HDTenEightyP/NetNews huggingface dataset:
From: kessner@spot.Colorado.EDU (KESSNER ERIC M)
Subject: Re: What happened to Sejnet.sunet.se ?
Organization: University of Colorado, Boulder
Date: Fri, 28 Aug 1992 05:40:13 GMT

RE: Sejnet Diku and its sad demise.

Yes fans, late one day several months ago (more than just the summer) Sejnet
was pulled from the commercial machine that it was running on.  Seems that 
"management" was nolonger interested in the stuff they could learn from a 
high load networked software package.  So.... Poof - ET shut her down.

Fear not loyal Sejnet fans!  The "rumor" is that Sejnet will appear with
player files intact sometime next month on a (I believe) .fi site.  New 
Chief God if you read this - Any news yet?  At any rate I look forward to
seeing you all again!

Davin

Newsgroups: rec.games.mud.diku
From: rlt20429@uxa.cso.uiuc.edu (Robert L. Thomas)
Subject: Re: Banned from EPIC
Organization: University of Illinois at Urbana
Distribution: usa
Date: Sat, 29 Aug 1992 05:31:07 GMT


Chuckle as far as I know Jhal has not killed people over and over on armegeddon.I DO know a god who has done this there, but it anit Jhalavar its DM.  I know
that Jhal did try to kill a few 20's with a level 11, including my mortal.
He failed both times, and I fryed him to a light brown.  Jhalavar #ohas
prob the best code I have seen on a diku, and so far I have seen him treat 
everyone fairly.  He has earned my respect as a player and an Imm so what if
I am almost twice his age :).  


Powermonger
Organization: University of Illinois at Chicago
Date: Tuesday, 25 Aug 1992 09:20:10 CDT
From: I Still Haven't Found What I'm Looking For <U51141@uicvm.uic.edu>
Newsgroups: rec.games.mud.diku
Subject: Looking for good clients

I am a MUDDER on CopperDiku (if anyone knows Prodigal)
anyhow...i need a good, easy to use client for Diku Muds.

I have computer accounts on IBM CMS  so I would need a a client written in
REXX...    ( I talk on IRC with a REXX client..so there has to be one for MUD)

I also have a UNIX acct..running Ultrix 4.2...so I'd need a Unix client in C
language...

Also would I need to do any debugging..I hope not...
I need a client I can just use straight from either acct..

I would like some info on these clients if it's available...
and also the FTP-site addresses where I can pick them up  =)
From: donini@masg1.epfl.ch (Pier Donini)
Newsgroups: rec.games.mud.diku
Subject: Re: About MUME problems
Date: 31 Aug 92 13:46:03 GMT
Organization: Ecole Polytechnique Federale de Lausanne

Well... We are Monday but the hardware problems still exist on lbdsun4.epfl.ch,
I *think* (and hope) that a fix will occur this week.

One of the solutions that have been thinked is to move Mume to lbdsun3, but 
nothing definitive has been decided with our sysop...

One thing is *sure*: We'll be back!

-- Manwe.
Newsgroups: rec.games.mud.diku
From: jhart@grate.ugcs.caltech.edu (John M. Hart)
Subject: Re: Eltanin (whatsup?)
Organization: California Institute of Technology, Pasadena
Distribution: usa
Date: Fri, 28 Aug 1992 15:19:36 GMT

royle@cco.caltech.edu (Roy Kang Lee) writes:

>From what I understand of the situation, Glen (the sysop of Eltanin) won't
>be in until September 1 or thereabouts.  The machine is apparently dead and
>will need a reboot before it'll be back up, and this won't take place until
>Glen gets back.  So the mud server may be back up then or may not; Miikka
>informed me that there would be someone maintaining the mud in his absence
>but that was a few days ago.

