HDTenEightyP/NetNews huggingface dataset:
From: jtsai@watnxt08.ucr.edu (jon p tsai)
Newsgroups: comp.sys.ibm.pc.games
Subject: I need help with the lost files of sherlock holmes and QG3
Date: 13 Nov 92 00:24:54 GMT

In Sherlock Holmes.. I am stuck at a point that I can't continue. I have
found the cuff link and keys from anna's dressing room... but I
don't know where to go from there.


In Quest for Glory3... I am haveing problem making friend with the lepoard
woman. I have tried giving her beads, carving of a lepoard, and a dagger, but
I think I am missing something.

Thanks in advance.
Newsgroups: comp.sys.ibm.pc.games
From: swaim@owlnet.rice.edu (Michael Parks Swaim)
Subject: Re: Darklands - More Questions
Organization: Rice University
Date: Fri, 6 Nov 1992 09:49:42 GMT

In article <1992Nov5.192828.21916@saifr00.cfsat.honeywell.com> shanks@saifr00.cfsat.honeywell.com (Mark Shanks) writes:
>I've got a couple of questions - one a possible spoiler, if there
>IS such a thing with this game.
>
>REPUTATION - I'm "Barely Known", about +60. As I approach
>Koln (for the first time, I might add), I'm told something
>like "You suspect you will be suspected here", check my
>local rep and it's -13. If I go to the gate, the guards
>try to arrest me. Why is my local rep negative (I was framed!),
>and can I do anything about it?
  That only happened to me when I tried to kill a good lord. The only way I
know of to work it off is to go into town, and kill lots of thieves.


>POSSIBLE SPOILER

















>I go to the "monastary" NW of Flensberg. There is a graveyard
>and only two rooms of what is described as a "large" building.
>I kill all the Templars, search the rooms and graveyard, but
>nothing else around. When I get to the edge of the battlefield,
>all I get is a "near an exit" indication. If I leave, I get
>a "Battle Results - Left". Now, I'm no great shakes here,
>haven't beat an entire Witches' Sabbath, dragon, or knockers,
>so do I need something from one of these quests, or what?
>Subtle hints will be fine, thanks.
  You need to take out a Witch's Sabbat.


-- 
Mike Swaim            | Canada will become the next world power
swaim@owlnet.rice.edu | and they will work to ENSLAVE all the nations
Disclamer: I lie      | of your planet. -Ricardo
Hastur Hastur Hastur Hastur Hastur Hastur Hastur Hasdtr yy['u [{}_+
Newsgroups: comp.sys.ibm.pc.games
From: simanovs@athena.cs.uga.edu (Alexander Simanovsky)
Subject: Sell me Links or Links386
Organization: University of Georgia, Athens
Distribution: usa
Date: Wed, 11 Nov 1992 22:21:07 GMT


Title says it all!  I want to buy a used copy of Links386 or Links (Prefer
386), so if you can part with a copy send me a note and we'll work out a
price.  Adios.

Alex Simanovsky - UGA Law '95            "We suspend our disbelief...
simanovs@athena.cs.uga.edu                  And we are entertained"

Newsgroups: comp.sys.ibm.pc.games
From: primus@netcom.com (Robert keng)
Subject: Re: F15III Playable demo uploaded to wuarchive
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Fri, 6 Nov 1992 05:24:05 GMT

Hi all:

		I'd like to make a couple corrections concerning my last
post:

1. There IS a view that closely resembles the "padlock" view of Falcon 3.
   I was able to go to it by pressing F8 (the document says side view......
   NOT! Methinks that whoever wrote that read.me file should have his/hers
   head re-arranged because most of the info in that read.me file concerning 
   the views is incorrect!!!). I haven't figured out how to switch from one 
   target to the next yet, But at least, it's there!
2. After close inspection of the radar screen, I had found that although the
   readouts are very small, it's readable. The numbers on the top should look
   familiar for those who had some experience with combat flight sims (i.e.
   closure rate, aspect angle, target speed, etc...)
3. If you fly to 10,000 ft and stay there (and leave yourself open to AAA and
   SAMs :-) ) the game is less likely to hang.

		I'd just wish that I had a way of telling who's friend and 
who's the enemy. No IFF, so I resorted to chasing down and blasting every plane
in sight (or range of the APG-70). Also, I miss the high pitched tone of the
TWI. Couldn't tell if a missile is locked on to me unless I switch to the 
missile view (is there an indicator/light somewhere that I missed? Anyone 
know?!?). I really could use a wingie too....

		Anyway, I just hope F-15 III is all it's cracked up to be.
I already got 45 bucks invested in it. let's hope it's as great as Microprose
claims (Still say I need at least one wingie......)....


Happy gaming!


-Rob

primus
primus@netcom.com

Newsgroups: comp.sys.ibm.pc.games
From: jrsellec@socs.uts.edu.au (91066720 j r selleck)
Subject: Diplomacy
Summary: Anyone of you civ players interested ??
Keywords: diplomacy strategy
Organization: Computing Sciences, Uni of Technology, Sydney.
Date:  9 Nov 92 12:09:15 GMT

Hi!!

I am an avid Civ player but recently started playing diplomacy (the board game)..  I know this probably isn't the place to post a non computer game article but if those Supreme Emporers wanted to pit themselves against each other in a simple multiplayer God Game then this would be the perfect opportunity.

I will need 7 players and I will be the Game Master and you can all send me your planned moves and plan/backstab/spy with each other.

For those of you who know the rules, that would be good if you could play and also people might need to get hold of a Diplomacy Map.

So anyone interested...  mail me soon, we should be able to have this up and running in a week or 2.


--
jrsellec@syzygy.socs.uts.edu.au        James Selleck

  "There are, in fact, two things: science and opinion;
    the former begets knowlegde, the latter ignorance." - Hippocrates
Newsgroups: comp.sys.ibm.pc.games
From: kdontas@gmuvax2.gmu.edu (Chris Eccleston)
Subject: Summoning Help with Antidote
Organization: George Mason University, Fairfax, Va.
Distribution: usa
Date: Mon, 9 Nov 1992 13:02:57 GMT

	Hi, I've obtained all parts of the seal and proceeded
beyond, but I *still* haven't located the damn antidote. Can
someone please tell me where to look ?

	Thanks,

		CAGE
From: doerrhb@expert.cc.purdue.edu (Heath Doerr)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Play Super Nintendo and Genesis games with Game Doctor?!!!
Date: 10 Nov 92 00:46:04 GMT
Organization: Purdue University Computing Center

In article <1992Nov09.222326.13157@gibdo.engr.washington.edu> bobk@gibdo.engr.washington.edu (Bob) writes:
>
>al885@cleveland.Freenet.Edu (Gerard Pinzone) writes:
>| I heard about a card that will allow an IBM play SNES and Genesis games!
>| 
>| I think it's called Game Doctor...anyone else hear of this?
>|
>| If so, where can you buy it?!
>
>yen1366@cucs18.cs.cuhk.hk (Yen Chui Tin) writes:
>|  No, the Game Doctor can not allow an IBM to play SNES nor Genesis games but
>| let you upload games to your game systems via the Doctor. The games program
>| can be stored in your MS-DOS format and load it into the doctor when you
>| want to play it. A popular MGD2 doctor cost about HK$1000 (US$125) including
>| 16Mb DRAM, Genesis interface and PC-link.
>
>  Can I buy this in the United States?
>
>  Do any of the popular software outlets, such as Egghead Software,
>  carry it?
>
>  If it is available through mail-order, please email the name, address
>  and phone number of the supplier to me.  
>  ==
>
>  Bob                                             Seattle, Washington

       Please post this information, I too am interested.

-- 
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|_|     |~\     SLA ECON CQ SWB505 doerrhb@expert.cc.purdue.edu      //
| |eath |_/oerr "With great power also comes great responsibility" \X/
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Newsgroups: comp.sys.ibm.pc.games
From: russell@cbnewsd.cb.att.com (russell.w.keating)
Subject: Re: INDY 500 --- 386 vs. ADLIB PROBLEM !!! HELP
Organization: AT&T
Distribution: usa
Date: Tue, 10 Nov 1992 21:22:13 GMT

I have the same problem getting the sounds correct on my 386.  I called
Electronic Arts about that and at the time, they would not admit that
there was a problem.  That's just another reason why I hate that
company.  I have been let down by them time and time again.  Do they
ever release patches to fix their bugs?  Don't they realize the number
of 386 and 486 machines out there?  If Indy 500 was not such a GREAT
driving sim., I wouldn't be so angry.

All I can do to get around this problem is to keep restarting the
game.  Sooner or later it comes up ok.  This is made even more painful
by the copy protection!  Does anyone have a patch to get around this?

I listen first to the music.  If it is wrong, I just end the game and
try again.  If the music appears ok, I get in the car and check all
sounds including tire screech, other cars sound from behind and in
front and finaly, the crash sounds.  If they all are ok, then I can
start playing.  What a bunch of crap to have to go through.  

Thank you Electonic Arts (the take your money and run company)!!!!!!

-- 
Russell Keating, N9LIL ------------> Send email to: russell1@ihlpb.ATT.COM
Newsgroups: comp.sys.ibm.pc.games
From: blasius@gmd.de (Volker Blasius)
Subject: Re: Where is the Incredible Machine Demo?
Organization: GMD, Sankt Augustin, Germany
Date: Mon, 9 Nov 1992 17:48:40 GMT

In article <1992Nov9.172723.28838@news.arc.nasa.gov> endter@pioneer.arc.nasa.gov (Bill Endter RCS) writes:

>   Does anyone know where I can ftp the Incredible Machine Demo from?

wuarchive.wustl.edu:/pub/MSDOS_UPLOADS/timdemo.exe

Volker

---
Origin: a maze of twisty little passages, all different (2:243/50.37)
Newsgroups: comp.sys.ibm.pc.games
From: walk@mrcnext.cso.uiuc.edu (Todd Walk)
Subject: Crack site
Organization: University of Illinois at Urbana
Date: Thu, 5 Nov 1992 22:24:05 GMT

Does anyone know of a site that has game cracks?


					Todd Walk
					walk@mrcnext.cso.uiuc.edu

Newsgroups: comp.sys.ibm.pc.games
From: etu@leland.Stanford.EDU (Eugene Lucian Tu)
Subject: Re: Stunt Island -Tis True!
Organization: DSG, Stanford University, CA 94305, USA
Date: Thu, 12 Nov 92 08:34:04 GMT

In article <1992Nov11.202646.21761@cs.joensuu.fi> jpehko@cs.joensuu.fi (Juha Pehkonen) writes:
>ok, now that i've heard how perfect this game is i'd like to know if anyone
>has played it on a 386 25MHz? still playable?
>
>Juha Pehkonen
>jpehko@cs.joensuu.fi
>
I'm running Stunt Island on a 386-33 and I was impressed at the detail to
frame rate ratio.  The default detail level on my machine was set at
43% (I'd like to hear what the game selects on some other machines).
As the manual states, the detail level mainly affects at what distance
the object becomes detailed.

I found the best results using extended (not expanded) memory and 
turning off my PC-KWIK disk cache. Since the program uses the extended
memory to cache, I assume that PC-KWIK was interfering with SI and
caused the program to pause significantly for numerous disk accesses
during a flying sequence. Using extended memory cleaned up the digitized
sound (on SBPro) as the manual stated.

The editing of the stunts is the best part of the game (playability-wise).
For those of us who like "instant replay" (my wife hates it), this game
is essentially instant replay gone crazy!  I agree with the critical
statements about the flight model....but then that's not the best part
of this game....and the manual is a bit sparse on the setting-up of your
own stunts, but hey, it's fun to explore too.

Darn, I'm still trying to fly through that barn inverted....

Newsgroups: comp.sys.ibm.pc.games
From: sdl@engr.uark.edu (Steven Lovelady)
Subject: Wiz7: Orchids
Keywords: Wiz7
Organization: University of Arkansas
Date: Tue, 10 Nov 1992 13:19:37 GMT

Has anyone figured out what it takes to get past the field of orchids 
near New City?  My guys are 13th level and I even cast Air Pocket, but
they still fall asleep.  Thanks.

Steve
Newsgroups: comp.sys.ibm.pc.games
From: ftw33616@uxa.cso.uiuc.edu (.)
Subject: Re: Populous tactics [ help needed ]
Organization: University of Illinois at Urbana
Date: Thu, 5 Nov 1992 18:17:56 GMT
Keywords: Populous

Note:  Shiebar on a 386/286, even with the slowdown computer command 
pumped to the max, was almost impossible for me.  I would consistantly
get earthquaked before I finished getting my first castle.

on an XT, I destroyed the computer before he got a single attack off on me.
(well, knights excepting, but no quakes, swamps, nothing)

(if I recall, this was probably due to my person starting off on high land)


in a nutshell, I won this game with this wonderful combination:
  Earthquake
  Double Volcano  

the computer will erase a volcano in about 2 seconds, but
ahhhh.  volcanoing the same spot of flat land twice is _AWESOME_.  ignore that
books's suggestion of triple volcanos - it tends to smash against the 'celing'
and such.

when yer mana starts off slow, give him a quaake every now and then to bother
him.  (use the 'switch locations with map cursor' for speed).
when yer mana gets faster, start doing the double volcano thing.


also, tho this is kinda cheating, the more points, the higher level you start
off on.
some levels are signifigantly harder than others.  i.e. you start off on top
of a mountain on a fire world.  not funny.
you can get around that by starting your last game, and getting more points
by volcanoing a corner a million times.  then when you win, you go up more
levels to a hopefully better world.








Newsgroups: comp.sys.ibm.pc.games
From: stevep@ims.com (Steve Poulsen)
Subject: Re: Help wanted (KQ V)
Keywords: kq
Reply-To: stevep@ims.com
Organization: Integrated Measurement Systems, Inc.
Date: Tue, 10 Nov 1992 16:00:03 GMT

In article <1992Nov9.141553.3753@hsr.no>, rune-w@hsr.no (Rune Andre Wallmark) writes:
|> 
|> Could anyone post me the complete solution of kq5???

Check out sol.kingsquest5 in /pub/msdos/romulus/hints on
ftp.uwp.edu [131.210.1.4].

-Steve-

--
Steve Poulsen, Integrated Measurement Systems, Inc.  Beaverton, OR  USA
Voice: 503-626-7117   Fax: 503-644-6969   Fidonet: 1:105/31.6
INTERNET: stevep@ims.com   Compuserve: [70262,3115]
Newsgroups: comp.sys.ibm.pc.games
From: dpipes@spica.srg (Dave Pipes x4552)
Subject: Possible Release Dates
Organization: just me
Date: Fri, 06 Nov 92 19:40:18 GMT
Followup-To: comp.sys.ibm.pc.games

     Just spoke with 360 Pacific customer support.  They state that
the Harpoon 1.32 patch is "days away" from shipping.  In addition,
the second V for Victory scenario (Velikiye Luki) will ship next week
for the Macintosh, and is in final beta for the IBM (maybe in a month).
The campaign game is said to be rated at 90 hours, and the CS guy said
that it is much harder than Omaha Beach :-).  Sounds like they are doing
something right!

	David Pipes
Newsgroups: comp.sys.ibm.pc.games
From: tao@potato.princeton.edu (Terry Tao)
Subject: Re: Problem with U6 - Wisps
Originator: news@nimaster
Organization: Princeton University
Date: Mon, 9 Nov 1992 19:25:47 GMT

In article <1344@datmuc.UUCP>, apo@datmuc.UUCP (Karsten Seidel) writes:
|> Hi everybody.
|> 
|> 
|> In <1992Nov05.200338.79319@sue.cc.uregina.ca> beuker@hercules.cs.uregina.ca (Craig Beuker) writes:
|> 
|>  >>   You didn't choose the right keyword when talking to the wisps.  They are
|>  >>creatures who think we are all the same, in other words, they already think
|>  >>you know the secret of the 8th level spells, which they told to the one mage.
|> 
|>  >>   I believe what you have to do is talk to the wisps, and ask them the
|>  >>keyword 'secret', or 'information'.  The first one is probably right, it's
|>  >>been a while since I've talked to them.  They will ask you something about
|>  >>already having told you that information, and you basically say you want it
|>  >>again.
|> 
|>  >  Yes i do that.. they give me some sort of a spell<Armagedeon> or something 
|>  >  like that... thats no problem..but what do i do with the spell. if i cast it
|>  >  i take care of any overpopulation problems on Britannia.  I go talk to the one
|>  >  mage by the Lyceam, but she keeps telling me to talk to the wisps and find ou
|>  >  ..out their secret(the spell).. so i get the spell and return to her and no 
|>  >  effect.. i have to be missing something..
|> 
|> I have the same problem. So, if someone would be so kind to post a kind of
|> micro walkthrough for this problem it would be appreciated.
|> 
|> Thanx a lot.
|> 	apo
|> 
|> -- 
|> # ZUFALL: Sie haben der anderen Haelfte dessen, was sich abspielte, keine  # 
|> # Beachtung geschenkt.                                                     #
|> #     Chad. C. Mulligan: Handbuch der HIP-Delikte (John Brunner)           #

No, there's no purpose for Armageddon, except to walk through a dungeon without being harassed by anyone, i.e. for mapping purposes.  e.g. I used it in Destard to find where the hell that dragon egg was without having to be flamed all day.  (save it before, obviously).  p.s. I never completed the game because after giving an egg to Sandy he didn't give me a map.  What's going on here, is it a common bug or something? I've already completed the game by cheating, btw.
(spam and so forth)

Terry
Newsgroups: comp.sys.ibm.pc.games
From: pkedrosk@student.business.uwo.ca (Paul S. Kedrosky)
Subject: Ultima VII: Buccaneer's Den
Organization: University of Western Ontario
Date: Sat, 7 Nov 1992 21:56:12 GMT

I'm stuck (again). I'm at Buccaneer's Den and poliers follow...
^L



















I've disabled the three generators and all that. I'm now on
Buccaneer's Den and trying to get some clues on how to get to the
Black Gate. It seems that Hook has a key in his quarters which I am
guessing are in the tunnels that people in BD are telling me about.
Here's the problem: I wander around and talk to anyone and everyone who
will talk to me and nobody will even mention how to get into these
caves. I'm assuming there's a key somewhere but I sure as hell can't
find it or get anyone to talk about it.

Am I a) stuck b) confused c) here prematurely d) experiencing one of
those wonderful U7 bugs I've heard so much about?

Any assistance appreciated.

Paul

pkedrosk@student.business.uwo.ca (Paul S. Kedrosky)
Western Business School  --  London, Ontario
Newsgroups: comp.sys.ibm.pc.games
From: beuker@hercules.cs.uregina.ca (Craig Beuker)
Subject: Re: SUMMONING: That Darn Antidote Answer
Date: Mon, 09 Nov 1992 20:27:46 GMT
Distribution: na
Organization: University of Regina, SK, Canada
Keywords: summoning, antidote

  Hi there, me again.. ok I went and got the BOOK OF RUNES from the library
  went talk with the wisp and he finally gave me the option to exchange it 
  for some information.  (something about some lens and focusing a beam of
  light. I went back ti Xiao and still no go.. Xiao is beginning to get on my 
  nerves, maybe i should kill her...


Newsgroups: comp.sys.ibm.pc.games
From: jtf9s@poe.acc.Virginia.EDU (Jim Feezell)
Subject: Re: Railroad Tycoon
Organization: University of Virginia
Date: Thu, 5 Nov 1992 17:26:05 GMT

In article <2089@shaman.wv.tek.com> andrew@frip.wv.tek.com writes:
>[]
>
>	"... without growth you will die as a railroad."
>
>Not so.  My best game, at 100% difficulty, involved a railroad that never had
>more than three stations.  The winning strategy is to get a small but highly
>profitable railroad running to throw off cash, then spend the rest of the game
>playing the stock market, acquiring railroads, and building *them* up.
>
>  -=- Andrew Klossner (andrew@frip.wv.tek.com)

How can you call that your best game?!?!  You did little to improve the
continent's infrastructure and spent your creditor's and equity holder's
investment on speculating in the market.  This was NOT what they invested
in your rail company to do.  It's a good thing RRT doesn't simulate
shareholder derivative suits, or suits for fraud and violation of the
debt covenants.  For Shame, Andrew!  For Shame.

Jim
Newsgroups: comp.sys.ibm.pc.games
From: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Subject: Future Wars Crack Wanted
Originator: bkpipa@c00001-118dan.eos.ncsu.edu
Reply-To: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Organization: North Carolina State University, Project Eos
Date: Wed, 11 Nov 1992 23:48:22 GMT


Any body know of a crack for Future Wars?

I recently bought it and would like to put away my manual.

Any help?
-- 
==================================================================
| Brian Pipa              | Oh fruddled gruntbuggly,             |
| bkpipa@eos.ncsu.edu     |   thy nacturations are to me....   |
==================================================================
From: bx916@cleveland.Freenet.Edu (Ross W. Starkey)
Newsgroups: comp.sys.ibm.pc.games
Subject: Ultima FIVE (?!?) bug!  HELP PLEASE
Date: 7 Nov 1992 06:47:43 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: bx916@cleveland.Freenet.Edu (Ross W. Starkey)
NNTP-Posting-Host: hela.ins.cwru.edu


Yes, I'm slow.  Actually, I'm cheap.  I bought the ULTIMA 2nd TRILOGY a
month ago and last night I FINALLY finished U4 (a very nice little game
in its own right and the FIRST adventure game I have ever played).  So
tonight I started U5, naturally.  :-)  I am prevented by getting started
by an unbelievable and infuriating bug!  When I give the party the command
to (H)ole up, the game asks me "for how many hours?"  If I press any number
key BESIDES five (on the QWERTY row or the num-pad, with num-lock either
on or off) the program does not recognize the key-press, and I am in fact
prevented from responding with any number other than five.  All of the
times I have tried this, Shamino's health never improved...

I have tried using loadfix, to no avail.

My system is running DR DOS 6.0.  I have an AMD 40 MHz 386DX C, with 8 megs
of ram.  Please please please please help so I can start the game... oh
please please please please please please please...

By the way, to all netters who have discussed the Ultima games in the past:

THANK YOU!  I would never have bought the 2nd Trilogy if not for y"ou.
It was reading about those cloth maps, and the morality of the Ultima games,
that made me decide to get the 2nd Trilogy instead of V-for-Victory.  Plus,
I want to play U7 but figure I should go through the previous games first...


pardon my .sig.  I'll fix it tomorrow.  I promise.
-- 
Freedom is not a right,                  FIGHT DICTATORSHIP!              vote
and liberty is not a virtue.             VOTE on November 3rd!             god
                                                                          damn
Don't be a couch potatoe!  VOTE!  VOTE!  VOTE!  VOTE!  VOTE!                it
From: harrison@lclark.edu (Mark Harrison)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: CD-ROM Games
Date: 10 Nov 92 17:47:28 GMT
Article-I.D.: lclark.1992Nov10.174728.24297
Distribution: usa
Organization: Lewis & Clark College, Portland OR

In article <1992Nov9.173041.19414@twisto.eng.hou.compaq.com> boris@athena.eng.hou.compaq.com (Boris Litinsky) writes:
>How good are the new CD-ROM games? I saw a bunch of them in stores and am
>wondering if it is worth buying a CD-ROM drive to play them.
>Specifically, can anyone tell me how good the CD-ROM version of 
>Sherlock Holmes, Loom, etc  are. 
>
>Also, what is the best setup to play them? PAS-16 w/NEC drive?

I know the newer versions of Sherlock Holmes say you need a drive with at
most 380ms access time, and at least 150k/sec transfer rate.  I'm playing
Where in the World is Carmen Sandiego and it runs great.  Hope to have
Sherlock Holmes soon.

-- 
=============================================================================
Mark Harrison           |  "We are the Priests, of the Temples of Syrinx
harrison@sun.lclark.edu |   Our great computers fill the hallowed halls."
              -- Me     |                                    -- Rush
Newsgroups: comp.sys.ibm.pc.games