HDTenEightyP/NetNews huggingface dataset:
From: ssurhode@susssys1.rdg.ac.uk (Paul Rhodes)
Newsgroups: comp.sys.ibm.pc.games
Subject: Quarterstaff
Date: 27 Aug 92 13:55:32 GMT
Distribution: comp
Organization: Reading University, England

Does this program still exist ? I can't seem to get hold of it in the
UK. Is it any good ? Can you get it for the PC ? Where and how much ?

I think that covers all the bases..

thanks,

  Paul.
Xref: sparky comp.sys.ibm.pc.games:11071 rec.games.misc:16976
From: 890930g@dragon.acadiau.ca (D. Aaron Gallagher)
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
Subject: Re: DOS 5.0 vs. old SSI gold box games
Keywords: DOS5, SSI, AD&D, gold box
Date: 26 Aug 92 18:24:33 GMT
Organization: Acadia University

[ various comments deleted ]

Just my 2 cents worth. I played and beat Champions of Krynn last week and
am almost finished Death Knights now, and I've never had any problems 
although I'm using Dos 5.0. (except Champions ran a little *fast* on
my womping 12MHz 286 :-) Could it be a combination of things, like Dos 5
 the old game and a fast computer like a 386/486? 
   I don't know, maybe my poor old Commodore PC40-III is special? Anyone
want to by a fabulous machine that can run Dos 5 and SSI games?? :-)
    Please??

-- 
-------------------------------------------------------------------------------
                  Aaron Gallagher, aka 890930g@dragon.acadiau.ca 
                Go ahead and flame. Just remember, I'm on a Dragon.
+++++++++++++++++++++++++E-mail at 890930g@acadiau.ca++++++++++++++++++++++++++
Newsgroups: comp.sys.ibm.pc.games
From: sbonds@jarthur.claremont.edu (007)
Subject: Starflight (one) crack needed
Organization: Harvey Mudd College, Claremont, CA 91711
Date: Sun, 30 Aug 1992 21:09:25 GMT

I looked on the crack site, but couldn't find a Starflight I crack.
A game this ancient surely has a crack floating around for it SOMEwhere,
anyone know where??  It would also be useful if I could find a hack that
would remove the save file integrity check.  That'll save me a few hours
with the ol' debugger...

Thanks!

  -- 007

-- 
 000   000  7777 | sbonds@jarthur.claremont.edu
0   0 0   0   7  |----------------------------------------------------------- 
0   0 0   0  7   |        Childhood is short...
 000   000   7   |                    ...but immaturity is forever.
From: jferra@buscard.fidonet.org (Jim Ferraiolo)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Darklands is here!!
Date: Thu, 03 Sep 92 15:44:05 EDT
Reply-To: jferra@buscard.fidonet.org (Jim Ferraiolo)
Organization: The Business Card (BBS), Lawrence, MA - Data: 508-682-5329

mmwang@adobe.com (Michael Wang) writes:

> In article <Z7VFqB1w165w@buscard.fidonet.org> jferra@buscard.fidonet.org (Jim
> >mmwang@adobe.com (Michael Wang) writes:
> >
> >> In article <7mgaqB2w165w@buscard.fidonet.org> jferra@buscard.fidonet.org (
> >> >richhsia@edison.seas.ucla.edu (Richard P. Hsia) writes:
> >> >> Darklands is finally available in stores. Has anyone begun playing yet?
> >> >
> >> >Yes I am. Unfortunately I have found the game has no point, no plot, and 
> >> >no ending and is really just an unending hack and slash.. Wowwwwwww..
> >> 
> >> The game does have a point -- it is to gain as much fame as possible. And
> >> the game has at least one major plot (the witches) and lots of minor
> >> subplots. It is true the game has no ending but that can be good or
> >> bad depending on the type of RPG you like.
> >
> >I beg to differ with you.  Gaining as much fame as possible through 
> >extremely repetitive means is NOT fun. The game is not fun, gets boring 
> >rather quickly and has nothing to show for the fact when you become "the 
> >most famous in all the land". Games with no endings, nothing to gratify 
> >you with, suck.. I spent 50 bucks on this trash... ick..
> 
> You are not going to improve your overall fame (as opposed to your local
> fame) by just killing thieves all day. You have to complete one of the
> mini quests (like killing a robber knight) or major quests (like the
> witches) to build up your overall fame. And you do benefit from improving
> your fame (both local and overall). You can gain audiences with various
> important personages around the country, which leads to further
> opportunities for quests and mini-quests. Certainly the game doesn't have
> an ending, but there is a practical stopping point to it. The readme file
> states the things that should be accomplished before you can consider the
> game "done".
> 
> -- 
> Michael Wang
> mmwang@mv.us.adobe.com

