HDTenEightyP/NetNews huggingface dataset:
From: mrmarcel@eos.ncsu.edu (Mike Marcelais)
Subject: Re: Winner (UMoria 5.5)
Organization: North Carolina State University
Date: Tue, 15 Dec 1992 15:27:22 GMT

In article <1992Dec15.024841.27740@muddcs.claremont.edu>, dgreen@jarthur.claremont.edu (David Green) writes:
|> In article <1992Dec15.011348.8415@ncsu.edu> mrmarcel@eos.ncsu.edu (Mike Marcelais) writes:
|> ->|> >  a) You are wielding   : a Battle Axe (Balestarius) (HA) (2d8) (+13,+17)
|> ->|> > [+2] (+3 to STR).                                               ^^^^^^^
|> ->|> 
|> ->|> 	Good God!  No wonder you won w/o speed!
|> ->|> 
|> ->|> 	-Jon
|> ->
|> ->
|> ->As I recall, v5.5 lets you  have enchantments as high as the max damage of the
|> ->weapon +1.  2*8+1 -> 17.  He was lucky (or used a lot of scrolls) but it's
|> ->possible.  Almost as much fun as a (can't remember) (5d6) (+22, +29)
|> ->
|> 
|> Actually, I think it's just max damage, without the +1.
|> 

According to the source code, there is a miniscule chance to get the extra +1
on your weapon (like 1 in 1000) but it's possible.

|> The best one I've seen is on a 6d5 that I introduced into a hacked-up version;
|> I found a Dragontail Sword (FB) (6d5) (+2,+44).
|> -- 
|> dgreen@jarthur.claremont.edu		        	   David "Mishael" Green
|> 		    Have you scritched your local Furry today? 
|> ************************Who ordered the muon? -- I. I. Rabi*********************
|>   I have not been appointed Judge, Jury, or Executioner by God.  Just witness.

-- 

+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+
Newsgroups: rec.games.moria
From: wag5@quads.uchicago.edu (john peter wagner)
Subject: Bakup solution
Reply-To: wag5@midway.uchicago.edu
Organization: University of Chicago Computing Organizations
Date: Tue, 15 Dec 1992 06:03:19 GMT

At startup of the game, have the game consult a file of player names
and max exp associated. If the max_exp of the loaded character is
less than the exp of the stored file by Moria then the program knows 
that a backup was used.  Thus, it can blackball that name from
the highscore list or whatever.

	Otherwise, people should be able to 'cheat' or whatevvvver,
since they are not in competition with anyone savvve themselves.
There is no need for justice.

			John
From: niksa@uta.fi (Niku Kaitaniemi)
Newsgroups: rec.games.moria
Subject: Compiling Amiga Moria with SASC
Date: 13 Dec 92 22:11:47 GMT
Organization: University of Tampere, Finland
X-Newsreader: TIN [version 1.1 PL8]

Hi there!

I'm trying to compile Amiga Moria (don't remember version, probably
the newest though) with SASC v6.1.  After some patching it compiles
with a few warnings, but it doesn't work after the first info screen.
So, if someone has Amiga Moria sources, that compile under SASC
v5.x/6.x, I'd really like to have them.  Any pointers appreciated.
-- 
"This code is guaranteed."  - Famous last words
niksa@vehka.cs.uta.fi
Newsgroups: rec.games.moria
From: thealien@nevada.edu (Minstrel Alien)
Subject: Wow!
Organization: The Danger Zone
Date: Thu, 17 Dec 1992 11:58:51 GMT




	I just found two FB's in 15 minutes of play time at 1700-1850

Gosh. Then I found another SE(I had one) 1/2 an hour later.  But it was a 
dagger....

Minstrel
From: donini@masg1.epfl.ch (Pier Donini)
Newsgroups: rec.games.moria
Subject: Re: multi-player (i.e I know a guy)
Keywords: MUME
Date: 13 Dec 92 17:00:50 GMT
Organization: Ecole Polytechnique Federale de Lausanne

Muds (Multi User Dungeons) are mutli player games, but they are far from Moria
There is no graphical support for instance, by the way, if some of you have a
telnet access, have a look at MUME (Multi User in Middle Earth).

