HDTenEightyP/NetNews huggingface dataset:
From: FHD@tamvm1.tamu.edu (H. Alan Montgomery)
Subject: KEEN4: Pyramid of Moon and Chasm of Chills help needed
Organization: Texas A&M University
Date: Thu, 23 Jul 1992 17:48:03 GMT

Chasm of Chills:
  So I get into the hidden passage next to the snail. I emerge next to  a
  portal. The portal leads me to a hilly area. I go up and down the first
  hill and up the next hill and I can see that there is a ledge up  above
  me. I have tried for a month to get onto the ledge (even in EASY  mode)
  and I have not been able to figure out how to get Keen onto the  ledge.
  Has anyone gotten onto this platform? How did you do it?
 
Pyramid of the Moon
  It says in the cheat sheet that you get when you buy KEEN5&6  that  you
  can get outside the pyramid.  Has anyone found out how  to  do  it?  In
  addition, I see this ledge in the level where you pick up the  key  you
  need to open the door out.  It has a free Keen and  a  portal. In  HARD
  mode it has three snails on it. The ledge is just out of reach from  an
  energetic pogo and since it is off center  from  the  ledge  above  you
  cannot get to it by dropping down. The moving platforms do not seem  to
  help in any way. Has anyone gotten onto this ledge? How did you do it?
Newsgroups: comp.sys.ibm.pc.games
From: dp35@mc1adm.UWaterloo.ca (Greg Moore)
Subject: Re: LSL2
Organization: University of Waterloo
Date: Tue, 21 Jul 1992 16:21:23 GMT

In article <92198.232025ISSJXS@BYUVM.BITNET> <ISSJXS@BYUVM.BITNET> writes:
>Hiya,  How do I get around the lines to purchase an airline ticket?

[SPOILERS FOLLOW]





Walk toward the baggage going through the X-ray machine.  One of the
bags has something that shouldn't be put on an airplane.  Get the bag
and open it and pick it up and run like hell.

Hehe.
From: maurel@aurora.unice.fr (MAUREL Frederic)
Newsgroups: comp.sys.ibm.pc.games
Subject: Police Quest
Date: 22 Jul 92 08:00:03 GMT
Organization: University of Nice Sophia-Antipolis, France
Originator: maurel@aurora.unice.fr


I would like that someone help me about Police Quest.

In the game, I have stopped a drunk man but I don't know how
to really stop him.

I tried : "beat him ... kill him!!!"

What must I say?

Thank you.

-- Frederic MAUREL --
Newsgroups: comp.sys.ibm.pc.games
From: rsmith@sorry my account is down (Roger Smith)
Subject: Re: Laura Bow II help needed....
Organization: Brigham Young University -- Mathematics Department
Distribution: usa
Date: Thu, 23 Jul 92 19:03:12 GMT

In article <1992Jul23.173206.6036@csc.canterbury.ac.nz>, cctr120@csc.canterbury.ac.nz (Brendon Wyber, C.S.C.) writes:
> 
> Howdy,
> 
> I need help in Laura Bow II: Dagger of Amon Ra
> 
> I am at the musuem party and have eaves-dropped on all the conversations
> and now everyone has gone away. What am I meant to do?
> 
> I have a glass and my notebook and a magnifying glass.
> 
> Be seeing you,
> 
> Brendon Wyber                     Computer Services Centre,
> b.wyber@csc.canterbury.ac.nz      University of Canterbury, New Zealand.
> 
> "Ph-nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn."
> 
> 
Hi.  I got stuck here as well.  I called Sierra for a clue.  What you need to do is:
- go into the museum shop
- inspect all of the Daggers in the case with the magnifying glass
- when you see what you need to see, the game will go on

Good Luck

Cheers,

Roger
From: wbruvold@weber.ucsd.edu (William Bruvold)
Newsgroups: comp.sys.ibm.pc.games
Subject: Blackjack (shareware?????)
Date: 24 Jul 1992 19:34:37 GMT
Organization: University of California, San Diego
Distribution: na
NNTP-Posting-Host: weber.ucsd.edu


Anyone know of a shareware blackjack game out in the netland
universe?????


Thanks in advance
W. Erik Bruvold
wbruvold@ucsd.edu

Newsgroups: comp.sys.ibm.pc.games
From: vidart@sofus.dhhalden.no (VIDAR THOMASSEN)
Subject: Re: UW, Soundblaster Pro problem.. (need help)
Keywords: UW, Ultima Underworld
Organization: Ostfold College
Date: Fri, 31 Jul 1992 16:28:06 GMT

In reply to my article....
dweldy@todd.ecn.purdue.edu (Dennis E Weldy) writes:

>vidart@sofus.dhhalden.no (VIDAR THOMASSEN) writes:

>>Aargh!!!!!

>>I'm have been installing Ultima Underworld on this 386/33
>>w/SBlasterPro sound card, and can't get a sound out of it!

>> Stuff deleted....

>>Does anyone have a suggestion?
>>:-(

>       Whenever I had a soundboard problem with UW I would eliminate any
>TSR programs in standard memory untill it worked.
>       Just a thought...

>|-]

>DEW

Well, I found the problem .... 
The PC is configured with SBpro and CD-rom from Creative Labs Inc.
and the problem was that both the SBpro and CD-rom used I/O 220.
I just disabled the line in autoexec.bat, where the CD I/O was configured.
(I dont use the CD with UW anyway)      =:-)

Thanks for the response....

--- Vidar ---

@@@@@@    Vidar Thomassen
|    |-|  vidart@sofus.dhhalden.no
|    | |
|____|/   Cheers!!!!
From: soelex@ocf.berkeley.edu (Alexander Than Soe)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: CIV: questions on how to micro-manage the cities
Date: 24 Jul 1992 05:56:41 GMT
Organization: U.C. Berkeley Open Computing Facility
Distribution: usa
NNTP-Posting-Host: sandstorm.berkeley.edu
Keywords: civ, civilization

In article <1992Jul23.014415.10586@nic.umass.edu> s9874203@titan.ucc.umass.edu (s9874203) writes:
>No doubt it is very important to "micromanage" the productions of each
>city at the early phase of civ. But how can one get optimal result? 
>
>option	luxury rate 	cash	resources	food
>  1	0%		48	38		73
>  2	20%		42	41		77
>  3	40%		37	41		86
>
>(naturally, the less luxury rate is, the more entertainers I have to
>avoid civil disorder.)
>
>In this case, which option would you like to choose? Without considering
>food, I think option 1 is best. But more food supply means faster pop.
>growth, thus produces more cash or resources indirectly. How do you
>evaluate this potential of food?
>
>Any comments are appreciated.

I prefer resources (and special squares) in the beginning so that I can
produce settler, chariot, and caravan units fast.  Settlers allow me to 
irrigate the land for more food and build roads for more trade.  Chariot
units or any fast moving military units are good for exploration and
blitzkrieg on any other cities in your continent/island.  Caravans are
good for setting up trade routes for more trade icons.  They also let me
pool the resources of many cities to help build a wonder fast, especially
the pyramid.  Then, get democracy and jack up your luxury.  You would be
churning out a new pop unit every turn until you ran out of food at each city.
Keep building temples, marketplaces, banks, and cathedrals to control the
population.  More people means more food, resources, and trade.  More trade
means more luxury, more research, and "mo money."  


alex
soelex@four-lab4.berkeley.edu
Newsgroups: comp.sys.ibm.pc.games
From: Gavin Adams <gavin.adams@lso.mts.dec.com>
Subject: Re: SUMMARY: Falcon 3.0D Modem Connection Technique
Organization: Digital Equipment Corporation
X-Useragent: Nuntius v1.1.1d1
Date: Wed, 22 Jul 1992 14:12:33 GMT



In article <jburney.711736442@seamis1> Jeff Burney,
jburney@seamis1.gsfc.nasa.gov writes:
>3. If all went well during the command sequence you should be
>connected (connection takes place one or two seconds after the modem
>tones stop).  This is the most important step:
>
>	The _answerer_ should hit return three seconds after the
>	connect.  And the _caller_ should hit return about ten 
>	seconds after the connect.  The actual time is not the 
>	factor, it is the order (answerer --> caller).  I use
>	the time as a sure-fire way of not hitting enter too soon.
>	If the caller enters before the answerer, it will not work.
>
>4.  If all went well, the screen should go blank in a few seconds
>and return you to an inactive (nothing flashing) War Room.  Then
>just wait while the computers exchange info.

I've got to the war room w/o hitting return.  After the war room, we
(calller & answerer) both get "Satellite Downlink" followed by small red
tick marks above the message.  One row of tick marks, one on the second
line, and both machines sort of lock-up.  The modems still show SR/RD
*even when they are disconnected!*.  ANy ideas?

--- Gavin
Gone Fission.          Visualize Whirled Peas!
From: brendan@vulcan.mentec.ie
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Help with Police Quest 1
Date: 22 Jul 92 09:07:46 GMT
Organization: Mentec Computer Systems, Dublin, Ireland

>> 
>>>Anyone out there old enough to remember Policequest 1? I am stuck trying to 
>>>arrest the drunken driver. Help!!
>> 
Try:   Give man field test

...and don't forget to handcuff him, or else!!!
Newsgroups: comp.sys.ibm.pc.games
From: wcsanil@superior.carleton.ca (Anil Prasad)
Subject: LOCK-UPS on Wolf (again, yeah I know...)
Organization: Carleton University, Ottawa, Canada
Date: Sun, 26 Jul 1992 06:00:26 GMT

I realize this has been discussed ad nauseum, but I've only just
downloaded Castle Wolf 3-D and it's lockup city on my 386. It
usually happens 6-10 minutes into the game.

DOes anyone know if  you need config.sys setup a specific way?

Is there some sort of memory handler it's not compatible with?

Any help is appreciated.

Thanks,

ap

Newsgroups: comp.sys.ibm.pc.games
From: mike@ftp.com (Mike Chapman)
Subject: Robosport Anyone play it?
Organization: FTP Software
Date: Mon, 27 Jul 1992 19:04:07 GMT

Anyone play this game by Maxis?  It looks like an interesting game,
especially the multi=player modes.  It says it supports Lanman, Novell, and
Netbios.  Any reviews??  

Mike
mike@ftp.com

P.S.
I am particularly interested in it's netbios compatability..

Newsgroups: comp.sys.ibm.pc.games
From: andersc@alpha.uleth.ca (Colin Anderson)
Subject: BARDS TALE 3: Lanatir's Blood?
Organization: University of Lethbridge
Date: 21 Jul 92 22:42:39 GMT

HELP!  I'm in Gelidia, through the ice tower, standing before
Lanatir's crypt, and it says "You can only enter in the name
of Lanatir's blood", or something to that effect.  What is it
looking for?  Also, if someone could direct me to where I can
ftp a walk-through (if such a thing exists), I'd greatly
appreciate it.

  AdvThanksance,
    Colin, aka  andersc@alpha.uleth.ca
From: mphall@silver.ucs.indiana.edu (Tigger)
Newsgroups: comp.sys.ibm.pc.games
Subject: Speeding up WCII...
Date: 24 Jul 92 13:52:45 GMT
Distribution: comp.sys.ibm.pc.games
Organization: Indiana University


	I could be asking these questions elsewhere, since they relate
more to my interest in trying out animation, but I'll ask here since
the immediacy with which I pursue the issue relates to WCII.
	
	I am running a 386sx/16, which is clearly a less desired setup.
I like the game and it executes well enough, especially compared to the
last computer I had (a Commodore 64) and some of its bogged-down flight
sims.

	What effects would a math coprocessor and a more sophisticated
video board than my vanilla VGA card have on the execution of the game
animations?  My own inclination is to believe the coprocessor would have
little effect and a better VGA/S-VGA card would probably be more likely
to speed things.  But I am clearly not technically minded and so am only
going by intuition.

	Responses by e-mail are fine.

	Thanks in advance,

	Mike

-- 
Michael Hall    mphall@silver.ucs.indiana.edu
"If you're not revolting against work, you're working
against revolt." - Bob Black
From: Damon_Harper@mindlink.bc.ca (Damon Harper)
Newsgroups: comp.sys.ibm.pc.games
Subject: Where are the walkthroughs?
Date: 23 Jul 92 07:22:15 GMT
Organization: MIND LINK! - British Columbia, Canada
Distribution: world

OK, I know I can get game walkthroughs from risc.ua.edu, but what directory are
they under?  (pub/???)???  And specifically, does anyone know the file name for
a Monkey Island II walkthrough?  (I want to glance at it ... I don't mind
admitting, I'm really stuck!)
Thanks.
                                                        -Damon Harper
Newsgroups: comp.sys.ibm.pc.games
From: cjohnson@tartarus.uwa.edu.au (Christopher Johnson)
Subject: Nova 9 ( any cheats?? )
Summary: The title says it all
Organization: University of Western Australia
Date: Sun, 26 Jul 1992 03:39:42 GMT

Any body have any cheats ( not tips or hints ) for Nova 9??

Chris.
--
__________________________________________________________ When Something
Christopher Johnson         |  _________________________  |can go wrong it
cjohnson@tartarus.uwa.oz.au | | Sudden decompression Sux| |Segmentaion fault
johnson@swanee.ee.uwa.oz.au |  -------------------------  |Core dumped         | I reserve the right to be totally wrong!
From: izar@shawarma.cs.huji.ac.il (Izar Tarandach)
Newsgroups: comp.sys.ibm.pc.games
Subject: Crack for Megafortress ?
Date: 26 Jul 92 15:27:35 GMT
Reply-To: izar@cs.huji.ac.il
Organization: Hebrew University of Jerusalem, Israel


	Simply fed up with entering the IFF codes. Does anyone have a crack
for it ?

--izar
From: PTYWANG@TWNMOE10.BITNET
Newsgroups: comp.sys.ibm.pc.games
Subject: KQ V. Help!
Date: 1 Aug 92 01:28:07 GMT
Organization: Ministry of Education, Computer Center NETNEWS system V2.3

Hi!
After I got into 2 out of the 3 oasis,  I will encounter a problem:
The words OUT OF HUNK! showed on my monitor and the computer reboot DOS.
What does this OUT OF HUNK mean?   Help! Help!   Thanks in advance.

                                  Sincerely,
                                  Philip    PTYWANG@TWNMOE10.BITNET
Newsgroups: comp.sys.ibm.pc.games
From: benghai@mango.iss.nus.sg (Lee Beng Hai)
Subject: prophecy of the shadow
Reply-To: benghai@iss.nus.sg (Lee Beng Hai)
Organization: Institute of Systems Science, NUS, Singapore
Distribution: comp.sys.ibm.pc.games
Date: Thu, 23 Jul 1992 05:02:20 GMT

i need some helps in this game:

1. where can i find Gerald? is he hiding in some places, can't find him in
Glade.

2. is there a way to talk to the gazer? and how to read gazer's text?

-- 

								 VOLUME 
Newsgroups: comp.sys.ibm.pc.games
From: wwong@basil.eng.monash.edu.au (WONG WAI THO)
Subject: Re: BARDS TALE 3: Lanatir's Blood?
Organization: Electrical & Computer Systems Eng. Dept., Monash Uni.
Date: Fri, 24 Jul 1992 01:05:14 GMT

In article <andersc.711758559@honte> andersc@alpha.uleth.ca (Colin Anderson) writes:

>HELP!  I'm in Gelidia, through the ice tower, standing before
>Lanatir's crypt, and it says "You can only enter in the name
>of Lanatir's blood", or something to that effect.  What is it
>looking for?  Also, if someone could direct me to where I can
>ftp a walk-through (if such a thing exists), I'd greatly
>appreciate it.

>  AdvThanksance,
>    Colin, aka  andersc@alpha.uleth.ca
It's been a long time since I played the game, what I remember roughly is 
there's a message scrawled on a wall in one of the towers something about
a person's seed or child, it's the name on that message that is required.
Sorry if it's a bit vague. If you really need it, I can dig up the notes I
made during the game.

Good Luck,
	John Wong, at wtwong@fawlty10.eng.monash.edu.au
From: nyh@gauss.technion.ac.il (Nadav Har'El)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Keen 4 memory problem...
Date: 30 Jul 92 12:03:26 GMT
Organization: Technion, Israel Institute of Technology

In article <Jul.29.11.39.21.1992.25857@gandalf.rutgers.edu>, stella@gandalf.rutgers.edu (Ricky Suave Stella) writes:
> Ok here's one I haven't seen around...  I have to disable some of the TSR's
> when playing Keen 4 cause it won't recognize my extended memory.  WHY???
> 
> I'm using dos 5.0 and himem.sys and emm386.exe noems with dos=high,umb
> 
> HELP !!! cause it's anonying disabling the mouse and stuff.  I don't have
> this problem with Wolf, BTW.
> 
> --
> ------------------------------------------------------------------------------
>  Ricardo Stella			Summer ONLY E-mail ----> rickys@hound.att.com
>  Inbound Services		All Time E-mail -> stella@gandalf.rutgers.edu
>  HO 2B-603 - (908)949-3049      ...suave...	       AT&T Bell Laboratories
I am too having problems - I am using himem.sys in dos 4.01 and keen 4 does not recognize
it! it does recognize expended memory with emm386.sys, but that takes up TONS of conventional
memory and I don't like it.
I don't understand why keen 4 sais that it accepts extended memory, yet it doesn't.
-- 
Nadav Har'El                         | ######  ########     # | <-- Sorry if
Email: nyh@gauss.technion.ac.il      |      #       #       # |    you can't
Department of Mathematics, Technion  |      #       #       # |    read Hebrew.
Israel Institute of Technology       | ########     #  ###### |    Nadav. ;)
Newsgroups: comp.sys.ibm.pc.games
From: cwilkins@irscscm.UUCP (Charlie Wilkinson)
Subject: Re: Query:WOLF3Dv1.1 map format,programs
Organization: Internal Revenue Service
Date: Tue, 21 Jul 1992 16:02:18 GMT

cwilkins@irscscm.UUCP (Charlie Wilkinson) writes:
: Hello fellow entities,
: Has anyone figured out the new map format for WOLF3D?  I did a comparison
: between v1.0 level 1 and v1.1 level 1 and I am having trouble finding
: anything to go on.  The old v1.0 format is pretty easy to follow, but ID
: apparently screwed the format all around to thwart the map reader/editor
: programs because they had some kind of contest going with things you have to
: hunt down in various levels.  I found one of these items in E2L8 and promptly
: called Apogee jst to be told they've KILLED THE CONTEST!!  ...and I can't
: read the damn maps anymore, boo hiss...  I have to assume that they killed
: the contest because somebody figured out the new map format and effectively
: "won" the contest.  So if someone could let me in on the new format or
: point me to a map reader(for v1.1) so I can resolve some puzzles that have
: been driving me nuts, I would greatly appreciate it.
: 
Maybe you guys are too busy right now programming those new map editors, but
when you get a free moment, I'm still waiting...

Thanks

--
cwilkins@irscscm.uucp                                   /======================\
uunet!mimsy!prometheus!media!ka3ovk!irscscm!cwilkins    | Micro-Sig(tm) pellet |
N3HAZ@KA3RFE.MD.USA.NA                                  |   -just add water    |
...or you can call me Charlie                           \======================/
Newsgroups: comp.sys.ibm.pc.games
From: leo@cae.wisc.edu (Leo Lim)
Subject: MY pas16 insatall disk#1 is defective!!!!
Organization: U of Wisconsin-Madison College of Engineering
Date: 22 Jul 92 19:45:09 CDT


Hi....

	My Pro AudioSpectrum 16 Multimedia system install disk #1 is defective.
I got this system a week ago. I already called media vision for disk 
replacement. But it's been a week, I haven't received yet. 

Would someone upload the install disk#1 (yes, the entire files) to some ftp 
sites or uuencoded and mail it to me? 

PLEASE i've been waiting for long.... HELP....... ARGGHHH....
I can't play games w/ my pas16 w/o these drivers......

MY 1,000,000 thanks to you.

=== Leo
Newsgroups: comp.sys.ibm.pc.games
From: schow@bqneh3.bnr.ca (Stanley T.H. Chow)
Subject: Re: civil
Keywords: civil
Organization: Bell Northern Research Ltd, Ottawa
Date: Tue, 28 Jul 1992 19:39:39 GMT

In article <9569@uqcspe.cs.uq.oz.au> albert@cs.uq.oz.au writes:
>All the cities have everything which is possible. I have landed
>my space-ship. And the year is 1856. Only 1 foreign country with
>1 city leave which I keep for trades. 

At this point, the games is pretty boring.

>Now the problem is every term each city asks for something to
>build, but I got nothing to build. If I build more armors, it says
>the population can't support that many militry units.
>By the way, I got about 77,000 units, but for 55 million people.

You can always sell stuff. I usually sell city walls or SDI.

>
>I am no where near retirement yet. So what can I do for the mean
>time.

Go to a higher level. If you can win consistantly at emperor level,
tell us how.


--
Stanley Chow            InterNet: schow@BNR.CA
Bell Northern Research  UUCP:     ..!uunet!bnrgate!bqneh3!schow
(613) 763-2831
Me? Represent other people? Don't make them laugh so hard.
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
From: langev@cbnewse.cb.att.com (steve.j.langevin)
Subject: Links386 Pro
Organization: AT&T
Distribution: usa
Date: Wed, 22 Jul 1992 16:22:55 GMT
Followup-To: comp.sys.ibm.pc.games
Keywords: Its here!

I came home to a pleasant surprise yesterday.  A package from Access
that had Links386 Pro in it.  Didn't have much time to mess with it.
Just loaded it and surprise #2, a 2nd course (Barton Creek).  Thanks
Access!  I did convert my other Links courses.  All converted with
no problem.

Overall, the graphics look really good.  The graphics on the converted
courses are not as good as the superVGA courses, but better than the
original Links courses.

Overall first impression?  Excellent, but then I did recently upgrade
to an 8MB 486DX2/50 :)

If I ever get some time to really get into it, I'll post some more
comments.


   ========================================================================
    Steve Langevin             att!iwddo1!langev            (708) 979-5949

Newsgroups: comp.sys.ibm.pc.games
From: lflchang@cayley.waterloo.edu (LARRY CHANG)
Subject: Re: CIV-vs3-mongol hordes
Organization: University of Waterloo
Date: Thu, 30 Jul 1992 01:54:02 GMT

In article <1992Jul29.162836.19056@news2.cis.umn.edu>, alberti@mudhoney.micro.umn.edu (Albatross) writes:
> In <1992Jul28.183221.961@nbivax.nbi.dk> halvorsen@nbivax.nbi.dk writes:
> 
> >What is this talk about civ version 3 making it harder to play the "mongol-horde
> >" tactic? The only thing you need to now, is to buy hanging gardens. Sure you
> >would conquer the world a couple of houndred years later in version 3. Still
> >controling the whole world(exept 1 city) is easy to do before 1AD! Then you have
> >2020 years to build your 127 cities on eath and let them grow to max size, more
> >than enough time. Surely my 462%-game is a proof of that. 
> >PS: Yes, i did play on emperor level in version 3 with 7 civilizations. And that
> >will be my last game of civilization until i see a multiplaying version.
> 
> Oh!  Oh!  You're SUCH A MAN!  *SWOON*  -thump-
> --
> Bob Alberti: Computer & Information Services U of MN | aka: Albatross | Unitar-
> E-mail     : alberti@boombox.micro.umn.edu           | Metropolis BBS | ian/
> Disclaimer : My employer does not mean what I say.   | (612) 721-1870 | Univer-
> Minnesota  : Where butter is a spice.                | BBSing as art. | salist!

I use the 'mongol-horde' tatic too.  The first thing I build is a pyramid, and 
the next one is the hanging gardens.  BTW, I usually left America out, so that
someone can disturb me once a while :)  My civilization score is much lower 
though.  Maybe I missed some important aspects in the strategy.
									Larry
From: antoniou@buitc.bu.edu (George Antoniou)
Newsgroups: comp.sys.ibm.pc.games
Subject: SIMUSEX more...
Date: 31 Jul 92 17:48:11 GMT
Organization: Boston University, Boston, MA, USA
Originator: antoniou@buitc.bu.edu


God... so much talk about simusex....

It is on a anonymous ftp site... (it is available... stella)
The version to unzip the file is also on a ftp site...
(pkz1.93a) 

To find the site... do... an archie on   simusex.zip
                                  and    pkz1.93a.exe

if you don't find it...  well you must be wee bit stupid...

giorgios [antoniou@buitc.bu.edu]
From: nadsap@skyblu.ccit.arizona.edu (Beacon)
Newsgroups: comp.sys.ibm.pc.games
Subject: HELP! Spellcasting 201 lock up...
Date: 26 Jul 92 23:18:00 GMT
Organization: University of Arizona
News-Software: VAX/VMS VNEWS 1.41

I just installed S201 and it locks up whenever the clock tower 
chimes (i.e. the dialog says "Bong, Bong, Bong..." for however
many hours have passed.

I'm running the game on a 486-33 Mhz EISA system with a Sound-
Blaster 1.5 installed.  Has anyone else had this problem, and
If so, how do I fix it?

Thanks in advance

Mike
NADSAP@CCIT.ARIZONA.EDU