HDTenEightyP/NetNews huggingface dataset:
Organization: University of Maine System
Date: Monday, 28 Sep 1992 21:25:01 EDT
From: <IO20084@MAINE.MAINE.EDU>
Newsgroups: rec.games.hack
Subject: Re: Best Weapons, and other neato things
 <1992Sep28.173931.22867@ucsu.Colorado.EDU> <xzz-rs#@engin.umich.edu>

You rustproof a weapon by drinking a potion of confusion, and then
reading a scroll of enchant weapon.  You'll get a message saying
something to the effect of --Being confused, you misread the scroll,
you're <weapon> glows golden.  (or something like that).



Chuck
Newsgroups: rec.games.hack
From: katkere@crim.eecs.umich.edu (Arun L. Katkere)
Subject: Re: bear traps
Reply-To: katkere@engin.umich.edu
Organization: University of Michigan EECS Dept., Ann Arbor, MI
Date: Wed, 30 Sep 1992 21:58:17 GMT

In article <1992Sep30.183503.11957@msi.com>, bill@snoopy (Bill Poitras) writes:
|> Jeremy Corley (n9046319@rowlf.cc.wwu.edu) wrote:
|> : 
|> : 	How do I get out of a bear trap?  I always seem to get
|> : caught in them and I have only gotten out when I had some way
|> : to teleport.
|> 
|> "If at first you don't succeed..."
|> 
|> Eventually, trying to move out of a bear trap will set you free.
|> 
|> --
|> +-----------------+-------------------------------+-------------------------+
|> | Bill Poitras    | Molecular Simulations Inc.    | Tel (408)522-9229       |
|> | (bill)          | Sunnyvale, CA USA             |                         | 
|> |                 | FAX (408)732-0831             | bill@msi.com            |
|> +-----------------+-------------------------------+-------------------------+
|> 
MINOR SPOILER?




















Try [YUHJKLBN]. In my version (3.0i) these commands always get me out
of a pit/bear trap. (Bug in nethack?) I have seen this in some of the
previous versions too.
-arun
-- 
+-----------------------------------------------------------------------------+
| Arun Katkere                      |   The University of Michigan AI Lab     |
| katkere@engin.umich.edu           |   147 ATL, 1101 Beal Avenue             |
| O:(313)763-1563 | R:(313)761-9462 |   Ann Arbor, MI 48109-2110              |
+-----------------------------------------------------------------------------+
From: holland@dutiws.tudelft.nl (Gerhard den Hollander)
Newsgroups: rec.games.hack
Subject: Re: Stormbringer
Date: 5 Oct 92 12:35:34 GMT
Organization: Delft University of Technology

In article <1992Oct5.053219.9182@polari> gregs@polari.online.com writes:
>mikegan@yoyodyne.WPI.EDU (Michael K Ganley) writes:
>
>

>
>If you're chaotic, #offer corpses at an altar.  This will sometimes land
>you Stormbringer, among other goodies.  Since Stormbringer is a choatic
>weapon, only a chaotic God will bestow it at an altar.
>
>As for wishing, here is the list I keep a printout of near my computer.
>Remember that you will not always get what you ask for.  The way
>I understand it, there are so many "points" allowed in a wish.  It
>may have to do with your luck and prayer status, or it may be just
>random.  But "points" are counted in a wish if you desire a "blessed"
>item or a "+" item.  The most you are allowed is a blessed +3 item.
>I've wished for a "blessed +3 long sword named Excalibur" and received
>a plain blessed Excalibur, without the +3.  Go figure...

It's just random,
I needed some scrolls of enchant weapon
(got a exclibur via #dipping a longsword in a fountain at Lvl >5)
and Stormy from an altar,
so I wished for 3 blessed scrolls of enchant weapon,
and got ony 1 blessed scroll,
so I tried again.
so I wished for 3 blessed scrolls of enchant weapon,
and got 3 blessed scrolls etc.

However wishing for a +5 thingy,
or 8 thangys does not work,
keep the count at +3/3 that'll do the trick (most of the times).
>
>Also, remember that an Excalibur received through wishing will not be
>rustproof.  I don't believe you can wish for a rustproofed item either.
>There are other ways of doing that.

