From: lebeda@barh108.its.rpi.edu (Alex V. Lebedev)
Subject: Re: SNES Super Advantage???
Organization: Rensselaer Polytechnic Institute, Troy, NY
Date: Sun, 24 Jan 1993 17:52:14 GMT

In article <C1Crqr.M90@csulb.edu> slee@csulb.edu (Steve M Lee) writes:
>In article <C1Co54.xL@csugrad.cs.vt.edu> nwsedlak@csugrad.cs.vt.edu (Neil Sedlak) writes:
>>
>>Has anyone purchased the Super Advantage Joystick for the SNES???
>>I had the orig. advantage for my NES a loooooooong time ago and loved it,
>>but How is the new one?? Does it stand up to the pressure of Street Fighter II
>>competitions??? Im considering buying two since my thumb always has a red dot
>>on it from fireballing. Does it make the moves easier???
>>The reason I want the Super advantage is because the others *I* have seen
>>dont have slow-mo and turbo, etc. amd are still $69 each where advantage is 
>>$39-49
>
>I am also own a NES Advantage for a looooooong time, but hated it after a
>while because the buttons started sticking and the joystick got soggy
>and inaccurate.  Maybe it's just me or the Advantage joystick I bought,
>but I've lost my faith in 'Advantageware' since then.
>
>I bought real arcade parts and sacraficed a control pad (needed the circuit
>board and the cord) and built my own joystick and love it.  It can take
>just about all the abuse anyone can give it...makes me wonder how joysticks
>and buttons get broken in arcades.
>
>It costed me $12 (stick) + $10 (8 buttons) + $17 (pad, cost at the time)
>+ wood and an afternoon which is not a bad investment for a SF2 nut like me.
>
>I'd say buy the joysticks using arcade parts, it's definitely worth the money.
>You can even make work with more than one system if you don't mind sacraficing
>control pads.  It should literally last forever...or at least for the life of
>your SNES, and if any part should ever fail, you can always order the 
>replacement part instead of purchasing a new joystick.
>
>I've noticed some combos are just NOT possible with the pad, such as Guile's
>Roundhouse-Fierce-Razor, which I thought was not possible on the SNES version
>until my joystick came along...
>
>--SLee (Steve)
>
>
I too am building my SF2 joystick with genuine arcade parts, but I got an even better deal. When my Happ Controls catalog came only 2! days after i called 
them, it was packed in with a sale flyer, advertising the "super joystick" for 
$7.95 and buttons for $1.05 each. This "super Joystick" is what comes as 
original equipment on most Champion Edition machines.  So I called to place my
order and found that the Super Joystick was no longer on sale. HOWEVER the 
Ultimate joystick was. This IMO, is much better than the other as it has a 
circular base, and seems a lot smoother. This stick can be found on many street
Fighter CE machines and comes as original equipment on Mortal Kombat. A hell of
a deal for $8 Along with the buttons at $1 each, the cost was only $16, too low for the $25 minimum order, so I just had to build one for my genesis too.:)
  The actual construction is pretty straightforward, all that need be done 
is to take the circuit board from the pad, scrape the coating from the copper 
at the switch points, and solder leads to these, and connect leads to the
micro switches on buttons and stick. Presto. Another plus is that you can 
build the cabinet to any specs you desire. Im making mine at an angle so when i put it on my lap the stick points straight at me. As for turbo, they sell 
rapid fire boards that connect with the buttons and will fit into your box.
However, having an ascii pad, I can tell you that turbo is not necessary; you
can tap jab or short fast enough by hand. As for slo-mo, it is shitty for sf2,
you barely move and it keeps saying "fight!fight!fight!fight!fight!":)


							I'm ghost


Alex