X-Envelope-to: i-amiga@rutvm1.BITNET
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Newsgroups: bit.listserv.i-amiga
Date:         Tue, 22 Dec 1992 11:10:00 EST
From:         Jim Loomis <LOOMIS@ITHACA.BITNET>
Subject:      GEnie Weekend News - Dateline 921218

Long post:  800+ lines.  May contain product releases which include
reference pricing and other information which might be considered
promotional or commercial by some definitions.  Those who fear such
contamination should delete now.  JL




                              Seasons Greetings
                              ~~~~~~~~~~~~~~~~~
                                   from the
                     *StarShip* 5-MINUTE Weekend Newscast
                     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


                           -*-   IMPORTANT!   -*-

         As long as individual  stories are kept intact  and credit
         is given, this  material may be  reproduced in ALL or PART
         on a  privately owned  BBS or in a  user group newsletter.
         See wording for proper credit at the end of this Newscast.


Thanks to Denny Atkin, Editor, COMPUTE's Amiga Resource, for his generous
input.



                        DateLine:  December 18, 1992
           This 5-MINUTE Newscast presents the following stories:
           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 1.  Commodore Announces Availability of AmigaDOS Release 2.1

 2.  The Power of Direct Manipulation: Caligari24

 3.  E-Mu Proteus SoundEngine from Blue Ribbon SoundWorks

 4.  The ARexx Cookbook by Merrill Callaway

 5.  Next Week's *StarShip* Amiga Conferences [DELETED]

 6.  The GoldenGate II Bridgecard: VENDOR CORRECTION

 7.  Announcing Denny Atkin's Best Amiga Tips and Secrets!

 8.  Dragon's Lair III: The Curse of Mordred

 9.  Empire Presents: Campaign






                          *StarShip* NEWS *Flash*
                             1st of 9 Stories



           Commodore Announces Availability of AmigaDOS Release 2.1
    ____   ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
   / ___)        West Chester, PA --- December 14, 1992
  / /
 / (__
(_____)ommodore Business Machines, Inc. (U.S.) today announced that it is now
shipping AmigaDOS (TM) Release 2.1, an updated version of the Amiga's
multitasking operating system.

Among the new features of AmigaDOS Release 2.1 are CrossDOS, which provides
for the reading and writing of MS-DOS (R) formatted files; localization of
programs to different languages and locales; improvements to the versatile
Preference Editors; enhancements to the printer drivers, including the
addition of a Postscript (R) driver; and an improved multi-level installation
program, allowing quicker and easier configuration or updating of Amiga (R)
system software.

Current Amiga owners using V2.0X of the operating system can purchase the
AmigaDOS Release 2.1 Upgrade Kit for a Manufacturer's Suggested Retail Price
(MSRP) of $49.00. The kit includes six software disks and a set of manuals.
Systems with 1.3 or earlier versions will require the AmigaDOS Release 2.1 ROM
and Software Upgrade Kit containing ROMs, six disks and the manual set for an
MSRP of $99.00. This upgrade must be installed by an Authorized Commodore
Service Center to maintain the Commodore Limited Warranty. Both of these
upgrade kits can be purchased through Authorized Commodore Resellers. Users
requiring only the software upgrade may elect to contact CommodoreExpress (TM)
at 1-800-448-9987 to purchase the kit.

Commodore Business Machines, Inc., based in West Chester, PA, is the U.S.
subsidiary of Commodore International Limited. The company manufactures and
markets a complete line of Amiga computers and peripherals for the business,
consumer, education and government markets.

Commodore (R) and CommodoreExpress are trademarks of Commodore Electronics
Limited. Amiga(R) and AmigaDOS are trademarks of Commodore-Amiga, Inc. MS-DOS
(R) is a trademark of Microsoft Corporation. Postscript (R) is a trademark of
Adobe.
                                     -*-





                          *StarShip* NEWS *Flash*
                             2nd of 9 Stories



                The Power of Direct Manipulation: Caligari24
 ______         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(__  __)             Mountain View, CA -- December 1992
  / /
 / /
(_/his time we pulled out all the stops. Until now, 3D modeling, rendering and
animation was really 2D, enhanced with three viewing perspectives.

Unlike old programs, Caligari's direct manipulation actually mirrors the
everyday world. Objects can be moved, rotated and scaled by simply pointing
the mouse. No menus to access. Everything happens in real time.

In fact Caligari24 operates so much like the real world that you will be able
to start creating and manipulating objects in minutes. Not just simple
geometric objects. Organic Deformations, Point Editing and Extrusions can
generate anything you can conceive. Of course your models are fully
hierarchial.

As animations go, you can easily animate a battalion of marching soldiers with
just a few mouse clicks and present it with 16.7 million colors (plus 8bit
Alpha).

You want Caligari24 because of what it will do for you.. its 3D interface, its
features, its speed, its photorealistic rendering and its compatibility
(inlcuding DXF) with other products.

You want Caligari24 because of who we are. Since 1986, professional 3D
software for the Amgia has been our only business. Our commitments to Caligari
and the quality of our customer support is simply umatched by the competition.


NEW! Hierarchial Animations, Organic Deformations, 32 bit color, IFF textures
and more...
                                            /|_________________///////
   MFG Suggested List Price: $399.00       <  _________________<<<<<<<
   ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~        \|                 \\\\\\\

Features:                         Benefits:
---------                         ---------
General

 Perspective Interface .......... Very friendly, looks and feels similar to
                                   the real 3D world
 Full Perspective Editing ....... All actions are performed in a familiar 3D
                                   space, not just in triviews
 Direct Manipulation ............ User actions similar to those in real life
                                   No need to learn any unfamiliar actions
 Real Time Response ............. Objects follow the motion of the user's
                                   hand without any noticeable delay
 Full Screen Manipulation ....... Large working space for precise editing of
                                   many objects

Modeling

 One Step Gluing of Primitives .. Primitives can be combined to create
                                   complex ogjects quickly and easily
 Extruding ...................... Shapes can be drawn by hand and swept into
                                   3D solids
 Multiple Object Edit ........... Object parts can be combined easily
 True Hierarchy ................. Creation of structured objects (tricycle)
                                   and jointed figures (robot, animals)
 Single Point Editing ........... Fine manipulation of polygons; quick detail
                                   for architectural and engineering objects
 Free Form Deformation .......... Allows for the easy creation of organic
                                   shapes (flowers, animals)
 Dynamic Subdivision of Polygons  When deformed, objects always appear smooth
                                   with no silhouette artifacts

Animation

 Hierarchial Animation .......... Allows for the animation of vehicles and
                                   jointed figures
 Multiple Paths per Object ...... Simple motions can be combined to create
                                   complex animations
 Spline based ................... Smooth motion-acceleration, deceleration
                                   and motion all conveying gravity effects
 Real Time Preview .............. Instant feedback leading to a quick
                                   creation of the final animation

Rendering

 Quick Render ................... Fast previews of solid representations
 Broadcast Render ............... Photorealistic representation of scenes,
                                   either for slides or video presentations
 Multiple Lights ................ In 3D, lighting as important in film pro-
                                   duction; both local & directional lights
 4 Levels of Antialiasing ....... No visible image artifacts regardless of
                                   screen resolution
 Gouraud, Phong, Metal Shaders .. Fast rendition of a variety of materials
 Texture, Transparency, Shadows . High degree of realism without the ray
                                   tracing and memory overhead
 Multiple Frame Buffers ......... Versatility to meet the user's preference
 Color Resolution ............... 32 bit allows for 16.7 million colors plus
                                   an 8bit Alpha channel

Hardware Requirements:

Caligari24 will run on all Amiga models with a minimum of 2MB of RAM. 3MB or
more is recommended. Hard disk, though not necessary, is strongly recommended
as it is required for photorealistic rendering. Also an accelerator for 32 bit
and floating point operations is strongly recommended, permitting Caligari24
to operate at substantially higher speeds.