The address is: lbdsun4.epfl.ch port 4000 (or 128.178.77.5)

--Manwe.
Newsgroups: rec.games.moria
From: jon.taylor@uuserv.cc.utah.edu (JON M. TAYLOR)
Subject: Re: Winner (UMoria 5.5)
Organization: The University of Utah
Date: Tue, 15 Dec 1992 00:15:27 GMT

In article <14DEC199213515595@rigel.tamu.edu> z0w6103@rigel.tamu.edu (WU, ZUOGUO) writes:
>From: z0w6103@rigel.tamu.edu (WU, ZUOGUO)
>Subject: Winner (UMoria 5.5)
>Date: 14 Dec 1992 13:51 CST
>Another priest winner, so what's new? Well, this character doesn't have any
>speed items.
>
>My 34th level went down to get Mr. Balrog in a hurry. After detecting the
>Balrog, he threw all his wands and staffs across the room to prevent the
>Balrog from charge draining. When Mr. B came into the room, he immediately
>quaffed a potion of invulnerability and started to fire the mighty orb of
>draining. After used up the 2 potions of restore mana, he switched to
>hand to hand combat, and the great Battle Axe worked well. When the Balrog
>collapsed, he still had one potions of invulnerability left.
>
>Here is the stats before killing the Balrog.
>
>
>  a) You are wielding   : a Battle Axe (Balestarius) (HA) (2d8) (+13,+17) [+2] (+3 to STR).
								  ^^^^^^^

	Good God!  No wonder you won w/o speed!

	-Jon
Newsgroups: rec.games.moria
Subject: New versions
From: dmika@charlie.usd.edu
Date: Tue, 15 Dec 1992 00:41:32 GMT
Reply-To: dmika@charlie.usd.edu
Organization: The University of South Dakota Computer Science Dept.

I am running an ancient version (4.83) of Moria and would like to know how to
get a current version.

Thanks muchly!!!
Dan Mika
From: kashyap@wharton.upenn.edu
Newsgroups: rec.games.moria
Subject: IS this a bug??
Date: 18 Dec 92 17:05:13 GMT
Organization: University of Pennsylvania

Hi!
	Just started playing Moria after a break of almost 2 years. I am
playing on the Mac version 1.0 picked up from Sumex. 
	My character(priest) is already upto level 18 and I still am unable to
read spells from the 1st book. I tried the old trick of dropping all books
except the one from which I wanted to learn a spell from, and it still gave me
a spell from another book. Seems like a bug. I am really hurting from the lack
of Orb of Draining. Has anyone else got this problem/fix or solution. Please
email.
RK
Newsgroups: rec.games.moria
From: mrmarcel@eos.ncsu.edu (Mike Marcelais)
Subject: Re: "True" Winners?
Organization: North Carolina State University
Date: Mon, 14 Dec 1992 20:51:11 GMT

In article <184624@pyramid.pyramid.com>, khearn@pyrps5.eng.pyramid.com (Keith Hearn) writes:
|> In article <Bz46Io.4z0@news.cso.uiuc.edu> sat28485@uxa.cso.uiuc.edu (Scooter) writes:
|> >Is there anyone that has killed the Balrog without "cheating"
|> >by using a backup file...
|> >(Using a backup file to restore your file after computer crashes is NOT 
|> >cheating
|> >Are there any "True" winners?  (Be honest)
|> 
|> Yes, there have been lots of true winners. I haven't won yet, but I
|> know people who have. Most people who play on UNIX *can't* use backup 
|> files bacause the program checks the dates on the files and refuses 
|> to use a file that's been copied. I think this is one reason why 
|> some people get annoyed with the use of backed up save files. It's 
|> annoying to have people claiming to win when they are using a method 
|> that's not available to everyone. 

Not true.  When I was still playing on unix systems (before the big game ban)
I used to copy save files, initially just to survive long enough to learn the
game, and later because we have file server problems.  Unix let me do it just
fine.  (This was v5.4, 5.5 may have fixed this)

Since then, I've been playing 5.5 on an IBM, and have won it once with a
Ranger without restoring backups.


|>   Keith
|>   playing Bob, level 35 human Paladin w/o backups.
|>   Boots of speed, 1 ring of speed, DF, SD, SU. 

Good job.

|> -- 
|> Keith Hearn                   \    If a million dollars is a stack of 
|> khearn@pyramid.com             \   $1000 bills 4" tall, the national debt 
|> Pyramid Technology Corporation  \  would be a stack over 63 miles tall.
|> (408) 428-7304 or (510) 263-2701 \  And it's getting taller, FAST!

-- 

+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+
From: sigurhel@rhi.hi.is (Sigurdur Runar Helgason)
Newsgroups: rec.games.moria
Subject: Re: It's not a bug, it's a feature!
Date: 14 Dec 92 19:59:56 GMT

same here about that staff of summoning ..

I was down 1050 feet when I used that damn thing and ....
There popped up an Emperor Lich (Or what ever they are called and ..)
one troll and something invisible ...
My poor 20-th level Ranger was after a few hits with 3 dex and 3 wis and
one hits after that he joined his ancestors 6 feet under ....

And now I have another ranger on 22-th level and recently found staff of
summoning ... I am seriously thinking about to bring it up to townlevel and
sell it or just drop the damn thing ...

SRH
sigurhel@rhi.hi.is
From: khearn@pyrps5.eng.pyramid.com (Keith Hearn)
Newsgroups: rec.games.moria
Subject: Re: "True" Winners?
Date: 14 Dec 92 19:49:32 GMT
Organization: Pyramid Technology Corporation, Mountain View

In article <Bz46Io.4z0@news.cso.uiuc.edu> sat28485@uxa.cso.uiuc.edu (Scooter) writes:
>There's been a thread about the Ethics of backing up charactes.
>I personally use a backup file and have restored my character after dying.
>Granted, this may be cheating, but having my 31st level Paladin getting
>toasted by an offscreen (in the dark) AMHD isn't my idea of fair play either
>Well, maybe it is fair but it's definitely not FUN!
>My question is...
>Is there anyone that has killed the Balrog without "cheating"
>by using a backup file...
>(Using a backup file to restore your file after computer crashes is NOT cheating
>Are there any "True" winners?  (Be honest)

Yes, there have been lots of true winners. I haven't won yet, but I
know people who have. Most people who play on UNIX *can't* use backup 
files bacause the program checks the dates on the files and refuses 
to use a file that's been copied. I think this is one reason why 
some people get annoyed with the use of backed up save files. It's 
annoying to have people claiming to win when they are using a method 
that's not available to everyone. 

Personally, I don't see much challenge in the game if dying just sets
you back by a half an hour or so of play. If one of my characters
dies, I start over, regardless of whether the death was due to an
offscreen AMHD or not. Use 'L' to center yourself on the screen and
detect monsters/evil early and often to avoid AMHDs. 

  Keith
  playing Bob, level 35 human Paladin w/o backups.
  Boots of speed, 1 ring of speed, DF, SD, SU. 
-- 
Keith Hearn                   \    If a million dollars is a stack of 
khearn@pyramid.com             \   $1000 bills 4" tall, the national debt 
Pyramid Technology Corporation  \  would be a stack over 63 miles tall.
(408) 428-7304 or (510) 263-2701 \  And it's getting taller, FAST!
Newsgroups: rec.games.moria
From: cadesjar@leibniz.uwaterloo.ca (Curtis Desjardins)
Subject: Re: Obnoxious/Dangerous Object Contest
Organization: University of Waterloo
Date: Fri, 11 Dec 1992 17:33:11 GMT

In article <1gacp9INNbfn@usenet.INS.CWRU.Edu> bs783@cleveland.Freenet.Edu (Jason Fubler Harvey) writes:
>In a previous article, k113651@cc.tut.fi (Karhu Jouni) says:
>
>>  Or Wand of Stone-to-Balrog?
>
>Has anyone ever polymorphed something into the Balrog?

Yup.

Zap. Oh shit. Run away. Oops, not fast enough.
BONG BONG goes the tolling bell. R.I.P.

