HDTenEightyP/NetNews huggingface dataset:
From: adax@katze.cosy.sbg.ac.at (Adi Dax)
Subject: SORRY !! (Quest II)
Organization: University of Salzburg / Austria
Date: Tue, 22 Dec 1992 09:27:08 GMT


After posting my -Quest II - Please test- sometimes (it was 3, I think) in  
the last week, I got some ummh... not very friendly PMs. I know, it was  
not a good idea to post it so often, so I will stop it now !

Here is the only one I could not reach via mail for a personal SORRY:

>Sorry to ruin your day, but there are no comments about your game here.
>The reason is - after seeing your post *SIX* times I decided that I was
>sufficiently annoyed that I would not download the d**n thing.  Give me
>a break!!!  Mention the game once or twice - that's fine!  But constantly
>demanding for people to send you comments is just going to get you
>*FLAMED*, not get you a positive response!!!!

>I KNOW that this is not the first negative response you have gotten!
>YOU ARE ANNOYING PEOPLE BY REPOSTING YOUR MESSAGE!
>Chill out already!!!

>Is that clear enough for you or do you need it spelled out a little 
>more???


I can say just one word: SORRY !


Merry Cristmas And A Happy New Year !

Sincerely,
adax@cosy.sbg.ac.at

Newsgroups: comp.sys.ibm.pc.games
From: frnk@cs1.bradley.edu (Paul Ondercin)
Subject: Re: AMAZON NEEDS HELP
Organization: Bradley University
Date:  1 Jan 93 23:44:44 GMT

   Look through all the cargo in the plane.

	 Frnk! :>
--
frnk@bucs1.bradley.edu, frnk@camelot.bradley.edu, am417@cleveland.freenet.Edu

   I was supprised to learn that many computer virus programs have copyright
notices embedded in them. Applied to a computer virus, what could the 
concept of a copyright possibly *mean?*

Newsgroups: comp.sys.ibm.pc.games
From: stevep@ims.com (Steve Poulsen)
Subject: Re: Wiz7: Two problems need help!
Reply-To: stevep@ims.com
Organization: Integrated Measurement Systems, Inc.
Date: Mon, 28 Dec 1992 15:59:46 GMT

In article <1992Dec26.070810.4746@ccds3.ntu.edu.tw>, r81187@cctwin.ee.ntu.edu.tw () writes:
|> I have played Wizardry VII for about two months, and now my progress is blocked
|> by two problems. Please help me!
|> 
|> 1: In Giant Mountains, there are four witches with four riddles. I don't know
|>    how to guess their names. Has anyone got a clue?
|> 
|> 2: In City of Sky, there is a space ship. How can I gain access to its interior? 

***** SPOILERS *****

























1) You need to find the Necromatic Helm to deal with the witches.  To
get the Helm, you have to deal with *SPOT* in the Giant's cave.  If
you wear the Helm in a 3x3 clearing after dark, you will see the
spirits of the witches.  If you found Al-bie, that's the spot.

2) The talk to the ship.  Tell it the name of the ship's owner.  You
must know the owner if you found the ship.

-Steve-

--
Steve Poulsen, Integrated Measurement Systems, Inc.  Beaverton, OR  USA
Voice: 503-626-7117   Fax: 503-644-6969   Fidonet: 1:105/31.6
INTERNET: stevep@ims.com   Compuserve: [70262,3115]
Newsgroups: comp.sys.ibm.pc.games
From: hting@eskimo.com (Harrison Ting)
Subject: Help!: Civilization Bug
Keywords: help, bug
Organization: -> ESKIMO NORTH (206) For-Ever <-
Distribution: na
Date: Thu, 31 Dec 1992 23:57:16 GMT


  I bought Civilization Master Edition yesterday and had a good time playing 
it until I was stuck by a bug today.  It happens when I click on the [change]
button in the city menu.  The military advisor box would open then the program
froze, but the mouse pointer can be still moved around.

I am running DOS5.0, Qemm 6.02, and Stacker 2.0.  The version of the game is
474.04 and is dated 7-21-92.  Any Help would be appreciated.

HT
hting@eskimo.com

-- 
*****************************************************************************
TTTTTTTTTTTT
     T
     T
Newsgroups: comp.sys.ibm.pc.games
From: marshall@NEBULA.SSD.LMSC.LOCKHEED.COM (Bob Marshall)
Subject: Re: Amon Ra: BUG or BAD JOKE?
Reply-To: marshall@NEBULA.SSD.LMSC.LOCKHEED.COM
Organization: LMSC, Sunnyvale, California
Date: Thu, 31 Dec 92 19:36:31 GMT

In article <1992Dec31.101709.14248@dmp.csiro.au>, lachlan@dmp.csiro.au (Lachlan Cranswick) writes:
>You might like to try the Lucas Film games like Monkey
>Island.  Unlike Sierra, they have a policy that
>games are supposed to be fun - not kill you at every
>possible point.  I was surprised with Monkey Island
>that even if you made a mistake, you didn't have to start
>over again.  I think there is only one way to die
>in Monkey Island and you have to try very hard.

Yes, if I remember correctly, very early in the game there is an exchange
with the pirates that goes like this :

Pirate : So, you want to be a pirate? What are your qualifications?
Guybrush : I can hold my breath for five minutes!

Later in the game he gets thrown into the ocean and is underwater. If
you don't get him out in five minutes he drowns! And that's the only
way to die in the game.

=============================================================================
Bob Marshall                     \\     "Women aren't as smart as they
Lockheed Missiles & Space Co.     \\     think they are; they think we
Sunnyvale, CA                      \\    men know a lot more than we
marshall@force.ssd.lmsc.lockheed.com\\   really do."
"I tell the truth 'cept when I lie"  \\     - Tim the Toolman
=============================================================================
From: bz556@cleveland.Freenet.Edu (Joshua E. Randall)
Newsgroups: comp.sys.ibm.pc.games
Subject: MISC:  Subgroup Creation - Some Statistics
Date: 22 Dec 1992 23:17:06 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: bz556@cleveland.Freenet.Edu (Joshua E. Randall)
NNTP-Posting-Host: slc10.ins.cwru.edu


To add some actual numbers to our speculation, I recently looked at the Top
100 for each of the last three Computer Game Review magazines (#102, #101,
and #100).  Granted, CGW is not UseNet, but I don't have the patience to
analyze over a thousands posts.  Besides, CGW already divides games into
several categories which are close to the ones we have been considering.

Their categories are:

Adventure (AD)
[Computer] Role Playing Games (RP)
[Flight] Simulations (SI)
Strategy (ST)
War Games (WG)
Action (AC)
Sports (SP)

And now, the numbers:

   | #102   #101   #100
---+-------------------
AD |   21     20     20
RP |   21     23     20
SI |   14     14     14
ST |   21     24     23
WG |   14     12     13
AC |   10     11     10
SP |    8      8      8

There is some overlap, most notably between ST and WG.  The only AD/RP
overlap is Hero's Quest, by the way.  Interestingly, CGW calls Lemmings an
Action game (I consider it more Strategy).

Anway, what does this all mean?  Well, obviously, AD and RP, together or
separately, deserve a group.  I think separately, as they are well enough
defined to be different, and many people like one but can't stand the other
(for example me <grin>).

SI is kind of small, but the games included in that rubric often take up a
lot of discussion (e.g. Falcon 3.0, Aces, Red Baron).  So it ought to get a
group.

WG is surprisingly big.  Combined with ST it is very big!  But then again,
my hunch is that these games will not have a huge number of postings.  So
perhaps they can all go in one group?

AC and SP are small, AC smaller than I had expected.  Maybe they would make
good categories for a .misc group?

Synthesizing all that, we have....

.announce
.advocacy
.flightsim (SI)
.strategy (WG and ST)
.adventure (AD)
.crpg (RP)
.misc (SP and AC)

Seven groups, two of which could split again later, one of which is
moderated and very low traffic, and one of which is mostly useless
(.advocacy - not to mention being low traffic to boot).  This does seem to
be a lot of groups.  The only way I can see to cut it down would be to
combine .adventure and .crpg, throw .strategy in .misc, and eliminate
.announce and .advocacy.  But then again that may be too minimalist.

Well, I look forward to the "poll" results later in January.  Hopefully if
we gather enough data beforehand, we can make a clean, well thought out
split which will satisfy many people, and allow for later "growth" (UseNet
seems to grow like some insiduous cancer <grin>).

