HDTenEightyP/NetNews huggingface dataset:
From: hgm@ncsu.edu (Hal G. Meeks)
Subject: Re: Betting on an A1800
Organization: North Carolina State University
Date: Fri, 20 Nov 1992 13:09:20 GMT

eeb@pro-freedom.cts.com (Ed Brown) writes:
>>hgm@ncsu.edu writes:
>> The 3000 is dead (check out Creative Computer's ad in AmigaWorld).

>That's about the flimsiest information one could get upon which to base a
>completely preposterous and highly speculative comment such as this.  Of
>course, we've been told for the last 8-9 years that the C-64 "was dead"...
>funny how CBM keeps right on selling those "dead" machines.  I would think
>that my A3000 was at least as good as a C-64... and will continue to be so
>for several more years to come.

I'm using the term "dead" in the sense that C-A will not be making any more
of these very soon. I seriously doubt this will cause my (or your's) A3000
to suddenly cease to work. I am simply reading the handwriting on the wall.

Think about it -- why in the world would anyone buying a new Amiga want a
3000, when for about $500.00 more, you may be able to buy a 4000/30 with the
latest and greatest Amiga chipset?

Yes, the 4000/30 isn't a real machine, and there is no advertised price for
it. But there is enough evidence to support that it _does_ exist, and the
price that I quoted would be right in line with C-A's usual pricing
structure. 

C-A will need a mid-level AGA machine to flesh out their line. I know that
everyone wants them to make a "pizza-box" with one or two card slots, and a
detachable keyboard. And it better not cost a lot. Hmmmmm....perhaps $1400?

4000/40 -- 68040, AGA, IDE w/120meg HD, 5 slots  --   $3200.00
4000/30 -- 68030, AGA, IDE w/120meg HD, 5 slots  --   $2200.00
1800    -- 68030, AGA, IDE, 2 slots              --   $1400.00
1200    -- 68020, AGA, IDE, 32bit bay            --   $ 700.00

Okay....so we are looking at $800 for 3 slots and a HD. Wow. What a deal.
They _could_ replace the '30 with an '20 though. This is a possibilty. 

--hal
--
hgm@ncsu.edu           "Office Buildings are our Pyramids."
From: dduff@infopls.chi.il.us (Dennis Duffner)
Newsgroups: comp.sys.amiga.misc
Subject: Re: A1000 serial port
Date: Sun, 15 Nov 92 12:31:12 CST
Organization: INFOPLUS support, Wheeling, IL

Christopher_Stewart@amusers.UUCP (Christopher Stewart) writes:

> In a message dated Mon  9 Nov 92  2:48, Prall968@armstrong.edu wrote:
> 
>      Yes, you do need a modified modem cable for the A1000. I just picked
> one up at my local dealer for $9.95 (Can). Works like a dream.
> 
> 
> 
> 
> 
> -- Via DLG Pro v0.995
> 
> Please respond publicly as I cannot be mailed. Waaaaaaaaa!

 
Or....so what I did.  Go to Radio Shack, get a male and female DB-25
connector for ribbon cable and a hunk of 25 conductor ribbon cable.
 
Make sure that when you put the connectors on the ribbon cable, you
do pin 1 to the RED painted edge of the cable.  The 1000 has 2 and 3
reversed, which is why you need another cable.  You COULD take an
IBM cable, open up ONE connector and flip 2 and 3, but why?
 
I've had this ribbon cable on my machine since I bought it and there
is NO problem with it.

Dennis Duffner                           dduff@infopls.chi.il.us
 
Member, AAAF-American Association of Amiga Fanatics
From: nin15b48@merrimack.edu
Newsgroups: comp.sys.amiga.misc
Subject: * Colors to reduce interlace flicker *
Date: 16 Nov 92 14:07:09 GMT
Organization: Merrimack College, No. Andover, MA, USA


Hello,

I'm trying to run my word processor in interlace mode on my non-flicker-fixed
A500.  Does anyone have any suggestions for a 4-color palette that will
minimize flicker?  (Black, black, black, and black works pretty well,
but it doesn't do much for legibility! :]  )
Thanks.

== Steve
   nin15b48@merrimack.edu

Newsgroups: comp.sys.amiga.misc
From: akiy@diva.cs.titech.ac.jp (Akiyama Jun)
Subject: Re: Piracy
Organization: Tokyo Institute of Tech., Dept. of Computer Science, Japan
	<1992Nov16.202918.25113@ra.msstate.edu> <1e91btINNtg0@ub.d.umn.edu>
	<1e991mINNfre@bowen.rick.cs.ubc.ca>
Date: Tue, 17 Nov 1992 04:12:43 GMT

In article <1e991mINNfre@bowen.rick.cs.ubc.ca> c1a192@rick.cs.ubc.ca (Oliver Erik Seiler) writes:

>   Actually this isn't true. Software piracy creates two copies of a a program
>   where only one existed before. Shoplifting doesn't create anything.
>
>   Software piracy also doesn't affect shopowners in the same way as shoplifting
>   because the software is still on their shelves...
>
>   - Oliver

What drugs have you been taking?

So, if I went and counterfeited $20 bills, I would actually be doing a
justifiable deed because I am "creating"?  Therefore, in the same vein
as your "argument," if I were to start making and passing phony bills,
it doesn't affect the economic base of society, since the original
bills are in circulation?  

And, don't give me any of this crap about the physical item still
being in existence, ready to be bought by other people.  Would it be
correct to assume that it is also not theft to type up an entire book
(or use an OCR) and distribute it throughout the nets?  Would it not
still be theft if I were to hack into some banking network and add a
few 0's to my bank account?  Although in said cases, I would not be
manipulating any "physical" items, I believe that they are both
instances of theft, as are all forms of piracy.

How would you feel that after working, say, ten weeks on a program for
your CS class, if you found out that a fellow classmate went through
the trash in your campus computer room, picked up your thrown-away
code, and used it to make his own program?  Granted, in most
university settings, this would be caught (the professors and TA's
used to be students themselves, you know), wouldn't you consider it a
breach of moral codes?  Wouldn't you feel cheated of your own efforts,
your own intellectual skills?  

I really can not believe that anyone truly interested in Computer
Science can think otherwise.

--
             akiy@cs.titech.ac.jp[]Amiga/Mac/IBM/NeXT/NEC/Unix-box User   
 UCLA undergrad (studying abroad)[]
    Tokyo Institute of Technology[]"Speech is of Time, Silence is of Eternity."
      Natural Language Processing[]     ---Thomas Carlyle, _Sartor Resartus_
Newsgroups: comp.sys.amiga.misc
From: pmiller@csugrad.cs.vt.edu (Paul Miller)
Subject: Document-Oriented Interfaces / Amiga's future
Organization: The Ohio State University Department of Computer and Information Science
Date: Thu, 19 Nov 1992 09:53:22 GMT

There's a very interesting article in the December 1992 issue of BYTE which
discusses the DOI (Document-Oriented Interface). I like designing applications
along this line, as I prefer small, special purpose modules which work
together rather than huge mega-applications which do everything- I argue
often with my friends about the classic DTP/Word-Processor problem - do
you design a DTP with built-in word processor or a Word Processor with
enormous amounts of page-layout features? I prefer neither - in a multitasking
environment, you should concentrate on the task at hand: make a really nice
word-processor capable of doing novels with and a page-layout program with
lots of nifty graphics features - but make sure the layout program will read
your text data!

I would like to know how deeply CBM is looking to a DOI hierarchy? It seems
SOME thought is being given to the idea - look at Datatypes and you'll
see a vast potential.

A standard will come, and it will probably come from Microsoft or Taligent.
Although I'm natually suspicious of any "standard" coming from Microsoft
it will probably be the case that they will be the first (if NeXT doesn't
surprise us first).

I believe it's vitally important that CBM join up with DOI developments.
The standard would allow data objects to be transparently  shared across
applications, platforms, and networks, and this can only be accomplished
if companies work with or at least adopt the standards which will eventually
emerge.

AmigaDOS is already well-suited for this kind of interoperability - imagine
a layout application which allows small, self-contained object manipulators
to be registered with the system. If you want to create some text, pull
up your list of manipulators, select Text, and the text object manipulator
will come up, with your standard text-editing functions. Text manipulators
are in turn registered with each other - you need to spell-check? Select
spell-check from the Text-editor's manipulator list and your spell-checker
module kicks in and checks your text object. Go back to your layout
app and select Graphics - now you can draw some graphics, scan some images,
digitize a video sequence, whatever - the point is each tool is a self-
contained mini-app which can talk to other tools in a standard conversation
format. Objects can be updated across networks, globally modified, 
and can even contain themselves for easy revision-control.

Just some thoughts on the DOI: a potential major enhancement of the Amiga's
user-interface.

-- 
* Paul Miller                         |Nobody cares about my opinion anyway*
* Developer at large
* INTERNET: pmiller@csugrad.cs.vt.edu |    - Have a JOLT and a smile! -    *
From: jdp@caleb.UUCP (Jim Pritchett)
Newsgroups: comp.sys.amiga.misc
Subject: Re: Commodore's Second Quarter Results
Date: 15 Nov 92 05:19:22 GMT
Organization: is sometimes desirable

In article <1992Nov6.163219.28170@cs.sandia.gov>, Mathias J Sagartz writes:

> Sorry about losing the last line of my Post.  I have to 
> get used to our local Pnews quirks.  Anyway the last paragraph
> was supposed to read:
> 
> This may not sound very good to some of your but Commodore was
> very successful in achieving it's Principal corporate goal.
> IRVING PAID NO INCOME TAXES.  Feel better now?

CBM's principal goal is to make Irving more money.  Taxes are secondary.


                                                Jim Pritchett


UUCP:  rwsys.lonestar.org!caleb!jdp
 or    utacfd.uta.edu!rwsys!caleb!jdp
Newsgroups: comp.sys.amiga.misc
From: mjackson@dcs.warwick.ac.uk (Mark Jackson)
Subject: Re: How do you get it to run? (was: Re: populous ii)
Organization: Department of Computer Science, Warwick University, England
Distribution: comp
Date: Tue, 17 Nov 1992 11:45:31 GMT

In article <r_w1n0c@rpi.edu> pooler@evers.cs.rpi.edu (Robert Poole) writes:
>
>I've had a devil of a time with Populous II on my Amiga 3000.  I bought it
>back when I owned a 500, then sold off my 500 and bought a 3000.  I bought
>the game in part because Bullfrog made it HD installable, and I wanted to
>support them in their efforts.  Unfortunately, on an Amiga 3000, there seems
>to be a serious glitch in Populous II which makes it nearly unplayable.  It
>seems that, while Populous II multitasks correctly (this is a GOOD thing), it
>does not use a standard intuition screen (which is BAD).  And when you get
>hot and heavy into the middle of a game, often the program will start flipping
>two completely dissimilar screens back and forth rapidly.  Near as I can
>figure, mouse clicks on the Populous II screen are "ghosted" through to the
>Workbench screen, which can launch other programs, open windows, create
>general havoc, etc.
>
>Does anyone have a patch to make Pop II work on a 3000, or is it hopeless?
>It's a shame that such a good game fails on an '030 machine...
>
>Rob Poole
>pooler@rpi.edu
>pooler@cs.rpi.edu

Well, I had exactly the same problem on my A500 when I stuck in my '020
accelerator. Strange, I though ... Even stranger was that if I then went
back into 68000 mode, it still did the same !!

I eventually tracked the problem down to me having installed DMouse at the
same time. I got rid of that, and the problem vanished :-) I guess it was 
because DMouse had a high priority input handler which clashed with Pop II. 

So, I suggest you try running the game with nothing else in the background
and then gradually adding the things from your startup-sequence. Hopefully
you will discover the offending proggy ...

Good luck

Mark
From: frostbit@src4src.linet.org (Rajesh Goel)
Newsgroups: comp.sys.amiga.misc
Subject: Re: Vhat?  No flickerfixer in A4k?  Vhat ees thees?
Date: 19 Nov 92 07:36:40 GMT
Organization: The Source for Source

In article <BxtLp7.JnE@usenet.ucs.indiana.edu> shulick@navajo.ucs.indiana.edu wr
ites:
>
>Wait, did I hear right?  The A4000 has no flicker-fixer?!  But if the
>A3000 had one, why wouldn't they put it in the A4000?  Now we have to go
>out & buy a f-fixer for $200-$300?  *SIGH*  Geez.  Of course, this is
>what I heard.. if I'm wrong, please correct me. :)
>
>--
>Sam Hulick          | "You can't discover new oceans unless you have the
>shulick@indiana.edu | courage to lose sight of the shore."  --Anon.
>(NeXTmail welcome)  |

    Sorry but you _DO NOT_ want to use a flicker-fixer in an A4000 because the
flickerfixers are limited to 4096 palettes.

    ------------------------------------------------------
   frostbit@src4src.linet.org
     A4000 -- Workstation performance that's AFFORDABLE
-------------------
From: fettig@coli-gate.coli (Thomas &)
Newsgroups: comp.sys.amiga.misc
Subject: Re: How do you get it to run? (was: Re: populous ii)
Date: 17 Nov 92 16:17:30 GMT
Reply-To: fettig@dfki.uni-sb.de
Distribution: comp
Organization: U of Saarbruecken, Dept. of Computational Linguistics
X-Newsreader: TIN [version 1.1 PL7]

Robert Poole (pooler@evers.cs.rpi.edu) wrote:
: 
: does not use a standard intuition screen (which is BAD).  And when you get
: hot and heavy into the middle of a game, often the program will start flipping
: two completely dissimilar screens back and forth rapidly.  Near as I can
: figure, mouse clicks on the Populous II screen are "ghosted" through to the
: Workbench screen, which can launch other programs, open windows, create
: general havoc, etc.
: 
: Does anyone have a patch to make Pop II work on a 3000, or is it hopeless?
: It's a shame that such a good game fails on an '030 machine...

This sounds like the Populous I behaviour. I was playing it once (started from WB).
It would self-boot, but you could also put the disk in drive 0 and start it
from WB. I don't know anymore if it allowed screen-flipping, in any case every
mouse-click was received by the WB. I had to reboot and move Icons und windows in 
places where you usually don't click while playing populous. But RMB still made things
slow (I think it switched menu-titles on). 
To fix this behaviour you could perhaps drag the WB-screen down.. I can't try it but
it might work. Or close WB.. ah well.. not possible if you started PopulousII from there..
Make the WB window small. something of this might work.

: Rob Poole
Do you think its worth buying populousII? I never saw it.

	thomas

============fettig@dfki.uni-sb.de============ fettig@cs.uni-sb.de====================
 We dance around in a ring and suppose / but the secret sits in the middle and 
 knows.
Newsgroups: comp.sys.amiga.misc
From: tmc@spartan.ac.BrockU.CA (Tim Ciceran)
Subject: Re: Amigados 2.1 Enhancer
Organization: Brock University, St. Catharines Ontario
Date: Tue, 24 Nov 1992 05:17:18 GMT

In article <1992Nov23.220801.15181@ns.network.com> dean@ns.network.com
(Dean C. Gahlon) writes:

>I acquired the Amigados 2.1 upgrade kit this weekend, and I've got a
>couple of questions about it. 

Wow, I didn't realize that it was actually available. What's the MSRP?
From: raible@cbmvax.commodore.com (Bob Raible - LSI Design)
Newsgroups: comp.sys.amiga.misc
Subject: source/binaries for "tar" needed
Date: 19 Nov 92 20:15:24 GMT
Organization: Commodore

I've heard mention in the past of a PD version of tar for the Amiga. Can 
anyone point me in the right direction? Sorry if this isn't the right place,
I couldn't decide which of the subgroups was best. Thanx in advance!

-- 
_____________________________________________________________________________
Robert J. Raible		EMAIL:raible@cbmvax.commodore.com
VLSI Program Manager		 or: {uunet|rutgers|pyramid}!cbmvax!raible
Commodore Business Machines     "my comments, not Commodore's, ok ?"
From: unregistered@newcastle.ac.uk (I.A. Inman)
Newsgroups: comp.sys.amiga.misc
Subject: A1200 - No H.D drive, no 68030?
Date: 16 Nov 92 09:56:08 GMT
Organization: University of Newcastle upon Tyne, UK, NE1 7RU
Originator: n08dp@tuda


The A1200 is a very nice machine - it might just yet stop me going PC.

Three complaints though.

1) 68020 processor - the Atari Falcon has a 68030.

2) An 880K floppy drive? Why not HD? It won't cost that much!

3) No sound chip upgrade? It's sad to say the Atari now craps on us in that
   department.

				----------

Commodore have released the A1200 at the 400 pound price mark (U.K.).   They
should release a version with a hard drive (and preferably, a HD disk drive) for
about 150 - 200 pounds more.

A new machine (Say A1800) could be released at the 600 pounds mark, this having
a 68030 processor and more memory, and a new sound chip.   This would give the
Falcon some decent competition.

It is safe to say the A600 is the new C64 (strange when you can still buy a C64),
with the A1200 being the early ninties A500.   We may beat off the PC`s yet!

					The beef sandwich
Newsgroups: comp.sys.amiga.misc
From: itch@cbnews.cb.att.com (richard.m.brack)
Subject: Re: To be able to copy and paste...
Organization: AT&T
Date: Wed, 18 Nov 1992 19:46:36 GMT

In article <49698@shamash.cdc.com>, app@shamash.cdc.com ( GSD Advanced Packing/Processes) writes:
> 
> The latest AmigaWorld has an article on the 2.x shell that says something
> about it being possible on a console window if the application opens one.
> 
> I'm still at WB1.3 but I use Snap from a fish disk for this.  I can copy
> and paste text to and from any window with it.  I miss this ability with 
> the mac at work :).  Really, I have yet to find text I could not copy by
> activitating snap and dragging the mouse over it!  It can even copy and
> pastes graphics as iff files if you tell it to.
> 
> I believe powersnap does the same for 2.04 users.

Well, snap works just dandy on 2.04.  Works on 3.0 too, but the graphics
clipping gets a bit flakey sometimes, probably due to AGA.  I use snap
much more than the cut and paste that is built into the 2.0 and up
console windows.

I have never used powersnap.


Rich...
-- 
{ the itchman cometh   /-/         _          i don't want to be your angel }
{ itch@cbnews.att.com /-/        _|_|_          i want to be your witch!    }
{ att!cbnews!itch \-\/-/         ( * )tch                 -yello            }
{                  \/\/           /^\                                       }
Newsgroups: comp.sys.amiga.misc
From: dostie@ccrs.emr.ca (M Dostie)
Subject: *** AMAX software v2.5 ***
Organization: Canada Centre for Remote Sensing, Ottawa
Date: Mon, 23 Nov 1992 18:36:03 GMT

Hi!

I have an A3000 and I've heard that the AMAX software does not run
properly on the A3000, but this may have been the version which was
being referred to...v1.0 or v2.0, if anyone is using v2.5 with their
A3000 please drop me a line....

MD

-- 
---------------------------------------------	
		Mark Dostie
		Systems Support and Integration
		MDA / CCRS contract
From: jfriesne@sdcc13.ucsd.edu (Jeremy Friesner!)
Newsgroups: comp.sys.amiga.misc
Subject: Re: Psygnosis HD support
Date: 21 Nov 92 04:08:45 GMT
Organization: University of California, San Diego

In article <mba3.722280623@Ra.MsState.Edu> mba3@Ra.MsState.Edu (Michael Boyd Adams) writes:

>even that isn't safe....  Psygnosis, make it HD installable, and I bet
>you will sell 10x the number of games!!!!

Hear, hear!  I was very impressed with Psygnosis' Lemmings II
and Walker demos, and I may buy them *IF* they are HD installable.
If they only run from floppy, I will spend my money on something
else.

Jeremy
-- 
|~~~~///~~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|   ///  "Channel Z! All Static! | "WaddayaMEAN my A3000's not    |
\\\///  All Day! Forever!" -B52s |  AGA compatible!  D-OH!!!" -Me |
|\\X/____________________________|________________________________|
From: joeles@cup.portal.com (Joel Edward Swan)
Newsgroups: comp.sys.amiga.misc
Subject: Re: Supra sucks: Modem problems
Date: Sat, 21 Nov 92 17:49:31 PST
Organization: The Portal System (TM)

>
>Ok, so my modem stopped working after a lightning storm.  (It's a
>V.32FAX).  There's no more dialtone, and I hear static noise, too.. so I
>send it in to Supra to fix, and they send it back saying
>it's repaired.  Bullshit.  I do "atdtxxxxxx" and there's 1) no dialtone

Did you tell them it was struck by lightning?  How much did you pay to have
it fixed?

>and 2) Some strange static garbage.  So I get a return authorization #
>and send it back to get a new unit.  I got it back this morning, and
>tried it out.  NOW there is a dialtone, and it dials, but there's still
>this stupid static in the background!!!  And because of this static

WHAT background?  On your phone line?  Sounds like your phone line or
another phone in the house may be messed up.  Modems don't have "static in
the background."  They only hook up to the phone line and IT would have the
static.

>noise, it won't connect at all.  Now is this my machine or my setup?  I
>swear this modem worked fine before.  Have any of you experienced this?
>It's really pissing me off, and I'm about to just send it in to get my
>fucking money back.  Supra is one of the slowest and most inefficient
>companies I've had to deal with.  

Oh really?  Sounds like they've already bent over backwards to help you,
sending you a second unit.  Did you tell them your unit was hit by
lightning?  Or did you hide that fact and send it back as a warranty repair.
Before you start chiding Supra, get your phone line checked.

BTW- I had an old 9600 Supra modem hit by lightning.  It was dead in the
water.  I could have tossed it out, but the techs at Supra told me they
could probably fix it.  1.5 weeks later I got it back and totally ifxed for
$75!  They've done right by me.

>can't imagine any setting that would cause static - especially such
>intense static as this.  Well, apparently Supra is braindead.. please

Or YOU are.  Sheesh, don't be do inflamitory without the facts you are here
to ask about.

>reply if you have any idea what's going on.  Thanks.

Yeah, you're probably complaining about the wrong piece of equipment.  Have
your phone line checked.

>--
>Sam Hulick          | "You can't discover new oceans unless you have the
>shulick@indiana.edu | courage to lose sight of the shore."  --Anon.
>(NeXTmail welcome)  |
>

I work with phone interfacing all the time at work.  One thing is for sure,
99 times out of 100 it's the local testbench's problem.

-Joel
-------
   ========================================================================
  / Joel E. Swan....Pres./...Media Specialties, Ltd., Oak Forest, IL.USA  /
 / & Senior Producer..../...Moody Broadcasting Network, Chicago, IL. USA /
/ Portal ID: joeles..../...joeles@cup.portal.com                        /
========================================================================
Xref: sparky comp.sys.amiga.misc:17004 comp.text.tex:13213
From: u0g78@teach.cs.keele.ac.uk (MN Steed)
Newsgroups: comp.sys.amiga.misc,comp.text.tex
Subject: PasTex 1.3, e(e)pic and Showdvi problem
Date: 17 Nov 92 14:57:04 GMT
Organization: Unsanctioned by Keele University, England

Hello there,

I am currently trying to put together a document using PasTeX1.3 (on my
Amiga 500). It includes several e(e)pic pictures, that were created using
fig.

The .fig files were converted to .tex files, by using:

fig2dev -L epic file.fig file.tex, and/or
fig2dev -L eepic file.fig file.tex

Now, when it comes to previewing them on my Amiga, I get lots of:
"Found no special program" messages, unless I am first running SpecialHost,
in which case everything previews fine.

Of couse, I can now no longer print/preview the .dvi file here at university
as they do not have an equivalent special host program. (Indeed Latex'd
files including xfig figs do not print properly if they contain circles, or
curves)

I guess looking at the epic, and eepic style files, the problems occur
because they create /special commands.

Is there any way around this? Or is there a (more) portable e(e)pic style
file?

Martin.
-- 
Martin N. Steed	

JANET:    u0g78@uk.ac.keele.cs.teach.bilbo
InterNet: u0g78@bilbo.teach.cs.keele.ac.uk