HDTenEightyP/NetNews huggingface dataset:
From: Clayten_Hamacher@mindlink.bc.ca (Clayten Hamacher)
Subject: Re: Caller ID block?y
Organization: MIND LINK! - British Columbia, Canada
Date: Sat, 12 Dec 1992 10:46:49 GMT

> RUSMISEL JASON DIRK writes:
>
> Msg-ID: <1992Dec9.170822.18119@ee.ubc.ca>
> Posted: Wed, 9 Dec 1992 17:08:22
>
> Org.  : University of BC, Electrical Engineering
>
>
>         Civil Liberties questions aside.....
>
>         Has anyone managed to hook up their computer to intercept the
> caller ID signal?   I've seen people talking about purchasing caller ID
> chip in this group.  What are some of these people up to?
>
>         Pardon my ignorance but..
>         If I want to have my computer decode the caller ID signal, I don't
> have to actually have the computer pick up the phone, right?  How do I
> go about getting the information from the phone line without actually
> answering the call ie have my modem pick up?   Do I have to use a modem?
> How difficult would it be to demodulate the signals myself with some
> small amount of hardware, or would this be a big waste of my time?
>
>
>
> Jason Rusmisel
> UBC Electrical Engineering
>


You just read the signal off the line without without changing the voltage.


Xref: sparky alt.cyberpunk:6732 sci.electronics:21073
From: psrjd@acad3.alaska.edu
Newsgroups: alt.cyberpunk,sci.electronics
Subject: Re: Caller ID block?
Summary: Call ID?  Hell yes!
Keywords: Telephone, ID, Privacy
Date: 18 Dec 92 05:37:00 GMT
Organization: University of Alaska, Anchorage
News-Software: VAX/VMS VNEWS 1.4-b1

In article <BzEty1.A40@acsu.buffalo.edu>, v067rcyf@ubvmsd.cc.buffalo.edu (AARDVARK) writes...
>In article <BzD8s8.E0n@ns1.nodak.edu>, csmith@plains.NoDak.edu (Carl Smith) writes...
>>In article <1992Dec16.054235.13775@mtu.edu> cmwolf@mtu.edu (christopher m. wolf) writes:
>>>roy%cybrspc@cs.umn.edu (Roy M. Silvernail) writes:
> [mild editing] 
>>People say that caller id is an invasion of privacy.  I say that everytime
>>my phone rings it is an invasion of MY privacy.  The act of my answering the

[background noise discussion deleted]

>nope nope nope nope
>what you fail to recognize is this isn't a door into your house,
>only an audio representation of what might be happening at your domicile
> 
>>This all parallels caller id quite nicely.  If I don't recognize your number
>>I won't answer the phone, just like I won't answer the door if I don't like
>>the looks of the person on the other side.  And if you call with your ID
>>blocked, I wouldn't even consider answering the phone, just like it would
>>be totally out of the question to open the door to someone who refused to
>>answer when I said "Who's there?"
> 
>the other thing is, while a person at the door may be able to physically
>harm you or force its way into your house, there is _absolutely_ no
>danger of that over the phone... you can just hang up and they can't
>touch you

>really people, it's just a phone
>if people survived without knowing who was calling for the
>past few generations and stayed sane,
>i suspect our generation could do it too...
>unless we're getting too soft.


The arguements have been made, in all likelyhood, but if we're going to
re-iterate:

One problem that I see is this.  It's not so much a question of privacy, from
my point of view, but time.  I have a telephone so that I am better able to
control my time.  Every time that I recieve a call, I am giving up my time to
respond to this device.  Right now it's time from the work I need to finish for
college.  Later on it may be time for my family.  Whatever it is, the person on
the other end wants to use my time.  Caller ID would give me the option of
deciding wether or not I feel this call is worth my time.  For me, the ideal
siuation would be a computer controlled (monitored, whatever) phone system. 
Every person I give my phone number to, I take one in return.  Once entered
into the computer, I let the MACHINE deal with it.  If it's someone I know,
their phone number is in the database, and the phone rings.  Is it a salesman
for Time Life Records?  Particularly the one who likes to call just when I'm
eating dinner?  Gee, too bad.  You're a waste of my time.

