HDTenEightyP/NetNews huggingface dataset:
From: wgsiemel@cs.ruu.nl (Willem Siemelink)
Subject: Re: stuck in first level of hell
Date: Tue, 10 Nov 1992 10:17:01 GMT
Organization: Utrecht University, Dept. of Computer Science

In <BxGpMH.3qv@news.cso.uiuc.edu> dmd39855@uxa.cso.uiuc.edu (huh?) writes:
>rswa@DIALix.oz.au (Radio Spares) writes:
>
>>>and throw the ball across the trap doors.  Finally, you could just keep  
>>>stepping on the trap doors.  It seems to me you escape the trap about one  
>>>in five or better, so to cross two traps should take only 25 tries.
>
>>I wish. Unfortunately there are three trapdoors in a row. I reckon I've tried
>>to go past them about 100 times. I've got past the first two at least times
>>but I've never got past the third one (obviously).
>
>>Any other ideas?  ;-)   
>
>>Thanks anyway
>
>>Clark
>
>boots of jumping
>levitation, etc (a bunch of stuff youve already heard probably)
Bzzz,  wrong answer.  Boots of jumping do not do that.  I have tried that at
the same location and it will say something like 'You cannot jump into the
dark' or 'You cannot see there,' I don't remember, at any rate you can't use
them to jump in the dark corridor.  How's that for a turn off.  It is about
the most usefull place for jumping boots but they won't work.

Have a nice day, Willem.

P.S.  If you have no principles you can try by save and restore, saving when
you succesfully pass a trapdoor, restoring when you fail (fall)
-- 
Watching MTV is like waiting for the wallpaper to fall of the wall.
From: jm@maths.tcd.ie (Justin Mason)
Newsgroups: rec.games.hack
Subject: [admin] Nethack on MIPS and mysterious crashes
Date: 8 Nov 92 14:59:00 GMT
Organization: Dept. of Maths, Trinity College, Dublin, Ireland.
Organisation: Universal Media Netweb (Ireland) Inc.

Hi all,

I've compiled nethack for our MIPS Magnum 3000s running RISC/os (UMIPS) 4.51.
Everything's fine, we've got the playground NFS-mounted from one to the other
with the NFS define and all that, everything seems to work okay -- but every now
and again, I get irate messages from some of our more dedicated players.
Something is going wrong and causing the occasional core dump, occasionally
causing odd things to happen to the inventory, monsters, etc., all of which
seems to suggest some scribbling on core.

I've advised them all to save the game frequently to avoid memory leaks,
but this doesn't stop the problem. Has anyone else come across this?
Am I alone? Have I made a mess of the compilation? Are my users going to
kill me?
--
  "I find the law of fives to be more evident every time I look".

  Justin Mason <jm@maths.tcd.ie>  -><-   1/2 a JAPH and a full KSC
Newsgroups: rec.games.hack
From: CLJONES@UCSVAX (CHRISTOPHER L JONES)
Subject: Spoilers II
Organization: UNIVERSITY OF MASSACHUSETTS - AMHERST
Date: Sat, 7 Nov 1992 21:23:28 GMT
X-News-Reader: VMS NEWS 1.24

Hello everyone!
About a week ago, I posted here saying that I would e-mail copies of the
Nethack Spoiler File to anyone without FTP access. Since then, it has been
pointed out to me that I had an older copy of the file. After a little searching
around, I was able to get my hands on Spoilers version 7.0. If anyone wants an
updated copy of the file, drop me a line. It is about 303 kb's uncompressed. 
BTW, my previous offer still stands. Need the spoiler file? Send me an e-mail
message to that effect. Sorry for the inconvenience.
---
Chris "I'm just a generous guy, really!" Jones
cljones@ucsvax.ucs.umass.edu
Newsgroups: rec.games.hack
From: snelling@bnr.ca (Peter Snelling)
Subject: Re: Stuck in first level of hell
Reply-To: snelling@bnr.ca (Peter Snelling)
Organization: Bell-Northern Research Ltd.
Date: Tue, 10 Nov 1992 14:41:47 GMT

>In <BxB9vz.5Lv@helios.physics.utoronto.ca> fisher@amber.name   physics.utoronto.ca (Roderick Fisher) writes:
>>Some months ago there was a discussion of carrying boulders upstairs.  Is this
>>possible? Maybe with Gauntlets of Power?
>
>I can't even find a way to pick up boulders, and my strength is 18/45. I threw>the power gloves away when I got to 18/25 as the had a negative armour count.

Gauntlets of Power or 18/** strength are not enough to carry a boulder
upstairs.  There are several ways you could do it though.

1. Polymorph into a giant
2. Have a pet giant do it for you (I haven't tried this)
3. bag of holding abuse (I haven't tried this either)
4. If you get a boulder into a blessed bag of holding, you
   can carry it upstairs.  To get it into the bag of holding,
   you first have to pick it up, and to do that you'd have to
   either polymorph into a giant, use bag of holding abuse (?),
   or wish for a boulder (probably not the most useful wish).

-- 
Peter Snelling
From: marcs@yang.earlham.edu (Marc Seebass(Thunderbolt))
Newsgroups: rec.games.hack
Subject: Re: Stuck As A Ratwere
Date: 5 Nov 92 20:02:01 GMT
Distribution: world
Organization: Earlham College, Richmond, Indiana

In article <1dairtINN5lm@agate.berkeley.edu>, datta@durban.berkeley.edu (Ruchira Datta) writes:
> Very Minor Spoilers
> 
> I was not paying much attention and didn't realize the ratwere had bitten
> me.  A few turns after I killed it, I underwent a hideous transformation!
> My stats appeared the same on the stats line, but I could barely carry
> anything.  Could I wield a weapon?  Don't be ridiculous!
> 
> Well, being a priestess, I had my clove of garlic with me, which I ate.
> I felt purified - but I was still a ratwere.  Then I prayed.  I was
> surrounded by a golden glow - but I was still a ratwere.
> 
> What to do?  Maybe I should have eaten the garlic *before* I changed -
> but I did that once too, in another game.  I felt purified that time
> as well, but my stats all turned to 3!
> 
> Any suggestions would be very much appreciated.
> 
> -- Ruchira

I encountered a simmilar situtuation recently. You are cured, you just 
haven't reverted to human form yet, once you do you won't change again. 
The purification doesn't cause you to revert back, so you must get kill as 
a rat, or wait to transform back.

----Marc Seebass
Newsgroups: rec.games.hack
From: jcastner@nyx.cs.du.edu (John Castner)
Subject: How do you get the last charge out of a wand?
Organization: Nyx, Public Access Unix @ U. of Denver Math/CS dept.
Date: Tue, 10 Nov 92 23:33:46 GMT

The subject just about says it all.  I've gotten to the castle level, my
second time ever, and found the WoW.  Of course, first thing I wished for
is 2 blessed scrolls of charging (not 3, didn't want to make it drop to 0)
for it and my magic marker.  I got a few goodies that I hadn't been able
to find anywhere else, and am almost ready to get the Wiz.  I even know where
he is, since I fell through the trap doors and saw him on level 30, along
with a vampire and something else.  That reminded me, I forgot to wish for a
ring of conflict!  So how do I get that last wish out of the WoW?

BTW, this guy is a winner!!  He's got more goodies than I can list!

Oh, a few strange things.  There was no big level, and I've never
seen one on Nyx.  Is it compiled so they don't come up?  And isn't
it a little strange for the Wiz to be right below the castle?
Also, no temples, and a maze right _above_ the castle.  Still a very
nice game.  It'll be nice not having to go thru all those hell levels,
although I would like to see Vlad's tower sometime.  This'll be my first
win, and with a healer.  I even have the potion of paralysis ready.
Anyway, ADVthanksANCE!
--
+----------------------------------------------+
|jcastner@nyx.cs.du.edu                        |
|  186,000 miles per second:                   |
|    It's not just a good idea; it's the law.  |
Newsgroups: rec.games.hack
From: dcb@wdl1.wdl.loral.com (Predecrement David)
Subject: Re: Stuck in first level of hell
Organization: Gokuraku Videos
Date: Wed, 11 Nov 1992 00:58:51 GMT

bbw@po.CWRU.Edu (Benjamin B. Winter) writes:
>
>OR. . . The infallable way of getting past the castle:
>The VERY TOP ROW of the level is also vunerable to digging. Ya know, that
>wall that runs all along the top... Grab your pick axe and go to.

