HDTenEightyP/NetNews huggingface dataset:
From: v070n53b@ubvmsb.cc.buffalo.edu (MARK PRZYBYSZEWSKI)
Newsgroups: rec.games.pinball
Subject: Atlanta area arcades?
Date: 25 Jul 92 01:55:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

I'm going to be in Atlanta the time of August 8-13 and am interested in
knowing what pinball arcades are in the area.  I will be staying in the
downtown area, so I'd prefer to find something around there.  Please 
e-mail me any information.  Thanks.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ Mark Przybyszewski   v070n53b@ubvms.cc.buffalo.edu  v070n53b@ubvms.bitnet +
+ 				GO BILLS IN '92!	              	    +
+		GO BLUE JAYS!				GO EXPOS!           +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ I hope we've touched you with a little bit of our evilness.   Crow, MST3K +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ It's hard to be religious when certain people are never incinerated       +
+ by bolts of lightning.			Calvin, Calvin & Hobbes     +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
From: dka@chaos.aqeng.cdc.com (Dorian Adams x2675)
Newsgroups: rec.games.pinball
Subject: Re: PINBALL:LURE OF THE SILVER BALL
Date: 28 Jul 92 12:16:41 GMT
Distribution: na

This probably does not help most people looking for them , but The Lure of The Silver Ball and other pinball books can be found at the major pinball shows and coin op shows in Chicago and probably elswhere.

Dorian Adams
Someday I am going to take the time and do up a real Signature file, but until then.....
Newsgroups: rec.games.pinball
From: wscotti@utkvx3.utk.edu (Scotti Z. Whitmire)
Subject: Re: Quick Pinball Vote
News-Software: VAX/VMS VNEWS 1.41    
Keywords: 2-ball multi-ball, million plus ;^)
Organization: University of Tennessee Computing Center
Date: Wed, 29 Jul 1992 06:02:00 GMT

In article <6324@tekig7.PEN.TEK.COM>,
 jerryc@tekig7.PEN.TEK.COM (Jerry C Carathers) writes...
>Well fellow pinheads, how about us generating a mid-year impromtu vote for our
>top five favorite pinballs of all time. 

Hmmm. Gee, top of all time. 

          5.  Bride of Pinbot
          4.  Cyclone
          3.  Eight Ball
          2.  Jokerz
          1.  The Addams Family

Honorable Mention (and possibly moving up, now that I've
   found one still in good shape nearby): Diner

--Scotti Whitmire     + Bill sings to Sarah. Sarah sings to Bill.
wscotti@utkvx.utk.edu + ...They have love but they also have
wscotti@utkvx.bitnet  + typewriters.  That is interesting.--Racter,
wscotti@utkux.utk.edu + _The Policeman's Beard is Half Constructed_

Newsgroups: rec.games.pinball
From: meyer@dbsun.uucp (Don Meyer)
Subject: Re: Judgment Day
Keywords: No sleep last nite...
Organization: BioMerieux-Vitek, St. Louis Mo.
Date: Wed, 29 Jul 1992 19:25:08 GMT

In article <6329@tekig7.PEN.TEK.COM> jerryc@tekig7.PEN.TEK.COM (Jerry C Carathers) writes:
>Once again, I'm sorry and I'll keep my mouth shut if my posts are that
>offensive.

Please don't. (keep your mouth shut that is)
I've found it interesting to see what games other people feel are worth
acquiring, and what they get excited about.  Your joy at getting a new
machine, and the desire to share it with like-minded friends seems quite
normal to me.  Proclaim on! :-)

Don, pinball owner wannabee (but soon, soon...)


P.S. Kudos on your polite response to what I thought was a fairly
rude flame.

