HDTenEightyP/NetNews huggingface dataset:
From: gisie@wam.umd.edu (Satan)
Subject: Cost of New/Used MK Machine...
Organization: University of Maryland, College Park
Date: Fri, 13 Nov 1992 03:34:26 GMT

OK, i figured between my friends and myself that we have pupmed
almost enough money into this damn game to buy one..

How much are the MK games going for new/used/rent/lease??

Any info would be appreciated.  My local arcade was no help
and I called Bally/Midway - they NEVER called back (several
times). So the net is once again my most reliable source of info..

Yellow pages turn up nuttin'..

Kick butt,
Doc

-- 
gisie@wam.umd.edu
"How will these windows affect my final document?"
Newsgroups: rec.games.video.arcade
From: Alexander M. Rosenberg <alexr@apple.com>
Subject: Re: MK Cameo Appearances (was: Re: When I was young...)
X-Useragent: Nuntius v1.1.1d12
Date: Fri, 13 Nov 1992 06:17:03 GMT
X-Xxdate: Thu, 12 Nov 92 06:18:34 GMT
X-Xxmessage-Id: <A72888BA25010C7C@mtdew.apple.com>
Organization: Hackers Anonymous

In article <1992Nov12.203032.26642@gallant.apple.com> Alexander M. Rosenberg,
alexr@apple.com writes:
>Santa, Witch, Kite, UFO, Rocket, Cow, Blimp are what we've seen so far.

Whoops! Forgot Peter Pan and friends.
---------------------------------------------------------------------------
-  Alexander M. Rosenberg  - INTERNET: alexr@apple.com      - Yoyodyne    -
-  330 Waverley St., Apt B - UUCP:ucbvax!apple!alexr        - Propulsion  -
-  Palo Alto, CA 94301     -                                - Systems     -
-  (415) 329-8463          - Nobody is my employer so       - :-)         -
-  (408) 974-3110          - nobody cares what I say.       -             -
From: x92ochs1@gw.wmich.edu
Newsgroups: rec.games.video.arcade
Subject: Re: Video game annoyances
Date: 11 Nov 92 17:45:33 EST
Organization: Western Michigan University

In article <Bx9tyK.H53@mentor.cc.purdue.edu>, chewy@sage.cc.purdue.edu (Chewy) writes:
> You guys say you have a hard time in an arcade because,
> you hate the demo mode where the machines make a lot of noise.
> You should try working at one like I did.  I agree The Simpsons
> is one of the most annoying games in the world to listen to 
> for hours on end on a boring day.  Others are Neo Geo's
> Ninja Warriors(I am not sure if that name is right or not),
> but their "Ya Ya Ya Ya Ya" every time they throw a star is
> enough to drive a person nuts.  Circus Hirise, and Barnyard
> Babies also are very annoying, but the most annoying game ever
> I would have to say is the pinball game, "The Machine"
> 
> -Matt  

The Teenage Mutant Ninja Turtles demo is also quite annoying(or at least it is
to me.) when you are in a place which this game is the only game with a demo
with sound.  
Newsgroups: rec.games.video.arcade
From: kmuelle1@ih-nxt01.cso.uiuc.edu (Karl Paul Mueller)
Subject: Re: MK fatalities/stragties
Reply-To: shulick@navajo.ucs.indiana.edu
Organization: University of Illinois at Urbana
Date: Tue, 10 Nov 1992 16:31:52 GMT
Keywords: MK

In article <1dnnb4INNisd@usenet.INS.CWRU.Edu> ar903@cleveland.Freenet.Edu  
(Robert Taylor) writes:
> 
> I went to my local arcade today and after I beat the first guy
> I went to do my fatality (I was Sub-Zero), It didn't work, so I 
> thought ok, maybe I just messed (I can usually do it 95% of the time)
> up,so after win the next 6 matches I stilled could not do my fatality
> and after I finished playing I asked an attendant why I couldn't do
> it, he said they took out all of the fatalities and the pit scene
> when you uppercut your opponent off the ledge.
> What I want to know is there a way to "edit" this without actully
> going inside the machine??
> 
> I've also found that this will ALMOST always win a match (not including
> Goro or Shang Tsung):
> 1) jumping low punch
> 2) leg sweep (even if punch is blocked)
> 3) repeat
> 
> I've gotten to Goro doing nothing but this technique...
> 
> -- 
> french hawk
> ar903@cleveland.freenet.edu
> International Snack Professionals
> 702-594-7322

