HDTenEightyP/NetNews huggingface dataset:
From: margot@disuns2.epfl.ch (Joel Margot)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wiz 7 (yeah, more questions...)
Date: 11 Jan 93 08:09:22 GMT
Reply-To: margot@disuns2.epfl.ch (Joel Margot)
Organization: Ecole Polytechnique Federale de Lausanne

In article <Jan.10.22.59.38.1993.20895@trident.usacs.rutgers.edu> derry@trident.usacs.rutgers.edu (Paul Reed S.) writes:
>-- Can I get back into the graveyard in Nycallith? I've gotten out of
>the dungeon underneath (still don't know what to do with those gooey sacs),
>but I don't know if I've accomplished what Murkatos wanted me to.
>( I can't recall seeing the name Vilet Kanebe on any of the gravestones )

 ------------------------------- Spoilers... ------------------------
Seems like you managed into the graveyard. You managed also to dig one tomb
and enter the underground there. Now did you get the Tyme Bandyt statuette?
If so, use it to the the staff in the graveyard crypts. Then hold the staff
and cross the field; you'll get to the Old Temple and Vilet Kanebe's tomb.
>
>-- I got to the control computer in New City, but I can't do anything with 
>it.  The Savant Controller took a piece of it with him.  It just is blank.

You need to USE the comm-link device on the computer and type in the host and
server info you got from Nyctalinth.

Hope this helps. Joel
From: kw@doc.ic.ac.uk (K. Wong)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Indiana Jones and the Fate of Atlantis & Monkey Island II
Date: 8 Jan 1993 17:19:11 -0000
Organization: Department of Computing, Imperial College, University of London, UK.
NNTP-Posting-Host: oak8.doc.ic.ac.uk

In article <1993Jan7.205122.2624@newshost.lanl.gov> yukyuk@beta.lanl.gov (Craig B. Huffnagle) writes:
>In article <1993Jan7.170500.4889@odin.diku.dk> pesetas@diku.dk (Dennis Risvad Nielsen) writes:
>>
>>Monkey Island II:
>>How do I win the spitting contest? I have blown the horn to make the
>>spitmaster disappear and moved the flag-poles, but I still can't spit any
>>longer than the second pole. Do I have to use a special combination of
>>the strange sounds before spitting?
>
>You have to wait to spit when the wind is blowing (one of the spectator's
>scarf is waving in the breeze).

	Didn't you also have to mix drinks from the 1st island to get some
gross concoction to drink to "thicken your saliva"? Gruesome..

==============================================================================
" There's nothing dumber in the world than a man with an erection. "
				- Borric, Prince of the Blood.

Hadoken! -Ken
Newsgroups: comp.sys.ibm.pc.games
From: whheydt@pbhya.PacBell.COM (Wilson Heydt)
Subject: Re: Wiz7: New City Query (*SPOILERS*)
Reply-To: whheydt@PacBell.COM (Wilson Heydt)
Organization: Pacific * Bell, San Ramon, CA
Date: Fri, 8 Jan 1993 19:18:30 GMT

In article <123930030@hpindda.cup.hp.com> tozz@hpindda.cup.hp.com (Bob Tausworthe) writes:
>Okay, I finally bought Wiz7 (I couldn't wait for Underworld II any longer)
>and am relatively pleased with it. The data entry system is somewhat crude
>and cumbersome, but it has some interesting features too.
>
>Anyway, I finally got enough EP to battle the Rats and get to the Gates
>of New City, but the Guard asks me what my business is and won't let me
>in until I tell him. Well, what is my business??????

There you stand in inadequate armor....  When you were in the beginner
dungeon, you found a scrap of parchment.  Did you read it?  Where
would you like to go in New City?

