From: resume@kpc.com (Chris Bongiovanni)
Subject: Engineers, Managers & Techwriters sought in Santa Clara, CA
Keywords: manager, engineer, graphics, x, pex, hardware, languages, mfg, doc
Reply-To: resume@kpc.com
Followup-To: ba.jobs.misc
Organization: Kubota Pacific Computer Inc, Santa Clara, CA
Distribution: ba
Date: Fri, 10 Apr 1992 01:19:58 GMT


Kubota Pacific Computer, Inc., a leader in graphics supercomputing, is
backed by Kubota Corporation, a $6 billion international giant.
We currently have the following positions available in Santa Clara,
California:

GRAPHIC SYSTEMS

MANAGER, GRAPHIC SYSTEMS GROUP 
Manage a group of seven or more employees providing low-level graphics
capabilities.  Requires an EE/CS or equivalent, MS desired, 4+ years'
technical management experience, and 2+ years' experience in 2D and 3D
low level graphics.  Familiarity with OS and real time response issues
as well as C programming, assembler, microcode, DSP or other hardware
oriented programming is required.  Must have excellent written and
verbal communication skills.  Dept. 10.45A

GRAPHICS ARCHITECT/PROGRAMMER
Develop, implement and test 2D and/or 3D low-level graphics software,
and participate in performance tuning, testing and software
maintenance.  Requires a BSCS or equivalent, MS desired, and 5+ years'
experience in 2D or 3D graphics architecture and programming.  Must be
familiar with C, assembler, and UNIX* program development, and have
knowledge of 3D graphics algorithms and hardware.  Dept. 10.45B

X CLIENT DEVELOPER
Participate in a team of three or four engineers responsible for the
desktop on all Kubota hardware platforms.  Responsibilities include
designing and implementing Motif clients, porting, maintaining and
enhancing MIT's X clients, libraries and toolkits.  Requires a detailed
understanding of the X windowing system technology, toolkits, widgets
and clients (X and Motif).  Experience with window managers and GUI
builders a must.  Dept. 10.45D

PEX DEVELOPER
Responsible for PEX to 3D graphics hardware.  Must have a detailed
understanding of PEX server internals and a familiarity with X server
internals.  Must be familiar with 3D graphics algorithms PHIGS and GL.
Dept. 10.45E

X DEVELOPER
Responsible for X to 3D graphics hardware.  Must have a detailed
understanding of X server internals and X server extensions such as MB
and Stereo, and be knowledgeable about 3D hardware accelerators.
Dept.  10.45F

The X Client Developer and PEX/X positions require a BS in CS, MS
highly desirable, 3+ years' experience with the X windowing system, and
2+ years' PEX/X or client development and debugging experience.
5+ years' UNIX* experience and C programming a must.


HARDWARE SYSTEMS

GRAPHICS HARDWARE MANAGER
Responsible for high performance Graphics HW, which will include
product specification, architecture specification, project staffing,
project scheduling through to delivery of working product.  Must be
familiar with the current state of the art in high-end workstations,
including performance, costs and market trends.  Thorough understanding
of Graphics Hardware and familiarity with issues of Graphics Software.
BS degree and broad experience in the areas of high-end scientific
computation, 3D graphics, or imaging.  Dept. 10.50B

PROJECT MANAGER
In this matrix management position, you will be responsible for project
schedules, product specification, product cost of complex projects
involving hardware and software.  Focus is primarily on the development
process from conceptual idea to revenue shipment.  Must have experience
managing multi-disciplinary projects, especially with regard to
scheduling, and have an understanding of the hardware and software
development process.  BS degree and project management experience in
computer systems is also a must.  Dept. 10.50C

ECAD ENGINEER
Responsible for the development of in-house ECAD tools, the integration
of commercially available ECAD products and support of ASIC vendor
design environments.  Requires a BS/MS in EE or CS, and a familiarity
with the design, simulation and timing analysis of large digital
systems.  Must be a solid programmer with C/UNIX* experience.
Experience with Valid, Verilog or Synopsys design tools desired.
Dept.  10.50


