HDTenEightyP/NetNews huggingface dataset:
From: grbarton@rodan.acs.syr.EDU (Barton)
Subject: for sale (CHEAP)
Organization: Syracuse University, Syracuse, NY
Date: Wed, 27 Jan 93 21:48:20 EST

	I have many games to sell some are old and some are newer titles. All are in excellent shape and have complete documentation. Most of this stuff I just want to get rid of so make me an offer. I will even pay shipping in the U.S.A.

Accolade
	Jack Nicklaus Golf	5.25
Broderbund
	Wolfpack		3.5 & 5.25
Dynamix
	Rise of the Dragon	5.25 hd
	Stellar 7		3.5 & 5.25
	Willy Beamish		3.5
Electronic Arts
	M. Andretti racing Ch.	3.5
	Lakers vs Celtics	5.25
	Populous 1		5.25
	Sentinel Worlds		3.5 & 5.25
	Wasteland		3.5 & 5.25
Interplay  
	Lord of the Rings 1	3.5
Lucasfilm
	Loom			3.5
	Lost City of Atlantis	3.5
	Maniac Mansion	3.5
MicroProse
	Airborne Ranger	3.5
	Knights of the Sky	5.25
	M1 Tank Platoon	3.5
	Silent Service II		5.25
	Sword of the Samurai	5.25
Microsoft
	 Golf for Windows	3.5
New World Computing
	Might and Magic 3	3.5
Omnitrend
	Universe 3		5.25
Origin
	Knights of Legend	5.25
	Martian Dreams		3.5 hd
	Omega			5.25
	Savage Empire		5.25 1.2m
	Space Rogue		5.25
	Wind Walker		3.5
	Wing Commander 2
	with speech pack &
	Sp. Ops. 1 disk		3.5 (package all or none )
Psygnosis
	Baal			3.5
	Obitus			3.5
Spectrum Holobyte
	Flight of the Intruder	3.5
	Stunt Driver		3.5
	Tank			3.5 & 5.25
Sierra
	Conquests of Camelot	3.5 & 5.25
	Dagger of Amon Ra	3.5 hd
	Hero's Quest 1		3.5 & 5.25
	Kings Quest 5		3.5
	Kings Quest 6		3.5
	Robin Hood		3.5
	Sorcerian	   	3.5 & 5.25
	Space Quest  1		3.5 VGA
	Space Quest 4		3.5 VGA only
	Trial by Fire		3.5 & 5.25
Sir -Tech
	Bane of the 
	Cosmic Forge		3.5 & 5.25
SSI
	Champions of Krynn	3.5
	Great Naval Battles 
	of the North Atlantic	3.5
	Hillsfar			3.5 & 5.25
Organization: Penn State University
Date: Fri, 22 Jan 1993 10:02:15 EST
From: <MDL111@psuvm.psu.edu>
Newsgroups: comp.sys.ibm.pc.games
Subject: Jet Fighter II

i was wondering if anyone has the special missions disks for jf2 and would like
 to get rid of them.  i'm interested in getting them.
            email at mdl111@psuvm.psu.edu
From: samari@watnxt2.ucr.edu (Tammy Woodley)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wiz 7, yet another stuck person...
Date: 23 Jan 93 22:03:02 GMT
Reply-To: samari@watserv.ucr.edu
Distribution: usa


In article <b-j31+@rpi.edu> benyob@nuge106.its.rpi.edu.its1 (Brett R. Benyo)  
writes:
> In article 19020@news.eng.convex.com, docken@convex.com (William Dockendorf)  
writes:
> >     I've done the Land of Dreams several times to see what the different
> >     options did for you (Sword, Staff, Gown, Stone, and one other).  Each
> >     upped a different stat (Sword == STR, Gown == PIE, Stone == VIT) and
> >     got you a different item.  But, it seems that most of these are CURSED.
> >     I only tried three different ones (Sword == Sword of 4 winds, Gown ==
> >     Upper and Lower Armor, Stone == Haste Scroll).  The Sword I didn't try
> >     using but I assume it works.  The armor I tried, but after it said
> >     "Cursed" it asked if I wanted to invoke it's special power, and I said
> >     yes and it dissapeared.  I guess maybe it upped a stat but I didn't pay
> >     attention...  Anybody know for sure what the special power was, and
> >     is it possible to "recharge" it so the armor sticks around?  Also,
> >     anybody have an opinion on what is the best option here (subjective
> >     of course...)
> 
> 	I took the Sword.   It's supposed to be "cursed", but there are no
> bad effects that I`ve noticed so far. You can "invoke the special power" of
> the sword three times to increase your max hitpoints. If you do it a 4th
> time the sword will disappear.  I didn't check the other items, but they
> could raise stats, max hp, of give you a Personal Skill...  

