From: eugenehs@phakt.usc.edu (HEUGE aka Eugene Hsu)
Newsgroups: rec.games.video.arcade
Subject: Re: GI JOE - a word or two about it.
Date: 13 Nov 1992 17:59:44 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: phakt.usc.edu

In article <1992Nov13.052642.9683@julian.uwo.ca> mcginle@obelix.gaul.csd.uwo.ca (JAMES MCGINLEY) writes:
>Today I played GI JOE in the arcade. I'm pretty sure it's
>brand spanking new since it cost .50 to start and a .25 to continue.

Actually I have seen the game since This past summer

>THE GAME BITES - DON'T BOTHER PLAYING IT.

I would like to formally disagree with this.  It has been a while
since there has been a good shooting game such as this.  I believe
the action is excellent (a good break from SFII uppercut wrist tunel
metal carpel syndrome 8)  ) and it's good finally to see Cobras die..
(there ain't no parachutes *muhahaha*)

>
>Secondly, everything - and I mean everything - can be shot at and
>destroyed. To top it off, there's plenty to shoot at. You can even kill
>insignificant background objects (regardless of how far away they are)
>It was really amazing to see what they can do nowadays.
>
>SO WHAT'S MY POINT?
>MY POINT IS -THE GAME STILL SUCKS!

I would like to say that this is one of the most excellent aspects of the game
Most objects are not insignificant.  In fact there is no insignificant object
in the game.  Any item that is on the screen indeed can be shot.  Yes, and the
key point about this is that knowing that if you destroy the larger objects
on the screen, you can often take out a majority of the COBRA soldiers from the
either mass exploding items, or the falling items.  The last time I enjoyed a
game of this type (shooting via fixed lower position) was NAM on the Neo-Geo.
this interface on GI JOE doesn't give as much freedom, but it's damn fun since
more mass carnage and destruction can be caused.

On each screen there are certain things to watch for, things that are 
key to solving each level without dying, or to do mass kills to save
bomb weapons.  It is also intersesting that you may choose which character
you wish to play, since I enjoy scarlet.  In addition to having a dual
barrel (albeit not special) she has a smaller bitmap and seems to be able
to get away with alot more stuff and not get hit.

Don't forget to blow up big things (like tanks in buildings) and even on the 
upward scrolling level, to kill the platforms with a single bomb, to kill
off all on the platform, and get more weapons.

If I haven't made myself clear yet, I think it's a great game.  It's 
alot better than all these side scroll games which have been prevelant since
TMNT (which I am quite now bored with).  REmember use those special weapon
bombs since you can't horde em...

nuff said
>
>Yours despondently,
>Jim 'I'm getting old' McGinley.
>

=EUGENE=

-- 
=>   Eugene Hsu  (aka HEUGE)          The University of Southern California   <=
=<   eugenehs@aludra.usc.edu          Electrical and Biomedical Engineering   >=
=>      "...when you have the remote, nothing on TV looks good, but when      <=
=<           someone else has the remote, EVERYTHING looks good..."           >=
Newsgroups: rec.games.video.arcade