From: daly@ecs.umass.edu (Bryon Daly, ECE dept, UMass, Amherst)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Help: Star Control 2 (near ending)
Date: 22 Nov 92 15:08:33 GMT

In article <1992Nov22.065003.11916@athena.mit.edu>, jeffy@athena.mit.edu writes:
> Ye Olde Spoilers follow:
^L
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> Apparently we're very close to ending the game, but everyone involved is
> still giving us the same old worn-out clues/hints/information, as if (call
> me nutty here) we got to this point too soon (I believe it's March 2157).

The game time doesn't matter: the messages stay the same no matter what date it
is.

> 
> Here's an overview (watch closely as I butcher spellings left-n-right):
> 
> - We've maxxed out our ship with Hellbourne cannons and all that other good
>   stuff.

Prepare to kiss it all goodbye....heh heh heh 

> - The Thraddash and Ilwrath have decimated each other.

This doesn't seem to matter much, except that the Thraddash are good allies 
against the Ur-Quan, because they kick butt on the Ur-Quan ships (but not the
Kohr-Ah ships).

> - The Ur-Quan and the (errr, black ships) occupy nearly the same circle of
>   influence.
> - The Supox and Utwig have backed off from battling the Ur-Quan/et al.
> - Zoq Fot Pit pretty much just sit in Ur-Quan territory.

I suppose you already saved them from the Kohr-Ah attack?  The seem pretty safe
after that even though chenjesu ships are in their system.

> - The Yehat civil war rages on.

It continues until virtually the end of the game.  What of the Pkunk?

> - We found the Ur-Quan battle platform, but the talking pet informs us that our
>   Utwig bomb doesn't have enough energy.

You need someone to modify the bomb for you...

> - The Mrrrhrrm and Chen???? continue to work on whatever it is they're 
>   working on (the Chrrrm fighter?). They say they'd like "more energy"
>   as well.

Yes, but they can only use sun energy.  But luckily, there is a precursor
sun magnifier in possession of the Mycons....

> - The Mycon continue to puzzle the heck out of us; we accidentally found
>   some egg cases ("the big Mycon" or some such nonsenseA); we have two of these
>   in our device manifest.

The syreens demand proof that Mycons destroyed their homeworld...show them an
egg case from their homeworld...
Also, the slimy Druuge mention that the want Mycon egg cases.  You may want
to trade the cases with them for something.

> - The Sryeens continue to want something, something we have no clue about.

See above...You also need to know which planet their ships are locked up on.

> - We haven't explored (formerly) Ilwrath territory, because we just thought of
>   it as we were typing this very sentence.

There's not much there besides Procyon and the Ilwrath homeworld.

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> So our questions consist of the following:
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> What about those crazy Sryeens? What do they want? [the egg case?]

Yep.  See above.

> What about those crazy Mycon? What do they want? [talk about annoying...]

They want you dead.  You must find a way to trick them into leaving so
you can get their artifact.  You must convince the Syreens to help first....

> What about that crazy egg case? What the hell is it? [remember: we have 2!!]

Sell it or show it to the Syreens.

> What about those crazy Mrrhrrm and Chenjasu? Are they just out of the game
>  entirely?

Use the Mycon artifact while above their planet...

> Does the Yehat civil war ever end?

At the very end of the game....

> Finally, where do we get the energy for the bomb? Is this the right thing
>  to do? Is this how the game ends? [I bet it isn't...I betcha...]

The Chmmr will help you out with the bomb...at a cost to your ship,
unfortunately...

Have fun...
-Bryon
Newsgroups: comp.sys.ibm.pc.games