HDTenEightyP/NetNews huggingface dataset:
From: rob@searchtech.com (Rob Andes)
Subject: Advice on whether to Nintendo or SuperNintendo
Keywords: Yo Mario
Organization: Search Technology, Inc.
Distribution: usa
Date: Tue, 22 Dec 1992 17:24:19 GMT

Hi all,
	
	I've been asked the following question by a colleague (yeah, 
that's it, Phil made me do it...). 

	What's the *best* of the home (or transportable) video madness
machines?  Should I buy a Nintendo (acceptance, variety of games, etc),
or is the next rage the SuperNintendo?  And howzabout that GameBoy?

Any, and or all direction welcome.  email to rob@searchtech.com or
post if it's interesting.


Prethanks,

rob

-- 
-----------------------------------------------------
 ////====  Rob Andes (rob@searchtech.com)           |
||||	         Search Technology, Inc.	    |
=========  4725 Peachtree Corners Circle, #200	    |
From: arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee)
Subject: Re: Might & Magic (Genises) - I need help!
Keywords: help,cryptograms
Organization: Johns Hopkins University CS Dept.
Date: Thu, 31 Dec 1992 06:20:21 GMT

In article <1660@tecsun1.tec.army.mil> carleton@tecsun1.tec.army.mil (Daniel Carleton) writes:
>It says Answer: Preamble and asks for the code.  The paragraph above is an
>encrypted message.  All of the letters have been replaced by other letters,
>for instance, the word 'Terra' Could be 'Xfuuz', with all 'r's replaced by
>'u' , and so on.  All you have to do is decode the top phrase, figure out
>which letters replaced the original, and encode the word 'Preamble' with
>the same technique.  I can't give you the exact answer, the code is randomly
>changed each time you get to the control room.  A may have been replaced by 'X',
>the first time, but the next, 'A' may be replaced by 'u'.  By the way, the
>word 'Preamble' is a clue to the content of th paragraph.

Spoiler Warning:

      mforget@elfhaven.ersys.edmonton.ab.ca (Michel Forget) writes:
                                         ^^
He's not in the USA.

The message is the preamble to the US constitution.  For people not in the USA,
the cryptogram is terribly unfair....
--
"On the first day after Christmas my truelove served to me...  Leftover Turkey!
On the second day after Christmas my truelove served to me...  Turkey Casserole
    that she made from Leftover Turkey.
[days 3-4 deleted] ...  Flaming Turkey Wings! ...
   -- Pizza Hut commercial (and M*tlu/A*gic bait)

Ken Arromdee (arromdee@jyusenkyou.cs.jhu.edu, arromdee@jhunix.hcf.jhu.edu)
Newsgroups: rec.games.video
From: ter5424@ritvax.isc.rit.edu (T-Dub - SGP '92)
Subject: [Genesis] Madden '93 Crashes & Other Assorted Problems
Reply-To: ter5424@ritvax.isc.rit.edu
Organization: Rochester Institute of Technology
Date: Sun, 3 Jan 1993 08:19:09 GMT

I finally purchased Madden '92 and although it is *very* similar to Madden '92,
I am a football fanatic, so I liked some of the improvements, like the coin
toss, and the addition of some of the better teams to ever play in the NFL (I'd
like to see some AFL teams in the Championship edition because some compared
very well to NFL teams at the time).

Anyway, here are some of the problems that I found with this cart.  Note: I
have a 1st edition cart.  For one thing, this game crashes entirely too much
for me.  Not as much as Bull Vs. Lakers does for me, but still enough to piss
me off.  I have yet to play a conference championship game without at least one
crash.  Another problem is the passing game.  On too many passes, my receiver
will catch the ball and then stand there with his hands in the air, unable to
move for a couple of seconds.  Unfortunately, the defense does not also have
this problem, and this eliminates some plays like the screen pass.  When I punt
the ball, there are two pauses in the game when the ball is in the air.  It
does not hurt the game play, but it is fustrating watching the whole game come
to a complete halt for a moment.  Fourth and final major problem is that
sometimes my stat screen after a game was garbage, completely unreadable.  AND,
after some championship games, I can see my playoff stats, other times I
cannot.  Has anyone else experienced any of these problems?  Or is it just my
cart or even my system (though I can only slightly imagine how that could be).

