HDTenEightyP/NetNews huggingface dataset:
From: cw21219@uxa.cso.uiuc.edu (Crying Freeman)
Subject: Re: Out of This World - stuck again
Organization: University of Illinois at Urbana
Date: Fri, 1 Jan 1993 08:52:04 GMT

timothyb@crash.cts.com (Timothy Burleson) writes:


>I've tried, I really have, but once again, I'm stuck.  This time at
>password LFCK.  I jump out of the escape capsule where the alien
>females are bathing/swimming, I run to the right, meet up with
>"Skipper", then proceed to fall to another level.  A bad guy kicks the
>crap out of me, then I slowly crawl to the right, where I'm able to
>vaporize him by pulling a level as he comes towards me.

>The problem is that I've tried everything I can think of, but every
>single time, I get blasted by shots from above.

Make sure you open the "window" on the top of the screen. :)
Then crawl as fast as you can! 

>Any help would be GREATLY appreciated.  Thanks!

>--Tim
-- 
 Kenneth C. Wang	| University Of Illinois Champaign-Urbana	
 			| Internet: c-wang@uiuc.edu			
Newsgroups: rec.games.video
From: cal@gsbux1.uchicago.edu (Cal Lott)
Subject: Re: Help on Final Fantasy II
Organization: University of Chicago Computing Organizations
Date: Sat, 2 Jan 1993 15:44:33 GMT

Corby.E.Page@dartmouth.edu (Corby E. Page) writes:

>While we're on the subject, can someone tell me how to defeat the Queen
>of the Land of the Summoned Monsters? I went to the blacksmith and got
>my new sword forged (Excalibur or whatever), but I still get my butt
>completely kicked because she can heal herself about 6000 points/round.
>The Slow spell doesn't seem to affect her spellcasting abilities. How
>do I beat her?

>thanks,
>corby

	I don't think that there is any trick to the Queen-- you just
have to dish out as much damage as possible. Make sure that Rydia is
calling her Djinn, and that the white spellcaster has her heal spells
ready. Slow will only be effective in that it will cause the Queen to
waste one of her spell casts on a "Speed" spell to counter the slow.

	If your characters are strong enough, you can dish out enough
damage to kill just about anything. If you think that the Queen is
tough, wait until the end!

					Good luck,

					-Cal
--
----------------------------------------------------------------------
Cal Lott          "Oh, I see-- I thought 'no' meant 'spoon'!" --Dan
Email me, baby!   cal@gsbux1.uchicago.edu   cjl1@midway.uchicago.edu
----------------------------------------------------------------------
Newsgroups: rec.games.video
From: cohen@GOMEZ.phys.virginia.edu
Subject: Game advice wanted (do NOT reply to me!)
Reply-To: cohen@GOMEZ.phys.virginia.edu
Organization: Dept. of Physics, University of Virginia
Date: Sun, 3 Jan 1993 20:32:42 GMT

Somebody has asked me to post this note.  Please reply to his account,
not to me.  I do not even own such a game system...

From:	MX%"<crt3q@dayhoff.med.Virginia.EDU>"  3-JAN-1993 15:27:53.13

Date: Sun, 3 Jan 93 15:27:52 -0500
From: "Charles R. Toth" <crt3q@dayhoff.med.Virginia.EDU>


POST:
 I am interested in obtaining a soccer game for SNES but haven't
seen any reviews for the four out to date.  Does anyone have a
favorite?  Please reply by e-mail.  Thanks.

crt3q@dayhoff.med.Virginia.EDU



Once again, thanks for any help.

Chuck Toth
924-0032 lab
From: v070qg5d@ubvmsb.cc.buffalo.edu (Eric M Chmiel)
Newsgroups: rec.games.video
Subject: Looking for Genesis & SNES hacks/FAQ's
Date: 24 Dec 92 00:05:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

Hi,

I'm looking for any hacks/mods or whatever anyone has for either the Sega
Genesis or the SNES.  Most notably, I'm looking for rgb cable hacks and
such.  I'm also looking for FAQ's for either machine, I haven't seen any of
them posted.

Thanks
From: sytrimble@inland.com (The Big T)
Newsgroups: rec.games.video
Subject: FORSALE SUPER PLAY ACTION FOOTBALL
Date: 24 Dec 92 14:32:44 CST
Organization: Inland Steel Company; East Chicago, IN

	forsale SUPER PLAY ACTION FOOTBALL- The Best football game you will
ever play  . asking 30 dollars or best offer. please email me.

