HDTenEightyP/NetNews huggingface dataset:
Newsgroups: rec.games.video
From: drwagner@pinkfloyd.oracle.com (David Wagner,,,)
Subject: Re: Any MGH Owners Out There?
Reply-To: drwagner@pinkfloyd.oracle.com
Organization: Sun Microsystems, Inc.
Date: Mon, 4 Jan 1993 19:35:11 GMT
X-Disclaimer: This message was written by an unauthenticated user
              at Oracle Corporation.  The opinions expressed are those
              of the user and not necessarily those of Oracle.

In article 20555@ultb.isc.rit.edu, awg0971@ritvax.isc.rit.edu () writes:
>I picked up a MGH and it has been pleasantly surprising. It is VERY easy
>to use a VERY small and compact. It is fully menu driven with no
>japanese (unlike the warrenty card). It's fairly quick too. It withh
>(scratch that). It will fulfill all your backup needs for both genesis
>and snes systems.

I heard that the MGH has problems with burning out from a pretty reliable
source. I also heard that the Super Magicom is very reliable. Of course,
Super Magicom doesn't have a unit that copies both Genesis and SNES, you
have to buy a separate copier for each. The price is $350 plus $10 for
UPS ground or $20 for UPS Blue ($30 for Red). As far as I know, you can
only order these from a bulletin board out in Pensylvania. Anyone have
one of these?

- Dave


  _________________________________________________________________________
 [                                                                         ]\
 [ David R. Wagner            ||     Telephone : (415) 506-2956            ]#
 [ Systems Technologist       ||           FAX : (415) 506-7299            ]#
 [ Sun Microsystems Inc.      ||                                           ]#
 [ SMCC Information Resources ||  Oracle Email : drwagner.us               ]#
 [                            ||     Sun Email : dwagner@east              ]#
 [ Oracle Corporation         ||      Internet : drwagner@us.oracle.com    ]#
 [ 300 Oracle Parkway         ||               : david.wagner@east.sun.com ]#
 [ Box 659306                 ||                                           ]#
 [ Redwood Shores, CA 94065   || Oracle Office : 300 OP, #605              ]#
 [_________________________________________________________________________]#
 \##########################################################################\
From: ant@galadriel.bt.co.uk (Antony Espindola)
Newsgroups: rec.games.video
Subject: Re: Question on org. Sonic
Date: 5 Jan 93 09:14:31 GMT
Organization: Data and Business Comms, BT Labs, Martlesham, Ipswich, UK.

From article <1993Jan3.215232.12846@vpnet.chi.il.us>, by vagrant@vpnet.chi.il.us (Guy Umbright):
> In the first act of the Marble zone, right at the entrace to the
> tunnel, there is a shield box against the wall.  Above this is a
> grassy area.  Is it possible to get up there, if so how and what is up
> there.  I just noticed it and cant find any way up.  Thanks for any help...
> 
> vagrant
> -- 
There is nothing up there at all.
I looked using the debug mode but it's just a ledge.
You come to a very high brick wall which you can't get over
(you can walk on it in debug mode - you end up right at the end where
you exit from the maze bit, back to the grassy areas.)

I too can't get there without using the debug - I don't think you can.

Somebody said something about a 'magic carpet' that supposedly takes
you across the marble zone. Where was that or was that bullshit ?

Antony.
Newsgroups: rec.games.video
Subject: Game dealer looking for MD,SFcom source
From: tomcole@oread.cc.ukans.edu
Date: 6 Jan 93 10:18:10 CST
Organization: University of Kansas Academic Computing Serces

I am looking for a business contact who can get me megadrive games in quantity
for good prices.  I am also looking for Super Famicom games as well.  Please
send all info to this account and I will get back to you.

Thanks

Tom Cole
Aardvark Electronics
Lawrence, KS 66044

(913) 843-9104
From: evermic@prism.CS.ORST.EDU (Mickey)
Newsgroups: rec.games.video
Subject: Turbo Duo 4 sale + games
Summary: Turbo Duo and 5 games - $200
Date: 9 Jan 93 20:57:41 GMT
Distribution: usa
Organization: CS Dept, Oregon State University
NNTP-Posting-Host: prism.cs.orst.edu

For sale:

Turbo Duo - perfect working order. 
 - all orignal packaging.
 - will ship for free.
 - 5 games included - if you are interested in this system, or want
   to make an alternate offer, mail me and I'll tell you the games.
   I rememeber the following games for sure.  
    1. It came from the desert
    2. the Y's collwction, the cd with 2 bonks and gates of thunder.
      (and bomberman if you use the secret pad sequence)
      I'm sure thee are a couple more, but since this isn;t my system, and
      I'm at work, It'll have to wait ;)

Anyways, the price is $200 shipped for the works.  The price is semi-firm
but we'll see. 

