HDTenEightyP/NetNews huggingface dataset:
From: larry@mits.mdata.fi (Lasse Hero)
Subject: Re: AV8B Harrier
Organization: Microdata Oy
Date: Fri, 1 Jan 1993 13:44:22 GMT
Keywords: Harrier, MicroProse

tatakamoto@vmsb.is.csupomona.edu (Teri Takamoto) writes:

>> 	How long has this been out?  Who is it by?  How does it compare
>> to Falcon3/3.1?  I have been really waiting for a Harrier simulator to
>> come along.

>     I'm not absolutely sure about this, but isn't this Harrier Jump Jet
>by MicroProse?

No, AV8B Harrier is completely different game than Harrier Jump Jet..

--
--------------------------------------------------------------
! Lasse Hero, Kannelj{rventie 6 B, 02130 Espoo, Finland      !
! (90) 455 1074 ! larry@mits.mdata.fi / larry@purkki.apu.fi  !
--------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: saikkone@hkkk.fi (Tommi Saikkonen)
Subject: PQ3 - How to survive the crack house?
Date: Fri, 1 Jan 93 13:32:54 GMT
Organization: Helsinki School of Economics, Finland

When I have ordered the ram team to bust the crack house door, the
view changes and I'm standing at the door. In a second, out jumps a
guy who shoots me twice - I try to shoot him with no success.

Do I need a bullet-proof vest or what? Moving away from the door
doesn't help any, nor trying to shoot back with slowest animation
speed.

Any help would be appreciated!

- Tommi

-- 

Tommi Saikkonen                Internet: saikkone@karl.hkkk.fi
Helsinki School of Economics, Management Development Center

Newsgroups: comp.sys.ibm.pc.games
From: rdippold@cancun.qualcomm.com (Ron Dippold)
Subject: Re: 'Joy'stick blues
Organization: Qualcomm, Inc., San Diego, CA
Date: Sun, 3 Jan 1993 06:37:51 GMT

ksmith@monu6.cc.monash.edu.au (Keith Smith) writes:
>rdippold@cancun.qualcomm.com (Ron Dippold) writes:
>>I'd check your joystick card.  Do you have a fast computer?  Some
>>cards can't handle that

>Does anyone know if the joystick port on the GUS is designed to work with
>486 machines?  I too bare the burden of a 'slow' (comparitively) joystick 

Yes, it's got a speed compensated game port.

And for the original poster, another possible problem might be that
you have more than one joystick port, and they're conflicting.  You
need to disable one.
-- 
The steady state of disks is full.
Newsgroups: comp.sys.ibm.pc.games
Subject: *UPDATE* Games for sale/TRADE
From: Tony Bruno <BRUNO@NDSUVM1.BITNET>
Date: Tue, 22 Dec 1992 18:22:58 CST
Organization: North Dakota Higher Education Computer Network

Okay!

I've been chipping away at my Software collection.  Here is what
is left.

1.  Gunship 2000 - $25.00

2.  Chuck Yeager's Air Combat - $25.00

3.  Knights of the Sky - $19.00

4.  F15 II - $12.00

5.  Starflight 2 - $18.00

As always, I'm willing to trade.  However, I have the following PACKAGE
TRADES to offer -

1.  Unhappy with F15 III?  Before you return it, consider the following
    trade:

    You'll get:
    a) Gunship 2000
    b) Chuck Yeager's Air Combat

          AND

    c) Knights of the Sky

    Sure, they're not as "cutting edge" as F15III, but they're
    good games unto themselves.  All in excellent condition

2.  I *need* Falcon 3: Operation Fighting Tiger.  Sadly, those who
    have it don't want to part with it.  But what if I ask for
    Falcon 3.0 WITH OFT?  In trade you'll get



Newsgroups: comp.sys.ibm.pc.games
From: isc30108@nusunix1.nus.sg (AMBAT SASI S/O PALISSERY P)
Subject: Re: Lesure Suit Larry (help...)
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Wed, 23 Dec 1992 00:16:56 GMT

Mike Hare (mph@pssparc2.mitek.com) wrote:
: He is trying to get through a door in a bar, it leads to a 
: prostitue i think...  but the door requires a PASSWORD to get 
: through it...

read the walls in the toilet. 

sasi.
Newsgroups: comp.sys.ibm.pc.games
From: seurer@rchland.vnet.ibm.com (Bill Seurer)
Subject: Re: Pacific War (was Star Control Opinions wanted)
Date: Mon, 21 Dec 1992 22:51:33 GMT
Reply-To: BillSeurer@vnet.ibm.com
Disclaimer: This posting represents the poster's views, not necessarily those of IBM
Organization: IBM Rochester

I have Pacific War and am about 3 months into the playing the full war
scenario.  This game is really, really big.  All of the ships in the
Pacific from 1941 on are there with capital ships being represented
individually.  It is somewhat hard to keep track of everything but
that's not unexpected when the map runs from India on the west end to the 
US on the east.

It is definitely a descendent of Western Front and Second
Front but there is MUCH less detail for land movement.  It is primarily
a naval and air (and supply) war.  You can have the computer take over 
some (or all) of the HQs, supply transfers, and such which reduces the 
amount of work quite a bit.  It has a fantastic limited intelligence
feature, much better than in WF and SF.

Overall it's great if you enjoy these sorts of monster games (like I do).
It is great fun to try out "what if" scenarios like having the Japanese
invade Australia or be much more aggressive in limited areas of China.

I hope to be doing a full review for Game Bytes after the holidays.
Assuming I finish off those pesky Americans that is.  :-)
-- 

- Bill Seurer     Language and Compiler Development      IBM Rochester, MN
  Internet: BillSeurer@vnet.ibm.com    America On-Line: BillSeurer@aol.com
From: gryphon+@CMU.EDU (Robert W. Igo)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Where is MechWarrior again ?!
Date: 22 Dec 92 04:23:48 GMT
Article-I.D.: andrew.sfBmHoK00VIK40w1d5
	<1992Dec21.225006.23952@syacus.acus.oz.au>
Organization: Junior, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA

Excerpts from netnews.comp.sys.ibm.pc.games: 21-Dec-92 Re: Where is
MechWarrior ag.. Peter Russell@syacus.acu (685)

> vxc15931@vax1.mankato.msus.edu writes:

> >Alright, you guys!  I went into wuarchive.wustl.edu (USA) and 131.188.1.43
> >hoping to find MechWarrior (mech112.zip), and what did I found?  Nothing!

> >What's the deal here?  Am I missing something?

> The BIG deal here buster is that you have to BUY it ... no kidding!

> (or scrounge it from a pal)

> What ever made you think it was shareware or that some nerd had uploaded
> it. Highly illegal I suspect.

> Good luck.

> ------------------------------------------------------------------------------
> Peter Russell (Systems Specialist)
> peterr@syacus.acus.oz
> ACUS - The Australian Centre for Unisys Software
> Phone: +61 2 390 1383
> FAX  : +61 2 390 1391

Actually, he was referring to mech112.zip which is a shareware or
freeware game which essentially takes over some of the mundane tasks
away from the game master in the Mechwarrior role-playing or board game.
 This is not the Activision game you are thinking of.



[********************************* Bob Igo ********************************]
"Now let me explain why this makes intuitive sense." --Prof. Larry Wasserman
[***************************** gryphon+@cmu.edu ***************************]
Newsgroups: comp.sys.ibm.pc.games
From: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Subject: Re: Dune : the building of a dynasty - why no reviews
Organization: North Carolina State University, Project Eos
Date: Sat, 2 Jan 1993 08:50:45 GMT

In article <1993Jan2.052224.25121@nuscc.nus.sg> law40003@nusunix1.nus.sg (TAN YEW KEONG) writes:
>
>The reason why there're not many postings on Dune is that those Duners
>out there spend all their time playing that marvellous game. It's DAMN
>great, so DAMN DAMN great that no game I have played approaches the
>pleasure I get from this game.
>
>Your units talk back to you. Reporting, sir. Enemy unit approaching.
>Atriedes unit destroyed. Warning : enemy unit approaching. 
>
>Your hands get cold and cramp from the strain of battle, but there's
>nothing you would rather do than to kill those Harkonen scum and those
>bloody Sardaukar. Your back is killing you, but what the hell, we've
>gotta kill those scum first so that our noble House of Atreides can
>survive.

Is this DUNE or DUNE II?
>
-- 
| Brian Pipa              | Doing nothing is the hardest thing in      |
| bkpipa@eos.ncsu.edu     | the world because you can't stop and rest. |
| NCSU - Raleigh, NC USA  |      from THE ELFIN SHIP by James Blaylock |
Newsgroups: comp.sys.ibm.pc.games
From: knepley@CS.ColoState.EDU (Ranseus (Jim Knepley))
Subject: Re: Sim Life
Date: Wed, 30 Dec 1992 17:24:34 GMT
Organization: Colorado State University

In article <1992Dec30.145120.1575@apgea.army.mil> rcmerrit@apgea.army.mil (Robert C. Merritt <rcmerrit>) writes:
>
>I've been readng for some time but alas, no peep about sim Life. So, I just
>wanted to hear some about it before I plob down $50. 
>Its been out for awhile and looks great but as with any new game, bugs
>are bound to appear.

It's pretty traditional Maxis.  It DOES support higher resolutions than
most (800x600) but only in 16 colors (still looks good).

Do you remember the old "life" programs that would deal with single celled
creatures?  The rules were like "they die alone or in groups of three" and
"they multiply in groups of 2" and that was about it.  Well, Simlife is
the same theory taken to a new level.

There are a lot of both plant and animal species, each with their own
characteristics.  There are about 25 working and 30 genetic variables for
each critter.  Working variables like "how hungry" and "how thirsty" and
genetic variables like "shares food" and "gender."  Creatures mutate to
fit their environment more with each generation.

It's not much of a game, really, but a fun toy.  I ran out of memory (!)
once planting grass, that was a pain...

Worthy of looking at, anyway,
  Jim  
-- 
----- knepley@cs.colostate.edu --------------- Boycott Colorado -------------
 Jim "Ranseus" Knepley |  Avoid rectal-cranial inversion. 
 Programmer, magician, |  "Gun's don't kill, it's those bullet things"   
 computer geek.        |  
Newsgroups: comp.sys.ibm.pc.games
From: sca@gese.ge14.mdadv.gv.at (Petzi Schweda)
Subject: Re: HELP: civ - Women's Suf. WOW
Originator: sca@gese0n.ge14.mdadv.gv.at
Keywords: civ
Organization: MD-ADV, Vienna, Austria
Date: Mon, 21 Dec 1992 08:25:34 GMT


In article <1992Dec19.185850.11947@nttor.uucp>, chuck@nttor.uucp (Chuck Cote) writes:
|> Hello!  I think I've run into a Civilization bug (or is it another
|> undocumented "feature")!  I build the Women's Sufferage WOW while 
|> my civilization is a democracy and great, my citizens are no longer
|> unhappy about my military units outside of the cities.  But as soon
|> as I change my government, when I later return to democracy, the
|> WOW doesn't work anymore!!!  

Womans Suf. reduces unhappy people per unit by one.
So as a Republic (one unhappy per unit) the effect of military units is canceled out. As a Democracy (TWO unhappy per unit) one unhappy remains ...

wasitit ?
Petzi
###################################################
Petzi Schweda (sca@gese.ge14.mdadv.gv.at)
MD-ADV, Municipality of the City of Vienna, Austria
From: sits@vulcan.anu.edu.au (David Sitsky)
Newsgroups: comp.sys.ibm.pc.games
Subject: wiz7: help boat & temple
Date: 3 Jan 93 05:06:53 GMT
Organization: Australian National University
NNTP-Posting-Host: 150.203.20.13
Summary: wiz7
Keywords: wiz7

Hi,

I have two questions about wiz7.

1. I've found the boat however I am unable able to start it. I've tried using 
most of my characters items and nothing has worked.

2. I've got the Temple map, found the four coins and placed the coins in the
urns but nothing has happened. What do I do?


Thanks in advance,

Robert.

ors101@deakin.anu.edu.au
From: tfoley@camaro.uucp (Tim Foley)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: SWOTL
Date: 28 Dec 92 13:48:27 GMT
Organization: camaro

In article <1992Dec28.033928.3725@sol.ctr.columbia.edu> menchett@pyramid.unr.edu (Peter J Menchetti) writes:
>What the hell is SWOTL???????????

  Secret Weapons Of The Luftwaffe .... SWOTL    :)



-- 
  --------------------------------------------------------------------------
               The HeartBeat of America...Yesterdays Camaro Z28 
                             tfoley@camaro.uucp   
     Call the Camaro Linux Pub-access site: 1-416-238-6550 USRobotics HST
    Note: Please, no ftpmail or mailing lists or the host gets annoyed :)
  --------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
From: wunner@nova.tat.physik.uni-tuebingen.de (Guenter Wunner)
Subject: Re: LLAMATRON (Robotron clone) for IBM available on wuarchive
Organization: TAT (Theoretical Astrophysics Tuebingen), U. of Tuebingen, FRG
Date: Sat, 26 Dec 1992 18:17:17 GMT

kahlerm@sumax.seattleu.edu (Michael Kahler) writes:

>One strange thing here, what exactallly does a 1 player team setup do?

Well, I suppose that with that configuration, you can play the game in
the original Robotron style, that is with one joystick steering yer
llama and with the other joystick steering the direction of firing.

	Lukas.

           *** "Fer sell cheep:  IBM spel chekker.  Wurks grate." ***
        *** Lukas Wunner, Hustadtring 143, 4630 Bochum, West-Germany ***
      *** lukas@trillian.tp1.ruhr-uni-bochum.de / lukas@134.147.160.21 ***
From: savoia@sw.stratus.com (Rick Savoia)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: STAR TREK : 25TH ANNIVERSARY
Date: 24 Dec 1992 14:22:37 GMT
Organization: Stratus Computer, Inc.
Distribution: world
NNTP-Posting-Host: watts.sqa.stratus.com

In article <RG.92Dec23203122@nymph.msel.unh.edu>, rg@msel.unh.edu (Roger Gonzalez) writes:
> >>>>> On 22 Dec 1992 15:30:42 GMT, assmus@rocky1 (Bayne Assmus) said:
> Bayne> NNTP-Posting-Host: rocky1.usask.ca
> 
> 
> Bayne> 	In the scenario vengance, how do you avoid the enterprise
> Bayne> being blown up!  Every time I start it , i get forced into a battle
> Bayne> with the enterprise-2 and the elasi.  Can uou win this fight or can 
> Bayne> you avoid the whole thing altogether?  HELP, I'M DESPARATE!!!
> 
> 
> I've decided its impossible.  The enterprise is a slug compared to the other
> ships, and they just sit behind you and pelt you.
> 
> Too bad the space combat isn't as good as wing commander..

It's not impossible actually.  You have to slow your speed
down to warp 1 and keep moving around.  Go for the pirate
ship that fires three torpedoes first and then the other 
pirate ship and then the Fake Enterprise (don't pass up 
a chance to fire at any ship though).  Once you've eliminated
the pirates, the Fake E is easy.  If youdon't have a mouse
to do this however, it is impossible.  A friend of mine
plays it on a 386 w/o a mouse and he said that space 
battle with the keys is totally impossible.


