HDTenEightyP/NetNews huggingface dataset:
From: tjg2946@ritvax.isc.rit.edu
Subject: Re: VIRUS ALERT!
Reply-To: tjg2946@ritvax.isc.rit.edu
Organization: Rochester Institute of Technology
Date: Fri, 8 Jan 1993 23:40:14 GMT

and that show how dumb you all are.

pkzip 2.0 is not EVEN OUT YET!!!!

boing.
From: x86baumstark@gw.wmich.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Wizardry 7 SPOILER Munks?
Date: 4 Jan 93 17:57:21 EST
Organization: Western Michigan University

I'm playing wizardry 7 and I got to the dungeon under munkharama.  I can't find
the staff needed to disarm the trap though.  I also can't kill the lord of
the dark munks.  does he have the staff needed to disarm the trap.  did I trade
the staff off and not know it.  Can anyone help me ?  Can i finish it without
the staff.  Is it possible to finish the game without the staff.  I also can't
get into a gate in a room with a button on the wall to the south east in
munkharama .  does anyone know where the key is ?  does the lord munk guy have
it?

	Any help or spoilers would be appreciated.  thank you.

Newsgroups: comp.sys.ibm.pc.games
From: mchen@cory.Berkeley.EDU (Mike J. Chen)
Subject: help in locating GUS vendor
Followup-To: mchen@cory.berkeley.edu
Organization: University of California, at Berkeley
Date: Thu, 7 Jan 1993 06:26:48 GMT

I noticed a bunch of GUS owners out there.  Can any of you
recommend a place (mail order or local to the SF area) to buy
one?  I'm having a very hard time finding a local store which
carries it.  Replies by email would be appreciated. 

-=Mike
Newsgroups: comp.sys.ibm.pc.games
Newsgroups: comp.sys.ibm.pc.games
Subject: OPINION:Star control II
From: news@massey.ac.nz (USENET News System)
Date: Sat, 9 Jan 93 22:28:13 GMT
Organization: DSIR, Palmerston North, New Zealand
Keywords: Star control II

Hi there!

Just thought I'd post to compliment a good game. It's got good graphics + 
sound plus a pretty reasonable story-line as well. You play the part of the 
captain of a starship in a galaxy subjugated into slavery by an evil alien 
race. Your aim is to rebuild an alliance of friendly races to save the 
galaxy! The game begins with a bare bones starship which you must improve 
by 'buying' add-ons with resources mined from other worlds. New 
types of additions become available as you discover new technologies, 
bigger and better weapons etc. Don't expect 400 different types of 
item though, this is no megatraveller. Combat is handled arcade style 1 on 1 
with enemy ships. The game runs to a time-line with a fair few sub-plots (
questy type things) running parallel to the main plot. i.e. its fairly 
linear but has some interesting kinks.

One of the standout things about SCII for me was the sense of humor of its 
writers. There are some real gems in this one! 

I liked it! 

Dale Ogilvie
From: daly@ecs.umass.edu (Bryon Daly, ECE dept, UMass, Amherst)
Newsgroups: comp.sys.ibm.pc.games
Subject: TIM level 58...4 hamsters (HELP!)
Date: 11 Jan 93 12:55:42 GMT

Hello!  Can someone give me some pointers on how to solve level 58 of 
The Incredible Machine?  58 is the level with the 4 hamster cages that must
all spin at the same time.  I can get the bottom middle two to spin, using
either the teeter totter ot the trampolines, but I can't get the 2 tennis 
balls into the areas with the other two.  

I know I need to use the conveyor belts and the ramps, but I can't seem to get
the right setup to make the balls go in.

Any help would be great...

