HDTenEightyP/NetNews huggingface dataset:
From: ccmei@crowe.seas.ucla.edu (Carl C. Mei)
Newsgroups: alt.games.sf2
Subject: Re: Chun Li's thighs
Summary: Ain't she a beauty?
Keywords: Chun Li, bodacious babe, sshha-WING!
Date: 7 Apr 92 09:03:25 GMT
Followup-To: alt.games.sf2
Organization: SEASnet, University of California, Los Angeles

>Nah... watch her chest area when she just stands in one place... it's
>obvious that the Capcom graphicians went out of their way to animate this
>area of her anatomy when she breathes :-).

Have you noticed that a lot of guys play Chun Li, and do nothing but the 
upside down helicopter kick, and the body throw?  Have you noticed that 
those guys drool all over the machine everytime Chun Li jumps upside down 
to reveal her scrumptious thighs, and just a tiny glimpse of her womanhood?  
And have you noticed that these guys begin rubbing themselves every time 
they make Chun Li do a body throw because Chun Li presses her breasisists 
into her strong, masculine, sweating opponents?  Have you noticed that the 
scent of testosterone is especially strong when Chun Li jumps up with a
cute little girlish giggle when she wins a round...?

Neither have I.  =)

Carl Mei
ccmei@seas.ucla.edu
From: philb@cats.ucsc.edu (Philip Brown)
Newsgroups: alt.games.sf2
Subject: Re: SF2: RYU/KEN ???
Date: 14 Apr 92 18:24:33 GMT


sc5a+@andrew.cmu.edu (Samuel Samho Chang) writes:

>I am talking about TCE of course.  Since the two original characters have
>distint differences now, the question is:  Who is better?
>I understand there is no such thing as who is better, but from what I know,
>Ryu cranks the fireballs out faster.  But big deal.


The other day, I got on a roll with fireball, and totally trapped
guile in a corner, with Ryu.  This was from the other side of the screen.

If I can do this with regular SFII, it must be fun in the champion
edition :-)
-- 
"If you're going to get uptight, you may |philb@cats.ucsc.edu
as well go do Karate!"                   |philb@soda.berkeley.edu
Anonymous T'ai Chi instructor            |
Newsgroups: alt.games.sf2
From: bigdave@tdd.sj.nec.com (David Sweeney  x2987)
Subject: SF2 musings
Keywords: NOT!
Organization: Thinking Feller's Local 211
Distribution: na
Date: Tue, 7 Apr 1992 02:23:21 GMT

>
>    I don't know why you call these moves "cheap". The game is called
>Street Fighter II. FIGHTER. You fight. Why should sweeping the leg and 
>then
>throwing an opponent be considered cheap? I do it all the time with 
>Ryu,and
>if ever I play you, I'll do it to you.
>
>    Whiners who are no good at sf2 need not read this group...
>
>
>--
>Richard J. Rauser   "I hate Guile."
>rauser@sfu.ca          -Rick Rauser after getting murdered by Guile 
>using Ryu
>WNI
>

I thought the point of video games was to have fun, not to demonstrate
 your tremendous cajones by humiliating an inferior opponent....:)
                                         (smiley for the clue-impaired)

Keep in mind that certain _characters_ in SF2 can't respond to jab/throw
type players.  Blanka's bite doesn't have high enough priority to defend
against this, and so is defenseless in that situation.  (Don't try to
tell me my timing's bad - this has been confirmed by other Blanka studs)
When the game first appeared, we had a local brat at the arcade that 
would play Ken all day in this fashion.  I couldn't ever get out of
his short/throw and variations, but I (like an idiot) continued to play 
him.  He just had to wait for me to block once, and that was it.  It got
to the point that I had to play PERFECTLY to beat him.  Luckily, all the
practice made this possible... now that SF2-CE has come out and Blanka's
bite has a higher priority, my days of quarters lost to ticking are
over!  

I've always thought that ticking is a refuge for players that can't win
by finesse.

Speaking of lame, any hints for reversing Bison's flame with Vega?  I 
can usually kick the flame with Blanka's jumping roundhouse, but Vega
has me at a loss.  My only option seems to be to jump over the flame and
try for a hit from behind, but Bison recovers so quickly that this 
usually doesn't work.  

Re:  Chun Li thread....      odd, but funny!