I heard a disturbing rumor that, in fact, eltanin was down PERMANENTLY!
This was from the sysop of another system, but was in vague terms, so I 
don't really know...
Miikka does have copies of the code and the character files on another 
machine, so he'll probably get something back up at some point, but no one
knows exactly how long.
John Hart
From: regentin@cpsin2.cps.msu.edu (Curtis Regentin)
Newsgroups: rec.games.mud.diku
Subject: Re: Banned from EPIC
Date: 2 Sep 92 22:15:08 GMT
Reply-To: roo@itr1.bch.msu.edu (Curtis Regentin)
Organization: Dept. of Biochemistry, Michigan State University
Originator: regentin@cpsin2.cps.msu.edu

Hehe, Nice plug ;)
Yeah, it's a good mud, every mud has bad day/weeks, no reason to not
play it, though I REALLY wish that the people in charge would leave a
sign up, or post as to what the plan is until the new code comes up.
I'd really like to finish what I started, yah know? ;)


    Grum the Epic Adict
From: donini@masg1.epfl.ch (Pier Donini)
Newsgroups: rec.games.mud.diku
Subject: The Return of ... MUME
Date: 4 Sep 92 13:29:20 GMT
Organization: Ecole Polytechnique Federale de Lausanne

:
: Mana:Burning> look
: Halls of Mandos
:   Greater than any mortal can grasp are these halls, Mandos, which also
: often their lord is called. Even though all mortal spirits are summoned to
: these caverns after their death, this place is never filled, but enlarged as
: ages pass. The caves are filled with dimness and echoes, and the black walls
: are clad with the tapestries woven by Vaire, the Weaveress, depicting every
: event of History and Time. The only source of light is a single bowl in the
: middle of the cavern, containing a few drops of the pale dew of Telperion.
: Here is sorrow, there is relief, but everwhere in the halls of Mandos is
: peace.
:    In one end of the largest cavern, the throne of Mandos is to be seen.
: A large bulletin board is mounted on a wall here.
: A large grey fountain is here.
:
: Mana:Burning> ex
: Obvious exits :
: Down  - Bree's central square
:
: Mana:Burning> 
: Manwe Sulimo blows a cool wind of Hope from the Sea... 
: Your mind clears! MUME returns ! 
: 
: >
:


We said, in our previous postings, that our machine (lbdsun4.epfl.ch) had
some hardware problems. Because their importance is greater than expected 
we have decided to move MUME to another machine.

For the next 2-3 weeks the temporarly address of Mume is:
  - disun8.epfl.ch 4000 (128.178.79.56)

Then we'll come back on our lovely Sparc2:
  - lbdsun4.epfl.ch 4000 (128.178.77.5)


For those who still ignore what is MUME (Multi User in Middle Earth), i'll just
say that it's a strongly modified diku (well, not a 'diku' anymore, but his 
ancestor was DikuMudI) based on Tolkien's tales and MERP (Middle Earth Role 
Playing Game)  system.

So, elven, dwarvish, hobbit and human folk, this is the end of the 
'Two Dark Weeks'... 

-- Manwe
From: letom@tostada.engr.ucdavis.edu (Tom)
Newsgroups: rec.games.mud.diku
Subject: Re: What happened to FajitaMUD???
Date: 1 Sep 92 22:39:24 GMT
Distribution: usa

In article <16500@ucdavis.ucdavis.edu> ccjason@hamlet.ucdavis.edu (Jason Gabler) writes:
>In article <17ujigINNdm3@agate.berkeley.edu> c60b-3fe@web-3a.berkeley.edu (Mikel Bancroft) writes:
>>  About a week ago, Fajita was supposed to go down for three days because
>>the machine it was on was being moved to a new lab on campus at UC Davis.
>>
>There are 2 things to be considered...
>Students on summer schedules, and admin who dont give a crap about muds.
>That's why it taking so long.

First, my apologies for not having made this information much more public.
I had just assumed that word would spread from person to person and mud
to mud about why fajita was down (or those who didn't know would mail).
My mistake...sorry.

