HDTenEightyP/NetNews huggingface dataset:
From: captain@west.darkside.com (Captain)
Newsgroups: alt.cyberpunk
Subject: reply
Date: 16 Nov 92 01:04:43 GMT
Organization: The Dark Side of the Moon +1 408 245 SPAM

cwf50862@uxa.cso.uiuc.edu (The Last Bard)
writes:
>the real translation should read. . . "You shall not murder."Exodus 
>20:13
 Not in my bible, buddy.

>The reason I have quoted the Bible is to point out little 
>inconsistancies as this. I can't see an inconsistancy in the Bible if 
>yu don't even use the correct words.

 Well, just what the Hell did you think they were talking about, anyway? 
Whether you call it killing or call it murder, the victim's still dead. 
If you're going to quibble over the wording some King James monk took 
liberty with in translation, then I think you're a bit past the finish 
line. My point was, if you understand and believe it all- Great! Let the 
rest of us doom our souls as we will, okay? Don't answer that- your 
permission doesn't matter worth a shit.

I apologize to all those like-minded people who have had enough of this 
thread. I'll try not to prolong it further. (But that's just me)
"I'm the one that's got to die when its time for me to die, so let me 
live my life the way I want to" -Hendrix

-Captain out
Newsgroups: alt.cyberpunk,rec.arts.sf.written
From: tmaddox@netcom.com (Tom Maddox)
Subject: Re: Diamond-hard SF
Organization: Netcom Online Communications Services (408-241-9760 login: guest)
Date: Sun, 22 Nov 1992 01:01:18 GMT

In article <8f3aZ9q00iV181Tes7@andrew.cmu.edu> Scott Gregory <wg2b+@andrew.cmu.edu> writes:
>Excerpts from netnews.alt.cyberpunk: 20-Nov-92 Re: Diamond-hard SF by
>Nick Szabo@techbook.com 
>> Gibson is perhaps the exemplar.  He has a good understanding of how
>> tech and society interact.  He has skilled style, the ability
>> to vividly describe a wide variety of new situations.  Normal 
>> characters & plot?  Not much and not dwelt on.  Dilliard and
>
>    Actually, one of the things Gibson has earned highest praise for is
>his mastery of character development, a thing you claim to dislike. 

	I don't think so.  The work on Gibson I'm familiar with--and I've
read a lot of it and written some--generally mentions the relative "flatness"
of Gibson's characters (see E. M. Forster's _The Art of the Novel_ for the
canonical distinction beteween "flat" and "round" characters).  If you've 
got specific criticism in mind that commends Gibson's character development,
I'd like to hear about it.  

	In fact, I think Mr. Szabo has a point in talking about how Gibson
is not interested in the kinds of psychological exploration typical of most
non-genre fiction.  J. G. Ballard talks about why this is so in several
articles included in the Re/Search Ballard book. For that matter, I did as 
well, in an article in _Fantasy Review_ around the time of publication of
_Count Zero_ (the article was reprinted in _The Year in Criticism, 1986_).

	Mr. Szabo's case for the kind of fiction he likes (?) or wishes was
being written (?) or wants to hold up as a goal to aspire to (?) would be
much better, I think, if he would drop the "diamond-hard" phrase, which is
both silly and misleading, and the whimsical and uncertain "idea per page"
criterion.  (It is, of course, his nickel, and he can do as he wishes.)
-- 
				Tom Maddox
		    	    tmaddox@netcom.com
		"The Reptoids eat humans like we eat chickens."
				Alex Alexander
Organization: Masters student, Urban and Public Affairs, Carnegie Mellon, Pittsburgh, PA
Newsgroups: alt.cyberpunk
Date: Sat, 21 Nov 1992 11:37:51 -0500 
From: Scott Gregory <wg2b+@andrew.cmu.edu>
Subject: Re: Life extension debate coming up in my flat?

Excerpts from netnews.alt.cyberpunk: 20-Nov-92 Re: Life extension debate
c.. by Ian Sutherland@nasser.ee 
> >This is a good point, IF the universe is infinite.
> [...]
> >The
> >amount of time and space required for repetition is, in any case, large
> >enough to not impose any serious limits on the population.   
>  
> What are you assuming about population growth rates here?  If you
> assume exponential growth, even a HUGE finite size can be overwhelmed
> before you know it.  Even if the universe were infinite, however, the
> total size of the universe is not the real limiting factor.  The real
> limiting factor is the speed of light.  If you can only move into new
> space at the speed of light, the volume of space you can use grows as
> the cube of the amount of time at most.  If the population is growing
> exponentially inside that volume, it may very quickly catch up.
> -- 
> Ian Sutherland
> ian@eecs.nwu.edu
>  
> Sans Peur

    Right.  Of course for this to happen we have to assume that humanity
will continue to "beat" the exponential j-curve here on earth.  We're so
far above sustainability now that if we still in some way mirror the
effects that occur in the animal and vegetable kingdoms (which IMO we
do) we can expect a huge population crash in the "near" future.  AIDS
anyone?

    We are like a huge red algae bloom.  On an ultimate scale, we don't
have to worry about overusing our resources, whether we are on one world
or many, because when we do, a sizable amount of our population simply
dies.

    I dont think we need to worry about filling up the universe at the
cube of light anytime soon.  We will have considerably fewer people here
at home in 30 years.  Exponential growth rates among animal populations
tend not to sustain for very long before there is a tumbling fall. 
Granted, we've done better than most species at beating the odds, but
our success can only be measured in hundreds of years (and not even too
many of them).

-Scott
From: jaxh@dcs.ed.ac.uk (Jon Hanson)
Newsgroups: alt.cyberpunk
Subject: Re: Andy Garcia
Date: 16 Nov 92 14:43:14 GMT
Organization: Department of Computer Science, University of Edinburgh

In article <DXw0TB2w165w@cybrspc.UUCP>, roy%cybrspc@cs.umn.edu (Roy M. Silvernail) writes:

> Who's Andy Garcia?  Jerry's cousin? ;-)
                                      ^
Hmmm.., just the noticed the wink ----| , I guess I missed the joke.... (damn!).
Ignore last totally taking-myself-seriously posting.

jon...

        __             ______  ____    __    __
       /\ \       |   /_  __/\/ __ \  /  \  / /\  .-------------------.
      /  \ \      |  _\/ / __/ /_/ /\/ /\ \/ / /  | jaxh@dcs.ed.ac.uk |
     / /\ \ \     | /___/ /  \____/ /_/ /\__/ /   |                   |
    / / /\ \ \    | \____/    \____/\__/  \__/    |                   |
   / / /__\_\ \   |---..---..---..---..---..---.  | "Party on dude"   |
  / / /________\  |   |.---||   |`---.|   ||   |  | - Bill & Ted      |
  \/___________/  `   '`---^`   '`---'`---'`   '  `-------------------'
From: mengwong@eniac.seas.upenn.edu (Meng Weng Wong)
Newsgroups: alt.cyberpunk
Subject: Re: what to pack for cyber-travel
Date: 20 Nov 92 19:10:16 GMT
Organization: University of Pennsylvania

In article <1992Nov19.222020.89@uoft02.utoledo.edu> jsteiner@anwsun.phya.utoledo.edu (jason 'Think!' steiner) writes:
>kpm8447@tesla.njit.edu writes:
>> If you were to travel into cyberspace (sorta like what was done in 
>> TRON) what things would you bring?  A laptop computer doesn't mean 
>
>"travelling inside" the machines is just a point of view made possible
>by a certain type of interface (virtual reality). since everything you
>see is just the icon for a program or data, the real question is what
>software you'd need/want.
>
>my personal choices would be:
>- a set of 'transport' programs that follow standard protocols. (telnet,
>  ftp, rlogin, etc.)
>- a set of information viewing utilities. (more, xview, play, or whatever
>  programs will let me see the dominant media of the day.)
[and so on]
>
>and lastly, a -lot- of disk storage to hold all the goodies i'll find 
>on my travels.
>jason

NO!  The essential difference between cyberspace and realspace is that in
cyberspace, a realm of pure information, you don't need to bring *anything*.
Not even telnet, ftp, or other such utilities.  In cyberspace, everything
is accessible, *if you know where to look*.  Using an Internet / Usenet
analogy: Information is found in FAQs.  FAQs point you to ftp sites,
where you access software.  Software lets you do what you want.
(One small concession: a cyberpunk cracker would probably want to bring a
personal codebreaker, to get beyond the publicly accessible.)

All you need in cyberspace is the experience to know where to find
information, and the intuition of knowing how to make it useful.
That's why, in _Neuromancer_ for example, the best deck jockeys aren't
trained.  They're born.

--
       more random neural activity from mengwong@eniac.seas.upenn.edu
Newsgroups: alt.cyberpunk
From: ahawks@nyx.cs.du.edu (pinkerton floyd)
Subject: Re: Neuromancer: Movie
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Sun, 22 Nov 92 00:05:53 GMT


Yes, I don't think it would be too difficult for this group to build a
Neuromancer movie.  Especially if Tom Maddox were to transfer the book
to screenplay, David Blair (of WAX fame) could direct, and no doubt
there are many aspiring actors/actresses among us.  With all the VR
techies available on the net, hardware would come easy, as would
computer-generated grafix.  The Chatsubo might be at a rave or
industrial club, and lord noze the net is full of ravers and
industrialists (Genesis P-Orridge as Ratz!!!).  

And the Leri list along with Chris Beaumont's SmartDrinks could supply
the mind-candy necessary to explode the creative spirit for the
project...=)   Xorcist of the CyberDen (I think that's who I'm
thinking of) could to the soundtrack, along with the ravers/DJs from
alt.rAve and SFR....I imagine it would be filled somewherre in SoCal -
sausolito (sp?), Silicon Valley - thereabouts.....

The difficult part comes in choosing a net.cast....

--
 ahawks@nyx.cs.du.edu   FutureCulture E-List: [future-request@nyx.cs.du.edu]
 andy (hawkeye)(dali)   new edge, technoculture, cyberpunk, virtual reality,
          (freshjive)   raves, etc. Home of the famous =) FutureCulture FAQ!
 
Xref: sparky alt.cyberpunk:5973 rec.arts.sf.written:15064
From: gtclark@festival.ed.ac.uk (G T Clark)
Newsgroups: alt.cyberpunk,rec.arts.sf.written
Subject: Re: modern space opera (was: Diamond-hard SF)
Date: 20 Nov 92 11:15:33 GMT


	I've just finished reading "Dying of the Light" by George R R
Martin,which is definitely an SO.It was actually written in the
mid-seventies,but apparently he's written some more in the same vein.
He's also written Fevre Dream,which is a vampire novel,and some shorts,
including one which won a Hugo.His most famous piece,as far as I can
tell, is Sandkings,a short story which everyone should have read.Another
of his shorts,Nightriders,has apparently been filmed,but I don't know if
the film was any good.
	Also,Iain "M" Banks' Culture works so far include Consider
Fleabag, The Player Of Games,Use of Weapons,a novella called State of
the Art,and a couple of shorts.Of his non-SF work,try to catch The Wasp
Factory,The Crow Road,and in fact anything else you can find.

	G.
From: captain@west.darkside.com (Captain)
Newsgroups: alt.cyberpunk
Subject: re:cyberpunk and the arcades
Date: 19 Nov 92 02:04:09 GMT
Organization: The Dark Side of the Moon +1 408 245 SPAM


 It's been said that the trend of violent video games is derived from 
violent media (TV, movies, etc.). However, I think a more speculative 
examination would reveal that it springs from the trend of society. Art 
imitates life, in this case. Basically, that's what cyberpunk beliefs 
stem from; not just computers, implants, biotechnology, and the like, but 
a general decline in society, meaning violence. It's everywhere. Where do 
you think Hollywood gets its ideas?

live and let die,
-Captain out
From: thx1138@angus.mi.org (Scott Abfalter)
Newsgroups: alt.cyberpunk
Subject: Information Society
Date: 20 Nov 92 21:03:41 GMT
Reply-To: thx1138@angus.mi.org
Organization: North Star BBS

From the new Information Society CD/Tape "Peace and Love, Incorporated"
 
"...And you could tell them
    Where to put the advice. 
    You should get back in
    It's time to jack in 
    We'll help you hack in
    To that glowing life
    You won't have to think twice." 

The best songs from the tape are "Peace & Love, Inc.", "To the City" 
and "Where would I be without IBM?" 
 
THX

--
Scott Abfalter (thx1138@angus.mi.org)
North Star BBS, Royal Oak, MI --------------------------------------------+-
Xref: sparky alt.cyberpunk:5951 alt.industrial:800 alt.sex:36811 alt.sex.bondage:22430
From: rau@ucsu.Colorado.EDU (Drow)
Newsgroups: alt.cyberpunk,alt.industrial,alt.sex,alt.sex.bondage
Subject: Re: Perhaps we have forgotten the teachings of Jesus
Date: 19 Nov 92 20:25:22 GMT
Organization: Menzoberranzan Computer Networking

In article <1992Nov19.041140.3878@serveme.chi.il.us> joeg@gagme.chi.il.us (joe grosch) writes:
>David Pratt (david@shakala.com) wrote:
>: Praise the Lord and pass the Ammunition!
>Pass the Lord and praise the Ammunition!
Oh, wow!  God _does_ mosh!

-- 
Drivvt Daermon N'a'shezbaernon (Drow)   /\ Utah Saints? You mean Mormons, right?
Menzoberranzan  Computer  Networking /\/' \ Live for CPU time, die for CPU time.
rau@ucsu.colorado.edu               /' \'' \ Where would I be without IBM? InSoc
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ n''''' \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
From: lwirbel@igc.apc.org (Loring Wirbel)
Newsgroups: alt.cyberpunk
Subject: Re: boing-boing
Date: 21 Nov 92 23:03:00 GMT
Nf-ID: #R:1992Nov18.170036.17970@ultb.isc.:596406402:cdp:1300100012:000:923
Nf-From: cdp.UUCP!lwirbel    Nov 21 15:03:00 1992


Boing-boing #9, with the Mondo-Mondo reverse cover, is not only hilarious,
but ultimately good propaganda for R.U. Sirius and friends, provided they
don't take themselves too siriusly.  The dangers of becoming too much of a
fashion statement, as Mondo 2K has unquestionably become in recent issues,
can be seen in the advance PR material for a new and very pretentious zine
called "Wired," which has the audacity to call itself the "vanguard of the
digital underground" or some such rot.  Folks I used to trust, such as Andy
Bechtolsheim at Sun Micro, actually had the poor taste to associate their
names with this "Wired" rubbish.  Sure hope Boing-Boing can do a parody of
"Wired" in the near future.  And take heed, Sirius and Queen Mu!  Read
the premiere issue of "Wired" and think "There but for the grace of Boing-
Boing's good humor could got Mondo 2K."  It's already halfway there.
Loring Wirbel
lwirbel@igc.apc.org
Newsgroups: alt.cyberpunk
From: lbw@philabs.philips.com (Leslie B. Weissman)
Subject: mondo 2000 guide		
Originator: lbw@sphinx
Organization: Philips Laboratories, Briarcliff, NY 10510
Date: Fri, 13 Nov 1992 19:42:07 GMT


Where can I get a copy of this...I have not yet been able
to find it in the bookstores...even the ones that
carry M2

There is some great artwork in the latest issue ( #8)

  leslie bw
From: fleminjl@cnsvax.uwec.edu
Newsgroups: alt.cyberpunk
Subject: WHAT IS CYBERPUNK?
Date: 17 Nov 92 21:57:22 -0600
Organization: University of Wisconsin Eau Claire

I WAS JUST FLIPPING THROUGH NEWSGROUPS AND I WAS WONDERING IF SOMEONE COULD
FLO ME SOME INFO ON WHAT EXACTLY CYPERPUNK IS AND WHAT IT IS ALL ABOUT. I AM
CLUELESS. THANKS, HOPEFULLY I WILL LEARN SOMETHING.----PHLEGM.
From: pcellik@axion.bt.co.uk (Peter SPHINX Cellik)
Newsgroups: alt.cyberpunk
Subject: Dr. Who and CyberPunk?
Date: 17 Nov 92 14:55:08 GMT
Reply-To: pcellik@axion.bt.co.uk (Peter SPHINX Cellik)
Organization: British Telecom Research Labs



Most people in this group probably have heard and know
a little bit about the BBC TV program DR WHO.  I was
quite disapointed that the BBC in keeping with its history
of killing off all the good shows, decided to cancel DR WHO
in its 30somethingth season.  Quite sometime after accepting
the fact that I will now see no new Dr Who shows, I heard
of some new Dr Who books coming out, that are completely new,
and have never been TV shows.  A few weeks ago, I came across
one called 'Love and War', silly title, but I decided to give
it a try.  While reading the book, I was surprised to find
that the story involved something called 'puterspace' which
was basically a different name for what we know as 'the matrix'.
The book's not completely cyberpunk, but its certainly closer
to cyberpunk that it is to the original type of Dr Who stories.

Just thought someone might want to know,
      SPHINX


==================================================
=== ?include "DISCLAIM.H--"                    ===
===                                            ===   
=== Kill others only if you wish to be killed. ===
==================================================
From: aragorn@convex.csd.uwm.edu (Steven J.)
Newsgroups: alt.cyberpunk
Subject: Re: Women in CP/Industria
Date: 18 Nov 1992 21:58:43 GMT
Organization: Jobs With Peace at UWM
Distribution: world
NNTP-Posting-Host: 129.89.7.30

mykel.alvis@the-matrix.com (Mykel Alvis) writes:
: OK.
: I just go a wad of mail, and am replying in turn.  If this thread has extended
: past my personal view of it so far, just douse my head in napalm and toss a
: match.
: 
: DS> Another factor that is really more prevalent in private BBS's than USENET, 
:   > that a lot of men consider women-in-cyberspace as nothing more than potenti
:   > chewtoys.
: 
: WHAT?  Please expound...
: I belong to one of the larger BBS's in the country, and I get all the main
: board non-private mail, as well as a large number of conferences (this one, 
: for instance).  I have yet to see any evidence that indicates that any male on
: this or any of the 15 or so other boards I regularly call are looking for a
: rawhide bone.  This statement in itself is terribly sexist.
: I'm afraid I'm gonna need some clarification on that point.

I think what is being addressed here is what does indeed happen on
multi-line BBS's of a chat-system nature.  There are two such systems here
in Milwaukee and, yes, women who call in are subjected to a certain amount
of harrassment by the male users who are very much the majority.  Also,
there is a certain amount of sexual harrassment that exists on the system I
am currently working on.  Occasionally some male users feel it necessary to
look for female users on the system, hassle them with write messages and
then send them e-mail through ways in which it becomes increasingly
difficult to track down the source.  This happens on at least a monthly
basis here.  If this isn't sexual abuse, if not at least sexual harrassment,
then what is?


______________________________________________________
Steve J. White
my virtual spheres of consciousness can be reached at:
aragorn@convex.csd.uwm.edu
aragorn@csd4.csd.uwm.edu
From: cade@underg.ucf.org (Cade)
Newsgroups: alt.cyberpunk.tech
Subject: powerglove and vr glasses
Date: Tue, 17 Nov 92 00:11:06 CST
Organization: Underground Computing Foundation

Showing left/right images from a pc is actually really easy.  I have a 
program that when ran allows you to use the 3-D glasses through the 
parallel port.  
        You will need the glasses and an adapter card from Sega, a power 
supply (producing 5 volts and something between 10 and 12 volts [all DC]) 
a male DB25 connector and some wire.  You will need a soldering iron, 
long-nose pliers, and a wire cutter.
        The control wire gets connected to pin 4 of the DB25, and GND 
gets connected to pins 18 through 25.  There should be a diagram supplied 
with the adapter board.
        The power supply: You can either get voltages you need from the 
PC, or use an external supply.  The connectors that plug into a disk 
drive actually work great!  But you have to get the cable out of the 
machine somehow.  If you want to use an external power supply, the 5 and 
12 volt versions are fairly common; or you can make one from parts at 
Radio Shack. It consists of the 9-volt DC transformer,which actually 
produces 9.7 volts, which is close enough to run the glasses.  You will 
also need a 7805 3-pin regulator to produce the 5 volts.

If you want to know how to hook up a 'Power-glove' I have the technical 
info for that also, along with a C subroutine to control it.


                The ONLY
                        Cade!

--
cade@underg.ucf.org (Cade)
From: ckalin@csd4.csd.uwm.edu (Christopher Allen Kalin)
Newsgroups: alt.cyberpunk.tech
Subject: Re: Sega VR Glasses(where?)
Date: 23 Nov 1992 16:29:49 GMT
Organization: Computing Services Division, University of Wisconsin - Milwaukee
NNTP-Posting-Host: 129.89.7.4

In article <1992Nov19.193326.1@acad2.alaska.edu> aburtc@acad2.alaska.edu writes:
>   Where can one get the SEGA VR GLASSES??? How much? and do they only work
>with an IBM clone or can one use a MAC? And how good are they?

Try calling 1-800-USA-SEGA.  Last I heard, they were selling them for about
$40.  As far as I know, they can be wired into ANY type of computer, its
just a matter of getting the software and the pin assignments.

The USENET newsgroup SCI.VIRTUAL-WORLDS has more information.

Chris Kalin
From: kbeal@amber (Ken Beal)
Newsgroups: alt.cyberpunk.tech
Subject: Re: Cyberpunk Movement
Date: 17 Nov 92 17:30:01 GMT
Organization: Harris CSD, Ft. Lauderdale, FL
NNTP-Posting-Host: amber.ssd.csd.harris.com
X-Newsreader: TIN [version 1.1 PL6]

STEPHEN EDWARD ELLIOTT GREGORY (003316g@ace.acadiau.ca) wrote:
: 
: 	I believe that I'm a *Cyberpuck* due to my love of tech. 
                                   ^^^^

	VR hockey?  :-)
--
Kenneth L. Beal, Jr.			kbeal@amber.ssd.csd.harris.com
"I'd give my right arm to be ambidextrous!" - MST3k
"Street person my responsibility." - Indigo Girls
The opinions expressed above are shared.  The preceding sentence is false.
From: Famous Composer
Subject: art & techno conference
Date: Wed, 18 Nov 1992 14:49:37 GMT
Organization: The University of Birmingham, United Kingdom

in reply to your call for ideas, would it be a good idea to hold a mini
trade fair in conjunction with any conference for video/computer editing
and sound editing ? Also, if there are to be any exhibitions/concerts, I
think that specific collaborations should be made between artists in such
fields as computer music and computer graphics. I am offering my sevices
as an electroacoustic composer at the studios of the University of Birmingham
to any video/computer artist in the UK (..and further) . We have good editing
facilities for sound and synchronisation is no problem. Please mail me or
send to cyberpunk.tech . thanks.