HDTenEightyP/NetNews huggingface dataset:
From: dave@admiral.uucp (Dave Litchman)
Subject: Re: Cloak & Dagger
Organization: The Admiral's Unix System & The Grid BBS
Date: Tue, 15 Dec 1992 22:12:39 GMT

In article <1992Dec15.004403.3763@wam.umd.edu> vgriscep@wam.umd.edu (VGR (Craig Pell)) writes:
>In article <92349.155700KAP118@psuvm.psu.edu> Kevin Polcovich <KAP118@psuvm.psu.edu> writes:
>>Does anyone know if Atari released the game Cloak and Dagger for I
>>guess the 7800. I am talking about the one that was shown in the
>>movie Cloak and Dagger. I figured Atari wouldn't just make one proto
>>for the movie and that's it. Just wondering if any copies got out.
>
>Could be.  There a *lot* of CX78?? numbers that don't have names to go with
>them, and Atari would not have casually skipped numbers.  Every number 
>represents, at the very least, an idea.  There's no telling how far some
>of them got.

I don't know about a 7800/5200 version, but there was definitely an arcade
machine. I saw one with my own eyes. I didn't, unfortunately, get to play it.
The screen shots in the the movie were probably taken from the coin-op. As
I recall, the game in the movie didn't look much like a 7800 game...


-- 
"Dammit Jim, I'm a free man, not a number!"
----------------------------------------------------------------------
"Ray, when somebody asks you if you're a god, you say YES!" -- Winston Zeddmore
From: nstehle@mari.acc-admin.stolaf.edu (Nathan W Stehle)
Newsgroups: rec.games.video
Subject: Genesis games, what to buy?
Date: 15 Dec 92 18:51:54 GMT
Organization: St. Olaf College; Northfield, MN

Like the title says, I'm looking to buy a Genesis game this Christmas.  I'd
really like to get a Sega CD game.  Some of the games I've been considering
are:

		TMNT: The Hyperstone Heist
		Sonic 2
		Wonderdog
		Willy Beamish

Now, my friends have TMNT for their SNES, so if it's fun to play I might get
it, but it's not the highest priority for me.  I'd also like to wait for
Sonic 2 on the CD, and see what it's like.  Wonderdog would probably be my
first choice, since I've heard it's a pretty good game.  I like RPG's, but
haven't seen any of real merit recently.  I also like beat-em ups like
Streets, but since I have it Streets 2 is not my first choice.  I don't
want to settle on some lame game, so I will not get Prince of Persia based
on what I have seen on the net.  What games are out there?  Have there been
any neat games I've missed?  I have Toe Jam & Earl, Golden Axe, PS II, and 
the like.  

I would really appreciate any and all suggestions.  Thanks!!!!!


Nathan
From: gsnow@clark.edu (Gary Snow)
Newsgroups: rec.games.video
Subject: Re: SNES compatible with SUPER FAMICON??
Date: 11 Dec 92 21:01:02 GMT
Article-I.D.: clark.1992Dec11.210102.18662
Organization: Clark College, Vancouver, Wa.  USA

In article <1992Dec10.214321.29599@nmsu.edu> sgonzale@dante.nmsu.edu (GONZALEZ) writes:
>hi,
>
>is the snes totally 100% compatible with the super famicon? 
>I hope so!! I'm planning on buying a SNES but also a few
>super famicon carts as well. 
>
> Let me know ASAP pleeaassee..

You need to also buy an SNES to SuperFamicon adaptor, its not that
expensive though.

Gary

-- 
-----
Gary Snow
uunet!clark!gsnow  or  gsnow@clark.edu
From: egp41980@uxa.cso.uiuc.edu (M)
Subject: Re: SF2, for... NES?
Organization: University of Illinois at Urbana
Date: Sat, 12 Dec 1992 19:17:33 GMT

dave@admiral.uucp (Dave Litchman) writes:

>From the Jan '93 issue of GamePro, mail section:

>"...we called Capcom, and they informed us that they're working with a third-
>party NES licensee to license Street Fighter II for the 8-bit system."

>I have but one thing to say on this.

>BWAHAHAHAHAAA!!! Street Fighter II, on the NES? With its TWO button controller?
>Yeah, RIGHT!!! Why, that's almost as ludicrous as... well... SF2 for the 
>Genesis!

In the last issue of one of the game rags (EGM I think) I saw a picture for
an illegal version of Street Fighter 2 for the NES. (I think it was made by
some guys in Hong Kong). You could only play Chun Li or Ryu, if I recall    
correctly.  Graphics weren't too impressive (but hey, this is an NES we're 
talking about) and the writers didn't comment too much on the game except to
say it exists.

So, they probably could do it, but it would probably suck.


-- 
===============================================================================
\  Emery Puskas                                     egp41980@uxa.cso.uiuc.edu/
  \"On second thought, let's not go to Camelot, 'tis a silly place."       /
 /*************************************************************************\
From: skelly@amiganet.chi.il.us (Sean Kelly)
Newsgroups: rec.games.video
Subject: GameBoy System...
Date: 16 Dec 92 23:57:45 CST
Organization: Amiga Network Information Systems


     I have a GameBoy system for sale.  Including:
 


            GameBoy System - NO LINES!  In excellent condition.

            GameLight
            Rechargable Battery Pack
            Screen Magnifier
            Two Carryiing Cases for System & Games

            18 Games!



     Make an offer....

%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
%   Sean Kelly - Sysop Amizon BBS (312)594-1146                         %
%   Always looking for classic video games for the following systems:   %
%                                                                       %
%  Atari 2600-Atari 5200-ColecoVision-Atari 5200-Intellivision-Vectrex  %
%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
From: din@gradient.cis.upenn.edu (Clarence Din)
Newsgroups: rec.games.video
Subject: TG-16/Duo/PC-E... THE LIST is here!
Date: 18 Dec 92 15:43:17 GMT
Organization: University of Pennsylvania

A new TG-16 reviews list will be available via ftp.introl.com
shortly.  Check out the new Time Cruise review.  Keep those
reviews coming!
---------------------------------------------------------------------------
Clarence K. Din
Information Systems Specialist III, Dept of Chemistry, Univ of Pennsylvania
din@gradient.cis.upenn.edu
---------------------------------------------------------------------------
Too many toys (D-50+M-EX, U-220, SR-16, TurboDuo, SNES, Mac IIsi, HP48SX)
and too little time!
From: bishop@rutile.enet.dec.com (Lewis Bishop)
Newsgroups: rec.games.video
Subject: Re: Genesis Game Action Replay
Date: 14 Dec 92 15:32:42 GMT
Article-I.D.: rdg.1992Dec14.153242.1169
Reply-To: bishop@rutile.enet.dec.com (Lewis Bishop)
Organization: Digital Equipment Corporation


Yea, i'll second that. I have the PRO Action Reply and it can find ANY codes
you want. 

You want more time, energy, power, speed, money, objects, unlimited ammo,
unlimited lives? It can do it all. With a little effort from you and a little
patience you can find anything.

I've not used the Game Genie but i believe it's exactly like the Action Replay.
You have to wait for their codes. Why wait when you can have your own in under
1 hour!??? ;-)



				Lewis.
From: bohannon@pepper.rutgers.edu (Philip Bohannon)
Newsgroups: rec.games.video
Subject: [NES Hint] Bart Vs. Space Mutants
Date: 20 Dec 92 21:49:42 GMT
Distribution: usa
Organization: Rutgers Univ., New Brunswick, N.J.

The dinosaur near (at?) the end of the Museum of Natch Hist.  We're
dying like bunnies at Revlon, and don't even have a tactic to try...

Anybody remember this game?

