HDTenEightyP/NetNews huggingface dataset:
Organization: University of Illinois at Chicago
Date: Thursday, 19 Nov 1992 09:29:06 CST
From: <U59985@uicvm.uic.edu>
Newsgroups: rec.games.video,alt.games.lynx
Subject: Re: [Gameboy, GameGear, Lynx]: Do you Nicads on your handheld?

I don't know if this has anything to do with it, but the voltage for NiCad AA's
 is usually about 1.2 to 1.25. Alkaline AA's voltage is 1.5. I could never figu
re out why the voltage on NiCads were lower. Maybe Nintendo and TTI's machines
need a constant 6 or 9 volt current.

Personally, I've been using NiCad's in my Lynx, well, basically since I first g
ot it with no ill effects. I even use NiCad D cells in the D-cell pack and it w
orks fine.

I have noticed though that over an extended period of time, the tip of the NiCa
d does get shorter. This is more apparent in some NiCad's than others. It's as
if the chemicals inside the battery are being used up and the battery is physic
ally shrinking. Anyway, what happens is that the batteries can longer "reach" t
he contact points in the Lynx. I've gone frantic for hours, thinking why my Lyn
x all of a sudden just died on me. This happened on my original Lynx, my Lynx I
I and my Game Gear, so it's not just a Lynx problem. Does anyone know if all Ni
Cad batteries do this?

Finally, if anyone is thinking about getting NiCads, I seriously recommend Mill
inium cells. They cost a little more but they have a *Lifetime Warranty*. Think
 of what this means. Use them up and return to get new ones free. Theoretically
, you can just buy one or two sets and use them until you or your Lynx is dead
or the company goes belly up. Probably from replacing all those dead NiCads tha
t people keep shipping in. :)

Thomas
Xref: sparky rec.games.video:22688 alt.games.lynx:1075
From: wytten@umn-cs.cs.umn.edu (Dale Wyttenbach)
Newsgroups: rec.games.video,alt.games.lynx
Subject: Re: Lynx Exchange
Date: 19 Nov 92 22:34:24 GMT
Article-I.D.: umn-cs.wytten.722212464
Distribution: usa
Organization: University of Minnesota

What is the correct zip code for the Lynx Exchange?  Contradictory
zip codes (with the same street address) have been posted.

Thanks,

Dale
Newsgroups: rec.games.video
From: mfolivo@sactoh0.sac.ca.us (Mark Newton-John)
Subject: Re: TG-16: TurboExpress Questions
Organization: Sacramento Public Access Unix
Date: Thu, 19 Nov 92 07:03:04 GMT

In <1992Nov14.212534.8903@nlm.nih.gov> sandro@lhc.nlm.nih.gov (Michael D'Alessandro) writes:


>I just bought a TurboExpress and have two questions:

>1)  The instruction manual specifically states not to use rechargeable
>    NiCad batteries.  Why can't I use them on the TurboExpress?

Recharable batteries do not give a full 1.5 volts. If anything,
that sounds like the most likely reason. You might want to call NEC
(800) 366-0136 for the technical stuff.

>2)  Does anyone have the rechargeable battery pack for the TurboExpress?
>    How well does it work, how long do you charge it for, how long does
>    it work for, and how much does it cost?

As fas as I know, there isn't a battery pack, but again, you might
call NEC.

Personally, I am not sure that rechargeable would actually damage
your TurboExpress, but with regular rechargeables, they won't last
very long.

Now if they made a TurboExpress that could use Sony NP-55, 66, 77H
batteries.


