HDTenEightyP/NetNews huggingface dataset:
From: roberts@gaul.csd.uwo.ca (Eric Roberts)
Subject: chess programms
Organization: Computer Science Dept., Univ. of Western Ontario, London, Canada
Date: Tue, 17 Nov 1992 21:01:13 GMT

Does anyone know where I can get a good cehess programm on internet?
From: lfreeman@phad.hsc.usc.edu (Leny Freeman)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wolfenstein music, trivia question
Date: 18 Nov 1992 14:09:28 -0800
Organization: University of Southern California, Los Angeles, CA
Distribution: world
NNTP-Posting-Host: phad.hsc.usc.edu

When Wolf3d is run with a sound card some music starts playing at the
beginning.  Does anyone know what it is?  Anyone wish to know?
Newsgroups: comp.sys.ibm.pc.games
From: mccullou@cae.wisc.edu (Mark McCullough)
Subject: Harpoon Scenario Editor
Organization: U of Wisconsin-Madison College of Engineering
Date: 21 Nov 92 18:16:57 CST

Does anyone out there know if their are any upgrades from ver 1.0
of the Harpoon Scenario Editor?  I am sick of not having a lot
of control in making scenarios that I would like.  I would like to
tailor the number of SAMs at bases, maybe whether or not a platform
has a full loadout, if it starts with damage, etc.  Also, the Scenario
Editor will crash if I try to make a really huge scenario.  I can play
'em, but I will on occasion have problems making 'em.  Also, anyone
have some decent continuous scenarios using the designers series?
I managed to make a war of about 7 scenarios, it uses three of
the battlesets (it doesn't use IOPG).  What other Harpoon products
have come out?  Any new battlesets?  I have no software stores here
that I can find in Madison!
:)M^2
From: moriarty@tc.fluke.COM (Jeff Meyer)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wolf3D problem...
Date: 18 Nov 92 05:05:48 GMT
Article-I.D.: tc.1992Nov18.050548.6613
Reply-To: moriarty@tc.fluke.COM (Jeff Meyer)
Organization: The John Fluke Mfg. Co.  /a.k.a. The Gizmonics Institute/

>In article <1992Nov3.230548.9587@ncsu.edu> bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA) writes:
>>
>>QUOTE-
>>
>> If both sound effects and digitized sound are enabled, the digitized
>>sounds gradually disappear during the game.  Door sounds are usually
>>the first to go.
>>
>>UNQUOTE-

I solved this problem by setting the following variable in my AUTOEXEC.BAT
file:

    SET BLASTER=A220 I5 D1 T3

All my disappearing sound problems went away after that.

                           "I don't know, Les... what
                            do women want?"
                                                     ".....Tupperware."
---
                                        Moriarty, aka Jeff Meyer
INTERNET:     moriarty@tc.fluke.COM
Manual UUCP:  {uunet, uw-beaver, sun, microsoft}!fluke!moriarty
CREDO:        You gotta be Cruel to be Kind...
                 **>> Keep circulating the tapes <<**
From: x86baumstark@gw.wmich.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Star Control2 Help
Date: 22 Nov 92 15:31:28 EST
Organization: Western Michigan University

I've been playing starcontrol2 for about a week now.  I am very frustrated with
it.  I can't find the stupid transmitter for channel 44.  the Pkunk have been
destroyed and now the kohr-ah are running around wiping out all my allies.
I think I need to assemble one of these bombs but I only got the rosy sphere
and the crystal spindle thing.  I can't get the bomb from the Utwig and I can't
find the other thing I need to build it. If I need to build it.  The book and
the game doesn't really say what to do.  Just defeat the Ur-Quan.  If anyone
out there can tell me what to do where to find these things, Please do.  THank
you in advance.

                                 Mike Baumstark
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Star Control 2 crack
From: longshot@krypton.Mankato.MSUS.EDU (Erik J. Green)
Date: 19 Nov 92 13:32:29
Organization: Mankato State University
In-reply-to: r0h7630@tamuts.tamu.edu's message of Thu, 19 Nov 1992 08:18:46 GMTLines: 12



In short, yes there is one version of crack.com which bypasses the copy
pretection _without_ screwing up the starmap.  If nobody can find it,
I might post it on wuarchive in pub/MSDOS_UPLOADS as sc2crkfix.zip.

