HDTenEightyP/NetNews huggingface dataset:
From: W. Manzius-Breiderhoff
Subject: re:      Help with ARJ
Organization: GMD, Sankt Augustin, Germany
Date: Wed, 6 Jan 1993 12:44:18 GMT


In article <9301061042.AA08433@hela.INS.CWRU.Edu>         "John J. Zmaczynski" <ck599@CLEVELAND.FREENET.EDU> writes:
>I was using arj to compress several directories of files with the
>recurse subdirectories command (-r), and though it put the files
>that I wanted into the .ARJ file, it doesn't uncompress them into
>directories.  Is there something special I need to do?  I tried
>using the -r while extracting, and it didn't seem to work.
>
>~r sig
>(oops, I'm at home.  Silly me.)
>
>--
>John J. Zmaczynski              "She's gorgeous"
>johnz@saintjoe.edu                  -- Max, from Hart to Hart
>ck599@cleveland.freenet.edu (I think)

use command 'x' to restore full directory structure

Example:  arj x file.arj


hope this helps

wmb

************************************************************************
*                                         * phone: 49 2241 14-3259     *
*    W. Manzius-Breiderhoff / I8.AE       * email: manzius@gmd.de      *
*                                         *        manziu@mvsae.gmd.de *
************************************************************************
       GMD - German National Research Center for Computer Science  
************************************************************************
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Fri, 8 Jan 1993 20:42:14 EST
Reply-To:     TDARCOS@MCIMAIL.COM
From:         "Paul Robinson, Contractor" <FZC@CU.NIH.GOV>
Subject:      Video Game Announcements

From the Washington Post, January 8, 1993, Page F2:

A video game system that can process images at 50 times
the speed of conventional personal computers was
unveiled by the 3DO Company, a Silicon Valley firm
backed by big Japanese and U.S. investors.  The system
will be available in the fall in a compact disk version
that attaches to a TV set.


From Page D12 of the January 7, 1993 {Washington Post}:

Sega of America said that Virtus Sega, a full-color
"virtual reality" peripheral for the 16-bit Genesis,
will be available in the fall.  Sega plans to release
at least four software titles in 1993.  The games will
feature flying, driving and fantasy action.
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Newsgroups: bit.listserv.games-l
Date:         Mon, 11 Jan 1993 09:33:35 -0400
Reply-To:     Louis Jezsik <jezsik@PX2.STFX.CA>
From:         Louis Jezsik <jezsik@PX2.STFX.CA>
Subject:      Help for Demos

I downloaded a few game demos over the weekend but I need some help
with them if anyone has played them yet.

Spear of Destiny Demo (soddemo.zip)
I have found only one secret room, the one right at the entrance of
the game.  How do you get into the room with the locked door?  I've
been in it once, but have no idea why it opened.  Where are the
secret rooms in level two?  (Is that level two HARD, or what?)
COMMENT:  Wow!  Sneaking through those corridors is tough on the
        old nerves.  Good game!

Amazon (amdemo*.zip) not sure of its proper name
I can't seem to get anywhere in this one.  I can poison the fish and
get a breathing tube, but I still get shot before I can do ANYTHING.
Any suggestions?
COMMENT:  Interesting premise (40's style movie serial) but the
        interface is awful (haven't the designers EVER looked at
        other games?)

Fate of Atlantis Demo (fatedemo.zip)
How the HECK are you supposed to fix the diving suit.  There is
nothing that I can use for a patch.  I am pretty sure I have
visited all the sights and looked at all the objects, but where
is the thing to fix the suit?
COMMENT:  Indiana Jones visits Monkey Island.  Game looks pretty
        darn good, nice movement, authentic dialog, etc.  I may
        have to get this one.

