HDTenEightyP/NetNews huggingface dataset:
From: ramid@nyx.cs.du.edu (Rudy Amid)
Subject: Re: RSA keys once more! :>
Organization: University of Denver, Dept. of Math & Comp. Sci.
Date: Wed, 11 Nov 92 14:22:29 GMT

trown@ecst.csuchico.edu (Nick Trown) writes:

>In article <92Nov8.201238est.31000@marvin.cdf.toronto.edu> a434amid@cdf.toronto.edu (Rudy Amid) writes:
>>
>>key.amdahl         key.sun4        	key.bronco.amdahl  key.vax.ultrix  
>>key.bronco.rt-aos  key.hadley.amdahl	keys.bronco.3100
>>key.hp700          key.sgi
>>

>There a few more keys out there. The ones I have made include 
>berk.hp700.pubkey, and key.hp300. 
>
   These two keys are not in pittslug.  Are they available elsewhere?


>>Next, where can I find the clients?  I'm used to using Tedd's or Eric's
>>clients, so are the RSA 2.0 versions available anywhere (yet)?

>As far as I know I have the only Berkeley client compiled. Eric made
>some for other architectures besides hp700 but there seemed to be a
>bug in them. I don't know what his progress is now... If you want to
>compile some of the clients please feel free. :)
>
   The bug in Eric's client is the tractor/pressor/planet locking.
Since I only wanted the message/distress modifications, I've cut&paste his
mods to Tedd's (with appropriate credits, don't worry Eric. :).  Since this
is NBRish, I blessed it.  Now that RSA is becoming more common I thought
Tedd or Eric would've gotten their client keys by now.

   The question now is how to convince ALL server gods to carry this key
after I compiled it?  I've proposed to let one guy (Andy? Mike?)
collect/approve all requests to make our lives easier.


>Nick Trown
>Netherworld
>Server god for guzzler
>trown@cscihp.ecst.csuchico.edu

--
!Rudy Amid              ///
a434amid@cdf.toronto.edu//
amid@r-node.gts.org   ///
Netrek/IRC: Radix  \\X//
Organization: Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.netrek
Date: Fri,  6 Nov 1992 07:18:24 -0500 
From: Seth Malcolm Redmore <sr2s+@andrew.cmu.edu>
Subject: Re: Attack of the Cookie Monster

Errrr...
Instead of having _either_ a committee based promo. system, or
a DI based system, why not have both?

That way ThoseWhoAreLessLoved (ButSkilled), can get rank (hmmm, how
about "attain rank") just like those who are DI-impared.

Yeah, this idea has a lot of holes in it, but I just thought I'd
bring it up.  I'm perfectly happy with the system as it is, so I don't
really give a hoot.

--Seth
"Yeah, you over in Australia think you have lag?" "Heh."
Captain drpepper -- the best escort in the southern hemisphere
From: fadden@uts.amdahl.com (Andy McFadden)
Newsgroups: rec.games.netrek
Subject: Re: Iastate stuff
Date: 9 Nov 92 22:33:05 GMT
Distribution: na
Organization: Amdahl Corporation, Sunnyvale CA

In article <1992Nov9.152805.22005@cis.ohio-state.edu> mdm@stegosaur.cis.ohio-state.edu (Michael Moore) writes:
>	Here's a bit of free advice.  Don't be a smart-ass.  Because
>when you're a smart-ass and you make a mistake, you look like an 
>idiot.

Thank you for contributing this.

Should I put it in the FOCS?

-- 
fadden@uts.amdahl.com (Andy McFadden)
[ Above opinions are mine, Amdahl has nothing to do with them, etc, etc. ]
Newsgroups: rec.games.netrek
From: rhodesia@wixer.cactus.org (Felix S. Gallo)
Subject: Re: SBs and TMNT 
Followup-To: rec.games.netrek
Organization: Real/Time Communications
Date: Wed, 11 Nov 92 05:41:59 GMT

mdm@stegosaur.cis.ohio-state.edu (Michael Moore) writes:
>jive@spanky.ssc.gov (Jim Ivey) writes:
>>     *edit* *edit *edit*
>
>	Why does Jim remind me of Splinter?  I think I might be
>hallucinating, but has anyone actually SEEN him?  [...]