Where is this???  I've searched the land of dreams all over, and all I found  
was one chest and a few drugged out guys.  What's the deal??? HMMMMM? :)


Also, you mentioned the gnarled staff or something like that.. I also tried
that... anything special you gotta do?

--
-------------------------------------------------------------------------------
Tammy Woodley (student)      | " It's not I who am crazy.....
UC Riverside                 |   It's I who am MAD!!!!.......
Samari@watserv.ucr.edu or    |   We're not hitch hiking anymore....
Samari@psychophysics.ucr.edu |   We're riding!!!!!!"
-------------------------------------------------------------------------------
From: s106275@lehtori.cc.tut.fi (Anssi Saari)
Newsgroups: comp.sys.ibm.pc.games
Subject: OXYD reuploaded
Date: 27 Jan 1993 12:19:23 +0200
Organization: Tampere University of Technology, Computing Centre
Distribution: world
NNTP-Posting-Host: cc.tut.fi

I reuploaded OXYD to wuarchive and also to ftp.ulowell.edu to make it 
permanent. This is a shareware puzzle game, where you control a marble to
achieve certain goals.

The directories are /pub/MSDOS_UPLOADS/games/oxyd.arj on wuarchive and 
/pub/oxyd.arj on ulowell, although it may be moved from there soon.

Anssi
Newsgroups: comp.sys.ibm.pc.games
Subject: INDY 500 - Rediscovered
From: grayid@elec.canterbury.ac.nz (I. D. Gray)
Date: Sun, 24 Jan 1993 22:45:49 GMT
Organization: Electrical Engineering, University of Canterbury, New Zealand

You know how it is, your going through a tonn of old disks when you find a game the you wasted hunderards of hours on, you wind it up and there a few things you cant remember . . . . . . .


Well I rediscovered INDY 500, and I cant for the life of me remeber what the two levers on the left, controlled by the -,+ & [,] keys actularly do.

Can you help me ????

Many thanks ,

Ian.
From: jim@bilpin.co.uk (JimG)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: MM3:  Questions about transfer and docs
Date: 27 Jan 93 12:46:55 GMT
Organization: SRL Data


    IN ARTICLE <C1F82o.LJr@csugrad.cs.vt.edu>, 
		janderso@csugrad.cs.vt.edu (Justin Anderson) WRITES:
> I have two questions about M&M3 which I recently acquired from a fellow netter.
> First, is it true that I can't transfer characters from M&M2?  [...]

  Yes - there is no facility to do this.

> Second question:  Is there supposed to be documentation for the spells?  [...]

  Well, yes and no. I thought it a bit odd that there was no detailed
  description in the manual, as per M&M2, so I wrote to New World a while
  ago and asked them if something was missing. Their answer was that they
  didn't include spell descriptions in the docs as all the necessary
  information can be obtained within the game. Your spell list shows how
  many points/gems a spell needs, and the guilds tell you what a spell does
  when you ask to buy it; also, the guild Spell Info option will give you a
  description of a spell that you don't intend buying, or one that you've
  obtained by other means (eg. a scroll) - although all guilds don't know
  about all spells.
-- 
    Another Fine Product from <jim@bilpin.co.uk> {JimG : Hatfield, England}
From: vancleef@ohstpy.mps.ohio-state.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: 3dbench results (was Re: 3DBENCH.ZIP uploaded)
Date: 22 Jan 93 01:19:38 EST
Organization: The Ohio State University, Department of Physics

