HDTenEightyP/NetNews huggingface dataset:
From: dcb@wdl1.wdl.loral.com (Predecrement David)
Newsgroups: rec.games.hack
Subject: Re: fake amulet?
Date: 7 Oct 92 00:43:01 GMT
Organization: Tomobiki-cho

sread@kipling.webo.dg.com (Steve Read) writes:
>But are reports that the wizard will sometimes steal an unidentified
>cheap plastic imitation and leave you with the real thing correct?

Yes.  The Wizard may steal a fake amulet of Yendor.  (I checked the source.)
I don't think it matters whether or not you've identified it as fake.

--David
+-----------------------------------------------------------------------+
| David Blume            | "These games aren't meant to be fun,         |
| dcb@wdl1.wdl.loral.com | "They're meant to be *played!*" Phil Requist |
+-finger acct. for prefs------------------------------------------------+
From: marcs@yang.earlham.edu (Marc Seebass(Thunderbolt))
Newsgroups: rec.games.hack
Subject: Re: Newbie Question about "Wand of Cancellation"
Date: 28 Sep 92 00:21:21 GMT
Organization: Earlham College, Richmond, Indiana

In article <1992Sep25.181015.27488@data-io.com>, gryder@caddy.Data-IO.COM (Gerald Ryder) writes:
> I am on Dlvl28 and have a few wands of cancellation. I tried zapping some things
> but nothing happened. What are they good for?

Wands of Cancellation are real handy, the remove the Nymph's ability to 
charm your boots off (literally). The wand can also remove the magical 
abilities of other creatures. I never tried in on many things, but I 
should work on magic dependent creatures that aren't high powered enough 
to resist. THis is a good thing to know because the Wand of Cancellation 
is a big help when facing creatures that take things from you an disapear. 
I bet it would work on the Leprachons too.

----Marc
 
Newsgroups: rec.games.hack
From: dcb@wdl1.wdl.loral.com (Predecrement David)
Subject: Uploading nethack mods
Organization: Tomobiki-cho
Date: Tue, 29 Sep 1992 18:32:05 GMT

Does anyone know of an ftp site that will let me upload my source changes
and my Mac executable of NetHack?  The upload only has to survive for a
week or so, until interest dies down...  I have ftp access, I just don't
know who will give me write access.

I just finished nesting all of my changes with #if(n)def DCBHACK so it
should be pretty easy for others to play with.

--David
+-----------------------------------------------------------------------+
| David Blume            | "These games aren't meant to be fun,         |
| dcb@wdl1.wdl.loral.com | "They're meant to be *played!*" Phil Requist |
+-finger acct. for prefs------------------------------------------------+
Newsgroups: rec.games.hack
From: skaven@milton.u.washington.edu (William Gilliland)
Subject: Stupid mistake #241831
Keywords: If there's a boneheaded way to die, *I* can find it
Organization: University of Washington, Seattle
Date: Sat, 26 Sep 1992 07:47:44 GMT

  In my latest attempt to ascend a barbarian, Thrud was around 9th level when
on DL14 I found both an altar and a shop.  So, with my scroll of teleportation 
and my ring of invisibility, I robbed the shop.  Poof - instant keystone kops.
Take their worthless corpses and offer them to Crom.  Wow - there's jubilex!
Put 'er there, pal!  Wash tentacle slime off of hand, find another Kop, and
kill him.  Pretty soon the whole daemonic pantheon is wandering around the
dungeon, and they're all *my* friends.  I was feeling pretty special.  But, 
when I was clearing off the altar (throwing the rubber hoses, cream pies, and
other sundry gear around) looks like ol' demogorgon got in the way of that 
rubber hose...he got angry, and SMASH -- Thrud the barbarian is now Thrud the
Compost heap. Sigh.

Question: If you have a ring of conflict and were to try this out, would it be
possible to get the wand of death from Orcus?  He never appeared (and I was 
getting milquetoast like bone devils) so does the game not allow him to be
summoned via human sacrifice?


-----------------------------------------------------------------------------
He who knows, and knows not that he knows, is asleep.            
-- Rob him.
He who knows not, and knows not that he knows not, is a politician.
-- Elect him.
He who knows not, and knows that he knows not, is innocent.
-- Lie to him.
He who knows, and knows that he knows, is dangerous.
-- Kill him.
From: holland@dutiws.tudelft.nl (Gerhard den Hollander)
Newsgroups: rec.games.hack
Subject: Re: Thrones & shrines & Leprechauns
Date: 29 Sep 92 09:15:30 GMT
Organization: Delft University of Technology

In article <1992Sep28.215603.20245@msi.com> bill@msi.com writes:
>Arun L. Katkere (katkere@crim.eecs.umich.edu) wrote:
>: In article <1992Sep28.003516.13605@msi.com>, bill@snoopy (Bill Poitras) writes
>: How do you drop a part of your gold? (d)ropping drops all the gold in
>I forgot and I don't have nethack installed.  It's either <num>d$ or
>d<num>$  Try it out.

