HDTenEightyP/NetNews huggingface dataset:
From: GREERIH@yalevm.ycc.yale.edu (Eric H. Green)
Subject: Re: Need help with "Into the Woods"
Followup-To: alt.stagecraft
Organization:  Yale University
Date: Mon, 25 Jan 1993 23:56:44 GMT

In article <43984@sdcc12.ucsd.edu>, cbirn@sdcc13.ucsd.edu (***Romulus*** )
wrote:
> 
> I am stage managing "Into the Woods" this spring and was wondering
> if anyone who had done the show could give me a couple of tips.  
> Some of the tech is kind of tricky and I still need to figure out 
> how to do it:
> 
> - How did you (who did the show before) make the witch levitate in
>   first act?
We didn't -- we just cut the effect
> - How did you make the witch transform from an ugly witch into a 
>   beautiful woman?
Witch is dressed in heavy balck robe with a prosthetic nose, etc. 
Underneath the robe the actor is dressed in a "beautiful" costume
underneath.  Witch faces back while action is taking place, removes nose,
padding etc, and when the audience is further distracted (perhaps a flash
pot), she slips off her robe and turns around, covering the prosthetics and
padding with the falling robe.  This sounds much harder than it is -- talk
with wardrobe and costumes to make easy-to-use costumes, etc.


Potentially harder technical effects are: The disappearance of the witch
Rapunzel's tower
The branch in the end of act II
Images of the Giant during the beginning of act II (when she is off stage)
The Giants death.

Enjoy!
Eric
GREERIH@yalevm.ycc.yale.edu
From: cbirn@sdcc13.ucsd.edu (***Romulus*** )
Newsgroups: alt.stagecraft
Subject: Need help with "Into the Woods"
Date: 24 Jan 93 22:53:09 GMT
Organization: University of California, San Diego

I am stage managing "Into the Woods" this spring and was wondering
if anyone who had done the show could give me a couple of tips.  
Some of the tech is kind of tricky and I still need to figure out 
how to do it:

- How did you (who did the show before) make the witch levitate in
  first act?
- How did you make the witch transform from an ugly witch into a 
  beautiful woman?

Also... I am trying to find out if it is feasible to make the trees
out of spray foam.  ***Does anyone know how much that would cost, or
where one could get spray foam?

I appreciate any input.  If you have any other tips, please feel
free to give them to me too.  Either post to the group or e-mail
me.

Chris Birn
cbirn@sdcc13.ucsd.edu
From: Norbert.Kopsits@etudiants.unine.ch
Newsgroups: alt.restaurants
Subject: Restaurant_#1
Date: 22 Jan 93 17:34:18 MET
Organization: University of Neuchatel, Switzerland

A mon avis le meilleur restaurant de la region ; :

Le Palais duPeyrou
fbg de l'Hopital
2000 Neuchatel
SUISSE

On y mange des repas absolument DELICIEUX pour un prix relativement
raisonnable.

En passant, un peu de pub:

NE is a very lovely little town between mountains and a lake.
It's quiet but you may also have fun, if you want.

See you soon.

Norby.
From: gerry.edge@almac.co.uk (Gerry Edge)
Newsgroups: alt.mud.german
Subject: WANTED
Date: 24 Jan 93 02:21:00 GMT
Reply-To: gerry.edge@almac.co.uk (Gerry Edge)
Organization: Almac BBS Ltd. +44 (0)324 665371

Help ... please ...
.
Does anybody out there have any of the following ...?!?!?
.
Tony robbins ' personal power program ' tape's  ?
.
any form of german language course ?
.
any old , broken fax machines ??
.
.
if the answer to any of the above is YES !!
please drop me a line here ..
and give me a 'phone number to call ..
.
ttfn .. gerry e.
.
                                        
Newsgroups: alt.mud.lp
From: FRKOLHOS@dosuni1.rz.uni-osnabrueck.de
Subject: Cyberworld
Organization: University of Osnabrueck, FRG
Date: Thu, 28 Jan 1993 15:37:57 GMT

Hello everybody,
   I know there are several chummers outside who are playing Cyberworld
   on Acme.etsu.edu ! i have noticed that it's closed until a new site is
   found. Tell me if you know the new telnet adress for this mud!
          Good bye chummers
Newsgroups: alt.mud.lp
From: gateswk@craft.camp.clarkson.edu (William K.)
Subject: Here we here we here we go again.  POSSE MUSH!!!!
Summary: Meet the wiz night Monday night after superbowl sunday.
Organization: Clarkson University
Date: Mon, 25 Jan 1993 23:40:15 GMT


This is the deal steel.  We had the open house thing, but it flopped and we're
crushed. Not.  Actually we're gonna do it again.  We got a few new users
last time and a few women that got scared away by notgreen the human
ooze.  But thats o.k. too.  Just because ShadowHawke is annoying and complains
about all the code hacks that take place on the mush that doesn't mean he isn't
a pain in the butt.  Well actually it does but that is besides the point.
If we knew when to quit this mush wouldn't exist and it wouldn't be as
downright rude and funny and obnoxious as it is.  We try so hard ya know.
So this time we're posting to all the right peoples:
namely
   YOU
    YOU
     YOU
      YOU
We want that same you to check it out check it out check it out....
If you don't we're gonna take Jake and push him off the fourth floor Science
Center and Joker is gonna jump in acid so that he can have the real
permanent smile.  I'm gonna revert into the world of dungeons and dragons and
kill off all the 7 11 workers of the world swearing that they are evil
chaotic demons out to destroy us all.  You might even throw Haley's comet
off its path and it might not come back at all. You wouldn't wanna be
responsible for something so cosmically disastrous would you.... I didn't think
so.  So, join us on POSSE mush.... We think we got too much of it but you
can never have enough.  And when you do join you'll meet or infamous cast of
characters:
Walker: thinks that all mushes are inferior and should be torched to the ground.
Joker: Who laughs at his own jokes ENTIRELY too much!
ShadowHawke: Who wouldn't know a random number if it hit him in the head.
(although we tried that once)
notgreen: who is ooze, and not green.  Obviously we don't know why but he sits there and acts the way he acts and its really really kind of interesting.  Uh yeah that's it.
M.C.Zamfir: Master of the panflute and the turntables what else is there.
Chorus:  All of the little peasant people that make it is what it is and if
you visit us you can be one too.
Thrilling stuff heh?
  So act now and join the most elitest fastly growing mush.  We got
too
  too
    too
      much........Time on our hands obviously.  Oh well.
dial 128.153.16.134 4201
that's 128.153.16.134 4201
don't forget that's 128.153.16.134 4201
and if that doesn't work try 128.153.16.134 4201
Meet the wiz night
From: pev2235@summa.tamu.edu (EL JEFE)
Newsgroups: alt.mud.lp
Subject: Help my school has a mud scanner
Date: 28 Jan 1993 10:21 CST
Organization: Texas A&M University, Academic Computing Services
Distribution: world
NNTP-Posting-Host: summa.tamu.edu
News-Software: VAX/VMS VNEWS 1.41    



	My school has an automated mud scanner which throughs you off the 
	system when you mud. Does anyone know of a site that I might be able
	to telnet to that will allow me to mud?????? Any help appreciated...

		Paul a.k.a. Pev

Newsgroups: alt.mud
From: holly@next04pg2.wam.umd.edu (Yesterday's Cloud)
Subject: WHERE'S IVORY?
Organization: Workstations at Maryland, University of Maryland, College Park
Date: Sat, 23 Jan 1993 03:25:12 GMT

Hey dudes out in the outer regions.  Where has Ivory Towers gone to?  And  
when will it be back if it will be back?  I had a cool character there and  
I want to come back.  So, if your listening Vampyr, Telsin and the one and  
only Baalthazar where did all the Ivory go?

