HDTenEightyP/NetNews huggingface dataset:
From: michael@izumi.DIALix.oz.au (Michael Studte)
Newsgroups: rec.arts.anime
Subject: Gundam 0083
Distribution: world
Date: Mon, 05 Oct 92 13:08:32 GMT
Organization: JAFWA, Cal-Animage Zeta, Perth, Western Australia


In article <1agpd4INNgt5@network.ucsd.edu> rcfg@chem.ucsd.edu writes:
 > >I'm an Anahiem Gals fan. ^_^
 >  
 > Time to organize an Anaheim Gals fan club? Maybe we can put some
 > original illustrations of Anaheim gals in the next issue of UC Herald. :)

Hmmm. "Anaheim Swimsuit Issue 0083" or the "Anaheim Shower Special"...

<slap> <slap> "Wake up, Mike!"

--

+-------------------+----------------------------------------------+
| Michael Studte    | Japanese Animation Fans of Western Australia |
| 46 Hackbridge Way | CAL-ANIMAGE ZETA, Perth, Australia   +-------+
| Bayswater  6053   | Internet: michaels@DIALix.oz.au      |
| AUSTRALIA         |           michael@izumi.DIALix.oz.au |
+-------------------+ FidoNet:  3:690/728 (MegaTokyo 2033) |
|  Inokuma Yawara   |--------------------------------------+
|        for        | "Ichi ni mokkori, ichi ni mokkori.." |
|       GOLD!       |                - Ryo Saeba           |
+-------------------+--------------------------------------+
From: chet@whitebase.ukp.com (Chet Jasinski)
Newsgroups: rec.arts.anime
Subject: Re: Project Akon problems?
Date: Sun, 27 Sep 92 00:13:31 EDT
Organization: UKP Systems, Middletown, NJ

>      I had been away from Fidonet for a while So I haven't been keeping
> up with the Texas anime politics. Someone made mention of the EDC wars
> and Antony Hernandez told me that things were not boding well for 
> project Akon.  What??? Another con wars? Can anyone tell me what is going
> on?

    IMHO, I think Antony is trying to instigate things again through a 
series of posts that were sent by Bruce Lewis concerning the EDC.  Recently 
Antony made a post that I had to respond to because I got tired of his 
childish self-perpetuating arguments.  I think I can say this with some 
knowledge since I've been reading Antony's post on fido's anime echo for a 
while now, and I posted publically to his post on "anime fandom is nearing 
obsolescence".  Hog-wash!

    ---Chet( who resides at node 107/619: Phase IV BBS )
From: dcha@flex.com (Doug Cha)
Newsgroups: rec.arts.anime
Subject: Re: r.a.a's Official Mascot
Date: Sun, 04 Oct 92 17:27:28 HST
Organization: Flex Information Network [Hawaii] 808.531.3539

daemon@vtserf.cc.vt.edu (Mr Background) writes:

>
>  >> What about having Ten from URUSEI YATSURA as a mascot for the newsgroup?
>  >> 1) He's cute.
>  >> 2) He's anime-related.
>  >> 3) He can flame like nobody's business.  :-/
>  >>
>  >> How about it?
>
>  > Since the majority of users on r.a.a. are guys (1/2 are Hentai-sukebe
>  > guys)
>  > maybe we should have a more appropriate (female) mascot.
>
> Why not please the best of both worlds: Ranma!  Just kidding :)

(!)  Haha..  ROTFL!

    +------------------------------+
    |  Doug Cha    dcha@flex.com    --------+            ..Neo-Jion..
    +- GE:D.Cha1   dougc@musubi.pubnet.com   --------+      .H.Q.
      ---------+   doug_cha-uhmanoa@uhplato.bitnet    --------+
                ------------------------------------------------------
Newsgroups: rec.arts.anime
From: gavigan@gn.ecn.purdue.edu (Ryan P. Gavigan)
Subject: Re: How to change data files in APBA Pro Basketball
Organization: Purdue University Engineering Computer Network
Date: Tue, 6 Oct 92 03:27:13 GMT



Don't you think Ryo Saeba should play shooting guard. 8-/

Here' smy idea of an all-anime team

point guard: Saotome Ranma   - quick,agile,can handle the ball
	wacky bakup: Tendo Kasumi - she can really dish it out 8-/
shooting guard: Ryo Saeba    - deadly shot
 backup - Duke Togo  aka Golgo 13  - good shot, but a bit slow
small forward:  Iczer 1 - great teamwork,has power and speed, tough to defend
Power forward:  Bean Bandit - has size, power, fills the lane and great defender.
Center:  Kenshiro  - has height, great defender, an eforcer in the middle, can 
	leap.