Philip Bohannon				(bohannon@paul.rutgers.edu)
Newsgroups: rec.games.video
From: stelios@chios.dorm.Virginia.EDU (Stelios Makrinos)
Subject: [TG-16] Two Hu-Cards for Trade
Organization: University of Virginia
Date: Thu, 17 Dec 1992 01:47:32 GMT

I have two Hu-Cards to trade for other TG-16 titles.

They are:

	Ordyne		Side-scrolling shooter	rating: 3.25
	Sonic Spike 	Sports; Volleyball	rating: NA

Please e-mail offers to stelios@Virginia.EDU.

Stelios Makrinos
Xref: sparky rec.games.video:25090 alt.games.lynx:1284
From: squigg@gssec.bt.co.uk (Stephen Quigg)
Newsgroups: rec.games.video,alt.games.lynx
Subject: Re: How Much Will the Jaguar Cost?
Date: 16 Dec 92 16:53:57 GMT
Organization: BT Glasgow Systems and Software Engineering Centre, Scotland.


-- 
Someone posted :
	>> a fast CD system .....

I'm sorry , but If you've ever used a CD-ROM (I do , on a SUN , nearly every
week to install software) , then you will know that the words "fast" and "CD" do
not go together !
It's only advantage is size and ease of use , remember that before opening your
trap.

On another note : who said that the Atari Falcon's 68030 is the "lowest spec for
a home computer , apart from the A600" ???
Justify this . The 68030 is a very powerfull processor , and is still way hot
for a home system (probably too hot for a while , so don't expect the falcon to
have loads of killer games right away)....the 68020 in the Amiga 1200 is a far
less interesting processor , yet has the custom chips to compete with the SNES
,so don't say "processors are gods " , because , quite simply , they're not
anymore , as more and more systems rely on specific graphics and sound chips to
take the heat of the processor ..... just look at the SNES (again!) ...

Do yourself a favour , don't be misled by all the "my processors better than
yours" talk anymore , as it doesn't hold any water in the '90s

see ya ,

Stephen Quigg
squigg@gssec.bt.co.uk 
British Telecom , GSSEC , Glasgow
(Disclaimer:my brother's friend is a lawyer)
Newsgroups: rec.games.video
From: merlyn@digibd.digibd.com (Merlyn LeRoy)
Subject: Re: Sonic Slaughter
Organization: DigiBoard, Incorporated, Eden Prairie,MN
Date: Sat, 12 Dec 1992 18:36:14 GMT


Spoiler for Wing Fortress:


When you get to the first chicken, as another poster said, jump up and
you get caught up in a blower, then go left.

Now, you can get as many lives as you want.  Find the lamppost on the top
edge to the right, then go left to the tailfin; you'll find the sneaker
monitor.  Go up the tail on the belt, and at the top, there's another
step-flap.  Jump on it, then immediately jump up to hit the 1-up monitor
on the top edge of the fin to dislodge it.  Get the extra life, then kill
yourself.  Now, repeat as needed:

reappear at the lamppost, grab one ring, get the 1-up monitor, jump through
the rear propellor (it'll hit you and you'll drop your ring, but for the
few seconds you're invunerable, you can now jump through the propellor,
back to where you normally start the level).  Now, grab all the rings
around the bottom level and go back to the lamppost and to the right.
You'll get more than 100 rings soon, and get another extra life.

Kill yourself again an repeat to build up as many lives as you want.

---
Merlyn LeRoy
From: dlou@sdcc3.ucsd.edu (Dennis Lou)
Newsgroups: rec.games.video
Subject: $39.99 TG16 @ WSWhouse in San Jose
Date: 20 Dec 92 03:33:08 GMT
Distribution: na
Organization: University of California, San Diego


Just a tip for all you out there.  Wierd Stuff Warehouse in San Jose
has the Turbo Grafx 16 for $39.99.

Includes game and controller.

408 555 1212 will get you the phone number.

Unless I'm mistaken, Wierd Stuff will do mailorder.

