HDTenEightyP/NetNews huggingface dataset:
From: c60b-3fe@web-3a.berkeley.edu (Mikel Bancroft)
Newsgroups: rec.games.mud.diku
Subject: What happened to FajitaMUD???
Date: 1 Sep 1992 02:12:32 GMT
Organization: University of California, Berkeley
Distribution: usa
NNTP-Posting-Host: web-3a.berkeley.edu


  About a week ago, Fajita was supposed to go down for three days because
the machine it was on was being moved to a new lab on campus at UC Davis.
Well, like I said, that was about a week ago, and although I've made a good
start study-wise this semester, i'm anxious for it to come back up.
  So whats wrong? Is it staying off-line until the new version comes out?
What? WHAT?!? :)

Mikel B.  		Cedar/Thanos@fajita.ucdavis.edu 3000
Come, I say - come say hello before the end of the world - Fajita that is.
Newsgroups: rec.games.mud.diku
From: tad2@Ra.MsState.Edu (Terry A. Donaghe)
Subject: Looking For Help Starting a Mud
Organization: Mississippi State University
Date: Sun, 30 Aug 1992 22:39:08 GMT

I'm interested in starting a DikuMud, but I'm basically clueless
as to where I should start.  Would some kind knowledgeable soul who
has operated his own Dikumud please help me out?  I need someone to point
me in the right direction and to answer questions....

If you can help please email to:

TAD
tad2@ra.msstate.edu


Newsgroups: rec.games.mud.diku
From: evoklan@ais.org (Joe Meyer)
Subject: Diku list
Organization: UMCC
Date: Fri, 4 Sep 1992 17:30:13 GMT


   Where can I find an up to date mud list ( diku ).
Thanks, Joe
evoklan@ais.org
From: abhi@bu-pub.bu.edu (Abhijit Shee)
Newsgroups: rec.games.mud.diku
Subject: new MUME address
Keywords: MUME, attacks
Date: 4 Sep 92 17:35:20 GMT
Organization: Boston University

HI
	GOOD NEWS for all the MUME enthusiasts!!! Its back and the address is DIsun8.epfl.ch 4000. I have played in lot of other diku muds but MUME is the
greatest. In most muds the efficacy of attacks depend on the equipments and
prohibit inter-class skills acquisition. Both these problems are absent in MUME . so guys check this address out. To my mind saying MUME is good is actually an
 understatement. Its simply the best :)

Ludwig
From: ccjason@hamlet.ucdavis.edu (Jason Gabler)
Newsgroups: rec.games.mud.diku
Subject: Flipper (Grimne) might want to check out Apocalypse
Date: 31 Aug 92 18:35:13 GMT
Organization: Computing Services, UC Davis
Originator: ccjason@hamlet.ucdavis.edu


The gods from Flipper (Grimne) Mud might weant to check out Apocalypse.  After
Fillper's *continuous* crashes and then the infamous character file deletion..
uh, an accident no less...  I went to check out Apocalypse.  They have had one
minor crash in the month I have been playing it, and I did not loose a thing.
My character file has never been erased either!

So Flipper gods... you might want to consult the Apocalypse gods on how to run
a mud... notice I didnt suggest that Flipper players go elsewhere.. that would
be, uncool to say the least.


Vale,
		jase

+----------------------------------------------------------------------------+
|  Jason Gabler - Information Technology - University of California, Davis   |
|    ccjason@hamlet.ucdavis.edu - hamlet!ccjason - jygabler@ucdavis.edu      |
|     "I have concluded that we must accomplish the impossible" - S.E.R      |
+----------------------------------------------------------------------------+
Organization: University of Maine System
Date: Wednesday, 26 Aug 1992 02:17:05 EDT
From: Wendell G. Wren <WENDELL@MAINE.MAINE.EDU>
Newsgroups: rec.games.mud.diku
Subject: Re: Results of best diku survey
 <1992Aug20.185620.8614@seq.uncwil.edu>

