HDTenEightyP/NetNews huggingface dataset:
Newsgroups: bit.listserv.games-l
Date:         Thu, 23 Jul 1992 08:36:09 EST
Reply-To:     Kirk Barden <KBARDEN@UMAB.BITNET>
From:         Kirk Barden <KBARDEN@UMAB.BITNET>
Subject:      Police Quest

Hello, I'm new to this, but I have a question about a Sierra PC game, Police
Quest (the first one).  If anybody is willing to lend some assistance, it
would be appreciated.  Thanks.   Kirk Barden
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Sun, 26 Jul 1992 20:46:00 EST
Reply-To:     Michael Wexler <WEXLER@UNC.BITNET>
From:         Michael Wexler <WEXLER@UNC.BITNET>
Subject:      Laura Bow: Amon Ra Solve...

  Does anyone know a site or does anyone have a hint about the
laura bow II: Dagger of Amon Ra game by Sierra?

   If you like their interface, this is  a pretty nice game in
256 colors.  However, it reminds me too much of the Manhunter series
in that you have acts or stages to complete, much like the Days in
the Manhunter series.  Also, you have a notebook in which names and
places appear like the computer in the Manhunter series.  However,
this is much more playable than the Manhunter series...

  Thanks!

 Michael Wexler@unc.bitnet
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Tue, 21 Jul 1992 07:05:30 MEZ
Reply-To:     JUmbo <RM8B@DLRVM.BITNET>
From:         JUmbo <RM8B@DLRVM.BITNET>
Subject:      Re: Oh sorry again
X-To:         JORGE HENRIQUE FARIA <SCHULTZ@UFRJMCP1.BITNET>

Eye of the Beholder 3. We've had this haven't we?
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Sun, 26 Jul 1992 18:24:09 HMT
Reply-To:     BRADHAMP@ASHLEY.COFC.EDU
From:         BRADHAMP@ASHLEY.COFC.EDU
Subject:      GHOULS AND GHOSTS [Genesis]

This one is pretty good.  Playability is very good.  Graphics are up to par
, but the music and sound make it stand above some other games [like sonic]
  The game is harder than it looks; it seems it's just a hack and slash,
but you have to coordinate movements fairly well.  The game has an
unlimited Continue feature, which means you essentially have as many lives
as you want, this feature also helps the game from becoming monotonous by
having to start from square one each time.

If you have three hours, and the tolerance to stay at the machine using
Continue, you can complete G+G -- its not a pushover, but Continue lets
you do it.

Possible reason for buying [re-playability]: each time through, you may
end up using the variety of weapons and weapon magic, which does alter
gameplay each time.

Possible reason for not buying: if you have the time, it can be completed
in a day.

Final comments:  The game has some nice touches, such as weather changes,
and variety of weapon/magic uses.  It's a good rent, but don't buy it
unless you are the type that doesn't get bored after completing a game once


THESE ARE ONLY MY HUMBLE OPINIONS.  I'VE TRIED TO BE OBJECTIVE, BUT YOUR
MILEAGE MAY VARY...

BRADHAMP@ASHELY.COFC.EDU
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Subject: (no subject given)
Newsgroups: bit.listserv.games-l
Date:         Fri, 31 Jul 1992 09:18:26 EDT
Reply-To:     U8801MO@DOECX.BITNET
From:         U8801MO@DOECX.BITNET

What are some good game-related FTP sites?
                        Thanks, James
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Thu, 23 Jul 1992 14:13:44 -0500
Reply-To:     Karib <joel.t.jameson@UWRF.EDU>
From:         Karib <joel.t.jameson@UWRF.EDU>
Subject:      AdLib extensions needed
X-To:         GAMES-L@BROWNVM.brown.edu

Hi all,

Does anybody out there know of any pascal AdLib routines that
allow for control of the card?

Thanks...