That's the whole point to using the technology, to make my life easier.  It
gives me the control of MY time, not someone else.

PSRJD = Ray Denison
Newsgroups: alt.cyberpunk
From: nsmca@acad3.alaska.edu
Subject: Re: Freaks and more
Organization: University of Alaska Fairbanks
Date: Mon, 14 Dec 1992 10:02:43 GMT

In article <1992Dec13.210403.1@pomona.claremont.edu>, bambrose@pomona.claremont.edu writes:
> In article <1992Dec13.172219.25227@jupiter.sun.csd.unb.ca>, hgray@mta.ca writes:
>> You guys are a bunch of fucking freaks.  Get a life, or a job.  what kind 
>> of morons sit around and pretend that they are someone else?  I'll tell 
>> you who, losers with no self confidence, or any dignity.  You people 
>> should get a grip on reality, and quit living in an imaginary world.
>> Role the dice you fucking homos!
> 
> Sigh.  Where do you people come from anyway?  I have this terrible desire
> to send automated mail to your address, about 1000000 copies to be exact.
> I wait and wait and wait for your kind to go bathe in generous concentrations
> of hydrchloric acid, but to my great chagrin this has yet to happen.  Homonyms
> are really tough to use... (I know the feeling man, 4th grade was just a
> killer, nearly didn't pass...)  Undoubtedly you or the people like you who
> pop up every week or so will not read this, and i'll just end up wasting space
> as the 1000 or so people before who reply to these little kid posts.  For those
> with at least of streak of maturity, I apologize for this waste.  I'm not
> even going to comment on the homophobe aspect.  Fuck-sticks like you are in
> need of full-body flaying.
> 
> long long long sigh,
> ME
> (Bret Ambrose - bambrose@pomona.claremont.edu)
> 
> Get so tiiiiirrrrrreeeeeddddd o' this
> 
Why must people show their intelligence by using profanity.. Come on all show
some braisn and use some basic intellience and maybe use I hope a well
developed vocabulary. I know it is said when people desire to strike down
others who do not follow their beliefs and such.. But I generally find people
who are homophobic actullay are closet gays and just don't want to admit it
that they like watching male gymnasts..
My question who annoyed the originator of this thread (hgray)
and what got his flatulating organ caught in a revolving meat grinder!

- Mike Adams -
From: mykel.alvis@the-matrix.com (Mykel Alvis) 
Newsgroups: alt.cyberpunk
Subject: RE: GET A LIFE; FREAKS; N
Date: 17 Dec 92 11:50:00 GMT
Distribution: world
Organization: The MATRIX BBS - Birmingham, AL - 205-323-2016
Reply-To: mykel.alvis@the-matrix.com (Mykel Alvis) 

>>
>>        It's Mt.A not MAT butt-head.
> 
>Oh! Butt-head! It appears I've hurt the feeelings of a little neo-
>nazi freak. So what was your toilet training like? How do you
>feel about your mother?

G>      I don't see how being proud of my school makes me a "neo-nazi", please
 > elaborate. Also do all neo-nazis you know have bladder problems or warped
 > feelings towards their mothers?

Honestly, all the ones I've studied do have one of those problems or a myriad
of others...I mean problems that exist below the facade that hate-for-others
builds over their hate-for-self.

Buyt you're still not invited....

Mykel

 -- SPEED 1.20 [NR]: To be too clever is to be stupid.
From: rb6t+@andrew.cmu.edu (Robert Everett Brunskill)
Newsgroups: alt.cyberpunk
Subject: Bladerunner Question.
Date: 12 Dec 92 22:47:01 GMT
Organization: Freshman, CIT general, Carnegie Mellon, Pittsburgh, PA

Ok, I saw the DC again this past week and I think I noticed something
that I never saw before.

