HDTenEightyP/NetNews huggingface dataset:
From: heuvdp@cbmnl.nl.so.commodore.com (Paul Heu vd Netherlands)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: amiga rules!
Date: 20 Aug 92 07:23:24 GMT
Distribution: comp
Organization: Commodore Netherlands

gcasa@wam.umd.edu (Gregory John Casamento) writes:
>
> Also,are you sure that the 6502 was never in the C64??  Maybe in older models
> or something?

Yes, early C64's used the 6510, later and current models use
the 8500
-- 
     //        Whatever I write here are my personal opinions..
   \X/         E-mail : heuvdp@cbmnl.nl.so.commodore.com                  

            LIVE from the Mothership, the StarChild is here...
From: stelmack@eggo.tmc.edu (Gregory M. Stelmack)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Get a Life?
Date: 16 Aug 92 03:06:53 GMT
Distribution: usa
Organization: University of South Florida, Department of Computer Science and Engineering

In article <1992Aug9.032240.29965@a.cs.okstate.edu> greaham@a.cs.okstate.edu (GREAHAM DARIN DONA) writes:
>Get a life people, the only people who deserve to have an amiga are those
>who use it what it was meant for, video production...
>
>Those of you who don't use it for this use it as a supernintendo +.  Do us a
>favor and go buy an IBM, TurboGraphic 8, or a Genesis.  Don't give us the game
>machine rap....
>
>

If you think the Amiga is only for video production, you are seriously wrong.
I use mine for programming, as it is hands down the most fun machine to
program. Programming is one of the things I enjoy doing, and the folks at
Commodore have made my job that much more fun by taking care of all the
mundane nitty-gritty details and giving me a great machine to explore.

It is also used for presentations and color desk-top publishing. What other
serious uses do the rest of you enjoy?

BTW, the power that makes the Amiga a great video machine also happens to
make the games that much more interesting. With the new CPU power (030s and
the like), we are getting some great simulations (kudos to Steve Tibbett for
Megafortress!!!).

--
-- Greg Stelmack (stelmack@eggo.csee.usf.edu)
-- FullTime Grad Student, PartTime Amiga Salesman, PartTime Amiga Developer
-- Author of: Spades, Pro Port Analyzer Plus, more to come...
-- DISCLAIMER: The opinions reflected here are mine and mine alone.
From: techno@zelator.in-berlin.de (Frank Dahncke)
Subject: Re: Falcon 030 specs released! No more rumor...
Organization: Puplic-Access-Xenix-System
Date: Fri, 14 Aug 92 17:51:40 GMT

In <1992Aug14.094530.2218@aber.ac.uk> hrs@aber.ac.uk (Herbert Martin Sauro) writes:

>I've heard that the new Amiga will also have a dsp chip, is this true?

>Herb
>-- 

Which new Amiga ? Even if there should be one, it will be too late...

											Techno
											>/******************************************************************************
>Herbert Sauro                                   e-mail: hrs@aber.ac.uk
>Biological Sciences                              phone: +44 970 622353
>Univesity College of Wales                                                    
-- 
| techno@zelator.in-berlin.de ||| Please do not e-mail from outside Germany ! |
| techno@lime.in-berlin.de   / | \  Hardcore ST user ! ====================== | 
| Nothing that's real is ever for free, you just have to pay for it sometime. |
|                                       (Al Stewart)                          | 
Newsgroups: comp.sys.amiga.advocacy
From: chuj@horton.Colorado.EDU (CHU JEFFREY)
Subject: Re: Sim Earth (was Re: Cheer Up)
Organization: University of Colorado, Boulder
Date: Mon, 17 Aug 1992 02:05:54 GMT

In article <1992Aug16.184352.7275@maccs.dcss.mcmaster.ca> rickan@maccs.dcss.mcmaster.ca (Mark Rickan) writes:
>In article <1992Aug16.013451.8569@usl.edu> das9674@usl.edu (Stephenson Daniel A) writes:
>
>>How are the graphics compared (using 640X480 VGA in Windows)?  Are any
>>of the features different?
>
>From what I've seen of the Windows, DOS, Mac and Amiga versions, it appears
>that the game is fundamentally the same, with embellishments based on the
>intended platform and the design team. The DOS VGA version is limited to 16
>colours, so it is quite similar to the Amiga implementation. With Windows,
>you gain some degree of multitasking and the presentation is arguably much
>better (I personally don't like customized DOS GUIs, although Borland is
>an exception). It's really quite amazing how additional colour contributes
>Mark

Well the Windows version which I have is 256 colors.  Don't know that the
DOS version was only limited to 16 colors, never had the DOS version.


