HDTenEightyP/NetNews huggingface dataset:
From: thao@bnr.ca (Anthony Murtagh)
Subject: Re: Neo Geo - The Best Console
Organization: Bell-Northern Research, Richardson, Tx.
Date: Thu, 23 Jul 1992 16:18:21 GMT

In article <1992Jul23.110432.2004@merrimack.edu> desmondw@merrimack.edu writes:
>

[neo-geo bashing deleted]

>Tell us pal, what on earth are you smoking? Games that look better than the
>Neo Geo? Wow. True the Genesis and SNES may have more games, but they also
>have more bombs. They shit out 30 games a month in hopes that people like
>you will buy all of them. They make more clones on their own games than
>anyone. Every game is the same damn thing as the last one you played. I
>think they just photocopy the booklet because they all sound the same: Joe
>Schmo kidnapped your girlfriend, go kick his ass. Come on. As for the games

every game system out today will be obsolete...someday.... :-) keep that in
mind when you purchase any of the systems.  if it doesn't have games you 
like then don't buy it and quit nagging everyone else.  sheeesh!  this is
suppose to be a discussion group about rec.games.video, not some braggard's
board.  if you think your machine is God's gift to gamers, keep it to 
yourself--everyone has their own god.

this message is directed at all those who for some reason have not yet 
realized that the "my-machine-is-better-than-yours" thread is getting
old and childish.   

i personally feel that all game systems have their own merits and their 
impressive games.  to each his own and if you can't type without knawing
on someone or their system, then go back to your *superior* game console
and leave the rest of us alone so that we may carry on.


>being more fun to play, speak for yourself. I own a Sega Genesis and
>haven't played it once since I got my Neo Geo. Its sitting in a corner
>collecting dust. 

geez, can i have your genesis then?  :-)

laly thao

note:  this post is not directed at any one person; rather it is directed 
       against the instigators and others who are persistent in elevating
       their video game system to a demi-god or god-like status.
From: Brady_David@Tandem.Com (David Brady)
Newsgroups: rec.games.video
Subject: Did anyone notice...
Date: 31 Jul 92 16:31:17 GMT
Organization: Tandem, Inc.



the amount of SEQUEL games in the latest issue of EGM?  Especially noticeable
on the cover.  If I remember correctly it sort of went like this... (doing this
from memory!)

In this issue:

      "generic game" 2
      "generic game" 3
      "generic game" 2
      "generic game" 4
      "generic game" 2
      "generic game" 2
      "generic game" 3

Am I complaining?  I'm not sure.  I realize that this issue has been discussed
to the point of boredom in the past, but I thought it was interesting.

I'd would like to see, though, some of the older arcade games moved to the home
gaming format. 
How's about:  Asteroids, Missile Command, Battle Zone, Crazy Climber, Defender,
Dig Dug, Tempest, (boy this is looking like an Atari list!), Joust, Rip Off,
(am I showing my age?), Omega Race, Centipede, many many more....

Since newer gamers might be bored = "Why would I want to play a game that
doesn't even have an ending?" - what about 4 or 5 of these games into one cart?
  These wouldn't even be BIG (as in megs (god, I hate that term)).  I'd snap
one up in a minute - well as long as they were on the SNES - but I'd be happy
to see them in any format.  (I like the direction the Lynx is taking with there
Asteroids/Missile Command cart.  I might have to pick up a system.)

Here's to hoping my word is heard by the game software execs/writers.  Cheers.

