HDTenEightyP/NetNews huggingface dataset:
From: Joel_Murray@mindlink.bc.ca (Joel Murray)
Subject: Re: F15III Playable demo uploaded to wuarchive
Organization: MIND LINK! - British Columbia, Canada
Date: Sun, 8 Nov 1992 02:56:17 GMT

> Tony Bruno writes:
>
> -- Regarding the F15 III demo --
>
> [ ... stuff omitted ... ]
>
> This product is due out in less than three weeks.  I really hope that there
> is
> sufficient time to work the bugs out.

That is, assuming the demo released was recent.  In other words, we don't
know when the demo was programmed, do we?  Perhaps it's from a much earlier
version of the game.

> [ .. stuff omitted ...]
>
> You see, the demo turned me off enough to definitely wait and see what
> others think before I even consider forking over my cash.)

You may remember that the original Falcon 3.0 demo was quite buggy and
definitely not optimized for speed.  I'm certainly glad that I didn't come to
the same conclusion as you upon seeing that demo.
--

       Joel Murray / Vancouver, British Columbia  /  Canada, Eh?
       Joel_Murray@mindlink.bc.ca               CIS:  73200,3117

Ligneous and petrous projectiles can potentially fracture my osseous
structure, but pejorative appellations will forever remain innocuous.
From: zweldron@ruhets.rutgers.edu (Matthew Charlap)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Where can I get KEEN and other ID games? ftp sites?
Date: 10 Nov 92 22:45:16 GMT
Distribution: usa
Organization: Rutgers Univ., New Brunswick, N.J.

bonney@esds.mdc.com (Greg Bonney) writes:
>>At one time I found an ftp site that had all these wonderful games,
>>but now I can't remember where it was!  Please help!
>I figured it out on my own... wuarchive.wustl.edu under
>/mirrors/msdos-games/Apogee.
you can also find them at ftp.ulowell.edu in (I think)
/pub/ibm/games/Apogee  (there may be some capitalized letters in there, I 
don't remember)
--Matthew
-- 
This is a test of the .signature 
If this were a real .sig file, something else would be here.
Newsgroups: comp.sys.ibm.pc.games
From: bonney@esds.mdc.com (Greg Bonney)
Subject: Where can I get KEEN and other ID games?  ftp sites?
Organization: Visual Simulation Systems
Distribution: usa
Date: Wed, 4 Nov 1992 16:54:42 GMT

At one time I found an ftp site that had all these wonderful games,
but now I can't remember where it was!  Please help!
From: dlow@pollux.svale.hp.com (Danny Low)
Date: Mon, 9 Nov 1992 21:27:25 GMT
Subject: Re: Wiz 7: 2 Questions about Tower of Dane
Organization: HP LOVECRAFT DIVISION
Newsgroups: comp.sys.ibm.pc.games

(Terence P. Spielman) 
I finished the Tower of Dane yesterday but I have 2 questions....


1) What are the various urns for in the Tower?

Put jonga powder in them and each floor becomes slightly (very slightly)
easier.

2) After I killed the beast (the beast, not the demon) I went to
go meditate upon the word but nothing happened.  What's supposed to happen
here?

Anyone who meditates and does NOT fall asleep gets or improves Mindcontrol
skill.

			   Danny Low
    "Question Authority and the Authorities will question You"
	   Valley of Hearts Delight, Silicon Valley
	     HP CPCD   dlow@pollux.svale.hp.com
Xref: sparky comp.sys.ibm.pc.games:21372 comp.sys.ibm.pc.misc:14594 comp.os.msdos.misc:6110
From: dudek@acsu.buffalo.edu (The Cybard=)
Newsgroups: comp.sys.ibm.pc.games,comp.sys.ibm.pc.misc,comp.os.msdos.misc
Subject: HELP:StarFlight  (and Starflt2 quest)
Summary: Problem running Starflight.
Keywords: Starflight
Date: 11 Nov 92 17:57:54 GMT
Organization: UB

I used to run Starflight all the time on my 286-XT, but now that I
have upgraded my motherboard to a 286-AT, it locks up when I try to
read the notices at the starbase.  I might have changed some things in my
config.sys, but I don't see anything significant.  Any ideas?

How is StarFlight2?  Does it support VGA?  SVGA?  SoundBlaster?  What other
games does Binary Systems put out?  Do they have plans for StarFlight3 yet?




-- 
David Thomas Dudek /  v098pwxs@ubvms.bitnet     \     __   _ The Cybard
 State University / dudek@sun.acsu.buffalo.edu   \   /  `-' )      ,,, 
   of New York   / "If music be the food of love, \  | | ()|||||||[:::}
    @ Buffalo   /   play on!" - Wm. Shakespeare    \ `__.-._)      ''' 
Newsgroups: comp.sys.ibm.pc.games
From: eh@cs.columbia.edu (Erik Hilsdale)
Subject: bug: Savage Empire.  Does Origin have inet address?
Organization: Columbia University Department of Computer Science
Distribution: usa
Date: Fri, 6 Nov 1992 02:51:31 GMT

I just picked up _The Savage Empire_ (in the most probably short-lived
"Worlds of Ultima" spin-off) for $15 at Software Etc, and I've found a bug
(surprise!).  

When talking to the Disquiqui about getting some paddles, I get a "trying
to print control character", etc, fault.  This is version 1.6.  Does anyone
know a) if origin has an internet address (not wanting to rack up
long-distance dollars to their service number during prime time), or b)
where any patch might be?

-eh
-- 
------------------------------------------------------------------
erik hilsdale 					eh@cs.columbia.edu
technical writer (hah!) and graduate pre-student 
		       Columbia University in the City of New York
From: rcj41604@uxa.cso.uiuc.edu (Huh!?)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Civ question
Date: 5 Nov 92 16:03:27 GMT
Article-I.D.: news.Bx939u.7yH
Organization: University of Illinois at Urbana

rdosser@UTKUX1.UTK.EDU (rdosser) writes:

>In article <Bx3xnE.13u@news.cso.uiuc.edu> rcj41604@uxa.cso.uiuc.edu (Huh!?) writes:
>>Gary.Moh@bbs.oit.unc.edu (Gary Moh) writes:
>>
>>
>>>how do I hire more tax collectors??
>>>and sometimes it says that citizens of an enemy city admire the prosperity
>>*sniff sniff*  Anyways, if you are not winning, there are little perks
>>like this which help you get ahead.  A couple other Underdog Rules:
>>When you take an enemy capitol, the Civ has a civil war and splits into
>>two different Civilizations.
>>Nukes will NOT be used against you...  (heh heh heh...)
>>
>>   Huh!?  rcj41604@uxa.cso.uiuc.edu

>Hold on just a second here! I was playing over the weekend, and was in
>third place on the powergraph (and behind in technology as well. It was
>prince level, so give me a break) and the Indians nuked me twice! Ruined
>the whole game for me!
>So in my experience, you most certainly can get nuked if you're behind.
>And by Ghandi, no less.
>rdosser@utkux.utk.edu
>************************************************************************
>*  The University of Tennessee Computing Center                        *
>*  Would I be working here if I could afford a real snake?             *
>************************************************************************

Nuked in underdog mode?  cool....  never happened to me tho...
maybe the Indians were lower than you on the powergraph?  *shrug*

   Huh!?  rcj41604@uxa.cso.uiuc.edu
Newsgroups: comp.sys.ibm.pc.games
From: t7841aa@cd1.LRZ-Muenchen.DE (Eberhard Guentsch)
Subject: Re: Wiz7: Below Munkarama
Organization: Leibniz-Rechenzentrum, Muenchen (Germany)
Distribution: lrz
Date: Thu, 5 Nov 1992 08:34:00 GMT

liana@nexus.yorku.ca (Liana Becker) writes:


>Need help desperately.  

>Possible spoiler's follow.  Inserted blanks because I can't remember how
>to place control characters in friendly vi!
























>1.  I can't figure out how to use the hole in the wall.
     For this hole you need the notched shaft, you can find in the next level.
>2.  I can't get many of the gates open.
     You need the proper keys. See 3).I think you need a set of rusted
     keys for them.
>3.  What about that broken lever?
     There is no way from the front, but you can get in from behind. I think
     one room north from the entrance hall has a secret button in it. Press
     and you can enter the next room. Here you must search at one of the figures
     at the wall. If you look at your map, it will greatly help you.
>4.  Wonderful I fought everything in the sub-basement and searched
>    everywhere.....Am I missing something?
>5.  About the only thing I haven't done is explore the outside by the
>    ladder.
     This is not necessary, for now. It's the way out.
>6.  I've dropped down the pit 2-3x after pulling various levers,,
>    lots of fights....I'm frustrated! :)
     You need the notched shaft to fix the trap.
>7.  I've ignored both my husband and my cat, ones watching me from any
>    available perch to keep an eye on my sanity and the other one is 
>    trying to unfrustrate me.
     No comment.
>8.  Quick responses would ease my husband's and cat's minds.

>Thanks,
>	Liana, Rob, Spirit & my computer.
Newsgroups: comp.sys.ibm.pc.games
From: at887@cleveland.Freenet.Edu (Scott Butler)
Newsgroups: comp.sys.ibm.pc.games
Subject: MM3 questions
Date: 9 Nov 1992 19:59:34 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
Reply-To: at887@cleveland.Freenet.Edu (Scott Butler)
NNTP-Posting-Host: slc4.ins.cwru.edu


What exactly does the master merchant skill get me?  

One of my characters is showing an age of 26 and a natural age of 21.  
What happened, and how can I fix it?  

One of my characters has a splint mail of walk on water, however, when
the character wears it the party can't walk on water.  How come?  Do
I have to equip it on a specific character class?

How 'bout a hint on where to get the "Etherealize" spell?

Thanx,
Scott

-- 

Newsgroups: comp.sys.ibm.pc.games
From: jhu@postman.hsn.no (JOSTEIN RUNE HUFTHAMMER)
Subject: Re: SF2 HELP, PLEASE?
Organization: Nordland College
Date: Sat, 7 Nov 1992 11:34:28 GMT

In article <1992Nov7.180504.1@lure.latrobe.edu.au> genyjf@lure.latrobe.edu.au writes:





>I apologize for any inconvenience but it would be really nice if
>someone would send me the adress where I could get a working copy
>of the street fighter 2 demo. I tried wuarchive but the copy there
>was stuffed and in using pkzipfix I got it all back except one file.
>Any ideas would be appreciated.

>--------------------------------------------------------------------------------
>GENYJF@LURE.LATROBE.EDU.AU  |
>--------------------------------------------------------------------------------

.....
From: boris@athena.eng.hou.compaq.com (Boris Litinsky)
Newsgroups: comp.sys.ibm.pc.games
Subject: CD-ROM Games
Date: 9 Nov 92 17:30:41 GMT
Distribution: usa
Organization: Compaq Computer Corp.

How good are the new CD-ROM games? I saw a bunch of them in stores and am
wondering if it is worth buying a CD-ROM drive to play them.
Specifically, can anyone tell me how good the CD-ROM version of 
Sherlock Holmes, Loom, etc  are. 

Also, what is the best setup to play them? PAS-16 w/NEC drive?

Thanks


--
| Boris Litinsky	          "I came to the woods to live deliberately,  |
| ASIC Design Engineer 	          "so that when it came time to die, I did    |
| boris@athena.eng.hou.compaq.com "not learn that I have not lived." -Thoreau |
| "The views expressed here are my own, and not those of my employer."	      |
Newsgroups: comp.sys.ibm.pc.games
From: elkinsps@mentor.cc.purdue.edu (Paul Elkins)
Subject: Re: Problem with U6 - Wisps
Summary: Problem with U6 - never worry about a Wisp
Organization: Purdue University
Date: Mon, 9 Nov 1992 14:59:20 GMT

In article <1344@datmuc.UUCP>, apo@datmuc.UUCP (Karsten Seidel) writes:
> Hi everybody.
> 
> 
> In <1992Nov05.200338.79319@sue.cc.uregina.ca> beuker@hercules.cs.uregina.ca (Craig Beuker) writes:
> 
>  >>   You didn't choose the right keyword when talking to the wisps.  They are
>  >>creatures who think we are all the same, in other words, they already think
>  >>you know the secret of the 8th level spells, which they told to the one mage.
> 
>  >>   I believe what you have to do is talk to the wisps, and ask them the
>  >>keyword 'secret', or 'information'.  The first one is probably right, it's
>  >>been a while since I've talked to them.  They will ask you something about
>  >>already having told you that information, and you basically say you want it
>  >>again.
> 
>  >  Yes i do that.. they give me some sort of a spell<Armagedeon> or something 
>  >  like that... thats no problem..but what do i do with the spell. if i cast it
>  >  i take care of any overpopulation problems on Britannia.  I go talk to the one
>  >  mage by the Lyceam, but she keeps telling me to talk to the wisps and find ou
>  >  ..out their secret(the spell).. so i get the spell and return to her and no 
>  >  effect.. i have to be missing something..
> 
> I have the same problem. So, if someone would be so kind to post a kind of
> micro walkthrough for this problem it would be appreciated.
> 
> Thanx a lot.
> 	apo
> 
> -- 
> # ZUFALL: Sie haben der anderen Haelfte dessen, was sich abspielte, keine  # 
> # Beachtung geschenkt.                                                     #
> #     Chad. C. Mulligan: Handbuch der HIP-Delikte (John Brunner)           #

     Don't worry about the spell, it's unimportant to finishing the game. I
played U6 about a year ago and while I learned of the spell and had it, I
also seem to remember getting advice never to use it. The reason why is 
obvious once you do use it. I think the designers just put it in there to
sidetrack and frustrate game players. Oh, yeah, I think that's what was so
important, DON'T USE THE SPELL.

						PSE
Newsgroups: comp.sys.ibm.pc.games
From: rdippold@qualcom.qualcomm.com (Ron Dippold)
Subject: Re: Reorg: Suggestions for possible subgroups?
Organization: Qualcomm, Inc., San Diego, CA
Distribution: world,local
Date: Tue, 27 Oct 1992 19:20:54 GMT

In article <23OCT199202362070@violet.ccit.arizona.edu> f67700241@violet.ccit.arizona.edu (Greg Franklin) writes:
>
>air-combat: For air combat games/simulators (WC, Falcon, F-15 Strike Eagle)
>
>sports:     For sports games (Hardball, John Madden Football, etc.)
>
>frp:        For fantasy/role-playing games (Ultima, Wizardry, etc.)
>
>arcade:     For arcade and action games (Centipede, Street Fighter, etc.)
>
>simulation: For non-air-combat simulations (SimCity, Civilization, etc.)
>
>piracy-debate: For the obvious.... :-)

If you do this, you need a "misc" group for the catchall stuff.
-- 
A list is only as strong as its weakest link.  -- Knuth
Newsgroups: comp.sys.ibm.pc.games
From: roeschmf@craft.camp.clarkson.edu (Martin F. Roesch)
Subject: Re: X-WING: gimme gimme gimme!
Organization: Clarkson University
Date: Sun, 8 Nov 1992 21:44:29 GMT

west@esd.dl.nec.com (Mike West) writes:

>From article <1992Nov5.151203.16351@oucsace.cs.ohiou.edu>, by honnold@bobcat.ent.ohiou.edu (Jeff Honnold EE UnderGrad ):

>>>Incidentally, the word is that this game WILL be playable on a 286!  
>> 					But Would you really want to?

>If it is all you have and you don't have the $300+ to replace your
>motherboard, then it doesn't really matter whether you want to or not, 
>does it?

>Mike West
>west@esd.dl.nec.com

   Get the latest copy of Computer Shopper.  386/40 Mobds can be had for as 
little as $180, which is lots less than $300, for approximately(sp?) seven
times the power conservatively.

     Marty
       roeschmf@craft.camp.clarkson.edu
From: law40003@nusunix1.nus.sg (TAN YEW KEONG)
Subject: Re: w7 help again (apologetically)
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Thu, 5 Nov 1992 19:09:50 GMT

TAN YEW KEONG (law40003@nusunix1.nus.sg) wrote:
: 
: Spoilers :
: 
: 
: 
: 
: 
: 
: 
: 
: 
: 
: 
: 
: 
: 
: 
: 
: 
: 
: 
: 
: 
: 
: I hate Funhouse, it is the most frustrating, difficult shitting thing I
: have ever come across. 
: 
: 1) When I throw the ball at the gadget with the bullseye, something
: opened. What? I can't find it!
:
I got it now. You go to the rotating cups(?) and instead of banging you
against the metal grate you will go to the passages where there are a
few switches which(presumably) would control water flow. 

: 2) What the heck is the waterslide for if I can't control my character
: while sliding?
:
I guess it has something to do with the switches. The trouble is, which
switch should I toggle? Anyway, can someone confirm what switches should
I toggle?
 
: 3) And what am I supposed to put into the glass tube with the hole in
: it?
:
I still don't know. Someone can help?
 
: 4) I found a bar and rope - what is its use?
:
I got it. You supposed to hand it in the hole and climb down right?
Well, I still don't know what is the use of it though. 

: 5) I inserted the wooden dowel into the hole. It does nothing. What can
: I do now?
:
I still can't figure this out.
 
: Please help me - I'm tearing my hair out.
:
And this is still happening. Please help!
 
: BTW, I have done quite a lot in w7. If any beginners want any
: information, email me - at my unix account.
: 
: Anybody got a walkthru? I need to study, and I can't with w7 hanging on
: my mind!!!
: --
: 
: _________________________________________________________________________
: Michael Tan Yew Keong | law40003@nusunix1.nus.sg | law40003@nusvm.nus.sg|
: Final Year Law student - OH GOD, IT'S BEEN A HELLUVA LONG TIME!!!       |
: ________________________________________________________________________|
: *Self censured*FINE country - FINE for littering, FINE for chewing gum,| 
: FINE for smoking, FINE for not flushing public toilets ... et cetera.  |
: _______________________________________________________________________|

--

_________________________________________________________________________
Michael Tan Yew Keong | law40003@nusunix1.nus.sg | law40003@nusvm.nus.sg|
Final Year Law student - OH GOD, IT'S BEEN A HELLUVA LONG TIME!!!       |
________________________________________________________________________|
*Self censured*FINE country - FINE for littering, FINE for chewing gum,| 
FINE for smoking, FINE for not flushing public toilets ... et cetera.  |
_______________________________________________________________________|
Newsgroups: comp.sys.ibm.pc.games
From: pgeltner@netcon.smc.edu (Peter Geltner)
Subject: Re: Police Quest 3
Organization: Santa Monica College, Santa Monica, CA
Date: Fri, 13 Nov 1992 00:20:44 GMT

In article <1992Nov12.163946.91503@ns1.cc.lehigh.edu> ip02@ns1.cc.lehigh.edu (Danny Phornprapha) writes:
>In article <1992Nov11.223251.16460@netcon.smc.edu>, pgeltner@netcon.smc.edu (Pet
>er Geltner) writes:
>>In article <1992Nov11.191343.11249@mnemosyne.cs.du.edu> rpayne@nyx.cs.du.edu (R
>ichard Payne) writes:
>>>
>>>
>>>I am stuck on day five in the office using the computer. I have ploted all
>>>the crimes and join them all together but nothing happens can any one help
>>>
>>>thank you
>>>My mail address is rjp1@ukc.ac.uk
>>
>>I tried this for a while with numerous hints from others on the internet.
>>I finally gave up and traded the game away.  It was NOT worth the
>>aggravation!  Dumb idea from the programmers.  No more Police Quests for me.
>>>
>>Peter Geltner   Administrative Dean of Computing
>>                Santa Monica College
>>                Santa Monica, California 90405
>>
>I've finished the game, I might be able to help.  The after you ploted all the
>crimes and join them they should form a star.  You have to make up the fifth
>point for the star, that is where the next crime going to take place
>
A lot of people told me this.  Some gave explicit instructions.  Nothing
ever worked for me or a lot of other people who asked me to let them know
if anything worked.  Some people told me exactly where to put the last point.
I went to the site and found nothing.  Other people said to wait until the
computer said that I had the right point.  The computer never said anything.
I will concede the fact that I may have placed the points a milimeter in the
wrong position, but I kept trying.  Some people said that if the address said
280, we should ignore it and put the point at 200 or 300.  The whole concept
of precise placement of point on a grid that has very few markings is really
stupid.  (FLAME!) As I said, not worth the time or aggravation.  There are
too many well thought out games out there to fool with this.  Too bad, the
original concept was great.  It's amazing that this got by the beta test
faze of the program.

-- 

Peter Geltner   Administrative Dean of Computing
                Santa Monica College
                Santa Monica, California 90405
Newsgroups: comp.sys.ibm.pc.games
From: bo@enterprise.umd.edu (Geoffrey S. Elbo)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Super Tetris over LAN
Date: 5 Nov 92 20:17:34 GMT
Organization: Physics Business Network, University of Maryland

In article <1d78peINNjbc@golem.wcc.govt.nz> yu_m@kosmos.wcc.govt.nz (MICHAEL_YU) writes:
>From: yu_m@kosmos.wcc.govt.nz (MICHAEL_YU)
>Subject: Super Tetris over LAN
>Date: 4 Nov 92 01:25:02 GMT
>
>I have seen a 
>I have seen an article somewhere mentioning that Super Tetris have an head to
>head mode that can be played over a LAN.  Anyone out there knows anything
>about this?  I am currently running a peer to peer network call LanSoft
>that is NetBios compatible, and am wondering if Super Tetris will work on
>it.
>
>Michael Yu (yu_m@kosmos.wcc.govt.nz)
I called Spectrum Holobyte's tech support line.  Super Tetris uses the IPX 
protocol, not the NetBIOS, so it will only work on IPX networks.  They said 
you can use it on Novell and Novell Lite, but on the Lite you would not see 
the name of the opponents.

                    ___
       ___....-----'---`-----....___
 =========================================        Geoffrey S. Elbo
        ___`---..._______...---'___             bo@enterprise.umd.edu
       (___)      _|_|_|_      (___)
         \\____.-'_.---._`-.____//
          `~~~~`.__`---'__.'~~~~'
                   ~~~~~
Newsgroups: comp.sys.ibm.pc.games
From: shadow@r-node.gts.org (Jay Chu)
Subject: Re: Basketball game of choice
Organization: R-node Public Access UNIX Information System (416-249-5366)
Date: Sat, 07 Nov 1992 03:10:52 GMT

In article <96169@netnews.upenn.edu> nekrich@eniac.seas.upenn.edu (Robert Nekrich) writes:
>Hi everyone,
>
>	As the subject suggests, I'm interested in basketball games
>for the ibm pc.  The one that I have, Lakers vs. Celtics, is
>done really well, but it's data is a few years old.  I heard that
>Lakers vs. Bulls was coming out sometime this year.  Does anyone know
>this for sure?
>	Regardless, what is your favorite basketball game?

The newest one is Bulls v.s. Blazers.
-- 
        ______                shadow@r-node.gts.org
       | |__| |   If it's there and you can see it       - it's real
       |  ()  |   If it's there and you can't see it     - it's transparent
       |______|   If it's not there and you can't see it - you erased it!
Newsgroups: comp.sys.ibm.pc.games
From: Ari.Huttunen@hut.fi (Ari Huttunen)
Subject: Gateway problem...
Organization: Helsinki University of Technology, Finland
Distribution: comp
Date: Tue, 10 Nov 1992 00:56:41 GMT

How can I make the hairy beast move the giant boulder?
(If that is indeed what must be done. I have him behind the
boulder already.)

ps. This game's quite good. It's almost like Infocom, but I got
    a feeling it is easier than typical Infocom adventures.
    (For example, there was this maze, where rooms were almost
    identical, except for the colors. In an infocom adventure,
    I believe it was Zork I, there was also a maze. In THAT maze
    every room was exactly identical. To solve it you could drop
    things in rooms to make them non-identical (*), except that there
    was this man that kept picking up those items... Cool...)

    (*) The standard item in the room trick.
--
...............................................................................
Ari Huttunen	   	  One man's terrorist is another man's freedom fighter.
Newsgroups: comp.sys.ibm.pc.games