HDTenEightyP/NetNews huggingface dataset:
From: lthompsn@polari.online.com
Subject: Re: Latest EGM stuff
Organization: Seattle Online Public Access Unix (206) 328-4944
Date: Mon, 27 Jul 1992 10:55:14 GMT

In article <91676@bu.edu> shimkevi@buchmf.bu.edu (Sergey Shimkevich) writes:
>Well, I know that anybody can read it...just couldn't resist.
>
>The big news: the new Ranma 1/2 game for the Super Famicom which I am tempted
>to call Ranma 1/2 - The Champion Edition. An improved version of the recent
>one-on-one fighting game, 12-meg, looks like new characters have been added as
>well. Great backgrounds.
>
>The PC Engine Super CD Ranma game looks pretty nice, too. 
>
>Phantasy Star 4 is coming to the states. Some of the characters are Nei from
>Phantasy Star 2 (NEI?????? NEI!!!!!!) and Wren from PS3. The character designs
>look really, really nice.

Phantasy Star 4 is not being developed in Japan, however.   In fact it may be another Japanese RPG re-worked into Phantasy Star 4.     
>
>They also had pictures of Fatal Fury for the Super Famicom (you can fight
>character vs. character) and Strider 2 for the Genesis (the backgrounds looked
>dark and crappy)

That is more the fault of the lousy EGM photographers more than the games themselves.  Their pictures of THUNDERFORCE 4 and GREY LANCER were horrible, while the games themselves have graphics that rival the SNES (well TF4 at least).

.
>
>Star Wars for the SNES LOOKED incredible...I am still suspicious about the
>gameplay, though.

It's also being developed for the SEGA/MEGA-CD
>
>//////////////////////////////////////////////////////////////////////////////
>// Ryan: What is it to you, demon?       //// Sergei Shimkevich             //
>// Lune: It is Sir, Demon to you, worm!  //// shimkevi@buchmf.bu.edu        //
>// -Phantasy Star III                    ////                               // 


-- 
+-------------------------------+--------------------------------------------+
|Lee Thompson                   | "Marvin?"                                  |
|lthompsn@polari.online.com     | "I'm all right... still very bad though."  |
|TSN: Mailbox: 21452 (Sierra 3) |                                            |
From: v124m9k6@ubvmsd.cc.buffalo.edu (Brian M Ward)
Newsgroups: rec.games.video
Subject: EGM subscription
Date: 21 Jul 92 21:35:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41



     I was surprised to open my mailbox today and find the latest issue
of EGM there waiting for me.  Like many other fellow subscribers, I
was dissapointed with the tardy service.  I had gotten the July issue
approximately two weeks after it was already out on the stands.  I
hope they continue to live up to their promise of timely delivery.

     For those of you who haven't had a chance to check it out, do so!
The cover feature is Sonic 2.  Inside there is more coverage of the 
CES along with sneak peeks at Streets of Rage 2, Strider 2, Super
Star Wars, Super Battletoads and many others.

     This issue they even address rumors and myths surrounding the
availability of SF II on other home systems.  Once again, pick up a 
copy.  This issue is a winner.



Brian
From: splin@cauchy.usc.edu (Sen-Pin Lin)
Newsgroups: rec.games.video
Subject: HELP: Zelda 3, dundeon #5 B1 easternmost room
Date: 27 Jul 1992 10:27:04 -0700
Organization: University of Southern California, Los Angeles, CA
Distribution: usa
NNTP-Posting-Host: cauchy.usc.edu

Hi Zelda 3 experts,
	I'm in dungeon #5 of the dark world, there is a treasure chest in
the easternmost room on B1 where I cannot get to. There are two square blocks
(which cannot be pushed, pulled, or bombed, at least I tried)
that block my way to access it. I suppose there must be something of 
importance in it. Also, I need to use the stair on that side of the room to
go to the easternmost room on B2. How can I go pass those two blocks?
BTW, at almost the same location on B3, there
are some cracks on the wall where I cannot bomb open. Is there anything
interesting behind the wall?

Thanks in advance.

