HDTenEightyP/NetNews huggingface dataset:
From: IK20073@MAINE.MAINE.EDU
Newsgroups: alt.games.lynx
Subject: The Genesis is the Best System!!
Date: 15 Oct 92 02:24:32 GMT
Organization: University of Maine System


     The Sega Genesis is the far superor system.  A survey of best system of
the year in Electronic Gaming Monthly, EGM, was won by the Genesis every year
since it's release.  With a processor of 68000 that operates at 12 mhz gives
the Genesis the speed to process information far faster than the Lynx and even
the Super Nintendo.  It has 8 sound channels, with 2 devoted to voice and
speech.  It has a color pallet of 256 colors and can display 64 at a time.
The resolution on the Genesis is also superor to the "blocky" resolution on
the Lynx's tiny screen.  The Genesis gives a crisper and clearer picture than
any system, with the exception  of the Neo Geo, and has the same resolution as
the Super Nintendo.  Also the Genesis has a larger library of video games than
the Lynx will ever have.  Atari sued Nintendo for "cornering the video game
market" but that is a hypocritical statemet.  Ever since the release of the
Genesis, Sega has grown as one of the major competetors, even outselling the
Super Nintendo last Christmas almost 2 to 1.  The Genesis is also the most
affordable home entertainment system.  With a price tag of $99.00, which is
is cheaper than the Lynx, you can't loose.  So if you want the better system
get a Genesis.
From: btribble@terapin.com (Bobby Tribble)
Newsgroups: alt.games.lynx
Subject: Re: STREET FIGHTER II
Date: 12 Oct 92 23:45:06 GMT
Organization: BBS

In article <epang.718886069@sfu.ca>, epang@fraser.sfu.ca (Eugene Pang) writes:
>[much irrelevant cross posting to alt.games.lynx deleted]
>
>dmerrill@cdc.hp.com (David Merrill) writes:
>>Gosh, I didn't know that there was a SFII for the Lynx!
>
>Nah....just a bunch of SNES'zrs trying to make us drool.  I know they had me
>going for a while... :-)

Hm, does anyone know if Atari or the 3rd party companies have any one-on-one
side view martial arts type (inotherwords, SF2) games planned?  And yes, I know
about Heavyweight Contender... The comlynx feature would make it interesting...
Anyway, just wondering, as that seems like a gap in the lineup (and I have 0
expectation of seeing a SF2 license, anyway if I see SF2 ONE more time I will
go   >8'{   URG!)


Bobby Tribble  |8')
-=-=-=-=-=-=-=-=-=-=-
btribble@terapin.com
Newsgroups: alt.games.lynx
From: rich@grebyn.com (Richard Lawrence)
Subject: Re: CRUNCH>lynx<CRUNCH
Organization: Grebyn Timesharing
Date: Wed, 14 Oct 1992 21:25:16 GMT

In article <1992Oct14.062838.28569@eecs.nwu.edu> kaufman@eecs.nwu.edu (Michael L. Kaufman) writes:
>As Frank would say, "You had me and you lost me."

"Uncle Phester! What do you think?"

-- 
Rich Lawrence, Synoptics Systems Engineer  DOD#9630  rich@grebyn.com
     '92 Seca II "Yuri"  CI$:71101,2272  GEnie:R.LAWRENCE14
 "Garth, marriage is punishment for shoplifting in some countries."
Newsgroups: alt.games.lynx
From: kolstad@cae.wisc.edu (Joel Kolstad)
Newsgroups: alt.games.lynx
Subject: Re: Us Poor Aussies
Date: 16 Oct 92 16:37:56 GMT
Organization: U of Wisconsin-Madison College of Engineering

In article <1992Oct16.155804.1@cc.curtin.edu.au> sbombardi@cc.curtin.edu.au writes:
>You blokes are lucky.
>Here is Oz we havn't seen Switchblade II, Pinball Jam, Football yet.
>Or price is also incredible $70-$80 each. You wanna know Atari's excuse? cause Sega
>sega charges that sort of price.

Unfortunately (for you), from Atari's point of view, this is a perfectly
reasonable excuse.  If you were Atari, would you lower you prices significantly
below thpse of Sega?

