HDTenEightyP/NetNews huggingface dataset:
From: yury@bknight.jpr.com (Yury German)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: DMI email address?
Distribution: world
Date: 5 Apr 92 01:54:05 GMT
Organization: Blue-Knight Productions

In article <1992Mar28.211054.22089@maths.tcd.ie> ecarroll@maths.tcd.ie (Eddy Carroll) writes:
>Does anyone have an Internet or Compuserve email address for DMI, makers of
>the Resolver?
	No but there is a GEnie address to them.
--
    _____________________________________________________________________
   |                                                                     |
   | Yury German                  yury@bknight or yury@bknight.jpr.com   |
   | Blue-Knight Productions      GENIE EMAIL: Blue-Knight               |
   | (212)218-1348                (Graphic Design and Video Productions) |
   | (718)321-0998		  P.O. Box 985, Queens, New York, 11354  |
   |_____________________________________________________________________|
From: mlelstv@speckled.mpifr-bonn.mpg.de (Michael van Elst)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: GIF -> IFF and viseversa
Date: 12 Apr 92 16:33:10 GMT
Organization: Max Planck Institut fuer Radioastronomie

Hello,

In <57039@cup.portal.com> blackbelt@cup.portal.com (Ben - Williams) writes:

>M. Van Elst,

>I can't be specific about AdPro (although I bet Perry Kivolowitz could, if
>he wants to spend the time... I think he reads this area).

>I can be specific about Imagemaster; and I can tell you flatly that we
>can product better images (in Amiga modes) in the currently shipping version
>than anything else I've seen - including the other commercial software.

well, that's not the kind of specific answer I was expecting. Just to say
'we produce better images' isn't sufficient. In what respect better ?

>As to how, you don't REALLY expect me to provide the techniques in public,
>do you? I mean, we're trying to eat and ahev that ol roof to sleep under,

Did I ask for that ?

Regards,
-- 
Michael van Elst
UUCP:     universe!local-cluster!milky-way!sol!earth!uunet!unido!mpirbn!p554mve
Internet: p554mve@mpirbn.mpifr-bonn.mpg.de
                                "A potential Snark may lurk in every tree."
From: nix@phoenix.oulu.fi (Tero Manninen)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Wasp under UNIX..
Date: 14 Apr 92 20:53:27 GMT
Reply-To: nix@stekt.oulu.fi
Organization: University of Oulu, Finland
In-reply-to: saj31052@uxa.cso.uiuc.edu's message of 27 Mar 92 07:59:02 GMT


On 27 Mar 92 07:59:02 GMT,
saj31052@uxa.cso.uiuc.edu (Scotty A. Johnson ) said:

Scotty> Well, there was some duscussion on here about a month ago concerning
Scotty> compiling WASP under UNIX.

Scotty> I finally got it to go through without any errors or warnings, but
Scotty> now I get a veriety of errors upon execution.

Scotty> Sometimes it's a segmentation fault, and sometimes it says that the
Scotty> gif file is missing a ';', and that the entire data comes on one
Scotty> line, as opposed to several hundred.

I managed to compile the source in DEC Ultrix (mips) system but the
machine is small endian and it seems that the source is big endian
dependant (so no hope to get it usable with small work here).
Well.. if I have to then I should compile the source in Sun sparcs..

Scotty> I cannot find an email address for the author of the program.

There is this line in io.c:
"internal error in wasp %s, file %s, line %ld; please report to sreiz@cs.vu.nl\n"

++Tero
From: rvmst1@gl.pitt.edu (Rainer V Mager)
Newsgroups: comp.sys.amiga.graphics
Subject: 24bit pics.
Date: 13 Apr 92 20:08:13 GMT
Organization: University of Pittsburgh

Hi,
	I was wondering if 1 its possible and 2 if its been done to
write a program that can display 24bit bics on a normal Amiga in HAM.
Now before you go and reply to this WAIT!!!!!!  I mean to ACTUALLY (well
pseudoly) display it in 24 bits.  I was thinking if you could display 2
screen (HAM probably) each approximating the 24 bit picture as closely
as possible, but one with every pixel that little bit higher and the
other screen with each pixel a little bit lower than actual (because HAM
can't exactly reproduce any of the 24bit colors) and then flash the
screens back and forth as fast as possible (60FPS???).  Would you get
reasonable results???  Also you could possible do only 16 colors, but
Hires Lace and get higher resolution and possibly still lots of colors
using this method (if the screen switching speed is high enough you
might even be able to manage 3 or 4 screen and get more colors).

	Well, that's the theory (I know it can be done to some degree,
but would it be worth it???).

	The reson I brought all this up is because I plan on buying
Scenery Animator (Yep, I decided, thanx all...), but I don't have and
sort of higher graphics board (I have a A500 and no $$) I still want to
see good pics (since SA doesn't do HAM).  SO...I want to be able to see
any of those 24bit pics I can create.

	Well, any comments appreciated.  AND does anyone have any PD
programs that will convert or view 24bit pics in HAM (just by reducing
colors)?

Thanx,

Rainer
From: spice@drycas.club.cc.cmu.edu
Newsgroups: comp.sys.amiga.graphics
Subject: Re: RCS Fusion Forty Offer (was RE: Special for US clubs/developers)
Date: 14 Apr 92 14:14:32 GMT
Organization: Carnegie Mellon Computer Club

In article <1992Apr11.234059.7168@CAM.ORG>, menzies@CAM.ORG (Stephen Menzies) writes:
> hoffmann@ssd.kodak.com (Marty Hoffmann 39782) writes:
>   
>>	c) I get the greatest 68040 board around, only to find that nothing
>>	   I have runs with it.
> 
> To my knowlege there are no problems (above and beyond any software bugs)
> with Imagine. I have done many tests with it and the RCS040. I saw absolutly
> no problems but then again I don't use Imagine anymore. When I tested it
> it was about 3-4.5 times faster than on my other machine (A3000/25).
> I use Caligari-Broadcast2.1 and have thrown absolutely everything I can
> at it (thousands of frames) with absolutely no problems. I'm not saying
> all software works flawlessly. I do have a directory of a few PD utilities
> that have problems with copyback on but most evreything just flies 
> particularily software that has been tested (before shipping) on the
> 040 extensively. BTW, I use both the Firecracker and DCTV. No problems.
> From what I have seen, if a software has a problem running on the 040,
> it's the fault of the software (and has proven to be just that).  
>                      
> -stephen  
> 
> 
>>Marty Hoffmann


In the latest issue of Avid (Amiga-Video Journal) magazine one of their
reviewers mentions some compatability problems with the RCS Fusion-Forty
which dont happen with the Progressive Peripherals 040 board.

                               Scott Corley

spice@drycas.club.cc.cmu.edu
From: 2frwreel@kuhub.cc.ukans.edu
Newsgroups: comp.sys.amiga.graphics
Subject: Alternative to RayTracing?
Date: 11 Apr 92 21:53:18 CDT
Organization: University of Kansas Academic Computing Services

I was reading the January 1991 issue of Scientific American,
which had an article on computer graphics, and it was talking
about raytracing and another type of renderer developed at 
Cornell called which was a 'Radiosity' renbderer which I 
guess instead of rendering each pic, you rendered a whole
environment at once. This obviously took a long time but
once it was done you could create an animation with it
in a matter of seconds, and you could change your path and
the new animation would be done in a matter of seconds because
the whole environment had already been rendered.  Does anything
like this exsist for the Amiga?  This seems it would be interesting
for people like architects because they could give a real time(or
almost real time) interactive walkthrough of a rendered builing.

