From: loverde@ux1.cso.uiuc.edu (AstralWolf)
Subject: Re: E. Honda
Organization: University of Illinois at Urbana
Date: Wed, 29 Jul 1992 21:52:01 GMT

In <Bs4L53.90K@watserv1.uwaterloo.ca> kjubandh@minotaur.UWaterloo.ca (Kris Jubandhu) writes:

>O.K.  Here's the deal.  I've never ever seen the ending for Honda in either  
>version of SF2.  Everybody else who have ever played this game have seen it  
>at one time or another.  This is an intolerable situation that must be  
>immediately rectify.
>
>So I've decide to finish the game with Honda myself.  I can get to as far  
>as Vega on one credit and managed to beat him once.  But unfortunately, I  
>got pummelled by Sagat.
>
>	So could somebody post tips on how to beat the last 3 bosses.
>
     OK here is a simple way (OK not so simple but a way at the least) to 
beat all 4 bosses with the blubbery E.Honda.

BALROG:  Hey hundred hand slap away, and the fool charges right into it, and if
	 he ever gets the brainstorm to jump, 95% of the time the worst that 
	 will happen is both get hit.

VEGA:    A bit tougher, and takes more patience.  I play by backing into my
	 own corner, and blocking til he jumps off the back wall (his double
	 jump like ChunLi) then as he is on the way down, jump towards him,
	 and fierce kick him.  Then keep jumping at him and fierce kicking.
	 He will usually back sommersault to the back corner then hit the 
	 wall for another double jump, time it and nail him as he comes down
	 Then back into that corner and repeat.  Note when he decides to
	 go backslam, throw him first (takes timing).  Finally when he does
	 that rediculous screamin eagle (sounds like a roller coaster ride)
	 just wait til he crawl and jump back in the opposite direction
	 a few time to space yerself, and when you hear the scream jump
	 back and fierce kick.  That's it for the glorified bull fighter...

SAGAT:   Hmm now here is a tough one.  Your weapon of choice here is the 
	 fierce torpedo.  Though occasionally the long sweep will catch him
	 (I try the sweep off the start, not the spinning one, sthe long
	 reach half way accross the screen one)  Otherwise, when he throws
	 only high tigers, slowly creep up after one passes yer head and
	 crouch again to duck the next one.  When close enough (you 
	 be the judge, but less then half a scrren), hit the fierce torpedo
	 immediatly after the tiger goes by.  (Too early and you get hit by
	 it)  If he starts alternating low high, torpedo after a high one.
	 Keep it up til this guy is toast.

BISON:   This guy is the epitamy of CHEESE, more on SNES than ever!  He can
	 scissor kick 8 times without you ever being able to do ANYTHING but
	 block (try letting go of the pad, you will still block since his
	 repeated scissor kick is a COMBO!!!)  Anyway, use that ever so
	 graceful flying belly flop to smother this CHEESEHEAD!  Combine it
	 with a well timed toss when you land a bit close, and Bison is
	 on his way down.  If he get accross the screen, and revs up the 
	 mega-cheeser torpedo, just wait, and jump up and fierce kick him out
	 of that thing.  The only thing to watch for is that damn kick of his.
	 If you avoid that, you have defeated this slimy skum.  Whenever
	 he is in range, keep belly flopping, and if you manage to toss him
	 into the corner, and you are there, thousand hands that guy to death,
	 but be ready to block after you get pushed back too far. 

	Well, this is just a patterned way to do it.  Of course it will take
practice, but when executed correctly, even the LEVEL 7 CHEESEMANIAC computer
will fall to the might Honda, lord of consumption.  Hope this helps...

						-- Jim
-- 
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