Of course, you could suggest that they lower there prices _just a little_
to compete with Sega, and then Sega will lower theres, and then... etc!
From: btribble@terapin.com (Bobby Tribble)
Newsgroups: alt.games.lynx
Subject: Re: Batman Returns tip...
Date: 9 Oct 92 15:40:12 PST
Organization: BBS

In article <1992Oct9.120524.22669@decuk.uvo.dec.com>, hilton@leechs.lzo.dec.com
(Greg Hilton) writes:
>
>Tip needewd here!
>
>At the end of level one with the big duck and the Joker
> sitting in it
>what am I aming to kill, thwe duck, the Joker or either!!
>
>

First of all, it's the Penguin!


Kinda Spoliers BELOW
--------------------
























Okay, to hurt the boss, you have to hit the duck in the face (the duck will
make a grimace when you hit it). I think the only weapon that works is
Batarangs. My strategy is to go on the upper platform on the left, wait until
he gets pretty close, and throw and then jump down. I jump up and back down to
avoid shots. This works pretty well for me. The next level is TOUGH (but I did
pass it...barely...just to die at the beginning of the 3rd...) Anyone pass the
game yet? I heard the ending is supposed to be good (from a magazine interview)

Bobby Tribble  |8')
-=-=-=-=-=-=-=-=-=-=-
btribble@terapin.com
From: Bruce.K.Johnson@dartmouth.edu (Bruce K. Johnson)
Newsgroups: alt.games.lynx
Subject: Re: Some video game ideas
Date: 8 Oct 92 16:50:13 GMT
 <btribble.1slw@terapin.com>
Organization: Dartmouth College, Hanover, NH
X-Posted-From: InterNews1.0a5@newshost.dartmouth.edu

About BATTLECARS (actually I think the title is BATTLE WHEELS, but I'm
not sure); so anyway, I remember now that it was a company named Beyond
Games.  Evidently it's a new company based out of Salt Lake City.  I
just was on Genie one day when I "overheard" some messages being posted
to the person in charge of Lynx game evaluation and what not. 
Evidently the game has been submitted for test cartridge production in
which all the bugs will be worked out and then sent in for final review
from Atari.

I'm psyched to see it come out; the game is supposed to be a 1 to 4
player action game similar to Warbirds, but with a lot more options and
action.  From what I read, you can customize your car with weapons,
armor, and engine/suspension stuff: rear/front missiles, oil slick,
rear land mines, machine guns, flame thrower, etc.;
front/rear/side/under carriage armor.  I think they mentioned some sort
of money that you spend on your car and depending on what type of
suspension you buy determines how much weight in weapons and armor you
can put on.  I suppose you get money each round from the number of
kills you make...anyway, this is the pregame; the game itself is some
kind of deathrace 2000 where you duke it out against other players and
computers.  They mentioned something about on foot as well; though it
was a little vague.  Maybe you can get out of your car in the arena...I
guess you have a radar and can switch to side and rear views just like
in Warbirds.  Anyway, I'm excited to see this game come out cause I
loved Warbirds when it first came out, but that game was too limited on
computer opponents - you could only do computer opponents or multi
players, not both...this game wil support it all.  So, I originally
posted the message to see if anyone else had heard about it.  I guess
not...but if you have, let me know.
Newsgroups: alt.games.lynx
From: positron@engin.umich.edu (Jonathan Scott Haas)
Subject: Re: Has anyone seen?
Date: Thu, 15 Oct 92 23:40:25 EDT
Organization: University of Michigan Engineering, Ann Arbor

In article <1191@emoryu1.cc.emory.edu> cobe101@emory.edu (Christopher C. Chung) writes:
>
>Has anyone seen Stun Runner for the LYNX??
>

Yup. I own it.

>
>
>	1.)	How close is it to the real thing?

Very close.

>	2.) Graphics Good?

Very good.

>
>	etc.
>

If you like S.T.U.N. Runner in the arcade, *buy the Lynx version*. It's
amazing... in my opinion, one of the best games for the Lynx. The graphics
are speedy and very close to the arcade. The levels are faithfully recreated.
Biggest drawback: the Lynx has a digital controller, as opposed to the
arcade's analog controller, so you can't quickly zoom to the other end
of the tunnel with a flick of the wrist.

