HDTenEightyP/NetNews huggingface dataset:
From: chenh@cs.uwp.edu (Howard Chen)
Subject: Re: Ultima Underworld 2 is out (really)
Organization: University of Wisconsin - Parkside
X-Newsreader: TIN [version 1.1 PL8]
Date: Sat, 9 Jan 1993 05:54:34 GMT

Mitch Aigner (mitcha@sail.LABS.TEK.COM) wrote:


: Ultima Underworld 2 : Labyrinth of Worlds is here.

: No Schlitz !!!!!

: Got it at Software Etc., here in Portland, Oregon

: Price: $68 (Ouch!)

: System requirements (from box):
: MINIMUM:
: 386SX or better
: MS-DOS 3.3 or better (I assume this means that OS/2 won't work)
: 2 Meg RAM
: 14 Meg HD
: Expanded memory manager
: 256-color VGA capability

: RECOMENDED:
: 386/20 or beter
: Microsoft (or 100% compatible) mouse
: sound board

: MUSIC/SOUND:
: Ad Lib, Sound Blaster, Roland MT-32/LAPC-1
: SPEECH/SOUND:
: Sound Blaster only

: Box contains:
: Players guide
: Installation instructions
: Reference Card
: Large paper map of Lord British's Castle
: Passage through Brittania book (Background story, description of monsters)
: Five 3 1/2" floppies

: Features (also from box):
: 8 new worlds (+ castle)
: 30% larger view window
: Higher-res graphics, more animation frames for monsters
: Multi-level obstacles, moving terrain, pressure-sensitive triggers
: More detailed portraits of characters, whose reactions depend on your decisions
: New magical spells
: New terrain features, slippery ice, dangerous water currents
: Screen capture to .GIF (can be used with the automap)
: Music, speech, sound (Need Sound Blaster for speech option)

: I haven't started it yet (having had it in my possesion for all of 10 minutes)
: Just thought I'd let you know (in the interest of generating envy)
: My girlfriend is going to be really annoyed (she hates competing with a 
: computer for my attention, and still remembers what I was like when Underworld
: 1 came out).

:                                           Mitch Aigner

: P.S. Software Etc. here doesn't have any more copies, but they can at least
:      verify that the game is indeed out.

: P.S.S. I also called Egghead Software. The sales drone said that it hadn't
:        been released yet (Ha). Since Egghead buys in bulk, and then distributes
:        to their stores from a central warehouse, I would expect it there in
:        about a week.


: -- 
: -------------------------------------------------------------------------------
: Disclaimer:
: The only opinions expressed here are those that my wife permits me to have.
: -------------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: edg@Ingres.COM (Ed Goldman)
Subject: Re: Dune II and stacker?  Os/2? 
X-Newsreader: Tin 1.1 PL3
Date: 4 Jan 93 18:05:34 GMT

rsrodger@wam.umd.edu (Yamanari) writes:
: Well, having read the raving, can someone tell meif Dune II
: will work with Stacker (3.0) or under OS/2?
: 

While it will come up and play under OS/2, I find it eventually locks up
the system.  I'm not sure if there are settings that will fix this.  
It starts out running just fine, but then I notice that music and effects
noise begin to disapper and finally it hangs.  Works fine on my machine
under DOS.

Anyone find OS/2 settings that will work?

-edg-
From: gdg2@po.CWRU.Edu (Gary D. Grayson II)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: 7th Guest for DOS on CDROM
Date: 7 Jan 1993 17:06:39 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: gdg2@po.CWRU.Edu (Gary D. Grayson II)
NNTP-Posting-Host: hela.ins.cwru.edu


In a previous article, dougw@ks25.chi.il.us (Doug Waldron) says:

>
>I see the 7th Guest is out on CDROM for DOS.
>
>Has anyone played this?  Care to give a review?
>
>
>
Has anyone even found it for sale yet? Its nowhere to be found in Orange
County, CA.

-- 
 _____                                   Gary D. Grayson      
|     |  ___  _ __   <<<<<<<<<    McDonnell Douglas Aerospace     
|   __   ___|  |  |   >>>>>>>>>       Huntington Beach, CA 
|_____| |___|_ |     <<<<<<<<<  grayson%ewsvx5.decnet@mdcgwy.mdc.com
From: foxy@ac.dal.ca
Newsgroups: comp.sys.ibm.pc.games
Subject: Michael Jordan's Flight Simulator
Date: 5 Jan 93 15:47:10 -0400
Organization: Dalhousie University, Halifax, Nova Scotia, Canada

Is this game out yet and does anyone have any reviews on it?


--
      ******  ******  *    *  *    *         Gene Mills
     *       *    *    *  *    *  *          Foxy@ac.dal.ca
    ****    *    *      **      **           Dalhousie University
   *       *    *      *  *     *            Halifax, Nova Scotia, Canada
  *       ******      *    *   *             All Disclaimers Apply!!
From: sdkerpel@vnet3.vub.ac.be (Sven De Kerpel)
Newsgroups: comp.sys.ibm.pc.games
Subject: Curse of the Azure bonds
Date: 4 Jan 93 12:15:17 GMT
Organization: --

How do you get past those rooms full of Clerics or MU's in the maze full of 
salamanders.
Newsgroups: comp.sys.ibm.pc.games
From: ross@kaos.b11.ingr.com (Ross Erickson)
Subject: Re: Alone in the Dark. Avail in US?
Reply-To: ross@kaos.b11.ingr.com
Organization: Intergraph Corporation
Distribution: na
Date: Wed, 6 Jan 1993 03:52:51 GMT

In article <rdippold.726260186@qualcom>, rdippold@qualcom.qualcomm.com (Ron Dippold) writes:
>wayne@aix5.bgs.com (Wayne Garmil) writes:
>>According to the add in the Feb 93 issue of Compute, the game will be
>>available on Feb 01, 1993.  The ad also mentioned a demo, but it didn't say
>>when that would be available.  Sorry, no idea about the lock-up problem.
>
>Yes, for all those who have been mailing me (I've been replying, but
>might as well head off a few), I've got a friend in France who sold me
>on this game so much that I've been playing the French version (ouch,
>expensive!) even though my French is a tad rusty.

Ron,

I might add that Interplay will be distributing this game in the U.S.
market in about a month or less.  The European version that has been
released has a couple of nasty bugs (no, I don't know what they are,
this comes from the developer) that they are cleaning up before
shipping it here by the end of January.  The game looks very cool and
should be a winner for Interplay.

-- 
|------------------------------------------------------------------|
|  Ross Erickson             |                                     |
|  ross@kaos.b11.ingr.com    | Read GAME BYTES Magazine!  Found    |
|  205-730-4019 - voice      | on ftp.ulowell.edu and              |
|  205-730-6445 - fax        | wuarchive.wustl.edu.  Check it out! |
|  Internet: 129.135.252.87  |                                     |
|------------------------------------------------------------------|
Newsgroups: comp.sys.ibm.pc.games
From: rdunkle@engin.umich.edu (R. M. Dunkle)
Subject: Re: Wolf3d help: How to deal with Mr. Guten Tag?
Date: Mon, 04 Jan 93 02:56:32 EST
Organization: Campus Computing Sites, University of Michigan
Distribution: usa

In article <1993Jan4.045740.11122@sequent.com> rbk@sequent.com (Bob Beck) writes:
>Ok, I finally got my soundboard (a Gravis Ultrasound - real nice ;-) and am
>playing my registered version of Wolf3d.  I'm at level 9 of the 1st eposide,
>can't find any other approach than mixing it up with "Guten Tag", and I'm
>getting creamed.  Can anyone offer suggestions on how to deal with this guy?
>I've tried strafing him, running around in the big room (with him following),
>can't seem to do anything but get myself killed in a big hurry.  I go into
>this with 99 rounds, the chain gun, and 100% health - doesn't last long ;-)
>Surely there must be a way around this guy without using cheat modes?
>
>Please e-mail responses, I don't want to spoil this for others ;-)
>
>Thanks very much in advance for your help!
>
>						- Bob (rbk@sequent.com)
>
>-- 
>Bob Beck			rbk@sequent.com
>Sequent Computer Systems	(503)578-9809



	Geez, he's nothing compared to Hitler and some of the other 
baddies down the road. (just to scare you)
	The most important thing I can tell you is BACK AWAY SHOOTING! Get the
hang of backing down corridors. While the guys are rounding corners, they 
don't shoot so much. Back away, fast, shoot as much as you can, and you should 
make it. Back all the way to a cache of ammo and meds. 
	Oh, and use the keyboard. I tried using the mouse, but it just doesn't 
let you move fast enough.
-- 
* Brian A. Dunkle | rdunkle@aal.itd.umich.edu <- REPLY TO HERE!! Not "engin" *
* Also available at bdunkle@ccit.arizona.edu  <- Where I really am, but VAX  *
* Support systems analyst, Information Technologies Center, AzHSL    /\      *
* Detroit Red Wings fan, stranded in the desert, Tucson, Arizona     \/      *
Xref: sparky comp.sys.ibm.pc.games:28788 misc.forsale.computers.pc-clone:2287
From: echuang@cco.caltech.edu (Ernest Y. Chuang)
Newsgroups: comp.sys.ibm.pc.games,misc.forsale.computers.pc-clone
Subject: IBM Games for Sale
Date: 4 Jan 1993 06:40:47 GMT
Organization: California Institute of Technology, Pasadena
Distribution: usa
NNTP-Posting-Host: sandman.caltech.edu

For sale:

			Disks	Price
			-----	-----
Ultima Underworld	3.5	$35
Ultima VII		3.5	$50	(I can break this up separately,
  + Forge of Virtue			 if I get no buyers for the 
  + U7 cluebook				 package.)
WC2 Speech pack		5.25	$12

All come with original disks, boxes, and documentation.
Prices include 1st class USPS shipping.  Please email 
if interested.  Thanks.

- Ernest Chuang
  echuang@cco.caltech.edu

Newsgroups: comp.sys.ibm.pc.games
From: sg@cbnewsh.cb.att.com (stephan.gross)
Subject: Quest for Glory I Help
Organization: AT&T
Date: Mon, 11 Jan 1993 14:54:16 GMT

  I can't defeat the Troll.  Is there a way to avoid him or zap
him or anything else?  Or do I just need more strength/fighting
status?

Steve
-- 

                      Steve Gross    (...att!hogpa!sg or sg@HOGPA.ATT.COM)


Newsgroups: comp.sys.ibm.pc.games
From: Gavin Adams <gavin.adams@lso.mts.dec.com>
Subject: Re: DUNE II: Purple Guys
X-Xxmessage-Id: <A77040DBCF01BA16@godzilla.jdola.lanl.gov>
X-Xxdate: Wed, 6 Jan 93 07:55:07 GMT
Organization: Digital Equipment Corporation
X-Useragent: Nuntius v1.1.1d13
Date: Wed, 6 Jan 1993 14:57:31 GMT

In article <C0Epzt.Kv5@ecf.toronto.edu> CHIN CHIEN TING,
chinc@ecf.toronto.edu writes:
>Finally: if you like the game, read the book, and burn the movie!

Now, now.  Yes, the book _is_ the best science fiction book of all time (a
classic that stands up to technological advancements), and most other Dune
products are complete schlock, but the movie does have some good points.

:)

>CHIN, Chien Ting 
>Dept of Physics, University of Toronto                 \ /
>------------------------------------------------------- * <
>light is my work                                       / \

--- Gavin
Visualize Whirled Peas!
Newsgroups: comp.sys.ibm.pc.games
From: RiTz@aiken (Richard Taillon)
Subject: Problems with Global Conquest
Organization: Ecole Polytechnique de Montreal
X-Newsreader: TIN [version 1.1 PL6]
Date: Fri, 8 Jan 1993 03:38:19 GMT



Howdy,
Did any of you have problems with resuming a game of Global 
Conquest?  I have had systematic failures when I saved an advanced 
game (i.e. lots of equipment, usually at around turn 70+). I do not 
have any problems with resuming games below turn 60...
 
I also have noticed, in a game with unlimited time, that airplanes seem 
to be limited to a fixed amount. Is this a fact?
 
Any comments/ideas/suggestions ?
 
RiTz@info.polymtl.ca
                                                ___
  _______        __________        ___....-----'---`-----....___
 /____   )    _ /___  ____/  =========================================
   __ ) /    (_)   / /  ______      ___`---..._______...---'___
  / // /    __    / /  /__   /     (___)      _|_|_|_      (___)
 / / \ \   / /   / /    /  /__       \\____.-'_.---._`-.____//
/_/   \ \_/_/   /_/   /______/         `````.__`---'__.'''''
       \_/                                     `````

Newsgroups: comp.sys.ibm.pc.games
From: logden@tc.fluke.COM (Leonard Ogden)
Subject: Wing Commander I secret Missions disk Wanta sell yours?
Organization: John Fluke Mfg. Co., Inc., Everett, WA
Distribution: usa
Date: Tue, 5 Jan 1993 18:02:36 GMT


I'm a little slow at this series I'm still working on WC. I'mjust about finished with the standard missions and would like toget my hands on the secret missions.

Could I talk you out of yours?

Thanks,
Len Ogden
From: jayesh@andromeda.rutgers.edu (Jayesh Patel)
Newsgroups: comp.sys.ibm.pc.games
Subject: KYRANDIA CODES?
Keywords: KYRANDIA Codes?
Date: 12 Jan 93 17:35:11 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

I have Kyrandia..and I went past the cave(end of Forest 1).
As soon as you exit the cave...the game prompts you for a code. I don't
have the manual.  Does anyone out there know these codes...Maybe they exist
in a text file or something?

It would be greatly appreciated if someone mails me such a file, if there
exists.

THANKS,

JAY
Newsgroups: comp.sys.ibm.pc.games
From: jnlong@magnus.acs.ohio-state.edu (Jeffrey N Long)
Subject: Re: Underworld II now at Software Etc.
Organization: The Ohio State University
Date: Mon, 11 Jan 1993 12:27:00 GMT

In article <1993Jan09.001907.12966@microsoft.com> glenns@microsoft.com (Glenn S
layden) writes:
>Yes, it's true, I bought it at Software Etc. in Tukwila, WA...USA
>for a shocking ~$70!!
>
>Glenn
Is it available on CD?

JL
Newsgroups: comp.sys.ibm.pc.games
From: jdeaton@essex.ecn.uoknor.edu (James Deaton)
Subject: Re: UW2 Arrghhhh!!
Date: Mon, 11 Jan 1993 23:15:56 GMT
Organization: Engineering Computer Network, University of Oklahoma, Norman, OK, USA

Alexx@world.std.com (Alexx S Kay) writes:

>Has anyone got UW2 to work reliably with Stacker?  I can't play for 30 minutes
>without getting a crash :(

I couldn't either.  I moved it to another drive and continued playing but it 
seemed it corrupted my save file.  When I became a 3rd level mage my max mana
went to 3.  I got real upset but then I looked at my other stats:
Ax went back to zero but defense went to 140, barehand went to 188 and sword
to 90.  I couldn't believe it.  I tossed my weapon away to attack some 
headlesses and one yellow-power punch was all that was needed.  Wasn't the max
in UW1 130 on any stat?  Needless to say I started over fearing a not so
fortunate stat change.

Oh I noticed that after about an hour of play (even on the unstacked drive)
that the digitized sounds mess up and at the same time the slow jerky movements
begin.  A simple reboot fixes it but anyone else know of a better fix?  I don't
even use my disk cache anymore for fear of corrupted saves.


-- 
		*************************************
		*          James E. Deaton          *
		*   jdeaton@midway.ecn.uoknor.edu   *
		*************************************
From: wraith@csd4.csd.uwm.edu (Robert Michael Gorichanaz)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: F15III Out and Origin Preview Video
Date: 10 Jan 1993 04:38:30 GMT
Organization: Computing Services Division, University of Wisconsin - Milwaukee
Distribution: world
NNTP-Posting-Host: 129.89.7.4
Keywords: Origin, Strike Commander, Ultima Underworld II, Privateer



I called Origin Systems last week, and they said that PRivateer should be
released in March 1993... Means it'll be on the shelf by May 1 at the latest!!
-- 
/*****************************************************************************\
|*                                                                           *|
|*               Geesh, all this space and nothing to say!  :)               *|
|*                                                                           *|
Newsgroups: comp.sys.ibm.pc.games
From: ctoth@magnus.acs.ohio-state.edu (Christopher M Toth)
Subject: bug in Ultima Underworld II??
Organization: The Ohio State University
Date: Sun, 10 Jan 1993 08:04:36 GMT


	While exploring the Keep Killiron(spelling?), the program has
started to freeze for about 5-10 seconds every 5 seconds or so. There is
no hard drive access, the program just completely stops. I have a 486DX 50
computer and this is the first time this has happened while playing this...
has anyone else run into this problem??

Thanks,


-- 
Christopher M. Toth             | "... We travel in the dark of a new moon
The Ohio State University       | A starry highway traced on the map of the sky
Columbus State                  | Like lovers and heroes,
CIS/History/Classics/ect..Major | Lonely as the eagle's cry..." -Peart
Newsgroups: comp.sys.ibm.pc.games
From: dmd39855@uxa.cso.uiuc.edu (Daniel DuBois)
Subject: I won Civilization!
Organization: University of Illinois at Urbana
Date: Sat, 9 Jan 1993 08:55:38 GMT

Wow!  What a game!  I never thought it would happen, but I won
Civilization in the year 1868, on Emperor level.  I  had always
gotten my butt thouroughly wipped on Emporer level before, so I am
really excited.  The reason for my success:  playing 4 civilizations
on Earth mode, and playing the aztecs.  I had North and South
America to myself.   My strategy consisted of making oogles of
settlers, spreading out and making 20-30 cities in the Americas.
Evne after all those cities were made I had over a dozen settlers
iriggating, mining, and roading/railroads EVERY damn square around.
I spent ALOT on sceince to start, about 0-0-10, making almost no
city improvements, and getting a few hundred bux luckily from
barbarians diplomats, and those mineral deposit huts.  By 0 BC
I had RailRoad, and then I totally dropped science.  Down to like
5-5-0.  Very quickly after this I had Womens Sufferage, and as soon
as I did, I switched to Republic.  I had stocked up bigtime on
Caravans, so when I got the technology for the first few really
important wonders, like WS, copernicus, and Darwin, I made them in
a matter of 2-3 turns.  Then I spent alot less time making caravans,
and more time making diplomats to steal tech from other civs, and
that was pretty much the rest of the game.  I won an economic war
against the 2 remaining civilizations.  I had 4 transports going
back and forth between americas and europe/asia carrying Armor's
(soon as I stole automobile) pretty much the rest of the game.
I lost over 150 Armorsfor the game.

The key to the game is Womens sufferage combined with republic,
I never could have kept all those people happy without it.  And
I never could have gotten the huge cities I got with despotism.
As someon was saying ealier, use those Diplomats!  I did ALOT
more inciting revolt this game, I probably took over 10 cities
this way, I never did that before.  Spendin 0% on science allowed
me to have 5000-10000 in my coffers at any time, plenty of money
to bribe pesky attacking battleships, and incite revolts.
(Since youre running Repub, dont even TALK to those other
leaders, they always demand money, and if by chance they dont,
then yer screwed not being able to override your damn senate.)

I had plenty of production to get to Alpha Centari, but I dont
know anything about that aspect of the game, so I just went ahead
and killed everyone.  I had considered letting im live just to see,
(and I still could goiung back to an old save, but Id have to
replay the last 18 years, and I dont feel much like that).
Pollution was getting to be a real bitch.

In conclusion, Good Luck!  I hope some of what I said above helps
you who havent yet accomplished such a feat!

-Dan
Newsgroups: comp.sys.ibm.pc.games
From: davidw@fulcrum.co.uk (David Wilkinson)
Subject: Re: Lemmings 2
Organization: Fulcrum Communications
Date: Fri, 8 Jan 1993 08:49:58 GMT

In article <7JAN199311330357@vx9000.weber.edu> dboren@vx9000.weber.edu (David Boren) writes:
>Is Lemmings 2 out for the IBM PC I thought I saw an ad for it in a catalog
>but I thought it had a while yet before being released.


No. The demo's available, but I don't think the full thing is due out
for a couple of months yet.

Dave W.

--
David Wilkinson                                    davidw@fulcrum.co.uk
Fulcrum Communications Ltd, Fordrough Lane, Birmingham, B9 5LD, ENGLAND
Newsgroups: comp.sys.ibm.pc.games
From: mnielsen@magnus.acs.ohio-state.edu (THE_DOMINATOR)
Subject: Re: Curse of the Azure Bonds:  Beholder Corps.
Organization: The Ohio State University
	Yes of course there is a way. Use the dust of dissapearance
Date: Sun, 10 Jan 1993 16:00:16 GMT


Newsgroups: comp.sys.ibm.pc.games
From: ross@kaos.b11.ingr.com (Ross Erickson)
Subject: Re: Maniac Mansion 2: Day of the Tentacle
Reply-To: ross@kaos.b11.ingr.com
Organization: Intergraph Corporation
Date: Mon, 4 Jan 1993 20:05:48 GMT

>Is there someone who has bought this game ?  I saw the demo and play
>now the commercial game. Any walkthrus for this game ?
>I'm at the point with Edison and don't know what to do...
>
>Please help
>MERLIN the magic

Merlin,

This game isn't released from LucasArts yet.  Perhaps it's the
original Maniac Mansion you're referring to.
>
Day of the Tentacle won't be out until mid-summer.
-- 
|------------------------------------------------------------------|
|  Ross Erickson             |                                     |
|  ross@kaos.b11.ingr.com    | Read GAME BYTES Magazine!  Found    |
|  205-730-4019 - voice      | on ftp.ulowell.edu and              |
|  205-730-6445 - fax        | wuarchive.wustl.edu.  Check it out! |
|  Internet: 129.135.252.87  |                                     |
|------------------------------------------------------------------|
From: pustule@cats.ucsc.edu (Thaddeus H. Wood)
Newsgroups: comp.sys.ibm.pc.games
Subject: Ultima Underworld II  --REQUEST--
Date: 10 Jan 1993 04:16:44 GMT
Organization: University of California; Santa Cruz
Distribution: world
NNTP-Posting-Host: am.ucsc.edu


Hi there fellow game players.

Just a thought/request.  Since there is a built
in screen capture mode in Underworld 2, I was
wondering if people would be willing to post
copies of there maps.  That is, use the ALT-Q
command to capture their map screens and mail
them to me.  I will keep an archive of the most
complete maps.  These could be a valuable resource
for people who get stuck playing.  I am willing
to make them available for people to glom.

Thanks, and happy gaming.

--
Thad
pustule@cats.ucsc.edu
Newsgroups: comp.sys.ibm.pc.games
From: b912dieg@utarlg.uta.edu (DOUG WITMER)
Subject: Wanted: PC Games
News-Software: VAX/VMS VNEWS 1.41    
Organization: The University of Texas at Arlington
Date: Sat, 9 Jan 1993 04:34:00 GMT

I would like to buy your used copies of any of the following:

Commander Keen 4, 5, and 6.
Commander Keen Dreams
Cosmo's Cosmic Adventures all episodes
Jill of the Jungle all episodes

Please send me your offers.
Doug Witmer
b912dieg@utarlg.uta.edu

Newsgroups: comp.sys.ibm.pc.games
From: mrmarcel@eos.ncsu.edu (Mike Marcelais)
Subject: Re: Curse of the Azure Bonds:  Beholder Corps.
Organization: North Carolina State University
Date: Fri, 8 Jan 1993 16:56:46 GMT

In article <1ik5maINNequ@transfer.stratus.com>, det@phlan.sw.stratus.com (David Toland) writes:
|> To dupe the Dust from player 1 to player 2:
|> 
|> Remove player 2 from party (*not* Drop).
|> save game as A (e.g.)
|> Add player 2 to party
|> Trade Dust from 1 to 2
|> Remove player 2 from party
|> save game as J for Junk (e.g.)
|> quit the game and restart
|> Load game A
|> Add player 2 to party
|> 
|> Now both players 1 and 2 have the Dust.  This can be repeated if desired
|> until all players have the Dust (or any other valuable item).
|> 

You don't have to save the game to J.  Just hit ESC when prompted for which
game to save, and the exit prompt will appear anyway.  If you're at a training
hall or the opening menu, then just select Exit.

|> -- 
|> --------------------------------------------------------------------------
|> All opinions are MINE MINE MINE, and not necessarily anyone else's.
|> det@phlan.sw.stratus.com   |  "Laddie, you'll be needin' something to wash
|>                            |  that doon with."

-- 

+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+