HDTenEightyP/NetNews huggingface dataset:
From: ummorea0@ccu.umanitoba.ca (Gene Moreau)
Subject: Re: Cmd HQ or Harpoon
Organization: University of Manitoba, Winnipeg, Canada
Distribution: na
Date: Sun, 16 Aug 1992 16:20:20 GMT

In <20603@optima.cs.arizona.edu> jtgorman@cs.arizona.edu (J. Taggart Gorman) writes:


>In article <1992Aug11.173515.1839@news.acns.nwu.edu>,
>Citizen albright@casbah.acns.nwu.edu (Eric Albright) writes :
>>
>>I have an old Mac Plus and am consifdering buying a new game.  I was
>>considering Command HQ or Harpoon.  Which is better?  Will they work on a
>>plus?

>  You will pull you hair out by playing Harpoon on a Plus.  I ran it on a 4meg,
>System 6.0.5 Plus and had soooooo many crashes, and in the large scenarios, the
>machine crawls.
>  Haven't tried Command HQ on anything but my IIsi, I will try it on a SE, when
>I have some spare time...

Well, I am playing Harpoon on plus with system7.  It is sort of playable
on some of the slower scenarios, but with the larger ones it does get
slow.  I've gotten used to it being slow, but mabey I'm just used to slow
and out dated, be nice if I get a new Performa in the fall, but I digress.
as for crashes, I havn't had a single one since I updated deom 1.0 to 1.1
or 1.01(can't remember).  There are still a few bugs, but I hope they will
be gone with 1.3 being release this fall.


-- 
Gene Moreau                |"But he is a lawyer, the bottom feeders of human
University of Manitoba     | kindness."
Winnipeg, Manitoba, Canada |  - Scott Taylor, Sports writer for the Winnipeg
ummorea0@ccu.umanitoba.ca  |    Free Press.
From: stricher@masig.fsu.edu (Char Aznabul)
Newsgroups: comp.sys.mac.games
Subject: Re: HELLCATS TIP?
Date: 13 Aug 92 15:11:23 GMT
Followup-To: comp.sys.mac.games
Organization: Murasami Labs

In article <713710815.F00001@blkcat.UUCP>,
Dan.Hughes@f421.n109.z1.fidonet.org (Dan Hughes) wrote:
> 
> I've got a tip for Hellcats. On the bomb base mission, don't waste your bombs on
> the runways which only net 100 points per hit. What's better is a carefully
> placed hit with a bomb right on top of the three fighter planes parked next to
> the runway. If you aim well you can get 1,500 points and wipe out all three of

I've never dropped bombs on the parked aircraft. I use that tried-n-true
technique called strafing. If you line yourself up correctly, pulling out
of the dive will walk your fire across all 3 zeros. That way I get: the
runways, the aircraft, and maybe one or two anti-air guns.

I just wish you got points for shooting up the fuel tank... :(

James
From: 93jay@williams.edu (Jonathan Young)
Newsgroups: comp.sys.mac.games
Subject: Re: Spectre on Remote Access?
Date: 18 Aug 92 15:48:25 GMT
Organization: Williams College, Williamstown, MA

In article <ma0ml6d.robhon@netcom.com> robhon@netcom.com (Rob Honeycutt) writes:
>
>Has anyone tried using Spectre over Remote Access? Isn't RA just like 
>having AppleTalk running through your modem? So couldn't you play Spectre
>with a friend across town? If anyone knows anything about this I would
>appreciate hearing from them, hopefully before I go out and spend any
>money.
>
>If you have a response please email me as I don't often read this news  
>group.
>
>Tanks in advance! :-)
>
>Rob Honeycutt
>robhon@netcom.com
>robhon@aol.com
>
>
I talked to the Spectre people at MacWorld and they indicated that
they were not far from a version that would work over a modem and
already had a version that would use the extra space on larger
screens.

Personally I find that as good a reason as any to consider a larger
monitor.


Jonathan Young
Williams College
From: jpugh@apple.com (Jon Pugh)
Newsgroups: comp.sys.mac.games
Subject: Re: Hellcat under the bridge!
Date: 19 Aug 92 18:23:53 GMT
Followup-To: comp.sys.mac.games
Organization: Apple Computer, Inc.

In article <ww9ma9n.bskendig@netcom.com>, bskendig@netcom.com (Brian
Kendig) wrote:
> 
> Try:
> 
>   - Landing on the bridge.
>     (I've never succeeded, but it should ought to be possible...)

Just do a touch and go.  You can also do these on the enemy base if you are
fast.  Drop a bomb just as you take off again.

You just want to hear the tires squeak and then punch the throttle.

Jon
Newsgroups: comp.sys.mac.games
From: ninja@ecr.mu.oz.au (Jonathan_Piers HEARN)
Subject: SSI/AD&D Games
Keywords: Pool of Radiance, Curse of the Azure Bonds, ...
Organization: Dept. Engineering Computer Resources, Melbourne Uni.
Date: Fri, 21 Aug 1992 23:51:09 GMT

Does anyone have a complete list of any of these games for the Mac, and also,
is there anyone who has a copy of any of them and would be williong to sell/swap
them?
The games I am interested in are any of the ones by SSI and TSR, including-
	Pool of Radiance
	Hillsfar
	Curse of the Azure Bonds
	Secret of the Silver Blades
	Pool of Darkness
	Gateway to the Savage Frontier
	Treasures of the Savage Frontier
	Champions of Krynn
	Death Knights of Krynn
	Dark Queen of Krynn
	Heroes of the Lance
	DragonFlight
	and any others I've missed.
Thanks in advance

		======================
		= ninja@ecr.mu.OZ.AU =
		======================
From: t89par@tdb.uu.se (Par Svensson)
Newsgroups: comp.sys.mac.games
Subject: Re: Prince of Persia DEMO, HELP!
Date: 23 Aug 92 14:18:54 GMT
Organization: Dept. of Scientific Computing, Uppsala Univ.

X049RH@tamvm1.tamu.edu writes:
: I have just recently downloaded the Prince of Persia demo.  What a cool game.
: The problem I have is how do you pick up any of the items, such as the sword
: or vase?  Any other general info would be helpful as well.  Please EMAIL or
: post here.  Thanks in advance.
:  
Press shift.
From: cnc@Apple.COM (Chris Christensen)
Newsgroups: comp.sys.mac.games
Subject: Re: Columns
Date: 14 Aug 92 17:06:26 GMT
Organization: Apple Computer Inc., Cupertino, CA

vreddy@pappus.uucp (Venkatesh Reddy) writes:

>In article <Derek_Juntunen.06d5@abcd.Houghton.MI.US> Derek_Juntunen@abcd.Houghton.MI.US (Derek Juntunen) writes:
>>Someone posted that columns is in color now.  I looked on Sumex and it
>>doesn't seem to be there.  Its listed in the Games Abstracts file
>>though...Hmmm...

The latest version of Columns is Columns ][ 1.1

Columns ][ added
	color
	better large screen support
	more sounds
	more types of pieces
	tournament play
	etc

Columns ][ 1.1 fixed a bug that caused a crash on Mac Plus or Mac SE running
system 7.0.

Does anyone know why Columns ][ disappeared from Sumex?

-- the author

P.S. I just got back on the internet yesterday
Newsgroups: comp.sys.mac.games
From: doron@tavdac.ENET.dec.com (Doron Angel)
Newsgroups: comp.sys.mac.games
Subject: Re: Hellcat under the bridge!
Date: 19 Aug 92 13:37:48 GMT
Organization: Digital Equipment Corporation

In article <vandelhg-180892085710@129.59.50.0>, vandelhg@ctrvax.vanderbilt.edu (MCG) writes...
>In article <1992Aug17.073142.8892@nntpd.lkg.dec.com>,
>doron@tavdac.ENET.dec.com (Doron Angel) wrote:
>> 
>		Landing on the bridge is *not* possible -- if your plane touches the

 GUYS !!!

 I AM DORON ANGEL, & I DENY I have written the above. It was one of the replys
 to my original article which indicated about a problem with the Hellcat's
 shadow when flying under the bridge!

********************************************************************************
|                                                                              |
| Who am I?............................. Doron Angel                           |
| Where am I working?................... Digital Equip. Corp. (SSDU) Israel    |
| What's my phone # ?................... 972-52-593003                         |
| Where am I living?.................... 25B. Bnei Benjamin St. Herzliya ISRAEL|
| What's my phone # at home?............ 972-52-504529                         |
|                                                                              |
***********************************^^^^^^^^^^***********************************
From: hobbit@ac.dal.ca
Newsgroups: comp.sys.mac.games
Subject: New RRT updater
Date: 14 Aug 92 23:21:25 -0300
Organization: Dalhousie University, Halifax, Nova Scotia, Canada

I saw an updater for RRT go through mac.archive last month, but didn't 
have time to get it.  Now it seems to be gone--archie still lists it,
but the file isn't where archie says it is.

Can anyone help? Thanks in advance.

   c.r.

--
Free to roam the heavens in Man's noble quest to investigate the 
weirdness of the universe!	-- Spaceman Spiff
From: wgns@troi.cc.rochester.edu (C. Wiggins)
Newsgroups: comp.sys.mac.games
Subject: Help on Space Quest IV
Date: 15 Aug 92 03:37:55 GMT
Organization: University of Rochester - Rochester, New York

I have two questions:  (possible spoilers)



In the Space Quest I part of the game, what am I supposed to do besides
pick up the matches and dodge a few sand cycles?  Is there some way to
get ON one of those bikes?  How?  I just left and went back to Estros (the
big tower). This brings me to my next question:

After getting back to the big tower, I dumped the slime on the lock, entered
the tunnel, and I apparently have to type in some codes to disable the
beams which block my path.  Where do I get these codes?  Back in Space QUest
I?  

Please help!  !!!!

Thanks in advance,
Chris and Bonnie
From: mcneely@metallica.Columbia.NCR.COM (Alan McNeely)
Newsgroups: comp.sys.mac.games
Subject: Re: PoP general queries
Date: 18 Aug 92 19:39:18 GMT
Organization: NCR Corp, E&M-Columbia, Columbia, SC

In article <Bt4s5F.3u7@news.udel.edu> conrad@brahms.udel.edu (Jon Conrad) writes:

[Spoiler for Level 7 Ahead...]



>1.  At the end of Level 7, when you arrive at the Out door, there is a
>gate leading to an area to the right, with an "additional life" potion.
>However, if I try to get it, I get trapped in there forever.  Is this
>just an area to be avoided? (This seems kind of contrary to the rest of
>the game, where there's always a way through somehow.)  Or is it a
>puzzle that I've failed to solve?

This is one of those that require a "leap of faith."  I couldn't manage
to get back through the gate before it closed,  but a leap from the rightmost
part of this area took me back to a prevously explored area... from  there
you can make your way back to the out door.

Alan McNeely
mcneely@bigb.columbia.ncr.com
From: John_Shepardson.esh@qmail.slac.stanford.edu (John Shepardson)
Newsgroups: comp.sys.mac.games
Subject: Re: Is there a patch for PGA Tour Golf?
Date: 17 Aug 92 18:26:00 GMT
Followup-To: comp.sys.mac.games
Organization: Games

In article <BsyKBG.1I7@well.sf.ca.us>, vito@well.sf.ca.us (Andris Paul
Vitols) wrote:
> 
> 
> Is there a patch to bypass the opening screen in PGA Tour Golf.



My favorite patch is one that removes the copy protection;
find 3034 00FE B06E FF68 4FEF 0020 670A
change the last word to 600A!

I also am a bona fide owner of the product and really despise copy
protection.
-------------------------------------------
John_Shepardson.esh@qmail.slac.stanford.edu
From: IYI4DTN@MVS.OAC.UCLA.EDU (Gann Matsuda)
Newsgroups: comp.sys.mac.games
Subject: Re: PoP level 3 hint needed
Date: 14 Aug 92 07:53:08 GMT

In article <1992Aug10.143048.28916@urz.unibas.ch>, on 10 Aug 92 14:30:48 GMT,
grimm@mathe.unibas.ch (Stefan Grimm) writes:

>
>Hi,
>the subject says it all. Can some kind soul give me a hint ?
>
To complete level 3, a "leap of faith" will work when there seems to
be nowhere to go.

Gann Matsuda
Games Sysop
GEnie Macintosh User's Group Roundtable
Newsgroups: comp.sys.mac.games
From: ummorea0@ccu.umanitoba.ca (Gene Moreau)
Subject: Re: Cmd HQ or Harpoon
Organization: University of Manitoba, Winnipeg, Canada
Distribution: comp
Date: Sun, 16 Aug 1992 16:21:47 GMT

In <rob_hawley-140892101141@rob-hawley.taligent.com> rob_hawley@taligent.com (Rob Hawley) writes:

>In article <1992Aug14.153216.6859@ccu.umanitoba.ca>,
>ummorea0@ccu.umanitoba.ca (Gene Moreau) wrote:
>> 
>> In <0095F08A.53D04940@abby.chem.ucla.edu> doug@abby.chem.ucla.edu writes:
>> 
>> >In article <1992Aug11.173515.1839@news.acns.nwu.edu>, albright@casbah.acns.nwu.edu (Eric Albright) writes:
>> >>
>> >>I have an old Mac Plus and am consifdering buying a new game.  I was
>> >>considering Command HQ or Harpoon.  Which is better?  Will they work on a
>> >>plus?
>> >>
>> >>Thanks for your recommendations.
>> 
>> >I must recommend against Harpoon, just because the computer is SO braindead and
>> >there isn't any way of playing against a human.

I hate to get off the topic here, but I DID NOT say that, I have been
missquoted.  Thnx.


-- 
Gene Moreau                |"But he is a lawyer, the bottom feeders of human
University of Manitoba     | kindness."
Winnipeg, Manitoba, Canada |  - Scott Taylor, Sports writer for the Winnipeg
ummorea0@ccu.umanitoba.ca  |    Free Press.
Newsgroups: comp.sys.mac.games
From: hankdtank <hank@waffle.sns.com>
Subject: OIDS
Organization: Systems'n'Software, Fremont, CA  94539-6669
Date: Mon, 17 Aug 92 13:26:25 PDT

Is the game Oids worth purchasing?

----
hank@waffle.sns.com  (hankdtank)
Systems'n'Software Free Public Access BBS --- (510)623-8652
Newsgroups: comp.sys.mac.games
From: ummorea0@ccu.umanitoba.ca (Gene Moreau)
Subject: Re: Cmd HQ or Harpoon
Organization: University of Manitoba, Winnipeg, Canada
Distribution: na
Date: Fri, 14 Aug 1992 15:32:16 GMT

In <0095F08A.53D04940@abby.chem.ucla.edu> doug@abby.chem.ucla.edu writes:

>In article <1992Aug11.173515.1839@news.acns.nwu.edu>, albright@casbah.acns.nwu.edu (Eric Albright) writes:
>>
>>I have an old Mac Plus and am consifdering buying a new game.  I was
>>considering Command HQ or Harpoon.  Which is better?  Will they work on a
>>plus?
>>
>>Thanks for your recommendations.

>I must recommend against Harpoon, just because the computer is SO braindead and
>there isn't any way of playing against a human.

That's one of the things that I don't like about harpoon, no human vs.
human mode.  Even though I would still recomend Harpoon over any other
game of it's kind.  As for the coputer being brain dead, I found it to be
chalenging enough when ever I played.  A bit predictable though, but what
can you expect with out having some sort of AI to play against.  I have
heard the 2.0(release for next summer sometime I think) will have a much
better computer player.  Any one else here anything about that?


-- 
Gene Moreau                |"But he is a lawyer, the bottom feeders of human
University of Manitoba     | kindness."
Winnipeg, Manitoba, Canada |  - Scott Taylor, Sports writer for the Winnipeg
ummorea0@ccu.umanitoba.ca  |    Free Press.
Newsgroups: comp.sys.mac.games
From: Minh Lang <minh@inst-sun1.jpl.nasa.gov>
Subject: Re: Is there a "GALAXY" type game on the Mac??
Organization: Jet propulsion Laboratory
X-Useragent: Nuntius v1.1b2
Date: Wed, 12 Aug 1992 20:17:54 GMT

>One of my favorite video arcade game is called Galaxy and
>I'm trying to find a similar one that runs on the Mac. I
>would appreciate any info and comments. Thanks.
This is a description of the Galaxy game that I'm looking for:

The game Galaxy is a "shoot them up" type
game. We control an airplane on the bottom of the screen and shoot 
those Aliens' planes coming out from the top of the screen. I has
several phases of increasing difficulty. 
If you have any info, I would appreciate it.
Thanks.
Newsgroups: comp.sys.mac.games,comp.sys.mac.misc
From: nguyen@skyler.mavd.honeywell.com
Subject: Reader Rabbit for sale or trade
Organization: Honeywell Systems & Research Center
Date: Thu, 20 Aug 1992 00:16:34 GMT


I have (Talking) Reader Rabbit v3.0 that I want to either sale or trade.
I would like to get $20 for it (I bought it for $35).
Shipping cost is negotiable.  I will write a letter to transfer registration.
I still have box and everything else.

Please email your offer.
(Reader Rabbit is rated 5 mice - highest rating in the Mac User in August
1992 issue - and have been on the best selling list for months).

From MACUser magazine (Aug 1992) product review:

Talking Reader Rabbit (5 mice)

Talking Reader Rabbit teaches 4 to 8 year olds how to read with 4 games that 
build on one another.  Supports color.  Requires Mac 512K or later.  
Listing price is $70.  Street price $35.

(from me:)

The first game asks kids to match/sort letters and gave funny responses.  
The reward is a rabbit dancing to tune.
The second game teaches kids to memorize short words (that go along with 
pictures and sounds that clearly pronounce the words).  The reward is a 
sliding rabbit and at the end, a dancing rabbit.
The third game gets kids to match the most similar words to add to a 
train's head engine.  At the end of each set the train leaves the train 
station (making engine noise and there's music).
The fourth game has 4 parts to it that matches picture and picture (but the 
kids get to hear the pronounciation for each picture) with playing cards 
(the cards dissappear when paired off correctly - Kids have to guess and 
remember where they have last seen the matching picture).  The other parts 
matches picture and word, then picture and partial word, then word and word 
(I think).  The reward is the dissappearance of all cards and a dancing 
rabbit.
From: charestm@IRO.UMontreal.CA (Martin Charest)
Newsgroups: comp.sys.mac.games
Subject: Lunatic Fringe like games?
Date: 22 Aug 92 23:22:55 GMT
Organization: Universite de Montreal

Hello the net!
               I love the After Dark game module "Lunatic Fringe". I want
to know if there exist others like it ( not Solarian II, or Diamonds,
or the likes...), sharewares or commercials. It have to have great colors
3D (or simili 3D...) graphics and smoot movements.
I prefere "space" games, with meteors, aliens, ships, etc...

Note: I don't search here for After Dark modules.

Thanks in advance.
 
                             Martin.
From: isaacs@hpcc01.corp.hp.com (Stan Isaacs)
Date: Thu, 20 Aug 1992 00:50:35 GMT
Subject: Re: ATTENTION: Macintosh Games Release List readers
Organization: the HP Corporate notes server
Newsgroups: comp.sys.mac.games

> 
> P.S. Saw Heaven & Earth and the Legend of Kyrandia for the PC yesterday. 
> As usual, they keep getting more while we starve to death!

But Heaven and Earth is scheduled to be released on the Mac later this
year.  I've only seen the puzzle section, but there are some *great*
puzzles in it.  In fact, about the only "real" puzzles on the Mac that
I know of (almost.)  (That is, not arcade games, not puzzles embeded
in a story, just good puzzles with good graphics.)  I'm anxiously
awaiting the release!

  -- Stan Isaacs
From: jtgorman@cs.arizona.edu (J. Taggart Gorman)
Newsgroups: comp.sys.mac.games
Subject: Looking for Modem "gamers" in Tucson
Date: 22 Aug 92 23:28:38 GMT
Distribution: usa


  The subject sez it.  I've got alot of Mac games, a modem, and plenty of
time.
  If you're in Tucson and want to play some modem games, drop me a line.
Playing against the computer gets too boring...

|--------------------------------|    "If you were happy all of your life,
|      J. Taggart Gorman Jr.     |     you wouldn't be human - you'd be a
| jtgorman@caslon.cs.arizona.edu |     game show host."
|--------------------------------|             Winona Ryder, in _Heathers_
Newsgroups: comp.sys.mac.games
From: owen@olympus.arc.nasa.gov..arc.nasa.gov (Owen S. Nishioka)
Subject: Re: Password in "Prince of Persia"
Organization: Nasa-Ames Research Center
Date: Tue, 18 Aug 92 17:10:59 GMT

In article <92231.002253WXT106@psuvm.psu.edu> WXT106@psuvm.psu.edu writes:
>Does someone know how to get rid of the password dialog in the game of Prince
>of Persia? I do have the original copy of the game. I really don't want to look
> up in the manual everytime I play this game, how annoying!!
>   Any help will be appreciated, thanks in advance!!

From the first time I had to look it up, I knew it would be annoying, so
I wrote down the codes in a list, allowing me to find them faster.
Don't bother asking for the list, due to the piracy issue, I won't give
it out.  However, I will note that there are only 20 or so codes.


-----------------------------------------------------------
_|_|_|   _|    _|    owen@olympus.arc.nasa.gov
_|  _|   _|_|  _| 
_|  _|   _|  _|_|    -These are my personal views...
_|_|_|   _|    _|     After all, who else would want them!
Newsgroups: comp.sys.mac.games
From: hnguyen%peruvian.utah.edu@cs.utah.edu (Hung Nguyen)
Subject: Re: Password in "Prince of Persia"
Date: 19 Aug 92 11:04:28 MDT
Organization: University of Utah

In article <1992Aug19.110122.22283@jarvis.csri.toronto.edu>, mart@csri.toronto.edu (Mart Molle) writes:
|> jpb@newssun.med.miami.edu (Joe Block) writes:
|> 
|> >owen@olympus.arc.nasa.gov..arc.nasa.gov (Owen S. Nishioka) writes:
|> 
|> >:  purp@wixer.cactus.org (Jim Meyer) writes:
|> >: >
|> >: >Is it ethical for me to supply Mr. Tang with a copy, provided I were to
|> >: >first verify that he, too, is a legal owner of PoP?
|> >: 
|> >: First, how would you go about verifying this?  [...]
|> 
|> >There is a program called UpdateMaker on Sumex that will compare two files
|> >and create a program that will transform File Original to File Patch.  Without
|> >the original, the updater would be useless.
|> 
|> Close, but no cigar.  In most circumstances, this technique is fine,
|> the worst-case being someone can update a bootleg copy of "release A"
|> to "release B" without bothering to pirate it a second time.  However,
|> in this case, the pirate could update any *non-working* copy into a
|> *fully functional* copy.

Yes, but so does posting a patch for the program, and I see nothing wrong
with that.  I just wondering why someone doesn't sent the guy a patch for the game.  I would but I forgot what the patch was.

 - Hung -
From: X049RH@tamvm1.tamu.edu
Newsgroups: comp.sys.mac.games
Subject: Prince of Persia DEMO, HELP!
Date: 20 Aug 92 20:28:45 GMT
Organization: Texas A&M University

I have just recently downloaded the Prince of Persia demo.  What a cool game.
The problem I have is how do you pick up any of the items, such as the sword
or vase?  Any other general info would be helpful as well.  Please EMAIL or
post here.  Thanks in advance.
From: jwang@phy.duke.edu (James Wang)
Newsgroups: comp.sys.mac.games
Subject: Re: Some Questions i have for everyone
Date: 19 Aug 92 21:30:59 GMT
Organization: Duke University; Durham, N.C.

In article <16847D177.B437807@vmtecqro.qro.itesm.mx> B437807@vmtecqro.qro.itesm.mx (Huh?) writes:
>
>     Ive seen the Orange386 card, but as far as i know it is a NuBus card,
>and my LCII doesnt come with any NuBus slot, so: Is there any way in
>Earth i can run that card with the slots in my machine, any kind of
>adaptor or software i could use, or is the card banned for me until i
>buy a better machine??
> 
   There are adapters, but they are meant for mini NuBus cards, considering
   it's purpose, the orange386 card should be a behemoth for the pizza box
   LC case and you will have to leave the top off if you installed it.

>     In case i cannot use this card, how far cand SoftAT manage with VGA
>based games or whats the best it can do?? 
>     What are the Defaults Soft At needs (RAM, HD Space, I dont know),
>cuz i wouldnt like to go there and know i cant run it.

   SoftAT only handles EGA (16) colors.  SoftWindows is the one that can
   handle VGA (256) colors.  SoftAT gobbles up 2MB as a minimum, and the
   hard disk will be short of 4~5MB after installation.  As for SoftWin,
   I'd double the above estimates.       

   And don't forget, it WILL set you back about $400 for sure.