HDTenEightyP/NetNews huggingface dataset:
From: jfreter@triton.unm.edu (The Myth)
Newsgroups: rec.games.hack
Subject: Re: Changes for 3.1
Date: 15 Apr 92 13:18:05 GMT
Article-I.D.: lynx.t5yjpxc
Organization: University of New Mexico, Albuquerque

In article <15APR199200363629@vax.cc.williams.edu> 92ajh@vax.cc.williams.edu (HENRY, ANDREW J) writes:
>In article <1992Apr14.011855.8318@u.washington.edu>, aranta@milton.u.washington.edu (Aaron Ranta) writes...
>>>
>>># bunches of MACOS changes
>>># rarely allow death by over-eating
>> 
>>There already is a safety valve of sorts built in ( ie: Do you want to
>>continue eating [Y/N]? ) If you overeat anyway then it was pure carelessness
>>on your part. You shouldn't be making modifications to counteract stupidity.
>> 
>My characters in hack are chronic over-eaters, and I used to die all the time   
>from over-eating before I understood the food system.  Not only is the prompt 
>not a perfect safety valve, but I've died from overeating :
>  - immediately after answering N to the prompt
>    this has happened a few times, so I'm pretty sure about it, and
>
>  - without ever getting the prompt at all! 
>
>The current system just seems too nasty, and too complicated.

Also, why isn't there a potion called syrup of ipacec (the stuff that makes you
hurl)?  That way, you could eat the dragon corpse, gain its intrinsic, power
puke, and eat the tengu.

Maybe make it reset the food counter so that you're not satiated but are 
fainting?

Also, how about running shoes.  These would act as normal speed boots when not
cursed, but if cursed act as fumbling boots (and slow boots?) that also make 
much noise to attract monsters.
From: cmj1@jaguar.uofs.edu
Newsgroups: rec.games.hack
Subject: CASTLE HELP NEEDED!
Date: 13 Apr 92 17:08:28 GMT
Organization: University of Scranton

Okay, could someone PLEASE tell me what to do at the castle so I can find the
next level down. I've wiped out all creatures and am gettting annoyed. Please
e-mail me before I do something tragic.

-- 
+++++++++++++++++++++++++++++ Quantum Leap me baby +++++++++++++++++++++++++++
+ Colin M. Joyce                       | Cmj1@Jaguar.Ucs.Uofs.Edu (Internet) +
+ (717-961-1842) Rock 107 (Work Number)| Cmj1@Scranton (Bitnet)              +
+ (717-346-6275) House (Humble Abode)  | GagGoona@Baloopi (World in my head) +
+                                      |                                     +
+                                      | All opinons are, of course, mine,   +
+           "Life Happens"             | and do not reflect the ideas of the +
+                    -Colin M. Joyce   | people around me (Mainly because    +
+                  (As far as I know)  | my opinons are not normally placed  +
+                                      | upon reflective surfaces).          +
++++++++++++++++++++++++++++++ Bork! Bork! Bork! +++++++++++++++++++++++++++++
Newsgroups: rec.games.hack
From: cliff@sfn.ORG (R. Cliff Young)
Subject: Re: THE ONLY USELESS ITEM IN THE GAME
Keywords: Useless Mail
Organization: Society for Neuroscience
Date: Mon, 6 Apr 1992 14:17:49 GMT

In article <13808@star.cs.vu.nl> lbkruij@cs.vu.nl (Kruijswijk LB) writes:
>
>Also scroll of mails are very usefull to read your mail. If you have no fancy
>window-system with automatic mail notifiers and you are waiting for mail, then
>you can play nethack in the meanwhile.

This brings up an amusing question--how many people out there *do* use
Nethack as their MUA (Mail User Agent--at least for *reading* mail)?

Actually, I only play Nethack on my DOS (yes, yes, I know; please
spare me your groans) machine, so I haven't had any experience with
scrolls of mail.  (I am awfully tempted to install it on my Unix
machine, though of course I have no justification for it and would
really miss the color.  Uh huh.)

Imagine: a system on which Nethack is your only available MUA--and the
only way you could send mail out is if you had a blank scroll, a magic
marker, and a Scroll or Spell of Mail Daemon Summoning! . . .

