HDTenEightyP/NetNews huggingface dataset:
Newsgroups: bit.listserv.games-l
Date:         Mon, 27 Jul 1992 13:06:10 EDT
Reply-To:     "Hi, I'm a mail message." <kbarden@IRMD1.AB.UMD.EDU>
From:         "Hi, I'm a mail message." <kbarden@IRMD1.AB.UMD.EDU>

Hey, is there somewhere where I can get PKUNZIP?  Also, I'm quite new to the
networking stuff.  Is there somewhere where I can get an index of everything
that is available for us to look at?  Thanks....Kirk Barden
						kbarden@irmd1.ab.umd.edu
						kbarden@umab.bitnet
Organization: Rohm and Haas Company
Date: Wed, 22 Jul 1992 17:59:35 EDT
From: <MAH76X@rohvm1.rohmhaas.com>
Newsgroups: bit.listserv.games-l
Subject:    Prince of Persia Help

Well, I'm on level 4 now :-).  I've gotten to a point where I have gotten the
door open to go to the fifth level.  But there seems to be this mirror like
thing which won't let me go back :-(.  Anybody care to offer any advice?

Thanks again,
Joe Doheny
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Thu, 23 Jul 1992 18:13:01 EDT
Reply-To:     Dan Newcombe <STDN@MARIST.BITNET>
From:         Dan Newcombe <STDN@MARIST.BITNET>
Subject:      Garomans Bones

Where are the bones i need on level 8. Thanks

  -Dan
Newsgroups: bit.listserv.games-l
From: 11dmcvay@gallua.gallaudet.edu (Daniel T. McVay)
Subject: <None>
Organization: Gallaudet University
Date: Sat, 25 Jul 1992 01:27:31 GMT

-- 
Daniel Mcvay	11dmcvay@gallua.gallaudet.edu	11dmcvay@gallux.gallaudet.edu
-----------------------------------------------------------------------------
	Wisdom was not at the top of the Graduate-School,
		mountain but there in the sandpile at Sunday School.
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-Mailer: ELM [version 2.3 PL0]
Newsgroups: bit.listserv.games-l
Date:         Thu, 23 Jul 1992 22:08:28 WST
Reply-To:     Simon Lee <smhlee@CSD.HKU.HK>
From:         Simon Lee <smhlee@CSD.HKU.HK>
Subject:      Re: Prince of Persia Help
X-To:         MAH76X@rohvm1.rohmhaas.com
X-cc:         Games-list server <GAMES-L@utarlvm1.uta.edu>

>
> Well, I'm on level 4 now :-).  I've gotten to a point where I have gotten the
> door open to go to the fifth level.  But there seems to be this mirror like
> thing which won't let me go back :-(.  Anybody care to offer any advice?
Just Rush throu' it!
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Mon, 27 Jul 1992 09:14:36 CDT
Reply-To:     millerm@UWWVAX.UWW.EDU
From:         millerm@UWWVAX.UWW.EDU
Subject:      Entrap, Multi-Thief locations
X-To:         GAMES-L@BROWNVM.brown.edu

   Has anyone seen the shareware games ENTRAP 2.0 or MULTI-DIMENSIONAL THIEF
anywhere?  Could you please send me the FTP site location if you know it?
THANKS...   Also, un-game related, could someone send me the sites for
MICROCAD 1.0 and QUESTMAKER?
   Regards,  Millerm@uwwvax.uww.edu
Organization: Rohm and Haas Company
Date: Wed, 29 Jul 1992 12:40:15 EDT
From: <MAH76X@rohvm1.rohmhaas.com>
Newsgroups: bit.listserv.games-l
Subject: More Prince of Persia Help Level 6/7


Ok, six seemed to be a breeze.  Although When I jump over there, my shadow
steps on the thing, which closes the door.  Is there any way of getting around
that?

It does drop me into level 7 though :-).  BUT, I can't get anywhere in level
7.  Can anybody drop some clues on what to do in level 7?  Thanks again!

