HDTenEightyP/NetNews huggingface dataset:
From: usgcjsx@gsusgi2.gsu.edu (Craig Stadler)
Subject: CARTS for sale
Summary: CARTS for sale
Organization: Georgia State University
Date: Sun, 12 Apr 1992 21:07:57 GMT

Astrosmash                : Intellivision - Game/Instructions/Overlay

B-17 Bomber               : Intellivision - Game Only

Boxing                    : Intellivision - Game/Instructions/Overlay

Burgertime                : Intellivision - Game/Instructions/Overlay

Donkey Kong               : Intellivision - Game/Instructions/Overlay

Las Vegas Poker/Blackjack : Intellivision - Game/Instructions/Overlay

Lock-N-Chase              : Intellivision - Game Only

NBA Basketball            : Intellivision - Game/Instructions/Overlay

Night Stalker             : Intellivision - Game Only

PGA Golf                  : Intellivision - Game Only

Pitfall                   : Intellivision - Game/Instructions/Overlay

Space Battle              : Intellivision - Game Only

Star Strike               : Intellivision - Game/Instructions/Overlay

 

Berzerk                   : Vectrex       - Game/Overlay/Instructions

Berzerk                   : Vectrex       - Game/2 Overlays/Instructions

Cosmic Chasm              : Vectrex       - Game/Overlay/Instructions

Hyperchase                : Vectrex       - Game/Overlay

Rip Off                   : Vectrex       - Game/Overlay/Instructions

Scramble                  : Vectrex       - Game/Overlay/Instructions

Solar Quest               : Vectrex       - Game/Overlay/Instructions

 

Donkey Kong               : ColecoVision  - Game/Copied Instructions

Donkey Kong               : ColecoVision  - Game/Copied Instructions

Donkey Kong Jr.           : ColecoVision  - Game/Copied Instructions

Qbert                     : ColecoVision  - Game/Copied Instructions

Zaxxon                    : ColecoVision  - Game/Copied Instructions


-- 
/oo\ ---------------------------------------------------------------- /Oo\
 ~~                                                                    ~~
DO not attempt to adjust your television set...     A REAL Atari FAN!       
We are controlling transmission..                   A REAL Genesis FAN!      
usgcjsx@gsusgi2.gsu.edu                             A REAL Felix FAN!
I STILL think Freaks should have won an Oscar!      Kerry King is my Dad!
WHAT WAS THAT NUMBER ? Thats usgcjsx@gsusgi2.gsu.edu
/oO\ ---------------------------------------------------------------  /OO\
 ~~                                                                    ~~
From: Lynlee@cup.portal.com (Linda Stefny Baum)
Newsgroups: rec.games.video
Subject: NES: Quest of the AVATAR - Need Help
Date: 6 Apr 92 00:13:43 GMT
Distribution: usa
Organization: The Portal System (TM)


Hello Nintendo Gamers!

The-Tree and I are having a little problem.. We think have collected 
everthing that we needed to in order to enter the Abyss.. However, We are
not able to enter.  We are pretty certain the entry to the Abyss is So.
of the Shrine Humility.. Following is a list of the things we have collected:
All the Runes
All the Stones
3 parts to the 'Three Part Key'
Avatar Armor and Sword
Candle of Love
A book from the Library (Truth?)
Bell of Courage
Horn
Sextant

We tried to use the Candle and all other artifacts to enter.. No such luck..
The Avatar went alone.. Nothing we have tried seems to allow us to enter
the Abyss.. Help!

Please Send replies to:   The-Tree@cup.portal.com
OR post here!

HaPpY Gaming!                                           Lynlee
Organization: Penn State University
Date: Sunday, 12 Apr 1992 02:33:55 EDT
From: MARK RAUGHT <MAR116@psuvm.psu.edu>
Newsgroups: rec.games.video
Subject: Re: Genesis cd-rom
 <s84jdINNndb@agate.berkeley.edu>

In article <s84jdINNndb@agate.berkeley.edu>, hlee@cory.Berkeley.EDU (Han J. Lee)
says:

>In article <1992Apr11.191734.10696@miavx1.acs.muohio.edu>
>jssong@miavx1.acs.muohio.edu writes:
>>When is the cd-rom for the Genesis suppose to hit the U.S. shores.
>>I cant wait any longer. Any replies?
>>
>>
>>                                       Thanx,
>>                                               J.S. Song

>If you can't wait, just buy it now!  :-)  I've bought my Mega-CD
>for $350 including 3 games!

