HDTenEightyP/NetNews huggingface dataset:
From: dgreen@jarthur.claremont.edu (David Green)
Subject: Re: Moria beginner needs help.
Organization: Harvey Mudd College, Claremont, CA 91711
Date: Sun, 6 Sep 1992 19:18:14 GMT

In article <Bu66HC.C6o@wpi.WPI.EDU> avif@maxine.wpi.edu (Avram Finkel) writes:
->Well, you all may have recently read my post asking for help for a friend 
->who's playing Moria.  But all the replys I got, I decided I could manage to  
->play myself.  First of all, I think the game is great, but I'm having a few 
->problems:
->
->1) Are the various colors of potions and names of scrolls random, or can I  
->make a list from one game, and will it carry over to a different game?

The scrolls are completely randomly determined from game to game.  The potions
are, too, for the most part, except for the following list:
	Clear: always water
	Light brown: always apple juice
	Icky green: always slime mold juice.
As a note, the different metals for wands, woods for staves, stones for rings,
and materials for amulets also vary from game to game.

->2)  I keep finding things which seem to be useless.  Are they, or am I just
->too stupid to figure it out myself?  Like a broken set of teeth, skeletons of 
->various things like rats and humans, and shards of pottery.  I find them
->around 100-150 feet.

The things you mention are basically worthless, though they can cause nominal
damage if thrown at monsters.
-- 
dgreen@jarthur.claremont.edu				   David "Mishael" Green
		    Have you scritched your local Furry today?
***********************Who ordered the muon? -- I. I. Rabi**********************
From: hennes@blade (Hennes Passmann)
Newsgroups: rec.games.moria
Subject: Re: rc or rf - which better?
Date: 10 Sep 92 11:35:58 GMT
Organization: MCGV Stack, Eindhoven University of Technology, the Netherlands.
X-Newsreader: Tin 1.1 PL4

jcrowley@leotech.mv.com (Jon Crowley) writes:
: I have the following shields:
: 
: a Large Leather Shield (RC) [4,+2]
: a Medium Metal Shield (RF) [4,+2]
: 
: Which is better or used more often?  The resist cold or resist fire?
: 
:  ~ OLX 2.1 TD ~ Member: International Brotherhood of Tagline Thieves!
: 
: 
:  * Origin: Leo Technology (603)432-2517/432-0922 (HST/V32)
:

Note: a Large Leater Shield (RESIST CORROSION) {4,+2}   

NOT resist cold    (verus Acid - D d b  black-types)

Avatar - Lvl 37 Mage
Orcrist  Lvl 15 Priest
etc..    (all classes saved)

oestOSION (1:132/189)
Newsgroups: rec.games.moria
From: scot@jlc.mv.com (Scot Salmon)
Subject: Re: Fewest # of Invulnerability Pot's used to kill Mr. B?
Organization: John Leslie Consulting, Milford NH
Date: Tue, 15 Sep 1992 23:38:07 GMT

In article <BuLDts.3F2@acsu.buffalo.edu> mjb@acsu.buffalo.edu (Matthew J. Bernhardt) writes:
>also helpful (below).
>easily rectified by that wonderful Prayer, Heal, which restores 200 HPs.  All
>this character has to do is keep up the temporary resistance to heat, keep the
>hit points high, and the Balrog can be dispatched with little interruption.
>Having Potions of Restore Mana on hand is obviously a good thing.
>	Non-priestly characters will have to keep an inventory of Potions of
>Resist Heat, and of Healing, but the overall strategy is the same.  I recommend
>beginning one's collection of the former as early as possible in the game,
>since Resist potions are not as common as one might think...
>
>	Of course, Potions of Invulnerability will obviate the need for this
>strategy, but it's a good backup plan if invulnerability should give out.
>	I hope this helps.
>

So basically what you're trying to tell me is that my 34th level Ranger,
with a nasty DF and Lordly Protection (FIRE) and a few Restore Mana
potions could take out the B with enough time? I don't have ANY Invulnerability
potions at all. One speed item. Enough curing/restore stuff to bring back
the REAL King George. I can do it?