-MIC
evermic@prism.cs.orst.edu
503-758-5246

ps.  I also sell all the various copiers, so if any body wants a hunter
or boxer or magicom, etc...let me know.  Lifetime guarentee on all sales.
Newsgroups: rec.games.video
From: emuly@chinet.chi.il.us (brian schmidt)
Subject: Re: Hot games at Winter CES '93
Organization: Chinet - Public Access UNIX
Date: Mon, 11 Jan 1993 17:17:40 GMT

In article <C0nws1.LM9@python.cs.unm.edu> sandia!marms@unmvax.unm.edu (Mike Arms) writes:
>I want to comment on the idiocy (sp?) of this SFX chip.  Why add $10 to
>the cost of EACH new game that uses it?  Why not charge $15-$20 for a
>SFX module (cartridge extender) that plugs into the regular cartridge
>slot and an SFX-using cart plugs into the SFX module?  The SFX module
>would only need to be about an inch tall and as wide as a normal cart.
...
Suppose you are a game developer.  You are designing a game and there
currently exists this "cart extender" you discussed.  You say to yourself..
"Self, should I design this game for use an ANY SNES system so that as 
many people as possible can buy it and play it, OR should I program
a game that requires the player have spent $20+ (probably more like $44.95)
on a superfx extender, thus limiting my possible customers?"

Nintendo's philosophy is to try and not require people to buy anything
except games and base stations (including fancier, but exactly compatible
joysticks, etc).  Take a look at PC games; they have to deal with the
"is this system EGA,VGA, Hercules, soundblaster, ad-lib, mt-32, 8086,
80286, with/without floating processor......you get the point.

-Brian Schmidt, Freelance Sound Designer for Cartridge and arcade games
From: phil@compnews.co.uk (Phil Male)
Newsgroups: rec.games.video
Subject: Re: Zelda 3, dungeon 6
Date: 6 Jan 93 03:18:26 GMT
Reply-To: phil@compnews.co.uk
Organization: Computer Newspaper Services, Howden, UK.
NNTP-Posting-Host: sage.compnews.co.uk
X-Newsreader: Tin 1.1 PL4

szemkusmarkw@bvc.edu writes:
: 
: 
: 	Could someone pleeease give me some hints on finding an entrance to 
: level 6 (no entrance, no escape).  I've got a feeling it has something to 
: do with the two rocks in the bottom left hand side of the screen in the 
: desert in the light world, but I have no idea how to get to them.  Please, 
: help a Link in need.

Try whistling and see if there are any good places to land in the light
world.

--

phil 
   ___/   /
   /_/)  /             Phil Male, Director, Information Systems
  / /_ '/  Computer Newspaper Services, The Bishops Manor, Howden, DN14 7BL
 / / ///    +44 43043 Tel: 1100 Fax: 1108/2022  email: phil@compnews.co.uk
From: kens@think.com (Ken Sullivan)
Newsgroups: rec.games.video
Subject: Video cable for Genesis
Date: 5 Jan 1993 12:27:28 -0500
Organization: Thinking Machines Corporation


Sorry if this topic has been beaten to death already, but I just
started reading this group. Does anyone know where I can get
the A/V cable for my genesis other than ordering it from Sega? If 
someone knows the pinout of the DIN plug I have no problem making one
for myself, I would rather make it than wait 4 to 6 weeks to get it
from Sega.

Reply to me directly if you want: kens@Think.com

Thanks
From: mkleczka@gacvx2.gac.edu
Newsgroups: rec.games.video
Subject: Re: !Easy! Question 
Date: 5 Jan 93 13:53:30 -0600
Distribution: rec
Organization: Gustavus Adolphus College, St. Peter, Minnesota

In article <1993Jan5.173506.551@b23a.b23a.ingr.com>, alfa@b23a.b23a.ingr.com (Laura Walker) writes:
> what does rpg mean?
> 
> 
Either Role Playing Game or Red and Purple Guru, I'm not sure.

Mattman 
Newsgroups: rec.games.video
From: VBHARGAVA@Meena.CC.URegina.CA (Bhargava, Vipin k)
Subject: GENESIS: Games wanted
Date: Fri, 08 Jan 1993 22:26:39 GMT
X-News-Reader: VMS NEWS 1.24
Organization: University of Regina, Regina, Sask., Canada

Hi,

I realize these are new games, but I would like to get Sonic 2 and
Streets of Rage 2.  Anyone out there want to sell/trade them?

Vip
VBHARGAVA@MEENA.CC.UREGINA.CA
From: dcb@wdl1.wdl.loral.com (Predecrement David)
Newsgroups: rec.games.video
Subject: Re: SONIC II help! (SPOILERS - both Genesis & GameGear)
Date: 11 Jan 93 19:43:52 GMT
Organization: Gokuraku Videos

frederick@parc.xerox.com writes:
>
>As I said above, any hints on the first Game Gear boss would be appreciated.

>Also, to the person who posted the Game Gear Sonic 2 level select -- I wasn't
>able to get it working. Has anyone else done it? If so, could you post the
>results?

Spoilers!


[GameGear Sonic 2 first boss:]
My tactic is to jump over all the rocks, whether they be high bouncin' or
low bouncin'.  I stand near the ant-lion, and wait for the rock to get very
close to me, then I jump *towards* the antlion.  In the air, I *arch back*
towards the center of the screen.  (So I end up jumping a loop, starting
and ending just in front of the ant-lion.)  It takes a little practice to
know when to jump for different rocks, but it does work.

[Level select for GameGear Sonic 2:]
This DOES work!  Yahoo!
1. During the "running tails" opening screen, press and hold the start button.
2. During the next screen, press and hold buttons 1 and two, and press
   south-west on the diretional button.  Hold everything until you hear a
   beep.
3. Let go and press start to get the the level-select screen.

--David
+-----------------------------------------------------------------------+
| David Blume            | "These games aren't meant to be fun,         |
| dcb@wdl1.wdl.loral.com | "They're meant to be *played!*" Phil Requist |
+-----------------------------------------------------------------------+
Newsgroups: rec.games.video
From: murphy@quixote.wpd.sgi.com (Tom Murphy)
Subject: Re: SONIC 2 QUESTION...(CHAOS EMERALDS)
Organization:  Silicon Graphics, Inc.  Mountain View, CA
Date: Fri, 8 Jan 93 00:59:12 GMT

In <1993Jan7.201330.28834@wdl.loral.com> dcb@wdl1.wdl.loral.com (Predecrement David) writes:

>ANFBC@CUNYVM.BITNET (Tony......Black American Prince) writes:
>>       Question:  How important are the Chaos Emeralds in completing
>>  the game?  I know if you go after them in the bonus stages, you
>>  lose rings when you return to the game ,which prevents high scores
>>  and continues.......
>       ^^^^^^^^^

>The only way I've ever gotten continues is through the Chaos Emeralds.  How
>else do you get them?

>Also, in the GG Sonic 2, the phamplet says that sometimes "Continue" will
>turn up from the spinning sign.  Has anyone ever achieved that?  How?

I believe that happens when you run the gauntlet that is the level losing 
nary a ring.


--
Tom Murphy   Silicon Graphics Inc   415-390-1934   murphy@wpd.sgi.com

In an insane world, it was a sane choice.
Newsgroups: rec.games.video
From: awg0971@ritvax.isc.rit.edu
Subject: Monitors / RGB Hookups
Reply-To: awg0971@ritvax.isc.rit.edu
Organization: Rochester Institute of Technology
Date: Tue, 12 Jan 1993 18:00:23 GMT

I know the scan rate for a Mac is ~30hz (horiz) while the scan rate
for TVs and Genesis systems are ~15hz. Does anyone know of a multi
scan monitor that is in this range. I have seen many in the range of
20-50hz, or 30-60hz, but none in the 15hz range. Please reply
via e-mail.

