HDTenEightyP/NetNews huggingface dataset:
From: braca2@cspyr1.cs.adfa.oz.au (BRAY CHRISTOPHER)
Subject: Re: Non-Drug Induced States
Organization: Australian Defence Force Academy, Canberra, Australia
Date: Fri, 2 Oct 1992 07:22:16 GMT

This is sorta related, though I dont know if you can use it.  Apparently
in the States and in what used to be the USSR they had developed some 
forms of torture for interrogation. 

The KGB had what was called a 'red room'.  It seemed to be a normal red
room, with no furniture.  However when it was turned on the wall's colour
would ripple, the room tilt and rock, and some sequence of noise would 
result.  This would cause utter disorientation to the victim, and great
discomfort.

I also heard that somewhere in the states a government agency had developed
a siren and light sequence that would cause crowds in the vicinity to 
become apathetic, I cannot verify this.


                             -=[ |-|()()|<  ]=-
-----------------------------                  ----------------------------
 braca2@cspyr1.cs.adfa.oz.au          |    "If you've got it shake it" - hook
       ========			      |    "My heart beats just like yours, 
      /        \                      |    When I dream, my mind soars,  
      |        |                      |    but no fantasy will pay my bills
      \        /                      |    Another dream unfulfilled"
       ---  ---                       |                - Living Colour
	 / /                          | "Right now there are hundreds of
	 | |                          | sceptics falling of the edge of the 
	 \ \   /|                     | Earth"  Clem Turner (LEUT, RAN)
	  \ --/ |                     |
	   \---/                      |
copy this sig and help `Just Say No' to Big Brother monitoring public bandwidth
      NSA KEYWORDS:  AVIARY, OCELOT, KIT GREEN, JOHN ALEXANDER, ED DAMES

Newsgroups: alt.cyberpunk.tech
From: richter@hardy.u.washington.edu (Josef Richter)
Subject: Re: y
Organization: University of Washington, Seattle
Date: Tue, 6 Oct 1992 22:20:49 GMT

In article <911087e.28.717891205@ace.acadiau.ca> 911087e@ace.acadiau.ca (JOHN ANTHONY ENZINAS) writes:
>In article <1VqVRB3w165w@freeside.com> merlin@freeside.com (Merlin the Idiot Magi) writes:
>>From: merlin@freeside.com (Merlin the Idiot Magi)
>>Subject: y
>>Date: Tue, 29 Sep 92 15:31:59 CDT
>>Does anyone besides me see the possibilities of low-temp conversion 
>>memory metals in Cyber-weaponry?   Looking back at R. Tal's Cyberpunk 
>>Game, they have a concealed weapon called `rippers'.  Basicly they 
>>replace the outer two bones of each finger in one hand with metaxDl 
>>replacements; inside, somehow, they coil up a 4" blade, when the hands 
>>are tightened into a `cat-claw' position, the blades extend.  
>
>actually if i remember correctly the use something called memory plastics 
>which harden when in contact with an electric current. or i could be 
>imagining things
>-johnny vague

   Wasn't this the Mystery Plastic Impolex G, in the Thomas Pynchon book 
"Gravity's Rainbow"?
Organization: Junior, Social & Decision Sciences, Carnegie Mellon, Pittsburgh, PA
Newsgroups: alt.cyberpunk.tech
Date: Thu,  1 Oct 1992 10:44:20 -0400 
From: Joseph Yen <jy0x+@andrew.cmu.edu>
Subject: Re: Non-Drug Induced States

   You could try alpha shades.  They are alpha wave inducers.  You put
on a pair of goggles with flashing leds inside and wear a pair of
headphones.  The tones in the phones are synchronized with the flashing
lights.  You could build your own as I saw some people discussed here a
while back, or you could buy a pair at the Sharper Image (which is what
I did).  They come under a variety of names and offer different packages
of programs.  I got the simplest "IQ-tutor" and that costed around $50.  


                                                Joseph Shu Shen Yen


Newsgroups: alt.cyberpunk.tech
From: 911087e@ace.acadiau.ca (JOHN ANTHONY ENZINAS)
Subject: Re: y
Organization: Acadia University
Date: Wed, 30 Sep 1992 22:13:25 GMT

In article <1VqVRB3w165w@freeside.com> merlin@freeside.com (Merlin the Idiot Magi) writes:
>From: merlin@freeside.com (Merlin the Idiot Magi)
>Subject: y
>Date: Tue, 29 Sep 92 15:31:59 CDT
>Does anyone besides me see the possibilities of low-temp conversion 
>memory metals in Cyber-weaponry?   Looking back at R. Tal's Cyberpunk 
>Game, they have a concealed weapon called `rippers'.  Basicly they 
>replace the outer two bones of each finger in one hand with metaxDl 
>replacements; inside, somehow, they coil up a 4" blade, when the hands 
>are tightened into a `cat-claw' position, the blades extend.  

actually if i remember correctly the use something called memory plastics 
which harden when in contact with an electric current. or i could be 
imagining things
-johnny vague
From: bjbisset@eos.ncsu.edu (BILLY JOE BISSETTE)
Newsgroups: alt.cyberpunk.tech
Subject: Re: y
Date: 4 Oct 92 02:50:56 GMT
Reply-To: bjbisset@eos.ncsu.edu (BILLY JOE BISSETTE)
Organization: Raise A Great Old One Foundation
Originator: bjbisset@c00074-100lez.eos.ncsu.edu


In article <1992Sep30.194559.12875@shearson.com>, scarrobi@shearson.com (Steve Carrobis) writes:
|>well it was already done .... 
|>read neuromancer ... all fingers flex out ...
|>also read X-men comics ... a dude named Wolverine has it .. SNICKT
|>  Steve C.
|>
Have to read Neuromancer, but Wolverine's claws aren't memory metals, the
blades are in his arms.
-- 
----------bill the insane cultist, bjbisset@eos.ncsu.edu
Please make a donation to the "Raise a Great Old One" Foundation.
Everyone chant with me:  Ph-nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
                         Ph-nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
From: SXZ104@psuvm.psu.edu
Newsgroups: alt.cyberpunk.tech
Subject: Re: Paintball!
Date: 29 Sep 92 19:16:03 GMT
Organization: Penn State University


  Yo,  I would love to know more about this subject.......


Sharky.
Newsgroups: alt.cyberpunk.tech
From: cabal@sabrina.dei.unipd.it (Gianluca Donato 342139/IF)
Subject: CP Mags
Organization: D.E.I. Universita' di Padova, Italia
Date: Mon, 5 Oct 1992 10:43:40 GMT

Hi you Cpunks, 
I found some time ago a poll proposed by a magazine called bOING-bOING.
I contacted them to know if it was possible to have it in electronic form (much
easier to get and incomparably faster than mailing it to Italy) unfortunately
they (I e-mailed the editor) just proposed me to subscribe. 
This made me think about all the more or less underground CP magazines I believe
exist in the States (Mondo 2000 just to name one), or anywhere else (possibly 
in English). Can anyone tell me about these magazines ? 
I am particularly interested in subjects like smart drugs, hacking, and 
anything related with CP (in theory but especially in action).
Any type of info will be immensely appreciated (titles, e-mail addresses,
personal impressions about any mag...)
If the subject is in any way too 'hot' for the News, please send me E-mail I
will forward to anyone else is interested.
	Thanks in advance,
				Gianluca


Gianluca Donato alias: cabal@sabrina.dei.unipd.it
		                        I T A L Y 	
Newsgroups: alt.cyberpunk.tech
From: tj32633@uxa.cso.uiuc.edu (Ronin)
Subject: Re: Paintball!
Organization: University of Illinois at Urbana
Date: Thu, 1 Oct 1992 16:27:00 GMT

allens@yang.earlham.edu (Allen Smith) writes:

>In article <BvEMFo.Ls0@news.cso.uiuc.edu>, tj32633@uxa.cso.uiuc.edu (Ronin) writes:
>> hear are over $1000.00 and IR gear is around $50 but not very reliable (it is
>> a toy from Toys R us).     ^^^^^^^

>	Huh? What's this? IR goggles for fifty bucks from _Toys R Us_! Are 
>you quite sure of this? If so, I'm heading for a Toys R Us store...
>	-Allen


I didn't say IR goggles, I said IR gear as stated by the original poster.  
Actually, it is a heat sensing device, I believe the size of a walkman, but
don't quote me on that.   I know how to get Starlight scopes and 
light-enhancing goggles but the cost is tremendous and I would like to be paid
in advanced.


-- 
Ted Jan                    EMT-A                        | To save a Life in |
tj32633@uxa.cso.uiuc.edu   Basic Life Support Certified | Defeat is to Earn |
University of Illinois     First Aid Instructor         | Victory....       |
Champaign/Urbana           Community CPR Instructor     |                   |
Organization: Penn State University
Date: Mon, 5 Oct 1992 21:01:33 EDT
From: <DXZ102@psuvm.psu.edu>
Newsgroups: alt.cyberpunk.tech
Subject: HEY YOU BUNCH OF MORONS

Now that I have your attention.....I'm a media historian looking into the
newest electronic medium,  namely the computer.  Media theorist,  Harold Adams
Innis, wrote in his "Empires and Communications," that empires are attained and
maintained by monopolizing the commerce of infomation through controlling
communications technology. Empires are eventually usurped by the development of
new media, and those who master its form,  will eventually take over.

Now, this is a little weak, but it does have some historical significance. For
example,  the church maintained a power hegemony throughout most of the middle
ages because it monopolized all information,  locking up foreign works in
monestaries akin to fortresses. They controlled all interpretation of the Bible
and forbid reading of the "classics." They even had their own language, Latin,
which functionally excluded the general populace. When Gutenberg developed his
printing press, and mass produced the Bible, written in High German, the infor-
mation monopoly of the church was checked. Although Gutenberg wasn't soley
responsible for the rise of secular governments or alternative Christian
movements,  he certainly facillited their development on the information
processing level. He made sure the "word" was able to get out, making
access to information greater than it ever was.
  Now, I've heard that the computer is now liked to Guternberg's press:  its
allowing greater access to information than ever before.  My question before
this group is:  Those who master this new media will have considerable
influence on the dissemination of information; will hackers or 'punks, then,
become the new bishops? Are programming languages the new Latin, so to say?
Even though we are talking relatively easy now,  we are still at the mercy of
the programmer who created this system. Do you think 'punks will gain a sort of
class consciousness and attempt to direct influence over some aspect of
society?  How will they do it? Viruses? Hmmmmmmm................
From: cfuentes@quip.eecs.umich.edu (Carlos A. Fuentes Jr.)
Newsgroups: alt.cyberpunk.tech
Subject: Re: y
Date: 7 Oct 92 00:32:30 GMT
Organization: University of Michigan EECS Dept., Ann Arbor

In article <1992Oct6.222049.9519@u.washington.edu> richter@hardy.u.washington.edu (Josef Richter) writes:
>In article <911087e.28.717891205@ace.acadiau.ca> 911087e@ace.acadiau.ca (JOHN ANTHONY ENZINAS) writes:
>>
>>actually if i remember correctly the use something called memory plastics 
>>which harden when in contact with an electric current. or i could be 
>>imagining things
>>-johnny vague
>
>   Wasn't this the Mystery Plastic Impolex G, in the Thomas Pynchon book 
>"Gravity's Rainbow"?

I do remember something in Popular Science about a "plastic"
that was normally a not-very-viscous liquid, but when a
current was applied it would solidify (and only in the region
the current was passing through).  A possible application they 
cited was a non-mechanical clutch.
Two plates, close but not touching, one spinning.  Apply a 
potential between them, the liquid in between becomes more viscous,
the second plate starts moving very smoothly; use a higher potential
and they are locked to each other.
Not sure how to apply to claw question...