Just make sure that you can read Japanese if you buy the Mega-CD. Because there
is a great deal of talk about making incompatible CD-drives in the U.S.
IMHO:
I don't think they'll put any kind of compatibility check on the CD-rom machine
I think it's a bunch of B.S. Kind of like when I called Nintendo and they told
me that  Super Famicom games wouldn't work on my SNES.  Whatever you do, don't
believe that(I have a couple of 'Famicom games and they work fine on my SNES)
Anyhow if you want a Mega-CD, and you can't read Japanese, you probably
should wait for the U.S. version to come out anyway, to see if it *is* or *is
not* compatible.
(remember, this is all IMHO(IMAO :))

Flash
(Mark A-J. Raught)

P.S. Can you believe Sam Kinison (sp) died??!!
That sucked really bad.
May he rest in peace.
Please take a moment of silence now for Sam Kinison and Isaac Asimov.
(They both bring tears to the eyes when accepting their deaths)
Newsgroups: rec.games.video
From: Peter A. Cohen <peterco@eff.org>
Subject: Suggestion for Good Sega RPG
Organization: ON Technology, Inc.
X-Useragent: Nuntius v1.1a2
Date: Tue, 31 Mar 1992 16:12:38 GMT

I'm soliciting suggestions for good RPG's for the Sega Genesis.  Please
let me know what you think is the best.  Please post here.

- Peter
From: tominatr@ac.dal.ca
Newsgroups: rec.games.video
Subject: For Sale:  Quackshot (MD)
Date: 10 Apr 92 00:50:21 GMT
Organization: Dalhousie University, Halifax, Nova Scotia, Canada

For Sale:

Quackshot for the MegaDrive.

Best reasonable offer takes it.

I'll pay shipping.

          - Tom N.
Newsgroups: rec.games.video
From: grant@bluemoon.rn.com (Grant DeLorean)
Subject: Re: PC-Engine/Super-Grafx CD-ROM...
Organization: Blue Moon BBS (614/868-9984 = T2500 | 998[02] = HST DS)
Date: Wed, 15 Apr 92 16:09:03 GMT

louis@netcom.com (Louis Chui) writes:

>The "regular" PC-Engine CDROM will work fine with the SG system. But
>the new Super CDROM system will be nicer. ( I think you need an extension
>for the CDROM to work with the Super Grafx system. )

 I haven't been paying attention lately, is the Super CD-ROM just a new
CD-ROM add on or a whole new machine?
-- 
\   Grant DeLorean    - IHMSA Life Member -   (grant@bluemoon.rn.com)   /

               "Ubi non accusator, ibi non judex."
From: jferra@leotech.mv.com (Jim Ferraiolo)
Newsgroups: rec.games.video
Subject: SF2-SNES I played it!
Date: 17 Apr 92 03:40:00 GMT


        I just had the opportunity to play the SNES version of the
 arcade phenomenon, Street Fighter 2. I played the game for a good
half
 hour at the Nintendo Power Tour at my local mall. There weren't
 many people there, so I had good opportunities to see the other
 games also. I must say, Capcom has done one hell of a job on
 this beauty. The graphics are almost an exact carbon copy of the
 terrific coin op and the game controls wonderfully using the
 control pad.

        I found it even easier to pull off complex combos and moves
with
 the SNES control pad than with a joystick in the arcade! The sound
 seemed a little bit snippety (meaning, it was a little toned down)
 and it seems that Capcom did skimp on the digitized voices a bit,
 but it was really minor.  One instance is the changing of the
 fireball sound from the arcade sound "Roooooooken" to what I call
 the "EGM version" of it, "Hadouken".

I didn't see any bonus rounds, maybe because I only played against
another player and M. Bison once before I had to leave. If I had it
my
way, I'd stay there all day. Needless to say, I am going back
tomorrow
to play the game (better than blowing 7-10 bucks on it in the
arcade!)
The backgrounds, especially M. Bison's were masterfully re-created.
And, absolutely NO flicker/slowdown.. Doubters beware, this game WILL
sell the SNES a few million units. According to the latest EGM,
Capcom
and Nintendo are rumored to be inking a deal to make SF2 the pack in!
Of
course, this came from Quartermann, and unlike a lot of other people,
I
don't think EGM is the bible. We'll just have to wait and see.

A lot of other games were at the power tour, including Turtles 4,
Super Soccer, Zelda 3 (looked pretty cool), Super Contra, F-Zero
(why?),
Super Castlevania, Arcana, Street Fighter 2, and 10 Superscope 6's,
the
main focus of the tour. I am just hoping I can win a SNES so I can
buy
SF2 when it comes out in July! Anyone else seen/played the SNES
version,
or am I the only one (doubtful)? Tomorrow I will post a complete
review
of what I did/played at the Power Tour!

 ~ SLMR 2.1a #T348 ~ Howard Stern for President!


 * Origin: Leo Technology (603)432-2517/432-0922 (HST/V32)
(1:132/189)
Xref: sparky rec.games.video:10774 misc.wanted:5070
From: rocker@csa.bu.edu (The Long Haired One)
Newsgroups: rec.games.video,misc.wanted
Subject: WANTED: CABAL (nes)
Date: 14 Apr 92 23:24:44 GMT
Followup-To: rec.games.video
Distribution: rec,misc
Organization: Boston University


Looking to buy CABAL for $15 or less.

-Rocker
email rocker@cs.bu.edu
Newsgroups: rec.games.video
From: crafts@athena.mit.edu (Dan Robinson)
Subject: Sega Genesis for sale -- Genesis games for sale
Organization: Massachusetts Institute of Technology
Date: Fri, 17 Apr 1992 10:09:17 GMT

I have to sell these ASAP 

First come, first served

Sega Genesis system w/ one controller $100

Pat Riley Basketball                  $10

Columns                               $10

Sonic                                 $20

Spiderman                             $25


You can have it all for $150. Email crafts@athena.mit.edu
From: primus@netcom.com (Robert keng)
Subject: Re: Does anybody know of a good Militarysim (SNES)?
Date: Fri, 10 Apr 92 20:50:41 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 


				My thoughts exactly. I loved Military Madness
for the Turbo and Vasteel for the PC Engine. I am a good strategy game player,
and am looking for a military simulation(war, not plane or tank simulation)
that is on the par with Military Madness and Vasteel for the SNES. Is there one
in japan for the SFC? There is too much cutesy games here in U.S. for the SNES.
(cutesy games:referin to games like home alone, Addams Family, ect. I am not critisizing them, however) There is a lack of solid games like contra III, turtles,Battletoads, Actraiser(One of my personal favorites), and Super R-TYPE, not to
mention military simulations like Military madness, ect. Please, if anyone know of a good military sim. for SNES(future release) and/or SFC, please post it
for the SNES players to know:)


Not critisizing anyone or anything. Just offering my humble thoughts.




primus
primus@netcom.com
Back by popular demand: "Flame me if you dare, I will crush you!" :)
E-mail me to let me know if the message in quotes is offensive. It is meant as
a little SFII humor:)

Newsgroups: rec.games.video
From: Peter A. Cohen <peterco@eff.org>
Subject: Re: MD/Genesis: Best shooting games?
Organization: ON Technology, Inc.
X-Useragent: Nuntius v1.1a2
     <q88b1INNkmt@agate.berkeley.edu> <1992Mar19.074822.22837@news.Hawaii.Edu>
Date: Thu, 19 Mar 1992 15:41:20 GMT

Just to throw in my two cents, I'll vote for Gaiares (hard as hell,
gorgeous graphics) and Thunder Force III (pretty to look at and easier,
but no cakewalk either).

- Peter
Newsgroups: rec.games.video
From: awalsh@mta.ca (Andrew Walsh)
Subject: Re: Commercials in games
Reply-To: awalsh@mta.ca
Organization: Mount Allison U, Sackville, N.B. Canada 
Date: Thu, 16 Apr 1992 18:16:42 GMT

In article <4ehi02BScdam00@amdahl.uts.amdahl.com>, williams@uts.amdahl.com (David B. Williams) writes:
>tjerk@nikhefh.nikhef.nl (Tjerk Heymens Visser) writes:
>
>> I was just thinking about something. Wouldn't it be possible to make 
>>commercials in video games? You can see commercials/adverts everywhere.
>
>AAAAAAAAAACK!
>
>--Dave

I saw a pepsi billboard on a basketball game once. Don't remember which
one tho.