-- 
Dennis Lou             || "But Yossarian, what if everyone thought that way?"
dlou@ucsd.edu          || "Then I'd be crazy to think any other way!"
[backbone]!ucsd!dlou   |+====================================================
dlou@ucsd.BITNET       |Steve Jobs and Steve Wozniak went to my high school.
From: tzs@stein.u.washington.edu (Tim Smith)
Newsgroups: rec.games.video
Subject: Re: Creating 2600 Emulator, where are specs?
Date: 19 Dec 92 06:27:41 GMT
Article-I.D.: u.1992Dec19.062741.4978
Organization: University of Washington School of Law, Class of '95

How do you plan to handle condition codes?  Calculating 6502 condition
codes in C (assuming you are writing in C) could be a pain.

Here's a suggestion: don't calculate condition codes unless you need
them.  Whenever an operation is done, save the operands and the operator.
When you encounter an instruction that checks the condition codes (e.g.,
a conditional branch), then calculate them from the saved operator and
operands.

--Tim Smith
Newsgroups: rec.games.video
From: jray@daisy.cis.ohio-state.edu (john emery ray)
Subject: BLAST PROCESSING -- SHUT UP!
Organization: The Ohio State University Dept. of Computer and Info. Science
Date: Sun, 20 Dec 1992 07:54:51 GMT


Okay... I could only read this damn "blast processing" thread
a few hundred more times before I had to say something...

1. What the hell is wrong with all of you?

2. Have you never heard of advertising campaigns? slogans? catch phrases?

Perhaps we should examine "Now you're playing with power..."...Does this
mean that by using a Nintendo, one is risking electrical shock?  What is
this power?  For god's sake..."blast processing"...big deal...can we
analyze everything now...lets try some of these:

joystick/pad: Is there a drug implanted in the controller which brings
              us joy?? 


Sega Genesis: Is the Sega in the Bible? Perhaps they simply mean that
              it generates life...sure I buy that...wondered how those
              ants got in the house...

How about household stuff:


"Shampoo for healthy hair": I often wonder how dead things can be much
               healthier...

"GE, We bring good things to life" : Modern day Frankensteins, thats
              what it sounds like to me...

My point is...well, you're all raving idiots!  Hell, these systems
are advertised as 16-bit technology... That means about as much to
a non-computerized kid as would any technical game spec... blast
processing at least implies that the thing is fast...which it is...
and younger kids CAN understand it....though apparently the rest of
you have a really rough time with the whole concept.

Thats all...email me at: aa1296@freenet.lorain.oberlin.edu if you
agree... if not...email me at this address 'cause it'll be shut off
in about a day, and your really nice flames will go down unread with it.

John

Heh...hard to believe you ever managed to plug your game systems in...
(Yeah...that thing that goes in the wall...)



Newsgroups: rec.games.video
From: jjf@byron.u.washington.edu (Matthew Martin)
Subject: Magicom/MGH
Reply-To: jjf@u.washington.edu
Organization: University of Washington, Seattle
Date: Tue, 15 Dec 1992 18:50:17 GMT

WANTED: Magicom or MGH SNES game copier.  send info to jjf@byron.u.washington.edu.


in case you missed that, send info to:

jf@byron.u.washington.edu..... come onsome of you must have one! thanks














Newsgroups: rec.games.video
From: cg@cbnewsf.cb.att.com (charles.gavinelli)
Subject: SEGA Games Wanted...
Organization: AT&T
Distribution: usa
Date: Wed, 16 Dec 1992 18:40:14 GMT

Hi

	This is an updated posting....

I am interested in buying for the following games
for the Sega Genesis system:

Super Wrestlemania (by Flying Edge)
Jerry Glandville's Footbrawl
Super High Impact Football
NHLPA '93
Bulls vs Lakers Basketball
Monopoly
Wheel of Fortune
Ariel, The Little Mermaid (<---what is this doing here! Actually
                               it is for a young one...
                               Is that the right name for it?)

