HDTenEightyP/NetNews huggingface dataset:
From: boltz@chopin.psu.edu (Mark Boltz)
Subject: Re: <None>
Organization: Penn State University
Date: Mon, 09 Nov 92 01:53:49 GMT

------------------------                        ------------------------------
Ein "MUD" ist ein Multi-User Dungeon (Mehr-benutzer Kerker? ;), d.h. ein
Spiel (Textabenteuer), wo mehrere vernetzte Leute zusammenspielen koennen.
Es gibt viele verschiedene Arten von MUDs, die Meiste davon, so weit ich weiss,
sind Englisch-sprachige MUDs.  Es gibt aber auch noch deutsche MUDs, so z. B.
die UniMUD, welche man durch den "telnet"-Befehl unter die Adresse:
helpdesk.rus.uni-stuttgart.de 3333   erreichen kann.  Fuer alle gilt den Befehl
"hilfe", die fuer Anfaenger sehr wichtig ist.


boltz@vivaldi.psu.edu                         The Pennsylvania State University
"Buster" Boltz, Toonster Extraordinare                "...no relation"
"Dost thou not know, my son, with how little wisdom the world is governed?"
					Count Oxenstierna (1583-1654)
------------------------                        ------------------------------

Newsgroups: alt.mud.lp
From: gl_a252@titan.kingston.ac.uk
Subject: NEW LP MUDS
Organization: Kingston University
Date: Mon, 9 Nov 1992 15:16:48 GMT

H
Can anyone tell me the internet numbers for good NEW LP muds?
                                ^^^^^^^          ^^^

It's gotta be new, and relatively small....

Ta!

-Neal
Newsgroups: alt.mud.lp
From: cmatting@nyx.cs.du.edu (Chris "Watchboy" Mattingly)
Subject: I am gonna be blunt
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Thu, 12 Nov 92 07:51:17 GMT

OK, I am going to be blunt...I need a site to mud from...

I have access to a terminal server, so getting on the net is no prob,
but I need a site that supports ports.

Thanks!

--
Chris Mattingly -- AKA: Watchboy @ [Hall of Fame, Muddog, and NeXT LPmuds]
Send all flames to: /dev/null
Send all other stuff to: cmatting@nyx.cs.du.edu

Xref: sparky alt.mud.lp:436 rec.games.mud.lp:4095 rec.games.mud.announce:137 rec.games.mud.misc:1138
From: Andrew.Esposito@lambada.oit.unc.edu (Andrew Esposito)
Newsgroups: alt.mud.lp,rec.games.mud.lp,rec.games.mud.announce,rec.games.mud.misc
Subject: NeXT mud returns
Summary: Grand reopening of NeXt Mud
Keywords: Reopening grand-opening happy-happy-joy-joy
Date: 6 Nov 92 19:26:34 GMT
Article-I.D.: u.1992Nov10.165012.27632
Reply-To: esposito@hamlet.uncg.edu, mudgod@hamlet.uncg.edu
Followup-To: poster
Organization: UNC Office of Information Technology


                    NN     NN         XX    XX  TTTTTTTTTT
                    NNNN   NN          XX  XX       TT
                    NN NN  NN   eeee    XXXX        TT
                    NN  NN NN  ee  ee    XX         TT
                    NN   NNNN  ee e     XXXX        TT
                    NN    NNN  ee      XX  XX       TT
                    NN     NN   eeee  XX    XX      TT


It is here again.  Character registration is required.  The basic mud
map has been re-written.  All are welcome.  Security has been tightened
and system code has been updated.  There is nothing fancy (as far as
races or statistics) now, however a great many things are in the
planning stages of development.

And the best reason to play NeXT mud is .....  We only have one quest up
now! (the orc_slayer quest!)

Write mudgod@hamlet.uncu.edu for a character.  The site name is
odysseus.uncg.edu 3000 the ip numbers are 152.13.37.8 3000.