-- 
#############################################################
# Scaramento Public Access UNIX     sactoh0.SAC.CA.US       #  
#  (916) 649-0161, 722-6516 & 722-5068    E-Mail & USENET   #
################## default .signature file ##################
Newsgroups: rec.games.video
From: dtincu48@ursa.calvin.edu (Douglas Tincu)
Subject: NHLPA 93
Organization: Calvin College
Date: Mon, 16 Nov 1992 04:25:24 GMT

My brother bought this game about a month ago, and got very good at it,
before I got home and even had a chance to play it.  He liked it 
mainly because Chicago was actually a real team, and his goalie was
not diving the wrong way on my Bret Hull slap shots.  He initially beat
my ass 17 to 1, and then 13 to 4, he was Chicago and I was St. Louis.
This was quite a shock to me since we were pretty even in the old game,
unless I was really hot with Hull.  The addition of picking your starting
line plays a major factor into strategy, and I don't know any one who
plays with line changes and penalties on, but to each their own.  I 
finally could add someone to first line besides Lowery(#10) for St. Louis
because he just sucks.  Eventually, I adjusted strategy, and now we have
close games around 6 to 5, and 7 to 6.  The keys is playing smart.
	Easiest way to score: The moving one way, shoot the other. This
generally requires an open net.  in real hockey, one on ones are hard to
stop also. Adjust your defense to stop these, and you may find yourself
reducing such high scores.  As far as the computer, I have not found
any game where the computer ever stands a chance, even in Nintendo.
To stop Chicago, I use my goons because they are better players than
Chicago's goons.  If he counters my goons with his, I will have a better
team, and take the lead.  If he lives in his good players, he risks
injury them.  I think it is cool St. Louis's mean guy is named BUTCHER!
He injures two guys a game.  However, if you take Detroit, you will kick
my ass using this strategy because of Probert(100% fighting).
	The goalies do stop slap shots much better though, and that hurt
my style of play, but by learning how to rebound better, Belfour is more 
like a rubber board, than a goalie, I improved my attack.  This game
is an improvement, but it would be even better if the breakaway required
more than just one move.  If the goalie 'learned' from the last time
you did it.  How hard could it be for the goalie to keep track of your
moves?  Not too hard.  Perhaps they will learn from complaints, and
improve NHL 3!
	I love the game, it can have some hilarious things happen.
You can really get attached to your team.  And if anybody is in the
Chicago or Grand Rapids area, mail me, i will pound ya a couple of games!
					Doug
From: nstehle@mari.acc-admin.stolaf.edu (Nathan W Stehle)
Newsgroups: rec.games.video
Subject: Re: dragon slayer
Date: 17 Nov 92 19:12:36 GMT
Organization: St. Olaf College; Northfield, MN

In article <1992Nov17.155033.3539@cbnewsl.cb.att.com> conty@cbnewsl.cb.att.com (E. Kontei) writes:
>In article <1992Nov17.4197.26435@dosgate>, "david shadoff" <david.shadoff@canrem.com> writes:
>> 
>> How is Dragon Slayer ?  I saw the advertiding on the box, and it looked
>> good.  What's your opinion ?
>
>Standard RPG in the Final Fantasy/Dragon Quest mold, with the perks
>added by the SuperCD (lots of audio bits, CD BGM all over, a nice intro
>sequence).
>
>In the minus side, combat can become tedious against an outclassed
>opponent (maybe I should use the auto-combat option), and the voice
>acting is atrocious.

Well...  VG&CE gave it a horrible review.  It seems like the only thing it has
going for it is good graphics.  And it looked so good...

Nathan
Xref: sparky rec.games.video:22370 misc.forsale:31238
Newsgroups: rec.games.video,misc.forsale
Subject: ZELDA III FOR SALE/TRADE!!!
From: Louis Pagan <LAPBH@CUNYVM.BITNET>
Date: Monday, 16 Nov 1992 11:31:49 EST
Organization: City University of New York/ University Computer Center

This game is mint(new) conditon with box,manual,map,top secrets and
plastic cover.

Make me an offer!


Thanks, Louis



Newsgroups: rec.games.video
From: hauck@cs.washington.edu (Scott Hauck)
Subject: Genesis games for trade
Organization: Computer Science & Engineering, U. of Washington, Seattle
Date: Wed, 18 Nov 92 19:40:24 GMT

I am interested in trading one of the following Genesis games for another.
Any offers considered, though I'm not interested in RPGs nor Sports games.
I'm particularly interested in Desert Strike and the pinball game (Devilish/
Devil's Crush?)