-Carlos the Obscure
From: scarrobi@shearson.com (Steve Carrobis)
Subject: Re: n-Dimensional Cyber Space
Reply-To: scarrobi@shearson.com
Organization: Lehman Brothers, Inc.
Date: Wed, 30 Sep 1992 19:36:38 GMT

it was done ... in a book called neoromancer....
there was a rom chip with the remnants of a deckjocky in it .... 
read it its a good book and pre-cursor to CyberPunk...


    Steve C.

Newsgroups: alt.cyberpunk.tech
From: allens@yang.earlham.edu (Allen Smith)
Newsgroups: alt.cyberpunk.tech
Subject: Re: Paintball!
Date: 1 Oct 92 05:04:24 GMT
Organization: Earlham College, Richmond, Indiana

In article <BvEMFo.Ls0@news.cso.uiuc.edu>, tj32633@uxa.cso.uiuc.edu (Ronin) writes:
> hear are over $1000.00 and IR gear is around $50 but not very reliable (it is
> a toy from Toys R us).

	Huh? What's this? IR goggles for fifty bucks from _Toys R Us_! Are 
you quite sure of this? If so, I'm heading for a Toys R Us store...
	-Allen
Newsgroups: alt.cyberpunk.tech
From: ctdonath@rodan.syr.EDU (Carl T. Donath)
Subject: Re: Paintball!
In-reply-to: SXZ104@psuvm.psu.edu's message of 29 Sep 92 19:16:03 GMT
Organization: Syracuse University
Date: Wed, 30 Sep 92 08:00:40 EDT

> Yo,  I would love to know more about this subject.......

Try reading rec.sport.painball...
--
\-\-\ ctdonath@rodan.acs.syr.edu   Carl T Donath                          /-/-/
 -----------------------------------------------------------------------------
/-/-/ Information is the key to power and the key to prevent power abuse. \-\-\
From: merlin@freeside.com (Merlin the Idiot Magi)
Newsgroups: alt.cyberpunk.tech
Subject: Re: Non-Drug Induced States
Date: Sat, 03 Oct 92 12:24:59 CDT
Organization: Rivendell BBS / Hou, TX. / +1 713 941 2236

> 
> I also heard that somewhere in the states a government agency had developed
> a siren and light sequence that would cause crowds in the vicinity to 
> become apathetic, I cannot verify this.
> 
> 
>                              -=[ |-|()()|<  ]=-
> -----------------------------                  ----------------------------
>  braca2@cspyr1.cs.adfa.oz.au          |    "If you've got it shake it" - hook
>        ========			      |    "My heart beats just like yours, 
>       /        \                      |    When I dream, my mind soars,  
>       |        |                      |    but no fantasy will pay my bills
>       \        /                      |    Another dream unfulfilled"
>        ---  ---                       |                - Living Colour
> 	 / /                          | "Right now there are hundreds of
> 	 | |                          | sceptics falling of the edge of the 
> 	 \ \   /|                     | Earth"  Clem Turner (LEUT, RAN)
> 	  \ --/ |                     |
> 	   \---/                      |
> copy this sig and help `Just Say No' to Big Brother monitoring public bandwid
>       NSA KEYWORDS:  AVIARY, OCELOT, KIT GREEN, JOHN ALEXANDER, ED DAMES
> 

  I'm not entirely sure, but I have noticed several new patterns to local 
cop-car lights, some on which had odd effects on my ability to 
concentrate.   ( iam NOT epileptic, nor do I have any other sort of brain 
abnormality. )
 /// & ///

--
merlin@freeside.com (Merlin the Idiot Magi)
Rivendell BBS -*- Houston, TX -*- +1(713)941-2236
Newsgroups: alt.cyberpunk.tech
From: buchanan@rintintin.Colorado.EDU (BUCHANAN TIMOTHY E)
Subject: email address for reflection tech
Organization: University of Colorado, Boulder
Distribution: na
Date: Tue, 6 Oct 1992 01:41:54 GMT


Does anyone have an email address for reflection Technology, the makers
of Private Eye, or info on this headmounted screen?
txia,
From: shawnb@ecst.csuchico.edu (Shawn Brown)
Newsgroups: alt.cyberpunk.tech
Subject: Re: Non-Drug Induced States
Date: 30 Sep 92 21:05:38 GMT
Organization: California State University, Chico

In article <1992Sep30.102429.1@tesla.njit.edu> kpm8447@tesla.njit.edu writes:

>  Once at the Limelight, in NYC I was sitting in a small side dance room.
>There weren't too many people in there, this light was shining off a mirrored
>disco ball and created hundreds of little lights on the floor moving around.
>If I followed the lights around it was alright, but when I stared at one
>spot on the floor, it felt like I was flying and spinning around.  If effects
>like these are combined with stereo sound (oscillating between speakers..
>to cause a rotating effect) total disorientation of the user/viewer will occur.

Well... kinda.  I don't know about total disorientation.  I've had some
experience with sound-and-light machines ("Mind Machines") and have found
them somewhat lacking.  The best results are usually obtained when the
neuronaut equips himself with some psychotropic chemical pre-flight.  Sound
and light machines, even with a lot of practice, are not very satisfying.

>Do you know of any publications (books, magazine articles, etc) that deal
>with this sort of thing?  Any information will be appreciated.
> - Thanks

Stay tuned... I'll be back with a reading list, OK?

					-= Shawn =-
Newsgroups: alt.cyberpunk
From: jgoodric@dante.nmsu.edu (GOODRICH)
Subject: that book
Organization: New Mexico State University, Las Cruces, NM
Date: Wed, 30 Sep 1992 04:52:42 GMT



Since Everyone's been so hot to find out, that Cyberpunk 
book I was talking about was called _Storming the Reality 
Workshop_ edited by some guy named McCaffrey.  Now YOU
can look it up in the library.

The Laughing Priest!

"People should listen to their mothers." -J. Constantine


Newsgroups: alt.cyberpunk
From: ahawks@nyx.cs.du.edu (we're tiny we're toony)
Subject: Re: that book
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Thu, 1 Oct 92 01:02:54 GMT

In article <1992Sep30.045242.25035@nmsu.edu> jgoodric@dante.nmsu.edu
(GOODRICH) writes: 

|Since Everyone's been so hot to find out, that Cyberpunk 
|book I was talking about was called _Storming the Reality 
|Workshop_ edited by some guy named McCaffrey.  Now YOU
|can look it up in the library.

Storming the Reality Studio, edited by Larry McCaffery.
Published in 1992 by Duke University Press.
ISBN 0-8223-1168-2 (paper v.)
Nonfiction and fiction, 383 pages.
Aside from being a must-read for this group, the book also contains a
humongously cool Bibliography and can be used as a launching pad to
other works in the cyber/pomo circles.

Go buy it today.

(And, no, I don't have any relationship to larry McCaffery.  I could
pass by him and not even know it.)

--
 ahawks@nyx.cs.du.edu   FutureCulture E-List: [future-request@nyx.cs.du.edu]
 andy (hawkeye)         new edge, technoculture, cyberpunk, virtual reality,
                        raves, etc. Home of the famous :) FutureCulture FAQ!
 
Newsgroups: alt.cyberpunk
From: dillongm@ucunix.san.uc.edu (Johnny Monocrome)
Subject: Re: REQUIRED READING: B. Sterling
Organization: Cyber_Wasted (tm)        
Date: Fri, 2 Oct 1992 14:42:52 GMT

In article <1992Oct2.042143.22764@netcom.com> frost@netcom.com (John Frost) writes:
>Elsewhere on USENET .......
>
>The Scene..... comp.eff.org.news
>
>claimed no such authority himself).  He also mentions the need for
>a drastic change, a movement, in society.  I wonder if Sterling, Maddox,
>Gibson et al. are ready to  be the leaders, the instigators, of
>this change"
>
>
>					Revolutions are fought so that
>						children can fly.
>							--Holly Near
> 

Yes socity does need a change, but why wait for Sterling et al. to be 
the leaders of the change(revolution, mutation, retro-fit, whatever)
why not stand up and be the leader?  It is not that hard.  To start off 
just override some satilite uplink for one the the networks, say
during prime time and brodcast your message......

Waiting for someone to be the leader and tell us how to change socity is
not the way to do it.  If this is really a CyberPUNK movment take
a note from the PUNK movement, and Do It Yourself.   There were no real
leaders for the PUnk movement, mayber just a few outspoken members who
some people blindly followed but the real punk do what the fuck they
wanted to do. (and are still doing it).    

Maybe just start a zine or just post some flyers around that will get 
people to start thinking.  The CHANGE can't happed overnight, it will
happen very slowely at first.  It has started.  Now lets get it going
full steam. 


Later

Johnny Monocrome
              



Newsgroups: alt.cyberpunk
From: eschneid@sparc53.tamu.edu (Erich R Schneider)
Subject: An opinion on the currently circulating cut of _Blade Runner_
Organization: Texas A&M University
Distribution: alt
Date: Sat, 3 Oct 1992 07:09:42 GMT


Well, the "new" version of _Blade Runner_ recently made it to this
tiny town in Texas, and I just got finished seeing it.

In summary, I'm disappointed.

To elaborate: 

At some point in 1991, a "new" cut of _Blade Runner_ (which I'll refer
to as V2, the 1982 theatrical release being V1, the video release
being V1.1, and the one currently showing V3) made the rounds in some
large cities in the US, LA (where I used to live) being one of them.
V2 was hailed as the mythical "director's cut", and it was a big
improvement over the V1.1 version I'd seen many times.

V2 featured a _lot_ of little changes that incrementally improved the
movie quite a bit. The voiceover was removed (except for a new
voiceover during Roy Batty's death scene), the "green" ending deleted;
the main titles were altered, with the scrolling exposition replaced
by a dictionary definition of "replicant"; the music, especially
during the final "Bradbury building" sequence, was extensively
reworked; a few seconds of footage were added, here and there (for
example, during the "animal bazaar" scene), and some new bits of
dialogue were added to the soundtrack (for example, in the "Esper"
scene, Deckard says "Hi, Roy" when the muscled man appears in the
picture, and says "Zhora, or Pris?" when the woman in the shower is
revealed).  Also, the famous "sixth replicant" continuity glitch was
fixed (Bryant says "... TWO were fried running through an electrical
field.").

I had heard from a friend about the V3 release, which contains the
"unicorn" scene mentioned in the fan notes to the laserdisc release;
he claimed that it added quite a bit to the film. I expected that V3
would consist mostly of V2 (with perhaps a few changes) and the
"unicorn" scene added in. However, V3 is basically the V1 release with
the voiceover removed, the "green" ending deleted, and the "unicorn" scene
added.

While this improved the movie quite a bit, it just wasn't as good as
the V2 release. The continuity glitch is just as glaring, and the
crude redubbing during the "Abdul ben Hassan" scene is just as
visible.

I'm actually curious, now, as to what Ridley Scott's intentions were
concerning this release. Why was the good work done making V2
essentially wasted on V3? Exactly how much was he involved with the V3
release? If I were paranoid, I might think that my "dream cut" of
_Bladerunner_ (V2 with the "unicorn" scene added) is languishing in a
film vault somewhere; as it is, I'll probably never get a chance to
see V2 again in my life. Such a shame.

To sum up: I heartily recommend that people who have not seen the V2
release see the V3 release, just to see how removing the voiceover
changes the film. To those of you who have seen V2, though, my
recommendation comes with great reservations; you may be as
disappointed as I was.
--
Erich Schneider  eschneid@cs.tamu.edu

"Today/Yes  Winners/Yes Losers/Yes  In the Zone/Yes  Tomorrow/No"
                       - Walter Jon Williams, _HardWired_