HDTenEightyP/NetNews huggingface dataset:
From: ramirez@spock.uucp (Andreas Orphanides)
Subject: Help finding .MOD or .STM files
Organization: Choate Rosemary Hall
Date: Mon, 23 Nov 1992 15:06:30 GMT

Once while I was in an Office-Max, I saw AXEL-F in Scream Tracker format.
Does anyone know where I can find this in .STM or .MOD format?
thanks in advance,
ramirez@choate.edu
.sig pending
There can be only one.


Newsgroups: comp.sys.ibm.pc.soundcard
From: ssalter@silver.ucs.indiana.edu (-=[SLS]=-)
Subject: Re: Someone DELETED the GTS upload
Organization: OFSA
Date: Wed, 18 Nov 1992 13:07:16 GMT

gchen@envy.reed.edu (Mark Aranedes Jin'lewood Chen) says sadly:


>not only that but gtssam3, 7, and 8 are all 0kb
>bummer
>mark
>ps   i think gtssam11 is incomplete too


When Winthrop las re-uploaded the whole set of stuff up to WUARCHIVE
it was complete. 

Steve


Newsgroups: comp.sys.ibm.pc.soundcard
From: rl7980@sarah.albany.edu (LUKAS RAYMOND S)
Subject: Wuarchive problems
Organization: State University of New York at Albany
Date: Wed, 18 Nov 92 00:30:39 GMT


     I noticed that there is a problem with keeping the GTS files
around. I downloaded them today and I looked at the files after I
downloaded them. For some reason, the length of some files are zero.

   I was wondering if anyone downloaded these files durring peak hours.
I've sean this happen before. The usual cause is the server of host 
your on, in this case wuarchive. If this continues, either I or someone
else can write to the administrators of wuarchive.

                                                          Raymond Lukas
Newsgroups: comp.sys.ibm.pc.soundcard
From: girling@cs.sfu.ca (Doug Girling)
Subject: REQUEST for information : BSR MediaMaster
Organization: CSS, Simon Fraser University, Burnaby, B.C., Canada
Date: Wed, 18 Nov 1992 02:08:25 GMT


(As my first RFI elicited no response, I'll cast my net a second time...)

Does anyone have any experience (vicarious if necessary) that they would
share with me regarding the "MediaMaster" sound card from BSR, currently
being marketed/hyped by DAK?

DAK's blurb sounds interesting, but is typically skint on details.  They
claim:

* Windows 3.1 drivers
* MPC-compatible
* Digitizing
* Can operate as a MIDI-compatible synth.
* 128 built-in instruments/SFX (conforms to Roland GS std. sound canvas)
  "custom-designed 16-bit digital sound microprocessor... using advanced
  vector-based technology" (Gad, I hate hype!)
* 384 kbytes intermal buffer RAM
* 16-bit, 8-44.1 kHz record and playback

Options: MIDI breakout box, Sound Blaster/Ad lib compatability.

All this for $200 including record/playback utilities (recorder, mixer
jukebox and CD music launcher), Monologue (text-to-speedh), Midisoft
Recording Session, Mentor (music tutor), and "Band in a Box".  Given they
don't list "stereo" as a feature, it's probably a mono board.

Complete bundle, yes, but is it any good?

Doug
-- 
------------------------------------------------------------------------------
Doug Girling, Lab Engineer	  Voice: (604)291-4428
(par escargot):			  FAX:   (604)291-4951
  School of Engineering Science	  
Newsgroups: comp.sys.ibm.pc.soundcard
From: tazzzzz@quip.eecs.umich.edu (Kevin Dangoor)
Subject: Re: The GUS will be supported... because:
Organization: University of Michigan EECS Dept., Ann Arbor
Date: Mon, 23 Nov 1992 17:40:59 GMT

In article <1992Nov23.150302.15143@cbnewsm.cb.att.com> heiland@cbnewsm.cb.att.com (david.j.heiland) writes:
>From article <1992Nov20.232403.19963@zip.eecs.umich.edu>, by tazzzzz@quip.eecs.umich.edu (Kevin Dangoor):
>> I just thought I'd voice my opinion as to why game developers will support
>> the Gravis UltraSound. 
>> 							Since these companies
>> have device independent systems already, adding support for the GUS is
>> just a matter of adding a driver (and then they pick up the GUS market,
>> however big that may be... I wonder how many copies of Star Control II have
>> sold just because it's the first game with GUS support)
>
>If all that is needed is a driver, is it possible for the companies to
>release drivers for games already out there?  If its basically the same
>driver they won't need to do much extra work if they plan to support GUS
>for future games.  This might reduce some of the complaints about certain
>games not working perfectly with the GUS's SB emulation.

Actually, a quick glance at the King's Quest VI directory on my hard drive
shows that Sierra, at least, uses a system with relatively small drivers.
It's quite possible that many companies COULD add GUS support with ease
to existing products. Will they? I'm not sure. When I actually have my GUS in
hand, I may give Sierra a call and ask them about that.


-- 
Kevin (Tazzzzz) Dangoor          \ Locomotive (adj): powered by insanity.
University of Michigan           / 
Ann Arbor, Michigan, USA         \ This ultraDeluxe powerpack sig has 50% less
internet: tazzzzz@eecs.umich.edu / saturated sponge than the competing brands!
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: The GUS and software...
From: rwyckoff@cardinal.sc107.wesleyan.edu (Catullus)
Date: Wed, 18 Nov 1992 03:23:16 GMT
Organization: Wesleyan University, Middletown, CT USA

In article <0qTcuB2w164w@bowker.com> moddan@bowker.com (Daniel Nicholson  ) writes:

>I agree that limiting music on the GUS to MOD format would be a waste, IF it 
>were standalone music in a music player or editor. However, when writing 
>games it is entirely unpractical to support the GUS using all 32 channels; 
	Um. Why?
>most people are listening to the music with Soundblasters and other simple 
>DAC devices, and there is just no way to play music created for 32 channels 
>on 1. 
	This is what the concept of different drivers for different sound 
cards is about.  People with cards that can only play MOD files should 
obviously only get MOD file sound, but that doesn't mean that full support 
of cards like the GUS should be eliminated in favor of lowest-common-
denominator programming...unless you are very confused and don't understand 
that the GUS is a wave-table synthesizer, not just a sample playback box (
like a MOD player in hardware).
>Don't underestimate the MOD format. In the game (Star Control II) 4 
>channels of the US are for music, and four for sound effects. The results 
>are fantastic. 
	It's too bad if this is true, but I'll wait to hear the game for 
myself.  Naturally, though, the first games for any new soundcard 
won't use the card's full capabilities (companies like Origin STILL 
aren't using the Soundblaster's DAC for anything besides speech, 
for crying out loud.).
Newsgroups: comp.sys.ibm.pc.soundcard,comp.sys.ibm.pc.games
From: mak@snake1.cs.wisc.edu (Wing Mak)
Subject: SB16 vs PAS16
Keywords: SB PAS
Organization: U of Wisconsin CS Dept
Date: Mon, 16 Nov 1992 06:27:09 GMT

I am planning to buy a soundcard in a week or two, and would like to
seek out some advice on the above topic. It seems like that the SB16
has a Wave Blaster in the future so the potential of it seems like 
better than the PAS16. What I want to know is the price of the Wave
Blaster to see if it justifies not buying a GUS. One more question is
that I know PAS has a better quality of FM synthesis, so how about the
SB16? Is it comparable to the PAS16? There seems to be no mention of 
the release date of SB16 although Computability has a price on it, does
anybody know when is SB16 going to be out?

Any advice and experiences about PAS and SB is welcomed, including
technical support and the hardware performance and supports comparison.
Thanks a lot in advance.

--Eric.

Newsgroups: comp.sys.ibm.pc.soundcard
From: smithb@cognos.com (Brad Smith)
Subject: Problems with new PAS16 Windows drivers (1.42)
Organization: Cognos Incorporated, Ottawa CANADA
Date: Wed, 18 Nov 1992 13:17:26 GMT

I nabbed the so-called *released* PAS16 drivers (version 1.42) from the MV BBS
yesterday, and attempted to update myself last night.
It *should* have been a simple matter, since I've had the PAS16 installed and
running for months under the old drivers (and more recently under the 1.4 beta
drivers).
Anyway, their SETUP program replaced all the various driver files in my SYSTEM
directory, which I confirmed by checking all of the file dates.
However, when I restarted Windows, the startup sound would "skip", as if I had
a DMA or IRQ conflict. Think is, the DMA and IRQ settings had *not changed*. In
fact, I tried *every* safe DMA/IRQ combination, with the same results.
I finally discovered that the problem would occur if I had the DOS driver
installed in my CONFIG.SYS. Removing it allowed the Windows drivers to work,
but obviously not the DOS stuff.
Again, this was working *minutes* before updating the drivers, and I confirmed
that *none* of my INI settings were changed. Obviously, there's a problem with
the driver.
Has anybody else seen this problem? Any known workarounds? I'd call Media
Vision tech support but, let's face it, it'd be a *complete* waste of time. :-|

Thanx for and advice;
Brad.

