HDTenEightyP/NetNews huggingface dataset:
Newsgroups: bit.listserv.games-l
Date:         Thu, 9 Apr 1992 22:37:27 CST
Reply-To:     mari <C09615MM@WUVMD.WUSTL.EDU>
From:         mari <C09615MM@WUVMD.WUSTL.EDU>
Subject:      EOB

Hello..

is anyone out there willing to give me a hand in *starting* eob?  I got as far
as setting up characters and killing the things on the first level, at least I
think it's the first level...

No, I did not pirate the game, unless playing a friends game makes me a pirate
the game is installed in a lab (by the person who *owns* it) and left
for the workers to play.

If any one could tell me how to open these doors and all, I'd like it.

thanks!
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X-Envelope-to: GAMES-L@brownvm.brown.edu
Newsgroups: bit.listserv.games-l
Date:         Wed, 15 Apr 1992 12:00:13 MET
Reply-To:     Simonse@STUDORG.FHK.EUR.NL
From:         Simonse@STUDORG.FHK.EUR.NL
Subject:      re: Apple ][ emulator
X-To:         GAMES-L@brownvm.brown.edu

I'm sorry for being so unspecific. So to awnser the questions: the apple
emulator can be found in the wuarchives (128.252.135.4) in the directory
/systems/msdos/simtel20/emulators/ as the file apl2em.zip.
I have also found a C64 and a Amiga emulator, but they are located at a
german site and I havent yet succeeded in ftp-ing them. Comunications are
unreliable at best. The site is athene.uni-paderborn.de and the directory is
/pcsoft/msdos/emulator .

				Krishna


Krishna Simonse                           **     "I have no problems with my
InterNet: Simonse@studorg.fhk.eur.nl     ** *    wife, it's my computer that
PlaNet: Schieweg 249d                   ***  *   doesn't understand me."
	3038 AZ Rotterdam                ** *    ---------------------------
	The Netherlands                   **     I may be Dutch, but I've
	(+31) 010-4653515                *  *    never worn wooden shoes.
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Tue, 14 Apr 1992 20:11:39 CDT
Reply-To:     John Zmaczynski <johnz@SAINTJOE.EDU>
From:         John Zmaczynski <johnz@SAINTJOE.EDU>
Subject:      defragmenters
X-To:         games-l@brownvm.brown.edu

Have any of you used a defragmenter?  Have you ever seen it screw something
up?  I was just wondering if defragment programs can shuffle around every-
thing without messing up something.

/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
|                       John J. Zmaczynski                       |
|----------------------------------------------------------------|
|  Internet:			|  Slow Mail:			 |
|    johnz@saintjoe.edu         |    P.O. Box 703 SJC		 |
|				|    Rensselaer, Indiana 47978   |
|----------------------------------------------------------------|
| "If you want to look smart, hang around with dumb people."     |
| 					   - Mighty Mouse        |
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Wed, 15 Apr 1992 17:52:34 -0400
Reply-To:     "Mike Hatz" <hatzm%9.22.dnet@GTE.COM>
From:         "Mike Hatz" <hatzm%9.22.dnet@GTE.COM>
Subject:      GS2000 and Hey Alan Fusco
X-To:         GAMES-L@IBM1.CC.Lehigh.EDU%5173.dnet@gte.com
X-cc:         HATZM@gte.com

I tried to send this message direct to you but the mailer barfed 4 times so here
 it
goes to the list.....

Thanks for the information Alan.  Since I started to get help I got promoted
last night to 1LT, got master wings and 2 Arcom and 3 Air medals.  My crew is
starting to kick some ass too.  I don't have FTP capbility.  Would you be
mind sending me .06 and the related hints/goodies on disk?  I could mail
you 1 or 2 with return postage for your time.  I'd really appreciate it.  BTW
how is you flying going?

