HDTenEightyP/NetNews huggingface dataset:
From: chuckm@canada.hp.com (Chuck Munro)
Subject: Re: Software for the Roland SCC-1 ?
Date: Wed, 6 Jan 1993 16:33:15 GMT
Organization: Hewlett-Packard Canada Ltd, Dartmouth, N.S.
X-Newsreader: TIN [version 1.1.4 PL6]

The SCC-1 seems to be a good choice, and I think it is good value for
the money.  Nothing useful comes with the card itself, except for the
setup and test programs.

I "bit the bullet" and purchased software for my SCC-1 (just last week).
My choices were Band-in-a-Box, Musicator/GS and Cakewalk for Windows.
This stuff is _not_ cheap, but it sure works well.  I probably won't
use Musicator much, except for printing.

Band-in-a-Box is relatively inexpensive, and is a _lot_ of fun for amateurs
like me.  Try it!

I'm brand new to MIDI and to this newsgroup, so I am not aware of just
what Freeware/Shareware sequencers are available for General MIDI and
Roland GS devices.


Chuck.
From: bs@mdavcr.mda.ca (Bruce Sharpe)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: GUS PatchMan help please!!!!!
Date: 13 Jan 93 03:42:57 GMT
Organization: no evidence of any organization here...

My reply to this is a candidate for the FAQ list:

Q: I'm not getting any sound when I play MIDI files under Windows.  The
   Patch Manager shows empty boxes.

A: There is a file in the distribution set called ULTRASND.INI.  It must be
   placed in the directory pointed to by the environment variable ULTRADIR
   (usually C:\ULTRASND).  It does *not* go into the WINDOWS or WINDOWS\SYSTEM
   directory.

   If you have ULTRASND.INI in your ULTRADIR directory, look at it.  It 
   should have many lines in it saying things like "0=acpiano1".  If it is
   only a few lines long, get another copy out of the distribution and copy 
   it to the ULTRADIR directory.  Reboot Windows and you will soon be hearing 
   beautiful music!

   (The purpose of the ULTRASND.INI file is to let the Windows driver know
   what patch file goes with what patch number.  If the driver doesn't find
   the .INI file in the ULTRADIR directory it creates a truncated version 
   with no patch names in it.)

Bruce Sharpe
From: ko_mike@jhunix.hcf.jhu.edu (Michael Y Ko)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Unreal Demo
Date: 8 Jan 1993 19:51:35 -0500
Organization: Homewood Academic Computing, Johns Hopkins University, Baltimore, Md, USA
NNTP-Posting-Host: jhunix.hcf.jhu.edu


I know that this topic has been discuessed before, but I am having trouble
trying to get my GUS card to work with it. I have tried both version 1.20 
and 1.23 of SBOS with it. With v1.23, I didn't change the IRQ address.
For v1.20, I did change the IRQ to 2. Nothing still. I get this little
static like sound in the beginning, then nothing. Any suggestions?

Newsgroups: comp.sys.ibm.pc.soundcard
From: J024330@LMSC5.IS.LMSC.LOCKHEED.COM
Subject: Pro-audio Spectrum E-Mail ID?
Organization: Lockheed Missiles & Space Company, Inc.
Date: Wed, 06 Jan 93 11:37:40 PST

Mediavision has a forum on Compuserve. I used to have the moderator's
compuserve address so I could address notes to him via internet.  Does
anyone know the CI$ ID for Mediavision?

Thanks,
Chris

Newsgroups: comp.sys.ibm.pc.soundcard
From: mswart@seq.uncwil.edu (swart mike joseph)
Subject: midi and samples?
Organization: Univ. of North Carolina @ Wilmington
Date: Thu, 7 Jan 1993 18:41:18 GMT



Is there a program out on the net which will let me
do external midi triggering of samples for sb-pro.
please send me any info if it is possible...
thank's..............


