From: jerry@matt.ksu.ksu.edu (Jerry Anderson)
Newsgroups: rec.games.netrek
Subject: Re: Strength Rating of INL Teams (8/11/92)
Date: 13 Aug 92 10:29:55 GMT
Article-I.D.: matt.16ego3INN1pg
Distribution: na
Organization: Kansas State University
NNTP-Posting-Host: matt.ksu.ksu.edu

rone@alcor.usc.edu (Ron Echeverri) writes:
> jerry@matt.ksu.ksu.edu (Jerry Anderson) writes:

>> INL Ranking by Strength of Opponents
>> ------------------------------------
>> 1.  Arrogant Assholes
>> 2.  Team Crackpot
>> 3.  The Good, The Bad, and the Oggly
   4.  12 Angry Men
   5.  Gashouse Gorillas
   6.  Team Rankscum
   7.  The Commanders
   8.  Conforganized Disfusion
   9.  Golden Bears
   10. Hell's Bagels
   11. Sons of Dorothy
   12. Muppet Attack
   13. Lagg U

> Third?!?  You insult us!

> How was this 'strength' stat acquired?  I'm dying to know...

I started with the W/L Ranking ...

    INL Ranking by W/L Record
    ------------------------------------
    1.  Arrogant Assholes
        The Good, The Bad, and the Oggly
    3.  Team Crackpot
        12 Angry Men
    5.  Gashouse Gorillas
    6.  The Commanders
    7.  Team Rankscum
    8.  Conforganized Disfusion
        Golden Bears
    10. Sons of Dorothy
    11. Hell's Bagels
    12. Lagg U
    13. Muppet Attack

... and assigned each team tentative values according to
this ranking.  Each team got a positive value for beating
and a negative value for losing to.  [I know that's poor
English - please bear with me.]  In the first iteration,
these values were:

    Team                                Beat     Lose to
    --------------------------------   -------   -------
    Arrogant Assholes                    13         -1
    The Good, The Bad, and the Oggly     13         -1
    Team Crackpot                        11         -3
    12 Angry Men                         11         -3
    Gashouse Gorillas                     9         -5
    The Commanders                        8         -6
    Team Rankscum                         7         -7
    Conforganized Disfusion               6         -8
    Golden Bears                          6         -8
    Sons of Dorothy                       4        -10
    Hell's Bagels                         3        -11
    Lagg U                                2        -12
    Muppet Attack                         1        -13

I then added two lines above the INL results matrix to show
these "beat" and "lost to" values in a way that makes adding
up the strength values easy.  [The following matrix is not
the first iteration.  This is the last iteration, but will
work just fine for an example.]  To see how the GBO Strength
Rating was determined, follow across the GBO row in the
results matrix:

    GBO beat MA,          +2
    GBO beat SOD,         +3
    GBO beat CD,          +6
    GBO beat GB,          +5
                       -----
    GBO Strength Rating = 16

    CP  beat 12M,        +10
    CP  beat MA,          +2
    CP  lost to AA,       -1
    CP  beat GG,          +9
                       -----
    CP  Strength Rating = 20

      10   4   2  12   7   8   1  11   3  13   6   5   9
      -4 -10 -12  -2  -7  -6 -13  -3 -11  -1  -8  -9  -5
     12M  HB  MA  CP  TC  RS  LU GBO SOD  AA  CD  GB  GG  w/l   Strength
    *---*---*---*---*---*---*---*---*---*---*---*---*---*-----*----------*
12M | *  12M 12M  CP 12M                                | 3/1 |    11    |
HB  |12M  *           TC                                | 0/2 |   -11    |
MA  |12M      *   CP  TC         GBO                    | 0/4 |   -16    |
CP  | CP      CP  *                       AA          CP| 3/1 |    20    |
TC  |12M  TC  TC      *                   AA            | 2/2 |     1    |
RS  |                     *               AA      RS    | 1/1 |     4    |
LU  |                         *      SOD  AA      GB    | 0/3 |   -21    |
GBO |        GBO                  *  GBO     GBO GBO    | 4/0 |    16    |
SOD |                        SOD GBO  *       CD      GG| 1/3 |   -15    |
AA  |             AA  AA  AA  AA          *             | 4/0 |    28    |
CD  |                            GBO  CD      *       GG| 1/2 |    -5    |
GB  |                     RS  GB GBO              *     | 1/2 |    -8    |
GG  |             CP                  GG      GG      * | 2/1 |     7    |
    *---*---*---*---*---*---*---*---*---*---*---*---*---*-----*----------*

After the first iteration GBO's Strength Rating put it below
CP, so I changed the "beat" and "lose to" values accordingly.
There were a couple of other changes from the W/L Ranking
which I also incorporated.  Once that was done I re-did the
Strength Ratings.

I intended to follow the iterative process until the rankings
settled out in a consistant order, but it only took two
iterations.

*Note*: These Strength Ratings are only ratings of demonstrated
        strength.  If your team happened to fall below Team
        Crackpot, it only shows that Team Crackpot beat better
        teams than your team beat.  If your team had played their
        schedule, you might very well have ended up second in the
        Strength Ratings.  (Or you might have gotten beat.)

-- 
#include ~jerry/ftp/j.gif                 Jerry Anderson
                                          Kansas State University
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