HDTenEightyP/NetNews huggingface dataset:
From: John_Collis@equinox.gen.nz (Johnc)
Newsgroups: comp.sys.atari.st
Subject: Re: ctrl-alt-del reset adding utility
Date: 25 Jan 93 09:29:29 GMT
Organization: Equinox Networks
X-Newsreader: TIN [version 1.1 PL8]

Johnc (John_Collis@equinox.gen.nz) wrote:
: Vincent_Partington@p15.f202.n281.z2.fidonet wrote:
: : In a message of <Sun 17 Jan 93 02:21>, SML108 (2:281/202.0) writes:

: :  S> Hi, has anyone ever written a utility to add ctrl-alt-del warmstarts
: :  S> to TOS 1.2 and earlier?
: :  S> I'd like to be able to reset without the modem hanging up...

: : You could also configure your modem so that it won't hang up whern the
: : DTR-line is toggled. On most modems AT&D1 will accomplish this. The only
: : problem is that you then have to use +++ATH to hang up.
: : Stalker can be so configures that it wikll use +++ATH when you want to hang
: : up.

: : Ta!
: :     Vincent

: : FidoNet : 2:281/202.15
: : NeST    : 90:500/202.15
: : Usenet  : vincent@nextjk.wlink.nl

: : --- MARSmail v1.20/4D
: :  * Origin: For real-time data compression, use Jekyll (2:281/202.15)
Newsgroups: comp.sys.atari.st
Subject: Re: IBM CORPORATE LOSS
From: jonc@status.gen.nz (Jon Clarke)
Date: Wed, 27 Jan 93 23:24:49 GMT
Organization: The CServer at the Z*NET International Global News Gateway

wbdst+@pitt.edu (William B Dwinnell) writes:

> 
> Why IBM would keep such a large amount of money in the bank is a very good
> question. The answer? They don't. Even if they had that much money in the
> bank, they'd still have to pay off their shareholders and debtors. Use
> your heads, people!

 Bill,
 
 It is hard to mind read 10,000 miles what was this and the other replies
 in add of ?
 
 If you quote the previous post we tend to understand your comments a 
little better.


 Jon Clarke                                                     Z*NET Pacific
 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  jonc@status.gen.nz           GEnie: J.Clarke6        Hexagon: HSBC NZM EBD
  Phone: (+649) 358-5589       IFNA : 3/772:105        GEM    : NZM CABLES
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     "Practise safe computing ! Wear a write protect tab!" jc 1988
From: sbparker@infocom.UUCP (Stephen B Parker)
Newsgroups: comp.sys.atari.st
Subject: Re: MiNT-Term
Date: 22 Jan 93 22:00:14 GMT
Organization: INFOCOM Public Unix Server, +44 [0] 734 340055
X-Newsreader: TIN [version 1.1 PL7]

There is also another program which I have started to use recently,
called MTT10 by Stephan Baucke. The program and documentation are
in German but the program works very well for me.

It fits very nicely into a TOSWIN window, and although it doesn't
provide any fancy terminal emulations, it's good enough for me to be
able to post this message while looking up the name of the
program's author in another.

Don't be put off if you can't read German - MTT's configuration file
example (the DEFAULT.MTT) is pretty easy to interpret.

It also comes with zmodem built-in. This can be set to kick into action
the moment you request the remote end to begin transmission.
-- 
__________________________________________________________________
sbparker  (Stephen B Parker)  EMAIL --> sbparker@infocom.co.uk
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Newsgroups: comp.sys.atari.st
From: tries@obelix.kph.uni-mainz.de (Volker Tries)
Subject: Lookin' for FAX-s/w
Organization: Institute for Nuclear Physics, Uni Mainz, FRG
Date: Thu, 21 Jan 1993 13:01:04 GMT

Hi folks,

has anyone experiences with FXA-s/w for ATARI ST?
I'm lookin' PD/Shareeware/Commercial programs.

Thanx      Volker

TRIES@SERVER.PHYSIK.UNI-GIESSEN.DE
TRIES@OBELIX.KPH.UNI-MAINZ.DE
Newsgroups: comp.sys.atari.st
From: storm@fwi.uva.nl (Richard G.C. Storm (I89))
Subject: Hardrive problem!
Organization: FWI, University of Amsterdam
Date: Thu, 28 Jan 1993 10:34:44 GMT

Hi all,

A friend of mine bought a new harddrive for his atari.
It runs fine and works well until he switches off his computer.
After switching it on again some records and files are just
missing.

Anybody out there had the same problem and knows what to do
or should he just buy another :-)

Thanks Richard

-- 
Richard Storm, storm@fwi.uva.nl || 
University of Amsterdam.
From: aa399@cleveland.Freenet.Edu (Len Stys)
Newsgroups: comp.sys.atari.st
Subject: Re: All these wars...
Date: 21 Jan 1993 23:31:48 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: aa399@cleveland.Freenet.Edu (Len Stys)
NNTP-Posting-Host: hela.ins.cwru.edu


In a previous article, Bob_BobR_Retelle@cup.portal.com () says:

>
>One thing that everyone seems to be missing here is that there ALREADY
>are two separate Atari newsgroups...
> 
>comp.atari.tech is where all the "nitty gritty", "informative" Atari
>discussions take place.. its mandate specifically precludes any kind of
>"flame wars"...
> 
>If you don't want to read discussions about how Atari computers compare
>with other brands of computers, then don't read the "general" newsgroup..
> 
>Otherwise, it's "Open Season" for anything and everything...
>
>BobR
>

But "I" usually do my Atari flaming on comp.sys.amiga.advocacy.

I believe they appreciate it more over there.  And it doesn't clutter up
this newgroup.


--
From: smiller@bcarh838.bnr.ca (Scott Miller)
Newsgroups: comp.sys.atari.st
Subject: Re: Recommended Falcon monitor?
Date: 27 Jan 93 19:33:33 GMT
Reply-To: smiller@bcarh838.bnr.ca (Scott Miller)
Organization: Bell-Northern Research Ltd.

In article <C1IuwA.3nJ@news.rich.bnr.ca>, grier@bnr.ca (Brian Grier) writes:

|> I would not recommend a multi-sync. Just get a VGA monitor. Once you
|> start using the higher resolutions you rarely go back to any ST
|> resolution. On my TT, the only time I switch to an ST resolution is 
|> to run CAD-3D V2.0. Otherwise I stay in TT medium resolution. 

But if you get a multisync, you can use it on your Falcon030, Falcon040?,
PC, Mac, or whatever you get next time.  If it syncs down to 15 kHz
you can even use it with your ST.   (But then, next time, you'll probably
want 1280x960)

(A related question: I know the NEC 3d syncs down to 15khz; but what is the 
 range of the 4D?  The 3FG will NOT go down to 15khz, so it's falcon only )

-- 
*****************************************************************************
Scott Miller, in the bowels of Bell-Northern Research    Voice:(613) 763-2992 
.signature USES DISCLAIMER     Ottawa, Ontario, Canada 
*****************************************************************************
Organization: Penn State University
Date: Sun, 24 Jan 1993 21:53:08 EST
From: <SML108@psuvm.psu.edu>
Newsgroups: comp.sys.atari.st
Subject: Re: PC VS ST
 <OKES.93Jan15162519@SunLab40.essex.ac.uk> <1993Jan19.005142.13777@bsu-ucs>
 <73872@cup.portal.com>

In article <73872@cup.portal.com>, Bob_BobR_Retelle@cup.portal.com says:
>
>Matt (01mbmccabe@leo.bsuvc.bsu.edu) writes:
>>From what some here say, your compiler may be very useful, and interesting t
>>play wait, on the DSP (Digital Signal Processor) chip.  It soundslike it's a
>>pretty handy little chip.
>
>Except that the DSP chip has its own instruction set, its own
>compiler, and its own set of intended applications.
>
>It can't do general purpose processing, it's not a "math
>coprocessor", and it can't do anything to aid most programs.

And what exactly disqualifies the DSP as a general purpose computer?
It has a memory, a CPU, and I believe enough instructions to make it
capable of universal computation.  Therefore, it can run any program
that your main CPU can run albeit in DSP assembler versus your processor's
assembler.  It's about the neatest thing about the falcon...  Alas in a year
or so everyone is going to have them and from the stats on the 56001
in the Falcon garnered from comp.dsp, they'll have a better one...
FYI Apple and Commodore will be putting in the AT&T DSP3210 chip into
their computers.  It has full floating-point support and both address and data
bus are 32 bit.  The 56001 has only integer instructions built-in and
I believe a 16 bit databus and 24 bit address bus...  I also believe that
the price of DSP boards is probably about to plummet for everybody...
I'd wait and see what people manage to make them do before you make
any conclusions about their capabilities...  I think one could put
together a really nifty pipelined graphics co-processor with a couple
of them....

It's going to be a good year for computers.  I'd advise anyone ready to
upgrade to wait and see what everyone releases this year...

Scott
From: jhenders@jonh.wimsey.bc.ca (John Henders)
Newsgroups: comp.sys.atari.st
Distribution: tp
Organization:  One of these days for sure
X-News: HERMES MMAIL 1.10 Rev. Dec 15 1992
Subject: Re: Fantasy Games
	<73642@cup.portal.com><OKES.93Jan17010249@SunLab41.essex.ac.uk>
	  <JONT.93Jan20114907@ml.harlqn.co.uk> <74048@cup.portal.com>
Date: Fri, 22 Jan 1993 17:52:40 -0800
MIME-Version: 1.0
Content-Type: text/plain; charset=US-ASCII
Content-Transfer-Encoding: 7bit

In <74048@cup.portal.com> Bob_BobR_Retelle@cup.portal.com writes:

>All *very* good ideas..!

	<deleted>

	Another pair of great games for the ST are Captive and Knightmare,
though Knightmare suffers from appearing to have been shortened at the
last moment and rushed to market. However, you could ensure you never
needed another game on your ST by actually trying to finish Captive. I
think it would take somewhere in the neighbourhood of >90 years, as I
have heard the program will generate 10,000 levels.

	Does anyone know the fate of Captive II, as Mirrorsoft was the
distributer, and Zenobot's game list doesn't show Captive II as being
picked up by another distributer?


-- 
		 John Henders
		 Vancouver,BC
Newsgroups: comp.sys.atari.st
From: gfarrell@cs.sfu.ca (Gordon James Farrell)
Subject: Re: Julian Reschke involved with MultiTOS d
Organization: CSS, Simon Fraser University, Burnaby, B.C., Canada
Date: Tue, 26 Jan 1993 01:01:17 GMT

In article <memo.883178@cix.compulink.co.uk> apelled@cix.compulink.co.uk writes:
>
[...]
>   ...  There are a lot of English speaking countries; Britain
>and the States. i would think that there would be sufficient demand to make
>it worth somebodies while.

And what of Canada? (You know, that big, pink blob just north of the U.S.).
Sheesh, we're used to being forgotten by Americans, but the British, too?

>
>    Adam.

Gordon
-- 
________________________________________________________________________________
Gordon Farrell          |e-mail:gfarrell@cs.sfu.ca |"Shee, you guys are so unhip
			|	gordonf@sfu.ca     | it's a wonder your bums
Simon Fraser University |			   | don't fall off."
Xref: sparky comp.sys.atari.st:20866 comp.sys.atari.st.tech:6800
From: mpark@stein.u.washington.edu (Michael Park)
Newsgroups: comp.sys.atari.st,comp.sys.atari.st.tech
Subject: Re: Assembler routine that generates random numbers?
Date: 22 Jan 1993 17:01:02 GMT
Organization: University of Washington
NNTP-Posting-Host: stein.u.washington.edu

mjl-b@minster.york.ac.uk writes:
[about random numbers...]

>The XBIOS call uses the "linear congruential" method of generating pseudo-
>random numbers, which works as follows:
>
>R(n+1) := [R(n) * a] mod b
                      ^^^
   The "linear congruential" method typically involves an addition as well as
a multiplication (using modular arithmetic).
   My docs say that R(n+1) = [R(n) * a] + b using fixed-length (presumably
long) operations to make everything mod 2^32 or whatever.  FYI, a = 3141592621
and b = 1.  In addition, the OS call returns R(n+1)>>8, which gives a
24-bit pseudorandom number.

--m
From: rgoseweh@digi.lonestar.org (Roy Gosewehr)
Newsgroups: comp.sys.atari.st
Subject: Re: Word Processor Question (Wierd, Sorry)
Summary: Protext does it!
Keywords: line draw, ascii, graphics, protext
Date: 28 Jan 93 15:46:51 GMT
Organization: DSC Communications Corp, Plano, TX

In article <church.728187599@sfu.ca> church@fraser.sfu.ca (Mike James Church) writes:
>
>There is a program on IBM PC's called pfs: Professional Write.
>Nothing special, but for one attribute:  It has a "drawing mode" where
>the ASCII Line Drawing Character Set is "painted" onto the screen with
>the cursor.  You just choose the line style (Single or Double) and it
>places the appropriate characters on the screen.  This is great for
>tables.

Guess what: Protext has this same capability.  A copy of this software
(version 4.3, I think) is on the cover disk of the latest (?) ST Format
magazine.  I was just playing with this capability the other day by
drawing boxes around a centered title.  Nifty.

On a different topic, one of the best editors for the PC is Multi-Edit.
Multi-Edit has the line draw mode as well.  It it fast and offers
excellent mouse support with drop down menus (similar to an ST).  There
is a *fully* functional demo version of the program available (no
spelling checker, no extended programming language support, etc. but
allows almost all other functions including saving and printing files).
Screen scrolling is via mouse movement. Being a demo, it is freeware. 
Your Dad should get this - he will be impressed.  

IMHO, the Multi-Edit interface is a lot more intuitive than Sudden View
(with my admittedly very brief exposure to Sudden View), even though
there is significant overlap in the underlying concepts.

Roy C. Gosewehr
-- 
 ------------------------------------------------------------------------
| GEnie: R.C.Gosewehr | rgoseweh@digi.lonestar.org | uunet!digi!rgoseweh |
 ------------------------------------------------------------------------
Newsgroups: comp.sys.atari.st
From: timur@athena.mit.edu (Timur Kadyshev)
Subject: Russia needs help
Organization: Massachusetts Institute of Technology
Date: Tue, 26 Jan 1993 18:03:54 GMT


Dear netters!

I have a request from my Moscow (Russia) friend. As I'm totally
incompetent in what concerns Atary, I'm forwarding his request to
you. Help greatly appreciated. Please communicate to him directly,
his e-mail address :

avk@global.geogr.msu.su

*******************************************************************

Organization: Faculty of Geography, Moscow State Univ.
From: avk@global.geogr.msu.su (Andrey Kushlin)
Date: Thu, 14 Jan 93 12:13:21 -0500 (EST)
Subject: Software Consultation Needed


[..stuff deleted...]

Please ask them whether they can recommend any communication software
for Atari 1040ST that is capable of supporting the UUCP protocol and
generating messages with the RFC822 headers (RFC822 is a standard for
the Format of ARPA Internet Text Messages, by David H. Crocker).

I do have a standard communications program for my Atari 1040ST, it's
called FLASH, but it does not support the UUCP protocol.

If they know anything that meets my demands, please ask them how it
can be obtained (free or what's the price).

[...stuff deleted ...]

Newsgroups: comp.sys.atari.st
From: cpb1001@phx.cam.ac.uk (C.P. Brown)
Subject: Re: A1200 versus Falcon 030 once again (FAQ?)
Organization: U of Cambridge Computer Lab, UK
Date: Thu, 28 Jan 1993 13:29:18 GMT

In article <1993Jan28.084838.15709@dcs.warwick.ac.uk>, leo@dcs.warwick.ac.uk (Leo Hendry) writes: 
|> I have heard programmers say more than once that it is just too much hassle
|> using some of the Amiga's hardware (and naturally, too slow when used through
|> the OS, which is the only compatable way), and they much prefered a machine
|> with a processor fast enough to handle things itself (ie STs).
|>   I was looking through an Amiga manual some time back now, and I from what I
|> remember, all the hardware can do is draw horizontal lines.  Now while this
|> is exactly what is needed by most polygon drawing routines, unless the polygon
|> is very large the setting up of the coprocessor takes longer than embeded
|> 68000 code would to draw the horizontal lines.  If you access the hardware
|> through the OS (Which is now the only way because CBM no longer document the
|> new chipsets at a hardware level), then you would have to have a gigantic
|> polygon for it to be faster using some coprocessor or other.

Well in use this doesn't actaully seem to be the case. I have a program, written
in compiled BASIC on my 1200, which uses the AmigaDOS Graphics.library to bulid
up shapes from filled triangles using the blitter, and it is incredibly fast. It
also uses a negligible amount of processor time and any other programs I'm
running (including 25fps animations) still run at full speed. The point is that
if you use the Co-processor to perform your effects, the processor is still free
to perform other tasks.

|>   Sprites are a different matter though - from what I remember they are
|> overlaid on the screen memory by the video circitry with out taking any
|> processor time or changing the screen memory.  As has been said this makes the
|> Amiga far, far better than the ST for those moronic Super Mario-type games
|> that 5 year olds seem to like to much.

Actually, the hardware sprites tend never to be used by games, which rely on the
blitter to produce software sprites. They are, however, used quite a lot under
AmigaDOS. The mouse pointer is a sprite, and SoundTracker and MED type programs
tend to use them as equalizer bars. They are quite good in these circumstances
since, as you correctly point out, they are overlaid on top of the screen, and
can have their own resoloution and palette.

Chris Brown
Newsgroups: comp.sys.atari.st
From: sourada@iastate.edu (Steven D Ourada)
Subject: Info-ZIP's unzip 50 patchlevel 0 available soon
Organization: Iowa State University, Ames IA
Date: Fri, 22 Jan 1993 06:54:06 GMT

In order to make it possible for atari.archive to use zip for YA 
archiving standard, I'll release this port of unzip to the ST.
This should be available soon at atari.archive...

Here's the readme I put with the executable. If you are a programmer
(or at least a good porter), please be sure to read the "What I want
you to do" section.

-----

Info-ZIP's unzip 50 patchlevel 0
--------------------------------

This is a (poor) port of Info-ZIP's portable PKZIP compatible archive
extractor. Please read this entire document before using the program.



What's good about it
--------------------
It's compatible with PKZIP and STZIP (although STZIP doesn't seem to be
able to handle filenames that aren't in 8.3 format, while unzip does.)

It's compatible with Info-ZIP's zip 19 patchlevel 0, so it can be used
to extract zip files made on Unixes or other OS's.

It was compiled with GCC, and the GCC libs. This means it is
Unixmode, MiNT, and extended filesystem aware.



What's not so good about it
---------------------------
I don't know much about Unix programming, so the port is not as good as
it should probably be. I've tested it some, and it seems to be ok, but
don't trust it too far.



What I want you to do
---------------------
If you know enough to port this correctly, __please__ do so. The package
comes with some Atari support, but I think it's a better idea to use GCC
and the GCC libs and pretend it's Unix instead. This allows the above
mentioned advantages of being Unixmode, etc. aware.
Also, it wouldn't hurt to get zip running on the ST's also. I have an
even poorer port of that, but I won't release it because it's too buggy.


Hope this helps someone a little...

        Steven Ourada
        sourada@iastate.edu






-- 
-------
Steven Ourada -- sourada@iastate.edu
From: wbdst+@pitt.edu (William B Dwinnell)
Newsgroups: comp.sys.atari.st
Subject: Re: IBM CORPORATE LOSS
Date: 27 Jan 93 03:37:29 GMT
Organization: University of Pittsburgh


Why IBM would keep such a large amount of money in the bank is a very good
question. The answer? They don't. Even if they had that much money in the
bank, they'd still have to pay off their shareholders and debtors. Use
your heads, people!
From: okes@essex.ac.uk (Simon Oke)
Newsgroups: comp.sys.atari.st
Subject: Re: ISO, Atari Corporate History material
Date: 21 Jan 93 16:36:43 GMT
Followup-To: comp.sys.atari.st
Organization: Department of Computer Science, University of Essex, UK.
In-reply-to: gmg@unify.com's message of 20 Jan 93 00:50:40 GMT

In article <5lmal83@Unify.Com> gmg@unify.com (Gary M. Gealy) writes:
|
|
| -- 
|
| Hello,
|   Can anyone out there point me in the right direction for some information on Atari corporate history?
|
|  Thanks.
| -GMG- 
|	       > >         Surf's Up!,
|	  >      > >         Gary M. Gealy - Premium Support - Unify Corp.
|      >        >   >>        voice: 916-928-6433  fax: 916-928-6403 
| >             >    >      
|		>            internet: gmg@unify.com
|		   >         uucp    : uunet!unify!gmg
|			>  

C a p t a i n   W h i t e s p a c e   c a l l i n g   E a r t h ! ! !
Barphic ahoy!

--
Simon Oke, 3rd year Computer Science
undergraduate at the University of Essex, UK.
Newsgroups: comp.sys.atari.st
From: leo@dcs.warwick.ac.uk (Leo Hendry)
Subject: Re: Assembler routine that generates random numbers?
Organization: Department of Computer Science, Warwick University, England
Date: Thu, 28 Jan 1993 14:59:38 GMT

In article <1993Jan28.120214.19307@cs.hw.ac.uk> sbrown@cee.hw.ac.uk (Stuart Brown) writes:
>
>random:
>  move.w seed,d0
>  mulu #109,d0
>  add.l #853,d0
>  divu #4096,d0   } EEK!
>  swap d0         } OUCH!
>  move.w d0,seed
>  rts
>seed
>  dc.w 0
>

Your not seriously suggesting using DIVU to get the modulo 4096 are you?
What is the matter with good old AND #4095,D0?  Why ADD.L?
The fastest way (probably) is

seed EQU 0
  LEA base(PC),A6
.
.
random:
  MOVE.W seed(A6),D0
  MULU.W #109,D0
  ADD.W  #853,D0
  AND.W  #4095,D0
  MOVE.W D0,seed(A6)
  RTS
base:
  DC.W 0

Use the 128x-16x-4x+x expansion for 109x may or may not be faster still,
but probably not worth while because you would change another register.

- Leo
From: 01mbmccabe@leo.bsuvc.bsu.edu
Newsgroups: comp.sys.atari.st
Subject: Re: ADVOCACY: Re: Last time on this one
Date: 26 Jan 93 21:38:16 GMT
Article-I.D.: bsu-ucs.1993Jan26.163816.14075
Organization: Ball State University, Muncie, In - Univ. Computing Svc's

>> I wonder if, when ordering a full blown clone-system from one ofo the
>> mail-order giants, they'd alternatively bundle OS/2 instead of Microsoft
>> 'junk?'
> 
> Most of the will do something like that, or at least drop the price of the
> system by the price of DOS/Windoze.
> 
> Some will put unix on it for the price of the system software...

To fibnd out first-hand, I called several of the "giants" about their
full0-blown sytems (Computer, monitor, printer, OS, etc.) and asked if they'd
bundle OS/2 for me.  In all cases the answer was a resounding, "NOPE."

I wonder if Microsoft owns them too?

I also called a few of the smaller places who advertise similar full-blown
clone packages, and a percentage (~50%) of them were willing to bundle OS/2
rather than Microsloth.


FYI

				-Matt
Newsgroups: comp.sys.atari.st