From: johnr@rowe.adsp.sub.org (John Rowe)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: New Real 3D?
Date: 7 Jan 93 06:18:47 GMT
Organization: John Rowe 3D Graphics & Animation
X-NewsSoftware: Amiga GRn V1.29 4/25/92 (Beta) by Mike Schwartz

In article <1hpm8aINNsuc@crcnis1.unl.edu> bberg@unlinfo.unl.edu (bruce berg) writes:
>Does anyone have any information on this new release of Real 3D...

The major features for Real 3D Version 2.0 include:

    -Fully  integrated  editor  and  renderer taking full advantages of
      multi-tasking
    -User customizable editor
    -Open architecture for expandability
    -Savable macros, which can be bound to keys or user defined icons
    -Undo with unlimited user definable depth

    -Hierarchical object construction
    -CSG (Constructive Solid Geometry) modeling
    -Boolean operations
    -Quadric surfaces
    -Polygonal surfaces
    -B-splines
    -Large collection of creation tools for constructing complex shapes
      by combining primitives.
    -Comprehensive   set  of  free  form  surface  construction  tools
      including  co-planar  and  orthogonal  sweeps, swinging, rotation,
      cross-sectional building etc.
    -`Landscape' and `Tree' fractal generators
    -All necessary linear transformations are included
    -Nearly one hundred non-linear free-form deformations available
    -Comprehensive  set  of direct curve and surface manipulation tools
      through control and knot points

    -Unlimited number of texture/material descriptions per object
    -Transparency with physically correct refractions
    -Texture mapping
        -Color mapping
        -Bump mapping
        -Environment mapping
        -Shadow mapping
        -Reflection mapping
        -Clip mapping
        -Transparency mapping
        -Brilliance mapping
        -Mapping through user defined formulas
    -Fogs
    -Blurred reflections & refraction
    -Procedural  material/texture properties which can be customized by
      user definable formulas and programs
    -Infinite number of light sources
    -`Sun-glow', `atmosphere' and other non-homogeneous material
      effects.

    -Highly optimised ray tracing
    -Soft shadows
    -Depth of field
    -Motion blur
    -9 level anti-aliasing uses adaptive over-sampling

    -Revolutionary  animation  system  based  on the object-orientation
      theory includes:
        -Morphing/key-framing of objects and materials
        -Particle animations
        -Inverse kinematic modifications
        -Skeletonal modeling
        -Magnetism
        -Procedural animations
        -Allows all transformations and free form deformations to be
          animated

    -RPL, afully featured programming language is used for:
        -Expanding the program features and user interface
        -Describing macros
        -Scene description
        -Defining behavior for particles
        -Procedural texture and material handlers
        -Interactive object creation and manipulation etc.
    -Fully customizable object and material data structures using tags

    -Animatated background images
    - `Matte' objects for combining ray traced scenes with backgrounds
    -Well  defined  protocol  to  output  devices  allows, for example,
      graphics  hardware  manufactures  to write the software needed for
      using their products with Real 3D.
    -Field rendering
    -Alpha-channel support
    -Autocad DXF import

If anyone is interested, I have a 15k file which describes the features in
more depth.  I thought it best not to include it in this post, as perhaps
not everyone in the world would appreciate an 18k news item in
comp.sys.amiga.graphics... ;-)

Please Email me if anyone wants further info or, if you have access to past
posts to the Imagine Mailing List, check out a number of posts on this
subject from Dec 3. 1992.

cheers!
--
   ____ John    ____       Australian Developer   FAX   +61 76 383867
  //      Rowe //               Christian         VOICE +61 76 324444
 // __        //--          Amiga Programmer, Renderer, 3-D Animator
//__//rafix  //__ffects   EMAIL johnr@cbmaus.au.so.commodore.com
         OR EMAIL rowe.adsp.sub.org!johnr@cbmvax.commodore.com
Newsgroups: comp.sys.amiga.graphics,comp.sys.amiga.misc