See you there?
--
Andrew Joseph Esposito
Djinni, an air elemental

Ps: Our main objective it to have fun.  Come play with us!
--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  laUNChpad.unc.edu or 152.2.22.80


--
rec.games.mud.announce submissions: rgm-announce@glia.biostr.washington.edu
other stuff related to that group:  rgm-announce-request@glia...
mudlist-related mail:		    mudlist@glia.biostr.washington.edu
other mail of a personal nature:    scott@glia... or scg@mentor.cc.purdue.edu
Xref: sparky alt.mud.lp:437 alt.mud:398 rec.games.mud:9116
From: phil@phunt.MV.COM (Phil Hunt)
Newsgroups: alt.mud.lp,alt.mud,rec.games.mud
Subject: TELNET access in NH?  Anywhere?
Date: Tue, 10 Nov 92 15:48:04 EST
Organization: Howtek, Inc.
Reply-To: phil@phunt.MV.COM
X-Mailer: uAccess - Macintosh Release: 1.6v1

Hi,

I currently teach at the NH Tech College in Manchester, NH.  There is NO telnet
access at that school.

My company only does Mail/News internet.

Is there anywhere in NH I can connect to (cheap) to try out these MUDs and
MUCKs?  I used to play them at my old job on an internal netowrk and never
tried one through Telnet.

Any suggestions?

Phil
From: BIOROID@cyberweb.UUCP
Newsgroups: alt.mud.lp
Subject: Faq needed
Date: Tue, 10 Nov 92 18:32:03 PST

Could somebody send me a FAQ file if one exists for these games. I'm new to
the net and this sounds bloody facinating!
From: un040315@wvnvms.wvnet.edu
Newsgroups: alt.mud
Subject: Lpswat
Date: 7 Nov 92 01:17:39 GMT
Organization: West Virginia Network for Educational Telecomputing


	Hey! Does anyone know what is wrong with Lpswat???
I am having trouble connecting it.  I hope somebody can tell me
what is wrong.  


					Flash
From: anipa@cs.tut.fi (Niilo Neuvo)
Newsgroups: alt.mud
Subject: Re: MU*s and Mail
Followup-To: alt.mud
Date: 9 Nov 92 17:02:20
Organization: Tampere U of Technology, Finland
Distribution: world
NNTP-Posting-Host: kaarne.cs.tut.fi
In-reply-to: lwl@eniac.seas.upenn.edu's message of 4 Nov 92 18:28:29 GMT

lwl@eniac.seas.upenn.edu (Lydia Leong) writes:
> In article <1992Nov4.125949.28246@mnemosyne.cs.du.edu> mporter@nyx.cs.du.edu (Mitchell Porter) writes:
> >Has anyone ever successfully got a MU* running that could receive and send
> >email as well? I have been told this evening that it is very difficult
> >but that several groups of people have attempted it. (This could be a FAQ.)

> I'm not sure if it would be _difficult_, but it's _stupid_. Why the heck
> would you want to hack the capability to send email into your server?

BatMUD (a modified lpmud) can send email. Not that it is used at all,
we really didn't feel that it was needed. Also being a lpmud makes the
addition to the game rather simple.

> 1. Not all your players are going to want their email addresses known, so
>    you can't send email to people whose addresses you don't already know.
>    Therefore, you haven't gained the capability to communicate with people
>    that you wouldn't otherwise be able to reach via email.

We limited it so that the wizards were the only people that could
receive their mail as email. This limits the number of people from
about 8000 to 150.

> 2. MU* mail is perfectly adequate for almost any MU* purpose. When it's not,
>    you'll probably want to use a real editor to write it anyway, and thus
>    won't do it from within the MU*.

Some people have clients that are just as good editors as anything
else (I'm using an emacs based client).

> 3. You've just created a _perfect_ way for people to anonymously send nasty
>    email messages to people. Congratulations.

telnet localhost smtp

btw. You can also do mudwho, news, finger and a load of other things on Bat :)

++Anipa
--
      NN   NN  NN   NN  NNNNNNNN
    NNNN    N  NN    N  NNNNNN
  NNNNNN  N    NN  N    NNNN
NNNNNNNN  NN   NN  NN   NN
Newsgroups: alt.mud
From: 890554h@dragon.acadiau.ca (Andrew Hoogerwerf)
Subject: info needed
Summary: info needed
Keywords: info needed
Organization: Acadia University
Date: Wed, 11 Nov 1992 22:31:43 GMT

Is there any way to telnet with out anyone else of the network knowing
If so could you please give me a full adrreses of some good muds
if its not to much trouble.

