HDTenEightyP/NetNews huggingface dataset:
From: mmoore@staff.tc.umn.edu (Malcolm D. "None of ya Bizness" Moore)
Subject: Re: 3dbench results (was Re: 3DBENCH.ZIP uploaded)
Organization: University of Minnesota
Date: Tue, 26 Jan 1993 04:43:29 GMT

In article <1993Jan25.205050.18520@sbcs.sunysb.edu> wchiang@engws8.ic.sunysb.edu (Wei Chiang) writes:
$In article <81443@hydra.gatech.EDU> gt3493c@prism.gatech.EDU (SCHNETZER,KAREN JOAN) writes:
$>The net gets a buttload of messages each day, and I really don't
$
$What's a buttload?
$

It's what creates a shitload. 
:)

-- 
Malcolm Diallo Moore, CIS-Univ. of Minn                 mmoore@staff.tc.umn.edu
386BSD/Linux Tinkerer           moor0009@student.tc.umn.edu  mmoore@ref.tfs.com
Ed McMahon: "Please order now or we'll have to drop you from the mailing list!"
Me: "I'm up to my ass in magazine subscriptions Ed! DROP me the damn $10 mil."
Organization: Penn State University
Date: Mon, 25 Jan 1993 14:01:15 EST
From: <ECN101@psuvm.psu.edu>
Newsgroups: comp.sys.ibm.pc.games
Subject: STAR CONTROL II: Giving Clues Out!!!

OK folks, I just got the clue book for this uh...Good (That might be too strong
 of a word) and since I saw alot of requests for help, I decided that If you  d
on't want to waste (Not a good choice of words, because the book is full of
great background information on the alien species, and the fold out map is an
exelent source of reference.)  ten dollars to get one or two clues, just send
a request to my e-mail address and I'll get back to you within 24 - 40 hours.
Here though are some common spoilers:



























------------------<Spoilers>---------------------------------------------------










1)  To get the Aqua Helix, you must increase your reputation against the
    Thraddish.  To impress the cigar smoking spacefarring morons, you
    have to kill about 10 - 15 of their ships.  You must do this without
    retreating, else your ship will not get credit for the kills.
    When you get enough rep with them, you'll have the option
    to tell the captain to attack the Black Ultron.  Go to the
    planet with the Aqua Helix and steal it.

2)  DO NOT ASK THE VUX ABOUT THE ANDROSYNTH TWICE!!!!!  If you do, they
    will attack you and you won't get some of their ships  (Produceing them)
    Also, If you are foolish enough to do this, make sure your ship has
    a few point defense systems to destroy the Go-Gos that are launched
    at you.

3)  The Pkunk will not ally with you, but if you go to their home planet
    you'll get 4 of their Fury ships and the Clear Spindle.

4)  The Druuge have the Rosy Sphere.  To get it go to Beta Scorpii and
    Beta Brahe and get the Deep Childe Egg Casing.  Go to the Druuge
    home planet and give them the casing.  The first time, they should
    give you the sphere, the second casing will get you a "Shiny Mauler
    Class ship."  NEVER GIVE THE DRUUGE ANY OF YOUR CREW.

5)  Get the Broken Ultron off the Suppox.  To fix it, use the Rosy Sphere
    Aqua Helix, and Clear Spindle.  Give the Ultron to the Utwig.  They'll
    tell you the location of the Precursor Bomb.  When you get there be
    prepared to fight at least four (I fought 5) Druuge maulers.  Don't
    leave the Cyborg on, because you'll get killed.

6)  After you give the Utwig the Ultron, the Suppox and Utwig will attack
    the Black Ur-Quan (I can't spell Khon-Ar) and give you an extra year
    on your quest.
-------------------------------------------------------------------------------
Direct all Flames, Comments     : Oh God, Please don't let me die today.
Questions and Starships to:     : Tommorow would be so much better.
ECN101@psuvm.psu.edu            : (Traditional Spathi prayer.)
-------------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: rajensen@rodan.acs.syr.EDU (Russell A. Jensen)
Subject: Re: Kyrandia
Organization: Syracuse University, Syracuse, NY
Date: Thu, 21 Jan 93 16:16:27 EST

In article <dwong.30qh@terapin.com> dwong@terapin.com (Don Wong) writes:
>I need some help with the Legend of Kyrandia.  Where did Malcolm hide the ball
>that I need to repair the fountain?  I've looked all over the place...someone
>please tell me before I go crazy.

	The ball is located behind the burning bush.  You have to use the
scroll that Malcom gave you to put out the fire.  The bush (starting from
the fountain) go down until you can't anymore, then go as far as you can to
the left. You should hit a rocky wall. I think then you go up one or two
screens, then left one, and then up.  Just look around in that area and
you will find it.

	Hope I helped.

Russ
rajensen@mailbox.syr.edu


Newsgroups: comp.sys.ibm.pc.games
From: kamg@ecf.toronto.edu (KAM GREGORY K)
Subject: Was there ever a STAR WARS for the PC?
Organization: University of Toronto, Engineering Computing Facility
Date: Mon, 25 Jan 1993 21:05:01 GMT



I was wondering if there was ever a STAR WARS game for 
the PC that came out before.  I just got my 386 two summers ago
and I haven't seen one since.

I really liked the arcade game and was wondering if 
a home computer version existed, and if it does, if it is
any good....

(comparable to the arcade?)

Greg
1
From: D.Morgan@bradford.ac.uk (D MORGAN)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: underworld 2 : Prison Tower question
Keywords: underworld prison tower
Date: 28 Jan 93 01:18:31 GMT
Organization: University of Bradford, UK
Originator: 92191459@muser

fombaron@ufrima.imag.fr (FOMBARON marc) writes:

>Has the massive double door , at the prison tower level 2, to be 
>opened in order to finish the game, because I killed everybody in
>there when I released the troll. Was that a mistake?
>Answer please.

Ok, i will answer, but first a quick flame;
[FLAME: it is customary to say something like "possible spoilers ahead"
before giving away details like the troll. Then you put (if your reader
allows it) a ^L character, and then a screenful of empty lines before the 
spoiler.]
There! I feel much better, now! (Don't you think flames are much nicer in 
square brackets? It keeps them confined to a decent level)

In answer to your Q, which is rapidly becoming a FAQ;

               !!!!SPOILERS!!!!

(sorry; no ^L)






















You should forget about the door, at least for the time being; it appears to
be a dead end.

A few things point me to this conclusion;
	1) The shape of the map is indicative that it is a closed tower.

	2) The door is unopenable, and I have almost completed the game.

	3) Someone else has posted this informatin to the group before.

	4) Outside it is the Open World, and it is a hell of a job to code an
	entire world. (Believe me! I have tried! I even got as far as the 
	first field!)

	5) I shall use the cheat and try the Portal spell, to see if I can
	get through the door. If there is anything there I will post to the 
	net; but I am pretty certain there will not be.
-- 
|ok, this is a test of a 4 line sig to see if anything happens;            |
|fat chance  |TO EB OR NOT TO EB.\what is that wiggly line just to the left|
|slim chance |That's no question /side of this piece of writing there for? |
|Whatever.   |   -Shakespear(NOT)\Well, to be quite frank, I have no idea. |
Newsgroups: comp.sys.ibm.pc.games
From: jennifer@jato.jpl.nasa.gov (Jennifer Schlickbernd)
Subject: Re: Populous II IBM (WARNING!!)
Reply-To: jennifer@jato.jpl.nasa.gov
Organization: Jet Propulsion Lab - Pasadena, CA
Distribution: "na"
Date: Fri, 22 Jan 1993 00:03:04 GMT

Well, I find it hard to believe that EA (Bullfrog doesn't normally do IBM
conversions, so I doubt it's them either) would cut out that much of the
market without some incentive.  There is a sound driver available that
at least Interplay uses and it's not exclusive to them, that allows for
support of many sound drivers without (much) additional programming.
This is part of the reason why the sound support generally stays even
throughout the industry.  Robosport also ONLY supported Sound Blaster
and .wav files..note that SimLife didn't make this mistake :)

Also, after looking at the wording AGAIN, it says that the people with
Pro Audio Spectrum and Adlib cards will hear no sound at all.  Only Sound
Blaster cards are supported.  I didn't load the game because I didn't
want to void my ability to return it.  I talked to EA today and they said
that if I loaded it and it didin't support the Thunderboard, then I could
still return it.  My husband says there is a driver that Creative Labs
distributes that will only work with their cards (presumably the driver
Robosport used, although Robosport was a Windows product). This could be
what EA is using.  If it's not, then my Tboard would work (but so would
the Pro Audio Spectrum II card) and no problem. 

I will post an update (including an apology if needed) tomorrow.

-- 
Jennifer Schlickbernd  Technology Utilization Office  J. P. L.
jennifer@jato.jpl.nasa.gov or elroy!jato!jennifer@csvax.caltech.edu
72466.3413@compuserve.com  Voice:(818) 354-2241
Newsgroups: comp.sys.ibm.pc.games
From: law40003@nusunix1.nus.sg (TAN YEW KEONG)
Subject: Re: Patriot: New Design in Wargames
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Fri, 29 Jan 1993 03:23:03 GMT

Luan Xuan Bach (lxb@doc.ic.ac.uk) wrote:
: |> I mean 640x480x256 gets you just about the same as 640x480x16, only 
: |> more colors.  Even the most cheapo card/monitor today supports at least
: |> 800x600x16 (with 256K), and even 800x600x256 (with 512K).  Of course the
: |> best would be that they support 1280x1024, so that we can see everything
: |> without scrolling and having overlapping windows. 
: 
: WHAT??? ARE YOU KIDDING?? Have you seen the price of monitors capable of
: 1280x1024?? :-(

Actually, the Taiwan ones are quite cheap, about US$500 or so ...
--

_________________________________________________________________________
Michael Tan Yew Keong | law40003@nusunix1.nus.sg | law40003@nusvm.nus.sg|
Final Year Law student - OH GOD, IT'S BEEN A HELLUVA LONG TIME!!!       |
________________________________________________________________________|
Newsgroups: comp.sys.ibm.pc.games
From: rcb@ncsu.edu (Randy Buckland)
Subject: Re: FSP footballl
Organization: NCSU
Date: Mon, 25 Jan 1993 13:36:24 GMT

ad749@yfn.ysu.edu (Rob Bakos) writes:
>Simple question...Why does everyone think this game is so easy?
>I can't do $hit on the ground, and I can't pass well either.
>Someone help me!

I have never been able to do anything useful on the ground. I followed the
tutorial and started an 8 team single season league. From what I can tell,
this just copies a set configuration into your new league and the Hamilton
team you are told to take over has the best players. I ran 10 games
undefeated and in some I NEVER ran the ball, I simply passed on every play.
I was able to get scores up to 65-0. Now I have started a 28 team league
and took over Cleveland (used to live there). This is a career league and
I haven't checked if it is a copy of the base 28 team league file. Now I
can't seem to pass the ball for more than about 10 yards. I am assuming 
that I just have really bad players. Their stats are a little lower than
my first team's were and possibly the first team I played (Cincinatti)
just had really good pass defense. Anyway, I was getting ready to give 
up on the game but now it looks more challenging and might play some
more. I would like to figure out how to do better on the ground. I 
usually loose yardage and almost never get more than 2 yards when I don't.
--
Randy Buckland                               "It's hard to work
North Carolina State University               in a group when you're
randy_buckland@ncsu.edu (919) 515-5491        omnipotent"       -- Q
Xref: sparky comp.sys.ibm.pc.games:33074 ba.market.computers:6730 misc.forsale.computers.other:1904
From: gmartin@cory.Berkeley.EDU (Martin Guerrero)
Newsgroups: comp.sys.ibm.pc.games,ba.market.computers,misc.forsale.computers.other,misc.forsale.computers.pc.clone
Subject: Sale: GAMES (MsDos)
Date: 26 Jan 93 20:43:14 GMT
Organization: University of California, at Berkeley


For Sale:

Patton vs. Rommel (Electronic Arts) && Mindshadow (Activision) -- $15
One on One (Tandy) -- $5
Balance of Power, Multipolar Version with Runtime Windows -- $23
    (Multipolar -> Meaning Iraq/Iran can conduct their own war)
    (Runtime Windows -> If you don't have windows, it'll still work)


Prices don't include shipping.  However, feel free to email.
Newsgroups: comp.sys.ibm.pc.games
From: wchiang@engws8.ic.sunysb.edu (Wei Chiang)
Subject: Re: Buttloads
Organization: State University of New York at Stony Brook
Date: Tue, 26 Jan 1993 22:50:36 GMT

In article <slg.5@stud.hsn.no> slg@stud.hsn.no (SIMON LINDGREN) writes:
>	Yeah. What's a buttload, really. It isn't a SI-Defined property, 
>	and I for sure couldn't find in the UNITS-list on my HP48sx.
>
>	So, a little more accuracy wouldn't hurt, even when talking about 
>	unknown, og might-have-been quantities.
>
>	Well, that's my two-pence.
>
>		- Simon
From: x86baumstark@gw.wmich.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Wizardry 7:please help 'danes'!e
Date: 24 Jan 93 20:02:21 EST
Organization: Western Michigan University

  I  climbed  dane  castle  ( Dion  ysc eus )  and  killed  magna dane
but now  I can't get into magna dane's layer.  The area  with 3 gates on  one
wall and one gate on the north side of the room.  there is a lever which when
pulled always resets and a room with a chest and gates  on 3 sides.  I can't
get into this room either.  I have the horn and tried to use it but it 'does
nothing'.  Help.  How do I solve any of these problems. Maybe I missed
something or maybe I droped something I needed. Outright spoilers would be 
appreciated.  Thank you.

			A committed Wizadry 7 addict.
From: S_MARTIN@IRAV21.ira.uka.de (|S| Ralf Martin)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Need Hint for Monkey Island II
Date: 21 Jan 1993 12:13:53 GMT
Organization: University of Karlsruhe, FRG
Distribution: world
NNTP-Posting-Host: irav21.ira.uka.de
X-News-Reader: VMS NEWS 1.25

In <C14oM0.31o@bcstec.ca.boeing.com> tjz6090@bcstec.ca.boeing.com writes:

>    Could someone please send me a hint on how to win the spitting contest
> on Booty Island?
> spoilers
> 
>    I've moved the markers (once) and I'm spitting with the wind, but poor
> little Guybrush still only gets 2nd place.
> 
Oh my,in the Top 100 of Game questions this one must be among the TOP TEN.
So again:In the first part of the game there was this Barman who made that
Pirate a drink that made that Pirate spit quite far,yes?
So,where was this bar again,what was the colour of the drink,and how can you
prove the barman your old enough to have one?
That's your problem.

alter Ego

Newsgroups: comp.sys.ibm.pc.games
From: demo2@ccu.umanitoba.ca (CC demo userid)
Subject: Re: UW - that wacky blade, minor spoilers
Organization: University of Manitoba, Winnipeg, Canada
Distribution: all
Date: Thu, 28 Jan 1993 05:47:12 GMT

This gave me trouble too.  North of where you saw the blade, there is a
sloping corridor (leads to a dead end).  On the top part, you should come
to a spot where you get "stuck" against the wall.  Just click the wall and
the vines move aside, reavealing a secret door.  From there, it's easy.

Greg.
From: kinstrey@menkar.crd.ge.com (Michael Kinstrey)
Newsgroups: comp.sys.ibm.pc.games
Subject: Looking for: "Dino Eggs" and CGA version of KQ1
Date: 22 Jan 93 20:36:06 GMT
Reply-To: kinstrey@crd.ge.com
Followup-To: comp.sys.ibm.pc.games
Organization: GE Corp. Research & Development

My wife got hooked on a Commodore game called "Dino Eggs". It's been
around for a long time. Does anyone know if it is available for
the PC? 

Also, I'm still looking for the original (CGA version) of KQ1 & KQ2.

			Mike Kinstrey

-----------------------------------------------------------------------------
kinstrey@menkar.crd.ge.com  | Sattinger's Law:
kinstrey@crd.ge.com         |      It works better if you plug it in.
____________________________|________________________________________________
Newsgroups: comp.sys.ibm.pc.games
From: dhess@Xenon.Stanford.EDU (Drew William Hess)
Subject: Re: Has anyone REALLY seen X-Wing?
Organization: CS Department, Stanford University, California, USA
Date: 26 Jan 93 02:55:52 GMT

z_westmorelb@ccsvax.sfasu.edu writes:

>Good Afternoon to all:

>Ok, I (and the rest of you out there) have seen the various reports of supposed
>X-Wing sightings.  What I am looking for is a CONFIRMED sighting of the game.

[stuff deleted]

X-Wing is not out yet.  I called LucasArts today and they told me the same
thing they told me 2 weeks ago: end of February.

-dwh-
dhess@cs.stanford.edu

Newsgroups: comp.sys.ibm.pc.games
From: gting@fraser.sfu.ca (Gabriel Ting)
Subject: Re: 3dbench results (was Re: 3DBENCH.ZIP uploaded)
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Fri, 22 Jan 1993 09:14:08 GMT

hchong@netcom.com (Hoi Chong) writes:

>From article <1993Jan22.002623.13504@netcom.com>, by jch@netcom.com (Jack Hwang):
>> 486/50 w/ 256k cache, Fahrenheit 1280-1M:                    17.5 FPS

>This is hard to believe, my 486SX-25 with 16-bit ET4000 card get
>about the same.  ET4000 is a lot faster than the Fahrenheit 1280? 

You have to remember that the 1280 is an S3 based Windows accelerator, and
these cards have a reputation of being slow DOS performers. Try comparing
your Tseng with the 1280 on WinMarks.... =)

-- 
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
////////////////// This is a sig. This is only a sig. \\\\\\\\\\\\\\\\\\\\
\\\\\\\\\\\\\\ What the heck did you think it was anyway? ////////////////
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% elm: gting@sfu.ca
From: rod@cats.ucsc.edu (Rodrick Su)
Newsgroups: comp.sys.ibm.pc.games
Subject: UW2 help needed, Stuck with Charles
Date: 22 Jan 93 03:21:04 GMT
Distribution: na
Organization: Tigana Restoration Inc.
NNTP-Posting-Host: am.ucsc.edu


spoilers ahead.

	I have finished the first 6 worlds by solving their problem & 
	ending Guardian's influence on them.  However, I am currently unable
	to advance any further to the Tomb of Procter Lothe.  On a previous
	attempt(whose save game becomes corrupted), I solve the murder of 
	Lady Tory(by Patterson), but on this particuliar pass, Lady Miranda
	keep telling me to check up on Charles, and that he has something 
	interesting.  I have already talk to him and everyone twice, and
	still, Patterson has not kill Nelson, and I cannot advance.  Could
	someone tell me how to solve Charles's discovery of a key to a door?
	I personally cannot find the door.

-- 
[ Rodrick Su           [ If at first you don't succeed, well, so much for    ]
[----------------------[ skydiving.                                          ]
[ rod@cats.ucsc.edu    ]------------------------[ ``Games of the Hangman''   ] 
[ rod@ucscb.ucsc.edu   ]------------------------[   Victor O'Reilly          ]
Newsgroups: comp.sys.ibm.pc.games
From: nads@yoyo.cc.monash.edu.au (Aidan Doyle)
Subject: Help Wanted: Prophecy of the Shadow
Organization: Monash University General Access Unix
X-Newsreader: TIN [version 1.1 PL8]
Date: Thu, 28 Jan 1993 06:01:32 GMT

	I'm in the High Gazers' grotto and have found the High Gazer.  When
I try talking to him, it says I can't speak gazer.  I have the tongue from
the torloks' cave but this doesn't seem to do any good.  I've also tried
using the gazer ichor.
	Does anyone know how to communicate with the High Gazer?
	Please mail any suggestions to me rather than the net.  Thanks in advance.

  - Aidan.

nads@yoyo.cc.monash.edu.au
-- 
He missed formatting his hard disk by THAT much.
	- Data Protection Agent 1010110

Nads@yoyo.cc.monash.edu.au
From: kbw@po.CWRU.Edu (Kevin B. Williams)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: X-wing
Date: 24 Jan 1993 09:08:56 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: kbw@po.CWRU.Edu (Kevin B. Williams)
NNTP-Posting-Host: slc12.ins.cwru.edu


In a previous article, ross@kaos.b11.ingr.com (Ross Erickson) says:


>I played it at CES.  It was terrific and should be completed in about
>2-4 weeks.  It looked and felt very solid to me.  Just more testing to
>complete.
>

A friend of mine asked me if I had X-Wing yet.  I said, "It isn't out yet!"
He said, " I saw it at the store last week!"  

*EYES POPPING*  

Has anyone else seen it out yet?

Kevdog
-- 
Name that quote!
"You shall have camels, desert vehicles, an armed escort, and tanks."
"You're welcome."
Newsgroups: comp.sys.ibm.pc.games
From: sschudt@magnus.acs.ohio-state.edu (Susan E Schudt)
Subject: UW2 Help!!!! (bassilisk oil)
Keywords: uw2
Organization: The Ohio State University
Date: Tue, 26 Jan 1993 06:48:07 GMT

Hello out there!

Could some Underworld II guru give me an out an out spoiler?  I have
been trying for days to find the oil in the void at the academy. No luck.
If I am supposed to walk off the path, please tell me exactly where and
in what direction. I've tried near the bend before the water section many times
but there's no hallway there I can locate (I spread gold all over to try
to map the floor ;). I have franzium (sp?) gauntlets and the circlet as well.
Thanks!

Susan
sschudt@magnus.acs.ohio-state.edu
-- 
           Susan E. Schudt                    0 0
     Dept. of Chemical Engineering
      Goooooooooooooooooo  IRISH!           \_____/
             Win Twins!
Newsgroups: comp.sys.ibm.pc.games
From: shepard@bcarh535.bnr.ca (Roy Shepard)
Subject: Re: LSLV HELP!!
Reply-To: shepard@bcarh535.bnr.ca (Roy Shepard)
Organization: Bell-Northern Research Ltd.
Distribution: na
Date: Tue, 26 Jan 1993 01:30:11 GMT

In article <1993Jan23.210135.8496@cs.wisc.edu>, quintana@atlas.stat.wisc.edu (Fernando Quintana) writes:
|> 
|> 
|> I am stuck in LSLV nearly at the beginning. I got the airline card,
|> but can't find the airline brochure anywhere. I've looked for it
|> in the airport, and also in the stuff packed with the game, but
|> nothing!
|> 
|> Could some kind soul help me out with this? Thanks.
|> 
|> F.A. Quintana
|> quintana@stat.wisc.edu

If you mean the flight  timetable it asks for when you try to purchase
a ticket, it should have been in the game package.

If not, call Sierra, tell them your problem, and they'll  probably ask
you to FAX or mail  them a copy of the GAME  DISK #1 and the  receipt,
showing proof of purchase. 

Of course, if that isn't what you are  talking  about,  then I guess I
better start searching for it as well.

----------------------+----------------------+------------------------
Roy Shepard           | This space for sale. | Bell-Northern Research 
Phone: (613) 763-7956 | This space for sale. | P.O. Box 3511 Station C
ESN:       6-393-7956 | This space for sale. | Ottawa, Ontario
FAX:   (613) 763-2626 | SOLD!!               | Canada K1Y 4H7   
----------------------+----------------------+------------------------
Newsgroups: comp.sys.ibm.pc.games
From: michaelb@aurora.cc.monash.edu.au (Mike Battersby)
Subject: UW2 Void: Yellow Section
Organization: Monash University
X-Newsreader: TIN [version 1.1 PL6]
Date: Thu, 28 Jan 1993 05:53:10 GMT



Can someone fill me in on what the "goal" is in the yellow section? I've
walked around the maze and found the red room with a moongate sunk into
the floor, but no way can I get into the moongate. Surely someone must
have gotten past this without using the dreaming cheat...

regards
--
         .-----------------------------------------------------------.
         | Mike Battersby  |  rainbird@yoyo.cc.monash.edu.au         |
         |-----------------------------------------------------------|
         | 'Female?' The Cat looked at Lister.                       |
         | 'Is that "female" as in "soft and squidgy"?' - Red Dwarf  |
         `-----------------------------------------------------------'

Newsgroups: comp.sys.ibm.pc.games