Joe
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Subject: (no subject given)
X-Acknowledge-To: <ECHRISTE@UTCVM>
Newsgroups: bit.listserv.games-l
Date:         Wed, 22 Jul 1992 17:11:21 EDT
Reply-To:     ECHRISTE@UTCVM.BITNET
From:         ECHRISTE@UTCVM.BITNET

What exe uncompresses .lzh files and where cna i ftp the latest
version of it.


                      thanks in advance
                      echriste@utcvm.bitnet
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Newsgroups: bit.listserv.games-l
Date:         Thu, 30 Jul 1992 08:53:49 -0500
Reply-To:     Undetermined origin c/o Postmaster <POSTMASTER@BROWNVM.BITNET>
Comments:     <Parser> E: Mail origin cannot be determined.
Comments:     <Parser> E: Original tag was -> SENDER: <>
From:         Undetermined origin c/o Postmaster <POSTMASTER@BROWNVM.BITNET>
Subject:      Returned Mail
X-To:         GAMES-L@BROWNVM.brown.edu

Recipient SUZANNESTENSAAS@QMCUMC.MAIL.CORNELL.EDU is not a valid QuickMail user.
  Try a different address.

===== Original Message Follows =====
Received: from pcmailgw.cc.utah.edu by CC.UTAH.EDU with PMDF#10043; Thu, 30 Jul
 1992 06:47 MST
Date: Thu, 30 Jul 1992 06:41 MDT
From: Rosalie Lammle <LAMMLE@DEANS.MED.UTAH.EDU>
Subject: Re: RE>Re: REGARDING SOL WORKSHOP PREANNLOUNCEMENT
To: SUZANNESTENSAAS@QMCUMC.MAIL.CORNELL.EDU
Cc: NORTH@DEANS.MED.UTAH.EDU
Message-id: <5C67FF87CA020255@CC.UTAH.EDU>
X-Envelope-to: SUZANNESTENSAAS@QMCUMC.MAIL.CORNELL.EDU
XGW-Version: IMail SMTP Gateway v1.54 1/16/92
XGW-To:   SUZANNESTENSAAS@QMCUMC.MAIL.CORNELL.EDU

Thanks for responding on E mail re Petralgia -- I have to sign the bills,
usually in the 0-dark 100 hours when Ruth et al are not here. Didn't get your
message to Ruth--didn't know that you would be answering to Ruth.

Re Park Hotel, the contract is in the mail to you for your review.  You'll
see increased sleeping room rates, including a significant increase on the
Wasatch Suite.  The two nights that you stayed this year were both
"complimentary", 1 planned to be so, the 2nd a gift from management.  Karen
will talk with Jerry Mika regarding the increased prince -- and it may well
be not a problem, if again, many guests stay at the hotel, and the suite is
complimentary.

Am I reading that Wayne Peay and you are co-chairs in planning SOL 93 and 94.
 Will talk to him as you suggested.
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Original_To:  BITNET%"games-l@brownvm"
Newsgroups: bit.listserv.games-l
Date:         Fri, 24 Jul 1992 13:40:00 EDT
Reply-To:     "Steven Heleski [Donley Computer Center]" <STEVEN@LTUVAX.BITNET>
From:         "Steven Heleski [Donley Computer Center]" <STEVEN@LTUVAX.BITNET>
Subject:      Solutions....

Where can I find helpful hints and solutions to the game Bard's Tale...
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Mon, 27 Jul 1992 13:22:43 -0400
Reply-To:     ad749@yfn.ysu.edu
From:         Rob Bakos <ad749@YFN.YSU.EDU>
Subject:      QuackShot (again)

I'm stuck once more....this is the last time I'm posting about it!
In the South Pole, after all the Shamu's pop up, there's this big block of
ice that rises and falls. Next to it, there's a little block of ice that
bobs up and down, and next to that is a large block of ice that rises and falls.
Does anyone have any clue as to how to get by this little obstacle?

Thanks in advance,

Rob

--
"In order to win, you must cheat. If you lose; hell, start a fight!"
                                      -- Dan Cortez MTV Sports
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Wed, 29 Jul 1992 18:35:22 MEZ
Reply-To:     Jumbo <RM8B@DLRVM.BITNET>
From:         Jumbo <RM8B@DLRVM.BITNET>
Subject:      APOGEE. Calling and saying

Has anyone called Apogee and said the word in the Wolfenstein maze?

What happened?

Did you get laughed at or win a large sum of money?
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Fri, 24 Jul 1992 17:36:45 EDT
Reply-To:     Chainsaw <ST102119@BROWNVM.BITNET>
From:         Chainsaw <ST102119@BROWNVM.BITNET>
Subject:      PQ3 help!!

I've been playing PQ3 since the beginning of summer, it has been loads of
fun in the beginning but now I am hopelessly stuck.
I found the cocaine in the women's changing room, what should I do after
that?  Also, how do I use the tracer bug thing?  Any help would be appreciated.


                                                    Chainsaw
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Newsgroups: bit.listserv.games-l
Date:         Wed, 29 Jul 1992 11:34:21 EDT
Reply-To:     R3CEN <R3CEN@AKRONVM.BITNET>
From:         R3CEN <R3CEN@AKRONVM.BITNET>
Subject:      FTP address for NASA

Does anyone have the FTP address for NASA?  I lost it and there were a few
things of interest there that I wanted to get ahold of ... but now can't.
Your help would be greatly appreciated.

------------------------------------------------------------------------
                R3CEN at The University of Akron, Ohio
                   INTERNET: R3CEN@VM1.cc.uakron.edu
                         BITNET: R3CEN@AKRONVM
------------------------------------------------------------------------
      An appeal is when one court shows its contempt for another.
------------------------------------------------ FIDOnet Taglines (C)'92
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Newsgroups: bit.listserv.games-l
Date:         Wed, 22 Jul 1992 07:57:23 MEZ
Reply-To:     Jumbo <RM8B@DLRVM.BITNET>
From:         Jumbo <RM8B@DLRVM.BITNET>
Subject:      Wolf3d location

For anyone who cares.

All wolf3d stuff is uploaded at

ccu.umanitoba.ca     pub/wolf3d

It even has the "spam" files. OOh goody!

It also has a bit of nonsense about KEEN and DUKE NUKEM

Regards

Jumbo
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Tue, 28 Jul 1992 08:21:56 EDT
Reply-To:     "Hi, I'm a mail message." <kbarden@IRMD1.AB.UMD.EDU>
From:         "Hi, I'm a mail message." <kbarden@IRMD1.AB.UMD.EDU>
Subject:      Question

How come when I FTP download something to my pc, it never works?  I FTP to the
location, sign on as anonymous, get the file, but when I get back to my
computer and try to run exe's, they never work, and when I try to unzip zipped
files, that never works.  What am I doing wrong?.......Kirk Barden
						       KBARDEN@UMAB
						       KBARDEN@IRMD1.AB.UMD.EDU
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Sat, 25 Jul 1992 17:57:22 HMT
Reply-To:     BRADHAMP@ASHLEY.COFC.EDU
From:         BRADHAMP@ASHLEY.COFC.EDU
Subject:      lost address -Don

my apologies to everyone on the list; I lost an address....

Don Wilson --- lost your address, send me a post,I've got some new info.
BRADHAMP@ASHELY.COFC.EDU
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Mon, 27 Jul 1992 12:28:12 CDT
Reply-To:     Johnny Toton <A329CCR@SEMOVM.BITNET>
From:         Johnny Toton <A329CCR@SEMOVM.BITNET>
Subject:      Games for Trade

     The following games are for trade:

Star Control                                Knight of the Sky
Test Drive III & Road and Car disk #1       Castles
MegaTraveller 2                             Eye of the Beholder
Starflight 2                                Sim City
D-generation                                Battle Chess
Battle of Britain                           Red Baron
Patton Strikes Back                         Command HQ
Centurion - Defender of Rome                Maniac Mansion
Leisure Suit Larry II                       Police Quest 2
Hillsfar - Dnd series                       Pool of Radiance - Dnd ser.
Curse of the Azure Bonds - Dnd series       Bards Tale II
Chuck Yeager Advanced 2.0                   F15 Strike Eagle II
Space Rogue                                 Demon Stalkers
Battle Tech - Crescent Hawk Inception       Test Drive II.


I am looking for the following games:

  Wing Commander II, Harpoon and some battle sets, Perfect General,
Civilization, Earl Weaver Baseball II Commemorative Ed. and
Twilight 2000.

I am open to other suggestions for trade.  Please send e-mail to
my address.

All games IBM.

Johnny Toton     Bitnet   A329CCR@SEMOVM
                 Internet A329CCR@SEMOVM.SEMO.EDU
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Thu, 23 Jul 1992 08:18:38 EDT
Reply-To:     AISARMSTRONG%IST%VMI@IST.VMI.EDU
From:         AISARMSTRONG%IST%VMI@IST.VMI.EDU
Subject:      re: Prince of Persia Help
X-To:         GAMES-L@UTARLVM1.UTA.EDU

I can't remember on how to get there but you go around to the right side of
the mirror and run and jump threw the mirror and your reflection comes out.
You will fight your reflection in a later level.
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-Mailer: Pegasus Mail v2.1c R5.
Newsgroups: bit.listserv.games-l
Date:         Fri, 24 Jul 1992 15:23:36 CST
Reply-To:     "Paul A. Byers" <PAULB@SATURN.UARK.EDU>
From:         "Paul A. Byers" <PAULB@SATURN.UARK.EDU>
Subject:      Re: Civilization
X-To:         GAMES-L%BROWNVM.BITNET@uafsysb.uark.edu

>      What do you Civilization players do when you have improved your
> cities as much as you can and the game continues to make you buy
> things. Under bad circumstances, I can end up with 20 or more caravans
> wandering around the map. I don't suppose there is a way to stop
> production?
>
>                        Still a Warlord
>
>                           Michael


I send the caravans to a city far away. I some times just live off
this money and have everything I can in resurch to get those tech
lvls real high.

Pavel
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Return-Receipt-To: RSUD.UHALL@mhsgw.harvard.edu
Newsgroups: bit.listserv.games-l
Date:         Thu, 30 Jul 1992 12:55:00 LCL
Reply-To:     RSUD <RSUD.UHALL@MHSGW.HARVARD.EDU>
From:         RSUD <RSUD.UHALL@MHSGW.HARVARD.EDU>
Subject:      Re: WOLFNPAC
X-To:         JEFF TUCKER <GAMES-L@BROWNVM.brown.edu>

>I downloaded from ftp the file WOLFNPAC.ZIP but it wouldn't work on my
>system.
>I tried everything, but it wouldn't do anything but the sound? ANy
>suggestions
>would be greatly appreciated.
>JEFF T

I believe WOLFNPAC will only work on versin 1.0 of Wolfenstein 3D. I have
versions 1.0 and 1.1 and WOLFNPAC only works on 1.0.

-me-
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Newsgroups: bit.listserv.games-l
Date:         Tue, 21 Jul 1992 13:42:18 -0500
Reply-To:     Bob Rogers <rogers@SOL.ITECH.COM>
From:         Bob Rogers <rogers@SOL.ITECH.COM>
Subject:      Hardball III
X-To:         games-l@brownvm.brown.edu

My son has ordered "Hardball III" (for the PC) and we're wondering if
anybody knows where (BBS, ftp, etc.) I might find additional teams.
I understand that HBIII can import teams from "Earl Weaver 2" and "Tony
LaRussa's Baseball", so if you know of a site that carries teams for
those games, let me know.

Also, has anybody figured out how to edit ball parks in HBIII?  I know
they're coming out with a ball park disk, but I'd like to be able to
create any park a la "Earl Weaver".

Thanks


--------------------------------------------------------
Bob Rogers                   Internet:  rogers@itech.com
Magna Software               GEnie:     R.C.ROGERS
Minneapolis, MN              Phone:     612-920-6188
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Sun, 26 Jul 1992 16:30:53 CDT
Reply-To:     John Zmaczynski <U58330@UICVM.BITNET>
From:         John Zmaczynski <U58330@UICVM.BITNET>
Subject:      Out of this World
X-To:         You kooks! <games-l@brownvm.brown.edu>

I was looking trough a store and saw out of this world, it looks neat, is it?

The graphics look nice, but what about gameplay, and other things?

If someone could compare it to another game that'd be nice.


Please send me whatever you like about it.  Please?
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Sun, 26 Jul 1992 22:44:09 -0700
Reply-To:     "Christopher W. Mohney" <mohney@CS.ARIZONA.EDU>
From:         "Christopher W. Mohney" <mohney@CS.ARIZONA.EDU>
Subject:      Keen4 question
X-To:         games-l@brownvm.brown.edu

I just downloaded Commander Keen 4 the other day and found it to be a great
game.  However, after completing it, I noticed that there was one
pyramid I couldn't reach, which had a hand on top.  Does anyone know how
to get to that pyramid?

Antes gratias ago,

	Chris Mohney
	mohney@caslon.cs.arizona.edu
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Encoding: 17 TEXT
X-Mailer: Network Courier V2.1b
X-Charset: ASCII
X-Char-Esc: 29
Newsgroups: bit.listserv.games-l
Date:         Thu, 30 Jul 1992 12:43:00 PDT
Reply-To:     TIM@PC.IBT.DK
From:         TIM@PC.IBT.DK
Subject:      Dunjins HELP wanted.

Hi Everybody
I am stuck in the game Dungeons of Dunjin does someone know the answer to the
following question.
How do I climb the 3 meter wall to get into the tunnel ?
I am refering to the hole above the metalladder after one has crossed the
bridge with the bloodthirsty Doberman ?.
Does this make any sense to anybody outthere ??
If somebody has the answer
please mail to my private email address since I am not on this list.

thanks 10e6

email:  tim@pc.ibt.dk  or ibttvb@vm.ibt.dk
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Thu, 30 Jul 1992 07:18:28 MEZ
Reply-To:     Jumbo <RM8B@DLRVM.BITNET>
From:         Jumbo <RM8B@DLRVM.BITNET>
Subject:      WOLFENSTEIN. THE SECRET WORD

In Wolfenstein, Game 2 (Eisenfaust - Iron Fist) Level 8.

There is a maze of Secret rooms (about 200 in all) and in one of these
secret rooms, there is a floating sign which says :-

CALL APOGEE SAY ........

I'm not going to say what the word is because that would ruin it for some
perhaps but the word has changed in different versions.

Incidentally, if you find the floating sign, you can't get 100% secret for
that level because you block other secret doors by going for that room. This
is no mean thing because there is a hulk if you go the other way.

Regards
Jumbo
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Via: uk.ac.durham; Fri, 24 Jul 1992 10:48:06 +0100
Newsgroups: bit.listserv.games-l
Date:         Fri, 24 Jul 1992 10:48:39 BST
Reply-To:     A.S.Booth@DURHAM.AC.UK
From:         A.S.Booth@DURHAM.AC.UK
Subject:      Tseng ET4000 & Orchid ProDes IIs drivers
X-To:         GAMES-L@brownvm.brown.edu

Has anyone tried these new ET4000 drivers on CICA?

Are they newer that the v1.5 release of Orchid's ProDes IIs drivers?
Do they allow us ProDes IIs users to run an EGA/VGA DOS app in a window?

Post to replies to me, and I'll send a summary to the list.

Andy Booth
Durham UK
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Via:      UK.AC.BIRMP.SA; 23 JUL 92 21:18:39 BST
Newsgroups: bit.listserv.games-l
Date:         Thu, 23 Jul 1992 21:19:18 LCL
Reply-To:     DNBA1608G@SYSA.BIRMINGHAM-POLY.AC.UK
From:         DNBA1608G@SYSA.BIRMINGHAM-POLY.AC.UK
Subject:      Monkey Island 2 - help, please.

Hi folks,

I seem to be wandering aimlessly between Scabb, Booty and Phatt Islands and
getting nowhere.  Been to the party, been up the tree, etc.  I think I want to
get on board the glass-bottomed boat, and need some means of getting the
salesman fella to stay in his coffin while I snatch the key, rob the till,
or whatever.

Any hints?

Kenny.

ken.mitchell@uce.ac.uk   <- note new address!
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Thu, 30 Jul 1992 17:59:48 EDT
Reply-To:     QXN146@URIACC.BITNET
From:         QXN146@URIACC.BITNET
Subject:      Underworld L5 question (L4 spoiler

I received many replies to my previous question about the door of precious leve
rs on level 4.  The first reply said to study the artifacts of the knights.  I
remembered one of the characters in the game telling me to do that so I started
 looking around.  Well, after looking around a lot, I decided that the most int
eresting artifact was the banner of the knights and used that to try to figure
how to open hte lock.  Well it worked!  If you look at the banner there are two
 crossed swords with gold hilts and silver blades with a golden ankh in front o
f them.  Latre replies told me to look at the gravestones in the area of the kn
ights and i saw how you could get the combo from those too.  Pretty clever actu
ally.
     Now, my question about level 5 is concerning a room inthe NW of the level.
  there are a lot of levers spaced out around the room.  I am assuming that som
e combo of these does something.  Well, i have tried to solve it, and talked to
 everybody on the level (including all the ghouls) and have received no clues.
 Can somebody tell me what is special about this room and how to use the levers

  This is not the mine dispatch room, i figured that one out.  Its the room at
the very top of the map in the NW corner.
                                    Novaflash
Newsgroups: bit.listserv.games-l
Subject: Re: Prince of Persia Help
From: trembly_j@qis.dofasco.ca (John J. Trembly)
Date: 26 Jul 92 19:30:26 GMT
Organization: DOFASCO INC., Hamilton, Ontario, Canada
Nntp-Posting-User: trembly_j

In article <92204.175935MAH76X@rohvm1.rohmhaas.com>, MAH76X@rohvm1.rohmhaas.com writes:
> Well, I'm on level 4 now :-).  I've gotten to a point where I have gotten the
> door open to go to the fifth level.  But there seems to be this mirror like
> thing which won't let me go back :-(.  Anybody care to offer any advice?
> 
> Thanks again,
> Joe Doheny

You're missing a potion that you have to drink.  When you drink it and go back
to the mirror, your shadow jumps out and fights you.

-- 
______________________________________________________________________________
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
John J. Trembly					 Dofasco Inc.
(TREMBLY_J@QIS.DOFASCO.CA)			 1330 Burlington St. East
(416) 544-3761 X6291				 Hamilton,Ont. L8N 3J5 Canada
______________________________________________________________________________
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Encoding: 1 TEXT, 16 TEXT
X-Mailer: Network Courier V2.1b
X-Nc-Attachment: DUNJIN.MAI 509 07-30-1992 14:44
X-Charset: ASCII
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Newsgroups: bit.listserv.games-l
Date:         Thu, 30 Jul 1992 13:02:00 PDT
Reply-To:     TIM@PC.IBT.DK
From:         TIM@PC.IBT.DK
Subject:      dunjins help wanted

Hi Everybody
I am stuck in the game Dungeons of Dunjin does someone know the answer to the
following question.
How do I climb the 3 meter wall to get into the tunnel ?
I am refering to the hole above the metalladder after one has crossed the
bridge with the bloodthirsty Doberman ?.
Does this make any sense to anybody outthere ??
If somebody has the answer
please mail to my private email address since I am not on this list.

thanks 10e6

 TIM

tim@pc.ibt.dk  or ibttvb@vm.ibt.dk
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Mon, 27 Jul 1992 12:32:00 EST
Reply-To:     Michael Wexler <WEXLER@UNC.BITNET>
From:         Michael Wexler <WEXLER@UNC.BITNET>
Subject: Archie: Not so hot...

  I am as avid of an FTPer as the rest of you folks, and I like to
be able to find the site that has whatever prog I need now.  Archie
seems to be the index of indexes, and has indeed saved my bootie.

  However, IF YOU DON'T KNOW THE FILE NAME, IT IS USELESS!

Try to find the Personal C compiler.  Is it Persccom.zip, Pcc.zip,
PerCC,zip, need I go on?  If you know the filename, it is great.
without the filename, even with wildcards, you are just shooting in
the dark.  Sure, I use the Simtel index archives each month for
most things (dbase it, look for various keywords in descriptor
field)  but maybe it is just me that cannot find the proper filename
of assorted games that I am looking for...


   Anyway, I just needed to say that. Thank you for your listening.

 And, hey, if you have an easy solution, like the whatis command, that
can tell you the filename of common share and public games, I would
love to know....

 Thanks, and good luck!

  Michael Wexler@unc.bitnet
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Wed, 29 Jul 1992 16:48:53 -0700
Reply-To:     Mark Johnson <mjohnson@NEBULA.DECNET.LOCKHEED.COM>
From:         Mark Johnson <mjohnson@NEBULA.DECNET.LOCKHEED.COM>
Subject:      RE: Re[2]: SWOTL P-38 Patch
X-To:         GAMES-L@BROWNVM.brown.edu@eagle.decnet.lockheed.com

The SWOTL patches/additions were uploaded as SWOTL-1.ZIP to ftp.indiana.cica.
I'm not the uploader, but a friend on the net told me its there.


mjohnson@nebula.decnet.lockheed.com
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU