HDTenEightyP/NetNews huggingface dataset:
From: arenzana@angelo.amd.com (Romeo Arenzana)
Subject: Roger Rabbit Help!
Organization: Advanced Micro Devices, Santa Clara, CA
Distribution: usa
Date: Tue, 12 Jan 1993 17:10:28 GMT


My niece (and I) are stuck in Roger Rabbit - Hare
Raising Havoc in the sidewalk level. After getting
out of the yard, we could only get the ball to the
clown's nose, get the feather from the bird, ride 
the pogo stick and get trashcan and that's it! We
couldn't cross the street coz we get run down. I
think we have to cross it using the electric wires,
but the bird makes us fall! Please help us because
my niece is getting bored. One thing that sucks on
this game is that you can't save! You have to start
from the beginning when time expires. This is no game
for kids!
Newsgroups: comp.sys.ibm.pc.games
From: forman@fraser.sfu.ca (Pamela Catherine Forman)
Subject: No More Gobliiins
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Fri, 8 Jan 1993 05:00:59 GMT

Well, I have finally finished Gobliiins thanks to all who gave me a
hand with the 5th screen and now feel fully qualified to inflict my
opinion of it upon all of you.

This is the sort of game that makes we wish I had three arms so that I
could give it 3 thumbs down.  The game is *NOT* a very fun or
satisfying game to play.  I really feel cheated.  There was NO music
anywhere, or maybe there is and I just can't get it because I've got a
SoundBlaster and not a MIDI system.  The puzzles are very inane.  They
are only puzzles because logical thinking does not produce results.
You simply perform an action, watch the results, and hope to learn
something about it.  And some of the puzzles are simply a case of
finding a couple of pixels somewhere that don't quite belong and
performing an action on them, either picking up a mosty obscured item
or performing magic on whatever is blocking it.

The game seems to be more strongly centered around failure than
success.  There was more thought put into failing to do something than
succeeding at doing something.  And if you fail it is quite obvious as
you lose energy and those pesky little sh*ts really get on your case
about it.  But if you do something right then you're lucky to see
anything that indicates that doing something as stupid as you have
just done is actually the right thing.  Sometimes the gobliiins will
do a back-flip, but not always.  And the end screen (ONE flippin'
screen, minimal animations, no music) is really a drag because I don't
consider it enough of a reward for pushing myself to complete it.  

Sound.  There are very few sound effects in the game even though they
are used over and over again for different effects.  And I cannot
stand games that mix mediums.  I spent a lot of money on my
SoundBlaster card and I want SoundBlaster sound.  I don't want anything
coming out over the PC speaker.  Especially if I'm wearing headphones
so that my girlfriend can study in quiet!

One other thing that puzzled me, that I think indicates that this game
went out with minimal playability-testing was that the gobliiins were
refered to throughout the game as goblins, gnomes, and elves.  C'mon
guys, pick a species and stick with it!

Basically my rating is that I won't be recommending it to anyone and
I'm quite certain that I won't be getting Gobliiins 2.  The only
reason I kept forcing myself through it was that I don't like admitting
defeat, but I still think I lost anyways.


Now that I've said my piece, I guess it is time for people to give
some good points about the game.  I'm sure that there are some
somewhere, I just haven't found any.

					Alan Stewart
Newsgroups: comp.sys.ibm.pc.games
From: evans1@cbnewsm.cb.att.com (Dan Evans)
Subject: Re: Where is Galactix 1.3?
Organization: AT&T
Date: Tue, 5 Jan 1993 20:35:09 GMT

In article <1620@yetti.UUCP> frank@cs.yorku.ca (Frank Pikelner) writes:
>
>AS the article says, I need the FTP site

Site:   ftp.ulowell.edu
Directory: msdos/Games/Misc
File: galactix.zip

Don't know the version.

>                                          also what is the current version of
>Wolf 3-D?
>

1.2 for the shareware part.
-- 
The Danimal                @@@@-                    @@@@-            
                          @@@@@-      @@@@-        @@@@@-       @@@@-
UUCP: att!ihlpm!evans      @@@@-     @@@@@-         @@@@-      @@@@@-
Internet: evans@ihlpm.att.com         @@@@-                     @@@@-
Newsgroups: comp.sys.ibm.pc.games
From: masset@gla.ecoledoc.ibp.fr
Subject: Gobliins 2 help
Reply-To: masset@gla.ecoledoc.ibp.fr
Organization: Universite Paris VI/Paris VII
Date: Fri, 8 Jan 1993 11:14:23 GMT

Heeeeelp!

