HDTenEightyP/NetNews huggingface dataset:
X-Envelope-to: DECTEI-L@UBVM.BITNET
X-VMS-To: IN%"DECTEI-L@UBVM"
Newsgroups: bit.listserv.dectei-l
Date:         Mon, 28 Sep 1992 17:39:00 BSC
Reply-To:     gomide@BRFAPQ.BITNET
              <DECTEI-L@UBVM.BITNET>
Comments:     @FAPQ.FAPESP.BR - @FAPQ%FPSP.HEPNET - @BRFAPQ.BITNET - .BR gateway
Comments:     Warning -- original Sender: tag was GOMIDE@BRFAPQ
From:         gomide@FPSP.FAPESP.BR
Subject:      Apologies re: InterMeta course

PLEASE DO NOT SEND MONEY !
It is with regret that I perform this task. Dr. Gelson V. Gomes. a
professor of the University of Parana, Brazil, has exceeded this
privileges and announced a eletronic course:

> ____________________________________________________________
>        Mastering INTERNET Tools, Seizing METANET Power -
>                      The InterMeta Course
> ____________________________________________________________

I must apologize for this flagrant breach of network etiquette. Please
be aware that Dr. Gelson had no right to do so, since this is against
the rules of our ANSP network, and also against the Bitnet rules.
PLEASE DO NOT SEND MONEY!
I will not discuss what his motivations were. But his account has been
revoked, and there will be no such course through my network.

Please write by normal mail, to:
-> Gelson V. Gomes
-> 358, R. Alvaro Andrade - ap.1201
-> Curitiba PR BRAZIL 80610-240
to get more information on his objectives. He may want to give the
course by normal mail.  :-)

With regards,
--
Alberto Courrege Gomide | Fundacao de Amparo `a Pesquisa - (11)831-3357
Software Supervisor     | Rua Pio XI, 1500 - CEP 05468-901 - Sao Paulo
<gomide@fapq.fapesp.br> | FAX (11)261-4167 Telex (11)82014 - Brazil
(ACG8) - .BR Domain Technical Contact. |
--
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
From: "phred werenich" <phred.werenich@canrem.com>
Subject: server for sale
Reply-To: "phred werenich" <phred.werenich@canrem.com>
Organization: Canada Remote Systems
Distribution: bit
Date: 25 Sep 92 10:31:01 EST

For sale:

1 3Com 3S401 server

Includes 150 Megabyte hard drive
150 megabyte tape backup
3+ Share Operating System

This is a complete server formerly used for a 10 node network.

Excellent for use as a backup server or small network applications.

For more details, phone: 1-416-567-9132 ask for John Stoll or Fred
Werenich.

Or Email at this address.
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-Mailer: ELM [version 2.3 PL11]
Newsgroups: bit.listserv.3com-l
Date:         Tue, 29 Sep 1992 09:47:21 PDT
From:         "(Thoreau Lovell)" <tlovell@SFSUVAX1.SFSU.EDU>
Subject:      Re: Mastering INTERNET TOOLS

Dear Gelson Gomes,

Recently I read your notice about the Mastering Internet Services
course. I'm quite interested in the offering, but before I sign up can
you tell me (us) what the structure of the class will be? Will there
be "regular" login times, assignments, deadlines, etc? How long will
the course run, etc. Thanks in advance for your time.


Thoreau Lovell
Computer Coordinator
San Francisco State Unviversity, School of BSS

tlovell@sfsuvax1.sfsu.edu
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Mailer: Elm [revision: 66.36.1.1]
Newsgroups: bit.listserv.3com-l
Date:         Tue, 6 Oct 1992 12:21:45 EDT
From:         Cliff Green <green@UMDNJ.EDU>
Subject:      Re: LanMan stuff

>
> > Another incompatibility, but in LMX V.1.1:
> > We are running HP's Lan Manager X Version 1.1 under unix; the
> > PC clients get knocked off the TCPIP LAN when they run NCSA
> > telnet sessions using Clarkson drivers.  It sure would be nice
> > to offer NCSA telnet sessions to clients without downloading
> > and rebooting the client.  Is there a compatible version of
> > NCSA telnet/ftp etc.?
>
We are running LM/X 1.1 also (on an hp9000), and I've found that
using the DIS_PKT shim works just fine for allowing NCSA telnet at
the same time as LanMan (we're also running LM 1.1 on the clients).
The only difficulty is if you run Windows ontop of LanMan, in which
case you should use the WINPKT shim, or PKTMUX if you will need
more than one tcp window/app.


c
--
Clifford Green               Internet:   green@rwja.umdnj.edu
Academic Computing Services     voice:   908-463-4436
UMDNJ-RWJMS                       fax:   908-463-5252
#include <fineprint.h>
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-Envelope-to: 3COM-L@NUSVM.BITNET
X-VMS-To: IN%"3COM-L@NUSVM"
Newsgroups: bit.listserv.3com-l
Date:         Mon, 28 Sep 1992 16:15:00 BSC
Reply-To:     gomide@BRFAPQ.BITNET
Comments:     @FAPQ.FAPESP.BR - @FAPQ%FPSP.HEPNET - @BRFAPQ.BITNET - .BR gateway
Comments:     Warning -- original Sender: tag was GOMIDE@BRFAPQ
From:         gomide@FPSP.FAPESP.BR
Subject:      Apologies re: InterMeta course

PLEASE DO NOT SEND MONEY !
It is with regret that I perform this task. Dr. Gelson V. Gomes. a
professor of the University of Parana, Brazil, has exceeded this
privileges and announced a eletronic course:

> ____________________________________________________________
>        Mastering INTERNET Tools, Seizing METANET Power -
>                      The InterMeta Course
> ____________________________________________________________

I must apologize for this flagrant breach of network etiquette. Please
be aware that Dr. Gelson had no right to do so, since this is against
the rules of our ANSP network, and also against the Bitnet rules.
PLEASE DO NOT SEND MONEY!
I will not discuss what his motivations were. But his account has been
revoked, and there will be no such course through my network.

Please write by normal mail, to:
-> Gelson V. Gomes
-> 358, R. Alvaro Andrade - ap.1201
-> Curitiba PR BRAZIL 80610-240
to get more information on his objectives. He may want to give the
course by normal mail.  :-)

With regards,
--
Alberto Courrege Gomide | Fundacao de Amparo `a Pesquisa - (11)831-3357
Software Supervisor     | Rua Pio XI, 1500 - CEP 05468-901 - Sao Paulo
<gomide@fapq.fapesp.br> | FAX (11)261-4167 Telex (11)82014 - Brazil
(ACG8) - .BR Domain Technical Contact. |
--
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-Envelope-to: 3COM-L@NUSVM.BITNET
X-VMS-To: @BLOCO1.DIS;1
Newsgroups: bit.listserv.3com-l
Date:         Sat, 26 Sep 1992 04:19:00 BSC
Comments:     @FPSP.FAPESP.BR - @FPSP.HEPNET - @BRFAPESP.BITNET - .BR gateway
From:         GELSON GOMES <GELSON@BRFAPESP.BITNET>
Subject:      Mastering INTERNET TOOLS

         "Mastering INTERNET Tools, Seizing METANET Power" -
                    "The InterMeta Course"