Actually, he came to Austin recently to trawl for fish in his yacht
on Lake Travis.  eggplant, eggplant->babe, me, and me->babe all went
to have dinner with him at a seedy restaurant in the Chinese quarter.

Getting there was kinda difficult.  Bums kept trying to clean our
windshield, and more than once we'd drive down a deserted street,
watching people fade away into the shadows of alleys.  It was pretty
spooky.

Finally, we found the restaurant.  We sorta figured it was the place
once we saw the long black caddy with the flags of the united states
on the hood parked out in front.  I guess it's kinda weird going to
dinner with someone from a .gov site.

After Jim's people frisked us down, we had a pretty enjoyable dinner.
I had to sign a contract stating that I wouldn't reveal what he looked
like; they take their security pretty seriously at the supercollider.
I will say, however, that he's about 55, and has a penchant for power
suits.  He also seemed to know the proprietor of the restaurant by
name, and kept mentioning something about the Castro regime.  I dunno.
Weird.

>	-Michael )Ged(    
>-- 
>|\  Michael  Delbert  Moore     _   /|     Home   : (614) 471-1937         /|
>| \ OSU Student  Programmer     \`o_O'     Office : (614) 292-7161        / |
>| / Undergraduate CIS major       ( )      Email  : mdm@cis.ohio-state.edu\ |
>|/-------------------------        U       --------------------------------\|


-- 
----------------------------------------------------------------------------
Felix Sebastian Gallo                              rhodesia@wixer.cactus.org
----------------------------------------------------------------------------
Newsgroups: rec.games.netrek
Subject: Re: SB ogging
From: hill@norman.VI.RI.CMU.EDU (Robert Hill)
Date: Tue, 10 Nov 1992 19:25:31 GMT
Organization: School of Computer Science, Carnegie Mellon

Jim Ivey writes
> 
> > I have had multiple people call me a fool for locking onto the SBwhile
> > ogging it, so I'll post my method for critique.
> 
>      I must have missed this thread, or I would have slammed them in 
> your defense.  Locking is good.
>      Jim / FillInThe_____

Locking is good?  The only advantage it gives you is if the base cloaks,  
and you don't turn after you lock...you'll be pointing straight at him.   
In almost all cases, you have to turn to ogg the base anyway (torps  
everywhere).  Assuming that you don't turn and therefore break the lock,  
if the base is uncloaked, you slow to warp 2 as you approach him...he  
pressors you...you start flying backwards away from him.  Good for an  
ogging tactic?  Not in my opinion.

Rob
_ace!
Newsgroups: rec.games.netrek
From: hill@norman.VI.RI.CMU.EDU (Robert Hill)
Subject: Re: another berkeley client question
Organization: School of Computer Science, Carnegie Mellon
Date: Sun, 8 Nov 1992 23:09:22 GMT

Justin Diachun writes
> In article <721184022.3950.0@backwater.bh.andrew.cmu.edu>  
stimpy+@cmu.edu (Rick) writes:
> >ok, one more disturbing thing about the client.
> >It seems to have a bug in x11window.c.  I don't know where or what
> >it is, but I suggest you more clueful people try to discover it.
> >
> >Once in a while, it seems to hose your X server. You get really
> >nasty "lag" when it happens. Usually, quitting the client and
> >coming back in will fix it. I'm not sure why it happens. It
> >usually occurs if you start up another application that pops a
> >window on top of the client. But that doesn't always make the
> >bug happen. In fact, out of all the times I've used the client,
> >I've only gotten the bug twice. Other people have gotten it more
> >often. Last night, 3 different people got the bug at different times
> >of the night. Using different machines, and on different servers.
> >At first, you think its just bad lag, but it doesn't stop. And other
> >people playing on the same server experience nothing.
> >I'm not sure if it'a a core leak, or allocating too much memory, or
> >what.
> >
> >I was wondering if anyone outside of CMU has gotten this bug.
> >Or, anyone not on a dec.
> >
> >--Rick
> 
> [helix's agreement deleted]
> 
> Does this happen at CMU if you get a zephyr?  That must really suck.