The owners could go anywhere in it that they wanted and look in
any direction, almost like virtual reality or something.  If 
this doesn't exist for the Amiga, is anyone developing such a program?
just curious!
From: bobl@bobsbox.rent.com (Bob Lindabury, SysAdmin)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: need advice on ultimate Amiga system
Date: 6 Apr 92 13:43:51 GMT
Organization: Raven Enterprises -- Piscataway, NJ USA
X-NewsSoftware: Amiga GRn V1.28 2/25/92 (Beta) by Mike Schwartz

In article <James_Hastings-Trew.0cdg@telepro.UUCP> James_Hastings-Trew@telepro.UUCP (James Hastings-Trew) writes:
>
>I should point out that it is possible now to morph two sets of moving
>images -but it involves a fair amount of hand work right now.
>
>
>-- Via DLG Pro v0.991

Not to mention the fact that it will also take multiple passes.  If the
additions you spoke of are added to the program, it will be one of the
most sought after programs on the Amiga ever!  I can see the production
company I'm working for using this technique for some of our clients.
As it stands now, moving morphs  done on the Amiga with IM are just too
time consuming to accomplish for clients deadlines and budgets.

-- Bob

InterNet: bobl@bobsbox.rent.com 	       | Raven Enterprises
    UUCP: ...rutgers!bobsbox!bobl	       | 25 Raven Avenue
  BitNet: bobl%bobsbox.rent.com@pucc	       | Piscataway, NJ 08854
  Home #: 908/560-7353			       | 908/271-8878
From: jdutka@wpi.WPI.EDU (John Dutka)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: IP, IM, HAM-E ?
Date: 8 Apr 92 01:45:09 GMT
Organization: WPI Computational Fluid Mechanics Graduate Program

In article <James_Hastings-Trew.0ceo@telepro.UUCP> James_Hastings-Trew@telepro.UUCP (James Hastings-Trew) writes:
>No, IP and IM are commercial programs. 

I know I've probably asked this before, but will ImageMaster output to disk as
24 bit pics?  Thanks for any help...


-- 
| husc6!m2c!wpi!jdutka | "No matter how big a straw, you can't suck water up |
| jdutka@wpi.wpi.edu   |  more than 34 feet."                                |
| John Dutka, Jr.      |     -A WPI PROFESSOR WHO WISHES TO REMAIN ANONYMOUS |
Newsgroups: comp.sys.amiga.graphics
From: burkert1@kirk.fmi.uni-passau.de (Klaus Burkert)
Subject: Re: Rainbow graphics board
Organization: University of Passau, W-Germany
Date: Mon, 13 Apr 1992 17:33:32 GMT

In article <3697@tuegate.tue.nl> ferd@blade.stack.urc.tue.nl (Ferd Scheepers) writes:
>Yesterday I received an advertisment from Omega datentechnik in which they
>advertised for a Rainbow graphics board with 24 bit and 8 bit alpha channel.
>Has anyone ever heard of this board. According to Omega it would be supplied    
>with a graphics library, a 24 bit paint program and several demos.
>They also mentioned the possibility to connect the board to regular amiga       monitors and all vga monitors (both 15.625 and 31.25 Hz)
>The price of this board was 1695 DM. Any comments on this offer.

I don't know nothing about the supplied software, but I heard that it is
the same board BSC sold as FrameMaster and the developer just switched the
distributor for some reason.

Ciao, Klaus.

-----------------------------------------------------------
Klaus Burkert        email: burkert1@kirk.fmi.uni-passau.de
Brandweg 11          voice: +49-851/83993 (only pm please)
D-W-8390 Passau   /  Federal Republic of Germany
From: csanii@bmera226.bnr.ca (Cyrus Sanii)
Newsgroups: comp.sys.amiga.graphics
Subject: IP, IM, HAM-E ?
Date: 6 Apr 92 12:58:39 GMT
Reply-To: csanii@bmera226.bnr.ca (Cyrus Sanii)
Organization: Bell-Northern Research, Ottawa, Canada

What are the differences between IP and IM?  I believe they are for the
HAM-E device.
Are IP and IM counted as PD programs?  Are they available to non-HAM-E
users?  I was
told the HAM-E company has a BBS system where one can download the
newest versions of 
the software.  Is this available to everyone or only to HAM-E owners? 
Or is it basically open to anyone but only HAM-E owners can make use of
the software?  Are there versions of IP and IM that don't require the
HAM-E device?  Will the HAM-E device work properly on a PAL system(well
how about an ECS equipped machine using PAL?)

Thanks for the info.
Organization: Ryerson Polytechnical Institute
Distribution: na
Date: Saturday, 11 Apr 1992 19:25:42 EST
From: ACPS1072@RYERSON <ACPS1072@RyeVm.Ryerson.Ca>
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Amiga Graphics Reputation

re:  She's gotta get a MAC IIfx

If she does decide on the MAC platform you should tell her that she should
not get a MAC IIfx.  Tell her to buy a IIci or IIcx and buy the rocket
accelerator.  The resulting computer will be faster than the IIfx and
cheaper.  The fx runs at 40Mhz however the Nubus slows it down considerably
(which is why the Quadra is so much faster - better Nubus design).

If she wants to do frame animation on a MAC tell her to be prepared to
spend more money on hardware that supports Quicktime.  Otherwise
be prepared to use Quicktime on a normal (unenhanced) MAC and have animations
running that aare the size of a baseball card (180x100 pixels).


Derek Lang<<<<<    |
ACPS1072@Ryerson   |    "Get this clown trained.  I want him in the games
Toronto, ON        |     until he dies playing.  Acknowledge."
Canada             |                             - Master Control Program
Newsgroups: comp.sys.amiga.graphics
From: gerald@seas.gwu.edu (Gerald G. Washington)
Subject: Re: Imagemaster
Organization: George Washington University
Date: Fri, 10 Apr 1992 06:03:41 GMT

blackbelt@cup.portal.com (Ben - Williams) writes:
>
>No - Imagemaster is available only on the Amiga.

Good.  Let's keep it that way.  It is nice to have something over the
Mac and Intel PC's besides the Video Toaster.  Now if only I could get
my hands on a Video Toaster and Imagemaster...

-- Gerald
From: ferd@blade.stack.urc.tue.nl (Ferd Scheepers)
Newsgroups: comp.sys.amiga.graphics
Subject: Rainbow graphics board
Date: 13 Apr 92 15:40:47 GMT
Organization: MCGV Stack, Eindhoven University of Technology, the Netherlands.

Yesterday I received an advertisment from Omega datentechnik in which they
advertised for a Rainbow graphics board with 24 bit and 8 bit alpha channel.
Has anyone ever heard of this board. According to Omega it would be supplied    
with a graphics library, a 24 bit paint program and several demos.
They also mentioned the possibility to connect the board to regular amiga       monitors and all vga monitors (both 15.625 and 31.25 Hz)
The price of this board was 1695 DM. Any comments on this offer.

a
From: James_Hastings-Trew@telepro.UUCP (James Hastings-Trew)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: GIF -> IFF and viseversa
Date: 13 Apr 92 03:21:55 GMT
Organization: TelePro Technologies

In a message dated Sun 12 Apr 92 12:37, Mlelstv@speckled.mpifr-Bonn.mpg.de 
wrote:

>I can be specific about Imagemaster; and I can tell you flatly that we
>can product better images (in Amiga modes) in the currently shipping
version
>than anything else I've seen - including the other commercial software.

 MB> well, that's not the kind of specific answer I was expecting. Just to
 MB> say
 MB> 'we produce better images' isn't sufficient. In what respect better ?

Better in terms of colour fidelity to the original. I can take a 24 bit
colour image and run it through ADPro and Imagemaster, and generate a 16
colour high-res image with both programs. I can then take these two images,
and compare them.

Overall, the Imagemaster produced picture (with error diffusion dithering,
checkov forcing, and no excursion limit) will be more colour accurate, and
frankly more colourful than the ADPro produced image (with Floyd-Steinberg
dithering). The ADpro produced image will have areas of false colour, and
the dithering will have a great tendency to have runs or patterns, which I
find to be very distracting.

As for a HAM image produced from the two programs, the ADPro image will
have a rougher "texture" and more HAM artifacts than the Imagemaster image
will produce.

On one hand, the Imagemaster rendering modes need a bit of tweeking by the
operator to get the best results for any given picture, but on the other
hand, ADPro has no such controls, so you are stuck with what it gives you.
Here are all of the dithering modes and controls you have in Imagemaster:

Dithering Modes:
No Dither, Two Point EDD, Floyd-Steinberg, Jarvis/Judice/Ninke, Stucki,
Random Floyd-Steinberg, Dual Random Floyd-Steinberg.

Dithering Controls:
Left>Right Error Propagation, Serpentine Error Propagation, Checkov
Forcing, Entropy Enhance, Turn Off Excursion Limit.

On top of these controls, Imagemaster has two different methods of setting
the colour space for an image - which one used is determined by the colour
depth of the target image. Imagemaster seems to excell in the determination
of colour space, because they do not do a simple histogram/median cut. That
method might hit all of the most common colours in the image, but does
nothing to determine the actual colour space used. Imagemaster's method
does, and produces amazing results.

I have produced 16 colour versions of 24 bit images for my non-HAM-E
endowed friends, and it is difficult to believe that some of these pictures
only have 16 colours in them. I prefer hi-Hes to HAM, since with
Imagemaster I get a lot of colour fidelity, while still retaining the
higher resolution of the image.

-- Via DLG Pro v0.991
From: pat_meloy@outbound.wimsey.bc.ca (Pat Meloy)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: DMI 32 bit board?
Distribution: world
X-NewsSoftware: Amiga GRn V1.28 2/25/92 (Beta) by Mike Schwartz
Date: 15 Apr 92 02:36:38 PST

In article <1992Apr14.151644.15856@maccs.dcss.mcmaster.ca> rickan@maccs.dcss.mcmaster.ca (Mark Rickan) writes:
>In article <uduck.703198478@mcl> uduck@mcl.mcl.ucsb.edu (Steve Galle) writes:
>>>A major limitation however, is the fact that the 34020 version is Zorro III,
>>>eliminating any possibility of upgrading for A2000 Resolver users.
>>
>>Is there the possibility of a Zorro II 24 bit Resolver? Also, does anyone
>>know the current status of the Rambrant board? It looks nice in the 
>>adds... These boards sound nice, but I can't afford to move up to a 3000
>>right now.
>
>According to DMI, the Zorro II configuration simply cannot provide a data
>transfer rate fast enough to make real-time 24-bit output possible. The
>Rambrandt board from PP&S is supposedly available, although I understand
>that it is back-ordered.
>
>Rumour has it that a significant player in the Amiga development community
>will be releasing a TI34020-based 24-bit board at the New York World of
>Commodore.
>
>Mark

 It was a very very short time ago that everyone was lamenting the lack of
quality 24bit display boards on the Amiga. Now we've got so bloody many
that I can't remember what HALF of them are called, never mind what they
do. "Makes a body feeeeeel goooooood!"

 Hey Marc!