Joel.T.Jameson@uwrf.edu
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-Mailer: ELM [version 2.3 PL11]
Newsgroups: bit.listserv.games-l
Date:         Tue, 21 Jul 1992 13:15:55 EUR
Reply-To:     Michal Schwarz <misch%lion.ics.muni.cs@CSBRMU11.BITNET>
From:         Michal Schwarz <misch%lion.ics.muni.cs@CSBRMU11.BITNET>
Subject:      Need help in KQ 5

Help me, please. I am stuck in King's Quest 5
in the Mordack's castle. I've put the cat into
the bag, but can't take it, can't talk to it, can't anything.
I know that I must get Mordack's magic wand, but
his bedroom is empty and I can't find him there.

				Michal
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Subject: (no subject given)
Newsgroups: bit.listserv.games-l
Date:         Thu, 23 Jul 1992 11:22:00 UCR
Reply-To:     JDELVECH@UCRVM2.BITNET
From:         JDELVECH@UCRVM2.BITNET

sign off games-l
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Thu, 30 Jul 1992 13:04:23 EET
Reply-To:     Thomas Wieczorek <OP001@MI.UNI-KOELN.DE>
From:         Thomas Wieczorek <OP001@MI.UNI-KOELN.DE>
Subject:      civ version 4

Hi,

I just received civv04 from wuarchive.wustl.edu. It looks like a new
update, but no comments on the bugs it fixes or new features are included.

Who knows what civv04 fixes/enhances ???

Thanks,
         tommes
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Wed, 29 Jul 1992 13:57:31 EDT
Reply-To:     "Hi, I'm a mail message." <kbarden@IRMD1.AB.UMD.EDU>
From:         "Hi, I'm a mail message." <kbarden@IRMD1.AB.UMD.EDU>
Subject:      Archie

I am going to put a time limit on this mail message.  If you cannot reply by
3:00pm on 29 July 1992, then don't reply.  Assume I have gotten my answer.
This will help limit the number of replies I get (I hope).  Ok, here's the
question.

Can someone give me some archie addresses?  Someone mailed me a bunch of them,
but I foolishly deleted that message and now I'm stuck.  Thanks.

						Kirk Barden
				Internet->	KBARDEN@IRMD1.AB.UMD.EDU
				Bitnet->	KBARDEN@UMAB
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Subject: (no subject given)
Newsgroups: bit.listserv.games-l
Date:         Wed, 29 Jul 1992 08:39:02 EDT
Reply-To:     U8801MO@DOECX.BITNET
From:         U8801MO@DOECX.BITNET

Has anyone had any experience with Sierra's network? Is it completely
worthless?
               Thanks - James
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Thu, 30 Jul 1992 18:03:09 -0300
Reply-To:     Louis Jezsik <jezsik@PX2.STFX.CA>
From:         Louis Jezsik <jezsik@PX2.STFX.CA>
Subject:      Time to kick this list into a higher gear!
X-To:         GAMES-L@brownvm.brown.edu

I've been pretty bored with this list lately.  I enjoy helping people
with games I am familiar with, but there are not that many.
	I was reading a few games magazines the other evening and was
surprised by the number of ads that are selling games that we won't
see for about six months.  There are quite a few full page ads for
the same dozen or so games (from the BIG game companies) in the mags,
they tell me I should shell out my hard earned money on them because
they are the greatest thing to happen to computer games since the
joystick was invented.  The most interesting ads are from the retailers
who lists hundreds of games!  Most of these I have never heard of.
	Now, I've played about a dozen games in the last few years, and
have tried a dozen others.  We all have a few games we hold dear, we
have played games we have quickly forgotten, we have seen games that
are interesting diversions and others that are on-going favorites.
So what are they?
	Tell us about the games you like, tell us about the games you
don't like and tell us about the games you find interesting, but most
importantly tell us why.  I am interested in what the game is about,
what sort of perspective (top-down, side view, first person, etc.),
what sort of interface and how well it works, how hard is it to learn,
how hard to play, how many hours of game time to finish, and anything
else that makes the game good or bad.  Make sure you tell us about the
good ones AND the bad ones.  It's OK to disagree with someone who has
posted a prior notice that you don't hold to.  Let's get this discussion
moving!
	Comments please!
Louis Jezsik
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-VMS-To: IN%"games-l@brownvm.brown.edu"
Newsgroups: bit.listserv.games-l
Date:         Thu, 30 Jul 1992 14:42:00 EST
Reply-To:     CRICCI@RCNVMS.RCN.MASS.EDU
From:         CRICCI@RCNVMS.RCN.MASS.EDU
Subject:      smilies
X-To:         games-l@brownvm.brown.edu

Date sent: 30-JUL-1992 14:41:30.45



someone posted a list of the smily lingo a while back.
If someone could send me a copy I'd really appreciate it.
thanks.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<                                                                           >
<  Christopher G.P.A. Ricci                  E-Mail: CRICCI@ECN.MASS.EDU    >
<  MECN                                                                     >
<                                                                           >
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Tue, 28 Jul 1992 13:33:02 MEZ
Reply-To:     "Dr. Martin Erdelen" <HRZ090@DE0HRZ1A.BITNET>
From:         "Dr. Martin Erdelen" <HRZ090@DE0HRZ1A.BITNET>
Subject:      SimCity Scenario (*.PSN) files

Hello all,
with the help of SIMUTIL.PAS and SIMUNIT.TPU (thanks to the generous
author, sorry - don't know his/her name), one can dissect and understand
the *.CTY (City Data) files of SimCity.
Now, I'd like to know if similar info about the Scenario (*.PSN) files
is available. Are they just compressed *.CTY files? (Their size suggests
this, and after starting a scenario, one can save it as a regular *.CTY
file.) If so, which compression method has been used? And what is their
logical and/or technical function in the context of SimCity?

All hints greatly appreciated. Thanks in advance.
Martin
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-Envelope-to: games-l@utarlvm1.bitnet
X-VMS-To: BITNET::"games-l@utarlvm1.bitnet"
X-VMS-Cc: BTS1
MIME-version: 1.0
Content-transfer-encoding: 7BIT
Newsgroups: bit.listserv.games-l
Date:         Thu, 23 Jul 1992 14:48:36 -0400
Reply-To:     BTS1@RTI.BITNET
From:         BTS1@RTI.BITNET
Subject:      Magic Candle II/Dark Queen of Krynn help needed

Got a couple of questions...

Magic Candle II - I've heard that it's a neat game, but full of bugs. I've also
heard that there's a bugfix for it. Does anyone have any details about how or
where to get the fix?

Dark Queen of Krynn - A friend reports that while the documentation says that
the game will run on a 286, it was consistently locking up his CompuAdd 286
very early during play, like by the second encounter. Has anyone else had
problems with this game?

Thanks very much for any replies!

Regards,
Brian
BTS1@RTI.BITNET
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Wed, 22 Jul 1992 00:47:00 CDT
Reply-To:     Jon Witt <ZLPAJLW@LUCCPUA.BITNET>
From:         Jon Witt <ZLPAJLW@LUCCPUA.BITNET>
Subject:      Darklands Demo

Hello out there,

Does anybody know if the demo of Darklands by Micro Prose is
available somewhere by FTP?  I phoned their BBS, but did not want to
pay 2-hours long-distance for what looks to be a non-playable demo.
(Plus, I kept getting extraneous characters on screen.)
But, I would very much like to see it.

Also, does anyone know when this game will be released?

This is what it said on the BBS about the files:
DARK1.ZIP 773093 03-23-92
DARK2.ZIP 620034 03-23-92
Darklands VGA animated Demo.  These files feature the VGA Demo
prepared for CES.  This demo requires VGA, 386, and supports Roland,
Adlib, and no sound. . . .

Any information would be greatly appreciated. Thanks in advance.

Jon Witt
Loyola University Chicago
Bitnet: zlpajlw@luccpua
Internet: zlpajlw@luccpua.it.luc.edu
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Tue, 21 Jul 1992 13:13:53 -0400
Reply-To:     WILDERH@ASHLEY.COFC.EDU
From:         WILDERH@ASHLEY.COFC.EDU
Subject:      Wizardry

Could anyone send me a list of the spells in Wizardry with their abbreviations
and what they do.  I was given the game but not the manual.  Thanks.

Jason
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Mon, 27 Jul 1992 07:42:05 CDT
Reply-To:     CPT PAFFENROTH <paffenroth@WORMS-EMH3.ARMY.MIL>
From:         CPT PAFFENROTH <paffenroth@WORMS-EMH3.ARMY.MIL>
Subject:      STAR NR-10
X-To:         games-l%brownvm.brown.edu@WSMR-SIMTEL20.ARMY.MIL

I desperately need some information on a "STAR NR-10" printer.  Please respond
directly to me or the list if you have trouble getting it to me.

1. My programs do not list the STAR NR-10 as a printer they directly support
   What kind of printer does this one
 emulate?[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[D[
 D[Cs[D[

2. What different types of printer ribbons will fit in it?

Thanks in advance
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Thu, 30 Jul 1992 14:08:43 EST
Reply-To:     MONTCALM@CMR001.BITNET
From:         MONTCALM@CMR001.BITNET
Subject:      HELP

     Good day,

     I know this is off-subject but I am looking for a discussion list on
terrorism and in particular nuclear-terrorism.  Any ideas?

     Thank you.

Captain Robert Provencal
College Militaire Royal de Saint-Jean
Saint-Jean,PQ,Canada,J0J 1R0 1-514-358-6674
Bitnet:DCESC007@CMR001 Fax:1-514-358-6800
Newsgroups: bit.listserv.games-l
From: jenkinch@ucs.orst.edu (Charley Jenkins)
Subject: IBM GAMES 4SALE
Organization: University Computing Services - OSU
Date: Wed, 22 Jul 1992 15:10:25 GMT

I have the following games for sale.  All are for IBM computers.
All prices include shipping.  All include orignal docs, boxes, manuals, etc.


      Disk
Price Format   Game               Notes

$19   5.25       Populous     Includes Promised Lands Data disk.  Well used.
                                  Includes registration card.

$19   5.25       DragonStrike   Good Condition.

$22   5.25       Eye of Beholder I  Excellent condition.

$19   Both       Castles            Excellent condition.

$11   5.25       Dragons of Flame   Excellent condition.

$17   5.25       Gauntlet II        Excellent condition.

$20   5.25       Indy...Last Crusade  Includes clue book! Good condition.

$12   5.25       Double Dragon II   Excellent condition.

$6               Paths of Destiny   Clue book for Ultima V.  Brand new
                                     Origin sent to me by mistake. Never   
                                     been opened.

Free+Shipping    The Way of the Avatar.  Clue book for Ultima IV. Its yours
                                         for the cost of shipping.

If your interest, just drop me a line via e-mail.  I am flexible, so
send me an offer.  Thanks!!!

Charley Jenkins

jenkinch@ucs.orst.edu

So many games, so little time!!!!
                                

Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-Pmrqc:      1
X-Mailer:     Pegasus Mail v2.3 (R2).
X-Envelope-to: games-l@BROWNVM.BITNET
Newsgroups: bit.listserv.games-l
Date:         Tue, 21 Jul 1992 08:24:36 CDT
Reply-To:     Michelle Lehman <MICHELLE@ORTTA.UMN.EDU>
From:         Michelle Lehman <MICHELLE@ORTTA.UMN.EDU>
Subject:      NES Questions

I would like some input on a couple of NES games I'm thinking about
buying.  They are "Battle Tank" and "Lunar Pool."  If anyone has
played either of these games and can give me some idea of what
they're like, I'd appreciate it.  (I read the back of the boxes and
think they sound interesting but would like some personal input
before I put out the cash.)

Also, has anyone ever played "Jackal"?  I bought this game used and
didn't get very good directions with it and was wondering if anybody
could give me some clues/hints.  I get through the first screen and
drop everybody off at the helicopter but can't get any furter, yet
the documentation I did get says there are 6 levels.  Any help will
be greatly appreciated.  Thanks in advance to any and all who can
help.  (You can reply to me privately if you'd like.)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Michelle Lehman                                 michelle@ortta.umn.edu
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Sat, 25 Jul 1992 12:02:57 -0300
Reply-To:     Louis Jezsik <jezsik@PX2.STFX.CA>
From:         Louis Jezsik <jezsik@PX2.STFX.CA>
Subject:      Danger! Bad Wolf3D out there
X-To:         GAMES-L@brownvm.brown.edu

just received this message:
Date: Mon, 25 May 1992 15:59:20 GMT

From: Alex Matulich <peora!bilver!alex@uxc.cso.uiuc.edu>

Subject: **]] WOLFENSTEIN 3-D TROJAN ALERT [[**  (wlfcheat.zip)

