HDTenEightyP/NetNews huggingface dataset:
From: bhv@areaplg2.corp.mot.com (Bronis Vidugiris)
Subject: Re: Darkland ?????
Organization: Motorola, CCR&D, CORP, Schaumburg, IL
Distribution: na
Date: Wed, 9 Sep 1992 02:58:20 GMT
Followup-To: comp.sys.ibm.pc.games

In article <1992Sep6.040435.4336@gn.ecn.purdue.edu> dliu@gn.ecn.purdue.edu (Dickson LIU) writes:
)This game has been out on the store for a while. Has anyone played it yet ?
)Because it sounded so good in the "Computer gaming world" ( I believe...) but
)I am surprised that I have not read anything about it in this news group !!
)SO I was wondering whether there was something wrong about the game...may be
)it is too tough so that noone has finished it yet or it was a disappointment.

There's been some discussion of it in comp.sys.ibm.pc.games.
(rec.games.misc has been redefined to be *really* misc stuff, including
boardgames, and not just computer games.)  I've xposted this article and
followups are currently set there.

I haven't seen many positive comments on it.  My overall impression is
also mostly negative - wait for the price to drop & perhpas bugs to be
fixed if you want to get it (IMO).

Flaws:  many bugs, crashes, takes up a lot of disk space (20 megs), 
slow on a 16mhz 386, repetitive / combat oriented (not necessarily
a flaw if you like that sort of thing), non-combat graphics are static in
spite of large size, frequent disk accesses slow play annoyingly,  annoying
anti-piracy messages at install time (call 1-800-rat-on-those-evil-pirates
and do the right thing, a reward is hinted at but not actually promised,
actually I wonder just what will happen to those stu - umm moral - enough to
call it) copy protection  system will halt game with no chance
to save if you drop a book on the keyboard at wrong time looking up those
alchemical copy-protection symbols (found this out the hard way.)

Features:  Interesting magic system based on saints and alchemy,  random
worlds standard, interesting manual with historical background for the game
and game system, interesting character generation system based on occupations
& social class, combat animation appears nice, good pseudo-real time combat
system - you pause the game, order people where to move and what to do in
frozen time (normal attack, aimed attack, missle attack) and then watch them
act it out in real time.  (This is more strategic than UW, which is rather
arcadish).

Other:  The game has several subplots that can happen at any time, rather
than a 'planned' sequence.  However, these appear to be *very* limited in
number - this gives a repetitive feel to the game.  I'd guess offhand  there
are maybe only a dozen or so things that can happen to your party - I won't
give a complete list as that might be a spoiler & isn't all that relevant.

On the whole, I like the idea of the game (natrually, others vary) but I
think the implementation is poor. Because of the poor implementation, I can't
recommend it unless you're an avid collector of computer  role-playing games.
Even then. I'd suggest waiting for the price to drop or bugs to be fixed.
Even though it was late, MPS should have kept it and worked on it some more
to fix the bugs and maybe speed up the code.
From: drazil@qiclab.scn.rain.com (Devin Ben-Hur)
Newsgroups: rec.games.misc
Subject: Re: civ bug?
Date: 9 Sep 92 19:30:54 GMT
Article-I.D.: qiclab.1992Sep9.193054.19207
Organization: Are you kidding?

In article <1738@shaman.wv.tek.com> andrew@frip.wv.tek.com writes:
>In Civilization: England was building a space ship.  I built some
>nukes, trashed London (it took two missiles to kill all defenders!),
>and took the capital.  The space ship was cancelled.
>
>On the next turn, England began to build a new space ship.  But the
>intelligence report showed that they had no capital!

Not a bug.  They can build spaceships without a capitol, so the trash the
palace approach to the space race only works once.

>By the way, the strategy of building United Nations and then stationing
>a diplomat outside one city from each competiting civ works like a
>champ.  When a diplomat goes to "Meet with King", it *doesn't* use up
>the diplomat!  I conducted a nuclear war, turn by turn, by attacking
>the opponent, taking a few cities, and then concluding with a visit to
>Queen Elizabeth in which she was forced to offer peace.  Like shooting
>fish in a barrel.

Heheh.  Yes, you are a vicious punk, aren't you?  The UN doesn't ALWAYS
work so pretty.  Sometimes, they'll make peace, but turn around and
sneak attack immediately.

Have you grabbed a copy of civtourn.zip to play in my civ tournament?
ftp from wuarchive.wustl.edu.
-- 
Devin Ben-Hur        [drazil@qiclab.scn.rain.com]
"Your civilization makes us laugh..."
Newsgroups: rec.games.misc
From: hpk@prim.han.de (Holger Krekel)
Subject: Stuck in KQ5
Organization: Not organized
Date: Mon, 07 Sep 92 17:39:28 GMT

I am stuck in Kings Quest 5 (just at the beginning). Can anyone tell me
a) how to scare the snake away (seems to me to be the main problem),
b) what I should trade the golden needle from the haystack for
   (The coat? The sled? The amulet? Nothing at all?),
c) how to get master the witch		and
d) what significance the temple in the desert has and how to get in?

Besides, what newsgroup should I post questions like this in the future?

Hopefully looking forward to an answer

	Eric Hennemann
-- 
Holger P. Krekel        vox +49 511 818993                    hpk@prim.han.de
Uni Hildesheim		krekel@informatik.uni-hildesheim.de
From: andrew@frip.WV.TEK.COM (Andrew Klossner)
Newsgroups: rec.games.misc
Subject: Undocumented(?) Civilization command
Date: 15 Sep 92 18:29:52 GMT
Reply-To: andrew@frip.wv.tek.com
Organization: Tektronix Color Printers, Wilsonville, Oregon

I found out by accident that the 't' command to Civilization causes it
to show you the terrain -- the land as it would look with no cities or
military.  Hit any key to return to the normal display.

I didn't notice this in the documents.  It sure is useful!

  -=- Andrew Klossner  (andrew@frip.wv.tek.com)
                       (uunet!tektronix!frip.WV.TEK!andrew)
From: Bob_BobR_Retelle@cup.portal.com
Newsgroups: rec.games.misc
Subject: Re: Dungeon Master Questions
Date: Wed,  9 Sep 92 19:44:36 PDT
Organization: The Portal System (TM)
  <pkvru7g@fido.asd.sgi.com>

Indeed... the Screamer Regeneration Room, on Level 4, (*after*
you fight your way through the Purple Worms.. :), is a great
place to gain experience..
 
The Screamers aren't all that dangerous, and it's a great place
to push those wimpy Wizard and Priestly types to the "Front Row"
and hand them a sword..
 
Even little Tiggy, the weakest of all the Champions does pretty
well with a sword or axe after being given some time in the
Screamer room..
 
Another good use for the room is to take all the weapons out
of their hands, and have them Punch and Kick the Screamers to
death... raises Ninja levels pretty quickly..
 
You can stand back from the Screamers and practice Poison
Missile and Poison Cloud spells, and if you know the Fireball
spell, this is a great place to work it up to higher power
levels.
 
If the front row Champions start taking too many hits, you can
always switch them around and just finish that group of
Screamers off.  With the door shut, the room also makes a good
safe haven to sleep and regain mana.  There's plenty of food
available, but water can become a problem with all this
practicing and sleeping, so I usually don't get into doing any
of this practice until AFTER I've made it down to Level 5 and
come back up the OTHER stairs through the hidden doorway back
to Level 4 right by the Screamer Room...
 
BobR
Xref: sparky rec.games.misc:17191 comp.sys.ibm.pc.games:12164
From: isc30108@nusunix3.nus.sg (AMBAT SASI S/O PALISSERY P)
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
Subject: Re: More help with Last Half
Date: 7 Sep 92 02:35:56 GMT
Organization: National University of Singapore

avif@maxine.wpi.edu (Avram Finkel) writes:
: First of all, I'd like to thank all the people who helped me with my previous
: Last Half of Darkness question.  I have some more, tho.  :->  How do I open the
: safe deposit box?  The attic door?  What is the bone for?  Many thanks to 
: anyone who can help me.
: 
: Thanks,
: Avi F.

safe - how to open ? well, u don't.
attic - the key is in a closet in the kitchen
bone - it's supposedly for a hellhound that i've yet to see.

sasi.

: How much wood would a woodchuck chuck if a woodchuck could chuck wood?

find out in Monkey Island 2 !
Newsgroups: rec.games.misc
From: sackett@csd4.csd.uwm.edu (Michael Scott Zimmerman)
Subject: Micropose BBS #?
Organization: Computing Services Division, University of Wisconsin - Milwaukee
Date: Tue, 15 Sep 1992 03:20:58 GMT


	Does anyone know the MicroProse BBS #?  Please e-mail me at:

		sackett@csd4.csd.uwm.edu

		Thanks,
From: wingman@vax1.mankato.msus.edu
Newsgroups: rec.games.misc
Subject: Police Quest 3 help needed!
Date: 10 Sep 92 22:45:52 GMT
Organization: Mankato State University



	I'm having trouble with Police Quest 3.  I'm at the station and I give
the baglady my sandwich.  Now I'm suppose to go to question a woman at a
warehouse (I think).  It's on 3rd and Rose (I think).  I can't find it.  I keep
driving everywhere looking for it to flash on the screen, but no luck.  Any
help would be greatly appreciated.



						Colin
Organization: Sophomore, Electrical and Computer Engineering, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.misc
Date: Tue,  8 Sep 1992 15:20:56 -0400 
From: Miguel Pating <mp51+@andrew.cmu.edu>
Subject: U7 Minoc

Hi.

Recently I have been playing U7, and I have gotten up to the point where
there is a murder in Minoc, located in its saw mill.  Unfortunately
there was no murder scene when I got there.  I remember reading a
posting some time ago about this being a bug.  Does this mean I have to
start my games over or is there something I can do to save my current
game?  

Thanks.

_______________________________________________________

Miguel Pating 

-mp51+@andrew.cmu.edu
"...it's simple, just shoot yourself with a .38, and you'll get rid of it..."
Newsgroups: rec.games.misc
From: obrien@netcom.com (Robert O'Brien)
Subject: Re: Best Apogee Games ever?
Date: Mon, 14 Sep 92 00:13:24 GMT
Organization: Netcom Online Communications Services (408-241-9760 login: guest)

jond@hpdmd48.boi.hp.com (Up All Night) writes:
>I have a limited amount of money to spend and have heard that
>the games from Apogee are first rate.  Can anyone recommend some
>titles other than Duke Nukum and Command Keen, which I already
>know about.

Jon, I don't have any other Apogee or Id games, but I received a copy
of Wolfenstein 3-D, the "shareware" version, and found it to be so much fun
I called in and ordered the works: all six levels and the hint book.
I've had more fun already with this free software than with many games I've
spent more than $50 on.

And then, there's the additional advantage that at least one member of the
Id team reads comp.sys.ibm.pc.games, and answers questions, posts hints, etc.

So, get your hands on the shareware first level of Wolfenstein 3D. So long
as you have a VGA board it can run with (probably *any* respectable one)
you can have a good time for no $$, at least until you're as hooked as I
am and send for the rest. And if you have a SoundBlaster, the sounds are wild!
I haven't played with headphones yet, but I'm pretty sure I'll be able to tell
which direction the sounds are coming from!

Every couple of days, I go to my P.O. box and hope ... but it's been only
about ten days since I ordered 8-)

If you're confused by my reference to "Id", What I understand is that
Id is the development company that did Keen and Wolf, another guy did
Nukem, they're all friends, and Apogee does the marketing.
	Bob
Newsgroups: rec.games.misc
From: garym@ns.network.com (Gary J. Muellenberg)
Subject: OUT OF THIS WORLD review?
Organization: Network Systems Corporation
Date: Thu, 10 Sep 92 13:55:08 GMT

Has anyone purchased Out Of This World by Interplay?  I played
the demo, and was interested, but it seemed quite easy.

-Gary Muellenberg

-- 
Gary Muellenberg 		EMAIL: garym@network.com
Network Systems			PHONE: (612)424-4888 ext. 2258
7600 Boone Ave MS-010 		FAX:   (612)424-2853
Brooklyn Park, MN 55428
Newsgroups: rec.games.misc,comp.sys.mac.games
From: fritz@convex1.tcs.tulane.edu (Daniel Gil Aharon)
Subject: Kung-Fu Chivalry QUESTION.
Nntp-Posting-Host-[nntpd-24686]: convex1.tcs.tulane.edu
Summary: play the game? please respond.
Organization: Tulane University, New Orleans, LA
Date: Sat, 5 Sep 1992 22:47:51 GMT

anyone have the password for KFC 1.2?  please mail it to me at
fritz@convex1.tcs.tulane.edu, and i'll be eternally grateful.
i've progressed as far as the big dude who flies, spins and grabs you,
and kills you in three hits, and the attack pattern to kill him is just too
complex.

i'll gladly trade a mac game for this password.

fritz

--
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
        A dog is just a dog. Until he looks at you. Then he's Mr. Dog. 
                       fritz@convex1.tcs.tulane.edu
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
From: rwr@po.CWRU.Edu (Robert W. Rutkowski)
Newsgroups: rec.games.misc
Subject: Hex editing Stygian Abyss Characters?
Date: 6 Sep 1992 18:17:11 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: thor.ins.cwru.edu


I spent a good hour messing with the Player.dat file of my character
with no significant results.  SSI games' characters are very easy
to edit with a hex editor.  Has anyone tried to do it for Origin
Systems' Stygian Abyss?

-- 
-R
Newsgroups: rec.games.misc
From: chizzoni@ghost.dsi.unimi.it (alfredo chizzoni)
Subject: DEUTEROS HELP. PLEASE!!!
Organization: Computer Science Dep. - Milan University
Date: Mon, 14 Sep 1992 08:58:49 GMT

Hi friends, I'm stuck in deuteros (here in Italy distribution is a BIT slow);
I'm enjoing it very much but I can't exit form solar sistem, I suppose I need
some sort of hyperdrive but that my dumb level 3 scientist can't find one.
Any hint on this game would be really appreciated.

<amiga version>

/-----------------------------------------------------------------------------\
	  Alfredo Chizzoni   E-mail:chizzoni@ghost.sm.dsi.unimi.it	
		COMPUTER SCIENCE DEPARTMENT - Milan University
\----------------------------------------------------------------------------/
From: tef@acsu.buffalo.edu (Tom Frisinger)
Newsgroups: rec.games.misc
Subject: HELP with Fate of Atlantis PRETTY, PRETTY, PLEASE!!!!!!
Date: 7 Sep 92 05:05:21 GMT
Organization: UB

Hi,

	I am stuck on Thera.  I have gotten the basket and the net. What I
need is the balloon bladder.  The port authority says I need a claim ticket.
How do I go about getting that?
	BTW, I am playiny the wits version.  Thanks in advance.


						Tom.
.
Organization: William Rainey Harper College; Palatine, IL  60067
Date: Friday, 4 Sep 1992 00:17:38 CST
From: Steve W Hill <SHILL@HARPERVM.BITNET>
Newsgroups: rec.games.misc
Subject: Ultima VII - still trying!

I've made some serious headway into Ultima VII, thanks in part to hints
I've received here when they've been necessary.  I've reached a point
where I can't figure out what to do.

GAME SPOILERS BELOW?-------






I'm on Ambrosia to get the Cadellite.  I've talked to the Hydra.  I've
even killed the Hydra.  But I can't figure out how to get into the room
where the Hydra lives!  I can't find a secret door, I'm stuck!
I also can't dispel the energy fields blocking the secret entrance to
the cave on the southern tip of Ambrosia, any tricks I need to know
there?

Appreciating help via email,    -Steve
SHILL@HARPERVM.BITNET
Newsgroups: rec.games.misc
From: kreme@nyx.cs.du.edu (Not A Random Name)
Subject: Ultima VI (SIX) Help, please!
Organization: University of Denver, Dept. of Math & Comp. Sci.
Date: Sun, 6 Sep 92 19:17:36 GMT

I just got a stupid old 386 up and running with a 20 meg drive and
Stacker, so I went out and bought Ultima VI...  Unfortuneately, I
am makin no progress.

I have found four of the runes (Valor, compassion, sacrafice, and Justice)
and am pretty confident I'll be able to find the rest, but other than
that, I'm stuck.

Who killed the ghost in Skarra Brae?  Where is the other half of the tablet
Mariah wants?  What do I do?

Oh, I did free the shrine of Compassion.  Will it STAY free?

What is the "Shrine of Diligence?" and how do the moon gates work?  How did
I end up in a world full of Gargoyles and how do I get back?

Aaargh!  I had no troubles with Ultima I-V...

Is there a hint/help file somewhere?

This is probably a FAQ, so reply in e-mail (and I DID look for an FAQ file)


--
 _____________________________________________________________________
| kreme@nyx.cs.du.edu | The Coven BBS [303/777-2911] 1st METAL in MST |
| kreme@#22 (FV3 Net) | MST3K, Spacer Quest 3.4w, Anime files, & More |
| [303/722-2009] Vox  |          Unity Sleeps -- Neil Gaiman          |
Newsgroups: rec.games.misc
From: g88d4938@giraffe.ru.ac.za (MR GE DOYLE)
Subject: GODS
Organization: Rhodes University, Grahamstown, South Africa
Date: Sun, 6 Sep 1992 14:28:50 GMT

Hi
 Have anyone out there played this game?
 If so, I need some help. I am at the end of the UNDERWORLD episode, with the
 head out of which the snaked appear. How do I kill it?

 Thanx in advance.
 Greg
From: "fred thinhball" <fred.thinhball@canrem.com>
Newsgroups: rec.games.misc
Subject: dqk
Date: 4 Sep 92 17:37:43 EST
Reply-To: "fred thinhball" <fred.thinhball@canrem.com>
Distribution: rec
Organization: Canada Remote Systems

RK>    Subject: Dark Queeen of Krynn--Help

RK>Can someone tell me how you get into the door at the top level of the
RK>light house in DARK QUEEN OF KRYNN. I tried casting knock, picking it and
RK>bashing it to no avail. Is there a key I need, and where can I find it?
RK>Any help would be appreciated. Thanks in advance
RK>       Roelandk@yang.earlham.edu

Please post here, I'm having the same problem...is it in anyway related
to what is under 'the porch'?

thanks.....

frog

          frog
---
  DeLuxe 1.21 #11357  
--
Canada Remote Systems  - Toronto, Ontario/Detroit, MI
World's Largest PCBOARD System - 416-629-7000/629-7044
Newsgroups: rec.games.misc
From: dmyers@mcs213d.cs.umr.edu (David L. Myers)
Subject:  Mouse upgrade needed for Civ/GC
Date: Tue, 15 Sep 1992 01:27:47 GMT
Organization: University of Missouri - Rolla

I recently purchased Global Conquest and Civilization.  My mouse won't
work with either game(both from Microprose).  I was told by MPS that
I needed a Microsoft 7.0 compatible driver for my mouse (the brand is
Q Mouse, I believe, which came with my Packard Bell clone...).
I have no idea at all how to get this driver and there is no number
or address in with the documentation for my mouse.  Can anyone out
there help me?

Any help would be greatly appreciated,

dmyers@cs.umr.edu for e-mail

Dave

Xref: sparky rec.games.misc:17340 comp.sys.ibm.pc.games:13139
From: garton@jeeves.ucsd.edu (Simon Garton)
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
Subject: can't install oft
Date: 15 Sep 92 15:28:20 GMT
Followup-To: rec.games.misc
Organization: University of California, San Diego

Hello world, can anyone help ?
Rushed out and bought OFT yesterday, but can't get it to install.
I reinstalled F3 completely, and still no luck. I have the Falcon3 files in
the c:\falcon3 directory, and the OFT disk 1 in b: I type
b:
install
(some blurb about deleteing old squads, then it searches drive c:
and can't find falcon3.exe. I give it the correct directory, and then it
says Falcon directory found. Then I get it running, and after a few seconds
I get the message 'Error, copy failed, can't continue c:\falcon3\patch.exe'
and the installation aborts....

my config.sys and autoexec.bat ...

files=30
break=on
buffers=30
lastdrive=c
INSTALL=C:\DOS\SHARE.EXE
device=C:\dos\himem.sys
device=c:\dos\emm386.exe 2560 ram frame=e000 
dos=high,umb


@echo off
c:\win31\smartdrv 512
prompt falcon $p$g
set editor=c:\dos\edit.com
path=c:\;c:\windows;c:\dos;c:\bat;c:\oddthing;c:\mouse;c:\falcon3;c:\games\falcon3
loadhigh mouse
loadhigh doskey /insert


Thanks for your help ! Simon Garton
From: bz556@cleveland.Freenet.Edu (Joshua E. Randall)
Newsgroups: rec.games.misc
Subject: Re: Best Apogee Games ever?
Date: 14 Sep 92 00:06:07 GMT
Reply-To: bz556@cleveland.Freenet.Edu (Joshua E. Randall)
Organization: Case Western Reserve University, Cleveland, OH (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


In a previous article, jond@hpdmd48.boi.hp.com (Up All Night) says:

>I need some advice......please.
>
>I have a limited amount of money to spend and have heard that
>the games from Apogee are first rate.  Can anyone recommend some
>titles other than Duke Nukum and Command Keen, which I already
>know about.

Why, of course there's Castle Wolfenstein 3-D.  It has been quite the rage
lately.

Check comp.sys.ibm.pc.games for relevant posts.

-- 
Joshua E. Randall
bz556@cleveland.freenet.edu
My motto:  "So little time, so little to do."  --Oscar Levant
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
From: sichen@tesla.uwaterloo.ca (Simon Chen)
Subject: Re: (FAQ, lighthouse) * HELP DARK QUEEN OF KRYNN *
Keywords: Krynn, Door, Lighthouse, porch 
Organization: University of Waterloo
Date: Mon, 14 Sep 1992 19:21:06 GMT

In article <1992Sep14.062807.8215@beaver.cs.washington.edu> simmons@cs.washington.edu (David Simmons) writes:
>In article <1992Sep14.002927.4119@monu6.cc.monash.edu.au> inf418g@lindblat.cc.monash.edu.au (Y.K. Han) writes:
>>Help!! I'm stuck at level 11 of the lighthouse. There's a door there,
>>just after you come up the stairs, which I can't open. You can't force,
>>pick or "knock" it. Before that on the level below, I found a dying
>>woman who cryptically says that "it" is underneath the porch. Before I
>>could question her more, she dies!! Where is this porch? What am I
>>missing??
>>
>(SPOILER) (on SSI's part too!)

Regarding that spoiler...

I was told that DQK has several bugs, and that door on the tower was just one of them.  I've recently got a fix for DQK and I've yet to try it.
















(The Spoiler part)


























That illusionary door you've spoke of is at the basement of the tower, right ?  entering that teleporter merely bring you back up to the main floor.  It doesn't really do much other than that.  8)  Unless you've fallen into the pit, you'll never get to the basement...


Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
From: skrause@informatik.hu-berlin.de (Steffen Krause)
Subject: Links 386 doesn't run
Summary: Links 386 doesn't run on my brothers PC
Keywords: Links 386
Organization: Humboldt University Berlin, Department of Computer Science
Date: Wed, 9 Sep 1992 09:52:17 GMT

My brother has a 386sx25 with 8 MB, a Sigma legend 2 board and 
AMI bios.
Links 386 just doesn't run (even with no config/autoexec), the 
PharLab Extender reports a Memory Protection Fault and locks up the
machine. The game too doesn't run on another sx with AMI BIOS, 
it does run on an AST machine (don't know the configuration of those 
machines).
What's wrong ?
Is there a fix for it ?

By the way - is it possible to play the game with an S3 graphic board
(which seems not to be VESA compilant)? Are there VESA drivers for S3 ?

Please help !

Thanks Steffen

skrause@hp832.informatik.hu-berlin.de

-- 
---------------- Steffen Krause --------------------------------------------
Zu Risiken oder Nebenwirkungen lesen Sie die Packungsbeilage und informieren
Sie Ihren Arzt oder Apotheker.
----------------------------------------------------------------------------
Newsgroups: rec.games.misc
From: jrl8@cunixa.cc.columbia.edu (James R Lendino)
Subject: Could someone post Jeremy Reimer's review of Ultima III again?
Reply-To: jrl8@cunixa.cc.columbia.edu (James R Lendino)
Organization: Columbia University
Date: Sat, 12 Sep 1992 01:51:28 GMT

I missed his review of Ultima III, and I really wanted to see what
he said about it, it being my favorite role playing game and all...

Thanks,
-JRL

Newsgroups: rec.games.misc