HDTenEightyP/NetNews huggingface dataset:
From: joro@panix.com (Joe Rosen)
Newsgroups: alt.cyberpunk.tech
Subject: Re: New Needs and Standards
Date: 25 Dec 92 19:57:06 GMT
Organization: PANIX Public Access Unix, NYC

In <1992Dec24.203317.1@acad3.alaska.edu> nsmca@acad3.alaska.edu writes:

>Sounds like to being about the new world of the cyberspace/punk what is needed
>is technology more than what is available in the now.. Such as new Operating
>Systems (unless Windows/Unix/OS2 or what ever can handle it).
>Also need new standards od ANSI, Graphics Files, and digital verus analg phone
>lines..And more.. What is all that is needed?? Any suggestions?


     technology is gonna improve (much of what ya mention: VR specific
development environments, file standards, high speed "phone" lines, etc.)...

much of this is already being undertaken by the "tool" makers (there are
tools available for providing vr -- both at low-level and high-level price
points [i.e. in the realm of both what the average person can and cannot
afford to purchase])...

     the idea that we have to wait for technology to improve before
attempting to build anything...

the notion that until the technology becomes "easier to use" or more
readily available...

     if ya stick with that notion ya can stand and wait forever (there
is plenty 'o stuff out there right now that enables even the average pc
user to get goin' on creatin' lotsa cool things).
From: an127@cleveland.Freenet.Edu (Korac MacArthur)
Newsgroups: alt.cyberpunk.tech
Subject: Re: How to read eye-movement ?
Date: 22 Dec 1992 22:20:10 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: an127@cleveland.Freenet.Edu (Korac MacArthur)
NNTP-Posting-Host: hela.ins.cwru.edu


In a previous article, S_BLEYER@rzmain.rz.uni-ulm.de (Mike Bleyer) says:

>
>Does anyone know of some kind of goggles, glasses or the like, that offer a
>mechanism to read the direction that my eye is looking (up, down, left
>right). I know there is a way reading left/right from the electric
>potential between electrodes fixed to the middle of your forehead and the
>sides (amplified muscle and nerve action). But up and down is somewhat
>difficult/impossible.
>
>Is there any device that does this, for example low powered laser reading
>the movement from reflections of the eyeball or whatever...
>Anyone worked with something like this ?
>Where to get it ? Prices ?
>Any ideas, new and old, welcome...
>
>Mike
>  --------------------------------------------------------------------------
>  Mike Bleyer on Internet       | " It's absolutely devastatingly true -
>  S_Bleyer@RZMain.RZ.Uni-Ulm.DE |   except the bits that are lies."
>
>
	A friend of mine long ago mentioned some guys in california doing it by
looking at each eyeball with focussed, tight area photoreceptors.  The pupil
moving around changed the reflected light level to each sensor, and a program was
made to estimate the direction of looking.  Blinks were coincidenced out (if more
than so many detectors were dark, then ignore data, etc.).  I have no more details
than this.   I imagine you would only be able to look in one eye and assume the
other one is also looking at a point.   Maybe an easier solution is to use a real
video lens to look at the eye and run some program to track the splotch of darker
pixels that show the pupil.  ijustdunno.  Hope this sets your gears 'a spinnin'.
    
-- 
Hey, George.....Nah na na na, NA NA NA NA,  HEEEY   HEYYY HEY,
GOOOOOODDDDBYYYEEEE!!!!!!   (and good riddance)

Newsgroups: alt.cyberpunk.tech,alt.cyberpunk.movement
From: nsmca@acad3.alaska.edu
Subject: Cyberpunk NOW Organization.
Organization: University of Alaska Fairbanks
Date: Mon, 28 Dec 1992 08:58:24 GMT

Is there any organizations specifically to bring about cyberspace/punk and
such.. Basically to act as a clearing house for info on technology, thoughts,
movements, bills (laws) and such.. I know of EFF, but is therer some more
specific to act as a lets do it now organization, and not a discussion group..
Im tired of hearing how and hearing people talk. Lets work on it NOW!!

