HDTenEightyP/NetNews huggingface dataset:
From: jarlehto@polaris.utu.fi (Jari Lehtonen)
Subject: Re: '91 driver and team names for F1GP
Organization: University of Turku, Finland
X-Newsreader: Tin 1.1 PL5
Date: Wed, 30 Dec 92 10:59:38 GMT

lauusitalo@tnclus.tele.nokia.fi wrote:
: In article <1hnu16INNj19@butler.cc.tut.fi>, s106275@ee.tut.fi (Anssi Saari) writes:
: > I just dug up some '91 racing mags and typed in the drivers and team names.
: > There were probably some changes during the season, but I didn't bother about
: > those. It seems Microprose included the correct helmet colors and driver 
: > numbers and only changed the names. If there are any typos or other errors 
: > please let me know. 
: > 
: > Anssi
: 
: These can be found in manual.
: 
: Lauri
: 

Well, now that we all have the correct drivers for the '91 season, I wonder
if anyone might know how to enter '92 teams in? It seems that the numbers,
car and helmet colors are fixed (e.g. one-driver teams screw the thing up).

Also, it would be nice from MicroProse to publish more tracks for the game.

---
              jarlehto@cc.utu.fi // Jari.Lehtonen@cc.utu.fi
Jari Lehtonen, Student of Computer Science, University of Turku, Finland.
---------------------------------------------------------------------------
" Cos' in 1985, blind faith in your leaders, or in anything, will get you
  killed." -Bruce Springsteen, 30.9.1995, L.A. Coliseum, in prelude to WAR.
From: jeff@kuhub.cc.ukans.edu (Jeff Bangert)
Newsgroups: comp.sys.ibm.pc.games
Subject: Falcon 3.0 Install Problem
Date: 27 Dec 92 06:22:14 CST
Organization: University of Kansas Academic Computing Services

I got Falcon 3.0 for Christmas, but it won't install.  It gets as far
as reading Disk #4, then when it starts uncompressing those files, it
quits to DOS and leaves the digit '8' in the window in the upper,
right corner of the screen.  I've tried it three times with backup
disks and with the originals -- same result each time.

I'm running on a G2000 4DX2-66V with 16 meg memory and > 100 meg disk empty.
The mem command shows > 628,000 bytes remaining.

Any suggestions?

Thanks,

-- 
Jeff Bangert			jeff@kuhub.cc.ukans.edu
Computer Center			jeff@ukanvax.bitnet
University of Kansas
Lawrence, KS 66045
(913)864-0466
Newsgroups: comp.sys.ibm.pc.games
From: chaojira@fraser.sfu.ca (Viboon Chaojirapant)
Subject: EOB2: question
Summary: question
Keywords: EOB2
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Mon, 28 Dec 1992 05:00:28 GMT

     Hi fellow netters, I am currently playing EOB2 and is stuck
for a few days now. The question is :

    What is the "object born of greed; One for each year and one less
to fear"?

    There are 8 mouths to feed and I have closed all but that one.
Hope you can give me a hand. Thanks in advance.

V-BOON.
-- 

Orange Road, a road that is both sweet and sour.     

Newsgroups: comp.sys.ibm.pc.games
From: arrow@netcom.com (Les Arrow)
Subject: Re: Diamond 24X: Best SVGA card value...
Organization: Netcom - Online Communication Services (408 241-9760 guest)
Date: Tue, 22 Dec 1992 20:02:52 GMT

In article <BzMx2H.Iny@ra.nrl.navy.mil> newcomb@enews.nrl.navy.mil (Dale Newcomb) writes:
>I remember hearing (from where, I can't recall) that there were
>some compatibility problems with the Diamond cards (I think Stealth
>and 24X were the ones) and some software. For some reason I want to say
>Windows and Norton Desktop were two of them, but I can't remember for
>sure...best bet, find out about compatibility with major software that
>you would use before you buy. If there's no problem, I have heard that 
>they are very good cards, so go for it.

Just in case anybody is worried, I am using the Diamond card (24X) and have
had no problems with norton or windows 3.1

--Les
From: appelo@dutiag.tudelft.nl (C.J. Appelo)
Newsgroups: comp.sys.ibm.pc.games
Subject: The NET PC GAMES TOP 100 is coming !!!
Date: 28 Dec 92 12:19:53 GMT
Organization: Delft University of Technology

Next week, the first edition of the new WEEKLY games chart is
posted to this group. The Net PC Games Top 100 will be compiled
every week from votes received by e-mail. For this reason, the
chart will be the most up-to-date games chart on earth.