During the beginning when Leon is being given the test, when the turtle
question is being asked, there is a closeup of the bladerunner's face. 
During that closeup I thought I saw his eyes glowing the way other
characters have their eyes light up.  Now I'm not sure if what I saw is
correct, I'm just asking if anyone else noticed it, or if they can
check.  I don't know how visible it would be on video, but it is on my
list of things to do when I get home.

I don't intend this to be a restart of previous lines, I just what to
know if I'm seeing things or what.

Rob Brunskill
Newsgroups: alt.cyberpunk
From: mike@highlite.uucp (Mike Wiik)
Subject: Re: Freaks
Organization: Gotham Communications Research
Date: Wed, 16 Dec 1992 03:33:42 GMT

hgray@mta.ca writes:

>You guys are a bunch of fucking freaks.  Get a life, or a job.  what kind 
>of morons sit around and pretend that they are someone else?  I'll tell 
>you who, losers with no self confidence, or any dignity.  You people 
>should get a grip on reality, and quit living in an imaginary world.
>Role the dice you fucking homos!

He's right, you know...

:)
	-Mike

-- 
   | o==== . : ... :  :  .     |Mail Me Neat Stuff->POB 3703 Arlington VA 22203
 --@-- . o o o ... O -O- o o : |No disclaimers needed: I actually pay for this.
   |           ... :  :        |-----------------------------------------------
mEssAGE fRoM sPAcE ARt stUdiOs |History:ReadItAndRollUncontrollablyWithLaughter
Newsgroups: alt.cyberpunk.tech
From: schuyler@acf9.nyu.edu (Gabriel M. Schuyler)
Subject: Gloves and chording keyboards -- Overlap?
Summary: Can a PowerGlove act as a chording keyboard?
Keywords: Glove, Chord, Keyboard, Interface
Organization: New York University
Date: Sat, 12 Dec 1992 07:42:13 GMT

(Power)Glove interfaces are virgin territory for me, please, be gentle.
I was just wondering if anyone's got a program that lets a glove work as
a chording keyboard.  It seems to me that this would be a less socially
obtrusive way of taking notes in class or during an interview, and if it's
posssible, I'll go out and get a glove and hook it up.

Anyone got tips on this?

Thanks.

-Gabe
From: Sean_Hurley@dream.uucp (Sean Hurley)
Newsgroups: alt.cyberpunk.tech
Subject: Re: Glasses
Date: 21 Dec 92 00:41:15 GMT
Organization: DreamStates BBS & CyberNet HQ in G'ville, FL   1-904-331-4317

In a message dated Sun 20 Dec 92  6:35, Merlin@freeside.com (merlin The Idi
wrote:

 MTI>   Ok folks, tell me if this is possible:
 MTI>    Take your micro-wat lazer system, mount it around some
 MTI> sunglasses, and 
 MTI> tie it into a power supply an dcomputer.  The glasses are slightly 
 MTI> reflective and are structured so that a lazer that hits it will be
 MTI> broken 
 MTI> up and reflected all over the place, like on a projection TV.  Would
 MTI> this 
 MTI> take care of the `Reflecting lazer into the eye', and `Eye traking" 
 MTI> problems?

Well it might make for an interesting hallucinigenic experience...  you
might want to try it.

But folks, this lazer idea, even at nano volts is a bad idea -- think about
it, you'll have a laser "burn" an image into the retina...

Indiscriminate of color receptors!  All you will see, in all likelihood, is
a very bright white light -- VERY bright -- but only where the lazer hits. 
Everything else will be Black -- pitch dark.  Can you imagine what type of
cruel and unusual punishment you will be giving your visual cortex?  The
retinal cells will adjust to some extent to pitch blackness -- by
increasing their sensitivity -- and then you'll hit them with this lazer.

You won't be able to see in color -- or in only one color -- because you
will be hitting rods and cones indiscriminately.

