HDTenEightyP/NetNews huggingface dataset:
From: cheekin@flash.swl.spec.ptg.sony.co.jp (Tang Chee Kin)
Newsgroups: comp.graphics.animation
Subject: Animation using PHIGS
Date: 14 Sep 1992 22:53:27 -0500
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu


  Hi.. I am looking for pple who has or going to use PHIGS or PHIGS+ for computer
  animation to share experiences and problems.
  Presently, I'm using GPHIGS v2 by a French Coy G5G in robotic animation.
  Anyone interested in discussion of PHIGS or PHIGS+, kindly drop a note.
  thanks.

*******************************************************************************
*									      *
* Tang Chee Kin								      *
* SONY Precision Engineering Centre, Software R&D Laboratory 		      *
* Blk 12, The Mendel, #03-04 Science Park Drive, Singapore 0511		      *
* Tel : (065) 7765858		Fax : (065) 7795657			      *
* E-Mail : cheekin@swl.spec.ptg.sony.co.jp				      *
*									      *
*******************************************************************************
From: kpm8447@tesla.njit.edu
Newsgroups: comp.graphics.animation
Subject: Alias for PC?
Date: 15 Sep 92 14:41:52 GMT
Organization: New Jersey Institute of Technology

Anyone know if Alias will release a version of Alias (animation package
used on Silicon Graphics machines) for the Pc?  I know this may be
stupid since the power isn't there but it would be nice (maybe for Windows
NT since it supports multi-processing!)
 - Kirk
Newsgroups:  comp.graphics.animation
From: jepler@nyx.cs.du.edu (Jeff)
Subject: Re: PoV and anims
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Tue, 15 Sep 92 13:51:09 GMT

In article <1992Sep15.001243.5978@mailer.cc.fsu.edu> jblaine@fsu1.cc.fsu.edu writes:
>Anybody out there that does animations with PoVRay and DTA??  I have done 
>several small anims mainly involving rotations and no translation.  I am 
>not real keen on trying to work out the coords for a path of an object by 
>hand :)  BTW, there are many raytraced anims in FLI format (use aaplay or 
>play if larger than 320x200) at phoenix.oulu.fi under /pub.  Remember to 
>use this site during mid-europe off hours though and not bog it down during 
>'their' workday. :)

I tried a combination of DTA and POV once for a relatively simple animation.  
However, my version of DTA was fond of hanging the system for no apparent
reason.  So I gave up.

Can anyone else suggest a good tool for a DOS machine to create animations?
Grasp and FLI would seem to be the formats of choice, but I don't have
tools to create these kinds of files.  
>
>----------------------------------------------------------------------------
>Jeff Blaine - jblaine@fsu1.cc.fsu.edu - Jr. CS Major - Whee  ---------------
>----------------------------------------------------------------------------


Newsgroups: comp.graphics.animation
From: rbeck@mordor.dseg.ti.com (Ron Beck)
Subject: Re: Anyone using stereo 3-D?
Reply-To: rbeck@mordor.dseg.ti.com
Organization: When I get time...
Date: Tue, 15 Sep 92 16:36:28 GMT

In article <1992Sep15.030259.5923@zip.eecs.umich.edu>, schuette@quip.eecs.umich.edu (R. Wade Schuette) writes:
|> Just curious about who in the world is doing what with low-end
|> stereoscopic 3-D on amiga's or PC's or Mac's or Suns or whatever's
|> low-end for you.  (like, using Sega glasses, not StereoGraphics
|> CrystalEyes or a pair of microscopic Televisions attached to ... ) .
|> 
|> Wade
|> 
|> 
|> -- 
|> ======================================================================
|> R. Wade Schuette        | 
|> +1 (313) 996-7479       |   "This sentence no verb." 
|> schuette@eecs.umich.edu |

My recommendation would be to check the postings on alt.3d.  I've been
following several interesting discussions on 3d viewing as well as some
good tips on where to get additional info.

