From: probe@jhunix.hcf.jhu.edu (Prabal Nandy)
Newsgroups: rec.games.mecha
Subject: Re: Probably Useless, but...
Date: 19 Dec 92 19:29:42 GMT
Organization: HAC - Johns Hopkins University, Baltimore

In article <BzHqps.Ksv@mentor.cc.purdue.edu> griffin@sage.cc.purdue.edu (The Crystal Griffin) writes:
>In article <1992Dec18.203322.28248@Virginia.EDU> glr8c@Virginia.EDU ("Gregory Lawrence Romano") writes:
>>	Ever considered Clan machine guns?  A light mech with 5
>>or so tons to spare can carry 16 of them around plus ammo(only
>>.25 tons each!)
>
>Howdy-
>
>No.  Never considered it for a minute.  But in the same vein, due to 
>  lack of sleep, Shan and I constructed probably THE MOST USELESS
>  AND/OR ANNOYING MECH EVER!!! over supper at Subway.  OK, here's
>  what we started with.  I was complaining about the reverse effiency
>  of the engines in BTech (ie- a 120 rated engine weighs more than
>  twice as much as a 60, and so on...), and Shan brought up the
>  fact that "If it hadn't been for XL's, the 400 would NEVER get 
>  used..."  So we started looking at a hundred tonner (IS, 3025)
>  with a 400 engine.  OK, let's start doing math:
>	Mech	       100 tons
>
>	400 Engine	52.5
>	I.S.		10.0
>	Cockpit		 3.0
>	Gyro		 4.0
>	Armor(had to be max, of course.  Nothing but the best.  Besides,
>              max armor makes the whole thing more rediculous.)
>			19.5
>	Jump Jets(4)	 8.0  (again, humor value)
>			____=
>			97.0 tons
>
>Hmmm... what to do with three tons of weapon space on our 100 ton scout
>  mech... How about a medium laser on the arm(of course), and a totally
>  new, oh-god-am-I-going-get-flamed-for-this!, could work, riot to play,
>  just-to-piss-you-off idea.  Mount them on the legs pointing straight
>  down, so when you death from above you can add insult to injury.  Or
>  maybe spend the three tons on some kind of special targetting computer
>  that allows you, if you don't fire ANY weapons, to punch-punch-kick.
>  Any takers?  Any breakers?  Hmm... now that I'm actually seeing some
>  of these numbers, I might actually take one of these out one of these
>  days when I'm teaching some of my friends to play.  Just to make it
>  fair for them.  "OK.  Fine.  I'll handicap myself.  My mech will only
>  have 3 medium lasers.  NO!  Better yet!! I won't take ANY weapons AT
>  ALL!!!".  Of course, be ready for me to pull some amazing shit right
>  out of my ass.
>
>Ooops... Just broke out the cost chart.  OK, for the one with 3 medium
>  lasers, here's the cost (remember, this is a HUNDRED TON MECH!!!):
>               10,615,333.33 C-Bills.
>  That's under the cost of (if I remember right) nine 3050 Wasps.  
>  I dunno.  All else being equal (ie pilot's scores and player skill),
>  do you think one of these could take nine 3050 Wasps?  It'd take 
>  a LOT of nickel-and-diming for the Wasps to destroy any one area,
>  and a good punch, kick or death-from-above from this thing WILL
>  get a Wasp out of action.  Of course, the fun part being getting close
>  enough to the damned little things to do any of that.
>
>So, any opinions on the survivable scout mech from hell?
>
>Just for my Record.
>
>                       The Crystal Griffin


      [Left Flamer on line]
      [Right Flamer: Charging]

      "Fire!"


      (Listen, you wouldn't happen to be related to that pathetic soul who
designed the CHARGER, would you?)

                                                      Lord of the FLies
                                                      1st MPC Division
                                                      Colony World Myops