HDTenEightyP/NetNews huggingface dataset:
From: hansm@cs.kun.nl (Hans Mulder)
Subject: Re: Funny problem
Organization: University of Nijmegen, The Netherlands
Date: Wed, 23 Dec 1992 20:40:27 GMT

In <1992Dec23.183840.18426@news.mentorg.com> bcannard@hppcb36.mentorg.com (The Human Mi-Go) writes:

>John Tromp pointed out that White can tenuki with 4. This turns out to
>be a matter of move order; the moves on the left should be played
>through before doing anything on the right. That is:

>|. . . . . . . . . . . . . . . . . . .|
>|. . . . . . . . . . . . . . . . . . .|
>|. . . . . . . . . . . . . . . . . . .|
>|. . . . . . . . . O . . . . . . . . .|
>|. . . . . . # . . O . . # . . . . . .|
>|. . . . . 1 # O . . . O # . . . . . .|
>|. . . . # O O # # # # # O O c . . . .|
>|. . . . # O # O O O O O # d e . . . .|
>|. . . . # O # . . # . . # f g . . . .|
>|. . . # O O # # # . # # # h j k . . .|
>|. . . # O # 2 4 6 8 a q p i l m . . .|
>|. . . . O . 3 5 7 9 b . . . n o . . .|
> -------------------------------------

4 is a mistake: if Black plays 5 at D1, White is caught in a snapback.

>If White plays 4 to the left of 3, the outcome is pretty much the same,
>just move 6 and 8 one point to the left.

Except that then White can escape by playing tesuji on move 38:

>|. . . . . . . . . . . . . . . . . . .|
>|. . . . . . . . . . . . . . . . . . .|
>|. . . . . . . . . . . . . . . . . . .|
>|. . . . . . . . . O . . . . . . . . .|
>|. . . . . . # . . O . . # . . . . . .|
>|. . . . . 1 # O . . . O # . . . . . .|
>|. . . . # O O # # # # # O O d . . . .|
>|. . . . # O # O O O O O # e f . . . .|
>|. . . . # O # . . # . . # g h . . . .|
>|. . . # O O # # # . # # # i l m . . .|
>|. . . # O # 2 6 8 a c . . k n o . . .|
>|. . . . O 4 3 5 7 9 b . r . p q . . .|
> -------------------------------------

After White r, White is connected and alive, having captured 3-b.

Jean-Yves was right: this is all very confusing.

--	
Hans Mulder		hansm@cs.kun.nl			1 kyu
Newsgroups: rec.games.go
From: pypm@trentu.ca (Penghui Ma)
Subject: IGS is there!
Organization: Trent University
Distribution: world 
Date: Sat, 2 Jan 1993 03:51:58 GMT

Hi, Happy new year to everyone.

Finally I find this newsgroup and know there is a go sever in the
internet.  I like weiqi (or go) and used to play a lot. But since I came
North American, I have  hardly found an opponent

Hope somebody out there can tell me how to use the server or where I can
find the instructions.   Thanks.   


Penghui Ma.
Newsgroups: rec.games.go
From: bcannard@hppcb36.mentorg.com (The Human Mi-Go)
Subject: Re: Funny problem
Originator: bcannard@hppcb36
Date: Tue, 22 Dec 1992 07:00:28 GMT
Reply-To: bob_cannard@mentorg.com
Organization: Yuggoth Ores and Quality Used Brains
Keywords: 
Followup-To: 


In article <1992Dec21.211816.22874@pt.com>, mliu@pt.com (Fred Liu) writes:
...
|> 
|> How about this:
|> >
|> >|. . . . . . . . . . . . . . . . . . .|
|> >|. . . . . . . . . . . . . . . . . . .|
|> >|. . . . . . . . . . . . . . . . . . .|
|> >|. . . . . . . . . O . . . . . . . . .|
|> >|. . . . . . # . . O 1 . # . . . . . .|
|> >|. . . . . . # O . . . O # . . . . . .|
|> >|. . . . . O O # # # # # O O . . . . .|
|> >|. . . . . . # O O O O O # . . . . . .|
|> >|. . . . . . # . . # . . # . . . . . .|
|> >|. . . . . . # # # . # # # . . . . . .|
|> >|. . . . . . . . . . . . . . . . . . .|
|> >|. . . . . . . . . . . . . . . . . . .|
|> > -------------------------------------
|> 
|> White has some choices and I tried and none of them
|> can stop black to escape.

Bzzzzt

|. . . . . . . . . . . . . . . . . . .|
|. . . . . . . . . . . . . . . . . . .|
|. . . . . . . . . . . . . . . . . . .|
|. . . . . . . . . O . . . . . . . . .|
|. . . . . . # . . O 1 . # . . . . . .|
|. . . . . . # O . a 2 O # . . . . . .|
|. . . . b O O # # # # # O O . . . . .|
|. . . . . . # O O O O O # . . . . . .|
|. . . . . . # . . # . . # . . . . . .|
|. . . . . . # # # . # # # . . . . . .|
|. . . . . . . . . . . . . . . . . . .|
|. . . . . . . . . . . . . . . . . . .|
 -------------------------------------

Dame Zumari knees Black in the groin at a!
Now how about 1 at b?
-- 
bob_cannard@mentorg.com			"More dynamite!" - Theron Marks
From: hansm@cs.kun.nl (Hans Mulder)
Newsgroups: rec.games.go
Subject: Re: Funny problem
Date: 22 Dec 92 15:53:23 GMT
Organization: University of Nijmegen, The Netherlands

In <1992Dec22.070028.23415@news.mentorg.com> bcannard@hppcb36.mentorg.com (The Human Mi-Go) writes:

>Bzzzzt

>|. . . . . . . . . . . . . . . . . . .|
>|. . . . . . . . . . . . . . . . . . .|
>|. . . . . . . . . . . . . . . . . . .|
>|. . . . . . . . . O . . . . . . . . .|
>|. . . . . . # . . O . . # . . . . . .|
>|. . . . . c # O . . . O # . . . . . .|
>|. . . . b O O # # # # # O O . . . . .|
>|. . . . . . # O O O O O # . . . . . .|
>|. . . . . . # . . # . . # . . . . . .|
>|. . . . . . # # # . # # # . . . . . .|
>|. . . . . . . . . . . . . . . . . . .|
>|. . . . . . . . . . . . . . . . . . .|
> -------------------------------------

>Now how about 1 at b?

Presumably White just comes out at c.  Black could capture those
stones in some sort of net, but he can't keep them down to 3 liberties.
As soon as White has 4 liberties, he can go after the 5 stones that
Black was originally asked to save.

--
Hans Mulder		hansm@cs.kun.nl			1 kyu

>-- 
>bob_cannard@mentorg.com			"More dynamite!" - Theron Marks
Newsgroups: rec.games.go
From: i13mufel@aud2.aud.auc.dk
Subject: Re: Funny problem
Organization: Aalborg University Center, Denmark
Date: Mon, 28 Dec 1992 16:36:21 GMT

In article <BzqC3G.Gzu@sci.kun.nl>, hansm@cs.kun.nl (Hans Mulder) writes:
> In <1992Dec23.183840.18426@news.mentorg.com> bcannard@hppcb36.mentorg.com (The Human Mi-Go) writes:
> 
>>John Tromp pointed out that White can tenuki with 4. This turns out to
>>be a matter of move order; the moves on the left should be played
>>through before doing anything on the right. That is:
> 
>>|. . . . . . . . . . . . . . . . . . .|
>>|. . . . . . . . . . . . . . . . . . .|
>>|. . . . . . . . . . . . . . . . . . .|
>>|. . . . . . . . . O . . . . . . . . .|
>>|. . . . . . # . . O . . # . . . . . .|
>>|. . . . . 1 # O . . . O # . . . . . .|
>>|. . . . # O O # # # # # O O c . . . .|
>>|. . . . # O # O O O O O # d e . . . .|
>>|. . . . # O # . . # . . # f g . . . .|
>>|. . . # O O # # # . # # # h j k . . .|
>>|. . . # O # 2 4 6 8 a q p i l m . . .|
>>|. . . . O . 3 5 7 9 b . . . n o . . .|
>> -------------------------------------
> 
> 4 is a mistake: if Black plays 5 at D1, White is caught in a snapback.
> 
>>If White plays 4 to the left of 3, the outcome is pretty much the same,
>>just move 6 and 8 one point to the left.
> 
> Except that then White can escape by playing tesuji on move 38:
 

	1 is wrong. try :


  |. . . . . . . . . . . . . . . . . . .|
  |. . . . . . . . . . . . . . . . . . .|
  |. . . . . . . . . . . . . . . . . . .|
  |. . . . . . . . . O . . . . . . . . .|
  |. . . . . . # . . O . . # . . . . . .|
  |. . . . . 7 # O . . . O # . . . . . .|
  |. . . . # O O # # # # # O O # . . . .|
  |. . . . # O # O O O O O # O # . . . .|
  |. . . . # O # . . # . . # O # . . . .|
  |. . . # O O # # # . # # # O O # . . .|
  |. . . # O * 2 9 b . . . . # O # . . .|
  |. . . 1 O 3 4 a 6 . . . . . O . . . .|
   -------------------------------------

	5--*  , 8--3, 

 you get the white.
	another way is start by 3.