Cyberpunk Annonymous (a neat name for the Organization?).


Michael Adams
Alias: Morgoth/Ghost Wheel 
nsmca@acad3.alaska.edu

Newsgroups: alt.cyberpunk.tech
From: joro@panix.com (Joe Rosen)
Subject: Re: Mercury switch sensors
Date: Thu, 31 Dec 1992 06:16:53 GMT
Organization: PANIX Public Access Unix, NYC

In <92365.150357K317370@ALIJKU11.BITNET> <K317370@ALIJKU11.BITNET> writes:

>re: inventing stuff yourself and reinventing stuff

>i had the wonderful experience a few years ago. i was trying
>to build a little walking robot thingy. played with it for
>a day or so, rebuilding stuff, pulling it apart, modifying
>the drive thingys and all, then lo and behold:

>  i had literally reinvented the wheel

>shit

>but it was an interesting experience

>haha

>tim


the only way to learn about some stuff...

     maybe the best way to learn about some stuff...

sometimes involves dissecting and re-inventing what already exists...

     it ain't until ya can understand (completely understand) what
has already been invented before ya can start inventin' things "new"...


too many potential wannabe "creative" hackers are lookin' for tools
that are gonna do all the work for 'em...

     real interesting new stuff will only come from those who take
the time and make the effort to gain an insightful understanding of
the technology (and that comes from experimenting with what is out
there and available now instead of whinin' about "tools" that just
ain't there yet).
From: joro@panix.com (Joe Rosen)
Newsgroups: alt.cyberpunk.tech
Subject: Re: Mercury switch sensors
Date: 23 Dec 92 18:40:51 GMT
Organization: PANIX Public Access Unix, NYC

>> 
>> 
>What is wrong with 'garage level hack' if people wanted nice packaging Tom
>Edison woul dof never gotten noticed..
>I like your idea of mercury switches.. 
>Ghost Wheel/Morgoth NSMCA@acad3.alaska.edu


     ... i have attempted to develop a whole philosophy and technique
behind using low-tech solutions to high-tech problems...

this is not so much an access issue (as i have had the good fortune to
work in environments where resources have been available to me) but more
of a philosophical protest against the notion that sez big budgets are
required if anything is to be accomplished in makin' computer and 
electronic ideas and inventions into real working "objects"...

     ... sometimes i end up re-inventing stuff, makin' my task more
difficult than maybe it has to be (i.e. more difficult than if i used
more "ready-made" resources in the projects i build)...

but...

     ... in the end -- each project i complete is unique. the software
code and electronic circuits all carrying with them a piece of my own
personal identity.
From: merlin@freeside.com (Merlin the Idiot Magi)
Newsgroups: alt.cyberpunk.tech
Subject: Re: How to read idea movement..
Date: Fri, 25 Dec 92 19:54:02 CST
Organization: Rivendell BBS / Hou, TX. / +1 713 941 2236

nsmca@acad3.alaska.edu writes:

> How to read eye movements.. Maybe do a similiar thing to how a EKG works, but
> if you can find the frequesncy that the eyes give off when they move(?) and
> design a receptor to pick that Freq up and interpret it.. I know this sounds
> rwierd, but never forget some of the wierest ideas are technology today..
> 
> 
> Michael Adams
> Alias: Morgoth/Ghost Wheel 
> nsmca@acad3.alaska.edu
> 

  Someone already did, several years ago.  There was a type of controller 
for the 2600 called the `mindtraker' I believe, that could trak eye 
movement and use that for controlling video games, I don't remember the 
price or the manufacturer, but I do remember seeing it and I know it 
exists.  (I'll bug around for more info)  
   This, if I remeber corectly, was a very _impricise_ system, but the 
ideas used in it could probably be revamped now, eye tracking is not a 
problem.
  I hope.
  /// & ///

    Yes, you too can die THREE HOURS AND TWENTY-FOUR MINUTES EARLY ...

