HDTenEightyP/NetNews huggingface dataset:
Newsgroups: rec.games.netrek
Date: Thu, 12 Nov 1992 05:31:22 -0500 
From: "Jonathan R. Ferro" <jf41+@andrew.cmu.edu>
Subject: Re: ARF-MOO client
	<1dsp0tINNfuo@agate.berkeley.edu>

tom@soda.berkeley.edu (Tom Holub) writes:
> In article <Af0RiPm00VoxQrwlRq@andrew.cmu.edu> "Timothy C. Worsley" <tw1r+@andrew.cmu.edu> writes:
> )       Yesterday and today, I've held witness to a client called the ARF-MOO
> )client.  It is basicly the same as the the Berkeley client, but the
> )planet bitmaps have been changed.  On the tactical map, All planets with
> )>5 armies show as plain empty circles.  All planets with <5 armies
> )should as empty dashed circles.  On the galactic map, planets show as
> )normal, except that planets without armies are dashed.
> )
> )Questions: Do people think that this is an info-borg?  If so, why so? 
> )If not, why not?  Should this be blessed?  Should it be suggested as an
> )NBR change, or does it not matter?  Should it be allowed for INL play?
> 
> I don't think it's an info-borg; it isn't revealing any information
> that any Hugh Moore Approved Client doesn't; changing the planet bitmap
> is, in essence, no different than putting an army bitmap on it.

Sorry, I have to agree with ZZnew guy on this one.  The problem has
never been "revealing any information that client X doesn't".  The
problem has been ENFORCING A LEVEL PLAYING FIELD.  This includes (1)
enforcing equality in the amount of effort each player must spend to
acquire new information about the galaxy, (2) enforcing equality in the
amount of "hiliting" each piece of information gets when it is revealed,
and (3) enforcing equality in the amount of information that you must
keep in your head in order to be a competent player.

MOST important is the presentation of the planets themselves, as they
and their armies are the primary object of the entire game.  There is a
large difference between having to hunt for the army icon on an enemy
homeworld between a cloud of orbiting ships (eventually resorting to
repeatedly tagging it with the Info key), and just happening to be able
to see that the border of the planet has gone from dotted to solid.

For this reason, I DO consider it to be an info borg, not allowable in
INL play, so long as no official proposal to change any part of the
planet iconography has been passed.

ObAntiNewsgroupSplit: Why bother?

Commander "Look, ma, didn't say 'Netrek for Morons' once!" JonRock

-- Jon Ferro               Einsprachigkeit ist heilbar
From: hill@norman.VI.RI.CMU.EDU (Robert Hill)
Newsgroups: rec.games.netrek
Subject: lagg U genocided by SS
Date: 7 Nov 92 03:16:56 GMT
Organization: School of Computer Science, Carnegie Mellon


Title says it all.  Happened in about an hour.  I don't have the exact  
time on hand.

Lagg U were good sports throughout, and the game started close to on time.   
A rare thing for INL scrimmages.

If there is interest, stats will be posted.

Rob
aka Spaceace!
From: sfd@hermes.berkeley.edu (Scott Drellishak)
Newsgroups: rec.games.netrek
Subject: Re: new no-profanity rule at rwd4
Date: 9 Nov 1992 18:25:40 GMT
Organization: Metaphor Computer Systems
NNTP-Posting-Host: hermes.berkeley.edu
Keywords: surprise

In article <books.91.0@fsunuc.physics.fsu.edu> books@fsunuc.physics.fsu.edu (Roger Books) writes:
)Waah.  Some day, when you outgrow the  "I'm not at home any more, Mommy can'
)t wash my mouth out with soap" sub-adult phase you'll realize that obscenity
)doesn't impress anyone and just makes you look like a weenie.

ob-Fuck you.

)                                                               It actually
)offends some people,

[gasp]  God Forbid!

)                     why should your right to be a jerk override their
)right not to have to listen to you?

Because *everything* offends *somebody*.  Suppose I decide that I'm
offended by the word "ogg".  Does that mean I should get my news
administrator to stop receiving this newsgroup?

