HDTenEightyP/NetNews huggingface dataset:
From: u7811091@cc.nctu.edu.tw (Fool)
Subject: Re: Gravis UltraSound 3D!
Organization: National Chiao Tung University
X-Newsreader: TIN [version 1.1 PL6]
Date: Tue, 12 Jan 1993 13:00:36 GMT

Alexander Maldutis (am66@cunixa.cc.columbia.edu) wrote:
> Gravis must have the strangest marketing division in the industry.  First they
> release a board which may be called late beta [and yes I do have it, and like
> some parts of it], and just as mainstream stores begin to stock it they 
> announce that the new version will have SB support in hardware, and then 
> that there will be an even newer board out in three months.  
> 
> There's nothing like announcing new products immediately after releasing a new
> product to cut into the sales of the old one.  Not only that, but it makes
> those who purchased the old product feel like they got suckered.  I for one
> am not pleased to hear that the GUS I waited so long for has been deemed 
> obsolete - I just hope that they have a nice upgrade path for GUS 1.0 owners.
> Heck, even the board revision changed from my 2.2 to someone's 2.4.  Hardware
> manufacturers should know that you can't patch hardware like you can software.
> I get the sense that my board is a prerelease test version.
> 
    The question is like 586(or Pentium) and 486, 686.  It is rumored that
  586 will be scrapped.  Why, just it's too close to 486 and 686.  You mean
  GUS should not sell the newly designed card?  Maybe yes, maybe no.  But
  the problem is .. advancement of technology is too damn fast.

    I remember in 8 months ago my 486-50 cost about $2600, now it costs no
  more than $1500 (if same hardware-configuration.) and there is 486DX2.
  And I still remember I bought SB2.0 clone at last April, and.. I saw new
  soundcards coming out, the PAS16, SB16, GUS..

    Only big companys that wish to drill as much money as they can will have
  stable products, I think.  Indeed, I will buy a GUS, because I like that, 
  and I trust that Gravis will continue to support it.  (Oh, hope Gravis will
  give the old GUS a few credits.)

									Porco
From: lirou@irit.irit.fr (Patrick LIROU)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: french speech with SoundBlaster card
Date: 8 Jan 93 11:25:43 GMT
Organization: IRIT-UPS, Toulouse, France


I'm using SmooothTalker, a text to speech driver manufactured by First Byte,
with a SoundBlaster card.

I'm looking for a version producing french speech or an equivalent product.

Who can help?

Thanks.

--
Patrick LIROU               UUCP: lirou@irit (...!mcsun!inria!irit!lirou)
INTERNET: lirou@irit.fr
Xref: sparky comp.sys.ibm.pc.soundcard:6258 comp.music:5988
From: dcole@ua.d.umn.edu (david cole)
Newsgroups: comp.sys.ibm.pc.soundcard,comp.music
Subject: Re: Software for the Roland SCC-1 ?
Date: 8 Jan 1993 07:33:35 -0600
Organization: University of Minnesota, Duluth
Distribution: inet
NNTP-Posting-Host: ua.d.umn.edu

>Did you get windows to recognize the SCC-1 as a MIDI device?

Did you try using the "MPU401" driver that comes with Win31?

Cheers,

Dave
Newsgroups: comp.sys.ibm.pc.soundcard
From: fordke@infonode.ingr.com (Keith Ford)
Subject: SB sound ftp sites
Organization: Intergraph Corporation, Huntsville, AL.
Date: Tue, 12 Jan 1993 15:40:17 GMT


I have just acquired a ThunderBoard.  Are there any ftp sites that
carry related files?  Also, are there shareware versions of the
software that comes with the SB?  My TB did not have much and I 
know the SB comes with a few talking programs and such.
-- 
Keith E. Ford     __
Intergraph Corp  /  \ Micro Magic BBS 1:373/12  The Dragon Server
+1 205 730-8614  \__/ sysop@umagic.fidonet.org  server@ingr.com
fordke@ingr.com  [__] 830-2362 HST/V32bis 9600  "Subject: HELP"
From: wallcave@updike.sri.com (Steve Wallcave)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: SB vs PAS vs GUS vs Turtle vs . . .
Date: 12 Jan 93 20:19:23 GMT
Organization: sri

In article <C0r6on.6wq@apollo.hp.com> johnf@apollo.hp.com (John Francis) writes:
>
>I'm about to order a new PC (probably a Gateway 2000 DX266V), and I
>can't quite decide what soundcard to put in it. 

Has anyone had any experience with the Microsoft Windows Sound System?

It is Ad Lib compatible but not SB compatable. (Its MPC windows compatable.)
It got a good review in Nov. 30, 1992 Infoworld.
It is the sound card Gateway 2000 offers ($149 with system, $169 as an add on)

Is Ad Lib and windows compatable enough?
Newsgroups: comp.sys.ibm.pc.soundcard
From: ipacs@solomon.technet.sg (IPACS PTE LTD)
Subject: Re: SB 4.0 Problems
X-Newsreader: TIN [version 1.1 PL8]
Date: Thu, 7 Jan 1993 14:10:44 GMT

scoh@ac.dal.ca wrote:
: In article <1993Jan4.122153.29737@fokus.gmd.de>, mhs@fokus.gmd.de (M.Schmeil) writes:
: > so i bought this SB 4.0. compatibility and price were the main-reasons.

There is no such thing as an SB 4.0... could THAT be the cause of your
problems?
: > 
: > i'm very disappointed. the sound (checked it via headphones and stereo)
: > contains a high noise-level or to be more exactly a permanent high frequency
: > above 10kHz (i think). maybe my comp is too fast (486 dx2 66) or my 
: > configuration is wrong (i used this standard 7 / 200 (?) / (?)). 

I have 2 small sony walkman speakers and have only had an intermittent hum
when the volume was turned all the way up when the HDD was in operation.  No
permanent high-freq noise.

: > any ideas what i could do to solve the problem / what the problem is? 
: > 
: > - tB!

Hope that gives you some assist.  Unlike the stuff below.

: Alls I can say is THATS WHAT YOU GET FOR BUYING A SOUND BLASTER, OR anything
: from Creative labs...for that fact...

*flame on*

All *I* can say is THAT MY SB 1.5 HAS GIVEN ME THREE YEARS OF TROUBLE-FREE
COMPUTER GAMING.  And *that's* a fact.

*flame off*

Newsgroups: comp.sys.ibm.pc.soundcard,rec.music.synth,rec.music.synth.makers
From: primus@netcom.com (Robert keng)
Subject: Re: Best $ on TB Multisound?
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Distribution: na
Date: Sun, 10 Jan 1993 01:36:24 GMT

svaldez@ocf.berkeley.edu (Steve Valdez) writes:
:    Ok, I've decided to take the plunge and get a Turtle Beach Multisound
:    -- I've heard that they've slashed the list to ~ $600 yet all the 
:    lame retailers around here still have them at $750-$800.  {
: 
:    Can someone point me to a inexpensive source (mail-order?) for
:    the multisound?  -- can you get the optional midi cable from 
:    dealers or do you have to go directly through TB or is it something
:    that I can put together myself?  Is the MIDI interface MPU-401
:    compatible or does it even matter?
: 
:

		ComputAbility sells them for $559, and they pay for shipping.
Their number is 1-800-554-9930. Also, since it seems that you live within 
(or near) the bay area (like me), you can get them at Fry's Electronics for
$599, if you are in a hurry...

-Rob

primus
primus@netcom.com
 
Newsgroups: comp.sys.ibm.pc.soundcard
From: knepley@CS.ColoState.EDU (Ranseus (Jim Knepley))
Subject: Re: Wave Blaster?!?
Date: Mon, 11 Jan 1993 16:39:42 GMT
Organization: Colorado State University

In article <wfIGG0O00iV3A4Ats3@andrew.cmu.edu> kc3b+@andrew.cmu.edu (Kevin Wengcheong Cheng) writes:
>Excerpts from clari.nb.ibm: 7-Jan-93 CES Show: Creative Labs' 16-Bit
>Sound, Supermac Deal 01/07/93 (3655) by 
>>The Sound Blaster 16 ASP is retail priced at $349.95. The Wave
>>Blaster is expected to be retail priced at $249.
>
>OK, what I'd like to know is that since the Wave Blaster seems to be
>using wave-table sysnthesis too, wouldn't it sound as good as the GUS?

Maybe, but let's review our math.
$150 (for a GUS, you can get them for less)
$300 for a SB16 (who pays retail???) + $225 for WaveBlaster

You're looking at over $500 for the SAME STUFF that's in the GUS.
No sound card is worth _that_ much unless you're a pro, then you'll
get something better than either or them anyway...

>-->ARGH! ALL THESE SOUNDCARDS ARE DRIVING ME NUTS!!!!!!<--

So, get a Mac, they've got decent sound, even if it's used poorly by all
of their software.

Jim
-- 
----- knepley@cs.colostate.edu --------------- Boycott Colorado -------------
 Jim "Ranseus" Knepley |  Avoid rectal-cranial inversion. 
 Programmer, magician, |  "Gun's don't kill, it's those bullet things"   
 computer geek.        |
From: scottj@klinger.Eng.Sun.COM (Scott A. Jordahl)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Opps!! Re: GUS SBOSv1.23 and MM4 sadness
Date: 8 Jan 1993 19:14:36 GMT
Organization: Sun Microsystems, Inc.
Distribution: world
Reply-To: scottj@klinger.Eng.Sun.COM
NNTP-Posting-Host: klinger

Sorry, I just realized that I confused the two programs that are launched by
SBOS.BAT. They are actually switched around. "sbosdrv.exe" is loaded first
and should NOT be loaded high, and "loadsbos.exe %1 %2 %3 %4" can be loaded
high if desired.

Sorry for the confusion.

I still would like help on setting the volume balance between the music
and digitized speech. Anyone else experiencing this?? Any suggestions?? 


-- Scott


In article lkppb8INNcpl@exodus.Eng.Sun.COM, scottj@Eng.Sun.COM (Scott A. Jordahl) writes:
>In article 93Jan7112902@dl5000.bc.edu, morgan@dl5000.bc.edu (Morgan Stair) writes:
>>
>>  To get MM4 to work with SBOS I had to tell it to do AdLib digitized
>>output.  This SUCKS since AdLib doesn't DO digitized output through
>>DACs.  Does anyone have a solution for this?
>>
>[...]
>>
>>  The AdLib equivalent of this is a very unimpressive "ch" sound.  Is
>>this being fixed?  I tried all the -o?, -x?, and -o? -x? parameters
>>and nothing worked :-( I also tried SBOS 1.22 (vs 1.23) and it didn't
>>work.
>>
>
>I was having a similar problem when trying to setup KQ6 using SBOS 1.23.
>The music played fine, but I could not for the life of me get the voices
>to work (digitized speech). I too used all combinations of -x? and -o?.
>
>I finally was able to track the problem down to my mistake in trying to
>load "loadsbos.exe" into high memory. I created my own sbos.bat file
>that did a "loadhigh loadsbos.exe" and "loadhigh sbosdrv.exe %1 %2 %3 %4"
>to help conserve on conventional memory. I suddenly realized that I did
>not need to load "loadsbos.exe" high. When I made the change to my
>sbos.bat file  Tah Dah!!  Digitized Speech!!!
>
>Now, if I only knew how to adjust the balance between the music and the
>digitized speech. The music is so loud that it drowns out the voices to
>the extent that I can not make out what is being said.
>
>-- Scott
>
>
>---
>|=|=|=|=|=|    Scott A. Jordahl (Consultant)   |=|=|=|=|=|
>|==|=|=|==|    Sun Microsystems - Mt. View, CA |==|=|=|==|
>|=|=|=|=|=|    VOICE: [415] 366-5659           |=|=|=|=|=|
>|==|=|=|==|    INTERNET: scottj@Eng.Sun.COM    |==|=|=|==|
>
>If you give a man a fish, he'll fish for a day.
>If you teach a man to fish, he'll fish for a life time....
>.... And he'll live for a life time.            -- Dan Quayle 10/13/92
>
>



---
|=|=|=|=|=|    Scott A. Jordahl (Consultant)   |=|=|=|=|=|
|==|=|=|==|    Sun Microsystems - Mt. View, CA |==|=|=|==|
|=|=|=|=|=|    VOICE: [415] 366-5659           |=|=|=|=|=|
|==|=|=|==|    INTERNET: scottj@Eng.Sun.COM    |==|=|=|==|

If you give a man a fish, he'll fish for a day.
If you teach a man to fish, he'll fish for a life time....
... And he'll live for a life time.            -- Dan Quayle 10/13/92
From: twong@civil.ubc.ca (Thomas Wong)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: MOD player for big mods? (over 700k)
Date: 5 Jan 1993 19:34:45 GMT
Organization: Dept. of Civil Engineering, U.B.C., Vancouver, B.C., Canada
Distribution: world
NNTP-Posting-Host: sam.civil.ubc.ca

In article <s106275.726240097@ee.tut.fi> s106275@ee.tut.fi (Anssi Saari) writes:
>Winmod or Winmod Pro. Even with vidram and PP you fall a few kBs short. I don't
>know if the GUS mod player has this limitation, if there is enough memory on
>the card itself. It should be possible to have the samples in GUS's memory and
>the playing info in main memory. Or maybe someone will come up with a protected
>mode mod player...
>
Well, talking about GUS. My neighbour did something I didn't even think
of considering. He hooked up his CD player to the GUS and recorded a
whole song using playfile. It ended up to be a good many megabyte .snd
file and I of course ask what the heck he was going to do with something
like that. Your extended memory size isn't even big enough for this file
(he had 4 Meg ram and the file was something like 8 meg). But then he
grinned, ran playfile on this monster and it played just fine! I guess
playfile doens't load the whole thing into memory then. :)

Thomas.

Newsgroups: comp.sys.ibm.pc.soundcard
From: markus@clement.info.umoncton.ca (MARC PAULIN)
Subject: Re: .MOD to .MID converter wanted.
Organization: Universite de Moncton
Date: Fri, 8 Jan 1993 19:04:26 GMT

In article <1993Jan7.200010.24023@news.ysu.edu> aa344@yfn.ysu.edu (Joseph Maruschek) writes:
>From: aa344@yfn.ysu.edu (Joseph Maruschek)
>Subject: Re: .MOD to .MID converter wanted.
>Date: Thu, 7 Jan 1993 20:00:10 GMT


>In a previous article, markus@clement.info.umoncton.ca (MARC PAULIN) says:

>>       Take for example Star Control II.  With a SB, the sound comes out 
>>like the MOD format.  In fact, they're using the MOD technology to produce 
>>the music.  With the same game but with a GUS, it comes out as MIDI.  With 
>>the same samples, but much much much richer.  

>Woah!  Watch what you are saying here.  Star Control's music
>comes out as MIDI?  You mean to say that Star Control's music is
>generated the same way the GUS plays MIDI files.  Internally, the
>GUS has no idea what MIDI is.  It just plays back sample/patches
>when it is told to.

>I've yet to hear Star Control II, and I'm a GUS Advocate(tm)!  I
>know that music will sound better than a PAS or a SBPro simply
>because the GUS has the hardware to so such a thing right.  It's
>like 8 Amigas on a card.  MIDI has nothing to do with the GUS's
>quality sound.

>By the way, why do you think I wrote that utility, PATINFO?  May
>I have some other goal that involves patch files?  (hint hint
>nudge nudge say no more)


	Ok, ok, ok.  I'm sorry.  Don't flame me.
Newsgroups: comp.sys.ibm.pc.soundcard,comp.sys.ibm.pc.games
From: ptran@sciborg.uwaterloo.ca (Phat H Tran)
Subject: Re: Gravis UltraSound 3D!
Organization: University of Waterloo
Date: Fri, 8 Jan 1993 15:29:01 GMT

In article <1993Jan8.070701.6733@netcom.com> primus@netcom.com (Robert keng) writes:
>		Sounds interesting, but I'll believe it when I see it. Also,
>this really sounds like a totally new card: if this can be done by software,
>the GUS fans would of been bragging about it all over town by now (but then,
>of course, I could be wrong, that GUS owners already know this and they are
>keeping it to themselves :-) ). I mean, why else would they charge an 
>additional ~$100 bucks just for extra 256K?!? Gotta be kiddin' me...
>

I believe that the difference will definitely be in the hardware.  All
that processing to filter and phase shift the voices will require something
more than just a TSR.  I just hope that current GUS owners can upgrade via
an expansion board.  If not, I think I'll end up buying a second Gravis
soundcard. :)

>		Like I said, I'll believe it when I see (in this case, hear)
>it. Next thing you know, someone will tell me that yes, you too can own your
>own VR environment: yes, The Holodeck, in your bedroom! Of course, this could 
>be a trick gimmick dreamed up by Gravis, like Sega's so called 
>"Blast Processing"....
>
>		Hey, I mean, if Gravis does come through, then kudos for them.
>And in case if any of you are wondering, NO, I'm not anti-Gravis. Nuff said..
>

Gravis has already delivered once with the GUS.  If you've heard this card
at, say, half-potential (currently, there's nothing pushing the envelope),
you will know what I mean.  Also, the technology in GUS3D has been
already implemented by another Canadian company.  I think the method is
called QSound.  I don't see why Gravis can't pull it off.  

Phat.
From: devasoft@cup.portal.com (David Michael Alves)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: RealSound(tm) Phone Number?
Date: Tue, 12 Jan 93 20:21:44 PST
Organization: The Portal System (TM)


Does anyone have the phone number for the RealSound(tm) people?  Thanks
in advance.

David Alves
devasoft@cup.portal.com
Xref: sparky comp.sys.ibm.pc.soundcard:6281 comp.sys.ibm.pc.games:29664
From: twong@civil.ubc.ca (Thomas Wong)
Newsgroups: comp.sys.ibm.pc.soundcard,comp.sys.ibm.pc.games
Subject: Re: Gravis UltraSound 3D!
Date: 8 Jan 1993 23:33:57 GMT
Organization: Dept. of Civil Engineering, U.B.C., Vancouver, B.C., Canada
NNTP-Posting-Host: sam.civil.ubc.ca

In article <C0J0xq.G1o@iat.holonet.net> jwilbur@iat.holonet.net (Jay Wilbur) writes:
>I've seen it and it seems to work well.  Of course the 3d effects work
>much better if you are in the sweet spot.  Headphones were used for the
>demo at the Gravis booth...I was impressed.
>

The headphone part I don't get. If you say that it needs a setup
similar to surround sound where you have the main front speakers,
then you have the rear channels speakers, then I can see how this 3d,
you-can-hear-a-jet-going-from-in-front-of-you-to-your-back, works.
Like watching a movie using a surround setup. But how does headphones
with only 2 speakers (left/right, no front/back) image the sound to
your front or back? I don't get it? Are these special headphones of
some sort we have to buy for extra $$$? How does it work?

And even if it works, I still can't see headphones being that practical
especially if you start moving your head left and right and the
imaging follows your head movements. A surround speaker system around 
the room would make more sense.

Thomas.

Newsgroups: comp.sys.ibm.pc.soundcard
From: zonnevel@dutiws.twi.tudelft.nl (B.J.Zonneveld.tel-015-622622)
Subject: DMA-channels and GUS question
Organization: Delft University of Technology
Date: Sun, 10 Jan 1993 18:08:30 GMT

I while back someone posted about 16-bit DMA channels and the GUS.
FIrst question:
	Which DMA channels are 16 and which ones are 8 bit? (is it
	hardware dependent?)

Second question:
	What are the advantages of using a 16 bit DMA channel with the GUS?

NB IS THE MIDI/JOYSTICK-BOX OUT YET?

Mail me personally or post to the group if you think it's usefull to others too.
(I'm not sure if I'm asking dumb questions :-)

Greetings (and happy new year),
	Bart

From: atkins@stimpy.CND.HP.COM (Brian Atkins)
Date: Mon, 4 Jan 1993 17:18:55 GMT
Subject: Re: Soundcard advice wanted
Organization: HP Network and System Management Division
From: noel@reg.triumf.ca (NOEL GIFFIN)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: Soundmaster soundcard
Date: 11 Jan 1993 14:15 PST
Organization: TRIUMF: Tri-University Meson Facility
Distribution: world
NNTP-Posting-Host: reg.triumf.ca
Keywords: covox, soundmaster II
News-Software: VAX/VMS VNEWS 1.41    

In article <3571@accucx.cc.ruu.nl>, schmitt@accucx.cc.ruu.nl (M.J.M.Schmitt.) writes...
>Hello Netters,
> 
>Is there anyone on the net who knows something about the covox soundmaster II
>card. It's supposed to be something like the SB pro version one. It's adlib,
>SB, gameblaster compatible. It comes with stereo, midi (UART only), headphone and mike.

	I have played for a while with a covox card.  It has really good voice 
recognition stuff.  You can train it to recognize commands to input to things
like autocad and wordperfect.  Also some interesting digital effects in
software.  The game support was adequate I guess but not spectacular.  Didn't
really play many games on it.  
									Noel@reg.triumf.ca

Newsgroups: comp.sys.ibm.pc.soundcard
From: tazzzzz@quip.eecs.umich.edu (Kevin Dangoor)
Subject: Re: GUS registration card
Organization: University of Michigan EECS Dept., Ann Arbor
Date: Tue, 12 Jan 1993 01:29:34 GMT

In article <93011.165819MEB117@psuvm.psu.edu> Matthew E. Bernold <MEB117@psuvm.psu.edu> writes:
>The actual reason that you haven't received anything yet is because Gravis has
>contracted a third party to create the general MIDI patches for the GUS, and
>they have not been completed yet.  Also, the Windows driver isn't fully

Actually, I talked to someone at EYE&I. He said that they finished the General
MIDI patch set just before Christmas. Who knows when we'll get them, but that's
certainly the first step.

...Kev

-- 
Kevin (Tazzzzz) Dangoor          \ 
University of Michigan           / Let me know when two finally equals three. 
Ann Arbor, Michigan, USA         \ BTW, FWIW GUIs are better than CLIs, IMHO.
internet: tazzzzz@eecs.umich.edu /
Newsgroups: comp.sys.ibm.pc.soundcard
From: tran@f18sunn.nwc.navy.mil (Tri Tran)
Subject: WANTED: Latest GUS driver!
Summary: Request for latest GUS driver!
Keywords: GUS driver
Organization: NAWC
Date: Tue, 12 Jan 1993 03:02:21 GMT


Hi all,

Could some kind person send me a copy or post the lastest driver for the GUS
on this newsgroups.  I currently don't have FTP capability so I can't go
to epas or any other FTP site for downloading.  Please help!
Thanks in advance.

Tri
tran@f18sunc.chinalake.navy.mil
(619)939-9769
Newsgroups: comp.sys.ibm.pc.soundcard
From: kkoller@nyx.cs.du.edu (Capt. Sarcastic)
Subject: mike cox / mod-obj
Organization: University of Denver, Dept. of Math & Comp. Sci.
Date: Sat, 9 Jan 93 11:01:53 GMT

I have a version of mod-obj, numbered something like 0.03 - and it
is incomplete, and I cannot get it to link properly with Turbo C++ -
there is a newer version than this???

Where is it FTP-able, etc...

Norman Lin should know this - I'd like to take a look at it before I
register, and I can't get a clean compile with this version...

I tried him @bradford.ac.uk, but I get bouncy-mail.


--
Capt. Sarcastic      |The U.S. economy is dominated by monopolies.  In order to
(Kurt S. Koller)     |gain higher profits they exploit the U.S. workers as well
kkoller@nyx.cs.du.edu|as the population of the countries dependent on the U.S.A.
Newsgroups: comp.sys.ibm.pc.soundcard
From: markus@clement.info.umoncton.ca (MARC PAULIN)
Subject: Re: 669 Uploads!
Organization: Universite de Moncton
Date: Tue, 5 Jan 1993 18:43:26 GMT

In article <1993Jan5.024147.21796@sfu.ca> mtichy@fraser.sfu.ca (Martin Tichy) writes:
>From: mtichy@fraser.sfu.ca (Martin Tichy)
>Subject: 669 Uploads!
>Date: Tue, 5 Jan 1993 02:41:47 GMT

>Here are the names of the 669 files contained in this batch:
> 

   [stuff deleted]

>SOLDEST1.ARJ

   [more stuff deleted]


	That file didn't make it.  Could you upload it again?
	Those 669 files are excellent!!  
                                         ____
              _  _  _                  / \   \ 
            /' )' )' )                |   |   |           
              /  /  /                 | (_|__/         \   
             /     /  __. .__    ___  |   |  __.  . .   \  .   ___ 
            /     (__(_/|__) )__/(__   \_/__(_/|__)\_)__/\__)__) <_ 
                    Markus on QuartzPARADISE and AfterFive
                            (506)855-4974 - Canada
+---------------------------------------------+-----------------------------+
|            markus@info.umoncton.ca          | "My son, ask for thyself    |
| For Talk:  markus@clement.info.umoncton.ca  |  another kingdom.  For that |
|---------------------------------------------+  which I leave is too small |
| When all else fails,  read the instructions |  for thee" - King Philippe  |
+---------------------------------------------+-----------------------------+
Newsgroups: comp.sys.ibm.pc.soundcard
From: bjornhk@dhhalden.no (BJORN HAAVARD KLEVEN)
Subject: GUS MIDI connector
Organization: Ostfold College
Date: Sun, 10 Jan 1993 23:13:12 GMT

The MIDI connector box for the GUS will not be out for a while, the
work with it at Gravis isn't proceeding too fast. However, a
relatively easy and inexpensive way - that works - is to use an SB
connector kit and replace the 6N136 chip with a 6N138 or -139. In
addition, add a 5.6K ohm ressistor between pin 5 and 7 on the chip,
and one between pin 6 and 8. This definitively works, I'm using one
myself!

Happy soldering,


     -=* Bjorn :: bjornhk@sofus.dhhalden.no
   ACCESS DATA :: TEL: (+47)-9-17 50 48/61-97 311 FAX: 61-97 312
                  BBS: 61-97 304/97 94 945



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