HDTenEightyP/NetNews huggingface dataset:
From: pjb@ersys.edmonton.ab.ca (Paul Bolle)
Newsgroups: comp.sys.ibm.pc.games
Subject: Ultima: UW, again....
Date: Mon, 28 Dec 92 16:41:01 MST
Organization: Edmonton Remote Systems #3, Edmonton, AB, Canada

        I've apparently done this wrong. I exterminated ALL the goblins 
on level one. I didn't want to, but they attacked me first, and there was 
NO other food around. (starving, don'tcha know...)
Should I start over? Are they important? 
If I should, I want recommendations for character classes. I'm a paladin 
now, But he can't carry squat. I need all the stuff I have, plus more 
food, but he just can't carry it. I have enough probs with the armor, let 
alone food, both pof which are vastly important. 
Thanx, y'all.

Paul Bolle              pjb@ersys.edmonton.ab.ca 
Newsgroups: comp.sys.ibm.pc.games
From: Valaria_Vorlop@mindlink.bc.ca (Valaria Vorlop)
Subject: Ultima 7 help!
Organization: MIND LINK! - British Columbia, Canada
Date: Tue, 29 Dec 1992 22:17:38 GMT

I've found the lost island in the N.E. sea, Ambrosia, but I can't seem to get
IN anywhere. I've gone into the cave where the 3 headed thing guards a door,
but the monster is behind a wall and I can't find a way through the wall. I
have also found the little building on the little island in the little cove
at Ambrosia, but I can't find a way to get into that either...I can get there
on my flying carpet, but there is no place to land! Please send hints via
E-mail.

Thanks in advance and Happy Hollidays!

--
* * * * * * * * * * * * * * *   ********************************************
Valaria_Vorlop@mindlink.bc.ca   *For YEARS I wondered what ceiling wax was.*
or:      a4080@mindlink.bc.ca   ********************************************
* * * * * * * * * * * * * * *                        *******
Newsgroups: comp.sys.ibm.pc.games,comp.sys.ibm.pc.soundcard
From: schuetz@fm11ap01.tu-graz.ac.at (Alexander Schuetz)
Subject: test
Organization: none
Date: Tue, 29 Dec 92 22:45:40 GMT

so sorry to bother you with a testline

Newsgroups: comp.sys.ibm.pc.games
From: Kam_Yuen_Lai@mindlink.bc.ca (Kam Yuen Lai)
Subject: KQ6 NEED HELP WITH LOGIC CLIFF
Organization: MIND LINK! - British Columbia, Canada
Date: Sat, 26 Dec 1992 09:47:35 GMT

At the puzzle after the sacred four, I am totally stuck, any help will be
highly appreciated! Please help.
From: gt8477a@prism.gatech.EDU (WARTELL, ZACHARY)
Newsgroups: comp.sys.ibm.pc.games
Subject: Games For Sale
Date: 22 Dec 92 16:36:02 GMT
Organization: Georgia Institute of Technology

All games include original documentation, boxes, and disks in new condition.

Uptopia			- $30
Ultima VII		- $30
Flames of Freedom 	- $25
Powermonger		- $25
Chuck Yeagers
	Air Combat	- $25

Prices include continental shipping.

-Zach

-- 
WARTELL,ZACHARY JUSTIN
Georgia Institute of Technology, Atlanta Georgia, 30332
uucp:	  ...!{decvax,hplabs,ncar,purdue,rutgers}!gatech!prism!gt8477a
Internet: gt8477a@prism.gatech.edu
Newsgroups: comp.sys.ibm.pc.games
From: u7823006@cc.nctu.edu.tw (The Saint Cat)
Subject: Hugo 2 : again !!
Organization: National Chiao Tung University
X-Newsreader: TIN [version 1.1 PL6]
Date: Fri, 18 Dec 1992 03:15:13 GMT


   How can I open the trapdoor in the underground cavern ? And the moldy babana ? I have lamp , maginifier , bottle , catnip , gun , bell , matches . What's the
use of lamp ?

