HDTenEightyP/NetNews huggingface dataset:
Newsgroups: comp.sys.amiga.graphics
Subject: Re: ADPro2 really sucks
From: jbickers@templar.actrix.gen.nz (John Bickers)
Date: 6 Jan 93 08:39:48 PST
Organization: TAP

Quoted from <C0D5nM.Ju2@usenet.ucs.indiana.edu> by shulick@cineret.ucs.indiana.edu (Sam Hulick):

> I've had it w/ ADPro2.  It worked ok in the past, but now this is it.

    Did you buy ADPro 2?

> On a side note, there are NO good PD anim-builders for the Amiga.  All the
> ones I tried couldn't handle combining HAM pics into a working anim.

    You may have a very limited view of what's available. I've been
    able to create HAM animations with Rend24.

> This is pretty pathetic, considering ANIM format has been around for

    So why don't YOU write an animation building program, eh? Weren't
    you casting about for something to do a while back?

    Or find mkanim which was posted to alt.sources.amiga recently, and
    then pay the author 20 USD to encourage further development,
    instead of being a leech.

>     // Amiga 3000   ___ \ Sam Hulick: shulick@indiana.edu (NeXTmail OK!)
--
*** John Bickers, TAP.                   jbickers@templar.actrix.gen.nz ***
***    "Radioactivity - It's in the air, for you and me" - Kraftwerk    ***
From: Kermit@cup.portal.com (Kermit Royce Woodall)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: ViewTek 1.03 bugs
Date: Sat,  9 Jan 93 17:02:16 PST
Organization: The Portal System (TM)
  <C0M1Lx.7yz@usenet.ucs.indiana.edu>

Tom Krehbiel is my partner.  We created ImageFX together, but ViewTEK is a
project of his own.  I'll relay any bug reports/suggestions to him for you
however.  I'm relaying this one now.

Kermit Woodall
Nova Design, Inc.
Xref: sparky comp.sys.amiga.graphics:8410 comp.sys.amiga.misc:19467
From: pk-asdg@cup.portal.com (Perry S Kivolowitz)
Newsgroups: comp.sys.amiga.graphics,comp.sys.amiga.misc
Subject: Re: ADPro2 really sucks
Date: Tue,  5 Jan 93 15:38:54 PST
Organization: The Portal System (TM)
Distribution: world

Sam Hulick,

We wonder why people will jump to posting inflamatory and often
incorrect postings about products (ours or anyone else's) without
having first contacted the company involved for technical support.

It seems logical to expect that if your goal was to get satisfaction,
the first place you'd call would be the manufacturer. ASDG employs
myself and several others in full time technical support positions.
Your actions have cheated me of an opportunity to do my job (which
is: to help you).

In your case you would have found (after properly registering
your product, since you were not to be found in either the ADPro
or MorphPlus registered user databases) that a bug has been found
and fixed in the first release of the ANIM saver sent with 1.0.0 
of MorphPlus. This bug would manifest itself by filling your
harddrive (occassionaly) if and only if the height of your image
was a power of 2 larger than 64. Your images were 128 pixels 
in height, you said.

Your CHIP ram problem can perhaps be traced to your friend's 
MPEG program, this is NOT a known feature of any ASDG product.

We will provide a free upgrade of MorphPlus 1.0 owners to the latest
MorphPlus when we release ADPro 2.2 (the ADPro 2.2 upgrade will be
provided for a small fee). The new MorphPlus has been shipping for
quite a while but we haven't sent upgrades to 1.0.0 owners yet so
as to time its release with ADPro 2.2.

In the future, if you have a problem, rather then becoming agitated
in a vacuum, give our technical support staff a chance to help. 
That is, of course, if your goal WAS to get satisfaction, rather
than simply to post a flame.

ASDG Tech Support
Jeff Almasol, Manager
From: d91-han@ludd.luth.se (Andersson Henrik)
Newsgroups: comp.sys.amiga.graphics
Subject: V-Lab vs Digiview
Date: 7 Jan 93 16:16:48 GMT
Organization: Lule} Tekniska H|gskolas Datorf|rening - Ludd

I wounder what digitize system who gives the best result.

If both V-Lab (a framegrabber in 24 bit) and digiview (21bit ?) have a
very good vidoe source (a freezed picture or something) what digitizer
produces the best result ?

d91-han@ludd.luth.se
Newsgroups: comp.sys.amiga.graphics
From: Benjamin@zds-oem.zds.com
Subject: Re: 30 fps: Yeay or nay?
Organization: Zenith Data Systems, OEM Systems Engineering
Date: Fri, 08 Jan 1993 20:09:33 GMT


So why does AAC (fish disks if you are looking for it) Crash big time
on my 4000??
 
Has anyone gotten this to work?  I was going to add some more data to my
FPS data table I posted last week.  

when I run AAC (with -a4 to convert an anim5 to anim7) it imediatly 
resets my machine and guru's with 8000 0004  major 8(


/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
   //   benjamin@zds-oem.zds.com  OR    af987@yfn.ysu.edu
 \X/  Adam Benjamin          Insert snappy humor here
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
From: mendez@taliesin.greco-prog.fr (Mendez Marc)
Newsgroups: comp.sys.amiga.graphics
Subject: WANTED : Imagine Textures ?
Date: 7 Jan 93 12:02:16 GMT
Organization: LMI (LaBRI University Bordeaux France)
X-Newsreader: TIN [version 1.1 PL7]

Suggestions ? I can't access to ftp site , so if somebody has got some
good textures and can e-mail them to me (with a short description) ...
Exchange possible. 

--


WARNING : 
-------
	Now  : mendez@taliesin.greco-prog.fr
	Soon : mendez@taliesin.emi.u-bordeaux.fr

------------------------------------*--------------------------------------
MENDEZ Marc    			    |	E-Mail :mendez@taliesin.greco-prog.fr
------------------------------------*--------------------------------------
Residence Le Mail		    | 	Licence d'informatique
Bat B, Appt 414			    | 	UFR d'informatique
Rue Louis JOUVET  		    | 	Universite de BORDEAUX 1
33600 PESSAC - FRANCE		    | 	351, cours de la Liberation
Home Phone : (33) 56 46 14 52	    |   33405 TALENCE, FRANCE
------------------------------------*--------------------------------------
"The trouble with computers is they do everything we tell them to do, but not 
 what we would like them to do."
From: jdemers@desire.wright.edu
Newsgroups: comp.sys.amiga.graphics
Subject: Re: FTP location of older Eric Schwartz anims?
Date: 7 Jan 93 15:37:32 EST
Organization:  Wright State University 

In article <C0E2Fx.26F@news.iastate.edu>, barrett@iastate.edu (Marc N. Barrett) writes:
> In article <1993Jan5.130115.20248@samba.oit.unc.edu> Jason.Price@launchpad.unc.edu (Jason Price) writes:
>>In article <C0CJxt.5A0@news.iastate.edu> barrett@iastate.edu (Marc N. Barrett) writes:
>>>In article <2115@vall.dsv.su.se> matt-dah@dsv.su.se (Mattias Dahlberg) writes:
>>>>Anyone who knows if Eric Schwartz will go AGA?
>>>
>>>   Are you kidding?!?  His latest animation already takes up four 800K disks.
>>>A version for AGA could easily take up 16 or 32 disks.  Until the Amiga gets
>>>a standard system for distributing large amounts of data that is available 
>>>for all Amiga users (like floptical drives or CD-ROM), you can forget AGA
>>>animations.
>>
>>What demo is that?
> 
>    At the Movies II.
> 
> ---
> | Marc Barrett -MB-  |  email: barrett@iastate.edu
> --------------------------------------------------------------------
> "No, I just think that a computer grafted on top of another computer
> is a kludge.  It has nothing to do with the AGA chipset." -- me
> 
 Actually, Juggette III is his latest animation and it fits one one disk, he
has also done (but not yet finished) 'A walk in the Park' this one is so big it
isn't avilible on disk, only video tape.
   -Jon Demers

Newsgroups: comp.sys.amiga.graphics
From: jeh@raster.kodak.com (Ed Hanway)
Subject: Re: Need AGA<->other formats inmage conversion tools
Organization: Eastman Kodak Company, Digital Systems Center
X-Newsreader: TIN [version 1.1 PL7]
Date: Thu, 7 Jan 93 13:07:11 GMT

Ian Kennedy (iank@microsoft.com) wrote:
: What I really want is HAMLab/AGA. Anynews on wether or not this
: will ever happen and if so when?

Yes, it will happen sometime.  The main reason there hasn't been an AGA
version already is that I don't yet have an AGA machine to develop and test
on, but that will change in about a week.

However, I don't want to commit to any specific release dates yet.  I learned
that lesson last time.

--
Ed Hanway --- jeh@raster.kodak.com
This message is packed as full as practicable by modern automated equipment.
Contents may settle during shipment.
From: matt-dah@dsv.su.se (Mattias Dahlberg)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: MY Stuff & AGA
Date: 11 Jan 93 09:47:03 GMT
X-Newsreader: TIN [version 1.1 PL8]

> > Anyone who knows if Eric Schwartz will go AGA?

> Sure, just Gimme an A4000 (or an A1200, I'll happily make do if its free!)
> and write a 256 color variant of Moviesetter - or send a letters barrage
> to Gold Disk and tell them to do it (actually they have. It's called
> Animation Works: available for Mac and Windows).

Actually I think that we AGA-lovers in the world should get together and buy
an A1200 for you, Eric. Since I both love your animations and the new Amigas
it could be worth some money. Thinking about it, couldn't Commodore give away
an AGA-machine to Mr. Schwartz? He's sure making the Amiga popular.

Secondly, I'm pretty sure that Gold Disk will upgrade their products to
support AGA. Isn't ProPage already there?

> Correct, for the most part. [Concerning the size of AGA-anims]

Well, I wouldn't ask for a 5 minute AGA-anim. Your current anims sometimes
ask for three megs, so filling that up would be great enough. But actually
you could fill those six megs up, that many AGA-users actually have.

> Besides, For YOUR money, the gain in memory, and file size might not be
> worth it for what you get in the animation itself

Alright, suppose you know the best. But wouldn't a History-of-Amy type of
thing be nice using 512x400x256 though..?

> What'm I doing? well look for Team 17's Superfrog game animation and
> another Filp the Frog cartoon from me in the next few months.

Great. My Amy gets so happy everytime she meets Flip. :-)

> AFIT Amiga Users BBS/UFGateway |Eric Schwartz - via FidoNet node 1:110/300

--
=========================================================
=  Regards  =  email:              =  1280x512x262000+  = 
=  Mattias  =  matt-dah@dsv.su.se  =  I love it.        =
=========================================================
=  If we don't *buy* our programs, there soon won't be  =
=  any new software for the Amiga. Obvious, is it not?  =
=========================================================
Newsgroups: comp.sys.amiga.graphics
From: shulick@cineret.ucs.indiana.edu (Sam Hulick)
Subject: Re: ADPro2 really sucks
Organization: Vallen Software
Date: Wed, 6 Jan 1993 14:18:54 GMT

In article <72989@cup.portal.com>, EcoDev@cup.portal.com (Eco - Development) says most sayishly:
>Say is your name really MARC BARRETT?

You obviously don't know what you're talking about.  MB flames C= and
Amiga in general.  I LOVE my Amiga, but I just find certain programs to
not be so hot.

-- 
    // Amiga 3000   ___ \ Sam Hulick: shulick@indiana.edu (NeXTmail OK!)
   // 68030 25 MHz /__/\ \ My opinions wear combat boots.  Or whatever.
\\// OS 2.04       \__\/ / "Walk!  Not bloody likely.  I am going in a
 \/                     / taxi."  --George Bernard Shaw
Newsgroups: comp.sys.amiga.graphics
From: koren@fc.hp.com (Steve Koren)
Subject: Re: HAM8 anim makeer/player?
Date: Thu, 7 Jan 1993 14:51:13 GMT
Organization: Hewlett-Packard Fort Collins Site
X-Newsreader: Tin 1.1.3 PL5

James Gardiner (hunter@phoenix.apana.org.au) wrote:
> 
> I was wondering if there is any anim makers and players that
> take advantage of the new AGA chips?  If so where can

"makeanim" will create AGA animations.  "PPShow" will show them, as will
"VT", but "PPShow" is much, much faster.  If the ANIM7 (as opposed to
ANIM5) format ever becomes a standard, you can expect even faster
playback since it uses short or longwords instead of bytes.

> Also any play from HD anim players?  Are there any PD version of this?

As far as I know, not yet for AGA.

Also, the available tools to deal with AGA graphics are limited at this
point.  When DPaint/AGA gets here, the situation will suddenly get a
whole lot better...  The new "expected release date" from EA is Feb 1st.
(I called them yesterday to ask).

  - steve
Xref: sparky comp.sys.amiga.graphics:8639 comp.graphics.animation:1565
From: cjdn@cc.curtin.edu.au
Subject: AGA Byte Mode?
Organization: Curtin University of Technology
Date: Wed, 6 Jan 1993 04:39:51 GMT

Does the current revision of AGA chip set have a byte mode display format.
Sorry if this an old question.  Months ago, before AGA machines were generally
available, several post specs. indicated that AGA could operate in either bit
planed or byte mode.  I am currently experimenting with some graphics 
operation that would simplified if a byte mode was available.  I sure writers 
of PC emulates would love a byte mode to support VGA emulation simply.

If there is a byte mode it does currently show up in the display database, but
this proves nothing as modes like SUPER-HIRES (PAL or NTSC) wouldn't show up
if PAL/NTSC monitor types were not installed.  Therefore, if there is a byte
mode a new monitor type will be required to drive it (I Think, Therefore I'm
Probably Wrong).

Any clues?

Thanks

D.A.Newman : CJDN@cc.curtin.edu.au
From: 2575brooksr@vms.csd.mu.edu (Ryan K. Brooks)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: PAL DCTV doesn't seem to work on A4000s!!
Date: 9 Jan 1993 03:42:09 GMT
Organization: Marquette University - Computer Services
Reply-To: 2575brooksr@vms.csd.mu.edu
NNTP-Posting-Host: vmsa.csd.mu.edu

In article <johnr.01iy@rowe.adsp.sub.org>, johnr@rowe.adsp.sub.org (John Rowe) writes:
>
>After a long wait for my A4000 to arrive, and being much relieved during this
>period to see the many posts here and there attesting to the fact that DCTVs
>work fine on A4000s, now that it's finally here my PAL DCTV won't work with
>it!  Has anyone out there got a PAL DCTV to work properly with an A4000!?
>                                ^^^
>Here are the symptoms:
>
>The DCTV will pass a standard PAL or NTSC screen through and spit out a
>standard composite image fine; in this case, as you would expect, the DCTV
>remains inert, and merely passes the signal through and converts it to
>composite.
>
>Also understandably, if you try and display in an AGA screen mode (e.g. DBLPAL
>or DBLNTSC) it sends the DCTV's composite display bezerk!
>
>HOWEVER, when you display a DCTV image and line it up to the point where
>DCTV normally displays it in all its glory, the composite display goes black!
>Run DCTVPaint and the same thing happens as soon as any DCTV encoded image
>appears - e.g. the gadget panel in DCTV Paint!!??
>
>I spoke with another PAL DCTV owner here in Australia yesterday who had also
>just received his A4000 and he found exactly the same problem with his DCTV!
>
>DO ANY PAL DCTVs WORK WITH A4000s!!??  8-(
>

I don't know, but here are some pointers:   1)  Make sure the display
isn't being promoted.  2) Try my program, 'DSwitch' and put the
DCTV into RGBI mode (see the docs), that will (better use "maybe") force
your DCTV to encode the signal no matter what.  It is available on
hubcap.clemson.edu in the utils directory 'DSwitch.lzh'.

Good luck (DCTV on a NTSC A4000 is quite nice!)
 ----------------------------
 Ryan K. Brooks                Chip of the Month Club: TMS320C40
 2575BrooksR@vms.csd.mu.edu
Organization: Queen's University at Kingston
Date: Thu, 7 Jan 1993 00:05:43 EST
From: <LEEK@QUCDN.QueensU.CA>
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Babylon 5

In article <19221@mindlink.bc.ca>, Jeff_Holinski@mindlink.bc.ca (Jeff Holinski)
says:
>
>Does anyone here know Commodore'sInternet address. It seems to me Babylon 5
>would be the prefect show to run an Amiga commercial on. Get Ron Thorton for

Yeap.  Amiga makes it possible.  Intel was sponsering Deep Space 9 on FOX
here.  (I pick up FOX on cable probably coming from a New York station.)

It would be sad to see Intel sponsering Babylon 5 trying to mislead people.
At the very least run some commericals around that time slot.

>"We use the Amiga for all our special effects because nothing else will do
>the job for that kind oof money."

K. C. Lee
Elec. Eng. Grad. Student
From: pk-asdg@cup.portal.com (Perry S Kivolowitz)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Babylon 5
Date: Fri,  8 Jan 93 19:17:55 PST
Organization: The Portal System (TM)
Distribution: world
  <1993Jan7.222014.4481@nmt.edu>

Shawn Clever said:

>Least of all the DCTV and NewTek people should be watching.

And the folks at ASDG...

MorphPlus was beta tested doing the morphs for B5. ADPro was used 
for the D1 digital video transfers, some digital compositing, and
other miscellaneous tasks.

ASDG Tech Support
Newsgroups: comp.sys.amiga.graphics
From: cs4gp6au@maccs.mcmaster.ca (Lockie      RJ)
Subject: deinterlaced dpaint
Organization: Department of Computer Science, McMaster University
Date: Tue, 5 Jan 1993 20:54:40 GMT

	Since I couldn't get deluxe paint 4 to use deinterlaced 400
high pixel screen on my A1200 I tried the older versions. Version 3
works correctly with mode promotion. Version 2 also works. Version 1
crashed, probably the copy protection...

	Bob Lockie: cs4gp6au@maccs.dcss.mcmaster.ca
From: chrisg@cbmvax.commodore.com (Chris Green)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: AGA Byte Mode?
Date: 6 Jan 93 21:22:24 GMT
Reply-To: chrisg@cbmvax.commodore.com (Chris Green)
Organization: Commodore, West Chester, PA

In article <1993Jan6.133951.1@cc.curtin.edu.au> cjdn@cc.curtin.edu.au writes:
>Does the current revision of AGA chip set have a byte mode display format.
>Sorry if this an old question.  Months ago, before AGA machines were generally
>available, several post specs. indicated that AGA could operate in either bit
>planed or byte mode.  I am currently experimenting with some graphics 
>operation that would simplified if a byte mode was available.  I sure writers 
>of PC emulates would love a byte mode to support VGA emulation simply.
>
	No, the AGA chipset has no chunky "byte" mode. All modes are
planar only. Would sure be nice, though.
-- 
*-------------------------------------------*---------------------------*
|Chris Green - Graphics Software Engineer   - chrisg@commodore.COM      f
|                  Commodore-Amiga          - uunet!cbmvax!chrisg       n
|My opinions are my own, and do not         - icantforgettheimpression  o
|necessarily represent those of my employer.- youmadeyouleftaholeinthe  r
|"A screaming comes across the sky..."      - backofmyhead              d
*-------------------------------------------*---------------------------*
From: rumford@afitamy.fidonet.org (Don Rumford)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: FTP location of older Eric Schwartz anims?
Date: Fri, 08 Jan 93 20:51:53 EST
Organization: AFIT Amiga Users BBS(AFITAUG), Dayton, Oh. (513) 879-9798

Marc,
     The AFIT BBS at afitamy.fidonet.org is one of the origination points for
Eric's animations.  With a little coaxing you might get fac2@dayvb to FTP
some of the files to you or you might try asking the sysop at AFIT BBS to
uuencode them for you and send them out in the mail......could be a long
unshar job though....;-)


                                                         -Don-


--  
----------------------------------------------------------------------------
AFIT Amiga Users BBS/UFGateway |Don Rumford - via FidoNet node 1:110/300
    1:110/300 Dayton, Ohio     |UUCP: afitamy!rumford
        (513)-879-9798         |ARPA: rumford@afitamy.fidonet.org
Alternate:                     |drumford@dayton.clover.com 
Don R. Rumford       postmaster(afitamy.uucp)    sysop AFITAUG BBS 1:110/300
----------------------------------------------------------------------------
Newsgroups: comp.sys.amiga.graphics
From: uteca036@unibi.hrz.uni-bielefeld.de (Ruediger Kaatz)
Subject: Re: Is there a IFF/GIF/JPEG to DynaHIRES converter?
Date: Mon, 4 Jan 93 14:32:52 GMT
Organization: Universitaet Bielefeld

>
>PK> ADPro version 1 had the ability to convert and display images in DHR. 
>PK> In ADPro version 2 this capability was removed. 
>I'm still curious as to why?  Was it a loader/saver, and if so, will it still
>work under version 2?
>PK> tech support
>--- Via UCI v1.20 (C-Net Amiga)

It was included in the colors gadget on the bottom right of the screen, you
could select it just like HAM, EHB etc.. Don`t know if it still works under
2.0.

Bye Rudi.
From: TMakinen
Newsgroups: comp.sys.amiga.graphics
Subject: OpalVision Wanted somebody in U.S.A. please read!
Date: 5 Jan 93 09:03:20 GMT
Organization: <none>

I'm desperately trying to get an OpalVision Card but
there is a serious obstacle: I happen to live in Finland,
and the importers are not willing to do me a favour (it's
GVP IV 24 or nothing). There happens to be a friend of
mine in U.S.A just now, but she doesn't know anything
about computers. So my humble request is:

please tell me where to order an OpalVision Card in U.S.A
(address, phone number or preferably fax number)

so I could order one using my friend's address
(in Gettysburg) or give her a detailed description so that
she could order one by herself.

Thanks in advance!

Teemu Makinen    teemu.makinen@fmi.fi
tel.             +358-0-1929517
fax              +358-0-1929539
Newsgroups: comp.sys.amiga.graphics
From: tmc@spartan.ac.BrockU.CA (Tim Ciceran)
Subject: Re: Merlin graphics card by XPert
Organization: Brock University, St. Catharines Ontario
Date: Thu, 7 Jan 1993 20:52:18 GMT

In article <1igtrhINNns8@fbi-news.Informatik.Uni-Dortmund.DE> balzer@heike.informatik.uni-dortmund.de (Michael Balzer) writes:

>Merlin shall support up to 1280 x 1024 in 24 bit, up to 2048 x 2048
>in 8 bit, and a maximum of 120 Hz picture frequency. [Of course not
>1280x1024x24x120, they say 1280x1024x24 will be possible with up to
>60 Hz interlaced.] 16 bit is also supported, but I don't know up
>to which resolution.

Sounds good to me.

>A very interesting feature is the automatic bus recognition, in
>Zorro-II, it will work with 16bit & 3MB/sec, in Zorro-III it
>will do up to more than 20 MB/sec in 32 bit.

Yes Virginia, there is a Santa Claus.

>The board sends out the video signal through FBAS, RGB and Y-C (S-VHS)
>and is programmable to support PAL/NTSC video timing.

Nice.

>OPTIONS: Realtime 24 bit digitizer (inputs: RGB, Y-C and FBAS) with
>realtime PIP on Workbench (a 24 bit TV window on your 72 Hz Workbench,
>this clearly points to the /W32), and a digital genlock (24 bit as well).

Wow.

>Merlin 1MB: 600,- DM, 2MB: 700,- DM, 4MB: 850,- DM.
>Digitizer: 600,- DM,  Genlock: 600,- DM,  Both Digit+Genl: 800,- DM

>They say, Intuition can use up to 256 colors on the card under 3.0,
>2.x will probably allow only 16 colors in plane mode and 1.x is
>not supported.

Can we infer from this that the graphics library is then 68040
compatible?

One caveat: when is someone going to pick this up for North American
            distribution?

Newsgroups: comp.sys.amiga.graphics
From: rnollman@osf.org ()
Subject: Real3D - who makes it?
Originator: rnollman@serverx.osf.org
Organization: Open Software Foundation
Distribution: usa
Date: Thu, 7 Jan 1993 20:16:55 GMT

Who makes Real3D?  What is there telephone number and address?

Thanks.

Rich