HDTenEightyP/NetNews huggingface dataset:
From: derelict@netcom.com (Daniel D. Miller)
Subject: Legends of Valour: UnderWorld clone
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Thu, 31 Dec 1992 17:59:34 GMT

Has anyone else out there tried SSI's Legends of Valour yet??
I've been playing it for about a week... except for a couple of
stupid implementation decisions (such as only permitting saving
your game in taverns), it looks real good.  Movement is just
like Wolfenstein, but graphics resolution is much better.
The biggest problems for your character are finding money and
keeping from getting poisoned (I still haven't figured out what
poisons me, but it happens pretty regularly!!)
Newsgroups: comp.sys.ibm.pc.games
From: iikkap@mits.mdata.fi (Iikka Paavolainen)
Subject: Re: WCII+486=too fast
Organization: Microdata Oy, Helsinki, Finland
Date: Wed, 30 Dec 1992 00:25:46 GMT

In article <92364.152513ICJPS@ASUACAD.BITNET> <ICJPS@ASUACAD.BITNET> writes:
>Probably been asked before, but I don't read this group too often.
>My Wing Commanders (I & II) are unplayably fast on my 486-33 Gateway.
>Is there a patch/switch/option/etc?If this is a FAQ, e-mail me direct.
>Turbo off/on has no perceptible effect.(YES, IT WORKS....8)  )
>Thanks in advance for any HELP!

Are you sure you set SLOW-mode from the setup, as in FAST-mode the turbo
button does nothing. On my Gateway dx2/50 , I find playing WC I without
the turbo actually quite comfortable, maybe a mite fast. Without turbo
you lose about 30% or your processor power (in MIPS at least).

--
 __/|_  ,  ,--------------------------------------------------------------,
/o    \/:--| Iikka Paavolainen / iikkap@mits.mdata.fi, in Espoo, Finland  |
\__~__/\:--| "I won't have a battle of wits with an unarmed opponent."    |
   `    `  `--------------------------------------------------------------'
From: u912078@daimi.aau.dk (S|ren Erland Vest|)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Monkey Island II (LITE) help needed
Date: 29 Dec 92 16:34:24 GMT
Organization: DAIMI: Computer Science Department, Aarhus University, Denmark

colin@ug.cs.dal.ca (Colin Edward Mac Donald) writes:

>In Monkey Island II (LITE), how do you get out of the level with the
>elevator, balloons, helium,etc. This is the area where LeChuck keeps after
>you with the voodoo doll.

You have to get a weapon against LeChuck.

Try giving him a little of his own medicine.....

Happy gaming,
Soeren E.


-- 
Strapped to the chair at the city's gaschamber,
               why I'm here I can't quite remember

                            -Guns'n'Roses
Newsgroups: comp.sys.ibm.pc.games
From: knepley@CS.ColoState.EDU (Ranseus (Jim Knepley))
Subject: Re: SC@ and DR DOS 6.0
Date: Wed, 23 Dec 1992 03:32:50 GMT
Organization: Colorado State University

In article <1617@yetti.UUCP> frank@cs.yorku.ca (Frank Pikelner) writes:
>Just wanted to let those using DR DOS 6.0 know that SC2 seems to have a problem
>during installation.

I installed it without difficulty to a compressed volume.  I think you problem
isn't DR DOS.  At least is works, eh?  

> Time now for a GUS! Yuppeeee!!

Scum.  I want a GUS, but NOOOOO, I can't afford one...  ;)

Jim
-- 
----- knepley@cs.colostate.edu --------------- Boycott Colorado -------------
 Jim "Ranseus" Knepley |  Avoid rectal-cranial inversion. 
 Programmer, magician, |  "Gun's don't kill people, it's those bullet things"   
 computer geek.        |
From: aa581@cleveland.Freenet.Edu (Sandra Rozhon)
Newsgroups: comp.sys.ibm.pc.games
Subject: King's Quest 6
Date: 30 Dec 1992 23:32:58 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: aa581@cleveland.Freenet.Edu (Sandra Rozhon)
NNTP-Posting-Host: slc12.ins.cwru.edu




I can solve this game in 2 hours  but each time the main path sovled problem is 98% or 99% I can't seem to get 100% is there some reason for this?