Thanks a lot,
-Bryon
Newsgroups: comp.sys.ibm.pc.games
From: kak1@birch02.cray.com (Kevin Kramer)
Subject: Re: King's Quest 6, kq6, kq VI, etc. - help requested
Originator: kak1@birch02
Organization: Cray Research, Inc.
Date: 11 Jan 93 09:31:36 CST


In article <1993Jan9.112605.2376@ccsvax.sfasu.edu>, f_langleyrh@ccsvax.sfasu.edu writes:
> In article <1993Jan9.082802.28537@netcom.com>, elvis@netcom.com ('kEvin') writes:
> > 
> > I've completed the main path with 98% of the possible points, and
> > have been trying to solve it the other way, but I keep getting
> > fried by Shamir at the end. I haven't been able to get his bottle.
> > 
> > Any hints? 
> > kEvin
> 
> I am stuck at the same place.  Help!?!
> 

Augh, me to.  I even looked in the clues that I printed out from the
Sierra BBS, and it wasn't mentioned.  I was going to look again
thinking that I missed something, but it seems other people are having
the same problem.

Kevin
From: u1a192@rick.cs.ubc.ca (Paul Nadj)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: TSR crack
Date: 11 Jan 1993 11:52:56 -0800
Organization: Computer Science, University of B.C., Vancouver, B.C., Canada
Distribution: world
NNTP-Posting-Host: gambier.rick.cs.ubc.ca

In article <1993Jan11.064015.586@csie.nctu.edu.tw> sywu@csie.nctu.edu.tw (Xianyow ) writes:
>
>     Is TSR crack legal?  I don't change anything of my original file, but
>change only my computer.  And this game can run without entering correct
>password.  


ANY crack is legal so long as it is used for personal use (ie: don't
remove the protection for the purposes of distribution).  I know that many
vendors would have us believe otherwise, but it is no more illegal to change
a byte in a computer program than it is to doodle in your textbooks.

	--Paul



----------------------------------------------------------------------
|  Paul Nadj:   UBC Electrical Engineering  |                        |
|            Starving Student               |      This  space       |
|  u1a192@rick.cs.ubc.ca -- a misplaced EE  |     intentionally      |
|              ^^                           |      left  blank       |
|  "Let's get dangerous!" -- Darkwing Duck  |                        |
----------------------------------------------------------------------
From: s106275@ee.tut.fi (Anssi Saari)
Newsgroups: comp.sys.ibm.pc.games
Subject: Here's the list of SC2 rainbow worlds
Date: 6 Jan 93 17:27:31 GMT
Organization: Tampere University of Technology, Computing Centre
Distribution: world
NNTP-Posting-Host: ee.tut.fi

Spoilers, obviously.



Beta Pegasi             039.5:745.8
Epsilon Draconis        283.6:785.6
Epsilon Lipi            543.7:827.0
Beta Leponis            766.6:866.6
Gamma Aquarii           853.4:879.7
Groombridge             996.0:904.2
Alpha Andromedae        862.5:700.0
Gamma Reticuli          741.6:508.3
Gamma Kepler            602.0:297.9
Zeta Sextantis          468.1:091.6

Anssi

-- 
Anssi Saari s106275@ee.tut.fi                
Tampere University of Technology 
Finland, Europe
From: tanj@csd4.csd.uwm.edu (TanJ)
Newsgroups: comp.sys.ibm.pc.games
Subject: Need help with Links386 pro again :)
Date: 5 Jan 1993 00:47:55 GMT
Organization: Scuba_One
Distribution: world
NNTP-Posting-Host: 129.89.7.4
Originator: tanj@csd4.csd.uwm.edu

A client of mine purchased Links386 (after seeing it on my machine).
He has a 386/40, 1 meg Ahead video card, .28 monitor, enough disk
space for the swap file.

During the automatic installation, when the blue svga screen is displayed,
the space bar is to be pressed to go on from this screen....correct?

Well, his, the top white line is erased approximately a couple of inches 
each time the space bar is pressed...and then the computer locks up.

If he trys running Links386, the monitor goes blank.

I figure it has to be something with the video card, but what?

His autoexec.bat and config.sys are the basic ones that MS_DOS 5 sets up
with files and buffers increased.

Please reply to me via email because I do not have enough time to read
this newsgroup.

