HDTenEightyP/NetNews huggingface dataset:
Newsgroups: comp.sys.ibm.pc.games
Subject: Re:  Global Conquest: Has anyone tried it and had same problems?
From: lee_g@qis.dofasco.ca (Dofasco Steel Inc., Hamilton, Ontario, Canada)
Date: 15 Oct 92 10:17:09 GMT
Distribution: comp
Organization: Dofasco Inc, Hamilton, Ont. Can.
Nntp-Posting-User: lee_g

In article <6125@dove.nist.gov>, glenn@sloth.ncsl.nist.gov writes:
> 
> 
> 	I bought GC about 4 weeks ago and haven't experienced any of the
> bugs you did.  For the first few days I played the "out of the box" version,
> but applied the Version 2.0 patch (available from wuarchive) and didn't notice
> that much of a difference.  I will say that I was rather pissed off when
> at turn 140 it locked up on me, but that is the only problem I've had.  The graphics
> and sounds (from a PAS-16 emulating an Adlib board) are very nice.  The computer
> strategy is somewhat lacking, but I've found this to be true in most computer
> strategy games.  I'm trying to convince a friend of mine to buy a copy so he
> and I can play via modem.  For strategy games it and Command HQ are pretty good.
> I'm still looking for the ultimate strategy game, graphics and sounds atleast as
> good as Global Conquest and strategy as good as some of the best computer
> chess games.  Do you know of any such beast?
> 
> 
> Rob G.
> 


I also am using the "out of box" version of Global Conquest.  I've been
unable to find any patches for the game from my trusty and huge Canada Remote
Systems BBS (gigs & gigs of stuff, with most of the recent stuff).
I first played it about four months ago and have attempted to play it a total
of four times.  The first time, I found out it can't reload a saved game
after Norton Speed Disk (disk defragger) has moved the files around (lost
about twelve hours of play time, ugh).  The second time, I was lucky enough
to finish and win the game (but not without some system lockups and reloading
of saved games older than my most recent save).  The third and fourth times,
I was unable to reload saved games without system lockups (losing about ten
hours of play time each, ugh**2).  An uninstall and fresh installation
did not help.

I deleted the software from my HD two days ago.  I feel relieved.


							...Gary

--------------------------------------------------------------------
Hamilton, Ontario
Canada
E-mail: lee_g@qis.dofasco.ca					(B*Q
From: rick@claris.com (Rick Boarman)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Need help on the new MPG network
Keywords: MPG, network, games
Date: 9 Oct 92 18:46:21 GMT
Organization: Claris Corporation, Santa Clara CA

keith@cacofonix.cs.uoregon.edu (Keith Steiger) writes:
>I know nothing about the MPGnet, but you might try

>	rlogin -8 mpgn.com

rlogin used to work just fine but they turned it off because of
security reasons. Telnet is the only way in now.

Rick
-- 
* Rick Boarman   *   UUCP:      {ames,apple,portal,sun,voder}!claris!rick
* Claris Corp.   *   Internet:  rick@claris.com
*                *   AppleLink: Boarman         
Opinions are mine alone and do not reflect Claris policy.
From: 889kim@gw.wmich.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Prince of Persia level 12 help..........
Date: 16 Oct 92 23:40:13 EST
Organization: Western Michigan University

Hi,
anyone help me with Prince of Persia level 12 ?

Seemed nowhere to go. I checked 3 tower(?) but stucked...

Any help would be thankful.

Thanks in advance..
Kiyoung
Newsgroups: comp.sys.ibm.pc.games
From: jlong@uhunix.uhcc.Hawaii.Edu (John Long)
Subject: Re: Falcon 3 Instant Action Scores
Organization: Cyberian Air Force
Date: Tue, 13 Oct 1992 22:10:59 GMT

In article <1992Oct6.133018.646@fri.cri.nz> threadgj@fri.cri.nz writes:
>
>What are you other Falcon 3 jocks getting for IA scores ?
>
>I've got mine set on idiot mode (no SAMS, Cadet, Medium weap. etc) and my
>high score is 676415.  

If you are on patch 'd', your shit's better than mine! If you're on patch
'c', well, still pretty good.

>Some of the scoring doesn't seem fair though. 

What could be more fair than a random number?  :)

>You get no points for taking out bridges, buildings or bunkers and seem to
>get a lot of points for tanks ?!
>
Yeah, and *time*. How fast you kill stuff seems to be very important.

>I've managed to get to level 2 quite often.  This seems dependant on the rate
>that you rack up your air kills rather than being related to your current 
>score. Wonder how many levels there are ?
>
I think the level changes after you kill a certian number of bandits, like
you say, not the current score. I've only seen 2. In patch 'c' that is  :0

-longjohn





Newsgroups: comp.sys.ibm.pc.games
From: ggg@kepler.unh.edu (Gregory G Greene)
Subject: Re: V for Victory (by Three-Sixty)
Organization: University of New Hampshire  -  Durham, NH
Date: Fri, 16 Oct 1992 17:16:58 GMT

>> It is basically a hex game.  You assign the moves and then press "End Turn".
>> Darn, I was hoping for real time like Harpoon or Command HQ.
>
>THANK GOD! If all I wanted to do was race the computer I would get some
>mindless Nintendo 'joystick-jiggler'.

	 I wouldn't exactly call Harpoon or Command HQ nintendo-like joystick
   jigglers.

>> The units looks like those war boardgame pieces.  Darn, I thought those
>> writers of boardgames will stick to their turf and leave computer games
>> to people who take advantage of computers -- realtime, 1024x768, no "hex"
>> limitation, modem/network link, animation, etc.
>
>Realtime just turns the game into a race, 1024X768 isn't necessary for
>a map display, all games like this move by increments whether it's dis-
>palyed or not & animation is just a frill.

	1024x768 may not be necessary, but it sure would be a nice option 
   for those that can display that resolution.

							G.Greene

>
>
>PHIL
Newsgroups: comp.sys.ibm.pc.games
From: pprior@magnus.acs.ohio-state.edu (Paul A Prior)
Subject: Re: Ultima Underworld on 386?
Organization: The Ohio State University
Date: Tue, 13 Oct 1992 14:50:22 GMT

In article <1992Oct13.135333.18535@dcs.warwick.ac.uk> nwalczak@dcs.warwick.ac.uk (Nick) writes:
>Ok, so I can't really buy Ultima VII for my 386 SX 25 with 2 meg so how about
>Ultima Underworld - does this need just as much memory?  I am a big fan of the
>earlier Ultima games but cannot afford to expand my memory enough to buy these
>new fangled ones
>
>It says on the UW box that it requires a memory manager, does DOS 5 enclude
>one of these or do I have to go and buy one?

I tried running UW on my old 386-25dx w/o cache.  It was unacceptable for
my personal preferences but I suppose it was playable. I had 4 MB RAM.

Yes, dos 5 has himem.sys and emm386 which are memory managers.


-- 
--------pprior@magnus.acs.ohio-state.edu----(614) 621-8240----------------
Paul A. Prior    Ban anchors, not reef tanks   "With friends like this,   
3rd year medical student		          who needs anemones?"
The Ohio State U. College of Medicine   Tobacco Kills- Please don't smoke!
Newsgroups: comp.sys.ibm.pc.games
From: comore@arcetri.astro.it (Gianni Comoretto)
Subject: UW inventory bug
Organization: Osservatorio di Arcetri
Date: Fri, 16 Oct 1992 14:07:40 GMT

I read it already on the net, but I forgot to save the message.
Where is available the fix for the UW inventory bug ?
Does a way exist to fix up the game without restarting?
Does exist a way to play avoiding the bug? (max. number
of items per pack, etc).
Thank you
				Gianni Comoretto
From: wcalderw@nmsu.EDU (CALDERWOOD)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Aces of the Pacific and STACKER
Date: 12 Oct 92 00:14:47 GMT
Organization: New Mexico State University, Las Cruces, NM

>In a previous article, staffan@nynashamn.telesoft.se (Staffan K-E Ungsgard) says:
>
>>Is there a way to run AOP with stacker installed. The game
>>requires around 610 kb base memory plus some EMM memory.
>>With EMM386 using the ram switch to load device drivers high
>>I can't get more than around 575 kb when STACKER in loaded
>>high. Is there a way around this ? Maybe a better memory
>>manager than EMM386 ( QEMM ? ).
>
>I don't know about Stacker, but I use SuperStor and QEMM and have no
>problems with Aces. (Except when my network software is loaded.)
>-- 
>+-------------+------------------+---------------------------------+
>| Damien Neil | dpn2@po.cwru.edu | Case Western Reserve University |
>+-------------+------------------+---------------------------------+
>
>
>
I think the key word here is QEMM. I have been running Aces with Stacker
and QEMM without any problems.

William A. Calderwood
wcalderw@nmsu.edu
Newsgroups: comp.sys.ibm.pc.games
From: rhoge1@esk.compserv.utas.edu.au ([Robert James Hoge])
Subject: Do you want a 'centipede' type game for you fast system?
Organization: University of Tasmania at Launceston
Date: Mon, 12 Oct 92 04:33:03 GMT

Hi.  I have programmed a game that will work on a fast system like
a 286, 386, 486 and 586.  It is a centipede game where you are a
worm and you eat mushrooms which appear on the screen.  As the levels
go up they also get harder and different.  There are 12 levels and they
all consist of some sort of a maze or obsticles.  The game speed can be
changed to suit your system and so on.
	I will put this game into an FTP site if the request for it
is large enough.  If enough people request it from me then I will
put it in an FTP site.  I just repeated myself.  There is no charge
for the game, the only condition is that you must have DOS V5.00 or
better.  -Sorry.

That's all I have to say about the game.  It is a great game though,
hours of fun.  It's hard to get bored of because it is quite random.

Anyway, e-mail me soon!


-- 
 _--_|\  Finland,  ______________________________________________________       /      \ America, / [Robert James Hoge]  rhoge1@esk.compserv.utas.edu.au \      \_.--._/  France, \______________________________________________________/      
      v <-------   UNIVERSITY OF TASMANIA, LAUNCESTON, A U S T R A L I A.        ---------------------------------------------------------------------------    / "Tasmania is so small, that we have a fraction for a zip code, really!"   \   
\ "I'm not finished" -Edward Scissorhands.  I am *the*  S M E G H E A D !   /    ---------------------------------------------------------------------------    No, I'm not married!  But believe me if I was, I'd rather have the $50,000!!
#################################################################################                           this section vacant                                #################################################################################
From: jchrist@diku.dk (J|rgen Christensen)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Harpoon Screnario FTPs
Date: 7 Oct 92 11:45:47 GMT
Organization: Department of Computer Science, U of Copenhagen

MSUORANTA@finabo.abo.fi (Mika Suoranta Tkkk) writes:


>	I have searched some very new FTP-server lists, but found
>	only *one* Harpoon Scenario oriented server. It was in
>	Kansas, and happened to be closed down 'cause of some
>	copywright violations :(

>	Is there any server where one could up- and download user
>	scenarios? 

>	thanks in advance

>				Mika



>   ______________________________________________________________________
>    Mika Suoranta, Leirikatu 11, 20360 Turku, Finland, tel 358-21-382637
>    Internet e-mail MSUORANTA@finabo.abo.fi    Ham Radio Operator OH1NZQ
>   ----------------------------------------------------------------------

I would like to see one too.
-- 
               'Life is to short for long distance relationships'
	       **************************************************
   		           J|rgen 'Junker' Christensen                      
   		        Rugmarken 11, 2860 S|borg, Denmark
From: swortzel@en.ecn.purdue.edu (Timothy T Swortzel)
Newsgroups: comp.sys.ibm.pc.games
Subject: wc2 for sale/trade
Keywords: wc2 for sale/trade
Date: 13 Oct 92 23:49:28 GMT
Organization: Purdue University Engineering Computer Network

I am trying to get rid of Wing Commander II.  I am willing to sell it for $30
or trade it for Aces of the Pacific.  It's a good game but I like the wwII
simulators better.  Send any offers by e-mail.

BTW, this is my first post.  If I did something wrong, send me e-mail.  No need
for flames, it was an honest mistake.

tim
swortzel@en.ecn.purdue.edu
Newsgroups: comp.sys.ibm.pc.games,comp.sys.apple2,comp.sys.ibm.pc.misc
From: rdippold@qualcom.qualcomm.com (Ron Dippold)
Subject: Re: The Prisoner
Organization: Qualcomm, Inc., San Diego, CA
Date: Mon, 12 Oct 1992 17:40:14 GMT

Julian (NB Forever) writes:
>This is an old one, but does anyone remember the game called The Prisoner?
>It was around about 10 years ago, and I was wondering if there's any way
>I could get a copy of it. The copy I have is busted. It was a great game,
>kind of ahead of it's time in some ways, and one of the best thinking 
>games, It was like a Stone Age King's Quest.

Well, there's two versions.  There is The Prisoner, which is pretty
much all text mode, and then there's the Prisoner II which spices it
up with graphics and a bit of extra stuff.  Both for the Apple II.  I
have Prisoner II, I'll have to dig to see if I have The Prisoner.
Either I have it or a friend has it.
-- 
The gods do not protect fools.  Fools are protected by more capable fools.
  -- Ringworld.
From: sarnold@andy.bgsu.edu (G. Steve Arnold)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: MM3  Did anyone try
Date: 16 Oct 92 22:15:35 GMT
Organization: Bowling Green State University B.G., Oh.

lalford@fsu1.cc.fsu.edu (LYNN ALFORD) writes:
> One clue (hint, rumor or scribble) in the game was that no one had ever won 
> more than 75?? fights in the arena.  Has anyone ever kept fighting long
> enough in the arena to see if this is true?

	My friend told me that after winning a certain (???) number of 
arena bouts he got a mega exp bonus. However, some of my chars won 100
rounds-o-fun with no bonus. NOW, ONE of my NPC's had only won 60 or so 
rounds, so I can neither verify nor deny the rumour.

> How many bleeding pearls does the pirate queen need.  I've delivered 6+.

	Enough to keep her from taking all your gold.

> Is there any reason to keep getting shells after solving the Trueberry 
> puzzle?

	I don't think you need to get ANY shells to finish the trueberry 
puzzle. I didn't. The shells really mystified me. Does anyone know what 
exactly you get for returning x number of shells to Anethema???

> Lynn 
> Not only is this post costing the net thousands of dollars, but it was 
> probably worthless to start with.

	As will the followup posts.

-- 
   The only difference between a Communist        G. Steve Arnold
   and a Socialist is that the Socialist will     Dept. Math and Stats.
   only confiscate the resources that are         BGSU
   profitable.                                    sarnold@andy.bgsu.edu
From: a481@mindlink.bc.ca (J.D. Frazer)
Newsgroups: comp.sys.ibm.pc.games
Subject: Out of this World, NEED HELP!
Date: 11 Oct 92 06:19:46 GMT
Organization: MIND LINK! - British Columbia, Canada
Distribution: world

I am stuck in the area past the 10th code where there are a lot of doors and
an endless number of guards. If I run all the way to the right, there is a
gate that doesn't seem to open and what seems to be a hole on the ceiling
that I can't get through. I can hold off the guards until my gun runs out,
but they don't stop coming. In the place where I fall into this level there
are what looks like two doors facing me, one of which opens just as they
start shooting...should I go through here? Pressing the up arrow or anything
else does not seem to make me go through the door.

Thanks!

--
J.D. Frazer, a481@mindlink.bc.ca, (Vancouver, B.C., Canada)
-----------------------------------------------------------
*BRRRRAPPAPPAPPAPPAPPAPPAPPAPP!*
"MEIN LEBEN!" <thud>
"You shoulda thought about that when you signed up, buddy." - Valaria
From: ccdvu@uqvax.cc.uq.oz.au
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Moon Patrol
Date: 16 Oct 92 02:14:25 GMT
Organization: University Of Queensland


 
Someone says:

	Does anyone know of a Moon Patrol version for the PC?

Yes, I used to have a version for the PC.  It is a very old game, with CGA
graphics.  Not a bad arcade conversion at that time (~5 yrs ago).  I doubt if
you can find a copy anywhere now.  There are plenty of other arcade games 
around for the PC though:  Xenon 2, GODS, Elf, etc.

David
Newsgroups: comp.sys.ibm.pc.games
From: yy@stdank.as.ntu.edu.tw (Ching-Cheng  Chen)
Subject: Re: Strike Commander?
Organization: Subtropical Meteorology Data Bank, Dept. of Atmospheric Sciences,
X-Newsreader: Tin 1.1 PL4
Date: Fri, 2 Oct 1992 03:45:25 GMT

gregh@alw.nih.gov (Gregory Humphreys) writes:
: There have been zillions of posts about it, but WHAT directory is it IN on
: wuarchive???????
: 
: 
: -- 
: Greg Humphreys    |  "Playing not to win is like sleeping with your 
: gregh@alw.nih.gov |  sister - sure, she's a great piece of tail, 
:                   |  and she's got a bag full of goodies, but it's 
: (301) 402-1817    |  just plain illegal."  -Charlie Sheen, "Hotshots"

Hi!  In pub/MSDOS_UPLOADS.

		yy@stdank.as.ntu.edu.tw

Newsgroups: comp.sys.ibm.pc.games
From: ggg@kepler.unh.edu (Gregory G Greene)
Subject: Re: W7
Organization: University of New Hampshire  -  Durham, NH
Date: Thu, 8 Oct 1992 22:27:39 GMT

>>	It's hopeless.  Software Etc. just moved the release date to Oct. 15
>>   ( It was previously the 3rd ).  Tack on another month to that date atleast.
>>   I bet we'll be discussing the release date of Wizardry 7 in 2Q93.  
>>
>Whaddya talkin' about??  Wiz 7 is shipping right now!  I expect to be
>playing it tonight!

	I guess NH must be a backwater region then, with delayed shipping.
  I went to Software Etc. yesterday and they had no idea when it was going
  to be released, the date on the board said 10/15.  I also went to 
  Waldensoftware but they didn't even know what it was (idiots).

						G.Greene
                                                OS2 2.0 - Total Power

>|------------------------------------------------------------------|
>|  Ross Erickson             |                                     |
>|------------------------------------------------------------------|
From: karner@apap4.pap.univie.ac.at
Newsgroups: comp.sys.ibm.pc.games
Subject: Spoiler for ROBIN HOOD please!!!!
Date: 7 Oct 92 05:47:26 GMT
Organization: Vienna University Computer Center

       Could someone tell me please where to find a spoiler for Sierra's
       ROBIN HOOD (Version 1.0) ???????  I need it rather urgent...
       At the moment I'm stuck at the Green Man's riddles which I cannot
       solve! Does anybody know the right answers or where to get them????
       All kinds of hints and advices are greatly appreciated!!!!
                  For every kind soul out there - Thanks a lot!
                                                           Chris

       PS. My e-mail address is: IN%"karner@pap.univie.ac.at"
From: 9023429@ul.ie
Newsgroups: comp.sys.ibm.pc.games
Subject: <None>
Date: 12 Oct 92 14:28:16 GMT
Organization: University of Limerick, Ireland

Please send mail to my *FRIEND*

He's 9111298@ul.ie in Ireland

Mad Mike ... 9023429@ul.ie
Newsgroups: comp.sys.ibm.pc.games
From: jmr5125@tamsun.tamu.edu (James Reed)
Subject: Re: Cluebooks & why are they so expensive ?
Organization: Texas A&M University, College Station
Date: Thu, 15 Oct 1992 18:08:20 GMT

In article <1992Oct14.093029.18343@hemlock.cray.com> kak1@cypress31.cray.com (Kevin Kramer) writes:
>
>In article <1021@dgaust.dg.oz>, brown@dgaust.dg.oz (Fred Brown) writes:
>> 
>> Yet another reason to thank $#@*ing pirates !!! How else are software
>> producers supposed to recover their losses ? 
>
>Why do you need a clue book?  I have not needed to get one since I got access
>to the net, someone out there always knows what you need to do next, and there
>are walkthrus for quite a few games that are archived.  
>Don't wast your money on cluebooks!

Well, clue books contain some information you cannot figure out by playing the
game.  To be more specific, MM3 cluebook contains three special destinations
you can use at the mirror portals to make the game easier to start (one gives
you 1000000 gold, one gives you an UPO), and one to allow you to go directly
to the endgame sequence (nice if you wan't to check your score).  I don't 
remember ever seeing these words posted over the net, so...  It also includes
a comprhensive list of all the weapon modifiers (eg. exactly what silver, 
blazing, genius, etc. do), as well as the base weapon attributes.  Although 
this information could be figured out by a /very/ dedicated player (buy/get a
normal weapon, note its damage.  Get a silver version of that weapon, note the
bonus, etc. etc.), I haven't seen anyone willing to make that effort.

Also, hint books generally include comprehensive maps, which you can't get off
the net (generally, unless the maps are fundemental to being able to solve the
game), which is nice since they sometimes include secret rooms you can get to
only by know exactly where you are teleporting to (rooms that are out of the
reach of wizard eye all together, there are two rooms like this in the Dragons
Lair).

So, someone on the net has to buy the hint book to give everyone all this good
stuff, and so the question is still a good one...

jmr5125@tamsun.tamu.edu
From: tsv@dbrus.Unify.Com (Tim Vannaman)
Newsgroups: comp.sys.ibm.pc.games
Subject: NFL Challenge Premium Edition
Keywords: wizardry 7
Date: 9 Oct 92 14:11:59 GMT
Distribution: usa
Organization: /usr/lib/news/organization

Has anyone heard  when Xor's NFL Challenge - Premium  Edition will hit the
shelves?  I called them last month and they told me mid October.  Is this still
the case?   

I know its being  help up by a bug, does anyone know what the bug is?

Tim.
--
Tim Vannaman, Premium Technical Support Engineer   Phone: (916) 928-6433
Unify Corporation, Sacramento, California    Fax: (916) 928-6403
tsv@unify.Com  or  {{ucdavis,csun,lll-crg}!csusac,pyramid,sequent}!unify!tsv