From: webber@gbm.ocunix.on.ca ( Andrew or Patti Webber  )
Newsgroups: rec.games.board
Subject: Still More AH News (3)
Date: Wed, 27 Jan 93 19:00:32 EST
Distribution: world
Organization: Games by Mail, Ottawa, Ontario

Still more news received from Avalon Hill.

Andrew Webber
Games by Mail
webber@gbm.ocunix.on.ca (Internet)
games.bymail (GEnie)
70272,1055 (Compuserve)



UPDATE
Six month Preview for "93"


The History of the World

History of the World, as the name suggests, traces the progress of
mankind from the dawn of civilization to the threshold of the modern
era.  Starting 5,000 years ago with the ancient Sumerians, a succession
of 49 empires rise and fall with the rapidly passing centuries across
the entire width of the globe in a panoramic view of the history of man.

This is a game of world conquest for two to six players.  However, no
single empire can conquer the world.  Instead, each player commands
seven different empires - one per Epoch - during their brief day in the
sun.  Each, in turn, rises to its fullest height of power only to fall
before the sands of time and the next awakening giant.  Empires vie with
armies and fleets to spread their civilization and build lasting
monuments to their glory.  But events such as earthquakes, civil wars,
barbarians, plague, treachery, and great enemy leaders conspire to tear
asunder past achievements.

Every corner of the world is covered - from the Minoans of Crete to the
Chou Dynasty, Macedonia to Guptas, Khmers to Arabs, Mongols to Aztecs,
right up to the emerging colonial powers of the 19th century.  A more
enjoyable lesson in world history was never taught.

#893 History of the World
June 1993
(Approx. US$35.00)


The Gamer's Guide to Diplomacy

Words are the tool of the diplomat.  And it is only fitting that Avalon
Hill celebrates the "greatest indoor game invented this century" with 64
pages of wonderful words.  Articles from the best writers in gaming
fill the new Gamer's Guide to Diplomacy.  The collection touches upon
the strategy, tactics, history, even variations of this fascinating,
multi-faceted, classic game.  A detailed, illustrated sample game
highlights the joys, and distinctive nature, of the popular
play-by-mail method.  Other pieces look at the diverse "sub-hobby"
devoted exclusively to this single game that has grown world-wide
during the past three decades.  In sum, the Gamer's Guide is the last
world on the subject of DIPLOMACY.

#8190009 The Gamer's Guide to Diplomacy
June 1993
(US$10.00)


Tales from the Floating Vagabond Toy Chest

In keeping with our latest motto ("All the toys that are fit to
print."), we here at The Avalon Hill Game company have decided to give
TFFV players something plain and stupid, something simple and fun,
something they didn't ask for, but something they want just the same.
The Tales From The Floating Vagabond Toy Chest is just what the doctor
ordered: a paper chest full of paper toys specially designed for use
with Tales From The Floating Vagabond.  Included in this toy chest are
character masks, stand-up figures, fun forms and sticky stickers,
letterheads and business cards, and a host of other beer-and-pretzels
game accessories.  This is one TFFV kit Bartenders and Patrons will
enjoy.  Now that you've had the chance to play the game, play with the
toys!  (Beer and pretzels not included.)

#9012 TFFV Toy Chest
June 1993
(US$15.95)


Dorastor
Travellers Abroad in the Land of Doom

Dorastor - the heart of Chaos - where the dead walk freely upon the
earth, the trees scream and bleed when cut, and the very air is moist
and green with poison.  Accompany the annual Lunar trade expedition and
view this land firsthand.  Or gain your grossest RuneQuest character an
honorable end on crusade against the spawn of Chaos.  Designed by Sander
Petersen, Dorastor includes revised and updated cults, mysteries, and
secrets from the lamentably long-out-of-print RuneQuest supplement Cults
of Terror.

#8592 Dorastor
June 1993
(US$18.95)