HDTenEightyP/NetNews huggingface dataset:
From: 76130.2225@CompuServe.COM (John Eagan)
Newsgroups: sci.virtual-worlds
Subject: Re: Sci-VW: WHO: Hi...new here
Date: 13 Sep 92 22:46:05 GMT
Article-I.D.: u.1992Sep13.231209.15545
Organization: University of Washington
Originator: hlab@milton.u.washington.edu



James <advisor@seattleu.edu> writes:

> ....
>I have one other question: I have access to several PowerGloves here
>in Lynnwood, but I'm wary of buying one because I don't at the present
>have the knowledge of connecting one up to my 386, nor do I have the
>software to drive it!  Does anyone here suggest getting a PowerGlove,
>it's only $29.95 here and that's not too much?

By all means grab one. I paid $29.95 for mine at a local Toys 'R Us,
other people have bought them for less, $20 or $25. Hooking up the
glove to a parallel port is simple, and the instructions for parallel
port hookup, and C source code for testing it out, are available by
FTP (somebody want to toss address in here?), on CompuServe in library
13 of the COMART forum, or for that matter that same file is in the
book (in print and the included disk) "Virtual Reality Creations".

Also, if you read this newgroup regularly you'll see updates from Jim
Brain on the non-profit project to build a serial interface box for
both Pglove and LCD shutter glasses.

>Has anyone read the book entitled CyberSpace by Michael Benedikt?  If
>so what are your reviews?

Excellent, thoughful, and thought provoking. Highly recommended, I'm
sure you'll hear the same from others.

******************************************************************
*John Eagan                         "humans is funny critters.." *
*VR section leader                                   -me         *
*Computer Art Forum                                              *
*CompuServe                                                      *
*compuserve:76130,2225                                           *
*internet:76130.2225@compuserve.com                              *
******************************************************************
Newsgroups: sci.virtual-worlds
From: jlb31348@uxa.cso.uiuc.edu (Jim Brain)
Subject: TECH: U of I Powerglove update 9-14-92
Originator: hlab@milton.u.washington.edu
Organization: University of Illinois at Urbana
Date: Tue, 15 Sep 1992 16:48:59 GMT



Well, progress is assured here.  I have increased my team from 1 to 6
and the response has been good.  I now have 3 people working o the
firmware, 3 people working on the user manual proofreaduing, and I am
writing it also.

Please note the product is called PGSI, not the PGSA II, and that it
IS a product, not a project kit, although a kit form will be offered
at a reduced price.  Many have asked if I will send tem schematics and
firmware for manufacture, which is not possible at this time.

I have put a VERY preliminary copy of the PGSI docuentation/user
manual at KARAZM.MATH.UH.EDU in pub/Incoming/VR.  I have once again
forgot who to ask to move it to pub/VR, so f he or she is listening, I
am trying to find your name to ask you to get rid of pgsa.doc and
replace it with pgsi_1.zip and pgsi_1p.zip.  Also, if someone else
knows who to call, could you please relay the info?

pgsi_1.zip is the Microsoft Word for Windows 2.0 document.

pgsi_1p.zip is the Postscript verion of the document. (I hope)

please email any additions,correcions, suggestions or anything else to
me, and I will correct them.  I will also accept pictures in any
format to put in the document.  Note that this document will serve as
the user manual as well as the programmers manual.  Please enjoy and
tell me what I need to change.  You all all my secondary proofreaders.
Just be patient and print this out.  I will also mail out copy of the
documentation if you send me a SASE manilla envelope with enough
postage for 44 pages of paper 20 pound bond.  Send to:

Jim Brain
1005 W gregory #364
urbana, IL  61801

Enjoy.  I will be finishing the manual this week and next, so please
note this if you are sending me a SASE.

The rest is going forward, so I will post again when something pops up.

Jim Brain

-- 
Jim Brain, Power Glove Serial Interface Project Leader (for the summer)
brain@cs.uiuc.edu
Yes, my last name REALLY is BRAIN!
Newsgroups: sci.virtual-worlds
From: machin@mentor.cc.purdue.edu (Dave Machin)
Subject: Re: INDUSTRY:  Address for Iwerks Entertainment?
Originator: hlab@milton.u.washington.edu
Organization: Purdue University Computing Center
Date: Mon, 14 Sep 1992 11:55:11 GMT



Iwerks, 4540 West Valerio Street, Burbank CA 91505]

Dont have e-mail though, :-(

Dave Machin
machin@mentor.cc.purdue.edu


[MODERATOR'S NOTE:  Iwerks Entertainment is exploring the concept of the
Cinetropolis mixed-media theater, including VR installations. -- Bob 
Jacobson]
Newsgroups: sci.virtual-worlds
From: timb@anat3d2.anatomy.upenn.edu (Timothy Baradet)
Subject: TECH: StereoView LCD Glasses
Originator: hlab@milton.u.washington.edu
Organization: Univ. of Penn. School of Medicine
Date: Thu, 10 Sep 1992 21:17:12 GMT



 I'm currently setting up a 3d viewing system using StereoView LCD
 Glasses
 from StereoGraphics in San Rafael, CA and and a Silicon Graphics 
 Indigo SX-24.  With a some C code provided with the glasses I've gotten
 a simple image rotating in 3d, put I'm not a very experienced using
 GL graphics. Eventually I'd like to do some 3d image analysis work
 using IDL from RSI Systems; our present system involves displaying
        two images on screen and an optical stereo viewer  Is anyone out there
 using a the same (or similar) system ?  Does anyone have any working code 
 or know of an FTP site for people      working with this system ?  I'm
 getting tired of watching the same old thing  and StereoGraphics wasn't
 much help, the tape of demo programs that is listed in their literature
 apparently doesn't exist.  Any help or advice would be appreciated.
        Please post or e-mail direct.
Newsgroups: sci.virtual-worlds
From: wilk@Informatik.TU-Muenchen.DE (Christian Wilk)
Subject: INDUSTRY: HCI & industry?
Originator: hlab@milton.u.washington.edu
Organization: Technische Universitaet Muenchen, Germany
Date: Fri, 4 Sep 1992 09:07:59 GMT



As our mailer was down the past days, I repost my questions:

I have some questions regarding the relationship between the HCI field
and the computer industry:

        1) How strong is the demand for UI specialists nowadays and in
the future?

        2) How does the computer marketplace relates to the topic of
UI and HCI
           aspects? Is it in the domain of the big companies like IBM,
HP, SUN etc.
           or are there some little companies, that are completely
dedicated to the
           HCI market? Are there more consulting or developing firms?
If there are
           some, would somebody please supply me with the addresses of
this firms,
           references to investigations and/or reviews about this
topic.

        3) Are there some journals/magazines about UI Development (except the we
ll-
           known ones, like SIGCHI Bulletin, X Window Journal)? (again addresses
           and references appreciated)

        4) Is there an organization of UI
Designers/Developers/Consultants (not ACM SIGCHI)?

        5) Can somebody supply me with the addresses of the following
companies:

        - American Institutes for Research, Washington, DC
        - Ergo Research Group, Inc., Norwalk, CT
        - Cognetics Corp., Princeton Junction, NJ; Washington, DC
        - Aaron Marcus and Associates, Emeryville, CA
        - Preface User Interface Design, Burbank, CA
        (all mentioned in Shneiderman:"Designing the User Interface", 2nd ed.)
        and
        - MITRE Corp.

Any help would be greatly appreciated.
_______________________________________________________________________________

christian wilk                   I've seen things you people wouldn't believe.
technical university of munich   Attack ships on fire off the shoulder of Orion.
munich, germany                  I watched C-beams glitter in the dark near the
                                 Tannhauser gate. All those moments will be lost
wilk@informatik.tu-muenchen.de   in time - like tears in rain. Time to die.
                                                                -- Roy Batty
_______________________________________________________________________________
Newsgroups: sci.virtual-worlds
From: dbarberi@mailbox.syr.edu (London W11)
Newsgroups: sci.virtual-worlds
Subject: Re: ADMIN: FTP Sites for VR files?
Date: 13 Sep 92 16:43:04 GMT
Organization: Syracuse University
Originator: hlab@milton.u.washington.edu



In article <1992Sep11.171951.58829@cc.usu.edu> slb96@cc.usu.edu
writes:

>Does anybody know any good FTP sites for VR stuff?  Like games, docs,
>or misc.  files?  I have found a good one (sugrfx.acs.syr.edu), but am
>looking for more.  Help would be appreciated.  Along with some help
>for writing messages! :)

Here is a list I found on ftp.apple.com:
 
----------------------------------------------------------------------
Here are some sites with VR related articles or code onthem. If you know 
of any other please send info to me at billc@apple.com.

sunee.uwaterloo.ca (129.97.50.50)
        /pub (misc directories on pglove, raytracing, et al.)
        /pub/vr

milton.u.washington.edu (128.95.136.1)
        - home of sci.virtual-worlds, huge faq w/ great info!
        /public/virtual-worlds

karazm.math.uh.edu (129.7.128.1)
        - home of the glove list, nice code
        /pub/VR

ftp.apple.com (130.43.2.3)
        - sites list, Macintosh vr, CAD projects info
        /pub/vr

sugrfx.acs.syr.edu (128.230.24.1)
        - virtual reality demos, iris info, glasses, mirrors some of
                milton.u.washington.edu, uforce info
        /pub/vr
        
 
paladine.ece.jcu.edu.au (137.219.19.8)
 
------------
   I've been able to get on all of these except the australian site.  Anyone
know about that?
 
------=============-----------------------------------------------------------.
      David Barberi                                                           |
dbarberi@sugrfx.acs.syr.edu      Computer-Mediated Communications Researcher  |
 dbarberi@mailbox.syr.edu                                                     |
  dbarberi@ccvm.wcupa.edu               Resume available upon request         |
______________________________________________________________________________|
From: cyberoid@u.washington.edu (Bob Jacobson)
Newsgroups: sci.virtual-worlds
Subject: CONF: Informatique 93, Montpellier, France, March 23-27, 1993
Date: 15 Sep 92 22:53:54 GMT
Article-I.D.: u.1992Sep15.233442.9438
Organization: WORLDESIGN, Seattle
Originator: hlab@milton.u.washington.edu


 
The little flyer for Montpellier 93, "Interface to Real & Virtual
Worlds," arrived...tardy again.  You have only until OCTOBER 2, 1992,
to submit a paper (12 pages approx., A4 format) with title, author and
address, 10-line abstract and keywords, and category -- Tools &
Techniques, Applications, or Specialized Conference (Simulation &
Training, Integration Manufacturing & Process Control, Telepresence/
TeleRobotics, Groupware & Concurrent Engineering, Medicine, and Art &
Media) -- on a cover sheet.  VR falls within Tools & Techniques.
 
Panels can be suggested up to NOVEMBER 2, 1992.
 
Send your submission to:
 
        Secretariat of Informatique 93
        EC2
        269, rue de la Garenne
        F-92024 Nanterre Cedex, FRANCE
 
        Telephone: +33-1-47 80 70 00
        Fax:       +33-1-47 80 66 29
        Telex:     612 469

        (Unfortunately, no email, again.)

For more information, contact Jean-Claude Rault at EC2.
Newsgroups: sci.virtual-worlds
From: "Dan D. Gutierrez" <73317.646@CompuServe.COM>
Subject: Re: PUBS REQUEST: Info on "Virtual Reality Playhouse"
Originator: hlab@milton.u.washington.edu
Organization: University of Washington
Date: Mon, 7 Sep 1992 16:54:50 GMT



I'm not sure why "Virtual Reality Playhouse" has received so much
positive attention here.  I saw the book, and after my initial
positive reaction, I looked deeper to see that it is really just a
collection of public domain demos and crude VR examples.  The text in
the book is more like a bunch of ads, nothing too factual or mind
bending.  I was actually disappointed in its content.  The only thing
I can up with is that its the only book of its kind and therefore is
viewed positively here.

I'm waiting until someone puts out a more serious book.  The Waite
Group has always been a favorite of my mine, having clearly written
tutorial books.  This time, I think they were sold a bill of goods.

Just my opinion...
Newsgroups: sci.virtual-worlds
From: rpi@well.sf.ca.us (David Reed)
Subject: WANTED TO BUY: Used SGI 4D35TG workstations
Originator: hlab@milton.u.washington.edu
Organization: Whole Earth 'Lectronic Link
Date: Sat, 5 Sep 1992 15:32:09 GMT



We are buying used SGI 4D35TG workstations with ntsc/genlock boards.
Do you have one?  Email our lab about it.
Newsgroups: sci.virtual-worlds
From: cdshaw@cs.ualberta.ca (Chris Shaw)
Subject: Re: TECH: VR and Laser Displays
Originator: hlab@milton.u.washington.edu
Organization: University of Alberta
Date: Fri, 4 Sep 1992 21:38:23 GMT



In article <1992Sep4.042219.12555@u.washington.edu> tomg@uunet.UU.NET
(Thomas Greenwalt) writes:

>I found a paper called "Scanned Laser Displays for Head Mounted Displays"
>by Douglas E. Holmgrem and Warren Robinett from the University of North
>Carolina that discuss' some aspects of the technologies necessary for a
>laser scanning display.  Its available electronically (email) from the
>University there.
>
>[MODERATOR'S NOTE:  The Holmgren/Robinett paper story is interesting.  It
>seems that the paper explained why a laser-scanned image could not achieve
>sufficient resolution about one month before the HIT Lab demonstrated a
>workbench version of the laser scanner that achieved excellent resolution.
>Just goes to show that empirical proof should undergird every theory, I
>guess. -- Bob Jacobson]

Hey Bob, would you mind telling us what resolution was actually achieved
by the HITLab laser scanner bench prototype? More to the point, what is
the scanning mechanism?


Chris Shaw               University of Alberta
cdshaw@cs.UAlberta.ca    CatchPhrase: Bogus as HELL !


[MODERATOR'S NOTE:  I only know I could read text from a computer image
projected into my eye from the (one-source) laser.  I understand that
the HIT Lab engineer who developed the laser device will report on it
and demonstrate it at the HIT Lab Industry Symposium later this month,
and then post a description of its workings. -- Bob Jacobson]
Newsgroups: sci.virtual-worlds
From: bluefire@well.sf.ca.us (Bob Jacobson)
Subject: INDUSTRY:  Address for Iwerks Entertainment?
Originator: hlab@milton.u.washington.edu
Organization: WORLDESIGN, Seattle
Date: Sun, 13 Sep 1992 23:13:48 GMT



I would like to know the address for Iwerks Entertainment.  If
they have an email address, that too would be useful.  Thanks.

Bob Jacobson
From: dbarberi@mothra.syr.edu (London W11)
Newsgroups: sci.virtual-worlds
Subject: Re: TECH: Use of EMG as input to VR systems?
Date: 7 Sep 92 01:23:21 GMT
Article-I.D.: u.1992Sep7.062526.23884
Organization: Syracuse University, Syracuse, NY
Originator: hlab@milton.u.washington.edu



In article <1992Sep5.213324.9852@u.washington.edu> megazone@cs.uq.oz.au (Aubry T
honon (A.L.G.)) writes:

>In <1992Sep4.123814.54182@qut.edu.au> barker@qut.edu.au writes:
>
>>Just wondering if any has used EMG signals (monitoring of electrical
>>signal produced by active muscles) as inputs to their VR systems.
>>One that comes to mind is the use of EMG signals from the muscles
>>which control the eye to give an indication of where the subject is
>>looking.
>
>I saw an article on a TV Science Show (Australian, Beyond 2000),
>talking about Drs Hugh Lusted and Ben Knapp, two Electrical Engineers
>from Stanford U.S.A.  They'd developed a system they called "Biomuse"
>(sp?). Used skin electrodes and read eye muscles as well as arm
>muscles. Good demo is given by a local (USA) all female musical group
>called "D'Cuckoo".  'Fraid I don't know much more than that...
 
  While at the SU VR lab we were visited by 2 doctors from California
( I think the same people you mention ) who showed an amazing video
tape of their work with EMG devices.

  One part showed a small child that could control a smiley face's
motion across a computer screen with eye movements, and another showed
a man creating music by moving different parts of his arm.  The
Doctors were very excited about using this to help the disabled and as
an aid for physical therapy.
    
  In addition, the Doctors were also using a dataglove system to track
how patients with hand injuries progressed.

 --=-----------------------------------------------------------------------.
  _          _    _____           David Barberi                            |
  \\        //   ||---\\          dbarberi@sugrfx.acs.syr.edu              |
   \\      //    ||    ||         Syracuse University, New York, USA       |
    \\    //     ||___//          Resume available on request              |
     \\  //      ||---\\          "At Virtual Worlds Consulting, we bring  |
      \\//       ||    \\          cyberspace to your living room"         |
       \/        ||     \\   --=-------------------------------------------'
Newsgroups: sci.virtual-worlds
From: magick@iastate.edu (Magick Man)
Subject: TECH: Virtual Desktop?
Originator: hlab@milton.u.washington.edu
Organization: Iowa State University, Ames, IA
Date: Tue, 8 Sep 1992 08:25:44 GMT



I heard a rumor that Virtual Desktop was going to be released as PD.
Anyone heard any further info on this?

Robert Gooch
(magick@iastate.edu)
From: magick@iastate.edu (Magick Man)
Newsgroups: sci.virtual-worlds
Subject: Re: PUBS REQUEST: Info on "Virtual Reality Playhouse"
Date: 6 Sep 92 01:17:47 GMT
Article-I.D.: u.1992Sep7.062128.23770
Organization: Iowa State University, Ames, IA
Originator: hlab@milton.u.washington.edu



In article <1992Sep5.084551.5335@u.washington.edu>
russ@skorpio.USask.ca (Russ Muzzolini) writes:

>I am trying to find the "Virtual Reality Playhouse" book that has been
>discussed lately.  I have not yet had any luck in finding it. I would
>appreciate it if anyone could tell me where to get it (mail order,
>some book store etc.).  Or, if anyone can tell me the Author,
>Publishing Co., and ISBN # I can order it from the local University
>Book Store.

I picked up Virtual Reality Playhouse at Borders Book Shop in Des
Moines, IA.

Here's the info:

Virtual Reality Playhouse
By Nicholas Lavroff
ISBN#1-878739-19-0

I posted this to the group just in case anyone else wanted to see it.
BTW: If you cannot get ahold of it, send me email and we can figure
out a way that I can get you a copy and send it to you.

L8r,
Robert Gooch
magick@iastate.edu
From: 73317.646@CompuServe.COM (Dan D. Gutierrez)
Newsgroups: sci.virtual-worlds
Subject: Re: PUBS REQUEST: Info on "Virtual Reality Playhouse"
Date: 12 Sep 92 16:28:22 GMT
Article-I.D.: u.1992Sep13.192121.11617
Organization: University of Washington
Originator: hlab@milton.u.washington.edu



I, for one, felt the initial comments about VRP were poorly
represented.  It first came on the scene as "Gee did you get this
great new book on VR... complete with software?"  I thought, and I'm
sure that I'm not alone, that hey, here was something that I might be
really interested in, only to find it was just another go-kart track
(paralleling your analogy).  It was disappointing.

The way it should have been represented in the first place is "hey,
here is a VR book for novices (not people here of course) that might
bring VR to the desktops of the masses, check it out and recommend it
to your friends and family..."  This way, it would have been clear,
VRP is not a book for people participating here, but rather for
"others."

Here, on Compuserve in the VR forum, I can download many of the demos
on the VRP disk.  I can see why the authors of these demos would not
complain, that is free advertising and I suppose there is nothing
really wrong with that.

I hope this shines some light on why VRP hasn't been received well
here.  It's not a product for people already into VR and that should
have been stated up front in this forum.

_ddg
Newsgroups: sci.virtual-worlds
From: mrh@camcon.co.uk (Mark Hughes)
Subject: TECH: State of the art: eye trackers?
Originator: hlab@milton.u.washington.edu
Organization: Cambridge Consultants Ltd., Cambridge, UK
Date: Tue, 8 Sep 1992 09:53:12 GMT



I would be grateful for any information on the current state of the
art for eye tracking devices. That is, devices which report the
direction in which a subject is looking. I am most interested in
performance characteristics such as:

        - static accuracy; and
        - speed/latency, however these are normally expressed.

I'd like to know the current limits of the technology, and the limits
for any commercially available systems, plus any details on cost,
methods of operation etc.

I know I am asking a lot, so don't be afraid on only providing odd
snippits of information.

Please email responses to me and I'll offer a summary to Bob for the
group.

thanks

Mark
mrh@camcon.co.uk
-- 
 ----------------  Eml: mrh@camcon.co.uk
|   Mark Hughes  | Tel: (int +44) (0)223 420024  Cambridge Consultants Ltd. 
|(Compware & CCL)| Fax: (int +44) (0)223 423373  Science Park, Milton Road,
 ----------------  Tlx: 81481 (CCL G)            Cambridge, England CB4 4DW
Newsgroups: sci.virtual-worlds
From: "Dan D. Gutierrez" <73317.646@CompuServe.COM>
Subject: Sci-VW: PUBS: What do you want in Mondo 2000?  Tell it to the editors!
Originator: hlab@milton.u.washington.edu
Organization: University of Washington
Date: Sat, 12 Sep 1992 16:33:47 GMT



I'm pretty hot on MONDO after getting the past issue.  I really enjoy
the cyberpunk slant.  I think you should do an interview with William
Gibson.  I also really like that numerous internet addresses are
published, although upon trying severl of them, they don't exist.
Someone should check them out before publishing them.

Currently, I'm a contributing editor for a computer zine, but would
like to try my hand at writing for something like MONDO.  Who can I
talk to about this?

Thanks.
Newsgroups: sci.virtual-worlds
From: russ@skorpio.USask.ca (Russ Muzzolini)
Subject: PUBS REQUEST: Info on "Virtual Reality Playhouse"
Originator: hlab@milton.u.washington.edu
Organization: University of Saskatchewan, Saskatoon, Canada
Date: Fri, 4 Sep 1992 15:10:21 GMT



I am trying to find the "Virtual Reality Playhouse" book that has been
discussed lately.  I have not yet had any luck in finding it. I would
appreciate it if anyone could tell me where to get it (mail order,
some book store etc.).  Or, if anyone can tell me the Author,
Publishing Co., and ISBN # I can order it from the local University
Book Store.

Thanks,
Russ.

Russ Muzzolini
University of Saskatchewan
russ@skorpio.usask.ca
Newsgroups: sci.virtual-worlds
From: cpalmer@piggy.cecs.csulb.edu (Charles Palmer)
Subject: APPS: ASL reply
Originator: hlab@milton.u.washington.edu
Organization: Cal State Long Beach
Date: Fri, 4 Sep 1992 06:15:18 GMT



Thanks to everyone for the responses. I've tried to email each person
but my time is limited (who else has to wait to midnite to grave
USENET?).

- Bill

P.S. I mistyped/spoked in my query - SEE stands for Signing Exact  
English, not Speaking Exact English.


-- NewsGrazer, a NeXTstep(tm) news reader, posting --
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