HDTenEightyP/NetNews huggingface dataset:
From: rjones@dsd.es.com (Ray Jones - Perp)
Subject: Re: Screaming at the Sun
Reply-To: rjones@dsd.es.com
Organization: Evans & Sutherland Computer Corp.
Date: Wed, 18 Nov 92 13:45:26 GMT

In article <If2_8ba00Vp5EBnF1Q@andrew.cmu.edu>, "Timothy C. Worsley" <tw1r+@andrew.cmu.edu> writes:
>Excerpts from netnews.rec.games.netrek: 16-Nov-92 Re: Screaming at the
>Sun Felix S. Gallo@wixer.cac (7203)
>> Again, wrong.  Randy and others said that our getting a rematch was contingent
>> on us shutting up.
>
>	This is probably the biggest problem with what you're saying.  Randy
>very quickly agreed to a re-match with the 12AM captain.  He posted this
>to RGN.  Several people continued to flame him (probably due to slow
>news-feeds).  He said that if people continued, he would cancel the
>match.  You responded with a very deliberate flame (not a slow news feed
>-- it mentioned his post).

	Ahem.  (Have to clear my throat after not saying anything for
so long :)

	Randy did not "very quickly agree" to a re-match.  He agreed
to try to schedule one, contingent on his team first finishing the
season.  And also, more or less, told us that he would not even try if
we did not shut up.  (That's the gist of the "talk" session I had with
him.)  

	In any case, Ged got riled up (does Ged ever get anything but
jsut that?) at being told not to post, and proceeded hand in hand with
Felix down that old Flame Trail.  I tried to keep things under control
for a while, but eventually gave up, and decided I didn't want to go
through the hassle that it would probably involve to actualy play a
rematch, and have it count as a game.  Ged had stated he would not
play in a rematch against CP, this was also about the time when I
decided to leave 12AM for the season.

	I'm not taking sides.  Just providing some information, for
the edification of whoever cares.  A lot of stupid things were said
about the CP-12AM game.  A lot of stupid things are being said about
the HB-TOFW game.  But that seems to be the way netrek players operate
usually.  

-- 
                                          rjones@dsd.es.com
From: bharat@shadow.Eng.Sun.COM (Bharat Mediratta)
Newsgroups: rec.games.netrek
Subject: Re: NBR Proposal: Remote Option Window.
Date: 18 Nov 1992 20:47:13 GMT
Organization: Sun Microsystems, Inc.
Distribution: world
Reply-To: bharat@shadow.Eng.Sun.COM
NNTP-Posting-Host: shadow

> sherod@news.Colorado.EDU (Mad DDogg):
> >opens a window on your screen in which you can set their options.
> >Note this should only be allowed if the person does not have a
> >.xtrekrc file so only the clueless are affected.  This would allow
> >you to open various windows for them as well as assign them a rational
> >key map, etc.  Surely everyone will agree that this is a good idea
> >to combat clueless teammates.
> >Mad DDogg

Assign a RATIONAL KEYMAP???  Oh, okay.  Some newbie has just spent a
couple of minutes reading the opening screen and trying to figure out
what all the keys do and then some server-groupie CHANGES THEM ALL?

Sheesh.


---
    /\        Bharat Mediratta
   \\ \       Graphics Continuation Group
  \ \\ /      
 / \/ / /     
/ /   \//\    SUN Microsystems, Inc.	
\//\   / /    Mailstop: MTV18-218
 / / /\ /     2550 Garcia Avenue, Building 18
  / \\ \      Mountain View, CA 94043
   \ \\       Phone:  (415)336-4347, FAX:(415)336-5471
    \/        Email:  bharat.mediratta@eng.sun.com
From: hill@norman.VI.RI.CMU.EDU (Robert Hill)
Newsgroups: rec.games.netrek
Subject: Re: FLEE v. AA
Date: 15 Nov 92 20:24:35 GMT
Organization: School of Computer Science, Carnegie Mellon

ERic MeHlHaFf writes
> [..]
> alternates who'd never been in an INL game before.  The net was 
> extrememly bad throughout this 'game' -- I've seen better to servers in 
> Europe. In fact, one [..]
> ERic mehlhaff	

Well, to say lag was "better" to eurpean servers, I trust that you mean  
the ghostbusts and the packet loss.  I really doubt that you had a second  
or so pings...(of course I may be wrong, I wasn't there :).

Rob
From: dmiller@dragon.tricity.wsu.edu (David L. Miller)
Newsgroups: rec.games.netrek
Subject: Re: RSA question
Date: 18 Nov 92 00:46:50 GMT
Article-I.D.: serval.1992Nov18.004650.4000
Organization: Washington State University Tri-Cities

In article <1992Nov17.205958.16009@wam.umd.edu>, theodore@next09cville.wam.umd.edu (Theodore Jonathan Casser) writes:
|> I have a question on the RSA distribution policy.  Why is it that only  
|> citizens of the USA and Canada can recieve the code?  (BTW I am a US  
|> citizen, but I am wondering the logic at restricting access...)
|>
By some strange occurance, cryptographic material, including programs, is 
considered munitions.  This means you have to go through the same approval
process to distribute RSA as you would to sell, say, an F-16!!!

-- 
*****************************************************************************
David L. Miller                       Internet: dmiller@beta.tricity.wsu.edu
Systems Programmer/Network Analyst      BITNET: MILLERD@WSUVM1
Washington State University Tri-Cities    UUCP: ...!yoda!dmiller
100 Sprout Road                          
Richland, WA 99352                       Phone: (509)375-9245
*****************************************************************************
Organization: Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.netrek
Date: Mon, 23 Nov 1992 16:30:46 -0500 
From: "Timothy C. Worsley" <tw1r+@andrew.cmu.edu>
Subject: Re: New INL scheduling proposal

	I'm going to agree and disagree with a lot of things that everyone has
said.  I could do lots of cutting and pasting, but I think that it would
be better not to.
	To begin with, I disagree with some of what Streaker said.  Unlike the
NFL, we are not paid professionals.  We frequently don't even have a
field to play on.  one of the things that I DISLIKED about this season
was that it was too rigid.  I didn't complain, because it wasn't really
worth it.  If we hadn't been granted reasonable extensions, I probably
would have, but the council was fair.
	I'm also opposed to the idea of picking players for the INL as a draft.
 I think that it would result in a delayed season, and a lot of unhappy
players.  There are just too many players out there, and a lot of us
want to play with our friends, not on @large team.

	As to Rob's proposal:

	I think that Tom summed up the biggest problem with the current system
-- there aren't enough games to determine anything.
	Robs suggestion may or may not help that problem.
	It seemed to me that most of Tom's arguments revolved around the point
that if a team was top ranked, that they could abuse the system by
playing as few games as possible in order to stay on top.  This is true.
 Where I disagree with Tom is that I feel that a team that entered into
the INL *wants* to play a lot of tough games.  Why else would they
enter?  
	I think that we are running into the same philosophical difference
which has kept Tom and myself from agreement on almost every important
issue in INL history.  He assumes that teams are in primarily for the
title, while I assume that they are in primarily for the games.  It's
hard to get around a gap like that.
	
	If we did do a ladder, it seems the pre-ranking teams is not a perfect
system, but the teams have to be in some order, and preranked works out
well enough.  Rob's ladder is a sorting algorithm.  If a team is in the
wrong position, it will be sorted to the right one soon enough.

	Lastly, I must disagree with Tom on what I think is the most important
point.  If something is going on in the INL council, that is not a
reason for the rest of us not to know about it.  While there are some
things that we wouldn't all want to hear about, it seems reasonable that
if something with a lot of common interest is on the floor, we should
know about it so that we can let our Reps know how we feel.  That is why
they are called representatives, after all.  It keeps the council from
having to retract its decisions (ie. halftime).
	If you have an opinion, write to your INL council.  Let them know how
you feel on this, or any issue.

ZZnew guy
From: young@wattle.dg.oz (Philip Young)
Newsgroups: rec.games.frp.dnd
Subject: RE: Some questions about elves, swashbucklers and sword speciali
Date: 17 Nov 92 06:31:36 GMT
Organization: Data General Australia


In article <1992Nov13.095059.1791@ugle.unit.no> brunborg@alkymi.unit.no (]dne Brunborg) writes:
> A character in my group, an elven swashbuckler specialised in rapier and sabre,
> wants to get the +1 to-hit bonus other elves get with their long swords on his
> rapier and sabre. He claims that the +1 bonus is because of the love elves have
> for swordplay (fencing, etc.). This is partially what the PH states.
> He says that a rapier is a far more elegant weapon that the long sword, and he's
> right. So, he screams for a +1 bonus to-hit with at least one of the weapons.

> Any opinions?
Of course 8^} ...

Give him his +1 to hit ... <unmentionalbe place>, give him +2 since
rapier, sabre, epee et al. are lighter, more manoeuvrable than an 
honest medieval longsword or (obeisance) Holy Avenger.  And let the
damage be 1D2 against armoured opponents (1D2-1 against plate).  Ever
try opening a tin can with a rapier?
-- 
Philip R. Young                   | Sir Lloyne ... the kind of guy  
Data General Australia Pty. Ltd.  | you'd really like to meat.
 
Newsgroups: rec.games.frp.dnd
From: hsgibbon@unix.amherst.edu (HENRY SANFORD GIBBONS)
Subject: tragedy and the campaign
Organization: Amherst College
X-Newsreader: TIN [version 1.1 PL7]
Date: Fri, 20 Nov 1992 01:07:04 GMT

Hi, y'all in Net-land!

I am currently (for the last 2 years or so) in the process of designing a
campaign world and am considering what the final outcome of a major civil war 
involving the PC's should be.  I have considered giving the campaign a tragic
end (a la Wagner's Gotterdaemmerung or the King Arthur legends etc.) and I
was wondering what experiences others have had in concluding campaigns in this
or other ways.  In this case the job of the PC's will be essentially to end 
the war, if a little background helps.  If anyone has any suggestions, not 
necessarily specific to this particular situation, I would love to hear them.
Please reply by E-mail, unless the rest of the net would benefit.

		Thanks a lot!

		Sandy Gibbons
			a.k.a. Gronk the Liberator

HSGIBBONS@AMHERST.EDU				HSGIBBON@AMHUX3.AMHERST.EDU
Newsgroups: rec.games.frp.dnd
From: royd@ERE.UMontreal.CA (Roy Daniel)
Subject: Re: Will anyone run PBEM _D&D_??
Organization: Universite de Montreal
Date: Thu, 19 Nov 1992 21:34:33 GMT

I would also like to play PBEM D&D.

Daniel Roy.
From: reddrgon@matt.ksu.ksu.edu (Red Dragon the True)
Newsgroups: rec.games.frp.dnd
Subject: Re: A call to the Sages of the Forgotten Realms
Date: 19 Nov 1992 15:26:55 -0600
Organization: Kansas State University
Distribution: na
NNTP-Posting-Host: matt.ksu.ksu.edu

dclayton@bnr.ca (Don Clayton) writes:

>A couple of points (without giving away too much, after all I'm a DM too and my
>characters will read this) :

>1. He's crazy.
oh yeah

>2. He's powerful (can you say kick Elminster's but?)
not likely, seeing as how Elminster is immortal and all

>3. Look down lad, way down.
>4. He'll kill you for fun!
and what fun he'll have :)

>Good luck - you'll need it.
tons of luck more!

>Don Clayton
>a.k.a. Admiral Maverick, DM of the Drow
-- 
*****************************************************************************
* reddrgon@matt.ksu.ksu.edu   * The mightiest of all creatures, the most    *
* reddrgon@cygnus.cis.ksu.edu *   awful, cruelest beast -- the red dragon.  *
*****************************************************************************
Newsgroups: rec.games.frp.dnd
From: royd@ERE.UMontreal.CA (Roy Daniel)
Subject: Evil Campaigns!
Organization: Universite de Montreal
Date: Wed, 18 Nov 1992 20:11:38 GMT

Many players always complaint about alignments; we now have a conversation
wether Ammoral could exist. It already does. It is called Neutral/Chaotic Evil.

FRP is a catalyst of emotions. Just like movies. I love a great drama, but 
sometimes, some Seagal is all it takes.

So why don't you go ahead and play evil players? It is a good experience. You 
can either play a simple game, or a complete campaign with complex plots. 
I have DMed a campaign of the later type for six years now, and it is much 
more than hack and slash. In fact, I think finding motivations for evil
characters, and resolving conflicts can lead to the best stories ever.

For my part, my favorite character class is Paladin. Go figure.

Seeya.


Daniel Roy,
for the "Voyageurs sans Permis"

Newsgroups: rec.games.frp.dnd
From: booth@mdd.comm.mot.com (Greg Booth)
Subject: Re: AD&D:damage from cold based spells while wet?
Organization: Motorola - Mobile Data Division; Richmond, BC
Distribution: na
Date: Thu, 19 Nov 1992 00:53:51 GMT

>>>> George Huber
>>> 
>>>   I would probably give the spell a +1 on each damage dice rolled, and a -2
>>> on saves (if the was a save).
>>> 
>>>                                         John "Nightwind" Boelter
>>
>>This is a good question, but I don't agree with John.  It isn't as if it is 
>>a cold-based attack against a fire-based creature.  If you are zapped by a 
>>wand of cold or whatever else, it makes you freezing cold and you take 
>>damage as a result.  If you are already wet, you aren't going to become any 
>>colder, so I wouldn't give extra damage or modify saving throws.
>>

You are not any colder, but you are now covered in ice. There
would be some effect, like half or 1/4 movement for a while, no 
talking or verbal compenents of spells for say 1d4+1 rounds.
I would have weapons frozen in their scabbards, etc.



-- 
Greg Booth BSc                    |     /_____________________________
BCAA-PCDHF-BCWF-NFA-NRA-IPSC-BCFSS|@====|_____________________________>
Motorola Mobile Data Division     |     \
booth@mdd.comm.mot.com cgb003@email.comm.mot.com
Newsgroups: rec.games.frp.dnd
From: Q76F <Q76F@UNB.CA>
Subject: Re: Athas is FR?
Organization: The University of New Brunswick
Date: Thu, 19 Nov 1992 12:54:03 GMT

In article <gf1oEoe00awGQaRHEp@andrew.cmu.edu> "Jordan M. Wolbrum" <jw67+@andrew.cmu.edu> writes:
It is hard to say whether Athas is or isn't an FR of the future, but
I'd like to put my two cents worth in.  First point: the magic of
Athas is strongly tied to the ecosystem.  Forgotten Realms is not
like this at all (or not that the inhabitants know of.  Of course,
some freak thing could have happened to change this on FR.  Second
point: I saw mention in another message that Athas has never had
horses or such animals.  I would like to point out, though, that in
the second Dark Sun novel, the group of characters are visiting an
ancient dwarven fortress, and they see murals of strange animals,
bears as they turn out to be, with fur on them instead of scales.
Also depicted on these murals are dwarves with beards (very unlike
current Athasian dwarves).  Third point: The known parts of Athas
are dead now, but there is mention of their being rivers and seas
in the past.  It is possible that if Athas was FR, it just dried up.
And, since the Hinterland regions of Athas are still fertile, it is
possible (and maybe even likely) that Athas was (or is similar to)
a planet like FR.
                                Sean Kelly

Newsgroups: rec.games.frp.dnd
From: covin@tartarus.uchicago.edu (David Covin)
Subject: Re: Trident of Submission?
Organization: University of Chicago Computer Science
Date: Wed, 18 Nov 1992 19:22:21 GMT

In article <1ed19kINNbgs@usenet.INS.CWRU.Edu> ba446@cleveland.Freenet.Edu (Todd M. Hanson) writes:

  [Wants to know powers of a Trident of Submission, not described in
   DMG]

Hm.  It's described in my DMG (1st ed.).  I don't have the book with
me at the moment, but basically it has a number of charges, and each
hit on a foe drains a charge and causes the opponent to save vs. magic
or surrender, for some short period of time (minutes or 10s of
minutes).  Use of this effect may be optional, activated by a command
word; I don't remember.  The trident also has a bonus to hit and
damage, somewhere in the +1 to +3 range.  The starting number of
charges was something bizarre like 7-21 or some such.

--
David Covin                           covin@despair.uchicago.edu
Newsgroups: rec.games.frp.dnd
From: clarke@atri.curtin.edu.au (Nathan Clarke)
Subject: Re: Questions about ftp site
Reply-To: clarke@atri.curtin.edu.au
Organization: Australian Telecommunication Research Institute
Date: Tue, 17 Nov 92 09:12:38 GMT

In article 721683777@ace.acadiau.ca, 890661b@ace.acadiau.ca (MATTHEW EARL KEITH BALL) writes:
> I was recently trying to download some of the Ravenloft information and 
> digests that exist on ccosun.caltech.edu .
> 	The problem - all these files are encrypted/compressed ?? or in some 
> fashion unreadable. They all end with the extension .Z as in Ravdig1.Z.
> 	Is there anyone who can tell me how to make these files readable? Is 
> there a program needed to decode them?
> 
> Any help at all would be appreciated.
> 
> Also, does anyone else know where I can get some more information, ideas, 
> monsters, etc. to use in a Ravenloft campaign. I have recently brought a 
> group of players to Ravenloft and only one suspects where they are. I think 
> now is the time for a little good role-playing and I could use the 
> background information.
> 
> If you have any answers for me, please e-mail me at:
> 	890661b@ace.acadiau.ca

You need the Unix program "uncompress". (filename.Z is created by the
command "compress filename". Type "uncompress filename.Z" to decode.)

If you don't have compress or uncompress I might be able to email you a
copy.

Cheers,
	Nathan.
____________________________________________________________________________
Nathan Clarke.				Australian Telecommunications
					Research Laboratory (ATRI)    .-_!\
telephone:  61 9 351 3265		Curtin Uni of Technology     /     \
facsimile:  61 9 351 3244		Bentley WA, 3265.	     P_.-._/
e-mail:     clarke@atri.curtin.edu.au	Australia		          o
____________________________________________________________________________

Newsgroups: rec.games.frp.dnd
From: tap2368@venus.tamu.edu (Saufferin)
Subject: Athas is FR?
News-Software: VAX/VMS VNEWS 1.41    
Organization: Texas A&M University, Academic Computing Services
Date: Tue, 17 Nov 1992 17:48:00 GMT

    So far, I see no way that Athas could possibly be Abier-Toril in the future.
Correct me if I'm wrong, there is no such thing as time travel in AD&D (a normal
campaign following the books).  All the worlds are at alternate places, moving
along on the same time at the same time (or alternate planes, etc...).

    Here's a piece of proof:  In Van Richten's Guide to Vampires (or maybe it
was Ghosts) for the Ravenloft system, Van Richten (in his diary/journal) speaks
of a man who came from another world that has no metal, the man used bone and 
stone weaponry, had strange abilities, and considered the deserts of Ravenloft
cold...(it was something to that affect at any rate).  Take a wild guess where
this guy was from...  And since I have yet to find time travel devices anywhere
in AD&D, Athas is definitely no Toril...



################################################################################
Saufferin              |"No, light speed is too slow, we must go...
tap2368@venus.tamu.edu | LUDICROUS SPEED!" - Dark Helmet
Texas A&M University   |"Yeah, you go to pieces so fast people get hit by the
                       | shrapnel." - Ford to Zaphod
================================================================================
Warning: The Surgeon General has determined that reading this sig may lead to
         cancer, heart burn, head aches, tumors, or learning disabilities.
################################################################################
Newsgroups: rec.games.frp.dnd
From: friar@spock.uucp (Tom Walcott)
Subject: Re: Magic Item(Summoning)
Keywords: summon
Organization: Choate Rosemary Hall
Date: Thu, 19 Nov 1992 16:35:51 GMT

In article <9210946.32@cuslm.ca> 9210946@cuslm.ca (THERIAULT YANICK M.) writes:
>
>	DOES ANYONE HOW I COULD GET OR LEARN THE CAT LORDS NAME!!!!
>IT CHANGES EVERY 100 OR SO YEARS!!!!!!!  I HAVE AN ARTIFACT THAT CAN SUMMON 
>HIM ONCE AND JUST IN CASE, I'D LIKE TO KNOW HOW TO GET HIS NAME!!!!

The only name that _I_ know of is Rexfelix (sp?)
Of course, if his name changes, it could be *way* out of date.

FriaR
-- 
     "Don't damn me when I speak my piece of mind, 
     'cause silence isn't golden if I'm holdin' it inside."
                           --- W. Axl Rose

friar@choate.edu
From: mbecke69@ursa.calvin.edu (Mark Becker)
Newsgroups: rec.games.frp.dnd
Subject: Dragon names
Summary: I need names for some dragons
Keywords: dragon, names
Date: 20 Nov 92 19:20:46 GMT
Organization: Calvin College

I am cooking up an adventure for a particular party that involves a few dragons
and I can't think up any good names for them.  

The party has already met one, a silver dragon in disguise as the town bum.  
He's been using the name 'Sergi', and I was thinking this might be a
contraction of his true name.
The other dragons that the party will be dealing with is a brass that has an
item that the party needs to acquire, and some (maybe a family of) blues that 
the brass sends the party to evict (the blues have taken over some of the 
brass' territory) before he/she gives the item to the party.

All suggestions would be appreciated, and the winners will be awarded genuine
No-Prizes, e-mailed directly to their doorstep!  (If you're not familiar with
the No-Prize, ask somebody on rec.arts.comics.  They'll know!)

Mark

--
******************************************************************************
*   Mark "Kickback" Becker      *    "With friends like these . . .          *
*     mbecke69@calvin.edu       *           who needs hallucinations!!       *
******************************************************************************
From: zweldron@ruhets.rutgers.edu (Matthew Charlap)
Newsgroups: rec.games.frp.dnd
Subject: Selective Defiling and Life Transfer (D-Sun Preserver spells)
Keywords: Dark-Sun
Date: 17 Nov 92 23:03:02 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

I was thinking about some spells which might be useful to add into a campaign
I just got the ideas, so specifics such as level and casting time have not 
been decided yet.

Spell:Selective Defiling (Preserver)
As a preserver is avidly against defiling, the typical preserver, after
sufficient experience, will realize what causes defiling, and why preserver
spells don't defile. As such, he can learn to use this knowledge for help.
This spell causes the plant energy drained to come from a specific source, 
and can emulate any Cantrip-like effect (or possibly any 1st level spell- that
will depend on this spells eventual level). This spell is for two specific 
purposes- any other use is strictly prohibited to one who would preserve the 
land.
1) To kill a Carniverous plant that is threatening. Because of the selective
nature, you can drain the plant's life wilout affecting the non-hostile plants
around it, and will leave the soil nutreint rich.
2) To neutralize organic poisons. It is my opinion that organic poisons, since
they are made from the basic elements of life, should also be affected by
defiling spells, but only if specifically targeted. Not that in this use, 
another spell effect should NOT be allowed.

Any other use of the spell condemns the caster to the penalties normally 
associated with a preserver casting a defiling spell.



SPell: Life Transfer (Preserver)

By use of this spell, the preserver drains the life force of plants in the 
area of effect of  1/3 the full life- thus plants will weaken, but will regain
the strength in a relatively short time. This energy is then stored and can be 
used to revitalize a section of defiled soil of an area 1/9 the size of the
area of effect. A time limit should be imposed on how long the energy can be
stored.
-- 
This is a test of the .signature 
If this were a real .sig file, something else would be here.
Newsgroups: rec.games.frp.dnd