HDTenEightyP/NetNews huggingface dataset:
From: kentsu@microsoft.com (Kent Sullivan)
Subject: Re: Using Kermit2.2 and the 1660 modem
Date: 13 Nov 92 02:36:15 GMT
Organization: Microsoft Corporation
Distribution: na

In article <BxKnM5.Auu@news.iastate.edu> jnelson@iastate.edu (Jeremy F Nelson) writes:
>	Well, reading the manual (duh!) for Kermit 2.2, I find it says that
>it will NOT work with a 1660 modem (which is what i have).  Can anyone 
>recommend a PD modem program that i can order (cant download, catch22) that
>will work with the 1660?
>	Thanks in advance.

You can download a patch from the Columbia University Kermit
archives or get it from the Milton archives, or get it from GEnie, Q-Link, or
CompuServe... or snag the copy Bruce Skelly just posted.  That should be just
enough different ways!

Email me if you need help finding the patch in any of the archives.
-- 
Kent Sullivan - Microsoft Corporation  Redmond, WA - kentsu@microsoft.com

The opinions expressed in this article are my own and do not necessarily
reflect those of my employer.
Newsgroups: comp.sys.cbm,comp.sys.amiga.advocacy
From: danaf@bray1a.its.rpi.edu (Frank R. Dana Jr.)
Subject: Re: Games and the C64...
Reply-To: danaf@rpi.edu
Organization: Rensselaer Polytechnic Institute, Troy, NY.
Date: Mon, 9 Nov 1992 23:34:17 GMT

In article <1992Nov8.201812.23603@maccs.dcss.mcmaster.ca>, cs4gp6aw@maccs.dcss.mcmaster.ca (Paul Mora) writes:
|> 
|> M.U.L.E. That funky music was just unreal! Very educational too.

I loved EA... Not a great 1-player game, in my opinion, but incredible if you
can get 3 friends together to play....

|> Zork 1,2,3, any other Infocom game: Excellent interaction, the main reason my
|> grades dropped in high school.

Yeah. The first ones were the best, tho. Thing that annoyed me most about the
next generation (when they hit it big...) was that the parser became TOO
advanced.

(eg: typing "Look basket" would bring up that annoying message... "Please type
    "look AT or look IN," etc. ad infinitum...)

|> Stellar 7: A very cool tank game. I never could get anywhere, but it was fun
|> trying.

Best Amiga conversion I've seen so far! I'm glad this excellent game had a
chance to make a comeback.

|> pm

-- 
/////////////////////////[[[[[[[[[[]]]]]]]]]]\\\\\\\\\\\\\\\\\\\\\\\\\
(718)             (212)                        (516)             (518)
=======Amiuser============Frank R. Dana, Jr.============Doc Ami=======     
--------My opinions rarely reflect those of any sane person,----------
	   living, dead, or undead... that's gonna CHANGE.
Newsgroups: comp.sys.cbm
From: cloos@theory.TC.Cornell.EDU (James H. Cloos Jr.)
Subject: Xetec Super Graphix 2ndary addresses
Organization: Cornell Information Technologies, Ithaca, NY 14853
Distribution: usa
Date: Mon, 9 Nov 1992 06:02:42 GMT

I cannot find my manual for my Super Graphix interface.

Does anyone have the list of secondary addresses the interface
recognizes, and what they do.

I, of course, remember that 7 is for uc/lc in the default mode, but,
among others, need the address for forced transparent mode.

Thanx.

-JimC
--
James H. Cloos, Jr.		include <std/disclaimers.h>
Cloos@Theory.TC.Cornell.EDU     include <std/qotd>
Cloos@Batcomputer.UUCP 		Phone:  +1 716 866-5249
Cloos@CrnlThry.BITNET 		Snail:  POBox 1111, Amherst, NY 14226-1111
From: ckunz@src4src.linet.org (Charles Kunz)
Newsgroups: comp.sys.cbm
Subject: Turrican II preview - need help
Date: 10 Nov 92 04:30:05 GMT
Organization: The Source for Source

Last month someone posted (in uuencoded form) the preview program for the
commercial game Turrican II.  I d/l'ed it, but I can't seem to get it to work.
Should the starting address be $0801 or some other address before that?  I
can't figure out what is going wrong.  Any help would be greatly appreciated.
Thanx in advance.

Chuck
-- 
E-mail: ckunz@src4src.linet.org, aq084@cleveland.freenet.edu
It's amazing what you can do with a Commodore 64, isn't it? 
My girlfriend thinks I'm weird.  She's right.
Newsgroups: comp.sys.cbm,comp.sys.amiga.advocacy
From: cs4gp6aw@maccs.dcss.mcmaster.ca (Paul Mora)
Subject: Re: Games and the C64...
Organization: Department of Computer Science, McMaster University
Date: Sun, 8 Nov 1992 20:18:12 GMT

I just recently dug up my 64 for my mother (kids in her class use Storywriter).
Anyways, I also dug up all the old games I had, and like a kid at Christmas,
proceeded to waste away the rest of the day rediscovering old favourites. Here
are some of the most memorable:

World Games, Summer Games, Winter Games, etc. I loved getting 8 guys together
and having a massive Olympic turnament. My first real love.

M.U.L.E. That funky music was just unreal! Very educational too.

Dallas Quest: One of my first adventure games, and the one that got me hooked.

Zork 1,2,3, any other Infocom game: Excellent interaction, the main reason my
grades dropped in high school.

Stellar 7: A very cool tank game. I never could get anywhere, but it was fun
trying.


pm

Newsgroups: comp.sys.cbm
From: csbruce@neumann.uwaterloo.ca (Craig Bruce)
Subject: Re: Xetex Super Grafix 2ndary addresses
Originator: csbruce@neumann.uwaterloo.ca
Organization: University of Waterloo, Canada (eh!)
Date: Mon, 9 Nov 1992 21:46:33 GMT

Yo!

cloos@theory.TC.Cornell.EDU (James H. Cloos Jr.) writes:

>I cannot find my manual for my Super Graphix interface.
>
>Does anyone have the list of secondary addresses the interface
>recognizes, and what they do.

Here are the secondary addresses and commands for the Xetec Super Grafix, Jr.
interface.  I can only assume that they are a proper subset of SG Sr.'s.

Secondary Addresses:

SEC    DESC
---    ----
  0    Uppercase/graphics
  1    Uppercase/graphics (no line feed)
  3    Hex dump
  4    Transparent
  5    Transparent (no line feed)
  7    Uppercase/lowercase
  8    Uppercase/lowercase (no line feed)
 15    Command channel
20+n   Lock the interface in mode 'n' (sec.addr 'n')

Command Channel Commands:

CMD    DESC
---    ----
U      Unlock the interface
I      Print the intercase identification (including a love letter)
M      List control characters in mnemonics - [CLR]
V      List control characters as inverse graphics
G      List graphics characters as graphics
A      List graphics characters as ASCII values [173]
K      List graphics characters as keystrokes [SM]
8      Set line spacing to 8 lines per inch
6      Set line spacing to 6 lines per inch
SU     Underline spaces as well as text
SB     Leave spaces blank between underlined words
Wn     Set line width to 'n' columns
LD     Disables the listing mode (cannot list programs)
LE     Enables the listing mode again

Keep on Hackin'!

-Craig Bruce
csbruce@neumann.uwaterloo.ca
"Laugh and the world laughs with you.  Cry, and I'll laugh anyway!" - f/o KAT
Newsgroups: comp.sys.cbm
From: fuzzy@netcom.com (Fuzzy Fox)
Subject: Re: Decreased seek times.
Organization: Foxes 'R' Us - Seven locations to serve you
Date: Sat, 7 Nov 1992 23:52:18 GMT

sheun@cs.city.ac.uk (Sheun Olatunbosun) writes:

>In either case, I think the problem seems to be that the GCR
>encoding/decoding is done in the disk drive software and that the drive
>has limited RAM.

Actually the GCR decoding problem was handled very well on the 1571,
which has expanded ROM rather than RAM.  The extra ROM has GCR decode
tables which reduce the need for lots of shifts and bit manipulations,
thus resulting in faster decoding.

-- 
#ifdef TRUE         | Fuzzy Fox                  fuzzy@netcom.com
#define  TRUE   0   | a.k.a. David DeSimone      an207@cleveland.freenet.edu
#define  FALSE  1   |   "History doesn't repeat itself, but it rhymes."
#endif              |                               -- Mark Twain
Newsgroups: comp.sys.cbm
From: sedmanra@uhura.aston.ac.uk (Richard Sedman)
Subject: Re: dead c64/punter ?
Organization: Aston University
Date: Thu, 5 Nov 1992 15:08:47 GMT

Y.K.Chan@lut.ac.uk writes:
: > Subject: dead c64/punter
: > Keywords: punter
: > Message-ID: <1992Oct27.102859.21413@hemlock.cray.com>
: > Date: 27 Oct 92 16:28:59 GMT
: > Sender: mjs@cadet (Mike J. Schoberg)
: > Organization: Cray Research, Inc.
: > Lines: 11
: > Originator: mjs@cadet
: > Nntp-Posting-Host: cadet
: 
: > I have a C64 that when powered on, nothing comes up and the tv screen is
: > completely black.  Does anyone know if this is a classic symptom of a
: > known faulty chip?
: 
: 
: I have a similar problem with my C64. It is one of the older models
: (i.e grey case as opposed to the cream coloured case - C64C). The power
: LED is on but the screen remains black.
: 
: If anyone has any clues on how to diagnose the problem or any fixes
: please email me. If there are enough interest in this subject, I will
: post a summary.
: 
: Thanks a lot.
: 
: P.S.  See header for EMAIL address.

Had this same problem a while back - blown TV modulator and VIC chip. 

-- 
+------------------------------------+----------------------------------------+
|    Richie Sedman, Elec Eng Dept.   |    Email : sedmanra@spock.aston.ac.uk  !
|   Aston Uni., Birmingham, England  |       or : sedmanra@uhura.aston.ac.uk  !
+------------------------------------+----------------------------------------+
Organization: The Pennylvania State University
Date: Mon, 9 Nov 1992 14:49:29 EST
From: Ernie Oporto <EAO102@psuvm.psu.edu>
Newsgroups: comp.sys.cbm
Subject: Re: Star printer questions...

In article <1992Nov9.164653.9966@jhunix.hcf.jhu.edu>,
golds_ss@jhunix.hcf.jhu.edu (Stuart S Goldstone) says:
>
>        Hi everyone.  I'm not sure if this is the right place to ask this
>question, but here goes.  At some point in the future, I'll have to upgrade
>from my 8-year-old C128 (which, God bless its silicon soul, has never given
>me a day of trouble, even when the plumber dumped several gallons of water
>on it) to some more modern, more powerful computer.  Now, I have a Star
>NX-1020 Rainbow printer, which I have connected to my Commie with a
>SuperGraphix (or however you spell that thing) interface.  Is this a
>PARALLEL printer interface, or a SERIAL printer interface?  All I know is
>that my printer has a Centronics port, so I have to use an interface to use

Centronics is a parallel interface.

>it with my computer.  But the guy at the computer store (I'm leaning toward
>Mac, but it's irrelevant anyway since I don't have the money to buy anything
>now anyway) said that that is only the kind of port and doesn't tell whether
>the printer is parallel or serial.  Does anyone know which this printer is?

Centronics is a standard in the industry, but it is by no means "the only
kind of port".  It is a parallel.

>And just so I know, is the SuperGraphix interface a parallel -> Commodore
>interface, serial -> Commodore interface, or both?  (As you can tell, I'm

Probably a Commodore serial -> parallel interface.

>clueless.  I know the difference between a parallel and a serial printer in
>terms of the general means by which the data is transmitted, but I haven't a
>clue how to tell if something is parallel or serial...)  Thanks for your
>help/input...

You can tell serial from parallel by the number of data pins.  Parallel must
transmit lots of info all at the same time, so it needs more pins to do this.
Serial will usually have much fewer pins, since it is doing most of the
transfer over one line.
Organization: Ryerson Polytechnical Institute
Distribution: na
Date: Thursday, 5 Nov 1992 09:28:11 EST
From: <SYST8134@RyeVm.Ryerson.Ca>
Newsgroups: comp.sys.cbm
Subject: Re: 10th anniversay of the C=64?
 <1992Nov1.183433.23166@cs.umb.edu> <1992Nov1.140655.23999@doug.cae.wisc.edu>
 <1992Nov1.213159.23938@cs.umb.edu>

I think the comparison of the C-64 and any AMIGA computers is like
comparing Apples (not the computer) and Oranges.

The C-64 is from a whole different generation of technology.  It is
easily a programmers machine, or a users machine.

Certainly the Amiga is more powerful and functional in most every way.

But it is also much more of a users machine.

Now, if you want to compare APPLE II computers and C64's as has been done
ever since they came out around the same time it is C64 hands down,
especially when bang for the buck enters the conversation.

The C64 will live on!

RDB
From: thwang@mentor.cc.purdue.edu (Tommy Hwang)
Newsgroups: comp.sys.cbm
Subject: graphics (GIF and mac files)
Date: 11 Nov 92 05:51:04 GMT
Article-I.D.: mentor.BxJEx5.C57
Organization: Purdue University


     Where might I find GIF viewer?  I have .mac viewer for my C=128,
but I find it hard to locate .mac files anywhere.  Any help in finding
GIF viewer (or places where i can get .mac viewers) will be appreciated.

                                                         -TKH '92

----------------------------------------------------------------------
     It is amazing how I still come back to the C=128 even after I
purchased an A4000.
----------------------------------------------------------------------
From: ckunz@src4src.linet.org (Charles Kunz)
Newsgroups: comp.sys.cbm
Subject: Re: Can a 1541 be connected to an IBM ?
Date: 5 Nov 92 04:52:29 GMT
Organization: The Source for Source

In article <5005@disuns2.epfl.ch> GHIELMET@eldi.epfl.ch (Leopoldo Ghielmetti) wr
ites:
>In <1992Nov1.001917.13762@samba.oit.unc.edu> Edgar.Estrada@bbs.oit.unc.edu writ
es:
>
>>
>> Is it possible to connect a 1541 dirrectlly to an IBM?
>>
>> --
>>    The opinions expressed are not necessarily those of the University of
>>      North Carolina at Chapel Hill, the Campus Office for Information
>>         Technology, or the Experimental Bulletin Board Service.
>>            internet:  bbs.oit.unc.edu or 152.2.22.80
>
>
>yes !
>
>I make one program to read 1541 files with an 1541 directly connected to my
>IBM.

Hmmm... how is this actually done?  Where do I plug in the serial cable?

Chuck

-- 
E-mail: ckunz@src4src.linet.org, aq084@cleveland.freenet.edu
It's amazing what you can do with a Commodore 64, isn't it? 
My girlfriend thinks I'm weird.  She's right.
From: crimson@rigel.cs.pdx.edu (Crimson Knight)
Newsgroups: comp.sys.cbm
Subject: Re: Decreased seek times.
Date: 8 Nov 92 08:03:08 GMT
Article-I.D.: pdxgate.6289


     Yes, the actuall 1541 interleave is 10....but jiffydos and super snapshot lower that figure. Note that the 1571 in double sided mode interleaves at 6. Any time a different interleave is expected by the equipment than the one on the disk, there is a slowdown. The Maverick V5 file copier lets you designate the skew or interleave for the destination disk independant of the source files. 
     One thing I find annoying is 128 mode programs SDA'd in 64 mode for this reason. I discovered that Maverick will allow me to change the skew, and I really did notice a BIG improvement. My Point: Make sure to use THE right skew for you!
From: john@gu.uwa.edu.au (John West)
Newsgroups: comp.sys.cbm
Subject: Re: Decreased seek times.
Date: 7 Nov 1992 10:04:38 GMT
Organization: The University of Western Australia
NNTP-Posting-Host: mackerel.gu.uwa.edu.au

sheun@cs.city.ac.uk (Sheun Olatunbosun) writes:

>At what serial rate is the data being transferred between the computer
>and the disk drive? 

I'm not entirely sure, but I think its around 3000 bps

>Also, is the C64's VIA 6522 chip communicating with a similar chip inside
>the disk drive?

The 6526 (CIA) in the C64 talks to the 6522 (VIA) in the drive. For the
purposes of C64-drive communication, the two chips are equivalent.

>I do understand that increasing the transfer rate will not speed things 
>up because the bottleneck is the 1541 reading/writing sectors. It's just
>that I'm curious.

But it does! I disected one of the early fastloaders - they use the
standard routines for reading and decoding blocks, and just use their
own serial routine. That was around 5 times faster, I think.
Lets see... 256 bytes is 2048 bits, which will take over 0.6 seconds
to transmit. Thats more than 3 disk revolutions. Thats a lot.

John West
--
For the humour impaired: Insert a :-) after every third word
Xref: sparky comp.sys.cbm:4465 comp.sys.amiga.advocacy:28673
From: ralph@bugend.edvina.se (Staffan Vilcans)
Newsgroups: comp.sys.cbm,comp.sys.amiga.advocacy
Subject: Re: Games and the C64...
Date: 9 Nov 92 22:56:04 GMT
Organization: Bugend BBS

kodak@mentor.cc.purdue.edu (Jason Balicki (KodaK)) writes:

> One of my favorites was "Yousagi Yojimbo" (or something like that.)  You
> had a samuri rabbit.  (And it was BEFORE the TMNT craze too :)

I think it was about the same time as TMNT, atleast if you don't talk 
about the cartoons which I belived came later on. Anyway, now I have 
found the issu of "Your Sinclair" that I was looking for. It's from 
September 1988 and both "Last Ninja II" and "Samurai Warrior" 
(featuring Usagi Yojimbo). It was published by Firebird and priced at 
7.95 GBP.

I see that this was a good month for Speccy games as I flip troght the 
pages to find both "The Bard's Tale" and "Impossible Mission". Oh 
"Virus" as well... Those were the days...

Now, let's get back to present time!


***       REALLY NICE SIG I THINK     ***
      INTEGER I
      DO 42 I=1,4711
         WRITE(*,*) 'WHO NEEDS C ANYWAY?'
42    CONTINUE
      STOP
      END
Newsgroups: comp.sys.cbm
From: mphall@silver.ucs.indiana.edu (Michael Hall)
Subject: GEOS and HP Deskjet 500?
Organization: Indiana University
Date: Mon, 9 Nov 1992 14:48:51 GMT

	Hi all.

	A friend is bringing his C64 into town to play with, but before
he does I'd like to know if there is a printer driver for the Hewlett
Packard DeskJet or DeskJet 500 in Geos 2.0. 

	Much thanks in advance,

	Mike

-- 
Michael Hall    mphall@silver.ucs.indiana.edu
"If you're not revolting against work, you're working
against revolt." - Bob Black
From: gobeski8618@iscsvax.uni.edu (Steve 'Gobes' Gobeski)
Newsgroups: comp.sys.cbm
Subject: Re: Connecting with a modem
Date: 11 Nov 92 14:43:53 -0600
Distribution: na
Organization: University of Northern Iowa

In article <BxHGwL.KDL@news.iastate.edu>, jnelson@iastate.edu (Jeremy F Nelson) writes:
> 	I have owned an SX-64 for many years (7 in fact) and i have 
> just gotten my first modem (commodore 1660 / 300 bps). (hey! it was 
> free!) anyhow, i plug it into the back of the SX and plug the phone 
> cord into the in jack, and the phone in the out jack.  I boot up the 
> terminal program (kermit 2.2) and then dial the phone number to the 
> 300 bps modems connected to the mainframe on school with the phone.  
> The mainframe answers and I hear a high pitched beep on the phone.  
> I assume this is the carrier signal.  However, when i type connect, 
> the modem (seemingly) does not acknowledge the carrier.
> 	Help! I'm very new at modems.... can anyone offer any
> possible help for me?  Thanks in advance.
> 
> 					Jeremy Nelson
> 					Iowa State University
> 

First thing I'd say to do is nag the sysop... you'll probably have to translate
from MS-DOSese but you might be able to figure out what's wrong.

You probably need to press 'return' or something after you connect to get the
school network server's attention (at least you do here at UNI).

If all you get is a constant, high-pitched tone, then the modem is the problem.
What you *want* to here is a high-pitched tone followed by a series of short
"scratchy" noises, indicating that the carrier has been detected and the
connection made.  Wait for that before typing 'connect' to find out what's
going on.  This assumes that the modem has a speaker of some sort, I don't know
if the 1660 does.

Good luck!

-- Steve 'Gobes' Gobeski // GOBESKI8618@iscsvax.uni.edu

Newsgroups: comp.sys.cbm,comp.sys.amiga.advocacy
From: cs4gp6aw@maccs.dcss.mcmaster.ca (Paul Mora)
Subject: Re: Games and the C64...
Organization: Department of Computer Science, McMaster University
Date: Fri, 13 Nov 1992 13:57:53 GMT

BEACH-HEAD!!!!

Holy cow, I forgot all about that!

That was the first real good game I ever played on my 64. Unfortunately I
never made it farther than the tank level...

Paul Mora
McMaster U.
Hamilton, Ont.

Newsgroups: comp.sys.cbm
From: cs4gp6aw@maccs.dcss.mcmaster.ca (Paul Mora)
Subject: Re: Games and the C64
Organization: Department of Computer Science, McMaster University
Date: Fri, 13 Nov 1992 13:52:23 GMT

One of the games that REALLY hooked me was one called PARADROIDS. I loved
using my trackball to scour the spaceship, overriding different droids
until I finally came across the command droid 999. 

