HDTenEightyP/NetNews huggingface dataset:
From: gsnow@clark.edu (Gary Snow)
Newsgroups: rec.games.video
Subject: Re: Super Smash TV
Date: 30 Dec 92 21:15:04 GMT
Article-I.D.: clark.1992Dec30.211504.6155
Organization: Clark College, Vancouver, Wa.  USA

In article <1992Dec30.171107.27908@news.mentorg.com> tclark@hptc.mentorg.com (0) writes:
>In article <skelly.0m5p@amiganet.chi.il.us>, skelly@amiganet.chi.il.us (Sean Kelly) writes:
>|>In article <1992Dec29.075350.1276@samba.oit.unc.edu>,
>|>Brenten.Calhoun@launchpad.unc.edu (Brenten Calhoun) writes:
>|>>
>|>>    I recently (last night) bought super smash tv for the Genesis from
>|>>Meijers. I've played it only once, and since Meijer's has this screwed up
>|>>idea that if you buy and open a game you can't return it unless it's
>|>>defective (for the same game), I'm forced to sell or trade it... Any offers
>|>>anyone? 
>|>  
>|>       That "idea" that the store has is not so "screwed up".  Imagine how many
>|> returns they would have to take just because someone ended up not liking a game
>|> they bought...Pretty much everyplace has the same policy..
>
>I agree that the store is Not screwed up, but there are several stores
>Software Etc for example that have a 48 hour return policy. You take the
>game home, play it and don't like it and you can return it for another game.
>I for one think this is a great idea. When you are spending from $30 up to
>$60 for a game, you should expect to get a quality product. As we all know
>this is not always the case.

Also Electronics Boutique has a 10 day return policy.

Gary

-- 
-----
Gary Snow
uunet!clark!gsnow  or  gsnow@clark.edu
From: twctjin@cs.vu.nl (Tjin TWCA)
Newsgroups: rec.games.video
Subject: Genesis/Megadrive hardware questions
Summary: How to make a Megadrive completely compatible with the Genesis??
Keywords: language switch, 50/60 Herz switch
Date: 21 Dec 92 13:29:56 GMT
Organization: Fac. Wiskunde & Informatica, VU, Amsterdam


	I've read the FAQ file about the language switch and the 50/60 Hz 
	conversion.  I still have a few questions:
		1.  How can I make the (European) Megadrive work at 60 Hz 
		    (NTSC system)?
		2.  What is the difference between the old and
		    new Megadrive regarding the jumpers JP1-JP4?
		    I've got the old version, pre-October 1991.

	The reason I am asking these questions is that I want to play for
	example the Genesis version of "Streets of Rage II" on my Megadrive.
	This game has a built-in lockout; it won't run on my machine in the
	50 Hz mode.
	Every bit of information about this matter is welcome.


================================================================================
	Armand Tjin
	Free University of Amsterdam
	email: twctjin@cs.vu.nl
================================================================================
Newsgroups: rec.games.video
From: eboltz@jhunix.hcf.jhu.edu (Eric Scott Boltz)
Subject: Atari Lynx and Games for Sale
Organization: HAC - Johns Hopkins University, Baltimore
Date: Tue, 22 Dec 1992 19:28:13 GMT


* FOR SALE *

Lynx II (stereo model)
A/C adapter
ComLynx Cable
Carrying case
++++PLUS++++
California Games
STUN Runner
Slime World
Klax
Checkered Flag
Warbirds

Asking $150 o.b.o.
Retail I'd estimate this bundle would run about $200 or so.

Eric S. Boltz
From: gt7303b@prism.gatech.EDU (Troy Lee)
Newsgroups: rec.games.video
Subject: codes
Date: 28 Dec 92 00:38:08 GMT
Organization: Georgia Institute of Technology



   Could anyone send me the codes for the Pro Action Replay that can
be used with SFII.  I can't seem to find the ones that were posted
about a month or so ago.

Thanks!

