HDTenEightyP/NetNews huggingface dataset:
From: sward+@CMU.EDU (David Reeve Sward)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Official DOOM information
Date: 6 Nov 92 02:46:15 GMT
Article-I.D.: andrew.EeyaYLS00Uh701EsAt
Organization: Sophomore, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA

Excerpts from netnews.comp.sys.ibm.pc.games: 5-Nov-92 Official DOOM
information by Jay Wilbur@iat.holonet.n 
> Multiple Players
>  
> Up to four players can play over a local network, or two players can play
> by modem.  You can see the other player in the environment, and in certain
> situations you can switch to their view.  This feature, added to the 3-D
> realism, makes DOOM a very powerful cooperative game. 

What *type* of network?  Just Novell-type networks or also TCP/IP
networks also?  That would be damn cool...
Newsgroups: comp.sys.ibm.pc.games
From: wayne@eng.umd.edu (Wayne C. McCullough)
Subject: Re: Populous tactics [ help needed ]
Date: Thu, 05 Nov 92 16:32:23 GMT
Organization: Project GLUE, University of Maryland, College Park
Keywords: Populous

In article <Bx34nL.3oI@sus.edu.eur.nl> kuip@sus.edu.eur.nl (F. Kuiper) writes:
>Can somebody please help me with this :
>
>I'm stuck in Populous at conquest-level 128 ( called Shiebar ).
>
>In this level I can do everything, except making earth-quakes, the bad guy
>can do everything, except making floodings. Everytime I am building within
>no-time the bad guy makes a volcano and earthquakes and sends some knights 
>and I am gone before I know it. 
>
>Does anyone know tactics for winning this level ? ( cheats are also welcome, 
>but I prefer winning this without cheats).

On the cheats:  You can change the speed of the computer without consequences.

I don't remmember the menu, but I think it is 'balances'.  Change is skill
down a notch or two.

It IS possible to win, though.  Use the following strategy:

1) build FAST.  build quick, and NEVER STOP BUILDING.  It is often possible
to build faster than his knights can kill your people.

2) get your people close to his  (another poster said this), and HARASS HIM.
do the manual volcano, destroy his castles,  penny and nickel him to death!

3) It may not seem like this, but it does help to hit him hard at the begening.
I like to try and swamp out his leader whenever he gets strong.  Such 
surgical strikes can be quite effective.

4)  when you seem to be losing, don't do anything but build!  Don't waste your
precious energy on volcanoing him, he will just recover in 5 sec anyway.  You
need your energy to harass and build.

5)  don't quit  until you are dead!  If you have three towns, and he has a
whole bunch of cities, ok fine, but if you have a bunch of scatered huts,
you have a chance.

6) finaly, be patiant.  Do things slowly.   You will waste a lot of resources
if you start trying to develop a strong leader and attack him, because he
will probably just swamp him, or send a more powerful leader against him.
take your time.


W
From: ronr@ateami2.EBay.Sun.COM (RON RICHARDSON - SUN MICROSYSTEMS)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wing Commander I & II crack question
Date: 5 Nov 1992 23:59:59 GMT
Organization: Sun Microsystems, Inc.
Distribution: world
Reply-To: ronr@ateami2.EBay.Sun.COM
NNTP-Posting-Host: ateami2.ebay.sun.com
Cc: ronr


Found this but couldn't get it to work.  Anyone care to
elaborate?  How about a crack for WCII?

Thanks!

Ron


 ======================================================
| Crack> Wing Commander
| 
| crack written by Vartan Narinian
|
| Search for 55 8B EC 83 EC 04 8D 46 FC 50 9A F3 0B
| Replace the first one with CB (RETF)
|___________________________________________________
From: "david milligan" <david.milligan@canrem.com>
Subject: sherlock homes: help!
Reply-To: "david milligan" <david.milligan@canrem.com>
Organization: Canada Remote Systems
Distribution: comp
Date: 13 Nov 92 13:52:21 EST

Hi Scott,

You're about the only other person I've noticed playing Sherlock, and 
I think you're ahead of me.

SSI'm stuck in Sherlock after escaping from the Lord's house, and racing to
  Madame's shop.  She is gone, but I can't seem to figure out how to
  open the safe.

I haven't got into the Lord's house yet (except to get the bum's rush 
from the missus. Been to the Morgue, Scotland Yard, the Pub, the 
victim's apt, her sister's, her sister's boyfriend's, the football 
field, the lawyer's, and a couple of other places. I keep thinking 
there's something Holmes has to do with his lab (I've had him analyze 
the powder already). If you could give me a hint or two, I might be 
able to catch up with you. How about it?

Cheers,

David.

               David
---
  1st 1.01 #779  It's a great day, but I dare say we'll pay for it.
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
From: casey@daker.cs.mcgill.ca (Earl Wannabe)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Chuck Yeager.
Keywords: yeager, flight sim
Date: 6 Nov 92 21:58:20 GMT
Organization: SOCS, McGill University, Montreal, Canada

In article <1992Nov3.165344.13264@aber.ac.uk> lmh0@aber.ac.uk (Luke McNeil  
Hallard) writes:
> Does anyone know if Electronic Arts are planning a followup game to
> Chuck Yeager. We have been playing it for ages now. It is in my
> opinion superior to all other flight sim's I've played, mainly due
> to it's simplicity. 
> 
> I was looking at Falcon 3 the other day. The 2 player game is okay, 
> but it is far too complex really.
> 
> Something at Chuck Yeager's level, but with a multi-player option 
> would be well appreciated.
> 
> Does anyone out there know of a game fitting this requirement ?
> 
> 
> Cheers Now,
> 
> Luke Hallard
> 
> lmh0@uk.ac.aber

Hooray! Hooray! Another Yeager fan.  IMHO it really beats most other sims  
because -  The graphics are great
		sound is great (too bad no Roland)
		playability is great
		works well even on my 386-33.

If you feel like taking a plane for a spin or just to engage in some *fun* and  
exciting combat in only 10 min.  This game is it.

An upgrade would be most warmly recieved, but it would have to be radically  
different in my opinion so that it could be comparable to Falcon & AOTP.

--
==============================================================;
I'd rather be destroying my rotator cuff...                   |
--------------------------------------------------------------'-----;
Kallol Das AKA casey@cs.mcgill.ca  --> I am Josey Wales reborn.     |
===================================================================='
 
Newsgroups: comp.sys.ibm.pc.games
From: cmk@athena.mit.edu (Charles M Kozierok)
Subject: Re: HARDBALL III
Organization: Massachusetts Institute of Technology
Date: Sun, 8 Nov 1992 19:21:28 GMT

In article <92311.211850RWS113@psuvm.psu.edu> <RWS113@psuvm.psu.edu> writes:
>DOES ANYONE KNOW WHERE I CAN GET A CRACK THAT WORKS FOR HARDBALL III  V1.1
>  ALL THE ONES I'VE TRIED FORM WUARCIVE & FTP.UWP.EDU DON'T SEEM TO DO ANYTHING
>.
>

if anyone knows the answer to this question, please do post it publicly.
i know that a number of people have been looking for a way around
the "codewheel of death"

thanks
--
charles
From: axg708@anu.edu.au (Ashraf)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wing Commander I & II crack question
Date: 13 Nov 1992 03:49:11 GMT
Organization: Australian National University
NNTP-Posting-Host: 130.56.5.23

Here is a WC WC cheat. It is case sensitive


WC Origin -k	
WC2 Origin -k

have fun
From: seurer@rchland.vnet.ibm.com (Bill Seurer)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: SpellJammer has been out a while, how is it?
Date: 12 Nov 92 18:55:10 GMT
Reply-To: BillSeurer@vnet.ibm.com
Organization: IBM Rochester
Disclaimer: This posting represents the poster's views, not necessarily those of IBM

In article <BxM3E1.F00@news.cso.uiuc.edu>, rcj41604@uxa.cso.uiuc.edu (Huh!?) writes:
|> This is second hand, a friend of mine is playing it and I have to
|> wait till he's done, but he has mentioned, so far,
|> 1)  The idea is great.
|> 
|> 2)  The program sucks.