     Smoke Today!!!
      ( Read _Under Pressure_ Pasadena's worst Newsletter! )
  Merlin@freeside.com
From: dran@spectrx.saigon.com (Dran)
Newsgroups: alt.cyberpunk.tech
Subject: Datagloves
Date: Sun, 20 Dec 92 19:34:49 PST
Organization: SPECTROX SYSTEMS (408)252-1005 Silicon Valley, Ca

        I've heard (can't remember where) that there are 
commercially available dataglove(-like) items that can be
hooked up to an IBM.  Can anyone give me more info about this?
       Have a joyous year-end politically-correct celebration
        and may joyous holiday tidings rain down upon you like
        the four-inch hailstones of a fierce canadian winter,
         - ADAM                    [ariggs@walrus.mvhs.edu]  
            'DRAN'                 [dran@spectrx.saigon.com] 
               RIGGS               [szebra!spectrx!dran]     

--
dran@spectrx.saigon.com (Dran)
SPECTROX SYSTEMS +1.408.252.1005  Silicon Valley, Ca

Newsgroups: alt.cyberpunk.tech
From: rene@hal.et.tudelft.nl (Rene Bodenstaff)
Subject: Ok, listen to this then \ldots 
Keywords: CMOS Neural Stimulating Array 
Organization: Delft University of Technology, Dept. of Electrical Engineering
Date: Mon, 28 Dec 1992 21:11:01 GMT

I was following one of those threads about 'mind taps' and other
invasive surgery in order to link us up with our machines. 
I heard some guys say it would be nice to have and some other
guys replied it would be impossible to construct etc. And nobody
was really sure what was going on...

And then I read this:

A 16-Channel CMOS Neural Stimulating Array

{\em Abstract) \-- This paper describes a probe designed for the
highly selective long-term stimulation of neuronal assemblies in
the central nervous system. The micromachined multishank probe
incorporates CMOS circuitery to control the output current on
16 iridium oxide (IrO) electrode sites. Serial site addresses and
current amplitude data are loaded into the probe at 4 MHz and converted
to analog stimulus currents over a range of \pm 254 \mu A using 16 on
chip 8-b DAC's. The probe circuitery dissipates only 80 \mu Watt from
\pm 5 Volt supplies and uses five external leads. It permits the IrO
sites to be activated by voltammetry from off-chip, provides per-channel
pulse time-outs to prevent accidental overstimulation of the tissue,
and signals the external world using a status bit, in the event of
certain trouble condition. The stimulating site impedances and the 
stimulus current can be measured from off-chip on demand. The circuitery
is implemented in a single-metal, single-poly, CMOS proces with 3-\mu m
minimum features using 7100 transistors in an area of 11 mm^2.

{from: IEEE Journal of Solid-State Circuits, vol.27, december 1992}

There were micro-photo's of the probes: small dies with small points
emerging from one side. This needles are 3 mm long, 135 \mu m in width and
could be implanted in some nervous tissue, without causing to much
damage...

I looked for an ordering form, 'cause I want a thousand, but no luck.
{How would a 64 Mb machine feel, core dumping right in your
 brain :-)}

       ---< Sonic says: "more haste is more speed" >---
Newsgroups: alt.cyberpunk.tech
From: ahawks@nyx.cs.du.edu (we're tiny we're toony)
Subject: Re: Low Tech Solutions
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Mon, 28 Dec 92 17:47:06 GMT

Somewhere in Cyberspace, nsmca@acad3.alaska.edu said about 'Low Tech
Solutions': 

|Why is it when a computer company (such as MSDOS) does something new, they go

Man, I didn't know we were that far advanced with artificial life....

|Michael Adams

Not the basketball player r u?  =)

v00jhadayjhav00

|Alias: Morgoth/Ghost Wheel 
|nsmca@acad3.alaska.edu

--

    ahawks@nyx.cs.du.edu	        FutureCulture:  In/f0rmation
    ahawks@mindvox.phantom.com		future-request@nyx.cs.du.edu

Xref: sparky alt.cyberpunk.tech:1091 alt.cyberpunk.movement:426
From: joro@panix.com (Joe Rosen)
Newsgroups: alt.cyberpunk.tech,alt.cyberpunk.movement
Subject: Re: Cyberpunk NOW Organization.
Date: 3 Jan 93 00:13:44 GMT
Organization: PANIX Public Access Unix, NYC

>>
>>     good list... except the editors of bOING, bOING come outta
>>mondo (the seem to all be mondo refugees of sorts)...