Or was it d$<num> ??

Better yet,
find a wand of poly and a ring of polyconmtrol,
zap yourself before entering,
bnecome a leprechaun,
and then

#Chat
Give money
Attack priest [yn?]
Your purse feels heavier
repeat until you fall asleep of boredom
(I got an intrinsic (that is whitout any armour !!!!!!!) HP
of -22 taht way (+Clairvoynce etc. etc..)
>
>--
>+-----------------+-------------------------------+-------------------------+
>| Bill Poitras    | Molecular Simulations Inc.    | Tel (408)522-9229       |
>| (bill)          | Sunnyvale, CA USA             |                         | 
>|                 | FAX (408)732-0831             | bill@msi.com            |
>+-----------------+-------------------------------+-------------------------+

	Gerhard,
--
    Gerhard den Hollander            __o   Read between the lines,
== The Acoustic Motorbiker ==      =`\<,   Critcize the words they're saying,
holland@dutiws.twi.tudelft.nl     (=)/(=)  Think for yourself, and feel 
				      the walls become sand beneath your feet
Newsgroups: rec.games.hack
From: lmulcahy@nyx.cs.du.edu (Larry Mulcahy)
Subject: Re: Ascended at last
Followup-To: rec.games.hack
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Keywords: cockatrice scrolls
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Wed, 7 Oct 92 00:55:13 GMT

In article <1992Oct6.194424.26344@slate.mines.colorado.edu> agrimm@slate.mines.colorado.edu (Snarf) writes:

>Okay, here we go...
>
>(1) Poison resistance does _not_ make you immume to cockatrices!

Guess I was just incredibly lucky there.  I used to get stoned by
cockatrices all the time, but this game it never happened.

>(2) Money and jewels are mainly for shops and altars, but also will
>    increase your score.  It's also handy to have some funds when the
>    demons start demanding tribute...

Hmm, they never asked me for anything, just commenced
bashing/engulfing away.

>(3) If you use a magic marker and rip the scrolls up in your haste, it
>    means you haven't yet id's the scrolls as blank.  Try reading one.

This must be what it was... I dipped some useless scroll in a fountain
and the label changed.  Then I used M-n to name it blank paper.  I
never did actually read one.
Organization: Sophomore, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.hack
Date: Sat, 26 Sep 1992 17:37:02 -0400 
From: Joshua John Buergel <jbbb+@andrew.cmu.edu>
Subject: Re: Which is better....
	<1992Sep25.225313.18498@wdl.loral.com>

>If you don't care about drain-level protection, though, go for Mjollnir.

I'm kind of curious as to what the record for the best weapon anybody
has had?  My personal best is a +49 rustproofed Mjollnir.  It was nice
to be able to take out storekeepers with one, maybe two hits.  Dragons
and major demons usually took two hits, sometimes three (I think
Demogorgon was the only one who took three).  Ironically enough, the
character posessing it was a healer (with a -43 armor class).

Joshua Buergel      | Every time she slit her wrists
allroy+@cmu.edu     | I wish she hit instead of missed.
jbbb@andrew.cmu.edu | Every secret family crime
                    | All my love a waste of time.
                    |    - ALL, Scary Sad
From: cavedon@cogsci.ed.ac.uk (Lawrence Cavedon)
Newsgroups: rec.games.hack
Subject: what a way to go
Date: 4 Oct 92 13:31:49 GMT
Organization: Centre for Cognitive Science, Edinburgh, UK

There I was, about to win the game for the third time in just over a
week, (well, I was a pretty tough little Samurai, could kill a dragon
without losing a hit point, had everything I thought I needed,
except...) I was exploring the Wizard level before dealing with him
when I stepped on a land-mine. I had no speed potion or jelly, so I
did 50. to let my legs heal when THE WIZARD APPEARED!!! WHAT!!! Why
did he come before I went and got him?!?! This has never happened.
Conflict doesn't work with him of course, so besides teleporting a
couple of times, I thought there was nothing much I could to. ACtually
of course, I just panicked---all I had to do was drop my non-essential
stuff. Fuck and Damn. I panicked so badly I even forgot to put on my
second amulet of life saving after my first one was used :-( That will
teach me not to save the game and go away and think when I get into
such sticky situations. I've died a thousand horrible deaths at the
hands of the Wizard and others when I've had the Amulet in my hands
and always figured out a way I could have saved myself about two
minutes later. :-( :-( :-( :-( :-(

Lawrence.
From: marcs@yang.earlham.edu (Marc Seebass(Thunderbolt))
Newsgroups: rec.games.hack
Subject: Re: Floating Eye Confirm
Date: 28 Sep 92 00:15:13 GMT
Organization: Earlham College, Richmond, Indiana

In article <Bv17rn.FE7@cs.dal.ca>, franklin@ug.cs.dal.ca (Steve Franklin) writes:
> In <5599@tuegate.tue.nl> marcz@blade.stack.urc.tue.nl (Marc Zweedijk) writes:
> 
>>snelling@bnr.ca (Peter Snelling) writes:
> 
>>>Brand new suggestion for nethack:  The ability to set a
>>>monster_confirm option string.  I would set it to "ebjvF".
>>>Then, before I attacked any e, b, j, v, or F, I would get
>>>a message "WARNING -- Really Attack? [yn]"
> 
>>Also this could be used to keep me from drowning, just include
>>"}" in the confirm string.
> 
> I have a new suggestion. How about the ability to set a direction confirm.
> The computer could decide if you're going the right way to make Nethack
> easier to finish.
> message:
> 
> WARNING -- Really go east? [yn]
> 
> or,
> 
> WARNING -- Really wear that cursed amulet of strangulation? [yn]
> 
> or,
> 
> WARNING -- Really teleport? [yn]
>            (this would be great for those who don't have teleport
>             control. The computer would figure out where you would
>             teleport to, then if it doesn't like where you're teleported
>             to, it warns you)
> 
> and of course, the last one:
> 
> WARNING -- Really want warnings? It takes the fun out of the game...[yn]
> 
> Just a few thoughts. I don't like the idea of "monster" avoidance, and 
> I most certainly don't like the drowning avoidance...
> 
> steve

   The problem is not the fact that you could get killed by a floating 
eye, but the fact that if you run into one accidently, your game is frozen 
for so many terms and that can get realy boaring. A comprimise would be to 
give your character a percent chance of stopping before hand. I don't 
recall if the using the shift key to get places fast will cause you to 
attack a floating eye, but it shouldn't.
The floating eye is the worst part of the game, weather you get killed 
because it or you just have to sit aroung and watch your pet move around, 
because you can't do anything. 
--Marc
Newsgroups: rec.games.hack
From: ericc@uswmrg.mrg.uswest.com (The Mad Monkey)
Subject: Re: Thrones & shrines
XUserAgent: Nuntius v1.1
Organization: SII Telco Systems Divisions
NntpPostingHost: 192.56.220.25
     <92273.095930LINK@DMSWWU1A.UNIMUENSTER.DE>
Date: 29 Sep 92 19:28:22 GMT

In article <1992Sep28.191900.15449@zip.eecs.umich.edu> Arun L. Katkere,
katkere@crim.eecs.umich.edu writes:
>How do you drop a part of your gold? (d)ropping drops all the gold in
>my version.

You can say d)rop
at the prompt type 100$. The 100 doesn't show up, but it is there.
Same way with multiple items (scrolls, potions, darts, etc.)
+========================================================================+
| Eric "another pathetic sheep following the herd" Cloninger             |
| (ericc@uswmrg.mrg.uswest.com, ericc@a.cs.okstate.edu)                  |
| SII, 9250 E Costilla Ave #400, Englewood, CO 80112  303/649.9481 x3147 |
+========================================================================+
"In my opinion, there's nothing in this world,
 Beats a '52 Vincent and a red headed girl" = Richard Thompson
Newsgroups: rec.games.hack
From: scythe@byron.u.washington.edu (The Grim Reaper)
Subject: Re: How about funny message guessing?
Organization: University of Washington, Seattle
Date: Tue, 6 Oct 1992 04:32:42 GMT

In article <18662.2ad074be@ecs.umass.edu> daly@ecs.umass.edu (Bryon Daly, ECE dept, UMass, Amherst) writes:
>In article <1992Oct5.174911.11694@u.washington.edu>, scythe@byron.u.washington.edu (The Grim Reaper) writes:
>> A funny message I found while in wizard mode:
>> An alarm sounds throughout the dungeon! -more-
>> but no one seems to respond.
>> 
>> Any guesses how I got it?
>
>My bet is you genocided the Kops, either through the spell, or just by
>sheer slaughter.  The Kops don't respond because none are left....
Is it possible to eliminate all the Kops through sheer slaughter?
BTW, Kops are fun to sacrifice if you're chaotic....
>
>I think I did this once while trying to build up a large cream pie supply..:-)
>
>Do I win?
Nope.  I got the answer from a number of people already. Sorry =)
>
>-Bryon

--------------------+-------------------------+
HIC IACET ARTVRVS   + The Grim Reaper         + 
IN INSVLA AVALONIA  + SCYTHE@U.WASHINGTON.EDU +
REX QVONDAM REXQVE  + ----------------------- +
FVTVRVS             +                         +
--------------------+-------------------------+


Newsgroups: rec.games.hack
From: paul@gwoptics.Colorado.EDU (Paul Mathews)
Subject: Polymorphing Self
Organization: University of Colorado, Boulder
Distribution: usa
Date: Tue, 6 Oct 1992 15:59:29 GMT



    I have a ring of polymorph and polymorph control and want to try
the old leprechaun trick on a priest to decrease my AC.  I ahve never
used these rings so my question is - When I polymorph back into a
human (Wizard), do I end up with the same stats, level,etc. as before
and if not how can I do this?  Never having done this I don't even
know how the ring of polymorph control prompts me.  Thanks a million
in advance!!!!!!

	paul@gwoptics.colorado.edu
		or
	mathews@fred.colorado.edu

				Paul Mathews
.

----------------------------------------------------------------------
|                                   |  Paul "Ground Bound" Matthews  |
|                                   |  paul@gwoptics.colorado.edu    |
----------------------------------------------------------------------
From: kas19@skybridge.SCL.CWRU.Edu (Kevin Smith)
Newsgroups: rec.games.hack
Subject: Code
Date: 28 Sep 1992 17:02:24 GMT
Organization: Smith Undergrad Lab, CWRU, Cleve. OH
Distribution: usa
NNTP-Posting-Host: solarium.scl.cwru.edu
X-Post-Machine: solarium.scl.cwru.edu


Hi, the school, in it's infinite wisdom, has taken away our FTP ability. Since I 
have some good, imho, ideas that I would like to impliment (and to play around 8>)
would someone be so kind as to send me the source code in C for UNIX or Ultrix,
Ultrix if it's available. I am writing this on monday the 29th(?) so if you
are reading this after, say, the
third of Oct. just assume that someone else has already sent it. I've usually gotten
pretty quick responses from this newsgroup when I ask for stuff.

thanks in advance.

"I can't respect anyone whose only | Kevin Smith   DoD #959 
 contribution  to  music is  their |   
 opinion."                         |        
                --Nuno Bettencourt |    
Newsgroups: rec.games.hack
From: angus@hardy.u.washington.edu (Angus the Demonchild)
Subject: Re: Jump
Organization: University of Washington, Seattle
Date: Mon, 28 Sep 1992 19:02:16 GMT

In article <Bv4onw.Ast@hkuxb.hku.hk> h8915726@hkuxb.hku.hk (Chris) writes:
>Hello,

>	Please advice how to use Jump, when or where?

Jumping is useful iff. you have boots of jumping.  If you don't, well
try jumping around in the next set of boots you find.  If you do,
there are many instances where it might be useful.  Robbing shops and
entering the castle leap to mind.  Just remember that the game will
not allow you to jump into a space that you can't see, so if you're
blind, you're SOL.

>	Thanks in advance.
				You're welcome.
>Chris
--
Disclaimer:  I could be wrong.  It wouldn't be the first time.

another fine product from the house of angst


Newsgroups: rec.games.hack
From: amundsen@molbio.cbs.umn.edu (Craig Amundsen)
Subject: Dragonbane
Organization: College of Biological Sciences, U of MN
Date: Sun, 4 Oct 1992 15:38:37 GMT

Hi -

The other day I was playing a Priest and after sacrificing at a neutral altar
I received a sword named Dragonbane. Presumably, this thing is great for
fighting dragons. What I'm curious about is: does this sword have any 
advantages when fighting non-dragons?

- Hank
-- 
Craig Amundsen (amundsen@molbio.cbs.umn.edu)	<STANDARD DISCLAIMER>

                           Drive Fast, Take Chances
From: ralf@ark.abg.sub.org (Ralf Stephan)
Newsgroups: rec.games.hack
Subject: Re: How about funny message guessing?
Date: 02 Oct 92 10:28
Organization: Magick Shoppe, Gurth City

steiner@jupiter.cse.utoledo.edu (jason "Think!" steiner) writes:
> prknoerr@cip.informatik.uni-erlangen.de (Peter Knoerrich) writes:
> > 
> > Segmentation fault -- core dumped.
> 
> i got that after eating an apple...

