HDTenEightyP/NetNews huggingface dataset:
From: mmwang@adobe.com (Michael Wang)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Star Control ][
Date: 20 Nov 92 03:09:39 GMT
Distribution: usa
Organization: Adobe Systems Incorporated

In article <Nov19.210945.36699@yuma.ACNS.ColoState.EDU> knepley@CS.ColoState.EDU (Ranseus (Jim Knepley)) writes:
>In article <REYNOLDS.92Nov19122403@park.bu.edu> reynolds@park.bu.edu (John Reynolds) writes:
>>
>>Why don't you just buy the game, Jim Knepley?  
>>
>>Don't steal good software.  
>
>I could sue you for slander over that remark, but I won't.
>
>Just because I get a crack for a game doesn't mean it's pirated.  I'm far
>from the only person who thinks that doc checks at all are a pain in the
>ass.
>
>Why don't you just keep your opinions to yourself, John Reynolds?  I'm
>pretty upset with your implication, pal, you're out of line.
>
>Sh*t, some people,
>  Jim

It is hard not to come to the conclusion John did in his post when you
explictly said in your post that you examined a "cracked" (I'm
assuming you meant pirated) version of the game and noticed that in
the "distributed version" (I'm assuming you meant the version you can
buy in stores) three of the files had some different dates. If you
didn't buy the released version and instead borrowed it from somebody
to do the checking, then it is unclear which version you are playing.

You also mentioned that crack.com only seemed to work on the pirated
version and not the released version. I've tried both versions of
crack.com on the copy that I purchased and haven't been able to get it
to work. Would those of you who purchased the game and have gotten
crack.com to work please let us know what the dates and times are for
STARCON2.EXE, MELEE.EXE, and SETUP.PKG? Those of you playing the
pirated version and have gotten crack.com to work obviously need not
reply.

-- 
Michael Wang
mmwang@mv.us.adobe.com
From: n9146070@henson.cc.wwu.edu (Jacob C Kesinger)
Newsgroups: comp.sys.ibm.pc.games
Subject: WANTED:PCS, ACS (Old EA)
Date: 23 Nov 92 22:54:17 GMT
Article-I.D.: henson.1992Nov23.225417.6332
Organization: Western Washington University

I am looking for the following Electronic Arts games...

Pinball Construction Set

Adventure Construction Set

These games are probably about ten years old, so they should have 
depreciated in value (I hope...)

If anybody has any information, please post or e-mail me at the 
following address:

Jake Kesinger
n9146070@henson.cc.wwu.edu

P.S.  Has anybody seen Apogee's new version of Jumpman?  (Epyx's
	classic)  As you can no doubt tell, I like these old 
	games...
Newsgroups: comp.sys.ibm.pc.games
From: u912078@daimi.aau.dk (S|ren Erland Vest|)
Subject: VGAPlanets update: 2 SPOTS left.
Organization: DAIMI: Computer Science Department, Aarhus University, Denmark
Date: Mon, 23 Nov 92 22:16:06 GMT

Hi all,

The following races are taken:

The Fascists  The Solar Federation  The Robots          The Birdmen
The Cyborg    Evil Empire           The Crystal People  Colonies of Man


If you want to be in the game, then hurry.

The Game will not start until Nov 30th (Dec 1st), and if I get enough answers,
I will host yet another game.

So all people, get your things together and mail me, if you want to play.


I AM THE CREATOR OF YOUR UNIVERSE!!!! (How often do you get to say that ? :) )

End of communication,
Soeren E.

--------------------------------------------------------------------
SnailMail:                                    E-mail:
Soeren Erland    \_\_\_  \_\_\_  \_   \_
Hvedevangen 26    \_      \_      \_   \_
8200 Aarhus N      \_\_\_  \_\_    \_   \_   u912078@daimi.aau.dk
                        \_  \_       \_ \_
86 10 66 68          \_\_\_  \_\_\_    \_

                            -the one
--------------------------------------------------------------------

--
Strapped to the chair at the city's gaschamber,
               why I'm here I can't quite remember

                            -Guns'n'Roses
Newsgroups: comp.sys.ibm.pc.games
Subject: Please upload Violent Fighter to WUARCHIVE
From: <DM9HMBIW@MIAMIU.BITNET>
Date: Tuesday, 17 Nov 1992 16:03:26 EST
Organization: Miami University - Academic Computer Service

Hey, I've been hearing a lot about this Violent Fighter game but the only
version I was ever able to download (from WUARCHIVE) was corrupt.  Could
someone please upload that puppy again, or tell me where to find it?  Also, if
anyone has that FIGHT sf clone, it would be nice if they could upload that to
WUARCHIVE also.  I've been looking for a good IBM fighting game forever, and
I want to try these babies out.  Thanks!!
 
         |___/|        D         The Bad Boy of Biology
         | _ _ |          A         INTERNET:
         |  v  |            M         DM9HMBIW@MIAMIU.ACS.MUOHIO.EDU
   _____/|     |_____        O              BITNET:
  /                            N              DM9HMBIW@MIAMU
From: PTYWANG@TWNMOE10.BITNET
Newsgroups: comp.sys.ibm.pc.games
Subject: 007 Stealth Affairs! Help!
Date: 22 Nov 92 14:31:23 GMT
Organization: Ministry of Education, Computer Center NETNEWS system V2.3

HI!  I got a pickaxe now in the cave.  And I have other 6 items in my
inventory.  I feel the breeze of fresh air, but can not get out of the
cave.    What should I do now?

Philip  PTYWANG@TWNMOE10
Newsgroups: comp.sys.ibm.pc.games
From: swkgohw@nuscc.nus.sg (Sir Launcelot Du Lac)
Subject: Origin FX
Organization: National University of Singapore
X-Newsreader: Tin 1.1 PL4
Date: Mon, 23 Nov 1992 06:36:43 GMT


Hail Gamers!

Noticed in the Diskcount Software catlogue in the latest issue of CGW
that there was a listing for Origin FX at US$25.  Know ye what this is?


*************************************************************************
*  Sir Launcelot Du Lake		*  Whoso pulleth out this	*
*  Avatar & Knight of Britannia		*  sword of this stone and	*
*  Internet: swkgohw@nuscc.nus.sg	*  anvil, is rightwise king	*
*  Bitnet  : swkgohw@nusvm.bitnet	*  born of all England.		*
*************************************************************************
*  I am Herne the Hunter, and thou art my son.  Take thee Albion, one	*
*  of the seven Swords of Wayland, and string thee this bow, for the	*
*  Hooded Man returns to the forest.		-  Lord of the Trees	*
*************************************************************************
From: z_rasmusseam@ccsvax.sfasu.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wolfenstein music ...
Date: 19 Nov 92 08:50:54 CST
Distribution: world
Organization: Stephen F. Austin State University

While we are on the subject of Wolf3d's music, there is one lvl of episode 4
I think that has what sounds a whole heck uva lot like morse code?  Anybody
else notice that?  Any good boyscout care to give it a listen?  I'll track the
episode down later...
  --  Adam
Newsgroups: comp.sys.ibm.pc.games
From: steph@perseus.cs.uiuc.edu (Dale Stephenson)
Subject: Re: Civ question: Revolt Vs Subvert
Organization: University of Illinois, Dept. of Comp. Sci., Urbana, IL
Date: Fri, 20 Nov 1992 23:35:43 GMT

In <1992Nov19.224010.17365@fulcrum.oz.au> steve@fulcrum.oz.au (Steve Taylor) writes:

>No - either way the city becomes yours, but the less expensive option causes
>the enemy empire to go to war with you. Pay more and you stay at peace.

One of the great thing about buying cities is being able to start a war
while under a democracy.  That way you can sneak attack a whole bunch of
enemy positions that are annoying you, then send in a diplomat to get the
peace again.  (Works best with UN, obviously.)
-- 
Dale J. Stephenson |*| (steph@cs.uiuc.edu) |*| Baseball fanatic

  "It is considered good to look wise, especially when not 
   overburdened with information" -- J. Golden Kimball
From: mas4@ns1.cc.lehigh.edu (MICHAEL ANTHONY STRAUSS)
Newsgroups: comp.sys.ibm.pc.games
Subject: Star Control 2 Blows the Big One
Date: 18 Nov 92 16:44:58 GMT
Organization: Lehigh University

I deleted the damn thing cause it was too repetitive...  Go to a planet get
minerals, talk to an alien here and there, fight now and then.  WHats the damn
point.  The graphics were impressive and fighting was cool.  The only thing I
kept was the Super Melee.  All the rest went in the trash.

-mas4@lehigh.edu

shit stinks
From: f1toyl@uta.fi (Topi Ylinen)
Newsgroups: comp.sys.ibm.pc.games
Subject: Civ: Pollution again
Date: 16 Nov 92 08:18:11 GMT
Distribution: comp
Organization: University of Tampere, Finland

Sorry for posting my article like this but I tried "reply" first and 
my article died each time... :(


ts
>> making pollution.  I'm not sure if it's the # of lightbulbs produced for a
>> future tech overflowing or simply the # of the future tech itself...
>> 
>> It's a really big pain...
>> 
>If it is too many lightbulbs, try selling your universities/libaries to reduce
>your science turnover.
>

Or simply set your science to 0% (and get luxuries/cash) before you start 
getting too high future tech...


Newsgroups: comp.sys.ibm.pc.games
Subject: Re: CIV: Pollution
Summary: just another suggestion
Expires: 
Followup-To: 
Distribution: world 
Organization: University of Tampere, Finland
Keywords: 

{ clip clip }

>> 
>> This is the REALLY HIGH FUTURE TECH bug which, for some bizarre reason, star
ts
>> making pollution.  I'm not sure if it's the # of lightbulbs produced for a
>> future tech overflowing or simply the # of the future tech itself...
>> 
>> It's a really big pain...
>> 
>If it is too many lightbulbs, try selling your universities/libaries to reduce
>your science turnover.
>

Or simply set your science to 0% (and get luxuries/cash) before you start 
getting too high future tech...


Newsgroups: comp.sys.ibm.pc.games
From: u7917055@cc.nctu.edu.tw (ultima)
Subject: Re: MM4 Clouds of Xeen help
Organization: National Chiao Tung University
X-Newsreader: TIN [version 1.1 PL6]
Distribution: usa
Date: Sat, 21 Nov 1992 04:48:55 GMT

William Y. Lai (lai@seas.gwu.edu) wrote:
: I have gone pretty far with MM4, but haven't been able to meet up with
: anyone who can teach me pathfinder skills.   Does anyone knows where I can
: find it, or do I have to put another ranger charcter in?

If first city there is a man teach path find....
There also be one place teach all skill.... but I forget where it is?
Maybe in Shangli-ra.... 

: Second question:  What do I do at Winterkill?  I tried killing off every
: skeleton in there, bang the gongs, and it keep on regenerating more 
: skeletons!  

you must bang the wrong gong...., the right gong is between two crystal
messages, and after bang it, you must go to see the mayor.
Xref: sparky comp.sys.ibm.pc.games:22735 rec.games.misc:18437
From: tominatr@ac.dal.ca
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
Subject: DQoK help: Lighthouse problems (Spoiler wanted!)
Date: 20 Nov 92 13:03:52 -0400
Organization: Dalhousie University, Halifax, Nova Scotia, Canada

PLEASE someone help me!!

A spoiler is needed here...

I found the false door on the 11th level of the Lighthouse.  I know that
it is a decoy.  I encountered the Elven Lady and rescued her.

I know I have to fall down one of the pits.

What do I do next????

          - Tom N.
From: heiland@cbnewsm.cb.att.com (david.j.heiland)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: The Incredible Machine - incredible, but slow?
Date: 20 Nov 92 15:34:22 GMT
Distribution: comp
Organization: AT&T

From article <KAN.92Nov18171708@bugs-bunny.rtp.dg.com>, by kan@bugs-bunny.rtp.dg.com (Victor Kan):
> 
> BUT, the animation speed between machine starts (even if the machine
> is unchanged) seems to vary from slow to fast.  Is this some expected
> random factor, like wind or something?  Also, when there are many
> things moving, e.g. Tutorial Four with the monkeys pedaling, the mice
> running and the balloons floating, stuff doesn't move as fast or as
>
> My machine:
> 
> 486/33, 8Mb RAM and Diamond Stealth VRAM

The game definitely is great, and I know of several people checking stores
for it already.  The delay between screen shots does seem slow, but I thought
it was my 286 10Mhz, until I tried it on a 386 25Mhz, and a friend ran it on
his 486 33Mhz.  I'm beginning to wonder if it is a built in delay - if so,
they really should remove it.  As to slowing down with lots of objects
going on the screen, that only makes sense - there are significantly more
interactions to check as objects are added.

I did notice that the speed of the bonus points varies with the speed of the
machine.  On the 286, there's lots of time to get Bonus 1 points, but on the
486, the points just fly by.

It does get somewhat confusing that the string can't tie to certain things,
or that balloons will pass through pipes but not walls, etc.  But it
doesn't seem to detract from the game very much - just makes it a little 
harder.  Too bad the bomb icon only restarts the level and doesn't blow
everything up like in Lemmings.

Dave Heiland   djh@neptune.att.com
From: mrmarcel@eos.ncsu.edu (Mike Marcelais)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Vorpal Sword - Secret of Silver Blades
Date: 17 Nov 92 20:59:21 GMT
Organization: North Carolina State University

In article <168A2AE2A.ARNOLD@VM1.UCC.OKSTATE.EDU>, ARNOLD@VM1.UCC.OKSTATE.EDU writes:
|> >I never found it.
|> >I think it is a red herring to drive you crazy.
|> >You don't need it anyway, the game can be finished normally without it. (if
|> >it even exists- in which case it cannot be solve WITH it :-)
|> >--
|> >This is a test of the .signature
|> >If this were a real .sig file, something else would be here.
|>  
|>  
|> The vorpal sword does exist.  I found it and gave it to my Ranger.  I don't
|> remember where I found it, but I do know it is there.
|>  
|> The Dawg


The vorpal sword does not exist in Secret of the Silver Bonds.  It's just a
red herring.  Now a vorpal sword does exist in Pool of Darkness (part IV of
the series, Secret of SB is part III)

As proof, I broke out my hex viewer (Norton's Disk Edit) and looked for the
vorpal sword in the internal weapon list.  It wasn't there.  Nor was there a
message about xxx being beheaded.  Both of these strings appeared in Pool of
Darkness (in their programs.)


-- 

+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+
Newsgroups: comp.sys.ibm.pc.games
From: chambers@emba-news.uvm.edu.UUCP (Christopher A Chambers)
Subject: Re: Wiz 7 - am I to stupid ???
Originator: chambers@hal.emba.uvm.edu
Organization: University of Vermont -- Division of EMBA Computer Facility
Date: Mon, 23 Nov 1992 20:47:20 GMT

From article <1992Nov23.102709@gese.ge14.mdadv.gv.at>, by sca@gese.ge14.mdadv.gv.at (Petzi Schweda):
> Munkharama: ok - i've read the spoilers now BUT HOW DID YOU WHO WRITE THOSE                  FIGURE OUT TO CALL "COINS" ??? 
> 
> after all, I'm gettin frustrated and bored more and more ...
> 
> sigh, Petzi

the riddle was fairly simple. Think of the old practice of putting coins 
on the eyes of the dead.

-- 
   ####################################################################
   |        Christopher A. Chambers         | All that we can not see |
   |       (chambers@hal.emba.uvm.edu)      | we call invisible.      |
   |    Computer Science Graduate Student   |   -- The BUGGLES        |
From: rxa21@po.CWRU.Edu (Ranjit Annamalai)
Newsgroups: comp.sys.ibm.pc.games
Subject: WHAT happened to the CIV and Falcon3 subgroups???
Date: 16 Nov 1992 08:55:24 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: rxa21@po.CWRU.Edu (Ranjit Annamalai)
NNTP-Posting-Host: slc12.ins.cwru.edu


Like the sub. says what happened?  
Organization: Junior, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: comp.sys.ibm.pc.games
Date: Thu, 19 Nov 1992 12:31:50 -0500 
From: "Robert W. Igo" <gryphon+@CMU.EDU>
Subject: Re: romulus site?
Distribution: usa

Once again, the romulus site has been mirrored to ftp.uwp.edu.

Bob, former sysop of romulus.