That has to be one of the best games EVER for the 64.

Paul Mora
McMaster University
Hamilton, Ont.
From: hermit@cats.UCSC.EDU (William R. Ward)
Newsgroups: comp.sys.cbm
Subject: Re: IBM-tip
Date: 11 Nov 92 15:14:59
Organization: Computing and Telecommunications Services, UCSC
Distribution: comp
NNTP-Posting-Host: am.ucsc.edu
In-reply-to: gobeski8618@iscsvax.uni.edu's message of 11 Nov 92 14:49:57 -0600

In article <1992Nov11.144957.8631@iscsvax.uni.edu>, gobeski8618@iscsvax.uni.edu (Steve 'Gobes' Gobeski) writes:
) In article <1doi2eINNgu3@roundup.crhc.uiuc.edu>, gene@uicsl.csl.uiuc.edu (Gene Gardner) writes:

)> I just purchased BIG-BLUE-READER($35) which came with a 5 1/4" disk
)> for use on a 1571.  It is supposed to accept SPEEDSCRIPT files
)> directly, which it does but I was dismayed to find that it did not
)> provide word-wrap and split words apart at the end of 80
)> columns....hardly a useful program.

) Not BBR's fault, the word-wrap is a feature of the program's screen-display
) routines, and has nothing to do with the file.  All "accepting SS directly"
) means is that the program does screen code <-> EBCDIC as well as PETSCII <->
) EBCDIC.

EBCDIC?!!  Sorry, no cigar, try again.  MS-DOS machines use ASCII,
plus graphics characters in the 128-255 range.  Only IBM's "big iron"
machines use EBCDIC.

--
William R Ward                         __o   Bay View Software
VoiceMail: +1 (408) 479-4072         _ \<,_  Internet:  hermit@cats.ucsc.edu
SnailMail: 1803 Mission St. #339    (_)/ (_) BITNet:    hermit@cats.bitnet
           Santa Cruz CA 95060 USA
Newsgroups: comp.sys.cbm
From: jnelson@iastate.edu (Jeremy F Nelson)
Subject: Using Kermit2.2 and the 1660 modem
Organization: Iowa State University, Ames, IA
Distribution: na
Date: Wed, 11 Nov 1992 21:56:26 GMT

	Well, reading the manual (duh!) for Kermit 2.2, I find it says that
it will NOT work with a 1660 modem (which is what i have).  Can anyone 
recommend a PD modem program that i can order (cant download, catch22) that
will work with the 1660?
	Thanks in advance.

Jeremy Nelson
Iowa State University



-- 
->->->->->->->->->->->->->->->->->->->->->->->->->->->->->->->->->->->->->->
^ Jeremy Nelson      \ "Four Lines Suffice" \ I don't care what Iowa State |
| jnelson@iastate.edu \ ALT:sock@iastate.edu \ thinks of my opinions       v
<-<-<-<-<-<-<-<-<-<-<-/-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-
Xref: sparky comp.sys.cbm:4408 comp.sys.amiga.advocacy:28423
From: dinn@ug.cs.dal.ca (Michael 'Moose' Dinn)
Newsgroups: comp.sys.cbm,comp.sys.amiga.advocacy
Subject: Re: Games and the C64...
Date: 6 Nov 92 01:16:36 GMT
Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada

In article <1992Nov5.210703.3508@cs.mcgill.ca> jerry@cs.mcgill.ca (Gerald (Jerry) KUCH) writes:
>In article <Bx6DBq.ByC@cs.dal.ca> dinn@ug.cs.dal.ca (Michael 'Moose' Dinn) writes:
>>Anyone out there into PSI-5 Trading Company? Elite? International Karate?
>Great games all... especially the first and the third.  A modernized 16/32
>bit version of Psi-5 would be zippier than cool...

I have to admit, I would die for an Amiga version of PSI-5. I loved that
game. When I used to finish course 2 (medium difficulty) I would be sweaty,
and have a pulse of 140. :) No other game on PC or Amiga could do that to
me... with the possible excpetion of Llamatron. That's an addictive game. :)

--
 Michael Dinn, 4th year CS Student  |  dinn@ug.cs.dal.ca (School)
 IRC Caretaker and Gopher Tamer     |  dinn@appliedmicro.ns.ca (Work)
 Dalhousie University, Nova Scotia  |  (902) 461-4773 V.32/V.42bis (BBS)