HDTenEightyP/NetNews huggingface dataset:
From: bill@solaria (Bill Neisius)
Newsgroups: comp.sys.ibm.pc.games
Subject: Does Gobliiins have music?
Date: 6 Jan 93 14:59:23 GMT
Reply-To: bill@solaria.hac.com
X-Newsreader: TIN [version 1.1 PL6]

The credits screens for Gobliins list: "Music and Sound Effects by Moby",
yet my SoundBlaster plays only the sound effects.  Here's the GO.BAT:

	LOADER VGA MOUSE LG_US SOUND BLASTER MIDI

Does that mean that the music plays through MIDI?  Any way to hear it on
a non-pro SoundBlaster?  (or does "music" mean that goblin song that plays
during the intro?)

Bill Neisius
bill@solaria.hac.com
Newsgroups: comp.sys.ibm.pc.games
From: v7ig@jupiter.sun.csd.unb.ca (WHITE)
Subject: Ultima 7 - U7 fixes
Organization: University of New Brunswick, Fredericton, NB, Canada
Date: Tue, 12 Jan 1993 17:35:24 GMT

     Sorry if this is a FAQ but:

     I purchased my copy of Ultima 7 in about May or so but did not have
time to solve it over the summer (most unfortunately). I DID notice that
the game appears to have some bugs in it (including losing keys) which
has ruined my first attempt to solve it.

     Could someone kindly post a list of the fix(es) available for U7 and
a site that they are FTPable from (if such a site exists), or directions
for how to otherwise obtain them?

     Also, in Paws I find three locked chests that I cannot open or find
keys for. Does anyone have a hint for what to do here?

     Many thanks for any help given.


Interefere?  Of _course_ we're going to interfere! | Phillip White
Always do what you're best at. - the Doctor        | v7ig@jupiter.sun.csd.unb.ca
Newsgroups: comp.sys.ibm.pc.games
From: tmcreek@eos.ncsu.edu (Tobin M. Creek)
Subject: Spear Of Destiny Cheat?
Originator: tmcreek@c00083-100lez.eos.ncsu.edu
Reply-To: tmcreek@eos.ncsu.edu (Tobin M. Creek)
Organization: North Carolina State University, Project Eos
Date: Thu, 7 Jan 1993 17:35:47 GMT


My registration card came back with an "address unknown".

Can someone send me the cheat codes?  E-mail please.  I don't get around
this way much.

Send replies to:               | My opinions do not represent
     tmcreek@eos.ncsu.edu      | anyone who does not feel the
     creek-tm@aza.csc.ncsu.edu | same way as I do.
Newsgroups: comp.sys.ibm.pc.games
From: bill@bnr.ca (Bill Brocklebank)
Subject: Re: Need Spear of Destiny maps
Organization: Bell-Northern Research, Ontario, Canada
Date: Mon, 11 Jan 1993 02:28:03 GMT

In article <1993Jan9.200900.2674@vax1.mankato.msus.edu> vxc15931@vax1.mankato.msus.edu writes:
:Is there a way to print out the maps for all 18 levels of Spear of Destiny?  I
:know that Wolf3D has a little C program which can printout the maps for Castle
:Wolfenstein.  I tried using it on Spear of Destiny but it does not work.  Maybe
:I'm doing something wrong.
:

If you have the 6 episode version of the map printer (wmap41.zip I believe)
for Wolf3D, you can make it print the SOD maps by making a copy of the
maphead.sod and gamemaps.sod files with the same name but a wl6 extension.
It reads them fine then, except for an error at the end where it tries to
print an extra map. All real maps are printed. Unfortunately, there's a
lot of new objects in SOD, so you get lots of errors. If anyone wants an
updated version of the wmapobj.dat and wmapwall.dat files that has all the 
SOD stuff added, let me know a good spot to put it. I also have a complete
set of the maps (and a set modified to print properly on my Star printer
with 64 lines per page).

You may already be able to download the maps from ccu.umanitoba.ca in the
wolf3d directory. Have a look.

-- 
-----------------------------------------------------------------------------
- Bill Brocklebank | Network Management Systems Development | Bell Northern -
-    bill@bnr.ca   | (613)763-3863         fax(613)763-2626 |   Research    -
-----------------------------------------------------------------------------
From: ip001b@uhura.cc.rochester.edu (Ivan Pulleyn)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: UW help!  Where are Garamon's bones?
Date: 9 Jan 93 04:13:43 GMT
Organization: University of Rochester (Rochester, NY)

In article <raymond.726533978@manning> raymond@cs.UAlberta.CA (Au Raymond Tung) writes:
>Help me!  How do you finish this game?  Do you need to find these bones?
>Will it ever end?  Help!!!
>
>Thanks in advance!


	****SPOILER*****









   Yes, the game does end.  And Garamon's bones are in the south west part
of level Eight, near where you find a bunch of rune stones and stuff.  They
look just like normal bones.


-- 
	+----------------------------------------+
	| Ivan Pulleyn - University of Rochester |
	| E-mail - ip001b@uhura.cc.rochester.edu |
	+----------------------------------------+
From: cs178waj@sdcc5.ucsd.edu (Christopher Fodor)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wolf3D and Spear Of Destiny
Date: 8 Jan 93 03:35:42 GMT
Organization: University of California, San Diego


Killing the bad dudes in Wolf3d is soooo easy.  I have killed Mr.
Gutentag (Hans) with a pistol on Death Incarnate.

Position yourself so that you are somewhere like the following.


    V   Player facing bad guy.
       __________________
        |
     ^  |
        |
        |
     ^  | 
        ----------------
     ^ Bad dude (moving towards player)


The bad dudes always pause and do something before they fire, and
with most of them you can even watch their ordnance coming in.  As
their ordnance flies towards you (or they prepare their weapon,)
slide to the the side (left in this case,) and wait for the danger 
to pass.  Slide back where you were before and fire.  Repeat 
until they get too close and then turn and set up at the next 
corner.   The whole thing is really easy if you remember your alt key.

The final battle areas always seem to be conveniently set up for
doing this as well... it doesn't have to be a solid wall, it just
has to be something you can quickly get behind when you see them
raising their gun/knife/hot finger of loving death -- a pillar will
work.

Finally, end of subject.

Chris
Organisation: European Space Operation Centre (E.S.O.C)
Date: Monday, 4 Jan 1993 14:39:46 CET
From: <ISDNHELP@ESOC.BITNET>
Newsgroups: comp.sys.ibm.pc.games
Subject: INDY4 STUCK IN CRETE WHO CAN HELP??

I HAVE FOUND BOTH STATUES BUT THE MOONSTONE ELUDES ME!!
HELP!!!!
Newsgroups: comp.sys.ibm.pc.games
From: oper7@ee05.ncu.edu.tw (Anthony Shih Hao Lee)
Subject: Links386 pro:more golf courses?
Organization: Dep. of EECS, National Central University, Chungli, Taiwan, R.O.C.
Date: Tue, 12 Jan 1993 04:55:05 GMT

As I know Links386 have only one course. does anybody know how to
create new courses or any editor for that purpose? or Access will
publish data disk? special operation :)
tony
-- 
>>> Anthony Li <Li3, Shih4 Hao2><Li:fruit's Name><Shih:Scholar><Hao:Hero>   <<<
<<< Institute of CSEE, National Central Univ, Chungli, Taoyuan, Taiwan, ROC >>>
>>> Internet:	oper7@mbox.ee.ncu.edu.tw	 oper2@ncuee.ncu.edu.tw	    >>>
Newsgroups: comp.sys.ibm.pc.games
From: timp@extro.ucc.su.OZ.AU (Tim Posney)
Subject: wiz7 - crusader test part 1
Organization: Sydney University Computing Service, Sydney, NSW, Australia
Date: Mon, 11 Jan 1993 04:27:03 GMT

I am sure that the answer is obvious and simple, etc..., but what is
the answer to the question in part 1 of the crusader test in the city of
the sky ?

