HDTenEightyP/NetNews huggingface dataset:
From: rubel0455@iscsvax.uni.edu
Newsgroups: rec.games.mud
Subject: Furrymuck and "Bruce"-WAUGH!!!
Date: 17 Apr 92 00:19:30 -0500
Organization: University of Northern Iowa

In article <1992Apr16.163242.17170@jyusenkyou.cs.jhu.edu>, arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee) writes:
> In article <1992Apr16.030941.8931@wolves.uucp> wolfe@wolves.uucp (G. Wolfe Woodbury) writes:
>>For those who don't play FurryMUCK, and may be wondering exactly how
>>"Bruce" is perceived by other players,  I will paraphrase an incident I
>>observed recently on the MUCK.
> 
> How nice.  So we can go from that to saying Bruce should be locked up, denied
> his account (since it's dangerous for him to have one), and kicked off all
> muds all around the world?
> 
> NOT.
> 
> (Besides, I'll bet if you were barred from a mud while other people were able
> to say things against you unopposed for a few months, people would laugh at
> you too under these circumstances....)
> --

Quit your fucking whining!!! Christ...I recieved TEN times the amount of flames
when I tried to get a organization going for mudders and you dont see me
bitching! Besides...from what I hear of the actual event that took place, I
can't say as I blame them. He tried to excuse his actions time and again and
pretend like he hadn't done anything wrong...he deserves what he gets!

Owen Rubel----Yup thats me...flame away:)
From: george@hub.cs.jmu.edu (george galang)
Newsgroups: rec.games.mud
Subject: adding instructions
Date: 13 Apr 92 02:42:47 GMT
Organization: James Madison University

I figured it out.  The damn instrtuction had to be in alphabetical
order in lex.c instead of wherever I happened to put it.  :)

--
George Galang @ Nowhere in the entire free world
Administrator of my destiny
Xref: sparky rec.games.mud:4853 news.groups:10137
From: alansz@cogsci.berkeley.edu (Alan Schwartz)
Newsgroups: rec.games.mud,news.groups
Subject: rec.games.mud reorg debate
Summary: about rec.games.mud.social
Keywords: rec.games.mud
Date: 13 Apr 92 17:30:31 GMT
Article-I.D.: agate.scgfnINN4sk
Organization: University of California, Berkeley
NNTP-Posting-Host: cogsci.berkeley.edu
Originator: alansz@cogsci.Berkeley.EDU


	Some posters have noted a dearth of traffic which might be
called 'rec.games.mud.{social|tiny}', and see this as an argument against
the creation of this group. 
	I just wanted to call attention to the fact that there's a couple
of mailing lists which relate to tiny/social issues. These mailing lists
were created in part because of the low signal/noise ratio in r.g.m.
	I personally would like to see these mailing list discussions
moved to a real newsgroup, hence I support r.g.m.s/t 
	Just wanted you to know that there *is* traffic related to 
social muds.

	- Alan (Javelin@Belgariad, Garreth@Spellbound, Treacle@TIM)
Xref: sparky rec.games.mud:4900 news.groups:10261
From: gt6525c@prism.gatech.EDU (gt6525c GALLATY,DAMON JAKOB)
Newsgroups: rec.games.mud,news.groups
Subject: More thoughts on r.g.m. split
Keywords: rec.games.mud, split
Date: 14 Apr 92 12:44:48 GMT
Followup-To: rec.games.mud
Organization: Georgia Institute of Technology

One thing to keep in mind is that if/when the split occurs, people should
USE the separate newsgroups. Case in point:

In article <45184@mentor.cc.purdue.edu> jk@mentor.cc.purdue.edu (Happiness and Light) writes:
>
>Out of 346 articles:
>105 newsgroup reorganization discussion articles
> 46 lpmud specific articles
> 39 seemingly serious admin-type articles
> 35 Bruce-specific articles
> 30 diku-specific articles
> 23 articles dealing with social issues
>  8 mush/muse-specific articles
>  7 articles relating to omega or incredible cluelessness
>  4 serious announcements of the type scott goehring might search for
> 48 miscellaneous articles
>---
>345  (guess i missed one.)

Notice how LP-MUD stuff is still the highest in volume on r.g.m., despite
the creation of rec.games.mud.lp. Now, I'm all for a split of some sort
(exactly what, I'm not sure yet), but if we're going to do it, we need
to make use of the groups that come out of it. I realize that LP-traffic
has probably gone down since r.g.m.lp was created, but the optimal
result would be that LP-specific traffic should have one of the lowest
volumes on rec.games.mud, having been mostly redirected to rec.games.mud.lp
I guess what I'm trying to say is: LP players, wizzes, etc., unless you're
trying to attract the attention of non-LP people, keep the posts to
rec.games.mud.lp.

(Damon gives the newsgroup 2 pennies.)

-- 
"Have you ever danced with the Devil by the pale moonlight?
 I ask that of all my prey. I just like the sound of it..."  - the Joker
************************************************************************
Damon Gallaty                                E-mail: dgal@cad.gatech.edu
Newsgroups: rec.games.mud
From: csteele@magnus.acs.ohio-state.edu (Christopher E Steele)
Subject: Re: Why port number 4201?
Organization: The Ohio State University
Date: Fri, 17 Apr 1992 15:36:16 GMT

In article <bnzjx8h.sterling@netcom.com> sterling@netcom.com writes:
>
>I got a chance to talk with him (Jim Aspens) 
>about a year ago about muds and such.  He's
>doing some high level theory work in some computational stuff I couldn't
>really explain to you (as I don't understand it myself), but he and a friend
>questioned me all about the current state of muds, how much effect they have
>on people, etc.
>
Oh great.  Bruce being the person that the original writer has directed 
questions about MUDs?!?!?  We are all DOOMED now.
Someone that is NOT a RL Furry go straighten him out, please.
-Chris
From: gt9398b@prism.gatech.EDU (Chris 'Hollywood' Boggs)
Newsgroups: rec.games.mud
Subject: New News Groups
Date: 8 Apr 92 15:15:28 GMT
Distribution: usa
Organization: Georgia Institute of Technology


   Okay,
         When I first mentioned a split of news groups, I didnt expect this   
flood of support and comments. Cool!
         I've seen alot of good ideas and proposals. This is what I think shouldbe done:

         Kill rec.games.mud
         Start rec.games.mud.general (for coding, ethics, and policy type stuff)         Keep rec.games.mud.lp (For LPs and Aber [I havent seen much Aber news])         Start rec.games.mud.diku (For Diku questions)
         Start rec.games.mud.tiny (For Mush, Muse, Moo, Muck, and etc..)


         In my opinion this would satisfy everyone. It'll split the types up
so that we can read the type of news we want. And the r.g.m.general can be used
for questions or announcements that affect mudding in general IE: Game Banning.
         Short, Sweet, Simple, and Implementable.
         So, now what do we do?
                                                              Chris

Newsgroups: rec.games.mud,alt.fan.furry
From: morpheus@cco.caltech.edu (Ken Bartlett)
Subject: Re: PETITION:  REINSTATE BRUCE ON FURRYMUCK
Organization: California Institute of Technology, Pasadena
Date: Wed, 8 Apr 1992 23:00:24 GMT

In article <1992Apr8.025128.15168@mintaka.lcs.mit.edu> sirbruce@hal.gnu.ai.mit.edu (Bruce Sterling Woodcock) writes:
>In article <1992Apr7.204430.13648@magnus.acs.ohio-state.edu> csteele@magnus.acs.ohio-state.edu (Christopher E Steele) writes:
> [stuff deleted, who cares anyway]
>>I mean he has how many differnt characters?
>
>Very few, actually.  You should meet Claire or Foxen sometime.
> [stuff deleted, ditto]

*pout* Hey, when am I gonna get the recognition I deserve?

		--Ken, who should at least be mentioned with C and F


Xref: sparky rec.games.mud:4793 news.groups:10077
From: nv90-mho@hemul.nada.kth.se (Magnus Holmberg)
Newsgroups: rec.games.mud,news.groups
Subject: Re: r.g.m. reorganization
Keywords: new group splitting
Date: 12 Apr 92 10:48:47 GMT
Organization: Royal Institute of Technology, NADA

In <1992Apr9.093357.8390@doc.ic.ac.uk> wjs@doc.ic.ac.uk (William Joseph Sharp) writes:

		.
		.
		.

>I'm not against splitting the group, but surely the same effect could be 
>achieved though a kill file, if all messages had sufficient description.

	
	Kill files will not do well the job of getting you the kind
	of posts you are most interested in, and leave the rest for
	later, when you can spare the time to browse a larger portion
	of what now is in this group. Personally, I'd read something
	like r.g.m.diku and r.g.m.announce first, and then look in 
	other groups when I have more time.

		- MH  a.k.a  Gimli
From: rsnyder@fergie.dnet.ge.com (Bob Snyder)
Newsgroups: rec.games.mud
Subject: Re: <None>
Date: 9 Apr 92 01:04:36 GMT
	<GOEHRING.92Apr8081001@mentor.cc.purdue.edu> <1Hk+f3-@engin.umich.edu>
Organization: GE Aerospace, Advanced Technology Labs, Moorestown, NJ

>>>>> In article <1Hk+f3-@engin.umich.edu>, sander@engin.umich.edu
>>>>> (Scott D Anderson) writes:

Scott> I suspect that the same applies in reverse... There are some 'tiny'
Scott> style muds that are rpg/adventure style muds, not strictly social. 
Scott> i think dividing more along 'style' than type make sense.
Scott> f'r example:
Scott> rec.games.mud.rpg
Scott> rec.games.mud.social

Actually, everyone I have heard from has said that a simple .tiny group
would be fine...

Scott> to add another 2 cents, i think rec.games.mud.announce is a
Scott> good idea (tm)

As do I.

Scott> Baal@GodNet

Fordan, god, Dragon's Den LPmud
R'dor, WeyrLeader, Southern Weyr, wizard, SouCon MUSH 
--
Bob Snyder          rsnyder@fergie.dnet.ge.com, or rsnyder@atl.dnet.ge.com
Computing Services  ^^^^^^^^^^^^^^^^^^^^^ if it bounces, try ^^^^^^^^
GE Aerospace, Advanced Technology Labs  (609) 866-6672 FX: (609) 866-6397
Newsgroups: rec.games.mud
From: earendil@wizard.etsu.edu (Allen Garvin)
Subject: Re: Christian MUDS, are there any?
Reply-To: earendil@wizard.etsu.edu (Allen Garvin)
Organization: East Texas State University, Commerce, TX
Date: Fri, 17 Apr 1992 15:54:39 GMT



Hey! I'd be willing to play a Christian mud, if I could only be one of the
Borgia Popes ... food, wine, orgies every night ... ;-)
Or was that of the Medici families ...

Anyway, I think an Christian LP mud could be fun. Quests to convert historical
rascals, to kill infidels, etc.

Just as long as there don't develop Baptist muds, Catholic muds, Church of
Latter day saint muds ... Sometimes I find Christians most prejudice against
other, different Christians.

For the record, I'm athiest, but I try not to get uptight around Christians,
and I've certainly never found myself discriminated against. The ones who
are discriminated against are Christians who insist on making it known they
are Christians. You never hear about 'em on tv or in the papers. But this 
thread is more suited to alt.atheist or a similar list.

        -Earendil
From: a0s5108@titan.ucc.umass.edu (Neal and Mara Priestly)
Newsgroups: rec.games.mud
Subject: Re: PSU's No GAme Playing policy
Date: 7 Apr 92 12:45:34 GMT
Organization: University of Massachusetts, Amherst


>>An argument can easily be made that if you
>>can't find something better to do during the middle of the day than
>>sit around and play MUDs, there's something sorely lacking in your
>>life.
>
 Get your yuppie/student predjudices off my MUDding.  I work second shift so
if I am going to MUD it is going to be midday.  (Especially rainy ones where
I can't fight the ongoing battle with what should be a lawn in front of my
house.)  Luckily the clock lock on our outgoing telnet access can be gotten
around with a little ingenuity.  And if they need the port or resources,
our kind sysadmin blasts me out of the MUD like *insert metaphor of your
choice* by our ongoing agreement.

-Neal
Newsgroups: rec.games.mud
From: michael@iastate.edu (Michael M. Huang)
Subject: Re: All those divisions
Organization: Iowa State University, Ames IA
Date: Fri, 10 Apr 1992 15:38:12 GMT

Suggestion for newsgroups:

	rec.games.mud.those.that.i.wanna.read.and.can.use
	rec.games.mud.those.that.i.wanna.read.and.can.flame
	rec.games.mud.those.long.vacation.logs.of.people.who.i.have.never.
		heard.before.but.i.actually.sat.for.almost.an.hour.and.
		read.it
	rec.games.mud.petitions
	rec.games.mud.nma.if.it.ever.comes.back
	rec.games.mud.lp.players.asking.for.flames.in.rec.games.mud
	rec.games.mud.i.cant.log.into.this.mud.since.5.minutes.ago.what.
		is.wrong

Just my 5 coins worth.

-michael
 Vincent's Hollow
 "A MIND is such a terrible thing to waste."

-- 
==============================================================================
Michael M. Huang					 <michael@IASTATE.EDU>
3107 West St. Apt. E	#include <disclaimer.h>	  ISU MIND, VH3-LIB SIG -&-
Ames, Iowa, 50010	(515) 292-3752		  PV Student Development Group
From: gaynor@blaze.rutgers.edu (Silver)
Newsgroups: rec.games.mud
Subject: Re: Christian MUDS, are there any?
Date: 17 Apr 92 05:36:48 GMT
Followup-To: talk.religion.misc
Organization: Rutgers Univ., New Brunswick, N.J.

[This is an obligatory response to some of the proselytizing that
 we've seen here.  Followups are directed to talk.religion.misc.]

Have a look at the FAQ for alt.atheism.  I was rather surprised to discover how
many of the same conclusions and philosophies I developed independently in my
own mental meanderings.  You might find it interesting reading despite any
beliefs you hold.

Now, can we get back to mudding?

Regards, [Ag]
Newsgroups: rec.games.mud,rec.games.mud.lp
From: csteele@magnus.acs.ohio-state.edu (Christopher E Steele)
Subject: Re: rec.mud.divisions
Organization: The Ohio State University
Date: Fri, 17 Apr 1992 15:01:06 GMT

>jasonp@cunix4.prime.com (Jason R. Pascucci) says:
>rmgroup rec.games.mud
>
>Rec.Mud.VR
>Rec.Mud.Tiny
>Rec.Mud.LP
>Rec.Mud.Announce
Rec.Mud.Diku
and Rec.Mud.Misc
Rec.Mud.VR replaces the .social.  The VR is more of an appropriate name folks,
face it.
The Rec.Mud.Misc is to catch stuff that people don't know where to post.

How difficult would it be to have this renamed to get the word 'game' out of it?
Anyone? Anyone?
-Chris
From: lwl@eniac.seas.upenn.edu (Lydia Leong)
Newsgroups: rec.games.mud
Subject: Re: rec.mud.divisions
Date: 9 Apr 92 22:13:17 GMT
Organization: Evil Geniuses for a Better Tomorrow

jasonp@cunix4.prime.com (Jason R. Pascucci) writes:
> [ two new suggestions for a split ]
>
>Rec.Games.Mud.{Virtual||VR||Soc}: A newsgroup dedicated to discussing
>things from a Virtual Reality standpoint, the sociology of
>MU*'s. Unmoderated, of course, so Bruce can post his weenie-grams,
>people can flame him, Virtual announcements <The Romulans
>have all sprouted butt-heads, and may be right behind you!>,
>and other, more social aspects of the MUDding experience. 
>Usually the largest bandwidth of the bunch.

I think this is better served by rec.games.mud.tiny
There's not really a whole lot of non-TinyM* social traffic in
rec.games.mud currently, except for the occasional LPer flaming
some wizard that he thinks is a jerk.

MUDding is not Virtual Reality. If you were to discuss things from
a 'Virtual Reality standpoint' you would be looking primarily at
hardware issues. I don't think that's what you meant to say.
rec.games.mud.soc would be a much better name for this newsgroup
if it were created.

>Rec.Games.Mud.{Code||Servers||Tech}: A newsgroup dedicated
>to client and server code information, discussions on features, or
>questions on how it's supposed to work. Unmoderated,
>but flaming tolerance is low. 

I don't think that this is a good idea. For example, the servers for
MUSH and LP-mud are very, very differently. I maintain MUSH code, but
I am not really interested in issues in the mudlib for LP-muds, for
example. I think that the technical information varies too widely and
the various coders don't have enough background knowledge in all the
specifics of different servers to make all this worthwhile.

>Rec.Games.Mud.Announce: A newsgroup dedicated
>to announcements. Moderated. <I know, I know,
>finding someone to moderate this group
>isn't a joy. I'll volunteer, but I'm sure
>there are people out there better equipped
>than I. More discussion on this will, I'm sure, ensue>

This isn't a bad idea; it'd be nice to have a newsgroup for purely
factual stuff, although I wouldn't mind just having announcements
stuck in with the rest of the rec.games.mud stuff.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Lydia Leong  (Amberyl)        |  "Many words have been granted me, and some are
lwl@eniac.seas.upenn.edu      |   wise, and some are false, but only three are
lwl@csa.bu.edu                |   holy: "I will it!""  -- AYN RAND (_Anthem_)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
From: fsnav@acad3.alaska.edu
Subject: Sejnet!!!
Organization: University of Alaska Fairbanks
Date: Thu, 9 Apr 1992 10:18:05 GMT

This is just a rumor that I heard.....
I found out yesterday that the Sejnet mud might becoming back.....
I heard that someone was in the process of acquiring a mainframe for its use...
I don't know how true it is but it just something that I heard through the
rumor mill up here....
I hope this is true....I miss the gold ol' mud.....

Diamond
From: marko@ocf.berkeley.edu (Mark Nolte)
Newsgroups: rec.games.mud
Subject: What's up w/ Bigboy?
Date: 10 Apr 92 22:16:25 GMT
Distribution: world
Organization: U.C. Berkeley Open Computing Facility
NNTP-Posting-Host: cyclone.berkeley.edu

I've noticed that the machine Adversary (aka Bigboy Diku) runs off has
been down a few days.  Anyone know what's up with it?
From: dayo@matt.ksu.ksu.edu (Doug Richerson)
Newsgroups: rec.games.mud
Subject: help?
Date: 16 Apr 1992 01:14:35 -0500
Organization: Kansas State University
NNTP-Posting-Host: matt.ksu.ksu.edu
Summary: help?
Keywords: help?

Ok its like this I have just gotten some zones via ftp. There is only on
problem, they all have lzh after them. What in the heck do I need to do to 
get rid of the lzh? I can uncompress and untar but unlzh? Please help me I am
confused and flustrated. Thanks very very very much,
                                Wert the insignificant worm.
From: sander@engin.umich.edu (Scott D Anderson)
Newsgroups: rec.games.mud
Subject: Re: <None>
Date: 8 Apr 92 16:00:57 GMT
Organization: University of Michigan Engineering, Ann Arbor

In article <GOEHRING.92Apr8081001@mentor.cc.purdue.edu> goehring@mentor.cc.purdue.edu writes:
>jyaus@eagle.wesleyan.edu writes:
>
>>Righto. We could have r.g.m.tiny for Tiny, Unter, etc, and r.g.m.lp
>>for LP, Diku, and their cousins. I'm up for it...
>
>While Tiny* types probably don't think there's any difference between
>LP, Diku, and Aber, I suspect that the LP, Diku, and Aber types are
>not so content to be lumped together...
>		-- David Stevenson (stevenso@Apple.COM)

I suspect that the same applies in reverse... There are some 'tiny'
style muds that are rpg/adventure style muds, not strictly social. 
i think dividing more along 'style' than type make sense.
f'r example:
rec.games.mud.rpg
rec.games.mud.social

to add another 2 cents, i think rec.games.mud.announce is a good idea (tm)

Baal@GodNet



-- 
CHOOSE          CHEAP                   Scott Anderson
  TWO:         /     \                  sander@engin.umich.edu
              /       \                 Entropy at its finest:
          FAST---------EASY            "Spam, spam, spam! Wonderful SPAM!"
Newsgroups: rec.games.mud
From: yduj@lucid.com (Judy Anderson)
Subject: newsgroup reorganization
Organization: Lucid East, Sharon MA
Date: Thu, 9 Apr 92 05:35:56 GMT

>>>>> In article <1Hk+f3-@engin.umich.edu>, sander@engin.umich.edu
>>>>> (Scott D Anderson) writes:
Scott> rec.games.mud.rpg
Scott> rec.games.mud.social

I think Scott had a stroke of genius when he suggested ".social".  I
think the use of the word "tiny" is pretty much archaic; most people
put, for example, MOO into this category and it is anything but
*small*!

I suggest replacing .tiny in all proposals with .social, unless you
really mean to restrict it to mu*s with "tiny" in its name.

yduJ on LambdaMOO        yduJ@lucid.com      'yduJ' rhymes with 'fudge'
    [ LambdaMOO is lambda.parc.xerox.com 8888 / 13.2.116.36 8888 ]
   Join the League for Programming Freedom, league@prep.ai.mit.edu
Newsgroups: rec.games.mud,alt.fan.furry
From: csteele@magnus.acs.ohio-state.edu (Christopher E Steele)
Subject: Re: PETITION:  REINSTATE BRUCE ON FURRYMUCK
Organization: The Ohio State University
Date: Tue, 7 Apr 1992 20:44:30 GMT

In article <+gnjzyn.sterling@netcom.com> sterling@netcom.com writes:
>In article <1992Apr5.201425.3642@oz.plymouth.edu> patstew@oz.plymouth.edu (Pat Steward) writes:
>>At the request of WHOM?  All we've seen is negative postings -- Who
>>are these people who are supporting your petition?
>
>People who know better than to participate in a pointless flame-war.  People
>who had the sense to realize the posting was not a call for public discussion
>or for you to voice your opinion, and to respond via email if they supported
>it.  People who wouldn't touch this newsgroup with a ten-foot ethernet cable.
>
>People smarter than you, in other words.  (And possibly smarter than myself.)
>
>Bruce
>
Well, Bruce, seems you participate rather well in flame wars.  Half of the
articles i see are from or about you.
And as for this list, I would like to know how many of the cosigners on it
have a login site from a Bruce account?  Maybe they are all just other
identities that share his body as well?????
I mean he has how many differnt characters?
I still remember Bruce and Beth from What the Hell Muck
They would be the only two people on other than me, they would be in the
same room, both unidle, both on from the same host, fingering the host showed
that there was only ONE account that was unidle, yes, ONE, and they usually
had descriptions that were hinting along the lines of something sexual.
I mean, c'mon, tinysex by yourself?????  That is lame

Disclaimer:  this post and any other post made by me are my PERSONAL opinions.
They in no way shape or form represent the ideas of anywhere I am associated
with, unless the people I am associated with happen to agree, but that is
their own opinion, not mine and I do not know their opinion either.  Just 
keep this in mind when you try to get me in trouble, Bruce.

-Chris
From: slqtr@cc.usu.edu
Newsgroups: rec.games.mud
Subject: Next Posting of Mudlist
Date: 9 Apr 92 21:23:06 GMT
Article-I.D.: cc.1992Apr9.152306.54344
Organization: Utah State University

Alas, My account has been shook during my cleaning after the end of last
quarter, and I've lost all mud numbers.
 
It isn't that bad but Instead of a post to plead with you net-fossils about
a Mudlist; I'll just ask when the next Mudlist will be released on this 
board.............Thanx
-- 
Brad James / Lord Xenocrates | slqtr@cc.usu.edu 
         ___    ___   _____  _____   ____  | Imagine you've got this large
  /\    /      /        |    |      /      | round bath made of Ebony...
 /--\  |    -  |   -    |    |---   \___   |
/|UU|\  \___|  \___|  __|__  |____      \  | Where From? Harrod's was Destroyed
 |][|                                    | | by the Vogons....
_|][|___________________________________/  | -Restruant at the End of the Univ.
Newsgroups: rec.games.mud
From: a_curtis@oz.plymouth.edu (Andrew M. Curtis)
Subject: Re: New Mud  (Possibly)
Reply-To: a_curtis@oz.plymouth.edu (Andrew M. Curtis)
Organization: Plymouth State College - Plymouth, N.H.
Distribution: na
Date: Fri, 10 Apr 92 04:55:54 GMT

In article <1992Apr10.044447.24934@oz.plymouth.edu> d_jaracz@oz.plymouth.edu (David R. Jaracz) writes:
>Hello, my name is Dave Jaracz and I'll make this short & sweet:  Would
>anybody be interested in a TOTALLY new kind of mud?  It would be based
>on a quasi-PBM system I've just recently finished (alpha version, of
>course :)) and has some definite entertainment value.  Am wondering if
>the PBM aspect would translate to a MUD environment.  So anyways, what
>would you think about a WrestleMud?  Just wondering.....
>
>		-Dave   (Swoop on Temple, er, I mean Adversary)
>


-->   Huh?

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
--<Charon WhiteWater, Barbarian Cleric>--
--<Worshipper of The Great Wyrm Red Dragon>--
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
-->a_curtis@oz.plymouth.edu<--
*******************************************************************************
Newsgroups: rec.games.mud