I'm stucked in gobliins2.
how can I take back the ball from the kid?
( for the basket player)


thanks in advance.


		Joel Masset

		masset@gla.ecoledoc.ibp.fr
Organization: Masters student, Industrial Administration, Carnegie Mellon, Pittsburgh, PA
Newsgroups: comp.sys.ibm.pc.games
Date: Tue, 12 Jan 1993 02:04:22 -0500 
From: John Tan <jt3t+@andrew.cmu.edu>
Subject: Wiz7-Sky City-Starship


In the final test at sky city,

What Item do I need to activate/open the starship?

What does the helazoid pendant do by the way?

Any help appreciated.
Newsgroups: comp.sys.ibm.pc.games
From: fanyl@vms2.iscs.nus.sg (FAN YENG LOON)
Subject: Re: DoAR: Laura Bow II - Dagger of Amon Ra (minor spoilers alert)
News-Software: VAX/VMS VNEWS 1.41    
Organization: National University of Singapore Dept. of Computer Sc.
Date: Thu, 7 Jan 1993 08:57:00 GMT

In article <1993Jan5.173809.15288@intacc.uucp>, dmike@intacc.uucp (Michael DeKoven) writes...
>If you can't move out of the reception room you may not have heard all
>the conversations you need to hear. Also, have you tried leaving the
>museum?

Uh-huh.  Thanks for replying!!  Another user has emailed me the details of what 
I should have done exactly.  Much thanks to her, I am on my way to Act 4 now.
*8)

Later!!

--
apple "swingin' low" core  | "The guitar's all right, John,           | Hired.
fanyl@nusdiscs.bitnet      |  but you'll never make a living at it."  | Tired?
fanyl@iscs.nus.sg          |                          - Aunt Mimi     | Fired!
Newsgroups: comp.sys.ibm.pc.games
From: dml7@navaho.cc.bellcore.com (lee,danny)
Subject: Re: Help with elfland
Organization: Bellcore, Livingston, NJ
Distribution: comp.sys.ibm.pc.games
Date: Tue, 5 Jan 93 16:38:04 GMT

>	My elf is a little stuck in elfland. I have found the armour and
>	two parts of the balloon, but the balloon itself is still missing.
>	I do not know what to do with the different colored blobs and the
>	red and white striped wall (pillar?) at the bottom left of the map. 
>	Have I missed the balloon or should I be able to solve the puzzle 
>	with the colorblobs. Please spoil me...

you see the color bands on the bottom of the screen?  find the
corresponding "light emitter" or whatever it's called and "touch"
them in sequence.  the "rainbow door" will then open.

dan
Newsgroups: comp.sys.ibm.pc.games,soc.culture.china,soc.culture.hongkong,soc.culture.taiwan
From: rjen@ctp.com (Robert Jen)
Subject: Mahjong Game for PC (DOS)
Followup-To: poster
Summary: PC Mahjong Game available via anonymous ftp
Keywords: mahjong, PC, DOS, game
Organization: Cambridge Technology Partners
Date: Thu, 7 Jan 1993 01:12:51 GMT

MAHJONG FOR ONE is an authentic mahjong game as played by the Chinese.  It is
not a solitaire game like Taipei or Shanghai, which use mahjong tiles but
otherwise have no resemblance to this real fascinating ancient Chinese game.

For those of you who do not know the game, mahjong is similar to gin rummy,
but much more complex and challenging.  It is a very popular social and
gambling game.  MAHJONG FOR ONE provides a beginner mode in which the
program will give recommendations on what overall strategy to adopt and what
tile to discard.  In all modes, the program will give defensive suggestions.

For those of you who are familiar with mahjong, this version is easily the
best available.  It plays the 14 tile variation with features like unlimited
undo and tile counts.  If you are looking for a game to practice with, this
is definitely the one you want to have.

This is a shareware PC mahjong game running under DOS.  It is available
via anonymous ftp from f.ms.uky.edu under /pub/msdos/Games/mahjong.zip.
The posted executable is a full-featured demonstration version which is
limited to 16 distinct deals.

