From: krk@griffith.janet.ucla.edu (Kenneth Kindsfater)
Newsgroups: rec.games.netrek
Subject: LA Riot -vs- GB
Date: 11 Oct 92 23:45:37 GMT
Organization: University of California at Los Angeles, EE Dept.

First up let me say sorry that this article isn't a followup since the
news hasn't reached my news server yet (someone else sent me the articles
via email...)

All I can say about this game is that I was hopping that our team would
finally get some respect (and respect for myself too!! I have an ego that
also likes to be stroked sometimes and I admit it... I just don't have
the time to build up Admirals on other servers. The highest I am elsewhere
was bezier as a Flt Cpt...)

Maroo Lieuw writes:
>  Damn it's Terence the only
>La Riot member who knows not to fly straight into the planet in a LPS
>with a bunch of clued players.  The Amusing point of the agony we were
>put through playing on calvin is watching 8 berkeley players spraying torps
>in every direction to kill their carrying.  Final result I believe that
>chain reaction explosions of the entire Rom space resulted in ogging their
>carriers. (laugh) Just to amusing.  Got to look on the amusing aspect of
>things when you can't change the fact that anyone laying at Calvin with shit
>we played with will lose--no matter how clueless LA RIOTS may be.

Thanks for calling me clueless after playing this game for 6 years....
I played the game at Berkeley (yes I did my undergrad at Berkeley)
when it was only xtrek and Scott (of motd fame)
was in my CS class and wrote the multiple ship types during the summer...
I also like how you slam people like Tedd Hadley who also have contributed
to the source of the game and who I believe is among the best bases (sorry
can't compare him to the top bases at CMU, I haven't played them
(read ogged them enuf!) to make a comparison. 
Just because most of us don't post here, doesn't mean that we are all
clueless!!!!

I agree that the lag was bad but your team was still able to ogg... if we
are truely as clueless as you say, I don't see how you will have a chance
against Side Salad (after all team Akira beat us last year on our own server
with TCP by I think 3 planets..). Anyways I think we are a lot better since
then.

As far a tactics went, I thought your team wasn't being agressive
enough, you didn't bomb us completely flat and you didn't ogg our starbase.
After ogging yours we snatched your agri's fairly early (both by me and I
was having a terrible game)  Your ogging also left something to be desired
I didn't see much ogging by your part except near the planets.
Our team changed completely to scouts (well 1 or 2 DD's) after we had you
down to core planets, we scout dropped and took 
planets to keep you down. All in all we took planets as fast as we could...

Anyways you have a strong team we couldn't genocide you.
I would love to mention Pyro Joe as being MVP!! his phaser locks were
great against cloakers and he stayed far enuf from the home planet not
to be taken out by the chain reactions (he also did a fair about of ogging
earlier in the game), he more than the high pop rate
of ROM prevented your genocide!! Of course, many people our your team
are great (almost the whole team I know from playing with them) but Pyro
is who I noticed during the game. NOTE I'm not flaming you just because
I haven't played against/with you on other servers doesn't mean I assume
you suck... you are probably as good as the rest of the team or you wouldn't
be on it...

I would agree to a rematch on your server (not for INL, but for fun)
but of course I only speak for myself not for my team. I don't blame your
team for flaming the network, but even if there was no lag I think our team
had at least 50% chance of beating you. I used to get pissed off at a whole
team/school if one person flamed our team and I made this mistake against CMU
from games against Red Shirt but at least he didn't call us clueless last year.

Rob (aka Spaceace! writes):
>Incidently, I think the USC team is better than people give them credit
>for...sure the lag to calvin sucked...I could've told you that before the
>game.  It takes some guts and skill to take a clued but not skilled (due
>to lag) team down to an LPS.  I'm impressed, USC.  Keep up the good work!
>I knew crunchy, terence, holdmyown and the Calvin admiral core would win
>some games this year.

Thanks Rob, it made me feel good to read this and not come out absolutely
flaming.

Ken Kindsfater              # painting chip layout and watching anime
krk@janet.ucla.edu          # Otaku no netrek: Admiral HoldMyOwn




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