Sure, it's a neat idea, and it has many diagnostic uses, but let's be
realistic about what it will be able to allow you to do...  not much.

-- Via DLG Pro v0.995

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    UUCP:  uflorida!dream!Sean_Hurley      |  And then...
Internet:  dream!Sean_Hurley@ufl.edu       |     I woke up...
       or  Sean_Hurley%dream.uucp@ufl.edu  |       in the land of Dreams...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Newsgroups: alt.cyberpunk.tech
From: wald@alfalfa.sps.mot.com (Steve Wald)
Subject: Re: Glasses
Organization: Motorola, Paging and Wireless Data Group
Distribution: usa
Date: Mon, 14 Dec 1992 17:39:32 GMT

In article <em4qVB1w165w@freeside.com> merlin@freeside.com (Merlin the Idiot Magi) writes:
>  Ok folks, tell me if this is possible:
>   Take your micro-wat lazer system, mount it around some sunglasses, and 
>tie it into a power supply an dcomputer.  The glasses are slightly 
>reflective and are structured so that a lazer that hits it will be broken 
>up and reflected all over the place, like on a projection TV.  Would this 
>take care of the `Reflecting lazer into the eye', and `Eye traking" 
>problems?
>   /// & ///
>   -- Of course, would you then get the wonderful `sitting too close to 
>the TV' effect?

The reason you don't notice the glasses sitting on your face (much) is that
they are TOO CLOSE to focus on. Any sort of laser bouncing off the inner 
surface of your lens is going to need real advanced optics to create an image 
you can focus on. The beauty of aiming the lazer right into your eye is that
the optics are already there -- in the lens of your eye!

I'm still waiting for any info on this (probably non-existant except in your
imagination) company that produces the micro-watt lazer eye-wear.

On the problem of burn-in and the need for screen savers... Your eyes are 
always moving. This prevents the image of the world around you from burning
in and becoming invisible. Try staring at a fixed spot on a simple pattern
for about 1-2 minutes. I don't think you're going to want a CLI with your
HMD, but you might want a semi-static pattern like a digital clock + message
update displayed there. After a while, you would tend to forget the display
was there (like the rims of your glasses), until you wanted the information.

I still think an alpha-numeric pager integrated with HMD eyewear is a great 
idea and feasable in current technology. Any buyers out there?

-- 
Steve Wald, Motorola Inc.
wald@borg.sps.mot.com
From: tww2568@venus.tamu.edu (WEEKS, THOMAS WILLIAM)
Newsgroups: alt.cyberpunk.tech
Subject: Accel
Date: 15 Dec 1992 20:22 CST
Organization: Texas A&M University, Academic Computing Services
Distribution: world
NNTP-Posting-Host: venus.tamu.edu
News-Software: VAX/VMS VNEWS 1.41    

-Nick:

There are several TYPES of accelorometers... the newer types use a laser to create 
a know frequency and essentailly shot down an optick fiber.... 

By monitoring the doppler shift in the wavelength of the beam, and knowing the 
exact speed of the beam due to propagation losses in the fiber, one can montior
the acceloration in whichever axis you are monitoring.  Then by running the shift through a precise differential feedback circuit, one can approximate the 


approximate the monitored velocity...

Thomas Weeks
From: tww2568@venus.tamu.edu (WEEKS, THOMAS WILLIAM)
Newsgroups: alt.cyberpunk.tech
Subject: Buzzzz
Date: 15 Dec 1992 20:34 CST
Organization: Texas A&M University, Academic Computing Services
Distribution: world
NNTP-Posting-Host: venus.tamu.edu
News-Software: VAX/VMS VNEWS 1.41    

Wrong MacBeth.... I am a technician and am informing you that the consumer level
sets have, what can be percieved as a better picture, than hi-res computers due
to the analog nature, high color, and NATURAL blurring effect caused by resolu-
tion diff in the transmitted signal, and the actual effective resolution of the
given CRT.  In short, NTSC sucks, but on a good set, can appear much nicer than
hi res displays.

