HDTenEightyP/NetNews huggingface dataset:
From: mykes@amiga0.SF-Bay.ORG (Mike Schwartz)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Unreal demo!
Distribution: world
X-NewsSoftware: GRn 1.16f (beta) by Mike Schwartz & Michael B. Smith
Date: 11 Sep 92 01:00:14 PST
Organization: Amiga makes it possible

In article <1992Sep8.191857.8619@uwm.edu> gblock@csd4.csd.uwm.edu (Gregory R Block) writes:
> jerry@connection.prospect.com (Jerry Shekhel) writes:
> : I've seen Unreal on a friend's 486/50 and my 386/33.  There was very little
> : difference.  I suspect ISA is the limiting factor, not the CPU.  After a
> : couple of runs, however, Unreal is no big deal except the excellent music,
> : anyway.  Wing Commander II has animation which is more impressive than
> : Unreal's vector part.  My personal favarite part of Unreal is the one where
> : they have the spheres moving behind the "glass-like" lettering.
>
> I'll agree, that was one of the more interesting parts.
>
> However, I'll be blunt.  I went and saw this "unreal" demo.  I won't
> bore you with what I thought of it on a 486/50.  I'll just tell you
> that things like this existed years and years ago for 8 mhz 68000
> systems.
>

Yeah, the A1000 could do the bouncing ball demo using 9% of the CPU.
It can't do much of anything USEFUL with 100% of the CPU.  That's the
rub.  The A500 isn't much more than an A1000...  And the Amiga doesn't
compare with a Sega Gensis for hardware for doing demos.  So obviously,
cheaper is better, right?

> Greg
>
> --
> (: (: (: (: Have you overdosed on smileys today?  Why NOT!?! :) :) :) :)
> (:"...High adventure that's beyond compare, they are the Gummi Bears.":)
> (:	gblock@csd4.csd.uwm.edu			Gregory R. Block      :)
> (: (: (: (: (: (: (: (: (: (: (: (: (:) :) :) :) :) :) :) :) :) :) :) :)

--
Amiga programmer of: GRn, MailMinder, Budokan, Beyond Dark Castle, Dark Castle
Sega Genesis programmer of: Dick Tracy and Marble Madness.
Mike Schwartz  (ames!zorch!amiga0!mykes or mykes@amiga0.sf-bay.org)
1124 Fremont Ave.
Los Altos, CA 94024

Newsgroups: comp.sys.amiga.advocacy
From: danaf@vccsouth28.its.rpi.edu (Frank R. Dana Jr.)
Subject: Re: A4000 Specs? Who knows.
Reply-To: danaf@rpi.edu
Organization: Rensselaer Polytechnic Institute, Troy, NY.
Date: Mon, 7 Sep 1992 18:25:31 GMT

In article <92250.195010DXB132@psuvm.psu.edu>, <DXB132@psuvm.psu.edu> writes:
|> In article <raymondu.1d8q@terapin.com>, raymondu@terapin.com (Raymond Ulibarri)
|> says:
|> 
|> >   I agree with your peeve that publishers often put an incorrect default
|> >tool.
|> > Since not every Amiga has the SYS:Utilites drawer in their path, I submit
|> >that
|> >every developer with a README file should place the following argument in the
|> >default tool:
|> 
|> >   DEFAULT TOOL:  Sys:Utilities/More
|> 
|> Developers who don't want tech support headaches (and frustrated single-drive
|> users) use ":c/more".

UGH! That one's the WORST! You copy it to ANY disk that doesn't have a C:
directory (like, say, a RAM: drive, which is where put all of my files to
copy/run when I had one drive...) and it won't work!!! The SYS: deal is BETTER
than that one... but as we've proven, no path will ever be CORRECT except the
user's system path. So, I'm begging all developers within netshot, PLEASE drop
all path strings from your default tools. Let us worry about the path. Any
user that doesn't have MORE in his command path is a fool anyway. How many
times per DAY do all of us type "More <filename" from the shell?

Don't forget, any C: command can be used from a tooltype without a path. So
:c/more is really kinda silly. 

-- 
/////////////////////////[[[[[[[[[[]]]]]]]]]]\\\\\\\\\\\\\\\\\\\\\\\\\
(718)             (212)                        (516)             (518)
=======Amiuser============Frank R. Dana, Jr.============Doc Ami=======     
--------My opinions rarely reflect those of any sane person,----------
	   living, dead, or undead... that's gonna CHANGE.
Newsgroups: comp.sys.amiga.advocacy
From: mlelstv@specklec.mpifr-bonn.mpg.de (Michael van Elst)
Subject: Re: New machines from Gateway (more flame bait....)
Keywords: Aighhh
Organization: Max-Planck-Institut f"ur Radioastronomie
Date: Mon, 14 Sep 1992 17:43:07 GMT

In <1992Sep11.203948.418@newshost.unh.edu> ggg@kepler.unh.edu (Gregory G Greene) writes:
>  How about high density floppies?  That ATI Graphics Ultra Pro is pretty

HD floppies: yes (the 2 speed variant..)

>  impressive also, at least from the specs being posted on some of the IBM.PC
>  groups.  Plus, by adding 4 more meg of ram ($120), and OS2 2.0 (79.95) the
>  OS becomes much better.

Your opinion about the OS is pretty subjective.

Regards,
-- 
Michael van Elst
UUCP:     universe!local-cluster!milky-way!sol!earth!uunet!unido!mpirbn!p554mve
Internet: p554mve@mpirbn.mpifr-bonn.mpg.de
                                "A potential Snark may lurk in every tree."
From: nan@matt.ksu.ksu.edu (Nan Zou)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Unreal demo!
Date: 6 Sep 1992 01:46:42 -0500
Organization: Kansas State University
NNTP-Posting-Host: matt.ksu.ksu.edu

mlelstv@specklec.mpifr-bonn.mpg.de (Michael van Elst) writes:
>nan@matt.ksu.ksu.edu (Nan Zou) writes:
>>davidme@qdpii.comp.qdpi.oz.au (David Meiklejohn) writes:

>>>Of course, this discussion is irrelevant - HAM8 at 800x600 is going to blow
>>>SVGA well out of the water...

>>Even 800x600x24bit SVGA?  ;-)

>Sure.. in terms of picture quality a 24bit display is slightly superior but
>in terms of animation speed and needed disk storage for images the HAM8
>mode wins by 3:1.

Animation speed I'll give you that, but with the horsepower of a P5 and the
bandwidth of local bus there's a lot of resource laying there to be wasted.

As to disk storage for images, ever heard of JPEG?

-- Nan
From: kdmiller@athena.mit.edu (Kenneth D Miller)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Way to go Commodore! Yeah...right.
Date: 13 Sep 92 19:43:51 GMT
Organization: Massachusetts Institute of Technology

Hey Paul, do you think we should post the ULTIMATE DREAM COMPUTER (tm) plans
we came up with?  Heheheheh....
--
kdmiller@athena.mit.edu | Kenny Miller, sole member of Digital Horizons USA
    ///                 | UPCOMING COOL STUFF: KMUS music format, BrotBusters
\\\///  Amiga Makes     | Demo, Scrolly Roller Demo, Columns, Psycho Ball,
 \XX/   It Possible!    | AmigAtaxx, etc. (don't hold your breath ;^)
Newsgroups: comp.sys.amiga.advocacy
From: cpca@marlin.jcu.edu.au (Colin Adams)
Subject: Re: local bus vs AA
Organization: James Cook University
Date: Thu, 10 Sep 92 11:45:35 GMT

In article <1992Sep6.231647.19845@mpifr-bonn.mpg.de> mlelstv@specklec.mpifr-bonn.mpg.de (Michael van Elst) writes:
>>I'd bet that AA is going to be superior to SVGA except for displaying
>>really high-res graphics.  However, if there is ever a SVGA LocalBus
>>standard, the Amiga may not look so hot even with the AA chipset.
>
>Hmm, not so sure. LocalBus has some potential but everything above AA
>is currently expensive.

Where do you get the idea that local bus is expensive or in any way
worse than AA?

>Michael van Elst

Cheers,

-- 
Colin Adams       Honours Student - James Cook University of North Queensland
  "And if I seem a little strange, well that's because I am." - The Smiths 
Newsgroups: comp.sys.amiga.advocacy
From: iank@microsoft.com (Ian Kennedy)
Subject: Re: AA chipset
Date: 09 Sep 92 18:30:34 GMT
Organization: Microsoft Corporation

In article <65449@cup.portal.com> Gleeep@cup.portal.com (Dave - Silon) writes:
>>Chris Millar Queries Idly:
>>What are the "exact" specifics on the rumored AA chipset?
>	
>Tell 'em TRUSSY!  Eh, eh, ehhhhhhhhhhhhhhhhhhh.

I'm not TRUSSY, but I play one on TV.

The new AA, or Advanced Agravation chipset will have the following features:

- Supermegaultranifty resolution output
- Driven by a dual superpipelined ultra-mip interferoid oscilation generator
- All running under KS/WB/S&M 30.005 with the new psychic API. All you have
  to do is call fnDoWhatIWant(char *) and voila! the app of you dreams.
- And don't forget the new super 128bit all over surround inside around sound
  DSP USDA 32 voice sound chip.
- A new, improved PCMCIAMIAVDICD pong game slot
- Termonuclear protection from the BLAZEMONGER virus. (You did know it
  was a virus didn't you?)
-- 
/* IanK@Microsoft.com		*/
/* I want my 32bit chip set	*/
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Interlace video (Was Re: PC (OS/2) / Amiga debate)
From: fheitkamp@desire.wright.edu
Date: 7 Sep 92 16:59:16 EST
Organization: Wright State University 

In article <1992Sep05.031953.27917@microsoft.com>, iank@microsoft.com (Ian Kennedy) writes:
> In article <187t3iINNk58@matt.ksu.ksu.edu> nan@matt.ksu.ksu.edu (Nan Zou) writes:
> 
> <Amiga user argues PC use interlace all the time>
> 
> If one does not like interlace flicker on their Amiga then they can
> get hardware to fix it. It's cheap and you can fix ANY amiga to solve the
> interlaced video flicker "problem".
	
	I don't know... $249 is in the 'not cheap' catagory to me.  Especially
	when you need a new monitor.  A more attractive price would be, say
	$99.   ( $19.95 would be the best :-) )
> -- 
> /* IanK@Microsoft.com		*/
> /* I want my 32bit chip set	*/
Fred Heitkamp,   ** Not an organization.  My opinions only **
> 
Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.misc
From: gblock@csd4.csd.uwm.edu (Gregory R Block)
Subject: Re: More AmigaWorld Lies
Organization: University of Wisconsin - Milwaukee
Date: Mon, 7 Sep 1992 21:05:23 GMT

das9674@usl.edu (Stephenson Daniel A) writes:
: A3000:Ford Probe GT

I beg your pardon.

My Amiga 3000 is not a probe.  It doesn't look like a probe, and it
doesn't feel like a probe.  Fortunately, it doesn't WORK like a probe.

And it's DEFINITELY not a MOIST probe.  Definitely not.

--
(: (: (: (: Have you overdosed on smileys today?  Why NOT!?! :) :) :) :)
(:"...High adventure that's beyond compare, they are the Gummi Bears.":)
(:	gblock@csd4.csd.uwm.edu			Gregory R. Block      :)
(: (: (: (: (: (: (: (: (: (: (: (: (:) :) :) :) :) :) :) :) :) :) :) :)
Newsgroups: comp.sys.amiga.advocacy
From: danaf@vccsouth28.its.rpi.edu (Frank R. Dana Jr.)
Subject: Amiga system numbers...
Reply-To: danaf@rpi.edu
Organization: Rensselaer Polytechnic Institute, Troy, NY.
Date: Mon, 7 Sep 1992 19:52:31 GMT

All of that price-tossing, and the ensuing morass of numbers, reminded me of
another of my pet peeves with the Amiga computers: model numbers.

(I'm a sucker for tossing out new discussion topics. If you haven't yet voted
on the Default Tool issue, feel free to toss in your $.02...)

Why can't Commodore come up with a model-numbering system that will really be
effective in trying to figure out what computer is being talked about here? I'm
sick of seeing ads for things like A3000s in print, without making mention of
things like hard drive size, CPU speed, etc. 

Soooo... this is a completely unofficial CFP (call for proposals) on a new
Commodore numbering system. Proposals can be anything from simple examples, to
a full list of model numbers, to "Shut up you idiot! Nobody cares!"

My proposal:

First of all, put the CPU speed in the model number. The Hard drive size can 
say where it is now, slash-tagged after the model number. As for peripherals, 
it gets a little tricky, since many peripherals will fit in more than one 
machine. This is a rough proposal, but here goes:

CPU speed: last 2 digits of a 4-digit model number
Hard drive size: after the model number, sep. by a slash (as is current...)

So, an A4000 with a 33 mHz version of its standard chip (whatever it may be...) and a 100meg hard drive would be the A4033/100. Simple, direct, and it tells you
everything you need to know. It gets a little messier with the 3-digit numbers..
maybe Commodore should drop those entirely... I could live with a new A4000,5000,
and 6000.

As for peripherals, they should be coded to identify the machine they belong to,
as is presently done. Also, they could be divided into 9 different groups for
easier reference. Say, if video-slot peripherals are 6, the flicker fixer could
be the A26xx, where xx is simply the unique code number of that card. A RAM expansion board, group 2,for the A4000 could be the A4208, where (if we wanted to get real complicated...) the 08 could be the amount of RAM it holds.

Well, whadya think? I'm bored, and I just come up with these things...  

-- 
/////////////////////////[[[[[[[[[[]]]]]]]]]]\\\\\\\\\\\\\\\\\\\\\\\\\
(718)             (212)                        (516)             (518)
=======Amiuser============Frank R. Dana, Jr.============Doc Ami=======     
--------My opinions rarely reflect those of any sane person,----------
	   living, dead, or undead... that's gonna CHANGE.
Organization: Queen's University at Kingston
Date: Mon, 14 Sep 1992 14:01:33 EDT
From: <LEEK@QUCDN.QueensU.CA>
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: A4000 Limitations (for sound)?, video,...

In article <1992Sep14.092051.27306@utstat.uucp>, philip@utstat.uucp (Philip
McDunnough) says:
>
>
>The announcement mentions 8 bit sound. Is there a technical reason for not
>including 16 bit sound? Does the design of the A4000 include any limitations
>w.r.t. implementing 16 bit (or higher) sound (as, I gather the A3000 has in
>the video area)?

No.  There isn't the same kind of limitation to 16-bit sound except may
be the quality that can be achieved.  The DAC is currently internal to
Paula.  I don't know how good C= is to producing a *good* 16-bit DAC
especially it has to be on-chip.  In this case the new sound
upgrade are pretty much plug compatible (if they are not surface
mounted.)  Does anyone has an affortable 16-bit digitizer ?  :)
12-bit sound is way over killed and is probably more practical &
economically inside the electrically noisy computer.

>Philip McDunnough

K. C. Lee
Elec. Eng. Grad. Student
Newsgroups: comp.sys.amiga.advocacy
From: bleys@tronsbox.xei.com (Bill Cavanaugh)
Subject: Re: A4000 at WOC
Organization: Xanadu Enterprises Inc.
Date: Sun, 13 Sep 1992 02:55:24 GMT

In article <1992Sep12.162130.1197@msus1.msus.edu> lkoop@TIGGER.STCLOUD.MSUS.EDU writes:
>In article <1992Sep12.193651.17020@cco.caltech.edu>, keith@cco.caltech.edu (Keith Allan Schneider) writes:
>>He wasn't using a second hand report.  He was using mine.  I tried one of the
>>things out, and it was much slower (in 256 color mode) than my A3000 in
>>16 color mode.
>
>Which is second hand from Marc's perspective.  It is a matter of opinion as
>to the speed of the system in the 256 color mode.  Some feel it is faster than
>you say, some slower.  This one point is highly subjective in this setting.
>

Wrong.  That report is second-hand data from Marc's perspective, but
it was a first-hand report.  By the way you're trying to twist the
language, the only way to use a first-hand report as data would be to
write the report yourself, then refer to it.

Stop picking nits.  When Marc is right, he's right, and no semantic
games will change that.

bill
-- 
 *         Bill Cavanaugh       bleys@tronsbox.xei.com          *
 *                                                              *
    "There is nothing more frighful than ignorance in action."  

                           Malcolm X
XY + XX = :-)
From: jbickers@templar.actrix.gen.nz (John Bickers)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Unreal demo!
Date: 10 Sep 92 19:13:09 PST
Organization: TAP, NZAmigaUG

Quoted from <HwwTqB2w165w@bugend.edvina.se> by ralph@bugend.edvina.se (Staffan Vilcans):

> haven't seen the Unreal demo but I have seen the vectordemo by Ultra 
> Force and it looks about as demos did on the Amiga in 1990. It has the 

    Same here (have seen the Ultra Force "Vector" demo). I must admit
    I laughed when I saw the text.

--
*** John Bickers, TAP, NZAmigaUG.        jbickers@templar.actrix.gen.nz ***
***    "Radioactivity - It's in the air, for you and me" - Kraftwerk    ***
Newsgroups: comp.sys.amiga.advocacy
From: 10667547@eng2.eng.monash.edu.au (JIMMY FANG)
Subject: Re: Critical mass getting bigger? - was re: AmigaWorld Lies about Links
Organization: Faculty of Engineering, Monash University 
Date: Thu, 10 Sep 1992 00:39:01 GMT

In article <1992Sep9.145526.22235@ctr.columbia.edu> jerry@connection.prospect.com (Jerry Shekhel) writes:
>From: jerry@connection.prospect.com (Jerry Shekhel)
>Subject: Re: Critical mass getting bigger? - was re: AmigaWorld Lies about Links
>Date: Wed, 9 Sep 1992 14:55:26 GMT
>In article <tony.715994871@ais.org> tony@ais.org (Tony Poole) writes:

[four levels of quotes deleted]

>>
>>Why would you post a two line *bash* of an Amiga user (or is he, he doesn't
>>say, and I can't remember) for these comments?  
>>
>
>Because his comments were chock-full of lies.  For example, the part about
>the 8MB PC only having 550KB of usable RAM.

[WARNING. NON-FLAMMABLE MATERIAL FOLLOWS!]

It is possible to get this happening if you don't know what you're doing.
Ever had trouble getting XMS and EMS working together?  My friend did this 
and had lots of Extended memory, but none available/usable!  8megs on 
a 386/40dx and not much "usable".  Couldn't play Wolf-3d on his machine 
anymore.  He hasn't bothered finding out why, and I don't have DOS 5.0 
manuals, only Dos 4.0, so I'm rather clueless as well.  Windows 3.1 runs 
fine though...

>| Jerry J. Shekhel  | Molecular Simulations | Time just fades the 


Jim


Jim Fang - Bachelor of Economics (3) / B.E (3) .-_|\        Snail Mail
Monash University - Clayton, VIC, Australia   /     \       POA Box 539
InterNet  10667547@eng2.eng.monash.edu.au     \_.-._/       Brentford Square
 E-Mail:  kroddos@yoyo.cc.monash.edu.au            o     // Victoria 3131
          ece950aec3@vx24.cc.monash.edu.au       AMIGA \X/  Australia
--------------------------------------------------------------------------
SOCIALIST: someone who has nothing and wants to share it with everyone.
From: TomK@cup.portal.com (Tom R Krotchko)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Re: Interlace video (Was Re: PC (OS/2) / Amiga debate)
Date: Mon,  7 Sep 92 14:50:00 PDT
Organization: The Portal System (TM)
  <187t3iINNk58@matt.ksu.ksu.edu> <1992Sep05.031953.27917@microsoft.com>
  <1992Sep6.222313.25793@ctr.columbia.edu>

>more bearable, but it still looks worse than a cheap non-interlaced monitor,
>and moving the mouse leaves a "smoke trail".

Actually, the correct terminology is "comet trail".

TomK@cup.portal.com
Tom Krotchko
Newsgroups: comp.sys.amiga.advocacy
From: "robert buonincontro" <robert.buonincontro@canrem.com>
Subject: scsi vs ide?
Reply-To: "robert buonincontro" <robert.buonincontro@canrem.com>
Organization: Canada Remote Systems
Distribution: comp
Date: 13 Sep 92 19:16:44 EST


-> Two IDE drives are supported per cable (daisy chain). However, your
-> point is still valid -- IDE in the A4000 is really dumb when you
-> consider that C= already had a good SCSI design. You can always count
-> on Commodore to abandone a good thing. :-(

 Commodore has abandoned "A GOOD THING" SCSI devices. They offer it as
an option for the Amiga 4000. This helps keep the price of the machine
down.

 Put it this way, If Commodore has used the SCSI controller found in the
A3000, how many people would be bitching that they didn't use a SCSI II
interface. Now you have the option to buy a Commodore SCSI II interface
when it becomes available or one of the many 3rd party SCSI II
interfaces when they become available.
--
Canada Remote Systems  - Toronto, Ontario, Canadas
World's Largest PCBOARD System - 416-629-7000/629-7044
Newsgroups: comp.sys.amiga.advocacy
From: dtiberio@libws2.ic.sunysb.edu (David Tiberio)
Subject: Re: it's so obvious...
Organization: State University of New York at Stony Brook
Distribution: comp
Date: Mon, 14 Sep 1992 05:41:53 GMT

In article <1992Sep13.4477.28523@dosgate> "robert buonincontro" <robert.buonincontro@canrem.com> writes:
>
>DT> Sure, I believe this crap. Are you saying that huge companies are
>DT>borrowing ideas from such an unpopular computer as the Amiga? Next your going
>DT>to tell me that OS/2's Workplace is a rip off of the Workbench.
			   ^^^^^^^^^                     ^^^^^^^^^

> As far as I know both Microsoft and IBM have a few Amiga 3000 computers. Like
>any good company you want to see what's out there. Besides you got to admit that
>a lot of the new  features in Windows and OS/2 remind you of Workbench 2.0. This
>doesn't mean they copied it. But there are a lot of simularities!

	I agree with you! :)



-- 
      //   David Tiberio  SUNY Stony Brook 516-473-5156 AMIGA  DDD-MEN   
     //  bounce-resistant:    dtiberio%libserv1.ic.sunysb.edu@sunysb.edu
   \X/	 "Who will PROTECT TRUTH when I no LONGER HERE?!!"  - Jeff Young

 	PPPP  EEEEE RRRR   OOO  TTTTT    IIIII N   N      999  2222
	P   P E     R   R O   O   T        I   NN  N     9   9     2
	PPPP  EEEE  RRRR  O   O   T        I   N N N      9999  222
 	P     E     R R   O   O   T        I   N  NN         9 2
 	P     EEEEE R  R   OOO    T      IIIII N   N     9999  22222
From: mykes@amiga0.SF-Bay.ORG (Mike Schwartz)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: A4000 Specs? Who knows.
Distribution: world
X-NewsSoftware: GRn 1.16f (beta) by Mike Schwartz & Michael B. Smith
Date: 6 Sep 92 21:00:35 PST
Organization: Amiga makes it possible

In article <34885@cbmvax.commodore.com> andy@cbmvax.commodore.com (Andy Finkel) writes:
> In article <mykes.0dbb@amiga0.SF-Bay.ORG> mykes@amiga0.SF-Bay.ORG (Mike Schwartz) writes:
> >It would have been nice if a USEFUL notepad application shipped with 2.0x.
                           ^^^^^^^^^^^^^^^^^^^
> >Every doc file for every PD program and even the readme's for commercial
> >apps SHOULD be done in NotePad, IMO.  Food for thought.
> >
>
> I disagree.  All Notepad brought to the party was font sensitivity
> in the document.  Much more useful for distributing docs would be
> a hypertext display engine.  Notepad was a toy;  it could be useful, but
> not as useful as something designed for the purpose.
>

AmigaGuide is useless without well designed and written docs to go with it.
And it needs a LOT better user interface, but that's only my opinion after
seeing what comes with Windows, the SGI unix, and OS/2...

> >Mike Schwartz  (ames!zorch!amiga0!mykes or mykes@amiga0.sf-bay.org)
>
> 			andy
--
Amiga programmer of: GRn, MailMinder, Budokan, Beyond Dark Castle, Dark Castle
Sega Genesis programmer of: Dick Tracy and Marble Madness.
Mike Schwartz  (ames!zorch!amiga0!mykes or mykes@amiga0.sf-bay.org)
1124 Fremont Ave.
Los Altos, CA 94024

Newsgroups: comp.sys.amiga.advocacy