-------------------------------------Dave "But I Didn't Inhale!" Sweeney
                                            bigdave@texas.tdd.sj.nec.com

Newsgroups: alt.games.sf2
From: jefft@athena.mit.edu (Jeff Tang)
Subject: Re: BisonCheese
Organization: Massachusetts Institute of Technology
Distribution: usa
Date: Thu, 9 Apr 1992 02:21:16 GMT


Zangief is excellent against Bison.  The drill does NOT go through the
Double Lariat.  Without that move, bison is relatively helpless.
--
Jeff Tang
jefft@athena.mit.edu
From: jsc@athena.mit.edu (Jin S. Choi)
Newsgroups: alt.games.sf2
Subject: Chun Li vs. Honda
Date: 15 Apr 92 00:12:05 GMT
Distribution: alt
Organization: Massachusetts Institute of Technology

I was playing Chun Li against the tub o' lard today, and couldn't
reverse his Butt Slam/Throw tick. Seems his throw priority is higher
than Chun's. Anyone got a good reverse for this one? "Classic", though
I'm not sure it matters.

Thanks.
--
Jin Choi
jsc@athena.mit.edu
From: rauser@fraser.sfu.ca (Richard John Rauser)
Subject: Re: Chun Li's thighs
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Mon, 6 Apr 1992 00:04:25 GMT

c152-ci@dv349-4d.berkeley.edu (Teh Kao Yang) writes:

>In article <rauser.702452895@sfu.ca> rauser@fraser.sfu.ca (Richard John Rauser) writes:
>>
>>
>>   I think the best part of Chun Li's anatomy (excluding the obvious parts
>>>;-)   is without a doubt her thighs. They're smooth, firm, and just the
>>right size...not skinny, yet not flabby. Perfect muscle tone yet not
>>butchy.
>>
>>  Well, SF2 fans? What do you think? Is this hot babe's best visible (read:
>>PG rated) feature  her thighs?

>I dunno... her thighs seem a bit too overdeveloped to me. Kinda scary how
>big they are. And have you noticed while her arms are sort of pale, her
>legs seem pretty tanned? 

>BTW, I hope people browsing this newsgroup won't think that it's become
>alt.games.sf2.chunli.admirers.

    They are pretty developed, but I think this is really sexy IMHO. Can
you imagine getting squeezed between those thighs?  :-)   As to your
second comment, you're right...that's why Chun Li admirers should start
our own group! Let's call it alt.hot.babe.chun.li! 

   I'm serious on this one! Let's have some feedback...


--
Richard J. Rauser     "I hate Guile."
rauser@sfu.ca           -Rick Rauser after getting murdered by Guile using Ryu
WNI


Newsgroups: alt.games.sf2
From: chiriu@cco.caltech.edu (Michael Edwin Ichiriu)
Subject: Re: CHUN LI'S WET P***Y
Organization: California Institute of Technology, Pasadena
Date: Wed, 8 Apr 1992 22:54:11 GMT

>AND FINALLY I WOULD LIKE TOADD THAT I DO TAKE FULL RESPONSIBILITY FOR THE
>STUPIDITY OF THE POST BUT IT WAS'NT ME(DOUG M. <2FRJCOMPLY@KUHUB.CC.UKANS.EDU>)
>.  THIS WAS POSTED BY THE PERSON WHO HOLDS THE ACCOUNT 2FRJFLOG@KUHUB.CC.UKANS.EDU SO PLEASE SEND SOME OF YOUR FLAMES TO HIM(BUT IT WAS STILL MY FAULT FOR ALLOWING HIM TO POST IT FROM MY ACCOUNT.

>					DOUG M.
>					2FRJCOMPLY@KUHUB.CC.UKANS.EDU

>P.S. "FLAME ME IF YOU WILL BUT IF YOU EXPECT ME TO CARE YOU ARE SADLY MISTAKEN"

Could some of us learn to use a computer that has a lowercase?  I know it
costs extra for the other 26 letters, but...
From: wwf1@cunixb.cc.columbia.edu (Wayne W Fong)
Newsgroups: alt.games.sf2
Subject: Re: SF2 gifs
Keywords: SF2 GIFS
Date: 14 Apr 92 14:22:33 GMT
Reply-To: wwf1@cunixb.cc.columbia.edu (Wayne W Fong)
Organization: SF2 WATCH

Yes, it would be very nice of you to post these to the board.
Thanks in advance.

