HDTenEightyP/NetNews huggingface dataset:
From: ddkilzer@iastate.edu (David D Kilzer)
Subject: Re: Applelink gateway?
Cc: psonnek@pro-algonquin.cts.com
Organization: Iowa State University, Ames, IA
Date: Tue, 17 Nov 1992 20:31:09 GMT

psonnek@pro-algonquin.cts.com (Patrick Sonnek) writes:
>ddkilzer@iastate.edu (David D Kilzer) writes:
>>
>>>GEnie will soon have an InterNet gateway...
>>
>>They already do.  The charge is $2 one-time fee, plus $.30 for each 5K
>>chunk of text per letter plus $.30 for the left-over chunk.  The address
>>is:
>>
>>username@genie.geis.com
>>
>Who pays the charge?  If I send a letter to joe@genie.geis.com  do they
>charge joe?  I could see joe and alot of others demanding that genie block
>them from receiving inet mail.  or is the charge only applicable to outgoing
>mail (which is how MCImail does it.)

Only users who have subscribed (signed up for, etc.) this service will
be charged.  If you try to send a message to someone with a GEnie
account and they have not signed up for this, your message will bounce
(at no cost to them).  Also note that your bounced message does NOT
contain ANY text from the original file (so save a copy if you don't
want to retype it).

If the GEnie user HAS signed up for this service, they are charged (as I
understand it) 30 cents for every 5K of text coming in OR going out!
That means that they are charged for the mail they send *AND* the mail
they receive.  Kinda stupid if you ask me....

One more thing.  I heard from a friend who has a GEnie account that an
Internet address which they want to send mail to must have NO MORE than
35 characters.  This sounds really strange...can anyone confirm it?

Dave
-- 
David D. Kilzer               \                ST:TNG _Relics_
ddkilzer@iastate.edu          /       Capt. Montgomery Scott ("Scotty")
Computer Engineer 3rd Class   \   "I may be a captain by rank, but I never
Iowa State University, Ames   /    wanted to be anything but an engineer."
Newsgroups: comp.sys.apple2
From: hal@budapest.math.macalstr.edu (Harold Byron Bouma)
Subject: Re: RamFAST & GS/OS cache
Organization: Iowa State University, Ames IA
Date: Sat, 21 Nov 1992 23:15:04 GMT

Frank M. Lin writes
> Now that I've got my self a CD-ROM drive, it's pretty obvious that the  
current
> RamFAST driver isn't doing a great job at directory caching.
> 
> It really shows with the CD-ROM drive.  I mean, since the drive's access time
> is slow, I can tell that lot of the time is spent on reading the directory.
> After the directory is read, it looses it pretty fast...  if I close like 2
> or 3 folders, and then try to go back, it would be re-reading it.
> 
> Questions...
> 
> 1. How smart is the GS/OS cache??  Does it know when to flush the cache if  
the
> directory information has been changed?
>
> 2. What does it cache anyway?  Does it cache both the data and the directory
> tree or just the directory tree?

	GS/OS also caches directory information as well as data. And if GS/OS  
is a good OS, it should flush the directory information right after its been  
modified. RAMFast on the other hand just caches everything that comes in its  
path, which is not nearly as smart as GS/OS's caching.

> 3. This sort of relates to question #2, how big should the cache be set?  I
> mean, if it just caches the directory, I think 64k or 128k should be enough.
> But if it caches data as well, then maybe more like 768k or 1024k...  I set 
> my to 768k right now.  Is it too big??  I guess it really doesn't matter, 
> because I'm using RF.

	No, you need GS/OS caching too because its very helpful when using the  
floppy. However, caches for the most part should be small. As cache sizes start  
to grow, its speed benifits start to decrese as the time maintaing the cache  
goes up. I find that 32K/64K is pretty good. Anything over that really doesn't  
help much, unless someone has some specs to disprove that - which I would like  
to hear about!! :)

> 3. Do all 16 bit programs benefit from GS/OS cache?  Do certain toolsets have
> to be started by the application?

	All Disk I/O benifits from GS/OS caching (unless you have a RAMFast)

> 4. Does the Apple II High-Speed SCSI card support GS/OS cache?