-- 
|~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~|
|  O  | Sandra Rozhon                   aa581@cleveland.freenet.edu|  O  |
|     | Personalized Computer Support                (216) 631-7838|     |
|  O  |  > Tutoring, training, hardware & software installations < |  O  |
Newsgroups: comp.sys.ibm.pc.games
From: gavin@mtl.mit.edu (Gavin C. H. Zau)
Subject: Wiz 7 Crypt  help
Keywords: wizardry 7 crypt puzzle dominae
Organization: MIT Microsystems Technology Laboratories
Distribution: usa
Date: Thu, 31 Dec 1992 18:10:14 GMT

Hello
  I am stuck in the crypt...  
  How to I do the dominae puzzle sequence with hte 8 crystals???
  I tried the order in the crystal map but nothing happend in the
  pentagram.

Gavin

-- 

****************************************************************
Gavin Zau	Dept of Chemical Engineering, MIT, Cambridge, MA
		gavin@mtl.mit.edu  gavinb@athena.mit.edu
Newsgroups: comp.sys.ibm.pc.games
From: gisle@ifi.uio.no (Gisle Hannemyr)
Subject: Trivia Challenger (Trivia game for PC-based BBS'es)
Organization: gisle@ifi.uio.no
Date: Sun, 3 Jan 1993 10:03:35 GMT
Originator: gisle@gyda.ifi.uio.no

                    Trivia Challenger is Available!

Trivia Challenger is a quiz game to be installed as a BBS door,  or for
standalone use.  It features more than  1500 questions in ten different
categories  (Movies,  Rock music,  Science,  The  Arts, etc.).  It  has
consistently  proved  the  MOST  POPULAR  door on the BBSes where it is
installed, with more daily users than such old favorites as Global War,
King of the Board and Operation Overkill II.

If you want to evaluate this game on your PC / BBS, please send me
mail asking for "Trivia Challenger", and I'll mail you the uuencoded
archive.

Included in  the archive  is a special installation/maintenance program
that  automates most of the SysOps task in installing,  setting up  and
maintaining the door.

Trivia Challenger should work with BBS systems compatible with PCBoard,
Mike's BBS (MBBS),  WILDCAT! systems,  GAP BBS,  SPITFIRE BBS and other
systems  using standard  DOOR.SYS  file along with  RBBS-PC,  QuickBBS,
Remote Access  and  other  systems  using  DORINFOx.DEF  files.  Trivia
Challenger will also utilize a file called GENERIC.SYS.  This file will
allow Trivia Challenger to work on ANY BBS system.

Trivia Challenger's features include interrupt driven I/O, 16550AN UART
support, and FOSSIL support.

Trivia Challenger is shareware (cost US$ 20 or NOK 100).

The  evaluation  archive is a fully functional game,  but have the fol-
lowing limitations compared to the full, registered version:
   * It will not generate bulletins.
   * It only admits up to 10 players each day.
   * The functions to merge new questions and categories into
     the quiz tables are disabled.

If  you  are  a registered user,  you may use your  TRIVREG  program to
transform this evalutaion version to a full registered version.
--
Meta-disclaimer: A society that needs disclaimers has too many lawyers.
 
- gisle hannemyr  (Norsk Regnesentral)
  OSI:   C=no;PRMD=uninett;O=nr;S=Hannemyr;G=Gisle (X.400 SA format)
         gisle.hannemyr@nr.no                      (RFC-822  format)
  Inet:  gisle@ifi.uio.no
  UUCP:  ...!mcsun!ifi!gisle
------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: kevin.sonnenberg@rose.com (kevin sonnenberg)
Subject: Gobliiins Help!!!!!!!
Organization: Rose Media Inc, Toronto, Ontario.
Date: Thu, 24 Dec 1992 02:31:04 GMT
X-Gated-By: Usenet <==> RoseMail Gateway (v1.70)


Date Entered: 12-23-92 21:28
Help! I'm stuck on level 4. Just go into the house with wizard guy. Can't
figure out what to do.