The effect you are ferring to can be induced by software or hardware in todays 
computers.... For example, a increasingly popular method of computer ray tracing
is the blurring effect, found to put out superior animations by a few high
end computer graphics companies.  Another is pallet anti-aliasing.  This can be 
done both through hardware and software.  The amiga, for example, uses this 
effect in it's 4096 color HAM mode.  The algorythm used for displaying graphics
in that mode produces intermediary colors between transistions as a side effect, 
and 'LOOKS' much nicer....

The effects that were originally reffered to in regards to NTSC is the result
of the old age, and inferiority of NTSC standard.  EX. Tape a football game with 
a 1/1000th shutter camcorder as apposed to an older camcorder, and you will find
that the older cam-corder will yield an  'easier to watch' display as opposed to
the faster, and perceptively jerkier faster recording....
Thomas Weeks
From: js@montaigne.lif.icnet.uk (Jack Shirazi <js@biu.icnet.uk>)
Newsgroups: alt.cyberpunk.tech
Subject: Re: Glasses
Date: 15 Dec 1992 10:31:12 -0000
Organization: Imperial Cancer Research Fund
Distribution: usa
NNTP-Posting-Host: montaigne.lif.icnet.uk

In article <1992Dec14.173932.23614@newsgate.sps.mot.com> wald@alfalfa.sps.mot.com (Steve Wald) writes:
>I'm still waiting for any info on this (probably non-existant except in your
>imagination) company that produces the micro-watt lazer eye-wear.
>-- 
>Steve Wald, Motorola Inc.
>wald@borg.sps.mot.com

I include the relevant section from the review of 2nd Industry 
Symposium on Virtual Worlds Technology by Michael Almquist
(squish@hitl.washington.edu).

>from Joel Kollin, Optical Engineer, HITLab and the retinal scanner.  I've
>played with the retinal scanner and used it.  IT WORKS!  Some thoughts and
>info:
>
> - a signal is sent from a DEC frame buffer - signal at 100MHz
> - acoustic-optic deflector modulates and scans the laser beam horizontally
> - using AO basically cause its off the shelf (readily available)
> - then the beams pass through lens system to translate horizontal image onto
>   vertical scanner (galivanometer) - ie. a rotating mirror
> - finally all the beams converge on a lens to focus the image onto the retina
> - this system is safe, uses 1/10 of a microwatt
> - HITL is hoping to have 1000x1000 version in 3 to 6 months and in 6 months
>   to a year a HMD version
> - eventual goal is 4K by 4K but eye tracking is required to make sure most of
>   the light emitted gets into the pupil - therefore generates an image.

These sorts of things are ususally found in sci.virtual-worlds.
-- 
       Jack               js@bison.lif.icnet.uk
                         
If you only have a hammer, you tend to see every problem as a nail.
                -- Maslow
From: alex@anat3d1.anatomy.upenn.edu (Alex Shrom)
Newsgroups: alt.cyberpunk.tech
Subject: Re: Screensaver for VR glasses, reasons.
Date: 16 Dec 92 19:27:55 GMT
Organization: University of Pennsylvania


	Here's another tech problem, though: what about the changing
focus of the eye? If you want to project from the outside in, the
current state of the user's lens would affect the image projected by
the laser. I like the idea of an LCD implant that would cast a shadow
on the retina because it could be implanted (easily, I think) behind
the lens. The only problem is that it would require light on the
outside for operation, but the advantage is that there is no danger of
burn in--although you may be left with an afterimage if you shut the
system off. Also, if it malfunctions and opaques itself, you'd be
effectively blinded.
	Nothing's perfect.
From: genius@tradent.wimsey.bc.ca (Michael Cooper)
Newsgroups: alt.cyberpunk.tech
Subject: Re: Questions on glasses
Date: Tue, 15 Dec 92 06:51:00 PST
Organization: TradeNET International Trade Corp.

tsa@cellar.org (The Silent Assassin) writes:

