HDTenEightyP/NetNews huggingface dataset:
From: jrjohns@eos.ncsu.edu (JOHN RICHARD JOHNS)
Subject: Re: Wolf sequel coming soon!!!
Organization: North Carolina State University, Project Eos
Date: Tue, 28 Jul 1992 05:13:09 GMT

(Re: Is Wolf 1.2 real?)

You betcha!  There was a bug in 1.1 that caused the elevator to not work right,
among other things.

Also something about cancelling a contest they were going to run, since people
figured out the map formats and wrote mappers.  Apparently stuff was hidden
in the game that you could search for to finish a contest.  But, with the
mappers available, that sort of killed things...


-- 
____________________________________________________________________
|  No New Tiny Toons Episodes in 1993?!  | The Original UnOriginal |
| "You know whut?  That makes me...mad!" |     John R. Johns II    |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
From: luit1@wsinfo11.info.win.tue.nl (Wim Jansen)
Newsgroups: comp.sys.ibm.pc.games
Subject: M&M ]I[ HELP: Temple of the Slithercult.
Date: 31 Jul 92 07:26:02 GMT
Reply-To: luit1@info.win.tue.nl

Here we go again....

I'm inside the temple of the Slithercult, and a 'head' asks me something
like: 'Who sssendss you ?'. Before, I encountered a text on the wall
saying: 'Say the missing brother sends you'. Who is this missing brother ?
Is he really missing or did I just miss him :-) ?
Please help me out, for once I prefer spoilers....

Thanx in advance, Wim.

-- 
======================================================================
=         -- Another Key-bored Genius gets Mouse-trapped --          =
=        luit1@info.win.tue.nl ( in real life: W.M. Jansen )         =
======================================================================
Newsgroups: comp.sys.ibm.pc.games
From: csci16d7@cl2.cl.uh.edu (JAMES V.,SANG-IN)
Subject: AD&D GAMES FOR SALE
News-Software: VAX/VMS VNEWS 1.4-b1  
Reply-To: CSCI16D7@cl.uh.edu
Organization: University of Houston - Clear Lake
Date: Thu, 23 Jul 1992 06:35:00 GMT

I have 5 PC Games for sales. All games are in good condition, Original Box and 
Manual. Here is their list.

1. AD&D Eye Of Beholder I     --- $20  + Hints
2. AD&D Champion Of Krynn     --- $15  
3. AD&D Death Knight of Krynn --- $20  + Hints
4. Sargon IV (CHESS)          --- $17  
5. Battle Chess II (Chineese Chess)  --- $17

Buyers must pay $3 for shipping.

*******************************
***   csci16d7@cl.uh.edu    ***
*******************************

Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
From: walk@mrcnext.cso.uiuc.edu (Todd Walk)
Subject: Re: Adventure Construction Set
Organization: University of Illinois at Urbana
Date: Wed, 29 Jul 1992 20:39:04 GMT

mncmic02@uctvax.uct.ac.za writes:

>In article <Bs2D6G.KCI@news.cso.uiuc.edu>, walk@mrcnext.cso.uiuc.edu (Todd Walk) writes:
>> First of all, I've played both these games, and enjoyed them both.
>> 
>> Second, have you noticed their resemblence to Nethack?  You might want
>> to look up the thread about the problems with making a multiplayer nethack.
>> 
>> 
>> 					Todd Walk
>> 					walk@mrcnext.cso.uiuc.e

>What exactly *is* NETHACK? Where can I find it, and is it good?
>Thanks in advance, please e-mail me, cos I hardly ever read these 
>newsgroups...

followup to rec.games.hack


					Todd Walk
					walk@mrcnext.cso.uiuc.edu
From: stella@gandalf.rutgers.edu (Ricky Suave Stella)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Commander Keen 5 & 6, Jill 2&3
Date: 21 Jul 92 15:09:16 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

tmkk@uiuc.edu (Khan) writes:


>In article <1992Jul20.173807.9574@iplmail.orl.mmc.com> billr@iplmail.orl.mmc.com (Bill Richmond) writes:
>>
>>	Has anyone played Commander Keen 5 &/or 6

>I've played Keen 4 & 6. Judging from descriptions I'd read either in the
>Apogee catalog or the demo of Keen 6 I downloaded from somewhere, I was
>expecting Keen 6 to be BIG. Instead, it was about the same size as Keen
>4, and actually took me less time to complete than Keen 4 did. For these
>reasons, I was mildly disappointed, but $35 for the pair of them is
>worth it, IMHO.
`

Wait a second... you are talking about the demo of keen6. (I didn't even
know there was themo...)