Hope this helps,
Ron
-- 
---------------------------------------------------------------------------
Ronald J. Beck           | IP rbeck@mordor.dseg.ti.com |Do now what others
Member, Group Tech Staff | MaBell (214) 952-4566       |won't so you can do
Texas Instruments        |                             |later what others
McKinney, Texas          |                             |can't
---------------------------------------------------------------------------
From: tanida@norns.css.gov (Tom Tanida)
Newsgroups: comp.graphics.animation
Subject: Re: GIF to FLI
Date: 15 Sep 92 17:18:23 GMT
Reply-To: tanida@esosun.css.gov (Tom Tanida)
In-reply-to: tfrey@rp.CSIRO.AU (Thierry Frey)

In article <1992Sep15.090507.17916@rp.CSIRO.AU>, tfrey@rp (Thierry Frey) writes:
>I would like to create an animation from a series of Gif files. Does anyone
>know of a converter to a .FLI file for example, or .DL or .GL?
>
>Thanks,
>
>	Thierry

There is a program called TGAANI.ZIP that converts TGA or GIF files
into .FLI files, that has lots of options.  It's available on
CompuServe; use the graphics file finder and search for the
keywords GIF and FLI.  If you don't have CIS access, let me know,
and I can try to get it to you.

-Tom
tanida@esosun.css.gov
Newsgroups: comp.graphics.animation
From: hollasch@kpc.com (Steve Hollasch)
Subject: Re: Animation
Summary: Donations are being accepted...
Organization: Kubota Pacific Computer, Inc.
Distribution: na
Date: Mon, 14 Sep 1992 23:52:39 GMT

jtojek@cae.wisc.edu (Jon Tojek) writes:
| Animation kicks ass...
| we then bring it to the SG to make some kick ass videos...
| As for Alias I will not go into how kick ass that program is...

    Donations are currently being accepted to help buy Jon a new kick ass
descriptive phrase.  He used to have a whole kick ass collection of them,
but then through an unfortunate accident was left with only this one, and
the adjectives "blue" and "wobbly".  Please consider making a kick ass
donation to help him through this rough time.  Thank you all.

[First kick ass flame on comp.graphics.animation!  Nyah nyah, nyah-nyah-nyah!]

    B^)

______________________________________________________________________________
Steve Hollasch                                   Kubota Pacific Computer, Inc.
hollasch@kpc.com                                 Santa Clara, California
Newsgroups: comp.graphics.animation
From: jblaine@fsu1.cc.fsu.edu (Jeff Blaine)
Subject: PoV and anims
Followup-To:  poster
News-Software: VAX/VMS VNEWS 1.3-4   
Reply-To: jblaine@fsu1.cc.fsu.edu
Organization: Florida State University
Distribution:  world
Date: 14 SEP 92 20:10:13    

Anybody out there that does animations with PoVRay and DTA??  I have done 
several small anims mainly involving rotations and no translation.  I am 
not real keen on trying to work out the coords for a path of an object by 
hand :)  BTW, there are many raytraced anims in FLI format (use aaplay or 
play if larger than 320x200) at phoenix.oulu.fi under /pub.  Remember to 
use this site during mid-europe off hours though and not bog it down during 
'their' workday. :)

----------------------------------------------------------------------------
Jeff Blaine - jblaine@fsu1.cc.fsu.edu - Jr. CS Major - Whee  ---------------
----------------------------------------------------------------------------
From: green_s@kosmos.wcc.govt.nz
Newsgroups: comp.graphics.animation
Subject: MPEG viewer... where?
Date: 15 Sep 1992 02:21:55 GMT
Organization: Wellington City Council, Wgtn, NZ
Reply-To: green_s@kosmos.wcc.govt.nz
NNTP-Posting-Host: kosmos.wcc.govt.nz

I have several MPEG's and an early version of MPEGXING for Windows but it 
doesn't support my video board. I have an NCR 2.77 with 1 meg of memory, does
anybody know of a viewer for Windows or DOS that will view MPEG's on this 
video card?

Si (not into Sig files... yet)
Newsgroups: comp.graphics.animation
From: alexr@capella.EETECH.McGill.CA (Alex Rousseau)
Subject: Re: Alias for PC?
Keywords: n
Organization: McGill University - Montreal, CANADA.
Date: Wed, 16 Sep 92 01:15:23 GMT

I may be wrong but isn't Alias Sketch for the Mac the same program ? Just
a thought...