> The sega 3D glasses are constantly being talked about, and I have a few
> questions about them:
> 
> 1)  How easily available are they?
> 2)  How much are they?
> 3)  Are they color or B&W?
> 4)  What kind of resolution do they have?
> 5)  How would they be controlled from a Mac?  Once you have build the
> interface, what sort of format do the glasses expect the data do be in?  Do
> they need to be sent the entire screen every time you change something, or
> just the changes?
> 6)  To anyone who has actually used them, how good a 3D effect to they give?
> if the controlling program displays the stereo images correctly, do things
> really look 3D?
> 
> I finally discovered, at the age of 21, what all of my friends had found out
> at 12 or 13-that your parents are just as fucked-up and wierd as everyone
> else.  Politically Correct:  Socially, Politcally, and Environmentally
> concious to the point of nausea.  tsa%cellar@tredysvr.tredydev.unisys.com

I think the Sega 3-D glasses work using LCD shuttering, don't they?  If 
this is the case they have the resolution and colours of your monitor.  
Yeah, I think what happens with them is that an LCD screen over your 
right eye will darken and then the image for the left eye will be 
displayed on the screen and then the left darkens and the right clears 
and the image for the right eye is shown.  This keeps going.  Pretty nice 
concept.  It all happens fast enough that your brain figures it's a 
single image.

As for the interface, I have a book with an interface for the IBM.  Don't 
know if that would help much, but I guess it is worth a try.

The glasses are fairly easily available in larger cities (I myself live 
in Rossland, BC, Canada, a city of about 3500).  I am not sure of the 
cost.

I have never actually used them so I can't tell you how good the effect 
would be, but it seems to be quite good.

                                                        Michael Cooper
From: tsa@cellar.org (The Silent Assassin)
Newsgroups: alt.cyberpunk.tech
Subject: Questions on glasses
Date: 13 Dec 92 16:45:20 GMT
Organization: The Cellar BBS and public access system

The sega 3D glasses are constantly being talked about, and I have a few
questions about them:

1)  How easily available are they?
2)  How much are they?
3)  Are they color or B&W?
4)  What kind of resolution do they have?
5)  How would they be controlled from a Mac?  Once you have build the
interface, what sort of format do the glasses expect the data do be in?  Do
they need to be sent the entire screen every time you change something, or
just the changes?
6)  To anyone who has actually used them, how good a 3D effect to they give?
if the controlling program displays the stereo images correctly, do things
really look 3D?

I finally discovered, at the age of 21, what all of my friends had found out
at 12 or 13-that your parents are just as fucked-up and wierd as everyone
else.  Politically Correct:  Socially, Politcally, and Environmentally
concious to the point of nausea.  tsa%cellar@tredysvr.tredydev.unisys.com
From: ekimmina@pms001.pms.ford.com (Eric Kimminau)
Newsgroups: alt.cyberpunk.tech
Subject: Virtuality - VR Video Game
Date: 15 Dec 1992 12:14:18 GMT
Organization: Somewhere in Michigan
Distribution: world
NNTP-Posting-Host: pms001.pms.ford.com
Keywords: Virual Reality, Virtuality, Game

Has anyone played the "Virtuality" Virtual Reality video game? A friend was telling me about playing it last night in Washington. Supposed to be incredible. $4.00 for 4 minutes. I know they have them in Dallas (2 places) and Washington, but I don't know the name of the manufacturer. Any help or information would be appreciated, GREATLY!


Newsgroups: alt.cyberpunk.tech
From: nsmca@acad3.alaska.edu
Subject: Interface Design Parameters
Organization: University of Alaska Fairbanks
Date: Sun, 13 Dec 1992 04:11:54 GMT

Sounds like someone might have to design cheap neural sensors..
Can someone provide some basic deisng parameters and maybe post them here so we
all can figure out and maybe provide ideas.. You know a old fashion think
tank.. I know someone posted some basic ideas earlier, well lets build on them
and see what comes out..

Newsgroups: alt.cyberpunk.tech