From: wolf@cheshire.oxy.edu (Clinton Richard Wolf)
Subject: The Bestiary has arrived!
Organization: Occidental College, Los Angeles, CA 90041 USA.
Date: Thu, 23 Jul 1992 23:52:25 GMT

 Well, finally got it fixed, and I just KNOW you've all been waiting for it
with bated breath, so here it is...


                    -----------------------------
                   | BESTIARY OF THE KNOWN LANDS |
                    -----------------------------

                     Being a compilation of nasty
                     beasties for use in your APDI
                              postings...

Name: Deathwalker
Description: Deathwalkwers are animated corpses, zombie-like and  
             devoid of any true intelligence. Deathwalkers can
             act upon a set of simple instructions... more com-
             plex orders only confuse them. They are created by
             evil priests and mages to do their bidding. Normal
             weapons do little damage to these monstrosities, but
             the ritual that gives them life also dries out their
             skin, making them vulnerable to flame. These creat-
             ures attack by bludgeoning or strangling their op-
             ponents with their great strength, which belies 
             their withered appearance. They smell strongly of
             strange chemicals and decay.
             Rameshanders, in particular, are known to make use
             of these creatures as guards and enforcers.
Geographic Range: Any
General Attitude: Mindless, Violent
Created by: Andrew J. Solberg (andsol@is.rice.edu)
Availability: General


Name: Denizar
Description: A race of dwarves leading squalid lives in the sew-
             ers and Gaps of Generica.
Geographic Range: The sewers and Gaps of Generica.
General Attitude: Unknown
Created by: Jaxman (real name unknown)
Availability: General until mailed otherwise


Name: Draga
Description: Dragas are large, lion-like humanoids. They are
             plains dwellers, descended from the hunters of the
             savannahs, who make their living herding Ox-like 
             creatures called Grahmas. Dragas grow up to seven
             feet tall and sport claws, fangs, and a spiked
             tail; they are quite strong, but their main asset is
             speed and agility -- they are as spry on their feet
             as the hunting cats they descend from. Dragas are
             not stupid, but they have a reputation for being
             impulsive, and gullible country boys besides.
             Despite their fierce appearances, Dragas are
             actually quite peaceful.
Geographic Range: The plains of Drotshava (where these are seems
                  to be pretty much up to you, Aaron)
General Attitude: Peaceful
Created by: Daniel Steven Reinker, c/o Andrew J. Solberg
            (andsol@is.rice.edu)
Availability: General


Name: Drist
Description: A race of reptilian humanoids, often exceeding seven
             feet in height; their coloring ranges from a deep
             orange-red to a faded tan. Their heads resemble
             those of prehistoric ceratopsians, with a single
             horn protruding above the nostrils. They are quite
             intelligent, and many are versed in the ways of mag-
             ic.
Geographic Range: The Dark Continent
General Attitude: Peaceful
Created by: Brian Diantonio (bdianton@cs.ulowell.edu)
Availability: E-mail creator before using


Name: Gypsies (Characo)
Description: These gypsies are a culture of nomadic, highly
             religious humans who occupy Hyrexes' Battle-
             ground in Generica. They are scrupulously honest,
             with a highly organized society and set of laws,
             and permit no crime within their walls. Visitors
             are welcome to the Battleground during the day, but
             when night comes all outsiders must leave the com-
             pound. The Characo Gypsies provide many services for
             Generica, including honest gambling, moneylending,
             and various arts and crafts. The Gypsies are a color-
             ful, musical folk, who are friendly and industrious
             but who like to keep to themselves. In particular,
             the Gypsies are very tight-lipped about their re-
             ligion.
Geographic Range: Hyrexes' Battleground in Generica
General Attitude: Peaceful, Solitary
Created by: Andrew J. Solberg (andsol@is.rice.edu)
Availability: HANDS OFF


Name: Loxorian
Description: Loxorians are large, elephant-like humanoid war-
             riors. They are huge beings, standing nearly twelve
             feet tall at the shoulder and six feet across; there
             are few creatures that can match them for sheer phys-
             ical strength. These jungle warriors live for bat-
             tle; their culture has elevated war to an art form,
             in exclusion of all others. Most Loxorians fight
             with gigantic spears or greatswords, in addition to
             their stamping feet and menacing tusks. Loxorians 
             prize bravery and loyalty above all else; once one
             has befriended a Loxorian, they have gained a true
             ally for the rest of their lives. Loxorians can live
             200 years or more, but most die before this time due
             to their violent lifestyle.
Geographic Range: The Dark Continent
General Attitude: Warlike
Created by: Andrew J. Solberg (andsol@is.rice.edu)
Availability: General


Name: Orc Dogs
Description: Orc Dogs were originally bred by the Orcish tribes
             in an attempt to produce a strain of hostile, intel-
             ligent war dogs. The end result, large toothy mas-
             tiffs, was indeed vicious, powerful, and cunning,
             but lacked the necessary discipline for military
             use, and thus were sold off as guard dogs to owners
             who a) want a lethal deterrant to trespassers, and
             b) aren't into animal handling. Orc Dogs are pure
             carnivores which will not eat food that they did not
             kill themselves. They have no loyalties; anything
             moving is a potential meal. A number of these creat-
             ures have escaped domestication (usually through a 
             messy end to their owners), and now roam the Low 
             City in packs, attacking rats, cats, drunks, and
             lone or injured travellers.
Geographic Range: The Low City
General Attitude: Hostile
Created by: Andrew J. Solberg (andsol@is.rice.edu)
Availability: General


Name: Rameshanders
Description: A race of humans from the country of Rameshan, a de-
             sert land to the south of Generica. They are indus-
             trious diplomats and traders, who specialize in rare
             products such as spices, hardwoods, oils and balms,
             silks, carpets, and (most infamously) slaves. The
             culture and peoples of Rameshan can be compared to
             those of the Ottoman empire of the early Renaissance
             period. Whether slavers or not, Rameshanders have a
             reputation for unscrupulousness and greed.
Geographic Range: Rameshan and major trading centers
General Attitude: Greedy, Devious
Created by: Dennis Brennan (djb6@midway.uchicago.edu)
Availability: General


Name: Tunnel Crocodiles
Description: Tunnel crocodiles, or 'T-Crocs', as they are com-
             monly known, are ordinary crocodiles which have ad-
             apted themselves to life in the sewers of Generica.
             T-Crocs have excellent night vision and tough hides,
             and move quite well on land as well as in water.
             Most importantly, T-Crocs are slightly smarter than
             their jungle ancestors; they have been known to co-
             operate, and hunt in large packs to bring down prey.
             T-Crocs hunt at night, and they dislike bright
             lights and large groups of people. They will eat
             nearly anything, but have a particular fondness for
             Denizar. The Denizar themselves have a fondness for
             T-Croc eggs, and thus they constantly battle and
             raid one another's territories. Most T-Crocs stay
             below ground all the time, but hungry or bold crocs
             will occasionally venture above ground to stalk prey.
Geographic Range: The sewers of Generica
General Attitude: Territorial, Hungry
Created by: Andrew J. Solberg (andsol@is.rice.edu)
Availabilty: General


     Special thanks to Thomas Kettenring for helping me iron out the bugs.
Your comments are welcome... go ahead, E-mail me... make my day... :)