Ryan Gavigan
gavigan@gn.ecn.purdue.edu

Newsgroups: rec.arts.anime
From: jmkaraka@eos.ncsu.edu (JOHN MARTIN KARAKASH)
Subject: Re: In Robotech Defense...
Originator: jmkaraka@c00029-118dan.eos.ncsu.edu
Reply-To: jmkaraka@eos.ncsu.edu (JOHN MARTIN KARAKASH)
Organization: North Carolina State University, Project Eos
Date: Wed, 30 Sep 1992 19:55:39 GMT


|>>	Fifth, I think that Minmei is pretty (don't know if that helps any,
|>>but I always thought that she was the fairest of them all...)
|>
|>I was with you all the way until this point.
|>Lisa was always the one for me. Until Myria turned up.
|>
|>Kane
|>
	I'm with you Kane.  My sentiments exactly.

	-john 'love that hair' karakash-
Newsgroups: rec.arts.anime
From: jogle@zia.aoc.nrao.edu (Jim Ogle (Ks. Jim))
Subject: Re: Streamline delays
Organization: National Radio Astronomy Observatory, Socorro NM
Date: Sun, 4 Oct 92 02:29:17 GMT

In article <mumble> gavigan@gn.ecn.purdue.edu (Ryan P. Gavigan) writes:
>
>Streamline publicity type person Fred Patten has said that Streamline is
>working getting all their titles done, (ie have bitten off more than they can
>chew in terms of production schedule)

I never would have guessed. 8-) How many months are they behind
schedule on their Nadia releases?  At least three by my estimates.

-- 
Kansas Jim (Jim Ogle, TORG guru)                               /|
jogle@aoc.nrao.edu (NRAO-VLBA, Socorro New Mexico)           o| |-
"I'd be apathetic if I cared."                              /|\\|
From: maxxon@swob.nullnet.fi (Mikko Kurki-Suonio)
Newsgroups: rec.arts.anime
Subject: Re: MS Gundam Film #1
Date: Mon, 28 Sep 92 12:26:24 EDZ
Distribution: world
Organization: Sweet Oblivion

chiu@alumni (James Chiu) writes:

> Ah, but can you imagine that every time you want to make a movement, you
> have to excert fuel? I don't know THAT much about flight in space, but
> if suits have to excert fuel to even to make a turn, I doubt any of the suits
> will have operating frame of more than half an hour before refueling is 
> required.

Well, basically you're correct. High-G space combat is not really
feasible with physics as we know them. Even if you had a miniscule
total conversion (as in E=mc^2) power plant, maneuvering would just take
too much reaction mass... Realistic space combat is about having the
longest ranged weapons and hitting first and hard since you're going to
be a sitting duck for return fire. Carefully calculated trajectories and
slingshot orbits around large masses (planets etc.) would propably be
utilized too - the maneuvering might last days and the edge being with
best computers able to predict and calculate enemy trajectories.

However, humanoid mechs DO have an edge in space combat (over
conventional looking space fighters). Remember that your spin is
constant, especially with no drag or air resistance to slow you down.
Humanoidish mechs can utilize this to make turns without using up
reaction mass. Just like a cat can land on his feet by swinging his tail
a mech could rotate at waist for example (360 degree rotation helps a
lot here) and turn its facing without using thrusters at all.

And since air resistance and lift are not factors in space combat. I
think using aircraft-like fighters is rather dumb unless they MUST
operate in atmosphere also...

> To get around this problem, AMBAC was made up...(your line TK) 

AMBAC being a reactionless drive, I presume? But then why do the suits
need refueling so often?

> I think ships in Gundam stories serves more as carrier than anything else...

A good analog. I still think they're too vulnerable to be wasted like
that - especially for Jion which realistically should have a serious
shortage of certain basic materials.
--------
maxxon@swob.nullnet.fi (Mikko Kurki-Suonio)
Sweet Oblivion (+358 0 8092678, V.32bis 8N1) Official SRP Headquarters


From: okamoto@hpcc05.corp.hp.com (Jeff Okamoto)
Date: Mon, 28 Sep 1992 20:35:11 GMT
Subject: Re: gundam power comparison
Organization: Axcis
Newsgroups: rec.arts.anime

cam@athena.mit.edu (Daniel Cameron Daly) comments:

> Dendrobium vs Gundam    OK, Kou might win this one just because the original
>			Gundam had few high-damage weapons, but I still
> 			think Amuro could pull it off.

