HDTenEightyP/NetNews huggingface dataset:
From: glenn@Software.Mitel.COM (Glenn Thrower)
Newsgroups: comp.sys.amiga.graphics
Subject: Is there .lha for Sun?
Date: 29 Sep 92 18:35:10 GMT
Organization: Mitel. Kanata (Ontario). Canada.
X-Newsreader: TIN [version 1.1 PL6]


Is there source code available that will allow me to un-archive .lha files
on a Sun workstation? If so where is and how can I get it?

Thanks
Glenn
--

******************************************************************************
         __________     __________     __________
        / ________/    /___  ____/    /___  ____/
       / /  _____         / /            / /       glenn@Software.Mitel.COM
      / /  /__  /        / /            / /       
     / /_____/ /        / /            / /         Kanata, Ontario, Canada
    /_________/        /_/            /_/      

******************************************************************************
From: diskount@micromed.com (don hirschfeld)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: POV ray tracer
Date: 29 Sep 92 19:40:44 GMT
Article-I.D.: micromed.LioVRB1w165w
Organization: Micro-Medic BBS - +1 408 279 5240 - Public Access

wdao@aludra.usc.edu (Walter Dao) writes:

> 
> On amiga.physik, there is a version of a raytracer called "POV ray tracer"
> Does it need any kind of special hardware ? (like needs a 68030) How fast
> is it compared to DKB tracer ?
> 
> 
> 				walt

From what I saw on the comp.graphics newsgroup, POV and DKB are the same 
prgram, just a newer version. I would say that anything less than a 030 
would crawl with most raytrace programs. I tried POV on a 396-33 PC and 
still it crawled!

-- 
diskount@micromed.com (don hirschfeld)
From: David_Corn@fcircus.sat.tx.us (David Corn)
Subject: Re: 4000:  Is it so great?
Newsgroups: comp.sys.amiga.graphics
X-NewsSoftware: BBX-UMB 0.24e beta (Sep 30 1992)
Date: 1 Oct 92 23:45:17 CDT
Organization: The Flying Circus BBS, San Antonio, TX


try 2500-2900 for something that isnt' gonna fall apart in 2 months.

____

Try $1500-$1700...486/33 system...

DC


-- 
David_Corn@fcircus.sat.tx.us
.. david corn ...
Newsgroups: comp.sys.amiga.graphics
From: jnieber@unibase.Unibase.SK.CA (Jeff Niebergall)
Subject: 24 bit display size
Organization: Unibase Telecom Ltd.
Date: Fri, 2 Oct 1992 03:53:32 GMT

What Amiga display boards for 24 bit images can load images
larger than 768X482. I want to be able to view/draw/process 2K
or 4K size images. I believe the Firecracker and Light 24 paint
program will as the last AmigaWorld Special Graphics/Animation
issue cover shot (chrome man growing out of A3000) was noted as
being done on it.

Any and all info appreciated.


Thanks, Jeff

jnieber@unibase.unibase.sk.ca
From: abs0@coos.dartmouth.edu (Kelvin Leung)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: AGA compatible graphics board
Date: 2 Oct 92 02:40:26 GMT
Organization: Dartmouth College, Hanover, NH

trevore@vast.unsw.edu.au (Trevor Elbourne (Supr. Hell) BE) writes:
[stuff about an AGA emulator card for Zorro2 deleted]

>Cheers,
>-Trevor

Wow!!! this sounds too good to be true.  I know it is hard to tell at the
moment--but when do they expect to ship the product?  (I hope they wouldn't
take as long as U of Lowell did...) 

Also, what about speed?  any speed decrease?  Zorro II is a 16bit bus, right?
will that slow down the AGA alot?  how would it compare to a real AGA chipset?
Since A3000's price is dropping rapidly, would it make more sense to support
Zorro III instead of ZorroII?  

I only have an accelerated 2000, so I am happy to know that someone is 
working on an AGA-compatible card for it.  Anyways, good luck.

Yours Sincerely,
Kelvin
Newsgroups: comp.sys.amiga.graphics
From: schwager@cs.uiuc.edu (Mike Schwager)
Subject: Re: Is there .lha for Sun?
Organization: University of Illinois, Dept. of Comp. Sci., Urbana, IL
Date: Thu, 1 Oct 1992 22:56:17 GMT

glenn@Software.Mitel.COM (Glenn Thrower) writes:


>Is there source code available that will allow me to un-archive .lha files
>on a Sun workstation? If so where is and how can I get it?