XM
From: adrian@stein.u.washington.edu (Adrian Mariano)
Newsgroups: rec.games.go
Subject: NovaNet Go Club
Date: 1 Jan 93 02:38:57 GMT
Article-I.D.: shelley.1i0as1INNlc5
Organization: University of Washington
NNTP-Posting-Host: stein.u.washington.edu

I was asked to post this:

From casey-uasite@nova.novanet.org Tue Dec 15 13:57:22 1992

NovaNet Go Project By Dietrich Schuschel
 
NovaNet(formerly Plato) is a Computer-Aided Learning
system that is installed in schools nationwide.  The
system features over 20,000 hours of instruction stored
on a mainframe and delivered over phone lines and
Internet to a special terminal program that runs on a
variety of hardware.  The terminal program features
include color graphics, mouse and sound support.  The
system is very easy to use as it was targeted for use by
grade school kids.  High schools, colleges, and industry
use this system for a total of over 3000 terminals.
 
A Go program was being written for this system.  It
incorporates the IGO program and tutorial.  The
main program will allow interterminal play with
observers.  Time, rank, rating, komi and handicap are
handled.  The presentation will be near Many Faces of Go
(tm) quality with a messaging and commenting system
similar to the Internet Go Server(IGS).  The intent is to
create an electronic Go club where players can meet, play
and discuss Go.  I invite you to join our club!
 
The project is supported by the American Go Foundation.  To find out more
contact me, Dietrich Schuschel at schuschel-dialup@nova.novanet.org
(Internet) or schuschel/dialup/nova.
 
NovaNet accounts are available from Bill Strutz, (217)
244-4300, cost is $2.50/hour usage and $10 for the
terminal program (spec Mac, IBM, Sun, X format).  If you
know of a NovaNet using institution, ask them for access.
 
The lesson name is goclub.
From: adrian@stein.u.washington.edu (Adrian Mariano)
Newsgroups: rec.games.go
Subject: Re: Help me "self-extract" PCIGC44Z.EXE
Date: 30 Dec 1992 08:24:55 GMT
Organization: University of Washington
NNTP-Posting-Host: stein.u.washington.edu

Presumably the point behind self extraction is that the new user
doesn't have to find a program which can uncompress the file.  I have
wondered whether the self extracting zip file causes more confusion
than it fixes.  As the archivist, I have gotten quite a few questions
about why running this file crashes their machine.  Does anyone have
any comments on this?


If running the file causes your system to hang, or other bizarre
effects, then the file is corrupted.  Self extracting zip files like
this one are still legal zip files, so you can use pkunzip or unzip on
the file directly rather than trying to use the self extraction to get
clear evidence (without hanging your machine) that the file is
corrupted.
From: jansteen@cwi.nl (Jan van der Steen)
Newsgroups: rec.games.go
Subject: Re: 1992: The Frist Year of IGS
Date: 2 Jan 93 01:42:40 GMT

jzy@casbah.acns.nwu.edu (Jim Yu) writes:

An extremely interesting and heart-warming article!
Thanks Jim, your words are always such a pleasure to read!

I just have an aditional piece of information considering the
encounters  Nagahara-lzy, Ishida-dong and Kobayashi-Otake:

>* Early September, focus shifts to Amsterdam, Holland (the Netherlands).
>  The first game of 1992 Japan's Meijin Sen is to played in Amsterdam.
>  With the help of some IGS'ers in Amsterdam, especailly jansteen, this
>  is to be shown live on IGS.  For warmup, on September 5, Nagahara
>  Yoshiaki 6-dan plays a game vs lzy.  Then on September 8, Ishida Yoshio
>  9-dan, who is to be the referee of the Meijin game, plays a game vs
>  dong.  Ishida-dong encounter attracts over 100 observers at one time,
>  a sure unofficial record on IGS.

