HDTenEightyP/NetNews huggingface dataset:
From: paladin@ucscb.UCSC.EDU (Robin Yang)
Newsgroups: alt.games.lynx
Subject: Did someone mention Warbirds?  [wicked grin]
Date: 9 Jan 93 19:00:52 GMT
Distribution: na
Organization: University of California, Santa Cruz
NNTP-Posting-Host: ucscb.ucsc.edu


     Wonderful game.  'Course I'm biased--PacifiCon had a Warbirds tournament
the last two years and I took top honors (plus a complete lynx package) both
times.  I am now barred from further tournament play (the GM by the way is the
person who wrote the program) but that's okay since I now can set up my own
four-way game next to the tournament and play to my hearts content.
     My personal record (with no collisions, flight simulator, limited ammo and
one life) in The Swarm was 24 kills.  Whee...


-- 
The snipers zero in on us.  Each shot becomes a word spoken by death.  Death
is talking to us.  Death wants to tell us a funny secret.  We may not like
death but death likes us.  Guns tell the truth.  Guns never say, "Just
kidding."  War is ugly because the truth can be ugly and war is very sincere.
ARPA : paladin@ucscb.ucsc.edu             UUCP: ...!ucbvax!ucscc!ucscb!paladin
                      BITNET: paladin@ucscb@ucscc.BITNET
Newsgroups: alt.games.lynx
From: lszumel@hotcity.COM (Leo Szumel)
Newsgroups: alt.games.lynx
Subject: lynx 4 sale
Date: 10 Jan 93 21:33:06 PST
Organization: BBS




Ok, I"m selling my lynx.  I need the cash to buy a amiga 1200.

comes with warbirds [awesome flight sim!!!], blue lightning [ok game] and Good
'ol california Games.  I'm selling the whole shamoozle for 130 OBO.  Thanks



Leo

-Leo
LSZUMEL@HOTCITY.COM
Newsgroups: alt.games.lynx
From: welch@sacral.cis.ohio-state.edu (Arun Welch)
Subject: Re: New Hack (External Joystick for the Lynx)
Originator: welch@sacral.cis.ohio-state.edu
Organization: OSU-LAIR
	<1993Jan7.182745.23034@zip.eecs.umich.edu>
	<1993Jan7.213013.24280@walter.bellcore.com>
	<930108.125036.3G7.rusnews.w165w@mantis.co.uk>
Date: Fri, 8 Jan 1993 20:00:53 GMT

   That would be more ideal.  With four buttons you could map the other two onto
   OPT1 and OPT2.

   I might actually try this hack, if it can be done without permanent damage to
   the Lynx.  I haven't played Zarlor Mercenary much because I worry that I'll
   get carried away and break a fire button.


Yee, you gotta be pounding the keys pretty hard in ZM. It's a *lot*
easier to play if you get an autofire powerup and just hold the bottom
fire key down with the ball of your thumb, pressing laser with thumb tip.
This way it's pretty easy to reach over for those mega-bombs too. I
must admit that I've really developed the hell out of my thumb muscles
since getting Zarlor. I also like that it's one of those games that
doesn't get boring after you've gotten to the end once.

...arun
----------------------------------------------------------------------------
Arun Welch
Lisp Systems Programmer, Lab for AI Research, Ohio State University
welch@cis.ohio-state.edu
From: aa399@cleveland.Freenet.Edu (Len Stys)
Newsgroups: alt.games.lynx
Subject: Toys'R'Us & Atari Writing Campaign -- how are we doing?
Date: 5 Jan 1993 17:31:08 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: aa399@cleveland.Freenet.Edu (Len Stys)
NNTP-Posting-Host: hela.ins.cwru.edu



Just curious to know how everyone is doing with the Toys'R'Us & Atari Writing
Campaign if you are participating.

I am hoping that someone that has access to other major computer networks
has copied that text-file and has reposted it or uploaded to these systems.

This campaign is very important to get Atari back into Toys'R'Us.

In case many of you do not realize this, most Toys'R'Us stores carry only
a few Lynx systems at a time.  When they run out, they reorder it and
it takes a couple of weeks to get.  This may explain why the Lynx always
seems to be on reorder.

If you want more Lynx support at Toys'R'Us, not less, I suggest that
everyone spread this news around.