		Posting on behalf of the actual author,
		Rob (rjen@ctp.com)
Newsgroups: comp.sys.ibm.pc.games
From: bivtol@cs.few.eur.nl (Frank van Tol)
Subject: Duke Nukem HELP WANTED
Keywords: duke help
Organization: Erasmus Universiteit Rotterdam
Date: Tue, 5 Jan 1993 19:21:22 GMT


Hi there,

can anyone help me solve level 4 ?
In level 1-3 i found 4 guns and the letters D,U,K and E but i can't find
the boots to jump higher... or a way to shoot those 'rocks of the secret
tunnel' away

Thanx

-- 
+------------------------------------------------------------------------------+
 Frank van Tol       (student)   | "Mind are like parachutes, they only 
 Bestuurlijke Informatica        |  function when they are open" 
 E-mail : bivtol@cs.few.eur.nl   |                          Thomas Dewar
From: sl3nf@cc.usu.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Anyone selling Lemmings?  The pet shop was fresh out.
Date: 6 Jan 93 20:36:20 MDT
Organization: Utah State University

	For anyone who's interested in selling, I'm looking for a copy of
Lemmings.  Best offer takes the cake.  I don't particularly need the manuals,
but I won't pay as much without them.


 "... where the 'stuff of life' is raining out of the skies..." 
                            -Carl Sagan 
                         sniggerfardimungus
                        in%"sl3nf@cc.usu.edu"
                 The usual disclaimers apply anywhere 
                     you can find a sticky spot.
From: matthias@nsr.hp.com (Matthias Kamm)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Dune2
Date: 11 Jan 1993 17:07:38 GMT
Organization: Hewlett Packard Santa Clara Site
NNTP-Posting-Host: hpmvd069.nsr.hp.com
X-Newsreader: TIN [version 1.1.2 PL7]

TAN YEW KEONG (law40003@nusunix1.nus.sg) wrote:
: 
: The Ordos end-game was a little better than the Atreides one, being a
: little more Machiavellian, true to character. But playing Ordos was pure
: shit, contrary to my earlier post. The Diviator could only turn him into
: an Ordos for a few seconds, and then he would whack me again. And the

As the Hark's on the final level, I found the deviator also a useless
defense (against me).  Even though my units were "Ordos" they would
often continue to follow their last orders (i.e. destroy launcher),
and the Ordos units would leave it alone.  The deviator is a pain in
the ass, but not solid defence.

: 
: The Harkonen was fun, but not as powerful as the Atreides Sonic Tank

I never had much trouble with the Atreides Sonic Tank.  Their defence is
fairly lousy.  Perhaps if a player is using them on offense they are
effective, but not with the computer at the helm.  Do you mean to say
you finished the game as the Atreides?  I've read postings that say
that's nearly impossible.

Newsgroups: comp.sys.ibm.pc.games
From: alv6154@ultb.isc.rit.edu (A.L. Volker)
Subject: Dune II cheat
Originator: alv6154@ultb
Reply-To: alv6154@ultb.rit.edu ()
Organization: Rochester Institute of Technology
Date: Thu, 7 Jan 1993 20:32:48 GMT

I recall seeing a cheat for Dune II posted earlier, and saw a copy of it
on wuarchive, but it is no longer there.  Does anyone know what happened
to it, or where else it can be found?

    -Andrew Volker-

-- 
-----------------------------------------------------------------------
|          Andrew Volker        |   'Fatal Brain Error - Core Dumped' |
|      alv6154@ultb.rit.edu     |   'Dammit, I hate when that happens'|
-----------------------------------------------------------------------
From: 01lucas@ac.dal.ca
Newsgroups: comp.sys.ibm.pc.games
Subject: Want Wayne Gretzky 3 center ice logos
Date: 4 Jan 93 20:08:05 -0400
Organization: Dalhousie University, Halifax, Nova Scotia, Canada

I have recently been talking with someone who was involved in making Wayne
Gretzky Hockey III.  He told me that logos were created to be put in center 
ice when a game was on, but they were not able to release these logos because
of copyright problems.  He aslo said that these logos appeared shortly after on 
a BBS in New Jersey.  I was wondering if anyone has found these files.  If you
have, please send me mail.  Also, if possible, plese post these files on 
wuarchive or another anonymous FTP site.  

Thanks in advance!

Lucas Dambergs
01Lucas@ac.dal.ca
Haliax, Nova Scotia, CANADA
Newsgroups: comp.sys.ibm.pc.games
From: church@fraser.sfu.ca (Mike James Church)
Subject: Re: Wolf 3D - Hitler
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Tue, 12 Jan 1993 22:55:41 GMT

cwa@oasis.icl.co.uk (Chris Adams) writes:

>Hi there!

>Can anyone give me any hints on how to get pas hitler on level 9 of the 3rd
>mission. He just blows the crap out of me.

>I've tried shooting 99 into him, running away, healing up, get more ammo, shoot
>another 99 into him, but he still nails me.

>Any ideas????

>Thanks

>     .-----------------------------.----------------------------------.
>     |   .  .     ____    _   _    | WARNING: This Superman suit does |
>     |  /| /| .-.    /   |_| |_>   | not enable the wearer to fly.    |
>     | / |/ | |     /___ | | |     `----------------------------------|
>     |      aka Chris Adams                cwa@oasis.icl.co.uk        |
>     `----------------------------------------------------------------'

Yup.  Try waiting until he's close to you before firing... your
bullets do more damage up close.  You should be using the Alt key to
slide sideways while firing at him.  Hide behind the boxes.  My
roommates call this the "Dance of Death".  It's a hoot.


    _______                                  
   /   _   \_                __                    
 Mike | |__| |__   __ _ ____|  |__       
   |  |  _|     ) |  | / _\ _\    )
   |  |_|  | |  |/   |  |  (__ |  |
   \_______/_|__|_/__|__\____/_|__| 
    church@sfu.ca
Newsgroups: comp.sys.ibm.pc.games
From: etxfln@eos.ericsson.se (Fredric Lonngren)
Subject: Re: UW
Reply-To: Fredric.Lonngren@eos.ericsson.se (Fredric Lonngren)
Organization: Ericsson Telecom AB
Date: Tue, 12 Jan 1993 07:58:27 GMT

In article <1993Jan11.163335.7335@choate.edu>, drizzt@spock.uucp (Neela Jacques) writes:
|> Can someone send me the spells for Underworld 1 please.
|> Thanks!
|> 
|> -- 
|> *******************************************************************************
|> * Neela Jacques****Drizzt@choate.edu*******************************************
|> ***********Caitanyam Atma*******"the self is consciousness"********************
|> *******************************************************************************

They are in the end of the manual and on the quick-ref card that came
with the game when you bought it.
 
-- 

     --  F   r   e   d   r   i   c       L   o   n   n   g   r   e   n  --
   ==== Ericsson Telecom AB    Email : Fredric.Lonngren@eos.ericsson.se ==== 
-====== EO/ETX/TX/VH           Memo  : ERI.ETX.ETXFLN                   ======-
   ==== 126 25 STOCKHOLM       Voice : + 46 8 719 5226                  ====
     -- SWEDEN                 Fax   : + 46 8 719 5557                  --
From: nsus_ss@uhura.cc.rochester.edu (Nick Susch)
Newsgroups: comp.sys.ibm.pc.games
Subject: Ultima Underworld 2 - On CD?
Date: 11 Jan 93 21:26:58 GMT
Organization: University of Rochester - Rochester, New York

Any body know if this will be released on a CD ROM? Possible with another
game?

--
They say there is strangeness too dangerous | /\/ick Susch - U. of Rochester
In our theatres and bookstore shelves,      | nick@blaise.cif.rochester.edu
That those who know what's best for us      |    or
Must rise and save us from ourselves.       | nsus_ss@uhura.cc.rochester.edu
				   -RUSH   	
Newsgroups: comp.sys.ibm.pc.games
From: 910430n@dragon.acadiau.ca (Timothy Newell)
Subject: Ultima 6 magic
Organization: Acadia University
Date: Tue, 12 Jan 1993 17:53:22 GMT

Hi. I'm just starting Ultima 6 and am having some trouble understanding the 
changes in the magic system from previous Ultimas. What is with the spell books?
Do you have to buy a spell every time you want to cast it? If so, what is the
purpose of the reagents? Can you cast spells without using the ones that are
stored in the spell books? Thanks in advance...

-Tim Newell
  910430n@dragon.acadiau.ca

Newsgroups: comp.sys.ibm.pc.games
From: vzhivov@alfred.carleton.ca (Vladimir Zhivov)
Subject: GAMES FOR SALE
Organization: Carleton University
Date: Sun, 3 Jan 1993 05:41:34 GMT

I have the following games for sale:

Civilization
Wayne Gretzky Hockey 2
Hockey League Simulator
Command HQ
Earl Weaver's Baseball II
Roadwar Triple Pack (Roadwar2000, Roadwar Europa, Wargame Construction
Set)
Wasteland 
Bard's Tale
Harpoon Scenario Editor
Harpoon Battle Sets 2-4
Harpoon Designer Series

Please e-mail me if you are interested - we can discuss the prices
then.
                                                  Vlad the Impaler
From: X049RH@tamvm1.tamu.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: VGA Planets, Starting a New Game
Date: Wed, 06 Jan 93 11:21:12 CST
Organization: Texas A&M University
NNTP-Posting-Host: tamvm1.tamu.edu

 
 
To all who may be interested.  I am starting a new VGA Planets game.  Turn
files will be sent and received in the UUENCODE format.  One turn per day,
with possible blitz turns on the weekend.  This will be decide by the players
who are selected at a later date.  If you are interested in playing email me
your first three race choices, a password, and the name of your race.
I will be playing the Evil Empire, so do not ask for that race.  This is a
first come first serve deal.
 
 
 
Ralph G. Hart
x049rh@tamu.tamvm1.edu
Newsgroups: comp.sys.ibm.pc.games
From: umcoyne0@ccu.umanitoba.ca (Michael Jude Coyne)
Subject: Re: UW2 Arrghhhh!!
Organization: University of Manitoba, Winnipeg, Canada
Date: Mon, 11 Jan 1993 19:01:06 GMT

In <1822@emoryu1.cc.emory.edu> labdg@emory.edu (Diego) writes:

>You know, I've always considered myself a patient person, but
>Origin's disks really drive me crazy (you'd think they warehouse
>the #$%^ things next to a giant magnet).  I just went through 3
>different copies of UW2 from two different stores and EACH and
>EVERY one had a botched up disk one (DOS crc errors & sector not
>founds when trying to install or back up).  Finally I returned it
>and went for a nice battlechess on cd-rom (no chance of bad floppy
>there ;-).  The sad part is, many if not most of my other Origin
>games seem to have come on disposable disks as well.  My original
>Ultima Underworld disks went bad after 6 months, while my first set
>of Wing Commander I disks were completely dead on arrival (as were
>the next four sets I tried), and my Wing Commander II disks died
>about 4 months after purchase (good thing for the cd-rom edition!).

	The same thing happened to my WCII disks as well!  When I originally got the game, disk #6 did
not work, so I returned it for a replacement.  I played the game, completed it, removed it from the
hard drive.  Go to reinstall it, and guess what?  It didn't work!

	And back on my old Apple //e, Ultima V didn't work out of the box either.  Fortunately,
PCTools solved that problem for me, but still...

	I guess the sol'n is backup, backup, backup... have 3 different backups of all your Origin
software around... oh well.  *sigh*. :-(

Michael

Newsgroups: comp.sys.ibm.pc.games
From: kan@yoyodyne.rtp.dg.com (Victor Kan)
Subject: Re: MS Golf Windows - NO, Links 386 Pro - YES
Date: 08 Jan 93 01:05:54 GMT
Distribution: comp
Reply-To: kan@dg-rtp.dg.com
Organization: Program Development Environments, Data General Corp., RTP, NC

>>>>> On Thu, 7 Jan 1993 17:05:53 GMT, btbg1194@uxa.cso.uiuc.edu (Bradley T Banko) said:

Brad> I wish I hadn't impulsively plunked down the $55 for MS Golf.  I
Brad> probably would have bought Links 386, but it was sold out
Brad> (should've told me something).  They are basically the same
Brad> game, but Links 386 runs under DOS and is thus faster because it
Brad> hogs the machine.  (I bought the game as a game, for those of
Brad> you wanting a slick Windows demo game, you would rather have MS
Brad> Golf (I'll sell mine! :-)

I've never played Links 386, but I think it has more features than MS
Golf, e.g. a split screen showing the view from the tee and from the
hole.  Also, I don't know if MS Golf supports the new
Links-386-specific courses (what do they have, higher res images and
more colors?).

However, I still like MS Golf precisely because it runs under Windows,
allowing me to dial up and read news and shoot a hole while GNUS
collects a few hundred headers.

Brad> I have 2 Mb of memory and a permanent swap file on my hard disk
Brad> (3 Mb), and a typical terraform in MS Golf (creating a new shot
Brad> view) takes about 5-10 seconds.

I have 486/33 with 8Mb of RAM and no swap file and terraforms can take
from 2-10 seconds for me, usually taking more time after a long drive,
or after rotating the view.  The manual says that having more RAM than
8Mb won't help performance, but maybe a RAM disk would help.  Maybe
not; the hard drive usually doesn't come on during terraforms.

--
| Victor Kan               | Internet: kan@dg-rtp.dg.com            |  ***
| Data General Corporation | Usenet:   ...!mcnc!rti!dg-rtp!kan      | ****
| 62 T.W. Alexander Drive  | Them: "It was delivered to Georgia."   | **** %%%%
| RTP, NC  27709           | Me:   "But the label said Arizona!"    |  *** %%%
Newsgroups: comp.sys.ibm.pc.games
From: dboisver@cs.ulowell.edu (Dana Boisvert)
Subject: OOTW:Need Help on XDDJ
Organization: University of Massachusetts at Lowell Computer Science
Date: Tue, 5 Jan 1993 18:44:29 GMT

Possible Spoilers:




I have just gotten here and I am stuck.  I went all the way down to the rock
that if you shoot it, it becomes a stair case.  I did this, then went to the
place where you can shoot the rock and make the water flood the tunnell.  I
always get killed just after the 2 small pits that you have to jump.  

I also tried going past the "stair case rock" and I make it past 2 screens of
falling rocks (dying more than once in between times) but I die in the next
screen where the things on the ground are.

If anyone can tell me which of these 2 things is correct to do first and also
if I am missing anything, I would be very grateful..

Thanks,
Dana Boisvert
"dboisver@cs.ulowell.edu"
Organisation: European Space Operation Centre (E.S.O.C)
Date: Monday, 4 Jan 1993 14:23:17 CET
From: <ISDNHELP@ESOC.BITNET>
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Indy 4, octopus?

I am stuck in Crete,I found the bullshead and tail but cannot find the
moonstone can you help??

regards and thanks

MJ BARRETT
Newsgroups: comp.sys.ibm.pc.games
From: reid@prl.philips.nl (reid jje)
Subject: GS2000 Islands and Ice, Problem with FCS
Originator: reid@prl.philips.nl
Organization: Philips Research Laboratories, Eindhoven, The Netherlands
Date: Mon, 11 Jan 1993 17:10:14 GMT



Hi,

 Has anyone got an answer/patch to the following problem in GS2000 Ice and
Islands.  

My setup is a 386/33MHz, 8MB, SB v1.5 and Thrustmaster FCS, (I don't
have the WCS). When running the sim with the Thrustmaster option 
the view suddenly defaults to the left whenever my CP/G calls
"target right, target centre or target left". This then requires the
use of the collie hat to switch back to the appropriate view. The results
are usually disaterous when confronted with multiple targets in front of me,
who are firing. I end up looking calmly at the scenery or my wingie out on
the left hand side.

The problem doesn't exist when the normal joystick option is selected.

Thanks,

J.J.E. "Mad Truck" Reid
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Stunt Island SET and FILM uploaded t
From: Murray_Moffatt@kcbbs.gen.nz (Murray Moffatt)
Date: 9 Jan 93 00:00:28 GMT
Organization: Kappa Crucis Unix BBS, Auckland, New Zealand

>I have uploaded my first
>attempt at creating my own set to WUARCHIVE

How do I get to WUARCHIVE?

I don't have ftp access, but I normally use a mail server that does 
the ftp bit for me and mails me the files, but the server doesn't know 
about a machine called "WUARCHIVE".  Can anyone give me the full address?