HDTenEightyP/NetNews huggingface dataset:
From: daw@jhunix.hcf.jhu.edu (Dave Webb)
Newsgroups: rec.games.misc
Subject: NES with 5 games FOR SALE!
Date: 23 Jul 92 19:04:34 GMT
Distribution: na
Organization: HAC - Johns Hopkins University, Baltimore

I am selling the following for a friend:
 	
Nintendo Entertainment System
	- basic unit
	- 2 game control pads
	- light gun
	- all cables
	- GAMES:
		Mario Bros. / Duck Hunt
		Pebble Beach Golf
		Ninja Gaiden I
		Tecmo Bowl Football
		Double Dribble

Everything is in MINT condition!

Price : $125.00

Please leave e-mail if interested or have other questions..
		
		Thanx,
				Dave Webb
Newsgroups: rec.games.misc
From: roberson@eos.ncsu.edu (JAMES D ROBERSON)
Subject: LTOI - Lurking Horror
Originator: roberson@baepm2.bae.ncsu.edu
Reply-To: roberson@eos.ncsu.edu (JAMES D ROBERSON)
Organization: North Carolina State University, Project Eos
Date: Wed, 29 Jul 1992 19:50:36 GMT


I'm having trouble with lurking horror.

Possible spoilers follow.


























SPOILER ALERT!!


I can't find the hand to scare the urchin.  I've tried to cut off most
everyone's hand (except my own) and haven't had any success.  Any
suggestions?

thanks
jim

roberson@eos.ncsu.edu
From: bobo@hpcvra.cv.hp.com (Bob O'Donnell)
Newsgroups: rec.games.misc
Subject: Links 386 Pro
Date: 21 Jul 92 19:36:27 GMT
Article-I.D.: hpcvra.114140001
Organization: Hewlett-Packard Co., Corvallis, OR, USA

Does anyone know if Links 386 Pro is released yet?
From: tallman%ailanth.uucp@wang.com (Robert Oliver)
Newsgroups: rec.games.misc
Subject: IBM games for sale! (cheap)
Date: Wed, 29 Jul 92 13:36:34 EST
Organization: Ailanthus Project

IBM COMPUTER GAMES FOR SALE
 
Star Wars (3 1/2" and 5 1/4") $5.00
Sargon IV (3 1/2") $10.00
Sentinel Worlds I: Future Magic (3 1/2" and 5 1/4") $10.00
Dragonlance: Dragons of Flame (5 1/4") $10.00
Dragonlance: Heroes of the Lance (5 1/4") $10.00
Dragonlance: War of the Lance (3 1/2" and 5 1/4") $10.00
AD&D: Hillsfar (5 1/4") $10.00
A-10 Tank Killer (5 1/4") $10.00
Space Quest I: The Sarien Encounter (3 1/2" and 5 1/4") $10.00
688 Attack Sub (5 1/4") $10.00
Battletech: Mechwarrior (5 1/4") $10.00
Space Quest III: The Pirates of Pestulon (3 1/2" and 5 1/4") $15.00
F-19 Stealth Fighter (3 1/2" and 5 1/4") $15.00
Wing Commander with Secret Missions I and II (WC, SM2 - 3 1/2",
SM1 - 5 1/4") $30.00
 
All games include original boxes and all documentation and most are in
excellent condition. Shipping is $5.00 per game plus $1.00 for each game
afterwards.
 
Please email me to order.
 

..........
Robert Oliver, tallman%ailanth.uucp@wang.com
via Ailanthus Project +1 207-989-6562 - Brewer, Maine.
..........
Newsgroups: rec.games.misc


    I noticed that a disk cache would make the accesses to disk much more
infrequent, but it doesn't speed up the game too much. (Unless it's all in
memory! what a concept! 28megs*$50/meg=$1400 ultima option!) The other huge
bottleneck could be the raw graphics I/O. Does anyone have any experience
with local bus adapters & do they speed U7 up?

    Rob
Newsgroups: rec.games.misc
From: djtooley@descartes.uwaterloo.ca (Doug Tooley)
Subject: REMINDER: comp.sys.ibm.pc.games now Exists
Organization: University of Waterloo
Date: Mon, 27 Jul 1992 19:46:34 GMT

A month or two ago the newsgroup "comp.sys.ibm.pc.games" was created
to replace rec.games.misc as the discussion forum for "PC" games. It is
the intention that r.g.m. turn more towards "misc" games instead of 
computer games.

This is just a reminder to the people who missed it first time around.

If we could direct new PC game threads to that group, we'd help consolodate
the topic discussed here into one group.  (ie: I find myself reading both
groups so I don't miss the good stuff. :-)  Similarly, *please* start
new threads in c.s.i.p.g.

Have Fun!
I will NOT play U7 until exams are done...
	I will NOT play U7 until exams are done...
		I will NOT play U7 until exams are done...

...."I haven't lost my mind, I know exactly where I left it."................
Doug Tooley             3A Co-Op CS student at U of Waterloo, Ontario, Canada
djtooley@{descartes|napier|cayley}.uwaterloo.ca              
Newsgroups: rec.games.misc
From:  mike@sim.steepler.msk.su (Michail G. Pigolkin)
Subject: help for ELITE 
Date: Mon, 27 Jul 1992 17:27:45 GMT
Reply-To: mike@sim.steepler.msk.su
Organization: Steepler Ltd.
Keywords: game space elite help

  Hello !
There is an old PC game ELITE (main features: you fly in space, buy/sell
goods and arms, fly into and out space staions loking like polyhedrons).
We've found it in our old archive.
Our problem is that we played it, gained enough CREDITS to buy anything,
and DON'T know what is the MAIN GOAL. The game appeared to be very
interesting, but we have no user guide and undoubtely don't know many
of important things.
  WE WOULD BE VERY GREATEFUL for any HELP information.
Mike

Newsgroups: rec.games.misc
From: mike%jim.uucp@wupost.wustl.edu (Mike Suter)
Subject: Re: adventure construction set
Organization: BITS, St. Louis, MO
Date: Thu, 30 Jul 1992 19:38:04 GMT

adam@owlnet.rice.edu (Adam Justin Thornton) writes:

>ACS _was_ amazing.  I had it for my Apple (_WITH_ Mockingboard
>support (!)), and it was lovely.  It is true that by the time
>you'd finished a big project, you REALLY didn't want to play
>it.  The user interface wasn't all that bad, for the time, but
>clearly based on Hercules and Ali Baba.

Exactly.  I wonder if the old Apple files are compatible with the
MSDOS version.. (not the disk format, obviously, but the actual
data contained within the file)

>I think the best review of it was one I heard for the C64:
>"Takes 45 minutes to load, and worth every second."

I remember at the time being SO MAD that they didn't make ACS for
the Atari 800!  I heard all the wonderful things about it on the
Commodore, Apple, MS-DOS, etc, and I loved Ali Baba and Heracles!

Mike
-- 
mike%jim.uucp@wupost.wustl.edu
From: magras@cps.msu.edu (Mr. Jean-Claude Magras)
Newsgroups: rec.games.misc
Subject: Beyond Zork: Need clues getting helmet from battle in past
Date: 28 Jul 92 05:10:07 GMT
Organization: Anarchy Committee
Originator: magras@pacific.cps.msu.edu

Hello Game Players !

In Beyond Zork, I've made the sphere from the 2 hemispheres and gotten the
jewel from the alligator and traded it for the hourglass. I used the hourglass
to arrive in the time of the battle over the name of river. I need help in
getting the helmet lost by the prince during that battle. I can't get into
the trench before the prince looses the helmet and I cant't get TO the trench
before it gets filled with the dead stallion. Any suggestions ?


Thanks in Advance,

J.C. Magras

 magras@cps.msu.edu. | 517 337 2267 | 1736 Burcham Dr., E. Lansing, MI 48823
Newsgroups: rec.games.misc
From: jsvrc@rc.rit.edu (J A Stephen Viggiano)
Subject: Re: Lost Treasures of Infocom
Keywords: infocom, mail order
Organization: RIT Research Corp
Distribution: rec
Date: Thu, 23 Jul 1992 15:25:17 GMT

In article <9207221314.AA02530@thep.lu.se> magnus@THEP.LU.SE (Magnus Olsson) writes:
>Could anyone please recommend a US mail-order company from which I can buy
>this package?

I purchased my copy from MacWarehouse (+1 800 925 6227) for $48, including
shipping and handling. Don't know what the freight would be to the other side
of the ditch, though. What platform do you want to run it on?

