HDTenEightyP/NetNews huggingface dataset:
From: barrett@iastate.edu (Marc N Barrett)
Subject: Re: Unreal demo!         
Organization: Iowa State University, Ames, IA
Date: Wed, 9 Sep 1992 09:37:49 GMT

In article <gate.gFRqqB1w165w@lakes.trenton.sc.us> mr_scary@lakes.trenton.sc.us (mr_scary) writes:
>-> From: barrett@iastate.edu (Marc N Barrett)
>-> 
>-> In article <1992Sep4.130756.23771@qdpii.comp.qdpi.oz.au> davidme@qdpii.comp.qdp
>-> .oz.au (David Meiklejohn) writes:
>-> >Of course, this discussion is irrelevant - HAM8 at 800x600 is going to blow
>-> >SVGA well out of the water...
>-> 
>->    Except that the AA 800x600 is probably interlaced.  OOPS!!
>
>	As long as the unit will deinterlace this mode, that's fine with
>me.

   And what if it can't?

>"Suicide is not a viable alternative.  No matter what | Chris Hurley
>situation you have been placed in that is making you  | Augusta, GA
>unhappy, it can be traced to an individual or group.  |  U.S.A.
>This person or group must to be destroyed. "          |
>- Unknown, revised by me. mr_scary@lakes.trenton.sc.us|

---
| Marc Barrett -MB-  |  email: barrett@iastate.edu
--------------------------------------------------
From: James_Mcormond@jammys.ocunix.on.ca (James Mcormond)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Random tidbits regarding WOC & A4000
Distribution: world
Date: 14 Sep 92 20:51:23 EST

In a message dated Mon 14 Sep 92  9:06, Copes@cs.curtin.edu.au (simon Cope)
wrote:

 CC> A RISC board would only be of use to a UNIX box.  NO SOFTWARE AT ALL
 CC> would run on it, if used for a general amiga.
 CC> Perhaps a RISC unix machine is in the works?

Or even better, a bridgeboard equivalent.  The RISC would run UNIX, and
we'd still be running AmigaDos!

jammer

-- Via DLG Pro v0.992

James A McOrmond - Ottawa, Ontario, CANADA! - V32bis HighSpeed Modem!
Fidonet#1:163/109.3
UUCP: Jam@Jammys.OCUnix.On.Ca
From: 2ftqkiln@kuhub.cc.ukans.edu
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: aga chipset for amiga
Date: 12 Sep 92 13:36:18 CDT
Distribution: comp
Organization: University of Kansas Academic Computing Services

In article <1992Sep12.170726.6907@nntp.uoregon.edu>, ggiles@cie.uoregon.edu (Gregg Giles) writes:
> In article <1992Sep12.4477.28381@dosgate> "robert buonincontro" <robert.buonincontro@canrem.com> writes:
>>
>>Has anyone who has been to the show
>>asked about when AGA Chipset will be available for the Amiga 3000 and if
>>it will work in on an Amiga 500/2000!
> 
>    The AGA chipset, while backwards compatable software-wise, is not a 
> drop-in replacement for the old classic and/or ECS chipsets. The pinouts of
> the Lisa are radically different, and all are full 32-bit. 
>    In order to move forward, you often have to make a break with the past.
> 
I'm not an engineer so this may not be feasible, but why couldn't they
sell an AGA board that fit in the CPU slot of the A3000 and sell it
for $200-$300? I would buy it! Or throw the AGA onto the 040 card and
sell it for $1000-$1200?  The A3000 is full 32-bit except for the ECS 
so why couldn't you put them in????? I hope commodore either comes out
with the AGA for the A3000 or offers an upgrade path!!! Thats why i 
bought the A3000 in the first place because with the 32-bit architecture
and CPU slot it supposedly wouldn't become obsolete for a VERY long
time. I feel used.:( :) 

> 
> -- 
> ----------------------------------------------------------------------------
> Gregg Giles (Dynamix, Inc.)                 BIX: ggiles 
> All opinions expressed are my own.          Internet: ggiles@cie.uoregon.edu
> ----------------------------------------------------------------------------
From: ggiles@cie.uoregon.edu (Gregg Giles)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: aga chipset for amiga
Date: 15 Sep 92 02:01:53 GMT
Organization: University of Oregon Campus Information Exchange

In article <1936flINNrp6@falcon.natinst.com> glens@natinst.com (Glen Sescila) writes:
>
>	Somebody mentions that yes, HAM is the only way to get more than
>256 colors simultaneously with AGA but it is available on all resolutions.
>But my point was that HAM just isn't useful for much besides looking at
>still pictures.  For example; can Workbench run in HAM mode?