Thanks for any help on these above DEMOS.
Louis
jezsik@phoenix.stfx.ca
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From: ellerman@NORFOLK.NADN.NAVY.MIL (Ens Alexander W Ellermann)
Newsgroups: bit.listserv.games-l
Subject: RAYMOND
Date: 12 Jan 93 19:14:48 GMT
Reply-To: Ens Alexander W Ellermann <ellerman@NORFOLK.NADN.NAVY.MIL>
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-Mailer: ELM [version 2.3 PL11]

Sorry to clutter up the list, folks, but...
        Raymond, I've tried to ftp your private server a few times & keep
getting cut off.  Is it something in your system defaults or are our systems
just incompatible straight down the line?
                                                Alex
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Newsgroups: bit.listserv.games-l
Date:         Tue, 5 Jan 1993 11:42:00 LCL
Reply-To:     "Sud, Rajesh" <RSUD.UHALL@MHSGW.HARVARD.EDU>
From:         "Sud, Rajesh" <RSUD.UHALL@MHSGW.HARVARD.EDU>
Subject:      Virus

PKZ204C.EXE located at wuarchive contains the virus Malta Ameoba.
Just thought you chaps might want to know...

-me-
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Newsgroups: bit.listserv.games-l
Date:         Fri, 8 Jan 1993 10:58:12 -0600
Reply-To:     Ens Alexander W Ellermann <ellerman@NORFOLK.NADN.NAVY.MIL>
From:         Ens Alexander W Ellermann <ellerman@NORFOLK.NADN.NAVY.MIL>
Subject:      Mud Question & Where's Raymond?

Once again,
   Would someone please be kind enough to explain what a MUD is?
Someone once told me that I should just jump on & look around, but
I'm not much for groping around in the dark unless I know what I'm doing -
that's what high school was for ;-)

   Also, Raymond, my account's core dumped yesterday and lost your
e-mail address.  Please recontact me & tell me once again how to
ftp you.  Thanks.
                                                  Alex
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X-Acknowledge-To: <ECHRISTE@UTCVM>
Newsgroups: bit.listserv.games-l
Date:         Thu, 7 Jan 1993 18:36:56 EST
Reply-To:     ECHRISTE@UTCVM.BITNET
From:         ECHRISTE@UTCVM.BITNET
Subject:      pkzip

can someone send me a copy of PKZ204c i dont have internet capabilities
yet.


               thanks in advance

                         ECHRISTE@UTCVM.BITNET
                         |Operator|
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Newsgroups: bit.listserv.games-l
Date:         Sun, 10 Jan 1993 20:13:31 EST
Reply-To:     DLPAGE2 <dlpage2@IUS.INDIANA.EDU>
From:         DLPAGE2 <dlpage2@IUS.INDIANA.EDU>
Subject:      Dune Series

If any of you out there have Dune, were you disappointed in the final
          conflict with the Harkonnen Palace?

          And, is Dune II any good.  I liked Dune alot, just wished
          the final conflict would have been a little harder.
       _____________________________________________________________
      |                  DLPAGE2.ius.indiana.edu                    |
      |-------------------------------------------------------------|
      | Donnie Page *  Indiana University Southeast *  GO RED SOX   |
      |                                                             |
      | How do you get 3 old ladies to yell "@!$*" ?  Have another  |
      |  little old lady scream "BINGO!".                           |
      |_____________________________________________________________|
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Newsgroups: bit.listserv.games-l
Date:         Fri, 8 Jan 1993 11:07:40 CST
Reply-To:     Eric Nielsen <GE2516@SIUCVMB.SIU.EDU>
From:         Eric Nielsen <GE2516@SIUCVMB.SIU.EDU>
Subject:      New PKZIP

According to MSDOS-Ann, you can ftp pkz204c.exe from:

             garbo.uwasa.fi:/pc/arcers/pkz204c.exe

I think wuarchive.wustl.edu has a garbo mirror.
If you just want to decompress stuff that has been compressed
with the new pkzip, try:

             garbo.uwasa.fi:/pc/arcers/unz50u1.exe
or SIMTEL    pd1:<msdos.zip>unz50u1.exe

(I know wuarchive mirrors SIMTEL.)

