From: ratinox@splinter.coe.northeastern.edu (Richard Pieri/Stainless Steel Rat)
Newsgroups: rec.arts.sf.movies
Subject: Re: Alien 2,3
Date: 20 Aug 92 01:18:21 GMT
Article-I.D.: splinter.RATINOX.92Aug19211821
Reply-To: ratinox@meceng.coe.northeastern.edu
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In-reply-to: robrod@csa.bu.edu's message of 19 Aug 92 23:44:16 GMT
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>>>>> "r" == robrod <robrod@csa.bu.edu> writes:

r> What I really hated about Aliens is that after the military got
r> completely overmatched by the aliens, comes Ripley, turning into
r> superwoman, and singlehandedly walks with no problems to the nest of the
r> aliens and creates havoc, kicks their ass, and returns unchallenged to
r> the ship.

Yeah, so what's your point? This kind of thing has been a staple in Rambo
movies and the like for ghod-knows-how-many years now.

r> In Alien^3 I hated that all the characters we cared about died right
r> from the start (including the doctor) and that the only thing we were
r> given to hope for was for Ripley to finally die.  Besides the mysterious
r> eggs on the Sulaco, but that is an old subject.

I haven't seen it. I never want to see it. I've tried reading the
novelization (and couldn't get past page 3); I trust certain reviews in the
rec.arts.sf groups. I shall wait for "the apology."

r> I disfavor a sequel bringing the aliens to Earth.  I think it would give
r> it a "Zombie" kind of look:  "The evil creatures get the innocent people
r> in masses and turns them into one of them (or eat them)."

This was one of the early storylines, paralleling the Aliens comic book put
out by Dark Horse.

r> I think Alien 4 should try to reconsile the mistakes made in its two
r> predecessors.

Two? Are you not counting A^3 like me? :-).

r> It should specially avoid the
r> one-hero-who-at-the-end-gets-pissed-off-and-kills-all-the-evil-ones
r> cliche.  My vote is to make it into a kind of conflict between the
r> company, who would be trying to get the aliens from the mothership, and
r> some descent people who know better.  However, the aliens get
r> infiltrated into both camps and everything gets complicated.

r> But please, no more nuke'em dead at the end.

A nifty idea I've heard is to scrap the existing cast; start over with a
fresh crew. Someone on Earth, someone in the Marines, or a young somebody
in Weyland-Yutani might be better. They've discovered that: A) contact with
the LV-426 colony was lost some time ago; B) a Marine Corp. platoon was
dispatched to the colony to re-establish contact; C) the platoon is long
overdue themselves; and D) the Company is trying to cover it up, as usual.
Of course, when this somebody starts investigating, the Company starts
pressuring hir to drop it, of course. And now you're set up for a whole
barrel of intrigue, etc.

--Rat

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