Oh, and I have well over 111 HP. Something like 225 but I forget exactly.

Gee, that might be enough incentive to start playing again (I got bored
when AMHDs got too easy).



-- 
                                          - Scot Salmon (scot@jlc.mv.com)
"The Fire Swamp? We'll never survive!"
"Nonsense. You're only saying that because no one ever has."
                                           - The Princess Bride
From: krpeters@athena.mit.edu (Karl R Peters)
Newsgroups: rec.games.moria
Subject: Re: A funny thing happened to me at the alchemist....
Date: 13 Sep 92 13:56:51 GMT
Organization: Massachusetts Institute of Technology

In article <18qgcgINNiv3@phakt.usc.edu> formeza@phakt.usc.edu (The Owl) writes:
>So I was bartering with the alchemist, and all of a sudden (well actually when
>I went to buy something else) I get a message saying After a long barterring 
>session, you agree on a price. Was it something I did on the Keyboard by accident, or did that happen because I had made some good deals before?  
>
>BTW I had a 16 Charisma, I'm an Elf and he was a Gnome.
>
>
>
>-- 
>*******************************************************************************
>*              Give a Hoot!  Don't Pollute!                                   *
>*                                                -Woodsy                      *
>*******************************************************************************

What happened? The alchemist finnally gave into your bargaining wisdom and
finally decided to always give you the best price for stuff in his shop.
If you get sufficient successes while bargaining with people, you will eventually
not have to bother.
Nice feature, isn't it?
Organization: Robotics Institute, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.moria
Date: Fri, 11 Sep 1992 13:07:34 -0400 
From: "Kenneth E. Mohnkern" <km2a+@andrew.cmu.edu>
Subject: Re: recommended character type???


Jane Becker writes:
>[Initial difficulties deleted]  So I decided
>to try a mage.  Of the five mages I've tried, only one has made
>it past 50 feet :(  (@#!&%! kobolds!)
 
>So, what class do you recommend?  Are priests playable?  Any hints
>and suggestions on getting started will be greatly appreciated!
 
>-Jane
 
>p.s.  are skeletons, broken swords, etc. as useless as they seem?

I think mages are the way to start. They have good offensive spells.
I've found priests frustrating since none of their early prayers are
offensive. I haven't yet gotten to the point where I've learned orb of
draining or dispel evil (or whatever it's called). But you get a mage up
to where he's throwing fire and frost bolts around and you can get
pretty far.

To get beyond 50 ft, you might want to pick up, before you go down, some
potions of cure serious wounds and perhaps a scroll of enchant weapon
to-dam or to-hit. And some armor. If you can afford it, too, you could
get a scroll of phase door to get yourself out of sticky situations. I
haven't been able to afford all these at once, but the potions and some
armor will help.

Yeah, skeletons and junk like that are trash. But even trash does a
little damage when you throw it at a monster. Broken swords can be used,
but they only offer (1d1) damage. Filthy rags have a [1] armor class (I
think) if you wear them. So leave the stuff there unless you're
desperate for armor or weapons. Another thing junk will do for you is to
take up space in your pack. So if a greedy little gnome snatches
something from your pack there's a chance he'll get trash.

Good luck,
     ken
From: mperry@waikato.ac.nz
Newsgroups: rec.games.moria
Subject: Re: It was a Dark and Stormy Knight...........ad
Date: 7 Sep 92 11:40:26 +1200
Organization: University of Waikato, Hamilton, New Zealand

