HDTenEightyP/NetNews huggingface dataset:
From: "Colin J. Wynne"  <WYNNE.C@fs.sciences.WLU.EDU>
Subject:      Re: Atheism
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Wed, 22 Jul 1992 15:16:23 GMT

Actually, Atheism, as a belief, probably requires a fairly-high
social axiom.  Low social axioms, I think, imply superstitious
behaviour (i.e., belief in the supernatural), and usually one of the
first big social organisations to develop is religious in origin.

Philosophical Atheism in our own world didn't hit it big until the
19th and 20th centuries (God is dead and whatnot).  Just glancing
over the Axiom levels of the existing cosms, I'd be inclined to
Social 18 is needed to support Atheism, perhaps even 19.

Whaddya think?

CJW

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>>                                         wynne.c.j@p9955.wlu.edu  >>
==  Colin J. Wynne                                  - or -          ==
<<                                      wynne.c@fs.science.wlu.edu  <<
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Newsgroups: alt.games.torg
From: bpostow@occs.cs.oberlin.edu (Brian Postow)
Subject: Re: FTL flight spells
Organization: Oberlin College Computer Science
	<2795359012@dwetzel.mis.stratus.com>
Date: Fri, 31 Jul 1992 16:33:04 GMT
X-Posted-From: occs.cs.oberlin.edu
X-Posted-Through: sol.ctr.columbia.edu

yes, but do you get effects simmilar to breaking thes sound barrier?
like seeing the object about a minute after it actually passes
overhead? assuming a non-native observer, and would it be a
contradiction?

--
Brian Postow :: The Pasta Knight - that noodle head in shiny armour
reachable at:
bpostow@occs.oberlin.edu
sbp2530@ocvaxa.cc.oberlin.edu		this space left unintentionally blank.
sbp2530@oberlin.bitnet.edu

Yes, I KNOW that 6*9 is 42 in base 13.
From: WYNNE.C@fs.sciences.WLU.EDU (Colin J. Wynne)
Newsgroups: alt.games.torg
Subject: Re: A couple of...
Date: 28 Jul 92 17:08:23 GMT
Organization: University of North Texas
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
X-Gatemail-Version: 1.0b

Oh, yeah, about group powers.

LITTLE BITTY SPOILER ALERT

When our party ran through Hard Sell, we used a group power.

After the ambush, when we had to get in touch with the Spartan
Commander, we holed up outside the camp and Heralded him with the P-
chalice.  The beer mug from which he was drinking suddenly held an
image of one of the characters' face,  which spoke our message at him.

It was kind of neat.

CJW

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>>                                         wynne.c.j@p9955.wlu.edu  >>
==  Colin J. Wynne                                  - or -          ==
<<                                      wynne.c@fs.science.wlu.edu  <<
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Newsgroups: alt.games.torg
From: Jim Ogle (Ks. Jim) <jogle@aoc.nrao.edu>
Subject: Real-world Torg again!
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Wed, 29 Jul 1992 00:53:46 GMT


Got this from the morning paper...all rights reserved, blah blah blah...

	"A Los Alamos National Laboratory researcher has generated power
in a cold fusion experiment, reproducing an earlier result by Japanese
scientists and raising hopes for future energy production without
producing greenhouse gases."

Of course, we all know why it works for the Japanese....  8-)

Getting it to work at Los Alamos is a pretty good trick though, since
its part of the Living Land these days....  8-)

Kansas Jim (jogle@aoc.nrao.edu)
Newsgroups: alt.games.torg
From: Jim Ogle (Ks. Jim) <jogle@aoc.nrao.edu>
Subject: Re: Multi-Actions
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Wed, 22 Jul 1992 14:31:50 GMT

Colin writes:

> jogle@dopey.vlba.nrao.edu (Jim Ogle (Ks. Jim)) writes:

> > If he doesn't notice you then he probably didn't spend a Possibility
> > to negate yours.  Unless of course, you ascribe to the theory that
> > people can negate Possibilities spent on actions that they are not
> > aware of.
> 
> I certainly ascribe to that theory.  Especially when my priest almost
> got his head blown off by a sniper in a Spartan ambush.  It was
> surprise, I as aplayer didn't expect it even, and that p-point (and
> the two drama's, I think -- it was a _gooooood_ roll) saved my neck --
> and jaw, and ears, and scalp...  you get the idea.
> 
> That's one of the things that makes a Knight what he is, KJ.  He
> doesn't have to be able to see what's coming to be incredibly lucky.