[*********************************** Bob Igo
**********************************]
Witty and universally-true .sig file under construction.
[******************************* gryphon+@cmu.edu
*****************************]
Newsgroups: comp.sys.ibm.pc.games
From: rcsteele@zeno18.math.UWaterloo.ca (Robert C Steele)
Subject: ST25th
Organization: University of Waterloo
Date: Wed, 18 Nov 1992 16:26:21 GMT

How do you set the three switches in the 1st mission.  The solar eclipse thingie.

I thought it was supposed to be all yellow half red and 5/6 blue.  but that didnt
work

Any suggestions would be appreciated.
Thanks in advance,
Rob
From: GRS00010@CONRAD.APPSTATE.EDU (Shannon R. Adams)
Newsgroups: comp.sys.ibm.pc.games
Subject: Software for sale
Date: 20 Nov 1992 17:31:18 GMT
Organization: Appalachian State University
Distribution: world
NNTP-Posting-Host: alf.appstate.edu
X-News-Reader: VMS NEWS 1.24


I am posting this for a friend.  Send replies to:
      millerm@uwwvax.uww.edu

There are still GREAT packages left!  Ripe to be put under the Christmas tree.
All (most?) at incredible savings!


          ----- Video Systems/Games ------
GameBoy:  Castlevania; TMNT
Genesis:  System with 2 controllers, a turbo controller,Altered Beast,Sonic I,
          Valis III,Alex Kidd Castle,Sagaia,Stormlord,Phantasy Star III
Lynx:     Lynx system with carrying case, AC adaptor,MsPacman,Hard Drivin',
          WarBirds,Viking Child,Scrapyard Dog


          ------ PC Productivity -------- (all are DOS)
Quattro Pro 4.0.............$49; newest!; I upgraded to Lotus; $300 new!
Alpha 4 2.0 database........$39; seen in magazines for $99 as upgrade
Willbuilder.................$11; everyone needs one!
KeyPublisher................$ 8; desktop pubishing; clone of Publish It!
RightWriter 5.0.............$15; grammar checker; in stores at $50-60
Cartoon-a-Day...............$ 8; in current CompUSA catalog for $19
Disk Optimizer/Fast Cache...$13; better than Windows smart.drv
DrDOS 6.0-6.02 (3.5").......$23; THE operating system; in stores for $50-70

Now...terms.  If something looks too high, make me an offer.  I will charge
you actual shipping UPS in the U.S.; U.S. mail for foreign orders; I can't ship
non-export products (labelled on box) out of North America, sorry :(.  I will
need to get a check in U.S. dollars or money order.
-mail me if interested since I can't post here
 (a great netter is doing it for me!).
Regards, MM (millerm@uwwvax.uww.edu)

P.S.  If you want to trade something, I am still looking for Mantis,
Desqview/X, Rex Nebular (Cosmic), Vista Pro, QFG III, Links Mauna Kea.


-------------------------------------------------------------------------------
  _       _             _          _   _   _        _ <GRS00010@appstate.bitnet>
 (_  |_| |_| |\ | |\ | | | |\ |   |_| | | |_| |\/| (_      Appalachian State
  _) | | | | | \| | \| |_| | \|   | | |_| | | |  |  _)         University
-------------------------------------------------------------------------------
From: biggles@biggles.nsc.com (biggles)
Newsgroups: comp.sys.ibm.pc.games
Subject: StarControl2 and Gravis UltraSound
Date: 18 Nov 92 19:37:22 GMT
Distribution: comp.sys.ibm.pc.games
Organization: BigglesTech (a YoYoDyne Subsidiary GmBH)


I have a Gravis UltraSound and StarControl2.
I haven't experienced any lock-ups as previously mentioned.


I have removed smartdrive (but left the mouse driver in for 
the hell of it).

The UI is pretty poor when controlling movement (especially on the planet surfaces),
I would prefer a mouse point and click.

My system configuration is:
4MB ram
486DX-33
Diamond 24X graphics board.
Adaptec 1522 SCSI controller.
Gravis on DMA1, int 7, int  5 (midi)
185MB Fujitsu SCSI disk.
81 MB         SCSI disk.
Logitech Bus mouse (int 3)

The game wants expanded memory so I run it with 2048K of expanded memory using emm386.