Also, make sure that you do WRITE to Toys'R'Us.  If you do not write,
we won't get anything accomplished.

The person and address is:

Mr. Michael Goldstein, Vice Chairman
Toys'R'Us
461 From Road
Paramus, NJ 07652

It is easy to sit back and hope that everyone writes, but if everyone
sits back, no one writes.

I will repost that text-file later this week.

THANK YOU.

Len Stys (aa399@cleveland.freenet.edu)

-- 
 
Newsgroups: alt.games.lynx
From: lestrade@Ra.MsState.Edu (John Patrick Lestrade)
Subject: Re: Toys'R'Us
Organization: Mississippi State University
Date: Tue, 5 Jan 1993 18:43:20 GMT

I was in a TRU in New Orleans yesterday and they do not carry Lynx
anymore.  I made it a point to ask the manager and he said that they did
not move fast enough....:-(  
(Can you imagine someone buying a gameboy -- when the Lynx exists????
Humans are funny creatures....)
patrick

--
John Patrick Lestrade        
cnesta::lestrade                       Let's try again in '96!
lestrade@ra.msstate.edu
Newsgroups: alt.games.lynx
From: jadams@eng.umd.edu (Josh Adams)
Subject: Re: Game to trade
Date: Mon, 04 Jan 93 22:08:05 GMT
Organization: Project GLUE, University of Maryland, College Park

What kind of game is Chip's Challenge? I have Batman Returns (maybe) and 
Xenophobe (as sooon as I kill the last bitch) and maybe Shadow of the Beast 
(tho not really) for trade, if I actually want Chip's...

_JosH

Newsgroups: alt.games.lynx,rec.games.video
From: jgreely@morganucodon.cis.ohio-state.edu (J Greely)
Subject: Re: LYNX: Crystal Mines II bonus levels?
Originator: jgreely@morganucodon.cis.ohio-state.edu
Organization: Ohio State University Computer and Information Science
	<WELCH.93Jan8161524@sacral.cis.ohio-state.edu>
	<1993Jan11.232331.2591@netcom.com>
Date: Tue, 12 Jan 1993 16:26:44 GMT

In article <1993Jan11.232331.2591@netcom.com>
 kaminski@netcom.com (Peter Kaminski) writes:
>  0-ZERO  (precedes level 1)
>  3-DBFQ  (get to through level 27)
>  9-BIOH  (get to through level 55)
> 10-BNRY  (get to through level 59)
> 21-TMCB  (get to through level ??)
> 23-PNZS  (get to through level 119)

Here's most of my list; I've seen several other bonus levels, but I
guess I didn't write them down.  I'm convinced there *must* be one at
the end of level 150, but it takes so long to go through that I've
never gone back to it.  I highly recommend bonus level 19, BTW.

1@9	KQVW	Deja view
2@18	QATR	No time to think
3@27	DBFQ	Bonanza!
4@34	LEJM	Nimbus
5@39	ODJY	Monty haul
6@43	BVOS	Pinball wiz
7@48	SKLR	Ping pong
8@52	JPGR	Twist & shout
9@55	BIOH	Time's up
10@59	BNRY	Time bomb
11@61	UJIL	Time to spare
12@66	NMXS	Lava slide
13@?
14@73	RNSK	No way Jose'
15@78	STRA	Hide-n-seek
16@84	YTST	Snake's belly
17@?
18@96
19@100	WIFC	Way out			avoid the exits!
20@?
21@?
22@?
23@119	PNZS	Mine shaft
24@125	KDVI	Surrounded
25@?
26@?
27@138	OSNY	Shoot the moon
28@143	LOTL	Tarmaze
29@?
-- 
J Greely (jgreely@cis.ohio-state.edu; osu-cis!jgreely)
Newsgroups: alt.games.lynx
From: buxton@whitewater.chem.wisc.edu (buxton)
Subject: Re: Need more help with Shadow of the Beast
Organization: Physical Sciences Lab, UW-Madison
Date: Mon, 4 Jan 93 19:08:54 GMT

In article <C0C31o.uBp@austin.ibm.com> gregb@gout.austin.ibm.com writes:
> In <1993Jan3.220317.8269@sol.ctr.columbia.edu>  
a74k110@phobos.ucc.umass.edu (Chris Peterson) writes:
> >
> >what exactly is the purpose of the gear since you have to go back to  
use it
> >to drop the bridge? I'm assuming that's a dead end too.  Man, I'v been  
tearing
> 
> What happens if you push the lever by the bridge again?
> 
> >Thanks for any help,
> >  Chris
> 
> For anyone else listening, I've gotten to the castle, but need light.
> There's the little guy with the cannon, he's got a match, and there's
> a little green and red T-shaped thing next to the marching stalgmites
> on the way to the castle, but I can't get either.
Here goes....
You need to use the elevator to go up and pick up: a TORCH to use in the  
castle ( it will be on your right) You need to turn off a power switch on  
that same level.  Go up the ladder and go to your right.  After you go  
past the bouncing eyeballs you will come to a dragon protecting a key.   
Take this key and then get the health-bottle on the right.  Now, to defeat  
the monster at the end you need to get a magic glove which you reach by  
jumping on some moving platforms.  To get these platforms to move, you  
must first activate a bridge to allow you to get to the activation lever.   
You must first go past the cobras and down the ladder.  Now go all the way  
to the right, and you will see a lever.  Throw this lever and now go all  
of the way to the left.  There will now be a bridge where there didn't  
used to be one.  Cross this bridge and throw the lever on that side.  Come  
back and go down the ladder and go to your left.  There will be two moving  
platforms that you must cross to reach a ledge which contains the glove.   
Just pick up the glove and just before you fight the end monster, select  
it.  It is a bit difficult to jump over the rod and fight the monster when  
it isn't flaming, but after a while you will see a pattern and will have  
no problem.  I believe that the monster takes 25 or 30 hits.  Good luck!
Eric
Newsgroups: alt.games.lynx,rec.games.video
From: crt3q@dayhoff.med.Virginia.EDU (Charles R. Toth)
Subject: Re: LYNX: Crystal Mines II bonus levels?
Organization: University of Virginia
Date: Fri, 8 Jan 1993 19:56:21 GMT
From: gregb@gout.austin.ibm.com
Subject: (back to) SOTB
Date: Tue, 12 Jan 1993 20:41:30 GMT
News-Software: IBM OS/2 PM RN (NR/2) v0.16 by O. Vishnepolsky and R. Rogers
Reply-To: gregb@pro-lep.cts.com
Organization: IBM Austin

Darn it, my news server doesn't have much room, and the old SOTB
cheats have already rolled off.  I've been up against this hydra in
the castle for several days.  I can only seem to hit him with the 10
shots left in the blue orb, and I can't figure out what the
thing that you pick up in the castle that looks like little
telescopes or candle holders are, or how to use it.  Small hints?

Sounds like I might have to go get Crystal Mines, someone mentioned
they like it better than Chip's Challenge.
__________________________________________________________
Greg Bryant                                 (512) 795-0323
Delta Music Systems                             Austin, TX
INET: gregb@pro-lep.cts.com
ARPA: wixer!pro-lep!gregb@cs.utexas.edu
Just consulting.   Not an employee.   Not representing IBM
Newsgroups: alt.games.lynx
From: jadams@eng.umd.edu (Josh Adams)
Subject: Dracula BUG!
Date: Mon, 04 Jan 93 22:30:16 GMT
Organization: Project GLUE, University of Maryland, College Park

I have a problem with Dracula:
MINE HAS A BUG!!

It only happens sometimes, and the place I got it from is very far away...

:(

Here it is...

Most of the time when I go into Dracula's study and look at the table to get 
the lamp, it suddenly throws me back into that converstion I had with Draccie
at the beginning of the game... It knows I have already said before the things
I said this time, because Darccie responds "You already said that." When I end
the conversation Bram Stoker comes on and says Darccie leaves, etc.

I find myself magically back in the dining room (not in the study where I
should be) and I can't walk away from the screen mroe than a "foot". I thought
that it was using another rooms collision table (or whatever) but the dining
rooms picture, so I walked up to the screen and it made a funny squealing noise
and locked up.

This happens about 3 out of 4 times, and it's very annoying... But I can't 
really return it easily, so what should I do?

ANYONE ELSE HAVE THIS BUG?

Thanks for any info...
_JosH

Xref: sparky alt.games.lynx:1513 rec.games.video:27137
From: mathew <mathew@mantis.co.uk>
Newsgroups: alt.games.lynx,rec.games.video
Subject: Re: lynx stereo
Date: Mon, 11 Jan 93 14:38:48 GMT
Organization: Mantis Consultants, Cambridge. UK.
X-Newsreader: rusnews v0.98

rusty@groan.Berkeley.EDU (Rusty Wright) writes:
> Why do so few Lynx games use stereo sound?  (Is this a perennial
> question?)  On the LameBoy I always found it added to my enjoyment of
> the game.  The only Lynx game that I have that's stereo is Robotron,
> and it really makes the sound effects a lot better.

Xenophobe is stereo, and it's very useful as you can hear which direction the
aliens are approaching from.  An excellent game.  I just wish there were some
other Lynx owners around here I could link up with...


mathew
Newsgroups: alt.games.lynx
From: pgoudas@thumper.bellcore.com (Paul Goudas)
Subject: New Hack
Organization: Morristown Research and Engineering
Date: Thu, 7 Jan 93 18:01:29 GMT


	Ever since I got my Lynx, about three or four days ago, I have had a
grip with the built in joystick. Especially in playing Robotron.  So, I
decided to add an external 2 button joystick.  I made use of the standard 
pinouts being used on many of the systems today (Amiga, Genesis, Atari (all)).

	Anyway, it work great!!   If yer interesed email me.
	
					pgoudas@faline.bellcore.com
 

Newsgroups: alt.games.lynx
From: plantee@JSP.UMontreal.CA (Plante Eric)
Subject: Problem with battletech
Organization: Universite de Montreal
Distribution: na
Date: Mon, 4 Jan 1993 16:04:28 GMT

My problem is that I lost my documentation for battletech and I don't remember
the password in the map's room(the one with the planets);if you have the game,
email me at 'plantee@jsp.umontreal.ca'
            
                  thanks!
From: ega015@comp.lancs.ac.uk (Robert Edge)
Newsgroups: alt.games.lynx
Subject: Game to trade
Date: 4 Jan 93 17:21:53 GMT
Organization: Department of Computing at Lancaster University, UK.


	I have a copy of Chips Challenge i'd liked to trade.
	All offers welcome.
	Also has any one a copy of Chess they'd like to sell,if so
	how much?
	Thanks.
		Robert.
---------------------------+--------------------------------------------------
If all the world's a stage | Robert Edge. Dept. of Engineering,Lancaster.
roll on the next act.      |ega015@comp.lancs.ac.uk ega015@cent1.lancs.ac.uk
---------------------------+-------------------------------------------------
Newsgroups: alt.games.lynx
From: gregb@gout.austin.ibm.com
Subject: Re: Need more help with Shadow of the Beast
Date: Mon, 4 Jan 1993 14:32:12 GMT
News-Software: IBM OS/2 PM RN (NR/2) v0.16 by O. Vishnepolsky and R. Rogers
Reply-To: gregb@pro-lep.cts.com
Organization: IBM Austin

In <1993Jan3.220317.8269@sol.ctr.columbia.edu> a74k110@phobos.ucc.umass.edu (Chris Peterson) writes:
>
>what exactly is the purpose of the gear since you have to go back to use it
>to drop the bridge? I'm assuming that's a dead end too.  Man, I'v been tearing

What happens if you push the lever by the bridge again?

>Thanks for any help,
>  Chris

For anyone else listening, I've gotten to the castle, but need light.
There's the little guy with the cannon, he's got a match, and there's
a little green and red T-shaped thing next to the marching stalgmites
on the way to the castle, but I can't get either.

__________________________________________________________
Greg Bryant                                 (512) 795-0323
Delta Music Systems                             Austin, TX
INET: gregb@pro-lep.cts.com
ARPA: wixer!pro-lep!gregb@cs.utexas.edu
Just consulting.   Not an employee.   Not representing IBM
Newsgroups: alt.games.lynx
From: ajb8886@ritvax.isc.rit.edu
Subject: Info Wanted on Lynx, Game Gear
Reply-To: ajb8886@ritvax.isc.rit.edu
Organization: Rochester Institute of Technology
Date: Sat, 9 Jan 1993 17:37:12 GMT


Howdy.  Sorry if this is a FAQ, but can anyone tell me the differences between
the Atari Lynx and Game Gear?  

I've been considering getting one or the other, but I don't really know what
the capabilities of either system are.  What are the resolutions, CPU speed,
what kind of graphics hardware, etc.

I heard that the Lynx seems to have more classics than other game systems.  Any
truth to this?  I've always been a big Williams fan (especially Stargate), and
there are an awful lot of classics I've been missing from the Good Old Days.

I did see the NEC TurboGraphics 16 handheld (which apparently is a complete
TurboGraphics 16 with Active Matrix display in a Gameboy sized case), but
neither the cartridges (at about 50 bucks a pop) nor the machine ($200) are at
all reasonably priced.  

One strong influencing factor is the fact that the Lynx is from an American
company.  (I've seen all to much of how Nintendo was successfully able to
blatently (and illegally, see ITC hearings) manipulate Toys R Us and the market
in general to ever consider a GameBoy, and never mind the inferior hardware.)

Alex
From: woody@cs.utexas.edu (James Woodgate)
Newsgroups: alt.games.lynx
Subject: Toys R Us - Austin
Date: 7 Jan 1993 12:49:19 -0600
Organization: CS Dept, University of Texas at Austin
Distribution: world
NNTP-Posting-Host: cash.cs.utexas.edu

I went to TRU last night, and they had TONS of Lynx stuff.  I counted
about 25-30 games, and only 4 were sold out.  (5 of the games were hidden
behind some Nintendo boxes, but that's because they were on the bottom row)
they had the extra battery pack, AC adapter, and the Lynx pouch out.  Also,
when I went to actually pick up the cartridge(from the guy behind the
bullet proof shield :) ) all the Lynx games were over his head and easy
to get to, so they must sell a lot.  (They put the games that noone buys
at the other end of the booth)  There is one thing about TRU though, if
it looks like they are sold out or don't have a game yet, always go to
the booth.  The last two carts I bought didn't have those little slips
but there wereplenty of games on the shelf!

Later....


-- 
-----------------------------------------------------------------
  Linux Rules!                              woody@cs.utexas.edu
		           pgp key available -> finger woody@cs
-----------------------------------------------------------------
Newsgroups: alt.games.lynx,rec.games.video
From: tazzzzz@quip.eecs.umich.edu (Kevin Dangoor)
Subject: Re: lynx stereo
Organization: University of Michigan EECS Dept., Ann Arbor
Date: Sun, 10 Jan 1993 22:04:12 GMT

In article <RUSTY.93Jan10094632@groan.Berkeley.EDU> rusty@groan.Berkeley.EDU (Rusty Wright) writes:
>Why do so few Lynx games use stereo sound?  (Is this a perennial
>question?)  On the LameBoy I always found it added to my enjoyment of
>the game.  The only Lynx game that I have that's stereo is Robotron,
>and it really makes the sound effects a lot better.

Many games don't really need it. Klax and Xenophobe both use stereo to
advantage.

...Kev

-- 
Kevin (Tazzzzz) Dangoor          \ 
University of Michigan           / Let me know when two finally equals three. 
Ann Arbor, Michigan, USA         \ BTW, FWIW GUIs are better than CLIs, IMHO.
internet: tazzzzz@eecs.umich.edu /
From: cse0071@uoft02.utoledo.edu
Newsgroups: alt.games.lynx
Subject: Malibu Beach Volleyball
Date: 11 Jan 93 03:16:11 GMT
Organization: University of Toledo, Computer Services

Fellow Lynxers,

	Awhile ago there was word of Malibu (Bikini) Beach Volleyball coming
out for the Lynx, at one time the announced date was September '92 (Yeah, I
know, Vindicators had the same date also at one time.) 

I haven't heard anything of it for quite a while, does anyone know
if the game was dropped or if a new release date has been announced????


Thanx in advance

////////////////////////////////////////////////////////////////////////////////
/   * * *  John STacy - 	cse0071@uoft02.bitnet		  -- BITNET    /
/   * * *		    IN%"cse0071@uoft02.utoledo.edu"	-- INTERNET    /
/   * * *                                                                      /
/  *  *  *  		Lynx >> Gameboy					       /
/ *   *   *  								       /
////////////////////////////////////////////////////////////////////////////////
Newsgroups: alt.games.lynx,rec.games.video
From: kaminski@netcom.com (Peter Kaminski)
Subject: LYNX: Crystal Mines II bonus levels?
Organization: The Information Deli - via Netcom / San Jose, California
Date: Fri, 8 Jan 1993 19:13:42 GMT

Well, we've been having lots of fun with Crystal Mines, and we're
up to level 117 or so, but we've only found 4 (out of 30 or so)
bonus levels.

Are all the bonus levels at the end, or have we been missing them?  If
we've been missing them, could somebody perhaps tell us the codes for
the bonus levels, or where they can be found?

Thanks,

Pete

Newsgroups: alt.games.lynx,rec.games.video
From: crt3q@dayhoff.med.Virginia.EDU (Charles R. Toth)
Subject: Re: LYNX: Crystal Mines II bonus levels?
Organization: University of Virginia
Date: Fri, 8 Jan 1993 19:52:47 GMT


Newsgroups: alt.games.lynx
From: pgoudas@thumper.bellcore.com (Paul Goudas)
Subject: Atari Promotion number - Please post
Organization: Morristown Research and Engineering
Date: Mon, 4 Jan 93 17:06:21 GMT
From: RWG@buc.edu.au (Rod Griffin)
Newsgroups: alt.games.lynx
Subject: Want to swap for Ishido
Date: Fri, 8 Jan 1993 08:32:41 GMT
Organization: Ballarat University College
NNTP-Posting-Host: 141.132.8.8

Does anyone have Ishido and want to swap for something else. If so let me 
know and we can talk business.
Rod Griffin                                "I hate Illinois Nazis"
Finance Section                             - Blues Brothers
Ballarat University College
Gear Ave
Mt Helen
Victoria 
Australia 3350

Newsgroups: alt.games.lynx,rec.games.video
From: bbishop@crusader.torolab.ibm.com ()
Subject: There is one downside...
Date: Wed, 13 Jan 1993 00:09:32 GMT
Organization: IBM, Austin
Keywords: crystal mines levels

I'd have to say that the Lynx games I've seen look pretty good.  Some are
better than others, but on the whole, they all seem like they would be fun.

Now, there is one down side to the Lynx becomming popular... Quality going
down.  (or at least you'd have about the same number of quality games 
comming out now but you would also have a lot of crap games comming out also.)

Now, Im not saying that every Gameboy Game is crap, all Im saying is that 
quantity (be it the number of MEGs, colors, MHZ, or even number of games out
or comming out) does not mean quality.  I think the Lynx doesn't have a half
bad bit of advertising....  Word of Mouth.  (it got me to buy one... It also
helped that a Lynx was loaned to me for about a week by a friend)... But
it does remind me of when Intellivision was comming about... The Atari 2600
was already out and had tons o' games.  (same thing as above, some very 
good games, but many many crap games).  Everybody griped and complained that
the Intellivision was a neat system but would never amount to anything and
told me that I should get a 2600.  Well, I didnt listen, I played the sports
games and had fun.  That was good enough for me. (of course, sports was about
all Intellivision had going for it, but it still became one of the top game
systems.  Sure wish I still had mine.)

Brad

Xref: sparky alt.games.lynx:1500 rec.games.video:27011
From: manga@csd4.csd.uwm.edu (Peter Michael Betz)
Newsgroups: alt.games.lynx,rec.games.video
Subject: Re: Warbirds
Date: 9 Jan 1993 01:09:28 GMT
Organization: Computing Services Division, University of Wisconsin - Milwaukee
Distribution: world
NNTP-Posting-Host: 129.89.7.4

In article <C0GHwG.1IJI@austin.ibm.com> bbishop@crusader.torolab.ibm.com () writes:
>Just went to my local T'R'U and picked up Warbirds... Can't wait to play it 
>tonight... Don't really know why I feel the need to tell everybody either...
>My therapist seems to think it helps if I talk things out... I dont know why.
>
>I like my lynx,
>
>Brad


I play Warbirds a lot and I LOVE it! A variant I play is called "up the
ante", and it goes like this: Start with your plane rigged to the max
(No collisions, unlimited damage, unlimited ammo, etc) and start with the
milk run scenario with only one life. For every victory you score, change
your plane's configuration one notch (Turning 'no collisions' to
'collisions', for example.) keep repeating this process 'till you get to
full realism. Once you win here, go to the 'Red Baron' scenario with a maxed
out plane. my record for this game variant is 17 planes.

                           Tiger-A
                         Otaku-for-Hire

Newsgroups: alt.games.lynx