The complete game records (including kibitz) of both games is available
as a printable PostScript file from:

	ftp : sun4nl.nluug.nl
	dir : pub/games/go/games
	file: nagahara.ps.Z (50754 bytes)
	file: ishida.ps.Z   (68963 bytes)

>* September 9-10, first game of Meijin Sen 1992 is shown live on IGS.
>  Kobayashi Koichi and Otake Hideo start their best-of-seven matchup in
>  a hotel in Amsterdam.  Two IGS'ers, jansteen and AshaiRey, type in the 
>  moves for Kobayashi and Otake, respectively, based on the information
>  received from TV terminals.  The game is played in 16 hours, while 
>  the kibitzing on IGS lasts 18 hours.  IGS-produced game file collects
>  3053 kibitzes, worth over 140KB of memory. :-)

The complete game record (including the 3053 kibitzes!) is available
as a printable PostScript file (or its LaTeX source) from:

	ftp : sun4nl.nluug.nl
	dir : pub/games/go/games
	file: meijin.ps.Z     (PostScript file, 184276 bytes)
	file: meijintex.tar.Z (LaTeX source,    117549 bytes)

The document is huge (94 pages) but very interesting to read. It also
includes an introduction, some statistics and the moves of the two
previously mentioned games (ishida-dong and nagahara-lzy).

Jan van der Steen

-- 
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     Jan van der Steen                 jansteen@cwi.nl
     Centre for Mathematics and Computer Science (CWI)
     Kruislaan 413, 1098 SJ Amsterdam, The Netherlands
Newsgroups: rec.games.go
From: hansm@cs.kun.nl (Hans Mulder)
Subject: Re: Funny problem
Organization: University of Nijmegen, The Netherlands
Date: Tue, 22 Dec 1992 23:57:26 GMT

In <1992Dec22.200555.2383@news.mentorg.com> bcannard@hppcb36.mentorg.com (The Human Mi-Go) writes:
>c is disaster for white. After black turns to the left, the sequence
>to 7 traps a cutting group in a simple ladder (6 anywhere else lets
>black out):

>|. . . . . . . . . . . . . . . . . . .|
>|. . . . . . . . . . . . . . . . . . .|
>|. . . . . . . 7 6 . . . . . . . . . .|
>|. . . . . . . 4 5 O . . . . . . . . .|
>|. . . . # # # 2 3 O . . # . . . . . .|
>|. . . O O O # O 1 . . O # . . . . . .|
>|. . . . # O O # # # # # O O . . . . .|
>|. . . . . . # O O O O O # . . . . . .|
>|. . . . . . # . . # . . # . . . . . .|
>|. . . . . . # # # . # # # . . . . . .|
>|. . . . . . . . . . . . . . . . . . .|
>|. . . . . . . . . . . . . . . . . . .|
> -------------------------------------

You're right.

>If White turns South instead, Black forces him into a dead end. White
>cannot get the extra liberty needed to tennuki, and is forced to return
>to the north, giving Black the ladder as above.

I'm not convinced:

>|. . . . . . . . . . . . . . . . . . .|
>|. . . . . . . . . . . . . . . . . . .|
>|. . . . . . . . . . . . . . . . . . .|
>|. . . . . . . . . O . . . . . . . . .|
>|. . . . . . # . . O . . # . . . . . .|
>|. . . . . . # O . . . O # . . . . . .|
>|. . . . 1 O O # # # # # O O . . . . .|
>|. . . . 3 2 # O O O O O # . . . . . .|
>|. . . . 5 4 # . . # . . # . . . . . .|
>|. . . 9 8 6 # # # . # # # . . . . . .|
>|. . . b a 7 . . . . . . . . . . . . .|
>|. . . . c . . . . . . . . . . . . . .|
> -------------------------------------

And White has escaped.  Black 5 at 6 doesn't work either.

>As far as I can see White is done for.

Yes, but Black 1 in not the solution.

--
Hans Mulder		hansm@cs.kun.nl		1 kyu
From: Wilfred.Hansen@cs.cmu.edu
Newsgroups: rec.games.go
Subject: Re: How to interpret the ko-rule?
Date: 28 Dec 92 09:23:20 GMT
Article-I.D.: cs.QfDpEc_00gpmALWpJU
Organization: Carnegie Mellon, Pittsburgh, PA



The American Go Association rules (now available for use during the
second year of a three year trial period) are clear:

	the ko rule does depend on whose turn it is
	a player may always pass instead of placing a stone on the board

The relevant rules are 6 and 7:

> 6) Repeated Board Position (Ko): It is illegal to play in such a way
> as to recreate a previous board position from the game, with the same 
> player to play.

> 7) Passing: On his or her turn, a player may pass by handing the 
> opponent a stone, referred to as a pass stone, rather than playing 
> a stone on the board.

The commentary on rule 6 makes clear that a pass is acceptable instead
of playing a stone.  The "pass stone" tool for keeping the score
straight has been discussed before;  in the context of ko, it seems to
me to make clear that there is a disadvantage to passing.

Fred Hansen
Andrew Consortium, Carnegie Mellon
(412) 268-6788   wjh+@andrew.cmu.edu
Newsgroups: rec.games.go
From: zsha@iastate.edu (Zhengyu Sha)
Subject: help on GoServant.42
Keywords: mac igs interface
Organization: Iowa State University, Ames IA
Date: Wed, 30 Dec 1992 18:03:26 GMT

I'm using a Mac IIsi through a local appletalk network connected to internet.
I can telnet or ftp to internet by MacTCP. I don't have a modem connection. How can I use GoServant for my Mac to connect to IGC.  
-- 
 $====================================|=======================================$
 $       Zhengyu Sha                  |    2188 Molecular Biology Building    $
 $   Phone No. (515)294-4210          |    ISU, Ames,Iowa 50011               $
 $=I think what I said is the official opinion of ISU, but no one believe it.=$
Date: Thursday, 31 December 1992 17:08:02 PDT
X-Mailer: TMail version 1.13
From: "Anton Dovydaitis" <anton@infoserv.com>
Organization: Ishi Press International
Subject: GO World in trouble
Newsgroups: rec.games.go
Distribution: world

Any GO World subscribers probably already know that GO World is trouble,
and is in danger of being cancelled.  If you want GO World to continue
publication, I strongly suggest that you subscribe or extend your
subscription at the new rate, even if you still have issues left on
your sub.  Right now the response has been largely positive, and I am
cautiously optimistic.

At the previous subscription rate, for every customers spent on GO World,
we lost about fifty cents.  This might be okay if it were to grow to the
point where costs dropped dramatically, but this has not happened.  From
the point of Ishi Press as a business, why should we lose money and waste
John Power's work as a translator, when instead he could work on books
which would be very profitable?

This is not a sales pitch.  I feel that GO World is an important resource
for the Western GO community, and I would be unhappy if it were to cease.
But business is business, and a business will not continue to do things
that lose money.  If you want to see GO World continue publishing, use
the power of your patronage, and subscribe.


================================================================
Anton Dovydaitis			Ishi Press International
anton@infoserv.com			76 Bonaventura Drive
408/944-9900 voice			San Jose, CA  95134
408/944-9110 FAX			U.S.A.
================================================================
From: yang@titan.ucc.umass.edu (HUAYONG YANG)
Newsgroups: rec.games.go
Subject: Re: electronic magazine (Re: GO World in trouble)
Date: 4 Jan 1993 00:27:26 GMT
Organization: University of Massachusetts, Amherst
NNTP-Posting-Host: titan.ucc.umass.edu

In article <1993Jan3.224516.18578@news.acns.nwu.edu> jzy@casbah.acns.nwu.edu (Jim Yu) writes:
I wrote:
>>
>>I have an idea: why can't we publish a free electronic Go magazine?
>>As far as I know, there is a free electronic magazine called Hua Xia Wen
>>Zhai that many Chinese here love to read; another example is GameByte
>>that circulates in game players community. If they can do it, we can do
>>it. What we need are volunteers to organize the magazine and people's
>>contribution. Count me as one if one is needed to do chores (sp?).
>>BTW, I think ychen's series of articles would be fit for the magazine
>>if there were one.
>>
>>bn 2k
>>
>
>Exellent idea.

Thanks.

>In a electronic Go magazine, PostScript is not absolutely necessary; mgt
>can produce a neat looking ASCII board.  I like bn's suggestion to include

This is a question I am thinking about. Is mgt good enough to handle the
articles with few diagrams? Take ychen's articles for example, if we
display them with mgt, the comment window would be way too crowdy. One
way to solve this problem is to add one more feature to mgt, i.e. the
ability to display ascii screenfully.

>ychen's articles in such a magazine (a repost doesn't hurt).  Also, we can
>post short articles on Go history, pro players' stories, problems and
>solutions, selected games on IGS (or problems from IGS games, like panx
>once posted), specific joseki's, basic skills, etc. (Yes, I admit I've read
>some real Go magazines. :-)

Yes, virtually anything that the author want to share with people can be
published in an electronic magazine.

>
>This way, some small articles that might be posted on rec.games.go will
>get well orginized, and it's easier for people to get them at once (Yes,
>they could miss it altogether too; but then, they would *know* that they
>have missed it).
>

Well said. For instance, I lost track in the discussion of King's
problem. It would be nice if we put the problem in one issue and 
in next issue we summarize the discussion on net and give the answer
with main variations.

>Volunteers are obviously needed.  Count me.
>
Good, you are at the top of my list.:-)

bn 2k
>Jim Yu
>--
>Go isn't everything.  Go is the only thing.           -- zhuge
>
>
>


Newsgroups: rec.games.go
Date: Thursday, 31 December 1992 16:19:56 PDT
X-Mailer: TMail version 1.13
From: "Anton Dovydaitis" <anton@infoserv.com>
Organization: Ishi Press International
Subject: Smart GO Board, v4.1
Newsgroups: rec.games.go
Distribution: world

Smart GO Board version 4.1 is now available for $25.00 from:

	Anders Kierulf, P.O. Box 7751, Menlo Park, CA  94026-7751.

Smart GO Board is now being distributed as `shareware' by the author.
Write Anders for more details.

This is a public service annoucement, and not an endorsement.


================================================================
Anton Dovydaitis			Ishi Press International
anton@infoserv.com			76 Bonaventura Drive
408/944-9900 voice			San Jose, CA  95134
408/944-9110 FAX			U.S.A.
================================================================
Newsgroups: rec.games.go
From: jpxu1@fnala.fnal.gov
Subject: IGS
Organization: Fermi National Accelerator Lab
Date: Tue, 22 Dec 1992 18:14:16 GMT

What is wrong in IGS?  Could not get in it.
Organization: Penn State University
Date: Wed, 30 Dec 1992 20:26:52 EST
From: Per Fjelstad <PEF2@psuvm.psu.edu>
Newsgroups: rec.games.go
Subject:    PCIGC44Z.EXE successfully extracted

Not only did three of you post helpful suggestions on the bulletin board,
even more sent messages to my account.  I had downloaded the file from
u.washington using binary mode.  I did, however, apparently corrupt the
code by compressing and then decompressing the already compressed file.  Today
I went to a lab at the university to put the file on a floppy.  On my PC, I
typed the simple filename, and the file politely extracted itself.  So I've
now jumped the hurdle that yesterday was making me cross.  Thanks all of you
for your help.

Of course, troubles never completely go away.  Now I'm learning how to access
my mainframe account from the program's terminal mode.  One of these days I
will arrive at IGS ready to play.  My name there is "fjel".

Per Fjelstad
Newsgroups: rec.games.go
Subject: Re: Sino-Japan Meijin Match
From: liu10@husc8.harvard.edu (Eric Liu)
Date: 21 Dec 92 13:06:21 EST
Organization: Harvard University Science Center

In article <85637@ut-emx.uucp> viczhu@ccwf.cc.utexas.edu (yi zhu) writes:
>
> Anyone knows the result of the match above? Please post!
> Thanx in advance.

I just read in World Journal Yesterday that Ma Xiao Chun Beat Xiao Lin
Guan Yi (Kobayashi??) in the Sino-Japan Meijin match by a score of 2-1.
It was the first time that the Chinese Meijin has won.

-- 

Eric Liu, liu10@husc.harvard.edu
260 Quincy Mail Center, Cambridge, MA 02138-6609
From: jin@sol1.lrsm.upenn.edu (Xuegen Jin -Luzzi)
Newsgroups: rec.games.go
Subject: Re: Sino-Japan Meijin Match
Date: 21 Dec 92 19:50:23 GMT
Organization: Laboratory for Research on the Structure of Matter, University of Pennsylvania

In article <85637@ut-emx.uucp> viczhu@ccwf.cc.utexas.edu (yi zhu) writes:
>
> Anyone knows the result of the match above? Please post!
> Thanx in advance.
	Ma xiaochun beat Kobayashi in Sino-Japanese Meijin matches (2:1), another
major breakthrough!

koyama


Newsgroups: rec.games.go