-- 
Brad P. Smith - Software Designer
Cognos Inc.; 3755 Riverside Dr.; Ottawa, Ontario, CANADA; K1G 3Z4
Voice: (613) 738-1338 ext 3702      FAX: (613) 738-0002
Internet: smithb@cognos.COM         BIX: B.P.Smith
From: ssalter@silver.ucs.indiana.edu (-=[SLS]=-)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: MODEDIT 3.01
Date: 20 Nov 92 14:06:41 GMT
Organization: OFSA

Erick_Bergquist@edtng.Kenosha.WI.US (Erick Bergquist)
>Hello,
> 
>  Someone just Emailed me MODEDIT UUENCODED, and my mailbox has a limit of
>1000 lines I think, so I didn't get the entire thing. So if this group
>doesn't mind someone posting it here, could somebody do that? 
>
>Thanks Again!

Why don't you just get it from one of the SIMTEL mirror
sites...wuarchive, etc. Would save bandwidth...
From: iam@stiatl.salestech.com (Ian Mercado)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: So what exactly does upgrading GUS to 1MB do for you?
Date: 18 Nov 92 12:19:24 GMT
Organization: Sales Technologies, Inc.

I know it only costs $30 if you do it yourself, but what exactly are you
gaining in usability by adding the extra 768K of memory?  I assume since
game manufacturers tend to lean towards the least-common-denominator, that
it won't make any games sound any better.

Anyone...?

Ian

-- 
The system?  33MHz80486with64Kcache16MBof70ns |  Ian Mercado: iam@salestech.com
4x9SIMMS1MBTseng4000videoboard200MB15msIDE     --------------------------------
harddriveCOM1:COM2:LPT1:onstandardportsandinterrupts |   I am NOT a signature
"But it was too slow, so I re-wired it..."           | virus.  Copy me and die!
From: bell@nella4.cc.monash.edu.au (mr g.a. bell)
Subject: is Creative Labs on compuserve
Keywords: Creative Labs,compuserve,internet
Organization: Monash University, Melb., Australia.
Date: Sat, 21 Nov 1992 07:54:19 GMT


Hi Netters, 

  Is Creative labs on Compuserve or available
by internet?

What I need to know is whether there is a bug
in the SBPRO libs or not, is there any patches for fixes.

thanks,

Gary.