Classic.  Who keeps spreading these rumors?  In NetHack 3.0j+, those walls
are not diggable.  Try it in wizard or explore mode.

--David "The 'life cereal' kid died by drinking coke and eating pop rocks"
+---------------------------------------------------------------------------+
| David Blume            | "..." "A, Ayukawa!" |    ///  .sig under    ///  |
| dcb@wdl1.wdl.loral.com | "Kasuga-kuun..."    |   ///  construction  ///   |
+---------------------------------------------------------------------------+
Newsgroups: rec.games.hack
From: mrmarcel@eos.ncsu.edu (MICHAEL RONN MARCELAIS)
Subject: Re: Wizard Mode.
Organization: North Carolina State University
Date: Wed, 11 Nov 1992 13:57:44 GMT

In article <1992Nov11.131101.5596@ultb.isc.rit.edu>, med2062@ultb.isc.rit.edu (M.E. Donnaruma) writes:
|>    What are all the commands in Wizard mode for Nethack 3.0j? 
|> 
|> thanks,
|>    Mark
|> 

After you've entered Wizard Mode, hit '?'  There will be an extra menu option
that will list all wizard commands.

-- 

+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+
Newsgroups: rec.games.hack
From: jvigneau@cs.ulowell.edu (|Joe Vigneau|)
Subject: Intrinsics
Organization: University of Massachusetts at Lowell
Date: Sat, 7 Nov 1992 20:37:22 GMT


	I'm a rookie at nethack, and I was wondering, how can I see my
intrinsics without dying?  Is there a command from within the game?

-- 
jvigneau@cs.ulowell.edu-<All opinions are mine, not UMassLowell's>-Joe Vigneau
From: jwk3@po.CWRU.Edu (John W. Kale)
Newsgroups: rec.games.hack
Subject: Re: Charon? Cerberus? - unused in NH source
Date: 11 Nov 1992 03:45:01 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: jwk3@po.CWRU.Edu (John W. Kale)
NNTP-Posting-Host: slc5.ins.cwru.edu


In a previous article, daly@ecs.umass.edu (Bryon Daly, ECE dept, UMass, Amherst) says:

>While perusing the monster attributes list the other day, I noticed two
>unique monsters that don't seemed to be used in the game:
>
>Charon, a 76th level peaceful monster
>Ceberus, a 12th level dog in hell
>
>Both are included in #ifdef CHARON statements, making it appear that CHARON
>is some sort of unused option if the game.  I couldn't find any other use
>of CHARON anywhere in the source.  Does anyone know what the plans are/were
>for this stuff?  It seems like there are all sorts of interesting 
>possibilities...a river Styx that you must pay Charon (through the nose) to 
>cross...a "Gates of Hell" level beneath the castle, guarded by Cerberus...etc.
>

	The "I don't know the answer to your question but have something
to add" department: from the RUMORS file, containing fortune cookie
fortunes and cheapo Oracle info:

"They say that you can only cross the River Styx in Charon's boat."
"Row (3x) that boat gently down the stream, Charon (4x), death is but 
a dream."

	That first one could imply that someone, somewhere, was thinking
about doing something special with Charon, but then again, maybe not.
The fortune cookie fortunes are often useful, but are sometimes just
bizzareness thrown in for the hell of it ("I smell a maze of twisty
little passages"), sometimes intentionally misleading ("If you're lost,
try buying a map next time you are in a shop" or "Try calling your katana
Moulinette"), and sometimes outright lies ("They say that a cat avoids
traps" or "If you kill the wizard, you get promoted to demi-god"). I
like the idea of having some more special levels, though. It would
make the game more of an adventure, and less simple hack-and-slash.

 
-- 
Looking down the barrel of a loaded gun  |       John Kale          ''''
Just to see where the bullets come from! |   jwk3@po.cwru.edu       -o-o
        -Screaming Blue Messiahs         |                   ---UUU---U--UUU--
       STARING AT LIFE BUT SOMEHOW BELIEVING IN NOTHING -- David Bowie
Newsgroups: rec.games.hack
From: fisher@amber.name	physics.utoronto.ca (Roderick Fisher)
Subject: re secret rooms and distant explosions
Organization: University of Toronto Physics/Astronomy/CITA
Date: Fri, 13 Nov 1992 15:23:52 GMT

> janne@seita.oulu.fi (Janne Himanka)
> Alas, how do you enter these rooms? I have telepathy, so I can see
> there are some juicy monsters in these two rooms, but they have no
> doors and teleporting is impossible on the castle level. Their walls
> are too hard for my pick-axe, wand of digging doesn't work either. The
> monsters remain inside the rooms, so they don't seem to find the
> entrance/exit either. 

Try searching for secret doors in the middle of the corridor with the  
traps.

> Subject: A Cryptic Message.....
> From: swatkins@copper.denver.colorado.edu (The Troll Master)
> Date: 13 Nov 92 10:14:51 GMT
>  
>    What is on the level or occured on the level when you hear a distant
>    explosion?
>
> A monster was blown to pieces by stepping on a land mine in *another*
> room.  Did you a favor.
>
> Bruno.  br0w+@anrew.cmu.edu

I think this might also happen if a creature opens a booby trapped door.

Roderick Fisher

Newsgroups: rec.games.hack
From: c89mikho@IDA.LiU.SE (Mikael Hovmoller)
Subject: Re: Stuck in first level of hell
Organization: CIS Dept, University of Linkoping, Sweden
	<1992Nov09.004243.29928@DIALix.oz.au>
	<1992Nov10.144147.26531@bmers95.bnr.ca>
Date: Thu, 12 Nov 1992 15:06:53 GMT

In article <1992Nov10.144147.26531@bmers95.bnr.ca> snelling@bnr.ca (Peter Snelling) writes:

[ Stuff deleted about how to carry a boulder upstairs ]

>   Gauntlets of Power or 18/** strength are not enough to carry a boulder
>   upstairs.  There are several ways you could do it though.
>
>   1. Polymorph into a giant
>   2. Have a pet giant do it for you (I haven't tried this)
>   3. bag of holding abuse (I haven't tried this either)
>   4. If you get a boulder into a blessed bag of holding, you
>      can carry it upstairs.  To get it into the bag of holding,
>      you first have to pick it up, and to do that you'd have to
>      either polymorph into a giant, use bag of holding abuse (?),
>      or wish for a boulder (probably not the most useful wish).
          ^^^^

Now, if you're gonna wish for it, why bother carry it upstairs? Can't
you just wish for it on the level where you want it? (That is - if
you're using it to fill those castle-level trapdoors. If you get the
wish on a throne, you only have to carry it down, andt that's easier.)
 
--
     /                            \
    / Micke Hovmoeller             \    The best things in life are free -
   / c89mikho@und.ida.liu.se        \    The expensive part is paying for
  / Computer Science                 \ the dinner and movie that comes first
 / Linkoeping Institute of Technology \      - Alfred E. Neuman -
/                                      \
Newsgroups: rec.games.hack
From: rpickeel@iastate.edu (Robert G Pickel)
Subject: Selling
Organization: Iowa State University, Ames, IA
Date: Sun, 8 Nov 1992 04:27:41 GMT

This might be a stupid question, but I looked through the spoiler file, and I 
still don't know the answer.

How do you sell things to the shopkeepers?

Thanks, 

Trent
 


Newsgroups: rec.games.hack
From: Dominik Zemmler <dz@lysator.LiU.SE>
Subject: Re: Stuck As A Ratwere
Reply-To: Dominik Zemmler <dz@Lysator.LiU.Se>
Organization: Lysator Academic Computer Society, Linkoping University, Sweden
Date: Thu, 5 Nov 1992 13:40:14 GMT

datta@durban.berkeley.edu (Ruchira Datta) writes:

>Very Minor Spoilers
>
>I was not paying much attention and didn't realize the ratwere had bitten
>me.  A few turns after I killed it, I underwent a hideous transformation!
>My stats appeared the same on the stats line, but I could barely carry
>anything.  Could I wield a weapon?  Don't be ridiculous!

>Well, being a priestess, I had my clove of garlic with me, which I ate.
>I felt purified - but I was still a ratwere.  Then I prayed.  I was
>surrounded by a golden glow - but I was still a ratwere.

Being purified means that you won't change into ratwere anymore, but
it doesn't turn you human. Once you turned human, everything will be OK.
Just wait until you turn back or try to get killed. Sometimes it can be tricky.
(I remember once I tried to die as a werejackal, by kicking the wall. 
Unfortunately the weres have regeneration: whenever my legs went bad, I 
kept regenerating to full HP...) A good wand may be handy.

>What to do?  Maybe I should have eaten the garlic *before* I changed -
>but I did that once too, in another game.  I felt purified that time
>as well, but my stats all turned to 3!

Yes, that seems to happen every time one eats garlic *before* actually
changing. I reported it as a bug twice, but never got any answer.
(Maybe it's a feature)

/DZ

Newsgroups: rec.games.hack
From: rob@occs.cs.oberlin.edu (Rob Chauncey)
Subject: Re: Some more rookie questions
	<1992Nov1.201637.12597@arbi.Informatik.Uni-Oldenburg.DE>
Organization: Oberlin College Computer Science
Date: Mon, 9 Nov 1992 15:14:56 GMT
X-Posted-From: occs.cs.oberlin.edu
NNTP-Posting-Host: sol.ctr.columbia.edu

In article <1992Nov1.201637.12597@arbi.Informatik.Uni-Oldenburg.DE> Ludger.Tangen@arbi.informatik.uni-oldenburg.de (Ludger Tangen) writes:

>>> 4) What does the message "You have a strange feeling for a moment.  Then it
>>> passes." mean?  I get this from scrolls and potions.

>>I think it means remove curse

>   No. I think this is the message when your pet is killed.
>

Wrong.  Here are the breakdowns...
"You have a sad feeling for a moment, then it passes."
= Your pet is toast.
"You have a strange feeling for a moment, then it passes"
= You drank a potion of object detection and there weren't any on the
level, or read a scroll of gold detection when no gold on level..
"What a trippy feeling!"
= You drank a potion of confusion while hallucinating.
"You have an uneasy feeling."
= Cursed potion of enlightenment.
"You have a peculiar feeling for a moment..."
= Scroll of food detection, and no food on level.

There's a few...

--
+---------------------------------------+
|Rob Chauncey - - - - - - - - - - - - - |
|rob@cs.oberlin.edu- - - - - - - - - - -|
+---------------------------------------+
Newsgroups: rec.games.hack
From: cuffell@spot.Colorado.EDU (CUFFELL TIMOTHY MICH)
Subject: Re: ?How to wish for Frostbrand, etc...
Keywords: Wish, WaterDemon, Frost brand, Excalibur, Stormbringer
Organization: University of Colorado, Boulder
Date: Thu, 12 Nov 1992 08:15:27 GMT

In article <1992Nov12.003255.19670@den.mmc.com> rik@den.mmc.com (Rick Nelson) writes:
>
>
>
>DAMN!  On level 1, when drinking out of a fountain, I released
>a water demon (who being grateful) granted me one wish.  Thinking
>this was my chance, I tried everything I could think of to get one
>of the "Super-weapons" such as Excalibur, Stormbringer, etc...
>I kept getting the following...
>
>You may wish for an object.  What do you want? Excalibur
>Nothing fitting that description exists in the game.
>
>It finally got tired of me, told me I had enough tries, and gave
>me a potion of self-knowledge!!! whoopi  ;~(
>----------------------------------------------
>
>How can a person ask for some "real" great things when you have 
>a free wish?  Spoilers are welcome with this.  Even a list of
>the name you would have to type in, and what you are really getting
>would be great.
>
>
>Thanks,
>
>(Signed, Biting my lips off with frustation!!!)
>
>Rik
>
>---------------------------------------------------------------
>| Richard P. Nelson  "Rik"                          |    ^    |
>| Martin Marietta Corp., Astronautics Group,        |   |o|   |
>| Mailstop L5422, P.O. Box 179, Denver, CO 80201    |   | |   |
>|                                                   |   | |   |
>|---------------------------------------------------|  / | \  |
>| rik@den.mmc.com                                   | /  |  \ |
>| (303)977-2352 telephone                           | ------- |
>|                                                   |   :::   |
>|                                                   |   """   |
>---------------------------------------------------------------

