HDTenEightyP/NetNews huggingface dataset:
From: koren@fc.hp.com (Steve Koren)
Subject: Re: Trying to find the perfect morpher
Date: Tue, 17 Nov 1992 15:58:41 GMT
Organization: Hewlett-Packard Fort Collins Site
X-Newsreader: Tin 1.1.3 PL5

Ben - Williams (blackbelt@cup.portal.com) wrote:

> it's not retargetable, which is the kiss of death as far as we're concerned
> for v10.

Any idea on roughly when v10 might be available?

  - steve
Newsgroups: comp.sys.amiga.graphics
From: dingebre@imp.sim.es.com (David Ingebretsen)
Subject: Re: MorphPlus Used On Quantum Leap
Reply-To: dingebre@imp.sim.es.com (David Ingebretsen)
Organization: Evans & Sutherland Computer Corp., Salt Lake City, UT
Date: Thu, 19 Nov 1992 16:08:11 GMT

In article <kmeyer.0fqc@amiganet.chi.il.us>, kmeyer@amiganet.chi.il.us (Karl Meyer) writes:
> >A client of mine taped this and I've seen the morph scenes now.  They don't
> >look all that great, frankly.  Not because of the morph itself - that is
> >smooth and clean - but the editing around it was not quite perfect, and made
> >it obvious that the morph was done bewteen two still frames (and I thought
> >Morph+ allowed morphs along moving video?).  For example, Bakula's head was
> >moving back before and after the morph scene (which is basically of a girl
> >getting shorter hair).  But the before and after positions of the actress's
> >body were very well matched, and the morph itself, as I said, looked fine.
> 
> 
> It does allow for moving morphs but this requires a) a lot of time b) a lot of
> skill and c) the right equipment.
> 
> I assume a or b to be the reason since presumably the equipment was there. I
> don't see how you could use mutiple machines to do this so the best you could
> get would be 33Mhz 040 performance. Secondly, in order to do moving morphs it
> would take pretty good familiarity with both Morph Plus and Fred which isn't
> the easiest thing to figure out. I'd guess that if they continue to use this in
> the future there will be moving morphs done.

I've done full motion morphs with Imagemaster and rendering a 15 frame morph
sequence took just under two minutes/frame on a 25Mhz 3000 at 752 X 480 resolution
in 24 bit color. I used about 300 control points but more could have been used
without a time penalty. The setup took roughly 2 hours. The frames were recorded 
to tape using the Personal SFC and a Video Toaster.

-- 
	David

	Disclaimer: The content of this message in no way reflects the
	            opinions of my employer, nor are my actions
		    encouraged, supported, or acknowledged by my
		    employer.
From: lgibb@burner.com (Lance Gibb)
Newsgroups: comp.sys.amiga.graphics
Subject: OpalVision
Date: 21 Nov 92 07:12:22 MST
Organization: The Back Burner BBS (via C-Net Amiga)

The latest Amiga World has an ad for OpalVision that has a blurb about
"OpalAnimMate" - it claims to support opalvision animations at up to 60 frames per second.  Now I am assuming that this is misleading, and that the only 24bit animations the board will handle at this speed are the tiny 32x20 modes that it mentions.  It also claims to play directly from the hard drive - once again I would have to assume this is misleading, meaning that your fps drops to about 3 when you start buffering from the HD.
 
Anyhow have any experience with this opal vision feature as of yet?

--- Via UCI v1.16 (C-Net Amiga)
From: Harv@cup.portal.com (Harv R Laser)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: 24 bit & Graphic questions!
Date: Sat, 21 Nov 92 21:41:20 PST
Organization: The Portal System (TM)

>I have a few questions -
>
>1) What would the size of an 8.5 * 11 image scanned at 600DPI be in 
>
Whaddya mean the size? Ya mean in pixels? ADPro's Epson ES300C
driver (which I just ran in the background) tells me such a scan,
assuming I had the memory to do it, would be
5104 x 6600 pixels. 


>
>2) What would the size in memory be for the beast described in 1)

ADPro would want 134,755,800 bytes of RAM for 24 bit color, 
67,372,800 bytes for 8 bit gray, and 33,686,400 bytes for
1 bit monochrome. For something like this you would probably
want to use a virtual memory add-on like Gigamem, assuming you
had enough drive space to handle it. Or use the Scan-to-Disk
 version of the driver software. 
>
>3) What is the maximum size bitmap that you can load into Brilliance?
>   Or is it just limited by memory? What about DPaint V? And can
>   DPaint V do true color like Brilliance?
Neither program is on the market yet. I doubt anyone could tell
you at this point in time, except Beta testers of them.

>
>4) How much memory would I need to effectively work on an image 
>   described in 1) in programs like Brilliance, Dpaint V, 
>   Imagemaster, ADPro, or ImageFX?
>
A lot. Again, virtual memory would be the answer here unless you
have a relative in the RAM chip industry. :)
 
>
>
>Thanks in advance!
>-Dave


Harv
Newsgroups: comp.sys.amiga.graphics
From: Jeff_Holinski@mindlink.bc.ca (Jeff Holinski)
Subject: Re: Imagine2.0 anims lagging... :(
Organization: MIND LINK! - British Columbia, Canada
Date: Mon, 23 Nov 1992 02:45:17 GMT


There is no solution to the problem you're having. Anytime you move the
camera in an animation the speed will bog way down. The reason is that rather
than a reference image and a small amount of data on how the picture changes
over each frame of the anim you have a reference frame and a LOT of data
about the changes from frame to frame. Since the Amiga can only move data
into the display chips at a set rate, when you have more data per frame you
will have less frames per second. If you have a FAST (40 or 50 mhz) 030 in
your machine or an 040 accelerater you can get somewhat better speed by using
CPUBlit. This makes the 030 do what the 7 mhz 16 bit blitter would normally
handle.
A better solution would be to buy a 4000 with a 32 bit blitter and a faster
bus. Of course this option is a little more expensive.
From: joeles@cup.portal.com (Joel Edward Swan)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Nickprefs...
Date: Sun, 15 Nov 92 17:18:35 PST
Organization: The Portal System (TM)
  <1992Nov13.084321.60796@cc.usu.edu>

>In article <1dvkmeINN2kh@agate.berkeley.edu>, kevinm@ocf.berkeley.edu (Kevin M
i
>ller) writes:
>> What is Nickprefs and where can it be found?
>
>Nickprefs is three additional preference editors for
>Workbench/Kickstart 2.0x  They include:

[Advertised functions of Nickprefs deleted]

You forgot one more function....

It causes system gurus and other more subtle problems while your back is
turned.  I really like Nickprefs, when it worked, but I've had too many
glitches with it running (I even tested it extensively with a clean WB2.0
and 2.1 WB disk).

I sure hope he can work out the remainder of the bugs.  It would be a great
package without them.

>--
>Faith
>
>> Kevin
>> kevinm@ocf.berkeley.edu

-Joel
-------
   ========================================================================
  / Joel E. Swan....Pres./...Media Specialties, Ltd., Oak Forest, IL.USA  /
 / & Senior Producer..../...Moody Broadcasting Network, Chicago, IL. USA /
/ Portal ID: joeles..../...joeles@cup.portal.com                        /
========================================================================
Newsgroups: comp.sys.amiga.graphics
From: itch@cbnews.cb.att.com (richard.m.brack)
Subject: Re: 256 color workbench?
Organization: AT&T
Date: Wed, 18 Nov 1992 00:22:53 GMT

In article <Bxv70H.JvL@fc.hp.com>, koren@fc.hp.com (Steve Koren) writes:
> 
> More on multiview: I can get multiview to crash my system instantly by
> doing this:
> 
>   1. Multiview an IFF pic on your workbench screen
>   2. Reduce the size of the multiview window.  Sometimes it crashes
>      here.
>   3. Try to use the scroll bars.  If it got by step #2, it crashes here
>      on maybe 80% of the IFF files I have.  If it crashes on a given
>      file, it crashes every time on that file, and if it works, it works
>      every time.  I don't think there is anything wrong with the IFF
>      file itself.

Try this - use Multiview to view a text file on a seporate screen, not
workbench.  Resize the window and bammo!  Everything just stops.  It doesn't
even finish redrawing the window.  Of course I haven't played with this
enough to determine if this is Multiview or something else I'm running.
I am using xsize, I guess that may have something to do with it.

I'd try your tests but I don't want to crash my machine just now. :-)


Rich...
-- 
{ the itchman cometh   /-/         _          i don't want to be your angel }
{ itch@cbnews.att.com /-/        _|_|_          i want to be your witch!    }
{ att!cbnews!itch \-\/-/         ( * )tch                 -yello            }
{                  \/\/           /^\                                       }
Newsgroups: comp.sys.amiga.graphics
Newsgroups: comp.sys.amiga.graphics
Date: Wed, 18 Nov 1992 14:23:29 -0500 
From: Berend Ozceri <bo24+@andrew.cmu.edu>
Subject: Help me! A4000 Problem!

Hi everybody!

My five-day-old A4000 decided to take a vacation today. It will not
reboot! Here is what happened:

I rendered a 100 frame animation in Imagine which took about 20 hours so
the computer ran overnight. When I turned the monitor on this morning,
everything was fine. I wanted to load a 24-Bit picture into ADPro, but
the memory was too fragmented. No problem! I hit the three-keys to
reboot...the screen goes blank...hard disk led blinks..............and
nothing! OK. I turn the computer off. Wait for 20 secs, turn it back on.
Hard disk led blinks......nothing! Hit the three keys to reset.....the
power led blinks in a couple of times...the hard disk led
blinks......nothing!

I suspect there is a problem with the hard drive spin-up, but it might
be something else. Can anyone out there help!

Please.

Berend
From: tron@uni-paderborn.de (Matthias Scheler)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: 256 color workbench?
Date: 16 Nov 1992 17:07:16 GMT
Organization: Uni-GH Paderborn, Germany
Distribution: world
NNTP-Posting-Host: kastanie.uni-paderborn.de

In article <1992Nov13.152731.17286@zds-oem.zds.com>, benjamin@zds-oem.zds.com (Adam Benjamin) writes:
|> 
|> I'm demoing the 4000 at my local Amiga users group next week and I wanted
|> to display an old ham image under a new 256 color or ham8 pic. (two windows)
|> 
|> How would I do this?  MultiView won't open under workbench, I assume because
|> workbench isn't supporting the color depth.  So how do I get workbench to
|> run in 256 or HAM8?   Or alternatively how do I open a high-color screen
|> and get multiview to open two windows on it? 
|> I suppose I could just have two screens and drag them around, but that's
|> not my first choice.

Try: "MultiView <filename> SCREEN"

-- 
Matthias Scheler                                         tron@uni-paderborn.de
University of Paderborn (Germany)
Newsgroups: comp.sys.amiga.graphics
From: stefanb@hathi.informatik.rwth-aachen.de (Stefan Becker)
Subject: Re: Open Letter
Organization: Rechnerbetrieb Informatik  /  RWTH Aachen
Date: 16 Nov 92 10:49:45 GMT

All I can say to this:

 Why are you flaming each other instead of doing some productive work?

I can name one point in BOTH products which should have been improved
instead of starting this flame war: BOTH products have the worst GUIs I
have ever seen on the Amiga. Think about it pals.

Just my $0.02

	Stefan

-- 
Mail    : Stefan Becker, Holsteinstrasse 9, D-5100 Aachen ///    Only
Phone   : +49-241-505705                      Germany    ///  Amiga makes
InterNet: stefanb@pool.informatik.rwth-aachen.de     \\\///  it possible..
                                              ECG148  \XX/  -->A3000/25<--
From: bobl@bobsbox.rent.com (Bob Lindabury - SysAdmin)
Newsgroups: comp.sys.amiga.graphics
Subject: Re:  Emplant has shipped...
Date: 22 Nov 92 15:09:16 GMT
Organization: Raven Enterprises -- Piscataway, NJ USA
X-NewsSoftware: GRn 1.16f (10.17.92) by Mike Schwartz & Michael B. Smith

In article <By3Goo.Dr8@ulowell.ulowell.edu> jandreas@cs.ulowell.edu (Jason Andreas) writes:
> It only works on a 2000 with a VXL030EC and an Microbotics 8-UP card.  No
> SCSI support, no 3000 or 4000 support, no GVP accelerator support.  The product in it's current form is a joke.  I've been having trouble with T

I hate to post this here but I thought a reply was in order.

It works on other systems as well.  A gentleman with an A2000 and A2630
had it working also.  New software has been put un on the UU support BBS
that (were told) fixes the GVP and SCSI support.

I have a 2000 and a 2630 and will be testing mine out when it arrives on
Wednesday.  I will also be getting Sybils and will test them as well.

My associate is also purchasing one and he has a GVP 030 combo as well
as a new A3000T/040 and a 16mhz 3000 that we will be testing the
emulator on.  After these tests we should have a good idea of where the
emulator stands and so will you all.

We are due to publish and article on Emplant for March 93 release.
Details will be forthcoming.

--
 Bob Lindabury

InterNet: bobl@bobsbox.rent.com                | Raven Enterprises
    UUCP: ...rutgers!bobsbox!bobl              | 25 Raven Avenue
  BitNet: bobl%bobsbox.rent.com@pucc           | Piscataway, NJ 08854
  Home #: +1 908/560-7353                      | +1 908/271-8878
From: blackbelt@cup.portal.com (Ben - Williams)
Newsgroups: comp.sys.amiga.graphics
Subject: Imagemaster morphing demo posted: portal, CIS, our BBS
Date: Sun, 22 Nov 92 14:08:40 PST
Organization: The Portal System (TM)
Distribution: world

ALL,

I've posted a demo of Imagemaster's morphing output (it's an ANIM) on
our BBS at 406 367 2227; on CI$, and on Portal in our vendor section.

I've asked anyone who understands the voodoo to cross-post to an Internet
site, so it may become available to the net directly at some point.

This is not a comparison demo at all. It's simply an ANIM that shows
what kind of quality you can reasonably expect from Imagemaster if you
want to morph around. :^) Included is info on how it was created,
how you might want to look at it as it plays back, and how to use DPaint
to look at it.

If you're interested in morphing, I suggest you have a look. This is a
good way to go beyond all the mush in comparison sheets - look at the
output of the product and use that as part of your opinion. What a
novel concept. :^) Just kidding...

I watch comp.sys.amiga.graphics, the "creativity - the arts" section of
Portal, our vendor section on Portal, user.main on BIX, our vendor section
on BIX, all of CI$'s forums including our vendor section there, and (of
course) all of our BBS. So you can comment in a multitude of places and
I'll see it.

Thanks!

Ben
Newsgroups: comp.sys.amiga.graphics
From: lionel@cs.city.ac.uk (Lionel Tun)
Subject: 24 bit image available
Organization: City University, London
Date: Wed, 18 Nov 92 14:48:09 GMT

In my quest for a high quality 24 bit image to test my printer,
I managed to find one. It is one of the Kodak demo pictures I
think (it says Kodak in one corner) - a girl's face with a red
hat. If there is interest I could post it. Options are:
FORMAT		FILE SIZE
face.ppm	1133304
face99.jpg	284179
face95.jpg	142530
face75.jpg	52289


--
Lionel Tun   (lionel@cs.city.ac.uk)
Vision Group, City University, London, EC1V 0HB. 071-477 8000 x 3889
From: nkraft@crash.cts.com (Norman Kraft)
Newsgroups: comp.sys.amiga.graphics
Subject: Productivity problems
Date: 17 Nov 92 18:27:02 GMT
Organization: CTS Network Services (crash, ctsnet), El Cajon, CA


No, not the kind that get you fired... ;)

I have an older Ami 3000/25, one of those with the two-button mouse (yuk)
and the kickstart in ram (I never upgraded to the ROM's). When I set up
my preferences to use Productivity mode, and save it, things work fine 
for that session. When I reboot, however, everything winds up in 
lowres. Is this some documented bug in my 3000 that could be solved by
some upgrade or another? Why won't this machine boot into Productivity
mode?

BTW, I'm running WB 2.04 (37.67) and KS 37.175, loaded from SYS: to
RAM:, my monitor is the Commodore 1950.
From: itch@cbnews.cb.att.com (richard.m.brack)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: AGA backdrop
Date: 18 Nov 92 16:59:21 GMT
Article-I.D.: cbnews.1992Nov18.165921.21767
Organization: AT&T

In article <1992Nov17.191728.5687@usl.edu>, dfs5716@usl.edu (Seidel Daniel F) writes:
> What program can be used on the A4000 to have a backdrop picture like
> that on NickPrefs on the A3000?  As it is I can't seem to get NickPrefs 
> to work on the A4000 correctly (as in no picture is displayed...)

It's in there!  You can do this in 3.0, it's part of the workbench
pattern prefs.  You can display an IFF pic instead of a pattern for the
workbench or for windows.

Rich...
-- 
{ the itchman cometh   /-/         _          i don't want to be your angel }
{ itch@cbnews.att.com /-/        _|_|_          i want to be your witch!    }
{ att!cbnews!itch \-\/-/         ( * )tch                 -yello            }
{                  \/\/           /^\                                       }
From: johnv@acix.DIALix.oz.au (John Verhoeven)
Subject: Re: 256 color workbench?
Newsgroups: comp.sys.amiga.graphics
X-Newsreader: TIN [version 1.1 PL6]
Date: 20 Nov 92 22:07:48 WST
Organization: ACix - Private UUCP Node, Cloverdale, Western Australia.

Skip Sauls (skip@tacky.cs.olemiss.edu) wrote:
> In article <Bxv70H.JvL@fc.hp.com> koren@fc.hp.com (Steve Koren) writes:
> >Skip Sauls (skip@tacky.cs.olemiss.edu) wrote:
> >> Try running CPUBlit -b.  It seems to work fine and I have not had any 
> >Interesting; I must have had an old version of CPU blit.  I tried on
> I am using version 0.97, copyright Eddy Carroll, Februyary 1991.  I am

Latest version I ever heard of was V1.00 from Fish Disk 528.

Try that one.

--

John Verhoeven                        johnv@acix.DIALix.oz.au      _--_|\
Treasurer, Amiga Developers           (ALT: johnv@DIALix.oz.au)   /      \
Association of Western Australia      Phone: (+619) 478 1406      *_.--._/
From: Don_-_Hirschfeld@cup.portal.com
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Reflections in imagine.
Date: Sun, 15 Nov 92 10:10:19 PST
Organization: The Portal System (TM)

For a chrome sphere to display something other than black in the sky.
do the following. Go to the Action editor. Click on the globals square.
In the global brush name, put a IFF like digitized clouds or a solid color
IFF. Save it. Now the top of the sphere should not be black (you may have to 
use Trace mode to render).
From: oxleyd@logica.co.uk
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Help Me. I Need an Earthy Brush Map
Date: 17 Nov 92 13:51:36 GMT

In article <faith.0f8v@amiganet.chi.il.us>, faith@amiganet.chi.il.us (Fred Drummand) writes:
> Im Looking for a Earth Brush map that i Can Use with Imagine or
> with Dpaint.  I Need to do an animation and for part of it, I Need
> a spinning Earth.  Can Anyone Help Me Out ???
>  

There is a (16 colour?) Earth map on the Art Disk 1 which accompanied my
DPaintIV (and hopefully yours as well). It's called WorldMap.Lores in the 
Pictures directory, as I recall.

As it stands, the picture has been drawn so that the continents appear shaded,
and I think there is a small black area near the North Pole.

To fix this, pick the black colour (used for continent shading) as the
foreground colour, pick the blue colour (used for the oceans) as the background
colour and select BG -> FG from the Palette menu. This will fill in those shaded
areas. Now clip a brush of the map and save it. (I think that's the right way
round with the blue and black... if not pick them the other way round and try
again - I'm not actually at my Amiga writing this and I can't remember which
way round the colours should be.)

In Imagine (I use 2.0), you can simply create a primitive sphere or use the 
Add Sphere command, and wrap the Earth map picture around it as a wrap x,
wrap z brush map. Imagine will put the Earth picture in the proper place for
a spherical map. As Steve Worley notes in his excellent Understanding Imagine
2.0, the Add Sphere sphere looks very angular rendered in Scanline mode.
You'd be better off using a primitive sphere, which looks fine even with the
default number of divisions. 

Hope this is of some use.


DavidO.
[I haven't got a .sig yet, but I'm working on it.]
Newsgroups: comp.sys.amiga.graphics,comp.sys.amiga.hardware,comp.sys.amiga.applications,comp.sys.amiga.advocacy
From: mikeh@starnine.com (Mike Haas)
Subject: Re: Startup problems?
Date: Tue, 17 Nov 1992 02:23:12 GMT
Organization: StarNine Technologies, Inc.

In article <Bx7KMu.DnG@news.cs.andrews.edu> adap@edmund.cs.andrews.edu (Edsel Adap) writes:
>In article <1d67g0INNnks@bnsgd245.bnr.co.uk> rickt@tcom.stc.co.uk (Rick Tait) writes:
>>In article <1992Nov3.085833.16283@gserv1.dl.ac.uk>, g.coulter@daresbury.ac.uk (Gaz) writes:
>>|> I am relatively new to using the Amiga for programming and I have a question
>>|> that I hope someone out there can answer for me, so here goes.
>>|> 
>
>[stuff deleted about using runback with mackie]
>
>>|> My question is this the correct way to do something like this or is there a better
>>|> way, I know it works but is it just a hack to get round something simple that I
>>|> Thanks Gary.
>>
>>How about:
>>	run <NIL: >NIL: mackie
>>before the EndCLI in your startup-sequence?
>>
>
>Sorry Rick, this isn't going to work as run doesn't detach from the CLI.
>What Gary wanted was someway of detaching mackie from the CLI so the CLI
>would close after the endcli command.  WHat you described would only run
>mackie in the background and take input from the nil device and redirect
>all output to the nil device but doesn't detach from the cli.

Under 2.0+, when you RUN >NIL: <NIL:, run does indeed detach completely.
From: eeb@pro-freedom.cts.com (Ed Brown)
Newsgroups: comp.sys.amiga.graphics
Subject: PCX Viewer?
Date: 18 Nov 92 06:54:11 GMT
Article-I.D.: pro-free.1992Nov17.235411.2126
Organization: ProLine [pro-freedom] AppleVan (Apple UG of Vancouver, WA)

While there are lots of GIF viewers, there doesn't seem to be any PCX
viewer out there.  I've recently gotten a CD-ROM drive and have a great
clipart disk that has the clips in PCX format.  While AdPro and PageStream
can load these images, it would be lots faster if I had a PCX viewer
program to scan through these images.  Anyone know of a ShowPCX program
that could do this?  Failing that, anyone out there got the talent to write
such a beast?  Thanks for any comments on this...



        -=- Ed


* Edward E. Brown II             * Internet: eeb@pro-freedom.cts.com *
* Chemist On A Mission From GOD! * FidoNet:  1:105/135               *
*--------------------------------------------------------------------*
               Annoy the media...THINK for yourself!
==============================================================
Newsgroups: comp.sys.amiga.graphics