HDTenEightyP/NetNews huggingface dataset:
From: bise@girtab.usc.edu (Daniel W. Bise)
Newsgroups: rec.games.misc
Subject: Re: U7: A Bug Already? Say it ain't so!
Date: 17 Apr 1992 12:12:39 -0700
Organization: University of Southern California, Los Angeles, CA
Distribution: usa
NNTP-Posting-Host: girtab.usc.edu
Keywords: ultima7 u7 uvii vii ultima

In article <65594@apple.Apple.COM> warren@apple.com (Chris Warren) writes:
>> Ok, bug time! When selecting "Journey Onward" and after watching
>> the undulating red screen while the game loads, the palette of
>> the loaded game is entirely red!
>
>I had this bug too :`(

Ack! Terrible! I discovered this within the first hour of play. How can
Origin justify their exlusive use of in-house beta testers when this is
clearly one of their biggest weaknesses?

>Start a new game and then load a saved game and that should fix it.

Yep. Kludge city. I also tried Alt-X'ing while looking at the red
palette and the Yes/No dialog box popping up suddenly snapped the
palette back into 256 colors. Grrr.

>This business where it tries to restore its state rather than 
>letting you load a saved games seems kinda fishy.

I'd like to have a menu of saved games come up after choosing
"Journey Onward", but perhaps the game will do this later with
additional saved games. (I only have one right now).

>had the game lock up a few times and most of the times it screwed up
>this saved state.

Fun, fun, fun this bleeding edge computing, eh? Methinks there's a
bit too much VooDoo in this one. :-)

.-------------------------------------------------------------------------.
| Daniel W. Bise		        "My life must be a beta version!" |
| USC School of Architecture                          bise@girtab.usc.edu |
| Sysop, PATCHBAY BBS (818)441-3965             71601.1752@compuserve.com |
| HST/V.32 - Wildcat 3, Tomcat EMail, Win3/Fonts, PC Soundcards, Graphics |
`-------------------------------------------------------------------------'
From: dbrandt@ccwf.cc.utexas.edu (David Brandt)
Newsgroups: rec.games.misc
Subject: Re: Global Conquest
Date: 8 Apr 92 22:04:18 GMT
Reply-To: dbrandt@ccwf.cc.utexas.edu (David Brandt)

I would be interested in hearing a review of this game.
Would some kind soul post one?

Thanks
Dave
dbrandt@cs.utexas.edu
From: djdobson@phoenix.Princeton.EDU (Daniel J. Dobson)
Newsgroups: rec.games.misc
Subject: Re: Classic Adventure
Date: 14 Apr 92 15:52:28 GMT
Organization: Princeton University
Originator: news@ernie.Princeton.EDU

In article <1992Apr12.163020.4147@iscnvx.lmsc.lockheed.com> marshall@force.ssd.lmsc.lockheed.com writes:
>In article <703008195.F00002@mintir.fidonet.org>, Neal.Feldman@f605.n105.z1.fidonet.org (Neal Feldman) writes:
>>Now, does anyone have any knowledge of the 750 point classic adventure
>>version ???  Last I played it was on the Yale DEC20 in 1979 or so...  Would
>>love to get it for the PC since I never finished it.
>
>Hmmm, I know the original version was 350 points and then it was expanded
>to a 550 point version. I've never heard of a 750 point version. You can
>get the 550 point version via anonymous ftp from msdos.archive.umich.edu
>(or is it msdos.archives.umich.edu?). Look in /msdos/games/adv.arc. Also
>you may be interested in the Unnkulian adventure games, which are very 
>much like the classic adventure games. Look in /msdos/games/textadv. Also
>look for dunjin.zip in that directory; it's a very good text adventure
>game, too.

If you are referring to Colossal Cave, complete with knife-throwing
dwarves, "xyzzy", "plugh", etc, there is a version on many UNIX sites;
look in /usr/game.  However, the only version I know of for the PC is
called "Microsoft Adventure," for 350 points.  It came out in the late
seventies, ported by Gordon Letwin.  I have a copy of it; it boots its
own operating system, only allows two saved games, but otherwise is a
very fine game.  I would be most interested in a 750 point version for
PC if there is one.

Later,
Wolff

--
********************************************************************
*djdobson@princeton.edu OR (BITNET) djdobson@PUCC*  Disclaimer!?!  *
*   "If this is a consular ship, where is the    *  Hardly even    *
*                 Ambassador!?!"                 *     know 'er!   *
********************************************************************
From: ctmc@vela.acs.oakland.edu (MC CAFFREY TIMOTHY P)
Newsgroups: rec.games.misc
Subject: need a utility to break large files...
Date: 16 Apr 92 16:02:36 GMT
Followup-To: scooter@emunix.emich.edu
Distribution: rec.games.misc
Organization: Oakland University, Rochester MI.

Hi! I'm using a PC to download over the campus network
and I want to download large (> 720k) files, but the
PC has a DD drive! Can someone point me to a utility
that can break large files down into manageable pieces?
Even if it will only work on text files, I'd like to
know about it!

-thanks in advance!
tj
Newsgroups: rec.games.misc
From: write@eff.org (Glen Cox)
Subject: Re: MORE REVIEWERS WANTED!!  GET PUBLISHED!
Originator: write@eff.org
Organization: Electronic Frontier Foundation
Date: Thu, 2 Apr 1992 19:54:22 GMT

In article <1992Mar27.232048.26851@b11.ingr.com> ross@kaos.b23b.ingr.com writes:
>Hi all gamers.  As you may have read earlier, I'm still VERY
>interested in getting a few more reviewers for our
>publication.  It will be called GAME BYTES and we're going
>to have a terrific readership.  This is going to wake some
>software vendors up as well, not to mention some publishers.
>Well, I could really use a few more solid reviewers and I
>know there are many of you out there that could do the job.
>Please respond by email or phone (205)730-8907 if you're
>interested in getting this off the ground.  Looking forward
>to hearing from you.
>
>Ross Erickson
>Intergraph Corporation

Interesting, Mr. Erickson, but you fail to mention what your
pay rate for writers is.  (-:

glen
-- 
/== Glen E. Cox ==============================================================\
|  write@eff.org  | "The great enemy of clear language is insincerity."       |
|  GEnie: G.COX3  |                                --George Orwell            |
| DELPHI: MRWRITE |                                                           |
From: andrew@frip.WV.TEK.COM (Andrew Klossner)
Newsgroups: rec.games.misc
Subject: Another Underworld demo question
Date: 16 Apr 92 17:03:13 GMT
Reply-To: andrew@frip.wv.tek.com
Organization: Tektronix, Wilsonville, Oregon

I've explored everything in Underworld demo, but my map has a lot of
blank paper on the right-hand side.  Is there anything east of the room
with the levers?

There's an alcove south of a river, north of the human camp, but I
can't jump to anywhere near it.  How do you get to this alcove?

In the real game, what happens when you drop down the dry well in the
green goblin camp?  In the demo, You Lose.

(I can see I'm going to have to break down and buy the real game ...)

  -=- Andrew Klossner  (andrew@frip.wv.tek.com)
                       (uunet!tektronix!frip.WV.TEK!andrew)
Newsgroups: rec.games.misc
From: mchapin@cse.unl.edu (Mark Chapin)
Subject: Re: UW: Won't Install !#$?%!
Organization: University of Nebraska - Lincoln
Distribution: usa
Date: Fri, 10 Apr 1992 14:18:49 GMT

mchapin@cse.unl.edu (Mark Chapin) writes:

>I received Ultima Underworld yesterday.  I stuck in disk 1 and typed install.
>I answer all the questions and it starts the install.  It then asked for
>disk 2, so I put's in Mr. drive and push a key, and wolla, it keeps asking
>for disk 2.  So I think, maybe they labeled wrong at the factory, so I try
>the others.  SOS.  So I break the install program and go off looking.  All
>the disks were labeled right with the Volume labels.  So what the hay, I
>try it again. Same thing.  So I try all different configurations.  Nothing.
>So I copied all the files to my hardrive and tried to install it from there.
>This time I get an error 3: something about lha and an error message.  So
>I guess it might be a bad LHA. That's not it.  ARRGHGHH.  So finally I just
>unpack everything in the right directories and run it.  So that's great, 
>everything runs fine, except I don't get any sound from the old SB.  Is
>a file created that is SB specific, or does some code get changed in one of
>the files, or I destined to play without sound, voice and music?????
>Any help on the file structure would be helpful, email or otherwise.

I just got through speaking to an ORIGIN tech and he said that this a big
problem with a lot of people.  All that must be done to make the install
work is to boot from a blank floppy and run install.  They said they never
had the problem at ORIGIN, but many people are calling with the problem.
They also can't figure out what is wrong.  Go figure :-)

--
===============================================================================
Mark Chapin              mchapin@cse.unl.edu |            THIS SPACE
   If it isn't Kawasaki, it isn't Jetski!    |             FOR RENT
===============================================================================
From: s902114@minyos.xx.rmit.oz.au (Zen [Stuart Bishop])
Newsgroups: rec.games.misc
Subject: Re: Civilization question.
Date: 15 Apr 92 23:04:25 GMT
Organization: RMIT Computer Centre, Melbourne Australia.

omar@osf.org (Mark Marino) writes:

:)Civilization is a great game.  A mega-time-consuming great game at
:)that.  I have a couple of questions that don't seem to be addressed in
:)the manual.

:)1)  When you're looking at the city map, some squares in the center
:)    portion of the screen have red borders around them and are unable
:)    to produce any goods.  What's the story with these squares?

They are being used by another city for production.

:)2)  Is there any way to get rid of one of your own cities?  The manual says 
:)    that you can hit the escape key after hitting the build key, but what if
:)    you want to get rid of a city later in the game?

Try starving it to death. Make settlers. Turn all of the population into
entertainers or scientists or taxmen.

:)3)  I'm still a little hazy on what squares are under the cities
:)    "sphere of influence".  The manual sez something about the
:)    fact that the squares within two squares distance will produce goods 
:)    for the city,  but not on the squares that lie on  the diagonals. Yet
:)    when you look at the city map, squares on the diagonals are producing
:)    goods.  What gives?

            . . .
          . . . . .
          . . C . .
          . . . . .
            . . .


-- 

 _____                                                                
//  //    __                Two elephants fell off a cliff. Boom Boom.   //
   //    /  \   I\ I                                                    //
  //    (--     I \I  alias            for a good time call            //
 //      \__/   I  I  Stuart Bishop     s902114@minyos.xx.rmit.oz.au  //
((___________________________________________________________________//
                  This Student's Views, Not My Uni's
Newsgroups: rec.games.misc
From: tomk@animal.er.bell.ca (Tom Kanary)
Subject: POD (Request for Hints)
Organization: CER, Bell Canada
Date: Tue, 7 Apr 1992 04:59:58 GMT

I am in Bane's domain and have destroyed the iron wall. Now
I am asked about who will get the ring, the horn, and the talisman.
Have I missed a clue as to who to give them to or is it trial and error.
I have a fighter, a cleric, a mage, a hunter/mage, thief, and a paladin.

It is very annoying because the game ask the question every step.

-- 
Tom Kanary 					(416) 353-1284
Engineering & Research, Bell Canada		tomk@stam.qe.bell.ca
393 University Ave., Toronto, Ont, M5G-1W9	censor!bert!tomk			

Newsgroups: rec.games.misc
From: lamg@fraser.sfu.ca (Kin Lam)
Subject: Re: UW finished/review/observations
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Fri, 10 Apr 1992 10:31:27 GMT

spielman@pender.ee.upenn.edu (Terence P. Spielman) writes:

>1)  What is the use of the lump of gold/the blue mineral.  I got them

I gave the lump of gold to Goldthrist and he liked it very much, and gave me
a jeweled axe in return.