Caligari24 outputs up to 736x482 in NTSC video or 736x575 for PAL and up to 32
bits per pixel. Frame buffers supported are Impact Vision 24 from GVP,
Firecracker from Impulse, Harlequin from Amiga Centre-Scotland, OpalVision
from Centaur Development, DCTV from Digital Creations, as well as HAM
(including 8-bit HAM) and HAME.

Compatibility:

Caligari24 reads and writes Videoscape and Lightwave 3D object formats.
Additionally, it reads Sculpt 3D, Imagine and AutoCAD DXF 3D object formats.
Rendition, IFF and DCTV images can be used for texture mapping. Several other
programs such as Pixel 3D by Axiom Software, Broadcast Fonts by Unili Graphics
and AdPro by ASDG support the Caligari format. The Caligari24 package includes
a comprehensive manual and a videotape tutorial.


"Caligari's window into the world of three dimensions is the finest interface
of any design package I've ever seen. The fluid feeling of absolute control
over wireframe objects is stunning."
                             Peter Lee - Amiga User International March 1991

"Caligari's modeling module offers a distinct advantage over LightWave by the
includion of object primitives... Caligari allows you to load as many complex
objects into your workspace as your computer's memory permits."
                                          Michael Brown - New Media June 1991

For more information contact Octree Software Inc., 1955 Landings Drive,
Mountain View, CA 94043 or call 415/390-9600, fax 415/390-9755

                                    -*-







                                    |

                        \           |            /
                          \                     /
                                 .  ::  .
                              .: `      ` :.
                             ..            ..
                             ..     )\     ..
                  --  --     ..    (  )    ..     --  --
                               : . _\/_ . :
                                 `()()()`
                                  ||'`'|
                                  || G |
                                  || E |   .::
                                  || n |   `` ::
                                  || i |       ::
                       ...        || e |       ::
                      :   ':::.   ||   |  ....::"
                            ``:::::::::::::".``
                                :::::::::::`
                              Season Greetings
                                  from the
                                 *StarShip*





                          *StarShip* NEWS *Flash*
                             3rd of 9 Stories



                         The One-Stop Music Shop
            E-Mu Proteus SoundEngine from Blue Ribbon SoundWorks
 ______     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(__  __)             Atlanta, GA -- December 17, 1992
  / /
 / /
(_/he One-Stop Music Shop catapults you and your Amiga into the world of
professional, CD-quality stereo audio. Once you hear this state-of-the-art
soundcard, you'll wonder how you ever lived without it. With dozens and dozens
of professionally recorded and designed digital samples, the One-Stop Music
Shop is the perfect accompaniment to your desktop video or professional MIDI
setup.

Hundreds of Sounds... Featuring the award-winning E-Mu Proteus SoundEngine,
the One-Stop Music Shop includes hundreds of 16-bit linear CD-quality digital
samples compiled from vast libraries of sound. Each and every sample has been
professionally recorded, looped and edited to optimize the quality and variety
of included sounds. From piano to piccolo, trumpet to tambourine, sousaphone
to xylophone, these high quality instruments and sound effects are yours for
much less than the cost of a professional MIDI setup. Plus, we even threw in
an extra MIDI interface. This way, you can use your serial port for genlocks,
controllers, modems and SMPTE hardware, to mention a few.

Clear as a Bell... You've never heard Amiga music sound this crisp and clear.
The One-Stop Music Shop's exclusive signal processing ASIC chip was designed
to be used in high-quality digital audio sampling systems. It can handle 32
channels of digital audio decoding and reconstruction in real-time with
minimal distortion and artifacts. Now that's state-of-the-art. Just plug it
in. It's easy! No extra cables or special hardware required. Write video
soundtracks, original music, multi-media scores and more.