==Doctor FORTRAN
Newsgroups: rec.games.misc
From: mfleig@silver.ucs.indiana.edu (Mark W. Fleig)
Subject: Re: Looking for Robosport Review
Keywords: Robosport
Organization: Indiana University
Date: Wed, 22 Jul 1992 00:57:10 GMT

In article <1992Jul20.171654.936@cci632.cci.com> lmm@cci632.cci.com (Lance Michel) writes:
>
>
>Has anyone purchased Robosport from MAXIS yet?
>I saw the package for the first time yesterday, and it didn't really indicate
>if the game was a "Program the robots and watch them go" type or a 
>Mechwarrior "climb in and do battle" game.  
>I prefer the program type, and still mess with Omega even after ~finishing~ it.
>Could someone send me a review, or post it if there's interest?
>Thanks.
>

Played it on the Mac a few times, but haven't seen it out for Windows
just yet. And truth be known, it's neither of what you described. No
AI programming at all, like crobots. Instead, it's a "I'll sit at the
computer and map out what my robots will do the next 15seconds, while
you go grab a coke or something" style. Each player (secretly) charts
out what his robots will do in the next fifteen seconds of the game,
including moving, scanning, and firing. Then after each player has
mapped out his turn, the 15seconds are compiled together, and each can
watch the movie of what happened. Then play continues. There are a
variety of robots with specialties, and several weapons mounted on
each. So if a robot is scanning a certain area for 5 seconds, any
enemy that trots along that path during that time frame is fired upon.
Games move kind of slowly, but the mac allows for network play,
allowing several people to map out their moves simultaneously. Not
sure, but I thought I heard the Windows version will allow modem play,
even with a mac. (Though this sounds unlikely.)

Hope this helps,




-- 
,----------------------------. "Therefore, make peace with your god, whatever
: Mark Fleig                  \  you conceive him to be. Hairy thunderer, or
: mfleig@silver.ucs.indiana.edu\  cosmic muffin. With all its hope and renewal,
`-------------------------------' the world continues to deteriorate. Give up."
Newsgroups: rec.games.misc
From: jbm@hal.trl.OZ.AU (Jacques Guy)
Subject: Re: Use comp.sys.ibm.pc.games.
Organization: Telecom Research Labs, Melbourne, Australia
Date: Tue, 28 Jul 1992 01:59:29 GMT

wwallace@ucrengr.ucr.edu (wayne wallace) writes:

>comp.sys.ibm.pc.games has been around for quite a while now. rec.games.misc
>no longer needs to cover IBM computer games.

Not in this neck of the woods:

No group matching `comp.sys.ibm.pc.games'

and I have put comp.sys.ibm.pc.games in my .newsrc file, too.
Newsgroups: rec.games.misc
From: bhv@areaplg2.corp.mot.com (Bronis Vidugiris)
Subject: Re: Help!  Wizardry, KQ5
Organization: Motorola, CCR&D, CORP, Schaumburg, IL
Distribution: na
Date: Tue, 28 Jul 1992 23:06:18 GMT

In article <1992Jul27.173007.25570@zooid.guild.org> dronon@zooid.UUCP (Dronon Brassmane) writes:

)open it?  I've managed to get a sack.  I didn't find anything in the
)booby-trapped crypts underneath the pyramid with all the undead.  I've gotten

Spoiler:

Crawl in all the pits in the booby-trapped area - one of them has two exits.

Newsgroups: rec.games.misc
From: paul@xcluud.sccsi.com (Paul Hutmacher)
Subject: Re: Use comp.sys.ibm.pc.games.
Organization: Greater Montrose UFO Appreciation Society & Data Haven
Date: Mon, 27 Jul 1992 02:58:38 GMT

In article <5674@ucru2.ucr.edu> wwallace@ucrengr.ucr.edu (wayne wallace) writes:
>comp.sys.ibm.pc.games has been around for quite a while now. rec.games.misc
>no longer needs to cover IBM computer games.

Yeah, but it's a lot easier to post here and *crosspost* to c.s.i.p.g isn't 
it?

:)


-- 
"There is nothing to history.  No progress,          | Paul Hutmacher 
 no justice. There is nothing but random horror."    | Houston, Texas
"Jupiter" in _The Difference Engine_ Gibson/Sterling | paul@xcluud.sccsi.com
From: aaron@b2e6.austin.ibm.com
Newsgroups: rec.games.misc
Subject: Re: Ultima 6 help
Date: 22 Jul 92 17:27:39 GMT
Reply-To: aaron@b2e6.austin.ibm.com ()
Followup-To: Ultima 6 help
Organization: IBM Austin, TX

>Hello netters,

>I realize that I'm a bit out of date, but I need some help and tips in
>Ultima 6. I just started about a week ago and I'm quite stuck. Any
>help from all the Avatars out there is greatly appreciated. Thanks.


Well, it would kind of help if you'd mention what you were stuck on........

Aaron
Newsgroups: rec.games.misc
From: zella@en.ecn.purdue.edu (Rich)
Newsgroups: rec.games.misc
Subject: Soundcard Specifications
Date: 22 Jul 92 21:22:51 GMT
Organization: Purdue University Engineering Computer Network

To: World net
Subject: Sound card specs list.
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
Organization: Purdue University Engineering Computer Network
Cc: 
Bcc: 

 I need a copy of specs for Adlib Gold, Soundblaster, Soundblaster Pro, etc
 Channels, sound available prices, etc,  I know there was list compiled
 a while ago but maybe someone has a copy of it somewhere...

   Thanks,  Rich
-- 

Richard D. Zella

Purdue University
School of Electrical Engineering

Login:  zella@en.ecn.purdue.edu

--
-- 

Richard D. Zella

Purdue University
From: bise@girtab.usc.edu (Daniel W. Bise)
Newsgroups: rec.games.misc
Subject: Re: ULTIMA 7 - Teleport Traps ???
Date: 27 Jul 1992 12:09:38 -0700
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: girtab.usc.edu
Keywords: U7 ULTIMA7 ultima origin

In article <xxlmmsd.jrs@netcom.com> jrs@netcom.com (John Switzer) writes:
>Purusing CompuServe I found a number of cheat files which proved useful
>I'll post it here by this afternoon.

I look forward to it. Did you (or has anyone) created/run across a
list of the NPC numbers? :-) Hopefully, the post'll have those.

.--------------------------------------------------------------------.
| Daniel W. Bise                   "My life must be a beta version!" |
| USC BArch (finally!)                           bise@girtab.usc.edu |
| The PATCHBAY BBS (818)441-3965           71601.1752@CompuServe.com |
| 14KHST/V.32-->WC3.5,Tomcat! Mail,Win3,TTFonts,PC Soundcards/GrafiX |
`--------------------------------------------------------------------'
From: jrs@netcom.com (John Switzer)
Newsgroups: rec.games.misc
Subject: Re: ultima7
Date: 24 Jul 92 19:11:37 GMT
Distribution: na
Organization: Netcom - Online Communication Services  (408 241-9760 guest)

In article <1992Jul24.150627.6487@cbnewsj.cb.att.com> felixc@cbnewsj.cb.att.com (felix.cabral) writes:
>
>First I'd like to thank those who helped me on the last question I had
>regarding U7. I managed to get the whistle using the cheat to get around the
>bug.
>
>- My avatar has only 10 points of mana even though he is level 7. I run out of 
>  magic soon do to this. Is there a way to increase it?

To increase your mana, you need to get some training points and then find a 
trainer who will increase your intelligence. The higher your intelligence
points, the higher your mana will be. However, once I reached level 7, I can't
seem to get any more training points no matter how high my experience goes.
-- 
John Switzer               | "Gammera is really neat,
                           | Gammera's full of turtle meat, 
74076.1250@Compuserve.com  | We all love you, Gammera."
jrs@netcom.com             | ---MST 3000
Newsgroups: rec.games.misc
From: mfleig@silver.ucs.indiana.edu (Mark W. Fleig)
Subject: Re: Beyond Castle Wolfenstein. How do you use the dagger?
Organization: Indiana University
Date: Wed, 22 Jul 1992 20:45:24 GMT

In article <tyler.brown.20@EMCB.CC.UTAH.EDU> tyler.brown@EMCB.CC.UTAH.EDU (TYLER JAMES BROWN) writes:
>	I finnaly figured out how to unlock the closets thanks to all the
>help I got here on the net. But now I can't figure out how to stab anybody.
>Can anyone think way back and remember how?
>


This was several years ago, but I think you can only stab them in the
back. If they see you coming with a knife, they are rarely amused. 

Incedently, of all the games I played on the old Atari 800, this was a
Beyond Wolfenstein was a highlight. If Apogee can incorporate some
more features of the originals in its Wolf3d, I'll be most pleased.
Some guards will throw their hands up when caught off gaurd and
surrender, allowing you to bribe them to ignore you. Neat feature. And
nothing compared to the urgency of doing anything after the alarm had
been set off, especially since starting a new game meant waiting 15 or
twenty minutes for a new bunker to be generated.




-- 
,----------------------------. "Therefore, make peace with your god, whatever
: Mark Fleig                  \  you conceive him to be. Hairy thunderer, or
: mfleig@silver.ucs.indiana.edu\  cosmic muffin. With all its hope and renewal,
`-------------------------------' the world continues to deteriorate. Give up."
From: wbruvold@weber.ucsd.edu (William Bruvold)
Newsgroups: rec.games.misc
Subject: HELP!!!!! (Stuck in Magic Candle #1)
Date: 27 Jul 1992 19:49:13 GMT
Organization: University of California, San Diego
Distribution: world
NNTP-Posting-Host: weber.ucsd.edu

I need two spoilers so I can finish this game (and play the second
one).
 
Minor Spoilers Follow






















1)  Where is the third lever house (coordinates or general location)?
I found the ones in Piyan and Darvale.
2)  Where is the elven cloak (that you need to get the white
amulet).  I know its stolen but by who.

Thanks in advance, 
W. Erik Bruvold
wbruvold@ucsd.edu


Newsgroups: rec.games.misc
From: primus@netcom.com (Robert keng)
Subject: Re: Multi-player BattleTech/Mechwarrior games
Date: Thu, 23 Jul 92 22:18:43 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 

Hi:


		MPBattletech is just Mechwarrior in a multi-player setting.
Don't expect state of the art graphics as the graphics in this game is 
lackluster (but adequate) at best. There are some bugs (such as the "freeze
everything" bug, where the game and the system just locks up). The training
part is very tedious, and at 6 dollars (or 12 prime time) per hour it can
get pretty expensive. But afterwards, you can play real human opponents
in real time conducting preset missions. Of course, you can always go and
just have it out in the arena at any time. The game can get a bit frustrating
sometimes, especially when you run into veteran players who won't even give you
the time of day (hey, I'm pretty new to MPbattletech myself guys).

		Sorry, never seen the battletech center, so can't give you
any comarisons. But I would bet my last dollar that the battletech center would
be alot better than MPbattletech on GEnie (heck, 10 bucks for a game? It better
be ALOT better....)


Just my two bits (please, no flames)

primus
primus@netcom.com


Organization: Sophomore, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
Date: Tue, 28 Jul 1992 15:23:06 -0400 
From: "Robert W. Igo" <ri09+@andrew.cmu.edu>
Subject: The Site Is HERE!!!

Okay, I now have an anonymous ftp site for cracks, cheats, etc. 
Currently, my entire database of cracks is there in one big ugly file. 
Eventually, I will break it up into individual entries.  Also, a fairly
recent wanted list is in /pub/incoming/cracks/wanted, so if you have any
cracks that are on the want list, please upload them to
/pub/incoming/cracks.  I will check all of the stuff that I can that
comes into incoming, but I make no guarantees.  Please read the README
file for more detail.

Because of the site, I won't be posting cracks to the net as much, if at
all.  If you don't have net access, I'm sorry, but I can't possibly have
time enough for a job, keeping track of the ftp site, and mail.  I'll
still look around for wanted cracks, though.

Paul Gosse is working on the cheat/hint/tip end of the spectrum, and
he'll have stuff in /pub/cheats and the other appropriate ones.

I'll also take requests as to what other types of things you'd like to
see on this site.

The name?

romulus.mercury.andrew.cmu.edu
aka
128.2.35.159

Have fun...

P.S.  For now, I'll just deal with IBM stuff.  Please don't upload
non-ibm-related things.  Perhaps later, I'll consider it.

[******************************** Bob Igo ********************************]
"Make it sew." --Captain Jean-Luc Picard | "I'm very dangerous when I don't
"It ACTUALLY worked...."                 | know what I'm doing...."
--Colin Baker as Dr. Who                 | --Tom Baker as Dr. Who
---------------------------------------------------------------------------
"Like I've always said: There's nothing an agnostic can't do if he really 
doesn't know whether he believes in anything or not." --Monty Python
[************************** ri09+@andrew.cmu.edu *************************]
Xref: sparky rec.games.misc:16354 comp.sys.ibm.pc.games:7588
From: ri09+@andrew.cmu.edu (Robert W. Igo)
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
Subject: Crack for OOTW delayed...
Date: 24 Jul 92 15:31:51 GMT
Organization: Sophomore, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA

Don't expect the net-postable crack for OOTW for a bit yet.  You know
how certain techniques will work great up to the last point?  Well,
that's what happened.  Anyway, I'll post it as soon as it is completed
and sent to me.

[******************************** Bob Igo ********************************]
"Make it sew." --Captain Jean-Luc Picard | "I'm very dangerous when I don't
"It ACTUALLY worked...."                 | know what I'm doing...."
--Colin Baker as Dr. Who                 | --Tom Baker as Dr. Who
---------------------------------------------------------------------------
"Like I've always said: There's nothing an agnostic can't do if he really 
doesn't know whether he believes in anything or not." --Monty Python
[************************** ri09+@andrew.cmu.edu *************************]
Newsgroups: rec.games.misc
From: warren@apple.com (Chris Warren)
Subject: Re: Use comp.sys.ibm.pc.games.
Followup-To: rec.games.misc
Organization: Taligent.com
Date: Mon, 27 Jul 1992 19:54:06 GMT

In article <Bs11Lr.7L4@xcluud.sccsi.com>, paul@xcluud.sccsi.com (Paul
Hutmacher) wrote:
> 
> In article <5674@ucru2.ucr.edu> wwallace@ucrengr.ucr.edu (wayne wallace) writes:
> >comp.sys.ibm.pc.games has been around for quite a while now. rec.games.misc
> >no longer needs to cover IBM computer games.
> 
> Yeah, but it's a lot easier to post here and *crosspost* to c.s.i.p.g isn't 
> it?

Also r.g.m. doesn't sound like a pig acting like a sissy (sissy-pig:)
 
> :)
> 

Seriously,
I think there are people out there that get rec.games.misc that
can't get comp.sys.ibm.pc.games.

--Chris
From: JDA108@psuvm.psu.edu
Newsgroups: rec.games.misc
Subject: Re: help for ELITE
Date: 28 Jul 92 13:52:26 GMT
Organization: Penn State University

In article <AAH83Tgq27@sim.steepler.msk.su>, mike@sim.steepler.msk.su (Michail
G. Pigolkin) says:
>
>  Hello !
>There is an old PC game ELITE (main features: you fly in space, buy/sell
>goods and arms, fly into and out space staions loking like polyhedrons).
>We've found it in our old archive.
>Our problem is that we played it, gained enough CREDITS to buy anything,
>and DON'T know what is the MAIN GOAL. The game appeared to be very
>interesting, but we have no user guide and undoubtely don't know many
>of important things.
>  WE WOULD BE VERY GREATEFUL for any HELP information.
>Mike

Well, there are two doc files that i seem to have with the game.  If someone
wanted, I could post them, or put them up on anonymous ftp somewhere.  I'm
not really sure it describes the ultimate goal of the game, but if someone
wants, i'll post them...

-Jeff
From: cxc4107@hertz.njit.edu (Christopher Lee Cavender)
Newsgroups: rec.games.misc
Subject: Re: Alternate Reality
Date: 25 Jul 92 04:28:56 GMT
Distribution: rec
Organization: New Jersey Institute of Technology, Newark, N.J.

I remember this game! IT was GREAT! I want a new copy! You can join guilds
in the dungeon. In the city all they does is advance your stats.
					Chris
From: booker@teshima.in-berlin.de (Sebastian Schmidt)
Newsgroups: rec.games.misc
Subject: WC2 help needed
Date: 21 Jul 92 16:10:41 GMT
Organization: Teshima Ltd.

Hi!

I have problems running WC2 with speech.
Got a 386/33Mhz, 8MB, Soundblaster, Adaptec, DOS 5.0.
Tried running WC2 with QEMM, EMM386, EMS.
QEMM does not work anyway, EMM386 and EMS crashes before flying
and speech rattles.
Think it's the Adaptec who keeps the program from running.
Can't figure out to disable this problem.

Any help appreciated
thanxs in advance 
Sebastian


-- 
**************************--------------------------**************************
* Sebastian Schmidt               \    / My car is fast, my teeth are shiny, *
*** booker@teshima.in-berlin.de    \  / I tell all the girls they can kiss ***
****** 'This is the life to have'   \/ my Heinie.     (Frank Zappa)     ******
*********************************--------*************************************