But beign a demo (palyable, I gess) it should be a bit of the registred
version.

So anyboyd that bought keen 6....how is it???


-- 
------------------------------------------------------------------------------
 Ricardo Stella			Summer ONLY E-mail ----> rickys@hound.att.com
 Inbound Services		All Time E-mail -> stella@gandalf.rutgers.edu 
 HO 2B-603 - (908)949-3049      ...suave...	       AT&T Bell Laboratories
Newsgroups: comp.sys.ibm.pc.games
From: evw2@po.CWRU.Edu (Eric V. Wong)
Subject: Obvious question
Organization: Case Western Reserve University, Cleveland, Ohio, (USA)
Date: Thu, 23 Jul 92 23:51:59 GMT


Here is the obvious comparison which I have not seen 
addressed yet, though it may well have escaped my eyes.
 
Which is the more enjoyable game, SWOTL or AOTP?  In terms of
missions, being able to design your own, etc, also are there
going to be add-ons for AOTP?  Are the SWOTL add-ons worth 
the cost?
 
Thanks in advance.
-- 
evw2@po.cwru.edu  Case Western Reserve University
                  Department of Neurosciences
Newsgroups: comp.sys.ibm.pc.games
From: sullivan@msl475a.erim.org (Richard Sullivan)
Subject: FOR SALE: Prophecy of the Shadow
Organization: Environmental Research Institute of Michigan, Ann Arbor, Michigan
Distribution: na
Date: 28 Jul 92 11:58:12


I have a mint copy of SSI's Prophecy of the Shadow + hint book.  I'm
asking $45, I'll pay shipping.

Richard

--
From: jfk@siesoft.co.uk (Jack Knight)
Newsgroups: comp.sys.ibm.pc.games
Subject: Monkey Island 2
Date: 29 Jul 92 12:56:27 GMT
Reply-To: jfk@siesoft.co.uk
Distribution: eunet
Organization: Siemens Nixdorf Information Systems Ltd.

Has anyone got a walk through of this? I'd really appreciate one.

thanks,

Jack

Domain       jfk@siesoft.co.uk : UUCP ...!uknet!siesoft!jfk
Newsgroups: comp.sys.ibm.pc.games
From: masten@beta.lanl.gov (David A. Masten)
Subject: Re: Falcon 3.0 Bugs and patches
Organization: Los Alamos National Laboratory
Distribution: usa
Date: Thu, 23 Jul 1992 01:35:29 GMT

In article <dedmunds.711839450@sfu.ca> dedmunds@selkirk.sfu.ca (Darran Edward Edmundson) writes:
>>Oh yeh, about 12 meg of disk space.
>I've played Falcon 3.0 on a 25 MHz 386 but find it virtually unplayable.  For
>one thing, he doesn't have a coprocessor and so the high fidelity flight
>model is unavailable.  The frame rate is also quite low even with a 
>relatively low level of scenery detail - put 8 planes in the air and this
>problem is accentuated.
>
I do have a copro, but don't use the hifi flight model since it makes my
joystick control far to sensitive for my tastes.  Blink, and I execute a
roll, sneeze, and I perform 3 Immelmans follwed by a split-S.

>I wouldn't buy it if I didn't have at least a 25MHz 486 and a decent video
>card.  And patch D still has bugs!