I had a fame of 350, I was NOT just killing thieves. You see, its all the 
same no matter what you do in that game. You get fame, to get audiences, 
to get more stupid quests, to get more fame, etc etc etc... It never 
ends! I had wasted the witches at their Sabbat's, defeated the Wild  Hunt 
EVERY time, beat the dragon to a pulp... Everything.. For naught.. A 
waste!

-----------------------------------------------------------------------------
   The Business Card (BBS), Lawrence, Massachusetts - Data: (508) 682-5329
   SysAdmin:  murph@buscard.fidonet.org / ...!ulowell!wizvax!buscard!murph
Newsgroups: comp.sys.ibm.pc.games
From: moore@iastate.edu (Brian J Moore)
Subject: Re: Chuck Yeager Rating
Organization: Iowa State University, Ames IA
Distribution: na
Date: Sat, 29 Aug 1992 15:50:15 GMT

In <1992Aug29.144234.19550@newshost.lanl.gov> masten@beta.lanl.gov (David A. Masten) writes:

>In article <1992Aug29.065324.25680@athena.cs.uga.edu> jtl@athena.cs.uga.edu (John T. Lancaster) writes:
>>
>>I am new to computer gaming and I just got a copy of Chuck Yeager
>>Air Combat. I really enjoy this game. My question to the experts is
>>how does it stack up to other air combat games? and would I be well
>>served to pay for the current hit? Whatever it may be. Thanks a lot.
>>
>>
>>			   john
>>			   jtl@athena.cs.uga.edu


>Uh, oh, could get us fighting again!

>I liked CYAC a lot.  Great for medium machines like 12-20 mhz.  Gets you
>up and flying in no time.  Very nice plane graphics.  Great dogfighting
>fun.  More than acceptable flight model (I'll let others differ).  Easy
       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
I have to agree with this also.  I think its better that Falcon 3.0 for
just a plain flight sim, and 'feel' of the plane.

Brian
-- 
   ________________________________________________________________________
  /                                  /                                    /
 /  Brian J. Moore                  /                  moore@iastate.edu /
/__________________________________/____________________________________/
Newsgroups: comp.sys.ibm.pc.games
From: norm@bnr.ca (Norm MacNeil)
Subject: What JoyStick for 486's?
Originator: norm@bcrks122
Reply-To: norm@bnr.ca
Organization: Bell-Northern Research Ltd.
Date: Fri, 28 Aug 1992 14:21:40 GMT


I have a Bondwell QuickShot but find that on my 486, some games wont' either
recognize the joystick or cannot calibrate it properly unless I put it on the
slower speed which causes the game to be extremely jumpy.  Would those of you
netters out there who know which are the best joysticks to use on 486's please
post?  I have a couple of people email me with the same complaint.

Thanks,
  Norm.

-- 
+-----------------------------------------------------------------------+
 Norm MacNeil                     Phone: (613) 763-7497
 CAD Operation Tools Development    Fax: (613) 763-3317
 Bell-Northern Research Ltd.      EMail: norm@bnr.ca.BITNET (INTERNET)
 #include <disclaimer.std>       "Roller bladers do it in-line!"
Newsgroups: comp.sys.ibm.pc.games
From: Gavin Adams <gavin.adams@lso.mts.dec.com>
Subject: Re: Game companies are you here?
X-Xxdate: Wed, 2 Sep 92 07:25:47 GMT
Organization: Digital Equipment Corporation
X-Useragent: Nuntius v1.1.1d7
Date: Wed, 2 Sep 1992 13:41:46 GMT

In article <1992Sep2.002434.3747@news.Hawaii.Edu> John Long,
jlong@uhunix.uhcc.Hawaii.Edu writes:
>A while back someone posted an article mentioning some interesting
details
>on the landscape in Red Flag. Patch 'd' added some features, among them
>a giant faucet at the upstream end of Virgin Canyon (real name of a 
>real place).

Actually, it's the Virgin River Gorge. :)  Now if they could just put
some windsurfers on Lake Mead...

All the Red Flag stuff does bring up a story:

On the west side of Las Vegas is a state park called Red Rock (great rock
climbing place), that is made of sandstone, and has large butresses
separated by inset canyons (each ~.25-.5 wide).  A couple of friends and
I we're hiking on the top of one of these butresses and were skirting
some sandstone when we heard a rumble starting to build.  A few seconds
later it died it out.  This happened a few more times, with the rumble
getting louder and lasting longer.  We were looking north trying to see
what was causing this, when suddenly the roar blasted us from the
*south.*  We quickly turned around and saw to A-10's doing nap-of-earth
flying at about 50-60' off the deck.  Because of our height and they were
almost directly level with us---you could see the pilot's helmets and
almost into the cockpits as they did a roll back into the canyon to the
north.  We watched them navigate the canyon and the next butress to
north, then my one friend thought he saw them head west over the mountain
range (Potasi/Charleston).

This happened during a red flag exercise, and another friend who works at
Nellis said they were probably 'lost' and took a joy ride into the
canyon.  After seeing two A-10's up close and personal like that, I would
*not* want to be in a tank or infantry unit that had to face a warthog.

--- Gavin
Visualize Whirled Peas!
From: tgc54@cas.org
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: ?? about the ultimate game machine
Date: 31 Aug 92 16:40:17 GMT
Article-I.D.: cas.1992Aug31.164017.28406
Organization: Chemical Abstracts Service, Columbus, Ohio

In article <dmfriend.715209469@pv343e.vincent.iastate.edu> dmfriend@iastate.edu (David M Friend) writes:
>OK, here's the deal.  I've finally got the money to purchase a computer.
>Fortunately I can get a great deal thru the school.  Anyhow, I'm curious about
>one thing I hear a lot about on the group.
>
>I hear lots of people complaining that on fast machines (486/33 or 50) that
>their soundblasters don't work right, or that the joystick screws up, or that
>the game is just too damn fast.  The solution is always "slow down the
>processing speed of your computer".


I'm using a 486/50DX2, and, with the exception of WCI and WCII, both of which
run way too fast on this machine, have had no problems playing any type of game
(including EOB2, UW, AOTP, and many others).  I have an original SoundBlaster
(not Pro), and have had no problems whatever with it on this machine with any
program that supports it.  I have not had to slow down the processing speed for
any game except the WC series.

Go with the speed.  From what I see coming out now, my 50 MHz machine will
probably be borderline for some games in the not-so-distant future!

- tom -
Newsgroups: comp.sys.ibm.pc.games
From: brudiakg@nyx.cs.du.edu (Ben Rudiak-Gould)
Subject: Re: -=> THE FTP-SITE YOU NEED FOR GETTING GAMES! <=-
Keywords: ftp, archie, anonymous
Organization: University of Denver, Dept. of Math & Comp. Sci.
Date: Sat, 29 Aug 92 07:34:12 GMT

chris@inconel.engr.wisc.edu (Christian Rohrmeier) writes:

>HA! Got your attention with that subject heading, huh?

Yup.

>"prog nethack*.zip" will get you a listing of ftp sites that have some version
>of the msdos version of nethack (there [sic] several hundred.)

See my reply to your other, similar article, which I posted a few minutes ago.

>	                                          DO read the documentation
>	  and learn how to really use archie to the max!!!

Yes.  Please do.  Or at least the min.

