HDTenEightyP/NetNews huggingface dataset:
From: dcb@wdl1.wdl.loral.com (David C Blume)
Newsgroups: rec.games.hack
Subject: Re: Chameleons
Date: 30 Jul 92 15:53:28 GMT
Organization: Loral Western Development Labs

toddc@leland.Stanford.EDU (Todd C. Merrill) writes:
	I posted this a while ago, but nobody responded.  Does a 
>chameleon have the power of the monster's shape it assumes?

Could be nobody answered you because nobody's sure.  I'm not.  But I do
believe that chameleons have the special attacks of the monster they
pretend to be.  I know that at least one kind of shape changer does
get the monster's special attack.  Whether or not it's the chameleon,
I'm not sure...

So, the practical answer is:  You're still not entirely safe from the
monster you just genocided.

--David
+-----------------------------------------------------------------------+
| David Blume            | "I got killed by monsters."                  |
| dcb@wdl1.wdl.loral.com | -- Why my roommate screamed out of nowhere.  |
+-----------------------------------------------------------------------+
From: doctor@k9.UUCP (Paul Broe)
Newsgroups: rec.games.hack
Subject: Re: Debug mode
Date: 31 Jul 92 18:27:36 GMT
Distribution: usa
Organization: You have to be kidding...
X-NewsSoftware: GRn 1.16e (7/4/92) by Mike Schwartz & Michael B. Smith

In article <36599@uflorida.cis.ufl.edu> lag@reef.cis.ufl.edu (The sixth sick shiek's sixth sheep's sick) writes:
> Hi,
> 	Does anyone know how to get into debug mode on the 'OFFICIAL' version
> for amiga on linc.cis.upenn... The version done by Olaf Siebert?
> I believe it is a compile time option, but I do not think the password is
> nethack -uWizard -D or
> nethack -u wizard -D
> 
nethack -u izchak -D

-- 
----
Paul Broe
Internet: broe@plains.nodak.edu
UUCP: uunet!plains!prototype!k9!doctor (My Amiga 2500/20)    AmigaUUCP 1.16D
BIX: pbroe Compu$erve: too expensive.                        AmigaOS 2.04
Newsgroups: rec.games.hack
From: jdb1@kepler.unh.edu (Jonathan D Baumgartner)
Subject: Re: A Mapping intrinsic??
Organization: University of New Hampshire  -  Durham, NH
Date: Wed, 22 Jul 1992 13:57:03 GMT

In <1992Jul22.110927.25745@ugle.unit.no> wolff@kjemi.unit.no (Erik Wolff . Kjemiteknikk) writes:

>Give >400*level in gold  : -1 AC

Actually, it's been my experience that the first time you do this, you get
slightly better than -1, like -3 or so, and then it's -1 eacb time.

>Give 200-400 *level      : Clarivoyance (for some time)

>I usually do the last one just before flying to hell.

>Erik

fish on ..

-- 
Jonathan D. Baumgartner				"D O T H  G R O O V E"
jdbaum@unh.edu
		   "It's just a matter of opinion" -- Primus
              "I laughed 'til I stopped."  -- Tiny Toons Adventures
From: WENDELL@MAINE.MAINE.EDU (Wendell G. Wren)
Newsgroups: rec.games.hack
Subject: Re: Angry Gods
Date: 24 Jul 92 04:52:33 GMT
Organization: University of Maine System

>Since there are no details on how to convert an altar in the spoilers,
>I was resigned to do it myself.  I sacrificed a monster, and, lo and behold,
>the altar was converted.  Being a Neutral Priest, I was happy.

***  Spoiler alert  ***










   Ummm..  actually, sacraficing on an altar of a differing alignment converts
   YOU, not the altar...  unless you sacrafice a Unicorn of the alignment of
   the altar (black unicorn for evil altar, white for good, grey for neutral)
   if you sacrafice the appropriate unicorn, the altar will (may?) be converted
   I've never had a chance to test this...  no place to play at the moment,,,
   read it in a spoiler file somewhere...    anyone know where I can get a copy
   that will run under Unix on an RS6000?   Course, they need to put compilers
   on it first anyway    but they're slow
>
>Then I #offered every monster I could kill (mostly hill orcs and owlbears,
>plus the odd beetle) but each time it said, "You feel inadequate".
>
>But, every time I pray now, I see that my god is angry with me!  I know that
>one shouldn't pray too often, but I waited over 100 turns and still he's angry.
>
>What did I do that made him angry, and how do I make him pleased?  I ran into
>a squad of ogres, and just BARELY escaped to a previous level, thanks to the
>kamikazi heroics of my (probably dead by now) dog.  I could have kept going
>if I could have prayed.
   probably takes awhile to get on the good side of your new god
>
>HELP!
>
>Paul

                                       Wendell G. Wren
                                       Wendell@Maine.Maine.Edu
                                       01:00:28 Friday, 24 Jul 1992
Newsgroups: rec.games.hack
From: z0w6103@rigel.tamu.edu (WU, ZUOGUO)
Subject: Re: engraving
News-Software: VAX/VMS VNEWS 1.41    
Keywords: elbereth, engraving
Organization: Texas A&M University, Academic Computing Services
Distribution: rec
Date: Tue, 28 Jul 1992 13:06:00 GMT

In article <1992Jul24.210633.2619@porthos.cc.bellcore.com>, dgo@athens.uucp (26265-nachem) writes...
> 
>Hello. I received a copy of nethack (3.0j+) recently and discovered that writing
>"Elbereth" (especially with a magic marker) will keep some of the nasties off...
> 
>Two questions:
> 
>1.Shopkeepers do not seem to be affected, are there other exceptions?
> 
All humans, elves, i.e. @'s, and minotaur (not sure about that) won't be 
affected by Elbereth. You can engrave with athame, wand of fire and wand
of digging also.

>2. are there other "words of power" one can engrave? etc.
> 
I don't know any. 

--- ZGW
From: richard@paragon.folly.welly.gen.nz (Richard Parry)
Newsgroups: rec.games.hack
Subject: Killing large unpleasant things.
Date: Sat, 25 Jul 92 02:16:48 GMT
Reply-To: parry_r@kosmos.wcc.govt.nz
Distribution: world
Organization: Masterful Enterprises UnLimited.

Kind of a spoiler...










Now, a lot of folks come up with tricky ways to give beating to meanies
like Oracles and shopkeepers.  Why not just stand back and biff things
at 'em, then finish 'em off when they get too close?  Works every
time... ;-)

Newsgroups: rec.games.hack
From: sacha@bernina.ethz.ch (Sacha Kalchofner)
Subject: ftp site?
Organization: Swiss Federal Institute of Technology (ETH), Zurich, CH
Date: Tue, 28 Jul 1992 13:53:42 GMT


I'm looking for the newest version of nethack (not patches but full version).
Where can I ftp it from?
From: aranta@milton.u.washington.edu (Aaron Ranta)
Newsgroups: rec.games.hack
Subject: Question of interest...
Date: 27 Jul 92 16:04:53 GMT
Organization: University of Washington, Seattle

OK, Babs the Valkerie (and yes, she's still a vegetarian) is treking around
on dungeon level 12.
She wanders into a room and sees a wand off to her left, but is
immediately swallowed by a dust vortex.  Needless to say, her blessed
+8 Excalibur makes short work of this beasties insides and off she goes to
pick up the wand when she gets a message something along the line of:
 "WAIT! You sense a monster hiding under there!"
Woah! She says, having never before seen this message.

Now my question is, what was the cause of this?  Things she had that may
have affected this.  Cloak of protection/she was blind from the vortex/
amulet of ESP.  Have I finally figured out what it means to be 'protected'?

thanks, Aaron

PS - Babs has made it down to level 21 and has yet to come even close to
     dying (though the minotaur on level 6 was a close call). To date she
     has not eaten one monster (except for a couple of puddings, 2 geletanous
     cubes, various molds, and a couple of fungi)  She's a vegetarian, and
     proud of it! (I'm REAL glad I found that amulet of ESP)
From: mapmaa@gdr.bath.ac.uk (M Ainsworth)
Newsgroups: rec.games.hack
Subject: Stuck in Hell
Date: 21 Jul 92 09:22:11 GMT
Organization: School of Mathematics, University of Bath, UK

I'm on level 34 of Hell (with the Amulet), and I appear to be
completely stuck ...

I found the stairs, and 'A mysterious force prevents you from going up'

I've been here for two days now! HELP! Does anyone have any idea
what's causing this?

Mike Ainsworth

P.S.
1. This is running on an Acorn Archimedes
2. No, it's not a PC. It's a British 4Mb RISC-based machine.
3. I've been cheating and backing up the save file, I'm not sure if
this would affect it or not.
-- 
"In the light of all my new knowledge, things are beginning to look very dark."

Mike Ainsworth                                     M.Ainsworth@uk.ac.bath.maths
From: t9114145@phillip.edu.au
Newsgroups: rec.games.hack
Subject: Re: Questions on Unicorns, Polymorph Control
Date: 27 Jul 92 19:52:10 GMT
Organization: RMIT (Bundoora Campus)

In article <1992Jul26.055804.26756@beaver.cs.washington.edu>, peg@cs.washington.edu (Peter Granger) writes:
> Haven't read this newsgroup in ages, and I'm running a very old
> version of Nethack (2.2) on my PC. Got a couple questions about
> unicorns.
> 

Given that that is an old version, what I am saying may not apply. However,
it all works (personally tested!) for 3.0j.

> First, I left some gems in a room, and when I came back, the gems were
> gone but there was a unicorn there. Do unicorns steal gems? (I know
> they like them, but I'd never had them stolen before.)
> 

Never seen one pick up a gem by itself, but they love it if you throw gems
to them. This can increase or decrease luck - If you can, throw identified
gems at co-aligned unicorns.

> Second, I accidentally killed one unicorn. I was very cautious about
> praying afterward, because I think the gods are fond of unicorns. I
> eventually figured I'd gotten back into their good graces in the usual
> way, and prayed, and everything was okay. Did I need to make the
> atonement, or can unicorns be killed freely? I've got one level with 7
> of the buggers running around on it, including the one who lifted my
> gems, and I'd really like to be rid of them.
> 

You can kill them if they are a different color to your alignment. If you're
Lawful, kill black and grey, but not white.

> Third, if I kill a unicorn that's holding gems, will I get them back,
> the way you can get money back from a leprechaun?
> 

Again, don't know. Never killed a unicorn that I threw gems at.

> And a bonus question, which has nothing to do with unicorns. I'm
> wearing my trusty ring of polymorph control. I have walked into a
> couple of polymorph traps, and changed into my favorite creature. But
> a couple of times it hasn't worked, and I've become a "new man" or
> "new woman." Do the rings have a certain chance of failure, or what?
> It is most annoying to have a character with over 100,000 experience
> points suddenly revert to a 12th level character.

Yes. I think that it works most of the time, but not all. A ring of PC
isn't a guaranteed Vampire Lord. (Or whatever you like to be.)

> 
> Thanks for answers.
> -- 
> --------              --------
> Pete Granger          | "Eight and a half hours was not enough. The alarm
> peg@cs.washington.edu |  went off like attack and mayhem and universal doom."
>                       |    - C.J. Cherryh, "The Kif Strike Back"
-- 


Adam Eberbach      t9114145@phillip.edu.au          fnord
Computer Science student, Phillip Institute of Technology.
Newsgroups: rec.games.hack
From: ericc@uswmrg.mrg.uswest.com (The Mad Monkey)
Subject: Re: Magic Markers
XUserAgent: Nuntius v1.1
Organization: SII Telco Systems Divisions
NntpPostingHost: 192.56.220.25
Date: 27 Jul 92 19:28:55 GMT

In article <1992Jul27.155339.1306@thunder.mcrcim.mcgill.edu> Paul
Mackenzie, mackenzi@McRCIM.McGill.EDU writes:
>The spoilers say that a magic marker can be used to make scrolls out
>of blank paper.  I tried to make one, but the answer I got was
>'You write Pietr was here and the scroll disappears!'.  Do I need to
>have the spell memorized before I write it?  If so, why bother?  It is
>better to have a spell memorized than read a scroll, which I have to 
>carry around, isn't it?  Or perhaps I don't know the whole story...
>
>Anyone?

I'd bet you have to have read (and probably correctly name) one of the 
scrolls in question before you can create one with a magic marker.
+========================================================================+
| Eric "another pathetic sheep following the herd" Cloninger             |
| (ericc@uswmrg.mrg.uswest.com, ericc@a.cs.okstate.edu)                  |
| SII, 9250 E Costilla Ave #400, Englewood, CO 80112  303/649.9481 x3147 |
+========================================================================+
"In my opinion, there's nothing in this world,
 Beats a '52 Vincent and a red headed girl" = Richard Thompson
Newsgroups: rec.games.hack
From: rchaunce@occs.cs.oberlin.edu (Rob Chauncey)
Subject: Re: Question of interest...
Organization: Oberlin College Computer Science
	<1992Jul27.170650.7466@porthos.cc.bellcore.com>
	<RCHAUNCE.92Jul27150432@occs.cs.oberlin.edu>
	<1992Jul27.212658.7265@news.acns.nwu.edu>
Date: Tue, 28 Jul 1992 20:46:11 GMT
X-Posted-From: occs.cs.oberlin.edu
X-Posted-Through: sol.ctr.columbia.edu

In article <1992Jul27.212658.7265@news.acns.nwu.edu> ruelle@casbah.acns.nwu.edu (Travis Ruelle) writes:

>   >Good idea, but just off by a little bit....
>   >Here are the stats:
>   >| jabberwock              | Bite 2d10, Bite 2d10, Claw 2d10, Claw 2d10 |
>   >| jabberwock              |  15 | 12 | -2 |  50 | N |  60 |  600 | L |
>   >| jabberwock              | Fly                                      |
>   >
>   >| balrog                  | Weapon 8d4, Weapon 4d6                   |
>   >| balrog                  |  16 |  5 | -2 |  75 | C |  45 |  450 | L |
>   >| balrog                  | Fire Res, Fly, No Corpse, Poison, See Invis|
>   >
>   >Total damage: Jabberwock 8-40, Balrog 12-56
>			       ^^--< excuse me, but I get 8-80 for
>this.

Holy sh*t!  Was that a mistake!  Wow, do I feel stupid...

>
>   Average damage: Jabberwock 44, Balrog 34
>   (if I remember right, it takes a Demon-lord or Arch-devil to top the
>   Jabberwock in damage - Orcus does tops in the game (max 105ish), I think)

Correct again.  I am gulping in embarrasment!

>   >Level: Balrog 16, Jabberwock 15
>   >Speed: Yes, the Jabberwock is faster 12 - 5
>   >AC: Tied at -2
>   >Magic Resistance: Balrog 75% to 50%
>   >No fire the balrog!!!
>   >And, as if that weren't enough, the balrog is Chaotic.
>
>   So the Jabberwock wins in damage and speed, and the Balrog wins
>   in magic resistance and immunities...pretty much leaves it up to 
>   a matter of taste in which you want for a pet.  

>   >I should work for consumer reports.
>	   Only when you learn to multiply. :)

I was waiting for the disparaging remark.  That's a load off my chest.
If I DID work for CU, I would have editors (Like Travis :-) to take
care of my silly mistakes....

>   Travis
>
>   --------------------
>     Travis C. Ruelle       Academic Computing and Network Services
>      ruelle@nwu.edu           Student Consultant / C Programmer
>      (708) 475-6623                  VAN HALEN RULES!!! 
>
>   God is real, unless declared integer.

Great .sig...

--
+-------------------------------------+
| Rub Chooncey                        |
| rchoonce-a@ooccs.cs.ooberleen.idoo  |
| rchaunce@occs.cs.oberlin.edu | chef |
|-----------+-------------------------|
Newsgroups: rec.games.hack
From: rchaunce@occs.cs.oberlin.edu (Rob Chauncey)
Subject: Re: Angry Gods
Organization: Oberlin College Computer Science
	<92206.005233WENDELL@MAINE.MAINE.EDU>
Date: Fri, 24 Jul 1992 15:12:33 GMT
X-Posted-From: occs.cs.oberlin.edu
X-Posted-Through: sol.ctr.columbia.edu

In article <92206.005233WENDELL@MAINE.MAINE.EDU>
WENDELL@MAINE.MAINE.EDU 
(Wendell G. Wren) writes:

>   >Since there are no details on how to convert an altar in the spoilers,
>   >I was resigned to do it myself.  I sacrificed a monster, and, lo and behold,
>   >the altar was converted.  Being a Neutral Priest, I was happy.
>
>  Ummm..  actually, sacraficing on an altar of a differing alignment converts
>      YOU, not the altar...  


This is not true.  Come on, people.  If you are going to include
spoilers, be sure of your facts.

--
+-----------------------------------------------------------------------------+
| Rob Chauncey                |######------------------ "Ha ha ha!  Just one  |
| rchaunce@occs.cs.oberlin.edu|#    @|O..L.@.D..P.....|  measly, stinkin'     |
|-----------+-----------------|#    #o.H..D.&.q.......|  goblin!"             |
|###############################     |R.c.E..N...C....|  You hear snickering! |
+-----------------------------------------------------------------------------+
Newsgroups: rec.games.hack
From: bee@ms.uky.edu (Elizabeth Gilliam)
Subject: Re: Any Hack players out there?
Keywords: games, nethack, hack
Organization: University Of Kentucky, Dept. of Math Sciences
Date: Thu, 30 Jul 1992 23:19:16 GMT

aldis@kralizec.zeta.org.au (Aldis Ozols) writes:

>Any othe hard-core nethack fans out there?

No. None at all. I do believe you're the only one in the world.

-- 
      Du sublime au ridicule il n'y a qu'un pas. -- Napoleon Bonaparte
                             bee@ms.uky.edu
Elizabeth A. Gilliam - co-owner of Holsteins Unlimited (r) "Cows With a Cause"
       "Vivre comme on reve; Rever comme on vit."  -Andre Breton
From: z0w6103@rigel.tamu.edu (WU, ZUOGUO)
Newsgroups: rec.games.hack
Subject: Re: NetHack via fred Fish
Date: 28 Jul 92 13:18:00 GMT
Organization: Texas A&M University, Academic Computing Services
News-Software: VAX/VMS VNEWS 1.41

In article <1992Jul27.214519.26135@ucsu.Colorado.EDU>, cuffell@spot.Colorado.EDU (CUFFELL TIMOTHY MICH) writes...
> 
>......
>when you play a samurai.  Only the names are different.  The short of it is
>that a katana and a long sword are the same thing.

I don't think so. Katana and long sword are two different weapons, though
they do about the same damage. Long sword does average 4.5 damage to small
creatures and 6.5 to large one. Katana does 5.5 to small, 6.5 to large. 
You can't dip a katana into a foutain to make an artifact. 

However, there are a few items with Japanese name when you are a samurai, 
like broadsword = ninja-to, lock pick = osaku.

--- ZGW
From: richard@paragon.folly.welly.gen.nz (Richard Parry)
Newsgroups: rec.games.hack
Subject: Stormbringer and stuff.
Date: Sat, 25 Jul 92 02:14:27 GMT
Reply-To: parry_r@kosmos.wcc.govt.nz
Distribution: world
Organization: Masterful Enterprises UnLimited.

Okay, I have played NH for a while now - great stuff (IBM version).

Now, I can get many goodies like magic lamps and stuff, and wands of
wishing, and all sorts of goodies like that.  But although you can wish
for and get blessed +5 gauntlets of power, you can't wish for a sword
named Stormbringer.

Anybody know why?  Alternatively, anybody know how to wish for these
sorts of things?

Cheers!

Newsgroups: rec.games.hack
From: Buck Godot <bgodot@halcyon.com>
Subject: Re: Hell
Originator: bbs@halcyon.com
Organization: The 23:00 News and Mail Service
Date: Fri, 31 Jul 1992 03:20:23 GMT

ksmith@skybridge.SCL.CWRU.Edu (Kevin Smith) writes:

> O.K. 
>   I'm playing and for the first time I kill medusa. So I keep going down
> and I get to a maze. I kill both minotaurs and go down another level. I
> can't find a down staircase. So I go back up, but now I'm on the castle
> level on the right side of the screen with out any way to get in the
> castle and no other place to go except the traps in the east corridor of
> the castle, which send me back to hell then I go up and I'm back on the wrong
> side of the castle again. What happened ? Any suggestions ? Should I give it 
> up and start over (Arrrrgh) ?
The spoiler hits! -- you die... ^L
 
 simply alt-Jump over the traps...
 
 to get to the bottom of things (level 50) teleport while confused, with 
a ring of teleport control. then work your way up...

Newsgroups: rec.games.hack
From: ruelle@casbah.acns.nwu.edu (Travis Ruelle)
Subject: Re: Nethack Message
Organization: Northwestern University, Evanston Illinois.
Date: Thu, 30 Jul 1992 21:48:24 GMT

In article <30JUL199212310532@ariel.lerc.nasa.gov> smneyln@ariel.lerc.nasa.gov (Michael Neylon) writes:
>In article <1992Jul30.135136.22948@kingston.ac.uk>, me_f316@ceres (+-=NUBIAN=-+) writes...
>>Could somebody help me here.
>>I have looked up and down the spoilers, backward and forward, even
>>sideways and upside-down.
>> 
>>I can't figure out what
>>'You get a peculiar feeling' means
>> 
>From potion.c (source), if no effects are noticable, then 'You have
>a peculiar/normal feeling, then it passes.' is given.  This only
>happens when you quaff a detection potion (monster or object) and 
>none of those exist on the level..

Or if you quaff a potion of invisibility when you are already
invisible.

--------------------
  Travis C. Ruelle       Academic Computing and Network Services
   ruelle@nwu.edu           Student Consultant / C Programmer
   (708) 475-6623                  VAN HALEN RULES!!! 

Religion and sex are power plays -- manipulate the people for the money
they pay -- Selling skin, selling God -- the numbers look the same on
their credit cards -- Politicians say "No to drugs" -- while we pay for
wars in South America -- Fighting fire with empty words -- while the
banks get fat, the poor stay poor -- the rich get rich, and the cops get
paid -- to look away, as the one percent rules America!
		-Queensryche, "Spreading the Disease" 
Newsgroups: rec.games.hack
From: mtc@henry.ece.cmu.edu (Magnetic Technology Center)
Subject: Re: More Newbie problems (aarggh)
Organization: Committee to Elect Hillary and Tipper
Date: Sun, 26 Jul 1992 05:15:11 GMT

[--- messages deleted ---]

[merlyn@digibd.com (Merlyn LeRoy) responds (in anguish):]
[] ...
[] ... it pegs you as an ignorant, boorish newbie.

[me_f316@ceres (+-=NUBIAN=-+) proclaims:]
[] ...
[] As for being a newbie I probably have more xp at Nethack than You

ouch!  a nubi mistake ... calm down (and fix the .sig  ... :)

if nothing else, time will show that merlyn is a depraved individual
(i.e. a miscreant of the highest order).

  -now it can be told-

"You didn't hear it here! ..."
From: scott@nv10.uswnvg.com (Scott Eckelman)
Newsgroups: rec.games.hack
Subject: Re: more stupid (cool!) pet tricks
Date: 29 Jul 92 18:50:03 GMT
Reply-To: scott@uswnvg.com.UUCP (Scott Eckelman)
Organization: US West NewVector, Bellevue, WA

In article <1992Jul28.151752.8555@bmers95.bnr.ca> snelling@bnr.ca (Peter Snelling) writes:
>
>Another good wand to use on your pet is speed.  When I get a "the
>bugs on the floor speed up" message, I always zap myself, then my
>dog/cat with it.  Probably obvious to all you experienced hackers.
>
>By the way, when you zap yourself with a wand of speed, does it last
>forever?  I'm not quite sure, but I don't recall ever getting the you
>feel yourself slowing down message after using the wand.

It's permanent (unless stolen by a gremlin) -- you get speed as
an intrinsic.

Newsgroups: rec.games.hack
From: rob@occs.cs.oberlin.edu (Rob Chauncey)
Subject: Re: Eating Trolls
Organization: Oberlin College Computer Science
Date: Fri, 31 Jul 1992 16:09:18 GMT
X-Posted-From: occs.cs.oberlin.edu
X-Posted-Through: sol.ctr.columbia.edu

In article <1992Jul29.155236.22834@bronze.ucs.indiana.edu> ahabig@bigbang.astro.indiana.edu (Alec Habig) writes:

>
>   I have often thought that one should get the "Slow Digestion" (as in ring of)
>   intrinsic by eating a troll.  After all, if you eat a chunk of meat which is
>   constantly regenerating, then you could digest all day and not finish the
>   chunk-o-troll all the way.
>
>   If any 3.1 dev team people are reading, this might be a good thing to
>   implement. 
>
>	   Alec

Or maybe your stomach should explode, and a troll walks out.  Heh
heh!!!



--
+---------------------------------------+
|Rob Chauncey - - - - - - - - - - - - - |
|rob@occs.cs.oberlin.edu- - - - - - - - |
|Formerly: rchaunce@occs.cs.oberlin.edu |
+---------------------------------------+
Newsgroups: rec.games.hack
From: dgo@athens.uucp (26265-nachem)
Subject: Re: Question of interest...
Organization: Bellcore, Livingston, NJ
Date: Mon, 27 Jul 92 17:06:50 GMT
Summary: My favorie pets...



I haven't been playing hack very long, but aren't jabberwockys nastier than Balrogs
etc?

I had an energy vortex (invisible) for a pet once, boy was that fun...

Dave


Newsgroups: rec.games.hack