Actually, Amuro destroyed quite a number of mobile armors with both his beam
rifle and leaving a beam saber in the MA.  Granted the Dendrobium is a huge
honker, but Kou did the same thing to the Val Varou.

> vs Gundam Mk II	Kou would win here.  Camille wasn't aware yet, and
> 			Emma was never good enough.

How about Beech (from Double Zeta) ?-)

> vs Zeta Gundam	Depends on how upset Camille is.  If he were in a bad
> 			mood, I think Dendrobium would be toast.


> vs ZZ Gundam		Same as vs Zeta, but Jude might be able to win just 
> 			on the merit of his own skill and ZZ.

No contest.  The particle cannon in the ZZ would toast the Dendrobium.

> vs Nu Gundam		Not a chance.
> 			Plus, I would love to watch Amuro catch the colony
> 			that Kou just watched fall.

Doubtful even the v Gundam has the delta-V to pull that off....

> In Zeta Gundam, the Feds were so afraid of Amuro that
> they had him under house arrest until he escaped halfway through the series,

It's unclear whether he truly "escaped", or the Feds discreetly let him
(re-)join the Kalaba.

> and even Quess in Char's Counterattack had heard of his amazing new Type
> abilities.

Well, that's his legacy from the One-Year war.

> Why wasn't the Fed actively recruiting New Types for the Gundam series?

Partly because the Feds are *afraid* of New Types!  One of the grunts in
0080 mentioned the Alex was intended for some bakemono (monster) out in
space.
-- 
        ________      The New Number Who,
       /  ____//__    Jeff Okamoto
         /  //  //    HP Corporate Computing & Services
GUNDAM    //  //      okamoto@ranma.corp.hp.com
        //  //        
      //__//___/      (415) 857-6236
        //______/     "Anime jyanai!"
Xref: sparky rec.arts.anime:20696 alt.cyberpunk:4602
From: cvoid@spud.kludge.com (Christian Void)
Newsgroups: rec.arts.anime,alt.cyberpunk
Subject: Re: good cyberpunk anime on videotape?
Date: Sat, 03 Oct 92 21:21:48 PDT
Organization: Tater Tot Liberation Front, San Francisco CA

Anthony T. Fields <ANFBC@CUNYVM.BITNET> writes:

> I was in suncoast video the other day and they have an execellent selection o
> japanese anime the names at this time escape me, but they advertised
> themselves as "cyberpunk classics", some as which seemed pretty interesting,
> but can anyone recommed really good japanese anime on video tape that's worth
> the price of the tape?  thanx to all that can help......
> 
Look for a magazine called "Markalite". It has alot of reviews and 
information on Japanese "CyberPunk" style films, and also alot of 
domestic releases...
 

Christian Void /T71        |     "I don't like it, and I'm sorry
VMResearch, Inc.           |    I ever had anything to do with it."
cvoid@spud.kludge.COM      |       -Erwin Schrodinger 1887-1961
Newsgroups: rec.arts.anime
From: doi@jrd.dec.com (Hitoshi Doi)
Subject: Re: New Newsgroups
Organization: DEC Japan Research and Development Center
Date: Thu, 1 Oct 1992 03:37:08 GMT

In article <1992Sep30.230015.24810@netcom.com>, albertw@netcom.com (The Email Otaku) writes:
# In article <80822@ut-emx.uucp> aodn307@bongo.cc.utexas.edu (Joshua Henry Geurink) writes:
# >
# >	I mean, granted I've been gone the last several weeks, but
# >finding 528 new messages kinda seems ridiculous, dontcha think?
# 
# I don't know how long "several weeks" is.  As an example, three weeks = 21
# days.  528/21 approximately equals 25 messages day.  Not that big of a
# rush.

I bet his machine had been expiring a lot of articles.
A typical month of rec.arts.anime has between 1500 and 2000 articles.
There are between 40 and 120 articles per day here.

# A little bit of perspective...the animation forum on Genie can range
# from from the low 20's to the high 60 message per day.  In three weeks,
# that's 1260 message to wade through.  When it get's that bad, then it might
# be time to think about splitting the group.

rec.arts.anime has more.

