From: nick@sunburn.uwaterloo.ca (Nick Fitzpatrick)
Subject: Diplomacy: EP Chapter 2 - Issue 293
Originator: nick@sunburn.uwaterloo.ca
Organization: University of Waterloo
Date: Wed, 16 Sep 1992 00:49:14 GMT

Issue #293 of Chapter Two of the Electronic Protocol 
By Nicholas Fitzpatrick (nick@sunburn.waterloo.edu)
September 15, 1992                      (1992 09 15)
Distributed via: rec.games.pbm rec.games.board bit.listserv.dipl-l
-------------------------------------------------------------
Electronic Protocol Games played on the Diplomacy Adjudicator
-------------------------------------------------------------

**** TABLE OF CONTENTS **** 
PART ONE - Opinions, Letters, and Editorials:
    Ad hoc Youngstown variant (duplex)    
    Longest judge games
    Letter from Danny Loeb
    Letter from Karl
    Letter from Mark Nelson    
    Minor judge upgrade
    PBEM magazine
PART TWO - Summary of all moderated games on the Judge:
    List of game openings
    List of EP games on the DA
    For more info about the Judge
    For more info about the Electronic Protocol
    For archives
    List of diplomacy adjudicators
    List of gamemasters
PART THREE - Report from the Battle Front
    Morat (Ultimate Shambles from judge@diku.dk) Endgame Report
    Eylau Endgame Report
    Normandy Endgame Report
    Fontenoy 1918 Statistics
    

***** PART ONE *****
*** AD HOC YOUNGSTOWN VARIANT (DUPLEX) ***
Well we have not had any new variants on the judge for a while, however
that has not stopped some creative players.  The Youngstown game 'duplex' was 
created a couple of months ago, and has 5 players, each playing 2 powers.
It is already up to Fall 1910!  The last 5 years have been played in less
than 30 days.  Two more games of this (sub?)-variant have been created, 
'dynamite' and 'dragon', both have just started.  It seems that the games
were created with the co-operation of Ken Lowe, who must fiddle around
a bit to set it up properly.  All of the games are 24 hr move no-press gunboats.

A question to the players in these games, how many centres are needed for
a win, and is it shared between the two powers, or does it have to be one?
Oh, and be discrete when you write me, there is a good chance that I am
participating in one of these games!

If there are any more players interested in this (sub?)-variant, give me
a shout.  If there is enough interest I will moderate a game.  (Which will make
it eligible for inclusion in EP Chapter 2).


*** LONGEST JUDGE GAMES ***
This piece was culled from the press in the game 'croatia' which I moderate.
Croatia is presently in 1913.

      > How nice! I always wanted to be in the longest enduring game on the
      > judge :-)

     What's the record?  
     We're already in the 13th year... longer than most that
     are currently running...  Nick - any idea how long is long?

Yeah, most games end about this point.  The longest standard game
in the Hall of Fame is an old game, whip, finishing in a 3-way draw in
1919.  (Summary is available from the judge).  The longest EP judge game
is the game sparrow, that was recently finished in 1918.  (E win, I think),
also of note is portnoy (1917).  The longest currently running game is
marengo, that has been stalled at S1914 all summer (its an ep game).
Other 1913 games include grossc and yellow (neither are ep).

However, I believe there was a game that finished in 1921, that has
not yet been added to the Hall of Fame (a really old judge game, about 1989,
the summary is not available)  I also must point out the longest ever judge
game, a Youngstown game, speed, that finished in 1922. (3-way draw).

I also should point out that presently the youngstown game young is in
S1920, with no end in sight, also the Britain game hastings is in F1920.
The Britain variant is the same as standard, but England has 6 centres
(extra centres in clyde, wales and yorkshire), and starts with 6 ARMIES!
In this game 19 centres are needed to win, Germany hit 17 centres initially
in 1908, and again in 1909 and 1918, he is presently at 16 centres, however
he could drop to 13 soon, needless to say, this one could last a long time!


*** LETTER FROM DANNY LOEB ***

Date: Thu, 3 Sep 92 09:37:45 +0200
From: loeb@mistral.greco-prog.fr (Daniel LOEB)

DL In the PBM hobby, there is a Boardman Number Coordinator for regular
games, and a Miller Number Coordinator for variant games (BNC and MNC)
named after the first people to assume the respective roles. I suggest
therefore that Nick be named the second official Klien Number
Coordinator (KNC). 

NF Mark Nelson has proposed that we start getting BNC and MNC numbers
for the EP and judge games (including the completed games back to 1988).
I am aware that some of the older EP games already have them.

NF Now some people do not like the point system.  Danny has suggested that
only the last player of each position should get any points (unless the
GM says otherwise).

DL I would like to clarify my comment above. 
Obviously, it is not a terribly "fair" system.
However, it does discourage players from abandoning positions, and it
forces all players to play for the good of their country not for their
own good.

NF Survivors get 0 points.

DL I agree! The winner has taken CONTROL of Europe according to the
rules. Thus, the "survivors" are merely the victims who held out the
longest. The end result is the same. In my openings library, I'm
correlating openings with end results, and I am grouping all
eliminations and survivals together simply as losses.

NF I don't think anyone ever considered the accumulation of dedication points
(judge points) as an indication of playing skill, simply as an indication
of dedication to the game.
 
DL Very true. And there will also be those who disagree with the (P-W)/W
formula. However, the nice thing about Nick's list is that ALL of the
data is there is a standard format. If someone wants to apply a
different formula, he can easily write a computer program to do so
automatically. (Well, maybe not "easily".)

