HDTenEightyP/NetNews huggingface dataset:
From: paulsen@eniac.seas.upenn.edu (Brian Paulsen )
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: Borgs
Date: 15 Apr 92 00:18:04 GMT
Followup-To: alt.games.xtrek
Organization: University of Pennsylvania

In article <1992Apr14.181615.18820@athena.mit.edu> kring@athena.mit.edu (David C Kring) writes:
>I sense a lot of hatred for borgs from veteran players out there.  I believe
>this is due to the fact that you are simply used to playing "human" clients.
>
>Personally, I love to play borgs as long as all users have essentially similar
>ones.  The problem with borgs only comes form disparity.
>
>If there can be a realistic simulation of space combat, a "borg" is more
>realistic.  What captain would try fighting a FTL velocities with a ultra-tech
>ship without access to fine computer aids and a crew who knows how to aim his
>weapons for him.   To me the beauty of xtrek lies in strategy and basic
>operation tactics, not dextrous application of a mouse.
>
>You will have to excuse me if I get irritated at "humans" who complain
>about "borgs" on non-human servers.
>
>	
>					Captain Lucky Starr

I suspect that almost all really top notch players have used a borg at some
point.  I actually wrote one (not tough to do, but very time-consuming).  If
you wish to play a borg on a borg-server, more power to you.  However, you
really ARE missing some strategy in the game.  Plasmas are stupid to use, and
cloaking is almost pointless.  Ogging a borg is extremely difficult.

I found that most borg users are happy when they are borgs and the opponent is
not.  Try playing a game when EVERY person (or every opponent) is a borg.  The
game changes dramatically.

BTW: I used to make the same argument that you did.  "Borgs don't really change
the game."  Personally, I will play any non-borg game over any borg game.  The
sad fact is that borgs do change the game.  Also, the thrill of beating top
notch players when you are in a borg doesn't exist.  If you were to beat
Admiral West when you are not in a borg, you really did something.  If you beat
him using a borg, it's not nearly as impressive.

Finally, if you are going to use a borg, learn how to shoot on your own and
how to det your own torps.  The shooting on your own is crucial agaisnt good
players.  Hint for non-borg users, when the borg fires at you, pressor him
away.  Usually, the torps will miss.

My personal advice is for you to play on bronco for a couple nights.  There are
usually some very good players in the game.  This will help show how good
players do without borgs.  There are also usually some clueless people in.
This will help you get kills so that you can help your team.

Again, I want to apologize for making the Sunborg public.  That was pretty
stupid.

Brian
Commodore FreeKill - 4*DI
Flt. Capt FreeKill - 1*DI
Admiral deathstar - 1*DI in a borg - Hmm.  wanna bet that borgs don't change
	the game?

Xref: sparky alt.games.xtrek:3669 rec.games.netrek:213
From: rone@corvus.usc.edu (Man on a Mission)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: Newbie FAQ
Date: 6 Apr 1992 17:38:21 -0700
Organization: University of Southern California, Los Angeles, CA
Distribution: na
NNTP-Posting-Host: corvus.usc.edu

In article <rivc7INNfer@agate.berkeley.edu> tom@ocf.berkeley.edu (Tom Holub) writes:

>The Scam sources are the sources from scam.berkeley.edu, the original
>archive site.  Also know as "plain vanilla."  These are probably
>good sites for a beginner; bezier and calvin are the best places
>amongst them to find t-mode.

Yes and no. "The anarchy server" as a friend calls it, calvin can be quite
unfriendly at times if you're unlucky.... so if you go to calvin and no one
seems to care, don't fret. It may just be that they're not reading their
messages. Go out there and get a kill. :-)

-- 
"And please bless Grandma, and Grampa..."	  ,----------- Ron A. Echeverri
"...And please, give me a million dollars,	  | BSAE 1994 Univ. of So. Cal.
 and, *chuckle* oh yeah, huge pectoral muscles."  `---------------\  MUDaholic
	- Ren and Stimpy, "The Littlest Giant"			   \___________
Xref: sparky alt.games.xtrek:3662 rec.games.netrek:202
From: skaven@milton.u.washington.edu (William Gilliland)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: CLASH OF THE TREK-TITANS '92
Summary: Not so fast kemosabe...
Date: 6 Apr 92 22:10:29 GMT
Organization: University of Washington, Seattle

In article <rq96gINN76e@chester.ksu.ksu.edu> yohan@chester.ksu.ksu.edu (Jonathan W Newton) writes:
>
>                                     As for galaxy class ships detracting from
>the game, I say: 1) Everyone has access to them so there is no unfairness.
                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^

   Is the galaxy client available for Silicon-graphics Indigos?  If not, would
it be possible to port it?