Newsgroups: comp.sys.amiga.advocacy
From: gblock@csd4.csd.uwm.edu (Gregory R Block)
Subject: Re: Amiga file system
Organization: University of Wisconsin - Milwaukee
Date: Mon, 17 Aug 1992 03:05:17 GMT

cpca@marlin.jcu.edu.au (Colin Adams) writes:
: Yes; but version 39 will improve the speed of directories dramatically.

Actually, I believe that the "speed improvement" of directories came
with a rework of asl.library in the vapor 2.1, or v38.

Greg

--
(: (: (: (: Have you overdosed on smileys today?  Why NOT!?! :) :) :) :) :)
(:	  "Flesh-pressing:  It's not just for politics anymore."         :)
(:	gblock@csd4.csd.uwm.edu			Gregory R. Block         :)
(: (: (: (: (: (: (: (: (: (: (: (: (:) :) :) :) :) :) :) :) :) :) :) :) :)
Newsgroups: comp.sys.amiga.advocacy
From: barrett@iastate.edu (Marc N Barrett)
Subject: Re: C=: offer A500 motherboard upgrades!
Organization: Iowa State University, Ames, IA
Date: Sun, 16 Aug 1992 22:45:03 GMT

In article <1992Aug16.190328.11659@athena.cs.uga.edu> wells@castor.cs.uga.edu (MIKE WELLS) writes:
>Suggestion to Commodore reguarding the next generation of Amigas:
>Please offer motherboard upgrades for the 500!
>Why? I own a 500, I don't have enough moolah, but I want to be able to upgrade
>when the need arises (now!).
>I already have a nice case, keyboard, power supply, mouse, disk-drive,
>and possibly a few salvagable chips. Yep, I want to stick C='s new 32 bit AA
>chipset machine into my 500's shell! And I bet thousands of other 500 owners
>out there want to be able to do the same!

   Unfortunately, this would require that Commodore spent about $120,000 to
layout and fabricate a PC board custom designed to fit into an A500 case, and
I do not think Commodore would be willing to spent such an amount just to
please 2 million or so people.  They never developed a similar custom A500 
board to fit into an A1000 case, so I doubt they will do the same with any
new technology boards for A500 and A2000 systems.


>						Mike Wells
>						Wells@castor.cs.uga.edu

---
| Marc Barrett -MB-  |  email: barrett@iastate.edu
--------------------------------------------------
    "Beware the ides of September..."
Newsgroups: comp.sys.amiga.advocacy
From: gcasa@wam.umd.edu (Gregory John Casamento)
Subject: Re: amiga rules!
Organization: University of Maryland, College Park
Distribution: comp
Date: Thu, 20 Aug 1992 04:09:19 GMT

In article <1992Aug17.044919.16387@mintaka.lcs.mit.edu> gfm@hal.gnu.ai.mit.edu (George Francis McBay) writes:
>	I never owned a C128, so I can't comment on the incompatability..
>But..
>    The C64 used a 6510, not a 6502, and using a 6510 if the 64 DID have
>a 6502, which it didn't, shouldn't be a problem, as I'm pretty sure the
>6510 is a superset chip, basically a 6502 with a couple more IO commands
>or some such thing.
>
>
>

Being a former C128 owner, I can say the there was some incompatibility.  
The reason I say this is because there were a couple of games, whose names
escape me, which would work fine on my C64, but not on my C128 in 64 mode.

Also,are you sure that the 6502 was never in the C64??  Maybe in older models
or something?

Thanks,


-- 
Gregory John Casamento  --  gcasa@wam.umd.edu
**** The opinions expressed in this article are the of Greg's Amiga ****
**** And not of Greg himself.  He is currently being forced by his  ****
**** Amiga (at gunpoint) to write this article.  :) :P B) BP ;) :O  ****
From: "robert buonincontro" <robert.buonincontro@canrem.com>
Newsgroups: comp.sys.amiga.advocacy
Subject: hiya dave! a500 repla
Date: 20 Aug 92 23:50:46 EST
Reply-To: "robert buonincontro" <robert.buonincontro@canrem.com>
Distribution: comp
Organization: Canada Remote Systems


TN>Ok here goes, it's been estimated that to do a production design of an A500
TN>replacement motherboard that is 32 bits wide with atleast an 030 at 25/50
TN>mhz (socketed) (optional 881/882 (to be added later or included))
TN>expandable to 16 Megs with 1 or 4 meg (32bit) ram simms and whatever else
TN>is neccessary to allow future chipset compatability (including amber
TN>de-interlacing chip). this would cost about $120,000 in design and setup
TN>and the end user price would be about $650 American ($750 in Canada + Gouge
TN>and Screw Tax (GST)). By doing this all A500 peripherals that are external
TN>could still be used with the new motherboard (A590, A570, GVP series II or
TN>even my ancient (But still working flawlessly after all these years)
TN>HDA-506 ect.).

TN>There are a number of reasons why I think this should be done. Users would
TN>simply go to their dealer and ask for the upgrade (motherboard swap), in
TN>doing so the user doesn't have to buy all new peripherals and uses the same
TN>keyboard, case, (might need a new power supply though?) et cetera (since
TN>the bus outside would remain 16 bit Zorro I (with Pass though (I don't
TN>zorro III, video toaster/TBC or a 24bit card (gasp!)).

TN>This would save money for Commodore as they wouldn't need to design a new
TN>case or keyboard ect. The main point of this is that upgrading to a "new"
TN>higher end computer for the average user would definately be an attractive
TN>alternative to buying a new high end computer. After all who would want to
TN>buy all the old non-upgradable ones? or worse having the old computer
TN>sitting in the closet collecting dust?

 I agree with you 100%. Not only will it allow customers to upgrade with ease.
It will put a lot more systems with the new chipset out on the market. The 
Atari STE was a setup on the Atari ST. The problem was it wasn't as compatible
so some people stuck with the Atari ST instead of upgrading. The 128 is a
classic example as well. No one used the 128 side because there weren't enough
programs to take advantage of it. If Commodore had released the 128 as an
upgrade for the first little while, almost every 64 user would have upgraded.
There would then be a large enough market to create programs for the 128 mode.
---
  DeLuxe 1.12 #8947  I tried the rest but bought the best!!!!
--
Canada Remote Systems  - Toronto, Ontario/Detroit, MI
World's Largest PCBOARD System - 416-629-7000/629-7044
Xref: sparky comp.sys.amiga.advocacy:22106 comp.sys.amiga.misc:12924
From: laire@uni-paderborn.de (Ralph Schmidt)
Subject: Re: where is 1024*768?
Organization: Uni-GH Paderborn
Distribution: comp,amix
Date: Fri, 14 Aug 1992 12:25:32 GMT

mario@mbunix.adsp.sub.org (Mario Bayer) writes:

>>X-Pert just announced their VGA-like Graphics Card for Amigas with >68020.
>>It contain's an ET 4000, will be programmable and have Workbench support.
>>(I think 68020 is needed for it?)

>Anyone how knows why >020 only... (I think the Workbench Screen kludge need it)
As the developer told me, they try to emulate the graphics.library and
NOT to copy the WB. I guess 68020 because you need a base speed to
convert the Data, because it's chunky architecture(as i know). Perhaps
they also use Bitfield(>20). I will ask him the next time when i meet
him on IRC.

>>640x480      16 and 256/32767 colors and 72 (60) Hz
>>800x600      16 and 256/32767 colors and 72 (60) Hz 
>>1024x768     16 and 256 colors and 72(87i) Hz
>>1152x900     16 and 256 colors and 59 Hz
>>1280x1024    16 colors and 87i Hz

>>numbers in () for 38khz monitor (Nec 3d), others for monitor
>>with 57khz (Nec 4d).  Many other resolution are programmable, 
>>as long not more than 1 Mb ram is needed and Pixelrate is lower 
>>than 80 MHz.  Regular Amiga-resolutions are passed-through.

>>But you will call it vaporware, as there is only advertizing but no delivery
>>yet.(september (P-))
>>X-Pert has a really good reputation here in germany, i think the card it is 
>>as finished as the advertizing suggests and will be good.
>>And Price? well about 698,- DM,  that is 440$ !!!!!

>This sounds very good... but... is the Graphic-Board supported under AmigaUNIX
>too... (does X-Pert make a driver under AmigaUNIX)

>& X-Pert makes the famous Visiona too... but is there a driver for AmigaUNIX or
>a ported Xserver! 

