HDTenEightyP/NetNews huggingface dataset:
From: monoman@seas.gwu.edu (Jonas J. Lee)
Subject: Re: Wolf3D Cheat Mode ?
Organization: George Washington University
Date: Fri, 6 Nov 1992 16:14:08 GMT

In article <1992Nov5.013712.16525@seas.gwu.edu> raval@seas.gwu.edu (Rafael S. Raval) writes:
>>I understand there is a cheat mode built-in to Wolf 3D but I cannot seem to
>>access it.  If I understood properly, you are supposed to execute the game with
>>
>>wolf3d -goober
>>
>>Then once you start playing a game, hold down <left shift> <alt> <backspace>
>>and you should get a "Debugging mode available" message on screen after which
>>you should be able to hit different letter keys for different effects.
>>
>>This sequence seems to do nothing for me.  What am I doing wrong?  Thanks.
>
>A friend of mine told me that the Wolf3D -goober does nothing.  But
>
>wolf3d -next
>
>is the command to get the Debugging mode on the machine.
>
>O.K.
>
>Rafael "raval" Raval (See the likeness?)
>
After you enter the wolf3d next (hypen is not needed) you press the
following keys. <control> <tab> and <enter> and then it should say debugging
keys now available.

After you enable it here are some of the cheat commands.
<tab> I free items (ammo, next gun, & 1000 pts.)
<tab> G God mode (invincibility)
<tab> N No clipping ( walk thru walls)
<tab> E Finish current level
<tab> W warp to any level

there are more commands than these but this is all you basically need.

Monoman
Achtung!


Newsgroups: comp.sys.ibm.pc.games
From: comptec90071@camins.camosun.bc.ca
Subject: Amazon
Organization: Camosun College
Date: Tue, 10 Nov 1992 23:08:03 GMT

I'm stuck in the game Amazon again. I've made it as far as the headhunter
village. I've impressed them by throwing the fireworks into the fire, but
now I have to prove myself again and heal the sick boy. I put the pot on the
fire, thrown a fish and a plant into it, but when I try to mix it it says I am
missing something.. I've tried everything in my inventory..
thankns
From: David.White@launchpad.unc.edu (David White)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Keen 4, well of wishes, HELP!
Date: 13 Nov 92 02:27:03 GMT
Organization: University of North Carolina Extended Bulletin Board Service

>but I can't get past the big and hungry fish.

Try getting close enough to the fish for him to make a chomp at you
(missing, hopefully) - he'll pause, wink, then go back to chasing you, but
if you're fast, you can swim by him (actually THROUGH him) while he's
winking.  Also, if I remember correctly, those little fish slow you down
(? - not sure about that.)   Good luck.

=-=-= David =-=-=

--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  laUNChpad.unc.edu or 152.2.22.80
Newsgroups: comp.sys.ibm.pc.games
From: rahayden@news.weeg.uiowa.edu (Robert Hayden)
Subject: Links 386-Pro
Organization: University of Iowa, Iowa City, IA, USA
Date: Fri, 6 Nov 1992 05:09:30 GMT

Well, after the recommendations that I got from this group, I purchased
Links 386Pro today (Best Buy had it on sale for $34.95).  I must say that
I am quite impressed with it, as a whole.

I've played 5 rounds so far, scoring a +30, +28, +11, +10, +8 (on a par 71
18 hole course that comes with it).  This is on beginner level from the
blue tees.

In any case, I will throuw out one major gripe with the game.  The utter
lack of sounds.  I personally love sound and I really wish they had more
instead of the occasional bird or cricket or frog and the annoying "Nice
par there" from that announcer type.  It gets old fast. I'd personally like
an "OOOOOOOooooooo" when you almost make it and more interesting
announcements. 

But, as I said, it is a pretty good game.  The graphics are excellent and
the 3d rendering is top-notch.  They are a tad slow on my 386-25 with 512k
VGA, but they are tollerable.

Another thing I wish they had with it was a course editor.  It would be
nice to trade net-courses but the ability to play against a recorded
opponent is a nice touch.