1)  On the menu in the game (where you have to hit the switch to get it  
up) there is an option to turn violence/blood off.  This will fo it..  
(then it sucks).
2)   There are all kinds of techniques like that.  One like it that works  
is just jumping at them the whole game.. (sucks)

kmuelle1@uiuc.edu
Newsgroups: rec.games.video.arcade
From: bmaslen@julian.uwo.ca (b.   maslen)
Subject: problem with SF2 demo
Organization: University of Western Ontario, London
Date: Thu, 12 Nov 1992 14:44:15 GMT


when I unzipped the sf2 demo, where you can only use Ryu & Guile, and I go to run the sf2.exe, the message 'This program requires 520k free memory' displays on the screen.  I have more than 520k free memory to run the game but it still says the same message over and over again.

I cannot run the game at all!!!!

If you have any idea about my problem could you please help me!!!

Thanks in advance!!!
Organization: The Leader Desslok School of Diplomacy
Date: Fri, 6 Nov 1992 19:04:25 EST
From: Mark 'Mark' Sachs <MBS110@psuvm.psu.edu>
Newsgroups: rec.games.video.arcade
Subject: Re: Space Lords

We've got Space Lords at the Arcade of the Gods (aka Playland) here in
State College, PA.

It is coooooooooool.

Imagine Starblade, but without the cheesiness and with actual gameplay.
Imagine Wing Commander, but ten times faster and a hundred times more
chaotic. It's that good. There are always people lined up to take turns
as pilot and gunner; we have two machines linked together in one case for
maximum destruction.

Oh, you want to know what it actually *is*? Read the previous post, but
basically it's 3-D space combat. You have complete and total freedom of
movement in a wraparound 3-D volume filled with asteroids, nebulae, hordes
of alien ships, and the OTHER PLAYER. There are many options -- team play
(you and the other player gang up on computer-controlled "players"),
adversary play with you vs. the other player, melee with everyone thrown
into the volume along with a lot of enemy ships -- attack the other player,
team up with them, or ignore them at your own discretion, and a series
of 15 "missions" that nobody ever plays because the other options are so
much more fun. You can modify your ship's characteristics for best
performance. And so on...

Atari Games hit another home run!

 "But Dr. Radium, was that necessary?" "Rez, _everything_ I do is necessary."
[Your blood pressure just went up.]        Mark Sachs IS: mbs110@psuvm.psu.edu
DISCLAIMER: If PSU knew I had opinions they'd probably try to charge me for it.
Newsgroups: rec.games.video
From: tcrevier@jarthur.claremont.edu (Tom Crevier)
Subject: Sega CD Review:Night Trap
Organization: Harvey Mudd College, Claremont, CA 91711
Date: Sat, 14 Nov 1992 03:55:10 GMT

Graphically, this game ($59) kicks some serious ass.  It is a set of two
CDs with "90 minutes of video".  The premise is something about some
evil dudes trying to kill some women in a house.  You can see 8 rooms of
the house from hidden video cameras and you try to capture the evil dudes
with some traps set in every room.  You switch views of each camera and it
shows you a little movie of what is going on in the room.  Quite nice
graphics and sound.  When a bad guy walks past a trap you hit a button and
they get nabbed.  It looks alot like sherlock holmes as far as the movies
and sound go.  Basically tons of bad guys try to sneak in the house and
then they hide and you have to get them before they hide.  If the evil guys
pile up, the game is over (good video of a guy telling you how much you suck).
The evil guys then start to murder the various people in the house (with
drills no less) and then I think they drain the blood from them.  If someone
that matters (ie a female) gets killed, game over.

The game has a lot of wizz bang, but is not that exciting as a game.  A
definite rental.  Or just buy it and return it.

Cobra Commander is also out ($47) and the box looks cool.  I want
Sewer Shark.  I don't want my credit card bill.

Tom
Newsgroups: rec.games.video
Subject: Super Star Wars/Alien3/etc.
From: achou@eis.calstate.edu (Andy C Chou)
Date: Thu, 5 Nov 1992 04:23:06 GMT
Organization: Calif State Univ/Electronic information Services


	I was wondering if there's a stage select feature for Super 
	Star Wars... because well, Tatoonie (or whatever) is fun, but
	I'd like to see some tie-fighter action...

	What about Alien 3, are there any cheats?  This game is intense,
	people!

	An I have a question: was Sonic 1 an 8 meg or a 4 meg cart?
From: buxton@whitewater.chem.wisc.edu (buxton)
Newsgroups: rec.games.video
Subject: Re: old atari carts, (400/800) Now answer with new question
Date: 5 Nov 92 22:14:23 GMT
Article-I.D.: pslu1.1992Nov5.221423.23547
Organization: Physical Sciences Lab, UW-Madison

In article <1992Nov4.215529.3015@bmers145.bnr.ca> kennyy@bnr.ca (Kenny  
Yan) writes:
> In article <RINGO.92Nov3155308@grand-cayman.icad.com>,
>  ringo@icad.com (Amy Gorin) writes:
> > 
> > I have the following 3 cartridges:
> > 
> > Star Raiders, Atari CXL4011 (says "Left cartridge" on top)
> > ET Phone Home, Atari RX8030 (also says "Left cartridge")
> > 
> > Mach 128, from Access Software (no number, but it has a switch
> > and a push button on the front of the cartridge itself).
> > 
> > The bus on these is clearly not 2600/7800, and I dont' think 
> > they're 5200 either.  If anyone knows what they're for,
> > and wants to trade 3 2600 or 7800 carts for them, let me know.
> 
> > -ringo
> 
> The 2 Atari cartridges are for the old 400/800/XL/XE 8-bit computers.
> They are labelled 'left cartridge' because the 800 computer had 2
> cartridge slots, 'left' and 'right'.  (Score 1 for the ergonomics guys.)
> Digging in my memory closets, I remember only one cartridge for the
> right slot, and it wasn't from Atari.  I don't remember what it did,
> either.

For those interested in the cartridge that fit in the right side I have  
the answer.  The only one I am aware of was called "Monkey Wrench" and was  
designed for some sort of programming enhancement.  I never owned it, but  
remember reading about it in magazines at the time (Compute, Analog).
There may also have been a sequel cartridge called "Monkey Wrench II" that  
also fit in the right side, but I am not sure.
Now for a really obscure question.  The Atari 400/800 series had a series  
of custom graphics/sound chips.  One was the Pokey, and another was the  
CTIA  which was succeeded by the GTIA in early 1982.  Why was the GTIA  
better, and what could it do that the CTIA could not?
Eric
Newsgroups: rec.games.video
From: tpehrson@javelin.sim.es.com (tim clinkenpeel)
Subject: [LYNX] looking for used games to buy
Reply-To: tpehrson@javelin.sim.es.com
Organization: Evans & Sutherland Computer Corp.
Date: Tue, 10 Nov 1992 01:35:17 GMT

someone on my xmas list wants a lynx and i'm feeling nice enough to include
some games--whatever i can glean from the net.

in particular, i know said person would like SHANGHAI and similar games,
probably MS. PACMAN; however, i am open to all offers.   

please respond via e-mail.

-- 
	       there is no religion when a man has  good curry
				       -
      tim clinkenpeel: aberrant analytical skeptical agnostic idealist.
		     -- i exclusively represent myself --
Newsgroups: rec.games.video
From: arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee)
Subject: Genesis/TG-16 trade/sale
Followup-To: rec.games.video
Reply-To: arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee)
Organization: Johns Hopkins University CS Dept.
Date: Mon, 9 Nov 1992 04:52:17 GMT

Tricky Kick (TG-16) $10
El Viento (Genesis) $28
Alisia Dragoon (Genesis) $30

$30 each for the CD games, but I'd prefer trade....
Ys III (TG-16 CD) trade
Download 2 (PCE CD, plays on TG-16) trade

Shipping included.
--
"the bogosity in a field equals the bogosity imported from related areas, plus
the bogosity generated internally, minus the bogosity expelled or otherwise
disposed of."  -- K. Eric Drexler

Ken Arromdee (UUCP: ....!jhunix!arromdee; BITNET: arromdee@jhuvm;
     INTERNET: arromdee@jyusenkyou.cs.jhu.edu)
From: gkomatsu@uhunix.uhcc.Hawaii.Edu (Galen Tatsuo Komatsu)
Subject: Games for TRADE & sale, Classic & Current
Followup-To: poster
Organization: University of Hawaii
Date: Fri, 13 Nov 1992 09:46:09 GMT

I have some Atari 2600 games for trade.  All include instructions.