Were the Possibility and cards spent negating damage or to negate a
Possibility the Spartan spent on his die roll?  I was only talking
about negating Possibilities spent on actions that you are/aren't
aware of; taking damage is certainly something you will be aware of,
so spending P-Points on that is certainly all right.

Kansas Jim (jogle@nrao.edu)
Newsgroups: alt.games.torg
From: bpostow@occs.cs.oberlin.edu (Brian Postow)
Subject: new faith was RE: Atheism
Organization: Oberlin College Computer Science
Distribution: alt
Date: Fri, 24 Jul 1992 05:39:24 GMT
X-Posted-From: occs.cs.oberlin.edu
X-Posted-Through: sol.ctr.columbia.edu

arrg, I hate it when the news reader eats my files, well here I go
again TAKE 2:

I have an idea for a new faith [it is sorta my own belief system but
only sorta] I have no idea what to call the new religion, any ideas
are welcome

the general precept of the system of beliefs is that everyone is right
at least partly. that the TRUTH of the spiritual world is a
combination of all other belief systems. 

now the two problems with this, if you didn't see them immediatly are
1) it would be really difficult to force the character to convert when
dealing with a superior effect miracle. and 2) it might give the
character too easy a shot at gaining new miracles from other
religions. [he just has to meet and have a long theologic discussion
with a member of the other religion, and poof, he can have what he
wants...]

what do yo think? is it too free to be inthe Torg system?

--
Brian Postow :: The Pasta Knight - that noodle head in shiny armour
reachable at:
bpostow@occs.oberlin.edu
sbp2530@ocvaxa.cc.oberlin.edu		this space left unintentionally blank.
sbp2530@oberlin.bitnet.edu

Yes, I KNOW that 6*9 is 42 in base 13.
Newsgroups: alt.games.torg
From: Jim Ogle (Ks. Jim) <jogle@aoc.nrao.edu>
Subject: Re: More hi-tech stuff
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Fri, 24 Jul 1992 17:45:30 GMT

Chris replies:

> > While you're out looking at the Tech 24 motorcycle in Popular Science,
> > there's also a one-page article about holographic memory storage (you
> > know, 10 gigabytes storage in a sugarcube-sized crystal, etc etc).
> > There's apparently a typewriter-sized storage device in development now
> > (no word on its storage capacity though).
> 
> I read about something like this in Open Systems Today. This technology
> will provide something like 500 M on a credit card sized 'chip/disk'. The
> access time is supposed to be phenomenal also (on par with memory), since
>the dirves being constructed have no moving parts. Rather a laser is refracted
> in such a way that it reads the appropriate area of the card. Experts
> said that the only wat this technology could work is if information were 
> layered on the card. Looks like some 3d memory!

The PS article mentioned possible data transfer time of one billion
bytes per second.  The system they talk about is 3-D layering of data
in a crystalline matrix.

> An actual company is working on this. I hope it works -- (I believe the
> article mentioned a prototype already/almost finihsed.) 1 year/two years
> was the time frame mentioned in the article.

There's a picture of the typewriter-sized device in PS.  Two companies
are mentioned, one in New Jersey and the other in Austin, TX (the
picture is of the Texan device).

Some of it sounds more suitable for weird science; "With a traditional
acousto-optic deflector, the deflection angle is pretty small...".

Kansas Jim (jogle@nrao.edu)
Newsgroups: alt.games.torg
From: "Colin J. Wynne"  <WYNNE.C@fs.sciences.WLU.EDU>
Subject:      Re: Yet more high-tech stuff from Japan!
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Fri, 24 Jul 1992 19:45:06 GMT

Rick Pim <RICK@QUCDNEE.BITNET> writes:

> > Jim Ogle <jogle@aoc.nrao.edu> (Ks. Jim) writes:
> >
> >> rp writes:
> >>>   okay. write up an adventure or two and post them to the list
> >>>   and/or ftp site. :-)
> >
> >> You're outta luck; my boss actually came up with something for me
> >> to do.
>
> damn. i have a game tomorrow night, players that haven't gamed in
> two to four weeks and are probably frisky, and no ideas. oh well.
> maybe you could blow up a telescope and put work off? :-)

How about this?  I'm running an adven tonight.  You know the Land
Below One Act in Iverse update?  Well, I turned it into a four-act,
and I'm going to run the first two acts, which take place in the Nile
Empire, tonight.

The idea is this.  At the end of Forever City, the Knights were
offered the chance to join M.I.6.  Well, USA has the SKReg Act, so UK
is going to take advantage of their resources, too.

Your Mission, should you decide to accept it, is to reconnoiter a
weird science research center near Thebes.

(And of course, they won't have to do ANYTHING other than gather
intelligence.  Not in the boring ol' Nile Empire.  Certainly Not!
<cackle,cackle,cackle>  :)

CJW

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>>                                         wynne.c.j@p9955.wlu.edu  >>
==  Colin J. Wynne                                  - or -          ==
<<                                      wynne.c@fs.science.wlu.edu  <<
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Newsgroups: alt.games.torg
From: "Colin J. Wynne"  <WYNNE.C@fs.sciences.WLU.EDU>
Subject:      Re: new faith was RE: Atheism
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Fri, 24 Jul 1992 13:24:43 GMT

bpostow@occs.cs.oberlin.edu (Brian Postow) writes:

> I have an idea for a new faith [it is sorta my own belief system
> but only sorta] I have no idea what to call the new religion, any
> ideas are welcome
>
> the general precept of the system of beliefs is that everyone is
> right at least partly. that the TRUTH of the spiritual world is a
> combination of all other belief systems.
>
> now the two problems with this, if you didn't see them immediatly
> are 1) it would be really difficult to force the character to
> convert when dealing with a superior effect miracle. and 2) it
> might give the character too easy a shot at gaining new miracles
> from other religions. [he just has to meet and have a long
> theologic discussion with a member of the other religion, and poof,
> he can have what he wants...]

To quote an insipid TV commercial...it's IN there!

It's called The Law of Acceotance, and it's in Space Gods Source Book.
All religions are shades of Apeiros and the Nameless One, and hence
are valid, and someone with Faith(Akashan) can learn miracles from
any cosm.  BTW, I'm pretty sure that Law of Acceptance has to unique
to StarSphere because it reqires a gross Social axiom.

CJW

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>>                                         wynne.c.j@p9955.wlu.edu  >>
==  Colin J. Wynne                                  - or -          ==
<<                                      wynne.c@fs.science.wlu.edu  <<
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Newsgroups: alt.games.torg
From: burt@ptltd.com (Burton Choinski)
Subject: Re: Multi-Actions
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Tue, 21 Jul 1992 14:48:42 GMT

Chris Pearce notes:
-----------------
leave it up to GM judgement. A single-shot weapon probably burns up
one combat round per target. Automatic weapons could reasonably spread their
burst among several targets (but then, wouldn't damage value be reduced?)
-----------------
THIS above is the reason I have a base DV for my guns, with DV increasing based
on howmany rounds hit the target (if the base DV penetrates).  I mean, I like
some ease of use, but I felt it was abstraced way too much.
  -- Burton
Newsgroups: alt.games.torg
From: "Colin J. Wynne"  <WYNNE.C@fs.sciences.WLU.EDU>
Subject:      Re: Faith(Science)
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Fri, 24 Jul 1992 13:20:34 GMT

bpostow@occs.cs.oberlin.edu (Brian Postow) writes:

> another way of looking at it is to see it from the character;s
> point of views, what is an atheist doing to hurt the priest? well,
> he probably isn't just screwing up is eyes and concentrating real
> hard. He is probably shouting "HEY! I don't believe in all of that
> sh*t, you and your non-existant g-d can't hurt me!" and the
> character tries to make the priests belief waver some. Now, a
> scientist could shout at a mage a similar thing, but it would have
> no effect because belief is irrelevant.

It still could be made to work, though.  A mage still needs to
concentrate (or else take mega-backlash).  So, the Scientist could
razz the magician ("You're gonna what?  Oh, get real!"), and cause
him to mess up the spell.  Either this would be a 'miracle' of the
Faith(science) rtype that acts in a fashion similar to castlasher, or
a 'miracle' that acts as a bonus to intimidate or test.  If the mage
is successfully cowed (probably setback or better result), he loses
his concentration, the spell doesn't go off, and the mage takes
maximum backlash.  Also, of course, the Scientist should get a bonus
for disbelieving illusory magic, which is NOT real at all (except due
to the belief in it, which sounds a lot like quashing miracles).