>Thanks
>Glenn
>--

Yes, look in amiga/archivers directory on ux1.cso.uiuc.edu (address is in
my signature, below).  You'll want to get lharc.tar.Z .
-Mike
 schwager@cs.uiuc.edu
Fish Archive Spots: (updated 9/29/92)
128.174.5.59    ux1.cso.uiuc.edu (disks 001-730 and counting.. GO, Fred, GO!)
     Maintained by Mike Schwager (schwager@cs.uiuc.edu)
128.255.19.233 grind.isca.uiowa.edu  has FF #1-current
     Maintained by Michael T. Pins (amigapd@isca.uiowa.edu)
128.171.44.7 ftp.hawaii.edu (mirror of ux1: disks 001-current)
	Maintained by amiga@ftp.hawaii.edu (Baron) 
	The disks on ux1 say: "...I want to be a Fish Disk in Hawaii!" :-)
16.1.0.2 gatekeeper.dec.com has FF #1-600 or so in /pub/micro/amiga/fish
     Maintained by vixie@pa.dec.com   ... does not appear to be current
128.252.135.4 wuarchive.wustl.edu  has the newest in systems/amiga/fish/fish
     (Woah!  Now lots of disks at one of America's premier ftp sites!)
IN AUSTRALIA:
139.130.4.6     archie.au
     a mirror of wuarchive.wustl.edu?  Maintained by ???
IN EUROPE:
128.214.6.100 ftp.funet.fi  carries all Fish disks in /pub/amiga/fish.
     Maintained by Pertti Lehtinen <pl@ftp.funet.fi> and
                   Jarkko Hietaniemi <jhi@ftp.funet.fi>
137.226.4.105 ftp.dfv.rwth-aachen.de
     /pub/amiga/fish/f?         Disks 600+
     /pub/amiga/fish/olddisks   Disks 1-600 (mounted from CDROM)
     Maintained by Stefan Becker
     <stefanb@pool.informatik.rwth-aachen.de>
Newsgroups: comp.sys.amiga.graphics
From: stewart@sample.eng.ohio-state.edu (Daniel Stewart)
Subject: Re: Laserdisk Digitizing...
Organization: The Ohio State University Dept of Electrical Engineering
Date: Tue, 6 Oct 1992 17:15:35 GMT


> Does it matter what format the LD is?  Am also curious about that, for I have
> some disks in the CAV format (eg, Dirty Pair: Affair on Nolandia,Terminator
> 2:Judgement Day Special Edition) and CLV format (eg, Vampire Princess Miyu,
> Star Trek II:TWOK).  If it can work with either, great.
> 
> (Do I have to use Pause or what?  Don't have a frame-grabber)
> 
> Tschuss!
>     ____
>     \LC/ GEnie: L.CLEVENGER [Kellisanth]  [Miyu=Gemstone]
>      \/  Internet: Larry.Clevenger@mtask.omahug.org  Fidonet: 1:280/9
> 
> ... "But, but Doctor...  We didn't do it!"  "My... You ruined my Tardis!!"
> 

I don't have DigiView working on my machine, but I do have a Laserdisk player.
The answer to your question is yes, it matters what format the LD is in. CAV can
freeze frame very nicely but CLV cannot, all you get is a blue screen (or black).
If you have a very high end LD player, these come with a digital freeze frame
that can grab any picture, be it from CAV or CLV. 
	Now a question I have. Does anyone know how to get a laserdisk player to
work with the Toaster. Whenever I freeze frame the LD player when it's hooked to
the toaster I get have of the picture stable and the other half unstable, even   
though when not going through the toaster it's fine. 

Daniel 

-- 
Daniel Stewart
stewart@ee.eng.ohio-state.edu
From: bo24+@andrew.cmu.edu (Berend Ozceri)
Newsgroups: comp.sys.amiga.graphics
Subject: Comments on NEC 3FGX
Date: 27 Sep 92 16:30:26 GMT
Article-I.D.: andrew.QelZ8WS00Vp288vktn
Organization: Carnegie Mellon, Pittsburgh, PA

Hi!