This is what happened!!! Ah!  Friday night during the lagg U versus Side  
Salad scrimmage I got totally hosed by this bug.  I got a zephyr from a  
friend, and then I continued to play.  The lag got worse and worse and  
worse.  After about 10 minutes, someone who was watching the game (Krang)  
told me that my lag was considerably worse than everyone else's.  I quit  
out, and came back in...their was no change.  I didn't even see the  
genocide!!!  I kept saying, "did we get it, did we get it?"  Then my  
window disappeared, and they said "yes".

This is a HUGE bug.  It completely hosed my machine.  Comments?

Rob
aka Spaceace!
Newsgroups: rec.games.netrek
From: el0g+@andrew.cmu.edu (Erik Lauer)
Newsgroups: rec.games.netrek
Subject: Re: Golden Bears vs Side Salad
Date: 5 Nov 92 05:22:51 GMT
	<1992Nov3.040748.16330@wixer.cactus.org>
	<0exnpv600Vp1JIclEm@andrew.cmu.edu>
Organization: Doctoral student, Mathematics, Carnegie Mellon, Pittsburgh, PA

ZZnew guy writes:

>Excerpts from netnews.rec.games.netrek: 3-Nov-92 Re: Golden Bears vs
>Side Salad Felix S. Gallo@wixer.cac (4369)
>
>> If someone wins, they are the better team.  I know Berkeley is sorta
>> a casual school, but there are various facts of nature which are not
>> only incontrovertible, but self-evident.
>
>
>	I don't think that the better team always wins.  On a more personal
>level, I think that HB is slightly better than Lag U.  Lag U won their
>game on their home server.
>	If you're from Laff U, please don't think of this as a slam.  It was a
>close game on your home server.  That will always leave some room for
>speculation.  Say no more.
>
>ZZnew guy

Hmm a little Freudian typo there!  :-)

Erik
---=
Newsgroups: rec.games.netrek
From: JGR@ECLX.PSU.EDU (Jim Reisman)
Subject: Sunday Night Hockey
Organization: Penn State Engineering Computer Lab
Date: Fri, 13 Nov 92 22:48:48 GMT
X-News-Reader: VMS NEWS 1.24

Hockey Sharks and Sheep:

   Need to relax after a grueling INL playoff game? Come and play
Netrek hockey this Sunday night!

   Time: 9PM EST, 6PM PST at hockey.ksu.edu

   Come and place a perfect pass! Stuff a two-on-one break!
Cripple a twink! Breakaway in a scout down the sideline!

   Between periods, we will bring out the zamboni and try to
raise the undead spirit of rjones!

   Come and show your support of Net-Hockey.  If the turnout is 
reasonable, I will try to gain support for a hockey clue tourney in
the future.

   Build It and He Will Come.

Jim Reisman
Hockey-ikki
    
"Hockey?"   

Newsgroups: rec.games.netrek
From: jecoleb@eos.ncsu.edu (have clue, will travel)
Subject: Twink Shortage Confirmed
Reply-To: jecoleb@eos.ncsu.edu
Organization: The Ghost Of Christmas Past Society
Distribution: rec.games.netrek
Date: Mon, 9 Nov 1992 21:23:31 GMT


..when posters bearing three-inch letters of fire reading "NO GAMES ALLOWED" 
turn up on the lab walls, it's pretty much a subtle hint.

Of course, I jinxed myself by contributing to a "NETREK BANNED!" thread a week
before it happened.

Time to take my own advice (again)...

				--Video Sex Pope, NCSU, not too amused.

--
                         jecoleb@eos.ncsu.edu 
          ---------     have clue, will travel.    ---------
  "I am a penis. Worship me."--lead singer of rock band Bicycle Face,
vainly attempting to gain attention of the crowd at the Cat's Cradle
in Chapel Hill, while opening for Mojo Nixon & The Toad Liquors
From: botelle@eniac.seas.upenn.edu (Justin Botelle)
Newsgroups: rec.games.netrek
Subject: Re: SBs and TMNT
Date: 12 Nov 92 23:25:18 GMT
Organization: University of Pennsylvania

In article <1992Nov12.213209.19656@cis.ohio-state.edu) amueller@dory.cis.ohio-state.edu (andrew j mueller) writes:
)
)	i've found the same thing, NEVER NEVER NEVER mention netrek in front
)	of my wife, she goes into wild rages over my "waste of time". i just
)	don't tell her where the lab is...she can never come in and check-up
)	on me. he  he  he

Good idea.  She WILL find you, though.  Unavoidable.  

