Date: Tuesday, 15 Dec 1992 12:47:20 CET
Newsgroups: rec.games.netrek
From: ppregler@risc.uni-linz.ac.at (Peter Pregler)
Distribution: world
Organization: RISC, J.K. University of Linz, Austria
Subject: Re: Europe vs Australia 20:0
Keywords: DOOSH europe oz australia INL ENL

As the captain for two hours I have to add a bit to the review :).

In article <1992Dec15.080824.11667@cs.su.oz.au>, danny@cs.su.oz.au
(Danny) writes:
> We were a player up for the first 40 minutes, but their lag was
> better (200ms
> against 700ms).

007 and me played with about 300ms lag for small packets. That is, during
LPS and a screen full of torps this adds up to your lag through our
fabolous 64KB line. I do not know about the others. And do not forget it
was early morning here in europe.
>
> Aha!  That could be another reason we managed to stay even for the first
> part of the game, as I managed to save 25 armies and never had less than
> ten on board for the first hour (after than they got serious about their
> SC bombing).
>
We did not play together before this game, and worse we did not discuss
about strategy. I was barely able to assign a sc-bomber and a base before
we started. And nobody really listened to me ;).

> >Our tactics at the end were a bit bad or rather the Australians were a bit
> >good, having left Alp for Last Planet Stand they completly ignored it and
> >only defended Earth! Good idea so we eventually twinked it as it was no good
> >for a lps. The problem was then Earth! Which basically ended with a mass
> >attack with Alatar and 007 amongst others all carrying to Earth whilst Yoda
> >took the base for a spin, down there. 007 getting genocide, he
> seemed to have
> >a bad game being ogg when carrying 4 armies 3 times in a row so
> this was
> >sweet revenge!
>
He is speaking of Bet not Alp. Personally, I never thought you would
defend Bet. What was more astounding was how easy it was to take Alt,
your second argi. I could have taken it uncloaked :). Superb clear,
and
one of the moments of real teamwork I remember.

> I died when I cloaked, found one of the oggers was actually locked onto me
> (this may explain why they were having so much trouble ogging me, it's not
> too bad when all the ships fly straight at you from one direction!) and
> didn't uncloak fast enough (may have lost a packet).

I guess we better should not speak about the base ogg. I cried for a full
wave but all we got together was a measly 4 player wave after a couple of
tries. I guess you were killed by lag not by our efforts. But I can tell
you there is much more discipline in my enl-team :).

Btw, was one of your players carrying armies just at the time of the
genocide. I missed the clear because I was chasing a cloaker near Alt. I
thought he carried the 3 armies. Ear had popped just before our last
wave and I do not know if we were able to bomb them.

> Ummm... We beat the US 12-9 on OUR server.  I think we would take you
> to small pieces if you played us on our server!

Same for you playing in europe, but the west coast server is a challenge.

>
> ICMP Redirect - SC bomber with lag
> danny - best base in the Southern Hemisphere
>

-Peter (The Kid, and captain of Team Europe for two hours).

--
Make a remark, it's ridiculous to leave all the conversation to the pudding.
-------------------------------
Peter Pregler / RISC, University of Linz, Austria
Bitnet: K315470@AEARN.BITNET  Internet: ppregler@risc.uni-linz.ac.at
Newsgroups: rec.games.netrek