-- 
-------------------------------------------------------------------------
meyer%dbsun.uucp@wupost.wustl.edu        |||     I am at two with nature.
Opinions expressed are personal.         |||       -- Woody Allen
Newsgroups: rec.games.pinball
From: bcasper@eos.ncsu.edu (Brian Casper)
Subject: Re: PINBALL:LURE OF THE SILVER BALL
Originator: bcasper@c00100-100lez.eos.ncsu.edu
Reply-To: bcasper@eos.ncsu.edu
Organization: North Carolina State University
Distribution: na
Date: Tue, 28 Jul 1992 17:32:04 GMT


You could check with Steve Engel of Mayfair Amusements in NYC.  He usually
has them ready to ship.  I can get the number for you but I don't have it
handy.  I believe he should have _Pinball_Art_ as well...
-- 
-- 
Brian Casper                |   "I like to study psychologists.  It gives
bcasper@eos.ncsu.edu        |    good insight into what rats are thinking."
  Pinball Consultant        |     -  Dr. Oscar Wesler
From: joshg@athena.mit.edu (Josh Gagliardi)
Newsgroups: rec.games.pinball
Subject: Williams "Darling" (1971?)
Summary: I hate hard shorts to ground
Date: 27 Jul 92 16:25:43 GMT
Organization: Massachusetts Institute of Technology

My fraternity was given an old Electromechanical machine, Williams "Darling".
It originally blew its 24V fuse the second it was powered up.  After getting
backplane in some good light I found that someone had used a 6V tap to the 
"outhole" relay (it should have been 24V, I think) to override the coin box.
I repaired the charring that had caused and everything looks to be kosher.

The machine now powers up, (lights blink, looks good).  Press reset button,
playfield lights come one, head lights steady.  No ball is sent to the plunger.
Two ball kickers are active, but the flippers are not.  Press the left flipper
button, a strange combination of the advance lights comes on, machine sits.

Here's where it gets weird:  hold down the left flipper and press reset, and
the machine resets, kicks the left flipper, advances the score 100 pts, and
blows a 24V 15A fuse with a blinding flash and an audible pop.

I currently have the backplane, playfield, and head in good light where I can
look for problems, but I have found no further damage or reasons why the 24V
line would be shorting to ground during the reset cycle.  I hope to have a
schematic in my hands soon, but I'm pretty confused until then.

I'm not really sure what I'm expecting from this post, but maybe someone will
have some info.  Send me what you think via email.  This is my first pin, and
I could use any help.  Go ahead, flood my inbox.

Thanks for your time, everyone.  I know, bandwidth.

     Up to his armpits in solenoids (and loving it!),
 
                         Josh Gagliardi
                         joshg@athena.mit.edu
From: concept@curie.nrl.navy.mil (Bernie Kelm)
Newsgroups: rec.games.pinball
Subject: New Space Shuttle Owner
Date: 23 Jul 92 11:25:00 GMT
Distribution: rec.games.pinball
Organization: Naval Research Laboratory, Washington, DC.

Hi all,

   After reading about all the fun going on here, decided that maybe it was
about time to buy my own machine.  So I did, just picked up a 1984 Space   
Shuttle ($575, in B+ shape, how's that price compare?) and just got it set
up late last night (and man, they sure look alot smaller in a bowling alley
than in a house).  And the question at hand is, anybody have any advice for
someone new at this (haven't even taken off the glass yet, don't even know
how to lift the table to get underneath, but guess I'll burn that bridge when
I come to it).  I have the faq, but what are the preferred magazines, 
repair books, spare parts houses, etc.  BTW, it's in nearly perfect mechanical
shape, and only a little playfield wear near the in-lanes.  

   Also if anybody remembers any of the scoring intricacies any info you can
throw my way would be plenty appreciated (with the exception of the 30 credits
last night, haven't played this one in at least four years).

Thanks,

Bernie
bekelm@sedv2.nrl.navy.mil
From: crywalt@vaxc.stevens-tech.edu (Christopher Rywalt, maladjusted cartoonist)
Newsgroups: rec.games.pinball
Subject: Re: Quick Pinball Vote
Date: 28 Jul 92 20:23:44 GMT
Organization: Fairleigh Dickinson University

In article <1992Jul28.150658.1@vaxc.stevens-tech.edu>, crywalt@vaxc.stevens-tech.edu (Christopher Rywalt, maladjusted cartoonist) writes:
> 	
> 	5:  Taxi
> 	4:  Funhouse
> 	3:  Earthshaker
> 	2:  Whirlwind
> 	1:  Addam's Family
> 
> 		As you can see, I'm a Williams kinda guy.  To me,
> 		after playing any one of the above machines, anything
> 		else is just bland and boring.
> 
	Oops, I forgot Elvira!  Okay, drop off Taxi and slip Elvira in 
	after Earthshaker.


-- Chris

%SYSTEM-F-ACCVIO, access violation, reason mask=00, virtual address=00000000, PC
=0000BFEF, PSL=03C00009
%TRACE-F-TRACEBACK, symbolic stack dump follows
module name     routine name                     line       rel PC    abs PC
                                                                                
SIGNATURE	main				 2226      00000107  0000BFEF
From: sands@apple.com (Michael Sands)
Newsgroups: rec.games.pinball
Subject: Re: Quick Pinball Vote
Date: 29 Jul 92 16:05:46 GMT
Organization: Apple Computer, Inc

In article <6324@tekig7.PEN.TEK.COM>, jerryc@tekig7.PEN.TEK.COM (Jerry C Carathers) writes:
> 
> 
> 
> Well fellow pinheads, how about us generating a mid-year impromtu vote for our
> top five favorite pinballs of all time. I know, I know, we have kosher ways of

I know there will be a flood of modern electronic machines and my list will
get lost in the noise, pun intended...

5   Funhouse          Williams          1990
4   Drop-a-Card       Gottlieb          1971
3   Buckaroo (or Cowpoke)  Gottlieb     1965
2   Chicago Express   Daval Manuf. Co.  1935
1   World Series      Rockola           1933

Pinball machines are like cars.  I love my NSX, but I continue to have a 
real love for my Lotus Super Seven.  The really good old stuff retains
a quality and a level of performance that still has not been equaled by
the new stuff...

Michael
From: jonke@kong.gsfc.nasa.gov (Stephen Jonke)
Newsgroups: rec.games.pinball
Subject: Re: Gottlieb Lost Archive?
Date: 31 Jul 92 20:27:12 GMT
Distribution: usa
Organization: NASA Goddard Space Flight Center

In article <1992Jul30.204133.28601@linus.mitre.org>, hal@gateway.mitre.org (Hal Feinstein) writes:
> 
> Can anyone tell me what happened to Gottlieb in its final years.

Well, I've never seen a Gotlieb game that wasn't a complete piece of junk,
so that would probably be your reason!  Seroiusly, people tell me they
were the best in the good 'ol days, but in recent years their pinballs have
been tired rehashes of things they saw other pinball companies do, were
poorly built and fell apart in no time (at least for the most part.)  Why
this happened to them, I do not know.

Steve
Newsgroups: rec.games.pinball
From: kucharsk@solbourne.com (William Kucharski)
Subject: Re: Quick Pinball Vote
Keywords: 2-ball multi-ball, million plus ;^)
Organization: Solbourne Computer, Inc., Longmont, CO
Distribution: usa
Date: Fri, 31 Jul 1992 18:58:51 GMT


OK, My $.02:

5)  High Speed II
4)  Bride Of Pinbot
3)  Gilligan's Island (perhaps more for the theme than actual gameplay)
2)  Earthshaker
1)  Funhouse
-- 
| William Kucharski, Solbourne Computer, Inc.     | Opinions expressed above
| Internet: kucharsk@solbourne.com   Ham: N0OKQ   | are MINE alone, not those
| Snail Mail: 1900 Pike Road, Longmont, CO  80501 | of Solbourne Computer, Inc.
| President, "Just the Ten of Us" Fan Club        | "Dittos from Longmont, CO"
From: sbb@panix.com (Steve Baumgarten)
Newsgroups: rec.games.pinball
Subject: Re: Lethal Weapon DE
Date: 28 Jul 92 01:44:14 GMT
	<1992Jul23.165024.1235@pacdata.uucp>
Organization: PANIX Public Access Unix, NYC

In article <1992Jul23.165024.1235@pacdata.uucp> jimh@pacdata.uucp (Jim Harkins) writes:

   Ahhh, the irony.  DE is roundly blasted for poor software.  They fix the
   software and what happens?  The flippers, probably the most important part
   of any pin, are fouled up.  Does DE only have X number of inspecters, and
   if they're checking foo they can't check bar as well?

That's true of every manufacturer.  Lots of games come out of the gate
with hardware misadjusted -- though this really was a biggie.

Even still, the game was quite playable, though of course it's much
better with angled flippers.

The TAF at Broadway was the cause of many a headache, since balls
would continually get stuck in the metal box under Thing.  Apparently
this problem was smoothed out in later machines; the downside to
getting the newest games as soon as they're released is that you tend
to get all the associated problems that didn't surface in beta
testing.

If misadjusted flippers on a handful of LW3 games is all that DE has
to worry about these days, I'd say they're in pretty good shape.

--
    Steve Baumgarten       |  "New York... when civilization falls apart,
    PANIX, New York, NY    |   remember, we were way ahead of you."
                           |  
    Email: sbb@panix.com   |                            - David Letterman
From: sbm@cs.adelaide.edu.au (John!)
Newsgroups: rec.games.pinball
Subject: Fishtales...
Date: 29 Jul 92 02:15:26 GMT
Reply-To: sbm@cs.adelaide.edu.au (John!)
Organization: Guest Account - Dept of Comp Sci, Uni of Adelaide


Has anyone heard anything about the latest williams pinball
called FISHTALES? I've heard they've got a promo machine
floating around in europe somewhere.  Its supposed to be
blowing LW3 out of the water..

Any info muchly appreciated..


John!		Internet:  sbm@cs.adelaide.edu.au
-------------------------------------------------
LOST: 1 signature, if found, please return to the
      above Internet address. REWARD.
Newsgroups: rec.games.pinball
From: yyz@cbnewsf.cb.att.com (donald.w.coons)
Subject: Lure of the Silverball
Organization: AT&T
Distribution: na
Date: Tue, 28 Jul 1992 01:03:46 GMT

For those interested here is the address of AMR publishing, I got my copy
of Lure of the Silverball thru them. 

AMR Publishing Company
P.O. Box 3007
Arlington WA 98223
(206) 659-6434

They do take orders over the phone with credit card, and deliver to my house
was less than a week. Hope this helps

Don Coons
dwc@wnb3b2.att.com
Newsgroups: rec.games.pinball,news.answers
From: jchamber@ecst.csuchico.edu (John William Chamberlain)
Subject: Re: Quick Pinball Vote
Keywords: 2-ball multi-ball, million plus ;^)
Organization: California State University, Chico
Date: Tue, 28 Jul 1992 23:16:17 GMT

My top five pinball games:
		
	1 Paragon (Bally 1979)
	2 Surfer  (Gottlieb 1976)
	3 King Kool (Gottlieb 1972)
	4 Simpson's
	5 Sky Diver (Gottlieb 19?)

Newsgroups: rec.games.pinball
From: jchamber@ecst.csuchico.edu (John William Chamberlain)
Subject: Need Digital Display for Bally Paragon!!
Organization: California State University, Chico
Date: Tue, 28 Jul 1992 03:55:39 GMT

	I am looking for someone who has a spare digital score unit for the
Paragon pinball machine.  
	Thanks in advance,
		John

Newsgroups: rec.games.pinball
From: jeremym@ravel.udel.edu (Jeremy A Moskowitz)
Subject: Re: Quick Pinball Vote
Keywords: 2-ball multi-ball, million plus ;^); JAAAAAACKPOOOOT!
Organization: University of Delaware
Date: Tue, 28 Jul 1992 17:52:12 GMT

#5 - Terminator 2
#4 - High Speed II
#3 - The Party Zone
#2 - Funhouse
#1 - The Adams Family


-- 
     // Email: jeremym@brahms.udel.edu------\  Monitor of---------------\
    //  Registered Commodore Amiga Developer|  Comp.sys.amiga.EMULATIONS| 
\\ //                    This is the Nineties Hamton - -
 \X/            Go get a bank loan, and buy yourself a clue!
From: stigb@flipper.pvv.unit.no (Stig S{ther Bakken)
Newsgroups: rec.games.cyber
Subject: Re: Appearance in CyberSpace
Date: 21 Jul 92 15:26:39 GMT
Organization: ProgramVareVerkstedet
Archive-Name: rgc531


	I think my icon would be a pink or cyan mulit-faceted crystal
with a vague human face inside.  The sphere would extend members to
employ programs.  A typical icebreaker program would look like a
ray-traced mandelbrot monsterfractalball that would strike the ICE.
Original, right?

