From: tlahdeoj@lesti.hut.fi (Tuomas L{hdeoja)
Subject: Re: Comment on MH
Organization: Helsinki University of Technology, Finland
Date: 22 Jan 93 11:36:55 GMT

In <martin.727472687@marsh> martin@cs.curtin.edu.au (Martin Dougiamas) writes:


>Well, no, not really... the earth was *NOT* demolished as such.
>It simply "resolves itself out of existence".  The turrets are a ruse.
>Read MH again... there is no *event* for there to be a before or
>an after.  Earth was simply erased from all possibility.  In the 
>example you give above: no, the signal does not stay in that 
>universe/time because IT WAS NEVER SENT!  How could it be sent
>from an Earth which never existed?

Well... I hate to admit thay you are right... In Life, the Universe etc.
it says that timeflow does _not_ divide into multiple flows when someone
does something. ie. if you come from year 1000 and destroy something in
year 0 there will never be year 1000 (nor will there be you). This
nature of time complicates all this a bit, but one thing is sure. There
is only one time-axis and going to near enough of it's start you can
demolish something (for ex. earth) for good. And there will the be no 
radio signals or digital watches.

Another problem comes from the different positions of the earth on the
probability axis. Which was why the guide II was there.

>>A different thing is that if you could bring ALL the earths in ALL the times/
>>universes/etc into ONE point in Space-time-probability-possibility. So that
>>they would really overlap and then destroy all the infinite (really INfinite)
>>number of earths _simultaneously_ there wouls be no earth anymore. Ever. Any-
>>where. 

>Well, this is a bit more like it... but remember we are not dealing with 
>traditional parallel universes as such... DA uses the WSOGMM instead.

The WSOGMM has one significant advantage over "normal parallel universes".
That is that there is only one-dimensional time (and probably) probability
spaces or axises. Not multidimensional time "axis" as in "normal" parallel
universes. Two different one-dimensional problems are usuallally easier
to cope with than one multidimensional one. Ie. destroying all the earths
in WSOGMM is easier than destroying all of them in "normal" parallel-universe
system. The difference is something like destroying one point in several
low-dimensional (<3) spaces and destroying one point in one mindbogglingly
multidimensional space. Locating the points in several spacecs is more
difficult than locating one point in multi-D space. Actually it's quite
more much complicated...

>Feel free to blither now.

I'm avoiding it by inventing sufficently smart remarks to keep the actual
problem unnoticed ;-)

>>This can also (and with much less effort) be done by cancelling the Big Bang.
>>Because there is only one big bang and after a time dt - which is pretty 
>>little more than nothing - an infinite number of parts of BB that would become 
>>earth(s).

>Er... much less effort?  And by cancelling the BB you would be cancelling
>not only our beloved Galaxy but the whole Universe as well.  

Yep. Destroying something in _one_ point of _one_ time-space is quite much
easier than destroying probablyinfinite number of points of time in each of 
the infinite number of time-spacecs. *blither*

>Isn't
>that a bit drastic just to kill off a few characters in a fiction novel? :)

The point was not drasticity, was it ;-) (And THAT, at least would be the
gude to end all guides ;-))

>>Probably. Or not.

>Yes, of course that's only MHO.

As mine, too ;-)

>Martin

/tube
	- As someone said... All of my opinions are subject to change 
	  without notice.

-- 
	Sex is like music; basically physics, but skills in physics 
			won't help you with it.
             So long and thanks for all the typos !!!!
Tuomas Lahdeoja /  tlahdeoj@vipunen.hut.fi  / Korkeavuorenkatu 24 a 9 00130 Hki
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