HDTenEightyP/NetNews huggingface dataset:
From: adair@hal.gnu.ai.mit.edu (Jonathan Edward Adair)
Newsgroups: rec.games.frp.dnd
Subject: Re: AD&D2 Rogue's Gallery
Date: 2 Jan 1993 06:41:03 GMT
Organization: Evil Geniuses for a Better Tomorrow
NNTP-Posting-Host: hal.gnu.ai.mit.edu

In article <78901@hydra.gatech.EDU> tmiller@prism.gatech.EDU (Thomas Miller) writes:
>
>
>  Has anyone bought this thing yet?  Is it worthwhile, or just a
>rehash of the original Rogue's Gallery?
>

Well, I didn't buy it (and probably won't) but it sounds a lot different
than the original Gallery.  From studying the back of it, it claims to
have a Monster Compendium-style entry for each NPC.  It feels like about
60-80 pages, so assuming (quite possibly wrong) each NPC gets one whole 
sheet, that's only 30-40 moderately detailed NPC's.  

It sounds like a yawner to me.  To me the best part of the original 
Rogues Gallery (other than some of the illustrations -- ahh, to
be a hormone-laden pre-teen again...) was seeing descriptions
of Bigby, Rigby, Tensor, and most of the characters of the 
head honchos at TSR.  

Still, I guess it's better than then original Gallery's main part,
just table after table of pre-rolled dice.  But I think DM's the
world over would be better served by at least a few hundred one-
paragraph personality sketches (with names and a thumbnail sketch).
Better yet, why not develop some sort of an NPC-personality system?
Some quick way to determine a persons motivations, interests, etc.
Something better than the 1st Edition DMG had (or the 2nd Ed. has).


--
Jonathan E. Adair  -  Programmer at Large                          /\
adair@gnu.ai.mit.edu             <-  Best choice                  /<>\
adair@eggo.csee.usf.edu          <-  Almost as good              /    \
adair@cfrrisc1.cfr.usf.edu       <-  Works for now              /______\
adair@psycho.fidonet.org         <-  Read yearly             The Illuminati
From: wsbusr1@rwb.urc.tue.nl (Boudewijn Wayers)
Newsgroups: rec.games.frp.dnd
Subject: Re: Whatever happened to the Great Net Spellbook?
Date: 21 Dec 92 13:08:36 GMT
Reply-To: wsbusr1@urc.tue.nl

>>I remember seeing a text copy of something called the
>>great net spellbook. Anyone ever heard of it? Anyone
>>know where to contribute to it?

>	If memory serves, there should be a new copy of it coming out sometime
>this month. Try checking rec.games.frp.dnd.archives periodically for it, or
>go FTPing at sandman.cco.caltech.edu or greyhawk.stanford.edu.

The next edition will come out one of the first days of January 1993.
I'm deliberately not posting it during the holidays, since lots of
people will then miss it, not having access to the net then. I will
keep all requests for the spellbook I get until the next edition is
ready, unless one specifically requests the FOURTH edition, or unless
one wants it before X-mas, e.g. to use it when on holiday.

Also, to answer the original poster, any new spells and prayers can be
sent to the below address. They will be included in the sixth edition.
-- 
Boudewijn Wayers, wsbusr1@urc.tue.nl.
Keeper of the Great Net Spellbook and Prayerbook.
Newsgroups: rec.games.frp.dnd
From: wgarrett@cs.cornell.edu (William F. Garrett)
Subject: Re: Funny spells
Keywords: Weird Stupid Funny Insane Spells and Spam
Organization: Cornell Univ. CS Dept, Ithaca NY 14853
Date: Wed, 30 Dec 1992 14:24:21 GMT

I have a long list of spells that were "created" by crossing the names
of common spells in the PHB.  Example:  Bigby's Shocking Suggestion

A fighter I played not too long ago discovered several half-level spells
(a la those printed in an issue of _Dragon_ some 6 years ago).  He "cast"
a Half-Level Passwall by rolling a large boulder down a hill toward the
gate of an enemy fortification (lesson: don't build forts at the bottom
of boulder-strewn hills).  Come to think of it, that also involved a
Half-Level Permanence spell...

Silly Magic items, anyone??   Heh, heh, heh...

				- The Wizard

+-----------------------------------------------------------------------+
| Disclaimer:  The views above do not necessarily represent those of    |
| my employer, my organization, Jesse Helms, the Columbia Broadcast     |
| School, or any sentient being.  Jesse Helms' views do not necessarily |
| represent those of any sentient being.                                |
+-----------------------------------------------------------------------+
-- 
*-----------------------------------------------------------------------*
| Bill Garrett                                       Cornell University |
| wgarrett@cs.cornell.edu                Department of Computer Science |
*-----------------------------------------------------------------------*
Newsgroups: rec.games.frp.dnd
From: miq@mentorg.com (Miq Millman)
Subject: Re: PC vs. Player INT
Summary: 
Date: Mon, 21 Dec 1992 22:07:31 GMT
Organization: Mentor Graphics Corporation; Beaverton, Oregon
Keywords: 
Followup-To: 

In article <1992Dec19.220235.24994@umbc3.umbc.edu> ac999239@umbc8.umbc.edu (ac999239) writes:
>What about the reverse problem? A bunch of smart players playing dumb
>characters? 
>
>The players will be thinking of things the characters would never be able to.
>So should the DM make it simply not work even though it is a brilliant plan
>or what?
>
>And if an average person is playing a character with genius intelligence should
>some plans work when if they are idiotic in nature?
>
>I honestly don't think any of the books have completely addressed these issues.
>

Recently, I have been plagued with a rash of characters that are either
extremely naive, incredibly foolish, or amazingly stupid.  These were all a
challenge to role-play for me.  Usually I can come up with good tactical
plans, or solve problems fairly quickly.  With my Int 4 ranger (he now has a
5 but still....) if I had a good idea that I knew the character would never
have, I would attempt to tell the idea to one of the other characters using
terms that a 4 Int would be able to fathom.  This makes it really hard on the
player.  The ranger had a fairly high wisdom, which in this game translated
to sort of common sense, so sometimes my ideas were actually used as plans by
the other characters.

If there is a limitation in the abilities of the character compared to the
player then that is the area where a good GM will have to in force a ruling.
Generally, most characters are leaps and bounds better at what they are
trying to do than the Player, else what's the point of playing?  

I would hazard a guess that Senna and Prost probably don't go nuts over the
latest computer driving games.   And Chuck Yeager most likely does NOT play
on his computer flight simulator in lieu of flying around in his personal
Lear Jet.  Conversely the characters abilities are going to be much better
than what the players are going to be able to do, so let 'em role play and
leave it at that.

There are a lot of things that an Int 4 Ranger can do well that I could never
do, so learn to play with in the limits of the character, and not the limits
of the player.

After all, it is a Role Playing game, not a Roll, Playing game.



Newsgroups: rec.games.frp.dnd
From: tgt33358@uxa.cso.uiuc.edu (Thanatos)
Subject: Re: Funny spells
Organization: University of Illinois at Urbana
Date: Wed, 30 Dec 1992 01:41:48 GMT
Keywords: Weird Stupid Funny Insane Spells

In article <C01otK.836@sci.kun.nl> marks@sci.kun.nl (Mark Stoutjesdijk) writes:
>I was wondering... Wouldn't it be nice to make some sort of netbook
>of funny spells? Dragon (tm) once had some in an article; spells
>like Transmute Rock to Stone...
>
Well, the issue I think you're talking about was an April's Fool issue a few
years ago (about 4), with a cool magic item that was simply a scroll with 10
spells on them, except the final words each got shifted down one.  So you had
Minor Globe of Steel (Created a pinball), Immunity to normal gold (all gold the
caster comes near is repelled from him), and, my favorite, Drawmij's Instant
Death, which did nothing except kill Drawmij, wherever he was, instantaneously,
no save.  Needless to say, he's kinda pissed about that spell... 

-- 
I don't mind being the smartest	    / Thanatos, DeathUrge, Master of Unknown
man in the world...I just wish it   \ Time and Space tgt33358@uxa.cso.uiuc.edu 
wasn't this one...	       	    / It's a Zen thing... 
	-Ozymandias 		    \	 you wouldn't understand...  
Newsgroups: rec.games.frp.dnd
From: jwolf@nyx.cs.du.edu (The WolF)
Subject: re: Handbooks
Organization: Nyx, Public Access Unix @ U. of Denver Math/CS dept.
Date: Tue, 22 Dec 92 23:12:44 GMT

jdelisle@udel.edu (J. G. Delisle) writes:
>In article <1992Dec22.061818.28906@mnemosyne.cs.du.edu>, I (The WolF) wrote:
>>With all the talk about new handbooks, and people waiting for the x
>>handbook of their favorite class and/or race, I'll add:
 
>>Gnomes and Halflings in March
>>Humanoids in May
>>Rangers in Jan '94
>>Elves in Jan '93

>       I had heard that Rangers was in 1993 (a year away, not two), and the
>Elves HB should be out within the next month or two. Do you have some hot new
>info source you're keeping from the rest of us?
>
>       Joe Delisle
 
January 1994 is 12.5 months away ...  (Given T$R's shipping dates ...)
Thus, the Ranger's Handbook IS a year away.  January 1993 is less than two
weeks away ...  :)
 
Jon WolF - Il me faut fair mes devoirs.
From: bugs006@bugs.mty.itesm.mx (Maurice S. Villareal)
Newsgroups: rec.games.frp.dnd
Subject: Re: Fantasy Tools: The Dungeon Master Assistance
Date: 20 Dec 92 21:57:41 GMT

tfpayn01@ulkyvx.louisville.edu writes:


>	Sorry to be the flamebrand, Maurice, but why does this sound
>conspicuously like the Dungeon Master's Assistant created by TSR for the
>Commodore 64/128/Amiga?

>	I've used it before, folks, and everything described above (except for
>the windows adaption) WAS a part of the TSR creation, though it's been out of
>circulation for about 7 or 8 years.  An IBM version was never created.

>	I'm MORE than willing to stand corrected, Maurice, and this is not a
>flame, more of a concern.

	I don't know that exsist a program in a commodore ( I never used
one ) called Dungeon Master Assistance, but, if there a program called
in that way, is not my program, in fact, i've never seen that program (
I only own and use PC's and other equipments, not Commodores ).

	Thanks for inform me that exist that program. but FT is
different.

Maurice S. Villarreal
Hal 9000


Newsgroups: rec.games.frp.marketplace
From: roholdr@ccu.umanitoba.ca (R Ross Holder Jr)
Subject: WANTED: FASA'S STAR TREK STARSHIP CONSTRUCTION MANUAL (2nd Ed.)
Organization: University of Manitoba, Winnipeg, Canada
Date: Wed, 30 Dec 1992 08:57:21 GMT

As the subject line suggests, I'm looking for the Starship Construction Manual
Second Edition by FASA Corporation for use with the Star Trek RPG.  If
someone is willing to part with theirs I'll make you an offer on it.

-- 
R. Ross Holder, Jr.    INTERNET: roholdr@ccu.umanitoba.ca   (Winnipeg, Manitoba)
Department of Philosophy   ---Season's-Greetings---   The University of Manitoba
--------------------------------------------------------------------------------
DISCLAIMER: The views I express are not neccessarily those of the U of Manitoba.
From: hulsej@sun.lclark.edu (Jose Hulse)
Newsgroups: rec.games.frp.marketplace
Subject: ADnD (2nd. ed.) stuff for sale--prices lowered
Date: 30 Dec 92 18:44:45 GMT
Article-I.D.: lclark.1992Dec30.184445.19476
Distribution: usa
Organization: Lewis & Clark College, Portland OR


Hello, all--                                             

Updating my for sale items (two day priority mail shipping INCLUDED) 

Forgotten Realms Adventures book:  $15                          
Player Handbook:  $15                                         
Spelljammer: ADD Adventures in Space-- boxed set: $15 (never used)

Modules: $3 each, 1st class mail shipping INCLUDED

Greyhawk:  Child's Play
Forgotten Realms:  Haunted Halls of Eveningstar

All in very good/excellent shape.  Let me know if interested!  Please email.

-Jose'
-- 
_______________________________________________
Jose' Hulse  hulsej@lclark.edu | "Super colossal lights and display contest!?
...find the true meaning of Christmas--win money,money, money!?  Aargh!  My
own dog, gone commercial!" --Charlie Brown, _A Charlie Brown Christmas_.
Newsgroups: rec.games.frp.marketplace
From: garbett@utkvx2.utk.edu (Garbett, Shawn)
Subject: WANTED: Hexagonal slotta bases
News-Software: VAX/VMS VNEWS 1.41    
Organization: University of Tennessee Computing Center
Date: Tue, 22 Dec 1992 14:51:00 GMT

I'm building a bane blade tank and need 4 (or more) hexagonal slotta bases
from Games Workshop. GWS no longer makes these (as far as I know). Also
any left over parts from a tank model would be great also (1/48 scale).

Shawn Garbett
garbett@utkvx.utk.edu
Organization: Central Michigan University
Date: Monday, 21 Dec 1992 22:27:12 EST
From: TERRY D. BARKLEY <32BSFJC@CMUVM.CSV.CMICH.EDU>
Newsgroups: rec.games.frp.marketplace
Subject:    Wanted: old TSR material

I am teaching frping to my sons, and I thought I'd start with the easy AD&D
game.  What I need is the stuff I lost or never bought over the years, but are
helpful for the original AD&D.  This is what I need:

     The old AD&D Monster Manual I and II
     Unearthed Arcana
     Dungeon Masters screen
     Player's Handbook
     Modules D1, D2, D3, Tomb of Horrors, Ravenloft

This would give me a well-rounded set.  Just E-Mail me the prices you're asking
for them.

Terry D. Barkley <32BSFJC@CMUVM.CSV.CMICH.EDU>
Newsgroups: rec.games.frp.marketplace
From: burdickd@silver.ucs.indiana.edu (Dakin Burdick)
Subject: "Old TSR Stuff" auction update
Organization: Indiana University
Date: Sat, 26 Dec 1992 19:55:54 GMT

The high bids for the auction thus far stand at:

Item 		Top Bid		Bidder
---------------------------------------------------
Dragon #13	$40		zelek etc.
Empire of Petal			
	Throne	$15		jasmine@sscux1 etc.


As I said, bids will be taken for the next couple weeks.  I'll
send out updates like this one when a new high bid is received.

There have been no bids on EPT for a while, so I may end the auction
on that one sooner.  Bidding on the Dragon is still pretty active.
I have surgery next week.  When I can use the keyboard again, I'll
end the EPT auction if there are no more bids.

Dakin
burdickd@silver.ucs.indiana.edu
From: talevy@romulus.rutgers.edu (Tre)
Newsgroups: rec.games.frp.marketplace
Subject: ICON *When is it?*
Keywords: help
Date: 3 Jan 93 21:18:32 GMT
Organization: Rutgers Univ., New Brunswick, N.J.


Can anyone tell me when it is, and any other relevant details?
Thanks a bunch.... =)


						-Theresa
Organization: Computer Repair, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.frp.marketplace
Date: Sat, 26 Dec 1992 12:24:18 -0500 
From: "David M. Bartlett" <db0s+@andrew.cmu.edu>
Subject: Shadowrun, "Hollow World", T&T, Traveller, Marvel, Space 1889, G-Bust

A friend of mine has asked me to help him sell some of his gaming stuff through
the bboard to help with the REAL Ghost of Christmas Past: credit card
bills.  He'll be selling mostly supplements and adventure packs for the
following game systems, but a complete listing is still in the works,
and may be long.  So, if you are interested in one or more of the
following games or "game world"'s":

Shadowrun
AD&D's "Hollow World"
Tunnels & Trolls (solo adventures)
Traveller 2300
Marvel Superheroes
Space 1889
Ghostbusters (original and "International")

Send email to me, and specify which one or more you'd like to see a
listing for.  That way, I'll only send you what you want to see, and
won't bomb you or the bboard with a megalisting.

Dave B.
Newsgroups: rec.games.frp.marketplace
From: mittman1@athena.mit.edu (Christopher T Chiu)
Subject: NY minis dealers
Organization: Massachusetts Institute of Technology
Date: Sun, 3 Jan 1993 02:30:35 GMT

If you used to sell lead miniatures in NY, and still have a bunch in stock
that you'd like to unload, write to:

Games Exchange
622 White Horse Pike
Egg Harbor NJ 08215

Newsgroups: rec.games.frp.marketplace
From: mittman1@athena.mit.edu (Christopher T Chiu)
Subject: AD&D stuff for sale/trade/buy!
Organization: Massachusetts Institute of Technology
Date: Sun, 3 Jan 1993 01:42:47 GMT

I have several items for AD&D for sale here:

modules(all new and in shrinkwrap!):
C6: Official RPGA Tournament Handbook-$10
FRC2: Curse of the Azure Bonds-$10

FR2: Moonshae-best offer

modules(used, but in good condition):
C1: Hidden Shrine of Tamoachan: $6
T1: The Village of Hommlet: $6

I'm also interested in trading/buying certain items....so 
send me e-mail if you're interested!

From a curious adventurer,
Genghis
mittman1@athena.mit.edu
Newsgroups: rec.games.frp.marketplace
From: "michael sloan" <michael.sloan@canrem.com>
Subject: redcon '93 gaming
Reply-To: "michael sloan" <michael.sloan@canrem.com>
Organization: Canada Remote Systems
Distribution: rec
Date: 29 Dec 92 19:56:31 EST

  HERE IS AN UPDATE OF THE REDCON GAMING CONVENTION IN KINGSTON, ONTARIO

DATE: JAN 29(5PM TO 12), JAN 30 (9AM TO MID), JAN 31 (9-5)
PLACE: ROYAL MILITARY COLLEGE YEO HALL
HOSTED BY:  COMBAT SIMULATIONS GROUP
EVENTS:  GAMING, DEALERS AREA, SPECIAL GUESTS, SPECIAL EVENTS
FEE:  $10.00 Canadian

REGISTRATION AND GAME SIGN UP : 1700HRS FRIDAY FIRST COME FIRST SERVE

GAMES: ALL KINDS:  AD&D, SFB, Diplomacy, Harpoon, Modern Micro Armour
                   Napolionics, American Civil War, etc
SPECIAL GUESTS:    President GDW, co-designer Battletech, Margaret
                        Weis-author
SPECIAL EVENTS:   livequest
                  micro armour match between RMC and West Point
                  miniature painting contest

This is probably the best convention within 400 miles.  This is the
seventh convention of its kind.

          MICHAEL SLOAN
---
  DeLuxec #7519  Peace through superior firepower!!
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
Newsgroups: rec.games.frp.marketplace
From: wilder@nx02.mik.uky.edu (jeff wilder)
Subject: SALE: Champions, Traveller, Car Wars, etc.
Organization: University Of Kentucky, Dept. of Math Sciences
X-Path: nx02.mik.uky.edu!wilder
Date: Tue, 29 Dec 1992 02:54:12 GMT

All of this is going to go to the highest offer, as of January 7th.  This
is not an auction, cause I don't have time to run it that way.  I reserve the
right to accept any offer before the 7th.

You pay postage.  I prefer money orders, but checks are okay if you don't
mind waiting for it to clear.

Email offers, please.

Item					Notes
==============================================================================

Traveller				Original books
	Book 1, Characters and Combat	Books 1-3 are a set, and will come
	Book 2, Starships		in the original black box.
	Book 3, Worlds and Adventures
	Book 4, Mercenary		
	Book 5, High Guard
	Sup. 7, Traders and Gunboats
	Sup. 9, Fighting Ships

Autoduel Quarterly
	3/1-3/2,3/3(x2),3/4-4/1,4/2(x2),4/3-6/2,6/3(x2, 1 is waterwarped),
	6/4-7/1,7/4-8/2
Expansion Set #5, Double Arena		No counters
Expansion Set #6, Veh. Guide Counters	Some already colored
Expansion Set #7, Off-Road Duelling	No counters
Expansion Set #8, Chopper Challenge	No counters
Expansion Set #9, Muskogee Fairground	No counters
City Blocks map pieces			Opened but not cut
L'Outrance Arena Book
Arena Book
Autoduel America maps			2 full color poster-sized maps

AADA Road Atlas
	Vol I, East Coast
	Vol II, West Coast
	Vol III, The South
	Vol IV, Australia
	Vol V, The Midwest
Car Warriors				GURPS Autoduel NPCs
GURPS Fantasy, first edition		Fairly worn

AD&D Oriental Adventures		Dividers inserted; some cover damage
Best of Dragon, Vol II
Best of Dragon, Vol III
World of Greyhawk			2 maps & booklet; folder tattered

Thieves World Adventure Pack		Box slightly damaged

Champions				3rd edition
Champions II
Champions III
Champions, GM Screen			Includes adventure
Enemies I
Enemies III
Enemies, the International File
Enemies, Villainy Unbound

--
==============================================================================
| Jeff W  uk06666@ukpr.uky.edu | Meddle not in the affairs of cats, for they |
| Wilder  & wilder@mik.uky.edu | are subtle, and will piss on your cyberdeck.|
==============================================================================
Newsgroups: rec.games.frp.marketplace
From: TUK865@maccvm.corp.mot.com (Stephen Gill)
Subject: Re: WANTED: SciFi/SciFantasy
Organization: Motorola
Date: 22 Dec 1992 05:51:18 CST

From: camelsho@trigger.ksu.ksu.edu (   James A Seymour)

>I've been looking for a copy of National Lampoon's "
>"BORED OF THE RINGS" for quite some time now.  A friend of
>mine had a copy which I thoroughly enjoyed.  I have been
>unable to obtain a copy through normal sources, so I'm
>putting my request to you.

I've also been looking for a copy for the past few years, since mine was
'borrowed' by a 'friend', so if there's another copy going...

-------------------------------------------------------------------------
Steve Gill, internet TUK865@maccvm.corp.mot.com
MOTOROLA LMPS, European fin. MIS, Camberley Surrey UK

These opinions are mine, mine all mine   nya,ha,ha !
Newsgroups: rec.games.frp.marketplace
Subject: for Sale: Cosmic Encounter and More CE
From: f00022@TIGGER.STCLOUD.MSUS.EDU (M. Shanmugasundaram (F00022@TIGGER.stcloud.msus.edu))
Date: 2 Jan 93 14:54:25 -0600
Reply-To: f00022@TIGGER.STCLOUD.MSUS.EDU
Organization: St. Cloud State University, St. Cloud, MN

Hi All:
 
I'd like to sell my near-mint condition copies of CE and More CE (Both
Mayfair Games).
 
I'd like to get $55 for the both of them (I pay postage).
 
If you are interested, but don't like my price, drop me a note at
f00022@tigger.stcloud.msus.edu
and tell me what you're willing to pay.
 
First $55 offer takes it over established deals of lesser value.
 
Merwin

P.S. I have a full extra set of unpunched moons. 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
M. Shanmugasundaram %@ 	       | There are at least two kinds of games. One 
395 2nd Avenue South	       | could be called finite, the other, infinite.
St. Cloud, MN  56301	       | A finite game is played for the purpose of 
			       | winning, an infinite game for the purpose of
(612) 654-6979		       | continuing the play. . . . There is but one 
f00022@tigger.stcloud.msus.edu | infinite game. ---James P. Carse           
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Xref: sparky rec.games.frp.marketplace:1025 rec.arts.sf.marketplace:691
Organization: Central Michigan University
Date: Tuesday, 29 Dec 1992 23:02:43 EST
From: AMIGA <344RPBT@CMUVM.CSV.CMICH.EDU>
Newsgroups: rec.games.frp.marketplace,rec.arts.sf.marketplace
Subject: star trek games and mods

for sale star trek roleplaying game by FASA a few copies never used, and a few
mods to go with them like the merchant princes ...
I will take offers.
Newsgroups: rec.games.frp.marketplace
From: burdickd@silver.ucs.indiana.edu (Dakin Burdick)
Subject: Old TSR STuff FINAL UPDATE
Organization: Indiana University
Date: Sun, 3 Jan 1993 14:55:11 GMT

Ok, pardners, we're wrapping up this here auction...

Jasmine's got the EPT at $15.

Unless I get another bid in the next two days, Chris Zelek
will get Dragon #13 at $50.  Chris, I'll write you then about 
postage and handling, etc.

Thanks everybody!

Dakin
burdickd@silver.ucs.indiana.edu

Newsgroups: rec.games.frp.marketplace
From: burdickd@silver.ucs.indiana.edu (Dakin Burdick)
Subject: "Old TSR Stuff" update
Organization: Indiana University
Date: Wed, 23 Dec 1992 00:27:41 GMT

The high bids for the auction thus far stand at:

Item 		Top Bid		Bidder
---------------------------------------------------
Dragon #13	$35		intravai
Empire of Petal			
	Throne	$15		jasmine


As I said, bids will be taken for the next couple weeks.  I'll
send out updates like this one when a new high bid is received.

Dakin
burdickd@silver.ucs.indiana.edu
Newsgroups: rec.games.frp.marketplace