HDTenEightyP/NetNews huggingface dataset:
From: jtrager@jarthur.claremont.edu (El Escurridizo)
Subject: Re: Scorched Earth v1.2 Full of Bugs
Organization: Harvey Mudd College, Claremont, CA 91711
Distribution: usa
Date: Sun, 22 Nov 1992 20:39:20 GMT

I've been having buggy problems with v1.2 also... For instance, it steadfastly
refuses to acknowledge my mouse, and bios keyboard driver doesn't work right
anymore.  In v1.1, it worked fine, but with v1.2, when I use the bios option,
it doesn't acknowledge cursor key input.  Without uising the bios option, my
keyboard runs too damn fast-- I'm constantly holding down either the shift
or alt keys, since I can go from 0 to 1000 power in all of .3 seconds 
otherwise.  Also, I run scorch out of windows fairly frequently, and has 
anyone else found problems with alt-esc switching out of scorch to find your
video card has been hopelessly scrambled?  And yes, I did have the sequential/
near synchronous bug too, but it only happened once, and that was right after
I switched out and thrn back, so I thought that was what did it.

Just my .02$

John "the .sig-less wonder" Trager
Newsgroups: comp.sys.ibm.pc.games
From: knepley@CS.ColoState.EDU (Ranseus (Jim Knepley))
Subject: Re: Star Control ][
Date: Wed, 18 Nov 1992 23:35:22 GMT
Organization: Colorado State University

In article <Bxx3rJ.CKp@constellation.ecn.uoknor.edu> tlhayes@wildcat.ecn.uoknor.edu (Zatar) writes:
>Someone did post a crack a little while ago, but it doesn't seem
>to work with my copy, anyway.  So I'm hoping for another one!

The cracked copy I've seen had three files that differed from the distribution
package (at least, they had different dates).  They were:
  STARCON2.EXE
  MELEE.EXE
  SETUP.PKG

I've never done a side-by-side comparison of the three files with their
unmodified cousins, but I think the crack.com program will only work
with these files in their modified states.  Can anyone help with this?

Jim

-- 
----- knepley@cs.colostate.edu ----------------------------------------------
 Jim "Ranseus" Knepley                |  Never forget that you are the only
 Programmer, magician, computer geek  |  person in charge of your life.
------------------------------------------------------ Boycott Microsoft ----
Newsgroups: comp.sys.ibm.pc.games
From: heidi@ucthpx.uct.ac.za (Heidi de Wet)
Subject: Re: Ultima 6, treasure and levels
Date: Sun, 22 Nov 92 09:21:54 GMT
Organization: Dept of Elec Eng, UCT

rauchfuss@hpfcso.FC.HP.COM (Brian Rauchfuss) writes:
>How do you go up in levels with Ultima6?  I have Iolo with 703 experience
>points and he is still 3rd level!  Katrina, joined the party at 5th level and
>about 850 experience points, so I'm pretty sure Iolo should be 4th.  Is there
>something special you need to do?  Get training somewhere?

Hoo, hoo!  I guess you haven't played any other Ultimas :-)  Go and chat
to Lord British.  He'll also heal up your entire party, which is rather
friendly of the old dude :-)  Want a hint on how to survive virtually
any battle?

>I also have not been able to find some special places.  The dragon's lair 
>northwest of Trinsic (or some village) for example, I have found drakes
>wandering around, but no dragon's lair.  Is it hidden somehow?  

It's in a cave.  ALERT: I had a corruption problem at one point where
some cave mouths disappeared (in the Underworld.)  I had to reinstall.

>Also the
>treasure ship which is supposed to be on Loch Lake, I have used the crystal 
>ball to survey the entire lake, is it hidden, underwater, or off the lake?

I never found it.  You don't need it to finish :-)

Cheers,
Heidi

-- 
----------------------------------------------------------------------
Heidi de Wet                                 >>>  FREE  TSAFENDAS  <<<
heidi@ucthpx.uct.ac.za                       and give him back his job
From: mad@motatl.UUCP (Mark Davidson)
Newsgroups: comp.sys.ibm.pc.games
Subject: Falcon 3.0 Mailing List
Date: 18 Nov 92 19:37:11 GMT
Organization: Motorola MCG, Atlanta, GA
X-Newsreader: Tin 1.1 PL4


How does one get on the Falcon 3.0 mailing list?