D
         Please help me !!!!    Poor Charles Shih

D
D
      
Newsgroups: comp.sys.ibm.pc.games
From: IRHANV00@UKCC.UKY.EDU
Subject: Re: TaskForce 1942 demo disk??
    <hrpdko.46@pnv.palm.cri.nz>
Organization: University of Kentucky
Date: Fri, 25 Dec 1992 05:13:03 GMT

In article <hrpdko.46@pnv.palm.cri.nz>
news@massey.ac.nz (USENET News System) writes:
 
>
>In article <1992Dec21.174613.9605@murdoch.acc.Virginia.EDU> kks2n@dayhoff.med.Virginia.EDU (Kirby K. Stiening) writes:
>
>>Could someone post it either to wuarchive.wustl.edu or ftp.ulowell.edu?  Felt
>>slightly burned by SSI release of Great Navl battles of North Atlantic and
> ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
>>would like to look before I leap this time.
>
>>     All help appreciated.
>
>Does this mean GNB isn't any good?
>
Personally, I have been playing it for a couple of months now and enjoy it very
much. I guess it depends on what you are looking for (I must admit its'
graphics aren't terribly impressive)              -Forrest
Newsgroups: comp.sys.ibm.pc.games
From: ksl@cfm.brown.edu (Kiseok Lee  )
Subject: Trade or Sale for PC Games
Organization: Brown University Center for Fluid Mechanics
Date: Wed, 23 Dec 1992 01:42:26 GMT

Hi Gamers

I have following two games.
(Perfect conditions! Everything you get from the store. I mean it!)

Spell Casting 301 - The spring break
Sherlock Holmes - The lost files

I am looking for Indy IV - the fate of atlantis or King Quest VI and
your offer is welcome too!

If you want to buy those games, I will willingly sell by $30 each. 
Shipping(USPS priority mail-2 day) is included.

If you are interested, please feel free to send me an email ASAP. :-)
Merry Merry Christmas and Happy Happy New Year.

Kiseok.
ksl@cfm.brown.edu


Newsgroups: comp.sys.ibm.pc.games
From: josh@areyes.com (Joshua Klobe)
Subject: U6 HELP!!!!! PLEASE!
Organization: Areyes, Inc.
Date: Tue, 22 Dec 1992 01:42:34 GMT

  Hi.

  I have a few questions about U6 that I am just dying to know.  So before 
   you move on to more mail please read.
  1.  Where is the shrine for Skara Brae?  Or, if I understand from Horance,
  the riddler from hell, when?
  2.  Where do I find the tablet?  I know it's in the grave which is on that
  little island NE of Serpants Hold.  I searched for 3 hours. Am I missing 
  something?
  3. Who needs dragon's eggs other than Sandy? I vageuly remember someone 
  needing one.  
  4. Can someone give me a list of where the pieces of the map are?  I've got
  about 4.
  5. What's the deal with the moonstones.  I believe you have to plant them in
  the ground(a little piece of dirt surrounded by stones).

  If at all possible please E-mail me.  I thank you for your time.

-- 
Joshua Klobe		uunet!areyes!josh		(203) 847-6003
			josh@areyes.com

	Thus quothe the raven, "Nevermore"
From: matthias@nsr.hp.com (Matthias Kamm)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Prince of Persia  Help
Date: 29 Dec 1992 00:56:22 GMT
Organization: Hewlett Packard Santa Clara Site
NNTP-Posting-Host: hpmvd069.nsr.hp.com
X-Newsreader: TIN [version 1.1.2 PL7]

: 
: I got to the point where I picked up the sword, but I don't
: know how to use it, ie.  which key to press.
:
Use '5' to sheath the sword, and 'SHIFT' to swing it.  The
best strategy in sword fighting is 1) move in close
2) wait until the opponent swings, then 3) raise your sword
to block their blow with the '8' key, and 4) respond with
a blow of your own w/ '6' or '4' depending on direction.
Good fighting ;-)


Newsgroups: comp.sys.ibm.pc.games
From: wunner@nova.tat.physik.uni-tuebingen.de (Guenter Wunner)
Subject: Re: Spear of destiny maps & help needed
Organization: TAT (Theoretical Astrophysics Tuebingen), U. of Tuebingen, FRG
Date: Sat, 26 Dec 1992 18:21:02 GMT

gelinas@CAM.ORG (Daniel Gelinas) writes:

>BTW: to the guys who made the game, I'm very impressed.  What would be even 
>better is if you made it modem playable.  2 guys going around in the levels
>would be fantastic!  

