HDTenEightyP/NetNews huggingface dataset:
From: erwin@trwacs.fp.trw.com (Harry Erwin)
Newsgroups: comp.sys.mac.games
Subject: Re: Civ Disk Problem (Read!)
Date: 25 Jan 93 18:03:05 GMT
Organization: TRW Systems Division, Fairfax VA

Further investigation indicates this problem (extents, volume information
block, and catalog file inconsistent) may be associated with System 6.0.x.
Saves under System 7.1 seem better behaved (though not perfect).

-- 
Harry Erwin
Internet: erwin@trwacs.fp.trw.com
Newsgroups: comp.sys.mac.games
From: par@teak18.cray.com (Peter Rigsbee)
Subject: Re: Civilisation vs. Warlords? (And Civ bragging/hints)
Originator: par@teak18
Organization: Cray Research, Inc.
Date: 22 Jan 93 11:47:05 CST


In article <1993Jan20.005140.19147@leland.Stanford.EDU>, trump@leland.Stanford.EDU (Michael Jason Lewis) writes:
> 1)  I have both.  Warlords bites massive rocks compared to Civ.  Really--Civ is
> a LOT more fun and has much longer shelf-life.  Although it should be pointed
> out that Warlords is multiplayer and Civ isn't--which is a bummer, and I hope
> Civ 2.0 is mp--but that, IMHO, isn't enough of a reason to pass up Civ.

I just purchased the book "Civilization or Rome on 640K a Day".  (A good
book, by the way.)

There is a discussion about multiplayer-ness (page 5):

	Second, Sid [Meier] explained his philosophy concerning solitaire 
	games.  He stated that multi-player games with more than one human 
	on the same computer will never work.  He was opposed to the time 
	lag involved when another player is at the keyboard.  He wanted the 
	player to be getting feedback, see things happening and be able to 
	input moves at any time.

	Asked why he did not set the games up for modem play, he noted that,
	even with direct or modem connections, there would very likely be
	time lag.  Further, he was not convinced that there were sufficient
	numbers of computer gamers who really wanted to play be modem.  After
	all, the advantage of a computer game is *not* having to find an
	opponent.  So Sid's goal has been to make the artificial opponents
	*seem* like human opponents whom you are playing against in order
	for you to have a simulated multi-player experience *without* having
	the responsibility of finding opponets.

(Emphasis is from the text and has not been added.)

So it appears that unless something happens to change his mind, it is unlikely
that Civilization or RR Tycoon or any others of Meier's games will become
multiplayer.

	- Peter Rigsbee
From: trr@centerline.com (Terry R. Rasmussen)
Newsgroups: comp.sys.mac.games
Subject: Re: Mac Civ (How do you create enterntainers?)
Date: 25 Jan 1993 14:45:47 GMT
Organization: CenterLine Software, Inc.
Distribution: world
Reply-To: trr@centerline.com
NNTP-Posting-Host: cheese.centerline.com

It is actually very simple to deal with creating, modifying and dismissing
specialists such as entertainers.

1. Bring up the City display by clicking on the city icon on the map.

2. Near the center top of this display is a map of the terrain surrounding the
   city with icons represing food production(brown wheat stalk?), money production
   (a grey shield) and trade (a light grey arrow). Clicking on a box with these
   production symbols in it will convert that population from contented workers
   producing those items to entertainer (an "Elvis") in the population display.

3. Clicking on an "Elvis" (i.e. an entertainer) in the population display (the display
   in the upper left of the city display) will convert that population to a scientist
   ( a grey coated fellow with a "mortarbaord" hat and a briefcase), click on that
   scientist icon and that population will convert to a taxman, a fellow in a white
   suit and white hat with a clipboard.

As a note excess population that can not be pit to immediate use by populating a square
surrounding the city will default to being an entertainer.


Enjoy!


-terry
Newsgroups: comp.sys.mac.games
From: baron@insane.sanders.lockheed.com (Robert P. Baron)
Subject: Re: New Gravis Joysticks
Organization: Information Systems Division, Lockheed Sanders
Date: Thu, 21 Jan 93 17:34:59 GMT

In article <1993Jan21.012711.3501@cactus.org> covert@cactus.org (Richard Covert) writes:

>Thanks to all who sent me email about the Gravis Mousticks.
>I have found out that Graivs has announced two new products.