Anyway, fajita is down, simply because the machine itself has not been
revived.  The lab indeed was moved from one building to another.  However
for some unknown (to me) reason, only about half the machines were revived.
Obviosly, fajita was not in the half that was.  When the balance of the
machines are indeed brought back up, the mud will will run as well.
Incidentally, no...I do not know when the machine will come back up.
Oh, and the new lab room is really nice :)  I like working there much
more than the old place, I have room to 'spread out' now :)

I'd also like to point out that the admin there has been extremely kind
about us letting run the mud.  He is definitely NOT a "admin
who don't give a crap about muds" and for anyone who may think that this
is an anti-mud-admin, I would like to correct you.  The things our local
admin has done in letting us run our mud, has been more than what we
would have expected and I'd like to thank him for what he's done and also
point out to everyone that if the admin didn't "give a crap about muds"
we wouldn't be up at all.  And I'm sure that fajita being on the
not-revived list is strictly coincidental.

As always, mail (letom@rosarita.engr.ucdavis.edu) if you have any
questions about the mud.  I appreciate the time spent by those of you
trying to find out about what's going on.  Note, the email machine
name now has an extra ".engr" added to it, so please make sure you 
put that in.

Paul/Impy/fajita.ucdavis.edu-3000
From: wngai@bonnie.ics.uci.edu (Wayne Ngai)
Subject: Re: A New Mud
Newsgroups: rec.games.mud.diku
Reply-To: wngai@ics.uci.edu (Wayne Ngai)
Organization: Univ. of Calif., Irvine, Info. & Computer Sci. Dept.
Date: 27 Aug 92 18:27:51 GMT
Distribution: na

In article <1992Aug26.173740.1271@oz.plymouth.edu> patstew@oz.plymouth.edu (Pat Steward) writes:
>In article <1992Aug25.141640.8381@midway.uchicago.edu> h309@midway.uchicago.edu writes:
>>In article <1992Aug24.135334.16618@murdoch.acc.Virginia.EDU> mwb2c@kelvin.seas.Virginia.EDU (Mark Wesley Brunkhart) writes:
>>>
>>>
>>>    Ok...here's the deal...a new mud has opened at 141.223.13.32 4000
>>>The name i believe is PosMud....As i understand it the First 50 some players
>>>recieve help....I am not sure how mucj\h help....I got advanced 27 levels
>>>and received a pile of equipment....Check it out....
>>>
>
>This is great, but the lag there is *hellacious*.  It's located in
>Korea, so it could be that it has to go through too much to get to me;
>when I commented to another player about how awful the lag was, he
>replied that it was much better than usual!
>
>If it really didn't last that long, it's probably not an issue.

	Well, the lag is *Hellish* there. There are many times I got
disconnected because of the lag.  In addition, there's a lack of the
presence of gods on the game.  Of all the time I've played. I've only
seen one god on.  One more thing is that it's down quite often. I'm
not too sure if it's for other players.

--Wayne
From: royle@cco.caltech.edu (Roy Kang Lee)
Newsgroups: rec.games.mud.diku
Subject: Re: Eltanin (whatsup?)
Date: 24 Aug 92 00:54:01 GMT
Distribution: usa
Organization: California Institute of Technology, Pasadena

jhosee@zeus.calpoly.edu (Jeffrey Yang Ho-See) writes:

>In article <1992Aug23.034101.5720@mailer.cc.fsu.edu> kdelgado@loligo.cc.fsu.edu (Kevin Delgado) writes:
>>     From what I understand, Miikka has gone home for a vacation break or some
>>such thing, and he has taking the system off internet untill sept 22 or there
>>abouts. I know, I know...this is a very long time...but we will all just have
>>to deal with it.

>I just heard yesterday that yes, Miikka went home.Eltanin was still going
>to be up, but the computer has some hardware problem now.
>And whether or not it will be fixed quickly, no one knows.

>Time to start playing on a new mud! :)

>- Jeff

From what I understand of the situation, Glen (the sysop of Eltanin) won't
be in until September 1 or thereabouts.  The machine is apparently dead and
will need a reboot before it'll be back up, and this won't take place until
Glen gets back.  So the mud server may be back up then or may not; Miikka
informed me that there would be someone maintaining the mud in his absence
but that was a few days ago.