Design It Yourself... The One-Stop Music Shop even includes special editing
software, so you can design your own instruments from scratch. Mix samples.
Cross-fade. Change the envelope and delay. Modulate each sound with various
sources, such as velocity and LFOs. You'll be amazed at how many instruments
and sound effects you can create!

Instant Compatibility... Because the One-Stop Music Shop conforms to the
General MIDI and Multi-Media PC specifications, you've got instant
compatibility with thousands of songfiles. Use the One-Stop Music Shop instead
of the Amiga's 8-bit sound hardware in Bars&Pipes Professional and SuperJAM!
Or reorganize its instruments banks with The PatchMeister.

Endless Variety... Multi-media, pro video, education, composition, recreation.
The musical possibilities are endless. After all, at The Blue Ribbon
SoundWords, we don't miss a beat!


Features and Specifications:

Sound Generation:  4 MB SoundFile ROM, E-Mu G1.5 proprietary DSP, 20 Hz -
     20kHz frequency response

Audio Outputs and Max. Level:  2 (stereo), +4dBm into 600 Ohms

Distortion:  THD + N less than 0.05%, IMD less than 0.05%

Soundfiles:  Stored in 4MB of ROM, Over 210 samples and waveforms, Sounds
     organized into 128 Presets, 64 drum maps, General MIDI compatible

Hardware Compatibility:  A2000, 2500, A3000, A3000T, A4000

Special Software Integration:  Bars&Pipes Professional, SuperJAM!, The
     PatchMeister, ARexxs-controlled MIDI file player

Price:  $649

Availability:  Now! Please call!

For more information, contact Blue Ribbon SoundWorks at their NEW location:
1605 Chantilly Drive, Suite 200, Atlanta, GA 30324 or call 404/315/0212, fax
at 404/321-0213.

                                   -*-









                          *StarShip* NEWS *Flash*
                             4th of 9 Stories



                  The ARexx Cookbook by Merrill Callaway
 ______           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(__  __)             Albuquerque, NM -- December 1992
  / /
 / /
(_/he ARexx Cookbook is a Tutorial Guide to the ARexx Language on the
Commodore Amiga Personal Computer.

Features:

Tutorial Approach -- Not another reference manual, The ARexx Cookbook is a
step by step approach to learning ARexx, in graduated lessons from simple
stand alone programs to complex interprocess control programs. Along with
presenting good programming techniques, a thorough treatment of parsing,
string handling and arrays insures that the reader will have the equipment to
write any ARexx programs s/he needs. This book makes ARexx easy! Anyone can
learn ARexx!

Useful Projects -- Real programs that do useful tasks make up all the
examples. You will keep the programs you learn on! Beginners, intermediates,
and advanced users of ARexx will find useful programs as well as inspiration
and ideas here. There are programs to sort your data, pick out a list of words
without duplicates, turn your text editor into a full blown word processor
with Thesaurus and Grammar checker, scale IFF images to fit your screen,
search large text files, and more. Along the way, you'll learn many powerful
programming techniques so that you can write any program you need for your own
custom environment.

ARexx and PostScript -- There are NO other books dealing with ARexx
controlling PostScript, but this extremely powerful combination is presented
clearly by The ARexx Cookbook. The projects include a slick utility to print
envelopes right from the Shell or CLI.

Multiple Reference Index -- Page numbers for the Hawes and the Commodore ARexx
Manuals, as well as for the manuals of the application software mentioned in
the text occur both in the index and in the margins of the text. Every ARexx
instruction and function and every application program command is referenced
thoroughly.

Companion Disks -- All programs in the book, as well as many more are
available on two disks: The regular Companion Disk and a new disk just for
DeskTop Publishers for creating indices and Tables of Contents using TurboText
and any DTP package that will export ASCII text.

Purpose -- "The purpose of The ARexx Cookbook is twofold: To bring less
experienced Amiga users quickly up to speed in ARexx, and to provide some
really useful ARexx programs that can be easily adapted or used as is for real
world applications. This book provides some interesting, useful, and fun
things to do with ARexx that make learning it fast and painless. ARexx truly
is wonderful and, with a minimum of study, is easy to use. Everyone who uses
an Amiga computer deserves to become proficient in ARexx, because it opens the
real power of the Amiga multitasking system. I wrote this book because I went
through some of the same frustrations you may be experiencing trying to start
to use ARexx, but I persevered because I sensed it would be worth it. Much
sooner than it looked like at first, I reached a level of competence that now
allows me to customize my Amiga operating environment in ways I only dreamed
of before. The ARexx Cookbook was written to help some of you get over your
initial fear of programming and to accelerate your climb up the first hump of
the learning curve, and to lead you to the level where you can begin to use
the full power of your Amiga. For others, at a more intermediate stage, the
book is an immediate source of useful code (and inspiration) that you can use
to make your own programs in ARexx to customize your Amiga applications." From
the preface by Merrill Callaway.

About the Author -- Merrill Callaway is the author of the monthly ARexx Column
in Amazing Computing magazine. He holds degrees in Applied Mathematics and
Fine Art from Brown University. A former aerospace Logistics Engineer with
extensive technical writing and programming experience, he has devoted his
full time to the Amiga since 1990. He lives in Albuquerque, NM, where he is
currently developing a tutorial work on Art Department Professional and
pursuing techniques for making original art on the Amiga.

How To Order -- Payable to WHITESTONE. Sorry, no credit cards.

Residents of the USA:  Send check or money order.
 $24.95  The ARexx Cookbook
 $ 9.95  Companion Disk (Programs in book plus extras)
 $15.00  DTP ARexx Disk (ARexx DeskTop Publisher's Index Builder)
 $ 5.00  Priority Mail Shipping & Handling in USA (book and 1 or 2 disks)
 $ 5.00  COD surcharge (UPS - Street Addresses only)
Book only: $29.95; Regular Set: $39.90; Deluxe Set: $54.90, postage paid.

Residents of CANADA and OVERSEAS: Send International money orders ONLY.
 $24.95  The ARexx Cookbook
 $ 9.95  Companion Disk (Programs in book plus extras)
 $15.00  DTP ARexx Disk
 $15.00  Shipping & Handling OVERSEAS
 $ 7.50  Shipping & Handling CANADA
         Sorry, NO COD's outside the USA

To order, or from more information, contact WHITESTONE, 511-A Girard S.E.,
Albuquerque, NM 87106 USA.

                                    -*-




                          *StarShip* NEWS *Flash*
                             5th of 9 Stories


                                [DELETED]

                                   -*-



                          *StarShip* NEWS *Flash*
                             6th of 9 Stories



 ______       The GoldenGate II Bridgecard: VENDOR CORRECTION
(__  __)      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  / /                 Staten Island, NY - December 1992
 / /
(_/he GoldenGate II bridgecard lets you lets you use AT-compatible IBM plug-in
cards in your Amiga PC slots as Amiga devices, controlled by Amiga software.
Software support currently includes drivers for PC serial and printer ports,
with more exotic cards supported through the software emulator CrossPC
(available with CrossDOS 5.0 from Consultron).

PC Hardware Support

The GoldenGate II bridgecard will support almost all non-DMA PC plug in boards
which are "AT-compatible," i.e. can support 8 MHz bus accesses. This includes
such popular items as internal modems, multi-IO boards, non-DMA ethernet
boards, VGA boards, A/D boards, etc. Access to the PC cards is at full Amiga
Zorro II bus speed unless wait state support is turned on.