>The MouseStick II sells for $61@Mac's Place. MSII replaces MSII
>and has 5 buttons instead of three. MSII plugs directly into the
>ADB port instead of an interface board. Mac's Place says that
>Graivs has Feb 1 1993 as a shipping date.

>Gravis has something called the GamePad. I know less of this but
>Mac'sPlace says that Gravis has Feb 25 as the shipping date.
>It is supposed to be less then $40.

>If anyone has more data on these new Gravis products please let
>me know. Of if you have USA phone number for Gravis please post
>it.


>Thanks

>-- 
>Richard E. Covert                 covert@cactus.org
>CACTUS                  ..!cs.utexas.edu!cactus.org!covert 

I ordered my MouseStick II at Macworld-Boston on August 6 1992. I'm still 
waiting........

Gravis was kind enough to send me a letter just before Christmas to let me 
know that they solved their engineering problem with the new mousestick and 
would be shipping shortly.  Maybe by Macworld-Boston 93.....
Newsgroups: comp.sys.mac.games
From: cstudly@athena.mit.edu (Todd Sterling Anderson)
Subject: HELP MIGHT & MAGIC I :  Portsmith...
Organization: Massachusetts Institute of Technology
Date: Wed, 27 Jan 1993 01:20:25 GMT

	How does one solve the mystery of Portsmith??   I have wandered
around and found Zam, but he said that I am not the courier.  What does that
mean??  Do I need to go to the astral plane??

thanks for the help,

todd anderson
cstudly@athena.mit.edu
Newsgroups: comp.sys.mac.games
From: bgohari@wam.umd.edu (Babak Gohari)
Subject: M&MIII Released
Organization: University of Maryland, College Park
Date: Wed, 27 Jan 1993 16:31:58 GMT

Hey, to those that are interested:

New World Computing has RELEASED and SHIPPED Might & Magic III - Isles of Terra
for our little computer here.  Check your stores.  It should be there soon.

Let us know how it is when you do get it.

-
-Bob
 
Newsgroups: comp.sys.mac.games
From: mark@prepress.com (Mark S. Bubien)
Subject: Re: PoP level 5 potion
Organization: Pre-Press Technologies, Carlsbad Ca.
Date: Tue, 26 Jan 1993 14:27:42 GMT


>on the trigger plate).  Every single time he has been perfectly positioned,
>and every single time, right before the final blow fell, the game SWITCHED
>our POSITIONS so that he fell far too far to the left.  And it sure as hell
>wasn't because we were too close, which the usual justification for a 
>position switch...

You're right, that's not the reason.  Here's what's up.

Notice that the trigger is on the edge between screens.  It looks
like the game has a limit on where a person can die.  Since you were
killing the guard while he was on the edge---to close to falling
into the other screen---the position switch occurs.

For me, we would switch right after I strike the death blow.
The guard begins to collapse, and BAM, we switch positions.

The solution (not that it matters) is to be 2 squares away from
the trigger plate and then kill the guard.  

                          trigger--|   |---edge of screen
                                   v   v                               
                ------- ------- =======|
                   ^               ^
            You ---|               |----  The guard

Don't move toward the guard when you land a blow.  Always let him
advance back toward you.  (You may also have to land the death-blow
when he's advancing.)

-Mark
--
=============================================================================
                        |  Most of the time, my head is on straight         |
Mark S. Bubien		|  Most of the time, I'm strong enough not to hate  |
mark@prepress.com	|  I don't build up illusion, 'til it makes me sick |
                        |  I ain't afraid of confusion, no matter how thick |
Pre-Press Technologies	|  I can smile in the face of mankind.              |
2443 Impala Dr.		|  Don't even remember what her lips felt like on   |
Carlsbad, Ca 92008	|       mine                                        |
(619) 931-2695		|  Most of the time.                                |
                        |                -Bob Dylan                         |
=============================================================================
Newsgroups: comp.sys.mac.games
From: twh18@isuvax.iastate.edu (FIGHTING-=*W*=-FALCON)
Subject: test
Reply-To: twh18@isuvax.iastate.edu
Organization: Iowa State University, Ames, Iowa
Date: Tue, 26 Jan 1993 23:41:35 GMT