Perhaps this skill should be called Faith(cynic)?

Oh, BTW, this is for dave "e.e. cummings" oakes:
    If I ever play in a campaign you're running, my character is
    going to have Faith(Nihilism).

CJW

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>>                                         wynne.c.j@p9955.wlu.edu  >>
==  Colin J. Wynne                                  - or -          ==
<<                                      wynne.c@fs.science.wlu.edu  <<
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From: wolf@cheshire.oxy.edu (Clinton Richard Wolf)
Newsgroups: alt.games.torg
Subject: Stelae Pronunciation
Date: 29 Jul 92 02:32:22 GMT
Organization: Occidental College, Los Angeles, CA 90041 USA.


      Well, I looked up the word 'stelae' in one of those BIG dictionaries :)
Here's what it said...

Singular version is stelae (rhyming with bell eye) ;)
Plural is also stelae (but rhymes with bell see(!))

Had to do it that way, 'cause I can't get the stressmarks and such on here...

:)
From: WYNNE.C@fs.sciences.WLU.EDU (Colin J. Wynne)
Newsgroups: alt.games.torg
Subject: Re: Honour/Corruption
Date: 21 Jul 92 22:46:37 GMT
Organization: University of North Texas
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
X-Gatemail-Version: 1.0b

"Joseph G. Louderback" <jgl2p@landau5.phys.Virginia.EDU> writes:

> How does this sound:
>
>  1) Honor/Corruption adds do not count when generating the spirit
>     total at the adventure's end.  While this may penalize low
>     spirit characters more, it seems reasonable.
>
>  2) In order to have a chance at gaining a new add, the GM assigned
>     bonus must be at least equal to the character's current number
>     of adds.  If you have +5 in Corruption, it takes more than a
>     simple backstab to get number 6.

In Orrorsh-Land, to increase the Corruption of your true-form, each
corruption roll should have better success than the previous (of
course, they can stack up -- little rolls will eventually overtake
the higher success levels).

In terms of Ayslish honour, every little act in one direction
increases your h/c, perhaps not by an add, but by some little bit.
Just because a paladin got his first honour add for demolishing a
dragon doesn't mean that he helps little old ladies across the
street.  But, after demolishing that dragon, he can start to pick up
the little details of honourable behaviour, which will change the
impression people get of him.

Now, let's say you have your 5 honour adds.  By (2) above, you need
to perform at least a +6 action to try for a new add.  Well, maybe in
the meanwhile, you perform actions that, straight out of the rules,
would be worth, oh, say +1,+1,+3,+2.  As a GM, I'd let you try for a
new add.

Somebody else mentioned h/c adds as 'role-playing' awards, and, to an
extent, that's what I'm saying here.  If the overall role-playing of
your character has been of consistently honourable behaviour, and you
have accomplished several 'lesser' deeds, I would allow a roll.

But the combination of (1) and (2) above provides a nice balance to
the hole in the system.  It becomes harder to increase your honour,
but your tries still get easier (since the DN is always 20).  When
you finally get that +6 act, that's 5 easier than when you got the +1
to get your first add.

That still sets a precedent of making it easier to become more
honourable, or more corrupt, whichever you are already.  So I would
say to still follow the SB and allow the adds for one to count on a
check for the other.

Why don't you suggest it to your GM?

CJW

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>                                         wynne.c.j@p9955.wlu.edu  >>
==  Colin J. Wynne                                  - or -          ==
<<                                      wynne.c@fs.science.wlu.edu  <<
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Newsgroups: alt.games.torg
From: "Colin J. Wynne"  <WYNNE.C@fs.sciences.WLU.EDU>
Subject:      Re:  Ok, a few more Q's
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Wed, 29 Jul 1992 13:05:41 GMT

Jim Ogle (Ks. Jim) <jogle@aoc.nrao.edu> writes:

> If the priest was providing the Faith then he would lose the
> ability to perform the miracle and his Faith for 24 hours - this
> would mean that the priest could still perform other miracles on
> willing subjects though, since he only needs his Focus skill.
> (Which doesn't seem right to me but I don't have a fix handy just
> yet.)

This works just fine.  Focus is the natural ability for concentrating
spiritual energy.  It IS sort of like a magic skill.  The energy
exists regardless as a function of the cosm's axiom.  Now, since gods
tend to be a little jealous, they only grant the knowledge of how to
activate this energy to their most faithful followers.

But, when a priest loses his faith, he still knows the procedure for
bringing about miraculous events.  So, if a follower asks to be
blessed, he will intone a prayer and wave his cross, all the while
thinking, "This can't possibly DO anything."  But, since somebody
else here is providing the faith, believing that it WILL do
something, it just might happen.

Personally, I suspect that a priest who has lost his faith, could
have said faith successfully returned before 1 day/Ritual of Hope, by
focusing a spectacular miracle with somebody else's faith.

CJW

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>                                         wynne.c.j@p9955.wlu.edu  >>
==  Colin J. Wynne                                  - or -          ==
<<                                      wynne.c@fs.science.wlu.edu  <<
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Newsgroups: alt.games.torg
From: cpearce%nemesis@nemesis.acs.unt.edu (Chris Pearce)
Subject: Re: A coupole simple questions...
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Tue, 28 Jul 1992 16:42:17 GMT

> 
> Hello all you torgers...well I have a couple of questions for you
> all...I run a small (8 players) torg club and I am wondering how many of
> you use group powers., and if so how large a part on play  of the
> campaign do they play, what powers they hacve and other observations
> about them.

Our group does not use them. We have an Eternity Shard, but we are not
quite sure what to do with it.

> Next I was wondering how do you all pronounce Stelae...

Hmm. Like a Latin 1st declension nominative plural noun. Um.
Ste-leye (as in "eye"). Actually, though, we don't really know whether the 
first vowel is tense ('stay-leye') or lax ('ste-leye'). Not that it comes up 
much in our conversations... we don't generally go around ripping them up:
we don't really know that much about them, and have no way of finding them.

> Thirdly in you campaigns do you concentrate at all on the Nile-Empire
> magic of Mathamatics?

We have no Nile Mathemagicians in the party, though we've fought one.

> Well I hope you can anwser them quickly, through e-mail or here on the
> usenet...also I happen to talk to Greg Farshty alot, and am in good
> terms with him...if you want any questions asked of hime...let me know!

You goofed up here big time.

>       Sabre

-- 
Chris Pearce -- cpearce@nemesis.acs.unt.edu
Newsgroups: alt.games.torg
From: bhv@areaplg2.corp.mot.com (Bronis Vidugiris)
Subject: A Sean Sort Of Question (WWII rifle - panzerbusche)
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Mon, 27 Jul 1992 17:25:03 GMT

I ran across an interesting rifle in the library today - vintage
WWII.  I'm curious if Sean can work up Torg style stats / DV for 
this beastie.  He'll probably need more data than what I have here,
though.

The rifle is a 'Panzerbusche 38/39' (two models)  billed as an 'anti-tank'
rifle. However, it's usefuleness against real tanks was fairly low - it might
be just the thing for that armored character, though :-) :-)

Stats are a 7.92mm projectile (originally steel core, later changed
to tungsten core), 'necked down' from a 13mm cartridge (rather than
discarding sabot, the barrel is tapered).  The mass of the projectile
is not given, but the velocity is - 3975ft/sec (1210m/s) for the 38
and 4150 ft/sec (1265m/s) for the 39.  It's also rated as being able to
penetrate a little over an inch (30mm) of armor sloped at 60 degrees at
100 meters.

The 38, the first model, was heavier at 35 lb and had an automatic ejector
mechanism.  The 39 was lighter at 27.25 lb, and was entirely manually
operated.  Both were single shot.


Newsgroups: alt.games.torg
From: bpostow@occs.cs.oberlin.edu (Brian Postow)
Subject: Re: Idea to be kicked about. (expanded)
Organization: Oberlin College Computer Science
Date: Wed, 22 Jul 1992 20:32:08 GMT
X-Posted-From: occs.cs.oberlin.edu
X-Posted-Through: sol.ctr.columbia.edu

how do you deal with approved actions if the players don't have cards?

--
Brian Postow :: The Pasta Knight - that noodle head in shiny armour
reachable at:
bpostow@occs.oberlin.edu
sbp2530@ocvaxa.cc.oberlin.edu		this space left unintentionally blank.
sbp2530@oberlin.bitnet.edu

Yes, I KNOW that 6*9 is 42 in base 13.
Newsgroups: alt.games.torg