			To be seen as one
			To be heard by one
			To be touched by one
			To be smelled by one
			To be bitten by one
				-a vamp-
From: JXM182@psuvm.psu.edu
Newsgroups: alt.mud
Subject: Someone help me!!!
Date: 27 Jan 93 13:24:18 GMT
Organization: Penn State University

I am desperately seeking a listing of mud games!
please
please
please
send me something.
internet jxm182@psuvm.psu.edu
help me
help me
help me
I love carriage returns!


thanx!
Newsgroups: alt.mud
From: dbld@oz.plymouth.edu (d^2)
Subject: Re: Star trek MUSE wanted
Originator: dbld@oz.plymouth.edu
In-reply-to: dshaffer@andromeda.rutgers.edu's message of 26 Jan 93 02:05:39 GMT
Organization: Plymouth State College
Date: Tue, 26 Jan 93 14:06:54 GMT

In article <Jan.25.21.05.37.1993.22160@andromeda.rutgers.edu> dshaffer@andromeda.rutgers.edu (Donald A Shaffer) writes:
Path: oz.plymouth.edu!noc.near.net!uunet!stanford.edu!rutgers!andromeda.rutgers.edu!dshaffer
   From: dshaffer@andromeda.rutgers.edu (Donald A Shaffer)
   Newsgroups: alt.mud
   Date: 26 Jan 93 02:05:39 GMT
   Organization: Rutgers Univ., New Brunswick, N.J.
   Lines: 4


[.....nothing deleted from post.....]

You don't say, Don...Hmm...Wonder what it could be for?

{{;-)

T'kah, WarLord of Klinzhai
Space Director of TOSMUSE (The Old Show MUSE)

---
Duane Dixon                   *And though I had slain a thousand foes less one,
Office of Continuing Education*The thousandth blade found my liver.
Plymouth State College        *The thousandth foe said unto me: 
Inet: dbld@oz.plymouth.edu    *"Now you shall die, Now none shall know."
      dbld@piaget.plymouth.edu*And the fool, looking only down, Believed this,
      duaned@fred.plymouth.edu*not seeing above his shoulder The Naked Stars, 
  duane.dixon@psc.plymouth.edu*each one Remembering....

`Wer mit Ungeheuern kampft, mag zusehn, dass er nicht dabei zum Ungeheur wird.'
`He who fights with monsters must take care that he does not become a monster.'
					- Nietzsche
d^2

Newsgroups: alt.mud
From: menta@solace.hsh.se (Dan Solli)
Subject: Re: ABACUS HAS CHEATING WIZARDS
Organization: Solace Computer Club, Sundsvall, Sweden
Date: Mon, 25 Jan 1993 06:21:44 MET

>In article <1jrvv1INNrc6@usenet.INS.CWRU.Edu> cq866@cleveland.Freenet.Edu (Sean Flanagan) writes:
>> I'm not that familiar
>>with Nuclear War, but isn't player-killing prohibited there? And if
>>that was your intent, then it seems that the scientists were just-
>>ified in their actions. 

>i have not received the post this is a response to yet, either due to a weird
>mail path or the fact that the sight immediately upstream from wixer has been
>down all week. anyway, it sounds like you're talking about something that
>happened the other night when i was on abacus. i didn't see the start, but for
>the next two hours after the scientists killed muerte, he acted like an severe
>jerk by shouting, broadcasting on the radio, and whining in our gang's 
>communit band too. 
>player killing is banned, sortof. if you join the outlaws, you can kill other
>outlaws for free. if an outlaw kills someone who's not outlaw, 
>they are punished
>with death. <this is what seemed to be the case the other night>. if a non-
>outlaw kills an outlaw, they are labelled outlaw and punished with death. i
>don't recall how 2 non-outlaw fights work. 

[lines removed]

Well... First of all, as far as I know, it was only one scientist who killed
this particular player... What makes this so strange is that almost every week
a player on a mud somewhere gets killed by a wizard/scientist, but almost 
just this time, it became a discussion on the news. I could enter a mud and 
annoy everyone so much I get demoted, or even killed, if a scientist/wizard
takes Law in her/his/its(?) hands...

This player was extremely annoying, and I would not hold back from banishing
him/her or whatever it was...

