HDTenEightyP/NetNews huggingface dataset:
From: conty@cbnewsl.cb.att.com (E. Kontei)
Subject: Re: Interesting Viewpoint on Kids vs. Grownups
Organization: AT&T Bell Laboratories
Date: Thu, 21 Jan 1993 17:19:06 GMT

In article <1993Jan21.151122.22319@walter.bellcore.com>, dja1@mulch.picst.bellcore.com (Dave Arlington) writes:
> 
[Dave has a problem with strategy games.  His kid, however:]
>      He is like at level 20 or so of Populous, I gave up frystrated at
> around Level 7 or so. He beat King's Bounty, I think I never got off the
> first continent. And when we rented War Song, I read the manual three times,
> still couldn't figure out how to play and thought I had wasted the rental.
> My son started playing it, and before we had to take it back, he had
> taught me how to play and convinced me what a really cool game WARSONG is.
> 
>      As I said, it amuses me, annoys me, fascinates me how he does it. He
> doesn't read the manuals unless he absolutely gets stuck on how to do 
> something. He has no pre concieved straegies. He just tries something.
> When it doesn't work he just tries something different. he doesn't give up.
> He just keeps trying stuff until he finds something that works. He even
> goes back to previous levels to try different stuff to see how that changes
> it.

You just answered your own question.  Your kid is very persistent and
doesn't over-plan what he is doing.  You shouldn't overplan in a strategy
game because you don't know what's going to happen next.

And you don't have to worry about using *all* the options available.
Stick with a few tactics.  If they don't work, *then* you start to
experiment.

He's also quite smart (for an 8 year old).  Congratulations!  :-)
-- 
			    E n r i q u e  C o n t y
			       Master of Science!
			      jester@ihlpm.att.com
		    Disclaimer: You're not dealing with AT&T
From: HF.CRS@forsythe.stanford.edu (Craig Snarr)
Newsgroups: rec.games.video
Subject: T2->Getting past the truck
Date: 25 Jan 1993 15:23:45 -0800
Organization: Stanford University
NNTP-Posting-Host: morrow.stanford.edu

Greetings,

  This is what i've come up with so far on getting past the 'truck'
stage, i've written down the order (from which side of the screen)
the flyers come out.  Then i try to start useing missles before they
come out.  I've noticed that they will shoot the truck even before
they are fully on the screen!  At least i'm pretty sure it's them
and NOT the 'droids.  I would not shoot them at all, and i've gotten
past a couple of times.  The next level is even harder, there is
another kind of missle launcher thing that sends them out SO
QUICKLY!  If you want i'll try to remember to bring the order to
work and post it.  If anyone knows any other way of getting past the
truck let me know!!

spoiler alert for next level









<i've never done this before so i'm not sure if i did this enough)


in the begining of the second level you'll come to this spot where
Arnie keeps popping up and shooting at you, this is the spot for
loading up on missles, everytime you shoot him, a crate will drop
down.  The way to continue on, is you have to shoot the gate door on
your right side.  Every time you hit it, it'll turn white.  I don't
know if you don't shoot it what'll happen, since i was so happy
being there i wanted to get going before i got killed.
thats it for now
c "i just play one more game" g
Newsgroups: rec.games.video
From: Richard.Kooijman@dnpap.et.tudelft.nl (Richard Kooijman)
Subject: Re: Article of Interest
Organization: Delft University of Technology, Dept. of Electrical Engineering
Date: Wed, 27 Jan 1993 10:43:32 GMT

c60b-3ok@e260-1f.berkeley.edu () writes:

>If the original article meant 8 megaBITS, then it is wrong, as
>there are a few Genesis games that are larger than that (Streets of
>Rage 2 for example).  Actually, If it meant 8 megaBYTES it was still
>wrong, since no home system (except the NEO*GEO) could have a game
>that big.

What is the reason for that? The Genesis's 68000 has a larger
address space than just 2 MegaBytes. So what's up? They
didn't make all address lines available to cartridges, or did they?


Richard.

--
-- ir Richard Kooijman ------------------- Email: R.Kooijman@ET.TUDelft.NL --
-- Intelligent Network Management Project (INEMA) ---------------------------
-- CARDIT, Delft University of Technology ------------ Tel: (31)-15-786209 --
-- P.O.Box 5031, 2600 GA Delft, The Netherlands ------ Fax: (31)-15-784898 --
Newsgroups: rec.games.video
From: cs911123@ariel.yorku.ca 
Subject: Help: SimCity code for getting $$$,$$$,$$$
Originator: cs911123@c10.ariel.yorku.ca
Organization: York University, Toronto, Canada
Distribution: york
Date: Mon, 25 Jan 1993 18:18:53 GMT



	Can someone please repost the code for SimCity? I read it last week but it didn't work at all. I tried many many times.

Thank you.

Andy.
From: v065hjku@ubvmsd.cc.buffalo.edu (Jason Osborne)
Newsgroups: rec.games.video
Subject: NINTENDO: TROJAN for sale/trade
Date: 22 Jan 93 19:34:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41


trojan is an action/adventure/sword game which I would like to trade
or perhaps sell so that I can get another game.  I liked it well
enough, but am bored with it.

Email any offers!
______________________________________________________________________________
Jason Osborne | "Women- can't live with 'em, pass the beer nuts" -Norm
              | "Do you like children?
              |   That depends on how you cook them..."- WC Fields
______________________________________________________________________________
For information on the Underground Phont Archive, drop me a note via email
______________________________________________________________________________
Newsgroups: rec.games.video
From: jaa@cray.com (Jim Abeles)
Subject: Mario 1, Game Genie
Keywords: NES Mario 1
Organization: Cray Research, Inc.
Date: 21 Jan 93 13:14:35 CST

Does anyone know if it is possible to get the the other world in Mario 1 without
going all the way and defeating bowser. This takes so long and I would like to
get to the other world directly. Also, is there somewhere that I can get game 
genie codes other than those listed in the manual?
From: nwsedlak@csugrad.cs.vt.edu (Neil Sedlak)
Newsgroups: rec.games.video
Subject: SNES Super Advantage???
Date: 24 Jan 93 08:41:28 GMT
Organization: Virginia Tech Computer Science Dept, Blacksburg, VA


Has anyone purchased the Super Advantage Joystick for the SNES???
I had the orig. advantage for my NES a loooooooong time ago and loved it,
but How is the new one?? Does it stand up to the pressure of Street Fighter II
competitions??? Im considering buying two since my thumb always has a red dot
on it from fireballing. Does it make the moves easier???
The reason I want the Super advantage is because the others *I* have seen
dont have slow-mo and turbo, etc. amd are still $69 each where advantage is 
$39-49
Organization: Central Michigan University
Date: Sunday, 24 Jan 1993 21:04:55 EST
From: Monica <3IU6YVN@CMUVM.CSV.CMICH.EDU>
Newsgroups: rec.games.video
Subject:    Zelda: LTP

I can't figure out how to beat the wizard who captures Zelda.  I can get
to him, but I just watch him make Zelda disappear.  How do I kill him?

Monica
From: beckett@csd4.csd.uwm.edu (Jon C Beckett)
Newsgroups: rec.games.video
Subject: Gen/Turbo games for sale
Date: 26 Jan 1993 21:07:31 GMT
Organization: Computing Services Division, University of Wisconsin - Milwaukee
Distribution: na
NNTP-Posting-Host: 129.89.7.4
Keywords: TG16 PCEngine Genesis
Originator: beckett@csd4.csd.uwm.edu

Greetings, I happen to have a few games availible for sale.
I will consider trades, but only for TG/PCEngine games.


