HDTenEightyP/NetNews huggingface dataset:
From: "James H. Kiley" <jkiley@andy.bgsu.edu>
Subject: Re: Ord Gods?
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Sun, 6 Sep 1992 20:31:18 GMT



On xxx, 6 Sep 1992, Colin J. Wynne wrote:

> Somebody yesterday (I'm not sure who, but think maybe it was Jim, the
> non-Kansas version) was talking about predestination for gods and
> that gods were worse than ords because they couldn't avoid their own
> future (Ragnarok, Armageddon, what-have-you).

Yup, it was me.

> I thought it was an interesting idea, but gods are all grossly P-
> Rated, because they can contribute p-points to direct invocations of
> their own free will, if they think it is necessary, or worthwhile.
> That's in the rulebook, so it kinda puts some holes in the 'worse-
> than-ords' theory.
> 
> CJW

	I suppose I should've tried to make myself more clear here.  I didn't
mean to say that the Gods *were* Ords, not in the least.  They no doubt 
*have* possibilities to spend, if only the game-mechanics kind if not the 
actually quasi-mystical possibility energy foo that makes stormers stormers.
	What I really more meant was, the Gods don't take an active hand in
the Wars against the Possibility Raiders because they exist outside the
realm of Possibilities.  I hope this makes some sense--I'm trying to take
the discussion beyond game mechanics here and into Torg Metaphysics, such
as they are...

JimBo
Newsgroups: alt.games.torg
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Date: Fri, 11 Sep 92 14:14:10 PDT
From: Trent Lange <lange@CS.UCLA.EDU>
Reply-To: torg@edu.unt.cnns.morticia (Torg Mailing List)
Errors-To: cluther@edu.unt.cnns.morticia
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To: torg@edu.unt.cnns.morticia (Torg Mailing List)
Subject: Re: New rules cludge


>This is our house rule, which we've gone over to from the PowerPush
>system.  It's faster and easier to do, and it preserves all of the
..
From: WYNNE.C@fs.sciences.WLU.EDU (Colin J. Wynne)
Newsgroups: alt.games.torg
Subject: Re: Ord Gods?
Date: 8 Sep 92 15:18:24 GMT
Organization: University of North Texas
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
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"James H. Kiley" <jkiley@andy.bgsu.edu> writes:

> What I really more meant was, the Gods don't take an active hand
> in the Wars against the Possibility Raiders because they exist
> outside the realm of Possibilities.  I hope this makes some
> sense--I'm trying to take the discussion beyond game mechanics here
> and into Torg Metaphysics, such as they are...

Alright...metaphysics.  There are infinite reflections of each cosm
through the infiniverse, but the god or gods for each cosm are
constant through all of these different versions.  So, there are an
infinite number of variations on Orrorsh, and the Sacellum god is the
same throughout all.

e.g., there is an Orrorsh where the GM never got put into a maelstrom
with the Heart of Coyote.  The Sacellum god in that version of
Orrorsh is the same as in the Orrorsh that we all know and loathe (if
you're a player, love if you gm).

Extend this to the fact that there exists a version of, continuing
the example, Orrorsh with SPI ax 0, where there is no Sacellum, and
things are much different.  Then there is also a version with
1,2,3...33 for a SPI axiom.  So, if the god is constant through all
of these, why would he waste significant time on a measly SPI 17
cosm, when he can devote the balance of his attention and power to
helping preserve the SPI 33 version of Orrorsh, where belief in him
is the literal truth?

Of course, he's basically a nice god, so he does help out all of his
reflected cosms, but it's obvious where most of his attention goes.
For those of you who like to see Apeiros and N.O. as the Pattern and
the Logruss (sp?), why not add another dimension (or meta-dimension)
to shadow and make each god his or her own 'pattern', to get cross-
reflections of the worlds that worship him or her?

And, as the Amberites had very little care for shadows other than
Amber, the gods assign relatively little consqequence to the
happenings in versions of the shadow where their divine office is
literal, undeniable truth.

Is this metaphysical enough, JimBo?

CJW

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
==  Colin J. Wynne                      wynne.c@fs.science.wlu.edu  ==
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
|      "If computers get too powerful, we can organise them          |
|            into a committee -- that will do them in."              |
----------------------------------------------------------------------
Newsgroups: alt.games.torg
From: bpostow@mark1.oberlin.edu (Brian Postow)
Subject: Re: worst combination of characters
Organization: Oberlin College Computer Science
Date: Wed, 16 Sep 1992 02:52:24 GMT
X-Posted-From: mark1.cs.oberlin.edu
NNTP-Posting-Host: sol.ctr.columbia.edu

proposing a new Nile Super Hero!!!! 
Disco Man!!!!
[some assembly required B-)] 
has some wierd science gadets, uses a g-d light, is an extreme
moderate! and uses non-nile magic...

what fun what fun what fun!

--
Brian Postow :: The Pasta Knight - that noodle head in shiny armour

Didn't your parents tell you not to talk to strangers?
	And I'm STRAAANGER than you are!
Newsgroups: alt.games.torg
From: smooge@jupiter.nmt.edu (Stephen Smoogen)
Subject: Re:  My summer vacation
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Tue, 8 Sep 1992 20:13:07 GMT

Chris... you should of come to Socorro... I could of taken you to a
place that serves all those things.... tsk. tsk about not dropping in.
If you didn't get Kansas Jim you could of settled for Oakes (or naah who
would want to meet me :).

If you do drop in to Socorro, Chris (my number is in the local phone book)
I will take you out to this pleasant little cafe just north of here that serves
everything but the tamale in chipotle sauce. [If you are bringing more than 5
people... call ahead I will need to wrastle up some money to pay for the
grub.]


the SMooGE
Newsgroups: alt.games.torg
From: Jim Ogle (Ks. Jim) <jogle@aoc.nrao.edu>
Subject: Shatterzone
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Sat, 12 Sep 1992 06:40:27 GMT

According to the guys on GEnie, Shatterzone will use "basically" the 
same mechanics as TORG and it will have a Drama Deck.  (Hey, now all
we have to do is get them to include axiom levels and we've got a whole
new cosm to play in....)

Kansas Jim (jogle@aoc.nrao.edu)
(who had to post something, because its so damn boring at work tonight!)
Newsgroups: alt.games.torg
From: Jim Ogle (Ks. Jim) <jogle@aoc.nrao.edu>
Subject: Re: Pure Zone effects on Characters
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Tue, 15 Sep 1992 23:44:14 GMT

Clint replies writes:

> >you know, if it werent for the cyber-edinos,
> >i could have sworn i was reading a post on KS Jims game
> >(or at least the smooges)
> >
> >did _everybody_ "pull a chewebacca" with their edinos,
> >and make time with a GM created Mathematician, drop dead beautiful too?
> >(let me guess - she had a weird science mind control perfume
> > that acted as super skill charm...)
> >
> >dave "so much for INFINITE possibilities" oakes
> 
>  Really? KS Jim and Smooge did the same thing? Ouch.

Well, it would have been done in my game first....  8-)

>  The mathematician I created didn't have WS perfume... but she did have a
>  natural Charm skill of 13 and a Willpower of 14.
> Besides, we're talking young male gamers, here. The second you mention 'beau-
> tiful woman' they all transform into drooling, rambling idiots anyway :)
> 
>  So who needs Wierd Science?

Well, around here no one trusts my beautiful female NPCs anymore
'cause that cliche got run into the dirt in several previous games, so
I have to use something to overcome their anti-babe inclinations and
high Charm/Persuasion skills plus Weird Science mind control perfume
works pretty well....

And there aren't too many "young" male gamers around here anymore,
just us old geezers....

Kansas Jim (jogle@aoc.nrao.edu)
Newsgroups: alt.games.torg
From: "James H. Kiley" <jkiley@andy.bgsu.edu>
Subject: Re: New rules cludge
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Wed, 9 Sep 1992 23:41:39 GMT

Kansas Jim mentioned a similar kludge not long ago, but I don't remember
it. :)

JimBob
Newsgroups: alt.games.torg
Subject: Re: godnet mush
From: nemo@utkvx3.utk.edu (Captain Nemo)
Date: Fri, 4 Sep 1992 13:52:00 GMT
Organization: University of Tennessee Computing Center
News-Software: VAX/VMS VNEWS 1.41    

In article <gatemail1.0b24613515414065@morticia>, 
cpearce%nemesis@nemesis.acs.unt.edu (Chris Pearce) scribes the words of Doom...

>> What is Godnet's current status? Down for a couple of months or is the problem
>> nearly fixed? BTW, what was the problem any way?
> 
>Godnet was kicked off morticia and is currently looking for a new home.
> 
>> the Smooge
> 
>-- 
>Chris Pearce -- cpearce@nemesis.acs.unt.ed

AAaaaaaahhh!!  Now I'll have to wait even LONGER to get my fix!!!  *mutter
mutter*  How is it that when I finally find a MOO worthy of being called
"GodNet", it goes down after addicting me?

I think Malraux needs to storm morticia, although I don't recommend Clay do it. 
*grin*  Things could get a bit messy....

Capt. Nemo, aka Demon Lord Mouse
From: michael@stb.info.com (Michael Gersten)
Newsgroups: alt.games.torg
Subject: Loo incidents...
Date: 7 Sep 92 15:25:00 GMT
Organization: University of North Texas
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
X-Gatemail-Version: 1.0b


Recently, at a convention game (only 90 minutes too long)  
I had a house based on Murder By Death; the rooms, and the  
house itself, had multiple copies that would switch around  
(the intent was to be used to make some fear, but the  
players were not being cooperative :-)

Someone came up with the idea that if they were observing  
multiple houses, then the law of observation should be  
invoked to make it multiple houses.

Comments? I said that if they did that, they would have to  
roll their ability to observe vs. the occult roll that set  
the place up in the first place.
--
		Michael Gersten		michael@stb.info.com
HELLO! I'm a signature virus! Join in the fun and copy me into yours!
ex:.-1,. w $HOME/.signature
Newsgroups: alt.games.torg
From: smooge@jupiter.nmt.edu (Stephen Smoogen)
Subject: worst combination of characters
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Sun, 13 Sep 1992 18:20:31 GMT

Ok here is a party of adventurers that I have been playing around
with. It is multicosm team of misfits that have teamed up because no
other group would have them.

Team RULE of FOUR

1) Pultech the Living Land (edeinos) psionicist.
2) 2398 the Nippon Tech mage.
3) Professor Yiaggo the Nile Biotech Engineer
4) Llarox the Tharkholdu Demon Pacifist.
5) (ex-Father) Billings the Cyberpapal follower of Lanala.
6) Smashnslash the Aysle Giant Businessman in Nippon.
7) Phillip the Core Earth OCCULTist (orroshian occult of course)
8) William MacPhillips of Gaea the team Weird Scientist.

and their leader:

9) Huitilpartil a Space God who crashed in France and is now 60%
   cyberware and a follower of the cyberchurch (not pope).


the SMooGE
Newsgroups: alt.games.torg
From: wolf@cheshire.oxy.edu (Clinton Richard Wolf)
Subject: Re: Torg at the LA convention
Organization: Occidental College, Los Angeles, CA 90041 USA.
Date: Fri, 4 Sep 1992 20:58:30 GMT

In article <gatemail1.0b2461932314732@morticia> michael@stb.info.com (Michael Gersten) writes:
>
>I'll be at the LA convention.
>
>I'm even scheduled to run Torg over there.
>
 Ah. Would that be the one they have listed in the partial events schedule?
Well, maybe I'll just spend a possibility on my Find and run into you by ac-
cident :)

>
>Oh, its India he was refering to. He gave me one word when  
>I asked: Cowboys.
>
 Yep (gawd what an awful pun!)
 Here's a semi-serious idea, though... If you took all the snow off of Siberia,
(as an axiom wash could do), it would be quite a vast desert, with lots of pla-
teus and plains and towns spread miles apart... 
 What do you think?
 Chekhov the Kid, anyone? "Doc" Zhivago? The Lone Communist? :)


Newsgroups: alt.games.torg
From: smooge@jupiter.nmt.edu (Stephen Smoogen)
Subject: Re: My summer vacation
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Mon, 14 Sep 1992 17:46:37 GMT

Well the first time I left Socorro for South Carolina, there came the
quick realization that there were all these tall green things around me
I had almost forgotten what tree's looked like. I wonder if what an
edeinos would think of the desert (had to put a torg line in this
conversation somewhere)

the Smooge
Newsgroups: alt.games.torg
From: bchapman@spartan.ac.BrockU.CA (Bruce Patrick Chapman)
Subject: Re: Spell Design of Feather Fall
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Fri, 11 Sep 1992 04:20:22 GMT

	I have been watching this Feather fall spell debate with some interest
while trying to get my own computer up and running again. (I was using a 
friends and I think you have missed the simples way to do it:

	Apportation/inanimate forces->magic->inanimate forces

After all if you can push light into letters why not push gravity out of the
way. The fact that it is an apportation means that we do not have to worry about
it being an illusion and if you want to know where gravity goes how about
twisting it around so it is pulling you up.

	B. P. Chapman with not signature file.

Newsgroups: alt.games.torg
From: Robert Link <link@lcopt.physics.fsu.edu>
Subject: Re:  Spell Design of Feather Fall
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Tue, 8 Sep 1992 21:20:19 GMT

	Actually, I think that in one second, given no downward velocity to 
	begin with,
	you'll fall only 4.9m, though your velocity at the end of that one 
	second will
	be 9.8m/s.
	
  You are, of course right.  A most embarassing slip caused by trying to 
do the arithmetic in my head and carry on a conversation about a totally
unrelated topic at the same time (sigh).

  Anyhow, the point was that a spell countering a possible fall that takes
a full second to cast is of dubious utility in many circumstances.

	
-rpl

Internet:		link@lcopt.physics.fsu.edu
Snail-net:	        PO Box 61519
			Tally, FL 

"Abstinence is a good thing, if practiced in moderation."
From: bfbear@penn.Gwinnett.COM (Penn Collins)
Newsgroups: alt.games.torg
Subject: ideas? suggestions?
Date: 12 Sep 92 00:08:58 GMT

I am running a 'James Bond' style Nile hero...(I know sublety in Nile is kinda
redundant) but the character just returned from his honeymoon (he married
(aka  a permanent romance subplot)) a wierd scientist (typical wierd story,
she was kidnapped by martians, reality stormed by a Barbarian twice, and
had inclination seduction cast on here- in otherwords your typical TORG romance...

and she has agreed to help bim create/build some wierd science gizmo's....
and I am coming up blank.....we have (amoung other 'secret weapons')
a sword cane with a flash attachment on the end, a wierd science magnetic
pulse gun, glider cape and a few other things...

anyone got any unique/wierd ideas?
thanks-
Penn
Newsgroups: alt.games.torg
From: michael@stb.info.com (Michael Gersten)
Subject: worst combination of characters
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Mon, 14 Sep 1992 19:40:00 GMT

Begin forwarded message:

Team RULE of FOUR

1) Pultech the Living Land (edeinos) psionicist.
2) 2398 the Nippon Tech mage.
3) Professor Yiaggo the Nile Biotech Engineer
4) Llarox the Tharkholdu Demon Pacifist.
5) (ex-Father) Billings the Cyberpapal follower of Lanala.
6) Smashnslash the Aysle Giant Businessman in Nippon.
7) Phillip the Core Earth OCCULTist (orroshian occult of course)
8) William MacPhillips of Gaea the team Weird Scientist.

and their leader:

9) Huitilpartil a Space God who crashed in France and is now 60%
   cyberware and a follower of the cyberchurch (not pope).

the SMooGE
----

Ok, is this party for real, or did you just make it up?

Note that #2 is not necessarily bad. By the time you've become a mage in  
a magic-2 land, you'll have spent 70 or 80 years of study and training.  
You'll have great adds in all of the knowledges, as well as divination  
magic, and with just a little training you can pick up the other three  
and start making some really disgusting spells very quickly.

And, if you find an aylish who's willing to help you... <bamf>

Still, we could have a LB person who's facinated by modern fabrics and  
clothing styles, an atlantian who's afraid of the water (water-phobe mage  
a la Pratchet), and a western dude who can't draw a gun without shooting  
himself. But that last one just doesn't fit....
--
		Michael Gersten		michael@stb.info.com
HELLO! I'm a signature virus! Join in the fun and copy me into yours!
ex:.-1,. w $HOME/.signature
Newsgroups: alt.games.torg
From: wolf@cheshire.oxy.edu (Clinton Richard Wolf)
Subject: Re: Ord Gods?
Organization: Occidental College, Los Angeles, CA 90041 USA.
Date: Wed, 9 Sep 1992 20:54:21 GMT

In article <gatemail1.0b2511241522792@morticia> Rick Jones <albert@crick.ssctr.bcm.tmc.edu> writes:


>good edeinos like Elvis and Taztor will bring her lizards back to 
>the old time religion.)

 *grin*

 Keep this up, you'll give Taz an ego or something (what's the Social axiom for
an ego, anyway? :)  )

 BTW, I feel I must share part of your latest e-mail post with the group. Your
reaction is classic.

 ********

 Silk (reacting to Taztor, who has just told him that Washington may soon fall
to Baruk Kaah unless the US forces act fast...) 

 Blink. Blink. "Washington?" Looks over quickly at his assistant. "Christ on
waterskis! Get on the horn and scramble the national guard, the army, and the
@#$%ing Redskins! Issue APB's on Taztor's description of the Restan group. And
shoot anyone who treats this like a joke. Scat."

 ********
 APPLAUSE!
 APPLAUSE!

 (give the man an extra poss or two, Mike. He deserves it. :) )

 -- Clint
          "Remember, kids: Incoming fire always has the right of way."

Newsgroups: alt.games.torg
From: cpearce%nemesis@nemesis.acs.unt.edu (Chris Pearce)
Subject: Re:  Spell Design of Feather Fall
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Tue, 8 Sep 1992 14:36:40 GMT

>   I'd remind you that in 1sec, you fall *at least* 9.8 m, which is a pretty
> killer fall, 

Actually, I think that in one second, given no downward velocity to begin with,
you'll fall only 4.9m, though your velocity at the end of that one second will
be 9.8m/s.

4.9m is still a nasty fall.

>   The practical upshot of this is that you might be better to go the impressed
> spell route, as they seem to make better allowance for spells that are 
> released practically instantaneously. . .

Sounds good to me.

> -rpl

-- 
Chris Pearce -- cpearce@nemesis.acs.unt.edu
Newsgroups: alt.games.torg
From: alix@solwarra.gbrmpa.gov.au (Alix Walker )
Subject: Re: Re: Let's make sure
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Sat, 5 Sep 1992 15:04:10 GMT

> 
> Just a word of comment, here.  In our campaign, while p-points and most
> cards do not, of course, remove a disconnection, we go against WEG-word
> and assume that a second chance card means that the failed action NEVER
> HAPPENED, meaning the disconnect never took place.  After all, if you
> could second chance the disconnect and still be disconnected, the
> logical assumption is that you can 2ndCh a miracle and still lose your
> faith and focus, or @ndCh a spell and still take major backlash.  A
> second chance, to our group, is just that.
> 
> (This explanation in hopes of preventing people from jumping down out
> throats about playing 2ndCh's incorrectly.  We know, we just don't care
> what WEG thinks here.)
> 
I have an idea for the future. Since it is so easy to get into "discussions"
about rules played "incorrectly", when the person making the "mistake" knows
they are using a varient, why don't we put something at the start of the
message like: Rule Varients Used. Else we can just go around flaming others
stupidity regardless!

Winston (still sitting in his box)

Newsgroups: alt.games.torg