Troy
-- 
Troy Lamar Lee
Georgia Institute of Technology, Atlanta Georgia, 30332
uucp:	  ...!{decvax,hplabs,ncar,purdue,rutgers}!gatech!prism!gt7303b
Internet: gt7303b@prism.gatech.edu
From: nugget@genesis.nred.ma.us (Ralph Barbagallo)
Newsgroups: rec.games.video
Subject: Re: Eco the Dolphin (Genesis)
Date: 2 Jan 93 18:29:42 GMT
Organization: Genesis Public Access Minix  +1 508 664 0149


  Ecco isn't bad.. it isn't the most revolutionary game ever made, but it
is nice.  Good animation, and a decent side scrolling action/adventure
type affair.  

  I thought Road Rash II was dreadful...  it had very few improvements over
the original...  EA has a habit of making a few minor changes in their sequels
and then making a mint of them...  RRII was their biggest example...  


------
  Ralph A. Barbagallo III
  nugget@genesis.nred.ma.us
Newsgroups: rec.games.video
From: victor@ucme.Berkeley.EDU (Victor Wang)
Subject: MGH Question [Please Read]
Organization: University of California at Berkeley
Date: Sun, 3 Jan 1993 05:49:06 GMT

Hi,
   I finally have got a MGH(a used one) just about two weeks ago.  It works
great except for the graphics.  I am not sure what is wrong with the graphics.
The screen is not as clear as when I play with the cartridge.  I mean the
screen of TV come with some 'lines'.  I checked the adapter that I used it is
9V and I checked the MGH says input 10V.  Is this where the problem is?  BTW,
I asked the owner of the MGH he said he had the same problem before when he
used the extension cord for the power supply.  He told me to use the wall outletwhich will make the graphic clear, but it didn't work.
   Another question is: since the MGH's disks is IBM readable(that's what I haveheard), and how can I run the file on the IBM?  My guess is the file should be
written as the assembly so I just need a compiler or something to make the file
work.  Is this true?  Any information will be appriciated.  Thanks!

Andy Chien

Newsgroups: rec.games.video,alt.games.lynx
From: orb@alchemy.tn.cornell.edu (Randolph Turner)
Subject: Re: Next generation handhelds
Organization: Alchemy International
Date: Mon, 4 Jan 1993 03:37:25 GMT

In article <C076yw.BwC@usenet.ucs.indiana.edu> mphall@silver.ucs.indiana.edu (!bonk!) writes:
>	Seems like I can't escape this idiotic thread on this group.
>

Congratualations!  It seems you've just helped to make it more "idiotic".

>	I didn't, whoever just said this, "invest" inthe goddamned game.
>I bought it because it has cool games and it would take me (current
>estimate) about three years to play through the whole library thanks to
>my decidedly un-power playerish attitude toward a toy.
>

Perhaps you should forego your next game purchase in lieu of a good
Dictionary.  Here is a possible definition for the word "invest";

"to spend or commit in the hope of future benefit" (Lexicon Webster
Dictionary)

It isn't difficult to see that this word clearly applies to any purchase
in this market.  You invest your money in a game cartridge in hopes that it
will provide you with the benefit of entertainment for a reasonable
period of time.  If the game is too easy, or badly done, it would be
considered a poor *investment*.

Likewise, when you spend your hard-earned (at least in my case) money on
a system, you would expect it to be supported for a reasonable amount of
time afterward.  This insures that "the whole library" will still be there
for you to purchase "three years" later, and your "toy" will still be
working to your benefit by keeping you entertained.  This, of course, is
only of concern to people who cannot afford to buy the entire library of
games at the time of system purchase, and then buy each new one as it is
released.  Many people are not in this category.


>	These aren't PC's in any common sense.  I will not lose money or
>fail to keep up with a rapidly evolving business field if I own a Lynx
>instead of a GameGear, or a Gameboy instead of either.  They're all

Nobody said they were PC's, or that you would lose anything more than the
cost of the hardware, which can be substantial to some individuals.

>pretty damn fun, considering my last "handheld" was a Merlin.  (Remember
>those?  If the tic-tac-toe program hadn't been so stupid, I may still
>have been playing with it.)

You merely prove the point that some people are more easily entertained than
others.  Let's remember that everyone isn't like you and those other people may 
want to read this "idiotic thread". Merlin was fun when *I* was 13 (14 years
ago???).  However, it became rather uninteresting inside of week.  I doubt 
something as primitive as that thing would hold the average young person's
interest for half as long in this decade. 

