HDTenEightyP/NetNews huggingface dataset:
From: twong@civil.ubc.ca (Thomas Wong)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: SB16 vs PAS16 (vs GUS)
Date: 23 Nov 1992 20:16:07 GMT
Organization: Dept. of Civil Engineering, U.B.C., Vancouver, B.C., Canada
NNTP-Posting-Host: sam.civil.ubc.ca

In article <By5pC1.Jwx@watserv2.uwaterloo.ca> ptran@sciborg.uwaterloo.ca (Phat H Tran) writes:
>
>If a war does ignite, then I'm on your side, Adrian.  In the sub-$500
>soundcard market, there's the GUS at $150, sounding better than anything
>else, and arguably just as good as the $500 big boys.  Compatibility
>aside, it's laughable that anyone should ponder whether to get a PAS-16
>or a SBPro (or -16) when there's such a clear winner on the side.
>

Well, not to disagree with you here but to get true SoundBlaster
emulation, one might consider getting the SB16 which (I certainly
hope!!!) would be 100% SB compatible. :) Whereas the Ultrasound is
having problems with some games. BUT the Ultrasound emulator is software
and they are releasing new versions as more bug reports gets to Gravis'
ears so we can easily download new emulators as they are released. But
the point is, we still have to worry about SB emulation as Ultrasound is
new. BUT, we are already beginning to see the way of support that is
promised now that the Ultrasound is released. We have 2 games on the
shelf that uses the Ultrasound's technology which sounds better than the
other cards can do. But SB16 is coming out with a daughterboard to
to catch up to the Ultrasound and yes it will be much more expensive.
But there are those that buy true IBMs instead of clones so there will
always be the market to get the real thing even though it costs more.

So that is my argument for getting the SB16 over the Ultrasound.
Why anyone would consider a PAS16 over these two? I have no idea.
As an example, go to your local store and play Star Con II on a PAS16
and a SB Pro, then on a Ultrasound. Same game. But why anyone would pay
more $$$ to get a PAS16 when the Ultrasound sounds much better. I don't
know. For a SB Pro, maybe but PAS16??

Thomas.
From: RS_NUSSLEBR@CONRAD.APPSTATE.EDU (Kim Williams)
Newsgroups: comp.sys.ibm.pc.games
Subject: Cosmo Debugging?
Date: 15 Nov 1992 23:19:50 GMT
Organization: Lurker, Inc.
Distribution: world
NNTP-Posting-Host: alf.appstate.edu
X-News-Reader: VMS NEWS 1.24

Hi all.  I was wondering if anyone had the debug codes/keys for Cosmo's
Cosmic Adventure(s)?  I just got my copy of the 2nd and 3rd games (nine
year olds love this game, Apogee...) and wanted to get that bit of information
to go along with it.  If anyone has this, please let me know!  E-mail is
prefereed, because the local newsreader has been flakey as hell lately... 
losing messages, whole screens disappearing -- a real pain.

Anyway, thanks in advance!
Kim Williams 
rs_nusslebr@alf.appstate.edu

Newsgroups: comp.sys.ibm.pc.games
From: swkgohw@nuscc.nus.sg (Sir Launcelot Du Lac)
Subject: Re: GAME BYTES Interviews! Sid Meier!
Organization: National University of Singapore
X-Newsreader: Tin 1.1 PL4
Date: Mon, 23 Nov 1992 06:34:15 GMT

Well met Joshua,

: Yes, how about Chris Roberts of Origin?  Please please please please beg beg
: beg beg whimper whimper whimper....  (etc, but this is degrading, so I'll
: stop).

Roberts was interviewed in GB #3 or 4, go get it at the usual sites! :)


*************************************************************************
*  Sir Launcelot Du Lake		*  Whoso pulleth out this	*
*  Avatar & Knight of Britannia		*  sword of this stone and	*
*  Internet: swkgohw@nuscc.nus.sg	*  anvil, is rightwise king	*
*  Bitnet  : swkgohw@nusvm.bitnet	*  born of all England.		*
*************************************************************************
*  I am Herne the Hunter, and thou art my son.  Take thee Albion, one	*
*  of the seven Swords of Wayland, and string thee this bow, for the	*
*  Hooded Man returns to the forest.		-  Lord of the Trees	*
*************************************************************************
From: nbb3647@ritvax.isc.rit.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: fool's errand: need help
Date: 15 Nov 92 21:55:02 GMT
Reply-To: nbb3647@ritvax.isc.rit.edu
Organization: Rochester Institute of Technology

I'm stuck in fool's errand.  I forget the name of the puzzle I'm on, but I
candescribe it well...  There are three five letter words you have to make out
of the letters available.  For the life of me, I can't get 3 words out of
these...  at least not the ones it wants.  the 15 letters are:

t,t,t,s,o,r,m,d,e,a,y,h,c (I'm missing two letters)

some of the best words I've made are Death, Dream, and Storm.

I'm using the IBM version, and would appreciate an E-mailed answer, as we have
a 2 week break coming up, and news isn't kept around that long...

nbb3647@ritvax.isc.rit.edu
						Noah
From: eglarsen@diku.dk (Jakob Eg Larsen)
Newsgroups: comp.sys.ibm.pc.games
Subject: Stuck in Indy 4
Date: 18 Nov 92 08:51:25 GMT
Organization: Department of Computer Science, U of Copenhagen


Hello,
I'm on the "TEAM PATH", at the Sentry Statue, and I cannot figure out what to
do. I have the "Statue Part", "Crescent-shaped gear" and "A bead".
How do I put these things together, and where do I put the chain?
Please reply by mail!

Regards, Jakob
Newsgroups: comp.sys.ibm.pc.games
From: hofstoet@valerie.fmi.uni-passau.de (Hans Ulrich Hofstoetter)
Subject: Re: Wiz7 Space required ?
Organization: University of Passau, Germany
Date: Tue, 17 Nov 1992 11:30:57 GMT

In article <1992Nov16.181437.101@gdr.bath.ac.uk>, mapjg@gdr.bath.ac.uk (J Golding) writes:
> 
> Hi there.
> 
> I'm really interested in Wiz7 but having looked at a box
> in our local game store it doesn't say what disc space it needs.
> 
> Can someone please tell me how much hard disk space it uses up
> because I'd like to know before I buy (just in case.).
> 

It uses about 6.5MByte on your HD.

> Thanks,
> 
> John


****************************************************************
hofstoet@eva.fmi.uni-passau.de
****************************************************************
...if you confront the Black Lodge with imperfect courage,
it will utterly annihilate your soul".
                               Hawk - Deputy of Twin Peaks
From: ralf@meaddata.com (Ralf Grisard)
Newsgroups: comp.sys.ibm.pc.games
Subject: Want to Buy WASTELAND
Date: 23 Nov 1992 20:48:55 GMT
Organization: Mead Data Central, Dayton OH
Distribution: usa
NNTP-Posting-Host: rhino.meaddata.com

I've noticed that even though Wasteland is several years old, it continues to hold a high position in Computer Gaming World's monthly reader poll. Is anybody out there willing to part with the complete game for a reasonable price? If so, please email me.

Ralf Grisard
From: zweldron@ruhets.rutgers.edu (Matthew Charlap)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Ultima 6, treasure and levels
Date: 22 Nov 92 17:18:14 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

heidi@ucthpx.uct.ac.za (Heidi de Wet) writes:
>>How do you go up in levels with Ultima6?  I have Iolo with 703 experience
>Hoo, hoo!  I guess you haven't played any other Ultimas :-)  Go and chat
>to Lord British.  He'll also heal up your entire party, which is rather
Uh, sorry, I guess you haven't played U6. You do not go to Lord British to 
gain levels in U6. You have to go to one of the shrines and prey there. (using
the correct mantra, of course.) Depending on which shrine you prey at, you
get stat increases in different stats. I usually went to spirituality, where
you get all three stats increased by one.

-- 
--Matthew Charlap
-------------------------------------------------------------
This is STILL a test of the .signature 
If this were a real .sig file, something else would be here, not just a name.
From: dlow@pollux.svale.hp.com (Danny Low)
Date: Tue, 17 Nov 1992 00:37:07 GMT
Subject: Re: Wiz7 - old city hint needed
Organization: HP LOVECRAFT DIVISION
Newsgroups: comp.sys.ibm.pc.games

>is anyone out there able to send me a hint about how to get into Old City
>I suspect it has something to do with the depressed button in the 
>"Condemned" area but I can't figure out what I have to do.

See Don Barleone in Rattkin Ruins.

			   Danny Low
    "Question Authority and the Authorities will question You"
	   Valley of Hearts Delight, Silicon Valley
	     HP CPCD   dlow@pollux.svale.hp.com
Newsgroups: comp.sys.ibm.pc.games
From: bbs.nuklhed@tsoft.sf-bay.org (Allen Caday)
Subject: W7: Ninja's Alchemist Spells
Organization: The TSoft BBS and Public Access Unix, +1 415 969 8238
Date: Mon, 16 Nov 1992 18:40:13 GMT

I just finished out the starter dungeon and am heading
off for New City.  My ninja just gained 3rd level but
he didn't get any alchemist spells.  I checked the book
and it didn't give any specific level when the ninja
starts gaining spells.  My question:  at what level does
the ninja gain his spells?  BTW, what is the reagent for?
To mix alchemist spells?

Thanks.

-Allen

--
Allen Caday (bbs.nuklhed@tsoft.sf-bay.org)
Newsgroups: comp.sys.ibm.pc.games
From: 10708901@eng2.eng.monash.edu.au (STEVEN MARTIN)
Subject: Re: Goblins 2 (A few spoilers)
Organization: Faculty of Engineering, Monash University 
Date: Sun, 15 Nov 1992 22:17:18 GMT

In article <1992Nov13.193846.31922@news.weeg.uiowa.edu> rahayden@news.weeg.uiowa.edu (Robert Hayden) writes:
>From: rahayden@news.weeg.uiowa.edu (Robert Hayden)
>Subject: Goblins 2
>Date: Fri, 13 Nov 1992 19:38:46 GMT
>I pulled this game down from wuarchive last night and I just spent the
>last hour trying to figure it out.  While I achieved many chuckles (I love
>that frog and when you scritch him on the chin), I haven't been able to DO
>anything.
>
>Can someone let me know what the purpose is?  I'm very confused.
>
>
>-- 

Go talk to the wizard, after the chat with him you get the hang of what is 
going on.
To get to the wizard first you need the bottle from the village.
You get this by first getting the blue headed guy to try to snitch the 
salami, he gets beaten up. While the old men are laughing you quickly switch 
to the second guy and nab their bottle.
Then go to the fountain, get the smart guy to operate the fountain, and the 
other guy to use the bottle on the jet of water.
Then get the blue headed guy to use the bottle of water on the frog, so that 
you can get the stone.
Get the smart guy to use the stone on the mechanism on the roof of the 
wizzes place, then pull down the ladder for the dumb guy to get on top. Then 
get this guy to try to enter the chimney. The wizard then lets you in after 
this.

I'm a little way further than this. Right now I cant figure how to get past 
the giant, anyone want to tell me how ??





  ____________________________________/~~~~~~~\             /---------
 |____________________________________|         \          /
 /------T-----------------T-------\   \           \       /
 |Steven Martin                    |    \           \__  /
 |Steven.Martin@eng.monash.edu.au  |      \            }/
 | a.k.a Paladin, Belstav, Gamma   |        \         //
 |3YR Chemical Engineering Student |          )      //  SIGNature !!
 |Monash University, Australia.    |          (_____//
 \--------------------------------/                 /-----------------
From: davidb@hpcuhe.cup.hp.com (David Black)
Date: Fri, 20 Nov 1992 16:58:27 GMT
Subject: CK: Conquered Kingdoms Information?
Organization: Hewlett Packard, Cupertino
Newsgroups: comp.sys.ibm.pc.games

     The latest Computer Gaming World (Dec) has an ad for Conquered Kingdoms
     from QQP. Has anyone seen this in the stores or, even better, played it?
     Reviews or opinions would be appreciated.

     Thanks.


============================================================================
=  Dave Black               =     davidb@hpcsso11.cup.hp.com               =
=  Hewlett-Packard          ================================================
=  CSY Online Support       = The views expressed are my own. My management=
=  Cupertino, CA            = makes sure of that!                          =
============================================================================
From: lasse@mits.mdata.fi (Lasse Reinikainen)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Looking for MULE
Date: 17 Nov 92 00:34:23 GMT
Organization: Microdata Oy, Helsinki, Finland

In article <s915074.721866455@otto> s915074@otto (Vitor TEN) writes:

>Does anyone know if and where I can get a game called MULE for the pc.

PC clone of MULE is called TRADERS...

    __________________           __                 
    \_________________|)____.---'--`---.____
                  ||    \----.________.----/
                  ||     / /    `--'                  lasse@mits.mdata.fi
                __||____/ /_
               |___         \
                   `--------'
From: livigni@bldrdoc.gov (David livigni 303-497-5898)
Newsgroups: comp.sys.ibm.pc.games
Subject: Railroad Tychoon
Keywords: Railroad Tychoon
Date: 19 Nov 92 21:09:12 GMT


A quick question about Railroad Tychoon.

I am playing Europe in Tychoon mode.  I have a station that has both
a coal processing plant which produces steel, and a steel processing plant
that produces armaments.  So I have a load of coal, it gets converted to steel
which I have to take somewhere else for processing?  Why doesent the local
steel mill change process it for me?  Is there some way I can force the local
steel mill to process it, and hence drop off coal and pick up armaments?
Is this a bug in the game?  

Is this a bug?  Surely in reality there would be some form
of transportation in the city capable of bringing the steel to the mill,
though I wouldn't expect to get paid for it.

David Livigni

-- 
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@   Anything stated here is my opinion only    @
@   livigni@bldrdoc.gov                        @
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
From: dpn2@po.CWRU.Edu (Damien P. Neil)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: ATTN. MAXIS GAME OWNERS!!!!! (SimXXXX, etc.)
Date: Tue, 17 Nov 1992 20:36:46 GMT
Organization: Case Western Reserve University
NNTP-Posting-Host: b63519.student.cwru.edu
Summary: Low cost Windows upgrades for Maxis's DOS games available 'til 12/31/92
Keywords: maxis, simsity, simant, simearth, simrobots

In article <BxuB6n.1Go@acsu.buffalo.edu> dudek@acsu.buffalo.edu (The Cybard=) writes:
>BTW:  Has ANYONE ever received the magazine they promised for sending in
>the registration card?  Does anyone associated with Maxis read this group?

I did.
+-------------+------------------+---------------------------------+
| Damien Neil | dpn2@po.cwru.edu | Case Western Reserve University |
+-------------+------------------+---------------------------------+
From: grantham@beirut.berkeley.edu (Jon Grantham)
Newsgroups: comp.sys.ibm.pc.games
Subject: Microleague Football II?
Date: 23 Nov 1992 13:04:27 GMT
Organization: U.C. Berkeley Math. Department.
NNTP-Posting-Host: beirut.berkeley.edu

I was in Electronics Boutique yesterday & I saw Microleague Football II.  I
assume this is new; I don't remember seeing it before.  Could anyone post
a review?  I'm ideally looking for something a lot like Pro League Football,
but better (of course).  I realize that a new version of Pro League is coming
out some time in the near future, but I'm always willing to look at another
simulation.  Specifically I'm interested in:  does it have real players?  How
easy is it to run a league with various people coaching different teams?  Is
it the type of thing where you can say, "Gee, I wonder what would happen if
the Patriots played the Seahawks in the Super Bowl?"  (Cringe).  Injuries?
Penalties?  Trading/drafting?  Any information would be appreciated.

Oh, I saw what looked like a new version of Konami's NFL, with some new name.
It doesn't look worth to me shelling out the extra money for.  I have the
old one...it's ok, but nothing thrilling.  Still doesn't have real players
(sigh).  I might be interested if I didn't already have the old version.
I don't suppose Konami does upgrades...

Jon
Newsgroups: comp.sys.ibm.pc.games
From: tracyb@bnr.ca (Tracy Blomquist)
Subject: ? Spectrum Holobyte Phone # ?
Organization: Bell Northern Research
X-Newsreader: TIN [version 1.1 PL6]
Distribution: na
Date: Mon, 23 Nov 1992 20:49:39 GMT


Anyone have SH's phone # for some Falcon 3.0 issues?  I have a
corrupt disk and need to get it replaced.

Thanks,
--
,----------------------,------------------------.---------------------,
| Karl Tracy Blomquist | E-MAIL: tracyb@bnr.ca  | Fax: 1-613-765-4018 |
| P.S.C. Consultant    | ENVOY: T.BLOMQUIST     | Ph:  1-613-765-4886 |
`----------------------'------------------------'---------------------'
| Bell-Northern Research, P.O.Box 3511, Stn C, Ottawa, Ont., K1Y-4H7  |
`---------------------------------------------------------------------'
Newsgroups: comp.sys.ibm.pc.games
From: "steven baldassarra" <steven.baldassarra@canrem.com>
Subject: wizardry vii: dark sa
Reply-To: "steven baldassarra" <steven.baldassarra@canrem.com>
Organization: Canada Remote Systems
Distribution: comp
Date: 20 Nov 92 17:59:24 EST

  Just saved enough cash to invest in Wizardry VII. Setting aside all the talk
about switching character classes at high-level, what should I choose as the
classes and species of my beginning characters?

  The only other Wizardry games I played were Wizardry I and II MANY YEARS AGO,
and they don't have the new classes and species like Ranger, Bard, Mook, or
Dracon!
---
  DeLuxe 1.21 #6922  The Toronto Blue Jays Rule The World!
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
From: cantrell@sauron.msfc.nasa.gov (Eric Cantrell)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: NEED HELP WITH SUMMONING (BLUE KNIGHT LEVEL)
Date: 19 Nov 92 00:03:19 GMT
Organization: NASA/MSFC

wfuller@latech.edu (William G. Fuller) writes:

>This is my first post to this newsgroup so excuse me if
>I break protocol.

No problem here.

>I'm currently playing a game called The Summoning.  I've
>got to the Level of the Blue Knight with few problems.
>However, within this level there is a room which contains
>16 levers that control the opening of the doors to
>the lower right.  If you've played the game, you probably
>know what I'm talking about.

>I can't for the life of me figure out the controlling 
>sequence of these levers.  Any help would be appreciated. I
>really don't want to buy the clue book, because then it
>would be to easy to look up things.

Me too! 

>Please direct all responses to wfuller@engr.latech.edu.

And cantrell@sauron.msfc.nasa.gov

>Thanks in advance,

Here, here.

Eric
From: bantz7128@iscsvax.uni.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: HARDBALL III Expansion Teams????
Date: 21 Nov 92 15:57:21 -0600
Organization: University of Northern Iowa

HELP

Did Accolade forget about the expansion teams?  I added them to the national
league and when I tried to start a season it said that the schedule wasn't
designed for that many teams.  Is there a way to modify this?
From: rkimmel@stein.u.washington.edu (Robert Kimmel)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Opinions on Terminator: 2029 wanted
Date: 18 Nov 92 21:27:44 GMT
Article-I.D.: u.1992Nov18.212744.28249
Organization: University of Washington, Seattle

In article <1ee3j8INNi5i@phad.hsc.usc.edu> lfreeman@phad.hsc.usc.edu (Leny Freeman) writes:
>In article <1992Nov13.222231.801@skitzo.dseg.ti.com> dittman@skitzo.dseg.ti.com (Eric Dittman) writes:
>>I saw Terminator: 2029 in the store today and it looked interesting,
>>but I'd like to know what people that have had a chance to play it
>>thought about the game.  
>>--
>>Eric Dittman                  Texas Instruments - Component Test Facility
>>dittman@skitzo.dseg.ti.com    (214) 578-3575
>>Disclaimer:  Not even my opinions.  I found them by the side of the road.
>
>I have a followup question.  I thought I was getting terminator 2029
>because the box had a picture of Arnold from the first movie and on
>the back it had a reference to the year 2029.  So I got it.  The
>introduction thru the PAS 16 is great as well the graphics but after
>you choose the symbol (copy protection) and start the game do you find
>out how bad the graphics suck.  It was supposedly 3D ie: the building
>move towards you as you drive down the street but the colors have no
>shadowing or anything else that would convey texture.  It in no way
>compares to Wolfenstein 3D.
>
>I sure hope this Terminator game is not Terminator 2029.
>
Was the game called Terminator 2029?  I don't recall any driving in the game,
and it's about as 3D as these games get.  maybe you bought Terminator 1 or
Terminator 2.
Organization: University of Illinois at Chicago
Date: Monday, 16 Nov 1992 08:40:19 CST
From: ALAN C. FUSCO, Ph.D. <U38339@uicvm.uic.edu>
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Great Naval Battles

I understand that the error you describe can be caused by NOT enough memory
or NOT having a mouse installed. The game required a mouse to run. If you
meet both of these requirements then I suggest that you call SSI.


--Alan
From: bob@msc.edu (Robert Hanson)
Newsgroups: comp.sys.ibm.pc.games
Subject: For Sale -- Mike Ditka Football
Date: 19 Nov 92 03:52:21 GMT
Organization: Minnesota Supercomputer Center, Minneapolis, MN

I would like to sell Mike Ditka Ultimate Football -- Any offers?

-- 
Robert W. Hanson (bob@msc.edu)    Minnesota Supercomputer Center, Inc.
Operations Tech. Support          1200 Washington Avenue South
(612) 626-1571 work               Minneapolis, Minnesota  55415
From: zweldron@ruhets.rutgers.edu (Matthew Charlap)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: CIV: Bug with Great Library?
Date: 20 Nov 92 14:54:58 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

heidi@ucthpx.uct.ac.za (Heidi de Wet) writes:
>I'm playing Civilisation V1, and I'm getting strange behaviour with
>the Great Library.  I built it a while back, and have never acquired
>any technology from it.  Sometimes I get a message like "Religion
>cancels effect of Oracle" and all my cities go into revolt, but I
>don't actually get Religion.  What's going on?  Is this a known bug,
>or am I missing something?
It isn't a bug.
Wonders of the world have their effects cancelled as soon as ANY civilization
aquires the appropriate advance even if you do not have it. (eg religion 
cancells oracle, University cancells library.)
As for the lack of technology in the library, what is your sciences rate? You
only aquire technology that two other civs have, so if you are advancing 
quickly enough, you will never get anything this way. Usually, when I get the
library, I follow my advances along the highest tech possible, since I'll get 
the lower stuff from the library also, I reduce the sciences during this time
so I can build up the military &/or treasury.
-- 
This is a test of the .signature 
If this were a real .sig file, something else would be here.
Newsgroups: comp.sys.ibm.pc.games
From: jdp@oleander.cs.odu.edu (JD Powell)
Subject: Re: Game based on RescueRangers?
Organization: Old Dominion University, Norfolk, Va
Date: Fri, 20 Nov 1992 21:18:43 GMT

In article <1992Nov8.104453.1@mars.ibioc.serpukhov.su> orlov@mars.ibioc.serpukhov.su writes:
>Hi all:
>
>Can someone tell me if other Disney's games like DuckTales exist? I heard
>a game based on "Chip'n'Dale: Rescue Rangers" had been already released.
>Is it true? And if it exists, is it good (fun,well-animated) enough? And is
>there other similar games?
>
>Thanx in advance,						D.S.
>


Yeah, Chip N Dale's Rescue Rangers exists.  An associate tried to 
sell me his copy.  Bad sign right away - the game was fairly new at the
time.  I wanted to try it first, so he relented.  

We gave it back.

My little roommates (5 & 8 year olds) played it for about...oh 5 minutes, 
then did the CtrAltDel maneuver (docs didn't indicate how to exit - at least 
the docs that came with it).  This game was so uninteresting that they
wouldn't have wanted it if it were *free*.  I asked them this just to gauge
the level of their disinterest.

It retailed for about $50 and was not copy protected.  Just as well.
I don't think it would be considered worth stealing.

-JD