From: kalex@quip.eecs.umich.edu (Ken Alexander)
Subject: Mortal Kombat:  =VERSIONS=
Organization: University of Michigan EECS Dept., Ann Arbor
Date: Thu, 19 Nov 1992 23:03:01 GMT

I'm trying to compile a list of Mortal Kombat versions, and I
need your help.  There are about a dozen MK machines within a 
mile radius of here, but all of them are one of three versions
and I am sure that more exist.  This should also help determine
which machines contain Reptile.

The following is the start of such list, based on the versions
that I have access to.  I'd like input from people about versions
that exist in their neighborhoods.  I am especially interested
in hearing from people who have seen Reptile.
Please email details to kalex@eecs.umich.edu.  Thanks.

The machines list the version number for a brief moment while
powering up or recovering from a crash;  depending on your version,
after a powerup or crash you will either see a ROM test screen
followed briefly by a version screen, or just the version screen
without a rom test.
The revision screen only appears for a brief second...

===== preliminary chart:

                      "PROTO 9.0     "REVISION    "REVISION
                        7/28/92"        2.0"         3.0"

Shang Tsung explodes       NO           YES          YES
Goro falls down            NO           YES          YES
Raiden sucker sweep        YES          YES          NO
Short recovery             YES          NO           NO
Timeout crash              YES          YES          YES
ROM test                   YES          YES          NO
Player vs. same            YES          YES          YES
Comic book                 NO           NO           YES
Reptile?                   NO           NO            ?

Key:

Shang Tsung explodes:  Does Shang Tsung explode into all of the
                       different characters when he is defeated?
Goro falls down:       Do uppercuts and jumpkicks knock Goro down?
Raiden sucker sweep:   Can Raiden sometimes be leg-swept until dead?
Short recovery:        Is there almost no "immobile" time after moves
                       like uppercuts and SubZero's slide?
Timeout crash:         Does winning by a timeout against the first
                       of two endurance opponents crash the game?
ROM test:              Upon powerup or crash, does the game put a
                       circuitboard on the screen and do a long ROMtest?
Player vs. same:       Can left and right players be the same character?
Comic book:            Is there a comic book ad in the attract mode?
Reptile:               Does Reptile exist in this version?


"Proto 9.0" is weird in many more ways.  The sounds and music are
slightly different.  SubZero's slide looks quite different.  Raiden
re-integrates as a brown Raiden-shaped object, rather than a fuzzy
white object that builds from the ground up.  The computer jumps
and throws like crazy, and generally behaves quite differently from
Revisions 2.0 and 3.0.  Some of these differences may be the result
of difficulty switch settings, so if you find info that conflicts
with the above chart, please let me know.

Double-flawless-fatality on the pit screen does NOT get to Reptile
in any of the aforementioned versions.  If you have seen Reptile,
please turn the machine off and on (power switch usually on top)
and report the version number to me.  Thanks.

kalex@eecs.umich.edu

Newsgroups: rec.games.video.arcade