sIn article <1993Jan22.023133.8968@organpipe.uug.arizona.edu>, shenx@helium.gas.uug.arizona.edu (xiangxin shen  ) writes:
> dbench results:
> 
> 
>>486/33 ET4000-based Local Bus (no-name):                       26.6 FPS
>>386/40 with 16-bit ET4000 card                                 16.3 FPS
>>486DX2/50, 0k L2 cache, Diamond SS24X ISA 16-bit:              24.3 FPS
>>386DX/33 with 128k cache, Trident-9000 card                    10.6 FPS
>>486DX2/66 with 256k cache, VESA local bus Cirrus Logic card    43.4 FPS
>>8088 with 8-bit ATI Integra (16-bit, 8-bit slot) ;)              0.5 FPS
> 
> 486/33, Paradise SVGA clone(no name)[ISA]:                      19.6 FTPS
>   (I only get this when I push  BUS Speed to CLK/2, it works, ;-) )

386DX/50 with 256k cache, VGA, Cirrus		14.0 FPS

-Garrett


Newsgroups: comp.sys.ibm.pc.games
From: dmsilev@athena.mit.edu (Daniel M Silevitch)
Subject: Re: Lemmings 2 Demo doesn't work
Organization: Massachusetts Institute of Technology
Date: Wed, 27 Jan 1993 19:11:42 GMT

In article <C1Htu7.GKp@eis.calstate.edu> rstolle@eis.calstate.edu (Randy W. Stoller) writes:
>The Lemmings 2 demo on wuarchive seems to be missing a file.  When I try
>to run it from DOS it says it's missing a file, and when I run it from
>Windows using the pif file it trys to run GK.EXE, a file not included in
>the zip file.
>

After my earlier post on this subject, I went back and did some poking
around. It appears that GK.EXE is some form of macro compiler (look at
the path in the PIF file) which links the files listed in boot.rkb and
runs them. All the files in this list are present except one (The list
consists primarily of the .GAL files), named coldstart. Not actually
having GK.EXE, this is only a theory. 

On another note, whoever created the zip file included two copies of
INTRO.ASM. They appear to be identical.

This makes me wonder whether this is an officially released demo, because
most demos come with normal executables, and don't have to be compiled.

Daniel Silevitch                              dmsilev@athena.mit.edu
Massachusetts Institute of Technology
Newsgroups: comp.sys.ibm.pc.games
From: awai@rainbow.UWaterloo.ca (Alex Wai)
Subject: Wiz 7: Rattkin Ruins question
Organization: University of Waterloo
Date: Thu, 28 Jan 1993 04:46:35 GMT

Many people are asking about the levers in the funhouse, but I can't even  
get in. What do I need to open the door?

Thanks,

Alex
Newsgroups: comp.sys.ibm.pc.games
From: hobson@mpr.ca (Darryll Hobson)
Subject: 3d-bench results...  GACK!
Organization: MPR Teltech Ltd., Burnaby, B.C., Canada
Date: Tue, 26 Jan 93 19:09:23 GMT

>In a previous article, bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA) says:
>>
>>PLEASE STOP POSTING BENCHMARKS!
>>
>>This is a GAMES group!
>>I realize that the benchmarks relate to gaming in a roundabout way,
>>but come on! Are the figures really doing anyone any good?
>
>This is exactly the kind of info I would have like to have had a couple of
>months ago when I was picking a new system.  This is the _PC_ games group, 
>and the benchmark being discussed (3DBENCH) is an excellent one for 
>judging a system's suitability for games.
>-- 
>Bob Rogers            Internet:  at608@cleveland.freenet.edu


Saying that benchmark info is relevent to pc.games is like saying that 
computers are relevent to pc.games...
 
What does benchmark provide information on??  Performance of HARDWARE...
 
Isn't there a news group called comp.sys.ibm.pc.hardware ??
 
Why don't people post 3dBench results there?

I realize that the PROBLEM of people posting benchmark results has pretty
well been taken care of, but I wanted to pitch my 2 cents in...
From: scst49@csc.liv.ac.uk (Mr. M.R. Anderson)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Any 2 player driving/race simulators
Date: 25 Jan 93 14:56:14 GMT
Organization: Computer Science, Liverpool University

You could try the MicroProse game Formula 1 Grand Prix.
They are promising a two player upgrade soon which will allow players to compete via a modem, or a null modem cable. 
Newsgroups: comp.sys.ibm.pc.games
From: Clif_Robertson@mindlink.bc.ca (Clif Robertson)
Subject: Re: Willy Beamish Help
Organization: MIND LINK! - British Columbia, Canada
Date: Sun, 24 Jan 1993 04:33:46 GMT

Look for a mouse!  ( perhaps upstairs?)

