From: psarrisd@woods.ulowell.edu
Subject: Defeating cheap Bisons!
Organization: University of Lowell
Date: Mon, 6 Apr 1992 18:46:26 GMT

I'm sure this is an item to come up, (and already has)...

It can be really frustrating when some 8 year old plays, picks Bison, and just
flames back and forth with an occasional jump for looks.  He thinks he's tough.
Myself, knowing a little better, assumes that Capcom knows better and has put
in various ways to stop this menace from happening.  Errr.... maybe.

I've assumed that the only reason that such a powerful move was put in was 
because both players can play Bison, and thus, no unfairness.  But I don't
like to play Bison, so........
Here are my hints to defeating snotty little Bisons.

There are many, many moves which can stop him in mid-flame; the problem is the
timing, which makes many of these moves very difficult.  Some of the easier
ones include: fireballs, Blanka's jumping roundhouse, DHalsim's foot drill,
Sagat's uppercut, and Zangeif's lariet (sp?).  Other moves are very difficult
to time (and aim) to nail him.  So... you either jump over him, or block.

And if you block, you'll certainly lose some damage anyway.  But here's where
you get payback; if you rapidly try to throw Bison as he ends, you *should*
be able to do it.  This will give him more damage than you took blocking, so
it's not very profitable for him.  Unfortunately, though, he can throw you
easily as well, so if you're not up to speed...  

My favorite character in SFIICE is Zangeif.  He is now truly a machine!  I will
relate some problems, and how I've faced them.  Once blocking a flame, you
can usually always get the throw in (or bounce...).  There were Bison players,
though, who would jump up immediately and stick a foot out, usually nailing me.
The solution: do the same thing!  Keep the stick up, and you'll immediately
jump after blocking, and a quick kick will do the job nicely of hitting Bison.
Once in the air, spin the stick, and once you reach ground, grab him and...

Another Bison setback is that he can throw you while you're in mid-punch or
maneuver or whatever.  This really bites!! I'm still working on this one.  I
guess prevention is the cure (although with Zang, you just gotta get close!)

The basic Zangeif strategy is the same; just remember that your lariet is VERY
effective against Bison!!!! If he flames, or jump onto (not into) you, you'll
nail him every time!! Bugs the hell out of cheap Bison players (but they
deserve it!!)  Or just wait for him to fierce slide into you... knock him
over... jump/short... spin... grab....   (whup whup whup WHAM!!)

I also use Sagat, but against Bison... it's a tough match.  Sagat can be really
slow (especially at the worst times!)  I usually win only half the time here,
so I can't offer much advice.

Dhalsim was my SFII regular... he seems weaker in SFIICE (but maybe its just
me) and playing him vs. Bison is quite a trip- you must totally change
strategy.  I actually jump around a lot- both to avoid being flamed and to
use flying roundhouses (VERY effective!)  ALso, the drills go much faster now,
and can get you out of tight spots nicely since Dhal's regular jump is too 
slow.  Note: At the beginning of the match- don't go for the flame/fireball;
if Bison flames, you'll get nailed, and get twice as much damage as he does.
Best hope: block, and go for the noogie!  (Or jump over, drill AWAY from him,
and fierce punch him on the ground!)

I'll get around to mroe specifics later... I haven't played a whole lot yet...