NF The program was easy, trying to keep my hard-drive alive long enough
to recompile the Hall of Fame is a major challenge! :-)

NF Hmm, that raised the whole question of not using the DIAS rule in the
Hall of Fame . . .

DL I am for DIAS, but not so extremist as to outlaw the non-DIAS games. 
Why not simply indicate non-DIAS game with a star?

NF I am against it!  It is a possibility, and would be relatively easy
to implement, I will consider it.

KL (Ken Lowe) Add "set no reveal" command to prevent players in gunboat games 
from being exposed if the game is part of a tournament.

DL How does this differ from "set quiet"? 
I'm a bit confused.... Perhaps an explanation of GUNBOAT on the JUDGE
is in order?    (ED: These are the 'secrecy' commands I was refering to Danny!)

NF I think set no reveal means that when the game is over, it will not
show the names in the summary!

KL Add display of parameters to the summary command (won't take
effect until game in question completes another season).

DL Good addition Ken. Now the summaries allow us to easily identify the
variant in question, and any other idiosyncrasies. Only thing lacking
now in my opinion is an easy way to read the final result (win or
draw). 

NF Seconded!

NF This is a Request For Discussion on the creation of a newsgroup for
the Game of Diplomacy.

DL I'm all in favor of this group. 
It will allow us to condense all diplomacy discussion into that group
(and DIPL-L for the BITNET folk).
We should post occasional reminders about the group, so that new
players know where to look.


*** LETTER FROM KARL ***

From: Karl Dotzek <karl@adler.ims.uni-stuttgart.de>

KD I'd like to say something to the points raised in the last EP.
 
KD I feel that manage to survive in a game is worth getting some credit.
To survive needs a lot of Diplomatic effort, even if you help the
winning power to survive - if the latter has missed the victory
because of you, he will stab you anyway (which is your death
normally), if doesn't miss it, it's poor play of the rest of nations.

KD I would propose something like 0.01 pts * #units-still-on-the-board.

KD It is imaginable that every surviving power gets this award, also solo
winners and drawees, thus increasing the value of a victory even more,
but advantaging also those who got not eliminated.

NF But any power, who is not eliminated and does not share in the win, is simply
there because people do not want to play out the game to the natural 
conclusion, everyone knows what the result will be, and the survivor would
not survive if the game was carried a little further.

KD What about the loeb9, britain and 1898 variants? Are they taken for
the hall-of-fame too? I think they are only other scenarios/variants, but no
other games. I would even take Macchiavelli. It has got enouh of Dippy
in it, even if AH markets it as a seperate game. If you consider that
the youngstown variant also has another map, the only difference to so
far hall-of-fame-allowed-games is the ongoings at the bank and the
dice rolls.

NF Yes, I will add loeb9, britain, and chaos games.  No britain games have ever
finished, and the first loeb9 game only finished this weekend.  1898 gams
are already included!

NF Machiavelli games could be included, but I haven't got the slightest idea
on how to assign points . . . 


*** LETTER FROM MARK NELSON ***

From: amt5man@sun.leeds.ac.uk

MN When you list the top 60 players I think you should also list the number
of games they are scoring from.  It's possible for us to work it out the
long way but I think that this is such a useful number that you should
include it as a matter of course.  I also think that the pts score
 should be split into two, one for regular and one for bariants.

NF Yes, but this would imply that it is better to have fewer # of games,
for example, if you look at my games, you will see that I joined
a few of them, for less than a year or so, basically to retire a dieing
power gracefully.  Even in other, I join with only 1 or 2 centres, and
might last a while as a pawn (still an imporant position for the game),
yet normally I will still be defeated, once my usefulness comes to an end

MN Of course it *is* better to score of less games, as a *starting* player.
And there's the crunch.  If I were you I'd  split your table into two. 
One for *starting positions* and one for *standby positions*.  Giving 
points to players who act as standbys is a mechanism for encouraging players
to take over sb positions, but when producing a ranknings list of the 
best players we really want to know who are the best players from opriginal
positions.  


*** Judge Version 10 Now Available ***

From: Judge Dash Request <jdr@u.washington.edu>

I just updated the released version of the judge
to be version 10.0.  The differences between 9.0 and 10.0 include several
fixes to the Machiavelli variant and various other little enhancements.

-Ken

Editor's Note
-------------

This is a reference to the source code for the judge, which is available
by anonymous FTP to milton.u.washington.edu in the public/misc directory.


*** PBEM MAGAZINE ***

From: Greg Lindahl <gl8f@fermi.clas.Virginia.EDU>

>From: loeb@mistral.greco-prog.fr (Daniel LOEB) Tue Sep  1 06:14:09
>1992
>
>You might consider telling EPC2 readers about OLYMPIA.

Probably not that swift of a move, considering that the game is now a
closed playtest. Would have been better to just tell people about my
magazine :-P

PBEM. You know, the one I talk about all the time on
rec.games.pbm, and also post there. The one that contains details
of Olympia and all those other games. The one with some Diplomacy information.

I post it to rec.games.pbm and I've also been offering email
subscriptions.



***** PART TWO *****
**** LIST OF GAME OPENINGS ****

Moderated Replacement Openings include:
dragnfly, spider, marengo, 

Unmoderated games openings include:
zoom, bali, belch, empire, raja, and zen.

Signups available for the following moderated games in formation:
peregrin, shuppan, senlac, ulm, trafalga, boyne and sinister.  
(krauts for german speakers only)

**** MONTHLY LIST OF EP GAMES ON THE DA ****
--- EXPLANATION ---
Here is the monthly update on games played on Judge. Each game is
represented by a line of data (followed possibly by a line of comments

--- please send me comments I can use if you are a GM!). The games are
sorted according the variant rules which are used.   Also if you
have an EP number, and I don't, please send it to me.

Column  Explanation
------  -----------
(1)     Name of game including a "#" if game is "private" or "unlisted"
(2)     Electronic Protocol number (and Chapter) if available. 
(3)     Name of the GM (see list of GMs below).
(4-10)  Updates on game in chronological order (most recent on the right)

The updates for a game in formation indicate the number of players
needed to start. For example, -5.

The updates for a game in progress indicate the season (F for Fall or
S for Spring), the last 2 digits of the year, and the phase (M for
movement, B for builds, and R for retreats). All this is possibly
followed by the indication of the number of replacement players (-1),
temporary replacements (T1) needed, or needed later on (*1).

--- LIST ---
Name      EP# GM      Feb04   Mar10   Apr03   May22   Jun30   Aug26   Sep15
-------   --- --      -----   -----   -----   -----   -----   -----   -----
STANDARD RULES
cubit     158 jdr     S01M    S02M    F03M    S05R    ?       S08M    F08M
dram      159 jdr     S01M    S02M    F03M    S06M    ?       F10M    S12M
evolt     161 jdr     -7      F01M    F02M    S06M    ?       F11M    S13M
furlong   164 jdr             S01M-1  F02M    S04M    ?       S08R-2  F09M
gallon    162 jdr             F01M    S03M    F05M    ?       F11M    Over
hector    165 jdr             S01M    F02M    F05B    ?       S09M    S10M
infinite  166 jdr             S01M    F02M    F05R    ?       F08M    F09M
jugful    184 jdr             -1      F01B    F04M    ?       F08M    Over
karat     185 jdr                     S01M    F03M    ?       S05M    F06M
lot       186 jdr                     S01M    F03R    ?       F06B    S08M
meter     187 jdr                     S01M    F02B    ?       S08M    S09M
newton    188 jdr                     S01M    F03M    ?       S07M    S08M
ounce     189 jdr                     -2      F03M    ?       F08R    S10M
pint      190 jdr                             F02R    ?       S06M-1  S07M
quart     191 jdr                             F03M    ?       F06M-2  S07M
rad       205 jdr                             F01B    ?       F04B-1  F05R
second    206 jdr                             S02M    ?       S06M    F06M
ton       207 jdr                             S01M    ?       S03M-2  F04M
unit      208 jdr                             S01M    ?       S05M    F05M
volt      209 jdr                             S01M    ?       S04M    F04M
watt      210 jdr                             -6      ?       F02M-3  F02B
ant       211 jdr                                     ?       S04R    S05M
beetle    212 jdr                                     ?       F04M    F04B
cicada    213 jdr                                     -3      F03M    S04M
dragnfly  214 jdr                                             S03M    S03R-1
earwig    215 jdr                                             F02M    F03M
fly       216 jdr                                             S02M    F02B
gnat      217 jdr                                             F02M    S03M
hornet    218 jdr                                             S01M    S02M
inchworm  219 jdr                                             S01M    F01M
junebug   220 jdr                                             S01M    S01M
locust    221 jdr                                             -1      F01M
moth      224 jdr                                                     S01M
pillbug   227 jdr                                                     S01M
spider    228 jdr                                                     S01M-1
tick      229 jdr                                                     S01M
wasp      230 jdr                                                     S01M
antelope      jdr                                                     -5
cheetah   225 desper                                  S01M    F05M    F06B
              Warp game
croatia   148 nick    F03M    F04B    F06M    F08M    F10M    F12M    F13R
diablos       j_oregan                        -7      -5      S01M    F01M
fall          Gummi                                           ?       S02M
grass         karl            -5      S01M    S03M    S04M    S06M-2  S07M
              German language game
kaiser        karl                    -3      F03M    F05M    F07B    S08M
              Big mess now: G stabs E
marengo   129 scottb  S09M    F10M    F11B    S14M    S14M    S14M    S14M-2
              Most advanced standard game on judge, oldest standard EP #!
normandy  226 loeb    -3      S01M-1  F01B    F03M    S06M    S08M    Over
              French game. Nous parlons francais!
peregrin      Casmacin                                                -6
sinister      Starkey                                                 -7
              An Evil game for Evil Players  *Please* read press help!
ulm           Marty                                                   -6
womble        n0kernic                                                F02M
              Only Adelaide University Comp. Sci!!!
wren      223 Casmacin                                        F01B    S03m

STANDARD GUNBOAT - Identities of players unknown. All messages are public.
dppd          loeb                                                    F09M
dppe          loeb                    S01M    S04M    F05B    S08M    S09M
              Last remaining game against the Bordeaux Diplomat. Turkey 
              is heading towards victory. New DPP games near the end of 
              the year?
eldritch      j_oregan                        -5      S02M    S04M    S05M
sarajevo  195 desper                                          F03B    F04M
trafalga      Marty                                                   -7

STANDARD GUNBOAT ROUND-ROBIN - Each player plays all 7 powers in 7 games.
game 2    174 Jamie                                           F05M    F06M
game 3    175 Jamie                                           F07R    F08R
game 4    176 Jamie                                           F02B    S03R
game 5    177 Jamie                                                   F01M
              
YOUNGSTOWN RULES (10 players) Extended map including Asia and Africa.
dien      124 jdr     S11M    F11M    F12M    S14M    F15M    F18M    S19R
giggles       dwisemanF08B    S10M    F10M    F11M    S12M    F13M    S14M
              Local ERIM game
krauts        karl                            -9      -9      -9      -10
              Press to be written in German. Long signon period anticipated.
              Spiel in Deutsch, alle Verhandlungen werden auf Deutsch gefuehrt. 
timor     160 nick    -10     F01M    F03M    S04M    S05M    F07M    F08M

YOUNGSTOWN GUNBOAT GAMES
celebes   197 nick                                    -8      F03M    S04M
              Super warp  36h deadline, 72h grace, 7 days a week.
luzon     192 Marty                           S02R    F04M-2  S05M    F05M
              Warp speed. 24h deadline, 72h grace.  
mindanao  231 Marty                           -7      -6      -4      S01M
shuppan       Josh                                                    -8
              A White Press Gunboat!!
sumatra   182 nick                    -1      F04M    F05B    F07M    F08M
              Warp speed. 24h deadline, 72h grace.  
sunda     171 nick                    S01M    F04R    F05M    S07M-1  S08M-2
              Warp speed. 24h deadline, 72h grace.  
        