	Well, yes and no. Yes, GS/OS caching works to the card, but the card  
itself doesn't do it. The Apple Hi-Speed card does no caching which is why the  
RAMFast beats the daylights out of it.

> I am going to bug Drew to support GS/OS cache :)

	Good, you should. Its much better caching and the GS will improve from  
it. Even the Turbo IDE card does it as well.

| Hal Bouma                            | Send mail to: HBouma@Macalstr.edu    |
| Macalester College, St. Paul, MN.    | and           HBouma@Macalstr.Bitnet |
 \  Things that make you go Hmmm:  System 6, GNO, DreamGrafix, SoundMeister  /
  \  Coming sometime this decade for the //GS : NBA! (GNO compatible too!)  /
   \  Drop by and say hi to us anytime on the #AppleIIGS channel on IRC!!  /
Newsgroups: comp.sys.apple2
From: bazyar@teal.csn.org (Jawaid Bazyar)
Subject: Re: Editors
Organization: Colorado SuperNet, Inc.
Date: Mon, 23 Nov 1992 09:52:46 GMT

robm@ecr.mu.OZ.AU (Robert Mueller) writes:

>I usually work with relatively large asm source files that sometimes,
>though rarely, exceed 64K. The problem is that I often switch between
>the shell and the editor so reloading a file quickly is a great help.

  uEmacs allows you to "shell out", that is, execute shell commands from
inside uEmacs.

-- 
 Jawaid Bazyar              |   Ask me about the GNO Multitasking Environment
 Procyon, Inc.              |   for the Apple IIgs!   
 bazyar@cs.uiuc.edu         |   P.O Box 620334
 --Apple II Forever!--      |   Littleton, CO 80162-0334   (303) 933-4649
From: marc@cxr_rs6000.med.ge.com (Marc Wolfgram)
Newsgroups: comp.sys.apple2
Subject: Re:  Old question...
Date: 19 Nov 92 18:18:25 GMT
Distribution: world
Organization: The Internet

Bill Logsdon writes:
>I have since tried using the sound cedv that came with sys 6, and used
>rsound to do conversions.... to no avail....

The System 6 Sound CDEV won't play if the sound tools are already running
(started by some other app, da, init or finder extension) so I'd check to
see what's installed on your system in those catagories that _might_ be
affecting this.

>can someone provide better instructions/recommendations for converting
>stuff to rsounds, and getting the sys to recognize em?

There are plenty of different ways to move existing digitized sounds into
rSound resources.  The Sound CDEV looks in every file it finds in the
*/system/sounds folder for _named_ rSound resources.  This means that you
could even put HyperCard IIGS stacks with sonds in this folder and they
would be recognized.  The rSound resource format is described fully in
the IIGS Tech Note 76 (I believe).

Ways to create rSound resources are (not all inclusive):
- The rSounder program (there was a problem with it not naming the
  resources properly in an early version - I don't know if it's fixed)
- SoundConvert (from Mike Nuzzi at Triad Ventures)
- The Digitizer NDA (also from Triad)
- The SoundREM (again from Triad) for Foundation (not too blatant a plug -
  from Lunar Productions :)
- I know there's at least one more but my memory fails me - I'd look into
  utilities written more specifically for some of the sound cards.

The Sound CDEV ignores resources that are _not_ named, so make sure that
whatever tool you use to create the rSound resource will let you add a
rResourceName resource to the file as well.

Marc Wolfgram
AOL: M Wolfgram   GEnie: M.WOLFGRAM2   inet: marc@cxr_rs6000.med.ge.com
There are two ways to write bug-free code and only the third one works!
Newsgroups: comp.sys.apple2
From: isc10327@nusunix1.nus.sg (ONG TAT-WEE)
Subject: Re: .fli
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Fri, 20 Nov 1992 17:26:30 GMT

Does anyone know which FTP site has .FLI files?  Haven't been able to
find them anywhere.

