From: sgsimon@srv.PacBell.COM (Steve Simon)
Subject: HIGH SPEED switches (was Re: Williams' microswitches)
Keywords: HIGH SPEED maintenance fix repair
Organization: Pacific * Bell
Distribution: na
Date: Wed, 15 Apr 1992 18:08:52 GMT

Speaking of problems with switches in a HIGH SPEED game, mine has
had a strange problem since I got it.  I don't know if this is a
switch problem, but it may be.

When I run the red light, and the ball heads into the left hideout
for multiball, the machine will kick it back out to the flipper, just
as it does in normal non-lock play.  It does start multi-ball however!
This gives me the chance to play multi-ball with one ball in play and
the second sitting on the plunger (as soon as a playfield target is
hit, the machine starts multiball play mode, so the third ball is never
launched).  Or I can launch the second ball, and play 2-ball multi-ball.

I should mention that this happens about 70% of the time, the other 30%
the lock works normally.  I don't know if a switch problem could cause 
this, since the machine believes that the ball is locked (starts mball).
Also the ball is kicked out just as a normal hideout ball is, not as
part of the "where's the ball?" sequence.

Any suggestions as to what might cause this?  Or better yet, how I might
fix it?

BTW whenever my HS ejects a ball from either hideout it always fires the
solenoid twice.  The first one kicks the ball out, and then it fires again
(for good measure?).  Is this normal?

-Steve Simon
Newsgroups: rec.games.pinball
Subject: Re: Sounds
Summary: 
Expires: 
Followup-To: 
Distribution: na
Organization: Pacific * Bell
Keywords: 

Newsgroups: rec.games.pinball
Subject: HIGH SPEED switches (was Re: Williams' microswitches)
Summary: 
Expires: 
Followup-To: 
Distribution: na
Organization: Pacific * Bell
Keywords: HIGH SPEED maintenance fix repair

Speaking of problems with switches in a HIGH SPEED game, mine has
had a strange problem since I got it.  I don't know if this is a
switch problem, but it may be.

When I run the red light, and the ball heads into the left hideout
for multiball, the machine will kick it back out to the flipper, just
as it does in normal non-lock play.  It does start multi-ball however!
This gives me the chance to play multi-ball with one ball in play and
the second sitting on the plunger (as soon as a playfield target is
hit, the machine starts multiball play mode, so the third ball is never
launched).  Or I can launch the second ball, and play 2-ball multi-ball.

I should mention that this happens about 70% of the time, the other 30%
the lock works normally.  I don't know if a switch problem could cause 
this, since the machine believes that the ball is locked (starts mball).
Also the ball is kicked out just as a normal hideout ball is, not as
part of the "where's the ball?" sequence.

Any suggestions as to what might cause this?  Or better yet, how I might
fix it?


BTW whenever my HS ejects a ball from either hideout it always fires the
solenoid twice.  The first one kicks the ball out, and then it fires again
(for good measure?).  Is this normal?

-Steve Simon
Newsgroups: rec.games.pinball
Subject: HIGH SPEED switches (was Re: Williams' microswitches)
Summary: 
Expires: 
Followup-To: 
Distribution: na
Organization: Pacific * Bell
Keywords: HIGH SPEED maintenance fix repair

Speaking of problems with switches in a HIGH SPEED game, mine has
had a strange problem since I got it.  I don't know if this is a
switch problem, but it may be.

When I run the red light, and the ball heads into the left hideout
for multiball, the machine will kick it back out to the flipper, just
as it does in normal non-lock play.  It does start multi-ball however!
This gives me the chance to play multi-ball with one ball in play and
the second sitting on the plunger (as soon as a playfield target is
hit, the machine starts multiball play mode, so the third ball is never
launched).  Or I can launch the second ball, and play 2-ball multi-ball.

I should mention that this happens about 70% of the time, the other 30%
the lock works normally.  I don't know if a switch problem could cause 
this, since the machine believes that the ball is locked (starts mball).
Also the ball is kicked out just as a normal hideout ball is, not as
part of the "where's the ball?" sequence.

Any suggestions as to what might cause this?  Or better yet, how I might
fix it?

BTW whenever my HS ejects a ball from either hideout it always fires the
solenoid twice.  The first one kicks the ball out, and then it fires again
(for good measure?).  Is this normal?

-Steve Simon
Newsgroups: rec.games.pinball
Subject: HIGH SPEED switches (was Re: Williams' microswitches)
Summary: 
Expires: 
Followup-To: 
Distribution: na
Organization: Pacific * Bell
Keywords: HIGH SPEED maintenance fix repair

Speaking of problems with switches in a HIGH SPEED game, mine has
had a strange problem since I got it.  I don't know if this is a
switch problem, but it may be.

When I run the red light, and the ball heads into the left hideout
for multiball, the machine will kick it back out to the flipper, just
as it does in normal non-lock play.  It does start multi-ball however!
This gives me the chance to play multi-ball with one ball in play and
the second sitting on the plunger (as soon as a playfield target is
hit, the machine starts multiball play mode, so the third ball is never
launched).  Or I can launch the second ball, and play 2-ball multi-ball.

I should mention that this happens about 70% of the time, the other 30%
the lock works normally.  I don't know if a switch problem could cause 
this, since the machine believes that the ball is locked (starts mball).
Also the ball is kicked out just as a normal hideout ball is, not as
part of the "where's the ball?" sequence.

Any suggestions as to what might cause this?  Or better yet, how I might
fix it?

BTW whenever my HS ejects a ball from either hideout it always fires the
solenoid twice.  The first one kicks the ball out, and then it fires again
(for good measure?).  Is this normal?

-Steve Simon
-- 
--  Steve Simon                                  Pacific*Bell     --
--  sgsimon@pacbell.com                          San Ramon, Calif.--
--------------You can name your own salary here,--------------------
-----------------I call mine Billy.------(paraphrased from Ziggy)---
Newsgroups: rec.games.pinball