HDTenEightyP/NetNews huggingface dataset:
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Date:         Wed, 30 Dec 1992 10:48:38 -0400
Reply-To:     Dave Marshburn x2536 <MARSHBURN@NIEHS.BITNET>
From:         Dave Marshburn x2536 <MARSHBURN@NIEHS.BITNET>
Subject:      journey thanks!

Thanks guys/gals for all the help I've gotten on Journey.  The list is too
numerous, so I'll just post a generic "thank you" to all.

Dave
marshburn@niehs.bitnet
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Date:         Sun, 3 Jan 1993 00:30:00 EST
Reply-To:     YONI@BROWNCOG.BITNET
From:         YONI@BROWNCOG.BITNET
Subject:      The Creation of a List

How does a list come about? Who is a "list owner"? Do they actually "own" a
list? Are they moderators?Who must okay the start of a new list?Where is a
new list placed? How is an owner chosen? What are his/her responsibilities?
I've been thinking about all these terms and trying to come up with an answer.
Any ideas?
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Tue, 22 Dec 1992 13:27:50 EST
Reply-To:     You Sick Little Monkey! <INFOSY11@UCONNVM.UCONN.EDU>
From:         You Sick Little Monkey! <INFOSY11@UCONNVM.UCONN.EDU>
Subject:      Re: EOB I
              22 Dec 1992 09:56:58 EST from <Paul_Quintin@DGC.CEO.DG.COM>

On Tue, 22 Dec 1992 09:56:58 EST <Paul_Quintin@DGC.CEO.DG.COM> said:
>Message:
>     I know this is an old game, but I am just getting around to
>playing it!
>     I am stuck at the entrance to the 6th level. Made it through the
>teleporter maze on level 5, and down the stairs. There is a note on
>the wall saying 'Store all weapons before proceding' (or very close
>to that). So far nothing has worked. I've dropped everything that my
>characters have, but nothing seems to work.

SPOILERS FOLLOW:











You've been warned.

Notice the two pressure plates in the alcoves, one to each side of the door.
Place one weapon, preferably one you don't need, in each alcove so it covers
the pressure plate.  The door should open and will stay open as long as you
leave the plates covered.

Hope this helps!

-Mike

----------------------------------------------------------------------------
Michael J. Loux, Jr: Novell Network / Pegasus Mail Administrator
University of Connecticut Computer Center, Information Systems Support.
Work Phone: (203) 486-1406
VM/CMS ID: infosy11@uconnvm.uconn.edu
Novell Netware ID: mloux@rm42.ucc.uconn.edu
----------------------------------------------------------------------------
"Don't you know cartoons will ruin your MIND???"                   -Ren Hoek
"Who ever said I wanted to be SANE???"                               -myself
----------------------------------------------------------------------------
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Newsgroups: bit.listserv.games-l
Date:         Tue, 29 Dec 1992 09:35:16 EST
Reply-To:     Owen Flatley <H77CC@CUNYVM.BITNET>
From:         Owen Flatley <H77CC@CUNYVM.BITNET>
Subject:      re: <trouble with u7
              28 Dec 1992 03:31:21 EST from <richard.rodriguez@EXECNET.COM>

On Mon, 28 Dec 1992 03:31:21 EST richard rodriguez said:
> -=> Quoting H77cc to All <=-
>
> H7> As I step through the black gate, ready to kick the Guardian's 21
> H7> megabyte butt back into his box (and off of my crowded HD), the game
> H7> freezes. Although I can appreciate spartian game design, I doubt that
> H7> this is what ORIGIN had in mind. The HD light goes on (and stays on --
> H7> though no data is being read), and that's it. I have to hard boot as
> H7> the keyboard interrupt is masked out. Further, I tried to load the game
> H7> again, and the problem persists after selecting Continue Quest or
> H7> Journey Forward or whatever the menu says. Anyhow, anyone else have
> H7> this problem... better yet, anyone know a solution. I am running the
>
>Why are you walking through the Black Gate?  That's not what you are
>supposed to do at the end....
>
>
>
>... The last thing I saw was this Big Blue Wave!
>--- Blue Wave/QWK v2.10
>--
>Executive Network Information System  (914) 667-4567
>International ILink Host

Thanks for the response -- but I realize that I am not supposed to step through
the gate. I know that it must be destroyed with the wand. The problem is U7
locks up my system after I use the wand on the gate. When I first posted that I
was walking through the gate, I was at the end of exam's week and very tired --
I regret if that mistake has caused confusion. Oh well, thanks anyhow. OWENf
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Date:         Fri, 1 Jan 1993 20:05:00 EST
Reply-To:     "R. Hendy" <ULYGQLA@IUP.BITNET>
From:         "R. Hendy" <ULYGQLA@IUP.BITNET>
Subject:      King's Quest VI

Hi,

My son got KQ6 for Christmas and has been trying to get some place with
this very nice looking game but this is the first experience we've had
with this type of thing. I checked archie and a number of ftp sites but
am unable to find any hints or walkthru for him. If one of you kind folks
could give us some hints it will be much appreciated. We have been to the
castle and were sent away. We checked out the village and the dock and have
an idea we should go to the other islands but we get no help from anyone.

A few hints will be helpful but if you know a site that has a walkthru I
would be grateful for an address.

Thanks,

Richard Hendy
ulygqla@iup
ulygqla@grove.iup.edu
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Date:         Tue, 29 Dec 1992 13:33:54 -0400
Reply-To:     Dave Marshburn x2536 <MARSHBURN@NIEHS.BITNET>
From:         Dave Marshburn x2536 <MARSHBURN@NIEHS.BITNET>
Subject:      more Journey problems

Hi guys.  Still stuck in Journey.  Please, oh please, can someone get me out
of this!?!

I search several ftp sites and found a .txt file containing someone's attempt
at solving the game (futtrup@daimi.aau.dk), but the data in that file has
inaccuracies.

Once reaching the point where Plaxis finds the pits under the old mill, I'm
stumped.  I manage to mine the rock for fire and earth essence, but the only
way out I've found is to cast elevation on himself and go down the 3rd pit.
This gets me out, but I use up all my air essence and cannont finish the
game.

If someone can please help me past this point, I will be forever grateful!

Thanx!

Dave Marshburn
marshburn@niehs.bitnet
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Date:         Sun, 27 Dec 1992 14:31:00 EST
Reply-To:     YONI@BROWNCOG.BITNET
From:         YONI@BROWNCOG.BITNET
Subject:      Quick Question

Guys and Girls-
When people on the list say that they are selling games, does that mean thaat
they will be shipped to the buyer via postal service? What's the deal?
Just a question a new netter must ask
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Wed, 30 Dec 1992 23:35:37 -0600
Reply-To:     "M. Scott Hoppe OTC - 203 D. Boyd" <msh@TE6000.OTC.LSU.EDU>
From:         "M. Scott Hoppe OTC - 203 D. Boyd" <msh@TE6000.OTC.LSU.EDU>
Subject:      SNES Super Star Wars code...

>>         To get infinite lives on Super Mario World, hit the following code
>> on your pad after jumping on the first pipe in the game.  Type "Up, Down,
>> Left, Select, B, Start, A".  This will grant you infinite lives, which
>> really helps.  I saw my Japanese friend do this trick, it really rad.

>Cool tip!  If anyone else has any hints like this on other SNES games
>I'd sure be interested.


SNES Super Star Wars

Here's a code to skip any level to the next, and another code that lets you
choose health, lives, stage select, weapon power level, and character.



Type a,a,a,a,x,b,b,b,b,y,x,x,x,x,a,y,y,y,y,b at start/options. If you get it
right you'll hear a jawa (laugh-like sound) It may take several tries to get
the timing right. If you miss it, turn the power OFF then back ON. Resetting
does not work. Then try the other two codes anywhere during gameplay. (HOLD L
and R on controller 2 or press rapidly.) IT DOES WORK!!!!!

Skip a level: START on controller 2

Game debugging code: L,R several times rapidly on controller 2


Also hold A,B,X,Y START anywhere for the sound test.

     <:=--=:><:=--=:><:=--=:><:=--=:>\|/<:=--=:><:=--=:><:=--=:><:=--=:>

            msh@te6000.otc.lsu.edu                  -=( Scott )=-

     <:=--=:><:=--=:><:=--=:><:=--=:>/|\<:=--=:><:=--=:><:=--=:><:=--=:>
                        Star Trek IV: The Voyage Home
                   Scotty:  "Ah, a keyboard... How quaint."
      _\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/_

                        Note: One Planet is all you get.
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Date:         Sat, 2 Jan 1993 09:29:46 -0500
Reply-To:     S30611@SIENA.BITNET
From:         S30611@SIENA.BITNET
Subject:      Dune2 review

 I saw this game in my local EB and was thinking of picking it up. I am also
looking at Terminator 2029. Can anyone send me a review of Dune2 or if
Terminator is worth $55 please?
Thanks,
       Mark
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Subject: (no subject given)
Newsgroups: bit.listserv.games-l
Date:         Wed, 23 Dec 1992 14:35:37 EST
Reply-To:     EVK102@URIACC.URI.EDU
From:         EVK102@URIACC.URI.EDU

Hello gamers.  I would like to ask you about a game review.  Is the new
game COMANCHE any good.  I saw it in a magizine, and the graphics were the best
that I have seen in a flight simulator.  Also, is F-15 Strike Eagle III any
good?

----------
--Fahawk--
----------
Newsgroups: bit.listserv.games-l
From: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Subject: Re: The Incredible Machine
Organization: North Carolina State University, Project Eos
Date: Tue, 22 Dec 1992 16:05:17 GMT

-- 
==================================================================
| Brian Pipa              | Oh fruddled gruntbuggly,             |
| bkpipa@eos.ncsu.edu     |   thy nacturations are to me....   |
==================================================================

Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Mon, 28 Dec 1992 10:06:53 EST
Reply-To:     You Sick Little Monkey! <INFOSY11@UCONNVM.UCONN.EDU>
From:         You Sick Little Monkey! <INFOSY11@UCONNVM.UCONN.EDU>
Subject:      Re: AD&D Cheatlist --- a dying breed
              16 Dec 1992 18:48:50 GMT from <mnielsen@MAGNUS.ACS.OHIO-STATE.EDU>

On Wed, 16 Dec 1992 18:48:50 GMT Mark E Nielsen said:
>Since these games are going out, as SSI has stopped production of new
>games of these types, this will be one of the last times I post this
>as is becomes unpopular.

This is the second time this has been mentioned to the list, and I'm
kind of worried.  Does anyone have any more information on this and
basic stuff like why SSI is stopping these games and such?
I mean, wasn't there supposed to be an EOB III?  IMHO, they would be
foolish to stop production of those type of games, because they would
make a great deal of money IF THEY DID release EOB III.

(reading back through that I realize that the last sentences don't make
much sense, but I think I got the general point across...)

Any takers?  This is all news to me.  I thought EOB III would be out
second quarter '93...

-Mike

----------------------------------------------------------------------------
Michael J. Loux, Jr: Novell Network / Pegasus Mail Administrator
University of Connecticut Computer Center, Information Systems Support.
Work Phone: (203) 486-1406
VM/CMS ID: infosy11@uconnvm.uconn.edu
Novell Netware ID: mloux@rm42.ucc.uconn.edu
----------------------------------------------------------------------------
"Don't you know cartoons will ruin your MIND???"                   -Ren Hoek
"Who ever said I wanted to be SANE???"                               -myself
----------------------------------------------------------------------------
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Newsgroups: bit.listserv.games-l
Date:         Tue, 22 Dec 1992 18:18:12 -0600
Reply-To:     "M. Scott Hoppe OTC - 203 D. Boyd" <msh@TE6000.OTC.LSU.EDU>
From:         "M. Scott Hoppe OTC - 203 D. Boyd" <msh@TE6000.OTC.LSU.EDU>
Subject: Re: Goblins

You can find the solution to Goblins, as well as hints and solutions to many
other games at risc.ua.edu in the /pub/games/solutions directory.

     <:=--=:><:=--=:><:=--=:><:=--=:>\|/<:=--=:><:=--=:><:=--=:><:=--=:>

            msh@te6000.otc.lsu.edu                  -=( Scott )=-

     <:=--=:><:=--=:><:=--=:><:=--=:>/|\<:=--=:><:=--=:><:=--=:><:=--=:>
                        Star Trek IV: The Voyage Home
                   Scotty:  "Ah, a keyboard... How quaint."
      _\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/_

                        Note: One Planet is all you get.
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Mon, 28 Dec 1992 18:22:02 EST
Reply-To:     TDARCOS@MCIMAIL.COM
From:         Jurassic Park Control Center <FZC@CU.NIH.GOV>
Subject:      About finding an FTP address

The user at RBTGS094@UXA.CSO.UIUC.EDU complains he needs
the address for an Internet site, i.e. the "dotted quad"
address for it.

I would suggest he go complain to his system manager if
he cannot get through via the legitimate name of an
internet site and needs the dotted number.  Mapping of
names to numbers is a mandatory requirement of the RFCs
that compose internet and the system must convert them.
---
Paul Robinson -- TDARCOS@MCIMAIL.COM
These opinions are mine alone
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Date:         Mon, 21 Dec 1992 12:52:49 -0800
Reply-To:     Eric Neuman <pryrates@U.WASHINGTON.EDU>
Comments:     Warning -- original Sender: tag was
              pryrates@CARSON.U.WASHINGTON.EDU
From:         Eric Neuman <pryrates@U.WASHINGTON.EDU>
Subject:      Re: VGA-Game ! Please test !

On Fri, 18 Dec 1992, Adi Dax wrote:

> I am sorry to post the same text over and over again, but it is really
> important for me to get some responses and comments on the game.
>
> I want to thank all users, who downloaded Quest II, tried it and mailed me
> their comments.
>
> I will only think about creating some more share- or freeware games, if
> there are enough people interested in such programs.
>
> All BBS-Sysops: Please, download Quest II and post it onto your BBS !
> (Big thanks to John and his Totem Pole Communications !)

        Will you PLEASE quit all your whining!  If you programmed a decent
game for once, maybe people would actually take a look at it.  It is up to
them if they want to take a look at it...
Newsgroups: bit.listserv.games-l
From: u7914037@cc.nctu.edu.tw (Jesse Jong)
Subject: GameByte #8 out ??
Organization: National Chiao Tung University
X-Newsreader: TIN [version 1.1 PL6]
Date: Tue, 22 Dec 1992 01:12:42 GMT

Hi :
	Does any body know when will issue 8 come out ?

  	Thanks for infomation.


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Newsgroups: bit.listserv.games-l
Date:         Tue, 29 Dec 1992 14:06:42 -0800
Reply-To:     Eric Neuman <pryrates@U.WASHINGTON.EDU>
Comments:     Warning -- original Sender: tag was
              pryrates@CARSON.U.WASHINGTON.EDU
From:         Eric Neuman <pryrates@U.WASHINGTON.EDU>
Subject:      Re: SNES Stuff

        To get infinite lives on Super Mario World, hit the following code
on your pad after jumping on the first pipe in the game.  Type "Up, Down,
Left, Select, B, Start, A".  This will grant you infinite lives, which
really helps.  I saw my Japanese friend do this trick, it really rad.
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Subject: (no subject given)
Newsgroups: bit.listserv.games-l
Date:         Sat, 2 Jan 1993 16:28:17 PST
Reply-To:     "CHRIS SPATGEN @ INTEL CH3-23,
              HOME OF THE PENTIUM" <CSPATGEN@AZ.INTEL.COM>
From:         "CHRIS SPATGEN @ INTEL CH3-23,
              HOME OF THE PENTIUM" <CSPATGEN@AZ.INTEL.COM>

Greetings,

I am in the process of subscribing to the Games-L. However,
I get an list lock out error.

However, I was wondering if anyone out there is playing Crusaders of the
Dark Savant by Sir-Tech. I would appreciate any hints or problems that
people come across. Please send any info directly to me, since I am not on
this list yet!


Thank You in advance,

Chris Spatgen

CSPATGEN@INTEL.COM
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Newsgroups: bit.listserv.games-l
Date:         Mon, 21 Dec 1992 13:05:43 EST
Reply-To:     Sean Dunstan <RPG118@URIACC.URI.EDU>
From:         Sean Dunstan <RPG118@URIACC.URI.EDU>
Subject:      Re: The Incredible Machine

Where can I get this game?  Is there an anonymous ftp site?  Please mail
or post.  Also, is there an ftp site for mac and/or apple //e games?

              Matrix

  "Thou hast besquirted me, O leotarded one!"
                          - The Evil Sheriff of Dodge City
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Approved-By:  EDTECH Moderator <21765EDT@MSU.BITNET>
Newsgroups: bit.listserv.edtech
Date:         Mon, 28 Dec 1992 17:43:01 EST
From:         TEDUPUIS@HANNA2.NLU.EDU
Subject:      Re: Ph.D programs in IT

Three administrators/educators from the ministry of education of Denmark are
coming to the United States to make an exploratory visit to learn as much as
they can about IT. They want to take this information to write guidelines for
their IT programs in their vo-tech schools. They would like their programs to
be "on the cutting edge". Any information as to what you consider the content
of IT to be and where in the United States one would go to find a top-notch
program in IT to train teachers and a top-notch program that is training
students at a vo-tech level would be appreciated. Thanks for any information.

Ron Dupuis
Scotlandville Magnet High School
Baton Rouge,La.
email address: tedupuis@hanna2.nlu.edu
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Newsgroups: bit.listserv.edtech
Date:         Mon, 28 Dec 1992 17:53:19 EST
From:         PRIVATEER@RIO.BITNET
Subject:      Re: Clipart wanted for biology

You might try Marty Hewlett at the University of Arizona.


*******************************************************
*Paul Michael Privateer-Arizona State University      *
*Bitnet%"atpcp@ASUACAD" 602-965-6747                  *
*The Odyssey Project--Interdisciplinary Studies       *
_______________________________________________________
*Rio Salado Community College  602-223-4307           *
*Internet: privateer@rio.maricopa.edu.                *
*Instructional Technology                             *
*******************************************************
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Approved-By:  EDTECH Moderator <21765EDT@MSU.BITNET>
Newsgroups: bit.listserv.edtech
Date:         Mon, 28 Dec 1992 17:48:35 EST
From:         KEN CARR <EN427001@BROWNVM.brown.edu>
Subject:      Hyper Card conversions

I have been asked to provide sources for software which will convert
Hyper Card stacks to MSDOS formats.  I do recall that there were two
programs which could convert stacks to LinkWay format but I do not
know their names or where to get them.
    If anyone knows of programs that will convert HyperCard stacks to
another  application in the DOS world (LinkWay,  Authorware, etc.), please
send me information on them.


                              Thanks....Ken Carr
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Subject: (no subject given)
Approved-By:  EDTECH Moderator <21765EDT@MSU.BITNET>
Newsgroups: bit.listserv.edtech
Date:         Sat, 2 Jan 1993 10:00:50 EST
From:         John Barnard <ICSJPB@ASUACAD.BITNET>
Subject:      Re: Ph.D programs in IT

I know there is a program at Wisconsin-Madison because my advisor got her Ph.D
there, but I don't know anything about the program.

John Barnard, Instructional Media Consultant
University Media Systems
Arizona State University  602/965-5046 / FAX 602/965-1738
ICSJPB@ASUACAD.BITNET or ICSJPB@ASUVM.INRE.ASU.EDU
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Approved-By:  EDTECH Moderator <21765EDT@MSU.BITNET>
Newsgroups: bit.listserv.edtech
Date:         Wed, 23 Dec 1992 21:34:36 EST
From:         YEAMANA@ZENO.MSC.Colorado.EDU
Subject: Re: CoE Computer Labs

        Regarding computers, I did suggest a checklist of activities
in the December, 1983, Educational Technology, pp. 16-22. The title
of the article was Microcomputer Learning Stations and Student Health
and Safety: Planning, Evaluation, and Revision of Physical Arrangements.

        Most of that article converges with what became the ANSI standard.
You can find more recent articles of mine on more specific aspects by
looking in ERIC. By the way, I am currently appointed to the ANSI
committee overseeing the maintenance and development of standards for
learning environments.

        I am an Adjunct Professor at the Metropolitan State College of
Denver but spend most of my time in my own business of consulting and
writing. If you have any further questions, my e-mail address follows
my signature.

        --Andrew

Andrew R. J. Yeaman, Ph.D.
yeamana@zeno.msc.edu
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Date:         Wed, 23 Dec 1992 21:21:22 EST
From:         Gene Glass <ATGVG@ASUACAD.BITNET>
Subject:      Call for Papers

      CALL FOR PAPERS FOR A NEW ELECTRONIC JOURNAL

     A few colleagues and I are launching an electronic journal,
which will be called the EDUCATION POLICY ANALYSIS ARCHIVES. It
will be a peer-reviewed journal of papers on all topics connected
with education policy. We wish to invite submissions to be
considered for publication.

     Papers will be published via a LISTSERV to which any person
can subscribe. It will be announced soon. The existing LISTSERV
known as EDPOLYAN which resides at ASUACAD.BITNET will serve as a
companion list for discussion.

     If you or a colleague has a paper that might fit this new
venture, please send a copy to me, Gene Glass, at
ATGVG@ASUACAD.BITNET. Potential contributions should be between 500
and 1,500 lines of text and should follow style guidelines in the
American Psychological Association Publication Manual. Electronic
text should not be greater than 65 characters in width and should,
of course, be in ASCII or TEXT format. Tables should be used
sparingly, and figures should be avoided.

_______________________________________________________________________

GENE V GLASS                                    ATGVG AT ASUACAD.BITNET
COLLEGE OF EDUCATION                            ATGVG AT ASUACVAX.BITNET
ARIZONA STATE UNIVERSITY                        INTERNET ADDRESS:
Tempe, AZ 85287-2411                            ATGVG@ASUVM.INRE.ASU.EDU
602-965-2692
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