HDTenEightyP/NetNews huggingface dataset:
From: ross@kaos.b11.ingr.com (Ross Erickson)
Subject: Re: Wayne Gretzky Hockey III (huh?)
Reply-To: ross@kaos.b11.ingr.com
Organization: Intergraph Corporation
Distribution: comp
Date: Thu, 3 Sep 1992 22:55:38 GMT

>Yet another Real Soon Now release or what?  A local dealer boldly
>expects to have WGH III in stock by the end of the month.  Does
>*anyone* have *anything* on this one??

Yup.  Game Bytes sure does.  It will be shipping on or about October
1st.  We'll be doing a full preview of this and Terminator 2029 in the
next issue of Game Bytes.
>
>- real smooth present day _VGA_!! ( mere mortals have been wasted for lesser
>reasons than just releasing WGH II with the same ole blocky EGA looks )

You'll be REALLY impressed with this one then...
>
>- a graphical user interface for the game and team setup menus that's
>been designed for the 90s ( I guess Bethesda people never had HDs
>bigger than 40MB, or why is it that WGH never recognised partitions 
>E and up... :-)

No problem here either...
>
>- no more silly bugs ( like players skating all over the stands in slow
>motion replay, or system crash-and-burn during post-game replays... )

Bugs I cannot comment on.  I'm not a beta tester, just an outside
viewer.
>
>- refined AI logic ( among the very few usable new features that WGH II
>really provided were improvements here but there's still oh so much to
>be done)

I think this will impress you too.
>
>- more hockey like feel!!  WGH I and II feel and look like fast arcade
>games but what you see on the screen doesn't really resemble skillful
>modern-day hockey (oh well, maybe the NHL style but... ;')
>
>- League Simulator or whatever *integrated* in the game a la TV Sports
>xxxxball!  Selling LS as a separate unit is one of the silliest pranks
>I've come across, topped possibly only by the separate Canada Cup
>edition of WGH II sold for full $$$.  Makes me wonder they didn't call
>_that_ one WGH III...

This one will REALLY impress you.  The Hockey League simulator II is
worlds ahead of the previous one.  Tons of options.  The product is
still seperate from the main product, but I disagree with your
assessment of making them one whole product.  Some players just like
to play, not manage.
>
>Ahhh!  That felt good, being able to let some steam out after all this
>time!  Oh well, I guess WGH III never really materializes.  Or then
>it's yet another Bethesda marketing stunt, like League Simulator
>packed with WGH II with a few of the most evident bugs corrected.  All
>in EGA for 1992 and on.  That would make my day!

I really think you're going to like this new rendition.  It's a
totally new product.

-- 
|------------------------------------------------------------------|
|  Ross Erickson             |                                     |
|  ross@kaos.b11.ingr.com    | "No individual raindrop considers   |
|  205-730-4019 - voice      |  itself responsible for the flood." |
|  205-730-6445 - fax        |                                     |
|  Internet: 129.135.252.87  |                                     |
|------------------------------------------------------------------|

Newsgroups: comp.sys.ibm.pc.games
From: ajredmer@netcom.com (Akila J. Redmer)
Subject: Re: Marisa "No.19" Ong at Spec Holo
Date: Fri, 28 Aug 92 06:43:03 GMT
Organization: Netcom - Online Communication Services (408 241-9760 guest)
Distribution: usa

In article <1992Aug25.214359.23914@cbnewsd.cb.att.com> bash@cbnewsd.cb.att.com (thomas.w.basham) writes:
>
>I saw the several day old debate about who No.19 is. Her call sign
>comes from the old "Prisoner" TV series (which I'm not familiar
>with). SHe is the Customer Support Manager for several non-Falcon 3
>projects from SH. SHe handles online duties on Compuserve because,
>in her words, "its so much fun."
>
>If you create a new squadron in Falcon 3 and check out the pictures 
>of the pilots, you can find most of the beta testers as well as SH
>employees. I belive No.19's pic is always assigned to the third or
>fourth pilot from the top. I also believe she is the first oriental
>lady you will find as you scroll down the roster. SHe is facing 
>your left.
>
>Tom Basham - Falcon 3.0 beta test crew
>
>PS If you respond, please use e-mail, I don't get much opportutniyt
>to read this group.
>-- 
>Tom Basham      AT&T Bell Laboratories   bash@ihlpb.ATT.COM
>I'm the NRA.  I also vote.  I can't say what AT&T does.

Actually Marisa Ong is the Manager of the Documentation Services Department.
Harvey Lee is the Manager of the Customer Support Department.

AJ Redmer
Executive Director, R & D
Spectrum HoloByte, Inc.

Newsgroups: comp.sys.ibm.pc.games
From: hchong@netcom.com (Hoi Chong)
Subject: Re: F117a -- miscellaneous ramblings
Date: Fri, 28 Aug 92 15:13:45 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 

OK, there is a problem which has been there from the beginning and
they had yet to fix it.

The problem is that when you press the "C" key (I like it that way) to
go to wide-angle-of-view mode, the AUTO sometimes go crazy.  It will
fly straight for a while, and then when you get up and go for a drink
and come back, you will find that the plane is going round and round in
a small circle, before it even reach its first destination.

I downloaded fix no. 4 last night (beta version), and still they did
not fix the problem.

Please MPS, fix the problem.  Thank you.
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Legend of Kyrandia - birthstone quest  <Sp
From: wwong@calstatela.edu 
Date: 26 Aug 92 08:44:34 PDT
Reply-To: wwong@calstatela.edu
Distribution: world
Organization: Cal State University, Los Angeles
Keywords: spoiler


	Before you begin putting the gems into the plate, I recommend you gather
all eleven birthstones and the sunstone. The sunstone is located in the running
spring next to the tunip. Use the pointer in the middle of the stream, then you 
will have the sunstone. The combination to solve the birthstone seems to be random.
But the first one is alway the sunstone; just save game before you try one of the
eleven stones. Restore the stone fail and save if it is the correct squence. If 
the stone is right squence, one of the four diamond symbol on the altar will change
its color. If the is incorrect, it will burn up!

							Hope this help,
							wwong@mars.calstatela.edu
Newsgroups: comp.sys.ibm.pc.games
From: hchong@netcom.com (Hoi Chong)
Subject: Re: **PLEA to FALCON 3 aces**
Date: Thu, 27 Aug 92 14:50:47 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Distribution: na

Mr/Ms Aces,

How many of you are using the neck-controlled-by-enemy-movement mode? 
Thanks. 
Newsgroups: comp.sys.ibm.pc.games
From: philipla@microsoft.com (Phil Lafornara)
Subject: Re: Treasures of Infocom - are they harddisk installable?
Date: 26 Aug 92 17:50:13 GMT
Organization: Microsoft Corporation

In article <1992Aug24.222047.4485@pasteur.Berkeley.EDU> pychen@cory.Berkeley.EDU (Peter Y. Chen) writes:
>Correct me if I'm wrong, but I believe that most of the original
>Infocom games had to be played from its floppy?

     This may have been the case on some systems, with some games.
I'm not sure if it was most, though.


>Is that still the case for Lost Treasures of Infocom?  Or can they be
>installed on hard drives now?

     Both LTOI packages come with a little utility that installs
everything on your hard drive.

					-Phil


-- 
-------------------------------------------------------------------------
Phil Lafornara         				1 Microsoft Way         
philipla@microsoft.com				Redmond, WA 98052-6399 
Note:  Microsoft doesn't even _know_ that these are my opinions. So there.
From: jwf10@ccc.amdahl.com (John Ferrell Jr)
Newsgroups: comp.sys.ibm.pc.games
Subject: Links386 recorded scores, modem support
Date: 28 Aug 92 15:58:01 GMT
Reply-To: jwf10@JUTS.ccc.amdahl.com (John Ferrell Jr)
Distribution: na
Organization: Amdahl Corporation, Sunnyvale CA

Some variations that may be even more exciting:
      - no way to see the recorded score before you play him/her first.
          This would be exciting the first time played, and then
          after the challenge (played once with that recorded player)
          the score would THEN be viewable.
      - modem support. This would be good for head to head live!
         Also maybe a scramble mode, where each invite 3 of their best
         recordings; and the best shot, of you or your recorded players,
         is used just like in real scramble play. This would make for
         extreamly low scores and would add value to a collection of
         great-shot recordings.
                       ...............................

Newsgroups: comp.sys.ibm.pc.games
Subject: Links386 recorded scores
Summary: 
Expires: 
Reply-To: jwf10@JUTS.ccc.amdahl.com (John Ferrell Jr)
Followup-To: 
Distribution: na
Organization: Amdahl Corporation, Sunnyvale CA
Keywords: 

Some variations that may be even more exciting:
      - no way to see the recorded score before you play him/her first.
          This would be exciting the first time played, and then
          after the challenge (played once with that recorded player)
          the score would THEN be viewable.
      - modem support. This would be good for head to head live!
         Also maybe a scramble mode, where each invite 3 of their best
         recordings; and the best shot, of you or your recorded players,
         is used just like in real scramble play. This would make for
         extreamly low scores and would add value to a collection of
         great-shot recordings.
                       ...............................
Newsgroups: comp.sys.ibm.pc.games
From: egp41980@uxa.cso.uiuc.edu (M)
Subject: Games for sale
Organization: University of Illinois at Urbana
Distribution: na
Date: Fri, 28 Aug 1992 21:19:41 GMT

I have 3 games I'd like to sell:     

Planet's Edge
Eye of the Beholder 2
D Generation

I'm asking $25 including shipping.  All are on 5.25 HD except DGen which is
on both 5.25 and 3.5 low density disks.  Please mail only if you're serious
about buying.  Thanks.


-- 
===============================================================================
|  Emery Puskas                    "We're not hitchiking any more...we're     |
|  egp41980@uxa.cso.uiuc.edu        riding"                                   |
|_____________________________________________________________________________|
Newsgroups: comp.sys.ibm.pc.games
From: ross@kaos.ingr.com (Ross Erickson)
Subject: Game Bytes delays...
Keywords: game bytes magazine
Reply-To: ross@kaos.b11.ingr.com
Organization: Intergraph Corporation
Date: Mon, 31 Aug 1992 19:27:14 GMT

--
Just wanted to give everybody a quick notice about some unforseen
delays in the #5 issue of Game Bytes.  Our programmer is re-writing
the entire magazine in C and we're experiencing some mild difficulties
integrating some new features into the magazine, specifically SVGA
support for screen shots from games like Links 386 Pro, Theatre of
war, and V for Victory.  Hang in there...shouldn't be much longer than
a week from now.  

Appreciate your support.
--
|------------------------------------------------------------------|
|  Ross Erickson             |                                     |
|  ross@kaos.b11.ingr.com    | "No individual raindrop considers   |
|  205-730-4019 - voice      |  itself responsible for the flood." |
|  205-730-6445 - fax        |                                     |
|  Internet: 129.135.252.87  |                                     |
|------------------------------------------------------------------|

Newsgroups: comp.sys.ibm.pc.games
From: dpipes@spica.srg (Dave Pipes x4552)
Subject: Re: F-15 III (a few tidbits)
Organization: just me
Date: Thu, 03 Sep 92 12:20:31 GMT
Followup-To: comp.sys.ibm.pc.games

In article <_fxy40_@rpi.edu> spada@degas.ipl.rpi.edu (Eric Spada) writes:
>
>I like to play a GAME once and a while.  If I wanted to fly an F-15 I would 
>have joined the Air Force.

You will be pleased to know that Microprose and Spectrum Holobyte have been
reported to have a pretty close relationship, and are trying to make F-15III
compatible for modem play with SH's new games.  SH in general will concentrate
on tech-weenie simulators, while MP will concentrate on oh-ah graphics games.

Between the two, they should corner the market for the next few years. :-)

	David Pipes
robear@digex.com
From: sl8wm@cc.usu.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Kyrandia..Dragons Gratto. Need Help.
Date: 30 Aug 92 23:59:56 MDT
Organization: Utah State University

Possible spoilers ahead!






















I'm stuck in the Dragons Gratto. I've mapped the entire are except for 2
rooms that are out of reach of the fireberrys. I found the emeralds 5 rocks
and the coin. I need somethng to go in the temple? the place where an item
will fit. I assume its one of the gems outside but I cant get back out.
Three of the rocks went into the counterweight but of course bumbling brandon
missed with the last two. where is another rock? is that what i need...
soo many questions. please point me in the general direction.

Thanks

Bruce

Newsgroups: comp.sys.ibm.pc.games
From: ada@zip.larc.nasa.gov (Anthony Arviola)
Subject: Re: CIV-Nukes at 740BC!!!
X-Md4-Signature: 4884a53f1c524044ca9fa34eb352ce4b
Organization: NASA Langley Research Center, Hampton, VA
Date: Fri, 4 Sep 1992 18:27:04 GMT

In article <1992Sep3.150616.11564@bcars64a.bnr.ca> schow@bqneh23.bnr.ca (Stanley T.H. Chow) writes:

   >Civilisation and how to win the easy way .
   >==========================================
   >  [the "thundering hoarde" strategy]
   >You should find that you are
   >getting technology at the rate of one every two turns fairly soon. You
   >can eventually get it down to every turn.

   I have doubts this will work at the emperor level in v3 or v4. Advances
   come much slower then.

   >What a good method. Setting the cities touching diagonally will mean that you
   >get an automatic railroad link between them even if you don't have railroad.

   Do you mean road link? The only way (I have found) to get railroad into
   a city is to build the rr before building the city.

   --
   Stanley Chow            InterNet: schow@BNR.CA

I tried this "checkered board cities" strategy and there is some validity.  
I am playing v3.0 and developed nukes by 1ad.  I played Earth as the Zulus
like he suggested and have developed almost all of the technologies by 200ad
But the game has hosed up on me.  If I go into a city and try to change its
production, I get the standard pop up menu with a more option.  If I hit
more, the next option window has only one option, "more..." along with 
another "more..." which I assume is supposed to be the correct more. ie I'm
looking a a pop up with to lines, each saying "more..."   According to the
techs I have accumulated, I should have about three pop up windows full of 
production options instead of one and the more window.  By the way my options
stop at caravan or diplomat which kind of keeps me from producing anything
interesting except armor or bombers.  THIS MEANS THAT I CAN'T EVEN PRODUCE 
THE THING I STARTED OUT TO GET...NUKES!  Anyone else experience this and have
a suggestion (besides upgrade to v4.0 (I'm not that good yet!))

Happy Civing,
Tony
Newsgroups: comp.sys.ibm.pc.games
From: church@fraser.sfu.ca (Mike James Church)
Subject: Re: RailRoad Tycoon problems...
Keywords: games, railroad tycoon
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Thu, 3 Sep 1992 19:09:50 GMT

alexees@wam.umd.edu (ALEXANDROS G. HOBSON) writes:

>II) Why does it say "40 years of faithful service" when I actually was
>    playing for 100 years?

I think on investor you're supposed to only work for 40 years.
Financier - 60 yrs
Mogul - 80 yrs
Baron - 100 yrs.

Maybe Mogul & Baron are mixed up.


    _______                                  
   /   _   \_                __                    
 Mike | |__| |__   __ _ ____|  |__       
   |  |  _|     ) |  | / _\ _\    )________________                  
   |  |_|  | |  |/   |  |  (__ |  |    /\     |    |     
   \_______/_|__|_/__|__\____/_|__|__ |  | __ |    |
    church@sfu.ca           |    | \ \    / / |    |
                            |    | /________\ |    |
                            |____|_____][_____|____|
 


Newsgroups: comp.sys.ibm.pc.games
From: cmclark@dri.com (Chip Clark)
Subject:  HELP HELP ME PLEASE -  Space Quest Hints - Wanted
Reply-To: cmclark@drivax.mry.novell.com
Organization: Desktop Systems Group/Novell, Monterey CA/USA
Date: Mon, 31 Aug 92 23:43:31 GMT

My son needs help with getting to the reactor in Space Quest I - He is on
the alien ship and has a gun but can't get to the reactor - I'm no help as
I don't generally play these games and haven't touched space quest at all.


Help me please!!!


Chip - 
cmclark@novell.com

"And happy always was it for that son
Whose father for his hoarding went to hell?" - King Henry VI -Shakespeare
From: rapchun@filter1.llnl.gov (David A. Rapchun)
Newsgroups: comp.sys.ibm.pc.games
Subject: Cracks wanted please.
Date: 1 Sep 92 20:15:34 GMT
Reply-To: rapchun@filter1.llnl.gov
Organization: Lawrence Livermore National Laboratory

Hello, I would like cracks for HB3 and Out of this world if
anyone has them.  Thanx.
From: hendric@matt.ksu.ksu.edu (Richard Hendricks)
Newsgroups: comp.sys.ibm.pc.games
Subject: Bane of the Cosmic Forge
Date: 2 Sep 1992 21:49:03 -0500
Organization: Kansas State University
NNTP-Posting-Host: matt.ksu.ksu.edu
Summary: Need help with amazuli temple
Keywords: huh?

I need help getting into the door at the top of the temple
the one that you can see a familiar face on.  I know you
need to use a 'clay idol' but i dont know where it is 
any help would be appreciated

Richard hendricks
hendric@matt.ksu.edu

p.s. 
sorry about all the typos and mis-capitalizations, etc.
this stupid news program uses the unix vi editor
andi *see what I mean* it is a real pain 
Newsgroups: comp.sys.ibm.pc.games
From: cjohnson@tartarus.uwa.edu.au (Christopher Johnson)
Subject: Any cheats for GODS
Summary: I want cheats or cracks for GODS, No hints or tips.
Keywords: GODS Cheats
Organization: University of Western Australia
Date: Wed, 2 Sep 1992 01:03:06 GMT

Hi there,

I'm looking for any hacks, cracks or cheats for GODS.....

Thanx,

Chris.
--
__________________________________________________________ When Something
Christopher Johnson         |  _________________________  |can go wrong it
cjohnson@tartarus.uwa.oz.au | | Sudden decompression Sux| |Segmentaion fault
johnson@swanee.ee.uwa.oz.au |  -------------------------  |Core dumped         | I reserve the right to be totally wrong!
From: rkorczyk@sadis05.sa.aflc.af.mil (RICK KORCZYK - SCDR (AI LAB))
Newsgroups: comp.sys.ibm.pc.games
Subject: HUGO 3
Summary: Where is the book?
Keywords: Hugo 3, Book
Date: 26 Aug 92 16:38:56 GMT
Organization: NA

Where is the Book of Spells in Hugo 3?  I've looked everywhere - HELP

Thanks,

Rick
Newsgroups: comp.sys.ibm.pc.games
From: swessels@dos-lan.cs.up.ac.za (Stefan Wessels)
Subject: HELP PLEASE : EOB II
Summary: How do you kill the last guy?
Date: Fri, 28 Aug 1992 23:57:39 GMT
Organization: Computer Science Department, University of Pretoria
Keywords: eye, beholder, EOB II, EOBII

Hi,

A friend of mine asked me to post this.  Unfortunatly I can't remember the 
name of the character he's having trouble with.  I do remeber him saying 
that it's the last guy.  How do you kill him (It?) ?  If you know what I'me 
talking about, please help.

Thanx
Stefan
From: calvin@bitmap.sybase.com (Calvin Lim)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wanted :- VGA stuff...
Date: 31 Aug 92 18:29:01 GMT
Reply-To: calvin@bitmap.sybase.com
Organization: Sun Microsystems, Inc.

I am interested too!! :)

Thanks in advance
Calvin
---

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sybase Inc. / 6475 Christie Avenue / Emeryville / CA / 94608
Calvin Lim	   uunet!{pacbell,pyramid,sun}!sybase!calvin
calvin@sybase.com			       
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Everything I said belongs only to me ......
From: m91mfr@tdb.uu.se (Mikael Fredriksson)
Newsgroups: comp.sys.ibm.pc.games
Subject: UW question (level 3)
Date: 27 Aug 92 08:59:10 GMT
Organization: Dept. of Scientific Computing, Uppsala Univ., Sweden

I think I've missed something on the way:

POSSIBLE SPOILER FOLLOWING...






















I am currently on level #7 and I've defeated Tyball, freed Arial. I have
got the picture etc... What I do NOT have is the taper of Sacrifice. I 
have heard (not in the game) that I can be found on level 3 and that 
someone named Zak has it. The problem is that I'm not able to find this
Zak. Can anyone point me in the right direction... please!

Thanx de Micke


-- 
-----------------------------------------------------------
email: m91mfr@tdb.uu.se                
smail: Blomdahls vaeg 3, III ;  S - 756 49 Uppsala ; SWEDEN 
voice: +46 18 401481
From: ah0i+@andrew.cmu.edu (Andrew A. Houghton)
Newsgroups: comp.sys.ibm.pc.games
Subject: Darklands -- 'Apocalypse'
Date: 3 Sep 92 08:38:33 GMT
Article-I.D.: andrew.gedXy9q00WB_IblIIn
Organization: Carnegie Mellon, Pittsburgh, PA


Y'all might be interested --

there's a castle along the lower edge of the map, farther to the east
than the west (but I didn't really check where) which I wouldn't
exactly call a "period piece" --more of a classic RPG item.

You walk toward it, a "mask appears in front of you", saying something
to the effect that the first seal is unbroken and the castle of the
apocalypse remains unviolated or some such thing.  Then you're told
that no matter how much you walk, you get no closer, and it drops you
back to the main map.

----  On another note, the game is buggy -- and it's definitely not
hardware related.  I've tried it on a number of machines, ranging from
286's to 486 DX2's, with any number of mice, video cards, memory
configurations and bothersome little TSR's clogging DOS, and it
consistenly fails in one of three ways.

Which most of you have probably seen....


Anyway, if anyone figures anything out about that castle, please post.


- Andrew Houghton
(ah0i@andrew.cmu.edu)
Newsgroups: comp.sys.ibm.pc.games
From: pbp1@cunixb.cc.columbia.edu (Peter B Palij)
Subject: Dungeon Master PC (FTL) startup
Followup-To: comp.sys.ibm.pc.games
Summary: Hard disk play?
Organization: Columbia University
Date: Sat, 29 Aug 1992 18:08:54 GMT


I followed the instructions for installing onto the hard disk, but
whenever I execute DM, it wants me to put the master disk in; responding
"o.k." just causes the game to complain about the hard drive not being
a master disk.  The game works fine (ignoring slug-like performance) off
the master floppy. Am I being unusually dense, missing something or
enjoying a bug?

Peter
--
Peter Palij
Columbia University, Graduate School of Business
213 Uris Hall
New York  NY  10027                      Internet: pbp1@cunixb.cc.columbia.edu
Newsgroups: comp.sys.ibm.pc.games
From: mxl@cbnewsg.cb.att.com (marc.a.levy)
Subject: wolf3d Map's
Organization: AT&T
Distribution: usa
Date: Mon, 31 Aug 1992 17:21:29 GMT



A Friend of mine is looking for a version of WMAP that will
work with the complete set of wolf games 1-6.

Is there such a program that will print the maps for all 6
episodes?

Marc.
.

Newsgroups: comp.sys.ibm.pc.games
From: smsmith@magnus.acs.ohio-state.edu (Stephen M Smith)
Subject: Re: Ultima Underworld bugs
Organization: The Ohio State University
Date: Thu, 27 Aug 1992 19:32:06 GMT

RE: inventory bugs

A friend of mine had inventory bugs too, even with the inventory
fix.  But I've never had any problems.  Here are a few tips...

--don't use Stacker. (this is my opinion)
--don't place bags within bags
--don't carry lots of stuff.  You don't NEED to carry the whole
  dungeon around!
--and most important... MAKE BACKUPS OF YOUR SAVED GAMES!  Make new
  backups EVERY day, and keep a few backups from previous days.  C'mon,
  it only takes 2 minutes to backup your saved directory to disk(s).

Yes, I know that you shouldn't have to worry about placing bags within
bags, etc., but it does help if you don't.

Steve Smith