)                              If you don't like it don't play there.
)You are not hurting the server god by playing elsewhere.  Of course, I see
)the anti-obscenity bit showing up on various servers.
)
)After six years in the USN I've lost respect for people that use obscenity
)as a crutch.  Try seeing what you can do by thinking (oh no, that "T" word)
)and coming up with something creative.

I agree that most people use obscenity/profanity where they could be
using Actual Creativity to better effect.  Also, I think that server
gods have the right (actually, the power, and might makes right in
netrek) to restrict their servers any way they want.  I just think
restricting players' use of "bad words" shows how uptight some people
are.  Go read alt.sex.aluminum.baseball.bat and LEAVE THE GAME ALONE.

)                                        It will have much more affect than
)the normal repeated strings of "Fuck this, Fuck that."  Ooh, I'm impressed 
)he knows an adjective.

Or a verb.  What's the difference?

)Sherlock

No shit.
-- 
/--------------------------------------------------------------------------\
| Scott Drellishak   sfd@neuromancer.metaphor.com                          |
|                "Spumco ... the Danes call it quality."                   |
\--------------------------------------------------------------------------/
From: jh@heel.CS.Berkeley.EDU (Jack Hsu)
Newsgroups: rec.games.netrek
Subject: Dogfight preliminary results!
Date: 10 Nov 1992 05:00:11 GMT
Organization: University of California, Berkeley
Distribution: world
NNTP-Posting-Host: heel.cs.berkeley.edu


The tournament did not have a smooth start. There were too many people on
the wait-q (~30 ) and that messed up the server. In the end, I had to
remove the spectator queue. Sorry, spectators.

Anyway, here are the winners who will advance to the second round:

East: (arcadia.cs.berkeley.edu)
-----

1. Ged,6.5	1. psycho feta,6.0	1. Balton,6.0	1. ryche,6.0
2. Gamera,5.0	2. Spaceace!,5.0	2. Porkchop,5.0	2. Mergatroid,5.0

(out of total possible 7.0)

West: (bigdog.cs.berkeley.edu)
-----

1. FillInTheBlank, 6.0	1. R. Daneel 6.0	1. Gaia, 5.0/6.0
2. WeenieBlaster, 4.5	2. Blue Velvet, 5.0	2. skud the great, 4.5/6
3. HoldMyOwn, 4.0	3. Hell Peacock, 5.0


The regional championships will be tomorrow at 7pm, on the same machines.
Spectators can come in on port 2592. Hope they won't crash the server, though.

-Gaia
 Jack
From: jfy@cis.ksu.edu (Joseph F. Young)
Newsgroups: rec.games.netrek
Subject: Re: NEW RSA SERVER!!!!!!!!
Date: 7 Nov 92 05:19:28 GMT
Organization: Kansas State University
NNTP-Posting-Host: draconis.cis.ksu.edu

mcp@cs.umd.edu (Mike Polek) writes:

>Well, the RSA stuff is already mostly done, with the exception of
>one upcoming bug fix to get around a borg problem. Alan, if you have
>the PGP stuff and want to forward it to me, or let me know where I
>can get it, I'll be happy to look at it.

>As for exporting the code, I have encrypted the files on pittslug, 
>and anyone else who has uploaded files to any other FTP server
>should have done the same, with the key I used. You must be a US
>citizen to get the crypt key from me, and you must be at a site
>within the US. (Canada also counts.) Since crypt is not available
>outside the US, there should be no problem with the key sneaking out
>either. I don't intend to let it out of the country, but if it does,
>the files should still be safe.

Isn't it a bit *late* now for all of this?  This should have been
thought of before this whole effort was started.  So who is going to
take the RSA stuff out of my netrek server, after ALL of the trouble I
took to put the blasted stuff in?