Wayne
Newsgroups: alt.games.sf2
From: scott@athena.mit.edu (Scott D Bradburn)
Subject: Re: SFII TCE : Ryu and Bison
Organization: Massachusetts Institute of Technology
Date: Fri, 10 Apr 1992 03:15:43 GMT

In article <rauser.702784502@sfu.ca>, rauser@fraser.sfu.ca (Richard John Rauser) writes:
|> 
|> 
|>   Ryu and Ken are identical...Ryu has just as deadly a dragon punch as Ken.
|> Some people think there's a difference between the two in terms of ability,
|> but it's only in appearance.
|> 

Obviously someone who's never played SF2, TCE.  Ryu and Ken are as different
as night and day now.

Ryu:  More powerful, but slower, hurricane kick and dragon punch.  I hear
fireballs are faster then Ken's but I haven't seen it myself.

Ken:  Faster hurricane kick, if it hits once, you can't start blocking.
Fast dragon punch, nearly impossible to throw when doing a series of jab
dragon punches.  Fierce dragon punch reaces farther.  It's possible to
fierce dragon punch someone when they launch a fireball, similar to the
way it's done with a Guile shield kick.

|> --
|> Richard J. Rauser   "I like fighting Chun Li.
|> rauser@sfu.ca        Especially when I slide under her legs and glance up."
|> WNI                                -Dhalsim
Newsgroups: alt.games.sf2
From: madpit@athena.mit.edu (Douglas R. Pitters)
Subject: Re: Capcom f*cks up TCE
Organization: Massachusetts Institute of Technology
Distribution: alt
Date: Thu, 16 Apr 1992 04:56:36 GMT

They did.


Blanka is too damn powerful


			doug.

			"My fists have your blood on them.
From: cheesmna@HYDRA.ROSE-HULMAN.EDU
Newsgroups: alt.games.sf2
Subject: Ticking must DIE!!!
Date: 17 Apr 92 02:54:25 GMT
Article-I.D.: cs.1992Apr17.025425.28378
Reply-To: cheesmna@HYDRA.ROSE-HULMAN.EDU
Organization: Rose-Hulman Institute of Technology

Played some cocky shit tonight.  He thought he was such a badass.  All he did
was lead off with a Flaming Torpedo (Bison of course) and would wait to get one
jab in.  Then it was jab-throw-jab-throw for the rest of the game.  What kind
of fuck thinks he's a good player because he can do the same damn thing over 
and over.  (okay, maybe I'm a little pissed that I lost, it was his attitude
that really got to me).  Hmm, maybe he won't look the next time he walks across
the parking lot.  I think rev-rev-crush would work rather nicely :-)

enough bitchin and moanin from me  let's hear some more sob stories...

-----------------------------------------------------------------------------
cheesmna@hydra.rose-hulman.edu         Warning, do not taunt Happy Fun Ball.
cheesmna@cs.rose-hulman.edu            Life is a highway, I wanna ride it
Toonces to drive in Indianapolis 500!    all night long.
-----------------------------------------------------------------------------
Remember, no matter where you go, there you are.  -- Buckaroo Banzai
I'll be back.  --  Best rendered in original Terminator movie
Newsgroups: alt.games.sf2,rec.games.video,rec.games.video.arcade
From: luoni@bosco.mlb.semi.harris.com (Perry Luoni)
Subject: Re: Sheng Long on SF2 Champion edition!!!
Date: Mon, 13 Apr 1992 20:16:32 GMT
Organization: Harris Semiconductor, Melbourne FL