Does the implementation of the idea suck (i.e., it's clumsy)?  Or is
the program buggy or what?


- Bill Seurer     Language and Compiler Development      IBM Rochester, MN
  Internet: BillSeurer@vnet.ibm.com    America On-Line: BillSeurer@aol.com
Newsgroups: comp.sys.ibm.pc.games
From: tracyb@bnr.ca (Tracy Blomquist)
Subject: HELP: Falcon 3.0 Disks
Organization: Bell Northern Research
X-Newsreader: TIN [version 1.1 PL6]
Date: Mon, 9 Nov 1992 23:33:45 GMT


 Hi, I had to re-install Falcon 3.0 on my PC and I seem to
have lost a disk.  I have 3 1.44M disks labelled Disk 1, Disk 2
and Disk 4.  And I have a 720k disk not labelled with a number.
When the install program asks me for disk 3, I put the 720k
disk in, but it rejects it.  

 I have a bad track on the 720k disk, but it shouldn't be affecting
any files.

 Am I missing a disk?  Can someone who has the game supply me
with the correct disk 3?  I have all the other original disks.
I bought the game about 3 months ago.

--
Thanks,
,----------------------,------------------------.---------------------,
| Karl Tracy Blomquist | E-MAIL: tracyb@bnr.ca  | Fax: 1-613-765-4018 |
| P.S.C. Consultant    | ENVOY: T.BLOMQUIST     | Ph:  1-613-765-4886 |
`----------------------'------------------------'---------------------'
| Bell-Northern Research, P.O.Box 3511, Stn C, Ottawa, Ont., K1Y-4H7  |
`---------------------------------------------------------------------'
Newsgroups: comp.sys.ibm.pc.games
From: shadow@r-node.gts.org (Jay Chu)
Subject: Star Trek 25th Anniversary - Phaser!
Organization:  L
Date: Thu, 12 Nov 1992 22:12:58 GMT

This is a question I read from a BBS.  A user was asking how to fire
the Phaser in ST 25th Ann..  Any help would be appreciated.
-- 
        ______                shadow@r-node.gts.org
       | |__| |   If it's there and you can see it       - it's real
       |  ()  |   If it's there and you can't see it     - it's transparent
       |______|   If it's not there and you can't see it - you erased it!
From: BKessler@cup.portal.com (Brett L Kessler)
Newsgroups: comp.sys.ibm.pc.games
Subject: TV Sport Basketball problem.
Date: Thu,  5 Nov 92 20:46:19 PDT
Organization: The Portal System (TM)
Distribution: world

A small problem, if anybody can help me out.  (Please reply via email, I
rarely have time to read on UseNet!)

A friend of mine just bought himself a used MS-DOS clone and a whole host
of software came with it.  On of the packages included was (surprise!)
TV Sports Basketball.  It's the original disk, but the man he bought it
from said he didn't have the docs.

I have TVSB on my Amiga (don't hiss, please), and love it.  My friend
would love to play it on his IBM, but the manual-based protection is now
a total loss on him.  Is there anybody who can give me a hand?  (No, he
doesn't have UseNet access, that's why I'm posting, and no, he's not a
pirate - he can hardly find the power switch.)

Thanks a lot for any help.

--Brett
Newsgroups: comp.sys.ibm.pc.games
From: kra@cunixa.cc.columbia.edu (Kenneth R Aron)
Subject: Re: F15III playable demo
Organization: Columbia University
Distribution: usa
Date: Thu, 5 Nov 1992 21:27:38 GMT

I downloaded the playable F15III demo to my measly 25386, and I
was suitably impressed.  Most of the original poster's criticisms
were addressed in the READ.ME file.

~ In reference to the admittedly poor frame rate, the doc said
'little time has yet been devoted to speed optimization'

~ The docs do tell you to stir the joystick in order to
recalibrate it.

~ As for the enemy aircraft graphics, they not only look like the
ones from F15II, they are the ones from F15II.  I have a feeling
that Micropros used the old graphics from F15II to leave some
suprise for F15III.

	I thought the graphics were truly stunning, blowing
Falcon out of the water.  I can't wait to get my hands on the
actual game!

Ken
Kenneth R. Aron                 NYS EMT-Defibrillation            | |  / /
kra@cunixa.cc.columbia.edu      Columbia Area Volunteer Ambulance | |/ / 
                                Columbia University, NYC          | |\ \
"EMTs do it with patience"                                        | |  \ \
Newsgroups: comp.sys.ibm.pc.games
From: med50001@nusunix1.nus.sg (TAN TENG HONG)
Subject: Re: Wiz7: Need help with crypt (Spoilers)
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Wed, 11 Nov 1992 02:12:45 GMT

bill barth (Bill Barth@longs.lance.colostate.edu) wrote:
: 
: -- 
: UUCP :   ncar!boulder!ccncsu!longs.lance.colostate.edu!bb740597
: bb740597@longs.lance.colostate.edu
: 
: There may be some, hopefully, mild spoilers here.  I'm near the
: end of the game so be careful out there.
: 
: I'm in the crypt facing a skull door.  How do I open it?  I
: have the gem of the sun, nine of the maps, and the lodestone,
: but I have no clue how to enter the Hall of the Dead.  As
: nearly as I can tell, I have explored all of the other sites
: completely, though I have not made it past the second challenge
: of the Hall of the Crusaders.  (I'm hoping something here will
: aid me in that quest.)
:
Yap ! I got stucked here so some time too.  Have ye heard of the LEGEND
of the Guelin Stone ?  If you can't read the map, use it.
 
: Also, I have released the queen, but am unclear about Evilspeak,
: and I don't know what to do with the urn.  Only been in one of
: the crypt rooms as I've only found one crypt key and three
: gorrors keys.  Killed two gorrors, but the Fiend of Nine Worlds
: is impossible.
:
I killed all of them and found that the Beast of 1000 eyes was the
hardest to kill, took me nearly 1.5 hours and god knows how many tries.
 
: Any help would be greatly appreciated.
Newsgroups: comp.sys.ibm.pc.games
From: sampsonb@ucsu.Colorado.EDU (SAMPSON BRENT ALAN)
Subject: TRADE: INDY Fate... for REX or AMAZON or other
Organization: University of Colorado, Boulder
Date: Mon, 9 Nov 1992 02:06:30 GMT


Hello.  Just finished Indy, Fate of Atlantis (what a great game).
I'm looking to trade it with someone who has finished Rex Nebular
or Amazon.  I've got all the original disks, documentation, box, and
would expect the same.
Or, if someone has another game they feel would be a good trade, let
me know.  I'm looking for Crime Wave by Acess, for example.
Brent
|-----------------------------------------|
|                                         |
|  WHY DO PEOPLE PUT THESE LITTLE SAYINGS |
|      IN THESE LITTLE BOXES?  HMMM.      |
|                                         |
|  Oh, by the way, my e-mail is:          |
|  sampsonb@ucsu.colorado.edu             |
|                                         |
|-----------------------------------------|


Newsgroups: comp.sys.ibm.pc.games
From: mhudson@nyx.cs.du.edu (Matrix)
Subject: Unprotect for Out of This World anyone?
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Mon, 9 Nov 92 21:01:32 GMT

Does anyone know of an unprotect for Out Of this World? I don't have the code
wheel anymore and it is just stitting on my harddrive.

					Thanks

						-Matrix
						mhudson@nyx.cs.du.edu
						matrix@pioneer.unm.edu

Newsgroups: comp.sys.ibm.pc.games
From: ftw33616@uxa.cso.uiuc.edu (.)
Subject: What level did you play Dark Queen of Krynn on?
Organization: University of Illinois at Urbana
Date: Thu, 5 Nov 1992 18:31:51 GMT

Okay, so here I am Playing.  happy happy joy joy.  (good game!)
So, then I get to the fight of doom.  aka, gee, you seem to be
surrounded by ice shields and happen to have _no_ magic available.  
Enjoy the dragons.

Did youi win this level on normal setting?  if so, how?

And in general, what's the highest level you've won this game on?
(I think it's _very_ stupid how you get even _more- experience for killing
monsters at beginner, rather than the hardest)


			- Frank
From: bcfrankl@otax.EOS.NCSU.EDU
Newsgroups: comp.sys.ibm.pc.games
Subject: Cracks
Date: 11 Nov 92 14:19:03 GMT
Reply-To: bcfrankl@otax.EOS.NCSU.EDU
Organization: North Carolina State University, Project Eos
Originator: bcfrankl@c00351-247dan.eos.ncsu.edu


Where can I find cracks for games?  I am tired of these stupid game docs..
I tried to get to romulus but my server says that it cannot connect.


Thanks


Brian Franklin
Newsgroups: comp.sys.ibm.pc.games
From: huey@yoyo.cc.monash.edu.au (Huei Lin)
Subject: FLASHBACK, Sequel to Out of This World
Organization: Monash University, Melb., Australia.
Date: Fri, 6 Nov 1992 02:49:59 GMT

Just saw on my friend's amiga yesterday on the sequel to Out of This
World and it looked great. It was only a cinematic type demo but the
colours and movement was smoother.

Just wondering if there is any plan or release dates for its release on
the PC?

Any info would be appreciated.

Huei Lin
From: bprk_ss@uhura.cc.rochester.edu (Brian Park)
Newsgroups: comp.sys.ibm.pc.games
Subject: Crackers/Hackers/Pirates - NEW crack needed for DARKSEED
Date: 5 Nov 92 20:32:14 GMT
Organization: University of Rochester (Rochester, NY)

Hey,

   We need a new crack for Darkseed.  Look, it's a decent game and all, but
that key disk just drives me up the wall.  (To anybody who doesn't know,
Darkseed requires that you keep the original Disk 1 in a floppy drive while
you play the game.)

   I found the crack that requires you to use your handy-dandy hex editor
to change the series 0b c0 74 03 e9 86 00; and yes, it works fine, it
doesn't matter which disk I have in the drive anymore (actually, you don't
need a disk in the drive at all).  *BUT*, it still spins the drive.  This
needless wear and tear is what I'm trying to avoid.  Okay, in the long run,
I'm not going to play Darkseed so much that it'll do anything significant;
but it's the principle of the thing, and besides, you never know, right?

   So, how about it?  I already think that Darkseed is hard-disk intensive;
I can really do without the floppy business.  It doesn't help that Darkseed
checks my 5 1/4" A drive, which also happens to be my slowest disk drive.
I would *really* appreciate it if somebody could write/point out to me a
crack which just forgoes the floppy disk access altogether.

   Thanks in advance,

   Brian Park
   bprk_ss@uhura.cc.rochester.edu

ps.  I did find another crack called DARKSEED.ZOO, which extracted to give
me DARKSEED.COM, which didn't do anything.  Is there a real version of this
anywhere?  (The one I got was <1K, about 300 bytes I think.)  Hopefully,
that would eliminate the drive check altogether...
From: peterb@cs.utexas.edu (Peter James Burzynski)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wiz7 and OrkOgre castle
Date: 4 Nov 1992 23:50:19 -0600
Organization: U Texas Dept of Computer Sciences, Austin TX
Distribution: world
NNTP-Posting-Host: earth.cs.utexas.edu
Keywords: wiz7, help

Possible (minor) spoilers:





I seem to be stuck in OrkOgre castle; I can't find the king, so I have no way
to deliver the message provided by Capt. Boerigard.  I suspect this might have
something to do with the fact that I killed the group of sentries at the
northern border of the Gorn lands much earlier in the game.  My party,
transferred from Bane, started in the northwest portion of the world, and, by
the time I'd gotten to New City and run into Boerigard, I'd explored most of
the north and west portions of the map.  Is this a possibility?  Or am I just
missing something?  Anything specific would be appreciated, including what the
group of sentries do or give you (if anything).  I would hate to have to start
all over because of this.
Newsgroups: comp.sys.ibm.pc.games
From: cosc17wj@Rosie.UH.EDU (Periscope)
Subject: Re: Eye of the Beholder II
Reply-To: cosc17wj@Rosie.UH.EDU
Organization: University of Houston
Date: Sat, 7 Nov 1992 04:56:29 GMT

In article <10726446.191.721033176@eng2.eng.monash.edu.au>, 10726446@eng2.eng.monash.edu.au (LAU WAI KUEN) writes:
>In article <1992Nov6.011612.14431@monu6.cc.monash.edu.au> ins866n@lindblat.cc.monash.edu.au (D.A. Svendsen) writes:
>>From: ins866n@lindblat.cc.monash.edu.au (D.A. Svendsen)
>>Subject: Re: Eye of the Beholder II
>>Date: Fri, 6 Nov 1992 01:16:12 GMT
>>bantz7128@iscsvax.uni.edu wrote:
>>: Does anyone play Eye of the Beholder II by SSI?  If so I need some hints.
>>: Thanks
>>: 
>>Could you be a little more specific?
>>
>>===========================================================================
>> Dean Svendsen - 2nd Year Comp Science    |   
>>  Monash University - Clayton Campus      | How much wood could a woodchuck  
>>   Melbourne, Victoria, 3192.             | chuck if a woodchuck could
>>                                          | chuck wood?  
>> email:ins866n@lindblat.cc.monash.edu.au  |   
>>  or                                      |      - Guybrush Threepwood  
>>       ins866n@aurora.cc.monash.edu.au    |    Le Chuck's Revenge (Act I)  
>>===========================================================================
>>                  A day not wasted is a day wasted!!!
>>
>
>  why not get a copy of the gif file maps?  it makes life slightly easier,
>without spoiling the game's problems.  it just saves all the tedious
>searching for secret doors IMHO.
>
>halcyon

I'm kind of a newbie around here, so how do you get the Gif file maps?  If
someone could either post or E-Mail instructions to me, I would appreciate it.

Thanks.

-Scope  (COSC17wj@rosie.uh.edu)

Newsgroups: comp.sys.ibm.pc.games
From: dmsilev@athena.mit.edu (Daniel M Silevitch)
Subject: Re: Civ: 3 questions
Organization: Massachusetts Institute of Technology
Date: Sat, 7 Nov 1992 13:01:30 GMT

In article <16859@umd5.umd.edu>, dong@wam.umd.edu (Dfgz Sjwkqhn) writes:
|> I just start to play civ recently.
|> I have two questions here.
|> 1) What does the version number shown at the very begining mean ?
|>    I saw some with version 474.01 and another with 475.01.
|>    I know the .01 means it's version 1, but what about the 474, 475 ?
|> 2) If two cities share the same square, do they got the production, food
|>    etc. half for each, or they still get the same amount as if it's own by
|>    themself ?
You can't share squares between cities. Only one city ca own a square at a time.
If you are an advocate of large cities, be sure to place your cities so that
there is no overlap between their influence zones.

|> 3) Is it possible to inside the city after build the city ?
|> 
|> 
I'm not sure what you mean by this, but if your question is "can you improve the
square that a city sits on" the answer (to the best of my knowledge) is no. In
the later stages of the game, you can build a railroad square and build a city on
top of that, which will increase production/food/trade, or you can build your
city on top of a mine. By default, a city has irrigation and road prebuilt.

(Minor civ bug/feature: You can only irrigate next to water or irrigated square,
but city w/ irrigation does not count as such)

Daniel Silevitch                               dmsilev@athena.mit.edu
Massachusetts Institute of Technology
Organization: University of Illinois at Chicago
Date: Friday, 6 Nov 1992 08:43:12 CST
From: ALAN C. FUSCO, Ph.D. <U38339@uicvm.uic.edu>
Newsgroups: comp.sys.ibm.pc.games
Subject:    Trade S.Holmes For Amazon or W7

I just finished Sherlock Holmes (EA) and would like to trade this game for
either Amazon (Access) or Wiz7 (Crusaders of the...)  Any takers??

Alan
Newsgroups: comp.sys.ibm.pc.games