LOEB9 RULES (9 players) Spain and Scandinavia are added as extra players.
eylau     153 loeb    F03M    S05M    F06M    S09M    S12M    F14M    Over

GREAT BRITAIN RULES (7 players) Britain starts with 6 SC's but all armies!
hastings  139 loeb    S05R    F07B    S10M    F13M    S16M    F19M    F20M
              England (with 5 fleets!), France, Turkey struggle to contain G.
senlac        Matt                                                    -7

CHAOS RULES (34 players) Regular map. Each SC is owned by a different player.
fontenoy  114 jdr     F09M    F10M    F11B    F14M    F15M    F17B    F18R
              First Chaos game. 6 remaining players in a wide open position.

iona      169 jdr     S01M    F02M    F03M    F04R    S06M    F08M    S09M
              UV3 northern alliance faces AG18 southern alliance. (U and 1 lead)
zenith        NONE                                    -11     F00B*2  F01M
    
1898 RULES / GUNBOAT GAME
corsica   222 dmb                                     S00M    F00M-1  S01M
boyne         Marty                                                   -6
                
MACHIAVELLI RULES - An economic variant of Diplomacy marketed by Avalon Hill.
sober         andre                           -2      F54M    F55M    S56M
              A gunboat Machiavelli Variant without Loans and special units.

**** FOR MORE INFO ABOUT THE JUDGE****
For X:                                  Send Y to JUDGE@U.WASHINGTON.EDU:
------                                  ---------------------------------
        (*QUESTIONS ABOUT A CERTAIN GAME*) 
More detailed information about a game: LIST <name-of-game>
History of a game:                      SUMMARY <name-of-game>
Detailed Recent History of a game:      HISTORY <name-of-game> <options>
Regular updates for a certain game:     OBSERVE <name-of-game> <password>
Copy of variant rules:                  GET INFO.<name-of-variant>
                        or              GET PRESS
                        or              GET GUNBOAT
        (*GENERAL QUESTIONS*)
General information                     HELP
Update of the list of games above       LIST
More detailed list                      LIST FULL
To be informed of all game changes      OBSERVE CONTROL <password>
Default house rules                     GET EP.HOUSE.RULES

Other information: Contact me (nick@sunburn.waterloo.edu) or
Ken Lowe (jdr@u.washington.edu) or your game master (see list below)
                
**** FOR MORE INFO ABOUT THE ELECTRONIC PROTOCOL ****
To solve Email problems, contact one of the email wizards:
        swb@ccwf.cc.utexas.edu, andre@hern.stonemarche.org
        eisen@cs.jhu.edu, eisen@jhuvms.bitnet, or wcw27974@uxa.cso.uiuc.edu  
Other information: Contact Eric Klien (eric_s_klien@cup.portal.com)  

**** FOR ARCHIVES ****
1) Use the HISTORY command for recent game result.
Use the GET command (especially GET FLIST) to receive JUDGE related
files.
2) Contact the archivists, jlitvin@hfglobe.intel.com/John Litvin,
3) Anonymous FTP
Machine:                Directory:              Contents:
Milton.U.Washington.Edu /public/misc            judge source, postscript maps
FTP.FU-Berlin.DE        /pub/misc/diplomacy     variants, hall of fame, 
                                                postscript maps, articles, 
                                                judge source
137.248.151.12          /pub/incoming/ep-chapter Old issues of EP.

**** LIST OF DIPLOMACY ADJUDICATORS ****
USA           judge@u.washington.edu
Australia     judge@gu.uwa.edu.au
South Africa  judge@shrike.und.ac.za
Denmark       judge@diku.dk  (Ultimate Shambles game morat only!)

**** LIST OF GAME MASTERS ****
David M Bowen               dmb@bigd.cray.com dmb@sequoia.cray.com
Dave Cebula                 cebulad@physics.orst.edu
Karl Dotzek                 karl@adler.ims.uni-stuttgart.de
Jamie Dreier                pl436000@brownvm.brown.edu
Nicholas Fitzpatrick        nick@sunburn.waterloo.edu
Danny Loeb                  loeb@geocub.greco-prog.fr
Ken Lowe                    jdr@u.washington.edu
Michael Luft                scottb@cs.utexas.edu
Sean MacIntosh              casmacin@atlas.cs.upei.ca
John Aidan O'Regan          J_Oregan%csvax1@iruccvax.UCC.IE
Andre Verweij               andre@duteina.tudelft.nl andre@hlniob.uucp.
Gudmundur Bjarni Josepsson  gummi@rhi.hi.is
Rick Desper                 desper@mat.rutgers.edu
Matt McLeod                 C9106225@cc.newcastle.edu.au
Josh Smith                  irilyth@fenris.claremont.edu
Sean Starkey                starkey@netcom.com

***** PART THREE *****
*** MORAT (ULTIMATE SHAMBLES FROM JUDGE@DIKU.DK) ENDGAME REPORT ***

The Ultimate Shambles game morat (EP 172) has been completed
August 2nd 1992 on the judge@diku.dk.  This was the only game on 
this judge.

Summary of game morat through F1907R.

  Master:        Lars Mathiesen        thorinn@diku.dk
  England:       Greg James            greg@cpsc.ucalgary.ca
  France:        Steve Williams        ukdex@mcl.mcl.ucsb.edu
   from F1903M:  Karl Dotzek           karl@adler.ims.uni-stuttgart.de
  Greece:        John Banagan          jvbanagan@ucdavis.edu
   from S1902M:  Nicholas Fitzpatrick  nick@sunburn.uwaterloo.ca
  Hanseatic_League:  Matthew D. Galer  Sanctuary@oak.circa.ufl.edu
  Knights_Templar: Roger Safian        roger@nuacc.acns.nwu.edu
  Slavia:        Cheng-Chi Ku          cheng@milton.u.washington.edu
  Turkey:        Brad Felber           alumn83@whscdp.whs.edu
   from F1904M:  Oliver Gassner        PISTUD2@NYX.UNI-KONSTANZ.DE


Historical Supply Center Summary
--------------------------------
    Ven Nap Edi Lvp Par Por Bel Mun Ber Swe Stp Mos Con Smy Rum Ser Vie
Year  Rom Tun Lon Bre Mar Spa Hol Kie Den Nor War Sev Ank Bul Gre Bud Tri
1900 S K . E E E . F F F H G . . E H K G K H . S T T T T K S S G G . H F
1901 K K E E E E . F F F F F E H H K K K K H . S T T T T K S S G G S H G
1902 K K E E E E . F F F F F F H K K K K K H K S T T T K K G T G G S S G
1903 K K E F E E E F F F F F F K K K K K K K K T T T T K K G G G G S S G
1904 K K E F E E E F F F F F E K K K K K K K K T T K K K T G G G G G G G
1905 K K E E E E E F F F F F E K K K K K K K K K K K T K K G T G G G G G
1906 K K E E E E E E F K F F E K K K K K K K K K K K T K K G G G G G G G
1907 K K E E E K E E F K F K K K K K K K K K K K K K K K K G K G G G K E


History of Supply Center Counts
-------------------------------
Power    1900 '01 '02 '03 '04 '05 '06 '07           Player
England     4*  5   4   4   5   6   7   6           Greg James
France      4*  5   6 \                             Steve Williams
                        7   6   5   3   2           Karl Dotzek
Greece      4*  3 \                                 John Banagan
                    4   5   7   6   7   4           Nicholas Fitzpatrick
Hanseatic_  4*  4   2                               Matthew D. Galer
Knights_Te  4*  7  10  12  13  15  16  22           Roger Safian
Slavia      4*  4   3   2                           Cheng-Chi Ku
Turkey      4*  4   4   4 \                         Brad Felber
                            3   2   1               Oliver Gassner
Index:     16  22  28  36  41  46  52  77

* = 1 unused build.

Index is the sum of squares of the number of supply centers divided by the
number of players.  It is a measure of how far the game has progressed.


Broadcast message from thorinn@diku.dk as Master in morat:

I won't comment very much on the game itself, but for the first couple
of years or so it was really amazing to see the way Roger just seemed
to move his units where nobody else was going. He must have been very
lucky or very clever!

When this game started, I just assigned the supply centers totally at
random.  This seems to have worked out quite well---even though some
powers (not the winner, though) started out with several centers close
together, things seemed to even out quickly.

But I have since learned that the centers of each power are supposed
to be spread out on the map, with a minimum distance of three moves.
If I get the time, I will make shambles a full-fledged Judge variant,
and if so, I'll follow that rule.

(To make it easier to work it into the Judge framework, I'll probably
give each power its capital center in advance, and keep the usual
names. I know that this reduces the number of possible start positions
by a large factor (about 1.65e6), but I don't think that it alters the
amount of start-up confusion.)

Lars Mathiesen (U of Copenhagen CS Dep) <thorinn@diku.dk> (Humour NOT marked)


Comments from Players:

Broadcast message from nick@sunburn.uwaterloo.ca as Greece in morat:

Well I would like to congratulate the Knight's on their victory.
For those who don't know, I am the keeper of the Hall of Fame, and
(somehow) I will add this to the next issue.  K will get 6.0 points,
E will get 0.0 points, F will get 0.0 points, G will get 0.0 points, etc

(I still do not understand why England would not help us fight the
Knights)


Broadcast message from ROGER@nuacc.acns.nwu.edu as Knights_Templar in morat:

Greetings,

    I'd like to thank all of you for playing the game.  I think that
it is only fair as to give an explanation as to my decision to go for
a win.  My main reaon was simply this, lack of intrest.  I really saw
no fun in what I preceive as an exercise in futility.  I think that
voteing for the E/K draw would have been preferable, but I'll take the
K win.

    Nick is right though, in that it is really very difficult to get
a 17/17 split, and then draw the game.  I think that perhaps this is
one thing that is different in face to face play, as it has been my
experiance that players are more willing to vote for a draw, so that
they can end the game, and perhaps start another or get pizza, etc.
In Email diplomacy, that time factor isn't important to some players,
and if you are willing to wait it out, you can force a double cross.
I doubt if England had moved against me, it would have worked, certainly
not in this last year.