-- 
----------------------------------------------------------------------
Andrew Hoogerwerf               890554@dragon.acadiau.ca
196 Skyway apt 10
542-5339
Newsgroups: alt.mud,rec.games.mud.misc
From: amolitor@nmsu.edu (Andrew Molitor)
Subject: Re: MU*s and Mail
Keywords: MUD, MUSH, email
Organization: Department of Mathematics
Date: Sun, 8 Nov 1992 21:34:02 GMT

	I may be misremembering, but I think either John Ockerbloom's
Grapevine robot on the original TinyMUD, or some later rev of it,
did convert MUD 'mail' into real email. For a brief, shining moment,
before either a) it was abused, or b) someone realized that it would
take approximate 8 seconds more before someone did abuse it.

	Andrew
From: 2la3millerm@vms.csd.mu.edu
Newsgroups: alt.mud
Subject: Help with MUSEs
Date: 12 Nov 1992 05:17:36 GMT
Organization: Marquette University - Computer Services
Reply-To: 2la3millerm@vms.csd.mu.edu
NNTP-Posting-Host: vmsd.csd.mu.edu

I have recently gotten back into mudding after taking a long break.
I have seen some really interesting MUSEs out there (TrekMuse, etc) but
everytime I log on to them, I get a series of disconnected, hard to 
read lines with returns in odd places.  Is there some protocol that I
am not aware of?  I would appreciate it if someone could explain to me
how to access the MUSEs without this problem.  Thanks in advance


- Markus
Xref: sparky alt.mud:385 rec.games.mud.misc:1104
From: mouse@thunder.mcrcim.mcgill.edu (der Mouse)
Newsgroups: alt.mud,rec.games.mud.misc
Subject: Re: MU*s and Mail
Keywords: MUD, MUSH, email
Date: 7 Nov 92 11:58:31 GMT
Article-I.D.: thunder.1992Nov7.115831.22029
Organization: McGill Research Centre for Intelligent Machines

In article <96138@netnews.upenn.edu>, lwl@eniac.seas.upenn.edu (Lydia Leong) writes:
> In article <1992Nov4.125949.28246@mnemosyne.cs.du.edu> mporter@nyx.cs.du.edu (Mitchell Porter) writes:

>> Has anyone ever successfully got a MU* running that could receive
>> and send email as well?
> I'm not sure if it would be _difficult_, but it's _stupid_.  Why the
> heck would you want to hack the capability to send email into your
> server?

Good question.  Why the heck would you assume that it would be done by
hacking on the server?

> 1. Not all your players are going to want their email addresses
>    known, so you can't send email to people whose addresses you don't
>    already know.

This is not quite true.  It does allow a person with RL email access
but no mu* character to send mail to a character on the mu*, without
needing to have a RL email address for that character's player.  It
also allows the converse, though that's of less use, as it's rare to be
able to connect to a mu* but unable to send RL email.

> 2. MU* mail is perfectly adequate for almost any MU* purpose.  When
>    it's not, you'll probably want to use a real editor to write it
>    anyway, and thus won't do it from within the MU*.

Personally, I'd like to get my muck-mail sent to my RL emailbox,
primarily so that I don't have to struggle with the UA limitations the
mu* imposes (eg, line-oriented interface, no real pager, etc).  Given
this, of course the ability to reply borders on essential.

> 3. You've just created a _perfect_ way for people to anonymously send
>    nasty email messages to people.  Congratulations.

*sigh*  Can you say "SMTP port", boys and girls?  You *don't* need a
mu* to send anonymous email.  Drop me a line with your email address
and I'll be glad to send you a letter from darth.vader@deathstar.mil.

And there's a positive side to this: you have also created a perfect
way to anonymously *receive* mail.  Evil though it is, there are still
circumstances where it's nice to be able to receive mail without having
to reveal your identity.

And of course, you can always make your mu* mailer allow outside mail
access only to characters that have passed some sort of verification,
which of course for some mu*s will be everyone....

