HDTenEightyP/NetNews huggingface dataset:
From: conty@cbnewsl.cb.att.com (E. Kontei)
Subject: Re: DUO: Thanks for the Bomberman Tip!
Organization: AT&T Bell Laboratories
Date: Thu, 17 Dec 1992 19:06:51 GMT

In article <1992Dec17.170731.20843@kong.gsfc.nasa.gov>, Stephen Jonke <jonke@kong.gsfc.nasa.gov> writes:
> 
> About the game.  I played it a bit and want to make sure that it is as
> straight forward as it appears.  Is the only controls moving around and
> dropping bombs?  Is the other fire button ever used?

Yes.  One of the power-ups is a remote-control device (looks like a heart
with a bomb in it).  With it you can place your bombs, and move to a
suitably safe position.  The bombs won't detonate until you press Button II.

Oh, and the RUN key pauses the game.

> Is there any way to
> force the game to save your progress at any time?

I don't think so.  Not that it's neccesary anyway.  :-)

In level 7-4 (52 levels done, 12 to go!), this was...
-- 
			    E n r i q u e  C o n t y
			The Incredible Man-with-no-Life
			      jester@ihlpm.att.com
		    Disclaimer: You're not dealing with AT&T
Newsgroups: rec.games.video
From: ALI00MHS@UNCCVM.UNCC.EDU (Mark Sullivan)
Subject: Re: What other 5200 games use trackball?
Organization: UNC Charlotte
Date: Wed, 16 Dec 1992 21:48:52 GMT

In article <1992Dec16.161606.16188@kong.gsfc.nasa.gov>
Stephen Jonke <jonke@kong.gsfc.nasa.gov> writes:
 
>
>I finally got a trackball for my 5200 and all I have to say is "wow" with
>regard to its use with Centipede.  Missle Command should be great with it as
>well (I'm looking for a copy -- email me if you have one for sale), but what
>other games for the 5200, if any, were designed for trackball use?  Was there
>ever a version of Marble Madness for the 5200, or was that later?
>
I never saw a 5200 version of Marble Madness.  Centipede and Missile Command
were the only games originally designed for a trackball that I remember.
But there were other trackball-compatible games which it worked well with--
I used to prefer the trackball for Galaxian and Space Invaders.  Of course,
anything would be better than those horrible 5200 joysticks!
 
Mark Sullivan
ali00mhs@unccvm.uncc.edu
Newsgroups: rec.games.video
From: meyer@dbsun.uucp (Don Meyer)
Subject: Re: Assembly is God (was Re: Program in assembly...NOT!)
Organization: BioMerieux-Vitek, St. Louis Mo.
Date: Wed, 16 Dec 1992 17:46:55 GMT

In article <42457@sdcc12.ucsd.edu> dlou@sdcc3.ucsd.edu (Dennis Lou) writes:
>In article <1992Dec11.142700.16808@dbsun.uucp> meyer@dbsun.uucp (Don Meyer) writes:
>>P.S. I've coded in assembler (1802, Z80, 68xxx, 6502, etc.).  It's tedious.
>>At least compared to a HLL, that is.  I won't go so far as to say that
>>it's stupid, although some _uses_ certainly are. :-)
>
>Actually, it depends on what you are doing.  Ever try to program data
>into and out of I/O ports using the wrong HLL?

No.   :-)

Seriously though, my entire point is that both assembly and HLLs have
their uses.  Do the low-level hardware and gotta-be-ultra-fast pieces
in assembly, do the rest with a HLL.  I think we agree, just need to
get the semantics clear.

Don
-- 
-------------------------------------------------------------------------
meyer%dbsun.uucp@wupost.wustl.edu        |||     I am at two with nature.
Opinions expressed are personal.         |||       -- Woody Allen
From: cb123@cleveland.Freenet.Edu (Gregory D. Lawrence)
Newsgroups: rec.games.video
Subject: SNES SuperFX chip
Date: 13 Dec 1992 02:41:16 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


Can someone post or email me about what this chip is all about?
What games use it?  I'm just curious.
-- 
   _________________________________________________
  [                             |        |          ]
-=# cb123@cleveland.freenet.edu | [Greg] | /\/\odem #=-
  [_____________________________|________|__________]
From: conty@cbnewsl.cb.att.com (E. Kontei)
Subject: Re: essential games for the turbo
Organization: AT&T Bell Laboratories
Date: Thu, 17 Dec 1992 04:27:41 GMT

