HDTenEightyP/NetNews huggingface dataset:
From: ecrjbruce@economics.adelaide.edu.au
Newsgroups: rec.games.frp.dnd
Subject: Re: Munchikinism/Min-Maxing (Require Def'n)
Date: 29 Aug 92 11:10:58 GMT
Organization: Economics, University of Adelaide

>>
> 
> However, I don't understand this munchkin thing very well.  Are munchkins
> people who are whiners and who don't get into the role playing very well?
> What's so bad about talking about the game alot?  Doesn't that show a
> high level of interest?
> 

High level of interest?

Oh I get it.  Yep.  A munchkin is the sort of guy who complains if his
stockmarket portfolio fails to return 100% in any given month.  When his
portfolio actually crashes then you'd better watch out.....

Actually if you read of characters taking on the gods and winning you can take
that as a classic case of munchkinism.  I heard a great quote the other day
from a player in The Bastard DM from Hell's campaign:  

"well I had the Hammer of Thunderbolts and all the other things that go with
it, but I'm not a munchkin...."  This is exactly munchkin.  Characters with
more magic than your average christmass tree has lights, who dismisses anything
under platinum as being "too cheap and nasty" and outfits orphanages with +3
everythings simply because he happens to be in a charitable mood.  These guys
could be best described as the "nouveau riche" of roleplaying: they have no
real class or abiity just a lot of pretty baubles

This is not to say that a munchkin game isn't fun, sometimes they can be.  But
munchkin players are a pain in the butt, expecting every game to be the same "
 oh well we wellied THAT Tarrasque in a single round, NEXT!".  Personally I
can't see the challenge byond a single game session (oh well that takes care of
hell for a while, shall we BOT the negative materialnext?) which has plenty of
beer and pretzels available.  Maybe some video's too.

regs

Rob
> 
> Home: 130 S. Estes Dr., Apartment D-8, Chapel Hill, NC 27514 (919) 942-9177
> School: 342 Sitterson, UNC-Chapel Hill, NC 27599 (919) 962-1849
> E-Mail:	butterwo@cs.unc.edu
> 
> Al Franken: Is there a feeling of fear on the floor?
> 	    Has anyone say handed you a fetus?
> Calvin Trillin: No, the floor has been fetus free.
> 		Family value day isn't until Wednesday.
> 
> From the Indecision '92 coverage of the Republican National Convention
Newsgroups: rec.games.frp.dnd
Subject: Re: Two Weapons
From: crchakford@miavx1.acs.muohio.edu
Date: 26 Aug 92 11:50:51 -0500
Organization: Miami University Academic Computer Service"

In article <BtJur3.A5x@acsu.buffalo.edu>,
 acsoedf@ubvmsb.cc.buffalo.edu (Eric Frohnapple) writes:
> 	One thing I can not understand is the reason why Rangers and
> Warriors can only use a smaller weapon in their off hand when fighting
> with two weapons.  Having some experience with full contact weapon martial

        I'm not sureif this is exactly what you need, but under the
rules outlined in The Complete Fighters Handbook, if a warrior has
ambidexterity and two handed weapon style specialization, he can weild
two longswords (if he's specialized in them, too) without penalty.

> 	Is this just perhaps a "balancing rule" to keep warriors from
> getting an 18/51+ str, specialization, dex of 16+, two weapons proficiency,
> and at first level having something like 5/2 attacks at +3 to hit and +5 to
> damage?  Or, perhaps, something else?
> 

        Quite frankly, it's still pretty hard to attain at first
level.  That is an awful lot of proficiency slots.  But a fighter with
a decent strength and 6/2 is doing a maximum of forty or-so points in
a round.  A character in our last campaign did this, and was a
horribly effective fighter.  Walking a thin line towards unbalancing.

> Akryn

        Hope it helped!

                Craig.
From: whayden@chainsaw.ecn.purdue.edu (Bill Hayden;;;;)
Newsgroups: rec.games.frp.dnd
Subject: Re: Demi-humans vs. Humans (was: Re: Why are their level limits?)
Date: 31 Aug 92 22:14:19 GMT
Organization: Purdue University Engineering Computer Network

alongley@cape.UWaterloo.ca (Allan Longley) writes:

(stuff removed)

>As for the racial limitations:  some make sence, some don't.  I use a
>modified racial limititation system (like most DM's).  For.....