Thanks in advance
TanJ
tanj@csd4.csd.uwm.edu
-- 
I, hate the rain and sunny weather, and I, hate the beach and mountains too;
(and) I don't like a thing about the city, no, no and I hate the country side
too!  and I, have everything about you! ... everything about you!
Newsgroups: comp.sys.ibm.pc.games
From: kevinlu@yoyo.cc.monash.edu.au (Kevin Lu)
Subject: Re: Front Page Sports Footy
Organization: Monash University General Access Unix
X-Newsreader: TIN [version 1.1 PL8]
Date: Thu, 7 Jan 1993 02:06:33 GMT

William R. Sauerwald <wrsauerw> (wrsauerw@apgea.army.mil) wrote:
> In article <1993Jan5.040145.2429@monu6.cc.monash.edu.au> kevinlu@yoyo.cc.monash.edu.au (Kevin Lu) writes:
> >
> >Hi,
> >	i have a few questions about this game.
> >
> >	a) Has anyone been able to rush succesfully against the computer?
> >I have a running back that has 88 for speed,accl, and agility, but out of
> >about 10 games, i've only rushed for over 100 yards ONCE, usuallu ending
> >up with about 25 yards overall for the game.

>     It's not your RB, its your OL thats important !!!  As the Dallas Cowboys
> I regularly rack up 200 + yrds against the computer. (even without E Smith,
> as he is the frailest man in the NFL according to dynamix). A couple tips.
> Run outside. Use a lead blocker. Get a fast FB (to break tackles). Run to
> the strong side.  Use misdirection (there is a plar called FKRTGLT or some-
> thing like that, it means fake right, go left).  Use the HB option, but 
> don't throw the ball. The LB or CB will drop back into pass coverage.
> Also, EXcept for the HB option, DO NOT take control of the RB.  He has more
> moves, intuition and breaks more tackles if he is computer controlled.  Keep
> your hand on the joystick though, incase he starts to cut back with clear
> field in front of him (which they will do from time to time)

Hmmm thought it might be the offensive line. STill i use the HB option a
lot. Its the only running play where i actually GAIN yardage!


> >	c) Anyone got their QB to successfully throw on the run?

> 	NO!  If you roll out and are being chased, DONT throw the ball.
> your QB will always stop before he throws it and get creamed.  In fact it seems
> like it even takes longer for him to get rid of the ball, as he has to stop
> and setup.

Thats not to good. Means i can't throw the ball away whenever i'm getting
some pressure. 

> Hope this helps a little bit Kevin.

Certainly did!. Thanks to all who replied.


> 				Bill S


--
  +----------------------------------------+-------------------------------+
  |  Kevin Lu                              | Monash University             |
  |  Email: kevinlu@yoyo.cc.monash.edu.au  | Clayton, Victoria             |
  |                                        | Australia                     |
Organization: Penn State University
Date: Fri, 8 Jan 1993 15:56:50 EST
From: Donald A. Hazle <DAH@psuvm.psu.edu>
Newsgroups: comp.sys.ibm.pc.games
Subject: Falcon 3. Joystick and Sound ?

I have installed Falcon 3, however, both the Joystick and PC Speaker
do not work.  Both are selected in the configuation section of the program
and work with Flight Simulator 4.0.  Do I have to have a ThrustMaster stick?
I am using a 486/50.  An suggestions before I try the help line would be
appreciated.  I have the recent version of Falcon that had the install
error on Disk 4.   Thanks Don Hazle
From: margot@disuns2.epfl.ch (Joel Margot)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wizardry 7:A few more Questions.
Date: 11 Jan 93 08:24:20 GMT
Reply-To: margot@disuns2.epfl.ch (Joel Margot)
Organization: Ecole Polytechnique Federale de Lausanne

In article <1993Jan8.204119.7177@gw.wmich.edu> x86baumstark@gw.wmich.edu writes:
>	I was wondering, I've been carrying around the munk meat and munk
>inards for awhile but i'm running out of room.  Can I drop or sell them or
>do i need them later. 

You'll need the innards later, in Dane Tower.
>
>	How do I get into the Arms of Argus shop.  The city of Ukpyr has been
>Arms of Argus Shop to tell the guy who sent me.  Do I find out later or have
>I missed it.

Talk with the innkeeper...   

>	Also what is the commlink for it doesn't seem to do anything.

