HDTenEightyP/NetNews huggingface dataset:
Newsgroups: comp.sys.ibm.pc.games

>(Gunawan Agus) 
>	I am currently wasting my time wandering around in the OrkOgre
>castle trying to pass the message to the King. The problem is, I only 
>got two keys (Crown and Armory) anf I've used them all. I can't seem
>to find the third key (I figure there should be one with all those
>numerous locked gates). So: HELPPPPPP!!

To get to the king, feed the monkey. You can buy monkey food at the inn
in New City.

			   Danny Low
    "Question Authority and the Authorities will question You"
	   Valley of Hearts Delight, Silicon Valley
	     HP CPCD   dlow@pollux.svale.hp.com
Newsgroups: comp.sys.ibm.pc.games
From: elissa@pyuxd.uucp (25231-lerner)
Subject: Re: Educationa games info wanted
Organization: Bellcore, Livingston, NJ
Date: Thu, 7 Jan 93 20:40:04 GMT

I believe the following comment was made in an article posted recently by
someone who was actually posting a summary of e-mail responses he had recieved
concerning educational software.  I don't know who originally wrote the 
following, but I am interested in receiving the newsletter mentioned.

>
>PC Magazing has an "After Hours" section but it is focused more on
>general games than kids' software.  I'm not aware of anything which
>more directly addresses this market.  I'm a writer and father of a
>toddler and approached Parents with the idea of a "Kids and Computers"
>column and was told they weren't interested.  I've decided to try it
>as a newsletter and am in the process of putting one together.  If you
>are interested, drop me a line with a mailing address and I'll send
>you a sample when it's ready.  I'll need critiques and if you like it,
>I hope you'll subscribe.  (Also, if you find that such a publication
>exists (and I'd have competition) I'd appreciate hearing about it.)
>

E. Lerner
                           elissa@pyuxd.cc.bellcore.com
		           908-699-3382
From: stukh2@wsinfo11.info.win.tue.nl (Marco Kemper                    and Berry v.d. Wijst (students of Kees Huizing))
Newsgroups: comp.sys.ibm.pc.games
Subject: What is the best role playing game available now?
Summary: In search of the BEST Role playing game
Keywords: RPG
Date: 4 Jan 93 15:22:40 GMT
Reply-To: stukh2@info.win.tue.nl


After playing a lot of war games, my interest in moving
to RPG. I haven't played one yet, only saw some games
at a computer meeting. They looked very interesting!

So if you think that you're the only one who
really knows what the best RPG is, send me some mail about it, OK?

Thanks in advance,
Marco

stukh2@win.tue.nl
From: C471040@mizzou1.missouri.edu (Toejam)
Newsgroups: comp.sys.ibm.pc.games
Subject: Network and BBS games.
Date: 4 Jan 93 21:54:58 GMT
Organization: University of Missouri

Aloha.
 
I'm an avid gamer and would like to start a business where I can
get several people together to play against each other over a
network or BBS.  I understand that this is already being done.  I
don't really know much about how to set this up and would appreciate
any comments from knowledgable ppl out there in netland.  So, if you
know anything about businesses that run games on networks or BBS's
or if you know who to direct me to, please drop me a note at
c471040@mizzou1.missouri.edu.
 
Thanx
From: Brian.Milner@brunel.ac.uk (Brian D Milner)
Newsgroups: comp.sys.ibm.pc.games
Subject: Fool's Errand - Fool's Errand - Fool's Errand - Fool's Errand - Fool's
Date: 12 Jan 93 13:09:26 GMT
Organization: Brunel University, West London, UK


	
   I've got the game 'Fool's Errand'. I find it great fun, and
I'm most of the way through it. However, now I'm stuck.

	Anyone got a walkthrough? - I've not seen one on FTP.

	Anyone got a crack? - I'm pretty fed up with the 'Wheel of Fortune'

	Anyone got some hints? - Specifically the 'Stone Wall'.

Here's Hoping ...