-- 
``````````` bell@nellads.cc.monash.edu.au `````````````````````````````````````
| Gary Bell                                                                   |
| Department of Robotics and Digital Technology                               |
|Faculty of Computing, Caulfield Campus, Monash University, Australia         |
From: wdc50@cd.amdahl.com (Winthrop D Chan)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: GTS re-uploaded to WUARCHIVE
Date: 17 Nov 92 18:43:49 GMT
Organization: Amdahl Corporation, Sunnyvale CA

Okay guys. I finally dragged back in the GOOD version with ALL files that I had
stashed at home. They are being uploaded to wuarchive.wustl.edu into the
/pub/MSDOS_UPLOADS directory as we speak.

This also includes all text files and the GTSSAM7.ZIP that was missing from
before along with a complete version of GTSSAM3.ZIP.

Have fun and don't make a big mess! :-)

Cheers
-- 
-------------------------------------------------------------------------------
  Winthrop Desmond Chan             | Email: wdc50@duts.ccc.amdahl.com
                                    |        xpax@leland.stanford.edu
  Software Engineer & Trouble maker | M*d:   Pax @ LambdaMOO / xpax @ TerpMUD
  Processor Validation Projects     | 
  Amdahl Corporation, Sunnyvale, CA | Life sucks... I want my money back!

  Disclaimer: All comments are my own and do not reflect that of Amdahl Corp.
-------------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.soundcard
From: m91mfr@tdb.uu.se (Mikael Fredriksson)
Subject: lpt DAC <-> Disney. Difference?
Summary: Difference between Disney and DAC.
Keywords: DAC, Disney
Organization: Dept. of Scientific Computing, Uppsala Univ., Sweden
Date: Wed, 18 Nov 1992 12:31:35 GMT

What IS the difference between a printer port DAC (resistor, active LM386)
and the Disney SoundSource? A discussed in this area ModPlay 'detects' the
Disney as well as a DAC. Selecting the Disney works well on my computer 
although I do have a DAC and not a Disney. The game Spear of Destiny does
not autodetect a Disney on my computer so possibly the Disney does something
(pulling a pin high or something like that?). Another thought is that the
Disney use the feature that the ACK-input is able to generate an interrupt
(IRQ 7). That would answer how some programs are able to detect the Disney.

Is someone able to answer my questions or give me any other hint?

Please answer here or email and I will summarize.

Thanks,

--
Micke Fredriksson
      _
     / \                                     smail: Blomdahls v 3, III
    /   \     email: m91mfr@tdb.uu.se               S-756 49 Uppsala
   / (O) \   packet: sm5syo@sk5db.c.swe.eu          SWEDEN
  /       \                                  phone: +46 18 401481
 /_________\ 



Xref: sparky comp.sys.ibm.pc.soundcard:3889 comp.sys.ibm.pc.games:22251
X-Star-Trek-Quote: He's Dead Jim.
X-School: Penn State University
X-Nickname: <<APOCALYPSE>>, Lord of Destruction
Organization: Penn State Star Trek club
Date: Tue, 17 Nov 1992 18:27:56 EST
From: Matthew E. Bernold <MEB117@psuvm.psu.edu>
Newsgroups: comp.sys.ibm.pc.soundcard,comp.sys.ibm.pc.games
Subject: Re: SB16 vs PAS16
 <1992Nov17.195623.17460@daffy.cs.wisc.edu>

X-Star-Trek-Quote: He's Dead Jim.
X-School: Penn State University
X-Nickname: <<APOCALYPSE>>, Lord of Destruction
Organization: Penn State Star Trek club
Date: Tue, 17 Nov 1992 18:24:13 EST
From: Matthew E. Bernold <MEB117@psuvm.psu.edu>
Newsgroups: comp.sys.ibm.pc.soundcard,comp.sys.ibm.pc.games
Subject: Re: SB16 vs PAS16

In article <1eb6duINN596@uwm.edu>, sackett@csd4.csd.uwm.edu (Michael Scott
Zimmerman) says:
>
>Just a note when comparing SB vs PAS...
>I was shopping for a new sound card with the idea of getting a CD-rom a few
>months later.  In my search, I found that if you buy a Sound Blaster Card
>(Pro included) then you are FORCED to buy a Sound blaster CD-rom - which in
>my mind REALLY Pisses me off :-)!!!  They are in a sense luring you in to
>buy the sound card and then Cutting you off in your other choices.  For that
>reason only, I will not buy another Sound Blaster product.
  * stuff deleted *

This brought a rather violent response,

In article <1992Nov17.182607.21715@ils.nwu.edu>, blum@medici.ils.nwu.edu (Dan
Blum) says:
>
>Completely untrue.  My brother bought a Soundblaster Pro and a Procomm
>CD-ROM (with a SCSI interface, I might add), and they work just fine
>with each other.
>

This was compounded by the next post

