HDTenEightyP/NetNews huggingface dataset:
From: M22280@mwvm.mitre.org
Subject: Re: Who is it that is out there?
Organization: The MITRE Corporation, McLean VA 22102
Date: Thu, 17 Dec 1992 14:01:16 GMT

In article <BzCq3z.F7D@math.uwaterloo.ca>
amgaudra@neumann.uwaterloo.ca (Alain M. Gaudrault) writes:
 
>In article <1992Dec16.051621.9143@u.washington.edu> foregone@stein.u.washington.edu (Carl Chavez) writes:
>>In article <rdippold.724462761@cancun> rdippold@cancun.qualcomm.com (Ron Dippold) writes:
>>>srl@terminus.ericsson.se (Steve Langstaff) writes:
>>>
>>>Not by charter, but that's probably almost the case by default.  I
>>>don't recall any girls in the arcade pumping quarters into the
>>>machines.
>>>--
>>
>>Where the heck are you from? Where I go, females come in so often that there's
>>a ladies' night on Tuesdays where they get twice the amount of tokens they
>>would normally get...
>>
>        I may be going out on a limb with this one, but I think the general
>concensus would be that girls were pretty much non-existent in video arcades,
>at least back when most of us were "regulars".  I can't imagine the amount of
>money I would have spent if GIRLS had been at the arcade.  I'd have been mucho
>distracted by them (costing my games), I'd have to play more to impress them,
>I'd be prone to giving them token as a "come on" :-), and I'd just simply have
>BEEN there more often to be around girls that had the same addiction (again,
>making me spend more money).  Ladies' Night at Top Hat Amusements; that would
>have been a dream come true!
>
As usual, I get to be 'slammed' for being a girl...How irritating in the one
hobby that I enjoyed that I thought was sexist-free...Unfortunately, I guess
things never change...
 
I would frequent the arcades with my friends, mix of guys and gals-usually more
gals-and spend hours upon hours on the machines.  I like many of you can't
stand the tacky Karate/Bash-'em Up games out today.   And no, I don't like just
Ms. PacMan...actually, I do play it now if there is nothing else, but wasn't
fond of it then...
 
I prefer Tempest, my all-time favorite, Qix, Omega Race, Centipede-when there
wasn't much else, Space Invaders pinball, etc....I have been enjoying this
group until these silly comments about females started...guess I'll just have
to blow by those messages now...Yea, I do agree that often it wasn't a 50/50
mix of guys and girls, but I was rarely the only one, like you guys seem to
imply...  <roll of eyes...>
 
Hey, does anyone know where in the DC area I could go to find some of the old
favorites?  (Or where in DC to buy a machine or two?)
 
Thanks for the other fond memories of playing these cool games...
 
Linda
 
Newsgroups: alt.games.video.classic
From: markp@netcom.com (Mark Perreira)
Subject: Re: Cloak and Dagger
Organization: Netcom Online Communications Services (408-241-9760 login: guest)
Date: Thu, 17 Dec 1992 01:52:05 GMT


The Cloak and Dagger movie actually had two games if I remember correctly...
There was an arcade game (that sorta acted like robotron) and a 2600
cartrige.  Lame game and movie...
-- 

 _____________________________________________________________________________
|                                                                             |
| markp@netcom.com               Mark Perreira                  (510)889-3373 |
|_____________________________________________________________________________|
From: toddl@county.lmt.mn.org (Todd Lehman)
Newsgroups: alt.games.video.classic
Subject: Pac-Man pattern in Playboy magazine
Date: 12 Dec 92 20:21:09 GMT
Organization: LaserMaster R&D, Minneapolis, MN  USA


Does anyone know what issue of Playboy featured the Pac-Man maze patterns?
It was sometime in '80, '81, or maybe '82.

