From: spacefox@acs.bu.edu (Godfrey Degamo)
Newsgroups: rec.games.mud.diku
Subject: Diku Existence...
Date: 16 Nov 92 00:26:31 GMT
Article-I.D.: bu.102061
Organization: Boston University, Boston, MA, USA
Originator: spacefox@acs.bu.edu


Hello Mud readers,

     Hopefully you can cut my search time down by helping me.  I'm wondering if 
there are any diku muds with the following chracteristics:


     1) Stability      -Very little crashes.

     2) No rent        -I don't play that often.

     3) Has classes    -If you playED Judy mud, you'd understand why.

     4) The implementors are fair at heart.
                       -Meaning, they set rules for everyone to follow, but
                           bend when appropriate. (They aren't Captain Vere
                           from Billy Bud by Herman Melville.)   This also
                           implies they aren't pig headed schmucks with
                           the attitude, "It's my mud, I can do what I want."

                       -Lemma 4a:  Any changes to the mud will be met with
                           a nice and reasonable explanation.  I hate it when
                           implementors never explain why they do things.

     5) The players are kind and are interested in a good time, rather than
             carrying the game outside the terminal.
                       -You know what I'm talking about, the Mad Schmoe
                           who's life depends on muds.

                       -Lemma 5a implies that the players are do not become 
                           arrogant as they gain levels and that they
                           are generally helpful.

     6) Innovative but not on the verge of absurd and certainly not to boast.
                       -Innovation is nice, but I like to kick back and just
                           play;  10million rooms, 15k spells, a combat system
                           that requires a Cray computer, 10billion monsters,
                           A weather system based on a non-linear system of
                           equations.  256 status flags for rooms, mobiles and
                           players!  So what???  Is it fun to play? 

     7) Simultaneous Multi-character playing allowed.
                       -I'm still use to Wizardry.


     If you know of such diku muds, could you please post their addresses?
Or e-mail me the addresses?  If the set of such diku muds is the null
set, I'm willing to reduce my standards to just properties: 2 and 7.
      Ofcourse, most of these properties are subjective, but I'm interested
if you can name a few.  I need a new mud.  Note, before I get flamed here,
this is just a list of what I like in a mud, not what I believe every mud
should be.  (So don't start commenting like this: "Well I'm an implementor and
I CAN do what I want." or "Mr. Degamo should wake up and smell the coffee... 
such a list is absurd.")  This posting is a request for diku mud sites with
what you believe has the 7 properties.  It is not intended to stir any
conversation outside of this.

Thankyou, mud readers and have a good day.


                                 -G. Degamo,
                                  spacefox@acs.bu.edu