In article <1gosq8INN59g@aludra.usc.edu>, tehyang@aludra.usc.edu (Teh Kao Yang) writes:
> I haven't played that many Turbo games but so far I've found these games to
> be quite "essential"
> 
> Hucard Games:
> Super Star Soldier
> Soldier Blade
> Neutopia 2
> Raiden
> Military Madness(haven't played it, but I guess it must be essential)
> Dragon's Curse

Time Cruise or Devil's Crush - Great fantasy pinball games.

> CD Games:
> Y's 1&2 (Wow, big surprise)
> Valis 3
Cosmic Fantasy
Gates of Thunder
-- 
			    E n r i q u e  C o n t y
			The Incredible Man-with-no-Life
			      jester@ihlpm.att.com
		    Disclaimer: You're not dealing with AT&T
Newsgroups: rec.games.video
From: berger@chaos.cs.brandeis.edu (David Berger)
Subject: Copiers/Famicom
Organization: Brandeis University
Date: Tue, 15 Dec 1992 08:06:33 GMT

Can someone tell me where to buy a cartridge copier for my sega genesis?
What are the differences between the different types?


-- 

					David
From: tehyang@aludra.usc.edu (Teh Kao Yang)
Newsgroups: rec.games.video
Subject: Re: WHat are 'essential' carts for Genesis?
Date: 15 Dec 1992 16:45:57 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: aludra.usc.edu

In article <1992Dec15.211542.37230@uvmark.uucp> davem@uvmark.uucp (Dave Meeks) writes:
>Just out of curiousity Richard, what would you list as "must haves" for the
>SNES that makes it the advised machine??? 
>One's I would list would be:
>
>1. Street Fighter II
>2. Soul Blazer
>3. Legend Of Zelda
>4. Super Mario Kart
>5. ???
>
>There are probably others, but what???

If you're a SF2 nut, then (1.) would be more than enough to justify dumping
your Genesis for a SNES. But the tables may totally turn around by next year
if SF2:CE is announced for the Sega-CD. (Before you flame, Nintendo diehards,
I suggest you wait until after the Winter CES to do so, since I'm sure if it's
ever going to come out it'll be announced by then. He who laughs last...)

-Teh Kao


Newsgroups: rec.games.video
From: berger@chaos.cs.brandeis.edu (David Berger)
Subject: FAQ
Organization: Brandeis University
Date: Tue, 15 Dec 1992 23:04:00 GMT

Is there a FAQ on the Sega Genesis, and if so, where can I get it?


-- 

					David
From: bm074@cleveland.Freenet.Edu (David S Fung)
Newsgroups: rec.games.video
Subject: Re: Apollo joystick(was Re: Joystick, is it worth?)
Date: 13 Dec 1992 05:32:13 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


Shih-ta> I think the Apollo is the only multi-system joystick out there
Shih-ta> right now.

In fact there is a couple of them(but most of them is in the Asian Country)

There is one i saw in EGM about 3 or 4 month ago. Call something"JoJo"
Stick. have anybody use it. It suppose also compatiable with different
system. And its about 70-80$. It suppose have turbo button and you can control
individually.

.
Dave.
From: hm002b@uhura.cc.rochester.edu (Hasit YJM Mehta)
Newsgroups: rec.games.video
Subject: Re: WHICH is better: Genesis or Super NES?
Date: 15 Dec 92 23:38:21 GMT
Organization: University of Rochester (Rochester, NY)

In article <2300186@hpnmdla.sr.hp.com> gregf@hpnmdla.sr.hp.com (Greg Farrell) writes:
>
>I am planning to purchase either a Sega Genesis or an SNES for my son 
>for Christmas, but have no idea which is the better value, or better machine
>to get.  Any opinions which is better?
>
>
>Many thanks in advance.
>
>
>Greg
Both systems are pretty comparable. It all depends on what type of games
your sons likes. If he is interested in Sports games he will love the
Genesis. If he is a big Street Fighter II fan he will love the SNES. The
SNES also has a larger selection of GOOD RPG's. But on the other hand the
genesis does have some great games for little kids like Castle of Illusions
Staring Mickey Mouse and Quackshot with Donald Duck.
 I myself have the Genesis and have been
very happy with it, I can not say the same for my SEGA-CD player tho!
From: 2ftqmolten@kuhub.cc.ukans.edu
Newsgroups: rec.games.video
Subject: NES: Looking for Mike Tyson CODES
Date: 17 Dec 92 22:18:33 CST
Organization: Whollllly Mackeral


Hey NES players.   During finals I again become involved with
Mike Tyson's Punch out and I want the code to get to Tyson.

ANYONE HAVE THIS CODE?

please send mail to       "mschlenk@oread.cc.ukans.edu"


thanks
From: keene@apache.dtcc.edu (Michael Keene)
Newsgroups: rec.games.video
Subject: Re: Game Genie code for the SF2
Date: 16 Dec 1992 00:38:12 -0500
Organization: Delaware Technical & Community College
Distribution: usa
NNTP-Posting-Host: apache.dtcc.edu

In article <eaeg160.724476972@orion.oac.uci.edu> eaeg160@orion.oac.uci.edu (Andy Wu) writes:
>Do anybody know any other codes other than the ones included?
>
>Any help with the codes would be greatly appreciated,
>
>	Andy

Yeah, I'd like to see some too.

The ones that come in the book REALLY SUCK!

All they're good for is altering time, etc..




-- 
-------------------------
| Michael Keene         |
| keene@apache.dtcc.edu |
-------------------------
Xref: sparky rec.games.video:25304 misc.forsale:33716
Newsgroups: rec.games.video,misc.forsale
From: rnakhwa@us.oracle.com (Rajesh Nakhwa)
Subject: [Super Nintendo] Final Fantasy Mystic Quest for sale
Organization: Oracle Corporation, Redwood Shores CA
Distribution: usa
Date: Fri, 18 Dec 1992 01:23:14 GMT
X-Disclaimer: This message was written by an unauthenticated user
              at Oracle Corporation.  The opinions expressed are those
              of the user and not necessarily those of Oracle.


I have a SNES Final Fantasy Mystic Quest with Strategy Guide for sale.
Everything that the game came with is in excellent condition including
manual, box, cartridge, plastic sleeve game protector, guide, etc.

E-mail me your best offer (including shipping) at: rnakhwa@us.oracle.com

Thankx!
From: jenkinch@ucs.orst.edu (Charley Jenkins)
Newsgroups: rec.games.video
Subject: Re: Sega CD: Short review - Chuck Rock
Keywords: Sega CD, Sewer Shark
Date: 16 Dec 92 23:30:24 GMT
Article-I.D.: gaia.1goe6gINN2h8
Distribution: world
Organization: University Computing Services - OSU
NNTP-Posting-Host: ucs.orst.edu

In article <caw.0vl5@miroc.Chi.IL.US> caw@miroc.Chi.IL.US (Christopher A. Wichura) writes:

>Unlike many of the gloom and doom sayers for the Sega CD in this group so
>far, I've been fairly pleased with the system (by brother bought the base
>system, although so far I've actually bought more of the games for it than he
>has).  I agree that the pack-ins are the hottest (at least for people who
>have had a Genesis for any amount of time before getting the Sega CD and
>thus have played many of them before and screw the music disks -- what a
>waste), but the first games for it have been respectable.  The system is new,
>so the programmers have to learn how to make use of it.  I like Chuck Rock,
>Prince of Persia (which actually doesn't take that long to finish), Cobra
>Command and Night Trap (also doesn't take long to finish but is fun to go
>through and to show off to other people).  We haven't gotten Sewer Shark
>since it's the one game the net has more or less unanimously hated for the
>Sega CD so far, though.  (And unless they've released some new games these
>past couple days (someone said something about the 15th being a day for new
>releases), it's the only Sega CD game we don't have yet.)

I agree!  Everyone seems to be down on the Sega CD.  Yea, I agree more
colors would have been great!  But I'll settle for excellent CD music &
sound effects.  BTW I really like Sewer Shark!  Why does everyone dislike
it so much?  Each to his own I guess!  I do hope they release better games
though, e.g. Dragon's Lair, Space Ace, ect...

Just my $.02

Charley Jenkins 

>
>-=> CAW
>
>--
>
>Christopher A. Wichura                Multitasking.  Just DO it.
>caw@miroc.chi.il.us  (my amiga)                          ...the Amiga way...
>u12401@uicvm.uic.edu (school account)
From: oliveira@nic.near.net (John Oliveira)
Newsgroups: rec.games.video
Subject: Re: WHat are 'essential' carts for Genesis?
Date: 17 Dec 1992 15:29:08 GMT
Organization: NEARnet, Cambridge, MA
Distribution: world
NNTP-Posting-Host: nic.near.net

In article <BzC5HL.IJ2@news.cso.uiuc.edu>, egp41980@uxa.cso.uiuc.edu (M) writes:
|> 
|> >Just out of curiousity Richard, what would you list as "must haves" for the
|> >SNES that makes it the advised machine??? 
|> >One's I would list would be:
|> 
|> >1. Street Fighter II
|> >2. Soul Blazer
|> >3. Legend Of Zelda
|> >4. Super Mario Kart
|> >5. ???
|> 
|> >There are probably others, but what???
|> 
|> I don't really think Soul Blazer is a must have, you can finish it in two days.
|> It would merit as a definite renter, if you want a game to impress people with
|> all the nifty rotation effects, cool graphics and good sound I'd say Actraiser
|> was better (although it too was pretty weak in the gameplay department, btw
|> its from the same company as Soul Blazer). I'd say put Final Fantasy 2 on the
|> list, and if you like platform games (I have grown very tired of them) then
|> Super Star Wars.
|> 
|> 
|> -- 
|> ===============================================================================
|> \  Emery Puskas                                     egp41980@uxa.cso.uiuc.edu/
|>   \"On second thought, let's not go to Camelot, 'tis a silly place."       /
|>  /*************************************************************************\

IMHO, I think Soul Blazer is a must have. It didn't take me 2 days to finish it
actualy it took mye bout 2 weeks to finish the game.
Soul Blazer has an excellent story even better than Zelda in my opinion. The end
was the best I've seen yet for an RPG game.
This was a game that got me really hook on it, I was always expecting more.
John
Newsgroups: rec.games.video
From: labrie@bnrmtl.bnr.ca (Dany Labrie)
Subject: Looking for good Nintendo adventure games.
Reply-To: bnrmtl!labrie@larry.mcrcim.mcgill.edu
Organization: Bell-Northern Research Montreal, Canada.
Date: Wed, 16 Dec 92 18:59:56 GMT

--

Hi everybody,

Christmas time is coming and I need you to help me with one of my gifts.
My brother has a Nintendo (not the Super, he's too broke for that) and I
know he likes adventure games. The ones I know he played and enjoyed are
Dragon Warrior I and III, Final Fantaisy and Wizardry.

I would GREATLY appreciate any suggestions as for what are the best 
adventure games available for Nintendo. He especially likes the ones with
texts and clues and not only action. I once heard about the Ultima games,
how do they compare to the one I mentionned above.

PLEASE HELP ME!!!!! 

Any suggestions will be much welcome.

-- 

       Don't blame me for the wording and spelling:
       C'est la faute a mes parents, pas la mienne.

       Danny Labrie
       Bell-Northern Research, Montreal, Canada
       bnrmtl!labrie@larry.mcrcim.mcgill.edu

Newsgroups: rec.games.video
From: exuhag@exu.ericsson.se (James Hague)
Newsgroups: rec.games.video
Subject: Re: SNES CD Drive: Fact or fiction?!?
Date: 19 Dec 92 23:18:33 GMT
Reply-To: exuhag@exu.ericsson.se
Organization: Ericsson Network Systems, Richardson, TX
X-Disclaimer: This article was posted by a user at Ericsson.
              Any opinions expressed are strictly those of the
              user and not necessarily those of Ericsson.

Dave Meeks writes:
>
>Funny, from most reports, the Sega CD is doing extraordinarily well so far.
>Sales have gone through the roof with it...

Sega has had a problem coming up with decent games, only one or two
worth paying $50 for a year.  I don't see how a $300 CD player could
somehow help matters.  Games are games, after all.

>It is funny that you talk about the CD only appealing to a minority of
>game owners, yet in the same breathe talk about the rumoured polygon chip???
>Talk about appealing to a minority of game owners!!! 

Well, I have heard rumors that the chip will be included in cartridges
for the games that need it, so it is not a special add-on thing.  Even
if this is false (very likely) I think the ability to play an accurate
version of Race Drivin' at home is darn impressive--a lot more impressive
than just shoving tons of digitized data into a game.

--
James Hague   
exuhag@exu.ericsson.se
From: nugget@genesis.nred.ma.us (Ralph Barbagallo)
Newsgroups: rec.games.video
Subject: Re: Wing Commander
Date: 18 Dec 92 08:35:11 GMT
Organization: Genesis Public Access Minix  +1 508 664 0149

In article <liv3h2INN4hd@jethro.Corp.Sun.COM> driver8@night.Corp.Sun.COM writes:
>I'd appreciate some tips on how to get through the asteriod belts when the fighting
>is over.  I'm fairly new with the game, and really can't figure it out.  
>
>All help would be appreciated,
>
>Al
>

  What I do is I tilt my nose way down or way up when an Asteriod is near (going
pretty slow too...).  When you bring your nose back up, often the Asteroid has
vanished.  I'd say Wing Commander is a decent game on the SNES if you don't
compare it to the immense computer version...
------
  Ralph A. Barbagallo III
  nugget@genesis.nred.ma.us
Newsgroups: rec.games.video
From: jarnis@mits.mdata.fi (Jarno Kokko)
Subject: Re: SNES compatible with SUPER FAMICON??
Organization: Microdata Oy, Helsinki, Finland
Date: Sat, 12 Dec 1992 01:36:59 GMT

In article <1992Dec11.210102.18662@clark.edu> gsnow@clark.edu (Gary Snow) writes:
>In article <1992Dec10.214321.29599@nmsu.edu> sgonzale@dante.nmsu.edu (GONZALEZ) writes:
>>hi,
>>
>>is the snes totally 100% compatible with the super famicon? 
>>I hope so!! I'm planning on buying a SNES but also a few
>>super famicon carts as well. 
>>
>> Let me know ASAP pleeaassee..
>
>You need to also buy an SNES to SuperFamicon adaptor, its not that
>expensive though.
>
>Gary
>
>-- 
>-----
>Gary Snow
>uunet!clark!gsnow  or  gsnow@clark.edu

No you don't. Just remove 2 plastic knobs from the cart port, so you
can plug japanese cart all the way in. NO NEED TO SHELL OUT CASH
for some damn lame adaptor
Newsgroups: rec.games.video
From: brendas@fnbc.com
Subject: looking for Shanghai (gameboy)
Organization: First National Bank Of Chicago, Chicago IL, USA
Date: Tue, 15 Dec 92 14:51:32 GMT



Does anyone out there have the Gameboy game Shanghai 
that they are willing to sell?   I'm trying to find 
it to give as a Christmas gift, and no stores sell 
it anymore. 

Thanks....
Brenda

brendas@fnbc.com
From: rutley1@cc.swarthmore.edu (Ro Utley)
Newsgroups: rec.games.video
Subject: Re: John Madden '93 player names
Date: 15 Dec 92 03:49:15 GMT
Organization: Swarthmore College

In article <1992Dec13.164131.27415@eng.umd.edu>, edquist@eng.umd.edu (Karl
T. Edquist) writes:
> 
> 
> In article <92346.1238243IU6YVN@CMUVM.CSV.CMICH.EDU>, John Meixner <3IU6YVN@CMUVM.CSV.CMICH.EDU> writes:
> >Has anyone compiled a list (full or partial) of the player names for JMF '93?
> >
> >And how are you supposed to figure out who some of the Madden Greats, etc.,
> >are? Most are obvious, but some could be a couple of people, no?
> >
> >If such a list does not exist, I suggest we start one.
> >
> >John Meixner
> 
> Here's some on offense that I'm pretty sure about.
> 
> #21 - Cliff Branch (Raiders)
> #16 - Joe Montana (49ers)
> #34 - Walter Payton (Bears)
> #44 - John Riggins (Redskins)
> #80 - Jerry Rice (49ers) or Steve Largent (Seahawks). Probably Rice.
> #87 - Dave Casper (Raiders)
> #25 - Fred Biletnikof (sp?) (Raiders)
> #89 - Mark Bavaro? (Giants)
> #20 - Barry Sanders? (Lions)
> 
> 
> Defense
> 
> #58 - Jack Lambert (Steelers)
> #32 - Jack Tatum (Raiders)
> #28 - Darrel Green (Redskins)
> #59 - Jack Ham (Steelers)
> 
> 
> I can't remember any other numbers right now.  Maybe someone can post all the numbers
> and we can fill in the blanks.
> 
I hate to bust your bubble, but the Madden Greats are made up solely of
players from the 8 greatest teams of all time. So, #20 is Joe Morris (HB#1
from New York '86), etc. Rice wasn't on SF '84, so he isn't on the Madden
Greats Team. If you look in the playbook, you'll probably see a #80 on one
of the greatest teams with similar stats.

-Ro 
Newsgroups: rec.games.video,alt.lynx
From: mphall@silver.ucs.indiana.edu (Michael Hall)
Subject: The "culture" issue in buying decisions
Summary:  Choose your company carefully.
Organization: Indiana University
Date: Thu, 17 Dec 1992 03:47:35 GMT

	I was just corresponding with someone about which handheld to
buy when it occurred to me that I am sorry I went with a Gameboy for at
least one reason:  other Gameboy owners.

	The bulk of my experience with the Gameboy market is from
lurking on the Cleveland Freenet and standing around the local Software
Etc.'s Gameboy shelves.

	On the Freenet, the few Gameboy reviews I read were sub-literate
and unrevealing.  In the Software Etc., my fellow 'boyheads were all
under the age of 12. Not that eleven-year-olds are bad, mind you.  But i
find myself envying the Lynx crowd, which are all my peers and talk
confidently about the things that make this or that game good and can
actually remember Rampage being in arcades (or even Robotron for that
matter.)

	My theory is that older, more thoughtful people go with the
Lynx because it's the better system for the price.  Parents, on the
other hand, go with the Gameboy because they recognize the name
"Nintendo" and because Atari markets poorly.  

	Dunno.

	I like Lynx people better.  Maybe I will join soon.

	A+ to Robert Jung on the Cleveland Freenet for his reviews, by
the way.  They make the Lynx look like a viable system if for no other
reason than the fact that they are intelligent reviews that show off te
good in the system consistently.

	Yeah.  Back to the pea-green now.

	I've made my contribution to the warbling calls of conflicted
consumers who are lucky enough to have time to think about this shit,
let alone care...

	-Michael
-- 
	    Michael Hall    mphall@silver.ucs.indiana.edu
	    "The overexamined life is not worth bearing."
From: gsnow@clark.edu (Gary Snow)
Newsgroups: rec.games.video
Subject: Re: WHat are 'essential' carts for Genesis?
Date: 16 Dec 92 19:14:44 GMT
Article-I.D.: clark.1992Dec16.191444.22809
Organization: Clark College, Vancouver, Wa.  USA

In article <92350.230735JPE1@psuvm.psu.edu> JPE1@psuvm.psu.edu writes:
>
>I have never understood why so many people talk about 'dumping' one system
>in favor of another.  I understand that a decision must be made as to which
>system to buy _first_ (or at all if you're only going to have one), but why
>_dump_ a system?  SNES doesn't have Herzog Zwei, Road Rash, etc. - games that
>I still play frequently on my Genesis.  Genesis doesn't have SFII or a good
>version of Smash TV.  But I have BOTH systems, and thus ALL these games!
>Perhaps I just don't tire of good games as fast as others, but, as others have
>recently pointed out again (I think this was in the SNES vs. Sega thread),
>with systems costing less than the price of two new games, there's really
>not much reason not to have both (or more!) - then you get access to many
>more games, old and new.  But people talk of switching back and forth between
>systems as if one couldn't have more than one or as if it were a breach of
>loyalty to have more than one.  I just don't understand...

I totally agree with the above. I have both systems as well, and I could
never see why I would want to get rid of one just to get the other. I am now
even considering getting a TG16 since they are so cheap right now.

Gary

-- 
-----
Gary Snow
uunet!clark!gsnow  or  gsnow@clark.edu
Newsgroups: rec.games.video