Non-outlaws should not be able to attack nor get into fights with outlaws 
or each other under any circumstances, if this has happened, 
it was an undocumented feature (bug).


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SnailMail:               | Email:
Dan A Solli              | menta@solace.hsh.se 
Vaestra Vaegen 56        | - Darling... Are you asleep?
857 40 Sundsvall, Sweden | - No, I am dead! Leave the flowers and buzz off...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~






-- 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SnailMail:               | Email:
Dan A Solli              | menta@solace.hsh.se 
Vaestra Vaegen 56        | - Darling... Are you asleep?
Newsgroups: alt.mud
From: johnvl@dutecaj.et.tudelft.nl (John C.M. van Leeuwen)
Subject: Re: Star trek MUSE wanted
Organization: Delft University of Technology, Dept. of Electrical Engineering
Date: Wed, 27 Jan 1993 18:49:08 GMT

There is an LPMUD with several Star Trek theme derivates:
KoBra MUD   130.161.144.22 8888
See you round!
Newsgroups: alt.mud
From: jbbell@nyx.cs.du.edu (Rev. J. B. Bell, Ms.D.=)
Subject: mudcal10.zip problems
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Fri, 29 Jan 93 02:56:25 GMT

Hi.  I've downloaded mudcal10.zip, and when I try to unzip it, I first
get a message to use pkzipfix on it.  This I do, and then unzip
pkzipfixed.zip, and I get the message "WARNING--this must be unzipped
with version 7.3 or higher!"  This, using version 2.04c.  Lower
version numbers simply fail.

Is there a version 7.3?  I was unaware pkunzip had climbed so high in
version numbers.  Given that, I suspect the file may be corrupt.  So,
if someone could either tell me where to get pkunzip 7.3 or higher, or
where to get a clean copy of mudcal10.zip, I'd be much obliged.
Thanks.

                    --Rev. J. B. Bell, Ms.D.
Newsgroups: alt.mud
From: jbbell@nyx.cs.du.edu (Rev. J. B. Bell, Ms.D.=)
Subject: mudcal10.zip corrupt.
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Fri, 29 Jan 93 04:11:16 GMT

Well, it certainly looks to me like mudcal10.zip at 128.111.72.60 is
corrupt.  Even with pkunzip vers. 2.04e, which I am assured is the
latest, it still asks for vers. 7.3 or higher!  I also note that the
version of pkzipblah at the above address is 2.04c, renowned for its
corrrupting tendencies (if only I could have such acclaim!).

So, I'll check back for other sites, I guess.  There ya go folks.

                         --Rev. J. B. Bell, Ms.D.
Newsgroups: alt.mud
From: gateswk@craft.camp.clarkson.edu (William K.)
Subject: Here we here we here we go again. POSSE MUSH!!!!
Summary: Meet the wiz night Monday after Superbowl sunday....
Organization: Clarkson University
Date: Mon, 25 Jan 1993 23:38:38 GMT


This is the deal steel.  We had the open house thing, but it flopped and we're
crushed. Not.  Actually we're gonna do it again.  We got a few new users
last time and a few women that got scared away by notgreen the human
ooze.  But thats o.k. too.  Just because ShadowHawke is annoying and complains
about all the code hacks that take place on the mush that doesn't mean he isn't
a pain in the butt.  Well actually it does but that is besides the point.
If we knew when to quit this mush wouldn't exist and it wouldn't be as
downright rude and funny and obnoxious as it is.  We try so hard ya know.
So this time we're posting to all the right peoples:
namely
   YOU
    YOU
     YOU
      YOU
We want that same you to check it out check it out check it out....
If you don't we're gonna take Jake and push him off the fourth floor Science
Center and Joker is gonna jump in acid so that he can have the real
permanent smile.  I'm gonna revert into the world of dungeons and dragons and
kill off all the 7 11 workers of the world swearing that they are evil
chaotic demons out to destroy us all.  You might even throw Haley's comet
off its path and it might not come back at all. You wouldn't wanna be
responsible for something so cosmically disastrous would you.... I didn't think
so.  So, join us on POSSE mush.... We think we got too much of it but you
can never have enough.  And when you do join you'll meet or infamous cast of
characters:
Walker: thinks that all mushes are inferior and should be torched to the ground.
Joker: Who laughs at his own jokes ENTIRELY too much!
ShadowHawke: Who wouldn't know a random number if it hit him in the head.
(although we tried that once)
notgreen: who is ooze, and not green.  Obviously we don't know why but he sits there and acts the way he acts and its really really kind of interesting.  Uh yeah that's it.
M.C.Zamfir: Master of the panflute and the turntables what else is there.
Chorus:  All of the little peasant people that make it is what it is and if
you visit us you can be one too.
Thrilling stuff heh?
  So act now and join the most elitest fastly growing mush.  We got
too
  too
    too
      much........Time on our hands obviously.  Oh well.
dial 128.153.16.134 4201
that's 128.153.16.134 4201
don't forget that's 128.153.16.134 4201
and if that doesn't work try 128.153.16.134 4201
Meet the wiz night
From: bsuvv@csv.warwick.ac.uk (Mr S Scott)
Newsgroups: alt.mud
Subject: Re: ABACUS HAS CHEATING WIZARDS
Date: 25 Jan 1993 19:05:09 -0000
Organization: Computing Services, University of Warwick, UK
NNTP-Posting-Host: borage.csv.warwick.ac.uk
Summary: bullshit

I am one of the Law arches (the junior one :) on Abacus Mud, and the
scientist ( = wizard) that killed the player has been demoted for their
actions. Cheating on the mud is not tolerated, and no other players have
had much cause for complaint. The player in question was being annoying,
and had i been on at the time then I would have already spoken with him
and told him to behave. The situation is now resolved, although the
'injured' party has not logged on since.

Its a shame things like this get put on to Newsgroups, this is IMHO a
waste of bandwidth.

Cheers
Cederic
(Abacus, Genocide)
From: cq866@cleveland.Freenet.Edu (Sean Flanagan)
Newsgroups: alt.mud
Subject: Re: ABACUS HAS CHEATING WIZARDS
Date: 23 Jan 1993 17:40:49 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


Hi,

In your post, it sounded as if you were chasing another character
with intent to do harm (just my impression). I'm not that familiar
with Nuclear War, but isn't player-killing prohibited there? And if
that was your intent, then it seems that the scientists were just-
ified in their actions. (Note, that this is based on the fact that
my impression is that player killing is barred there - I could be
confusing it with another MUD - and that your post gave the distinct
impression that your intent was to harm the other character, I 
assume killing them). Sorry if I misinterpreted your intent or the
rules on Nuclear War

Take care and Happy Mudding
Newsgroups: alt.mud
From: trav@wixer.cactus.org (traveller)
Subject: Re: ABACUS HAS CHEATING WIZARDS
Organization: Real/Time Communications
Date: Sun, 24 Jan 1993 18:01:59 GMT

In article <1jrvv1INNrc6@usenet.INS.CWRU.Edu> cq866@cleveland.Freenet.Edu (Sean Flanagan) writes:
> I'm not that familiar
>with Nuclear War, but isn't player-killing prohibited there? And if
>that was your intent, then it seems that the scientists were just-
>ified in their actions. 

i have not received the post this is a response to yet, either due to a weird
mail path or the fact that the sight immediately upstream from wixer has been
down all week. anyway, it sounds like you're talking about something that
happened the other night when i was on abacus. i didn't see the start, but for
the next two hours after the scientists killed muerte, he acted like an severe
jerk by shouting, broadcasting on the radio, and whining in our gang's communit
band too. 
  player killing is banned, sortof. if you join the outlaws, you can kill other
outlaws for free. if an outlaw kills someone who's not outlaw, they are punished
with death. <this is what seemed to be the case the other night>. if a non-
outlaw kills an outlaw, they are labelled outlaw and punished with death. i
don't recall how 2 non-outlaw fights work. anyway, from the  veritable wealth of
screaming and broadcasting that was going on, what appeared to be the case was
the sci who killed muerte happened to be the girlfriend of the person who he was
killing. big deal, rules are rules, and he should have just taken it and gone
his way rather than wasting the whole muds time bitching about it.

