Newsgroups: rec.games.mecha
Subject: Re: BTECH: Help with making maps
From: hamilton_p@kosmos.wcc.govt.nz
Date: 6 Jan 93 09:09:13 NZST
Organization: Welligton City Council, Public Access.
NNTP-Posting-Host: kosmos.wcc.govt.nz

In article <1993Jan2.203306.21954@netcom.com>, lunatic@netcom.com (Lunatic Johnathan Bruce E'Sex) writes:
> In article <1993Jan2.032456.14603@ringer.cs.utsa.edu> ewood@lonestar.utsa.edu (Eric S. Wood) writes:
>>    Me and couple of friends have started playing Battle Tech a couple of
>>weeks ago. We are getting tired of using the same maps every time and I was
>>wondering if anybody out thier has come up with a way to make maps. Any ideas
>>would be greatly appreciated.
> 
> 
>     ]-[ave you ever tried using Geo-Hex?  It's expensive, but very
>  nice.  You put the map pieces together in a variety of ways to
>  create your own 3D terrain.  They have an ad at the back of the
>  MechWarrior Second Edition rulebook, and usually have ads in
>  BattleTechnology magazine.
> 
> -- 
>    _______________________________________________________
>   /         -= Lunatic Johnathan Bruce E'Sex     (:      /
>  /  lunatic@netcom.com  GEnie: LUNATIC  CI$: 76170,672  /
> /______________________________________________________/

  Whoa there... who's spending hundreds of dallars on Geo-Hex, when all you 
 need is a nice green table cloth, some painted polystirene hills and a tape
 measure. The rules for minature wargamming in the Compendium arn't bad. These
 type of games really bring out all the hard work one puts into ones figures.
 The thing I found the best, was the fact that it brings things more
 realisticaly into scale. I mean, figures are about two hexes wide, but they
 aint 60 metres tall, at least not any of mine! In the Compendium, depending
 on what scale you use, two inches is equal to a 30 metre hex. This then
 might say, your two inch tall figure is now only 30 metres tall, NOT, but at
 least its a litte closer. 

  What I tried to do once, was a game that should have been just about in the
 correct scale for Ral Partha minatures. If a two inch tall 'Mech is approx.
 12 metres tall, then five inches will equal a 30 metre hex. Hello ! your
 LRMs now shoot halfway across the room at almost nine feet. Weeeee !

  The best thing I like about the table top game, is your not restricted to
 moving in only the direction of a hex faciong. Movement now becomes much more
 realistic. Anyone who doesn't like Chargers has never used the system for
 a table top game given in the Compendium. If you haven't, give it a try, you
 might like it.  

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