From: Karl Dotzek <karl@adler.ims.uni-stuttgart.de>

Well, I took over a reasonable France (eight or seven units, if I
remember right, but the summary will show you) in the midgame and made one mistake right
away: I attacked England and captured Tunis. That led to never-ending hostilities between
the two of us, even if I retreated liberately from it and some other of the former
English possessions, my predecessor had taken. The overall present Knights took advantage out of
that and could finish their victory very safe by continued attacks on
France (with English help) and the final stab of England, who had been
deaf to all my peace offers. Well, simply *my* diploamcy hasn't been good
enough to divide them.

Very much encircled by EK, I even outlasted Turkey, who faced the same
enemies, but could use some help from Greece. The Turkish player probably
didn't take the game seriously enough, cause he made some very
ineffective moves.

In the end, France was down to two units, which were also separated.
One more turn and I would've been gone.

I have the feeling the victory for the Knights was too easy. Turkey
and England performed some poor diplomacy and helped the K's into the
winner's seat.

It was my first 'shambles' and I'd like to thank everyone, before all
to the very gentle master Lars, who saved me from going CD several
times. It's a problem to play on different judges. Everytime I
adjusted deadlines, I did that only for the washingtom judge and
forget about diku.dk.

I'm looking forward to a new shambles game, where I'd like to
participate right from the beginning.

Karl.

*** EYLAU ENDGAME REPORT ***
From: loeb@organon.greco-prog.fr (Daniel LOEB)

Congratulation to Italy on its fine solo victory.
Here is a summary of the game. Please send me any end-of-game
statements you may have for publication in EPC2.

Summary of game eylau (loeb9 variant)
Italy wins in Fall 1915.
  Master:        Danny Loeb            loeb@geocub.greco-prog.fr
  Austria:       Phillip Atkison       patki@hercules.acpub.duke.edu
  England:       Jeff Sullivan         jas@ISI.EDU
  France:        Andre Verweij         andre@duteinh.et.tudelft.nl
  Germany:       Edward J Koll         KOLL02@SNYBUFVA.BITNET
   from F1901B:  Nicholas Fitzpatrick  nick@sunburn.waterloo.edu
  Italy:         Scott Boland          scottb@cs.utexas.edu
   from S1910M:  Karl Dotzek           karl@adler.ims.uni-stuttgart.de
  Norway:        Tony Dugdale          cxad@musica.mcgill.ca
   from S1909M:  Nigel Kernick         n0kernic@teaching.cs.adelaide.edu.au
  Russia:        Steven Stuart         stuart_s@ocf.Berkeley.EDU
  Spain:         Bryant Durrell        durrell@umaxc.weeg.uiowa.edu
   from S1906M:  Andre Verweij         andre@duteinh.et.tudelft.nl
   from F1906M:  Bryant Durrell        durrell@umaxc.weeg.uiowa.edu
   from S1909M:  Martin Brumm          marty@pc1504.chemie.uni-marburg.de
  Turkey:        Bill Kirby            wkirby@leland.Stanford.EDU
   from S1902R:  Duke                  kdk@SU59D.ess.harris.com
   from F1903M:  Jean-Marc Aubert      aubert@geocub.greco-prog.fr

Historical Supply Center Summary
--------------------------------
  Ven Nap Edi Lvp Bre Mar Mad Bel Mun Ber Swe Stp Sil Mos Con Smy Rum Ser Vie
Yr  Rom Tun Lon Ire Par Por Cor Hol Kie Den Nor Pru War Sev Ank Bul Gre Bud Tri
00 I I I . E E E . F F F S S S . . G G G N N N R . . R R R T T T . . . . A A A
01 I I I I E E E . F F S S S S . G A N G N N N R R R R R T T T T T R . A A A A
02 I I I I E E S . S F S S S S E G A G R N N N R R A R R T T T T T R A A A A A
03 I I I I E E S . S S S S S S E E A G G N N N R N A R R R T T T T A A A A A A
04 I I I I E E S E S S S S S S S E A G G N N N N N A R R R T T I A A A A A A A
05 I I I I E E S E S S S S S S S G A G G N N N N N A A N R I I I A A A A A A A
06 I I I I N S E S S S S S S S S G A A N G N N N A A N N I I I I I A A A A A A
07 I I I I N S S S S S S S S S S S A G A N N N N N A N N I I I I A I I A A A I
08 I I I S S S S S S S S S S S S S A G N N N N N N A N N I I I I I A I A A I A
10 I I I S S S S S S S S S S S S S G N N N N N N N A N N I I I I I I I A A A A
11 I I I S S S S S S S S S S S S S G N N N N N N N A I N I I I I I I I A A I A
12 I I I S S S S S S S S S S S S S S S N S N N N N I I N I I I I I I I A A A I
13 I I I S S S S S S S S S S S S S I S N S N N N N I I N I I I I I I I I I I I 
14 I I I S S S S S S S I S S S S S I S N S N S N N I I N I I I I I I I I I I I
15 I I I I S S S S S S I S S S S S I S I S S S N I I I I I I I I I I I I I I I

History of Supply Center Counts
-------------------------------
Power    1900 '01 '02 '03 '04 '05 '06 '07 '08 '10   Player
Austria     3   5   7   8   9  10  10   7   6   5   Phillip Atkison
England     3   3   3   4   4   3   1               Jeff Sullivan
France      3   2   1                               Andre Verweij
Germany     3   2 \                                 Edward J Koll
                    2   2   2   3   2   1   1   1   Nicholas Fitzpatrick
Italy       3   4   4   4   5   7   9  11  10 \     Scott Boland
                                               10   Karl Dotzek
Norway      3   4   3   4   5   6   7   8   8 \     Tony Dugdale
                                                9   Nigel Kernick
Russia      4   6   6   4   3   1                   Steven Stuart
Spain       3   4   6   7   8   8   9  11  13 \     Bryant Durrell
                                               13   Martin Brumm
Turkey      3   5 \                                 Bill Kirby
                    5 \                             Duke
                        4   2                       Jean-Marc Aubert
Index:      9  16  20  21  25  29  35  39  41  41

Power    1911 '12 '13 '14 '15                       Player
Austria     4   3                                   Phillip Atkison
Germany     1                                       Nicholas Fitzpatrick
Italy      12  13  17* 18  22                       Karl Dotzek
Norway      8   6   6   5   1                       Nigel Kernick
Spain      13  16  15  15  15                       Martin Brumm
Index:     43  52  61  63  78

Here is an end-of-game statement by  
Karl Dotzek <karl@adler.ims.uni-stuttgart.de>
who played the winning Italian role in the end of the game Eylau.

"I thought there'd be some more Spanish/Norwegian resistance after I
had stabbed both of them, but they didn't seem to be able to settle
their differences. That's why I had a fairly easy task. But I assume,
even some more NS-correlation wouldn't have stopped me enough.

"Norway had no armies to turn inlands against me, so my Northern
territories were fairly secure, and in the Med, I managed to drive out
Spain slowly but steady.

"The first fall of Marseilles was a mistake of him, which broke the
stalemate. Finally I managed to get back Tunis, which Spain had taken
from my predecessor (surprisingly) and I also got (unexpectedly) Marseilles
again. I haven't checked out in detail, but I think the addition of
additional provinces avoids unmovable situation to a good amount.
After all, I think this variant is a playable alternative to the usual
European Dippy map. 

"The keystone of victory, I think, was the cooperation with Austria, to
which I told, I'd move around her to help her attack Norway. In fact,
I encircled her and could take her out without problems. This gave me
the sufficient trust of the Norwegian to stab him effectively and, of
course, a number of SCs large enough to come in front of Spain. 

"Spain always tried to catch up my advantage in the number of SCs and
together we brought poor Norway down to one SC in the end, but that came
too late.

"Thanks everyone, who played!"

*** NORMANDY ENDGAME REPORT ***

From: loeb@geocub.greco-prog.fr (Daniel LOEB)

So far none of the Normandy participants have written an end-of-game
statement. I'll keep on waiting. Meanwhile, here is a slightly
modified version of the JUDGE summary:

--------------

Summary of game normandy.
Game ended in a 6-way draw after S1908M.
  Master:        Danny Loeb          loeb@geocub.greco-prog.fr
  Austria:       Jonathan Amsterdam  jba@ai.mit.edu
   from F1901M:  Jean-Marc Darrigol  J.M.Darrigol@frec.bull.fr
   from S1903M:  Chris Naughton      NAUGHTONC@crl.aecl.ca
  England:       Julian West         west@geocub.greco-prog.fr
  France:        Daniel Hannigan     daniel@hparc.eurocontrol.fr
  Germany:       Ouri Fischel        ricou@cs.huji.ac.il
  Italy:         Philippe Blasi      blasi@geocub.greco-prog.fr
   from S1903M:  Eric Canton         canton@ilog.ilog.fr
  Russia:        Barry T. Fausnaugh  barry@intercon.com
   from F1901B:  Pascal KUCZYNSKI    kuczynsk@ilog.ilog.fr
  Turkey:        Raja Petrakian      petrak@watson.ibm.com
   from S1902M:  Michel Eisenmann    eisenman@ilog.ilog.fr
   from F1907R:  Harley Davis        davis@ilog.ilog.fr

Historical Supply Center Summary
--------------------------------
    Ven Nap Edi Lvp Par Por Bel Mun Ber Swe Stp Mos Con Smy Rum Ser Vie
Year  Rom Tun Lon Bre Mar Spa Hol Kie Den Nor War Sev Ank Bul Gre Bud Tri
1900 I I I . E E E F F F . . . . G G G . . . R R R R T T T . . . . A A A
1901 I I I I E E E F F F F F F G G G G . R E R R R R T T T . R T A A A A
1902 I I I I E E E F F F F F F G G G G E R R R R R R T R T A R T A A A A
1903 I I I I E E E F F F F F F G G G R G R E R R R R T T T A R T A A A A
1904 I I I I E E E F F F F F F G G G R G E E R R R R T T T T R T T A A I
1905 I I I A E E E F F F F F F F G F G E E E E R A T T T T T T T T I R I
1906 I I I A E E E F F F F F F F F E G E E E E E T T T T T T T T T T I I
1907 I I I A E E E F F F F F F F F G E E E E E T T T T T T T T T T T T T

History of Supply Center Counts
-------------------------------
Power    1900 '01 '02 '03 '04 '05 '06 '07           Player
Austria     3 \                                     Jonathan Amsterdam
                4   5 \                             Jean-Marc Darrigol
                        5   2   2   1   1           Chris Naughton
England     3   4   4   4   5   7   9   8           Julian West
France      3   6   6   6   6   8   8   8           Daniel Hannigan
Germany     3   4   4   4   4   2   1   1           Ouri Fischel
Italy       3   4   4 \                             Philippe Blasi
                        4   5   5   5*  3           Eric Canton
Russia      4   6 \                                 Barry T. Fausnaugh
                    8   7   6   2                   Pascal KUCZYNSKI
Turkey      3   4 \                                 Raja Petrakian
                    3   4   6   8  10 \             Michel Eisenmann
                                       13           Harley Davis
Index:     10  21  26  24  25  30  38  44
* = 1 unused build.
Index is the sum of squares of the number of supply centers divided by the
number of players.  It is a measure of how far the game has progressed.