Kevin S.
---
   OLX 3.0   Tried to play my shoehorn... all I got was footnotes!
   +--------------------------------------+---------------------+
   | Wed, Dec 23rd.                       | 11:23am             | 
   | Kevin Sonnenberg                     | Rose Media Hamilton | 
   | INTERNET - kevin.sonnenberg@rose.com | Ontario, Canada     | 
   +--------------------------------------+---------------------+
---
   RoseMail 2.00 : Usenet: Rose Media - Hamilton (416) 575-5363
Newsgroups: comp.sys.ibm.pc.games
From: Kam_Yuen_Lai@mindlink.bc.ca (Kam Yuen Lai)
Subject: AMAZON, GUARDIAN OF EDEN ANYGOOD?
Organization: MIND LINK! - British Columbia, Canada
Date: Sun, 27 Dec 1992 22:17:02 GMT

I HAVE DOWNLOADED THE DEMO OF AMAZON, IT LOOK PRETTY COOL, HAS ANYONE PLAYED
THE WHOLE THING, COMMENT PLEASE.
From: may@hpcesma.ce.hp.com (Elaine May)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Help w/Starcon ][, please
Date: 29 Dec 1992 22:56:59 GMT
Organization: HP Corporate Engineering - Palo Alto, CA
Reply-To: may@hpcesma.ce.hp.com
NNTP-Posting-Host: hpcesma.ce.hp.com
X-Newsreader: TIN [version 1.1.4 PL6]

Haphazard Poet (portney@gandalf.rutgers.edu) wrote:
: And how do you stop the Shofixi Male from attacking you when you are in conversation with him?  
 You can't stop him from attacking you -- you have to just "turn the other
 cheek".

Blatent spoiler follows:

Don't attack, just <esc> out of there and keep talking with him.  Eventually
he will get a clue.

--
Elaine May                               Hewlett-Packard Corporate Engineering
may@hpcesma.ce.hp.com		         Palo Alto, California
Newsgroups: comp.sys.ibm.pc.games,osu.for-sale,misc.forsale.computers
From: grichard@boa.cis.ohio-state.edu (Golden Richard III)
Subject: Monkey Island for sale
Organization: The Ohio State University Dept. of Computer and Info. Science
Date: Sun, 3 Jan 1993 04:15:09 GMT


For sale: "The Secret of Monkey Island" [3.5" and 5.25" diskettes
included].  Mint condition.  My wife and I bought it a couple of weeks
ago, solved it, and now we've moved on to Monkey Island II.  It's an
excellent game; we enjoyed it a lot.

$25 including shipping.


Email to 'grichard@cis.ohio-state.edu' for details, offers, etc.
-- 
Golden Richard III             OSU Dept. of Computer and Information Science
grichard@cis.ohio-state.edu                                   (614) 292-0056
Newsgroups: comp.sys.ibm.pc.games
From: ibejohn@mksol.dseg.ti.com (john p ibe)
Subject: ULTIMA 7: Is this a bug?? (spoilers)
Organization: Texas Instruments, Inc
Date: Fri, 1 Jan 1993 22:31:43 GMT

First, thanks to everyone who told me where Deceit was --  I was confusing it
with Despise...  Unfortunately, now that I've found the Tetrahedron generator
I am unable to get in.  I have the enchanted etheral ring (which makes me
impervious to the etheral attacks), but the entrance way is "blocked" by
some invisible entity.  Has anyone else experienced this problem, or is
this a bug with my copy.  I am running version 3.4 and FOV, and have already
finished FOV.  To date I have had relatively few problems, except for the
missing body in the sawmill of Minoc and a few random system crashes.  Any/all
advice will be greatly appreciated (E-mail preferred).  Thanks!

--
John Ibe				ibejohn@mksol.dseg.ti.com
"Any opinions expressed are my own, and do not necessarily reflect those of
Texas Instruments, Inc."

Newsgroups: comp.sys.ibm.pc.games
From: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Subject: GODS help, hints needed
Organization: North Carolina State University, Project Eos
Date: Sat, 26 Dec 1992 18:31:47 GMT

Got GODS for christmas and was wondering if someone could e-mail or post some
helpful hints, strategies, cheats, etc. for this great game.