Roy
Newsgroups: rec.games.mud.diku
From: punold@nyx.cs.du.edu (pjunold)
Subject: Re: looking for testers for TINTIN 3.0(dikumud client)
Keywords: testers - tintin
Organization: University of Denver, Dept. of Math & Comp. Sci.
Date: Wed, 26 Aug 92 22:29:04 GMT

pjunold@daimi.aau.dk (Peter Joachim Unold) writes:

>Version 3.0 of TINTIN - The Tickin Kickin Dikumud Client - is about to b

>released. But I'd like to have it tested a bit on different configuratio
s
>and by different people. So if you wanna help me a bit with this program
 then
>send me an email. Yeah btw TINTIN is unix-only...

> thanks

>   peter unold - email: pjunold@daimi.aau.dk
I got many replyes on my posting and thanks for that. I got so many in
fact, that no more testers are needed. I hope v3.0 with the help of these
testers will be debugged and released in a couple of weeks.

    -diku on dudes
         peter u
Organization: Penn State University
Date: Thu, 27 Aug 1992 22:06:12 EDT
From: <BES115@psuvm.psu.edu>
Newsgroups: rec.games.mud.diku
Subject: Re: Banned from EPIC

        Being that I have seen no one from the upper levels of the game take
  the time to do any sort of responce to this as of yet, I'll take it on my
  shoulders ( there getting bigger.. oof ) to try and pull some of this
  together.
        Yes, DeathAngel was a bit out of hand.  I know that much, but as was
  stated in previous posts, he was also a good friend of an imp.  No, thats
  still no reason to be a rampaging bull in a china shop, but it does put
  a few restrictions upon other gods etc.. from repremanding him.
      Unfortunately, I was not available for two weeks in there previous to the
 recent shutdown ( was actually just logging in when it went kaboom ) so
  I couldn't do anything about DA's actions till then.  Before my absence, he
  was certainly rude, obnoxious, and quite a pain to other players, but I had
  yet to see him kill another.  Much must have happened in those brief two
  weeks I was away...
        Now the 'new' version will be arriving and I don't even know where
  I'll be standing, let alone where everyone else will be.  Most of the pfile
  will probably be purged ( yes, again... ) and this will hopefully be the
  final time.  Once the Creators start returning mail and letting us know whats
  going on Epic should return to a more normal ( normal? ) mud, with is usual
  twists to keep it different from other dikus.
      I personally hope that Thenn's attack on an otherwise good mud ( ALL muds
 have a few sour grapes ) won't discourage too many from playing Epic.      You
 folx can judge for yourself.  When its up, come take a look ( inc me.. I
 don't know what to expext either ) and decide for yourself.

Hope to see most of the old croud and lots of new people there for the opening
and following days to come :)

Coalfax Darkhorse ( of the Eternal Voyage )
From: fedurchk@romulus.rutgers.edu (azril)
Newsgroups: rec.games.mud.diku
Subject: Re: Death Muds?
Date: 4 Sep 92 01:09:52 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

There is a mud called Genocide which is a kill all environment...I don't know
the address there though (sorry).

    Genocide to my understanding(I have never actually played on it) resets
every hour and the game restarts then....



Robert Fedorchak
Azril lvl 20mu Nilgiri (Ret.)
Taziar lvl 29mu Eltanin (Ret.)
Taziar lvl 11mu Shine (Ret.)
Taziar lvl 10mu SeaMud (Ret.)
-- 

 --------------------------------------------------------------------------
 |   "Its just up the road. Biggest thing in the world. Can't miss it."   |
 |                                                                        |
 |			-- Generic reply to a request for directions      |
 --------------------------------------------------------------------------
Newsgroups: rec.games.mud.diku
From: tobritt@ariel.lerc.nasa.gov (Randall Britton (SVER))
Subject: VMS Client for Diku
News-Software: VAX/VMS VNEWS 1.41    
Organization: NASA Lewis Research Center
Date: 28 Aug 1992 10:10 EST  


I was wondering if anyone knew of a client (VMS) that works with Diku?
I'm having problem with TINT and DINK (both of which work fine on LPMuds).
Do these two work with a Diku and I'm just doing something wrong?  E-mail
replies are fine.  