spoilers welcome

Newsgroups: comp.sys.ibm.pc.games
From: sarnold@andy.bgsu.edu (G. Steve Arnold)
Subject: Re: WIZARDRY VII
Organization: Bowling Green State University B.G., Oh.
Date: Sat, 9 Jan 1993 01:40:27 GMT

ludwigt@Informatik.TU-Muenchen.DE (Thomas Ludwig) writes:
> A little story:
>    This is a story about four people named Everybody, Somebody
>    Anybody, and Nobody.
>    There was an important job to be done and Everybody was
>    sure that Somebody would do it.
>    Anybody could have done it, but nobody did it.
>    Somebody got angry about that because it was Everbody's
>    job
>    Everybody thought Anybody could do it, but Nobody realized
>    that Everybody wouldn't do it.
>    It ended up that Everybody blamed Somebody when Nobody
>    did what Anybody could have done

	Jeeez... It's stories like this that turn people into
	apathetics. (?) ... ... ... (!) :)

	-- steve

-- 
   The only difference between a Communist        G. Steve Arnold
   and a Socialist is that the Socialist will     Dept. Math and Stats.
   only confiscate the resources that are         BGSU
   profitable.                                    sarnold@andy.bgsu.edu
Newsgroups: comp.sys.ibm.pc.games
From: andreas@appel012.hydromech.uni-hannover.de (Andreas A. W. Dunker)
Subject: Re: Civ
Organization: University of Hannover, FRG
X-Newsreader: Tin 1.1 PL4
Date: Mon, 11 Jan 1993 09:58:21 GMT

robinsonm@clvax1.cl.msu.edu (Admiral Robinson) writes:
: 
: Does anybody happen to know the hotkey which allows you to pick 
: your own name for your civ??  It was posted a while ago and I 
: plum forgot it.
: 
: Seeya,
: * Robinson (The one who like to play the Vulcans)
: 

Just press ESC, when the choice box for the civs appear.

Andreas
--
______________________________________________________________________________
Andreas Dunker         andreas@appel012.hydromech.uni-hannover.de
 Institut fuer Stroemungsmechanik und elektronisches Rechnen im Bauwesen
  Universitaet Hannover, West Germany           2B  ||  ! 2B  (W. Shakespeare)
______________________________________________________________________________
From: x86baumstark@gw.wmich.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Wizardry 7:A few more Questions.
Date: 8 Jan 93 20:41:19 EST
Organization: Western Michigan University

	I was wondering, I've been carrying around the munk meat and munk
inards for awhile but i'm running out of room.  Can I drop or sell them or
do i need them later. 

	How do I get into the Arms of Argus shop.  The city of Ukpyr has been
Arms of Argus Shop to tell the guy who sent me.  Do I find out later or have
I missed it.
	I am also having trouble getting into ukpyr's spaceship building.  Is
there a key around or do I have to wait till I can pick it successfuly.
	Is there a place to train climbing or do I need to get that skill up
the hard way.
	Also what is the commlink for it doesn't seem to do anything.

	Thanks
From: priess@daimi.aau.dk (Jakob Priess-S|rensen)
Newsgroups: comp.sys.ibm.pc.games
Subject: Does 'They stole a million' exist on PC ??
Date: 7 Jan 93 13:36:07 GMT
Organization: DAIMI: Computer Science Department, Aarhus University, Denmark

In the good old days I used to play a game on my c64 called :
 
 THEY STOLE A MILLION ...............

Does this game exist to PC's and in that case could any of you guys reading
this provide me with it ???????

 Thousands of thanks in advance .......
          
                                       Jakob Priess-Sorensen
                 		       Dept. of Science
				       University of Aarhus
				       Denmark
Newsgroups: comp.sys.ibm.pc.games
From: eric@smos.com (Super nice guy)
Subject: Re: Ultima Underworld 2
Keywords: UW2, UWII
Organization: S-MOS, Inc
Date: Fri, 8 Jan 1993 20:43:59 GMT

Hi!

Where can one get a copy of UW2?  I called
around (here in the BA), and no one seems to
have a copy of it.

Thanks!!

Eric

(email: eric@smos.com)
From: desj@ccr-p.ida.org (David desJardins)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: V For Victory
Date: 8 Jan 93 16:42:44 GMT
Organization: IDA Center for Communications Research, Princeton

BillSeurer@vnet.ibm.com writes:
> Anyway, the game system has several enhancements over Utah Beach AND it really
> is a battleset game despite what 360 said earlier.  If you have an early copy
> of Utah Beach you can get a scenario update from 360 for $5.00 (for postage)
> to allow you to play it with the newer V4V program that came with Veliki.

Wasn't there a promise of modem play coming with this second scenario?
I decided not to buy it when I saw it in the stores with no mention of
this on the box.

                                        David desJardins
From: dlow@pollux.svale.hp.com (Danny Low)
Date: Mon, 4 Jan 1993 18:11:58 GMT
Subject: Re: Wiz7: Two problems need help!
Organization: HP LOVECRAFT DIVISION
Newsgroups: comp.sys.ibm.pc.games

>1: In Giant Mountains, there are four witches with four riddles. I don't know
>   how to guess their names. Has anyone got a clue?

You need the necromantic helm from the giants cave and you have to approach
the meadow with the cold spot at night. Then just wander around to find the
names. The meadow is just south of the cliff.

>2: In City of Sky, there is a space ship. How can I gain access to its interior? 

Say you are the owner. If you passed the first test, you know who that is.

			   Danny Low
    "Question Authority and the Authorities will question You"
	   Valley of Hearts Delight, Silicon Valley
	     HP CPCD   dlow@pollux.svale.hp.com
Newsgroups: comp.sys.ibm.pc.games
From: jeh@cbnewsl.cb.att.com (john.e.haas)
Subject: Leisure Suit Larry 3
Organization: AT&T Bell Laboratories
Distribution: usa
Date: Thu, 7 Jan 1993 13:51:37 GMT
Keywords: Hints

 I am looking for a list of hints for Leisure Suit Larry 3. If
anybody has such a list could you please email it to me.
Thanks in advance,
Ted

Newsgroups: comp.sys.ibm.pc.games
From: "joe kuroda" <joe.kuroda@canrem.com>
Subject: kq6 desperately in need o
Reply-To: "joe kuroda" <joe.kuroda@canrem.com>
Organization: Canada Remote Systems
Distribution: comp
Date: 12 Jan 93 21:56:53 EST



In article <d8samto.726550916@dtek.chalmers.se>
            d8samto@dtek.chalmers.se (Tomas Samuelsson) writes:

TSI just don't know what to do in the minotaur maze. I have found a room
  that has a tapestry on the wall, I can peek behind the tapestry but nothing
  more. When I look at the wall I get the feeling that there is a secret door
  in the wall. If there is one how can I open it?

  
  >>>>>>>>>>>>>> S P O I L E R S <<<<<<<<<<<<<<<<<


Before you _get_ to the tapestry room, you need to peek the minotaur's 
lair with the hole-in-the-wall (this is in the room where loud noise is 
coming from the other side of the wall). The hole will run away but 
that's o.k. you don't need him anymore. 

Once in the tapestry room, use Hand icon on the tapestry, that will 
get you into the lair.  Once in the room, you use the scarf given to 
you by the Chessland Queen and stand in front of the fire.

BTW you should have picked up a pair of coins, a skull and a shield in 
the catacombs.

Good luck,  

               ==> Joe <==

 * 1st 1.01 #930 * You're never a loser until you quit trying.
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
Newsgroups: comp.sys.ibm.pc.games
From: stranart@me.utoronto.ca (Jean-Claude Stranart)
Subject: Re: elf land
Organization: UofT Mechanical Engineering
Date: Fri, 8 Jan 1993 15:01:42 GMT

nichols@bugs.orl.mmc.com (Mark Nichols) writes:

>	Help!
>	While trying to play this game, I have not been able to get past Gorgimer
>pet. Does anyone know how to do this? I have talked to the mouse and remember
>that he said something about killing the eye first but attacking the eye seems to
>have no effect. 	
>	Any help would be apperciated.
>							Thanks,
>
							Mark
Try jumping on the eye and then using TONS of ammo on it (I like being halfway 
up the screen and hitting it with thos berries which split into many shots)

John
Newsgroups: comp.sys.ibm.pc.games
From: jmmcinty@magnus.acs.ohio-state.edu (James M McIntyre)
Subject: A-10 Tank Killer
Keywords: Help
  My brother recently aquired a 486 and is running the A-10 flight combat game 
Organization: The Ohio State University
Distribution: usa
Date: Tue, 5 Jan 1993 14:26:18 GMT