Later, you'll need it in New City for a computer matter
Newsgroups: comp.sys.ibm.pc.games
From: acw0892@u.cc.utah.edu (Alan Carl Wong/ Humanities)
Subject: ARJ compression
Organization: University of Utah Computer Center Student Mail Machine
Date: Fri, 8 Jan 93 22:33:38 GMT


	The question of self extraction?  Yes, yes, yes, that would be
great.  I dabble with computers but the supposed help screen of ARJ has
scared me.  The easier things are for me, the happier I am.  I can try to
understand ARJ if it's absolutely necessary but I'd rather not.  Just my
opinion.

Alan
Newsgroups: comp.sys.ibm.pc.games
From: ehamrick@magnus.acs.ohio-state.edu (Eric N Hamrick)
Subject: Spear of Destiny For Sale
Organization: The Ohio State University
Distribution: usa
Date: Thu, 7 Jan 1993 13:20:15 GMT

     Hello Everyone,

          I'm selling Spear of Destiny(castle Wolfenstein 3d) and am wondering
    if anyone here is interested in buying it?  I might also be interested in
    some kind of trade.  If interested please drop me a line at :
                                        ehamrick@magnus.acs.ohio-state.edu

                                   Thankyou,
                                        -Eric
From: merlin@marie.physik.tu-berlin.de (Christian Korner)
Newsgroups: comp.sys.ibm.pc.games
Subject: Levelcodes for Gobliiins 2
Date: 4 Jan 1993 11:38:43 GMT
Organization: ZRZ/TU-Berlin
NNTP-Posting-Host: marie.physik.tu-berlin.de

Anybody out there who could e-mail these codes to my adress ?
I'm stuck to ask for hints. So, please e-mail..
MERLIN@MARIE.PHYSIK.TU-BERLIN.DE

MERLIN the magic

Newsgroups: comp.sys.ibm.pc.games
From: forman@fraser.sfu.ca (Pamela Catherine Forman)
Subject: Gobliiins
Organization: Simon Fraser University, Burnaby, B.C., Canada
Distribution: usa
Date: Wed, 6 Jan 1993 04:45:19 GMT

Has anyone be playing this game from Sierra?  It is kind of a Lemmings
rip-off, but not as much fun.

It's pretty cool, pretty much Sierra standards although I don't think
it was done in-house so any problems are not really Sierra's.

The intro is very cute, lotsa neat things going on, but the first game
screen is very confusing.  Between my girlfriend and I we couldn't
figure it out.  I had actually thought that the game had mixed up and
started us somewhere where we didn't have the right bits that we
needed.  It wasn't until I went back the next day and tried a few
things that we hadn't tried before that I figured it out.  Is it
supposed to be this off-beat and difficult?

Speaking of difficult, I'm now stuck on the quest for the mushroom.  I
know that the skeleton (cyclops?) is supposed to scare Igor down there
who releases the mushroom, but I can't figure out how to keep the
gobliiins from getting scared.  If someone could please e-mail me some
hints/clues I'd really appreciate it.  Thanks.

					Alan Stewart






Newsgroups: comp.sys.ibm.pc.games
From: kmathias@afit.af.mil (Karl S Mathias)
Subject: Re: V For Victory
Keywords: wargames
Organization: Air Force Institute of Technology
Date: Sat, 9 Jan 1993 06:24:19 GMT

ghelf@violet.berkeley.edu (;;;;RD48) writes:


>It's "Velikie Luki" though they spelled it wrong on the game
>and it means "Great Bend" (like in a river).

Any tips on how this name is pronounced?
From: kbw@po.CWRU.Edu (Kevin B. Williams)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Falcon 3.0 questions
Date: 12 Jan 1993 03:39:19 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: kbw@po.CWRU.Edu (Kevin B. Williams)
NNTP-Posting-Host: slc12.ins.cwru.edu


In a previous article, knutson@urbino.mcc.com (Jim Knutson) says:

>In article <1XL7wB1w164w@mjmnode.equinox.gen.nz> manfred@mjmnode.equinox.gen.nz (Manfred Marriott) writes:
>>1)  Why does my radar (SAD or SAM) go blank now and then
>>    (ie it displays aircraft, then all of a sudden
>>    it turns into a plain cross with nothing else in it)?
>
>Possibly, you are hitting the r key which turns it on/off.

If you switch to A-G mode with the mavericks, you will also get just the
targeting cross from the maverick's camera in the radar screen.

>
>>2)  Has anyone managed to use the Padlock view successfully
>>    as I find it totally unmanagable with the exception
>>    of detecting and identifying aircraft?
>
>The padlock view is hard to decipher and doesn't always work like you
>think it should (view shift high overhead and can look too far below
>your plane and not realize it), but it is good otherwise.  Take some
>time to figure it out.  You'll be glad you did.  My only suggestions
>are to keep an eye on the upper 2 windows in padlock view to help
>figure out where you are looking and where you are pointing.

Exactly....fly by the upper right window and find your target with the upper
left.  Yeah, it takes a few times to get used to it (use Instant Action or 
Red Flag), but once you do you'll be MUCH better off in a close dogfight!

Kevdog
-- 
Name that quote!
"You shall have camels, desert vehicles, an armed escort, and tanks."
"You're welcome."
From: stuart@lorelei.ece.drexel.edu (Tim Coffman)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Out of the World, please help.
Date: 11 Jan 93 22:21:10 GMT
Organization: Drexel U.
X-Xxmessage-Id: <A7775B9DF5010565@n1-5-101-ccd-e4.ece.drexel.edu>
X-Xxdate: Mon, 11 Jan 93 22:15:09 GMT
X-Useragent: Nuntius v1.1.1d11

In "Out of this World", we are all stuck at a certain point.

We have been through the caverns where we have destroyed the water supply.
We have been doubled-teamed, set our friend free, killed a guy behind
five force-shields, and dropped a lamp on some guy.  Looking out over
this pit, we are stuck.

Completely.

Utterly.

HELP!!!!!
Newsgroups: comp.sys.ibm.pc.games
From: kak1@birch02.cray.com (Kevin Kramer)
Subject: Re: Links386 pro:more golf courses?
Originator: kak1@birch02
Organization: Cray Research, Inc.
Date: 12 Jan 93 11:21:19 CST


In article <1993Jan12.091332.3433@hemlock.cray.com>, kak1@birch02.cray.com (Kevin Kramer) writes:
> 
> In article <1993Jan12.045505.1855@sparc4.ncu.edu.tw>, oper7@ee05.ncu.edu.tw (Anthony Shih Hao Lee) writes:
> > As I know Links386 have only one course. does anybody know how to
> > create new courses or any editor for that purpose? or Access will
> > publish data disk? special operation :)
> > tony
> > --
> 
> Access IS releasing courses for Links 386.  You can get any of the old courses
> (for the old links) and they will work and look pretty good too.  I got
> Mauna Keya (sp?) from someone over the internet but I assume that it is in 
> the stores.  Mauna Keya is a great course!!  Very difficult.
> 
> Kevin

Just to calm down all of the net police out there (and there are alot of them)
The reason I am not sure if is in the stores yet is because I bought it from
a guy who got the Mauna Keya course through Access themselves (some special
deal for upgrading to the new Links 386)  It even got mailed to me in the 
original access packaging.  And I have not looked in the stores to see if it
was there.

SOAPBOX ON
----------
I really am getting a little tired of all the people who cry piracy all the
time.  I have been accused of piracy a couple of times just because I may
not explicitly describe how I came into possession of a particular piece
of software.  I don't feel I have to explain to everybody, everything that
I do.  I do admit that my original post was worded poorly, but come om.

SOAPBOX OFF
-----------

Kevin
Newsgroups: comp.sys.ibm.pc.games
From: sci30139@nusunix1.nus.sg (TAN CHYE HEE)
Subject: Re: Wizardry 7: WHERE IS MASTER XHENG?
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Sat, 9 Jan 1993 01:22:46 GMT

x86baumstark@gw.wmich.edu wrote:
: 	Well I finally got the holy work but I can't find master Xheng.  I
: go to the land of dreams and explored every inch except the black door.  I go
: through the black door and fall into darkness.  HOW DO YOU GET IN TOUCH WITH
: MASTER XHENG?  Do I need the black sphere first?  I found a pipe and something
: for the pipe but I can't seem to smoke it.  Do I need to smoke it.  Any help
: would be appreciated.  This game is one stumbling block after another.
: 
: 	Thanks in advance.
: 

--
To get to the Master, go through the black door and see the messages
scroll a few times. Then merge the pastilles with the pipe and use it.
Then walk around a bit and you shoudl be teleported to where the Master
is.


