HDTenEightyP/NetNews huggingface dataset:
From: arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee)
Subject: Re: Net Trade
Organization: Johns Hopkins University CS Dept.
Date: Tue, 7 Apr 1992 19:28:52 GMT

In article <1992Mar25.163104.7325@eff.org> Peter A. Cohen <peterco@eff.org> writes:
>There's a better solution to this whole problem- don't do business with
>people unless they are willing to ship the material you want to buy COD. 
>That way, you get to check out the goods before you buy them, the seller
>has a guarantee that he won't get ripped off, and the common carrier has
>the liability if something goes wrong.

Wrong.

COD means you're guaranteed to get a package.  You can't open it up, notice
that the contents of the package aren't to your liking, and refuse it.
--
This is a newer version of the memetic .signature infection.  Now that's an
idea.  Copy it into your .signature today!

Ken Arromdee (UUCP: ....!jhunix!arromdee; BITNET: arromdee@jhuvm;
     INTERNET: arromdee@jyusenkyou.cs.jhu.edu)
From: ski@msbcs.enet.dec.com (John Szczypinski)
Newsgroups: rec.games.video
Subject: Re: Help: Genesis 2 Crude Dudes
Date: 6 Apr 92 16:52:37 GMT
Article-I.D.: ryn.1992Apr6.165237.7439
Reply-To: ski@msbcs.enet.dec.com (John Szczypinski)
Organization: Digital Equipment Corporation, Boxborough, MA


    Keep making your way to the right, eventually you come to a wall
    That stretches from the floor to the ceiling.

    Break down this wall, then you can enter the room with the end-of-round
    Boss.

    Don't bother with any of the ladders you see leading up off the top
    of the screen -- as far as I've been able to determine, they don't go
    anywhere.
From: iced@mcl.mcl.ucsb.edu (Damon Garrett)
Newsgroups: rec.games.video
Subject: Genesis carts for sale
Date: 6 Apr 92 05:37:12 GMT

I have these carts for sale:

	Budokan..............$30
	World Champ. Soccer..$25
	Super Monaco GP......$30
	Fantasia.............$30
	Faery Tale...........$30
	Sports Talk Football.$40


All include shipping.  If interested send mail to iced@mcl.ucsb.edu


Newsgroups: rec.games.video
From: gkomatsu@uhunix.uhcc.Hawaii.Edu (Galen Tatsuo Komatsu)
Subject: Re: Immature Threads Lately
Organization: University of Hawaii
Date: Tue, 7 Apr 1992 20:49:28 GMT

In article <1992Apr7.154416.14732@comp.lancs.ac.uk> jonathan@comp.lancs.ac.uk (Mr J J Trevor) writes:

>Im just posting this to agree with the last couple of articles who were
>written by people who are obviously sick and tired of continous
>put-downs of other peoples machines. There are merits to both the SNES
>and the Genesis/MD. The discussions are just going the way that the
>Amiga vs Atari ST arguments went, and hardly anyone bothers with this
>old argument anymore.

	I still suggest the creation of the newsgroup:

	rec.games.video.nintendo_vs_the_world

	'ole Mr. Primus may moderate it as he pleases and go thundering
down upon anyone who uses "Sega" and "fun" in the same sentence.

=^)


Galen Komatsu                   !
gkomatsu@uhunix.uhcc.hawaii.edu !  "Looks like we need another Timmy..."
From: mjbrown@lonestar.utsa.edu (Marc J. Brown)
Newsgroups: rec.games.video
Subject: Re: Ranma 1/2 - difficulty select
Date: 15 Apr 92 20:00:29 GMT
Organization: University of Texas at San Antonio

In article <15APR199212453790@summa.tamu.edu> lan7112@summa.tamu.edu (NIEH, LEON ANTHONY) writes:

>Also, has anyone substantiated the rumor that you can use Genma the panda,
>Shampoo the cat, or P-chan?  Please e-mail me a response.  Thanks!
>
>Leon Nieh

If you're gonna E-mail him a response (rather than letting Usenet people know
:), please let me know also.

One other thing... why doesn't the computer do anything when you select
Colon or Happy vs. the computer?  Also, is there ANY way to get the computer
to use Colon or Happy?  And finally, WHO do we get to FIGHT on that highway-
scene background?  Not any of the original eight... some special character?
(Given the plethora of rom-intensive programmers-secrets we've already
discovered, I wouldn't doubt it).

