HDTenEightyP/NetNews huggingface dataset:
From: oakes@jupiter.nmt.edu (David Oakes)
Subject: fate of the LL
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Fri, 28 Aug 1992 20:58:25 GMT

Rick Jones(albert@bcm.tmc.edu) claims:
 ! 	Actually, I thought they did point out the Viet Nam connection
 ! in there somewhere.  It may have been on GEnie, now that I think of it.

they might have, but id bet GEnie, since i dont remember anything that complex
(they must have been writing the book at social 7 as well...)

 ! Were I to run another LL adventure (which I may do before it goes
 ! bye-bye), I would push the VN aspects of it.  

hell, i think that ll of us saying "so sorry to see it go"
should try and do something about it -
think up some LL things and run them, and for those that can,
send in a bunch of LL dispatches to WEG, let them know we care

dave "dont even ask me about the JSA" oakes
Newsgroups: alt.games.torg
From: wolf@cheshire.oxy.edu (Clinton Richard Wolf)
Subject: Re: GenCon Report (Incredibly long, thousands of spoilers)
Organization: Occidental College, Los Angeles, CA 90041 USA.
Date: Fri, 28 Aug 1992 20:44:49 GMT

In article <78549@ut-emx.uucp> gdavis@ccwf.cc.utexas.edu (Grant R. Davis) writes:
>>Citybooks:
>
>Has anyone noticed how they've completely ignored St. Louis? It's right on
>the frontlines, and the Gateway arch is *huge*. McDonnell Douglas is also in
>St. Louis, and they have the Phantom Works :->.
>
 St.Louis? What's that? (Just kidding :-) )

>Miniatures rules are coming!
>
 Hmm. What about miniatures themselves? I think most TORGers have to improvise,
as it is... and IMHO, WEG could turn a tidy profit putting out packs of Edeinos
/Shocktroopers/Cyberpriests, etc.


Newsgroups: alt.games.torg
From: "James H. Kiley" <jkiley@andy.bgsu.edu>
Subject: Re: cosm placement (hindsight) (was Re: GENcon)
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Sat, 29 Aug 1992 00:23:22 GMT



On Fri, 28 Aug 1992, Jim Ogle wrote:

> Clinton asks:
> 
> > >(c'mon, there are exactly two miracles that take
> > >advantage of the really high spiritual axiom and they are both
> > >one-shot miracles found in the Rec Stalek module).
> > >
> >  Would you mind posting those miracles? Or are they really just one-shot and
> > adventure specific...
> 
> They are quite adventure specific and they aren't Lanala miracles
> anyway, they're Stalek miracles.  But in brief one duplicates the
> Spirit Sunder spell thing in Aysle and I don't remember what the other
> one does....

Okay, well then, does anyone have any good homebrewed axiom 17+ miracles or
the like for inspection?  I'd love to see one, to keep our LL heretic happy...

Jim Kiley, Astronomer Wannabe
jkiley@andy.bgsu.edu
Newsgroups: alt.games.torg
From: burt@ptltd.com (Burton Choinski)
Subject: Re:  Why no west LL bridge?
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Thu, 3 Sep 1992 14:07:32 GMT

 Michael Gersten notes...
-----------
My thought is that you need a bridge initially to bring the cosm in to the
realm; once its created, it can be maintained by believers. So you need
a bridge to start, but not beyond that.
-----------
Call me picky, but I don't believe in cosms withou bridge links.  Even
though the Earth is being hit on all fronts, reducing it's resistance to 
invasion. I don't think an "unsupported" (as in supported with a cosm pushing
down from a bridge) would withstand very long. 

In my game, if the PC's ever take out a bridge, I would have the realm slowly
be nibbled away on the edges as it crumbles.  Granted, this might take some
time, since the areas must degrade from pure->dominant->mixed, then it poofs
from mixed to dominant core earth.  And areas only degrade on the outer edges,
so Nuking the Nile bridge would still leave the Nile around for a good 
amount of time, but the Tharkold zone would go pfft very quickly.

Rule of thumb for time?  I dunno.  Perhaps once per day for Mixed, once per
week for Dominant, once per month for pure.  Roll a die, negative bonuses
means it drops a level (or goes poof if mixed.
   -- Burton

============================================================================
Side Note: Those of you who have characters bopping through storm fronts,
how do you inflict the storm on players? (both if they are noticed and attacked
or just feeling the storm).  How do you deal with Ords?

   -- Burton
Newsgroups: alt.games.torg
From: Jim Ogle (Ks. Jim) <jogle@aoc.nrao.edu>
Subject: Re: Discontinuous Realms (was Re: GenCon Report)
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Thu, 3 Sep 1992 00:44:21 GMT

Dave writes:

> The Grant Man(gdavis@ccwf.cc.utexas.edu) realizes:
>  ! I just remembered why discontinuous realms are so dumb; doesn't every zone
>  ! have to be 'in supply' to a maelstrom bridge? Apparently, this isn't the
>  ! case in the Western LL, but maybe that's because they are mixed zones, and
>  ! aren't taking any energy right now. 
> 
> could have sworn the western land had a bridge, somewhere
> (not that WEG is paying any attention to the LL...)

The Western Land had a bridge; it was recently destroyed when the
stelae zone around it was uprooted.

I'm hoping that the explaination is that the Darkness Device is in the
Western Land, supporting the reality there.  Otherwise, it gets kind
of silly (why don't they just drop stelae everywhere if you don't need
a bridge somewhere nearby?)

>  ! 	Does this mean that there will be *2* maelstrom bridges in Berlin?
>  ! There has to be at least 1 for Tharkold; the whole thing just sounds too 
>  ! contrived.
> 
> not as contrived as the explanation of the NT/LL zones in the west -
> how the stelae are not used by both sides, but that BK (re?)planted them
> so perfectly close to the new NT ones, that they form mixed zones (???)
> (i think that was what rick posted, claiming it from WEG via GEnie)

That was what Rick posted but I don't remember anything like that
being said - the way I've always interpreted it is that the zones are
made up of different kinds of stelae.  A recent Iverse rumor supports
this, since it was suggesting that a Living Land stelae in Arizona was
going to be uprooted and replaced by a Nippon stelae and that a mixed
Tharkold/Nippon Tech zone would be created by the two DDs working
together!  (Of course, it is just a rumor, so who knows exactly what
they're talking about.)

Kansas Jim (jogle@aoc.nrao.edu)
From: gdavis@ccwf.cc.utexas.edu (Grant R. Davis)
Newsgroups: alt.games.torg
Subject: Re: cosm placement (hindsight) (was Re: GENcon)
Date: 29 Aug 92 22:24:05 GMT
Organization: The University of Texas at Austin, Austin TX

In article <gatemail1.0b240751251422@morticia> burt@ptltd.com (Burton Choinski) writes:

>Frak it, now I have to buy the LB book. :)

I second that emotion; I've been avoiding it as long as possible.

The Grant Man
gdavis@ccwf.cc.utexas.edu

"This is good[beer]. Remind me to take this world."-Lost Destiny


Newsgroups: alt.games.torg
From: WYNNE.C@fs.sciences.WLU.EDU
Subject:      Re: GenCon Report (Incredibly long, thousands of spoilers)
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Wed, 2 Sep 1992 18:08:01 GMT

Jim Ogle (Ks. Jim) <jogle@aoc.nrao.edu> writes:

> > destroy it (or something like that). The question was also raised that if
> > we had nukes at Tech 23, what could Malraux get at Tech 26?

> Really BIG nukes powerful enough to vaporize small countries with one
> blow?

How about non-fission pumped thermo-nukes?  Anti-matter bombs?  BIG
Neutron bombs?  Anybody ever heard of a THOR defenseive/offensive
system?  How would you like Devastators on an orbital satellite scale?

CJW

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
==  Colin J. Wynne                      wynne.c@fs.science.wlu.edu  ==
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
|  Heaven:   A place where the French are the cooks, the German are  |
|             the engineers, and the British are the policemen.      |
|                                                                    |
|  Hell:     A place where the British are the cooks, the French are |
|             the engineers, and the German are the policemen.       |
----------------------------------------------------------------------
From: usenet@transfer.stratus.com (Mr. Network News)
Newsgroups: alt.games.torg
Subject: Re: Spell Design
Date: 4 Sep 92 17:01:34 GMT
Reply-To: Dave_Wetzel@vos.stratus.com
Organization: Dave_Wetzel

In article <1992Sep4.130251.28505@mksol.dseg.ti.com> 
ctalbott@mksol.dseg.ti.com (christopher j talbott) writes:
> I have a bit of a problem.  I'm attempting to design a FeatherFall spell 
...
> My current approach to the spell is something on
> the order of Alteration/Inanimate with mechanism Magic, result Death.

This is one of the best aspects of torg magic.  You can approach this 
problem all kinds of ways.  If I read you right, you want to "kill 
gravity".  Let me suggest any of the following (of the top of my head):

* Make the person weigh less: alt/liv forces (or kindred) -> Magic -> liv 
forces (or kindred)

* Fatten up the air: alt/air -> magic -> air

* create a large feather under your feet: conj/liv forces (or avian) -> 
Magic -> living forces (or avain).  This approach also relies on the 
LoObservation.

* alter gravity's acceleration constant (doubtful weither a true Asyle 
mage would know enough science to play with this): alt/air (true 
knowlege?) -> magic -> air (true knowlege?)

No real thought was put into any of these, you'd want to look up costs of 
various state paths.  I also assumed you wanted magic as the mechanism.

--------------
Dave_Wetzel@vos.stratus.com
Newsgroups: alt.games.torg
From: Rick Jones <albert@crick.ssctr.bcm.tmc.edu>
Subject: Re: cosm placement (hindsight) (was Re: GENcon)
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Fri, 28 Aug 1992 15:21:01 GMT

	My reasoning for putting the LL in Brazil is to jump on the 
deforestation/reforestation ecology bit that's been popular in the 
media nowadays (what with the Earth Summit and all).  The base concept
would be that a corrupt Mother Nature (Lanala) is taking back the 
land.  And yes, it does take advantage of the apathy that gamers have
towards the LL (to mirror the apathy many governments have on the 
real problems of the diminishing rainforests). 
	[Caveat: let's not get into an ecology debate here.]
-- 
Rick Jones				Systems Support Center
albert@bcm.tmc.edu			Baylor College of Medicine
Voice: 713-798-7352			standard disclaimers apply
    Wanted:Scrodinger's Cat.  Dead or Alive.  $10,000 Reward.
Newsgroups: alt.games.torg
From: "James H. Kiley" <jkiley@andy.bgsu.edu>
Subject: Re: disconnection and axiom levels
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
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Date: Tue, 1 Sep 1992 02:21:06 GMT



On Mon, 31 Aug 1992, Clinton Richard Wolf wrote:

> In article <gatemail1.0b2431522427998@morticia> hudson@dragon.cpe.ulowell.edu (Kevin Maurice Hudson) writes:
> >
> >==> On 31 Aug 92 19:33:53 GMT, Clinton Richard Wolf said:
> >  CRW>  Well, I don't think this is true, for two reasons... one, when
> >  CRW> he disconnects, he is now operating under LL axioms, so using
> >  CRW> the tool to reconnect IS a four case contradiction... 
> >
> >	Reconnection is never a contradiction.  Four-case
> >contradictions only modify the target number of the attempt to
> >reconnect.
> >
>         I didn't mean reconnection was a contradiction. I meant that if you dis
> connect in the Living Land, both you and the land have tech 7, so using your
> tool (which has higher tech than both) to reconnect is a four-case...

But you don't have to use the tool, you merely have to reconnect to it.


Jim Kiley, Astronomer Wannabe
jkiley@andy.bgsu.edu
From: gdavis@ccwf.cc.utexas.edu (Grant R. Davis)
Newsgroups: alt.games.torg
Subject: Illusions outside Aysle
Date: 4 Sep 92 01:00:57 GMT
Reply-To: gdavis@ccwf.cc.utexas.edu (Grant R. Davis)
Organization: The University of Texas at Austin, Austin TX
Originator: gdavis@donald.cc.utexas.edu

I was reading through the Tharkold Sourcebook, and I found a spell called
Dominant Vision, which allows the caster to be unaffected by illusions.
I thought that illusions were made real by the Law of Observation, which is
an Aysle world law. In fact, I thought that this was the only purpose of
the Law of Obs., besides kludging spells like the Law of Dominance does.
(Yeah, that's right, I'm a cynic :-)
	Why do you need Dominant Vision if the Law of Observation is an Aysle 
World law? Outside Aysle, can't you just pass your hand through illusions? 

The Grant Man
gdavis@ccwf.cc.utexas.edu

"This is good[beer]. Remind me to take this world."-Lost Destiny


Newsgroups: alt.games.torg
From: wolf@cheshire.oxy.edu (Clinton Richard Wolf)
Subject: Re:  GenCon Report (Incredibly long, thousands of spoilers)
Organization: Occidental College, Los Angeles, CA 90041 USA.
Date: Fri, 28 Aug 1992 20:52:06 GMT

In article <78573@ut-emx.uucp> gdavis@ccwf.cc.utexas.edu (Grant R. Davis) writes:
>
>The Space Gods is something most people have yet to use in their game:-),
>except for gravitic rays, of course.
>
 This is just an observation, but there IS a balancing factor for Gravitic Rays
(as well as other munchkinish Biotech weapons.) In anyplace but Akasha, these
things DIE!!! Sure, your Monitor SK can tote one around through the Living Land
or CE, but when he disconnects, the device starts taking a wound per round un-
til he reconnects. Can he reconnect in time? (four rounds). Let's see... with
the modifiers to the Reality difficulty (from the tool having a higher tech
axiom)... to reconnect in CE takes 18 (already an ouch), and to reconnect in
the LL (heh,heh...) ... 48!!!!! (Dif.25 + (30 - 7))

 Bye, Bye, Ray :)


Newsgroups: alt.games.torg
From: rose@acf9.nyu.edu (David Rose)
Newsgroups: alt.games.torg
Subject: Re: Living Land Miracles (was Re: cosm placement (hindsight) (was Re: GENcon))
Date: 1 Sep 92 13:14:38 GMT
Organization: New York University

Rick Jones <albert@crick.ssctr.bcm.tmc.edu> writes:

>	1> rescue the Core Earth hostages from Edeinos
>	2> rescue the CEH from Spartans
>	3> escort some schmuck into the LL and keep him outa trouble

  There were good ideas in the back of the LL SB.

        4> Find an Eternity Shard in underground Manhattan.
        5> Destroy a Ravagon who is gaining spiritual power
           by sacrificing lots of schmucks.

  And one idea of my own:

        6> Get plopped down into the middle of the LL and try to
           get out alive.  (Although now that I think of it, this
           was the example solo adventure in the RB.)
--
David Rose
Courant Institute of Mathematical Sciences
251 Mercer Street, New York, NY 10012
rose@math12.cims.nyu.edu
Newsgroups: alt.games.torg
From: "Colin J. Wynne"  <WYNNE.C@fs.sciences.WLU.EDU>
Subject:      Re: Strange Science Invention
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Tue, 25 Aug 1992 19:25:50 GMT

Rick Jones <albert@crick.ssctr.bcm.tmc.edu> writes:

> It's a helmet, called the Schrodinger Shifter,
> which generates an electron mutator field over
> the wearer.  It looks like Hagar the Horrible's
> hat, viking style, with horns.

Nifty.  Definitely *weird*.  The little side effects make it truly
sound like the work of a mad scientist.

> Wanted:Schroedinger's Cat.  Dead or Alive.  $10,000 Reward.

Of course, one thoery says that quantum indeterminacy collapses in
the presence of a sentient observer.  This means that the naturally
intelligent cat will determine *himself* whether he lives or dies.

The solution?  Simple.  From your resident Germanophile comes a brand
new, fool-proof quantum Gedanken experiment:

                    Schroedinger's COCKERSPANIEL!

Heh, heh.

CJW

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
==  Colin J. Wynne                      wynne.c@fs.science.wlu.edu  ==
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
|  Heaven:   A place where the French are the cooks, the German are  |
|             the engineers, and the British are the policemen.      |
|                                                                    |
|  Hell:     A place where the British are the cooks, the French are |
|             the engineers, and the German are the policemen.       |
----------------------------------------------------------------------
Newsgroups: alt.games.torg
From: oakes@jupiter.nmt.edu (David Oakes)
Subject: fate of the LL
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Fri, 28 Aug 1992 21:20:09 GMT


[sean's "Lanala as vengeful mother earth" deleted]

yet another very good tack for the LL, which was totally ignored,
and then given over to the SGs
(another pro-eco cosm, and WEG is ignoring them too.  hmmm...)

(of course, i would see the LL influence being discovered very quickly,
 as the rain forests arent very big, and there are commercial interests 
 all over the place.  logging camps would disappear overnight...)

dave "i guess my pro-eco western cosm wont fly either.  damn." oakes
Newsgroups: alt.games.torg
From: malloy@nprdc.navy.mil (Sean Malloy)
Subject: Re: Axioms -- another log on the fire
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Wed, 2 Sep 1992 16:34:29 GMT

On Sep 2, 10:13am, Jim Ogle (Ks. Jim) wrote:
> > Shooting you doesn't have enough artistry; even careful choice of
> > targets doesn't give you enough control over the damage to let others
> > have any real appreciation of the process. Breaking out pliers,
> > miniature flensing knives, and various scarifactors and doing a
> > bas-relief of the Pieta in keloid tissue on your back -- now _that's_
> > artistry.
> 
> Gee Sean, been to LA recently?  Or has Tharkold expanded down to San
> Diego?  8-)

Half an hour turnaround for the first Tharkold comment. Tsk. Either
the Net's loaded enough to slow down response, or people aren't paying
attention to their incomming mail.

-- 
random sig #39:
Sean Malloy                                  | I don't blame Congress. If I had
Navy Personnel Research & Development Center | $600 billion at my disposal, I'd
San Diego, CA 92152-6800                     | be irresponsible, too.
malloy@nprdc.navy.mil                        | 
Newsgroups: alt.games.torg
From: axg20@po.CWRU.Edu (Ashwath Ganesan)
Subject: More Gencon Foo...
Reply-To: axg20@po.CWRU.Edu (Ashwath Ganesan)
Organization: Case Western Reserve University, Cleveland, OH (USA)
Date: Fri, 28 Aug 92 04:23:00 GMT




As far as the high lord of the Land Below goes... I thought of this,
and thus specifically asked Greg about the High Lord of LB, and
if Damon Kil would become it, or someone else.  He said, quite
blatantly, that LB would HAVE NO HIGH LORD.... freaky, eh?

Apparently the LB just sort of spew forth from limestone caverns
and volcanos, which jettison LL stellae away.  Now, how they
establish their reality seems a bit shaky... I mean, he 
never really talked about it.  Maybe they use something from
the Law of Wonders, and create these huge shrines to their
reality?  Who knows?!  Maybe the Sphere comes up, and begins setting
up the cosm... it's freaky, is all I know.  And there's no high lord.

Oh, and with the land below rising, a LOT of other pocket cosms
are going to be drifting back closer to Core Earth... which
means that Avalon, Atlantis, and Olympus are going to be a lot
easier to get to... maybe that's why the Greek Gods are 
gallavanting around now that Mobius is there?  Hrmmmm?

And I believe that you DO need to train for a while to pick 
up any alignment... CE psi's start out with none.

--Ashwath
still aka Dr. Mobius, and VERY excited about nailing Greece, Rome, and
wiggling my nose at the CP... take that!

Heh.
-- 
I really don't mind, if you sit this one out...    | <= Jethro Tull
My words but a whisper, your deafness a shout.     | -Ashwath Ganesan-
I may make you feel, but I can't make you think.   | -among others-
Your sperm's in the gutter, your love's in the sink.| -axg20@po.cwru.edu-
Newsgroups: alt.games.torg
From: bpostow@occs.cs.oberlin.edu (Brian Postow)
Subject: Re: TORGmush
Organization: Oberlin College Computer Science
Date: Wed, 26 Aug 1992 15:40:41 GMT
X-Posted-From: occs.cs.oberlin.edu
X-Posted-Through: sol.ctr.columbia.edu

yes, me too, address and date please!

thanks
--
Brian Postow :: The Pasta Knight - that noodle head in shiny armour

Didn't your parents tell you not to talk to strangers?
	And I'm STAAANGER than you are!
Newsgroups: alt.games.torg
From: wolf@cheshire.oxy.edu (Clinton Richard Wolf)
Subject: Re: the reco problem
Organization: Occidental College, Los Angeles, CA 90041 USA.
Date: Tue, 1 Sep 1992 20:00:30 GMT

In article <gatemail1.0b2441253219848@morticia> oakes@jupiter.nmt.edu (David Oakes) writes:
>
>i admit that it should be easier to reco a shotgun than a gravitic ray (for CE),
>but disco just isnt that fine - it is supported, or it isnt.
>personally, the 4-case penalty is more game balance than Eo1
>
>also consider the easiest rationale: they're stormers! (ok, SKs!)
>they, in some minorest of senses, are still connected to their home reality,
>even when they are disco'd (how else could they reforge the link -
>you cant just say "i want to be Orrorsh", you must transform)
>and because of this, if the home cosm supports the item, it is providing
>the impetus to "return to the fold" as it were
>(also explaning the 4-case, as you have to return under your own power)
>
 Feh. Smacks of the ol' AD&D 'It's Magic! That's why!' explanation. And remem-
ber, SK's already have an advantage in being able to attempt to reconnect at
all! (poor wittle ords...). 
 Anyway, as I said, it's my own little Infiniverse... Take it or leave it...
 


Newsgroups: alt.games.torg
From: xoanon@carina.unm.edu (timothy k istian soholt)
Subject: Nice Cards
Date: Thu, 03 Sep 92 02:35:04 GMT
Organization: University of New Mexico, Albuquerque

Is there any way I can get a set of those plastic cards without
subscribing to Iverse? Someone in Albuquerque ordering a set and
selling it to me, maybe?

-- Tim Soholt (the man with no .sig)


Newsgroups: alt.games.torg
From: wolf@cheshire.oxy.edu (Clinton Richard Wolf)
Subject: Re:  Plans for people's cosmverses...
Organization: Occidental College, Los Angeles, CA 90041 USA.
Date: Thu, 3 Sep 1992 20:03:33 GMT

In article <gatemail1.0b24513514612090@morticia> oakes@jupiter.nmt.edu (David Oakes) writes:
>Michael Gersten(michael@stb.info.com) dares:
> ! 10. Western
> ! 	as soon as I can figure out where they should land.
>
>(i know i am going to hate myself in the morning, but...)
>west of China, just past the Himalayas, maybe a bit south
>
>dave "i dont use smileys, figure it out for yourself" oakes

 I've been trying to figure this out since yesterday, and still have no clue.
India? Afghanistan? Why drop a Western cosm there? Why the smileys? 

-- Clint a.k.a I don't get it (dur!)

Newsgroups: alt.games.torg