HDTenEightyP/NetNews huggingface dataset:
From: ACDH083@SAUPM00.BITNET (Nasir Haniffa)
Newsgroups: bit.listserv.games-l
Subject: Kings Kquest 6 Help.. Needed..
Date: 17 Dec 92 19:14:08 GMT
Reply-To: Nasir Haniffa <ACDH083@SAUPM00.BITNET>
Organization: King Fahd University of Petroleum and Minerals, S.A.
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-Acknowledge-To: <ACDH083@SAUPM00.BITNET>


     Hi.. I already posted asking some help in Kq6. But.. I could not
find any.
  Can some one please help on these ...

1. When I give the milk to Baby tears, they Cry.. What should I do NOw?

2. What should I do with the codes in the Rock on the Island...

3. How to get a book from the book warm.

4. What do I do with the Genie..

Thanks in Advance..



Nasir
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Newsgroups: bit.listserv.games-l
Date:         Tue, 15 Dec 1992 12:25:37 -0500
Reply-To:     Gregory C Bonawitz <bonawitz@EMBA.UVM.EDU>
From:         Gregory C Bonawitz <bonawitz@EMBA.UVM.EDU>
Subject:      converting archives...

Hi.  I need some help with ARJ.  I'm trying to convert an old .zip to .arj.
I run rearj, and I get the error message that unpack is not in the root
directory.  What is this unpack and where do i get it??

Thanks.   Greg
From: hardgrov@pilot.njin.net (Roy Hardgrove)
Newsgroups: bit.listserv.games-l
Subject: SCSI drive BARGAIN!
Date: 11 Dec 92 19:12:45 GMT
Organization: Rutgers Univ., New Brunswick, N.J.


For anyone interested in obtaining a great deal on an excellent drive
(at least as far as I can tell so far), call HITECH at 1(800)922-2554
and ask for Ron.  I recently purchased a 200MB Rodime SCSI drive for
$299.00 ($1.42/MB!) and they provided same day shipping!  All told the
drive arrived at my door the next day with a 16-bit Always IN-2000
Controller, mounting kit (as it is a 3.5" drive), cables and
instructions (although they were a little.....sketchy) for $479.00.

Ultimately what proved to be the greatest asset of dealing with
HITECH, aside from Ron's accomodating nature, was the knowledge of
their tech-support guy - Tom.  He stepped me through the proper
installation and had my new SCSI drive running along side my Seagate
ST-251 in less than 3 minutes!  All told, they are a terrific outfit
who have definitely earned my trust despite my initial reservations of
dealing with:
	1). A California based mail order company
	2). A Company that had prices that seemed too good to be true.

Calling and placing my order was one of the best things I ever did for
my system.  Windows really likes the SCSI transfer rate, and the
access time is pretty good.  For $479.00 I am very, very satisfied.

Just thought I would share a good thing, since good things are
relatively scarce.

Roy F. Hardgrove
"Every ship is a romantic object, except that we sail in.  Embark, and
the romance quits our vessel, and hangs on every other sail in the
horizon."
		- Ralph Waldo Emerson
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X-VMS-To: in%"games-l@brownvm.brown.edu"
Newsgroups: bit.listserv.games-l
Date:         Thu, 17 Dec 1992 19:53:00 CST
Reply-To:     "The Master (961386ks@GBvaxA.UWGB.edu)" <961386KS@GBVAXA.UWGB.EDU>
From:         "The Master (961386ks@GBvaxA.UWGB.edu)" <961386KS@GBVAXA.UWGB.EDU>
Subject:      Sorry if my hints for SNES come twice

        I had mail returned on my SNES SimCity hints - the PostMaster
screamed noisily at me.  I did a re-post, and then realized that
the list had recieved it.  Sorry.


+------------+----------------------------------------------+
| The Master | "Strict adherance to formal ritual is a sign |
|            |  that one has nothing better to think about."|
| 961386KS@  |        -- Natasha Kerensky                   |
| GBVAXA.    |                                              |
| UWGB.edu   |                                              |
|            |                                              |
+------------+----------------------------------------------+
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Fri, 18 Dec 1992 17:40:00 CST
Reply-To:     Jon Witt <ZLPAJLW@LUCCPUA.BITNET>
From:         Jon Witt <ZLPAJLW@LUCCPUA.BITNET>
Subject:      Darklands related files on ftp

For anyone interested, there are 2 files related to Darklands at the
ftp site ftp.uwp.edu in the pub/incoming/romulus/cheats directory
I think.  One is dled.zip which is a character editory which even
seems to allow moving characters from one saved game to another, as
well as the usual changes in armor, weapons, etc.  The other file is
dkqst.zip which looks into your saved file and tells you the current
state of your quests.  I have not tried either yet, as I have to
somehow find space on my hard drive to reload darklands first.

jon.
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Newsgroups: bit.listserv.games-l
Date:         Wed, 16 Dec 1992 03:36:00 EST
Reply-To:     Anna <ROMERO@UNC.BITNET>
From:         Anna <ROMERO@UNC.BITNET>
Subject:      HELP!! XMAS Midi Purchase

To all those who know keyboards,
   I want to buy my boyfriend, significant other, roommate, etc. a
keyboard that will allow him to compose by keyboard through MIDI
software.  We (I?) am/are looking for a moderately priced and moderately
equipted board that will be reasonably compatable with a SOUNDBLASTER
PRO sound card.  In other words, we have the technology but we need
the ivories...
   I'm looking for something within the $150 to $250 range, as well as
something I can get locally (the North Carolina area).  Can anyone
help before the holidays???
                        Any details will be apprecieated...
                               Anna "Can't do my Xmas shopping..."
                                 ROMERO@UNC.BITNET
Newsgroups: bit.listserv.games-l,comp.sys.ibm.pc.games,rec.games.misc
From: adax@katze.cosy.sbg.ac.at (Adi Dax)
Subject: Quest II - please test !
Organization: University of Salzburg / Austria
Date: Thu, 17 Dec 1992 11:44:54 GMT



I uploaded the VGA-shareware-game Quest II to wuarchive.wustl.edu into the  
directory pub/MSDOS_UPLOADS (filename quest2.zip).

Because it is my first released shareware-program, I am interested in your  
opinion and comments about the game.

So, PLEASE download it, try it, spread it, enjoy it and MAIL me your  
comments !

Awaiting lots of mails !

adax

adax@cosy.sbg.ac.at
From: S206@UTCMUSIC.BITNET (Michael Blank)
Newsgroups: bit.listserv.games-l
Subject: Piracy and virusus: Something NEW.
Date: 17 Dec 92 17:28:49 GMT
Reply-To: Michael Blank <S206@UTCMUSIC.BITNET>
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU

To everyone who is flaming about piracy and VCL,

      If you think the copy protection is bad now, wait until they start
using virusus for copy protection.  Enter code 3 from page two in 30 sec
or lose your harddrive!  Think it is impossible?  Just wait and see?

BTW- I am going to be gone and this is not a flame, just a comment and
maybe a prediction, so please don't flame me.

Thrill Kill
<s206@utcmusic>
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Newsgroups: bit.listserv.games-l
Date:         Fri, 11 Dec 1992 14:52:00 EST
Reply-To:     Chris Ward <CWARD@OPIE.BGSU.EDU>
From:         Chris Ward <CWARD@OPIE.BGSU.EDU>
Subject:      What am I doing wrong?

*get sidem3s.zip
200 PORT command successful.
150 Opening BINARY mode data connection for sidem3s.zip
(992265 bytes).
rcv_image_file: file write wait: ACP file extend failed
426 Transfer aborted. Data connection closed.
*

CWARD
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Organization: Dept. of Agricultural Economics
Priority: normal
X-mailer: Pegasus Mail v2.3 (R4).
Newsgroups: bit.listserv.games-l
Date:         Tue, 15 Dec 1992 11:30:40 CST
Reply-To:     "David M. Kobbervig" <DAVE@AE.AGECON.WISC.EDU>
From:         "David M. Kobbervig" <DAVE@AE.AGECON.WISC.EDU>
Subject:      Re: pushing Underworld/Wolf3d/etc

> I've heard from everyone the big and great difference in running UW and
> Wolf on a 486 system instead of 386; 486 allows smooth flow.  Anyone know
> how well a 486sx-25 would move games along?
> And would a 13ms IDE hard drive with local bus IDE interface make a
> difference?
>
> Would a windows accelerated video with 1mb DRAM make games move faster. or
> do window accelerators just effect windows?

I have a 486-25SX and Wolf runs just beautifully.  I would have to
say though, that the speed of the machine makes WC downright
difficult.  Your enemies are moving so fast that's it's not really
realistic.  They whip around the screen.  Hard to keep one in view
for very long.  Aside from flight-sim-like games and jump-kick-run
games, the faster the machine the better.

The local bus IDE will speed things up, but it doesn't really matter
for games that much.  You might notice a slight pause during a disk
read every few minutes in a typical game.

True WINDOWS accelerators have, built into the hardware, the graphics
routines that windows uses most.  Like moving and resizing windows
etc...  They won't have the routine to move a german guard across
the screen built in, but they should still speed things up quite a
bit.  You would definitely benefit from a windows accelerator
whenever you are in graphics mode.

Dave

David M. Kobbervig <Dave@ae.agecon.wisc.edu>
Agricultural Economics Computing Center
University of Wisconsin, Madison
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Newsgroups: bit.listserv.games-l
Date:         Sat, 12 Dec 1992 14:24:01 -0400
Reply-To:     Louis Jezsik <jezsik@PX4.STFX.CA>
From:         Louis Jezsik <jezsik@PX4.STFX.CA>
Subject:      The Colony

Anyone out there ever play this MAC conversion?  It was a hot game
for the MAC when it came out years ago, I picked up the PC version
a year and a half ago for fifteen bucks.  I gave it up after a few
weeks and left it on the shelf.  I just pulled it down and discovered
that the accursed code wheel isn't in the box.  Now this is serious
since you are asked to supply codes all the way through the game.
I am not even sure a crack is possible, but does anyone know if
such a crack exists?  Thanks!
Louis
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X-Pmrqc:      1
Priority:     normal
X-Mailer:     Pegasus Mail v2.3 (R4).
Newsgroups: bit.listserv.games-l
Date:         Sun, 13 Dec 1992 20:37:48 CST
Reply-To:     Mike Bitz <BITZM@COLUMBIA.DSU.EDU>
From:         Mike Bitz <BITZM@COLUMBIA.DSU.EDU>
Subject:      Any good basketball games??????????????????????

Hello.  I am looking for some good basketball games for my 486.  The
Bulls/Blazer game for SEGA looks cool, but is it available for DOS?
Please send any recommendations of games to me at either of the
addresses below:       Thanks.



    +-------------------------------------------------+
    |  M I K E   B I T Z                              | \
    |  R I C H A R D S O N   H A L L   1 0 5          |  |
    |  D A K O T A   S T A T E   U N I V E R S I T Y  |  |
    |  M A D I S O N ,   S D   5 7 0 4 2 - 1 7 9 9    |  |
    |                                                 |  |
    |  V O I C E   O R   D A T A :                    |  |
    |  6 0 5 / 2 5 6 - 5 4 8 1                        |  |
    |                                                 |  |
    |  <<<Internet:  BITZM@COLUMBIA.DSU.EDU>>>        |  |
    |  <<<      (or) BITZM@DSUVAX.DSU.EDU  >>>        |  |
    |                                                 |  |
    | DiScLaImEr: NoNe oF tHe AbOvE tExT rEfLeCtS     |  |
    | tHe OpInIoNs Of My UnIvErSiTy.                  |  |
    +-------------------------------------------------+  |
     \__________________________________________________\
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Newsgroups: bit.listserv.games-l
Date:         Thu, 17 Dec 1992 11:50:45 -0700
Reply-To:     Ken Shaw <kens@CATSEQ.CATLIN.EDU>
From:         Ken Shaw <kens@CATSEQ.CATLIN.EDU>
Subject:      Re: Ultima Trilogy #1

On Wed, 16 Dec 1992 3_SWOOD%FAIR1.bitnet@UTARLVM1.UTA.EDU wrote:

> I played Ultima III many years ago, and am getting the urge
> to go back and play it again.  I never did play the first two
> in the series, so I am wondering if they are like Ultima III
> or if they are that much more primitive.

        I have not solved the first two Ultimas, and would like to get my
hands on the (leagal) IBM versions of Ultima I-III too.  I would
appreaceate any information regarding how I can get these (maybe I'll
finaly have to buy a CD-ROM drive for the NT SDK, and that would solve the
problem.)

                        -Ken
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Newsgroups: bit.listserv.games-l
Date:         Mon, 14 Dec 1992 07:54:30 EST
Reply-To:     AISARMSTRONG%IST%VMI@IST.VMI.EDU
From:         AISARMSTRONG%IST%VMI@IST.VMI.EDU
Subject:      re: Any good basketball games??????????????????????

The best basketball game that I have seen for the computer is Lakers vs
Celtic.  It has awsome graphics.
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-Envelope-to: games-l@utarlvm1.BITNET
X-VMS-To: GAMES-L
X-VMS-Cc: MARSHBURN
Newsgroups: bit.listserv.games-l
Date:         Thu, 17 Dec 1992 16:12:00 EST
Reply-To:     Dave Marshburn x2536 <MARSHBURN@NIEHS.BITNET>
From:         Dave Marshburn x2536 <MARSHBURN@NIEHS.BITNET>
Subject:      Infocom's Journey

Hi guys (generic, no sexual discrimination intended)!

I broke out my copy of Journey after collecting dust for almost 3 years and
started playing it again.  I remember that I became frustrated with it and
shelved it, but now I seem to understand what the game is like and what I'm
supposed to do.  However, I'm stuck at this one spot and I don't know how to
get passed it.

I made it passed the nymphs (getting the nymph stone) and the orcs/dwarfs
(getting the dwarf stone).  But when I/Tag meet the wood elf and try to speak
Elfish, she always runs away.  I went back over the part where the Dwarf
speaks of the formal elf greetings he learned as a child, but they don't seem
to work when I try them.  And I can't finish the story until I get the elf
stone from the elves.

Can someone/anyone help me with this?!?  I've gotten this far and don't want
to shelve it again for another 3 years!

Dave
marshburn@niehs.bitnet
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Newsgroups: bit.listserv.games-l
Date:         Sat, 12 Dec 1992 15:48:21 -0400
Reply-To:     Louis Jezsik <jezsik@PX4.STFX.CA>
From:         Louis Jezsik <jezsik@PX4.STFX.CA>
Subject:      Martian Memorandum installation trouble

So, right in the manual it tells you that if the install program
doesn't work, you should just copy all the disk files into your
hard drive.  I can see the programmers sitting around the office
saying things like "Gee, this install program may not work, let's
just have the user copy all the files.  What do you think?"  Well,
if they can't make a simple install program, what the heck are
they doing making games?
        Anyway, after copying all the data disks to my hard disk
(and wrestling with the configuration file) I finally managed to
get the program to show the opening credit screens.  After that,
garbage!  Rrrrrrrrrr.  Can anyone offer a solution?  I have the
ususal DOS 5, 386-25 with lots of RAM.
Thanks
Louis
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Newsgroups: bit.listserv.games-l
Date:         Thu, 17 Dec 1992 11:42:36 +0100
Reply-To:     Anders Wahlin <andersw@VINGA.HUM.GU.SE>
From:         Anders Wahlin <andersw@VINGA.HUM.GU.SE>
Subject:      Make a game?

Hello!

I'm want to make a simpel game on my own. I'm using TuboPascal 5.0.

I know this is to much to ask, but I wonder if anyone can write a simpel
program to me.
I want to learn how to make a program that contains this:

A little man (for example) who moves naturally when I push a arrow-key.
I also want the little man to jump (maybe).
Some enemys that the little man can shoot down and get some scores.

I'll do anything for this.

thanxalot

andersw@hum.gu.se
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Wed, 16 Dec 1992 13:58:32 -0600
Reply-To:     Ens Alexander W Ellermann <ellerman@NORFOLK.NADN.NAVY.MIL>
From:         Ens Alexander W Ellermann <ellerman@NORFOLK.NADN.NAVY.MIL>
Subject:      Re: VCL

===========================================================
> From jezsik@PX4.STFX.CA Wed, 16 Dec 1992 18:49:37 CET
> Path: jezsik@PX4.STFX.CA
> Subject:      VCL
> To: Multiple recipients of list GAMES-L <GAMES-L@UTARLVM1.UTA.EDU>
>
> Hi
> Someone told me about a program called VCL (virus creator lab) could anyone
> send me a copy???
>
> Louis
===========================================================
Oh, no!  Not again!
                                   Alex
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Newsgroups: bit.listserv.games-l
Date:         Thu, 17 Dec 1992 16:42:04 EST
Reply-To:     TDARCOS@MCIMAIL.COM
From:         Message Center <FZC@CU.NIH.GOV>
Subject:      [TDR] A question about a game in Pascal

Anders Wahlin asked about a game which would allow a character
to move around by arrow key, and jump which he could use to
understand Pascal.

I have just the thing for him.

There is a program, written for Turbo Pascal version 3, which
would allow someone to do something very similar to the game
"Donkey Kong" in which they have a character that has to dodge
cannon balls dropping from above along a track.  The objective
of the game is to ring a bell someplace.  The game will run
in either monochrome as IBM High Graphics characters, or if
run on a CGA (or higher grade) monitor, the game will reprogram
the ram character set to get graphical images.  For a game
in Pascal, it's _very_ fast response time is amazing; how
he does it is to read the keyboard buffer directly instead
of using the keypressed and read(kbd,...) features.  As fast as
any commercial game.

This program goes by the name of "Willy The Worm" and was
released around 1985 or so.  The archive file for it was
usually called "WILLY.ARC".  The gentleman who wrote it
lived in Virginia.  (His name escapes me.)
I picked it up from a BBS in Los Angeles County, California,
perhaps five years ago.

If you check BBSs that have older files or have long-term
collections, you might be able to find it.

If someone wants a copy of this, I'll give you two options:

1.  Between now and December 31, I'll collect a list of
    everyone who writes me at TDARCOS@MCIMAIL.COM to state
    they want a copy E-Mailed to them.

    I will send a UUENCODED format ZIP archive to everyone
    I get a request from for it.  All of the mailings will
    be sent out in one message to everyone at once.

2.  If you prefer something faster, send me $3 if in the U.S.
    or US $5 if in Europe, US $7 in Asia and elsewhere, and
    I'll mail out a diskette of this program, in 3.5" 720K
    format unless someone asks for 5 1/2" 360K format.  The
    whole file is about 40K compressed.  It comes with a
    program that runs the game, a data file of the character
    set, a program to create new screens, and a screen file.

The name of the program is "WILLY.ARC" or "WILLY.ZIP"
depending on how old the archive that has it is.

Send requests to E-Mail "WILLY.ZIP" with your Internet
address in the body of the message, to me at:

TDARCOS@MCIMAIL.COM

Send requests to be mailed a diskette of the same files
(uncompressed since it's the only thing on the disk) to:

Paul Robinson
8604 Second Avenue #104
Silver Spring, MD 20910 USA
---
Paul Robinson -- TDARCOS@MCIMAIL.COM
These opinions are mine alone.
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Wed, 16 Dec 1992 09:30:38 -0600
Reply-To:     Ens Alexander W Ellermann <ellerman@NORFOLK.NADN.NAVY.MIL>
From:         Ens Alexander W Ellermann <ellerman@NORFOLK.NADN.NAVY.MIL>
Subject:      Mail Order Software

Morning all,
   1 quick question:  is it worthwhile to purchase (game &
other) software via mail order vice the local software store?

   If so, would someone send me an address for a reputable (pref-
erably good) company?
                                         Thank you,
                                              Alex
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Newsgroups: bit.listserv.games-l
Date:         Fri, 11 Dec 1992 13:36:26 MST
Reply-To:     Juggler <IH23@UTEP.BITNET>
From:         Juggler <IH23@UTEP.BITNET>
Subject:      Clouds of Xeen

Just got Clouds of Xeen and must say it's a great game!! Graphics are
well done, sound is real cool, and I like the playing interface. Now..
for the questions. Does anyone know of any kind of editors, cheats,
hints, walkthroughs, cracks, etc... for Clouds of Xeen? Thanks.

-Juggler-

P.S. Has anyone seen a demo for Lemmings 2? I know there's one for the
Amiga...

--------------------------------------------
| Juggler                  |  Insert cool  |
| IH23@utep.BITNET         |  saying here. |
| IH23@utepvm.ep.utexas.edu|Long live sigs!|
|******************************************|
| Sysop of Three Ring Circus (915)564-0026 |
--------------------------------------------
 My school doesn't have opinions....
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X-Envelope-to: games-l@GREARN.BITNET
X-VMS-To: IN%"jezsik@PX4.STFX.CA"
X-VMS-Cc: IN%"games-l@grearn.bitnet"
Newsgroups: bit.listserv.games-l
Date:         Fri, 18 Dec 1992 12:23:00 MET
Reply-To:     VDRONGELEN@NICI.KUN.NL
Comments:     Sent using PMDF-822 V3.1, routing is done by KUNRC1
From:         VDRONGELEN@NICI.KUN.NL
Subject:      Re: Oh, Lord, help me!

So Dag got kicked of the list... According to your post, Louis... No
flame intended, but couldn't this post of yours be a fraud too? I'd
really like to see some notes from the owner posted right now, since
if these kind of posts continue, I wouldn't know right from wrong any more.

And I hate that...

-Albert
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Thu, 17 Dec 1992 11:23:26 CET
Reply-To:     Dag Ulstein <SIV89012@NOBIVM.BITNET>
From:         Dag Ulstein <SIV89012@NOBIVM.BITNET>
Subject:      Re: Internet Electronic Mail Fraud

On Wed, 16 Dec 92 16:22:03 -0400 Louis Jezsik said:
>
>Good people of the Games list!
>It seems that someone has sent at least two message to the list
>in my name.  Although I have not seen them yet, by the personal
>mail I have received, they are not very nice.  Be assured that
>they were not sent by me.  I think that those of you who have
>read my posts in the past may have suspected that something was
>amiss, and you are quite right.
>        I DO know who sent the messages, though.  If you are
>interested, it was none other than our disturbed bat boy:
>Dag Ulstein <SIV89012%NOBIVM.BITNET@BROWNVM.brown.edu>.
>I am quite sure he would appreciate hearing from each and every
>one of you!  While I intend to bring up this matter with the
>Listserver management, I wouldn't mind some help.
>Louis
WHATS THIS?
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Newsgroups: bit.listserv.games-l
Date:         Wed, 16 Dec 1992 16:22:03 -0400
Reply-To:     Louis Jezsik <jezsik@PX4.STFX.CA>
From:         Louis Jezsik <jezsik@PX4.STFX.CA>
Subject:      Internet Electronic Mail Fraud

Good people of the Games list!
It seems that someone has sent at least two message to the list
in my name.  Although I have not seen them yet, by the personal
mail I have received, they are not very nice.  Be assured that
they were not sent by me.  I think that those of you who have
read my posts in the past may have suspected that something was
amiss, and you are quite right.
        I DO know who sent the messages, though.  If you are
interested, it was none other than our disturbed bat boy:
Dag Ulstein <SIV89012%NOBIVM.BITNET@BROWNVM.brown.edu>.
I am quite sure he would appreciate hearing from each and every
one of you!  While I intend to bring up this matter with the
Listserver management, I wouldn't mind some help.
Louis
Newsgroups: bit.listserv.games-l,comp.sys.ibm.pc.games,rec.games.misc