HDTenEightyP/NetNews huggingface dataset:
From: jarnis@mits.mdata.fi (Jarno Kokko)
Subject: AXELAY micro-review (Requested by tons of people)
Organization: Microdata Oy, Helsinki, Finland
Date: Sat, 5 Sep 1992 22:04:17 GMT

 
 
Many people have requested me to tell about the game AXELAY on SNES.
 
Well, here is a tiny micro-review of this game. 
 
AXELAY by KONAMI - 8 Mbits. No battery backup.
 
AXELAY is just another quality blaster from Konami. Graphically
it's extremely good. Sound is also very good. Playablility
is quite good. Some slowdowns DO happen, but usually only when
there is SO much crap onscreen that you are happy that things get
a bit easier. There are only 6 levels, but they all are quite long,
and difficulty is well set. This game is not impossible to complete,
but you'll keep on blasting for quite a while until you make it to the
end. Axelay is both horizontal and vertical blaster. Levels 1,3 and 5
are vertically scrolling, and these levels are most impressive 
graphically, as Axelay uses a new technique to make the scenery look
a bit pseudo 3D. It's hard to explain, so you'll have to see the
effect yourself. Horizontal levels (2,4 and 6) are a bit like R-Type.
Big baddies, and great graphics. There is some very impressive 
parallax scrolling in these levels. 
 
Graphics: 9  Sound: 8  Playability: 7  Value: 9   Overall: 9
 
Summary: Shoot'em'up-fanatics - this is a MUST for you. Others
should at least test this. This game belongs to the to 10 % of the
SNES games released so far. Someone may even say that this is the
BEST blaster so far for SNES. 
 
 - Jarnis <jarnis@mits.mdata.fi>
From: edwong@acs.nntp-read.bu.edu (Edward Wong)
Newsgroups: rec.games.video
Subject: champion edition for street fighter 2? (for SNES)
Date: 7 Sep 92 01:07:00 GMT
Distribution: rec
Organization: Boston University Information Technology Boston, MA USA

Can someone tell me the keys to get into the champion edition for the SF2?
I know the one for Japanese version of SNES, but it doesn't work in the
American version.
Thanks.
--
8)
  _               _     | user's name:  Edward Wong
 |_ |\ \   / /\  |_) |\ | ARPA:     edwong@acs.bu.edu	
 |_ |/  \^/ /==\ | \ |/ | UUCP:     acs.bu.edu!edwong
From: elgx@vax5.cit.cornell.edu
Newsgroups: rec.games.video
Subject: F-22 4 trade [Genesis/MD]
Date: 7 Sep 92 18:52:17 EDT
Distribution: rec
Organization: Cornell University

F-22 Interceptor by Electronic Arts for Genesis for trade.

There's nothing I'm specifically looking for, and I'm open to MegaDrive
games if they work on US Genesis.

Email inquiries to the above.

Dave Han

Newsgroups: rec.games.video
From: ryan27@snybufva.cs.snybuf.edu (STUDENT)
Subject: NHLPA '93
Organization: J. Random Misconfigured Site
Date: Sun, 13 Sep 1992 20:18:00 GMT
X-Posted-From: snybufva.cs.snybuf.edu
X-Posted-Through: sol.ctr.columbia.edu

I Just got a letter from Electronic Arts about NHLPA '93!

This game sounds great - It has a battery save, it saves goals,
asists, shits on net, and Penalty Mins. -  The Glass breaks when hit
too hard - There are Injuries -  You make your OWN team roster and
save it.... The goalies are alot harder as is the computer opponent...
Theres a PRO SET player of the games.... Each player has their own
special "Move"..... and Alot of other features....

This is due out By November... Is you order it from EA by Oct 1. 1992
they will send you a limited edition collectors edition with a
number between 1-5000... I Believe I am receiving #50 or so....

Well See ya!

Scott



Newsgroups: rec.games.video
From: dwarner@silver.ucs.indiana.edu (David J.)
Subject: Colecovision wanted
Organization: Indiana University
Date: Sat, 12 Sep 1992 19:46:47 GMT

WANTED:  ColecoVision is decent condition with trakball adapter & cartridges.
Looking for Donkey Kong, DK Jr., Mousetrap, Q*Bert & plenty of other old
school games.  Will pay for shipping.  Please e-mail to work out an agreement.


-- 
- David J. --------- BLUE RIDDLE PRODUCTIONS.  Bloomington, IN; Durham, NC. -
- e-mail: dwarner@miami.ucs.indiana.edu -------------------------------------
***************** "RAP IS AN ART/TURN UP THE MICROPHONE" ********************
***************** BRP's debut 12" single -- coming soon  ********************
Newsgroups: rec.games.video
From: goddard@cae.wisc.edu (Goddard Denis)
Subject: HELP ME!! Phantasy Star III [Genesis]
Organization: U of Wisconsin-Madison College of Engineering
Date: 6 Sep 92 10:58:14 CDT
Summary: HELP ME!! Phantasy Star III [Genesis]


  WARNING: MAY CONTAIN SPOILERS!
----------------------------------------------------


 I am on what must be the last generation. My party has just
collected the 5 ancient weapons (Orakio's sword, etc.).
 I now have NO IDEA WHAT TO DO NEXT.
 I've tried going to the castle of Orakio's brother, but he
just gives the message 'Waves of darkness wash over you'. (what is he,
schizoid?)
 I've tried going into the dungeon of the castle of Techna, but
can find nothing there but Chirpers (1EXP, 1MST).
 On the same world, I can't find this one-eyed dragon everyone's
talking about, and can't enter the cave to the southeast that's supposed
to contain monsters & cyborgs (or so the king in the neigboring town said),
since the entrance is 'Blocked'.

 I do have the Power Word from Sage Isle.

 What do I do now?

 HELP!! WAVES OF DARKNESS WASH OVER ME!!!

 Thanks,
 Denis

goddard@cae.wisc.edu
From: din@gradient.cis.upenn.edu (Clarence Din)
Newsgroups: rec.games.video
Subject: Genesis + Games for sale
Date: 14 Sep 92 13:47:16 GMT
Distribution: usa
Organization: University of Pennsylvania

Genesis system + games for sale
-------------------------------
You get:

Genesis with 1 controller pad (hardly used) and cables, etc.
Genesis Arcade Powerstick (which I used in almost all of my games)

Sonic (of course)
Krusty's Fun House
Alishia Dragoon
Super Monaco GP
Strider
Granada
Shadow Dancer
Elemental Master
Kid Chameleon
Laker's Vs Celtics

Make me a *good* offer.
---------------------------------------------------------------------------
Clarence K. Din
Programmer/Analyst II, Language Analysis Center, University of Pennsylvania
din@gradient.cis.upenn.edu
---------------------------------------------------------------------------
  "I have my toys (D-50 w/M-EX, SR-16, TG-16 with CD-ROM, SNES, Genesis,
   HP48SX) and you don't!  Nyah!!!"
Newsgroups: rec.games.video
From: nyarko@ee.ualberta.ca (David Nyarko)
Subject: Wanted: Bible-based NES/SNES games
Organization: University Of Alberta, Edmonton Canada
Distribution: na
Date: Fri, 11 Sep 1992 04:41:13 GMT

Hi,
Could anyone give me any pointers to
Bible-based games or games based on Biblical
issues or stories for the Super Nintendo
Entertainment system.
email is very welcome.
		David
email address: nyarko@bode.ee.ualberta.ca
From: v089l3s3@ubvmsd.cc.buffalo.edu (Jeremy B Horwitz)
Newsgroups: rec.games.video
Subject: Re: Reviews: Rampart and Robocop 3 (SNES)
Date: 14 Sep 92 21:10:00 GMT
Distribution: usa
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

In article <1992Sep14.164139.15221@noose.ecn.purdue.edu>, brackney@author.ecn.purdue.edu (Larry J Brackney) writes...
> The programmers also had the
>foresight to not foist their interpretation of the game on you - hence
>the ability to choose from "normal" or "super" modes.  Bravo Bitmasters!
>(Nice review Jeremy.)
> 
Thanks...

