From: eyvind@Lise.Unit.NO (Eyvind Bernhardsen)
Subject: Re: I found a pirate - what shall I do?
Organization: Norwegian Institute of Technology
Date: Sat, 7 Nov 92 20:03:42 GMT

In article <njale.25.721068817@dhhalden.no>, njale@dhhalden.no (NJAL EIDE) writes:
 > In article <Bx9n9K.943@usenet.ucs.indiana.edu> shulick@yankton.ucs.indiana.edu (Sam Hulick) writes:
 > >From: shulick@yankton.ucs.indiana.edu (Sam Hulick)
 > >Subject: Re: I found a pirate - what shall I do?
 > >Date: Thu, 5 Nov 1992 23:15:20 GMT
 > >In article <1992Nov5.201345.5803@bnr.ca> hello@bnr.ca (Ken Orford) writes:
 > >>This is one of the most asinine responses I've seen since M.B. posted
 > >>last!  Either you're incredibly stupid Sam or you're simply a jerk!
 > >>Piracy is wrong no matter how you cut it - and if ya ain't one of the
 > >>good guys then you must be a bad guy.  Get a life and stop jerking
 > >>around people who are on the right side of the fence.
 > >
 > >Oh, come on, now.  What a weak argument, Ken, really.  Either I'm stupid
 > >or a jerk?  No, try I'm realistic.  And "piracy is wrong" is about as
 > >weak and diluted as "say no to drugs."  And no, I'm not a good guy, and
 > >no, I'm not a bad guy.  I try to be un-biased.
 > >
 > >Let's talk about realism.  Do you realize how many pirates exist in the
 > >world?  Yes, QUITE a few.  Astonishing amounts.  Look, I hate to say it,
 > >but turning one in won't do a lot of good.  You could turn one in, but
 > >maybe somewhere in the world, someone will say "I want a copy of that
 > >game" and become a pirate.  -1, +1.  They sorta cancel out. 
 > ....
 > >It will only hurt the pirate, and it won't help anyone.
 > >
 > 
 > I wasn't that sure, but now I am. You really are a jerk and downright 
 > stupid. I really should not bother to comment such bull, but anyway: 

Could we leave the personal bashing out of it please?  It's very tiring to read an
opinion on piracy which is somewhat lenient & then suffering thru HOURS of
"fuckyoulameassholepiratescaneatshitanddiefuckoff" - and that's just the headers..

 > I guess you would be really pleased if someone commited a crime towards you, 
 > everybody knew who the criminal was, and then he is left to go free because 
 > it's common to break the law. What signal does that give to the public ?

Sure, but the S/W companies don't seem too interested - I heard of someone who got
hold of a pre-version of a game, cracked it in a couple hours and sent it back to
the company WITH his address in the intro...  He still walks the streets...

 > If this pirate was arrested, several might conclude that pirates do get 
 > caught, and stay away from it.

You have a point there.

 > It will only hurt the pirate, and that is good. Let the pirate bleed. 

YES!  YES!  Let him BLEED and DRINK the BLOOD!  Hear his agonised SCREAMS as a
million worker ants RIP his GUTS out for SIX WHOLE HOURS before he FINALLY DIES
from the AGONIZING PAIN!

I mean, REALLY!  (Hello Caroline H :)

 > 
 > Njaal Eide - ODH Halden

-- 
     //|                             | DISCLAIMER: I don't HAVE opinions.
    // |                             | I just repeat what everyone else says!
\\ //--|miga: There can be only one. |
 \X/   |         eyvind@lise.unit.no | Aaaaaaaaaaaaaaaaaaaaaaaaargh!  Ackpth!