----------------------------------------------------------------------

			Gilbert Tan Chye Hee
		      sci30139@nusunix1.nus.sg
From: starr-daniel@MINERVA.CIS.YALE.EDU (Daniel Starr)
Newsgroups: comp.sys.ibm.pc.games
Subject: Ultima Underworld 2 question
Date: 10 Jan 1993 15:28:41 -0500
Organization: Yale University Science & Engineering UNIX(tm), New Haven, CT 06520-2158
Distribution: na
NNTP-Posting-Host: minerva.cis.yale.edu

If you haven't gotten to level 4 of the sewers yet, this is a spoiler, so...

Now then:  I _know_ I'm missing something really obvious, but I can't
find Fissif's "rabbit hole".  In the room of the shifting platforms,
no matter where I drop down it's always into the lurker's pond, which
aside from the smaller pool via the drain leaves me nothing to do but
climb back up.  What am I missing?  How do I get further down?
(Why do I always have to get stuck on the easy ones?)

Please email or post... your help in getting me somewhere interesting
is GREATLY appreciated!

-- 
--------------------------------------------------------------------
|Daniel Starr                | "Wait! Wait! Maybe THIS will work!" |
|dstarr@minerva.cis.yale.edu |                                     |
--------------------------------------------------------------------
From: pryrates@carson.u.washington.edu (Eric Neuman)
Newsgroups: comp.sys.ibm.pc.games
Subject: Games for Sale/Trade!
Date: 8 Jan 1993 02:20:34 GMT
Organization: University of Washington
NNTP-Posting-Host: carson.u.washington.edu
Summary: Games for Sale/Trade!

I am especially looking for a copy of Wizardry 7, and will trade any of
the following games for it.  These games can also be bought for the price
indicated:

	Darklands - Includes patch disk ($30)
	Rex Nebular ($30)
	Might and Magic III ($20)
	Magic Candle II ($20)
	Monkey Island II ($20)
	King's Quest V ($20)
	
Please also enclose $2 for shipping and handling.  Contact
pryrates@carson.u.washington.edu if interested.



Newsgroups: comp.sys.ibm.pc.games
From: rwebb@nyx.cs.du.edu (Russell Webb)
Subject: UW2: Magic item question (might be minor spoiler)
Organization: Nyx, Public Access Unix @ U. of Denver Math/CS dept.
Date: Sat, 9 Jan 93 21:34:08 GMT

Don't read this if you're adamant about not getting any hints
or advance knowledge about Ultima Underworld II, or if you haven't
advanced past Castle Brittania.






















After travelling to the "Keep" world (I believe the NE face of the
gem), I bought a pair of 'dragon scale' boots from a character Kintara
on the Keep's 1st level, the NE section.  They seem to just be normal 
leather boots with no protection from lava, etc.  Is this a bug, a
red herring, or just an NPC trying to make off with my character's
money?

-Russell
rwebb@nyx.cs.du.edu
From: rickh@ems.cdc.com (Richard Herwig)
Newsgroups: comp.sys.ibm.pc.games
Subject: NITEMARE WOLF
Date: 7 Jan 93 14:48:13 GMT
Organization: Empros Systems International, a division of CDC

Somehow this article does'n seem to get posted so I'll try again.

SPOILER AHEAD ....

















































So what's with the NITEMARE MISSIONS?  The 1st lvl and the secret level
are actuall challenging but after that is't the same stuff, just different
floor plans from the preceeding 6 missions.  Am I missing something?

Flame on netheads! [|8-)>
-- 
                Richard F. Herwig  -  email: rickh@ems.cdc.com 
-------------------------------------------------------------------------------

u are what you eat!
Newsgroups: comp.sys.ibm.pc.games