trav
-- 
trav@wixer.cactus.org  |   In Austin, Tx:
     The Traveller     |      The city that made being a slacker an
                       |      acceptable alternative lifestyle.
  Bite me! -- It's not just a rude expression, it's a way of life!
From: z_galowbn@ccsvax.sfasu.edu
Newsgroups: alt.mud
Subject: spords muds are they real?
Date: 28 Jan 93 00:57:09 CST
Organization: Stephen F. Austin State University

      I am looking for any information on sports muds! Do they exist or not
If they do exist I would like a adress #. Any and all info. will be great.

			Thanks in advance!!
                                Brian
From: doctor8@cybernet.cse.fau.edu (Clay Evans)
Newsgroups: alt.mud
Subject: Re: Star trek MUSE wanted
Date: 27 Jan 93 12:39:39 GMT
Organization: Cybernet BBS, Boca Raton, Florida

dshaffer@andromeda.rutgers.edu (Donald A Shaffer) writes:


Such insightful comments... makes my heart glad to be an American. 
(KIDDING!)
:)
The Doctor
Newsgroups: alt.mud
From: pcsg8264@uxa.cso.uiuc.edu (Preston Craig Smith)
Subject: Fluke
Organization: University of Illinois at Urbana
Date: Thu, 21 Jan 1993 04:51:34 GMT

I have been unable to connect to Knight's Mud (Fluke).  If you have info
on the MUD please let me know.  Email probably better than a post.

Thanks!
Bish
From: dshaffer@andromeda.rutgers.edu (Donald A Shaffer)
Newsgroups: alt.mud
Subject: Star trek MUSE wanted
Date: 26 Jan 93 02:05:39 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

Newsgroups: alt.mud
From: 585110914@vill.edu (Lonely Wolf)
Subject: this survey thing.... STATISTICS WISE
News-Software: VAX/VMS VNEWS 1.4-b1  
Organization: Villanova University
Date: Thu, 28 Jan 1993 14:44:00 GMT

why go to the alt.soc group when you have your very own sociologist RIGHT HERE.
the type of survey that Mr. Hudel is conducting is called a Non-probablilty
Sampling of the Purposive type... in other words...

Mr. Hudel is conducting a survey in which the respondents (you and me) are NOT
chosen at random so that he can FOCUS on a particular group of individuals.
Since the element of randomness is removed, one cannot compute a chance of any
given unit (you or me) being selected, and thus Mr. Hudel cannot generate an
error value for his survey....
this however, is ok... because that is the nature of the survey... no error
calculation is necessary/warranted/or possible....
Mr. Hudel will gain insight into the nature of Virtual Addiction (sic) and how
people recognize and deal with it...
he will not however, be able to determine the prevailence of the addiction, or
be able to make broad, sweeping statements about the addiction in the general
population... Non-probability sampling is an inquisitive form of sampling,
very useful in getting the facts or beliefs of groups and behaviors... it is
perfectly legitimate....  you see it every day on the news...
polling people at random (not really random, but that is another argument) on
the street at lunchtime [called accidental sampling], quota sampling, getting
a group of experts in a field to talk on the Today Show, are all accepted
examples of Non-Prob. sampling.... 
SO GO AHEAD... fill out the survey, i will.... but remember, a survey is only
as good as it's instrument... (the questinaire itself)  and I am not going to
make ANY comments on this particular instrument... [sadistic grin]... i will
let Mr. Hudel find out for himself if it surveys what he wants it to....
besides... I would normally get a few hundred dollars +++ dollars for this type
of consultation.... GRIN
Coyote Nizhoni
michael
lusty.tamu.edu (and yes, I regret being on that MUD, sigh)
ps- if you really would like input on the instrument, Mr. Hudel... i would be 
glad to help... no charge... i am not THAT mercenary... grin