	Johnson!  Quit quaffing fountains and get that mail off to the
	New York office PRONTO!  What's the matter, you can't find any
	blank scrolls!  Sheesh, Johnson, we're not paying you to play
	around!  MOVE IT!

Egad, the horror of it all.

>Lucas B. Kruijswijk					lbkruij@cs.vu.nl

-- 
--/\/-- R. Cliff Young, SysAdmin, SFN -- cliff@sfn.ORG
Newsgroups: rec.games.hack
From: rchaunce@occs.cs.oberlin.edu (Rob Chauncey)
Subject: Re: Discerning weapon enchantments
Organization: Oberlin College Computer Science
Date: Mon, 13 Apr 1992 00:28:05 GMT

	No offense, but I think these are really stupid ideas.  How,
if you had a sword, would you be able to determine if it's +1?  Do you
know your to-hit rolls?  Can you figure it out?

		-r
From: hayes%bh_ddemo3@hac2arpa.hac.com
Newsgroups: rec.games.hack
Subject: Luckstones
Date: 16 Apr 92 19:12:14 GMT
Distribution: usa
Organization: Hughes Aircraft Company; El Segundo, CA
Originator: hayes@ddemo3

Is there any advantage to having more than one luckstone?

I have the opportunity to carry 13 of them?


-- 
<<<<<<<<<< Brian Hayes hayes%bh_ddemo3@hac2arpa (310) 616-5129 >>>>>>>>>>>>
Newsgroups: rec.games.hack
From: rankin@eql.caltech.edu (Pat Rankin)
Subject: RE: +8 and above ...
News-Software: VAX/VMS VNEWS 1.41    
Reply-To: nethack.rankin@eql.caltech.edu
Organization: California Institute of Technology
Date: Thu, 9 Apr 1992 01:55:00 GMT

In article <73286@netnews.upenn.edu>, hedden@eniac.seas.upenn.edu (Jerry Hedden) writes...
> Technically speaking, there is no limit to the amount of enchantment a 
> weapon or piece of armor can take.

      Technically speaking, that's balderdash. ;-)  Since each object's
enchantment is stored in a signed 8 bit field there's a hard upper limit
of +127.  (There's an exception:  some configurations require that a 16
bit data type be used instead.  Up to +32767 might be possible in such
environments.)

		Pat Rankin, nethack.rankin@eql.caltech.edu
From: kavuri@lips3.ecn.purdue.edu (Surya N Kavuri )
Newsgroups: rec.games.hack
Subject: Re: Finger glowing ... black .. Why ?
Keywords: fnord
Date: 13 Apr 92 16:51:35 GMT
Organization: Purdue University Engineering Computer Network

In article <1992Apr13.045815.6377@sbcs.sunysb.edu>, jflint@csws5.ic.sunysb.edu (Jesse Flint) writes:
> In article <1992Apr13.013301.18850@noose.ecn.purdue.edu> kavuri@lips1.ecn.purdue.edu (Surya N Kavuri ) writes:
> >
> >   When I reached level 26 (a maze), I encountered an orange 
> >  dragon.  As I started the fight, my fingers started glowing
> >  black.  I had this comment repeated to me atleast 20 times.
> >
> Yup, but not heat resist... it's intrinsic Warning (as the ring).
> I THINK a black glow indicates undead, but this needs more research...
> 
    Well, atleast it is a relief to know that it is an intrinsic.
    What do you mean "undead" ? There is a troll that I killed about 
   10 times and it still comes alive.  I am already satiated, so I
   am not attempting to eat it.  I also encountered a ghost that 
   I killed.  Do these come under this category ? 



  Surya Kavuri
From: hayes@ddemo3.aero.org (Brian Hayes 74-35 x65129)
Newsgroups: rec.games.hack
Subject: Re: Finger glowing ... black .. Why ?
Date: 13 Apr 92 23:13:05 GMT
Followup-To: hayes@hac2arpa
Distribution: usa
Organization: Hughes Aircraft Company; El Segundo, CA

In article <1992Apr13.013301.18850@noose.ecn.purdue.edu> kavuri@lips1.ecn.purdue.edu (Surya N Kavuri ) writes:
>  dragon.  As I started the fight, my fingers started glowing
Surya:

What type of character did you have??? What was its level???