Alex.
Newsgroups: comp.graphics.animation
From: faraghec@cognos.com (Chad Faragher)
Subject: Hardware for non-realtime animation
Organization: Cognos Incorporated, Ottawa CANADA
Date: Tue, 15 Sep 1992 17:39:23 GMT

What options does one have for creating animation non-real-time
directly to videotape?  For example, I would like to render a frame,
write it to the tape, then generate the next frame.  Hopefully
there is someone out there to help me.

Chad Faragher -- INDEP.
From: garya@ocf.berkeley.edu (Gary Arnold)
Newsgroups: comp.graphics.animation
Subject: Re: Temporal aliasing
Date: 16 Sep 1992 01:25:45 GMT
Organization: U.C. Berkeley Open Computing Facility
Distribution: na
NNTP-Posting-Host: ocf.berkeley.edu

In article <60325@mimsy.umd.edu> folta@cs.umd.edu (Wayne Folta) writes:
>RenderMan is capable of motion blur, and Pixar uses it extensively in their
>animations. Do other off-the-shelf packages provide motion blur? Are there
>tricks that minimize temporal aliasing? (I use Infini-D on my Mac, and it does
>not provide motion blur, for example.)

As far as I know, MacRenderMan is the only "decently affordable" program on
the shelf that does motion blur.  The StrataVision 3D documentation seems to
hint strongly that Strata will be including this in a later update/upgrade,
and IMHO, StrataVision 3D is one kick ass modeller/renderer :-).

Gary Arnold
garya@bigbang.Berkeley.EDU
From: nesiusra@sage.cc.purdue.edu (Rob Nesius)
Newsgroups: comp.graphics.animation
Subject: Re: hello out there. First post?
Date: 15 Sep 92 03:01:06 GMT
Distribution: na
Organization: Purdue University

In <FULLMER.92Sep14182108@brazos.rice.edu> fullmer@rice.edu (Robert Fullmer) writes:

>In article <mumble> nesiusra@sage.cc.purdue.edu (Rob Nesius) writes:

>>  Hey, what's this group for?  Animation gifs or something?

>Yes, you got the first post. This group is probably about the animation
>of computer graphics, given that its name is comp.graphics.animation.

WHAT?!  You mean a newsgroup about something I hoped to do in my future
career was created and I didn't even realize it?  Sheesh.
Somebody drop a mountain on W. Lafayette.  I deserve it.  :-)

Oh, for the guy needing additional kick-ass phrases and exlamations, some
of my favorites are.
 - Slicker than snot on a doorknob.
 - Tits.  (If your dad gives you a Cray for christmas, that would be 'Tits'.)
 - FUBAR (or FUBARed, we all know what that means, I hope.)
 - SNAFU (Situation Normal, All F* Up.)

 Of course, the old stand byes 'great', 'gee whiz', and 'golly' may be 
 occasionaly called into service.  

 :-D

Rob

>Rob Fullmer    :    celine@athena.mit.edu    :    celine@rice.edu
Newsgroups: comp.graphics.animation
From: tld@moon.base.bellcore.com (Terry Davidson)
Subject:  Seeking info
Keywords: animation multimedia
Reply-To: tld@cosmos.bellcore.com
Organization: Bellcore
Date: Tue, 15 Sep 92 12:52:49 GMT
Newsgroups: comp.graphics.animation
Distribution: world
Followup-To: 
From: tld@moon.base.bellcore.com (Terry Davidson)
Reply-To: tld@cosmos.bellcore.com
Organization: Bellcore
Subject:  Seeking pointers...
Keywords: Animation Multimedia


I am new to animation (but heading into multimedia *fast*!); has anyone
compiled a glossary of terminology for us novices? Or... does a faq exist
(group just showed up here today - but that doesn't mean that it didn't
appear elsewhere earlier!).

I know of (but have not used) Autodesk Animator / Animator Pro; obviously,
this is but one of many packages.  Eventual goal: Creation of VHS 15 minute
to 2-hour minute animation at 30 frames per second, with sound (stereo...)
Ambitious, right? 8*)  ...and yes, I intend to get a *very* big HD... 1.2
gig or better...  Kinda locked into Intel Silicon...  So ... any advice
on what would be needed to achieve high-quality animation with sound?

I know ... get an SG ... wish I could!  BTW - what do they cost?

Current platform: 486-33, Viewsonic 6, Tseng 4000 (slow for what I need),
Dos 5.0, 8 MB main memory, 318MB HD, Windows 3.1, PAS16...

Thanks in advance...


-- 
*-----------------------------------------------------------------------------*
*     The opinions expressed here are not claimed or supported by anyone.     *
*-----------------------------------------------------------------------------*
* If you don't know where you're coming from, any direction is forward -Jensen
*-----------------------------------------------------------------------------*
* Terry Davidson - tld@cosmos.bellcore.com / tld@cosmos.bae.bellcore.com      *
*-----------------------------------------------------------------------------*

-- 
*-----------------------------------------------------------------------------*
*     The opinions expressed here are not claimed or supported by anyone.     *
*-----------------------------------------------------------------------------*
* If you don't know where you're coming from, any direction is forward -Jensen
*-----------------------------------------------------------------------------*
* Terry Davidson - tld@cosmos.bellcore.com / tld@cosmos.bae.bellcore.com      *
*-----------------------------------------------------------------------------*
Newsgroups: comp.graphics.animation
From: egorr@hebb.uoregon.edu (Eric Gorr)
Subject: putting a computer animation onto video tape
Organization: University of Oregon Network Services
Date: Tue, 15 Sep 92 23:53:14 GMT

I would like to have peoples opinions on equipment that allows the
copying of computer animation onto a VCR tape.  

I am interested in both hardware and software.

I will need to be doing this soon and I want to have some idea of what is
good and what isn't.

thanx..
From: marrou@cs.ucf.edu (Lance R. Marrou)
Newsgroups: comp.graphics.animation
Subject: Re: Alias for PC?
Date: 15 Sep 92 15:34:28 GMT
Organization: University of Central Florida

Highly unlikely...very highly, in fact! :)

--
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Lance R. Marrou
   Work   - Marrou@IST.UCF.edu
   School - Marrou@Eola.cs.UCF.edu
Newsgroups: comp.graphics.animation
From: cwm@Turing.ORG (Chris W. Morris)
Subject: Re: Animation
Organization: The Turing Project, Charlottesville Virginia.
  
Date: Tue, 15 Sep 1992 18:40:36 GMT

BTW, I appreciate this new newsgroup!

Thank you for your time,
Chris W. Morris
cwm@turing.org
-
From: folta@cs.umd.edu (Wayne Folta)
Newsgroups: comp.graphics.animation
Subject: Temporal aliasing
Date: 14 Sep 92 23:52:49 GMT
Distribution: na
Organization: U of Maryland, Dept. of Computer Science, Coll. Pk., MD 20742

In my reading about animation, it has been mentioned that animation without
motion blur creates temporal aliasing. I have seen this effect during hand-held
shots on TV sports, where they use super-high-speed "shutter" speeds to
eliminate blur in slo-mo. I have not really had a chance to examine good-
quality animation to look for similar effects.

RenderMan is capable of motion blur, and Pixar uses it extensively in their
animations. Do other off-the-shelf packages provide motion blur? Are there
tricks that minimize temporal aliasing? (I use Infini-D on my Mac, and it does
not provide motion blur, for example.)
-- 


Wayne Folta          (folta@cs.umd.edu  128.8.128.8)
Newsgroups: comp.graphics.animation
From: tfrey@rp.CSIRO.AU (Thierry Frey)
Subject: GIF to FLI
Organization: CSIRO Division of Radiophysics/Australia Telescope National Facility
Date: Tue, 15 Sep 1992 09:05:07 GMT

I would like to create an animation from a series of Gif files. Does anyone
know of a converter to a .FLI file for example, or .DL or .GL?