In summary, if you want a golf game, I have nothing overly BAD to say
about Links 386pro, just a few thinks lacking that would make it more fun
(I'd love to see it on CD-ROM with about 300mb of digitized announcer-type
stuff).

Oh, also, are there any people out there willing to supply me with an
opponent?  I'm just starting, so I'd be looking for somone on the stock
course playing beginner level (no gimmies, no mulligans).  Contact me if
you are interested.

-- 
>> Robert Hayden | rahayden@umaxc.weeg.uiowa.edu | aq650@slc4.INS.CWRU.Edu <<
>>>-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-<<<
>> The human mind ordinarily operates at only ten percent of its capacity  <<
>>      -- the rest is overhead for the operating system.                  <<
Newsgroups: comp.sys.ibm.pc.games
From: mrmarcel@eos.ncsu.edu (MICHAEL RONN MARCELAIS)
Subject: Another links386 Tournament
Organization: North Carolina State University
Date: Tue, 10 Nov 1992 16:42:32 GMT

At the advice of others, and the apparent demand of links players, I think
I'll host a links386 tournament.

Actually, I'll host three tournaments.

Eight aplicants will be accepted on each of the three courses that I own,
Barton Creek, Bountiful, and Harbor Towne.

Generally, a player will be limited to one course, but if space allows, you
can play in two of the tournaments.

tournaments will be played on the Black tees, no mulligans or gimmies, no
wind, normal greens, PRO level etc.  If you have version 1.05 of links386 pro,
then I may not be able to replay your games, (unless you send me the upgrade
disk.  Ask first)

Please include the following:

    Name
    Account address
    Courses in order of preference.
    How often you can send in games.

There will be four rounds in each tournament.  If I get a LOT of applicants, I
may take  16 in each tournament, with a cut after the second round down to 8.

Please don't send any games 'til I've accepted you in the tournament.

Recognitions:
     Tournament Winner
     Round Winners
     Closest to pin on par 3 (entire tournament)
     Best %fairways (cumulative)
     Best %greens (cumulative)
     Least puts/green in regulation (cumulative)

Have fun!


+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+
From: dwb@a2.cim.cdc.com (Dave Block x4621)
Newsgroups: comp.sys.ibm.pc.games
Subject: KING'S QUEST VI - HELP!!!!!
Date: 12 Nov 92 17:09:43 GMT
Reply-To: dwb@a2.cim.cdc.com (Dave Block x4621)

I love playing this game, it's great!!    I have the cup with the swamp sludge in it, and I have the spell book.
But I don't know where to find the water from the river styx!  I'm guessing it's on the island with the
druids, but they grab me as soon as I jump onto their Island (since I took the stuff from their village).

I'm stuck, so does anyone have any clues on what to do next?
From: aaron@juliet.caltech.edu (Packman, Aaron I.)
Newsgroups: comp.sys.ibm.pc.games
Subject: How to turn off civcheat
Date: 11 Nov 1992 14:31 PST
Organization: California Institute of Technology
Distribution: world
NNTP-Posting-Host: juliet.caltech.edu
News-Software: VAX/VMS VNEWS 1.41    

I used civcheat.com for civilization, which edits the civ.exe file to
give you 30,000 coins.  It was fun for a while, but now I want to turn
the damn cheat off and I can't figure out how to do it.  Any suggestions?

Aaron
aaron@caltech.edu
From: jrsellec@socs.uts.edu.au (91066720 j r selleck)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Civ: railways over water
Date: 9 Nov 92 07:32:31 GMT
Organization: Computing Sciences, Uni of Technology, Sydney.

veen2976@mach1.wlu.ca (veenstra christopher) writes:

>Greetings,

>  I just tried to build a railway across water (successful) but was unable
>to actually move anyone across it.  Is this possible or can you railway
>water just for more trade?

>Chris Veenstra
>veen2976@mach1.wlu.ca


Unfortunately You cannot move across water but you can get better trade and you can build forts on water to help your ships with defence..

L8r
James

--
================================================================================

jrsellec@syzygy.socs.uts.edu.au        James Selleck
Newsgroups: comp.sys.ibm.pc.games
From: ftw33616@uxa.cso.uiuc.edu (.)
Subject: Re: street fighter II demo wanted !!
Organization: University of Illinois at Urbana
Distribution: usa
Date: Tue, 10 Nov 1992 21:29:50 GMT

mbendic@oyster.micro.umn.edu (Michael Bendickson) writes:

>In <1992Nov10.143928.4183@mnemosyne.cs.du.edu> rwirthli@nyx.cs.du.edu (Ralph Wirthlin) writes:


>>Bzzt, wrong!   There *is* a demo of Spear of Destiny out (you only get
>>two levels).  It looks remarkably similar to  Castle Wolfenstein.
>>I downloaded it directly from Software Creations (Home of Apogee)

>>P

>Sorry for my babbling then.  Since it was named as some sf2 clone and was
>really Spear of Destiny, I assumed that somebody was trying to pull a fast
>one... and maybe they were.

They probably were.  it has 4 saved games - level 1 completed, level 2 
completed, level 3 completed, and temp.
From: shadow@r-node.gts.org (Jay Chu)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: SF2 clone at wuarchive
Date: 9 Nov 92 22:34:00 GMT
Organization: TLC

Where is the SF2IBM.ZIP located at wuarchive?

I couldn't find it.
-- 
        ______                shadow@r-node.gts.org
       | |__| |   If it's there and you can see it       - it's real
       |  ()  |   If it's there and you can't see it     - it's transparent
       |______|   If it's not there and you can't see it - you erased it!
From: nasten@gurkan.stupi.se (Hans Nasten)
Newsgroups: comp.sys.ibm.pc.games
Subject: Extending the useful life of Wolf3d.
Date: 10 Nov 92 01:42:33 GMT
Organization: Everyware Mikrodata AB

While waiting for Spear of Destiny to be delivered, I have started to use
Wolf3d in a sligthly different manner. The aim now is to finish a episode
in the shortest possible time. Since the only goal is to finish a episode
as fast as possible, I am of course using "Daddy can I play" and skipping
the secret level. My best time on episode 5 is 7 minutes 6 seconds, but the
7 minute barrier should be broken any day now.

It's great fun, try it !

/Hans Nasten.
-- 

-----
Hans Nasten                     Palsundsgatan 3 B   
Everyware Mikrodata AB          S-117 31 STOCKHOLM  
Newsgroups: comp.sys.ibm.pc.games
From: rdippold@qualcom.qualcomm.com (Ron Dippold)
Subject: Re: Why's the prince blonde?
Keywords: Prince of Persia
Organization: Qualcomm, Inc., San Diego, CA
Date: Wed, 4 Nov 1992 06:25:45 GMT

flake@flakes.ossi.com (Christopher Flake) writes:
>Hummph!  I'm already at level 11 in Prince of Persia, and my prince is
>still blonde! 

A friend from California no doubt introduced him to hair bleach.


>        E X C E L L E N T  game!  Hastam!*
>        Bring on the sequel!!


I doubt there'll be a sequel, but if Michener carries out his
traditional pattern, he should be hard at work on a game that makes
this one look crude.  Have you ever seen Karateka?  That's what he did
previous to this.

He came out with Prince of Persia a few years ago, and the updates and
conversions have been written by others, it appears, so he should be a
good way into the next one.
-- 
Feeling good about government is like looking on the bright side of any
catastrophe.  -- P.J. O'Rourke
From: purda_p@kosmos.wcc.govt.nz
Newsgroups: comp.sys.ibm.pc.games
Subject: Maximum overkill release???
Date: 11 Nov 92 22:06:40 NZST
Organization: Welligton City Council, Public Access.
NNTP-Posting-Host: kosmos.wcc.govt.nz

IS Maximum Overkill out yet?
It not, when will it be out?
From: hashman%ble%boo@pacbell.com (The Hashman)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: 3D Helicopter Simulator (Comanche?)
Date: Mon, 09 Nov 92 22:43:05 PST
Distribution: world
Organization: Black Lodge Engineering

zucker@raid.dell.com (Brian Zucker) writes:

> I heard rumors of a game that will be coming out soon with a "better" 3D
> engine than Strike Commander.  Supposedly the guys at Origin saw a demo
> and were quite disturbed.  Does anyone have any news or demo of this
> helicopter game.

	..Yes, I have the demo that was released by Electronic Arts.. And
from the looks of it, it will be the best helicopter simulator around..
The sound and graphics are phenomenal.. And one of the minimum requirements 
for the demo was 4mb of RAM.. Sounds like a beast of a game when/if it is
released.. I can hardly wait.. 
--
Please send any replies here: hashman%ble%boo@pacbell.com
Newsgroups: comp.sys.ibm.pc.games
From: clmeier@lili22.uni-bielefeld.de
Subject: Re: Wolf 3D -- Officers say "Leon"!
Date: Tue, 10 Nov 1992 17:12:41 GMT
	<1992Nov6.012255.15066@monu6.cc.monash.edu.au>
	<BxHtqx.EKo@hermes.hrz.uni-bielefeld.de>
Organization: Universitaet Bielefeld, Linguistik und Literaturwissenschaft,
	Germany


>  The white officers actually say "Mein Leben!" which means "My life!" !!
>  "My fromage" sounds like a german-french mixup and would mean something like
>  "My cheese".... :-) !

And what's the semantics of that? I've seen a lot of these funny American
spot-the-nazi-films and the Krauts say anything from ``Argh'' to ``Schwein-
hund'' or even ``Mami'' when they're killed buy I've never heared one of
them say ``Mein Leben!''.

Say, does anyone ever consult a native-speaker before messing around with
language and culture of some other people?

Furthermore I want to protest against Wolf3D. It depicts a totally unreal
image of us Germans and the nastier parts of our history.
SS-uniforms are black instead of blue and the army-uniforms are grey-green.
Only the Nazi-party's uniforms were brown.

Clemens

PS: Hm. I liked the passport-thingy in the old Wolfenstein.
    ``Halt! -- Komm her! -- Ausweis! -- Heil!''
Newsgroups: comp.sys.ibm.pc.games
From: twng7309@uxa.cso.uiuc.edu (Tomas W Nonnenmacher)
Subject: darklands help
Organization: University of Illinois at Urbana
Distribution: usa
Date: Sat, 7 Nov 1992 22:39:08 GMT

Could somebody tell me where to ftp the patch for darklands.  I'm getting
seriously bogged down in the game without it.  Thanks in advance.
-Tom
Newsgroups: comp.sys.ibm.pc.games
From: rdippold@qualcom.qualcomm.com (Ron Dippold)
Subject: Re: WOLF3D - Pac Man???
Organization: Qualcomm, Inc., San Diego, CA
Date: Tue, 27 Oct 1992 19:24:31 GMT

tvilla@tartarus.uwa.edu.au (Tim Villa) writes:
>Do you know what the "Call Apogee" sprite is??

"AArdwolf".  The were going to run a contest, but the editors and god
modes they left in sort of squelched that...
-- 
Flying is the second greatest experience known to man.  Landing is the first.
From: gryphon+@CMU.EDU (Robert W. Igo)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Let's LET IT DIE!!
Date: 6 Nov 92 07:44:39 GMT
Article-I.D.: romulus.721071879.7038.0
	<1992Nov5.030803.15206@Princeton.EDU>
	<1992Nov5.172220.19868@murdoch.acc.Virginia.EDU>
Organization: Junior, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA

Ya know, the number of people who are posting to agree that the thread of
piracy should die seem to be catching up to the number of people who were
posting about piracy.  They are getting annoying, as I'm sure you'll find
this post :)

Please, be big enough not to respond to *this* post and say "I agree with
you."