The Immortal
Warsong
Populous
Battlemaster
Might and Magic
InsectorX
Ghostbusters
Stormlord


Scott Hauck
hauck@cs.washington.edu
From: westendorf@iscsvax.uni.edu
Newsgroups: rec.games.video
Subject: <None>
Date: 19 Nov 92 07:51:57 -0600
Organization: University of Northern Iowa


Newsgroups: rec.games.video
From: rusbasan@expert.cc.purdue.edu (Bob Rusbasan)
Subject: Re: Sega CD: Audio disc questions
Organization: Purdue University Computing Center
Date: Thu, 19 Nov 1992 04:16:54 GMT

In article <1992Nov18.140446.29341@aio.jsc.nasa.gov> curtw@euler.jsc.nasa.gov (Curt Wiederhoeft) writes:
>Like the subject line says, I have a few questions about playing
>audio discs on the Sega CD.

>1. How's the sound quality? Is it up to typical 8x oversampling
>standards?

I believe it meets this, but I could be wrong.  Sega is giving away
little booklets with the specs at many games shops.

>2. How many control pad strokes are required to play a disc, and
>how difficult will it be to memorize them in order to play/advance/
>backup a disc with your TV off?

The Sega CD normally uses an on-screen image of a CD player, and you
have to move the cursor to the button you want to use.  However, there
are shortcut key combinations that let you do the common functions with
one press so you can operate the unit without the TV on.

>3. Is it possible to play an audio CD through the player (and your 
>stereo) while playing a cartridge game on the TV?

No.  The Genesis operates normally if there is a cartridge in it.  If
there isn't, it goes into CD mode with instructions to insert a CD.

-- 
   =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  / Bob Rusbasan                  |     Dance to the tension       \
 /  rusbasan@expert.cc.purdue.edu |      of a world on edge         \
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
From: 49ers@eb5ts4.EBay.Sun.COM (Renie Maycon)
Newsgroups: rec.games.video
Subject: John Madden 92
Date: 24 Nov 1992 03:44:42 GMT
Organization: Sun Microsystems, Inc.  Mt. View, Ca.
Distribution: usa
Reply-To: 49ers@eb5ts4.EBay.Sun.COM (Renie Maycon)
NNTP-Posting-Host: eb5ts4.ebay.sun.com

Can some one tell me what team has the best special teams in John Madden 92
I cannot seem to block a punt or extra point attempt, is it possible to do 
either?  has any one ever blocked a punt and returned it for a TD?  How do you
block a PAT? Does any one have a championship code for buffalo vs miami,
houston vs 49ers?

Xref: sparky rec.games.video:22343 rec.games.video.arcade:8956
From: ant@galadriel.bt.co.uk (Antony Espindola)
Newsgroups: rec.games.video,rec.games.video.arcade
Subject: Re: [GENISIS/MD] Cartridge pin-out / FAQ Required
Date: 16 Nov 92 08:56:16 GMT
Organization: Data and Business Comms, BT Labs, Martlesham, Ipswich, UK.

From article <1992Nov13.115430.174@gems.vcu.edu>, by hleaves@gems.vcu.edu:
> In article <1992Nov9.114704.22485@galadriel.bt.co.uk>, ant@galadriel.bt.co.uk (Antony Espindola) writes:
>> 
>> 	I am still looking for the pin-out for the Genisis/MegaDrive
>> 	cartridges. If anybody has this info, or has the FAQ for
>> 	rec.games.video (which I believe it is in), please mail it
>> 	to me.
>> 
> 
> You probably didnt get a response because nobody probably has it. You can't
> obtain a copy of the technical information for the Genesis system unless SEGA
> grants you a third party developers license. Its one of the ways they stop
> developers from ripping them off by not paying licensing fees. The license
> contract has a nondisclosure of information clause, so dont expect to get the
> specs from anyone with a license. The only way to get it would be from someone
> who has reverse engineered the system. Of course, you could always apply for a
> license!
>

Oh well, I suppose I'll rip a cart open and find out for myself then.
It's not too much trouble, it would just be easier if someone did have
them!!
	Okay, okay, I'll post them when I'm done.