               Clif (I'm still stuck later on in the game.)

--

clif robertson@mindlink.bc.ca

Newsgroups: comp.sys.ibm.pc.games
From: hrpdko@pnv.palm.cri.nz (Dale K Ogilvie)
Subject: Re: Wolf3D (and Spear) SoundBlaster troubles w/new 486dx50
Organization: DSIR, Palmerston North, New Zealand
Date: Fri, 22 Jan 93 22:52:39 GMT

In article <1jnug8INN2s8@uniwa.uwa.edu.au> stasiak@tartarus.uwa.edu.au (Stanley Stasiak) writes:

>obrien@netcom.com (No parking EXCEPT FOR BOB) writes:

>>I'm having a bit of trouble adjusting to the differences in the
>>Wolf3D games with my new speed-demon machine.  I've already dumped
>>the 386, so I can't go back.

>>Many of the sound effects seem truncated, some are missing entirely, and
>>some are interrupted and complete at a later time.

>Yes. Indeed there is a problem with faster machines and digitized
>sound/effects. 

>>The music seems to be fine.


>>My system:  50Mhz 486DX (*not* a DX2) VESA Local Bus video "Color Designer"
>>board with Tseng Labs chip, SoundBlaster (not Pro or Pro Basic) set up
>>to default settings.

>Appearantly The Tseng Labs VGA cards/chips cause incompatibility 
>with SB/SB pro on the fast 486's due to bus timing conflicts
>(Don't ask me,  that's what my dealer told me)
>That is not only limited to Wolfstein but also to some other software.
>Try Catacombs Abyss, The Unreal Demo, SB pro-org demo and others.
>On the other hand some games with simple sound like JF2
>work fine.

>I also heard that 486DX-50's have caching problems, but not
>486DX2-50. Anyone??

>>Any suggestions/observations/questions?  email OK, or post...

>I had to change my VGA card from Tseng VESA 65k to Trident
>on my 486DX-33

>Stan. 

>==============================================================================

>    _/_/_/  _/_/_/   _/_/   _/_/        Stanley Stasiak 
>   _/        _/    _/  _/  _/  _/       (stasiak@swanee.ee.uwa.oz.au)
>  _/_/_/    _/    _/_/_/  _/  _/        University of Western Australia
>     _/    _/    _/  _/  _/  _/         Perth
>_/_/_/    _/    _/  _/  _/  _/          "No I haven't lost my mind.
>                                           It's backed up on tape
>somewhere..."
>==============================================================================

My similar problems with my Tseng 486 33 were solved by shifting the SBPro 
IRQ from 7 to 5.

Dale Ogilvie
From: cornwell@minster.york.ac.uk
Newsgroups: comp.sys.ibm.pc.games
Subject: Aren't you worried?
Date: 27 Jan 93 11:52:54 GMT
Organization: Department of Computer Science, University of York, England


>There was an article in the Sydney Morning Herald a few weeks ago about
software piracy, and in it was the story of a father who found out that
his son had acquired software from bulletin boards in Australia.
Software like Corel Draw, Falcon 3, and DOS 6 (yes, *6*).  The father
was shocked that this sort of software was being distributed on the
BBoards and proceeded to call Microsoft (especially) and the other
companies to inform them.  They were NOT interested.  And this isn't
copying for friends, this is bulletin board (a commercial operation, no
less) distribution.  Don't feel bad about copying; don't worry.  If
Microsoft et al aren't worried, why should you be?


        I guess that they are only interested in catching big fish
        to fry i.e. your multi-million dollar corporation with one
        licence for windows 3.1
        I feel sorry for the kid, I'm sure that he was grateful to
        his father for shopping him for a criminal offence.  I'm sure
        such a public spirited guy would visit his son regularly in
        prison ;-)

        cheers,

        Pete

***********************************************************************
* Pete Cornwell               me@blighty: cornwell@uk.ac.york.minster *
* Dept. of Computer Science   me@world : cornwell@minster.york.ac.uk  *
* University of York          Research Associate in Structured        *
* England.                    Design Methods for Real-Time Systems    *       
***********************************************************************
From: ronerwin@carson.u.washington.edu (Ron Erwin)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Duke Nukum Editor demo available
Date: 21 Jan 1993 16:35:43 GMT
Organization: University of Washington
NNTP-Posting-Host: carson.u.washington.edu

datta@cs.uwp.edu (David Datta) writes:

>A demo of an editor for the Apogee game Duke Nukum is now available.
>The demo has the save feature disabled.

[stuff deleted]

Isn't DukeNukem Shareware?  And Commander Keen and Cosmos?
I got copies of these games from friends and I'm sure they say they are
shareware!
From: janderso@csugrad.cs.vt.edu (Justin Anderson)
Newsgroups: comp.sys.ibm.pc.games
Subject: MM3:  Questions about transfer and docs
Date: 25 Jan 93 17:47:11 GMT
Organization: Virginia Tech Computer Science Dept, Blacksburg, VA

I have two questions about M&M3 which I recently acquired from a fellow netter.
First, is it true that I can't transfer characters from M&M2?  I found no way
to do so, but this seems really silly, especially since you could transfer from
1 to 2.  Ah well.  

Second question:  Is there supposed to be documentation for the spells?  I've
got (I think) everything that's listed on the back of the box:  ref. card, map,
pad, playbook (not sure of exact list, the game's at home), but there is no
documentation for spells, or any sort of "how to play" stuff other than the
reference card.  The book just tells about Corak's story (or something like
that).

Thanks,
Justin
-- 
Justin Anderson			It's a dog-eat-dog world, and we're all just
janderso@vtssi.vt.edu		different flavors of Alpo.  --Gaston
Virginia Tech			"What's Cookin'", _Tales from the Crypt_
From: kkaiser@marvin.ag.uidaho.edu (Kraig Kaiser)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: UW 2 : Ending
Date: 25 Jan 93 22:06:16 GMT
Article-I.D.: marvin.kkaiser.8.727999576
Organization: College of Agriculture, University of Idaho

Spoilers....






















In article <1jsd65INN8tc@tamsun.tamu.edu> mcm1332@tamsun.tamu.edu (Michael C. Mortimer) writes:
>This goes out to anyone who has finished the game.
>I'm at the end w/ all necessary components except the one
>from Mors Gotha because I cant seem to find her.  I think
>it may have to do because I crashed Killorn into the ground.
>Does anyone know where she should be, or if you can finish 
>it w/ Killorn destroyed?


You do need to get the spellbook from Mors Gortha.
She should be in Killorn Keep, in the room to the north of the barraks.
If you can return to the keep (I haven't tried returning after destroying
it), then she might be there.  If she is then I'm sure you'll have fun
fighting her and her army with the room shaking.

If you still can't find her then you probably will need to restore to 
before you destroyed the keep.


Now for my own questions:

	1.  In the Tomb of Praecor Loth I only found 7 of the 8 map pieces.
	    I'm pretty sure the only tunnel I didn't find a piece down was
	    the one to the northwest (where the gem and the axe are found).
	    Can anyone tell me where the 8th piece is?  (it's the piece that
	    reveals the southeast section of the map)

	2.  In the Void.  There's a guy who doesn't talk but just motions to
	    his head and flaps his arms.  I know he has a flying scroll
	    (I killed him to find out :) ), but what does he want for it ?

	3.  Does anyone know if any of the following spells exist? 
	    (I've found wands, but don't know the runes)
			Frost
			Mending (repairs armor) 
			Acid Spit

	4.  Did anyone ever find out what an elmoestator(sp?) does?



	Thanks in Advance

	Kraig Kaiser


kkaiser@groucho.mrc.uidaho.edu
From: mmoore@staff.tc.umn.edu (Malcolm D. "None of ya Bizness" Moore)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: 3dbench results (was Re: 3DBENCH.ZIP uploaded)
Date: 26 Jan 93 04:51:17 GMT
Organization: University of Minnesota

In article <1993Jan22.172151.27057@ncsu.edu> bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA) writes:
$
$PLEASE STOP POSTING BENCHMARKS!
$
$This is a GAMES group!
$I realize that the benchmarks relate to gaming in a roundabout way,
$but come on! Are the figures really doing anyone any good?