Other little annoyances: In one game, one player turned into a shadow.  You
could see like a reflection of him on the field, but only his star existed. 
The field goal sequence stinks now compared to Madden '92.  The post are some
short you sometimes have to hope the ball went thru.  I thought this was pro
football, not college.  Once, my ball hit where the goal post and bounced off
where the post *would* have been, if it went higher ie. the ball bounced off of
air.  And, the crowd really looks stupid on these kicks (compared to the SNES
version) and interferes with gameplay, causing choppiness on both field
goal/extra point kicks and some touchdowns.

Absolutely *none* of these problems are apparent on Madden '92 (though it does
crash like twice a year on me) and makes what could be a pretty decent upgrade
disappointing.  If anybody else has experienced this problems, please let me
know.  This is the second new EA Sports game I have purchased this year for $60
and both have crashing problems, with the Bulls Vs. Lakers being unplayable
most if the time (full game any time length).  They'd better get it together; I
don't plan to drop another $60 on a game that does not wanna work and have to go
through tons of trouble and telephone calls to EA to get satisfaction.

                                               Theron

Newsgroups: rec.games.video
From: jackley@convex.com (Jay Ackley)
Subject: Turbo Graphixs w/Extras For Sale
Keywords: For Sale TG16
Organization: CONVEX Computer Corporation, Richardson, Tx., USA
Date: Wed, 30 Dec 1992 19:13:07 GMT
X-Disclaimer: This message was written by a user at CONVEX Computer
              Corp. The opinions expressed are those of the user and
              not necessarily those of CONVEX.


     Turbo Graphixs 16-bit system:

       Includes    :16 bit CPU

                   :Two controllers (new only comes w/1 controller)

                   :Adapter- allows you to play up to 5 people at once
                             (also an extra I added)

                   :Stereo & Graphics Enhance - allows you to channel
                                           the Sound Effects and Music
                                           thru your stereo system 
                                           (also a great add-on)

                   :Also includes 3 games
                           >Captain Courageous 
                           >Kung Fu
                           >Alien Crush - Great Pinball Game!!
                     Asking: $100.00 USD +(COD) charges

Please respond by email: jackley@eugene.convex.com
Thanks, 
J Ackley
From: ar903@cleveland.Freenet.Edu (Robert Taylor)
Newsgroups: rec.games.video
Subject: Re: SNES: Help! Zelda
Date: 31 Dec 1992 09:16:49 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: ar903@cleveland.Freenet.Edu (Robert Taylor)
NNTP-Posting-Host: slc4.ins.cwru.edu


In a previous article, umandru1@ccu.umanitoba.ca (John N. Andrusioh) says:

>
>Hi, I've got what is probably a real simple question.
> 
>I'm stuck in the the desert palace and I'm unable to get the second pendant.
> 
>The problem is getting past the rooms that have the green (?) things with
>the single eyeball that rotates and fires laser beams. I'm not sure if I have
>to kill it, or just avoid it. I've tried everything my brother and I can think
>of, to no avail. I assume that since this is so early in the game that nothing
>complex is involved, but I can't figure it out.
> 
>Any help would be appreciated.
> 
>-----------------------------------------------------
>John Andrusiak -  umandru1@ccu.umanitoba.ca
> 
><previous .sig under litigation>
>
>
You can't kill it, you didn,t state which room you are in so, try killing every
else in the room, or pick up pots and look for yellow bottons to open doors.

-- 
french hawk
ar903@cleveland.freenet.edu
International Snack Professionals
702-594-7322
From: ekrimen@wet.UUCP (Ed Krimen)
Newsgroups: rec.games.video
Subject: 3DO to release game machine
Date: 22 Dec 92 21:20:50 GMT
Organization: Wetware Diversions, San Francisco

Forgive me if I have missed the thread on this already, but does anyone know
anything about a game machine (console) that Trip Hawkins' 3DO company is 
supposed to release at the January CES?  There was an article about it in
today's San Francisco Chronicle.  They say it's going to be CD-ROM-based
and cost $700-$800 dollars with software averaging $75.

-- 
   |||    Ed Krimen
   |||    ekrimen@wet.uucp
  / | \   E.KRIMEN (GEnie)
From: avik@icase.edu (Avik Banerjee)
Newsgroups: rec.games.video
Subject: WANTED: TG-16 games
Date: 28 Dec 1992 13:56:32 GMT
Organization: ICASE/NASA Langley
Distribution: world
NNTP-Posting-Host: dolphin.icase.edu

if you have any old ones you want to get rid of, let me know.
thanks.


            ___ __    _ ______  __
           /   || |  / /| || | / /
          / /| || | / / | || |/ /
         / / | || |/ /  | || |\ \
        /_/  |_||___/   |_||_| \_\
  	    @icase.icase.edu
-----------------------------------------------
|"Only the insane have strength to prosper.   |
| Only those that prosper judge what is sane."|
-----------------------------------------------
Newsgroups: rec.games.video
From: victor@ucme.Berkeley.EDU (Victor Wang)
Subject: [GameBoy] 2 Games for Trade/Sale
Organization: University of California at Berkeley
Distribution: usa
Date: Fri, 1 Jan 1993 07:00:31 GMT

Hi, there!  Happy New Year!

I just have two games for trade or I would like to sale it.

Nemesis: A shooting game like Gradius. . . . . . . $15
         Include box and manual
Skate or Die: A platform type of game.  Pretty fun and hard for the first time
              but gets tired after you finish the game for many times. . . . $15              The game is not include anything except a plastic protecter.

All the price is included shipping if there are many offers the best will get.
(I don't think there will be many offers anyway)  They are in excellent condition.  If anyone interesting email to me at victor@ucme.berkeley.edu.  Thanks!

Andy Chien
From: garyg@Warren.MENTORG.COM (Gary Gendel)
Newsgroups: rec.games.video
Subject: Ghostbusters and Back to the Future. HELP!
Date: 21 Dec 1992 13:28:23 GMT
Organization: Mentor Graphics, IC Group
Distribution: world
Reply-To: garyg@Warren.MENTORG.COM
NNTP-Posting-Host: garyg.warren.mentorg.com


Any hints on these two Genesis games?  BTTF III starts with a Clara rescue.  It
seems that the boulders, tomahawks, etc, come by too fast to really react, thus
memorization seems to be the only defense.  That isn't fun.  Any hint, to prevent
my 8 yr. old from getting frustrated (and me! B^)) will be appreciated.


Gary Gendel

Xref: sparky rec.games.video:26021 misc.forsale:34251
From: alexc@pollux.usc.edu (Alex Campbell)
Newsgroups: rec.games.video,misc.forsale
Subject: FOR SALE -- SNES System + GameBoy
Date: 29 Dec 1992 10:30:48 -0800
Organization: University of Southern California, Los Angeles, CA
Distribution: world
NNTP-Posting-Host: pollux.usc.edu


SNES System -- two controllers, A/V cable, etc. Excellent condition, original
packing.  Comes with the following games -- Super Mario World, NCAA Basketball,
Bart's Nightmare -- all in excellent shape with original boxes.  Also includes
John Madden Football cart in terrible shape (no manual, cracked case).

$150


Gameboy -- One Gameboy unit in excellent condition with original packing.
	   Includes no games.

$25


Alex Campbell
alexc@pollux.usc.edu
(213) 654-9491
-- 

Newsgroups: rec.games.video
From: drand@spinner.osf.org (Douglas S. Rand)
Subject: Re: SNES: Lagoon ... another question !
Organization: Open Software Foundation
Date: 28 Dec 92 12:02:24

In article <BzwMEA.GsK@newsflash.concordia.ca> kgnome@cs.concordia.ca (MATIS stephane) writes:

	   Hey folks.... I'm stuck again ... and I don't know if it because
   of the "obnocsious" (sp?) game or just me. :)

	   Anyways, I have gotten into the Dwarf Cave, retreived all the
   loot, but cannot open the obvious next cave entrence that has it's path
   in the lava. What now ? Does the Silent Cave have a clue.... it's been
   empty for the last 5 times I entered it... though it is a nice safe
   haven...

	   I guess I'll save my money to buy Zelda... sigh ...


Spoiler

Have you talked to everyone in town?  Considered all the objects
you've recently acquired?

--
Douglas S. Rand <drand@osf.org>		OSF/Motif Dev.
Snail:         11 Cambridge Center,  Cambridge,  MA  02142
Disclaimer:    I don't know if OSF agrees with me... let's vote on it.
Amateur Radio: KC1KJ
From: v124p7kk@ubvmsd.cc.buffalo.edu (Darryl S Brooks)
Newsgroups: rec.games.video
Subject: Best teams in NHLPA???
Date: 24 Dec 92 05:51:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41


	ok... ive been having an argument w/some people over the best teams
in nhlpa... i use the kings while someone else uses chicago and complains 
that the kings r too good... is this the case w/everyone else??  r the kings
better than the blackhawks??  and what does everyone rate as the best 5 teams
in nhlpa (not including all star teams)???  thanx

Darryl Brooks                    University at Buffalo
                __                 ______                        ///
       | |     /  \  \ \     / /  / _____          / /         ////
       | |    / /\ \  \ \___/ /  (  \          ---/-/---       ///
       | |   / /__\ \   \   /      \  \       ---/-/---       ///
| |____| |  /  ____  \   | |     ____\  )       / /          ///
 \______/  / /      \ \  | |     ______/                  ///////

                   Go Bills, Sabres, and Magic!!
	 	 Bandits World Champs in the MILL!!
Newsgroups: rec.games.video
From: kgnome@cs.concordia.ca (MATIS stephane)
Subject: SNES: Lagoon ... another question !
Organization: Computer Science, Concordia University, Montreal, Quebec
Date: Sun, 27 Dec 1992 06:08:34 GMT


	Hey folks.... I'm stuck again ... and I don't know if it because
of the "obnocsious" (sp?) game or just me. :)

	Anyways, I have gotten into the Dwarf Cave, retreived all the
loot, but cannot open the obvious next cave entrence that has it's path
in the lava. What now ? Does the Silent Cave have a clue.... it's been
empty for the last 5 times I entered it... though it is a nice safe
haven...

	I guess I'll save my money to buy Zelda... sigh ...


+---------------------------------+   ___     ___       ___
| Stephane I. Matis               |  /   \_BATLLETECH  /\__\ Viva NeXT! 
| E-Mail : kgnome@cs.concordia.ca |  \___/   \___/     \/__/ NeXTSTEP 3.0!
| "It Just Works..." - Steve Jobs |      \___/   
+---------------------------------+       Wolfnet Operative & NeXThead
From: jarnis@mits.mdata.fi (Jarno Kokko)
Newsgroups: rec.games.video
Subject: Re: SNES Wing Commander
Date: 30 Dec 92 11:40:44 GMT
Organization: Microdata Oy, Helsinki, Finland

In article <1hrnbfINN8bh@shelley.u.washington.edu> jjf@byron.u.washington.edu (Matthew Martin) writes:
>Just got wing commander for my snes and it truly sucks.... the ibm version is
>still by far the superior version.... when the Amiga 1200 AGA version 
>comes out, that should give the pc version a good run, but for now, 
>if you want wing commander, go buy a 486.... :(
>

*FLAME ON*

WAKE UP! You are comparing a 100$ console with a 1 Megabyte game to
a MEGA EXPENSIVE PC setup (costing anything up to 3000$) with a game
that fills up HD space like hell. 

*FLAME OFF*

SNES processor power isn't that hot. It's a miracle that they did
such a good job on WC - it's still playable, if a bit 'lame' compared
to it's big brother. Rent before you buy is a good note on this game.

BTW: Amiga WC on an A1200 (No AGA version, there is no such thing out yet)
is rather similar in speed to SNES. A500 running WC is like a SuperSloMo
version of the PC EGA... I must admit that Amiga version is VERY Good port,
with everything from the PC version more or less intact, but it really
cries for an A3000 - another MEGA EXPENSIVE setup...

- Jarnis
From: hm002b@uhura.cc.rochester.edu (PRIMUS SUCKS!)
Newsgroups: rec.games.video
Subject: Re: Sega video cable, is it worth it?????
Date: 25 Dec 92 17:51:26 GMT
Organization: University of Rochester (Rochester, NY)

In article <9212242731@genesis.nred.ma.us> nugget@genesis.nred.ma.us (Ralph Barbagallo) writes:
>In article <7551@bigbird.hri.com.hri.com> graham@hri.com writes:
>>
>You WILL see a great improvement due to better resolution and little
>if any interference... buy it.
>
>------
>  Ralph A. Barbagallo III
>  nugget@genesis.nred.ma.us

Please correct me if I am wrong but I am pretty sure that the Sega Genesis
Video Cable will NOT increase resolution BUT it does eliminate almost 100%
of the RF interference. It is still worth the money!
PS
Newsgroups: rec.games.video
From: grover@emunix.emich.edu (Grover Thomas)
Subject: Re: Rare Game (Atari I think)
Organization: Eastern Michigan University
Date: Mon, 21 Dec 1992 14:15:34 GMT

>Jason Kratz <U28037@uicvm.uic.edu> writes:

>I was at a used game store tonight to pick up a few Atari and
>Colecovision games.  I found a game called "Mogul Maniac" by Amiga Corp.
>I am assuming that this is the same Amiga company that is now owned by
>Commodore because I know they did a few things before they designed the
>Amiga to finance it.  Has anyone heard of this game before and if so
>does it run on the Atari?  Any help at all would be appreciated :-)

I have this one!!  Mogul Maniac (for the Atari 2600/VCS or whatever it
is called now) came with a strange controller --a flat, pivoting board
called the "Joyboard" that you stood on and gyrated to move!  You could
use the joyboard in other games, too (heh, Pitfall got REALLY hard), and
there was a plug where you could connect a regular joystick to make use
of the button.  [Or you could just play Mogul Maniac with a regular joy-
stick.]

I don't think this has anything to do with Commodore. In fact, if memory
serves correctly, the original Amiga computer was designed by Atari (and
wasn't the ST a Commodore machine?) before all the big management changes
happened between both companies.
-- 
 __                                                                        __
(__)  Grover Thomas                   InterNet:  grover@emunix.emich.edu  (__
(__)                                                                      (__)
(__)                                                                      (__)
Newsgroups: rec.games.video
From: hm002b@uhura.cc.rochester.edu (Primus Sucks!)
Subject: Re: SNES-CD: Very nagging problem/question...
Organization: University of Rochester (Rochester, NY)
Date: Tue, 22 Dec 92 03:56:10 GMT

In article <1992Dec21.222010.11769@clark.edu> gsnow@clark.edu (Gary Snow) writes:
>In article <1992Dec19.192024.18210@ns1.cc.lehigh.edu> ry01@ns1.cc.lehigh.edu (ROBERT YUNG) writes:
>>
>>   Seems like a very pratical question. BTW, is the 68000 in the Genesis the
>>same 68000 found in Macintoshes? And isn't the 68000 32bit? (oh no, not
>>another bit war! :) THANKS!
>
>Well, technically speaking it isn't in any Macs anymore, all of the 68000
>Mac have been discontinued. By Feb 92 every Mac will have at least a 68030
>in it (there are still a few 68020 machines produced, and will be replaced
>in Feb.)
>
>The 68000 is a 16/32 bit chip. 16bit data bus (the one that really matters),
>and a 32bit address bus (the amount of memory it can address).
>
>Gary
>
>-- 
>-----
>Gary Snow
>uunet!clark!gsnow  or  gsnow@clark.edu

Ohh really Gary? Would you mind telling me which Macintoshs still use the
68000???
Classic II 68030 16Mhz (Same as Performa 200)
LC II      68030 16Mhz (Same as Performa 400)
II si      68030 20Mhz
II ci      68030 25Mhz
II vx      68030 33Mhz
Quadra 700 68040 25Mhz
Quadra 950 68040 33Mhz
PowerBooks 68030 25Mhz (The PB 180 might be faster not sure tho)

Actually, Gary, Apple is trying to move away from the 68030 and to the 68040
On Feb. 15 Apple will replace the IIsi and IIci with 68040 macs, the Centris
line.
PS
From: an913@cleveland.Freenet.Edu (Tom P. Jarvela)
Newsgroups: rec.games.video
Subject: Re: Sonic 1 Game Gear Help wanted
Date: 30 Dec 92 00:17:04 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


 You need to get on a plank from the collapsing bridge right next to the
chaos emerald, let it fall, and then jump over onto the platform to get the 
chaos emerald.

 Greg

P.S. anybody have any codes (i.e. level select) for this game? I've already
beaten it but still like to go through some of the levels on occasion...

-- 
                                                                              
                                                                               
                                                                               
                                                                               
Newsgroups: rec.games.video
From: cw21219@uxa.cso.uiuc.edu (Crying Freeman)
Subject: Difference between slow and fast ROMs?
Organization: University of Illinois at Urbana
Date: Tue, 29 Dec 1992 05:22:02 GMT

Just wondering, what's the difference between slow and fast
ROMs for a Super Magicom?

How do you fix the problem if you have a slow ROM?

-- 
 Kenneth C. Wang	| University Of Illinois Champaign-Urbana	
 			| Internet: c-wang@uiuc.edu
From: peterb@compnews.co.uk (Peter Brooker)
Newsgroups: rec.games.video
Subject: Help Needed : Alisa Dragoon
Date: 1 Jan 93 07:38:43 GMT
Organization: Computer Newspaper Services, Howden, UK.
NNTP-Posting-Host: hops.compnews.co.uk
X-Newsreader: Tin 1.1 PL4

Does anybody know of any cheats for Alisa Dragoon on the Sega Megadrive..It is a great game but really hard.

--
Peter Brooker, (CNS)
From: jbeverly@adobe.com (Jamie D. Beverly)
Newsgroups: rec.games.video
Subject: EA Internet Address
Date: 21 Dec 92 20:42:09 GMT
Followup-To: rec.games.video
Organization: Adobe Systems Incorporated

Does anyone know if Electronic Arts has a Unix address, and if so, what
that address is?

Answers through mail would be appreciated.

Jamie D. Beverly
Acrobat Technical Support
Sugar Bombs Roadie
Adobe Hounds of Rebound All-Time Leading Scorer
Newsgroups: rec.games.video
From: tclark@hptc.mentorg.com (0)
Subject: Game Gear Sonic I
Date: Wed, 30 Dec 1992 17:36:08 GMT
Organization: Watsamatta U
Keywords: 
Followup-To: 


Is it me or does Sonic seem to slow down in certain areas on the Game Gear?
The 2 places I notice most is when the blue "bee" is hovering overheard about
to shoot at Sonic and the other place is on the Bridge just before the second
Boss. As Sonic is dashing across the bridge, the planks are falling out
from underneath and Sonic can hardly keep up.


-- 
T C

e-mail: tony_clark@mentorg.com
Newsgroups: rec.games.video
From: davidric@uxa.cso.uiuc.edu (david ricardo)
Subject: GAMEBOY: Ninja Gaiden SHADOW help!
Organization: University of Illinois at Urbana
Date: Mon, 28 Dec 1992 22:43:32 GMT

In Stage 2 there is a dragon crytal with and extra life that is on a platform
which is too high to jump on too. Also the platform is in the way of your 
wire so you can't hook on pipe overhead. Is there some way to super jump or
use the wire to get onto the platform with the extra life on it. Every time
I pass it by it drives me nuts!!!

   
-- 

| Ricardo David              RacerX Engineering              |
| University of Illinois          ...keep them mowing        |
| davidric@uxa.cso.uiuc.edu                 blades sharp ... |
From: clamb@vulcan.mti.sgi.com (Chris Lamb)
Newsgroups: rec.games.video
Subject: Genisis Baseball Games
Date: 28 Dec 1992 23:46:14 GMT
Organization: Mips Computers, Inc.
Distribution: world
Reply-To: clamb@vulcan.mti.sgi.com (Chris Lamb)
NNTP-Posting-Host: vulcan.mti.sgi.com

Keywords

Hi,

Does anyone know of any good baseball games for 
the sega Genisis. I bought sports talk baseball
and I don't like the graphics or gameplay.

Thanks

Chris