The following IBM AT bus signals are supported:

    IO address space from hex $0000 to $7FFF (first 32K)
    Memory address space from hex $90000 to $FFFFF (448K)
    16 bit data bus
    All AT bus interrupts
    Wait states (IOCHRDY signal) for both IO and memory access
    14.31818 MHz clock (OSC signal) from on-board crystal oscillator
    7.2 MHz processor clock (CLK signal)
    BALE signal

Amiga Hardware Details

The GoldenGate II bridgecard AUTOCONFIGs as a Zorro II card, and it can be
"shut up" off the bus. The autoconfig size is 1 Meg to correctly map all of
the PC memory locations. All address and data lines to the PC bus are buffered
to avoid loading.

On-Board Registers

The GoldenGate II bridgecard includes 3 software accessable registers.

   Register 1 is read-only, and reports the status of all the interrupt
   lines, the master interrupt enable, and the wait-state control. This is
   a 16 bit register.

   Register 2 is read/write; when read, disables the master interrupt
   enable and returns the same 16 bit value as register 1. When register
   2 is written to, it sets the master interrupt enable.

   Register 3 is read/write, and it toggles the support for wait states.
   When wait-states are enabled, a default of one wait state (one Amiga
   clock cycle) is inserted into each bus read or write to maintain IBM
   bus cycle wait state compatibility.

Software Driver Support

Due to a lack of standards in the IBM community, there is simply no way to
provide Amiga software support for all possible plug-in cards.

A small number of standards DO exist, however, and we will provide drivers for
some of these, with more coming out whenever possible. The basic software
package (compatible with the previous GoldenGate board) is for serial and
parallel ports:

   ibmser.device     a replacement serial device for internal modems and
                     multi-IO cards. Includes automatic use of the 16550
                     FIFO buffer when available. Support for up to 4
                     serial ports at once, equivalent of COM1-4.

   SerPrefs          set and save the intial settings of the IBM serial
                     ports.

   ShowSerial        prints out what serial chip is hooked to each IBM port

   ibmprint.device   a new parallel output-only driver for printing through
                     IBM LPT compatible parallel ports on multi-IO cards.
                     Support for up to 3 printers at once, equivalent of
                     LPT1-3.

   IOWedge           a wedge program that allows redirection of serial and
                     parallel port information to the IBM ports even from
                     programs that do not alternate alternate device drivers.

   NewPortHandler    this handler lets you use the new IBM ports directly
                     from the CLI, by creating a mountlist entry. For
                     example, you can mount IBMPRT: and then issue a
                     CLI command to copy a file to the IBMPRT: device.

   Wait              this is a small program to toggle wait state support
                     on and off.

All programs require AmigaDOS 2.0, and were written by Dan Babcock (thanks
Dan!).

Details for accessing IBM IO and memory space through the GoldenGate II will
be in the documentation. Most boards that do not try to emulate system
functions (like ports) will not need device drivers; they can be accessed
directly from your programs in C or any other high level language.

For more exotic applications, the GoldenGate bridgecard is compatible with the
software IBM emulator "CrossPC" sold by Consultron with CrossDOS 5.0. CrossPC
will automatically find the GoldenGate bridgecard if it is installed, and map
any IO location calls to the GoldenGate card. This allows you to use your IBM
driver software directly. Thanks to CrossPC and IBeM author Mark Tomlinson for
this!

Author Chris Hames of PC-Task has also expressed an interest in putting
similar GoldenGate compatibility into his emulator, and this should be
available in the future.

GoldenGate II System Requirements

The GoldenGate II bridgecard occupies one Zorro II slot aligned with an IBM AT
slot in an Amiga 2000, 2500, 3000, or 4000. It has essentially the same form
factor as an XT bridgeboard. You will need at least one additional open PC-AT
slot for your plug-in PC card.

The GoldenGate II requires 1 Meg of autoconfig memory space to be available.

Availability and Price

The GoldenGate II bridgecard is available in two ways:

   (a) As a kit with all parts and assembly instructions, for US$95
       (You should have some soldering experience to assemble this)

   (b) Fully assembled for US$115.00.

