HDTenEightyP/NetNews huggingface dataset:
From: cavaden@ariel.lerc.nasa.gov (Karl Vaden)
Subject: Re: Nova 9, Killing 'Bosses'
News-Software: VAX/VMS VNEWS 1.41    
Organization: NASA Lewis Research Center
Date: 17 Aug 1992 13:06 EST  

In article <1992Aug14.083622.15068@crash>, uzun@crash.cts.com (Roger Uzun) writes...
>Can Someone tell me how to kill the Giant Lizard, at Sauria.
>Seems I have all kinds of troubles killing the final
>'bosses' at the end of each planet.  There was a Giant Plow
>in the first world, I didn't even see the final boss on Hydros,
>and now this Lizard on sauria which seems unaffected by mines
>and cannons.  A guide on how to kill all bosses would
>be greatly appreciated.
> 
>-Roger
>--------------------------------------------------------------
>bix: ruzun
>NET: uzun@crash.cts.com
SPOILER!!!








You have to shoot the lizard in his mouth while his mouth is open (which
is right before he shoots four very powerful missles.)  The best thing 
to do is to use the invunerabilty module, sit right in front of him, and
shoot as soon as he get's ready to blast you.  It takes a little timing.
  I been up to the level where a HUGE bouncing ball (which splits in two
when you hit- as do the split parts) try's to crush you.
  There is a planet ( I forget the name) where you have to kill an
electrical giant.  You can't shoot him so shoot the generators.
Newsgroups: comp.sys.ibm.pc.games
From: emily@azariah.tamu.edu (Emily Glass)
Subject: U7: Help on killing Liche (skara brae)
Organization: Texas A&M University, Dept. of Electrical Engineering
Distribution: usa
Date: Mon, 17 Aug 1992 17:12:48 GMT

I am at Skara Brae, and trying to kill Liche. I have talked to everyone and 
receive instructions, but I need help.

If you haven't come this far, you might not want to read the rest. (spoilers?)






































 I am supposed to make this potion out of invisibility potion, healing potion, 
and extract of madrake root.  Marda said a vial of the latter was in her place.

The only thing I could find that might be this extract of mandrake root is a 
potion that looks like it is "boiling".  Is this right?  Then, I found a vial 
on Caine's shelf; again, it was the only thing I could see that could 
possibly be the empty vial.

However, when I try to make the potion at Caine's I connect the three potions to
the inlet tubes, and the vial to the outlet tubes, and light the burner, but
nothing happens.  The vial does not fill, the vial still just identifies as 
vial. I even tried "using" the vial, but did not get cross-hairs.

What am I doing wrong?  

Thanks in advance for any help.
Newsgroups: comp.sys.ibm.pc.games,comp.sys.ibm.pc.games
From: msd4925@ritvax.isc.rit.edu
Subject: Re: Latest Wizardry game?
Reply-To: msd4925@ritvax.isc.rit.edu
Organization: Rochester Institute of Technology
Date: Fri, 14 Aug 1992 14:30:26 GMT

The latest game in Wizardry? Well, Wizardry 6 was Bane of the Cosmic Forge.
I thought it was great and tough!! Wizardry 7 is supposed to come out Sept 1
and will be called Crusaders of the Dark Savant.

Michael Dowds
Newsgroups: comp.sys.ibm.pc.games
From: jennifer@jato.jpl.nasa.gov (Jennifer Schlickbernd)
Subject: Re: Comments on Taskforce 1942?
Reply-To: jennifer@jato.jpl.nasa.gov
Organization: Jet Propulsion Lab - Pasadena, CA
Distribution: "na"
Date: Sat, 15 Aug 1992 01:07:16 GMT

gsbg9079@uxa.cso.uiuc.edu (G. Scott Braley) writes:

>Anyone seen this yet?


>		-Scott

Hi, it's not out yet (unless the pirates have beta test copies).  Microprose
says sometime this fall, like September.

