From: foustwf@HYDRA.ROSE-HULMAN.EDU
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: HELP: Dune2 - Level 3 - Impossible?
Date: 21 Jan 1993 15:19:21 GMT
Organization: Rose-Hulman Institute of Technology
Distribution: world
Reply-To: foustwf@HYDRA.ROSE-HULMAN.EDU
NNTP-Posting-Host: hydra.rose-hulman.edu

In article <1jlsbcINNn3f@MINERVA.CIS.YALE.EDU>, randall-joshua@yale.edu (Joshua E. Randall) writes:
>I have been playing Dune2 a lot lately, and I really cannot
>get past level 3 -- as any house -- without cheating.  I
>played as Harkonnens and totally kicked butt on all other
>levels.  I am playing as Ordos now and have made it to level
>6 with no sweat.  My roommate played as Atreides and won a
>few days ago.
>
>But I cannot complete level 3!
>
>Has anyone done it?  And if so, how?
>
>They only way I have done it is by using the unlimited money
>cheat to build up a huge base and maximum units, then save
>the game, quit, restart without the cheat, and destroy his
>base.
>
>I would really like to be able to say I won the game
>legitimately....
>
>-- 
>Joshua E. Randall                       randall-joshua@yale.edu
I have been able to complete the third mission in both atreides and harkonen,
with minimal trouble. My stategy is to form a line of units and to slowly move
the entire lin forward.  Build nothing but the best units - in this case the
quad's. Don't even bother with trikes and infantry. For the first half play
defensivly. They have heir eyes on your base so if you line is forward just
enough, they will march right up to it, and try to go around it without firing
a lot - even the harkonen heavy troopers - and you'll be able to waste
everything that comes your way. After you've reached your unit limits, then
start moving the line forward slowly. Keep a reserve of about 3000 credits on
hand, and keep it there. Replace what you need to as the line moves forward.
When you get about 10 squares from the base, they will start attacking your
units. Up until that time they are still going for your base mosly. Once you
get close enough - storm the base. Go for power units and then the light
factory and then the WOR facility. The WOR is hardest to destroy, I sent
eveything I had at it once and didn't do it.  As soon as the units start
getting destroyed, start building new ones (this is why you have 3000 credits
built up). DONT SEND THEM BACK TO THE LINE. start a new one in the same place
you started he last one. Once your line is completely destoryed (you may
destroy a building or two) thy will try to storm your base. Wait for them, and
let the line take care of it.  Once the attack has dimished, you have reached
the unit limit and have another 3000 credits on reserve, push the line forward
again.  There will be a lot less resistance this time and you probably will be
able to take the base, but if not - just repeat again. 
	For the harkonens it's a little bit different scenario.  Do the same
thing withthe line, but use 1/2 quads and half heavy infantry. put the infantry
behind the armors and away you go, It's a shorter line, but the infantry to
wonders - add that to the quads when the enemy is in distance, and it's
anihaltion.
	You may also want to use a forked line on the atreides mission. The
units on the end of the tongs get picked off easier, but when something comes
up to the line, they will go in between the tongs and subsequently destroyed
much faster. The only problem with the line strategy is that if they try to
just go around you, you have to chase them back - and second with harkonen
hjeavy infatry will sometimes just pick on one quad from the max distance and
you won't be able to attack without breaking the line. Do it, then get back in
is all I do, and it works ok.
	Hope that can help people. Any questions, let you fingers do the
walking!
			Bill Foust
Foustwf@rosevc.rose-hulman.edu

Newsgroups: comp.sys.ibm.pc.games