	Enough already !

	Antony.
Organization: Junior, Design, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.video
Date: Mon, 23 Nov 1992 20:51:41 -0500 
From: Kenichiro Tanaka <kt12+@andrew.cmu.edu>
Subject: Re: [PCE] Lady Phantom (SCD) review
	<75947@hydra.gatech.EDU>

On 23-Nov-92 in [PCE] Lady Phantom (SCD) re..
user Brad Hamlett@prism.gatec writes:
>	Gameplay is a turn-based strategy type game....no reflexes needed
>	here.  Every unit (friend and foe) executes their action before
>	the next unit. (i.e. one of your team will get to move and fire
>	and then another unit...not necessarily one of your own...will
>	move).

Just a little nitpick here--there are no convetional "turns" in Lady
Phantom.  Each unit has a different chance of moving depending on it's
speed.  So it's possible for the same unit to move twice in a row.  And
depending on your luck, it is possible for some units to sit there for
very long periods without having a chance to take action.

I agree with the review though--this is a really well designed fun game.


Ken
Newsgroups: rec.games.video
From: VBHARGAVA@Meena.CC.URegina.CA (Bhargava, Vipin k)
Subject: GENESIS: How to use my computer monitor?
Date: Wed, 18 Nov 1992 14:34:39 GMT
X-News-Reader: VMS NEWS 1.24
Organization: University of Regina, Regina, Sask., Canada

Hi all,

I have a Sega Genesis and a computer.  I want to use my computer monitor
to view the games.  Has anyone designed/built a circuit to do this?
Also, along these lines, has anyone made a circuit to switch the
monitor from using

If not, can anyone point me in the right direction?

Thanks in advance,
Vip

the Sega to using the computer?
From: v089l3s3@ubvmsb.cc.buffalo.edu (Jeremy B Horwitz)
Newsgroups: rec.games.video
Subject: Re: SNES Golf Games - Please Help!
Keywords: Golf Games, Reviews, SNES
Date: 24 Nov 92 03:47:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

In article <valerie.722544091@femto.engr.mun.ca>, valerie@jeeves.engr.mun.ca (Valerie Fortier) writes...
>Please....can someone out there help me to buy a GOOD golf game for
>SNES!  My father has NES and the golf games to go with it and has
>outplayed himself till there was no challange left.  Now, he has
>purchased SNES and has Hal's Hole-In-One cartridge, but, doesn't like
>it.  So, for Xmas, he has asked me to buy him a GOOD golf game for his
>SNES. (His favourite on NES was Jack Nicholas.)  I've been reading this
>newsgroup looking for some input on golf games, but it appears that golf
>is not that popular except maybe for real-life golfers...
> 
>Can anyone out there help?  It would be VERY much appreciated by
>a "sick-of-shopping-around and asking people who do not know" female...
> 
>Thanks,
> 
>Valerie
> 
>--
>   ^   ^      Valerie Fortier  valerie@pico.engr.mun.ca 
>    @ @       Computer Operator
>  -- o --     Memorial University of Newfoundland
The best golf game for the SNES, hands down, is Irem
Skins Game, based on the tournament style. I'll elaborate
if you want, but suffice it to say that it has the best
graphics (overall, not just static pictures) and
gameplay.

[ -> Jer Horwitz ] [INTERnet Game Consultant]
Newsgroups: rec.games.video
From: "david shadoff" <david.shadoff@canrem.com>
Subject: sega cd the early day
Reply-To: "david shadoff" <david.shadoff@canrem.com>
Organization: Canada Remote Systems
Distribution: rec
Date: 20 Nov 92 20:01:30 EST

In message <97982#netnews.upenn.edu>, din@gradient.cis.upenn.edu
(Clarence Din) writes:

>On to a happier subject, wouldn't it be great if TTI released all of
>their previous TurboChip games in CD format, three to a CD?  And, in
>all of these new releases, include save game features in all of them?

