From: al862@cleveland.Freenet.Edu (Brent D. McLean)
Newsgroups: comp.sys.mac.games
Subject: Harpoon 1.2 & Harpoon II
Date: 15 Oct 1992 13:11:18 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: al862@cleveland.Freenet.Edu (Brent D. McLean)
NNTP-Posting-Host: slc4.ins.cwru.edu


	I just received Three-Sixty Pacific's Newsletter #4. It contains
a bunch of info about new Harpoon products and a peak at Harpoon II. I
don't think this has been posted before so I'll summarize for those who
aren't on the mailing list.

Harpoon 1.2:
	Apparently available now, this is the last version before
Harpoon II. Faster, smoother graphics. Full color (no seperate color
version). Works with 12" monitors. Uses 256 colors. You can manually
force aircraft to drop sonarbuoys. Planes continue with course after
loosing their target rather than loitering. Totally new algorithms to
handle passive sonar that are much more realistic. Radar algorithm now
takes radar cross signature and hence stealth into account. Missiles can
be launched on bearing only attacks when target is spotted but not
locked on. Semi-active SAM's have more realistic limitations.

Harpoon Designer's Series:
	This is a seperate software product that enhances existing
Harpoon Battlesets. You buy Designer's Series once and then enhance each
Battleset as you purchase them. It adds 12 new scenarios to each
Battleset. These new scenarios reflect recent political changes.
Hundreds of new weapons platforms including: the Soviet's first real
aircraft carier, the Admiral Kuznetzov, Ohio class SSBNs, F-117s, F-22s,
F/A-18E/F versions, and proposed F-14 variants. New countries are
available to those who edit scenarios. They include: Bulgaria, Canada,
Denmark, Finland, Germany, Morocco, Netherlands, Sweeden, Yugoslavia.

Harpoon II:
	Meerly listed as "on the horizon". May include: air-to-air
refueling. Better submarine sensor/detection schemes. Mining and
anti-mining ops. Neutral and unknown units. New interface using 8-bit
color everywhere. May use digitized photos and drawings throughout the
game. Smarter oponents by using 'fuzzy logic'. You may be able to write
and modify the tactics the computer uses for different nations forces.
Designed to more easily take new features, maps, and platforms.

Victory at Sea:
	World War II naval combat. Scheduled for Summer '93 for PC and
Mac. Covers both strategic and tactical levels. You can play campaigns
that stop and drop to tactical level when ships enter sensor range. You
can also stay at strategic level and let the computer duke it out. Play
U.S. or Japs and has a number of what-if options.

V for Victory II:Velikiye Luki
	Scheduled for Fall '92 for Mac and Winter '92 for PC. V for
Victory on the Eastern Front. New terrain. New weather, including
blizzards. Infiltration commandos. New artillery options, including
counter-battery and 'shoot and scoot'.

Prices:
Registered Harpoon users can get version 1.2 for $15
Harpoon 1.2 & Designer Series - $45
Harpoon 1.2, Designer's Series, and any 1 Battleset - $65


Well, I hope you found that interesting. I have no affiliation with
Three-Sixty, just a happy user of their products.


-- 
 Brent D. McLean                     -  "I'm at the corner of Walk and 
 al862@cleveland.freenet.edu         -       Don't Walk..."