	--HAll
-- 
Hal Heydt                    |    
Analyst, Pacific*Bell        |            You!
510-823-5447                 |    Out of the Gene Pool!
whheydt@pbhya.PacBell.COM    |
Newsgroups: comp.sys.ibm.pc.games
From: sts@mfltd.co.uk (Steve Sherwood)
Subject: Microprose F1gp Joystick Problems
Keywords: F1GP Microprose Joystick Aardvark Quickshot
Reply-To: sts@mfltd.co.uk
Organization: Micro Focus Ltd, Newbury, England
Date: Mon, 11 Jan 1993 09:26:57 GMT

I cannot get F1fgp to calibrate my joystick correctly.  Most of the time it
simply says... not enough range.  To actually get it to calibrate, I have to
not push the joystick all the way across.  This has the effect that when
driving, pushing the stick over half way turns, but push it too far and it
stops turning :-(
(The joystick is a Quickshot Warrior 5)

If my joystick is to blame, can anyone suggest a good replacement that works ?

Steve

-- 

         Extn 5543, sts@mfltd.co.uk, !uunet!mfocus!sts
+-----------------------------------+------------------------+ Micro Focus
| Just like Pariah, I have no name, |    rm -rf *            | 26 West Street
| Living in a blaze of obscurity,   |      "rum ruff splat"  | Newbury
| Need courage to survive the day.  |                        | Berkshire
+-----------------------------------+------------------------+ England
         (A)bort (R)etry (I)nfluence with large hammer

Newsgroups: comp.sys.ibm.pc.games
From: mchen@sol4.cs.psu.edu (Michael Chen)
Subject: What's up with the 3d-scrolling games?
Distribution: comp
Date: Wed, 13 Jan 1993 04:18:25 GMT

  There seem to be a bunch of 3d-scrolling games like wolf3d coming to
fruition about now.  A few dumb questions: are people writing these graphics
engines themselves, or can one get these things from somewhere?  Also, why
can't someone make one that doesn't nauseate the player after a few hours?
--
_____________________________________________________________________________
| Michael Chen			| From the depths of our most lucid horrors |
|				| spring our fond hopes and pure desires... |
| mchen@cs.psu.edu		| except what comes from HELL! :-) 7/23/92  |
\_______________________________\___________________________________________|
Newsgroups: comp.sys.ibm.pc.games
From: u108502@beta.lanl.gov (Andrew Poutiatine)
Subject: Re: Curse of the Azure bonds
Organization: Los Alamos National Laboratory
Date: Mon, 4 Jan 1993 15:45:16 GMT

In article <1020@rc1.vub.ac.be> sdkerpel@vnet3.vub.ac.be (Sven De Kerpel) writes:
>How do you get past those rooms full of Clerics or MU's in the maze full of 
>salamanders.

It isn't easy, but possible.  First off you don't need to get past them, it 
is only a room, and there is nothing of interest in either one that you 
haven't found already.  If you have a minor globe of invulnerability spell
or scroll, and a fighter/magic user, this is ideal.  Cast the spell, and 
have the rest of the characters flee from the room, until all of the 
nasty offensive spells are used up.

Another technique is to flee the room, and remain in a position such that you
can send many fireballs into the room, but are not in a direct line of sight
of the drow.  The main problem is that they won't stay put, and drow aren't
too affected by magic.
Good luck!
-Andrew  
Newsgroups: comp.sys.ibm.pc.games
From: kevinlu@yoyo.cc.monash.edu.au (Kevin Lu)
Subject: Re: Front Page Sports Footy
Organization: Monash University General Access Unix
X-Newsreader: TIN [version 1.1 PL8]
Date: Tue, 12 Jan 1993 01:34:05 GMT

Sean Camanyag (pyrite@qed.cts.com) wrote:

> You might want to pick up a few things to make FPS:Football more realistic; 
> A set of great game plans (FPSPLAN4.ZIP), the league file with the real NFL 92
> season players and stats (NFL92.ZIP), and a player/league/team editor
> (FPEDIT32.ZIP).  They're all available on Sierra/Dynamix's BBS...


Does anyone know where i can pick these up off internet?


--
  +----------------------------------------+-------------------------------+
  |  Kevin Lu                              | Monash University             |
  |  Email: kevinlu@yoyo.cc.monash.edu.au  | Clayton, Victoria             |
  |                                        | Australia                     |
Newsgroups: comp.sys.ibm.pc.games
From: rmg53668@uxa.cso.uiuc.edu (Ryan M. Grant)
Subject: Re: Strike Commander Pix in PC Entertainment - WOW!
Organization: University of Illinois at Urbana
Date: Thu, 7 Jan 1993 21:17:43 GMT

scotts@cpqhou.se.hou.compaq.com (Scott Shaffer @ Compaq Computer Corp.) writes:

>> Is that a tanker I see?  possibly IFR?
>Whoa, now that would make the game cool.  I'm just always amazed that nobody
>has thought this would be a nice piece of realism to add to a game. 