One last comment:  I would suggest postponing any "fomal" stuff like a
Request for Discussion until late January, as many people are on vacation
(including the moderator of news.announce.newgroups).

-- 
Joshua E. Randall			bz556@cleveland.freenet.edu
Newsgroups: comp.sys.ibm.pc.games
From: marion@kean.ucs.mun.ca
Subject: help: BRIX 7-4-3
Organization: Memorial University. St.John's Nfld, Canada
Date: Sun, 3 Jan 1993 01:47:59 GMT

I need help on BRIX level 7-4-3.  I have been able to solve all other 
levels except this one (7-4-4 being the obvious exception since I 
can't get to it).  Has anyone else been able to solve this one?

Marion Matthews        marion@kean.ucs.mun.ca
Newsgroups: comp.sys.ibm.pc.games
From: paul@hp4at.eunet.co.at (Paul Gillingwater)
Subject: KQ6 -- optional endgames
Organization: EUnet EDV Dienstleistungs GmbH A-1010 Wien Austria
Date: Sun, 27 Dec 1992 11:07:16 GMT

I have finished KQ6, getting 93% of the mainline puzzles.  I'd like to
go back and solve some of the other ones.  For example, I took the
underworld route (this is predicated by losing the clothes while being
roasted by the druids).  Under the castle is a door that I can't seem to
open -- has anyone opened this successfully?  And what does that
four-letter word mean that's written on the paper in the box?  I've
guessed the name of the genie, and I got the correct lamp, but didn't
seem to need it, since I had the mint.  

My wife has been exploring the option with the clothes, and has problems
getting past the guards once she has found the nail.  She's found out
how to hide, but what then?  We seem to have found a bug when attempting
to hide in the closet, which corrupts some of the screen.

Any hints welcome!
-- 
Paul Gillingwater
Home system: paul@actrix.co.at (Waffle)
Newsgroups: comp.sys.ibm.pc.games
From: chrism@unipalm.co.uk (Chris Mann)
Subject: Re: Prince of Persia Level 12 Help!
Organization: Unipalm Ltd., 216 Cambridge Science Park, Cambridge CB4 4WA, UK
Date: Tue, 29 Dec 1992 14:25:55 GMT

matthias@nsr.hp.com (Matthias Kamm) writes:

>stephan.gross (sg@cbnewsh.cb.att.com) wrote:
>:   I just started level 12.  I climb the tower on the right,
>: dislodge the overhanging plates and climb to that level.
>: I'm stuck - I can't jump the gap to the right.
>:   Am I missing something?  Or is it just technique here?
>: 
>:
>You don't dislodge any plates.

This is true.  In fact you need those plates to run and jump on.

>You climb up as far as possible
>on the right tower, then take a running leap off to the left.

Then get on to the level with those plates on and use them for a 
couple of running jumps to the right where you'll find some "solid ground".
Then there's more climbing to do....

Best wishes

Chris Mann (chrism@unipalm.co.uk)
From: john@rathe.cs.umn.edu (John Dassow)
Newsgroups: comp.sys.ibm.pc.games
Subject: want Wing Commander cheat
Date: 24 Dec 92 04:18:22 GMT
Organization: Rathe, Inc.


   Does anyone know if there are any cheats for Wing Commander? I know there arecheats for WC2, but they don't work on WC. Please post any responses to this 
group.  Thanx.


										-John
From: lewis@oasys.dt.navy.mil (William Lewis)
Newsgroups: comp.sys.ibm.pc.games
Subject: NEED E ADRS for SOFTWARE TOOLWORKS/MINDSCAPE
Date: 30 Dec 92 13:39:30 GMT
Reply-To: lewis@oasys.dt.navy.mil (William Lewis)
Organization: Carderock Division, NSWC, Bethesda, MD

I'd like the Email Address to Software Toolworks,/Mindscape/Presage

See the earlier posting "Contraption Jack ...."  (should have been ZACK)

Thanks,

Bill (lewis@oasys.dt.navy.mil)
Newsgroups: comp.sys.ibm.pc.games
From: phil@dnbf01.bram.cdx.mot.com (Phil Longstaff)
Subject: How do I subscribe to FALCON 3.0 digest
Reply-To: phil@dnbf01.bram.cdx.mot.com (Phil Longstaff)
Organization: Motorola Codex, Mississauga, Ontario
Date: Mon, 21 Dec 1992 16:45:21 GMT

Subject says it all.

