HDTenEightyP/NetNews huggingface dataset:
From: ung@felix.filenet.com (Bill Ung)
Newsgroups: rec.games.pinball
Subject: Re: Stuck balls and tilting
Date: 28 Sep 92 19:58:14 GMT
Reply-To: ung@fritz.filenet.com (Bill Ung)
Organization: FileNet Corp., Costa Mesa, CA

In article <1992Sep25.154728.26366@monster.saic.com> robert@monster.saic.com (Robert W Mangum II) writes:
|In article <RRXkRB3w164w@jwt.UUCP> bbs-garfield@jwt.UUCP writes:
||Now the question is, how the heck is it that pinballs can get STUCK?
|
|Of course the most common place for a ball to get really stuck is in
|a kickout hole where the kicker doesn't work.  But has anyone ever
|had a ball get stuck between targets?
|
|I recently cleaned my F-14.  While cleaning the two kill targets in the
|center of the playfield, I noticed this foam behind them that was falling
|apart.  Using the principal that if you don't know what something is for
|you should remove it, I did just that.  It didn't take long before I got
|a ball stuck between and behind the two targets.  It turns out that the
|foam prevents the targets from moving back so far that a ball can slip
|behind it.  So, I placed some nice, thick weather stripping behind the
|targets, and no more stuck balls.

I saw a (I think) HIGH SPEED once that had a ball stuck INSIDE the
rubber of a slingshot.  How the heck it got in there, I'll never know.
I've had balls go flying on my HS before and land in the shrubbery,
though.  I've also shot the steps on FUNHOUSE before to have the ball
go flying up and land between the scenery and the topglass and got
stuck right there.  Neat shot.

Bill Ung
  ung@filenet.com
From: blowfish@carina.unm.edu (rON.)
Newsgroups: rec.games.pinball
Subject: Re: ramblings on older games
Date: 29 Sep 92 05:42:09 GMT
Organization: University of New Mexico, Albuquerque

In article <BvBLpw.HwB@csugrad.cs.vt.edu> kjohnson@csugrad.cs.vt.edu (Keith Johnson) writes:
>I know what you mean about the backhand!  I don't know how many times I've
>tried it (too many!), but I swear it must be possible to hit an open vault on
>TAF with the right flipper.  I've done it a couple of times, but that was when
>the ball was moving and I just happened to get lucky, basically.  The question
>is whether or not it's possible on an average TAF to get that shot when the
>ball is caught on the flipper...  I don't think I've done it yet.

Yep. On the machine I play on, in fact, its >easier< to backhand in a vault
shot than it is to hit it from the left flipper. (The bookcase is not level 
with the playfield, is why.)
r.
Newsgroups: rec.games.pinball
From: musjndx@gsusgi2.gsu.edu (Jonathan N. Deitch)
Subject: Re: Stuck balls and tilting
Organization: Georgia State University
Date: Sun, 4 Oct 1992 03:59:15 GMT

burnside_br@lrc.edu writes:

>In article <9227409.11333@mulga.cs.mu.OZ.AU>, gleeson@mundil.cs.mu.OZ.AU (Red Mountain) writes:
>> In <BvCG4I.6to@csugrad.cs.vt.edu> kjohnson@csugrad.cs.vt.edu (Keith Johnson) writes:
>> 
>>>If you smash the plunger shot out of mega frustration, you can usually wedge
>>>the ball under the bear kick ramp and the very top-most area just beyond the
>>>main loop around theh back in TAF. 
>> 

>I stuck one today in the vault right around the ridge of the circle the bookcase
>is on.  It ran all the bumpers and then finally kicked out two balls, then, 
>after I lost one and locked the other in Thing, it wouldn't give me any more
>balls, so I had to tilt to get it out..  Rip off...

I've stuck 'em in two places, mainly : I fired one off the lower right flipper
and it went airborn, and airborn, and finally lodged itself right next to the
red light at the top of the bear kick ramp (where it meets the milions plus
ramp).  It was stuck there until the repair guy came and fished it out.

The other place was right on top of the swamp.  If the ball lands just right,
it'll land up on top and roll down until it's wedged between the plastic cover
to the swamp and the metal framework of the bear kick ramp.

- Jonathan

jdeitch@gisatl.fidonet.org
musjndx@gsusgi2.gsu.edu
From: ben@monmouth.edu (Bennett Broder)
Newsgroups: rec.games.pinball
Subject: Re: What about Star Trek???
Date: 28 Sep 92 20:25:16 GMT
Organization: Monmouth College, W. Long Branch, NJ  07764

In article <257@maxx.UUCP> tyager@maxx.UUCP (Tom Yager) writes:
>                                                 If I were feeling nasty,
>I'd say something like "Williams' new flipper feel is courtesy of Data East."
>But that's not my style. I get enough hate mail from Williams bigots as it
>is.

Yes, but you would be wrong.  The Williams/Bally SS flipper system is
much better than the DataEast system.  The WB system retains the "end
of stroke" switch to cut off power to the main coil at the end of flipper
travel.  DataEast simply uses a timer.  The WB system only operates like
the DE system in the event of an EOS switch failure.

-- 

Bennett Broder               Monmouth College
                             Computer Services
ben@monmouth.edu             W. Long Branch, NJ 07764
From: aberigan@nde.unl.edu (A. Berigan)
Subject: Re: Impressions of Dr. Who
Organization: Ord High School, Ord, NE
Date: Sat, 3 Oct 1992 01:53:41 GMT

higgins@dorsai.com (higgins) writes:

>Dr. Who is basically a frenetic Pinbot with a few ramps. Given that I 
>LOVED Pinbot, I'm a happy guy. It's got to be the noiseiest table
>I've ever played. It popped up last week at The Broadway Arcade
>in Manhattan.

Say what?  Does this pin have the basis I think it has?  Should this be
crossposted to rec.arts.drwho?

--     o
      /\_         (10/3)  1/      (11/3)
  ---P\--~\_    WF      + /(10-WF)
__P")=/-'_(`)__
~~~~~~~~~~~~~~~aberigan@nde.unl.edu (Greg Berigan)
Newsgroups: rec.games.pinball
From: gleeson@mundil.cs.mu.OZ.AU (Red Mountain)
Subject: The Getaway (Was: Re: What about Star Trek???)
Organization: Computer Science, University of Melbourne, Australia
Date: Sat, 26 Sep 1992 06:35:59 GMT

In <1992Sep25.051016.21006@colorado.edu> drew@kinglear.cs.colorado.edu (Drew Eckhardt) writes:

>The scoring is pretty bad. Ie, video mode is worth half what the 
>(Even Williams fell into this "trend"  with HSII) jackpot 
>normally is (10 mil vs. 25 mil).  

Half? The jackpot in The Getaway is 25 mil and if you play video mode the
way I do (shift straight up to 5th and sit on one of the lines and dodge)
video mode is worth 27 mil. I love it :-)

The Getaway is currently my fave. I love how this game is so well thought out.
From the rumbling at the start of each ball (and revving by hitting a flipper)
to the supercharger, this is one great game (when it's well maintained, of 
course).

Comments on The Getaway? Who loves it? Who hates it? And why?


	"This time we're gonna nail that guy"

Marty.
---------------------=============***O***=============-------------------------
Martin J. Gleeson  | Computer Science, Melbourne Uni, Oz |    ...  __o    Outta
gleeson@mundil.cs.mu.oz.au |     E Pluribus Unix         |  ...   -\<,       my
"We gladly feast on those who would subdue us." - Addams |  ....(_)/(_)..  way!
 "I can't give you brains, but I can give you a diploma." - The Wizard of Oz
---------------------=============***O***=============-------------------------
Newsgroups: rec.games.pinball,news.answers
From: bcasper@eos.ncsu.edu (Brian Casper)
Subject: Re: Where to find PLASTIC WOOD?
Originator: bcasper@c00100-100lez.eos.ncsu.edu
Reply-To: bcasper@eos.ncsu.edu
Organization: North Carolina State University
Date: Mon, 5 Oct 1992 15:51:34 GMT


In article <119800006@hpfcso.FC.HP.COM>, ec@hpfcso.FC.HP.COM (Edgar Circenis) writes:
|>I've bought "Plastic wood", and I've bought "Bondo".  Besides the color
|>difference, is there any other?

Big time...  Bondo is a polymer based putty that uses a mixture of chemicals
similiar to epoxy to form a hardened substance.  The putty itself will stay
in a liquid form virtually forever until it is mixed with the hardener.  At
this point, it begins to get hotter than hell until it gels over and
solidifies.  Now plastic wood on the other hand, is made from cellulose - 
just like real wood - and some other stuff.  It begins hardening shortly 
after you remove it from the can/tube.   When it's hard, you can carve
it like regular wood.  Bondo is more like a plastic.
-- 
-- 
Brian Casper                |   "I like to study psychologists.  It gives
bcasper@eos.ncsu.edu        |    good insight into what rats are thinking."
  Pinball Consultant        |     -  Dr. Oscar Wesler
From: jerryc@tekig7.PEN.TEK.COM (Jerry C Carathers)
Newsgroups: rec.games.pinball
Subject: Thanks To All Of You
Keywords: Keep On Flippin'
Date: 28 Sep 92 15:48:16 GMT
Article-I.D.: tekig7.7098
Organization: Tektronix Inc., Beaverton, Or.

Hello Everyone,

I just wanted to say thanks to all who have emailed me to wish me well and
I hope to be back to pester you all soon!

This will be my last posting to this group until I find someone in Portland
to get an account with. 

Perhaps I can get back on by Christmas to brag about my Fish Tales ;^).

See ya!!!


	   Packing up my .signature and moving on...

	         Jerry (Mr. Pinball) Carathers
-- 
Internet: jerryc@tekig7.MAP.TEK.COM
___          __   __                __                        __  __
|_ ) | |\ | |__) |__| |   |      | (__     |\/| \ /    |   | |_  |_    
|    | | \| |__) |  | |__ |__    | ___)    |  |  |     |__ | |   |__     
From: ec@hpfcso.FC.HP.COM (Edgar Circenis)
Date: Mon, 28 Sep 1992 17:02:57 GMT
Subject: Re: Where to find PLASTIC WOOD?
Organization: Hewlett-Packard, Fort Collins, CO, USA
Newsgroups: rec.games.pinball

> |Plastic Wood is great for filling stripped screw holes...
> 
> Okay, so far, I've been to Builders Emporium and Home Depot, neither have
> a product named Plastic Wood, either can or tube.  Where abouts in Southern
> California might one find the actual product, "Plastic Wood"???

I've bought "Plastic wood", and I've bought "Bondo".  Besides the color
difference, is there any other?

Edgar "they smell the same too..." Circenis
Newsgroups: rec.games.pinball
From: brians@fai.com (Brian Sheldon)
Subject: Wanted - Bally Repair Manual
Organization: Fujitsu America, Inc
Distribution: usa
Date: Tue, 29 Sep 1992 18:12:19 GMT

Does anyone know if Bally makes repair procedure manuals for the
later games? I am looking for a manual which covers the 1987 year,
for Party Animal to be exact. The latest manual I have was printed
in 1982.

Thanx in advance.

Brians Sheldon, e-mail: brians@fai.com
--
brians@fai.com
Newsgroups: rec.games.pinball
From: emuly@chinet.chi.il.us (brian schmidt)
Subject: Re: Pinball games for Nintendo or Sega ??
Organization: Chinet - Public Access UNIX
Distribution: usa
Date: Mon, 28 Sep 1992 16:39:59 GMT

In article <#__p!lr.rla@netcom.com> rla@netcom.com (Robert Armstrong) writes:
>  Are there any pinball games for "home entertainment" boxes
>like Sega or Nintendo ?  I haven't seen any at the stores,
>but maybe I'm just not visiting the right stores...

Keep your eye out for "CrueBall" by Electronic Arts in 4 weeks or so.

-Brian Schmidt


Newsgroups: rec.games.pinball
From: sao@athena.mit.edu (Andy Oakland)
Subject: Re: HUGE pinball
Organization: Massachusetts Institute of Technology
Date: Fri, 2 Oct 1992 15:09:18 GMT

In article <lcmb0jINN8h3@jethro.Corp.Sun.COM> jrt@Eng.Sun.COM writes:
>[...] At one point they had
>a huge pinball machine. I believe it was made by Atari,
>and I think it was called Superman.
>
>It was big. The pinball was not metal, but was about the
>size of a baseball. The machine was probably 12 feet long,

Real close!  "Superman" was a 1979 wide body made by Atari (and designed
by the immortal Steve Ritchie).  The behemoth you're talking about is
"Hercules", also made by Atari in 1979.  As I recall, it was a fun
novelty, but that was it.  Gameplay was tepid at best, and it must have
taken up four times the footprint of a regular machine.  I have no idea
where they all wound up.

I remember it best for being the machine that finally helped me figure
out how thumper-bumpers worked!  Kind of like the gigantic models of
things you see in science museums.

	:Andy Oakland
	sao@athena.mit.edu
From: grover@vulcan1.edsg.hac.com (Dean Grover)
Newsgroups: rec.games.pinball
Subject: Pinball & Video auction in Southern CA
Keywords: Auction
Date: 2 Oct 92 19:47:23 GMT
Reply-To: grover@vulcan1.edsg.hac.com
Followup-To: rec.games.pinball
Organization: Hughes Aircraft Co., El Segundo, CA

I just got a flyer for this yesterday:

Amusement Auction: Pinball & Video!!

Date: Sat Oct 17, 10:00am (inspection at 8:00)

Location:
	Anaheim Stadium: 2000 Gene Autry Way at
	Katella and St. College Blvd., Anaheim, CA. 92806

For more information: Advanced Auctions (310)-523-9870

** A charge of 10% will be added to the hammer price!!

They claim 100's of games, but beyond that, I don't know what will be
there.  I will be there for the first few hours, and will post some of the
winning bids.

Dean
---
//////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Dean Grover                            Mappy - The ultimate game of cat
Hughes Aircraft Company                        and mouse
adgrover@hac2arpa.hac.com or grover@vulcan1.edsg.hac.com

Newsgroups: rec.games.pinball
From: greg.koker@analog.com (Greg Koker)
Subject: Old pinball machine wants a new home
Originator: greg@odin
Organization: Analog Devices, Inc.
Distribution: na
Date: Thu, 1 Oct 1992 19:02:43 GMT

I have a pinball machine which needs a new home and loving owner.

It is an ancient machine called "Grand Award" made in January 1949
by Chicago Coin.  Daina Pettit says it is one of 700 or so made.  

Its features...

    5 balls complete with the recently discussed "second lever" 
    which brings a ball into the plunger area.

    5 cent coin mechanism.

    4 mini type flippers.  You will want to replace one of the
    flipper buttons, and perhaps replace the switch contacts.

    Multi-game award feature which gives 5 to 30 free games if 
    the grand award letter sequence is hit. Its credit counter 
    goes up to 47.

    10 passive bumper targets, hit in sequence lights special.

    Playfield is in very good condition paint and surface wise
    but new rubber bands are needed in some areas.

    There is no playfield glass.

    The back-glass paint is peeling significantly but the design
    is still visible and obvious.  This would be hard to fully restore
    but it could be done.

    The scoring is done by a sequence of lights, one light will 
    be lit for each digit of the score.  Scores up to 3 Million
    can be displayed, digits show 10,000's 100,000's and 1-3 Million.

    It has three kickout holes and a few scoring lanes.

    The electrical circuits work fairly well, but could use 
    some cleaning.  All of the scoring features work.  The 
    game reset is a mechanical lever that resets many relays 
    at once, no pushbutton reset on this old beast.

    It needs new lightbulbs in a big way, especially for the score
    display.

    The box is in good condition with only a little graffiti but
    there is no glass for the playfield.  The wooden legs are missing their
    metal height/level adjustment feet.  The game stands well without
    them but it would be good to allow adjustments.  The box is sturdy
    and is sound. 

So here is the deal.  I want the machine to go somewhere where it
will be loved, or restored, or cared for, or at least tolerated, my wife 
can barely tolerate it so it has to get out of my basement.  I have
no time to work on restoring it or even playing it for that matter.
I have had the machine since the early 70's.  

You have to come and get the machine or arrange for shipment from
my house in Arlington Mass.  I will take ANY offer for the machine 
IF I can be convinced of your good intentions,  I don't want the 
machine scrapped, stripped, abused, or ignored.  Be aware that 
exciting pinball from the 40's is not the same as exciting pinball 
these days.  This machine is no TAF, but is quite playable for a 
really old E-M machine.

This is an old but quite functional machine and it needs very 
little work to be playable but could use significant work to 
be fully restored.  

Please send me email if you are interrested in this machine.

Greg Koker

greg.koker@analog.com
Newsgroups: rec.games.pinball
From: chris1@uiuc.edu (Chris Trimble)
Subject: Re: T2 question (Was: huh?)
Organization: University of Illinois at Urbana
Distribution: usa
Date: Thu, 1 Oct 1992 23:45:18 GMT

Stephen Jonke writes
     
     There's a drop target under the skull!!!???  That explains a LOT (why the
     ball doesn't always get locked in there)!  What makes it pop back up?

It will pop up after you lock one ball in there (of course, if you're lucky /
fast enough, you can sometimes lock two in the skull and get the automatic
shot at the super jackpot .. even if it goes into "Search Mode"!). Sometimes
the drop target pops up and forces you to hit the skull twice to get the
ball up in there (for example, the normal Super Jackpot shot).

--
 Chris Trimble 	      | "Tell me why... don't we try...not to break our hearts
 chris1@uiuc.edu      | and make it so hard for ourselves."    - Pet Shop Boys
 NeXTMail Preferred   | "Ar-oo-gull-ah, it's a vege-et-a-ble"   - Steve Martin
From: rls@cbnewsc.cb.att.com (richard.l.schieve)
Newsgroups: rec.games.pinball
Subject: Re: Anyone have Pin Expo '92 info?
Summary: Here's the info
Date: 5 Oct 92 16:52:48 GMT
Distribution: usa
Organization: AT&T

In article <BvMBFy.5sD@chinet.chi.il.us>, koziarz@chinet.chi.il.us (Louis Koziarz) writes:
> I haven't seen any traffic yet about this year's Pin Expo.  Is it still
> on?  Is the 800 number still working?
> -- 
> Louis Koziarz
> koziarz@chinet.chi.il.us


92 Pinball Expo, November 12 through 15, Ramada Inn O'Hare.
Attendance info call Robert Berk: 1-800-323-3547. 
Hotel Reservations: 708-827-5131.
From: v051r9bf@ubvmsb.cc.buffalo.edu (When will Mergle EVER shut up?)
Newsgroups: rec.games.pinball
Subject: Re: Questions
Summary: Machines can take coils out of circuits, now
Keywords: Coils, self-test
Date: 6 Oct 92 16:20:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

In article <1992Oct5.130915.22902@engage.pko.dec.com>, adoerfer@bk2000.pko.dec.com (_bill) writes...
> 
> 
>During play, a machine made by WMS since about "THE MACHINE" or so can
>detect pop bumpers hits and slingshot activations.  If it thinks it's
>being hit too much, it can slow the pace down, and probably would
>deactivate the circuit if the condition persisted.  Personally, I think
>it adjusts a tad too fast, as, for example in THE MACHINE, it's good to get
>the ball bouncing in the pop bumpers - perhaps their counters/timers should
>reset if it hits another bumper (not in multi-ball), anyway, on a WMS machine
>a frequently firing slingshot or pop bumper would shut itself off.
>A really nice feature that should save a lot of coils.
> 
Is this why FRENZIES late in a game of FUNHOUSE seem to be tougher to achieve
a higher score--i.e. with the pop bumpers?  It seems to me that successive 
frenzies have less 'action' between the pop-bumpers--the best frenzy-scorers
of the entire game.  Too many times I've sent the ball around the left gang-
way and had the ball carom off the bumpers and NOT register them--even though
I KNOW they work!  I kinda _thought_ there was some tricky engineering there!
:^)

>_bill
>Adoerfer@bk2000.pko.dec.com       Adoerfer@laserwar.pko.dec.com

- - - - - - - CLIP AND SAVE (IF YOU HAVE 8-BIT-NO-PARITY SCISSORS) - - - - - -
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From: aodn307@bongo.cc.utexas.edu (Joshua Henry Geurink)
Newsgroups: rec.games.pinball
Subject: I NEED the Black Knight!
Date: 6 Oct 92 00:59:42 GMT
Reply-To: aodn307@bongo.cc.utexas.edu (Joshua Henry Geurink)
Distribution: austin
Organization: The University of Texas at Austin, Austin TX
Originator: aodn307@bongo.cc.utexas.edu


	Oh, for God's sake, someone help me!  I've just moved to the area
and find myself without my magical, mystical, money-sucking mafia machine,
Black Knight 2000.  I'm, I'm.... sufferiNG FROM WITHDRAWL HERE!!!!
	*Gasp!* *Pant!*  Please, is there a BK2000 machine in this entire
city?  I must know!

		Until my overdramatics get me killed,
				King Rat signing off!

Newsgroups: rec.games.pinball
From: luckey@rtfm.mlb.fl.us (Jon Luckey)
Subject: TAF in "Pinball Missing" mode
Organization: We don't need no stinkin' batches!
Date: Thu, 1 Oct 1992 01:42:48 GMT

Was play The Addams Family today, and when the machine was about
to give me a ball to shoot, instead I heard a BLAM THUNK as if
something dropped inside the machine.  No ball to play, and the machine
went into hunt mode, looking for a lost ball.

Got someone to come over and look at it.  He turned it off.  The machine
went thru its diagnostics, and came up "PINBALL MISSING", but still
allowed a game to be started.

One interesting thing was that inbetween each ball, the flippers went
dead.  The game wasn't very good, but that may have been because
I was flustered by the malfunctions of the machine.

Why would the programmer allow the machine to play without one of
its balls.  I wish it wouldn't, because not only would we not have
multiball features, but if it wouldn't play, then maybe the owner
would come and FIX THE SUCKER.  This TAF is is need of serious
maintainence.  The bearkick ramp and the side ramp are considered
the same, giving extra millions, and getting a ball in the vault
is considered the same as getting it in the swamp.  At least the
guy fixed it so the ball wouldn't get stuck in the left drain anymore.

Newsgroups: rec.games.pinball
From: d91-jal@dront.nada.kth.se (Johan Almen)
Subject: Poll?
Organization: Royal Institute of Technology, Stockholm, Sweden
Date: Wed, 30 Sep 1992 14:05:10 GMT

Whatever happened to that poll???




-- 
_____________________________________________________________________
Johan Almen			  I 	       
Royal Institute of Technology     I "Jeremy spoke in class today..."
Stockholm, Sweden                 I  
email: d91-jal@dront.nada.kth.se  I		   - Pearl Jam -
Newsgroups: rec.games.pinball