HDTenEightyP/NetNews huggingface dataset:
Newsgroups: rec.games.video
Subject: Q*Bert 3 (SNES)..any level selects?
From: <SJSBH@CUNYVM.BITNET>
Date: Monday, 4 Jan 1993 10:45:44 EST
Organization: City University of New York/ University Computer Center

  This is a fun game, but since it has 100 levels (4 areas per level), it
would be a real time saver to skip those levels already conquered. Anyone know
a level select or any other helpful trick?

Thanks...Steve
From: jkung@acs.ucalgary.ca (Jimmy Kung)
Newsgroups: rec.games.video
Subject: Re: [Genesis] Joysticks:  which to get?
Date: 5 Jan 1993 15:17:44 -0600
Organization: The University of Calgary, Alberta
NNTP-Posting-Host: cs.utexas.edu

In article <C0D8Ip.Gzu@csugrad.cs.vt.edu> you write:
>Can anyone out there suggest what joystick I should get for my Genesis?  I
>truly hate those annoying pad thingies, but I haven't had a chance to actually
>play with either of the joysticks that Sega offers.  Currently, I'm leaning
>toward the one with the big base with the stick in the left hand (how come
>joysticks are all left handed now?  I was just in an arcade today for the firs
>time in years, and all the games were left handed...) and the buttons on the
>right, instead of the integrated stick/button thing.  But I don't have a good
>surface to put the stick on, so is either one easier to play with while holdin
>it?

I liked the Power Stick.  It has good weight, and is very sturdy.
My only complaint is that the buttons are a bit too big for me,
and as a result I don't get a great feel on stuff like Sonic 2.

Another great one is the Power Clutch, made by ASCII.  ASCII
actually makes the Power Stick for the Genesis, and this is
simply their version.  (It might be a bit less expensive too!)
IMHO, this one is better.  The stick seems alot stronger, as
they say on the box "feels like an arcade joystick".  The buttons
are a bit better, but it's a lighter that I would like it.

There are a couple of others that I've tried that I can't
remember offhand right now, but they were pretty poor, had no
weight to them, and felt like I was going to break it off at any
moment.  (Anyone remember that plethora of crappy joysticks that
came out for the Atari 2600?  They feel the same as those.)

jkung@acs.ucalgary.ca      |  "It's better than bad,it's good!"
                           |             - Log(tm) by Blammo!
From: v089l3s3@ubvmsb.cc.buffalo.edu (JER HORWITZ)
Newsgroups: rec.games.video
Subject: Re: Problems with SFC carts?
Date: 9 Jan 93 16:46:00 GMT
Distribution: na
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

In article <DELOURA.93Jan8220913@felix.noaapmel.gov>, deloura@noaapmel.gov (Robert DeLoura) writes...
>Now that I've had my SFC Ranma 1/2 cart for a few days, I've started having
>a problem with it.  Sometimes, it seems just fine.  But most of the time,
>within a short time after starting it up, it will randomly drop its picture
>(though the sound is unaffected) as if the video connection had gone out.
> 
>None of my other carts have this problem.  Unfortunately, someone picked this
>one up in Japan for me, so I have no real way of returning it for a
>replacement (especially since SFC carts aren't supposed to be used outside
>Japan). 

Is this Ranma 1/2 pt. 2 or one?

My friend had a similar problem with something he owned. In order for me to
answer the question, I need to know a few things. First, is it being played
on an SNES? Was the SNES (if it is) purchased in the first run of systems,
or shortly thereafter, or when? Also, is the "video drop" you're experiencing
akin to screen interference or is it more like a momentary jumble in the
picture, or does the screen go black entirely?

Under the following conditions, there is an easy solution. If your SNES was
purchased (for certain) after the first run, and the video drop-off is
a momentary jumble, then the solution is to find a friend who owns an SNES
purchased in the first run and swap systems with him/her. 

If not, let me know what conditions DO exist.

(Ken Arromdee - are you watching?)

[ -> Jer Horwitz ] [INTERnet Game Consultant]
Newsgroups: rec.games.video
From: mrobert@tuner.enet.dec.com (Madeleine D. Robert)
Subject: SFII codes
Organization: Digital Equipment Corporation
Date: Mon, 4 Jan 1993 16:47:23 GMT

Seen a few requests for them.  Anybody get them?

I would love to have them.

Madeleine

mrobert@tuner.enet.dec.com

Newsgroups: rec.games.video
From: daw@jhunix.hcf.jhu.edu (Dave Webb)
Subject: NES + 19 games STILL for sale... Latest offer!
Organization: HAC - Johns Hopkins University, Baltimore
Distribution: na
Date: Mon, 4 Jan 1993 14:30:16 GMT

FOR SALE!
	Nintendo Entertainment System
		-Base Unit
		-2 Controllers
		-12+ issues of Nintendo Power Magazine
		-Tip sheet with passwords, etc.
		-The following games (includes box and instructions:
	-Mario Bros. , Super Mario Bros. , Ninja Gaiden , Ninja Gaiden II
	-Tennis , Kung-Fu , Baseball , Castlevania , Castlevania III 
	-Top Gun , Excitebike , Magic Johnsons Fastbreak , Goonies II
	-Platoon , X-Men , 10 yard Fight , John Elways Quarterback
	-RBI Baseball , Jeopardy

Note: ALL items are in MINT condition 

PRICE:  * BEST REASONABLE OFFER * 

					Thanx,
						Dave Webb
NOTE!!
	BEST CURRENT OFFER IS $170.00 plus shipping and handling
From: guoyuhu@pollux.usc.edu (Guoyu Hu)
Newsgroups: rec.games.video
Subject: SNES games for sale.
Date: 10 Jan 1993 17:01:14 -0800
Organization: University of Southern California, Los Angeles, CA
Distribution: usa
NNTP-Posting-Host: pollux.usc.edu

I have the following Super NES games for sale. All games come with
original boxes and instructions.

Space Megaforce:	$45.00 (or trade for Super Star War)
Final Fantasy:		$40.00 (or trade for Soul Blazer)
Contra III:		$35.00 
Super Soccer:		$30.00 (or trade for Super Goal)

Games will be shipped via U.S 1st class mail and buyers will pay $2.00
for the shipping and handling.

Thanks.

Newsgroups: rec.games.video
From: rob@wet.sbi.com (Robert J Greenwood)
Subject: FAQ please
Reply-To: rob@wet.sbi.com
Organization: Salomon Brothers, Ltd.
Date: Wed, 6 Jan 93 13:51:59 GMT

Could someone copy me the FAQ for this group (I know I'll end up
with lots of copies!) before I start asking stupid questions.

Thanks

Rob.
---
-- 
Robert J Greenwood                             Salomon Brothers International Ltd
rob@sbil.co.uk                                 Business Technology Organisation
From: ah499@cleveland.Freenet.Edu (John Daniels)
Newsgroups: rec.games.video
Subject: Composite video from Atari 2600/7800?
Date: 11 Jan 1993 04:05:36 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: slc10.ins.cwru.edu


I've noticed in an opened 7800 that there is a small, shielded box on the board
that appears to be the RF modulator section of the circuit.
 
Has anyone tapped into the video before the RF modulator to feed directly into
a composite monitor?  If so could they post descriptions and/or schematics of
the modification?
 
I'm an Apple II user so I have a number of composite monitors around and it'd
be nice to have the Atari usable while the TV is in use.
 
                                                John Daniels
                                                ah499@cleveland.freenet.edu
From: westendorf@iscsvax.uni.edu
Newsgroups: rec.games.video
Subject: For Trade: SNES Legend of Mystical Ninja
Date: 4 Jan 93 07:35:19 -0600
Organization: University of Northern Iowa


 I would like to trade the Legend of the Mystical Ninja for the SNES for
 another SNES game.  Any offers out there?
 Mary W.
 
 P>S.  The previous message about help needed on Mystical Quest, I found
       the answer.  Thanks to all.
From: murphy@quixote.wpd.sgi.com (Tom Murphy)
Newsgroups: rec.games.video
Subject: Re: SONIC 2 QUESTION...(CHAOS EMERALDS)
Date: 8 Jan 93 15:25:37 GMT
Organization: Silicon Graphics, Inc.  Mountain View, CA

In <1ijtv2INNmpc@crcnis1.unl.edu> mgleason@cse.unl.edu (Mike Gleason) writes:

>eliot@stalfos.engr.washington.edu (eliot) writes:

>The way I usually go about it is to rack up a couple in the Casino Zones,
>in the slot machines.  In the 10-minute limit I usually get at least 3 extra
>lives and sometimes four by getting them at the 100 and 200 rings limit and
>then I hit a starpost, come out and do it again.   It seems there are a lot
>more rings in Sonic2 period.  One time I finished Casino-1 with 292 rings.

We do slight modification to this. We use the first slot in Casino-2 
because it is easiest to hit every jump. We then jump till 100 or 200 ring 
bonus (depending on mood). We then flip to top and run into the spikes to
lose all our rings. This allows to requalify for the ring bonuses (losing
rings by slotting Robotnic does not reset the ring bonus counter). We get 
4-15 lives in a 10 minute period this way. (lower number is most typical).


--
Tom Murphy   Silicon Graphics Inc   415-390-1934   murphy@wpd.sgi.com

Youth is a quality, not a matter of circumstances.
Newsgroups: rec.games.video
From: lasse@mits.mdata.fi (Lasse Reinikainen)
Subject: Re: MATSUSHITA enters Videogames ?
Organization: Microdata Oy, Helsinki, Finland
Date: Tue, 5 Jan 1993 17:37:01 GMT
Keywords: Hi, first I wish everyone a happy new Year.

In article <1ibkf4INNqd6@fbi-news.Informatik.Uni-Dortmund.DE> hellmann@troja.informatik.uni-dortmund.de (Dirk Hellmann ) writes:

>I read in an Magazin that Matshushita (know as Panasonic and 
>Technics) will enter the videogamesmarket. Together with Electronic
>Arts, who wrote the games, he'll want to enter the market with
>a totally new console with outstanding features (Best Graphic,
>Sound you ever see).
>Know anybody something anything more about it?

ERRR!?!? I think that Matshushita (Matsuhita?!?) owns NINTENDO - does somebody
know facts about this?

    __________________           __
    \_________________|)____.---'--`---.____
                  ||    \----.________.----/
                  ||     / /    `--'                  lasse@mits.mdata.fi
                __||____/ /_
               |___         \
                   `--------'
Newsgroups: rec.games.video
From: jason@peyote.tfs.com (Jason P. Venner)
Subject: Question about 'Nintendo Magazine'
Organization: /u1/jason/.organization
Distribution: rec
Date: Tue, 5 Jan 1993 17:17:40 GMT


Does it cover the SNES well, and is it any good.

ie:	Good reviews on games
	Good game play tips
	Maps
	etc

Is it worth buying for an avid SNES game player.

Is there a better magazine to buy?

Thanx
From: ma_ind07@oswego.Oswego.edu
Newsgroups: rec.games.video
Subject: **WANTED** TG-16 Games
Date: 7 Jan 93 19:48:27 GMT
Reply-To: ma_ind07@oswego.Oswego.edu ()
Distribution: usa
Organization: Instructional Computing Center, SUNY at Oswego, Oswego, NY
Originator: ma_ind07@gidney.oswego.edu

I am looking for any tg-16 games (cheap) that people would be willing
to sell. CD games also as hopefully I will be getting the CD-player
(Sorry, too poor for the duo) 
	Thanks in advance

**************************************************
*Mark St. John  ---  ma_ind07@oswego.oswego.edu  *
*------------------------------------------------*
*Time flys when you're having a lobotomy! MSJ-'92*
**************************************************
From: abraham@micromed.com (Abraham Roots)
Newsgroups: rec.games.video
Subject: Re: TG16: Re: Fighting Street II
Date: Tue, 05 Jan 93 19:22:23 PST
Organization: Micro-Medic BBS - +1 408 279 5240 - Public Access

gsnow@clark.edu (Gary Snow) writes:

> In article <1993Jan5.180107.24051@ccd.harris.com> rmills@controls.ccd.harris.
> >
> > Actually, I read that this would be coming out for the TG16 SCD, and we
> >should see it within 3 months.  Now, I'm not saying it's true, just what
> >I read.  I am curious though why some people are saying it will never
> >be out over here?
> 
> Because that is what was announced by Capcom and Turbo Tech.
> 
 
I doubt it'll bea CD, from what I was tolit's not possable to pull data 
off the CD fast enough to do the animations smoothly... 20meg HUcard, 
sounds neat.


-- 
abraham@micromed.com (Abraham Roots)
From: daw@jhunix.hcf.jhu.edu (Dave Webb)
Newsgroups: rec.games.video
Subject: Gameboy Games for SALE or TRADE..
Date: 12 Jan 1993 19:11:51 -0500
Organization: Homewood Academic Computing, Johns Hopkins University, Baltimore, Md, USA
Distribution: na
NNTP-Posting-Host: jhunix.hcf.jhu.edu

I have the following Gameboy games for SALE or TRADE:

Bill & Ted's Excellent Adventure
Metroid II
Castlevania
Batman
SIde Pocket Pool
Malibu Beach Volleyball
World Cup Soccer
Bad n Rad - Skateboader
Final Fantasy Adventure (maybe)

Leave me some e-mail if you are interested...
	
		Dave Webb

Newsgroups: rec.games.video
From: Adam Lawrence Salter <adam@zooid.guild.org>
Subject: Re: COMPUTER MONITOR?
Organization: The Zoo of Ids
Date: Sat, 9 Jan 1993 02:41:43 GMT
	<1993Jan6.032120.5094@nrc.com>
 <1993Jan9.014313.13060@zooid.guild.org>

  In article <1993Jan9.014313.13060@zooid.guild.org>,
  Adam Lawrence Salter <adam@zooid.guild.org> writes:
>
>  Am I insane? I've always had the impression that you couldn't attach a SNES
>or Genesis to a VGA monitor. I have a multisync (not a NEC) and I/m pretty
>sure that an RGB signal wouldn't work on it, would it? It has a 15-pin
>connector.
>
>
>                                                                 Thanks,
>                                                                  Adam
>
>adam@zooid.guild.org


  Also, I forgot to mention, the auto-synchronizing scan rate is from 30-37
KHz.


                                                            adam
From: kucerarj@elizabeth.dorm.rose-hulman.edu (Ryan J Kucera)
Newsgroups: rec.games.video
Subject: Re: Sega CD: New game released - Hook
Date: 9 Jan 1993 04:38:20 GMT
Organization: Computer Science Department at Rose-Hulman
Distribution: world
NNTP-Posting-Host: kucerarj.test.rose-hulman.edu

I just bought Hook for the Sega CD and in my opinion it's one of the best  
games out for the Sega CD.  The music is fantastic and the graphics are  
very nice.  It's worth $49.99.

Ryan
kucerarj@kucerarj.test.rose-hulman.edu
Newsgroups: rec.games.video
From: isc30119@nusunix1.nus.sg (KOK WAI SAN)
Subject: Final Fantasy II : Help needed!
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Mon, 4 Jan 1993 05:22:19 GMT

 Hi!

I am stuck in the game after the Bard joins my team..
I am supposed to go to this place called Fabul, blocked by a huge ice,
and some mountains (what's the name?)
But I can't even locate the place.

The white wizard said something about needing Fire.  Does that mean that
I must keep walking around and killing monsters till Rydia gets the Fire
spell?

Would appreciate any pointers on this, as to what to do and where.
Any FAQ list or walkthrough would be good too.

Thanks.


Annie
 
"Please email me at this address: isc30119@nusunix1.nus.sg" 
Newsgroups: rec.games.video
From: hauck@cs.washington.edu (Scott Hauck)
Subject: [Gen] Dragon's Fury Tips Wanted
Organization: Computer Science & Engineering, U. of Washington, Seattle
Date: Fri, 8 Jan 93 00:09:36 GMT

Anyone have any tips/suggestions for Dragon's Fury?  Specifically:
1.) How do you get to the "special mystery stage"?
2.) Anything special you need to do to finish off bonus stage 5 (two sorcerers
at the beginning, when defeated a huge lightning-producing creature appears,
hurling circles of spheres at you)?  After a couple hits on the big monster,
I can't seem to hit him any more
3.) How do you get extra balls off of the clock sorcerers?  There have been
several times I've gotten extra balls off of the top level, usually as I am
hitting a clock sorcerer, but I don't know how it happens

Any other tips are welcome

Scott Hauck
hauck@cs.washington.edu
From: v089l3s3@ubvmsb.cc.buffalo.edu (JER HORWITZ)
Newsgroups: rec.games.video
Subject: Re: Any good SNES racing games???
Date: 7 Jan 93 16:18:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

In article <7JAN199301220750@loyola.edu>, mglicksman@loyola.edu (Michael `SLAM' Glicksman) writes...
>In article <rauser.726354852@sfu.ca>, rauser@fraser.sfu.ca (Richard John Rauser) writes...
>> 
>>   I LOVE Super Monaco GP II on the Genesis, and I'm wondering what
>>comparable driving games exist for the Super NES. Even though it's so old,
>>should I pick up F-Zero? And how about Seta's F-1 ROC? That looks excellent.
>>Any suggestions? Reviews?
>> 
> 
>	I rented F-Zero earlier today, so I've only been playing it for a
>little while. It's pretty good, futuristic type race. I think that there
>are 15 courses and you can race in one of 4 different `cars'. You can also
>jump and stop at a pit area. 
> 
>	I rented Super Mario Cart too. I liked that a little bit more, very
>colorful and you can make the car jump and pick up powerups to shoot at other
>racers. This game had a 2 player option too.
> 
>	I don't know if there is a REALISTIC racing game for the SNES, I would
>love a game like OUTRUN or SUPER MONACO. I guess there will be one eventually.
> 
> 
> 
>4*#*#*#*#*#*#*#*#*#*#*#*@*#*#*#*#*#*#*#*#*#*#@#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*@
># When the sun beats down and I lie on the bench,   |  mglicksman@loyola.edu  #
># I can always hear them talk.                      `-------------------------#
># Me, I'm just a lawnmower - you can tell me by the way I walk.    -Genesis-  #
>@*#*#*#*#*#*#*#*#*#*#*#*@*#*#*#*#*#*#*#*#*#*#@#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*@
Super F-1 Hero is a new Japanese race game similar to, but
better than, Super Monaco GP (in my opinion, although I didn't
like SMGP as much as many). The best racer for the system is
F-Zero. Super Mario Kart isn't as good (IMO) but has nice 2
player options, and is quite nice if you don't need the rush
of speed F-Zero provides. Skip F-1 ROC like death.

[ -> Jer Horwitz ] [INTERnet Game Consultant]
From: szemkusmarkw@bvc.edu
Newsgroups: rec.games.video
Subject: Zelda 3, dungeon 6
Date: 5 Jan 93 17:14:21 CST
Organization: Buena Vista College, Storm Lake, IA



	Could someone pleeease give me some hints on finding an entrance to 
level 6 (no entrance, no escape).  I've got a feeling it has something to 
do with the two rocks in the bottom left hand side of the screen in the 
desert in the light world, but I have no idea how to get to them.  Please, 
help a Link in need.


	Thanks in advance, 
	  The sideburn bandit
Newsgroups: rec.games.video
From: petitc@vccnw01.its.rpi.edu (Christopher Jon Petit)
Subject: Re: SNES ZELDA where are more bottles?
Date: Mon, 11 Jan 1993 13:52:36 GMT

noecker@seq.uncwil.edu (Scott Noecker) writes:

>all I have are 2 and the book says there are 4. where at?
>thanks for any help...

 There are 2 in the village.  One you buy, and the other is in the inn (Back
Door Entrance---it's not visible but you can get through).

 One is under a bridge, a man camping there  will give you a bottle.

 And the last in inside a locked chest in the dark world.  Bring it to the
'average middle aged man' and he'll get it out.

 Good luck.

-- 
Cat Owner/Passionate Romantic/Poet/Singer/Dreamer/Philosopher...
That's me!  Modest?  Sometimes.  Crazy?  BETTER BELIEVE IT!! :&)
"The greatest beauty in the world is beauty that is private."
"Protect endangered species!  Contribute to the Exxon Supporter's Fund!"
From: eaeg160@orion.oac.uci.edu (Andy Wu)
Subject: SNES GAMES FOR SALE OR TRADE!!!!!!!!
Newsgroups: rec.games.video
Distribution: USA
Date: 12 Jan 93 18:27:26 GMT

I HAVE THE FOLLOWING FOR TRADE OR SALE:

CONTRA III
SIMCITY
NCAA BASKETBALL

TO BUY, MAKE BEST OFFER

TO TRADE, E-MAIL ME LIST OF GAMES

THANKS,

	ANDY
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Andy Wu                     The Three R's--REDUCE, REUSE, RECYCLE
eaeg160@orion.oac.uci.edu
From: porterg@gems.vcu.edu
Newsgroups: rec.games.video
Subject: Re: Ren and Stimpy
Date: 4 Jan 93 13:57:53 -0400
Organization: Medical College of Virginia

You've got to make a leap of faith.

That is, jump to an area where you can't see anything to land on.

You've got to figure the rest on your own.

Newsgroups: rec.games.video
From: centaur@netcom.com (Paul Blair)
Subject: Intelivision carts/info WANTED
Keywords: intelivision
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Wed, 6 Jan 1993 18:36:38 GMT


	I just managed to find an intelivision in good shape at the 
goodwill store the other day.  Thinking back to my days as a teenager
wanting to have one so I could play such cool games as Sea Battle, I snagged
it up.  Now, I need to find games for it!  I'd like to buy the games
Sea Battle, Utopia, B-52 Bomber, and the nuclear war one, whichever that is
if anyone has them lying around in the attic or something, or knows
any sources for them, I'd greatly appreciate hearing back!  Also,
the one I found doesn't have a cable to go into the TV, does anyone
know what the cable should look like, so I can hopefully pick up
something at Radio Shack?  

	Paul
-- 
--
*******************************************************
     centaur@netcom.com 
*******************************************************
 
The only way to behave to a woman is to make love to
her if she is pretty and to someone else if she is plain.
 
			-Oscar Wilde

*******************************************************
Newsgroups: rec.games.video
From: VBHARGAVA@Meena.CC.URegina.CA (Bhargava, Vipin k)
Subject: Re: SNES NHLPA
Date: Tue, 05 Jan 1993 22:03:59 GMT
X-News-Reader: VMS NEWS 1.24
Organization: University of Regina, Regina, Sask., Canada

In <jvessey.726217475@husc.harvard.edu> jvessey@husc10.harvard.edu writes:

> Over this past vacation, I had the chance to play NHLPA for SNES (my friend
> bought it, but he doesn't have a SNES at home, only at school, so he left it
> at my house over break. Neat deal, eh?). I had a lot of fun with it and liked
> it a lot. My question, however, is what are the differences between the SNES
> version and the earlier Sega Genesis version? From my experience with the two,
> it seems that the Crowd Meter is gone, along with the ability to change/modify
> lines and to get a player by player stat breakdown during a game and during a
> playoff season. In addition, the organ music is screwing so that it's quieter
> [stuff about differences deleted]
> stuff, not graphics or anything else that would be either memory-intensive or
> machine-specific. Can anyone answer these questions?
> 
> Jon Vessey
>  

Hopefully this won't start a flame-fest, but..... :-)

Sorry, Jon, I can't answer your questions, other than to say, yes, there are
major differences between the Sega and SNES versions of NHLPA.  
The other night, some friends of my parents showed up with their kids.  Their
kids own a SNES and I own a Genesis.  They brought along some games, which
I happen to own for the Genesis as well.  They brought along NHLPA and
Football.  They started playing this SNES games, and after a bit, I decided
to go play on my Genesis (NHLPA, I can play that forever. :-)  )  After
about 15 minutes both of the kids were in my 'computer' room  playing the
Genesis versions of both games.  They liked the fact that you could insert
any player you wanted in hockey, and the playoff stats structure.  They liked
the sounds and playability in both games more-so than that of the SNES.
Needless to say they spent the rest of the evening in there playing with 
the Genesis, while their SNES collected dust.
I'm only telling you what they told me, and what I observed.......

Vip

Newsgroups: rec.games.video