstad,
>kolstad@cae.wisc.edu writes:
>>Too bad we never did get to the answer of "Why are
>>game copiers illegal in the U.S.?" thread.
>
>Seems simple to me: their only purpose is violating copyright laws. The
>same reason that it's illegal to sell unauthorized cable/satellite TV
>decoders.

It's _NOT_ illegal to sell cable TV descramblers if you contend that you
are paying for cable service.

I agree with you that piracly is morally wrong.  HOWEVER... that alone
(1) shouldn't be enough to make game copiers illegal, and (2) shouldn't
outlaw "game copiers" that hook up to PCs.  Why?  Well...
 
(1) In the original question, I was really looking for a legal basis that
made the game copiers illegal.  I'll happy prosecute anyone I catch using
a game copier, but I'm not going to ban their production.  I think the
government should concentrate on prosecuting criminals who have committed
crimes, as opposed to taking drastic measure to prevent all crimes.  (In the
case of COPIER, it's pretty clear cut.  But the mentality similar to that of 
banning the copiers before they're ever used for a crime has lead to such 
wonderful things as the ban on drugs -- which I don't support! -- because 
"people who take drugs turn into raving maniacs who steal and kill...")

(2) You're right -- game COPIERS as such don't have very good reasons for
existing.  But game cartridge readers that transfer that data to a PC _do_
have a good reason for existing: So that you can read the game cartridge
and hack into them.  (And no, I don't go for those shrinkwrap licenses that
say you can't touch the code... I bought it, I can modify it however I
please... I just can't redistribute it.)
 
I'm considering making a board that reads Lynx cartridges, spits them out
to a computer, and also allows a computer to load up some RAM that looks
like a cartridge to a Lynx.  Such a system could be be for pirating
activities... this is wrong.  BUT... such a system would have great
hacking value, too!  There is nothing wrong with that!

						---Joel Kolstad
Newsgroups: rec.games.video
From: jrb@neptune.dsc.com (Jeff Becker)
Subject: (SNES) Actraiser for sale or trade
Keywords: SNES
Organization: Digital Sound Corporation
Date: Wed, 19 Aug 1992 16:23:09 GMT

Actraiser for sale for $30 including shipping or for trade for SNES or
Genesis games.



Jeff Becker
jrb@dsc.com
 
-- 
Newsgroups: rec.games.video
From: jjswang@phoenix.Princeton.EDU (Jason J. Wang)
Subject: Genesis Language Switch
Originator: news@nimaster
Organization: Princeton University
Date: Fri, 14 Aug 1992 03:18:03 GMT

Quicky question, as there was some discrepancy between some of the previous
posts.  (Incidentally, I'm sorry if this is in a FAQ somewhere).

Which jumpers are supposed to be cut in order to make a Genesis think it's a
MegaDrive?  And what do I do with the cap that sits nicely on top of JP1?

Thanks a lot.
-Jason

Xref: sparky rec.games.video:17382 alt.games.lynx:473
From: rjung@aludra.usc.edu (Robert A. Jung)
Newsgroups: rec.games.video,alt.games.lynx
Subject: Re: Lynx Hockey
Date: 22 Aug 1992 18:34:22 -0700
Organization: Southern California Lynx Enthusiasts
NNTP-Posting-Host: aludra.usc.edu

In article <1992Aug23.001919.6473@pslu1.psl.wisc.edu> buxton@whitewater.chem.wisc.edu (Eric Buxton) writes:
>Just a few questions:
>1) How do you face off?  I can hardly ever win the faceoff and the  
>instruction manual is not much help.

  I tried watching for the "Shoot" message in the lower corner, but gave that
up relatively quickly. Right now, I sort of "sense" when the puck is almost
going to hit the ice (based on its size), and swing at that point. I'm not
winning more faceoffs than the computer, but I am doing better.

>2) How does one win fights?  Once again the instruction manual does not  
>really help here.  I can grab the jersey, but can't throw punches.   
>Needless to say, I haven't won any fights!

  Fights -- ouch (sorry, pun intended). You're supposed to press A, B, OPTION
1, and/or OPTION 2 to throw various kinds of punches. Button A is a quick jab,
while OPTION 2 is a full blast to the abdomen. You shouldn't be directly next
to the opponent, but move back a bit to get some room to swing. The longer
swings are harder to do, because you have to time it so that your fist "makes
contact", but I've been getting better using shorter swings (A & B).

                                                --R.J.
                                                B-)

//////////////////////////////////////|\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
   Send whatevers to rjung@usc.edu    |      If it has pixels, I'm for it.
--------------------------------------+------------------------------Lynx up!
"You weren't chosen because you are the best pilot in the Air Force. You were
    chosen because you are the class clown and frankly, you're expendable."
Newsgroups: rec.games.video