                                     Thanks
Newsgroups: comp.sys.ibm.pc.games
From: sbray@advtech.uswest.com (Steven Bray)
Subject: SC2 Help needed thawing maidens
Organization: U S WEST Advanced Technologies
Date: Fri, 8 Jan 1993 17:07:32 GMT

SPOILERS AHEAD

























I have made the perilous journey across the cosmos to capture the 
hideous creature, retrieved the frozen Shotfuxi maidens from admiral
ZUX, and returned to base.  Whenever I go to Delta Gorno to try to
give them to the male Shotfuxi I am accosted by Captain Tanaka who
thinks I am Ur-Quan and opens fire.  I tried using the frozen maidens
via "DEVICES", but nothing happened.  How do I successfully deliver/revive
the maidens and revive the Shotfuxi race?  Based on previous conversations 
with the Yehat, I believe a live Shotfuxi captain accompanying me would
get them to form an alliance.


Steve Bray
From: lchong@polyslo.csc.calpoly.edu (Leo Chong)
Newsgroups: comp.sys.ibm.pc.games
Subject: Falcon/OFT/MM4/JF2 For Sale
Date: 5 Jan 93 05:38:46 GMT
Distribution: na
Organization: Cal Poly San Luis Obispo, CSc Department

Falcon/OFT package                        -$45
3.5" Disks, hardly loaded.

Might and Magic Clouds of Xeen            -$30
5.25" Disks, loaded once, paid 25 for it
new at a closeout so I'm making a profit.

Jet Fighter II/Missions Disk              -$25
3.5" Disks, 92 Missions
disk combo version.

price dun't incloo shippin.
lchong@polyslo.csc.calpoly.edu
From: gt7303b@prism.gatech.EDU (Troy Lee)
Newsgroups: comp.sys.ibm.pc.games
Subject: Help with UW
Date: 8 Jan 93 21:53:35 GMT
Organization: Georgia Institute of Technology


Would it do any lasting damage to my game if I killed all of the Grey
and Green goblins in the civilized part of level one?  What about
the humans??

Thanks

Troy 

-- 
Troy Lamar Lee
Georgia Institute of Technology, Atlanta Georgia, 30332
uucp:	  ...!{decvax,hplabs,ncar,purdue,rutgers}!gatech!prism!gt7303b
Internet: gt7303b@prism.gatech.edu
From: dan@dunaad.co.uk (Dan Hunter)
Newsgroups: comp.sys.ibm.pc.games
Subject: Alone in the Dark-Is it any good?
Date: 11 Jan 93 17:43:42 GMT
Organization: Dunathad


Title just about says it all,I'm pretty new to the PC world and after
finishing Indy4 and Monkey2 fancied a bit of an arcade adventure so i
thought Alone in the Dark looked pretty good. Is it more arcade than
adventure? Will it work well on a 386 20?Is it good fun?and is it pretty
spooky like the magazines said?
Any reply would be great.
Thanks in advance
Dan


-- 
          DD      AAAAA   NN     N
          D  D   A     A  N N    N
          D   D  AAAAAAA  N  N   N
          D   D  A     A  N   N  N
Organisation: European Space Operation Centre (E.S.O.C)
Date: Thursday, 7 Jan 1993 13:16:01 CET
From: <SCEDWORK@ESOC.BITNET>
Newsgroups: comp.sys.ibm.pc.games
Subject: Indy IV Help !!!!!!!!!

Thanks all for the help in the sub !
Now I'm stuck again ( sorry ) .
I'm now in atlantis and have collected all items in the labyrinth and have no
beans left. After entering the labyrinth you only have one bean left but two
possibilities (usefull) for using that bean. Using the bean for the robot in
the cell where Sophia is keept gets rid of the guard and the second possibility
is using it at the double door were one of the heads fall down.
So at this stage we would need more beans and it must be possible to create
them (the lava could come quite handy in the case to my opinion)

So finally my question how do i make beans ....????????
  or is there an other way of opening the double door....????????

thanksinadvance       bye.
From: mkk9316@tamsun.tamu.edu (Mark Kuebeler)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: SVGA Air Warrior "Mini"-Review (LONG)
Date: 4 Jan 1993 18:08:28 -0600
Organization: Texas A&M University, College Station, TX
Distribution: na
NNTP-Posting-Host: tamsun.tamu.edu
Keywords: GEnie, flight simulator

In article <1993Jan4.205834.3742@cbnewsc.cb.att.com> opus@cbnewsc.cb.att.com (robin.g.kim) writes:
>

[...]

>The Air Warrior game on GEnie allows up to 50 people to dial in and fly
>against each other in WWII or Korean War era airplanes.  I believe WWI planes
>are also available, but rarely, if ever, used.  In both the European and

Very recently an Air Warrior squadron flew WW1 planes from the WW1 area
to the WW2 area and did quite a lot of damage.  The reason they were
able to get away with this is because WW2 aircraft cannot damage WW1
aircraft!  This was implemented a few years ago after some other Air
Warriors flew Me262's over to the WW1 area, which was more heavily used
at the time.  :)

[...]

>joystick sensitivity - allows you to setup roll and pitch sensitivity of your
>	joystick separately, including adjustment of the size of the dead zone
>	in which small joystick movements are ignored.  It is easy to create
>	a nonlinear response curve using the simple and intuitive interface
>	(bet you wish Falcon 3.0 had this for hi-fi flight, huh Dave? :^)

Watch out for a serious bug here!  The labels for the sensitivity scales
are reversed, so to adjust pitch sensitivity, you need to select the roll
sensitivity scale.  Easy way to see what's going on:  select one scale,
set the sensitivity to 0% for all stick deflections, then fly and note
which control axis doesn't respond to the joystick movement.

Newsgroups: comp.sys.ibm.pc.games
From: eam@ccadfa.cc.adfa.oz.au (Eric A Magnusson)
Subject: NEED CIV ADVANCES POSTSCRIPT CHART
Organization: Australian Defence Force Academy, Canberra, Australia
Date: Mon, 11 Jan 1993 00:05:37 GMT

Some time ago a neat postscript file that created
a diagram of all the connections of the technologies
in Civalization.  Does anyone know where I can get
that file.
Thanks in advance
Nigel.
From: x86baumstark@gw.wmich.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Wizardry 7:WHERE IS MASTER XHENG?
Date: 8 Jan 93 12:21:24 EST
Organization: Western Michigan University

	Well I finally got the holy work but I can't find master Xheng.  I
go to the land of dreams and explored every inch except the black door.  I go
through the black door and fall into darkness.  HOW DO YOU GET IN TOUCH WITH
MASTER XHENG?  Do I need the black sphere first?  I found a pipe and something
for the pipe but I can't seem to smoke it.  Do I need to smoke it.  Any help
would be appreciated.  This game is one stumbling block after another.

	Thanks in advance.

Newsgroups: comp.sys.ibm.pc.games
From: law40003@nusunix1.nus.sg (TAN YEW KEONG)
Subject: Re: Dune II problems
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Wed, 6 Jan 1993 08:03:02 GMT

Rich bouchard (bouchard@star.enet.dec.com) wrote:
: 
: I picked up Dune II and have run into two problems:
: 
: 1. I can't get any digitized sounds.  I have an original Sound Blaster
:    and 4MB of memory, and I know Dune is recognizing the extra memory.
:    I get music and simple sound affects, but nothing digitized.
:
Read the other posts - disable the cache, set all XMS memory, no EMS
needed, use Himem.sys not emm386.exe
 
: 2. Playing level 6 I reached a point where CHAOM stopped delivering
:    units - I would order and pay for them, and the countdown would tick
:    to 0, but nothing ever arrived.  So I built my own units, but the game
:    would only let me build a very few.  Being frustrated, I send them all
:    to certain death - and I *still* can't build any new units.  Thus I have
:    *no* units except for some spice harvesters, but can't build *anything* -
:    no units, no buildings, no CHAOM orders, nothing!  Makes the game
:    somewhat difficult!  
:

 Even if you destroy all your own units, the enemy will take advantage
of that and build additional units of its own. The game can only have
this certain total of buildings OR units, you and the computer combined.
CHOAM bastards won't tell you that the computer cannot control any more
units - they just take your money and don't deliver.
--

_________________________________________________________________________
Michael Tan Yew Keong | law40003@nusunix1.nus.sg | law40003@nusvm.nus.sg|
Final Year Law student - OH GOD, IT'S BEEN A HELLUVA LONG TIME!!!       |
________________________________________________________________________|