HDTenEightyP/NetNews huggingface dataset:
From: rang@laputa.ics.uci.edu (Roger P. Ang)
Subject: Re: Looking for 3x3 Eyes & any other Timed scripts
Newsgroups: rec.arts.anime
Reply-To: rang@ics.uci.edu (Roger P. Ang)
Organization: Univ. of Calif., Irvine, Info. & Computer Sci. Dept.
Date: 11 Sep 92 00:06:39 GMT
Distribution: usa

In article <2AAFC9BB.26266@ics.uci.edu> rang@bonnie.ics.uci.edu (Jyan-ken) writes:
>I need to find as many scripts as possible that have timing available for
>them (in hours:mins:sec.hundreths)..if possible..

>ALso looking for all of the Sazan Eyes scripts by Chicago II (Turbotitler
>style)..If a kind soul could do that, that would be great..

Yo Dave (anyone else interested in this stuff),

	Check out the ftp site ftp.ics.uci.edu.  So far there's over a
dozen timed scripts including the 4 Sazan Eyes ones in TurboTitle
format (big thanks to Ed Sum).  Questions or submissions (scripts,
timed scripts in any format, synopses)?  Send them to me and I'll put
them up.
					Go crazy,

                                        Roger P. Ang (rang@laputa.ics.uci.edu)
Irvine? Where's Irvine?                 Grad student at the
In the heart of the Orange Curtain.     Dept. of Information & Computer Sci.
Oh no! The poor fool.                   Univ. of California, Irvine.
From: chiu@ucsee.berkeley.edu
Newsgroups: rec.arts.anime
Subject: Re: VGA 6 and Bastard
Date: 7 Sep 1992 01:58:44 GMT
Organization: University of California Society of Electrical Engineers (UCSEE)
Reply-To: chiu@ucsee.Berkeley.EDU
NNTP-Posting-Host: ucsee.berkeley.edu
Summary: BASTARD video
Originator: chiu@ucsee.Berkeley.EDU

In article <Bu6I4C.6I9@jrd.dec.com> doi@jrd.dec.com (Hitoshi Doi =?ISO-2022-JP?B?GyRCRVowZj9OO1YbKEI=?= ) writes:
>I saw Video Girl Ai 6 and Bastard over the weekend.
>Video Girl Ai was great.  It was a nice (but a little weird) ending.
>I think it's totally different from the manga (but I'm not sure).
>I will post a summary of VGA 6 later.

From what little is printed in AnimeV, it looks like it follows the manga
fairly closely. But then, I've not watch VGA yet...

>I wasn't expecting to like Bastard, because I don't like those kinds
>of fantasy stories too much.  But I was surprised.  It wasn't like
>what I had imagined.  It was pretty good.  It was also very funny.
>Is the manga funny too?  Yoko was very cute.

Manga is sort of funny... (forever the 'Super-Ultra-...-handsome DS etc'
line gets a bit old after a while) Though based on what I've read I
don't expect myself to like it just because the character design is SO
different from manga...)

>--
>Hitoshi Doi, International Open Systems Engineering        doi@jrd.dec.com
>Japan Research and Development Center               decwrl!jrd.dec.com!doi
>Digital Equipment Corporation Japan                     doi@decvax.dec.com

-Dave C. (soon to expire)
Xref: sparky rec.arts.anime:18910 alt.prose:1271
From: u9259236@cc.uow.edu.au (Leslie Shing Chi Tong)
Subject: Re: VGA 6 and Bastard
Organization: University Of Wollongong
Date: Mon, 7 Sep 92 15:47:17 GMT

doi@jrd.dec.com (Hitoshi Doi =?ISO-2022-JP?B?GyRCRVowZj9OO1YbKEI=?= ) writes:

>I saw Video Girl Ai 6 and Bastard over the weekend.
>Video Girl Ai was great.  It was a nice (but a little weird) ending.
>I think it's totally different from the manga (but I'm not sure).
>I will post a summary of VGA 6 later.