-- 
Jennifer Schlickbernd                     Jet Propulsion Laboratory
jennifer@jato.jpl.nasa.gov or elroy!jato!jennifer@csvax.caltech.edu
72466.3413@compuserve.com  Voice:(818) 354-1167
Newsgroups: comp.sys.ibm.pc.games
Subject: >> Multi-player Civilization <<
From: cvafl008@vmsb.is.csupomona.edu
Date: 12 Aug 92 09:13:12 PST
Reply-To: all
Organization: California State Polytechnic University, Pomona
Nntp-Posting-User: cvafl008



	Hi there!  I bet some of you are interest in subject aren't you?  OK
I'll kill the stupid humor and get on with this.

	If you really enjoy your one player civilization game and would like to
	play it with a friend or something.  This is your lucky day.  I know
	where there is a multi-player civilization game (and you don't!!!)
	It was develop by one of the great.
        If you want to know more on how to get it you can e-mail me
	and I'll response with a better attitude.

please keep the mailing low like one mail a day from the same person.  and
please send it under the subject of " CIVILIZATION ".

and yes multi-player Civilization does exist (this is not a joke)

				Sandeman
					The best thing in life are free
					just close your eye, then you're there.

Newsgroups: comp.sys.ibm.pc.games
From: richhg@hsv3.lsil.com (Rich Henderson-Gragg)
Subject: Re: Apogee royalties
Organization: Headland Technology
Date: Fri, 14 Aug 1992 23:55:13 GMT

Several people have written saying that shareware distributers make a profit so they
should pay authors.
   Well... Hmmm...  I once looked into being a shareware distributer so lets take at
least a look from my point of view.  If I were to do this thing I ask myself what am
I charging for.  The answer is (for me) I am charging the coustomer (buyer) a fee to
access shareware.  What does the buyer get?  a place to go to get shareware (lots of
choices and a disk or 2 besides).  What does the shareware author get?  A distribution
channel for his/her software.  What does the distributer get?  Some money.
   Shareware distribution is a service. If you the buyer don't want it don't buy it.
If you the author don't want wider distribution then say so. (charging to distribute
is one way.)
   Remeber buyers.  If I the distributer am charged by the author then 
I am going to pass that charge on to you.  Keep shareware costs down.  Encourage
cheap distribution.  Pay the author for what you keep. (You don't have to pay
the distributer for what you keep as you would if you bought from EGGHEAD etc.)

     -Rich-

P.S. The paperwork to keep stuff up to date was not worth the small amount of
     service charge ($3-5) for a disk of programs (I.E. More than 1 in most cases).
     so I have abandoned the idea.  There isn't that much profit margin.  
     Remember there are supplies paperwork, taxes all done with my time and
     working for less than minimum wage just isn't what I want to do.
From: acura@cbnewsi.cb.att.com (james.r.feeney)
Newsgroups: comp.sys.ibm.pc.games
Subject: Problem with F117 demo
Date: 18 Aug 92 12:55:52 GMT
Distribution: usa
Organization: AT&T

I just tried to run the F117 demo and ran into a problem. As soon as the
demo starts it asks me if I have a joystick. At this point my PC locks up
and I have to reboot. Anyone have this happen? Suggestions?

Jim Feeney
Newsgroups: comp.sys.ibm.pc.games
From: tsmaster@media.mit.edu (David LeCompte)
Subject: Re: Prince of Persia: HELP
Organization: MIT Media Laboratory
Date: Fri, 14 Aug 1992 17:43:46 GMT

Spoiler Ahead: Decrease speed to 300 bps

In article <Bsz307.I48@undergrad.math.waterloo.edu> l2wang@napier.uwaterloo.ca (  Lei Wang  ) writes:
>  Spoiler, and request for help:
>  So what's the trick?  Is there a way at all?(there must be, but I can't
>find it)

In the docs, the phrase "leap of faith" is mentioned. If you've seen
Indiana Jones and the Last Crusade, this should be more than enough of a
hint.

				-Dave

-- 
Your Mom!       The Carburator!         |I'm not paid to HAVE opinions.
Your Shoes!     A gardenhose!           |
You got to got to got to got to ...     |This sig can be yours; send $15 to
SCUD MISSILE!!!	-"Scud Missile", Grunge |tsmaster@athena.mit.edu
From: rdippold@cancun.qualcomm.com (Ron Dippold)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wolf 3D & What They Say
Date: 20 Aug 92 02:56:48 GMT
Organization: Qualcomm, Inc., San Diego, CA

jwilbur@orac.holonet.net (Jay Wilbur) writes:
>General
>Fettgesicht:
>		Roseknospe	Rosebud

That's great!  Someone has a sense of humor.