-Longshot

--
Erik Green     longshot@(krypton|vax1|att2.cs).mankato.msus.edu
....................... <Storage Area for spare floating points

Newsgroups: comp.sys.ibm.pc.games
From: goldsman@cc.gatech.edu (Michael G. Goldsman)
Subject: Help on Wizardry 7!
Reply-To: gt0658a@prism.gatech.edu (Chase Hacker)
Organization: College of Computing, Georgia Institute of Technology
Date: Mon, 23 Nov 1992 16:16:07 GMT


Posted for a friend.
Reply to gt0658a@prism.gatech.edu


--------------------------------------------------------------
Hi folks....I was hoping someone could help me with a few things in Wizardy
7...

1.  I can't seem to figure out the riddle of the Creator Statue...I know I
need to do that before I can get by the energy field in the cemetery at
Nyctalinth....Help?

2.  Early in the game, I killed T'Shober, and now he has come back to
haunt me, and blocks the bridge on the road to Munkharama.  His ghost is
pretty mean, and likes to call on help from his Yregoths, and other such
nasty creatures.  Has this happened to anyone else, and if so, is there
a plan to defeat/get by him?

3.  Is there any other way to get by the Gooey Balls in the caverns than
using the Thermal Pineapple?  I saw some postings about replacing the TP
in inventory, since the game seems to mysteriously steal it from you before
you get to here...

I guess that's all....As always, Spoilers are most welcome here...Feel free
to e-mail me, or just post...

Thanks in advance...I guess I'll also say that this is a great game, but like
many of you out there, I'm about ready to get through with it....It's been
a long time...

 
==============================================================================
== Chase Hacker                          "Fortune presents gifts not        ==
== chase@cc.gatech.edu                    according to the book.     DCD    ==
== gt0658a@prism.gatech.edu                                                 ==
==============================================================================

------------------------------------------------------------------------
Mike Goldsman              __o          o__      o__      o__      o__    
36004 Ga Tech Station    _ \<,_        _.>/ _   _.>/ _   _.>/ _   _.>/ _   
Atlanta, Georgia 30332  (_)/ (_)      (_) \(_) (_) \(_) (_) \(_) (_) \(_)
------------------------------------------------------------------------
PGP Key available upon request
Newsgroups: comp.sys.ibm.pc.games
From: raval@seas.gwu.edu (Rafael S. Raval)
Subject: Re: Help with Star Control ][
Organization: George Washington University
Date: Tue, 24 Nov 1992 01:26:32 GMT

In article <1992Nov23.143915.3445@seas.gwu.edu> raval@seas.gwu.edu (Rafael S. Raval) writes:
>In article <1egse1INNblq@ub.d.umn.edu> sewing@ub.d.umn.edu (SARA M EWING) writes:
>>
>>Could someone please, please help me out a little here?
>>I've got a few questions...
>>1. Where is the alien that the Vux guy wants in return for the
>>   Shofixti female?  He said something about a long thin being that
>>   just ate the beast, and a yellow star... so I went to the Serpentus
>>   (or sumthin like that) stars, the only yellow one (which, sigh, happens
>>   to be the home a VERY nasty race of birds.... where is it?
>>
>The alien the guy wants is on a planet in the Arcturus system way at the top of
>the starmap.
>You will now what you are after when you see it.
>
Sorry, the alien is somewhere in the Pavonis system.

>>2. Which planet was the supposed defunct Ur-Quan on, and where is it?
>>
>The crashed Ur-Quan ship is on a planet, I think in the Beta Pavonis system.  
>If it isn't it should be in that general area.
>
The ship is somewhere, I think in the Lyncis system.

>>3. Where is the Druudge trade planet?
>>
>I don't know.
>
>>4. The merchant, a while back, told me (I think) of a planet which has
>>   precursor stuff on it... where is this?  I don't think he was speaking
>>   of a rainbow planet...
>>
>I don't know.
>
>>And last but not least...
>>5. Where are these rainbow planets?  I've only found the one by the two
>>   adjoining blue stars...
>>
>I know the is one in the GroomBridge system.  There is another in Pegasi cluster.
>There is one at Zeta Sextantis.  I'm not sure where others are.
>
>Rafael
>

Sorry, about the errors.

Rafael

Newsgroups: comp.sys.ibm.pc.games
From: lai@seas.gwu.edu (William Y. Lai)
Subject: MM4 Clouds of Xeen help
Organization: George Washington University
Distribution: usa
Date: Wed, 18 Nov 1992 17:58:41 GMT

I have gone pretty far with MM4, but haven't been able to meet up with
anyone who can teach me pathfinder skills.   Does anyone knows where I can
find it, or do I have to put another ranger charcter in?

Second question:  What do I do at Winterkill?  I tried killing off every
skeleton in there, bang the gongs, and it keep on regenerating more 
skeletons!  

Thanks,

William
-- 
email: lai@seas.gwu.edu | "I want to do everything.  I want to have everything.
Dept. of Electrical Eng.|  I have a wonderful, wonderful life.  But there's so
George Washington Univ. |  much more out there.  Do I have it all?  Yes.  Do I
Washington, D.C.        |  want more?  Yeah, sure."     -Demi Moore
From: 2huxsting@kuhub.cc.ukans.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: M1 Tank Platoon Help!
Date: 18 Nov 92 08:25:22 CST
Organization: University of Kansas Academic Computing Services

First off, let me state that I am not a pirate, and would never even ask
this except for the bullshit that I recieved from Microprose.
I am the unhappy owner of M1 Tank Platoon, which uses the insidious
"key disk" method of copy protection.  While this at first was annoying,
it later became a pain in the ass when I upgraded to a new system which
lacked the 5 1/4" drive needed for said disk.  After agonizing for a while,
I purchased a 5 1/4" drive just for the key disk on M1.  This worked a while,
until one day the key disk, which cannot be backed up, went bad.
Several calls to Microprose later, after being told that I would be sent a new
disk for only "$19.99 + shipping", I told them to f*ck off.
The point, therefore, is to ask if someone knows of a crack for the key disk
copy protection, and could tell me where I might be able to find it.  It
would make life much better if I could play a game which I legitimately
purchased.
Thanks in advance.

Newsgroups: comp.sys.ibm.pc.games
From: mfleig@silver.ucs.indiana.edu (Mark W. Fleig)
Subject: Re: Maxis extortion? (was:Re: ATTN. MAXIS GAME OWNERS!!!!! (SimXXXX, etc.)
Keywords: maxis, simsity, simant, simearth, simrobots
Organization: Indiana University
Date: Wed, 18 Nov 1992 05:07:33 GMT

In article <dpn2.102.722043891@po.CWRU.Edu> dpn2@po.CWRU.Edu (Damien P. Neil) writes:
>What Maxis is offering is the _Windows_ versions of the games as an upgrade 
>from the DOS versions. This is _not_ a bug-fix patch, it is an entirely new 
>program. (Porting to Windows is a non-trivial task.)

Hmm. So has anyone seen any patches for RoboSport? Sure would be nice
to run this great game safely in standard. Anyone? Anyone...?

-mark





-- 
,----------------------------. "Therefore, make peace with your god, whatever
: Mark Fleig                  \  you conceive him to be. Hairy thunderer, or
: mfleig@silver.ucs.indiana.edu\  cosmic muffin. With all its hope and renewal,
`-------------------------------' the world continues to deteriorate. Give up."
From: kdd0@ns1.cc.lehigh.edu (KEVIN DAVID DRUCKER)
Newsgroups: comp.sys.ibm.pc.games
Subject: Civ Ver. 4.0
Date: 19 Nov 92 18:00:15 GMT
Organization: Lehigh University


    I haven't followed this newsgroup for a while (since the summer) and
    recently started reading it again.  I see all this stuff about Civ ver 4.
    Can anyone tell me were to get the upgrade???  3 months ago I ftp'ed the
    ver 3 upgrade to wuarchive.wustle.edu.  Is ver 4.0 there???



    
-- 

+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
|     Kevin D. Drucker  -=>  kdd0@lehigh.edu  -=>  kdd0@ns1.cc.lehigh.edu     |
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
Newsgroups: comp.sys.ibm.pc.games
From: u906451@bruny.cc.utas.edu.au (Damien Saunders)
Subject: Re: CIV Railroads on oceans
Organization: University of Tasmania, Australia.
Date: Tue, 24 Nov 1992 05:25:52 GMT

Well, you could consider fortresses at sea merely to be minefields if it 
will help to appease your tortured conscience :)


--
"This damned asteroid belt is full of...asteroids"
Robert French _Now, The Gods_
Damien Saunders (Gunnar Njalsson SCA) Email:u906451@bruny.cc.utas.edu.au
From: alexb@cfctech.cfc.com (Alex Beylin)
Newsgroups: comp.sys.ibm.pc.games
Subject: CIV: games freezes at "Change Production"
Summary: is this a bug ?
Date: 20 Nov 92 21:13:00 GMT
Followup-To: alexb@cfctech.cfc.com
Organization: Chrysler Corp., Center Line, MI

Based on readings in this group, I went out and bought the CIV game
two weeks ago - thank you all, it is indeed great.

SouthfieldLying last night, I found that at a certain point,
my game would freeze if I tried to change production for a city.
Restored from saved game and froze as soon as I crossed the same turn
and tried to change production.  Did this 3-4 times.

I was playing with acheat - the "add money" one from UM archive, but
can't see how that would influence the game, unless I happend to have
more of something that over-filled some data structure someplace.

Have anyone seen this one or is it just me?

Also, how does one get more specialists?  The manual said to click
left button on a worker to make him an entertainer, etc.  This does
not work for me - I can click all I want, nothing happens. WHat am I 
doing wrong?

Thanks in advance,

Alex Beylin 
alexb@cfctech.cfc.com
Newsgroups: comp.sys.ibm.pc.games
From: glock@chip.cba.ufl.edu (Joe Granto)
Subject: WC2 SO1 help needed
Organization: College of Business, University of Florida
Date: Mon, 16 Nov 1992 16:56:17 GMT

I am on mission 13 of SO1, where you got out to meet an enemy strike fleet 
consisting of two Fralthi and escorts.  The Fralthi always jump before I can 
kill both (I managed to get one...).  Is this a win-able scenario?  If so, 
how?

As soon as I get to the Fralthi I go to full throttle, dump my FF missiles 
at the escorts (I do NOT engage), and one I get in range of the Fralthi I 
command Hobbes to attack them also.  This hasn't worked...

Any help would be appreciated.






Joe

****************************************************************
**                 GLOCK@chip.cba.ufl.edu                     **
**                                                            **
**     "When the going gets tough, the tough get a GLOCK."    **
****************************************************************
Newsgroups: comp.sys.ibm.pc.games
Subject: Maximum Overkill is out!
From: tswanson@bpavms.bpa.arizona.edu (QUIS CUSTODIET IPSOS CUSTODES.)
Date: 19 Nov 1992 15:31 MST  
Distribution: world,local
Organization: University of Arizona MIS Department
News-Software: VAX/VMS VNEWS 1.41    


FYI,
Was in a couple software shops (Babbage's and Software Etc.) today and my
jaw dropped at seeing Maximum Overkill on the shelf in its fancy box. 
Both stores said they had just gotten them in today.  I'm anxious to hear
comments on the game from netters, since I won't be able to buy the game
for at least a couple weeks.

Later,
Ted.
From: avik@icase.edu ()
Newsgroups: comp.sys.ibm.pc.games
Subject: cheat for t2029
Date: 20 Nov 1992 21:03:37 GMT
Organization: NASA Langley Research Center, Hampton, VA  USA
Distribution: world
NNTP-Posting-Host: catfish.icase.edu

anyone have a cheat to t2029?
From: fa@dcs.ed.ac.uk (Fuzz Ahmad)
Newsgroups: comp.sys.ibm.pc.games
Subject: Spear Of Destiny
Date: 17 Nov 92 04:30:35 GMT
Organization: Department of Computer Science, University of Edinburgh

Can someone please tell me where I can find the demo for Spear Of Destiny, or at
least the file name so I can scan for it with xarchie? Thanks very much.

Fuzz

TF
Newsgroups: comp.sys.ibm.pc.games
From: henley@rtsg.mot.com (Aaron Henley)
Subject: CIV: Request for strategy
Organization: Motorola Inc., Cellular Infrastructure Group
Distribution: na
Date: Thu, 19 Nov 1992 21:19:32 GMT

Hi all, I've just started playing this great game!

My problem is my civilation (always goes bad when I go to war bent
on destruction) and my civilation peaks out finacially and starts to
fail.  I don't ever seem to establish trade routes that amount to much.
After awhile my cities become too poor to support the their improvements
like temples, barracks, and graneries.  What can I do fix this?

General strategies would be great, e-mail is better for me but I read
this group too.

Aaron
-- 
Aaron Henley, Motorola Inc.        UUNET: uunet!motcid!henley
Cellular Infrastructure Group      UUCP : henley@rtsg.mot.com
GSM Product Division               PHONE: (708) 632-2341
1501 West Shure Drive Arlington Heights, Illinois 60004
Newsgroups: comp.sys.ibm.pc.games
From: bishopjl@infonode.ingr.com (John L Bishop)
Subject: Re: Games For Sale!!!
Organization: Intergraph Corporation, Huntsville, AL.
Distribution: na
Date: Tue, 17 Nov 1992 15:56:21 GMT

In article <1992Nov17.154915.9614@infonode.ingr.com> bishopjl@infonode.ingr.com (John L Bishop) writes:
>To all that have been having difficulty reaching me:
>
>Try bishop@jlb911.b17a.ingr.com!

Or - bishopjl@infonode.ingr.com!

				*sigh*
					John

-- 
Standard Disclaimer:  These are my comments, and not necessarily my employer's.
That's my story, and I'm sticking to it!
John L. Bishop, Tech. Manager, Intergraph Corp.     bishop@jlb911.b17a.ingr.com
Newsgroups: comp.sys.ibm.pc.games
From: stoeter@valentin.fmi.uni-passau.de (Armin Stoeter)
Subject: Re: Wiz7 - old city hint needed
Organization: University of Passau, Germany
Date: Mon, 16 Nov 1992 17:39:25 GMT


In article <1992Nov14.003527.11493@nuscc.nus.sg>, med50001@nusunix1.nus.sg (TAN TENG HONG) writes:
> Ian O_Brien (izo30@ccc.amdahl.com) wrote:
> : is anyone out there able to send me a hint about how to get into Old City
> : I suspect it has something to do with the depressed button in the 
> : "Condemned" area but I can't figure out what I have to do.
> : 
> You need to get the old-city-access key.  Before you can do this, you
> have to do the Razuka in the funhouse a favour.
> 
> : Thanks in advance,
> : 
> : Ian
> : -- 
> : **
> : ** Ian O'Brien    UN?X Systems Thingummy at Amdahl Ireland Limited **
> : **
> : ** izo30@ail.amdahl.com (see - no apostrophes)

You don't need to be at the ruins first.
Only ask the Rat in library about ARCHIVES.
From: parker@ccwf.cc.utexas.edu (Bryan Parker)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Latest Apogee Release Dates
Date: 21 Nov 92 22:02:13 GMT
Organization: The University of Texas at Austin, Austin TX

In article <BxswqD.Dp3@iat.holonet.net> jwilbur@iat.holonet.net (Jay Wilbur) writes:
>Is it me or does it seem that Apogee's Bio-Hazard and Origin's Strick
>Commander are neck and neck in the floating release dates race. :)

Heh heh heh... byte your tongue, Jay, Strike Commander is over a year late! :/
(isn't it?)