>>> The terrible thing is, all the other additions (don't know about the
>>>"final fantasy mode") sound pretty good and then they ruin it with bosses.
>>>Why is it that every "updating" of a classic game has to involve the addition
>>>of bosses?  
>>
>>Because adding bosses adds a difficult test of skills learned in the foot
>>soldier stages of games... Or at least, it should, and does in Rampart.
> 
>   Let's quit calling them bosses.  They're not bosses in the traditional
>sense, and people are less likely to knee-jerk if we don't mention that word.
> 
I'm not involved in this ridiculous PC (pol. correct) movement that kills words
just to placate people who give the words alternate meanings. I for one enjoy
bosses in every game -- if they appropriately test skills, they're great. Just
because someone plays Valis III or some other poor game doesn't mean that
all bosses are bad and that all games have poor difficulty curves. If you call
EA or look at the box, it says "bosses"... So, then, do I.

->
 Jer
From: boxall@qut.edu.au
Newsgroups: rec.games.video
Subject: [Gameboy] FAQ List and game queries
Date: 14 Sep 92 14:37:27 EST
Organization: Queensland University of Technology

Is there any FAQ list for the Gameboy?

Has anybody played any of the following :

	Pipedream
	F-1 Race
	Flipull

I would be interested on their comments with regards to
gameplay, graphics, sound, lastability.

Wayne.
From: set@matt.ksu.ksu.edu (Toaster Man)
Newsgroups: rec.games.video
Subject: Mgh info needed.
Date: 11 Sep 1992 11:47:38 -0500
Organization: Kansas State University
Distribution: world
NNTP-Posting-Host: matt.ksu.ksu.edu

I have been following the posts on the game copiers.. I have heard of one
called the mgh (multi Game hunter).
Well as it seems I have to take a trip to japan and koera to visit my family.
I was wondering if any1 had info on who makes it and were to get it in either
koera or japan?

Thanks.

I dont not condone piracy..                

Newsgroups: rec.games.video
From: terence@tanru.tti.com ( Terry)
Subject: Help with level 3 boss of Chuck E. Rock
Organization: Transaction Technology Inc.
Distribution: na
Date: Fri, 11 Sep 1992 17:49:27 GMT

I've got a friend, w/o net access, who can't get past the third level boss
of Chuck E. Rock (the underwater dinosaur).  Any help net.wisdom has would
be appreciated.  E-mail to me and I'll see he gets the hints.

Thanks,

Terry (terence@soldev.tti.com or terence@tanru.tti.com)

Newsgroups: rec.games.video
From: bskendig@netcom.com (Brian Kendig)
Subject: Re: A proposal for splitting up this newsgroup
Date: Wed, 09 Sep 92 21:00:18 GMT
Organization: Starfleet Headquarters: San Francisco

exuhag@exu.ericsson.se wrote (in article <1992Sep9.190303.23693@exu.ericsson.se>):
>>  rec.games.video.nintendo		(NES, SNES, Gameboy)
>>  rec.games.video.sega		(Genesis, Master System, Game Gear)
>>  rec.games.video.atari		(2600, 5200, 7800, Lynx)
>>  rec.games.video.misc		(Vectrex, Neo-Geo, TG-16, &c.)
>
>What do the 2600 and Lynx have in common?  Or the Game Gear and Genesis?
>Or the NES and SNES?

That they're made by the same company.  But you knew that.  ;)

You're probably saying, "Why divide up the newsgroups like this?
Different machines by the same company have nothing in common."  I
know, and I took that into consideration -- hear me out...

Most of the articles here have been about the Lynx, the SNES, or the
Genesis (or about how to divide this newsgroup ;).  Thus it's obvious
that if we want to divide rec.games.video properly, we have to have a
separate newsgroup for each of these three systems; otherwise, if we
have (say) one newsgroup covering all three systems together, we'll
probably end up with a group that's not much less cluttered than it is
now.

What do we do about the rest of the systems out there, then?  We could
make more newsgroups for each of them (too many), or lump them into a
'misc' group (which would be too general, I think).  Or, as I propose,
put them into the other groups in some logical way.

Since the traffic for any given other system isn't that great, why not
just organize the newsgroups by manufacturer? -- hence the .atari,
.sega, and .nintendo subdivisions.  In addition, each group could be
used to discuss rumors about new products from that company, or so
forth.

