From: skillian@ux4.cso.uiuc.edu (Seth James Killian)
Subject: Re: STREET FIGHTER III -- MAKE IT BETTER THAN UNFAIR SFII/CE/TURBO
Organization: University of Illinois at Urbana
Date: Mon, 23 Nov 1992 08:00:16 GMT

cvafy006@vmsb.is.csupomona.edu writes:

>MAYBE FOR STREET FIGHTER THREE THEY COULD HAVE A 30 SECOND PRACTICE SCREEN
>SO THAT NEWBIES COULD REHEARSE THEIR MOVES.  IN A TWO PLAYER GAME, THE 
>PLAYERS COULD FIGHT EACH OTHER FOR 30 SECONDS.  THERE WOULD BE NO
>ENERGY GAUGE, NO WINNING OR LOSING, AND THEN THE GAME WOULD BEGIN AFTER
>THE 30 SECONDS WERE UP.  PLAYERS WISHING TO SKIP THE PRACTICE SCREEN COULD
>PRESS THEIR START BUTTON TWICE AND GET RIGHT INTO THE GAME.

>IT'S EITHER THAT, OR DO LIKE "MORTAL KOMBAT" -- MAKE THE FIRST ENEMY
>EASY TO BEAT...THAT WAY, THE FIRST ENEMY BECOMES A PRACTICE FIGHT.  
>(IN THE FOUR TIMES I PLAYED IT, I GOT MY BUTT KICKED ONLY ONCE...YES, 
>ONCE...AND THAT WAS BECAUSE I TRIED NOT USING THE BLOCK BUTTON.)

>AFTER THAT...THEN LIKE *ALL* OTHER FIGHTING GAMES...IT COULD BE NO HOLDS
>BARRED!

>THEN, NOT ONLY WOULD THE SCORES BE HIGHER, BUT EVERYONE WOULD GET A FAIR
>SHAKE.  LET'S FACE IT, CAPCOM WOULD GET THE SAME AMOUNT OF MONEY (IF NOT MORE)
>SINCE THE GAME WOULD BE THOUGHT OF AS "FAIR".  CURRENTLY, THE GAME IS NOT
>AND I AM NOW A "MORTAL KOMBAT" FAN.  I CAN ONLY MAKE IT TO THE SECOND LEVEL
>ON SFII (SPENDING A GRAND TOTAL OF 17.50) BUT I MADE IT TO ROUND THREE ON
>MY FOURTH TIME PLAYING (CURRENT SPENDING TO DATE: 2.00).  NOW, CAPCOM HAS
>LOST ONE PROSPECTIVE PLAYER, AND I'M SURE THAT THEY'VE LOST MANY OTHERS
>DUE TO THE UNREASONABLY DIFFICULT FIRST ROUND.  (EVEN WITH THE SECRET MOVE
>LIST AND STRATEGY GUIDES, THE TIMING STILL CAUSES MY GAME TO BE QUICK.
>WHEN I BLOCK, THE COMPUTER FINDS A WAY TO HIT LOW WHEN I BLOCK HIGH, AND
>TO HIT HIGH WHEN I BLOCK LOW.  MK'S BLOCK BUTTON IS EASIER TO USE!)

	Sounds to me like your problem is that the game is too hard.  It is
	my firm belief that the level of complexity and difficulty within this
	game are it's key strengths.  You want easy?  Try Pac-man.  Or if 
	that proves too difficult, then Mortal Kombat should be right up your
	alley.  "I can't be immediately successful so this game is too hard
	and I quit.".  Good attitude.  I think that Capcom is doing O.K. at
	the bank for a game that is so clearly "unfair".  Don't worry though,
	there are those who share your sentiments.  You can usually find 
	them lurking in the dark recesses of the arcade by the Mortal Kombat
	machine consoling each other on their recent SF2 losses and mumbling
	about how cool those awesome fatalites are.  Timing, strategy and     
	skill be damned!  Give us those mindless MK deaths!  I will never 
	understand the mentality of those who would like to see a simpler and

	easier SF2.  What is the point?  Where is the sense of achievment in  
        winning?  Greatness does not come easily.  So take your apparent lack
	of skill and patience right over to the MK machine, you and the rest
	 
	of the small timers who can't take the SF2 heat will be among friends!

	P.S.- The "IM ANGRY" letter really hits hard with these attention 
	getting capital letters!  Oooh, they just make me all tingly you 
	big MK stud!

	Seth Killian
>IF ANYONE HAS CORRESPONDENCE TO CAPCOM USA, OR IF ANYONE ON THIS BOARD IS
>PART OF CAPCOM USA, PLEASE CONSIDER THIS IDEA !