HDTenEightyP/NetNews huggingface dataset:
From: serafin@epcot.spdc.ti.com (Mike Serafin)
Subject: Re: [Sega Genesis] A/V connector
Organization: TI Semiconductor Process and Design Center
Distribution: na
Date: Tue, 26 Jan 1993 05:53:20 GMT

In article <1993Jan25.183617.12772@tellab5.tellabs.com> don@tellabs.com (Donald Leonard) writes:
>
>>``What are the pinouts on the Genesis A/V connector?''
>>
>>Starting from the 1 o'clock position, looking at the Genesis from 
>>the back, and going clockwise, the pins are:  red, audio, +5 volts, 
>>ground, green, composite video, and negative combined sync, with 
>>blue on the center pin.
>
>I took this from the game faq file. Could someone please spell out
>to me what the pinouts are???? 
>Does "red" mean I don't know, but the wire is red or is pin 1 red
>and its the audio pin. Same goes for green. Blue center pin *&#$%?????
>Forgive me if I sound insulting - its only because I am :-)
>
>Seriously though... I'd like to build a cable that will carry all
>of the signals (sterio,audio and video) to the TV. The TV has line
>inputs.
>

I don't know this for a fact, but I would assume that the READ, GREEN, and
BLUE pins are for output to an RGB monitor.  It doesn't appear that there is
stereo capability out of the standard SEGA connector, but that would be an easy
enough fix, since there is the stereo jack on the front.  Since most
applications will involve using the composite video, I would just disconnect
the RGB outputs, and rewire the thing using the stereo out from the front jack.
Then fabricate your own cable.
From: holmes7000@iscsvax.uni.edu
Newsgroups: rec.games.video
Subject: Re: SG vs. SNES
Date: 23 Jan 93 16:53:13 -0600
Organization: University of Northern Iowa

In article <1jrsktINNbg7@shelley.u.washington.edu>, tzs@stein.u.washington.edu (Tim Smith) writes:
>>I can't decide whether to purchase the genesis or the super nintendo game
>>system. Graphics, speed, etc, how you you folks rate the systems. Overall,
>>which one is the best one?
> 
> Get the one that plays the games you want to play.
> 
> --Tim Smith

Get both.  I first bought the Gen. then returned it for the SNES.  I missed the
Gen. so I swappped again.  I bought the SNES w/o returning the gen. then
thought I was stupid for buying both.  I returned the SNES only to buy it a
week later.  That was a while ago.  Now I have both.  Yes I know that's
probably the stupidest thing you've heard of.  I sold my original NES and
bought the TGCD.  I'll probably buy the SEGACD pretty soon, if I don't go to
Colorado to ski for break.  My only quams are that SegaCD games suck, for now.

Baka jaa matta ne.
-Brando
Newsgroups: rec.games.video
Subject: Wanted: Sinistron (TG-16)..
From: <SJSBH@CUNYVM.BITNET>
Date: Tuesday, 26 Jan 1993 09:33:26 EST
Organization: City University of New York/ University Computer Center

  Anyone willing to sell this game (must have instructions and be in good
working condition), please e-mail with price.

Thanks....Steve

Newsgroups: rec.games.video
From: awalsh@mta.ca (Andrew Walsh)
Subject: Final Fantasy IV soundtrack
Reply-To: awalsh@mta.ca
Organization: Mount Allison U, Sackville, N.B. Canada 
Date: Thu, 28 Jan 1993 01:22:51 GMT

Greetings

Does anyone on the net have the FFIV CD? I was just curious if
it recalls the subtle majesty of the game.

And, if you're willing to part with it...
  ______________________________________________________________
  I "I was young and foolish then, I feel old and foolish now."I
  I                - TMBG, "Lucky Ball & Chain"                I
  I                  "Get three coffins ready."                I
  I          - Clint Eastwood, "A Fistful Of Dollars"          I
  I Andrew Walsh/Batman/The Phantom/Nightshade | awalsh@mta.ca I
  I <<<<<<<It's all the same, yet completely different.>>>>>>> I
  --------------------------------------------------------------
Newsgroups: rec.games.video
From: jfaubert@fraser.sfu.ca (Jean-Paul Faubert)
Subject: more Zelda III (SNES) HELP!!!
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Tue, 26 Jan 1993 08:24:28 GMT

hi-
any help appreciated.
How do you keep the lanterns lit while you get through the door in the
last palace?

thanks in advance.
jp

Newsgroups: rec.games.video
From: tzcf1@isuvax.iastate.edu
Subject: VECTREX WANTED
Reply-To: tzcf1@isuvax.iastate.edu
Organization: Iowa State University, Ames, Iowa
Date: Sun, 24 Jan 1993 18:42:11 GMT

Still looking for a used vectrex system with games etc....
If you have one to sell, please email me at
tzcf1@isuvax.bitnet
Jesse
From: v129j6ed@ubvmsb.cc.buffalo.edu (This is F.U.N.)
Newsgroups: rec.games.video
Subject: SNES: Super Star Wars Questions
Date: 21 Jan 93 17:10:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

I rented the Super Star Wars game last night, and I have a few questions.

How do you beat the Lava Monster inside the Jawa's sandcrawler?  Once you get
hit by anything, you usually fall to your death in the lava.  Is there a 
way to avoid this?

Also, I heard that there are codes for the game.  Where and how do you enter
the codes, and where can I find a list of them?

Thanks.

*******************************************************************************
"If you love your fun, die for it!" - The Power of Lard - Lard
*******************************************************************************
Jef Kolodziej                    Cliche Dude                    The KaTeFan(tm)
v129j6ed@ubvms.cc.buffalo.edu           State University of New York at Buffalo
History Major                                                  611 LaSalle Ave.
(716) 834-2606                                                Buffalo, NY 14215
From: jkern@genesis.nred.ma.us (Joseph Zuccarello)
Newsgroups: rec.games.video
Subject: Re: NO SNES CD in 93!
Date: 21 Jan 93 02:52:40 GMT
Organization: Genesis Public Access Minix  +1 508 664 0149

In article <2456@newsserver.cs.uwindsor.ca> ouckama@server.uwindsor.ca (OUCKAMA  GAVIN JOHN      ) writes:
>
>Look at all the problems Sega seems to be having with their machine.  Well,
>maybe not with the machine, but with putting out quality games.  I
>am always hearing on this board on how people are not happy with the games
>that have been brought out.

Look at first generation SNES games, most of them are real bad.  They don't
show off the system as much as the newer ones do today.  It takes time for
programmers to learn all the tricks of a machine before we see the really good
stuff.

I don't think the SNES should come out with a CD player either.  I think the
SNES has a lot of growing to do and with the new SFX it might actually do that
.  I also think Nintendo are the bigest bunch of BS'ers in the market today.
They blew so much somoke infront of the Sega CD that some people are now 
'waiting for the SNES 32-BIT!?', which will never happen or if it does it will
be in the distant future.  Maybe it was a good marketing ploy, but I think in
the end the trust of the consumer will be lost.

------------
You drink, you drive, you spill....
Joe Zuccarello
From: tom_r@kosmos.wcc.govt.nz
Newsgroups: rec.games.video
Subject: MGH Questions
Date: 22 Jan 1993 08:21:12 GMT
Organization: Wellington City Council (Public Access), Wgtn, Nz
Reply-To: tom_r@kosmos.wcc.govt.nz
NNTP-Posting-Host: kosmos.wcc.govt.nz

Hi, just wanted to know how these Multi Game Hunters compared to the Multi Game Doctor?. Also can you put a DSP chip, from a PilotWings Cart, in to this system, which could enable the user to play Pilot Wings and Super Mario Cart and others that use a co-processor to improve the speed of the game?.

R.Tom
From: ubiquity@cs.utexas.edu (Richard Hoffman)
Newsgroups: rec.games.video
Subject: [SNES] [Zelda: LTP] Red Mail/Magic Cape
Date: 24 Jan 1993 17:27:39 -0600
Organization: Ubiquitous Productions, R. Hoffman Proprietor
Distribution: world
NNTP-Posting-Host: im4u.cs.utexas.edu
Summary: Where are either?

	I've finished all seven dungeons and have every single object there is 
except for the red mail and the magic cape.  I know one of these will be in 
Ganon's tower.  I don't know which one however, and would like to find the one
outside of the tower.  Does anyone know where the it is?

						Thanks in Advance,
-- 
Richard Hoffman        Taligent Project Office/IBM            (512) 838-0732
1529 Ben Crenshaw 
Austin, TX 78746       "Life is a gamble at terrible odds; 
(512) 327-9232         if it were a bet you wouldn't take it"  (Tom Stoppard)
From: bantz7128@iscsvax.uni.edu
Newsgroups: rec.games.video
Subject: SF2--Ryu Strategy Guide
Date: 21 Jan 93 10:40:52 -0600
Organization: University of Northern Iowa

I know you have all probably heard this from others but here goes...

Where can I find a Ryu strategy guide for all the characters.  Is there a faq
somewhere I can FTP?
Thanks
From: wiggli@stein.u.washington.edu (WiGgLi BoY)
Newsgroups: rec.games.video
Subject: Sonic cheats/spoilers wanted!
Date: 23 Jan 1993 09:09:16 GMT
Organization: University of Washington
NNTP-Posting-Host: stein.u.washington.edu
Keywords: sonic I

i posted about this once, but got no reply.

is there a file with sonic I cheats or backdoors in it?
or perhaps a back issue of EGM or similar?

all replies appreciated.

-gts/uwiz (Greg Samson - wiggli@u.washington.edu)


Newsgroups: rec.games.video
From: ykim@cs.columbia.edu (Yong Su Kim)
Subject: [SNES] Zelda - Answers to questions
Organization: Columbia University Department of Computer Science
Distribution: usa
Date: Thu, 28 Jan 1993 16:57:43 GMT


Here is a summary of the answers to the questions I asked.  Many
thanks to Joel Abbott <abott@ms.uky.edu> and Robert Deloura 
<deloura@noaapmel.gov>.

===============================================================================

>1) I'm in the world after the starting world, and I have finished two
>of the dungeons and I now have two crystals.  However, I can't get
>access to the third dungeon since a dark grey rock is blocking my way
>and I can't lift it.  I think I need a more powerful glove.  Where
can
>I find it?

you use the hookshot to get across the river.  you get the glove
later.  i don't know which dungeon it is in, but it is in one of the
dark world dungeons.

>2) Where do you find the flute?  I have the shovel but I don't know
>where to dig.

it is in the flowers in the forest where the person is playing the
flute in the light world.  the person will run from the stump to the
upper left hand part of the screen.  dig in the flowers around there.

>4) I got cursed by this bat which I woke up using magic powder.  Now
>my magic points are half of what they used to be.  How can I restore
>my magic points?

no no.. this means your magic only gets used half as quickly.
this is a good thing, not a bad thing.

>5) What is magic powder and the Ice rod used for anyway?

Well, the powder woke the bat you mentioned.  If you throw it on the
floating red and white spinning things in the dungeons, they turn into
Faeries. Some other things change when hit with it, too.  I like the
Ice Rod for freezing an enemy and using him like a rock (throw him
around).  Also, if you Hammer a frozen enemy, you often get
magic-replenishing items. 


-- 
===============================================================================
Yong Su Kim, Class of 1993		|  Internet: yk4@cunixb.cc.columbia.edu
Columbia College, Columbia University   |        or  ykim@cs.columbia.edu
Organization: Penn State University
Date: Thu, 21 Jan 1993 20:51:46 EST
From: <JMH131@psuvm.psu.edu>
Newsgroups: rec.games.video
Subject: NES game sale

 Game/Description/Price/Condition
 --------------------------------
 Final Fantasy/Fantasy RPG/$22.00/Fair
  (includes _Nintendo Power_'s Strategy Guide a.k.a. Volume 17)
 The Mafat Conspiracy/Golgo-13 sequel;spy action/$9.00/Good
 Snake's Revenge/Military adventure/$12.00/Good
 Solstice/Puzzle fantasy/$11.00/Good

 All prices include postage.
 For every game over 1 ordered, subtract $1.50 from the total.
 Will consider trades.
--John.
Newsgroups: rec.games.video
Subject: Re: New Nintendo product
From: martin@TIGGER.STCLOUD.MSUS.EDU (Psigon Matrix....do you DOUBT us??)
Date: 21 Jan 93 21:46:36 -0600
Reply-To: martin@TIGGER.STCLOUD.MSUS.EDU
 <1993Jan18.200504.9964@iscsvax.uni.edu>,<1jfrtaINNh64@aludra.usc.edu>
Distribution: world
Organization: St. Cloud State University, St. Cloud, MN

In article <1jfrtaINNh64@aludra.usc.edu>, tehyang@aludra.usc.edu (Teh Kao Yang) writes:
>In article <1993Jan18.200504.9964@iscsvax.uni.edu> holmes7000@iscsvax.uni.edu writes:
>>BTW.  Do any of you have problems with girlfriends and video games.  My
>>girlfriend, on more than one ocasion has said that the Nintendo goes or she
>>does.  For now I still have both but I don't know for how long.  
>
>Gee I wish I had a problem like that. Personally I would dump all the games 
>without a second thought (if I had a girlfriend). I thought that video games
>are only for people with no life (ie no girlfriend).

Ah it's all in the girlfriend.  Mine plays the genesis more than I do.. :)

Life is such bliss....

>
>-Teh Kao

Jim
-------------------------------------------------------------------------------
Screeeemmmmmin fast 4000/040..YEEEEEEHA!!          X-ASOCC (CBM Blew that one)
          Jim Martin   MATRIX -- If it's made, we sell it. Almost.
  -----(612) 656-9693--                         MARTIN@TIGGER.STCLOUD.MSUS.EDU
      We're almost done with the Cray module for the EmPlanT.  :) heh
-------------------------------------------------------------------------------
Newsgroups: rec.games.video
From: rusbara2@mentor.cc.purdue.edu (Bob Rusbasan)
Subject: Re: ALt.games.Super vrs Rec. game...
Organization: Purdue University Computing Center
Date: Thu, 28 Jan 1993 00:41:54 GMT

In article <dcutter-270193124609@fp1-st-affairs-14.uoregon.edu> dcutter@oregon.uoregon.edu (dann cutter) writes:
>I think it is important to consider that we should just add
>rec.games.video.snes instead of alt.anything. That way everybody who at
>least gets this group can read it. It has been high time to consider a
>switch of groups to more diverse levels. And the marketplace idea really
>must be done. But I urge you to go through appropriate channels to get this
>done, otherwise it'll end up like Comp.games.video...

People have suggest for a long time that we split up the group.  There
are always loud objections to this, and nothing ever gets done.  Well,
someone apparently bent the rules a little and created "alt.sega.genesis."
The result?  A *great* group to read if you are Genesis owner.  This
just goes to show that splitting rec.games.video is a good idea.

I think the following split would be good:

rec.games.video.market -- Buying and selling.
rec.games.video.snes -- Super Nintendo games.
rec.games.video.genesis -- Genesis and Sega CD games (the CD unit
                           is something that attaches to the Genesis;
                           its games use much of the same machine code;
                           there is no need for a separate group)
rec.games.video.lynx -- For whatever reason, the Lynx has a large
                        cult following.  The "illegal" Lynx group
                        could merge into this one.
rec.games.video.classic -- For pre-Nintendo games.
rec.games.video.arcade -- Arcade games.
rec.games.video.misc -- Everything else, including old but-not-yet-classic
                        games.

And, possibly:

rec.games.video.future -- Discussion about future systems.

If people want to read about more than one system, THEY CAN SUBSCRIBE
TO MORE THAN ONE GROUP.  That is easier than expecting everyone else
to edit their kill files to screen out systems they don't want to read
about without killing articles they want to read or not killing articles
they don't want to read.

I was lukewarm on the issue until the "illegal" Genesis group came out,
but now I find it is so much more convenient and fun to read that
group than to slog through rec.games.video.  Illegal or not, it is
great!

-- 
   =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  / Bob Rusbasan                  |     Dance to the tension       \
 /  rusbara2@mentor.cc.purdue.edu |      of a world on edge         \
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Newsgroups: rec.games.video
From: serve@sci.kun.nl (Serve Hermans)
Subject: Megadrive games for sale
Organization: University of Nijmegen, The Netherlands
X-Newsreader: NN version 6.4.19
Date: Mon, 25 Jan 1993 18:04:36 GMT

The following games are for sale (one buy) :

Original Japanese versions of : Batman, Sonic I, Alex Kid
         U.K.     versions of : Desert Strike, Bonanza Brothers,
                                John Madden American Football

Six games, perfect condition : 300 dutch guilders! (New : 6*130=780 guilders)

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Serve *murtie* Hermans
E-mail : serve@sci.kun.nl            University of Nijmegen
                                     Department of Computer Science
                                     The Netherlands

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
From: wreu90@uk.ac.soton.ecs (Fodrules)
Newsgroups: rec.games.video
Subject: SMK: Cheat?
Date: 28 Jan 93 00:04:18 GMT
Organization: Southampton University
Originator: wreu90@turner


	Hi, no-one seems to have mentioned that you can choose a small,
but fast, kart by pressing the red & green buttons together when
selecting your player.  The kart is as if you've eaten a cup-cake, but
faster.  Fast, good cornering, but can be squished by larger karts. 

	Have fun,

	      <  Richard Underwood  -  wreu90@uk.ac.soton.ecs  >

    Never underestimate the power of human stupidity.
		- L.L.
From: outcast@ccwf.cc.utexas.edu (Mark Mavromatis)
Newsgroups: rec.games.video
Subject: Re: Any thoughts on Gradius III?
Date: 28 Jan 1993 02:31:47 GMT
Organization: The University of Texas at Austin, Austin TX
NNTP-Posting-Host: donald.cc.utexas.edu

In article <1k4ou7INN4np@sal-sun53.usc.edu> tehyang@sal-sun53.usc.edu (Teh Kao Yang) writes:
>
>I hope that Konami will make a Gradius 4, and eliminate the slowdown. Maybe 
>they can do it on the Mega-CD :). 
>
>-Teh Kao

I hope they release the new R-type for the SNES ;). Try Parodius. It's an     
awesome (and hilarious) game that's based on Gradius/Twinbee. The graphics and
music are excellent and there is no slowdown.

(oh, its for the Super Famicom/SNES by the way)
From: dgc@cs.purdue.edu (Doug Crabill)
Newsgroups: rec.games.video
Subject: Re: ALT.GAMES.SUPER-NES
Date: 27 Jan 1993 10:58:56 -0500
Organization: Purdue University
NNTP-Posting-Host: orion.cs.purdue.edu
In-reply-to: rauser@fraser.sfu.ca's message of Tue, 26 Jan 1993 23:50:28 GMT

In article <rauser.728092228@sfu.ca> rauser@fraser.sfu.ca (Richard John Rauser) writes:
>     No, it doesn't exist yet, but with any luck it will soon. It seems that
>  the initial reaction to alt.games.super-nes has been very good...can we have
>  more follow-ups???
[...]
>     Discussion???

I think creating an alt group for discussing the SNES may produce more
frustration than it is worth.  Many sites don't include the alt news
hierarchy either for political or disk space related reasons.  People
at these sites will miss all SNES postings to the alt group.  In
addition, these people will not post to the alt group (since they
can't read it) and will thus continue posting interesting SNES
information to r.g.v.  People like me, who get both the alt and rec
groups will end up having to read both r.g.v and the alt group in
order to not miss anything.

So the people who *don't* get the alt groups find themselves
frustrated because they are missing out on interesting SNES
information.  The people who *do* get the alt groups find themselves
frustrated because they now have to read two newsgroups to get the
same information they used to get by reading one.

I see it as a losing proposition.


Doug Crabill
Department of Computer Science
Purdue University
dgc@cs.purdue.edu
Newsgroups: rec.games.video
From: tom@visix.com (Tom Carstensen)
Subject: Smash TV Secrets
Date: Wed, 27 Jan 1993 05:18:44 GMT
Distribution: rec
Organization: Visix Software Inc., Reston, VA

Would some kind soul tell us a few secrets about Smash TV on the
super nintendo.  We've made it all the way through, but never stumble
upon enough keys.  Apologies in advance - I know this has been discussed
before.

Tom Carstensen
Newsgroups: rec.games.video
From: v134n2mc@ubvmsb.cc.buffalo.edu (DA AGGRO KID)
Newsgroups: rec.games.video
Subject: Re: Sega CD Rom
Date: 27 Jan 93 05:50:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

In article <!cl3c9+@rpi.edu>, petitc@vccsouth04.its.rpi.edu (Christopher Jon Petit) writes...
>nstehle@mari.acc-admin.stolaf.edu (Nathan W Stehle) writes:
> 
>>First of all, I am biased.  But, the video game magazines seemed very skeptical
>>of the fact the SNES CD player would be under $200.  I have found very few
>>people who think it's possible.  Almost as good as Nintendo telling us the
>>Super Fami would never come...
> 
> Personally, I think it IS possible---if Nintendo chooses to forget about
>adding extra graphics and sound hardware inside the CD player.
> 
> Doesn't a 'basic' CD player cost around $100 (portable CD players can cost
>around here)?  So, Nintendo has about $50 to 'play with' to add special
>features.
> 
> 
> 
>-- 
>"Protect endangered species!  Contribute to the Exxon Supporter's Fund!"
>"Pay no attention to that little man behind the keyboard."
>"If you want to look for fish, best not to look in desert."
>"The greatest beauty in the world is beauty that is private."
	Well, considering bottom line CD-ROM drives cost $200, and these'd
never do for a video game system(not fast enough).  Unless the prices of ROM
players come down Nintendo won't be producing one at under $200

	Hasta
From: Daniel_Marsalone@agwbbs.new-orleans.LA.US (Daniel Marsalone)
Newsgroups: rec.games.video
Subject: TurboDuo for sale!
Distribution: world
Date: 26 Jan 93 19:17:42 CST
Organization: The Amiga GateWay BBS * New Orleans, La.

  I have one TurboDuo for sale. Includes all instructions and pack-in
software. You get The SuperCD with gate of Thunder, Bonk I, Bonk II and
Bomberman, the CD wit Y's I & II, and Ninja Spirit. The whole bit.
  
$200 (includes shipping) will take it. Leave me E-mail if interested.


-- Via DLG Pro v0.995

Daniel Marsalone             Daniel Marsalone            Daniel Marsalone
Internet: daniel_marsalone@agwbbs.new-orleans.LA.US
    UUCP: rex!agwbbs!daniel_marsalone

Newsgroups: rec.games.video
From: hughes@yingyang.ral.rpi.edu (Declan Hughes)
Subject: Re: Software Toolworks: "The Miracle Piano Teaching System"?
Organization: Rensselaer Polytechnic Institute, Troy, NY
  Information about the Miracle piano system can be obtained from
Distribution: usa
Date: Mon, 25 Jan 1993 19:00:25 GMT

  Software Toolworks
  60 Leveroni Court 
  Novato,
  CA 94949

  1-415-883-3000 (general)
  1-800-488-2221 (Miracle Piano dedicated line)

  (I telephoned them this morning)

  I have seen the PC version for sale at $350.00, and the NES (SNES?) version
 for sale at $269.00 (which may be later upgraded to a PC version
 for about $100.00). As far as I can see the PC version has three
 things that most $200.00 keyboards currently don't,

   1. MIDI interface 
   2. RS232 Computer Interface
   3. Software designed to make learning the piano fun (that
      works through the RS232 interface, not the MIDI interface)

  What I would like to see is similar software that is sold
 separately and works through the MIDI interface of any
 appropriate keyboard and configured PC system, then I could use
 my existing hardware.

  I have seen at least one very positive review (within the last two years)
 in the NYT that can be found at any good library.

   Declan Hughes
   hughes@ral.rpi.edu
Newsgroups: rec.games.video