HDTenEightyP/NetNews huggingface dataset:
From: psavoie@terranet.cts.com (Pierre Savoie)
Subject: Terranet transmission gap
Organization: People-Net [terranet], Thornhill Ontario 
Date: Sun, 16 Aug 1992 08:36:09 GMT

   Once again, the Terranet system messed up, so I may have missed  messages
from the beginning of August to the present. Sorry if anyone said something to
any Terranet people and got no replies.

UUCP: zoo.toronto.edu!generic!terranet!psavoie
ARPA: generic!terranet!psavoie@zoo.toronto.edu
INET: psavoie@terranet.cts.com
From: stevea@jab.tucson.az.us (Steve Albany)
Newsgroups: rec.games.frp
Subject: ICE-L Mailing List AGAIN!
Date: 19 Aug 92 16:58:38 GMT
Organization: Just Another Bbs. Tucson, AZ


    Here are all the people who have sent me requests for membership
on the ICE-L Mailing List. Please check to see if I've got the proper
address for you.
    As I've said before, the list will be ready to rock in the next
day or so (as soon as the System Administrator returns from his trip).

11460202@eng2.eng.monash.edu.au    (Ben Sommerville)
9124704t@lux.latrobe.edu.au        (Paul Veiser)
AFDONOVAN@CC.OWU.EDU               (Afdonovan)
appel@soda.Berkeley.EDU            (Shannon D. Appel)
Behnke@tu-harburg.dbp.de           (Lutz Behnke)
bitbug@netcom.com                  (James Buster)
canders@isr.harvard.edu            (Carl E. Anderson)
cos@lclark.edu                     (John Costello)
cscott@ROJEN.SP.CS.CMU.EDU         (Curtis Scott)
drcheng@stern.nyu.edu              (David R. Cheng)
ds0c@Lehigh.EDU                    (David M. Stengle)
greyfire@ecst.csuchico.edu         (Tom Talley)
hawkinsr@cps.msu.edu               (Robert E Hawkins)
IO11085@MAINE.maine.edu            (Treena Genest)
jfh@phys.canterbury.ac.nz          (Jason Harris)
jjhayes@x400gate.bnr.ca            (Jeff Hayes)
jmp@visionware.co.uk               (John Pullan)
jpapp@uceng.uc.edu                 (John L Papp)
jrose@lclark.edu                   (Josh Rose)
kivinen@joker.cs.hut.fi            (Tero Kivinen)
kmitcham@coos.dartmouth.edu        (Kevin Mitcham)
ksoutor@unlinfo.unl.edu            (Kevin Soutor)
m2xenix!pacifier!michael           (Michael Smith)
malloy@nprdc.navy.mil              (Sean Malloy)
midura@absisg.enet.dec.com         (Marc Midura)
orava@daredevil.cs.hut.fi          (Petri Wessman)
phys227@cantua.canterbury.ac.nz    (Mr. J.F. Harris)
schwarts@cps.msu.edu               (Steven E. Schwartz)
seah@sfu.ca                        (Simon Seah)
Vesa.Roto@csc.fi                   (Vesa Roto)
vshurtlf@triton.unm.edu            (Vickie L. Shurtleff)
woodc@rpi.edu                      (Christopher A. Wood)



   ==========================================================================
   |                            | "My son, ask for thyself another Kingdom, |
   |      Steven E. Albany      | for that which I leave is too small for   |
   |  Morris Computer Services  | thee"                                     |
   |   1955 W. Grant Rd #210    |       -- King Philip of Macedonia said to |
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   |                            |      EMAIL: SteveA@Jab.Tucson.Az.Us       |
Newsgroups: rec.games.frp
From: kai@ifi.uio.no (Kai Ivo Quale)
Subject: Re: AD&D 2nd Ed. character generator
Organization: Dept. of Informatics, University of Oslo, Norway
Date: Thu, 20 Aug 1992 21:41:14 GMT
Originator: kai@skamrek.ifi.uio.no


I find myself in need of an "encounter generator", i.e. a generator of prerolled
segments/hit rolls, for existing or generated NPCs. Does anyone know of such a
beast ?

Kai Quale, 	kai@ifi.uio.no
Newsgroups: rec.games.frp
From: singley@helix.nih.gov (Erick D. Singley)
Subject: Re: SR: A few Questions...
Keywords: SR, ShadowRun, SRun, Shadow Run
Organization: (National Institutes of Health, Bethesda, MD)
Distribution: usa
Date: Fri, 14 Aug 1992 14:09:59 GMT

Maybe he was refering to the cold on the calibration.  Kinda like spraying a layer of isotope on your giger counter.  Ruins your background count (though with temperature it would be temporary as opposed to rad.) enough to make it useless for a while?  Spraying it in the air might create a cold cloud to cause some blocking effects, but not for long (as it settles and diffuses).  Getting it IN one's eyes is enough to make one flinch and try to blink the frost off the eye (in cyber case).  As for color vs. b

&w, i'd guess it would be up to the campain.  They use color therm. cameras to take pictures of houses (for heating loss) and stuff (though long-lasting, low-maintainance, super-miniturized componets to put in your head might well have to be b&w- it's up to how you think electronics have progressed in your game)

Erick
Newsgroups: rec.games.frp
From: burke@vxdesy.desy.de
Subject: Re: Survey
Followup-To: alt.evil
Organization: (DESY, Hamburg, Germany)
Date: Wed, 19 Aug 1992 17:52:48 GMT

In article <57206@mentor.cc.purdue.edu>, dart@mentor.cc.purdue.edu (Dart the Witchling) writes:
> 	I can understand alt.pagan, alt.magick (did you miss that one?),
> alt.satanism, talk.religion.misc, and so on, but why rec.games.frp?

It went to alt.religion.emacs as well; they either have a good sense of humour
or none at all ... I wonder which? :-)

> 	Is there some religion attached to gaming?

Gary Gygax is God; didn't you know? (well he thinks so, anyway)

e----><----p | Stephen Burke           | Internet: burke@vxdesy.desy.de
 H   H   1   | Gruppe FH1T (Liverpool) | DECnet:   vxdesy::burke (13313::burke)
 H   H  11   | DESY, Notkestrasse 85   | BITNET:   BURKE@DESYVAX or SB2@UKACRL
 HHHHH   1   | 2000 Hamburg 52         | JANET:    sb2@uk.ac.rl.ib
 H   H   1   | Germany                 | Phone:    + 49 40 8998 2282
 H   H 11111 | HERA, the world's largest electron microscope!
From: sl9b4@cc.usu.edu (Deep Six)
Newsgroups: rec.games.frp
Subject: Re: Survey
Date: 19 Aug 92 14:57:35 MDT
Followup-To: alt.evil
Organization: Utah State University

70253.2621@CompuServe.COM (Chris & Susan Colvin) writes:
 
> When you die, where will you go?  (in the ground is not a valid answer)

Graceland. I will go to be with Elvis' ghost in the Jungle Room. 

> If you were to die today, would you go to heaven?

Heaven would be okay, but I'd rather go to Graceland.

> If you were to die today and God asked you, "Why should I let you into my
> heaven?" What would you say?

I'd say cuz I'm a hunka hunka burnin' luv. Then I'd ask him if Elvis had
been around lately.

> What is my "agenda" for asking these questions?  Just curious.

Sure you are.

Okay,
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Chadd VanZanten SL9B4@CC.USU.EDU  ``You know, I thought this was a
good idea but this is one weird mama-jama.''  -- TV's Frank, MST3K
Newsgroups: rec.games.frp
From: mxr@neptune.dsc.com (Max "Hybrid Battalion Eggplant" Rible)
Subject: Re: SR - Unskilled vs. Skill-1
Keywords: Shadowrun, skills
Organization: Digital Sound Corporation
Distribution: usa
Date: Fri, 14 Aug 1992 16:45:49 GMT

gel@kepler.unh.edu (Geoffrey E Littlefield) writes:
>   Being a Street Samurai/Bodyguard type, I have a high Quickness or
> whatever it's called (again, it's been a while and I don't have the
> book with me).  I can opt (GM's decision, I believe) to use either
> my skill at no penalty or my Quickness at a +2 or +4 target #.  This
> is kind of wierd.  I mean I _have_ the skill, but I can only use
> one die so my chances for success aren't great with a T# of 4.  
> My target # for using quickness is 6 or 8, but I have 8 dice to roll,
> so all I need, really is one six (with the rule of sixes) to achieve
> the same level of success with quickness.  

>   Any ideas on how to make the transition from unskilled to skilled
> a little smoother? 

What I use is to look at the various skills that lead to the
appropriate one on the Skill Web.  You have Pilot-1.  Say you have
another skill at 4 that you can default with a +2 target #, and your
Quickness of 8 defaults at +4.  So, you roll one die normally, three
more looking for a target number 2 higher, and four more looking
for a target number 4 higher.  As you bring up your skills, they
take up more of the dice that your stats were providing.  This
does mean that you always roll 8 dice for anything you can reasonably
base Quickness off of and try to get lucky with the Rule of Six
(or the Rule of Five or Six, as we play it [roll() { foo = (random() % 6) + 1;
return(foo > 4 ? 4 + die() : foo) }]).
/-------------v-----------------------v---------------------------------------\
| Max Rible   | mxr@dsc.com           | "Powerful big rats, gentlemen."       |
|             | rible@vorpal.ucsb.edu |                         - Neil Gaiman |
\-------------^-----------------------^---------------------------------------/
-- 
Organization: Electrical & Computer Engineering, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.frp
Date: Sat, 22 Aug 1992 03:10:31 -0400 
From: Stephen Alexander Racunas <sr26+@andrew.cmu.edu>
Subject: AMBER: game loc.

If there is anyone who is currently playing, or is interested in playing,
Amber in the Princeton, NJ area, please send me email.  Thanks.
From: Jesse.Taylor@bbs.oit.unc.edu (Jesse Taylor)
Newsgroups: rec.games.frp
Subject: Re: hello out there...
Date: 19 Aug 92 19:49:19 GMT
Distribution: rec
Organization: Extended Bulletin Board Service

In article <1992Aug18.1470.523@execnet> "jeff zeitlin" <jeff.zeitlin@execnet.com> writes:
>DJB::>I'm new to this group and was wondering if this is just for D&D style gami
>   ::>are there strategic simulation gamers (eg. Avalon Hill...) out here as wel
>
>   For all intents and purposes, this group is dead, having been
>   suceeded by the rec.games.frp.* hierarchy.

	BLASPHEMY!!! You BLASPHEME against the SACRED POWER OF THE
REC.GAMES.* HIERARCHY!!!
	:)
	Seriously, tho... It's only dead if you don't post to it... Maybe
someone should take a poll for removing this newsgroup, if people think
it's inactive...
>
>   J/
>
> * OLX 2.2 * Silly wabbit, QWKs are for kids.
	"Aiii! QWK?!"

>--
>Executive Network Information System  (914) 667-4567
>International ILink Host

JT

--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  bbs.oit.unc.edu or 152.2.22.80
Newsgroups: rec.games.frp
From: lib1p@rosie.uh.edu (Tammy Stark Blandino)
Subject: Re: Email and Postings
News-Software: VAX/VMS VNEWS 1.41    
Organization: University of Houston
Date: Thu, 13 Aug 1992 23:26:00 GMT

In article <65850@hydra.gatech.EDU>, gt7219a@prism.gatech.EDU (Christopher Michael Lawyer) writes...
>In article <1992Aug13.001835.24342@cs.odu.edu> page@hurricane.cs.odu.edu (D.) writes:
>>>This is a message to Beth Savage.  If that is not your name, please hit
>>>'k' now.
>>
>>
>>>Any other nosy people who got this far can feel free to reply if they think
>>>they can help.  Otherwise, just BUTT OUT!  THIS IS A PRIVATE CONVERSATION!
>>
>>
>>This is the reason for email you yo-yo.
>>Please keep your postings civil.
>>And Fuck Off.
>>
>Are you a complete ninny or what?   If you read the post you 
>would realize that he *couldn't* reach her by e-mail.

Yes, but this is a public forum.  If he didn't have a e-mail
address there were much more **TACTFUL** ways of handling the
situation.  Also nobody forced him to post a PRIVATE MESSAGE
in a PUBLIC FORUM.  no

Perhaps people would be more simpathetic to his cause if he 
had put it another way.

Afterall, would you like someone walking up to you and your
group of people with whom you were having a conversation,
singled one out, and with out even an excuse me began to tell
people to butt out he wanted to talk to this person.

Adds perspective when framed in everyday context.

As far as taking out of context.....

Fuck off.....
From: doug@abby.chem.ucla.edu
Newsgroups: rec.games.frp
Subject: Re: Dangerous Journeys
Date: 20 Aug 92 13:51:20 GMT
Reply-To: doug@abby.chem.ucla.edu
Organization: Department of Chemistry, UCLA

In article <1992Aug18.194428.925@uwm.edu>, buzzsaw@csd4.csd.uwm.edu (Michael Elias Campbell) writes:
>In article <17AUG199217454816@rosie.uh.edu> lib1p@rosie.uh.edu (Tammy Stark Blandino) writes:
>>
>>EGG didn't invent AD&D
>>EGG doesn't understand half of what he writes about
>>EGG needs a lobotomy
>>Any takers......
>>
> ^^^^^^^^^^^^^^^^^
> The above was written by an elitist pig.

That doesn't change the fact that she's right.






-Doug Gibson
 doug@abby.chem.ucla.edu

Neither UCLA nor the National Science Foundation has a clue what I am doing.
They just pay me to do it.

"We have to tear you to shreds because we care." - EAC
Newsgroups: rec.games.frp
From: silber@m.cs.uiuc.edu (Ami A. Silberman)
Subject: Re: Bill Clinton and gaming
Organization: University of Illinois, Dept. of Comp. Sci., Urbana, IL
Distribution: usa
Date: Mon, 17 Aug 1992 18:03:50 GMT

tsouth@techbook.com (Todd South) writes:
>> (I wrote:
>>No. Because you and others like you don't want to go to the trouble of
>>dealing directly with what your kids may listen too, it means that you are,
>>via a chilling effect, denying me my right to listen to CDs that use the
>>"f" word, or talk about killing cops, or talk about being gay, or poke
>>mean-spirited fun at televangilists.
>>-- 
>>ami silberman - janitor of lunacy
>>	silber@cs.uiuc.edu

>Ami, that goes from ridiculous to stupid.  You really mean that you
>are in favor of telling elementary level children the basics of rape,
>mutilation and degredation of others?  Also, how could this effect
>your rights in anyway?  I bet your local NOW chapter would have a
>cow!

No, I am in favor of having such records available to me. Unlike as is the case
with books (in general), it appears that there is a profound chilling effect
caused by labeling records as inappropriate for childern. Chain record stores,
especially mall stores, will not carry some records because of this, 
furthermore, they refuse to special order them, since they only order from a
limited distributer. Because of the concern over what other peoples children
may or may not hear, I cannot walk into a Tower Record store, or a Camelot
Music store, and even special order certain records. Fortunately, I have other
stores within easy distance, some people do not. I would have no problem with
the idea of warning labels if it were not used by some stores, which 
ostensibly cater to adults as well as children, to choose what merchandise
they carried. Imagine if you would if video rental stores decided not to carry
R rated movies, because it was bad for children. If major bookstore chains,
as a matter of policy, did not carry, and would not special order, books that
would be inappropriate for twelve year olds. 

-- 
ami silberman - janitor of lunacy
	silber@cs.uiuc.edu
Newsgroups: rec.games.frp
From: lib1p@rosie.uh.edu (Tammy Stark Blandino)
Subject: Re: Bill Clinton and gaming
News-Software: VAX/VMS VNEWS 1.41    
Organization: University of Houston
Distribution: usa
Date: Thu, 13 Aug 1992 23:04:00 GMT

Come on guys..... Give it a rest will ya!
>>
Newsgroups: rec.games.frp
From: page@tsunami.cs.odu.edu (D.)
Subject: Email and Postings
Organization: Old Dominion University Dept. of CS, Norfolk VA
Date: Thu, 13 Aug 1992 13:54:44 GMT

>Are you a complete ninny or what?   If you read the post you 
>would realize that he *couldn't* reach her by e-mail.  He was
>even nice enough to use a  so that the rest of us didn't have 
>to read the entire post.  You on the other hand are a butthead.
>You deleted stuff from his original post without noting the 
>same.  You also quoted him out of context.  It would be the same
>thing as me citing your post as:
>
>|This is the reason           you
>|
>|    Fuck
>>

Listen scum:
If you *don't* want personal stuff on the net read by the
masses...don't post it.  Posting it with inane warnings
is not the way to do it.

And Manatee, 
Go find something else to do with your feeble self.  Play
in traffic or something, I don't care.

-- 
"We control the vertical, we control the horizontal,
we control those endtables that you are forever bashing
your big toe into that end up with you hopping and
howling all over the room, and we control Dan Quayle."
From: steve@jetslag.cam.org (Steve Perkins)
Newsgroups: rec.games.frp
Subject: Re: RPGA
Date: 14 Aug 92 02:02:00 GMT
X-Original-Date: Thu, 13 Aug 92 18:56:19 EST

>Since this time I have seen the "welcome to the RPGA" issue of 
>Polyhedron and nothing else.  

Well I guess I'm lucky. I got one issue of Polyhedron (50) and that's
it. Up 'till now, I felt ripped off.

>Anyone out there have any ideas what I ought to do?

Give up. They're arrogant sucks who have the nerve to RATE dungeon
masters and players, and provide service to only "worthy" members
who live in large metro US cities and can attend umpteen "sanctioned"
events per year. IMHO.

--
Steve Perkins
steve@jetslag.cam.org
Newsgroups: rec.games.frp
From: lib1p@rosie.uh.edu (Tammy Stark Blandino)
Subject: Re: Dangerous Journeys
News-Software: VAX/VMS VNEWS 1.41    
Organization: University of Houston
Date: Tue, 18 Aug 1992 23:17:00 GMT

In article <1992Aug18.194428.925@uwm.edu>, buzzsaw@csd4.csd.uwm.edu (Michael Elias Campbell) writes...
>In article <17AUG199217454816@rosie.uh.edu> lib1p@rosie.uh.edu (Tammy Stark Blandino) writes:
>>In article <56979@mentor.cc.purdue.edu>, dart@mentor.cc.purdue.edu (Dartanyan the Witchling) writes...
>>> 
>>>					D
>>
>>EGG didn't invent AD&D
>>EGG doesn't understand half of what he writes about
>>EGG needs a lobotomy
>>Any takers......
>>
> ^^^^^^^^^^^^^^^^^
> The above was written by an elitist pig.
> 
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
||||||||||||||||||||||||||||||||||||||||||||||||||

Indeed.

==================================================================
Tammy Stark Blandino
elitist pig to the Stars...
==================================================================
Join the Elitist Pig Society TODAY!!!!

> 
> 
> 
Newsgroups: rec.games.frp
From: ess3791@zeus.tamu.edu (Storm)
Subject: Re: Amber (This time please work!)
News-Software: VAX/VMS VNEWS 1.41    
Organization: Texas A&M University, Academic Computing Services
Date: Sat, 15 Aug 1992 21:39:00 GMT

In article <1992Aug11.221503.26927@mail.cornell.edu>, J.P.Brannan <J.P.Brannan@cornell.edu> writes...
>Sorry about the false alarms.  Here's the real post:
> 
>A few months ago, I bought Amber and introduced it to some friends of
>mine who were at the time involved in two AD&D2 and two Shadowrun
>campaigns.  Since then, only one of the AD&D groups has lasted (mostly
>out of force of habit).  The flexibility of the magic system in Amber was
>definitely a factor in the decline of our other games.  Is this at all
>common out there in net.land?
> 
>-------------
>J.P. Brannan
>d8dx@vax5.cit.cornell.edu


Oh, yeah.  I'm a 10 year AD&D gamer who was playing in a couple second edition
campaigns when I first started playing Amber.  Now, if I had to choose one
campaign to play in out of Amber, Vampire and AD&D Underdark (that I am
currently in), it would be Amber.  But, that is just my opinion.  I'm sure
that you'll find many people for whom Amber is not the system of choice.

Laters,

-Storm

/--------------------------------------------------------------------------\
|-|  "The Power of Love    /    Scott Shaw  (ess3791@rigel.tamu.edu)     |-|
|-|   is a curious thing" /      Texas A&M University - Mathematics      |-|
|-|     (Huey Lewis)     / "Words as weapons, sharper than knives" (INXS)|-|
\--------------------------------------------------------------------------/
Newsgroups: rec.games.frp
From: lib1p@rosie.uh.edu (Tammy Stark Blandino)
Subject: Re: Dangerous Journeys
News-Software: VAX/VMS VNEWS 1.41    
Organization: University of Houston
Date: Mon, 17 Aug 1992 22:45:00 GMT

In article <56979@mentor.cc.purdue.edu>, dart@mentor.cc.purdue.edu (Dartanyan the Witchling) writes...
> 
>	I really think it's going to flop.
>	Oh, and is EGG going to be writing the Roc books?  I really do 
>hope not, although from his personality type i can see him insisting to. 
>	"I wrote it, i get to write the novels..."
>	"but Garyyyy, no one will read them...  Gord Sucks..."
>	"No it didn't, because i said so, and i invented AD&D"
>	"Please, mr Gygax, don't do this to us..."
>	"pit fiend, eat him."
>	chompchompchompchompxhomp
> 
>					D

EGG didn't invent AD&D
EGG doesn't understand half of what he writes about
EGG needs a lobotomy
Any takers......
From: tsouth@techbook.com (Todd South)
Newsgroups: rec.games.frp
Subject: Re: Dangerous Journeys
Date: 14 Aug 92 06:24:17 GMT
Article-I.D.: techbook.1992Aug14.062417.11786
Organization: TECHbooks --- Public Access UNIX --- (503) 644-8135

In article <9208062217.AA07293@jetslag.cam.org> steve@jetslag.cam.org (Steve Perkins) writes:
>I haven't seen any postings on Gary Gygax's latest roleplaying game
>Dangerous Journeys. I bought the Mythus FRP and Mythus Magick FRP II
>books last weekend and I must say I am impressed by the detail, but
>there is still a lot to get through.

Here's one!

>Anyway, it's a "Multigenre Roleplaying Game System" published by GDW, 
>with LOTS of activity planned; Dangerous Journeys books by ROC, 
>Dangerous Journeys Super Nintendo game by JVC, Dangerous Journies 
>computer game by Electronic Arts and Journeys, a monthly magazine.
>
>I assume this will be much like GURPS in that many genre will be 
>presented using a core set of rules. Looks interesing.
>
>But the jury is out as I haven't read the whole thing. Anyone out there
>delved deeply into this yet?
>
>--
>Steve Perkins
>steve@jetslag.cam.org

I've noticed one thing that irritates me a little about the game.
When creating a character that is some sort of caster you have to
immediately deal with tons of tracking and documentation.  An
initial character can legally start with over 300 spells!

Other than that minor quirk the game really lends itself to filling
that niche between GURPS and AD&D.  The only thing I am waiting for
as a final determiner is the `Epic of AErth' volume, which I assume
is going to be the world description/monster manual.

Todd...

-- 
tsouth@techbook.COM  Public Access User --- Not affiliated with TECHbooks
Public Access UNIX and Internet at (503) 644-8135 (1200/2400, N81) 
Newsgroups: rec.games.frp