ID Ltd. are currently working on a game called DOOM that will have
such a modem feature.
	Lukas.

           *** "Fer sell cheep:  IBM spel chekker.  Wurks grate." ***
        *** Lukas Wunner, Hustadtring 143, 4630 Bochum, West-Germany ***
      *** lukas@trillian.tp1.ruhr-uni-bochum.de / lukas@134.147.160.21 ***
Newsgroups: comp.sys.ibm.pc.games
From: gavin@mtl.mit.edu (Gavin C. H. Zau)
Subject: Wizardry 7 comm link host mode help
Keywords: wiz7 w7 wizardry VII 7
Organization: MIT Microsystems Technology Laboratories
Distribution: usa
Date: Wed, 30 Dec 1992 14:55:05 GMT

Hello
  I am in New City and I have the 2 server code, but the
computer ask me for a host mode which I do not know.  Am
I missing something???  Can someone please tell me the host
mode?
Thanks
-- 

****************************************************************
Gavin Zau	Dept of Chemical Engineering, MIT, Cambridge, MA
		gavin@mtl.mit.edu  gavinb@athena.mit.edu
Newsgroups: comp.sys.ibm.pc.games
From: liana@nexus.yorku.ca (Liana Simons)
Subject: HELP:  PROBLEM WITH RUNNING SHERLOCK HOLMES
Organization: York University, CS Dept. Toronto
Date: Tue, 29 Dec 1992 03:33:10 GMT


Run into a problem when trying to play Sherlock Holmes.

1) Getting clipped digital speech.  I'm using a Sound Blaster Pro with
standard IRQ settings and the DMA setting in emm386 or 386MAX has been changed
to 40.

2) After playing the game *ONCE* it now crashes after the intro credits roll on
the screen with the following error.  I have tried using emm386.exe and 386MAX
memory drivers.  Both come up with the same error at the same spot.  I am also
using a smartdrv cache.


   Unable to install device driver for some reason

   418672 Base Free (573992 at DOS) out of a total of 640K
   Heap integrity verified as ok
   DOS version 5.0
   current disk C: 4276K bytes free of 105584K


   Total EMS current used: 0

   0 disks hits saved by cache. 0 bytes in disk hits saved.

Has anyone else ever run into these problems? Does anyone have any solutions?
My wife is relatively angry at having a new X-Mas toy and not being able to use
it.

Either post, or send me e-mail.

Thanks alot

Wanderer

Frustrated at a 29Meg game that won't work!

-------------------------------------------------------------------------------
Liana Simons                         | WANDERER - Robert Simons
Cat Owner,                           | Wandering through cold silicon hallways,
Cat Lover                            | Seeing everything, but nothing,
and Cat Owned!                       | Forever Wandering, The Wanderer
-------------------------------------------------------------------------------
                    Those who compute together, stay together.
-------------------------------------------------------------------------------
From: sys_hjk@LIFRA.LIF.DE (Hans-Joachim Koch)
Newsgroups: comp.sys.ibm.pc.games
Subject: Routing problem to wuarchive.wustl.edu
Date: 2 Jan 93 14:48:18 GMT
Reply-To: koch@lifra.lif.de
Organization: Lahmeyer International GmbH, Frankfurt/Main, Germany

Hello all,

I'm still trying to connect wuarchive. Sometimes it works, but most of
the time it doesn't :-( 