This "racial limitation" thread has gone on for a few days, weeks, whatever...
If some of the DM's use modified racial limitation systems.... then let's
see some of them so some of us can see some of our errors and change our ways.

thanks

Willy...
From: johnf@apollo.hp.com (John Francis)
Newsgroups: rec.games.frp.dnd
Subject: Re: Son of the Munchkin Guide
Date: 31 Aug 92 17:22:55 GMT
Organization: Hewlett-Packard Corporation, Chelmsford, MA

In article <LAVONIUS.92Aug30120305@kruuna.Helsinki.FI> lavonius@kruuna.Helsinki.FI (Ville Lavonius) writes:
>
>FAVE DRAGON COMIC:
>
>	*Real Men* liked Wormy.
>	*Real Roleplayers* liked Wormy.

                                RRs didn't read DRAGON

-- 
John Francis                                johnf@apollo.hp.com
The world can be divided into two classes :-
 those who divide people into two classes, and those who don't.
From: canders@isr.harvard.edu (Carl E. Anderson)
Newsgroups: rec.games.frp.dnd
Subject: Re: Origin of the 2nd ed. Ranger
Date: 31 Aug 92 17:55:00 GMT
Organization: Harvard University, Cambridge, MA

>Not just a foreigner, but clearly a man of the Hashishim (huge sp?) sect, the
>were the original assassins. But I must admit that I was convinced that he was
>from a desert/wasteland (looks like it), and as such wouldn't be much use in
>the woods.

	Hashishin (OBHawkwind ref: Assassins of Allah :)
	But I never saw him take any hashish as the  Hashishin were wont to
do ...

Cheers,
Carl

---------------------------------------------------------------------------
Carl Edlund Anderson	            	"Hefi ek ok aldri sva reitt vapn
canders@isr.harvard.edu			at manni at eigi hafi vidh kommit."
OR
anderso2@husc.harvard.edu			- Skarphedhinn Njalsson 
---------------------------------------------------------------------------
From: gajensen@miavx1.acs.muohio.edu
Newsgroups: rec.games.frp.dnd
Subject: Re: Poisons
Date: 4 Sep 92 20:53:03 GMT
Organization: Miami University Academic Computer Service"

In article <5430@blue.cis.pitt.edu.UUCP>, seawasp@vm2.cis.pitt.edu (Sea Wasp) writes:
> In article <185fasINN5j9@usenet.INS.CWRU.Edu> cb317@cleveland.Freenet.Edu (Stephanie J. Kessler) writes:
>>The Herbalism skill can be used for poison knowledge, I believe.
>>At least, that is the way my DM has used it in the past...
> 
> 	Herbalism will certainly allow you knowledge of SOME poisons, but
> hardly all of them. Unless they're playing REALLY fast and loose with the
> definition of herbalism, you're only going to know PLANT toxins. A far
> cry from the person who wants to know about ALL the poisons -- arsenic
> and antimony from minerals, bufotoxin from toads, curare from plants, 
> fugutoxin from the puffer fish, the venoms of the various snakes, the
> blood of the dragon, the Sea Wasp's venom, and so on, not to mention
> creating completely new poisons (chlorine or sarin, anyone?).
> 
> 	Nope, I think that a specialized field of alchemical knowledge
> called Poison Lore is certainly a full-sized proficiency -- maybe
> even a two or three slotter!

Yeah, this is what we did, we also took the liberty of putting it in the
Thieve's and mage's list of proficiencys since we felt it logically belonged
there, rather than as a generl proficiency. We also made it three slots to help
prevent characters from creating enough poisons to take out any creature they
wanted, whenecer they wanted. Our version uses intelligence w/ a -3 modifier to
the check to make simple poisons, larger minuses for truly deadly poisons.
 
> 
> 
>                                  Sea Wasp
>                                    /^\
>                                    ;;;

Greg Jensen aka:
	Silk, thief extraordinaire!!!

