HDTenEightyP/NetNews huggingface dataset:
From: baylor@nebula.ssd.lmsc.lockheed.com
Subject: Re: Holodeck Hijinx (Material in Holodeck)
Reply-To: baylor@nebula.ssd.lmsc.lockheed.com
Organization: LMSC, Sunnyvale, California
Date: Thu, 5 Nov 92 23:00:24 GMT

In article <1992Nov3.140410.2864@mtroyal.ab.ca>, dehaney4905@mtroyal.ab.ca writes:
>cwynne@liberty.uc.wlu.edu (Colin J. Wynne) writes:
>> Clinton a Pierce (clintp@world.std.com) wrote:
>> 
>> [human chain on holodeck deleted]
>> 
>> Wasn't there a first season episode that demonstrated someone bumping the
>> wall in a nice pastoral holodeck setting?
>
>	The one episode I watched (I can't remember the name) had LaForge
>(Sp?) demonstrating the holodeck to someone. He picked up a larg rock & threw
>it.. It hit the 'wall' (slightly distorting/digitizing the scenery as the rock
>bounced off it). This means that holodeck material (the rock) can actually 
>come in physical contact with it's own walls!? How could you practice say..
>Golf?

Very simple: the holodeck is a computer display device, and is only
as "real" as the programmer makes it. Whoever programmed that setting used
a lot of replicated matter for tactile realism, but didn't bother
adding routines for throwing objects past the room boundaries. He/she
may have added routines for walking farther than the boundaries.
A golfer would have added the necessary routines to his/her program.
From: jsloan@ncar.ucar.edu (John Sloan)
Newsgroups: rec.arts.startrek.tech
Subject: Re: An ANALOG computer: Possible??
Date: 13 Nov 92 04:24:12 GMT
Organization: Scientific Computing Division/NCAR Boulder, CO

From article <1992Nov12.190145.8691@iscsvax.uni.edu>, by perdue4575@iscsvax.uni.edu:
> Why not make an ANALOG computer?

<sigh> Please tell me that I'm not the only person who reads this
newsgroup that's old enough to remember analog computers. I've even
programmed one (although a more accurate one might be "wired"). Analog
computers are thought to be obsolete, although in fact they are leading
a healthy but fast fading life as embedded systems in such roles as
engine management systems and various closed loop feedback systems
(these particular ones are "hardwired", and hence perhaps not true
general purpose analog computers). I also find neural networks to be
strangly reminiscent of analog computers, in a discrete sorta way.

If you'll excuse me, I'm gonna put my teeth in and maybe watch a little
bit of Mary Tyler Moore on Nick at Night.

--
John Sloan              "Since I've given up hope,       +1 303 497 1243
NCAR/SCD                   I feel much better."      Fax +1 303 497 1137
Boulder CO 80307-3000 USA                           jsloan@ncar.ucar.edu
Logical Disclaimer: belong(opinions,jsloan). belong(opinions,_):-!,fail.
From: william@cs.arizona.edu (gniltreH mailliW)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Orientation
Date: 9 Nov 92 18:20:03 GMT
Organization: U of Arizona CS Dept, Tucson

In article <192@newave.newave.mn.org> john@newave.newave.mn.org (John A. Weeks III) writes:
>Use the right hand rule from physics, and your thumb will point to the
>natural "up" in the universe.  Since everyone needs maps to navigate, and
>it would be a pain to have a different "up" on each map, it makes sense
>to me that most spacefaring races would standarize in a similar manner.
>After all, with the diverse cultures we have on Earth, most cultures
>have picked "North" to be at the top of their maps.

That seems kind of silly. All maps may be oriented the same way, but the 
ship doesn't need to be oriented in any specific direction. After all,
do we humans need to lie down with our heads facing north to understand a 
map? No, you can look at the map while facing in any direction, and
still understand it. You don't even need to orient a map so that north
is on the top, and you'll still understand it.

william

Newsgroups: rec.arts.startrek.tech,rec.arts.startrek.current
From: cs202144@umbc8.umbc.edu (cs202144)
Subject: Re: Why is Data so limited?
Organization: University of Maryland, Baltimore County Campus
Date: Thu, 12 Nov 1992 12:57:33 GMT

>	He may not want to be made so much more unhuman.  Yes it would
> increase his usefulness, but one can argue that since he has been given
> the distinction of being a sentient being, he is entitled to the same
> code of ethical treatment.
>	My point: I haven't noticed anywhere in ST where beings within
> the realm of the Federadtion have been altered to optimize their usefulness.
> It is the same battle going on right now with bio-eng. and genetics and such.
> "If we can artificially produce smarter, bigger,  better human babies,
> should we??"
>	Since no organic being in Trek is subjected to such treatment,
> other than for handicaps(ie. Jordi's visor), why should Data?

HIS NAME IS GEORDI...Alot of people still don't know the names of the
characters.

Anyway the Romulans are really into bio-eng and all that and so are the Vulcans
to a less drastic extent. How do you think they made Spock? That took alot of
genetic manipulation! According to a couple ST:TNG episodes and novels as old
as from ST:TOS the Romulans have always been into making their race stronger,
smarter, etc.
From: norton@unixg.ubc.ca (Scott Norton)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Holodeck Hijinx
Date: 6 Nov 1992 20:39:30 GMT
Organization: University of British Columbia, Vancouver, B.C., Canada
NNTP-Posting-Host: unixg.ubc.ca

In article <starman.03oy@crash.amigans.gen.nz> starman@crash.amigans.gen.nz (Robin Halligan) writes:
>if there was more then one room (see below then the computer could beam
>out one wall and use two HOLODECK's
>so HOLODECK 1 may need to become longer so it beams out the wall
>between 1 & 3 ect   (IMHO)
>
>
IMHO this only forestalls the problem.  Double the number of people in the 
holodeck and the problem returns.

Scott E. Norton
Sawmill Optimization and Control Groupd
University of British Columbia
Newsgroups: rec.arts.startrek.tech
From: bmaddox@cs.umr.edu (Brian Maddox)
Subject: Questions about cloaking
Date: Sun, 8 Nov 1992 06:08:14 GMT
Organization: University of Missouri - Rolla
Originator: bmaddox@mcs213j.cs.umr.edu

   Sorry if this has been brought up before but I've been killing all refs to
RASCALS so I could watch an episode unspoiled.
   I was wondering about the cloaking devices.  I seems to me that there should
be some way to detect a cloaked vessle.  I seem to remember that in an earlier
episode that there was some sort of visual distorsion caused by the cloaking 
device.  Shouldn't there also be other types of distorsions (gravitational,
subspace, ect.)?  In ST VI, they equipped a photon torpedo to detect the 
output of the cloaked vessle's engines.  This seems to imply that the sensors
of ST:TNG time should be able to detect a cloaked vessle somehow.  Perhaps this
is why the Federation doesn't bother to cloak its ships.  Why worry about 
hiding yourself when you can detect vessles that are cloaked?  
   Again, I apologize if this has already been brought up.

-- 
-------------------------------------------------------------------------------
| "No matter where you go, there you are." | "Ah, come on Captain, lemme shoot|
|    Buckaroo Banzai and USS Excelsior     | the guns this time" - Lt. Worf   |
-------------------------------------------------------------------------------
From: quirk@pioneer.unm.edu (Gym Z. Quirk)
Newsgroups: rec.arts.startrek.tech
Subject: Not really Re: Trans Warp Drive
Date: 8 Nov 92 23:53:39 GMT
Organization: Nit-Pickers for a Better Tomorow Afternoon

In article <92Nov08.104438.28658@acs.ucalgary.ca> jsbell@acs.ucalgary.ca (Joshua Bell) writes:
>Yes, its all fiction. But, no matter where you are in the galaxy,
>1+1=2. :)

Well, 1+1=3 for sufficiently large values of 1. ;-)

>| jsbell@acs.ucalgary.ca  Academic Computing Services, University of Calgary |

-- 
Capt. Gym Z. Quirk  (Known to some as Taki Kogoma)  quirk@pioneer.unm.edu
 I'll get a life when someone demonstrates that it would be superior to
                          what I have now...
From: putzolu@toadflax.cs.ucdavis.edu (David Putzolu)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Warp Shield Dropping
Date: 11 Nov 92 03:26:06 GMT
Article-I.D.: ucdavis.19115
Organization: Department of Computer Science, University of California, Davis

In article <5-n13ml@rpi.edu> petitc@rpi.edu writes:
>
>  If Warp fields are senesitive to gravity wells, then why doesn't the E need
>to drop its shields before going into warp? 

What? How are these related? I have never heard of regular shields
affecting gravity. Also, I don't recall having seen the enterprise
entering warp with the shields on - but I am not sure. Still, what
is your point?

>Trust:  A very precious social commodity, due both to high value and terrible
>scarcity.
>MATWDTM:  Mothers Against Teenagers Who Drink Too Much (failed name for MADD)
"Anti-Viral Software? Nah, I'm careful enough"     ______-==-______
                                       ____-------=----------------=-------____
                 ________________  _ _-    --------________________--------
                (______________(_||_) _______ /
                   /_____/_____            _-
Ex-Capt David Putzolu          \__________-
U.S.S. Yamato
Senior, CS & Psych, U.C.Davis - putzolu@cs.ucdavis.edu - my opinion
Organization: Penn State University
Date: Fri, 6 Nov 1992 13:50:41 EST
From: <ACS110@psuvm.psu.edu>
Newsgroups: rec.arts.startrek.tech
Subject: Re: Containment fields

Perhaps the vessels DID have a containment field around them or inside
them. Keep in mind that Antimater is tricky stuff. A fraction of a gram
would have been enough to destroy the planetoid so there may have only
been micrograms of antimatter inside- leaving plenty of room for a
containment field generator.

Just A Thought.
|o|________________________________________________________________|o|
|o| Andy C. Saylor               ::                                |o|
|o| Penn State University        :: E-Mail:   ACS110@PSUVM.PSU.EDU |o|
|o|::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::|o|
|o| REAL Programmers don't use documentation.                      |o|
|o|   If it was hard to code it should be hard to read and damned  |o|
|o|   near impossible to modify!                                   |o|
|o|________________________________________________________________|o|
Xref: sparky rec.arts.startrek.tech:6195 rec.arts.startrek.current:18301
From: brad@cmptrc.lonestar.org (Brad Barton)
Newsgroups: rec.arts.startrek.tech,rec.arts.startrek.current
Subject: Re: Why is Data so limited?
Date: 12 Nov 92 17:01:04 GMT
Organization: CompuTrac Inc., Richardson TX

In article <BxKLA9.FJF@acsu.buffalo.edu> v128nkej@ubvmsd.cc.buffalo.edu (THE DISTINCTION BETWEEN PAST,PRESENT AND FUTURE IS ONLY ILLUSION,HOWEVER PERSISTENT...) writes:
>	Since no organic being in Trek is subjected to such treatment,
>other than for handicaps(ie. Jordi's visor), why should Data?
>
"If Geordi's VISOR is superior to human eyes, then why are not all Starfleet
officers required to receive them?"

Paraphrased from Data's speech to Picard in "Measure of a Man".  A most
excellent episode, IMHO, one of my personal 5 best.  It should also answer
some of the questions the original poster posed.


-- 
-------------------------------------------------------------------------------
|                    Brad Barton -- brad@cmptrc.lonestar.org                  |
-------------------------------------------------------------------------------
| "No matter how hard you throw a dead fish into the water, it still won't    | 
|  swim."                                                  -- Marian Stevens  |
| "I never lie when I have sand in my shoes, Commodore."   -- Geordi LaForge  |
-------------------------------------------------------------------------------
Newsgroups: rec.arts.startrek.tech
From: s13987bl@UMASSD.EDU
Subject: Q
Reply-To: s13987bl@UMASSD.EDU
Organization: UMASS DARTMOUTH, NO. DARTMOUTH, MA.
Date: Fri, 6 Nov 1992 19:12:00 GMT

I want to know all there is to know about the Q, and the Q continuum.
please post any replies here, or E-mail to me.   
				Thanks
	________   ___    ___   ________     _______            *
	|  ___  |  | |    | |   |  ___  |   |  ___  |         * P *
	|  |_|  |   | |__| |    |  |_|  |   |  | |  |     *    |*|    *
	|  _____|    |    |     |  __  |    |  | |  |   * O * |*|*| * Y *
	|  |          |  |      |  | \  \   |  |_|  |     *    |*|    *
	|__|	      |__|	|__|  |__|  |_______|	      * R *
								*

Newsgroups: rec.arts.startrek.tech
From: happy@garfield.catt.ncsu.edu (Rusty Soots)
Subject: The Next Class of Starship...?
Keywords: beyond galaxy....
Organization: Computer and Technologies Theme Program, NCSU, Raleigh
Date: Thu, 12 Nov 1992 23:17:05 GMT

  Hi all.  Based on the creative juices of the people who read this group,
yeah right :), what in your opinion should the next class of starship
(after galaxy) be like?  What kinds of modifications, advances, etc.
would you like tosee in the next class of starship?  I'm just curious
to hear everyone's two cents...thanks!  :)

								Rusty

*******************************************************************************
Russell J. Soots - North Carolina State University - happy@catt.ncsu.edu
Science Education/Microbiology/Genetics - Graduation Date:  May 8, 1993..yeah!!
*******************************************************************************
Newsgroups: rec.arts.startrek.tech,rec.arts.startrek.current
From: markb@casbah.acns.nwu.edu (Mark Brodsky)
Subject: Re: Why is Data so limited?
Organization: Northwestern University, Evanston Illinois.
Date: Sat, 14 Nov 1992 21:55:59 GMT

In article <1992Nov14.192921.11551@liberty.uc.wlu.edu> cwynne@liberty.uc.wlu.edu (Colin J. Wynne) writes:
>Mark Evans (evansmp@uhura.aston.ac.uk) wrote:
>:
>: The odd thing about data is more why having been given a form which is
>: with in the human norm he is then given a completly odd skin and eye colour
>
>This has been answered in the Data-Lore episode.  Dr. Singh created Lore
>first, and he *was* correct in skin tone and eye colour and all that, but
>the people felt uncomfortable in dealing with him because, despite his
>human appearance, they knew him to be an android, and they found this
>disconcerting.  So, when Positronic Brain Unit Mark II (i.e., Data) came
>out, Singh deliberately made him identifiable as non-human.
>
>CJW
>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>  =====  Colin J. Wynne                     Washington & Lee University  =====
>  =====  cwynne@liberty.uc.wlu.edu              Lexington, Virginia      =====
><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<


Wait a Sec, Lore looks EXACTLY like Data. Same strange eye and skin color.
Nope sorry, wrong answer. The reason is (as stated by Data's grandfather)
that Dr. Singh has no aestetic taste!
Newsgroups: rec.arts.startrek.tech
From: 900998j@ace.acadiau.ca (TREVOR JONES)
Subject: Re: Trans Warp Drive
Organization: Acadia University
Date: Fri, 6 Nov 1992 18:53:09 GMT

In article <1992Nov6.094150.16464@msuinfo.cl.msu.edu> small@boswell.egr.msu.edu (James Small) writes:
>From: small@boswell.egr.msu.edu (James Small)
>Subject: Re: Trans Warp Drive
>Date: Fri, 6 Nov 92 09:41:50 GMT
>In article <2NOV199209402835@sigma.tamu.edu>, mrh0631@sigma.tamu.edu (Mark Hesidence) writes:
>|> In article <30OCT199221452551@rosie.uh.edu>, cosc1871@rosie.uh.edu (92F06787) writes...
>|> >In article <92Oct30.225827.11431@acs.ucalgary.ca>, jsbell@acs.ucalgary.ca (Joshua Bell) writes...
>|> >>>TransWarp Drive was suppose to be the equivalent of warping through
>|> >>>a dimensional door.  It's suppose to be based on the Enterprise's
>|> >>>miraculous escape in OST "Tholian Web".  
>|> >>>As far as speed is concerned, well, it is suppose to be faster
>|> >>>than what any conventional warp engine can muster.  In other words
>|> >>>this puppy can *exceed* Warp 10 limit in TNG and *not* exactly
>|> >>>do a time travel bit.
>|> 
>|>    No matter how much you try to explain it below you said, "...this puppy
>|>    (TrasWarp) can *exceed* (the) Warp 10 limit in TNG and *not* exactly
>|>    to the time travel bit."
>
>
>Hmmmm.....
>
>From what I've read about warp speed from the Star Trek Tech Manuals in my Star
>Trek club, by TOS standards, warp was calculated by the following:
>(warp)^3
>and the TNG standard is:
>(warp)^5
>According to the manual, the "Dr." that designed the new warp drive used in TNG
>"proved" that warp 10^5 was the max speed possible by warp travel.  Where did you
>hear that warp 10 is "infinite" on TNG?  (I'm not doubting the validity of any
>of the above statements, just curious).
>
>Re: small@forest.egr.msu.edu
>Please respond by E-mail as I don't have much time to read news (unfortanutely 8-[ )
>
>--Jim


Knowing abslotuely nothing about the formula for warp velocity, I would like 
to propose one myself that would satisfy at least the requirement that warp 
10 is infinite.  

try tan((Pi*warp)/20)

trevor



     /                                                      \
O===|>>=============- 900998j@ace.acadiau.ca -=============<<|===O
     \                                                      /


Math and alcohol don't mix.
Don't Drink and Derive.
MADD.
(Mathematicians Against Drunk Deriving)
Newsgroups: rec.arts.startrek.tech
From: furiop@jec315.its.rpi.edu (Paul Joseph Furio)
Subject: More Relics Wrongo Things of Interest
Reply-To: furiop@rpi.edu
Organization: Rensselaer Polytechnic Institute, Troy, NY.
Date: Mon, 9 Nov 1992 20:53:45 GMT

Just something I though interesting about this episode-that-should-be-ancient-history.  When the enterprize enters/exits the Dyson Shpere at whatever teriffic velocity it's moving at it passes through CLOUDS!!!  This infers that it passes through an atmosphere and probably would have been ripped to shreds by th teriffic atmospheric friction.  Of course, we can all say that it had it's sheilds up and would have survived, but still...
-Paul J. Furio
Newsgroups: rec.arts.startrek.tech
From: roy@ug.cs.dal.ca (David Roy)
Subject: Software/hardware
Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada
Date: Thu, 12 Nov 1992 03:28:24 GMT

I just thouight of something - why would a person use software in TNG?