Well, I don't know about the save game features, but the previous
releases would be nice.  Incidentally, they could fit somewhere
between 1000 and 2000 games on a single CD-ROM (some games are
256Kbytes, some are 512Kbytes - CD-ROMs hold about 600Mbytes).  Also,
it would only cost them $6/disk to produce 500 copies.  As quantities
rose, cost price would approach $2/disk.  Some enterprising bootleg
pioneer in HK or Taiwan has probably already compiled an MS-DOS CD-ROM
full of past games expressly for the 'copy stalls' of HK so they don't
need to spend thousands on large hard drives.

 - Dave
 
 /===================================================================\
|    David Shadoff       |  Usenet:  david.shadoff@canrem.com         |
 \===================================================================/
---
  DeLuxe 1.21 #7291  IBM a technology stock ?  Interesting concept.
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
From: ss@bigwpi.WPI.EDU (Scott Streeter)
Newsgroups: rec.games.video
Subject: Re: SNES: Super Star Wars
Date: 23 Nov 92 16:45:22
Organization: Worcester Polytechnic Institute, Worcester, MA 01609-2280
	<1992Nov23.210435.1610@clark.edu>
NNTP-Posting-Host: bigwpi.wpi.edu
In-reply-to: gsnow@clark.edu's message of 23 Nov 92 21:04:35 GMT

>>>>> On 23 Nov 92 21:04:35 GMT, gsnow@clark.edu (Gary Snow) said:

gsnow> Where did you get it. I haven't been able to find it anywhere,
gsnow> and all the stores say it isn't out yet!!  Whats the scoop on
gsnow> this game?

It's out all right :) I got mine at Software Etc. for a mear $60 :P
I am very happy with it though. Good game...



--
 Scott Streeter                             Visit the Star Wars Archive at
 ss@wpi.wpi.edu                             wpi.wpi.edu       130.215.24.1
From: axeman@micromed.com (Greg Blaha)
Newsgroups: rec.games.video
Subject: Re: Question: NES/SNES/Sega Cartridge Sizes
Date: Tue, 17 Nov 92 15:37:35 PST
Organization: Micro-Medic BBS - +1 408 279 5240 - Public Access

>  I've noticed that many games use 16 megabits on the SNES, SFII
> is one of them. What about NES and the Sega Megadrive/Genesis?
> 
>  Are there other tests that could be done to verify that different
> modes work etc?
 
I believe there is only 1 16mbit game available for the Megadrive that 
just came out called Landstalker (japanese). There is a couple of 12mbit 
games available like Star Control, etc, but as for games that use 
hardware in a more rigorous fashion, that might be a bit hard to 
determine. Maybe something on the SNES that heavily utilizes the custom 
chips (for scrolling/zooming.. maybe a game like Fzero, NCAA, or Mario 
Kart)..?
  axeman@micromed.com
/w

-- 
axeman@micromed.com (Greg Blaha)
Newsgroups: rec.games.video
From: ostrouch@rapnet.sanders.lockheed.com
Subject: looking for $30 duo coupons
Organization: Lockheed Sanders, Inc.
Date: Sat, 21 Nov 92 18:56:59 GMT

Im looking for a coupon from either hiawan punch, or Jack in the box for 
30 dollars off the tg turbo-duo.....  Cant find them in my area, can someone
out there get me aa address or better yet e-mail me and i'll give you address
and you could mail me one.........
thanks Mike o





Newsgroups: rec.games.video,alt.games.lynx
From: thomase@extro.ucc.su.OZ.AU (Thomas Esamie)
Subject: Amiga games like MB
Organization: /etc/organization
Date: Thu, 19 Nov 1992 20:55:02 GMT

	I couldn't e-mail so here goes a gross wate of bandwidth, this is
in reply to the Mario-type games for the lynx and amiga


	For the amiga try "Zool" ninja of the nth dimension. You may even 
be able to download a demo from one of the amiga internet sites. The theme
is your basic run/jump/shoot scenario with different worlds (lolly world,
music world...etc) the graphics are great, scrolling smooth and gameplay
addictive. It is distributed by Gremlin and you need 1MB of RAM.

