HDTenEightyP/NetNews huggingface dataset:
From: klony@vms.huji.ac.il
Newsgroups: comp.sys.ibm.pc.games
Subject: Fountain of Dreams
Date: 9 Sep 92 08:33:19 GMT
Distribution: world
Organization: The Hebrew University of Jerusalem

Hi, I am not sure if my previous post made it to the group, so I am sending
it again. I am having some trouble recruiting Lupe Garroo and Imelda. Lupe
Garoo says she will join if I bring her the Nostrum from Doc Brewhoe. But when
I buy it, and try to Hire her, she tells me the same thing (that I have to
bring her the Nostrum), and Useing it one her doesn't work.
As fas as Imelda goes, she says that I have to bring her broach back from the
Garden, but when I walk around both patches, all I find are a billion spiders
and rats.....

				HELP!

						- Michael

Newsgroups: comp.sys.ibm.pc.games
From: masten@beta.lanl.gov (David A. Masten)
Subject: Re: Maximun overkill (Re: STRIKE COMMANDER NEEDED!!!!)
Organization: Los Alamos National Laboratory
Distribution: na
Date: Sun, 13 Sep 1992 00:20:24 GMT

In article <BuGApw.6y7@watserv1.uwaterloo.ca> ptran@watserv1.uwaterloo.ca (Phat H Tran) writes:
>>
>>Hi,
>Novalogic makes the game.  DataEast is only the distributor.
>
>It looks very nice, but if it uses bitmapped sprites like the WC series,
>I don't think I will like it.

I thought I was the only one that didn't like bit-mapped graphics (both
WC and SWotL).  Now I've seen a few people say that too.  As I mentioned
previously, X-wing will break with the Larry Holland tradition of using
bit-maps.  Arefilled polygon graphics winning out?

Dave Masten

Newsgroups: comp.sys.ibm.pc.games
From: tomcat@cwis.unomaha.edu (Jeffrey S. Jo)
Subject: pkz201.exe
Organization: University of Nebraska at Omaha
Date: Wed, 9 Sep 1992 20:56:08 GMT

*****ALERT*****
	CIAC has put an alert out regarding PKZIP ver 2.2
	DO NOT, DO NOT at all run these following programs on your PC:
		PKZ201.ZIP
		PKZ201.EXE
		PKZIPV2.ZIP
		PKZIPV2.EXE
	THESE ARE BOGUS!!!  PKWARE *DID NOT* put these out.  They are to
be erased from your hard drive.  If they are run, one version erases your
C:\ and C:\DOS directory from your hard drive, and it may do more damage.
If you encounter any of these on a BBS, contact the SYSOP and inform that
person.  PKWARE, Inc. would also like to be contacted:
	Voice : 414-354-8699   BBS:414-354-8670  FAX: 414-354-8559
or mail:
	PKWARE Inc.
	9025 N. Deerwood Drive
	Brown Deer, WI 53223

	This is just a breakdown of the message I received.  If you want
a copy, I can forward it to you via E-mail.




-- 
|Jeffrey S. Jo                   |	         F-14D Tomcat                 |
|Computer Operations		 |             VF-142 Ghostriders             |
|University of Nebraska at Omaha |       United States Navy F-14 Tomcat       |
|tomcat@cwis.unomaha.edu         |              Fighter Squadron              |
From: jc79+@andrew.cmu.edu (John Anthony Chanak)
Newsgroups: comp.sys.ibm.pc.games
Subject: SOFTWARE DELAYS?
Date: 4 Sep 92 22:58:47 GMT
Article-I.D.: andrew.Qee5ebG00iU4Q4bntU
Organization: Senior, Electrical and Computer Engineering, Carnegie Mellon, Pittsburgh, PA

Forwarding this from rec.humor.funny.  Perhaps more informative than funny.

-John

---------- Forwarded message begins here ----------

[headers deleted]


Subject:  To wait or not to wait

Forwarded to me by a friend at Cornell University.

"Observe that for the programmer, as for the chef, the urgency of the patron
 may govern the scheduled completion of the task, but it cannot govern the
 actual completion.  An omelette, promised in two minutes, may appear to be
 progressing nicely.  But when it has not set in two minutes, the customer
 has two choices -- wait or eat it raw.  Software customers have had the
 same choices."

              -- Frederick P. Brooks, Jr, _The Mythical Man-Month_

--
Mark H. Anbinder    
BAKA Computers, Inc.
--
Selected by Brad Templeton.  MAIL your joke (jokes ONLY) to funny@clarinet.com.
If you post instead of mailing, it screws up the reply-address sometimes.
Attribute the joke's source if at all possible.  A Daemon will auto-reply.
From: wilfred.wong@cutting.hou.tx.us (Wilfred Wong) 
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Why Should Anyone Buy
Date: 11 Sep 92 05:00:00 GMT
Distribution: world
Organization: The Cutting Edge - Houston, TX - 713-466-1525
Reply-To: wilfred.wong@cutting.hou.tx.us (Wilfred Wong) 

Once knutson@mcc.com (Jim Knutson) wrote:

JK>Subject: Re: Why Should Anyone Buy Falcon 3.0/OFT?
JK>Date: Wed, 9 Sep 1992 20:49:40 GMT

JK>There may be an engine figuring out the strategy of mission selection,
JK>but I don't think I would run my campaign that way if I had a choice.

JK>For instance, what's the rationale behind assigning only 2 F-16s for
JK>an escort.  Why not 4, or 6, or 8?  Why not let me determine the number
JK>of flights and aircraft in each flight?

That's only the 'default', which usually aren't too good (You are
right, especially in ESCORT B-52s.) But, you can always add flights and
planes, if avaliable. Right ? You don't have to follow what is given,
that's why some of us spend 30min-1hr for mission planning. Just to get
those waypoints and flights right. Besides, each person has his/her own
way to tackle a given misson, one 'default' may fits person A & D but
not B & C.

JK>Actually, the main reason for me wanting to change this number is the
JK>suicidal selection of missions the engine makes.  Who in their right
JK>mind sends a measley 2 F-16s on an escort mission through the middle
JK>of SAM alley on the way to a major enemy air field which has 4 or more
JK>aircraft flying CAP?  Shouldn't there be a wild weasel flight tagging
JK>along or at least have had wild weasels make an earlier pass through
JK>the area?  Shouldn't you have secured at least some air superiority
JK>before you send in those big slow bombers?

That's where mission types CAP, CAS and S&D come in handy. Send them
out first and do the dirty job.

JK>Hopefully, OFT will fix some of these mission selection problems.
JK>Maybe Falcon 3.1 will let you do your own campaign mission selection
JK>as an option so you can play general as well.

No problem !

Wilfred Wong
The Cutting Edge BBS
Houston, Texas, USA.
InterNet: wilfred.wong@cutting.hou.tx.us
---
 . SLMR 2.1 . I'm in shape ... round's a shape isn't it?
                                                                                                                         
Newsgroups: comp.sys.ibm.pc.games
From: reimert@mamacass.etdesg.trw.com (Scott P. Reimert)
Subject: Re: question about ACES OF THE PACIFIC
Organization: TRW Inc., Redondo Beach, CA
Date: Tue, 15 Sep 92 21:09:44 GMT

In article <1992Sep15.161618.20363@unlinfo.unl.edu> ganderso@unlinfo.unl.edu (gary anderson) writes:
>Just a quick question:  what sort of copy-protection does it
>have  --  manual, key disk, etc?  And is it installable to
>hard disk?
>
>Thanks!
>
>Gary Anderson
>ganderso@unlinfo.unl.edu
>
>

				NONE

And, of COURSE it's installable to a hard disk! This is 1992, not 1978!

-- 
-------------------------------------------------------------------------------
  Scott Reimert  \    reimert@mamacass.etdesg.trw.com     /Standard disclaimer:
Redondo Beach, CA \______________________________________/"Blah blah blah ... "
__________________|Always store beer in a cool dark place|_____________________
From: whayden@chainsaw.ecn.purdue.edu (Bill Hayden;;;;)
Newsgroups: comp.sys.ibm.pc.games
Subject: PCX Color Screen Dump of EOBII ((((WANTED))))
Date: 14 Sep 92 22:30:14 GMT
Organization: Purdue University Engineering Computer Network

I am looking for screen dumps of the Eye of the Beholder II game
I need them in the PCX, GIF, or TIFF formats and in color....
and as MANY as possible.....

I would like to make Window wallpaper from them.....

If anyone out there can help.... I would be greatful.... 

Please send them to me at   WHAYDEN@CHAINSAW.ECN.PURDUE.EDU

thank in advance....       

Willy.....
From: harrison@sun.lclark.edu (Mark Harrison)
Newsgroups: comp.sys.ibm.pc.games
Subject: wanted: Crack for Earl Weaver Baseball II
Date: 8 Sep 92 18:18:06 GMT
Article-I.D.: lclark.1992Sep8.181806.28413
Organization: Lewis & Clark College, Portland OR


I would like to get a crack for Earl Weaver Baseball II.  If it was posted
already, could someone please send me the info.

Is there a site that carries this stuff?  I know this question has been
posted a million times, but I've never payed attention (since I never need
the info till now.)

Thanks in advance for any info.

-- 
=============================================================================
Mark Harrison           |  "We are the Priests, of the Temples of Syrinx
harrison@sun.lclark.edu |   Our great computers fill the hallowed halls."
              -- Me     |                                    -- Rush
Newsgroups: comp.sys.ibm.pc.games
From: mbendic@eel.micro.umn.edu (Michael Bendickson)
Subject: Links 386 fix problems.
Summary: help
Keywords: Help
Organization: University of Minnesota, Minneapolis: Under Grad Workstation Lab.
Date: Sun, 6 Sep 1992 05:16:18 GMT

Did anyone else have problems unzipping the links 386 pro upgrade on
wuarchive?  I got "unknown compression method" when I tried to unpack it.
I'm using version 1.1 of pkunzip.  I'm having freeze-up problems with the
game now, so hopefully this will clear things up for me.  
--
===============================================================================
 Michael Bendickson	                               University of Minnesota
 E-Mail: mbendic@mermaid.micro.umn.edu		       Institute of Technology
===============================================================================
Newsgroups: comp.sys.ibm.pc.games
From: bjmeier@cs.ruu.nl (Bartjan Meier)
Subject: EOB II, want some information
Date: Thu, 10 Sep 1992 11:42:35 GMT
Organization: Utrecht University, Dept. of Computer Science
Keywords: EOBII, levels

Recently I started playing EOB II and it looks great.
My first impression is that it even beats Dungeon 
Master (I played and finished DM and CSB on an atari ST).

My question is about the size of EOB II. On the news they
talk about levels (about 12 or so). What is a level? Is it 
as in Dungeon Master (When you use the stairs you change level)
or is it something else? 

At this moment I am exploring the dungeons with the ants and
the margoyles, where you can't sleep. I found the stone door
with the symbols and I managed to open it. What level am I now?
Are those two different levels or is this just one level?

What about the bonus quests, are they just an item you have 
to find, or is it a complete extra dungeon. How many of them 
are there?

Thanks in advance,

		Bartjan Meier
		bjmeier@cs.ruu.nl


-- 




Newsgroups: comp.sys.ibm.pc.games
From: jld@datascope.com (Jay L. Davis)
Subject: Re: Falcon 3.0: Operation Fighting Tiger
Organization: Datascope Corp.
Date: Mon, 14 Sep 1992 15:55:35 GMT

In article <1992Sep8.113726.324@condor.navsses.navy.mil> dzimmerman@condor.navsses.navy.mil writes:
>>...you can only fit so much on a 320 by 200 screen....
>
>So why (he asks) don't the game designers catch up with the past 4 years
>of hardware development, and write a game in 640 by 480 resolution?  Falcon
>would be MUCH improved on a higher resolution screen.  I can't believe that
>it would be that much harder--in Falcon fully half the screen is instruments
>when you're looking in the cockpit, and are pretty much static.
>
>I go from Windows in 1024 by 768 (by 256) to Falcon at 320 x 200, and it's
>a bit of a jolt.  The sim makes up for it, really, but it would be much 
>nicer at a reasonable resolution.  
>   

The big problem is the video speed. To update a 320x200x256 screen is
64K of data while a 640*480*256 is about 300K. A generic VGA card on
ISA bus just can't cut it. A co-processed card on a VESA bus (local bus)
would be able to do it but not too many people have this. Graphics are
the current weak link in the PC.

Some, non-grahpic intensive games are becoming available in 640x480x256,
such as Links 386, Theatre of War, and V for Victory (out in about a month).
And yes, I agree, the difference is tremendous.

---Jay Davis


Newsgroups: comp.sys.ibm.pc.games
From: ser@netcom.com (Steve Rubin)
Subject: Re: "More..." bug in Civ?
Date: Sat, 05 Sep 92 01:24:54 GMT
Organization: Netcom - Online Communication Services (408 241-9760 guest)

In article <1992Sep4.103827.1@cc.newcastle.edu.au> phth1@cc.newcastle.edu.au writes:
>I thought I'd try the mega-amounts-of-cities-in-africa mentioned
>by someone here on the net. All went well for a while..then I started
>having problems trying to change what my cities were producing. When
>I selected 'More' it gave me another dialog box with two lines saying
>'More' and nothing else.
>
>Is this a 'documented' bug? What's the fix?
>
>Tony
>

I am having a similar problem.  Except, when I select the change button,
it displays the "Military Advisor" box, and then locks up.  

This is either related to my SBPro driver, or just the fact it 
takes up RAM, because thats when it started is when I get the
sound blaster.


-- 
___________________________________________________________________________
Steve Rubin			    ser@netcom.com, support@netcom.com
KARA/KLIV, KJCC		            Netcom - Technical Support Staff
Newsgroups: comp.sys.ibm.pc.games
From: johnnyr@cbnewsd.cb.att.com (john.r.rosenberg)
Subject: Need crack for Oh No More Lemmings (datadisk)
Organization: AT&T
Date: Wed, 9 Sep 1992 17:19:20 GMT

I realize that this was asked not too long ago, but I can't
track down the original articles.

I'm trying to help my nephew, who legally owns Oh No More
Lemmings, but whose manual has disappeared. Sometimes
the program asks for a number from one of the manual pages before
it will start, sometimes it askes for disk 1 of the original
lemmings game (which he also has). For those cases when
it wants info from the (lost) manual, I need a way to crack the
game.

Thanks in advance for any help. (This is the datadisk version it
that makes a difference.)

John Rosenberg
john.rosenberg@att.com
From: steveho@panix.com (Steve Ho)
Newsgroups: comp.sys.ibm.pc.games
Subject: Looking to trade Eye of the Beholder I.
Date: 15 Sep 92 01:00:38 GMT
Organization: PANIX Public Access Unix & Internet, NYC

I'm looking for a direct trade for an equivalent game.  Anyone out there
have some old games to trade?

Steve, steveho@panix.com
From: rdippold@cancun.qualcomm.com (Ron Dippold)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Darklands patch at Ulowell!
Date: 5 Sep 92 00:25:11 GMT
Article-I.D.: cancun.rdippold.715652711
Organization: Qualcomm, Inc., San Diego, CA

gt7994a@prism.gatech.EDU (ORMOND,SEAN PATRICK) writes:
>	I just uploaded DARK51.ZIP, the most recent patch for Darklands
>to the Ulowell site.  It's in the "pub" sub-directory.  As usual, you
>can't take a directory listing, but you can "get" it.  I got it straight
>from the Microprose BBS and it works for me.  Let me know if you encounter
>any problems.

Thank you... just a reminder, that's dark51.zip with no
capitalization... most ftp sites are picky about case, so if you
actually try to download DARK51.ZIP it'll tell you it doesn't exist.
-- 
The only tools some people are competent to use are a pen and a checkbook.
From: ry01@ns1.cc.lehigh.edu (ROBERT YUNG)
Newsgroups: comp.sys.ibm.pc.games
Subject: Help for AWTY needed!!!!!!!!!!!!!!!!!!!
Date: 10 Sep 92 23:01:20 GMT
Organization: Lehigh University

I've been playing "Are we there yet" and I'm stuck all over the place. Has
anyone finished this game and can offer me help? If there a solution file
somewhere??? A clue book even??? Thanks!

BTW, a good electronic dictionary is vital for this game!

-- 
 (%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%)
  |  Off-campus address...                                          |
  |     first alley down this street, left refrigerator box. :-)    |
  |                                                                 |
   \_(Robert) Bobby Yung_______RY01@Lehigh.Edu_____________________/
From: jam@ecl.psu.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Carrier Strike, Carriers at War: Comments ???
Date: 12 Sep 92 03:31:55 GMT
Organization: Engineering Computer Lab, Pennsylvania State University


Does anyone have any opinions/reviews on either/both
Carrier Strike and Carriers at War?
Organization: Penn State University
Date: Sat, 5 Sep 1992 22:16:31 EDT
From: <HCM100@psuvm.psu.edu>
Newsgroups: comp.sys.ibm.pc.games
Subject: Wof3d Brag.

Here's a challenge that my roomate and I both finished:

Play game 1 (shareware or not) on Death Incarnate and finish the entire
game with JUST THE PISTOL, scoring 100% on everything.  A REAL CHALLENGE!
Took us about two weeks.  ;-)  The score is around 850,000 or so.  Maybe
higher, I don't remember.

Hans C. Masing | HCM100@PSUVM.psu.edu  | Penn State University MIS Dept |

If a kid asks where rain comes from, I think a cute thing to tell him is
"God is crying."  And if he asks why God is crying, another cute thing to
tell him is "Probably because of something you did."  - Jack Handey
Newsgroups: comp.sys.ibm.pc.games
From: bz556@cleveland.Freenet.Edu (Joshua E. Randall)
Newsgroups: comp.sys.ibm.pc.games
Subject: Rampart Question
Date: 8 Sep 1992 19:08:38 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: bz556@cleveland.Freenet.Edu (Joshua E. Randall)
NNTP-Posting-Host: hela.ins.cwru.edu


Just what the heck is the difference between "Classic" and "Enhanced" style
of play, as selected in "Game Options" or somesuch?

-- 
Joshua E. Randall
bz556@cleveland.freenet.edu
My motto:  "So little time, so little to do."  --Oscar Levant
From: grantham@oreo.berkeley.edu (Jon Grantham)
Newsgroups: comp.sys.ibm.pc.games
Subject: Links 386 Pro:  First USENET Open Begins!
Date: 14 Sep 1992 18:57:11 GMT
Organization: U.C. Berkeley Math. Department.
NNTP-Posting-Host: oreo.berkeley.edu

OK, here are the people I have registered for the Open:
From: mchapin@cse.unl.edu (Mark Chapin)
From: gdg2@po.CWRU.Edu (Gary D. Grayson II)
From: dedmunds@sfu.ca
From: whitley@mksol.dseg.ti.com (harlon whitley 952-2342)
From: "F.P.E. Wiemans" <WIEMANS@kub.nl>
From: drguglie@acs.ucalgary.ca (Darryl Robert Guglielmin)
From: pdc@lunch.wpd.sgi.com (Paul Close)
From: jwf10@juts.ccc.amdahl.com (John Ferrell Jr)

If you haven't registered, but would still like to play, just send me a
recorded game by Friday.

The rules:
Play a game of Links 386 on Harbor Town between Monday and Friday (if you
already sent me a recorded game, don't send me another one...this is the
first week & I didn't make this clear).  Record it.  Only do this *once*.
Don't keep playing until you get a good game or just be playing a good game
and think, oh, I'll send this in.  We work on the honor system.
Play from the black (or blue, on Harbor Town they're the same) tees.  Play
at whatever level you feel comfortable (beg/am/pro).  No mulligans.
Results will be given both overall & by grouping (beg/pro/am).  This will
continue for 4 weeks after which overall winner(s) will be announced.

How to send me your game:
Make sure you record it before starting.  Then uuencode the .REC file and e-mail
it to me.  You can uuencode on a UNIX system by typing
uuencode file.rec file.rec > filetomail
or simply
uuencode file.rec file.rec | mail grantham@math.berkeley.edu

If you're not using UNIX or don't have uuencode installed, you can grab
uuencode.com from /mirrors/msdos/starter on wuarchive.wustl.edu.  If
you don't have ftp access, I can e-mail you what you need to get started.

I will collect this week's games over the weekend, post results & then deposit
the recorded games in /pub/MSDOS_UPLOADS/links386_games (or whatever that
directory is).

Any questions?  Feel free to email me.

Jon
-- 
Jon Grantham					grantham@math.berkeley.edu
From: bz556@cleveland.Freenet.Edu (Joshua E. Randall)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: DUNE
Date: 11 Sep 1992 16:09:17 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: bz556@cleveland.Freenet.Edu (Joshua E. Randall)
NNTP-Posting-Host: hela.ins.cwru.edu


In a previous article, kpeck@gucis.cit.gu.edu.au (Keith Peck) says:

>I have recently bought the game Dune. I have gotten up to the stage wher the Metat has asked me and Jessica to find something in the castle to fight the harkonnens with, and I have found the room, but every time I enter it my machine "hangs". This is real
>
>All thanks greatly appreciated,
>
>Keith...
>

Hmm...my copy doesn't seem to have this problem.  Then again, it also
doesn't have that annoying "document check" problem at the beginning.

-- 
Joshua E. Randall
bz556@cleveland.freenet.edu
My motto:  "So little time, so little to do."  --Oscar Levant
Newsgroups: comp.sys.ibm.pc.games
From: mayos@aix.rpi.edu (Stephen David Mayo)
Subject: Re: U7 Forge of Virtue-- info??
Organization: Rensselaer Polytechnic Institute, Troy, NY
Date: Wed, 9 Sep 1992 07:35:26 GMT

I have already played and finished forge of virtue.  I did not find any bugs
in it at all. (Then again, I was never bitten by V3.1) I any case, the game
is good and has the potential to last about 1 weekend.  I just hope that you
can transfer the character to Part2, as he becomes quite powerfull at the end
of Forge.
   Steve

Newsgroups: comp.sys.ibm.pc.games
From: Jeff.Wang@bbs.oit.unc.edu (Jeff Wang)
Subject: > Carrier Strike
Summary: Strategy
Organization: Extended Bulletin Board Service
Date: Mon, 14 Sep 1992 21:00:54 GMT



When I am the Japanese, I usually try to strike as hard as possible, but
then, later in the game, I get a sever lack of good planes.  Several
times, I sent a triple-carrier strike on my opponent, and got about 30% of
my planes back.  This makes things very bad, and I get to withdraw...
Anyways, I also notice the missing airplanes thing, also scout planes
staying in air when they are recalled...

The Americans have it easy.  They just run like hell for the first battle,
stay behind midway for the second, and then the rest is easy.

--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  bbs.oit.unc.edu or 152.2.22.80
Newsgroups: comp.sys.ibm.pc.games