In article <SAm+d_=@engin.umich.edu> tonychen@engin.umich.edu (Antony Chen) writes:
>In article <92101.093810U51115@uicvm.uic.edu> <U51115@uicvm.uic.edu> writes:
>
>>   You fargin liar! I don't believe your turn ons and I don't believe you. You
>>can't turn on women like Cindy Crawford with your puny little chinese dick. Do
>>you need a microscope and tweezers to take a piss? Nuff said.
>
>OK, I take PERSONAL offense to this.  First of all, racism is a bit outdated
>considering this is the 90s, so unless you're one of those rednecks from
>some doohick town, you have no excuse.  Actually you have no excuse ...
>
>+-------------------------tonychen@engin.umich.edu-----------------------------+
>|Kickin' ass over at University of Michigan, Ann Arbor.  GO BLUE!!!            |
>|Yeah, I'm Chinese, so you wanna fight?  (especially this asshole)             |
>|Hobbies:   tennis, skiing, martial arts, and WOMEN                            |
>|Turn ons:  money, Cindy Crawford, good Chinese food, Ferarris, and hot babes  |
>|Turn offs: Roseanne Barr, people who smoke, and SF2 'need a life' people      |
>+------------------------------------------------------------------------------+
>
> 
Well not to condone racism or take uicvm.uic.edu's point of view, BUT
You kind of ask for a racial fight with your signature.  I mean why
would you want to fight someone if they ask if you are Chinese.  I don't
want to fight if someone asks if my ancestory is Italian.
I really don't understand what the deal with this group is anyway.  The only
reason I even bother to look at it is that in the future I might want 
to rent or buy SF2 for my SNES.  I really don't see the point in calling
each other names over and over and over again. 

But if you would like to fight I suggest going to a redneck bar in the south
and call some good old boys Lazy Illiterate Americans.  I suspect that they
will accomodate you happily.
From: v115nprg@ubvmsd.cc.buffalo.edu (Dennis T Fung)
Newsgroups: alt.games.sf2
Subject: Chun Li
Date: 7 Apr 92 03:19:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41


    Just to those people who senselessly flame this thread. I don't see
the sense in flaming a humorous thread. What is fantasizing anyway? It's
just using your imagination right? I mean you have just as much chance 
screwing Cindy Crawford as you do Chun Li. People are just commenting on
how great she looks. Seriously, if someone looked like that in real life
you would think that she was hot right? I mean I have a girlfriend and I 
don't play SF2 all that too often, but I do admit that Chun Li looks good.
I even joke about Chun Li to my girlfriend telling her how hot she is. Then 
she in turn comments on how good Ryu looks. This is all in fun people, let's
not get so serious about it.
From: rxc9885@cs.rit.edu (Robert X Costello)
Newsgroups: alt.games.sf2
Subject: Re: SFII TCE : Ryu and Bison
Date: 16 Apr 92 12:27:04 GMT
Organization: Rochester Institute of Technology, Rochester, NY

In article <silk.045u@terapin.com> silk@terapin.com (Tejune Kang) writes:
>        That is why when someone uses Bison, try doing the sonic kick or throw
>them before they do you.  Or if they are too far away, use either jab or the
>shortest kick - this'll keep their distance if you are fast enough..that is
>what I usually do..
>        What I can't really get out of is Vega's off the wall, throw.. either
>when you are in the air or ground.. I find this very cheap and want a good
>method that will always avoid this.  Sometimes when I use Guile, I can toss
>them first, or when I use Blanka I either roll or hit them first while they
>are in the air.

Well, being I play both Guile and Blanka as my main characters, and the
person I usually go to the arcade with plays Vega, I have found a few ways
to defend against the off the wall bit.  Blanka really has three good choices.
The first attack I use is just a standing fierce.  A well timed roll will
cause a good amount of damage, and lastly, electricity can be used, but is
rather dangerous, since you can easily be thrown out of it.  If you mix these
up, you will give the Vega player a hard time making the correct timing to get
the throw.  Using Guile, I just use ol' reliable, the razor kick.  You have to
be careful with this however.  Vega players will on occasion steer out of your
razor kick range, and if you razor kick, they will throw you as you land.  The
best time to razor kick Vega is on his way UP.  If Vega goes wall bound while
close to you, razor kick him.  If he is to far away, wait until the last 
possible second and use a JAB razor.  If you can avoid the temptation of razor
kicking Vega when he is out of range, Vega players will probably stop using
the throw, as they tend to lose that match more often than not.


--
--------------------------+--------------------------------------------------
Robert Costello           | 010001000100110101010011010001000100110101010011
rxc9885@cs.rit.edu        |           Digitally Mastered Software
rcc9885@ritvax.BITNET     | 010001000100110101010011010001000100110101010011
Xref: sparky alt.games.sf2:198 rec.games.video:10540 rec.games.video.arcade:5066
From: 2frjflog@kuhub.cc.ukans.edu
Newsgroups: alt.games.sf2,rec.games.video,rec.games.video.arcade
Subject: Re: SCREW SHENG LONG AND SCREW YOU!
Date: 10 Apr 92 01:58:12 CDT
Organization: University of Kansas Academic Computing Services

In article <7421@orbit.cts.com>, dt@pnet51.orb.mn.org (Ryan Williams) writes:
> 
> Am I missing something to this conversation?

namely, a LIFE...try walmarts

Xref: sparky alt.games.sf2:242 rec.games.video:10619 rec.games.video.arcade:5141
From: willimsa@unix1.tcd.ie (Gavin Williams)
Newsgroups: alt.games.sf2,rec.games.video,rec.games.video.arcade
Subject: Re: Sheng Long on SF2 Champion edition!!!
Date: 11 Apr 92 21:19:21 GMT
Organization: Trinity College, Dublin

In <92101.093810U51115@uicvm.uic.edu> U51115@uicvm.uic.edu writes:
>>-
>   You fargin liar! I don't believe your turn ons and I don't believe you. You
>can't turn on women like Cindy Crawford with your puny little chinese dick. Do
>you need a microscope and tweezers to take a piss? Nuff said.
>>


Hey, folks, this guy is posting from a UNIVERSITY!!!  Guess intelligence is
not the prime requisite *there*.  Still from an anthropological point of view
it's nice to know we still have specimens of our early hominid ancestors
around!

--
         ______________________________________________________________
	|  A.G. Williams          |        Plus qu'il n'en faut.       |    
	|  willimsa@unix1.tcd.ie  |                                    |
	|_________________________|____________________________________|
Organization: Sophomore, Physics, Carnegie Mellon, Pittsburgh, PA
Newsgroups: alt.games.sf2
Date: Tue, 14 Apr 1992 20:30:22 -0400 
From: "Clifford T. Tanaka" <ct20+@andrew.cmu.edu>
Subject: Flames.
Distribution: alt


A A A A R R R R G G G G H H H H ! ! ! ! ! ! !

'nuff said.


					Clifford T. Tanaka.
Xref: sparky alt.games.sf2:103 rec.games.video:10310 rec.games.video.arcade:4915
From: rauser@fraser.sfu.ca (Richard John Rauser)
Newsgroups: alt.games.sf2,rec.games.video,rec.games.video.arcade
Subject: Re: Sheng Long on SF2 Champion edition!!!
Date: 6 Apr 92 22:08:58 GMT
Organization: Simon Fraser University, Burnaby, B.C., Canada



   Hmmm...I take it you don't believe in Sheng Long?  :-)

   By the way, if you put such effort into flaming me, how much of a life could
YOU have?


--
Richard J. Rauser   "I hate Guile."
rauser@sfu.ca         -Rick Rauser after getting murdered by Guile with Ryu
WNI
Xref: sparky alt.games.sf2:176 rec.games.video:10479 rec.games.video.arcade:5039
From: phaedrus@milton.u.washington.edu (Phaedrus)
Newsgroups: alt.games.sf2,rec.games.video,rec.games.video.arcade
Subject: Re: IGNORE RICHARD THE TWIT Was Re: Sheng Long on SF2 Champion edition!!!
Keywords: inflammatory, above and beyond the call of stupidity
Date: 9 Apr 92 17:41:26 GMT
Organization: University of Washington, Seattle

In article <1992Apr9.160743.19841@oz.plymouth.edu> j_herlih@oz.plymouth.edu (Axl) writes:
>
>Is there any way to make a kill file for a specific person? :)  This
>shit-for-brains Rauser would definitely be on the top of mine.
>
>-Axl

     If you want to go with the scorched-earth policy (not read anything that
even has anything to do with Rauser), use this:
/rauser/h:j
     If you don't want to see *his* messages, but you want to read the replies
to them (which are generally much more informative and interesting than the
Rauser messages themselves, though not always), use this:
/From: rauser/h:j
     If you want to see the titles of his posts as they're being killed, on
the off-chance he's saying something that you might be interested in, replace
the ":j" with a ":=:j".
     Note: these full-header searches (which is what the /h means) take quite
a bit longer to execute than the standard Subject: line searches.  But in Mr.
Rauser's case, I consider the extra time well worth it. :)


-- 
Internet: phaedrus@u.washington.edu        (University of Washington, Seattle)
 "If you can keep your head while those about you are losing theirs,
    consider an exciting career as a guillotine operator!"
Hi!  I'm an anti-virus utility!  Install me in your .signature right away!
Newsgroups: alt.games.sf2
From: dannyl@fraser.sfu.ca (Danny Sui-Kit Leung)
Subject: SF2 CE moves...
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Thu, 9 Apr 1992 03:41:07 GMT

   HEllo all,


    Just out of curiosity, in light of the new SF2 CE, it cant be long until
someone posts a moves list of all the new characters. 