     Begining on October 10, the InterMeta Course will describe
the History of the Metanetwork and cover the basic utilities used
to access the network, as well as to guide users through the
Internet's, Bitnet's, (and othernets') "databases of databases"
to access files and archives available. Some of the topics to be
presented in the InterMeta Course are how to (1)Remote Login,
(2)Use Electronic Mail, (3)Move a File, (4)Find Software,
(5)Locate a Person, (3)Deal with Network Problems. An index that
covers a selection of resources available on the Internet,
ranging from Card Catalogs to Archives for USENET news will also
be delivered.
     In addition, some sessions will help UNIX, VMS, VAX and DOS
users to interface their systems to the Net.
     Resulting from five years of researching and using the
Network, the InterMeta Course is being prepared by Gelson
Gomes, Ph.D. The InterMeta is the first experience of a Global
Scale Course utilizing a matrix of connected networks, the
Metanetwork.
     Dr. Gomes is a professor at the Federal University of Parana
and is conducting research on the Computer Industries of Brazil
and Taiwan. He got his Doctoral Degree on Science and Technology
Public Policy at The George Washington University (Washington
D.C.).
     The course will be ministered from Brazil; to help
recovering local communication costs, (PDN is very expensive in
Brazil) a flat $ 5 US dollars donation is requested.
     To enroll in the InterMeta Course, please fill in the
application bellow and E-Mail to: Gelson@BRFAPESP.
____________________________________________________________
       Mastering INTERNET Tools, Seizing METANET Power -
                     The InterMeta Course
____________________________________________________________
                        APPLICATION FORM

Name:
Institution:
Highiest Degree Earned:
City:               Country:

__ Yes, I am sending US$ 5 dollars
     (or the equivalent on my own currency)

Mail your check to:
Gelson V. Gomes
358, R. Alvaro Andrade - ap.1201
Curitiba PR BRAZIL 80610-240
Organization: Penn State University
Date: Mon, 28 Sep 1992 22:56:58 EDT
From: <BSP100@psuvm.psu.edu>
Newsgroups: bit.listserv.games-l
Subject: Eye of the Beholder II

 Have been playing for about 2 weeks but am stuck right now in a room about 3 l
evels below the temple main floor.  In this room are 9 pressure plates and a si
gn that say "You must leave many things behind."  Any help from anyone on how t
o get by this and open the door on the far side????
 Thanks in advance....
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Wed, 30 Sep 1992 11:14:24 CDT
Reply-To:     "Martin,Michael B" <MARTINM@GRIN1.BITNET>
From:         "Martin,Michael B" <MARTINM@GRIN1.BITNET>
Subject:      Programming the SB

        At TYBALT.CCO.CALTECH.EDU (in /pub/heathh/sb) there are some
assembly procedures for using the SB's DSP and a text file that describes
how to access the FM synthesis on the Adlib/SB.  At SNAKE.MCS.KENT.EDU (in
the /pub/SB-Adlib/programming subdirectory) there are a couple files, one
containing C functions for accessing the DSP and playing/recording VOC files
(I haven't gotten them to work yet, though), and another program that allows
you to create various synthesized sounds.  If anyone knows of anything
I've missed, please let me know.

-Michael
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Mon, 5 Oct 1992 10:02:59 -0500
Reply-To:     "(Ens Alexander W Ellermann)" <ellerman@NORFOLK.NADN.NAVY.MIL>
From:         "(Ens Alexander W Ellermann)" <ellerman@NORFOLK.NADN.NAVY.MIL>
Subject:      Re:WC II Lockup

I had the same problem with animated sequence lockup on
Wing Commander I.  Call Origin customer service (if you can
get through), read them your Config.Sys file, & they'll tell
you how to change it to keep the game from locking up again.
ellerman
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Organization: Dept. of Agricultural Economics
X-mailer: Pegasus Mail v2.3 (R3).
Newsgroups: bit.listserv.games-l
Date:         Sat, 26 Sep 1992 20:24:58 CST
Reply-To:     "David M. Kobbervig" <DAVE@AE.AGECON.WISC.EDU>
From:         "David M. Kobbervig" <DAVE@AE.AGECON.WISC.EDU>
Subject:      Re: strike commander demo

>   Hello one and all. I just downloaded the strike commander demo from
> wuarchive for the second time and I'm still having trouble uncompressing the
> $%#@ thing. When I attempt to pkunzip it, it lists all of the files with the
> message "Waning: I don't know how to handle: ____.___" where ____.___ is the
> name of each of the files in the archive. What the hell am I doing wrong? This
> is the first time anything like this has happened to me, and I do want to view
> this demo. If it helps any, I runing version 1.2 of pkunzip. Thanks in advance
> to anyone who can help me with this problem.
>   P.S. Yes, I am positive that I downloaded the file in binary on both counts.
> I don't know what else to do. Thanks again for any info.

I had this exact same thing happen to me.  I also downloaded it twice
(binary mode!)

Dave
David M. Kobbervig <Dave@ae.agecon.wisc.edu>
Agricultural Economics Computing Center
University of Wisconsin, Madison
From: DCAMER@CLEMSON.BITNET (Douglas)
Newsgroups: bit.listserv.games-l
Subject: EOB 1
Date: 6 Oct 92 13:19:00 GMT
Reply-To: Douglas <DCAMER@CLEMSON.BITNET>
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU

I know this is not a game people are playing now but my son and I are
playing and comparing progress over the net.  Can someone please help
us and tell us how to use the oracle of knowledge and the oracle of
destruction?
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Wed, 30 Sep 1992 09:00:00 EDT
Reply-To:     The Serpent Master <DCAMER@CLEMSON.BITNET>
From:         The Serpent Master <DCAMER@CLEMSON.BITNET>
Subject:      Unsubing

To save us all the aggravation of receiving requests such as the two
I just read, if you send a mail to your listserv (not the games list)
and say "UNSUB GAMES-L" without the quotes you will be removed from the
list.  I used a similar method to get on the list.
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Sun, 4 Oct 1992 16:00:49 UCR
Reply-To:     Lorenzo <JIMENEZB@UCRVM2.BITNET>
From:         Lorenzo <JIMENEZB@UCRVM2.BITNET>
Subject:      XWING|||

Dear Lucas Arts fans:

     The X-Wing Fighter Simulator (as in Computer Gaming World Magazine
October 1992) is excelent. Is more simulator than the Wing Commander series.

     I think it will come real soon (maybe in middle october o november), so I
will be ready to purchase it (I'am a super fan about all Lucas games and books
. In the package comes with a paperback story| Awsome|||

     The game comes with many missions and the screen that shows the CMG are
incredible.

           Lorenzo Jimenez B. JIMENEZB AT UCRVM2.BITNET
Newsgroups: bit.listserv.games-l
From: cfalls@gucis.cit.gu.edu.au (Craig Falls)
Subject: Re: Prince of Persia
Organization: Griffith University, Brisbane, Australia.
Date: Mon, 28 Sep 92 00:31:50 GMT

Bart Simpson <CVITEK@DREW.BITNET> writes:

>        Quick Question about Prince of Persia.

>        I have gotten to the last level (level 12) but I am stuck there.  I can
>get to the top of the tower, but then I have to fight the mirror man.  If I kill

>him, I die.  If he kills me, I die.  I can't find any wayto get around him.  Or,

>in fact, anything to do after I kill him.   What do I do?


>                                "V"


	this keeps happening to me to, can some please let us known how
	or give us a clue to get through this.  or otherwise is there an
	ftp site with some clues, all help will be welcome, thanks
	
					- later

  Craig Falls - Griffith University, Australia - cfalls@gucis.cit.gu.edu.au
--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--=
	
	"Inevitably gentleman ... Hulk will smash!"
			
			- The New Incredible Hulk
		        - Spider - Man #20
	
--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--=
Newsgroups: bit.listserv.games-l,comp.sys.ibm.pc.games
From: sphillip01@cc.curtin.edu.au
Subject: Another World ...
Organization: Curtin University of Technology
Date: Wed, 30 Sep 1992 08:19:41 GMT

I've recently obtained "Another World". Anyone else have this fab game ? I need 
some strategy hints on how to kill big guys. For example, there's one guy with 
three (or more) shields who fires at you as well as rolling things at you which 
pass thru your shield & kill you. I know how to make shields & hi-power beams.
There's also one place where you are attacked from either side. Suggestions ?
Thanks in advance ...