Justin

(it's Botelle, not Boutelle... there is a Boutel on this newsgroup somwhere
I think from ohio)
Newsgroups: rec.games.netrek
From: griffinr@ucs.orst.edu (Robert Griffin)
Subject: Alright, Help?
Organization: University Computing Services - OSU
Date: Thu, 12 Nov 1992 06:51:39 GMT

	Alright.  A few days ago I asked for some info on Netrek and got.
Thanks all of you.  Unfortuneately, no one told me where I can find a 
"client".
	Now I'm comepletely new to this netrek thing.  I've managed to find
an Xwindows machine on campus, YEAH!  I've read the FAQ, but I still can't
find a client.  Also, once I find the client where can I find a server?

Sincerely,
A confused wanna-be netrekker (griffinr@ucs.orst.edu)
**Also is there any netrek players at Oregon State University??**
From: adc@tardis.msu.edu (Alan D. Cabrera)
Newsgroups: rec.games.netrek
Subject: Re: Split this group?
Date: 5 Nov 92 18:29:13 GMT
Reply-To: adc@tardis.msu.edu
Organization: Michigan State University

In article 3933@ncsu.edu, jecoleb@eos.ncsu.edu (have clue, will travel) writes:
> 
> adc@tardis.msu.edu (Alan D. Cabrera) writes:
> >There seems to be enough traffic to warrant splitting this group.  
> >What are your thoughts?
> 

If splitting the newsgroup means saving me from wading through the
pathetic sophomoric diatribe that's typically posted, it's worth it; my
k-key is worn out.  No one can argue that we don't have the volume to
make it worthwile; 60-70 articles a day is alot of traffic.

One article, by Suzanne Soroczak, that starts a flurry of responses
begins with:

	"I am really getting really tired of all of you people with
	sticks up your ass."

I don't believe that anyone can argue that articles of this nature are
not uncommon and, unfortunately, increasing.

My point is that I'm tired of it and would like to split the group so
freshmen can exercise their newfound freedom on one group and I can
read evenhanded discussions on another.  If no one else in this group
agrees with me that the level of garbage being generated in this group
is getting ridiculous, then there's no point in arguing for splitting
the group and I'm sorry for wasting your time.

> Then again, I can think of a few good subgroups...
> 
> rec.games.netrek.inl *
> rec.games.netrek.flame *
> rec.games.netrek.nbr *

I propose 

	rec.games.netrek.announce
	rec.games.netrek.inl
	rec.games.netrek.client
	rec.games.netrek.server
	rec.games.netrek.d

I think the RSA development will promote the proliferation of
clients, hence the splitting of nbr into client/server.

Any comments?


---
Alan Cabrera				internet:  adc@tardis.cl.msu.edu
Computer Laboratory			phone:     (517) 353-3027
Michigan State University		fax:       (517) 353-9847
514 Computer Center			bitnet:    CABRERA@MSU
East Lansing, MI 48824
Newsgroups: rec.games.netrek
Subject: Re: lagg U genocided by SS
From: hill@norman.VI.RI.CMU.EDU (Robert Hill)
Date: Tue, 10 Nov 1992 17:43:21 GMT
Organization: School of Computer Science, Carnegie Mellon

FreeKill writes
> One question.  Where was the home server?
> 
> Brian

laggU was home.

Rob
Newsgroups: rec.games.netrek
From: ramid@nyx.cs.du.edu (Rudy Amid)
Subject: Re: NHL: Let's Get rjones Back! [was Re: Hockey All-Star team...]
Keywords: GO LEAFS!!!!!
Organization: University of Denver, Dept. of Math & Comp. Sci.
Date: Tue, 10 Nov 92 04:52:13 GMT

sjsmith@cs.umd.edu (Stephen Joseph Smith) writes:

>Proposed: That someone with a lot more time than me organizes the Netrek
>Hockey League for next semester.  Teams of six compete, and you don't need
>a server hack, because the Hockey server is already set up to do most of
>what you want.  [Ok, maybe you want a server hack for PAUSE, CONTINUE,
>double wait queues, and the like.]