Thanks

==============================
         Mike Hatz
   GTE Government Systems
 Colorado Springs, Colorado
  hatzm%venus.dnet@GTE.COM
==============================

1LT Mike "Slasher" Hatz
Flight Leader 75th Aviation Regiment
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Fri, 17 Apr 1992 08:35:32 ADT
Reply-To:     "raimundo nonato damasceno" <USERDAMA@LNCC.BITNET>
From:         "raimundo nonato damasceno" <USERDAMA@LNCC.BITNET>
Subject:      those wacky, nutty less than signs

        Well, I don't know how to do quotes in This 5%$@5%#$ that is the MTS sof
from BitNet here from Brazil, but I know how to do in PCBoard, Ultrabbs
(compatible with PCBOARD) and RemoteAccess...
Newsgroups: bit.listserv.games-l
Date:         Mon, 13 Apr 1992 08:16:09 -0400
Reply-To:     wahern%rcnvms.dnet@DECGW.RCN.MASS.EDU
From:         wahern%rcnvms.dnet@DECGW.RCN.MASS.EDU
Subject:      The purpose of this list.
X-To:         Games-l@brownvm.brown.edu%DECGW.dnet@decgw.rcn.mass.edu

THe subject of this letter is a little misleading.  It would seem to indicate
that I know exactly what the purpose of this list is.  I DO NOT.  And don't
claim to.  How ever it is my guess that this list is for the discussion of
games.   (hence the name)  However, to let you folks decide on your own
I show you the list of lists I got from the Brown Server.  It's the first
thing I did on this list and you will notice that "GAMES-L" is the only
list that mentions games.
From: 880188s@aucs.acadiau.ca (Craig Stephen)
Newsgroups: bit.listserv.games-l
Subject: Re: Prince of Persia Cheats...
Date: 5 Apr 92 14:57:54 GMT
Organization: Acadia University

DItto! 
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Original_To:  BITNET%"games-l@utarlvm1"
Newsgroups: bit.listserv.games-l
Date:         Tue, 7 Apr 1992 17:27:00 CST
Reply-To:     "DR. ENTROPY" <CSTECH@ACUVAX.BITNET>
From:         "DR. ENTROPY" <CSTECH@ACUVAX.BITNET>
Subject:      EOBII Questions

  Hello all.

  I've made it to Dran in EOBII, and past him a couple of times, but I've still
  got a few questions about the game.

  -Is there a teleport gate anywhere handy when you finally find the stone holy
  symbol?

  -Are there any special weapons/protective devices to use against Dran?  (I
  don't think I'm giving anything away when I say that he's *tough*)

  -Does EOBII have any special quests like EOBI? If so, what are they?

  Thanks in advance.

  ----------------------------------------------------

  "The Universe tends towards disorder, shouldn't we?"
  ____________________________________________________
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Newsgroups: bit.listserv.games-l
Date:         Tue, 14 Apr 1992 15:07:56 CDT
Reply-To:     Mark Harsen <MFH043F@SMSVMA.BITNET>
From:         Mark Harsen <MFH043F@SMSVMA.BITNET>
Subject:      Re: Printer

On Sun, 12 Apr 1992 19:45:23 MDT you said:
>Sorry to put this here, but everyone seems to help with q's that don't
>exactly have to do with games. Is it possible to hook up an apple
>printer to an IBM compatible? It might be a dumb question, but I thought
>i'd go ahead and ask.

Sure thing.  I just hooked one up last week for our Registration office
at our remote campus.  I had to use a break-out box to get the handshaking
just right, but it should work.  I don't remember the exact pin-outs I
had to use (100+ miles away), but it was basically a null modem cable with
DTR jumpered to CTS I think.

Good Luck,  -Mark.
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Newsgroups: bit.listserv.games-l
Date:         Thu, 16 Apr 1992 22:57:53 -0500
Reply-To:     "M. Scott Hoppe OTC - 203 D. Boyd" <msh@TE6000.TELECOM.LSU.EDU>
From:         "M. Scott Hoppe OTC - 203 D. Boyd" <msh@TE6000.TELECOM.LSU.EDU>
Subject:      KALAH & CSC...
X-To:         games-l@brownvm.brown.edu

I've got to write a PASCAL program using MAX-MIN strategy to play the game
KALAH.  I've never played this game, so am not familiar with its strategy.
The basic rules (as I understand them) are as follows:
The board is set up like this:
                  KPPPPPP
                   PPPPPPK
with P's getting 6 colored stones (top=player1, bottom=player2), and K's none.
Then players take turns choosing stones from one of their P's per turn, which
are distributed counterclockwise into the P's and the player's own K, but not
the opponent's.  The object is to get as many stones in your K as possible.

Any assistance will be appreciated greatly!
					-=( Scott )=-
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X-Envelope-to: GAMES-L@UTARLVM1.BITNET
X-VMS-To: IN%"GAMES-L@UTARLVM1"
Newsgroups: bit.listserv.games-l
Date:         Sun, 12 Apr 1992 13:55:00 EDT
Reply-To:     GU091CDO@ITHACA.BITNET
From:         GU091CDO@ITHACA.BITNET
Subject:      Merlin's game sale.

        To anyone who replied to my posting:

                The spooler was down in Ithaca for a while, so if you responded
to my letter, please mail me again, as all letters were lost when the spooler
crapped out.  I still have a wide selection available.

                                        Thanks!  Merlin
Organization: University of Illinois at Chicago
Date: Wednesday, 15 Apr 1992 08:59:25 CDT
From: ALAN C. FUSCO, Ph.D. <U38339@uicvm.uic.edu>
Newsgroups: bit.listserv.games-l
Subject: Re: Gunship 2000 Help

Mike--
I don't have MS BBS#. If you call they will send you out .06. That is the
version I have. If you have access to Compuserve the fix is on there forum
on CIS. Also if you can FTP files, I believe that milton.u.washington.edu
has the upgrade in archives/msdos/mps and I thing that wuarchive.wustl.edu
also has it. I hope my hints helped. This is really a great game especially
in its most recent version. Also, the new upgrade comes with a fairly
detailed hint list. That can also be found on the ftp sites.
---
Alan Fusco u38339@uivcm
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Newsgroups: bit.listserv.games-l
Date:         Fri, 17 Apr 1992 10:17:46 LCL
Reply-To:     Stokas Panagiwths <CADZ01QP@GRTHEUN1.BITNET>
Comments:     Warning -- original Sender: tag was LISTMAN@GRTHEUN1
From:         Stokas Panagiwths <CADZ01QP@GRTHEUN1.BITNET>
Subject:      Re: mm3

>
>
> Hello all,
>
> I just finished this game and was mildly impressed.  Just a few questions:
> One of the heads in the pyramids mentioned the "blink of destruction", where i
> this?  Lastly, how does one set the "lock" in the cathedral of carnage?
>
>
> 			Nyeri Cowboy
>
> ***************************************************************************
> 	I'm making this up as I go along.
> 				--I. Jones.
>
> tekkens@happy.helios.nd.edu
> ***************************************************************************
  "Blink of destruction" is one of the lions in the Halls of Insanity.
  The combination for the lock is on the Temple of Moo near the fountain head
  (N E N S W   I think)
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Mon, 13 Apr 1992 08:20:04 -0400
Reply-To:     wahern%rcnvms.dnet@DECGW.RCN.MASS.EDU
From:         wahern%rcnvms.dnet@DECGW.RCN.MASS.EDU
Subject:      List of lists
X-To:         Games-l@brownvm.brown.edu%DECGW.dnet@decgw.rcn.mass.edu

ACTNOW-L  College Activism/Information List
APPLE2-L  Apple II List
BELIEF-L  Personal Ideologies Discussion List
BIACT-L   Bisexual Activists' Discussion List
BIFEM-D   Bisexual Women's Discussion List Digest
BIFEM-L   Bisexual Women's Discussion List
BISEXU-D  BISEXU-L Digest
BISEXU-L  Bisexuality Discussion List
CESNEWS   Coalition of Essential Schools News
CHUG-L    Brown University Computing in the Humanities User's Group
CLASSM-L  Classical Music List
ENVST-L   Environmental Studies Discussion List
EUDKRB-L  Kerberized Eudora List
EUDPC-L   Eudora on the PC List
FREETALK  A list for free-talking
GAMES-L   Computer Games List
GRANOLA   GRANOLA: Vegetarian Discussion List
GRNSCH-L  Green School List
HELLAS    The Hellenic Discussion List
HLPCMD-L  HELP Commands for VM/CMS
HUMANIST  HUMANIST: Humanities Computing
HUMSPC-L  Humanist Special List
LPN-L     Laboratory Primate Newsletter List
MPSYCH-L  Society for Mathematical Psychology
MT3270-L  Macintosh TN3270 Beta-test List
NAUSICAA  Hayao Miyazaki Discussion Group
NEXT-L    NeXT Computer List
NEXTAN-D  NeXT Computer Announcement Digest
NEXTMI-D  NeXT Computer Miscellaneous Digest
NEXTPR-D  NeXT Computer Programmer Digest
NEXTSY-D  NeXT Computer Sysadmin Digest
PERSEUS   Perseus Discussion List
RLGPSCD   RLG Public Service and Collection Development Conference
SCUBA-D   Scuba Digest Redistribution
SCUBA-L   Scuba diving discussion list
SOFTREVD  SoftRevu Digest-Small Computer Systems Software Review and Related Iss
ues
SOFTREVU  Small Computing Systems Software Review and Related Issues
STOPRAPE  Sexual Assault Activist List
THYST-L   Thistle Discussion List
TRAIN-L   College and University Computer Trainer's List
TRANSGEN  TS/TV/TG List
WEIRD-L   Mmytacist Mmanufacture
WONCAR-L  Woncar-l List
WWP-L     Brown University Women Writers Project
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Thu, 9 Apr 1992 10:11:46 MEZ
Reply-To:     Jumbo <RM8B@DLRVM.BITNET>
From:         Jumbo <RM8B@DLRVM.BITNET>
Subject:      EOB II . Lots of glass and stones

In the room just past Drans little trick. There are six glass doors and
six pedal stones in the floor

I tried every combination and only managed to switch a teleport off

Help!
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X-Envelope-to: GAMES-L@UTARLVM1.BITNET
X-VMS-To: IN%"GAMES-L@UTARLVM1"
Newsgroups: bit.listserv.games-l
Date:         Thu, 16 Apr 1992 18:14:00 EDT
Reply-To:     GU091CDO@ITHACA.BITNET
From:         GU091CDO@ITHACA.BITNET
Subject:      The end of Lemmings.

        Gamers:

        I was wondering the other day, about Lemmings.  I play the game like
a sickness, and was wondering if there is some ungodly ending awaiting me
when I finish level 30 on the "Mayhem" or whatever level is hardest. (I'm
currently battling my way through Tricky and having hard enough a time).
Is there some sort of ending to this game where the printer spits out money
or what?  I hope I'm not wasting my time.  I HATE games with suckky endings.

                                        Take it slow!
                                        Merlin - GU091CDO@ITHACA
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OPTIONS: NOACK    LOG    SHORT     NOTEBOOK ALL
Newsgroups: bit.listserv.games-l
Date:         Wed, 15 Apr 1992 20:58:32 UPM
Reply-To:     STUH090%SAUPM00.bitnet@VTVM2.CC.VT.EDU
From:         STUH090%SAUPM00.bitnet@VTVM2.CC.VT.EDU
Subject:      SQ 4....to Dawn

  O.k. ,now when the other guard comes by his ship and goes out of it enter
to the ship and at this time a small screen with two formulas written on
it will appear....it will then tell u to write the code that correspond with
these formulas....the solution for these formulas is as folows:

   The formula appears                               The solution
   -------------------                               ------------
         WA
         --   .......................................... AW
         AO



         TSN
         ---  .......................................... SR
         40^2


         RE
         ----- ......................................... ER
         sqr 3


         3 sqr G ....................................... XW



That should solve it for now.....if any more problems appeared lit me know
i'll be glad to help.

                       -Hesham (Mustang)
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Newsgroups: bit.listserv.games-l
Date:         Thu, 9 Apr 1992 16:43:25 EST
Reply-To:     STEVE FULTZ <IGJF400@INDYCMS.BITNET>
From:         STEVE FULTZ <IGJF400@INDYCMS.BITNET>
Subject:      Anybody know what happen to realmsud

Does anybody know where Realmsmud went?
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Thu, 16 Apr 1992 18:21:58 -0500
Reply-To:     "M. Scott Hoppe OTC - 203 D. Boyd" <msh@TE6000.TELECOM.LSU.EDU>
From:         "M. Scott Hoppe OTC - 203 D. Boyd" <msh@TE6000.TELECOM.LSU.EDU>
Subject:      UW...
X-To:         games-l@brownvm.brown.edu

With just a little patience, a hex editor, and 2 saved games -- one where I
was just about to gain a level and one just after -- I figured out how to raise
my stats in the player.dat file.  It's kinda cool, cause I don't have to worry
about weight -- I can carry something like 360.

Anyway -- once you do that, simply put FF in everywhere that looks like a score
has changed, and go back a few, to get Strength, Dex, and Int.

/\/\/\/\/\/\/\/\/\/\/\/\/\/\ Spoiler /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\

Whoever is writing the list of non-published spells -- Water Walk = Ylem Por.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Now -- My own plea for help:  I am on the 3rd level, and have found the blade
part of the sword from the SE corner.  Where do I get the other part?
"I've looked everywhere."  OK.  I said it.  The general disclaimer saying
I really wish I weren't so stoopid, but apparently I am.  }8-]

Appreciate the help!

					-=( Scott )=-  (EXCELSIOR's Captain)
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Newsgroups: bit.listserv.games-l
Date:         Tue, 14 Apr 1992 13:32:29 EDT
Reply-To:     Armando Heredia <QXN102@URIACC.BITNET>
From:         Armando Heredia <QXN102@URIACC.BITNET>
Subject:      Re: new games from SH

              Just to update that:

              Avenger A-10 - by X'mas 1992

              Falcon 3.0 Campaign Disk One: Operation FIGHTING Tiger
                - by this summer or so
              (I got this straight from SH's PR person Marisa "No. 19"
               Ong via Internet)

              Falcon 3.0 registered users should be receiving their
              first update notes via surface mail sometime this month.

Armando J. Heredia         |  "Fly Navy -- It's the most fun you
Academic Computer Center   |   can have with your clothes on."
University of Rhode Island |  "Think strategic, act tactical."
Kingston R.I. 02881 U.S.A. |  "No, no. It's pillage, THEN burn."
Int: QXN102@uriacc.uri.edu |  "Let's party. I'm on point."
Bit: QXN102@uriacc.bitnet  |  **********************************
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X-Envelope-to: games-l@BROWNVM.BITNET
Newsgroups: bit.listserv.games-l
Date:         Thu, 16 Apr 1992 23:25:00 N
Reply-To:     MIDDAG@TOEG.RUG.AC.BE
From:         MIDDAG@TOEG.RUG.AC.BE
Subject:      Question about two different sound blaster pro's.

Hello Sound Cards users,

I heard about a Sound Blaster Pro having only ONE NEW YAMAHA FM chip
capable producing better sound than the TWO old FM chips...

Is it true that there is such a new SOUND BLASTER PRO ?

I have the old version (ie. TWO FM chips (like two adlibs!!))

Patrick

MIDDAG@TOEG.rug.ac.be
Thanx for your reply !!!!
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Newsgroups: bit.listserv.games-l
Date:         Sun, 12 Apr 1992 19:45:23 MDT
Reply-To:     Clandestine <IH23@UTEP.BITNET>
From:         Clandestine <IH23@UTEP.BITNET>
Subject:      Printer

Sorry to put this here, but everyone seems to help with q's that don't
exactly have to do with games. Is it possible to hook up an apple
printer to an IBM compatible? It might be a dumb question, but I thought
i'd go ahead and ask.
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Sun, 12 Apr 1992 14:46:36 EDT
Reply-To:     Armando Heredia <QXN102@URIACC.BITNET>
From:         Armando Heredia <QXN102@URIACC.BITNET>
Subject:      Re: Falcon 3.0c question

              Apparently, the best joystick for Falcon and any
              other fighter simulation is the Thrustmaster series.
              I've seen it at my local software retailer, seems to
              be sturdy enough.  You can buy the sidestick controller
              (joystick) or the throttle controller or both. Together
              they emulate HOTAS (Hands On sTick And throttleS) that
              comprise modern fighter jet controls.  Most of the keybrd
              buttons that would control commands such as chaff, flares,
              speed brakes, target selection, weapon selection, etc.,
              are replaced by buttons and levers on the stick and the
              throttle.  I would buy it, but at about $89.00 per
              component, this poor college student will have to wait
              until the end of summer...*Sniff!*

              I haven't tried landing in autopilot in *REGULAR* mode.
              After successfully (or failing to) completing the mission, I
              turn for home plate at high cruise and put the game into
              uninterrupted accelerated mode (won't put you back into
              regular speed even if it detects a threat) and I came
              over the airbase, did a few touch and go landings (still
              in accelerated mode and autopilot) and then preceded to
              head back to waypoint 1!!! Needless to say, I hit escape
              -file-end mission because I was joker fuel state.  Yet
              another bug. Have a BANDIT day, and CHECK SIX!

Armando J. Heredia         |  "Fly Navy -- It's the most fun you
Academic Computer Center   |   can have with your clothes on."
University of Rhode Island |  **********************************
Kingston R.I. 02881 U.S.A. |  "No, no. It's pillage, THEN burn."
Int: QXN102@uriacc.uri.edu |  "Misery loves company, but only in
Bit: QXN102@uriacc.bitnet  |   company of other misery."
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Subject: (no subject given)
Newsgroups: bit.listserv.games-l
Date:         Thu, 9 Apr 1992 13:18:15 MEZ
Reply-To:     Jumbo <RM8B@DLRVM.BITNET>
From:         Jumbo <RM8B@DLRVM.BITNET>

Does anyone know. In EOB II at the priests level.

There are three teleports together. One goes to the skull room

Just before the teleport, there is a thing in the wall which looks like
it does something.

Does it?
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Newsgroups: bit.listserv.games-l
Date:         Fri, 10 Apr 1992 13:18:56 -0400
Reply-To:     "Scott Stephen Simecek / Computer Operations / Ext 5559"
              <simeceks@RCWCL1.DNET.BP.COM>
From:         "Scott Stephen Simecek / Computer Operations / Ext 5559"
              <simeceks@RCWCL1.DNET.BP.COM>
Subject:      LGOP2
X-To:         games-l@brownvm.brown.edu

Hi gamers,
     I just purchased Leather Goddesses of Phobos 2 (Gas pump girls meet the
pulsating inconvenience from planet X).  All I have done so far is load it
and look around for a few minutes. (my lunch break ended so I couldn't
play more)  The game is very large ( 15 meg / 17 diskettes) but comes with
a bonus.  It includes a "LifeSize sound enhancer" which plugs into your
parallel printer port and can be hooked up to a stereo/amp with a patch cord.
The instructions say the LifeSize enhancer will make the speach in the game
sound cleaner than most sound cards.  The game has over an hour of speach in
it so when you greet a character you hear what they say ( and also see it on
the screen ).
    For those of you that have played other games by Meretzky you know that
past games had NICE/NAUGHTY mode.  This game has only one mode which is
stated as being "Pretty Darned Naughty".  There is no scratch-n-sniff card
as there was in LGOP or any other items in the box except for the instructions
which have odd page numbers (which I would guess is some kind of 'protection'
from pirating or something)

Well I'll give a better review after I've played for some time.

Mezhead


Bitnet : ADMSS916@KSUVXA
Internet : SIMECEKS@RCWCL1.DNET.BP.COM

"I'm on the porch cuz I lost my house key
 Pick up my book I read Bukowsky"