Trevor Phillips

+-------------------------------------------------------+----------------------+
| Internet: SPHILLIPS10@cc.curtin.edu.au                | Curtin University of |
|           SPHILLIP01@cc.curtin.edu.au                 |      Technology      |
| Bitnet: SPHILLIPS10%cc.curtin.edu.au@cunyvm.bitnet    |                      |
| UUCP  : uunet!munnari.oz!cc.curtin.edu.au!SPHILLIPS10 |    Trevor Phillips   |
+-------------------------------------------------------+----------------------+
| "... and thank you for bringing up such a painful subject. While you're at   |
| it, why don't you give me a paper cut and pour lemon juice on it ..."        |
|                             - Miracle Max, from The Princess Bride           |
+------------------------------------------------------------------------------+
From: 8900795@CLEMENT.BITNET (Marc Paulin)
Newsgroups: bit.listserv.games-l
Subject: Re: a tough question!!!!
Date: 4 Oct 92 15:32:19 GMT
Reply-To: Marc Paulin <8900795@CLEMENT.BITNET>
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Mime-Version: 1.0
Content-Type: TEXT/PLAIN; charset=US-ASCII

On Sun, 4 Oct 1992, Jumbo wrote:

>
> Questions about drinking do not belong on a GAMES list.
> Drink is the curse of man and should not be treated lightly.
>
> Jumbo

        It's only a trivia that tests your knowledge.  Knowing the legal
drinking age is wise.  Knowing the legal drinking age will prevent some
young people to drink (yes, some have brains!).  Why do you think we see
so much adds on TV?  Some (many of them) tells what's the legal drinking age.
What's wrong in that?
                                         ____
              _  _  _                  / \   \
            /' )' )' )                |   |   |
              /  /  /                 | (_|__/         \
             /     /  __. .__    ___  |   |  __.  . .   \  .   ___
            /     (__(_/|__) )__/(__   \_/__(_/|__)\_)__/\__)__) <_

                  Internet:    markus@clement.info.umoncton.ca
                  Talk Deamon: 8900795@clement.info.umoncton.ca
Newsgroups: bit.listserv.games-l
From: moretti_c@cubldr.colorado.edu
Subject: Prince of Persia (Mac)
Organization: University of Colorado, Boulder
Date: Sun, 27 Sep 1992 00:08:36 GMT

I'm stuck on Level 12 of Prince of Persia. I can't seem to get past my mirror
image (the one created down on level 3 or so). Every time I hit him I take
damage. I even tried to be peaceful and put my sword away to no avail. How do
you get past him?

Chris Moretti
University of Colorado at Boulder
From: zink@lindau.inf-wiss.ivp.uni-konstanz.de (Volker Zink)
Newsgroups: bit.listserv.games-l
Subject: Re:      Civ Update
Date: 30 Sep 92 10:09:05 GMT
Organization: Information Science, Univ. of Konstanz
              D-W-7750 Konstanz, Germany


	Hello,

and what about Updates for the Amiga?

Bye...
	Volker

--------------------------------------------------------------------
Volker Zink                Email:  zink@inf-wiss.ivp.uni-konstanz.de
Universitaet Konstanz
Germany
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Thu, 1 Oct 1992 09:44:29 EDT
Reply-To:     AISARMSTRONG%IST%VMI@IST.VMI.EDU
From:         AISARMSTRONG%IST%VMI@IST.VMI.EDU
Subject:      re: Car Games

The GP that I have is a shareware game;but I have not seen it on any ftp site.
As far as Indy 500; I don't know remember what the price is; but it is a
excellent game.  It has the feel of being in a indy car.  Also you can change
the car to meet your qualifications.
From: GLOCK@CHIP.CBA.UFL.EDU (Joseph R. Granto)
Newsgroups: bit.listserv.games-l
Subject: Re: WC2 help...
Date: 2 Oct 92 22:00:16 GMT
Reply-To: "Joseph R. Granto" <GLOCK@CHIP.CBA.UFL.EDU>
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-mailer: Pegasus Mail v2.3 (R1).

> I beat all the fighters after the ship I was supposed to save was destroyed,
> but now I can't pick up the capsule... Any help would be appreciated...
>
> +-----------------------------------------------------------------------+
> |   John J. Zmaczynski   |  "Now I know why television is called a      |
> |                        |   medium, because it is never rare or well   |
> |   johnz@saintjoe.edu   |   done."  --  Mighty Mouse                   |
> +-----------------------------------------------------------------------+


You must use the tractor beam, which is located on the REAR turret.
Gte nice and close to the capsule (or pilot, whatever your case), and
turn so that you you can see it when you switch to the rear view.
Then hit G to switch from cannons to tractor beam.  Find your target
(will have a yellow box around it), and press the FIRE button.  You
most hold this button down until the object is loaded into your ship.
You can use L to lock onto the taget if you want (no advantage
there).  If you don't see the object moving closer, re-aquire the
target and try again.


----------------------------------------------------------------------
Joe Granto                                      GLOCK@chip.cba.ufl.edu

"When the going gets tough, the tough get a GLOCK!"
    --some gun magazine...
"Don't clock'em, GLOCK'em!"
    --Miami Dade police officer
----------------------------------------------------------------------
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-Envelope-to: games-l@brownvm.BITNET
X-VMS-To: BITNET%"games-l@brownvm"
X-VMS-Cc: ROBINSON
Newsgroups: bit.listserv.games-l
Date:         Sun, 4 Oct 1992 09:53:00 EST
Reply-To:     "LAWRENCE W. ROBINSON" <ROBINSON@CRNLGSM.BITNET>
From:         "LAWRENCE W. ROBINSON" <ROBINSON@CRNLGSM.BITNET>
Subject:      Thanks for Out of This World Help

____________________

Thanks for the help on OotW, everyone.  I also discovered a walk-through
(ootw.sol, not sol.ootw) on nic.funet.fi.

Thanks again, Larry Robinson
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Fri, 2 Oct 1992 09:03:22 -0500
Reply-To:     thom@MAPTHOM.B17A.INGR.COM
From:         thom@MAPTHOM.B17A.INGR.COM
Subject:      X-Wing Fighter & Wing Commander

"(Ens Alexander W Ellermann)" writes:
 > X-Wing Fighter is a new game from Lucasfilm Games coming out
 > this Christmas.  It's Lucasfilm's answer to Wing Commander
 > and features polygon graphics instead of ray (At least, I
 > think that's the terminology.).

X-Wing will indeed use polygon graphics.  The advantage of polygons is
that the polygons can be modeled from any angle.  In the past, it
suffered from the disadvantage that the polygons could be modeled to
show details, such as an insignia, and still produce animation at an
acceptable speed.  Dynamix pioneered the use of polygons with layers of
detail in Red Baron and Aces of the Pacific.  Wing Commander uses bitmap
graphics.  What happens with bitmap graphics is they take a series of
"snapshots" of a model from as many angles as possible.  The game then
determines which bitmap to display based you your position to the other
ship.  This method has the advantage of more detail.  Note: this method
was pioneered in simulations by Lucasfilm in their Battlehawks game.
It has the disadvantage that often the gamer will be fooled into
thinking that another craft is headed in a direction other than the
actual direction of the craft.

Personally I prefer polygons.  I think that determining the correct
intercept course in more important that the extra graphic detail that
can be achieved.  Also, I think Dynamix has struck a good compromise in
their use of polygons with added detail.  I would highly recommend Red
Baron.  With the latest patch Aces of the Pacific is much improved also.

The Sneak Preview mentioned is in the October issue of Computer Gaming
World.  Special effects such as explosions are still going to be handled
as bitmaps.  The A-Wing, X-Wing, and Y-Wing fighters will be available.
Both the X-Wing and Y-Wing fighters require Droid assistance to fly.
Check out the preview it has a lot more information.

-thom

--
Email: thom@mapthom.b17a.ingr.com
Voice: (205)730-7117

"I stayed up all night playing poker with tarot cards.  I got a full
house and four people died."
                -- Steven Wright