Anyways...I just ascended and I spent the last half of the game with the "oh my
gosh, my fingers are starting to glow again" condition.  Basically, treat
black as a run-away-condition...unless of course your brave, sufficiently armed,
and armoured (-26 is quite sufficient...wish I had that), and etc...then, just 
ignore the message....

-- 
<<<<<<<<<< Brian Hayes hayes%bh_ddemo3@hac2arpa (310) 616-5129 >>>>>>>>>>>>
Newsgroups: rec.games.hack
From: mehr@oskar.uchicago.edu (David Mehringer)
Subject: Re: New items, and player retirement
Organization: Department of Astronomy and Astrophysics
Date: Thu, 9 Apr 1992 20:51:06 GMT

In article <1992Apr9.062119.24561@leland.Stanford.EDU> gyugyi@leland.Stanford.EDU (Paul Gyugyi) writes:
>Time for a few new item ideas:
>(1) Sunglasses (just kidding)
>
For yellow lights, right?


--
Dave Mehringer            | "... But the most amazing thing to me is,
dmehring@zia.aoc.nrao.edu |   I/get paid
National Radio Astronomy  |   for doin'
Observatory, Socorro, NM  |   this." -- Steve Martin
From: kavuri@mixer.ecn.purdue.edu (Surya N Kavuri )
Newsgroups: rec.games.hack
Subject: Blessed useless stuff
Date: 9 Apr 92 18:06:51 GMT
Article-I.D.: noose.1992Apr9.180651.18580
Organization: Purdue University Engineering Computer Network


 My priest started with a "Blessed scroll of punishment". What 
 the hell ? I thought it was something nice and read it  :-(

 The only use I can see is creating a blank scroll and writing sth nice
 on it.  Any other use ? 

 I tried to get rid of this huge iron ball off me by dipping it in a
 potion of holy water.  For the rest of the game, I was carrying a
 blessed iron ball tied to me.  What a pleasure ?!$#^%%^*&*


Surya Kavuri
(FIAT LUX)
From: rob@wzv.win.tue.nl (Rob J. Nauta)
Newsgroups: rec.games.hack
Subject: Re: buying food in shops
Date: 6 Apr 92 09:59:07 GMT
Organization: Sex, UNIX & Rock 'n Roll

In article <2033@uswnvg.UUCP> scott@nv10.uswnvg.com (Scott Eckelman) writes:
>I just discovered that if I buy food in Manlobbi's general store, it costs 
>more than if i just eat it, and then pay for it (67 vs ~10 gold pieces).
>I guess take-out takes longer to prepare.  Must be all the packaging.

What's very annoying (or funny, depends how you look at it), most shopkeepers
notice whether you're hungry, and adjust the price ! A normal food ration
normally costs 60 gold, but if you're hungry it's 120, and if you're fainting,
it's 180 !! There should be a law against it :-)

Rob
-- 
+-----------------------+
| Rob J. Nauta          |       "In the end, all time spent is wasted time."
| rob@wzv.win.tue.nl    |
| Phone: +31-40-833777  |
Newsgroups: rec.games.hack
From: olsonr@acf3.nyu.edu (Ron the Carboard Box)
Subject: Why pray? Why drink?
Summary: A few questions
Organization: New York University
Date: Fri, 17 Apr 1992 13:54:24 GMT

Hi all.

I have just a few questions because no amount of documentation (I don't
have th hints file so I'm sort of out of luck...) 


What is the purpose of praying. On occasion, I have prayed accidently
and the message is "<god> is pleased. Your <stuff> glows blue for a
moment." <-- What does this do?

And on occasion, it says "Arrogant mortal! Thou must relearn thy
lessions!" and I lose a level. 

MY question is: what are the factors that determine this? 

The same question refers to sinks and fountains. Is this a *totally*
random thing (from endless snakes to nymphs to detect monsters...) and
is there any way I can protect myself (I don't have much defense against
"It hits! It hits! It hits!" and never being able to do anything because
I'm always pressing *more*......


Thanks a lot

Ron
olsonr@acf3.nyu.edu
From: becker@acsu.buffalo.edu (Don Becker)
Newsgroups: rec.games.hack
Subject: Re: Gauntlets of Dexterity
Keywords: level-draining
Date: 13 Apr 92 17:24:02 GMT
Organization: UB

weeks@astroatc.UUCP (Pat Weeks) writes:


>	OK, maybe I'm ignorant, but I'm new to this game!  Why, oh why are you
>people always so excited when you meet up with a wraith or some other level
>draining creature!  I've never met on, but I can't understand why in the hack
>you'd be happy about it!!

The reason we all like Wraiths is because when you eat a wraith corpse, you
gain a level. now, what would YOU rather do to get to level 30: Eat wraith 
corpses or fight a couple of red dragons?

--Don
  who'd rather eat the corpse WHILE fighting the dragons

-- 
/ Don Becker at the University at Buffalo  --  Any comments? Post or mail 'em \
| Internet: v112mc2t@ubvmsb.cc.buffalo.edu      BITNET: v112mc2t@ubvms.BITNET |
| Unix: becker@acsu.buffalo.edu   Voice: (716) 636-4339     On IRC: BillZeCat |
\ "The spirit of misplaced childhood is rising to speak his mind." -Marillion /
Newsgroups: rec.games.hack
From: barth@wam.umd.edu (Kevin J. Barth)
Subject: Re: cursed vs uncursed objects
Keywords: curse
Organization: University of Maryland at College Park
Date: Tue, 7 Apr 1992 00:21:08 GMT

In article <1992Apr3.180552.14220@pellns.alleg.edu> test writes:
>Can anybody out there tell me ways to get rid of cursed objects?  I'm a  
>barbarian stuck with enough cursed armor to make my AC as poor as if I  
>weren't wearing any armor at all, and I have crystal plate mail that I want  
>to put on.

dipping an object in a fountain may remove the curse...if you see the water
in the fountain glow, the curse has been removed.  You can only do this for
one item at a time...dipping an item in holy water will remove curses....
if there is an alter to your diety nearby, kill a few levels until you see
a couple of four-leaf clovers appear at your feet...then pray.  If you are
not hungry, stunned, or any one of a number of other conditions, your god
may remove all of the curses at once...if you see it glow amber, the curse is
removed.

>Also, any spoilers on how to tell if an object is cursed or not would be  
>greatly appreciated.  The only way I know is by seeing if my pet will pick  
>it up or by using a scroll of identify, which is difficult to come across.
>

drop the item on any altar.  If it glows black it is cursed, amber means
blessed, and no aura means uncursed.  


Kevin Barth
barth@wam.umd.edu
From: jaska@lut.fi (Jaakko Akkanen)
Newsgroups: rec.games.hack
Subject: Choked food (was:Re: Gauntlets of Dexterity)
Keywords: level-draining
Date: 14 Apr 92 15:20:51 GMT
Organization: Lappeenranta University of Technology, Finland

dscott@matt.ksu.ksu.edu (Dan Scott) writes:

>In article <1992Apr13.174613.24427@u.washington.edu> aranta@milton.u.washington.edu (Aaron Ranta) writes:

>  Is it really possible to choke on a dead wraith?  I had a pile of
>them at my feet the other day but was already full.  I tried to can
>'em but the game said I couldn't tin 'something insubstantial.'  I
>went ahead and ate them hoping I couldn't choke on something
>insubstantial.  I didn't choke, but maybe I was just lucky.  

	  Try eat something when you have eaten dragon corpse :)

>  Dan

	Jaska
From: ken@isgtec.com (Ken Newman)
Newsgroups: rec.games.hack
Subject: Sifting through piles
Date: 16 Apr 92 22:36:12 GMT
Distribution: world
Organization: ISG Technologies Inc., Mississauga Ontario

One thing that has been annoying me while I am getting into nethack is
when you have a large pile of junk on the ground, by killing a lot of
monsters in one spot, or in various other ways, and you want one item
at the bottom or in the middle. Is there an easy way to sift through
10 or 15 items without a) picking them all up, or b) kicking single
items off the top? Method b takes forever, and you run the risk of
breaking fragile things. Also, what do you do when you kill a real heavy
monster, like an owlbear, he drops something good, and then falls on it?
If you can't pick him up, or kick him over, are you just s.o.l.?
Or is my character just not strong enough?

------------------------
Have you hugged your cockatrice today?
--

ken@isgtec.com   [ ...!uunet.ca!isgtec!ken ]  Ken Newman

Newsgroups: rec.games.hack
From: mehr@oskar.uchicago.edu (David Mehringer)
Subject: Re: My way to hell (level 50 ??)
Organization: Department of Astronomy and Astrophysics
Date: Mon, 13 Apr 1992 22:31:04 GMT

In article <1992Apr13.203021.15987@noose.ecn.purdue.edu> kavuri@lips3.ecn.purdue.edu (Surya N Kavuri ) writes:
>
>  I have reached level 30 (level after castle) and need to teleport
>  down.  I have teleport control and an uncursed teleportation.  I
>  can also teleport at will.  I do not have any potions of 
>  confusion.    I haven't used up my wand of wish ?

I don't know, have you?  (misplaced question mark perhaps?)

>  
>  What is a good modus operandi ?
>
> Surya Kavuri
> (FIAT LUX)
Dip your scroll of teleportation into unholy water or find an umber
hulk.  Don't use a wish on a potion of confusion unless you
really need to.

--
Dave Mehringer            | "... But the most amazing thing to me is,
dmehring@zia.aoc.nrao.edu |   I/get paid
National Radio Astronomy  |   for doin'
Observatory, Socorro, NM  |   this." -- Steve Martin
From: v104pwrb@ubvmsb.cc.buffalo.edu (Michael J Peet)
Newsgroups: rec.games.hack
Subject: what the hell?
Date: 6 Apr 92 03:02:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41


   I was playing a barbarian, and I ate a violet mold corpse (I think).
Next thing I know, I'm hallucinating (okay, no surprise), and then I turn
into a Quantum Mechanic! Now, I can't carry anything (too heavy), except 
maybe a potion. I can't even wear armor. Wearing my gauntlets of power
has no effect. This Mechanic has a strength of 18 w/o the gauntlets,
why can't I carry anything?

mike
From: aranta@milton.u.washington.edu (Aaron Ranta)
Newsgroups: rec.games.hack
Subject: Re: Changes for 3.1
Date: 14 Apr 92 01:18:55 GMT
Organization: University of Washington, Seattle

>
># bunches of MACOS changes
># rarely allow death by over-eating

There already is a safety valve of sorts built in ( ie: Do you want to
continue eating [Y/N]? ) If you overeat anyway then it was pure carelessness
on your part. You shouldn't be making modifications to counteract stupidity.

># make ym() clear buffer first

What will this do?

># if invisible, !(seeInvisible)s won't throw at you

This one should have been done a long time ago

># above mentioned pet-move trick

The only reason you would walk into your pet is if you actually walked into
him, not because he stepped in front of where you wanted to go. This seams
pointless

># confirm walking into water from land

This one is in the same league as the over-eating.  It usually happens if
you get pressing the move keys to far ahead of yourself... This one shouldn't
be done either, takes away from the game ( in my oppinion )  

># pet walks on it? "not cursed"

This is not accurate though, I pet can step on top of a cursed item
(ie: to eat some food sitting on top of a pile, if he is become untammed
     for some reason ( not sure if confused falls in this category ))
Besides, the pet-not-stepping-on-cursed-items thing is a Spoiler of sorts
not something everyone knows, including a character starting off from level
one...

># make sting glow even if not wielded

But if the weapon is not being wielded than isn't it likely to assume that
the weapon is sheathed or put away ( ie: in a backpack or sack, et al ) ?
Therefore it would not be shedding light...

># make "rustproof" identifiable

This one would be a good idea!




	-Aaron
From: jfreter@triton.unm.edu (The Myth)
Newsgroups: rec.games.hack
Subject: Re: Gauntlets of Dexterity
Date: 8 Apr 92 19:38:23 GMT
Article-I.D.: lynx.h=rjh1n
Organization: University of New Mexico, Albuquerque

In article <1992Apr8.164729.13656@cs.rose-hulman.edu> picketsa@HYDRA.ROSE-HULMAN.EDU writes:
>Question to all about gauntlets of Dexterity.  I had some blessed gauntlets 
>of dexterity on, and I expected to see my DEX stats change, but they didn't.
>What's the story?  I only had a 14 natural dex.  Do some gauntlets have 
>different dexterities which they lend people, or do they give you 25 dex,
>and just not tell you?  Thanks, all!
>D'spayre

SPOILER ALERT




The amount that those gauntlets add to your dex depends upon the + on them
(that is their enchantment). +0 adds nothing to your dex. Your gloves are +0.
Newsgroups: rec.games.hack
From: JDK@cunyvms1.gc.cuny.edu (KASTIN JONATHAN)
Subject: Re: Tolkein inconsistency (Orcrist)
Organization: Graduate School and University Center, C.U.N.Y. New York, NY
Date: Mon, 6 Apr 1992 22:54:13 GMT
X-News-Reader: VMS NEWS 1.20

In <1992Apr1.091335.22411@bhpcpd.kembla.oz.au> dif@bhpcpd.kembla.oz.au writes:

> As a chronic Tolkein fan, I have recently wondered why Orcrist is a 
> two-handed sword.

[etc.]

This raises the whole topic of more-interesting artifact weapons. For
instance, Stormbringer could be made *much* more interesting. On the plus
side, it could act like a ring of (vampiric) regeneration. On the minus side,
Stormbringer should often attack peaceful creatures (like shopkeepers!) by
itself.

One way to simulate Stormbringer's willfulness would be to automatically set
the "safe pets" and "ask before attacking peaceful monsters" flags to FALSE
whenever Stormbringer is wielded. As in:

"Do you really want to attack Asidonhopo [y/n]? n"
"Against your will, the black sword lashes out! You hit!"
"It hits. It hits. It hits. Asidonhopo comes and takes all you possessions."

Stormbringer might also act as a cursed luckstone. Think about it.

Jonathan


-------------------------------------------------------------------------------
| Jonathan Kastin              I would say that my views are entirely my own, |
| CUNY Grad Center             but that would be ridiculously ahistorical.    |
| Philosophy Department        Besides which, it might presuppose a viewpoint,| 
| jdk@cunyvms1.gc.cuny.edu     and thus an objective Reality.  :)             |
-------------------------------------------------------------------------------
From: kavuri@mixer.ecn.purdue.edu (Surya N Kavuri )
Newsgroups: rec.games.hack
Subject: other questions
Date: 9 Apr 92 18:16:39 GMT
Article-I.D.: noose.1992Apr9.181639.18981
Organization: Purdue University Engineering Computer Network


  Does a ring of protection do the same thing as a cloak of protection ?

  Is there any way to enchant my rings ? 

 A cloack +0 of protection decreases armor class by 2.  Why ?


 What is an amulet of esp ?


 My power gauntlets became -1 because of acid blobs.  My str was still 25 ?


  In search of nuances ..


 Surya Kavuri
 (FIAT LUX)
From: "john russell" <john.russell@canrem.com>
Newsgroups: rec.games.hack
Subject: overeating mild spoil
Date: 16 Apr 92 19:20:30 EST
Reply-To: "john russell" <john.russell@canrem.com>
Distribution: rec
Organization: Canada Remote Systems

When you kill that wraith or giant and are already satiated, you need
to:

- Put on a couple of rings.  Regeneration if you have it.  I guess
hunger too, although I've never seen any estimate of how fast it drained
your food.

- Teleport using ^T until satiation goes away.  If you have teleport
control, just go back to the same spot.

- If teleporting isn't an option, "40." before eating.  This is always
enough for me to get a prompt if I overeat.  (Beware if a monster
strolls by and interrupts your waiting.)  "45." is also usually OK, but
occasionally the corpse will disappear.

- If you get the continue prompt, answer no but "40." again and try
again.  Do this enough times, and you will finish the corpse -- even a
dragon or giant corpse.

John
--
Canada Remote Systems  - Toronto, Ontario/Detroit, MI
World's Largest PCBOARD System - 416-629-7000/629-7044