HDTenEightyP/NetNews huggingface dataset:
From: le@wldwst.enet.dec.com (Le)
Subject: Ultima 7 help.
Organization: Digital Equipment Corporation
Date: 14 SEP 92 11:56:52    

Hi,

  I'm playing Ultima 7 and kind of stuck at these two points, please help
me someone?

1) I accidently lost 1 of the blackrock from that mage in Cove, now I only
   have 3, and I need 4. Where can I find another black rock in the game?

2) Can you please give me the exact location (sextant coord) of the Emp?
   I've been trying to look for the silver leaf tree, and can not find it.

Thanks for any help.
From: dbr@ocf.berkeley.edu (Daniel Rosler)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Falcon 3.0: Operation Fighting Tiger Notes
Date: 7 Sep 1992 07:52:33 GMT
Organization: U.C. Berkeley Open Computing Facility
 
 >In article <Bu3EJ2.BFw@watserv1.uwaterloo.ca> ptran@watserv1.uwaterloo.ca (Phat H Tran) writes:
 >
 >with your left hand(maybe this isn't a good idea if too many people own
 >thrustmasters weapons control) while flying joystick with right.  Or at
 >least make it an option so people can stick to their old habit.   Or
 >maybe have a mode where you can zoom out, sort of like the picture on page 74
 >so that you can keep track of your enemy after he pulls a hard right and still
 >look for enemies on your a$$ on your radar screen(numbers don't have to appear
 >on the overhead display in this model; maybe a needle altimeter and airspeed
 >indicator is good enough w/o numbers; heck, make it look like a real cockpit!)
Distribution: na
NNTP-Posting-Host: avalanche.berkeley.edu

I think that Electronic Arts used a good system in their F/A 18 game.  On the
keypad, "4" moved your head to the left about 5 degrees and "6" moved it to the
right.  "5" centered it, and other keys had other meanings (up,down...). It was
extremely useful when a plane was just to the side a bit because one could 
still see and use the HUD and radar.
-- 

-----------------------------------------------------------------
Dan Rosler                       Internet: dbr@ocf.berkeley.edu
Because you never get a third chance to make a second impression.
-----------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: roy@sdf.lonestar.org (Roy Ivy III)
Subject: Re: EOB II: A LOAD of questions...
Keywords: EOB II
Organization: sdf Public Access UNIX, Dallas--unrestricted free shell access
Date: Wed, 9 Sep 1992 06:12:59 GMT









SPOILER ALERT!!!













In article <1992Sep7.114130.24854@fwi.uva.nl> bakker@fwi.uva.nl (Harry Bakker (I87)) writes:
>To everybody who wants to help me with these pressing problems.
>
>I'm stuck in EOB II, and it's all these mouth's there fault.
>
>1) The mouth on the first level of Darkmoon asks for the "Sign of Darkmoon".
>   What is that?
The sign of Darkmoon is a burn on your hand which you get at the top of
the first tower (i.e. past the eight mouths and further up). You get it from
sticking your hand on a pedestal with a hand imprint in it.  Don't forget
the Green Hammer before you touch the pedestal.

>2) On the same level there is a door which has a keyhole shaped like a circle
>   and coloured red. Where do I find the matching key?

I believe that that keyhole is a gem that looks like a red tiger's eye. You
have to find and kill a demon on that level for it. 

>3) On the level with the eight mouths. One is asking for a, what I believe,
>   red diamont. Where can I find one?

If the magic mouth corridor goes east-west (east being the entrance to the
corridor), go as far south as you can go and then as far west.  There will
be a room with a door with no visible opening mechanism.  The red gem is
in there.  Give the mantis' idol (found in the room with all the mantis
eggs (be careful!) to the mouth that wants the "hidden glow" item to open
the door.

>4) On the same level, another mouth asks for an object with a hidden glow.
>   What is it and where do I find it?

See above.

>5) On the same level, another mouth asks for "items born of greed". Now what
>   the heck are these things?

Rocks. Don't ask me, it just works.

>I realise I must be looking totally stupid, with all these questions. But I
>have tried everything and NOTHING seems to work. I am really desperate.

No, I'm just more compulsive and try any stupid thing when I get really
sleepy at three am playing this game. (I love it!)

>Thanks to everyone who lends a helping hand,
>
>-harry
>bakker@fwi.uva.nl

No problem.

Roy

roy@sdf.lonestar.org
.Signature under construction...
Newsgroups: comp.sys.ibm.pc.games
From: torban@csuvax1.csu.murdoch.edu.au (Torban Bennett)
Subject: Operation Stealth Unprotect avail?
Organization: Murdoch University
Date: 11 Sep 92 07:31:18 GMT

	I am posting this on behalf of someone without news access.

Let the message begin. 
-----Cut here--------
	A complete moron of a friend of mine bought the disks without the
manual at a 'SALE' ... hold back the flames! It's true!! If you want
proof, I can:
	(1) Scan the disks and submit the binaries.
	(2) Take a photo of my friend with the box they came in
	(3) Submit to a lie-detector test online via internet
	(4) Screw you! If you don't believe me, don't help!

BTW what I actually want is any information leading the apprehension of
    suitable means and methods of facilitating the rapid and relatively
    straightforward use of the program in a non-manual dependant environment.
    This may be of several forms:
	(a) An ftp site 
	(b) email to sgalipo@cc.curtin.edu.au   [told you it wasn't me! :-]
	(c) email to s63@csuvax2.csu.murdoch.edu.au
        (d) all of the above
	(e) divine intervention (by a deity of your choice:
    					(i) Zeus
					(ii) Buddha
					(iii) Jehovah
					(iv) Elvis (the one true god)
					(v)  ______ (reserved for your name)
					(vi) V.I. (the only true god)
  					(vii) all of the below
				)

PS So a recap of the important details:
   Operation Stealth, where are the hacks?

"We've got a full tank of gas, half a pack of cigarettes, it's dark
 and we're wearing sunglasses."		-Elwood.
"Hit it."				-Jake.
-----Cut here--------
Torban                      "Quote quota exceeded
			     Segmentation fault (core dumped)"
Newsgroups: comp.sys.ibm.pc.games,misc.forsale,ne.forsale
From: nhuang@cs.ulowell.edu (Bat Man?)
Subject: PC Games For Sale
Organization: U. Mass. at Lowell
Date: Tue, 15 Sep 1992 23:05:19 GMT

PC games for sale...

Monkey Island 2                ............  $25
Death Knights of Krynn         ............  $10
King's Quest 3                 ............  $10
Might & Magic 3                ............  $25

price is not including shipping, please plus $3 for priority mail.
i will pay shipping if you want all 4, please e-mail, thank you!

						-bill
Newsgroups: comp.sys.ibm.pc.games
From: cooper@cos.com (Gary Cooper)
Subject: Re: What is your best Links386 score?
Organization: Corporation for Open Systems
Distribution: comp
Date: Wed, 9 Sep 1992 01:40:17 GMT

With mulligans: -20
W/O Mulligans: -7 (unfortunately, I wasn't recording :<) 
-- 
gary cooper (not the dead one)
From: pvgunm@triton.unm.edu (peter  gadjokovnan)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Ultima7 : gypsie who got hour-glass
Date: 11 Sep 92 16:11:57 GMT
Organization: University of New Mexico, Albuquerque

In article <1992Sep11.172913.1@cc.curtin.edu.au> slaud@cc.curtin.edu.au writes:
>
>In Ultima 7 .. Black Gate
>
>Can someone tell me where to find the gypsie that bought the Hour-Glass of
>the mage 'Neochromus' <- (mispelled I know).
>
>I need that Hour-glass NOW!!!!
>
>Daniel

SPOILER!!!!!































Forget the gypise - the hourglass is in the antique shop in Paws.

PVG
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Solitaire request
From: tatakamoto@vmsb.is.csupomona.edu (Teri Takamoto)
Date: 10 Sep 92 00:35:49 PST
Organization: California State Polytechnic University, Pomona
Nntp-Posting-User: tatakamoto

In article <18mguuINN4qi@usenet.INS.CWRU.Edu>, bz556@cleveland.Freenet.Edu (Joshua E. Randall) writes:
> 
> In a previous article, noel@crs.cl.msu.edu () says:
> 
>>Hello, all.  Hope this is the right newsgroup for this:
>>
>>My mother wants a solitaire game that she can play on her PC.  Does anyone
>>know of an ftp site that would have one, or does someone know of a source
>>where I can get a share or freeware version of one?
>>
>>Thanks in advance
> 
> This isn't exactly what you may want, but anyway...
> 
> Sierra has started producing the "Hoyle" line of games.  These are EGA
> computer implementations of classic card games such as Klondike (a kind of
> solitaire), Hearts, Bridge, Cribbage, etc.

     Officially, this is Hoyle's Book of Games 1.  This has been out for
quite a few years, and you should be able to get it for under $20.
     Hoyle's Book of Games 2 is *all* solitaire.  28 solitaire variations.
This should cost you no more than $22.
     Finally, there is Solitaire's Journey from QQP.  Would you believe
*105* variations of solitaire, not to mention a little adventure thrown
in...the asking price should be around $35.
     Oh, forgot about Solitaire Royale from Spectrum Holobyte.  I think
it's out of print, though...someone correct me on this?
-- 
--------------------------------------------------------------------------
|  Teri Takamoto        California State Polytechnic University, Pomona  |
|  Senior Computer Operator                   Computing Resource Center  |
|  tatakamoto@csupomona.edu               (this .sig is *not* quotable)  |
--------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: floyd@hubcap.clemson.edu (erik taylor)
Subject: Re: Beverly Hills 90210 Computer Game
Organization: Clemson University
Date: Mon, 14 Sep 1992 14:05:55 GMT

interpol@casbah.acns.nwu.edu (Interpol) writes:

>In article <BuKItt.K1r@mentor.cc.purdue.edu> adam@mentor.cc.purdue.edu (Adam) writes:
>>In article <waynb9n.hchong@netcom.com> hchong@netcom.com (Hoi Chong) writes:
>> In article <15106@mindlink.bc.ca> Gordon_Wong@mindlink.bc.ca (Gordon Wong) writes:
>>>There's supposed to be a BH 90210 game to be released soon. Does anybody know
>>>what kind of game it is?
>>
>>If I had any say, it would be "ala Wolfenstein."  Just think.
>>
>>"Hey, Brenda, lets go to the Mall!"
>>
>>BRRRAAAAAAAAAAAPP!!!!
>>
>>"My hair!"
>>  * THUD! *


>HAHAHAHAHAHAHAHHAHAHAHAHAHAHAHHHHH!!!!!

>YES!!!!
 

Better yet, you have to go to BH Highschool and hunt each one down,

while avoiding the principle.....Call in Death at BH High

Newsgroups: comp.sys.ibm.pc.games
From: rdippold@qualcom.qualcomm.com (Ron Dippold)
Subject: Re: Kyrandia Help
Organization: Qualcomm, Inc., San Diego, CA
Date: Tue, 8 Sep 1992 01:26:59 GMT

rdippold@qualcom.qualcomm.com (Ron Dippold) writes:
>Just started playing this fantastic game... but how the hell do I get
>past Malcom at the Serpent's Grotto cavern mouth?  It takes so long to
>go through the entire sequence each time, then the SOB freezes me...

I got too many repsonses to thank each individually.  Thanks very much
to all who responded!

-- 
Today is a good day for you to jump in a lake.
Newsgroups: comp.sys.ibm.pc.games
From: ins866n@lindblat.cc.monash.edu.au (D.A. Svendsen)
Subject: Re: Wof3d Brag.
Organization: Monash University
X-Newsreader: Tin 1.1 PL5
Date: Tue, 15 Sep 1992 00:21:31 GMT

Dean Peters (drpete01@starbase.spd.louisville.edu) wrote:
: In <BuHBLs.6Gs@iat.holonet.net> jwilbur@iat.holonet.net (Jay Wilbur) writes:
: 
: > drpete01@orion.spd.louisville.edu (Dean Peters) writes:
: > : In <1992Sep7.022245.745@mala.bc.ca> epp@mala.bc.ca (Lorne Epp) writes:
: > : 
: > : > In article <92249.221631HCM100@psuvm.psu.edu>, <HCM100@psuvm.psu.edu> writes:
: > : > > Here's a challenge that my roomate and I both finished:
: > : > > 
: > : > > Play game 1 (shareware or not) on Death Incarnate and finish the entire
: > : > > game with JUST THE PISTOL, scoring 100% on everything.  A REAL CHALLENGE!
: > : > > Took us about two weeks.  ;-)  The score is around 850,000 or so.  Maybe
: > : > > higher, I don't remember.
: > : > > 
: > : 
: > : > Okay, now do it with just the knife!
: > : 
: > : I have killed the big brute with only the knife... I haven't gone through the 
: > : whole thing with only the knife... but I toasted the big dude.  :)
: 
: > You had to be in GOD mode.
: 
: Now that I reflect... I killed the big dude with a knife... but it was in a gamethat my brother-in-law set up for me... so it wasn't the same as killing the big dude in the end of level one.  It was a 'huge guard' that was placed using the mapedit program.  If this makes a difference... then sorry about the 'brag.' 
: By the way, I wasn't in god mode when I did it.
: 
: I did go back through and play level one with only the luger... wow!  Talk about fun.  I finished the end guy with the machine gun (not the helicopter gun).  
: Now that I reflect... I think it was harder... 
: Maybe it is harder with the registered version... My bro-in-law set it up using the shareware version... that was before we had received the registered version.
: 
: drpete01@starbase.spd.louisville.edu
: blah.

Auf weidersehn, Hans!
I've wasted the level one boss with the luger on death incarnate, no cheats!
Actually, it wasn't that hard; keep moving, and when he raises those guns,
get the hell out of the way!  Then move right back and keep pounding
him.  Actually, it surprised the hell out of me when he finally fell - was 
thinking that I had heaps more work to do.  Havent been through the rest
of level one with the luger; maybe on the weekend...


===========================================================================
 Dean Svendsen - 2nd Year Comp Science    |   
  Monash University - Clayton Campus      | "Schustaffel!!!"  
   Melbourne, Victoria, 3192.             | <dakka>-<dakka>-<dakka> 
                                          | "Mein leben!"  
 email:ins866n@lindblat.cc.monash.edu.au  |   
  or                                      | This space for let.      
       ins866n@aurora.cc.monash.edu.au    |      
===========================================================================
                  A day not wasted is a day wasted!!!
From: jim@bilpin.co.uk (JimG)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Anyone hear of Magnetic Scrolls?
Date: 8 Sep 92 13:32:15 GMT
Organization: SRL Data


    IN ARTICLE <Bu6sqp.Hx3@acsu.buffalo.edu>, 
		v128nkga@ubvmsb.cc.buffalo.edu WRITES:
> 
> 	Hi all.  I just saw a game at EB that looked kind of interesting.
> It's called Magnetic Scrolls, and comes with 3 games : Fish, Corruption,
> and Thief's Guild (or something like that).  It's by Virgin Mastertronic.
> [...]
> 	Anyway, before I buy it, I was wondering if anyone on the net
> has heard about it/played it.  [...]

'Magnetic Scrolls' isn't a game - it's the name of the company which wrote
the programs; Virgin Mastertronic is the distributor. I think that all three
games originally came out as text-only several years ago on 8-bit machines, 
and were subsequently souped-up with graphics and generally improved for the
bigger machines. I don't have any of the games mentioned, apart from a demo
version of Thieves Guild which came on a magazine cover, but they were quite
well known in the UK, and got consistently good reviews for their games. 
I do have Wonderland (based upon Alice in ...), by the same company, which is
good, and has an excellent Windows-style interface (although you don't need
Windows to run it).
-- 
    Another Fine Product from <jim@bilpin.co.uk> {JimG : Hatfield, England}
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Megafortress - B-52 Simulator
From: ppugliese@pimacc.pima.edu
Date: 15 Sep 92 03:35:55 -0700

In article <1992Sep14.151023.52338@gmuvax.gmu.edu>, ebazergh@gmuvax.gmu.edu writes:
> 
> Does anyone out there play MegaFortress? Do you have any hints, tips,etc
> which could enhance this game for me? Are there any extra missions/areas of
> engagement available? Are there any patches? Do you know of any FTP sites for
> these?
> 
> Thanks for you help!
> 
> Eric
> 
> EBAZERGH@GMUVAX.GMU.EDU

Yeah, I play the hell out of it! There are 2 mission disks out now
Ops Sledgehammer & Dragonslayer. Unfortunately, 360 just can't seem
to keeps the bugs out. The missions in Sledgehammer have some really
irritating target errors in the missions data base & in one mission
they forgot to designate your home base! That makes it impossible
to complete the particular mission. Anyway, Dragonslayer has some
more data errors in the Phillipines missions but it's better than
Sledge & definitely playable. I haven't played the Korean missions
yet except for the new mega-mission, Dragonslyer. Unfortunately,
that mission seems to bring out some prg errors & apparently you
*have* to hit all 10 targets for success. (I hit 8 & it said I
failed!)

PHIL

Newsgroups: comp.sys.ibm.pc.games
From: charles@gremlin.muug.mb.ca (Charles)
Subject: Wing Commander I help!
Organization: The Haunted Unix Box
Date: Sun, 06 Sep 1992 19:46:39 GMT

I need some help with Wing Commander I.  I'm at the mission where I have
to escort the Drayman carrying medical supplies for Fargo.  My problem is
that my wingman and I just can't kill those 6 or so fighters before they
nail the Drayman!  I barely get a chance to fire a couple missiles before
the whole battle is over with!  
A couple times I have managed to get them all, but then the Drayman has so
much damage, and I'm completely out of missiles that I can't hold them off
any longer and they get the Drayman there.
How do I handle these guys?

Is there a tip sheet around for WC I?

In case it matters:
machine is a 386-40  using keyboard control

Thanks....Charles



Newsgroups: comp.sys.ibm.pc.games
From: jerry@connection.prospect.com (Jerry Shekhel)
Subject: Keen 4,5,6 vs. SpeedSTAR
Organization: Molecular Simulations, Inc.
Date: Sun, 6 Sep 1992 23:17:03 GMT
X-Posted-From: connection.prospect.com
X-Posted-Through: sol.ctr.columbia.edu

Hello.  I have a 386/33 with an old Diamond SpeedSTAR card.  I played Keen 4
and the Keen 6 demo, and I liked them, so I bought the Keen Fun Pack.  This
includes a newer version of Keen 4, Keen 5, and the full Keen 6.  I've noticed
that in all of these, there are sometimes "glitches" in the animation, whereas
there were no such problems in the shareware versions of the games.  I tried
using the "jerky motion fix", but that didn't help.

Is anyone running the commercial versions of Keen 4, 5, or 6 on an ET4000-based
VGA without any problems?  If so, could you tell me what card you are using?
--
+-------------------+-----------------------+--------------------------------+
| Jerry J. Shekhel  | Molecular Simulations | Time just fades the pages      |
| Drummers do it... | Inc.  Waltham, MA USA | in my book of memories.        |
|    ... In rhythm! |     (617) 890-2888    |              -- Guns N' Roses  |
+-------------------+-----------------------+--------------------------------+
|           ...! [ princeton mit-eddie bu sunne ] !polygen!jerry             |
|                            jerry@polygen.com                               |
+----------------------------------------------------------------------------+
From: crcraig@athena.mit.edu (Chris Craig)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Falcon 3.01 OFT Problems (HELP!)
Date: 9 Sep 92 01:39:29 GMT
Organization: Integrated Computer Solutions, Inc.

In article <1992Sep8.125144.12856@ccd.harris.com> jsh@controls.ccd.harris.com (Joe Hoff) writes:
>I'm running a 486/33 w/ 4MB ram and PLENTY of disk space.
>Falcon was running properly before OFT installation.
>Now, before the start of the third scenario in Kurile Islands, it dumps saying
>not enought memory.

I had this problem too.  I have 622k free, so memory should not have
been a problem.  I solved it by running QEMM's "LOADHI /LINK" (which
is also one of the ways of getting the more detailed objects).  I
don't know why this fixed it, and I don't know what the analagous DOS
command would be.

Also, I don't remember this cool "easter egg" being mentioned here.
In OFT, create a new squadron, assign it to the Kurile Islands, but
don't commit yet.  Now click on the head of the guy drawn on the left
side of the War room.  You should see a momentary "Yes, sir!" message.
Now commit your squadron.  You should have a list of mission types to
choose from.  This is an easy way to see the new UMF :-)  Read this on
Compu$serve.

Chris
From: bz556@cleveland.Freenet.Edu (Joshua E. Randall)
Newsgroups: comp.sys.ibm.pc.games
Subject: Hardball III Bugs
Date: 8 Sep 92 19:07:37 GMT
Reply-To: bz556@cleveland.Freenet.Edu (Joshua E. Randall)
Organization: Case Western Reserve University, Cleveland, OH (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


I am playing a "short season" in Hardball III just so I can see what the
World Series looks like.  Anyway, I normally have no problem crushing the
computer, but I have encountered the following bug.

When playing a league game at home, my runners speed is completely messed
up.  A player with speed of 4 can hit to the outfield and be so slow going
to first that they throw him out from deep center field!  A player with
speed of 1 cat bounce one to the third baseman and somehow beat out the
throw.  To confuse things even more, after about the 7th inning or so the
speeds revert back to normal (i.e. 5 is fast and 1 is slow, not reversed).

So, is anyone else having this problem, and if so, is there a patch to fix
it?

One more thing:  doesn't any baseball game made know that if you bunt foul
with two strikes, you are *out*?

-- 
Joshua E. Randall
bz556@cleveland.freenet.edu
My motto:  "So little time, so little to do."  --Oscar Levant
Newsgroups: comp.sys.ibm.pc.games
From: 10770151@eng2.eng.monash.edu.au (MARK JAMES)
Subject: So nobody liked DarkLands?
Organization: Faculty of Engineering, Monash University 
Date: Mon, 14 Sep 1992 01:31:44 GMT

Hi, just reading through all the postings here about DarkLands, it seems
like a pretty disapointing game.  Anybody like to do a review here, or just
tell me what they didn't like about it?  Anybody like to tell me what they
did like about it?

Ta Muchly dudes.

Bye

BEASTIALITY INC.

              /----------------------------------------------\
	      | Only the fool asks twice		     |
	      | The wise man learns from the death of others |
              \----------------------------------------------/
Newsgroups: comp.sys.ibm.pc.games
From: masten@beta.lanl.gov (David A. Masten)
Subject: Falcon3 bombing question
Organization: Los Alamos National Laboratory
Distribution: na
Date: Mon, 7 Sep 1992 01:12:54 GMT


OK, how do you quickly get a lock on your desired target with the GBU
glide bombs?  Seems like there is some heinous intelligence that makes
it lock on every other target but the one I want.  It's also real slow
to unlock (using the x key I believe?  I use the WCS).

Slight OFT bug: got a mission where the text said 'bomb a bridge at
xxx".   But there wasn't a bridge there!  The waypoints had targetted
some other buildings instead.

Dave Masten
masten@beta.lanl.gov
Newsgroups: comp.sys.ibm.pc.games