HDTenEightyP/NetNews huggingface dataset:
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Civilization HINTS or suggestions
From: bigbro@netlink.cts.com (Kenneth Sullivan)
Date: Wed, 07 Oct 92 17:48:09 PDT
Organization: NetLink Online Communications, San Diego CA

hannes@madvax.uwa.oz.au (Johannes Herrmann) writes:

> In article <1ai81vINNife@uwm.edu>, caeser@csd4.csd.uwm.edu (Robert Michael Tr
> |> 
> |> 	I got Civilzation, as was wondering if anyone could provide
> |> 	me with stratagies, or hints, I would really appreciate it.
> |> 	Like what are the first things you develop, who do you play?
> |> 	America? Russia? I have found these to be pretty good nations
> |> 	to start with. Anything would be appreciated. Thanks
> |> 
> |> 
> 
> Well I alwasy play the Babylonians because of the cool music, but anyway..
> 
> Get lots of settlers (and lots of new cities) quickly. I always try to build
> up two big cities, one for money and one for construction. Later on you will
> also need a center of learning (preferably with the Observatory in it).
> 
> Build the Collosus in your money city, and the Pyramids anywhere. Changing
> to some higher form of government (I prefer Democracy) is good for extra
> food and produce. You can avoid panels on councilors telling you not
> to make war on enemies by simply not talking to the enemy.
> 
> If you need any sepcific hints tell me, I'll try to help but I'm not
> that good. (yet..)
> 
> -- 
> Email   -  hannes@madvax.maths.oz.au   \|/
> Phone   -  386 4918 (Room 104)         - -
>  May the forces of Chaos be with you.. /|\

also, in the beginning, put taxes to zero.  Railroads are of the utmost 
importance, as soon as you get the tech, connect all the cities, than 
surround all the cities.  Try to kill most civilzations with chariots and 
trirmes(catapults have to replace chariots at higher levels) and than 
keep one or two as a conversation piece, to poke at occisanly.  Than 
establish a big production base, and go to Alpha Centauri as early as 
possible.  Also the government should progress kind of like 4000 
bc-(0-500) Despotism, with a huge milatary, that conquers ererything far 
and near.  from (0-500)-(1000-500) switch to monarchy(or communism if 
your cities are spread all over the world) and get a good road 
infrastructure, and scale back milatary, and build more in the cities 
besides the neccasary Granary and Temple(Barracks are sometimes bare 
minimum) and after monarchy, go directly to democracy.  The taxes will be 
highest under monarchy, but luxeries can be somewhat low, like 0, with 
martial law.  Under democracy, the total of tax and luxerie should be 
below 50%, and also should have several libraries and universties.  The 
pyramids are the most important w.o.w. to get before other civs do.

--                    
INTERNET:  bigbro@netlink.cts.com (Kenneth Sullivan)
UUCP:   ...!ryptyde!netlink!bigbro
NetLink Online Communications * Public Access in San Diego, CA (619) 453-1115
From: mfd91@ecs.soton.ac.uk (MF Dee)
Newsgroups: comp.sys.ibm.pc.games
Subject: Ultima 6
Date: 12 Oct 92 11:26:18 GMT


   I have been told that there are catacombs underneath Moonglow where
Beyvin has been buried . He has one of the runes ( I forget which ) .
I have found 4 of the runes , four of the mantras and removed the
forcefield at the shrine of compassion and sucessfully prayed there -
so I can give some advice if needed .
   
      Mike




-- 

Newsgroups: comp.sys.ibm.pc.games
From: hooli@tnclus.tele.nokia.fi
Subject: Indy IV playing modes?
Organization: Nokia Telecommunications.
Date: Thu, 8 Oct 1992 10:44:10 GMT



        Is there some way to select play mode.
        or is it all just selecting while playing.
        If I look my Indy Quotient (IQ) it says 
        Path = WITS my friend plays with Sophia
        and path is TEAM . Is there third mode or more
        like FISTS ? or something.


        *                       *
        * M.Hooli               *
        * NCS Tampere           *
        * Finland Europe        *
        *                       *

Newsgroups: comp.sys.ibm.pc.games
From: rtr@cbnewsc.cb.att.com (ricardo.t.rollins)
Subject: MM4 Help Needed!
Organization: AT&T
Distribution: usa
Date: Mon, 12 Oct 1992 13:32:31 GMT
Keywords: Need location of Skull, Or text of message!