In article <1992Nov17.195623.17460@daffy.cs.wisc.edu>, mak@snake10.cs.wisc.edu
(Wing Mak) says:
>
>In article <1992Nov17.182607.21715@ils.nwu.edu> blum@ils.nwu.edu writes:
>>Completely untrue.  My brother bought a Soundblaster Pro and a Procomm
> ^^^^^^^^^^^^^^^^^
>>CD-ROM (with a SCSI interface, I might add), and they work just fine
>>with each other.
>
>Hay don't be so sure, everybody knows that the SCSI interface in SB(pro)
>is not a standard one, you may chheck it out by forwarding the discussion
>to comp.sys.ibm.pc.soundcard.
>

Actually, this was a case of people arguing two sides of different
arguments... :-)

Both sides are correct to a point.  The Creative labs CD-ROM interface
is NOT standard SCSI, so you can only use proprietary CD-ROM drives with
it....HOWEVER, this does not mean that you cannot buy ANOTHER CD-ROM
adapter and use another CD-ROM drive with it.  A system with a SCSI
card hooked to a hard drive and CD-ROM can EASILY co-exist with a
Creative Labs card.

If this is your only reason not to buy a card from Creative, then don't
let it stop you.  Besides, there are PLENTY of other reasons not to
buy from them.  :-)

       Matthew E. Bernold             MEB117@PSUVM.PSU.EDU
         <<APOCALYPSE>>                  meb@haydn.psu.edu
Newsgroups: comp.sys.ibm.pc.soundcard
From: wdh2866@zeus.tamu.edu (HAWKINS, WILLIAM DARYL)
Subject: Questions about GUS...
News-Software: VAX/VMS VNEWS 1.41    
Organization: Texas A&M University, Academic Computing Services
Date: Fri, 20 Nov 1992 20:03:00 GMT


  After reading numerous articles about how well the GUS sounds and 
  outperforms almost all other cards, I've all but decided to get one. 
  Would someone please post a list of the features of the GUS, as well
  as a list of the software that comes with it.  Also, I've heard that 
  there are problems getting the GUS to work with QEMM.  Is this true? 
  Thanks... 

  Daryl Hawkins
  WDH2866@ZEUS.TAMU.EDU
From: ssalter@silver.ucs.indiana.edu (-=[SLS]=-)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: GTS uploaded
Date: 20 Nov 92 14:05:21 GMT
Organization: OFSA

Ivan Genekey Lau <il00+@andrew.cmu.edu> asks:

>Could someone please post the exact locations (i.e. full path as much as
>possible) of the GTS files when they are uploaded to Simtel, Ulowell,
>Wuarchive, and Saffron.
>
>Also, could the same person perhaps downlaod the files and unzip them
>just to make sure that we're not all ofter the same bunch of "corrupt"
>files.

I uploaded GTS yesterday to SIMTEL...I haven't heard anything yet
about it but will check on it today. I suggested a entry in
MSDOS.sound in the mirror sites.

I belive SIMTEL checks the .zip files and they should be good . They
were good when I uploaded them and I used the proper protocol so....

Steve
Newsgroups: comp.sys.ibm.pc.soundcard
From: southern@rodan.acs.syr.edu (Southern)
Subject: MOD -> VOC??
Organization: Syracuse University, Syracuse, NY
Date: Fri, 13 Nov 92 17:54:44 EST

Hello there. Is there a MOD to VOC utility for the IBM? I am in need of
such an executable and would be greatly appreciative if anyone knows of
it's existance.. Thank you.
From: marc@venus.clearpoint.com (Marc Washburn)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: re: Problems with new PAS16 Windows drivers (1.42)
Date: 19 Nov 92 21:48:21 GMT
Organization: Clearpoint Research Corporation

Talking about updated drivers, what is the actual phone # of the Media Vision
BBS.  I purchased my PAS16 when it first came out so i suppose my drivers must be outdated.

Marc Washburn
Marc@clearpoint.com
Newsgroups: comp.sys.ibm.pc.soundcard
From: ssalter@silver.ucs.indiana.edu (-=[SLS]=-)
Subject: Re: GTS problem/question
Organization: OFSA
Date: Thu, 19 Nov 1992 02:00:15 GMT

ee52fgh@sdcc15.ucsd.edu (Anthony Tang) reports dismal happenings:


>successfully running it 2 or 3 times, it doesn't work anymore.  Now,


>One final thing.  Maybe this'll help.  The last thing I did in GTS
>was trying to load a converted mod.  (AXELF.MOD).  This produced
>garbage on the screen and locked up my computer.  It never worked


Anthony:  A similiar thing happened to me when I tried to load a
mod..savage.mod..but I hadn't converted it yet. One thing to think
about , the next day I got the complete version that Winthrop had
uploaded to wuarchive and installed it . I did convert a mod and it
worked fine.

SOOOO, is your copy of GTS the latest one that Winthrop loaded to
