HDTenEightyP/NetNews huggingface dataset:
From: pooler@rebecca.its.rpi.edu (Robert Peter Poole)
Subject: Rend24 version 1.05 -- has *anyone* gotten this thing to work?
Organization: Rensselaer Polytechnic Institute, Troy, NY
Date: Tue, 26 Jan 1993 02:47:43 GMT


This is the third time I've downloaded the Rend24 archive in the hopes of
getting it to work at all.  This time, I grabbed version 1.05, which is
apparently the latest (and according to the documentation, probably the
last).  As usual, I copied the support files to where they belonged -- i.e.,
copied the libraries to my libs: directory.

I can't make the damned program do anything useful.  Supposedly you can use
it to view ILBM, GIF, and JPEG.  I can't do anything of the sort with
Rend24.  The cycle gadgets often don't respond to mouse button clicks --
they must be clicked on repeatedly.  No error messages ever occur to tell
me what (if anything) I'm doing wrong.  There are no status readouts to tell
me if the program is doing anything whatsoever except sitting there.
Yes, I know that Rend24 is intended for the conversion of a series of images
into an animation.  But the author makes claims which, as far as I can tell,
are entirely false -- claims that Rend24 can view and/or convert single
frames.

How can someone release a program as shareware without doing the basic
tests to insure that it runs on at least a good subset of the Amiga
computers.  I can't believe that AmigaWorld's shareware reviewer gave this
program rave reviews.  Makes me wonder whether they do anything except read
the docs.

If the author of Rend24 is stopping development for lack of shareware support
(which seems to be the case), perhaps the reason why people are not
registering is because the program fails on many platforms.  I know I'm not
the only person with this complaint.

If someone can tell me the magic secret of getting Rend24 to operate
correctly in any of its incarnations, let me know.

-- Rob Poole
pooler@rpi.edu
pooler@cs.rpi.edu
From: jbickers@templar.actrix.gen.nz (John Bickers)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: pic2hl filter in HamLabPlus HELP
Date: 23 Jan 93 17:18:00 PST
Organization: TAP

Quoted from <2255@blue.cis.pitt.edu> by rvmst1+@pitt.edu (Rainer V Mager):
>         I'm trying to get the pic2hl filter to work in HamLabPlus, any
> body have succes doing this.  I putit into the filters directory and did

    I have. Check your hamlab.config file. The line for pic2hl should
    read:

        MODULE OLDFILTER NAME "pic2hl" MAGIC "\064\022"

> believe).  Any info would be greatly appreciated,

    Does this appreciation extend to emailing the author of pic2hl any
    interesting GL animations that he doesn't already have, or does it
    allude to a more imaginary reward? :)

> Rainer Mager
--
*** John Bickers, TAP.                   jbickers@templar.actrix.gen.nz ***
***    "Radioactivity - It's in the air, for you and me" - Kraftwerk    ***
From: chrisg@cbmvax.commodore.com (Chris Green)
Newsgroups: comp.sys.amiga.graphics
Subject: HAM8 pictures uploaded.
Date: 22 Jan 93 13:44:31 GMT
Reply-To: chrisg@cbmvax.commodore.com (Chris Green)
Organization: Commodore, West Chester, PA


	I have uploaded 3 HAM* pictures to amiga.physik.unizh.ch to
the incoming directory.

	Each was rendered at 1650x1100 by my volume rendering code.
I reduced them to 825x550 and converted them to HAM8 using ADPro.
They are intended to be viewed in SUPER-72:SuperHires-Laced.

	They are very colorful visualizations of mathematical functions.

fish.ham8, FireBall.ham8, and FishExplosion.ham8.


-- 
*-------------------------------------------*---------------------------*
|Chris Green - Graphics Software Engineer   - chrisg@commodore.COM      f
|                  Commodore-Amiga          - uunet!cbmvax!chrisg       n
|My opinions are my own, and do not         - icantforgettheimpression  o
|necessarily represent those of my employer.- youmadeyouleftaholeinthe  r
|"A screaming comes across the sky..."      - backofmyhead              d
*-------------------------------------------*---------------------------*
From: aa794@cleveland.Freenet.Edu (Pete Nofel)
Newsgroups: comp.sys.amiga.graphics
Subject: Structured Drawing Recommendations?
Date: 22 Jan 1993 15:22:19 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: aa794@cleveland.Freenet.Edu (Pete Nofel)
NNTP-Posting-Host: thor.ins.cwru.edu


   I'm looking for a good structured 2D drawing package. On MS-DOS machines
I prefer packages like CorelDRAW! and Micrografix Designer. What are some
of the packages for an Amiga 2500?
   I'd want things like bezier curves, moveable guidelines that can be
turned off and on, and an intuitive user interface.
   Thanks for the help.