**shrug**  It happens.


========================= Fluffy the Wonder Bunny ============================
 	Sleep all day. Party all night. Never grow old. Never die.  
	It's fun to be a vampire. 	(The Lost Boys)
================== cadesjardins@descartes.waterloo.edu =======================
  Hi! I am a .signature virus. Copy me into your .signature and join the fun!
Newsgroups: rec.games.moria
From: arsmith@lamar.ColoState.EDU (Alan Smith)
Subject: Re: Summoning and Polymorphing (was Re: It's not a bug, it's a feature!)
Date: Thu, 17 Dec 1992 01:30:15 GMT
Organization: Colorado State University, Fort Collins, CO  80523

In article <1992Dec16.171706.9463@iscsvax.uni.edu> boelter3945@iscsvax.uni.edu writes:
>In article <5834@krafla.rhi.hi.is>, sigurhel@rhi.hi.is (Sigurdur Runar
>   Helgason) writes:
>> I was down 1050 feet when I used that damn thing and ....
>> There popped up an Emperor Lich (Or what ever they are called and ..)
>> one troll and something invisible ...
>> My poor 20-th level Ranger was after a few hits with 3 dex and 3 wis and
>> one hits after that he joined his ancestors 6 feet under ....
>> And now I have another ranger on 22-th level and recently found staff of
>> summoning ... I am seriously thinking about to bring it up to townlevel and
>> sell it or just drop the damn thing ...

Good luck sellin it.

>   I, on the other hand, love to play with Staves of Summoning and Wands of
>Polymorph, often getting into lots of trouble that way.  I will usually rest
>myself to full, cast protective spells (if of the right class), and then
>invoke the staff.   Kill these creatures off, rest and repeat again.
>
Same here.  ALWAYS keep some mana around for teleport.

>   With the wands of polymorphing, I really get into trouble with them. 
>That's how I met my first D was with such a wand.  I will often use them like
>this.. I see a creature, r)ecall it.. hmm, only worth 0.92 points for my
>level. *Zap*  Check again, say, worth 8.20 for that creature.. can do
>better.. *Zap*  Oh dear, it's an E now.. uh oh.

Hrmph.  I've yet to run into a tough E.  'Course, I don't delve too deep. 
(Playing it safe)
>
Another way of doing that is to find a Qylthug (or however you spell that) and
not kill him, just kinda hang around.  Interesting in that if you don't have
restore mana or something you're in a downward spiral.

No, actually I never ran into a rotting Qylythug.

Bigal the Frosty.  Hack, hack, oh, damn, another Troll.  Hack, hack.

Newsgroups: rec.games.moria
From: cloister@stein.u.washington.edu (cloister bell)
Subject: Re: Boss Q's
Organization: University of Washington
Date: Fri, 18 Dec 1992 20:16:22 GMT

dgreen@jarthur.claremont.edu (David Green) writes:

>I just uploaded and started messing around with Boss recently.  A couple
>questions about things:

>1) Is speed as wonderful as it is in Moria to have?

you betcha.  it may in fact be more needed at higher levels.  i thought the
food penalty for higher speed was way too harsh, so that was toned down.  the
result:  higher character speeds are feasable, and the monsters have a larger
range of potential speeds too.  i think the boss himself has a speed of 5 or 7
or something like that.

>2) How rare would it be to start out with a Towel (+1,+3) (FT) and a Pair of
>   Nikes [2,+1] of Speed?

not rare at all.  raoul made it so that everything in your inventory gets
passed through the magic_treasure() routine once before the game starts.
remember, BOSS is supposed to be easier than moria.  :)

>3) Okay, who came up with the Mutant Keebler Elves?

raoul.

>4) The Melee Fight and Guns/Grenades skills are listed as being [5/1] when
>   you initially distribute them, but are distributed as [4/1].  Which is
>   correct?

i'm not sure what you're asking, but if it's in regards to the character
creation routine and spending points, watch your point total.  it's correct.
the labels on the skills might be off, but the total points left to spend are
calculated on the basis of what points really get spent internally, so it has
to be a correct reflection of how many points are getting spent.
-- 
+-------------------------------------------------+---------------------------+
|tactical nuclear sdi stealth nsafood signature.  | cloister@u.washington.edu |
+-------------------------------------------------+---------------------------+
From: hennes@blade.stack.urc.tue.nl (Hennes Passmann)
Newsgroups: rec.games.moria
Subject: Re: It's not a bug, it's a feature!
Date: 15 Dec 92 16:17:08 GMT
Organization: MCGV Stack, Eindhoven University of Technology, the Netherlands.
X-Newsreader: TIN [version 1.1 PL6]

Axl (j_herlih@oz.plymouth.edu) wrote:
: In article <5834@krafla.rhi.hi.is> sigurhel@rhi.hi.is (Sigurdur Runar Helgason) writes:
: >same here about that staff of summoning ..
: >
: >And now I have another ranger on 22-th level and recently found staff of
: >summoning ... I am seriously thinking about to bring it up to townlevel and
: >sell it or just drop the damn thing ...
: >
: 
: 	Aww, what's the fun of that? :)  I got a pretty good 25th lv
: half-orc priest (social class = 1...ugly mutha), and when I find a
: new, wand, staff, etc...i 'play' with it a bit, and the ones I enjoy
: the most are the summoning ones.  The worst I've done so far is summon
: a fire elemental when I was low on mana.  Got outta that one when my
: wand of wonder (`nother fun item), shot a frost bolt at him. *Phew* :)
: 	One thing I don't advise is quaffing un-identified potions.
: After I drank a potion of 'lose memories', never again..seeya...
:

You've been lucky, I play with some summonning staffs to as 
the worst that I've summuned in one turn is:
AMHD (!!!) Ancient Red dragon young red dragon and two creatures not
woth reporting them (Q & T).

Teleport and genocide saved the day, and BTW I do NOT post saved
winners. If someone does then he/she should state howmany backups
he/she has used. E.g. -only when dead
                      - multiple
                      - a _LOT_
But my mage with multiple backups/most when dead killed the B with
13 potions if Invulnerability,as many scrolls of rune of protection
ect.   It makes him easy if you have the right equipment.



Avatar.   In real life Hennes@stack.urc.tue.nl
Newsgroups: rec.games.moria
From: petitc@vccnw04.its.rpi.edu (Christopher Jon Petit)
Subject: Re: To die or not to die?
Date: Fri, 18 Dec 1992 22:58:48 GMT

arvola@sol.acs.unt.edu (Arvola William) writes:

>robear@ccwf.cc.utexas.edu (Jay Michael) writes:

>>Hmmm, saving the save file for a backup is considered cheating?  I never
>>thought of it as anything but absolutely necessary . . . .

>          [bulk of article deleted]

>>I didn't care what my rank was, I only wanted to finish
>>the game.  And, of course, play with the neat new and powerful magic items.
>>I think I managed to do both, and leach just about all the enjoyment I 
>>possibly could have out of the game.  So I'm happy.

>      HEAR, HEAR!

 Yes.  I believe that's THE crux of the arguement. The arguement seems to be
running "If you do (not) use backups, you enjoy the game more."  And, since
it is just that---a GAME (albet a great one), the objective is to have fun.
So, if you have more fun by having protection via backups, so be it.  And if
you want death to lurk around any corner, don't use them.

 Whatever makes you happy---after all, how I'm playing Moria doesn't affect you
much at all.

 The same holds true for 'hacks.'  (Like Mine)  If someone has more fun with
a Great Sword (20d20) (Munchkin), then they have fun.  The primary objective,
despite what the manual says, is NOT to slay the Balrog, but to have fun.

 In the case of having fun with Moria, the ends (having fun) justify the
means.



-- 
Now on sale, in Aisle 5 of the Divine Supermarket---Lives, and Clues.  Buy
yours now and avoid the rush!  They make great Christmas gifts!
Cynicism is only realism projected into the future.
If your fondest wish is to fly, don't draw up plans for flippers.
Newsgroups: rec.games.moria
From: petitc@vccnw03.its.rpi.edu (Christopher Jon Petit)
Subject: Warrior and Rogue Improvement Suggestions
Date: Sat, 19 Dec 1992 15:05:04 GMT

Ok.  I lost the source, so I downloaded Moria 5.5.  Here are the ideas I've
added in for Warriors and Rogues:

WARRIORS:

Extra +to-hit and +to-dam which go up slowly with level (they hit the hardest
of any class, right?),

Extra attacks/round with heavy (e.g. >12 lbs) weapons.

Extra resistance to Fear (Why would a 20th level Warrior be as susceptible to
Fear as a 20th level Ranger?)

(RC) innately at 15th level and (RF) innately at 30th level.  Gas Resistance
based upon level (max of 40% resistance)

ROGUES:

Greater resistance to pickpocket/backpack stealing attacks (rises with level).

Backstabbing attack if critter is asleep.

Spells are gained faster (and added Stinking Cloud---Rogues can be Assassins
who work with Poison...)

And, Rogues get a + to-ac (5 + 1/2 your level), IF they wear armor that has
no - to-hit (e.g. leather armor).

Comments?


-- 
Now on sale, in Aisle 5 of the Divine Supermarket---Lives, and Clues.  Buy
yours now and avoid the rush!  They make great Christmas gifts!
Cynicism is only realism projected into the future.
If your fondest wish is to fly, don't draw up plans for flippers.
Newsgroups: rec.games.moria
From: Bilbo@middle.earth.ea
Subject: Re: Wow!
Organization: J. Random Misconfigured Site
Date: Thu, 17 Dec 1992 22:29:08 GMT
X-Posted-From: zounds.math.byu.edu
NNTP-Posting-Host: sol.ctr.columbia.edu

In article <1992Dec17.115851.29140@nevada.edu> thealien@nevada.edu  
(Minstrel Alien) writes:
> 
> 
> 
> 	I just found two FB's in 15 minutes of play time at 1700-1850
> 
> Gosh. Then I found another SE(I had one) 1/2 an hour later.  But it was  
a 
> dagger....
> 
> Minstrel

Sorry to say this but FB and FT are basically useless,  especially if you  
are at 1850' ft.  I am at 4100'  and have found countless FB's and FT's,   
my recommendation is to sell em' or throw em'

gandoflin level 39 mage
wielding Two-Handed Sword(Flamberge)(HA)(4d5)(+11,+17)[+1] +2 to strength
--
My .sig file was destroyed <Heavenly Praises !>
ash@zapotec.math.byu.edu
Nathan R. Asworth
Organization: Junior, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.moria
Date: Sun, 13 Dec 1992 19:41:52 -0500 
From: "Joseph E. Beck" <jb8n+@andrew.cmu.edu>
Subject: Re: Mage vs Priest
	<sf9HwJ200Vp3Q4bstz@andrew.cmu.edu>
	<SWOTA.92Dec9131301@karp.albany.edu> <_hd2qjn@rpi.edu>
	<SWOTA.92Dec10133922@karp.albany.edu>


>Really?  I thought until you ID'd something its effects didn't register
>in your stat postings (like I KNOW AC doesn't increase in the listing
>until you identify the armor or ring).

AC doesn't change for magic protection, but STR does.  Perhaps fixing
this should be added on the to do list for moria..

	joe
From: kchchang@remus.rutgers.edu (kai chang)
Newsgroups: rec.games.moria
Subject: Re: Balrog Ready
Date: 17 Dec 92 02:28:31 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

>For example:
>	I once had a mage who found a Scroll of Curse Armor.  He intended to
>throw it away.  Unfortunately, the "r" key is just above the "f" key.  So,
>while I thought I was throwing the scroll away, I actually read it.  Seeing
>my (R) armor turn black and fade caused me to immediately reach for my backup.
>-- 
>Matt Bernhardt
	I think you should learn how to type. Doesn't matter if you use the backup or not, any person that's intelligent enough to dial-up/use internet must be more or less computer oriented.	
	All Computer Oriented personnels MUST be able to type!  without looking at the keyboard!
	
	Howard Chang - Level 19 mage, with 50% ability to identify item. w/o backup!
Newsgroups: rec.games.moria