HDTenEightyP/NetNews huggingface dataset:
Newsgroups: alt.cyberpunk
Date: Fri, 22 Jan 1993 19:42:39 -0500 
From: Michael Paul Greelish <mg20+@andrew.cmu.edu>
Subject: Re: CP spirituality

I think the question of what cyberpunk spirituality is could be
answerered a lot better by reading some good CP fiction than by throwing
the question open to answer by a bunch of Internet weenies (like me ;-)

IMHO, there's a major spiritual underside to a lot of CP-- the
background ethic of Gibson, Sterling, Jeter et al.'s characters seems to
me quite spiritual. Then there's the voudoun of the black folks in
Gibson's Sprawl-series novels (Count Zero and MLO.) Tom Maddox goes into
the unknowable in a groovy way in some of his stories... I think you get
the idea.

Read, man. Words on pages still have merit. 'Course, I'm biased, being
one of those bookish English-major types...

______________________________________________________
Mike Greelish                      mg20@andrew.cmu.edu
Carnegie Mellon University, Professional Writing major
Quote: "In the land of the one-eyed, the blind man is king."
From: neuro@maple.circa.ufl.edu
Newsgroups: alt.cyberpunk
Subject: Stuff
Date: 22 Jan 93 07:43:40 GMT
Reply-To: neuro@maple.circa.ufl.edu
Organization: University of Florida - CIRCA

...
     Bladerunner : An 'uncut' version has been out in the rental stores
for a while now, and I've heard the additional 40 minutes or so, and the
fact they eliminated the naration, really changes the story.  Has anyone
had a chance to see this uncut version yet ?
...
     Silicon Neurons : In Septembers issue of Popular Science, pg 35;
An article appears about a new wave of attacking AI problems.  In short, before I 
I quote the article, I was just curious in knowing if any of the Cyberpunk
writers, Gibson....., considered the possibility of not only having body
parts sold off and replaced with 'plastic' replacements, if the brain could
be sold off and replaced with a more efficient computer/cyborg one.n.
...
     "The performance of the solid-state neurons is so close to their bio-
logical counterparts that experts have trouble distinguishing between the two.
     "One of the 1st generation devices is about 0.1 square mm, or around
200 of them would fit on 1 cm square.  The silicon neurons use electron
flow through transistors to emulate these channels to mimic the electrical 
behavior of biological cells, only a million times faster.
...
     ...
          << Glenn >>
Organization: Freshman, H&SS general, Carnegie Mellon, Pittsburgh, PA
Newsgroups: alt.cyberpunk
Date: Sun, 24 Jan 1993 16:48:35 -0500 
From: "Carey D. Clevenger" <cc79+@andrew.cmu.edu>
Subject: Re: VR theme park
	<1993Jan21.160621.19889@hubcap.clemson.edu>

--->To add a tidbit I'd heard, the Battletech VR place in Chicago is called
--->Virtuality (sp?) I think, and I have also heard that they are
opening --->up
--->one here in the south, in Charlote, N.C. early this year. Please
note --->that
--->this IS rumor, I haven't heard anything official myself. Can anyone
--->confirm     or deny?  In addition, I'd also heard that they were
going to --->have a game
--->based on the airsled/fight sequence in Lawnmower Man called --->Pyerdactyl 
--->or something like that. No idea why they are naming it after a flying
--->dinosaur, but it sounds cool! 

That is "Virtuality", the first true virtual reality game for the
public. It isn't BattleTech, it is, as you mentioned, "Pterodactyl". You
and an opponent pursue each other across a playfield, armed with grenade
launchers. You have to shoot your opponent--BUT, every eight shot you
make brings a pterodactyl after you.

I played it here on campus about three months ago. It was pretty cool to
think what they can do with it, but the game itself was a
disappointment. The LCD visors were rather poor, and actual movement of
characters was controlled by a button (intstead of actual foot
movement). But, the arm articulation was pretty good, you turn around
360 degrees, you could look straight up into the sky, and you could duck
behind objects for cover. Pretty good in some respects--disappointing in
others.

Carey
From: Michael Stein <mstein@igc.apc.org>
Newsgroups: alt.cyberpunk
Date: 20 Jan 93 17:12 PST
Subject: Re: Scott Adams' Internet address
Nf-ID: #R:1993Jan19.153353.17508@nntpd.lkg:-522690469:cdp:1300100018:000:166
Nf-From: cdp.UUCP!mstein    Jan 20 17:12:00 1993


Scott Adams' Internet address is scottadams@aol.com, which I believe
is America On-Line. He must be getting a ton of e-mail.

Michael Stein
San Francisco, California

Newsgroups: alt.cyberpunk
Organization: Penn State University
Date: Wed, 27 Jan 1993 19:20:59 EST
From: <SXL136@psuvm.psu.edu>
Newsgroups: alt.cyberpunk
Subject: PA VR Games?

    Our chapter here in Central PA is thinking about planning a trip to see a
VR game in (preferably) Central PA. (Our chapter of ACM, that is.) Any info
anyone can give us regarding where the nearest one to Harrisburg, PA would be
helpful. We prefer to visit a game that has interactive capabilities, if
possible, ie, not just one player vs the computer.
     BTW, for all Central PA'ers out there, Shippensburg Univ. is planning a
VR demo all day on this Friday...


              Sean LeBlanc
From: ech005@cch.coventry.ac.uk (CR Willis)
Subject: Re: What is CyberPunk about?
Organization: Coventry University
Date: Fri, 22 Jan 1993 13:08:04 GMT

 Definition of cyber punk;
     to do with technology used in a manner at odds with society's
strictures, laws etc.
 Definition required now.

 SOUNDS WRONG.
        ------

	
   No matter how much you want a definition of the movement now, and it would
   seem to be a weakness of character that prevents you from accepting a 
   boundless concept, it is wrong to attempt to do so.
   OK so cyber punk's something to do with using technology, well no shit.
   But frankly who are any of us with our limited view to attempt to say who
   is 'CYBERPUNK' :) or not. Can any of you honestly say that you know what
   is happening to technology everywhere across the globe, can you say that 
   you know who will play with what to alter our society ? I think not.
   A recent scandal in good ole' blighty concerned a tape of prince charles
   talking intimately with a friend. The tape was recorded from a phone 
   conversation and then broard cated so that a number of amateur techies
   could record it. They then distributed it. A number of news paper editors 
   experts believe t6hat the tape was recorded by MI5 and broadcasted by them 
   to discredit the prince. Does this mean that MI5 are 'CYBERPUNNK' . I think
   not.
   
   cyberpunk is a boundless concept only time will tell who was or was'nt.

   'Want to hear the sound of Happy Harry Hardon coming over his own face'
From: corleyj@helium.gas.uug.arizona.edu (Jason D Corley )
Newsgroups: alt.cyberpunk
Subject: A review of Agrippa
Date: 25 Jan 93 23:01:34 GMT
Organization: University of Arizona, Tucson

Hello, Cleveland!  Rock and roll!  No, I mean Hi netters.

Well, I did what my old American Lit teacher always used to tell me
to do when I was struggling with a poem...set it aside for a good long
while and then read it again...so here goes:

Upon first reading Agrippa, my immediate reaction was: "Great beginning,
kind of trailed off in the middle, great ending."  What prompted this
was probably the lack of specific stick-in-the-mind imagery in the
central section of the poem (where the lines get longer, as I recall.)

But looking back over it now, I can't specifically find anything that
would otherwise give that impression.  In terms of concept, the idea is
extremely good: the mechanism of the gun, the mechanism of the camera,
artist as destroyer, recording as survivor.  Excellent concept; though,
I had hoped to see a little more direct references to the medium/message
blurring that would come with the document erasing itself.  Gibson alluded
to it a few times with illegible writing in a few places in the album,
but maybe a few other times would be good.

And so, I guess overall, it's a fairly good poem, not an epic for the ages,
certainly not Gibson as CP knows and loves him, but it's not bad at all.
Not worth $500, but not bad at all.

I'm surprised: we had a lot of discussion about whether Gibson was a jerk
for doing Agrippa the way he did, but very little about the poem itself.
So what's the consensus out there, or did I just miss it?

--
*******************************************************************************
"Keep an eye on the species below us...because you never know who may be next."
	----Bertha's Save The Cat Committee (Garrison Keillor)
Jason D. "corleyj@gas.uug.arizona.edu" Corley, Poet, Polymath, Scoundrel.
From: morpheus <morpheus@entropy.mcds.com>
Newsgroups: alt.cyberpunk
Subject: Re: The Difference Engine
Keywords: babbage nene 
Date: Mon, 25 Jan 93 16:58:08 EST
Organization: No Pity For The Majority!

rau@ucsu.Colorado.EDU (-=/drow/=-) writes:

> >Makes you wonder...  Nah, the only difference
> >would probably be that we would all be using MS-DOS 55.0 and Windows 33.1.
> 
> 	nah, System77.  to avoid making this a total waste of bandwidth
> 	and to dilute the potential of starting a stupid-ass flame war
> 	over whether cyberspace runs on a 680n0 or a 80n86 (obviously
> 	the first though) i'll just type this bullshit.

*ahem*

System VV.


-- 
morpheus@entropy.mcds.com ("morph")    |    My life is for itself, and not a
Obsolete deity for hire.  Cheap.       |         spectacle.  - Emerson
From: JBrandt@AAA.UOregon.EDU (Shadowcat)
Newsgroups: alt.cyberpunk.chatsubo
Subject: Re: archive site
Followup-To: alt.cyberpunk.chatsubo
Date: 26 Jan 1993 20:28:12 GMT
Organization: the Polyhedron Group
Distribution: world
NNTP-Posting-Host: aaa.uoregon.edu

In article <1993Jan25.232713.4431@eskimo.com>, ice@eskimo.com (Greg Toth)
wrote:
> What is the archive site for alt.cyberpunk.chatsubo?I recall it was
> mentioned sometime last December but I cant find the notes I took
> on where it is. 

Archived stories from Alt.Cyberpunk.Chatsubo are available on the Anonymous
FTP archives at {catalina.opt-sci.arizona.edu}. IP # [128.196.206.60] in
pub/chatsubo, and are in compressed format. The archives is run by Hubert
Bartels, who can be e-mailed at <hgb@catalina.opt-sci.arizona.edu>.

Several of the authors also maintain personal archives of their own work,
in uncompressed format, and can e-mail them to you. 

Shadowcat
Newsgroups: alt.cyberpunk.chatsubo
From: ice@eskimo.com (Greg Toth)
Subject: archive site
Keywords: none
Organization: -> ESKIMO NORTH (206) For-Ever <-
Date: Mon, 25 Jan 1993 23:27:13 GMT


What is the archive site for alt.cyberpunk.chatsubo?I recall it was
mentioned sometime last December but I cant find the notes I took
on where it is. 
Newsgroups: alt.cyberpunk.chatsubo
From: z5121@apache.dtcc.edu (ZAMBRANO)
Newsgroups: alt.cyberpunk.chatsubo
Subject: Re: STORY: MONKEYTRICK [revised] (6/6)
Date: 27 Jan 1993 22:50:08 -0500
Organization: Delaware Technical & Community College
NNTP-Posting-Host: apache.dtcc.edu
Keywords: Rat 2.6


Newsgroups: alt.cyberpunk
From: kinsler@physics.uq.oz.au (Paul Kinsler)
Subject: Alien3 / Re: I got it.... Re: gibson aliens III script
Organization: Physics Dept. The University of Queensland
Date: Thu, 21 Jan 1993 22:53:11 GMT

In article <1993Jan21.031856.20753@magnus.acs.ohio-state.edu>, jmilhoan@magnus.acs.ohio-state.edu (JT) writes:
>>    [...]
>>    I'll read it over the next few weeks and let you know what I think.  
>>    I can tell ya now though, it is going to be better than the one 
>>    that was actually used.  Not that I am worshipping Gibson, but 
>>    ANYTHING would be better than that action slash flick.

Alien3 an "action slash flick"? Perhaps that's why you didn't like it.
*Aliens* was an "action slash flick", but A3 seemed to me to be closer
to, umm, drama(?) - the focus was not really on the action but the way
the characters reacted to the situation. The way the largely unarmed 
humans took on the alien and won (just), and that they did so despite 
the fact that they thoguht they had no chance was more interesting than
a straight action/shoot-em-up - particularly since that's what we saw
in Aliens.

Anyway, I rather liked A3, although it was not the best of the three. 
I don't think it was ever intended as a clone of the second movie - and 
I suspect it would have been worse if it had.

------------------------------+soluble fish+------------------------------
"You people, you do not see the grandeur in the wind and stone and stars,
 in the blood and fire and iron - but paint only the flowers."
From: prisoner@village.freeside.com (The Prisoner)
Newsgroups: alt.cyberpunk
Subject: Wired
Date: Sun, 24 Jan 93 22:12:19 CDT
Distribution: world               
Organization: The Village

So far I dont find this new mag to be too bad...  Any other opinions?

  prisoner


 --
                         prisoner@village.freeside.com
                                     <<->>
                      I will not be pushed, filed, stamped,
                     indexed, briefed, debriefed or numbered!
                               My life is my own!
 --
Newsgroups: alt.cyberpunk
From: tfish@world.std.com (Tex Fish)
Subject: Re: VR theme park
Organization: The World Public Access UNIX, Brookline, MA
Date: Sat, 23 Jan 1993 18:58:41 GMT

	VR Theme park?  Hmm... sounds like a Virtuality center, or is that
what y'all were talking about?  Because there is a game named Dactyl
(though not based on Lawnmower Man) wherein a Pterodactyl swoops down on
you, but it's more than that, and it isn't the only game.

						tfish@world.std.com

-- 
					-tfish@world.std.com
Organization: Junior, English, Carnegie Mellon, Pittsburgh, PA
Newsgroups: alt.cyberpunk
Date: Fri, 22 Jan 1993 19:31:58 -0500 
From: Michael Paul Greelish <mg20+@andrew.cmu.edu>
Subject: Re: RUNAWAY (etc.)
	<16B5BEF37.BH4781@uacsc2.albany.edu>

bh4781@rachel.albany.edu (Benjamin Henry) says, in response to an
earlier post of mine:

>You have good points about technology slithering (snake-like)
>into pop/commercial culture, but I would be careful about resolving
>qualifiers such as yours; your good and bad are rated by some sort
>of "artistic" measure?
 
Yeah, yeah, I've fallen into the trap of speaking simply again. There is
no per se "good" or "bad" art, it's all subjective... Nevertheless, I
think some creative efforts show more good faith in making honest "art"
than others. Fifty lashes from a postmodern semiotician art critic for
me... ;-)

>Good and bad are measures to be more seriously considered.

That's for damn well sure. One could go on forever about what's "good"
and what's "bad"-- major sign-system symbol analysis issues. Serious
consideration is, however, something that I do far too much of in my
classes to enjoy doing freelance in a medium as marginalized as an
Internet bboard...

Happy happy happy,
______________________________________________________
Mike Greelish                      mg20@andrew.cmu.edu
Carnegie Mellon University, Professional Writing major
"History is made/History is made to seem unfair..." -R.E.M.
Newsgroups: alt.cyberpunk
From: johnsh@rpi.edu (Hugh Johnson)
Subject: Re: IRC roleplaying
Followup-To: alt.cyberpunk
Organization: Rensselaer Polytechnic Institute
Date: Tue, 26 Jan 1993 04:02:15 GMT

In article <108232@bu.edu>, mek@acs.bu.edu (Mark Kern) wrote:
> Has anyone succesfully run a RPG campaign on IRC?  I guess one could use 
> macros for all the text descriptions.  Might be very though to pull off, 
> still.

Aren't MUDs much more suited to that sort of thing? I'd imagine IRC has
enough traffic as it is.  

==========================================================================
 Hugh Johnson                     | 
 Rensselaer Polytechnic Institute | "Pointy birds,
 Troy, New York, USA              |  O pointy pointy." -- Steve Martin
 johnsh@rpi.edu                   |                       L.A. Story
==========================================================================
Newsgroups: alt.cyberpunk
From: cardell@lysator.liu.se (Mikael Cardell)
Subject: Re: Virtual meeting places
Organization: Lysator ACS at Linkoping University
Date: Wed, 20 Jan 1993 07:48:03 GMT

If you want virtual meeting places, have you ever tried IRC? If you
don't have a client, consider gettin one (ask archie) and compile it.
I bet there's a server virtually near to you. If you just want to try
it out, telnet to bradenville.andrew.cmu.edu (no login).
--
mikael cardell <cardell@lysator.liu.se>

          S P U N K  P R E S S
Newsgroups: alt.cyberpunk
Subject: snowcrash (VR Meeting places)
From: <KR6AEGRW@MIAMIU.BITNET>
Date: Monday, 25 Jan 1993 15:35:03 EST
Organization: Miami University - Academic Computer Service

You were discussing the possibility of people wearing fake faces or "makeup"

Read "Snowcrash" --describes that in deatail.  Cool light reading



                               -Blksn

Newsgroups: alt.cyberpunk.tech
From: rob@dexter.psych.umn.edu (Robert Stephens)
Subject: 3-inch VGA CRT's
Organization: University of Minnesota
Date: Fri, 22 Jan 1993 22:19:34 GMT

I need to find a mfr. of small VGA crt's.

I am interested in something close to 3-inched.  Color
and VGA.  We have VPL's equipment, but the LCD's in
the Eyephones pretty much suck.

I've had no luck with display Tech., or Dotronix.

Please E-mail me with names of any such mfrs.

Thanks in advance.

-- 
Robert C. Stephens		rob@dexter.psych.umn.edu		

Human Factors Research Lab
University of Minnesota
From: tww2568@venus.tamu.edu (WEEKS, THOMAS WILLIAM)
Newsgroups: alt.cyberpunk.tech
Subject: CamCorder
Date: 22 Jan 1993 21:03 CST
Organization: Texas A&M University, Academic Computing Services
Distribution: world
NNTP-Posting-Host: venus.tamu.edu
News-Software: VAX/VMS VNEWS 1.41    


You might want to check with Panasonic... I know they're new line
of consumer level cam corders use color LCD's... If you could speak with
a tech there they might be able to help you (if you speak Japanies!! eheh)

As for the AMiga and it's video capabilities, the Amiga 500 uses a 28MHz
clock, and DEVIDES not multiplies, it to get both the 7MHz clock and the 
Colorburst freq as it has two seperate busses.  The CPU bus 7MHz and the
DMA (graphic/sound co-pro) bus which runs at the 3MHz....

P.S. I'm an Amiga Tech.... in case there are any other questions...

         Thomas Weeks



Newsgroups: alt.cyberpunk.tech
From: tfish@world.std.com (Ted Fisher)
Subject: Re: 3-inch VGA CRT's
Organization: The World Public Access UNIX, Brookline, MA
Date: Sat, 23 Jan 1993 01:56:46 GMT

	Hrm...  does anybody know anything about getting camcorder
viewfinders?  I'm working on a lo-cost VR system for myself and want to
use viewfinders for the headset.

						-tfish@world.std.com

-- 
					-tfish@world.std.com
From: btv@spectrx.saigon.com (Fitos Imre)
Newsgroups: alt.cyberpunk.tech
Subject: Re: SuperNintendo
Keywords: SNES,PC,Interface
Date: Thu, 21 Jan 93 13:12:48 PST
Organization: SPECTROX SYSTEMS (408)252-1005 Silicon Valley, Ca

> I've heard tale of a reverse interface that can "download" these finished
> EXE's from finished cassettes back to the PC, thus making their dissection
> and/or replication THEORETICALLY possible.
> 
> You wouldn't, by chance, happen to know where someone could put their hands o
> some plans for this interface, for purely educational purposes?

it's not a tale - such device exists. i cannot say more, because 1./ it's 
highly illegal, and NEC has an emporium of lawyers, 2./ i'm not into SNES.
(BTW, there are a coupla demos made for SNES by some fellows)
 
(Now could someone mail me AGRIPPA, as it's not available in my country?)
 
    Regards, Btv
--
Fitos Imre, in his 'special' fluent state of mind... AAAAARRRGGGGGHHH!!!!!!
(((  You have to forgive me, even I don't know if I'm serious or funny  )))

--
btv@spectrx.saigon.com (Fitos Imre)
SPECTROX SYSTEMS +1.408.252.1005  Silicon Valley, Ca

Newsgroups: alt.cyberpunk
From: wilder@nx02.mik.uky.edu (jeff wilder)
Subject: Re: Alien3 / Re: I got it.... Re: gibson aliens III script
Organization: University Of Kentucky, Dept. of Math Sciences
Date: Fri, 22 Jan 1993 04:16:23 GMT


Paul Kinsler confesses:

|Anyway, I rather liked A3, although it was not the best of the three. 
|I don't think it was ever intended as a clone of the second movie - and 
|I suspect it would have been worse if it had.

Shhh!

You and I (and those others still in the closet (so to speak)) are a
scorned minority.  I also enjoyed the third movie (as I did the first,
and the second).  I recognize the plot holes, and acknowledge that they
make it harder to suspend disbelief, but I feel that once suspension
has been achieved, the film has some excellent qualities.  (Not the
least of which is its feel, even darker than the first.)

--
==============================================================================
| Jeff W  uk06666@ukpr.uky.edu | Meddle not in the affairs of cats, for they |
| Wilder  & wilder@mik.uky.edu | are subtle, and will piss on your cyberdeck.|
==============================================================================
Newsgroups: alt.cyberpunk
From: ech005@cch.coventry.ac.uk (CR Willis)
Subject: fuck the definitions
Organization: Coventry University
Date: Fri, 22 Jan 1993 13:55:34 GMT


 A cyberpunk FAQ, A CYBERPUNK FAQ!, are you taking the piss?
 'How to be a cyberpunk' 'Oh no I listen to genesis that means I'm 
 not cyberpunk I shall kill myself with shame for not being hip
and cool.' 

Jesus GET A LIFE!
Do you think william gibson gets up every morning and says 
' what can I do this morning that's cyberpunk?'

 Don't tell me it's not supposed to be a manual for being a cyber punk
 it's supposed to be a reference for those interested. 
 INTERESTED IN WHAT!
 I love industrial music so why should I be interested in soul to soul
 and PM dawn! What connection is there!

WHO THE FUCK ARE YOU TO SAY WHATS OF INTEREST OR NOT, TO SAY HERES SOMETHING
CYBERPUNK, STICK WITH THE TRANSCRIPTS AND DATA, DON'T PUT A WHOLE SHITLOAD
OF STUFF TOGETHER AND SAY THIS IS A CYBERPUNK FAQ BECAUSE ALL YOU DO IS
WASTE PEOPLES LIVES!

 
Newsgroups: alt.cyberpunk
From: drac@uumeme.chi.il.us (Bruce Maynard)
Subject: Re: VR theme park
Organization: UUMEME Public Access Xenix
Date: Thu, 21 Jan 93 09:57:27 GMT

In article <C144CE.EGF@cck.coventry.ac.uk> ech005@cch.coventry.ac.uk (CR Willis) writes:
>
>   VR theme parks in south east asia --- I heard that the US already had one
>   based on Robotech, big robots, a number linked together on the field, 
>   a range of armnament, generally 'neat' ---- don't know where it was based
>   ( for those in the UK it was not a version of the game currently in the
>   arcades, Trocadero london, quasar coventry etc, but a much more powerful 
>   and wide ranging game played over virtual square miles) ---- ARE THERE ANY
>   MORE OUT THERE? --- 

Actually, it sounds like you're describing the BattleTech center... which ain't
QUITE Robotech-based ( 8-{)} fer alla youse BattleTech fans out dere)... it's
located in North Pier Mall along the Lake in Chicago... but it ain't QUITE VR...
however, right across the hall, same bldg, there are several multi-player TRUE
VR-type games...

-- 
* The above are the meanderings of a demented soul. | drac@uumeme.chi.il.us
* Long live Dementia!  8-{)}                        | Bruce Maynard
*-----------------------------------------------------------------------------*

Newsgroups: alt.cyberpunk
From: angus@well.sf.ca.us (Angus P. MacDonald)
Subject: Re: Tom Maddox, author
Organization: Whole Earth 'Lectronic Link
Date: Sun, 24 Jan 1993 02:06:37 GMT


So they say.
From: aj428@cleveland.Freenet.Edu (Joseph Clement)
Newsgroups: alt.cyberpunk
Subject: Re: Is it just me?
Date: 25 Jan 1993 21:01:23 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: slc4.ins.cwru.edu


Yes! Sometimes  I wonder if this news group would exist at all if it wasn't for William Gibson. Enough! I hate icons! Blah, Blah....