-- 
Tim Trimble          /\       "Poobie Bear..."                                 
Inland Steel        /  \      Internet:  SyTrimble@Inland.com
East Chicago, IN    |  |      UUCP:      ...!uunet!Inland!SyTrimble    
219 399 4029        |  |      The Rock                          
                    |  |
                   
                   ONE WAY
From: ant@galadriel.bt.co.uk (Antony Espindola)
Newsgroups: rec.games.video
Subject: Any Cheats for SPIDERMAN [Genesis/MD]
Date: 23 Dec 92 09:00:11 GMT
Organization: Data and Business Comms, BT Labs, Martlesham, Ipswich, UK.

Has anybody got any cheats for Spiderman.
I'm having trouble getting past Venom after I've defeated Hobgoblin
on level 4.
Any help would be appreciated.

DYK: There is a way of gettin through the boxes on the second level.
It takes you straight to the Forklift Truck.
Start the level on 'Nightmare' difficulty (it only works for this)
and proceed to boxes just past the dog.
There are 3 levels of boxes :     |
								[]|     <----Wall
                     **---->   [][] []
                Dog          [][][][][]    Forklift

To go through the boxes, where the arrow (**--->) points, crawl down&right
and press the jump button.
This takes spidy through the boxes. It can also be done to confuse
venom when he appears.

Another tip to give you lots of web fluid is to keep restarting the
3rd level (the power station).
There is a web fluid symbol right at the start.
Pick this up, then turn back to Peter Parker.
Exit the room and this starts the level again.
You can repeat this over and over to top up the web fluid.

Sorry if these tips are old, but I couldn't find them in the Genesis
FAQ.

Antony.
From: gsnow@clark.edu (Gary Snow)
Newsgroups: rec.games.video
Subject: Re: SNES Wing Commander
Date: 30 Dec 92 21:38:44 GMT
Article-I.D.: clark.1992Dec30.213844.6806
Organization: Clark College, Vancouver, Wa.  USA

In article <1hrnbfINN8bh@shelley.u.washington.edu> jjf@byron.u.washington.edu (Matthew Martin) writes:
>
>Just got wing commander for my snes and it truly sucks.... the ibm
>version is still by far the superior version.... when the Amiga 1200
>AGA version comes out, that should give the pc version a good run, but
>for now, if you want wing commander, go buy a 486.... :(

I have to disagree, I found that Wing Commander was a great game, and in
several respects superior to the IBM PC version.....remember we are talking
about Wing Commander I, and not Wing Commander II. Wing Commander II is
definately better then Wing Commander I on either the IBM PC or the SNES.

Gary

-- 
-----
Gary Snow
uunet!clark!gsnow  or  gsnow@clark.edu
From: ejo@kaja.gi.alaska.edu (Eric J. Olson)
Newsgroups: rec.games.video
Subject: Re: legend of zelda help
Date: 31 Dec 92 19:07:39 GMT
Organization: Citizens for Boysenberry Jam Fans

You get there from the graveyard; you just go out through sanctuary.

Eric Olson <ejo@kaja.gi.alaska.edu>
Xref: sparky rec.games.video:26259 alt.games.lynx:1439
From: kolstad@cae.wisc.edu (Joel Kolstad)
Newsgroups: rec.games.video,alt.games.lynx
Subject: LYNX: Batman Returns for sale or trade
Date: 1 Jan 93 18:38:41 GMT
Distribution: usa
Organization: U of Wisconsin-Madison College of Engineering


Hi,

I got Batman Returns during the promotional offer when I bought my Lynx,
and it's really not my kind of game.  So, I'd like to sell it or trade
it...

I'll take $20 for it (I'll pay ground shipping), or I'll trade for Pinball
Jam.  I do still have the box for it.

Please e-mail me at kolstad@cae.wisc.edu.  Thanks.

