HDTenEightyP/NetNews huggingface dataset:
From: amlsmith@morgan.ucs.mun.ca (Andrew Smith)
Subject: siege weaponry mailing list started
Organization: Memorial University of Newfoundland
Date: Wed, 2 Sep 1992 22:36:02 GMT


			SIEGE MAILING LIST
		   (Plan, hopes and dreams....)

	The siege mailing list is intended for the discussion of
pre-black powder methods of attack and defence of fortified positions. 
While the discussion of the downfall of the great siege engines caused
by the advent of portable, and powerful cannons, is important, I would
like this to be somewhat minimized.

	My thoughts is that this would be used to discuss the myriad of
topics applicable.

	Physics			Mechanics
	Materials		Construction
	Transportation		Terminology
	Historic evidence of use  - Manuscripts
				  - Texts
				  - Archaeological data

	Historical reconstruction
	Common myths, and misconceptions
	and so on.


	I would also like to be able to compile a database of books,
references, and data for later use.

	
	I would like to ask all who wish to participate, to try to
re-define the commonly (incorrectly) used words such as catapult and ballista.


--------------------------------------------------------------------------
		Instructions for siege mailing list
--------------------------------------------------------------------------

To get onto the siege mailing list, just follow these real simple
directions.... hey, I got them right!  

Send mail to :    siege-request@bransle.ucs.mun.ca
and include a single line saying:

subscribe siege <your name here>

That's it!

Then to mail to siege simply mail your articles to:
siege@bransle.ucs.mun.ca

Don't forget, "i" before "e" except after "c".  :)

The affairs of the list will be archived on the FTP site at
bransle.ucs.mun.ca. Simply FTP in, give "anonymous" as a userID
and your full address as the password.

The archive will be under
 /pub/sca/siege.current  (current for the month)
 /pub/sca/siege.<date>	 (monthly archive)

Actually, there's a whole lot of good stuff there, so you might want to
look around anyways...!

----
Sebastian/Andrew Smith
amlsmith@morgan.ucs.mun.ca
From: mund@plains.NoDak.edu (Paul Mund)
Newsgroups: rec.games.misc
Subject: IBM Games for Sale
Date: 23 Aug 92 17:11:36 GMT
Article-I.D.: plains.19847
Distribution: usa
Organization: North Dakota Higher Education Computing Network

I have the following IBM games for sale:

	Ultima Underworld      $32.50
	Overlord               $22.50
	Indiana/Last Crusade   $20.00
	Twilight 2000          $22.50
	Star Trek 25th         $22.50
	Red Storm Rising       $10.00
	Bards Tale ][          $ 7.50

All prices include shipping.  All games are original and come with all
documents and boxes.

-- Paul Mund
   mund@plains.NoDak.edu
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
From: ajredmer@netcom.com (Akila J. Redmer)
Subject: Re: Spectrum Holobyte BBS?
Date: Fri, 28 Aug 92 06:29:54 GMT
Organization: Netcom - Online Communication Services (408 241-9760 guest)

In article <BtD7qp.7Ex@watserv1.uwaterloo.ca> ptran@watserv1.uwaterloo.ca (Phat H Tran) writes:
>I heard that some employee at SH is running a BBS on the side, carrying
>a lot of the support files for their games.  Does anyone know the 
>telephone number of this BBS?  Thanks.
>
>Phat.

I don't think anyone at the office is actually doing that.  We are planning
on running a BBS when we finish moving into our new offices.  (Probably
around the end of the year)  There is an FTP tied to Internet that has
everything.  I'm not sure what it's called, but someone can probably post the
info.

AJ


Newsgroups: rec.games.misc
From: s026@brems.ii.uib.no (Paal K Holmberg)
Subject: Re: falcon 3.0 airspeed differences
Organization: University of Bergen, Norway
Date: Fri, 4 Sep 92 08:41:44 GMT

In article <J1iJqB1w164w@uuisis.isis.org>, jp_torun@uuisis.isis.org (jp torunski) writes:
|> I suppose you mean when you're secorting B-52s etc?
|> 
|> What I do (and I think that's what they do in real life) is to fly racetrack 
|> patterns around the plane, or at least zigzag. this prevents enemy bogies  
|> from sneaking up behind you, and you can stay with the formation.
|> 
|>                                         JP

no, i mean when i am assinged a strikemission myself. On strikemissions 
there is usually (always?) a flight of two escorts. (mostly f18,f4,a4)
 but these only fly at 350 kts. is there any way to speed them up?