   I think certain companies that have made HAM applications and HAM games
would disagree with you. (ie: Sculpt-3D and other applications, DigiPaint and
other HAM paint programs, and Pioneer Plague and other HAM games).
   Even Deluxe Paint 4.0+ supports HAM. It's used a lot.


-- 
----------------------------------------------------------------------------
Gregg Giles (Dynamix, Inc.)                 BIX: ggiles 
All opinions expressed are my own.          Internet: ggiles@cie.uoregon.edu
----------------------------------------------------------------------------
Newsgroups: comp.sys.amiga.advocacy
From: andrey@cco.caltech.edu (Andre T. Yew)
Subject: Re: Amiga 4000/Atari Falc
Organization: California Institute of Technology, Pasadena
Date: Sat, 12 Sep 1992 16:27:51 GMT

	Back to the normal world again ...

jerry@connection.prospect.com (Jerry Shekhel) writes:

>andrey@cco.caltech.edu (Andre T. Yew) writes:

>First of all, it doesn't work "vice-versa".  Second, there's a reason for Xt;
>sure, anything you can do in Xt you can do in Xlib, but it would take
>a ridiculous amount of work.  Third, what's your point here?

	Tell me, why doesn't it work vice-versa?  Your second
question contradicts your first.  Xt is just (if you'll
excuse that word) a bunch of routines written on top of
Xlib.  Yes, it would be cumbersome to try to replicate
many Xt functions in Xlib, so?

	My point in stating that was to give an example of
what I think is a normal software layer -- not this
crippled DOS sitting on top of a competent OS thing.
A software layer, IMO, uses its base libraries to make
certain things easier to program through defining
certain data types and functions used to access those
data types.  OS/2 and DOS isn't at all like Xlib and
Xt, DOS is not an extension of OS/2.  I hope you
aren't going to insist that OS/2 is an extension of
DOS either.

>DOS has system calls, you know?  They are invoked by Real-Mode software
>interrupts.  OS/2 has the ability to service those interrupts in its
>Virtual86-Mode tasks.

	I didn't know this -- that there was some widely accepted,
specified API to DOS.  All the programming packages I've used
all use different names.  Either that or assembly to play
with interrupts.

--Andre

-- 
Andre Yew                             andrey@tybalt.caltech.edu (131.215.48.100)
Newsgroups: comp.sys.amiga.advocacy
From: ggg@kepler.unh.edu (Gregory G Greene)
Subject: Re: AmigaWorld LIES about Amiga Links
Organization: University of New Hampshire  -  Durham, NH
Date: Sat, 5 Sep 1992 04:07:38 GMT

>>	You guys are dreaming if you think Access is going to support a market
>>  as small as AA Amiga's or EGS/Rembrandt equipped Amiga's.  Of course if
>>  Commodore sells the AA chipset Amigas for a reasonable price this could
>>  change, but that in itself is another dream.  
>	
>	What if you can install the AA into existing Amigas?

     Fine, just make sure you can install it in all those A500's and A600's
  out there.  They make up more then 80% of the Amiga market.  If not, what
  are you left with?  20% of 3.5 million, or 700000 potential machines.  And
  thats assuming all those non A500 or A600 Amigas are upgraded to the AA
  chipset.  Game companies already have a hard time selling games for the
  Amiga, now you want to divide the Amiga market by 5.  I don't think Access
  will ever bother.  Especially since Commodore is probably going to gouge
  the Amiga consumer for its AA chipset.  We have have already seen the
  future of Amiga prices with 040 A3000T's selling for $6000.  


							G.Greene
From: daveh@cbmvax.commodore.com (Dave Haynie)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Upgrade path from A3000 -> A4000? Ask at WOC!
Date: 14 Sep 92 22:39:57 GMT
Reply-To: daveh@cbmvax.commodore.com (Dave Haynie)
Organization: Commodore, West Chester, PA

In article <1992Sep13.173427.20118@nntp.uoregon.edu> ggiles@cie.uoregon.edu (Gregg Giles) writes:
>In article <92257.115643JBK4@psuvm.psu.edu> JBK4@psuvm.psu.edu writes:

>>Not pin compatible but what about installing it on a ZorroIII Card or through
>>the CPU slot.  

>   I don't think so. The AGA aren't just plop-in chips, folks. That's why
>Commodore put them on the motherboard of the A4000. 

AA (AGA, Pandora, whatever) chips could live on the expansion bus with some
tweaks to the graphics support software.  Such a card would of course have its 
own Chip RAM, and wouldn't necessarily be accessed by take-over-the-system
software (eg, going through the OS would be mandatory, of course).  You would
need Zorro III to get A4000-class CPU access to such Chip RAM.

-- 
Dave Haynie Commodore-Amiga (Cool Advanced High-End Systems You Can't See Yet)
 "The Crew That Never Rests"  {uunet|pyramid|rutgers}!cbmvax!daveh   BIX: hazy
             "We're not hitchhiking anymore, we're riding" -Ren Hoek
Newsgroups: comp.sys.amiga.advocacy
From: mac1@Ra.MsState.Edu (Mubashir Cheema)
Subject: Re: Way to go Commodore! Yeah...right.
Organization: Mississippi State University
Date: Mon, 14 Sep 1992 22:53:46 GMT

daveh@cbmvax.commodore.com (Dave Haynie) writes:

>-- 
>Dave Haynie Commodore-Amiga (Cool Advanced High-End Systems You Can't See Yet)
> "The Crew That Never Rests"  {uunet|pyramid|rutgers}!cbmvax!daveh   BIX: hazy
>             "We're not hitchhiking anymore, we're riding" -Ren Hoek

  So you have changed your sig significantly. 
  I'll wait for those "Cool Advanced High-End Systems I can't See Yet"
  because I don't have the money to get the A4000 anyway :(

Mubashir.
From: fineberg@wupost.wustl.edu (Charles M. Fineberg)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: World of Commodore summary, 9/12, part 2 (LONG)
Keywords: new chipsets, WOC
Date: 14 Sep 92 23:06:16 GMT
Organization: Washington University in Saint Louis, MO USA
NNTP-Posting-Host: wuarchive.wustl.edu

And I find that message cancellation is out to lunch too.  I have some
work to do.  Found it in csah so I don't need it sent to me or reposted.
Sorry about that chief!
	Charlie
Xref: sparky comp.sys.amiga.advocacy:23833 comp.sys.amiga.misc:13788
From: joeles@cup.portal.com (Joel Edward Swan)
Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.misc
Subject: Re: Re: I WAS RIGHT!!!!!
Date: Sat, 12 Sep 92 01:30:37 PDT
Organization: The Portal System (TM)
  <1992Sep12.030103.9039@news.iastate.edu> <3721@faatcrl.UUCP>

>barrett@iastate.edu (Marc N Barrett) writes:
>
>>>For those people who have been on Marc B.'s back because of his
>>>attacks on Amiga World, Dionne said that there were between
>>>200-250 commodore dealers in the USA(dealer being a reseller who buys
>>>from C=, not a distributor).  That's a far cry from 1000.
>
>>   See all of you jerks who flamed me for saying that there couldn't possibly
>>be 1000 Amiga dealers in the U.S.A. -- *** I WAS RIGHT***  !!!!
>
>  Not the way I read it.  There might only be 250 who deal directly with
>Commodore, but there are probably just as many who deal through Merisel and
>the other distributors.
>
>  -jack-
>

The term used is DEALER, not anyone who buys, sells, looks at, wishes they
had Amigas (then you might get more than 1000 :-).  
Montgomery Ward ~= Dealer.  Ask any REAL Dealer, a CBM certified dealer.

-Joel
-------
   ========================================================================
  / Joel E. Swan....Pres./...Media Specialties, Ltd., Oak Forest, IL.USA  /
 / & Senior Producer..../...Moody Broadcasting Network, Chicago, IL. USA /
/ Portal ID: joeles..../...joeles@cup.portal.com                        /
========================================================================
***** PORTAL NOW SUPPORTS TELNET, IRC AND FTP ACCESS TO ITS USERS! *****
     ALL FISH DISKS, LARGEST AMIGA SOFTWARE BASE, NIGHTLY CONFERENCES!
                   FOR <$2/HOUR AT 9600BPS! (w/PCPursuit)
Newsgroups: comp.sys.amiga.advocacy
From: ata@hfsi.uucp (John Ata FSO)
Subject: Re: Amiga 4000/Atari Falcon
Reply-To: ata@hfsi.UUCP (John Ata FSO)
Organization: HFSI, McLean VA.
Date: Sun, 6 Sep 1992 20:33:13 GMT

In article <1992Aug28.213334.121@ctr.columbia.edu> jerry@connection.prospect.com (Jerry Shekhel) writes:
>
>OS/2's VM can easily be disabled (MEMMAN=NOSWAP).  Nevertheless, I can't
>see how either OS can guarantee anything about the amount of time it'll
>take to execute a section of code.  After all, any process, no matter how
>high its priority, will be pre-empted in favor of another process of equal
>priority when its quantum expires, no?  Is it possible, in AmigaOS, to
>designate a task as "non-preemptible"?  If not, there's no difference in
>AmigaOS and OS/2 in this respect.

Yes, there is a way to stop task switching.  AIBB uses it when
benchmarking the system.  But that's really besides the point.
The task scheduling problem can be taken care of by running at a
higher priority than the normal range of tasks do (On the Amiga
its 0-10 with most things running at 0.  Any priority over 10 is
outside the OS).  If anyone else is running at this higher
priority, too bad...go back to the application drawing board. 

>
>>
>| Jerry J. Shekhel  | Molecular Simulations | Time just fades the pages      |


-- 
John G. Ata - Technical Consultant | Internet:     ata@hfsi.com
HFS, Inc.		  VA20     |     UUCP:     uunet!hfsi!ata
7900 Westpark Drive	 MS:601	   |    Voice:	(703) 827-6810
McLean, VA  22102	           |      FAX:	(703) 827-3729
Newsgroups: comp.sys.amiga.advocacy
From: matt@gbrmpa.gov.au (Matt)
Subject: A4000 - I'm satisfied
Organization: Great Barrier Reef Marine Park Authority
Date: Mon, 14 Sep 1992 03:54:49 GMT

In article <1992Sep14.024817.9546@marlin.jcu.edu.au> cpca@marlin.jcu.edu.au (Colin Adams) writes:
>
>Can't everybody stop moaning?  We knew the new machines were coming and
>that there was going to be a *very* good chance they wouldn't work
>without a new motherboard, you had your chance to try and sell an 
>old machine.

There's still time, the average "joe" off the street knows nothing 'bout
the new machine/s, AGA etc. I'd think any of the Amiga models would be
easy to get rid of quickly, I've owned quite a few Amiga's, you can get
good money for them. I wouldn't look at it as if you're losing all that
much money by selling off a 3000 (or watever) system for considerably less
that what you initially paid. I sold my 486 on Saturday so I can pick up
the 4000 once it hits Aus.

>Colin Adams       Honours Student - James Cook University of North Queensland

matt.
Newsgroups: comp.sys.amiga.advocacy
From: peter@NeoSoft.com (Peter da Silva)
Subject: Re: a4000 specs? who know
Organization: NeoSoft Communications Services -- (713) 684-5900
Distribution: comp
Date: Sun, 13 Sep 1992 21:42:06 GMT

In article <1992Sep13.4477.28516@dosgate> "robert buonincontro" <robert.buonincontro@canrem.com> writes:
>  If Commodore had included a SCSI controller in the Amiga 4000 they would have
> had to raise the price quite a bit.

I would estimate no more than $100, and probably more like $50, based on the
price difference of equivalent drives and controllers (GOOD IDE controllers
cost a lot more than the $40 wonders in most PCs), unles they're saving
money by putting shoddy drives in. I'll take my Quantum over anyone's
Seacrate any day.

>  The way the A4000 is set up now, you can go out and buy a SCSI II controller
> when it's made available. You won't have to buy a Commodore controller if you
> don't like the specs

How can you avoid it? It comes in the box...

>  If you want to get an idea of how much they would have to raise the price of
> an Amiga 4000 with a SCSI controller, show around for a 32 bit SCSI controller
> for the IBM!

Shop around for a 32-bit caching IDE controller at the same time, if you can
find one. Those high-end SCSI controllers for the PC have a LOT of stuff a
motherboard controller doesn't need... like RAM, and EISA bus arbitration,
and so on...
-- 
Peter da Silva.  <peter@sugar.neosoft.com>.
 `-_-'   "Have you hugged your wolf today?"
  'U`
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Quote of the Week
From: benbuck@mri.com (Benbuck Nason)
Date: 9 Sep 92 01:50:48 GMT
Organization: Microtec Research Inc., Santa Clara, CA

In article <1992Sep6.163324.22777@maccs.dcss.mcmaster.ca> rickan@maccs.dcss.mcmaster.ca (Mark Rickan) writes:
>
>Q: What comes after Level 6? :)

A: Marc Barret

-B
-- 
Ben Nason       benbuck@mri.com
Newsgroups: comp.sys.amiga.advocacy
From: skip@tacky.cs.olemiss.edu (Skip Sauls)
Subject: Re: IFF database of .advocacy folks
Organization: University of Mississippi, Dept. of Computer Science
Date: Fri, 4 Sep 1992 21:49:12 GMT

In article <jbickers.0ew8@templar.actrix.gen.nz> jbickers@templar.actrix.gen.nz (John Bickers) writes:
>Quoted from <1992Sep3.152649.13009@ra.msstate.edu> by skip@tacky.cs.olemiss.edu (Skip Sauls):
>> BTW, any PC with a SVGA card can display nearly any Amiga IFF, and the
>> results often look better than they do on any Amiga without a flicker-fixer.
>
>    Maybe it depends on what you get used to, but I find that they
>    look better on the Amiga (the PC is a PS/2 Model 60). LORES pics
>    look blocky on the PC, and if the picture is supposed to be
>    interlaced you're pretty much screwed (except for 640x480, which
>    does indeed look better on the PC than it does on an Amiga that
>    isn't sporting a GDA-1 or Resolver or whatever).

I've noticed the same blocky look on VGA monitors, but an Amiga with a
flicker-fixer and VGA monitor has the same problem.  The 320x200 images
on my A3000 look just as bad as they do on the VGA, with some looking
better in HAM and others looking better in 256 colors.  The Amiga's 
320x400 modes are much nicer looking than the scan-doubled 320x200 modes,
but most VGAs can be programmed to generate that mode also.

>    Hm. I see you said _S_VGA. Is this different from the 320x200/256
>    and 640x(350|480)/16 that's in every single PC (dozens) I've seen
>    at work?

Yes, and there really isn't much of a standard other than the slow VESA.
There are libraries available which make it possible to write code that
runs on several different SVGA cards, but there is no guarantee that it
will work on all machines.

>*** John Bickers, TAP, NZAmigaUG.        jbickers@templar.actrix.gen.nz ***
>***    "Radioactivity - It's in the air, for you and me" - Kraftwerk    ***

Skip Sauls
skip@tacky.cs.olemiss.edu



Newsgroups: comp.sys.amiga.advocacy
From: skip@tacky.cs.olemiss.edu (Skip Sauls)
Subject: Re: Unreal demo!
Organization: University of Mississippi, Dept. of Computer Science
Date: Tue, 8 Sep 1992 15:59:08 GMT

In article <1992Sep8.151018.26361@ctr.columbia.edu> jerry@connection.prospect.com (Jerry Shekhel) writes:
>peter@NeoSoft.com (Peter da Silva) writes:
>>>
>>> Real-world reply:
>>> "But, the 486 is cheaper than the Amiga!"
>>
>>Where can I get a 486 box for $400?
>
>You can't, but you can get a 386 box (no HD or monitor) for that price.  And
>don't tell me that the 386 can't compete with the A500.

It can't when it comes to EuroDemos.  Unreal on anything less than a 486
is not comparable to an A500.  Of course, when it comes to real world
(read boring) things like word processing, spreadsheets, and that sort
of thing, the 386 shines.  :-)

>>The 486 chip itself costs more than a 500.
>
>That's funny, I was just quoted $475 for a 486/33 motherboard.

Well, given that the motherboard for a 486 is not that much different from 
any other Intel machine, I'd bet that the chip is $400 and the motherboard
is $75.  The A500 is selling for less than $300, so the 486 chip is indeed
more expensive.  :-)

>>For that matter, the Sparc-2s at work *feel* slower than my Amiga 1000.
>
>Yep, and a Boeing 747 *feels* like it's standing still.

Hell, I feel like I'm at warp 9 and the rest of the world is standing still.
:-)

>>Peter da Silva.  <peter@sugar.neosoft.com>.

>+-------------------+-----------------------+--------------------------------+
>| Jerry J. Shekhel  | Molecular Simulations | Time just fades the pages      |
>| Drummers do it... | Inc.  Waltham, MA USA | in my book of memories.        |
>|    ... In rhythm! |     (617) 890-2888    |              -- Guns N' Roses  |
>+-------------------+-----------------------+--------------------------------+
>|           ...! [ princeton mit-eddie bu sunne ] !polygen!jerry             |
>|                            jerry@polygen.com                               |
>+----------------------------------------------------------------------------+

Skip Sauls
skip@tacky.cs.olemiss.edu
From: ahansfor@wpi.wpi.edu (Andrew L. Hansford)
Newsgroups: comp.sys.amiga.advocacy
Subject: PRESS CONFERENCE
Date: 15 Sep 92 16:49:23
Organization: Worcester Polytechnic Institute, Worcester, MA 01609-2280
Distribution: world
NNTP-Posting-Host: wpi.wpi.edu


It was far easier to get confidential information on the 4000 than it
is to find out when, and where the announced press conference in
Boston tomorrow will be held.  Yikes... 

I called C=. I called my local dealer. CATS knew nothing of it
yesterday and CBM communications has not called me back yet. (Granted I
only called two hours ago.) 

Can anyone here help me out?

-- Andrew Hansford
   ahansfor@wpi.wpi.edu
Newsgroups: comp.sys.amiga.advocacy
From: mikeh@starnine.com (Mike Haas)
Subject: Re: Unreal demo!
Date: Tue, 15 Sep 1992 02:22:37 GMT
Organization: StarNine Technologies, Inc.

In article <torrie.715822114@Xenon.Stanford.EDU> torrie@cs.stanford.edu (Evan Torrie) writes:
>nan@matt.ksu.ksu.edu (Nan Zou) writes:
>
>>>Ah.. and what about movies which needs to be decompressed at 30fps ?
>>>Without special hardware (which is independant of the base machine)
>>>you can only use simple techniques (i.e. not JPEG). And HAM8 inherently
>>>needs less storage.
>
>>Apple's QuickTime format uses JPEG compression, and it works, how well is
>>another matter.
>
>  The standard QuickTime software compressors include a still picture
>JPEG codec.  It is not used for moving images.  Instead, there are
>two simpler methods, a run-length encoding method for simple 
>animation, and an Apple-developed method for video.  Neither
>of these provide the same degree of compression as JPEG, but
>on the other hand they decompress quickly enough to give
>15-30 frames per second.

Yeah... Quicktime... animation software so good, they had to
design in timers to tell how many frames it failed to display!
And this is with something that isn't even CLOSE to full-screen.
(I've heard that lately, full-screen quicktime movies have been
viewed.  Of course, it looks like a slide-show, and they need a
coprocessor to do it, but it keeps the ads hyped up).

>  To get realtime JPEG, you need special hardware, such as 
>the SuperMac DigitalFilm board (which does full-screen
>640 x 480 30 frame per second JPEG).

And how much does THAT wonder cost?  Does it do anything other
than let the mac animate 640x480 at 30 fps <yawn>?


Newsgroups: comp.sys.amiga.advocacy
From: cpca@marlin.jcu.edu.au (Colin Adams)
Subject: Re: PC (OS/2) / Amiga debate -- hopefully a rational debate <- (ha!)
Organization: James Cook University
Date: Thu, 10 Sep 92 12:07:30 GMT

In article <1992Sep9.154243.23044@ctr.columbia.edu> jerry@connection.prospect.com (Jerry Shekhel) writes:
>>
>>I'm sure I could come up with more (like virtual screens),
>>
>
>OS/2 can do this with display drivers.

Can the hardware provide the facilities for instantaneous
screen swapping though?  What I like about Amiga screens
is the speed.

>Do all Amiga owners do video stuff, or is it just something you
>can whine about other systems not being able to do?  

Surely you didn't just work this out Jerry? :-)

>| Jerry J. Shekhel  | Molecular Simulations | Time just fades the pages      |

-- 
Colin Adams       Honours Student - James Cook University of North Queensland
  "And if I seem a little strange, well that's because I am." - The Smiths