HDTenEightyP/NetNews huggingface dataset:
From: Rick Jones <albert@crick.ssctr.bcm.tmc.edu>
Subject: Re:  Archive and GodNet...Good News
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
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Date: Thu, 19 Nov 1992 16:43:20 GMT

	This is a strange question, and probably impossible, but I was
thinking that it would be "way kewl" if, while in the TorgMUSH, your character
could then jack into the GODnet.  Is that at all possilbe? 
-- 
Rick Jones				Systems Support Center
albert@bcm.tmc.edu			Baylor College of Medicine
Voice: 713-798-7352			standard disclaimers apply
		Don't flame me because I'm beautiful.
Newsgroups: alt.games.torg
From: cluther@morticia.cnns.unt.edu (Clay Luther)
Subject: Archive and GodNet...Good News
Organization: University of North Texas
Date: Thu, 19 Nov 1992 04:23:05 GMT

First, DNS is working at Vortech now, so you can actually use clay.vortech.com
to access the archives.

Second, the GodNet is back up on Morticia.  If you were a programmer on the
GodNet, please connect asap and contact Malraux.

I told you it was good news.
-- 
Clay Luther
cluther@morticia.cnns.unt.edu
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From: aodn307@BONGO.CC.UTEXAS.EDU(Joshua Henry Geurink)
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To: torg@MORTICIA.CNNS.UNT.EDU
Subject: Re: Tharkoldu Prince vs. The Gaunt Man
Cc: .@bongo.cc.utexas.edu

QUIT
Newsgroups: alt.games.torg
From: agreene@mta.ca
Subject: Re: Gauntman -- he IS dangerous, novels not withstanding
Reply-To: agreene@mta.ca
Organization: Mount Allison U, Sackville, N.B. Canada 
Date: Thu, 19 Nov 1992 15:43:23 GMT

Michael Gersten writes:
>
>Remember the Borg? "They either don't see us, or don't see us as a threat".
>Illmound Keep is not a fortress, with everything walled off. Everything is there, in  
>plain sight, covered with a SEP field -- people don't want to see all that stuff, so  
>they don't.

Overconfidence is the downfall of every super-powerful villain.  It's so
common it's become cliche in heroic fiction.  Even the Borg were
defeated  by it.  It is hard in this day and age to take a villain
seriously who does show that kind of overconfidence.  The irony, of
course, is that Mobius often shows the LEAST amount of overconfidence
in his own plans; you might note his tactics of having MANY projects
on the go, knowing that some will be foiled but at least a few
will succeed:  because of Moe's world-laws, though, he is the one
who should have the "Great, undefeatable scheme".

>
>Remember, GM has said that he only rules because Heckton wants him to rule. If  
>you want to fight him, you must be willing to fight Heckton. GM does not  
>consider stormers to be a threat; they are just playthings to be amused by. He  
>doesn't fortify -- he annoys, and infears.  He experiments. He learns. He never  
>knew about the danger of Eternity shards before, so he didn't have any defense  
>prepared -- that trick won't work a second time. In fact, nothing works twice  
>against him -- you have to keep coming up with new things. And you just know, in  
>the back of your mind, that there just isn't anything else that will work. And that  
>thought gives you fear. And fear is what he likes. He wants you to come in, and  
>see just how hopeless is really is.

If the Gaunt Man is to be given any credibility as a threat,
he has to cause some serious damage.  Ozymandias from _The_Watchmen_
is the perfectly credible antagonist (not a villain) since
he does not leave room for error (at least no OBVIOUS room for error):

"Do it? Do you think I am some serial villain who would reveal his master
design if there were any chance that it might be stopped?  I "did it"
thirty minutes ago."
  
I am not saying that the Gaunt Man must be undefeatable.  It's just
that the SKs defeated him entirely too easily.  The writers were
just not clever enough to devise a truly ingenious way to defeat
him.

>--
>		Michael Gersten		michael@stb.info.com
>HELLO! I'm a signature virus! Join in the fun and copy me into yours!
>ex:.-1,. w $HOME/.signature


--Anthony Greene
-Now the Gaunt Man's lost his lunch...

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From: aodn307@BONGO.CC.UTEXAS.EDU(Joshua Henry Geurink)
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To: torg@MORTICIA.CNNS.UNT.EDU
Subject: Re:  Kult of Kansas Jim
Cc: .@bongo.cc.utexas.edu

QUIT
Newsgroups: alt.games.torg
From: "James H. Kiley" <jkiley@andy.bgsu.edu>
Subject: Re: Archive and GodNet...Good News
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
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Date: Thu, 19 Nov 1992 21:05:54 GMT



On Thu, 19 Nov 1992, Telestro ip Wandrun wrote:

> OK, but what does MUSH stand for?  

	It doesn't stand for anything. :)  It's a 'soft' MUD.  Really.
 
> I don't have time to MUD or MUSH these days anyway.....  :(

	My condolences. 

jk


Newsgroups: alt.games.torg
From: smooge@jupiter.nmt.edu (the Smooge)
Subject: NEWS FLASH
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
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Date: Thu, 19 Nov 1992 18:58:52 GMT


Los Angelos bombed!!! War declared on the invading Tharkholdu!!!

After the expansion of the Tharkhold invading realm last week, and the
attack on Houston's Capital by what can be termed 'Techno demons' two
days ago, the President signed an order yesterday allowing for the area
of Los Angelos to be taken back by any means necessary. Two sorties were
flown early this morning to show the invaders that this order is going
to be enforced. Reports of fuel air bombing in East L.A. could not be
confirmed as total chaos has erupted within the city. People who had
decided to stay no matter what are leaving in droves with the potential
of fuel scale warfare erupting. Presidential spokesman Marlan Fitzwasser,
said earlier today, "While we are going to do our upmost to get the
citizans out of L.A. safely, they have had 6 months to leave the area so
we have had to write them off in a manner of speaking... by the way are
you recording this... sh*t." 

In related notes, another invader may of struck earth early this morning
as all communication with Berlin, the center of Free Europe, was caught
off and those mysterious storms erupted around the city.

--byline Phillip Oliver Micheal Paul O'Malley (Pompom)

the Smooge
Newsgroups: alt.games.torg
From: wolf@cheshire.oxy.edu (Clinton Richard Wolf)
Subject: Re:  NEWS FLASH
Keywords: nukes, L.A., Nile, Wu Han, Delphi, Kanawa, chase scenes
Organization: Occidental College, Los Angeles, CA 90041 USA.
Date: Sun, 22 Nov 1992 23:22:38 GMT

In article <1992Nov22.124253.20150@kpc.com> cdr@kpc.com (Carl Rigney) writes:
>Oh, what an excellent plan by our pals in the Delphi Council!
>--
>
>"The rule of thumb is: when WEG falls down on the job, pick up the
>slack. Think of the look and feel of the cosm. Devise your own MOOD.
>The rest will follow." -- Clint Wolf

 Whee! I've been quoted! You hear that, world! I, that is to say, ME, have, er,
has... no... well, someone quoted something I said! Hah! AND I'm a prizewinner!
AND I can tie my own shoes! And I'm goddamn HUMBLE, too!!!!

Newsgroups: alt.games.torg
From: Jim Ogle (Ks. Jim) <jogle@aoc.nrao.edu>
Subject: Re:  NEWS FLASH
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Thu, 19 Nov 1992 20:23:40 GMT

Smooge writes:

> Los Angelos bombed!!! War declared on the invading Tharkholdu!!!
      ^^^^^^^

Clint will probably jump all over you for that - its Angeles.

[...]

> to be enforced. Reports of fuel air bombing in East L.A. could not be
> confirmed as total chaos has erupted within the city. People who had
> decided to stay no matter what are leaving in droves with the potential
> of fuel scale warfare erupting. Presidential spokesman Marlan Fitzwasser,
     ^^^^

A play on words and fuel-air bombs, or sloppy editing?  (Maybe you can
get a job working for WEG! 8-)

Kansas Jim (jogle@aoc.nrao.edu)
Newsgroups: alt.games.torg
From: agreene@mta.ca
Subject: Re: Nukes!
Reply-To: agreene@mta.ca
Organization: Mount Allison U, Sackville, N.B. Canada 
Date: Sat, 21 Nov 1992 15:22:05 GMT

In article <1992Nov20.030453.13586@ncsu.edu>, jmkaraka@eos.ncsu.edu (JOHN MARTIN KARAKASH) writes:
>
>|>	Actually, people were talking about someone (Delphi?) dropping an 
>|>A-Bomb on LA, and wasting all those pesky Tharkholdu.
>|>-- 
>|>Rick Jones				Systems Support Center
>
>
>	Speaking of which, why hasn't Malreaux done that to Paris?
>
>possible reasons...
>
>a) He loathes stormers, but needs the influx of characters not converted 
>   to his realm so he can keep getting the earth's P-energy.
>
>b) Paris is a rather major hub in the pre-invasion communications net
>   of France.  Presumeably this would screw up the GodNet something
>   fierce if it were to be nuked.  (But when that satellite goes up...)
>
>c) There's something in Paris that he wants/needs.
>
>	Personally, I favor b).  Has anyone heard anything, or have any
>ideas on this?
>
>	-john-

How about d)  Magnetic pulse generated by a Nuclear attack blanks out
all electronics for miles beyond the bounds of Paris Liberte.  Not only
can this be extremely inconvenient to those with massive cybernetic
implants (ie. instant death), but it might run the risk of erasing the
entire GodNet.
	Of course this doesn't mean that he can't firebomb Paris, or use
even more advance weaponry  (fabled "Neutron bomb" perhaps???) that
wouldn't cause these problems.  So I would likely put my bet on C); it
makes for the best adventure oportunities.