    So who's gonna be the good samaritan and help us all learn the secrets
of the bosses? As well as the new moves for the old characters too. That
would undoubtedly win many people's extensive gratitude. Not the least of 
which would be me :).
      

                 Dan Leung
             dannyl@whistler.sfu.ca


Newsgroups: alt.games.sf2
From: sieh@quads.uchicago.edu (Lui Sieh)
Subject: Re: Capcom f*cks up TCE
Reply-To: sieh@midway.uchicago.edu
Organization: University of Chicago Computing Organizations
Distribution: alt
Date: Fri, 17 Apr 1992 05:09:36 GMT

In article <1992Apr16.045636.6231@athena.mit.edu> madpit@athena.mit.edu 
(Douglas R. Pitters) writes:
>They did.
>
>Blanka is too damn powerful

For us "original" Blanka players who took crap from all you other folks in
SF II "Classic", we're out to get you! 

-- 
//Lui Sieh
Dum loquimur, fugerit invida Aetas: carpe diem, quam minimum postero.  
Horace, Odes, I.xi.7;	<-- "Why post to USENET?" -Brian O.  Indeed.
What about my opinions? ==>> /dev/null	or  sieh@midway.uchicago.edu
From: cheesmna@HYDRA.ROSE-HULMAN.EDU
Newsgroups: alt.games.sf2
Subject: Re: The Fall of Honda.
Date: 11 Apr 92 17:25:19 GMT
Article-I.D.: cs.1992Apr11.172519.27609
Reply-To: cheesmna@HYDRA.ROSE-HULMAN.EDU
Organization: Rose-Hulman Institute of Technology

In article <1992Apr11.094134.19872@athena.mit.edu>, madpit@athena.mit.edu (Douglas R. Pitters) writes:
>
>
>	Ok.  So everybody I've read says Honda is the same.
>
>
>Wrong.
>
>Honda is weaker.  How the hell could they do this to me.
>When I played classic SF2, nobody was playing Honda because he
>was too slow.  The only thing he had going for him was his
>hands.
>
>Now SF2 CE comes and his not only can you hit his hands, but if
>you are on the other side of his hands, you can throw him.
>
>His torpedo does less damage, among all his blows.
>This means that now it takes more hits for Honda to beat
>someone, when the whole point of playing Honda was because he
>was strong, and that you only had to hit someone a couple of times
>to win.
>
>I just can't understand why Capcom would do that instead of making
>him better.  

Hmmm, bit of a contradiction there.  He used to be an awesome guy and 
you're bugged that Capcom took him down a rung or two?  Frankly, I don't
agree.  I know a guy who could beat the living shit out of anyone with
Honda (to my recollection, no one ever beat him).  And as for the game's
ability with Honda...in the old game I looked upon a match with Honda
as easy points (esp. with Chun Li throw..jump..throw..jump...).  In CE
he's become much more intelligent.  Jump in too close and I'm thrown.
Jump over and he'll slap me out of the air.  And he's not so dependent on
the 1000-hands.  Ah well, I guess that's the whole idea of a sequel, to
make it more of a challenge.

>BTW, Blanka has almost no flaws.  Used to be Guile, now it's Blanka,
>either way, I'm losing a helluva lot of money.
>

Ah, you'll hear no disagreement from me on this point...


>
>		Doug, Original Man.
>
>
-----------------------------------------------------------------------------
cheesmna@hydra\
cheesmna@cs---->.rose-hulman.edu    Warning, do not taunt Happy Fun Ball. 

CS Final Exam : Develop a forth-generation computer language.  Use this to 
                program your computer to finish the exam.
-----------------------------------------------------------------------------
Remember, no matter where you go, there you are.  -- Buckaroo Banzai
Newsgroups: alt.games.sf2