Regards,
Mark

-- 
+----------------------------------------------------------------------+
| Mark Davidson                          | Voice: (404) 933-8628       |
| Systems Engineer                       | Modem: (404) 952-1166       |
| Motorola Computer Group                | Fax  : (404) 952-0982       |
| 400 Interstate North Pwy Ste 450       | INET : Currently Unavailable| 
| Atlanta, GA 30339                      | UUCP : gatech!motatl!mad    |
| #include <disclaimer.std>              | ME : Hep me, I be HIPnotized|
+----------------------------------------------------------------------+
From: zweldron@ruhets.rutgers.edu (Matthew Charlap)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Pools of Darkness - Did anyone finish this game at Veterans Level(Spoiler)
Date: 23 Nov 92 19:34:12 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

mrmarcel@eos.ncsu.edu (Mike Marcelais) writes:
>Speaking of Dave, has anyone else gotten though the his challenge at the end
>of Death Knights of Krynn?  It's a pain.  (End battle, 8 death knights, 4
>specral dragons)

Yeah, I beat it. An important thing was to have a few spellcasters with wnads
to pound on the death knights. About one out of every 5 tries, enough Knights
will fail their magic resistance checks, and you can finish the battle easy 
after that.
-- 
--Matthew Charlap
-------------------------------------------------------------
This is STILL a test of the .signature 
If this were a real .sig file, something else would be here, not just a name.
From: bill@solaria (Bill Neisius)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Goblins 2
Date: 18 Nov 92 14:56:17 GMT
Reply-To: bill@solaria.hac.com
X-Newsreader: TIN [version 1.1 PL6]

Jeff Honnold EE UnderGrad (honnold@bobcat.ent.ohiou.edu) wrote:
: 
: This is a DEMO of GOBLIINS II.....it is a sequel to Gobliiins, by Sierra/Dynamix
: 
: It has been improved a little over the orignal gobliiins....
: 
: You should be able to find it at Wuarchive in the pub/MSDOS_UPLOADS dir.

Well, it's not there now.  Would anyone care to upload it again?

Thanks!
Organization: Washington University, St. Louis
Date:         Mon, 16 Nov 92 19:59:51 CST
From:         C09615DK@wuvmd.wustl.edu
To:           NETNEWS@WUVMD
Subject:      Re: Are we gonna live in a mice kingdom?
Newsgroups:   comp.sys.ibm.pc.games

>
>In article <1992Nov16.051945.28682@midway.uchicago.edu>,
>achatche@quads.uchicago.edu (andrew curtis hatchell) says:
>
>The subject of mouse vs. keyboard has been hashed out several times on
>CompuServe, where the game companies can give us their side of the
>story.  What it comes down to is that if you poll on any on-line service,
>the users will prefer keyboard interfaces, but, if you go out into the
>broader market, the users prefer mouse interfaces by far.  Basically, if
>you're a good enough typist to be sending messages on the Usenet, and
>if you're good enough with computers to be using the Usenet, you're gonna
>want harder games with harder puzzles and more typing than the average
>gameplayer is able to handle simply because you're probably smarter than
>the average gameplayer.  Unfortunately, us smart folks just aren't a
>big enough market :(
>        Andrew Hatchell
>

I think you're mainly talking about Sierra games ;-)  {and I DO still enjoy
playing them once in a while)

Luckily, there are companies like Sir-Tech which still try to challenge our
minds (Wizardry Series, of course).

2cents--Dan K
Newsgroups: comp.sys.ibm.pc.games
From: y70q@jupiter.sun.csd.unb.ca (LAM)
Subject: Re: Is it good to have a new kind of video card?
Organization: University of New Brunswick
Date: Mon, 16 Nov 1992 16:46:26 GMT

In article <102104@bu.edu> shimkevi@buchmf.bu.edu (Sergey Shimkevich) writes:
>
>Personally, I think that this is a great idea. A video card with some sprite
>co-processor. maybe even hardware scaling and rotation. The only problem would
>be establishing the industry standard.

Ha.. Look at Gravis UltraSound. It does have 32 channels mono digitized
sound, but it is not an industry standard. Look at Adlib, it was not
an industry standard either, but it becomes a standard nowadays.

I think the key point is to have someone open this game video card market
first, and gain awareness from some designers, manufacturers, and
programmers. They will eventually support the game video card, given
the benefit of the game video card (scroll several background at the same
time, hardware zoom, draw object at specified location, etc.).

If there was no Adlib card, we would not have 'Multimedia PC' and
'Wing Commander' today.

From: hdg@otter.hpl.hp.com (Hugh Duggan)
Date: Mon, 23 Nov 1992 08:52:20 GMT
Subject: Re: arj files
Organization: Hewlett-Packard Laboratories, Bristol, UK.
Newsgroups: comp.sys.ibm.pc.games

In comp.sys.ibm.pc.games, thail@seas.gwu.edu (Samuel R. Posten) writes:

> can somebody please tell me what will decompress .arj files on a pc?
> thanks much.
> Sam

If you find out, please tell me also.



      Hugh Duggan,           |    hdg@otter.hpl.hp.com
      HP Labs,               |    switchboard: (0272) 799910
      Filton Road,           |    direct     : (0272) 228723
      Bristol BS12 6QZ,      |    fax        : (0272) 228128
      England.               |
Newsgroups: comp.sys.ibm.pc.games
From: jescando@halcon.dpi.udec.cl (Jesus Escandon A.)
Subject: A fool ask...
Date: Wed, 18 Nov 1992 20:04:51 GMT
Organization: Universidad de Concepcion, Concepcion - Chile
X-Newsreader: Tin 1.1 PL5

     Sorry, is a fool ask, but I'm new here...

	Somebody can tellme where in FTP sites can I obtain
	games for my pc (286, hercules screen)???

	I know this is a basic and probably fool ask, but
	I just recently join to Internet...

		Very thanks

				Julio Bravo
				Universidad de Concepcion
				CHILE- South America
				JESCANDO@condor.dpi.udec.cl
 
Newsgroups: comp.sys.ibm.pc.games
From: mmortime@cs.tamu.edu (Michael C Mortimer)
Subject: Attention Harpooners!
Organization: Three-Sixty Pacific, Inc.
Date: Tue, 17 Nov 1992 02:07:56 GMT

 Harpoon vv. 1.32 is finally finished and available for distribution.
 I have uploaded it to wuarchive and to ftp.cs.vu.nl (for European harpooners)
 The files included are : 
		Harp132.exe     (self extracting archive)
		Harp386.exe	(self extracting 386 version)
		ftpsite.txt	(list of harpoon scenerio ftp sites)
		descp.txt	(description of changes etc)

  I hope this will help out all of you who have shown great patience
  in waiting on v.1.32.  

  Thanks.


  Michael Mortimer  		[mcm1332@tamsun.tamu.edu]
  Three-Sixty Pacific, Inc.
  (409) 776 - 3047
From: GRS00010@CONRAD.APPSTATE.EDU (Shannon R. Adams)
Newsgroups: comp.sys.ibm.pc.games
Subject: * Moving Sale * Cheap Games
Date: 15 Nov 1992 23:48:42 GMT
Organization: Appalachian State University
Distribution: world
NNTP-Posting-Host: alf.appstate.edu
X-News-Reader: VMS NEWS 1.24

*  Moving Sale *

I am relocating in a few weeks and need to get rid of these
games. 
That is why they are so inexpensive.  Please add $2 for shipping
per package.  All games are on 5.25 disks.

Orel Hershiser's Strike Zone            $5
Presumed Guilty                         $5
Fast Break Basketball                   $5
John Elway's QB                         $5
Magic Johnson Basketball                $5
4th and Inches                          $5
TV Sports Basketball                    $10

-------------------------------------------------------------------------------
  _       _             _          _   _   _        _ <GRS00010@appstate.bitnet>
 (_  |_| |_| |\ | |\ | | | |\ |   |_| | | |_| |\/| (_      Appalachian State
  _) | | | | | \| | \| |_| | \|   | | |_| | | |  |  _)         University
-------------------------------------------------------------------------------
From: yung@r-node.gts.org (Amos Yung)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Terminator 2029 Installation problems?
Date: Mon, 16 Nov 1992 22:45:37 GMT
Organization: R-node Public Access UNIX Information System (416-249-5366)

In article <1992Nov14.053907.18925@news.acns.nwu.edu> interpol@casbah.acns.nwu.edu (Drew Cheng) writes:
>
>Anyone else besides me having problems installing Terminator 2029?  After I
>get clearance from the "diagnose" program, I type "install", and after the
>disk drive whirs for a few seconds, it stops, and my system hangs.  I have the
>following configuration:
>

You have a scrambled "install" program. Call the customer support and they wil
send you a new diskette via Federal Express. Or you can just download it from
GEnie.

>
>----------------------------------------------------------------------------
>| Drew S. Cheng, BA '91 MD '95           | "Compelling, yet tedious...I    |
>| Northwestern University                |  feel spent, like a man who is  |
>|  Medical School, Chicago, IL USA       |  forced to wear his genitals    |
>| Internet : interpol@nwu.edu            |  like a pendant."               |
>|                                        |    - Dieter, "Sprockets"        |
>----------------------------------------------------------------------------


-- 
----------------------------------------------------------------------------
Amos Yung          | Macintosh Jr.: The power to crush the other kid.
yung@r-node.gts.org| 
----------------------------------------------------------------------------
From: reh@doc.ic.ac.uk (Robert Edward Hodgkinson)
Newsgroups: comp.sys.ibm.pc.games
Subject: Ultima Underworld Help...
Date: 24 Nov 1992 00:00:44 -0000
Organization: Department of Computing, Imperial College, University of London, UK.
NNTP-Posting-Host: kea.doc.ic.ac.uk

If anyone requires help for Ultima Underworld, please feel free to
either mail myself or Jeroen van den Oever (jwvdo@doc.ic.ac.uk) as
we have completed the game inside out etc and so we should be able
to solve any problems without you having to resort to a walk-through,
and thus spoil you game.

Cheers,
Rob.
From: gchen@envy.reed.edu (Mark Aranedes Jin'lewood Chen)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Vampyr?
Date: 18 Nov 92 00:46:55 GMT
Article-I.D.: reed.1992Nov18.004655.9946
Distribution: comp.sys.ibm.pc.games
Organization: Reed College, Portland, OR

In article <x-x15cd@rpi.edu> berked@aix.rpi.edu (Daniel Leon Berke)  
writes:
> I've heard a bit about a shareware game called Vamypr... it is supposed
> to be a clone of Ultima.  Does anyone know of an ftp site where I can  
get a
> copy?  Since I'm writing what probably is the largest Ultima clone in 
> existence, I'd like to check out other similar games...
> 
> Dan
> 
> -- 
>  
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> 
<><>
> <> Daniel Berke           Rensselaer Polytechnic Institute, Troy  NY         
<>
> <> berked@rpi.edu         Department of Electrical, Computer & Systems  
Eng. <>
> <> "Keyboard bad or missing.  Press <F1> to continue"                        
<>
it is located in f.ms.uky.edu  /pub4/msdos/Games as vampyr.lzh
and nic.funet.fi  /pub/msdos/games/adventure as vampyr.zip
at least i think those files are the game you're looking for
i just used archie and searched for "vampyr"
mark
Newsgroups: comp.sys.ibm.pc.games
From: dschmidt@athena.mit.edu (Denial Schmidt)
Subject: Re: UW Questions...
Organization: the act or process of organizing or of being organized
Date: Mon, 23 Nov 1992 15:35:19 GMT

bshields@tartarus.uwa.edu.au (Bill Shields) says:
>If anyone from Blue Sky is reading this you have designed
>a WONDERFUL WONDERFUL game that has given me many hours of
>pleasure (if not annoying me somewhat at times).

Thanks!

>I can only think of 2 things I'd like to see improved:
>
>1) The detail of the creatures onscreen.  Fine at a distance
>but close-up it looks like you're being attacked by the great
>green (or red or gray) pixel monster.  Scary but true... :-)

The creatures in UW2 are drawn at around twice the resolution as in
UW1.  They look much much better.

>2) Getting stuck on corners.  Minor but annoying.

The "aligning" code (which deals with doing the right thing when you
bump into walls) has been tweaked, so hopefully this will be much less
of a problem.  In general, sliding left and right (put the cursor in
the bottom left or right corner of the 3D window) is the best way to
deal with getting stuck.

Dan

Newsgroups: comp.sys.ibm.pc.games
From: med50001@nusunix1.nus.sg (TAN TENG HONG)
Subject: Re: Wiz7: Funhouse?
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Wed, 18 Nov 1992 01:24:24 GMT

Peter NUNN (s750884@otto) wrote:
: I'm stuck.  I am not sure if I have finished the Funhouse or not.
:
You definitely have not.  When you finish it, you will get the *boat*
map.
 
: Possible spoilers follow.
: 
: I have used the bar and rope, ball, catapult and potion, fan, dowel,
: and trough but to what purpose? How do I get off the waterslide? And
: what is the glass dome thingy?
: Should I accept the drink that the Razuka offer?
:
The waterslide is controlled by 5 levers and they had to be in the
correct settings in order for you to get to where you want to go.  Use a
bowling ball in the glass dome, you'll find it after you solve
waterslide.  You can set the switches by trial and error, or you can
e-mail me for the correct settings. :-)

It doesn't change anything whether you accept the drink or not.  I was
afraid that it might be poisonous too but it turned out to be just a
normal cup of tea.

All the things you said you have done is linked to the waterslide.

Enjoy  ! 
: Hints or downright spoilers welcome.
: 
Newsgroups: comp.sys.ibm.pc.games
From: g1berand@cdf.toronto.edu (Leung Chung Shing Anderson)
Subject: Re: Play Super Nintendo and Genesis games with Game Doctor?!!!
Organization: University of Toronto Computing Disciplines Facility
Date: Tue, 17 Nov 1992 06:55:59 GMT

In article <1992Nov16.031036.372@cucs5.cs.cuhk.hk> yen1366@cucs18.cs.cuhk.hk (Yen Chui Tin) writes:
>doerrhb@expert.cc.purdue.edu (Heath Doerr) writes:
>
>>>yen1366@cucs18.cs.cuhk.hk (Yen Chui Tin) writes:
>>>|  No, the Game Doctor can not allow an IBM to play SNES nor Genesis games but
>>>| let you upload games to your game systems via the Doctor. The games program
>>>| can be stored in your MS-DOS format and load it into the doctor when you
>>>| want to play it. A popular MGD2 doctor cost about HK$1000 (US$125) including
>>>| 16Mb DRAM, Genesis interface and PC-link.
>>>
>>>  Can I buy this in the United States?
>>>
>>>  Do any of the popular software outlets, such as Egghead Software,
>>>  carry it?
>>>
>>>  If it is available through mail-order, please email the name, address
>>>  and phone number of the supplier to me.  
>>>  ==
>>>
>>>  Bob                                             Seattle, Washington
>
>>       Please post this information, I too am interested.
>
>   I'm afraid I don't know any company in Hong Kong accepts mail-order,
>but maybe some companies in Taiwan will. There're many kinds of Doctors
>like the MegaDisk for SEGA and SFC, MGH for SFC, Flying Eagle for SEGA 
>and SFC, MGD2 for every system...
>   I think the best way to buy is to buy it directly from Hong Kong,
>Anyone like to travel to Hong Kong?
>
>   Even if you've bought the doctor. It might be difficult for you to
>copy the disks if the doctor don't have the ability of moving data from
>game cartridge to disk. MegaDisk do, but MGD2 don't.
>
>Regards,
>CT Yen.

	MGD2 does. But you need another adapter which copy the data from the
	cartridge to IBM disk. I think it costs couple hundreds(I guess 
	not more that CAN$100) when I was in HONG KONG last Christmas.

Anderson
g1berand@cdf.toronto.edu
University of Toronto.


Newsgroups: comp.sys.ibm.pc.games
From: msv9203@tamsun.tamu.edu (Marshall Scott Veach         )
Subject: Re: Are we gonna live in a mice kingdom?
Organization: Texas A&M University, College Station
Date: Mon, 16 Nov 1992 19:20:00 GMT

In article <1992Nov16.035439.20900@itsmail1.hamilton.edu> nrabinow@itsmail1.hamilton.edu (Nancy Rabinowitz) writes:
>I agree wholeheartedly with your article.  I played PQ I, and truly
>loved the game and many puzzles associated with figuring out which words
>to use, but just recently purchased PQ III, and didn't like it as much.
>While PQ III is a superior game the mouse control instead of the
>keyboard controls made it a little bit easier, and less fun for me.
>
>I think it would be a great idea for companies to make mouse and
>keyboard versions of games, much like they make 5.25" and 3.5" versions.
>
>Mike

I concur, the new sierra like style of mouse driven adventure games has the     propensity to turn a game into a matter of random trial and error clicks all
over the screen - additionaly the reduction of action verbs to a single icon
severely limits the enjoyability of doing something - instead of coming
up with a good way to do something you simply 'action' it and see what happens.
Also, many times I am dissappointed by thinking of something to do and when
I hit 'action' (or some combination thereof) it works, but by doing something
entirely different then what I had in mind.
I think increased research and development into superior parsers and NLT
are in order - to me, the new mouse interface seems like a crutch to avoid
the inabilities of the language parsing skills of current algorithms to
match the rising expectations of game players.

msv9203@tamsun.tamu.edu
:wq

oops.
From: lfreeman@phad.hsc.usc.edu (Leny Freeman)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Opinions on Terminator: 2029 wanted
Date: 18 Nov 1992 10:55:36 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: phad.hsc.usc.edu

In article <1992Nov13.222231.801@skitzo.dseg.ti.com> dittman@skitzo.dseg.ti.com (Eric Dittman) writes:
>I saw Terminator: 2029 in the store today and it looked interesting,
>but I'd like to know what people that have had a chance to play it
>thought about the game.  
>--
>Eric Dittman                  Texas Instruments - Component Test Facility
>dittman@skitzo.dseg.ti.com    (214) 578-3575
>Disclaimer:  Not even my opinions.  I found them by the side of the road.

I have a followup question.  I thought I was getting terminator 2029
because the box had a picture of Arnold from the first movie and on
the back it had a reference to the year 2029.  So I got it.  The
introduction thru the PAS 16 is great as well the graphics but after
you choose the symbol (copy protection) and start the game do you find
out how bad the graphics suck.  It was supposedly 3D ie: the building
move towards you as you drive down the street but the colors have no
shadowing or anything else that would convey texture.  It in no way
compares to Wolfenstein 3D.

I sure hope this Terminator game is not Terminator 2029.

Newsgroups: comp.sys.ibm.pc.games
From: datta@cs.uwp.edu (David Datta)
Subject: Re: Anyone Interested in a Duke Nukum Editor?
Organization: University of Wisconsin - Parkside
X-Newsreader: TIN [version 1.1 PL7]
Date: Mon, 23 Nov 1992 13:36:30 GMT

I should have mentioned, this is a level editor.
-- 
-Dave datta@cs.uwp.edu

		Now where did I put the crackers & cheeze?
Newsgroups: comp.sys.ibm.pc.games
From: med50001@nusunix1.nus.sg (TAN TENG HONG)
Subject: Re: Wiz7
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Thu, 19 Nov 1992 01:04:41 GMT

Bradley D. Hainsworth (hainswob@bones.et.byu.edu) wrote:
: i
: Rattkin Ruins -- Where is this place to plant the Bonsai tree? I looked all 
: over the place but can't find anything but the Gnarled Tree.
:
In the sacred grove, just north of the road between T'rang city and
Rattkin's ruin.
 
: 
: