From: davereed@wam.umd.edu (Michael Robert Bromery)
Subject: New Post of a new Awesome Public Domian game.
Organization: University of Maryland, College Park
Date: Sun, 20 Dec 1992 00:00:52 GMT

 Ok, actually, it is Domain, but since I didn't feel like changing the title
   it will read Domian. Ok. Usually, I like to post about any PD or
    Shareware game that would seem to be well worth downloading.
     My last talk was about biplanes and I have a new one which resides
     between fish disks 740-780 I believe. The game is Fleuch <- Hope I
     spelled it right. Now, before I let you think that a 2 bitplane game
     will turn you off, you must check it out. It actually uses those 4
     colors(changing pallettes per screen level) in a very intuitive way.
     How? Easy, if you have a favorite game on the C64. Some cool game that
     has nice control and you wished would be ported to amigas. This makes
    a nice challenge to make a game with loads of levels, great gameplay,
    sound that you don't regret, and addictive as action games get look no
     further than Fleuch. It will probably be the shortest download for a
     game of this type yet. It was actually funny to see a cool, full scrolling
     OS friendly coded, speedy game that is approximately the same file size
     as a c64 game just like it. This game is based on an old '64 game called
    thrust. Of curse, the scrolling technique works much better on the amiga
    and you'll love the way the screen kind of scrolls a bit behind you
   giving you this bobing effect, especially when you start flying erratically.
               
           True, this is a one player game, but I still think Fleuch has to
   be one of the best action, steady hand, games I have ever seen on amiga
     public domain. No real fancy graphics, in fact, it looks like C64
     graphics, except the motion is handled better thanks to the processor.
    It works from any directory, hard disk, and should be compatible with 
    all formats. I haven't fully tested out all the accelerated possibilities,
     but with the way my A500 is set up. It usually has problems when 
      A3000s have problems. Should work from any workbench and supports
     both NTSC and PAL  just by clicking the appropriate icon.
         One of the few good, download, unpack, and play games. You cannot
    access the workbench while you play the game. Mainly it was because you
    probably don't want to go to workbench when your ship is about to ccrash.
      It does use a very system friendly method of turning off your workbench
   and giving it back to you when you hit ESC enough times. It's a real
    blast and it is challenging too.

         In, fact, it would be nice to get others to try this so we can
   exchange hints on some of the levels. The author,Karsten, says
     that the game will grow to be very hard and he even thinks that
    the last level is near to impossible(we shall see). The entire game
    is about 13K, you will absolutely not believe that you will see a game
    like this with that amount of memory outside of a C64.

  ---- Hope this helps bring the fun in downloading.

    ------ Mike.
  Email: davereed@wam.umd.edu

  P.S. --- So far, I've gotten through 7 levels and it does get pretty hard
    there. Just be careful, every aspect of physics can help or hurt you
     in this game, so if and when you pick up those heavy balls, don't
     swing around to much or it will really throw you.
.