HDTenEightyP/NetNews huggingface dataset:
From: D.Morgan@bradford.ac.uk (D MORGAN)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: UW2 (Yet more questions...)
Date: 28 Jan 93 04:40:09 GMT
Organization: University of Bradford, UK
Originator: 92191459@muser

omar@osf.org (Mark Marino) writes:


>Can anyone tell me where I can find rune stones?  I could really use a
>"Mani" rune but haven't been able to find one (I've only gotten to Killhorn
>Keep so far.  All the runes I've found so far have been duplicates of runes
>that I started out with as a Paladin.

>I also have some misc. questions about the Prison Tower in UW2 (mild spoilers)
I got some big spoiler answers...
spoilers...





























>I've heard talk on the net of a "cornucopia" that can be had in the Prison 
>Tower, but I never got it.  What is it and how do I get it?

it is a box, you get it from a slave if you are nice to them. If you werent,
then try searching the slave's room for boxes. take them all into your pack
ir elsewhere in your inventory; so long as you are holding them. Stand by a 
wall, facing it. next, open each box in turn. the one that gives the report 
"there is not enough room to create that" is the one you want. It is basically
a funnyshaped wand of create food. if you open it with plenty of space in front 
of you, food shoud appear on the floor (NOT in the box, as you might expect).
I am not sure how many charges it has, if any, so dont waste it just in case.

>There's a set of big double doors on the 1st or 2nd level of the Prison Tower
>that I haven't been able to open.  How does one open these doors?

You dont; try going somewhere else and forgetting about them, for they are
THE DOORS OF DOOM. they will only open if someone comes along and codes a whole 
new world to go outside them, and draws the graphics to let them look like they 
are opening, etc (what I am saying is there is nothing behind them. This 
question should go in the FAQ, methinks.)

>Thanks in advance

No problem. I have nothing better to do than to answer your questions at 5am.
Not.
-- 
|ok, this is a test of a 4 line sig to see if anything happens;            |
|fat chance  |TO EB OR NOT TO EB.\what is that wiggly line just to the left|
|slim chance |That's no question /side of this piece of writing there for? |
|Whatever.   |   -Shakespear(NOT)\Well, to be quite frank, I have no idea. |
From: craiga@csd4.csd.uwm.edu (Craig R Albrechtson)
Newsgroups: comp.sys.ibm.pc.games
Subject: T2029 question?
Date: 28 Jan 1993 15:05:20 GMT
Organization: Computing Services Division, University of Wisconsin - Milwaukee
Distribution: world
NNTP-Posting-Host: 129.89.7.4
Originator: craiga@csd4.csd.uwm.edu

I have a question about the final mission of Terminator 2029,

Spoilers ahoy

In the last mission after you destroy the Alpha,beta,delta,gamma cores
you must use the detinator to destroy the main reactor.  The problem
is that you have only 30 seconds go get out before the whole space station
blows apart.  How in the world are you supposed to get out in 30 seconds
me and my friend barely got to the hanger level when the 30 seconds was up
and we were moving as fast as we could.  Now my question is that, is there
a exit other than the one you entered or is there a faster way to get to the 
shuttle that I might have missed.  

As far as I know there is only one way from the hanger bay to the core
and that is all the way across the first level to the ladder going down 
to the reactor level then halfway back across the reactor level to the 
main core.  As far as I can tell It is Physically Impossible to move that 
entire distance in 30 seconds.

Please help!!!
-- 
************************************************************************
* Craig Reese Albrechtson (Slider) * University of Wisconsin Milwaukee *
* The usual meanless disclaimers apply * craiga@csd4.csd.uwm.edu       *
************************************************************************
From: rpfaff@umiacs.umd.edu (Ray Pfaff)
Newsgroups: comp.sys.ibm.pc.games
Subject: games for sale
Date: 26 Jan 93 21:10:25 GMT
Organization: UMIACS, University of Maryland, College Park, MD 20742




I have the following games for sale.  Prices include
3rd class postage within the U.S.  If you want it sent
any other way (or any other country), you pay the cost.


Air Bucks                        $20.00
Traders                           $20.00
Corporation                      $15.00
Kings Quest V (CD-ROM)           $20.00
Mega Traveller I (no Box)        $10.00
Automap                          $20.00
Red Storm Rising                 $10.00
Windows 3.0 MultiMedia CD-ROM    $10.00
Starflight 2                     $10.00
Circuits Edge                    $10.00
Lightspeed                       $10.00
Lost Admiral                     $10.00
RoboSport                        $15.00
Allied Forces (Gunship and M1 Tank Platoon) $10.00
From: ronaldm@rgm.com (Ronald Mendoza)
Newsgroups: comp.sys.ibm.pc.games
Subject: 3D Bench
Date: 25 Jan 93 04:52:22 GMT
Organization: RGM *nix - Sacramento, CA

I changed my cache setting from Write-Through to Write-Back and increased
the performance on my system.  So, here's the new rating:

486DX-50 VL 256K, Genoa WindowsVGA 24 8500VL 1M Cirrus Logic ... 40 fps

-Ron (ronaldm@rgm.com)
Newsgroups: comp.sys.ibm.pc.games
From: jacob@tcs.com (Jacob Butcher)
Subject: PC Zak McCracken FOR TRADE or SALE
Organization: Teknekron Communications Systems Inc.
Date: Thu, 21 Jan 1993 21:24:48 GMT

I have the Lucasfilm game Zak McCracken (unsure of spelling), and I'd
rather have money or a different game.  Complete package: box,
instructions, hint book, whatever.  I think it comes on 5.25" floppies, but
I'll copy it to 3.5" floppies and give you both if you don't have a 5.25"
drive.  Make me an offer.  If you want to trade, I'm mostly interested in
adventure and strategy games -- older games are fine.  Replies to
jacob@tcs.com.

				~jacob
Newsgroups: comp.sys.ibm.pc.games
From: staats@athena.mit.edu (Richard C. Staats)
Subject: Immortal
Keywords: Help! Stuck! Hints!
Organization: Massachusetts Institute of Technology
Date: Tue, 26 Jan 1993 17:06:24 GMT

Has anyone out there played Immortal?

I can't figure out how to find the secret door on the third level.  The game
won't let me bring any keys from the first two levels down.  So, I figured that
the door must just be hidden, but I look EVERYWHERE I could think of.

Any help would be greatly appreciated!  (And if there is anything really tricky
on lower levels, I wold really appreciate some advice as well!)

Thank you in advance!

In service,

Rich Staats (e-mail: staats@athena.mit.edu)
Newsgroups: comp.sys.ibm.pc.games
From: barnett@sun1x.actc.res.utc.com (Mark Barnett)
Subject: V for Victory Bug?
Organization: iamwhereiam
Date: Thu, 21 Jan 1993 17:44:44 GMT

I started playing the introductory scenario of V4V
Velikeye Luki (Russians to clear German held town
of No.... (can't remember the name)). I had gotten
through about 6 or 7 turns when I clicked on the
button to go to the planning stage and locked up
my CPU. Completely frozen with last note of the
musical sequence that was going held and disk light
continuously lit. I had to reset to recover. Anyone
else had a similar problem?

-- 
Bubble boy ---  Any significantly advanced technology
                is indistinguishable from Jello

                       _____________________
From: margot@disuns2.epfl.ch (Joel Margot)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: WIZARDRY 7 Help Request...
Date: 25 Jan 93 16:37:51 GMT
Reply-To: margot@disuns2.epfl.ch (Joel Margot)
Organization: Ecole Polytechnique Federale de Lausanne

In article <24JAN199310480132@trentu.ca> jellis@trentu.ca (John Ellis) writes:
>Can someone tell me what the bloody lever combinations are for the 
>Waterslide in the Funhouse?  I have spent about three days on it so far and 
>it will not work (and yes, I did use the dowel and the bar and rope)?

