HDTenEightyP/NetNews huggingface dataset:
From: "david milligan" <david.milligan@canrem.com>
Subject: sherlock holmes
Reply-To: "david milligan" <david.milligan@canrem.com>
Organization: Canada Remote Systems
Distribution: comp
Date: 11 Nov 92 19:53:58 EST

Hello BANTZ7128,

B8Has anyone tried that new Sherlock Holmes game (not the cd rom one)?
  If so is it worth the $55?

Yes, I've been fooling around with the smaller (29 meg.) version of 
Sherlock Holmes. To tell the truth, I'm not knocked out by it.

It certainly has a snazzy mouse interface, rather like the LucasFilms 
games (point & click), and the graphics are gorgeous. The trouble 
seems to be that it's not much of a "game". Most of your time is spent 
looking at dialoque windows, and to-ing and fro-ing around London. I 
enjoy a little more interactivity with objects. I also like a little 
more contrast between locations i.e. different landscapes, weather, 
etc. If you like a gloomy London setting, well, this may be for you.

I don't mean to put the game down too much; it certainly looks like an 
enormous amount of work went into it. But, I'm nowhere near finished, 
and I'm not playing it anymore. 

David.
---
  1st 1.01 #779  It's a great day, but I dare say we'll pay for it.
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: F15III Playable demo uploaded to wuarchive
From: <FWR100@psuvm.psu.edu>
Date: Wed, 4 Nov 1992 23:13:42 EST
 <Bx2quI.Dsr@news.orst.edu><1992Nov2.152232.22173@newshost.lanl.gov><1992Nov2.1
 55103.26006@newshost.lanl.gov> <92309.131844BRUNO@NDSUVM1.BITNET>
Organization: Penn State University

Yes, it was extremely slow, but the docs said they hadn't worked on speed
optimization yet.  Let's hope so!

This is nowhere near a finished product.  No A/G, no missiles, can't pull
negative G's, etc.  I've heard a release date of 11/30, and I'm wondering if
this is '92 or '93 :-(

On the plus side, it seems like it will be a lot of fun when it's completed.
I'm expecting it to be somewhere between F19/117 and Falcon 3, in terms of
realism, playability, and overall quality.

Interesting note - most of the bugs in the Falcon 3 demo were also present in
the original release of the game, which was pushed for Christmas release.  I
just hope it won't happen with F15 III, too.

-Frank
Newsgroups: comp.sys.ibm.pc.games
From: mrmarcel@eos.ncsu.edu (MICHAEL RONN MARCELAIS)
Subject: Re: The Incredible Machine Demo? Where? FOUND!!!!!!
Organization: North Carolina State University
Distribution: usa
Date: Thu, 12 Nov 1992 18:57:12 GMT

In article <jeffwb.721525247@camelot>, jeffwb@camelot.bradley.edu (Jeffrey Bassuener) writes:
|> In <BxK3AE.39x@rice.edu> amitp@ruf.rice.edu (Amit J Patel) writes:
|> 
|> >In article <1992Nov10.201718.29766@galileo.cc.rochester.edu>, pact_ltd@uhura.cc.rochester.edu (Blade) writes:
|> >|> 
|> >|> Okay, thanks for all of the responses, I found the demo and it looks like a
|> >|> game that's really worth buying, if only for the humor value.	Pete
|> >|> -- 
|> 
|> >For those of us who buy it (is it out yet?), I think we should write
|> >on the registration card that you bought it because we liked the demo
|> >--- it may encourage them to make more playable demos!
|> 
|> Has anyone out there been able to play this without a mouse?  Several
|> people on my dorm floor would like to try the demo out (when they saw
|> others with mice playing it), but we can't seem to get it to work.  Are
|> we just out of luck?
|> 
|> Jeff Bassuener
|> jeffwb@camelot.bradley.edu

According to the doc, it REQUIRES a mouse.  You might be able to find a mouse
emulator anywhere, but who knows if it'll work.  TIM by itself won't work
without a mouse.

-- 

+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+
Newsgroups: comp.sys.ibm.pc.games
From: ctoth@magnus.acs.ohio-state.edu (Christopher M Toth)
Subject: Wolf 3d -Cheats
Organization: The Ohio State University
Distribution: usa
Date: Fri, 6 Nov 1992 03:16:03 GMT


	Ok...I give up. Ive seen numerous postings telling the cheat codes
for Wolf3d...However none work for me. Is it just me, or are others 
experiencing this as well...I've finished the game, but I want to be able
to walk through walls!!! :) 

-- 
Christopher M. Toth                   "With an Iron fist in a velvet glove
The Ohio State University              We are sheltered under the gun
Columbus State                         In the glory game on the power train
CIS/History Major                      Thy's kingdom's will be done."-Rush
Newsgroups: comp.sys.ibm.pc.games
From: merklin@athena.mit.edu (Jimmy Y Kwon)
Subject: SF2 clone at wuarchive
Organization: Massachusetts Institute of Technology
Date: Sat, 7 Nov 1992 06:23:33 GMT

So did anyone successfully unzip it? I tried ftp'ing several times and I always
get that the zip file is corrupt. Whoever put it there can you rezip the stuff
and put it there again? Thanks...

-Jimmy
merklin@au-bon-pain.lcs.mit.edu
From: dwjohnso@eos.ncsu.edu (DAVID WILLIAM JOHNSON)
Newsgroups: comp.sys.ibm.pc.games
Subject: Reviews??
Date: 5 Nov 92 17:59:25 GMT
Article-I.D.: ncsu.1992Nov5.175925.21750
Organization: North Carolina State University, Project Eos

This may be FAQ but I'm new to this newsgroup.  Is there a
newsgroup or location where I can find reviews on games??
In particular I am interested in the following games:
Hardball3
Aces of the Pacific
Links386 Pro
Great Naval Battles

-- 

******************************************************************
* David Johnson          *         " Reality is                  *
* North Carolina State   *               not all                 *
* dwjohnso@eos.ncsu.edu  *                  it's cracked         *
* ECO,5 Page Hall,x5-2458*                      up to be "       *
************   40 days and a wakeup   ****************************
Newsgroups: comp.sys.ibm.pc.games
From: stratton@lynx (Ninja Programmer)
Subject: Wiz7 hints
Organization: Ultra Sound Engineering - GE Med. Systems, Milwaukee, WI, USA
X-Newsreader: TIN [version 1.1 PL6]
Date: Mon, 9 Nov 92 20:44:38 GMT



I have a quick question. I just made my way to the dungeon
(via the statue) in munkharam(sp?) But I have not solved
the spinning disk puzzle. Is it neccessary to solve these
two sections in any particular order? In other words,
will I find the rod needed to deactivate the trap in this
area, or do I have to go back to an older saved game?

(hints on where the rod is would be nice??)

+--------------------------------------------------------------------------+
Greg Stratton                     | (414) 647-4516   (w)
GE Medical - Ultra Sound          | stratton@sol.med.ge.com
+--------------------------------------------------------------------------+
Newsgroups: comp.sys.ibm.pc.games
From: st1uf@rosie.uh.edu (TONY)
Subject: STRATEGIES needed for POPULOUS on SNES please help
News-Software: VAX/VMS VNEWS 1.41    
Keywords:  POPULOUS
Organization: University of Houston
Distribution: usa
Date: Fri, 6 Nov 1992 04:53:00 GMT

2  	Currently I am playing Populous and at level 52. Evil has 6
	when I have 1 initial walker on a very hostile land scape
	my population just never grow fast enough.

	So please any hints & cheats & strategies is appreciated

	- Should I try to build or attack or disaster at the begining ?
	- Which disaster is best ?
	- Should wait for 1 vocanoes or go earthwake as fast as possible ?
	- Should I build small or medium or large settlement ? 
	- How far apart would be best for cities ?
	- How about the vertical distance ?

3 	thanks to the FAQ maker and maintainer

4	Would somebody compose a cheat list for SNES like a very long one
	I see last week for GENESIS.  My reaction is just so slow that
	I have never finish action games like U. N. squadron ....
	Never see the ending 

5 	I think SNES and GENESIS is very cheap in compare to computer
	a  286  about same computing power would still cost about
	$ 500 and could never made 
	the music that SF2 made.  Unless one buy a seperate sound broad
	
6	The SF2 music test is great demo of what SNES could do in sound
	if you connect the TV down to the stereo system (I don't have the
	AV cable)

7	Computer games is more expensive than SNES game
	the disk is cheaper media than ROM and yet games cost
	are the same.  Also computer games take longer to get to 
	discount price.  So unless there is a advance in resolution
	like 640x480 games, SNES is better (I hope game companies 
	see this.)

Thanks in advance
st1uf@jane.uh.edu
From: jwf10@ccc.amdahl.com (John Ferrell Jr)
Newsgroups: comp.sys.ibm.pc.games
Subject: Links386 Pro Tournament starting - Tory Pines
Date: 10 Nov 92 17:41:28 GMT
Reply-To: jwf10@JUTS.ccc.amdahl.com (John Ferrell Jr)
Organization: Amdahl Corporation, Sunnyvale CA

I'll host a tournament for Tory Pines, black tees, no mulligans, no wind,
pro level. (the usual)  But this is different... one-game-winner-take-all.
Send your uuencoded .rec files ( lastname.rec ) by Nov 18th. Results will
be posted on Nov 20th.  Example command:
     uuencode ferrell.rec <ferrell.rec | mail jwf10\@juts.ccc.amdahl.com
P.S. There will be winners in different catagories: best score, best 9,
     longest ave. drive... etc.    Have fun!!!
From: avik@icase.edu (Avik Banerjee)
Newsgroups: comp.sys.ibm.pc.games
Subject: GAME DOCTOR
Date: 13 Nov 1992 13:47:14 GMT
Organization: ICASE/NASA Langley
Distribution: world
NNTP-Posting-Host: catfish.icase.edu

Well since i posted a request for information on the GAME DOCTOR
and a mail order place in Canada where one can get this, i have
received 5 requests to pass this information on. I have not received
any information.  ANYONE in Canada know of a store (maybe one with a
catalog for mail orders) that sells this thing. All I need is the
phone number and ill pass the info on to all the rest. By the way,
for those that dont know, GAME DOCTOR will allow you to store SNES
and/or GENISIS games on your PC. later.



            ___ __    _ ______  __
           /   || |  / /| || | / /
          / /| || | / / | || |/ /
         / / | || |/ /  | || |\ \
        /_/  |_||___/   |_||_| \_\
	    @icase.icase.edu
-----------------------------------------------
|"Only the insane have strength to prosper.   |
| Only those that prosper judge what is sane."|
-----------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: spschure@cs.ruu.nl (Sjoerd Schurer)
Subject: Bard's taleII
Date: Wed, 11 Nov 1992 15:42:20 GMT
Organization: Utrecht University, Dept. of Computer Science

How do I solve the first snare?
From: marshall@tfh.enet.dec.com (Hunting the Snark)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wolf 3-D Episodes
Date: 5 Nov 92 21:29:17 GMT
Organization: Digital Equipment Corporation


In article <1992Nov5.111511.8435@iscsvax.uni.edu>, bantz7128@iscsvax.uni.edu writes...
>I have the shareware version of Wolf 3-D.  On the main screen there are
>different episodes of which the sw version only has the first.  Is there any
>way to get the others?
>-Steve-
> 

1-800-123-GAME (Visa and Mastercard accepted)

Haven't you noticed that big screen of text that appears when you exit the
game? Try reading it.

Sm
From: c9108932@frey.newcastle.edu.au (Simon Ferrett)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wolf3d -editing
Date: 11 Nov 1992 12:00:09 +1100
Organization: Maths Department, University of Newcastle, Oz.
NNTP-Posting-Host: frey.newcastle.edu.au

ctoth@magnus.acs.ohio-state.edu (Christopher M Toth) writes:

>	I have heard talk and seen posts of people editing the Wolf3d
>maps. Where can I get a Wolf3d editor? Is it a commercial product?

>-Thanks in advance!

try having a look at 

ccu.umanitoba.ca (130.179.16.8)

in the dir /pub/wolf3d

there are a numnber of wolf3d utilities/things there

(one of which is wolf11ec.d.lzh and if you have the wolf3d v1.1 registered
to episodes 1-6 then its pretty good  (plug plug))

ok, hope this helps..

               Simon


-- 
Simon Ferrett - c9108932@frey.newcastle.edu.au  

Duleek (n.): The sudden realisation, as you lie in bed waiting for the
             alarm to go off, that it should have gone off an hour ago.
Newsgroups: comp.sys.ibm.pc.games
From: sg@cbnewsh.cb.att.com (stephan.gross)
Subject: Help on Prince of Persia, Level 2 (!)
Organization: AT&T
Date: Mon, 9 Nov 1992 13:53:39 GMT


  I'm just starting level 2, I kill the first guard on the left, and
there's seemingly nowhere to go after one more screen to the left.
There's  several levels to the far left, but I can't jump the chasm
between.  My hints sheet says this level is straightforward.  Am I
missing something?

Steve
-- 

                      Steve Gross    (...att!hogpa!sg or sg@HOGPA.ATT.COM)


Newsgroups: comp.sys.ibm.pc.games
From: ohd@ornl.gov (OLIVE D H)
Subject: Links 386 Tourney
Organization: Oak Ridge National Laboratory
Date: Mon, 9 Nov 1992 22:16:10 GMT




Thanks to all who entered the First Bountiful Golf Tournament.

The Leader Board is as follows:

    Name           Round 1    Round 2   Round 3   Round 4    Score

Michael Caines	      53      	56    	      	              -33
Kris Arndt    	      63        61                            -18
Richard Techmanski    62        65                            -15
John Ferrell  	      64        65                            -13
Brian Leshin  	      66        65                            -11
Greg Moore    	      66        65                            -11
Don Olive     	      71        74                             +3 
H Whitley     	      68        --                            xxx
Andy Dok      	      74        --                            xxx


--Michael Caines remains the leader, Kris Arndt moved into 2nd,
  Whitley and Dok have dropped out.
Newsgroups: comp.sys.ibm.pc.games
From: bonney@esds.mdc.com (Greg Bonney)
Subject: Re: Where can I get KEEN and other ID games? ftp sites?
Organization: Visual Simulation Systems
Distribution: usa
Date: Thu, 5 Nov 1992 14:43:39 GMT

In <1992Nov4.165442.825@esds.mdc.com> bonney@esds.mdc.com (Greg Bonney) writes:

>At one time I found an ftp site that had all these wonderful games,
>but now I can't remember where it was!  Please help!

I figured it out on my own... wuarchive.wustl.edu under
/mirrors/msdos-games/Apogee.
Newsgroups: comp.sys.ibm.pc.games
From: u8017065@cc.nctu.edu.tw (******* Tiger2 *******)
Subject: Any one know SIMUSEX?
Organization: National Chiao Tung University
X-Newsreader: TIN [version 1.1 PL6]
Date: Tue, 10 Nov 1992 12:02:48 GMT


        do anyone know a erotica program named SIMUSEX?
        I have got version 1.0, and it's great! Do any one have
        version 2.0? Is that a Public Domain or not? If yes, I'd 
        like to have a copy, please contact to me... thanx!

                                                   Mark
Newsgroups: comp.sys.ibm.pc.games
From: jkent@loligo.cc.fsu.edu 
Subject: Underworld help needed
Keywords: ultima underworld
Organization: Florida State University Computing Center
Date: Mon, 9 Nov 92 20:23:59 GMT

On level 5 there is this chick judy, who wants a picture of Tom.
I was running around on level 5 and i "ran" into this Judy...literally
she was standing right next to some lava.  Our bumping resulted in her
being pushed into the lava.  When i finally found the picture of tom 
and came back to give it to her she was gone (lava killed her i know...)
My question is this ...Is there ANYWAY i can get the key of love without
starting a new game??  (I have all the other talisman, and have put the bones
in the grave...all i need is the love key to form tripartite key).
are there any editors which will allow me to load the key?
thanks, 
John
please email any ideas :)
From: Gary.Moh@launchpad.unc.edu (Gary Moh)
Subject: HardballIII
Organization: University of North Carolina Extended Bulletin Board Service
Date: Mon, 9 Nov 1992 02:49:42 GMT


Where can I get the crack of Hardball III??
I've heard people talking about it, but still no one has mentaioned
its wherabout.

-Gary
gmoh@csnext.colgate.edu

--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  laUNChpad.unc.edu or 152.2.22.80
Newsgroups: comp.sys.ibm.pc.games
From: 11dhackett@gallua.gallaudet.edu
Subject: maps for ST25 game please
Organization: Gallaudet University
Date: Sat, 7 Nov 1992 00:18:27 GMT

Hello folks, 

	I would like to ask you whether you know which bbs or ftp sites that I
can download maps for Star trek: 25th anniversary game. I deseparately need it
so much! I will apppericate your help very much.

Darryl Hackett

11dhackett@gallua.bitnet
11dhacke@gallux.gallaudet.edu
Newsgroups: comp.sys.ibm.pc.games
From: wunner@nova.tat.physik.uni-tuebingen.de (Guenter Wunner)
Subject: Re: Magic Pockets
Organization: TAT (Theoretical Astrophysics Tuebingen), U. of Tuebingen, FRG
Date: Thu, 12 Nov 1992 17:36:28 GMT

bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA) writes:
>wunner@nova.tat.physik.uni-tuebingen.de writes
>>Well, I only have a demo of the game
>could you upload this demo to wuarchive?
>I have seen the game for about $15 and would like
>to see the demo to determine if it is worth it.
>Thanks.
>bkpipa@eos.ncsu.edu

Okay, the Magic Pockets demo has now been uploaded to
wuarchive.wustl.edu in /pub/MSDOS_UPLOADS; the files are
MagicPockets-Demo.zip, there's also a .txt file explaining the weapon
system and other important things. I also uploaded the files to other
sites like risc.ua.edu and ftp.ulowell.edu, but the guys there have
not (yet) put the files in the correct directories.
Anyway, have fun,
	Lukas.

        *** Lukas Wunner, Hustadtring 143, 4630 Bochum, West-Germany ***
      *** lukas@trillian.tp1.ruhr-uni-bochum.de / lukas@134.147.160.21 ***
    *** "To err is human, but to really fuck things up takes a computer" ***
Newsgroups: comp.sys.ibm.pc.games
From: kurgan@spock.uucp (Andrew Twyman)
Subject: Re: Wolf 3D -- Officers say "Leon"!
Organization: Choate Rosemary Hall
Date: Sun, 8 Nov 1992 23:34:45 GMT

In article <1992Nov5.142834.17947@panix.com> smeyer@panix.com (Seth Meyer) writes:
>In article <elliott.23@oliafd.shel.isc-br.com> elliott@oliafd.shel.isc-br.com (Elliott Kleinrock) writes:
>>
>>
>>When you meet the white officers (in games 2 through 6) they say "Leon"!!!
>>What does this mean?
>
>Actually, the "white officers" are pissed off mechanics on PCP yelling
>"Frion"

Actually, they're saying Spion, which means spy.
From: ppugliese@pimacc.pima.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Elite Plus, Tribble
Date: 6 Nov 92 02:54:42 GMT

In article <1321@ozz.oasis.icl.co.uk>, imb@oasis.icl.co.uk (Ian Brown) writes:
> orion okotu auld (oauld@ponder.csci.unt.edu) wrote:
> : In <Bx5n8t.8G9@cs.vu.nl> patrick@cs.vu.nl (Laarhoven P) writes:
> : 
> : 
> : If you remember the Star Trek episode in which the Tribbles were sold to
> : the crew, they didn't turn out to be worth their while either.  It's not
> : a matter of your computer lying to you; it's a matter of you being suckered
> : by a savvy trader.  (It happened to me, too, playing the original version
> : of the game.  Except that they were called trumbles or something.)
> : 
> :                               --Orion
> :  
> Elite first appeared on the BBC micro (ACORN) back 79/80 I think, with
> just four missions no asteriods miners or any other funnies!

Some guy said he played it on his Apple 10(!) years ago, but the first I
remember seeing it  in the USA was around spring '86 & the Apple version
didn't appear till some time later.
  
Newsgroups: comp.sys.ibm.pc.games
From: mrmarcel@eos.ncsu.edu (MICHAEL RONN MARCELAIS)
Subject: Re: Wiz6 - Different Endings??
Organization: North Carolina State University
Date: Fri, 13 Nov 1992 13:53:44 GMT

In article <1992Nov13.021413.11885@bnr.ca>, bcash@crchh410.BNR.CA (Brian Cash) writes:
|> In article <45020042@pollux.svale.hp.com>, dlow@pollux.svale.hp.com
|> (Danny Low) writes:
|> |>>(Eric Schnurr) 
|> |>>I've seen several mentions lately about the different endings
|> |>>to Bane of the Cosmic Forge and was curious what the different
|> |>>endings were and how they were achieved.  Please enlighten me
|> |>>if you can.
|> |>
|> |>There are three official endings, altho there are other
|> |>unofficial endings. The endings are:
|> |>
|> |>1. Take the pen.
|> 
|> How do you take the pen?  When I reach the place the pen was
|> at, ??? grabs the pen and splits.
|> 

That's the same thing.

|> |>
|> |>2. Violent, go in spaceship.
|> |>
|> |>3. Nonviolent, go in spaceship with Bela.

If you are wearing the silver cross when you FIRST see Dracula and Rebecca it
burns him, and you get ending number 2 at the end.

If you aren't, then you'll get ending three.



|> |>
|> |>All others gets you into Crusaders at the newbie starting point.
|> |>Two and three are possible ONLY if you do NOT take the pen.
|> |>Two and three are determined by what you do with the silver cross.
|> 
|> Do you mean use the cross/don't use the cross?
|> Can you kill those two without the cross?
|> 
|> |>There is a bonus in three IF you say the right thing to Rebecca.
|> |>
|> |>			   Danny Low
|> |>    "Question Authority and the Authorities will question You"
|> |>	   Valley of Hearts Delight, Silicon Valley
|> |>	     HP CPCD   dlow@pollux.svale.hp.com
|> 
|> Brian /-|-\                         

-- 
+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+
Newsgroups: comp.sys.ibm.pc.games
From: primus@netcom.com (Robert keng)
Subject: Wanna upgrade your system? Then read this......
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Sat, 7 Nov 1992 23:41:35 GMT

Hi all:

		For those of you who are looking to upgrade or expand their
system, I have the following for sale:


Impression 14' SVGA Interlaced monitor			$100
	

Genoa 7900 24 bit (16 Million color) HiColor SVGA card          
	1 Meg DRAM
	Tsung ET-4000 chipset w/HiColor extensions
	16 bit (BIOS), 0 wait state operation
	capable of 16 Million colors at 640x480 and 64K at 800x600

							$100

Promise IDE Caching controller DC-2032
	Controls 4 HDs, two floppies, and 1 tape drive, uses 512-4 Meg simms,
	On the fly disc cache enable/disable, and supports coresidence, dual
	channel operation, and Novell mirroring and duplexing.
 	Expandable to 16 Megs.
	I will throw in 4, one Meg (9 chip, or 1x9) 60ns SIMMS
	(eliminate the need for memory hogging disk caching programs such as
	smartdrv.sys and saves your memory for games and apps......)
	0.3 disk access time, 5 MB/sec maximum data.

							$140
 
Shipping (except for the monitor) will be paid by me. All items include 
original box/manual/drivers. If requested the original (or a copy of) receipt
will be sent with the product, and no, these are not stolen (they are MINE, for
now...)

If interested, please e-mail me at the address below.
(please, do not post replies to this article, so I do not get flamed for 
causing more bandwidth to be wasted.  So please, e-mail me your replies or
flames, if any.)

Happy gaming!

-Rob

primus
primus@netcom.com