The abovementioned #dipping
and the I-am-confused-and-read-a-scroll-of-enchant-weapon-trick
>
>-- 
>Gregory Sumner                        ::
>gregs@polari.online.com               ::               Go Dawgs! 
>Seattle, Wa                           :: 3-0

	Gerhard,
--
    Gerhard den Hollander            __o   Read between the lines,
== The Acoustic Motorbiker ==      =`\<,   Critcize the words they're saying,
holland@dutiws.twi.tudelft.nl     (=)/(=)  Think for yourself, and feel 
				      the walls become sand beneath your feet



Newsgroups: rec.games.hack
From: dcb@wdl1.wdl.loral.com (Predecrement David)
Subject: Re: Gaaaaa!
Organization: Tomobiki-cho
Date: Tue, 29 Sep 1992 15:04:43 GMT

dif@bhprtc.scpd.oz.au (David Faulkner) writes:
>dcb@wdl1.wdl.loral.com (Predecrement David) writes:
>
>>heinz@rene.ma.utexas.edu (Martin Heinz) writes:
>>>A scroll of destroy armor will identify itself even without 
>>>you wearing armor!
>>
>>Bzzt.  Both enchant armor and destroy armor give you the innocuous message,
>>"You have a strange feeling for a moment, then it passes." if you are not
>>wearing any armor...
>
>BZZZT. Sorry David. Enchant Armor says "Your skin feels warm".
>                    Destroy Armor says "Your skin itches".
>
bzzt bzzt bzzt zap blip brr.. rr.. r....  We're both right.

Those messages are printed by strange_feeling() in potion.c

if flags.beginner is set, we get my message, otherwise yours.  (I guess
if you play debug or explore, (as I do when I verify things,) flags.beginner
is set...

--David
+-----------------------------------------------------------------------+
| David Blume            | "These games aren't meant to be fun,         |
| dcb@wdl1.wdl.loral.com | "They're meant to be *played!*" Phil Requist |
+-finger acct. for prefs------------------------------------------------+
Newsgroups: rec.games.hack
Subject: Re: fake amulet?
From: jsteiner@anwsun.phya.utoledo.edu (jason 'Think!' steiner)
Date: 6 Oct 92 00:14:39 EST
X-Newsreader: Tin 1.1 PL4

angus@hardy.u.washington.edu (Angus the Demonchild) writes:
> 
  "We are arrant knaves, all; believe none of us." - Hamlet 
> 		  ^
> 		that should read 'errant'

damn. you're right. last time i trust a lit server... :)

--
`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`
`,`  "I'd explain it to you, but your head would blow up." - S. Wright  `,`
`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,` jsteiner@anwsun.phya.utoledo.edu ,`,`,`
From: marcz@blade.stack.urc.tue.nl (Marc Zweedijk)
Newsgroups: rec.games.hack
Subject: Re: Floating Eye Confirm
Date: 29 Sep 92 18:09:56 GMT

franklin@ug.cs.dal.ca (Steve Franklin) writes:

>In <5599@tuegate.tue.nl> marcz@blade.stack.urc.tue.nl (Marc Zweedijk) writes:

>>snelling@bnr.ca (Peter Snelling) writes:

>>>Brand new suggestion for nethack:  The ability to set a
>>>monster_confirm option string.  I would set it to "ebjvF".
>>>Then, before I attacked any e, b, j, v, or F, I would get
>>>a message "WARNING -- Really Attack? [yn]"

>>Also this could be used to keep me from drowning, just include
>>"}" in the confirm string.

>I have a new suggestion. How about the ability to set a direction confirm.
>The computer could decide if you're going the right way to make Nethack
>easier to finish.
>message:
>WARNING -- Really go east? [yn]

I think you've missed the point a little bit. You see, the
point is to keep you from doing things that you don't actually
*want* to do, but that just kinda happen anyway. It's not
intended to tell the player that walking into floating eyes could
be rather unhealthy, everyone already knows that. It's to make
sure you don't have to be ultra hyper concentrated for every
move you make. I, for one, play this game to relax, and as it
is a computer game, i think the computer should do the dirty
work (such as paying attention :-), not me.

>or,
>WARNING -- Really wear that cursed amulet of strangulation? [yn]

That's not a bad idea, if you have already identified it
ofcourse. Accidentally selecting the wrong inventory slot is
another of those annoying little things.

[...]

>Just a few thoughts. I don't like the idea of "monster" avoidance, and 

That's why it would be an *option*, just like confirm and
safe_pet. By the way, you do keep those switched off do you?

>I most certainly don't like the drowning avoidance...

And i don't like not being able to learn how to swim.

Just some more ramblings...
 Marc.
--
|      *   *       *    *   *  |-------------------------------------|
|     **  * *       *   *   *  |            Marc Zweedijk            |
|    * *   *     *****   ***   |    marcz@blade.stack.urc.tue.nl     |
|   *  *          *     *   *  | "Desolation is the Apex of Anguish" |
|  *****  *****    *     ***   |-------------------------------------|
From: fletcher@rtf.bt.co.uk (Catherine Fletcher)
Newsgroups: rec.games.hack
Subject: Feeling Inadequate
Date: 2 Oct 92 14:22:16 GMT
Organization: BT Customer Systems, Brighton, UK

Hi

I know this has been asked before but...

I went into a temple of Balder (neutral) as a chaotic character and attacked
the priest.  Balder got angry and killed the *priest* with a bolt of lightning.
Then I tried to sacrifice a grey unicorn corpse on the alter to change its
alignment and I got a message from Balder saying that this is not a good idea.
I offered again and Balder took off a level of experience.  Then I offered
another different corpse and the alter changed to Loki (chaotic).  Now 
whenever I sacrifice something I get the same message: You have a feeling of
inadequacy.

Why?  Is Loki angry with me for offending Balder?  Surely I acted "chaotically"
by offering a grey unicorn on a Neutral alter.  Will I ever stop feeling
inadequate and get some luck and artifacts?


-- 
 Catherine 
 _____________________________________________________________________________

    "Anyone who calls a spade a spade should be compelled to use one"
    Oscar Wilde
 _____________________________________________________________________________
Newsgroups: rec.games.hack
From: asweatma@crc.ac.uk (A.K. Sweatman)
Subject: Re: Hacked Hack
Organization: MRC Human Genome Resource Centre
Date: Tue, 6 Oct 1992 12:50:29 GMT

In article <1992Oct5.162450.16103@husc3.harvard.edu>, jvessey@husc10.harvard.edu (Jonathan Vessey) writes:
> I'm writing in response to the person who mailed me the hacked version of
> Mac Nethack last week (sorry, I can't remember your name). I tried to do
> what you said, cat all the files into a big one then run BinHex on it. The
> only problem is that my disk quota (on the local Unix) isn't high enough to
> allow me to have such big files online. Is there any chance somebody could
> ftp it to one of the popular sites and drop me E-mail about where it's at?
> If so, I'd be quite grateful. Thanks,
> 
> Jon
> 
> -- 
> 						Jon Vessey
>                                                 jvessey@husc.harvard.edu


I had the same problem. I forwarded it to a friend who did have a big
enough disk capacity, but unfortunately all of the mail prompts
completely screwed it up.
I still have the originals but can't do anything with them
If there is an ftp site could someone let me know too
A
From: tom@soda.berkeley.edu (Tom Holub)
Newsgroups: rec.games.hack
Subject: Re: What to polymorph?
Date: 1 Oct 1992 09:07:50 GMT
Organization: U.C. Berkeley, CS Undergraduate Association
NNTP-Posting-Host: soda.berkeley.edu

In article <BvFI5A.AwM@hkuxb.hku.hk> h8915726@hkuxa.hku.hk writes:
)Hello,
)
)	Let say I've got a ring of polymorph and a ring of
)	polymorph control, what should I change to? I tried
)	the dragons, like black, blue, red, white...Is there
)	any other that is MORE powerful?

The best thing to polymorph into is a Vampire Lord.  They have 18/**
strength, can wear all your armor and wield your weapon, they suck lives
from victims, and they levitate but can still pick up stuff (very useful
in trap-heavy areas or around water).

There are other cool things in certain situations; Xorns are great if
you need to get through walls (they make the endgame real easy).
The other day I polymorphed into a rock mole to eat my iron ball
(This iron ball is delicious!).  Once I had no way to blind myself,
so I polymorphed myself into a lizard and carried my mirror to kill
Medusa (lizards, by the way, can carry a mirror, but aren't strong
enough to walk up the stairs with one, and you have to drop *everything*
else).

A cockatrice is also an interesting polymorph, but they're really weak.
Marlyths get lots of attacks but can't wield weapons.  And, of course,
if you're any of the dragons or nagas you can lay eggs which will 
eventually hatch and become your followers; dragons and nagas can't
wear armor, however.
 -Tom
From: jvessey@husc10.harvard.edu (Jonathan Vessey)
Newsgroups: rec.games.hack
Subject: Hacked Hack
Date: 5 Oct 92 20:24:49 GMT
Article-I.D.: husc3.1992Oct5.162450.16103
Organization: Harvard University Science Center

I'm writing in response to the person who mailed me the hacked version of
Mac Nethack last week (sorry, I can't remember your name). I tried to do
what you said, cat all the files into a big one then run BinHex on it. The
only problem is that my disk quota (on the local Unix) isn't high enough to
allow me to have such big files online. Is there any chance somebody could
ftp it to one of the popular sites and drop me E-mail about where it's at?
If so, I'd be quite grateful. Thanks,

Jon

-- 
						Jon Vessey
                                                jvessey@husc.harvard.edu
From: umcarman@ccu.umanitoba.ca (Chris D. Carman)
Newsgroups: rec.games.hack
Subject: Re: The funniest message in the game
Date: 5 Oct 92 16:38:11 GMT
Organization: University of Manitoba, Winnipeg, Manitoba, Canada

Subject: Re: The funniest message in the game
Newsgroups: rec.games.hack
Organization: University of Manitoba, Winnipeg, Canada
Distribution: 

I must say, that was one of the funniest messages in the game.

I do, however, have one question:  What possessed you to change
your favourite fruit the 100 times needed to get that message?

The game never ceases to amaze...
C
Newsgroups: rec.games.hack
From: dcb@wdl1.wdl.loral.com (Predecrement David)
Subject: Re: Bow & arrows bug
Keywords: nethack, bug, bow, arrow
Organization: Tomobiki-cho
Date: Tue, 29 Sep 1992 22:07:41 GMT

marcz@blade.stack.urc.tue.nl (Marc Zweedijk) writes:
>Hi,
>some time ago i read something in this group about there being
>a bug in the code for shooting arrows using some (or all) types
>of bows. A patch to fix this was posted as well. Since i am
>currently installing nethack (3.0j) on our unix box, i thought
>i might as well fix it while i'm at it. It's just that i can't
>remember exactly what is was that was wrong with it, it had
>something to do with the arrow doing damage as if it were a
>bow i think. So if some kind soul who still has this patch
>around could mail it to me, i and all the hackers on our
>system would be most grateful.

There is, indeed, a bug.  Arrows do the same amount of damage no matter
what you weild when you throw them.  Throwing a bow does the damage one
expects from throwing an arrow.

I don't know if an official bug fix exists.  I'd like to have it, too.
(My version "gets by" with my fix.  [Damage is incorrect if a monster
shoots an arrow and it hits a "small" critter.])

Hey, while you at it, don't forget the bag of holding bug, and the
marilith chopping a long worm bug...

--David 
+-----------------------------------------------------------------------+
| David Blume            | "These games aren't meant to be fun,         |
| dcb@wdl1.wdl.loral.com | "They're meant to be *played!*" Phil Requist |
+-finger acct. for prefs------------------------------------------------+
Newsgroups: rec.games.hack
From: paul@gwoptics.Colorado.EDU (Paul Mathews)
Subject: Polymorphing Self
Organization: University of Colorado, Boulder
Distribution: usa
Date: Tue, 6 Oct 1992 19:51:22 GMT



    I have a ring of polymorph and polymorph control.  I want to try
the old leprechaun trick on a priest to lower my AC.  My question is -
When I polymorph back to a Human (Wizard) do I keep my previous stats,
level, intrinsics, etc. ?  If not, how can I do this?  Also, never
having used polymorph control before, How am I prompted for the
change??   Thanks a million!!!!!