	Live long and phosphor :-)


			Thomas the Tank Engine
			aka Algor

+--------------------------------------+--------------------------------------+
| Email : thomase@extro.ucc.su.oz.au   | The only way to deal with temptation |
|    or   ak586@cleveland.freenet.edu  | is to give in to it.                 |
+--------------------------------------+--------------------------------------+
|      Currently equal 18th (of 64) in the EC123 Tipping Competition.         |
+-----------------------------------------------------------------------------+
Newsgroups: rec.games.video
From: wntrmute@jhunix.hcf.jhu.edu (August Paul Yang)
Newsgroups: rec.games.video
Subject: Re: CAN YOU USE EARPHONES WITH GAME GEAR ???
Date: 19 Nov 92 00:40:19 GMT
Organization: HAC - Johns Hopkins University, Baltimore

Sure can.  Last year I had just got a Game Gear and a little later a TV
tuner (the Game Gear makes a decent TV) but I liked to watch Saturday
morning cartoons while my roomate liked to sleep.  I was worried about
disturbing him so I got a pair of earphones to use.  The port for the
earphones is right next to the volume.  In any case I find that using
earphone improves the sound greatly, even though before I started using
earphones I disliked them considerably.

August Paul Yang hopes you enjoy your Game Gear
wntrmute@jhunix.hcf.jhu.edu
Newsgroups: rec.games.video
From: a2chao@descartes.uwaterloo.ca (Allen Chao)
Subject: Genesis for sale!
Organization: University of Waterloo
Distribution: na
Date: Tue, 24 Nov 1992 03:05:42 GMT

I have the following package for sale:
 
      A Sega Genesis System.
                - the deck itself, (moddied to accept MegaDrive games).
                - pack-in controller
                - coaxial connector, power pack, blah blah...
        - this will be packed together with: 
                - a Beeshu autofire controller
                - Genesis Game Genie w/code book, good condition.
 
        ...and the following games:
 
        - Alisa Dragoon (Genesis)25
           with original case and instructions, in mint condition.
        - Arrow Flash (MegaDrive)17
           with rental case and original instructions, cart is cut to 
           fit unmoddied Genesis (Genesi? 8) Purchased Used Rental.
           Instructions in very good condition though.
        - Cuty Suzuki's Ringside Angel (MegaDrive)25
           with original case (with that position shift cover picture)
           and instructions, in fair condition. (good condition for case)
        - El Viento (Genesis)25
           with original case and instructions, in mint condition.
        - Final Zone (Genesis)10
           with original case and instructions, in good condition.
        - Last Battle (Genesis)8
           with original case and instructions, in good condition.
        - Streets of Rage/Bare Knuckle (MegaDrive version)20
           with original case and instructions, in very good condition.
        - Trouble Shooter (Genesis)25
           with original case and instructions, in mint condition.
        - Valis (Genesis)25
           with original case and instructions, in mint condition.
        - Syd of Valis (Genesis)25
           with original case and instructions, in mint condition.
        - Valis III (Genesis, in mint condition)25
           with original case and instructions, in mint condition.
        - Valis III (MegaDrive)17
           with original case, no instructions, good condition.
           (You can get a music/sfx test mode not available on the
            Genesis version though.  Refer to Genesis cheat file.)
 
Asking price for the whole pacakage is $280.US
( $100 deck & controllers & genie) + (12 games * $15 average per game)
What about shipping costs?  Half yours, half mine.
 
After a week, I will sell individual carts at the price listed after 
the cart name, in US dollars, so if anyone is interested, make a mention
of it via email.  However, you'll have to fend for the shipping cost 
yourself. 8)   (If, after that first week) any of the carts are sold, 
and you still want the entire system, then that cost will be deducted 
from the system package.)  
 
send mail to a2chao@undergrad.math.uwaterloo.ca

-- 
Hi!  I'm a .signature virus!  Join in the fun and copy me into yours!
Organization: University of Illinois at Chicago
Date: Tuesday, 17 Nov 1992 13:56:01 CST
From: <U19448@uicvm.uic.edu>
Newsgroups: rec.games.video
Subject:  Test!!

This is only a test..
Newsgroups: rec.games.video