I am planning to get an Amiga 4000 soon. I don't want to buy a Commodore
monitor with it. They seem to have a bad reputation (Although my 1084
survived without any problems for four years, and is still working) I
was considering the NEC 3FGX monitor. I know that NEC 3FGX is a
multisync monitor, but what I don't know is whether it can display all
of Amiga's display modes. Does the sync range cover all of Amiga's modes?

Any other general comments are welcome. Does anybody think I really
should stick with Commodore, and buy a 1960 monitor instead?

-Berend
Newsgroups: comp.sys.amiga.graphics
From: mlelstv@specklec.mpifr-bonn.mpg.de (Michael van Elst)
Subject: Re: A4000+DOMINO !!!
Keywords: A4000, DOMINO GFX BOARD
Organization: Max-Planck-Institut f"ur Radioastronomie
Date: Tue, 6 Oct 1992 18:12:08 GMT

In <35575@cbmvax.commodore.com> chrisg@cbmvax.commodore.com (Chris Green) writes:
>In article <1992Oct2.023730.5322@news.iastate.edu> barrett@iastate.edu (Marc N Barrett) writes:
>	Marc:
>	Please confine your postings to comp.sys.amiga.advocacy, where they
>are more appropriate, and more welcome.

Maybe appropriate but only marginally welcome.

Regards,
-- 
Michael van Elst
UUCP:     universe!local-cluster!milky-way!sol!earth!uunet!unido!mpirbn!p554mve
Internet: p554mve@mpirbn.mpifr-bonn.mpg.de
                                "A potential Snark may lurk in every tree."
Newsgroups: comp.sys.amiga.graphics
From: mlelstv@specklec.mpifr-bonn.mpg.de (Michael van Elst)
Subject: Re: IFF24 to PPM
Organization: Max-Planck-Institut f"ur Radioastronomie
Distribution: comp
Date: Thu, 1 Oct 1992 15:43:20 GMT

In <1992Oct1.113326.16145@city.cs> lionel@cs.city.ac.uk (Lionel Tun) writes:
>I wonder why ADPro does not support ppm directly.

Maybe because pbmplus renders a significant part of ADPro useless..

Regards,
-- 
Michael van Elst
UUCP:     universe!local-cluster!milky-way!sol!earth!uunet!unido!mpirbn!p554mve
Internet: p554mve@mpirbn.mpifr-bonn.mpg.de
                                "A potential Snark may lurk in every tree."
Newsgroups: comp.sys.amiga.graphics
From: fischers@Informatik.TU-Muenchen.DE (Samuel Fischer)
Subject: Re: Vista Anims.
Organization: Technische Universitaet Muenchen, Germany
Date: Wed, 30 Sep 1992 18:29:12 GMT

macdonsa@uhura.aston.ac.uk (Scott MacDonald) writes:

>	Please bear with me, I`ve not been doing this long...
>	I`ve created a number of frames using vista, and i want to animate

>them. I loaded each frame into dpaint3, but it seems each frame wants to use
>a slightly different pallette, so that when i load in a frame, each previous
>frame`s colours go a bit funny. I would like to know if there is any way
>of getting around this, or if I am doing anything wrong. I wrote a script
>file to get vista to render the frames, and although I did it to test my
>computer`s performance, I now want to see the anim.
>	Also, is there any other pd fractal landscape program that will
>make use of my 68030, and 68882, because I don`t believe that vista does,
>`cause it took an hour and a half to draw 30 frames (at top res.)

First of all, Vista is NOT PD. It's Payware.

Anyway : I don't know if Vista 1.0 took advantage of a 030, but VistaPro 2.0
does. It is also able to lock the Palette, and build Vanims (VIsta's own 
animation format, which are played directly from the HD. all in all, you should
buy Vistapro2.0 if you are in 3D. (or Scenery Animator. another NOT PD Fraktal
Generator, which does some pretty nice Pixies to).