>& speed... how fast is the Visiona... (under AmigaUNIX?)... anybody know this?
You can't compare Visiona with the new card. They were developed by different
guys. BTW..the new GVP-GFX-card is developed by the Vision developer:-B

-- 
Ralph Schmidt                                            laire@uni-paderborn.de
University of Paderborn (Germany)
Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.misc
From: bleys@tronsbox.xei.com (Bill Cavanaugh)
Subject: Re: CDTV is dead.
Organization: Xanadu Enterprises Inc.
Date: Fri, 21 Aug 1992 02:17:01 GMT

In article <92232.132045TEW105@psuvm.psu.edu> TEW105@psuvm.psu.edu writes:
>Marc is a registered developer, that means he is supposed to be
>developing products, if he isn't then he shouldn't be a registered
>developer.  Thus, it is Marc's job to be productive.
>The point of registering as a developer is not to gain inside info just
>to have the extra knowledge, its so that the info can be used to better
>your products.
>I personally do not know if Marc has developed any products.  I haven't
>seen any with his name on it, but I haven't seen every Amiga product.
>So Marc, what have you developed?
>(and before you ask me what I have developed, I'm not a registered
>developer, thou I am working on some stuff)
>

It would be interesting to see how many of the $20 registered
developers have produced code.  For many people, registering is a
legal way to obtain official header files to use with DICE, and a way
to keep from re-inventing the wheel.  We've got no intention of
producing anything worthy of distribution (although some of us
accidentally do :) ).

BTW, I'm >not< an RD.

bill
-- 
 *         Bill Cavanaugh       bleys@tronsbox.xei.com          *
 *                                                              *
     "That whole thing about the 'child within' I've always
      felt to be kinda stunted in a way."
                           Tim Burton (speaking to Bob Costas)
XY + XX = :-)
From: lindblad@klaava.Helsinki.FI (Jarkko Lindblad)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Atari Jaguar rumors
Date: 17 Aug 92 17:17:15 GMT
Organization: University of Helsinki

jyoung@nyx.cs.du.edu (Jeff Young) writes:
: News about Jaguar and Lynx is proof Atari is TOP GUN with computers!

Ah, that's why Atari is only $250M company - 4 times smaller than
Commodore, 40 times (a guess) smaller than Apple and 400 times (a
guess) smaller than IBM?

: From: rjung@aludra.usc.edu (Robert A. Jung)
: Message-ID: <l8rf9iINN65u@aludra.usc.edu>
: 
: A few random rumors and news McNuggets. Take 'em with all the salt you want.
: 
: 1. According to an Atari insider friend of mine, the Atari Jaguar will have
:         two 68030s or 68040s, running in parallel. A loose interpretation
:         will call this 1 "64-bit" game system, from adding up two "32-bit"
:         processors.

Oh Jesus. And I guess that Atari is going to sell this machine for
something like $99? No wonder they're in great financical troubel...

--
Jarkko Lindblad
lindblad@cc.helsinki.fi
From: daveh@cbmvax.commodore.com (Dave Haynie)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: People, CALM DOWN!
Date: 17 Aug 92 18:07:06 GMT
Reply-To: daveh@cbmvax.commodore.com (Dave Haynie)
Organization: Commodore, West Chester, PA

In article <1992Aug11.042800.24226@marlin.jcu.edu.au> cpca@marlin.jcu.edu.au (Colin Adams) writes:
>In article <9506@cbmger.de.so.commodore.com> peterk@cbmger.de.so.commodore.com (Dr Peter Kittel Germany) writes:
>>In article <1992Aug10.071311.3987@marlin.jcu.edu.au> cpca@marlin.jcu.edu.au (Colin Adams) writes:
>> >It would have been quite possible for C= to double the
>> >clockspeed of the chipset, 

>>You're wrong. 

>There are many graphics chips available, such as the TI series, that 
>run in excess of 50 MHz.  Surely C= can reach 20 MHz.  

Don't confuse internal clock speed with bus speed.  The TI series has some
massive divide down between the clock speed you feed it and the resulting
bus cycle time, something like 6x-8x, it's been awhile since I lent the 
A2410 folks a hand.  A faster clock on a graphics chip is one way to make
internal designs easier to accomplish, but there's no reason a slower clock
will necessarily yield a lower performance chip.  Bus speeds haven't changed
all that much among video chips over time (yes, they've changed some, but 
not much).  That's because a video chip will always have to live with the
kind of memory that's available when it's made.  A CPU can live with a wait
state or two and still work.  Video controllers can't handle wait states to
display memory, so they're always designed around what's available.  Maybe
even around what's affordable.

-- 
Dave Haynie Commodore-Amiga (Amiga 3000) "The Crew That Never Rests"
   {uunet|pyramid|rutgers}!cbmvax!daveh      BIX: hazy
	"Work like a horse, drink like a fish"	- Psychefunkapus
 
Xref: sparky comp.sys.amiga.advocacy:21675 comp.sys.amiga.misc:12763
From: gblock@csd4.csd.uwm.edu (Gregory R Block)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Amiga 4000/Atari Falcon
Date: 18 Aug 92 22:05:33 GMT
Organization: University of Wisconsin - Milwaukee

jerry@connection.prospect.com (Jerry Shekhel) writes:
: Thanks for the flame, *Doctor*.

Suddenly, people with college educations and PHD's aren't allowed to
flame, right?

It did appear that you were considering "DOS and Windows
compatibility" to be a feature over AmigaOS.

Greg

--
(: (: (: (: Have you overdosed on smileys today?  Why NOT!?! :) :) :) :) :)
(:	  "Flesh-pressing:  It's not just for politics anymore."         :)
(:	gblock@csd4.csd.uwm.edu			Gregory R. Block         :)
(: (: (: (: (: (: (: (: (: (: (: (: (:) :) :) :) :) :) :) :) :) :) :) :) :)
Newsgroups: comp.sys.amiga.advocacy
From: mikeh@starnine.com (Mike Haas)
Subject: Re: Perot ?
Date: Fri, 21 Aug 1992 23:45:44 GMT
Organization: StarNine Technologies, Inc.

In article <3564@faatcrl.UUCP> jprad@faatcrl.UUCP (Jack Radigan) writes:
>mikeh@starnine.com (Mike Haas) writes:
>
>>>  It's representitive of everything wrong with American business today.
>
>>Not at all.  What's wrong with business today is exemplified by
>>practices like leverage buyouts, look-and-feel lawsuits, hostile takeovers,
>>etc.
>
>  Look and feel is not an endemic problem, it's primarily the domain of Apple
>and Lotus.
>
>  Leveraged buyouts and hostile takeovers are two manifestations of the "merger
>mania" that occured during the later half of the 80's, but that also isn't the
>root problem.

>
>  What's wrong is the short-sighted profit motive these corporations all seem
>to be guilty of.  Obscene CEO and other "inner sanctum" salaries are a side
>effect of this method of doing business.

The "root problem", the thread that runs true through all the above
practices is a lack of good faith, the non-existance of being above-board
and forthright.  LBO's and hostile takeovers caused many of America's
strongest companies to lessen their assets...borrow to the hilt...to
make them less attractive to the predators who use these techniques to
wrestle control away from those who ran their companies successfully.

Look-and-feel lawasuits ARE a prime tool of Apple etc, and I hold
them responsible (at least to a partial, significant degree) for the
downturn in hi-tech industries activity in this country.  They have
caused companies to curtail honest, productive advancements.

Bell Labs gave the transistor away to the world.  Where would we be
had they done otherwise?

However, I do believe that we need to pay productive CEO's mega bucks to
pilot our mega-companies...IF we expect them to remain or once-again
become mega-companies.  That money can be well-spent, and returned many
times over, with the right CEO's.

>
>>The world is now a more dangerous place than at any other time in history.
>>This is no time to cut the defence budget by 90%, as Clinton
>>proposes.
>
>  Just when did it become the exclusive domain of the United States to become
>the World Police?

When it became in our self-interest to do so.  And being the most
powerful nation on the planet IS in our self interest.  And you better
believe that ANY country that COULD have the infuence we do, WOULD.

It's a damn good thing that we're nice guys who believe in freedom.
From: TomK@cup.portal.com (Tom R Krotchko)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Perot ?
Date: Sun, 16 Aug 92 16:26:04 PDT
Organization: The Portal System (TM)
  <Bswuos.LMn@starnine.com> <mykes.0cc5@amiga0.SF-Bay.ORG>

>If you doubled everyone's taxes

You can't pay off the federal budget deficit (bad choice of words, I
admit) with higher taxes.

Higher taxes != Higher Revenue

And if you have no idea of why that is true, then I suggest you
just do a little reading of history of the past 20 years.

Also, one last bit of thinking: You can't tax yourself out of a
deficit of this magnitude.
Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.misc
From: dtiberio@libws2.ic.sunysb.edu (David Tiberio)
Subject: Re: CDTV is dead.
Organization: State University of New York at Stony Brook
Date: Wed, 19 Aug 1992 06:54:09 GMT

In article <1992Aug19.051511.21091@news.iastate.edu> barrett@iastate.edu (Marc N Barrett) writes:
>
>   If all that Commodore can manage to develop after more than two years is
>a standalone player, AmigaVision might as well be dead.
>
>---
>| Marc Barrett -MB-  |  email: barrett@iastate.edu
>--------------------------------------------------
>

	Didn't they recently upgrade to version 1.7?

	
-- 
      //   David Tiberio  SUNY Stony Brook 516-473-5156 AMIGA  DDD-MEN   
     //  bounce-resistant:    dtiberio%libserv1.ic.sunysb.edu@sunysb.edu
   \X/	    Perot for President 1-516-399-2259 Long Island, New York

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