Shipping charges will be US$3 within the US, US$5 to Canada, and US$10 to
anywhere else.
   _______________________________________________________________________
  /                                                                       \
 |               CORRECTION to 12/4/92 *StarShip* Newscast                 |
 |               ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~                 |
 | The GoldenGate II Bridgecard is NOT associated with vortex worldwide,   |
 | as stated in the December 4, 1992, 5-MINUTE Newscast. It was developed, |
 | is being produced by, and may be ordered from:                          |
 |                                                                         |
 |                             David Salamon                               |
 |                        Dept. of Physics, UIUC                           |
 |                            1110 W. Green St.                            |
 |                         Urbana, IL 61801 USA                            |
 |                                                                         |
 | The *StarShip* apologizes for any inconvenience caused by our earlier,  |
 | erroneous information about the vendor of this product.                 |
  \_______________________________________________________________________/

                                     -*-









                          *StarShip* NEWS *Flash*
                             7th of 9 Stories



 ______     Announcing Denny Atkin's Best Amiga Tips and Secrets!
(__  __)    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  / /               Greensboro, NC -- December 15, 1992
 / /
(_/his new release from COMPUTE Books -- Denny Atkin's Best Amiga Tips and
Secrets -- contains 256 pages of hints, tips, and troubleshooting info for the
Amiga computer. Among the topics covered:

  Tips for AmigaDOS 1.2 through 3.0
  Using Workbench 1.2 through 3.0
  AGA Amiga tips, covering both the A4000 and A1200
  Expanding your Amiga
  Getting online
  Speeding up your Amiga
  Emulating other computers
  Adding a CD-ROM drive
  Solving compatibility problems
  And much more!

This book provides hundreds of useful tips for the beginner and experienced
user alike. Atkin gathered the tips in the book over seven years of providing
Amiga technical support, both as founder of one of the country's first Amiga
user groups in 1985 and as a writer and editor for major Amiga magazines.

Denny Atkin is editor of COMPUTE's Amiga Resource and the U.S. correspondent
for the British magazine Amiga Computing. He's been writing professionally
about the Amiga since 1987, with articles appearing in COMPUTE, Omni, AMnews,
AmigaWorld, .info, AmigoTimes, AX, Amiga Computing, and Shareware Shopper.

Denny Atkin's Best Amiga Tips and Secrets will be available in bookstores
around the second week in January. Many Software Etc. stores should be keeping
it in stock, and it can easily be ordered from B.Dalton and Waldenbooks
stores. ISBN: 0-87455-275-3.

As a special offer to Amiga users on online networks and members of Amiga user
groups, COMPUTE is offering autographed copies of the book through direct
order. Simply send $19.95 + 2.50 shipping and handling (Check; money order; or
Visa/MC with number, expiration, and signature) to:

  COMPUTE Books -- Orders
  COMPUTE Publications
  324 W. Wendover Ave., Ste. 200
  Greensboro, NC 27408

Be sure to let us know the name you'd like the autograph dedicated to, or if
you'd rather not have your copy autographed. If ordering more than one book,
please include $0.50 shipping and handling for each additional copy.

Note that the expected release of this book is January 10, 1993, so orders
received before that date will be shipped during the latter half of January.

You can also order Sheldon Leemon's AmigaDOS Reference Guide, 4th Edition,
which covers AmigaDOS 1.3, 2.x, and 3.0, for $22.95. If ordering alone,
include $2.50 Shipping/Handling. If ordering with Denny Atkin's Best Amiga
Tips & Secrets, include $0.50 Shipping/Handling. Autographed copies of this
publication are not available.