During the last two week, the routing always stops at the same node. Is
this an intended behaviour or just some routing problem? I tried to
contact the postmaster of that node, no response. Perhaps someone can
help me? The traceroute logfile follows: 

$ multinet trace wuarchive.wustl.edu
traceroute to wuarchive.wustl.edu (128.252.135.3), 30 hops max, 38 byte packets
 1  sunny (149.233.0.11)  0 ms  0 ms  0 ms
 2  139.4.2.36 (139.4.2.36)  650 ms  990 ms  139.4.2.1 (139.4.2.1)  610 ms
 3  139.4.10.1 (139.4.10.1)  60 ms  60 ms  60 ms
 4  134.222.1.1 (134.222.1.1)  90 ms  90 ms  120 ms
 5  134.222.5.2 (134.222.5.2)  200 ms  360 ms  210 ms
 6  137.39.11.2 (137.39.11.2)  370 ms  340 ms  380 ms
 7  192.41.177.253 (192.41.177.253)  500 ms  480 ms  460 ms
 8  140.222.58.2 (140.222.58.2)  430 ms  340 ms  360 ms
 9  140.222.56.4 (140.222.56.4)  270 ms  560 ms  260 ms
10  140.222.32.1 (140.222.32.1)  320 ms  500 ms  620 ms
11  140.222.40.2 (140.222.40.2)  470 ms  270 ms  530 ms
12  140.222.24.3 (140.222.24.3)  270 ms  270 ms  490 ms
13  140.222.80.3 (140.222.80.3)  590 ms  440 ms  500 ms
14  140.222.81.1 (140.222.81.1)  430 ms  330 ms  460 ms
15  140.222.140.1 (140.222.140.1)  420 ms  330 ms  380 ms
16  192.35.171.6 (192.35.171.6)  440 ms  400 ms  390 ms
17  128.242.253.3 (128.242.253.3)  410 ms  380 ms  450 ms
18  128.242.60.1 (128.242.60.1)  310 ms  480 ms  340 ms
19  * * *
20 

It always stops at 128.242.60.1.
Thanks for your help.
Hans.
-- 
Hans-Joachim Koch, Computer department of Lahmeyer International
Lyoner Strasse 22, POB 71 06 51, D-6000 Frankfurt (Main) 71, Germany
Phone: +49 69 6677-642, Fax: +49 69 6677-571, Tx: 413478 li d
EUnet: koch@lifra.lif.de, AMPRnet: dk9om@db0lj.ampr.org 
Newsgroups: comp.sys.ibm.pc.games
From: changl@ecf.toronto.edu (CHANG LI)
Subject: Prince of Persia  Help
Organization: University of Toronto, Engineering Computing Facility
Date: Fri, 25 Dec 1992 03:48:00 GMT

Hi,

I've just started playing Prince of Persia,  I can't seem
to find any documentation on which key does what.

can anyone tell me where that is?

I got to the point where I picked up the sword, but I don't
know how to use it, ie.  which key to press.

Any help is greately appreciatetd. 

Thanks

li@aurora.physics.uwo.ca
-- 



      Li Chang   Comp Eng 9T4                     ____
Newsgroups: comp.sys.ibm.pc.games
From: "joe kuroda" <joe.kuroda@canrem.com>
Subject: kq6 entering demon world
Reply-To: "joe kuroda" <joe.kuroda@canrem.com>
Organization: Canada Remote Systems
Distribution: comp
Date: 31 Dec 92 18:52:10 EST



In an article <1992Dec31.205421.21397@ramsey.cs.laurentian.ca>
               byron@ramsey.cs.laurentian.ca (Byron Eastman) writes:

BEHow does one enter the Demon World - Graphics are supposed to be great

I presume you are talking about the Realm of Dead.  You enter by 
casting the Charm the Night Creature spell to the nightmare at the top 
of the Logic Cliff eating poison berries.  He will take you there.  
 
Yes the KQ VI has great graphics, just wait till you encunter the Lord 
of Death.

               ==> Joe <==

 * 1st 1.01 #930 * The difference between doing it and not doing it is doing it
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
Newsgroups: comp.sys.ibm.pc.games
From: ME
Subject: *** WHERE ARE SF2IBM.ZIP & SF2NEW.ZIP ***
Organization: ME
Date: Wed, 23 Dec 92 13:04:22 GMT

>Hey, Brian, you are stupid.  Everyone except you knows that SF2IBM.ZIP and
>SF2NEW.ZIP are not commercial programs.  Oh well, can't feed a dead horse
>water.

WHERE THE &#$%& ARE THESE PROGRAMS?  can't find them in wuarchive ...
Newsgroups: comp.sys.ibm.pc.games
From: lucas@scicom.AlphaCDC.COM (Derek Crowngaard, Knight of Solamnia)
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc,talk.bizarre,rec.arts.sf.written,rec.arts.sf.misc,rec.games.frp.dnd,rec.games.frp.misc
Subject: MEEEEERRRRRRRYYYYYY CHRISTMAS!!!! (and a Happy New Year!)
Date: 25 Dec 92 01:36:23 GMT
Followup-To: poster
Distribution: usa
Organization: Conclave of High Sorcery, Wayreth Forest


	Merry Christmas everyone! MEEEEEERRRRYYYYYYY
CHRRRRIISTMAS!!!! HAAAAAPPPPPYYYYY NEW YEAAARRRRR!!!!! May all of
thy dreams come true.... (and if your dream is for me to stop
wasting bandwidth...... GRANTED!)


Derek Crowngaard, Alpha Institute. -- DOMAIN lucas@scicom.alphacdc.com
Order of the Rose   ncar!scicom!lucas --- Derek Crowngaard of Solamnia
"Est Sularis Oth Mithas, My Honor is my Life." --- Old Solamnic Saying
Ah love! What a strange and wonderous thing!!  --- Me on love (and in love!)
From: sean@umbc4.umbc.edu (Sean Williams)
Newsgroups: comp.sys.ibm.pc.games
Subject: FoV help Needed ....
Date: 1 Jan 1993 23:46:21 GMT
Organization: Univ. of MD, Baltimore County
NNTP-Posting-Host: umbc4.umbc.edu

*** SPOILERS *** SPOILERS *** SPOILERS *** SPOILERS *** SPOILERS *** SPOILERS
























	I've just started FoV and started the Truth quest.  I spoke to the
Shrine of Truth and he sent me on my way.  After travelling through the dungeon
and trying to take the locket several times I finally fpound the Golems that
were guarding the locket.  I killed them handily and went for the locket only
to have it disappear again.  I think I've searched the whole cave and even 
went back to speak to the Shrine again but no luck.  Anybody have a hint or
a suggestion to get me on my way again?

-Sean

-- 
*  Sean Williams                |  sean@umbc4.umbc.edu                        *
*  Communications & Systems     |   "I can't tell whether I'm alive and       *
*    Specialists, Inc.          |     dreaming or dead and remembering."      *
*  Columbia, Maryland           |      -quote from Johnny Got His Gun (1971)  *
From: fugitt@tempus.Corp.Sun.COM (Lem Fugitt - Nihon Sun US Office)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: USENET Guide to Falcon 3
Date: 21 Dec 1992 20:58:19 GMT
Organization: Sun Microsystems, Inc.
Distribution: world
Reply-To: fugitt@tempus.Corp.Sun.COM
NNTP-Posting-Host: tempus.corp.sun.com

In article 14676@mcc.com, knutson@.mcc.com (Jim Knutson) writes:
<=>Unfortunately, it's currently available only in PostScript.  To convert
<=>from FrameMaker to ASCII would be long and laborious.  However, the

Jim,

Try using 'ps2txt'. It's not perfect, but it does make the task much,
much simplier.


---
====================================================
| lem.fugitt@Corp.Sun.COM   Nihon Sun U.S. Office  |
| (415) 688-9570 (Voice)    (415) 688-9025 (Fax)   |
|        "The map is not the territory"            |


Newsgroups: comp.sys.ibm.pc.games
From: shadow@r-node.gts.org (Jay Chu)
Subject: Re: Do _NOT_ upload sf2 to ftp.ulowell.edu!!!
Organization: Capcom, Buffalo, N.Y.
Date: Tue, 22 Dec 1992 22:16:19 GMT

>Brian 'Doc' O'Neill@cs.u (466)
>> Please people, do not continue uploading any of the sf2 files to
>> ftp.ulowell.edu. I am not accepting them. Until I get something from CAPCOM
>> saying it is OK for it to be distributed, it will not be allowed on
>> ftp.ulowell.edu.

Hey, Brian, you are stupid.  Everyone except you knows that SF2IBM.ZIP and
SF2NEW.ZIP are not commercial programs.  Oh well, can't feed a dead horse
water.
-- 
        ______                shadow@r-node.gts.org
       | |__| |   If it's there and you can see it       - it's real
       |  ()  |   If it's there and you can't see it     - it's transparent
       |______|   If it's not there and you can't see it - you erased it!
Newsgroups: comp.sys.ibm.pc.games
From: dang@mrcnext.cso.uiuc.edu (Daniel Gentry)
Subject: Re: New VGA Planets game starting!
Organization: University of Illinois at Urbana
Date: Tue, 22 Dec 1992 14:59:10 GMT


>dang@mrcnext.cso.uiuc.edu (Daniel Gentry) writes:



>>Hey folks- I've decided to take the plunge and host my own game
>>of VGA Planets.

>>If you'd like to play, mail me with the following:

>>1) Top three choices for race.... 
>>2) Password
>>3) Using registered or unregistered version of VGA Planets
>>4) Universe size preference (medium, large, very large, whatever)

>>First ten people get it!

UPDATE #2-
	The game is now full.  To everyone that has responded - expect
	first game turn soon.

>Dan Gentry		dang@mrcnext.cso.uiuc.edu
From: ghartzog@terapin.com (Garrett Hartzog)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Starcon ][ - Syreen
Date: 3 Jan 93 18:00:08 GMT
Organization: BBS

In article <1993Jan2.225321.788@uoft02.utoledo.edu>, bbopp@uoft02.utoledo.edu
writes:
>I've looked at the Starcon II walk-through, and it seems that all I have
>to do is talk to the Syreen at Betelgeuse and tell them that the Mycon
>destroyed their homeworld.  This supposedly makes them my allies.  
>However, I'm getting nowhere!  While the Syreen gives me a long story about
>their destroyed homeworld, there is no offer to help, and I never get
>a chance to talk about the Mycon.  How do I get the Syreen to help me?
>
>Bernie Bopp [bbopp@uoft02.utoledo.edu]
>

I wish I could help you but I haven't gotten to that part. Could you mail me
the walkthrough? Thanks.

Garrett Hartzog
ghartzog@terapin.com
From: 92636828s@csghsg5a.bitnet
Newsgroups: comp.sys.ibm.pc.games
Subject: Spelljammer: Captain
Date: 21 Dec 92 11:15:28 GMT
Organization: University of St.Gallen, Switzerland

what's the best choice for acaptain in Spelljammer (SSI) ?
-- 
\_\_               \_\_          The world's biggest Rush fan
  \_\_               \_\_
    \_\_               \_\_           David-Michael Lincke
      \_\_               \_\_       Hochschule St. Gallen HSG
        \_\_               \_\_
       	  \_\_\_\_\_\_\_\_   \_\_  email: 92636828@csghsg5a.bitnet
From: sl8nl@cc.usu.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Sound boards
Date: 29 Dec 92 18:42:07 MDT
Organization: Utah State University


Read comp.sys.ibm.pc.soundcard...that'll clear up a lot of this argument.

In article <1992Dec29.164324.482@seas.gwu.edu>, brad@seas.gwu.edu (Bradford J. Crane) writes:
> 	In correction to your posting, the SBPro is 16 bit, and it can record
> at CD quality.... 44.1khz mono or 22.1 khz stereo! The DAC converter is what is

Really?  I never could get it to record in 16-bit.  Then again, my VEDIT2 never
worked properly.  Tell me how....

