HDTenEightyP/NetNews huggingface dataset:
Newsgroups: rec.sport.paintball
Subject: Re: paintball use
From: anthrax@vax1.mankato.msus.edu
Date: 19 Aug 92 15:57:45 -0600
Organization: Mankato State University

In article <66395@hydra.gatech.EDU>, gt9989a@prism.gatech.EDU (John Martin Chapman) writes:
> Eric,
> You got that right.  Remember when a box of 200 paintballs lasted 8 people
> all day? Oh, the good ol' days...
> 
> John

Yeah, you could get through a day with a handfull of 12-grams and about 100
paintballs, now with my CA stuff, it's quite a different story.
 
The guys on my team who have automags tell me they are going through about 1200
rounds in a course of a day. 

That's unreal compared to when we were using mainly pump weapons and maybe a
few of use had semi's.  We used to be able to split a half case between two
guys and still have some paintleft over...
 
When I called back home yesterday to make some arrangements for a game this
sunday, I was told that everyone pretty much uses a half case of ammo by
*themselves*  (I've been in summer session and have not played with my team for
a while now and missed the transition from apex elites and .68 specials to
AutoMags and Pro/Ams). 
 
"Hey doug, how's it going? You want to order a half case for the both of us"
"Uh, Eric, I go through 1200 balls a day by myself now"
 
No wonder they call the Automag a "paint hose"
 
I bought a new hopper for my PMI (230 or so rounds) and order an SP barrel for
it, but I doubt I'll ever use 1200 rounds in a day...
 
Eric Huber
Mankato State University
Law Enforcement Program
 
> 
> -- 
> John Martin Chapman
> Georgia Institute of Technology, Atlanta Georgia, 30332
> uucp:	  ...!{decvax,hplabs,ncar,purdue,rutgers}!gatech!prism!gt9989a
> Internet: gt9989a@prism.gatech.edu
From: v070q4r9@ubvmsd.cc.buffalo.edu (Chris DiPietro)
Newsgroups: rec.sport.paintball
Subject: Re: Coop-T Semi-Auto Conversion
Date: 21 Aug 92 01:42:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

In article <1992Aug17.100501.3046@memstvx1.memst.edu>, mdurbin@memstvx1.memst.edu writes...
> 




I can tell you a lot about Cooper-T products. I used to be on a team sponsered
by Cooper-T called the Cooper-Team. We were allowed to use all of his products
on our guns, and he would modify anything we wanted. Sounds good right. Wrong.
Out of all the things that Cooper-T makes the only products I recommend are his
bolts, valves and back-bottle velocity adjusters. 

Chauncy Toumbs, who is the owner of Cooper-T, is a businessman and not a paint
ball player. He has a lot of good ideas, but does not take the time to perfect
them. It is a shame indeed. 



>     I know that the Cooper-T people make some very good products. I've 
>had a Cooper-T bolt in my gun for a couple of years now and after at least
>50,000 rounds it has given me no trouble at all. 


This I agree on, I had a Cooper-T bolt in my PMI-I for five years and it still
is just as good as the first day I put it in. 

>     Has anyone else heard of this kit? Could it really be as good as they
>say? I'm willing to spot the guy on the phone some but if it half as good
>as they say....If anyone know anything about it please let me know before
>I throw $200 dollars at these folks along with perhaps destroying my gun.
>Thanks for any help.


I have seen his semi-auto conversion kit for PMI and Budd ORR's and I have to
say that it is not worth a dime. I have talked to people who still help him out
and they say that it still is not perfected. There is still a good 60 man hours
left in its development. I have also shot his IMP (the name for his conversion  
kit). It double feeds and farts out air. I know a lot about Shierdan based
guns, and I could not get it to shoot over 220 phs. 

All I can say is, the man you talked to on the phone was most likely Mr. Toumbs
himself. At least from the sounds of your conversation it sounds like him. I
would not waste the money on this conversion kit. 

Hoped I was some help.

Chris DiPietro
Buffalo New York
Newsgroups: rec.sport.paintball
From: tj32633@uxa.cso.uiuc.edu (Ronin)
Subject: If you could design a gun, what would you put on it?
Summary: paintball
Organization: University of Illinois at Urbana
Date: Fri, 21 Aug 1992 20:19:20 GMT
Keywords: paintball


Hi, I am interested in designing a paintball gun, just for fun.  Since, I am
very inexperienced in the sport of paintball.  I am looking for input from the
experienced players.  What is your idea of the perfect paintball gun???  What
options would you have on the paintball gun.  Please feel free to get technical
Any advice and comments is greatly appreciated!!!!!
Thanks in advance.

-- 
Ted Jan                                       EMT-A
tj32633@uxa.cso.uiuc.edu                      Basic Life Support Certified
University of Illinois                        First Aid Instructor
Illini Emergency Medical Services             Community CPR Instructor
From: billc@mpd.tandem.com (Bill Carter)
Newsgroups: rec.sport.paintball
Subject: Re: Surrender - yeah, right.
Date: 19 Aug 92 14:29:07 GMT
Reply-To: billc@zippy.UUCP (Bill Carter)
Organization: Tandem Computers, Austin TX


  Can we dispense with the current round of net.invective on this
  subject?  I see name calling and oneupmanship foul up other
  newsgroups and I'd like to be able to continue reading this one.


Newsgroups: rec.sport.paintball
From: roeschmf@craft.camp.clarkson.edu (Martin F. Roesch)
Subject: Re: Places...
Organization: Clarkson University
Date: Sun, 16 Aug 1992 03:45:48 GMT

cwang@gsb.columbia.edu (Chris Wang) writes:

>Can anybody give me a list of good paintball places? I'm looking for ones in 
>the NY/NJ area. I hear there are a lot of outdoor places in upstate NY, the 
>indoor ones look cheesy to me. Thanks.

>-Chris

Chris,
  I know of at least three in the area that I play (Rochester, NY area).  All
are outdoor.  One is in Victor, another in Newark and a third in Weedsport.
I think that there are three or four places within an hour of Rochester.  
Where are you located?

  Marty
    roeschmf@craft.camp.clarkson.edu

Newsgroups: rec.sport.paintball
From: albertw@netcom.com (Albert Wong)
Subject: Re: Surrender - yeah, right.
Date: Thu, 13 Aug 92 22:12:41 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 

In article <1992Aug13.020641.11088@panix.com> henryc@panix.com (Henry Chan) writes:
>in the sport.  Maybe I was being naive in my thinking and coming up with some
>of the courtesy rules.
>


It should be courtesy to offer surrender to someone that you have a
clean close range shot.  I believe the going discussion had to do with
someone getting the jump on you, and asking you to surrender.
 
So, if you get the jump on someone, offer a surrender.
and, if someone gets the jump on you, run, shoot, never give up!

That's my understanding.  But my gun is broke, so I have to fix it. :(

-- 
+---------------------------------------------------------------------------+
| Albert Wong                                                               |
+-------------------------------------+-------------------------------------+
| Internet       : albertw@netcom.com | Compu$erve : 72657,2103		    |
| America Online : Al Wong            | Prodigy    : WJTM10B		    |
| Genie          : A.Wong7            | Fidonet    : Albert Wong @ 1:125/2  |
+-------------------------------------+-------------------------------------+
|                        "I am...the email otaku!"                          |
+---------------------------------------------------------------------------+
Newsgroups: rec.sport.paintball
From: albertw@netcom.com (Albert Wong)
Subject: Re: Surrender - yeah, right.
Date: Wed, 12 Aug 92 19:30:27 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 

In article <3071@isgtec.isgtec.com> robert@isgtec.com (Robert Osborne) writes:
>gt9989a@prism.gatech.EDU (John Martin Chapman) writes:
>> I understand the rationale behind the 10' surrender rule, but come on!
>> It's just a welt or two - they go away.   I am very proud to say that I have
>> NEVER surrendered even when completely out of paint, air, and teammates.
>
>I guess the question that must be asked is;
>Do you call mercy kills or do you just shoot 'em because "it's only
>a welt or two"?
>
>Rob.