I mentioned thirteen different systems in my original post.  Three of
them are the 'big' ones that get a lot of discussion in this
newsgroup.  Either we leave this group as-is, or we divide the group
as I suggested (which, I think, evens out the traffic pretty well), or
we divide the groups in some other way, such as making thirteen or so
new individual newsgroups.

     << Brian >>

-- 
_/_/_/       Brian Kendig  Macintosh Jedi           Live never to be ashamed
 _/_/   Starfleet Captain  Oracle Employee         if anything you do or say
  _/  Intrepid Adventurer  Saturn SL2 Owner    is published around the world
      bskendig@netcom.com  Wizard of Frobozz    -- even if what is published
    Princeton '92! BSE/CS  Writer/Actor/Singer                   is not true.
Xref: sparky rec.games.video:18385 alt.games.lynx:618
From: conty@cbnewsl.cb.att.com (OtakuRoach)
Newsgroups: rec.games.video,alt.games.lynx
Subject: Re: More Lynx news, gossip, and rumors
Date: 10 Sep 92 20:40:27 GMT
Organization: AT&T Bell Laboratories

In article <late9tINN4jb@aludra.usc.edu>, rjung@aludra.usc.edu (Robert A. Jung) writes:
> 
>   Another Lynx developer named Image is also working on a new 4 meg title,
> and it sounds like a winner to me!  All we have so far is a name, but what a
> name it is: ALIEN VS. PREDATOR. [Well, if Dark Horse Comics can do it...]

The game exists for the SNES.  It's basically yet another "scroll-right and
punch" game, with you playing the part of a Predator making acid goo out
of Aliens.

And in case you're not familiar with the comic, yes, these are the ones
from those films.  I've never read the comic, go to rec.arts.comics.misc
for more info.
-- 
			    E n r i q u e  C o n t y
			The Incredible Man-with-no-Life
			      jester@ihlpl.att.com
		    Disclaimer: You're not dealing with AT&T
From: gt2862c@prism.gatech.EDU (gt2862c THAM,JEFF C)
Newsgroups: rec.games.video
Subject: Re: Help with SFII! Vega and M. Bison!
Date: 9 Sep 92 05:22:40 GMT
Organization: Georgia Institute of Technology

In article <1992Sep8.131801.1129@cc.uow.edu.au> u9259236@cc.uow.edu.au (Leslie Shing Chi Tong) writes:
>gt2862c@prism.gatech.EDU (gt2862c THAM,JEFF C) writes:
>
>>Does anyone have any suggestions on playing against the computer Vega
>>and M. Bison? I keep getting beat by both of them most of the time.
>>They're just too damn fast! Thanks!
>
>>Jeff
>First of all,are you playing SNES/SFC or arcade?
>Secondly,which character do you use?

Sorry, I'm playing the SNES version and using Ryu. 

Jeff
From: exuhag@exu.ericsson.se (James Hague)
Newsgroups: rec.games.video
Subject: [Lynx] Pinball Jam (was Re: Atari Messe, Lynx eproms.)
Date: 14 Sep 92 13:43:18 GMT
Reply-To: exuhag@exu.ericsson.se
Organization: Ericsson Network Systems, Richardson, TX

Robert A. Jung writes:
>
>>Incidentally, is PJ vertically or horizontally oriented?  It
>>probably makes more sense for it to be vertical.
>
>  I believe it's horizontally-oriented, like "other" video pinball games. The
>screen scrolls up and down to follow the ball, and during multiball, a pointer
>keeps track of the other ball when it goes off-screen.

Oh, yuck.  This is what I hate about most video pinballs:  they were obviously
not written by anyone that plays real pinball.  How can you possibly aim for
a target which is way offscreen?

--
James Hague   
exuhag@exu.ericsson.se
From: nugget@genesis.nred.ma.us (Ralph Barbagallo)
Newsgroups: rec.games.video
Subject: requests
Keywords: docs
Date: 13 Sep 92 16:37:46 GMT
Organization: Genesis Public Access Minix  +1 508 664 0149


 
  Hey, does anyone have a moves list for the following SNES games..
 
 Super FIRE Wrestling
 Battle Blaze
 Ramna 1/2
 Golden Fighter..
 
  Thanks!

 _____________________________________________________________________
(                              (                                      ) 
 )  Ralph A. Barbagallo III     ) Co-Editor of                       (   
(         -----                (                M I N D  S T O R M    )     
 ) nugget@genesis.nred.ma.us    )                                    (   
(                              (  THE Newsletter for high-end gamers! )  
 ---------------------------------------------------------------------
 MindStorm-9474 Fallson Ct., Blue Ash, OH  45242   (ed. Aaron Buckner)
From: tehyang@aludra.usc.edu (Teh Kao Yang)
Newsgroups: rec.games.video
Subject: Re: sega/snes (Becoming a developer)
Date: 14 Sep 1992 22:33:53 -0700
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: aludra.usc.edu

In article <RJC.92Sep14215503@daiches.cogsci.ed.ac.uk> rjc@cogsci.ed.ac.uk (Richard Caley) writes:
>In article <1992Sep14.133425.19399@exu.ericsson.se>, James Hague (jh) writes:
>
>Teh Kao Yang writes:
>
>tky> I called up Sega asking about becoming a developer, and they told me that
>tky> they only sell the developers kit to companies. 
>
>So, become a company.

In fact that is actually what I'm planning to do. 

BTW, does anyone here know anything about getting a business license and 
becoming a company?

-Teh Kao
From: as029@cleveland.Freenet.Edu (Victor M. Rosario)
Newsgroups: rec.games.video
Subject: Re: Sonic Spolier wanted.
Date: 11 Sep 1992 15:16:19 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


When you begin the stage,jump to left (yeah,that's suicide,but...)
:)
-- 
-------------------------------------------------------------------------
Victor Rosario                       |as029@cleveland.freenet.edu  
At last! A .signature!!(Cheers!)     |
Snail:Box 379 Fajardo,PR 00738-0379  |"I hate long .signatures!!!" - ME
From: splin@cauchy.usc.edu (Sen-Pin Lin)
Newsgroups: rec.games.video
Subject: SNES Actraiser for trade/sale($25)
Date: 8 Sep 1992 10:50:57 -0700
Organization: University of Southern California, Los Angeles, CA
Distribution: usa
NNTP-Posting-Host: cauchy.usc.edu

Hi, I just finished this game and want to trade/sell it.
I am interested in SNES sports/platform/rpg types of games if you want to trade.
If you want to buy it, I am asking for $25.

Ben
Newsgroups: rec.games.video
From: dan@midi.enet.dec.com (Dan Gosselin)
Subject: Re: HELP ME!! Phantasy Star III [Genesis]
Organization: Digital Equipment Corporation
Distribution: usa
Date: Wed, 9 Sep 1992 17:41:19 GMT


In article <1992Sep6.105814.20841@doug.cae.wisc.edu>, goddard@cae.wisc.edu (Goddard Denis) writes...
> 
>  WARNING: MAY CONTAIN SPOILERS!
>----------------------------------------------------

> 
> 
> I am on what must be the last generation. My party has just
>collected the 5 ancient weapons (Orakio's sword, etc.).
> I now have NO IDEA WHAT TO DO NEXT.
> I've tried going to the castle of Orakio's brother, but he
>just gives the message 'Waves of darkness wash over you'. (what is he,
>schizoid?)
> I've tried going into the dungeon of the castle of Techna, but
>can find nothing there but Chirpers (1EXP, 1MST).
> On the same world, I can't find this one-eyed dragon everyone's
>talking about, and can't enter the cave to the southeast that's supposed
>to contain monsters & cyborgs (or so the king in the neigboring town said),
>since the entrance is 'Blocked'.
> 
> I do have the Power Word from Sage Isle.
> 
> What do I do now?
> 
> HELP!! WAVES OF DARKNESS WASH OVER ME!!!

SPOILERS follow:

Go back to the other "floating" city on Frigidia and speak to the councilmen
there (the ones who told you to look fro the weapons to begin with).  They 
actually use the power word to change your weapons so they all become 
<power word> Sword, <power word> Claw, etc.  If the black sword is still
labeled "Orakios's Sword" then you know you haven't done this yet.

-Dan
From: roger@sparkplug.WPI.EDU (Roger Donahue)
Newsgroups: rec.games.video
Subject: SMS games for trade
Date: 15 Sep 1992 20:04:57 GMT
Organization: Worcester Polytechnic Institute
Distribution: usa
NNTP-Posting-Host: sparkplug.wpi.edu


Here is a list of games I would like to trade (all Sega Master System):

Phantasy Star I
Spellcaster
Ghost House (Sega card)
Alex Kidd in Hi Tech World
Miracle Warriors


The only SMS game I'm looking for is Golden Axe Warrior. I don't have a set
list of Genesis or SNES games I'm after, but all offers will be considered.

Please respond via E-mail.

             Roger Donahue
             roger@wpi.wpi.edu
From: v089l3s3@ubvmsb.cc.buffalo.edu (Jeremy B Horwitz)
Newsgroups: rec.games.video
Subject: Re: A big surprise in Sonic 2
Summary: Genesis' hidden graphic mode
Date: 10 Sep 92 17:00:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

In article <latk2uINNe4t@aludra.usc.edu>, tehyang@aludra.usc.edu (Teh Kao Yang) writes...
>I've just played a beta version of Sonic 2. The game was quite far from
>completion and missing a lot of levels but there was a big surprise. The
>2 player split-screen mode utilizes an interlaced, higher resolution graphics
>mode I've never seen before on the Genesis. I've heard that the Genesis
>is capable of displaying at a higher resolution than 320X220(?), but
>this is the first time I've seen it.
> 
>The graphics sort of flicker so I guess it's interlaced, and the resolution
>seems to be double of normal. It might be around 640X400. And it looks pretty
>fantastic, despite the flickering.
> 
>I wonder it there is anyway to fix the flickering problem. If so, then the
>graphics of the Genesis can be dramatically improved. I also hope that more 
>games in the future will use this higher resolution.
> 
>Now, if only they can get over that limited color palette....
> 
>-Teh Kao
Tell me more about the game - does this mode only happen in
the 2-pl mode? And, what's the way they cut off part of the
screen for each player -- or is that the point, that they
don't cut off part of the screen, they just do a 

     OO   or   O
               O

type thing where one full screen is on top of another, or on
the side of the other?... 

Is the game worth buying -- yes, it's an early copy, but does
it look like it's a major upgrade to the original, or what?
Also - how many levels, etc, are in the final version -- and
how's the music?..

Thanks!
-> Jer
Organization: Central Michigan University
Date: Tuesday, 15 Sep 1992 08:02:14 EDT
From: William Grant <343VTQ2@CMUVM.CSV.CMICH.EDU>
Newsgroups: rec.games.video
Subject: HELP D&D for Genesis questions!!

FILE: 343VTQ2  NETPOST  A                 VM/SP CONVERSATIONAL MONITOR SYSTEM
PAGE 00001


Organization: Central Michigan University
Date: Monday, 14 Sep 1992 16:05:42 EDT
From: William Grant <343VTQ2@CMUVM.CSV.CMICH.EDU>
Newsgroups: rec.games.video
Subject: HELP!! Genesis D&D questions!!
Ok,  so I'm not one of the guys who can finish the game without help.  I have
a few questions for those of you who can though!!

Spoilers below:  BEWARE!!!!!















1) In the beastman caves,  what's the deal??  I've fought a million or so
trogs,  and even the think that kills party members in one bight,  only to
get out into an unmappable swamp with (seemingly) no other exit but back
through the caves.  I've fought the lizardmen,  and even touched the tree that
heals you,  but haven't found another exit.  What's the catch??

2) How do you get into the other caves?? I'm talking about the cave with
the stone giant in the north east,  that has the secret door that is
being blocked.  What's the deal there.   Also the other cave on the far east
side where the voice yells at you. and you can barely get into the door.
How do you get through this???

3) What's this supposed Monster in the dungeon of the Castle??  The Warrior?

4) Back to the beastman caves,  what's the refference to the rocks there??
Something about a great force or something???

5) Can you *Clear* the cave behind the waterfall like you can the beastman
cave???  If so,  how long does this take???