+-------------------------------------------------------------------------+
|Brian Milner, The Computer Centre, Brunel University , West London, UK   |
+-------------------------------------------------------------------------+
|brian.milner@brunel.ac.uk | To shut down Internet; Post to the newsgroups|
+--------------------------+       saying you think 'Lost in Space'       |
			   |       is better than 'Startrek - TOS'        |
			   +----------------------------------------------+
Newsgroups: comp.sys.ibm.pc.games
From: sinfuego@wolf.cs.washington.edu (Clifford Sinfuego)
Subject: PC games for sale
Organization: University of Washington Computer Science
Date: Mon, 11 Jan 93 15:58:43 GMT

All the following games include original manuals, boxes, disks, and reference
cards in near perfect condition unless otherwise noted.

Wing Commander I Deluxe    - $19.00 
                           - the Tiger Claw magazine has some fold in it, but
                             nothing serious
                           - includes Secret Missions 1 & 2
        
Secret of Silver Blade     - $9.00
                           - SSI RPG
             
Jetfighter I               - $5.00
                           - it didn't have box when I bought it, but
                             everything else is in there

Lost Treasures of Infocom  - $25.00
                           - 20 classic interactive text adv. games
                           - includes maps & hint book

These are the best deals you can find for these games. I tried to keep the price
as low as possible. I'll also throw in a couple of other games free.

Out of state buyers are welcome, although to avoid having to deal with shipping
and all that, I'd prefer in state buyers, particularly in Seattle area.

If you are interested, send me email. Reply to message sender.

Thanks. Bye!

-Cliff
From: chf0@bunny.gte.com (Curt Fennell)
Newsgroups: comp.sys.ibm.pc.games
Subject: Request for info on "Campaign"
Date: 4 Jan 93 20:35:27 GMT
Reply-To: chf0@gte.com
Organization: GTE Laboratories, Waltham, MA

I saw a game in the store yesterday called "Campaign", which says that
it's from the people who created "Empire" and that it's a WWII war
game.

Has anyone played this or does anyone know more about it?

Thanks,
Curt

Curt Fennell, Unix Sys Admin, GTE Labs    EMAIL: chf0@gte.com
==============================================================
"With Mr. Lawrence, mercy is a passion. With me it is merely
good manners.  You, yourself may judge which is more reliable"
Newsgroups: comp.sys.ibm.pc.games
From: dmike@intacc.uucp (Michael DeKoven)
Subject: Re: DoAR: Laura Bow II - Dagger of Amon Ra (minor spoilers alert)
Date: Tue, 5 Jan 1993 17:38:09 GMT
Organization: Matrix Artists' Network

If you can't move out of the reception room you may not have heard all
the conversations you need to hear. Also, have you tried leaving the
museum?
From: st1ee@Rosie.UH.EDU
Newsgroups: comp.sys.ibm.pc.games
Subject: Wiz 7: Help with temple
Date: 6 Jan 1993 23:25:08 GMT
Organization: University of Houston
Reply-To: st1ee@Rosie.UH.EDU
NNTP-Posting-Host: rosie.uh.edu

Ok now I'm totally frustrated.  I've been trying for about 3 weeks to figure
out what to do in the temple.  I've collected an onyx key, temple key, and
notched shaft, but dont't know what to do with them.  There is a gate
which after I open I fall down a pit where i come across 3 or 4 more gate
which I can't open.  I see another pit after the one I fall in, but can't
get to it.  I suppose there is supposed to be some way to deactivate the pit,
but I can't find it.
Any help appreciated.
Thanks,
Bart
From: oudzhao@astro.ocis.temple.edu (Ou Zhao)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Indy Last Crusade - minor spoilage
Date: 4 Jan 93 16:44:39 GMT
Organization: Temple University
X-Newsreader: TIN [version 1.1 PL8]

Keith Mac Donald (kmacdona@mipos2.intel.com) wrote:
: Greetings!
: I'm playing Indiana Jones & the Last Crusade (I know, an old game).
: I've gotten into the catacombs, but I can't get any further.
: I can't move the torch, I can't move the slab, I can't pull the plug,
: I can't open the vault door.  HELP!
: Thanks!

Hi, 

To move the torch, you need water to loose the mud. You also need a
container to hold the water. A wine bottle will do it.

The big  wooden plug must be pulled to let the water in the pool run
out. You can use your whip and a hook. You will find the metal hook
on your way to the torch. 

Be patient. Look everywhere. You have to get those books in the library
before you go to the next stage.  Such as how to fly a plane, Hitler's 
autobiogrphy,...

I got stuck in the next stage. I couldn't beat a big Nazi chef to rescue 
his father. So if you are lucky there please let me know, would you?




-O-
  
Newsgroups: comp.sys.ibm.pc.games
From: ross@kaos.b11.ingr.com (Ross Erickson)
Subject: GAME BYTES: HARD COPY!
Keywords: game bytes magazine
Reply-To: ross@kaos.b11.ingr.com
Organization: Intergraph Corporation
Date: Wed, 6 Jan 1993 02:07:31 GMT

--
Here's a bit of exciting news for anyone interested...

Game Bytes is working hard to add a hardcopy version of the magazine
for those who don't wish to read or view Game Bytes on their PC, OR
for those who CAN'T.  We have arrangements and agreements made with a
professional Desktop Publisher who will be laying each issue out.
Distribution will be handled much like any normal publication -
through a subscription to cover our costs of production and mailing.
I expect it to be a kind of either 'super-newsletter' or
'mini-magazine'.  I expect that issue #9 of Game Bytes: Electronic
Edition (GB:EE) will be the first rollout of Game Bytes: Hard Copy
(GB:HC).

The screen shots used in GB:EE will also be used and printed (in grey
scale, mind you) plus all of the regular articles will be included as
well.  This should be a very useful supplement to the regular Game
Bytes for those who just can't get on a PC to read the electronic
version.

Please let me know if you would be interested in the hard copy version
of Game Bytes.  Costs and prices are yet to be determined, but we have
a pretty rough estimate.

Thanks for reading Game Bytes.


-- 
|------------------------------------------------------------------|
|  Ross Erickson             |                                     |
|  ross@kaos.b11.ingr.com    | Read GAME BYTES Magazine!  Found    |
|  205-730-4019 - voice      | on ftp.ulowell.edu and              |
|  205-730-6445 - fax        | wuarchive.wustl.edu.  Check it out! |
|  Internet: 129.135.252.87  |                                     |
|------------------------------------------------------------------|
From: otten@quark.umd.edu (Neil Ottenstein)
Newsgroups: comp.sys.ibm.pc.games
Subject: Lemmings cross references
Date: 10 Jan 93 22:48:17 GMT

I am sure that someone has put together a cross reference of Lemmings
levels saying which landscape is used on multiple levels (such as Fun
level 12 is Tricky  level 23).  Anyway if someone around here does have
such a cross reference I would like to see it.  

Thanks,

Neil Ottenstein
otten@quark.umd.edu
From: desj@ccr-p.ida.org (David desJardins)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: POR
Date: 10 Jan 93 21:06:14 GMT
Organization: IDA Center for Communications Research, Princeton

ibidem <beran@wizzle.Berkeley.EDU> writes:
> I'm looking for a patch for POR to stop it from locking up randomly.  I
> can't figure out why it kepps doing crashing, but I want to stop it.

This should be a FAQ.  None of the older SSI AD&D games work properly
with DOS 5.0.  (And yes, they are total assholes for repackaging and
selling the games with no advice to that effect.)

If you can boot with an older version of DOS, then that should solve the
problem completely.  If you have to use 5.0, then I think perhaps not
loading it in high memory helps?  (Not sure on this one.)

                                        David desJardins
Newsgroups: comp.sys.ibm.pc.games
From: clay_p@summer.chem.su.oz.au
Subject: HELP: Ishar (minor early spoilers)
Organization: School of Chemistry, University of Sydney
Date: Sun, 10 Jan 1993 17:28:42 GMT

Hi all!
I am currently playing a game called ISHAR and am having a few problems.
I have only just started but seem to be stuck already. From what I have seen
so far I have wasted my money but I would like to give the game a chance
to impress me so I need some help please.
This is my situation:
	I spoke to the thief that you can see when you start the game
and he sent me to the south. There I came across a village. In the village
I met an old man who told me to visit a spirit near four birch trees. I found
the spirit to the east and he told me that I would need to complete three 
quests before I could fight the nasty at the end of the game.
My problem is that I cannot discover what I have to do next. I've explored a
fair bit. I know that I can't go too far east because there is a minotaur on
a bridge who stops me very easily, i.e. he kills me. I found a village on a
lake that is in the NW corner of the map but there was no useful information
there either.
I've also found quite a number of buildings that I can't get into. I've tried
to pick locks on all such buildings but with no success.
If anyone can give me any clues or just plain tell me what to do I would be
very grateful.
					Paul.
--------------------------------------------------------------------------------
I'm illiterate. Here is my .sig ======> X
Newsgroups: comp.sys.ibm.pc.games
From: zmed0b@trc.amoco.com (Michael)
Subject: SSI Game Owners - Read
Originator: zmed0b@zircon
Organization: Amoco Production Company, Tulsa Research
Date: Tue, 12 Jan 1993 21:24:38 GMT


Greetings and Salutations

I am currently looking for some older SSI games for the C64 or possibly
the Atari 8-bit systems.  These are some of the games I am looking for:

			IMPERIUM GALACTUM
			COLONIAL CONQUEST
			SIX-GUN SHOOTOUT
			M.U.L.E.
			COSMIC ENCOUNTER

Other similar vintage SSI games might be considered as well.  If you have these
games and you are interested in selling them, please send e-mail to:

			zmed0b@trc.amoco.com
			Michael E. Dupree

Do not reply to the news group as I may not see the post.  Thanks!!

Mike


Newsgroups: comp.sys.ibm.pc.games
From: achatche@quads.uchicago.edu (Andrew Hatchell)
Subject: UW2 - Magic Academy Safe
Reply-To: achatche@midway.uchicago.edu
Organization: University of Chicago
Date: Wed, 13 Jan 1993 02:01:58 GMT

I've been happily playing UW2, and now, having passed the wizard's
exam, I read a scroll that seems to indicate that there are some
very nice runes (vas and tym) stored in the safe in the Academy.
But the door's locked, and jumping off the platform seems distinctly
none-productive (though I have killed the skeleton).  Any hints would
be much appreciated!

	Thanks,
	Andrew Hatchell
Newsgroups: comp.sys.ibm.pc.games
From: isc10192@nusunix1.nus.sg (KOH KHANG WEE)
Subject: Re: Ultima Underword 2
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Wed, 6 Jan 1993 02:51:00 GMT

cvetp036@vmsb.is.csupomona.edu wrote:
: Ultima Underworld 2: Labyrinth of the Worlds is out!
: 
: Two biggest change I noticed right away:
: 
: 1. Biggest viewscreen.
: 2. The walls doesn't "curve" when you get close to them.
: 
: And no speech in the intro. But there are digisounds (like footsteps when you
: are walking) in the game.
: 
:      --McD.eXodus.IST
	
	Where !!! Where !!! ???????? How much ???

--
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
	Jerry Koh 	a.k.a. 		FLAT^^TOP
		 isc10192@nusunix.nus.sg
	     national university of singapore
	     D.     I. 	    S.	    C.	   S.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Newsgroups: comp.sys.ibm.pc.games
From: tyler.brown@uuserv.cc.utah.edu (TYLER JAMES BROWN)
Subject: Re: Patriot
Organization: The University of Utah
Date: Mon, 4 Jan 1993 20:09:04 GMT

In article <wright.88.0@lims01.lerc.nasa.gov> wright@lims01.lerc.nasa.gov (Ted Wright) writes:
>From: wright@lims01.lerc.nasa.gov (Ted Wright)
>Subject: Patriot
>Date: Mon, 4 Jan 1993 14:32:31 GMT
>Has anyone seen Patriot by 360? It is supposed to be a sort of land
>version of Harpoon. My local store claims they had 2 copies but sold
>out. Nobody here has mentioned it.
>
>Ted Wright (wright@lims01.lerc.nasa.gov)
>-----BEGIN PGP PUBLIC KEY BLOCK-----
>Version: 2.0
>
>mQCNAiqvp90AAAEEAO0VFsrmnZhmALDOZEG6vPlTwB5jqM5swOkhDqJIOHOtyNug
>2ZfCpsQUYcrVCKjGs4zaivEoiQxi+538mwNhL9HXQK+I3HR2xESzpJEoLiv62kMI
>cwVbEw9QAuxY7Z01KHi+bNYhYQvzBczaVttPJdOTvNpbUCzWIeKXEM95WINbAAUR
>tChUZWQgV3JpZ2h0IDx3cmlnaHRAbGltczAxLmxlcmMubmFzYS5nb3Y+
>=uu9S
>-----END PGP PUBLIC KEY BLOCK-----
>
	I used a friends computer a few days ago and he had it on there. I 
couldn't find the manuals so I just booted it up to look at it. It's super
vga but I couldn't figure out how to play it. I poked around at it a  bit 
then gave up. Looks like a pretty lame game from what I saw. But I didn't get
into it that much.

					Tyler
From: dedmunds@selkirk.sfu.ca (Darran Edmundson)
Newsgroups: comp.sys.ibm.pc.games
Subject: World Circuit default setup
Date: 9 Jan 93 17:06:39 GMT
Organization: Simon Fraser University, Burnaby, B.C., Canada

Has anyone been able to have WC automatically load the modified driver
and team names?  I renamed all the teams/drivers and saved them to
disk and then modified the setup files in the options menu.  However, the
game still forces me to manually load the correct teams/drivers under
the save/load menu.  It also doesn't remember which driver I have
selected - it keeps defaulting to Sanchez (Senna).

Is anyone else having this problem?

-- 

Darran Edmundson
dedmunds@sfu.ca
Newsgroups: comp.sys.ibm.pc.games
From: menchett@pyramid.unr.edu (Peter J Menchetti)
Subject: THIS NEWSGROUP IS TOO FRIGGIN' BIG!!!!!!!!
Organization: University of Nevada, Reno  Department of Computer Science
Date: Tue, 12 Jan 1993 06:31:20 GMT
X-Posted-From: pyramid.cs.unr.edu
NNTP-Posting-Host: sol.ctr.columbia.edu

Hey out there- 230 articles today! I don't have the time for this!
When I read this group, I want to read NEWS of games, etc., not people
asking for help/hints. (Especially when all their questions could
be answered by ftping a walkthru from risc.ua.edu.) I propose a split
in the newsgroup, to three groups:

comp.sys.ibm.pc.games.hints

comp.sys.ibm.pc.games.for.sale

and, the one with all the news and other good stuff remains
comp.sys.ibm.pc.games

Anyone out there agree with me? It takes WAY too long to read all
that stuff! I want NEWS! Not people whimpering for help on their 
latest game!
From: ccastks@prism.gatech.EDU (Kevin Stallard)
Newsgroups: comp.sys.ibm.pc.games
Subject: I need the hint file for Starcon II
Keywords: HELP!!!
Date: 10 Jan 93 01:17:24 GMT
Organization: Georgia Institute of Technology


 I'm going nuts here.  Can anyone send me the hints for Star Control II?
Better still, could someone point me to an FTP site for hints/walkthroughs/etc.?

Thanks

-- 
_____________________________________________________________________________
Kevin Stallard                    " There is no problem that an accurately 
Georgia Institute of Technology,    placed shot from a .44 Magnum cannot 
ccastks@prism.gatech.edu            solve. "
From: lchong@polyslo.csc.calpoly.edu (Leo Chong)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: F15 Strike Eagle III
Date: 12 Jan 93 23:55:52 GMT
Organization: Cal Poly State Univ,CSC Dept,San Luis Obispo,CA 93407

In article <8213@tekig7.PEN.TEK.COM> matthewb@tekig1.PEN.TEK.COM (Matthew Berney) writes:
>Where are all the discussions about recently flown missions?  Come on all 
>you fighter jockeys.  Where are you.
>
>I am currently flying missions with moderate difficulty and authentic
>everything.  Is there any one out there with EXTREME authentic.  I really
>like the authentic tews and A-A radar.  The external view is exceptional.
>
>My system is a 386-SX20 w/2MB ram, SoundBlaster, Flight Stick.  Works OK 
>for me.  But the frame rate, with everything set to low, is F/S 37, 16.
>Give me some input from you "Power Users" **snicker, snicker** out there:)
>
>

I'm a student with overloaded units and a senior project to do, but I still
make time to play this bitchen game.  One question I have is that the manual
talks about how a pilot, after flying hi and reaching their 'Ingress Point'
will go in low to make the target run.  What is this 'Ingress Point'?  Is
this the same as 'Way Point' on Falcon?  I know Ingress describes the trip
to the target and Egress means going home, right?  Is this Ingress Point
the point where you 'Fence in'?  Because so far, that's what I've been doing.
I fly in at 25,000 feet, (I can't get any higher than that with the load
I carry) and once I fence in, I perform an inverted dive to about 300 feet,
then I go in until about 35nm (distance I need to get enough time to get 1.3nm
HRM shot of the target), then once 'GUIDED' appears, I hit the pickle button
and I'm off to secondary.  This has become so routine that it's become so
easy in moderate mode with all authentic.  However, going to 'hard' is a
bigger step and even harder if you've got mountains in your campaign like
in Korea.   

Can anyone brief us on their strategies for this game?  

lchong@polyslo.csc.calpoly.edu

target
Newsgroups: comp.sys.ibm.pc.games
From: bampf@iastate.edu (TC)
Subject: Re: Wolf3d help: How to deal with Mr. Guten Tag?
Organization: Iowa State University, Ames, IA
Distribution: usa
Date: Mon, 4 Jan 1993 22:11:22 GMT

And one more thing about Mr. Guten Tag... do not pump all your bullets into
the same place.  I got creamed when I did that, cause he won't die if u do
that.  If you have a machine gun, be sure to spread your fire quickly.

-- 
--------------------------------------------------------------------------
|   (. .)						       		 |
|    \o/       Sanity is curable.                                        |
__________________________________________________________________________
Newsgroups: comp.sys.ibm.pc.games
From: bross@spartan.ac.BrockU.CA (Brian J Ross)
Subject: Falcon 3 - squadron doesn't do anything!
Organization: Dept of Computer Science, Brock University
X-Newsreader: Tin 1.1 PL4
Date: Fri, 8 Jan 1993 20:32:51 GMT


I've been playing with Red flag/Nellis command, making 
interesting missions with mixed aircraft flights.  
However, the rest of my squadron simply follows me around 
in formation, and never attacks any ground or air targets. 
The waypoint actions are set for ground or air attack activities, but 
seem to make no difference.  I'll even get an audio 
"Permission to attack" request, which I respond with [shift] E (engage), 
but that does nothing

Any solutions to this?
 
-- 
Brian Ross                          
bross@sandcastle.cosc.brocku.ca            
Newsgroups: comp.sys.ibm.pc.games
From: etxfln@eos.ericsson.se (Fredric Lonngren)
Subject: Re: Ultima underworld
Reply-To: Fredric.Lonngren@eos.ericsson.se (Fredric Lonngren)
Organization: Ericsson Telecom AB
Date: Tue, 12 Jan 1993 14:57:16 GMT

In article <1993Jan12.153447.1@aud2.aud.auc.dk>, grumpy@aud2.aud.auc.dk writes:
|> Problems in Ultima Underworld. Tips to the puzzle in the room of precius levers
|> would be very apreciated.
|> 
|> Thanks: Kim SThanks : Grumpy@aud2.auc.dk
|>                                 
[Minor Soliler follows ]

Check out the gravestones outside the 'library' and ankh-room in the knights
place.
-- 

     --  F   r   e   d   r   i   c       L   o   n   n   g   r   e   n  --
   ==== Ericsson Telecom AB    Email : Fredric.Lonngren@eos.ericsson.se ==== 
-====== EO/ETX/TX/VH           Memo  : ERI.ETX.ETXFLN                   ======-
   ==== 126 25 STOCKHOLM       Voice : + 46 8 719 5226                  ====
     -- SWEDEN                 Fax   : + 46 8 719 5557                  --