>I wasn't expecting to like Bastard, because I don't like those kinds
>of fantasy stories too much.  But I was surprised.  It wasn't like
>what I had imagined.  It was pretty good.  It was also very funny.
>Is the manga funny too?  Yoko was very cute.
>--
>Hitoshi Doi, International Open Systems Engineering        doi@jrd.dec.com
>Japan Research and Development Center               decwrl!jrd.dec.com!doi
>Digital Equipment Corporation Japan                     doi@decvax.dec.com

What is the video of Bastard about?I've read the manga and I think it is one
of the best ones for the last few years(partially due to D.S's dialog),
anyway,could someone please tell me the latest development of the story(in 
manga)?
Thankyou in advance
L Tong
Uni of Wollongong Australia
u9259236@cc.uow.edu.au
From: dcb@wdl1.wdl.loral.com (David Blume)
Newsgroups: rec.arts.anime
Subject: Re: the conty $LOGNAME/$USER thang ..
Date: 4 Sep 92 22:47:12 GMT
Organization: Tomobiki-cho

Char's Contyattack

--David
+---------------------------------------------------------------------------+
| David Blume            | Minami: "Yeah.  Always, always, always!"         |
| dcb@wdl1.wdl.loral.com | Kazuya: "Yeah..."   --"Touch" in the KOR Movie   |
+-finger acct. for prefs----------------------------------------------------+
From: michael@izumi.DIALix.oz.au (Michael Studte)
Newsgroups: rec.arts.anime
Subject: Attention: William Chow!!
Distribution: world
Date: Thu, 10 Sep 92 15:05:08 GMT
Organization: JAFWA, Cal-Animage Zeta, Perth, Western Australia

William, are you out there? I have mailed you a couple of times, but
no reply.

Tom is still waiting for the subtitled tapes. You said you posted them
airmail in early June, could you just check exactly when they were
sent? It's even getting a bit long for SURFACE mail (three months is a
new record).

Please get back to me.

--

+-------------------+----------------------------------------------+
| Michael Studte    | Japanese Animation Fans of Western Australia |
| 46 Hackbridge Way | CAL-ANIMAGE ZETA, Perth, Australia   +-------+
| Bayswater  6053   | Internet: michaels@DIALix.oz.au      |
| AUSTRALIA         |           michael@izumi.DIALix.oz.au |
+-------------------+ FidoNet:  3:690/728 (MegaTokyo 2033) |
|  Inokuma Yawara   |--------------------------------------+
|        for        | Indiana Kou: "CARROTS!! Why did it   |
|       GOLD!       |               have to be carrots??"  |
+-------------------+--------------------------------------+
From: tkim@sdcc3.ucsd.edu (Tonghyun Kim)
Newsgroups: rec.arts.anime
Subject: Re: Iczer-3 laserdiscs for sale!
Keywords: Iczer
Date: 14 Sep 92 18:59:51 GMT
Organization: University of California, San Diego

In article <Sep.14.13.15.56.1992.14844@remus.rutgers.edu> pearl@remus.rutgers.edu (Starbuck) writes:
>
>Does someone have more information on the Iczer 3 Boxed set?  (Price,
>catalog number, # of discs, extras, etc)
>Thanks!

ICZER-3 Hyper Blowing-up Box
3 discs 6 sides CAV 180 min Digital Stereo 
[POLYDOR POLH-2016/21; 19,300 yen]

Special Privileges
(1) D-2 Mastering
(2) 32 page booklet
(3) Deluxe Carton Box
(4) Original Metal Plate


*******************************************************************
*                       Tonghyn "Vajra" Kim                       *
*                      Operation X/UC HERALD                      *
*                                                                 *
*  A. Delaz Dead (UC0048-0083). But the spirit of Jion lives on.  *
*                            SIEG JION!                           *
*******************************************************************

Newsgroups: rec.arts.anime
From: daf31428@uxa.cso.uiuc.edu (David A. Fleming)
Subject: Re: Megazone 23 p II's ending, and what's Megazone 23 p III about?
Organization: University of Illinois at Urbana
Date: Sun, 13 Sep 1992 03:23:53 GMT

cmeadows@nyx.cs.du.edu (Chris Meadows) writes:


>My second question is about Megazone 23 Part III.  What is this movie
>about?  I've heard tantalizing snippets about it--such as the protagonist
>finds the shot-up Garland prototype where Yahagi Shogo left it in the
>end of Part I; and the bad guy is Yahagi Shogo himself--but I'd kind
>of like to know more.  Not necessarily spoilers, but the kind of de-
>scription one might get from TV guide.  Basically, what is the setting,
>who are the main characters, what is the point of the story, etc.