Fellow Gamers,

I made a gigantic boo-boo. North of Nightshadow, there is a being that
continues to be washed up on shore because he's doesn't have his skull.
I think his name is Liago (or something like that). When I first talked
to him he told where to find his skull, but I didn't write it down. Could
someone please e-mail me what the individual said? I believe the location
of his skull was in what he said, but if not, please don't send spoilers.

Thanx in advance for any help, it is much appreciated.

--------------------------------------------
		Ricardo Rollins
		AT&T Bell Laboratories, CB 1E-215
		(614) 860-2144 (x2144)
		cblph!rollins or rollins@cblph.att.com

Newsgroups: comp.sys.ibm.pc.games
From: dmsilev@athena.mit.edu (Daniel M Silevitch)
Subject: Re: Top Scores !!!!
Organization: Massachusetts Institute of Technology
Date: Wed, 14 Oct 1992 12:21:44 GMT

In article <church.719021532@sfu.ca>, church@fraser.sfu.ca (Mike James Church) writes:
|> liuwu@acuson.com (Wu Liu) writes:
|> 
|> >riazm@tamsun.tamu.edu (Riaz Mohammad) writes:
|> >>We have some top scores for Windows Mine Sweeper and Tetris for Windows.
|> >>On mine sweeper, our timins are:
|> >>				Beg: 6 secs.
|> >>				Exp: 138 secs.
|> 
|> >My personal bests are for minesweeper are:
|> 
|> >	Beginner	 5 seconds
|> >	Intermediate	26 seconds
|> >	Expert		90 seconds
|> >-- 
|> >Wu Liu                          Software Engineer, User Interface Group
|> >liuwu@acuson.COM                Acuson
|> 
|> My personal bests are for minesweeper are:
|> 
|> 	Beginner	 2 seconds
|> 	Intermediate	 6 seconds
|> 	Expert		12 seconds
|> 
|> <wink>
|> 
|> And my car's faster than yours.  I am dubious about those times.  I
|> used the program MINEHELP.EXE which is a VERY cool program that will
|> solve minesweeper for you.  It soved it fast.  But I have trouble with
|> a few of the above scores.  Except for mine.  Heh, heh.
|> 
|> 
|>     _______                                  
|>    /   _   \_                __                    
|>  Mike | |__| |__   __ _ ____|  |__       
|>    |  |  _|     ) |  | / _\ _\    )________________                  
|>    |  |_|  | |  |/   |  |  (__ |  |    /\     |    |     
|>    \_______/_|__|_/__|__\____/_|__|__ |  | __ |    |
|>     church@sfu.ca           |    | \ \    / / |    |
|>                             |    | /________\ |    |
|>                             |____|_____][_____|____|
|>  
|> 
|> 
Without using a cheat program, people hear have achieved expert scores of 81 and
82 seconds. My best is only 115 :(

Daniel Silevitch                                   dmsilev@athena.mit.edu
Massachusetts Institute of Technology
Newsgroups: comp.sys.ibm.pc.games
From: goyal@utdallas.edu (Mohit K. Goyal)
Subject: Darkseed - Anyone playing it?
Organization: Univ. of Texas at Dallas
Date: Thu, 15 Oct 1992 02:17:14 GMT

Has anyone played the game Darkseed?

Newsgroups: comp.sys.ibm.pc.games
From: robert@CAM.ORG (Robert Masse)
Subject: Birds of Prey
Organization: Communications Accessibles Montreal, Quebec Canada
Date: Thu, 15 Oct 1992 15:29:49 GMT

Hello everyone,

 A friend of mine has the game Birds of Prey and he found a bug
where on his system it freezes at around day 5 (this also happens
to be when around he has blown up 2 of 3 bases and 1 aircraftcarrier).

  Does anyone have this problem?  Has Electronic Arts made a fix?
Could it be my friends computer? (I doubt this)..

Thanks in advance,

Robert

Newsgroups: comp.sys.ibm.pc.games
From: carlos@dorsai.com (Carlos Dominguez)
Subject: Re: Out of This World
Organization: The Dorsai Embassy, New York's Computer Consulate. +1.718.729.5018
Date: Fri, 9 Oct 1992 19:32:29 GMT

aabdalla@pollux.usc.edu (Ahmed Abd-Allah) writes:

> How do I get past the room where two goons step out from opposite sides
> and catch me in the middle - instant annihilation?
Whats the code for your level... That might help determine which
screen you're in..
 