ICEMAN  (who is very tired of TELNET)
From: h309@ellis.uchicago.edu (Unknown Author)
Newsgroups: rec.games.mud.diku
Subject: Re: A New Mud
Date: 25 Aug 92 14:16:40 GMT
Reply-To: h309@midway.uchicago.edu
Organization: University of Chicago Computing Organizations

In article <1992Aug24.135334.16618@murdoch.acc.Virginia.EDU> mwb2c@kelvin.seas.Virginia.EDU (Mark Wesley Brunkhart) writes:
>
>
>    Ok...here's the deal...a new mud has opened at 141.223.13.32 4000
>The name i believe is PosMud....As i understand it the First 50 some players
>recieve help....I am not sure how mucj\h help....I got advanced 27 levels
>and received a pile of equipment....Check it out....
>
 Uh, this must be another "fly-by-night" mud or something, cause it didn't
even survive 1 day!

-- 
[]=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=[]
|| ~~ The Unknown Author ~~  + //|^|\\ + "Mistrust Authority, Promote  ||
|| h309@midway.uchicago.edu  + <{-o-}> +  Decentralization" - The H.E. ||
[]=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=[]
From: elkryn@deakin.OZ.AU (Simon O'Riordan)
Newsgroups: rec.games.mud.diku
Subject: Ozzie mudders
Date: 24 Aug 92 01:22:56 GMT
Organization: Deakin University, Victoria, Australia

Hi out there all you Mud players. Just a quick question i have been reading
this news group following the best dike survey. Antway to the point down at
the university which I attend in all there wisdom they have cut off our 
world access to these muds at the start of this year and we have been   
retstricted to the use of the local mud...... which is not as good as some of
the muds available.. My question are either of the muds Sneezy or adversary
available for us to get a copy to run down here in Australia??
If they are available can you write a message in this news group saying so

Thanks guys ..........Elkryn

Newsgroups: rec.games.mud.diku
From: d90-jkr@nada.kth.se (Johan Krisar)
Subject: Re: AlexMUD Down? - 130.237.234.17 4000
Organization: Royal Institute of Technology, Stockholm, Sweden
Date: Thu, 3 Sep 1992 14:44:09 GMT

	Well, seems that the God of Nature (nasty fella, trust me),
	saw it fit to flood the physical location of the machine running
	the MUD. The CPU was shutdown manually, and wise men tell me
	it should be restarted once mankind can walk around in the room
	without rubber boots. They assured me that the Dark God causing
	the stop failed in harming the hardware. AlexMUD will be up as soon
	as the CPU is running again...


Newsgroups: rec.games.mud.diku
From: brumleve@hermes (Dan Brumleve)
Subject: Re: Banned from EPIC
Organization: University of Illinois at Urbana
Distribution: usa
Date: Tue, 1 Sep 1992 16:34:58 GMT

p_lawren@oz.plymouth.edu (Phil W. Lawrence) writes:
>>A god killing characters over and over again:  Let me see... I've occasionally
>>done that before.  A few people from csupomona logged on as a few hundred
>>obscene names and shouted out insults at me... I killed them, do you
>>blame me for that?  What are you referring to particuarily?  I'd be
>>glad to explain.


>I don't know....kinda sounds like what Deathangel was up to?(Minus the obscene
>name of couurse)..Isn't that called unnecessary immortal interference?
>You claim that your mud is strictly roleplaying...isn't it possibe
>that one could have a name like that?  Or that one could shout insults
>to the gods?  I don't know...why don't ya tell us what you think Jhal..
>Thenndrax..

     It *IS* strictly role-playing.  I don't think I explained the whole
situation.  These people logged on with names like "JhalavarSucks", 
"FuckYouJhalavar", and then shouted things like:

"THIS MUD SUCKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"

again and again and again (the MUD was unplayable for anyone who didn't have
NOSHOUT and QUIET for about an hour).  I had to shutdown the MUD and
write site-ban code.

     They were interfering with everyone else's enjoyment of the MUD.  Do you
think they have a right to do that?  