Thanks,

	Thierry

Newsgroups: comp.graphics.animation
From: tomd@oakhill.sps.mot.com (Tom Davidson)
Subject: Re: Anyone using stereo 3-D?
Organization: Motorola Inc., Austin, Texas
Date: Tue, 15 Sep 1992 19:10:12 GMT

I've just recently got my 3d LCD animation setup running!!  Its fun, although
kindof hard to get you eyes to focus at first. I'm running a pair of the
Toshiba LCD's obtained from Reel3D for $75, using the sega11.zip interface
of a 555 timer and a 4030 interfaced to RTS and CTS of my 486-33's COM port.
Rand using the rend-385 DEMO4 program to generate the screens. I do get some
bleed-thru though on the images and demo4 does not show the screen menus properly
when in 3d- flicker mode. But those bugs should be worked out soon.
Has anyone found a way to play Acad .FLIs in 3d yet? That would be most cool!
TomD@orac.mot.sps.com
  
Newsgroups: comp.graphics.animation
From: mparanan@magnus.acs.ohio-state.edu (Muralidhar Paranandi)
Subject: Re: putting a computer animation onto video tape / Macintosh Platform
Organization: The Ohio State University
Date: Wed, 16 Sep 1992 02:24:11 GMT

In article <1992Sep15.235314.28373@nntp.uoregon.edu> egorr@hebb.uoregon.edu (Eric Gorr) writes:
>I would like to have peoples opinions on equipment that allows the
>copying of computer animation onto a VCR tape.  
>
>I am interested in both hardware and software.


Yes,

I need to know this too.  Actually I have done some nifty animations using
"infinid" on Mac IIx.  I really would like to know what "additinal: software
hardware" I need other than my barebones Mac in order to spool my animations
to a Video tape.  So far, I have been using a pretty lame frameflipper that 
comes with "infinid" which can only load a sequence of about 2 seconds at a
time.  

I would really really appreciate any information / help in this regard.
Thanks in advance.

-- 
-Murali Paranandi                   |   Office: 292-2148:Home:  292-5691
Computer Aided Architectural Design |   mparanan@magnus.acs.ohio-state.edu
The Ohio State Universiy            |   paranand@cis.ohio-state.edu
Columbus, Ohio 43210.               |   1372 Jones 101 Curl Dr Columbus Oh43210
From: dave@jato.jpl.nasa.gov (Dave Hayes)
Newsgroups: comp.graphics.animation
Subject: Re: Temporal aliasing
Date: 15 Sep 92 20:02:25 GMT
Reply-To: dave@jato.jpl.nasa.gov
Distribution: na
Organization: Jet Propulsion Lab - Pasadena, CA

ferg@unixg.ubc.ca (Barry Douglas Ferg) writes:
>You might try using Rayshade.  It supports motion blur and animation in a
>limited way, although I don't know if anyone has ported it to Macs yet.

So how does one view the output of a rayshade animation run in real
time? Is there software for this?

-- 
Dave Hayes - Network & Communications Engineering - JPL / NASA - Pasadena CA
dave@elxr.jpl.nasa.gov       dave@jato.jpl.nasa.gov         ...usc!elroy!dxh

   People who think they know all are often insufferable.
            Rather like those who imagine that they know nothing.
From: ferg@unixg.ubc.ca (Barry Douglas Ferg)
Newsgroups: comp.graphics.animation
Subject: Re: Temporal aliasing
Date: 15 Sep 92 01:22:17 GMT
Distribution: na
Organization: University of British Columbia, Vancouver, B.C., Canada

In <60325@mimsy.umd.edu> folta@cs.umd.edu (Wayne Folta) writes:

>RenderMan is capable of motion blur, and Pixar uses it extensively in their
>animations. Do other off-the-shelf packages provide motion blur? Are there
>tricks that minimize temporal aliasing? (I use Infini-D on my Mac, and it does
>not provide motion blur, for example.)
>-- 

You might try using Rayshade.  It supports motion blur and animation in a
limited way, although I don't know if anyone has ported it to Macs yet.
Another option would be some kind of inter-frame averaging, but that might
not look very keen.

