HDTenEightyP/NetNews huggingface dataset:
From: reznick@acf3.NYU.EDU (Daniel Reznick)
Newsgroups: comp.graphics
Subject: Re: Virtual reality lib for 386?
Date: 13 Sep 92 18:11:00 GMT
Organization: New York University


Are you sure that sunee.uwaterloo.cu is the correct host?
I can't seem to reach it by ftp.

Thank You
Daniel Reznick
reznick@acf3.nyu.edu
Newsgroups: comp.graphics,comp.sys.amiga.graphics
From: katefans@chinet.chi.il.us (Chris'n'Vickie of Chicago)
Subject: Re: Info wanted about Hash Enterprises: Will WIntons Playmation
Organization: Chinet - Public Access UNIX
Date: Mon, 14 Sep 1992 06:19:19 GMT

 Ivan Ivanick writes:
>In article <DgPyqB1w165w@micromed.com>, on 12 Sep 92 00:20:12 GMT,
>diskount@micromed.com (don hirschfeld) writes:
>>
>>From the ads, Playmation for the PC lokks like a port from Journeyman
>>(they show the same sample files). I hope the PC version renders to a
>>higher resolution than the sample files I saw on the Amiga.
>>
>Playmation is indeed Journeyman, retitled to take advantage of Will
>Vinton's name & his process of "claymation".
>My understanding was that the IBM version only supported 320x200
>renders (blazingly fast, though, for Journeyman), but the Amiga version
          ^^^^^^^^^^^^^^          ^^^ ^^^^^^^^^^

   But slower than a slug compared to almost anything else. The PC version
has an optional ($100.00) TARGA render output at 24-bit, soon to be 32-bit.

   This program has a wonderful modeling interface, simpler than anything
else on the market including SGI packages, an incredible animation interface
mediocre procedural textures and horrible slow rendering.

>can handle well above that.  A theoretical limit of 32000x32000, if I
>recall correctly.  I certainly have rendered at 768x482, so I think you
>must have seen some junky files.  The Amiga version is out, apparently,
>for an upgrade fee of $100 ($350 for first time buyers?).  I'll hopefull
>be getting it early next week.

    For some reason that must make some sort of sense to it's creator, 
both JourneyMan (on the Amiga) and Playmation (on the PC, and soon Mac
and SGI) is a *Ray-Tracer*. I am at a complete loss as to why a package
so oriented towards character animation should be ray-tracing based,
rather than Phong based. I, for one, have only seen *one* refractive 
character (in the Abyss) and that was not ray-traced. 

   I have been told by the distributor that a 486 x 512 Targa image,
would take 30 minutes to render on a 486-*50*. This is far too long
for the program's avowed purpose, character animation. RenderMan could
render the same scene in five to seven minutes on the same platform.

                          Chris Williams
                             katefans@chinet.chi.il.us
From: parker@gdls.UUCP (The Dougster)
Newsgroups: comp.graphics
Subject: NEEDED:Batch converter for CCITT4,GIF,SunRasterImage,XRasterImage
Date: 9 Sep 92 17:37:08 GMT
Distribution: usa
Organization: General Dynamics Land Systems, Sterling Heights, MI

The subject says it all, except that I know Inset Systems' product
called Hijack will convert *to* CCITT4. I'm looking for a batch
converter that, as a minimum, will have all 4 as input and output
formats. Tell me if anything even comes close!

E-mail or post. Thanks.

Douglas
--
Reply-To: gdls!parker@ilium.troy.msen.com
DoD #1961    BMWMOA    Renting N56136
--
A dress is nothing but pants with one pantleg.
--
Xref: sparky comp.graphics:9461 alt.cad:339 alt.graphics:338 comp.cad.cadence:267 alt.cad.autocad:1193 comp.lsi.cad:934
From: gcburns@sdrc.COM (Thomas C. Burns)
Newsgroups: comp.graphics,alt.cad,alt.graphics,comp.cad.cadence,alt.cad.autocad,comp.lsi.cad
Subject: SET files with @101 wanted
Keywords: cad s.e.t.
Date: 4 Sep 92 19:09:52 GMT
Followup-To: alt.cad
Organization: SDRC, Cincinnati, Ohio  U.S.A.


	Let me start by expressing my hope that my wide distribution will not
offend anyone, but I feel that this question is relevant to all of the 
above groups.

	I am in need of several things.  The first is examples of S.E.T. 
(Spe'cifications du Standard d'E`change et de transfert) files 
containing @101 B-Rep blocks.  GOSET has been able to provide us with only 
one file that contains the @101.  I have only found one other source of 
such files.  (Thanks Nils!)   I need more examples though!

	Secondly I would like an electronic copy (hopefully in postscript
form) of the latest version (September 1991) of the S.E.T. standard.  I need
the English version.

	Would anyone that has had experience with reading or writing SET
files containing @101 blocks care to share his experiences or strategies?
I am a bit stymied by the translation in some areas of the document.


			Thanks for the bandwidth!


			Tom Burns

--
The views expressed are my own and do not represent my employers.

Thomas C. Burns                         gcburns@sdrc.com
Technical Development Engineer
Structural Dynamics Research Corp.      uunet!sdrc!gcburns
2000 Eastman Drive
Milford, Ohio  U.S.A.  45150-2789       (513)-576-2850
                                  FAX:  (513)-576-5919

Newsgroups: comp.graphics
From: spagiola@frinext.stanford.edu (Stefano Pagiola)
Subject: NeXT version of jpeg decoder
Reply-To: spagiola@frinext.stanford.edu
Organization: DSO, Stanford University
Date: Sun, 13 Sep 92 17:56:37 GMT


I have the non-extended version of the NeXT OS (ie no compilers).   
Could anybody who has compiled the Independent Group's jpeg decoder  
on the NeXT kindly send me the binary?  (NeXTMail is fine).

Thanks you very much in advance.

Stefano

--
-
Stefano Pagiola
Food Research Institute, Stanford University
spagiola@frinext.stanford.edu (NeXTMail encouraged)
Newsgroups: comp.graphics
From: marrou@cs.ucf.edu (Lance R. Marrou)
Subject: Re: 3-D Studio --> Alias
Organization: University of Central Florida
Date: Fri, 11 Sep 1992 12:47:48 GMT

kpm8447@tesla.njit.edu writes:

>I recently took a class on Autodesk 3-D studio (V. 1) and this semester
>I'm taking a class on Alias (V. 3) (On a Silicon Graphics Iris  Workstation)
>Is there a way to port objects/scenes/whatever from 3-d studio to Alias?
>I'm sure it can be done w/ .dxf formats but I was wondering if there were
>any other ways.
> - Thanks in advance
> - Kirk

Unless you write (or for some bizarre chance, find) your own conversion
program, no.  Autodesk and Alias only correspond through .dxf.  If you
know the .dxf format (available publicly) then you can write a converter
to Alias SDL (Screen Description Language) if you have the time, but it
is kind of tricky.  The Alias wire format is proprietary and can be
gotten only through Alias itself, after signing a non-disclosure form.
We are in the process of writing our own converter, but it will not be
available publicly.  Sorry for the bad news....
BTW, your version of Alias might not even have the .dxf option, but if
it does, then you have no problems..

(if I am incorrect in any of the above information, someone please
correct me!)

--
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Lance R. Marrou
   Work   - Marrou@IST.UCF.edu
   School - Marrou@Eola.cs.UCF.edu
Newsgroups: comp.graphics,alt.graphics,comp.unix.wizards,comp.unix.questions
From: franklin@ug.cs.dal.ca (Steve Franklin)
Subject: Using GRASS on UNIX (GIS system)
Followup-To: comp.graphics,alt.graphics,comp.unix.wizards,comp.unix.questions
Summary: GRASS
Keywords: assistance
Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada
Date: Thu, 10 Sep 1992 12:23:36 GMT

First off, I ask your forgiveness if I have approached improper forums with
my question. I really have no idea where this might be appropriate.

Secondly, if you have never heard of the GRASS GIS package from Cerl,
then you will probably find this article useless...

Is there any form of support or email address where users can voice questions
if they encounter any problems? This is no bug summary I assure you. Just
a relatively new user who is looking to have a few questions answered.
The package is somewhat overwhelming at first, but as I have come to 
be more familiar with the utilities, several questions are remaining 
unanswered. If any of you have had relatively strong experience with GRASS,
and wouldn't be above helping a quick learner by answering a few questions,
could you please mail me at :
            franklin@ug.cs.dal.ca

   Thanks in advance for your troubles. 

steve
-- 
aasdSteveFranklin-Subliminal Psychology Major.ks;dlasBlueJaysRULEkasdfeahsdbfl
sd;lfaswoq[eBuyMeAQuadra!!!mbnZMXCNdfsba;KdSPAMiuroqiyetIBMSuxiweuryth'ewr;mxn
qpuepriuPartyOneqtuj;,n.,xnc,kjasFlameMeNot!;lkj;lkgkjd;askElvisLivesjhfquweru
zx.cfranklin@ug.cs.dal.ca,sk;t;lrut[Superboy@ac.dal.cav.zx,Physics!eq3rwkh;oHA
Newsgroups: comp.graphics
From: oberto@genes.icgeb.trieste.it (Jacques Oberto)
Subject: How to convert .CLP (PCPAINT) files ?
Organization: ICGEB
Date: Wed, 9 Sep 1992 16:45:36 GMT

Is there any utility to convert PCPAINT or PICTOR .clp files
into .gif  (or some other workable format) ?
Please help.
Thanks.

Jacques Oberto  <oberto@genes.icgeb.trieste.it>
From: tomster@wpi.WPI.EDU (Thomas Richard Dibble)
Newsgroups: comp.graphics
Subject: Video-Card Identification ... ?
Date: 9 Sep 92 23:52:34
Organization: Worcester Polytechnic Institute, Worcester, MA 01609-2280
Distribution: world
NNTP-Posting-Host: wpi.wpi.edu

I am working on a simple graphics program, but would like to do away with
the 'What type of video do YOU support?' question.  I can distinguish
between VESA-compatibles, Video-7/VEGA compatibles, and the rest of the
crowd, but am unable to get more specific -- or general -- than that.  How
can I test to see whether a board is CGA, EGA, or VGA?  I know it can be
done, because I have seen programs do it, but how?
	The source (C, preferably) to a 'whichvga'-type program (like the
programs included with CShow and VPic) would also be of use in my endeavors.
Also, finally, does anyone out there know a routine to determine how much
memory is on a board?  Through int 10 I can find up to 256k, and on some
boards even identify if its VRAM or DRAM, but more quantitative precision would
be much appreciated.

		Thanks in advance,
			---- tomster@wpi.wpi.edu

--
/^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\
|  The bleeding hearts and the artists  \ /  Words of Wisdom, Inc.            |
|  make their stand.  And when they've  / \  Thomas R. Dibble, esquire, C.E.O.|
|  given you their all, some stagger &  \ /  aka, The Tomster, Tomahawk, etc. |
|  fall,  after  all,  it's not  easy,  / \  send mail/ money to:             |
|  banging your heart against some mad  \ /  tomster@wpi.wpi.edu              |
|  bugger's wall. ---R. Waters, _Wall_  / \  (or don't send it at all)        |
\vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv/
From: U21709@uicvm.uic.edu (Prasad Ravi)
Newsgroups: comp.graphics
Subject: slide shots of computer graphics using an SLR camera
Date: 11 Sep 92 22:39:15 GMT
Organization: University of Illinois at Chicago


Hi folks,

I am trying to find out various issues involved in taking
pictures of a computer screen for molecular modeling graphics.
Some of the details of the computer screen:

           19" screen (IBM 6091-19)
           scan rate:  60 frames/sec
           resolution: 1024x1280

I have an SLR camera (Pentax P30T) with a 28-80mm zoom lens with
a minimum focus distance of 1 meter.  I would like to know the
following details:

           film type
           film speed
           aperture size/shutter speed
           flash/no flash
           lighting conditions, etc.

I greatly appreciate your help. Please send any responses to
u21709@uicvm.cc.uic.edu. I'll post a summary if there is enough
interest.

Prasad Ravi.
u21709@uicvm.cc.uic.edu
Newsgroups: comp.graphics
From: jdc@cyclone.mitre.org (John D. Cappelletti)
Subject: EPSF-to-EPSI
Organization: Mitre Corporation, McLean, VA
Date: Fri, 11 Sep 1992 20:25:53 GMT


I am looking for a public domain program to convert a postscript 
EPSF formatted file into the more generic EPSI format.  If you
can suggest a source, please drop me a note.

Thanks,

* John Cappelletti
* MITRE Corp.
* McLean Va.  USA
*
* tel:      (703) 883-6514
* fax:      (703) 883-1964
* ARPA-net: jcappell@mitre.org
From: lipman@oasys.dt.navy.mil (Robert Lipman)
Newsgroups: comp.graphics.avs
Subject: Where to put modules
Date: 9 Sep 92 20:53:36 GMT
Reply-To: lipman@oasys.dt.navy.mil (Robert Lipman)
Organization: Carderock Division, NSWC, Bethesda, MD

I've picked up a bunch of modules from the International AVS
Center and have kept them under my own directory.  I'd like to
have them available for everybody to use without having to
read the module from my directory.  How can I do this so that
it is transparent to the user.  Can I make a library of IAC
modules?  What is the best way?

Bob Lipman                        | Internet: lipman@oasys.dt.navy.mil
David Taylor Model Basin - CDNSWC | Yellnet : (301) 227-1931
Computational Signatures and      | Faxnet  : (301) 227-5753
   Structures Branch, Code 1282   | Fishnet : Stockings@legs
Bethesda, Maryland  20084-5000    |

She sells C shells by the seashore.
From: g.coulter@daresbury.ac.uk (G. Coulter)
Newsgroups: comp.graphics.avs
Subject: AVS => iPSC860
Date: 15 Sep 92 12:13:47 GMT
Reply-To: g.coulter@daresbury.ac.uk
Organization: Daresbury Laboratory, UK

I am relatively new to AVS and was woundering if
someone could answer the fallowing questions.

(1) .. Are AVS / AVS libraries available for the Intel iPSC860
(2) .. Does AVS support the parallel execution of AVS modules in
       networks. ie each module running on a different node.

Thanks in advance for any info.

Gary Coulter SERC Daresbury Laboratory ..... (UK) 
Newsgroups: comp.graphics.avs
From: nd07@rz.uni-karlsruhe.de (Bosch)
Subject: Ardent - Titan: requirements for AVS 
Organization: University of Karlsruhe, Germany
Date: Tue, 15 Sep 1992 14:24:46 GMT


  Hi, we are just now running AVS on a Ardent / Stardent / Kubota
  Titan with the P1- Processor and with 32 MB of RAM. Is there anybody
  out there, who might comment on the needs to run AVS on such a Titan.

  Up till now I'm pretty much unsatisfied with the maschine. I get already
  trouble processing 8 pictures via the image format to an animation.
  After the maschine starts paging, usually the whole maschine get down.
  The mesh used is a structured, but curvi-linear grid of the size 80 * 60
  for 2 dimensional flow computation.  I was told
  that running uses AVS on this maschine only one of the two processors.
  The graphics board G3 is not used by AVS. Could anybody comment on these
  two statements ?

  
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Dipl.-Ing. Gerhard Bosch M.Sc.       voice:     (0721) - 608 3118
System Administrator                 FAX:       (0721) - 608 4290  
Institut f"ur Hydromechanik          Internet:  nd07@rz.uni-karlsruhe.de
Universit"at Karlsruhe               Bitnet:    nd07@dkauni2.bitnet
Kaiserstr. 12
7500-Karlsruhe
Germany ( West-)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Newsgroups: comp.graphics.avs
From: hsu@crl.dec.com (William Hsu)
Subject: Re: port visibility
Organization: DEC Cambridge Research Lab
Date: Wed, 9 Sep 1992 18:59:46 GMT

There may be a way to programatically show a parameter port, because in the
class setting section in the dev. guide. they talk about setting the class
for parameter ports. Of course, I too did not find an API for making it
visible. The only think I can think of is to use a CLI command to make the
port visible, which you can set up as an init_proc. I haven't tried this
myself, but it seems like the CLI facility should support this, at least the
scripting facility does.

William

-- 
=============================================================================
William Hsu				Watch out for those 18-wheelers....
Digital Equipment Corporation
hsu@crl.dec.com
=============================================================================
From: cjk@cislabs.pitt.edu (Carl J Kuzmich)
Newsgroups: comp.graphics.avs
Subject: binaries for an Indigo XS-24
Date: 8 Sep 92 11:57:47 GMT
Organization: University of Pittsburgh

Hi all

Subject almost says it all...

Where can I get the compiled binaries for an Indigo-XS24 ???

Thanks in advance.

-- 
Carl Joel Kuzmich  (412) 624-1885     | Love is a better teacher than duty |
University of Pittsburgh              |                - Albert Einstein   |
110 Old Engineering Hall 
Pittsburgh, PA   15260	
Newsgroups: comp.graphics.avs
From: wave@media.mit.edu (Michael B. Johnson)
Subject: port visibility
Organization: MIT Media Laboratory
Date: Wed, 9 Sep 1992 17:42:26 GMT

Oops.  Sorry about that.  I answered the wrong question.

Someone asked how to make a parameter visible as a port, and how
to do it programatically.  I just told them how to make it visible.
Right answer, wrong question.

Taking a quick spin through the Developer's Guide, I see (on pages
4-16 and 4-17) how to do it for input ports (do it when you create
the input port with a flag given to AVScreate_input_port()) and 
output ports (call AVSset_output_flags()), but I don't see an 
API approved way of doing it for a parameter.

At this point, assuming there isn't, I would suggest making the 
parameter in input port.  That's probably not the answer the
poster was looking for, though...

Why do you want to do it this way anyway?  Just wondering...

Sorry I couldn't be more help.





-- 

-->  Michael B. Johnson
-->  MIT Media Lab      --  Computer Graphics & Animation Group
-->  (617) 253-0663     --  wave@media-lab.media.mit.edu
Newsgroups: comp.graphics.avs
From: tvv@ncsc.org (Terry Myerson)
Subject: Re: Where to put modules
Reply-To: tvv@ncsc.org 
Organization: North Carolina Supercomputing Center
Date: Thu, 10 Sep 1992 00:44:46 GMT

> In article <24796@oasys.dt.navy.mil>, lipman@oasys.dt.navy.mil (Robert
Lipman) writes:
> **** Begin included article

> I've picked up a bunch of modules from the International AVS
> Center and have kept them under my own directory.  I'd like to
> have them available for everybody to use without having to
> read the module from my directory.  How can I do this so that
> it is transparent to the user. 

Place the executables in a public directory ( i.e. /usr/local/avs_library )

> Can I make a library of IAC modules?  What is the best way?

AVS allows you to make libraries of any modules you like... My manual
has disappeared, again, so I cannot point you to the page.   However,
if you just go to Module Tools, Edit Module Library, Create Module
Library... switch to that module library, read in the module, and then
go back to Edit Module Library, and Write the library... it should work,
unless I forgot a step...

Good Luck -

Terry

---
Terry Myerson
International AVS Center
North Carolina Supercomputing Center
tvv@ncsc.org
Newsgroups: comp.graphics.avs
From: vincent@cadillac.cray.com (Vincent LE BARAZER)
Subject: AVS versus Iris Explorer
Originator: vincent@cadillac
Keywords: Iris Explorer AVS
Organization: Cray Research, Inc.
Date: 15 Sep 92 03:16:12 CDT


 Hello world,

 I'm looking for a report or a paper describing differences
between AVS and Iris Explorer. It seems that those two products
are very similar, but perhaps also very diffrent.

 Many thanks in advance to all of you.

 Vincent Le Barazer
 Cray Research France
 Email: vincent@cray.com
 
PS: I've also posted this message in comp.graphics.explorer !


Newsgroups: comp.graphics.avs
From: trandu@woods.ulowell.edu
Subject: Re: AVS and X and Motif
Organization: University of Lowell
Date: Mon, 7 Sep 1992 20:56:10 GMT

In article <1992Sep4.171952.16664@ctr.columbia.edu>, larryg@avs.com (Larry Gelberg) writes:
> jaaksi@cc.tut.fi (Jaaksi Ari) writes:
> : I saw at SIGGRAPH in Chicago an AVS -demo that interested  me a lot. 
> : As far as I understood, in that demo program AVS was able to draw 
> : inside a Motif X -window. So there was a normal Motif program that
> : opened a X window. After that AVS was told to draw inside that window
> : and an end user wouldn't even know he's using AVS. 
> 
> You're close! The Motif application is first encapsulated in an AVS
> module. Then, AVS creates the window and hands the X window ID to the
> MOTIF application which reparents the window into its own space.  The 
> Motif widgets communicate to AVS via the CLI - you send a CLI command
> (or a series of commands) based on the meaning of a Motif widget interaction.
> Finally, you could start up AVS to be invisible (avs -nodisplay) but 
> running a network containing the Motif-application module. 
> 
> This is only possible with AVS4 and the magic is the CLI command,
>     panel -xwindow
> which returns the X Window Id.(see the Developer's Guide - 5-48 - 5-50)
> 
> : If that was possible,
> : I could program my user interface useing Motif. And instead of using
> : some graphics libraries to draw 3D things I could use AVS networks.
> : I'd have all the power of AVS with the flexibility of all other
> : ways to create X applications!
> 
> Exactly!  While some people like the standard AVS (LUI) interface, other
> programs have requirements for MOTIF, OPEN-LOOK, whatever, so we have
> been working on these and other ways of interfacing AVS to other
> applications.
> 
> larryg
> 
> --
> === Larry Gelberg ============================ larryg@avs.com =======
>       Advanced Visual Systems Inc. (AVS Inc.)
>       300 Fifth Ave, Waltham, MA 02154
> ===== Tel: 617-890-4300 = Fax: 617-890-8287 =========================

hi,
is there an example and/or script that shows how to do MOTIF in AVS?
Thanks
huy

Newsgroups: comp.graphics.avs
From: wave@media.mit.edu (Michael B. Johnson)
Subject: Re: AVS parameter ports
Organization: MIT Media Laboratory
Date: Wed, 9 Sep 1992 12:34:00 GMT

In article <1992Sep8.223353.2042@riscsm.scripps.edu> bsd@scripps.edu (Bruce Duncan) writes:
>>I want a module parameter port to be visible when the module is instantiated.  
>>I already know how to make it visible with the mouse, but I want it
>>to be visible when the module starts up.  How do I do this?.
>>
>>-bsd-
>>bsd@scripps.edu

AVSparameter_visible("parameterName", 1)

By default, any parameters you create will be visible, unless you explicitly
attach some sort of nil widget to them.  You usually use the above function
when you want to toggle a parameter's visibility, like the "Constant" 
parameter in field math.


-- 

-->  Michael B. Johnson
-->  MIT Media Lab      --  Computer Graphics & Animation Group
-->  (617) 253-0663     --  wave@media-lab.media.mit.edu
Newsgroups: comp.graphics.avs