-- 
__/\__  Jonathan S. Haas         | Jake liked his women the way he liked
\    /  University of Michigan   | his kiwi fruit: sweet yet tart, firm-
/_  _\  positron@engin.umich.edu | fleshed yet yielding to the touch, and
  \/    Marrou/Lord in '92!      | covered with short brown fuzzy hair.
From: Brady_David@Tandem.Com (David Brady)
Newsgroups: alt.games.lynx
Subject: Re: Know what would be a bitchin game?
Date: 7 Oct 92 22:14:00 GMT
Organization: Tandem, Inc.
X-Xxdate: Wed, 7 Oct 92 23:20:21 GMT
X-Useragent: Nuntius v1.1.1d11

In article <1apvk8INNgn0@usenet.INS.CWRU.Edu> Len Stys,
aa399@cleveland.Freenet.Edu writes:
>I think Imperium Galacticum was my favorite 8-bit game.
>
>In case anyone doesn't know what this game is all about, it is a space
>conquest game where you build up planets, technology, and starships and
>attempt to dominate the universe.  The only way you can really surive
though
>is by your relations with your competion...


Is this the same as the Imperium war game (non-electronic)?  I never got
into war games, but someone a LONG time ago got me into this one.  It
sounds *very* similiar.
-----------------------------------
email: Brady_David@Tandem.Com

Remember, David Brady IS Lee Harvey!
From: ah292@cleveland.Freenet.Edu (Robert Krynak)
Newsgroups: alt.games.lynx
Subject: Re: Bad GameBoy LCD screen.  etco
Date: 9 Oct 1992 06:06:29 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: ah292@cleveland.Freenet.Edu (Robert Krynak)
NNTP-Posting-Host: slc10.ins.cwru.edu


In a previous article, ttak@ellis.uchicago.edu (toki  takeuchi) says:

>I got a Japanese GameBoy when it first was released in Japan.
>I don't play it too often, but everytime I do turn it on,
>a vertical column of pixels on the LCD screen is disappearing
>from both sides.  Therefore, it's a bit hard to play games,
>especially Tennis and Baseball.
>
>How can I get this problem fixed?  Should I clean the contacts?
>Would Nintendo of America fix a Japanese product for me?
>
>I know of another person who's suffering from the same problem,
>except it is a GameBoy bought in the U.S. of A.
>
a friend of mine has the same problem. 
he found out that it would cost about $50 to get it fixed.
the guy at the Video Game Exchange (a store in NE Ohio, they sell new
and use games and game systems) said that Nintendo made them that way so
you would have to go out and buy another Game Boy or get your old one
fixed.  he said he has seen alot of them like that, when the Game Boy
gets old the screen goes bad.
my friend is now planning on buying a Lynx, as soon as he saves up 
enough money.  anybody want  to buy a Game Boy?

Newsgroups: alt.games.lynx
From: macleosd@newton.ccs.tuns.ca (Scott Donald Macleod)
Subject: Wanted: ROBOTRON 29048
Organization: Technical University of Nova Scotia, Halifax, N.S.
Distribution: na
Date: Fri, 16 Oct 1992 17:13:19 GMT

 I would like to trade for ROBOTRON 2048 [LYNX]. The games I
 have to trtade are:

     Blue Lightning
     Electrocop
     Ninja Gaiden
     Robo-Squash

     If anyone is interested, please drop me a line.

	  Thanks,

	  Scott MacLeod

	  macleosd@newton.ccs.tuns.ca
	  (macleosd@watt.ccs.tuns.ca)
Newsgroups: alt.games.lynx
From: thomase@extro.ucc.su.OZ.AU (Thomas Esamie)
Subject: Re: CRUNCH>lynx<CRUNCH
Organization: /etc/organization
Date: Thu, 15 Oct 1992 11:41:13 GMT

	Bollocks!