    You might think a Canadian should arrange such a tournament.  Well,
they should but 2 quirks:

- If you play Netrek, who has time to play REAL hockey? :>
- C programming: hosers don't have much experience with this.

    We should start the tourney.  But first we must form the teams.
Teams of 5  should be good enough, instead of the proposed 6.
Heck,  even spectators may be allowed to make it more interesting (if one
has a fast server).


>If you haven't played netrek hockey, well, you're missing out.
>Let's get rjones back!

    If you're interested, make yourself known.  I'll join rjones' team. :>

>- Gamera
--
!Rudy Amid              ///
a434amid@cdf.toronto.edu//
amid@r-node.gts.org   ///
Netrek/IRC: Radix  \\X//
From: mehlhaff@soda.berkeley.edu (ERic MeHlHaFf)
Newsgroups: rec.games.netrek
Subject: Re: Ship Weapon Stats
Date: 5 Nov 1992 14:10:10 GMT
Organization: The Dis-Orginization
Distribution: na
NNTP-Posting-Host: soda.berkeley.edu
Summary: Ftp it silly!

In article <83006@ut-emx.uucp> wolfone@ccwf.cc.utexas.edu (Patrick Chester) writes:
>I was just wondering about the characteristics of the weapons if each class of
>ship. Like what is the max phaser damage and the damage done by photon and
>plasma torps for each ship class? Also, how much maximum damage does each
>ship do when it explodes? I know characteristics vary between servers so
>just give me the ones for bronco-type servers. Sorry if this is a FAQ.
>
>Please post it on the net if you don't want any "me toos" from other people
>who want to know. Otherwise just e-mail please. 

Hmm, I don't know if the FAQ's have been posted recently, but all that
information is relatively easy to ftp from the various netrek FTP
archives.  I found the information you ask in pub/netrek/ship-facts.Z on
ftp.iastate.edu.

And its at other sites.
Also, ship stats may be changed on other servers. Particularly so on
sturgeon, for example, when ships upgrade.  But that's a weird server.

-- 
ERic mehlhaff					   mehlhaff@soda.Berzerkeley.EDU
mehlhaff@ocf.berkeley.EDU         "Life? Don't talk to me about life..." -Marvin
Newsgroups: rec.games.netrek
From: jch+@cs.cmu.edu (Jonathan Hardwick)
Subject: Re: NEW RSA SERVER!!!!!!!!
Organization: School of Computer Science, Carnegie Mellon
Date: Thu, 5 Nov 1992 23:02:25 GMT

adc@tardis.msu.edu writes
> In article 003317@cs.bham.ac.uk, aqw@cs.bham.ac.uk (Andy Williams) writes:
> > BUT: onto the real question -
> > what are server admins supposed todo about RSA blessed clients (
> > if they want to support them) if the're not in the US???? 
> 
> According to Jonathan Hardwick, netrek's Rush Limbaugh, you don't need
> to worry about those silly little US export restrictions.  

I bitched about the stupidity of not being allowed to read the RSA
code because I'm a foreign citizen.  I opined that RSA wouldn't chase
students within the USA.  I don't remember ever stating that we should
export RSA around the world -- please post the appropriate article if
I did, to refresh my memory.  Whilst you were ripping in to me for
this, I actually went and found out how do do something useful, namely
get RSAREF.  The hackers talked to RSA and got licenses/permission/
whatever-the-legal-term is to distribute RSAREF for non-commercial
use.  Which is where we are now, I believe.  Ray?  Mike? 

> Just get
> some system administrator to put his/her job on the line and distribute
> the patented code, classified by the US governtment as munitions, via
> anonymous ftp.  No one's going to care.  Really, Jonathan said it was
> OK.

