HDTenEightyP/NetNews huggingface dataset:
From: minelson@nyx.cs.du.edu (mark nelson)
Subject: Re: Winning Big
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Wed, 18 Nov 92 12:16:43 GMT

In article <1992Nov17.103124.1@skcla.monsanto.com> jjfink@skcla.monsanto.
om writes:
>Obviously, for standard diplomacy, you must have 18 centers to win.
>But what is the greatest number of centers with which someone has won?
>
>If you start with 17 in, say 1909, and all other units moved to non-cent
r
>regions (there are at least 17 each sea and land regions without centers
, you
>could theoretically have all 34 by the end of the year.  Has this happen
d in a
>game?
>
>Other than the above obvious suicide, what is the most that one player h
s
>conquered in the last year (I don't count playing past the first turn wi
h >=18
>centers)?
>
>Joel
>
>-- 
>jjfink@skcla.monsanto.com
>------------------------------------------------------------------------
-----
>"I want peace on earth, and goodwill towards man."
>"We don't do that kind of thing, we're the United States Government!"
>  -- from _Sneakers_



 In opractice it is very difficult to get more than 22 centers
 unless one of the players is helping you take as many centers as possible.
  There was a game in the States in the early 1970's when the winner
reached 28 which I think is the world-record.  There have been
very few wins with more than 25 centers.

I don't know the record for the largest number of centers gained
in the last season.

Mark.
From: elliottm@beach.csulb.edu (Mike Elliott)
Newsgroups: rec.games.diplomacy
Subject: Re: Standard Protocol for Diplomacy
Date: 17 Nov 92 07:23:00 GMT
Organization: Cal State Long Beach

>  I am working on an X Interface to Diplomacy, to enable you to point and click 
>  your moves, amd see graphically and in colour, where the other players are.
>  Also, something like a replay feature where you can see the previous turns 
>  moves.

Since there's no hard real-time requirement about it, I'd recommend plain
ASCII.  Something with a rigid, easily parsed structure which would also be
humanly readable, just to check it.

>  The thing is, it would be nice if there were carefully defined standards for
>  the transmission of moves, maps, and listings by:

>  1) RFC-822
>  and

What's RFC-822?

>  2) A direct network connection. This could basically consist of sending the 
>  email format one line at a time.

Again, structured ASCII.


-- 


                                           Mike Elliott
                                           elliottm@beach.csulb.edu
Newsgroups: rec.games.diplomacy,bit.listserv.dipl-l
From: nick@sunburn.uwaterloo.ca (Nick Fitzpatrick)
Subject: The future of DIPL-L
Originator: nick@sunburn.uwaterloo.ca
Organization: University of Waterloo
Date: Mon, 23 Nov 1992 14:15:25 GMT

Now that rec.games.diplomacy has been succesfully created, the question
arises, what to do with the mailing list DIPL-L@MITVMA, and it's
Usenet echo bit.listserv.dipl-l.  Traffic on DIPL-L, lately has
averaged 1 or 2 articles a day, while traffic on rec.games.diplomacy
is at about 10-15 articles a day.  The signal:noise ratio is much
higher on rec.games.diplomacy.       

There are many sites not getting rec.games.diplomacy, and I feel
that there should be some kind of mail echo available to these people.

So, I think that there are two solutions

1)	Remove bit.listserv.dipl-l, and move the link from DIPL-L to
	rec.games.diplomacy.  This would ensure that EVERYONE, gets the
	same info, however it would increase the traffic on DIPL-L tenfod
	some people would not like that.

2)	Create a new listserv list, explicitly for rec.games.diplomacy,
	it could have a name like RGD-L.

Opinions people?  Once I have a general consensus, I will move towards
making the changes.

Nick - Moderater DIPL-L, Keeper Hall of Fame, Editor EP-Chapter 2, etc

Newsgroups: rec.games.diplomacy
From: mappler@titan.ucc.umass.edu (Matthew A Appler)
Subject: Re: Diplomacy Adjuciator
Organization: /usr/users/user4/mappler/.organization
Date: Thu, 19 Nov 1992 18:18:31 GMT

Why not explore something i have been toying with which is go through
the irc and make a diplomacy 'bot.  The system is already there, you
just need to write the robot that would run through ircII and manage a
game.  I've been told it wouldn't be all that difficult.  I don't have
the knowledge to do it, but this would keep system resources from
being tied up, because IRC is already up and running.....

  Matt
--
Matthew Appler - Unichussetts of Massaversity
mappler@titan.ucc.umass.edu

 -You can only be young once, but you can ALWAYS be immature....:)
From: bcanning@reed.edu (Benjamin Canning esq.)
Newsgroups: rec.games.diplomacy
Subject: The new judge
Date: 23 Nov 92 01:00:12 GMT
Article-I.D.: reed.1992Nov23.010012.25281
Organization: Reed College, Portland, OR


	Well, I must say thanks to the EFF for providing the new
judge. Hopefully now that we all know what NOT to do in dealing with
the judge, this one will last longer. I'm really amazed at the judge's
speed. I'm sure as more games are formed, it will slow down, but right
now, I get replies to my mail seconds after I send it. Very
Impressive.
Thanks again, all of you who were involved in setting it up!
				-Ben Canning
-- 
Benjamin Canning 		|  
Philosophy/Religion Student     |  The mills of God grind slowly,
Reed College     		|  but they grind exceedingly small.
Portland, Oregon		|
Newsgroups: rec.games.diplomacy
From: joregan@nyx.cs.du.edu (John O'Regan)
Subject: More on mapit (forwarded from Zenith).
Organization: Nyx, Public Access Unix @ U. of Denver Math/CS dept.
Date: Mon, 23 Nov 92 16:41:35 GMT


Broadcast message from j_oregan@csvax1.ucc.ie as K-Hol in zenith:

>Message from CJR1@ib.rl.ac.uk as 9-War to K-Hol in zenith:
>
>I was sent the MAPIT program a few times and it also got corrupted somewhere
>along the line so what I decided was to try my luck and archie for it,
>and lo and behold someone has stored it in an anonymous FTP site, so I
>downloaded it and it worked fine. Anyway enough of this waffle......
>
>
>If you FTP to     kragar.eff.org (192.88.144.4) and look in    /users/ckd
>you should find   mapit1.2.tar.Z
>
>
>Hope this helps, but dont ask me how to run the program as I am still confused
>about it. (i can get basic maps out of it buts thats all!)

Dear Chris,
           I found it, downloaded it (careful though, it's a binary so set type
to 'image') and uncompressed it in my diplomacy directory.  Then I untarred it.
That was a bit tricky.  The command was:

                           tar xf mapit1.2.tar src

This recursively extracts the files in the tar archive and puts them in a dir-
ectory called 'src'.  Next, I had to compile 'mapit.c' into an executable call-
ed 'mapit' (oddly enough).  A shell script called 'dipmap' drives 'mapit'.  If
you take a look at it, you can see what options are supported.
  All I needed then were the rsults from a DA.  I extracted a file from my
mail, called it something meaningful like newton.f1910m and cut off any lines
put there by the mailer and issued the command:

                            dipmap < newton.f1910m

I got a message telling me my map was in file 'diplomacy.map.2125' or some such
number, so I loaded it into my PostScript viewer, converted it from USLetter to
A4, saved the new file and had it printed.  Very impressive results.  The pro-
gram can handle retreats, builds and supply centre tables (if you include them)
and it can print Youngstown and Loeb9 maps as well.
  I was so impressed, I put mapit in the ftp directory of a local machine.  It
is accessible via anonymous ftp to odyssey.ucc.ie (143.239.1.20) and is stored
in /pub as mapit1.2.tar.Z.  Good luck everyone and thanks Chris,
                                                             yours sincerely,
                                                                          John.
Newsgroups: rec.games.diplomacy
From: aa158@Freenet.carleton.ca (Les Casey)
Subject: How do I resign from the dipl-l
Organization: National Capital Freenet, Ottawa, Canada
Date: Mon, 23 Nov 1992 21:16:34 GMT


What is the command and email address to remove myself from the 
dipl-l  list.?
-- 
Newsgroups: rec.games.diplomacy
From: wilde@carson.u.washington.edu (The Navigator)
Subject: Re: New Judge?
Organization: University of Washington, Seattle
Date: Wed, 18 Nov 1992 23:17:41 GMT

Okay, I've just started in a game, and so perhaps I don't know what
I may be getting into, but here goes...