Hmm... when I look at the time : an hour and a half to draw 30 Frames ... makes
3 Minutes pro Pixie. Try turning your 030 off, and compute again. I think,
you will get much longer times.

bye,
sammy
-----
>		Thanks,
>				Scott
From: wdao@aludra.usc.edu (Walter Dao)
Newsgroups: comp.sys.amiga.graphics
Subject: POV ray tracer
Date: 29 Sep 1992 01:25:20 -0700
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: aludra.usc.edu


On amiga.physik, there is a version of a raytracer called "POV ray tracer"
Does it need any kind of special hardware ? (like needs a 68030) How fast
is it compared to DKB tracer ?


				walt
From: cse_stu@memstvx1.memst.edu
Newsgroups: comp.sys.amiga.graphics
Subject: Painting with the new machines
Date: 6 Oct 92 14:01:21 -0600
Summary: What programs work on the 600, 4000
Distribution: world
Organization: Memphis State University

What graphics programs work with the 4000 in AGA? Does spectra color HAM-E
version work on the 4000???
Also is there a way to make persective in DpaintIV work on a 600???
=========
Video MAN
CSE_TEST@memstvx1.memst.edu
=========
Newsgroups: comp.sys.amiga.graphics,comp.sys.amiga.hardware,comp.sys.amiga.tech
From: spoon1@cwis.unomaha.edu (Jonathon B. Witherspoon)
Subject: Re: Toaster on A4000????
Organization: University of Nebraska at Omaha
Distribution: na
Date: Sat, 26 Sep 1992 22:58:22 GMT


There is no way at this time for the toaster to work in the A4000



Newsgroups: comp.sys.amiga.graphics
From: jeh@raster.kodak.com (Ed Hanway)
Subject: Re: Morphing Software Challenge
Organization: Eastman Kodak Company, Digital Systems Center
X-Newsreader: Tin 1.1 PL5
Date: Tue, 6 Oct 92 11:56:41 GMT

Esa Haapaniemi (eha@phoenix) wrote:
: : 	As a challenge to these software package could these be rendered in
: : either 32 color low-res, Half-bright low-res, HAM color mode, or 16-color
: : high-res....  Plus make sure these are rendered in some sort of anim format..
: : Please use color in your pictures and use the full screen... This will show 
: : what the common Amiga can at least do...
: 
: NO WAY ! At it's best Amiga can (and ofcource those programs can) morph in
: true 24 bit (without extra hardware). The differences of those programs come
: out best on 24bit morphigh (speed, quality, easyness, ...). Best could be
: morphing in 24bit and show those inbetweens, but I think that you want only
: some el'cheapo demos for your Amiga.

I suggest two rendering to two formats:

JPEG for selected still frames in (nearly) their full 24-bit glory at a
fraction of the size of IFF24.

16-color hires for animations.  For comparison purposes, I think the color
information isn't so important.  The test of a morphing package isn't
whether it can fade from one color to another but whether it produces
decent-looking spatial transformations.

--
Ed Hanway --- jeh@raster.kodak.com
This message is packed as full as practicable by modern automated equipment.
Contents may settle during shipment.
From: spice@drycas.club.cc.cmu.edu
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Vista Anims.
Date: 30 Sep 92 23:20:29 GMT
Organization: Carnegie Mellon Computer Club

In article <fischers.717877752@hphalle4>, fischers@Informatik.TU-Muenchen.DE (Samuel Fischer) writes:
> macdonsa@uhura.aston.ac.uk (Scott MacDonald) writes:
> 
>>	Please bear with me, I`ve not been doing this long...
>>	I`ve created a number of frames using vista, and i want to animate
> 
>>them. I loaded each frame into dpaint3, but it seems each frame wants to use
>>a slightly different pallette, so that when i load in a frame, each previous
>>frame`s colours go a bit funny. I would like to know if there is any way
>>of getting around this, or if I am doing anything wrong. I wrote a script
>>file to get vista to render the frames, and although I did it to test my
>>computer`s performance, I now want to see the anim.
>>	Also, is there any other pd fractal landscape program that will
>>make use of my 68030, and 68882, because I don`t believe that vista does,
>>`cause it took an hour and a half to draw 30 frames (at top res.)
> 
> First of all, Vista is NOT PD. It's Payware.
> 

A small correction here. While Vista did indeed start out as a
fully commercial program, i.e. "payware", VRLI, the owners and
publishers of the program licensed Amiga Format, a British Amiga
magazine to put Vista on their cover disk. This is probably the
version of Vista Scott's talking about.

The version of Vista that was released on the cover disk was Vista 1.0
and it doesnt take advantage of the 68020/30/40 and 68881. The various
versions of Vista Pro do come with special versions which support faster 
processors and math coprocessors but they were not put on a cover disk.
Though I understand that if you have the original Amiga Format cover
disk featuring Vista Pro, some British company will allow you to 
upgrade to Vista Pro for something like 40 pounds. If you are looking
for true PD fractal landscape generators, there are some in the
Fish disk collection, though I cant remember where. None of them has
anywhere near the polish and rendering quality of Vista, unfortunately. 



> Anyway : I don't know if Vista 1.0 took advantage of a 030, but VistaPro 2.0
> does. It is also able to lock the Palette, and build Vanims (VIsta's own 
> animation format, which are played directly from the HD. all in all, you should
> buy Vistapro2.0 if you are in 3D. (or Scenery Animator. another NOT PD Fraktal
> Generator, which does some pretty nice Pixies to).
> 
> 
> Hmm... when I look at the time : an hour and a half to draw 30 Frames ... makes
> 3 Minutes pro Pixie. Try turning your 030 off, and compute again. I think,
> you will get much longer times.
> 
> bye,
> sammy
> -----
>>		Thanks,
>>				Scott



                            Scott Corley

spice@drycas.club.cc.cmu.edu
Newsgroups: comp.sys.amiga.graphics
Subject: Re: GIF Conversion
From: zoltar@glasgow.amigans.gen.nz (Grant Thoms)
Date: 6 Oct 92 15:55:01 PST
Distribution: world
Organization: .SIG Laboratories.. New Zealand division.

In article <bennetta.718183854@sfu.ca> bennetta@fraser.sfu.ca (Jason Patrick Bennett) writes:
>Hi there.  I'm hoping someone on this group can help me, so here goes...
>
>I have this GIF file I'd like to view, but it will have to be converted
>so the Amiga can use it.  I was told to locate something like GIFMachine
>or Mostra.  Could someone please tell me if this is indeed right, and
>where I can locate these conversion programs?  I've been searching
>through a few ftp sites, but haven't had any luck.  Any help that anyone
>can offer will be gratefully appreciated!  Thanks...

Hello,

Gifmachine unfortunatly only converts Gif pics to SHAM, not to
normal format.. You have to use the Program MOSTRA toview the pics after
they have been converted.. MOSTRA is not a converter, just a picture
viewer, if you need ither of them, I have them here on disk... A
excellent program (if you have the memory for it) is called
ADPRO, which allows you to convert IFF->GIG GIF->IFF and to many other
formats.. Drop me line if you have no luck in finding
a program ... Oh, there is another called Gif2IFF, which works
on most GIF pics, which I have too! :)

Cheers,
Grant

-- 
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
        Grant Thoms (Zoltar) Co-Sysop of `Silent Imperium' BBS
  //                Zoltar@Glasgow.Amigans.Gen.NZ
\X/                             ----
         Standard Quote: `Insert $10 for the next 0.5 seconds'
                *** Opinions expressed are my own ***
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
From: andrey@cco.caltech.edu (Andre T. Yew)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Port of "GL" for the Amiga?
Date: 27 Sep 1992 17:39:06 GMT
Organization: California Institute of Technology, Pasadena
NNTP-Posting-Host: punisher.caltech.edu

paulg@weird.miami.fl.us (Paul Griswold) writes:

>The flyer that they just faxed to me states that the Indigo will do
>4.2 MFLOPS at a price of $27,000, the Vivid 24 and an Amiga 3000
>RETAIL price is $12,325 and the Vivid board does 160 MFLOPS when
>fully populated.

	Ha, ha.  Good joke.  You'll get nowhere near that
performance anytime soon with any general programs you
write on your own on the Vivid 24 board.  The Vivid 24
board is overhyped and overrated, IMO.

--Andre

-- 
             Andre Yew andrey@cco.caltech.edu (131.215.139.2)
From: gb03@ns1.cc.lehigh.edu (GEORGE PHILIP BLUHM)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Curious note on Digitizing...
Date: 4 Oct 92 16:23:36 GMT
Organization: Lehigh University

In article <86.2acce3ae@ivgate>, Larry.Clevenger@mtask.omahug.org (Larry Cleveng
er) writes:
>From: Larry.Clevenger@mtask.omahug.org
>
>Hoi Chummers!
>
>I have a curious question...  And am not sure if it has been asked before.
>
>I have Digi-View v3.0 (Amiga 500, 1MB) currently with v1.2 WB
>
>My question is:
>  Is there a way to directly digitize with DV from my Laserdisk player?
>  (Pioneer Model CLD-990)

Yes.  Add a splitter to break out the RGB signals from the AV output of the
LaserDisk player.