   ~~~
   o o
  | > |
    _
    U
    _
Newsgroups: comp.sys.amiga.graphics
From: mfirooz@wam.umd.edu (Mark Firoozfar)
Subject: Need help displaying images with wasp.
Originator: mfirooz@ds07avw.wam.umd.edu
Organization: University of Maryland at College Park
Date: Tue, 14 Apr 1992 17:47:18 GMT

Hello World,

	I have recently got Wasp from ab20.  I read the docs, and all I seem
to be able to do is to convert different formats of images.  Could some kind
soul out there drop me a few lines stating the proper command for displaying
gifs, ham , iffs, etc to the screen, All thanks in advance.

Mark.

Please post or email to mfirooz@wam.umd.edu
From: a148@mindlink.bc.ca (E. John Love)
Newsgroups: comp.sys.amiga.graphics
Subject: DCTV Library Info Wanted...
Date: 12 Apr 92 09:26:48 GMT
Article-I.D.: mindlink.11381
Organization: MIND LINK! - British Columbia, Canada

This is being posted on behalf of Colin Fox (of the Dawson/Fox req.library
fame).

We would like to get information on the DCTV.library file included with Imagine
2.0, since Colin would like to be able to make a project he is working on
create DCTV images.  Any information would be greatly appreciated.  Please
respond as private email.  Thank you.

E. John Love
From: rowebm@mentor.cc.purdue.edu (Brian Rowe)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: DCTV Display image format
Date: 17 Apr 92 04:52:27 GMT
Distribution: na
Organization: Purdue University Computing Center

I will soon be living in NJ.  Sea Isle City.  If anyone knows of an Amiga user
group in that area, or of a BBS of any kind I would like to hear about it.
Retailers would also be helpful.  Thank you.
          -Brian Rowe
Newsgroups: comp.sys.amiga.graphics
From: chymes@uri.csmil.umich.edu (Charles Hymes)
Subject: DCTV as a RGB->NTCS converter? (As in kludged genloc)
Date: Wed, 08 Apr 92 13:18:23 EDT
Organization: Cognitive Science and Machine Intelligence Lab, U. of MIichigan
Keywords: n


-------------------------------------

I need to take ordinary 16/32/4096 color anims and such from
Amigavision and display them on monitors and record on videotape. Can
DCTV do this well? Or will it only output screens that have the magic
cookie in the corner? I Don't want to cough up $250+ for a genloc if I
can get near 24 bit color for $100 more. I am also not thrilled with
the $50 commodore jobber as it is so limited.

Charles Hymes
From: ronald@ecl014.UUCP (Ronald van Eijck)
Newsgroups: comp.sys.amiga.graphics
Subject: Re:  RGB DCTV??
Date: 8 Apr 92 00:37:02 GMT
Organization: R&R Software

In article <XT5Rq*eb0@video1.bs.open.de> achim@video1.bs.open.de (Joachim Gothe) writes:
>
>Here in Germany is a little company, that make a RGB-DCTV.
>They sell it for 1.300 DM (1US$ = 1.60DM)
>It has a REAL rgb-output (better Quality) , not a converted Video->RGB
>!! It is a PAL-DCTV not a NTSC-DCTV !!
>
>Here is the Adress:
>
>ARTware COM GmbH
>Liebigstr. 1
>4500 Osnabrueck (Germany)
>
>Phone: +49 541 259211  FAX: +49 541 28690
>
>Achim
>
>----------------------------__
>    Joachim  Gothe    2.1  ///     Home: achim@video1.bs.open.de
>     Neuer Weg 1a     __  /// this is new----^^^^^^^^^^^^^^^^^
>FRG 3300 Braunschweig \\\/// Zerberus: videomaster@bdb.zer
> VOICE +49 531 41502   \XX/ * I own 3 Jeans, now I want an IRIS INDIGO *

From what I've seen from the inside of a DCTV unit the RGB values are
available. There is an off the shelf part in there that converts RGB to
composite so if you grab these RGB signals before they enter this chip and
lead them to some output connector you've got a RGB DCTV. I don't know
about the digitizer part of DCTV but I guess it's the same story.

If someone with more 'video' hardware knowledge and access to a DCTV would
take a look at it and share his/her views with us that would be nice.

C'ya,

--
  +-------------------------------------------------------------------------+
  |  Ronald van Eijck                                         R&R Software  |
  |                                                                         |
  |      You move slowly, but surely, to success.  (my fortune cookie)      |
  +-------------------------------------------------------------------------+
Newsgroups: comp.sys.amiga.graphics
From: gerald@seas.gwu.edu (Gerald G. Washington)
Subject: Re: Rendering Software
Organization: George Washington University
Date: Wed, 15 Apr 1992 00:00:54 GMT

IO10781@MAINE.MAINE.EDU (Getting Terminal Cancer) writes:
>There is a functional demo of Real3D available for downloading on
>AB20. Dunno how long it'll be there since they're closing AB20
>down for good in a few days (the 19th?). It is probably on some
>other sites too. Most options are supported. Free chance to have
>an appetizer. :)

Yes, I just gave this a try.  Instructions would help, but the software seems
good.  Does anyone know of a way to convert Imagine objects to Real3D format?

I am still hoping someone has some rendering software for sale (Imagine,
Caligari, etc.).  I am also interested in purchasing Imagemaster.  Anyone?

-- Gerald
Newsgroups: comp.sys.amiga.graphics