--Anthony Greene
-Why is pea soup yellow, and not green like peas?






Newsgroups: alt.games.torg
From: oakes@jupiter.nmt.edu (David Oakes)
Subject: Re: Flintlocks vs. bows
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
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Date: Tue, 17 Nov 1992 19:21:39 GMT

[KS Jims summons deleted]

well, no, i didnt want a blanket bonus for just having a gun -
a newly arrived edinos is no more concerned over that metal dead thing
than a british officer is over some patywaist curious mage waving a stick -
but that firing over a crowds head should phase them, and throwing a knife
within a hair of someones head should be scary

the problem was adapting this to the TORG system,
which has very little in the way of "critical failures"
(firing INTO the crowd, coming too close with the knife, etc)

i have decided for now to just let it go as "GMs discretion" 
and hope the GM is competent enough to be discrete...

dave "mighty haughty for a man in a bunker" oakes
Newsgroups: alt.games.torg
From: SHERIS@EARLHAM.BITNET
Subject: Re:  Mail & Atlantis
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Wed, 18 Nov 1992 20:48:00 GMT

>
>Todd wonders:
>
>>   Just wondering if my letter on Atlantis made it to all of you...just
>>   wondering...
>
>If you mean the Time Lords and all that stuff, I saw it so it must
>have gone out (contrary to popular belief, I don't have anything to do
>with the workings of the mailing list, I'm just a guru.)
>
>Interesting stuff, I'd like to see some more details on how it all
>works.

Hear, hear!  This sounds _real_ interesting...
I must admit, the idea of Atlantis' place in the Iverse
totally escaped me; I never thought of it.
The time lord idea shows promise, as long as it deals
with time travel well--if it is over done, it becomes more
munchkin than anything seen so far....

>
>
>Kansas Jim (jogle@aoc.nrao.edu)

                                Glory Card, Glory Card, Hallejuah!
                                Isaac Sher
                                High-Lord of Earlham College

Newsgroups: alt.games.torg
From: jmkaraka@eos.ncsu.edu (JOHN MARTIN KARAKASH)
Subject: Re: NEWS FLASH
Originator: jmkaraka@c00032-118dan.eos.ncsu.edu
Reply-To: jmkaraka@eos.ncsu.edu (JOHN MARTIN KARAKASH)
Organization: North Carolina State University, Project Eos
Date: Fri, 20 Nov 1992 20:39:53 GMT


|>>>Los Angelos bombed!!! War declared on the invading Tharkholdu!!!
|>>>
|>>Yes!  Yes!  Yes!  Thank you!  I've been waiting a LONG time to hear that.
|>>So, when are you going to send your results to Infiniverse?
|>>
|>
|> Grr. *gnash*. growl.
|>
|>
|>-- Clint, still just pretty darn bitter about the whole nuke thang.
|>
|>
	LA's turning that way without any help. :)  At least it's not
D.C.!

	-john-
Newsgroups: alt.games.torg
From: Robert Link <link@lcopt.physics.fsu.edu>
Subject: Re:  GM vs Demon
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
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Date: Sat, 21 Nov 1992 18:07:33 GMT


  I can't help noticing that every response to the Gaunt Man losing to this
Demon runs along the lines of "Well, the Gaunt Man just needs to pile on more
BS, and then he can win easily."  What it all amounts to is that the Gaunt Man
devolves from a character to a mere plot device (God, Chris, I sound like 
Dave Collins, don't I?).  
  Anyhow, if that is the role you want the Gaunt Man to play in your campaign, 
then cut to the chase and just declare him undefeatable except by gamemaster
fiat.  Personally, however, I think that in any game there should be some 
shred of "fairness" (whatever that means).  Consider that even in Paranoia
(a WEG classic, indeed) in which the GM is *encouraged* to hose the players
there was always some escape clause by which the players could "win" (not die).
  Granted, some would claim that the object of a rpg is not to "win", and I 
would certainly agree on that count, but if I want to role play situations
where I was just hosed and there was nothing I could do about it, I don't need
to spend $30 on a boxed set, $20 a pop for sourcebooks, etc.  I can simply go
out into the real world where situations like that abound. . .

**Robert Link--soapbox mode:  terminate**

-rpl

Internet:		link@lcopt.physics.fsu.edu
                                       
"Because he would not eat it, the food got maggotty"
		-Burmese proverb


Newsgroups: alt.games.torg
From: Jim Ogle (Ks. Jim) <jogle@aoc.nrao.edu>
Subject: Re:  Mail & Atlantis
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Wed, 18 Nov 1992 21:11:30 GMT

Isaac writes:

> I must admit, the idea of Atlantis' place in the Iverse
> totally escaped me; I never thought of it.

Atlantis will supposedly be in the pocket realms supplement next year,
though I doubt they'll have Time Lords (but who knows?)

Kansas Jim (jogle@aoc.nrao.edu)
Newsgroups: alt.games.torg
From: smooge@jupiter.nmt.edu (the Smooge)
Subject: Re:  a sort of faith question...
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
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Date: Thu, 19 Nov 1992 23:26:36 GMT

>cosm (Spiritual 33 for one thing.)  Such an avatar would be like a
>High Lord or HL lieutenant in that he could have very high attributes
>and abilities without enhancement packages and the like, so
>disconnection wouldn't make him ill as it would an elf or giant.

This could lead to problems... If I bring in someone from a magic high
cosm then i might die if the magic isnt strong enough to support my
existance. However, if I come from a spiritually strong cosm, but find 
myself in a weak cosm and my existance depends upon the high spiritual
(being a god) then if I disconnect I am not that screwed because my
cosm of origin supported high attributes... (or am I misinterpretating
what you are saying..)

the Smooge
Newsgroups: alt.games.torg
From: tleist24@usurp.Calvin.EDU (Todd Leistra)
Subject: Mail & Atlantis
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
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Date: Wed, 18 Nov 1992 18:56:33 GMT



  Just wondering if my letter on Atlantis made it to all of you...just 
  wondering...


                               Todd
Newsgroups: alt.games.torg
From: Rick Jones <albert@crick.ssctr.bcm.tmc.edu>
Subject: Re: Ravagons
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
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Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Mon, 16 Nov 1992 17:35:18 GMT

> First round:  Bravery (get an up)

> Second Round: While you're up, do one of the Shields (whichever is more
> approproate).

	Nah, cast the bravery and shield before combat.  Second round
in combay cast the "Battle Rage" miracle, so the Rav is flurried 
for the rest of combat.  That's what mine did.

> Third Round:  Boot head.

	Nah, Claw of Ravok.  Painful miracle.
-- 
Rick Jones				Systems Support Center
albert@bcm.tmc.edu			Baylor College of Medicine
Voice: 713-798-7352			standard disclaimers apply
		Don't flame me because I'm beautiful.
Newsgroups: alt.games.torg
From: cpearce@nemesis.acs.unt.edu (Chris Pearce)
Subject: Re:  priests of pantheons
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
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Date: Thu, 19 Nov 1992 21:51:01 GMT

> looks good, but i didnt think the bonus were additive -
> you got +1 for specialization, and +2 with trademark, but not +3
> (of course, i didnt think it cost a poss either, so i _could_ be wrong)

No. I don't think it is additive either...

> actually, spending a poss for an extra skill add AT CREATION is good,
> and supported by things like mages, etc -
> we should consider this for ravagons and experienced characters

I like the specialization rules since they allow you to define yourself a
little better on your character sheet... it is sort of a bonus for
thinking a character through, though I'm sure that it could easily be
turned into a rules rape. Charging PPs for it was a good idea.

My PBEM character has a specialization. Dakota would have had one also if
we'd known the rules carefully enough during his creation.

As for trademark specializing in a god's miracles -- I think that's too broad.
Trademark specialization has to do with ONE instance of a class. So you
could specialize in a god's miracles and trademark specialize in one
particular miracle.

> dave "adventure cost for wings? sheesh!" oakes

-- 
Chris Pearce -- cpearce@nemesis.acs.unt.edu
Newsgroups: alt.games.torg
From: Jim Ogle (Ks. Jim) <jogle@aoc.nrao.edu>
Subject: I feel stupid.
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Tue, 24 Nov 1992 05:14:58 GMT

Whould whoever wrote me asking for a copy of the WEG submission release
form please send me your regular mail address again.  Not only did I
misplace your address, I deleted your original request so I don't even
remember who it was....  8-(

Kansas Jim (jogle@aoc.nrao.edu)
Newsgroups: alt.games.torg