David
Newsgroups: rec.games.video
From: cullhane@medusa.itc.gu.edu.au (Cullhane Gibbs)
Subject: Fatal Fury
Reply-To: cullhane@medusa.UUCP (Cullhane Gibbs)
Organization: Griffith University, Brisbane, Australia
Date: Mon, 27 Jul 92 00:32:13 GMT

Greetings,

	A couple of hardened Street Fighter 2 friends and I rented
	Fatal Fury on the Neo Geo for the weekend I thought it was 
	fantastic, not at all worthy of some of the criticism it's 
	received on this board. Some aspects of the game we felt were
	better than Street Fighter 2 - most notably the sound. It
	also irks me when I hear people slamming games as being unoriginal -
	Last Resort comes to mind. However these same  people have
	much praise for Street Fighter 2 - do not get me wrong here 
	Street Fighter 2 is an awesome games - but don't at all 
	criticize it for its derivative nature. I recall my first thoughts
	on seeing Street Fighter 2 as thinking it as being very similar to
	an old classic Konami's Yie Ar Kung Fu - except that street fighter
	2 has more characters and multi player function. While  I'm here
	I'll also say that I think Last Resort is an absolutely awesome
	shooter with or without the very tolerable slowdown in some small
	sections.

			Cully.
Organization: Penn State University
Date: Fri, 31 Jul 1992 10:08:26 EDT
From: <JPE1@psuvm.psu.edu>
Newsgroups: rec.games.video
Subject: Re: More impressions of Thunderforce IV (Megadrive)

     Did I read somewhere that this game would also be coming out on
Mega(Sega)-CD?  If so, I assume it would have even better music and perhaps
(making use of the 12Mhz CPU) even avoid the slowdown mentioned above.
Either way, it would be worth waiting for.  Does anyone else remember
reading this somewhere?


-------------------------------------------------------------------------------
 John Emmer               "...reason has no dictatorial authority; its verdict
 Philosophy, Penn State    is always simply the agreement of free citizens..."
 JPE1@psuvm.psu.edu                       - Immanuel Kant, CPR, A738/B765
------------- The Emmer Arcade:  Amiga, Genesis, SNES, Vectrex ----------------
Newsgroups: rec.games.video
From: mfolivo@sactoh0.sac.ca.us (Mark Newton-John)
Subject: Atari Jaguar
Keywords: Announcement
Organization: Sacramento Public Access Unix
Date: Fri, 24 Jul 92 07:06:55 GMT

Geez, get a life.
I suppose this is a product announcement, it has to be, Sam Tramiel
could not have done it. (or could he?)

Anyway, I had Atari Corp. send me their 1991 Annual Report, and in
it, he says that the Jaguar is going through debugging.

There, he even mentioned it by name.

The annual report is one of things you don't make announcements of
things that don't exist. Probably because of the SPIC and other
government agencies...


-- 
#############################################################
# Scaramento Public Access UNIX     sactoh0.SAC.CA.US       #  
#  (916) 649-0161, 722-6516 & 722-5068    E-Mail & USENET   #
################## default .signature file ##################
From: antoniou@buitc.bu.edu (George Antoniou)
Newsgroups: rec.games.video
Subject: CAPCOM JOystick
Date: 23 Jul 92 13:54:04 GMT
Organization: Boston University, Boston, MA, USA
Originator: antoniou@buitc.bu.edu

Just order one from Chips and Bits for $69+$2 shipping.  Will not be shipped
until August, though...

Just wondering who else has ordered one,  and for how much and where...

please post...

giorgios
From: antoniou@buitc.bu.edu (George Antoniou)
Newsgroups: rec.games.video
Subject: SPECS on machines
Date: 24 Jul 92 19:08:09 GMT
Organization: Boston University, Boston, MA, USA
Originator: antoniou@buitc.bu.edu

I don't know when but someone posted a SPEC sheet on the different game machines recently...

comparing everything.  even the little handhelds were compared...

I would like to have a copy of that journal...
please email me or repost please....
thank you...

giorgios [antoniou@buitc.bu.edu]
From: JIM@brownvm.brown.edu (James Mathiesen)
Newsgroups: rec.games.video
Subject: [SNES] Games for sale
Date: 21 Jul 92 20:19:40 GMT
Article-I.D.: stanley.14hritINN9tg
Organization: Brown University - Providence, Rhode Island  USA
NNTP-Posting-Host: brownvm.brown.edu
News-Software: BNN via BNN_POST v1.0 beta

I'm interested in selling these SNES games:

  Final Fantasy II    $45.00
  Super Mario World   $20.00  (maybe you bought the $99.99 set)

Prices include U.S. Priority Mail, box, protective sleeve,
instructions etc...

james
--
internet: jim@brownvm.brown.edu
From: penfold@dworkin.ccs.northeastern.edu (Karl J von Lauderman)
Newsgroups: rec.games.video
Subject: Help with Metroid II
Date: 24 Jul 92 17:55:34 GMT
Organization: College of Computer Science, Northeastern University
Originator: penfold@dworkin.ccs.northeastern.edu


	I tried to mail this, but it bounced:

             First of all, in the lower right  
corner of the screen is the Metroid detector, which tells you how many
Metroids you have left to kill. What the instructions don't tell you is
that when you pause the game the number changes to the number of Metroids
you have to kill before the next earthquake, which drains the water.
So you must find and kill that many before you'll be able to get any farther.
	The main thing to keep in mind is to carefully explore every passage
that you can find, and search for hidden tunnels leading through "solid"
wall. There is one part near the beginning of the game that I remember being
stuck at, and if you're in the same place, this should help. I remember
that there is a room that you enter from the left, and it looks like it's
completely empty except for a thing on the right wall which shoots at 
you. if you kill this thing, you can stand on top of it, turn into a ball,
and go through the wall to the right. There are more Metroids there. I
was stuck until I discovered this passage. If this is not where you are, 
all I can say is explore, explore, explore! test every nook and cranny,
place bombs near suspicious looking blocks and crevices. You may have to
place a bomb partway through the above-mentioned tunnel, by the way.
Another general tip to keep in mind through the game is that every room 
that has a statue holding a sphere has a lower compartment that you have
to bomb a block to get to, and sometimes this compartment leads to a secret
room. often it's just a dead end, though.
	Good Luck!

.-  .--        .-      Karl J. von Laudermann               |  O O   O -   O O
|  /    __  __ |       penfold@dworkin.ccs.northeastern.edu | `---' `---' `--u'
|    \    \/   |  ___  -------------------------------------+------------------
|     \        |       "It is not I who am crazy; it is I who am MAD!" - Ren H.
From: linet2@mentor.cc.purdue.edu (Lord Eugster)
Newsgroups: rec.games.video
Subject: GENESIS -- Games with great sounds?
Date: 21 Jul 92 21:41:49 GMT
Distribution: rec.games.video
Organization: Purdue University Computing Center

I recently had a chance to play Master of Monsters, and the sound simply ROCKS!
I thought the soundtracks for that game were cool for the Genesis- it actually
put you in the game (especially the all-encompassing sounds of doom of
Background Music #4).

I was just wondering if anyone else found any games for the Genesis with
noteworthy to awesome music and sound effects?

Lord Eugster
From: brackney@author.ecn.purdue.edu (Larry J Brackney)
Newsgroups: rec.games.video
Subject: Re: GENESIS -- Games with great sounds?
Date: 24 Jul 92 18:43:53 GMT
Organization: Purdue University Engineering Computer Network


   How about the sound effects in Super Monaco GP?  That one is terrific
with headphones on!  I am constantly amazed when I hear a car approaching
from behind on the left or right.  The stereo seperation and volume control
are excellent.

   I also enjoyed playing Air Diver w/ the headphones cranked.  The game
wasn't that terrific, but the music and sound effects added alot to the
game.  That lock on alert noise along w/ vulcan ammo hitting your
fuselage could really get to you!

   For digitized sound effects you can't beat Star Control.  I always
assumed that at least 6 Meg went into the sounds for that one.  The
MX launches for the Earth ship were really super.

   As for music, I'll cast yet another vote for Revenge of Shinobi.
I think that game well deserves "classic" status.  After so many
years, RoS remains one of the strongest Genesis titles IMHO.
Great gameplay and graphics along with an excellent sound track.

   - larry

--
/  Larry J. Brackney      | E-Mail: brackney@mn.ecn.purdue.edu              \ 
|-------------------------| S-Mail: 3116 Hilltop Dr.  W. Lafayette IN  47906 |
|  Mechanical Engineering | Phone : (317)-463-1602 (Home)                    |
\  Purdue University      |         (317)-494-6552 (Office)                 /
Newsgroups: rec.games.video,alt.games.lynx
From: aoek774@chpc.utexas.edu (David Letterman)
Subject: Re: Top Ten Most Laughable Games
Organization: The University of Texas System - CHPC
Date: Sun, 26 Jul 92 22:56:58 GMT

What's so pathetic about Viking Child?!?


Dave Heim
From: rjung@aludra.usc.edu (Robert A. Jung)
Newsgroups: rec.games.video
Subject: Re: SONIC - GAME GEAR
Date: 22 Jul 1992 19:26:48 -0700
Organization: Southern California Lynx Enthusiasts
Distribution: world
NNTP-Posting-Host: aludra.usc.edu

In article <14juljINN29n@uk-news.UK.Sun.COM> joe@dollishill.uk.sun.com writes:
>I'm sorry to ask again but I received absolutely no replies last time...

  Oh, what the heck.

>Does anyone know the level select cheat for Sonic on GameGear (u,d,l,r
>A&START together doesn't work on it).

  I don't think SONIC on the 'Gear has a level select; only the Genesis
version does, if I'm correct.

                                                --R.J.
                                                B-)

//////////////////////////////////////|\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
   Send whatevers to rjung@usc.edu    |      If it has pixels, I'm for it.
--------------------------------------+------------------------------Lynx up!
"You weren't chosen because you are the best pilot in the Air Force. You were
    chosen because you are the class clown and frankly, you're expendable."
From: elgx@vax5.cit.cornell.edu
Newsgroups: rec.games.video
Subject: Re: 'Cop Killer' the video game!
Date: 29 Jul 92 14:07:07 EDT
Distribution: rec
Organization: Cornell University

In article <1992Jul28.214959.6021@news.stolaf.edu>,
nstehle@mari.acc.stolaf.edu (Nathan W Stehle) writes: 
> In article <1992Jul22.150808.13918@vax5.cit.cornell.edu> elgx@vax5.cit.cornell.edu writes:
>>I remember hearing a sound bite of George Bush on the radio concerning the
>>debate over the song 'Cop Killer' by Body Count. Well, he was speaking out
>>against such songs, movies, tv shows and Video Games, that glorify 
>>the killing of police officers. But you know, I couldn't think of any 
>>video games where the point is to kill cops? Are there any? I thought of 
>>Batman, but it doesn't actually say in the game that you are beating up
>>on cops, and you'd only know that if you saw the movie, and also that they
>>are corrupt cops that the Joker has on payroll. So is this just something
>>his speechwriters made up about video games? I'm sure Bush doesn't frequent
>>arcades much.
>>
> Terminator 2 (the arcade game, and possibly the Genesis version thereof)
> is one game that I've I heard some complaints about.
> 
> Nathan

You know, isn't Arnold Schwarzenneger Bush's comissioner or chairman on
Fitness? Bush is attacking his own man!

Dave Han

From: robl@hpnmdla.sr.hp.com (Rob Laddish)
Date: Mon, 27 Jul 1992 16:57:17 GMT
Subject: Re: I NEED RPG's!!
Organization: Hackers Headquarters
Newsgroups: rec.games.video

In rec.games.video, tarjan@athena.mit.edu (Edward K Walters) writes:

>Just a little input here...
>I own a SNES and a Genesis, and while the initial dose of RPG's for the SNES
>was satisfying, I find myself looking for more of the hardcore stuff that I
>thought was supposed to come out, i.e. the 'American' style RPG (Ultima,
>Wizardry, etc.) as opposed to the 'Japanese' style RPG (Final Fantasy,
>Phantasy Star).  I like both, but I need a fix to compensate for my old Apple
>biting the dust.  (sigh.  All thosee good Origin games going to waste).

Major bummer. I agree! I bought the genesis when the # of games for the SNES
dwindled. I liked final fantasy 2 much better than phantasy star 2 & 3, and
I have a hard time going from the sharp graphics & quality sound of the SNES
to the genesis. (However, some of the newer genesis games are improved in this
area) I am considering buying a 486 as a peripheral to ultima 7.

I tried SitD, and it was worth a rent, but it became tedious. Let me know if
you find any new RPG's worth playing!

Rob

p.s. If you ever happen across a PC, try playing Ultima7 & Ultima Underworld
     with a good sound card. Most Awesome!
From: phs503e@vaxc.cc.monash.edu.au
Newsgroups: rec.games.video
Subject: 'Are We There Yet' question.
Date: 26 Jul 92 13:48:51 +1000
Organization: Computer Centre, Monash University, Australia

Hi all.

I'm not sure if this is the right place for a question like this, but here
goes anyway. A friend and I have been playing 'are we there yet' and only
have a few puzzles to go, but we are very stuck on one which looks rather
simple. I can't remeber the name of the actual puzzle or what state it's
in, but it just requires 5 words. The first one is where money made, which
we thought would be a mint, then what is a total lack of government, which we
thought would be anarchy. Then there is something like a type of hawk and also
the name of someone who bowls. There is also another but I forget it. We
beleive the word 'there' must appear down the right hand side. Anyway, we are
sure we have the 5 right words, but apparently not as we are still stuck at
this point. Maybe you have a special word for a bowler or a type of hawk in
u.s. that we are not aware of here in Oz. Could someone please send me 
the 5 right words as this is driving us crazy. Thanks a lot for any help.

Scott S.
From: tominatr@ac.dal.ca
Newsgroups: rec.games.video
Subject: SNES sequels ... any word?
Date: 28 Jul 92 16:27:05 -0300
Organization: Dalhousie University, Halifax, Nova Scotia, Canada

Does anybody know about the possibility of sequels to the
following SNES game:

U.N. Squadron
Super Ghouls 'n' Ghosts
Super Mario World

      - Tom N.
From: tominatr@ac.dal.ca
Newsgroups: rec.games.video
Subject: Super EDF and Waialae wanted for SNES
Date: 26 Jul 92 18:57:09 GMT
Article-I.D.: ac.1992Jul26.155709.6672
Organization: Dalhousie University, Halifax, Nova Scotia, Canada

Wanted:

For SNES:

Super EDF

Waiilae (sp?) Golf

Please e-mail if you wish to sell.

       - Tom N.
Newsgroups: rec.games.video
From: bbs.mwang@tsoft.sf-bay.org (Mark Wang)
Subject: Next Generation Magazine
Organization: The TSoft BBS and Public Access Unix, +1 415 969 8238
Date: Sat, 25 Jul 1992 16:22:43 GMT

Hey all you serious 16-bit gamers!  Now there's a magazine especially for 
you!  Introducing Next Gneration magazine, the magazine for next 
generation gamers!  We cover it all - Genesis, TurboGrafx, Super 
Nintendo, CD-ROM, and their Japanese counterparts.  It's produced by 
video gaming fans for video gaming fans!  We are completely independent 
and objective, so we review the games like you would - on the basis of 
their quality rather than how much they bribe us :).  Each issue has 
around 50 high-quality pages filled with text and photos with no 
advertising at all!  You'll find everything yo need here - reviews, 
startegy guides, previews, special reports, and more!
In fact, we're big enough to et behind-the-scenes press access to the 
CES.  Our next issue will ffeature two blowout strategy guides for Zelda 
III and Street Fighter II.
Each issue is professionally laid-out and printed for a high-quality 
look.  Our circulation is several hundred and growing - proof of our high 
standards, with nothing behind our backs.  We give you it all!  So, what 
are you waiting for - buy an issue today!

Sned checks, money orders or cash (not recommended) to:

Next Generation Press
5961 Canon Ct.
Ventura, CA 93003
USA

The rates are:
1 issue............ $3.50
3 issues.......... $10.00
8 issues (1 year). $24.00

That's a better value than most of the big-name video game mags, for a 
better product - no wading thorugh pages full of ads or reviews of old 
8-bit games.  So get Next Generation - the magazine for next Genration 
gamers!

--
Mark Wang (bbs.mwang@tsoft.sf-bay.org)
Newsgroups: rec.games.video
From: smyung@phoenix.Princeton.EDU (Sung Myung)
Subject: Re: F-Zero Post-Master?
Originator: news@ernie.Princeton.EDU
Organization: Princeton University
Date: Wed, 22 Jul 1992 04:07:31 GMT

In article <Jul.16.16.00.38.1992.2927@remus.rutgers.edu> clong@remus.rutgers.edu (Chris Long) writes:

>
>We've just finished all three tracks on F-Zero at the Master
>level of difficulty ... nothing special happened.  At the
>conclusion of each track won we'd get a "Next ... win for your
>life" or  "Next ... race for your life".  Does anyone know
>if there's anything special associated with these messages?
>I was really bummed, considering how hard it is to finish
>Queen and King on Master.
>
>My recommendations for each track:
>
>  Knight: easy enough that any car will do, but I like Red.

Nope. You can say that after finishing the Master, Knight league
with Golden Fox. Easy with other cars.

>  Queen: Blue seems best overall.
>  King:   Blue also seems best.

Red is the best for "Queens". 

>-- 
>Chris Long, 265 Old York Rd., Bridgewater, NJ  08807-2618
>
>"In a study of schoolboys, an educator discovered a correlation between size
> of feet and quality of handwriting.  The boys with the larger feet were,
> on the average, older."        Wallis & Roberts, _The Nature of Statistics_

The message seems to me a little bit strange though.
For me, there was " You're an F-zero master. ..... from Captain Blue Falcon" 
or something like this.
I spent most of time having fun  by improving records on tracks.
The following record was my one several months ago
with which you can compare yours. I have finished all the three
leagues with all the four levels with all the four cars except
the Knight league, Master level with Golden Fox.
That's 47 out of 48 combinations. "Death Wind I" at the Master
level with Golden Fox was virtually impossible to get through with.
How about trying the Master level, Knight League with Golden Fox?
I'm considering myself as the best player in F-zero but have yet
to try this combination. I'm wondering whether this setting
would be "theoretically" imposible.
 

            Course                Record             Best Lap

Knight   Mute City 1              1'59"73             22"77
          Big Blue                2'08"97             24"60
         Sand Ocean               2'24"28             27"61
         Death Wind 1             1'45"61             20"37
          Silence                 1'55"30             22"00
Queen's  Mute City 2              2'03"06             23"36
         Port Town 1              1'43"94             20"15
         Red Canyon 1             1'46"75             20"07
         White Land 1             2'01"50             22"98
         White Land 2             2'14"13             24"94
King's   Mute City 3              2'00"90             22"77
         Death Wind 2             2'01"69             23"04
         Port Town 2              2'21"27             27"39
         Red Canyon 2             2'17"49             26"26
         Fire Field               3'24"57             38"47

If you need a manual to enhance your skill, e-mail me.
         
          Sung

Newsgroups: rec.games.video
From: jonke@kong.gsfc.nasa.gov (Stephen Jonke)
Subject: Re: Atari Jaguar busting loose!!!
Organization: NASA Goddard Space Flight Center
Distribution: usa
Date: Fri, 31 Jul 92 20:00:46 GMT

In article <1992Jul30.184557.9821@ms.uky.edu>, thomasc@ms.uky.edu (Thomas Campbell) writes:
> 
> 
> I'd buy one if it's under $200
> 

If the Lynx is an indication of the quality and effort that will go into
the games for the system, I'll sell my Genesis to buy one.  Yes, there
definitely is room for Atari in the home video game market!  Atari has
always had the most innovative and interesting video games in the arcade
and a high tech home system from them is just what I've been waiting for!

Steve
Newsgroups: rec.games.video