> 4. 99% of the MU*ers out there have their own email accounts.  If
>    they don't, there's always nyx, the Freenet, etc.   Therefore,
>    you're not really doing anybody a favor by adding the capability
>    to receive email within the MU*.

I trust I've answered this sufficiently above.

					der Mouse

			    mouse@larry.mcrcim.mcgill.edu
From: ssurpeat@csug.cs.reading.ac.uk (Richard T Peat)
Newsgroups: alt.mud
Subject: Re: info needed
Date: 12 Nov 92 16:14:23 GMT
Reply-To: ssurpeat@csug.cs.reading.ac.uk
Organization: Dept. of Comp. Sci., University of Reading

In article 14579@ncsu.edu, jkscott@eos.ncsu.edu (JENNIFER KAYE SCOTT) writes:
>In article <1992Nov11.223143.20970@dragon.acadiau.ca> 890554h@dragon.acadiau.ca (Andrew Hoogerwerf) writes:
>>Is there any way to telnet with out anyone else of the network knowing
>>If so could you please give me a full adrreses of some good muds
>>if its not to much trouble.
>>
>>-- 
>>----------------------------------------------------------------------
>>Andrew Hoogerwerf               890554@dragon.acadiau.ca
>>196 Skyway apt 10
>>542-5339

I'm not sure what the situation is elsewhere, but here on JANET, there is a public
telnet server, which anyone with access to a JANET PAD terminal can gain access
to. There is also a general ftp server.

As I said, I'm not sure if something similar is offered on other networks.

Richard Peat.
Newsgroups: alt.mud
From: kyrouz@titan.ucc.umass.edu (Bill)
Subject: Help needed on running a client
Organization: University of Massachusetts, Amherst
Distribution: usa
Date: Thu, 12 Nov 1992 04:06:30 GMT


  Hiya,
  
  I frequent an LPMud or two, and was in need of a client-- so I
went to the alt.mud FAQ, and ftp'd a bunch of programs to try
on this ultrix (or a vms) system, to no avail.  I tried
the emacs one's, but esc-x didn't run it as the beginning
of the file (on a couple of the clients) said.  The point is
I'm *CLUELESS*, and if someone could e-mail me a walk through on
running ANY decent LPMud client I'd be most greatful..  

Ciao

-- 
------------------------------------------------------------------------------
William J. Kyrouz III
kyrouz@titan.ucc.umass.edu
Univesity of Massachusetts at Amherst
From: iav@po.CWRU.Edu (Ian A. Verschuren)
Newsgroups: alt.mud
Subject: Covert mud users.. Myke or jules.
Date: 7 Nov 1992 13:17:57 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: iav@po.CWRU.Edu (Ian A. Verschuren)
NNTP-Posting-Host: thor.ins.cwru.edu


send me email.. let's take these discussions off of the usenet...
say arko/others welcome.
-- 
          Many a truth is said in jest...
          Funny thing about love,  you believe it will last forever...
From: insanity@pembvax1.pembroke.edu
Newsgroups: alt.mud
Subject: Judy and covert
Followup-To: alt.mud
Date: 11 Nov 92 17:18:59 EDT
Organization: Pembroke State University
Distribution: world
NNTP-Posting-Host: pembvax1.pembroke.edu
Summary: I Was wondering what happened to covert it came back but now it is gone

In article <ANIPA.92Nov9170220@kaarne.cs.tut.fi>, anipa@cs.tut.fi (Niilo Neuvo) writes:
> lwl@eniac.seas.upenn.edu (Lydia Leong) writes:
>> In article <1992Nov4.125949.28246@mnemosyne.cs.du.edu> mporter@nyx.cs.du.edu (Mitchell Porter) writes:
>> >Has anyone ever successfully got a MU* running that could receive and send
>> >email as well? I have been told this evening that it is very difficult
>> >but that several groups of people have attempted it. (This could be a FAQ.)
> 
>> I'm not sure if it would be _difficult_, but it's _stupid_. Why the heck
>> would you want to hack the capability to send email into your server?
> 
> BatMUD (a modified lpmud) can send email. Not that it is used at all,
> we really didn't feel that it was needed. Also being a lpmud makes the
> addition to the game rather simple.
> 
>> 1. Not all your players are going to want their email addresses known, so
>>    you can't send email to people whose addresses you don't already know.
>>    Therefore, you haven't gained the capability to communicate with people
>>    that you wouldn't otherwise be able to reach via email.
> 
> We limited it so that the wizards were the only people that could
> receive their mail as email. This limits the number of people from
> about 8000 to 150.
> 
>> 2. MU* mail is perfectly adequate for almost any MU* purpose. When it's not,
>>    you'll probably want to use a real editor to write it anyway, and thus
>>    won't do it from within the MU*.
> 
> Some people have clients that are just as good editors as anything
> else (I'm using an emacs based client).
> 
>> 3. You've just created a _perfect_ way for people to anonymously send nasty
>>    email messages to people. Congratulations.
> 
> telnet localhost smtp
> 
> btw. You can also do mudwho, news, finger and a load of other things on Bat :)
> 
> ++Anipa
> --
>       NN   NN  NN   NN  NNNNNNNN
>     NNNN    N  NN    N  NNNNNN
>   NNNNNN  N    NN  N    NNNN
> NNNNNNNN  NN   NN  NN   NN
Xref: sparky alt.mud:384 rec.games.mud.misc:1103
From: mouse@thunder.mcrcim.mcgill.edu (der Mouse)
Newsgroups: alt.mud,rec.games.mud.misc
Subject: Re: MU*s and Mail
Keywords: MUD, MUSH, email
Date: 7 Nov 92 11:44:43 GMT
Article-I.D.: thunder.1992Nov7.114443.21550
Organization: McGill Research Centre for Intelligent Machines

In article <1992Nov4.125949.28246@mnemosyne.cs.du.edu>, mporter@nyx.cs.du.edu (Mitchell Porter) writes:

> Has anyone ever successfully got a MU* running that could receive and
> send email as well?  I have been told this evening that it is very
> difficult but that several groups of people have attempted it.

I notice that you have a header

> Keywords: MUD, MUSH, email

so you appear to be primarily interested in MUSHes, about which I know
little.  But I've seen one MUCK email system, and that particular one
would be, technically speaking, relatively easy to link into the RL
email system.  I haven't bothered actually doing it, though, as it
looks somewhat tedious and is of marginal benefit, at least to me.
(It would involve a mailer-daemon character the muck mailer knows about
specially, which an external daemon connects to periodically, or
perhaps holds a connection open to....)

					der Mouse

			    mouse@larry.mcrcim.mcgill.edu
From: gardabr@unix1 (Gard Eggesbo Abrahamsen)
Subject: Re: Mud Research I hate people like this
Organization: University of Trondheim, Norway
X-Newsreader: TIN [version 1.1 PL6]
Date: Tue, 10 Nov 92 10:00:22 GMT

Victor H. Oquendo (oquendvh@NeXTwork.Rose-Hulman.Edu) wrote:
: In article <cosulliv.720656118@sfu.ca> cosulliv@fraser.sfu.ca (Christina  
: Marie O'Sullivan) writes:
: > Hi there!  My name is Christina O'Sullivan, and I'm a communications  
: student at Simon Fraser University.  My learning-circle work group is  
: researching the topic of muds, and we would like to hear from the  
: following people:
: > 
: > 1) students/participants of MUDS: What are your reasons/motivations for  
: entering Muds, Muses, mucks, Mushs etc.  Are you addicted to them?
: >I was going to answere the survey but I became offended after the first  
: question and quit.  Why does everyone in the whole world think that anyone  
: who muds is addicted.  I play basketball, football, and any other sport  
: you want to mention.  I am you normal every day guy.  I enjoy playing muds  
: because they are relaxing.  You can loose yourself in a fantasy world and  
: take out you frustrations by beating the H..l out of things.  Sometime I  
: feel I would crack if i didn't have some way to get away from it all.  So  
       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Isn't that how people addicted to different drugs think of drugs? Isn't it
more or less the way smokers think of their daily sigarettes? Even though
we're not talking about a biological addiction, at least there is a possibility
for a mental addiction. Like the smoker who can't stop smoking because he needs
to have that sigarette in his hand.