PRODUCT OPERATIONS

MANUFACTURING ENGINEER
You will provide Manufacturing Engineering support for all current and
future KPC products, with particular emphasis on prototype and new
product introductions.  Requires a BSEET/BSME or equivalent, and 5+
years' experience in a medium to high volume workstation production
environment, in either a Manufacturing Engineering or a Components
Engineering position.  You must be knowledgeable in the printed circuit
assembly process area in order to influence the design and selection of
components used.  You will also be involved in investigating new
assembly technologies for future products.  Dept. 50.20B

TEST ENGINEERING MANAGER
You will be managing a small Test Engineering Group, developing and
implementing test strategies for all aspects of the manufacturing
process.  Your BSEE and 5+ years' related experience will help you
focus on automated test solutions through the use of software
controlled test systems and data collection/evaluation.  This is a
hands-on position that requires outstanding communication skills, and
competence in UNIX*, DOS, C and structures programming techniques.
hardware design and DBMS/SQL applications experience also preferred.
Dept. 50.20A

LANGUAGES

CODE GENERATION
Using your experience with scalar optimization and code generation, you
will develop backends for future machines.  These backends drive a
high-level common intermediate language for FORTRAN and C.  The goal of
this project is to create backends that are able to drive optimizations
off dependence information, producing more effective code.  Requires a
bachelor's degree, Master's degree desired, and experience with global
register allocators and instruction scheduling as well as optimization
for C and FORTRAN.  Dept. 10.20A

DEBUGGER
Develop and implement program debugging strategy.  Since Kubota Pacific
manufactures multiple processor computers, this strategy must include a
mechanism for debugging parallel programs.  Requires a PhD or
equivalent experience.  Dept. 10.20B

PARALLEL PROGRAMMING ENVIRONMENT
Develop an environment for parallel programming.  Requires experience
in some aspect of parallel programming environments interprocedural
program analysis, human interfaces.  CASE tolls, or parallel
programming.  Since this position is primarily an implementation
position, coding skills are necessary.  Intelligence and enthusiasm a
must.  Dept. 10.20C


CUSTOMER SATISFACTION

TECHNICAL WRITERS
Bring us your 6 years' experience as a full-time technical writer and
expertise in at least one of the following disciplines: X Window
System, X/Motif, PEX, Graphics Software, Imaging, UNIX* System
Administration, UNIX* manpages, NFS, Multiprocessor programming.
FORTRAN, C, and compilers.  Must have desktop publishing experience
(any system/platform).  Dept. 10.05A

SENIOR SOFTWARE RELEASE ENGINEER
Assist in the development of release procedures and release automation
tools, build and integrate software products for release.  Requires a
BS in CS or equivalent, 10 years' experience in Software Development,
Release Engineering, and/or Software Quality Assurance, and a minimum 2
years' experience in software release.  Knowledge of software release
procedures, excellent C language, shell scripting, excellent written
and verbal communication skills required.  Working knowledge of PERL
highly desired.  Dept.  10.05B

TECHNICAL SUPPORT

SENIOR TECHNICAL SUPPORT ENGINEER
Take ownership of technical calls from 800# service, and interface with
customers, engineering, and field support to resolve customer issues.
You will also manage Beta projects as needed.  Requires a thorough
knowledge of X-Windows, and graphics with a UNIX* background.  Ability
to work in an interrupt-driven environment, and prioritize and handle
several projects at once with little guidance is necessary.  7+ years'
graphics experience a must.  Dept. 55.15


We offer a competitive salary and benefits package and an outstanding
performance bonus program.  

For immediate consideration 
You can email your resume to resume@kpc.com, or
fax it to (408) 727-9301, or mail it to:

	Kubota Pacific Computer, Inc.
	Attn: Chris Bongiovanni
	2630 Walsh Avenue
	Santa Clara, CA 95051


Please indicate appropriate department code.


EOE/AA Employer.  Principals only, please.
*UNIX is a registered trademark of UNIX System Laboratories
Newsgroups: ba.jobs.offered