Thanks,
Brian

-- 
==================================================================
| Brian Pipa              | Oh fruddled gruntbuggly,             |
| bkpipa@eos.ncsu.edu     |   thy nacturations are to me....   |
==================================================================
From: pjb@ersys.edmonton.ab.ca (Paul Bolle)
Newsgroups: comp.sys.ibm.pc.games
Subject: Ultima: UW help... Please...
Date: Sun, 27 Dec 92 21:21:23 MST
Organization: Edmonton Remote Systems #3, Edmonton, AB, Canada

I've been at this game since I got it yesterday. Addicting as hell, but 
I'm stuck. I can't get into the shrine on L.1. I've been everywhere (I 
think) and no dice. I killed off the green goblins, and am presently 
working on the elimination of the grey. (No small feat, considering I'
m level 9 and have never been to a shrine) Apparently, the manual says 
shrines are on every level, but I can't find any...
I'm also having trouble on L.2 with that damned gazer, but I imagine a 
visit to the shrine will cure that...
Thanx for any help...
Oh, and any/all helpful mantras are appreciated, as well as cheats...

Paul Bolle              pjb@ersys.edmonton.ab.ca
From: gt7804b@prism.gatech.EDU (Wayne Edward Sheppard)
Newsgroups: comp.sys.ibm.pc.games
Subject: OOTW help needed (HRTB)
Date: 31 Dec 92 20:38:04 GMT
Distribution: usa
Organization: Georgia Institute of Technology

Could someone please tell me how to get past the guard which shoots
the fireballs? that bounce across the floor.  It's the one just
across the big pit of water.  I swam to the bottom and shot the
cable.  Is there anything else that I need to do first?


-- 
Wayne Edward Sheppard
Georgia Institute of Technology, Atlanta Georgia, 30332
uucp:	  ...!{decvax,hplabs,ncar,purdue,rutgers}!gatech!prism!gt7804b
Internet: gt7804b@prism.gatech.edu
Newsgroups: comp.sys.ibm.pc.games
From: kasycz@geod.emr.ca (Ray Kasycz)
Subject: W7: GET EVERY ITEM (HEX CODE HELP)
Keywords: W7 GET EVERY ITEM HEX CODES
Organization: Dept. of Energy, Mines, and Resources, Ottawa
Date: Tue, 29 Dec 1992 16:22:51 GMT

Yo Sports Fans...!!!

So like howse things out in La La Land...  don't mind me because
I have a rotten head cold and I'm ticked off because I would be
partying like SNOT otherwise...  ain't life a bummer at times...!!!

Came across this off a stateside BBS this morning, here is a sample
of the 619 line text file:
--------------------------------------------------------------------------

  Go into Debug or Norton utilities and edit the hex code in your savegame.
The first character name is approx offset decimal 10,000 from the start of
the savegame file. The first item starts at offset 64 from the first letter
of the characters name. The second item is offset 12 from the first item etc.
Each character has 20 items. The example gives 255(FF) sparkle stix(31 01).

IMPORTANT: when you change an item the graphic and weapon power will not be

correct. 1. Assign the item
         2. get into the game
         3. drop the item
         4. pick up the item
         This will fix the graphic and the weapon power. You should follow
         steps 1 thru 4 for every new item.

Example:

char             itemname    graphic
name               __|__       __|__ amount         start of next item
|                  |   |       |   | |              |
Ninja1          03 31 01 01 00 02 12 FF 85 00 00 00 01
<-----offset 64----><-------------offset 12---------->


The following is a complete list of every item in the game:

Item           itemname  graphic

empty           00 00
dagger          01 00    00 00
main gauche     02 00
baselard        03 00    00 01
wakizashi       04 00    00 33
------------------------------------------------------------------------

Wo...!!!  LIke I had one too but the wheels fell off...!!!  Anybody
interested in the whole enchilada can contact me and get a uuencoded
pkzip v1.1 e-mail transmission at 9033 bytes or as a pkzip off my site
at around 8486 bytes...

