From: ttn6@sci.kun.nl (Charles Hendriks)
Newsgroups: rec.games.frp
Subject: AD&D: LONG question
Summary: AD&D question about geases and wishes
Keywords: AD&D geas wish
Date: 8 Apr 92 16:10:42 GMT
Organization: University of Nijmegen, The Netherlands


I have a long question about AD&D (1st ed.)

I DM a group 2nd level characters. The game started for them by getting
teleported in a small labyrinth. In that labyrinth they fought some
undead, a minotour (of course) and a lesser devil. The devil was all that
was left of a group of devils that guarded a huge ruby. They were killed
some time before by a high level NPC witch. They couldn't find their way out, 
but at some point thy come upon a magic mouth from the witch that triggered
on the ruby. The message tells them to go to her place and sell the ruby.
The message ends with the password for the secret door that was there.
The group goes to the witch (neutral by the way) and sells the ruby. They
are invited to come back for the witch has some other service for them.
The group goes to the nearby town to advance and return later to the witch.
When they arrive there they are welcomed by her and are told that "It's
about to happen soon". The Barbarian in the group refuses to come near the 
witch and stays outside. The rest enters with her and goes to a small room
where the Ruby is. Suddenly a alarm rings and the witch goes to her crystal ball
She excuses herself and leaves.. "visitors". Some of the group follow her,
but most remain. The female fighter in the group thinks of stealing the 
rub and takes it. The reast reacts furiously and she puts it down again. At
that moment the ruby explodes. Some get blinded and all are hurt by the
splinters.Those who are not blinded see a young ruby coloured dragon, it
turns toward the druid of the group and....
*LICK* "daddy!". The dragon promtly changes in a elflike creature (the druid
is an elf)
The witch returns with three persons. One carries a beautifull instrument (a
druid/bard of highest level, a most respected man on the island they live on,
his name is Taliesin (very original..:), the other is a mansevera animals
around him(bahamut) and the last is a woman with a few servants (tiamat))
The witch is furious, she wanted to raise the dragon herself! The party is
told to stay in the living room. They eventually agree (especially when one
of tiamats servants change into dragon form). Even the Barbarian has to
enter the room...
After some time Taliesin speaks to them and tells them that they are now
responsible for the young ruby dragon (Sardior is his name). He also 
explains that it is a very difficult task and that they are offered a wish..
They have to gather several other large gems that are the egs of sardiors 
servants.
On further questions from the party he also reveals that Sardior is a new 
ruler of a new race of dragons, the neutral dragons. He also tells them that
they have to accept a geas when they accept the wish.
All accept it, even the barbarian, greed winning over fear. He really
freaked out quite some time before accepting though.
To obtain the wish they had to go to either Taliesin, Tiamat or Bahamut.

The Problem: I can't find a geas for all..

1st lvl witch:  Taliesin
wish: flying -> she can fly now at 48" (as witches flying ointment) for 
several turns after which she must rest a likewise period.
geas: nothing yet...

2nd lvl magic user: Tiamat
wish: more spells-> he gets a ring of wizardry like ability to cast double
1st and 2nd lvl spells.
geas: nothing yet...

1st lvl druid: Taliesin
wish: speak with plants
geas: nothing really good yet (you have to end all abdomination to nature)

1st lvl fighter: Taliesin
wish: stronger -> str 19 at 9-10am, 20 at 10-11am, 21 at 11-12am
geas: Since she wanted to steal the gem: she now MUST try to obtain ALL
gems she sees.

1st lvl barbarian: Taliesin
wish fighter better -> double specialisation and an extra 1/2 attac/round with
his favoured weapon.
geas: Since he acted bad toward the witch: He must help any non hostile
magic user who asks him for help.

2nd lvl  cleric: Tiamat
wish: demoic helping hand -> SHe now has a telepatic link with a quasit like
daemon.
geas: You fall in love with the first person you see when you enter a temple.

2/1 druid/ranger: Bahamut
wish Speak with animals
geas: You may not refuse help asked from you by annimals 

1st lvl witch: Tiamat
wish: change into annimals-> like druid, but she before she can change into
an annimal, she must have sacrificed it to her god somewhere in the past.
geas: She must sacrifice a annimal on full moon.

2nd level elven cavalier: Taliesin
wish: healing powers -> 2xlvl HP/round genezen. Maximun total HP/day.
after healing a wisdom check to see if he loses 10% strength because of the
strain.
geas: You must guard nature. (he is a fearsome fighter, a good champion for
nature)

3rd level thief: Bahamut (not very clever..)
wish: invisibillity
geas: You have to give help to anyone who asks you for it, without asking a 
fee yourself.

Whoops, this question is longer than I had intended, I hope at least some
people get to here. I appreciate any comments, I don't appriciate useless
remarks like "A barbarian isn't allowed to travel with magic-users". I know
that but I have weakened a bit, he only dislikes and distrusts magic users
VERY much.
The geases must give me as DM oppurtunities for other adventures, and they
should hinder the players a bit. They should sweat for the wish! 

Charles Hendriks ttn6@sci.kun.nl
Newsgroups: rec.games.frp