>Bull-Fucking-Shit rosen!  The editors of bOING-bOING were all doing
>samizdat zines b4 they got into BB, then just about each took a shot
>at writing for M2 and >many< have at this point gotten disgusted.
>Where in the living fuck did you extract that "refugees" tripe?
>Any more and - why - we outta just march our little BB tribe down
>to the White Horse and turn off your android power supply.  That'll
>teach you to mess with sentients!


gads...

     thanks so much for setting me straight on this !

i tell ya, it is "bad information" like the kind i so enjoy spreading
that makes the world the nasty place that it is...

     as far as the white horse goes... i have been once in mebbe
three years ('cause ya know -- i am way too sophisticated to associate
with them "people" on a regular basis (-:)...

alas, feel free to stop by and beat me up (if i am there) any time !


i have just sent sent some material to gareth branwyn over at:

                           bOING bOING

     ... and am lookin' forward to hearin' from him (his "street tech"
column in "mondo" was one 'o the few i could read before goin' into
cultcha <c> shLock <c>)...

it would be neat to see some mo' applications oriented material in
place of the fashion stuff...

     that is the only point i was trying to make (sorry that i got ya
all upset (-:).
Newsgroups: alt.cyberpunk.tech,alt.cyberpunk.movement
From: nsmca@acad3.alaska.edu
Subject: Re: Cyberpunk NOW Organization.
Organization: University of Alaska Fairbanks
Date: Tue, 29 Dec 1992 10:45:48 GMT

Somewhere in the NET ahawks says:


In article <1992Dec28.174213.7724@mnemosyne.cs.du.edu>, ahawks@nyx.cs.du.edu (we're tiny we're toony) writes:
> Somewhere in Cyberspace, nsmca@acad3.alaska.edu said about 'Cyberpunk
> NOW Organization.': 
> |Is there any organizations specifically to bring about cyberspace/punk and
> |such.. Basically to act as a clearing house for info on technology, thoughts,
> |movements, bills (laws) and such.. I know of EFF, but is therer some more
> |specific to act as a lets do it now organization, and not a discussion group..
> |Im tired of hearing how and hearing people talk. Lets work on it NOW!!
> 
> EFF does a helluva lot more than talk....Tho they do a lot of that 2,
> particularly on USEnet....But, yo g, don' be dissin' dat EFF...dope...
> 
> But, anywaze, you might try these "organizations":
> 
> 	-2600 meetings
> 	-raves
> 	-hang with yer local industrial/punk scene (b-seen, see)
> 	-H0h0Con & the likeminded 
> 	-the hackers convention[al]s
> 
Info on how to join these organizations would be appreciated..

> |Cyberpunk Annonymous (a neat name for the Organization?).
> 
> I'm part-and-parcel 2:
> In/f0

Interesting group name..
> 
> |Michael Adams
> 
> Not the basketball player r u?  =)

Sorry no luck on that account. Im not a dark as he..
> 
> |Alias: Morgoth/Ghost Wheel 
> |nsmca@acad3.alaska.edu
> 
> --
> 
>     ahawks@nyx.cs.du.edu	        FutureCulture:  In/f0rmation
>     ahawks@mindvox.phantom.com		future-request@nyx.cs.du.edu


Michael Adams
Alias: Morgoth/Ghost Wheel 
nsmca@acad3.alaska.edu

Newsgroups: alt.cyberpunk.tech
From: ahawks@nyx.cs.du.edu (repressing reality)
Subject: Re: Cyberpunk NOW Organization.
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Tue, 29 Dec 92 21:42:21 GMT

Somewhere in Cyberspace, Virginia.A.Reed@dartmouth.edu said about
'Cyberpunk NOW Organization.': 
|somewhere netlike, ahawks@nyx.cs.du.edu writes:
|
|>2600 meetings:  	read 2600
|>Raves:			well, I don't think there's any in alaska....
|>Industrial/punks:	same as above    =)
|
|anyone know of any raves in the new hampshire/vermont/massachusetts
|area?
|
|>HohoCon:		read a recent phrack or somethin,
|>			read comp.org.eff.talk
|>			ftp ftp.eff.org
|
|where can i get a copy of phrack?

move your eyes up 4 lines.

|chris

How do you get 'chris' out of Virginia A???  I'd think you were
hacking, but, well, you asked where to get phrack...hehheheheh..=)

|----------------------------------------------------------
|| Smart-assed skeptic. Monkey man will MAKE you believe. |
|----------------------------------------------------------

--

    ahawks@nyx.cs.du.edu	        FutureCulture:  In/f0rmation
    ahawks@mindvox.phantom.com		future-request@nyx.cs.du.edu

Newsgroups: alt.cyberpunk.tech
From: nsmca@acad3.alaska.edu
Subject: Low Tech Solutions
Organization: University of Alaska Fairbanks
Date: Mon, 28 Dec 1992 09:05:06 GMT

In article <1992Dec23.184051.21746@panix.com>, joro@panix.com (Joe Rosen) writes:
>>> 
>>> 
>>What is wrong with 'garage level hack' if people wanted nice packaging Tom
>>Edison woul dof never gotten noticed..
>>I like your idea of mercury switches.. 
>>Ghost Wheel/Morgoth NSMCA@acad3.alaska.edu
> 
> 
>      ... i have attempted to develop a whole philosophy and technique
> behind using low-tech solutions to high-tech problems...
> 
> this is not so much an access issue (as i have had the good fortune to
> work in environments where resources have been available to me) but more
> of a philosophical protest against the notion that sez big budgets are
> required if anything is to be accomplished in makin' computer and 
> electronic ideas and inventions into real working "objects"...
> 
>      ... sometimes i end up re-inventing stuff, makin' my task more
> difficult than maybe it has to be (i.e. more difficult than if i used
> more "ready-made" resources in the projects i build)...
> 
> but...
> 
>      ... in the end -- each project i complete is unique. the software
> code and electronic circuits all carrying with them a piece of my own
> personal identity.

That is good, low tech ways of doing things that some think need high tech.. We
rely to much on high-tech, generally translates to high-costs, high-pollution,
and maybe high-profits for someone.. 

Why is it when a computer company (such as MSDOS) does something new, they go
for bigger and meaning slower, so therefore you have to buy a new faster
machine. Why not better use the machines we have?  Why must DOS be replaced
(well it was a real temp fix when it came out)? Mayeb it is time for grassroot
organizations to make the changes, choices and such and not be led around by
the large companies (MSDOS/Apple (MAC)/IBM/HAYES) and such..
Maybe Im being a little bit naive.. 


Michael Adams
Alias: Morgoth/Ghost Wheel 
nsmca@acad3.alaska.edu


Newsgroups: alt.cyberpunk.tech
From: nsmca@acad3.alaska.edu
Subject: New Needs and Standards
Organization: University of Alaska Fairbanks
Date: Fri, 25 Dec 1992 04:33:17 GMT

Sounds like to being about the new world of the cyberspace/punk what is needed
is technology more than what is available in the now.. Such as new Operating
Systems (unless Windows/Unix/OS2 or what ever can handle it).
Also need new standards od ANSI, Graphics Files, and digital verus analg phone
lines..And more.. What is all that is needed?? Any suggestions?


Michael Adams
Alias: Morgoth/Ghost Wheel 
nsmca@acad3.alaska.edu

Newsgroups: alt.cyberpunk.tech
From: hahn@grizzly.nrl.navy.mil (Adam Hahn )
Subject: Re: How to read idea movement..
Organization: U.S. Naval Research Laboratory, Washington D.C.
Date: Mon, 28 Dec 1992 18:07:49 GMT

hey...
If I remember right (yeah, I was a cognitive sci major...)
it's called a tachistoscope... goggle-type things that tracked eye movement
using laser (I assume)... I always thought that these would make a good
addition to vr goggles... not only would the image move with your head
or body, but the areas that you looked at would become more focused...
if you did it right, you could probably save bandwidth by sending low-rez
images to the parts of the screen where the user isn't looking, and only worry
about where they were...
virtually yours,
a
___
hahn@grizzly.nrl.navy.mil
"Yeah, I'm a Systems Evangelist!"- mistakenly uttered by ~
Research Computation Division, Naval Research Lab, Washington D.C.
Newsgroups: alt.cyberpunk.tech
From: nsmca@acad3.alaska.edu
Subject: Real Future Ideas..
Organization: University of Alaska Fairbanks
Date: Wed, 23 Dec 1992 03:23:04 GMT

What is needed by many is a 'Pocket Secretary" where you don't have to use a
key board, mouse or any clumsy I/O devices. What you get is a AI unit that
takes care of many things that you don't have time to think about..And it is
plugged into you neural nets directly, either hardwire or by 'radio waves'
safely encrypted if you want it.. Not sure how to describe what I have in my
mind.. The AI would record, type, print, send email/faxes, and more.. Taking
those normally mundane things that we all seem to have to do, such as text/info
searching, I/O typing and such.. I wonder what it would be like to be able to
buffer a progect and have someone else be able to do it via a AI servo unit..
Ghost Wheel/Morgoth NSMCA@acad3.alaska.edu
(mildly crazed idea man)..
From: yap@iowegia.uucp (Yap Yap Yap)
Newsgroups: alt.cyberpunk.tech
Subject: Re: How to read eye-movement ?
Date: 29 Dec 92 22:53:15 GMT
Organization: Iowegia Public Access Usenet/UUCP, Clive IA USA.

S_BLEYER@rzmain.rz.uni-ulm.de (Mike Bleyer) writes:

> 
> Does anyone know of some kind of goggles, glasses or the like, that offer a
> mechanism to read the direction that my eye is looking (up, down, left
> right). I know there is a way reading left/right from the electric
> potential between electrodes fixed to the middle of your forehead and the
> sides (amplified muscle and nerve action). But up and down is somewhat
> difficult/impossible.
> 

        Yes such a device exists.  I saw a peice on a TV show 
called Beyond 2000 about a just such a device.  They used it for 
AIDS patients, tho.



Yap Yap Yap!
Newsgroups: alt.cyberpunk.tech
From: nsmca@acad3.alaska.edu
Subject: How to read idea movement..
Organization: University of Alaska Fairbanks
Date: Fri, 25 Dec 1992 04:38:40 GMT

How to read eye movements.. Maybe do a similiar thing to how a EKG works, but
if you can find the frequesncy that the eyes give off when they move(?) and
design a receptor to pick that Freq up and interpret it.. I know this sounds
rwierd, but never forget some of the wierest ideas are technology today..


Michael Adams
Alias: Morgoth/Ghost Wheel 
nsmca@acad3.alaska.edu
From: yap@iowegia.uucp (Yap Yap Yap)
Newsgroups: alt.cyberpunk.tech
Subject: Re: Virtuality - VR Video Game
Date: 23 Dec 92 06:34:10 GMT
Organization: Iowegia Public Access Usenet/UUCP, Clive IA USA.

> Is it 1-800-FOR-SEGA?
> 

        It's 1-800-USA-SEGA, and the shutter glasses are very 
nice.  At least they were great at the time they came out, there's 
a few nice softs for it.  But they stopped making software for the 
master system, so good luck finding games.  It might be worth the 
trouble tho.



Yap Yap Yap!