---
      _/_/_/                                             _/
     _/                        _/                       _/
    _/       _/_/_/   _/_/_/  _/     _/_/_/  _/_/_/    _/
   _/       _/  _/   _/      _/    _/   _/  _/        _/
  _/       _/_/_/   _/      _/    _/   _/  _/_/_     _/ carlos@dorsai.com
 _/       _/  _/   _/      _/    _/   _/      _/        FIDO 1:278/706
_/_/_/   _/  _/   _/     _/_/_/ _/_/_/   _/_/_/    _/   RIME ATLWIN

The views expressed here are my own, and not of Mr. Horse.
"...They don't call me stupid for nothing!" - Stimpson J. Cat
From: mfd91@ecs.soton.ac.uk (MF Dee)
Newsgroups: comp.sys.ibm.pc.games
Subject: HELP me - BARDS TALE III
Date: 9 Oct 92 14:29:20 GMT


    I know this is an old game that few people actually have but I 
hope someone can help me with it . I have got stuck early on in The
Mad Gods Temple . I have used the word CHAOS to get to the place that
bloke you're supposed to kill is in . Unfortunately I don't know how
to get by the Force field in this bit (The unter brae) . I need the
password - can someone help ? 

Mike 

--
From: dttgav03@uctvax.uct.ac.za
Newsgroups: comp.sys.ibm.pc.games
Subject: HELP U7
Date: 13 Oct 92 19:23:46 GMT
Organization: University of Cape Town

Hi,

I need a bit of help with ultima 7.
Scroll for spoiler























Okay, the problem(s) are:

	I have done the cube, repaiered the ether and the other one (I can't
remember), and the Time Lord tell me to go to Buckaneers Den and find Hook.

Firstly I have scoured the catacombes and he is not there.

Secondly, I have gone all around the Avatar Isle dungeon and found nobody.

Can anyone give me further guidance?

Thanks,

Gavin
From: lam@CS.ColoState.EDU (mark lam)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Harpoon Screnario FTPs
Date: 10 Oct 92 02:28:18 GMT
Organization: Colorado State University, Computer Science Department

In article <1992Oct7.114547.16044@odin.diku.dk> jchrist@diku.dk (J|rgen Christensen) writes:
>MSUORANTA@finabo.abo.fi (Mika Suoranta Tkkk) writes:
>
>
>>	I have searched some very new FTP-server lists, but found
>>	only *one* Harpoon Scenario oriented server. It was in
>>	Kansas, and happened to be closed down 'cause of some
>>	copywright violations :(
>
>>	Is there any server where one could up- and download user
>>	scenarios? 
>
>>	thanks in advance
>
>>				Mika
>
>
>
>I would like to see one too.
>-- 
>               'Life is to short for long distance relationships'
>	       **************************************************
>   		           J|rgen 'Junker' Christensen                      
>   		        Rugmarken 11, 2860 S|borg, Denmark                  

There is a Harpoon scenario archive!  It's at sunbane.engrg.uwo.ca.  Login
as anonymous, and cd pub/harpoon.  From that point, we have directories for
Amiga, Mac and PC scenarios.

Have fun, happy Harpooning!

-- 
Mark R. Lam                       InterNet Address: lam@mozart.cs.colostate.edu 
Colorado State University                           lam@lamar.colostate.edu 
Fort Collins, Colorado
From: schultem@CS.ColoState.EDU (michael duan schulte)
Newsgroups: comp.sys.ibm.pc.games
Subject: Update: PC Games for Sale
Date: 12 Oct 92 20:11:48 GMT
Distribution: usa
Organization: Colorado State University, Computer Science Department


	I have the following games for sale.  All games come with original 
	boxes and documentation and are 5.25" format.  First Class shipping
	is included in the price. 

