HDTenEightyP/NetNews huggingface dataset:
From: LIPSCOJA@ctrvax.Vanderbilt.Edu (Andy Lipscomb)
Subject: Re: Warp Weekday Game
Organization: Vanderbilt University
Date: Wed, 6 Jan 1993 06:04:35 GMT
X-News-Reader: VMS NEWS 1.24

In <1993Jan6.023231.10550@ll.mit.edu> shoham@ll.mit.edu writes:

> WARP ON WEEKDAYS, ANYONE?
> -------------------------
> I see there are many open slots and forming games of the 24 and 48 hour
> Warp variety. Some of us would love to join Warp games but have no
> computer.net.access on weekends.
> 
> Perhaps some weekday Warp games can be started, or games in need of
> replacements be modified to not set deadlines during the weekend.
> 
> 
> TRANSWARP, ANYONE?
> ------------------
> Also, has anyone ever tried/considered "transwarp" games - say 1 hour
> limit? Clearly, all player would have to be from nearby time-zones, and
> the game should not be played around the clock. A game like that should do
> about 3 years per day and be done within a week or so (by shear exhaustion
> - if for no other reason :-) ).
> 
> [1 hour moves, 10 minutes retreats, 10 minutes builds. All games start on
> Mondays at 9am, no deadlines set outside M-F/9am-5pm local time]
> 
> (The Monday 9am bit is in the hope of finishing before the weekend breaks
> the continuity of the game).
> 
> Transwarp games would provide a middle ground between the 5-minutes/move
> Face-to-face version and the 24-hour/move Warp game.

OK, I'll bite.  If I hear no objection, I will start such games soon on the
South Africa judge (far less crowded than EFF, and more reliable than
Australia).

Look for:
thunder      Fleet_rome, 24 hrs
lightnin     1898, 1 hr, NMR
                Continuous play from 10:30 to 4:00 (USA)CST

  |
--+-- Andy Lipscomb
  |   lipscoja@(ctrvax.vanderbilt.edu,vuctrvax.bitnet)
  |   Don't blame me, I voted Libertarian.
Newsgroups: rec.games.diplomacy
From: maillet@cs.dal.ca (Andre' Maillet)
Subject: Same site? Not!
Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada
Date: Fri, 8 Jan 1993 19:04:31 GMT

	Can somebody explain to me why the judge (several of them) are stopping
me from joining a game because I am in the same site with people at Holland
College in Prince Edward Island? (I'm at Dalhousie University in Nova Scotia.)

	We are not at the same site. Holland College is between a five and
seven hour drive from here (depending on who's driving.)

        I understand why this restriction is in place for most games. It makes
sense that someone from say... Saint Mary's shouldn't be in a game with someone
from Dal.  

	I recently found out that e-mail from Holland College (and anywhere 
else in the Maritimes) must pass through Halifax. This might be the explanation. 
But should the judge discriminate on the basis of where the message is passing 
through rather than where the message originated? 

	Exactly how does the judge discriminate between sites? (I know this has 
been asked before. I can't remember the response, though.) This problem wasn't 
restricted to one judge, I've had this problem on Washington AND EFF both.

	I really want to play soon, but I lost two perfect opportunities because 
of this.

Andre'	
-- 
+---------------------------------------------------------------------------+
|Andre' M. Maillet    | "Wouldn't it be nice if Education got all the money |
|maillet@ug.cs.dal.ca | it needed and the Air Force had to hold a bake sale |
|djtas@ac.dal.ca      | to buy a new bomber." - from a bumper sticker       |
+---------------------------------------------------------------------------+
DISCLAIMER: The views of Dalhousie University are not necessarily those 
expressed by myself. Therefore, I will completely ignore the university's 
opinions and say whatever the hell I want to.

Newsgroups: rec.games.diplomacy,bit.listserv.dipl-l
From: irilyth@fenris.claremont.edu (Josh Smith)
Subject: EOG writeups
Originator: irilyth@fenris
Organization: Evil Geniuses For A Better Tomorrow
Date: Tue, 5 Jan 1993 18:13:11 GMT

Cliff (cmckeith%galsci.uucp@mathcs.emory.edu) writes:

> For what it's worth, is it safe to assume that it's kosher to write up
> a summary of Genoa for EP, even though it will not have the distinction of
> being EP eligable?

Sure. I think Nick is currently Scan For End Of Games Man, because he keeps
forwarding EOG summaries on to me to publish in the upcoming *cough* issue
of EPC2. He probably wouldn't send me a genoa summary automatically, but if
you write one up and send it to me, I'll publish it.
-- 
Josh Smith, User Support Coordinator  ::  irilyth@fenris.claremont.edu
Harvey Mudd College, Claremont CA USA ::  consult(std-disclaimer.pl).
"I guess we were all guilty, in a way. We all shot him, we all skinned him,
and we all got a complimentary bumper sticker that said 'I helped skin Bob.'"
Newsgroups: rec.games.diplomacy
From: jfurr@nyx.cs.du.edu (Joel Furr)
Subject: Deadline and graces for adjustments and retreats
Organization: Nyx, Public Access Unix @ U. of Denver Math/CS dept.
Date: Thu, 7 Jan 93 02:45:39 GMT

I encourage anyone who starts a new game to AVOID using the default grace
of one week.  Three day deadlines plus one week of grace is bats.

But on the flip side of the coin, I see that a new game on the EFF judge
will have 12 hour deadlines and graces for retreats and builds.  I think
that's gone too far in the other direction.  Say you check email one
morning at 8 am, then don't get on all day after that, then come in the
next day at 9 am.  Conceivably, you might be CD at that point and have
someone else running your power.  I argue that 24 hours should be the
minimum deadline for any basic Diplomacy game -- excepting lightspeed
games played with 10 minute graces.

I think a good game of "slow" Diplomacy would work best with three day
deadlines and two day graces.  A good "warp" game should have something
like 24-hour deadlines and 24-hour graces.  Any NMR game should have a
minimum of 48 hour graces.  Too long slows the game to the point that
players lose interest.  Too fast and you get bent over and scrod.  

Just my $.02.
Newsgroups: rec.games.diplomacy,bit.listserv.dipl-l
From: starkey@netcom.com (Sean Starkey)
Subject: Re: resigning as observer
Organization: Netcom - Online Communication Services (408 241-9760 guest)
Date: Sat, 9 Jan 1993 03:33:51 GMT

jfurr@nyx.cs.du.edu (Joel Furr) writes:
>Remind me again how to resign as an observer?  I can't seem to get free of
>the game 'newbie'.

signon Onewbie <password>
resign

Sean
From: loeb@greco-prog.fr (Daniel LOEB)
Newsgroups: rec.games.diplomacy
Subject: IONA
Date: 5 Jan 93 12:40:14 GMT
Reply-To: loeb@geocub.greco-prog.fr
Organization: GRECO Programmation du CNRS - Bordeaux,France

The chaos game IONA is in its final phases and G-Con has disappeared.
I think G-Con has a good chance of participating in a draw, so if you
want some cheap victory points, sign on quickly.

-- 

Yours, Daniel Loeb				loeb@geocub.greco-prog.fr
HOME 	150, cours Victor-Hugo; Appt D45; 33000 Bordeaux France
WORK	LABRI; Universite de Bordeaux I; 33405 Talence Cedex France
Newsgroups: rec.games.diplomacy
From: agoper@ccu.umanitoba.ca (Arne Grimstrup)
Subject: Openings in Game 'Manitoba'
Summary: 5 players wanted for game
Keywords: Players Manitoba
Organization: University of Manitoba, Winnipeg, Canada
Date: Sun, 10 Jan 1993 20:56:42 GMT

Game "Manitoba" (1898, Gunboat, No Press) on the judge at
umgrimst@ccu.umanitoba.ca is looking for 5 more players.

For more information, send 'get info' in the body of a message to:
umgrimst@ccu.umanitoba.ca
-- 
Arne Grimstrup                            agoper@ccu.umanitoba.ca

"Wait!  Open it up!  There might be clothes in it!"
      -- My niece after tearing off the wrapping paper from her present
Newsgroups: rec.games.diplomacy,bit.listserv.dipl-l
From: LIPSCOJA@ctrvax.Vanderbilt.Edu (Andy Lipscomb)
Subject: New Games on EFF
Organization: Vanderbilt University
Date: Wed, 6 Jan 1993 23:42:31 GMT
X-News-Reader: VMS NEWS 1.24

Having seen no objections to my previous offer to create weekday-warp and
light-speed games, I will set them up tonight.

A revision from the previous version is that the names have been changed,
and that EFF will be the host judge.

The game 'flash' will be in the fleet_rome variant and will have 24-hour moves
and graces.  Processing will be M-F, with no deadlines before noon.  (Builds
and retreats will have 12-hour moves and graces.)  I will set up with noNMR,
but if you want NMR, let me know after signing on.

The game 'lightsp' will be an 1898 game played at the rate of 1 hour for moves
(15-minute grace) and 10 minutes for builds and retreats (5-minute grace).
Play will begin at 8:30 AM each morning US Central Time and end at 4:30 PM CST.
NMR will be used in this game.  If this works out, I will continue holding
weekly light-speed games, and a championship game in late April.

  |
--+-- Andy Lipscomb
  |   lipscoja@(ctrvax.vanderbilt.edu,vuctrvax.bitnet)
  |   Don't blame me, I voted Libertarian.
From: ccoprdj@prism.gatech.EDU (Jorge Diaz)
Newsgroups: rec.games.diplomacy
Subject: Human-judged games?
Date: 6 Jan 93 20:55:31 GMT
Organization: Georgia Institute of Technology

I've read a lot about games that are judged by a machine.  Back when
diplomacy games were still run from rec.games.rpg, Eric Klien set up
most of the games.  Though he was not the judge, he'd keep the list of
players, get judges, and then notify everyone.

What happened to Eric, and the days of games judged by humans?  Are they
still going on?  If not, can someone tell me how to get into a game
run by one of the "new" judges?

-- 
Jorge Diaz                       | "I want you to remember, Clark... in all
Georgia Institute of Technology  |  the years to come, in your most private
Office of Information Technology |  moments...my hand at your throat.  I want
ccoprdj@prism.gatech.edu         |  you to remember the one man who beat you."
From: PL436000@brownvm.brown.edu (Jamie)
Newsgroups: rec.games.diplomacy
Subject: Re: Uh, *what* is NMR?
Date: Fri, 8 Jan 1993 16:29:27 EST
Organization: Brown University - Providence, Rhode Island  USA
NNTP-Posting-Host: brownvm.brown.edu
News-Software: BNN via BNN_POST v1.0 beta

>My apologies, I should look elsewhere, but I don't even know where to look.
>What's NMR stand for?  Thanks.  KD

No Move Received.

Now, I guess, I should explain what it means in context, huh?

Eric Klien's rules for EP games say that in order to be a candidate
for an EP game, a game must include a NoNMR rule. That means that
the GM (automated or squishy) will not process a round in which
not everyone has submitted orders.

If a game is instead run WITH NMR, then when the deadline passes,
and all orders are not in, the GM may process the round as though
the player(s) submitting no orders were in Civil Disorder (CD).
CD means you pretend that all the player's units are ordered to hold.

Under the NoNMR rule, the processing is instead delayed until either
the late player sends in orders or a replacement player is found.


Jamie
Newsgroups: rec.games.diplomacy
From: starkey@netcom.com (Sean Starkey)
Subject: Judge game openings!
Summary: Replacements and new players needed on the three judges.
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Tue, 5 Jan 1993 23:59:08 GMT

Want to play in a Diplomacy game?  The following games on the three operating
judges are needing some players:  (If you don't know what a judge is, please
read the FAQ for this newsgroup)

<judge@u.washington.edu>

Name      Phase    Variant/Options
-------   ------   ---------------
blitz     F1905M   Standard, Gunboat, 24 hrs.
           A no press game with Saturday processing and a 100 dedication.
                     Openings: Germany (4/4)
infinite  F1914M   Standard, Moderated ().
                     Openings: France (12/12)
locust    F1906M   Standard, Moderated ().
                     Openings: Italy (5/5), England (3/3)
marengo   F1917R   Standard, Moderated (Scottb).
                     Openings: Germany (7/7)
poltava   S1901M   Standard, Gunboat, 24 hrs.
                     Openings: Russia (0/0)
flat      S1903R   Youngstown.
                     Openings: England (7/7)
zippy     F1909M   Youngstown.
                     Openings: Germany (7/7)
fractal   F1900B   Chaos, 48 hrs, Any-site, Unrated.
                    We need players for this fast chaos game!
                     Forming: 22 more players needed.
iona      F1913M   Chaos, Moderated ().
                     Openings: G-Con (3/3)
voll      F1900B   Chaos, Any-site.
           German language game, don't signon if you cannot speak German
                     Forming: 16 more players needed.
zenith    F1904B   Chaos, Any-site.
                     Openings: W-Por (1/1)
senlac    S1901M   Britain, Moderated (Matt%krikkit1).
           'British' variant, proxys, Grey press allowed. C'mon!  Sign up!
                     Forming: 1 more player needed.
amnesia   S1901M   Crowded, Moderated (C9106225).
                     Forming: 9 more players needed.
nun       S1901M   Crowded, Gunboat, Moderated (Matt%krikkit1).
                     Forming: 3 more players needed.
bologna   U1454M   Machiavelli.
                    Just say no to loans
                     Openings: Florence (2/6)

-----------------------------------------------------------------------

<judge@morrolan.eff.org>

Name      Phase    Variant/Options
-------   ------   ---------------
genoa     S1454M   Machiavelli, Moderated (Cmckeith%galsci.uucp).
                    Loans, Special Units, and Famine.  No Plague.  Let's Do It!
                     Openings: Venice (4/12)
impress   S1901M   Standard, Gunboat, Moderated (Irilyth).
           Just like standard, but anonymous. list impress for more info.
                     Forming: 4 more players needed.

-----------------------------------------------------------------------

<judge@shrike.und.ac.za>

Name      Phase    Variant/Options
-------   ------   ---------------
wealth    S1901M   Standard, Gunboat, 24 hrs.
                     Forming: 2 more players needed.
1905      S1901M   Standard, Gunboat, 48 hrs, Same-site.
                     Forming: 6 more players needed.

Newsgroups: rec.games.diplomacy
From: vdakker@cs.few.eur.nl (Johan van den Akker)
Subject: Open position in game angel on Washington Judge
Organization: Erasmus Universiteit Rotterdam
Date: Mon, 11 Jan 1993 10:33:33 GMT

Could someone please take over abandoned Turkey in game 'angel' on the
Washington Judge? Turkey is not in the best shape (3 supply centres, 4
units), but with some alliances it should be able to stay in the game.

Johan
-- 
Johan van den Akker                   vdakker@cs.few.eur.nl
Teaching Asst.                        vdakker@sus.eur.nl
Dept of Computer Science
Erasmus University Rotterdam, The Netherlands
From: PL436000@brownvm.brown.edu (Jamie)
Newsgroups: rec.games.diplomacy
Subject: Re: Moves Question
Date: Tue, 12 Jan 1993 13:48:34 EST
Organization: Brown University - Providence, Rhode Island  USA
NNTP-Posting-Host: brownvm.brown.edu
News-Software: BNN via BNN_POST v1.0 beta

>How does this get resolved?
>
>If we have
>
>a mun hold
>a ber support a mun
>f bal support a ber
>
>
>And an attack
>
>a pru - ber
>
>The question is: does the support from berlin to munich get cut?

Yes.

I'll bet this is the most commonly asked type of question among
competent but not-too-experienced players.

I think that's an interesting fact.

The rules are perfectly clear about this, but apparently it
must seem intuitive that a support would not be cut if its
piece is itself supported.

Jamie
Newsgroups: rec.games.diplomacy
From: hufnagel@leland.Stanford.EDU (Todd Hufnagel)
Subject: Re: Bringing an aspect of Face-To-Face to the judge
Organization: DSG, Stanford University, CA 94305, USA
Date: Mon, 11 Jan 93 06:27:52 GMT

David C Kovar writes:
>  I did a bit more thinking about this, too. If you sent out a message to
>all the players each time a private message was sent, then you'd swamp
>people with email. But how about if there was a summary sent along with
>your current move status that showed you how many times each of the other
>countries had sent email to each of the other countries? The table would
>be reset after each move.

I think this is a great idea; not knowing who's talking to whom makes the
e-mail version of Diplomacy quite a bit different than ftf (of course, it's
different for other reasons, too).

The idea of having this info appended to the move status is good, too.  This
way the information is always available whenever you want it.  An alternative
would be to simply have a report on communications appended to the
results of each phase, but this probably would not be as convenient.

Todd Hufnagel

Newsgroups: rec.games.diplomacy
From: jfurr@nyx.cs.du.edu (Joel Furr)
Subject: Re: List of new games
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Mon, 11 Jan 93 16:31:20 GMT

In article <4344@wzv.win.tue.nl> rob@wzv.win.tue.nl (Rob J. Nauta) writes:
>Hi
>
>Is it possible to get a list of new games needing players ? The
>'list' command lists all games.

Try "list full". Then grep for "CD".
Newsgroups: rec.games.diplomacy
From: abick@sebastian.carleton.ca (Alan Bick)
Subject: Re: A very special new game on the EFF judge
Organization: Carleton University
Date: Mon, 11 Jan 1993 22:43:04 GMT


I thought about observing this game (it being the first blind game) but
with orders being processed by the Master, is there any point?

If I sign on as an Observer, will the Master copy orders to me so I know
what happens? I'm sure there aer other would-be observers that would like
to know.

Alan Bick

Newsgroups: rec.games.diplomacy
From: maillet@ug.cs.dal.ca (Andre' Maillet)
Subject: Response time from the Washington Judge.
Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada
Date: Wed, 6 Jan 1993 19:05:17 GMT

     Greetings all.

     I've wanted to take up a country gone CD on the Washington Judge. (The game
is tapir, it was advertised recently on RGD.) Anyway, I had not yet registered
on the Washington judge because it was closing down. (I have registered on EFF,
though). 

     So I sent a registration form to the washington judge. For good measure, 
I sent a list tapir command in a subsequent message to get details on the game.
The list came back (the next day, It's funny 'cause EFF takes less than two 
minutes to respond), but no word on the registration. I assumed it worked. So I
tried to signon to tapir. I had no idea if the positions were filled because 
of the time delay involved.

     Anyhow, I sent the signon command (correctly, I think) and waited until 
the next day (today). I have gotten no response yet. I think I queried another
list tapir to confirm when the message should have come back. Neither did yet.

     Well, my questions are these:

1)   What kind of message delay should I be expecting?

2)   Have I actually registered? Does the judge confirm registration?

3)   Have I signed up to tapir (anyone who is playing tapir know if I've signed
on to england? address maillet@ug.cs.dal.ca) Is their a confirmation to this,
also? 

4)   How can I find out fast if a position is unoccupied?

     Well, that's about it. (I'm fairly new to the judge, so forgive any 
stupid questions.) E-mail or posting is fine.

Andre'
-- 
+---------------------------------------------------------------------------+
|Andre' M. Maillet    | "Wouldn't it be nice if Education got all the money |
|maillet@ug.cs.dal.ca | it needed and the Air Force had to hold a bake sale |
|djtas@ac.dal.ca      | to buy a new bomber." - from a bumper sticker       |
+---------------------------------------------------------------------------+
DISCLAIMER: The views of Dalhousie University are not necessarily those 
expressed by myself. Therefore, I will completely ignore the university's 
opinions and say whatever the hell I want to.
Newsgroups: rec.games.diplomacy
From: nad@cl.cam.ac.uk (Neil Dodgson)
Subject: Mapping a Chaos game
Reply-To: Neil.Dodgson@cl.cam.ac.uk
Organization: U of Cambridge Comp Lab, UK
Date: Mon, 4 Jan 1993 09:10:41 GMT

Is it possible to get a map of a Chaos game?  I tried on game
`everyone' on the EFF judge, and got a "blank" map (no units on the
board).  It is tedious in the extreme to map a game with 34 players!

Neil
----


--
Neil Dodgson,           | E-mail: nad@cl.cam.ac.uk       |    |
Computer Laboratory,    |                                |   -+-
Pembroke Street,        | 'phone: Cambridge (0223)334407 |    |
Cambridge, U.K. CB2 3QG |   International +44-223-334407 |    |
Newsgroups: rec.games.diplomacy,bit.listserv.dipl-l
From: nick@sunburn.uwaterloo.ca (Nick Fitzpatrick)
Subject: Game aargh! not eligble for EP (was 24-Hour Warp With NMR)
Organization: University of Waterloo
Date: Mon, 4 Jan 1993 20:38:16 GMT

In article <1993Jan4.003108.27938@mnemosyne.cs.du.edu> jfurr@nyx.cs.du.edu (Joel Furr) writes:
>The game "aargh!" is forming on the EFF Judge.  If you've ever been in a
>24-hour warp game where, because the game was under No NMR (meaning that
>the game didn't go forward until all seven players submitted orders, even
>
For the record, I would like to point out that that game aargh! is
not eligble for inclusion in EP.  There are three main rules for
inclusion in EP.

1)	Must be noNMR
2)	Must be moderated
3)      Games must be different site

Also, EP does not recognize Machiavelli games . . ..

So far, all games started at the EFF judge, have been part of EP,
except the games chocolat (GM declined) and genoa (Machiavelli).

Nick
From: desper@math.rutgers.edu (Rick Desper)
Newsgroups: rec.games.diplomacy
Subject: Re: Openings in White-press Gunboat game
Keywords: 3 slots open
Date: 7 Jan 93 04:13:27 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

I just noticed that the Manitoba Judge is now public, so I can tell
you what the name and location of the game is:  it is at the Manitoba
judge: email address umgrimst@ccu.umanitoba.ca
	The name of the game is Ken:  in honor of Ken Lowe, the
creator of the Judge (If another new Judge comes into existence, we'll
have to find out Ken Lowe's middle name!)  It is EP # 203 -  an old
number.  I have four players already, but the other 3 given me by Eric
Klien have bowed out for one reason or another, so the first three
people to sign on will have a crack at it.
				Rick