HDTenEightyP/NetNews huggingface dataset:
From: splatter@phoenix.oulu.fi (Timo Pyhaluoto)
Subject: EoB II help
Reply-To: splatter@phoenix.oulu.fi
Organization: /home/so/splatter/.organization
Distribution: rec.games.misc
Date: Sat, 21 Nov 1992 12:37:21 GMT

Hi ?

My brother have been playing EoB II and he has th following problem.

 How do I get trough the level where I meet for the first time fireballs and
 Beholders. Where do I find the altar.

So please answer these questions if you can.

						Timo Pyh{luoto
						splatter@zombie.oulu.fi
						splatter@phoenix.oulu.fi
Newsgroups: rec.games.misc
Newsgroups: rec.games.misc
Subject: Problems with Ultima7
From: mcl1@ee.pitt.edu (Students of John Chiasson)
Date: 21 Nov 92 20:57:59 GMT
Distribution: na
Organization: University of Pittsburgh, E.E. Dept.

Has anybody had problems with U7 and lockups?  I have two specific problems.
1) Whenever there is speech, the mouse locks up.  I have a soundblaster pro
card.  I turned speech off and this resolved this problem but a better
fix would be nice.
2) Just recently the game is now locking up but I can move the mouse.  This 
just started.  

Has anyone had these problems?  If so, what was done.

Email if this has already been posted.

thanks
bob

Newsgroups: rec.games.misc,rec.games.bridge
From: geppo@spot.wustl.edu (Giuseppe Bianchi)
Subject: Barbue rules: request
Organization: Washington University, St. Louis MO
Date: Mon, 16 Nov 1992 20:59:56 GMT

Some time ago there had been a couple of postings regarding the
game Barbue.

I'd appreciate if somebody can email me those postings (and eventually
more informations). I've played this game for a while, but with slightly
different rules, and I'd like to compare them with those posted 
(I stupidly forgot to save the postings at that time).

Thank you very much in advance.

Giuseppe.
geppo@dworkin.wustl.edu

[I'm sorry to post this also in rec.games.bridge, but this is the group 
 I usually read, and furthermore I'm sure that few bridge players are also 
 barbue players]
Xref: sparky rec.games.misc:18395 comp.sys.ibm.pc.games:22260
From: al154435@academ01.mty.itesm.mx (Diego Alonso Soto Alvarez)
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
Subject: Hl.Help need it in Treasures of te Savage F.
Summary: Help in Treasures of the Savage Frontier from SSi, i am almost at the e
Keywords: Help
Date: 18 Nov 92 01:55:41 GMT
Followup-To: rec.games.misc


Hello:
  I need help with Treasures of the Savage Frontier, i can't 
finish it, i have done everithing but i can't get out of the
island of the mages, i don't remember how do it names it,
i have the three magic cristals, and all the lucky papers
and Amanintas say's that i have to go to the great counsil of 
mintabar, but i can't get out of the island.

 Please help me...............
 Thank's in advance.
 If you can email me please o make a post at 
 comp.sys.ibm.pc.games or rec.games.misc

===============================================================================
 Diego A. Soto A.
 al154435@academ01.mty.itesm.mx
 "I am not bad, that's the way they draw me"
===============================================================================
Newsgroups: rec.games.misc
From: s9000938@aix00.csd.unsw.OZ.AU (Jacqueline Quennell)
Subject: Re: Sentinel Worlds 1: Future Magic
Keywords: Sentinel Worlds Future Magic
Organization: University of New South Wales
Date: Fri, 20 Nov 1992 07:25:30 GMT

In article <1992Nov18.140605.23097@galileo.cc.rochester.edu> pn002b@uhura.cc.rochester.edu (peter christopher norton) writes:

>>Has anyone else heard of this old Electronic Arts,
>>game for the MsDos, Around 1985 or some other ancient date?
>>I have never solved it, and regret that, V. few people
>>have even heard of the game, though it was rather neat, at the
>>time?
>
>>Well if anyone has head of it, and even knows how to solve it, I would
>>appreciate some correspondence...