	It place about 500 years after part II in someplace called "Eden
City," which is actually Megazone 33.  LONG story.

>And is it available dubbed or subbed, from fans or a company?

>Thanks!
>			Dave Fleming
			daf31428@uxa.cso.uiuc.edu
From: jwp@panix.com (JongWoo Park)
Newsgroups: rec.arts.anime
Subject: Re: Ms. Gainax 1992 (was Re: "Huge" breasts in anime)
Date: 13 Sep 92 03:29:34 GMT
Organization: PANIX Public Access Unix, NYC

In <1992Sep12.042304.25100@sura.net> wbarnes@sura.net (Bill Barnes) writes:

>In article <1992Sep11.031146.26126@sactoh0.sac.ca.us> dscott@sactoh0.sac.ca.us (Danielle M. Scott) writes:
>>Why don't you guys have a contest who will be Ms. Gainax 1992!

>Hmmm, y'know, this comment, as well as all the discussion about pronounced
>busoms, got me thinking about the famous "jiggling breasts" and their
>evolution.  Think about it: in Gunbuster, Gainax invented the jiggling breasts
                            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Hmmmm, I don't think Gainax invented that anime innovation.  I saw Vampire
Hunter D a few hours ago, and in one scean where a doctor rip off a piece
of cloth from wht's-her-name, her melon gyrated slightly....

>breasts.  In Otaku no Video, they invented...independently jiggling breasts!
>Where will these otaku boys take this artform next?!  Dynamic 3D modeling,
>taking into account weight, density, size, and distribution?!

And pong shading and texture mapping!

[ the rest was deleted to protect American family value. ]
-----
Jongwoo "Ain't it fun to be crazy?" Park     jwp@panix.com
Newsgroups: rec.arts.anime
From: jly33321@uxa.cso.uiuc.edu (John L.Yoon )
Subject: U of Illinois Anime Club meeting
Organization: University of Illinois at Urbana
Date: Wed, 9 Sep 1992 05:44:10 GMT


        ********************************************************
	*                         JACK                         *
	*    THE UNIVERSITY OF ILLINOIS JAPANESE ANIMATION     * 
	*			  CLUB                         *	
	********************************************************
		will meet on Saturday, September 12th at
		            1pm in 141 Loomis

		we will be showing:
		*Project A-ko (subtitled LD)

		*Ranma 1/2: Tendoke no oyobi denai yatsura (LD)

		*and possible some other stuff....
		 (possible candidates: Lamune & 40,) 
		 (Video Girl Ai I, Sailor Moon, or maybe )
		 (something completely different)

		and featuring:
		*the traditional Patlabor sound check
		 (THUD!  The audience is now deaf....)

		*the oh-so-informative show introductions
		 (last week's intro: uh...koko wa Greenwood)
		 (uh...dunno what it is, this is the first)
		 (time I've seen it.....)

		*and the possibility of seeing a few club
		 officers go insane; live and in person!

                              DON'T MISS IT!


-- 
John Yoon                     | University of Illinois CU (MatSci) std.disclaim
jly33321@uxa.cso.uiuc.edu     |                     BOFH 
jyoon@ux1.cso.uiuc.edu        |            NO PUN  NO PRT  NO LIFE
From: michael@izumi.DIALix.oz.au (Michael Studte)
Newsgroups: rec.arts.anime
Subject: To Purchase a LD player, or not to???
Distribution: world
Date: Thu, 03 Sep 92 11:44:35 GMT
Organization: JAFWA, Cal-Animage Zeta, Perth, Western Australia


In article <Aug.29.19.11.16.1992.18721@remus.rutgers.edu> pearl@remus.rutgers.edu writes:
 > > Now this brings an interesting problem.  If the Japanese go ahead and adopt
 > > a different system than the US, we'll have the obvious problem that any
 > > HDTV anime releases will be incompatible with the US systems!!
 >
 > And then we'll know how our friends down under feel!

Beat me by THAT much! <snigger> Actually, I didn't get this msg until I
had written exactly what you did.

+-------------------+----------------------------------------------+
| Michael Studte    | Japanese Animation Fans of Western Australia |
| 46 Hackbridge Way | CAL-ANIMAGE ZETA, Perth, Australia   +-------+
| Bayswater  6053   | Internet: michaels@DIALix.oz.au      |
| AUSTRALIA         |           michael@izumi.DIALix.oz.au |
+-------------------+ FidoNet:  3:690/728 (MegaTokyo 2033) |
|  Inokuma Yawara   |--------------------------------------+
|        for        | Indiana Kou: "CARROTS!! Why did it   |
|       GOLD!       |               have to be carrots??"  |
+-------------------+--------------------------------------+
Newsgroups: rec.arts.anime
From: coram@ed.ecn.purdue.edu (Kevin C Coram)
Subject: Re: BGC <--> Blade Runner (RE-post)
Reply-To: coram@ecn.purdue.edu (Kevin C Coram)
Organization: Purdue University Engineering Computer Network
Date: Mon, 14 Sep 1992 00:17:14 GMT

In article <Bu80F9.5H8@agora.rain.com> wyvern@agora.rain.com (Who, me?) writes:
>
>  If you're looking for Blade Runner names in anime, look at the Appleseed
>movie.  "A.J. Sebastian" is a genetic designer in Blade Runner, the head
>terrorist in Appleseed.  All I can say is that Blade Runner must be really
>popular in Japan...

Well, his name in Blade Runner was J.F. Sebastion, but I think you are right.
I noticed the similarity just the other day, when I re-watched B.R.

--
----------------------------------------------------------------------------
| Kevin C. Coram | INTERNET: coram@ecn.purdue.edu | CompuServe: 72567,2201 |
| "Don't tell me I'm nuts.  I know.  It keeps me sane."                    |
----------------------------------------------------------------------------
From: tkim@sdcc3.ucsd.edu (Tonghyun Kim)
Newsgroups: rec.arts.anime
Subject: Re: MS Gundam Film #1
Date: 16 Sep 92 00:12:24 GMT
Organization: University of California, San Diego

In article <92259.180816CMH114@psuvm.psu.edu> CMH114@psuvm.psu.edu writes:
>
>By the way, I was watching the first film without a script, and only picked up
>fractured phrases and developments. What *is* all that Jion hardware and
>personnel doing in the atmosphere? Did Jion originally have a country or two
>in Europe before Tomino-sensei started rewriting history?

Jions had NO territory on Earth before they invaded Earth and
seized good parts of it during the One Year War. Actually it's
AGAINST Jion Zum Daikun's philosophy to live on Earth since he
proposed that the mankind should leave the Earth to preserve her.
If Jions had won the war, the Earth might have been totally
evacuated.


*****************************************************************
*                      Tonghyun "Vajra" Kim                     *
*                      Operation X/UC HERALD                    *
*                                                               *
*     SUBTITLING ALL THE GUNDAM FOR THE HECK OF IT (^_^)        *
*                                                               *
*****************************************************************

Newsgroups: rec.arts.anime
From: coram@ed.ecn.purdue.edu (Kevin C Coram)
Subject: Re: What's the deal with BGC?
Reply-To: coram@ecn.purdue.edu (Kevin C Coram)
Organization: Purdue University Engineering Computer Network
Date: Sat, 12 Sep 1992 04:42:35 GMT

In article <1992Sep11.064048.27643@foretune.co.jp> trebor@foretune.co.jp (Robert J Woodhead) writes:
>
>Toshimichi Suzuki let the cat out of the bag at Worldcon - a new
>BG series in in the planning stage: current title "Bubblegum SMASH"

Ugh.  I hope they think up a better name than that.  It's really lame.

--
----------------------------------------------------------------------------
| Kevin C. Coram | INTERNET: coram@ecn.purdue.edu | CompuServe: 72567,2201 |
| "Don't tell me I'm nuts.  I know.  It keeps me sane."                    |
----------------------------------------------------------------------------
From: seawasp@vm2.cis.pitt.edu (Sea Wasp)
Newsgroups: rec.arts.anime
Subject: Re: Arion (was Re: Shows that shouldn't be subtitled/Dubbed)
Date: 16 Sep 92 03:04:10 GMT
Organization: University of Pittsburgh
Originator: seawasp@pmax1.cis.pitt.edu

In article <15SEP199221474738@utkvx1.utk.edu> csprouse@utkvx1.utk.edu (Sprouse, Chadwick Steven) writes:

	[I write... "Bakana" can be given the]
>>translation: "Foolish". 
>>	This translation, however, would be absolutely stupid and 
>>hysterically funny if used. Nobody in superhero genre shows shouts
>>"Foolish" in those situations. The PROPER translation, despite

> You obviously haven't read enough superhero genre comics, especially the
>Marvel ones from the 70's with all-powerful types blowing each other up
>ala Seiya. The dialogue tends to be pretty unnatural... I don't think
>that shouting 'Foolish' would be out of place at all in one of these.
>These are the same types who say things like 'Impudent fool! Resitance
>is futile','I'm merely toying with you, now.', and 'It seems I have 

	You're missing the point... possibly another reason that such 
translations continue.

	The point is that "Impossible" or "Impudent fool!" or even
"Foolish boy!" are proper and regular sentences or expressions in 
English. "Foolish!" by itself is just not used. It's not that it 
isn't the same kind of structure; it's just that the word "Foolish!"
shouted in such situations is NOT the way it's  said. Now, if you
want to take a one-word utterance in the Japanese and translate it
as "Don't be a fool! My powers are greater than you can possibly 
imagine!" then that's fine. However, if you want to replace the single
word "Bakana" with another single word, in those situations, in English,
there is only ONE appropriate word: "IMPOSSIBLE!". (Well, there is
another that would work: "WHAT--?" would serve in some situations, but
in general the Japanese equivalent of that ("NANI???") shows up 
plenty of times and we don't need more of them.

	I've seen plenty of Marvel comics of that era -- I LOVE those
speeches. This is precisely the kind of stuff Saint Seiya villains
and heroes are doing. But for that kind of melodrama to  work without
sounding stupid  requires an extreme sensitivity to the nuances of
the language... and that sensitivity forbids the use of Foolish (which
has a connotation of silly and stupid) in a place more appropriate
for Impossible (with its connotations of disbelief and shock, which 
are PRECISELY the connotations that "bakana" carries in these 
shows).

                                 Sea Wasp
                                   /^\
                                   ;;;
Newsgroups: rec.arts.anime
From: hsu@ecf.toronto.edu (HSU TITUS HENG-HSUEH)
Subject: Re: Best opening animations
Organization: University of Toronto, Engineering Computing Facility
Date: Wed, 9 Sep 1992 19:13:43 GMT

In article <8013@lee.SEAS.UCLA.EDU> krk@griffith.janet.ucla.edu (Kenneth Kindsfater) writes:
>In article <XgNRqB6w165w@tsoft.sf-bay.org> bbs.lar@tsoft.sf-bay.org (Larry Greenfield) writes:
>>My vote would have to be for Orange Road's opening animation (the 2nd and 
>>3rd seasons, not the 1st season). Both use effects so well, and were 
>>EXTREMELY creative with good music.  The 2nd season one all in black & 
>>white except for the orange cretids superimposed so many things on top of 
>>each other, and is fun to watch over and over each time I watch an 
>
>Yes the music is very good... Speaking of the 2nd season all I keep thinking
>of is that music video of the woman pulled into the comic strip by .....
>(can't remember hate that :-) 
>
I think the video you are talking about is "Take on Me" by A-Ha.
From: bs783@cleveland.Freenet.Edu (Jason Fubler Harvey)
Newsgroups: rec.arts.anime
Subject: Re: Shows that shouldn't be subtitled/Dubbed
Date: 11 Sep 1992 17:18:54 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: bs783@cleveland.Freenet.Edu (Jason Fubler Harvey)
NNTP-Posting-Host: hela.ins.cwru.edu


In a previous article, anthony@ender.tamu.edu (Anthony Lau) says:

>	Dragon's Heaven was definitely better unsubtitled!
>

Agreed!

Burn Up was better unsubtitled too.

>						Anthony "Ender" Lau
>
>"Yuri?  Dokoyou?  Nani yatten no you?"     "Kei?  Dokoyou?  Nani yatten no you?"
>------------------------------------------------------------------------------
>anthony@ender.tamu.edu		"They say that rough women are crying out
>all5044@tamsun.tamu.edu			for love." - Carson D. Carson 
>

Ja Ne


*******************************************************************************
Jay Harvey 	 Akron Animation Association VP	  x1jfh@vax1.cc.uakron.edu
903 Orrin St	      Anime Hasshin member	  bs783@cleveland.freenet.edu
Akron,OH 44320	        Orange Roadie	          jharvey@nyx.cs.du.edu
-------------------------------------------------------------------------------
Committed to increasing the interest of anime in the Northeast Ohio Area
-------------------------------------------------------------------------------
"The bottom line is, I don't want to be involved in releasing sh*t" -R.Woodhead
*******************************************************************************
From: pearl@remus.rutgers.edu (Starbuck)
Newsgroups: rec.arts.anime
Subject: Re: Video Girl LIVE
Date: 11 Sep 92 17:27:29 GMT
Organization: the Worlds Welfare Work Association, Rutgers Anime division

In article <Sep.11.11.18.16.1992.27764@remus.rutgers.edu> moakler@remus.rutgers.edu (bam!) writes:

> >Does anyone out there have a copy of The LIVE ACTION VIDEO GIRL AI
> >movie? If so please contact me!
> 
> 
> 	I'd recomend staying away from this one with a vengeance. All
> I've seen fro this have been trailrs and the movie posters if they
> can't make a movie look goood, forget abbout it.
> 


What amazed me in the Yawara!  Live Action movie was the makeup job on
Yawara's grandfather...  He looked just like the manga version!

Has anyone actually seen the Live Ai movie?  


Steve
---
Stephen Pearl (Starbuck)    Work: (908)932-3465   Home: (908)566-6842
UUCP:  rutgers!remus.rutgers.edu!pearl  Internet: pearl@remus.rutgers.edu
FidoNet: Stephen.Pearl@f619.n2605.z1.fidonet.org (or 1:2605/619)
GEnie: S.PEARL6                    CI$: >internet:pearl@remus.rutgers.edu  
US MAIL:  359 Lloyd Rd, Aberdeen, NJ 07747-1826           
QUOTES: "What is Starbuck-ing?" -Adultress 19
        "Works for me!" -Rick Hunter (The Cop, not the Robotech Defender)
From: wai@sage.cc.purdue.edu (Benjamin Wai)
Newsgroups: rec.arts.anime
Subject: Re: Best opening animations
Date: 8 Sep 92 01:28:33 GMT
Reply-To: wai@sage.cc.purdue.edu (Benjamin Wai)
Organization: Purdue Animation Club headquarter, Purdue University


 In article <1992Sep7.225805.5810@nntpd.lkg.dec.com> doi@jrd.dec.com (Hitoshi Doi) writes:
>........
>Ok.  Excluding the ED's..
>
>Anime Opening/Ending Sequences                                   a   s    t
>----------------------------------------------------------------------------
>Saint Seiya - OP (Soldier Dream)				90  80  170
>Saint Seiya - OP (Pegasus Fantasy)				85  85 	170
>Video Girl Ai - OP (Ureshi Namida)				85  80  165
>Ranma 1/2 Nettouhen - OP (Little Date)				70  95	165
>Ranma 1/2 Nettouhen - OP (Mou Nakanaide)			70  95	165
>Kimagure Orange Road - OP (Kagamino Nakano Actress)		85  70  155
>Ranma 1/2 Nettouhen - OP (Omoidega Ippai)			75  80  155
>Touch - OP (Aiga Hitoribocchi)					70  85  155

>Kimagure Orange Road - OP (Night of Summer Side)		70  70  140

	Only 70% avg for KOR's 1st OP?!? A bit on the low side, isn't it?
	I'd say it fits better than the Ranma's OPs does.

	Maybe I am just being bias...   (but who isn't?)


	 - B.W.

>
>a - animation (how good is the animation?)
>s - song (how well does the song fit?/how good is the song?)
>t - total (total score)
>
>--
>Hitoshi Doi, International Open Systems Engineering        doi@jrd.dec.com
>Japan Research and Development Center               decwrl!jrd.dec.com!doi
>Digital Equipment Corporation Japan          [from Japan: doi@dec-j.co.jp]


---

*  Benjamin Wai.  ( Purdue Animation Club ) - - - - - - - - - - - - - - *
* =============== < wai@sage.cc.purdue.edu > < wai@cn.ecn.purdue.edu >  *