From: bvan@ncs.dnd.ca (Bryan Van Blaricom)
Subject: Re: U7: Minoc problems (Spoilers!)
Organization: DND, Ottawa, CANADA
Distribution: usa
Date: Sun, 20 Dec 1992 23:27:08 GMT

In article <hellfire.724780338@garfield.catt.ncsu.edu> hellfire@garfield.catt.ncsu.edu (Brian Young) writes:
>I just hit that problem too!  I walked into the sawmill and saw one of the
>murder vitims (ritual killing) flash on the screen and disappear.  Haven't
>seen him since.  When I talked to Xanthia (the candle maker) I lied about the
>Candelabra, but I didn't know I needed a dagger!!!  Arrrgh!  Does anyone know

   From the way I have seen the game handle these murders (at least from my
experience with Alagner's), the site is "cleaned up" after a while.  Seems
the timing to clean up the Minoc site was a bit miscalculated :-).  When I
went there right at the start of the game (before Elizabeth and Abraham had
"preceded" me there), I was able to examine the murder site without it
disappearing.  As a result, though, when I went there later it had already
been "cleaned up" and did not appear at all.  The only site you absolutely
need to retrieve anything from is the first one in Trinsic, where you have
to pick up the key.  You certainly don't need the serpentine dagger from
the site - the only effect it will have is to cause De Snel to try to kill
you if you show it to him.  If you really want to do that you can just pick
up one of the daggers lying in his shop before talking to him (De Snel, by
the way, is the one who trains Fellowship assassins).

>if it is needed, and if so, a way to get it (through the cheat perhaps)?  Also,
>any other important ojects there?  Oh, I would love to know how to get the Hoe
>of D's key, as well as more money!  I am constantly broke.  :(.  Also, I have

   The key for the shed is in a fish body on the shore of Lock Lake.  You
have to search the shore carefully for a BODY (not a "trout" or whatever)
probably hidden under a bush.  You can easily use the supercheat system to
get the key, though, if you're in a hurry :-).  The trick is to use F9 on a
key in your inventory.  This will give you the item # for a key.  Then you
F9 on the door to the shed.  The will give you the Quality the key must
have to open it.  Then use the [C]reate option from F2 to create a key with
that item # and quality.  (The frame # just selects which key picture will
be displayed for the item).

   If it's money you need, visit the gaming house at Buccaneer's Den.  If
you don't have a ship, find the Magic Carpet near the entrance to Despise.
That is a VERY useful item that will take you almost anywhere in the game.
In the gameing house the easiest game to win at is the rat race.  If you
play it properly you can't lose!  The trick is to place an equal amount of
money on each track.  The house pays 6:1, and you have a 1/4 chance of
winning, so for each race your total assets will go up by 6:4.  It doesn't
take long to build up a pretty good sum at that rate.

>never trained, is it very important?  Oh, one last question...

   Training is extremely important.  It's the only way to build up your
attributes and  skills.  Your Avatar should train for magic and
intelligence, and everyone else should train for strength and combat.  I
found the 2 trainers in Yew to be sufficient for my needs.  By the way, if
you haven't got the Forge of Virtue add in I would highly recommend it.  It
will ensure that you have the most bug-free version of the game, add some
challenging and entertaining quests to the tame, give you the most powerful
weapon you can get, and raise your avatar's stats to maximum (and beyond)
by the time it is complete.

>North of the Observatory (on Dagger Isle - where Moonglow is) is a buildin
>reachable by a drawbridge.  The ridge is up, switches are to the side.  Will
>Telekenisis open it up?  Is it worth it?  Thanks!

   Use telekenisis on the switch, and the drawbridge will lower.  This is
the room with the model of the Britannian system.  You can see the
positions of the planets remotely with the viewer the scholar in charge of
the observatory can give you, though.

>
>         hellfire@catt.ncsu.edu - Brian Young - bfyoung@eos.ncsu.edu
>            GO NCSU WOLFPACK! (9-2-1) AP #13 and Gator Bowl Bound!

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