Newsgroups: comp.sys.ibm.pc.games
From: jeremy@cheetah.inmos.co.uk (Jeremy Thorp)
Subject: Re: Finding Enemy in FALCON 3 !
Organization: INMOS Limited, Bristol, UK
Date: Mon, 23 Nov 1992 12:44:32 GMT

In article <1992Nov23.095917.22187@dec8.ncku.edu.tw>, ckl@dec3.ncku.edu.tw (ckl) writes:
|> How can I tell enemy ground target from friend ?
|> I always hit friend with AGM-45

I am running the OFT upgrade to Falcon 3, and I had the same problem - I got court-martialed
for hitting the wrong targets (as well as some right ones).

I looked up the images of the targets on the screen (the report section I think). The
difference is that vehicles are a different colour (grey = friendly, brown = enemy).

I have also shot down the wrong planes sometimes on frantic dogfights - I hit an F117
with a missile once. Oooooops!!!

-- 
Jeremy Thorp, INMOS Ltd, 	|	jeremy@inmos.com
1000 Aztec West, Almondsbury, 	|	jeremy@inmos.co.uk
Bristol, BS12 4SQ, UK.		|	
Tel.  +44 454 616616    Fax. +44 454 617910
The above is the personal opinion of the author,
and does not necessarily reflect INMOS policy.
Newsgroups: comp.sys.ibm.pc.games
From: egp41980@uxa.cso.uiuc.edu (M)
Subject: Starcontrol 2 on a 286?
Summary: is it a bitch
Organization: University of Illinois at Urbana
Date: Thu, 19 Nov 1992 20:22:49 GMT
Keywords: how fast

Has anyone tried running it on a 286-12 yet? Is it really a pain? I saw it
in stores and on the box a 386-20 was recommended, so I'm wondering if its
worth getting it. Also, is there by any chance a head to head modem play
option? Thanks for the info.


-- 
===============================================================================
\  Emery Puskas                                     egp41980@uxa.cso.uiuc.edu/
  \"On second thought, let's not go to Camelot, 'tis a silly place."       /
 /*************************************************************************\
From: maestas@cs.arizona.edu (Mark Maestas)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Star Control2 Help
Date: 23 Nov 92 19:39:49 GMT
Organization: U of Arizona CS Dept, Tucson

In article <1992Nov22.153129.6522@gw.wmich.edu> x86baumstark@gw.wmich.edu writes:
>I've been playing starcontrol2 for about a week now.  I am very frustrated with
>it.  I can't find the stupid transmitter for channel 44.  the Pkunk have been
>destroyed and now the kohr-ah are running around wiping out all my allies.
>I think I need to assemble one of these bombs but I only got the rosy sphere
>and the crystal spindle thing.  I can't get the bomb from the Utwig and I can't
>find the other thing I need to build it. If I need to build it.  The book and
>the game doesn't really say what to do.  Just defeat the Ur-Quan.  If anyone
>out there can tell me what to do where to find these things, Please do.  THank
>you in advance.
>
>                                 Mike Baumstark
You forgot some very important clues that the game does tell you about.

SPOILERS:


First, the transmitter:
     Did you make allies with the Spathi?
     If so, after a while they leave.  Did you investigate why?
     More specifically, look at their homeworld's moon.

The Helix Crystal (or whatever), the 3rd piece to fixing the Ultron.
     Visit the Thraddash.  If you are allies, they will tell you about it.
     If you are not, explore their constellation.
     Energy scan every planet.

The BOMB:
     The Utwig are guarding the bomb just in case they want to kill themselves.
     Why do they want to kill themselves.  Talk to a ship in space (or even
     the planet)  after a couple of talks (and the right promptings)  they
     will tell you why they are so depressed.  
     The item they miss is being held by their friends, the Supox.  They should
     tell you where to find them (right next to them).  They are holding the
     item you need to fix (if you have all 3 components).
     You then go back to the Utwig and they will let you have the bomb,
     (but someone else doesn't want you to have it).
     After that, well I haven't gotten that far yet.

                                Mark "Terminator" Maestas 
                                maestas@cs.arizona.edu
 "Hasta la vista, baby." - [8^!