From: v089l3s3@ubvmsb.cc.buffalo.edu (JER HORWITZ)
Newsgroups: rec.games.video
Subject: Re: Genesis v. SNES, Sega-CD; Summary [Meeks' turn]
Date: 20 Dec 92 16:26:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

In article <1992Dec20.052738.51586@uvmark.uucp>, davem@uvmark.uucp (Dave Meeks) writes...
>In article <BzJ2oA.6I5@acsu.buffalo.edu> v089l3s3@ubvmsb.cc.buffalo.edu (JER HORWITZ) writes:
>>> <on Prince of Persia>
> 
>>>Yes, but does it change much after the first few levels.  I found them 
>>>interesting, but would think they would get boring and repetitive after awhile.
>>>Comments on how the rest feels???  I liked a lot about this game, but not 
>>>enough to pick it up yet...  
>>
>>It's really hard to say. I loved the first few levels and the whole game...
>>I guess if you didn't like *them*, although the later levels get better,
>>you should probably avoid the game. To me, it's among the best. You have
>>to like the genre, though. [Strategy/Action]
> 
>I love strategy/action games, but found this to be more of the remember the
>pattern and that's it.  But then, like I said, I only played the first couple
>of levels.  I thought the graphics were great, especially the character 
>animation, and it too be an interesting concept...  Guess I might try it again
>to see hoow it looks...

Yeah, give it another try.... It's not just remember the pattern, although
that plays a part.. there are also the swordfights and the element of
puzzle solving before you beat any of the traps.
>>
>>I loved the graphics in Pro QB, and also the sounds.. I like the play, but
>>it could use some work. Conners is just nothing unique and new - it has
>>all been done before.
> 
>But is Pro QB anything new??  You comment that it lacks plays and options,
>and that the gameplay could use some work... It also doesn't include Pro
>teams or players (not necessarily a problem, but I like the added realism)
>That seems to be a decent number of strikes against the game already...
> 
The "new" is the dynamic 3-D perspective and realistic sound effects. I totally
feel like I'm playing when I play that game - it just feels right to me. The
"Strikes" really aren't strikes; I don't need pro teams or players to enjoy a
game, in fact, it couldn't matter less to me. What I would have liked was the
addition of a season or championship... As it goes, it turns out to be a 
good game that you pretty much have to turn on, play once, turn off and come
back some other time.

>>>>Power Athlete aka Deadly Moves aka Power Moves, now.
>>> 
>>>How is it... what's it like???  I haven't seen it out anywhere, but have
>>>seen Deadly Moves come out for the Sega...
>>
>>It's a very playable SF2 type game - Same game as the Sega one, but I'd wait
>>for the SNES version because of the great graphic effects and colors.
> 
>From what I have seen, I don't see the graphic effects being that different.
>SF2 is a game that could easily be done on the Sega from a graphics point of
>view.  Games like SMKart, F-Zero, etc..  are much harder to do though.
>On the side of colors, again, it really depends on how they are used...

The scaling of the floors in several levels was kept intact? The shading and
colors were left the same? I really doubt it - there were some pretty
impressive things that the Genesis could not duplicate. Not to mention the
music of a few levels...
>>
>>Super Mario, if you didn't cheat with the maps (I had it before anyone posted
>>levels and the like - it took forever to find all the hidden stuff - 3 months
>>or so.), Pilotwings, F-Zero, Mario Kart, just almost everything. Zelda broke
>>the mold by neglecting a second quest, but.. As for Sonic 1, it's not long
>>term whatsoever - it's straight action. Sonic 2's hidden stuff makes it
>>more long term, though.
> 
>True, Super Mario... If for no other reason than the length (I didn't like
>the game as much as Sonic by a long shot, but really liked the amount of
>stuff they put into it...  LONG game that kept me active for a LONG time..)
>Again, I found Pilotwings kind of limited as far as enjoyability, but thought
>it looked great.  

I like Mario games and liked Mario more than Sonic. I got Mario about 5 months
before Sonic, also... Pilotwings I thought was fun and graphically impressive.
> 
>>>To me, the Game boy is pretty poor from a graphics point of view (but it
>>>is old), but makes up for it in game selection.  The Game Gear is a much, much
>>>better system, and is now starting to get great games as well (but still a 
>>>long way to go to equal the number of quality games for the GameBoy...)
>>
>>The games kick the crap out of Sega's system... Graphics are good but
>>the screen hurts them - don't confuse the two...
> 
>Well, in the beginning yes.  But, the GameGear is getting a large number
>of really great games lately.  Some of the games are as good as anything
>for the GameBoy.. (well, then again, Metroid II was pretty awesome)

Could you name a few? I have a few friends who completely hate their Game
Gear systems... One of them just took his couple-month old unit and 
(!) traded it for a Gameboy and a game. I'm familiar with some of the games.

>>
>>I liked R-Type. Gotta disagree on Pilotwings entirely and G'N'G.. The
>>hype may have ruined the latter's impact on you, but not me... Basketball and
>>Gradius weren't great (B-Ball blew) but, again, some of the games were
>>terrific.
> 
>You may be the ONLY one to like R-Type :-).  Again, Pilotwings just didn't 
>"play" for me.  G'N'G I found fun (loved the Sega version as well), but the
>slowdown ruined it for me.  Agreed that their were and are some great games
>for the system though..

R-Type was hurt by the slowdown... if you like that style of game, you might
be able to get past it.. Which I was..
> 
>>>Anyway, by the way... have you picked up Ecco the Dolphin yet...
>>>Wow...  incredible game...
>>
>>Nope.. What's the scoop?
> 
>Well, Dolphin is the much rumoured "Secret" game Sega has been talking about
>for quite awhile.  It is basically a strategy/action game where you are 
>a Dolphin searching for you family.  You have to use the clues given and
>search a huge amount of territory.  The graphics I found to be mindblowing,
>especially the Dolphin itself.  The control is phenomenal and it is one of
>the most unique games I have ever played.  I haven't gotten very far into
>it yet, but it just might reach my personal #1 game of all time spot
>(currently held by Sonic II and Street Fighter II).  I found it just
>amazing... I highly suggest picking it up...
>-- 
I think I'll be renting it, then... but I just got one that hit my almost
#1 spot (SF2 can't be knocked down, really) -- Assault Suits Valken
[Cybernator]. I was a huge fan of Target Earth and this one keeps the
dream alive, so to speak.

[ -> Jer Horwitz ] [INTERnet Game Consultant]