HDTenEightyP/NetNews huggingface dataset:
From: GRS00021@CONRAD.APPSTATE.EDU (APHiD)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Prince of Persia
Date: 6 Nov 1992 08:08:50 GMT
Organization: Sally Strothers At-Home University
Distribution: world
NNTP-Posting-Host: stat.appstate.edu
X-News-Reader: VMS NEWS 1.24

In <sauron.721017319@femto.engr.mun.ca> sauron@pico.engr.mun.ca writes:

> I've been seeing a lot about this game lately - is this the same one
> (12 levels)thatI played and finished about 2 years ago, or has a
> [bigger|better|more expensive] version come out?

It's basically the same game. Same levels - same story.
I believe this version just has better graphics and animation or something.


----------------------------------------------------------------------------
APHiD - He's not a bug! He's cubist film-noir!     _/o\   /o\_
Internet:  GRS00021@Stat.Appstate.Edu                ~ | \_~
Bitnet: I don't know. Probably the same thing         (\ _/\)
        mixed up and with %'s and !'s somewhere.   /  ____||___
"Well if I had a hammer, I'd sell it for a       / \ |     | /\|
dollar, invest it in real estate...."                 \    /
                        --- Children of the 90's       |  |
----------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: ftw33616@uxa.cso.uiuc.edu (.)
Subject: Re: Spear of Destiny vs. Wolf3d
Organization: University of Illinois at Urbana
Date: Fri, 13 Nov 1992 06:48:24 GMT

jwilbur@iat.holonet.net (Jay Wilbur) writes:

>: There are a few differences.  You now get Ammo boxes, kinda like First aid
>: kits compared to food.  And some of the graphics are different.  Other then
>: that, it is more or less the same game.  OH....  SOD has STEREO sound.  If
>: you have a stereo sound card you can wear headphones and hear what direction
>: a door opened, or a guard is coming from, heh.

>WOLF3D has stereo sounds as well.

How does this work?  there's no 'soundblaster pro' setting, and soundblaster
and adlib don't support stereo sound -  do you just set it on soundblaster,
and hope for the best?

Newsgroups: comp.sys.ibm.pc.games
From: ejhupper@rs6000.cmp.ilstu.edu (Eric Huppertz)
Subject: Addicting HERC-mono games
Date: Fri, 13 Nov 1992 01:42:31 GMT
Organization: Illinois State University



I am looking for games playable on old 8088 herc-mono systems...  Arcade
style (but simple, like Space Invaders or Pinball) or maybe a game like
"shoot" or "Cannon Fodder", where you have to shoot the other cannon over
a hill.  I have little experience in these matters.

The main reason is that we have both Mac and DOS machines on our network
and people take up too much Mac time playing games; if I put some decent
games on the DOS machines this will get some of them away from the Macs :-).

I have limited FTP ability so I can't just try everything on wuarchive... 8)
Please help!

Thanks,

-e.

-- 
 _|_|    _|_|  _|  _|_|_|      Eric J. Huppertz     ejhupper@ilstu.edu
_|_|_|  _|         _|          =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
_|      _|     _|  _|          "Don't you have anything better to do?"
 _|_|   _|     _|  _|_|_|      "Yeah--but I ain't doin' it right now."
Newsgroups: comp.sys.ibm.pc.games
From: west@esd.dl.nec.com (Mike West)
Subject: Re: X-WING: gimme gimme gimme!
Organization: NEC America, Engineering & Support
Date: Thu, 5 Nov 1992 18:45:26 GMT

From article <1992Nov5.151203.16351@oucsace.cs.ohiou.edu>, by honnold@bobcat.ent.ohiou.edu (Jeff Honnold EE UnderGrad ):
>>I knew I'd find an X-WING post today.....   
>>
>>I have uploaded the X-WING slide show demo (I got it from GENIE) to wuarchive 
>>in the pub/MSDOS_UPLOADS/demos directory as xwngslds.zip.  Enjoy!
>>
>>Incidentally, the word is that this game WILL be playable on a 286!  
> 						^^^^^^^^^^^^^^^^^^^
> 					But Would you really want to?