-Capt Hotzektel (calvin)
From: botelle@eniac.seas.upenn.edu (Justin R. Botelle)
Newsgroups: alt.games.xtrek
Subject: Re: DUKE #1
Date: 8 Apr 92 16:04:18 GMT
Article-I.D.: netnews.73253
Organization: University of Pennsylvania

In article <2266@news.duke.edu> jhammond@acpub.duke.edu (John Kirk Hammond) writes:
)     Duke might not rule in INL, but Duke is #1 basketball!!!
)
)                             DUKE
)
)                              #1

Can you say RECRUITING??!
Xref: sparky alt.games.xtrek:3732 rec.games.netrek:581
From: paulsen@eniac.seas.upenn.edu (Brian Paulsen )
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: Hector
Date: 12 Apr 92 01:30:25 GMT
Followup-To: alt.games.xtrek
Organization: University of Pennsylvania

In article <1992Apr12.011258.278461@cs.cmu.edu> hde+@CS.CMU.EDU (Herbert Enderton) writes:
>Is Hector the first non-CMUer to make Admiral on bronco?
>I seem to recall a post from Terence a few months ago saying
>no one outside CMU had even made Commodore there.
>(I don't count those that inherited their rank from the
>sequent database
>
>Congratulations Admiral Hector!

Congratulations are in order, I admit.  I'd also be interested in hearing the
rank of the top 100 players...  It would bevery interesting.  Also, seeing the
ratings would be interesting as well.

Am I the second non-CMU Commodore in bronco?

FreeKill




Xref: sparky alt.games.xtrek:3730 rec.games.netrek:572
From: hde+@CS.CMU.EDU (Herbert Enderton)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: Hector
Date: 12 Apr 92 01:12:58 GMT
Organization: Carnegie Mellon University

Is Hector the first non-CMUer to make Admiral on bronco?
I seem to recall a post from Terence a few months ago saying
no one outside CMU had even made Commodore there.
(I don't count those that inherited their rank from the
sequent database.)

Congratulations Admiral Hector!

 -- Rear Adm. Red Shirt
Newsgroups: alt.games.xtrek
From: lamontg@milton.u.washington.edu (Lamont Granquist)
Subject: Re: PLEASE answer these non-newbie questions.
Organization: 'Operation: Mindcrime'
Date: Fri, 10 Apr 1992 21:47:04 GMT

fadden@uts.amdahl.com (Andy McFadden) writes:
>In article <2316@news.duke.edu> jhammond@acpub.duke.edu (John Kirk Hammond) writes:
>>1)  Is UDP worth it?  I've downloaded one of the preliminary clients,
>>and I found no change in lag at Bronco.  Does it make a difference?
>>I'm so used to lag that when I tried 7 updates at Duke's home game, I
>>couldn't hack it and had to go back to 5...
>
>This may be a silly question, but did you turn UDP on...?

Question:  Do you also need to turn UDP sequence checking off to get
significant benefits from it?

-- 
Lamont Granquist  lamontg@u.washington.edu  (anon: ap.4497@layout.berkeley.edu)
University of Washington, Seattle.    Disc: if UW ever finds out what I post... 
alt.drugs FTP site: milton.u.washington.edu[128.95.136.1] dir:/public/alt.drugs
               For quotes and other useless info see my .plan
Xref: sparky alt.games.xtrek:3693 rec.games.netrek:276
From: epa@cis.ksu.edu (Eric P. Armstrong)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: Galaxy clients (was Re: CLASH OF THE TREK-TITANS '92)
Date: 7 Apr 92 23:40:00 GMT
Organization: Kansas State University
NNTP-Posting-Host: aleph.cis.ksu.edu

terence@bronco.ece.cmu.edu (Terence Chang) writes:

>In article <epa.702611189@aleph.cis.ksu.edu> epa@cis.ksu.edu (Eric P. Armstrong) writes:

>I haven't released any client sources, unless you snagged them indirectly
>off of AFS -- there is only a "bronco server".  As far as I know there are
>pure vanilla scam clients which are recognizable by the following known bugs:
My mistake....I thought Joe had updated the sources to the most
current client.  :-(

>  - doesn't recognize color.red in .xtrekrc
This works.
>  - doesn't recognize italicfont in .xtrekrc
What is italicfont used for?
>  - changes external border color (not guaranteed to work under X11R4)
This works.
>  - displays scout's max etmp as 120 instead of 100
Seems to be be server specific.
>  - stats window bar graphs not cleared after a refit
I don't see any problems.  Never use the stats window though.
>  - doesn't get along with window managers at all
Gets along with twm quite nicely.
>  - has a char *buf[80] that's really a char buf[80]

The client also has the ability to allow players to enter as an
independent player (netrek.cis.ksu.edu is the only server that this
works for so far that I know of)  Has visible tractors/pressors. (when
they work)  The independent team bitmaps are included.

-- 
Eric P. Armstrong        epa@cis.ksu.edu        cis.ksu.edu!harry!rtfm!epa
       "I plead the fifth, because I'm too dumb." -- Karl S. Hagen
Xref: sparky alt.games.xtrek:3648 rec.games.netrek:172
From: skaven@milton.u.washington.edu (William Gilliland)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: INL - borgs and bots
Date: 6 Apr 92 06:16:11 GMT
Organization: University of Washington, Seattle

Now that's an idea... the Intercollegiate Netrek Programmer's League.  Have 8-
robot teams compete.  No human play at all.  Sort of like the commercial game
"Omega."

Capt. Hotzektel (calvin)
Lt. Com Whap-a-mole! (Foghorn -- 3.2 offense!)
Xref: sparky alt.games.xtrek:3667 rec.games.netrek:210
From: epa@cis.ksu.edu (Eric P. Armstrong)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: CLASH OF THE TREK-TITANS '92
Date: 7 Apr 92 00:11:05 GMT
Organization: Kansas State University
NNTP-Posting-Host: aleph.cis.ksu.edu

mikey@sgi.com (Mike Yang) writes:

>In article <1992Apr6.221029.8938@u.washington.edu> skaven@milton.u.washington.edu (William Gilliland) writes:
>>   Is the galaxy client available for Silicon-graphics Indigos?  If not, would
>>it be possible to port it?

>If someone points me to the source, I can build it for SGI machines
>and make it available via ftp.  Is the galaxy client a proper superset
>of the standard client?  Or do I have to provide versions of both?

The current client on ftp.cis.ksu.edu:/pub/Games/netrek/galaxy.client.tar.Z
is 100% compatible with standard servers. 

>-----------------------------------------------------------------------
>                 Mike Yang        Silicon Graphics, Inc.
>               mikey@sgi.com           415/335-1786


-- 
Eric P. Armstrong        epa@cis.ksu.edu        cis.ksu.edu!harry!rtfm!epa
       "I plead the fifth, because I'm too dumb." -- Karl S. Hagen
Xref: sparky alt.games.xtrek:3731 rec.games.netrek:574
From: botelle@eniac.seas.upenn.edu (Justin R. Botelle)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: Hector
Date: 12 Apr 92 01:14:01 GMT
Followup-To: alt.games.xtrek
Organization: University of Pennsylvania

In article <odtscQW00Voo189ZFI@andrew.cmu.edu) nm0w+@andrew.cmu.edu (Nanci Ann Miller) writes:
)
)Hector.....
)
)You may be decent, but are you respected??  Would anyone
)ever say, "Wow!  I just took their home planet underneath
)Hector!  I must not be that bad after all!!"? 
(it's not true, never, never, oh -- hypothetical *blush*
) Maybe this
)is the point that people are trying to make....
)
I was not bragging, merely defending myself, and I really do not think that
I did anything impressive since neither of the two people I mentioned were
orbiting the planet at the time, and I did not even mean to take planets, 
but I got bored of trying to raise my offense on your LPS.

Now as far as respect is concerned, I feel no great need to impress those 
in the netrek audience
(unless of course, one of them turns into my prof -- 8^] the cheshire grin.  
)Nanci
)
)Admiral EEK!!
)Commodore Ladyhawke
)Flt. Capt. Igloo

Justin	    botelle@eniac.seas.upenn.edu, (NEXTMAIL)@quantum.sas.upenn.edu
(SS Botany Bay, Hector, Whole Wheat, base ogg)

"It is a common failing of man not to take account of tempests during fair
weather"  Niccolo Machiavelli.

"Finally the Vegetarians-Are-Imperious Myth:  Vegetarians are self-righteous,
judgmental proselytizers who make vegetarianism an issue with anyone, anytime,
any place.

Reality:  Sure, we put you unfeeling, know-nothing, meat-eating murderers on
the defensive.  But how can you go on eating meat when we've told you time
and again how the animals are mistreated, how eating meat can kill you, how
it depletes the rain forests, how it hurts the environment, how.... Sorry, got
a bit carried away there."  Vegetarian Times (03/90-41)  
      ====\ __                 / *                   * /
     |	   \  |=======+)      / *  The WHOLE Happy  * /
{8-)--     ]] |              / *                   * /
     |     |__|=======+)    / *        Camper     * /
      ====/                / *                   * /
	  
           
Xref: sparky alt.games.xtrek:3677 rec.games.netrek:224
From: sr26+@andrew.cmu.edu (Stephen Alexander Racunas)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: CLASH OF THE TREK-TITANS '92
Date: 7 Apr 92 02:10:58 GMT
Article-I.D.: andrew.UdsEGmi00aw9Ethl9m
Organization: Fifth yr. senior, Electrical and Computer Engineering, Carnegie Mellon, Pittsburgh, PA

It was mentioned that the time spent refueling made Bronco-style games boring.

Hmmm.  I know a really quick way to get ALL of your fuel back.  And, did I
mention?  you get full shields and all of your damage repaired for Free!

How can I get in on this bonus deal, you might ask ?

Hold still, and don't watch your galactic...



Val Ckurai
Organization: Sophomore, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: alt.games.xtrek
Date: Wed,  8 Apr 1992 02:25:47 -0400 
From: Court Demas <cd2a+@andrew.cmu.edu>
Subject: Re: DUKE #1
	<ku4u3hINNskm@skat.usc.edu>

Excerpts from netnews.alt.games.xtrek: 7-Apr-92 Re: DUKE #1 Man on a
Mission@skat.us (836)

> >     There is no question who the NCAA 1992 National Champions are:
> >                             DUKE
> >                              #1


> Hey, moron. Get the HELL off of alt.games.xtrek

aren't we anal now..

> Followup to the appropriate newsgroup.

ha!  alt.analness????

> -- 
> "And please bless Grandma, and Grampa..."	  ,----------- Ron A. Echeverri
> "...And please, give me a million dollars,	  | BSAE 1994 Univ. of So. Cal.
>  and, *chuckle* oh yeah, huge pectoral muscles."  `---------------\  MUDaholic
> 	- Ren and Stimpy, "The Littlest Giant"			   \___________


Xref: sparky alt.games.xtrek:3738 rec.games.netrek:659
From: tundra@conquest.ksu.ksu.edu (Daniel Gene McDaniel)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: Hector
Date: 13 Apr 1992 14:13:32 -0500
Organization: Kansas State University
Distribution: world
NNTP-Posting-Host: conquest.ksu.ksu.edu


In article <1992Apr12.011258.278461@cs.cmu.edu>, hde+@CS.CMU.EDU (Herbert Enderton) writes:
>Is Hector the first non-CMUer to make Admiral on bronco?
>I seem to recall a post from Terence a few months ago saying
>no one outside CMU had even made Commodore there.
Maybe no one wants too?
>(I don't count those that inherited their rank from the
>sequent database.)
>
>Congratulations Admiral Hector!
>
> -- Rear Adm. Red Shirt
Bronco is fun though...

===============================================================================
--Tundra/Dan | "Scum rises to the Top.... Slime sinks to the bottom..."
             |            -- Camel 1992 
===============================================================================
From: fadden@uts.amdahl.com (Andy McFadden)
Newsgroups: alt.games.xtrek
Subject: Re: UDP INL server test: post-game show
Date: 16 Apr 92 18:37:54 GMT
Organization: Amdahl Corporation, Sunnyvale CA

In article <SPOT.92Apr16132818@FORTRAN.FOX.CS.CMU.EDU> spot@CS.CMU.EDU (Scott Draves) writes:
>>>>>> On 16 Apr 92 16:48:43 GMT, leonard@mimsy.umd.edu (Leonard Dickens) said:
>Leonard> [Note: followup if at all directed to alt.games.xtrek.  I
>Leonard> concur with whoever it was that posted the idea that we
>Leonard> should keep drivelous boasting type posts there, and reserve
>Leonard> rec.games.netrek for posts of more general interest.]
>
>no, keep the boasting here.  if we need more groups, we should CFV and
>do it right.  something like

Yup, absolutely, keep it HERE.  Guess Scott missed the followup line...

>			conform
>scott draves		deform
>spot@cs.cmu.edu		explode

Your explode is sliding.



BTW, I'm better than everyone else.  Really.  I mean, how many of you can
claim to have destroyed me?  Hmmm...?

(How many of you would know who the hell I am when I'm playing...?)


Team Amdahl is #1!!  Undefeated, and likely to stay that way!

-- 
fadden@uts.amdahl.com (Andy McFadden)
[ Above opinions are mine, Amdahl has nothing to do with them, etc, etc. ]
Xref: sparky alt.games.xtrek:3710 rec.games.netrek:482
From: jhammond@acpub.duke.edu (John Kirk Hammond)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: PLEASE answer these non-newbie questions.
Date: 10 Apr 92 04:31:20 GMT
Followup-To: alt.games.xtrek
Organization: Duke University; Durham, N.C.

1)  Is UDP worth it?  I've downloaded one of the preliminary clients,
and I found no change in lag at Bronco.  Does it make a difference?
I'm so used to lag that when I tried 7 updates at Duke's home game, I
couldn't hack it and had to go back to 5...

2)  Do detting an enemy team's torps on their ships do them damage?
I've never noticed it doing this.  This could prove veerrryy
interesting.

3)  Why post places where one get a borg client?  When I was on RWD
one night, and I, MUCUS, West, and Willy, were the only ones left,
we checked Bronco for borgs.  Too many.  Obviously, people DO play
borgs, but why can't there be MORE HUMAN servers?  Many clueful
players (not all by any standard) prefer to play human.  I AM NOT
trying to restart this old controversey...I'll just kill articles
concerning the ethics of borgs :).

4)  Is there any possible way to beat an extremely clueful BB without
running away at an angle and pressoring, while firing torps and
phasering?  I'm talking about those annoying guys like OffensiveTackle
who just rush you at warp 8... :)

-Lance
Xref: sparky alt.games.xtrek:3683 rec.games.netrek:236
From: terence@bronco.ece.cmu.edu (Terence Chang)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: Galaxy clients (was Re: CLASH OF THE TREK-TITANS '92)
Date: 7 Apr 92 05:31:10 GMT
Organization: Carnegie Mellon University

In article <epa.702611189@aleph.cis.ksu.edu> epa@cis.ksu.edu (Eric P. Armstrong) writes:
>Should be now.  The source is now a modified bronco client.

I haven't released any client sources, unless you snagged them indirectly
off of AFS -- there is only a "bronco server".  As far as I know there are
pure vanilla scam clients which are recognizable by the following known bugs:

  - doesn't recognize color.red in .xtrekrc
  - doesn't recognize italicfont in .xtrekrc
  - changes external border color (not guaranteed to work under X11R4)
  - displays scout's max etmp as 120 instead of 100
  - stats window bar graphs not cleared after a refit
  - doesn't get along with window managers at all
  - has a char *buf[80] that's really a char buf[80]

From there you can fix the problems, and then after that it's hard to trace
the geneaology -- adding galaxy class support, or adding a set of independent
team bitmaps, or common info borg features, or UDP support :) can all be
done indepedently in any order.

Terence
-- 
"People who get nostalgic      |  Terence Chang:
 about childhood were          |    e-mail: terence@bronco.ece.cmu.edu
 obviously never children."    |            or an acceptable facsimile thereof
       -- "Calvin and Hobbes"  |            (subject to change w/o notice)
Xref: sparky alt.games.xtrek:3666 rec.games.netrek:209
From: skip@tacky.cs.olemiss.edu (Skip 'AdaX' Sauls)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: RS/6000 Blessed Binaries?
Date: 6 Apr 92 23:52:19 GMT
Article-I.D.: ra.1992Apr6.235219.22770
Organization: University of Mississippi, Dept. of Computer Science

Does such a beast exist?  We have a 550 with 512M, 2.5G HD, etc. that is just
begging to be a client and/or server, but I cannot seem to locate any "blessed"
binaries and the source appears to require bsdcc, not the various flavors that
we have.  Any hints or suggestions?