-- 
	  The computer is your friend - trust the computer!

	Stig Saether Bakken
	Voice phone:  +47 7 945061
	Internet:  stigb@pvv.unit.no
From: lambada.oit.unc.edu@mcnc.org
Newsgroups: rec.games.cyber
Subject: Re: Questions about the Net
Date: 29 Jul 92 21:39:43 GMT
Organization: Extended Bulletin Board Service
Archive-Name: rgc536

I think that the reason all computers interact together is because they
were meant to be that way. Maybe everything's SCSI, who knows? I don't
think that was ever established, but everything is interfacable...

CSpace should be accessible by business people and people at home who
want/need the power (just like we use modems today, to call nationwide
BBS's to get news, PD stuff, etc. [basically legit stuff] and some people
use them to hack and such)

Josh

--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  bbs.oit.unc.edu or 152.2.22.80
From: sl9b4@cc.usu.edu (Deep Six)
Newsgroups: rec.games.cyber
Subject: Re: META: Rec.Games.Cyber has been down.k
Date: 29 Jul 92 19:38:14 GMT
Organization: Utah State University
Archive-Name: rgc538
News-Moderator: Approval required for posting to rec.games.cyber

In article <1992Jul28.051308.26671@Veritas.COM>, tdunn@ecst.csuchico.edu writes:

Tdunn:
> Why not just unmoderate it? 

Then Joshua:
> [[ You may get your wish.  Its pretty clear that I'm doing a poor job
>    of moderating rec.games.cyber, and a majority of people want the
>    news group unmoderated.

>    Perhaps the solution is this: choose two or three people who watch
>    the newsgroup.  We would vote on these people like moderators, but
>    they would not moderate.  Instead, if they see an inapproapreate
>    post, they would send the poster a message explaining why the post
>    should not have been made, perhaps including the group's charter.

I like this idea, and have sort of thought about this kind of thing before.
In many moderated groups, the moderator will actually post inappropriate 
items, then leave a mod.note at the bottom saying ``followups to this should
go to email or another.group.'' Now, that's not really moderating, it's more
like advising. I think a reasonable, mutually agreed upon individual could 
do that job. The only problem I foresee is that because this group
``advisor'' would have no power to moderate, obnoxious users would more than
likely argue with him/her about appropriateness, especially in gray areas
(like Cyberpunk music -- some people might see that as appropriate and 
would argue about it until it became a thread of it's own).
 
Okay,
                                              __  __   ______   __  __ 
Chadd  L. VanZanten   SL9B4@CC.USU.EDU   +   /\ \/\ \ /\  ___\ /\ \/\ \
``I think Rodney King put it best when   +   \ \ \_\ \\ \___  \\ \ \_\ \ 
he said, `Ow! ..Ow! ..Ow! ..Ow!' ''      +    \ \_____\\/\_____\\ \_____\
                        --Dennis Leary   +     \/_____/ \/_____/ \/_____/
From: dep@world.std.com
Newsgroups: rec.games.cyber
Subject: Re: CP:rigger
Date: 22 Jul 92 02:41:17 GMT
Organization: Saestar Computer Services, Brookline, MA
Archive-Name: rgc529


In a game I am in we also found the need for the rigger role, though due
to the nature of our cyberpunk game, and the difference in tech and mentality
in cyberpunk, we ported the rigger skill like combat sense.  It gave you
a plus (the skill level) for driving awareness, control roles, basic
vehical tech, and mounted wepons, designed for the car, truck etc...
This worked well, I never had any problem, we sorta figured out when we
could use it as we went along.  We also ported the Reasurch skill from
the PI sskill (that's private investigator) in the "When Gravity
Fails" supplement.  It was very usefull.
	-dep
ps. my icon is currently (ie would be) a black figure either in robes or
a 'ninja' jumpsuit, with glowing blue-green eyes, and a mono II.

	-depeche
From: ckeroack@hamp.hampshire.edu
Newsgroups: rec.games.cyber
Subject: META: Moderation of this list
Date: 30 Jul 92 13:34:57 GMT
Organization: Hampshire College
Archive-Name: rgc537


			Personally, I'd want this list to remain moderated
even if it were down to a size of only 2 people. I am SO tired of all the
bulls--- that goes on on other lists (the Star Wars vs. Star Trek "discussion",
for example) that it's refreshing to come to a list where all that kind of
nonsense has been sensibly whittled away beforehand. As long as someone as good
as the current moderator (good in the sense of good, thoughtful editing and
deleting without squelching people) is doing the job, I think that *all* lists
should be moderated. 
			If someone could direct me as to where to learn how to
moderate a list, *I* may even volunteer for the post in the near future. 
			  

						-Chris 
				                 ckeroack@hamp.hampshire.edu

Editor and Layout Coordinator for UpComing, the Magazine of Speculative 
Fiction... submissions BY SNAIL MAIL ONLY are cheerfully and rather 
gratefully accepted, though letters of inquiry by email are fine.
For info on the magazine, e-mail to address above... to submit, send with 
SASE to UpComing, Box 566, Hampshire College, Amherst, Mass., 01002, 
USA.
From: S_BLEYER@RZMAIN (Mike Bleyer)
Newsgroups: rec.games.cyber
Subject: RE: CP:rigger
Date: 13 Jul 92 10:35:48 GMT
Organization: University of Ulm, Germany
Archive-Name: rgc525


> I've been playing CP for a while now.. and I've been complaining to my
> GM about the lack of a rigger(found in shadowrun) type of a role..
> So.. after badgering her enough.. I managed to get her to make one..
> it's a neat role... with the special ability of Combat driving..

sounds cool...
could you post a better description for all the other CP players ?
(career skills, detailed description of special ability and role...)

gruezi, Mike
s_bleyer@rzmain.rz.uni-ulm.de
-----------------------------------------------------------------------------
"Some are ugly.
 Some are very ugly.
 Some attain a degree of uglyness
 that can only be the result of a special effort."    (Douglas Adams)
 ----------------------------------------------------------------------------
From: tdunn@ecst.csuchico.edu
Newsgroups: rec.games.cyber
Subject: Re: META: Rec.Games.Cyber has been down.
Date: 28 Jul 92 18:28:11 GMT
Organization: California State University, Chico
Archive-Name: rgc534

>Joshua Levy writes:
>
>[[ You may get your wish.  Its pretty clear that I'm doing a poor job
>   of moderating rec.games.cyber, 

It's not that the effort is unappreciated, just IMPO unwarranted. I realize
that being moderator can be taxing and a lot of work. However, when you 
understand that when I saw a header with my name on it, I had already 
forgotten that I had submitted an article for posting. The lag was some 10
days.

re: alt.cyberpunk
>   For that entire time there has been a never ending "what
>   is cyberpunk" thread; [....]  I'm afraid that
>   an unmoderated rec.games.cyber might have two or three useless but
>   perminant (sp?) threads like these.

You mean like the "this group is too big, let's split it" thread in r.g.f?
I don't know about that. In all, Cyberpunk seems to have no vocal 
proponents in r.g.f, (it's all SR over there) so I doubt there are
enough people to start a thread of that nature.

>   Perhaps the solution is this: choose two or three people who watch
>   the newsgroup.  We would vote on these people like moderators, but
>   they would not moderate.  Instead, if they see an inapproapreate
>   post, they would send the poster a message explaining why the post
>   should not have been made, perhaps including the group's charter.

I do that from time to time, and I'm sure others will as well. I will
write to people about excessive and needless quoting, about misattrib-
utating quotes (usually regarding what I did or did not write), personal
business on the net, etc. I'm not a net.cop, but if I see something that
annoys me, I'll reply by e-mail and ask the person to stop.

No, I'm not volunteering to do that in an official manner, I'm just
saying that there are people who do this.

-- 
Automobile, n.:
	A four-wheeled vehicle that runs up hills and down
pedestrians.