So tell me, who came up with the name "Nocturnal Missions"?
-- 
Jesus saves sinners... and redeems then for valuable cash prizes!
Newsgroups: comp.sys.ibm.pc.games
From: tsw@teal.csn.org (Tom Wisdom)
Subject: wanted: help on SpaceQuest3
Summary: How to get past the rat?
Keywords: SpaceQuest
Organization: Colorado SuperNet, Inc.
Date: Sat, 15 Aug 1992 04:38:46 GMT

OK, here's an oldie...

I'm playing SpaceQuest3 and I'm trying to get past the rat in the tunnel,
so I can get to the ship to take off.  I get mugged every time I go through
the tunnel with the reactor.  Any hints?


--
Tom Wisdom
(tsw@csn.org)
Newsgroups: comp.sys.ibm.pc.games
From: spectatr@milton.u.washington.edu ()
Subject: Re: Any information on Strike Commander?
Organization: University of Washington, Seattle
Date: Fri, 14 Aug 1992 14:52:19 GMT

In article <22292@sybase.sybase.com> calvin@bitmap.sybase.com writes:
>Greeting netters,
>
>       Has anyone got any new information on the long-awaited game
>Strike Commander from Origin? Last I heard, it was due out this christmas.
>Does it use SVGA, or just VGA. I know that the graphics used will be
>fractually generated. Can't wait to get a hold of a copy. Is ther a demo
>out for it? If so, where is the ftp site?
>
>Thanks for any information.
>
>Sorry if this is a FAQ
>
>---
>
>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>Sybase Inc. / 6475 Christie Avenue / Emeryville / CA / 94608
>Calvin Lim        uunet!{pacbell,pyramid,sun}!sybase!calvin
>calvin@sybase.com
>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>Everything I said belongs only to me ......

Well, I was in Software Etc. yesterday, and they were playing a videotape of a
game called Strike Commander.  The guy said it was running on a 486-50.  Looked
real intense.  Has this shot of a fighter flying inbetween some oil riggings
towards a large building, being shot at by an anti-aircraft gun, then shooting
a missile at a building and swerving off...  INTENSE!!!
Newsgroups: comp.sys.ibm.pc.games
From: uzun@crash.cts.com (Roger Uzun)
Subject: Dark Queen of Krynn, slayed Chromatic Dragon, now what?!
Organization: CTS Network Services (crash, ctsnet), El Cajon, CA
Date: 20 Aug 92 23:49:04 PDT


I managed to kill the 5 headed chromatic dragon in the tower,
but now I am just wandering around looking for any way out.
The tower seems deserted and when I look outside, no one
is fighting any longer.  What should I do.
I am on level 0, in the room with stairs to 1 and flame
stairs to 1.

-Roger
--------------------------------------------------------------
bix: ruzun
NET: uzun@crash.cts.com
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
From: willimsa@unix1.tcd.ie (Gavin Williams)
Subject: REVIEW WANTED:  LOTR I&II
Organization: Trinity College, Dublin
Date: Fri, 21 Aug 1992 12:34:01 GMT




Has anyone played Lord of teh Rings I,

is it any good?

How about the Two Towers???/



Thanks
From: shayden@ringer.cs.utsa.edu (Sean Lee Hayden)
Newsgroups: comp.sys.ibm.pc.games
Subject: Windows Cracker
Date: 19 Aug 92 00:15:33 GMT
Organization: University of Texas at San Antonio


Does anyone know of a program FOR WINDOWS that is a debugger?  Like Borland's
Debugger but one for windows that works.  (* My main reason is just so i can't
play around with cracking these games that have this abnoxious protection *)

If you think you know of a good one Shareware---Freeware---Retail---Whatever
please let me know.  :)

Thanks in advance!

Sean
From: erdmans@iccgcc.decnet.ab.com (Check your gravity at the door.)
Newsgroups: comp.sys.ibm.pc.games
Subject: ##LOOKING FOR SPORTS at ftp sites!
Date: 19 Aug 92 14:41:24 EST

Hello there fellow gamers,

I am looking for FTP sites that have some excellent sports games (i.e.
baseball, football, volleyball, auto racing, soccer, etc.)

Would you be kind enough to drop me a drop about your favorite FTP site and
what sports games it has.

Thank you for your help!

Scott
-- 

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
= Scott J. Erdman               __o                                           =
- Allen-Bradley, AG             \<,    "Watch out, here I come!"              -
= 747 Alpha Drive            ( )/ ( )  ce011@cleveland.Freenet.Edu            =
- Highland Heights, OH               erdmans@astro.cs.hh.ab.com               -
= 44143                      Email : erdmans@astro.pc.ab.com                  =
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Newsgroups: comp.sys.ibm.pc.games,comp.sys.ibm.pc.games
From: jwilbur@iat.holonet.net (Jay Wilbur)
Subject: Re: Dell video incompatibilities with Wolf3d ?
Organization: HoloNet (BBS: 510-704-1058)
Date: Fri, 21 Aug 1992 18:44:42 GMT

brinton@icd.teradyne.com (Chris Brinton) writes:
: 
: I have a friend that is having a problem with Wolf3d (I dont know if its
: 1.1 or 1.2) he has a Dell 486 D50 with 8MB and Dell vga w/512k.
: 
: Heres the problem: when the screen says Get Psyched! there are verticle bars
: across the words and during game play some of the status info (like your 
: face and your weapon) are behind these same bars.
: 
: Does anyone know what the problem is? Does Dell have some kind of vga 
: incompatibility or does Wolf use some non-standard tricks?
: 
: Any help or opinions would be greatly appreciated.
: 
: Thanks,
: Chris
: brinton@icd.teradyne.com
: 
Your friend has v1.0.  The patch to v1.1 fixes this problem.


-- 
/-------------------------------------------------------------------------\
| Jay Wilbur  | jwilbur@orac.holonet.net | CIS: 72600,1333 |   Fidonet    |
| Id Software | AOL: Id Softwr           | GEnie: jjj      |  1:124/6300  |
\-------------------------------------------------------------------------/
Newsgroups: comp.sys.ibm.pc.games
From: wayne@eng.umd.edu (Wayne C. McCullough)
Subject: Global Conquest v2
Date: Wed, 12 Aug 92 14:13:37 GMT
Organization: College of Engineering, University of Maryland, College Park


I am having some trouble with v2 of Global Conquest.  In short,
my Microsoft Mouse drivers are not working with it (v 6.??, 7.02 (or .04,
cant remember), and 8.??), however, the IBM driver does work.

this is the first time I have ever seen an error like this.

My computer is a Compaq 386s @16Mhz, 2M ram, IBM Bus mouse, Sound
Blaster, etc.  Has anyone else noticed this problem?

W
Newsgroups: comp.sys.ibm.pc.games
From: losaccom@cs.rpi.edu (Mark LoSacco)
Subject: Annoying things about HardBall 3
Organization: Rensselaer Polytechnic Institute
Date: Wed, 19 Aug 1992 14:25:04 GMT

   Has anyone else who owns this game gotten annoyed more than
once by it?  I think the computer opponent's intelligence is
weak at best, and hate the fact that it is so predictable.

   Examples:
        If you have men on 1st and third, and less than 2 outs,
you are 100% certain to score a run, just by having the guy
on first steal, and the batter take.  The catcher will always
throw to 2nd, allowing the runner on 3rd to score easily.
And if the guy stealing 2nd is fast enough, everybody's safe.

        Have you ever noticed that batters will sometimes
swing at a pitchout?  (In manager mode)  I have even seen
a batter get a base hit on a pitchout.

        In manager mode, if the first pitch to the batter is
either a called strike or swung on amd missed, their is in my
estimation a 95% chance the batter will strike out.  Now I 
can't see how this holds in real-life.

        And I haven't even touched on stupid fielding decisions
made by the computer opponent.  I have seen it try to get the
lead runner, when it was obvious there was just no way in hell
it had a shot.  And then it throws to first, well after the runner
had already gotten there!

        Then there is the claim that EWII stat files may
be used.  Well, I don't know whether the problem was with HBIII
or the stat file, but there were many things I had to fix.
For one, they had the relief pitchers as starters, and vice versa.
Their pitches were for the most part all wrong.  

         Lastly, I wish they would show this years stats for the
players during the game.  At least once 50 games or so have been 
played this would be nice.  When do you see them show a players
stats from last year during a televised game?  Especially once 
a good portion of the season is underway.

   Anyway, these are my gripes, which as a registered owner,
I feel I am entitled to make known.  For the price I paid for
the game, I feel a little more than fancy graphics should have
gone into it.  
					-Mark
From: rtp@53iss6.Waterloo.NCR.COM (Richard T. Pierce)
Newsgroups: comp.sys.ibm.pc.games
Subject: KEEN1
Date: 18 Aug 92 15:03:05 GMT
Organization: Imaging Systems Division, NCR Corp, Waterloo, Ont., CANADA


Hi:

  Could someone email me a copy of keen1 please or let me know how I can get
it. I cannot ftp it from my location. Thanks in advance....

--
Richard T. Pierce; Imaging Systems Division, NCR Corp.,
                   Waterloo, Ontario; Canada N2J 4G5

All comments are mine and mine only..
Newsgroups: comp.sys.ibm.pc.games
From: s750884@otto.bf.rmit.oz.au (Peter NUNN)
Subject: Re: Latest Wizardry game?
Organization: RMIT Computer Centre, Melbourne Australia.
Date: 13 Aug 92 07:10:09 GMT

IO81144@MAINE.MAINE.EDU writes:

>Just hoping someone could give me the name of the latest game in the
>Wizardry series.  And of course, is it worthwhile?  Thanks.

>Brian Scheller
Number five was Bane of the Cosmic Forge and number six will be
Crusaders of the Dark Savant, though it is not available in Australia yet
to my knowledge.
Bye
From: rv@erix.ericsson.se (Robert Virding)
Newsgroups: comp.sys.ibm.pc.games
Subject: SWOTL Version 2
Date: 12 Aug 92 14:55:24 GMT
Organization: Ellemtel Telecom Systems Labs, Stockholm, Sweden

What fixes/improvements come with Version 2? Apart from being able to
load all teh extra planes/missions in swotl-1.zip. :-)

The upgrade is supposed to be available on COMPUSERVE, is there a way
to get hold of it even if I can't login there?

Has anyone else noticed that there seems to be a gap between the
horizontal views and the "hi" views? Or have I pushed a wrong button
somewhere?

Thanks for any help,

        Robert
Newsgroups: comp.sys.ibm.pc.games
From: lestat@wixer.cactus.org (Lyle J. Mackey)
Subject: Re: "Cracking" - What is Illegal about it?
Organization: Real/Time Communications
Date: Sat, 22 Aug 92 20:32:07 GMT

In article <1992Aug22.153343.25234@usenet.ins.cwru.edu> bz556@cleveland.Freenet.Edu (Joshua E. Randall) writes:
>
>No, I am not trying to be snide.  Just what, exactly, is illegal about
>cracking?  Is there some obscure law that says "thou shalt not break copy
>protection"?

Cracking legitimate software for your own use is no more illegal than scribblingnotes in a book.

If you photocopy pages from that book and distribute them, THEN you are
breaking the law, just as copying and distributing commercial software is
illegal.

This doesn't answer the moral question that some people have with the posting
of cracks/cheats, but there is nothing ILLEGAL about it.

-- 
 .--------------------------------------------------------------------------.
/ Lyle J \ lestat@wixer.cactus.org /  Team Doofus  \ DoD / Nobody else WANTS \
\ Mackey /     Social Engineer     \ '89 Kaw EX500 / 587 \  my  opinions...  /
 `--------------------------------------------------------------------------'
From: ri09+@andrew.cmu.edu (Robert W. Igo)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wing Commander Anachronisms!
Date: 13 Aug 92 09:18:31 GMT
Article-I.D.: andrew.weWdZb_00WCT00z1cn
	<1992Aug13.144633.12605@news.media.mit.edu>
Organization: Sophomore, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA

Excerpts from netnews.comp.sys.ibm.pc.games: 13-Aug-92 Re: Wing
Commander Anachron.. David LeCompte@media.mit (343)

> Regarding races in WC:

> What kinda race has blue eyes AND hair??

> 			-Dave LeCompte
> -- 
Most of the people in Anime (Japanese animation) have blue eyes and hair
:)  Or purple hair, orange hair, etc.  Of course, they're not *real*. :)

Check out my new, streamlined, random sig:


[******************************** Bob Igo ********************************]
"It ACTUALLY worked...." --Colin Baker as Dr. Who
[************************** ri09+@andrew.cmu.edu *************************]
From: pjb@ersys.edmonton.ab.ca (Paul Bolle)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: MECHWARRIOR and GENIE
Date: Thu, 13 Aug 92 15:55:16 MDT
Organization: Edmonton Remote Systems #1, Edmonton, AB, Canada

bbs-garfield@jwt.UUCP (David Eison) writes:

- I have a couple of questions on Mechwarrior.  First off, I read something 
- about Multi-player mechwarrior on Genie.. Has anyone tried this?  I would 
- REALLY appreciate details, such as PRICE, and if it's fun, and any 
- differences between the GENIE version and the normal 1-player version.  
- Also, I have Mechwarrior, and it allows me to have 4 people (Myself plus 
- 3 recruits.)  I recently played it at a friend's house, and his version 
- only allows 3 people.  (Yourself plus 3 recruits).  Does anybody know 
- why?
- 
- ---
- David Eison - Garfield
-      FidoNET:  David Eison@1:363/152
-     InterNET:  bbs-garfield@jwt.uucp

        The # of recruits is random. I sometimes get both. Don't worry 
'bout it. If it happens, start a new game. 

Paul Bolle              pjb@ersys.edmonton.ab.ca
Edmonton Remote Systems:  Celebrating 10 years of service to Northern Alberta
Newsgroups: comp.sys.ibm.pc.games
From: wayne@eng.umd.edu (Wayne C. McCullough)
Subject: Re: Wing Commander Anachronisms!
Date: Fri, 14 Aug 92 19:25:39 GMT
Organization: College of Engineering, University of Maryland, College Park

In article <1992Aug14.161453.15856@bwdls61.bnr.ca> osicoop@bwdls138 (Doug Gould) writes:
>Interesting... But IMO you're all wrong!;) It's the "Inertial Dampeners"
>on your ship.  These are also responsible for the graceful swoops and turns
>you and the Kilrathi can perform in the void (not much of a void but
>it's still *mostly* empty space).

Hmmm...  I suppose you would have to use a Non-Intertial drive to get
it to work properly w/ shields.  After all, if shields keep junk from
coming in, they may perhaps keep junk from leaving.  Weapons are timmed
with the shields so they blink whenever they are fired.   Afterburners,
instead of being real afterburners, would just be dumping more whatever
into the Drive.  Everything would be with respect to where the ship was
launched from.  However, if the Tigers Claw, or whatever, were to change
course or velocity, the Small vessel would have to make a landing on
a vessel that may be out of it's velocity envelope.  Also, every time
it fires, it will be adding inertial velocity to it.  

I just don't buy it.  This is harder to justify than some of the
things in Star Trek (like why you hear the ship as it goes by).

Perhaps the game dynamics just didn't work out with Nutonian dynamics?

W

Newsgroups: comp.sys.ibm.pc.games
From: alexees@wam.umd.edu (ALEXANDROS G. HOBSON)
Subject: WANTED: CRACKS 4 RRT & CYAC
Organization: Workstations at Maryland, University of Maryland, College Park
Date: Fri, 14 Aug 1992 06:21:17 GMT

Looking for Railroad Tycoon and Chuck Yeager's Air Combat cracks...
Anybody know something, please contact me...

Alex
alexees@wam.umd.edu

PS Yes, I do own legal copies of thes games.