BTW, is it me or is this group one hell of a lot easier to read now that it
isn't receiving 60+ posts per day?
From: dart@mentor.cc.purdue.edu (Dartanyan the Witchling)
Newsgroups: rec.games.frp
Subject: Gygax (was Re: Dangerous Journeys:Question)
Date: 30 Aug 92 17:13:27 GMT
Organization: Purdue University Computing Center

In article <1992Aug30.072324.26864@fang.att.com> bcd@fang.att.com (Brendan Dwyer) writes:
>arrogant asshole much like the rest of the TSR crew.  The only exception
>was Ernie Gygax, who was nothing more than a grinning idiot.  Just my 
>opinion.

	You mean Ernie Gygax is a seperate entity?
	I always assumed that he did not in fact exist, as the names i have
seen written were E. Gary Gygax and Ernie G. Gygax.  I know Gary claimed him
to be his "brother" but I just figured it was a way for him to get away with
the arrogance of giving himself "special thanks" in the foreword of the DMG,MM,
& PHB.

					D
Newsgroups: rec.games.frp
From: john@porta.b24a.ingr.com (John Nolin)
Subject: Re: Dangerous Journeys:Question
Organization: Intergraph Corporation, Huntsville, AL.
Date: Wed, 26 Aug 1992 14:36:13 GMT

After reading most of the replies to this thread, I have a question.
What did Gygax do to deserve all the flame he's taken?
I'm not defending him.  I've never met the man and I don't really know
much of the history behind TSR or Gygax's involvement with TSR, but I'd
like to know.  Could some of you please post any general info on why
Gygax has this rep.?  Also, if any of you have had any dealings with or
have met him I'd like to hear about those too.

Just curious so that I can form my own opinion.

-John-
Newsgroups: rec.games.frp
From: jeremyl@owlnet.rice.edu (Jeremy Lyn Hart)
Subject: Re: SR: * Knights
Followup-To: rec.games.frp
Keywords: SR;ShadowRun;Shadow Run;SRun
Organization: Rice University
Date: Sun, 30 Aug 1992 22:05:40 GMT

In article <BtqFH1.F3p@mentor.cc.purdue.edu>, mancinis@mentor.cc.purdue.edu (steven mancini) writes:
|> In article <1992Aug26.105226.24588@nmsu.edu> oroboros@acca.nmsu.edu (The Wyrm Ouroboros) writes:
|> >>I apologize to Maestro, as well as to all members of the Lord Knights and
|> >>Death Knights, for a mistake made by my colleague, Beast.
|> >>I am sorry for the hostilities caused over this minor over-sight.
|> >>
|> >>-HotWire, speaking for Predator
|> >
|> >  >>>>>[ Hostilities?  What hostilities?  That skink and I are having fun.
|> >	I actually think we are the two that work best together -- him
|> >	doing his stuff, me doing my stuff.  Insults are just our little
|> >	way of making sure the other don't get too uppity.  K-ching! ]<<<<<
|> >						-The Wyrm Ouroboros
|> 
|> >>>>>[ Yeah, insults and the occasional Force 8 fire elemental bound
|>       to your danty elven undies eh Wyrm? *grin*]<<<<<
|> 						-Maestro

Not to be rude or anything, honestly, but can you folks please take
this to E-mail or something?  Not everybody here wants to read about
you guys' relationships, if you know what I mean...

Thanks, and seriously, I'm not trying to piss anybody off, I just don't
see the need for this.

Later.
-- 
Jeremy L. Hart				jeremyl@owlnet.rice.edu
"If I knew where it was
 I would take you there
 There's much more than this..."
	- "Breath," by Pearl Jam
Newsgroups: rec.games.frp.marketplace
From: educ@unixg.ubc.ca (Vicki Domansky)
Subject: Re: AD&D Module Wanted
Organization: University of British Columbia, Vancouver, B.C., Canada
Distribution: na
Date: Tue, 25 Aug 1992 17:15:48 GMT

In article <1992Aug25.131833.28169@meaddata.com> joeg@meaddata.com (Joe Gayda) writes:
>
>I believe the module I am looking for was Greyhawk module that was set
>in the classic subterranean dungeon.  The name of the module escapes
>me, but I would remember it if I heard it.  It was something like, the
>Dungeons of Greyhawk, or the Tombs of Greyhawk.  Anyway, I would like
>to buy this modules if someone can, identify my request, and is
>willing to sell it.  Thanx.


This sounds like Castle Greyhawk, which I have partially played, but
unfortunately do not own.
-- 
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Vicki Domansky <Morgaine>                               educ@unixg.ubc.ca
Education Computing Services                       v_domansky@mtsg.ubc.ca
U of B.C. Vancouver Canada                        usereduc@ubcmtsg.bitnet
Newsgroups: rec.games.frp.marketplace
From: kwokfm@leland.Stanford.EDU (Frankie Man Wai Kwok)
Subject: Renegade Legion Centurion miniatures for sale (correction to last post)
Organization: DSG, Stanford University, CA 94305, USA
Distribution: usa
Date: Tue, 1 Sep 92 22:24:58 GMT

Newsgroups: rec.games.frp.marketplace
Subject: Re: "Renegade Legion Centurion" items for sale
Summary: 
Expires: 
Followup-To: 
Distribution: usa
Organization: DSG, Stanford University, CA 94305, USA
Keywords: 

In article <1992Sep1.044456.14484@leland.Stanford.EDU> kwokfm@leland.Stanford.EDU (Frankie Man Wai Kwok) writes:
>Greetings.  I have some items from FASA's "Renegade Legion:
>Centurion" that I would like to sell.  I am selling as me and my 
>wargame opponent decide to settle on another game.
>
>(1) "Renegade Legion: Centurion, 1st edition":  almost new, the 
>     counters have not been folded; $17

The "Centurion" game listed above has been sold.  

>
>(2) I also have the 9 sets of "Centurion" miniatures.  They are:

>FASA STOCK NO.   QUANTITY  NAME                             PRICE
>--------------   --------  ----                             -----
>5951             1         TOG AENEAS Light Tank (3)         6
>5952             1         Renegade WOLVERINE Light Tank (3) 6
>5953             1         TOG ROMULUS Medium APC (3)        6
>5957             1         TOG LUPIS Light APC (3)           6
>5958             1         Renegade VIPER Light APC (3)      6
>5959             3         TOG TRAJAN Heavy Tank (1)         4
>5960             1         Renegade DELIVERER Heavy Tank (1) 4
>The prices listed are the original FASA prices.  The above miniatures 
>are unpainted and unassembled.  In fact, they are still in their 
>original packaging.  The bracketed numbers are the number of vehicles
>in each set.  
>
>Although FASA still has these items on its list, some of the above 
>miniotures are very hard to obtain.  To minimize the mailing, I 
>would like to sell all the miniatures togther as a batch for $33.
>The above prices include postage if I have to mail them to you.
>
>If you are interested, please send me an e-mail to:
>
>kwokfm@leland.stanford.edu
>

The miniatures are still available.  If interested, please e-mail 
me your offer.
Newsgroups: rec.games.frp.marketplace
From: JALEIT01@ulkyvx.louisville.edu (JOSEPH A. LEITSCH)
Subject: Wanted: Merchant Princes book for Star Trek
Date: Sat, 29 Aug 1992 13:46:53 GMT
X-News-Reader: VMS NEWS 1.11
Organization: University of Louisville

Does ANYONE out there have this book?  Its one of the few Star Trek books I
don't have.  If anybody has it please e-mail me at
jaleit01@ulkyvx.louisville.edu with your offer.  I'll pay for shipping too.
						Thanks
Newsgroups: rec.games.frp.marketplace
From: tsang@cs.washington.edu (Donald Tsang)
Subject: Re: T$R Stuff - 29-8-92
Organization: Computer Science & Engineering, U. of Washington, Seattle
Date: Sun, 30 Aug 92 09:06:34 GMT

In article <> jwolf@nyx.cs.du.edu (The WolF) writes:
>Well, a few more things are gone, and WG12 is added.
>
>Current bid on Dieties and Demigods is $31.

Why, oh why, is this trash worth anything?  The writeups are _so_
incredibly worthless... the Cthulhu stuff retains none of the horror
that Lovecraft (et. al.) put in, and the Melnibonean translation is
just badly done...

Oh, and if anyone wants to offer me lots of bucks for a Fiend Folio,
I can sell mine, or find a few in used bookstores, or...

>[stuff deleted]
>AD&D2:
>Land of Fate (Al-Qadim - Boxed)             $16.00  (1077)

Correct me if I'm wrong, but this JUST came out at Gen-Con, and isn't
even really available in most stores yet.

Why does it sound like Mr. Wolf is running a _business_?  It seems
like he posts a big long list every week or so (maybe more often),
and it never seems to get much smaller.

My email to him bounces, so...  to Mr. Wolf:

    What's the deal?  Are you running a business on the net?  How can
    you be trying to unload "used stuff" if it's Brand New?

-- 
Donald Tsang                    "Ho!  Haha!  Guard!  Turn!  Parry!  Dodge!
tsang@june.cs.washington.edu     Spin!  Ha!  Thrust!"
..!uw-beaver!june!tsang                       -- Robin Hood Daffy
From: myhre@plains.NoDak.edu (Robert Myhre)
Newsgroups: rec.games.frp.marketplace
Subject: TSR Trading Cards Wanted/For Sale
Date: 3 Sep 92 21:15:46 GMT
Article-I.D.: plains.20132
Organization: North Dakota Higher Education Computing Network


  Hi all.  I have/want to trade TSR trading cards, both Series 1 and
2.  If you have cards please email me your want list and we can work
something out.

  Also, if you want to get started collecting TSR cards send email
and I might have something fantastic for you!

Thanks

Robert Myhre
Computer Engineer in Training... and Training... and Training
North Dakota State University
myhre@plains.nodak.edu   (Internet)     
myhre@plains             (Bitnet)      
uunet!plains!myhre       (UUCP)
Newsgroups: rec.games.frp.marketplace
Subject: Re: AD&D Module Wanted
From: alvalent@husc9.harvard.edu (Alvin Valentine)
Date: 25 Aug 92 19:27:35 EDT
Distribution: na
Organization: Harvard University Science Center

Maybe you know better than I do Vicki.  I'm not sure either 'cause classic
dungeon underground is pretty vague, but I'd hazard my guess with
the Lost Caverns of Tsojcanth  if that's it it would explain why you couldn't
remember the name as Tsojcanth is not a word you'd hear about every day, but
you might have remembered Caverns and thus your description of the module as
a "classic subterranean adventure" for indeeed Tsojcanth is one of the old
classic Gygax dungeon romps (I think Gary wrote it..??)

Other guess would be Vault of the Drow or the Hidden Shrone of Tamoachan.

IF it's anything else it may be one of the various humanoid centered
modules.  What type of baddies did it star?  A demi-lich?  That's Tomb
of Horrors.  A vampire with strange energy creatures, That's Tsojcanth.

Help us out here.

Lee

Newsgroups: rec.games.frp.marketplace
From: garbett@utkvx1.utk.edu (Garbett, Shawn)
Subject: WANTED: White Dwarf & HB WFB Armies
News-Software: VAX/VMS VNEWS 1.41    
Organization: University of Tennessee Computing Center
Date: Tue, 1 Sep 1992 12:37:00 GMT

Now's your big chance to get me to shut up!
I'm looking for the following issues of White Dwarf:
102 103 106 114 115 127 128
Also looking for a copy of Warhammer Armies in Hardback
in good (or better) condition.
Garbett@utkvx.utk.edu

Decoder rings ready:
ian fgsododf dor sbaosf 
Newsgroups: rec.games.frp.marketplace
From: rnmg1200@uxa.cso.uiuc.edu (A Lady and her Walrus)
Subject: Re: AD&D Module Wanted
Organization: University of Illinois at Urbana
Distribution: na
Date: Thu, 27 Aug 1992 04:31:49 GMT

In article <1992Aug25.171548.2759@unixg.ubc.ca> educ@unixg.ubc.ca (Vicki Domansky) writes:
>In article <1992Aug25.131833.28169@meaddata.com> joeg@meaddata.com (Joe Gayda) writes:
>>
>>I believe the module I am looking for was Greyhawk module that was set
>>in the classic subterranean dungeon.  The name of the module escapes
>>me, but I would remember it if I heard it.  It was something like, the
>>Dungeons of Greyhawk, or the Tombs of Greyhawk.  Anyway, I would like
>>to buy this modules if someone can, identify my request, and is
>>willing to sell it.  Thanx.
>
>
>This sounds like Castle Greyhawk, which I have partially played, but
>unfortunately do not own.

Actually, if it's the "classic subterranean dungeon" he's looking for, it's
probably Greyhawk Ruins, which is rather hard to find.  I got it when it
came out, and don't want to sell my copy (believe me, you wouldn't want my
copy), but I might be able to locate it in the area.  I seem to remember 
seeing it at one of the local stores.  If the original poster still needs
a copy, email me and I'll let you know if I've found it or not.

Happy to help,
The Walrus

Newsgroups: rec.games.frp.marketplace
From: cbergstr@magnus.acs.ohio-state.edu (Chris N Bergstresser)
Subject: Illuminati Cards
Organization: The Ohio State University
Date: Sat, 29 Aug 1992 05:57:24 GMT


     I recently bought Illuminati from Steve Jackson Games, and was wondering 
if anybody knew where I could get more blank cards to add my own groups?  The 
set only comes with 5 blank cards.

     Along this line, I was also wondering where I could get more cards for 
Hacker, in particular 2 to 3 times the raid cards.  The people I play with all 
agree that not enough people get raided, and we'd like to make the game a 
little more cutthroat.

     If anyone has any information, please Email me at
                     cbergstr@magnus.acs.ohio-state.edu


                                             Thanks!
Newsgroups: rec.games.frp.marketplace
From: kwokfm@leland.Stanford.EDU (Frankie Man Wai Kwok)
Subject: Re: "Renegade Legion Centurion" items for sale
Organization: DSG, Stanford University, CA 94305, USA
Distribution: usa
Date: Tue, 1 Sep 92 22:20:05 GMT

In article <1992Sep1.044456.14484@leland.Stanford.EDU> kwokfm@leland.Stanford.EDU (Frankie Man Wai Kwok) writes:
>Greetings.  I have some items from FASA's "Renegade Legion:
>Centurion" that I would like to sell.  I am selling as me and my 
>wargame opponent decide to settle on another game.
>
>(1) "Renegade Legion: Centurion, 1st edition":  almost new, the 
>     counters have not been folded; $17

(1) has been sold already.

>
>(2) I also have the 9 sets of "Centurion" miniatures.  They are:
>
>FASA STOCK NO.   QUANTITY  NAME                             PRICE
>--------------   --------  ----                             -----
>5951             1         TOG AENEAS Light Tank (3)         6
>5952             1         Renegade WOLVERINE Light Tank (3) 6
>5953             1         TOG ROMULUS Medium APC (3)        6
>5957             1         TOG LUPIS Light APC (3)           6
>5958             1         Renegade VIPER Light APC (3)      6
>5959             3         TOG TRAJAN Heavy Tank (1)         4
>5960             1         Renegade DELIVERER Heavy Tank (1) 4
The above item has been sold.
>The prices listed are the original FASA prices.  The above miniatures 
>are unpainted and unassembled.  In fact, they are still in their 
>original packaging.  The bracketed numbers are the number of vehicles
>in each set.  
>
>Although FASA still has these items on its list, some of the above 
>miniotures are very hard to obtain.  To minimize the mailing, I 
>would like to sell all the miniatures togther as a batch for $33.
>The above prices include postage if I have to mail them to you.
>
>If you are interested, please send me an e-mail to:
>
>kwokfm@leland.stanford.edu
>

The miniatures are still available.  If interested, please e-mail 
me your offer.
Newsgroups: rec.games.frp.marketplace