Summary: Reposted by Keith Petersen



The following was posted by a fido sysop in our local sysop echo:



====================================================================



There is a disk trasher making the rounds as a file called:



        WLFCHEAT.ZIP/ARC



that supposedly gives you access to special info within the recently

released Apogee game, Wolfenstein-3D.  This 'cheat' program TSRs upon

activation, grabs a bunch of interrupts and then wipes your FAT.



It is not a virus. it's just a FAT destroyer.



If you see it or anything that sounds like it, DON'T use it! get rid of

it.  The FAT you save could be your own. [grin]



TTFN.

Chris



* Origin: Rights On! -Florida Sysops are Best!-

Titusville_FL_USA(1:374/14)
From: ccaajcw@ucl.ac.uk (Jevon White)
Newsgroups: bit.listserv.games-l
Subject: Re: SF2 on SNES
Date: 22 Jul 92 11:27:29 GMT
Organization: Bloomsbury Computing Consortium

msh@TE6000.TELECOM.LSU.EDU (M. Scott Hoppe OTC - 203 D. Boyd) writes:

>One question, though, supposedly you can play the same person
>against one another (i.e. Chun Li vs. Chun Li), but I can't figure out how.
>How?

Are you sure it is not the Classic edition of SF2?  In that you cannot fight
yourself, the game would not let you.

Jevon.		"The revolution will not be televised!" - Gil Scott-Heron
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Wed, 29 Jul 1992 14:33:34 EST
Reply-To:     MMARSHAL <mmarshal@IUS.INDIANA.EDU>
From:         MMARSHAL <mmarshal@IUS.INDIANA.EDU>
Subject:      Re: Archie
X-To:         kbarden@IRMD1.AB.UMD.EDU, GAMES-L@BROWNVM.brown.edu

I am going to put a time limit on this mail message.  If you cannot reply by
3:00pm on 29 July 1992, then don't reply.  Assume I have gotten my answer.
This will help limit the number of replies I get (I hope).  Ok, here's the
question.

Can someone give me some archie addresses?  Someone mailed me a bunch of them,
but I foolishly deleted that message and now I'm stuck.  Thanks.

						Kirk Barden
				Internet->	KBARDEN@IRMD1.AB.UMD.EDU
				Bitnet->	KBARDEN@UMAB

     The best one (in my opinion) is quiche.ca.mcgill.cs

                                     Michael
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Return-Path: labdg@unix.cc.emory.edu
Newsgroups: bit.listserv.games-l
Date:         Fri, 24 Jul 1992 10:22:47 -0400
Reply-To:     Diego <labdg@EMORYU1.CC.EMORY.EDU>
From:         Diego <labdg@EMORYU1.CC.EMORY.EDU>
Subject:      Re: Tseng ET4000 & Orchid ProDes IIs drivers
X-To:         A.S.Booth@DURHAM.AC.UK
X-cc:         Multiple recipients of list GAMES-L <GAMES-L@BROWNVM.brown.edu>

On Fri, 24 Jul 1992, A.S.Booth@DURHAM.AC.UK wrote:

> Has anyone tried these new ET4000 drivers on CICA?
>
> Are they newer that the v1.5 release of Orchid's ProDes IIs drivers?
> Do they allow us ProDes IIs users to run an EGA/VGA DOS app in a window?
>
> Post to replies to me, and I'll send a summary to the list.
>
> Andy Booth
> Durham UK

Are you asking about Tseng 400 based drivers for WINDOWS or OS/2 ??  Both
exist, of course, but all the Windows drivers I've tried WILL NOT let a
game run in a window at any OTHER than standard vga resolution (I've tried
a bunch of Tseng-type drivers on my Diamond Speedstar).  OS/2, on the
other hand, WILL run ANY dos resolution in a window regardless of the
driver involved (though with most games you don't want to do this anyway
with EITHER OS because of speed considerations) ;-).

-Regards,
-Diego Gallina (labdg@unix.cc.emory.edu)
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Original_To:  BITNET%"games-l@brownvm"
Newsgroups: bit.listserv.games-l
Date:         Fri, 24 Jul 1992 11:45:00 EST
Reply-To:     "Snail Face @-)" <580074787@VUVAXCOM.BITNET>
From:         "Snail Face @-)" <580074787@VUVAXCOM.BITNET>
Subject:      U7/Fellowship/Should I Join?

Folks....
  I'm plating ultima 7 and have gotten to the point in britian, infront of
Batlin...Where i can join the Fellowship...Should i?

                                               Colin O'Connell
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-Envelope-to: games-l@utarlvm1.BITNET
X-VMS-To: IN%"games-l@utarlvm1"
Newsgroups: bit.listserv.games-l
Date:         Tue, 21 Jul 1992 13:46:00 CDT
Reply-To:     DPWILSON@UAMS.BITNET
From:         DPWILSON@UAMS.BITNET
Subject:      Pac Mac on Wolfenstein

Bill said:

"...giant pacmen being sent 'toes up', ... sounds a lot more gorey than it is."

Well, I finally d/l-ed it, and he's right. It IS a little gorey... but it was
really funny!  I about died when I saw this ray-traced pac man open his mouth
and "shoot" at me.  If you've got the time to d/l this 310K file, I think it's
worth it!

                Donald Wilson
                DPWILSON@LIFE.UAMS.EDU
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Tue, 21 Jul 1992 10:30:57 -0500
Reply-To:     "M. Scott Hoppe OTC - 203 D. Boyd" <msh@TE6000.TELECOM.LSU.EDU>
From:         "M. Scott Hoppe OTC - 203 D. Boyd" <msh@TE6000.TELECOM.LSU.EDU>
Subject:      SF2 on SNES
X-To:         games-l@brownvm.brown.edu

Anyone have this game?  I just got it the other day -- WOW!  Just like the
arcade game!  One question, though, supposedly you can play the same person
against one another (i.e. Chun Li vs. Chun Li), but I can't figure out how.
How?
     <:=--=:><:=--=:><:=--=:><:=--=:>\|/<:=--=:><:=--=:><:=--=:><:=--=:>

     msh@te6000.telecom.lsu.edu                  -=( Scott )=-

     <:=--=:><:=--=:><:=--=:><:=--=:>/|\<:=--=:><:=--=:><:=--=:><:=--=:>

      _\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/_

		    Note: One Planet is all you get.
From: z_falkrg@ccsvax.sfasu.edu
Newsgroups: bit.listserv.games-l
Subject: EOB ][
Date: 31 Jul 92 10:35:48 CST
Organization: Stephen F. Austin State University


Greetings fellow gamers, 

	I have several questions about Eye of the Beholder ][.  I am wandering
around the temple (yes, I have not gotten that far yet) and I have problems.

	1)  There are three locks that I cannot pick nor find any keys for. 
One red lock, one black lock, and one skull lock.  The red lock is on the
second level of the temple, and the others are on the second level of the
dungeon.  Any clues as to the location of the key?

	2)  I have found a teleporter on the second level of the temple.  It
takes me to a room with 3 gems and a copper key.  There are skulls "firmly
embedded in the wall" in each corner, a circular depression in the center of
the floor, and "The floors seem soft"  How do I get out?

	Thanx in advance.  Later...

#############################################################################
#    Rob Falk                   | What do you do to a guy who double        #
#     a.k.a. Tora               |   crosses you and then steals you girl?   #
#                               | You let him keep her.                     #
#    Z_FALKRG@CCSVAX.SFASU.EDU  |              --Rutger Hauer "Deadlock"    #
#                               | Life is a sexually transmitted and	    #
# Disclaimer:  Whatever I say   |   terminal disease                        #
#   is nothing more than the    |   	       --I really don't know        #
#   nonsensical ravings of a    | They're coming to take me away!  Ha Ha!!! #
#   lunatic mind...             |              --Napoleon XIV               #
#############################################################################

Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU