HDTenEightyP/NetNews huggingface dataset:
From: moser@ks.id.ethz.ch (Stefan Moser)
Subject: Re: M.U.L.E./MULE news, anyone?
Organization: Swiss Federal Institute of Technology, Zurich
Distribution: na
Date: Mon, 25 Jan 1993 08:25:54 GMT

In article <1993Jan22.060138.21935@CSD-NewsHost.Stanford.EDU>, et@Xenon.Stanford.EDU (Eric Tucker) writes:
|> 
|> That's awesome that Free Fall is putting out a real version of Archon.
|> Has anyone heard anything similar from the makers of M.U.L.E.?  That
|> was my OTHER favorite game for the Atari!  :)  I think they were called
|> Ozark Softscape or something.  Is anybody "in the know" out there?...

A couple of months ago I read in a game mag that some company is currently
working on M.U.L.E 2. Same basic game idea but all revamped for VGA and
stuff and generally adapted to the advanced technical possibilities. I'll see 
if I can dig out the article at home, since I haven't heard/seen anything 
since  then. I forgot the name of the company, but it could have been EA.

Stay tuned for more.
 
|> --Eric

-- 
-------------------------------------------------------------------------------
Stefan Moser             ETH Zuerich              'TOMORROW IS THE FIRST DAY
moser@ks.id.ethz.ch      Communication Systems     OF THE REST OF YOUR DEATH'
(01) 256-3538            Clausiusstrasse 59         Arnold J. Rimmer
                         CH-8092 Zuerich            First Technician, Red Dwarf
-------------------------------------------------------------------------------
Organization: Queen's University at Kingston
Date: Tue, 26 Jan 1993 00:51:53 EST
From: <3116378@QUCDN.QueensU.CA>
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Sherlock Solution? et. al.?

In article <890661b.97.727997138@axe.acadiau.ca>, 890661b@axe.acadiau.ca
(MATTHEW EARL KEITH BALL) says:

>I was wondering if anyone could tell me if there is a walkthrough available
>for the Lost Files of Sherlock Holmes around. Also could anyone tell me of
>the best ftp sites for obtaining game solutions on.

   Anyone with answers to these questions ... I'm also interested in them.
I've gotten myself stuck in Sherlock Holmes, and a walkthru would be
REAL nice.  Thanks in advance.

   -=>Rob Smart<=-
   3116378@qucdn.queensu.ca
From: dyhec@westminster.ac.uk (Jon Roch-berry)
Newsgroups: comp.sys.ibm.pc.games
Subject: UW2 in the UK
Date: 22 Jan 93 13:02:31 GMT
Organization: University of Westminster

There's loads of requests for help for Underworld 2 on the net at the moment,
so people obviously have it.  Does anybody know if its out in the UK yet, or
when its due to be?  I'm feeling very jealous! :-)



-- 
+------------------------------------------------------+--------------------+
|        J o n a t h a n   R o c h - B e r r y         |    Insert witty    |
| MSc Software Engineering, Westminster University, UK |    comment here    |
+------------------------------------------------------+--------------------+
From: mitcha@sail.LABS.TEK.COM (Mitch Aigner)
Newsgroups: comp.sys.ibm.pc.games
Subject: UW2 Walkthrough - be patient
Date: 25 Jan 93 00:48:54 GMT
Organization: Tektronix, Inc., Beaverton,  OR.



>IN Article 31400 of comp.sys.ibm.pc.games:
>kentiler@matt.ksu.ksu.edu (Kent P. Iler) WRITES:
>
>Subject says it all.  Is there a walkthrough for UW2 like
>there was in UW?
>
>					--Kent

     I did the walkthrough for UW 1. I am presently working on same for UW 2.
Give me a couple of weeks for the first version (I haven't finished the game
yet)!  If you liked the UW1 walkthrough, expect more of the same. If you DIDN'T
like the UW1 walkthrough, expect more of the same :-)

     BTW, someone did post a very abbreviated walkthrough for UW2 last week,
but it leaves a lot to be desired, and has some mistakes. (Example, there is
no Moonstone in the Gazer's chest on Brittania level 3,... etc.). It does,
however, provide a rough guide as to what you need to accomplish.

                                            Mitch Aigner

-- 
-------------------------------------------------------------------------------
Disclaimer:
The only opinions expressed here are those that my wife permits me to have.
-------------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: omar@osf.org (Mark Marino)
Subject: UW2  (Yet more questions...)
Organization: Open Software Foundation
Date: Fri, 22 Jan 1993 15:03:09 GMT


Can anyone tell me where I can find rune stones?  I could really use a
"Mani" rune but haven't been able to find one (I've only gotten to Killhorn
Keep so far.  All the runes I've found so far have been duplicates of runes
that I started out with as a Paladin.

I also have some misc. questions about the Prison Tower in UW2 (mild spoilers)





I've heard talk on the net of a "cornucopia" that can be had in the Prison 
Tower, but I never got it.  What is it and how do I get it?

There's a set of big double doors on the 1st or 2nd level of the Prison Tower
that I haven't been able to open.  How does one open these doors?

Thanks in advance,
Mark

-- 
 ----------------------------------------------------------------------------- 
|                                                                             |
| Mark Marino              | omar@osf.org           |  uunet!osf!omar         |
| Open Software Foundation | 11 Cambridge Center    |  Cambridge, MA 02142    |
|_____________________________________________________________________________|
From: wgallant@bfield.uucp (Wayne Gallant)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re:    KQ6 Help Needed
Date: 22 Jan 93 16:34:45 EST
Organization: Bakers Field BBS



        Hmmm. trimming the rose bushes did you say?? I wonder if she is
interested in roses.  Do i remember seeing a rose somewhere.  Bet she woouldn't
be so shy if you brought her something she was interested in!!!!

Wayne J. Gallant                                         wgallant@bfield.ca
Baker's Field BBS
Waterloo, ON
From: appelo@dutiak.tudelft.nl (C.J. Appelo)
Subject: *** NET PC GAMES TOP 100 * DEADLINE ***
Organization: Delft University of Technology
Date: Fri, 22 Jan 1993 11:50:20 GMT


By now, we have reached the deadline for the votes
concerning the next edition of the Top 100. The new
chart, compiled using these votes, will be published
on Monday. 

New votes are accepted from this moment for the
following edition, for which the deadline will be next
Friday.

If you haven't read the latest edition of the Top 100,
do it now. Several copies are posted to the newsgroups 
comp.sys.ibm.pc.games and rec.games.misc.

Also, the latest chart can be found on the ftp-site
risc.ua.edu, in the pub/games/solutions directory.

Don't forget to vote, this chart is yours!

From: tozz@hpindda.cup.hp.com (Bob Tausworthe)
Date: Mon, 25 Jan 1993 18:45:59 GMT
Subject: Re: UW2: Tomb help
Organization: HP Information Networks, Cupertino, CA
Newsgroups: comp.sys.ibm.pc.games

>In the tomb of Praecor Loth how do I get past the "Outer Space" thing?
>Using EX WIS (or WIS EX, whatever) I can see there is more area beyond
>here but nothing gets me past or affects it.

In the room right by it (get to by walking up one of those platforms) there
is a room with water and a bunch of platforms. On the other side of the room
there is a a pentagram with candles on it (sound familiar?) and an orb. If
you look at the orb, it shows a picture of the very place you are trying
to get through. Hmmm....


MAJOR SPOILER

get across the water by either jumping on the platforms (watch out there are
tpts, so it taks a while) or, what I did was just fly. Once you are there,
look at the orb and then take the candles. When you get back out, you
will find that the "outer space" has gone and you can get into the rest of
the dungeon

Good Luck

			   tozz
Newsgroups: comp.sys.ibm.pc.games
From: aabdalla@pollux.usc.edu (Ahmed Abd-Allah)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Ultima VII help needed
Date: 27 Jan 1993 08:25:09 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: pollux.usc.edu

In article <1k6calINN34t@eagle.natinst.com> lmg@natinst.com (Louis Gomes) writes:
[lotsa stuff deleted with apologies...]
>Yeah, I hacked through those too... was a bit apprehensive at killing
>kids, but when I noticed them regenerating, I lost all scruples...
                               ^^^^^^^^^^^^

So how did you notice that they were regenerating?  Or do you mean that
they would be replaced by others?  If so, then ignore this question - 
just a curious query on my part...
 
>louis

Ahmed
From: wolfram@rbg.informatik.th-darmstadt.de (Wolfram Kresse)
Newsgroups: comp.sys.ibm.pc.games
Subject: Sherlock Holmes broken?
Date: 27 Jan 1993 14:20:15 GMT
Organization: TU Darmstadt
Distribution: world
NNTP-Posting-Host: rbhp26.rbg.informatik.th-darmstadt.de

Hi, everybody. I've got the Demo-Version of this game and there seems to
be an error (or am I just too stupid to play this game?)
I can't even get outside the first screen. Or is that all the demo-
version can do?

Help!

Wolfram

--

+-------+---------------------------------------------------------------+
|       |Wolfram Kresse * E-Mail: wolfram@rbg.informatik.th-darmstadt.de|
|  / \  +--------------------------+---------------+--------------------+
|  o o  |"Meeneemeeneemeenee"      |CU l8r, LE g8r!|
|   <   |"Yes,that's right,Tweeky."+---------------+
|  ___  +-----+----+---------------+
| /   \ | 8^) | =) |
+-------+-----+----+
From: jsciv@polaris.async.vt.edu (Joseph Cochran)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: ***** Proposed RFD:  c.s.i.p.g reorganization  -- please examine
Date: 23 Jan 93 17:36:52 GMT
Organization: Escape from Blacksburg, VA

In article <lm14mcINN1kn@tokio.cs.utexas.edu> graham@cs.utexas.edu (Ralph Arnold Graham) writes:
>In article <1993Jan22.200026.27650@cs.uwp.edu> shaub@cs.uwp.edu (Jeffery Shaub) writes:
>
>I concur with Jeff, but we could possibly take this a step further - 
>combining advocacy and announce.  It is often the case that after
>there is an announcement, the ensuing discussion becomes one of
>advocacy.  The net is *loaded* with newsgroups.  As it stands now,

	But announce is to be a low traffic moderated group.  There
will be NO discussion in announce, only announcements of information
that are widely useful.  No debates, no replies, no threads.  Just 
announcements.  Followups will go to misc.
	I'm still wondering if advocacy can go into misc, though.


[comments about splits splitting over and over]

 That's why I want to make this a good split that will not need
re-splitting.  That's also why we're discussing it now.
					*--Joe--*	
					jsciv@polaris.async.vt.edu
From: worth@matt.ksu.ksu.edu (Jason Worthington)
Newsgroups: comp.sys.ibm.pc.games
Subject: Star Trek 25th help
Date: 25 Jan 1993 10:37:26 -0600
Organization: Kansas State University
NNTP-Posting-Host: matt.ksu.ksu.edu

Thanks to all who replied.  I haved solved the puzzle.

-- 
Jason Worthington             
worth@matt.ksu.ksu.edu        
worth@ksuvm.ksu.edu
From: tozz@hpindda.cup.hp.com (Bob Tausworthe)
Date: Thu, 28 Jan 1993 18:11:37 GMT
Subject: Re: UW 2 : Ending
Organization: HP Information Networks, Cupertino, CA
Newsgroups: comp.sys.ibm.pc.games

>	2.  In the Void.  There's a guy who doesn't talk but just motions to
>	    his head and flaps his arms.  I know he has a flying scroll
>	    (I killed him to find out :) ), but what does he want for it ?
>
He wants an eyeball (like the ones that you find in Killorn King's Chest or
fall out when you kill a brain creature.)

>	3.  Does anyone know if any of the following spells exist? 
>	    (I've found wands, but don't know the runes)
>			Frost
>			Mending (repairs armor) 

The "Enchant" spell that Altera gives you is a repair+ spell. It will
repair your armor if in bad shape and enchant it with protection (e.g. 
shield of Toughness) if it is already excellent

                           tozz
Newsgroups: comp.sys.ibm.pc.games
From: O1TCD@VM1.CC.UAKRON.EDU
Subject: Re: Quest for Glory 3
Organization: The University of Akron
Date: Sun, 24 Jan 1993 16:38:25 GMT

In article <9213@lee.SEAS.UCLA.EDU>
dhawan@crowe.seas.ucla.edu (Rohit Dhawan) writes:
 
>
>Hi, all!
>I'd like to thank all those who responded to my previous post asking for help.
>Having said that, I'd again like to ask for help.  Most of those who
>responded said that patience is important in this game.  I've tried being
>patient but nothing's happening.  I have become a warrior of the Simbani
>and have used the dispel potion on the Leapordman that they captured.  I also
>have the things necessary to pay the bride price that the Laibon has set for
>the Leapordwoman.  The problem is that I can't get in to see the Laibon...the
>guard outside the door blocks my way.  Also, the Leapordwoman won't accept any
>gifts from me.  I have waited MANY days for either of these two things to happenbut they haven't.(that is of course many days in the game)  Please
>tell me
>if I have to do something special, like shave my head or something since the
>woman said she didn't want to marry a stringy haired foreigner, or just wait.
>The game is getting to be around Day 50.  Please help!
>
>Rohit
>dhawan@seas.ucla.edu
>
>p.s.  I apologize if this article appears in any other newgroup besides
>      comp.sys.ibm.pc.games.
>
  I didn't have any trouble getting in to see the Laibon with the
Bride Price but I did have trouble seeing him before that point.
A couple of suggestions :
   1) Have you talked to Uhura in her hut at night? Or the Laibon's son
      while he is guarding the prisoner?
   2) Have you talked to Kreesha and Rakeesh back in Tarna?
      (Also try asking the merchants about rumors)
   3) Are you sure you have the correct items -
                   a) Zebra skins from the leather worker
                   b) Robe from the cloth merchant
                   c) Spear from the weapon dealer
         Maybe you can't get in if you don't have the exact items.
   4) Maybe you need to wait a little longer - try using all the practice
      areas to build your strength, agility, throwing, etc up to 300
      while waiting for something to happen.
   5) I was able to see the Laibon when I went to his hut first thing
      in the morning.
   6) I don't think the leopardwoman will accept any gifts til after
      you pay the brideprice. (Talk to Uhura while she is guarding
      the prisoner in the morning after paying the brideprice)
 
 That's all I can think of at the moment.
 
By the way - did anyone have this happen to them - when I asked Uhura
about wooing (at night in her hut) she would ignore me and not talk
to me about anything else - it said we didn't speak the same language.
(Jealous maybe :-) or just a bug in the game?)
 
CHRIS DICKENS                    O1TCD@VM1.CC.UAKRON.EDU
COMPUTER OPERATIONS
UNIVERSITY OF AKRON
Newsgroups: comp.sys.ibm.pc.games
From: szgershe@kimbark.uchicago.edu (Shadowspawn)
Subject: Re: Aren't you worried?
Reply-To: szgershe@midway.uchicago.edu
Organization: University of Chicago
Date: Tue, 26 Jan 1993 15:09:13 GMT

In article <1k2q6rINNfg9@uniwa.uwa.edu.au> shump@tartarus.uwa.edu.au (Scott Humphries) writes:
>There was an article in the Sydney Morning Herald a few weeks ago about
>software piracy, and in it was the story of a father who found out that
>his son had acquired software from bulletin boards in Australia.
>Software like Corel Draw, Falcon 3, and DOS 6 (yes, *6*).  The father
>was shocked that this sort of software was being distributed on the
>BBoards and proceeded to call Microsoft (especially) and the other
>companies to inform them.  They were NOT interested.  And this isn't
>copying for friends, this is bulletin board (a commercial operation, no
>less) distribution.  Don't feel bad about copying; don't worry.  If
>Microsoft et al aren't worried, why should you be?
>
>
Not to enter the pirate debate or anything, but what do you expect
from the software companies?  Are they going to bust every BBS that
has illegal software?  Imagine the court fees.  I don't think that
the software companies are the ones to call in this case, whoever
is in charge of copyright laws would be the one to contact, and they
probabaly won't be able to do too much (the guy with the bbs
probably
closed it down by now, and moved it somewhere else, since it 
received so much publicity.)  Something like the FBI, SPA, or
whatever you have in Australia :-)

In every big city, there are TONS of BBS that have illegal software.
If you know the right person, even a lot of BBS's that pretend to
be "clean" BBS's have illegal software to give.  Right now, it's
just the way it is.  Hell, they form groups that compete with
each other to see how fast they can crack a game, distribute it,
scan the manuals, etc.  Practically a "business".  

Software companies just don't have the manpower or money to
go prosecuting every single BBS, even Micro$oft :-)

Steven
Newsgroups: comp.sys.ibm.pc.games
From: djohnson@moose.uvm.edu (Musician)
Subject: Falcon 3.0 RADAR clutter?????
Organization: University of Vermont -- Division of EMBA Computer Facility
Date: Mon, 25 Jan 1993 02:19:59 GMT

Hey all!
	
I have a question for those of you who have flown in, or are currently
flying in the 3.0 flying tiger campaign....when, flying a antiship
mission, and your targets require use of AGM-84A Harpoon missle..
How do you sort your real targets out of all of the radar clutter 
that shows up on your SEA screen?
I mean,...all the blips on your screen aernt targets, and I understand
that target tonnage depends on he blip intensity...At least 
according to the manual it does... 
	
	Anyways....which are my real targets? Which are the fakes?
I have locked onto various targets, and actually flown over where
it should be, and there is nothing there.... Any suggestions would
be much appreciated...
	
Thanks In Advance!
	
=- Dave   callsign *Musician*
	
   djohnson@moose.uvm.edu
   Dave C Johnson

Check six and stay sharp.....time to rock and roll!

Newsgroups: comp.sys.ibm.pc.games
From: seurer@rchland.vnet.ibm.com (Bill Seurer)
Subject: Re: V for Victory planned scenarios
Date: Thu, 21 Jan 1993 19:47:31 GMT
Reply-To: BillSeurer@vnet.ibm.com
Disclaimer: This posting represents the poster's views, not necessarily those of IBM
Organization: IBM Rochester
Keywords: V for Victory, Scenarios, Guadalcanal

In article <1993Jan21.131954.8907@zooid.guild.org>, Hobie Orris <hobie@zooid.guild.org> writes:
|> 
|> Guadalcanal was one of my first thoughts, too.  Also, the air invasion of
|> Crete or Operation Crusader in the desert might be interesting.
|> 
|> Hobie

While really interesting, Guadalcanal would involve big changes to the
system since both sides had active fleets in the area.

I like the though of the Crete scenario.  Especially given the great
flexibility shown in the 2 scenarios so far as far as historical
options go.
-- 

- Bill Seurer     Language and Compiler Development      IBM Rochester, MN
  Internet: BillSeurer@vnet.ibm.com    America On-Line: BillSeurer@aol.com
From: rdippold@qualcom.qualcomm.com (Ron Dippold)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Howard Stern
Date: 27 Jan 93 18:33:10 GMT
Organization: Qualcomm, Inc., San Diego, CA

jwilbur@iat.holonet.net (Jay Wilbur) writes:
>I know this is off topic, but I figured someone here could help me.
>Is there a Stern news group?  If so where is it...I searched the listings
>and up empty.

There is indeed an alt.fan.howard-stern but distribution may be spotty.
-- 
Do not taunt Happy Fun Ball
Newsgroups: comp.sys.ibm.pc.games
From: bird@utkvx2.utk.edu (Robert Bird)
Subject: Re: CHECK THIS SHAREWARE OUT!  (Galactix)
News-Software: VAX/VMS VNEWS 1.41    
Organization: University of Tennessee Computing Center
Date: Thu, 28 Jan 1993 02:08:00 GMT

In article <C1FyHH.J89@acsu.buffalo.edu>, dudek@acsu.buffalo.edu (The Cybard=) writes...
>In ftp.ulowell.edu in the /msdos/games/Misc directory, there is a great
>game called Galactix.  It's a Space Invaders/Galaga clone that is
>phenominal!  256 color VGA graphics, awesome sound (with a sound card),
>great music, and entertaining animation (the intro is so cool!) make it
>worth your download time and disk space.  It is shareware, but it is not
>crippled in any way.   Just thought you guys would like to know.
> 
> 
> 
>-- 
>David Thomas Dudek /  v098pwxs@ubvms.bitnet     \     __   _ The Cybard
> State University / dudek@sun.acsu.buffalo.edu   \   /  `-' )      ,,, 
>   of New York   / "If music be the food of love, \  | | ()|||||||[:::}
>    @ Buffalo   /   play on!" - Wm. Shakespeare    \ `__.-._)      ''' 

I would like to second this remark.  I got this game last week and it is
great.  However, this is a caution to experienced arcade gamers...you will
finish this game very quickly.  There are 100 levels, and a friend of mine
finished them all the first time he played the game, using no continues.  I
have only reached level 53, but then again everytime I sit down to play it,
I get interrupted!  :(  Anyway, it's still worth checking out.  BTW, it's 3
megs big.  But it runs plenty fast, even on my 286.

--
+-----------------------+-------------------------------------------------+
| Robert Bird           | Did a large procession wave their torches       |
| "Dragonbait"          | as my head fell in the basket                   |
|                       | And was everybody dancing on the casket?        |
| bird@utkvx.utk.edu    | Now it's over I'm dead and I haven't            |
| rbird@utkvx.bitnet    | done anything that I want...or I'm still alive  |
| bird@utkux3.utk.edu   | and there's nothing I want to do....            |
|                       |    They Might Be Giants, "Dead"                 |
+-----------------------+-------------------------------------------------+
| "It is not I who am crazy...it is I who am MAD!!!" - Ren Hoek           |
+-------------------------------------------------------------------------+

From: tozz@hpindda.cup.hp.com (Bob Tausworthe)
Date: Wed, 27 Jan 1993 20:14:30 GMT
Subject: Re: Multitude of bugs in UW2
Organization: HP Information Networks, Cupertino, CA
Newsgroups: comp.sys.ibm.pc.games

>:   Has someone been able to avoid some of these bugs, if so, how?
>
>I'd like to know to. Probably if I didn't do any of the above I'd be o.k. :-)
>
Well, I guess what goes around comes around. When I played UW1 I had so
many problems with the corruption bugs and save crashes that I ended up 
playing the entire game without ever quitting the game or even saving !

Now, however, with UWII I have experienced virtually no bugs. Once while I
was playing, it crashed but I've put in a lot of sessions (on world 8 now)
without mishap, and that's with both music and sound effects turned on
(so no screen freeze either). I'm not bragging or chastising anybody because
they have their problems (boy do I know how it feels for a game as addicting
and enjoyable as UW to screw up) just letting you know that it is possible,
and I know not what the difference is, for some players to experience bugfree
underworlding...

			 tozz
From: f1toyl@uta.fi (Topi Ylinen)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Help needed in EOB II (possible -tiny- spoiler)
Date: 26 Jan 93 13:55:51 GMT
Organization: University of Tampere, Finland

Hi,
I was stuck in the same place when I played EOB2 (1/2 year ago).
You should have got a stone something (dagger? cannot remember) in the
Medusas' Maze. Use that stone something to teleport you and you will 
arrive in a different location (i.e. use it on a stone portal). 
There you will find everything you will need
to proceed.
If you need more help, just ask...

#############################################################################
#################Topi#Ylinen#(f1toyl@kielo.uta.fi)###########################
#############################################################################
	"A great while ago the world begun,		
	   With hey, ho, the wind and the rain,
	 But that's all one, our play is done,		  (W. Shakespeare:
	   And we'll strive to please you every day."	   Twelfth Night)
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