HDTenEightyP/NetNews huggingface dataset:
From: timothyb@crash.cts.com (Timothy Burleson)
Subject: Out of This World - stuck again
Organization: CTS Network Services (crash, ctsnet), El Cajon, CA
Date: 31 Dec 92 20:36:15 PST


I've tried, I really have, but once again, I'm stuck.  This time at
password LFCK.  I jump out of the escape capsule where the alien
females are bathing/swimming, I run to the right, meet up with
"Skipper", then proceed to fall to another level.  A bad guy kicks the
crap out of me, then I slowly crawl to the right, where I'm able to
vaporize him by pulling a level as he comes towards me.

The problem is that I've tried everything I can think of, but every
single time, I get blasted by shots from above.

Any help would be GREATLY appreciated.  Thanks!

--Tim
From: hm002b@uhura.cc.rochester.edu (PRIMUS SUCKS!)
Newsgroups: rec.games.video
Subject: Re: SolFeace and Prince of Persia
Date: 29 Dec 92 14:37:39 GMT
Organization: University of Rochester (Rochester, NY)

In article <n134ft@ofa123.fidonet.org> Scott.Thomas@ofa123.fidonet.org writes:
>I tried that 99 lives code for Sol Feace on my Sega CD and it didn
>do anything.  Well it made a wierd sound, but then nothing.
> 
[PoP stuff deleted..]

>--- Maximus 2.01wb

Once you do the code abc, abc bc ba or something like that then you have to
select continue BEFORE you play the game then you can select 99 lives and
also select the difficulty level.
Newsgroups: rec.games.video
From: abick@sebastian.carleton.ca (Alan Bick)
Subject: Help needed desperately in STEEL CAGE CHALLENGE (NES)
Organization: Carleton University
Date: Wed, 30 Dec 1992 01:20:29 GMT


	I've gotten Nintendo's Steel Cage Challenge for a couple of days
and really need help. The person who gave it to me lost the instructions
which leaves me with LOTS of questions. If you know anything please reply
by email. (I am really desperate!)
	Here are some of the many questions I need answered:

1) What is the difference between a one-on-one and the Championship
matchup. They both seem one-to-one with the option of rematch.

2) How do you cover someone? Sometimes I do it, but I can't seem to do it
consistently? (Do I have to stand in a certain place?)

3) When your down, how do you get up? (I press A & B like mad but even
when I've only lost half power sometimes they get me with the 3 count.)

4) What are the moves. (Does each wrestler have different moves?)
5) How do you suplex a guy who just came off the ropes?
6) I know how to slam someone (press B when in a fight) but sometimes a
guy throws me away instead. How can I do that?

	This is what I've know so.

Pressing A = Punch
Pressing B = Kick
Pressing A & B = Run
Running and pressing A = Body Slam		(I may have confused these 2)
Running and pressing B = Punch

Does it matter if you press the control pad in a particular direction to
do a special move?

I know how to "stomp" and "drop kick" a person who's down. Is  that all
you can do?

Is there anything special you can do from the outside. (Is it possible to
throw a person out?)

If you can answer these questions and let me know anything/everything you
know about the game!

Thanks in advance.

Alan Bick
From: wookie@terapin.com (Barry Vanover)
Newsgroups: rec.games.video
Subject: Re: Sonic 2 - Game Gear
Date: 1 Jan 93 22:21:52 PST
Organization: BBS

In article <1993Jan01.203434.18449@rose.com>, victor.ng@rose.com (victor ng)
writes:
>
>Date Entered: 01-01-93 15:29
>Question 1:How do you fly using the glider in Sonic 2 Game Gear 
>Version. Also, any hints?!!!!
>
>Question 2:In Mickey Mouse Castle of Illusion Game Gear Version, how 
>do you kill the Choclate looking dude in the Candy world? Also, any 
>hints would be appreciated.
>                                            Thanx, Jim
>---
>   RoseReader 1.70 R001778: OS/2: Logic, not magic.
>   RM 2.00 : RoseNet<=>Usenet Gateway : Rose Media 416-733-2285
Regarding ? #1  just run down and into the Glider and keep pressing down and
left alternately.  Getting some "wind" helps also (but that's not under your
control)  

Wild Wookie

Wookie@Terapin.com
From: timothyb@crash.cts.com (Timothy Burleson)
Newsgroups: rec.games.video
Subject: Out of This World
Summary: Thanks!
Date: 30 Dec 92 23:00:53 GMT
Organization: CTS Network Services (crash, ctsnet), El Cajon, CA


Thanks to everyone who wrote to me with advice.  I was stuck big
time.  It turns out that all the advice was correct, but didn't take
into account the fact that I hadn't rescued my buddy "Skipper" by
shooting the chandelier in the level just below him.  After that, it
all fell into place.