Software is very slow, compared to a hardware system designed to do the same
thing - you could just use the replictor to design a chip (presumably much
smaller than we know them to be) to do what you want..

Sound feasible?

............
-- 
    David Roy    - Dalhousie Computing Science Student                  
     ///\\\      - Avid Skydiver                                        
    ///  \\\     - A.K.A. ->    daroy@ac.dal.ca, 01roy@ac.dal.ca
 (902) 492-8153                         roy@ug.cs.dal.ca
From: dehaney4905@mtroyal.ab.ca
Newsgroups: rec.arts.startrek.tech
Subject: Re: kiloquad????
Date: 12 Nov 92 05:24:33 GMT
Organization: Mount Royal College, Calgary, Alberta

In article <1992Nov9.230625.19928@ns1.cc.lehigh.edu>, f017@ns1.cc.lehigh.edu writes:
> 
> On the TNG tech manual keeps mentioning kiloquads when referring to computer
> memory, etc.  What I would like to straighten out iswhat a kiloquad is!
> my guess is that it is a trillion megabytes.

	I'm not too familiar with electronics/physics, but it sounds like
	a voltage unit? (very big?) I think if it WAS a trillian megabytes
	there'd be a technical name for it Ie..
		1 trillian megabytes is the same as.. 
			- 1 billion  gigabytes
			- 1 million  terrabytes?
			- 1 thousand decabytes (i can't find my conversion
			  chart, but something along these lines... )
			- 1 vigntillionbyte

     :              ,&&&&..         ,,$$$$$$$$$,           +   .*.######       
    :        +     &&:..  ''       ;$'      '$$$:         /*.*.*.######!+###   
    %        :      ''&&&&&..      $:        $$$:       //*.*.*&*######!+##    
   .%        %            '&&&,    $     ,,,,,$$:      //######&######!!+##    
   %.       ,%.    |       ,&&.    ;$,,''   '$$:'     //######&'      `!+#     
   .%.     ,%:.    &.     ,&&...    $'       ,::  ___/(________________________
    ''%%%%%:''      '&&&&&&&..'     |       ,$'    Dehaney4905@MtRoyal.Ab.Ca
                      ~~~~~~' 
           "The faster you go, the shorter you are" - Einstein
Newsgroups: rec.arts.startrek.tech,rec.arts.startrek.misc
From: baylor@nebula.ssd.lmsc.lockheed.com
Subject: Re: "The Royale" Question
Reply-To: baylor@nebula.ssd.lmsc.lockheed.com
Organization: LMSC, Sunnyvale, California
Date: Fri, 6 Nov 92 19:59:34 GMT

In article <1992Nov5.165915.2452@mnemosyne.cs.du.edu>, nyamane@nyx.cs.du.edu (Norm Yamane) writes:
>
>It was Fermat's Last Theorem.
>
>It goes like this:
>
>There are no whole number solutions to this equation for x > 2
>
>
>           x     x     x
>          A  +  B  =  C
>
>Easy to state, no proof though.
>
It can't be proven as stated, because it is wrong.
Unless you gave me an abridged version, there is a class
of solutions for every case: that is A or B (or both) = 0.
From: Robert.T.Warfield@dartmouth.edu (Robert T. Warfield)
Newsgroups: rec.arts.startrek.tech
Subject: Re: More Relics Wrongo Things of Interest; atmosphere, Dyson 
 sphere
Date: 11 Nov 92 17:32:23 GMT
 <1992Nov10.182313.24037@beaver.cs.washington.edu>
Organization: Dartmouth College, Hanover, NH
X-Posted-From: InterNews1.0b1@newshost.dartmouth.edu


  The entire sphere need not be filled with air. A force field could
exist one or two miles above the surface. This would also save on air
production.

**********************************************************************
* Arthur, king of the Britons    * King of the who?                  *
* King of the Brittons!          * Who are the Brittons anyway?      *
* I am, you are, we all are the  *                                   *
* Brittons and I am your king!   * Well, I didn't vote for you.      *
**********************************************************************
Robert T. Warfield@dartmouth.edu