HDTenEightyP/NetNews huggingface dataset:
Newsgroups: rec.games.video
From: rnakhwa@us.oracle.com (Rajesh Nakhwa)
Subject: [SNES] Looking for Out of This World
Organization: Oracle Corporation, Redwood Shores CA
Distribution: usa
Date: Wed, 29 Jul 1992 15:10:23 GMT
X-Disclaimer: This message was written by an unauthenticated user
              at Oracle Corporation.  The opinions expressed are those
              of the user and not necessarily those of Oracle.


As the title implies, I am looking for a copy of the SNES version of "Out of
this World" in good condition.  If you are willing to part with it, e-mail
me at rnakhwa@us.oracle.com

Thankx!
Newsgroups: rec.games.video
From: koziarz@chinet.chi.il.us (Louis Koziarz)
Subject: Re: The Dead Jaguar
Date: Tue, 21 Jul 1992 18:14:40 GMT
Organization: Chinet - Public Access UNIX

>>    Clearly, there never was a Jaguar, or if there was, it's dead now.

Maybe it lives on in another entity.  Quote from the 7/13/92 _Electronic
Engineering Times_, from an article on the SHOgraphics Inc. new X Terminal:

"During its first year of operation, SHOgraphics utilized some ASIC hardware
expertise originally developed at Atari Games for a low-cost 3-D rendering
engine that Atari Games had decided not to bring to market..."

I forget if Atari Games is the arcade branch or the home (lynx etc) branch,
but could this have been originally destined for 'jaguar'?

-- 
-------------------------------------------------------------------------------
Louis Koziarz              
koziarz@chinet.chi.il.us
From: ez005752@hamlet.ucdavis.edu (Chris Tsang)
Newsgroups: rec.games.video
Subject: Neo Geo: the only 24-bit system?
Date: 23 Jul 92 09:23:48 GMT
Organization: Computing Services, UC Davis
Originator: ez005752@hamlet.ucdavis.edu

As a matter of fact, Neo Geo is just a 16-bit console with an 8-bit co-processor.
(68000 is 16-bit, and Z-80 is 8-bit)
It seems like SNK is trying to convince us Neo-Geo is on the top of all 16-bit 
consoles. However, fooling consumers is not a good way of doing business.

After all, NG is just a very fast 16-bit machine with few good games.  
Anyone agree?


	  __________     __________
	 /          \   /          \
	/            \ /            \ 
	|        @@  | |   /\       |
       /\        @@  / \            /\            Kerokerokeroppi !
      /  \ _________/   \__________/  \
     /                                 \  
    (    O                         O    )
     \    \_                     _/    /
       \_   ---------------------   _/ 
	 ----___________________---- __-->
	/   / =  =  |\ /| =  =  =\       >
      /    /  =  =  |/ \| =  =  = \ __-- >
    /     /=  =  =  =  =  =  =  =  \ 

    Kerokerokeroppi! (ki-ru-ki-ru-ki-ru-ppy)!
    Chris Tsang, University of California at Davis.
From: nugget@genesis.nred.ma.us (Ralph Barbagallo)
Newsgroups: rec.games.video
Subject: Re: Neo Geo: the only 24-bit system?
Date: 24 Jul 92 09:07:46 GMT
Organization: Genesis Public Access Minix  +1 508 664 0149


  Awwww..come on, Fatal Fury isn't that bad!  I like it, it doesn't
have all the complexity of SF2, but I think it is a great game.  Could
be a little harder..

 _____________________________________________________________________
(                              (                                      ) 
 )  Ralph A. Barbagallo III     ) Co-Editor of                       (   
(         -----                (                M I N D  S T O R M    )     
 ) nugget@genesis.nred.ma.us    )                                    (   
(                              (  THE Newsletter for high-end gamers! )  
 ---------------------------------------------------------------------
 MindStorm-9474 Fallson Ct., Blue Ash, OH  45242   (ed. Aaron Buckner)

  
Newsgroups: rec.games.video
From: primus@netcom.com (Robert keng)
Subject: Re: Neo Geo - The Best Console
Date: Sun, 26 Jul 92 22:18:57 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 


Oh, god, here we go again.....

		This is beginning to sound like a broken record. "Neo Geo
has more power", "SNES and SEGA GENESIS has more games" blah, blah, blah.

		Come on people, you guys should know by now that each system
has it's unique strengths and weaknesses. SNES's main strengths is in it's
affordability and support. But the system is crippled by the fact that it has
a *very* slow processor. Genesis, on the other hand, posses some of the same
strengths as the SNES, plus that it is backed by a very dedicated staff at
SEGA. But, it's hardware is a *bit* outdated, with very limited colors (hence
responsible for the detail in it's games) and a weak graphics engine compared
to the SNES and Neo Geo (uh oh, here comes a scud with a Genesis user's name
on it...). It does have an edge, however, for the fact that Sega has been in
the 16 bit arena the longest and that the processor in the Genesis is faster
compared to the SNES (but I can't really say that one processor is better than
the other because they're so different....). Neo Geo's main strength is in it's
hardware (it's one step above on the echelon compared to the SNES and/or Sega
Genesis) but it's price (as well as price per game) puts it out of range for
alot of people. Also, the Neo Geo lacks support from third party software
companies (it DOES have some companies supporting it, but not nearly as many
as the SNES or Genesis).....

		I'm *not* going to compare the quality of the games for each 
system simply because everyone has different views of what a good game should
be. If you like Mario style games and Street Fighter 2, go with a SNES. If
you like shooters and Sonic, go with a Genesis. If you like Audio/Visual 
oriented games, go for a Neo Geo (well, if you've got the cash). If you like
RPGs and Simulators (i.e. Falcon 3 and the upcoming Strike Commander) go with
a 486DX-DX2/33-50 ISA-EISA-LOCAL bus with a Genoa Multimedia 24bit 16million 
color VGA card and a NEC Multisync monitor (of course, this newsgroup is not
 for you if you do...). Of course, if you have the capital, then get'em all!

		I'm not trying to critisize anyone, nor am I trying to say that
one system is better than the other. I'm just trying to point out that everyone
has their own reason of why they chose one system over the other and that to
argue that one system is better than another is really, IMHO, dumb. It's like
mixing fire with water. .......




Sheesh, leave you guys alone for a month or two and what happens? All hell 
breaks loose....
Ghod, I'm starting to sound like my mother. I'm outta here :-)
 



Please send your cash or money order, as well as comments, criticisms, hate 
mail, flame, blackmail, congrats, and death threats to:

primus
primus@netcom.com
GEnie: R.KENG
From: carleton@tecsun1.etl.army.mil (Daniel Carleton)
Newsgroups: rec.games.video
Subject: SNES, GENESIS sound.
Summary: Specs for Genesis and SNES sound hardware?
Keywords: sound technical sega nintendo
Date: 27 Jul 92 05:20:50 GMT
Organization: U.S. Army Topographic Engineering Center, Ft. Belvoir, VA.


	Can anyone send me technical info on sound for these systems?
Could anyone give a source for finding the info?
	Also, What does the term FM channel refer to on devices like
Sound blaster for the PC's?
From: btribble@terapin.com (Bobby Tribble)
Newsgroups: rec.games.video
Subject: Re: Vindicators home video game?
Date: 22 Jul 92 01:58:36 GMT
Organization: BBS

In article <9207201412.AA26925@picasso.ocis.temple.edu>,
rhoenes@PICASSO.OCIS.TEMPLE.EDU (Richard Hoenes) writes:
>Was the arcade game Vindicators ever made into a home video game on any
>system? (or anything reasonably like Vindicatiors)
>
>Richard

Vindicators was made for the NES, and has been "coming soon" for the Lynx for
years. I don't know what's holding it up.

If you like Vindicators, try the arcade game Assault!

Bobby Tribble  |8')
Newsgroups: rec.games.video
From: jyoung@nyx.cs.du.edu (Jeff Young)
Subject: Atari Jaguar busting loose!!!
Organization: Nyx, Public Access Unix @ U. of Denver Math/CS dept.
Date: Thu, 30 Jul 92 17:46:00 GMT

New EGM said Atari Jaguar 32+32 is ready to run already with 20
games!! Atari is planning roll out early 1993? 

Now nine lives company Atari will have Lynx, Falcon, and Jaguar
to make half life of SNES and gameboy!
From: dcutter@oregon.uoregon.edu (dann cutter)
Newsgroups: rec.games.video
Subject: Zelda and popularity
Date: 29 Jul 92 20:49:01 GMT
Organization: Stellar Enterprises

Another philisophical question for the day:
	Why, when games like Zelda are so amazingly popular, do more companies not
try to emulate their viewing system, style and/or at least try to make
decent RPGs. For instance, Zelda, like Ultima on the PC, has a lookdown
style. Now I'mm sure you couldn't copywrite something like this... And
these games happen to be a few of the most popular on the market... yet
consistantly I see stupid imitations of shoot'em up games, and bad movie
remakes. One would think that a group of bad games would be much less
likely to keep the company floating, than one really good 'classic' game
which people will cherish and blab about on internets. SFII is a perfect
example; a good game. Now not to say that there aren't some companies that
have tried to copy Zelda and SFII; but one would think that they could do
so with out making them hidious obviously bad. I makes one wonder how much
effort really goes into these games. dann

___________________________________________________|Stellar Enterprises*	  
    	       	
"I know that one is left. And that once you        |private space explo...
figure out that, then the other hand is your right.| 	Pres: dann Cutter
Then basically all you have to do is make a choice.|"because Space IS the 
But the question is, how do you figure out that    |  Final Frontier!"
first part."dann Cutter 
dcutter@oregon.uoregon.edu|
From: robichau@lambda.msfc.nasa.gov (Paul Robichaux)
Newsgroups: rec.games.video
Subject: [Lynx] ElectroCop FOR SALE; Blue Lightning WANTED
Date: 27 Jul 92 20:38:17 GMT
Reply-To: robichau@lambda.msfc.nasa.gov
Organization: New Technology, Inc.

FOR SALE: ElectroCop, no box or instruction manual. $15 obo.
WANTED:	  Blue Lightning (no box or manual needed.)

Of course I'll swap or pay cash.

-Paul
-- 
Paul Robichaux, KD4JZG          | I shouldn't bitch / I shouldn't cry
robichau@lambda.msfc.nasa.gov   | I'd start a revolution but I don't have time.
From: btribble@terapin.com (Bobby Tribble)
Newsgroups: rec.games.video
Subject: GENistick
Date: 24 Jul 92 20:55:16 GMT
Organization: BBS

Alright, with the thread about the Powerstick, I was wondering if anyone would
recommend the newer Genestick(?), the $20 pilot-type stick...I like this kind
of joystick better than the knob-types, I can grip it and pretend like I'm in
Top Gun :)  Well, I wondering if this stick was good or was a piece of

Bobby Tribble  |8')
From: abraham@micromed.com (Abraham Roots)
Newsgroups: rec.games.video
Subject: TG16
Date: Sat, 25 Jul 92 00:23:28 PDT
Organization: Micro-Medic  - +1 408 279 5240 - Public Access

I recently got a Turbo Graphix 16 (it was way cheap =) and I have about 3 
games, Bonk's Revenge, Lengendary Ax, and Keith Courage ... any ways, any 
info any body might want to send my way via' mail or post wold be most 
helpfull, also info on, "PC engine" (what is it!?), the CD player (price, 
games, worth the bother??), the "turbo booster" (What the hell it does, 
the papers and text that came with it was real shotty) Anime games (the 
reason I got it in the first place, the Anime games I herd about) ... 
etc.. a FAQ would be nice and info on how to beat Bonk's Revenge would be 
also helpfull (it's kept me up for the last 4 nights screwing around).. 

thanx in advance...

Newsgroups: rec.games.video
From: gkomatsu@uhunix.uhcc.Hawaii.Edu (Galen Tatsuo Komatsu)
Subject: Re: Yar's Revenge secret? and other 2600 tricks
Organization: University of Hawaii
Date: Mon, 27 Jul 1992 08:29:57 GMT

In article <1992Jul26.083659.5600@news.Hawaii.Edu> gkomatsu@uhunix.uhcc.Hawaii.Edu (Galen Tatsuo Komatsu) writes:
>Warlords:  If you get it right, you can literally "catch" the ball by
>	jamming it between your shield and the edge of the screen.
>	I have no idea as to how my sister did it several times IN
>	ONE GAME.  (I could never do it myself.)  It's rather weird,
>	you'll hear a dull *thump* and everyone will be wondering
>	"wha?" "where's the ball?"  Moving will release it.

	I forgot two more:

	Once a player has been "killed" he's not totally out of the game.
Whenever a brick is hit and thej screen flashes, you can see the "ghost"
of the dead player.  If you fire the ball through the "ghost" shield,
it's path will be throw off.

	It's possible to "commit suicide" without having any sort
of damage done to your castle.  If you ship your shield back & forth,
it will flash inside your castle for a split second.  If you release
then ball at that time, it'll fire right into your king.  Not sure
but I seem to recall this only being possibe with the Yellow player.


--
         Galen Komatsu           !     Apple//e     !      XTC
gkomatsu@uhunix.uhcc.hawaii.edu  !  Sega MegaDrive  !  Sakai Noriko
  ar592@cleveland.freenet.edu    !    Atari 7800    !    Checkers
Newsgroups: rec.games.video,alt.games.sfii
From: bill@snoopy (Bill Poitras)
Subject: Re: SNES SFII
Reply-To: bill@msi.com
Organization: Molecular Simulations, Inc.
X-Newsreader: Tin 1.1 PL4
Date: Tue, 21 Jul 1992 21:30:38 GMT

mdpopham@tesla.waterloo.edu (Mike Popham) writes:
: Hope I don't say too much that's been said before!
:
: I don't usually play Ken and Ryu in the arcades, but I am not
: having too much trouble doing DP.  Actually a friend of mine who
: never played in the arcade could do DP after about 1 day of playing.
: I don't see much point in buying joysticks, unless you are going to
: Crazy-Glue them to the table, I think the pad is better. 

I find it hard to do almost any special moves.  Thats why I've learning
Honda and Blanka.  Not too much call for special moves

I still have problems with Vega using Honda., although I getting better.

--
+-----------------+-------------------------------+-------------------------+
| Bill Poitras    | Molecular Simulations Inc.    | Tel (408)522-9229       |
| (bill)          | Sunnyvale, CA USA             |                         | 
|                 | FAX (408)732-0831             | bill@msi.com            |
+-----------------+-------------------------------+-------------------------+

Newsgroups: rec.games.video,alt.games.lynx
From: dcurtis@nyx.cs.du.edu (Dave Curtis)
Subject: Lynx mail-order dealer: Steve's Software
Organization: Nyx, Public Access Unix @ U. of Denver Math/CS dept.
Date: Fri, 24 Jul 92 02:37:13 GMT

Lynx owners might want to check out a new Atari dealer called 
Steve's Software.  I called him up to ask a few questions and
he seemed to know quite a lot about soft/hardware scheduled
for release. 

He also handles ST and Portfolio merchandise and mentioned that
he'd be carrying the new Atari Falcon computer.  Some info from
him is attached below.  Anyone who orders from him might want
to share their experience with everyone else.

					=DC=

			======================


Sub: STeve's Software and Atari's LYNX

 ------------
Category 27,  Topic 14
Message 6         Fri Jul 03, 1992
S.KIPKER                     at 21:58 EDT

Hello Ben,

Business has been 'far and away' busier than I predicted.  And with the loads
of new titles and Atari's devotion to releasing new Machines and pushing LYNX
sells with TV ad's, we have really been swamped.  "I LOVE IT..."  Nice E-
Mailing you Ben and do keep in touch.. STeve @ STeve's Software

Hello Jonathan,

Glad to hear from you again.  I started my own topic at about 3:00a.m. which
was the only free time I had.  Rampart and Batman have been GREAT sellers and
should show an nice increase on Atari's Profit reports.  E-Mail you ASAP...

Take care STeve @ STeve's Software

 ------------

STeve's Software carries the complete line of LYNX Software and Hardware.
Call our 'Toll-Free' Orderline and receive your LYNX Titles ASAP.    STeve's
Software, Supporting ALL/ONLY ATARI PRODUCTS...

Sincerely,
STeve Kipker

 [HOURS]= Monday - Saturday 8:00a.m. - 10:00p.m. (PST)
 CLOSED Sunday, BUT call anyway, if we are here we will
 be glad to help!!!

STeve's Software
----------------
Sales/Order line: 1-800-487-7753 Info:  916-661-3328
5 West Street
Woodland, CA 95695

Info:  916-661-1234
Mobile Order line:  916- GEnie E-Mail (S.KIPKER)
ELITE Atari BBS  :  916-661-1538
Fax Number       :  916-661-1234

We Always send a FREE copy of AtariUser with every order...

			====================
From: kenv@hplsla.hp.com (Ken Voelker)
Date: Sat, 25 Jul 1992 23:02:53 GMT
Subject: CHEAP! NES/SNES/GB Games, etc.
Organization: HP Lake Stevens, WA
Newsgroups: rec.games.video

  Games and equipment for sale!   

         Nintendo
NES game deck............$50.00
TMNT 2...................$15.00
River City Ransom........$12.50
Faxanadu ................$10.00
Super Mario 2............$10.00
Golf (no manual).........$ 7.50


         Gameboy 
TMNT.....................$10.00
Battery pack.............$ 7.50

     Super Nintendo
Final Fantasy 2..........$20.00

All games are in exellent condition,
and come with manual and plastic sleeve
unless otherwise noted. Add one dollar
per order for postage.

Ken Voelker
phone:   206-435-5072
e-mail:  kenv@hplsla.HP.COM
Newsgroups: rec.games.video
From: nstehle@mari.acc.stolaf.edu (Nathan W Stehle)
Subject: Re: Good Gen games? Where?!
Organization: St. Olaf College; Northfield, MN
Date: Fri, 31 Jul 1992 19:58:29 GMT

In article <712591373.F00001@leotech.mv.com> jferra@leotech.mv.com (Jim Ferraiolo) writes:
>Just a thought, has ANYONE seen ANY really good Genesis games since
>NHL
>Hockey? I mean, come on, Sega is floundering enough already as it is,
>and what are they and their third party licensees trowling out?
>Barcelona 92? Steel Empire? It's just like last summer. No good games.
These are not made by Sega. What kind of games are you looking for?  NHLPA '93
hockey?  JMF '93?

Nathan
From: jonke@kong.gsfc.nasa.gov (Stephen Jonke)
Newsgroups: rec.games.video
Subject: Re: Fatal Fury
Date: 27 Jul 92 21:37:40 GMT
Distribution: usa
Organization: NASA Goddard Space Flight Center

In article <1992Jul27.003213.19424@griffin.itc.gu.edu.au>, cullhane@medusa.itc.gu.edu.au (Cullhane Gibbs) writes:
> 
> Greetings,
> 
> 	I recall my first thoughts
> 	on seeing Street Fighter 2 as thinking it as being very similar to
> 	an old classic Konami's Yie Ar Kung Fu

They are all derived from the game Karate Champ, I believe.  SFII would be
a fun game, if I could ever get good at it.  I can never find a machine
that no one is playing on in order to practice and if I play against somebody
else I get crushed very, very quickly!  I don't like it enough, though,
to buy a SNES and the $76 for the SFII cartridge.


Steve
From: jyoung@terapin.com (Jeff Young)
Newsgroups: rec.games.video
Subject: Answers & stuff
Date: 25 Jul 92 23:19:58 PST
Organization: BBS


   SF2:TCE (Arcade) is 58MegaBits, = 7.25 MegaBytes
 
   The software to run S.Magicom from a PC hard drive does not cost $100!!
  you can get it for free.  The same with any software or upgrades for it.
 
   Zelda III: Turtle Rock Dungeon..  You need to use the Wand, i forget what
  its called.. but it makes a floating block appear, and you walk onto it.
 
  to Sze Hong, or anybody.  Wanted:  ColecoVision with Lady Bug.
   it MUST have Lady Bug.. (My uncle remembers mine and liked it..)
  So, Sze, do you have LB?
 
   Someone asked if Neo Geo was linkable..  Yes, for Riding Hero, the game
  comes with a small cable that will hook two systems together for Simul 
  racing.  course, the game sucks (IMO) & how many people With a Neo know
  Anyone else with one, and why would they buy the same game??  haha
 
>SNES does have 16bit data path but it does not change the fact that 1 byte=
>8bits.  16Mbits is the maximum size SNES can handle directly through CPU.
 
  Correction..  16 bits is how wide the bus is on the CPU (if its truly 16bit)
   so, it access 16 bits at one time, then goes to the next 16 & so on.
  
   Regarding baseball games on SNES, I recommend AGAINST Nolan Ryan.  I think
  it sucks big time.  Super Baseball Simulator 1.000 is not too bad, but 
  with the Super league, the dudes have super powers, and it takes the
  realism out.
 
  I saw some posts on Cool music in Videogames...  I thought the music a town
   learns in Act Raiser was Extremely good.  Think I may play it again just
   to hear it!


        well, I hope not too many of the questiones were already answered..

     Videoman

   Jyoung.terapin.com
Newsgroups: rec.games.video
From: etheredg@silver.ucs.indiana.edu (Ozymandias)
Subject: SEGA - Genesis for Sale
Organization: Indiana University
Date: Sat, 25 Jul 1992 22:06:07 GMT

I have for sale:

	Sega Genesis: (with 11 games)
		(w/ two controllers)

		Altered Beast
		Phantasy Star II
		Budokan
		Golden Axe
		Ghouls and Ghosts
		Laker Celtics Basketball
		Pat Riley Basketball
		CyberBall
		Joe Montana Football
		Populous
		Columns

	For sale as a package: $300 or make me an offer

If interested reply via E-mail.
Thanks,

- Wil Etheredge
  etheredg@silver.ucs.indiana.edu
From: onetouch@netcom.com (rmh)
Newsgroups: rec.games.video
Subject: Re: QUESTION: Does "8 meg cartridge" mean "1 megabyte"?
Date: 24 Jul 92 13:09:16 GMT
Organization: Netcom - Online Communication Services (408 241-9760 guest)

I think that game carts sizes are given in megaBITS, in which case
your answer would be yes.  I'm almost positive that Final Fantasy
Legend II (GameBoy) was a two megabit cart.  It said "2 Meg memory"
somewhere, then "2 megabit" somewhere else.  It's still pretty
darned impressive for the gameboy.....
From: claudius@zeus.calpoly.edu (King_Claudius (Chris Knight))
Newsgroups: rec.games.video
Subject: [genesis mega/cd] some comments
Date: 27 Jul 92 19:24:05 GMT
Organization: California Polytechnic State University, San Luis Obispo

I was thinking about someone's comments about [paraphrased] "How stupid it was
of Sega to bundle 'Sherlock Holmes' with their Mega-CD system in the US."  I
personally will enjoy buying the system with this game [finally another good
adventure game instead of YAS [yet another shooter]].  Also, think of it this
way: who is going to pay for 90% of the Mega-CD systems?  Little Joey and Janey
can't afford it, but they're gonna ask mommy and daddy for it for christmas.
Well, mommy and daddy see $300 across the front of the box and think, "Hrm,
does Joey and Janey need this that badly?  Oh but look, it's got 'Sherlock
Holmes', does this mean they may actually learn something from their Sega system
finally?"  Sure most of the people on the net are not Janeys and Joeys, but
you're not the only ones buying these systems.

Now just hope they can follow up with more educational software for the Mega-CD
system, they're competing with CD-I now too.  [and CD-I has Sesame St....talk
about a $ maker.]
-- 
---King Claudius---                                   claudius@zeus.calpoly.edu
Newsgroups: rec.games.video
From: machala@delphi.hc.ti.com (Chuck Machala )
Subject: Re: Best SNES Baseball Game
Organization: Texas Instruments
Date: Thu, 30 Jul 1992 15:18:51 GMT

stchang@leland.Stanford.EDU (Steven Kuk-Jin Chang) writes:

>I rented Nolan Ryan Baseball and was very dissapointed.
>I would like to know what's the best baseball games out there for SNES.

There are none. Really, I've tried them all. 
--
                              
                                 ROMANES
                                 EUNT 
                                 DOMUS