If it is all you have and you don't have the $300+ to replace your
motherboard, then it doesn't really matter whether you want to or not, 
does it?

Mike West
west@esd.dl.nec.com
From: jtf9s@poe.acc.Virginia.EDU (Jim Feezell)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Let's LET IT DIE!!
Date: 5 Nov 92 17:22:20 GMT
Organization: University of Virginia

In article <1992Nov5.030803.15206@Princeton.EDU> tao@fine.princeton.edu (Terry Tao) writes:
>In article <1992Nov4.202648.27717@b11.b11.ingr.com> ross@kaos.b11.ingr.com writes:
>>--
>>In the true interest of sharing useful information about gaming, etc.,
>>in this newsgroup, can we make a collective decision now to let this
>>discussion about piracy, economics, et al ad nauseum DIE A MISERABLE
>>HORRIBLE DEATH?  We've all come to the very obvious conclusion that we
>>disagree on many points.  I've been guilty of inflaming this
>>discussion to a great degree and I apologize to the net for doing so
>>and wasting so much bandwidth.  It exists, it always has existed, and
>>most likely always will.  We choose to disagree.  Naming calling,
>>false accusations, and the like will do NOTHING to promote our hobby
>>so let's just forget about it and get back the main business of being
>>here.
>>
>>I publically vow to not raise this as an issue again, nor to reply to
>>any such thread again.  
>>
>>Let's move forward, shall we?
>>
>>
>
>
>I second the motion.  Let's all stop the argument here and now.  I refuse
>to post another article too: it seems the moralists and anti-moralists have 
>hijacked the debates and chucked it so far out that no reasonable
>discussion can now be made.  Neither saying things of the form "don't
>impose morals on me" or "I say that X is right" works in a debate.  It has
>to be facts and figures, and emotional appeals, etc., but moral posturing
>is pointless after a while.
>
>I can't add much further to Ross's statement, except that to say that
>piracy is a drag on the computer industry, any parasitism hurts, even if it
>still keeps the victim alive it is still bad for the future.  Any
>technological efforts to reduce piracy has my vote: basically, if I have to
>take a small amount of trouble (checking up manuals, or playing with code
>wheels) to limit piracy, I say it's worth it.  It's a pity we missed out on
>the opportunity to discuss the tech alternatives more.  The legal and moral
>argument is ultimately pointless, if the law can't enforce, neither will
>the moral argument, and dyed-in-the-wool people just cannot be changed by
>words, only action.  Any middle-of-the road people have simply stopped
>listening to the debaters.
>
>Still, if one wants to respond to anything I say, for example, there's
>always email...
>
>Terry
> 

I couldn't agree more.  All these posts are ridiculous!  I'm sick
and tired of being told ordinary decent people in this country are
fed up with being sick and tired.  Well, I'm certainly not!  And I'm
sick and tired of being told that I am!

Jim
From: ellis@csd4.csd.uwm.edu (Thomas J Ellis)
Newsgroups: comp.sys.ibm.pc.games
Subject: Crack for MChess needed.
Date: 11 Nov 1992 09:30:38 GMT
Organization: University of Wisconsin - Milwaukee
Reply-To: ellis@csd4.csd.uwm.edu
NNTP-Posting-Host: 129.89.7.4
Originator: ellis@csd4.csd.uwm.edu

--

Does a crack exist for MChess? If so, where can I find it?

Send replies to ellis@csd4.csd.uwm.edu

thanx in advance

Tom

Newsgroups: comp.sys.ibm.pc.games
From: wolfs@netmbx.netmbx.de (Wolfgang Schneider)
Subject: Wiz 7, words of Gorn King
Organization: netmbx, Berlin, Germany
Distribution: comp
Date: Sat, 7 Nov 1992 21:14:47 GMT
Keywords: Wizardry


Oops, I missed the words of the King in the gorn castle.

He told me to to some kind of tombs, but after I fetched pencil and
paper the words on the screen where gone.

And I missed the treasure in his sleeping chamber too, because someone
was faster than I. What did I miss and is it really important ?

Thanks in advance

Wolfgang 

-- 
+ Wolfgang Schneider        wolfs@netmbx.in-berlin.de                      +
+       The more corrupt the state, the more numerous the laws.            +
+       -Tacitus, 56-120 A.D.                                              +
From: klund@guajillo.gac.edu (Kevin T Lund)
Newsgroups: comp.sys.ibm.pc.games
Subject: CIV:  getting tougher
Date: 12 Nov 92 19:31:16 GMT

Hello CIV gods,

I've played a lot of Civ., and I think I'm fairly capable at it (personal  
best: 163%, emp. 7 civs, v4) but I've got a question for you.  What does  
v4 have against thundering hordes?  With mysticism, temple, _5_ military  
units, in despotism, a city of size 3 needs an entertainer to make the  
city content.  Also, I get civil disorder in cities that haven't grown,  
made anything, sold anything, or had units leave the city.  What's up?  Is  
their any pattern that I should know? (I got the update from a friend, and  
never saw anything that said what it did)

Also, with the price of barracks the way they are, and the need for  
temples, the price of conquering is pretty high.  Even without any other  
city improvements, and 100% tax rate, I have so much corruption that I'm  
losing money.  (of course I get lots of money from conquering cities and  
Fredrick's tribute; he's so nice that way :)

Thanks for any comments or tips

Kevin The Lund
From: Ordania-DM@cup.portal.com (Charles K Hughes)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: ***VIRUS UPDATE: Could be on this also. ***
Date: Sat,  7 Nov 92 16:05:08 PDT
Organization: The Portal System (TM)
  <sauron.720879213@femto.engr.mun.ca>

Patrick Ryan wrote:
>ftw33616@uxa.cso.uiuc.edu (.) writes:
>
>>Well, I have violent fighter, and it doesn't have a virus on it.  unless
>>my scanner is out of date, which I don't think so.
>
>
>Me too, and since I scanned it with SCANV97 before runnign anything, I
>*very* much doubt that it's infected.  McAfee is God.  :v)
>
  Scan97 does not detect the TROI II virus, I wouldn't trust it to detect
all viruses.

Charles_K_Hughes@cup.portal.com
Newsgroups: comp.sys.ibm.pc.games
From: David.White@launchpad.unc.edu (David White)
Subject: Re: Star Trek 25th Anniversary - Phaser!
Organization: University of North Carolina Extended Bulletin Board Service
Date: Fri, 13 Nov 1992 14:22:06 GMT

In article <1992Nov12.221258.20504@r-node.gts.org> shadow@r-node.gts.org (Jay Chu) writes:
>This is a question I read from a BBS.  A user was asking how to fire
>the Phaser in ST 25th Ann..  Any help would be appreciated.

Just select the phaser as you would any other object and click it on the
object/person you want to fire at.

=-=-= David =-=-=
David.White@bbs.oit.unc.edu
--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  laUNChpad.unc.edu or 152.2.22.80
Newsgroups: comp.sys.ibm.pc.games,comp.sys.amiga.games
From: jhoekstr@cs.ruu.nl (Jeroen Hoekstra)
Subject: EOBII -- three fireballs
Date: Tue, 10 Nov 1992 10:35:08 GMT
Organization: Utrecht University, Dept. of Computer Science

Well, I'm nearly at the end of the game, but I need to pass the
level where you need the three fireballs. The problem is that I
used them earlier in the game. I know there are three more fire-
balls in the trap with the priest. But, as supposed to be, I will
be trapped there. Is there a way to get out of the trap, are there
more `hidden' places where I can find fireballs or do I have to
play the game all over again?

Thanks in advance, Jeroen.

-- 


--------------------------------------------------------------------------------
Jeroen Hoekstra           | If we call for the proof and we question the answers
Newsgroups: comp.sys.ibm.pc.games
From: ddavey@nyx.cs.du.edu (Alan Davey)
Subject: Violent Fighter Works
Organization: University of Denver, Dept. of Math & Comp. Sci.
Date: Fri, 6 Nov 92 18:50:44 GMT


Ok here it is how to get Violent Fighter to work if you are one of the
people (previously like me) who could not get it to work.  Just remove
your joystick from you pc.  You will have to use your keyboard but at
least you can play the game.  For some reason the js3.exe program doesn't
know how to read a joystick.  If someone has gotten this program to work
with a joystick or has been able to modify js3.exe so that it works, 
please e-mail me or post a message.  Dont'  ask me to upload the files
because I no longer have them at school and I am not about to upload
5 megs over my modem.

Good Luck

P.S.  To the person who ratted and left the file VFI_IS_PIRATED! on 
wuarchive, I just wanted to say thanks because I would not have downloaded
it otherwise.  Keep up the good work.
Organization: University of Illinois at Chicago
Date: Thursday, 12 Nov 1992 23:15:27 CST
From: <U36940@uicvm.uic.edu>
Newsgroups: comp.sys.ibm.pc.games
Subject: Games for Trade...

I have several Genesis carts for trade and some computer games for PC's:
Sega Genesis:
Faery Tale Adventure
Herzog Zwei
Sword of Vermillion
Tommy Lasorda Baseball

IBM PC's:
Eye of the Beholder 2
Martian Memorandum.


If you are interested, please e-mail me. Thanx

                                         HB
Organisation: European Space Technology Centre (E.S.T.E.C)
Date: Tuesday, 10 Nov 1992 09:29:58 CET
From: <CTIRABAS@ESTEC.BITNET>
Newsgroups: comp.sys.ibm.pc.games
Subject:    Dungeon Master for trade

I'm willing to trade Dungeon Master for any other "fantasy role
playing" software game (only 3.5" pls.).
The FTL sound adapter will not be included, therefore I'm willing
to add some cash too (it will depend on the game offered).
I'm also willing to trade it one to one for any Wing Commander
Secret Mission.
The game is in its original package with all documentation and registration
card.


Any reply or flame to:

CTIRABAS@ESTEC.ESTEC.ESA.NL or
CTIRABAS@ESTEC.BITNET

Cesare
Newsgroups: comp.sys.ibm.pc.games
From: deryd@ERE.UMontreal.CA (Dery David)
Subject: Pirating and economics
Organization: Universite de Montreal
Distribution: na
Date: Wed, 11 Nov 1992 12:55:53 GMT

	I have been following this thread, but it seems to be getting a life 
of it's own ! This a forum on games, not law, moral or economics !

	That beeing said. I am a economist, my master's thesis was comparing
the software market to that of the markets of books. Books exist for a long
time now. And in the 70's photocopying was introduced. 

	To copy software costs very little and is easy ! (compare to other
media like books...) If could make copying software harder people would NOT
necessaraly buy more !!!!!!!!  If people do not buy it is because for them
the price is to high ! Remember it is ONLY a game ! After i haved played a
Sierra game, the games just sits there ! What if a were to sell it after ?
Would the software companies make more money ?

	You buy Word processors, compilers ... and use it all the time !
Once you have played a game through IT'S OVER ! So for you the value of the
game has drop. If someone is not ready to pay 70$ for the game maybe he will
be ready to pay 50 $ And that last person may sell latter for 30$

	But if you want to be the first to have played it you have to buy
from the company. 

	For more on this issue, e-mail me or change to an economic forum or
a law forum... In the game forum, we should talk more on the games themselves!

If there is so much interest, why not create a new forum ? Software advocacy..

David
-- 
===============================================================
David Dery                     | David Dery, 5127 Earnscliffe    
deryd@tornade.ere.UMontreal.CA | H3X 2P7 Montreal, QC, Canada
===============================================================
Newsgroups: comp.sys.ibm.pc.games
From: mkk9316@tamsun.tamu.edu (Mark Kuebeler)
Subject: Re: Are there ANY games that use 640x480?
Organization: Texas A&M University, College Station
Date: Thu, 12 Nov 1992 21:39:43 GMT

In article <1992Nov12.103224.1@ulkyvx.louisville.edu> cl129502@ulkyvx.louisville.edu writes:

>when it would be nearly impossible to do it.  However, in a recent CGW, there
>was a first-look at a game called I believe SVGA Warrior, or something like
>that.  It used SVGA in a flight sim.  I have no idea what its like, or what it
>will be like, but if the speed is good enough, it will probably be pretty good. 
The game is SVGA Air Warrior.  Air Warrior is a multi-player air combat
simulation on GEnie.  It requires a front-end program to run on your
computer, and you dial into GEnie to fly against other players (up to 36
at the moment).  Currently there is an EGA front-end for the IBM that is
available for download from GEnie at no cost.  SVGA Air Warrior runs in
640x480 resolution, and adds many features not available in the EGA
version, including off-line target drones and H2H capability over a 
modem.  It requires a 386 or better with a minimum of 4 megs of RAM, and
and SVGA video card with 1M RAM.  At the moment it is still in gamma
testing (I'm one of the testers). 

All of this is public knowledge in the GEnie MPGames bulletin board.  I'll
check with Kesmai and see if it will be all right to post a more detailed
preview of the program.  I think it is going to be pretty good when it's
done!

Newsgroups: comp.sys.ibm.pc.games
From: ins866n@lindblat.cc.monash.edu.au (D.A. Svendsen)
Subject: Re: Wolf 3D -- Officers say "Leon"!
Organization: Monash University
X-Newsreader: TIN [version 1.1 PL6]
Date: Sat, 14 Nov 1992 00:50:52 GMT


Derived from a previous post on this newsgroup;

"Nein so was!" (what the white guys say when they kark) translated means

"Well, I never!"


I don't know a word of german myself, so I can't vouch for its accuracy.


===========================================================================
 Dean Svendsen - 2nd Year Comp Science    |   
  Monash University - Clayton Campus      | How much wood could a woodchuck  
   Melbourne, Victoria, 3192.             | chuck if a woodchuck could
                                          | chuck wood?  
 email:ins866n@lindblat.cc.monash.edu.au  |   
  or                                      |      - Guybrush Threepwood  
       ins866n@aurora.cc.monash.edu.au    |    Le Chuck's Revenge (Act I)  
===========================================================================
                  A day not wasted is a day wasted!!!

Newsgroups: comp.sys.ibm.pc.games
From: sci30139@nusunix1.nus.sg (TAN CHYE HEE)
Subject: Re: Wiz7 help, Master Xheng.
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Wed, 11 Nov 1992 16:26:34 GMT

Christopher A Chambers (chambers@hal.emba.uvm.edu) wrote:
:   My problem is as follows. I talked to Brother Tshober before crossing
: the river and agreeing to undertake his quest. I didn't write down the 
: exact answer to "do not slay those who cannot hear." Now, after being
: dead, and arriving at Master Xheng's dojo, I don't have the exact wording
: to answer him and get admitted. I have used Locate Person scrolls, but 
: Tshober never seems to be around. 
: 
:   Could someone please either post, or email the proper response. 
:
I also have the same problem.
Can someone post me as to what exactly I am supposed to say?


	Gilbert

 
Newsgroups: comp.sys.ibm.pc.games
From: scottb@iastate.edu (Scott Bilas)
Subject: Underworld virtuous ring problem
Summary: Can't get the Ring of Humility.
Keywords: ultima underworld origin help yeah
Organization: Iowa State University, Ames IA
Date: Thu, 12 Nov 1992 01:36:19 GMT

I'm having one problem on solving Ultima Underworld.  I've solved all of the
rest, but there's still one thing that I need to win, ONE THING -- the Ring
of Humility.  Now, I did everything that I'm supposed to do, flipping the
switches in the right order in that room and all that (whatever I learned
from that knight gemstone guy), but no ring.  I assume that it's supposed to
appear right in the middle on that little platform...  I did search the rest
of the room, but still nothing was there.
Is this a bug in the game or am I doing something wrong?  A frienf of mine has
the cluebook and I did everything as it said...  This is the one, final thing
standing in the way of winning after weeks of work.  Thanks in advance!

.sb.///

-- 
Chroehl
From: radar@otago.ac.nz
Newsgroups: comp.sys.ibm.pc.games
Subject: Civ.: help wanted...
Date: 13 Nov 92 00:50:58 +1300
Organization: University of Otago, Dunedin, New Zealand


..I've just got Civ. after neglecting this game for ages.... and I've over
the last while neglected to take any notice of the postings regarding
strategy's/cheats bugs etc...
  I know there are some cheat keys and some strategy guides have been posted
in the past so can some kind person please send me this info.
  I notice from past messages there is a 'fast-settle' cheat what is this?? and
what do the various patches do...

thanks..
mail me please.
--------------
Michael Davidson      radar@otago.ac.nz
From: mrmarcel@eos.ncsu.edu (MICHAEL RONN MARCELAIS)
Subject: Re: Where is the address of WUARCHIVE
Organization: North Carolina State University
Date: Fri, 6 Nov 1992 03:39:57 GMT

In article <1dclfqINNgq6@agate.berkeley.edu>, vincent@garnet.berkeley.edu (Vincent J. Lee) writes:
|> Where is the address of Wuarchive? Can someone give it to me
|> because I don't know where it is.
|> Thanks.
|> 

% host wuarchive.wustl.edu
wuarchive.wustl.edu has address 128.252.135.4

-- 

+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+
Newsgroups: comp.sys.ibm.pc.games
From: miner@hightop.nrl.navy.mil (Les Miner)
Subject: Re: Wolf 3d -Cheats
Organization: Naval Research Labs (Washington DC)
Distribution: usa
Date: Fri, 6 Nov 1992 16:07:18 GMT

I've also seen the postings for cheats.  one says <TAB> N will let
you walk through walls.  Well, I tried it and it did'nt work.  Is
this a real feature, or am I just doing it wrong?

BTW I do have the other keys mentioned.


-- 
 _    ____ ____
| |  | ___| ___|          It's bad luck to be superstitious!
| |__| ___|___ |          
|____|____|____|          DP2 Les R. Miner - miner@hightop.nrl.navy.mil
Newsgroups: comp.sys.ibm.pc.games
From: u7917055@cc.nctu.edu.tw (ultima)
Subject: Re: Fate of Atlantis Help!!! (Spoiler)
Organization: National Chiao Tung University
X-Newsreader: TIN [version 1.1 PL6]
Date: Tue, 10 Nov 1992 16:42:37 GMT

     Mmmm...., Adjust your up to east
Newsgroups: comp.sys.ibm.pc.games
From: jpehko@cs.joensuu.fi (Juha Pehkonen)
Subject: Re: Stunt Island -Tis True!
Organization: University of Joensuu
Date: Wed, 11 Nov 1992 20:26:46 GMT

ok, now that i've heard how perfect this game is i'd like to know if anyone
has played it on a 386 25MHz? still playable?

Juha Pehkonen
jpehko@cs.joensuu.fi
From: bp167@cleveland.Freenet.Edu (Robert E. Deneefe)
Newsgroups: comp.sys.ibm.pc.games
Subject: Ultima 7 confusion
Date: 9 Nov 1992 03:47:35 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


I've been playing Ultima 7 for a few days now, so I decided to 
check out this news group for some hints.  A couple things
have me confused.

What is Forge of Virtue?

Are there serious bugs that are fixed by some patch (v3.4)
and where can I get it?

Is there a site for cheats (like the object creator mentioned
a few messages back)?

Thanks...back to the quest. :)

 Robert
From: ctoth@magnus.acs.ohio-state.edu (Christopher M Toth)
Newsgroups: comp.sys.ibm.pc.games
Subject: Darksun demo
Date: 5 Nov 92 08:12:57 GMT
Organization: The Ohio State University


	Is there anyway to make the Darksun demo smaller?? My system
won't let me download 1000k of anything...anyway to slice it in half??

-Thanks


-- 
Christopher M. Toth                   "With an Iron fist in a velvet glove
The Ohio State University              We are sheltered under the gun
Columbus State                         In the glory game on the power train
CIS/History Major                      Thy's kingdom's will be done."-Rush
Newsgroups: comp.sys.ibm.pc.games