Okay, okay, we know you don't want to post the stats for your PCjr,
but please, don't spoil everybody else's fun.  Seriously though, I
think this is relevant, as far as games go.

-- 
Malcolm Diallo Moore, CIS-Univ. of Minn                 mmoore@staff.tc.umn.edu
386BSD/Linux Tinkerer           moor0009@student.tc.umn.edu  mmoore@ref.tfs.com
Ed McMahon: "Please order now or we'll have to drop you from the mailing list!"
Me: "I'm up to my ass in magazine subscriptions Ed! DROP me the damn $10 mil."
From: wolfram@rbg.informatik.th-darmstadt.de (Wolfram Kresse)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: MM4: What is your party combination?
Date: 27 Jan 1993 14:24:47 GMT
Organization: TU Darmstadt
Distribution: world
NNTP-Posting-Host: rbhp26.rbg.informatik.th-darmstadt.de

I made them all myself and all I remember is:

Paladin 
Knight
Rogue
Cleric (Elf is the best)
Sorcerer (Elf ist the best)
and ???, maybe Barbarian.

Wolfram
--

+-------+---------------------------------------------------------------+
|       |Wolfram Kresse * E-Mail: wolfram@rbg.informatik.th-darmstadt.de|
|  / \  +--------------------------+---------------+--------------------+
|  - o  |"Meeneemeeneemeenee"      |CU l8r, LE g8r!|
|   ^   |"Yes,that's right,Tweeky."+---------------+
| \___/ +-----+----+---------------+
|       | 8^) | =) |
+-------+-----+----+

Newsgroups: comp.sys.ibm.pc.games
From: fbruno@ysw526 (F. Bruno)
Subject: UH OH: Another Piracy Debate
Organization: Lockheed Sanders
X-Newsreader: Tin 1.1 PL4
Date: Thu, 28 Jan 93 17:00:52 GMT

Time to put on our helmets and avoid the incoming fire!

Newsgroups: comp.sys.ibm.pc.games
From: iikkap@mits.mdata.fi (Iikka Paavolainen)
Subject: U7 help needed
Organization: Microdata Oy, Helsinki, Finland
Date: Tue, 26 Jan 1993 06:39:25 GMT

Ok, I give up. What *do* you have to put on the plaque (in front of 
Penumbra's house) when it says something like "You are facing the golden ring
of truth"?

Please reply in E-mail.

--
 __/|_  ,  ,--------------------------------------------------------------,
/o    \/:--| Iikka Paavolainen / iikkap@mits.mdata.fi, in Espoo, Finland  |
\__~__/\:--| "I won't have a battle of wits with an unarmed opponent."    |
   `    `  `--------------------------------------------------------------'
From: hlok@dcs.ed.ac.uk (Hans Loken)
Newsgroups: comp.sys.ibm.pc.games
Subject: Starcon II - Help needed
Date: 26 Jan 93 10:49:07 GMT
Reply-To: hlok@dcs.ed.ac.uk (Hans Loken)
Organization: Department of Computer Science, University of Edinburgh

I'm just about to finish the game but I can't find the Sa-Matra..(Quite
frankly, I'm bored with exploring star-systems :-)

Could someone please tell me where to find it?

HAL (Yes, these are my initials ;-)
 
Newsgroups: comp.sys.ibm.pc.games
From: tad2@Ra.MsState.Edu (Terry A. Donaghe)
Subject: UW2: Whats the deal with the Skull Thingy (SPOILERS)?
Organization: Mississippi State University
Date: Fri, 29 Jan 1993 00:12:11 GMT



On the 2nd level of Kilhorn keep, whats the deal with that Skull thingy?
With the floor tiles that rise up in the air and squish you and all?  :)

Its a pain in the butt.  I figured out how to get around it, Do i HAVE to
go through that?>


Email
tad2@ra.msstate.edu

THANKS!

Xref: sparky comp.sys.ibm.pc.games:33363 alt.games.vga-planets:92