I agree that there still are a few D bugs, but it doesn't seriously
interfere with gameplay.  I'm more interested in them fixing up various
aspects to make it more realistic and playable (contradiction in terms?)
than the few bugs.  The framerate is a little slow on my 386/33 with
high (not max) detail when near, say Las Vegas.  OTherwise its pretty
smooth.  I'd definitely say a 386/33 is plenty machine to play it on.
Newsgroups: comp.sys.ibm.pc.games
From: mayos@aix.rpi.edu (Stephen David Mayo)
Subject: Re: UW more worlds
Organization: Rensselaer Polytechnic Institute, Troy, NY
Date: Fri, 31 Jul 1992 03:46:51 GMT

 There will be a new underworld. in a conferance with blue sky on CIS, they said
that there will be a uw2 game around xmas. The plot is is post guarian type of
thing, where the leaders of britania are in LB's castle when something
happens. They didn't say much, but the guardian is involved and it will be a
recue type thing.
   Steve
From: reynolds@park.bu.edu (John Reynolds)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Robosport Anyone play it?
Date: 27 Jul 92 21:24:50 GMT
Organization: Boston University Center for Adaptive Systems
In-reply-to: mike@ftp.com's message of 27 Jul 92 19:04:07 GMT


Is this for the IBM?  A previous poster indicated that Maxis were
planning to make it possible to play Robosport over IBM and Mac.

Could you check to see if the IBM version can communicate with a Mac
version?  Thanks!  -John
Newsgroups: comp.sys.ibm.pc.games
From: mfleig@silver.ucs.indiana.edu (Mark W. Fleig)
Subject: Re: COMING SOON: New Wolf3d editors that work with all 6 episodes
Organization: Indiana University
Date: Wed, 22 Jul 1992 00:35:30 GMT

In article <rdippold.711756067@cancun> rdippold@cancun.qualcomm.com (Ron Dippold) writes:
>
>If your graphics sets have _any_ Apogee drawing in them at all,
>you're going to have a copyright violation.  Perhaps you could use an
>install program that adds your graphics to the Apogee graphics? 
>-- 

Okay. Now the hard part: How? I have a veritable boatload of gifs that
could be posted along with a simple text file explaining where
everything goes. Now add the new mapedit .def files and it's up to
everyone else to use wolfedit to piece it all together. (Sure would be
easier the other way.) Most of the walls and all guards will be
different, but I retained some of the original objects, so yes some
Apogee drawings exist. But if I don't claim to be the sole originator
of all graphics involved, how is it a copyright infringement? It's
simply a supplement like the WolfnPac set, isn't it? Nothing is being
gained or lost on either side.

How about a new addition to wolfedit and mapedit. A load/save level
option so levels can become like Red Flag missions for Falcon3. And for
wolfedit, a simple batch program that accepts a list of gif filenames
and stacks them in order. Sort of a compiler for the graphic set.


-- 
,----------------------------. "Therefore, make peace with your god, whatever
: Mark Fleig                  \  you conceive him to be. Hairy thunderer, or
: mfleig@silver.ucs.indiana.edu\  cosmic muffin. With all its hope and renewal,
`-------------------------------' the world continues to deteriorate. Give up."
From: davida@Bonnie.ICS.UCI.EDU
Subject: Railroad Tycoon
Newsgroups: comp.sys.ibm.pc.games
Date: 30 Jul 92 17:28:53 GMT


Since no one here has started a talk about this game, I'd like to
do so.

First, has anyone reached President of the US?
What did you do?  (I've gotten up to the level just beneath it....)

Second, does anyone know of any cheats for the program?  I've heard
rumors of making Grasshoppers go at 70 mph.

Third, does anyone have a crack for the game.  The excitement
of my day is train-matching......


---------------------------------------------------------------------------
David Andersen    |  "Of course I _get out enough_.....
                  |         just ask my computer scheduling program...."
---------------------------------------------------------------------------



Newsgroups: comp.sys.ibm.pc.games
From: bhv@areaplg2.corp.mot.com (Bronis Vidugiris)
Subject: Re: Battle Isle by Ubisoft
Organization: Motorola, CCR&D, CORP, Schaumburg, IL
Date: Thu, 30 Jul 1992 17:19:11 GMT

In article <154atgINNer9@cs.utexas.edu> russw@cs.utexas.edu (Russ Williams) writes:
)
)>And what about "The Perfect General" (or something like that...)?
)>Since I'm Advanced Squad Leader fanatic, I'd love to have a _really_
)>fancy wargame.
)
)I just got TPG a week ago.  It's pretty good, definitely better than
)Battle Isle (talk about damning with faint praise :-), but I'm a lot
)more impressed with The Lost Admiral.  Of course if you just want a
)land game instead of a naval game, you'll prefer TPG to TLA.

)I think TLA has much better replay value, though.  It can produce
)random maps and campaigns of several scenarios, which TPG cannot.
)The AI in TLA seemed a lot better too (one of the best I've seen).
)TPG's AI is sure better than Battle Isle, though, and pretty good.

I agree with you about TLA - but I don't agree about TPG.  The computer
intelligence in TPG was *really bad* - and there wasn't the counterbalancing
superiority of computer forces that there was in Battle Isle to make the
game interesting.

All in all, TLA is significantly better than the competition (IMO).

Newsgroups: comp.sys.ibm.pc.games
From: djs6015@ultb.isc.rit.edu (Don Smith)
Subject: Wanted: CRACK for OVERLORD (by Virgin Mastertronic)
Originator: djs6015@ultb
Reply-To: djs6015@ultb.rit.edu (Don Smith)
Organization: R.I.T.
Date: Fri, 24 Jul 1992 22:02:01 GMT

I just bought OVERLORD (by Virgin Mastertronic) recently and the
annoying copy protection is getting to me. Does anyone know of
a crack to defeat this?

Thanks in advance!

-- 
   | Don Smith     (yahweh)      |  Its a Satanic drug thing....     |
   |djs6015@ultb.isc.rit.edu     |    ....you wouldn't understand.   |
   |djs6015@ritvax.isc.rit.edu   |                                   |
   =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
From: ccoprdj@prism.gatech.EDU (Jorge Diaz)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re:  Help with Enchanter
Date: 28 Jul 92 18:30:32 GMT
Organization: Georgia Institute of Technology

In article <Bs34Kv.56y@news.udel.edu> moody@brahms.udel.edu (John David Moody) writes:

>The same also applies for the hammer room, but in this case you do NOT
>need to summon a creature.  Think about the hammer and what type of armor
>is needed to resist such a blow (like a hard shell).

Actually, that hard shell won't resist the hammer blow.  If the hammer
hits that poor ********, it's dead. :-)

>I hope these subtle hints help you, without giving away too much of the game.

I'm kinda curious about why Aaron doesn't have docs or anything else,
but hey, who am I to make accusations. :-)


-- 
Jorge Diaz                       | "You're outmanned, you're outgunned, you're
Georgia Institute of Technology  |      outequipped what else have you got?"
Office of Information Technology | "Guile."
ccoprdj@prism.gatech.edu         |      -- Riker and Worf   "Peak Performance"
Newsgroups: comp.sys.ibm.pc.games
From: cdwilde@hertz.waterloo.edu (Chris Wilde)
Subject: Harpoon -- Convergence Zone
Organization: University of Waterloo
Date: Fri, 24 Jul 1992 04:20:18 GMT

Thanks to Jim Hiebert and Andrew Tristan for directing me towards CZ.  When
I get back in January, I'll look it up.

Thanks,
cdwilde@sunee.waterloo.edu
From: minhd@tekig1.PEN.TEK.COM (Minh T Dinh)
Newsgroups: comp.sys.ibm.pc.games
Subject: Help w/ LSL2
Summary: Spoiler wanted for LSL2
Date: 23 Jul 92 18:39:07 GMT
Reply-To: minhd@tekig1.PEN.TEK.COM
Organization: Tekt


Need help with Leisure Suit Larry II!

Larry is on board of the cruise ship.  He got the bikini
top in the pool.    How can I get him to wear cloths
again?   I try to go everywhere!!!   

I get killed going back to the cabin___MAMA is there!

HELP! ARRGH!!

Thank!!
From: Mike_Quigley@mindlink.bc.ca (Mike Quigley)
Newsgroups: comp.sys.ibm.pc.games
Subject: #1WOLF12.ZIP
Date: 31 Jul 92 15:22:41 GMT
Organization: MIND LINK! - British Columbia, Canada
Distribution: world

Can someone tell me in 100 words or less (?) what is the difference between
this version of Wolf 3-D and previous issues of the game? About all I can see
is it has a different installation setup and has to be installed from a floppy
disk.