YA YA YA...  I know...!!!  Why don't I put it one of the big sites,
well I don't like the big sites and I'm too "freakin" lazy, so put
that in your pipe and smoke it...!!!  

Later Dudes and Babes too...!!!  <grin>
--
Ray Kasycz                                          
Geodetic Survey of Canada       \  " the matrix looks good today but  \
Ottawa, Ontario, Canada           \    I'm gonna punch the simstim      \
Internet: kasycz@geod.emr.ca        \    and go check on Molly... "       \
From: at608@cleveland.Freenet.Edu (Bob Rogers)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: On local bus, VGA cards, and games
Date: 1 Jan 1993 21:33:33 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: at608@cleveland.Freenet.Edu (Bob Rogers)
NNTP-Posting-Host: hela.ins.cwru.edu


In a previous article, masten@beta.lanl.gov (David A. Masten) says:

>So I decided to do some comparisons using three games that give a readout
>of either framerate (Falcon3, F15III) or "processor occupancy" (World
>Circuit).
>

[Much interesting info deleted]

>I'm not saying don't get a local bus.  Just saying it won't make a
>significant difference with your 320x200x256 games, which still dominate
>the market for many reasons (framerate considerations being a major one).
>It's probably still worth it for future compatibility sake, provided you
>get the VLB.
>
>Dave Masten
>masten@beta.lanl.gov
>

Thanks, it's hard to get good game-related performance info like this.

You might be interested to know that Diamond is about to introduct a VLB card
called the "Viper" which is supposed to blow away every other card on the
market in both DOS and Windows.  A Diamond rep on GEnie says that his 66mhz
VLB system with the new card give 45+ frames per second using the "3DBENCH"
test program.  For comparison, my 25mhz 486sx with SpeedStar+ gives 16.6.
-- 
Bob Rogers            Internet:  at608@cleveland.freenet.edu
From: portney@gandalf.rutgers.edu (Haphazard Poet)
Newsgroups: comp.sys.ibm.pc.games
Subject: Help w/Starcon ][, please
Date: 26 Dec 92 21:54:14 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

And how do you stop the Shofixi Male from attacking you when you are in conversation with him?  

Thanx for the help
Newsgroups: comp.sys.ibm.pc.games
From: mcmath@csb1.nlm.nih.gov (Chuck Totally Hair McMath)
Subject: Clouds of Xeen for Sale
Followup-To: comp.sys.ibm.pc.games
Organization: MSD
Date: Mon, 21 Dec 92 14:04:19 GMT

Well, at the risk of repeating myself:

Might and Magic: Clouds of Xeen for sale.

Your basic fun hack & slash adventure.  Nice 256 color graphics, some good
animation, digitized speech here and there.

In excellent condition, no wear and tear, except on the map, which has been
opened extensively! All original materials included, disks, instructions,
even the free magazine (unread, by the way - I purchased that magazine
before I got the game!).  Registration card is there also.  3.25" disks.

Includes a patch which makes it require less low memory to run.  Patch is
on an extra disk, and if you don't need it, don't install it!

I also have a few sheets off the internet which list weapon qualities, etc
in the box.

Asking $32, which includes shipping in the US of A.

Email if you're interested.

chuck

|- chuck mcmath - mcmath@csb1.nlm.nih.gov - MSD, Inc. --------------|
|- National Library of Medicine - National Institutes of Health ----|
|- Bethesda, MD 20894 - Mbr Society of Astral Projectionists (SAP) -|
|- "Hey batter, hey batter, hey batter, swing" - Anon. -------------|
Newsgroups: comp.sys.ibm.pc.games
From: frnk@cs1.bradley.edu (Paul Ondercin)
Subject: Re: Amazon....HELP
Organization: Bradley University
Date: 31 Dec 92 23:42:04 GMT

In <1992Dec31.111313.5599@r-node.gts.org> Fred.West@nautical.r-node.gts.org (Fred West) writes:

>Is anyone playing Amazon, Guardians of Eden? I am stuck in Chapter 5 where
>I am on the plane to Rio Blanco and the freed birds have knocked the pilot
>out the door. I have tried using the cargo parachute but it doesn't work.
>Can anybody help?.........Thanks.

   Use the parachute on the doorknob.

   Now, if you can get out of the locked cabin in a later chapter... PLEASE
tell me how! :>

	 Frnk! :>
--
frnk@bucs1.bradley.edu, frnk@camelot.bradley.edu, am417@cleveland.freenet.Edu

   Don't ever speak more clearly than you think. 
                                       - Neils Bohr

Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
From: David.White@launchpad.unc.edu (David White)
Subject: Are YOU a military-games fan?  Then read this!
Organization: University of North Carolina Extended Bulletin Board Service
Date: Tue, 22 Dec 1992 02:07:25 GMT


Hi, All.  Well, it's obviously coming down to the wire for Christmas
shopping and I STILL haven't gotten a game for my brother.  We have quite
different tastes: I enjoy adventure games while he's more into
war-simulation games.  So what do you get a guy like that?

Here's what he's REALLY liked recently.  
- Civilization, one of his favorites
- Empire, tied with Civ. for his favorite game.
- Powermonger, which was OK, but not as good as the others.

Here's what I've considered buying, based on the back-of-box summaries at
Babbages and Egghead:
- Harpoon: yeah, the deluxe package is a lot of money - will he like it?
- Command HQ: looks like an older EGA game, but was recommended by the
  Babbages guy.

That's about it actually. {If YOU, with your amazing wisdom, can recommend
a good game based on the fact that my brother REALLY liked Civ. and
Empire, please let me know!  Also, please e-mail if possible - digging
through several hundred messages a day here isn't easy.  Thanks, All!

=-=-= David =-=-=
David.White@bbs.oit.unc.edu

(p.s.  If you can't tell me what TO buy, perhaps you can recommend
something I SHOULDN'T buy?)

--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  laUNChpad.unc.edu or 152.2.22.80
From: "richard rodriguez" <richard.rodriguez@execnet.com>
Newsgroups: comp.sys.ibm.pc.games
Subject: re: u7-green beginner, ha
Date: 28 Dec 92 03:41:15 EST
Reply-To: "richard rodriguez" <richard.rodriguez@execnet.com>
Distribution: comp
Organization: Executive Networks Information

 -=> Quoting Chuck Boyer to All <=-

 CB> My players/team keeps complaining about being hungry, to feed them!!
 CB> I have the first man met and joined my group (lolo?) and the dead
 CB> man's son as my team. I have bought 16 cakes and hold them in my
 CB> inventory..... I grab one and place it atop the other two players
 CB> one by one and the cake disappears.... I even tried this in the

You must double-click on a food item to use it.  It will change into a
crosshair and then you click on who is to eat it.  Just moving the food
to another charcter places it in that person's inventory.


 CB> Also, I found that the boy had an inventory box/status box when
 CB> he first joined me.... but ever since I gave him the key, he
 CB> doesn't have a status box any longer when I left/double-click on
 CB> him... he just does as Lolo does and answers me... no status box.

 To see inventory of your party members, you must activate your own
 first.  Then you can double-click on the other party members.  Double
 clicking on a character on then yourself starts a conversation.

 CB> Also, anything that I give to Lolo doesn't show up anywhere at
 CB> all.... is it lost/gone forever?

No, it's in his bag...
 
... Friends, Romans, countrymen, lend me your taglines!
--- Blue Wave/QWK v2.10
--
Executive Network Information System  (914) 667-4567
International ILink Host
Newsgroups: comp.sys.ibm.pc.games
From: alix@netcom.com (Alexandria North)
Subject: Rex Nebular Help - What Next? <SPOILERS>
Organization: Netcom Online Communications Services (408-241-9760 login: guest)
Date: Tue, 29 Dec 1992 08:13:22 GMT

I'm having trouble figuring out what to do next after breaking out of 
jail. Press a spacebar to read my specific scenario.


I've broken out of jail, made the explosives, nabbed the chicken from 
the village, and stolen various parts from the armory and storage area.
I have not obtained access to the doctor's office or another room in 
that vicinity which appears to be separate.

What next? Please be subtle, if you can.

Alexandria
Newsgroups: comp.sys.ibm.pc.games