Barry Ferg
Newsgroups: comp.graphics.animation
From: tessmann@cs.ubc.ca (Markus Tessmann)
Subject: Re: Alias for PC?
Organization: Computer Science, University of B.C., Vancouver, B.C., Canada
Date: Tue, 15 Sep 92 18:11:41 GMT

kpm8447@tesla.njit.edu writes:

>Anyone know if Alias will release a version of Alias (animation package
>used on Silicon Graphics machines) for the Pc?  I know this may be
>stupid since the power isn't there but it would be nice (maybe for Windows
>NT since it supports multi-processing!)
> - Kirk

When I was at Alias in Toronto about a year ago getting trained on thier
software, I got a demo from one of the programmers there of a mac based package
they are working on.  He demo'ed the modeller and it looked quite cool.  I was
told at that time that they were also planning a Windoze version of the program
so you might want to contact Alias directly if you are interested in this.

Alias (416)362-9181

Post your findings, if any.

Good luck,
	Markus
Xref: sparky comp.graphics.animation:42 comp.graphics.visualization:1346
From: manne@Minsk.docs.uu.se (Magnus L|vkvist)
Newsgroups: comp.graphics.animation,comp.graphics.visualization
Subject: Wanted: Animation software
Date: 15 Sep 92 19:33:00 GMT
Organization: Uppsala University
NNTP-Posting-Host: minsk.docs.uu.se
Keywords: animation C++

I am looking for a C/C++ 2D/3D graphical animation library for OS/2, DOS or
Windows. Any ideas? Please e-mail.

Thanks.

/Magnus
Newsgroups: comp.graphics.animation
From: lonachon@anu.edu.au (andrew longhorn )
Subject: MIMD z-buffering
Reply-To: lonachon@anu.edu.au
Organization: Australian National University
Date: Tue, 15 Sep 92 05:27:35 GMT

Anyone got good MIMD z-buffering routines (fast) or any stats on what is available?

I am doing a project on our AP1000 on parallel z-buffering techniques, etc,
and would appreciate any info people have on their speed/success/failure in
MIMD z-buffering techniques.

(I don't care what shading approach used, or even flat shading, mainly
the problem subdivision algorithms).

I would be interested in porting to the CAP.

Regards,
Andy "Roo"
From: bub@qut.edu.au
Newsgroups: comp.graphics.animation
Subject: Hi,
Date: 15 Sep 92 14:51:35 EST
Organization: Queensland University of Technology

Why no people have interest in this group.

Newsgroups: comp.graphics.animation
From: tessmann@cs.ubc.ca (Markus Tessmann)
Subject: Re: Temporal aliasing
Organization: Computer Science, University of B.C., Vancouver, B.C., Canada
Distribution: na
Date: Tue, 15 Sep 92 18:06:43 GMT


The simplest way to reduce the effects of temporal aliasing, when video is the
output medium, is to render on fields rather than frames.

NTSC video (ie: television in north america) uses an interlaced signal so while
there are 30 frames/second being displayed each of these frames is split into
two images, 1/60th of a second apart.  Images recorded by a camera have no
problem because the camera is recording an interlaced image and is therefore
correctly sampling the scene 60 times/second.  Many animation programs provide
you with the option to render on fields rather than frames to overcome this
problem.  When you view a single frame from such a rendering, the image will
look wrong because every second scan line of a rendered object will appear
offset from the one above and below  (offset by the distance the object moved
accross the screen in 1/60th of a second)

If this description is not clear enough and you wish to know more, email me
directly and I will try to point you toward more detailed info.

	Markus Tessmann
	tessmann@cs.ubc.ca
Newsgroups: comp.graphics.animation
From: thiel@hardy.u.washington.edu (me me me me...)
Subject: Re: Anyone using stereo 3-D?
Organization: University of Washington, Seattle
Date: Tue, 15 Sep 1992 03:39:25 GMT

   ask in sci.virtual-worlds, a lot of stereoscopic stuff is going on in the 
Virtual Reality field...

   are there any good anim packages available through ftp? im poor... :)

thiel@u.washington.edu
w