Randy



Newsgroups: rec.games.video
From: pery@hprnd.rose.hp.com (Pery Pearson)
Subject: Re: SNES Games Wanted
Date: Thu, 31 Dec 1992 00:48:08 GMT
Organization: HP - Systems Technology Division
X-Newsreader: TIN [version 1.1.8 PL6]

Crying Freeman (cw21219@uxa.cso.uiuc.edu) wrote:
: pery@hprnd.rose.hp.com (Pery Pearson) writes:
: 
: >Thanks for the quick replies all.  I'm still looking for:
: 
: >- Super Mario Kart  and would like to try
: >- Mickey's Quest (??) I'm not sure of the title but it sounds like a
: >                      Zelda-type game with a Disney theme.
: 
:  If you're talking about Magical Quest starring Mickey Mouse, it's

That is the one, Magical Quest - thanks.
--
 Pery
Newsgroups: rec.games.video
From: daw@jhunix.hcf.jhu.edu (Dave Webb)
Subject: NES + 19 games for sale.... BEST OFFER!
Organization: HAC - Johns Hopkins University, Baltimore
Distribution: na
Date: Sat, 26 Dec 1992 16:23:19 GMT

FOR SALE!
	Nintendo Entertainment System
		-Base Unit
		-2 Controllers
		-12+ issues of Nintendo Power Magazine
		-Tip sheet with passwords, etc.
		-The following games (includes box and instructions:
	-Mario Bros. , Super Mario Bros. , Ninja Gaiden , Ninja Gaiden II
	-Tennis , Kung-Fu , Baseball , Castlevania , Castlevania III 
	-Top Gun , Excitebike , Magic Johnsons Fastbreak , Goonies II
	-Platoon , X-Men , 10 yard Fight , John Elways Quarterback
	-RBI Baseball , Jeopardy

Note: ALL items are in MINT condition 

PRICE:  * BEST REASONABLE OFFER * 

					Thanx,
						Dave Webb
From: nugget@genesis.nred.ma.us (Ralph Barbagallo)
Newsgroups: rec.games.video
Subject: Re: Tengen Tetris?
Date: 30 Dec 92 08:08:18 GMT
Organization: Genesis Public Access Minix  +1 508 664 0149

In article <1992Dec29.210905.16@sfpp.com> longo@sfpp.com (Bob Longo) writes:
>I have heard about a rare version of Tetris for the NES called Tengen Tetris.
>What does anyone know about Tengen Tetris.  Is it better than the Nintendo
>version?  How is it different?
>
>Does anyone know where I could find a Tengen Tetris game?
>
>Thanks,
>-Bob
>-- 
>==============================================================================
>Bob Longo (longo@sfpp.com)
>Santa Fe Pacific Pipelines
>Los Angeles, CA
>

  I rented the Tengen version of Tetris back in '89 and it was WAY better
than the Nintendo version.  It had 2 player simultaneous play, better graphics,
and tons of options...  When I saw the pale SNES version I was very dissapointed

Not too long ago (about 2 years ago) companies like BRE etc. would pay $150 or
so for the game, but they don't anymore...


------
  Ralph A. Barbagallo III
  nugget@genesis.nred.ma.us
From: gsnow@clark.edu (Gary Snow)
Newsgroups: rec.games.video
Subject: Re: What is "BLAST PROCESSING"????
Date: 21 Dec 92 22:07:07 GMT
Article-I.D.: clark.1992Dec21.220707.11453
Organization: Clark College, Vancouver, Wa.  USA

In article <1992Dec21.210748.23747@kong.gsfc.nasa.gov> jonke@kong.gsfc.nasa.gov (Stephen Jonke) writes:
>In article <1992Dec21.194557.8458@clark.edu> Gary Snow, gsnow@clark.edu writes:
>>Ahh, that makes more sense.......speaking of Road Riot 4WD for the SNES, has
>>anyone played it, is it any good. It its as good as the arcade game, it
>>should be a good cart.
>
>Well, duplicating the multi screen two player capability will be impossible
>and it wouldn't be anywhere near the same without that.

I can tell you haven't played it.  It has right on the box that it is a
one or two player simultaneous game.

Gary
-- 
-----
Gary Snow
uunet!clark!gsnow  or  gsnow@clark.edu
From: v129j6ed@ubvmsb.cc.buffalo.edu (This is F.U.N.)
Newsgroups: rec.games.video
Subject: SNES: Bulls vs. Blazers (is it any good)
Date: 24 Dec 92 03:33:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41


	
I saw it in the store today, and I have to know if it is worth buying.
Is it easy to play?
Is it easy to conquer?
Is it like NCAA Basketball?
I gots to know.

*******************************************************************************
"You gotta take Life Cereal, baby." - Smoking Banana Peels - Dead MilkMen
*******************************************************************************
Jef Kolodziej                    Cliche Dude                    The KaTeFan(tm)
v129j6ed@ubvms.cc.buffalo.edu           State University of New York at Buffalo
History Major                                                  611 LaSalle Ave.
(716) 834-2606                                                Buffalo, NY 14215
From: malis@star-trek.bbn.com (Andy Malis)
Newsgroups: rec.games.video
Subject: NES Game Genie codes for "Tom and Jerry" and "Bo Jackson Baseball"
Date: 28 Dec 1992 13:54:25 GMT
NNTP-Posting-Host: archive.bbn.com


My son just got Game Genie for NES, and he would like codes for
"Tom and Jerry" and "Bo Jackson Baseball".

Please email to malis@bbn.com.

Thanks much for any help.

+--------------------+-------------------------+
| Andrew G. Malis    | Internet:malis@bbn.com  |
| BBN Communications | UUCP: harvard!bbn!malis |
| Cambridge, MA  USA | +1 617 873 3419         |
+--------------------+-------------------------+
Newsgroups: rec.games.video
From: jl52800@uxa.cso.uiuc.edu (The Incredible Mr.Wong)
Subject: 3-in-1 CD Help
Organization: University of Illinois at Urbana
Date: Wed, 30 Dec 1992 02:50:24 GMT

Are there any cheats for Gates of Thunder, or any of the other games, including
Bomberman? I mean cheats, like invulnerability, level select, etc. Thanks in
advance.

Mr.Wong


Xref: sparky rec.games.video:25757 rec.games.video.arcade:9818
From: jonke@kong.gsfc.nasa.gov (Stephen Jonke)
Newsgroups: rec.games.video,rec.games.video.arcade
Subject: Re: Virua Racing/Road Riot 4WD linked racing
Date: 23 Dec 92 15:57:59 GMT
Organization: NASA Goddard Space Flight Center
X-Xxmessage-Id: <A75DF6B3D6015C5D@joe.gsfc.nasa.gov>
X-Xxdate: Wed, 23 Dec 92 15:57:55 GMT
X-Useragent: Nuntius v1.1.1d12

In article <1992Dec22.191656.10862@cbnewsc.cb.att.com> richard.l.schieve,
rls@cbnewsc.cb.att.com writes:
>I've played about 6 times and was still confused about the function
>of the start button until I read this posting.  Also, I guess I've only
>played in automatic mode.  Where is the stick shift?

It doesn't have a clutch and stick like Atari's Hard Driven'/Race Driven'
games.  Instead it has up/down shifters on the steering wheel like Sega's
Super Monaco GP and no clutch.  This is the one flaw in an otherwise great
game.

Again, to get the manual transmission you must HOLD IN the "start" button
while depressing the gas pedal to start the game.

Steve
------------------------
jonke@kong.gsfc.nasa.gov
------------------------
Newsgroups: rec.games.video
From: conty@cbnewsl.cb.att.com (E. Kontei)
Subject: Re: TurboDuo $5 coupons
Organization: AT&T Bell Laboratories
Date: Wed, 30 Dec 1992 15:09:10 GMT
Keywords: TurboDuo, coupons, redemption

In article <1992Dec30.144819.756@cbnewsi.cb.att.com>, luk@cbnewsi.cb.att.com (richard.luk) writes:
> 
> 
> The 10, $5, coupons that come with the package, do I
> present the coupon at time of purchase of games or
> do they work like rebates, where you mail in your
> dated receipt and UPC from game?

The latter.