It's not realism when you're flying an Air Force plane.

>Don't all Navy planes leave the deck mostly
>empty and are forced to refuel immediately after takeoff (I think its so the
>plane is less likely to leak fuel and explode on the flight deck)?

>Anyway, in flight refueling is my wish for any future flight sims out there...

Well I'd save it for Navy planes.  As I understand it SC is an F16 game.


- Ryan Grant
Newsgroups: comp.sys.ibm.pc.games
From: obrien@netcom.com (No parking EXCEPT FOR BOB)
Subject: Re: Looking for good Bridge program
Organization: Netcom Online Communications Services (408-241-9760 login: guest)
Date: Thu, 7 Jan 1993 08:40:29 GMT

johnk@cs.utexas.edu (John Knutson) writes:
>
>I'm looking for a Bridge game for my PC, and I was wondering if anyone
>out there had any reccommendations (good or bad) for any.
>PD/shareware would be good, but commercial games are fine also.
>

I've tried three:

A coworker bought the one with Omar Sharif's name attached to it, and
we were disappointed.  The play is fair, but the 'opponents' are
kind of hard to figure out.  Exactly what conventions they play by does
not seem to be determinable, and all the file save and load functions
do not work, so you have to make notes by hand if you get an interesting deal.

Then I bought one the name of which I've forgotten, but it was
buggy and I took it back to Egghead.  When I get my 486 in a few days
I'll be able to read my notes on what it was...  If anybody *really* needs
to know. (I'm using my Mac now, got rid of the 386 already)

I traded it for "Micro Bridge Companion" which does *not* have impressive
graphics, but does play well.  I've found what *I* wanted, which is a
program good enough to keep my interest through a lunch hour, and
reliable, consistent, and intelligent enough to make me think I'm learning
better play as I use it.

	Bob
--
From: S_MARTIN@IRAV22.ira.uka.de (|S| Ralf Martin)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wiz7 Help! <<MUNKHARAMA>>
Date: 11 Jan 1993 12:43:30 GMT
Organization: University of Karlsruhe, FRG
Distribution: world
NNTP-Posting-Host: irav22.ira.uka.de
X-News-Reader: VMS NEWS 1.25

In <1993Jan11.022943.22712@ccds3.ntu.edu.tw> yy@stdank.as.ntu.edu.tw writes:

> Help! 
> 
> 	I am stummped at what to say to the well of Munkharama ! 
> 
> 	 What do I need to shout to the well? Is the answer  name
> 
> 	of builder of the temple? Or something else? 
> 
> 	Please e-mail me. Please!
>
        What's small and wheight's down your pocket
        so you normaly prefer it printed on paper?
        What was the most idiotic invention of 
        the Phoenizians if you don't call it money?
        If I have to get more clearly I'll have to
        erase what you have written about the 
        act of God.

        Alter Ego
From: piercck@wkuvx1.bitnet
Newsgroups: comp.sys.ibm.pc.games
Subject: GAMES 4 SALE
Date: 13 Jan 93 04:32:49 GMT
Organization: Western Kentucky University, Bowling Green, KY



Games For sale  or Trade :.......

  Gunship 2000   3.5"        box and docs  -------- $25  +s/h
  A10 Tank killer   3.5"     box and docs  -------- $20  +s/h

 all are in good condition and come with all docs.........