Finally, here is a note from the PKWare people themselves:

Date: Wed, 06 Jan 1993 00:12:39 GMT
From: PKWare.Inc <PKWare.Inc@mixcom.mixcom.com>
To: MSDOS-Ann@TACOM-EMH1.Army.Mil
Subject: PKZIP 2.04c RELEASED (NO VIRUS)
Message-Id: <1993Jan06.001239.2491@mixcom.com>
Summary: Reposted by Keith Petersen

        PKZIP 2.04c is now released and on the PKWARE BBS (414-354-8670)

        Some reports have come in the certain version of Norton Anti-Virus
        are reporting PKZIP 2.04 to have the Maltese Amoeba virus.

        THESE REPORTS ARE FALSE! If the version of Norton is upgraded to
        a newer version the false reports cease.

        The correct files size,date and time should be:

        PKZ204C.EXE     188818  12-28-92        2:04
                        SIZE    DATE            TIME

        If you have any further questions, please feel free to contact
        me here at pkware.inc@mixcom.com

        Mark Gresbach
        PKWARE, Inc.

- -
PKWARE.Inc@mixcom.com      Voice (414)354-8699   Authors of PKZIP, PKLITE
9025 N. Deerwood Dr.         BBS (414)354-8670   PKZFIND, PKZOOM, and the
Brown Deer, WI 53223 USA     FAX (414)354-8559   Data Compression Library

    Eric Nielsen                              GE2516@siucvmb.siu.edu
University Electronic                      Southern Illinois University
   Communications                                 at Carbondale
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Newsgroups: bit.listserv.games-l
Date:         Fri, 8 Jan 1993 15:49:00 EST
Reply-To:     Bob George <BOB@AENEAS.IMS.DISA.MIL>
From:         Bob George <BOB@AENEAS.IMS.DISA.MIL>
Subject:      re: trident drivers.

Subj:   Re: trident drivers for OS/2 (and OS/2 2.1)

NOT A GAMES POST - SO DELETE IT, NOW IF NOT INTERESTED.

There have been a couple of requests for OS/2 beta 3.1 phone numbers
and also for the Trident video drivers (SVGA).  Twice, I brought in
the wrong disk - first, I brought in the 2.0 32bit GRE drivers.  Then,
I brought in the VSVGA, DLL, and installation files, but left the
drivers at home.  I'll be off all next week, so I won't be able to put
them out.   However, the readme doc file includes places to pick
them up on internet, so I included an editted out portion of the
readme file (request if you want the whole thing - it's about 42K).
Also, if you want me to get my drivers (from the docs, no where near a
complete set), send me mail, also.

For the OS/2 beta version 2.1, the phone number supposedly is 1-800-3IBMOS2,
but it is only on CD ROM.  Another number I was given was 1-800-IBM3270,
but I was not able to get through on either.  Good luck.
                                                               :\/\/\/:
                                    bob                        :______:
                                                               : (o)(o)
+----------------------------------------------------------+  c:   ___:
| Bob George     Internet : BOB@AENEAS.IMS.DISA.MIL        |   :     _)
| Disclaimer:    Opinions expressed are mine and mine only.|   : ,___:
+----------------------------------------------------------+   : __ /
                                                               /____\
----------------------cut here--------------------------------
                                Trident
                 TVGA 8900/9000 PM Display Driver Package
                         for OS/2 Version 2.0

        This package may also be available from the following
BBSes or Internet FTP archives (could be different file names):

        ftp-os2.nmsu.edu                (anonymous FTP)
        novell.com (not day time)       (anonymous FTP)
        mtsg.ubc.ca                     (anonymous FTP)
        archive.latrobe.edu.au          (anonymous FTP)
        funic.funet.fi                  (anonymous FTP)
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X-Mts: smtp
Newsgroups: bit.listserv.games-l
Date:         Thu, 7 Jan 1993 11:22:58 -0500
Reply-To:     nraizman@WINCHESTER.PP.PSC.EDU
From:         nraizman@WINCHESTER.PP.PSC.EDU
Subject:      Re: PKZ204C = NO Virus!!
              07 Jan 93 11:07:00 -1100." <9301071535.AA25123@hotline.psc.edu>

This file, PKZip v2.04c, IS THE REAL THING, and is available not only
on the internet, but through the PKWARE BBS, so I hope that settles that
 question.
I repeat, PKZIP 2.04c IS THE REAL, OFFICIAL, AUTHORIZED version of the program.
Noah Raizman
nraizman@winchester.pp.psc.edu
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Newsgroups: bit.listserv.games-l
Date:         Mon, 4 Jan 1993 09:32:56 EST
Reply-To:     David Battistoli <battist@THAI.CSEE.USF.EDU>
From:         David Battistoli <battist@THAI.CSEE.USF.EDU>
Subject: SNES help wanted: 'Spiderman and X-men'

Hi -
   Well, Santa was nice to me on Christmas morning, and I have been
enjoying both 'Super Star Wars' and 'Spiderman and X-men'.  Someone
already posted a cheat for 'Super Star Wars', which works like a charm.
Anybody out there know ANY cheats for 'Spiderman and X-men'?  Especially
some way to bypass the first Spiderman screen; very irritating to have to
do that same screen EVERY time you want to play the game.
   HELP!

   Dave Battistoli (battist@thai.csee.usf.edu or davebat@sppvm1.vnet.ibm.com)
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Newsgroups: bit.listserv.games-l
Date:         Wed, 6 Jan 1993 05:42:09 -0500
Reply-To:     "John J. Zmaczynski" <ck599@cleveland.Freenet.Edu>
From:         "John J. Zmaczynski" <ck599@CLEVELAND.FREENET.EDU>
Subject:      Help with ARJ

I was using arj to compress several directories of files with the
recurse subdirectories command (-r), and though it put the files
that I wanted into the .ARJ file, it doesn't uncompress them into
directories.  Is there something special I need to do?  I tried
using the -r while extracting, and it didn't seem to work.

~r sig
(oops, I'm at home.  Silly me.)

--
John J. Zmaczynski              "She's gorgeous"
johnz@saintjoe.edu                  -- Max, from Hart to Hart
ck599@cleveland.freenet.edu (I think)
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Date:         Mon, 4 Jan 1993 11:02:49 -0700
Reply-To:     Ken Shaw <kens@CATSEQ.CATLIN.EDU>
From:         Ken Shaw <kens@CATSEQ.CATLIN.EDU>
Subject:      Re: U7 Forge of Virtue Help Needed

On Fri, 1 Jan 1993, Mike Sherer wrote:

> Can anyone tell me how to get the stone heart "inside" of
> the dead stone creature in the Shrine of Love quest?  Every
> time I try to cast the spell to bring him back to life,
> I get a message saying that the heart has to be "inside"
> of the creature before the spell will work.  I have tried
> everything I can think of...all to no avail.  Once again,
> any help would be truly appreciated!

        The golums body is a container.  Double click on the stone body,
and the corpse container window type will appear.  Pick up the heart and
drop it into the container, then click the check box.

        I hate it when little details of the interface get in the way of
solving a puzzle you know the answer to.  Maybe Ultima VIII will have a
more intuitive interface.

        If you need any more help in this or any of the other Ultima games
besides I and II, please write.

                                -Ken
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Newsgroups: bit.listserv.games-l
Date:         Tue, 5 Jan 1993 15:26:45 EST
Reply-To:     You Sick Little Monkey! <INFOSY11@UCONNVM.UCONN.EDU>
From:         You Sick Little Monkey! <INFOSY11@UCONNVM.UCONN.EDU>
Subject:      King's Quest VI hints!

Okay, here's the first of the three posts I am going to make with hints from
InterAction Magazine.  Some of the hints may seem obvious, but as this is
pretty much verbatim from the magazine, so don't shoot me.
those of you who don't want to be hinted, stop reading now.  As I have
posted a prior message explaining what these are, I don't feel the need to
include a form feed and all that jazz.  You have been warned.

HINTS FOR KING'S QUEST VI: HEIR TODAY, GONE TOMORROW

When you're on the Isle of the Crown, you'll need to accomplish several
things before you go on.
1) If you don't know what you need in the Book Shop:
HINT:  You need a number of things from the Book Shop.  Talk to the Book
Shop owner a few times.  Look around the store until you find the Love
Poem shelf.  Use your HAND icon on the shelf to take a book of poems.  A
page will fall from the book and land on the floor.  Pick up the page.
2) If you don't know what to do about the girl in the rose garden:
HINT:  Beauty, the girl in the garden won't talk until you bring her a
White Rose.

The Catacombs can be deadly.  Stay aware.
1) If you need help fighting the Minotaur:
HINT:  The Minotaur is in the room behind the tapestry.  Once you find
him, he's going to try to kill Alexander.  Once you're standing by the
blazing pit, you must quickly use the red scarf on the Minotaur.

When things get tough in the Realm of the Dead.
1) If the zombies keep killing you:
HINT:  They aren't very fast.  All you have to do is avoid them.  Just
don't let them get too close to you.
2) If you're having trouble with the Living Gate's riddle:
HINT:  The answer to the Living Gate's riddle is the same for most of
life's mysteries.  The answer is L-O-V-E.
3) If the Lord of the Dead keeps killing you and he doesn't even seem
willing to talk to you:
HINT:  The Lord of the Dead will not talk to you until you challenge
him.  You can do this by using the dead knight's gauntlet on him.  To
make the Lord of the Dead cry, use the mirror on him.  The mirror is
given to you by the Beast on the Isle of the Beast.

Reprinted without permission from InterAction Magazine, Winter 1992.
All rights disturbed.

----------------------------------------------------------------------------
Michael J. Loux, Jr: Novell Network / Pegasus Mail Administrator
University of Connecticut Computer Center, Information Systems Support.
Work Phone: (203) 486-1406
VM/CMS ID: infosy11@uconnvm.uconn.edu
Novell Netware ID: mloux@rm42.ucc.uconn.edu
----------------------------------------------------------------------------
"Don't you know cartoons will ruin your MIND???"                   -Ren Hoek
"Who ever said I wanted to be SANE???"                               -myself
----------------------------------------------------------------------------
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Via:      UK.AC.UCE;  5 JAN 93 17:23:37 GMT
Newsgroups: bit.listserv.games-l
Date:         Tue, 5 Jan 1993 17:24:19 LCL
Reply-To:     Kenny Mitchell <DNBA1608G@UNIVERSITY-CENTRAL-ENGLAND.AC.UK>
From:         Kenny Mitchell <DNBA1608G@UNIVERSITY-CENTRAL-ENGLAND.AC.UK>
Subject:      Recent DarkSeed question...

Hi folks,

Somebody mailed the list recently with a question about DarkSeed,
stating that he'd (she'd?) got the glowing hammer, but couldn't
start the car.  I've the opposite problem - I can start the car
but can't get the hammer.  If the individual still hasn't solved
the car problem, maybe you'd like to drop me a note and trade info?

Actually, if anyone can enlighten me on the hammer puzzle, I'd be
obliged.

I would have sent this direct, but over-enthusiastic use of the delete
function meant losing the return address before replying.

TIA,
Kenny.
-----------------------------------------------------------------------------
     JANET/UK:              ken.mitchell@uk.ac.uce
     Elsewhere:             ken.mitchell@uce.ac.uk
     If all else fails try: ken.mitchell%uce.ac.uk@nsfnet-relay.ac.uk
-----------------------------------------------------------------------------
Newsgroups: bit.listserv.games-l
Subject: Wiz7 help
From: avir@chen.bgu.ac.il (Avi Roy Shapira)
Date: Sun, 3 Jan 1993 21:53:43 GMT
Organization: Ben Gurion University, Beer Sheva, Israel

I am new to wizardry 7. In fact, I only played the first game and second
games in the series on my old Apple ][+ (there was a machine like that way
back when.