You must use the proper, full length name of the item you want.  For example,

	"a blessed +3 long sword named Excalible"

would get you the artifact you want.


-- 

-Tim Cuffel
Newsgroups: rec.games.hack
From: 890554h@dragon.acadiau.ca (Andrew Hoogerwerf)
Subject: I need help
Summary: I need help
Keywords: I need help
Organization: Acadia University
Date: Thu, 12 Nov 1992 22:39:15 GMT

I downloaded nethack onto my dos based 386 , tried to run it and
got a screen full of zeroes. Does anybody know what the problem is?
-- 
----------------------------------------------------------------------
Andrew Hoogerwerf               890554@dragon.acadiau.ca
196 Skyway apt 10
542-5339
From: swatkins@copper.denver.colorado.edu (The Troll Master)
Newsgroups: rec.games.hack
Subject: Magic Marker gone dry.
Summary: how do you refill a magic marker?
Keywords: magic marker
Date: 12 Nov 92 11:22:58 GMT
Organization: University of Colorado at Denver
X-Newsreader: Tin 1.1 PL4

My magic marker has gone dry.  Are magic markers like wand and run out of
charges?  How do you renew a magic marker???

thanks,
the troll.
From: jwk3@po.CWRU.Edu (John W. Kale)
Newsgroups: rec.games.hack
Subject: Re: "Create Familiar" spellbooks
Date: 11 Nov 1992 03:56:45 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: jwk3@po.CWRU.Edu (John W. Kale)
NNTP-Posting-Host: slc5.ins.cwru.edu


In a previous article, cah@zeus.JPL.NASA.gov (Allen Halsell) says:

>Just a quickie -- does "create familiar" do anything?  I don't have
>wizard privileges so I can't check it out for myself.  I've only
>come across it a few times, and I think I cast it with a wizard to
>no effect.
>
>Any answers out there?

	Create Familiar should create a tame creature of random
type. (It does when I try it in Wizard mode.) I guess you got 
"The air crackles around you as you goof up," or something
similar?
-- 
Looking down the barrel of a loaded gun  |       John Kale          ''''
Just to see where the bullets come from! |   jwk3@po.cwru.edu       -o-o
        -Screaming Blue Messiahs         |                   ---UUU---U--UUU--
       STARING AT LIFE BUT SOMEHOW BELIEVING IN NOTHING -- David Bowie
Newsgroups: rec.games.hack
From: angus@hardy.u.washington.edu (Angus the Demonchild)
Subject: Re: How do you get the last charge out of a wand?
Organization: University of Washington, Seattle
Date: Wed, 11 Nov 1992 19:58:55 GMT

In article <1992Nov10.233346.25893@mnemosyne.cs.du.edu>
jcastner@nyx.cs.du.edu (John Castner) writes:

			 ...stuff deleted...

>...  That reminded me, I forgot to wish for a
>ring of conflict!  So how do I get that last wish out of the WoW?

Just have patience and keep zapping.  What I usually do in that
situation is do n 100 z.  Executes the zap command 100 times in a row.
Usually it doesn't take that many tries, but sometimes it does.

>Oh, a few strange things.  There was no big level, and I've never
>seen one on Nyx.  Is it compiled so they don't come up?  ...

Could be.  You could find out for sure by doing #version.  That will
tell you all the patches and bug-fixes that have been compiled into
the version you're using.  It should, anyway.

>Anyway, ADVthanksANCE!
Any time!

--
>|jcastner@nyx.cs.du.edu                        |

Disclaimer:  I could be wrong.  It wouldn't be the first time.

another fine product from the house of angst


Newsgroups: rec.games.hack