From: sinister.stairs@um.cc.umich.edu (Sinister Stairs)
Subject: Streetfighter II: FAQ  (10/03/92)
Date: Sat, 03 Oct 92 13:42:38 EDT
Organization: The Church of Suicidal
Keywords: sf2, faq
Originator: jfine@ocher.engin.umich.edu


			THE STREETFIGHTER II FAQ
		      (FREQUENTLY ASKED QUESTIONS)
			 Last revision: 09/21/92



Written by : sinister.stairs@um.cc.umich.edu
Thanks to  : rhett@max.u.washington, bbs.aph@tsoft.sf-bay.org



 1.  Help!  Where can I get the list of each character's moves?

	a.  j_herlih@oz.plymouth.edu
            (Streetfighter II)
	b.  sinister.stairs@um.cc.umich.edu
            (Streetfighter II: TCE, revision 2.0 - please check above address
	    first)


 2.  Help!  Where can I get each character's strategy guide?

	a.  hogue@caslon.cs.arizona.edu
	    (currently: zangief, balrog, 9/21/92)
	b.  blue@cs.ucsb.edu
	    (currently: guile, ryu/ken, blanka, 2/8/92)
	c.  lhuynh@reed.edu
	    (various ticks and combos)
	d.  rauser@sfu.ca
	    (currently: chun li, 7/28/92)
	e.  sinister.stairs@um.cc.umich.edu
	    (source: unknown; all characters for classic - please check
	    above addresses first)

	Note there are many other strategy guides available from many other
	sources.  (Please mail me if you have guides for distribution.)


 3.  Help!  What are freezes, resets, handcuffs, invisibility, etc., and where
     can I get a list of these trick moves?

	terence@hkov04.dec.com has compiled a list of the most well-known trick
	moves.  These moves are known to work only on specific classic
	Streetfighter II machines.

	a.  Freeze -- causes a character to become frozen in place
	b.  Reset -- causes the machine to reset!
	c.  Handcuff -- causes your opponent to become frozen ("handcuffed")
	    to your character!


 4.  How many versions of Streetfighter II are currently out there, and which
     version do I have?

	a.  Version 1 & 2: Guile's tricks work, Dhalsim's don't.  Ryu/Ken
	    can destroy the Lexus with roundhouse only.
	b.  Version 3: Guile's and Dhalsim's tricks work.  Cannot fight
	    a character versus him/herself.
	c.  Version 4: Dhalsim's tricks work, Guile's don't.  Can fight a
	    character versus him/herself.
	d.  Championship Edition: Players may use the SF2 bosses (Balrog,
	    Vega, Sagat, Bison) and play any character vs. him/herself.


 5.  Hey, I heard these great rumors, are they true?

	a.  Secrets

		 1)  Sheng Long (character) -- very, very old bullshit
		 2)  Any secret, final character -- bullshit
		 3)  Being able to play the final four characters on classic
		     SF II machines -- false, although possible on the
		     Championship Editions
		 4)  Being able to play secret characters -- false
		 5)  End game screens -- the below are true for SF2 Classic

			a)  If you finish the game on one quarter, without
			    challenges, you get to watch characters fight it out
			    as the credits roll by
			b)  If you hold a button down before the above begins,
			    the fights are in fast motion
			c)  If you finish the game on one quarter, without
			    challenges, and without losing a round, the end
			    screens display the designers of the game

		 6) Vega's claw falling off -- true, the claw can be broken,
		    even much easier on TCE


	b.  Moves -- in general, if the computer can do it, so can you; it's
	    usually a matter of timing and/or sheer speed

		 1)  A character's crouched version of a known attack (examples:
		     Ryu/Ken's crouched dragon punch, Zangief's crouched
		     spinning pile driver) -- generally true, examples are true
		 2)  Blanka's multiple flying ball attack  -- true
		 3)  Guile's standing razor kick -- true, but no reliable method
		 4)  A character's secret super-move (examples: Chun Li's
		     bracelet, Guile's grenade) -- bullshit
		 5)  A character's multiple missiles concurrently -- false

	c.  Bugs & Glitches

		 1)  In classic SF2, a  player vs. him/herself
		     (example: Ryu vs Ryu) -- true
		 2)  Ryu/Ken's red fireball -- true, just a bug, there is
		     nothing different about the fireball other than color
                 3)  Characters can disappear off the top of the barrels
                     during the flaming barrel stage
		 4)  Ryu/Ken "freeze" during the flaming barrel stage --
                     jab DRP, jab DRP, walk in and fierce DRP; only Ryu
                     in TCE
                 5)  Zangief may "walk on air" by doing the double-lariat
                     during the Lexus bonus stage
                 6)  Vega can fall through the screen during the flaming
                     barrel stage -- destroy first barrel and backflip
		 7)  Blanka can cause the screen to shake when played
                     against computer Vega -- immediately execute a jab
                     roll and shake the joystick/hit all the buttons
                     quickly (TCE)

	d. Streetfighter III

		 1)  It exists! -- bullshit; some people are confused and think
		     Fatal Fury is SF3
		 2)  It's in production, and will be available soon! -- false,
		     don't expect to see it at least until 1993


 6.  What is "ticking?"

	Originally, the term meant the strategy of using attacks which your
	opponent blocked, so you could throw them while they were blocking.
	The term has now also come to mean (incorrectly) any series of attacks
	which are deemed "impossible" to defend against or get out of.

	And no, ticking does not take much skill at all.


 7.  Which character is the best?  How do characters compare against one
     another?

	This is how Capcom rates each character's potential versus the other
	characters.  Each number represents how many matches out of 10 the
	character on the left would win against opponents on the top.
	(This chart is pre-Championship Edition.)

		  Guile Dhalsim Chun Li Blanka Ken/Ryu Honda Zangief	total

	Guile	  -	5	6	7	6	8	8	 40
	Dhalsim	  5	-	5	4	7	6	8	 38
	Chun Li	  4	5	-	6	6	4	6	 31
	Blanka	  3	6	4	-	6	4	6	 29
	Ryu/Ken	  4	3	4	4	-	7	7	 29
	Honda	  2	4	6	6	3	-	7	 28
	Zangief	  2	2	4	4	3	3	-	 18

	Note that this table is arguable, and in any case, it is only a measure
	of a character's *potential* against others.  A character is only as
	good as the player using him/her.


 8.  What's the deal with the final four character's names?

	Due to legal reasons, the names of the last four computer opponents
	were switched around in foreign releases of SF II.

	1) USA -- M. Bison (boxer) in Japan, Balrog in foreign releases
	2) Spain -- Balrog in Japan, Vega in foreign releases
	3) Thailand -- Sagat (kickboxer), no change
	4) Thailand -- Vega in Japan, M. Bison in foreign releases


 9.  What's the difference between Ryu and Ken?

	Streetfighter II: Ken's DRP  does slightly more damage, while Ryu is
	slightly faster.  Ryu's roundhouse kick throw has a longer reach and
	faster speed than Ken's, while Ken's fierce shoulder throw has a longer
	reach and faster speed than Ryu's.

	Streetfighter II: TCE: Ken has much wider dragon punches, while Ryu can
	execute fireballs quicker, and Ryu's throw priority has been increased.
	Ken's hurricane kick catches opponents into the kick, while Ryu's
	instantly knocks opponents down.  Ryu's hurricane kick can also go
        over Ken's hadouken.
	


10.  How is "Ryu" pronounced?

	"Ryu" is most closely pronounced like "roo."

	[ I am *not* about to attempt to teach the typical Usenet user
	Japanese.  If you have beef or constructive criticism, MAIL me. ]


11.  How can I separate SF II rumors from truths on the net?

	Alt.games.sf2 and rec.games.video.arcade is awash with people full
	of shit.  If someone posts using the following phrases/words, you
	can have your doubts:

	a.  "A friend of mine...", "A friend of a friend...",
	    "My brother's friend...", etc.
	b.  "credible", "reliable", etc. to describe the above
	c.  "I didn't see it myself, but...", "I wasn't there but...",
	    "I wasn't really paying attention, but...",
	    "Out of the corner of my eye...", etc.
	d.  "secret move", "secret screen", "secret character", etc.
	e.  "secret"

	Generally, the less people reporting something *and* the less details
	given, the greater the chance it's bullshit.  Likewise, the more
	people agreeing on something *and* giving specifics, the more credible.
	But you should always question whatever you read, *especially* when
	reading newsgroups.


12.  I want to post about Streetfighter II to the net, is there any
     etiquette that I should observe?

	a.  Please post to alt.games.sf2 (the devoted Streetfighter newsgroup)
	    if your site carries it in order to keep bandwidth down.
	b.  If you post to rec.games.video.arcade, please put "SF2" or
	    "Streetfighter II" or something thereof in your subject header.
	    As hard as it may be to believe, there really *are* people who
	    do not want to have anything to do with Streetfighter II.  Please
	    respect that, so they can kill SF2 posts.  (And likewise, SF2
	    fans could mark *only* SF2 posts.)
	c.  If you've heard a neat, unconfirmed trick, don't pass it off as
	    truth.  Let everyone know that this *is* a rumor.  Otherwise,
	    you'll find people quick to flame, and you probably deseverve
	    each and every flame that comes your way.  ;-)


13.  Damn, the SF II machine at my local arcade is broken or faulty!  Should
     I post to the entire world so everyone knows about this?  Does anyone care?

	No.  At *least* post only with a local distribution.  Better yet, find
	something else to do with your time; get a life.



Please email any corrections, contributions, comments, and/or criticisms to
either of the address below.  Flames will be snickered at, distributed for
laughs, and forwarded to your good friend and mine, /dev/null.





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----------                                                         ___
Jonathan H. Fine                   The University of Michigan,    (o o)
sinister.stairs@um.cc.umich.edu    Ann Arbor  "Let's Go Blue!"     |||

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