 ------------------------------- HEAVY SPOILERS ----------------------

down, up
up, down
down

Hope this helps, Joel
From: steveg@chopin.udel.edu (Steven N Gaudino)
Subject: Front Page Sports Football Help
Organization: University of Delaware
Distribution: USA uel
Date: Fri, 22 Jan 1993 02:15:35 GMT



Does anyone have any tips on how to pass cover successfully?  I have had
enemy recievers double covered, and they still manage to catch the ball...
and it's the 13th week of the season, and I still don't have any 
interceptions....

	On another FPSF topic, does anyone know if there is a way to change
a season league to a career?  Could someone that has access to the 
Sierra/Dynamix BBS post the question?  I really would like to run the NFL
data as a career....thanx!
From: honnold@bobcat.ent.ohiou.edu (Jeff Honnold EE UnderGrad )
Newsgroups: comp.sys.ibm.pc.games
Subject: Quest for Glory III - Help Needed -
Date: 22 Jan 93 16:13:26 GMT
Organization: College of Engg. & Tech., Ohio University, Athens, Ohio

Posible Spoiler Alert



Please help me...I am playing as a magic user and am fighting the shamman 
at the leopardman village....This is the duel....what spell to I use to counter
his darkness spell?  So far I have started by casting summon staff, reversal,
calm (on the fire wall), open (on the cage) and then he makes it dark and I can
not do anything about it!  Could someone please help me this is driving me nuts!

Thanks in advance

Jeff
Honnold@bobcat.ent.ohiou.edu
Newsgroups: comp.sys.ibm.pc.games
From: ftw33616@uxa.cso.uiuc.edu (.)
Subject: Re: STAR CONTROL II cheat?
Organization: University of Illinois at Urbana
Date: Tue, 26 Jan 1993 20:04:53 GMT

s30683v@taltta.hut.fi (Timo Johannes Talasmaa) writes:

>Has anybody got a cheat for Star Control II? I am tired of collecting
>minerals and biodata just to get the game going.

You want money fast?  2 steps.

(1)  restart the game.  buy fuel.
(2)  go to Gamma Krueger.  get 4 pkunk ships, and then sell them for 8000.
(3)  with the cash, go visit the 10 rainbow worlds, getting 5000 credits
     from the melmourne trader
(4)  get all the new technology, and read the information about races until
     the melmourne tells you about the 'deep children'.  (I think that is a
     requirement)  

if you want to read all the info, save the game, and then read it all, then
reload

(5)  go home.  stock up on fuel tanks.  go visit the trader, use your credits
     on fuel.  go home.  sell all the fuel.  go back to the trader.  repeat
     until you are out of credits.

(6)  you should have _plenty_ of cash.  if not, then stock up on Helbourne
     cannons, shiva batteries, and ATS.  go hunt urquan.  (cake.  takes
     what......  3 shots each?)

and there ya go.  plenty of cash in no time.


Newsgroups: comp.sys.ibm.pc.games
From: bhv@areaplg2.corp.mot.com (Bronis Vidugiris)
Subject: Re: ***** Proposed RFD: c.s.i.p.g reorganization -- please examine
Organization: Motorola, CCR&D, CORP, Schaumburg, IL
Date: Tue, 26 Jan 1993 01:24:40 GMT

In article <sfMp0Jq00WBO051VgK@andrew.cmu.edu> sward+@CMU.EDU (David Reeve Sward) writes:

)An idea I've been bouncing around in my head is a different split - how
)about a split based on nominal reality & time frame?  That is, games
)that could conceivably take place in the present-day, and in what we
)would consider "our" reality, would go in one group (I've never played
)them, but I think the Monkey Island games would fit here), while the
)fantasy/sci-fi games would go in the other group (KQ, Ultima, Wiz, ...)
)
)Comments?

AAARRRGGGHHHH!

I don't think I like it.  You forgot to include the smiley here, I get
the feeling that maybe you were being sarcastic (I hope!).  If you're
serious, please xpost this important idea to sci.physics AND
rec.arts.startrek :-) :-).
From: scott@uswnvg.com (Scott Eckelman)
Newsgroups: comp.sys.ibm.pc.games
Subject: eric the unready
Date: 28 Jan 93 16:30:35 GMT
Organization: U S WEST NewVector Group, Inc.
X-Newsreader: Tin 1.1 PL5

I'm stuck at the fair -- i have the chamberpot, fool's hat, and apron,
but haven't a clue how to get the boa from the maypole.  I presume
that the boa will eventually lead to the sunglasses -- boa to Lily, weed
to musician, sunglasses to me. (Hopefully, they are x-ray specs to use
on the shell game.)  any hints on how to get the boa down?
From: ajr@pug.hri.com (MFHorn)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Has anyone heard of Rail Baron?
Date: 22 Jan 93 20:17:37 GMT
Reply-To: ajr@hri.com
Organization: Horizon Research, Inc.
In-reply-to: lestrade@Ra.MsState.Edu's message of 22 Jan 93 17:10:25 GMT

In article <lestrade.727722625@Ra.MsState.Edu> lestrade@Ra.MsState.Edu (John Patrick Lestrade) writes:
> A friend is looking for a railroad simulation (Rail Baron?).  Is it PD?
> Does anyone know where to get it?

If you mean Railroad Tycoon, you can get it at any software store for
probably $35.  Microprose is currently having a sale; you can get it for
$24.99 directly from them.  I don't have the number with me but can get
it..

There's also the newer A-Train from Maxis.  I've never played it, but the
reviews here weren't very promising.  Railroad Tycoon won awards.

Rail Baron is a board game by Avalon Hill.  Both are two of my all-time
favorite games..

--
Andy Rosen (ajr@hri.com)  |  "The most valuable commodity I know of,
Horizon Research, Inc.    |   is information."   -Gordon Gekko, "Wall Street"
1432 Main St.             |  "I got this guitar and I learned how to
Waltham, MA 02154         |   make it talk."   -"Thunder Road"
Newsgroups: comp.sys.ibm.pc.games
From: seurer@rchland.vnet.ibm.com (Bill Seurer)
Subject: Re: UW2: HEELP!
Date: Sat, 23 Jan 1993 00:49:58 GMT
Reply-To: BillSeurer@vnet.ibm.com
Disclaimer: This posting represents the poster's views, not necessarily those of IBM
Organization: IBM Rochester

Spoilers!















In article <C17o07.44G@pcuf.fi>, fingon@pcuf.fi (Markus Stenberg) writes:
|> Well. This is daily list of questions, my contribution to net <g>:
|>  
|> 1) Where in .. is that Basilisk oil + Vas & Tym stones in Mage Academy's
|> vault? I've explored it completely, except that damned unseen walkway,
|> from which you drop to that completely black place <After using telekinesis>.

Huh?  Did you walk through the wall just before you hit the teleportation 
trap at the corner of two walkways?

|> 4) Is there any way of getting back to mages' test after completing it?
|> I didn't find that moonstone in level 5, and now I quite mad about it..
|> Vas rel por would be nice <if I get that vas stone too, ;) >.

Yeah.  Just go through it again.  I think I've been through it about 5 
times now.  Every time through there is at least one new wand that shows
up too.  I don't know if it is the same one every time.
-- 

- Bill Seurer     Language and Compiler Development      IBM Rochester, MN
  Internet: BillSeurer@vnet.ibm.com    America On-Line: BillSeurer@aol.com
Newsgroups: comp.sys.ibm.pc.games
From: Andrew McCallum <andrewm@zooid.guild.org>
Subject: Re: Gravis UltraSound 3D!
X-To: JAY WILBUR
Organization: The Zoo of Ids
Date: Tue, 26 Jan 1993 23:52:00 GMT

From jwilbur@iat.holonet.net (Jay Wilbur)
>I've always used positional sounds as a selling point for Wolf3D!

    Well, I don't remember it being mentioned in the documentation for Wolf
3D or SOD.

    (BTW- I still haven't gotten around to trying it out.)

---
    .sig's are neat,                   | Andrew McCallum
    .sig's are fun,                     \ andrewm@zooid.guild.org
    .sig's tell where to flame someone.  |andrewm@terranet.cts.com

                                  Byte me.

Newsgroups: comp.sys.ibm.pc.games
From: miq@sunroof.mentorg.com (Miq Millman)
Subject: Star Control II possible screw-up?
Originator: miq@sunroof
Date: Thu, 21 Jan 1993 16:48:27 GMT
Organization: Mentor Graphics Corporation; Beaverton, Oregon
Keywords: 
Followup-To: 

I just started this game this week, and I think that I might have to start
over unless someone tells me not to.

Are you supposed to be able to get to the Zoq Fot homeworld before the
Ur-quan show up?

Bt the time I could get enough fuel and set up the ship for the trip out
there, it was mid Sept of '55.  When I enter the system, Ur-quan ships are
every where.  I got killed after fighting the first 6.  Should I just get
another crew pod and load up with 100 crew and try again?  Or should I just
start over and go right to the richer close systems first and get out to the
Zoq homeworld asap?
From: yutinkuo@ocf.berkeley.edu (You Tin Kuo)
Newsgroups: comp.sys.ibm.pc.games
Subject: Alone in the Dark
Date: 29 Jan 1993 01:26:13 GMT
Organization: U.C. Berkeley Open Computing Facility
NNTP-Posting-Host: whirlwind.berkeley.edu

	Sorry if this is an FAQ, but does anybody out there
	know how to finish Alone in the Dark?
	We got into the cavern with the fireballs
	and put the talisman on the stone bed, but what
	next?  We can't figure out how to solve it.
	I know the cavern has to be close to the end
	because there's nowhere else to go.
	We've read everything possible and found everything
	possible and it's mind-boggling.

	Thanks for any help in advance.

YT Kuo


Newsgroups: comp.sys.ibm.pc.games
From: shaub@cs.uwp.edu (Jeffery Shaub)
Subject: Re: ***** Proposed RFD:  c.s.i.p.g reorganization  -- please examine
Organization: University of Wisconsin - Parkside
X-Newsreader: TIN [version 1.1 PL8]
Date: Fri, 22 Jan 1993 20:00:26 GMT

Joseph Cochran (jsciv@polaris.async.vt.edu) wrote:

: RFD: comp.sys.ibm.pc.games reorganization

: 	.action
: 	.advocacy
: 	.adventure
: 	.misc
: 	.rpg
: 	.simulation
: 	.strategic
: 	.announce (moderated)

: 	c.s.i.p.g is an extremely large newsgroup, which has resulted in
: many people being unable to keep up with the group in a reasonable way.

One thing to keep in mind, is that the network is full of newsgroups, and
doesn't need 8 new ones.  It's a great idea to split this group, but maybe
a smaller split would be better for the net as a whole.

IMHO .rpg and .adventure should be combined.  Since these two game types
"seem" to occupy most of the discussion space anyway, you might be able to
get by with:

	.adventure
	.action/sports
	.misc 
	.advocacy
	.announce

These names are not set in stone, but this would break up the group without
flooding the net with 8 more groups.
-- 
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Jeff Shaub                   -     University of Wisconsin-Parkside
    shaub@cs.uwp.edu             -     Computing Support Center
    (414)595-2005                -     Kenosha, WI  53141
From: szgershe@quads.uchicago.edu (Shadowspawn)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: U7 ENDGAME help WANTED!
Date: 25 Jan 93 01:03:49 GMT
Reply-To: szgershe@midway.uchicago.edu
Organization: University of Chicago

In article <C16u69.K1M@ccu.umanitoba.ca> demo2@ccu.umanitoba.ca (CC demo userid) writes:
>I just want to know one thing:  what the heck do I do at the damn Throne
>of Virtue?  I really would like to finish this game (please spoil it),
>tell me everything I need to know and let me watch the ending.  Thank you!


Spoiler:




I assume you mean the throne after the throne of many changes?
Okay,
if that's it, its "easy"...

Sit on the throne (once.)
Go back to the throne of many changes area...
Sit on that throne (one or two more times, I forget how many).
After sitting on that throne of changes, however many times 
required, there should be a new entrance/exit to
the north/northwest.   Plus a nice liche. :-)
Kill the liche.
Enter the room where the liche was.

ENDGAME!!!!

Kill everyone!  Batlin escapes.
Put all your prisms (three, hopefully), in each corresponding hole.
Two choices of endings...
 
BAD:  enter the black gate.
Good... use the rudyom's wand  that  blasts blackrock (from cove),
to blast the black gate.  Game over!

If you enter the black gate, the guardian takes over britannia
and destroys it...

You are now stuck in britannia.... (and get to enjoy the endgame
sequence...)

Steven

Hope this helps.
Newsgroups: comp.sys.ibm.pc.games
From: markus@clement.info.umoncton.ca (PAULIN MARC)
Subject: Re: Game Bytes sites: (was: UW2 IN CANADA)
Organization: Universite de Moncton
Date: Thu, 21 Jan 1993 20:11:04 GMT

In article <1993Jan18.222818.17068@b11.b11.ingr.com> ross@kaos.b11.ingr.com (Ross Erickson) writes:
>From: ross@kaos.b11.ingr.com (Ross Erickson)
>Subject: Game Bytes sites: (was: UW2 IN CANADA)
>Date: 18 Jan 93 22:28:18 GMT

>>
>>BTW: Ross, I love gamebytes.... A bit difficult to get locally though (I
>>don't have ftp access).... You might want to consider uploading it to
>>more sites to increase its distribution...

>Would be glad too.  Give me a good Canadian site!


	For New-Brunswickers (the Canadian Province), I upload 
every new issues of GameByte to the Phoenix BBS located in Moncton.  I don't 
have the phone number printed in my memory right now but if you want it, 
write to me.
                                         ____
              _  _  _                  / \   \ 
            /' )' )' )                |   |   |           
              /  /  /                 | (_|__/         \   
             /     /  __. .__    ___  |   |  __.  . .   \  .   ___ 
            /     (__(_/|__) )__/(__   \_/__(_/|__)\_)__/\__)__) <_ 
                    Markus on QuartzPARADISE and AfterFive
                            (506)855-4974 - Canada
+---------------------------------------------+-----------------------------+
|            markus@info.umoncton.ca          | "My son, ask for thyself    |
| For Talk:  markus@clement.info.umoncton.ca  |  another kingdom.  For that |
|---------------------------------------------+  which I leave is too small |
| When all else fails,  read the instructions |  for thee" - King Philippe  |
+---------------------------------------------+-----------------------------+
Newsgroups: comp.sys.ibm.pc.games
From: fombaron@ufrima.imag.fr (FOMBARON marc)
Subject: Re: Power Monger - Crack ?
Organization: University of Grenoble (France)
Date: Tue, 26 Jan 1993 11:22:13 GMT

vohaul@choate.edu writes:


>Anyways , my question is : is there anybody out there who has the
>crack for the game (just the protection . I do not want anything
>else that would spoil the action).

I'm also interested in this crack.
Please e-mail if you have it.

Thanks.
-- 
************************************
* Marc Fombaron                    *
* e-mail: fombaron@ufrima.imag.fr  *       
************************************
Newsgroups: comp.sys.ibm.pc.games