HDTenEightyP/NetNews huggingface dataset:
Organization: University of Maine System
Date: Friday, 20 Nov 1992 09:55:57 EST
From: <IO81144@MAINE.MAINE.EDU>
Newsgroups: comp.sys.ibm.pc.games
Subject: Wiz 6-help in castle

I was hoping someone could help me out.  I appear to be stuck in the
castle with nothing left to do.  Should I have not killed Queequeg?(I had
run out of things to try)  I found the rotten cheese and the key of Ramm(?),
but didn't help me open any gates.  I managed to open all the doors, but the
one in the sub basement and the belfry.  I can't find snoopcheri, and I even
killed L'montes off once in the hope that that might help, but no luck.
Any spoilers appreciated since all I have left to do is ring the bell and
kill bats.(sick of that already, everyone is at level 6)
Another question, how do you change professions?  The book hints at it, but
I can't figure out how. Thanks for any help.
Brian Scheller
From: sewing@ub.d.umn.edu (SARA M EWING)
Newsgroups: comp.sys.ibm.pc.games
Subject: Star Con ][ Help AGAIN...<sigh>...
Date: 20 Nov 1992 10:22:48 -0600
Organization: University of Minnesota, Duluth
Distribution: world
NNTP-Posting-Host: ub.d.umn.edu


Okay, here I go again...
Spoilers below...


























It's 2159 now, and the black ur-quan have started moving.  I have all three
of the artifacts I need (the rosy sphere, aqua helix, etc.) supposedly to
get the bomb from Zeta Hyades VI b, but I don't know what to do.
I am not given the option to give these people the artifacts, so I assume
I have left one step out.
I've found two rainbow planets, and I'm still actively looking for a planet
which supposedly has one or two precursor artifacts (something that the trader
said a while back.) and the planet with the ur-quan on it, Alpha Pavonis, but

for the life of me I can't find it on the map...

Now that the Ur-quan are supposedly defeated, what am I to do?  I don't want
answers that reveal too much of the plotline, just a nudge in the right direction...

Also, is there anything I'm supposed to get from the Druudge traders other than
the rosy sphere?

Thanks... I've spent a few sleepless nights already on this game, and I don't
want to sit for two more trying to get moving again.
From: smintz@sedona.intel.com (Stephen Mintz exp 11/92~)
Newsgroups: comp.sys.ibm.pc.games
Subject: Are there any other players of medievaland on here?
Date: 17 Nov 1992 16:15:35 GMT
Organization: Intel Corporation
Distribution: world
NNTP-Posting-Host: alamo.intel.com
Originator: smintz@alamo


Just curious if there are any in this forum because it isn't mentioned much...
Stephen
Newsgroups: comp.sys.ibm.pc.games
From: David.White@launchpad.unc.edu (David White)
Subject: Re: Help with Star Control ][
Organization: University of North Carolina Extended Bulletin Board Service
Date: Thu, 19 Nov 1992 22:34:19 GMT


Hi, Sara.  I might be able to help you tomorrow (when I have my list of
people/places/things with me.)  Till then, what's the coordinates of the
rainbow planet you found - I haven't seen any.  Does the trader pay well
for it?

=-=-= David =-=-=
--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  laUNChpad.unc.edu or 152.2.22.80
From: reiffman@almaak.usc.edu (Allan Reiffman)
Newsgroups: comp.sys.ibm.pc.games
Subject: Falcon3 keyboard vs. joystick
Date: 17 Nov 1992 11:53:15 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: almaak.usc.edu


I am a new user of Falcon 3.0 (version D) and still learning my way around the game. So far I am very impressed - it seems to be a well thought out and
designed simulation. 

I have a question for more experiences players regarding using joystick or the
keyboard. Do you think that a joystick is superior in terms of effect, control,
etc. (I know the manual addresses this a bit.) At this time I don't have a 
joystick and am only using the keyboard controls, but I will probably invest in a joystick if it will improve my performance and give an increases sense of 
realism.

If you do recommend a joystick, is there one that is best? Are those that are
designed for flight simulators (eg, thrustmaster, flight stick) that much 
better?

Thanks....

Allan
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Trek Next Gen question (SPOILER)
From: wookiee@vax1.mankato.msus.edu
Date: 17 Nov 92 01:22:15 -0600
Organization: Mankato State University

In article <COLWELL.92Nov16205804@pdx023.world>, colwell@pdx023.world (Robert Colwell) writes:
> My kids and I are trying to work through Star Trek: 25th Anniv Ed. We
> actually stumbled all the way through Demon World successfully, and got
> overconfident.
> 
> Now we are trying to do the Myramid episode. We figured out how to
> transport to the other ship, we found the transmogrifier, but we can't see
> how to repair the other ship's transporter mechanism. We think we need that
> to beam ourselves onto the Elasi's bridge.

wrong.
 
> We also found the side corridor, where 9 Federation crewmembers are being
> held, but we can't see how to spring them.
 
 use the most logical choice of your crew members on the wires below the
control panel, then on the panel itself... Poof - no more force field.
 
> Any clues (or outright spoilers) would make you a hero to my kids. Thanks
> in advance.
> 
> Bob Colwell  colwell@ichips.intel.com  503-696-4550
> Intel Corp.  JF1-19
> 5200 NE Elam Young Parkway
> Hillsboro, Oregon 97124

       "I have a new strategy, Artoo. Let the Wookiee win." - C3PO
       
                    -wookiee@vax1.mankato.msus.edu
From: langlais@cg-atla.UUCP (Ken Langlais)
Newsgroups: comp.sys.ibm.pc.games
Subject: Help for KQ6 (possible spoiler as part of question)
Keywords: KQ6 KQVI King Quest 6
Date: 19 Nov 92 14:18:35 GMT
Distribution: comp
Organization: Agfa Compugraphic Division, Wilmington, Mass. USA


	Help I'm stuck. I can not find the Dangling Participle! Where is

	It. Also I got stuck last night, so I look in one of the earlier

	posted walk throughs. When I went to the Isle of the Beast I could

	not find the creature it talked about that I'm suppose to give

	to the book worm. Before I went to this Isle I have explored the

	Isle of Mountains(saw the King and Queen there).

	Also when I picked up the brick I lost the sentence that

	I was carrying. I explored the Isle of Wonderment before going

	to the Isle of the Beast. I talked to the Queen. There was no cup

	on the chair. I got the lettuce, milk bottle, rotten tomato, read

	message at spider, pearl, scarf.


				Thanks

				 Ken

Newsgroups: comp.sys.ibm.pc.games
From: dallas@ravel.udel.edu (Paul Lewis Fincke)
Subject: Stunt Island update file
Keywords: Stunt Island, SIUPDATE
Organization: University of Delaware
Date: Mon, 16 Nov 1992 20:25:10 GMT

I'm posting for a friend...

The Stunt Island handbook says that there is a file available from the Disney
Software BBS called SIUPDATE.ZIP that has information not available in the 
handbook.  I have tried for days to get on the BBS, but the line is always
busy.  I called customer service and asked if I could be mailed a copy, and
they didn't know what I was talking about.  Has anyone out there been able to
find this file, or confirm that is doesn't exist?  If someone does have it,
could you upload it to wuarchive or some other site? 

Thanks in advance.

Jeff

Newsgroups: comp.sys.ibm.pc.games
From: bhv@areaplg2.corp.mot.com (Bronis Vidugiris)
Subject: Re: Pools of Darkness - Did anyone finish this game at Veterans Level(Spoiler)
Organization: Motorola, CCR&D, CORP, Schaumburg, IL
Date: Mon, 23 Nov 1992 23:45:35 GMT

In article <7067@dove.nist.gov> glenn@sloth.ncsl.nist.gov writes:
)
)
)I've finally gotten past Bane and his right hand man and am now in the maze.
)I couldn't get past the three battles in anything but Novice Level.  
)What's worse, the maze is even HARDER.  Did anyone out there A) finish 
)the game, and B) finish it at Veterans Level?  I become very bitter when
)I find games developed that cannot be beat.  I have found that I really
)didn't like POD because it was mostly Hack-N-Slash (Typical *POOR* 
)AD&D), towards the end there was only one path to follow (the choices
)that you were given still led to the exact same thing, once again 
)Typical *POOR* AD&D),  and the hack-n-slash became impossible to
)beat at the end at the normal level(Blue Bane's Minions do double your
)damage back at you, so with their hit points I tended to die before
)killing many of them and most of my guys have near 160-200 hit points,
)not to mention the dozens of EOBs).  All in all I found it like playing
)AD&D run by a terrible and sadistic DM.  I don't mind Hack-N-Slash but
)it needs to be balanced with real puzzles and *REAL* player's choices. 
)When will they learn???

The game was definitely hard, and I think I finished it at normal level
rather than Veterans (not sure anymore).

It *is* hack and slash.  And it is tough.  However, it is *not* impossible
hack & slash.  It is a *very* rare computer game that gives you any sort of
'choice' as to the ending - Wizardry 7 (and 6 to a lesser extent) is the only
one I can think of offhand.  Even in w7 your ultimate objective is set, but
you get to pick your allies.

However, if you are hacking on Blue Bane Minions with a sword/melee weapon,
you *deserve* to loose (IMO).

Use a bow or missile weapon!  Use magic!  Use a scroll!  (There is a
battle where no magic or scrolls are available, so you'd better have some
bows for that one.  Preferably the ones that give you a strength bonus -
I believe they are called 'fine longbows' and are *not* magical so you can
take them to other dimensions.  You can still cast prepatory magic, so if
you don't all have girdles of storm giant strength, cast enlarge.)

For the challenge level, you often still have no magic, but you can get
scrolls.  Use them!  The normally so-so meteor-swarm is very good from a
scroll, for example.

A 'tactical withdrawl' is also a good idea - if you get toasted slugging
it out toe-to-toe, retreat to an area where the enemy can't all get to
you at once.

Hack-and-slash demands a certain amount of thinking to solve the problem(s)
just like solving a puzzle - it's a tactical/strategic problem rather than a
puzzle however.
From: bshields@tartarus.uwa.edu.au (Bill Shields)
Newsgroups: comp.sys.ibm.pc.games
Subject: UW--Wonderful!
Date: 20 Nov 1992 22:52:06 GMT
Organization: The University of Western Australia
NNTP-Posting-Host: tartarus.uwa.edu.au

Me again!  For the third and final time... (I hope)

Thankyou very much to all those people who responded to
my earlier two posts--I really appreciate it.  I've
solved my problem now.  It seems that in the tombs
strange things happen if you take the gems from the
tombstones but I got around that.  Only a few more
things to do now!  With one bone I've laid Garamon
to rest (I am wondering if I need more but none of
the other bones in the same area did anything) and
the Slasher of Veils awaits me behind the very large
(and very pretty) double doors on level 8.

The only thing that bugs me (slightly) is that I 
never found the Wis runestone (looks like the set
of natural numbers :-).  A friend mentioned 
something about the remains of a lizardman but
to no avail.  The bit where you found the blade
of the Sword of Justice was a little tricky but
I got that one too so I'm glad!

Oh well...off I go to try and finish the game!
Thanks again.  Happy adventuring!
Billy Shields
bshields@tartarus.uwa.edu.au

Newsgroups: comp.sys.ibm.pc.games
From: mxp8383@usl.edu (Pooprasert Monnapop)
Subject: Global Conquest for sale
Organization: University of Southwestern Louisiana
Distribution: usa
Date: Mon, 16 Nov 1992 09:17:19 GMT


Hi,everyone

 I want to sell Global conquest for 25$. I'll pay for shipping. Please
let me know if you are interested.

Monnapop

Newsgroups: comp.sys.ibm.pc.games
From: sveint@edb.tih.no (Svein Gunnar Tjoenndal,o92b)
Subject: Wiz7 - New Question (Thanks Nancy)
Reply-To: sveint@edb.tih.no
Posting-Front-End: Winix Conference v 92.05.15  1.20 (running under MS-Windows)
Date: Wed, 18 Nov 1992 13:13:24 GMT

First, thanks to Nancy...
   (I didn't practice, I allocated)

Second, a friend of mine got a <personal> skill (I don't remember
the name), and he was sort of wondering what it was for, since
he hasn't found any use for it..

Anybody wont to elaborate on Personal Skills???

						Svein
					Sky-diving is for wimps
Newsgroups: comp.sys.ibm.pc.games
From: jwilbur@iat.holonet.net (Jay Wilbur)
Subject: Re: WOLF-3D: Current Version / Fix for "in
Organization: HoloNet (BBS: 510-704-1058)
Date: Fri, 20 Nov 1992 23:16:45 GMT

simon@wotangate.sc.ti.com (Jean-Yves Simon) writes:
: > So I definitely would call that a "bug".  Sounds as if the upcoming revision
: > 1.4 may solve that.
: 
: Does anybody know when this version will be available ?

Nope...

It's still in testing.

-- 
/-------------------------------------------------------------------------\
| Jay Wilbur  | jwilbur@holonet.net      | CIS: 72600,1333 |   Fidonet    |
| Id Software | AOL: Id Softwr           | GEnie: jjj      |  1:124/6300  |
\----------------------------Live from COMDEX-----------------------------/
Newsgroups: comp.sys.ibm.pc.games
From: kasycz@geod.emr.ca (Ray Kasycz)
Subject: Re: UTOPIA: NEEDS A HACK PLEASE...
Keywords: UTOPIA NEEDS A HACK
Organization: Dept. of Energy, Mines, and Resources, Ottawa
Date: Tue, 24 Nov 1992 00:53:12 GMT

This came in from a comerade in Finland. Many thanks...

change I.MDG at 20,693 bytes to I.BAK or anything

lo and behold, the game skips the intro and the doc check

How Sweet It Is as Mr Gleason used to say...  :-)

Signed, immensely pleased Ray Meister
--
Ray Kasycz                                          
Geodetic Survey of Canada       \  " the matrix looks good today but  \
Ottawa, Ontario, Canada           \    I'm gonna punch the simstim      \
Internet: kasycz@geod.emr.ca        \    and go check on Molly... "       \
Newsgroups: comp.sys.ibm.pc.games
From: afzal@divsun.unige.ch (Afzal Ballim)
Subject: Thanks to all who helped with Dune problem
Reply-To: afzal@divsun.unige.ch
Organization: University of Geneva, Switzerland
Date: Wed, 18 Nov 1992 10:44:42 GMT

I've received many replies to my problem in Dune with Chani.
Thanks to all who replied, and sorry I haven't thanked you
all individually.


-- 
Afzal Ballim	             |BITNET,EARN,MHS,X.400: afzal@divsun.unige.ch
 ISSCO, University of Geneva |UUCP: mcsun!divsun.unige.ch!afzal
 54 route des Acacias	     |JANET: afzal%divsun.unige.ch@uk.ac.ean-relay
 CH-1227 GENEVA,Switzerland  |CSNET,ARPA: afzal%divsun.unige.ch@relay.cs.net
Newsgroups: comp.sys.ibm.pc.games
From: mjohnson@jedi.decnet.lockheed.com (Mark E. Johnson)
Subject: FTP site for unprotects
Followup-To: comp.sys.ibm.pc.games
Organization: Lockheed, USC, and UT-Austin
Date: Tue, 24 Nov 92 00:33:05 GMT

Where is a good place to find unprotects (I'm looking for Wing Commander,
specifically. I have an old list of sites that identifies
romulus.mercury.andrew.cmu.edu, but it doesn't appear to accept anonymous
login. Any other ideas?

________________________________________________________________________
-Mark Johnson                          mjohnson@jedi.decnet.lockheed.com
From: mag7924@tesla.njit.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: ALONE IN THE DARK!!!
Date: 23 Nov 92 16:38:21 GMT
Organization: New Jersey Institute of Technology


I need help!!!

I am at a complete loss.  I have no idea what to do in this game,
I've put the talisman on the alter.  Now what?

Also.. how do you kill the monster in the bathtub?

If you know, *please* send me email at:

klr5824@hertz.njit.edu.   This is a friend's account
I am using, please do not reply.  :)

--Rambo
Newsgroups: comp.sys.ibm.pc.games
From: jgreely@morganucodon.cis.ohio-state.edu (J Greely)
Subject: Re: SoD Demo??
Originator: jgreely@morganucodon.cis.ohio-state.edu
Organization: Ohio State University Computer and Information Science
	<JGREELY.92Nov15232320@morganucodon.cis.ohio-state.edu>
	<1992Nov16.150829.27406@stiatl.salestech.com>
Date: Mon, 16 Nov 1992 20:36:33 GMT

In article <1992Nov16.150829.27406@stiatl.salestech.com>
 iam@stiatl.salestech.com (Ian Mercado) writes:
>Didja ever try setting the 'BLASTER' environment variable?  This fixed all the
>sound problems I ever had with Wolf3D.

Yes.  Didn't help with my PAS-16.
-- 
J Greely (jgreely@cis.ohio-state.edu; osu-cis!jgreely)
Newsgroups: comp.sys.ibm.pc.games
From: mrmarcel@eos.ncsu.edu (Mike Marcelais)
Subject: CRACKS and CHEATS
Organization: North Carolina State University
Date: Sat, 21 Nov 1992 16:14:10 GMT

Does anybody have a CRACK for StarCon II that works for the
real version.  (ie the version you buy in the stores)

Does anybody have a CHEAT for Xenon 2?

Thanks.

-- 

+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+
Newsgroups: comp.sys.ibm.pc.games
From: nrabinow@itsmail1.hamilton.edu (Nancy Rabinowitz)
Subject: Re: Special Forces from Microprose - anybody heard of it?
Keywords: Microprose
Organization: Hamilton College - Clinton, NY
Date: Sun, 22 Nov 1992 17:55:42 GMT

Well, according to the little MicroProse flyer that came out it IS
basically a souped up version of Airborne Ranger.  Supposedly it's
harder and you control more people.  Although one blurb said this
another said it was a sequel to Airborne Ranger, so I don't know which
is more accurate.

Mike

-- 
Mike Rabinowitz     Internet address--nrabinow@hamilton.edu or
				      darkknite@delphi.com
		    CIS Address--70732,2072      GEnie--M.Rabinowit1

Newsgroups: comp.sys.ibm.pc.games
From: rky57514@uxa.cso.uiuc.edu (Tall Cool One )
Subject: Demos for Maximum Overkill or Terminator 2029??
Organization: University of Illinois at Urbana
Date: Tue, 17 Nov 1992 22:24:49 GMT

Hi,

	Does anyone out there know if there are demos for Maximum Overkill
	or Termintor 2029?? If so, where can I get them??  Thanks for any
	info!



 _I_______________________________________________________________________I_
(_@_)                                                                   (_@_)
|   |   Raymond Yeung               Internet: Nimbus@uiuc.edu           |   |
|   |                                         rky57514@uxa.cso.uiuc.edu |   |
|   |   EE student at the                                               |   |
|   |   University of Illinois    CompuServe: 70700,1011                |   |
|   |   at Urbana-Champaign                                             |   |
(___)-------------------------------------------------------------------(___)
  I                                                                       I
Newsgroups: comp.sys.ibm.pc.games
From: us014782@mmm.serc.3m.com (Donald F. Hess)
Subject: Amon RA - stuck again!
Keywords: 
	A while back I read a posting that made reference to having
	Steve's boot and a replenished supply of snake oil.... well
	I'm in the furnace room hopping mad watching Steve hop and drop
	so we both can get wasted by some pistol packing pervert.  I've
	gone back through act IV and can't find his shoe anywhere.
	Would someone please drop me a rather obvious hint as to the
	location of the boot??  Thanks in advance.
Organization: 3M Company
Date: Tue, 17 Nov 92 02:28:48 GMT

-- 
Don Hess					EMAIL : dfhess@mmm.com
3M Company 					PHONE : (805) 388-4168
Data Storage Tape Technology Div		FAX   : (805) 388-4804
Camarillo, CA 93012-8485
Newsgroups: comp.sys.ibm.pc.games
From: glock@chip.cba.ufl.edu (Joe Granto)
Subject: Re: HELP: WC1, SO1 (Was: Re: Wing Commader I- Protect the Ralari)
Organization: College of Business, University of Florida
Date: Tue, 17 Nov 1992 14:07:08 GMT

In article <1e9ps2INN8rv@MINERVA.CIS.YALE.EDU> randall-joshua@yale.edu (Joshua Randall) writes:

>POSSIBLE SPOILERS





>>My new problem- the Secret Missions I when you run into a squadron of Rapiers!


There are two ways I solved this mission; one was machine specific and 
relatively easy, the other was very difficult.

1.  Machine specific: Try this on your machine.  Hope it works.  Go to full 
	throttle right away.  Let the Rapiers get close to you, then burner 
	past them TOWARDS the capital ship.  Come AS CLOSE AS POSSIBLE to 
	the capital ship.  Once you are past it (more than 2000) look behind 
	you.  If you are lucky, one of the Rapiers will have RAMMED the 
	capital ship and died.  Keep burning past the capital ship with them 
	behind you.  It may take many passes, but eventually they shoot each 
	other up and ram into the ship so that only one is left.  You have 
	yet to even shoot once!  Then kill the remaining Rapier and capital 
	ship at your leisure.
2.  The difficult way.  Burner BEINHD the capital ship.  Launch 
	everything you can before the Rapiers catch up to you.  Burner away 
	from the Rapiers and capital ship.  Burner back BEHIND the capital
	ship, launching as much as possible, then flee when the Rapiers 
	return.  Do this until the capital ship is dead.  Burner the hell 
	out of there.  Be prepared to tell you wingman to flee of s/he gets 
	beat up to bad.  It is often useful to have him/her (can't rmember 
	which) 	attack the capital ship while you burner back and forth.  
	This causes the capital ship to be damaged more quickly as well 
	as getting a Rapier or two off your back.  Don't let your wingman 
	die; that is considered bad form.






Joe

****************************************************************
**                 GLOCK@chip.cba.ufl.edu                     **
**                                                            **
**     "When the going gets tough, the tough get a GLOCK."    **
****************************************************************
Newsgroups: comp.sys.ibm.pc.games
From: seurer@rchland.vnet.ibm.com (Bill Seurer)
Subject: Re: UW Quickie
Date: Thu, 19 Nov 1992 14:42:41 GMT
Reply-To: BillSeurer@vnet.ibm.com
Disclaimer: This posting represents the poster's views, not necessarily those of IBM
Organization: IBM Rochester

In article <2858@uswnvg.uswnvg.com>, gbarnet@uswnvg.com (Gary Barnette) writes:
|> How the heck do I get at the gazer on the 2nd level?
|> 
|> I've beat on those boulders until my hands (finger tips?)
|> are blistered. Can't even find any reference in the
|> "hint" book.

Use a rock hammer on them.
-- 

- Bill Seurer     Language and Compiler Development      IBM Rochester, MN
  Internet: BillSeurer@vnet.ibm.com    America On-Line: BillSeurer@aol.com
From: MBS110@psuvm.psu.edu (Mark 'Mark' Sachs)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wolfenstein maze, self induced insanity?
Date: 23 Nov 92 17:27:25 GMT
Distribution: usa
Organization: The Leader Desslok School of Diplomacy

I remember this maze. God, I hated those tiny little identical corridors...
I much prefer the Wolf3D episodes with interesting layouts, big rooms, and
nix to the little mazes of twisty passages, all alike.

But anyway, isn't this is the maze where the infamous "AARDWOLF" contest
prize was/is?

 "But Dr. Radium, was that necessary?" "Rez, _everything_ I do is necessary."
[Your blood pressure just went up.]        Mark Sachs IS: mbs110@psuvm.psu.edu
DISCLAIMER: If PSU knew I had opinions they'd probably try to charge me for it.
Newsgroups: comp.sys.ibm.pc.games