From: seawasp@vm2.cis.pitt.edu (Sea Wasp)
Newsgroups: rec.games.frp.dnd
Subject: Re: Lucky player tricks
Date: 23 Jul 92 00:13:01 GMT
Distribution: rec
Organization: University of Pittsburgh
Originator: seawasp@pmax1.cis.pitt.edu

In article <marrou.711831546@eola.cs.ucf.edu> marrou@cs.ucf.edu (Lance R. Marrou) writes:
>Here's a new thread....

	And a very cool one. I have two stories for this one, one from when
I was the GM, the other from when I was a player.


	Me as GM:

	Scene: New player with 5th level paladin-type character. The 
character is alone, hiking through wilderness to get to the large city
that's some 200 miles away. 
	Now, I had mapped out this area pretty carefully. There was a 
very powerful nasty force in this part of the country, but by the same
token INDEPENDENT forces were very rare; so encounters were unlikely (1
chance in 20 per day). 
	Well, on his third day out, I roll a 1. I proceeded then to roll
the WORST possible sequence for him, culminating in him suddenly stepping
into a clearing and facing FOUR corrupted Silver Dragons.
	To the newbie player's credit, he tried to talk his way around
them, but he was in the wrong place, wrong time, and the reaction rolls
sucked. He had to fight them.
	Then things got bizzare. 
	The Griffin (his nickname) charges towards the largest of the 
dragons, yelling something about death to evil.
	Roll: 20. followed by 20. That made it a critical hit. Roll
on the Arduin chart: 00, head pulped and splattered, instant death.

	All the dragons missed (no roll above 4).

	Second round: roll:20. Followed by 20. Crit roll: Heart pierced,
instant death.

	All the dragons missed (no roll above 4).

	Third round: Roll: 20. Followed by 19. Good enough for a crit.
Crit roll: 01, head, instant death.

	The remaining dragon took off, screaming in panic, sure that they'd
pissed off some minor godling...


	Me as player:

	Party of first level characters (about 10-11 characters, 5
players) hired by a mage to obtain a paper locked in a chest in a nearby
dungeon. Okay, no problem. 
	(One player is a twit. Annoys everyone, follows no directions but
his own. One of his characters dies enroute.)

	After some considerable time, party finally makes it down through
the dungeon, finds the paper. Quick examination shows why it was so valuable;
the paper has the true name of Orcus on it.
	Before anyone can stop him, the Twit grabs the paper and reads it
aloud: "Orcus, Orcus, Orcus."
	The only GOOD result immediately following was that Twit was 
instantly eaten.
	However, Orcus, now being ON the Prime Plane, glances around, sees
a whole bunch of shocked first and second level types, and naturally thinks
"Cheap lunch and a lot of fun!"

	Like most demons, Orcus likes his fun. So he toys with the party,
us running (the GM was reasonable and allowed us to make saves in order to
keep from being paralyzed with fear) and thinking we get away... just
in time to run into him around the corner... *Scream CRUNCH* "AAAHHH!
Run Away!!"

	So we're down to about 5 party members when we decide to pull
out the stops. We had been supplied with some magic items at the
beginning, and had conserved them; now was the time. With scrolls
and potions and so on, we all were Hasted/Sped etc, and we RAN LIKE
HELL...

	Unfortunately we were turned around in that panic... we ran
down a long, curving corridor... and into a large dead end.

	Everyone started to lose it at that point, and suddenly my
mage says, "SHUT UP!"
	Faintly we hear heavy, heavy footsteps and low chuckling 
approaching. Orcus loved terror...

	I turn to the Paladin. "Gimme that sword!"
	The Paladin, a noble, whose +3 sword was a family heirloom,
looked down his nose at me. "I will NOT! By my honor, I --"
	"Do you want to be demon lunch? Give me the damn pigsticker
NOW or we're all dead!"
	The party was willing to try anything at this point, so they
agreed quickly to give me what they had left. One scroll had the
spell "Spider Climb" on it, which I used to climb the wall. The second
had Stoneshape. 

	Then I dropped down and stood waiting in front of the entrance.

	Orcus loomed up and finally halted, looking at me with a nastily
amused smile. "So, little mortal, have you any words before I destroy you?"

	My character nodded. "Yes. Good-bye." And I fired my one spell --
Magic Missile.

	The GM required me to roll VERY high to catch him with my trick;
I rolled a 00.

	The Missile hit the crack I'd Stoneshaped into the archway. 
Orcus was taken by total surprise as a 5-ton block of stone broke off
and drove the +3 sword which had been Stoneshaped INTO the arch into 
his skull with pinpoint accuracy. He barely had time to say "*Oh N--".

	Of course, that character had one hell of an enemy afterwards, 
demons not being noted for their sense of humor or fair play...


                                 Sea Wasp
                                   /^\
                                   ;;;


Newsgroups: rec.games.frp.dnd