HDTenEightyP/NetNews huggingface dataset:
From: kestes@nswc-wo.nswc.navy.mil (Kent Estes)
Subject: SoundBlaster Pro 2.0 ????
Organization: Naval Surface Warfare Center
Date: Wed, 14 Oct 1992 10:53:51 GMT

I've seen some posts refering to sbpro 2.0, but no concrete
info on what this card is about.  Could anyone a) verify
it's existance, and b) differentiate between sbpro 2.0 and
sbpro.

tnx kl

Organization: Freshman, CIT general, Carnegie Mellon, Pittsburgh, PA
Newsgroups: comp.sys.ibm.pc.soundcard
Date: Tue, 13 Oct 1992 14:47:32 -0400 
From: Josh S Linder <jl6p+@andrew.cmu.edu>
Subject: Re: MS Sound Card vs. Others

Microsoft's card (Windows Sound System) basically is an 8 bit card with
stereo stuff, no joystick port (not sure about MIDI), and taylored to be
used similarly to Compaq's business audio (put voice annotations in
documents).  I believe SB and Adlib emulations.
Newsgroups: comp.sys.ibm.pc.soundcard
From: mfw@mundil.cs.mu.OZ.AU (Michael John FEARN-WANNAN)
Subject: PAS 16 SDK
Summary: How do I get the PAS 16 SDK?
Keywords: pas 16
Organization: Computer Science, University of Melbourne, Australia
Date: Tue, 13 Oct 1992 23:30:02 GMT

How do I get the PAS 16 SDK in Australia? I have sent in my registration card
with a note asking for the SDK. I have faxed a letter asking for the SDK. I
have phoned twice (that's expensive!) and left messages. I have e-mailed
Media Vision.

The only reply I have had so far is that the guy who read my e-mail said he
would pass on my message. 

I still have no SDK and almost no feedback from the manufacturer.

I bought this card personally for my speech research and I have people from
my university and affiliates in other universities and research institutes
asking me about it. It sounds great and performs well but if we can't
develop software for it then it is  a waste of time and money. If we
are going to buy more of these then we need the SDK. Help!




Newsgroups: comp.sys.ibm.pc.soundcard
From: scarnie@esk.compserv.utas.edu.au (Stuart George Carnie)
Subject: Re: GUS - HOW DO YOU WRITE MUSIC ON IT????
Organization: University of Tasmania at Launceston
Date: Wed, 14 Oct 92 05:03:44 GMT


Yes, it comes with a program called Sound Studio 8 (or something like that), 
which allows you to sample instruments, and edit music. If you buy the 
16-bit daughter board, Sound Studio 16 comes with it, with extra features,
including 16-bit digitising. 

Note, that SS8 still allows you to play the 16-bit samples already recorded.

-- 
scarnie@esk.compserv.utas.edu.au

"On a distant planet, a creature strums his guitar..." {:-)
------------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.soundcard
From: mknip@niksula.hut.fi (Mats Anders Knip)
Subject: GUS in Europe???
Organization: Helsinki University of Technology, Finland
Distribution: comp.sys.ibm.pc.soundcard
Date: 14 Oct 92 11:47:25


Does anybody know when to expect the GUS to appear in Europe?
It's strange though - I had NEVER even heard about the GUS before
I joined this conference. Why haven't the media taken any notice of it?
Newsgroups: comp.sys.ibm.pc.soundcard
From: ptran@sciborg.uwaterloo.ca (Phat H Tran)
Subject: Re: THE GRAVIS ULTRASOUND
Organization: University of Waterloo
Date: Wed, 14 Oct 1992 03:43:46 GMT

In article <Bw0H0K.835@news.udel.edu> jon@chopin.udel.edu (Jon Deutsch) writes:
>
>OK, hang on a sec...  The PAS16 has a soundblaster built on-board?
>Does this mean that the PAS not only has built-in 16bit/44Mhz rec/play,
>but will also do perfect SB emulation??
>
>Then WHAT is all the fuss about Gravis?  
>Do tell!    

The fuss is that the Ultrasound is a wavetable card.  It uses samples
stored in its RAM (256k - 1M) to reproduce instruments with much, much
greater realism than the PAS-16's and SB's FM synthesis can.  The Gravis'
32 voices are driven by hardware, so mixing and resampling need no longer
be done in software, which means that you can generate music that is 
superior to MODs and with much less CPU overhead.  The success of
wavetable cards such as the Ultrasound will usher in a new generation
of ear-blowing music that will make even Amiga owners green with envy.