In article <1992Sep6.093426.2030@gucis.cit.gu.edu.au>, svenema@gucis.cit.gu.edu.au (Sven Venema) writes:
> 10563563@eng2.eng.monash.edu.au (ARTHUR GIANNAKIS) writes:
> 
>>For those of you who play or have played Amiga Moria V3.00 and have come 
>>across these Dark and Stormy Knights, how do you combat 'em..............
>>I recently came across one and even though I have Boots of Speed it still 
>>manages to gaze at me ( gives me a blindness infliction as well as hitting 
>>me with lightning ) and make me afraid before I actually get a hit in........
>>These inflictions last for a VERY long time I noticed, and even though I had 
>>Mushrooms of Cure Blindness, the very next attack round I am blinded again...
>>You go through a hell of a lot of 'shrooms this way.............They never 
>>manage to kill me since I manage to teleport away but they're very annoying.
>>So...what's a good tactic to use.....I tried using ranged attacks but they 
>>can still gaze at me.......Any pointers in the right direction would be most 
>>welcome.....................................
> 
>>			Keep Hackin'...........
>>				The Metallian.
> 
> Well, the way I kill them is to use up a potion of invulnerability...
> Yes, I know, this sounds like a waste but it is the only way I have been
> able to find that will allow me to kill one. I think that they are the
> meatiest monsters in the game apart from the Balrog (which I just killed
> today by the way... )

Try one or two rings of slaying (and one hell of a lot of food)
With one ring of slaying you should be moving 3-7 faster and getting to-hit and
to-damage bonuses, with two you should get 6-14 faster speed - why every bother
with potions of invulnerability - they are a waste of time as is searching for
gain stat potions with moria 3.00 for the amiga. 

I have completed two games with this version - the first took about 30 hours
playing time - the second took only 5 hours.
From: ah895@cleveland.Freenet.Edu (Patrick Manzie)
Newsgroups: rec.games.moria
Subject: is moria on a BBS I can call??
Date: 11 Sep 1992 01:23:14 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: slc4.ins.cwru.edu


>Newsgroups: rec.games.moria
Subject: is moria on a BBS I can call??
Reply-To: ah895@cleveland.Freenet.Edu (Patrick Manzie)
Organization: Case Western Reserve University, Cleveland, OH (USA)
 
At the moment, I am playing version 4.87. I would like to get the
latest version, but would prefer to get it intact from a BBS. I
don't mind calling long distance. Could someone give me a  number
of a BBS that has the latest Version??
 
                                        Thanks!
-- 
Newsgroups: rec.games.moria
From: rlbrinkl@eos.ncsu.edu (RAY LATHAM BRINKLEY)
Subject: Re: *GASP*  What did I just find?
Originator: rlbrinkl@c00558-1403br.eos.ncsu.edu
Reply-To: rlbrinkl@eos.ncsu.edu (RAY LATHAM BRINKLEY)
Organization: North Carolina State University, Project Eos
Date: Sun, 13 Sep 1992 17:30:56 GMT


The HA stands for Holy Avenger.  The various abilities include: see invisible, 
plusses to strength (in your case +1), plusses to AC (for you +3), triple damage
vs. Evil, and sustain stat(which one depends, I think, on your AC bonus; which
for you I don't know.).  It is, IMHO, second only to a Defender (DF) in 
usefulness.

						
						Ray
Newsgroups: rec.games.moria
From: 10563563@eng2.eng.monash.edu.au (ARTHUR GIANNAKIS)
Subject: Re: restore life levels?
Organization: Faculty of Engineering, Monash University 
Date: Sun, 6 Sep 1992 03:49:21 GMT

In article <1992Sep4.184952.29820@rtsg.mot.com> iott@rtsg.mot.com (Joel K. Iott) writes:
>From: iott@rtsg.mot.com (Joel K. Iott)
>Subject: restore life levels?
>Date: Fri, 4 Sep 1992 18:49:52 GMT
>
>What does a potion of restore life levels do?  Does it raise your experience
>back to what it was before an experience-draining monster stole some of your
>experience???  I lost ~2000 points experience this way.
>
>I didn't want to waste a word-of-recall finding out.
>
>Thanks
>Joel
Yes..................

			Keep Hackin'............
				The Metallian.
Newsgroups: rec.games.moria
From: dmerrill@cdc.hp.com (David Merrill)
Subject: Re: A funny thing happened to me at the alchemist....
Date: Fri, 11 Sep 1992 18:10:34 GMT
Organization: HP California Design Center, Santa Clara, CA
X-Newsreader: Tin 1.1 PL5

The Owl (formeza@phakt.usc.edu) wrote:
> So I was bartering with the alchemist, and all of a sudden (well actually when
> I went to buy something else) I get a message saying After a long barterring 
> session, you agree on a price. Was it something I did on the Keyboard by accident, or did that happen because I had made some good deals before?  
> 
> BTW I had a 16 Charisma, I'm an Elf and he was a Gnome.

This happens when the store owner decides that you are a "good haggler".
I forget what the actual formula is for determining this, but it has something
to do with the ratio of good/bad deals you make at the store, with the number
of times you have offended the owner also thrown in.

--
dave

-------------------------------------------------------------------------------
Visualize whirled peas   |The ideas expressed herein are completely fictitious.
-------------------------|Any similarity to any actual opinion, living
dave merrill             |or dead, is entirely coincidental.
dmerrill@cdc.hp.com      ------------------------------------------------------
-------------------------------------------------------------------------------


Newsgroups: rec.games.moria
From: holdren@sumter.cso.uiuc.edu (Uther Pendragon)
Subject: Spell failure percentages
Organization: University of Illinois at Urbana
Date: Sat, 12 Sep 1992 02:26:13 GMT


	I was just wondering what the exact formula is for spell
failure rates.  I've noticed that my mage's failure rate for 
Identify fluctuates from 73% to 60% (level 22).  I figure that 
the fewer mana points you have, the less likely you are to cast 
the spell...
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Brian J. Holdren	a.k.a. Uther Pendragon
email to:	holdren@uxa.cso.uiuc.edu
NeXTmail:	holdren@sumter.cso.uiuc.edu
	"I win again, Lews Therin."

Newsgroups: rec.games.moria
From: dgreen@jarthur.claremont.edu (David Green)
Subject: Re: cloak of irritation?
Organization: Harvey Mudd College, Claremont, CA 91711
Date: Mon, 7 Sep 1992 21:28:01 GMT

In some article jcrowley@leotech.mv.com (Jon Crowley) writes:
->What does a Cloak of Irritation (-1,-1) [1,-1] {damned} do?  What is the
->uncursed version and what does that do?

The (-1,-1) affects your + to-hit, and you + to-dam, respectively.  There is no
"uncursed" version, really; all Cloaks of Irritation are cursed, in the same
way that other items like Rings of Aggravate Monster, Amulets of DOOM, and
Crowns of Timidity are.
-- 
dgreen@jarthur.claremont.edu				   David "Mishael" Green
		    Have you scritched your local Furry today?
***********************Who ordered the muon? -- I. I. Rabi**********************
From: formeza@aludra.usc.edu (The Owl)
Newsgroups: rec.games.moria
Subject: Re: A funny thing happened to me at the alchemist....
Date: 13 Sep 1992 21:18:12 -0700
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: aludra.usc.edu

grabiner@math.harvard.edu (David Grabiner) writes:

>In article <BuFG73.Asp@news.cso.uiuc.edu>, John Eric Sanders writes:

>> If good_deals > bad_deals*3 + 20 you do not need to haggle anymore.
>> This is kept for each store.

>> Good_deals are transactions over 10? gp that the owner reaches Final
>> Offer.
>> Bad_deals are transactions over 10? gp that is not Final Offer.

>> These counters are reset when you are kicked out of the store.

>This is correct for all versions up to 5.4.  The 10 gp minimum is
>correct; also, items worth 1000 or more are not counted, and you can
>never skip hagglinbg with them.

>In 5.5, this was changed.  The 20 was replaaced by 5+(price/50); thus,
>you will quickly reach the final offer for selling unidentified potions
>and buying identify scrolls, but it will take longer for more valuable
>items.  Also, all haggles for items worth at least 120 gp now count.



One more thing, in another game later on, the  same thing happened, (I did
I by selling alot of potions and scroll at the exact price that I knew the deal\
er would stop at, just before he got to it (ie I would get to 16 when he was on
15, where 16 is the max he would give). The funny thing is that all the shop
keepers stopped haggeling, not just the magic shop dealer. This was on the
Purple X moria port for the MacIntosh Umoria version 5.5
 
Ted
-- 
*******************************************************************************
*              Give a Hoot!  Don't Pollute!                                   *
*                                                -Woodsy                      *
*******************************************************************************
From: cdb@waikato.ac.nz (Craig D. Beere)
Newsgroups: rec.games.moria
Subject: Spells/Missiles on 45 degree angles
Date: 8 Sep 92 17:35:34 +1200
Organization: University of Waikato, Hamilton, New Zealand

I wish...

I wish that I could fire spells or missiles on an angle other than 45 degrees.

It annoys the h*ll out of me when I have to make four or five moves before I am
in a position to hit a dragon with a spell/missile, and in that time it
breathes four or five times!

{*******************************************************************************
** Craig D. Beere  (a.k.a. ++Byron)
** University of Waikato, New Zealand
** CDB@waikato.ac.nz
*}
{$I standard_disclaimer}
{$I witty_quote}
From: pv@semt1.smts.cea.fr (Pierre Verpeaux)
Newsgroups: rec.games.moria
Subject: Re: ring of speed at 1500 !!!
Date: 10 Sep 92 07:40:16 GMT
Organization: Commissariat a l'Energie Atomique - France

In article <1992Sep9.024307.2566@muddcs.claremont.edu>, dgreen@jarthur.claremont.edu (David Green) writes:
|> In article <716010223.AA00000@leotech.mv.com> jcrowley@leotech.mv.com (Jon Crowley) writes:
|> ->HOORAY!!  I found a ring of speed (+1) at 1500 feet!  HOORAY!!!
|> ->Has andbody else done this?
|> 
|> No, I'm afraid the best I ever did was to find one at 150 feet.
|> -- 
|> dgreen@jarthur.claremont.edu				   David "Mishael" Green
|> 		    Have you scritched your local Furry today?
|> ***********************Who ordered the muon? -- I. I. Rabi**********************

Once the very first item i found was a Pair of Soft Leather Shoes (at 50 feet).
I weared it and i saw a little inscription at the bottom of the screen : fast
-- 
Pierre Verpeaux 	DMT/SEMT/LAMS		(1)69.08.65.42
Newsgroups: rec.games.moria
Subject: Hey..
From: holden@oneb.almanac.bc.ca
Date: Mon, 07 Sep 92 12:08:49 PDT
Organization: The Old Frog's Almanac, Nanaimo, B.C.
Summary: New Versions...

 
I haven't played Moria for years but recently have gotten back into it, can 
anybody tell me what the newest version of Moria for the IBM XT is? And 
maybe, IF possible where the heck can I find it....
 
Just askin'
 
Thanks.



           holden@oneb.almanac.bc.ca (Geoff Robins)
     The Old Frog's Almanac  (Home of The Almanac UNIX Users Group)    
(604) 245-3205 (v32)    <Public Access UseNet>    (604) 245-4366 (2400x4)
        Vancouver Island, British Columbia    Waffle XENIX 1.64
From: richard@ccu1.aukuni.ac.nz (Richard Knuckey)
Newsgroups: rec.games.moria
Subject: Purple X Moria
Summary: Purple X Moria avbaliabel via FTP now
Keywords: Moria FTP
Date: 10 Sep 92 03:37:32 GMT
Organization: University of Auckland, New Zealand.


just a quick note to say that Purple X's Moria for the Macintosh 1.0 is
avaliable via FTP now from the following sites:

sumex-aim.stanford.edu:  /info-mac/game/um55.hqx
man.archive.umich.edu:   /mac/game/adventure/pxmoria1.0.hqx
Newsgroups: rec.outdoors.fishing
From: wesm@mbunix.mitre.org (Miller)
Subject: Bass vs. Trout vs. People
Organization: The MITRE Corp., Bedford, Ma.
Distribution: usa
Date: Tue, 8 Sep 1992 11:23:35 GMT



	I have a friend who is also an avid hunter. His father just stumbled
upon an old hand held (rifle) harpoon gun. The ultimate for fishing for 
jet-skiers, water skiers, inner-tubers, and the many species of boater that
happen to be in season.

	BTW...how do we properly filet this type of game? :-)

					


						Wes Miller
From: kjun@typhoon.atmos.colostate.edu (Pat Fitzpatrick)
Newsgroups: rec.outdoors.fishing
Subject: Re: weather and fishing
Date: 8 Sep 92 22:02:53 GMT
Distribution: rec
Organization: Colorado State University -- Atmos Sci

In article <Bu9KqA.GF9@ux1.cso.uiuc.edu> rtaylor@ux1.cso.uiuc.edu (Roger Taylor) writes:
>narten@cs.albany.edu (Thomas Narten) writes:
>
>>Can someone summarize the conventional wisdom regarding best weather
>>for fishing?  Specifically, I have read reports (usually lacking in
>>either detail or concrete evidence) that indicate that fishing for
>>bass and walleye picks up as a front starts to move through an area
>>and the barometric pressure falls.  In contrast, high pressuse tends
>>to disfavor good fishing.  Can someone recommend a book that describes
>>the affects of weather on fishing in a fair amount of detail?
>>-- 
>>Thomas Narten
>>narten@cs.albany.edu
>
>	A storm front coming through definately triggers fish feeding.  I
>	have seen both bass and catfish go nuts as the lightning comes
>	in from the west on many occasisions.  On the other hand, 
>	the main problems with clear high pressure following the fronts
>	seem to be light penetration and FALLING water temperatures
>	due to the cold front that usually follows the storm.  Both 
>	have been shown to negatively affect fishing with the fish 
>	relocating to deeper water and tighter to structure where they
>	are harder to catch.

Agreed, especially for warm-water fish in freshwater. Seems the rapidly
rising pressure after a cold frontal passage disorients them. I remember
one article showing a scuba diver swim right up to some bass under some 
structure. The fish were so out of it that the scuba diver could maneuver them
with his bare hands!

If there is an accompaning rapid temperature drop, this also slows down the
fish, since they are warm-water species. Hence, the fish go deep and sulk
for a day or two.

This might explain why they feed weel before a front -- they can sense
the pressure drop and know that they better eat now, since they will be
disoriented later! A secondary factor is that it is not sunny because
of clouds and rain, and fish feed better than when it is sunny. Their eyes
are very sensitive to light, and they have no eyelids.

It usually rains along a front, and is sunny in high pressure.

These rules don't apply as much for cold-water species in freshwater
or fish in saltwater. I can give my interpretation of how the weather
affects saltwater species in the Gulf of Mexico if anyone is interested...

Pat Fitzpatrick
 
Newsgroups: rec.outdoors.fishing
From: jokim@jarthur.claremont.edu (John H. Kim)
Subject: Re: What kind of line to use - pros and cons
Organization: Harvey Mudd College, Claremont, CA 91711
Date: Mon, 14 Sep 1992 06:59:22 GMT

rpark@stam.QE.Bell.CA (Richard Park) writes:

>I used a variety of lines until 5 years ago and have stuck to one: Trilene XT
>green.	

>Most of my fishing involves running my line against logs, weeds, rocks and
>the XT seems to hold up more as it is more resistent to abrasions.

Keep in mind that in order to be this abrasion resistant, in addition
to an abrasion resistant outer layer, Trilene XT overtests its rated
strength by a significant amount (usually, it's about two line classes
over - 6 lb test breaks at 10 lb, 10 lb test breaks at 14 lb).  This is
done by making the line thicker than the XL version with a corresponding
rated strength.

If you really want to compare lines, buy a micrometer (measures diameter
of really small round objects), and compare lines based on their diameters,
not on their pound rating.  The former has a physical meaning - how much
line will fit in your reel.  The latter is just some number the company
decided to put on the package.

P.S. try to keep your posts to less than 80 lines to a column.
-- 
John H. Kim                 | (This space to be filled when I
jokim@jarthur.claremont.edu | think of something very clever 
uunet!jarthur!jokim         | to use as a disclaimer)
Newsgroups: rec.outdoors.fishing