Genesis

	Kid Chameleon		$25

Turbochip

	Order of the Griffon	$25

PCEngine HUcard (needs converter)

	R-Type I (first half of the full game)	$12
	(also missing the manual, but not quite necessary)

PCEngine CDrom (runs fine on all NEC CDrom systems)

	SideArms Special	$20
	Download 2		$20

Throw in an extra dollar for shipping and I'll cover the rest.

thanks,
jon
beckett@csd4.csd.uwm.edu


-- 
Jon Beckett,    |  "No less instructive is the story, "Pooh Goes Visiting,"
 Chaos Persona  |  in which Rabbit, having deceitfully offered Pooh admittance
  beckett@csd4. |  to sample his overstocked larder, artfully traps his
    csd.uwm.edu |  victim in the doorway and exploits him as an unsalaried
From: 339wheeler@gw.wmich.edu
Newsgroups: rec.games.video
Subject: Re: NES: Help needed on Dragon Warrior II
Date: 23 Jan 93 22:53:10 EST
Distribution: usa
Organization: Western Michigan University

In article <1993Jan23.020748.1221@cbnewsh.cb.att.com>, smh@cbnewsh.cb.att.com (steven.m.harclerode) writes:
> 
> I have started playing Dragon Warrior II and I am stuck.
> 
> I need to find the Water Key so that I can raise the water and get  to
> the tower that is surrounded by water.... I searched the jail where
> the guard said that he had locked up the thief (but he had escaped) to 
> no avail... I have been searching for 3 nights now trying to find the
> thief to get the key so that I can get into the that tower.
> 
It's been a while since i finished it, but I believe that you need to go
through a fake wall where the thief was.  Try pushing on all of the walls where
the thief was(if I remember right, it was on a rightside wall)  You should find
the thief in the passage and he will give you the key.  Hope that my memory is
better than I think...:)

John
> I have the moon crest and I just found the cave that is on an island by
> itself but I can't get there because of the shallows. How do I use the 
> moon crest to raise the water level and get to the Cave for the other crest.
> 
> 
> Any help that you can give would be greatly appreciated...
> 
> If possible send me E-mail at: smh@hrmso.att.com to save on bandwidth
> because it is an older game.
> 
> Thanks,
> 
> Steve Harclerode
> smh@hrmso.att.com
>
From: clf3678@ultb.isc.rit.edu (C.L. Freemesser)
Newsgroups: rec.games.video
Subject: Re: [TG16] TurboDuo
Date: 26 Jan 93 16:37:46 GMT
Distribution: na
Organization: Rochester Institute of Technology

In article <1993Jan26.153459.26395@crd.ge.com> oplinger@minerva.crd.ge.com (Brian Oplinger) writes:
>I just returned my second turbografix and CD player to toysRus
>yesterday. I am getting tired of this. Two systems in less than a
>month went bad on me. Since I still need to buy the CD system 3 card I
>think I will just buy the new turboduo. But all I have is Geoffrey
>money (toysRus in store credit). My big question is ...
>
>Will I ever be able to bou the Duo at toysRus or will I have to waste
>$250 in credit for something else (what I'm not sure)? Has anyone ever
>bought a Duo at toysRus?

The Toys-R-Us stores here in Rochester New York do not carry the
TurboDuo.

I bought my TG16 there over Christmas, and have not had any problems
with it.  Later, I went to buy a TGCD player for it.  The one they had
left had an enormous dent in the side of the box.  Needless to say,
I got my money back.

I do know that Electronics Boutique sells the TurboDuo.  I'd go back to
Toys-R-Us and tell them you want your money back, not the stupid 
Geoffrey money they dumped on you.  Get nasty about it.  If you complain
loud enough (so that other customers can hear you say all sorts of
unpleasant things), they'll give you your money back.

 //===================================================================\\
 || Chris Freemesser, RIT Comp.Eng.Tech.     I'd rather have a bottle ||
 || I'm from NY, and I *HATE* the Bills!!!   In front of me.....      ||
 || Usenet: clf3678@ultb.rit.edu             .....than have a frontal ||
 || GEnie: C.FREEMESSER                         L O B O T O M Y ! ! ! ||
 \\===================================================================//
Newsgroups: rec.games.video
From: jimhsu@athena.mit.edu (Jimmy M.D. Hsu)
Subject: Re: Motion Sickness in Mario kart and F-zero??
Organization: Massachvsetts Institvte of Technology
Date: Thu, 21 Jan 1993 02:21:10 GMT

I've played some pretty awful games before that
made me want to toss my cookies.
From: jray@cis.ohio-state.edu (john emery ray)
Newsgroups: rec.games.video
Subject: Video Game copiers
Date: 21 Jan 1993 14:05:20 -0500
Organization: The Ohio State University Dept. of Computer and Info. Science
NNTP-Posting-Host: gecko.cis.ohio-state.edu

Heres an interesting question for the people who seem to pick on copier
owners:

If you were offered a copier for free, can you honestly say you wouldn't
accept it and use it to make copies of rental games?

Just wondering...



Newsgroups: rec.games.video,ne.forsale
From: davem@uvmark.uucp (Dave Meeks)
Subject: Genesis/SNES games for sale...
Date: Thu, 28 Jan 93 20:55:50 GMT
Distribution: usa
Organization: VMark Software, Inc.

Hello networld, I have the following games for sale... Make me an offer
(reasonable)...   I also take trade offers as well.

Genesis
+++++++
Alishia Dragoon	- Very nice game..
GhostBusters	- From the movie, fun game
Altered Beast	- Classic game

SNES
++++
Axelay  	- Shooter... Considered one of the best!!


All games come in original packaging, with all instructions (and probably
all those stupid advertisement stuff as well), and in excellent condition.

Dave

-- 
David T. Meeks            || "New shadows tugging at the corner of his eye
VMark Software, Inc.      ||  Jostling for attention as the sunlight flares
uvmark!davem@merk.com     ||  Through a curtains tear, shuffling its beams
davem%uvmark@merk.com     ||  As if in nervous anticipation of another day"
From: tzs@stein.u.washington.edu (Tim Smith)
Newsgroups: rec.games.video
Subject: Re: SG vs. SNES
Date: 23 Jan 1993 16:44:13 GMT
Organization: University of Washington School of Law, Class of '95
NNTP-Posting-Host: stein.u.washington.edu

>I can't decide whether to purchase the genesis or the super nintendo game
>system. Graphics, speed, etc, how you you folks rate the systems. Overall,
>which one is the best one?

Get the one that plays the games you want to play.

--Tim Smith
From: kdorff@nmsu.edu (Kevin C. Dorff)
Subject: Want to trade... SNES games for PC games
Organization: NMSU Computer Science
Distribution: rec
Date: Sat, 23 Jan 1993 01:38:51 GMT


I have Star Control II with the hint book, Lemmings, and Eye of the
Beholder II with the hint book.  I would like to trade FOR

   Super Star Wars
   Street Fighter II

Please let me know if you are interested.
Kevin
--

            Kevin Dorff
            kdorff@nmsu.edu
Newsgroups: rec.games.video
From: mglicksman@loyola.edu (Michael `SLAM' Glicksman)
Subject: Re: Let's form alt.super.nes!!
News-Software: VAX/VMS VNEWS 1.41    
Organization: ALL - Amiga Lovers of Loyola
Date: Thu, 21 Jan 1993 23:41:00 GMT

In article <C18705.JGs@srgenprp.sr.hp.com>, dondd@sr.hp.com (Don Dillon) writes...
>Richard John Rauser (rauser@fraser.sfu.ca) wrote:
>: 
>:    Hey, if they can form alt.games.lynx and alt.sega.genesis, why not
>: alt.super.nes? Especially considering the Super NES is pretty darn close
>: to #1...anyone like the idea?
>: 
> 
>YEASSSSSSSS!!!! this is definitely a superb idea.
> 

	I think we need a super.nes group too. 


3*#*#*#*#*#*#*#*#*#*#*#*@*#*#*#*#*#*#*#*#*#*#@#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#@
#   From the AMIGA of   # Summer's going fast, nights growing colder         #
# MGlicksman@Loyola.edu # Children growing up -- old friends growing older   #
#                       # Experience slips away...                  n. peart #
@*#*#*#*#*#*#*#*#*#*#*#*@*#*#*#*#*#*#*#*#*#*#@#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#@
From: quince@milton.u.washington.edu (Quince)
Newsgroups: rec.games.video
Subject: Re: Help! Zelda III Darkworld #1
Date: 23 Jan 1993 02:02:37 GMT
Organization: University of Washington, Seattle
NNTP-Posting-Host: milton.u.washington.edu

Okay, I'm at my witt's end.  I can't seem to find anything that will have
any affect whatsoever on the cat-like boss of the first dungeon in the
darkworld.  What does it take to get past this guy?
From: rjung@aludra.usc.edu (Robert A. Jung)
Newsgroups: rec.games.video
Subject: Re: Market Forces and the Lynx
Date: 25 Jan 1993 20:11:41 -0800
Organization: Southern California Lynx Enthusiasts
NNTP-Posting-Host: aludra.usc.edu

In article <1993Jan26.005635.5788@zip.eecs.umich.edu> grover@emunix.emich.edu (Grover Thomas) writes:
>In article <1k157hINN456@sal-sun43.usc.edu> rjung@sal-sun43.usc.edu (Robert A. Jung) writes:
>>  If all things were equal, and the Lynx wasn't selling, then saying that the
>>machine is not so hot is justifiable. The problem here is that all things are
>>_not_ equal; Atari Corp. doesn't have nearly half the resources devoted to
>>promotion and production that Sega and Nintendo do. It really _is_ a case of
>>the little guy trying to push a superior product against the name recognition
>>of the big boys.
>
>I think you are forgetting one major point: Atari used to be a moving
>force in the Video Game business, and many people recognize the lack
>of support that they have given to previous products.

  Among technologically-oriented people (like a good portion of Internet news
readers, yes). To John Q. Public, though, I submit that the name "Atari"
evokes images of:

(1) "Don't they make video games?"  (From older adults who remember the 2600)
(2) "Hmm, haven't heard from them in a long while.", and/or
(3) "Who?"                          (From young kids)

  Ask a non-net.person about Atari, and the response you get is one of mostly
unrecognition. Aside from the heyday of the 2600, when people thought Atari
was what Nintendo is today, there's very little memory of the firm. Asking
them to recall "Oh, yeah, Atari has lousy support for their products" is
expecting too much.

  People may "deduce" that Atari has weak support for their products, but
that would come mostly from the fact that they haven't heard from the company
in a while. I doubt the average Joe on the street has gotten burned with an
Atari product, or knows someone who has.

                                                --R.J.
                                                B-)

//////////////////////////////////////|\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
   Send whatevers to rjung@usc.edu    |      If it has pixels, I'm for it.
--------------------------------------+------------------------------Lynx up!
"You weren't chosen because you are the best pilot in the Air Force. You were
    chosen because you are the class clown and frankly, you're expendable."
Newsgroups: rec.games.video
From: rrheaume@emr1.emr.ca (Roberta Rheaume (CPB))
Subject: Re: Prince of Persia (SNES) question
Organization: CPCS, Energy Mines & Resources, Canada
Date: Fri, 22 Jan 1993 13:30:56 GMT

Thanks to all who answered my question regarding Prince of Persia.  I made 
it to level 10.

Thanks again,

>Roberta Rheaume
>rrheaume@emr1.emr.ca
Newsgroups: rec.games.video
Subject: Re: On Mortal Combat
From: ajsmith@ualr.edu
Date: 21 Jan 93 15:27:04 GMT
Distribution: world
Organization: University of Arkansas at Little Rock

In article <1j4jcbINN5n8@CS.UTK.EDU>, willingh@hydra3c.cs.utk.edu (ANTHONY WILLINGHAM) writes:
>  
> Keywords: 
> 	I here the new Mortal Combat machines have a second fatality move for each character.  I would especially like to know scorpians move.
> 
> 
I really HATE to be picky

	BUT that's Mortal Kombat (wit da K)
	Please also post when the Mortal Kombat game for the SNES is coming
ouy
(sorry that's out!)

						FLAWLESS VICTORY
						FATALITY
						UGH
						JANITOR TO THE PIT AREA!

						Ajsmith@ualr.edu
From: ps3g+@andrew.cmu.edu (Patrick Jason Soo Hoo)
Newsgroups: rec.games.video
Subject: Re: Motion Sickness in Mario kart and F-zero??
Date: 22 Jan 93 03:12:19 GMT
Article-I.D.: andrew.EfLz_nu00WBLA1OmhL
Distribution: world
Organization: Sponsored account, School Of Computer Science, Carnegie Mellon, Pittsburgh, PA

On 20-Jan-93 in Motion Sickness in Mario ka..
user Toaster Man@matt.ksu.ksu writes:
>hehehe this might seem as a weird post but its happend to a few people
>so i thought i would ask and see if any1 else has experienced it.      
> 
>After playing f-zero a bit i started to become nausious (sp) had a very
>bad head ache and just felt sick and wanted to tosse my cookies the more
>i played it.
> 
>A freind of mine recently had this happen to him while playing mario kart
>with his friend.  After playing a while they both experienced the same
>simptons above.
> 
>What is causing this?  What is this call motion sickiness?
>has any1 else has this happen??

I had this happen to me too.  :)  I think what happened was that I got
used to playing Mario Kart, and then started to playing F-Zero.  The
difference in speed (F-Zero feels a lot faster) made me get dizzy...

F-Zero also has the side property of making me lean to either side
during difficult turns, :) and I know it does this to other people
who've played it, too.  

It's strange that a game could have this much of an effect on you, isn't it?

pat
From: marms@python.cs.unm.edu (Mike Arms)
Newsgroups: rec.games.video
Subject: Re: Video Game copiers
Date: 24 Jan 93 18:24:54 GMT
Reply-To: sandia!marms@unmvax.unm.edu (Mike Arms)
Organization: Sandia National Laboratories

jamesb@ecst.csuchico.edu (James L. Brookes) writes:
>[lots of stuff punted]
>I'm glad you are including everything _now_.  Last time you did not.  Of
>course, people like myself probably wouldn't be bothering to correct
>minor errors such as this if you weren't such an obnoxious jerk in your
>previous post :)

I deserve it.  :-)

>>(Yes, it has been a very stressful month, David.  And sometimes I
>>like to vent.  Wrong-headed statements make me want to do that a lot.)
>
>Make sure not to read your own posts, then.  You could end up in a very
>nasty loop.

That sometimes happens.  I write something, review it, hit the send key,
and then notice that I blew it on something.  And this newsreader that
I am on doesn't allow me to cancel my own articles.  But I can copy them.

:-)

-- 
Mike Arms
Editor of Encounter magazine
uucp:      ...{ucbvax | gatech}!unmvax!sandia!marms
InterNet:  unmvax.unm.edu!sandia!marms   or   sandia!marms@unmvax.unm.edu
From: saksa@col.hp.com (Tom Saksa)
Newsgroups: rec.games.video
Subject: Zelda: Blocked by Ball and Chain
Date: 25 Jan 1993 19:53:35 GMT
Organization: HP Colorado Springs Division
NNTP-Posting-Host: hplsdmj.col.hp.com

I was in the caves under turtle rock and came across two creatures that
look like the ball and chain you see clamped to the legs of prison
inmates in old movies or cartoons.  I have tried most of the things that
have worked on other enemies but they seem immune.  I can get by them
using the cape, but the door ahead is locked and I do not have the key.  

Do I need to keep trying to kill them to get the key, is the key
elsewhere, or is this door the reason that someone once told me about
a locksmith?
From: at847@cleveland.Freenet.Edu (Jeff Hunsinger)
Newsgroups: rec.games.video
Subject: Game port pinouts
Date: 26 Jan 93 15:33:14 GMT
Article-I.D.: usenet.1k3ljqINNs1v
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


I'm looking for cartridge pin-outs for any and all home game
systems. I'd also like to find any programming info and any other
echnical specs on the machines. Thanks...

Jeff
Organization: Penn State University
Date: Thu, 21 Jan 1993 11:16:18 EST
From: <JMH131@psuvm.psu.edu>
Newsgroups: rec.games.video
Subject: NEW: alt.sega.genesis !!!

 I just thought I would point out that there is a new newsgroup by that name
 out in alt.obscurity now.  Whether that really reduces the traffic in
 rec.games.video for SEGA genesisinfo & discussions...well, probably not.
 --John, who thought that rec.games.video.sega.genesis would have been better.
Newsgroups: rec.games.video