From: wachter@klaava.Helsinki.FI (Markku Kristian Wachter)
Newsgroups: rec.games.board
Subject: BTECH: Own Mechs
Keywords: Mech
Date: 24 Jul 92 11:22:55 GMT
Organization: University of Helsinki


	I'd like to see some own mech-designs, because I'm not planning
to buy all those blueprints & technical readouts (or whatever they are).

	There were one pretty neat modified Warhammer, and I'd like to
see more home-made mech-designs in order to start playing a bit faster
than nowadays... (an couple of hours making an mech that falls from da
first shot from gauss rifle (head blown away :-)

	There's my first (not usefull) mech and I'd like to here some
advice how to make mechs in specific purposes (long-range mechs, scouts
etc.)
	This desing is:
		Too slow
		Has too many Medium lasers (first it had 16 small ones:)
		Has problems with heat if it's gonna fire all armament
		Should have those 16 pts armor it doesn't have
		Can be quite nasty from long range (but not too nasty)
 		_Is_ very nasty 'bout 6 hexas or closer
		Poor

	I could:
		Dump those medium lasers and get 280 engine
		Maybe get XL Engine 
		Get 1 Jump jet more  
		Dump LRM-5
		Change one of those PPC:s to E.R. PPC
		Forget Endo Steel
		Get Double Heat Sinks 
		etc...

------------------------------------------------------------------------------

First Mek       70 tons         Tons    Crits

Internal Structure (EndoSteel)  3.5     14 (4LA,4RA,4LT,2RT)
Cockpit                         3       -
Engine  210 (normal) 3/5/3      9       -
Jump Jets 3                     3       3 (1LL,1RL,1CT)
Gyro                            2.5 (this is cheat if gyro must wt. whole tons)
Heat Sinks 20                   10      12 (5LT,5RT,1LL,1RL)
Armor 200                       12.5
                Int     Armor
        H       3       9
        CT      22      31/10
        R/LT    15      22/8
        R/LA    11      20
        R/LL    15      25

Weapons/Equipment               Tons    Crits
2 PPC                           14      6 (3LT,3RT)
8 Medium Laser                  8       8 (4LA,4RA)
1 Machine gun                   0.5     1 (1H)
  MG Ammo (200/100)             1(0.5)  1 (1CT) (100 if gyro must wt 3 tons)
1 LRM-5                         2       1 (1RT)
  LRM-5 Ammo (24)               1       1 (1RT)

  Left Arm                Head                    Right Arm
 1 Shoulder              1 Life Support          1 Shoulder
 2 Upper Arm             2 Sensors               2 Upper Arm
13 Lower Arm             3 Cockpit              13 Lower Arm
 4 Hand                  4 Machine Gun           4 Hand
 5 Medium Laser          5 Sensors               5 Medium Laser
 6 Medium Laser          6 Life Support          6 Medium Laser

 1 Medium Laser                                  1 Medium Laser
 2 Medium Laser                                  2 Medium Laser
23 E Steel (Roll Again)                         23 E Steel
 4 E Steel                                       4 E Steel
 5 E Steel                                       5 E Steel
 6 E Steel                                       6 E Steel

  Left Torso              Center Torso            Right Torso
 1 PPC                   1 Engine                1 PPC
 2 PPC                   2 Engine                2 PPC
13 PPC                  13 Engine               13 PPC
 4 Heat Sink             4 Gyro                  4 Heat Sink
 5 Heat Sink             5 Gyro                  5 Heat Sink
 6 Heat Sink             6 Gyro                  6 Heat Sink

 1 Heat Sink             1 Gyro                  1 Heat Sink
 2 Heat Sink             2 Engine                2 Heat Sink
23 E Steel              23 Engine               23 LRM-5
 4 E Steel               4 Engine                4 LRM Ammo
 5 E Steel               5 MG Ammo               5 E Steel
 6 E Steel               6 Jump Jet              6 E Steel

  Left Leg        +-------------------+           Right Leg
 1 Hip            | Engine Hits O O O |          1 Hip
 2 Upper Leg      |   Gyro Hits O O   |          2 Upper Leg
 3 Lower Leg      | Sensor Hits O O   |          3 Lower Leg
 4 Foot           +-------------------+          4 Foot
 5 Heat Sink                                     5 Heat Sink
 6 Jump Jet                                      6 Jump Jet

----------------------------------------------------------------------------


	Question: Should gyro weight allways full tons, or is it right
to round weight in nearest half ton (up) ?  
	E.g 2.1 tons -> 2.5 tons not 3.0



-- 
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					Markku Wachter
					wachter@cc.helsinki.fi
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