>
>Am wondering, for there are some interesting anime scenes I'd like to try and
>grab onto computer format for some obscure means.
>
>  -=LC=-
>
Newsgroups: comp.sys.amiga.graphics
From: johnl@crash.cts.com (John Lindwall)
Subject: LCD glasses for Amiga
Organization: CTS Network Services (crash, ctsnet), El Cajon, CA
Distribution: usa
Date: 06 Oct 92 19:35:07 PDT

Are there any LCD shutter glasses sold for Amigas?  I'm interested in
the glasses that 'blink' one eye and then the other in sync with the display
to allow a 3D effect.  Thanks!

---
John Lindwall                                    johnl@crash.cts.com
"...always use the formal attribute mechanisms for changing any field;
do not poke the objects." -- Jim Mackraz
Newsgroups: comp.sys.amiga.graphics
From: johnh@jhunix.hcf.jhu.edu (John J Humpal)
Subject: Re: YAPWI
Keywords: Losing Objects in Ray-Tracing mode...
Organization: HAC - Johns Hopkins University, Baltimore
Date: Wed, 30 Sep 1992 14:13:43 GMT

In article <ZgywRB2w165w@micromed.com> diskount@micromed.com (don hirschfeld) writes:
>kws1x@cyclops.micr.Virginia.EDU (Kenneth W. Smith) writes:
>
>> 	When using Imagine 1.1, I find that images occasionally won't render
>> in ray-tracing mode, but will in the other modes, including scanline.  
>> 
>
>The problem is commom and frustrating, but there is an answer! Got into 
>the action editor and add a global size with the default 0,0. Do this 
>evertime you use raytrace. I spend hrs trying to figure this out until I 
>called Impulse. It should have been a default setting.
>
	Imagine cares about "world size" for ray-tracing only.  Any
object (*except* lights and the camera) which fall outside of the known
world will not render in trace mode.  Default world size is +/- 1024 units
in all three dimensions.  Changing the world size to 0 will instruct
Imagine to calculate the world size based on the postitions of all of your
objects.  Under certain conditions, this can add *considerably* to trace
time.  Another solution is to scale all or your objects (including paths,
but probably not including camera and lights), so that they will all fit
into the world size *you* specify, or Imagine's default.

	Hope that helps.  Have you considered joining the Imagine mailing
list?  You'll get a lot of help and hints there.  To join, send e-mail to:

	Imagine-request@email.sp.unisys.com

And put SUBSCRIBE in the Subject header.

-- 
-John

John J. Humpal -- johnh@jhunix.hcf.jhu.edu -- short .sig, std. disclaimer

Newsgroups: comp.sys.amiga.graphics
From: ruocco@ghost.dsi.unimi.it (sergio ruocco)
Subject: Monitor for the A4000
Keywords: Monitor Amiga A4000
Organization: Computer Science Dep. - Milan University
Date: Tue, 6 Oct 1992 15:11:36 GMT



before Xmas I 'll buy an A4000.
I'm considering a good monitor for it.

My needs are:
big screen area for big sources editing
good image quality to not strain my eyes
(almost) all A4000 screen modes be visible 
price under 1.500.000 italian lire or 1200 US$

I read in a back issue of Byte that 
Viewsonic 7 has the best price/performance ratio among 17'' monitors. 
If I remember well it should have:
17'' screen
1280x1024 non interlaced
anyone using it with the Amiga (4000 ;-) ) ?

Any suggestions ?
Where in Italy can I buy the Viewsonic 7 ?
Thanks in advance,
						Sergio

-- 
-------------------------------------------------------------------------------
|                             Sergio Ruocco                                   |
|   Graduate student in CS - Part time Amiga Salesman - Future A4000 owner    |
| Home                             Universita' Statale di Milano              |
Newsgroups: comp.sys.amiga.graphics,comp.sys.amiga.hardware