- DOTW -
From: jamesb@ecst.csuchico.edu (James L. Brookes)
Newsgroups: comp.sys.apple2
Subject: Re: uemacs311c
Date: 15 Nov 92 20:18:00 GMT
Organization: California State University, Chico
NNTP-Posting-Host: hairball.ecst.csuchico.edu

In article <92320.033927SAB121@psuvm.psu.edu> SAB121@psuvm.psu.edu writes:

>Argh!  Well, guess it's time to archive them up again, and this time I will
>NOT binscii them, but instead will place them on ccosun (Do you need special
>permission to upload there?) or to pindarus, since most people seem to be
>using this with GNO (I wish I was, but I can't afford it yet...  Have to do
>the rent thing, ya know?), and that seems to be the central point for stuff
>like this...  :)
>
>Jawaid, is it already up there?  Is this all a waste of time (and
>bandwidth?) :)

I'm not Jawaid, but I just grabbed it myself from pindarus.cs.uiuc.edu.
Try pub/apple2/shell/, I think that is where it was.

BTW, all the GNO utilities are now in pub/apple2/gno/, not gno/.

>| Salvatore A. Buttice              |  BITNet: SAB121@PSUVM            |
>| 1511 State Street    _____________|__InterNET: sab121@psuvm.psu.edu__|
-- 
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|          James Brookes            | Inet: bb252@cleveland.freenet.edu |
|``What, me worry?'' - A. E. Neuman |   jamesb@cscihp.ecst.csuchico.edu |
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
From: toddpw@cco.caltech.edu (Todd P. Whitesel)
Newsgroups: comp.sys.apple2
Subject: Re: RamFAST & GS/OS cache
Date: 22 Nov 1992 00:55:13 GMT
Organization: California Institute of Technology, Pasadena
NNTP-Posting-Host: punisher.caltech.edu

hal@budapest.math.macalstr.edu (Harold Byron Bouma) writes:

>> I am going to bug Drew to support GS/OS cache :)

>	Good, you should. Its much better caching and the GS will improve from  
>it. Even the Turbo IDE card does it as well.

Drew's position on this is that the method the RamFast currently uses is faster
than it would be if he supported GS/OS caching. This is because the GS/OS cache
has to (a) find the block by searching a list, and (b) manually move the block
to the caller. So for data blocks the GS/OS cache is generally going to be
slower than the RamFast unless you have a very fast Zip. But for directory
blocks, the GS/OS cache makes a lot of sense _IF_ the FST's are smart enough
to directly search for them in the cache rather than calling the driver and
forcing a manual copy into the FST's own memory (which is also usually going to
be slower than just blasting the block in from the RamFast).

Todd Whitesel
toddpw @ cco.caltech.edu
Newsgroups: comp.sys.apple2
From: David.Empson@bbs.actrix.gen.nz
Subject: Re: HFS formatting, ...
Organization: Actrix Information Exchange
Date: Mon, 23 Nov 1992 09:02:23 GMT

In article <jmk3.722300251@crux1.cit.cornell.edu> jmk3@crux2.cit.cornell.edu (Jay M. Krell) writes:
> >Dave Empson, fooling ADU to get Mac driver on non-Apple disk
> I've suggested (a few times) the method you just mentioned, but no one
> has gotten back to me to say if it works. Do you have confirmation?
> (I know -- it definitely _should_ work.) 
> What I did was Derez ADU, get the driver, and Rez just that. It was a
> few months later that I thought of just using the ADU file itself
> (duh!). And you're right, the not-so-generic (not meant to be) driver
> does not recognize cart exchanges. 

The ADU driver trick is supposed to be used with a third-party driver
in the GenericMacSCSI file.  My local user group came across one
driver that supported SyQuests and also seemed to work with most other
SCSI drives, but I forget its name.
The driver included in ADU is only guaranteed to work with
Apple-branded SCSI drives.  It may or may not work with other drives.

> re: Mac formatted drive not working on IIGS
> You say formatting on the Mac _should_ be fine, and I agree, but it
> isn't. When I formatted a Syquest cart on a Mac, Finder saw something
> like 40 unrecognizable devices and ADU was so confused it wouldn't even
> re-format, zero, initialize or anything. [etc.]

It sounds like the Mac driver created a large number of 'spare'
entries in the partition map, possibly with some invalid data that
caused the IIgs SCSI drivers to get very confused.