I posted the numbers just this week (or last week).
I guess people don't read my posts..
--
Hitoshi Doi, International Open Systems Engineering        doi@jrd.dec.com
Japan Research and Development Center               decwrl!jrd.dec.com!doi
Digital Equipment Corporation Japan          [from Japan: doi@dec-j.co.jp]
From: wai@sage.cc.purdue.edu (Benjamin Wai)
Newsgroups: rec.arts.anime
Subject: Re: Serious r.a.a mascot suggestion
Date: 6 Oct 92 06:38:16 GMT
Reply-To: wai@sage.cc.purdue.edu (Benjamin Wai)
Organization: Purdue Animation Club headquarter, Purdue University
Disclaimer: as usual...


 In article <1992Oct6.030008.5377@gn.ecn.purdue.edu> gavigan@gn.ecn.purdue.edu (Ryan P. Gavigan) writes:
>In article <1aousfINNlbf@usenet.INS.CWRU.Edu> bn981@cleveland.Freenet.Edu (Ryan Mathews) writes:
>>
>>You know, we count among our number more than one artist who could
>>draw us a mascot.  Why don't we design one?
>>
>I hearby nominate the best net.fan.artist, Rich Anderson to do the 
>character designing.
>
	I seconded.


>
>Ryan Gavigan
>gavigan@gn.ecn.purdue.edu
>
---

*  Benjamin Wai.  ( Purdue Animation Club ) - - - - - - - - - - - - - - *
* =============== < wai@sage.cc.purdue.edu > < wai@cn.ecn.purdue.edu >  *
From: RSHIROMA%DREW.BITNET@VTVM1.CC.VT.EDU (W2/JH1CUV)
Newsgroups: rec.arts.anime
Subject: Sailor Moon new ED
Date: 28 Sep 92 05:30:00 GMT
To: anime-l@VTVM1.CC.VT.EDU
X-Envelope-To: anime-l@vtvm1.bitnet
X-Vms-To: IN%"anime-l@vtvm1.bitnet"

Nakayoshi Oct. says that the new ED of Sailor Moon is _Princess Moon_.
BTW, is it _Miracle*Girls_ that'll get Sailor Moon's timeslot next year?
-----
W2/JH1CUV
Newsgroups: rec.arts.anime
From: coram@ed.ecn.purdue.edu (Chaosmage)
Subject: Re: Vampire Princess Miyu (her companion's name)
Organization: Shadow Walker's Anonymous
Reply|to: coram@ecn.purdue.edu (Chaosmage)
Date: Fri, 2 Oct 1992 17:51:41 GMT

In article <Oct.2.13.18.15.1992.7912@gandalf.rutgers.edu> pearl@gandalf.rutgers.edu (Starbuck) writes:
>In article <1992Oct1.222432.19203@wdl.loral.com> dcb@wdl1.wdl.loral.com (Predecrement David) writes:
>
>> --David "Phooey.  I prefer 'Lover.'" Blume
>
>So do I.  It sounds real neat.  
>
>Steve

Oh boy!  Let's start this again :-)  I don't like 'Lover' because I really
don't think that is the sort of relationship that Miyu and Larva have.
And even if it was, it would be pretty cheezy to call him Lover all the
time.

--
----------------------------------------------------------------------------
| Kevin C. Coram | INTERNET: coram@ecn.purdue.edu | CompuServe: 72567,2201 |
| "Don't tell me I'm nuts.  I know.  It keeps me sane."                    |
----------------------------------------------------------------------------
Newsgroups: rec.arts.anime
From: takahash@ntmtv.UUCP (Alan Takahashi)
Subject: Re: Vampire Princess Miyu
Reply-To: takahash@ntmtv.UUCP (Alan Takahashi)
Organization: Northern Telecom Inc, Mountain View, CA
Date: Fri, 2 Oct 1992 05:51:34 GMT

In article <Sep.29.12.23.49.1992.17117@romulus.rutgers.edu> moakler@romulus.rutgers.edu (bam!) writes:
>This is kind of off the thread at the moment, but concerning VPM, why
>in the world did Miyu bite Himiko as a child in the first place?
>---
>Bill Moakler				  |        LPO 10280  PO Box 5064     

Maybe Miyu was hungry?  :-)

First and foremost, Miyu is a vampire.  Her bite doesn't grant death,
but eternal bliss and Miyu views this as a blessing.  Perhaps the
young Himiko was *really* scared, and Miyu thought she was doing
Himiko a favor by granting her version of 'peace of mind'...

-------------------------  NEW .SIG IN PROGRESS  -----------------------------
Alan Takahashi                          !        hplabs   amdahl
Northern Telecom Inc.                   !            XXX XXX
Mountain View, CA                       ! UUCP:  ...!{-----}!ntmtv!takahash
					!               |  
"When you need to knock on wood is when !              ames
  you realize the world's composed of   ! INTERNET:
  aluminum and vinyl." -- Flugg's Law   !   ntmtv!takahash@ames.arc.nasa.gov
------------------------------------------------------------------------------
Newsgroups: rec.arts.anime
From: jstepp@vicstoy.UUCP (John Stepp)
Subject: Re: Gundam 0083
Organization: vicstoy: Public Access Unix, Orlando, FL
Date: Mon, 5 Oct 1992 22:18:25 GMT

>The relationship between colonies and the Federation government is like
>that of the empires in 19-20th century and their colonies. Those
>who remain on Earth consider spacenoids to be second class citizens and 
>colonies exist to serve the Earth's needs. Already most of people living
>on Earth are those belong to the privileged classes since all others
>were FORCED to immigrate to the space. And those privileged ones refuse
>to immigrate to the space while the Earth is dying due to the pollution.

Just a few questions:

Could you explain the "second-class" citizen bit?  The bits of Gundam
I've seen haven't really shown too much of this.

In what way do the colonies "serve the Earth's needs"?

Wouldn't it be much cheaper for the "privileged classes" to move into
orbital habitats than to move all the "others"?

Since the alleged goal of the various Jion incarnations is to break from
Earth, why should they be concerned with planet-side pollution?  (Also,
why did the Jion relief fleet from Axis in 0083 have such an emotional
response to viewing Earth?  After all, they call themselves
spacenoids...)
 
>Considering these factors, it's natural that the spacenoids wants to
>liberate themselves from the Federation. Coming from a country that has
>suffered from savage colonial rule, I can understand the feelings of 
>spacenoids.

Can you differentiate between bad government and "savage colonial rule"
in Gundam for me?

>BTW, AEUG stands for Anti-Earth United Government (Anti-Federation)
>and the Feds are the bad guys here. And Jamitov Hyman (The leader of
>Titans) is the Feddie version of Giren Zabi.

Hmmm.  I got the impression from Z Gundam that the Federation was
suffering from Hyman's conspiricy, not that it was actually being
villainous.

-- 
John Stepp - jstepp@vicstoy.oau.org : jstepp@vicstoy.uucp
           - ...!{peora,ge-dab,tous,tarpit}!bilver!vicstoy!jstepp
             vicstoy, Orlando, Florida
             (407) 299-3661  1200/2400/9600 v.32  24 hours  8N1
From: haywire@bigwpi.WPI.EDU (the Insane One)
Newsgroups: rec.arts.anime
Subject: Re: Mospeada questions (again)
Date: 1 Oct 1992 20:39:51 GMT
Organization: Worcester Polytechnic Institute
NNTP-Posting-Host: bigwpi.wpi.edu

In article <3935@phred.UUCP> jimn@phred.UUCP writes:
>I know next to nothing about the Mospeada plot, and I don't mean the scrambled Robotech version of it either. With that in mind, I ask the following questions.
>1.  The back cover of a combination Mospeada modeling manual and character/mecha/spacecraft pamphlet I have, shows a stylized Mospeada jet diving at the Earth (I guess), with the words "The Second Attack from Jupiter" at the top: the text and illustration done like a military uniform's shoulder patch. Attack from Jupiter? What attack? Against or from the Invid?


The second attack was from the jupiter moon bases by the earth forces on the 
Invid. Whether they folded in or just travelled the hard way I dont know...
(according to robotech they folded in...but this isnt robotech its Mospeada...
a big problem we have noticed onn this net)


>2.  The series has the overall name "Genesis Climber Mospeada". What's Genesis Climber? In the Robotech version, there's a "Genesis Pit" with dinosaurs in it, but everything I've ever read in this newsgroup suggests THAT version's plot bears little if any resemblance to it's Japanese original. 