			Thomas the Tank Engine
			aka Algor

+--------------------------------------+--------------------------------------+
| Email : thomase@extro.ucc.su.oz.au   | The only way to deal with temptation |
|    or   ak586@cleveland.freenet.edu  | is to give in to it.                 |
+--------------------------------------+--------------------------------------+
|      Currently equal 4th (of 64) in the EC123 Tipping Competition.          |
+-----------------------------------------------------------------------------+
Newsgroups: alt.games.lynx
From: jmilhoan@magnus.acs.ohio-state.edu (JT)
Subject: Re: The sega genesis is the best by far
Organization: The Ohio State University
Date: Fri, 16 Oct 1992 03:15:51 GMT

In article <92288.215900IK20073@MAINE.MAINE.EDU> IK20073@MAINE.MAINE.EDU writes:
>
>     I have been reading all of your information about the Atari Lynx, and the
>Gameboy but you don't talk about the best system and that is the Genesis by
>Sega. 

[ poor comparison deleted ]

Im sure the Genesis blows away the Lynx.  It blows away all the handhelds.

My friend's Yugo blows away roller skating.  I am having a hard time understanding why you would compare a home unit to a little portable.

> It may not be portable but who wants to carry around such a bulky
> portable system like the Lynx.  

Well, I would rather carry around a lynx in my bag than to carry my TV and genesis and a controller with me.

The Cray Y-MP on our campus is a little bulky too, but I guess I'll have to use a laptop even though it isn't as good.

JT
Newsgroups: alt.games.lynx,rec.games.video
From: jonke@kong.gsfc.nasa.gov (Stephen Jonke)
Subject: Re: Baseball Heroes (Lynx)
Organization: NASA GSFC
Distribution: na
Date: Wed, 7 Oct 92 13:43:19 GMT

In article <1atdmbINNilq@aludra.usc.edu>, rjung@aludra.usc.edu (Robert A. Jung) writes:
> 
> In article <1992Oct6.174016.7421@kong.gsfc.nasa.gov> jonke@kong.gsfc.nasa.gov (Stephen Jonke) writes:
> >Otherwise Baseball Heroes is a good game so far. ... Takes good advantage of
> >the multi-screen aspect of Lynx multiplayer games
> 
>   Agreed, but I still wish the fielding was done a bit differently. Maybe a
> higher "position" on the outfielder's camera, and some kind of marker to tell
> you where the ball will land. It makes it a bit easier, I know, but a good
> game doesn't need to handicap the player to be challenging.
> 

Also agreed -- It would be much more enjoyable if they just stuck with the
full field overhead view for fielding.  The parts I like that take advantage
of multiple screens are the different views for batter and pitcher, pick
off plays, etc.  Those enhance the playability, whereas the behind and to
the side outfield views seem to be a detriment to the game play.  Particularly
the side views of the left and right fielders -- I still can't reliably catch
the ball with them.

Steve
Newsgroups: alt.games.mornington.cresent
From: rf@cl.cam.ac.uk (Robin Fairbairns)
Subject: Re: Mornington crescent
Reply-To: rf@cl.cam.ac.uk (Robin Fairbairns)
Organization: U of Cambridge, England
Date: Mon, 12 Oct 1992 13:48:36 GMT


In article <1992Oct12.130334.2690@dscomsf.desy.de>,
hallam@zeus02.desy.de (Phill Hallam-Baker) writes:
|> The third edition of the OED lists "Cresent" as an alternative spelling.

I can't wait...

|> |>The mail bounced (no such domain).
|> 
|> Thats because you tried JANET.

Actually, no.  And _I_ was postmaster at that site.

|> |>      Canary Wharf
|> |>
|> |>Get out of that (as quickly as you can, presumably ;-)
|> 
|> Using the Lamont tactic:-
|> 
|> Heathrow Airport

Hmmm - if we're Lamonting, since the man's obviously a showman at
heart (insofar as he has one)...  Kensington Olympia
--
Robin (come back John Drummond) Fairbairns       rf@cl.cam.ac.uk
U of Cambridge Computer Lab, Pembroke St, Cambridge  CB2 3QG, UK
Newsgroups: alt.games.mornington.cresent
From: jon@alex.com (Jonathan Heitler)
From: rfenchur@nyx.cs.du.edu (Rael Fenchurch)
Subject: Heathrow Airport
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Tue, 13 Oct 92 16:23:14 GMT


Hi,

        To the guy who played Heathrow Airport (sorry, can't recall):

        Was that Terminals 1,2,3 or Terminal 4?