I have the following available for trade (if you prefer...)

John Madden '92 Football
Buster Douglass Boxing
Joe Montana Football (The first game)
Mario Lemiux Hockey


        Respond by e-mail only...

                                        Charlie 

Newsgroups: rec.games.video
From: nstehle@mari.acc-admin.stolaf.edu (Nathan W Stehle)
Subject: Road Rash (Genesis)
Organization: St. Olaf College; Northfield, MN
Date: Wed, 16 Dec 1992 19:06:55 GMT

Okay perhaps this is a REALLY dumb question, but what makes Road Rash so
good?  I've heard many people rave about the game during my travails here
in rec.land, and it has come up in my quest for a new game.  If it's good,
would I be better waiting for RRII??  Thanks for your input!

Any game recommendations are welcome too!  E-mail replies...

Nathan
Newsgroups: rec.games.video
Subject: Genesis/SNES Stuff for Trade
From: <JPE1@psuvm.psu.edu>
Date: Sun, 13 Dec 1992 17:49:41 EST
Organization: Penn State University

     I have the following items for the Genesis for trade:

          Marble Madness
          Thunder Force II
          Buck Rogers
          Dragon's Fury

          Turbo Touch 360 (Controller)

     And the following for the SNES:

          Y's III

     All games are in excellent condition with box and manual.  The Turbo Touch
controller still has the warranty card and "instructions", but no box
(I received it free in the mail and it didn't come with a box).  All trades
for other Genesis and SNES games will be considered.  I'm not interested in
selling right now.  I am particularly interested in getting a copy of ToeJam
& Earl or Soul Blazer.  Respond to address below.


-------------------------------------------------------------------------------
 John Emmer               "...reason has no dictatorial authority; its verdict
 Philosophy, Penn State    is always simply the agreement of free citizens..."
 JPE1@psuvm.psu.edu                       - Immanuel Kant, CPR, A738/B765
-------------- The Emmer Arcade: Amiga, Genesis, SNES, Vectrex ----------------
Organization: Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.video
Date: Sun, 13 Dec 1992 00:50:12 -0500 
From: Douglas Lee Nigen <dn15+@andrew.cmu.edu>
Subject: [SNES] Super Mario Help needed!

Could some kind soul please tell me how to finish the second ghost house?
Every time I exit the level with the green circle I start all over again.
What am I doing wrong?


Thanks.


Doug.
From: holmes7000@iscsvax.uni.edu
Newsgroups: rec.games.video
Subject: SegaCD rental
Date: 20 Dec 92 21:28:46 -0600
Organization: University of Northern Iowa

I talked to one of our local rental shops and the manager said that they are
going to rent the SegaCD as soon as he can get his hands on one.  He's going to
rent the console with the pack in games for, get this, five bucks.  On Sun,
Mon, and Tues you get three days for the price of a normal rental.  The games
he'll rent for $2.50.  He's trying to get as many games as possible.  As far as
the quality of the games available now, I think that companies were worried
about what kind of response it would get at $300.  I think in '93 there will be 
a hord of new and good games.  Should do wonders for RPG's with the infinite
memory.  My friend bought one now, but I'm waiting for better games.

-Brando
Newsgroups: rec.games.video
From: ejo@kaja.gi.alaska.edu (Eric J. Olson)
Subject: Re: Zelda III, where's the bomb shop
Organization: Citizens for Boysenberry Jam Fans
Date: Mon, 14 Dec 1992 17:39:11 GMT

In article <1992Dec14.133623.26875@pixel.kodak.com> berry@ssd.kodak.com (Mike Berry) writes:

>Hi folks, maybe somebody out there can help me.  I've spent the last
>few hours looking for the bomb shop.  I remember seing it once
>but can't for the life of me figure out where it was.

It's where your house is, but in the dark world.