                                    -*-







                             ..,a@@@a,a@@@a,..
                          .,;*;;@@@@@a@@@@@;;;;,.
                         ;;;;;;;;;a@@^@@a;;;*;;;;;
                        ;;;;*;;;a@@@   @@@a;;;;*;;;
                       ;;;;;;;a@@@@   .@@@@@;;;;;;;;
                       ;;*;;;a@@@@@   @@'`@@@;;;;;*;
                       ;;;;;;@@;;@@   `@  `@;;;*;;;;
                        ;;;*;;@;;;;@;;;;;*;;;;;;;;;
                        `;;;;;;*;;;;;;;;;;;*;;;;'
                             `;;;;;;;;*;;;;;;;'
                                ``````''''''




                          *StarShip* Amiga *Flash*
                              8th of 9 Stories



                   Dragon's Lair III: The Curse of Mordred
       _           ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      / )          Richmond Hill, Ontario -- December 1992
 __  / /
( (_/ /
 \___/ust when you thought it was safe...

You, as Dirk the Daring, have fought valiantly to save your beloved Daphne
from the clutches of Singe the evil dragon who whisked her off to his haunted
castle in the original Dragon's Lair. In Escape From Singe's Castle you faced
the Singe's demented servant the Shapeshifter. And in Dragon's Lair II: Time
Warp, you risked everything to save Daphne from marriage to the evil sorcerer
Mordroc.

Now, in Dragon's Lair III: The Curse of Mordread, you must save your family
from the evil schemes of Mordroc's twisted sister, Mordread.

In revenge for her brother's destruction, the evil witch Mordread has captured
ad imprisioned your beloved family. Test your skills as you are thrust into a
frantic quest through time to save Daphne and the children before they are
trapped forever by Mordread in the Vortex of Eternity.

Featuring full-screen animation and digitized sound, Dragon's Lair III pushes
the limits of your computer even further than any of the previous Dragon's
Lair and Space Ace series. Available NOW for IBM PC and compatibles, Amiga,
Macintosh (color) and Atari ST. Suggested retail price: $59.95.

For further information contact ReadySoft Incorporated, 30 Wertheim Court,
Suite 2, Richmond Hill, Ontario, Canada, L4B 1B9, 416/731-4175.

                                     -*-










                          *StarShip* NEWS *Flash*
                              9th of 9 Stories



     ____                Empire Presents: Campaign
    / ___)               ~~~~~~~~~~~~~~~~~~~~~~~~~
   / (_         Richmond Hill, Ontario -- December 17, 1992
  / ___)
 / (_
(____)ast Germany, January 1945...

Campaign is the war games simulator designed with Twentieth century warfare in
mind. Set during the World War II years of 1939-1945, Campaign features most
of the hardware available during this period. You alone control the movements
of over 100 different vehicles and 15 guns (including anti-tank and artillery
weapons). Plan battles to the last detail using local factories, supply
convoys and airforce support, all clearly shown on your game screen.

Vehicles and weaponry have been painstakingly recreated to ensure historical
accuracy. Each vehicle on the battle field can be driven independantly during
a battle. You can choose to inspect your forces, or move them to alternate
locations at your discretion. Battles are begun when opposing groups of
vehicles get too close to each other on the paying field.

The Campaign map uses a quad-tree system to store the map. This means that the
memory consumption of a map is dependant upon the detail within it. Maps up to
2000 miles square (large enough to fit most of Europe) are allowed.

Available NOW for IBM PC and compatibles, Amiga and Atari ST computers.
Suggested retail price $59.95 US.

Distributed by ReadySoft Incorporated, 30 Wertheim Court, Suite 2, Richmond
Hill, Ontario, Canada, L4B 1B9, telephone 416/731-4175.

                                  -*-


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             Reprinted by Permission from the 5-MINUTE Weekend
           News Network, a *StarShip*(tm) Production on GEnie(R).


Disclaimer:  My only relationship to GE or its subsidiaries, including
GEIS, is as a subscriber to GEnie.

        Jim Loomis   LOOMIS@ITHACA.BITNET   GEnie: J.LOOMIS
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU