HDTenEightyP/NetNews huggingface dataset:
From: cluther@morticia.cnns.unt.edu (Clay Luther)
Subject: FTP online
Organization: University of North Texas
Date: Tue, 28 Jul 1992 18:26:30 GMT

The ftp archives are back online.
-- 
Clay W. Luther                                                (214) 994-1377
Internet: cluther@morticia.cnns.unt.edu                    Applelink: PDSDEV
Macintosh/Unix Programmer for Vortech Data, Inc.
"I think the word you're looking for is AAAAAAAAAHHHHHHHHHH!"
Newsgroups: alt.games.torg
From: "Colin J. Wynne"  <WYNNE.C@fs.sciences.WLU.EDU>
Subject:      Re:  Honor/Corruption gains
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Wed, 22 Jul 1992 15:28:42 GMT

Jim Ogle (Ks. Jim) <jogle@aoc.nrao.edu> writes:

> If they were negative modifiers to an opposite roll, why would the
> majority of people in Aysle have no adds in either Honor or
> Corruption, since once you started down one path the harder it
> would be to go the other direction?

That seemed like the whole point, that it was too easy to keep
gaining honour, or to keep gaining corruption, once you started.
Perhaps I was mistaken.

CJW

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>                                         wynne.c.j@p9955.wlu.edu  >>
==  Colin J. Wynne                                  - or -          ==
<<                                      wynne.c@fs.science.wlu.edu  <<
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Newsgroups: alt.games.torg
From: "Colin J. Wynne"  <WYNNE.C@fs.sciences.WLU.EDU>
Subject:      Re: AI
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Tue, 21 Jul 1992 19:28:02 GMT

oakes@jupiter.nmt.edu (David Oakes) writes:

> Michael Gersten (michael@stb.info.com) asks about cybernetic robots:
>
> actually, the Infiltrator is listed as cyborg,
> which i take as meaning steel AND flesh,
> but since it dies when trans to less that (X) Tech axiom,
> that implies to me a robot
> (and the more obvious: its an Ah-nold clone, and he was a robot,
>  even if he did have live skin...)
>
> (this says to me that the Tharkold Infiltrator MUST be part organic -
>  more than just flesh - since it has poss and can use them)
> (independant thought may be handwaved with LoDominance -
>  everything else is...)
>

I say that the Termi-  ah, Infiltrator is a living being with a lot
of CyberWare because he is susceptible to Cychosis.  If he weren't
basically human and organic, the dehumanising effect of 'Ware
wouldn't matter at all to him.

I kind of like the way CyberPsyche is defined:  cyborgs can resiste
Cychosis better because it's part of their image to do so.

As far as the minimum tech axiom required for a cyborg to live, well
magical creatures require a minimum magic axiom, and they are
certainly living.

CJW

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>                                         wynne.c.j@p9955.wlu.edu  >>
==  Colin J. Wynne                                  - or -          ==
<<                                      wynne.c@fs.science.wlu.edu  <<
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Newsgroups: alt.games.torg
From: Jim Ogle (Ks. Jim) <jogle@aoc.nrao.edu>
Subject: Re:  AI
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Tue, 21 Jul 1992 19:28:55 GMT

On the subject of the Tharkold Infiltrator, I got the impression that
it was a meat 'n metal cyborg, not a true robot.  The reason it dies
if it transforms to a lower Tech axiom and doesn't physically
transform in the process is that all of a sudden he's probably missing
several vital organs like lungs, a heart, and probably most of his
brain too.

As for AIs, if I remember the Tech axiom table correctly, "self-aware"
computers become possible at Tech 26.


Kansas Jim (jogle@nrao.edu)
Newsgroups: alt.games.torg
From: Rick Jones <albert@crick.ssctr.bcm.tmc.edu>
Subject: Re: Honor/Corruption gains
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Tue, 21 Jul 1992 21:49:35 GMT

> > 	Of course, one player had to ask "So, which has more plusses?"
> You *did* reply, "Why, Corruption, of course," didn't you?

	Nah, because he'd start shooting children.  The player can
be intelligent and a decent role-player at times, but he sometimes
slips into Munchkin/Loonie mode.  As such, the player is now trying
vaguely to act Honorable (using a sword instead of a gun against 
Aysle critters, since I consider HTH more honorable than shooting
at them from half a mile away with a plasma cannon.).  I may give
him a point or so for effort.  
	What I really can't wait for is when one of the characters
attracts the attention of an God of H/C.  (I'm betting on the 
Cowboy, but the Witch is catching up.)  It'll be even more funny
when one talks to the party Athiest.

	Btw, Athiesm is a horribly effective skill.  Put enough points
in it, and gotaks or evil priests lose a lot of their punch.  Cyberpriests
still will shoot you, but they can't use those naughty miracles.
Not only that, but it appears that it doesn't take any time for
Athiesm to block miracles, so they can merrily shoot things while
blocking opposing miracles.  It probably makes life difficult for
any party clerics, as I'd enforce the Athiest using his skill to 
block them as well, but it's a bitchin' defensive skill.

-- 
Rick Jones				Systems Support Center
albert@bcm.tmc.edu			Baylor College of Medicine
Voice: 713-798-7352			standard disclaimers apply
"Hmmmm, this sounds like *another* job for Stupendous Man!" - Calvin
Newsgroups: alt.games.torg
From: hudson@dragon.cpe.ulowell.edu (Kevin Maurice Hudson)
Subject: TORG axiom level?
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Thu, 30 Jul 1992 20:41:14 GMT

==> On Thu, 30 Jul 92 14:28:12 MDT, oakes@jupiter.nmt.edu (David Oakes) said:

  DO>  and the higher order concepts of reality and such
  DO> (concievably post-heisenberg, possibly Social > 20!)

But what about the Living Land?  The Tech and Social there are at 7,
but they know of other Realms, Cosms, and Reality.  The accept it as
part of Lanala.  There are many ways to describe reality............

--
hudson@dragon.cpe.ulowell.edu		uhqfba@qentba.pcr.hybjryy.rqh
Kevin Hudson, Systems Manager		Xriva Uhqfba, Flfgrzf Znantre
Center for Productivity Enahncement	Pragre sbe Cebqhpgvivgl Ranuaprzrag
University of Massachusetts Lowell	Havirefvgl bs Znffnpuhfrggf Ybjryy
Newsgroups: alt.games.torg
From: oakes@jupiter.nmt.edu (David Oakes)
Subject: Re: What Year is it There?
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Wed, 22 Jul 1992 20:18:58 GMT

Kansas Jim (jogle@nrao.edu) replies to Rick:
 ! Of course there's no guarantee that Terra is even having a WWII;
 ! things could be different enough that the end of WWI didn't leave
 ! Germany in the condition that allowed WWII to come about.

i thought that the history of Terra was more HGWellsian,
and that they had a 30 year "WWI" which gave them the high tech,
and which was truly "the war to end all wars"
(but apparently didnt help stop martian invasions)

dave "does he even know what he is talking about" oakes
Newsgroups: alt.games.torg
From: "Colin J. Wynne"  <WYNNE.C@fs.sciences.WLU.EDU>
Subject:      Re: Pulp Powers (etc)
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Wed, 29 Jul 1992 20:47:18 GMT

johnson@ebony.rtsg.mot.com (Brad Johnson) writes:

> 1a) Can the PPs received for activating power flaws exceed the
> total adventure cost of the power(s), thus resulting in a net gain
> of PPs?  (I'm talking about only completely legitimate uses of
> power flaws, not contrived Munchkinism.)  For example, if I have a
> power flaw activated by being Heavily Wounded, it might be possible
> to heal back to Wounded and then become re-Heavily Wounded several
> times in one adventure (if it spans several days).  If that's a
> 6-point power flaw, your power's paid for after the first time, and
> you could really rake in the PPs before you know it.  Has anyone
> considered putting a cap on power flaw PP awards?

The GM always has the option not to invoke the flaw.  If the
character has just become Heavily Wounded for the third time in the
adventure, you needn't apply the flaw.  Reread the section on flaws,
and it does say that; the flaws should only be triggered when it
helps the storyline.

> 1c) Does anyone else think that a setback power flaw where all that
> happens is you temporarily lose your power is a really bogus flaw
> for 6 PPs?  It just doesn't seem all that harmful. (Gosh, you have
> to pretend you're just a normal Core Earth character for a short
> time.  Horrors!)

Due to their initial investment, and the adventure flaes, most
characters with powers are, to an extent, dependent on them.  Losing
them would be a big deal for these characters.  But, in the SB, it
says that a flaw should have the effect of giving the character a
serious "Uh-oh!"  If the character really couldn't care less about
losing his power, then he doesn't get the flaw.  As above, the flaw
should really be a flaw.  If it doesn't hurt or impair the character,
it isn't worth any p-points.

2) Can you have power flaws for powers contained in gadgets?

I'm pretty sure you can.  After all, gadgets break.

CJW

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>                                         wynne.c.j@p9955.wlu.edu  >>
==  Colin J. Wynne                                  - or -          ==
<<                                      wynne.c@fs.science.wlu.edu  <<
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From: bhv@areaplg2.corp.mot.com (Bronis Vidugiris)
Newsgroups: alt.games.torg
Subject: Re: Yet more high-tech stuff from Japan!
Date: 28 Jul 92 16:11:52 GMT
Organization: University of North Texas
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
X-Gatemail-Version: 1.0b

> 
> bhv@areaplg2.corp.mot.com (Bronis Vidugiris) writes:
> 
> > Fortunately, we acquired an escape card along the way - I'm not
> > sure we would have made it back out again otherwise.  [One of the
> > characters we rescued was a high-level priest, who managed to do
> > an invocation and turn a steel beam into a giant steel snake. This
> > cleared our way out, so we made it back to the digging machine.
> 
> 
> ???Did you get the Omegatron???

Yep.
Newsgroups: alt.games.torg
From: michael@stb.info.com (Michael Gersten)
Subject: Re: Weights and damages
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Fri, 31 Jul 1992 16:48:00 GMT

But you still have the problem, even if the average weight  
comes out to be 11 (101 to 150, which sounds right), what  
about the peope with higher Tou? A Tou of 10 would require

(lets see, 150 is 11, so Tou (8) + 3 is weight (hmm...thought  
he said +5?), so Tou 10 would be weight 13, or 10=100,  
11=150, 12=250, 13=400, so Tou 10 would weigh between  
250 and 400, and Tou 11 would be forget it.)

Sorry, I still don't buy it. Makes strong fighters too heavy,  
and makes it impossible to get a Tou over 10. (Ok, when  
was the last time outside of Guiness world records when you  
saw someone over 400 pounds? Or that big that could take  
a punch without lots of pain?)
--
		Michael Gersten		michael@stb.info.com
HELLO! I'm a signature virus! Join in the fun and copy me into yours!
ex:.-1,. w $HOME/.signature
Newsgroups: alt.games.torg
From: "James H. Kiley" <jkiley@andy.bgsu.edu>
Subject: Re: Atheism
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Thu, 23 Jul 1992 05:37:06 GMT



On Wed, 22 Jul 1992, Andrew David Weiland wrote:

> 
> Though I still wonder what an anti-societal religion would look like.

Hmm.
Well, it would clearly have to be a very personal type religion, similar to
the relationship jakatts have with Lanala, but even more so.  There would
be no organization to the church, no meetings, no temples--almost like 
Taoism, there would be no priesthood.  More of a philosophy than a
religion, IMHO.
Such a religion would be almost of necessity short lived--the social axiom
as discussed above would be too low to allow organized meetings of the
church, and even if it weren't it's too low to allow the organized
transmission of consistent information from one group or individual to 
another for very long.

I hereby retract my statement of an earlier post to the effect that the
axioms should be independent of each other, as a result of the train of
thought that led to the above... :)

Jim Kiley, Astronomer Wannabe
jkiley@andy.bgsu.edu
The_Gaunt_Man @ TorgMUSH, coming soon :)
		^^^^^^^^ Questions and comments welcomed...
Newsgroups: alt.games.torg
From: "Colin J. Wynne"  <WYNNE.C@fs.sciences.WLU.EDU>
Subject:      Re: Atheism
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Fri, 24 Jul 1992 00:31:51 GMT

aw1s+@andrew.cmu.edu (Andrew David Weiland) writes:

> I didn't say that magic was the same as science, just that magic
> worked similar to science.  The laws of magic aren't the same as
> scientific principles, but they're just as difficult to break.
> Magic works according to formulas that apply to every cosm, while
> there rules for creating miracles vary from cosm to cosm and within
> the cosms by different faith.  The formulas of magic are more
> flexible than science in some areas, less so in others; but they're
> no more and no less dependent upon belief.

I disagree.  If you are from Orrorsh, Tech 19, and you see a Tech 23
weapon, you are not going to believe that it should work.  And in
your reality, it doesn't.  Belief IS a basis for the Faith(Science)
skill about which Dave Oakes writes.

CJW

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>                                         wynne.c.j@p9955.wlu.edu  >>
==  Colin J. Wynne                                  - or -          ==
<<                                      wynne.c@fs.science.wlu.edu  <<
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

Newsgroups: alt.games.torg
From: cpearce%nemesis@nemesis.acs.unt.edu (Chris Pearce)
Subject: Get This in LA, Part III.
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Wed, 29 Jul 1992 22:35:42 GMT

Well, here's a status report: Clay has written the first six-and-a-half
scenes of our eight-scene adventure, but I fear his resolve is fading.

Therefore, to buoy his spirits and get those writing juices flowing, let's
all join in this cheer:

   Clay's our hero! Hail his name!
   We want to read his LA game!
   When he's finished we'll all shout,
   "That's what Torg should be about!"

   C-L-A-Y speeeeeeeeeeells CLAY! Woo woo wee!

We now return you to your regularly scheduled Faith (Science) discussion.
-- 
Chris Pearce -- cpearce@nemesis.acs.unt.edu
Newsgroups: alt.games.torg
From: bchapman@spartan.ac.BrockU.CA (Bruce Patrick Chapman)
Subject: Re: Faith(Science)
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Tue, 28 Jul 1992 18:15:31 GMT

> However, I'll bet you that no Ayslish mage has ever observed a limit
> to the speed of light, or the Theory of Relativity.  Anyone up for a
> FTL travel spell?

	You mean something like a teleport spell with a speed that is high
From: rose@acf9.nyu.edu (David Rose)
Newsgroups: alt.games.torg
Subject: Re: Atheism
Date: 23 Jul 92 22:27:01 GMT
Organization: New York University

wolf@cheshire.oxy.edu (Clinton Richard Wolf) writes:

>Well, I can't say I know of any atheist Edeinos, but I'm trying to develop
>a Descartesian Edeinos in Mike's campaign (Yes, Lanala exists, and boy is
>she wonderful, but let me get rid of all this traditional and Baruk Kaah
>mandated stuff and work out the truth on my own, according to my own be-
>liefs and what I can prove to be true...)

  How wonderful!  I'm sure that you will find other members of Keta Kalles
who likewise are not following B.K.  (WEG implies this with the renegade
edeinos in the West, I think.)

  I think that an atheist would be hard pressed living in the LL simply
because it is such a spiritual cosm.  It's Spiritual Axiom is just below
that needed to guarantee KK is the one true faith.  My guess is that
sometimes miracles occur even when nobody is *consciously* providing
either faith or focus.

>A lizard somewhat ahead of his time... I hope Mike buys your argument (and
>mine) that he can exist, since he is an individual and no one would listen
>to him if he tried to spread his own views (except maybe Baruk Kaah, who'd
>want him dead as soon as possible 8-).

>As I said to Mike, maybe his unique views are why he is Possibility-Rated ;)



--
David Rose
Courant Institute of Mathematical Sciences
251 Mercer Street, New York, NY 10012
rose@math12.cims.nyu.edu
Newsgroups: alt.games.torg
From: malloy@nprdc.navy.mil (Sean Malloy)
Subject: Re: A Sean Sort Of Question (WWII rifle - panzerbusche)
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Tue, 28 Jul 1992 03:57:39 GMT

> > The weapon was _not_ a squeeze-bore; it simply used an extremely large
> > powder charge (14.7g) to push a tungsten/steel bullet to very high
> > velocity. In light of this, drop the difficulty to machine a new
> > barrel from 15 to 13.
> 
> Hmm - it mentions that the cartridge was 13mm 'necked down to 7.92mm'
> in my book, but it doesn't actually say it was 'squeeze bore'.

Ahh. That explains the confusion. What is being described is a shell
casing that has a diameter larger than the bore of the gun, not that
the barrel changes diameter. You see necked shell casings on a lot of
the larger hunting-rifle rounds, because it lets you put more
propellant behind a bullet. The shell casing is shaped like this:

			    ____ 
			   |    |
			   |    | <--- diameter here is 7.92mm
			   |    |
			  /      \
			 /        \
			/          \
			|          | <--- diameter here is 13mm
			|          |
		----------------------------
	(middle section of case deleted for brevity)
		----------------------------
			|_        _|
			 |        |
			============

-- 
random sig #53:
Sean Malloy                                  | If the government doesn't trust
Navy Personnel Research & Development Center | the people, why doesn't it
San Diego, CA 92152-6800                     | dissolve them and elect a new
malloy@nprdc.navy.mil                        | people?
Newsgroups: alt.games.torg
From: mly@sei.cmu.edu (Michael Yacht)
Subject: newbie GM
Organization: The Software Engineering Institute
Date: Mon, 27 Jul 1992 17:24:31 GMT


Ok, being that I am new at Torg, you will be hearing alot of Q's from me in the
near future.  Here goes a problem with my game, that we need resolved:

A player from the Cyberpapacy has an ORD cyberhorse.  Will this horse work 
outside of the cyberpapacy?  If so, what are its restrictions?

-Mike
-J.Malraux (Torgmush, coming soon)



-Mike Yacht
-Carnegie Mellon University -- School of Computer Science
====================================================================
Mike Yacht             || specter+@CMU.EDU
Newsgroups: alt.games.torg
From: "Colin J. Wynne"  <WYNNE.C@fs.sciences.WLU.EDU>
Subject:      Re: hee!
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Thu, 30 Jul 1992 14:07:54 GMT

Rick Pim <RICK@QUCDNEE.BITNET> writes:

> Group: news.lists, Item 462   (Current Item Range #461 - #466)
> Subject: Top 25 News Submitters by User by number of articles for
>          the last 2 weeks
>
> From: newsstats@uunet.UU.NET, UUNET Technologies,
> Inc 25   118     165.6  0.0%    wynne.c@fs.SCIENCES.WLU.EDU
>                                 ("Colin J. Wynne"  ) 100%
>                                 alt.games.torg
>
> congrats (?) colin. :-)

<bow><bow><wave of the hand>  "Thank you, thank you all!"

I guess this is what happens when you work in front of a computer all
day and any chance to respond to the net is a well-deserved
distraction.

Colin

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>                                         wynne.c.j@p9955.wlu.edu  >>
==  Colin J. Wynne                                  - or -          ==
<<                                      wynne.c@fs.science.wlu.edu  <<
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

Newsgroups: alt.games.torg
From: malloy@nprdc.navy.mil (Sean Malloy)
Subject: Re: A Sean Sort Of Question (WWII rifle - panzerbusche)
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Mon, 27 Jul 1992 22:45:25 GMT

> > All the anti-tank rifles I've seen used a bipod, rather than having
> > the weapon supported by the firer; this results in significantly less
> > aim dispersion, bringing effective accuracy closer to the physical
> > accuracy of the weapon. I didn't give it the bonus that
> > tripod-mounting the weapon would give it, which would have pushed Long
> > range out to about 3000m.
> 
> A 'bipod' is a more accurate description of the picture than a tripod.
> It had only too legs.

Checking my copy of Firebird's _The Armory_, some more real-world
details:

Name:	PzB 39
Cal.:	7.92x95mm
Length:	128cm/162cm (stock folded/open)
MV:	3740 ft/s
Eff Rg: 800m
Max Rg: 6578m

Bullet weight: 14.5g
Round weight: 64g, packaged 5/box, 50 boxes/case

The weapon was _not_ a squeeze-bore; it simply used an extremely large
powder charge (14.7g) to push a tungsten/steel bullet to very high
velocity. In light of this, drop the difficulty to machine a new
barrel from 15 to 13.


-- 
random sig #9:
Sean Malloy                                  | Any sufficiently high technology
Navy Personnel Research & Development Center | is indistinguishable from
San Diego, CA 92152-6800                     | doubletalk.
malloy@nprdc.navy.mil                        | 
Newsgroups: alt.games.torg
From: mkoss@taronga.com (Marc Kossover)
Subject: Re: Serialized Torg
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Tue, 21 Jul 1992 22:32:55 GMT

Hey Rick, 

You said:

"It seems fitting with the genre of Torg to have concrete
adventures.  There's no reason why it has to be like Star Trek, where
you know Worf is going to survive because his shirt isn't red."

Isn't this a mixed metaphor?

:)

Marc Kossover
mkoss@taronga.com.
Newsgroups: alt.games.torg