>Me too!
>I got all the way to the bottom and wandered around killing things for ever,
>way back when.  When a friend and I got too fed up, we called Electronic
>arts, and asked them if they could give us directions.  They said: Figure it
>out for yourself.(We did everything else right, as I recall, but the guy,
>actually we called a few times, each guy told us that we should find it. 
>Weeks, we spent weeks killing and slaughtering )
>
>If there is a soloution, tell me, please!

I purchased the game from the estate of a deceased guy - and didn't get
the manual. I called EA - but they wouldn't help, I guess they assumed the
worst and figured me for a pirate. 

This made it impossible for me to play past the point where the distress
signal requesting mediation occurs. 

If anyone could help me out I would be hugely greateful!


Later

--

=======================================================================
: Jacqui Quenell  s9000938@cumulus.csd.unsw.OZ.AU    Dept of Bio Tech :
=======================================================================
From: roger@rich.chel.su (roger)
Newsgroups: rec.games.misc
Subject: What's up with INDY4?
Date: 14 Nov 92 08:11:55 GMT
Reply-To: roger@rich.chel.su
Organization: Chelyabinsk PTT


 Hello folks!

 I have a problem with INDY4 ( Fate of Atlantis ) before end of game
near the robot. I have some gears from robots. I must to use it on
open-door robot and can't do that! :-( When I look inside the robot
game make something strange. I can't take gear for use it.....
After exit from robot I can't see myself! What is it? Who know how
to skip this problem? Help me please!

 - Konstantin Yudaev
Newsgroups: rec.games.misc
From: rhodesia@wixer.cactus.org (Felix S. Gallo)
Subject: Dark Seed: stumped [possible spoilers]
Followup-To: poster
Summary: need help
Organization: Real/Time Communications
Date: Mon, 23 Nov 92 05:49:02 GMT


Hi!  I'm stumped in Dark Seed, and have had enough of grisly death
and long treks to the graveyard for now.  I want to know where the
next clue or clue set is.

I've got the crowbar, rope, watch, clock key, business card, scrap
of journal, diary, gun, stick, money, car-radio clue; I've been
to the other side and have seen the plans, but don't know who the
keeper of the archives is or where I can find it.

If anyone could give me the next clue, I'd appreciate it.

F
-- 
----------------------------------------------------------------------------
Felix Sebastian Gallo                              rhodesia@wixer.cactus.org
----------------------------------------------------------------------------
From: ST102119@brownvm.brown.edu ()
Newsgroups: rec.games.misc
Subject: PQ3,KQ6 Help needed!!!! *SPO
Date: Mon, 16 Nov 1992 17:57:56 EST
Organization: Brown University - Providence, Rhode Island  USA
Distribution: world
NNTP-Posting-Host: brownvm.brown.edu
News-Software: BNN via BNN_POST v1.0 beta

I have been playing KQ6 for a few weeks now, and I am really STUCK!!
Any help with the following questions would be really appreciated...
1) How do I get the pearl from the stupid clam?
2) How do I get into the garden in the isle of beast without getting shot?
3) I been through every single room in the catacombs  and I can't find the
   minotaur!  Can anyone tell me where it is? (I tried peeking through the
   walls with the Hole-in-the-wall.)
4) What should I do with the old lamp?
Also, in PQ3. How do I get a search warrant to break into the crack house?
Finally in Dagger of Amon RA, I always messed up in the Coroner's Inquest,
(they always say I only solved the crime partially) can someone give the
correct list of response? Thanks in advance...
                                                          Chainsaw
From: mcl1@ee.pitt.edu (Students of John Chiasson)
Newsgroups: rec.games.misc
Subject: Ultima 7 Question
Date: 16 Nov 92 20:16:05 GMT
Distribution: na
Organization: University of Pittsburgh, E.E. Dept.