        If the former, I play Green Park, and if the latter, I play
Edgware Road. Both are valid moves under the Lorenz Rules...

        Cheers, Rael...

Newsgroups: alt.games.mornington.cresent
From: rjw@nsa.hp.com (Richard Webber)
Subject: Re: Heathrow Airport
Date: Tue, 13 Oct 1992 23:01:35 GMT
Organization: Networked Systems Architecture, Hewlett-Packard Company

I have just returned (to California) from a trip to England.  We flew into
Gatwick and not Heathrow, so we had to take the train to Victoria.  But as
I was planning my route to Hampstead (which incidentally took me via 
Mornington Crescent - not that it would be a legal move in a game) I noticed
that Heathrow is the only "end of line" on a loop.  Now, normal rules can
be quite restrictive about "end of line" stations - I remember getting
stuck on Edgeware after being finessed on Bank.  But I can't see any reason
why one couldn't make a double move on Heathrow to get out of trouble.  
Suppose you were snookered on Green Park by Blackfriars, you could then
make a play "Heathrow & Victoria", turning what was a very weak postition
into an attacking move.  The only rule I could think of that might prevent this
is the old GLC rule about Southbound versus Northbound with one day travel 
passes (Livingtone's rule, I presume), but I can't see that it can apply to
Heathrow.  

What do other people think?

Richard

P.S.  If the last move was indeed Green Park then my next move is 
      Warren Street (doubled).
From: steven@cwi.nl (Steven Pemberton)
Newsgroups: alt.games.mornington.cresent
Subject: Mornington crescent
Date: 8 Oct 92 10:23:43 GMT
Organization: CWI, Amsterdam

Of course, the reason that no one posts anything to this group is that
when they try to go to news group alt.games.mornington.crescent
their news software says "No such group".

Or should I say:

Of corse, the reasen that no one posts anything to this group is that
when they try to go too news group alt.games.mornington.crescent
there news softwear says "No such group".

Oops, I forgot, no speling flames aloud.

Steven Pemberton, CWI, Amsterdam; Steven.Pemberton@cwi.nl
"Let us go then you and I/while the night is laid out against the sky/like a
					smear of mustard on an old pork pie"
Nice poem Tom. I have ideas for changes though, why not come over? - Ezra
From: farrell@coral.cs.jcu.edu.au (John Farrell)
Newsgroups: alt.games.mornington.cresent
Subject: Re: Solitaire / Ranking
Date: 16 Oct 92 01:41:05 GMT
Organization: James Cook University

In <1992Oct14.131410.10897@alex.com> jon@alex.com (Jonathan Heitler) writes:
>I am a relative newcomer to this game, having only played seriously for
>the last 6 months, so forgive me if these questions seems silly.

  I must admit to being a neophyte even more so than yourself, but I think due
to the unpopularity of Mornington Crescent in north Queensland, I am the
regional expert.

>I often feel like dabbling with the game at a time when there were no other
>players about. Is there, by any chance, a solitaire version of the game?

  The James Cook University Mornington Crescent Society has developed
solitaire rules, but unfortunately export of them is prohibited under
Australian law. I can't say any more.

>On another matter, is there any recognised world ranking system as exists for
>other great games? 

  Well, we don't know of any, because it is only recently that council
regulations have been revised to allow the import of information about the
game. In fact, I think for several months our meetings were actually in breach
of health and safety by-laws. 
  However we have adopted a ranking system similar to that used in Go, the
Japanese game. We have written to several Go societies in an attempt to
standardise the ranking system, but unfortunately no replies have been
forthcoming. Here are a few quick guidelines:

9 Dan: This player wins all the time. Furthermore, this player invents plays
which are named in capital letters, like the Strand Gambit.

1 Dan (Shodan): This player has a good solid grasp of the principles of the
game, and never makes stupid mistakes (such as moving to University Road),
but may fall for particularly cunning traps (like the infamous Castle Hill
Maneuvre).  