No, I am not going to tell you where I live and I have a gun. :)

Biggles
Newsgroups: comp.sys.ibm.pc.games
From: bonney@esds.mdc.com (Greg Bonney)
Subject: ADL, ADVSYS, and OASYS?
Organization: Visual Simulation Systems
Date: Fri, 13 Nov 1992 17:52:15 GMT

I found ADL and ADVSYS in the usenet archives on wuarchive.wustl.edu.
Now, has anybody ported these to pc?  If so, where can I get a copy?
Also, where is Oasys?

Finally, what are the advantages to using these as opposed to just
writing the game in C?
Newsgroups: comp.sys.ibm.pc.games
From: knepley@CS.ColoState.EDU (Ranseus (Jim Knepley))
Subject: Starcontrol 2 unprotect
Date: Mon, 16 Nov 1992 21:10:11 GMT
Organization: Colorado State University

What's that?  Don't have Starcontrol 2 yet?  Well run out and buy it, it's
well worth the money.  Certainly well worth the wait too.  :)

And, when you do get it, run this TSR and hit return at the doc check.

Please don't use this program to distribute illegal copies of SC2.
Remember, piracy is immoral and illegal;  doc checks are just immoral.

***CUT HERE***
begin 600 crack.com
MZV:058OL4XM> H'[!09T!H'["P9U,QZ.VL<&K0*0D,<&) +&1L8&* +KQ@9V
M NO'!M$"D)#'!M8"D)"#ZP*)7@*.7@3'!XV&'UM=ST-R86-K960@8GD@14Q$
M05(@+2!287IO<@     .'[B -<TAB1YD 8P&9@&Z P&X@"7-(;$$NF@!T^I"
%N  QS2%2
 
end
***CUT HERE***

Enjoy,
  Jim

-- 
----- knepley@cs.colostate.edu ----------------------------------------------
 Jim "Ranseus" Knepley                |  Never forget that you are the only
 Programmer, magician, computer geek  |  person in charge of your life.
------------------------------------------------------ Boycott Microsoft ----
From: s913579@minyos.xx.rmit.OZ.AU (Visitor)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Double Dragon III - Not worth it.
Date: 24 Nov 92 00:54:52 GMT
Organization: RMIT Computer Centre
NNTP-Posting-Host: minyos.xx.rmit.oz.au

Greetings,

I did manage to acquire Double Dragon ]I[ , however it is a MAJOR waste of time,
and money.

1) Game has mediocre graphics at SVGA 256 color.
2) Gameplay is VERRRRRY easy... complete it nearly all the time.
3) Plot .... well, don't bother.
4) Unless you can copy it, don't get it!!!!!!

		Caviar Dreams
		Visitor

-- 
          _____               _____               _____             _--.
        .'  ,  ~~~~~-----~~~~~     ~~~~~-----~~~~~     ~~~~~-----__|__/|
        |~-~|s913579@minyos or yallara "Sanity is just a state of mind"|
        |   |--_____     _____-----_____     _____-----_____      BFP  |
From: harrison@lclark.edu (Mark Harrison)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: FTP sites
Date: 16 Nov 92 23:18:24 GMT
Article-I.D.: lclark.1992Nov16.231824.12968
Organization: Lewis & Clark College, Portland OR

In article <1e9908INNmrb@MINERVA.CIS.YALE.EDU> randall-joshua@yale.edu (Joshua Randall) writes:
>In article <1992Nov16.083754.1854@ccsvax.sfasu.edu> z_rasmusseam@ccsvax.sfasu.edu writes:
>>> ULowell is much stabler, and also has just about every demo imaginable.
>>
>> Yes, but it is about 20,000 times slower (An exageration I know but...).
>> On the average I get around 8,000-10,000 cps direct ftp to wuarchive
>> compared to 2,000-3,000 to ulowell.  Which would you rather use?
>
>Then let's find a faster and stabler (more stable?) site.  If there is
>demand for it, I'll test all the sites listed in the FAQ for speed...I
>could use some help if I'm going to do this though.

Sounds good.  I just hope ULowell doesn't get left out of the process. 
It's nice to have everything in one place.  (Especially since I got
ULowell on CD-ROM from Walnut Creek with the Simtel 20 archives.)


-- 
=============================================================================
Mark Harrison           |  "We are the Priests, of the Temples of Syrinx
harrison@sun.lclark.edu |   Our great computers fill the hallowed halls."
              -- Me     |                                    -- Rush