*** FONTENOY 1918 STATISTICS ***
From: loeb@organon.greco-prog.fr (Daniel LOEB)

                Diplomacy Game Fontenoy statistics 1918
                compiled by Danny Loeb
                GM: Ken Lowe

***PLEASE SEND ME CORRECTIONS OR COMMENTS IF YOU HAVE ANY!!!!
***UPDATE
The game has become much more liquid, and has separated itself into
two parts. 

In the south, the original capitain of X-Rome resumes the helm after a
decade of retirement. In a sudden move, he steers X-Rome out of the
Southern alliance. However, A-Ankara and 3-StPete anticipate this
move, and launch an effective pre-emptive strike. Which side will
F-Bulgaria take?

In the north, the two current leaders B-Belgium and S-Munich are
fighting amongst themselves.

Compared to the near stalemate situation a few years ago, thing have
changed dramatically. What surprises are left in this game? No
elimination are immediately in sight. Why even 3-StP is making a
comeback! 

***NUMBER OF SUPPLY CENTERS
       Bel Bre Bul Den Gre Kie Lon Mos Nap Par Rom Ser Smy StP Tri Ven War
     Ank Ber Bud Con Edi Hol Lvp Mar Mun Nor Por Rum Sev Spa Swe Tun Vie
      A B C D E F G H I J K L N P Q R S T U V W X Y Z 0 1 2 3 4 5 6 7 8 9
1900  1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1*1 1 1 1 1
1901  2 2   1   1     1 1 1 1 1 1 2 1 1 1 1 1 2 1 1 1   2   1 2 1 1 1 1 1
1902  2 2       1     2 1 1*  1 2 1   2 1   1 1 2 2 2   2   1 2*1 1 1   2
1903  1 2       2     2 1     2 2 1   3 1   1 1 2 2 2   1   2 2 2   1   1
1904  1 3       1     1 1     1 2*2*  4 1     1 2 2 2   1   2 2 2*  2   1*
1905  1 4       1     1*1     2 2* *  4 1*    1 3 3*2    *  3*2 1   2    *
1906  2 4       2     1       2 4     6         4 2 2       3       2
1907  3 5       2             3 3     6         4   2       4       2    
1908  3 7       3             2 1     7         4           6       1
1909  2 6       4             2       7         5*          8
1910  2 6       4             1       9         4*          8
1911  2 7       4*                   11         4           6
1912  2 8       4                    11         3           6
1913  3 9       5                    10         4           3
1914  3 9       6                    10         4*          2
1916  3 7       6                    12         4           2
1917  3 8       5                    11*        5           2
1917  3 6       5                    13         4*          3
       Bel Bre Bul Den Gre Kie Lon Mos Nap Par Rom Ser Smy StP Tri Ven War
     Ank Ber Bud Con Edi Hol Lvp Mar Mun Nor Por Rum Sev Spa Swe Tun Vie

Note:   number = number of supply centers at the END of that year
        blank  = no supply center left at the END of that year
        *      = 1 change of command DURING that year

***OWNERSHIP OF SUPPLY CENTERS
    Ven Nap Edi Lvp Par Por Bel Mun Ber Swe Stp Mos Con Smy Rum Ser Vie
Year  Rom Tun Lon Bre Mar Spa Hol Kie Den Nor War Sev Ank Bul Gre Bud Tri
1900 7 X T 6 I P N D V Q W 2 B K S L C H 4 U 3 9 R 0 G A 1 F Y J Z E 8 5
1901 7 X T 6 I P N D V Q W W B B Q K S L 4 4 U 9 3 R A A 1 1 F J Z Y 8 5
1902 7 X T X I P N P V Q W 6 B B S K S I 4 4 3 9 9 A 1 A 1 Z F J Z Y Y 5
1903 7 X T X I P N P V Q W N B B S S S I 4 4 3 9 3 A Z F 1 Z F J 5 Y Y 5
1904 7 X T X 4 P N P B Q W Q B B S S S I S 4 3 9 3 A Z F 1 Z Y J 5 Y 7 5
1905 7 X X X 4 P N P B N W B B B S S S I S 4 3 3 3 A Z F Z J Y T Y Y 7 5
1906 7 X X X B P N P B N B P P B S S S S S I 3 3 3 A Z F Z A F X Y Y S 7
1907 7 X X X N P N P B N B B P B S S S S S B 3 3 3 A Z A F Z A X F 3 S 7
1908 7 X X X N B B B B N B P B B S S S S S S 3 3 3 3 F A F A A X F 3 S 3
1909 3 X X X N B N B B X X B B B S S S S S S 3 3 3 3 F A F F 3 A F 3 S 3
1910 3 S X X S B N B B B X X B B S S S S S S 3 3 3 3 F A F F 3 A F 3 S 3
1911 S S X X S B B B B B X X B B S S S S S S 3 3 3 3 F A F F 3 A F 3 S S
1912 3 X X X S B B B B B B B B S S S S S S S S 3 3 3 F A F F 3 A F 3 S S
1913 X X X X S B B B B B B B B S B S S S S S S S 3 3 F A F F F A F 3 S A
1914 X X X X S B B B B B B B B S B S S S S S S S S F F A F F F A F 3 3 A
1916 X X X X S B S B B B B B S S B S S S S S S S S F F A F F F A F 3 3 A
1917 X X X X S B S B B B B B S S B B S S S S S S S F F A F F F A A 3 3 X
1918 X X X X S S S B B B B B S S B S S S S S S S S F F A F F F A A 3 3 3
    Ven Nap Edi Lvp Par Por Bel Mun Ber Swe Stp Mos Con Smy Rum Ser Vie
Year  Rom Tun Lon Bre Mar Spa Hol Kie Den Nor War Sev Ank Bul Gre Bud Tri