Newsgroups: bit.listserv.games-l
Date:         Tue, 5 Jan 1993 15:32:00 EST
Reply-To:     You Sick Little Monkey! <INFOSY11@UCONNVM.UCONN.EDU>
From:         You Sick Little Monkey! <INFOSY11@UCONNVM.UCONN.EDU>
Subject:      Gobliiins hints!

And last but not least, these are the hints to Gobliiins as posted in the
Winter 92 edition of InterAction Magazine, as published by Sierra.  Pretty
Good 'Zine, by the way.
Hope they help!

-Mike

HINTS FOR GOBLIIINS:  HOOTER, DWAYNE, AND BOBO

SPECIAL TIP:
After you finish each scene, an ACCESS CODE will appear.  Write these
down.  Gobliiins does not have a save game feature, but you can return
to your last place in the game if you click on the SKELETON HEAD in the
lower right corner of your screen.  Then click on LOAD and enter an
ACCESS CODE.

{ transcriber's note:  This is the same idea for The Incredible Machine.
I've noticed that the passwords are different when you play on
different machines, but more importantly, the first part of the password
is always the same, but the second part of the password is an encoded
form of you current score!  That way, if you use the password entirely
when loading a level, you'll get your score back..  If you load a level
any other way, you'll start out at zero score again. -Mike}

HINT FOR SCENE 6:  THE GARDEN FIELD.
Inside Tip:  Timing is very important in this scene.
Use the Magician to cast a spell on the bag in the tree, then have the
Technician pick it up.  Bring the Technician down the tree and throw the
seeds on the field.  Shortly after the Technician throws the seeds,
birds will walk into the field to eat the seeds.  The real trick to this
episode is to have each of the goblins in the right place before you set
the scene in motion.  Throw the seeds, wait for the birds, punch the
scarecrow, then cast a spell on the *second cloud*.  have the Technician
pick the plant.  Then walk over to the Wizard sitting on the tree stump
and give him what you have.  Here's where you find out that the Wizard
isn't what he's supposed to be.  He told you that if you gave him the
right things, he would give you a cure for the King.  Instead, he throws
you in prison.

HINT ON SCENE 12:  THE WIZARD'S GRAVEYARD
(Note:  This is a tough episode)
Have the Magician cast a spell on the tree stump, a bird call appears.
Pick it up and use it.  A bird flies in and sits on the eggs.  Take the
Warrior and the Magician up the tree to the branch just above the bird
nest.  When an egg jumps up to the above branch, have the Warrior punch
the egg.  Then, have the Magician cast a spell on it, it flies the
Wizard over to the graveyard.  Now, have the Magician cast a spell on
the horn lying near the gate of the graveyard.
Bring the Technician close to the graveyard gate but don't pass it.
Once he is at a safe place have him use the elixir on himself, he
becomes invisible.  Quickly change to the arrow icon and repeatedly
click on the inside of the left side of the bridge.  When the Technician
reappears have him pick up the carrot and place it near the mole hole.
When the mole takes the carrot, have the Magician cast a spell on it.
The mole turns into a beautiful woman.  While the Wizard's attention is
diverted, move the Warrior near the Technician and Magician.

HINT ON SCENE 19:  THE GIANT STATUE IN TOWN
Have the Magician cast a spell on the coat of arms that juts out from
the bottom of the statue pedestal.  With the Warrior, punch the lever.
Now have the Magician cast a spell on the cork in the giant's ear.
Then have the Technician go up to the giant's ear and use the witchcraft
book.  The statue cries.  Take the Technician to the portal with the red
roof and pick up the bait inside.  Set the bait under the broken roof on
top right, a monster will appear, eat the bait, and leave a bowl.  Have
the Technician pick up the bowl by the monster, and set it where the
tears of the laughing giant fall.  Have the Technician use the
witchcraft book on the giant's ear again.  Then pick up the bowl and
carry it over to the monster on the top right.  Have the Technician pick
up the catapult (it looks like a slingshot).

Reprinted without permission from InterAction Magazine, Winter 1992,
page 78.  All rights disturbed.

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Michael J. Loux, Jr: Novell Network / Pegasus Mail Administrator
University of Connecticut Computer Center, Information Systems Support.
Work Phone: (203) 486-1406
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"Don't you know cartoons will ruin your MIND???"                   -Ren Hoek
"Who ever said I wanted to be SANE???"                               -myself
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