: it you want to talk to mudders I suggest in the future you avoid talking  
: about being addicted.  Muds take a long time to play it isn't a five  
: minute deal..  If it takes me two year to read all of the Stephen King  
: novels am I addicted to reading.. Oh my God!!!!  A person who reads.   

Sure! There is always a possibility that this person gets so attached to
reading that he simply HAS to read an hour or two a day.

: Strike him down before the begger lives!!! help help help
: Get a grip people all hobbies are an addiction or you wouldn't do them.
: You just find it wierd if people use computers.  Only the ignorant are  
: afraid and you can quote me on that one.
: Find out for yourself.
: Play one its fun.

Like IRC... IRC is GREAT STUFF, and difficult to get off. The differance
between IRCers and MUDers, though, is that IRCers admit that they are
addicted to the stuff...

: 
: The Flaming Mudder
: 
: The Social Sophomore
:  

Gard Eggesboe Abrahamsen

The Infamous IRCer / occational MUDer

Newsgroups: alt.mud
From: gardabr@unix1 (Gard Eggesbo Abrahamsen)
Subject: Re: KICKED
Organization: University of Trondheim, Norway
X-Newsreader: TIN [version 1.1 PL6]
Date: Mon, 9 Nov 92 13:02:51 GMT

prochnpd@cnsvax.uwec.edu wrote:
: 	We've been kicked off... punishable by removal of the account...
: sadness overcomes me...
:
: 			Prochnpd@cnsvax.uwec.edu

My sincere condolations.
From: prochnpd@cnsvax.uwec.edu
Newsgroups: alt.mud
Subject: KICKED
Date: 5 Nov 92 21:30:41 -0600
Organization: University of Wisconsin Eau Claire

	We've been kicked off... punishable by removal of the account...
sadness overcomes me...
			Prochnpd@cnsvax.uwec.edu
Newsgroups: alt.mud,rec.games.mud,rec.games.mud.tiny
From: emeinfel@gmuvax2.gmu.edu (...)
Subject: NarniaMUSH (ad)
Organization: Ferrous Fencing Ferrets Inc.
Date: Thu, 5 Nov 1992 14:33:50 GMT

NarniaMUSH!

A theme MUSH based on _The_Chronicles_Of_Narnia_ by C. S. Lewis.
Although the time frame is officially the period just after the
_Dawn_Treader_ (Narnian date: 2340), you may be a character
from any of the books.

NarniaMUSH is a small new MUSH that is looking for people to build
and roleplay.  We try to stress both as much as possible.  Currently,
we are slowly building at a turtle's pace under registration. So,
if you wish to build an area from the books now is the time to join.
Once we have some major areas built we will remove the registration.

Do join us. Log on as Guest and ask a wizard to create you a character,
or send mail to this account, or emeinfel@sadira.gb.nrao.edu and ask
for a character and a password.

NarniaMUSH is located at  gallina.gb.nrao.edu (192.33.116.103) port
6250.
-- 
"Focus on winning and to hell with how you play the game."
#188 Life's Little Destruction Book
Newsgroups: alt.mud,rec.games.mud.misc
From: durrell@pinball.arcade.uiowa.edu (Bryant Durrell)
Subject: Re: MU*s and Mail
Date: Sun, 8 Nov 1992 23:50:26 GMT
Organization: University of Iowa
Keywords: MUD, MUSH, email

In article <1992Nov8.213402.20515@nmsu.edu> amolitor@nmsu.edu (Andrew Molitor) writes:
>	I may be misremembering, but I think either John Ockerbloom's
>Grapevine robot on the original TinyMUD, or some later rev of it,
>did convert MUD 'mail' into real email. For a brief, shining moment,
>before either a) it was abused, or b) someone realized that it would
>take approximate 8 seconds more before someone did abuse it.

Andrew is, not unexpectedly, correct.  As far as I know, it wasn't
abused -- John may very well have been worried that it would be
abused, though.  And it didn't go the other way.  No realmail ->
MUDmail.

Bryant
durrell@chop.isca.uiowa.edu
Newsgroups: alt.mud