I would be interested to know what the 8-bit program "Chinook SCSI
Utilities" thought of the drive.
-- 
David Empson

Internet: David.Empson@bbs.actrix.gen.nz    EMPSON_D@kosmos.wcc.govt.nz
Snail mail: P.O. Box 27-103, Wellington, New Zealand
Newsgroups: comp.sys.apple2
From: hal@budapest.math.macalstr.edu (Harold Byron Bouma)
Subject: Re: A+/InCider article:  ACK!
Organization: Iowa State University, Ames IA
Date: Thu, 19 Nov 1992 15:14:30 GMT

Stephen L. Hood writes
> I just picked up a copy of the December 1992 issue of "A+/InCider", and I 
> am agast.  
> 
> The "Bridging the Gap" column, written by Greg Keizer, focuses this month 
> on the "Gappie" awards, A+/InCider's awards for products that demonstrate 
> the best or worst in Apple/Mac connectivity.
> 
> The first award was for "Best Technical Performance: GS", and went to 
> "Pointless", because, "not only does Pointless let you use TrueType on the 
> IIGS, but with a little help from you, it can move Mac, even Windows, 
> TrueType fonts to the GS."  It is blatantly untrue that Pointless can 
> interpret "Windows" format TrueType fonts.  Such action requires the use 
> of either Mac or DOS applications to convert between the Windows and Mac TT
> formats.

	Well, unless he mentioned that you can do it with just a GS alone  
doesn't mean that its untrue. Its not that hard to run down an Mac/IBM to  
convert some fonts if you really need to. And its not that hard to run a  
IBM->Mac font conversion program.


> Certainly, I would welcome the addition of aliasing and shared folders.  
> But what of System 7?  It snagged the "Best Technical Performance:  Mac" 
> award, mostly because of its shared folder features.
 
> I personally want nothing more of the Mac OS than aliasing.  The scrolling 
> thumbs on the Mac do not resize according to the size of the document, 
> creating a very non-intuitive interface.  Folding sharing on the IIGS 
> would be impractical -- how many schools use GS/OS anyway?

	Well, yes, it was a grave mistake to overlook the HFS FST, its one of  
GS/OS most underrated features, But I think Mr. Kreizer is overlooking one  
major delima. Aliasing and shared folders really only benifits users who access  
a device over a network. And thats the main reason why Apple put them in System  
7. However, since the GS cannot be a fileserver, the need for it is a moot  
point, because using Appleshare gives it to the GS user anyways. Now if he  
would have made a point about making the GS not being able to be a file server,  
I would have found that argument much more acceptable. But just whining about  
features which aren't really appropiate for the current GS configuration is  
lame.

| Hal Bouma                            | Send mail to: HBouma@Macalstr.edu    |
| Macalester College, St. Paul, MN.    | and           HBouma@Macalstr.Bitnet |
 \  Things that make you go Hmmm:  System 6, GNO, DreamGrafix, SoundMeister  /
  \  Coming sometime this decade for the //GS : NBA! (GNO compatible too!)  /
   \  Drop by and say hi to us anytime on the #AppleIIGS channel on IRC!!  /
Newsgroups: comp.sys.apple2
From: mccla_d@japonica.cs.odu.edu (dennis mcclain-furmanski)
Subject: Useless Whining and Carping (was McKinsey Syndrome)
Organization: Old Dominion University, Norfolk, VA, USA
Distribution: comp.sys.apple2
Date: Sat, 21 Nov 1992 18:00:26 GMT

That Ian Kid stopms him widdoo feets and bawls:

> Is it just me ... ?

Not entirely, but by far the vast majority.
From: sbennett@gnh-starport.cts.com (Stephen Bennett)
Newsgroups: comp.sys.apple2
Subject: Re: Out of this World is shipping.
Date: 19 Nov 92 17:16:24 GMT
Distribution: world
Organization: The Internet
X-Unparsable-Date: Wed Nov 11 92 at 21:46:11 (EST)

jpenne@ee.ualberta.ca (Jerry Penner) writes:
 
> Ok, maybe Joe Kohn won't review [Out Of This World] online here, but
> someone else please tell us what the game is all about.  People don't
> necessarily buy things just because someone said they were great. :)
 
LOL...  agreed...  well, a brief summary of it (It was at Apple Expo, and
a friend of mine just got a copy from Big Red Computer Club...  check it
out!)
 