	paul@gwoptics.colorado.edu
		or
	mathews@fred.colorado.edu


					Paul Mathews


----------------------------------------------------------------------
|                                   |  Paul "Ground Bound" Matthews  |
|                                   |  paul@gwoptics.colorado.edu    |
----------------------------------------------------------------------
From: daly@ecs.umass.edu (Bryon Daly, ECE dept, UMass, Amherst)
Newsgroups: rec.games.hack
Subject: Re: How about funny message guessing?
Date: 5 Oct 92 17:00:46 GMT

In article <1992Oct5.174911.11694@u.washington.edu>, scythe@byron.u.washington.edu (The Grim Reaper) writes:
> A funny message I found while in wizard mode:
> An alarm sounds throughout the dungeon! -more-
> but no one seems to respond.
> 
> Any guesses how I got it?

My bet is you genocided the Kops, either through the spell, or just by
sheer slaughter.  The Kops don't respond because none are left....

I think I did this once while trying to build up a large cream pie supply... :-)

Do I win?

-Bryon
Newsgroups: rec.games.hack
Subject: Who needs skill...
From: news@massey.ac.nz (USENET News System)
Date: Tue, 29 Sep 92 05:46:43 GMT
Organization: DSIR, Palmerston North, New Zealand


Elric the wizard peered into the darkness. He was standing at the foot of 
the stairs on level 1, wondering whether he too would go the way of all his 
brethren, and become soldier ant chow on level 5-7.

But wait! What creature through yonder door breaks! A vicious salivating 
jackal with a feral gleam in its eye! The jackal springs and Elric weakly 
prods his trusty athame! A lucky shot, the beast quivering its last breath
lies at Elric's feet, a faintly glowing hammer dropping from its  
mouth.

Wielding the weapon Elric cries an oath as the mighty hammer welds itself to 
his hand! Cursed he peers closer at the runes which adorn his prize and 
walks forth with new confidence... and his cursed war hammer named Mjollnir!

Thanks to his early good fortune Elric finally ascended with 1000000+ pts.
From: dpn2@po.CWRU.Edu (Damien P. Neil)
Newsgroups: rec.games.hack
Subject: Bestiality & nethack
Date: 2 Oct 92 04:37:27 GMT
Reply-To: dpn2@po.CWRU.Edu (Damien P. Neil)
Organization: Case Western Reserve University, Cleveland, OH (USA)
NNTP-Posting-Host: slc5.ins.cwru.edu


"The nymph pretends to be friendly to your little dog."
etc...

ROFL!!!!!!!
-- 
+-------------+------------------+---------------------------------+
| Damien Neil | dpn2@po.cwru.edu | Case Western Reserve University |
+-------------+------------------+---------------------------------+
From: bpn@po.CWRU.Edu (Brian Nelson)
Newsgroups: rec.games.hack
Subject: Re: Dragonbane
Date: Sun, 4 Oct 1992 15:47:51 GMT
Organization: Case Western Reserve University
NNTP-Posting-Host: b62102.student.cwru.edu

In article <1992Oct4.153837.26396@news2.cis.umn.edu> amundsen@molbio.cbs.umn.edu (Craig Amundsen) writes:
>From: amundsen@molbio.cbs.umn.edu (Craig Amundsen)
>Subject: Dragonbane
>Date: Sun, 4 Oct 1992 15:38:37 GMT
>Hi -
>
>The other day I was playing a Priest and after sacrificing at a neutral altar
>I received a sword named Dragonbane. Presumably, this thing is great for
>fighting dragons. What I'm curious about is: does this sword have any 
>advantages when fighting non-dragons?
>
>- Hank
>-- 
>Craig Amundsen (amundsen@molbio.cbs.umn.edu)	<STANDARD DISCLAIMER>
>
>                           Drive Fast, Take Chances
Nope... right out of the spoilers:
Certain weapons will have a monster listed under the what column.  If so, the
artifact's bonuses are only gained against that type of monster.  Against
other creatures the artifact fights as a regular weapon of its type.

Basically, against non-dragons, you're just holdin' a broadsword.

Hope this helps.

Brian Nelson
bpn@po.cwru.edu
Newsgroups: rec.games.hack
From: wgsiemel@cs.ruu.nl (Willem Siemelink)
Subject: Re: Which is better....
Date: Mon, 28 Sep 1992 08:40:11 GMT
Organization: Utrecht University, Dept. of Computer Science

In <AelBTy200iUxE3FssI@andrew.cmu.edu> Joshua John Buergel <jbbb+@andrew.cmu.edu> writes:
>I'm kind of curious as to what the record for the best weapon anybody
>has had?  My personal best is a +49 rustproofed Mjollnir.  It was nice
>to be able to take out storekeepers with one, maybe two hits.  Dragons
>and major demons usually took two hits, sometimes three (I think
>Demogorgon was the only one who took three).  Ironically enough, the
>character posessing it was a healer (with a -43 armor class).

How did you do that?  In my experience weapons tend to vaporize if you enchant
them over +5.  (Armour over +3)  There has been a thread about these numbers
as well, saying that you have a 1/[enchantment] chance to keep your stuff.
Did you save and copy for each scroll or did you use some trick to pull this off?

Have a good one, Willem.
-- 
Watching MTV is like waiting for the wallpaper to fall of the wall.
Newsgroups: rec.games.hack
Subject: Re: How about funny message guessing?
From: steiner@jupiter.cse.utoledo.edu (jason "Think!" steiner)
Date: 1 Oct 92 21:13:26 EST

prknoerr@cip.informatik.uni-erlangen.de (Peter Knoerrich) writes:
> Well, many people keep me laughing with their descriptions
> of funny messages being a fan of those myself, but how
> about doing it the other way around? I'll try to remember
> some more funny messages, because the following one isn't
> THAT difficult to guess, but how do you think you could
> produce a message like:
> 
> Segmentation fault -- core dumped.
> 
> (and I don't speak of "kill -SEGV" :)

i got that after eating an apple...

--
`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`,`
`,`   "We are arrant knaves, all; believe none of us." - Hamlet   `,`
`,`,`,`,`,`,`,`,`,` steiner@jupiter.cse.utoledo.edu `,`,`,`,`,`,`,`,`
From: agrimm@slate.mines.colorado.edu (Snarf)
Newsgroups: rec.games.hack
Subject: Re: Which is better....
Date: 29 Sep 92 19:19:36 GMT
Organization: Colorado School of Mines

holland@dutiws.tudelft.nl (Gerhard den Hollander) writes:
: In article <0eloZTm00Uh_455GNd@andrew.cmu.edu> jbbb+@andrew.cmu.edu (Joshua John Buergel) writes:
: >scroll of enchant weapon will not dissolve your weapon.  I decided to
: >see how high I could get the weapon.  +49 is how high I got, but there
: >is no theoretical maximum (I think).
: >
: Yes there is,
: this is in C,
: and your + is a signed char,
: which means that a +127 is max
: (try nethack -u Wizard -D,
: hit ^W and wish for a +1000 long sword or something.
: a +127 sword is useless however,
: since this + is also used in various other caclulations
: (like hit probability etc) which then'll wrap around to a HP of -123 etc.
: 
Yeah, but then try enchanting your +127 Mjollnir.  I did this once (in wiz
mode, of course :) and the enchantment raised!  Of course, it might only
be displayed higher...  Please note that this is an observation based on
empirical evidence, and _not_ a study of the code.
: 
: --
:     Gerhard den Hollander            __o   Read between the lines,
: == The Acoustic Motorbiker ==      =`\<,   Critcize the words they're saying,
: holland@dutiws.twi.tudelft.nl     (=)/(=)  Think for yourself, and feel 
: 				      the walls become sand beneath your feet
-- 
Snarf (alias Andy Grimm) agrimm@mines.colorado.edu  |      Cheery thought
"And if I refuse?"                                  |       for the day:
"If you refuse, you die, she dies, EVERYBODY dies." | Jump off a cliff, 20,000
Sounded reasonable to me!              -Heavy Metal | lemmings can't be wrong!
Newsgroups: rec.games.hack