                     ____        ___  ___   ___
  /  /   /  /\    / /      /    /    /  /  /    /   /    AWG0971
 /--<   /  /  \  / /   _  /    /--  /--<  /    /---/ @Ritvax.Isc.Rit.Edu
/   |  /  /    \/ /____/ /___ /__  /   | /___ /   /  @Ultb.Isc.Rit.Edu
From: v089l3s3@ubvmsb.cc.buffalo.edu (JER HORWITZ)
Newsgroups: rec.games.video
Subject: The World of CES News! [Horwitz]
Date: 10 Jan 93 05:14:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

Following is some of the information I've picked up regarding
the Winter CES. Hope you're interested.


Sega previewed a device for sale in the third quarter '93.
Called the Activator, it is a group of light-beam emitting
devices (8 total) linked in a circle 3.5 feet in diameter.
The device will encircle the user, who stands up in the 
middle, waving his/her arms and legs to "activate" screen
reactions. 
It will include a 2-in-one cart with a fighting game and
a music maker which creates music by body movements.
The unit will sell for $75.

Mortal Kombat was shown for the SNES only.

The SNES was found to have captured 69% of the 16-bit
platform market, with 8.7 million systems sold. This
was confirmed by an independant research firm. This
percentage was current as of October, the system total
is current as of the end of Christmas. 2.1 million
systems (SNES) were sold at Christmas.

The 3DO system will play Music CDs, Photo-CD, Motion
Video CDs and special game CDs by 3DO. 70 Software
houses have signed on, including Virgin, Ocean, Dynamix,
Psygnosis, Maxis, Spectrum Holobyte, Paramount and
Electronic Arts. It employs a double speed CD drive
and can produce motion video at 30 frames per second
with over 100000 colors per frame, full screen.
The price will be $700 but may drop to $500 over a year's
time.

Pioneer has released a competitor to CD-I which will
play Laserdiscs, CDs, new electronic books, interactive
games and CDs/carts from the NEC/TTI TurboGrafx and
Sega Genesis. (You will need adaptors for both systems.)
This marks the first collaboration between NEC and Sega.
The release date in Japan is 7/93, U.S. 8/93, price
$725 (90000 yen), with each Game Control pack (to play
NEC/Sega games) under $480 (60000 yen). [These numbers
sound a little odd, the latter that is.] A Karaoke
add on will cost less than $160 (20000 yen).
6-10 titles will be shipped at release, 20-30 by X-Mas.
20 Companies have signed on.

Sega's new Virtua Sega "Virtual Reality" system will
include a device for 3-D stereo-optic vision and
full depth perception. For 4th quarter release.

Nintendo's Super FX chip will only add $10 to the
cost of games, thus Nintendo's list price of $49.99
for all games will go to $59.99 for SFX titles.

[ -> Jer Horwitz ] [INTERnet Game Consultant]
Newsgroups: rec.games.video
From: arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee)
Subject: Re: Problems with SFC carts?
Organization: Johns Hopkins University CS Dept.
Date: Sat, 9 Jan 1993 22:44:41 GMT

In article <C0LIJD.453@acsu.buffalo.edu> v089l3s3@ubvmsb.cc.buffalo.edu (JER HORWITZ) writes:
>Under the following conditions, there is an easy solution. If your SNES was
>purchased (for certain) after the first run, and the video drop-off is
>a momentary jumble, then the solution is to find a friend who owns an SNES
>purchased in the first run and swap systems with him/her. 
>If not, let me know what conditions DO exist.
>(Ken Arromdee - are you watching?)

Oh, I'm watching.  But what's going on?  Does this mean there really _is_ a
compatibility problem with Japanese games?  Or is this something that might
mess up even American games?
--
"On the first day after Christmas my truelove served to me...  Leftover Turkey!
On the second day after Christmas my truelove served to me...  Turkey Casserole
    that she made from Leftover Turkey.
[days 3-4 deleted] ...  Flaming Turkey Wings! ...
   -- Pizza Hut commercial (and M*tlu/A*gic bait)

Ken Arromdee (arromdee@jyusenkyou.cs.jhu.edu, arromdee@jhunix.hcf.jhu.edu)
Newsgroups: rec.games.video
From: jarnis@mits.mdata.fi (Jarno Kokko)
Subject: Re: Any MGH Owners Out There?
Organization: Microdata Oy, Helsinki, Finland
Date: Wed, 6 Jan 1993 10:32:11 GMT

In article <1idpa8INN813@usenet.INS.CWRU.Edu> bm074@cleveland.Freenet.Edu (David S Fung) writes:
>
>I have a Question about MGH.
>
>Is it possible to copy game floppy>floppy when i plug it on Genesis.

I think this is some kind of a bug in the MGH ROM. Get a new version


>But generally the machine is quite stable. I have it for 4 month and
>it has no burn up; and even about the interference, it only happen
>sometime on SNES but if i unplug the power supply for the disk drive
>after i load the game the interference mostly gone.
>

YEAH! Now I remember this too - all who have problems with interference -
unplug the floppy power after loading is ready.

>And if you use the AV Cable for the Gensis there is no bad  interferenece 
>
>at all

Of course. TV sets suck badly. RGB Monitor is of course the only REAL way :-)

- Jarnis
Newsgroups: rec.games.video
From: markt@cup.hp.com (Mark Thompson)
Subject: Re: GENESIS: Ecco the Dolphin
Date: Tue, 12 Jan 1993 00:08:11 GMT
Organization: Hewlett-Packard
X-Newsreader: Tin 1.1scd1 PL4

Just curious, how much did you have to pay, and where?

Mark
Newsgroups: rec.games.video
Subject: single players selection in SF2 vs. mode?
From: <FC7HSANU@MIAMIU.BITNET>
Date: Monday, 4 Jan 1993 18:51:06 EST
Organization: Miami University - Academic Computer Service

How does one select the same fighter for player 1 and 2 in Street fighter 2.
I think the codes for this is Down, R, Up, L, Y, B. If I am right when do you
press these codes in, because I can't seem to make it work.
From: carleton@tecsun1.tec.army.mil (Daniel Carleton)
Newsgroups: rec.games.video
Subject: Ecco for CD? When?
Summary: when will it come out for Sega CD?
Keywords: Genesis [GEN] ecco dolphin CD Sega-CD
Date: 4 Jan 93 07:42:43 GMT
Organization: U.S. Army Topographic Engineering Center, Ft. Belvoir, VA.


	I would like to buy Ecco, but since I have the Sega CD and read that
Dolphin was to be released for it, I am hesitant to buy the cart.  Does anyone
know when the CD will be out?  Will it be better?  Will it be Cheaper? 
I'd like to think I bought my Sega CD for more than just Sherlock Holmes and
having one more music CD player.
From: tzs@carson.u.washington.edu (Tim Smith)
Newsgroups: rec.games.video
Subject: Re: Genesis vs. SNES - processor speed
Date: 8 Jan 1993 12:15:48 GMT
Organization: University of Washington School of Law, Class of '95
NNTP-Posting-Host: carson.u.washington.edu

umandru1@ccu.umanitoba.ca (John N. Andrusiak) writes:
>The 65816 is the processor that the Apple IIGS uses. It is a nightmare
>kludge, that is only surpased by the Intel 486 architecture. Anything

The GI 1600 (which was what the Intellevision used) was worse.  I think
one of the old game systems used the 1802, which can certainly lay claim
to nightmare kludge status.

These things make the 486 look like a thing of beauty.

--Tim Smith
Newsgroups: rec.games.video
From: eric@geoblue.gcn.uoknor.edu (Eric Pyle)
Subject: Sega's new processor?
Originator: news@kittyhawk.ecn.uoknor.edu
Date: Tue, 12 Jan 1993 02:29:31 GMT
Organization: Engineering Computer Network, University of Oklahoma, Norman, OK, USA

Organization: Geosciences Computing Network, University of Oklahoma, Norman, OK
Keywords: 

	I noticed a recent message that talked about Sega coming
    out with a new product with a new processor that is
    compatible with the SEGA-CD. What is this? A new system or
    what? Please explain.

						Eric




Newsgroups: rec.games.video
From: tm@netcom.com (Toshiyasu Morita)
Subject: Hot games at Winter CES '93
Keywords: CES games hot
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Sun, 10 Jan 1993 02:49:55 GMT

There weren't that many hot games at CES this year. The best three I think were:


StarFox - polygon flight simulator for the SNES, runs pretty fast - very hot.

Bubsy - sideways scrolling game with an animal hero, like Sonic - pretty cool.

Monsters - (I'm a bit biased, because I worked on it) Three-quarter perspective
game, one or two players run around and shoot monsters. 50+ levels.