I may have read the original post wrong, still, wasn't the "Team
Internet" surrender rule supposed to do with always offering another
player a chance to surrender instead of lighting it up from close
range?
-- 
+---------------------------------------------------------------------------+
| Albert Wong                                                               |
+-------------------------------------+-------------------------------------+
| Internet       : albertw@netcom.com | Compu$erve : 72657,2103		    |
| America Online : Al Wong            | Prodigy    : WJTM10B		    |
| Genie          : A.Wong7            | Fidonet    : Albert Wong @ 1:125/2  |
+-------------------------------------+-------------------------------------+
|                        "I am...the email otaku!"                          |
+---------------------------------------------------------------------------+
Newsgroups: rec.sport.paintball
From: albertw@netcom.com (Albert Wong)
Subject: Re: Pro-Am opinions
Date: Wed, 12 Aug 92 16:50:35 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Keywords: tippman pro-am splooge

In article <166a4nINN3ua@grapevine.EBay.Sun.COM> mtnbiker@singletrack.EBay.Sun.COM writes:
>I would like to hear some opinions on the Tippman Pro-am.

So would I. _^
>
>There was an instance where I could not get it over 230fps even with
>the adjusting screw turned all the way out. Any ideas??

There's probably a spring you can change ala 68-Special to increase
the velocity.

>
>Accuracy of the pro-am has impressed me 12" groups at 50 feet!!! STOCK
>out of the BOX!!!  I want to get a smart parts rifled barrel though to
>increase my effective range though, paint would start dropping off @~120'.

This is good to hear. ^_^

-- 
+---------------------------------------------------------------------------+
| Albert Wong                                                               |
+-------------------------------------+-------------------------------------+
| Internet       : albertw@netcom.com | Compu$erve : 72657,2103		    |
| America Online : Al Wong            | Prodigy    : WJTM10B		    |
| Genie          : A.Wong7            | Fidonet    : Albert Wong @ 1:125/2  |
+-------------------------------------+-------------------------------------+
|                        "I am...the email otaku!"                          |
+---------------------------------------------------------------------------+
Newsgroups: rec.sport.paintball
From: cc738@cleveland.Freenet.Edu (Teik-Meng Lee)
Newsgroups: rec.sport.paintball
Subject: Sites(Ohio Area)
Date: 19 Aug 92 15:36:37 GMT
Article-I.D.: usenet.1992Aug19.153637.2090
Organization: Case Western Reserve University, Cleveland, Ohio, (USA)


Hi Paintball freaks; 

I am very new at this sport but I would like to know some sites
in the Columbus, Ohio region?  If you can help, please E-mail to
me at IN%"lee_tm
              
      In%"lee_tm@max.cc.denison.edu"

Teik-Meng Lee 

Denison University
From: john@kennel.FIDONET.ORG (John Hamilton)
Newsgroups: rec.sport.paintball
Subject: ?
Date: 22 Aug 92 04:47:46 GMT
Organization: Fido's Kennel, Cupertino CA

Just wondering if my newsgroup feed has subscribed my machine to
rec.sport.paintball yet.
 
Paint Check!   :-)
 
John
 
Todd: no reply necessary, I know you are there. 

--  
John Hamilton                  uucp: uts.amdahl.com!kennel!john
DoD #0327   ToT #11            internet: john@f8.n143.z1.fidonet.org
ZX-11 From Hell.               arpa: john@kennel.FIDONET.ORG
She said, "Its either me or that ZX-11!" Too bad, I'll miss her.
From: dwj0@ns1.cc.lehigh.edu (DAVID W. JONES)
Newsgroups: rec.sport.paintball
Subject: Re: Bunkers
Date: 12 Aug 92 12:04:04 GMT
Organization: Lehigh University

In article <1992Aug11.194344.2099@vax1.mankato.msus.edu>, anthrax@vax1.mankato.m
sus.edu writes:
>In article <65700@hydra.gatech.EDU>, gt9989a@prism.gatech.EDU (John Martin Chap
man) writes:
>> disagree more - aggressiveness is the key at all times in all situations.
>> Also someone mentioned a physical wound as a result of sticking his hand out
>> of a bunker window.  I can understand how you feel, but your first mistake
>> was going into the bunker.  NEVER go inside a bunker.  They are deathtraps.
>> I'd print these peoples points in my article, but I haven't figured out how
>> to do that yet.
>
>With that said, I'd seconded John's point about bunkers, I learn about them the
>hard way in SC village when I was in the Southern California area...bunkers are
>deathtraps indeed, while they do offer you protection, they effectively trap
>you also.  What happens is the experienced paintball players with find out
>where the enterence to the bunker is and shoot in about a zillion paintballs
>in and you have no place to run.
>
>

>Eric Huber
>Mankato State University
>Law Enforcement Program
>>
>> John
>> Never surrender.
>>
>> --
>> John Martin Chapman
>> Georgia Institute of Technology, Atlanta Georgia, 30332
>> uucp:          ...!{decvax,hplabs,ncar,purdue,rutgers}!gatech!prism!gt9989a
>> Internet: gt9989a@prism.gatech.edu
>
I agree. Bunkers and to include Forts are death traps. You won't get me
inside them. For newer players, If you feel the end of a paint gun between
your shoulder blades and are asked to surrender. I think its a good idea to
do so.

-- 
_______________________________________________________________________________
David W. Jones - Network Coordinator/Telecommunications
                 Lehigh University (215-758-6990)
-------------------------------------------------------------------------------
From: brian@uimrl7.mrl.uiuc.edu (Brian Louis Rogers  (BLuR))
Newsgroups: rec.sport.paintball
Subject: Re: Surrender - yeah, right.
Date: 12 Aug 1992 12:25:00 GMT
Organization: University of Illinois, Materials Research Labs Cent. for Computation, Operations Office
Distribution: world
Reply-To: rogers@uimrl7.mrl.uiuc.edu
NNTP-Posting-Host: uimrli.mrl.uiuc.edu

In article <65700@hydra.gatech.EDU>, gt9989a@prism.gatech.EDU (John Martin
Chapman) writes:
|>Path:
|
roundup.crhc.uiuc.edu!m.cs.uiuc.edu!wupost!sdd.hp.com!mips!darwin.sura.net!ga
atech!prism!gt9989a
|>From: gt9989a@prism.gatech.EDU (John Martin Chapman)
|>Newsgroups: rec.sport.paintball
|>Subject: Re: Surrender - yeah, right.
|>Message-ID: <65700@hydra.gatech.EDU>
|>Date: 11 Aug 92 23:02:02 GMT
|>References: <65555@hydra.gatech.EDU> <92224.110101U53306@uicvm.uic.edu>
|><l8g6usINNlb9@roundup.crhc.uiuc.edu>
|>Organization: Georgia Institute of Technology
|>Lines: 15
|>
|>disagree more - aggressiveness is the key at all times in all situations.
|>Also someone mentioned a physical wound as a result of sticking his hand
|>out
|>of a bunker window.  I can understand how you feel, but your first mistake
|>was going into the bunker.  NEVER go inside a bunker.  They are
|>deathtraps.
|>I'd print these peoples points in my article, but I haven't figured out
|>how
|>to do that yet.  

Unfortunately it was the way the game was set up.  
It was a "hold the fort" type game.  I usually agree
that it is indeed true that entering any type of structure
is usually not the best of idea (save for Blast Camp -- Indiana)
where they have full sized buildings (abandoned USAF camp)
and entering and exiting those are a lot of fun.  Tons of windows to
leap from.

But anyway...



|>
|>John
|>Never surrender.
|>



--
Brian L. Rogers
707 N. Coler            "Stupid people shouln't Breathe"  -- Shardik
Urbana, IL 61801-1611   ___________________________
(217)337-0068 H         |blur@uiuc.edu             |
(217)333-7456 W         |rogers@uimrl7.mrl.uiuc.edu|
----------------------------------------------------
Newsgroups: rec.sport.paintball
From: Rich.Rubel@bbs.oit.unc.edu (Rich Rubel)
Subject: new topic- no pins?
Organization: Extended Bulletin Board Service
Date: Thu, 20 Aug 1992 16:35:43 GMT


Ok.  A recent post mentioned what a player needs to learn to be a 'good'
player.  About the only skill I haven't figured out is how to 'take cover
without getting pinned down'.  
It seems that every time I dive behind a tree or into a sticker bush (not
smart, but I stay in the game :-) I kinda have to stay there until rescued
by another teammate.  Realizing that when it's 7 on 1 and the 7 are coming
from different directions, you're screwed (or hosed?  they use semi's...)
no matter what, how can I get out from my cover without getting painted?  
[RICHR]
--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  bbs.oit.unc.edu or 152.2.22.80
From: dwj0@ns1.cc.lehigh.edu (DAVID W. JONES)
Newsgroups: rec.sport.paintball
Subject: Re: Surrender - yeah, right.
Date: 20 Aug 92 14:03:52 GMT
Organization: Lehigh University

In article <2267@devnull.mpd.tandem.com>, billc@mpd.tandem.com (Bill Carter) wri
tes:
>
>  Can we dispense with the current round of net.invective on this
>  subject?  I see name calling and oneupmanship foul up other
>  newsgroups and I'd like to be able to continue reading this one.
>
I agree. Both sides have expressed their opinions. To get back on track, If
I'm right, this started with a Code of Honor for this user group.
-- 
_______________________________________________________________________________
David W. Jones - Network Coordinator/Telecommunications
                 Lehigh University (215-758-6990)
-------------------------------------------------------------------------------
Newsgroups: rec.sport.paintball
From: kolbjc@infonode.ingr.com (Chris Kolb)
Subject: Re: Upgrading F-1 Illustrator for better accuracy
Summary: velocity consistency
Organization: Intergraph Corporation, Huntsville, AL.
Distribution: na
Date: Fri, 14 Aug 1992 12:55:46 GMT

In article <80211@bcsaic.boeing.com>, tazumar@bcsaic.boeing.com (Ronald Tazuma) writes:
> To any F-1 Illustrator Owner,
> What have you done to improve the stock guns accuracy.  Please disclose
> 1. what you added on the gun (type,make, specs,etc.)
> 2. cost of improvements
> 3. your judgement in the accuracy improvement over the stock gun
> 
> I have just got an F-1 and am not happy with the erratic accuracy of the
> stock gun.  I would appreciate hearing from anyone that has improved
> theirs so that I won't have to experiment and waste time and $$$.
> Thanks alot! - ron

Do you think that the erratic accuracy comes from a fluxuation in the
velocity? I used a an F-1 this past weekend in probably the best test-
ing grounds you can come up with. I went into the games at around the
280's and 290's, it was pretty stable at this point, this was with a
20oz. non-siphon full tank. Towards the end of the game (30min.) and
400-600 rounds latter I could tell an obvious difference in accuracy
and range. When I came off I was in the 240's!! A few things to note
are that the bottle was at a stable temp and the over all temp stayed 
the same. The gun was also soaked with condensation from the rapid
fire, wet enough to run down onto my hands. Needless to say this drop
in velocity caused me a great deal of trouble. Any remedys for this
fluxuation problem would be greatly appreciated.

The Paintball Consumer Reports International gave the F-1 a 4 star
rating in ther July issue and found the accuracy and velocity stability
to be very good.... go figure!

KOLB                                              RECON SOUTH
Organization: University of Illinois at Chicago
Date: Wednesday, 12 Aug 1992 10:11:55 CDT
From: DMc <U53306@uicvm.uic.edu>
Newsgroups: rec.sport.paintball
Subject: Re: electronic paintball
 <1992Aug11.142936.1@mcclb0.med.nyu.edu> <d-4mzqd.albertw@netcom.com>

is the bolt normal, plain, vanilla-type plastic or is it Delrin?

if the bolt is Delrin, I would not complain.  A Delrin bolt will almost
always out-perform it's metal counterparts.  The material cuts _way_
down on friction and is tough enough to take the wear.  Delrin bolts are
still a big selling point for quite a few nelspot type guns....

Dave McCarty <u53306@uicvm.uic.edu> <mccarty@earth.eecs.uic.edu>
Paintballer Extraordinaire  (HA!)  F.Y.B.I.P.P.B.  IPPA #5666
coming soon:  <dlm@psyche.jglaser.com>  master of uniVerse!
From: U53306@uicvm.uic.edu (DMc)
Newsgroups: rec.sport.paintball
Subject: Re: Paintball and legal restrictions
Date: 12 Aug 92 15:16:56 GMT
Article-I.D.: uicvm.92225.101656U53306
Organization: University of Illinois at Chicago

well, personally, I would not want to see the NRA taking up the part
of protecting paintball from prohibitive legislation.

When trying to get new people out to play, most of my time is spent trying to
show them that it is not military training preparations for the holocaust.

having the same group that supports real firearms backing the sport would
make incorrect assumptions about the danger of the paintguns and the whole
point of the sport harder to fight.

Dave McCarty <u53306@uicvm.uic.edu> <mccarty@earth.eecs.uic.edu>
Paintballer Extraordinaire  (HA!)  F.Y.B.I.P.P.B.  IPPA #5666
coming soon:  <dlm@psyche.jglaser.com>  master of uniVerse!
Newsgroups: rec.sport.paintball
From: henryc@panix.com (Henry Chan)
Subject: Re: Surrender - yeah, right.
Date: Thu, 13 Aug 1992 02:06:41 GMT
Organization: PANIX Public Access Unix & Internet, NYC

In article <524m6gc.albertw@netcom.com> albertw@netcom.com (Albert Wong) writes:
>In article <3071@isgtec.isgtec.com> robert@isgtec.com (Robert Osborne) writes:

>>
>>I guess the question that must be asked is;
>>Do you call mercy kills or do you just shoot 'em because "it's only
>>a welt or two"?
>>
>>Rob.
>
>I may have read the original post wrong, still, wasn't the "Team
>Internet" surrender rule supposed to do with always offering another
>player a chance to surrender instead of lighting it up from close
>range?

Albert, I was the one who originally suggested the surrender rule, along
with a few other proposals to go with the Team Internet patch Dave McCarthy
was working on.  My original intent was to provide a code of honor to 
go along with the Patch, goals netpaintballers could strive for.  So far, 
everything I suggested, including and especially the surrender rule, is still
a proposal.  Its not written in stone or store on silicon nor has everyone 
voted on it.  Its simply a courtesy rule suggested to avoid unnecessary injury
in the sport.  Maybe I was being naive in my thinking and coming up with some
of the courtesy rules.


In light of this, I came up with a revised Team Internet code of conduct
proposal.  This one came off of a T-shirt I once saw (so much for originality).

The Unified Team Internet code of conduct proposal version 2.0.

1.  Paint them all, let the Referee sort them out.
-- 
My friends, we can and we will, never, never, surrender to what is right.
--Dan Qualye speaking to Pat Robertson's Christian Coalition.