From: obbe@ph.tn.tudelft.nl (Obbe Vermey)
Subject: Re: A&A: Allies buy how many dice?
Keywords: A&A
Organization: Delft University of Technology
Date: Thu, 1 Oct 1992 11:39:35 GMT

Hello Dewey,

>strategy.  I simply don't like it...   But.  If no technology is
>attempted, the UK and US can each buy 2 more bombers in the first round.
>Also, the UK can raid on turn 1.  Now, assuming that turn 1 is one of
>the 5/6 chance that the AA misses, the UK bomber survives and takes out
>3.5 IPCs (you have 3,5 -- a typo I assume?).  So, the German player has

indeed a typo, here in Europe we use . and , the other way around. 
100.000.000,50 instead of 100,000,000.50 as Americans do.(British
as well I believe).


>lost 1 infantry, perhaps an armor by not having those IPCs.  For round
>2, there are 4 bombers (3UK, 1US) to raid.  Also, the UK gets at least 1
>more, the US 2 more.  Let's lose 1 bomber now to AA.  Three get through,
>taking out (about) 10 IPCs.  Next round, there are a total of 6 bombers
>available, 5 get through, (about) 17 IPCs gone for Germany.  So, by
>round 4, Germany has most likely lost Ukraine, Finland, maybe East
>Europe.  Let's have UK abandon India to strengthen Africa (thus, a
>"Germany first" aproach) from the start of the game, so Africa is lost
>as well for the Germans (I suppose we'll have wiped out the German Med
>fleet with the UK fighters by now).  So, Germany has an income of 22, 25
>if East Europe is still theirs.  So, the Germans are operating on (at
>best) 25 IPCs, minus the raids, which come in around 17, so there are
>only 8IPCs to work with per turn.  And, as more bombers come in, the
>numbers fall quickly.  Under this kind of pressure, the Germans will be
>hard pressed to mount an offensive against the USSR.  In fact, the USSR
>will probably be mounting an attack of their own.  If this continues,
>the Germans will have no production and will fall fairly quickly.

The Germans can still conquer Africa even if the Brits move in
their indian troops.(The Germans will have to take the 2 italians
to Africa the first turn and another 2 the in the 2nd).
If the Brits move out there is no stopping Japan. It's the question
whether Germany can hold Europe long enough. With no British/USA
troops coming in by boot that shouldn't be much of a problem I think.
The first 2 turns germany has all its money to spend (exept 3.5)
so germany can buy around 20 soldiers. This should be a barrier
big enough to stop the Russians for a while.

>I think the key here is that even with average losses of bombers on the
>part of the Allies, they can better afford those losses than the
>Germans can afford losing the IPCs.  After all, if you do it this way,
>it's 3 on 1 and you can afford such losses.

Don't forget that the bombers the USA buys in the 1st turn costs
Germany production in the 4th. (2nd turn to fly them to England,
3rd turn to bomb and since Germany proceeds USA, Germany loses
tanks in the 4th) That gives Germany time to buy men to dig in and
wait for Japan.
Maybe it's better for england to buy 2 bombers in the 1st turn and
transporters in the 2nd (if they've got a Battleship left). You
need to get in there and destroy the German groundforces. Russia
won't be able to do that on it's own I guess.

Next time I play the Allies I'll try something like this. But I'm
not so sure. Isn't there a cheap way to block Japan for a while ?

						Obbe.


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