Sorry.  I'm just a bit peeved, that's all.

>-Christian

--
Ben Rudiak-Gould
brudiakg@nyx.cs.du.edu
"Human error can be prevented by avoiding the use of humans."
From: u1056905@csdvax.csd.unsw.edu.au
Newsgroups: comp.sys.ibm.pc.games
Subject: Importing games.
Date: 4 Sep 92 17:09:28 +1000
Organization: University of New South Wales

G'day,

I am looking into getting my uncle(s) to send me games from States, as the
prices down under for games are, IMHO, a bit too much for my pocket.

So, you Americans down there, can you tell me what is the average price for
a game. Let's say, how much would Space Quest IV cost? How about Dune?

Also, are there big differences from one shop to another, or are the prices 
basically the same. If there are big differences, can someone recommend
a good shop? One of my uncles lives in Boston (Brooklyne), and the
other in North Dekota.

I shall have to  see what are the legal questions regarding this, here in 
Australia... but that's on a differenct news group.

Thanks for your time.
Assi.
u1056905@csdvax.csd.unsw.edu.au

Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
From: sgk@cbnews.cb.att.com (stan.g.kobylanski)
Subject: IBM Games For Sale
Organization: AT&T
Distribution: usa
Date: Sun, 30 Aug 1992 15:52:52 GMT
Followup-To: poster
Keywords: sale

I have the following IBM games for sale.  They are all complete
and in very good condition.  The prices include shipping.

	Elvira      	   (5.25)       $20.00
	Spellcasting 201   (5.25)	$20.00
	Wonderland	   (5.25)	$15.00

	LHX Attack Chopper  (5.25)	$15.00
	Indiana Jones - Last Crusade (EGA)
			   (5.25)	$15.00

I am also open to trades (Out of this World), let me know what you have.
Stan Kobylanski
From: ri09+@andrew.cmu.edu (Robert W. Igo)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Darklands
Date: 4 Sep 92 16:33:41 GMT
	<1ZiJqB4w165w@buscard.fidonet.org>
Organization: Junior, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA

I've never played the game, but saying that it isn't good based on the fact
that it has no set plot is nonsensical.  When (if) you play role-playing games
with humans, is there a set plot to the play?  Must you go north to see the
sage and then travel by boat to the land of the East and meet with Helga to
get a scroll?  Or can you simply stay in the tavern for a couple days and then
wander about the woods and practice your birdcalls?  I hate restrictions on
my fun.  Alternate Reality was an excellent game which unfortunately never
made it past a couple scenarios, but there were many plots within it, none of
which you had to follow if you didn't want to.  You could just walk around and
explore the world you were in, or just hack and slash, or make the Inn owner
really like you, etc.

Maybe you're so used to the plot being set out in front of you that you have
trouble finding it otherwise.  Please don't take that as an insult, because
I don't mean it in any bad way.  I'm just saying that you should try to enjoy
having no restrictions.

Again, I have never played Darklands, so it's possible that the game sucks
huge rocks.  However, I don't think that it should be poorly-rated based on
the fact that there is no set plot.

No flames, please; just rational discussion.

[******************************** Bob Igo ********************************]
"I'm entitled to my opinion." -Vila
"It is your assumption that we are entitled to it as well that is irritating."
 -Avon

[************************** ri09+@andrew.cmu.edu *************************]
From: pvgunm@triton.unm.edu (peter  gadjokovnan)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Epic
Keywords: Help
Date: 4 Sep 92 20:14:51 GMT
Organization: University of New Mexico, Albuquerque

SPOILER!!!!!!!
































The cobalt weapon is intended to blast the ship not the valve!. Remove the  
ship's protection by sending a MISSILE into the valve and the proceed to fry
the big dude.

Peter V.G.
From: dfh@dwroll.att.com (D461-David_F_Haertig(Dave)83040)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: "Cracking" - What is Illegal about it?
Date: 27 Aug 92 15:14:01 GMT
Reply-To: dfh@dwroll.att.com
Originator: dfh@dwroll

> You are assuming that shrink-wrap licenses are legally binding just because
> they are written on the box.

I just purchased some software ("Micro Cookbook") where the outside of the
box said "Fully Guarranteed - Satisfaction and Quality".  But when I read
the manual inside, it said:  "While we have made every attempt to test
the software ...... we make no guarrantee as to it's operation and the
buyer assumes all responsibility".  (This is of course paraphrased - my
memory's not good enough to remember the exact wording.)

Doesn't sound like much of a guarrantee to me!  However, "fully guarranteed"
was written on the outside of the box - and it was shrinkwrapped.  I've
only found one bug in the software so far (it's pretty annoying, but you
can work around it).  So I guess I'll keep the software anyway ...

Dave Haertig
haertig@att.com
Newsgroups: comp.sys.ibm.pc.games
From: marshall@force.ssd.lmsc.lockheed.com (Bob Marshall)
Subject: LINKS386 PATCH UPLOADED
Reply-To: marshall@force.ssd.lmsc.lockheed.com
Organization: LMSC, Sunnyvale, California
Date: Fri, 4 Sep 92 05:32:21 GMT

I have uploaded version 1.05 of the LINKS 386 executable image to
wuarchive.wustl.edu. This version of the game contains a fix that
prevents a Soundblaster card from locking up the system in case of
interrupt conflicts. I had had severe problems with my Soundblaster
with LINKS 386, even though my system is very simple. The new
version fixed the problem and now my Soundblaster works flawlessly
with the game. Also, several new/updated VESA drivers are
included. And, there are some new qualifiers that allow the game
to be played at 800x600 or 1024x768 if your video card supports it.

The files of interest are LINKS105.ZIP and LINKS105.TXT in the
directory /pub/MSDOS_UPLOADS.

Bob Marshall
marshall@force.ssd.lmsc.lockheed.com

=============================================================================
Bob Marshall                     \\     "It ain't age
Lockheed Missiles & Space Co.     \\     That makes me look this way
Sunnyvale, CA                      \\    It ain't the years, boys,
marshall@force.ssd.lmsc.lockheed.com\\   It's the miles"
"I tell the truth 'cept when I lie"  \\     - Chris LeDoux
=============================================================================
From: richard@paragon.folly.welly.gen.nz (Richard Parry)
Newsgroups: comp.sys.ibm.pc.games
Subject: Looking for PC ROGUE version.
Date: Tue, 01 Sep 92 21:24:28 GMT
Reply-To: parry_r@kosmos.wcc.govt.nz
Distribution: world
Organization: Masterful Enterprises UnLimited.


In article <1992Aug30.002327.13815@ucunix.san.uc.edu> hemmadst@ucunix.san.uc.edu writes:

 > I am looking for a PC version of the ROGUE game which
 > has the colored non-ascii character display with 
 > arrow keys for left-right-up-down movement instead of
 > the h-j-k-l keys like unix. 

Well dude, why not go the whole deal and grab NetHack?  If you want PC
Rogue, I know it's on actrix.gen.nz.  Uh, so is hack for the pc.
NetHack can be found on actrix as well.  Look for file like nh30jpc -
that's the latest version, NH 3.0, revision j, for the pc.

Later!

Xref: sparky comp.sys.ibm.pc.games:11272 rec.games.misc:17032
From: garton@jeeves.ucsd.edu (Simon Garton)
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
Subject: Falcon 3 choppers from hell
Date: 28 Aug 92 19:15:31 GMT
Followup-To: comp.sys.ibm.pc.games
Organization: University of California, San Diego

Since my last post on the subject of unlikely flight dynamics, I
know have a nifty little VCR tape of me being destroyed by an
SA342 gazelle crashing in to me. We're at 30,000ft (thought I
could run away from them .... nope ...) I'm travelling at about
3-400 kts, and the damn gazelle is jinking wildly (90 degree
turns in all directions) at 1800kts.

yes   :    1800 kts

the tapes kind of fun to watch, since the chopper is travelling
so damn fast it appears on the screen one frame and is gone the
next.

at least I can hit the damn things with AMRAAMS.

Simon (very disgruntled)


Newsgroups: comp.sys.ibm.pc.games
From: phelps1230@iscsvax.uni.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: WANTED: SimAnt
Date: 3 Sep 92 14:54:19 -0500
Organization: University of Northern Iowa

Please send me a price and we will negotiate (I'll pay shipping!)
Thank you,
Brooke
Newsgroups: comp.sys.ibm.pc.games
From: scoatess@cc.curtin.edu.au
Subject: Indiana in Atlantis... Crack and help
Organization: Curtin University of Technology
Date: Thu, 27 Aug 1992 09:22:28 GMT

Any one out there got hints or a crack for Indiana Jones and the Fate of
Atlantis.

	Thanks in advance....


		Much Grassy arse,
				Fred the Grate....
				SCOATESS@cc.curtin.edu.au

Newsgroups: comp.sys.ibm.pc.games
From: johna@intacc.uucp (John Allen)
Subject: Re: AOTP and its map
Date: Fri, 28 Aug 1992 02:16:42 GMT
Distribution: na
Organization: Inter/Access' Matrix BBS

In article <1992Aug25.160833.8331@mdd.comm.mot.com> ceng@mdd.comm.mot.com (Curtis Eng) writes:
>This might have been discussed before but I can't remember.  Anyways, does
>anybody have any problems using the functions on the map.  For example, when you
>push 'D' your destination is supposed to change to the point where your cursor is
>or when you push 'A', information about whats under your cursor is supposed to be
>displayed.  None of this is happening to me.  Anybody else?


The map features DON"T WORK. We've all been waiting along time for the second
patch, the first one didn't fix it, and it looks like we'll wait even longer.
They're probably trying fix the frame rate before they give out another patch.
I bought the game when it first came out that day as a matter of fact and
haven't played it since. The frame rate awful, the map doesn't work abd the Ai
for the enemy pilots is way too easy. John
From: bartels@aio.nasa.jsc.gov (Jeff Bartels)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: UW question (level 3)
Date: 28 Aug 1992 19:14:28 GMT
Organization: /u51/Users/bartels/.organization



SPOILAGE FOLLOWS:

























































Zak lives in  a room in the maze of passageways just to the northeast
of the lizardmen's domain. You can get there by leaving the
lizardmen's domain to the west, or you can teleport from the rooms on
the northern extreme of L3.

You can try to battle Zak, but I found him to be a formidable opponent
and never did defeat him (but I never had any higher powers at that
point). A better way would be to barter with him
Newsgroups: comp.sys.ibm.pc.games
From: sg@cbnewsh.cb.att.com (stephan.gross)
Subject: Games for Sale/Trade
Organization: AT&T
Distribution: na
Date: Mon, 31 Aug 1992 20:46:36 GMT



  I have the following games for sale or trade:

     The Adventures of Willy Beamish         $20 \____  both for $30!
     Heart of China                          $20  /

  All games are in their original box, with original documentation.
They all support at least soundblaster.  A complete walkthrough for
each game is also included.  
 Postage for one or N games is $3.
  I'm interested in trades.  Right now, I'm looking for:
     Indy 4, Out of This World, Loom, ...?

-- 

                      Steve Gross    (...att!homxc!sg or sg@ATT.COM.HOMXC)


Newsgroups: comp.sys.ibm.pc.games
From: barkerb@slab.unt.edu (BOB BARKER)
Subject: Yeager crack
Organization: School of Library & Info Sci, UNT
Date: Sun, 23 Aug 1992 22:08:35 GMT

I just got the word on the Yeager crack.  I too, purchased the game, love it 
but absolutely hate the copy protection.  Anyway, I checked it out - no can 
do.  First off, the file is not yeager.zip but yeagerfx.zip.  Not that it 
matters because apparently it is locked.  All I got was a permission denied 
from the server.  Anyone out there had any luck with this or have 
suggestions?

As ever,

Bob Barker (no not the game show host)
barkerb@slab.unt.edu
Newsgroups: comp.sys.ibm.pc.games