						---Joel Kolstad
From: jim.marinucci@satalink.com (Jim Marinucci)
Newsgroups: rec.games.video
Subject: SNES Soccer Games
Date: 3 Jan 93 20:39:00 GMT
Reply-To: jim.marinucci@satalink.com (Jim Marinucci)
Organization: Datamax/Satalink Connection * Ivyland, PA (215) 443-9434


CR> I am interested in obtaining a soccer game for SNES but haven't
CR>seen any reviews for the four out to date.  Does anyone have a
CR>favorite?  Please reply by e-mail.  Thanks.

I've tried Super Soccer, Super Soccer Champ, and World League Soccer
(haven't tried Goal yet).  The best game by far is Super Soccer.  The
gameplay in Super Soccer is much more realistic.  IMHO, the other games
are crap.  Super Soccer Champ has the worst gameplay.  It feels like its
a port.  So does World League Soccer.  That one also has really bad
gameplay, and the referee gives out yellow and red cards far too often.
I know that Goal was a really good soccer game on the NES, but I
haven't tried the SNES version yet.  If I were you, I would get Super
Soccer...you won't be disappointed.
---
 . DeLuxe. 1.21 #32sa . Written in Norristown, PA on 01-03-93 at 8:36pm
                                                                                                                  
Newsgroups: rec.games.video
From: Brian.Hanson@bbs.rn.com (Brian Hanson)
Date: Tue, 22 Dec 92 10:59:32 EST
Organization: Gator Communications - Feeds-R-Us 219-289-3745 
Subject: SNES Final Fantasy II help
Distribution: world
Reply-To: Brian.Hanson@bbs.rn.com (Brian Hanson)
X-Posting-Software: UniBoard 1.10b S/N 145921

I need a hint on how to continue in Final Fantasy II.
I have just completed the first trip through Bab-il and have retrieved the
airship.  My question is what cave do I want to go to, and how do I land 
the ship?
I saw 2 potential places to go:
  1) the cave on the mountains south of Tower of Bab-il.  I couldn't land
     there because it was too close to the shore.
  2) a small island with a cave south of Silvera.  This island was too small
     too land on.

There are shallows near the cave of bab-il, but i don't know how to get the
choco's and the airship over there.

Also, to those who reply, how close or far am I from the end of the game?

Thanks,
Brian
From: duplain@rtf.bt.co.uk (Andy Duplain)
Newsgroups: rec.games.video
Subject: Mega Drive development systems
Date: 31 Dec 92 09:15:24 GMT
Organization: BT Customer Systems, Brighton, UK


	Does anyone know if it's possible to buy a Mega Drive development
	system (in the UK) ?.  I expect Sega would have to be approached for
	both the (cross ?) development system and the Mega Drive Programmer
	Guide (or something similar).

	Thanks in advance.
-- 
Andy Duplain, BT Customer Systems, Brighton, UK.           duplain@rtf.bt.co.uk
#define	DISCLAIMER      My views and opinions are my own, and not my company's
From: psg+@pitt.edu (Paul S Galvanek)
Newsgroups: rec.games.video
Subject: Super Star Wars, Help, please... I beg you...
Date: 27 Dec 92 15:47:36 GMT
Article-I.D.: blue.1179
Organization: University of Pittsburgh

If some kind soul would please answer a question or two about 
Super Star Wars Jeremiah and I would be extremely grateful!

First... 

In anticipation of Santa's delivery of Super Star Wars I collected
a few of the passwords that were posted here (5 continues & light saber)
but now that we have the game we can't figure out how, when or at which
point we should use these codes...

Second...

The second level (Land speeder) is giving us fits.  We're attempting
to "fly" over the action towards what appears to be a sandcrawler 
by occasioanlly dropping from the top of the screen to the ground
for fuel then returning to the air.  We're getting closer to the
object in question (sandcrawler?) with each play but, still have failed 
to reach it yet.  Is this the "correct way" to be approaching this level
and we simply need to do it better or is there another more obvious way
around this level that we've just missed.

Any help would be appreciated 

Paul
From: pjb@ersys.edmonton.ab.ca (Paul Bolle)
Newsgroups: rec.games.video
Subject: Traysia... HELP! And more HELP!!!!!!
Date: Sat, 02 Jan 93 23:41:35 MST
Organization: Edmonton Remote Systems #3, Edmonton, AB, Canada

        I hate to be a bother again, but my associate is completely mad 
with confusion. He needs to get to the swordsman's town from the town of 
thieves. Please, somebody MUSTA solved this.... HELP! He won't leave me 
alone, here, and quite frankly, now *I'm interested in solving it...
Thanx for putting up with this...

Paul Bolle              pjb@ersys.edmonton.ab.ca 
Newsgroups: rec.games.video
From: tm@netcom.com (Toshiyasu Morita)
Subject: Re: Atari 2600 C compiler wanted
Organization: Netcom Online Communications Services (408-241-9760 login: guest)
Date: Mon, 21 Dec 1992 08:21:38 GMT

hleaves@ruby.vcu.edu writes:
 
>In article <f3m2myd@rpi.edu>, petitc@nuge111.its.rpi.edu (Christopher Jon Petit)
>
> writes:
>> tm@netcom.com (Toshiyasu Morita) writes:
>> 
>>>Subject line says all. Atari 2600 (6502) C compiler wanted. It needs to
>>>be pretty efficient on RAM usage because there's only 128 bytes for variables
>>>and the stack, and it needs to display cycle counts for every expression
>>>so that the 6502 can poke the right address to generate every screen color
>>>in the proper place.
>> 
>>  Oh, that's hilarious!  I love it!  *HAHAHAHAHA!  Rolls to floor laughing*
>> 
>>  A C compiler that puts an entire program into 128 bytes?  AND keeps track of
>> display cycles and the like.
>> 
>
>No, a C compiler that stores all variables in RAM and all code in ROM. Just
>dont use recursion or local variables when you write your code. :)
>
>Of couse, I still can't imagine being able to do anything useful with a C
>compiler for the 2600. 
>
>>  I can't imagine how it would be done.
>--MORE--(66%)
>
>> 
>> -- 
>> Now on sale, in Aisle 5 of the Divine Supermarket---Lives, and Clues.  Buy
>> yours now and avoid the rush!  They make great Christmas gifts!
>> Cynicism is only realism projected into the future.
>> If your fondest wish is to fly, don't draw up plans for flippers.
 
 
Hey, you left out the "Replies to /dev/null" in my original 
posting.
 
The post is basically a spoof of the "C can do everything!!! 
Assembly is a waste of time!!!" attitude that some people on 
this newsgroup have.
 
To be succinct: "Use the right tool for the job - don't use 
chainsaws to cut silk ribbons."
 
 
Toshi Morita
tm@netcom.com
From: ricky@wam.umd.edu (rippledumpski)
Newsgroups: rec.games.video
Subject: Out of This World Codes?
Date: 22 Dec 92 05:57:40 GMT
Organization: University of Maryland, College Park

O.K., I admit it, i'm very impatient but I won't have this game for much
longer.  So if there are any kind souls that feel like spreading a lil
X-mas cheer...Gimme some codes!  I got as far as the dam (code XDDJ).
thanx in advance! This is for Super NES' Out of THis World.
Newsgroups: rec.games.video
From: cowboy@hubcap.clemson.edu (Greg Barron)
Subject: Re: John Madden '93 player names
Organization: Clemson University
Date: Fri, 18 Dec 1992 22:49:37 GMT

nate@ghidrah.Central.Sun.COM (Nate McConnell FE/SSE Grand Rapids, MI) writes:

>>>> > >Has anyone compiled a list (full or partial) of the player names for JMF '93?
>>
>>>FS2	45
>>
>>Dennis Smith?


Just a guess (since I don't have JMF '93): 

#45 could be Kenny Easley, former Seattle Seahawk All-Pro FS.
He was an intimidating player at UCLA and in the NFL. Good
choice by Madden if so!

You people have me allocating funds to get this game even as
I type this. I can't wait to see it.


--
#########################################################################
Gregory Alan Barron                             cowboy@hubcap.clemson.edu
#########################################################################
-- 
Newsgroups: rec.games.video
From: arvidson@lagrange (John Arvidson  )
Subject: gensis games for sale
Date: Mon, 28 Dec 1992 23:04:06 GMT
Distribution: usa
Organization: Colorado State University, Fort Collins
From: donnell@tuna.micro.umn.edu (BogusMan)
Newsgroups: rec.games.video
Subject: Help with Instructions for "Fist Of The North Star"!!!
Date: 24 Dec 92 19:59:08 GMT
Organization: none

I recently recieved a used copy of "Fist Of The North Star" for the Game boy.
Unfortunately, I didn't receive the instruction booklet, and I am a little
perplexed.

Could some kind soul contact me about maybe Xeroxing their booklet, or
just give me a file of commands or something. I am sure I can make it worth
their while.

Please respond by E-Mail, since I don't read this group on a regular basis.

Many thanks in advance!
Happy Holidays!
Pax
					--Judex--
From: hm002b@uhura.cc.rochester.edu (PRIMUS SUCKS!)
Newsgroups: rec.games.video
Subject: Re: SolFeace and Prince of Persia
Date: 29 Dec 92 14:39:43 GMT
Organization: University of Rochester (Rochester, NY)

In article <n134ft@ofa123.fidonet.org> Scott.Thomas@ofa123.fidonet.org writes:
>I tried that 99 lives code for Sol Feace on my Sega CD and it didn
>do anything.  Well it made a wierd sound, but then nothing.
> 
[PoP stuff deleted]

>--- Maximus 2.01wb

Another little trick is while you are playing a level and if you want to
zoom ahead to the next one just press the A, B &C buttons at the same time,
you have to time it so they all go down at the same time, and then you will
advance to the next level.
Newsgroups: rec.games.video
From: pery@hprnd.rose.hp.com (Pery Pearson)
Subject: Re: CODES FOR STREET FIGHTER II PLEASE!!!
Date: Wed, 30 Dec 1992 21:55:09 GMT
Organization: HP - Systems Technology Division
X-Newsreader: TIN [version 1.1.8 PL6]

I'd like a copy of these codes too please.
--
 Pery    e-mail:pery@hprnd.rose.hp.com
From: spot@wpi.WPI.EDU (Roy W Schletzbaum)
Newsgroups: rec.games.video
Subject: Sega Genesis RPG's.
Date: 29 Dec 1992 23:06:03 GMT
Organization: Worcester Polytechnic Institute
Distribution: world
NNTP-Posting-Host: wpi.wpi.edu
Summary: Looking for a good adventure...
Keywords: sega, genesis, adventure, rpg

I was looking for information out there on the best RPG's for the Genesis
system, right now I am working on Shining in the Darkness and Phantasy Star
II (Thanks to a helpful hint from someone in this newsgroup! :)
And was looking for other games which would be worth adding to the collection.
PS ]I[?  Sword of Vermillion?  Some lesser known titles possibly?

Chris



Newsgroups: rec.games.video
From: tomcat@leland.Stanford.EDU (tom spearman)
Subject: How do you play the "Demos" posted?
Keywords: demo
Organization: DSG, Stanford University, CA 94305, USA
Date: Wed, 30 Dec 92 09:25:50 GMT

Hello everyone,

I'm new to this stuff, so please bear with me.  I just got a 
SNES and I've seen some "DEMO" games posted.  My question
is how you decode the demos and what do you play them on,
or do you just watch them?  When you see them, are the graphics
any good?  Sound?  Any help in clarifying this would be greatly
appreciated.

Thanks,

Tom
tomcat@leland.stanford.edu


Newsgroups: rec.games.video
From: bishop@rutile.enet.dec.com (Lewis Bishop)
Subject: Re: Menacer w/T2?
Keywords: Genesis Sega
Reply-To: bishop@rutile.enet.dec.com (Lewis Bishop)
Organization: Digital Equipment Corporation
Distribution: usa
Date: Wed, 30 Dec 1992 08:34:20 GMT


In my opinion, the Menacer and T2 is a package a true shoot-em-up junkie can't
pass up.

Having played the arcade version and was never any good at it, the Genesis
version is easier to start off with but get's harder.

Graphically wise, i'd say they are literally identical... and it gets fast!!!

If they bring out more games for the Menacer i will be glad i bought it. G-Loc
apparantly works with it too, but i've never seen it.



					Lewis.
From: spot@wpi.WPI.EDU (Roy W Schletzbaum)
Newsgroups: rec.games.video
Subject: Help needed for Phantasy Star ][
Date: 28 Dec 1992 00:35:59 GMT
Organization: Worcester Polytechnic Institute
Distribution: world
NNTP-Posting-Host: wpi.wpi.edu
Summary: This would be so easy if I had the hint books.
Keywords: sega, genesis, phantasy star

Well, when I picked up a Sega Genesis, I decided that i would have to get
a game that I played on it while one of my friends had one, Phantasy Star
II.  I thought I was getting a rather decent deal buying it used for
only 30$ and thinking that my friend would have all the maps and the 
hint book (which he, nor the dealer had).
Even without the hint book, I've done pretty well (I think)  I've defeated
Neifirst (sniff, I miss Nei already), and right now I'm stuck on where to
go next from here.
I don't have the cards for the Dams, and I also don't have the thief
character (which I think means I've missed one town in the world.)
If anyone can give some clues how I should go about either finding my last
party member, and/or finding the cards needed to enter the dams so I can
continue exploring (Because I didn't have all the maps, the characters
are pretty high level due to lots of "unnecessary" fighting :)

Hrmmm, I guess while I wait for an answer (either through email or
this newsgroup) I'll have to play around some more with Shining in the
Darkness (Great Christmas present :)

Thanks in advance,
Chris

PS.  In the FAQ I think I read something about Tengen's "Tetris" cart being
better than Nintendo's.  I wish I could dig up my Tengen version because it
wasn't better than Nintendo's, better is an understatement :)
From: gsnow@clark.edu (Gary Snow)
Newsgroups: rec.games.video
Subject: Re: 16 bit graphics or cpu?
Date: 22 Dec 92 22:43:29 GMT
Organization: Clark College, Vancouver, Wa.  USA

In article <3!t21a=@rpi.edu> petitc@nuge111.its.rpi.edu (Christopher Jon Petit) writes:
>gsnow@clark.edu (Gary Snow) writes:
>
>>Huh, isn't the 80487 a math co-processor, why would your main processor be
>>turned off by adding one?
>
> Because Intel's 'math coprocessor' is really the entire CPU.  The 486SX, if
>I heard correctly, just has a pin or two bent so you can't use the FP math.

Sounds sort of stupid to me, if it costs them the same amount the make the
486SX as it does to make the standard 486, why bother........

Gary

-- 
-----
Gary Snow
uunet!clark!gsnow  or  gsnow@clark.edu
Newsgroups: rec.games.video
From: meyer@dbsun.uucp (Don Meyer)
Subject: Re: SNES Wing Commander
Organization: BioMerieux-Vitek, St. Louis Mo.
Date: Wed, 30 Dec 1992 20:26:18 GMT


[Bunch of junk deleted, like, er, all of it.]

Say, Jarnis, relax a bit okay?  The original poster asked how they
compared (Wing Commander on SNES vs. PC), and that's exactly the question
Matthew answered.  The question wasn't "how do they compare taking into
account the relative cost of the systems", it was "how do they compare".

Don

-- 
-------------------------------------------------------------------------
meyer%dbsun.uucp@wupost.wustl.edu        |||     I am at two with nature.
Opinions expressed are personal.         |||       -- Woody Allen
From: Corby.E.Page@dartmouth.edu (Corby E. Page)
Newsgroups: rec.games.video
Subject: Re: Help on Final Fantacy II
Date: 2 Jan 93 14:11:02 GMT
 <1674@tecsun1.tec.army.mil>
Organization: Dartmouth College, Hanover, NH
X-Posted-From: InterNews1.0a5@newshost.dartmouth.edu

While we're on the subject, can someone tell me how to defeat the Queen
of the Land of the Summoned Monsters? I went to the blacksmith and got
my new sword forged (Excalibur or whatever), but I still get my butt
completely kicked because she can heal herself about 6000 points/round.
The Slow spell doesn't seem to affect her spellcasting abilities. How
do I beat her?

thanks,
corby
From: jjf@byron.u.washington.edu (Matthew Martin)
Newsgroups: rec.games.video
Subject: Re: SNES Wing Commander
Date: 30 Dec 1992 18:01:59 GMT
Organization: University of Washington, Seattle
NNTP-Posting-Host: byron.u.washington.edu

Wow, I've nev er had someone tell me to wake up on internet before, was that a flame?

Anyways, after playing Wing Commander on the Amiga (pretty sad but understandable for the abilities of the Amiga), the SNES version could have been much better.  I seeing things zoom in and out without using mode 7...  it's like having sound on your SNES and not having any music... and mode 7 is lacking is wing commander... that could have made it smoothg... look at super star wars, WOW what a graphical game! that game was written smooth!


Newsgroups: rec.games.video