-- 

                                            Thanks,      
                                              KP

 /////////////////////////////////////////////////////////////////////////
|      Western Ky University          |  Why do stores that say they      |
|     Home of the Hilltoppers         |  never close, have locks on the   | 
|      PIERCCK@WKUVX1.BITNET          |  doors ?        GALAGORE-VH1      |
 /////////////////////////////////////////////////////////////////////////
Newsgroups: comp.sys.ibm.pc.games
From: smb@col.hp.com (Sam Bauer)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Ultima Underworld 2
Date: 7 Jan 1993 17:32:38 GMT
Organization: HP Colorado Springs Division
NNTP-Posting-Host: hpctdib.col.hp.com

hyiu@terapin.com (Henry Yiu) writes:
> In article <C0Fnys.1Gn@dunaad.co.uk>, dan@dunaad.co.uk (Dan Hunter) writes:
> >
> >Hi, could sombody tell me what kind of PC you need to play this game 
> >specificaly if it will run on a 386 20.
> >Thanks in advance,
> >DAN
> >

Does anyone really have this game yet?  Has it been released?  Where
can you get it and for how much?

-Sam
Newsgroups: comp.sys.ibm.pc.games
From: roholdr@ccu.umanitoba.ca (R Ross Holder Jr)
Subject: Re: Falcon3.0 help Pirated???
Organization: University of Manitoba, Winnipeg, Canada
Date: Mon, 4 Jan 1993 15:16:06 GMT

In <72818@cup.portal.com> Bob_BobR_Retelle@cup.portal.com writes:

>For a definitive answer as to whether the copy of Falcon 3.0 that came
>"pre-installed" on a computer was pirated or not, why not give
>Spectrum Holobyte a call, explain the situation, and ask for a manual..?

A) I doubt Spectrum-Holobyte is in the business of offering sound legal
   counsel, and

B) it runs against their own financial interest to sell manuals without
   the rest of the package.

For these reasons they're not likely to be terribly sympathetic.  Making
such a request of them would not only be a decisive waste of time, but could
result in their taking legal action - though I admit this unlikely.
-- 
R. Ross Holder, Jr.    INTERNET: roholdr@ccu.umanitoba.ca   (Winnipeg, Manitoba)
Department of Philosophy   ---Season's-Greetings---   The University of Manitoba
--------------------------------------------------------------------------------
DISCLAIMER: The views I express are not neccessarily those of the U of Manitoba.
Newsgroups: comp.sys.ibm.pc.games
From: mrmarcel@eos.ncsu.edu (Mike Marcelais)
Subject: Re: W7:HOW DO YOU LOAD THE MUSKETS?
Organization: North Carolina State University
Date: Thu, 7 Jan 1993 14:27:46 GMT

In article <1993Jan6.184355.7133@gw.wmich.edu>, x86baumstark@gw.wmich.edu writes:
|> 	I have the skill of firearms and i've practiced at the fireing
|> range in the umpani city but i get into combat and it says weapon not loaded
|> .  I've tried to load it, i've got shot and powder but it won't let me load
|> it.  HOW DO YOU LOAD THE DAMN MUSKETS?  I got my skill up to 10 does it
|> have to be higher.  I'm so sick of this game it doesn't tell you everything
|> in the rulebook, and it's really hard to kill some things.  It also doesn't
|> let you carry a whole lot.  I'm beginning to drop things hoping I won't need
|> them further down the line.  
|> 
|> 	Any help would be appreciated.
|> 

Merge the musket with the shot/powder

|> 



-- 

+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+
From: rod@cats.ucsc.edu (Rodrick Su)
Newsgroups: comp.sys.ibm.pc.games
Subject: UW 2 help on Proctor Loth's Tomb needed.
Date: 13 Jan 93 03:15:15 GMT
Distribution: na
Organization: Tigana Restoration Inc.
NNTP-Posting-Host: si.ucsc.edu


Spoilers 

	After slugging through numerous traps etcs.  I have reach the
	fourth level of the Tomb.  I have destroyed the first two liche
	guard on that level.  What I cannot find is the final resting place
	of the King and the third liche.  All I can find is a set of strange
	gaps and something that claimed to be outerspace.  Help is greatly 
	appreciated.