> used to do actual conversion. Two converters means the music is played in
> stereo. I can guarantee one thing: the GUS does not have more than two DAC's.
> The 'channel' does not tell you much, because I think the soundblaster pro has
> 22! (can play 22 simultaneous sounds.... it probably sounds much like the GUS
> but games only support the 11 sounds SB!)

The Soundblaster Pro has 22 FM voices...synthesized voices, in other words. 
The Gravis Ultrasound has 32 digital 16-bit 44.1khz fully pannable across 15
position voices.  That's the difference.

Joshua Jensen

Newsgroups: comp.sys.ibm.pc.games
From: u7922003@cc.nctu.edu.tw (Paul Horng-Daw Lin)
Subject: Re: Spear of Destiny cheat (God Mode)??
Organization: National Chiao Tung University
X-Newsreader: TIN [version 1.1 PL6]
Date: Sun, 3 Jan 1993 12:21:11 GMT


   I forgot to write both Wolf3D cheat code ( God Mode ) and SoD cheat code.
Can someone mail them to me ( or one of them ). Thanx.

--
+---------------------------------------------------------------------------+
| Paul Horng-Daw Lin                |    Internet                           |
| Dept. of Applied Mathematics      |      Mail address :                   |
| National Chiao Tung University    |        u7922003@cc.nctu.edu.tw        |
| Taiwan, ROC.                      |                                       |
+---------------------------------------------------------------------------+
From: ritter@a.chem.upenn.edu (Alan B. Ritter)
Newsgroups: comp.sys.ibm.pc.games
Subject: Magic Candle 3 is out!
Date: 25 Dec 92 04:09:52 GMT
Organization: University of Pennsylvania


	Magic Candle 3 is Out! Seen at Electronic's Boutique in 

	Granite Run Mall in Media Pennsylvania, U.S.A.

	
Newsgroups: comp.sys.ibm.pc.games
From: ptran@sciborg.uwaterloo.ca (Phat H Tran)
Subject: GUS (Re: Adlib Gold 1000)
Organization: University of Waterloo
Date: Fri, 25 Dec 1992 06:20:59 GMT

In article <20DEC92.16582570@meena.cc.uregina.ca> larsen@meena.cc.uregina.ca writes:
>Taken from back of GUS box, but a few comments added!
>
>                    GUS Adlib SB AdlGold SBpro SB16** PAS16
>Synth. voices       32   11   11   20     22     20   20+11?
>in stereo           16    0    0   20     11     20   20
>Digital voices      32    0    1    2      2(16*) 2     2
>(for stereo, divide by two.)

Actually, a few people with SDKs have said that the GUS is 32 voice stereo.
That is, it has 32 voices which can be panned independently in 15 (or 16,
but, then, where's the centre?) positions right or left.

>On card memory      256k  0  00000000000000000000000000000000
>adjusting joystick
>port                o     -    -    -      -      -     -
>MIDI                o#    -    o#   o#     o      o     o#
>sample rate         2-44.1 -   22   44.1   4-22 2-44.1 2-44.1
>MPC compat.         o     -    -    o      o      o     o
>Recording res.      8/16* -    8    12     8      16    16
>CD-ROM interface    *     -    -    *     proprietary    o
>Adlib Compatibility 98%  100% 100% 100%  100%    100%  100%
>SB compat.          95%   0%  100%  0%   100%   99.9%   99%
>S/N ratio           96dB  ?%  ?%   80dB%  96dB   96dB   95dB
>Bryan
>
>I have modified this chart a LOT.
>
># cable or MIDI connector box is extra.  Should be cheap, but some
>	charge an arm and a leg.  make your own ~$5.
>% these cards are unshielded.  Putting it close to a video card or
>	a hard drive, etc. will decrease your S/N ratio.
>* optional
>

Phat.
Newsgroups: comp.sys.ibm.pc.games