-- 
==========================================================
Rick Savoia                     | "I'm just very selective
savoia@watts.sqa.stratus.com    | about the reality 
Rick_Savoia@vos.stratus.com     | I accept" - Calvin
==========================================================
From: lavonius@plootu.Helsinki.FI (Ville Lavonius)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Ultima: UW, again....
Date: 29 Dec 92 16:02:59 GMT
Organization: Cthulhoid Entities for a Better Tomorrow

In article <3mNiwB7w165w@ersys.edmonton.ab.ca> pjb@ersys.edmonton.ab.ca (Paul Bolle) writes:


	   I've apparently done this wrong. I exterminated ALL the goblins 
   on level one. I didn't want to, but they attacked me first, and there was 
   NO other food around. (starving, don'tcha know...)
   Should I start over? Are they important? 

Yes to both questions, unless you did have a meaningful conversation with
Vernix before giving him the good old axe treatment.

But what about the gray gobbos, I killed the spiders on their King's 
request, and he doesn't even acknowledge it.

   If I should, I want recommendations for character classes. I'm a paladin 
   now, But he can't carry squat. I need all the stuff I have, plus more 
   food, but he just can't carry it. I have enough probs with the armor, let 
   alone food, both pof which are vastly important. 
   Thanx, y'all.

Fighters tend to have higher strengths, and lousy mana.
/* empiric evidence: some 5 tries*/

   Paul Bolle              pjb@ersys.edmonton.ab.ca 

--
Ville Lavonius	        University of Helsinki, Dept. of Computer Science
lavonius@cc.helsinki.fi : "Military intelligence - two words combined that
                           can't make sense.
From: atom@soda.berkeley.edu (Allen Tom)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: pc games vs mac games
Date: 23 Dec 1992 10:16:44 GMT
Organization: U.C. Berkeley, CS Undergraduate Association
NNTP-Posting-Host: soda.berkeley.edu

In article <1h88mqINNfr@usenet.INS.CWRU.Edu> sls16@po.CWRU.Edu (Samuel L. Shank) writes:
>
>I have a Mac powerbook 160 4/40.  I have some games for it, and play them alot.
>However, I use it more for work than play.  Go into any software joint and you 
>can immedately see that there are 1000's more games for the PC than for the Macs.
>I was thinking about buyying a cheap PC clone to play the plethora of PC games.
>I have several questions;
>
>Can you make any reccomendations for a machine?  What should I look for?  I assume
>that I will want a sound card, but what type of video card?  What would be the
>"wimpiest" machine that you would reccomend getting.  486 is out of the question

In my opinion, the best bang for the buck is if you want only games:

Get a 386/40, 2 megs of ram, generic Tseng ET4000 VGA card, 120 meg HD and 
both a 3.5 & 5.25 HD. All can be had for less than $800 if you don't need a
monitor.

However, if you're actually going to do work on it, get at least 4 megs of
ram and a larger HD. If you can afford it, get a 486/50 VESA local bus.
You probably can find it for less than your powerbook 160!

-- 
Allen Tom                |  In the land of the blind,
c60b-1gs@web.berkeley.edu|      the man with one eye is king!
atom@soda.berkeley.edu   |         
atom@ocf.berkeley.edu    |wubba wubba wubba wubba wubba wubba wubba wubba!!!!
Newsgroups: comp.sys.ibm.pc.games
From: law40001@nusunix1.nus.sg (CHENG KWONG WING)
Subject: DUNE II: bug???
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Thu, 31 Dec 1992 02:01:00 GMT


I was just wondering whether any else has noticed these 2 bugs??

1.  on the "fastest" mode things seem to go haywire;

2.  when I had more "spice harvesters" than refineries, the extra
harvester on returning to the refinery to unload appears to seized up.



Thanks for any comments.



Happy New Year to all out there.


--
--
____________________   .    .   __         . 
\______NCC_1701_____|) .____.--"--"---._____ 
             ||      /-----._________.----/  
     /=======||====/___/       "--"          
   . \==\____________|(-                .
Newsgroups: comp.sys.ibm.pc.games
Subject: Wuarchive&SF2ibm_r.zip
From: genyjf@lure.latrobe.edu.au
Date: Sun, 27 Dec 1992 08:45:10 GMT
Organization: VAX Cluster, Computer Centre, La Trobe University 

Hi everybody,
I was just at wuarchive and it appears they've deleted most of the stuff
in the uploads directory. I suppose you already knew that but I was wondering
what sf2ibm_r.zip was. Is it an english version? (I suppose that's about as
likely as Elle getting in bed with Pewey Herman but I was just curious).

Thanks for listening,
			Andrew
--------------------------------------------------------------------------------
GENYJF@LURE.LATROBE.EDU.AU|
--------------------------------------------------------------------------------
From: jfr@icf.hrb.com (James F. Ross)
Newsgroups: comp.sys.ibm.pc.games
Subject: PC Games and Other Software for sale
Date: 28 Dec 92 15:16:46 GMT
Organization: HRB Systems, Inc.

Just in time for Christmas . . . . NOT!!!!

PC Games for sale.

All are 5.25 except where noted.
All have boxes except where noted.
All are complete and LEGAL.
All prices include shipping.

Games:
	Falcon 3.0.  You love it, you hate it, you need it!  $30.00

	F15 Strike Eagle II.  No box.  Not as cool as F3, but nice.  $15.00

	Lightspeed.  No box.  Interesting space flight/role playing. $12.00

	XMEN II.  Based on the comic epic.   $12.00

	Covert Action.  No Box.  Cool Spy simulation.  $12.00

	Monday Night Football.  This is the VGA version, and comes with
		a 50 minute video tape, "Monday Night Madness".  $18.00

	Earl Weaver Baseball.  3.5" disk.  The original.  $10.00

Terms:
	All games include manuals, code wheels, maps, etc., and origianl disks.
	Shipping is via UPS.

Bargains:
	Buy 2-3, take 10% off.  Buy 4-6, take 13% off.  Buy all 7 for $90.00

Other Software:
	PC Tools version 7.1.  3.5" disks.  Includes all those windows utils
		that you don't get anymore, like CP Backup for Windows, and
		Commute.  Complete with all manuals, etc.   $45.00

	Stacker 2.0.  More stable, IMO, than the newest version.  Doubles your
		Disk's storage capacity.  $45.00

Terms: 
	Shipping included via UPS.
Bargain:
	Take both for $80.

Email replies to Jim Ross (jfr@rip.hrb.com)
Newsgroups: comp.sys.ibm.pc.games
From: riddell@netcom.com (Shane Riddell)
Subject: SoundBlaster Pro: worth upgrading to?
Keywords: soundblaster, upgrade, help
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Distribution: usa
Date: Sun, 27 Dec 1992 05:39:53 GMT

	I have the original soundlbaster in my systems, and am thinking of
upgrading to the SoundBlaster Pro.  Does the Pro offer significant features
over my old card to warrant an upgrade?

	Any opinions welcome, and thanks.

-- 
**********************************************************************
* shane                   * If I ever say or do anything, just to be *
* riddell@netcom.com      * politically correct, please, SHOOT ME!   *
* riddell@brahms.udel.edu                                            *
**********************************************************************
From: vogel@numenor.imib.rwth-aachen.de (Frank Vogelsang  #Alwd#)
Newsgroups: comp.sys.ibm.pc.games
Subject: Patch / Update Global Conquest > Version 2.0
Date: 26 Dec 1992 17:27:16 GMT
Organization: Institut f. Med. Statistics @ Dokumentation
NNTP-Posting-Host: numenor.imib.rwth-aachen.de

Hello There,

sorry, I think this has been asked some time ago already, but :

Could anybody upload the Patch / Update to Global Conquest Version 2
or higher to a ftp-site, please, or tell me the name of it so I can
search for it by archie ???

Thankx a lot, Frank


-- 
| Frank Vogelsang | Institut fuer med. Informatik und Biometrie RWTH Aachen  |
| vogel@tolkien.imsd.rwth-aachen.de   |   Linus Datentechnik, Herzogenrath   |
|----------------------------------------------------------------------------|
| Tel/Fax : ++241/158729 | Foreigners, don't leave me alone with the Germans |
Newsgroups: comp.sys.ibm.pc.games