Can someone tell me what the name of natissias (sp?) (the girl who
stands by the shrine in Cove) father is and where he disappeared?  I didn't
write it down when I started the game and all my previous saves are beyond 
this point.  

thanks
bob
From: GRS00010@CONRAD.APPSTATE.EDU (Shannon R. Adams)
Newsgroups: rec.games.misc
Subject: * Moving Sale * Cheap Games
Date: 15 Nov 1992 23:49:22 GMT
Organization: Appalachian State University
Distribution: world
NNTP-Posting-Host: alf.appstate.edu
X-News-Reader: VMS NEWS 1.24

*  Moving Sale *

I am relocating in a few weeks and need to get rid of these
games. 
That is why they are so inexpensive.  Please add $2 for shipping
per package.  All games are on 5.25 disks.

Orel Hershiser's Strike Zone            $5
Presumed Guilty                         $5
Fast Break Basketball                   $5
John Elway's QB                         $5
Magic Johnson Basketball                $5
4th and Inches                          $5
TV Sports Basketball                    $10

-------------------------------------------------------------------------------
  _       _             _          _   _   _        _ <GRS00010@appstate.bitnet>
 (_  |_| |_| |\ | |\ | | | |\ |   |_| | | |_| |\/| (_      Appalachian State
  _) | | | | | \| | \| |_| | \|   | | |_| | | |  |  _)         University
-------------------------------------------------------------------------------

Newsgroups: rec.games.misc
From: splatter@phoenix.oulu.fi (Timo Pyhaluoto)
Subject: GATEWAY
Reply-To: splatter@phoenix.oulu.fi
Organization: /home/so/splatter/.organization
Distribution: rec.games.misc
Date: Sat, 21 Nov 1992 12:43:10 GMT

 Hi again !
I'm stuck in gateway. I have put on two of four shields that I have to switch
on. And now I am on the third planet where I meet the hairy beast. I have
taken the bowl and used it carry berries to the monsters "home cave". But
what must I do then. I have the long branch and the strong vine and the large
stone.
So please give me a hint what I should do.

						Timo Pyh{luoto
						splatter@zombie.oulu.fi
						splatter@phoenix.oulu.fi
From: 00vmszopa@leo.bsuvc.bsu.edu
Newsgroups: rec.games.misc
Subject: Re: Ultima 7 Speed
Date: 23 Nov 92 23:44:45 GMT
Distribution: world
Organization: Ball State University, Muncie, In - Univ. Computing Svc's

In article <1erfb4INNc74@life.ai.mit.edu>, joltman@cookie-crisp.ai.mit.edu (T. Andy Frakes) writes:
> A friend of mine installed U7 and we tried playing it, but it
> seemed incredibly slow (perhaps due to all the graphics).  We
> tried it on a 386 and a 486DX-33.  I remember playing U3,4&5
> on a C-64 years ago and you could cruise all over the place
> rather quickly.  It seems like your party walks through the
> town very slowly.  We didn't try exiting the initial town you
> start in -- we just killed a few innocent women, children, and
> family pets and quit because it was taking so long to do anything.
> How quick should this game move?
> 

I'm not surprised you feel this way.
It is a little slow...and has many bugs/inconsistencies that crop up
at odd times.

We played it all (just finished it YEAH!) on a 486DX-33 with the
Speedstar 24X graphics accelerator card. Aside from problems at 
start-up and bugs, it was never actually frustrating to play. However,
it uses masses of >640k memory, and accesses the disk like nobody's 
business.  The hard drive on our computer is only a middling Maxtor
217MB model, so it could be HD speed that is slowing it down for you, too.

Fixes probably require hardware upgrades like graphics accelerators and 
hard disk controllers (maybe moving to VESA Local Bus bus-mastered drive
would help).

Origin's games are beautiful, but demanding on hardware and fragile in 
terms of stability, >>>but we love 'em best...<<<

> 
> -- 
> T. Andy Frakes (joltman@ai.mit.edu)
-- 

-------------------------------------------------------------------
00vmszopa@leo.bsuvc.bsu.edu                            Vinney Szopa
Ball State University		Muncie, IN			USA
Practice random kindness and senseless acts of beauty
"We must go on. We have to go on!" --Kane in  A L I E N
Organization: Junior, Electrical and Computer Engineering, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.misc
Date: Thu, 19 Nov 1992 19:26:16 -0500 
From: "Yung C. Hsien" <yh0i+@andrew.cmu.edu>
Subject: Re: Sentinel Worlds 1: Future Magic
	<1992Nov18.140605.23097@galileo.cc.rochester.edu>

The last thing you had to do was to do a jump from one place to another
(I can't remember where) You then come upon a space station while you're
in hyperspace with a whole bunch of bad guys that you had to kill... til
you reach the big bad guy ( whatever his name is)

Yung

Newsgroups: rec.games.misc
From: David.White@launchpad.unc.edu (David White)
Subject: Re: Secret of Monkey Island stumped  ** SPOILERS **
Organization: University of North Carolina Extended Bulletin Board Service
Date: Mon, 23 Nov 1992 14:05:23 GMT


SPOILERS

>I'm on the ship, and have explored it at length, but can't figure out how to
>make the soup - I'm supposing that is the only way to get the lazy crew off
>their butts.  Anyone out there tried this game and know a next step besides
>firing the cannon into the air?

You're on the right track - this was where I got stumped and had to ask a
friend how to proceed.  For me, it was as easy as discovering that I could
OPEN the cereal box (*slap* "why didn't I think of that?"), but let me
know if you need more help.  Good luck!


=-=-= David =-=-=
David.White@bbs.oit.unc.edu

--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  laUNChpad.unc.edu or 152.2.22.80
Newsgroups: rec.games.hack
From: rji@trellis.cs.nott.ac.uk (Rob Ingram)
Subject: Re: Unusual Death...
Organization: Communications Research Group
Date: Mon, 16 Nov 92 12:39:06 GMT

In article <0f1h3b_00iV383HFdL@andrew.cmu.edu>, jbbb+@andrew.cmu.edu (Joshua John Buergel) writes:
|> I'm just not having very good luck with wizards.  You'd think that since
|> I've won with a tourist I could win with a wizard.  This time, I had
|> pretty damn good loot to begin with.  Rings of invisibility and conflict
|> and a wand of cold.  First store I saw, I was gonna lob my potion of
|> sickness at the storekeeper, and then blast away with the wand.  Yeehaw.
|>  The other potions and scrolls were pretty sad, but who cares.  Also, I
|> had 18 CON and 18 INT.  Not bad.
|> 
|> I find a lock pick on the first level.  "Great," I think, knowing I
|> wouldn't have to boot the heck out of chests to open them.  On the
|> second level, I stop a chest.  # loot.  "Hmmm...this chest is locked." 
|> "No problem," I think, whipping out my trusty lock pick.  (a)pply.  q. 
|> "You succeed in picking the lock."  "Groovy shoes," says I.  # loot. 
|> "You are zapped by a jolt of electricity! -more-"  "Your ring of
|> invisibility turns to dust! -more-"  "Your wand of cold explodes!
|> -more-"  "You die..."
|> 
|> @-W died on level 2
|> Killed by exploding wand.
|> 
|> In all my time playing nethack, I have never seen an electricity trap. 
|> Fire traps, yes.  Electricity?

Sounds like you learned a valuable lesson:

		#untrap those chests before you touch them!

			Rob.

