From: jf@sm.luth.se (Johan Forsberg)
Newsgroups: rec.games.empire
Subject: NEW EMPIRE GAME STARTING!!
Summary: New empire game starting, based on chainsaw code.
Keywords: Empire, new game, chainsaw
Date: 4 Jan 93 21:49:00 GMT
Organization: University of Lulea, Sweden

I'm starting up a new empire game soon. It will probably start
around monday 11/1. Mail will be sent to all who register, and to
rec.games.empire at least 48 hours before the first update.

The game will use slightly modified chainsaw 2 code (see below).

The game will be set up as follows:

Chainsaw code, with modifications.
1 update (60 etu) per day.
The update will be at 18:00 hours GMT (19:00 Swedish time, 11-13:00 USA?)
Small single player start islands (15 wilderness+1 or 2 mountains).
Several smaller secondary islands.
There will be lots of water, so bridges should not be too useful.
Rather limited resources on start islands.
Rich resources on secondary islands.

Options enabled in this game:
        ALLYHARBOR, SHOWPLANE, DROPANY, REJECTS, BMAP, AUTONAV, SCUTTLE, 
        CONVASAT, ABM, GRIND, PINPOINTMISSILE, SAIL, NUKEFAILDETONATE, 
        SHIPNAMES, NONUKESUB, RANGEEDIT, MISSDEF, SHIPSAM, BIND, 
        DEMANDUPDATE, UPDATESCHEDULING, MERC, TACARGO, NOGODS, EASY_BRIDGES, 
        SUPER_BARS, BETTERARMOR, ALL_BLEED, DRNUKE, SLOW_WAR, GODNAMES, 
        NEWSUBS, NOMOBCOST, REALM_IN_NAT, MULTIFIRE, SHIPTORP, TRADESHIPS, 
        SWEEP_PLANES, MINE_PLANES, ASW_PLANES, HARBOR_POLICE, WING_LOAD, 
        ALLYUPGRADE, ALLYHARBORWORK, RETREAT, STEALTHV, DAVYJONES, SEMILAND, 
        FUEL, WIRE

The game host is: father.ludd.luth.se (130.240.16.18)
The game port is: 1617

The host computer is a SUN-4 belonging to the computer club 
at the university of Lulea in Sweden.

======================================================================

To enter the game send email to jf@sm.luth.se

The mail should include:

1 Your email address
2 Your country name
3 Your country representative (=password)
  Don't use a password that You are using at any other machine.
4 Your skill level (Beginner, World champion or whatever).
5 Anything else that You think is important...

======================================================================

Changes in Lulea empire as compared to Chainsaw 2:

1 Some bugfixes.

2 Gun range (ship and land) is independent of number of guns and efficiency.

3 but, gun damage is proportional to # of guns (max 7 for forts)
  and to efficiency.
  So a 0% fortress is know worthless.
  A fortress that lost some guns and efficiency loses some of its
  power, but can still fire at all ranges.

4 The two above also apply to torpedoes.

5 Minesweeps never hit mines.

6 The guerilla activity in occupied sectors depend upon the
  relations between the old and the new owners.
  If they are at war or hostile everything is as before.
  If they decide to ally, then all guerillas will put down their
  weapons at the next update, and join the new owner.
  If they are neutral, the guerillas won't fight, but the sector
  will still remain occupied for some time.
  This is intended to encourage people to fight shorter wars and then
  make peace, rather than always fighting to the death.

7 A new relation has been added: FRIENDLY. Like hostile, but nice.
  To be used like:
  ALLIED	-	People You trust.
  FRIENDLY	-	People You have to cooperate with.
  NEUTRAL	-	Those others.
  HOSTILE	-	Those You don't like.
  AT WAR	-	Kill them now!

8 New rules for planes violating peoples airspace.
  (This is why FRIENDLY status was added.)
  If the other are:
  ALLIED	    - You can fly freely.
  FRIENDLY	    - You can fly freely, but the person You
		      are flying over will be informed about it.
  NEUTRAL	    - You will be warned that You are about to
		      enter country X airspace. It is now possible
		      either to abort or continue.
		      If You continue the relations will be
		      downgraded to HOSTILE and Your planes attacked.
  AT WAR or HOSTILE - Your planes will be attacked as usual.

SUMMARY:
*  Gun range independent of number of guns.
*  Gun damage dependent on efficiency.
*  Guerillas fight only if hostile/at war.
*  Planes will be ordered away when trying to overfly neutrals.

If You have any interesting comments about the above changes
please send me email at jf@sm.luth.se.

The changes have been tested, but to be really sure another test game
will be started soon. The machine and port will be as above.

Countries will be t0 to t9 with reps t0 to t9. There will probably
be more frequent updates. You are welcome to login to one
of the test countries and try it out.

======================================================================

I think this is all for now.

/Johan Forsberg			jf@my19.sm.luth.se




-- 
Johan Forsberg                    Robotics & Automation
jf@my19.sm.luth.se                University of Lule}
Phone: +46 (920) 72237            Sweden