>3)  Does anyone ever tell you to use the flute to get the cup?  I
>figured it out out of frustration, but I don't remember ever being told
>to use it.

the guy who teaches you the song mentions that if you play the song at a
"right place", wonderful things will happen.  So, since what you are looking
for is the "Cup of Wonder"...
Also, when you chant the three-part mantra at the shrine, it will tell you
where to look for the cup.

>I got a question....
>What is the story behind the three part mantra which will bring you an
>object of power?  i.e.  What are the 3 parts?  Where did you find them out?
>Maybe I'll go try VerAmoCor-wasn't that from one one of the Ultimas?

use blocks of incenses with a torch, and you will have three dreams.  In each
dream there is an image of a cup with two letters written on it.  (i.e. six
characters in total)  Those are the three parts of the mantra which will tell
you where to look for the cup.  The three parts need to be somewhat rearranged.

I myself haven't finished the game yet.  I have been using some disk cache with
the game and at some point I found that my inventory has messed up.  I would
have an extra Sword of Justice appearing in one of my bags from nowhere.  The
worst thing is, my Taper disappeared!!!  I have already finished most of the
game and have a level 16 character, all the runestones save the CORP stone,
and all of the tailsmans except the Ring of Humility.  (BTW, where is it??)
Now seems that I have to start from scratch.  I just can't take the thought.

p.s. where is the CORP stone??  I want to cast Vas Cal Corp!!! (hehe)

Newsgroups: rec.games.misc
From: kdontas@gmuvax2.gmu.edu (Kejitan Dontas)
Subject: Re: EOB II help
Organization: George Mason University, Fairfax, Va.
Date: Mon, 6 Apr 1992 17:20:02 GMT

In article <1730008@hp-vcd.vcd.hp.com> damon@hp-vcd.vcd.hp.com (Damon Schaefer) writes:
>"Items of greed are what I need.
>One for each year and one less to fear."
>
>What does this mouth want?  I have tried feeding it everything
>that I have but still can't get past this one...
>
>HELP!
>.

/* SPOILERS */


	As I recall, there is a secret room to the south which contains
a wall niche, and a message about not being greedy. When you put items
in the niche, they become rocks. These are the items of greed. Continue
feeding the mouth with rocks, making more if you need them, until it
closes. It may require 6 rocks, one for each party member, but I don't
remember.

			CAGE


Newsgroups: rec.games.misc
From: primus@netcom.com (Robert keng)
Subject: Re: UW: Lurkers and BUG comments
Date: Mon, 13 Apr 92 07:53:03 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 


			Same things happened to me, as well as some other
bugs (Ultima Underworld). One time, when I restored my game, i found out
that some things in my inventory was missing (i.i. gold crown, rubys). Thank
god that nothing that was of any importance disappeared... Also, one time,
I found a breast plate on a little isle on level 3, and I marked it down on
my map and decided to come back later for it. I left a long sword with the
breast plate. When I came back for it, it disappeared, along with the breastplate, so I assumed that maybe it was washed away... I don't know....

			Then something really strange happened: I couldn't 
open or use anything in my pouches or bags or anything in my inventory. And
worse yet, I couldn't go into combat mode, and at the time I had ranned into
fire elemental, which lay waste to my character. I resetted my machine after that, and everything was well again........ Kind of make you wonder, doesn't it?


primus
primus@netcom.com
From: cjm@naucse.cse.nau.edu (Xanthar Killer)
Newsgroups: rec.games.misc
Subject: Help on EOB 1 (Special Quests for Level 12 & X)
Keywords: Xanthar
Date: 13 Apr 92 23:16:04 GMT
Followup-To: rec.games.misc,poster
Organization: Northern Arizona University, Flagstaff AZ


I know that this is an "OLD" game, but I am still playing it, and
I'd like a couple questions answered.

I have finished the game several times, but I need help on finding
the Level 12 special quest, and the X special quest.

SPOILER ALERT!!


Are you sure you want to read this SPOILER?



I know that one of the two is to push Xanthar back into his spike
trap.  Which special quest is this?  What is the other special
quest?  How do I keep my experience points for killing him?
Did any of you find him relativly easy to kill if you use weapons
and spells against him?  (I did, and not even with an edited party
either, a legit party killed him halfway down the hall 4 out of 5
times if I use weapons and spells)

Thanks,
Chris

Christopher J. McConnell  --  Computer Science and Engineering 
                              Graduate of Northern Arizona University  
INTERNET: cjm@naucse.cse.nau.edu  BITNET: cjm@naucse.bitnet
Xref: sparky rec.games.misc:11999 comp.sys.mac.games:4763
From: nupairoj@snapper.cps.msu.edu (Natawut Nupairoj)
Newsgroups: rec.games.misc
Subject: Re: Civilisation and Trade
Keywords: Black and white
Date: 6 Apr 92 18:26:22 GMT
Organization: Dept. of Computer Science, Michigan State University

The easiest way to get rid of the corruption is to build a courthouse.
Otherwise, you can change your government to be democracy.

Natawut.
Newsgroups: rec.games.misc
From: willday@ux1.cso.uiuc.edu (The Eye of Fatima)
Subject: UW: level 2's gold mines?
Organization: University of Illinois at Urbana-Champaign
Date: Sat, 11 Apr 1992 17:33:41 GMT

Has anyone been able to get any gold from the dwarf mines on level
two?  Hewstone (or was it Shak) said to try in the northern part of
the mines to dig gold.  I assume I would do this with one of the
two thousand rock hammers I've found.  But I've tried to 'use' the
rock hammer on every gold-strained wall in the mine, north and
south, and it never seems to do anything.  When I try it on an
object like, say, a shrine I'm told "it seems to have no effect"
whereas it doesn't say ANYTHING when I try on the mine walls.
However, I've also noticed that when I use it on boulders it
doesn't say anything, either, but just splits them up for you.  

Does the rock hammer have any effect, and it's just not telling me?
Do I have to just use and use and use until something happens?  It
would be very disappointing if the gold could not actually be
mined, but I'm beginning to think that's the case.  But if so, why
have Hewstone mention it to us?  Has anyone been able to do this?
I don't suppose there's a MINING skill I don't know about...

will

///////////////////////////////////////////////////////////////////////
|\\\\              /////\\ "The irony of the   ||      _   ___        |
|    William A. Day      \\  universe has not  ||    ___\   | angerine|
|willday@ux1.cso.uiuc.edu.\\  escaped me."     ||   \\|_|o   __       |
|wad41076@uxa.cso.uiuc.edu.\\  _BattleTech:    ||  /_\  \/   |_)ream  |
|   ^--@sumter.cso.uiuc.edu.\\   Blood Legacy_ || /                   |
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Newsgroups: rec.games.misc
From: sjs28257@uxa.cso.uiuc.edu (Steve Stelter)
Subject: Re: Ultima
Organization: University of Illinois at Urbana
Date: Wed, 8 Apr 1992 16:59:17 GMT

white@watsci.uwaterloo.ca (Brad White) writes:

>I would appreciate if someone could clarify this for me.  I understand that
>Ult 1-3 were a series that had to be played sequentially.  Same for 4-6.  
>	Can someone who has never played 1-6 start with Ult 7?  I have read
>that it is a whole new engine etc. and i want to try it out, but i have
>heard this is difficult if you dont know the history of the game.
>	Any help would be appreciated.

The Ultima series is more rewarding if you play the games in order, but
you are not required to do so.  In each game, there's always a setion of
the rulebook devoted to explaining the events of the previous games, so
you won't be in the dark if you start with Ultima VII.  Origin has 
generally been pretty good about making it easy for new players to step
into the Ultima series at any time with minimal disorientation.

                                        --Steve Stelter
                                         sjs28257@uxa.cso.uiuc.edu
From: dondaing@burn.Princeton.EDU (Donald D. Aingworth)
Newsgroups: rec.games.misc
Subject: Re: Lemmings Level Code help!
Date: 6 Apr 92 18:12:59 GMT
Organization: Princeton University
Originator: news@ernie.Princeton.EDU

I'd like them too, please.

Thanks in advance,
don.
From: frank@cs.yorku.ca (Frank Pikelner)
Newsgroups: rec.games.misc
Subject: Re: UW Help needed on level 3 **SPOILERS**
Keywords: uw
Date: 16 Apr 92 04:51:49 GMT
Article-I.D.: yetti.1192
Followup-To: frank@cs.yorku.ca
Distribution: world
Organization: York University, Dept. of Computer Science

In article <mblum.703226964@chaos.cs.brandeis.edu>, mblum@chaos.cs.brandeis.edu (Cerebus) writes:
|> I've been going all over level 3 looking for the blade to the Sword of
|> Justice--can someone point me in the right direction?? The book I
|> found with Ossikka's remains says search in the southeast, but there's
|> no hidden anything there that I can find!
|> 
|> Please respond via e-mail.
|> 
|> -- Matt

If the sword is a broad sword, I found one in a secret place on level 3 near
where the bandits are. Have a look there.

-- 

--------------------------------------------------------------------------
  ---  --- 	Frank Pikelner
  \    \  \	Technical Assistant
   \-   \--	York University (Toronto, Canada)
    \    \	Internet: frank@cs.yorku.ca
--------------------------------------------------------------------------
From: 3px@mace.cc.purdue.edu (Lisa Michelle Purvis)
Newsgroups: rec.games.misc
Subject: Strike Commander--When?
Date: 9 Apr 92 18:59:09 GMT
Article-I.D.: mentor.44634
Distribution: na

I was just curious if anyone out there knows anything about
the release date of Strike Commander.  I had heard that it was
March 15.  Anyone know?

Thanks!!

--Lisa Purvis
  3px@mace.cc.purdue.edu
Organization: Penn State University
Date: Monday, 13 Apr 1992 13:35:07 EDT
From: MARK RAUGHT <MAR116@psuvm.psu.edu>
Newsgroups: rec.games.misc
Subject: Re: Heroes Quest 1 **SPOILERS**

In article <7435@brchh104.bnr.ca>, karlon@brchh572.bnr.ca (Karlon West) says:

>The blue frost giant wants some fruit.

>        1) Is it the fruit in Erana's Peace?
>        2) If so, how do I get it?

No it's the apples from the town.
I'm not sure how many but I think you need either 30 or 50.

>        3) I am a thief, need a small hint on how to get into
>           the Brigand's Hideout.

you have to build yourself up a great deal, then look for a secret entrance.
Once you think you've found it MAKE SURE YOU SAVE YOUR GAME!!! the guardian of
the passage is very tough and you can't use the escape command.

>From    Steve Sroczynski (sro@bnr.ca)
>SentBy  Karlon West      (karlon@bnr.ca)

Flash
(Mark A-J. Raught)
From: uzun@crash.cts.com (Roger Uzun)
Newsgroups: rec.games.misc
Subject: POD Potion to weaken Moanders Heart
Date: 13 Apr 92 16:41:28 GMT
Article-I.D.: crash.1992Apr13.164128.12822
Organization: Crash TimeSharing, El Cajon, CA

Where can one find the potion which will weaken Moanders Heart?>
Also as a side note, apparently Moander fell in a battle with
an army of elves, is it/he/she dead, or in suspension or what?
Seems if its corpse is in its own dimension, that may be it is dead,
but since it's heart is still beating apparently, maybe it is just
in stasis?

-Roger
From: jburke@wsuaix.csc.wsu.edu (John Burke)
Newsgroups: rec.games.misc
Subject: Gateway and MT-32
Date: 6 Apr 92 18:02:00 GMT
Organization: Washington State University
Originator: jburke@wsuaix.csc.wsu.edu

Does anyone else out there have a Gateway 2000 486/33C and an ROLAND MT-32
MIDI sound module?  I am just wondering if it is a problem with the machine,
or with Wing Commander II.  But I just cannot get it to run!  ARGH!

John BUrke