From: mancinis@mentor.cc.purdue.edu (steven mancini)
Newsgroups: rec.games.frp.misc
Subject: Shadowrun: Reputations
Date: 30 Sep 92 01:56:46 GMT
Distribution: usa
Organization: The Labyrinth

Howdy all.

	I have looked over SR II. Since my momma taught me "If You Don't 
	Have Something Nice to Say then Don't Say Anything at All." I
	shall remain silent concerning the overall product. However
	today's topic does stem from the book, even though I have been
	wanting to incorporate it into my games earlier than this. It
	has to do with... Reputation.

	Okay, let's ignore the system out of SR2 please. I didn't
	full comprehend it. So let's talk about the Minotaur Street
	Reputation System (MSRS for short.)

	Here is what I have in mind.

	Character's Reputation =  C - (KA + #R + CA + R)

	Where:
		C  = some beginning Constant attributable to all beginning
		     characters.
		KA = Karma Average = Total Karma/Number of Runs
		#R = Some mathematical variation of the # of runs you have
		     attempted.
		CA = Cameo Appearances.
		R  = Residuals (GM Discretionary Bonus)

	Okay to explain:

		Karma Average: I imagine this number will represent your
		 overall success as a shadowrunner. Clearly we all have
		 our ups & downs, but this is the best way to represent
		 how well your character performs when employed.
	
		Number of Runs: Rather than completely rely on a Karma
		 average, I believe the number of runs you have been on
		 should influence your street rep.
	
		Cameo Appearances: Okay, in our game, players have 
		 multiple players, as well as a plethora of NPC's. This
		 variable is to account for everytime the character is
		 called in for a significant event. ie, Gemini, a samurai
		 who spends a great deal of time collecting weaponry. 
		 Consequently when someone wants a firearm or throw-down,
		 he is called in. It has become almost habit for the team
		 to contact him before hitting a fixer, etc. So when they
		 do and it is significant, he should be awarded for this.
	
		Residuals: This is the open end of the equation. It could
		 be some factors added in to the overall, or adjust at the
		 spur of the moment. Returning to our above Samurai, he
		 has developed a reputation from Killing a Dragon. So when
		 it comes time to look him up, people remember him as the
		 Sam who slagged the Dragon; in this instant the Residual
		 is considered beneficial. Whereas if he was to go fishing
	 	 up at Lake Louise, a certain resident of that lake may
		 recognize him, remember him for killing a fellow draco-
		 form, and decide to burn him right were he was squatting.
			
	
	All that his left it to calculate how these variables will be
	weighted and what Constant to establish....

	Has anyone done anything similar?
	Ideas -  Suggestions - Criticisms of the above system?

****DISCLAIMER: I am not mathematically oriented. I am just now taking
		my second class in Statistics for Social Research so 
		please no overwhelming equations. Assume I know nothing
		about Stats.
	
-- 

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| Steve Mancini (a.k.a. The Minotaur) | mancinis@mentor.cc.purdue.edu   |
|    Grad Student {Dazed & Confused}  | mancinis@vm.cc.purdue.edu       |