-- 
[ Rodrick Su           [ If at first you don't succeed, well, so much for    ]
[----------------------[ skydiving.                                          ]
[ rod@cats.ucsc.edu    ]------------------------[ ``Games of the Hangman''   ] 
[ rod@ucscb.ucsc.edu   ]------------------------[   Victor O'Reilly          ]
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Stunt Island crack and patch!
From: Murray_Moffatt@kcbbs.gen.nz (Murray Moffatt)
Date: 8 Jan 93 23:55:09 GMT
Organization: Kappa Crucis Unix BBS, Auckland, New Zealand

>jgreely@morganucodon.cis.ohio-state.edu (J Greely) says:

>In which version?  Have you installed the patches from the Disney BBS,
>or do your programs only work for the out-of-the-box game?  

I haven't been on the Disney BBS (it would be a long distance call for 
me, as I'm in New Zealand).  What problems do the patches fix?  My copy 
seems to run perfectly ok...

Newsgroups: comp.sys.ibm.pc.games
From: bhv@areaplg2.corp.mot.com (Bronis Vidugiris)
Subject: Re: Comanche: Maximum Overkill
Organization: Motorola, CCR&D, CORP, Schaumburg, IL
Date: Thu, 7 Jan 1993 10:50:35 GMT

In article <137950027@hpfcso.FC.HP.COM> rauchfuss@hpfcso.FC.HP.COM (Brian Rauchfuss) writes:
)In comp.sys.ibm.pc.games, jcberger@grasp1.univ-lyon1.fr (Jean-Claude Berger) writes:
)
)> From what I have read on the box, Commanche would only play the
)> music (without other sounds) if one haves only an Adlib card.
)> Is it true ?
)
)It sounds good on my SoundBlaster Pro, with pretty nice speech.  
)(Wingman: "Get that damn laser out of my eyes!")

Yep.

One other note - if you have a slow system and are using a Soundblaster,
turning off all sound and music makes the game play much faster.  Of course,
it's harder to play that way.  It'd have been nice if they would put up
text messages for things like 'incoming' and 'target destroyed', though
at least for incomming you can watch the threat detection and display.
Best is a faster system, natch.

I played the game on a friends system which is 33mhz with cache, and it
was a much more challenging game than it was on my old 16mhz no-cache
system.  On my system, I can easily fly through the narrow canyons at
full throttle - on his sytem, I crash into the walls when I try that, and
have to reduce speed.
Newsgroups: comp.sys.ibm.pc.games
From: swkgohw@nuscc.nus.sg (Sir Launcelot Du Lac)
Subject: Re: What is the best role playing game available now?
Organization: National University of Singapore
X-Newsreader: Tin 1.1 PL4
Date: Tue, 5 Jan 1993 02:38:05 GMT

Well met Marco,

stukh2@wsinfo11.info.win.tue.nl (Marco Kemper                    and Berry v.d. Wijst (students of Kees Huizing)) writes:
: 
: After playing a lot of war games, my interest in moving
: to RPG. I haven't played one yet, only saw some games
: at a computer meeting. They looked very interesting!
: 
: So if you think that you're the only one who
: really knows what the best RPG is, send me some mail about it, OK?
: 
ULTIMA!!! No doubt about it!  Which episode?  ALL of them!! :):)

If thou art also a wargamer like myself, then thou wilt also like the AD&D
Gold Box line, the combat system is like a miniatures wargame

*************************************************************************
*  Sir Launcelot Du Lake		*  Whoso pulleth out this	*
*  Avatar & Knight of Britannia		*  sword of this stone and	*
*  Internet: swkgohw@nuscc.nus.sg	*  anvil, is rightwise king	*
*  Bitnet  : swkgohw@nusvm.bitnet	*  born of all England.		*
*************************************************************************
*  I am Herne the Hunter, and thou art my son.  Take thee Albion, one	*
*  of the seven Swords of Wayland, and string thee this bow, for the	*
*  Hooded Man returns to the forest.		-  Lord of the Trees	*
*************************************************************************
Newsgroups: comp.sys.ibm.pc.games
From: europa@eng.umd.edu (Tae Hun Kim)
Subject: Question on Champions of Krynn!!!
Date: Sat, 09 Jan 93 16:04:08 GMT
Organization: University of Maryland