Ben
Newsgroups: rec.games.video
From: ross@refine.enet.dec.com (The Vinyl Record Collector)
Subject: Re: genesis footballgames
Organization: Digital Equipment Corporation
Distribution: usa
Date: Fri, 31 Jul 1992 19:28:04 GMT


In article <1992Jul30.155613.3908@magnus.acs.ohio-state.edu>, sshank@magnus.acs.ohio-state.edu (Samuel L Shank) writes:
> 
> Is John Madden Football avail for the Genesis?  If so is it better that Joe 
> Montana's?  Are there any other football games that compare?
> 
> 

Go with John Madden '92.  It is the best, most realistic football game I have
ever played, and I've played many.  It is the main reason I bought the Sega
Genesis, and I wasn't at all disappointed.  The controls are *very* easy to use
and it is loads of fun.  When I started beating teams with ease, I just
switched up teams to a weaker one (eg.N.O. Saints have a great running game but
no passing whatsoever) to keep it challenging.  When that finally runs out, its
even funner if you have an opponent.  I personally think Joe Montana II is
terrible.  Not very realistic and just a pain, and it does not graphically
touch Madden '92.  I trade my Madden '92 for Montana II for a week and it was
the worst week of owning my Genesis.

                                                     Theron
From: nugget@genesis.nred.ma.us (Ralph Barbagallo)
Newsgroups: rec.games.video
Subject: Re: Neo Geo - The Best Console
Date: 21 Jul 92 06:58:57 GMT
Organization: Genesis Public Access Minix  +1 508 664 0149

In article <1992Jul17.025111.22854@iat.holonet.net> guest@iat.holonet.net (HoloNet Guest Services) writes:
>rjung@girtab.usc.edu writes:
>
>-> Great hardware. Lousy games. You'd think with all that processing,
>-> sprite, and sound power SNK could do more than Just Another
>-> Shooter or Just Another Kung-Fu Fight Game. The Neo*Geo has so
>-> much potential that's going to waste, and the games are not
>-> awesome enough to justify that outrageous price.
>
>Put a sock in it. You say you wish "SNK could do more than just another
>shooter or just another kung-fu fight game," but look at SNK's shooters,
>its fight games, its first-person perspective games, etc.  There is no
>equal in the S-NES and Genesis worlds, period. That's the point.
>


  Yeah, let's look at SNK's shooters and fighting games.  Look at Last
Resort!  Ahh...yes, the power of the NEO GEO!  A $500 game system SLOWING DOWN?
Ohhh, that's nice.  How Burning Fight?  Another me-too final fight clone,
the guys even look the same!  The SNES and Genesis systems have more games,
more variety, and more games that are more fun to play and in SOME cases
look better than many NEO GEO games!

 _____________________________________________________________________
(                              (                                      ) 
 )  Ralph A. Barbagallo III     ) Co-Editor of                       (   
(         -----                (                M I N D  S T O R M    )     
 ) nugget@genesis.nred.ma.us    )                                    (   
(                              (  THE Newsletter for high-end gamers! )  
 ---------------------------------------------------------------------
 MindStorm-9474 Fallson Ct., Blue Ash, OH  45242   (ed. Aaron Buckner)
From: pol_in01@Oswego.EDU (Brandon Hockle)
Newsgroups: rec.games.video
Subject: Re: Thoughts on SNES SFII
Date: 23 Jul 92 22:22:18 GMT
Reply-To: pol_in01@oswego.Oswego.EDU (Brandon Hockle)
Organization: Instructional Computing Center, SUNY at Oswego, Oswego, NY

In article <92202.004225U20565@uicvm.uic.edu> U20565@uicvm.uic.edu writes:
>Well to throw my two cents into the SF2 talk, I was slightly dissapointed.
>Not with the game as a translation.... great game. But what happens after
>you finish off M. Bison.... end of game. I am not an arcade SF2 addict from the
>arcade so finishing M. Bison off held some surprise. However it was
>dissapointing, the game simply ends. Of course most games for carts today
>do end and there's nothing wrong with that, better than level after level
>Mario Pacheco


Not True !!!! Go to the option menu and increase the difficulty level!
different levels mean different endings!

This is not the only the game that has such a feature. Contra III comes to
mind as another game that has multi endings based on difficulty.


-------------------------------------------------------------------------------
Abiguity is the Devil's volley ball - Emo        |Brandon W. Hockle just a guy@
"SpAcE CaBbAgE...Juss how yew like it!"          |pol_in01@gidney.oswego.edu
                         -  Ren & Stimpy         |pol_in01@penelope.oswego.edu
SUPER NOFRIENDO! I BOUGHT IT FOR THE COOL EJECT BUTTON SO SHOULD YOU!!!!!!!!!!
-------Sig File Straight From the Intellectual Cauldron @ S.U.N.Y. OSWEGO------ 
Newsgroups: rec.games.video
From: rbairos@cayley.waterloo.edu (Rob Bairos)
Subject: Re: Any good baseball games for the Genesis?
Organization: University of Waterloo
Date: Fri, 31 Jul 1992 17:10:23 GMT

In article <1992Jul29.150125.17393@jhunix.hcf.jhu.edu> zuber_rg@jhunix.hcf.jhu.edu (Robert G Zuber) writes:
>	Are there currently any good baseball games for the Genesis?
>Has anyone tried RBI 4 by Tengen? (I think that's the title)
>	Any good baseball games coming out from other companies (Electronic
>Arts, etc.)?
>
>	Thanks for any help.
>
>Rob Zuber
>zuber@hut4.pha.jhu.edu	
h
I've just recently purchased Sega's Sports Talk Baseball for the Genesis and
I have found it to be one of the best baseball games that I've played.
Certainly, it is the best baseball game that I have played for the Genesis
or SNES.  It has real major league baseball players based on 1991 stats
even if it has only 20 men per team.  The Sports Talk feature is still
something that I enjoy.  It seems to make the game more interesting.  BTW,
Sports Talk Football was equally good!

Although I recommend this game highly I do have a few complaints.  The fielders
look sort of small and bad.  Fielding is sometimes difficult on manual but I 
guess that if it were easy they wouldn't offer the option of automatic
fielding by the Genesis.  Also, although it provides a good pennant race and
round robin tournament for up to six players you can't save a round robin
tournanment at all and can only save the pennant race after a three game series.
All in all though, minor and unfortunate little complaints about an excellent
baseball game that me and my roommates haven't stopped playing since I bought 
it about a week and a half ago.  I give it two BIG thumbs up.

Hope this helps.

--Rob Bairos--


Newsgroups: rec.games.video
From: brett@oce.orst.edu (Brett Barksdale)
Subject: Request for hint/help, SNES: Super Mario World
Organization: Oregon State University, College of Oceanography
Date: Wed, 22 Jul 1992 00:00:13 GMT


 Can anyone clue me into the gimmick/trick that is necessary to
get thru the 2nd ghost house in SNES: Super Mario World? (the one
in the vanilla dome).

-- 
------------------------------------------------------------------------------
                     "Just waiting for the nuts..."
             Brett Barksdale        brett@porky.oce.orst.edu
------------------------------------------------------------------------------
From: tehkao@ocf.berkeley.edu (Teh Kao Yang)
Newsgroups: rec.games.video
Subject: Just played Thunderforce IV (Megadrive)
Summary: AWESOME!!!!!
Date: 28 Jul 92 08:26:37 GMT
Organization: U.C. Berkeley Open Computing Facility
NNTP-Posting-Host: tsunami.berkeley.edu

I just played a whole night's worth of Thunderforce IV. I was going to
post a review, but I'm so blown away by this game that I'm having trouble
finding words to describe it. Anything I say right now is going to sound
like EGM-style hype. 

The graphics are the best I've seen on the Megadrive. It's almost
Neo-Geo quality. The action is intense. 10 times more intense than TF3.
In fact it's the most intense game I've ever played. The screen scrolls
up and down giving you a HUGE area to move around, and there are multiple
paths in a stage. The music is more of a heavy metal style, like the music
in MUSHA, and I think it sounds a lot better than TF3's music. The game is
much harder than TF3. I played on easy level and only got to level 8 where I 
got totally destroyed. The bosses in the game are the best I've seen. They're
not only huge, but they're also real interesting. 

WARNING! Before you rush out and get a copy right now...

Bad news is that the game has a lockout chip, like Rolling Thunder 2, and
will only work on a Megadrive. It will not work on a Genesis. 

-Teh Kao
From: lhuynh@reed.edu (Falcon)
Newsgroups: rec.games.video
Subject: [SFC] Ranma 1/2
Date: 28 Jul 92 06:26:49 GMT
Organization: Reed College, Portland, Oregon

Please excuse this posting. I know I don't have a subject, but
it's because I'm having problem with my system.  

Anyway, I want to ask about Ranma 1/2 for Super Famicon.
Does anyone know the code for playing character vs. 
same character?

Please response bye email.  Thank you.

-- 
-------------------------------------------------------------------
Internet: lhuynh@reed.edu              
(503) 771-3747                             Hey man.....
-------------------------------------------------------------------
From: JPE1@psuvm.psu.edu
Newsgroups: rec.games.video
Subject: Re: Neo Geo - The Best Console
Date: 29 Jul 92 16:47:44 GMT
 <9207231020@genesis.nred.ma.us> <1992Jul27.102245.2022@merrimack.edu>
 <1992Jul27.163450.20689@rice.edu> <1992Jul29.104003.2037@merrimack.edu>
Organization: Penn State University

In article <1992Jul29.104003.2037@merrimack.edu>, desmondw@merrimack.edu says:
>
>      Lets face it, The system wars will continue until SNES and Genesis
>users allow Neo Geo owners to have a say on their system in this
>newsgroup. SNES and Genesis owners won't allow one Neo Geo owner to
>ask any info on a game or a review. Every time a Neo Geo owner asks
>for another Neo Geo owner to post a review of a game he/she gets flamed
>to death on this newsgroup with crap like "you're such a loser for
>paying $500 for that system", "the games all suck", etc.

     Not necessarily, Primus posted some NeoGeo reviews a while back that were
quite good and well received.  Was RJR on vacation? :)

>     If you don't believe me look about 20 posts above at someone who
>reviewed Fatal Fury and got some jerk telling him the game sucks and
>get with SF2. This is why I keep the war up with SNES  and Genesis owners
>and will continue it until this bullshit is stopped. How would you feel
>asking for  a review of a game for the Genesis and getting 20 flames
>on your mail?

     I haven't gone back to look, but I have the feeling that most of this
problem is due to our friend RJR, who sees it as his PMfG (Personal Mission
from God) to promote Street Fighter II at the expense of Fatal Fury.  I think
you'll find that most net people actually are very nice and reasonable about
the Neo Geo.  Most of us just can't afford it and its games, and find the
other systems to be much more cost-effective.  There is, of course, also the
annoyance over SNK's marketing, but I think you'll find just as much animosity
towards Nintendo for their policies (see the FAQ).  This doesn't mean we think
either is an inherently bad system.  I myself would like to have a Neo Geo
if I could afford it.  The point is this: just enjoy your system and its games,
ignore annoying types like RJR, and feel free to post information, reviews, and
questions about the Neo Geo.  I, for one, will read them with interest.  But,
declaring "war" for the sake of promoting the Neo Geo will not earn you or it
any friends here.  Just be calm and reasonable, tell idiots to shut up, and
have fun playing games!


-------------------------------------------------------------------------------
 John Emmer               "...reason has no dictatorial authority; its verdict
 Philosophy, Penn State    is always simply the agreement of free citizens..."
 JPE1@psuvm.psu.edu                       - Immanuel Kant, CPR, A738/B765
------------- The Emmer Arcade:  Amiga, Genesis, SNES, Vectrex ----------------
Newsgroups: rec.games.video
From: wchan@swanee.ee.uwa.oz.au (Wan Hong Chan)
Subject: Re: snes lock out chip help
Organization: Elec Eng, Univ of Western Australia
Date: 22 Jul 92 04:55:38 GMT

I sincerely think that the UK and the Australian SNES are the same.
since the games released are also the same. And also both are
distributed by Mattel.

Personally I think this is ridiculous!!!
I am an Australian who owned a Super Famicom
A couple of days ago I bought Super Tennis and it didn't bloody work
on my Super Famicom. What about Zelda 3 ???
I'm desperately want to get that game but since this bloody lock-out
chip exists, I can't get it!!!! ARGHHHHHHHHH!!!!!!!!
I guess I have to buy the bloody system itself.........

P.S: SHITTY MARKETTING NINTENDO!!!!!!!!!!!
F*CKING C*NT MATTEL!!!!!!!
From: machala@delphi.hc.ti.com (Chuck Machala )
Newsgroups: rec.games.video
Subject: Re: Sega: 99.95 and I bought mine last month
Keywords: SEGA
Date: 30 Jul 92 15:27:38 GMT
Organization: Texas Instruments

rauser@fraser.sfu.ca (Richard John Rauser) writes:

>thomasc@ms.uky.edu (Thomas Campbell) writes:

>>*sigh* I waited, and waited and waited and finally I saw the SEGA
>>on sale for $129.95 at my local Serv. Merc. then waht happens, one
>>month after I bought it... it's $99.95 all of a sudden (w/o cart)

>   Well, did you get Sonic with your system? If so, you got a good
>deal...the 99 buck thing is kind of deceptive, because you need a game,
>right?? :-)

This sounds like a pretty good price. Owning an NES and SNES, I just might
break down and buy a Genesis. Why? For Military Madness. I most enjoy
strategy and adventure games. Is Military Madness worth $150? What 
other games can I use to justify the expense? Also, if someone has
a review of Military Madness, could you email it to me? 


--
                              
                                 ROMANES
                                 EUNT 
                                 DOMUS
Xref: sparky rec.games.video:16061 alt.games.sf2:1839
Newsgroups: rec.games.video,alt.games.sf2
Subject: Re: SNES SF2: Computer cheats like a mad bastard!
From: fizban@lopez.marquette.MI.US (Jason Hamari,Sauna)
Date: Wed, 29 Jul 1992 10:38:12 EDT
Organization: Great White North/UPLink

Why do you complain about differences between the arcade and SNES versions?

Did you want to buy it just so you could come home and go through the game
easily?  I like it that they changed some things around.  It made it
challenging in a different sort of way.  

I don't cry about Guile's instant flash kick.  I STOP IT!!!


--
fizban@lopez.UUCP      /  Luposlipaphobia:  the fear of being pursued by
I'm saving my sanity  /    timber wolves around a kitchen table while
 for future use.     /     wearing socks on a newly waxed floor.
Newsgroups: rec.games.video
From: phaedrus@milton.u.washington.edu (Phaedrus)
Subject: Re: Seeking A SONIC Spoiler!
Organization: University of Washington, Seattle
Date: Sun, 26 Jul 1992 22:28:39 GMT

In article <1992Jul26.093011.6224@timessqr.gc.cuny.edu> fbg@cunyvms1.gc.cuny.edu writes:

>I give up!  Can someone please tell me how to get past the !@#$%%
>boss at the end of SONIC Labyrinth Zone (act 3)?!  It can't
>just be a matter of chasing the bastard up really fast, can it??

     You're not supposed to get past him; you're supposed to follow him. :)
     Seriously, the Labyrinth Zone is the one zone in Sonic where you _don't_
fight Dr. Robotnik; the object is just to make it to the top of the passage
without drowning and without getting skewered.  I'd love to be able to give
you some magic key to get by the whole thing, but there really isn't one; this
is pretty much just a general test of your control over Sonic and your ability
to make jumps and maneuvers under time pressure.
     About the best advice I can give you is to slow down and relax just a
bit.  You don't have to catch Dr. Robotnik, and you actually have a fair amount
of time to spare before you drown, so take the extra half-second now and then
to mentally set up your jumps and look at the timing of the spears.
-- 
Internet: phaedrus@u.washington.edu        (University of Washington, Seattle)
 "If you can keep your head while those about you are losing theirs,
    consider an exciting career as a guillotine operator!"
From: tehkao@ocf.berkeley.edu (Teh Kao Yang)
Newsgroups: rec.games.video
Subject: Help needed on MD/Genesis switch
Date: 28 Jul 1992 08:34:50 GMT
Organization: U.C. Berkeley Open Computing Facility
NNTP-Posting-Host: tsunami.berkeley.edu

I need advice on how to build my own Genesis-to-Megadrive language 
switch. I've read the info in the FAQ but wasn't exactly sure what it
was saying. I'm not familiar with electronics, so I might be missing 
something as well. 

It seems like all you need to do to convert a Genesis to a Megadrive is
to connect the J1 jumper, right? But how exactly do you do it? Do you
need any resistors or capacitors?  Do I need to buy a soldering iron?
What other equipment do I need to buy? I basically need some sort of
advice geared to non-technical types, like me :).

Any help would be appreciated, especially from those who've constructed
their own switch.  I need the switch to play Thunderforce 4!

-Teh Kao
From: antoniou@buitc.bu.edu (George Antoniou)
Newsgroups: rec.games.video
Subject: Re: Hot New Video Game!
Date: 27 Jul 92 13:26:45 GMT
Organization: Boston University, Boston, MA, USA

In article <15486@ucdavis.ucdavis.edu> ez007368@rocky.ucdavis.edu writes:
>I just received a new game that I saw advertised in the August issue of 
>Computer Gaming World magazine. It is called RAGNAROK. It is the favorite game
>for the IBM PC that I have ever played! It is a role-playing game based on
>the mythology of the vikings. This game is the most complex and challenging
>-dave

Why don't you post a little review...  tell us about the game...
Newsgroups: rec.games.video
From: luk@cbnewsi.cb.att.com (richard.luk)
Subject: GameBoy:  Final Fantasy Adventure help needed!
Organization: AT&T
Distribution: usa
Date: Wed, 22 Jul 1992 13:12:35 GMT
Keywords: GB help


Can someone tell me what I need to do next in FFA for the GB?
The last weapon I received was the dragon sword.  I went up
the waterfall and into the castle.  Found a room with a door
on the right that "doesn't open".  There's a brick wall plus
one object (kinda round and black in color) blocking my way.
There's also two monsters and a switch plate towards the bottom
of the screen, that I cannot get to.  What do I need to do at
this point?  I tried breaking that object, no can do.  HELP!

Please e-mail your responses.

Thanks in advance,
Rich
Newsgroups: rec.games.video