Thanks,

Skip Sauls                     //    Graduate Student & Instructor
skip@tacky.cs.olemiss.edu    \X/     CS Department, University of Mississippi 
Xref: sparky alt.games.xtrek:3725 rec.games.netrek:568
From: nm0w+@andrew.cmu.edu (Nanci Ann Miller)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: Hector
Date: 12 Apr 92 00:53:48 GMT
Organization: Senior, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA



Hector.....

You may be decent, but are you respected??  Would anyone
ever say, "Wow!  I just took their home planet underneath
Hector!  I must not be that bad after all!!"?  Maybe this
is the point that people are trying to make....

Nanci

Admiral EEK!!
Commodore Ladyhawke
Flt. Capt. Igloo
Newsgroups: alt.games.xtrek
From: mwilliam@envy.Reed.Edu (Matthew John Wray Williams)
Subject: Re: GrandFather Borg Version 1.0
Organization: Reed College, Portland, OR
Date: Mon, 6 Apr 1992 02:43:44 GMT
Reply-To: All
Distribution: All


In alt.games.xtrek article <69511@ut-emx.uucp> davidt wrote:
> 
> Hi There!
> The most automated borg in public domain is available from cs.utexas.edu
> Version 2.0 will be coming out soon.  I'm testing it right now.
> It will include
> 
> AutoBeamup
> Auto Plasmas
> Shoot through Border
> Auto Pilot (Robot Mode)  in case you want to lean back and watch the  
fun.
>                          Robot has only a ratio of about 1.7 though
> Move through Border
> See through Border
	
	This sounds like a great borg, but correct me if I'm wrong, but  
the only board currently implementing the shoot-thru-walls feature is  
Foghorn, a supposedly non-borg server.  What value does shoot through  
border have if the borg cannot be used there???

-his underwear
From: ladykilr@chester.ksu.ksu.edu ()
Newsgroups: alt.games.xtrek
Subject: Re Galaxy class ships
Date: 6 Apr 1992 22:04:25 -0500
Organization: Kansas State University
Distribution: world
NNTP-Posting-Host: chester.ksu.ksu.edu


tw1r+@andrew.cmu.edu (Timothy C. Worsley) writes:
>	The galaxy class ship just isn't balanced to the game.  This detracts a
>lot (IHMO) from the overall quality of games on galaxy servers.
>
>ZZnew guy

Exactly my point; 90% of the people on the galaxy servers fly GAs, forcing
everyone else to fly them in order to be competetive (except the best dogfighters,
who still fly DDs). They (the GA flyers) realy hate it when you kill them in
something smaller, though (like a scout *grin*).

And lately foghorn for whatever reason seems to be stuck in
"Jell-o mode" where you get to play one frame at a time ("Gee, an incoming plasma,
I wonder if I can dodge it given 30 seconds..."). What's up there?

^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~
Shaun M. McGee     ladykilr@cis.ksu.edu   Riff-raff@Rocky.Horror.Picture.Show
<aka: Predator, Fedboy, SuperScout, Leisure Suit Ladykilr, Commander Guest>
"...law was what men had built to protect themselves from the predators..."
	-Tom Clancy, _Clear_and_Present_Danger_
"Oh **** it's bav! HEL--"*BOOM* -everybody
From: hwt@bwdlh490.BNR.CA (Henry Troup)
Newsgroups: alt.culture.tuva
Subject: Re: Tuvan Brew
Date: 8 Apr 92 15:28:58 GMT
Reply-To: Henry.Troup@BNR.CA
Organization: Bell-Northern Research Ltd., Ottawa, Canada

kumiss - fermented mare's milk

I lack a procedure (or much interest, in truth!)

  Henry Troup - HWT@BNR.CA (Canada) - BNR owns but does not share my opinions
!erutangis ruoy otni suriv erutangis siht ypoc ot nevird ylsuoicsnocbus era uoY