From: cw21219@uxa.cso.uiuc.edu (Crying Freeman)
Subject: Re: Good (and bad) of ticking[please read]
Organization: University of Illinois at Urbana
Date: Thu, 31 Dec 1992 07:31:03 GMT

dphantom@triton.unm.edu (darlene an  92sep02 lawry) writes:

>>I think in TCE, Blanka's jumping attack then bite can't be countered by
>>certain characters... 

>Hm, I can't think of any character that isn't capable of countering a
>tick, including that one.

If it's done RIGHT, it's REALLY hard to counter... No joke. I've seen
it done to EXTREMELY good counter throwers, (including Ming) by "lesser"
Blanka players....

>However, on the general subject of ticking, this is really interesting.
>Like I've said many times, I don't like a game involving ticking...to me,
>it makes it less enjoyable.  But all this talk about beating people up
>over it and crying "cheap" is ridiculous...maybe it's just me.

Crying cheap is the justification of loser SF2 players to themselves that
the only reason they're losing is because you're cheap, not that they
suck... I've been called cheap when I never even threw the guy... We have
these losers here who I see every once in awhile who will complain to
everyone else in the arcade that you're cheap (not just me either,
practically anyone who can win) if you win more than 4 matches in a row.

We do have people here who don't like ticks, but if they are any good,
they never whine about it... 

The sign of an inadequate SF2 player is a whiner...

For most ticks, you should be able to counter at least 50% if you
are any good... And the ones that are harder to counter, should only
be able to catch you once... (Blanka's bite tick can only be done
once against characters that have difficulty countering it...)

>Beating people up?  Bah.  Anyone that lets a game affect them that much
>in real life needs an attitude adjustment, period...gahs, people switching
>off bothers me more than ticking because I feel that the designers didn't
>intend it to be played that way, at least ticking *does* have an intended
>place in the game, I just don't happen to like it. :)

Yes, we can say beating people up is ridiculous, but still, I think an
important thing to remember is it COULD happen... So next time you're
alone in an unfamiliar arcade with 4 psychotic looking SF2 players,
be careful...

I remember there was this one guy we were kinda scared of. We called
him the "Babyface Thug". (We know him now and he's a pretty cool guy)
Anyways, he used to punch the screen HARD whenever he lost (he didn't
care about cheaping, whatever) but he's about 6'3" and probably about
250 pounds... Before we knew him, we didn't want to beat him up to
many times in a row (he was still learning, and this was during our
UIUC "tickfest" period). We were only half serious about being scared
of him, but you never know... I've had some players (those loser I
mentioned) throw tantrums screaming at me.... so if you're in a 
strange arcade you'd probably better be careful...

P.S. I read here once that someone once got knifed in Chinatown for
	beating a gang member "master". Could be rumor, but you never
	know...


Bleah... just babbling on...
>---Phantom
-- 
 Kenneth C. Wang	| University Of Illinois Champaign-Urbana	
 			| Internet: c-wang@uiuc.edu