Eric Olson <ejo@kaja.gi.alaska.edu>
Xref: sparky rec.games.video:25475 alt.games.lynx:1333
From: tsait@rebecca.its.rpi.edu (Theodore Leonard Tsai)
Subject: Mailorder
Organization: Rensselaer Polytechnic Institute, Troy, NY
Date: Fri, 18 Dec 1992 20:51:22 GMT

A few notes:
  1)Ranma fans: according to my Japan Video games catalog, Ranma part 2 for the
     SFC is due out today.  Anyone in Calif pick it up yet?  How is it?
  2)CAn anyone place a good recommendation for a quick, reliable, mailoder
    place?  I'm thinking of either Japan Video Games, or Game Stuff?  Can
    anyone relate past experiences with either of these places, good or
    bad?
Sidenote: I don't know about anyone else, but my dealings with GAMETRONIX
 in Texas rates a BIG FAT "F".  And I haven't even bought anything from 
 them.  Allow me to explain: I see their ad in a magazine and it says "Write
 or call for free catalog."  I figure, 'Hey, postage and a LD call are about
the same and I'll save the time it takes for my SASE to get there.' so I call
and the guy says "Sure, send us a self-addressed stamped envelope and we'll
send you a catalog."  Um, but the ad says... oh, nevermind.  So they don't want 
to spring for postage.  Fine, so I mail out SASEs toAMETRONIX, JAPAN VIDEO
GAMES, and GAMESTUFF all on the same day.  A week and a half later, I get my 
JVG and GS catalogs.  GAMETRONIX is not to be found.  OK, give it a while.
It's been over a month and there is still no sign of it.  I don't know abput
anyone else, but I'm a little hesitant about placing a mail order to a place
that takes over a month to mail out a freaking catalog. If someone frequents
their store, you might want to let them know that the reason their mail order
business may not be thriving is that it helps us to buy things when we 
KNOW THE FREAKING PRICES!!!!!!!!!!!!!!!!  <Sam Kinison mode off>
  OK, now that that's out of my system, I'm fine.  Seriously, though, 
that's no way to run a business.  Just because you call me 'Sir' on the
phone doesn't mean  you're being polite.  Service will do wonders for my 
perception.  ANd I can't shake the sneaking suspicion that somewhere in an 
electroncis store in Tex, two men are steaming the stamp off an envelope
and adding it to an ever increasing pile :-/.  I'm joking.  a little.
<whining mode off>
From: fongj@ee470.ee.mcgill.ca ( chun kwai jay  fong)
Newsgroups: rec.games.video
Subject: Re: TG16: SF2 for the PCE?! (was Re: SF2, SNES vs. Sega (and TG16))
Date: 12 Dec 92 02:43:42 GMT
Organization: EE Lab, McGill University EE Lab, Montreal

Hi there,

  People, all this talk about SF2 or FS2 coming out for the PCE/TG16 is 
great but can somebody actually _confirm_ (or deny) this??

Jay
Newsgroups: rec.games.video
From: jleitzel@magnus.acs.ohio-state.edu (James W Leitzel)
Subject: Looking for a 7800
Organization: The Ohio State University
Distribution: usa
Date: Wed, 16 Dec 1992 16:57:09 GMT

Hi all,

	I am looking for a decent quality, working Atari 7800 video game 
system. Does anyone have one they would be willing to sell? I have tried
various mail order places with no luck. If you have such a system, could
you please drop me some email. Thanks

jim leitzel

-- 
------------------------------------------------------------------------------
| I take so many guilt trips, I qualify for |      Oh look, how quaint.      |
| frequent flyer miles. - Jon Arbuckle      |        A .signature file       |
------------------------------------------------------------------------------
Newsgroups: rec.games.video
From: c60a-oe@danube.Berkeley.EDU (Jian He)
Subject: CastleVania IV
Organization: University of California, at Berkeley
Distribution: usa
Date: Thu, 17 Dec 1992 04:04:49 GMT


for the SNES for sale. Post for a friend. He asks for $35. (He will
pay for shipping).