******************KT           Andrew Walsh           KT******************
*          ___   *       Mount Allison University       *   ___          * 
*   ______/0  \  *            <awalsh@mta.ca>           *  /  0\______   *
*  /          |  *    {There's only two songs in me,}   *  |          \  *
*  -------|\/|~  *     {And I just wrote the third.}    *  ~|\/|-------  *
*       /-|/\|-\ *                - TMBG                * /-|/\|-\       * 
*  OPUS FOR PREZ *   <Be cool or be cast out.> - RUSH   *  OPUS FOR PREZ *
******************Warning : This sig will self-destruct.******************
Organization: Freshman, Electrical and Computer Engineering, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.video
Date: Thu, 16 Apr 1992 17:33:37 -0400 
From: Chinarut Ruangchotvit <cr2p+@andrew.cmu.edu>
Subject: Re: Commercials in games

I just remember that there was a four-player basketball game for the NES
(I think it's Magic Johnson's basketball) that had advertising in it by
Pepsi.  I remember that the game was pretty bad so I don't see how a
large audience would see any of that advertising.  Pretty useless.  On
the other hand, I guess it would be effective in a more popular game
(maybe, SFII? :) 

--
Chinarut Ruangchotvit
<cr2p+@andrew.cmu.edu>

	"Learning that we're only immortal - for a limited time"
							-Rush, Dreamline
From: exuhag@exu.ericsson.se (James Hague)
Newsgroups: rec.games.video
Subject: [Lynx] Slime World FOR SALE
Date: 9 Apr 92 15:14:53 GMT
Organization: Ericsson Network Systems, Richardson, TX

For sale:  Todd's Adventures in Slime World
           Six weeks old, hardly used (not my type of game)
           Includes box and instructions
           I'll pay shipping
      
           Asking price:  $20  (I might consider a trade
                                as well)
--
James Hague   
exuhag@exu.ericsson.se
From: wombat@ccs.northeastern.edu (tat k mui)
Newsgroups: rec.games.video
Subject: Sell or Trade SNES games
Date: 15 Apr 92 03:38:17 GMT
Organization: Comp. Sci. @ NU


Anyone that wants to sell or trade SNES games email me.  I have a few that I
want to sell or trade and get more everyonce in a while.  Right now I just
have Wanderer from Y's and Final Fantasy II that I want to trade off.  But
Email me if you have some you want to trade.  

wombat@sun4110a.ccs.northeastern.edu
From: v115nprg@ubvmsb.cc.buffalo.edu (Dennis T Fung)
Newsgroups: rec.games.video
Subject: [SNES] Review needed for Joe & Mac
Date: 15 Apr 92 04:29:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41


   Could someone give post a review of this game? It looks good, but looks
can be deceiving. Thanx.
From: wingk@wkuvx1.bitnet (doc Nightmare)
Newsgroups: rec.games.video
Subject: cincy or columbus?
Date: 13 Apr 92 02:11:22 GMT
Article-I.D.: wkuvx1.1992Apr12.211122.1316
Organization: Western Kentucky University, Bowling Green, KY




Is this Ka-Kei guy in Cincy or Columbus? Ohio State is not in Cincy.
-- 
           -doc Nightmare

 Email: Wingk@wkuvx1.bitnet

                 "Oh ice-cream bar, with your ever so nutty covering..."
From: myc@aplpy.jhuapl.edu (Michael Y Chiang)
Newsgroups: rec.games.video
Subject: Re: TG-16: CD-ROM $149
Date: 9 Apr 92 18:58:24 GMT
Distribution: na
Organization: Johns Hopkins University Applied Physics Lab

In article <Apr.9.13.43.15.1992.25771@romulus.rutgers.edu> pearl@romulus.rutgers.edu (Starbuck) writes:
>In article <1992Apr9.135824.3959@aplcen.apl.jhu.edu> myc@aplpy.jhuapl.edu (Michael Y Chiang) writes:
>
> > I saw the TurboGrafx-16 CD-ROM for $149 at Electronics Boutique.  I
> > asked the salesguy if it was a clearance price.  He said that it was
> > the new retail price.  I later saw it for the same price at Babbages.
>
>	Can a Japanese Super System Card be used with an American TG16
>	  & CD-Rom if a PCE- >TG16 adaptor is used?
>

I would assume that you could use a Japanese Super System Card and a
PCE -> TG-16 adaptor.  However, I'm not sure how much it would cost.
I remember reading somewhere that the Super System Card was about $80
and an adaptor is $20-30.  If this is the case, I might wait for the
release of the PC-Duo (if it ever shows up this fall) to see if it has
the Super System Card built in.  Does anybody know?
--
Michael Y. Chiang    | The Johns Hopkins University Applied Physics Laboratory
myc@aplpy.jhuapl.edu |     "Food for thought!  Thought from food!" --DINOSAURS
From: scraft@graphics.rent.com (Steve Craft)
Newsgroups: rec.games.video
Subject: Intellivision
Date: 8 Apr 92 13:38:50 GMT
Organization: The Graphics BBS (2D,3D,GIF,Animation) +1 908/469-0049



No one hasan Intellivision  anymore?  I am looking for any Intellivision 
aficcionados...

Nintendo has not penetrated Japan anywhere close to te levels it has gone 
in the US.  Most Japanese kids have no Nintendo or interest in it (though 
some have modems/keyboards connected to 'em) unlike here.  Maybe a 
conspiracy...

 The Graphics BBS  908/469-0049  "It's better than a sharp stick in the eye!" 
============================================================================== 

Internet: scraft@graphics.rent.com 
    UUCP: rutgers!bobsbox!graphics!scraft
From: rjung@aludra.usc.edu (Robert A. Jung)
Newsgroups: rec.games.video
Subject: Lynx Mario (was Re: Another New Lynx Game Released - "Toki")
Date: 9 Apr 1992 23:10:08 -0700
Organization: Southern California Lynx Enthusiasts
NNTP-Posting-Host: aludra.usc.edu

In article <1992Apr06.002849.4492@sco.COM> mikeeb@sco.COM (Michael E. Bays) writes:
>im thinking about getting a lynx, but can not unless
>there is a game like mario/sonic/bonk for it.
>it this "toki" like any of theses ???

  TOKI is somewhat like Mario/Bonk/etc., but a better bet would be SCRAPYARD
DOG. 25+ stages, hidden goodies, get cash, buy lives, secret warps, all that
good stuff. It's actually IMO a bit better than SUPER MARIO BROS. (the
original, not the sequels), and is a good Lynx buy.

  There's also PAC-LAND, but if you really want a Mario-type game, SD is the
best one for the Lynx right now.

                                                --R.J.
                                                B-)

//////////////////////////////////////|\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
   Send whatevers to rjung@usc.edu    |      If it has pixels, I'm for it.
--------------------------------------+------------------------------Lynx up!
"You weren't chosen because you are the best pilot in the Air Force. You were
    chosen because you are the class clown and frankly, you're expendable."
Newsgroups: rec.games.video
From: egp41980@uxa.cso.uiuc.edu (M)
Subject: Re: Nintendo Campus Challenge
Organization: University of Illinois at Urbana
Date: Tue, 14 Apr 1992 17:41:55 GMT

lan7112@rigel.tamu.edu (NIEH, LEON ANTHONY) writes:

>Just curious to see if Nintendo has come to your campus to promote their
>SNES in their Nintendo Campus Challenge.  They came to Texas A&M 
>University in early March (and therefore probably UT at Austin).  Nintendo is
>supposed to visit 35 campuses across the US - just wondering what the other 33 
>universities are.

Anyone know if one of these universities might happen to be the University
of Illinois in Champaign-Urbana? I missed the Sega tournament last year because
noone really specified when it was. (I'd call Sega every couple of days and
ask them, but the standard reply would be "Duh, what tournament?").

-- 
===============================================================================
|  Emery Puskas                    "We're not hitchiking any more...we're     |
|  egp41980@uxa.cso.uiuc.edu        riding"                                   |
|_____________________________________________________________________________|
From: shimkevi@buchmf.bu.edu (Sergey Shimkevich)
Newsgroups: rec.games.video
Subject: Alisia Dragoon review
Date: 7 Apr 92 23:41:55 GMT
Distribution: na
Organization: Boston University Chemistry Department

--------------------ALISIA DRAGOON---------------------------------------

Console: Sega Genesis
Manufacturer: Sega 
Original program - Game Arts in association with Gainax (!)
Cartridge size: 8 megabits
Price: 49.99

Ratings
Graphics: 8.5
Sound: 8
Playability: 8 (what is playability, anyway?)
Overall: Recommended

Alisia Dragoon is the newest side-scrolling action title for the Genesis.
It is supposedly based on a manga of the same name. Unfortunately, I have never
heard of this particular title, so I can not comment how relevant the game is
to the manga. The Gainax connection also escapes me.
Anyway, the plot is simple and not worth mentioning. Just as in other
side-scrolling games, you have to move left and right (mostly right) to get to
the end boss. 

Probably the best thing about this game are the background graphics -
one of the best that I've seen on the Genesis. Not only are they detailed, but
also beautifully drawn and nice to look at. Although they get
somewhat dark towards the end of the game, they still look great (learn,
Wolfteam!). The music is nice for a cartridge. Nothing special, but not
annoying in the slightest.  

Your main character is about the same size as in Valis 3 (maybe a little bit
smaller), but more detailed. The movements are very basic - you can only
crouch or jump, no slides or high-jumps.

Your main weapon is a self-targeting energy beam. After firing it for a
certain period of time, the beam is exhausted and has to be recharged (it
takes about 5-6 seconds). Your supplementary weapon is a bit unusual - it's a
monster that follows you. The monster also has a power bar - once the bar is
full, the monster will attack the baddies by itself. Once it does that, the
bar is slowly recharged. There are four monsters in all that you can select
from: 

Dragon: Fires a powerfull fireball in the direction he is facing.
Thunder Raven: Thunder Flash damages all on-screen enemies.
Boomerang Lizard: Fires self-targeting boomerangs.
Ball O'Fire: Sort of bounces around. Pretty useless, IMHO.

Your monster companion has its own life bar. If a monster dies, you can bring
it back to life only by taking a special (and hard to find) item. However, if
a monster's life bar is running low, you can switch to a different monster
(they have separate life bars).

There are different items you can find along the way: They include Alisia's
life bar refill, monster's life bar refill, weapon power-up and monster
power-up. The item boxes are often hidden, so you have to explore everything.
The levels are fairly long and hidden rooms abound.

All in all, I could find no faults with this game, except for the lack of
anime-style intermissions (which I expected). If you liked Devil Hunter Yohko,
you'll probably like this game as well. Definitely better than Valis 1. 
______________________________________________________________________________

Sergei Shimkevich
shimkevi@buchmf.bu.edu
Organization: Penn State University
Date: Friday, 10 Apr 1992 11:58:50 EDT
From: <AES109@psuvm.psu.edu>
Newsgroups: rec.games.video
Subject: Re: Amiga vs. Genesis.
Distribution: usa
 <Ydsw8Mi00Vok0M7EgY@andrew.cmu.edu> <1992Apr09.055138.24019@CS.ORST.EDU>
 <1992Apr9.114055.995@nlm.nih.gov>

In article <1992Apr9.114055.995@nlm.nih.gov>, mcmath@csb1.nlm.nih.gov (Chuck
McMath) says:

>While reading this thread, I began wondering: how do the games that are
>available on both Genesis and the Amiga compare (graphics, sound-wise)?

>Faery Tale Adventure and Populous are both available on both machines, right?
>Is one version better than another?

>This is the actual issue - or it should be anyway.  I don't care if an
>Amiga can display 5,300,298 colors at once if the only games written for
>it are PacMan and Space Invaders! :)

Well, there's a basic difference in game selection between the current
crop of game systems and computers. The game companies tightly regulate
game supply (and sometimes quality :-)), so there tends to be much
fewer choices. The games are very good, but also very conservative
(as in repeats of tried-and-true ideas). If you feel that you don't need
the assistance of Big Brother Sega or Nintendo to choose your games,
you may prefer a game-machine/computer like the Amiga. :-)

Newsgroups: rec.games.video