Basic overview:  Out Of This World is more or less an arcade style game,
though you have to do some thinking to find the right way to get through
some things (like in Immortal).  Finishing a section will allow you to get
an access code that will allow you to get straight to that section the next
time you start the game (again, like Immortal).  Where the resemblance to
Immortal stops is in the screen display and music that plays through the game.
 
It's got a great demo that runs about 5 minutes or more that gives the
"storyline" of the game, which I'll leave for the entertainment of folks
who buy the game...  :)
 
The graphics are simply astonishing, (especially since the program code is
only about a 1/2 meg, with another 1/2 meg of sounds), with fantastic
movement and animation...  The game play is pretty cool too, from the bit
I played around with it -- game play itself reminds me somewhat of
Immortal, or a little bit like Dragons Lair (especially because of the
cool death scenes like in Dragons Lair).  The detail and complexity of the
pictures is amazing...  It really has to be seen to be believed!
 
Also, the music that runs along in the background is really outstanding, and
if you've got a stereo card, you'll really enjoy it!

Something else that is really neat is that the game has different display
options -- you can choose from four options that range from full screen to
a box that takes up about the center half of the screen, which moves much
more quickly...  this gives folks who don't have accelerators a big plus
in game play speed and reaction time...  :)
 
My testimonial:  Though I don't usually spend too much time on games, I'm
impressed enough with this game that I'll probably buy it just to give
Burger Bill a bit more incentive to keep up this outstanding work...  :)
 ___________________________________________________________________________
/__Stephen_Bennett,_Co-Sysop_StarPort_BBS_(Va.)_703/560-9308__14.4K_bps_____\
| UUCP....:crash!gnh-starport!sbennett          |         I wonder,         |
| InterNet:sbennett@gnh-starport.cts.com        |   therefore I might be.   |
\_ARPA....:crash!gnh-starport!sbennett@nosc.mil_|___________________________/
Newsgroups: comp.sys.apple2
From: bird@cbnewsd.cb.att.com (j.l.walters)
Subject: Refilling H-P DeskJet Cartridges
Organization: AT&T
Date: Tue, 24 Nov 1992 02:14:25 GMT

Some time back there were an articles about refilling the H-P
DeskJet ink cartridges using a hypodermic. I have several
questions: 

1. Where do you put the needle? (I see what looks like a likely 
   place on the bottom just behind the print head.)

2. Is a blunt needle required? I.e., along the lines of a 
   basketball inflator needle, only smaller?

3. What kinds of ink can be used and what is best?

Regards,
-- 

		Joe Walters att!ihlpm!bird, IH 2A-227 (708) 224-7189
		To know, and not to do, is not yet to know
From: uerics@mcl.ucsb.edu (Eric D. Shepherd)
Newsgroups: comp.sys.apple2
Subject: Re: GSI (was: Re: GNO makes Prism obsolete (Re: Editors))
Date: 16 Nov 92 01:56:53 GMT
Article-I.D.: mcl.uerics.721879013

Re: GSI search

I couldn't find it on pindarus or nodak, either...

- Eric S.

--
Eric D. Shepherd                   | Apple II Alliance Charter Member
InterNet: uerics@mcl.mcl.ucsb.edu  |           ACM Member
FidoNet:  1:206/2713 Eric Shepherd | Programming Law #1: "When in
AOL:      Sheppy                   | doubt, rewrite from scratch."
Newsgroups: comp.sys.apple2
From: isc10327@nusunix1.nus.sg (ONG TAT-WEE)
Subject: Re: SEAs?
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Wed, 18 Nov 1992 06:18:30 GMT

Mark Allen (mallen@casbah.acns.nwu.edu) wrote:
: In article <92321.123328TS8RBOTW@MIAMIU.BITNET> Radagast <TS8RBOTW@MIAMIU.BITNET> writes:
: >Why are Sefl-Extracting Archives (particularly GSHK) called self-
: >extracting when they don't?  That's annoying having to change the
: >file type and aux type like we have to do with GSHK.  Is GSHK the
: >only SEA like that, or do all have to be manipulated?  GSHK is the
: >only SEA I've ever seen.
: > 
: >Just curious...
: >   ...Tim
: 
: I downloaded my copy of GSHK 1.1 from GEnie.  All I had to do was double click
: on it and viola!  A new copy of GSHK 1.1, no hassles, no mess. I believe the
: copy that U/L on the NET was corrupted or something.  But the SEA I got worked
: fine.
:  
: --Mark
: 
	Same here, why do you have to change filetype for it to work??
I just double click on the SEA file and that's it, it just self-extract.

- DOTW -
Newsgroups: comp.sys.apple2
From: cdantoni@abacus.bates.edu (Chuck D'Antonio)
Subject: Re: What is Bison?
Organization: Bates College, Lewiston, Maine
Date: Mon, 16 Nov 1992 19:16:45 GMT

behrenss@Informatik.TU-Muenchen.DE (Soenke Behrens) writes:

>isc10327@nusunix1.nus.sg (ONG TAT-WEE) writes:

>>: >Well, it is a vi type editor that runs much slower than stevie under gno.
>>	Are you sure??  I thought Bison IS a yacc-like program?

>Bison is the GNU version of yacc with an extension. Hell, I wrote in that post
>that it is a parser generator, no? ;-)

>Soenke
>-- 
>===========================================================================
>More than silver, more than gold, I need   !    behrenss@informatik.
>electricity. I need it for my dreams.      !    tu-muenchen.de
>(RACTER)                                   !  FIDO: 2:246/13 Soenke Behrens

Soenke,

You forget to credit the man that jogged your memory after you claimed
that bison was a _scanner_ generator. ;-)

Chuck


-- 
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- WRBC--91.5 FM -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Chuck D'Antonio			      <>   "Sleep is for lightweights"
internet: cdantoni@abacus.bates.edu   <>                 -- Henry Rollins
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  Apple II Forever -=-=-=-=-=-=-=-=-=-=-=-=-=-=-
From: rdippold@qualcom.qualcomm.com (Ron Dippold)
Newsgroups: comp.sys.apple2
Subject: Re: Apple II Classic Games
Date: 24 Nov 92 04:01:17 GMT
Organization: Qualcomm, Inc., San Diego, CA

tehyang@sal-sun21.usc.edu (Teh Kao Yang) writes:

>Hi there. I was wondering if anyone is interested in discussing some of the
>really old games for the Apple II. I'm talking about stuff like Odyssey,
>Odyssey 2, Aztec, Cranston Manor, and stuff like that. What were your 
>favorites? 

>My favorite RPG has got to be Questron I. Even now I feel that it's one of
>the best adventure games ever. I'm sure everyone's played Archon and Skyfox,
>but does anyone remember these?: Captain Midnight

Yes!

>, Black Magic

Awesome sidescroller.

>, Minit Man,

Simple, but addictive for a while.  Really cheezy graphics.

>Cavern Creatures

Great downscroller.  Nice title screen!

>, Sputnik Attack

I didn't like this one...

>, DROL

Great!  Another one of the Broderbund classics.

>, Cannonball Blitz,...

One of the first games I bought.

>forget Castle Wolfenstein

Nope.  Still play it occasionally.

>Robot War

They still haven't equalled this (and yes, I've seen CROBOTS and the new
attempts).

>, Caverns of Freitag

By Dr. Cat, who is still on the net.  I actually beat this one.

>, Conan

And this one - very nice different levels.

>Bruce Lee,

Really cheezy graphics, but actually quite detailed if you could survive.

>Tawala's Last Redoubt, Realms of Darkness, Gemstore Warrior, Earth Orbit 
>Stations, etc.... Does anyone still have a copy of any these games?

etc.  Yeah, I've got 'em.  I was lucky enough to be a software dealer
at this time, which got me tons of demo programs.
-- 
Cure the disease and kill the patient.
From: thompson@UMDSUN2.UMD.UMICH.EDU (cis 455)
Newsgroups: comp.sys.apple2
Subject: re: using GPi for CTS
Date: 16 Nov 92 21:11:23 GMT
Distribution: world
Organization: The Internet

Sure, it could be done in METAL right NOW by adding a couple of lines to your
config script to change what bit is used as CTS.  _But_, you would then have no way to detect DCD, since DCD is normally GPi... :(