Phil
From: daily@a.cs.okstate.edu (DAILY STEPHEN RICH)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wing Commander I Joystick Fix
Date: 27 Dec 92 18:26:47 GMT
Organization: Oklahoma State University, Computer Science, Stillwater


Will somebody email me the location of the joystick patch for
Wing Commander I.  Thanks.
__
Steve         
daily@a.cs.okstate.edu
From: unity@mcl.ucsb.edu (Andrea Pessino)
Newsgroups: comp.sys.ibm.pc.games
Subject: Which sound card to buy?
Date: 24 Dec 92 00:22:43 GMT

Sorry if this is a FAQ, but...

I'm going to buy a sound card shortly and I'd like to have some
advice. What are the most "popular" sound cards available? I was
thinking to get either a SoundBlaster, a SoundBlaster Pro or a
AdLib Gold, which one is the most "compatible"?

Is the SoundBlaster Pro 100% compatible with the older SB? Why is
the AdLib Gold card twice the $$ when the specifications look very
similar to the SBPro?

Any help/suggestion/flame sincerely appreciated..


--
 Andrea Pessino // Kiwi Software, Inc. // unity@mcl.ucsb.edu
Newsgroups: comp.sys.ibm.pc.games
From: epwong@nyx.cs.du.edu (Elliott Wong)
Subject: Wiz 7: Help with Seas
Organization: University of Denver, Dept. of Math & Comp. Sci.
Date: Thu, 31 Dec 92 16:27:02 GMT


Minor Spoilers, so let's try one of these... (hope it works)
^L



	I have gotten the boat and have sailed south to the cluster of
Islands but don't know what to do there. I know that I can walk
through the walls on the smaller islands and I do have the crypt map
that hints at what I'm supposed to do. Help here would be greatly
appreciated. 

	Also, where is the Sea Monster located?

	Thanks.
Newsgroups: comp.sys.ibm.pc.games
Subject: *UPDATE FLASH!!!* Games for sale/TRADE
From: Tony Bruno <BRUNO@NDSUVM1.BITNET>
Date: Tue, 22 Dec 1992 19:33:52 CST
Organization: North Dakota Higher Education Computer Network

Oops.  My mailer belched while explaining my last TRADE, so
I had to repost anyway.  Just as well, because a buyer just
backed down. Thus, I have another game available!

1.  Stunt Island - $35.00 (just over a week old)

Soooo...the TRADE packages are altered as follows:

1.  F15III - Trade package as descibed in earlier message OR
             will trade STUNT ISLAND _and_ Gunship 2000 for
             F15III.

2.  Falcon3.0/OFT  -  Will trade STUNT ISLAND and one other
                      for THAT combo deal. :)

I'm also looking for -

Great Naval Battles of the North Atlantic - SSI

Task Force - 1942

Aces of the Pacific UPDATE DISK: 1946

Red Baron Mission Builder.

Mail me at bruno@vm1.nodak.edu/bruno@plains.nodak.edu/bruno@ndsuvm1

Tony


Newsgroups: comp.sys.ibm.pc.games
From: lashlepi@newton.ccs.tuns.ca (Phillip Lashley)
Subject: Eye of the Beholder i HELP!!
Date: Thu, 24 Dec 1992 10:54:55 GMT
Organization: Technical University of Nova Scotia, Halifax, N.S.
From: tedp@tekig5.pen.tek.com (Theodore C Padgett)
Newsgroups: comp.sys.ibm.pc.games
Subject: Space Quest 4
Summary: Stuck at the "Mall"
Keywords: Space Quest 4
Date: 2 Jan 93 00:50:09 GMT
Distribution: usa
Organization: Tektronix, Inc., Beaverton,  OR.



	I need help getting out of the mall in Space Quest 4.  We've time
ripped to SQ10 and we can't get out of the Galaxy Galleria.  Also how do we
get enough buckazoids to acquire the pocket pal terminal and connecting cables.
Do we need these items?
	We're (my son and me) are pretty thick so spoilers please NO hints.
Newsgroups: comp.sys.ibm.pc.games
From: ykim@cs.columbia.edu (Yong Su Kim)
Subject: T2029 cheat available?
Organization: Columbia University Department of Computer Science
Distribution: usa
Date: Sun, 3 Jan 1993 06:45:57 GMT


Is there such a thing?