I seem to recall that in the first game, there was something called the
proving grounds as well as a place where the company could be disbanded
and new members added, while still retaining the characteristics of the
other players.

I have a group now with 3 fighters, 2 mages and a thief.  I would like to
change the composition of the group, but in the character menu all I can do
is start from scratch. I get the characters allright, but they are all level 0.

Another question, when can a fighter start using his sword? What are the
charcteristics required? Any particular sword skill level?

Thanks

Avi

--
Aviel Roy-Shapira, M.D.         Ben-Gurion University Medical School
Dept. of Surgery A.             POB 151, Beer Sheva, Israel
avir@chen.bgu.ac.il             AVIR@BGUVM.BITNET
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Newsgroups: bit.listserv.games-l
Date:         Tue, 5 Jan 1993 10:17:49 -0600
Reply-To:     Ens Alexander W Ellermann <ellerman@NORFOLK.NADN.NAVY.MIL>
From:         Ens Alexander W Ellermann <ellerman@NORFOLK.NADN.NAVY.MIL>
Subject:      PoP

Hi, folks,
  I'll ask again, does anyone know where I can find a Prince of
Persia crack?  I traded for the game with my good buddy Forrest
Hanvey & he didn't send me the documentation.
                                                        Alex
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Organization: Norwegian School of Management (BI)
Newsgroups: bit.listserv.games-l
Date:         Mon, 11 Jan 1993 13:59:09 CET
Reply-To:     Knut.Winsnes@bi.no
From:         Knut Winsnes <SYS85001@NOBIVM.BITNET>
Subject:      Games-l and network abuse.

To the members of the GAMES-L.

Around the  middle of December  last year,  two students from  our school
posted  electronic-mail with  abusive language  to this  list. They  also
violated  normal (network)  ethics in  several ways  by sending  abusive,
unfriendly mail to named persons through  this list and they sent abusive
mail pretending to be someone else: Lois Jezsik <jezsik@px4.stfx.ca>.

Due  to this,  Dag  Ulstein <SIV89012@NOBIVM.EARN>  and Morten  Innselset
<VEI92001@NOBIVM.EARN>  are,  among  other  actions,  denied  use  of any
network or e-mail services at our School.

Forwarded from Dag Ulstein and Morten Innselset:

-----------

   "We are extremely  sorry for any inconvenience we may  have caused the
    network users and list operators  by our violation of network ethics.
    We admit  to have sent letters  to the list pretending  to be another
    network user.  Because of our actions,  we are now expelled  from the
    mainframe by our schools management.

    Our unreserved apologies,

    Dag Ulstein and Morten Innselset."

-----------

To the  list owner  of GAMES-L  and others who  save/log e-mail  from the
GAMES-L: Please discard  any mail in these logs from  Lois Jezsik with at
TimeZone = CET  in the Date: field.  Those postings are not  sent by Lois
Jezsik, but by Dag Ulstein or Morten Innselset.

Regards
Knut  Winsnes
lead systems programmer
Knut.Winsnes@bi.no / SYS85001@NOBIVM

PS.: I am not  a member of the GAMES-L, so do not  reply to the list but,
to my e-mail address.
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Subject: (no subject given)
Newsgroups: bit.listserv.games-l
Date:         Mon, 11 Jan 1993 13:14:16 -0600
Reply-To:     OPR0304@SAIPA00.BITNET
From:         OPR0304@SAIPA00.BITNET

To Claudio.

Hi...
I agree. Tell'm what kind of games do you have?

Thanks and see you soon.
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Date:         Fri, 8 Jan 1993 08:53:10 -0500
Reply-To:     XIANGJ@WABASH.BITNET
From:         XIANGJ@WABASH.BITNET
Subject:      Top 100 games

Hi, just got the file Top100.001.txt from wuarchive which list the top 100
games. It said everyone one on the net can vote for it and gives the complete
rules. But it didn't leave a e-mail address to send, does anyone know what's the

e-mail address?
Thanx.
Newsgroups: bit.listserv.games-l