	Street Racer		E.T.
	Yars' Revenge		Video Pinball
	Hangman			Cosmic Ark (Imagic)
	Demon Attack (Imagic)	Star Voyager (Imagic)

	TRADES are preferred, but if I must, I'll sell them for $5 each.
			__________

	...and on the 16-bit end I have for the Genesis & MegaDrive:
(all Japanese carts, excellent condition, will work on the Genesis.)

	Crackdown		Cyberball
	Bonanza Bros.		Marvel Land
	Whip Rush		Valis III

	$20 each, or will trade for other titles.  (preferably MD,
but don't let that stop you. =^)
			__________

	Prices include shipping within the USA.  Send me lists of what
you have available to one of the addresses below.

(and on non-game things =^) I have two anime mags for sale...)

--
         Galen Komatsu           !     Apple//e     !      XTC
gkomatsu@uhunix.uhcc.hawaii.edu  !  Sega MegaDrive  !  Sakai Noriko
  ar592@cleveland.freenet.edu    !    Atari 7800    !    Checkers
Newsgroups: rec.games.video
From: awalsh@mta.ca (Andrew Walsh)
Subject: Re: [SNES: Clinkenreview> _"Super"_Double_Dragon_
Reply-To: awalsh@mta.ca
Organization: Mount Allison U, Sackville, N.B. Canada 
Date: Wed, 11 Nov 1992 19:21:08 GMT

In article <BxBDsD.A9n@javelin.sim.es.com>, tpehrson@javelin.sim.es.com (tim clinkenpeel) writes:
>
>-  longevity and fun factor of this game are big losers.  i only played it
>   three times, at that was all i could tolerate.  i'm certain i made it to the
>   last part of the final stage, yet i could not bear to embark on that dreary
>   journey again for probably the rest of my natural life.
> 

I played this on the weekend. I concur with everything that was said in the
review. I defeated the game in one player mode, and boy oh boy what an
ending. Text scrolls, basically telling you that the streets are safe once
again thanks to Billy and Tommy, but for how long? THE END. That's it.
NO pictures, NO good music, even the last boss is BO-RING. It seems that
once they completed the bare bones of the game, they said, OK, let's put
it out. This game was a HUGE disappointment.

>	       there is no religion when a man has  good curry
>				       -
>      tim clinkenpeel: aberrant analytical skeptical agnostic idealist.
>		     -- i exclusively represent myself --

  ______________________________________________________________
  I "I was young and foolish then, I feel old and foolish now."I
  I                - TMBG, "Lucky Ball & Chain"                I
  I                  "Get three coffins ready."                I
  I          - Clint Eastwood, "A Fistful Of Dollars"          I
  I Andrew Walsh/Batman/The Phantom/Nightshade | awalsh@mta.ca I
  I <<<<<<<It's all the same, yet completely different.>>>>>>> I
  --------------------------------------------------------------
Newsgroups: rec.games.video
From: stelios@chios.dorm.Virginia.EDU (Stelios Makrinos)
Subject: [TG-16] AIR ZONK!
Organization: University of Virginia
Date: Fri, 6 Nov 1992 21:05:53 GMT

Just got AIR ZONK a couple of days ago at Babbage's $55.

It apparently is the third in the series of BONK games.  ZONK actually is  
a cyborg that is sent by BONK to battle and conquer King Drool's cyborgs.   
The game has only 5 stages unfortunately, and three playing levels: Sweet,  
Spicy, Bitter.  I would definitely not recommend Sweet, because if you  
play enough you might finish the game in a couple of days.  Spicy is much  
better, and Bitter makes the game very challenging.

Note:  Although it is next in the line of BONK games, it is not the same  
type of game.  I is a shooting game.

Review:  I like it.  A lot of fun, and the graphics are better than Bonk's  
Revenge.

P.S.  If anyone wants to sell a Turbostick I would be interested

Stelios Makrinos

P.S.S.	Also if someone could mail me info on what exactly the PC/Engine  
is I would appreciate it.  I already own a TG-16 w/CD and I will buy the  
Upgrade Chip in December when TTI starts taking orders.
From: gsnow@clark.edu (Gary Snow)
Newsgroups: rec.games.video
Subject: Re: Desert Stike was [SNES] Super Play Action Football
Date: 12 Nov 92 21:34:13 GMT
Article-I.D.: clark.1992Nov12.213413.24353
Distribution: usa
Organization: Clark College, Vancouver, Wa.  USA

In article <BxLz57.GAB@acsu.buffalo.edu> v129j6ed@ubvmsb.cc.buffalo.edu (This is F.U.N.) writes:
>In article <1992Nov10.231302.6082@clark.edu>, gsnow@clark.edu (Gary Snow) writes...
>>In article <1992Nov10.213129.8622@leland.Stanford.EDU> etu@leland.Stanford.EDU (Eugene Lucian Tu) writes:
>>Yeah, I just rented Desert Strike for the SNES, and it was LOTS of fun,
>>good graphics, good difficulty level (for me anyway), and the freedom
>>to blow the shit out of everything...heh heh heh.
>
>I rented it over a weekend during the summer and found it to be a great
>game, but WAY TOO EASY.  I got up to level 9 after playing it twice.
>Go figure.

You must be talking about a different game, because its fairly new (I doubt
it was out during the summer) and it only has 4 missions that you have to
complete. Yes there are only four, but they are pretty long.

Gary
-- 
-----
Gary Snow
uunet!clark!gsnow  or  gsnow@clark.edu
From: v062nm65@ubvmsb.cc.buffalo.edu (Chris Randall)
Newsgroups: rec.games.video
Subject: (Genesis) Mystic Defender request
Date: 9 Nov 92 16:07:00 GMT
Article-I.D.: acsu.BxGI3E.6z1
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

I know that this is one of the older Genesis titles around, but I'm picking up
a copy for about $15 and I was wondering what people's impressions of it were.
I know that it's a left to right "hack and slash" type of game, but that's
about it.  
Are there any hints/cheats available?



Also, could someone send me the Cheats List for Genesis Games?  I had it, sent
it to be printed, but the system crashed and it's gone, alas, forever...




Thanks...




Chris
Newsgroups: rec.games.video
From: petitc@nuge112.its.rpi.edu (Christopher Jon Petit)
Subject: Re: Is Nintendo/Capcom Hiring?
Reply-To: petitc@rpi.edu
Organization: Rensselaer Polytechnic Institute, Troy, NY.
Date: Fri, 13 Nov 1992 20:04:41 GMT

In article <kennehra.721680121@craft.camp.clarkson.edu>, kennehra@craft.camp.clarkson.edu (Rich"TheMan"Kennehan) writes:
|> 
|> 
|> Hi.  I'm a senior Comp. Sci. Student and I'd like to find out if
|> Nintendo or Capcom is hiring.  I'd love to program/design video games
|> for a living!!!

  Dude, I hate to break this to you, but you know what the most important
skill seems to be for a games programmer?

  Is it the ability to create cool ideas? NO!
  Is is the ability to make fun and playable games?  NO!

  It's the ability to make the most money for the company, and in this venue,
you'd better be a darned good artist, since graphics is all that matters for
the masses anyways.

(I got some of this from a video game TV show which said that there was a
'video game design' major in Japan which had, as a major requirement of its
ciriculum, the ability to draw well)

-- 
Trust:  A very precious social commodity, due both to high value and terrible
scarcity.
MATWDTM:  Mothers Against Teenagers Who Drink Too Much (failed name for MADD)
From: jleone@stinky.East.Sun.COM (John Leone - Sun USOPS WSU Manufacturing Engineering)
Newsgroups: rec.games.video
Subject: NES 8-bit games for sale
Date: 11 Nov 1992 22:20:18 GMT
Organization: Sun Microsystems, Inc.
Distribution: world
Reply-To: jleone@stinky.East.Sun.COM
NNTP-Posting-Host: stinky.east.sun.com


I have the following NES 8-bit games for sale:

	Bases Loaded II			$20-
	Castlevania II: Simon's Quest	$20-
	Adventures of Bayou Billy	$15-
	Tecmo Bowl			$15-
	NES Golf			$15-
					----
				not for	$85-, but $75- for the lot...

Let me know if you're interested.

See ya'
John
(508)250-6615


Newsgroups: rec.games.video
From: cantrell@sauron.msfc.nasa.gov (Eric Cantrell)
Subject: Super Ghosts & Ghouls for trade
Organization: NASA/MSFC
Date: 11 Nov 92 14:40:10 GMT

Title sez it all.  Make an offer.

Eric

Cantrell@sauron.msfc.nasa.gov
From: bennetta@fraser.sfu.ca (Jason Patrick Bennett)
Newsgroups: rec.games.video
Subject: Re: SFII RPG!?
Date: 7 Nov 92 11:16:07 GMT
Organization: Simon Fraser University, Burnaby, B.C., Canada

jmp2020@ritvax.isc.rit.edu writes:

>Maybe the salesman is doing his job....lying that is. Probably heard this
>rumor through the EGM, it is NOT  a rpg, just another bullshit trash.

>Your humble narrator, PAL.

In fact, it was listed in EGM.  In the Interface (letters) column a perso
writes asking about the existence of a Street Fighter 3 reported in some
Japanese mags, an RPG of sorts.  The editor says that the game is called 
Capcom World 2 and is a Japanese quiz game featuring Street Fighter 2
warriors with other Capcom characters.  The reply also states that Capcom
USA says the game won't be released in the U.S.  Maybe they changed their 
tune.  There's a picture of the game showing Chun Li attacking with a hand
chop and a box of Japanese text.

Jason
-- 
Jason Patrick Bennett     "The little girl had the making of a poet in her
Simon Fraser University    who, being told to be sure of her meaning before
Burnaby, B.C., Canada      she spoke, said: 'How can I know what I think 
bennetta@sfu.ca            till I see what I say?'"  --Graham Wallas
From: dtaber@misdev.mis.pyramid.com (Don Taber)
Newsgroups: rec.games.video
Subject: Re: Foriegn "Copies"
Date: 5 Nov 92 21:56:00 GMT
Article-I.D.: pyramid.184147
Reply-To: dtaber@misdev.mis.pyramid.com (Don Taber)
Distribution: rec

I forgot to mention something:  

My brother said that the company titles will appear on the screen,
but when they fade to black, it stays that way, the game does not
start.

Any solution would be greatly appreciated.

				Thanks,

					Don Taber

dtaber@misdev.mis.pyramid.com
Newsgroups: rec.games.video
From: c150-bj@po.berkeley.edu (John Rinck)
Subject: EA baseball for Genesis
Organization: University of California, at Berkeley
Distribution: usa
Date: Tue, 10 Nov 1992 01:52:24 GMT

If anyone is wondering what Electronic Arts will call
their baseball game, I am sure I know for a fact that it will
be Tony Larussa Baseball, but as of July, they had no plans of 
releasing it in the near future.  I got this information from the
EA customer service people in response to a letter I sent them back
in early July.  However, July was a long time ago, and they may have
changed their plans since then.
From: sandro@lhc.nlm.nih.gov (Michael D'Alessandro)
Newsgroups: rec.games.video
Subject: TurboExpress Questions - Is this a good time to buy one?
Date: 6 Nov 92 04:43:43 GMT
Article-I.D.: nlm.1992Nov6.044343.12722
Organization: National Library of Medicine



I'm thinking of getting a TurboExpress just so I can carry F- 16 Falcon
around in my backpack.  I see the price for the TurboExpress is now $199.  Any
rumors about that coming down for XMAS so the TurboExpress could go head to
head with the Lynx and GameGear?  Also - what do you get these days for $199 -
does that include an AC Adaptor, a carrying case, free game carts, etc.?

I'd also like to know if the TurboExpress has an adaptor that allows it to be
plugged into a TV so it can take advantage of larger screens you have at
home....

Note - I'm not interested in the  Lynx or GameGear - the only machine I'd
consider is the TurboExpress because it is the only one with Falcon...I'm just
wondering if I could get a better deal on one if I waited a few weeks....


 ------------

Michael

-- 
  Michael D'Alessandro, M.D.                                           
  Electric Differential Multimedia Laboratory                          
  University of Iowa Hospitals and Clinics Department of Radiology     
  Email: sandro@lhc.nlm.nih.gov