This is an old game, but if anyone can help, I'd appreciate it... I am stuck in
one mission where I have to retrieve the Dragonlance from Gargath. I have searched just about everywhere in that town and come up with nothing. How can I find
this and who do I have to fight? If you can kindly E-mail me with some help,
I would appreciate it... Thanks in advance.
From: S_MARTIN@IRAV22.ira.uka.de (|S| Ralf Martin)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: wiz7 - crusader test part 1
Date: 11 Jan 1993 12:09:10 GMT
Organization: University of Karlsruhe, FRG
Distribution: world
NNTP-Posting-Host: irav22.ira.uka.de
X-News-Reader: VMS NEWS 1.25

In <timp.726726423@extro.ucc.su.OZ.AU> timp@extro.ucc.su.OZ.AU writes:

> I am sure that the answer is obvious and simple, etc..., but what is
> the answer to the question in part 1 of the crusader test in the city of
> the sky ?
> 
> spoilers welcome
>

All the choices the statue gave you are titles,but he ask's you for
his NAME! Remember that one? If not try your handbook.
 
PHOONZANG
From: plishka@wurzburg.cs.uofs.edu (Rich Plishka)
Newsgroups: comp.sys.ibm.pc.games
Subject: +++ WANTED - Wolf 3D/SOD
Date: 12 Jan 93 20:28:51 GMT
Organization: Department of Computing Sciences


I've gone thru the shareware versions & am looking for used copy of either
Wolf3D of Spear.. if you've got a copy you're 'tired' of, drop me a note

rich
From: ip001b@uhura.cc.rochester.edu (Ivan Pulleyn)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Aren't you worried?
Date: 7 Jan 93 04:42:13 GMT
Organization: University of Rochester (Rochester, NY)

In article <1993Jan6.195528.62507@cc.usu.edu> sl3nf@cc.usu.edu writes:
>
>	I've noticed a lot of people on this group posting or asking for cracks
>for games.  I've done my share of hacking/cracking, but isn't anyone worried
>about the problems involved with blatantly telling everyone that you want to do
>something illeagal?  Jail terms are a possibility for copywright violations.

  Altering your own software, so you don't have to type in the write-protect
codes is no more illegal than ripping a page out of one of your own books. 
Of course there are those who use these cracks for pirated games, but I can
assure I am not one of them. (?)








-- 
	+----------------------------------------+
	| Ivan Pulleyn - University of Rochester |
	| E-mail - ip001b@uhura.cc.rochester.edu |
	+----------------------------------------+
From: cjt@hpfcso.FC.HP.COM (Craig Tanner)
Date: Wed, 6 Jan 1993 23:37:46 GMT
Subject: Prince of Persia level 8 hints.
Organization: Hewlett-Packard, Fort Collins, CO, USA
Newsgroups: comp.sys.ibm.pc.games

Any hints on Prince of Persia Level 8???  I have climbed down to the lowest
level, moved all the way to the right, and can't jump to the shelf on the 
right side of the chasm.  I've tried most variations of running jumps, 
hanging, etc.  Is there another way?

One more thing.....Has anyone had any luck with game pads or joysticks when
playing P of P on a 486 >25mhz?  The prince constantly jumps as if pushing
key pad "8" even when the joystick is idle on my system.

Thanks in advance for the help!!

Craig Tanner
Newsgroups: comp.sys.ibm.pc.games
From: v133q3xc@ubvmsb.cc.buffalo.edu (Jeffrey J Miller)
Newsgroups: comp.sys.ibm.pc.games
Subject: Civilization freezes on me
Date: 10 Jan 93 19:42:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

I got Civilization for the IBM for Christmas and
it was alright for a week. Then I tried to change 
what one city was producing, and it froze. The 
little box on the left appeared but not the big
box or the right-hand box. I had to turn the computer off.
This has happened on several of the seperate games
  I was playing on Civiliazt
I was playing on Civilization. It is not pirated.
It was bought at Babbages. A friend who is a CS
major said that maybe it has a bug, and he said he would
give me a new kernal for it. He did not elaborate on it.
I tried making it run off of a syatem boot disk, but
I could not get the mouse to work even though it should
have worked. I sent a letter to the MPS account on Prodigy
so hopefully they can tell me what to do. I have a PS1.
Newsgroups: comp.sys.ibm.pc.games,soc.culture.china,soc.culture.hongkong,soc.culture.taiwan