Newsgroups: alt.games.sf2
Subject: Re: Help needed beating HF's Blanka and Honda - w
From: chan4@husc11.harvard.edu (Derek Chan)
Date: 21 Jan 93 01:37:16 EST
Organization: Harvard University Science Center

In article <1993Jan20.225422.26019@hellgate.utah.edu> larsen@hellgate.utah.edu (Steve Larsen) writes:
>chan4@husc11.harvard.edu (Derek Chan) writes:
>: Heeeeelp!!!
>: 
>: I have so much trouble beating Honda with Ken, Ryu, or Sagat!!!!
>: Geeez.  It seems that Honda's buttafuco takes off so much damage.  What's
>: the strategy to attack him when he's vulnerable after it?  Sometimes I try
>: with Sagat, but I get hurt after my first block (high) when I try to 
>: sweep him.  Arrrrgh!  With Ken, sometimes I'm lucky and I can FB, DP him...
>: But he soesn't always jump in and if I DP too early, I'm dead....
>: 
>: 
>: ARRRRGH!
>: 
>: 
>: Geez.  And Blanka...
>: I have no problem beating him with Ken or Ryu.  But with Sagat, is there any
>: way to counter his $#&#^ ball?  If he does a fierce upward one, I can DP him out of it.  But when I'm really ahead, he just starts this B@llsh$t where he       
>: strats electrocuting from a jump and takes off energy slowly, then balls.
>: It's hard for me to react since if I DP too early, I'm dead...  Also, I find that I cannot DP Blanka out of an upward ball if he does it close to me, since
>: my DP is vulnerable at the start and his ball hits before I get fully into the
>: DP.
>: 
>: Help!!!!!
>
>  Yes, Honda is an ass on this one.  I have been playing the characters a lot
>lately, and can't beleive the speed increase on Ken's DP.  It is incredible.
>Even against the computer, I can usually do consecutive DP without getting
>hit (and usually hitting them).  It has really been improved.  I can tell
>you one real easy way to beat Honda with Ken.  When he is getting up, get
>close to him and do a jab DP.  He will try to torpedo or grab a lot of the
>time and just take it.  If he blocks, depending on how far away you get
>pushed, follow by a jab/strong DP.  This will almost always hit him, but
>if not, repeat.
>
>  Anyone else find Ken's DP incredible.  I think he is a LOT better now.
>He doesn't need to rely solely on landing that super combo to win, he
>can win with other strategies as well.  It seems that his DP is much
>faster starting out.  This make for an even more deadly FB,Fb,DP 
>trap.  Try it.
>
>Steve

Heh, heh.  I like going against computer Ryu and nailing him with the flying
fierce, crouching roundhouse, medium fireball, then fierce dragon punch.
If you do it right, you nail Ryu as he throws another fireball.  (The last two 
moves are buffered into the previous for each)

I think they made Honda too bad on this one.  I find that when I beat Honda with
Ken, it's by a lot, and when I lose, it's by a lot.  Geez.  Honda actually does
that jump where you bock and then he throws, followed by the hand thingy.  Then
you realize you have 1/4 of your energy left....

-- 
Derek V. Chan                 | Harvard University    | chan4@husc.harvard.edu
Biochemistry & Molecular Bio. | Junior - Class of '94 | ========================
====================== Yale WHO?  Don't they make locks? =======================
  "You wouldn't be here if you already knew everything. . ." - Organic Chem. TF