     Besides, it turned out that the person who accused me of "multiple killing
of mortals by gods" was referring to my immortal switching policy (and I've
exchanged a few more friendly letters with him since).
From: yves@disuns2.epfl.ch (Yves Dennebouy)
Newsgroups: rec.games.mud.diku
Subject: About MUME problems
Date: 28 Aug 92 20:32:43 GMT
Organization: Ecole Polytechnique Federale de Lausanne


No, MUME is not definitly down ... But lbdsun4 where is located MUME has several
hardware failures. First the ethernet card died and now it seems than some 
memory are dying too ... this is why MUME is just momentarily un-reachable.

But don't worry, it will be soon back ... the only prob is that the sun 
maintenace will probably no come to repair during the week-end, and we will
have to wait until MONDAY i think. Anyway, we are sorry for the probs.
Anyway ! the players file are backuped, then if probs occurs to the disk in 
the matter, there not much lost.

Thanks for patience, and seeya soon on.
Eru.
Newsgroups: rec.games.mud.diku
From: rlt20429@uxa.cso.uiuc.edu (Robert L. Thomas)
Subject: Re: Banned from EPIC
Organization: University of Illinois at Urbana
Distribution: usa
Date: Tue, 1 Sep 1992 09:11:14 GMT


Of course one could shout insults to the gods, but since diku gods are real
you would get fried like you did.


Powermonger who did'nt feel like posting but had to after that pityful post.
 
Newsgroups: rec.games.mud.diku
From: widow@camelot.bradley.edu (Shaun Burnett)
Subject: Re: Flipper (Grimne) might want to check out Apocalypse
Organization: Bradley University
Distribution: usa
Date: 31 Aug 92 19:14:02 GMT

In <16478@ucdavis.ucdavis.edu> ccjason@hamlet.ucdavis.edu (Jason Gabler) writes:

>The gods from Flipper (Grimne) Mud might weant to check out Apocalypse.  After
>Fillper's *continuous* crashes and then the infamous character file deletion..
>uh, an accident no less...  I went to check out Apocalypse.  They have had one

	After a year, I stopped playing Grimne at the beginning of the
	summer.  The immortals were being #*@!% about reimbursing
	a second character of mine that had been deleted.  My main
	character took forever to get reimbursed, despite that I
	politely left a message in his title.  And the only reason
	reason he did get his stuff back was that my roommate (who
	has an immortal character) saw one of the gods on and asked
	him.

	Since then I've been playing Mudde Pathetique (128.32.128.36
	2999) and haven't been happier.


Shaun Burnett		    |	"You can't survive on a new planet with a
widow@camelot.bradley.edu   |	soul full of hope and fresh air you know."
OS/2--Happy Happy Joy Joy--OS/2		-  Dr. Who (Tom Baker)
Newsgroups: rec.games.mud.diku
From: rsocia@alberti.cray.com (Rick Socia)
Subject: Re: Banned from EPIC
Organization: Cray Research, Inc.
Date: 25 Aug 92 13:42:12 CDT

I too have had problems with the DeathAngel character.  This person is no
sportsman at all, is very vulgar, and obnoxious to the extreme.  He has gotten
so bad I do not want to be on when he is on.  I used to like Epic for it's 
pleasant atmosphere.  Now there is nothing but fear and paranoia, or raw
nerves from the arrogance from this and other players.  I will make immort soon,
and when I do, I am gone from Epic FOREVER! (unless the imp/creator comes to
his senses first).

-- 

  (peace loving among players, feared by orcs)
From: fedurchk@remus.rutgers.edu (azril)
Newsgroups: rec.games.mud.diku
Subject: Re: Flipper (Grimne) might want to check out Apocalypse
Date: 31 Aug 92 20:24:30 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

inger @aludra.usc.edu
-- 

 --------------------------------------------------------------------------
 |   "Its just up the road. Biggest thing in the world. Can't miss it."   |
 |                                                                        |
 |			-- Generic reply to a request for directions      |
 --------------------------------------------------------------------------