From: rnava@goneril.next.nd.edu (roberto nava)
Subject: Re: SNK: no-lifes or gods? (was Re: TTI (NEC)
Organization: University of Notre Dame
Distribution: all
Date: Fri, 20 Nov 1992 21:41:20 GMT

In article <By0uJ8.837@unccsun.uncc.edu> drmcclin@uncc.edu (David R  
McClintock) writes:
> In article 1@camins.camosun.bc.ca, alumni106@camins.camosun.bc.ca (Max  
Sterling) writes:
> >In article <1992Nov15.174222.18339@news2.cis.umn.edu>,  
donnell@tuna.micro.umn.edu (BogusMan) writes:
> >
> >> I beleive there are some anime games planned for the Neo Geo game 
> >> system, and I hope so, because it is the best game system on the  
market today.
> >> 24 bit processing and all.
> >
> >Sounds to me like someone else has been reading those "Bigger, Badder, 
> >Better!" trash rags they put in EGM on occasion. Actually, that's 
> >bullshit. It uses EXACTLY the same processors as the Genesis/Megadrive 
> >for EXACTLY the same functions (ie. a 68000 chip for the main  
processor, 
> >and a Z80 chip for sound), so it's REALLY only a true 16 bit system.  
The 
> >way they came up with 24 bit was by adding the bit lengths together for 
> >each chip. The 68000 (16 bit) + Z80 (8 bit) = 24 bit, they say. In that 
> >case, the Gen should ALSO be 24 bit. Using the same logic, the Amiga 
> >should be 68000 (16 bit) + Agnus chip (16 bit) + Denise chip (16 bit) + 
> >Paula chip (16 bit) + Gary chip (16 bit) = 80 bit, which is obviously 
> >false. It doesn't surprise me that they'd do this, tho'. Originally, 
> >they were advertising the Ne0-Ge0 as a 32-bit system. it beats me how 
> >they came up with THAT figure.
> >
> >> Graphics are stunning, sound is awesome, it is essentially a video  
game 
> >> console for your home, with a great controller.
> >
> >Maybe so, but didn't you notice any scratchiness in the sounds? Didn't 
> >you notice how choppy the animation was? I've seen smoother animation  
on 
> >the FAMICOM!
> >
> >> They set them up at arcades around town as actual .25 cents a pop  
games!
> >
> >Same here, but IMHO, it's not worth it because of the ridiculous 
> >difficulty level. Also, the system's basically like the SGI systems - 
> >all flash and glitter with no substance whatsoever. Also, since they 
> >make their cartridges SO BIG, (330 MegaBITS, BTW, NOT MegaBYTES), they 
> >use that as an excuse to use sloppier programming techniques than 
> >someone who's just starting to learn BASIC, and because of the  
cartridge 
> >size, they don't use ANY of the techniques which other game systems  
HAVE 
> >to use, since there's almost GUARANTEED to be enough room on the 
> >cartridge! This, naturally, results in the MASSIVE games which the 
> >genesis or SNES could EASILY do in about 5% of the space, and then they 
> >charge you about twice the price of a new Super Famicom system because 
> >of "all the extra work they put into it". Also, the system ITSELF costs 
> >the price of 2 Amigas right now, and the system is so poorly designed 
> >that even the JOYSTICKS take up more room than the Genesis! IMHO, the 
> >Ne0-Ge0 isn't worth the plastic it's made out of. If I were you, I'd 
> >spend my money on something else and let those money-grubbing no lifers 
> >at SNK have their delusions of grandeur without you. Mata ne.
> >
> 
> Yeah and who wants to pay $100 or more for a game!! I have never seen a  
place that
> rents them either. No way is this system worth the money for a few extra  
colors.
> 
> 
> 
>                     
>    +-------------------------------------------------------------------+
>    >                                                                   <
>    >  Dave McClintock  -->    Internet: drmcclin@mosaic.uncc.edu       <
>    >                                                                   <
>    >                                                                   <
>    > "Don't know, Don't care!"                                         <
>    >                                                                   <
>    >                                                                   <
>    > Question: "What will I do when I graduate this spring             <
>    >           and lose my account to the SUN SPARC workstations       <
>    >           and internet???                                         <
>    >                                                                   <
>    > Answer: " ..........die a slow and painful death ....   :(  "     <
>    +-------------------------------------------------------------------+


     Well, I don't think that it is all that bad.  While I do admit that  
many of the things said about the Neo Geo and SNK were very true (wasting  
megs left and right, and very high prices to name a few), I still believe  
it is the best "equipped" cartridge-based system out to date.  The  
hardware is excellent, and many of the of the software titles are very  
good too.  Baseball Stars 2 is TONS of fun.  Although most of the games  
don't have a very long lasting value, I've yet to play a Neo Geo game that  
I didn't like at least a little bit.  That is more than I can say for the  
SNES and Genesis (granted they have more to choose from).  I NEVER buy the  
games new.  I can buy most of the games used for around 85$, and when I'm  
done, I sell them for $60 to $100!  So it really only costs around twenty  
bucks to get different games.  I'm usually not in a rush to get them as  
soon as they are released, so waiting for used copies does not bother me.   
I forgot to mention that I won my Neo Geo in a video game tournament  
sponsored by SNK, so I don't know what it feels like to plunk down $600  
for a system.  But if you can afford the initial investment of the system  
and a few games, I'd say get it.  If not, don't go out of your way to  
purchase one.  BTW my favorite system is still the SNES.

-Rob    
Newsgroups: rec.games.video