General Dynamics Corpration            |   2 AIM-9L Sidewinder/2 AIM-120 AMRAAM
USAF F-16 C Fighting Falcon            |   6 AGM-65D Maverick/2 GBU-15 Paceway
Top Speed:Mach II+                    (n)  1 M61A1 Vulcan Cannon(515 HE rounds) 
A-A T/W Ratio:1.12+        x-----====(.o.)====-----x   LANTIRN Pods
Max External load:15700lb   X * * >0< >+< >0< * * X    1 2000lb Belly Fuel Tank 
Max Climb rate:5000ft/min      *     o O o     *       7900 lbs internal fuel
Max Turn Rate:19~/sec      Good flying,and check six   Lt. Col "Phoenix"
Newsgroups: comp.sys.mac.games
From: zieg@ellis.uchicago.edu (Scott Ziegler)
Subject: DQofK questions
Reply-To: zieg@midway.uchicago.edu
Organization: The University of Chicago
Date: Thu, 21 Jan 1993 20:40:55 GMT


Hi all, I have a couple of general questions about DQofK

1) What are the advantages/disadvantages of the three orders of
   knights. The obvious difference is that the two higher orders
   (Sword and Rose ?) get clerical spells. But, with each higher
   order it takes more and more experience points to go up a level.
   So, my question is, is there any reason to become a Knight of the
   Rose (or whatever the exact phrase is)??
	I haven't read any of the Dragonlance books, so I know nothing
   about the 'world' of the story.

2) How exactly do Eyes of Petrification work? I haven't really
   experimented, but the one time I tried to use them my Mage got
   stoned :-)  Also, which classes can use them?  


Any info would be helpful. Thanks,

		-Scott Ziegler
		 zieg@midway.uchicago.edu


Newsgroups: comp.sys.mac.games
From: mgarber@magnus.acs.ohio-state.edu (Max D Garber)
Subject: Re: Prince of Persia level 4(?)
Organization: The Ohio State University
Date: Wed, 27 Jan 1993 18:00:52 GMT

>I can't get by that stupid mirror on level 4 (or is it 3) Thanks.
>Peter.
>

Think of it this way:  Do not concentrate on getting AROUND it.  Do
no think of it as a normal mirror, try to figure it out from here.

(I didn't want to just TELL you!).
-- 
1983 Pontiac 2000 SE   1986 Mercury Topaz GS     1983 Honda NIGHTHAWK 650
    'BABY BOOOM'          'MS. BABY BOOOM'           'MINT CONDITION'
"Car-Audio for Sale"     Under Construction     "Bike For Sale-Make Offer"
       'HIS'                   'HERS'                    'THEIRS'
Newsgroups: comp.sys.mac.games
From: gavrin@aries.scs.uiuc.edu (Arthur J. Gavrin)
Subject: Fool's Errand
Organization: University of Illinois at Urbana
Date: Sun, 24 Jan 1993 23:49:59 GMT

	Hi.  I don't know if this is the right way of going about this, but
I am in search of a copy of Fool's Errand (I think that is the name).  Please
e-mail me if you know where I can get a copy.
						Thanks,
						Art


Organization: English As A Second Language Center, Carnegie Mellon, Pittsburgh, PA
Newsgroups: comp.sys.mac.games
Date: Thu, 28 Jan 1993 14:29:14 -0500 
From: Michael Winston Woodring <mw2i+@andrew.cmu.edu>
Subject: Creepy Castle question

I can get to the Mad Scientist, but I can't kill him (even if you keep
hitting him, he doesn't die).  so, howyda do it?  I tried to lure him
into the electric arcs, but I get killed before I can hit the switch.

mike
Newsgroups: comp.sys.mac.games
From: Clarence.Robinson@launchpad.unc.edu (Clarence Robinson)
Subject: Mac games for sale
Organization: University of North Carolina Extended Bulletin Board Service
Distribution: usa
Date: Sat, 23 Jan 1993 18:02:36 GMT

I have The Tinies and Mutant Beach for sale.

I'm asking $20 for each and each one comes with everything,
including the registration card.

Price includes shipping, and I`ll knock off $4 if you buy both.
--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  laUNChpad.unc.edu or 152.2.22.80
From: wyao@.oracle.com (William Yao)
Newsgroups: comp.sys.mac.games
Subject: MahJong game for the Mac
Date: 27 Jan 93 20:20:11 GMT
Followup-To: wyao@us.oracle.com
Distribution: comp.sys.mac.games
Organization: Oracle Corp., Redwood Shores CA
X-Disclaimer: This message was written by an unauthenticated user
              at Oracle Corporation.  The opinions expressed are those
              of the user and not necessarily those of Oracle.

Anyone know of any commercial or shareware MahJong games for the Mac?

And where I could get hold of one?

Email to wyao@us.oracle.com, or post reply here.

Thanks much!

Bill Yao
Oracle Consulting Group
From: baggettw@memstvx1.memst.edu
Newsgroups: comp.sys.mac.games
Subject: Why does ARASHI crash on my IIci in 256 color mode?
Date: 23 Jan 93 23:52:49 -0600
Organization: Memphis State University


     Does anyone know why ARASHI crashes on my Mac IIci running system 6.0.5
and set for 256 color mode?  I get the initial screen with a square box at
the bottom that reads "Click here to play ARASHI on this display" and when
I click on it, I get the dialog box with the bomb icon and the restart
button.  I just ftp'ed the game from sumex-aim.  Your assistance is greatly 
appreciated.

Bill Baggett
From: P.A.Flecknell@newcastle.ac.uk (Greg Whelan)
Newsgroups: comp.sys.mac.games
Subject: MAC flight sim.
Date: 26 Jan 93 16:43:40 GMT
Followup-To: comp.sys.mac.games
Organization: University of Newcastle, UK

Hi, A friend with a MAC LCII is interested in buying a flight simulator, do
any of you MAC game players have any particular favourites. Looking through
the MAC Warehouse catalogue, Hellcats over the Pacific looks to be one of
the latest - is this a simulator plus stategy ( does it have a campaign
aspect) or a high tech shoot-em up? All replies any opinions gratefully
received. Thanks,

Paul
Newsgroups: comp.sys.mac.games
From: cmmiller@iastate.edu (C. M. Miller)
Subject: Oxyd link game questions!!  
Organization: Iowa State University, Ames, IA
Date: Mon, 25 Jan 1993 05:58:23 GMT

Has anyone had any luck with playing Oxyd over an "ethertalk"
connection?  When I tried I chose the link game setup from the main
menu and chose Appletalk.  When I went to start the linked game,
everything started OK and then when I clicked the mouse on one machine
the hash marks for the code went away but the game did not start and
seemed to only lock up.  I could not force quit and had to restart.
Both IIsi's were set to 16 color mode.  

Also, how do you play the game over the modem?  Does one have to make
a connection with the remote machine first with something like Zterm?
I don't know how to contact another Mac by modem at all really...  :(

Any help with either of the above problems would be greatly
appreciated!!

Thanks in advance!

Chad
From: jvessey@husc10.harvard.edu (Jonathan Vessey)
Newsgroups: comp.sys.mac.games
Subject: PlayMaker latest version
Date: 23 Jan 93 01:30:00 GMT
Organization: Harvard University Science Center

What's the latest version of PlayMaker football? Did they ever come out with
a color version or the improved 2.0? I've only got an old version 1.0 and 
am actually quite happy with it (or at least as happy as I can be with a
team that lost 41-21 to the Misfits. The playbook needs some tuning.), but
if there is a newer version out, I'd think about buying it.

Jon
Newsgroups: comp.sys.mac.games
Distribution: world
From: Steve_Costa@bmug.org
Organization: BMUG, Inc.
Date: Wed, 20 Jan 1993 23:22:08 PST
Subject: Re: Delta Tao 's problem

Hmmm,I've called Delta Tao several times and only got a answering machine once.
The rest of the time I spoke to a real person. In any case, give them a break.
They are a small company that is trying hard to have interesting products. If
you want a company that will always answer the phone give Microsoft a call.
They will always be there at the phones.


Steve Costa
BMUG

**** From Planet BMUG, the FirstClass BBS of BMUG.  The message contained in
**** this posting does not in any way reflect BMUG's official views.

Newsgroups: comp.sys.mac.games
From: mark@prepress.com (Mark S. Bubien)
Subject: Out of this World:  Where to Get it??
Organization: Pre-Press Technologies, Carlsbad Ca.
Date: Thu, 28 Jan 1993 14:57:44 GMT


Do any mail order companies have the new Out of this World game?

If not, how do I contact the company that makes it?
How much is it from them?  And do they have next-day shipping?

Thanks
     Mark
--
=============================================================================
                        |  Most of the time, my head is on straight         |
Mark S. Bubien		|  Most of the time, I'm strong enough not to hate  |
mark@prepress.com	|  I don't build up illusion, 'til it makes me sick |
                        |  I ain't afraid of confusion, no matter how thick |
Pre-Press Technologies	|  I can smile in the face of mankind.              |
2443 Impala Dr.		|  Don't even remember what her lips felt like on   |
Carlsbad, Ca 92008	|       mine                                        |
(619) 931-2695		|  Most of the time.                                |
                        |                -Bob Dylan                         |
=============================================================================
From: ginsu@ccwf.cc.utexas.edu (Wes Simonds)
Newsgroups: comp.sys.mac.games
Subject: PoP level 5 potion
Date: 23 Jan 1993 07:31:41 GMT
Organization: The University of Texas at Austin, Austin TX
NNTP-Posting-Host: mickey.cc.utexas.edu

I have just tried THREE TIMES to follow the instructions for getting this
baby recently posted (nail the guard on the bottom floor so that he lands
on the trigger plate).  Every single time he has been perfectly positioned,
and every single time, right before the final blow fell, the game SWITCHED
our POSITIONS so that he fell far too far to the left.  And it sure as hell
wasn't because we were too close, which the usual justification for a 
position switch... I think the game is deliberately preventing me from getting
the guard to die on the plate.

Wes
From: mercuryb@cerf.net (Steve Shannon)
Newsgroups: comp.sys.mac.games
Subject: Re: MIGHT AND MAGIC I: Riddle
Followup-To: comp.sys.mac.games
Date: 23 Jan 1993 00:56:40 GMT
Organization: Mercury Systems, Inc.
Distribution: world
NNTP-Posting-Host: 134.24.3.123

In article <1993Jan17.214059.14927@athena.mit.edu>, cstudly@athena.mit.edu
(Todd Sterling Anderson) wrote:
> 
> 	I can't figure out the answer to the riddle of the ruby:
> 
> 	Glass that glitters,
> 	Rubies that glow,
> 	When I twinkle, 
> 	I cast a rainbow.
> 	What am I??
> 
> 	So far , I have guessed: sun, star, light, prism, and even eye.
> However, none of these appears to be the right answer.  Any help would
> be greatly appreciated.
> 
The correct answer is of course, DIAMOND.
From: dcutter@oregon.uoregon.edu (dann cutter)
Newsgroups: comp.sys.mac.games
Subject: Lemmings for sale/trade
Date: 21 Jan 93 22:00:17 GMT
Followup-To: comp.sys.mac.games
Organization: Stellar Enterprises
NNTP-Posting-Host: fp1-st-affairs-14.uoregon.edu

Hey... I have a like new copy of Lemmings for sale and/or trade. It is in
perfect condition - and i'll even throw in the crack you need to get rid of
the stupid copy protection. Games I would be interested in finding for
trade are: Civilization, and any SNES games anybody might have. please
email.

_______________________________________________________________
Dann Cutter  Stellar Enterprises* / dcutter@oregon.uoregon.edu
Xref: sparky comp.sys.mac.games:14758 comp.sys.ibm.pc.games:32360
From: guido@rbg.informatik.th-darmstadt.de (Guido Roessling)
Newsgroups: comp.sys.mac.games,comp.sys.ibm.pc.games
Subject: Re: Bane: Finding Equipment
Date: 22 Jan 1993 12:14:01 GMT
Organization: TU Darmstadt
Distribution: world
NNTP-Posting-Host: rbhp24.rbg.informatik.th-darmstadt.de

Sorry that there's not much help coming your way...
It IS pretty difficult to find special equipment for certain (rare but powerful)
professions - these include Samurai,Monk,Valkyrie and Ninja.The best way is to
either start with a balanced party and stick with it (I've been quite happy and
successful with a Dwarf Fighter/Felpurr Samurai/Dwarf Ninja/Rawulf Priest/Elf
Bishop/Mook Mage) OR to only switch characters around,i.e. if your Fighter be-
comes a Samurai,make your Samurai become a Fighter (or Valkyrie or Lord).
Smitty *sometimes* offers items of interest; however,if you're really interested
in good items,you'll have to wait for My'Lai (or sth like that) who resides in
the River Styx Area.
Hope this helps....
If any further questions arise,please mail/post me

Guido

guido@rbg.informatik.th-darmstadt.de
Newsgroups: comp.sys.mac.games
From: campbell@leonardo.src.honeywell.com (Jim Campbell 7644)
Subject: Kings Quest V SPOILERS
Reply-To: campbell@leonardo.src.honeywell.com
Organization: Honeywell Systems and Research Center
Date: Thu, 28 Jan 1993 16:43:33 GMT

SPOILERS AHEAD




OK.  You did well to get the stick and save the mouse (he's a rat, actually)
and then save the Ants.  IF you have the honey, then you probably saved the
Bees as well.  Good.  Save the honey and the pie for later.  The honey is
used in the witches forest and the pie is used a while after you pass the 
snake.  

Things you can do from here:

Check out the Desert.  This is VERY important.  Especially look a ways 
west of the Gypsy wagon and also west and a little south of the Bee Tree.
There are several desert oasises (oasi? :^)) where you can drink water so
you can venture further into the desert.  You will need to map out as
much of the desert as you can reach before dying.  My advice is to first 
check out the area straight west of the Gypsy Wagon.

Also,  Check the hay stack (put your hand on it to search it) now that
you have helped the ants.  Somebody may be interested in what you find.

Other Hints:

Save the game often (after every significant step) AND SAVE YOUR SAVED GAME
FILES.  If you do something out of sequence, you will be happy when you
don't need to start from scratch.

Check out risc.au.edu in the pub/games/solutions for a hint file for this
game.


Finally,

send me some email with a decent return address so I can email further
help to you directly.  There is no subdomain or domain on your post to
the newsgroup, which makes an email reply difficult.

Good Luck,

JimC

campbell@leonardo.src.honeywell.com
From: jas@ISI.EDU (Jeff Sullivan)
Newsgroups: comp.sys.mac.games
Subject: Re: New Gravis Joysticks
Date: 25 Jan 93 20:05:38 GMT
	<baron.38@insane.sanders.lockheed.com>
Organization: USC-ISI
In-reply-to: baron@insane.sanders.lockheed.com's message of 21 Jan 93 17:34:59 GMT

In article <baron.38@insane.sanders.lockheed.com> baron@insane.sanders.lockheed.com (Robert P. Baron) writes:

>I ordered my MouseStick II at Macworld-Boston on August 6 1992. I'm still 
>waiting........
>
>Gravis was kind enough to send me a letter just before Christmas to let me 
>know that they solved their engineering problem with the new mousestick and 
>would be shipping shortly.  Maybe by Macworld-Boston 93.....

They had them at Macworld/San Francisco.  But they weren't selling
them there because they were so back-ordered.  They *were* taking
orders...


jas
--
--------------------------------------------------------------------------
Jeffrey A. Sullivan             | Research Scientist et al.
jas@isi.edu (Internet)          | Information Sciences Institute
72511,402    (Compuserve)       | University of Southern California
Newsgroups: comp.sys.mac.games