Er, it *is* available for anonymous ftp.  The system administrator of
pittslug.sug.org probably isn't quaking in his boots right now,
because the files are crypt'd.  Of course, Crypt-Breaker's Workbench
was released to the world back in, ohhh, 1987 or so.  And golly gee, I
just can't think of any plain-text to use for an attack, because they
compressed before crypting.  Yup, that makes it airtight.  Uh huh. 

> I reccomend that we port the RSA code to use PGP, which happens to be
> freely available on the entire planet, and distribute the
> authentication code sans PKE.

I'd go for this.  Of course, first we'd have to check that RSA aren't
still claiming that PGP infringes on their patents, and hence illegal
to use within the USA.  Anyone know the current legal situation? 

Jonathan H., jch@cs.cmu.edu                        Spaceman Spiff, Flying Pig
I run a Netrek information archive.   Access: [1] WAIS (gourd.srv.cs.cmu.edu, 
port 6000, name netrek-ftp)  [2] AFS (try cd /afs/cs.cmu.edu/user/jch/netrek)  
[3] Anon FTP from gs69.sp.cs.cmu.edu   [4] e-mail from ftpmail@decwrl.dec.com
From: rone@girtab.usc.edu (Ron Echeverri)
Newsgroups: rec.games.netrek
Subject: Re: The use of profanity
Date: 11 Nov 1992 19:27:27 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: girtab.usc.edu

In article <1992Nov11.143013.21412@msuinfo.cl.msu.edu> adc@tardis.msu.edu writes:
>Having a Ph.D. doesn't make you mature, it just means you're an
>immature brat with a Ph.D.

Looky! adc is responsible for my first rgn killfile!


5150
now fuck off [tm]
Organization: Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.netrek
Date: Thu, 12 Nov 1992 13:41:55 -0500 
From: "Timothy C. Worsley" <tw1r+@andrew.cmu.edu>
Subject: Re: SBs and TMNT
	<1992Nov12.065914.22159@leland.Stanford.EDU>

Excerpts from netnews.rec.games.netrek: 12-Nov-92 Re: SBs and TMNT
Theodore Chen@leland.Sta (782)

> does anybody know what the divorce rate is among netrekkers?
> there have been a couple of times when my girlfriend got pissed off
> because i spent too much time playing netrek.  maybe that's why i don't
> have a girlfriend now.

	I know of only two married netrekers, Scoutmaster and CrackPot. 
There's little doubt in my mind that marrage has hurt both of thier
netrek play (I would hate to see how mondo CrackPot would be if he
wasn't married.  His damn good already.).  I suspect that if you make
the right choice in the women vs DI decision, it doesn't hurt your
relationship too much.  Not any more than football or golf, anyway.
	My GF is totally uninterested in netrek.  I've learned better than to
even talk about it when she's arround.  At least she doesn't wake me up
at night by standing over me holding an anvil and screaming, "Ogg ZZ! 
He's carrying!*"

ZZnew guy

*ObSunscreamer
From: tsang@cs.washington.edu (Donald Tsang)
Newsgroups: rec.games.netrek
Subject: Re: xtrek lossy game recording
Date: 5 Nov 92 05:01:50 GMT
Article-I.D.: beaver.1992Nov5.050150.2677
Organization: Computer Science & Engineering, U. of Washington, Seattle

In article <> leonard@mimsy.umd.edu (Leonard Dickens) writes:
>Well, here is my two cents... it relies on the ability of the existent
>server to reproduce most of what goes on in netrek from relatively
>minimal information.  In particular, the server can do games on the
>fly using only the information coming in through 16 socket
>connections.  (Amazing, huh?)  This is not that much info.

Uhh, that won't work.  Things like torp-wobble wouldn't stay constant.

How about a MIDI-file-like implementation?  There are only, what,
20 * (1 + 8 + 1 + 1) + 40  = 260 objects in the galaxy...
#p    p   t   ph  pt   pl

If we can just reduce that to 255, we can even fit it in one char... :)

Oh well, back to the ol' drawing board...

-- 
Donald Tsang                    "Ho!  Haha!  Guard!  Turn!  Parry!  Dodge!
tsang@june.cs.washington.edu     Spin!  Ha!  Thrust!"
..!uw-beaver!june!tsang                       -- Robin Hood Daffy
Organization: Carnegie Mellon, Pittsburgh, PA