Genisis Climber Mospeada is the original name of the series before Carl got to 
it and joined it to the other two NON RELATED SERIES (Macross and the Southern
Cross) to form Robotech...Its just a name...


>3.  Pardon my abyssmal ignorance, but the Mospeada three-way transformable jets (Alpha fighters) seem quite similar in style and function to their Macross Valkyrie counterparts. Is that because of the same writers or design staff for the two series?


Coincidence with the fad at the time...three or more way transformers were
the fad in japan.
From: egamboa@sdcc13.ucsd.edu (Emmanuel Gamboa)
Newsgroups: rec.arts.anime
Subject: Re: cels update
Keywords: blatant commercial 2!
Date: 26 Sep 92 06:48:58 GMT
Organization: University of California, San Diego

dmou@orion.oac.uci.edu (David Mou) writes:

| Rick Alonso of Mayhem Studios just came back from Japan, and he 
| brought back some pretty impressive stuffs with him.  In one trip
| (...)
| [Go ahead, Albert, Jeff, Ricky, Tonghyun, and the masses.  Hate
| me.]

Okay Ricky, Tonghyun, you hold his arms while me and the others
work him over... :)

Noel Gamboa (egamboa@ucsd.edu)
Operation X / UC Herald
From: fongj@draco.EE.McGill.CA (chun kwai jay fong)
Newsgroups: rec.arts.anime
Subject: Gall Force
Date: 7 Oct 92 01:05:09 GMT
To: ANIME-L@VTVM1.CC.VT.EDU

Hi there,

  Can anyone tell me a little bit about this series?  Good, no good, story
etc..?

  Thanks!

Jay
From: emru@CAM.ORG (Emru Townsend)
Newsgroups: rec.arts.anime
Subject: Re: Robotech: The Movie
Date: 28 Sep 92 00:48:56 GMT
Organization: Communications Accessibles Montreal, Quebec Canada

In article <22540@galaxy.ucr.edu> captain5@watnxt15.ucr.edu (Sam P. Chung) writes:
>"Robotech, the Movie" was a dubbed and chopped up version of Megazone 2-3 Part
>1, which was altered by Carl Macek and his buddies.  Needless to say, it was
>a really terrible job.  It never got to the theaters.  Canon Films bought the
>rights to the thing.  So, if you'd like to see it, you can probably order
>it through some movie theater or something.  It's really not worth it though.
>You really might as well borrow a copy of Megazone 2-3 Part 1 from someone
>and get the translation from one of the FTP sites.

Cannon's never released the film beyond the test screenings, so it's nigh-
impossible to get a hold of it.

===========================================================================
Emru Townsend             | Lucy: Do you think anybody ever really changes?
Fido: 1:167/133           | Linus: I've changed a lot in the last year.
emru@cam.org  BIX: switch | Lucy: I meant for the better.
===========================================================================
From: steyn@cs.rochester.edu (Gavin Steyn)
Newsgroups: rec.arts.anime
Subject: Re: Feeling insulted
Date: 4 Oct 92 14:26:21 GMT
Article-I.D.: cs.1992Oct4.142621.1556
Organization: Computer Science Department University of Rochester

In article <9B03RB4w165w@flex.com> dcha@flex.com (Doug Cha) writes:
>        We've all probably had this problem before when showing anime to non
>anime enthusiasts..   I've found out that it's better to *first* show a
>senseless, action packed, brutal movie with NO plot and NO story continuity to
>"hook" them initially.  (Thus explains BGC's success in the mass-market).

>        Now what would be the ideal newcomer show?

I REALLY disagree here.  I've had better success with showing subtitled
material that hsa good characters, good plotlines, etc.  KOR has worked well,
as has Maison Ikkoku.  Ranma was okay, too, although some of my friends
lost interest in it fairly quickly after a few episodes.  As a one-shot,
_Fire Tripper_ is good too.  (Call me a Takahashi fan :-) ).
  Depending on who it is, _Project A-ko_ is sometimes a great start, or
_Dominion_, but the people have to be into that sort of gonzo humor, ot
it'll fall pretty flat.
  _Kiki's Delivery Service_ is great.  The other Miyazaki movies are, too, 
of course, but _Kiki's_ is good for people who aren't as science-fiction
oriented.
  Maybe the crowd I hang out with is weird, but stuff like BGC just flops.

Gavin Steyn
steyn@cs.rochester.edu
"So he's had the lifelong ambition of reversing the polarity of the earth?"