Related question:
- How can I possibly send the UPC for games like SHAPESHIFTER and
  DRAGON SLAYER, where the UPC code is INSIDE the CD "jewelbox"?
-- 
			    E n r i q u e  C o n t y
			       Master of Science!
			      jester@ihlpm.att.com
		    Disclaimer: You're not dealing with AT&T
Newsgroups: rec.games.video
From: arvidson@lagrange (John Arvidson  )
Subject: gensis games for sale 
Date: Mon, 28 Dec 1992 23:12:46 GMT
Distribution: usa
Organization: Colorado State University, Fort Collins

I have the following genesis game cartridges for sale if 
anyone is interested.  All are nearly new with instructions and boxes.
I will cover insured parcel post.

John Madden Football '92              $30  
Spider-Man                            $28
The Revenge of Shinobi                $28
James Pond                            $22
Fantasia                              $17

John Arvidson
arvidson@lagrange.math.colostate.edu
From: nugget@genesis.nred.ma.us (Ralph Barbagallo)
Newsgroups: rec.games.video
Subject: Re: TG16: Re: Fighting Street II
Keywords: .... 20 megs!
Date: 2 Jan 93 18:27:24 GMT
Organization: Genesis Public Access Minix  +1 508 664 0149

In article <1993Jan3.030313.19438@cbnewsl.cb.att.com> conty@cbnewsl.cb.att.com (E. Kontei) writes:
>In article <930101810@genesis.nred.ma.us>, nugget@genesis.nred.ma.us (Ralph Barbagallo) writes:
>> In article <ibhan.725909068@husc.harvard.edu> ibhan@husc8.harvard.edu (Ishir Bhan) writes:
>> >nugget@genesis.nred.ma.us (Ralph Barbagallo) writes:
>> >>[SF2 for PCE is a Hu-card]
>> >>[Not] on CD because they couldn't get the music to speed up
>> >>if they used a CD (obvioulsy)...
>> >
>> >They could easily just not use sound directly from the CD.
>>   How are you supposed to speed up and slow down music on a CD?
>
>You don't.  Ishir was referring to reading PCM music from the CD, instead
>of a CD-quality soundtrack.  I agree with him.  I think the decision was
>done to put the game on a card to entice people to buy the TG 16 without
>having to plunk down the money for a CD-ROM unit.
>-- 
>			    E n r i q u e  C o n t y
>			       Master of Science!
>			      jester@ihlpm.att.com
>		    Disclaimer: You're not dealing with AT&T
>

  Ooops, I didn't read the mesage too carefully eh?  Still, if TTI put out
a CD that DIDN'T use CD music they'd get a lot of bad press about it...
the Turbo's PCM 6 channel sound really bites..  Plus, the whole thing about
the TG-16 IS the CDROM... hence the Duo... so I think they want people to
buy the CDROM...  Does anyone know if they are discontinuing the old TG-16
and Turbo CD anytime soon?

------
  Ralph A. Barbagallo III
  nugget@genesis.nred.ma.us
Newsgroups: rec.games.video
From: kgnome@cs.concordia.ca (MATIS stephane)
Subject: SNES: Help with Lagoon
Organization: Computer Science, Concordia University, Montreal, Quebec
Date: Fri, 25 Dec 1992 22:13:13 GMT


	I finally capitulated and bought myself s X-max present ... and
SNES. I also bought two carts : Lagoon and Wings2.

	I like Lagoon, I have reached far with this hack&slash "RPG"
like game... but have gotten stuck in the following setting.

	I'm Delenaga (sp?) and have met Thor who asked me to find his
pendant that he lost somewhere close to Vohol. Now, I've looked around,
but nothing! HELP!

	BTW, How does this game rate compared to others ?

	PS, please send me E-Mail, as I rarelly look at this group!

+---------------------------------+   ___     ___       ___
| Stephane I. Matis               |  /   \_BATLLETECH  /\__\ Viva NeXT! 
| E-Mail : kgnome@cs.concordia.ca |  \___/   \___/     \/__/ NeXTSTEP 3.0!
| "It Just Works..." - Steve Jobs |      \___/   
+---------------------------------+       Wolfnet Operative & NeXThead 
Newsgroups: rec.games.video
From: cg@cbnewsf.cb.att.com (charles.gavinelli)
Subject: SEGA Games Wanted...
Organization: AT&T
Distribution: usa
Date: Tue, 29 Dec 1992 14:35:42 GMT

	If you got any of the games below for Christmas and you are 
not happy with them, there is hope! I may buy them from you...
Lets take it to e-mail...