-- 
_______________________________________________________________________________
|                       | Rob Ingram                                          |
|  By request.          | University of Nottingham                            |
|  Englands Finest.     | Department of Computer Science                      |
|                       | Nottingham, UK.                                     |
|_______________________|_____________________________________________________|
|                       |      "Women: Can't live with 'em, can't get them    |
|  rji@cs.nott.ac.uk    |       to dress in skimpy leather Nazi outfits"      |
|_______________________|_____________________________________________________|
From: rankin@eql.caltech.edu (Pat Rankin)
Newsgroups: rec.games.hack
Subject: Re: Incredible.  Simply.
Date: 18 Nov 1992 19:19 PDT
Organization: California Institute of Technology
Distribution: world
Reply-To: nethack.rankin@eql.caltech.edu
NNTP-Posting-Host: eql.caltech.edu
Summary: one shouldn't believe false spoilers
News-Software: VAX/VMS VNEWS 1.41    

In article <BxxtCr.KEC@cs.columbia.edu>,\
 vh@cs.columbia.edu (Vasileios Hatzivassiloglou) writes...
> Stormbringer makes a big difference in how easy you get the intrinsics.

     Perhaps Ken didn't emphasize this enough.  Killing something with
Stormbringer makes absolutely no difference whether or not it will leave
a corpse, and absolutely no difference whether or not you might obtain
an intrinsic of some sort from eating that corpse.

> Each time that you hit a monster with Stormbringer, it loses one level.

     That has no effect whatsoever on the eventual corpse (except to
hasten its production :-).

> When you eat the corpse it leaves, your chance of getting any specific
> intrinsic is (monster level)/(some constant depending on the intrinsic).

     This is based on somebody misreading the source code.  The `level'
involved comes from the monster's class, not from the individual monster.
Corpses are objects which don't have levels, and the data for the original
monster is long gone by the time you devour its corpse.  Draining a level
from a monster does not change its class and it certainly doesn't drain
the entire class.

     No matter how many times you hit a particular dragon with Stormbringer,
its _class_ will still be level 10, giving 2/3 chance for most intrinsics
when its corpse is eaten.

		Pat Rankin, nethack.rankin@eql.caltech.edu
Newsgroups: rec.games.hack
From: dcb@wdl1.wdl.loral.com (Predecrement David)
Subject: Re: Wish for 1st levl mage
Organization: Gokuraku Videos
Date: Thu, 19 Nov 1992 18:43:42 GMT

snelling@bnr.ca (Peter Snelling) writes:
>
>I wonder why you wouldn't just wish for 3 blessed potions
>of gain level if you thought a few new levels were that important.

For a LOW level character, the best wish for levels is for a few cursed
scrolls of genocide, and then xgenocide krakens.  Try it.

--David
+-----------------------------------------------------------------------+
| David Blume            | "These games aren't meant to be fun,         |
| dcb@wdl1.wdl.loral.com | "They're meant to be *played!*" Phil Requist |
+-finger acct. for prefs------------------------------------------------+
Newsgroups: rec.games.hack
From: dif@bhprtc.scpd.oz.au (David Faulkner)
Subject: Re: Losing intrinsic AC ?
Organization: BHP Steel, Sheet & Coil, Research & Technology Centre
Date: Sun, 15 Nov 92 23:46:46 GMT

rji@nyquist.cs.nott.ac.uk (Rob Ingram) writes:

>I was playing along happily when I noticed that I had lost 6 points of 
>intrinsic AC gained by paying a priest. I had been messing about taking
>off armour for a couple of reasons and dipped at a fountain (message 
>"you feel a mild(?) chill") but the spoilers say this has no effect.
>I prayed and my god was angry, but no more and I removed all armour to
>check that it actually was intrinsic AC that had been lost.
>So how did I lose the intrinsic AC?

Intrinsic AC gained from your god is a pretty fragile thing. If you do
anything to anger your god, he will remove the protection he granted
you. Since you state that your god was angry with you, you must have
done something to cause this (possibly just praying before prayer
time out if you think you didn't do anything bad, but it could have been
any of a number of things otherwise).

  -dif-
-- 
Dave Faulkner, Research Engineer                    (dif@bhprtc.scpd.oz.au)
BHP Coated Products Division, Research and Technology Centre
Port Kembla, New South Wales, Australia.
Newsgroups: rec.games.hack
From: snelling@bnr.ca (Peter Snelling)
Subject: Re: Wish for 1st levl mage
Reply-To: snelling@bnr.ca (Peter Snelling)
Organization: Bell-Northern Research Ltd.
Date: Tue, 17 Nov 1992 22:53:17 GMT

In article <glock.97@chip.cba.ufl.edu>, glock@chip.cba.ufl.edu (Joe Granto) writes:
>In article <XoBDuB1w164w@cellar.org> madmax@cellar.org (Alex Strumpf) writes:
>
>>d_jaracz@oz.plymouth.edu (David R. Jaracz) writes:
>
>>> What do you think is the best wish for a 1st level wizard (or any
>>> other character)
>>> 
>>> P.S. I still say a tinning kit!  ;) ;)
>
>I like wishing for "blessed +3 gauntlets of power," "blessed +3 gray dragon 
>scale mail," or "blessed +3 warhammer named Mjollnir."
>
>I like gauntlets of power most since they allow you to do great damage, 
>carry lots o' stuff, and lowers your AC by 4.  It is a toss up between gray 
>dragon scale mail or Mjollnir; if you already have a good weapon, get the 
>armor.  It is AWESOME armor.  If you don't have a decent weapon, maybe 
>Mjollnir, Stormbringer, or Excalibur would be nice.  I usually create 
>Excalibur during the game, so I would take the armor.
>

This is a tough call, because you really want EVERYTHING.  Although 
weapons and armor are the normal choices, you should also consider 
that they are fairly easily available.  Once you find an alter, 
you'll be able to get that frostbrand with some work.  You might
also want to consider wishing for some of the more rare things:

- blessed +3 gauntlets of power (especially if you're weak)
- blessed amulet of life saving (especially if you type too fast)
- ring of conflict (if you can already deal with monsters 1 on 1)
- blessed +3 pair of speed boots (although they are armor, the real
     benefit is the extra speed)

-- 
Peter Snelling
Newsgroups: rec.games.hack
From: mrmarcel@eos.ncsu.edu (Mike Marcelais)
Subject: Re: ATHAME
Organization: North Carolina State University
Date: Mon, 23 Nov 1992 16:14:09 GMT

In article <C89MIKHO.92Nov22210423@kol11.IDA.LiU.SE>, c89mikho@IDA.LiU.SE (Mikael Hovmoller) writes:
|> 
|>    > What the heck IS an athame?  I've scoured many a dictionary looking for it,
|>    > but have had no luck.
|> 
|> 	I had the same question, and more or less assumed that it was some
|>    sort of staff since only wizards got to have one.  (That was a bad assumption
|>    since NetHack clearly treats it as a bladed weapon...)  It's actually a type
|>    of dagger, sometimes (usually? always?) with a "wavy" blade.  3.1 will have
|>    an entry for it in the database used by the '/' command:
|> 
|>    "	The  consecrated ritual knife of  a Wiccan  initiate (one of
|>    "	four  basic  tools,  together  with the  wand,  chalice  and
|>                                                         ^^^^^^^
|>    "	pentacle).   Traditionally, the  athame  is  a double-edged,
|>    "	black-handled,  cross-hilted   dagger  of  between  six  and
|>    "	eighteen inches length.
|> 
|> Thanks, I've wondered too. Now, what is a chalice?
|> /Micke - not native in English and without a dictionary...

A holy cup, usually connected with religous ceremonies.


|> --
|>      /                            \
|>     / Micke Hovmoeller             \    The best things in life are free -
|>    / c89mikho@und.ida.liu.se        \    The expensive part is paying for
|>   / Computer Science                 \ the dinner and movie that comes first
|>  / Linkoeping Institute of Technology \      - Alfred E. Neuman -
|> /                                      \

-- 

+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+
From: Matthew.Vandergrift@f99.n121.z1.FidoNet.Org (Matthew Vandergrift)
Sender: FredGate@p0.f99.n121.z1.FidoNet.Org