the gods/immortal/imps are what make a MUD good...  you could have the
newest, coolest spells/areas around, but if the gods were assholes, or
even let the players be assholes, then the MUD won't be worth even a
short visit....   of course, having the newest, coolest areas/spells
AND the coolest (don't have to be the newest!) Gods around would be
awesome   :)

just my 2 new-dollars worth

                                       Wendell G. Wren
                                       Wendell@Maine.Maine.Edu
                                       02:19:47 Wednesday, 26 Aug 1992
From: B437806@vmtecqro.qro.itesm.mx (In Love with the Sea)
Newsgroups: rec.games.mud
Subject: Viemud is Back!!!!
Date: 25 Aug 92 19:24:52 GMT
Organization: Instituto Tecnologico de Monterrey, Campus Queretaro


 
Yes....old VieMud is back, after a short period it is back up, one of th
e most well implemented Muds around, with multiclass, arena, nets, and all the
rest....come and try it out, I am sure you won't regret it....happy Mudding...
 
-- Elwen also known as Frank Linares
Newsgroups: rec.games.mud
From: sh666@selway.umt.edu (Wolverine)
Subject: Re: How would you like your Mud, Sir?
Organization: University of Montana
Date: Thu, 3 Sep 1992 08:17:59 GMT

>
>Here, you are making a very large, very common, and very incorrect assumption.
>I don't like muds that are slash kill die die at all.  I don't like muds
>that have levels, nor muds that let you become a wizard simply from fighting
>monsters.  I don't like muds that have ANY weapons coded in.
>
>In short, I don't play diku, LP, or Aber.
>And I don't like it when people assume that I do.
Obviously he is interested in making a MUD that includes such things.  My
question is this:  Why did you even post?  You didn't even include examples
of what YOU would like to see .
                                                     ---)--Wolverine---
Organization: University of Maine System
Date: Wednesday, 26 Aug 1992 02:20:50 EDT
From: Wendell G. Wren <WENDELL@MAINE.MAINE.EDU>
Newsgroups: rec.games.mud
Subject: Re: HELP!!mudding banned at my site!

>        Could some one please tell me what a msdos client is and how do i get
>one. Also i bleive i was told that I would have to compile it when I got it.
>This is the only way I will ever be allowed to mud again. I really need to get
>help asap.
>        If you can be of any service please email me and tell me what i need to
>do. I have been mudding for about 1 month so Im still a little slow about some
>of this stuff.
>                                        Thank you!
>                                                Lisa


What the hell has this got to do with the subject?   or was the subject
just an attention getter?

                                       Wendell G. Wren
                                       Wendell@Maine.Maine.Edu
                                       02:22:14 Wednesday, 26 Aug 1992
From: middleto5442@iscsvax.uni.edu
Newsgroups: rec.games.mud
Subject: hey mudloser you should read this!
Date: 31 Aug 92 13:18:29 -0500
Organization: University of Northern Iowa




        At least we have something better to do than inflict our one-sided,
pigheaded opinions upon random persons will shall never know anything about
less than that they play MUDs, which you likely also know nothing about.  It is
the blind stupidity, the misdirected rage, the ignorant incivilities or persons
like yourselves that promote the phrase:  fuck off, shithead.
        People like yourself, surely the asshole your post seems to indicate,
tend to bring about the worst in people like us, normally nice, quiet, civil
human beings, so if this post seems a little abrasvie to you, it was intended
to be.  Heh.
        And if you intend to share further opinions about you lack of good
manmners with us, I, for one would appreciate a little more knowledge of the
subject which so demean so roundly without the merest iota of intellegence on
that of which you speak.  In short, sir, either be polite, or kindly go fuck
yourself.

        Your servant,

                Jericho Taylor.


Newsgroups: rec.games.mud
From: jorichar@csws19.ic.sunysb.edu (Joel Richard)
Subject: Re: hey mudloser you should read this!
Organization: State University of New York at Stony Brook
Date: Tue, 1 Sep 1992 13:45:14 GMT

In article <1992Aug31.131829.6376@iscsvax.uni.edu> middleto5442@iscsvax.uni.edu writes:
>        At least we have something better to do than inflict our one-sided,
>pigheaded opinions upon random persons will shall never know anything about
>less than that they play MUDs, which you likely also know nothing about.  It is
>the blind stupidity, the misdirected rage, the ignorant incivilities or persons
>like yourselves that promote the phrase:  fuck off, shithead.
>        People like yourself, surely the asshole your post seems to indicate,
>tend to bring about the worst in people like us, normally nice, quiet, civil
>human beings, so if this post seems a little abrasvie to you, it was intended
>to be.  Heh.
>        And if you intend to share further opinions about you lack of good
>manmners with us, I, for one would appreciate a little more knowledge of the
>subject which so demean so roundly without the merest iota of intellegence on
>that of which you speak.  In short, sir, either be polite, or kindly go fuck
>yourself.
>
>        Your servant,
>
>                Jericho Taylor.

BRAVO BRAVO! Couldn't have said it better myself (but then I don't have such
a way with words)

Aragorn/Michel
-- 
------------------------------------------------------------------------------
|Joel Richard                    ||   <Insert cute/significant saying here>  |
|INTERNET jorichar@ic.sunysb.edu ||    <Or insert neat ASCII picture here>
|BITNET   jorichar@sbccmail      ||    <Better yet, don't insert ANYTHING>   |
------------------------------------------------------------------------------
From: shark@mentor.cc.purdue.edu (Justin Jenkins)
Newsgroups: rec.games.mud
Subject: Looking for a list
Date: 4 Sep 92 17:38:43 GMT
Article-I.D.: mentor.Bu2ECn.LKw
Organization: Purdue University Computing Center

I am not a new player, but I have changed schools and somehow lost my list
of MUD's.  I have enjoyed DIKU's the most in the past, but I am looking for
something that is friendly to newbies and that has a lot of areas.  If anyone
has a favorite and has the time to send it to me, I would appreciate it!

Thanks!

Shark

shark@mentor.cc.purdue.edu
Newsgroups: rec.games.mud,rec.games.mud.diku
From: pprabhak@nyx.cs.du.edu (Priya Prabhakar)
Subject: A mud for Irix and some spec procs
Organization: Nyx, Public Access Unix @ U. of Denver Math/CS dept.
Date: Mon, 31 Aug 92 20:51:12 GMT


     Welp, this is my plea for a mud that can be ported to Irix.  I 
recently got access to and was allowed to run a mud on an Iris system
running Irix, Iris' version of unix.  However, I found that my run of the
mill DikuMUD would not port..*sigh* such a fast system 8).  If you know of
any muds that will port wqell, PLEASE tell me!

     I'm also looking for the procedure for track.  If you know where I
could get it or have it, could you please mail it to me or postit on the
net?  I saw it once a long time ago, but I never saved it..woops!

     Thanks for your time!  BTW, check out my new mud (about a week old,
but this is my first ad so it's small): 128.83.135.3 4000


Newsgroups: rec.games.mud
From: harpesta@loki12.cs.stolaf.edu (-Psionicist)
Subject: Re: Does anyone know what happend to Gods of War?
Organization: St. Olaf College; Northfield, MN
Date: Tue, 1 Sep 1992 21:53:34 GMT

In article <BtvrEv.1J7@news.cso.uiuc.edu> djs55750@uxa.cso.uiuc.edu (the man ) writes:
>Oh, well, if anyone else cares, Gods of War is up now, but all previous
>characters are wiped out....so start again if you want, but it doesn't seem
>worth it for that mud
>
>					Python
>

	Are the same people still running it?  _I_ actually thought it was a
pretty good mud, things were nice and the people were friendly.
	I have been gone for a long time though.....  
Could someone please send me the address so I could check it out?
Many, many thanks.

Myr
(Myrahn the sleeping mage)


harpesta@loki12.cs.stolaf.edu
(Aka: -Psionicist)
Newsgroups: rec.games.mud
From: boserj@netcom.com (Jeffrey Boser)
Subject: ubermud
Date: Tue, 01 Sep 92 20:32:17 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 

Has anybody out there managed to get ubermud to compile on a sun system?
I cant get misc.c or parse.c to compile at all, and get all sorts of
redeclarations.  If I comment out the declarations, it compiles but
doesnt link.

Does *anybody* out there have one that they got to compile so they
can put the sucker up on ftp?

....jeff

Newsgroups: rec.games.mud
From: ucs_rjd@SHSU.EDU
Subject: Re: HELP!!!
Organization: Sam Houston State University, Huntsville, Texas
Reply-To: ucs_rjd@SHSU.EDU
Date: Tue, 25 Aug 1992 23:44:24 GMT
X-Posted-From: freya.shsu.edu
X-Posted-Through: sol.ctr.columbia.edu

That is the correct address to highlands:
   192.92.115.10 2000  or try
   pip.shsu.edu 2000
Have fun playing Highlands! And yes player killing guilds are finally up,
but beware only the best can be player killers.
Raistlin (Administrator of Highlands)
From: savoia@sw.stratus.com (Rick Savoia)
Newsgroups: rec.games.mud
Subject: Re: HEY YOU LOSERS GET A F**KING LIFE YOU STUPID DWEEBS
Date: 31 Aug 92 18:45:04 GMT
Organization: Stratus Computer, Inc.

In article <9208290545.AA07953@ucbvax.Berkeley.EDU>, mudloser@nolife.geek writes:
> HEY WHY DON'T YOU GO OUTSIDE AND DO SOMETHING ACTIVE?  ALL YOU DWEEBS

	Personally, I prefer Gweeper to Dweeb!  And as far as active, 
	I take it that a 26 mile bike ride, a whale watch and golf (this
	(weekend) really doesn't count, so you are probably right.   Of course
	I might have all done this on a Mud. I'm not sure, but that 
	really did feel like wind....

>(NO GIRLS PLAY MUD, THE SOCIAL EXCUSE FOR PLAYING MUD IS BULL SHIT)
	Hey, Mary, Melissa, Kristin!  You all lied to me!  You aren't
	Girls at all!  Shucks!  What a shame!

> GO OUTSIDE, SMELL THE AIR, REALIZE THAT NO ONE IS TRULY HAPPY IF THEY WASTE
> ALL THIER TIME PLAYING MUD.  GET A CLUE THEN GET A LIFE!
> 
	Get an English class and learn to spell and some basic grammar rules!
	Nothing seems so pathetic as a person who is trying to make a point
	and can't even get the language straight.  And stop yelling!

> SOMEONE WHO IS VERY SUPERIOR TO YOU
> sg


	Superior?  Hardly.  This is highly unimaginative and very
	petty.  Even done as a joke, this shows a complete lack of
	maturity.  I would suggest that in the future, if you find
	mudding and mudders offensive to you, ignore us.  Then I 
	think you'll find that our relationship with you will be 
	completely mutual!


Rick
========================================================
Rick Savoia                     |	This
savoia@watts.sqa.stratus.com    |	Space
rsavoia@beirut.sqa.stratus.com  |	For
Rick_Savoia@vos.stratus.com     |	Rent
========================================================
From: escotoR@moravian.edu (Big Sibling)
Newsgroups: rec.games.mud
Subject: Re: How would you like your Mud, Sir?
Summary: MUD SlashKill?
Date: 2 Sep 92 18:20:33 GMT

In article <1992Sep2.032419.19842@murdoch.acc.Virginia.EDU>, mwb2c@kelvin.seas.Virginia.EDU (Mark Wesley Brunkhart) writes:
>    I am writing thsi note to find out if people like muds that are all slash
> kill die die.  Or if they like a more complex thinking mud.  Do you like your
> mud to have 100 levels until u become a god? Or 24? Or 30?  Do you like muds
> with weapons being 2d20? or more around 4d6? Do you like a mud with so much
> armor  your ac is -200? or do you like having ac that is -40/10 ac=-4
> Do you like muds with alot of powerful items? and monsters?
> 
>     Please send me mail....post...whatever...it will only take a sec!
> 
> 
> Zeek ...the one and only!
>  
> 
  Well, I personally don't much enjoy MUDs... MUSHes and MUSEs are more my style. And that is...? Role-playing. ;> Maybe even a bit of coding for the average player too. 

-T'fel, blue Balarenth's rider, Fort Weyr. Dragon'sFireMUSE.
-Internet: escotoR@moravian.edu

BTW: This is my first post, so please don't flame too hard?
Newsgroups: rec.games.mud
From: jorichar@csws19.ic.sunysb.edu (Joel Richard)
Subject: Re: HEY YOU LOSERS GET A F**KING LIFE YOU STUPID DWEEBS
Organization: State University of New York at Stony Brook
Date: Tue, 1 Sep 1992 13:41:43 GMT

In article <1992Aug31.175259.20594@mnemosyne.cs.du.edu> cmeadows@nyx.cs.du.edu (Chris Meadows) writes:
>It's useless to reply to this "mudloser," for two very good reasons:
>
>1) He probably doesn't read this newsgroup anyway; he just saw it in
>   a list or whatever and thought he'd get a kick out of posting to it
> 
>and
>
>2) By refuting his arguments, you are giving them credence.  I say to
>hell with this guy, whoever he is.  His arguments are wrong, but they
>don't deserve an answer.
>
>---Chris Meadows
>

I really don't like doing this, but I must say, Mr. Meadows, taht you are 
wrong about this person. He does, in fact, know what a MUD is and he has 
probably played them to some extent. Otherwise, he wouldn't even know how 
to try to insult us. I try to think of what I knew about MUDs way back 
when I first started. I had not the slightest idea what it was all about for
the first few hours or so. So, this person has indeed played MUDs and, I
suppose, probably had his character wiped out because he did something
he shoudn't have done. But that's just a guess. 

Oh, say, is it possible to trace a message to it's true sender by the
message ID? Of course, you'd have to have the cooperation of a sysop 
or three...

Aragorn @ Elendor
Michel @ most anywhere else
-- 
------------------------------------------------------------------------------
|Joel Richard                    ||   <Insert cute/significant saying here>  |
|INTERNET jorichar@ic.sunysb.edu ||    <Or insert neat ASCII picture here>
|BITNET   jorichar@sbccmail      ||    <Better yet, don't insert ANYTHING>   |
------------------------------------------------------------------------------
Newsgroups: rec.games.mud
From: mwb2c@kelvin.seas.Virginia.EDU (Mark Wesley Brunkhart)
Subject: How would you like your Mud, Sir?
Originator: mwb2c@kelvin.seas.Virginia.EDU
Organization: University of Virginia
Date: Wed, 2 Sep 1992 03:24:19 GMT

   I am writing thsi note to find out if people like muds that are all slash
kill die die.  Or if they like a more complex thinking mud.  Do you like your
mud to have 100 levels until u become a god? Or 24? Or 30?  Do you like muds
with weapons being 2d20? or more around 4d6? Do you like a mud with so much
armor  your ac is -200? or do you like having ac that is -40/10 ac=-4
Do you like muds with alot of powerful items? and monsters?

    Please send me mail....post...whatever...it will only take a sec!


Zeek ...the one and only!
 


Newsgroups: rec.games.mud
From: brendan@mullet.gu.uwa.edu.au (Brendan Langoulant)
Subject: Re: MUDS IN PASCAL
Organization: University Computer Club --- Perth, Western Australia
Date: Fri, 28 Aug 1992 08:43:09 GMT

mwb2c@kelvin.seas.Virginia.EDU (Mark Wesley Brunkhart) writes:

>Date: Thu, 27 Aug 1992 13:46:53 GMT
>Lines: 9

>  Are there any muds out there written in pascal?!?
>Is this possible?!?  Please send all info to me......
>if you have any...that is...

Nooooooooooooooooo...... Save Us!!!!!!!!!!!!!!!!!

-- 
+---------+
| Brendan |
+---------+------------------------+
| Pink Fish are not really pink... |
Organization: Sophomore, Civil Engineering, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.mud
Date: Tue,  1 Sep 1992 11:55:57 -0400 
From: "Derrick J. Brashear" <db74+@andrew.cmu.edu>
Subject: Re: HEY YOU LOSERS GET A F**KING LIFE YOU STUPID DWEEBS
	<1992Aug31.180526.5233@morwyn.uucp>

Can someone repost the original that this was a reply to? It apparently
never made it onto our local distribution feed.

-D
From: wwdlee@okanagan.bc.ca (Lee)
Newsgroups: rec.games.mud
Subject: BattletechMUSE
Date: 30 Aug 92 21:25:16 GMT

What happend?!  It hasn't answered for like a week.
From: undermind!mld@overmind.mind.org
Newsgroups: rec.games.mud
Subject: Re: Does anyone know what happend to Gods of War?
Date: 3 Sep 92 12:26:00 GMT
Article-I.D.: overmind.2239706
Organization: Fortress R&D 404/521-0445 v.32bis TurboPEP
X-mailer: Stadel 3.4a-227
X-Spam-content: irrelevant

SAREK -- hi GOW was supposedly just beta-testing last i heard.  I have been 
there but I'm not much into test sites these days.  It's the same address 
except that the extention is 4001. (192.41.245.90 4001)  last time i tried to
 connect it rejected.  

Did you log onto Sloth on 92Sep02, just say hi and leave?  Wish you would 
have stayed.  if not Sloth is a GREAT mud(imho) the address is 128.83.138.111
 4000 come and say hi.  

My email is mld@under.mind.org  

A lot of the GOW people are on Sloth so it will be a great reunion. Hope to 
see you there. 

Katarina 
Newsgroups: rec.games.mud
From: jwood@tortoise.cis.ohio-state.edu (joel braden wood)
Subject: Re: VAX/VMS mail question
Organization: The Ohio State University Dept. of Computer and Info. Science
Distribution: rec.games.mud,rec.games.mud.diku,rec.games.netrek
Date: Sat, 29 Aug 1992 04:51:53 GMT

In article <4557@disun44.epfl.ch> margot@di.epfl.ch (Joel Margot) writes:
>Let me apologize for this question not belonging to this newsgroup.
>
>Here follows my problem and I would really enjoy an answer or even
>the names of the newsgroup(s) that you think are appropriate to post
>it.           
>
>I want to start a small mailing list for about 20 persons and could  
>use my VAX/VMS account for this. What I am looking to do, is auto-
>matically send all incoming mails to a list of addresses. I tried 
>to SET FORWARD "@disk:[username]filename.dis" specifying by
>filename.dis the file containing the list, which includes the
>gateway indications if the address is out of the local site.  
>This doesn't work. The machine keeps on saying that the user is 
>unknown.    
>Do you have any idea on how I could make it work?
>
>Thanks for any constructive help.
>
>Joel

Not an important reply unless your name is Joel, but may name is also Joel, and
I think that it is quit an uncommon name so I thought that I would also reply.

				Joel  :)
From: adiederi@LIBERTY.UC.WLU.EDU (Tony Diederich)
Newsgroups: rec.games.mud
Subject: Robotech MUSH!
Date: 4 Sep 92 19:33:47 GMT
Organization: SDF-1 Staff Operations


R O B O T E C H

Time:   Macross Saga, around Episode 13  (beginning of novel #3)
Place:  SDF-1 and the ships of the Zentraedi fleet

Needed: builders and administrators for a new MUSH, which will open
        to the public (hopefully) by October

Qualifications:  familiarity with the Robotech Macross Saga, some
        familiarity with MUSH/MUSE programming (preferably TinyMUSH 2.0)

The personnel department is seeking the following:

1. Administrators/role-players interested in managing a dynamic
   role-playing environment, and taking on the roles of major characters,
   such as Breetai and Lisa Hayes.  Those who wish to play Zentraedi
   commanders and high-ranking RDF officers should be willing to
   do some player help and general administration.

2. Administrators/programmers interested in performing traditional
   "wizard" duties -- player help, MUSH management, programming of
   large systems such as combat and mail.

3. Role-players and builders who are interested in spending time 
   In Character and helping further tinyplots on the MUSH.

There are several open "wizard" positions at present.

To Apply: reply to this article.

.............................................................................
           Robotech Defense Force : Recruiting
.............................................................................