From: baldwin@carina.unm.edu (Chris Baldwin)
Subject: Re: BloodBowl: two questions
Date: Sun, 08 Nov 92 13:36:06 GMT
Organization: Atheist for the Development of a Better God

In article <books.87.0@fsunuc.physics.fsu.edu> books@fsunuc.physics.fsu.edu (Roger Books) writes:
>I have two bloodboowl questions,
>
>1.  Can a kicker kick the ball to a member of his own team?  Kickers seem
>to have much better range than throwers.
	No, you don't kick to a player, you designate a space that you
are kicking to. However, if one of your players happens to be in that
space, he catches the ball. Recently, our league has stopped using
kickers and are letting normal people kick the ball. Kickers are still
in the league, it just seems that no one is using them. Usually, the
kick is inaccurate, so they rarely move players to the space where the
ball is being kicked. Instead, they move as many players as possible
to where the ball is likely to scatter when it is inaccuate. This
has actually worked on a few occasions.
	Depending on the kicker and the thrower and catcher involved, 
you have have a better chance of success in throwing. My dominate Ogre 
team used to use the strategy of giving the ball to our kicker and then 
smashing our Ogres through the other team to get into the end zone and 
then boot the ball to one of them. More recently, we use our Ogres as a 
montrous offensive line(The Hogs have got nothing on my front 4 :-), have 
our halfling catcher get into the endzone and let our Dark Elf(love that 
Self Control:-) throw to them. 

>2.  Is it legal to have someone leave the field and substitute in a new 
>player?  I run into this every once in a while as I have players that
>are better offensively or defensivly.
	Your players must leave the pitch through your teams entry
zone. They do this during normal movement. However, players are brought
onto the field before movement starts. So, you will have to let you 
opponent have a turn before you can replace the people you ran off the
pitch. It is fairly rare that I have seen this happen, however. Usually,
it happens when a team has a kicker with Up and Under, but they don't
want the kicker on the pitch for the point. After the kick, the kicker
will run off the field and get replace on the next turn byt a "real"
player.

>Does anyone else have problems with movement on a square grid?  We just
>switched to a hex grid and some of our avoid problems went away.  It
>was rather annoying to see the guy zig-zag in and out of two players tackle
>zones with no chance of a tackle, and have this take no extra movement.
	While the zig-zagging of a player to avoid tackle can be annoying
if it is done to you(Like the time a DE Cather with MA+1 AND SP+1 scooted
between 2 of my Ogres and then got 6 spaces behind them), there is nothing
stopping you from doing the same thing. It is just part of the game. 
Personally, I like to run my catchers through the tackle zones of the
opposing blockers and dare them to try to tackle me. This can be a 
good way to get them on the ground and then move your Ogres in to
blatent foul them(What refs? We got rid of those weenies at the beginning
of the game!).

Speaking of blatent fouls, we had a coach suggest a new Secret Weapon
of Vasiline. Basically, it allows a new type of blatent foul to be
made. It is quite tasteless, and I think, very funny. Anyway, as soon
as the offical announcement of it goes to our league, I will post
it.

-- 
Chris Baldwin                | Once again, Russ has saved the day through the 
baldwin@carina.unm.edu       | proper use of high explosives.  
                             |		 -Dan Sorenson
"Is it just a coincidence that aliens always choose to abduct stupid people?" 
From: wlw@hpfcso.FC.HP.COM (Will Walker)
Date: Thu, 5 Nov 1992 21:32:44 GMT
Subject: Re: Classic games...
Organization: Hewlett-Packard, Fort Collins, CO, USA