Phat.
Newsgroups: comp.sys.ibm.pc.soundcard
From: u910826@bruny.cc.utas.edu.au (Louis        siuoL)
Subject: Re: Music for SBPro (Regarding RBGDemo2 also)
Organization: University of Tasmania, Australia.
Date: Fri, 16 Oct 1992 06:41:05 GMT

robert@hektar.welly.gen.nz (Robert Ruthven) writes:


>In article <1bcbcbINNaib@usenet.INS.CWRU.Edu> aeb3@po.CWRU.Edu writes:

> >         Does anyone have any of the .670 (?) type music that was in the
> > RBGDemo2?  That was some really awesome stuff.

>Did anyone manage to get this going?  I kept on getting "not enough low
>memory" errors, even though I booted with *just* HIMEM.SYS loaded.
>Nothing else.  I had 635000 bytes of memory free.

I think (from memory, as it's been a while since I ran it), you must not even have HiMem.SYS loaded

--
Louis Solomon - a student at The University of Tasmania
      e-mail: u910826@bruny.cc.utas.edu.au

"If wishes were fishes, we'd all cast nets" - Dune
Newsgroups: comp.sys.ibm.pc.soundcard
From: jtk@netcom.com (Jane Valencia)
Subject: Re: MEDIA VISION
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Tue, 13 Oct 1992 22:46:12 GMT

ong@a.cs.okstate.edu (ONG ENG TENG) writes:

>MV has agreed to pay Creative an undisclosed sum of money using SB w/o 
>licensing and has agreed to license SB technology from now onward.  In fact, 
>it was gracously announced by our man close to MV Andy Velancia not long 
>ago. 


Well, somewhat graciously.  Actually, in this case I didn't even use
my contacts--I just read it in the San Jose Mercury News ("Murky Snooze").
I'm not sure they paid any penalty; the article merely said they had
agreed to license some set of technology.

				Andy Valencia
From: dohm@magnus.acs.ohio-state.edu (Peter J Dohm)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Why I'll Chose GUS over PAS 16
Keywords: GUS PAS
Date: 15 Oct 92 14:47:42 GMT
Organization: The Ohio State University

I have been sitting by idly watching, reading, learning, and have but a few
small pieces of input:

I have been looking for a relatively inexpensive, however, technologically
superior sound card for quite some time.  Rather than starting a war whether
or not the GUS is technically superior, we shall just say, "I like it better."

The only thing that *really* turns me off about the PAS cards is this:

I DO NOT want anything that even closely resembles SCSI on the card.  I've
already got a scsi card, and I'd be willing to bet quite a few bucks that it'd
entirely out-perform the interface on the pas (it's an adaptec 1542b).  Take
that 20 dollars that they spent on the half-assed SCSI interface, and put it
into a megabyte of ram (at wholesale prices).  Another thing to note is that in
the time i've played with a PAS-16, never ONCE did I actually save anything I
sampled at 44 Khz for re-use.  Simply too large.  I recorded them, said "wow
that sounds nice" and deleted them.  I simply can't stand to waste the precious
disk space.  So, you can see, that I will most likely *NEVER* need to sample
with a 16 bit bandwidth.  I do play with midi, so the lack of midi on the PAS
is another *BIG* turn-off.

In light of these three mentioned topics, I will *not* purchase a PAS 16, but
instead buy the GUS.  It only makes financial sense to me.  Why pay MORE for
hardware that I am duplicating or don't need, while still not getting what I
want??? 

Pete

---
+---------------------------------------------------------------------------+
|  Peter J. Dohm - Comp. Science Major    |    The Ohio State University    |
| ** dohm@magnus.acs.ohio-state.edu **    |   ak541@cleveland.freenet.edu   |
| dohm.1@osu.edu, dohm@cis.ohio-state.edu |     dohm@cis.ohio-state.edu     |
+---------------------------------------------------------------------------+
From: robert@hektar.welly.gen.nz (Robert Ruthven)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Soundblaster and external CD
Date: Wed, 14 Oct 92 04:04:45 GMT
Reply-To: robert@hektar.welly.gen.nz
Distribution: world
Organization: Strange Software

In article <1992Oct9.234738.13865@jussieu.fr> kbs@ccr-p6.ccr.jussieu.fr writes:

 > In fact, after the contacts I had with the 
 > company that imports those cards and the problems
 > I had it seems that the power given by the
 > card is much too little for the external CD.

That's interesting, because I've never had a problem with my external
SBPro ROM drive.  What did it say when it got a read error?

What is the correct voltage for the drive, and what current does it
draw?


  ---------------------------------------------------------------------------- 
 | Robert Ruthven                         Email: ruthven_r@kosmos.wcc.govt.nz |
 | Wellington, New Zealand                Fido:  3:771/340.5                  |
  ----------- "I bet the human brain is a kludge."   Marvin Minsky -----------
From: ry01@ns1.cc.lehigh.edu (ROBERT YUNG)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: GUS Compatability
Date: 16 Oct 92 04:46:49 GMT
Organization: Lehigh University

In article <1992Oct15.182349.8737@lclark.edu>, harrison@lclark.edu (Mark Harriso
n) writes:
>In article <markus.98.719168980@clement.info.umoncton.ca> markus@clement.info.u
moncton.ca (MARC PAULIN) writes:
>>In article <MORGAN.92Oct14115440@dl5000.bc.edu> morgan@dl5000.bc.edu (Morgan S
tair) writes:
>>>From: morgan@dl5000.bc.edu (Morgan Stair)
>>>Subject: GUS Compatability
>>>Date: 14 Oct 92 16:54:40 GMT
>>
>>>  Is GUS an SB Pro compatable card?
>>
>>>  From the way this card is described
>>>why couldn't a driver be written for it to emulate an SBpro, SB16 or
>>>an AdLib Gold card?
>>
>>Good point....  any comments???
>
>They are supposed to be working on the SB Pro.  I assume that they will do
>the others if there is a demand.  And I assume there will be a demand.

I guess Roland emulation is out of the question if not for technical problems
then for legal restrictions. So, anybody know if it works with a LAPC-1?
-- 
       /~~~~~~~~~~~~~~~~~~~~~~~ILAN~~~~~~~~~~~~~~~~~~~~\
       \___(Robert) Bobby Yung_______RY01@Lehigh.Edu___/
Newsgroups: comp.sys.ibm.pc.soundcard,rec.music.synth,misc.forsale.computers
From: aam6@cunixa.cc.columbia.edu (Amin A Mohamad)
Subject: Adlib soundcard forsale
Reply-To: aam6@cunixa.cc.columbia.edu (Amin A Mohamad)
Organization: Columbia University
Date: Sat, 10 Oct 1992 20:57:23 GMT

	Adlib Soundcard forsale .....$45 obo
	-less than 2 month old
	-complete with registration cards, box and manual
	-in excellent conditon, reason for selling is to upgrade
	-to another sound card..

Please reply to aam6@cunixa.cc.columbia.edu
Xref: sparky comp.sys.ibm.pc.soundcard:2724 comp.os.os2.apps:7122
From: pr@umiacs.umd.edu (Jesus Rodriguez)
Newsgroups: comp.sys.ibm.pc.soundcard,comp.os.os2.apps
Subject: Re: Sound cards for OS/2
Date: 13 Oct 92 17:07:30 GMT
Followup-To: comp.sys.ibm.pc.soundcard
Organization: University of Maryland Institute for Advanced Computer Studies
Originator: pr@fnord.umiacs.umd.edu


In article <1992Oct13.145700.26980@njitgw.njit.edu>, dic5340@hertz.njit.edu (David Charlap) writes:
|> In article <1992Oct11.193546.10964@news.columbia.edu> mig@cunixb.cc.columbia.edu (Meir I Green) writes:
|> >
|> >What sound cards are supported under OS/2?
|> >What drivers are available for OS/2?
|> >Does the PAS 16 have a driver giving full compatibilty to all programs, for
|> >PAS and soundblaster support?
|> >Where do I get the driver?
|> 
|> Under the WIN-OS2 3.1 package (coming soon), you'll have the
|> MS-MultiMedia extensions, and will be able to use a sound card with
|> Win-MM apps. 
|> 
|> Under OS/2, either your app will have to manually get at the SB (I
|> think it can be done) or you'll have to install IBM's MultiMedia kit
|> (MMPM/2) which is the approved way to getting sound out.
|> -- 
|> David Charlap         |"there aren't 50,000 things for which it's worth writing
|> dic5340@hertz.njit.edu| software; and the computer industry doesn't have enough
|> ----------------------+ programmers to create that much good software.
|> Therefore, most of it must be worthless" -- Boris Beizer "The Frozen Keyboard"

Where and how much is the Multimedia kit (MMPM/2)?

Jesus M. Rodriguez
pr@umiacs.umd.edu
From: dt89cwp@brunel.ac.uk (Christian W Petzny)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: Sound Blaster and 486/33 DX
Date: 11 Oct 92 14:08:15 GMT
Organization: Brunel University, Uxbridge, UK
X-Newsreader: TIN [version 1.1 PL6]


Hi,

I also have a Soundblaster Pro in my 486DX33 and I had the same problem as you,
the bird tweeting on LINKS sounded like the bird had just been eaten by some-
thing and the first stroke was usuallly the last.  All I have done since then 
was to change the various DMA channels and interrupts back to the defaults and
everything is working fine now.  The manual for the SBPro has some good hints init.  And it also mentiones that some games expect the default interrupts and DMAchannels and I have a feeling LINKS may be one of them.  Try it....

Chris.
Newsgroups: comp.sys.ibm.pc.soundcard
From: ptran@sciborg.uwaterloo.ca (Phat H Tran)
Subject: Re: THE GRAVIS ULTRASOUND
Organization: University of Waterloo
Date: Thu, 15 Oct 1992 07:20:36 GMT

In article <bjornhk.17.718975725@dhhalden.no> bjornhk@dhhalden.no (BJORN HAAVARD KLEVEN) writes:
>
>What's so great about the GUS? 
>
>- The GUS has *32* sample channels (as opposed to the PAS & SB Pro's 2) wich 
>  can be used all at the same time, both for recording and playing
>
>- The GUS has up to 1 MB of Audio RAM, which will free up system memory and 
>  speed up operations
>
>- In adition, of course, all the features that the other boards also got, 
>  but the GUS offers at a LOWER PRICE!
>

Don't forget:

- In stereo mode, the GUS has 16 independently panning digital channels.
  Try panning with a PAS-16 or SB-Pro... you can't without effort, and it's
  near impossible when you have to mix several digital channels and try
  to pan them independently.

- All the resampling and mixing is done in hardware.  In comparison, the
  PAS's and SB's (Pro's, -16's, and whatnot) sport only dumb DACs.  To
  play songs using sampled instruments (eg. a MOD) through dumb DACs 
  requires the software to mix and resample.  All this work can chew up 
  quite a lot of CPU time.

Phat.
From: chrisr@ersys.edmonton.ab.ca (Chris Ringe)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: GUS: SBOS HELP (Read this important to all GUS owners!)
Date: Fri, 16 Oct 92 04:51:12 MDT
Organization: Edmonton Remote Systems #2, Edmonton, AB, Canada

Greets.

I am going to be starting a database of all the games that work/don't work with
the GUS card.  The database will include the proper options to make SBOS work
for all games.  If you have found anything games that required special options,
please send me E-Mail, and I will add it to the DB.

Why do this?  Well, basically for the same reasons as FAQ's.  People will, no
doubt, ask again and again for help with this and that game.  This single DB
will help users find what they need, and hopefully save some net bandwidth.

I will, of course, monitor ALL GUS activity on this
comp.sys.ibm.pc.soundcard & comp.sys.ibm.pc.games, and add any patches
to the list.  However, the easiest way to accomplish this list would be to
send the patch to me, and I will make sure it gets added.

The list will be published every two weeks.

Thanks, and hopefully we can get people enjoying their shinny new GUS cards,
instead to fighting with their game software.

Chris...


 /  __  ___   /___                    \ /   Chris Ringe       (VE6MCP)    \
|  /  \(__   / ___)                    |    St. Albert, Alberta, CANADA    |
|  \__/___) / (___   F O R E V E R !   |    MAIL: chrisr@ersys.edm.ab.ca   |
 \         /                          / \   PHONE: (403) 460-PLAY/7529    /
Newsgroups: comp.sys.ibm.pc.soundcard
From: rdippold@qualcom.qualcomm.com (Ron Dippold)
Subject: GUS Interrupts?
Organization: Qualcomm, Inc., San Diego, CA
Date: Wed, 7 Oct 1992 19:14:41 GMT

So what interrupts does the GUS use/have available?  Can it use those
above 8 on an AT?
-- 
Graduate of the Darth Vader School of Personnel Management
Newsgroups: comp.sys.ibm.pc.soundcard
From: ross@kaos.b11.ingr.com (Ross Erickson)
Subject: Re: THE GRAVIS ULTRASOUND
Reply-To: ross@kaos.b11.ingr.com
Organization: Intergraph Corporation
Date: Mon, 12 Oct 1992 14:44:40 GMT

>16bit 44KHz sampling and playback or no sound card at all. Just a
>personal opinion. Won't buy a soundcard for games only. Won't buy a
>soundcard if it can't be used with games. Won't by a card if I can't
>listen to it before buying, touch it before buying and buy it without
>having to wait for the next shipment. What's left? PAS-16? But for the
>time being there are more urgent purchases. Later, maybe, the GUS (and
>others) qualify as well.

OK, then I recommend you buy the Turtle Beach Ultrasound card.  It's
only a measly ~$850.00.  
-- 
|------------------------------------------------------------------|
|  Ross Erickson             |                                     |
|  ross@kaos.b11.ingr.com    | "No individual raindrop considers   |
|  205-730-4019 - voice      |  itself responsible for the flood." |
|  205-730-6445 - fax        |                                     |
|  Internet: 129.135.252.87  |                                     |
|------------------------------------------------------------------|

Newsgroups: comp.sys.ibm.pc.soundcard
From: dedmunds@selkirk.sfu.ca (Darran Edmundson)
Subject: Re: Questions for Gravis Ultra owners
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Thu, 8 Oct 1992 01:20:02 GMT

wwf1@ra.msstate.edu (Bill Ford) writes:

>It doesn't have a volume knob?  What sort of amplified output control do
>you have, then?  Just curious.

It has a software control over the volume.  You CAN change the volume
while a game is running using the [ and ] keys (remap if you so desire).
I'm using the audio out and feeding into the DAT input on my Sony system.
I can't hear any interference whatsoever nor annoying clicks indicating
the start and end of patches.  I moved my SVGA card to one end of my
motherboard and put the GUS down at the other end.

>And a number of people mentioned that their machines run slow with the SB
>emulation.  That is depressing, since all of my current sound software will
>have to use the emulator, I imagine, since they won't have Gravis support.

I haven't noticed any slowdown on my 33-486.  To date I have tested Falcon,
Stellar7, Baron, AOTP, Indy, Galactix, and Links386.

-- 

Darran Edmundson
darran@chaos.phys.sfu.ca

Newsgroups: comp.sys.ibm.pc.soundcard
From: markus@clement.info.umoncton.ca (MARC PAULIN)
Subject: Re: GUS Compatability
Organization: Universite de Moncton
Date: Thu, 15 Oct 1992 17:09:41 GMT

In article <MORGAN.92Oct14115440@dl5000.bc.edu> morgan@dl5000.bc.edu (Morgan Stair) writes:
>From: morgan@dl5000.bc.edu (Morgan Stair)
>Subject: GUS Compatability
>Date: 14 Oct 92 16:54:40 GMT


>  Is GUS an SB Pro compatable card?

>  From the way this card is described
>why couldn't a driver be written for it to emulate an SBpro, SB16 or
>an AdLib Gold card?
>--
>***************************************
>* Morgan Stair <Morgan@DL5000.BC.EDU> *
>* BC / Institute for Space Research   *
>* (617)552-8783                       *
>***************************************

Good point....  any comments???

                                         ____
              _  _  _                  / \   \ 
            /' )' )' )                |   |   |           
              /  /  /                 | (_|__/         \   
             /     /  __. .__    ___  |   |  __.  . .   \  .   ___ 
            /     (__(_/|__) )__/(__   \_/__(_/|__)\_)__/\__)__) <_ 
                  Internet:    markus@clement.info.umoncton.ca
                  Talk Deamon: 8900795@clement.info.umoncton.ca
Newsgroups: comp.sys.ibm.pc.soundcard
From: bjornhk@dhhalden.no (BJORN HAAVARD KLEVEN)
Subject: Re: Sound Blaster cards
Organization: Ostfold College
Date: Mon, 12 Oct 1992 11:33:54 GMT

In article <cVcHsB1w165w@billapc.UUCP> baustin@billapc.UUCP (Bill Austin) writes:
>From: baustin@billapc.UUCP (Bill Austin)
>Subject: Sound Blaster cards
>Date: Sun, 11 Oct 92 08:36:23 EDT
>Could someone (not everyone though please), please list/describe the
>versions of the Sound Blaster cards which I've seen described as 1.5,
>1.6, 2.0, etc.  I own/use a Sound Blaster Pro which was purchased very
>recently.  Which/what version do I have (with relation to this
>numbering system vs SB-Std/SB-Pro)

Correct me if I'm wrong but isn't this how it goes:

Sound Blaster v.1.0 -- First release. Included CM/S-chips to make it CM/S/
Game Blaster compatible. 

Sound Blaster v.1.5 -- Basically a v.1.5, but without the CM/S chips 
included as standard. Followed the 1.0 pretty quickly. 

Sound Blaster v.1.6 -- Never seen this sold in Norway (or the US). I think 
it is a 1.5 with speakers and possibly CM/S chips...

Sound Blaster v.2.0 -- New card size - included an extra LINE IN jack for 
sampling from a stereo. Released at about the same time as the SB Pro. 

Sound Blaster Pro -- Basically two SB's in one card. Featured two YM3812 (
wasn't it?) instead of one, and could sample up to 44.1 KHz mono, 22.05 KHz 
stereo. Did also have on-board mixing of several audio inputs. Featured a 
propriatry SCSI-type interface for CD-ROM drive (with which it was also 
bundled with)

Sound Blaster Pro v.2.0 -- Improved SB Pro with new Yamaha 4 operator - as 
opposed to 2 on the 3812's - FM-synthesizer chip and better noise shielding.
Also smaller card.

Sound Blaster Pro 16 -- version of Sound Blaster pro (2.0?) that can make 16 
bit samples at 44.1KHz stereo, I believe. 


>Where is the serial number on a SB-Pro? (for the warranty card which I
>need to send in).. If its on the card itself I'm going to have to open
>the machine up again (I was expecting the serial number on the disk)

On the box-top.

    -=* Bjorn :: bjornhk@sofus.dhhalden.no
  ACCESS DATA :: TEL: (+47)-9-17 50 48/61-97 791 FAX: 61-97 791
                 BBS: 61-97 304/97 945
 

Newsgroups: comp.sys.ibm.pc.soundcard
From: cba@hpuerca.atl.hp.com (Brian Abernathy)
Subject: Gameblaster question
Summary: Gameblaster:  Question
Date: Fri, 16 Oct 1992 18:07:29 GMT
Organization: Hewlett-Packard NARC Atlanta
Keywords: gameblaster drivers

Get your flamethrowers ready...

A couple of years ago, I bought a gameblaster card in a really good deal.
I was surprised at the number of games that actually recognize and use
this card.

Now, I have Windows 3.1.  (Flicker of understanding plays across their
faces...).  I was wondering if anyone has a sound driver that will work
with this beastie?  

This isn't URGENT, because I am planning on buying another sound card in
the next year, but I would like to know if there is anything that can help
me bridge the gap until then...

Thanks!

					Brian Abernathy
Newsgroups: comp.sys.ibm.pc.soundcard,comp.os.os2.apps
From: css0860@zeus.tamu.edu (CSS)
Subject: Re: Sound cards for OS/2
News-Software: VAX/VMS VNEWS 1.41    
Reply-To: css0860@zeus.tamu.edu
Organization: Texas A&M University, Academic Computing Services
Date: Wed, 14 Oct 1992 19:08:00 GMT

IMHO, there should be a semi-standardized
sound device like a lot of unix-boxes have,
perhaps implemented as a driver.


---------------------------------------------------------------------
C. Steven Suehs, a Texas A&M University Biochem/Computer Sci Major
whose opinions probably are not shared by Academic Computing Services.
Dick Clark did not say "I think, therefore I am!"  It was Descartes
who walked into a bar and was asked "Have a beer, sire?"
"I think not."  >poof< and he was gone.
 .signature.virus--.signature.reverse.transcriptase