From: davereed@wam.umd.edu (Michael Robert Bromery)
Subject: Re: Lemmings II Demo Available For FTP
Organization: University of Maryland, College Park
Date: Wed, 11 Nov 1992 17:16:53 GMT


   Nope. Booting up in Pal mode didn't do the trick at all. I got the same
  guru during the disk loads after the DMA design logo came up. Now I got
  and A500 so that might have something to do with it, but otherwise I have
   absolutely NO real special hardware at all. I may have 2.04 roms but
  that doesn't count. I have 3 megs of memory but they are placed in the only
   way that an A500 can expand. Gee, nothing is special here, I have a
    harddrive but it didn't cause the problem, I just had to turn everything
   off and boot without my 2 megs of side expansion ram. Like I said, go 
   figure. There shouldn't be any reason why it should work on someone
   elses computer with the same configuration without diabling the ram.
   And if it wasn't for the time I had it, my system still would be under warrenty.
    But I'm pretty sure, if I got a copy of this direct from psygnosis, it
     would probably work just as well as the beast 3 demo did (in comparison 
      to the version of it I got ftp).
   At least I'm glad I got a switch on my ram board on the side to turn it
   off. I really hate having to pull things off my bus slot if you know
     what I mean. Not to let this worry anybody, if I know DMA design like
   I did before, I'm sure the actual lemmings 2 will be more than happy to
    detect the extra ram to utilize. We all got to have our quicker loads of
   lemmings music and extra animation. :)
   By the way, not only is this demo pretty cool, YOU'VE got to get WALKER.
    Man, this game has been the talk of the hall here in college park.
    I never had to really stand in line to use my own system until now.
    Well, ok, except for lemmings. Somehow there must be some magic in
    DMA.  Now what's good about Walker? Animation --- A plus.
       Graphics --- A plus. Relief of tension --- A big plus. 


       --- Ok ok, relief of tension is my own statistic. This game has 
    beaten all my other really good games in the department of releasing
    stress and tension. I bet that they wrote this game so that it will
   be realeased at the same time as lemmings 2. For example, you play
    Lemmings 2 until you start going stark raving mad and then you play
    Walker ( an extremely fun but violent game) to give you that sigh of
    relief. This game will save the hair strands that you are about to
    pull out after you miss a really hard level by 1 or 2 lemmings.

    Fun -- Well if you don't mind the violence, you'll have lots of fun.
    Control -- Now this is a sticky one. For me the control is very DMA
        DMA loves mice. After playing it for a small bit, I saw why.
         For some people, they might not like it, but the idea of using
      a joystick(one that you can sit on the table) for the movement of
    the walker and the mouse to aim for the walker was (in my book)
      awesome like another psygnosis game. Note the lovely looking head
   movements of the walker to turn to face exactly where your mouse 
   pointer is pointing (when possible). Oh! I forgot. Sound! I have to
     agree with the guys in the hall. The samples are very appropriate
   and fun to listen to. They add to the thrill of hearing the 
   machinery in you walking to hearing the blast of machine gun fire
   sorry -- gatling gun fire to the point that when you overheat, you
    just hear the gatling gun spin and not churn out lead. Just wait for
   the cooldown. Some of the sounds sound like sounds from the predator
    soundtrack, but still it adds to the enjoyment. Well, anyways
   that's my input on the psygnosis stuff to come. Ok, ok , I'm a bit
    of a psygnosis fan, but I have to give quality programming to them
   and the fact that a lot of the later stuff is getting to be more and
    more compatible with higher end machines make it even better.
       
     --- Mike
   Email: davereed@wam.umd.edu
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