From: dhoberma@pearl.tufts.edu
Newsgroups: rec.games.cyber
Subject: Re: Vampirepunk!?!?
Date: 9 Oct 92 00:03:34 GMT
Organization: Tufts University - Medford, MA
Content-Type: text
Archive-Name: rgc739
Content-Length: 3605
Apparently-To: rec-games-cyber@uunet.uu.net

In article <1992Oct08.183104.5190@Veritas.COM>, uplink@cwis.unomaha.edu (John M. Scheibeler) writes:
> adr9510@rigel.tamu.edu writes:
> 
>>I really hope you're kidding on this. The GM finally ruled those stats belong
>>to a drac poser (I mean, hell, he doesn't even have any meditation, he brain
>>game fodder). Not to mention the fact is was just toooooo easy to put those 
>>API's into him.
> 
> 	I wouldn't know, I just looked at a friend's copy.  But if it
> were my game, he'd be the real McCoy, and definitely be impossible to 
> kill, at least by the PCs.
> 
>>Our campaign's motto:
>>Bullets kill *everybody*.
> 	Hmph.  I have a character you'd like to meet; his name's
> Metal Master.  Full Body plating, all limbs cybered & armored, skinweave,
> sub-dermal armor, hardshell ceramic-boron Metalgear-style armor
> (spaced and foamed to eliminate problems from HE ammo)... Bullets
> don't frighten MM.  Nothing can do enough damage to get through his
> armor.  Not even those "god" weapons in the military listing.  And yes, 
> he wears this stuff *all the time*.  Even has a protected rebreather in
> case someone tries to asphyxiate him.  Bullets don't kill MM.  Nothing does.

What is this man (thing's) emp stat? Does he *always* wear his helmet?
If not, a good called shot to the head with some HE will definitely
take him out after a few shots! (somehow I doubt he has a foamed eyeshield!)

Already he has enough armor to be the top target of the Cyberpsycho Squad
who will probably hose him down with several dozen Bio-arasaki motion
restraints (a ref roll of 25 is nesc to avoid getting snared once you have
been hit) once immobile, a tech walks over with a laser drill. End of story.

or

A few EMP grenades (don't tell me you have full EMP shielding too...thats
orbital hardware and at least 10 times normal cost)
will put him down (picture every bit of cyberware in this guy's body
suddenly going off line. Can you say fishbait?)

or

Contact skin agents. Nerve gas is a favorite. Goes right through the skin.
Skinweave doesn't protect against it. You'll be dead faster than you can say
cyberbrick.

or
what is his ref? must be pretty bad with all those penalties from the full
body gear and the full body plating?

put him in a trash compacter. Those are built industrial. 
Squish like grape!

or

as someone else suggested, drop him in a lake. He certainly is too bulky
and heavy to swim! a rebreather is not an internal oxy supply, and even
those run out.

or 

a 7.62mm minigun with acid rounds. That dissolves armor. (depending on
calibre 1or2d6 sp per hit, and each hit lasts for three phases.
Enough of that and MM will be Milquetoast man.

that's all I can think of in that vein...

I'll bet he doesnt get into any good parties
(or anywhere at all...wearing all that stuff all the time is a pretty good
indicator that no one wants you as their friend, and no one in their
right mind will trust someone as cybered up as you.
No one in their right mind would let you into their
	house\club\corporate HQ\you_name_it_they_wont_let_you_in!

The social barriers are intense (unless your GM plays  NPCs selectively
blind to all the stuff you are wearing.

Sounds like your GM needs to sit down and get a grip :)

	Pretty frightening guy, I must admit