HDTenEightyP/NetNews huggingface dataset:
From: hutch@bellman.lanl.gov (John Hutchinson)
Subject: Re: 21 meg floptical info
Reply-To: hutch@bellman.lanl.gov
Organization: Los Alamos National Laboratory
Date: Thu, 19 Nov 1992 19:27:38 GMT

In article 08464456@cc4.crl.aecl.ca, csullogg@cc4.crl.aecl.ca () writes:
>BTW, the floptical R/W 1.44 and 720 disks; currently no way to format them
>on the floptical because these formats are used for floppies and the
>floptical is treated as a hard disk. Sounds like a quick job for the
>Codeheads!!!

Really?  You mean you simply cannot format 720K or 1.44Mb floppies on a
floptical disk drive?  Hmmm, that certainly sheds another light on the
subject of the true usability of a floptical!

---

___________________________ John "HUTCH" Hutchinson _________________________
_________________ Fair Dinkum Technologies     Member - IAAD  _______________
________________ "No worries, mate... it's from Fair Dinkum!" _______________
____________ email: hutch@bellman.lanl.gov   GEnie: FAIR-DINKUM _____________
From: alien@clinet.fi (Risto Juvonen)
Newsgroups: comp.sys.atari.st
Subject: Re: Cyber-stuff
Date: 22 Nov 1992 10:58:06 +0200
Organization: Clinet, Espoo, Finland.
NNTP-Posting-Host: clinet.fi

nickd@vpnet.chi.il.us (Nicholas J. DiMasi) writes:
: For Cyber stuff, check out E. Arthur Brown.  Their catalog lists CAD-3D,
: CyberSculpt (which is also available from Lexicor now), etc.  (I don't
: recall seeing CyberPaint in there, but then again, I wasn't that interested
: in it, as I have Lexicor's Prism Paint - which BTW is not all that
: expensive.) 
 
 Prims Paint is a good one too for frame editing but it's _very_ poor
painting program, only standard utilities. CyperPaint 2 is the most
powerfull paint prog. I've seen for ST, but it doesn't work on TT :(
I'm ready to pay a lot of money from working version of CyperPaint 2.
using that with other Phase-4 stuff and you can't find better
animation system for the Atari-line. Of course if Alias-software
starts support TT... PowerAnimator is the best modelling program, but
works only with Iris Power Series and IMB (<- sorry the uppercase)
RS/6000 power stations...


: I also have Lexicor's Chronos-3D, which is pretty cool.  It seems to have a
: few bugs, but I haven't talked to Lexicor about them yet - I have one more
: tutorial to work through, and then I'll have them all in one net :-)  Chronos
: is a bit expensive at about $200, but it's probably the most powerful 3D 
: animation program available for the ST/TT.  
 
 Chronos seems okay to me, but it has very little shading options and
the quality could be much better. No raytracing and you need extra
program to do Texturing etc. There is also some German modeller for
the TT (only for TT?) and it isn't that expensive that Phase-4. It has
also Raytracing option and some object editor. InShape makes quite
nice effects, I can see some raytracing made on demo pics and it's not
even expensive: 498DM and there is all you need for nice modelling.


: still around and supporting their stuff (they are even official Silicon
: Graphics s/w developers now, and are porting some of their Phase IV s/w to
: SGI machines).  One thing though, Lexicor does not have their own 3D modeling
: program for the Atari - you need CAD-3D (and optionally CyberSculpt, etc.).
: Or, if you don't want to design your own objects, get Rosetta-3D and you can
: translate a host of different 3D object formats to Lexicor's .3D4 format to
: use with Chronos.
: 
: Nick DiMasi
: nickd@vpnet.chi.il.us		Delphi: TURBONICK

       _/_/_/_/    _/        _/   _/_/_/_/     _/      _/
      _/    _/    _/        _/   _/           _/_/    _/
     _/_/_/_/    _/        _/   _/_/_/       _/  _/  _/
    _/    _/    _/        _/   _/           _/    _/_/
   _/    _/    _/_/_/_/  _/   _/_/_/_/     _/      _/
                               VISUAL ART PRODUCTION

Risto Juvonen               Internet: alien@clinet.fi
Merisotilaantori 3 c 26     Fidonet:  @SMACK! (2:220/110.0)
00160 Helsinki, Finland     tel.358-(9)0-654804
------------------- Generation X --------------------------
From: undermind!Steve_Johnson@overmind.mind.org
Newsgroups: comp.sys.atari.st
Subject: Re: Falcon speed and bus size.
Date: 22 Nov 92 23:54:00 EDT
Organization: Fortress R&D 404/521-0445 v.32bis TurboPEP
X-Spam-content: irrelevant

No, the Falcon030 has 
surface-mounted chips, which are a bitch (even for someone who KNOWS what 
their doing) to fiddle around with.  At first, Jim Allen said that even a 
68030 accelerator for the F030 might not be possible, but now he thinks it 
can be done.  We just jave to wait and see. 
Newsgroups: comp.sys.atari.st
From: renfro@crchh610.BNR.CA (Randy Hoekstra)
Subject: Re: Atari seen in Compuke! magazine
Reply-To: renfro@crchh610.BNR.CA (Randy Hoekstra)
Organization: Bell-Northern Research Ltd.
Date: Thu, 19 Nov 1992 00:50:22 GMT

In article <1992Nov18.223526.26399@newshost.lanl.gov>,
hutch@bellman.lanl.gov (John Hutchinson) writes:
|>In article 9H5@constellation.ecn.uoknor.edu,
kllove@wildcat.ecn.uoknor.edu (Kenneth L Love) writes:
|>>
|>>I thought I'd never see the day when Compute! (er... Compuke!) magazine gave
|>>any non-PC or non-Mac the time of day.  The end must be near...
|>
|>Actually, Ken, back in the days of 'Compute ST', it used to be a
fairly decent
|>magazine.  Ah, those were the days.  <sigh>
|>

Back in the days of the 8-bit, Compute was great!  I learned a
heck-of-lot about
computers and programming by typing in Compute program listings and then
debugging
and/or enhancing the code.  It may have been BASIC, but I learned enough
to land
a programming job with only one computer class in college (FORTRAN; EE major).
Yes, those were the days.

RandyH
     
Newsgroups: comp.sys.atari.st
From: leo@dcs.warwick.ac.uk (Leo Hendry)
Subject: Re: New TOS versions?
Organization: Department of Computer Science, Warwick University, England
Date: Fri, 20 Nov 1992 16:03:20 GMT

In article <1992Nov19.024438.22369@microsoft.com> darekm@microsoft.com (Darek Mihocka) writes:
                :
                :
>So in my opinion, trying to rewrite all of TOS in assembler would be
>a bigger waste of time than simply having Atari recompile TOS using an
>optimizing 68000 compiler instead of relying on a 1985 compiler. Sure,
>the hand coded assembly language version might be a little smaller and
>a little faster, but you'd be surprised at what a good C compiler could do.

  I agree entirely - I have looked at the VDI/AES code too and it is
absolutely dire and hasn't changed in later versions of TOS.  This lead me to
the conclusion that Atari must have lost the entire GEM source code at some
time - this would explain why they haven't recompiled it and why they have had
such difficultly making modifications to it (And when they do, more bugs creep
in).  However, the source to the example CPX that Atari provide compiles to
literally half the size using Lattice C5 compared to their precompiled
version.  What is more their code is totally non-ANSI (no prototypes etc.)
which seems to indicate they are still using the same old compiler.
  Another possiblity is that Atari are unable to recompile the GEM parts of
the operating system due to legal problems - I remember a few years back that
Apple or Microsoft (or somebody, although not Xerox!) took action that
meant Atari could not update to the latest PC version of GEM in their
machines.
  Back to what you said about algorithms - why is there an incredible pause
after the desktop reads a directory from the disk and before it starts drawing
the icons?  What is it doing?  I can only assume it is doing something like a
bubble sort on the filenames, except instead of juggling pointers copying the
filenames backwards and forwards.  Does anybody know?
  I didn't know the story behind the inclusion of Line-F system before - I
always thought it seem an extreamly slow way of doing things.
  Interestingly some of the line A functions are actually very well written
- I tried to write a fast resolution dependant line drawing routine in
assembler once, using the best algorithms I could find in books and in the end
used line A because it was so very nearly as fast.

Conclusion:
  Rewrite the VDI and AES in C then compile it with a good compiler this
should give a 40% speed up at the very least (switching on all optimisations
on Lattice C gave literally a 50% improvement in a Dhrystone bench mark, and
the code with all optimisations off looks alot better than that in TOS).  You
can then always hand assembly code time critical sections.  The entire code
should take up less than 100K of RAM (remember it's just the GEM parts you're
rewriting).
  Then sell the source to Derek for recompilation to 386 code for his
Gemulator which would then be usably fast on a sub #1000 PC (if not too fast).

- Leo
Newsgroups: comp.sys.atari.st,comp.sys.atari.st.tech
From: annius@eri.research.ptt.nl (Annius Groenink)
Subject: Re: "Error in dialog format!" question
Reply-To: A.V.Groenink@research.ptt.nl
Organization: PTT Research
Date: Wed, 18 Nov 1992 16:15:48 GMT

>ggranger@ersys.edmonton.ab.ca (Greg Granger) writes:

>>What causes the "Error in dialog format!" error in TOS 2.06?  I am trying 
>>to run Paula via Petra on a 1 meg STfm w/TOS 2.06.  I tried it with Petra 
>>running in the AUTO folder as well as in the root, but the same thing 
>>happened.  When I call up Paula.Acc under the Acc, I get that irritating 
>>little dialog error.

Doesn't sound like an internal GEM error.  Do you use software that installs a
new dialog routine?
-- 
Annius Groenink  --  Universiteit Utrecht  --  PTT Research Leidschendam
annius@research.ptt.nl/avgroeni@cs.ruu.nl       Maths/Comp.Sc./TOS/Music
From: knarf@nasim.sta.sub.org (Frank Bartels)
Newsgroups: comp.sys.atari.st
Subject: Re: Atari.Archive
Date: 17 Nov 92 00:33:58 GMT
Organization: Knarf's UUCP-Center, Munich, West-Germany
X-News: HERMES MMAIL 1.04 Rev. Sep  5 1992

sheppard_r@kosmos.wcc.govt.nz writes:

>Well Atari Archive is what I would call 100% NO GO...

>I tried to E-Mail Jeff and that was rejected.....


>Date: Sat, 14 Nov 1992 00:10:26 +1200
>From: sheppard_r@kosmos.wcc.govt.nz
>To: WEINER@ATARI.ARCHIVE.UMICH.EDU

Maybe you should try to type in lower case?!

>Message-Id: <00963939.A651DBA0.9768@kosmos.wcc.govt.nz>
>Subject: A.A. Unusable

[...]

>Subject: Returned mail: Service unavailable

>   ----- Transcript of session follows -----
>>>> DATA

><<< 554 sendall: too many hops 18 (17 max): from , to (null)
>554 <WEINER@ATARI.ARCHIVE.UMICH.EDU>... Service unavailable

>   ----- Unsent message follows -----

[...]

>So can some one explain this, as I could not E-Mail Jeff I had to post in
>Open Mail...???

>Roger...........               sheppard_r@kosmos.wcc.govt.nz

Hope that helps...

Knarf
-- 
+-----------------------------------------------------------------+
| Frank Bartels - knarf@nasim.sta.sub.org - Munich - West-Germany |
+-----------------------------------------------------------------+
Newsgroups: comp.sys.atari.st
Subject: ST-Format
From: wells_s@kosmos.wcc.govt.nz
Date: 19 Nov 1992 22:41:06 GMT
Reply-To: wells_s@kosmos.wcc.govt.nz
Organization: Wellington City Council (Public Access), Wgtn, Nz
NNTP-Posting-Host: kosmos.wcc.govt.nz

Over here in NZ, we've only just got ST-Format #38 (September).
 
Can someone tell me what goodies ST-Format have put on their More recent
2nd cover disk.  (issues #39, #40, #41 and if someone has inside knowledge
#42)
From: 01mbmccabe@leo.bsuvc.bsu.edu
Newsgroups: comp.sys.atari.st
Subject: Venerable ST's and "correct" joysticks
Date: 24 Nov 92 04:52:46 GMT
Organization: Ball State University, Muncie, In - Univ. Computing Svc's

> Oh, yeah?  How old is the Atari ST?
> 
> It is getting up there as well.
> 
> Its just my opinion, but I DO FEEL like I'm playing with a 2600 (ST)
> when I see what other systems are doing...

Granted it is old, but like the man who replied before, I have an old Mega ST4
and it _STILL_ does _MORE_ than everything I could ever want it to do.  PC
compatibles and their software I've been exposed to (at school and friends--not
including games) make me wanna barf.  The Mac and it's software is nice and
slick, but most of it's users I've met make me wanna barf.  (The Mac systems
seem pretty pricey too.)  I guess my point is that the whole bigger-is-better
philosophy that IBM has managed to plague the whole computer worl with hasn't
seemed to make my word processor any worse or made me want one that's any
better.  It ain't broke so I'm probably not gonnaa fix it. (Unless I can find a
REALLY good price on a FALCON -- I'm not sure how long the Mega will last --
phisically.  It's been AROUND the block a few times.)

> YUCK?  How many Nintendos, Super NES, and Genesis systems have been sold
> with joypads?

Probably about the same number whose user have said, "This controller sucks!"
*8-)

Although I do agree that Atari's marketing a 12-button keypad thing is a
mistake--if it's anything like the one they used for ColecoVision it'll be WAY
too clumsy to use.   They REALLY should've gone leading edge and produced
something that could be really functionl for games and produced a copy of the
Joystick set-up for StreetFighter II in the arcade -- full arcade-quality
joystick and buttons.

				-Matt
From: neil@cs.hw.ac.uk (Neil Forsyth)
Newsgroups: comp.sys.atari.st
Subject: Re: ST-Format
Date: 23 Nov 92 09:55:26 GMT
Organization: Dept of Computing & Electrical Engineering, Heriot-Watt University, Scotland

In article <annius.722285363@freyr> A.V.Groenink@research.ptt.nl writes:
>wells_s@kosmos.wcc.govt.nz writes:
>
>>Over here in NZ, we've only just got ST-Format #38 (September).
>> 
>>Can someone tell me what goodies ST-Format have put on their More recent
>>2nd cover disk.  (issues #39, #40, #41 and if someone has inside knowledge
>>#42)
>
>I was just gonna give an angry reaction saying: when did ST Format ever put a
>goodie on their cover disk, when I remember last year they put my AutoRaiser on
>the cover disk!  The basters did that without even sending me a letter telling
>me they used the program.  It was sort of good luck I was in Leeds, UK by the
>time and someone showed me the magazine with my name in it.

You were lucky! At least they acknowledged you as the author. They quoted
Dave Baggetts's picture list over a period of months with not a word about the
source of their info. A bunch of creeps the lot of them.

+----------------------------------------------------------------------------+
! DISCLAIMER:Unless otherwise stated, the above comments are entirely my own !
! Neil Forsyth                                                               !
! Department of Computing and Electrical Engineering                         !
! Heriot-Watt University                                                     !
! Edinburgh, Scotland                                                        !
! United Kingdom            Email: neil@uk.ac.hw.cs, ..!ukc!cs.hw.ac.uk!neil !
! "'Have you got any?' he asked, expecting the answer no" - Monty Python     !
+----------------------------------------------------------------------------+
Newsgroups: comp.sys.atari.st
From: Mike Stramba <stramba@zooid.guild.org>
Subject: GAWK .... and sed
Organization: ZOOiD BBS
Date: Fri, 20 Nov 1992 01:16:20 GMT

I was looking for GAWK and this seems to be it (atari.archive)

Does anybody know what's in these files:

 ./Gnustuff/Tos/Gawk:
total 1192
-rw-rw-r--   1 staff     140560 Nov 01 20:35 cawf2st.zoo
-rw-r--r--   1 staff      16159 Nov 01 20:36 contents
-rw-rw-r--   1 staff     175199 Nov 01 20:36 gawk213b.zoo   
-rw-rw-r--   1 staff     272825 Nov 01 20:36 gawk213s.zoo

I presume 213b is the binaries, 213s is the source ?

What else is in 213b besides just the awk program ? (tons of examples and a
manual ... I hope??) that makes it 175K????

Mike

Newsgroups: comp.sys.atari.st
From: edik@spartan.ac.BrockU.CA (Ed Sternin)
Subject: Re: 21 meg floptical to MEGA ST4 -- HOW?
Organization: Brock University, St. Catharines Ontario
X-Newsreader: Tin 1.1 PL4
Date: Wed, 18 Nov 1992 14:58:00 GMT

Hmm, yes, I am also interested in the sources/prices for the 
hardware that works with Mega4 (no STe).  What do you mean by a 
Lynx connector -- the little game cartridge port?

-- 

-------------------------------------------------------------------------------
Ed Sternin, Dept. of Physics, Brock University, St.Catharines, Ontario, L2S 3A1
  voice: (416)688-5550 ext.3414   FAX: (416)682-9020   email: edik@brocku.ca
Newsgroups: comp.sys.atari.st
From: gordonf@monashee.sfu.ca (Gordon Farrell)
Subject: Re: TT and llamatron
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Thu, 19 Nov 1992 21:59:30 GMT

In article <sms.722165666@oxygen.sys.uea.ac.uk> sms@sys.uea.ac.uk (Steve Sowerby) writes:
[...]
>I wonder does everybody who can't get Llamatron working have TOS 3.06  (I've
>got 3.05)
>
>
>-Steve Sowerby  (sms@sys.uea.ac.uk)

Ahh!  Maybe that's it.  I still have TOS 3.01, but 3.06 should be arriving
imminently (waiting for my order to show up).  Perhaps I'll try it again
then.
________________________________________________________________________________
Gordon Farrell          |e-mail:gfarrell@cs.sfu.ca |"Shee, you guys are so unhip
			|	gordonf@sfu.ca     | it's a wonder your bums
Simon Fraser University |			   | don't fall off."
Burnaby, B.C., Canada   |			   |	-Zaphod Beeblebrox
Newsgroups: comp.sys.atari.st
From: cbvetter@rbg.informatik.th-darmstadt.de (Chris Vetter)
Subject: no FTP for GEMView 2.01
Date: Mon, 23 Nov 1992 15:46:22 GMT
Organization: TU Darmstadt

Hullo out there,

well, quite nice of you to put a GEMView-sides-list in here, but how the hell
do you get it via ftp w/ your sysop pressing his finger on it ?

I really do like to get GEMView 2.01, but there is no chance to get out via ftp
so what ???

sincerely,
Chris
From: sdmw91tw@ap20.rz.tu-harburg.de (Thorsten Wollweber)
Newsgroups: comp.sys.atari.st
Subject: Re: Help!  TOS 2.06 requires jumpers set...I have resistors.
Date: 23 Nov 92 08:29:23 GMT
Organization: none

In article <morrison.722192142@ee.ualberta.ca> morrison@ee.ualberta.ca (Robert Morrison) writes:
>Greetings,
>
>	So, what do I do?  Continue using TOS 1.4?  Desolder the resistors
>from the system board and resolder them in the correct positions?  I am
>hesitant to apply a soldering iron to my system board.  Could I install
>jumpers of my own, or are these resistors critical?  (I can't tell what 
>value they are as they have been painted over.)  This makes me quite angry.

Hi Robert,

I had the same problem as you. The thing is that you must remove
those resistors. They are 0-Ohms and the oly reason they are used
is that they are cheaper than real jumpers.
The old ROMs have a very strange pinout, with no --OE and adress pins where
they should not be.

Just desolder them from you mainboard. Then you might want to
put in jumpers (that's what I did ;-)).

The soldering should not affect your mainboard if you're carefull
with it.

And besides, TOS 2.06 is worth it.

Bye,
     Thorsten


   _________________________________________
  |                                         |
  |   So long and Thanks for all the Fish,  |
  |                                         |
  |      wollweber@tu-harburg.dbp.de        |
  |_________________________________________|
From: sheppard_r@kosmos.wcc.govt.nz
Newsgroups: comp.sys.atari.st
Subject: Re: Grav 2
Date: 20 Nov 1992 21:01:59 GMT
Organization: Wellington City Council (Public Access), Wgtn, Nz
Reply-To: sheppard_r@kosmos.wcc.govt.nz
NNTP-Posting-Host: kosmos.wcc.govt.nz

>> >> What am I doing wrong?
>> 
>> Sander SToks
>> sanders@sci.kun.nl
>
>
>Randy Kutz    Bellcore       ..!bellcore!vixen!rrk
>                            or rrk@vixen.cc.bellcore.com


Well it could that you did not extract it correctly...

It does have a folder and the correct comand line must have the z option
set....

Works OK on my 2.5 meg STFM....


Roger............            sheppard_r@kosmos.wcc.govt.nz

Newsgroups: comp.sys.atari.st
From: richardson@sscl.uwo.ca (John Richardson)
Subject: MGIF 4.0 memory probs. revisited!!!
Organization: Social Science Computing Laboratory
Date: Fri, 20 Nov 1992 03:15:46 GMT

Concerning recent revelations about the memory needed for MGIF 4.0!  I have
ONLY 2.5 meg total and I got some (small) .gifs to show!  The largest one I got
to work was still less than 100K, so I guess it still eats up most of the 1meg
I had free when I ran it.  It's a pity it eats up so much ram as the results
are to say the least outstanding!!!  I guess the moral of the story is to ask
for 2-1meg SIMM's for christmas :^)  

			T.T.F.N.
					JR.

+--------------------------------+ +---------------------------------------+ 
| John Richardson                | | "An animal psychologist is a person   | 
| Dept. of Psychology            | |   who pulls habits out of rats!"      | 
| University of Western Ontario, | |                                       | 
| London, Ontario                | |                     - ANON.           | 
| CANADA                         | +-+-------------------------------------+ 
+--------------------------------+ +-*-+- +--------------------------------+  
+------------------------------------+--+ | The preceding opinions do not  | 
|  e-mail: RICHARDSON@VAXR.SSCL.UWO.CA  | |  necessarily reflect those of  | 
|                                       | |  the Dept. of Psychology, or   |
|        phone:  (519) 657-5102         | |  UWO...unless by coincidence!! |
+---------------------------------------+ +--------------------------------+
From: mhughes@comtch.spk.wa.us (Mark Hughes)
Newsgroups: comp.sys.atari.st
Subject: Re: Idea for a program
Keywords: remote, modem, program
Date: 17 Nov 92 08:19:29 GMT
Organization: Waffle BBS at CompuTech Spokane, Washington

warwick@cs.uq.oz.au (Warwick Allison) writes:
> The program (which has been monitoring the modem for the "RING" signal all da
> responds by ringing the dial-in lines to your workplace, and sets up the 
> connection between computers, perhaps in a restricted fashion (eg. the home
> computer will only execute certain programs, unless a password is given, etc.

  Gee, sounds like a BBS to me...  I think Gerald wanted something with a 
GUI, though...
 
  If he has another ST, and the patience to work with IGS, he could set 
up a BBS with instant graphics menus and such, or if the ST ever gets a 
good X-server, he could call it with any X-terminal.

  Of course, neither of these allow you to run GEM applications from a 
remote computer...  Maybe someone would like to make a remote access 
program for the F030 or MiNT/TOSwin?
 
 - Mark Hughes (Caves of Steel 509-624-2078)  mhughes@comtch.spk.wa.us
Newsgroups: comp.sys.atari.st
Subject: Re: Empire Deluxe (was Re: Looking for software)
From: erkamp@JANUS.ARC.AB.CA (Bob Erkamp)
Date: 17 Nov 92 14:25:30 MDT
Reply-To: erkamp@JANUS.ARC.AB.CA
Organization: Alberta Research Council

In article <BxsqtM.6Ls@constellation.ecn.uoknor.edu>, kllove@wildcat.ecn.uoknor.edu (Kenneth L Love) writes:
>automan@stein.u.washington.edu (Roger McGhee) writes:
>{ Text about '...looking for ... Empire...' was deleted to save space. }
>
>Does anybody know if Interstel will be releasing Empire Deluxe for ST/STe/
>Falcon machines?
>
>Also, does anybody know what the "Deluxe" version is supposed to have
>included over Empire?  Improved modem support would be great.
>
>However, I would prefer more terrain and unit types.  Like a fighter/bomber
>that could carry paratroopers over cities.  And light tanks that could move
>two spaces but lack the firepower of the "infantry" (you know, the ones
>that look like tanks :).
>

Well I read an article on Empire Deluxe in a magazine whose name I forget 
("Strategy Plus"?). There are some new pieces (armor, bombers, airfields), 
configurable worlds (wrap around), Explore mode (versus random), better modem 
support and possibly network support. I hope that helps. No word if this will be 
availble for the Atari. Also don't think it's from Interstel anymore.

Bob
Newsgroups: comp.sys.atari.st