wuarchive or one of the partial copies that was on saffron and
wuarchive? 

I hope someone takes the kindly advice of whoever just posted previous
to this and uploads to SIMTEL so we have everything stored
"permanently" in complete form. IF, and only if, no one wants to
upload to SIMTEL please let me know and I will do it just so a
complete copy of both MODEDIT 3.0 and GTS are archived. Both are
offline right now and I would have to ul from my pc but  I will do it.
(damned nice guy, wot? *grin*)

Steve
Newsgroups: comp.sys.ibm.pc.soundcard
From: ptran@sciborg.uwaterloo.ca (Phat H Tran)
Subject: Re: SB16 OR GUS
Organization: University of Waterloo
Date: Sun, 22 Nov 1992 08:45:05 GMT

In article <1992Nov20.212614.29090@watson.ibm.com> adkinsg@watson.ibm.com writes:
>I'd recommend the PAS16 or the SB16.  The SB 16 is nice because of the 
>daughtercards that it can support.  The PAS and GUS don't.  The PAS16 (or +)
>is nicer for the SB emulation, a bit better supported.  Many many more PAS
>cards around than GUS.  I'd recommend most to stay away from the GUS for
>a while, anyway.  It's a tad hokey at this point.

Garry, have you heard the Ultrasound?  And you know not of what you speak
when you say that the GUS doesn't support daughtercards.

Phat.
Newsgroups: comp.sys.ibm.pc.soundcard
From: lsaid@netcom.com (Loai Said)
Subject: MOD Documentation ?
Summary: Need source of documentation of MOD 
Keywords: Documentation, .mod, Text
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Sun, 22 Nov 1992 04:46:07 GMT

Hi there, I have been looking into mod players and tryed some of them
including ModEdit 3.01, and I am so excited with the mod format, but
I need to know more about it, could you tell me where can I find documentation
for it, preferably on-line, thanks for your help.

-- 
lsaid@netcom.com
From: ry01@ns1.cc.lehigh.edu (ROBERT YUNG)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: Anyone heard Ultrasound & Star Control 2?
Date: 22 Nov 92 08:19:28 GMT
Organization: Lehigh University

In article <siRiuB5w164w@bowker.com>, moddan@bowker.com (Daniel Nicholson  ) wri
tes:

>Well, I'm a bit biased (having wrote most of the music in the game) but the
>Ultrasound sounds fantastic with SC2. The SB-Pro isn't supported in stereo
>(unfortunately), although the normal SB output from the game is quite
>excellent. Still, it would be kind of ridiculous to compare yesterday's
>technology with today's. The UltraSound is the best sounding card by far fpr
>(for) the game.  BTW - I personally would suggest anyone listening to Star
>Con with a GUS to plug into a mixer and pan both left and right channels
>into mono; we really didn't have enough time to do much with stereo
>placement (although I did do a >small< amount of "stereoizing").
>    - moddan (Daniel Nicholson, PCkS Associates)

So was all 32 or 16(for stereo) voices of the GUS used? Does it sound better
than a LAPC-1? Hmmm, do you think that if given a chance and perhaps more
time, you/your company sound have made even BETTER music with the GUS? Thanks!
-- 
       /~~~~~~~~~~~~~~~~~~~~~~~ILAN~~~~~~~~~~~~~~~~~~~~\
       \___(Robert) Bobby Yung_______RY01@Lehigh.Edu___/
Newsgroups: comp.sys.ibm.pc.soundcard
From: cdonnell@magnus.acs.ohio-state.edu (Chris E Donnell)
Subject: Humming from SBPro
Organization: The Ohio State University
Distribution: usa
Date: Sun, 15 Nov 1992 23:03:37 GMT

I recently switched my soundblaster from playing through my boombox to my 
stereo system.  The hum is unbearable and I am wondering what is causing it.  
Is it the magnetism of my power supply?  If anyone has overcame this problem, 
I'd love to know how you did it.  Can I buy something that eliminates this 
noise?  Are there any affordable cards(under $300) that do not output this
racket?  I'd appreciate any help.  Thanks.
Newsgroups: comp.sys.ibm.pc.soundcard
From: lestrade@Ra.MsState.Edu (John Patrick Lestrade)
Subject: Disk-Count is shipping!!
Organization: Mississippi State University
Date: Thu, 19 Nov 1992 16:51:29 GMT

Well, I just got off the phone with Disk-Count and (true to their word)
they shipped my GUS yesterday - 2nd day air ups.  $129.+$4.  Free 2nd
day air.
She also added that they were able to fill "most" of their orders. so,
if you were waiting for them, yours should be delivered tomorrow.
 
Ask for Diane.
patrick

--
John Patrick Lestrade        
cnesta::lestrade                       Let's try again in '96!
lestrade@ra.msstate.edu
Newsgroups: comp.sys.ibm.pc.soundcard