-- 
 Paal Krebs Holmberg
 UiB
 Norway
 
 "To program, or not to program - thats not a question " ;-) 
Xref: sparky rec.games.misc:17125 misc.forsale:25201 misc.wanted:8158 ca.wanted:1169
From: ciarlett@mizar.usc.edu (Joni Ciarletta)
Newsgroups: rec.games.misc,misc.forsale,misc.wanted,ca.wanted
Subject: IBM Games For Sale or Trade
Date: 2 Sep 92 19:52:33 GMT
Distribution: na
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: mizar.usc.edu

I have the following games for sale:

Police Quest II............$20
Oligopoly..................$15
Monkey Island I............$25

All prices include shipping via UPS.  If you don't have the cash, but
still want one of these games, I am willing to trade any of them for
Police Quest I or III, Lost in L.A., or other Sierra 3D Adventure Games.
Let me know what you have, and maybe we can make a deal!!

Thanks,

Joni
ciarlett@mizar.usc.edu
From: scott@aoldev.UUCP (Scott Gries)
Newsgroups: rec.games.misc
Subject: Mindscape's LEGENDS
Date: 27 Aug 92 18:25:03 GMT
Reply-To: scott@aol.com (Scott Gries)
Organization: America Online, Inc.

About a week ago, we purchased a game called "LEGENDS" by Mindscape. Last
night we went to a software store and checked out, amongst other things, a
game called "Four Crystals of Travere" (spelling may be off). This game
is also by Mindscape and, by the looks of the screen shots on the back of
the box, this seems to be the SAME game.

I can't find anyone who seems to know anything about both games, and I'm
not up to a transatlantic call, so I'm posting this here on the net.

Does ANYONE out there know what the scoop is about these two games? Are
they the same game? Is one an older version of the other? Is one a sequel
of the other? I'll take comments from anyone, especially from any
representatives from Mindscape, if they're connected to the net. Please
reply to E-Mail to save bandwidth.

Thanks in advance for any enlightenment you can give me!

Scott Gries
scott@aol.com
America Online, Inc.
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
From: ccw@slee07.srl.ford.com (C. C. Warren)
Subject: Re: Questions: Indy 4, Police Quest 3, Neverlock
Organization: Ford Motor Company Scientific Research Labs, Dearborn, MI
Date: Thu, 3 Sep 1992 16:20:37 GMT

aph@owlnet.rice.edu (Aaron Phillip Hertzmann) writes:
: I have a few unrelated questions:
: 
: 1.  Can I deprotect Indy 4 to save endless hassle?
: 
A recent posting (I forgot who it was) about the Monkey Island 2 (also from 
Lucasfilm) code wheel system suggested that a similar time dependent 
arrangement might be used..

Both games scramble the prompted for codes based on time from
startup to first press of the enter key.

A way around the process is to use a "key press stuffer" to pass
the first CR in a time-wise repeatable way. After a bit of experimentation, I
found a useable delay by using keystack from 4dos.

I used keystack (kstack) from 4dos in a startup alias to pass the first CR 
after 36 clock ticks.
e.g. 
alias i*ndy4 = pushd atlantis^keystack 0 /w 36 13^atlantis^ popd

keystack 0 /w 36 13 ----- 0 clears key buffer (may not be necessary)
                          /w 36 wait 36 clock ticks (2 seconds)
                          13 feed enter key stroke

In about a ten startups I have been prompted for the same three symbols #s
on the same page. Once you have memorized the stone arrangement it's a piece
of cake. Also, copy protection is satisfied and I don't have to screw around
with binary file editing.
--
*************************************************************************
*My opinions are mine and do not necessarily reflect in any way those *
*of my employer.                                                        *
*Chris Warren:  ccw@slee01.srl.ford.com                                 *
From: pessano@eggo.csee.usf.edu (Jon Pessano)
Newsgroups: rec.games.misc
Subject: civilization fix
Date: 26 Aug 92 03:26:23 GMT
Distribution: na
Organization: University of South Florida, Department of Computer Science and Engineering

i was wondering if anybody out there knows where i can
get a fix for civilization (if there is one)

thanks
jon pessano
pessano@eggo.csee.usf.edu

please email me as i dont read this section much
Newsgroups: rec.games.misc,comp.binaries.ibm.pc.d,comp.sys.ibm.pc.games
From: esgoodma@eos.ncsu.edu (ERIC SEAN GOODMAN)
Subject: Re: RoboSport (Windows)
Originator: esgoodma@c00162-100lez.eos.ncsu.edu
Reply-To: esgoodma@eos.ncsu.edu (ERIC SEAN GOODMAN)
Organization: North Carolina State University, Project Eos
Date: Thu, 27 Aug 1992 03:03:23 GMT


Robosport was a kinda cool game.  Definitely a multi-player game only.
It's yet another in the growing mass of strategic/tactical game we've been
seeing lately.

If you want my opinion, skip it unless you can play on a network.  Buy 
Global Conquest by MPS instead.
From: jmrots@bb1t.monsanto.com
Newsgroups: rec.games.misc
Subject: Re: Larry Laffer!HELP...ARGHHHHH
Date: 1 Sep 92 07:07:10 CST
Organization: Monsanto Company, St. Louis, MO

Thanks to all the people who answered my note,the problem is fixed.

Jean M Rotsaert
-------------------------------
In article <1992Aug31.113834.4436@bb1t.monsanto.com>, jmrots@bb1t.monsanto.com writes:
> Hi there,
> I got the Leisure Suit Larry 5 a wee while ago,I installed it on my
> Dell,.....and it didn't run,I had to add more stuff to the Dell and boost the
> system.It took me sometimes to put together the money.It's only now that I have
> the game running.
> Now the problem is:THE DAMN MACHINE IS ASKING ME FOR A PASSWORD.
> Where am I suppose to find it,is there a clue(s) somewhere that I overlooked??
> 
> Please,please I get real frustrated,Somebody help me out there.
> 
> Contact me as soon as possible,I dying to play
> 
> Thanks in advance
> 
> Jean
> JMROTS@BB1T.MONSANTO.COM
Newsgroups: rec.games.misc
From: techno@lime.in-berlin.de (Techno)
Subject: Re: Omega
Organization: LIME Systems featuring a TOGA Party
Date: Mon, 31 Aug 92 21:47:30 GMT

angus@hardy.u.washington.edu (Angus the Demonchild) writes:

>I would just like to butt in here and request that further discussion
>of this topic be restricted to rec.games.misc.  I really don't feel
>that r.g.hack and r.g.moria are appropriate places for this
>discussion.


No, rather to alt.games.omega !

                           Techno
-- 
| techno@zelator.in-berlin.de ||| Please do not e-mail from outside Germany ! |
| techno@lime.in-berlin.de   / | \ Hardcore ST user !  ====================== |
| Nothing that's real is ever for free, you just have to pay for it sometime. |
|                                        (Al Stewart)                         |
 <signature virus erased> - whew, finally !
From: TJM@MATH.AMS.ORG (Tom Maloney)
Newsgroups: rec.games.misc
Subject: Mean 18 courses
Date: 1 Sep 92 20:28:50 GMT

Many thanks if anyone can point me toward a repository for Mean 18
course files. This would be the MS-DOS version (non-Windows). I don't
know if there are any others.

As compensation, I have created a couple of homemade courses that I 
could mail to those who can help me out.

Please email to me and I will post a summary (if there is one).
Doing my bit to try to save bandwidth. Thanks again.
Tom Maloney/tjm@math.ams.org/American Math Society Providence, RI/401.455.4020
           DoD #614 / 1980 Kawasaki KZ440B / KoTDoD (Dumpy old Dual)

     "Brakes just slow you down and increase your lap times dramatically."
                                                      - Stefan Fielding-Isaacs
Organization: Junior, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
Date: Tue,  1 Sep 1992 12:36:31 -0400 
From: "Robert W. Igo" <ri09+@andrew.cmu.edu>
Subject: Anon FTP site for cracks and cheats and hints...

...is going down indefinitely.  Due to security problems,
romulus.mercury.andrew.cmu.edu will be shutting down its anonymous FTP
service by no later than Thursday, 9/3/92.  Please get any information
on cracking, cheats for games, patches, etc. before that time.  If
anyone else is the admin of an anonymous FTP site and would like to keep
us alive, please let me know now.  I plan on keeping all data, although
it will not be accessible via anon FTP, so if there comes a time when it
can be started up again, it can be simply done.

[******************************** Bob Igo ********************************]
"Like I've always said: There's nothing an agnostic can't do if he really 
doesn't know whether he believes in anything or not." --Monty Python

[************************** ri09+@andrew.cmu.edu *************************]
From: Jeremy_Reimer@mindlink.bc.ca (Jeremy Reimer)
Newsgroups: rec.games.misc
Subject: Re: Ultima 2 Review - more to come
Date: 1 Sep 92 09:38:18 GMT
Organization: MIND LINK! - British Columbia, Canada
Distribution: world

> boelter3945@iscsvax.uni.edu writes:
> 
> Msg-ID: <1992Aug31.161454.6389@iscsvax.uni.edu>
> Posted: 31 Aug 92 16:14:54 -0500
> 
> Org.  : University of Northern Iowa
> 
> In article <14746@mindlink.bc.ca>, Jeremy_Reimer@mindlink.bc.ca (Jeremy
> Reimer)
>    writes:
> >                         TALES OF FORGOTTEN ULTIMAS
> >                               By Jeremy Reimer
> >                                  ULTIMA 2
> > [...]
> > For the first time you can commandeer pirate ships.  The pirates attack
> > you invisibly while on the ship, but sometimes they "split off" into a
> > second ship which you must destroy.  Weird, but at least you can then
> > own the other ship.
> 
>    What happens is that when you B)oard a ship, the computer altered the
> square
> to show you being onboard a ship in that tile, but left the original ship
> still
> there, so there are now two ships, one yours and one pirate ship.  This
> process
> could be repeated again, moving away to show the original ship, then X)-iting
> your ship, stepping over to the pirate ship, and re-B)oarding this one.


I'll have to try that...
> 
> > The dungeons and towers are few, and you won't find anything in there
> > except gold and experience points.
> 
>    On the very top (or bottom, depending on dungeon or tower) level, you can
> find Fuel for the Rocket ship (can't remember what they called the fuel), but
> that's about it for things to find.


Correct... I hadn't made a note of that as I was too busy using the sector
editor to add more rocket fuel (They were called Tri-Lithiums, obviously a
rip-off of ST) once I had found some...

--
Jeremy_Reimer@ |"Anti-ninjas were the most feared assassins in the world.
mindlink.bc.ca | Instead of appearing out of thin air, throwing metal stars
---------------| and messing around with bo staffs and numchuks they simply
aka THE JAGUAR!| shot people and then drove everyone mad with pointless
---------------| conspiracy theories for years afterwards."
Stealth Sig#42 |  --From "N-Man #3"
From: roelandk@yang.earlham.edu
Newsgroups: rec.games.misc
Subject: Powermonger
Date: 27 Aug 92 15:12:10 GMT
Organization: Earlham College, Richmond, Indiana

I recently bought the game POWERMONGER for the IBM, it seems like a pretty 
good game so far, except it is a little slow on my system (286 10Mhz). 
Does anybody know any kind of cheat for it? If so, please let me know, 
Thanks,
	Roelandk@yang.earlham.edu
From: rwr@po.CWRU.Edu (Robert W. Rutkowski)
Newsgroups: rec.games.misc
Subject: Can you run Stygian Abyss under Windows? (full screen)
Date: 4 Sep 1992 03:25:23 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: thor.ins.cwru.edu


My computer's memory is configured in such a way that Ultima
Underworld won't run in dos.  But it seems, however, to run
just fine under windows.  Am I setting myself up for a fall?

Thanks in advance.

-- 
-R
From: tallman%ailanth.uucp@wang.com (Robert Oliver)
Newsgroups: rec.games.misc
Subject: PC GAMES FOR SALE
Date: Sun, 30 Aug 92 23:03:30 EDT
Organization: Ailanthus Project

IBM COMPUTER GAMES FOR SALE
 
All games come in their original boxes and have all documentation. 
Shipping is $5 per order. E-mail me for details.
 
F-15 STRIKE EAGLE II w/ DESERT STORM SCENARIO DISK - Microprose - $20
F-15 (3 1/2"), Desert Storm (5 1/4") VGA
 
Dragonlance SHADOW SORCERER - SSI - $15
3 1/2", VGA, Soundcard Support
 
Dragonlance WAR OF THE LANCE - SSI - $10
5 1/4", EGA
 
Dragonlance HEROES OF THE LANCE - SSI - $10
5 1/4", VGA
 
Dragonlance DRAGONS OF FLAME - SSI - $10
5 1/4", VGA
 
Forgotten Realms HILLSFAR - SSI - $10
3 1/2", VGA
 
Chess SARGON 4 - Spinnaker - $10
3 1/2", VGA
From: rcbi46@muvms3.bitnet
Newsgroups: rec.games.misc
Subject: Civilization help
Date: 2 Sep 92 13:13:21 GMT
Organization: Marshall University

Could someone please help me.  I finally got a hold of Civilization.
Could someone e-mail me where I could find the cheats for the game?

Thanks


Jim 
RCBI46@Marshall.Wvnet.Edu
From: jrs@netcom.com (John Switzer)
Newsgroups: rec.games.misc
Subject: Re: Ultima 2 Review - more to come
Date: 31 Aug 92 22:12:08 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest)

In article <1992Aug31.161454.6389@iscsvax.uni.edu> boelter3945@iscsvax.uni.edu writes:
>In article <14746@mindlink.bc.ca>, Jeremy_Reimer@mindlink.bc.ca (Jeremy Reimer)
>   writes:
>>                         TALES OF FORGOTTEN ULTIMAS
>>                               By Jeremy Reimer
>>                                  ULTIMA 2
>> [...]
>> For the first time you can commandeer pirate ships.  The pirates attack
>> you invisibly while on the ship, but sometimes they "split off" into a
>> second ship which you must destroy.  Weird, but at least you can then
>> own the other ship.
>
>   What happens is that when you B)oard a ship, the computer altered the square
>to show you being onboard a ship in that tile, but left the original ship still
>there, so there are now two ships, one yours and one pirate ship.  This process
>could be repeated again, moving away to show the original ship, then X)-iting
>your ship, stepping over to the pirate ship, and re-B)oarding this one.

This is what saved my bacon in the pre-history world - I found one ship on the 
coast, boarded it, and then spent the next hour creating more ships so that I 
could surround the island. Then should any nasties attack, I could hightail it
to one of my ships and blast the beegeezus out of them. Eventually I got bored
and filled the entire ocean with ships. What fun!
-- 
John Switzer               | "Don't mess with me, man!
                           | I'm a higher mammal!"
74076.1250@Compuserve.com  | 
jrs@netcom.com             | 
Newsgroups: rec.games.misc
From: warren@nysernet.org (Warren Burstein)
Subject: Wff'n'Proof
Summary: where to get?
Organization: NYSERNet, Inc.
Date: Tue, 1 Sep 1992 21:01:48 GMT

A friend asked me if I know where to get this game.  I don't.  Does anyone
else?

To save bandwidth, please reply by mail, Il'l summarize to this group.

thanks
-- 
/|/-\/-\          The entire world		still in Jerusalem
 |__/__/_/        is a very strange apple	just telnetting to NY
 |warren@         But the cabbie
/ nysernet.org    is not worried at all.
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
From: oddt@stud.cs.uit.no (Odd Terje Lundboe)
Subject:  MegaFortress bug-fix
Organization: University of Tromsoe, Norway
Date: Fri, 28 Aug 1992 20:06:14 GMT
Reply-To: oddt@stud.cs.uit.no

Is there a patch for MegaFortress available somewhere? I sent in my
registration card 4 months ago and still havent't received anything from
Three-Sixty/Mindscape.

Thanks.

--Terje                    oddt@stud.cs.uit.no
Newsgroups: rec.games.misc
From: drews@bcarh120.bnr.ca (Drew Stevens)
Subject: Re: Falcon 3 Updates
Organization: S.I.R. Tools - BNR Ltd.
Date: Mon, 31 Aug 92 03:42:38 GMT

As far as the updates go, I had been under the impression that they were free
to registered owners.  When I upgraded from 3.0 to 3.0D (I called Spectrum
Holobyte weeks after the D patch was released) I was charged $25 CAN.  Did
anyone have it sent to them F.O.C.?
From: kermits@pasifae.cc.uch.gr (Aggelos Keromyths)
Newsgroups: rec.games.misc
Subject: Fighter Bomber
Date: 2 Sep 92 12:11:09 GMT
Organization: Computer Science Department, University of Crete HELLAS
X-Newsreader: Tin 1.1 PL3

Could anyone email me the keys for this game (by Activision)...
I have a copy but no fm.
Thanks,
   Aggelos
From: Jeremy_Reimer@mindlink.bc.ca (Jeremy Reimer)
Newsgroups: rec.games.misc
Subject: Re: Ultima IV
Date: 31 Aug 92 07:53:06 GMT
Organization: MIND LINK! - British Columbia, Canada
Distribution: world

> Thomas.Retkowski writes:
> 
> Msg-ID: <1992Aug28.194422.9811@mixcom.com>
> Posted: 28 Aug 92 19:44:22 GMT
> 
> Org.  : Milwaukee Internet Xchange BBS, Milwaukee, WI U.S.A.
> 
> I am having a problem with Ultima IV, and maybe someone out there can help
> me.
>  I have all the runes and I can enter all the shrines except one, at least
> according to the seer.  I go to the shrine of Honor or Valor and enter the
> proper mantra, and it says that I can't focus on the subject.  What would
> cause this?
> 
> Please note:
> 
> 1.  Yes I have the rune.
> 2.  I know the proper mantra  Honor = summ and valor = ra.
> 
> My lowest characters level is 6.
> 
> My character is level 8.


You may not have the correct mantra or the seer may not have told you to seek
Elevation in those virtues yet.

Make sure you type in the full name "honor" or "valor"... four letter
abbreviations won't work even though they work with the rest of the game...

This and other fascinating tidbits to be discovered soon in my Ultima IV
Review! (soon being a relative term)




--
Jeremy_Reimer@ |"Anti-ninjas were the most feared assassins in the world.
mindlink.bc.ca | Instead of appearing out of thin air, throwing metal stars
---------------| and messing around with bo staffs and numchuks they simply
aka THE JAGUAR!| shot people and then drove everyone mad with pointless
---------------| conspiracy theories for years afterwards."
Stealth Sig#42 |  --From "N-Man #3"
Newsgroups: rec.games.misc
From: evans1@cbnewsm.cb.att.com (Dan Evans)
Subject: Re: unreal demos
Organization: AT&T
Distribution: usa
Date: Mon, 31 Aug 1992 22:16:09 GMT

>>In article <22834@sybase.sybase.com>, calvin@bitmap.sybase.com (Calvin Lim) writes...
>>>it, do so. It is in wuarchive /pub/MSDOS_UPLOADS, file call unreal.zip.
>>  Can some kind person please post it here? 
>


The directory /pub/MSDOS_UPLOADS indicates it will be moved at some point
to a more permanent location (???)

If anyone knows that it has moved post the new location here. I use a
mail server for my ftp. It may not be there by the time my order is processed.

-- 
The Danimal                @@@@-                    @@@@-            
                          @@@@@-      @@@@-        @@@@@-       @@@@-
UUCP: att!ihlpm!evans      @@@@-     @@@@@-         @@@@-      @@@@@-
                                      @@@@-                     @@@@-
From: garton@jeeves.ucsd.edu (Simon Garton)
Newsgroups: rec.games.misc
Subject: Re: unreal demos
Date: 28 Aug 92 16:25:48 GMT
Organization: University of California, San Diego

In article <1992Aug28.154157.23588@PA.dec.com> le@wldwst.enet.dec.com (Le) writes:
>
>In article <22834@sybase.sybase.com>, calvin@bitmap.sybase.com (Calvin Lim) writes...
>>it, do so. It is in wuarchive /pub/MSDOS_UPLOADS, file call unreal.zip.
>  Can some kind person please post it here? 

at 1.4Mb, I don't think it is going to get posted.



Simon
Newsgroups: rec.games.misc