How can I get it?
 
-- 
===============================================================================
Yong Su Kim, Class of 1993		|  Internet: yk4@cunixb.cc.columbia.edu
Columbia College, Columbia University   |        or  ykim@cs.columbia.edu
			
Newsgroups: comp.sys.ibm.pc.games
From: Andrew McCallum <andrewm@zooid.guild.org>
Subject: Re: Out Of This World
X-To: HEMPEL_J@KOSMOS.WCC.GOVT.
Organization: The Zoo of Ids
Date: Thu, 24 Dec 1992 19:24:00 GMT

From hempel_j@kosmos.wcc.govt.nz
>I'm stuck on level 2 of this game.  I can manage to get out of the cage and go
>hrough the locked door with the other prisoner, but can't find what do do after
>that.  Can anyone help?
>Also, I'm after a crack for this game if anyone has one.

    Go to the very bottom of the platform/elevator.  Walk to the left, and
before the next screen is displayed fire.  You'll hit a gard and powder him.
There's a button on the left wall.  Shoot it.  You'll notice that the power
cables are dead now.  Go up one level, and walk left.  On the bottom there
is a gard and three doors.  In front of you there is a wall.  Hold the fire
button down and it will turn into a big blue ball.  Let go and it will blow
away the door with a nifty sound effect.  The guard below hears this and
procedes to blow away the 3 doors in front of him.  Get out of that screen
before he does.

---
    .sig's are neat,                   | Andrew McCallum
    .sig's are fun,                     \ andrewm@zooid.guild.org
    .sig's tell where to flame someone.  |andrewm@terranet.cts.com
From: gryphon+@CMU.EDU (Robert W. Igo)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Do _NOT_ upload sf2 to ftp.ulowell.edu!!!
Date: 21 Dec 92 09:27:52 GMT
Article-I.D.: andrew.UfBVesy00VIKQ93uRc
Organization: Junior, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA

Excerpts from netnews.comp.sys.ibm.pc.games: 21-Dec-92 Do _NOT_ upload
sf2 to ftp... Brian 'Doc' O'Neill@cs.u (466)

> Please people, do not continue uploading any of the sf2 files to
> ftp.ulowell.edu. I am not accepting them. Until I get something from CAPCOM
> saying it is OK for it to be distributed, it will not be allowed on
> ftp.ulowell.edu.

What has Capcom said about it, or when do you expect a reply from them?



[********************************* Bob Igo ********************************]
"I'm very dangerous when I don't know what I'm doing..."
                                    --Tom Baker as Dr. Who
[***************************** gryphon+@cmu.edu ***************************]
Newsgroups: comp.sys.ibm.pc.games
From: markp@microsoft.com (Mark Pennington)
Subject: Re: Comments on Sierra Network
Date: 22 Dec 92 16:25:13 GMT
Organization: Somewhere in time and space

I'd love to hear more about Yseribus.  I've really enjoyed playing
so far, fastly superior to any other multi-player RPG anywhere.
As to the pricing, I'm just paying $4.00 a month extra for it.
Of course, I just joined so maybe they'll hit me with a proce increase
later...

In any case, are there any interesting bits of information you could 
share?  (you being the net in general).  I'm just a lowly 6th level
troll barbarian who dies frequently.  
Any of the bugs you mentioned that work to the players advantage?

Thanks,
Mark

-- 
Commit Random Kindness and Senseless Acts of Beauty
From: kbw@po.CWRU.Edu (Kevin B. Williams)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Star Control 2 Ship editor
Date: 3 Jan 1993 23:27:33 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: kbw@po.CWRU.Edu (Kevin B. Williams)
NNTP-Posting-Host: slc12.ins.cwru.edu


In a previous article, ortelio@romulus.rutgers.edu (Fred Ortelio) says:

>ortelio@romulus.rutgers.edu (Fred Ortelio) writes:
>
>>or another site like the ftp.uwp.edu /incoming directory...thanks!
>actually it should read the /pub/incoming/romulus directory, or
>one of its subdirs...
>>				Fred
>>ortelio@remus.rutgers.edu
>
Be careful!  I ran the ship editor and it destroyed my super meelee...

Kevdog 
Newsgroups: comp.sys.ibm.pc.games
From: chrstie@ccu.umanitoba.ca (William John M. Christie)
Subject: Two player modem games?
Summary: Know of any?
Keywords: modem games
Organization: University of Manitoba, Winnipeg, Canada
Distribution: global
Date: Mon, 28 Dec 1992 03:19:15 GMT

Does anyone know of any two player modem games available?  I have Falcon
3.0 but have heard that 2400 baud isn't up to snuff to play this.  I have
heard F-29 Retaliator (?) is one that works well, anyone know who makes
this?  Otherwise does anyone know of any type (co-operative or opposing,
racing, fighting, flying etc.) for a 386 system (DX/33)?  Thanks for any
suggestions!

Will Christie
chrstie@ccu.UManitoba.CA
-- 
==========================================================================
  Any opinions expressed above are usually made with some thought which   
  is my own and is not intended to represent the University in any way.
==========================================================================
From: jwu@cs.ubc.ca (Joseph Wu)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Do _NOT_ upload sf2 to ftp.ulowell.edu!!!
Date: 22 Dec 1992 21:29:04 -0800
Organization: Computer Science, University of B.C., Vancouver, B.C., Canada
NNTP-Posting-Host: cascade.cs.ubc.ca

shadow@r-node.gts.org (Jay Chu) writes:

>>Brian 'Doc' O'Neill@cs.u (466)
>>> Please people, do not continue uploading any of the sf2 files to
>>> ftp.ulowell.edu. I am not accepting them. Until I get something from CAPCOM
>>> saying it is OK for it to be distributed, it will not be allowed on
>>> ftp.ulowell.edu.

>Hey, Brian, you are stupid.  Everyone except you knows that SF2IBM.ZIP and
>SF2NEW.ZIP are not commercial programs.  Oh well, can't feed a dead horse
>water.

Hey, Jay, you are stupider.  The point is that Street Fighter II is 
a trademarked game (or copyrighted, or whatever) by Capcom. Any copy of
of it (even if you program it yourself and call it the same thing) is
an infringement of that trademark/copyright. So this Korean guy, by 
programming this game himself, is *STILL* breaking the law because he
is passing this game off as "Street Fighter II" by Capcom. Even worse,
it is pretty obvious that he has somehow digitised the images from the
game and is using them for his game. If, as someone has already suggested,
he changed the name and the graphics and the names of the characters, he
would be perfectly fine. So clue in, Jay. Perhaps you could check the
organ bank or something and see if you can find a used brain...

-- 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Joseph Wu    <jwu@cs.ubc.ca>   | Witty quote is now back to the
Master's Candidate             |   drawing board due to squeamish
University of British Columbia |   readers. Any suggestions?
From: venaas@flipper.pvv.unit.no (Stig Venaas)
Newsgroups: comp.sys.ibm.pc.games
Subject: Where is the Clouds of Xeen (MM4) patch?
Date: 23 Dec 92 14:17:27 GMT
Organization: ProgramVareVerkstedet - UNIT

Do anyone know where I can find the patch for Clouds of Xeen?
It was in MSDOS_UPLOADS at wuarchive before, but now it's gone.

Stig
From: stasiak@tartarus.uwa.edu.au (Stanley Stasiak)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: wolfenstein 3d maps available?
Date: 24 Dec 1992 04:40:12 GMT
Organization: The University of Western Australia
NNTP-Posting-Host: tartarus.uwa.edu.au

graham@ug.cs.dal.ca (Michael Graham) writes:

>are maps for the 6 adventures available in any form anywhere?

>thanks

Mike, they ALL are in /pub/wolf3d ccu.umanitoba.ca 

Stanley.

stasiak@swanee.ee.uwa.oz.au
stasiak@tartarus.uwa.edu.au
From: jt3t+@andrew.cmu.edu (John Tan)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wiz 7 - Dane tower
Date: 29 Dec 92 06:53:59 GMT
Organization: Masters student, Industrial Administration, Carnegie Mellon, Pittsburgh, PA

Sorry, pls ignore the last request. My map was screwed up!