From: atb@merengue.engin.umich.edu (Adrian Bradley)
Subject: Re: Dragon's Lair II, New X-men
Date: Fri, 17 Apr 92 14:04:20 EDT
Organization: University of Michigan Engineering, Ann Arbor
Keywords: Finally, some hot games that I know the endings of...d:-)
Originator: atb@merengue.engin.umich.edu


Not to "diss" SF2 in general (I'm actually trying to learn Ryu and Ken, so if
you wanna help, SEND ME PERSONAL EMAIL ONLY.), but I finally have something to
say on this net...

We've discussed somethings about Dragon's Lair II on the net in the past, 
before the SF2:TCE hype came out. One of them was the animation in Level III. 
When the game is playing on the right side (i.e. Dirk is right-handed, as he is
supposed to be), the growing dragon puffs out smoke that says something; while
Dirk loses his sword and goes to reclaim it, the dragon puffs out "THE." 
Before he jumps onto the cat, he puff out "JABBERWOCK." Then the cats recite
some of the poem from the jabberwock: "Twas brilling and the slithy troves, that
gire and gimble in the wabe, etc..." (I kept getting myself killed trying to 
watch that animation, so I just told others if they were watching over my 
shoulders.) Also, I've been able to finish the game for a while now (About two
months after it came out, near the end of last year), and sometimes I can draw
SF2 folks over to see the animation, noticeably near the end of the game. 

As far as XMEN goes, it's got some of the best animation and game moves for the
multi-player "kick, punch, jump, pay a quarter to continue..." games. I 
stumbled into a game with 5 others playing at the same time, and we managed to
win the game by getting all the way to the *real* Magneeto [sp?] and losing 
about $7.50 on him. I also learned a hint, for all you true X-men lovers out
there:  When on the last board, inside the main 'fortress,' when the bosses 
from the previous boards start coming out, don't progress too far forward, 
or you'll be attacked by more than one big boss. Heck, they're hard enough to
kill one-on-six. d;-/  Also, after you beat all of them again, you run into a
*fake* Magneeto that's hard to kill, but is nothing like the real one. When you
get to the real one (that catcalls out the Xmen while trashing them), be 
prepared to spend $$$ if you're not good at beating end of screen bosses. 
Forget Bison, this dude is one of the baddest, toughest evil men to beat ever
(IMHO, of course!) Also, the 'in the middle and at the end animation scenes' are
good as well. 

That's all I want to say for now. I know it's a lot, but hopefully this will
aid in starting a good non-sf2 thread on this net. (Please remember, I like
sf2, but I like these games even more...  d;>    ) Any other comments, flames,
etc are welcomed...

C-y'all.


__________________________________________________________________
Adrian Bradley         |    College: The University of Michigan
246 Kirk St.           |    Sophomore, Computer Engineering  
Ypsilanti, MI  48197   |   'Well, at least we MADE it to the
(313)482-7369          |    NCAA Finals...'  dB-/
                       |    email: atb@engin.umich.edu
__________________________________________________________________

Newsgroups: rec.games.video.arcade