I am here at u.washington.edu for a while to come, I access the
system from home every night, I have spare time, and I would
like the experience of managing a system like this... though
it probably wouldn't look good on a resume, but then I haven't
had to use one yet....
*So*, just what does this entail?  How much time per day?
What special quals do I need?  Any special skills?
Ken?  Can you tutor me?

Well, talk to me and lets work this out.

					Steve Swanson

					wilde@u.washington.edu
From: ch166@cleveland.Freenet.Edu (Louis Moreau)
Newsgroups: rec.games.diplomacy
Subject: Re: Constantinople
Date: 18 Nov 1992 00:45:23 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


> Can a fleet
>pass from the Black sea to the Aegean sea? Thanks much.

Yes but it MUST STOP in Constantinople; it cannot jump over it.
-- 
Newsgroups: rec.games.diplomacy
From: xeno@iastate.edu (Gary L Snethen)
Subject: Mapit usage...
Organization: Iowa State University, Ames IA
Date: Thu, 19 Nov 1992 23:22:27 GMT

I grabbed the MAPIT program off the net, and compiled it successfully...

I had to add the routine 'strdup' as one doesn't exist in my standard library.
(This isn't ANSI standard, is it?)

To fix the problem, just add:

char *strdup(char *str1)
{
   char *str2;
   str2=malloc(strlen(str1)+1);
   strcpy(str2,str1);
   return str2;
}

just before the main() routine...  This should eliminate all of the warnings
and errors, and get you a working executable.

The program gives me black and white output just fine --- I've had no problems.

I do have a question about it's usage however...

What does the program 'like' as input?  and what is it capable of showing me?

I've supplied it with standard position reports, and it makes a nice map
showing all the current locations of armies and fleets.  Is it capable of
showing the results of movement phases/retreat phases/building phases as well?
If so, how do I provide this information to it?  (Many of the reports do not
include positional information, so do I just concatenate these reports and
pipe them into 'dipmap'?)  Can I supply it with a complete history report and
expect it to give me intelligent output?  If I do, will I get several pages
(a map for each season), or just one showing the final position?

If anyone has instructions on Mapit's use, please post or email it to me...


Thank you,

   Xeno

Newsgroups: rec.games.diplomacy
From: positron@engin.umich.edu (Jonathan Scott Haas)
Subject: Re: Observing/Unobserving
Date: Mon, 16 Nov 92 16:42:50 EST
Organization: University of Michigan Engineering, Ann Arbor

In article <Bxtry6.95L@news.cso.uiuc.edu> jbeason@s.psych.uiuc.edu (Joseph E. Beason) writes:
>I'm thinking of joining one of the games that are starting, but I want
>to watch a turn or two first.  I've "Observed" on a half doze games
>of different variants.  If I get tired of watching the games, can I 
>UnObserve?  if so, how do i do it?
>

Ayup.

yourmachine% mail judge@u.washington.edu
Subject: Oy, am I sick of watching half a dozen games
OBSERVE boring_game my_password
RESIGN

Simple, no?

-- 
__/\__  Jonathan S. Haas         | Jake liked his women the way he liked
\    /  University of Michigan   | his kiwi fruit: sweet yet tart, firm-
/_  _\  positron@engin.umich.edu | fleshed yet yielding to the touch, and
  \/                             | covered with short brown fuzzy hair.
Newsgroups: rec.games.diplomacy
From: kovar@world.std.com (David C Kovar)
Subject: Need alternates for Chaos game ' avalon '.
Organization: The World Public Access UNIX, Brookline, MA
Date: Mon, 23 Nov 1992 19:24:13 GMT

  The Chaos-variant 'avalon' is going to need some alternate players.
I am not the moderator, but since there is no moderator, someone has
to drum up business. Might as well be me. If anyone is interested in
getting in on the ground floor of a real, well, chaotic game, please
sign up as an alternate for avalon. Thanks.

-David
Newsgroups: rec.games.diplomacy
From: irilyth@fenris.claremont.edu (Josh Smith)
Subject: Re: Standard Protocol for Diplomacy
Originator: irilyth@fenris
Organization: HMC Academic Computing Services
Date: Tue, 17 Nov 1992 23:55:15 GMT

In a prior article, Neil Cook (nlc@vulcan.xtel.co.uk) writes:
> The thing is, it would be nice if there were carefully defined standards for
> the transmission of moves, maps, and listings [...]

I'd go with someone else's suggestion that ASCII text is the way to go.
There are, incidentally, adjacency tables available on the judge, which
effectively define the map, including fleet movement along coasts, bi-
coastal provinces, etc. The judge's help files have more information about
what exactly the files are named, and how to get them.
-- 
Josh Smith, User Support Coordinator  ::  irilyth@fenris.claremont.edu
Harvey Mudd College, Claremont CA     ::  consult(std-disclaimer.pl).
"Dad always thought laughter was the best medicine, which I guess is why
several of us died of tuberculosis." -Jack Handey, Deep Thoughts
From: mgray1@metz.une.edu.au (Matthew GRAY)
Newsgroups: rec.games.diplomacy
Subject: Re:brief map question
Date: 19 Nov 92 09:48:12 GMT


The bottom of Spain does NOT allow armies to move directly to Northern 
Africa. Armies must convoy across the gulf, either via the Mid Atlantic,
or the Western Mediterainian (sp?).

Matt
From: arkoff@lclark.edu (Gary Arkoff)
Newsgroups: rec.games.diplomacy
Subject: Re: Diplomacy rule question
Date: 22 Nov 92 02:19:22 GMT
Article-I.D.: lclark.1992Nov22.021922.4209
Organization: Lewis & Clark College, Portland OR

In article <1992Nov21.210609.21356@oz.plymouth.edu> m_lehoul@oz.plymouth.edu (Michael L. Le Houllier) writes:
>Q:  Does the convoying fleet automatically suppport the landing army?
No.
>    If not, is there a way to do it?

Simply order a support as you would any other support.  

Example

F Eng C A Lon m Bre
A Lon m Bre
A Gas a A Lon m Bre

>Also, is there any way I can get a copy of the rules, either from
>someone via email or from an ftp site?

The rules are available from Avalon Hill for $7.  Call 1-800-999-322.

-Gary
-- 
I like pork.  Especially pork chops.  *An anymonous student comment made
                                      *on the comment board in the cafeteria
Gary L. Arkoff  arkoff@lclark.edu     *at Lewis and Clark College.
From: carraghe@flab.fujitsu.co.jp
Newsgroups: rec.games.diplomacy
Subject: Re: mapit1.2.tar.Z, part 1/3 mapit source
Date: 17 Nov 92 11:29:43 GMT
Reply-To: carraghe@flab.fujitsu.co.jp
Followup-To: rec.games.diplomacy
Organization: Fujitsu Laboratories Ltd., Kawasaki, Japan

Well, David, I wish you well in maintaining this code.
I'll give you one thing from my wish list:  can a B&W
version be hacked together?  I don't have a color PS
printer, so no map is ever printed (this seems strange
to me, as at least the boundaries and/or place names
should be printed).  I tried changing all the non-Black
color names in mapit.ps to White, but that didn't do
anything either.

Anyone else experience this problem?

			Bob Carragher
Newsgroups: rec.games.diplomacy
From: starkey@netcom.com (Sean Starkey)
Subject: New game "first" starting on EFF judge
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Sat, 21 Nov 1992 07:51:08 GMT

I have started the first game on the new judge (judge@morrolan.eff.org) and
to keep in the spirit of things, it's called "first".

Also to keep in the spirit of things, I would like to keep this game to
judge newcomers ("firsts") only.  This will help newbies learn about how
to use the Diplomacy Adjudicator without feeling intimidated by experienced
players.

If you are interested, get the help file from the judge (use 
judge@morrolan.eff.edu).  Send "help" (no quotes) in the body of the text
to the previous address.  Once you get the feel of things, signon to "first".
Feel free to mail me to ask for more help.

If there is interest, I'll start a second game with newcomers only.

	Sean Starkey			starkey@netcom.com
Home:	444 Saratoga Ave.	Work:	Process & Cryogenic Services, Inc.
	Apt. 19K			2220 Martin Ave.
	Santa Clara, CA 95050		Santa Clara, CA 95050
	(408) 985-1454			(408) 727-3700

P.S.  The EFF judge is _lightning_ fast.  I received replies within 5 seconds.
Newsgroups: rec.games.diplomacy,bit.listserv.dipl-l
From: nick@sunburn.uwaterloo.ca (Nick Fitzpatrick)
Subject: Youngstown modification (was Suez . . .)
Originator: nick@sunburn.uwaterloo.ca
Organization: University of Waterloo
Date: Mon, 23 Nov 1992 18:23:56 GMT

From: David C Kovar <kovar@WORLD.STD.COM>

>If you think about this for a while, it becomes clear that the Suez is
>ridiculous.  I think things would be better if Egypt did not border
>Jordan at all, which could then border the Suez.  If anybody wants to
>change the Judge code, I would suggest this revision.
>					Rick

  You just have to change the map.youngstown file, I think. However,
before I make the modification, I need some sort of agreement from
most of the people out there that a) they don't care or b) this
is how it should be.

-David

I think that this would be a MAJOR decision to make arbritary changes
like this.  Perhaps it could be a NEW variant.  HOWEVER, there is
one change that should be made immediatly, the judge documentation says
that there are 71 centres in Youngstown, making the win condition 36, 
however, a quick analysis reveals that there are really 72 centres, and
the win condition should be 37.  From what I can see, this entails a
simple revision in the file    in the variant.h file, in the line
that starts case V_youngstown.  I have recommended this change
to Ken Lowe in the past, but he has not responded.
The info.youngstown file should be changed accordingly . . . . 

BTW, while poking through the Version 11 sourcecode, I noticed
a new, but unplayed variant, called fleet_rome.  It is just
like standard, except that Italy starts with a fleet rather than
an army in Rome.  This variant should run on the Washington, EFF
and South African (which was recently upgraded) judges . . .

Nick

Newsgroups: rec.games.diplomacy
From: garygm@leland.Stanford.EDU (Gary Brainin)
Subject: Re: New Judge and Hall of Fame
Organization: Stanford Law School, Stanford University
Date: Mon, 23 Nov 92 18:13:35 GMT

In article <CKD.92Nov23121703@loiosh.eff.org> ckd@eff.org (Christopher Davis) writes:
> Nick> (names people?  Cambridge judge?  Massachussets judge?  EFF
> Nick> judge?  Freedom judge?)
>
> David>   Personally, I'm for "Freedom judge" or "EFF judge". Calling it
> David> "Kovar judge" is a bit too much. *grin*
>
>Remember, we're the Electronic *Frontier* Foundation, not the Electronic
>"Freedom" Foundation (whoever they are :).
>
>"EFF judge" works for me, for what that's worth.

   Oh, definitely "EFF judge."  It gives a hint at the domain name,
and reminds people how wonderful the EFF is for hosting us.  Any
objections?

			-Gary

-- 
|Gary Brainin                     |BITNET: garygm%leland.stanford.edu@stanford|
|garygm@leland.stanford.edu       |UUCP: ...decwrl!leland.stanford.edu!garygm |
|"...the right to be let alone-the most comprehensive of rights and the right |
|most valued by civilized men."    Olmstead v. U.S. (Brandeis, J., dissenting)|
Newsgroups: rec.games.diplomacy
From: kovar@world.std.com (David C Kovar)
Subject: Be wary of proposing modifications to 'judge'
Organization: The World Public Access UNIX, Brookline, MA
Date: Wed, 18 Nov 1992 13:46:55 GMT

  A number of people are proposing that some number of modifications be
made to the judge for various reasons. Be warned that the judge program
isn't all that easy to go around modifying and some of the suggestions
are rather difficult to implement.

  Also, I think we need to find a new home for a North American judge
before we worry too much about making modifications to it.

  I will offer my services in two ways:

	1) I volunteer to become the official maintainer of the software.
	   This doesn't necessarily mean that I'll modify it much myself,
	   but I will coordinate changes to the code and maintain the
	   "official" version.

	2) If someone can find an appropriate machine, I will help run
	   a North American judge. It has to be a well connected machine
	   with a fair bit of horsepower and disk space, and it can't
	   be a machine that is liable to vanish because the official
	   owners decided that the judge is too much of an impact on it.

-David
Newsgroups: rec.games.diplomacy
From: comrade@uniwa.uwa.edu.au (Peter Cooper)
Newsgroups: rec.games.diplomacy
Subject: Re: New Judge?
Date: 21 Nov 1992 20:04:35 +0800
Organization: The University of Western Australia
NNTP-Posting-Host: uniwa.uwa.edu.au

hirai@cc.swarthmore.edu (Eiji Hirai) writes:

>BTW, I should warn folks who might be thinking of using the South African
>judge that the network connection to South Africa is somewhat flakey.  (I
>regularly send email there.)  I heard from some network guru there that their
>link to Portland, and hence to North America is

>	"currently a single voice-grade line with a pair of v32bis modems,
>	which retrain down to 300bps from time to time, and need to be reset
>	before they climb back to 12000bps (the fastest that they get on that
>	line)."

>Maybe the Australian connection to North America is faster and more reliable
>for now.

Blecccch.  I'm a sysadmin of the site that has the Australian judge.  We
are at the end of a 38.4kbps SL/IP link, at the wrong end of a 128kbps
ISDN link, on the wrong end of a .5Mbps satellite link.

None of these things are particularly problematic for the operation of an
email server.  We had some problems recently (the VAX11/750 died^H^H^H^H
retired) and the judge is now running on a salvaged Sun3/280.  The thing
is, if the mail gets through and your box is vaguely reliable, it's good
enough to run the judge.

Peter


>--
>hirai@cc.swarthmore.edu (Eiji Hirai)    :     :    :   :  : :: ::: :::: :::::
>Unix Geek for Swarthmore College        :     :    :   :  : :: ::: :::: :::::
>Information Services, Swarthmore, PA, US.       Copyright 1992 by Eiji Hirai.
>I don't speak for Swarthmore College.                    All Rights Reserved.
-- 
email:  comrade@uniwa.uwa.edu.au   snail:  Peter Cooper
fax:    +61 9 380 1041                     Guild of Undergraduates
phone:  +61 9 380 3929                     University of Western Australia
"It was the banana that did it!" - Julia Marley
From: carsten@pizza.fb10.tu-berlin.de (Carsten Schultz)
Newsgroups: rec.games.diplomacy
Subject: I'm new. Are there FAQs? What is this all about?
Date: 22 Nov 1992 15:33:46 GMT
Organization: ZRZ/TU-Berlin
Distribution: world
Reply-To: carsten@pizza.fb10.tu-berlin.de (Carsten Schultz)
NNTP-Posting-Host: pizza.fb10.tu-berlin.de

Hi,

I'm new to this group. Where can I get a FAQ list?
Can you tell me what this is all about?

What I understood from glancing at some articles is:
This is about the board game Diplomacy, that I have already played. Real  
fun, but takes a long time (though not necessaryly many moves).
You play this on servers, that you call judges. Which are they?

I'm using a NeXTstation, are there any special NeXT programs?

BTW, I don't have any problems, with ftp.fu-berlin.de, it's really fast  
:-)

Thanxinadvanceforalltheanswers,

Carsten
From: jbeason@s.psych.uiuc.edu (Joseph E. Beason)
Newsgroups: rec.games.diplomacy
Subject: Re: Judge convoy syntax
Date: 18 Nov 92 23:59:59 GMT
Organization: UIUC Department of Psychology

Huh?  I thought if one route was broken, the convoy fails.  The alternate
route doesn't help.
Newsgroups: rec.games.diplomacy