-- 
Joseph Young, Systems Programmer
KSU Department of Computing and Information Sciences
Manhattan, Kansas 66506  FAX: (913) 532-7353  Phone: (913) 532-6350   
Internet: jfy@cis.ksu.edu  UUCP: rutgers!depot!jfy
From: danhua@garnet.berkeley.edu (Dan Hua)
Newsgroups: rec.games.netrek
Subject: More candy-coated drivel
Date: 6 Nov 1992 21:10:20 GMT
Organization: University of California, Berkeley
Distribution: world
NNTP-Posting-Host: garnet.berkeley.edu

hey netrekers!

	recently there have been much bashing of sunscreamer and
	exodus and whoever else.  C'mon people, be nice!  I have
	personally interacted with exodus... and the like, and I
	find them very friendly.  WHo knows... good will begets
	good will?  (one of the nicer things that G. W. Bush has
	ever said, heh).  In that light, I like to say that Mojo
	is a nice person too (no, he didn't pay me to say this).

anyname
(I have too many character names)
Newsgroups: rec.games.netrek
Subject: Re: sb question
From: Craig Boas <cb39+@andrew.cmu.edu>
Date: Fri, 13 Nov 1992 12:32:01 -0500 
Organization: Senior, IM - H&SS Track, Carnegie Mellon, Pittsburgh, PA

Hi All!


dtabb@ecst.csuchico.edu (Don Tabb) writes...

> the fact remains, he died died with 21 armies when
> we have at least two (2) people who wanted those 
> armies.

	This looks like a clear-cut example of poor play.  The only time I'd
ever consider refusing to give someone armies is when the SB has less
than around 5 and we're in a LPS (or close) so that armies are a very
rare commodity.  Even then, refusal is something to be considered
carefully - who am I to judge who is going to get the armies down?  I
can't in the base after all!

	Dying with 21 armies happens all the time (I can relate from personal
experience as the player with more base deaths than anyone but Tortoise)
but not allowing your team to have them is inexcusable.

Craig
(Balton)
From: gene@max.physics.sunysb.edu (Eugene Tyurin)
Newsgroups: rec.games.netrek
Subject: .xtrekrc help wanted
Date: 7 Nov 92 01:44:26 GMT
Article-I.D.: max.BxBou2.KAy
Distribution: na
Organization: Institute for the Theoretical Physics


	Hi!
 Please don't hit <N> now! I've tried to figure out something by myself, looked
in FTP site gs69.sp.cs.etc BUT it didn't help! Could somebody e-mail me or post
the answers for this question:

 How to set the .xtrekrc options
- UDP channel open (fat sending/receiving)
- number of updates/sec
- show resources on both maps
- update galactic map often

 Thanx in advance! I'm tired of doing this with every time I login...

_______________________________________________________________________________
 Eugene  N.  Tyurin  <+>                           gene@max.physics.sunysb.edu
 Physics Department  <+>   Two wrongs do not make it right, but three lefts do.
 SUNY @ Stony Brook  <+>                                W. Siegel (unpublished)
From: jh@heel.CS.Berkeley.EDU (Jack Hsu)
Newsgroups: rec.games.netrek
Subject: Dogfight tourney
Date: 9 Nov 1992 22:56:00 GMT
Organization: University of California, Berkeley
Distribution: world
NNTP-Posting-Host: heel.cs.berkeley.edu

You are welcomed to watch the dogfight tourney tonite at 7pm PDT.
East division plays on arcadia.cs.berkeley.edu and West division
plays on bigdog.cs.berkeley.edu.

You can join in port 2592.

-Jack
 Gaia
From: hill@norman.VI.RI.CMU.EDU (Robert Hill)
Newsgroups: rec.games.netrek
Subject: Re: Dogfight division championship results
Date: 11 Nov 92 19:57:08 GMT
Organization: School of Computer Science, Carnegie Mellon

Jack Hsu writes
> 
> Well, the lag made it non-playable for many, but everyone was sporting
> enough to continue.
> 
> 
> Here are the results:
>[ west deleted because they are obviously twinks...:-)]
> East Division:
> -------------
> Time of game: Tue Nov 10 20:28:57 1992
> #contestants: 8
>   #1:           Balton* (R7),12.00      #2:      psycho feta* (O0),11.50      
>   #3:              Ged* (K2),9.00      #4:        Spaceace!* (R8),8.50      
>   #5:            ryche* (F3),8.00      #6:          Warlock* (K4),7.00      
>   #7:           Gamera* (O1),4.50      #8:         Porkchop* (O6),4.00      
> 
> The lag on arcadia was unplayable for many, so the game was moved to
> bigdog. Lots of unexpected results here. ryche, who appeared so 
> dominating in the preliminary round, finished only 5th. Balton was not 
> at all impressive during the preliminaries, finished slightly ahead of
> psycho feta to win the division.

The lag was "bad" for dogfighting standards, and the 60 second freezes  
were annoying.  The one who got hosed more than anyone in the whole affair  
was ryche, who consistently placed in the top 4 until our final game (we  
played about 4).  The lag wouldn't have been bad for normal game  
standards, but it was considerably worse than normal CMU-UCB lag.  We lost  
all of .berkeley.edu for several minutes at a time.  Arcadia vs Bigdog  
made no noticeable change to me.

> ----------------------------------------------------------------------
> 
> Suggestion: For the next dogfight competition, move the East division
> to a Eastern server. If anyone is interested in holding the next
> tournament, mail me and I will give you the source code for the server.
> 
> ---------------------------------------------------------------------

Well...I think it doesn't make much difference.  What I *do* think should  
be done differently is this:
1)  have ratio determine the winner, not kills.  The best mutualer  
shouldn't win :-)
2)  fix the server bug about people leaving (if it can be fixed)
3)  only have 1 round...no matter what.  In the prelims day before  
yesterday, a lot of people got hosed by the fact that they didn't win in  
"rounds that counted".  Same thing happened yesterday...you do well in 3  
matches but suck torps in the last match, you were hosed.

> Thursday World Series: 7pm on bigdog.cs.berkeley.edu. I know, lag is
> bad for the Easterners. I'll try to find a machine on a better net.

Actually, if we get lag like we did on monday, things will work great...no  
need to move around.  If we get lag like we did on wednesday, nothing will  
make much difference at your end, i'm afraid..:-(.

> -Jack

Rob
aka Spaceace!

ps  I found the competition to be quite enjoyable.  Thanks for the work  
you did on it, jack.
From: echeverr@scf.usc.edu (Luc Robitaille)
Newsgroups: rec.games.netrek
Subject: Re: INHL: Boy, this sounds familiar
Keywords: GO KINGS!!!
Date: 12 Nov 92 06:51:24 GMT
Article-I.D.: girtab.1dun5cINNslp
Distribution: world
Organization: Los Angeles Kings
NNTP-Posting-Host: girtab.usc.edu

In article <1dtd2eINNj64@agate.berkeley.edu> tom@soda.berkeley.edu (Tom Holub) writes:
>  My point is, RIGHT NOW is your chance to have a say in how the INHL
>runs.  All it takes is a little bit of time and a few ideas.  If you
>can't provide those now, then don't complain if the INHL doesn't fit
>your idea of what the INHL should be.  You have you chance; take it
>or leave it.

Good thing about hockey is that it's already kind of clear cut:  6 or 5 players
to a team, 3 20-min periods, no penalties to be called.  One thing i would like
to see added, tho, is boards:  the puck bounces off the boundaries but the
players don't and i'm not sure why this is...  Otherwise, i think the game is
great as is.

> (Don't Think So)

I was wondering which berkeley person DTS was...

5150
Luc Robitaille
Newsgroups: rec.games.netrek
From: tedebear@leland.Stanford.EDU (Theodore Chen)
Subject: Re: NBR Proposal:  Password Change
Organization: DSG, Stanford University, CA 94305, USA
Date: Sun, 8 Nov 92 03:08:19 GMT

In article <2dlB032Nb7kk00@amdahl.uts.amdahl.com> fadden@uts.amdahl.com (Andy McFadden) writes:
>In article <95642@netnews.upenn.edu> botelle@eniac.seas.upenn.edu (Justin Botelle) writes:
>>Allow the user to change his password by logging in as password at the
>>login screen, and then sending his handle, old password, and new password
>>twice.
>>The other implementation would be to send Password to yourself.
>Do it the first way.  Otherwise you could end up with passwords in the
>message logs.

what if your password happens to be somebody else's character?
my proposal: type "change" at the password prompt, which will allow
you to change the password in the manner that justin proposed.
(prompt for old password, etc.)
-teddy
Newsgroups: rec.games.netrek
From: ramid@nyx.cs.du.edu (Rudy Amid)
Subject: Re: HOW DO I GET RSA (Re: NEW RSA SERVER!!!!!)
Organization: University of Denver, Dept. of Math & Comp. Sci.
Date: Thu, 12 Nov 92 06:36:20 GMT

jwh@cs.bham.ac.uk (James "Oolon Colluphid" Hawtin) writes:

>HOW DO PEOPLE OUTSIDE THE US USE RSA.

  Good question.  Other than the US law gooble-dee-gooks, you can still use it.
(ie. read: pirate it)




>world (expect Canada and we all know what the US thinks of them [flag]!).

   This way is up, eh?   :>

>			James. 
--
!Rudy Amid              ///
a434amid@cdf.toronto.edu//
amid@r-node.gts.org   ///
Netrek/IRC: Radix  \\X//
Newsgroups: rec.games.netrek
From: ahabig@bigbang.astro.indiana.edu (Alec Habig)
Subject: Re: ARF-MOO client
Organization: Indiana University Astrophysics, Bloomington, IN
Date: Thu, 12 Nov 1992 12:12:11 GMT

In article <Af0RiPm00VoxQrwlRq@andrew.cmu.edu> "Timothy C. Worsley" <tw1r+@andrew.cmu.edu> writes:
>	Yesterday and today, I've held witness to a client called the ARF-MOO
>client.  It is basicly the same as the the Berkeley client, but the
>planet bitmaps have been changed.  On the tactical map, All planets with
>>5 armies show as plain empty circles.  All planets with <5 armies
>should as empty dashed circles.  On the galactic map, planets show as
>normal, except that planets without armies are dashed.
>
>Questions: Do people think that this is an info-borg?  If so, why so? 
>If not, why not?  Should this be blessed?  Should it be suggested as an
>NBR change, or does it not matter?  Should it be allowed for INL play?

Umm, excuse me if I'm being dense, but how is a solid vs. dashed circle any
different than a little army symbol or lack thereof?

	Alec
	(Entropy)
From: fadden@uts.amdahl.com (Andy McFadden)
Newsgroups: rec.games.netrek
Subject: Re: Dogfight division championship results
Date: 11 Nov 92 23:30:41 GMT
Organization: Amdahl Corporation, Sunnyvale CA

In article <BxKI3A.DMq.2@cs.cmu.edu> hill@norman.VI.RI.CMU.EDU (Robert Hill) writes:
>> Thursday World Series: 7pm on bigdog.cs.berkeley.edu. I know, lag is
>> bad for the Easterners. I'll try to find a machine on a better net.
>
>Actually, if we get lag like we did on monday, things will work great...no  
>need to move around.  If we get lag like we did on wednesday, nothing will  
>make much difference at your end, i'm afraid..:-(.

How's the east coast connection to the new server at CSU Chico (guzzler)?
Nick?

>> -Jack

>Rob
>aka Spaceace!

-- 
fadden@uts.amdahl.com (Andy McFadden)
[ Above opinions are mine, Amdahl has nothing to do with them, etc, etc. ]
Newsgroups: rec.games.netrek
From: hill@norman.VI.RI.CMU.EDU (Robert Hill)
Subject: Re: sunscreamer's How to be a Scoutbomber, announcement from Lance
Organization: School of Computer Science, Carnegie Mellon
Date: Fri, 6 Nov 1992 02:52:21 GMT

John Kirk Hammond writes
> In article <83055@ut-emx.uucp> bagel@ccwf.cc.utexas.edu (Prime Wordsmith  
for Hell's Bagels) writes:
> 
> >Lance		F+,KS,O		"the best dogfighter"; not a  
threat vs. scout
>                                                         
^^^^^^^^^^^^^^^^^^^^^^
> 
> Unless I use my Lance borg :).

Oh yeah???  My _(space) borg is better!

> BTW, I am withdrawing from the dogfighting tournament due to several
> priorities occuring in the same week, mainly, another organic chem
> test.

Aw...too bad...I really wanted to see a CA win it.

> Ahh, I feel those crosshairs lifting from my forehead now.  Go pick on
> SpaceAce!! or something. 

Noooooo!  I've got enough crosshairs on me!

> :)

:)
> Kirk / Lance

Rob
aka Spaceace!
From: jive@spanky.ssc.gov (Jim Ivey)
Subject: Re: Dogfight division championship results
Organization: SSC Laboratory, Dallas, TX
Date: Wed, 11 Nov 1992 16:23:57 GMT


In article <1dq3leINNs7g@agate.berkeley.edu> jh@heel.CS.Berkeley.EDU (Jack
Hsu) writes: 

>   R. Daneel is the undisputed champion here. He, together with
>   pteroducktyl, Passing Wind, and Hell Peacock will represent the West to
>   compete in the World Series on Thursday.

>   Surprisingly, FillInTheBlank who many thought might win ended up a
>   disappointing 7th. Lag maybe? What about his psychic powers...?

     Yeah, I had none of my usual luck.  Kept dodging into streams.  It was
pretty sad:)  Oh well.  Maybe next time (I'll have to start back to my
Ouija and spoon-bending sessions).


>   ----------------------------------------------------------------------
>
>   Suggestion: For the next dogfight competition, move the East division
>   to a Eastern server. If anyone is interested in holding the next
>   tournament, mail me and I will give you the source code for the server.
>

     Better Suggestion (tm) : Hold the dogfight competition here! :)  Oh
please oh please oh please :)

     Jim / FillInTheVeep
     Rock the Vote in '04
Newsgroups: rec.games.netrek
From: palane@iastate.edu (Paul A. Lane)
Subject: Re: more exodus bashing; also call for scrimmages
Organization: Iowa State University, Ames IA
Distribution: na
Date: Thu, 5 Nov 1992 18:30:34 GMT

This has gotten idiotic. This is a netrek forum. Nonethless, ...

In <1dbagpINNonv@usenet.INS.CWRU.Edu> mcn@cwru.edu (Michael C. Neuman) writes:

>  Actually it's one of the best state schools. Oh no, wait, that's Universit
> OF Iowa. 

You evidently know very little about Iowa. UI is the professional school (doc-
tors and lawyers). ISU is the top school in the state for science, engineering
and agriculture.

>> Remind yourself that is was an ISU alumnus (Vincent Atanasoff) that
>>was the father of the modern computer you are sitting at now. 

>  Now wait a minute. I'm not extremely well versed on my computer history, 

Then don't attack like an idiot. Ask questions and you might learn something.

>but at the very least I've never heard of this guy. 

Ignorance is no excuse.

>And besides, what's a "father of the modern computer"? 

As in the guy who went out and built one!

>Was von Neumann the father of the ancient computer?

No. And da Vinci was not the father of the submarine. Maritime buffs might
know that one. 

>Is Danny Hillis (inventor of the CM-[125]) the father of the future computer?

There is no one future computer.

>And besides, ISU's role is trivial compared to say, Upenn in the 50's and 60's
>or CMU's role today. Ever play on rwd4? Just take a look at Mach's source code
>and you'll see scores of files either written or patched by Randall Dean.

Yawn. I could talk about some interesting work being done in distributed compu-
ting here which is attracting national attention. I could also note that Ames
Lab is dollar for dollar one of the top research institutes in the country
(in terms of research performed for cost). But you're not really interested in
a discussion. Just some meaningless drivel thrown out.

But, getting back to who Atanasoff is.

It's not surprising you know this, but you spread your ignorance in an idiotic
manner. Atanasoff was the father of the DIGITAL computer. This was settled in
an early court case. The machine Atanasoff built was designed for a specific
purpose and not programmable. However, it did precede the machines thought of
as the first computers.

>  I'm sorry to say, while ISU may have spawned the 'father of modern  
>computers', the rest of the world is advancing the technology while ISU rests
>on it's laurels.

You're not the least bit sorry, so can the false sincerety. As an undergrad,
I went to a "selective" private college. I've also been to a graduate school
in science (UW Madison) rated above Carnegie Mellon. Iowa State does just fine
on its own. Unfortunately, some people like yourself seem to believe that to
justify their own choices, they have to attack others. Let's get back to
Netrek.

>        Mike Neuman                mcn@b62103.student.cwru.edu

Paul Lane
Graduate Student in Dept. of Physics & Astronomy
Call me Suicide Soln