Don't forget to have a look, and vote for all your favourite
games, next Monday.
From: eaglei@carina.unm.edu (Steve Hockemeier EECE)
Subject: Wiz7: So here I am at Gorn Castle.......
Date: Sat, 02 Jan 93 18:29:26 GMT
Organization: University of New Mexico, Albuquerque

 Like the title says...here I am.  Now what? I've been to munkharama and
found the well (I can't figure out that one, either), I've searched all 
over Gorn Castle and still can't find the necessary keys to go into
the throne room or anything else for that matter (I did find the armor and
crown? keys, however). So now what?  This game is a little tricky compared to
many of the other RPG's I've played in that you aren't given many clues to 
solve all of the puzzles for that particular area. You have to venture to other
places to solve puzzles earlier in the game. This is neat, but it kind of 
leaves one wondering when to go to the next section in case you've missed
something important where you are. Being a conservative player, I like to 
solve as much as possible where I am so I don't have to return 100 times, but
as I've read in an earlier post regarding this game, you have to return to
New City often. Anyways, If you have any answers to my questions, or any
help that I may need very soon to get me a little further, I'd appretiate
it!!!

Thanx!
Steve.
Newsgroups: comp.sys.ibm.pc.games
From: wunner@nova.tat.physik.uni-tuebingen.de (Guenter Wunner)
Subject: Re: MERRY XMAS AND A HAPPY NEW YEAR !
Organization: TAT (Theoretical Astrophysics Tuebingen), U. of Tuebingen, FRG
Date: Sat, 26 Dec 1992 18:15:19 GMT

jchrist@diku.dk (J|rgen Christensen) writes:

>Yeah Greatings from Denmark Too.

And from Germany!
Newsgroups: comp.sys.ibm.pc.games
From: menchett@pyramid.unr.edu (Peter J Menchetti)
Subject: Speeding up your computer
Organization: University of Nevada, Reno  Department of Computer Science
Date: Tue, 29 Dec 1992 09:59:11 GMT
X-Posted-From: pyramid.cs.unr.edu
NNTP-Posting-Host: sol.ctr.columbia.edu

I don't fully understand what having more memory or more speed (mhz) does
for your computer's performance. I just changed my config.sys file a little
bit, adding "RAM 2800" after my device=emm386.exe command. This changed a 
lot of stuff, less disk access (I understand that part) and in Ultima
Underworld, for example, there was more animation here and there- like when
you click the chain to see your stats, instead of just flipping over, the
page actually animated turning. When I walked around, it seemed to be a 
little smoother also.

Anyways, I'm interested in improving this even more. If I need hardware, what
do I need? A clock doubling chip? More memory? Different memory drivers?
Disk cache programs?

BTW, I have a 386-40 with 4MB ram. My config.sys looks like this:
device=c:\dos\himem.sys
DEVICE=C:\DOS\EMM386.EXE RAM 2800
DOS=HIGH,UMB
FILES=30
BUFFERS=20

and my autoexec.bat looks like this:
@ECHO OFF
C:
PATH C:\;C:\WINDOWS;C:\DOS;C:\STUDYCAL;C:\PKZIP;C:\TP;C:\PKZIP\PKFILES
PROMPT $p$g
rem SET COMSPEC=C:\COMMAND.COM
LOADHIGH C:\GIMOUSE.COM
SET SOUND=C:\SB

PS- what does the set compspec... command do?
Should I stick my loadhigh..gimouse... into my config.sys as an install=...?

Much Thanks
Pete

Newsgroups: comp.sys.ibm.pc.games
From: chriss@pacifier.rain.com (Chris Schenke)
Subject: F-15 III: doesn't work
Organization: Pacifier BBS
Date: Sun, 27 Dec 1992 00:09:49 GMT

I just received F15-III for Christmas.  Today I installed it and loaded it up.
It loads fine and I see the intro but when I try to start flying in either
quick play or in a normal message, my computer locks up and I have to do a
cold reboot.  I have more than the required 602,112 bytes after booting up
so I don't think thats the problem.  Just in case though, I used the create
boot disk from the options menu on the installation screen and made a system
disk but after booting up with it, I got the same results.  For the record, I
have a 486-33 with 8 megs of ram, Sound Blaster, Flight Stick, Thrust Master
WCS and SVGA.  Here are the contents of my config.sys and autoexec.bat files
in case these may be causing the problem.  Everything is loaded high.

Auto Exectute:

C:\QEMM\LOADHI /R:2 C:\AMAZON\VESA\AHEAD\VESA.EXE
SET CPAV=C:\CPAV.INI
C:\CPAV\BOOTSAFE
C:\QEMM\LOADHI /R:2 C:\MOUSE1\mouse
REM C:\MOUSE1\setspeed /P2 /FC:\MOUSE1\mousepro.fil
@ECHO OFF
SET PCTOOLS=C:\PCTOOLS
PROMPT $p$g
c:\qemm\loadhi /r:2
SET PATH=C:\GMKW;C:\QEMM;C:\PCTOOLS;C:\WINDOWS;C:\DOS;C:\CPAV
SET GMKW5=C \GMKW
MIRROR C:
C:\QEMM\LOADHI /R:1 PC-CACHE/SIZEXT=1024/WRITE=ON
SET TEMP=C:\DOS
C:\DOS\DOSSHELL

Config. Sys

DEVICE=C:\QEMM\QEMM386.SYS RAM
files= 30
DEVICE=C:\QEMM\LOADHI.SYS /R:1 C:\DOS\SETVER.EXE
DOS=HIGH
BUFFERS=15
STACKS=9,256

Thanks alot for your help!!!

Chris
chriss@pacifier.rain.com
From: elmo@cybernet.cse.fau.edu (Yuri Villanueva)
Newsgroups: comp.sys.ibm.pc.games
Subject: Help wanted for Hero's Quest II - Trial by Fire.
Date: 30 Dec 92 21:09:17 GMT
Organization: Cybernet BBS, Boca Raton, Florida

Does anybody know how to alter the character file in reference to character
stats?  I tried to edit the character file to boost all stats from 100 to
250 with no luck.  If anybody knows how to do this, please E-mail.  Thanx.
From: wunner@nova.tat.physik.uni-tuebingen.de (Guenter Wunner)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: ftp sites for new shareware
Date: 25 Dec 92 15:06:48 GMT
Organization: TAT (Theoretical Astrophysics Tuebingen), U. of Tuebingen, FRG


I am also looking for some very interesting games:
Oxyd
Bolo
Oxyd 2
Spacola
All games are available on the Atari ST but Meinolf Schneider who
designed all games (he's sort of a Sid Meier in the Atari PD scene) is
currently porting them on the ST. As far as I know, Oxyd is already
available. So, if anyone has it, please please please drop me a line,
okay? The games are dongleware which means that you may (and should!)
distribute the game anywhere and everywhere, but only the first ten
levels or so are playable. Afterwards, you are prompted for a password
that has to be looked up in a book (the dongle). Very interesting idea
if you ask me.
Cheerio,
	Lukas.

           *** "Fer sell cheep:  IBM spel chekker.  Wurks grate." ***
        *** Lukas Wunner, Hustadtring 143, 4630 Bochum, West-Germany ***
      *** lukas@trillian.tp1.ruhr-uni-bochum.de / lukas@134.147.160.21 ***
From: ks108@cus.cam.ac.uk (K. Shen)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Legends of Valour: UnderWorld clone
Date: 31 Dec 92 19:08:15 GMT
Organization: U of Cambridge, England


>Has anyone else out there tried SSI's Legends of Valour yet??

I played around with a demo, which allowed you to explore parts of the
town. From things I have read, I was expecting a lot. I must say personally
I was disappointed. I remember noticing a few things that I didn't like. Am
I correct in these?

1) It seems most things are more or less laid out in a grid, with 90 degree
grid. Are there corridors which ran at other angles?

2) How about slopes? It seems to be more or less flat in one level.

I guess this is because the part you can explore is the city, which may
explain the grid layout?

3) Doors are not implemented like UW, i.e. you don't really
see them opening, etc. 

4) The '3D' seems to feel less real to me than UW. There seems to be
no parallax, so the town basically looked like a painted backdrop. I
don't know how UW's 3D is implemented, but somehow it seemed more `real'.
This mighr be subjective, of course.

Please let me know if my impressions are correct!

Cheers,

Kish Shen
From: chuahl@ocf.berkeley.edu (Chua HakLien)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: ftp sites for new shareware
Date: 23 Dec 92 08:34:38 GMT
Organization: U.C. Berkeley Open Computing Facility
NNTP-Posting-Host: sandstorm.berkeley.edu

They should eventually worm their way to wuarchive.wustl.edu, under
the directory mirrors/msdos-games, I think. ( Esp the Moraff and
Apogee games.. )

Chua
+==+
Newsgroups: comp.sys.ibm.pc.games
From: bvan@ncs.dnd.ca (Bryan Van Blaricom)
Subject: Re: Ultima 7 - Questions.
Organization: DND, Ottawa, CANADA
Date: Mon, 21 Dec 1992 18:37:18 GMT

In article <1992Dec21.150047.2244@u.washington.edu> robs@hardy.u.washington.edu (Robert Suh) writes:
>Hi,
>
>Just started playing Ultima 7, now that I have some time. (Damn, what
>a time consuming game.. fun though.)  Anyways, I have some questions that
>is bothering me..
>
>(***POSSIBLE SPOILERS***)

>
>B) While travelling on my trusty Blue Flying Carpet over this Swamp, I notice
>a little 'island' in the swamp.  Made up of a Castle, some crusifixes (a la
>Crosses with dead guys on 'em), blood, etc.  Anyways, there this impressive
>looking Magebane Sword on the 'island' that looks cool to have.  The problem
>is, I can't get on the 'island'. Is there a way?

   Yes, there is a way.  You must walk to the north edge of the swamp,
where it lets out into the bay, and find your way through the maze of
rotting planks that lead from there to the castle remains.  If you can cast
MARK and RECALL, I suggest that you MARK a place outside the swamp before
you go in to save yourself from having to thread your way back out.

>C) What kinds of weaponry should I be looking out for?  I have the
>'Hoe of Destruction', Firedoom staff(What you get from freeing Skara
>Brae), and some Magic Axes.  Anyways, my party is pretty cool with the above
>weapons, but was wondering what is the best.  

   The most powerful weapon is the glass sword, but it can only be used
once.  There are 5 or 6 of them in hidden troves around the world.  The
"best" weapon is the Shade Blade, the blackrock sword you'll find yourself
forging during the Test of Courage on the Isle of Fire.  It is an extremely
deadly weapon.
From: paul@hp4at.eunet.co.at (Paul Gillingwater)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: KQ6 help with logic cliff
Keywords: KQ6 KINGS QUEST
Date: 25 Dec 92 10:55:46 GMT
Organization: EUnet EDV Dienstleistungs GmbH A-1010 Wien Austria

In article <1992Nov30.021606.6316@clark.edu> brad@clark.edu (Brad Hoover) writes:
>I'm having problems with the fourth question.  "Sacred Four"
>
>Any help would be appreciated!

The sacred four are listed on p.27 of the Guidebook.
-- 
Paul Gillingwater
Home system: paul@actrix.co.at (Waffle)
Newsgroups: comp.sys.ibm.pc.games
From: fbruno@ysw602 (F. Bruno)
Subject: Local Bus?
Organization: Lockheed Sanders
X-Newsreader: Tin 1.1 PL4
Date: Tue, 22 Dec 92 13:36:00 GMT

Quick question... I have a Diamond Stealth VRAM but just bought a local bus MB.
Should I get the local bus video card, or is the diamond stealth VRAM faster.
				Thanks,
					Frank
Please e-mail me at:fbruno@rapnet.sanders.lockheed.com

Newsgroups: comp.sys.ibm.pc.games
From: Andrew McCallum <andrewm@zooid.guild.org>
Subject: Re: Sound boards (ENOUGH ALL READY!!)
X-To: FELIX.CABRAL
Organization: The Zoo of Ids
Date: Thu, 31 Dec 1992 00:26:00 GMT

From felixc@cbnewsj.cb.att.com (felix.cabral)
>BTW, I will be getting a GUS when compatibility is better. Afterall, I do
>agree its a much better deal quality and price wise than the SBpro. Hope
>that keeps the flames away :-)

    Hmmm.... Attack, block, and retreat all in one post.

---
    .sig's are neat,                   | Andrew McCallum
    .sig's are fun,                     \ andrewm@zooid.guild.org
    .sig's tell where to flame someone.  |andrewm@terranet.cts.com
From: derry@trident.usacs.rutgers.edu (Paul Reed S.)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wiz 7 (Gorn Castle Again!)
Date: 1 Jan 93 02:38:25 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

Help!
I have just spoken with the Gorn king, but the map is not in his chest.
However, on my way out, I bumped into to him, and he has the Crypt map
in his possesion, but it costs 10000 gp!!!  I may be able to scrape 
enough together (if I sell all my goodies), but when I asked him about
the map, he said that if I gave him a map, he may give me his (Or 
something like that) however, I don't have any other maps yet.  He also
said that maybe he would trade the map for something, but I have no
idea what.  Should I try to scrape enough to buy it, or what??

Also, when I first went into Murkatos' place, I pressed the button insted of
saying the mantras (I still don't know what the heck they are), but I
can't seem to get back to that.  SO how do I get the bonsai tree or whatever
it is?  I guess that that would be in the inner sanctum right?  How do I
get in there?  There is also one locked gate left in the place, near the
throne room (not Gorcunga's).

Oh, one more thing...  What do I do with the salted munkmeat and the munk
innards?

Thanks much.
Newsgroups: comp.sys.ibm.pc.games
From: news@massey.ac.nz (USENET News System)
Subject: Re: TaskForce 1942 demo disk??
Organization: DSIR, Palmerston North, New Zealand
Distribution: na
Date: Tue, 22 Dec 92 00:23:48 GMT

In article <1992Dec21.174613.9605@murdoch.acc.Virginia.EDU> kks2n@dayhoff.med.Virginia.EDU (Kirby K. Stiening) writes:

>Could someone post it either to wuarchive.wustl.edu or ftp.ulowell.edu?  Felt
>slightly burned by SSI release of Great Navl battles of North Atlantic and
 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
>would like to look before I leap this time.

>     All help appreciated.

Does this mean GNB isn't any good?
Newsgroups: comp.sys.ibm.pc.games
Subject: Legend of Kyrandia : Sale or Trade ...
From: lsim@vax1.umkc.edu
Date: 24 Dec 92 17:43:51 CST
Organization: University of Missouri - Kansas City
NNTP-Posting-Host: vax1.umkc.edu

Hi!

   I have a copy of Legend of Kyrandia (3.5" HD) with
poster/manual/registration card/etc. for SALE or TRADE.  I am asking for $
30.00 including First Class shipping, also looking for some similar adventure
game like EOB II, etc. Thanks ...


+=============================================================================+
|                                  | Internet : <LSim@vax1.umkc.edu>          |
|  Lin-Chow Sim                    |          : <LCSim@vax2.cstp.umkc.edu>    |
|  Graduate Student                | BitNet   : <LSim@UMKCVAX1>               |
|  Comp.Science/Telecomm. Program  |          : <LCSim@UMKCVAX2>              |
|  University of Missouri          |                                          |
|  Kansas City, Missouri           |                                          |
|  United States of America        | Heartland: <lcsim@heartland.bradley.edu> |
|                                  |                                          |
+=============================================================================+
Newsgroups: comp.sys.ibm.pc.games
Subject: Lemmings copy protection
From: mannerl@kenyon.edu
Date: 31 Dec 92 17:32:43 -0500
Organization: Kenyon College

 The copy-protection for Lemmings is strange. If you don't want to keep
inserting  the original disk every time you play it, just delete a file called
oddtable and it works great without the original disk. 
  
(  
                                                   J.H.M.

Newsgroups: comp.sys.ibm.pc.games
From: rbingham@syma.sussex.ac.uk (Robert Bingham)
Subject: Monkey Island II - help!
Organization: University of Sussex
X-Newsreader: Tin 1.1 PL5
Date: Tue, 22 Dec 1992 15:52:22 GMT

Many thanks and Merry Christmas to all who sent me help on this problem.

Now I can have a peaceful New Year, at least till I get stuck again!

Robert

From: brianrh@hpmwtd.sr.hp.com (Brian R Hutchison)
Date: Tue, 22 Dec 1992 17:59:30 GMT
Subject: Re: F-15 III review (bloody long)
Organization: HP Santa Rosa Site (SRSD MWTD)
Newsgroups: comp.sys.ibm.pc.games

I've had the game since Friday and thinks it's pretty good. I have had it lock
up twice in the same place. After destroying the pri and sec targets I fly
past Kuwait City and the US "invasion" fleet is off the coast. The game hangs
when I fly over the ships trying to get a good look at the ships. I guess you
aren't supposed to buzz the friendlies. As mentioned before when you get close
to ground targets they look pretty good such as SAM sites. Flying around
Baghdad is fun. They make it easy since only the targets seem to have any
z-axis to them. Saw the Air Defense Ministry. Need to try laser laser guided
ordinance on it. I liked seeing the Patriot batteries around Dahran.

Even comes with a "software patch". Mine was from the 335th. Did anyone get
a 334th or 336th?
Newsgroups: comp.sys.ibm.pc.games
From: isc30108@nusunix1.nus.sg (AMBAT SASI S/O PALISSERY P)
Subject: PAGANITZU 19 SOLVED
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Tue, 29 Dec 1992 10:29:10 GMT

this is the only way i have found to solve this level.
u need to have already been cursed with baldness at one of
the earlier stages when u enter a secret chamber.
once cursed, ur hat keeps dropping off at irregular intervals.
u have to use ur hat as a block for this level.

assuming all have been able to "part the red C"....

get the rocks into thee position below.

      4
     12
      35

at least i think so (it's been too long)
but the idea is there.

Push 4 & 5 into the water. push 3 left.
push 2 into the water. push 1 right twice. 
push 1 into the water. 
dance in front of 3 until u drop ur hat there.
push 3 quickly right.

in this manner u get 5 rocks to the right without the spears
blocking ur path to the left.

sasi.
From: bn924@cleveland.Freenet.Edu (Ryan C. Dirr)
Newsgroups: comp.sys.ibm.pc.games
Subject: u7 cheats
Date: 1 Jan 1993 02:14:42 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


can anyone mail me a list of u7 tricks,cheats etc?
i have finished the game already, so i am looking to have a little more fun.
BTW, i have tries typing Ultima7 ABCD[ALT 255]
but my program quits and i get a funky message. any suggestion?
also, does anyone have the lat/long of the big X in the desert?
thanks
ry
From: cvetp036@vmsb.is.csupomona.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Legends of Valour: UnderWorld clone
Date: 31 Dec 92 19:48:19 GMT
Organization: California State Polytechnic University, Pomona
Nntp-Posting-User: cvetp036

In article <1992Dec31.175934.10645@netcom.com>, derelict@netcom.com (Daniel D. Miller) writes:
> Has anyone else out there tried SSI's Legends of Valour yet??
> I've been playing it for about a week... except for a couple of
> stupid implementation decisions (such as only permitting saving
> your game in taverns), it looks real good.  Movement is just
> like Wolfenstein, but graphics resolution is much better.
> The biggest problems for your character are finding money and
> keeping from getting poisoned (I still haven't figured out what
> poisons me, but it happens pretty regularly!!)

I tried it and gave it up. 

You spent more time wandering around than actually doing anything.

Yeah, I gotta agree: allowing saves only in taverns sucks. Reminds me of the
Bard's Tales I for my C=128. You run all the way from one end of town to a
tavern just to save the game; and hope that some wandering monster don't
kill your party along the way.

    --McD.eXodus.IST
From: dwong@terapin.com (Don Wong)
Newsgroups: comp.sys.ibm.pc.games
Subject: Kyrandia
Date: 30 Dec 92 22:22:46 PST
Organization: BBS

I need some help with the Legend of Kyrandia.  Where did Malcolm hide the ball
that I need to repair the fountain?  I've looked all over the place...someone
please tell me before I go crazy.
Newsgroups: comp.sys.ibm.pc.games
From: isc30108@nusunix1.nus.sg (AMBAT SASI S/O PALISSERY P)
Subject: Re: Hugo 2 : again !!
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Wed, 23 Dec 1992 00:13:52 GMT

The Saint Cat (u7823006@cc.nctu.edu.tw) wrote:
: 
:    How can I open the trapdoor in the underground cavern ? And the moldy babana ? I have lamp , maginifier , bottle , catnip , gun , bell , matches . What's the
: use of lamp ?

banana - keep pressing the right & down key. there's a hidden path.
lamp - probably belonged to aladin.

sasi.
 
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc,bit.listserv.games-l