--
-----------------------------------------------------------------------------
"TV dinner by the pool -- I'm so glad I finished school." -- Frank Zappa
Newsgroups: comp.sys.ibm.pc.games
From: wan@elec.uq.oz.au (Alfred The "GREAT")
Subject: civ
Summary: CIV:Pollution problem solved
Keywords: civ
Organization: Prentice Centre, University of Queensland
Date: Wed, 29 Jul 1992 00:23:55 GMT



I am playing at the empiror level with seven civ. as the American in the earth mode for the last four weeks, at this stage with 250 million people in 115 cities.

Playing as the American, this would give me the whole North American continent to play with and after killing off the Aztec, i will have the Whole American cont. to myself.

After experimenting with several combination of tax rate with lux. rate, i have manage to overcome the problem of pollution created by over crowding.
At the monemt I have set my tax rate to 4 and lux. rate to 6, this leave no money for scientific research. This seem stopped the pollution from spreading.

Also after everything has been built in the city, I would start them to build palace in their own city, since the rate of completion is different, a palace will be built in differnet continent in each term.
This work out find since palace will decrease the corruption in each city, and overall the corruption over the whole world is decreased.
I left one city (London) to keep the game going, by keeping their city size to 1 ( by the mean of naval blockage) the game have reach the 400% mark. And i hope to get pass 450 by next week.

Would anyone have any other idea how to keep the future tech going without pollution?


	HAPPY PROGRAMMING!!!!!

Regards

Alfred
From: perry@Unify.Com (Perry Clarke)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: spouses (was : Re: Aces of the pacific, worth buying?)
Keywords: n
Date: 23 Jul 92 01:59:54 GMT
Distribution: na
Organization: Unify Corporation

bonney@esds.mdc.com (Greg Bonney) wrote:
>In article <1992Jul7.201436.2465@cas.org> tgc54@cas.org () writes:
>>>Now you've done it!  They are going to starve their families, sell
>>>the car, and take on 2nd mortgage just so they can play ATOP smoothly.
>>>But then again ATOP plays just fine on my 486-25SX w/4meg total.
>>
>>Come to think of it, my wife wasn't too happy about me spending all
>>that money just to play games either!!!!
>>
>>  Tom
>
>I know the feeling.  My wife says, "What practical use does it have?",
>and I say, "Why does it have to have a practical use?"  We have a deal
>worked out, though.  When I buy a game (or other toys - last week it
>was a sound blaster), she get's to buy something for herself.  Plus,
>she has no gripe with me selling stuff to by toys (as long as it's my
>stuff I'm selling).

The trick, ladies and gentlemen, is to get one's spouse more interested
in PC games than you are.  I found that SimCity and LARN (a PD game)
were excellent in this regard.  Any concerns about purchasing extra
memory were wiped away with an assurance that SimCity would run faster.

The downside is that it can be difficult to get near the machine to play
EOB or even run Lotus 1-2-3 ("to balance our checking account, damnit")
because it is busy recalculating year 3024 of Megapolis.

If this continues, the ultimate challenge, *WE NEED ANOTHER PC*, must be
risen to.  This is usually good for some constructive discussion :-)

--
Perry Clarke                   perry@unify.com                 (916) 928 6287
Unify Corporation, Sacramento, CA                   I speak only for Me, Inc.
Newsgroups: comp.sys.ibm.pc.games
From: dml7@navaho.uucp (25635-lee)
Subject: ********** AUTOMAP & AD&D SHADOW SORCERER FOR SALE **********
Reply-To: dml7@navaho.UUCP (25635-lee,danny)
Organization: Bellcore, Livingston, NJ
Date: Mon, 27 Jul 92 16:12:48 GMT

Unregistered.  Boxes and manuals included.  3-1/2 diskettes.
Super-duper-excellent condition.  In other words, brand new
condition for all practical purposes.

Automap ........................................... $30
Advanced Dungeons & Dragons Shadow Sorcerer ....... $10

Buyer pays shipping.

   /----------------------------------------------
  /   Danny   /   dml7@navaho.cc.bellcore.com   /
 /   Lee     /   dml@cunixb.cc.columbia.edu    /
----------------------------------------------/
From: fletcher@rtf.bt.co.uk (Catherine Fletcher)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: OOTW/Another World Start Solution
Date: 29 Jul 92 12:42:17 GMT
Organization: BT Customer Systems, Brighton, UK

int694l@lindblat.cc.monash.edu.au (PW Douglas) writes:
> To get past the tiger: SPOILER.
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> When you first meet the tiger, edge towards him slowly and as soon as he moves
[etc.]

But how can you run quickly when you have to stop and fight all those slugs?
-- 
 Catherine
 _____________________________________________________________________________

    "Anyone who calls a spade a spade should be compelled to use one"
    Oscar Wilde
 _____________________________________________________________________________
Newsgroups: comp.sys.ibm.pc.games
From: kak1@cypress31.cray.com (Kevin Kramer)
Subject: Question for Links 386 beta testers
Originator: kak1@cypress31
Organization: Cray Research, Inc.
Date: 24 Jul 92 08:46:24 CDT


What is the minimum platform to run Links 386 on?  I know that 
you need SVGA, but I was wondering how fast (or slow) it is
on various machines.  I have a 386dx @ 25 mhz and 2 MEG of RAM
(soon to be 4 meg)  How will it perform on my machine?  Also,
how much disk space is needed, I just installed Ultima 7, so
I don't have all that much left (just about 13 megs or so)

Kevin
Newsgroups: comp.sys.ibm.pc.games
From: evbrunk@vela.acs.oakland.edu (Midway Between)
Subject: Re: Sailing Game/Simulation
Summary: Sailing simulators found
Keywords: sailing
Organization: Oakland University, Rochester MI.
Date: Wed, 22 Jul 1992 07:53:50 GMT


Hello   I just recieved this from dregis@pldote.intel.com (~Regis)
	
He seems to be having pproblems posting and asked me to pass it along.




Midway Between



>Hello,
>   I've found two simulators, one of which is at best mediocre, the other
>   one is quite good.
>   
>   The first is shareware, "Americas Cup".  I'll grab it from home and
>   ftp/mail it to you if you're interested.  It's main problem is that
>   it doesn't compensate for CPU speed, so you gotta move real fast
>   (PC/XT or PC/AT-286 would probably by okay).  Graphics are CGA, top
>   view of boats (two player) with displays of boom angle and rudder.
>  
>   The second cost about $50 and is called Sail-TC.  It's quite complex,
>   allowing selection of sails, etc.  You can adjust about every aspect
>   of each sheet, has tell-tales, and displays windspeed, boatspeed,
>   relative wind, etc, etc, etc.  It also shows a tack(sp)-ing ladder
>   has wind shifts and more.  Graphics are pretty good, giving a nice
>   helms-view of the various sails; they are unfortunately in CGA (maybe
>   low-res EGA), but really not that bad!
>   
>   I read about it on CompuServe in the Sailing SIG, ordered it via mail.
>   I'll try and get more info from home tonight.  In the mean time, pls
>   forward this info to other interested parties (posting is broken on
>   our host).
>   
>   One last simulator that I read about but haven't seen.  I saw it in
>   a software catalog (a few years back).  Looked great, was not a Cup
>   race simulator but was more oriented toward recreational sailing
>   with coastlines with all the tidal and current doo-dads, weather
   variations, etc.  Cost, I recall, was about $60.  Haven't seen or>
   heard of it since.>
>
>Regards,
>  Dave Regis
>-------------------------------------------------------------------------
>Dave Regis (MS:FM3-43)           _____            dregis@pldote.intel.com
>1900 Prairie City Rd.              |                    Intel Corporation
>Folsom, CA 95630      -------______O______-------     PLDO Software Tools
Organization: Ministry of Education, Computer Center NETNEWS system V2.3
Date: Friday, 31 Jul 1992 20:15:41 EST
From: <PTYWANG@TWNMOE10.BITNET>
Newsgroups: comp.sys.ibm.pc.games
Subject:     KQ V. Help!

Hi! Can anyone there kindly tell me how to get a gold coin so to get
into the wagon to see Mme. Mushika.  And how to get into the temple
in the desert.  Thanx in advance.
                               Sincerely,
                               Philip    PTYWANG@TWNMOE10.BITNET
Xref: sparky comp.sys.ibm.pc.games:7121 comp.sys.amiga.games:10630 comp.sys.amiga.marketplace:6105