-- 
Pete Nofel, aa794, primary sysop
It's a Mystery - The Mystery Literature Group
Cleveland Freenet, Cleveland Ohio
Newsgroups: comp.sys.amiga.graphics
From: furiop@jec302.its.rpi.edu (Paul Joseph Furio)
Subject: Re: Imagine 3.0 WHO CARES!
Reply-To: furiop@rpi.edu
Organization: Rensselaer Polytechnic Institute, Troy, NY.
Date: Thu, 28 Jan 1993 14:30:19 GMT

 mnemonic@netcom.com (Rev Lebaredian) writes:

> I was not aware that any package of procedureal
>textures exhisted for Imagine.  I was under the impression that Impulse
>hadn't released info on the file format for their textures.  Have they
>released this info to the public domain also?  If so, why aren't there
>any public domain procedural textures around?

Impulse didn't release anything.  The programmer behind Essence, Steven P. Worley, reverse engineered the textures included with imagine, and designed his own from what he learned that way.  According to Steve (who also wrote the incredible manual "Understanding Imagine 2.0"), Impulse was VERY uncooperative in helping him with essence.  Nonetheless, Essence is incredible, and should be gotten at any cost if you run the FP version of Imagine.  (Essence will not work on integer systems.)
	The textures are all morphable, and Steve developed a way to allow you to put more tha 4 on an object.  Some examples I have see/heard about are a sun with sunspots that swirl and collapse and a corona that flickers and wavers (Amazing!  The textures work in true 3D), growing rust across a metal can, a worn, pitted, marble pillar, etc.  In a conversation with Steve, he told me he used something like 6 derivitives per control point for 3D motion within the texture.  It is quite a package, and as soon as I 


get a Floating Point Amiga, it will be the first thing I buy.

-- 

"And somewhere he was laughing, in a white painted loft, distant
fingers caressing the deck, tears of release streaking his face."
				-William Gibson, NEUROMANCER

"Juvenile delinquincy is always rooted in adult delinquincy."
					-Ministry
"Now is the only thing that's real."	-Skinny Puppy
"Smashed up my everything, smashed up all that was that was true,
gonna smash myself to pieces, I don't know what else to do!"
					-Nine Inch Nails

Newsgroups: comp.sys.amiga.graphics
From: christim@ifi.uio.no (Christian Moen)
Subject: Re: Imagine 3.0 WHO CARES!
Organization: Dept. of Informatics, University of Oslo, Norway
Date: Mon, 25 Jan 1993 09:33:37 GMT
Originator: christim@hadd.ifi.uio.no


In article <1993Jan22.145520.74@condor>, oxleyd@logica.co.uk writes:

> 2. Animation
> R3D cannot hope to compete with Imagine2.0 where control over animation is
> concerned (even Sculpt-Animate and VideoScape--those were the days...--
> had more control). I hope R3D2 will provide intuitive, yet detailed access to
> all aspects of the animation.

It will. The Real 3D 2.0 animation "concept" is the most powerfull and versatile
I've ever seen (!). It's way better than Imagine's.

\||||
oo  |  Christian Moen, email: christim@ifi.uio.no
C   |
|_  |  "I had this dream, in which I swim with dolphins,
 \  |   in open sea of transparent blue, maybe you dreamt it, too ?"
From: pflodin@etek.chalmers.se (Per Flodin)
Newsgroups: comp.sys.amiga.graphics
Subject: JPEG compressions
Date: 23 Jan 93 09:38:44 GMT
Reply-To: pflodin@etek.chalmers.se (Per Flodin)
Organization: Chalmers University of Technology, Gothenburg, SWEDEN

I move a lot of 24 plane pictures (raytraced) using floppydisks and am therefore very interrested in keeping the files as short as possible. I believe that the best compression today is offered by JPEG's but, as you all know, the JPEG standard involves removing data on a user-based rate.

I'd like to keep my pics as intact as possible so I wonder if a rate of 100 (the maximum allowable rate) removes any data or if it just compresses? I think that a JPEG file using compression rate of 100 still would be smaller than most other formats, or?

Any suggestions welcome!

---

   Per Flodin   pflodin@etek.chalmers.se
Newsgroups: comp.sys.amiga.graphics
From: dingebre@imp.sim.es.com (David Ingebretsen)
Subject: Re: hubcap ftp gone??
Reply-To: dingebre@imp.sim.es.com (David Ingebretsen)
Organization: Evans & Sutherland Computer Corp., Salt Lake City, UT
Date: Thu, 21 Jan 1993 21:20:41 GMT

In article <1993Jan21.190651.13907@wuecl.wustl.edu>, cld@wucs1.wustl.edu (Christopher L. Davis) writes:
> If you ftp to hubcap, and look in the amiga directory, there is a letter of 
> explanation as to why the area is gone.  I have spoken with the admin there,
> and also with the admins of wuarchive here at Washington University in St. 
> Louis, and they have tentatively agreed to add the hubcap stuff to the 

stuff deleted...

> Chris Davis  cld@wucs1.wustl.edu
> Speaking only as a go-between for hubcap and wuarchive.
> I don' even officially speak for myself, much less my company, wuarchive 
> or hubcap!

The Imagine sub-directory is mirrored at:

ftp.uni-kl.de       [131.246.9.95]

-- 
	David

	Disclaimer: The content of this message in no way reflects the
	            opinions of my employer, nor are my actions
		    encouraged, supported, or acknowledged by my
		    employer.
Newsgroups: comp.sys.amiga.graphics
From: dtiberio@engws10.ic.sunysb.edu (David Tiberio)
Subject: Re: LIGHTWAVE MAILING LIST
Organization: State University of New York at Stony Brook
Date: Tue, 26 Jan 1993 03:19:05 GMT

In article <mcouch.0pa8@amiganet.chi.il.us> mcouch@amiganet.chi.il.us (Marc Couch) writes:
>Someone out there subscribe to the Lightwave/toaster mailing list?
>
>I have tried to subscribe, but I think I have the wrong address.. WHAT IS THE
>SUBSCRIPTION ADDRESS??
>
>Also.. Besides Imagine and Lightwave.. what other mailing lists are there??

	Well, my site mirrors the lightwave and imagine mailing list and
I can subscribe you...but keep in mind that you will be getting mail 1-2 days
later than everyone else, and you would need to post to lightwave@bobsbox.rent.com
if you wanted it to actually reach the list. I think that is the correct
address.


-- 
   Amiga Graphics BBS  xamiga.linet.org (516) 473-6351  24 HRS 14.4 v.32bis
ixemul.library mpeg_play mpeg_movies jpegs gifs 3d_objs music_mods adobe_fonts
ONLINE: Louis Leclerc's Japan Yes and related files about our trade relations.
	 login: ANONYMOUS password: GUEST for unrestricted downloads
From: mikel@bbs.draco.bison.mb.ca (Michael Linton)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Imagine 3.0 WHO CARES!
Date: Mon, 25 Jan 1993 01:31:52 GMT
Organization: The Draco Unix System [BBS]

> What is Essence?
 
Essence is one of the neatest texture packages around IMHO.  It has I 
believe 64 textures in the package, ranging from floor tile, to various 
forms of fratcal noise.  It's a VERY nice pacakge...  Check around on 
some FTP sites, there's bound to be some pictures done with it. The 
January Amazing Amiga has a little blurb on it as well.  There are also a 
variety of Altitude textures... Well worth the cost I think.  If you're 
into Imagine at all, you have to get Essence. :)
 

.-----------------------------------------..-----------------------------.
| work:> copy BBS:allflames.fromyou >nil: || mikel@bbs.draco.bison.mb.ca |
`-----------------------------------------'`-----------------------------'
From: cs89ssg@brunel.ac.uk (Sunil Gupta)
Newsgroups: comp.sys.amiga.graphics
Subject: extraordinary demo
Date: 27 Jan 93 11:13:31 GMT
Organization: Brunel University, Uxbridge, UK
X-Newsreader: TIN [version 1.1 PL8]

Recently I saw what I can honestly claim to be the best amiga animation
Ive ever seen. It was the psygnosis animation CDTV disk. I saw the best
part of fifteen minutes of a much longer animation of almost full screen 
raytraced animation. 

Youve probably seen bits of it. The demo on armageddon is a tiny part of
it and the planetside demo (on the CDTV lemmings disk) is another small
part.

Its the sort of thing that would make animators gasp, if it came out on
video.

Wonder how long it took for them to produce the anim?
-- 
------------------------------------------------------------------------------
           Sunil Gupta ---- a computer scientist in my spare time 
	                   cs89ssg@uk.ac.brunel         
------------------------------------------------------------------------------
Newsgroups: comp.sys.amiga.graphics
From: john@heights.demon.co.uk (John Shiali)
Subject: Re: extraordinary demo
Distribution: world
X-NewsSoftware: GRn 1.16f (10.17.92) by Mike Schwartz & Michael B. Smith
Organization: Private Node
Date: Thu, 28 Jan 1993 01:44:06 +0000

In article <C1IF6L.8yI@brunel.ac.uk> cs89ssg@brunel.ac.uk (Sunil Gupta) writes:
> Recently I saw what I can honestly claim to be the best amiga animation
> Ive ever seen. It was the psygnosis animation CDTV disk. I saw the best
> part of fifteen minutes of a much longer animation of almost full screen 
> raytraced animation. 
> 
> Youve probably seen bits of it. The demo on armageddon is a tiny part of
> it and the planetside demo (on the CDTV lemmings disk) is another small
> part.

It's based on their intro anims for their games

> 
> Its the sort of thing that would make animators gasp, if it came out on
> video.
> 
> Wonder how long it took for them to produce the anim?

After Phillips CDI started appearing in the shops with demo disks, C=
finally pulled their fingers out and got Psygnosis to sort a demo disk
for CDTV - current reports say that the CDTV with the demo disk is
pulling bigger crowds than the CDI by a long way... 


-- 

  John ..   InterNet  - john@heights.demon.co.uk
            FidoNet   - 2:253/500.9
Newsgroups: comp.sys.amiga.graphics
Subject: Re: 16 Color Icons - Wb3.0
From: martin@TIGGER.STCLOUD.MSUS.EDU (Psigon Matrix....do you DOUBT us??)
Date: 26 Jan 93 20:21:03 -0600
Reply-To: martin@TIGGER.STCLOUD.MSUS.EDU
Organization: St. Cloud State University, St. Cloud, MN

In article <1993Jan26.144002.13386@wam.umd.edu>, davereed@wam.umd.edu (Michael Robert Bromery) writes:
>In article <1993Jan26.140949.727@samba.oit.unc.edu> Ross.Knepper@launchpad.unc.edu (Ross Knepper) writes:
>>In article <1993Jan22.183350.18320@midway.uchicago.edu> sjchmura@midway.uchicago.edu writes:
>>>Are there any nice 16 color PD icons out there.  The 4 color ones
>>>from C= are just not "neat enough " for those new AGA chips.
>>>
>>
>>You mean you can get a 16 color Workbech with Wb3.0!? HOW??
>>
>>>-- 
>>>________________________________________________________________________________Steven Chmura				University of Chicago Medical School(M1)
>>>  "Given enough time, the impossible becomes probable, and the probable
>>>	inevitable.."  -George Wald, "On the Origins of Life"
>>
>>- Ross Knepper
>>--
>>   The opinions expressed are not necessarily those of the University of
>>     North Carolina at Chapel Hill, the Campus Office for Information
>>        Technology, or the Experimental Bulletin Board Service.
>>           internet:  laUNChpad.unc.edu or 152.2.22.80
>
>   You just select a 16-color workbench. You could do a 16 color workbench
>  in Wb2.0 Wb2.1 and Wb2.04 and Wb2.05. It's just that Wb3.0 can go up to a
>   256 color workbench in a whole lot of resolutions and settings. But with
>   a 16 color workbench only, it is hard to make 16 color icons that look
>    good from computer to computer, so often 4 color icons are still used.
>    With a 256 on screen pallette, you are more inclined to do 16 color or
>    32 color icons since you aren't as worried about color limitations that
>     you want in your picture.
>   --  Hope this helps.
>     If in doubt, check out Prefs/Screenmode.

Well, WB3.0 doesn't allow for more than 8 colors in the icons as far as i can
tell w/ the IconEdit program.  Sorta sad...sure would like to make some of them
nice 256 color mac icons work on my amiga...but no such luck. :)

Jim
>..
>
-------------------------------------------------------------------------------
Screeeemmmmmin fast 4000/040..YEEEEEEHA!!          X-ASOCC (CBM Blew that one)
          Jim Martin   MATRIX -- If it's made, we sell it. Almost.
  -----(612) 656-9693--                         MARTIN@TIGGER.STCLOUD.MSUS.EDU
      We're almost done with the Cray module for the EmPlanT.  :) heh
-------------------------------------------------------------------------------
From: DonH@cup.portal.com (Don - Hirschfeld)
Newsgroups: comp.sys.amiga.graphics
Subject: Digiview to 24bit Problems
Date: Sun, 24 Jan 93 06:12:42 PST
Organization: The Portal System (TM)
Distribution: world

	I just tried to use my Digiview after about 2 years of it collecting
dust. I wanted to digitize some of my slides, save as an RBG file, and then
convert it to Targa and JPEG. When I view the result in HAM with Digiview,
the color balance was right on. However, viewing the saved RGB file with
DCTV or converting it to Targa and viewing it on my 24bit PC card made the
image very green and impossible to restore to its original colors.
	Could this be because Digiview saves as a 21bit file instead of 
24bits? Is there something I should do before saving to adjust the color for 
the other formats? I wanted to get the maximum resolution out of the camera
and use my own work for backgrounds or texture maps.

Don
From: slei@cis.ohio-state.edu (shih liang lei)
Newsgroups: comp.sys.amiga.graphics
Subject: What is broadcast quality?
Date: 25 Jan 1993 13:29:39 -0500
Organization: The Ohio State University Dept. of Computer and Info. Science
NNTP-Posting-Host: toucan.cis.ohio-state.edu
From: Kermit@cup.portal.com (Kermit Royce Woodall)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Free Upgrade for Registered ImageFX Owners
Date: Thu, 28 Jan 93 05:55:01 PST
Organization: The Portal System (TM)

>As I
>was installing it I ran across a bad block on disk 3 (support

Definitely call GVP support to get you another set of ImageFX upgrade disks.

Kermit Woodall
Nova Design, Inc.
From: drool@retreat.Bah.Rochester.NY.US (Paul Coene)
Newsgroups: comp.sys.amiga.graphics
Subject: How to best get better (many color) resoultion on A3000.
Followup-To: comp.sys.amiga.graphics
Distribution: world
Reply-To: drool@retreat.Bah.Rochester.NY.US
Organization: 
Keywords: 
Summary: 
Date: 24 Jan 93 12:25:13 EST
Organization: Not an Organization

I am currently dissatisfied with the display of high resolution 
images on my A3000.  Could some of you kind people post some
opinions on what my best course of action should be?  Should I just
upgrade to an A4000?  Is there a good graphics board to give me
better picture quality?  Are there modes on the A3000 already that
I should be using?  

I currently use HamLab, and like it, its just that when I compare
how these images look on my Sun at work, my Amiga looks pretty bad.

                                          <: Drool :>

ARPA: drool@retreat.Bah.Rochester.NY.US   UUCP: kodak!bisco!retreat!drool
From: juncewic@cis.ohio-state.edu (thomas michael juncewicz)
Newsgroups: comp.sys.amiga.graphics
Subject: .rle -> IFF or GIF
Date: 26 Jan 93 08:03:36 GMT
Article-I.D.: turtle.1k3udoINNjem
Distribution: world
Organization: The Ohio State University Dept. of Computer and Info. Science
NNTP-Posting-Host: turtle.cis.ohio-state.edu

Howdy.  Anybody know if there are utilities to convert between RLE picture 
files and GIF or IFF?  Is there any standard X utils to do this? Thanx.

Tom
From: an353@cleveland.Freenet.Edu (Adam Benjamin)
Newsgroups: comp.sys.amiga.graphics
Subject: Looking for a imagine car objects
Date: 25 Jan 1993 14:20:10 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: an353@cleveland.Freenet.Edu (Adam Benjamin)
NNTP-Posting-Host: hela.ins.cwru.edu


I am looking for imagine format "vehicles" cars, trucks, etc..
I have the semi-tractor and the air-car.  are there any others?
 
Thanks,
ADam B.

-- 
    //                           |  Adam Benjamin
  \X/ an353@Cleveland.freenet.EDU| Christian Animator
 Yes, another AMIGA fanatic      | A.Benjamin@mi04.zds.com
From: farget@neurosens.univ-lyon1.fr (Farget Vincent)
Newsgroups: comp.sys.amiga.graphics
Subject: What is AmiLink ???
Date: Tue, 26 Jan 1993 14:41:29 GMT
Organization: Laboratoire CNRS.
Distribution: world
NNTP-Posting-Host: vigour2.univ-lyon1.fr
Keywords: AmiLink

Hello,

     A friend who have an AMIGA 2500 uses in a French video society, gave me 
a fax paper on a product named AmiLink. But this paper is not exhaustive. I 
think AmiLink is probably a hardware+software which able to control Video 
Tape Recorder and others Audio/Video equipment. My friend told me that it is 
probably a professional hardware, because it can read VITC and LTC SMPTE/EBU 
time code which is use in professional video.

     So, is somebody know what is really AmiLink, and where we can buy it ?


Thanks.


           //
          //  FARGET Vincent
         //
     \\ //    e-mail :  farget@neurosens.univ-lyon1.fr
      \X/
Newsgroups: comp.sys.amiga.graphics
From: dtiberio@engws10.ic.sunysb.edu (David Tiberio)
Subject: Re: Has MacroMaker for ADPro been upgraded?
Organization: State University of New York at Stony Brook
Date: Sun, 24 Jan 1993 08:49:00 GMT

In article <C19KoB.A86@news.cso.uiuc.edu> miller@mrcnext.cso.uiuc.edu (Geoffrey M. Miller) writes:
>I have a program called ADPRO MACROMAKER 1.0 by R.G. L'Hommedieu that is
>basically a CanDo program that automatically writes AREXX scripts for Art
>Department Professional... I was wondering if this program has been
>updated for ADPRO 2.x as many of the loaders, savers, operators, etc.
>are not listed in v1.0 (probably designed for the earlier Art Department
>program)... if someone knows how I can contact the author or where I can
>obtain the program, I would appreciate it!
>
>Geoff Miller
>University of Illinois
>

	Well, try calling him at 516-265-9697 or send him mail at 
animan@xamiga.linet.org. He rarely logs on though, so calling him
may be the easiest way to go. He does lots of 3D and video work for
the local cable company. Rich has a Video Toaster and DCTV, uses Scala,
Imagine, and of course AdPro. He has a studio in his own house, so the
above number is his home/work number. :)

	-David Tiberio


-- 
   Amiga Graphics BBS  xamiga.linet.org (516) 473-6351  24 HRS 14.4 v.32bis
ixemul.library mpeg_play mpeg_movies jpegs gifs 3d_objs music_mods adobe_fonts
ONLINE: Louis Leclerc's Japan Yes and related files about our trade relations.
	 login: ANONYMOUS password: GUEST for unrestricted downloads
Newsgroups: comp.sys.amiga.graphics
From: miller@mrcnext.cso.uiuc.edu (Geoffrey M. Miller)
Subject: Has MacroMaker for ADPro been upgraded?
Organization: University of Illinois at Urbana
Date: Fri, 22 Jan 1993 16:33:45 GMT

I have a program called ADPRO MACROMAKER 1.0 by R.G. L'Hommedieu that is
basically a CanDo program that automatically writes AREXX scripts for Art
Department Professional... I was wondering if this program has been
updated for ADPRO 2.x as many of the loaders, savers, operators, etc.
are not listed in v1.0 (probably designed for the earlier Art Department
program)... if someone knows how I can contact the author or where I can
obtain the program, I would appreciate it!

Geoff Miller
University of Illinois