From: kanamori@Xenon.Stanford.EDU (Atsushi Kanamori)
Subject: Crack C/Unix/Macintosh Programmer, BSCS + 3YR, CA/SELF-RELO
Followup-To: misc.jobs.misc
Keywords: C, Unix, Macintosh, Programmer, Software Engineer
Organization: Computer Science Department, Stanford University.
Distribution: usa
Date: Sun, 27 Sep 1992 23:59:09 GMT





                              ATSUSHI KANAMORI

                             211 Middlefield Rd.
                             Palo Alto, CA 94301
                          (415) 324-4642 (Messages)
                           (415) 723-9427 (Office)
                           kanamori@cs.stanford.edu


OBJECTIVE:
----------
  A full-time position in software product development.


AREAS OF EXPERIENCE:
--------------------
  Languages:    C, C++, Unix Shell Script, PostScript, Lisp/Scheme, 
                IBM PowerPC Assembler, 68000 Assembler, Pascal
  Tools:        Think C, MPW, Lex, Yacc, Awk, Sed, Rez
  Platforms:    Unix (AIX, HP-UX), X Window System, Motif, Macintosh, MS-DOS
  Applications: Microsoft Word, Microsoft Excel, Tex, Latex


WORK HISTORY:
-------------
  Summer 92       Apple Computer Inc. (Intern), Cupertino, CA

  * Developed new system (4,500 lines of C code) for programming NuBus 
    ROM firmware. Cut firmware development time by 20%. Produced tutorials 
    and reference manual (60 pages). Received outstanding performance rating.
   
  * Optimized QuickTime image decompressors. Achieved 300% speedup on the 
    Apple Video Decompressor.


  Summer 91       Mindcraft Inc. (Intern), Palo Alto, CA

  * Designed process for computerized analysis of bitmaps generated by 
    X/Motif software and a specification language for describing acceptable  
    output. Implemented specification processor (11,000 lines of C code 
    in 1 man-month). 


  9/88 - present  Stanford University, Stanford, CA

  * Implemented a Macintosh 3D color surface shading program (3,800 lines 
    of Pascal code) as a class project. Received commendation for best 
    user interface design. Program allows interactive object editing and 
    "point and drag" positioning of light sources in 3D space. Designed 
    adaptive algorithm to accelerate shading.

  * Planned and executed a two year project to accelerate flow analysis 
    of Lisp-style programs. Increased performance by 50%. Developed 
    software (9,000 lines of code in Lisp and X/Motif) to simulate 
    analysis, graphically display analysis and generate publication-quality 
    graphs of the performance results. Completed project 6 months ahead 
    of schedule.

  * Maintained and enhanced a compiler for an advanced compiler course. 
    Improved the code generator and register allocator. Added data flow 
    analysis.


  3/88 - 4/88     California Institute of Technology, Pasadena, CA.

  * Produced software (2,400 lines of C code in 1 man-month) to translate 
    Stanford's low-level Intermediate Graphics Language to PostScript code 
    that produces superior quality graphics. Enabled users at various 
    institutions (including Caltech, UCSD and Penn State) to fully exploit 
    laser printer technology without rewriting existing IGL code.

  * Developed Macintosh interactive previewer for IGL (1,100 lines of code 
    in 1 man-month). Implemented complete Macintosh user interface.


  Summer 87       California Institute of Technology (Intern), Pasadena, CA.

  * Developed C software to simulate and display 3D electric fields 
    graphically on the MASSCOMP computer. 



EDUCATION:
----------
  Stanford University, Computer Science, Ph.D. program, 1988 - present
  GPA: 3.69/4.0

  University of California Los Angeles, Summa Cum Laude, 
  Computer Science, B.S., 1984 - 1988
  GPA: 3.95/4.0
 

HONORS:
-------
  1989 National Science Foundation Fellowship
  1988 Phi Beta Kappa
  1987 Golden Key National Honor Society Scholarship Award


U.S. Citizen. Will relocate.

Newsgroups: misc.jobs.resumes