====



I am interested in buying for the following games
for the Sega Genesis system:

John Madden Championship Football
Super Wrestlemania (by Flying Edge)
Jerry Glandville's Footbrawl
Super High Impact Football
NHLPA '93
Bulls vs Lakers Basketball
Monopoly
Wheel of Fortune
Ariel, The Little Mermaid (<---what is this doing here! Actually
                               it is for a young one...
                               Is that the right name for it?)

I have the following available for trade (if you prefer...)

John Madden '92 Football
Joe Montana Football (The first game)
Mario Lemiux Hockey


        Respond by e-mail only...

                                        Charlie
From: Dan.Bjorklund@launchpad.unc.edu (Dan Bjorklund)
Subject: Re: SNES Sites
Organization: University of North Carolina Extended Bulletin Board Service
Date: Mon, 4 Jan 1993 05:38:07 GMT

In article <1hrns8INN8gs@shelley.u.washington.edu> jjf@u.washington.edu writes:
>I am looking for FTP sites that have DEMOS< and source code for the SNES...

  I would also like to know this info.  And are there any sites that
contain demos and code for the Genesis as well?

Dan.Bjorklund@bbs.oit.unc.edu


--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  laUNChpad.unc.edu or 152.2.22.80
Newsgroups: rec.games.video
From: pery@hprnd.rose.hp.com (Pery Pearson)
Subject: HELP: SNES Zelda (DW #2)
Date: Thu, 31 Dec 1992 17:53:58 GMT
Organization: HP - Systems Technology Division
X-Newsreader: TIN [version 1.1.8 PL6]

I need a hint on getting started with the second Dark World dungeon in the
middle/south of the map.

POSSIBLE SPOILER:


It looks like there is a ladder which needs to be moved to the right in the
Dark World dungeon to continue, but I see no way of 'affecting' anything in
either light/dark dungeon which would affect the other like the elder's
message said.  I have the hammer, flute, 2 medallions, magic powder, bombs,
etc. and have tried them on everything I could find to no avail.  Maybe there
is another dungeon entrance?  A nudge in the right direction would be most
appreciated.  Thanks in advance.
--
 Pery    e-mail:pery@hprnd.rose.hp.com
Newsgroups: rec.games.video
From: rich@grebyn.com (Richard Lawrence)
Subject: Re: Fighting Street II
Keywords: .... 20 megs!
Organization: Grebyn Timesharing
Date: Sat, 2 Jan 1993 07:47:35 GMT

In article <930101810@genesis.nred.ma.us> nugget@genesis.nred.ma.us (Ralph Barbagallo) writes:

>>>Hey, I just heard that the P.C. Engine version of Fighting Street II will
>>>be a 20 Megabit card!  They won't do it on CD because they couldn't get
>>>the music to speed up if they used a CD (obvioulsy)...  Not sure on the
>>
>>That's rediculous.  They could easily just not use sound directly from the CD.
>>
>  How are you supposed to speed up and slow down music on a CD?  You'd have t o
>switch tracks and that would interrupt the music....  they couldn't do it with
>any degree of smoothness... 
>

The same way they would on a cartridge: play it through the FM
synthesizer chip rather than from the CD directly. Then all you have to
do is change a timing loop.

-- 
Rich Lawrence, Synoptics Systems Engineer  DOD#9630  rich@grebyn.com
     '92 Seca II "Yuri"  CI$:71101,2272  GEnie:R.LAWRENCE14
   215 years ago my government gave me certain inalienable rights.
     Since then, they've been trying to correct their mistake.
From: goodrich@sirius.larc.nasa.gov (Mike Goodrich)
Newsgroups: rec.games.video
Subject: How to become a game developer ?
Date: 28 Dec 1992 14:53:44 GMT
Organization: NASA Langley Research Center, Hampton, VA  USA
Distribution: usa
NNTP-Posting-Host: sirius.larc.nasa.gov


Greetings,
	I am new to this group and have a general question. How does one
become a video game developer ? I have a deep background in software and 
systems and wuld like to know about the legals as well as the development
system required. Thanx in advance ...


...mike