From: "Colin J. Wynne"  <WYNNE.C@fs.sciences.WLU.EDU>
Subject:      Re: MORE GM Questions
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
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Date: Thu, 30 Jul 1992 14:56:28 GMT

mly@sei.cmu.edu (Michael Yacht) writes:

1) In Pixauds Practical Grimoire several of the spells have A 'Result Point
   Modifier'...like a +6.  Now how do I apply this?  Do I find out the VALUE
   on the Power Push table, then add 6? (IE: a 14 is a +6.  Do I then add 6,
   and make it +12?).  OR do I add 6 to the effect value, BEFORE I look it up
   on the table?

Take the effect value, factor it through the Power Push table, and
then add the result modifier.  The requirement here is that the mage
needs to get at least one result point all on his own before the r-
mod can be added.

3) If a player is riding on a vehicle (not driving, just passively riding)
   that is higher than the person's tech axiom, can they disco just for riding
   on it?

No.  He has to be using something to disconnect with it.  Now, if he
tried to operate the electronic seat controls...

4) Can someone please clarify the modifiers for the Language skill.  The
   Arguement was played when a Vittorian tried to learn Chinese.  He said that
   china and Chinese exists in Vittorian cosm, thus it should not have the
   '22' difficulty because of 'Language is from another cosm'

The names aren't even the same.  The place is called Ch'in in Gaea.
At the very least, it gets the totally foreign language modifier.  I
would call this one based on the storyline.  If you don't WANT him to
know Core Earth Chinese, give him DN 22.  Otherwise, I would tend to
think that, since the Victorians speak the same Queen's English as we
do on Earth, their Chinese could be too much more foreign than our
own version.  Granted, the two languages will be different, but not
in the same way as, say, Edeinos.  Your call, IMO.

BTW, in our campaign, we assign people success levels in a language,
to eliminate the problem of suddenly speaking fluent Tibetan, even
though you've never heard it before, but forgetting it again next
week.  When confronted with a new language, a successful roll gives
the character Minimal competence in the language.  If the language is
already known, a new roll at a better success level than you have
will improve you by one level.  For a really outstanding roll, you
might start at Average, or increase two levels.

Minimal:    You can ask for the bathroom and a hotel room.
Average:    Equivalent to a three week crash course.
Good:       You can pass for a somewhat literate local with an accent.
Superior:   Good conversational.
Spectac:    Fluency.

6) The miracle in the main rulebook 'calm' states that it doesn't allow
   'violent or extreme emotions' does that mean that a highered killer who
   takes his job very calmly (Separates emotions..) can still kill someone?

Absolutely.  Good way to step on the players.  There is nothing to
stop him from calmly carrying out his job.  But this trick shouldn't
be used often.  If it's just a thug beating the snot out of someone
for fun, Calm will probably prevent him from doing so.

For the hired killer, Common Ground is a much better miracle.

CJW

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>                                         wynne.c.j@p9955.wlu.edu  >>
==  Colin J. Wynne                                  - or -          ==
<<                                      wynne.c@fs.science.wlu.edu  <<
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