Game				Manufacturer/Publisher 	Price
------------------------------------------------------------------------

Red Storm Rising		MicroProse		 $15  **SOLD**
Lightspeed			MicroProse		 $12  **SOLD**
F-19 Stealth Fighter		MicroProse		 $12
Stormovik SU-25 Simulator       Electronic Arts 	 $12
Abrams Battle Tank		Electronic Arts		 $8
F-16 Combat Pilot &		Electronic Arts		 $8
   Sentinel Worlds I package
688 Attack Sub			Electronic Arts		 $15  **SOLD**
James Bond Stealth Affair	Interplay		 $10  **SOLD**
Starglider II 			Microplay		 $8   **SOLD**

Mike Schulte
schultem@cs.colostate.edu
From: childers@cse.unl.edu (scott childers)
Newsgroups: comp.sys.ibm.pc.games
Subject: X-Men game?
Date: 15 Oct 1992 06:11:58 GMT
Organization: University of Nebraska--Lincoln	
Distribution: na
NNTP-Posting-Host: cse.unl.edu

  I was just wondering if there is going to be a version for the arcade game
X-Men?  If so when?   Just another  one of my many pointless questions :-)


--
+++++++++++++++++++++++++++++++++
childers@cse.unl.edu | Scott Childers | University of Nebraska-Lincoln
Go Bills! Go Pirates! Go Cornhuskers! Go Blazers! Go get a life! 
+++++++++++++++++++++++++++++++++
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Keen Dreams Cheats?  Maybe :)
From: ngsippel@miavx2.ham.muohio.edu
Date: 6 Oct 92 17:49:24 EDT
Organization: Watch Ren And Stimpy or Else!

In article <BvM7Go.3Ep@andy.bgsu.edu>, sebert@andy.bgsu.edu (K.A. Sebert) writes:
> Has any one found the cheats for Keen Dreems. I have completed the game and 
> would now like to go looking for the neet places that they normaly place in
> these games. To me thats the fun part.

Spoilers!

Similar to Keen 4-6, these keys (and only these) work:

F10 + G = god Mode
F10 + I = Extra Items
F10 + J = Super Jump (Cheat Jump)
F10 + W = Warp To Level

I wish I knew the regular cheat mechanism like B-A-T on K 4-6 or C-T-Space Bar
on K 1-3.  Spoiler Coming (Control-L don't fail me now! :) 

Here's another fun thing about KD: There are secret "underwater" rooms!

I hope you have fun!  

-- 
      .    _  .     _____________ 
      |\_|/__/|    /             \ 
     / / \/ \  \  / Happy! Happy! \      
    /__|O||O|__ \ \   Joy! Joy!   / 
   |/_ \_/\_/ _\ | \  ___________/      
   | | (____) | ||  |/                       
   \/\___/\__/  // _/
   (_/         ||   
    |          ||\   Norman Sippel
     \        //_/   alias Norman "Muddy" Stimpy
      \______//      
     __|| __||       Email: ngsippel@miavx2.ham.muohio.edu
    (____(____)             ngsippel@komodo.ham.muohio.edu
          
Newsgroups: comp.sys.ibm.pc.games
From: cl129502@ulkyvx.louisville.edu
Subject: Out of this World help needed
Date: Mon, 12 Oct 1992 14:28:45 GMT
Organization: University of Louisville

I was hoping some of you all out there could help me with Out of this World.  I
just started playing this fascinating game, and can't seem to get past the
second "world" HTDC.  I've swung in the cage and killed the guards and gotten
through the door after that big ugly guy opens it, but on the elevator, I can't
get anywhere.  I've gone up and looked through the window, I've gone all the
way down and shot the wall to keep the electricity from going up to the guards
cell, but I can't get through the wall on the level right below where you start
from.  I read that you have to shoot the hell out of it and it will crumble,
but I always run out of charge on the gun before it is destroyed.  Anyone know
what I am doing wrong?  Please, I really love the feel of this game and want to
get further, so anyone who knows please e-mail me.  Am I on the right track,
but just need to have more charge, or is what I am doing completely wrong. 
Spoilers more than welcome.  Actually, if you could spell out the solution to
me, I would like that even more.

Jude Greer
cl129502@ulkyvx.louisville.edu
cl129502@ulkyvx.bitnet
From: dpn2@po.CWRU.Edu (Damien P. Neil)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: UW HELP: Level 1 Shrine?
Date: 7 Oct 1992 15:05:49 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: dpn2@po.CWRU.Edu (Damien P. Neil)
NNTP-Posting-Host: thor.ins.cwru.edu


In a previous article, pss1@kepler.unh.edu (Paul S Secinaro) says:

>
>Does anyone know how to get to the level 1 shrine in Ultima
>Underworld?  I'm in an area where there are a series of platforms
>above some water (near the silver sapling room).  I have to jump
>across the water to get to the door (which I opened by hitting a
>switch).  I think the shrine might be in there.
>
>The problem is, I can't seem to reach the door.  No matter how
>accurately I try to jump, I seem to keep falling off and landing in
>the water.  Is it just a matter of timing the jump very accurately or
>is there some trick?

The problem that I had here was that I was jumping too far. If you run at a
very high speed and jump, you will bounce off the door and fall. Try a
slower start.
-- 
+-------------+------------------+---------------------------------+
| Damien Neil | dpn2@po.cwru.edu | Case Western Reserve University |
+-------------+------------------+---------------------------------+
Newsgroups: comp.sys.ibm.pc.games
From: goldberg@iastate.edu (Adam Goldberg)
Subject: lost files of sherlock holmes... HELP!
Originator: goldberg@vincent1.iastate.edu
Organization: Iowa State University, Ames IA
Date: Thu, 8 Oct 1992 13:46:45 GMT

I have gotten as far as the chemists office....  NOW WHAT?!

been here two days....   stuck in a big way.

Have the feather from the bar and the wire basket.

-- 
 Adam Goldberg                  !   Ask me how IOWA STATE UNIVERSITY is  
 goldberg@iastate.edu           !   censoring my usenet access!!        
 ..!uunet!iastate.edu!goldberg  !   >>I don't need a BIG BROTHER!!<<
From: ruffus@tartarus.uwa.edu.au (Roderick Nasir DAVID)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Out of this world...still at TXHF
Date: 13 Oct 1992 10:14:32 GMT
Organization: The University of Westrn Australia
NNTP-Posting-Host: tartarus.uwa.edu.au
X-Newsreader: Tin 1.1 PL5

	Mate,
		What you have to do is when you enter this area,
	ie by falling down the cute to the lions,is to jump across
	the hole just before you fall down it.What you'll see is dark
	at first but then you will see the cave.Jump over and look
        around at the end of the wall.........



				Ruffus

	P.S a bastard of a game but a good one though!
From: kwoelfel@sumax.seattleu.edu (Kimball Woelfel)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Theatre of War
Date: 12 Oct 92 02:56:27 GMT
Article-I.D.: sumax.5366
Organization: Seattle University, Seattle WA


  I own and have played Theatre of War.  The graphics are nice, and the game isn't that hard.  I did find it boring after awhile.
From: tyler.brown@EMCB.CC.UTAH.EDU (TYLER JAMES BROWN)
Newsgroups: comp.sys.ibm.pc.games
Subject: chuck_yeagers_air_combat.unp at romulus
Date: 16 Oct 92 01:19:15 GMT
Organization: University of Utah


	I am having problems trying to download the unprotect for 
chuck_yeagers_air_combat. My machine locks up or says "transfered 0 bytes in 
0 seconds" I was wondering if anyone could send it to me.

			Thanks

				Tyler
Newsgroups: comp.sys.ibm.pc.games
From: jwilbur@iat.holonet.net (Jay Wilbur)
Subject: Re: Cracked, Hacked, or Freebies???
Organization: HoloNet (BBS: 510-704-1058)
Date: Fri, 16 Oct 1992 14:24:31 GMT

kbos@carina.unm.edu (Kurt "Some Guy" Bose) writes:
: In article <1992Oct14.004152.19078@ultb.isc.rit.edu> amm1428@ritvax.isc.rit.edu writes:
: >I'm new on this system, I'm curious if anyone knows where I can find or
: >receive Cracked or Hacked games? What do I do to get them? Where do I find
: >them? The reason I'm asking is that my friend from another college told me 
: >that its available on some nets. So I m putting in my question to anyone who
: >might be available to help me. Thank you.
: >
: >						Anthony
: 
: Well, the etarip site is down, thanks to Dan "Blabbermouth" Barrett, so I can't
: help you.  Look in comp.sys.amiga.games or c.s.a.advocacy, though; I think Dan
: had some information about a couple of etarip mirrors (I think the closest one
: was in Finland...), and ways to get the hacked software (complete with docs)
: via mail.  Check out his posts in c.s.a.a for more details.
: 
: No e-mail to me, thanks; let that jerkoff Barrett spoil it for you.

I take it that you support piracy.  Do you also support car theft, rape,
murder and arson?  They are all crimes that hurt someone.  It's obvious
what happens when someone is  raped, murdered or has their car stolen, but
it's not so obvious who is hurt when some criminal steals someone's
software.  If the software is mine you hurt ME, MY WIFE AND MY KIDS.  YOU
KEEP ME FROM FEEDING THEM AND KEEPING A ROOF OVER THEIR HEADS.

I am going to assume that you have a brain because you are on the net.  As
such you must be smart enough to realize the relationship between the sales
of a software package and the health of a software company and its employees.

Please stop stealing software...if you must rob something...show some
balls...go get a gun and do a bank!

-- 
/-------------------------------------------------------------------------\
| Jay Wilbur  | jwilbur@holonet.net      | CIS: 72600,1333 |   Fidonet    |
| Id Software | AOL: Id Softwr           | GEnie: jjj      |  1:124/6300  |
\-------------------------------------------------------------------------/
Newsgroups: comp.sys.ibm.pc.games
From: jenkinch@ucs.orst.edu (Charley Jenkins)
Subject: Re: ILLEGAL TO RENT???
Organization: University Computing Services - OSU
Distribution: "na"
Date: Thu, 8 Oct 1992 19:37:46 GMT

In article <1992Oct6.004059.1105@jato.jpl.nasa.gov> jennifer@jato.jpl.nasa.gov writes:
>In the US, it's illegal to rent disk based software (it's not illegal to
>rent cartridge based software, altho Nintendo tried desperately to
>make it so).  I don't know about CD ROM software, it all depends on the
>letter of the law.
>
>-- 
>Jennifer Schlickbernd                     Jet Propulsion Laboratory
>jennifer@jato.jpl.nasa.gov or elroy!jato!jennifer@csvax.caltech.edu
>72466.3413@compuserve.com  Voice:(818) 354-1167

I guess Oregon isn't in the USA, becuase they rent disk based
software here everyday.

Charley Jenkins
From: 10642633@eng2.eng.monash.edu.au (PETER GILLESPIE)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Help with running Ult 7 with QEMM
Keywords: ULTIMA 7, QEMM
Date: 12 Oct 92 05:06:46 GMT
Organization: Faculty of Engineering, Monash University

In article <1992Oct7.222302.7721@mailer.cc.fsu.edu> sbrague@loligo.cc.fsu.edu writes:
>From: sbrague@loligo.cc.fsu.edu
>Subject: Help with running Ult 7 with QEMM
>Keywords: ULTIMA 7, QEMM 
>Date: Wed, 7 Oct 92 22:23:02 GMT
>	I recently installed Ultima 7 but have been unable to get it to
>run on my system.  I'm using DOS 5.0 with QEMM.  The problem is that when
>Ultima tries to use the boot disk it makes, my himem.sys crashes and nothing
>will load high.  Without DOS and my mouse loaded high I dont have near
>enough memory for Ultima to run.
>	As I'm booting my system I get this message from himem.sys:
>
>HIMEM: DOS XMS Driver, Version 3.07 - 02/14/92
>Extended Memory Specification (XMS) Version 3.0
>Copyright 1988-1992 Mircosoft Corp.
>
>ERROR: Unable to control A20 line!
>	XMS Driver not installed.
>
>My config.sys prog is set up like this (as per advice of a friend that is
>using Ult 7 and QEMM with no probs):
>
>device=c:\himem.sys
>DOS=high
>BUFFERS=5
>FILES=30
>
>	Anybody out there encounter this problem and find a solution?  Game
>costs too much to just say 'oh well'.  Any help?
>
>
>   /\  /\        |            |
>  /  \/  \    _  | __      _  | __      __ __
> /        \  / | |(__)\  // \ |(__)|^\ /  (__)
>/          \ \_| | \__ \/ \_/ | \__|  |\___\__
>         A product of my environment.                           


Ultima 7 doesn't work with memory management systems, as the manual 
carefully explains. You will have create a boot disk for the game.
It has its own memory management system.

PEG>>>
Newsgroups: comp.sys.ibm.pc.games