1 kyu: Rank below shodan 

10 kyu: This player can follow the rules (local rules, but I can't say any
more) but makes stupid mistakes, although not as stupid as some. For example,
playing University Road after Lavarack Barracks may seem bright at first, but
as is well known (by local players, I can't say any more), it is essentially
a fatal error.

20 kyu: This player gets lost in real life, and probably even lives on
University Road. Always always always plays University Road after Bowen Road.


Friendless
Newsgroups: alt.games.mornington.cresent
From: hallam@zeus02.desy.de (Phill Hallam-Baker)
Subject: Re: Mornington crescent
Reply-To: The pink pig wearing a small fish at the corner
Organization: Deutsches Elektronen Synchrotron, Experiment ZEUS bei HERA
Date: Mon, 12 Oct 1992 13:03:34 GMT

In article <1992Oct9.090444.11122@infodev.cam.ac.uk>, rf@cl.cam.ac.uk (Robin
Fairbairns) writes:

|>|> Of corse, the reasen that no one posts anything to this group is that
|>|> when they try to go too news group alt.games.mornington.crescent
|>|> there news softwear says "No such group".
|>|> 
|>|> Oops, I forgot, no speling flames aloud.
|>
|>Hmmm.  When the newgroup came, I mailed its author pointing out his
|>mistake (and saying that, as a spelling pedant, I could hardly allow
|>it through into my system).

The third edition of the OED lists "Cresent" as an alternative spelling.

|>The mail bounced (no such domain).

Thats because you tried JANET.


|>      Canary Wharf
|>
|>Get out of that (as quickly as you can, presumably ;-)

Using the Lamont tactic:-

Heathrow Airport

--

Phill Hallam-Baker
Newsgroups: alt.games.mornington.cresent
From: jon@alex.com (Jonathan Heitler)
Subject: Solitaire / Ranking 
Organization: Alex Technolgies Ltd
Apparently-To: mail2news@news.demon.co.uk
Date: Wed, 14 Oct 1992 13:14:10 +0000


I am a relative newcomer to this game, having only played seriously for
the last 6 months, so forgive me if these questions seems silly.

I often feel like dabbling with the game at a time when there were no other
players about. Is there, by any chance, a solitaire version of the game? Or,
failing that, could anyone suggest where I might find some interesting
problems to mull over?

On another matter, is there any recognised world ranking system as exists for
other great games? This is of some importance to me since, if I let drop (as
one does in parties) that I play Mornington Crescent, to another such player,
the inevitable question is 'To what level?'. This gets me every time, and I
have to admit that I don't know and curtail the conversation with some
embarrassment. Although I have only played for a short while, I think I am
getting to grips with it quite well, and would like to have some stick to
measure myself against.

Thanks in advance,
			Jonathan.
Newsgroups: alt.games.mornington.cresent
From: rf@cl.cam.ac.uk (Robin Fairbairns)
Subject: Re: Mornington crescent
Reply-To: rf@cl.cam.ac.uk (Robin Fairbairns)
Organization: U of Cambridge, England
Date: Fri, 9 Oct 1992 09:04:44 GMT


In article <7505@charon.cwi.nl>, steven@cwi.nl (Steven Pemberton) writes:
|> Of course, the reason that no one posts anything to this group is that
|> when they try to go to news group alt.games.mornington.crescent
|> their news software says "No such group".
|> 
|> Or should I say:
|> 
|> Of corse, the reasen that no one posts anything to this group is that
|> when they try to go too news group alt.games.mornington.crescent
|> there news softwear says "No such group".
|> 
|> Oops, I forgot, no speling flames aloud.

Hmmm.  When the newgroup came, I mailed its author pointing out his
mistake (and saying that, as a spelling pedant, I could hardly allow
it through into my system).

The mail bounced (no such domain).

Now, getting your Pnews to misspell you domain address: that's _real_
class.

And while we're at it... let's try:

      Canary Wharf

Get out of that (as quickly as you can, presumably ;-)
--
Robin (come back John Drummond) Fairbairns       rf@cl.cam.ac.uk
U of Cambridge Computer Lab, Pembroke St, Cambridge  CB2 3QG, UK
Newsgroups: alt.games.xtrek