--
toddl@county.lmt.mn.org
Newsgroups: alt.games.video.classic
From: petitc@vccnw04.its.rpi.edu (Christopher Jon Petit)
Subject: Re: Old Game
Date: Thu, 17 Dec 1992 01:20:12 GMT

ajb8886@ritvax.isc.rit.edu writes:

>In article <1992Dec15.041228.23508@u.washington.edu>, sburns@carson.u.washington.edu (Sherri Burns) writes:
>>Does anybody remember 'PHOENIX'?  That was a truly awesome game!!!
>>

>Yeah, along with it's sequel, Pleiades.  Now THAT was a great game.

>Heh.  And does anyone remember Vanguard?  (kind of like scramble, except with
>nicer graphics and both vertical and horizontal scrolling).

  Yeah.  There's a great version of that for the Atari 8-bit computers.

-- 
Now on sale, in Aisle 5 of the Divine Supermarket---Lives, and Clues.  Buy
yours now and avoid the rush!  They make great Christmas gifts!
Cynicism is only realism projected into the future.
If your fondest wish is to fly, don't draw up plans for flippers.
Newsgroups: alt.games.video.classic,rec.games.video.arcade,rec.games.programmer
From: jerry@msi.com (Jerry Shekhel)
Subject: Re: [Ms.] Pac-Man music (Was: Pac Man)
Followup-To: alt.games.video.classic,rec.games.video.arcade,rec.games.programmer
Organization: Molecular Simulations, Inc.
Date: Tue, 15 Dec 1992 15:28:26 GMT
X-Newsreader: TIN [version 1.1 PL8]
X-Posted-From: phoenix.msi.com
NNTP-Posting-Host: sol.ctr.columbia.edu

Jerry Penner (jpenne@ee.ualberta.ca) wrote:
:
: >No problem.  Anyone who wants it, please send me e-mail, and I'll send you
: >the source code to Chomp for Windows.
:
: I never played the Windoze version, but didn't you also write the
: X-Windows version?  I played that a few times last year.  Of course,
: all the source code came with that one...
:

Yep, I also had an OS/2 1.x version (black & white) before the Windows
version, but I lost the source code for that :-(  The X-Windows version
was the first one I made.

:
: Jerry Penner   jpenne@ee.ualberta.ca   Try a 1-line .sig today.
:
--
+-------------------+----------------------------+---------------------------+
| JERRY J. SHEKHEL  | Molecular Simulations Inc. | Time just fades the pages |
| Drummers do it... |     Burlington, MA USA     | in my book of memories.   |
|    ... In rhythm! |        jerry@msi.com       |         -- Guns N' Roses  |
+-------------------+----------------------------+---------------------------+
From: wookie@terapin.com (Barry Vanover)
Newsgroups: alt.games.video.classic
Subject: Re: Does anyone remember...
Date: 17 Dec 92 19:14:54 PST
Organization: BBS

yes I remember this "cute" game.  It had great playablity.  It was
"ported" over to the Atari 2600 too.

Wild Wookie
Newsgroups: alt.games.video.classic
From: parsondj@newton.ccs.tuns.ca (Douglas John Parsons)
Subject: Warlords for C64 etc.
Date: Fri, 11 Dec 1992 17:54:48 GMT
Organization: Technical University of Nova Scotia, Halifax, N.S.

********************** PLEASE READ THIS  *************************8

On Wednesday or Thursday someone sent me private e-mail concerning
the Commodore 64 version of Warlords I am attempting to write. By
accident I deleted this message. Would this person please send
me the message again? I don't want anyone to miss out on the program
when I get it done.

---> Foom (aka Doug Parsons) <--

P.S. ANyone else that is interested should email me too!
From: ah292@cleveland.Freenet.Edu (Robert Krynak)
Newsgroups: alt.games.video.classic
Subject: Re: Mappy
Date: 18 Dec 1992 06:54:53 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: ah292@cleveland.Freenet.Edu (Robert Krynak)
NNTP-Posting-Host: slc10.ins.cwru.edu


In a previous article, ender@cs.montana.edu (Jacob Cormier) says:

>My friend owns the arcade game.  He keep it at our frat house.  I'm terrible
>at it, but some of the guys can play the game for ever.  He also has some
>kind of pyramid game where your guy has whips and a gun.  There is two sticks,
>one for moveing, and one for shooting, and there is a button for the whip.
>You run around killing spiders and crabs and stuff, and collecting keys to open
>chests.
>
Lost Tomb.

Newsgroups: alt.games.video.classic
From: galt%peruvian.cs.utah.edu@cs.utah.edu (Greg Alt)
Subject: Re: Trivia Question
Date: 14 Dec 92 13:18:14 MST
Followup-To: alt.games.video.classic
Reply-To: galt%peruvian.utah.edu@cs.utah.edu
Organization: University of Utah, CS Dept., Salt Lake City
Distribution: alt

In article <DSTEINBE.92Dec14093203@emmy.nmsu.edu>, dsteinbe@nmsu.edu (David Steinberg) writes:
>Name the game and situation in which the following letters appear:
>
>                 HSWWSH

Yar's revenge.  You have to hit the fireball in mid-air and then position
your guy on the line in the middle of the screen.  Or something like that.
I hate it when I accidentally do that, since it ends the game.  I've killed
some great games that way...

>Bonus question: What do they stand for?

The programmer's initials?  H.S.W.?

Now here's one I want to know about...  I have this game that is called
(I think) Star Fox.  Basically, you eat up little things while avoiding
the shots from cannons on the top and bottom of the screen.  Anyway, after
each bonus round, if you get all of the things before time runs out, 
it displays a letter.  I've gotten an 'H' on the first and an 'E' on 
the second, but I can't get to any later bonus rounds...  Anyone know
about this obscure possible easter-egg?
Newsgroups: alt.games.video.classic
From: nec10@cus.cam.ac.uk (N.E. Cole)
Subject: ATARI 2600 
Organization: U of Cambridge, England
Date: Wed, 16 Dec 1992 09:19:15 GMT

I've just managed to find a few cartridges for an ATARI 2600 console I got at a
car boot sale for 7 pounds. They are Mr DO,Enduro,Deadly Discs and China
Syndrome. The last of which has to be the weirdest game ever! Does anyone know of
any strange cheats/bugs in these games and I'm also looking for more cartridges
and/or a better console (I have the modern looking 2600).

Nick
Cambridge
England
From: ajb8886@ritvax.isc.rit.edu
Newsgroups: alt.games.video.classic
Subject: robotron clone for pc
Date: 12 Dec 92 18:48:05 GMT
Reply-To: ajb8886@ritvax.isc.rit.edu
Organization: Rochester Institute of Technology

Robotron 2084 fans:

There's an excellent clone of Robotron on wuarchive.wustl.edu called
Llamatron 2112.  It plays almost identically to the original, complete
with the flashing seizure-inducing screens and the way the characters explode.

Very amusing graphics.  256 color VGA.  Niiiicce sound fx.

Alex
Newsgroups: alt.games.video.classic
From: rdippold@cancun.qualcomm.com (Ron Dippold)
Subject: Re: Classic Atari 8-bit programs
Organization: Qualcomm, Inc., San Diego, CA
Distribution: na
Date: Fri, 11 Dec 1992 21:48:08 GMT

rdippold@cancun.qualcomm.com (Ron Dippold) writes:
>jerry@cs.mcgill.ca (Gerald (Jerry) KUCH) writes:
>>I agree... cool game.  Who made it?  Sir-Tech right?  Or was it Adventure
>>International?

>Definitely not Sir-Tech, I don't think it was Adventure International.
>Stuart Smith was the author, I believe, and he also came out with
>other games like Return of Heracles and Adventure Construction Kit.  I
>believe Ali Baba was published by Muse.  I'll have to boot it up.

It sez Quality Software - they really didn't come out with much.
Beneath Apple Manor was theirs, I think.
-- 
To err is human.  To blame someone else for your errors is even more human.
From: psr@acsu.buffalo.edu (Lord Strider)
Newsgroups: alt.games.video.classic
Subject: Discs of Tron
Date: 13 Dec 92 19:18:33 GMT
Organization: UB

Man I loved this game.  Expecially the coctail version in which the 
machine had a back wall you could lean on and the speakers were behind your head.  Man, you were there!
Well, I say this game in a local Vidio Game shop for only $300!
Someone had a down payment on it, but if I wanted it, he would sell it to me
right there and then.  I am still kicking myself for not getting it.
I didn't mainly because being in a dorm, I would have no where to put it
and no way to move it around.

-- 
Strider                     | SUNY @ Buffalo | psr@acsu.buffalo.edu
Lord Mayor, The Hill People | (716) 636 4862 | V127MHSK@ubvms.bitnet

"Son, I am able," she said, "though you scare me."  "Watch," said I, "beloved."
From: Zio zZz <zio@Garg.Campbell.CA.US>
Newsgroups: alt.games.video.classic
Subject: Re: Star Wars and other reminiscences, Re: The Classics
Keywords: Star Wars
Date: Mon, 14 Dec 92 23:56:02 PST
Distribution: us
Organization: The Land of Garg

chrispi@microsoft.com (Chris Pirih) writes:

> 
> Frenzy and Berzerk -- "Intruder alert!"  "Stop that humanoid!"
> "Chicken, fight like a robot!"  I thought the second one (I
> can't remember which was which) was more interesting, with the
> big robots and cheesy computers, and the reflective walls...
> 
Berzerk was the original, Frenzy was the sequel.  I have Berzerk for the 
2600, and if Frenzy has been made for the 2600, and if someone can get me 
a copy, I'll even pay shipping if necessary!  There's a limit to how high 
I'd go, but let's talk.  I would love to see if a good adaptation was 
done on Frenzy.  Seemed a bit complex for the 2600, but who knows.

> 
> Galaga -- cheat mode would always impress the hell out of
> people who didn't notice the aliens weren't firing...  Heh
> heh.  Just tonight I saw what appeared to be a hacked 
> version of Galaga -- the bitmaps were all different, but 
> the machine looked just like the classic.  I couldn't get 
> close enough to see if the play was different.  Anybody 
> else seen this?
> 

No, I haven't seen the new bitmaps, and I would love to see one.  Also, I 
know someone has posted the cheat for Galaga (Arcade) but it seems to 
have been lost here.  Could someone EMail and/or post it?  Thanks.

BTW, Sorry if this has been answered 10 gazillion times after this 
original post.  I have a very limited time, and I read almost every post 
in this newsgroup, it is so cool!  This is #361 out of 485 here, so I 
still have 124 more messages to read.  Again, sorry if I am re-answering 
this stuff, and mega thanks to the Powers That Be On The Net, as well as 
all of you for making this newsgroup a pleasure to be able to read, as 
well as a bitch to read all the good messages (which most are) and still 
have time to read my other groups!  Take care, all!


-- 
zio@Garg.Campbell.CA.US (Zio zZz)
The Land of Garg BBS -- +1 408 378-5108
Newsgroups: alt.games.video.classic
From: swarren@convex.com (Steve Warren)
Subject: Re: Moon Patrol
Date: Tue, 15 Dec 1992 17:38:59 GMT
Organization: Engineering, CONVEX Computer Corp., Richardson, Tx., USA
X-Disclaimer: This message was written by a user at CONVEX Computer
              Corp. The opinions expressed are those of the user and
              not necessarily those of CONVEX.

In article <1992Dec14.202221.19632@cs.mcgill.ca> kirky@corum.cs.mcgill.ca (Jason ALLEN) writes:
>
>	Does anyone remember the great (IMHO) game called moon patrol? You
>were a lunar jeep and you kept going from town to town jumping over crevasses
>on a lunar landscape. You could shoot up and forward (to kill the nasty
>tanks and spaceships!). Anyway. I never got a chance to get very good at
>it (deprived childhood, I know...). If anyone did, could you please let
>me know if there was anything more than those tanks and ufos?

Yes, there was.

After you completed all of the screens and finished the game, you started
over at the start.  Only now the first thing that happened was a little
race car came up behind you and paced you.  Then after driving along
peacefully for a while, it would suddenly try to ram you from behind.
You had to jump up, land behind it, and shoot it.
-- 
            _.
--Steve   ._||__    Welcome to the World's First GaAs Supercomputer
  Warren   v\ *|    -----------------------------------------------
             V
Newsgroups: alt.games.video.classic
From: gloomboy@netcom.com (Chris Yaryan)
Subject: Re: street fighter II
Followup-To: gloomboy@netcom.com 
Summary: Crap Games 
Keywords: Crap Games 
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Wed, 16 Dec 1992 21:04:39 GMT

>***************************************************************************
>In the street fighter II series,there's a comment from Ryu after he
>defeats his opponents.Does anyone happen to see this character in the
>final stage?
***************************************************************************

STREETFIGHTER IS NOT A CLASSIC VIDEOGAME!!!!

This groups exists so that we do not have to bear SF II here!
This is for Video GAMES, not for those... those...

Please keep the newer stuff like that OUT OF HERE.

I couldn't agree with you more. As far as I'm concerned it's
moronic beat-em-ips like sf2 and MK that are why a group like
this has to exist. The popularity of crud like that caused the
death of real imagination and playability in today's arcade games.
The reason we can't find classic games from our youth is because
the arcades had to get rid of them to make room for their 50
sf2 machines! Remember when playability was more important
than REALLY BIG SPRITES?!?
rassenfrassengrumble@$#*&%!!!!!!

Newsgroups: alt.games.video.classic
From: fox@rei.com (Fuzzy Fox)
Subject: Re: Has anyone seen M.U.L.E lately ...?
Date: Thu, 17 Dec 1992 18:08:38 GMT
Distribution: alt.games.video.classic
Organization: Recognition Equipment, Inc.

bohman@elixir.e.kth.se (Erik Bohman) writes:

> Back in the mid-eighties me and my friends spent hours and hours playing
>MULE on a C64. I'd like to know if anyone has seen/heard of MULE running
>on any "modern" computer? PC, Amiga, Atari, workstations, whatever!

I hear that MULE has been ported to Nintendo (and very badly, at that),
but that's all.  Supposedly some folks in Germany were trying to do an
independent Amiga port, but I haven't heard much about it.

> For those of you who have never played MULE, it was a game for one to four 
>players. The mission was to colonize the planet ITARA

Hey, that's IRATA, ya know.  ATARI spelled backwards.

> Aaaah! Remember the sound of a Pest Attack on your worst enemy? 
> Or the grief Mule Gone Crazy would cause when it hit you? *sob*

Meteor Strike!  HIT ME!  HIT ME!!
(Meteors contain Crystite, ya know)

We still gather round the old 64 and play this wonderful game.
I only hope that my media never goes bad.

-- 
#ifdef TRUE        | Fuzzy Fox (a.k.a. David DeSimone)       fuzzy@netcom.com
#define  TRUE   0  |
#define  FALSE  1  |  "You have been recruited by the Star League to defend
#endif             |     the Frontier against Xur and the Kodan Armada."
Newsgroups: alt.games.video.classic
From: asd@sage.cc.purdue.edu (Doug McClure)
Subject: Re: Construction Kit Games
Organization: Purdue University
Date: Fri, 11 Dec 1992 23:15:48 GMT

In <rkf2bs+@rpi.edu> petitc@jec306.its.rpi.edu (Christopher Jon Petit) writes:

>Does anyone else remember this way-cool game for the Atari 8-bitters?
>The walking guy, exploding bombs, and best of all, construction kit.
>Some other of my favorite construction kit games were:
>Racing Demolition Set (Gotta love the Lunar Rover---NOT!)
>Pinball Construction Set (Very well done and highly responsive)
>and...
>Bounderdash Construction Kit (IMHO the most varied of them).

Of course don't forget that Lode Runner had a construction kit.

And of course you could get

Adventure Construction Kit (I actually have this, is fairly decent).

-doug
From: eichhorn@igd.fhg.de (Eichhorn (santos))
Newsgroups: alt.games.video.classic
Subject: >>What about this one?
Summary: ?
Keywords: ?
Date: 14 Dec 92 13:47:46 GMT

djesimps@descartes.uwaterloo.ca writes:
> It was called 'Bandit Man'!
>
> I could never get past the first level, either!

Well, I am quit sure it's name was 'Baggit Man'. I just loved that
game and I even solved the first level. As far as I remember, the
second level was quite hard.

BTW: Is there a conversion for Amiga or PC? I don't think so (sniff).


Bye
   Oli

__________________________________________________________________________
	 /// Oliver Eichhorn, CS student at FH Darmstadt
	///  Fraunhofer Institute Of Computer Graphics, Darmstadt (FhG/IGD)
\\\///   eMail:eichhorn@igd.fhg.de,  voice:(06151) 48200 or (06022) 7752
 \XX/    "Things are more like they are now than they ever were before"

Newsgroups: alt.games.video.classic
From: law30056@nusunix1.nus.sg (TAN KEN HWEE)
Subject: Rally X
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Tue, 15 Dec 1992 13:34:21 GMT


Sorry if this is a FAQ but does anyone remember Rally-X?
I think its the one with the little car running around trying to avoid
the bad cars and capable of emitting little bubbles of smoke that will
send the bad guys into a temporary spin.
I liked it a lot but can't seem to find it available anywhere.
Is it still available in arcades elsewhere?  How about on IBM PCs?

Would appreciate e-mail - seldom read this group.  Way too many to keep
track of!

Thanks in advance.

KenHwee Tan
National University of Singapore
Law30056@nusunix.nus.sg
Law30056@nusvm.nus.sg

Newsgroups: alt.games.video.classic
From: jpenne@ee.ualberta.ca (Jerry Penner)
Subject: Re: Pac-Man pattern in Playboy magazine
Organization: University Of Alberta, Edmonton Canada
Date: Tue, 15 Dec 1992 08:29:14 GMT

marv+@cs.cmu.edu (Marvin Germany) writes:


>I don't know what issue this was in, but I had a book on all the
>pac-man patterns and they were quite accurate.  I forget the name of 
>it,  but I'll post the name of it if I fnd it.

>I haven't seen a normal pac-man machine for years!  I have seen versions of
>p-man (i.e.-Like the one that looks like Ms Pac man!), but it would be
>really cool to find a normal version with the normal boards.

>Memories!  :-)

Yeah!

I have all the patterns written down somewhere (I think).  If I was
coaxed I could probably pull them out and ASCII-ify them.
-- 
Jerry Penner   jpenne@ee.ualberta.ca   Try a 1-line .sig today.
Newsgroups: alt.games.video.classic
From: millerje@CS.ColoState.EDU (Jeff Miller)
Subject: Classic Pinball Video Trivia
Date: Mon, 14 Dec 1992 23:33:22 GMT
Organization: Colorado State University, Computer Science Department

A _long long_ time ago (perhaps 1978?) Atari games (perhaps when they were
called "Key" games ;) ) had a video pinball game.  Black and White screen
of course, and the cabinet was the size of a standard video game, but the 
screen was placed horizontally... anyone know the name of this classic pinball
game?  I remember putting TONS of quarters into it.

-- 
 _____________________________________________________________________________
|                                                                             |
| "Nuke the unborn gay whales!" |  millerje@cs.colostate.edu  |  Jeff Miller  |
|_____________________________________________________________________________|
From: kist@acsu.buffalo.edu (james e kist)
Newsgroups: alt.games.video.classic
Subject: Re: Classic Atari 8-bit programs
Date: 11 Dec 92 20:33:48 GMT
Distribution: na
Organization: UB

Atari 800? What's that. I know I'm not too young, because I remember
playing Pong as a kid (what a classic!) I thought that the Atari 2600 was
the first video game console from Atari. Can someone list a history of home
video game consoles? Here is what I remember, listed in chronological
order:
Pong
Atari 2600
Intellivision
Atari 5200
ColecoVision
Odyssey
Intellivision II
Atari 7800
Ninteno
Sega 
Sega II
Sega Genesis
Super Nintendo

I realize there are many missing, and that this list may be out of order,
but can others confirm/correct it? It should be interesting.

--Jim
Newsgroups: alt.games.video.classic