-- 
| "Happy, happy - Joy joy!"  "I always use your steenky old leetter!"       ///|
| "Optimism begets disappointment."  "MODs are 100% Amiga!!  So there."    /// |
| "Which do you want?  Fast graphics & sound... or fast spreadsheets?" \\\///  |
| -Maruku Buranu   (Marc Brown)   mjbrown@lonestar.utsa.edu             \XX/   |
From: jssong@miavx1.acs.muohio.edu
Newsgroups: rec.games.video
Subject: Genesis cd-rom
Date: 12 Apr 92 00:17:34 GMT
Organization: Miami University Academic Computer Service"

When is the cd-rom for the Genesis suppose to hit the U.S. shores.
I cant wait any longer. Any replies?


					Thanx,
						J.S. Song
From: williams@uts.amdahl.com (David B. Williams)
Newsgroups: rec.games.video
Subject: Re: Red Guys in Super Ghouls & Ghosts
Date: 15 Apr 92 21:35:19 GMT
Organization: Amdahl Corporation, Sunnyvale CA

rwheeler@tmax3.enet.dec.com (Rob Wheeler) writes:

>What techniques have people developed for killing the red winged demons that
>follow you around and dodge your attacks.  I found I can't kill them reliably 
>with the normal weapons except for the crossbow.  Any suggestions?

1. Run to the next level, if you can.  It might still catch up to you, but
	at least, if it does, you won't have to deal with it when you start
	again.

2. The magic dagger is fairly effective.  Just got to stand directly under
	the demon, so it's primitive dodging algorithm doesn't know which
	way to move.

3. Do a lot of jumping.  If you can throw one attack high to get the demon
	to move down, then throw another attach low, before you land, you
	can sometime get in a couple of blows that way.  The crossbow is
	the best weapon for this.  I've had extremely limited success with
	other weapons.

--Dave
From: Emery@cup.portal.com (Marcus T Emery)
Newsgroups: rec.games.video
Subject: Re: Ranma 1/2 is...
Date: Mon, 13 Apr 92 08:41:10 PDT
Organization: The Portal System (TM)
Distribution: usa
  <s3n1hINN9q5@agate.berkeley.edu>
  <1992Apr10.172052.28521@ringer.cs.utsa.edu>

To select any character against any character, including computer VS computer,
put your cursor on the first option (2player VS), hold both L and R, press
START and keep holding L and R until a menu appears.  You can change the
background with SELECT.  You can also change the power, agility, ect... for
any character IF the character is being played by the computer.  You can even
select Happy! (he's WEIRD!!!)

Marcus
From: pol-in01@oswego.Oswego.EDU
Newsgroups: rec.games.video
Subject: Xardion or Contra III (SNES)
Date: 10 Apr 92 23:33:17 GMT
Reply-To: pol-in01@oswego.Oswego.EDU ()
Organization: Instructional Computing Center, SUNY at Oswego, Oswego, NY
Originator: pol-in01@penelope.oswego.edu


	Does anybody out there know when their will be a release of these two
games? Thats it...

-------------------------------------------------------------------------------
Abiguity is the Devil's volley ball - Emo        |Brandon W. Hockle just a guy@
"SpAcE CaBbAgE...Juss how yew like it!"          |pol-in01@gidney.oswego.edu
                         -  Ren & Stimpy         |pol-in01@penelope.oswego.edu
SUPER NOFRIENDO! I BOUGHT IT FOR THE COOL EJECT BUTTON SO SHOULD YOU!!!!!!!!!!
-------Sig File Straight From the Intellectual Cauldron @ S.U.N.Y. OSWEGO------
From: hutton@ucsu.Colorado.EDU (HUTTON WILLIAM S)
Newsgroups: rec.games.video
Subject: Sega Genesis forsale
Summary: Sega Genesis and 11 games for sale
Keywords: forsale for sale Sega Genesis
Date: 8 Apr 92 17:27:26 GMT
Article-I.D.: ucsu.1992Apr8.172726.21377
Organization: University of Colorado, Boulder

I have a Sega Genesis for sale.  All original boxes and documentation are
included.  The games and console are less than 8 months old.

Sega Genesis (older style that had Altered Beast included)
2 controllers (Sega controllers)

	NHL Hockey, John Madden Football '92, Lakers vs. Celtics,
	Sonic, Powerball, Speedball II, Ishido, DJ Boy, Altered Beast,
	Fireshark, Super Monaco GP

I have already received offers for the entire package, so I won't break it up.
Please, only serious offers.  If you want the entire package, I'll pay for the
shipping.

Send your offers to me at hutton@ucsu.colorado.edu.

Willie Hutton
hutton@ucsu.colorado.edu
hutton@tramp.colorado.edu
From: hlee@cory.Berkeley.EDU (Han J. Lee)
Newsgroups: rec.games.video
Subject: Re: Herzog Zweii(Genesis) and EGM
Date: 6 Apr 92 18:32:35 GMT
Article-I.D.: agate.rq5g3INN3h0
Organization: University of California, at Berkeley
NNTP-Posting-Host: cory.berkeley.edu

In article <1992Apr2.204713.6118@oswego.Oswego.EDU> pol-in01@oswego.Oswego.EDU (Brandon Hockle) writes:
>In article <1992Apr1.222023.38958@kuhub.cc.ukans.edu> cole@kuhub.cc.ukans.edu writes:
>>In a recent NET post I read that EGM declared Herzog Zweii to be unplayable.
>>I'd like to know what those of you familiar with it think.  I'll hhave to say
>>for a two player competition it's the coolest game I've played(except maybe
>>MaddenII).  Anyone else out there like this game?  What are your favorite
>>two player simoultaneous games?
>>
>>Tom Cole
>
>I agree whole heartily Tom! Herzog Zwei was one of my favorite Genny games.
>I only wish something as fun as that two player would come out for the SNES
>That is the one thing that makes me wish I hadn't sold my genesis. Ah those
>lost days of youth and Herzog Zwei! Does anybody know of a Super Fami Game
>that has the same feel as Herzog Zwei??

I heard from a friend of mine that Tecno Soft is currently developing
a sequel to Herzog Zwei for the Mega-CD, although he added that this is
only a rumor.  I don't know whether the rumor is true, but if it is, Tecno
Soft must have expanded their programming staff since they're currently 
also working on Thunder Force IV.

Maybe you should buy Genesis again.

>
>-------------------------------------------------------------------------------
>Abiguity is the Devil's volley ball - Emo        |Brandon W. Hockle just a guy@
>"SpAcE CaBbAgE...Juss how yew like it!"          |pol-in01@gidney.oswego.edu
>                         -  Ren & Stimpy         |pol-in01@penelope.oswego.edu
>SUPER NOFRIENDO! I BOUGHT IT FOR THE COOL EJECT BUTTON SO SHOULD YOU!!!!!!!!!!
>-------Sig File Straight From the Intellectual Cauldron @ S.U.N.Y. OSWEGO------ 
        ___
  /| /|| |/\  A/V Intelligent Terminal    1. Visual Shock!
 / |/ || |>-| High Grade                  2. Sound Shock!
/_____||_|_/  Multi-purpose Use           3. Speed Shock!

Han J. Lee
hlee@cory.berkeley.edu

Still trying to get Aisle Lord.
From: gnort@daimi.aau.dk (Lars Balker Rasmussen)
Newsgroups: rec.games.mud
Subject: Re: ALFA DIKUMUD!!!!!
Date: 17 Apr 92 13:15:01 GMT
Organization: DAIMI: Computer Science Department, Aarhus University, Denmark

h309@quads.uchicago.edu (Unknown Author) writes:

>  There is an LP Mud running at moderato.fy.chalmers.se 1812

Yes, and another at milou.cd.chalmers.se 2000 (Genesis),
AND another at epsilon.me.chalmers.se 1701 (Igor)
(and maybe more, this was just from Scott's mudlist)

>So why the hell isn't alfa.me.chalmers.se 4000  (Alfa Diku) up?????????

Ehrm...The connection being?

>The chalmers machine is "supposedly" in the process of setting up alfa
>so why did a dumb LP get on there? 

"dumb" is a highly subjective word to use..
"get there"....well, maybe moderato is new, but Igor and Genesis have been
around for a while.
As for the rest of it....Are you sure you know much about the workings of
domain-names? ;-) 

>WHere's Alfa and when is it ever going up again???

Alfa the machine has been retired from me and is staring to live a new life
in cd. Which is why alfa is pretty hard to connect to, seeing as it doesn't
exist anymore as a domain-name. But as always...patience is nice if you have
it. If you don't...well, cope. Alfa will run again.

>Blah, Blah .....

You got that right.

Gnort - DikuWeenie
(yes, all dikumudders are clueless maniacs....)
From: bgmoser@triton.unm.edu (The Southern Rocker)
Newsgroups: rec.games.mud
Subject: Re: Christian MUDS, are there any?
Date: 15 Apr 92 20:57:23 GMT
Article-I.D.: lynx.xazjjra
Organization: University of New Mexico, Albuquerque

In article <1992Apr15.162339.2786@oz.plymouth.edu> j_herlih@oz.plymouth.edu (Axl) writes:
>
>God, I hope not :)
>
>-Axl
>

Typical response that i would have expected but oh well, .....
even you 'normal' MU*'s are stuck with us! :)

"The Southern Rocker"Brian
Newsgroups: rec.games.mud
From: cmeadows@isis.cs.du.edu (Christopher Meadows)
Subject: Re: GET A LIFE!
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Keywords: mud,lp,lpmud,diku
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Sun, 12 Apr 92 19:29:28 GMT



(actually to the person who wanted to become a wizard, not to the person
who replied to it)

Connect to Time Traveller (betz.biostr.washington.edu 4096).  The only
restriction on building (I believe) is that it has to be in the right
era.  You don't kill any monsters, but you can make some great rooms.
 
Chris Meadows/Robotech_Master
From: fsmlw1@acad3.alaska.edu
Newsgroups: rec.games.mud
Subject: New mud looking for Testers... PLEASE...
Date: 14 Apr 92 23:00:16 GMT
Organization: University of Alaska Fairbanks

I have a favor to ask all of you... there is a new mud I recently found...
Called Spotmud... If you liked Sejnet you will like this mud... it is in it's
early stages of development... Only been up for about 3 days now... We are
trying to get players on the game to test and alert on bugs... I would
appreciate anyone who would be willing to try this mud out...

The address is

telnet 128.138.129.4  4000

Please try it... I am curious to hear others opinions... 
If you ever need help on it, I am Raistlin.... Just look me up...
I will be on..

______________________________________________________________________________

FSMLW1@ACAD3.ALASKA.EDU

"...What we've got here is, failure to communicate... Some men you just can
 reach..."
______________________________________________________________________________
Newsgroups: rec.games.mud
From: gregb@mole.gnu.ai.mit.edu (Snooze)
Subject: Re: Spliting rec.games.mud (Was: New News Group: rec.
Reply-To: gregb@gnu.ai.mit.edu
Organization: /home/fsg/gregb/.organization
	<1992Apr7.144023.10801@husc3.harvard.edu> <32363@darkstar.ucsc.edu>
	<1992Apr10.022614.317@phantom.com>
Date: Mon, 13 Apr 1992 01:01:07 GMT

In article <1992Apr10.022614.317@phantom.com> dead@phantom.com (Bruce Fancher) writes:

   In article <32363@darkstar.ucsc.edu> beeman@cats.ucsc.edu (Adam Beeman) writes:
   >
   >In article <1992Apr7.144023.10801@husc3.harvard.edu> thong@husc10.harvard.edu (Theodore Hong) writes:
   >
<lotsa stuff deleted>

>	   How about:
>
>   rec.games.mud -- for announcements of new muds and general discussion
>   rec.games.mud.lp -- for LPC coding
>   rec.games.mud.adv -- for LP's, dikus, abers & other adventure-type systems
>   rec.games.mud.social -- for tiny's (read: dreck)
>   rec.games.mud.commerical -- VR, British Isles, Gemstone, MaelStromm etc
>
>	   I want to hear about new muds sometimes, and occasionaly I have an
>   LPC question.  I always want to read about new adventure-based systems
>   and I never want to hear about tiny-MU* which aren't really MUDs at all
>   but irc with scenery.   The commercial group is to move all of the
>   Q&A sessions with Alan Kleitz and Richard Bartle somewhere else.

I still don't see the reason for needing all these divisions.
rec.games.announce makes a good deal of sense.  rec.games.mud has
existed as it has been for a good while (1.5 years almost I'd guess).
But if you look at the volume of posts there still isn't a lot.
People talk about cutting down signal-to-noise.  But I think you need
to look at both that and volume.  20-30 messages a day isn't a lot to
sift through, and 90% of the time I can go through and tell what stuff
is diku related and not just by the header.  But then again, this may
be just me.

I could see this being more of a a big deal if the board was getting
flooded by posts reguarding dikus and Tinys, but I haven't seen it
recently.  The group tends to go through cycles, either it's fairly
dead or there is some big flamewar that everyone is trying to get in
on.  In my eyes not a huge reason for a split. *shrug*

-snooze


--
--
| US-Snail: Gregory J. Blake              |
|           5326 Fifth Ave - Apt. 3       | email:
|           Pittsburgh, PA   15232        |   gb1d+@andrew.cmu.edu
|                                         |   r746gb1d@vb.cc.cmu.edu
| Phone:    (412) MUD-9876                |   gregb@gnu.ai.mit.edu
------------------------------------------------------------------------------
Killing, hugging, what's the diff? - Claire
______________________________________________________________________________
"Go! Go! Devil bunnies!" - My Life With the Thrill Kill Kult
______________________________________________________________________________
From: garvey@skybridge.SCL.CWRU.Edu (Heather Garvey)
Newsgroups: rec.games.mud
Subject: ATTN: All people running/knowing of PernMUSH code!
Date: 9 Apr 92 04:20:02 GMT
Article-I.D.: usenet.1992Apr9.042002.18687
Organization: Smith Undergrad Lab, CWRU, Cleve. OH
X-Post-Machine: yukon.scl.cwru.edu



	Anyone running Pernmush code with USE and ENTER locks, please
either reply or post to this. I'm having DB conversion problems to
2.0 and Glenn wants to know if there are enough people out there to
bother writing something spiffy for others to use (perhaps in the future)
or if he should just hack it fixed for me now.

	Thanks a ton.

-- Chayla, Goddess of soon-to-be-open AcademyMUSH

--
"Oh beloved ice cream bar, how I love to lick your creamy center!"| Heather
"I've been bad, Ren. You'll smack me!"  "You stoopid eeeediot!"   | "Moose"
"Remember, kids -- Only five more days to Yak-Shaving Day!"       | Garvey
"Squeak! Squeak! Squeak, I tell you!" "Happy, happy. Joy, joy"    | R&S in '92!
From: wjs@doc.ic.ac.uk (William Joseph Sharp)
Newsgroups: rec.games.mud
Subject: Diku Source Code
Keywords: Diku Mud Code Silly FTP
Date: 7 Apr 92 10:55:22 GMT
Organization: Department of Computing, Imperial College, London.

Recently, somebody mentioned another version of the Diku code, SillyMUD code, 
which could be FTP'ed. Does anyone remember the address, or have a copy of it ?

Thanks in advance,

Bill
-- 
|				   _\|/_
|				  /.\ /.\
|				  \_/|\_/
--				    \-/   
Newsgroups: rec.games.mud
From: rmg53668@uxa.cso.uiuc.edu (Ryan M. Grant)
Subject: old news where can I get it?
Organization: University of Illinois at Urbana
Date: Wed, 15 Apr 1992 07:10:52 GMT

Hello, I need to go back and review some old topics that are of interest to
	me in a reaserch paper.  The -x[N] command line argument on nn has
	not gone back far enough.  Where might I find archives of 
	rec.games.mud?  	
				Thank You.
				- Ryan Grant

This is *serious* folks.
Well, *virtually* serious.
Whoever the wiz is in Academia should be toaded by The God.
Newsgroups: rec.games.mud
From: ptm57791@uxa.cso.uiuc.edu (Patrick T. Murzyn)
Subject: Re: Christian MUDS, are there any?
Organization: University of Illinois at Urbana
Date: Wed, 15 Apr 1992 20:57:26 GMT

Christian MUDs? Try Genocide.... :p

-Murz
ptm57791@uxa.cso.uiuc.edu
From: sterling@netcom.com (Bruce Woodcock)
Newsgroups: rec.games.mud
Subject: Re: Christian MUDS, are there any?
Date: 17 Apr 92 17:38:33 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest)

In article <1992Apr17.050223.29700@iitmax.iit.edu> bartcha@elof.iit.edu (Chad Baarth) writes:
>3.  To sum it up, as long as the mud is not inappropriate for other reasons
>    (ie a school would have a good reason to balk at NaziMud or other
>    offensive themes), there is no real reason for this censorship that
>    you propose.  Permitting religious expression is not an endorsement
>    of religion on the university's part.

What if I find ChristianMud a far more offensive theme than NaziMud?  I think
more people have been killed in the name of Christianity than in the name of
Nazism.....

Bruce

PS-I have nothing against a ChristianMud, if Christians want it, but I didn't
understand the logic of the last paragraph... somehow it seems to easy to go
from that to saying "ChristianMud is okay, but all the others are *offensive*
to us good Chrstians."  Where do we draw the line?  Furry?  Pern?  And what is
the criteria for drawing that line?  Who decides?

-- 
--- sterling@netcom.com - sirbruce@gnu.ai.mit.edu - bwoodcoc@isis.cs.du.edu ---
Yes.  We fuck.  Often, and with great enjoyment of the act.  We aren't married,
we use birth control, we use interesting little toys on occasion.  We moan like
beasts in heat.  Life is *great*.  -- Bryant, ref. to Erin, on alt.brother-jed.
Organization: Wirtschaftsuniversitaet Wien, Vienna, Austria
Date: Thursday, 9 Apr 1992 17:20:20 WUT
From: Werner J. Schoenfeldinger <8850004@awiwuw11.wu-wien.ac.at>
Newsgroups: rec.games.mud
Subject: NEWS from VIEMUD d25.wu-wien.ac.at

NEW FEATURES ON VIEMUD:

CRASH RECOVERY SYSTEM......

COMBAT NETS...... the ultimate weapon in fights
                  for clerics & MU's too.

ATM's ........... store your MONEY on your account.

the ARENA ....... the new Punishment-System for PC's and
                  high-levelers who kill the low monsters.

ARACHNOS & THALOS has been added.

NEW AREA .......  THE CATACOMBS

2nd & 3rd ATTACK for all classes (optional)


COME & SEE : VIEMUD: TELNET d25.wu-wien.ac.at 4000


-the administrators5
From: goehring@mentor.cc.purdue.edu (Scott Goehring)
Newsgroups: rec.games.mud
Subject: Re: <None>
Date: 8 Apr 92 13:10:01 GMT
	<RSNYDER.92Apr7110030@nutrimat.fergie.dnet.ge.com>
	<1992Apr7.175624.5877@sbcs.sunysb.edu>
	<1992Apr7.190019.1@eagle.wesleyan.edu>
Reply-To: goehring@mentor.cc.purdue.edu
Organization: Purdue University Computing Center

jyaus@eagle.wesleyan.edu writes:

>Righto. We could have r.g.m.tiny for Tiny, Unter, etc, and r.g.m.lp
>for LP, Diku, and their cousins. I'm up for it...

While Tiny* types probably don't think there's any difference between
LP, Diku, and Aber, I suspect that the LP, Diku, and Aber types are
not so content to be lumped together...
--
This is an incredibly selfish and self-centered position to take.  What if
women wore what they wanted to wear, instead of what made them "good looking"
or "sexy"?  The end of the human race.  Think about it.
		-- David Stevenson (stevenso@Apple.COM)
Newsgroups: rec.games.mud,alt.fan.furry
From: noel@umbc2.umbc.edu
Subject: RE: The letter that Bruce sent....
Organization: University of Maryland Baltimore County
Date: Wed, 8 Apr 1992 02:45:02 GMT

	Thank you very much for posting the original letter that was sent and 
giving us people who have no idea what is going on a chance to see what this is 
all about.
	To be objective, I printed out this letter and showed it to four of my 
freinds who also mud.  I asked them to read the letter and tell me what they 
thought this author was trying to accomplish.  Here are their four reacitons:

"This is something I would say if I wanted a Mud thrown off"
"I think he was trying to piss off the administration"
"To get people to shut down the Mud"
"Trying to get it kicked off"

	I also asked them what they thought when the author said this message 
was "accidentally" sent to the root.  The responses were:  "Yeah right", 
alughter, and "bullshit".

	DISCLAIMER:  These are solely the opinions of 4 people who have *never* 
met the person in question *nor* or they on FurryMuck.  The opinions expressed 
are not neccessarily shared by myself, this college, and anyone else I know.