But only if your favourite fruit are apples!

--ralf
From: holland@dutiws.tudelft.nl (Gerhard den Hollander)
Newsgroups: rec.games.hack
Subject: Re: Which is better....
Date: 29 Sep 92 09:10:18 GMT
Organization: Delft University of Technology

In article <0eloZTm00Uh_455GNd@andrew.cmu.edu> jbbb+@andrew.cmu.edu (Joshua John Buergel) writes:
>scroll of enchant weapon will not dissolve your weapon.  I decided to
>see how high I could get the weapon.  +49 is how high I got, but there
>is no theoretical maximum (I think).
>
Yes there is,
this is in C,
and your + is a signed char,
which means that a +127 is max
(try nethack -u Wizard -D,
hit ^W and wish for a +1000 long sword or something.
a +127 sword is useless however,
since this + is also used in various other caclulations
(like hit probability etc) which then'll wrap around to a HP of -123 etc.

The best thins I've ever had was a +11 Stormbringer
and a +11 Mjollnir.
Both wipe out allmost everything in 2 or 3 blows.

Greetings

	Gerhard,
--
    Gerhard den Hollander            __o   Read between the lines,
== The Acoustic Motorbiker ==      =`\<,   Critcize the words they're saying,
holland@dutiws.twi.tudelft.nl     (=)/(=)  Think for yourself, and feel 
				      the walls become sand beneath your feet
Newsgroups: rec.games.hack
From: dpn2@po.CWRU.Edu (Damien P. Neil)
Newsgroups: rec.games.hack
Subject: Re: I want a <something> of tame monster.  Help!
Date: 6 Oct 1992 01:04:39 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: dpn2@po.CWRU.Edu (Damien P. Neil)
NNTP-Posting-Host: thor.ins.cwru.edu


In a previous article, dalton@nevada.edu (William Tiberis Felis) says:

>I stumbled into a trap door and when I went back to get my kitten it was wild.
>I want my pet back.
>

Throw food at it. Just kill some monsters and toss the corpses at it. It
may be a good idea to lock it in a room so that it dosn't kill you while
you're killing the monsters...
-- 
+-------------+------------------+---------------------------------+
| Damien Neil | dpn2@po.cwru.edu | Case Western Reserve University |
+-------------+------------------+---------------------------------+
Newsgroups: rec.games.hack
From: niranjan@sbstaff2.cs.sunysb.edu (Niranjan)
Subject: Netastelesshack?
Organization: State University of New York at Stony Brook
Date: Wed, 30 Sep 1992 02:16:52 GMT

Amazes me to think that my character eats like a pig, drinks a lot but neglects
other necessary body functions. Would excretion (maybe you can get "aggravate 
monster" until you #wipe :-) be included in the next version? :-)

'Oh oh what I want to know,
 Where does the food go?'

-Niranjan.
Newsgroups: rec.games.hack
From: laruedm@ucsu.Colorado.EDU (David Larue)
Subject: Re: Floating Eye Confirm
Organization: University of Colorado, Boulder
Date: Mon, 5 Oct 1992 20:11:34 GMT

>Pps: What is this message you get if you change fruit a hundred times ? I
>     don't seem to get it, and I'm not planning to go through this silly
>     exercise again.

"You sense a message that takes the fun out of things -MORE-"

Are you sure?

You really won't change the Fruit option 100 times to diffrent things?

Ok...here goes:

"Doing that so many times isn't fruitful."


Wha'd I tell ya?

-=/* Justin *\=-
From: weeks@astroatc.uucp (Pat Weeks)
Newsgroups: rec.games.hack
Subject: Re: new object for next version?
Date: 5 Oct 92 19:55:02 GMT
Organization: Astronautics Technology Cntr, Madison, WI

In article <jeffwb.718238083@camelot> jeffwb@camelot.bradley.edu (Jeffrey Bassuener) writes:
>How about a new tool for the next version of nethack:  a chisel.  If a
>boulder is in a room, you can use the chisel to turn the boulder into an
>altar.  Some way will be needed to determine the alignment of the new
>altar, perhaps the cursed/blessed status of the tool?  This will make
>the game much easier for the frequent games when no altar is to be found
>for dozens of levels.  What do you all think?
>
>
>
>Jeff Bassuener
>jeffwb@camelot.bradley.edu

	But first you'd have to read a book that taught you sculpting!! :)


   
Newsgroups: rec.games.hack