[******************************** Bob Igo ********************************]
"I'm entitled to my opinion." -Vila
"It is your assumption that we are entitled to it as well that is irritating."
 -Avon
[**************** gryphon+@cmu.edu ***** ri09+@andrew.cmu.edu ************]
Newsgroups: comp.sys.ibm.pc.games
From: chall@eco.twg.com (Charles Don Hall)
Subject: Re: Cobra Mission
Organization: The Wollongong Group (East Coast Operations)
Distribution: na
Date: Tue, 10 Nov 92 18:13:39 GMT

In <1992Nov10.005017.25200@r-node.gts.org> yung@r-node.gts.org (Amos Yung) writes:

>I am hopelessly stuck in the beginning of the Cobra Mission. I've been to
>the bar a few times, Club 10 (refused entrance), the Motel (which my
>female companion refused to go in so I can't go in either), the pharmacy,
>the delivery company. Now all I can do is wander around the street. Any
>body knows what I can do?

SPOILERS:

In order to get into Club 10, you need to go into the bar, talk to
the patrons, and be told that Tacker has returned to the club. This
message doesn't show up until you've done a bunch of unrelated stuff.
Make sure that you've done the following:
   * Delivered four packages
   * Tried to smash the locked railroad gate
   * Tried to jump across the broken bridge, then reported the problem
     to City Hall.
   * Volunteered for the experiment in the Pharmacy.
   * Talked to the man at the Railroad Station
>-- 
>----------------------------------------------------------------------------
>Amos Yung          | Macintosh Jr.: The power to crush the other kid.
>yung@r-node.gts.org| 
>----------------------------------------------------------------------------
-- 

===========================================================
Charles Don Hall, Licensed Philosopher  (chall@eco.twg.com)
===========================================================
Newsgroups: comp.sys.ibm.pc.games
From: ittschir@Techfak.Uni-Bielefeld.de (Tim Tschirner)
Subject: Re: .TD0 extension?
Date: Fri, 13 Nov 1992 10:02:37 GMT
Organization: Universitaet Bielefeld, Technische Fakultaet

In article <BxKtJ2.CFw@cs.vu.nl>, Maurice Blok <mgjblok@cs.vu.nl> writes:
|> I recently acquired some files with a TD0 extension.
|> I though it was something like .ARJ .ZIP. .LHA etc.
|> So I let Shez handle it. Turns out it didn't know
|> this kind of compression method. 
|> Has anyone else got an idea how to 'unzip' the
|> files with this TD0 extension?

Get Teledisk! V2.13 is the latest version, I think. It's available at all the
big sites as teled213.zip!

Tim

ittschir@techfak.uni-bielefeld.de
Newsgroups: comp.sys.ibm.pc.games
From: pgeltner@netcon.smc.edu (Peter Geltner)
Subject: Re: Police Quest 3
Organization: Santa Monica College, Santa Monica, CA
Date: Wed, 11 Nov 1992 22:32:51 GMT

In article <1992Nov11.191343.11249@mnemosyne.cs.du.edu> rpayne@nyx.cs.du.edu (Richard Payne) writes:
>
>
>I am stuck on day five in the office using the computer. I have ploted all
>the crimes and join them all together but nothing happens can any one help
>
>thank you
>My mail address is rjp1@ukc.ac.uk

I tried this for a while with numerous hints from others on the internet.
I finally gave up and traded the game away.  It was NOT worth the
aggravation!  Dumb idea from the programmers.  No more Police Quests for me.
>


-- 

Peter Geltner   Administrative Dean of Computing
                Santa Monica College
                Santa Monica, California 90405
Organization: Penn State University
Date: Sat, 7 Nov 1992 01:30:09 EST
From: <JKY101@psuvm.psu.edu>
Newsgroups: comp.sys.ibm.pc.games
Subject: WANTED: Violent Fighter !!!!

If anyone upload the file called 'violent fighter',

PLEASE, PLEASE, PLEASE... blah blah blah....

I will appreciate it...



P.S. my address is jky101@psuvm.psu.edu
From: msmith@chippewa.cis.ohio-state.edu (michael todd smith)
Newsgroups: comp.sys.ibm.pc.games
Subject: Missing Instructions, Please Help!
Date: 12 Nov 92 04:53:11 GMT
Article-I.D.: cis.1992Nov12.045311.20500
Organization: The Ohio State University Dept. of Computer and Info. Science


    Recently I went out and bought a used copy of Monday Night Football by
Data East.  Unfortunately, it appears that the main manual is missing,
including the password codes.  I am going to go back and check to see if
the dealer has the manual, but if not (and I doubt they do, but it's worth
a try), I need some help.  If anyone has the codes or knows how I can get
them I would really appreciate any help you could give me.  It would be a
great help if someone could give me an address & phone number for Data East.
Also I was wondering if that manual has a playbook, does anyone know?

Thanks in advance,

Michael Smith
msmith@cis.ohio-state.edu
mtsmith@magnusug.ohio-state.edu
Newsgroups: comp.sys.ibm.pc.games
From: rsykes@AFIT.AF.MIL (Robert K. Sykes)
Subject: Re: Basketball game of choice
Organization: Air Force Institue of Technology, WPAFB OH
Date: Thu, 5 Nov 1992 16:35:57 GMT

In article <96169@netnews.upenn.edu> nekrich@eniac.seas.upenn.edu (Robert Nekrich) writes:
>From: nekrich@eniac.seas.upenn.edu (Robert Nekrich)
>Subject: Basketball game of choice
>Date: 4 Nov 92 20:28:20 GMT

>Hi everyone,

>        As the subject suggests, I'm interested in basketball games
>for the ibm pc.  The one that I have, Lakers vs. Celtics, 
>        Regardless, what is your favorite basketball game?

I have a few differnet basketball games like Lakers vs Celtics, Dream Team, 
and TV Sports Basketball.

The best by far is TV Sports Basketball, it lets you play 3-on-3, 4-on-4, 
and 5-on-5, there are fouls, fatigue factors, great graphics, and it has all 
the pro-bball teams except for Orlando, Minnesota, and possibly the Clippers 
becasue they called them Cinemaware (the name of the company that made it).

The players names, and stats can be edited and there is a way to hex edit 
some of the other factors in the game.

At half time and at the end of the game you get stats on how your players 
did. It is definatly the best Bball game out.


the Enforcer

rsykes@afit.af.mil
From: e6bj@vax5.cit.cornell.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Opinions <-- 386 v. 486 for gaming
Date: 9 Nov 92 17:12:53 EST
Distribution: comp
Organization: Cornell University

Hello there. I was wondering if anyone has any opinions or experience
with gaming in 386 v. 486 environments. I am considering buying a	
25mhz 386 w/sVGA and I'd like to know whether all or any of the REALLY	
COOL game will be to slow and annoying on a 386. Any advice is welcome.	
Thanks in advance...		

Rafael

Newsgroups: comp.sys.ibm.pc.games
From: haueisen@amcl8.math.stolaf.edu (Timothy W Haueisen)
Subject: Bard III walkthrough wanted!
Organization: St. Olaf College; Northfield, MN
Distribution: comp.sys.ibm.pc.games
Date: Wed, 11 Nov 1992 17:27:11 GMT


I recently decided to start playing bard's tale 3 again and I would like a
walkthrough if anyone has one.  I got stuck somewhere about halfway through
(don't remember exactly).  So if someone has one, a copy would be much 
appreciated!

Send to haueisen@stolaf.edu
thanx,
From: haydenw@elp.aero.org (bill hayden)
Newsgroups: comp.sys.ibm.pc.games
Subject: VR Studio
Date: 10 Nov 1992 19:53:02 GMT
Organization: The Aerospace Corporation
NNTP-Posting-Host: hayden.aero.org
Summary: request for info

Is anyone familiar with Accolade's Virtual Reality Studio system ?
Are there any sites (FTP) for downloading/sharing products developed 
   on the system (ex STU/NAM, OBJ, RUN files) ?
Thanks for any response.
Newsgroups: comp.sys.ibm.pc.games
From: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Subject: Re: Elf1:  Problem
Originator: bkpipa@c00505-119rd.eos.ncsu.edu
Reply-To: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Organization: North Carolina State University, Project Eos
Date: Thu, 12 Nov 1992 20:06:13 GMT


I can't get joystick to work either.
(i can't remember if sounds came from soundblaster)
-- 
==================================================================
| Brian Pipa              | Oh fruddled gruntbuggly,             |
| bkpipa@eos.ncsu.edu     |   thy nacturations are to me....   |
==================================================================