From: 2frjflog@kuhub.cc.ukans.edu
Newsgroups: rec.games.video.arcade,alt.games.sf2
Subject: Re: What did(n't) they do to Blanka?
Date: 16 Apr 92 01:45:10 CDT
Organization: University of Kansas Academic Computing Services

> 
>    4) His bite takes off over twice the amount of damage it did before.

Yes in old SF2 when the person was nearing death each chomp took of 
succesively less and less damamge.  However in CE...you can leap on someone
who is almost dead..and one bite and his guts are in your lap.  When energy is 
low the bite is twice as effective.

> 
> Not that I've noticed -- but if you can show me how to get 5), below, to
> work I'll buy it.  It seems to do about a throw's worth unless shaken off
> right away.
> 
>    5) Depending on how you move the joystick....His bite quickens and slows 
>       (their is a pattern I have developed to make his bite very quick)
> 
> ***Post this please!***

OK I just did an official test, put in $1.00 and tested just a normal bite,
and then tried it my unofficial way(*drumroll*........jerk the joystick (OH
CHUN-LI)...sorry about that..jerk the joystick up and down (crouch to jump) 
while pressing feirce rapidly.)...the results weren't all that different.
But very noticeable (30%-40%)...However the visual effect was quite noticable.
His bite got faster and deeper (for a moment or two I even got it to go
as fast as the computer.....)  The sound it made was chompchompchompchomp......
rather than chomp....chomp....chomp...It was a steady breakfast.

> 
>    6) Some people say that you can stop his roll in mid flight...but I don't
>       believe it.
> 
> The fierce roll is too fast to stop, but the others you can stop by either
> hitting jab or moving the stick around -- back seems to work best.
> 

NOTNOTNOTNOTNOTNOTNOT...You cannot stop Blanka's roll.  It is a fixed distance.
By that I mean that the short punch roll only makes you move a few inches.
You people are thinking that you are stopping this by some *magic* method.
Well...try this

Do a roll and do your *magic* move to make Blanka stop.
Measure (yes measure the distance)
Then do a normal roll with the same button (ie.feirce,medium,short)
Measure again.
Wallah....exactly the same measurements.

>    10) If someone is jumping towards you....your electricity can be charged while
>        they are in the air leaving them helpless.
> 
> Works for everyone except Chun Li -- her head-hop will get you.
> 
> // g


Try this....use short electricity.  When you see she is going to head hop you..
stop pressing short and your electricity will stop quickly.
Block to avoid the hop and when Chun-Chun goes hopping away into the sunset
Jump towards her and stick your toe up her rear (comprehensive anal surgery
required). 


also try this.....a short roll while chun-chun is jumping over you...
when she lands....crouch and punch her with a feirce...there is no defense
whatsoever for this move (ahhhh...it hurts to post a such a darling)
She will become hip fairly quick but it will stop her from hopping around 
so damn much (as if the electricity doesn't do the trick)

Try this move....I was pleasantly surprised at how well it works

Post or mail results.

Todaloo......