(Sorry for the public thanking, but my mail program won't reply
correctly.)

--Tim
From: frank@eggo.csee.usf.edu (Scott Frank)
Newsgroups: rec.games.video
Subject: WANTED: Codes for Contra III [SNES]
Date: 24 Dec 92 16:41:31 GMT
Organization: University of South Florida, Department of Computer Science and Engineering

Does anybody know the level select, infinite lives, infinite bombs, or any
codes at all for the US version of Contra III?  If so, please post or email
them to me.  Thank you!

--
******************************************************************************
*  Scott E. Frank                    *  Laugh and the world laughs with you, *
*  frank@eggo.csee.usf.edu           *       fart and you stand alone.       *
******************************************************************************
Newsgroups: rec.games.video
From: pery@hprnd.rose.hp.com (Pery Pearson)
Subject: Re: HELP: SNES Zelda (DW #2)
Date: Thu, 31 Dec 1992 21:29:48 GMT
Organization: HP - Systems Technology Division
X-Newsreader: TIN [version 1.1.8 PL6]

Thanks everyone for the hints - I'll just trot on home and try to flood the
light world dungeon.  I did see the wall with the face on it which holds back
the water but I couldn't jump down to ram/unlock/blow it up.  But I'll
concentrate on that wall now that I know it's the key.  BTW I am only able to
get to 2 rooms in the light world dungeon so far (till I flood the place) - let
me know if I'm missing an exit.  Thanks again.
--
 Pery     e-mail:pery@hprnd.rose.hp.com
From: phil@compnews.co.uk (Phil Male)
Newsgroups: rec.games.video
Subject: Re: Buying a new TV..which brand NOT to get?
Date: 24 Dec 92 16:29:32 GMT
Reply-To: phil@compnews.co.uk
Organization: Computer Newspaper Services, Howden, UK.
NNTP-Posting-Host: sage.compnews.co.uk
X-Newsreader: Tin 1.1 PL4

Get a Sony. I have my SNES hooked up to a Sony KV{M}? something or other, 29"
and it is excellant.

--

phil 
   ___/   /
   /_/)  /             Phil Male, Director, Information Systems
  / /_ '/  Computer Newspaper Services, The Bishops Manor, Howden, DN14 7BL
 / / ///    +44 43043 Tel: 1100 Fax: 1108/2022  email: phil@compnews.co.uk
Newsgroups: rec.games.video
From: howard@tybalt.ultra.com (Howard Simonson)
Subject: Re: Sega video cable, is it worth it?????
Reply-To: howard@ultra.com
Organization: Ultra Network Technologies, Inc.
Date: Tue, 29 Dec 92 00:18:43 GMT

In article <1hnfarINNak7@shelley.u.washington.edu>, il@bambam.u.washington.edu (Il Hwan Oh) writes:
|> nugget@genesis.nred.ma.us (Ralph Barbagallo) writes:
|> > In article <7551@bigbird.hri.com.hri.com> graham@hri.com writes:
|> > >I'm sure this question has been asked many times before,
|> > >but what type of enhancement will I get from purchasing
|> > >one?  I believe the price is around $12.00.  I have a
|> > >27" stereo TV with RCA and coax inputs.  Is it a waste
|> > >of money, or will I see noticeable difference?  Thanx
|> > >in advance.
|> > >
|> > >Ed
|> > >
|> > You WILL see a great improvement due to better resolution and little
|> > if any interference... buy it.
|> 
|> My only complaint is that Sega didn't put stereo sound on the connector.

Ah, well, you need to purchase the Sega-CD unit, which has two standard RCA
phono jacks for stereo output and patch cable to take the "headphone" jack
stereo from the base unit and mix/put it out the stereo phono jacks.

Admittedly, a simple cable from the headphone jack to your stereo may be
cheaper, but I find the Sega-CD unit has certain other uses as well :) :) :)
-- 
-------------  ----   ----   ----  ----  -----  -----  -- ---------------------
|J -------- |  |   \  |   \  |     |       |    |   |  || |
|  |/\=== | |  |   /  |   /  |     |       |    |   |  || | I *always* do my
|------------- |---   |---   ---   ----    |    |   |  || | Christmas shopping
||A          | |      |\     |        |    |    |   |  || | on Dec. 27'th.
||    /^\    | |      | \    |        |    |    |   |     | (It takes a day to
||   /   \   | |      |  \   ----  ----    |    -----  [] |  get the returns
||  / /|\ \  |____________________________________________|  back out on the
||  L/_|_\J  |                                            |  shelf :)
-|    )|(    | EM: howard@ultra.com/VM: (408)922-0600 x228|____________________
 |    ---   V| Ultra Network Technologies*101 Daggett Dr*San Jose*CA*95134-2132
 ------------- [ My disclaimer is on file in the main office ]
Newsgroups: rec.games.video
From: rusbasan@expert.cc.purdue.edu (Bob Rusbasan)
Subject: Re: [Genesis] Madden '93 Crashes & Other Assorted Problems
Organization: Purdue University Computing Center
Date: Sun, 3 Jan 1993 16:42:21 GMT

In article <1993Jan3.081909.21552@ultb.isc.rit.edu> ter5424@ritvax.isc.rit.edu writes:
>I finally purchased Madden '92 and although it is *very* similar to Madden '92,

Does the similarity of Madden '92 to Madden '92 surprise anyone?  ;-)

-- 
   =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  / Bob Rusbasan                  |     Dance to the tension       \
 /  rusbasan@expert.cc.purdue.edu |      of a world on edge         \
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
From: hm002b@uhura.cc.rochester.edu (Primus Sucks!)
Newsgroups: rec.games.video
Subject: Re: Sega video cable, is it worth it?????
Date: 22 Dec 92 04:02:26 GMT
Organization: University of Rochester (Rochester, NY)

In article <1992Dec21.224127.26584@kong.gsfc.nasa.gov> jonke@kong.gsfc.nasa.gov (Stephen Jonke) writes:
>In article <7551@bigbird.hri.com.hri.com> Ed Graham, graham@hri.com writes:
>>I'm sure this question has been asked many times before,
>>but what type of enhancement will I get from purchasing
>>one?  I believe the price is around $12.00.  I have a
>>27" stereo TV with RCA and coax inputs.  Is it a waste
>>of money, or will I see noticeable difference?  Thanx
>>in advance.
>
>The improvement is very significant, especially on larger TVs such as yours. 
>As has been reported elsewhere, though, the cable does not have stereo audio,
>just a mono cable.  To get stereo sound you need to take the sound from the
>headphone jack.  It's worth the price for the video enhancement alone, though.
>
>Steve
>------------------------
>jonke@kong.gsfc.nasa.gov
>------------------------

I find the improvment to be similar in all TV sizes. I noticed a large
improvment on our 46" TV and I also noticed a large improvment on my measily
20" TV. I also find that I enjoy playing the system on the smaller TV, the
big TV just gives you big dots.
From: shimkevi@acs.bu.edu (Sergey Shimkevich)
Newsgroups: rec.games.video
Subject: Turbo CD games for sale
Date: 27 Dec 92 21:08:28 GMT
Distribution: na
Organization: Boston University, Boston, MA, USA
Originator: shimkevi@acs.bu.edu


Cosmic Fantasy 2 (CD)
Dragon Slayer (SCD)
Forgotten Worlds (SCD)

Each for $38, certified mail shipping included.

//////////////////////////////////////////////////////////////////////////////
// Ryan: What is it to you, demon?       //// Sergei Shimkevich             //
// Lune: It is Sir, Demon to you, worm!  //// shimkevi@acs.bu.edu           //
// -Phantasy Star III                    //// shimkevich@A1.tch.harvard.edu //
From: pjb@ersys.edmonton.ab.ca (Paul Bolle)
Newsgroups: rec.games.video
Subject: Traysia... HELP!
Date: Wed, 23 Dec 92 19:06:17 MST
Organization: Edmonton Remote Systems #2, Edmonton, AB, Canada

         A friend of mine is having major problems with the game Traysia 
(Genesis). On the 3rd world (town=Adventure) he can't find the stairwell 
leading to the swordsman's town. More to come... :)
Thanx in advance... He really is stuck. :)

Paul Bolle              pjb@ersys.edmonton.ab.ca
From: jbrown@hal.gnu.ai.mit.edu (Justin William Brown)
Newsgroups: rec.games.video
Subject: Looking for NEW MGH (I'm not that same person :)
Date: 30 Dec 92 20:19:06 GMT
Organization: /etc/organization
NNTP-Posting-Host: hal.gnu.ai.mit.edu

(I'm not the same person who repeatedly posts asking for a use MGH [as if
 someone would really give theirs up :) ])

I am looking for any info I can get on companies who are offering NEW
Multi-Game Hunter console backup units via mail-order.  Finally, I have
the ca$h to afford a new one :).  There was a post some weeks ago which
discussed one dealership's offer (complete set, including disk drive,
SFC->SNES adaptor, all required peripherals, 16 megabits ram standard,
etc) for the best price I had heard.  The post also mentioned that the
deal would be going on well into January.  Well, I've spent nearly the
past week being TOTALLY IGNORED by these fellows!  Their answering machine
(after explaining problems with shipments) has stored three of my messages,
the last being sent as "urgent" (I thought that might help :^P ).  I
even called their BBS several times, and left about 5 messages.  Their
on-line ordering does NOT have any MGH options, even though the opening
message again explains difficulties with the MGH shipments and offers
rebates (!) for anyone willing to stick it out.  All I wanted was
confirmation that "yes, we're still trying to sell them" or "go away;
we don't have shipments yet" but they won't help me out :).

Needless to say, now that I can afford a less-reasonable price for one,
I am trying to find one :).  I know there are other mail-order dealerships
out there (I tried E-mailing one person about it but he has been unhelpful),
but I don't know where to look... and ABOVE ALL I need the system to
be just as complete as the one offered in the original usenet post (and
preferrably with a 90-day warranty, which was also offered).  It'd also
help if they allowed COD and 2nd-day UPS :).  If anyone has any info they
can share, I'd appreciate it!

(Also, if anyone has a copy of the original usenet post, I'd appreciate
that too :)

(Also, if anyone has had ANY success with the company I'm referring to,
please tell me about it!  Thanx :)

-Maruku of (\/)ega(/\)atts
jbrown@gnu.ai.mit.edu
Marc Brown
From: il@bambam.u.washington.edu (Il Hwan Oh)
Newsgroups: rec.games.video
Subject: Re: Sega video cable, is it worth it?????
Date: 28 Dec 1992 17:59:55 GMT
Organization: University of Washington, Tacoma
Distribution: world
Reply-To: iho@cac.washington.edu
NNTP-Posting-Host: bambam.u.washington.edu

nugget@genesis.nred.ma.us (Ralph Barbagallo) writes:
> In article <7551@bigbird.hri.com.hri.com> graham@hri.com writes:
> >I'm sure this question has been asked many times before,
> >but what type of enhancement will I get from purchasing
> >one?  I believe the price is around $12.00.  I have a
> >27" stereo TV with RCA and coax inputs.  Is it a waste
> >of money, or will I see noticeable difference?  Thanx
> >in advance.
> >
> >Ed
> >
> You WILL see a great improvement due to better resolution and little
> if any interference... buy it.

My only complaint is that Sega didn't put stereo sound on the connector.

-- 
Il Hwan Oh                              | "You live and learn.
Computer Facilities Manager             |   At any rate, you live."
University of Washington, Tacoma        |            -- Douglas Adams
iho@cac.washington.edu                  |
From: skelly@amiganet.chi.il.us (Sean Kelly)
Newsgroups: rec.games.video
Subject: Re: NHLPA '94!!!
Date: 21 Dec 92 03:23:50 CST
Organization: Amiga Network Information Systems

>and harder skill levels. Look at Wayne Gretzky Hockey 3 for the
>IBM PC, the gameplay is far better than NHLPA, Mario, or
>whatever.
 
       BAH HAHAHAHAHAHAHAH what a JOKE!!

%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
%   Sean Kelly - Sysop Amizon BBS (312)594-1146                         %
%   Always looking for classic video games for the following systems:   %
%                                                                       %
%  Atari 2600-Atari 5200-ColecoVision-Atari 5200-Intellivision-Vectrex  %
%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
From: il@bambam.u.washington.edu (Il Hwan Oh)
Newsgroups: rec.games.video
Subject: Re: Sega video cable, is it worth it?????
Date: 29 Dec 1992 00:05:13 GMT
Organization: University of Washington, Tacoma
Distribution: world
Reply-To: iho@cac.washington.edu
NNTP-Posting-Host: bambam.u.washington.edu

Richard.Kooijman@dnpap.et.tudelft.nl (Richard Kooijman) writes:
> il@bambam.u.washington.edu (Il Hwan Oh) writes:

> >My only complaint is that Sega didn't put stereo sound on the connector.

> Don't blame this on Sega! Blame it on TV designers.
> The point is that you simply can't get stereo on those coax cables.
> The signal is put directly on the cable (as it is expected by your TV)
> and no multiplexing is used. Ergo you can't get two sound signals on
> one cable.

I thought we were talking about the A/V cable.  I don't care about the
RF-modulated signal since I don't use it.  The fact that the RGB connector
doesn't have stereo sound on it Sega's fault.

-- 
Il Hwan Oh                              | "You live and learn.
Computer Facilities Manager             |   At any rate, you live."
University of Washington, Tacoma        |            -- Douglas Adams
iho@cac.washington.edu                  |
From: Daniel_Marsalone@agwbbs.new-orleans.LA.US (Daniel Marsalone)
Newsgroups: rec.games.video
Subject: J.J. and Jeff...HELP!!!
Distribution: world
Date: 23 Dec 92 08:14:08 CST
Organization: The Amiga GateWay BBS * New Orleans, La.

 
    I need some help. In J.J. and Jeff, how do you get past the first boss
and the end of field 1-4??
 
    Also, is it better to be J.J. or Jeff??? and which one is J.J. and
which one is Jeff???
  
    Sports Games for TG16/Duo:
                Which ones are good or really fun to play two player?
                I've asked this question before but no one seems to have
                answered which leads me to believe that there might not be
                any good sports games for the Turbo.


-- Via DLG Pro v0.995

Daniel Marsalone             Daniel Marsalone            Daniel Marsalone
Internet: daniel_marsalone@agwbbs.new-orleans.LA.US
    UUCP: rex!agwbbs!daniel_marsalone
From: yoshi@atlantis.CS.ORST.EDU (Yoshi the Dino)
Newsgroups: rec.games.video
Subject: Reply to ANTHROX Demo.
Keywords: ANTHROX
Date: 29 Dec 92 22:03:00 GMT
Organization: OSU CS Outreach Services, Corvallis, Oregon
NNTP-Posting-Host: atlantis.cs.orst.edu


	As I usually post here when a demo comes out... here's another:

...The ANTHROX was alright. It's bigger than the FirstDrop demo which was
posted earlier, and its not too cool...

	This demo was a good try at how to program the SNES in 65816...
(I wonder if they did it in C...Weirdos...)... Anyways:

	It has tons of techno colour cycling, and quite a few bitmaps...
(like Super Mario with a condom on his head. :)). Im sure they ripped all
these out of the SMW cart... Well, 'cept for the condoms.... Dunno if NoA
supports condom-use or not... Most likely not. "Use a SNES... not a condom."

	So.. This demo also has a nice little bitmap rotating cube... well,
not for long. :) The author does some serious coding to make it bend and go
at weird angles... makes your eyes trip out, man. :)

	It also has a damn weird text scroll... All the letters are in boxes,
and it makes me wonder if the author knows what a "font" is. Besides that,
the music needs some serious help... Someone tell me what the voice sample
is saying!!! "Nyah?" Maybe... Weird.

		So, if you have 15 minutes or so to download this LZH,
do so... but if your looking for good quality SNES demos, go back a few
screens (nn rocks...) and get the SNESDEMO posted earlier... Thanx.

					Yoshi the Dino.
					       &
					Digital Exodus.
From: Scott.Thomas@ofa123.fidonet.org
Newsgroups: rec.games.video
Subject: Solfeace for Sega CD
X-Sender: newtout 0.05 Dec 30 1992
Date: 31 Dec 92  19:21:14

Anyone have any working codes for Sol-Feace for the Sega CD?  I tried the
ABCABCBCBA code.  It just makes a sound and then nothing happens.  Am I doing 
it wrong or what?  BTW I am doing it at the title screen.
 
Thanks for any help.
Scott Thomas

--- Maximus 2.01wb
From: hm002b@uhura.cc.rochester.edu (PRIMUS SUCKS!)
Newsgroups: rec.games.video
Subject: Re: >Anti-aliasing
Keywords: alias
Date: 24 Dec 92 00:05:49 GMT
Organization: University of Rochester (Rochester, NY)

In article <1hamt1INNpsu@leela.CS.ORST.EDU> yoshi@atlantis.CS.ORST.EDU (Yoshi the Dino) writes:
>
>	This so called "anti-aliasing" is a MODE on the SNES. MODE 7,
>if I remember correctly. Basically, its a "fake" (I use this term very
>loosely) fat-bits mode... a zoom mode, if you will.
>
>	The GENESIS has this capability also, but only if the programmer
>has written or gotten the code to do it; while the awesome SNES has a
>built-in "call" for it. This is why the SNES doesnt flicker also... much
>of the GENESIS sprite routines are (I do believe) coded, and are not in
>the firmware. On the other hand, the SNES has its own built-in. Very
>cool. Very handy for the programmer also.
>
>	Anyways. Keep in touch.
>
>						Yoshi.

I have been wondering, exactly what is my SEGA-CD player capable of? Does it
have all of this MOde 7 mumbo jumbo, scaling and rotation built it? Is it as
good as the SNES's capabilities as far as Scaling, zooming and rotation?
PS
Xref: sparky rec.games.video:25870 misc.forsale:34117
From: victor@ucme.Berkeley.EDU (Victor Wang)
Subject: Re: The Definitive SF2 Clone List :-)
Organization: University of California at Berkeley
Date: Thu, 31 Dec 1992 06:20:05 GMT

Just wondering if there is a game call Ultimate Fighter for SNES?  IS it out
already or it is not out yet?  I have got the game in Japanese and it is 12Mbitsbut on many different magazines say it is 16Mbits?

Andy Chien
From: driver8@night.Corp.Sun.COM (Albert Handa)
Newsgroups: rec.games.video
Subject: Re: SNES Wing Commander
Date: 1 Jan 1993 22:19:40 GMT
Organization: Sun Microsystems, Inc.
Distribution: world
Reply-To: driver8@night.Corp.Sun.COM
NNTP-Posting-Host: night.corp.sun.com

What computer games I play are on the Mac, and I haven't played Wing Commander
on the IBM, so I couldn`t say whether the game is better on a computer than on the
SNES.  I do think it's a good game, although I'm more accustomed to simulation
and strategy. 

What I'd like is any passwords or hints, particularly on getting a better spaceship.
Does one get to fly the raptor or rapier if one's kills count is the highest?  I've cycled
through once, accepting the more defeatist storyline just to see how the missions go.
I`d be grateful for any advice or hints. 

Thanks,

Al
From: gsnow@clark.edu (Gary Snow)
Newsgroups: rec.games.video
Subject: Re: BLAST PROCESSING -- SHUT UP!
Date: 22 Dec 92 18:14:28 GMT
Article-I.D.: clark.1992Dec22.181428.4017
Organization: Clark College, Vancouver, Wa.  USA

In article <1992Dec22.034948.5508@ucsu.Colorado.EDU> lanes@spot.Colorado.EDU (LANE STEVEN LOREN) writes:
>In article <1992Dec21.222536.11879@clark.edu> gsnow@clark.edu (Gary Snow) writes:
>>In article <1992Dec20.075451.6858@cis.ohio-state.edu> jray@daisy.cis.ohio-state.edu (john emery ray) writes:
>>>
>>>"Shampoo for healthy hair": I often wonder how dead things can be much
>>>               healthier...
>>
>>Well, I guess if you're bald then your hair is dead, but mine is alive....:-)
>
>Actually, everyone's hair that you can see is dead.

Ok then, just for my curiosity, what makes it grow. Its made out of proteins
and pigments (living cells). Whoever it was that EMailed me and said something
to the effect that "if it was alive, it would hurt when you cut it"....I
answer back that hair doesn't have nerve endings, so of course you wouldn't
feel it. Anyway, is it live or is it mem...(oops) I mean dead :-) I am
curious, I would really like to know.

Gary

-- 
-----
Gary Snow
uunet!clark!gsnow  or  gsnow@clark.edu