Toshi Morita
tm@netcom.com
From: johnsonchris@bvc.edu
Newsgroups: rec.games.video
Subject: ** SNES System FOR SALE **
Date: 12 Jan 93 12:04:58 CST
Organization: SPUMCO Software...

SNES System FOR SALE:

System is one of the original batch ones, I bought it the first week that 
the SNES came out.  I have bored of video games (yeah, flame me, but I 
have, too DAMN EXPENSIVE) and want to sell it off.  Includes all the hookup 
cables, power supply, and one controller.  No game is included.

Total:  $70 + $5 shipping.

-- 
        __       |From the cold, infernal northlands      |       __       
       /\ \      |15 Miles from Ass Backwards, Iowa       |      /\ \       
      /  \ \     | "And not a native Iowan, thank you."   |     /  \ \      
     / /\ \ \    |Christopher Johnson, TRL, Crispy, Stimpy|    / /\ \ \     
    / / /\ \ \   |From the Tooth Beaver Cave VAX Lab      |   / / /\ \ \        
   / / /__\_\ \  |Buena Vista College, Storm Lake, IA     |  / / /__\_\ \       
  / / /________\ | "What I say is what I say, so say as   | / / /________\     
  \/___________/ |  you will, and I will say as I say."   | \/___________/   
** Sorry to whoever I stole this ASCII of the triangle from.  Great Job **
From: cag3@po.CWRU.Edu (Craig A. Gelfand)
Newsgroups: rec.games.video
Subject: Sega CD game availability
Date: 12 Jan 1993 15:40:32 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: cag3@po.CWRU.Edu (Craig A. Gelfand)
NNTP-Posting-Host: slc12.ins.cwru.edu



To those of you who have been asking about what games are available for
the Sega CD system, and when new ones might be released, here is some
information I picked up last night.

The Electronics Boutique January catalog came in the mail yesterday.  In
it were ads for CDs of Batman ($49.99) and Willy Beamish ($59.99), and
the disclaimer line in fine print says that new games are all expected
to be in stores at the time of publication.  So I ran out to the store,
and, WOW, they don't have it.  The flunkee working there said maybe
later in the week, when their shipment comes in.  I am not aware that
other places have or have had these games.  I checked KayBee Toys and
Babbages - no go yet.

Anyway, games available in Cleveand, Ohio (off the top of my head...)

	Night Trap
	Sewer Shark
	Cobra Command (I think that's the name - helicopter sim)
	Black Hole Assault
	Wonder Dog
	Wolfchild - New from JVC - platform game I think
	INXS video game
	Kris Kross video game
	Hook
	Chuck Rock (on sale at Babbages for $44.99)
	That game that lets you scribble on the TV

I think that's everything.  Also coming - Star Trek TNG, Terminator 2,
and a handful of RPGs (finally...) that look like they have some
promise.

Does it seem to anyone that companies are making such an effort to put
animated sequences as intros, etc. that they are forgetting how much
storage they have that game code could be put into.

						Craig



Newsgroups: rec.games.video
From: eburks@wam.umd.edu (Doe B. Kim)
Subject: Wanted: Super Mario World (SNES)
Organization: University of Maryland, College Park
Distribution: usa
Date: Mon, 11 Jan 1993 17:37:30 GMT

	Does anyone want to sell Super Mario World
for $30 including shipping?  Thanks.

-- 
Doe Kim			
eburks@wam.umd.edu
(Go Red Sox!)
From: kt12+@andrew.cmu.edu (Kenichiro Tanaka)
Newsgroups: rec.games.video
Subject: Games for trade
Date: 11 Jan 93 17:48:26 GMT
Article-I.D.: andrew.IfIXy_a00Uh7Q7imAK
Organization: Junior, Design, Carnegie Mellon, Pittsburgh, PA

I have the following games that I'd like to trade:

Genesis
  Gemfire
  Tazmania
  Ariel the Little Mermaid

Lynx
  Zarlor Mercenary
  Gates of Zendocon

In particular, I'm looking for SNES Rampart, Genesis Madden 93 and
Shining in the Darkness.  But I'm open to offers for any SNES, Genesis,
Lynx, or Turbo CD game and I'd be willing to trade both Lynx games for
an SNES/Genesis/Turbo game or a newer Lynx game.  Did that make sense? 
:)

Please e-mail me if you're interested in working something out.

Ken