-- 
*********VOODOO SQUID LIVES***********
*********** UNC-WILMINGTON ***********
*  MSWART@SEQ.UNCWIL.EDU             *
*  SWARTM@VXC.UNCWIL.EDU             * 
Newsgroups: comp.sys.ibm.pc.soundcard,comp.sys.ibm.pc.games
From: ptran@sciborg.uwaterloo.ca (Phat H Tran)
Subject: Re: Gravis UltraSound 3D!
Organization: University of Waterloo
Date: Sat, 9 Jan 1993 06:55:51 GMT

In article <1il315INNmpq@iskut.ucs.ubc.ca> twong@civil.ubc.ca (Thomas Wong) writes:
>
>The headphone part I don't get. If you say that it needs a setup
>similar to surround sound where you have the main front speakers,
>then you have the rear channels speakers, then I can see how this 3d,
>you-can-hear-a-jet-going-from-in-front-of-you-to-your-back, works.
>Like watching a movie using a surround setup. But how does headphones
>with only 2 speakers (left/right, no front/back) image the sound to
>your front or back? I don't get it? Are these special headphones of
>some sort we have to buy for extra $$$? How does it work?
>

The approach taken by GUS3D seems to be quite different from surround
sound.  I don't think SS gives you control over the position of sound
sources... it just spreads the stereo effect out to engulf the listener.
GUS3D seems to use Q-sound technology to position virtual sound sources
at specific positions relative to the listener.  The sound "scenery" is
reconstructed using two ordinary speakers.

Phat.
From: 3386838@ipc16.queensu.ca (student 3386838)
Subject: Re: ZN428 DAC?
Reply-To: 3386838@ipc16.queensu.ca
Organization: Sun Microsystems, Inc.
Date: Tue, 12 Jan 1993 23:07:46 GMT

Hi Carl!

In article I3D@ns1.nodak.edu, csmith@plains.NoDak.edu (Carl Smith) writes:
>>>>Hi!  I want to build the stereo parallel port DAC provided from the plans
>>>>provided with MODPLAY to complement my soundblaster.
>>
>>>>Apparently the DAC required (a Plessy ZN428) is pretty hard to find outside
>>>>of the U.K.
>>
>>>It's a fairly standard 8 bit DAC. Costs around 5 pounds in the UK. One of the
>>>0800 range of DACs shpould work just as well like the DAC0800 from Nat Semi.
I used the DAC0820 from Natiional Semi in my senior design project for EE.

...Forgive me if I'm rehashing old news, but I can't get the old messages on
here (I assume because I just started subscribing to this newsgroup... But I
couldn't tell you for sure because I'm new to this setup)

ANYHOW. I tried building the circuit provided with modplay 2.19b, which
calls for a DAC 080x, and can't for the life of me couldn't get it to work,
and neither could the people I've been able to get ahold of on Fidonet who
have tried.

The sound I get out of the DAC is a VERY low volume output, incredibly choppy;
sounds like only the MSB, and that at an incredibly reduced volume. 
(I used DAC 0801 and ECG 0806 chips, no luck. The DAC was a genuine National
Semiconductor part).

Would you mind posting the schematic you used to build your LPT-port DAC? I'd
really appreciate it.

Has anybody else had these problems?

---
+------------------------------+---------------------------------------------+
|  Wes Garland                 | The Admiral                                 | 
|  Queen's University          | Terminal Velocity Kingston                  |
|  Kingston, Ontario, CANADA   | Fidonet 1:249/128                           |
|______________________________|_____________________________________________|
|  3386838@jeff-lab.queensu.ca | Pump up with Jim Kirk at the He's Dead Gym! |
+----------------------------------------------------------------------------+

Newsgroups: comp.sys.ibm.pc.soundcard
From: Robert_Magee@mindlink.bc.ca (Robert Magee)
Subject: Re: Gravis UltraSound 3D! & Qsound
Organization: MIND LINK! - British Columbia, Canada
Date: Fri, 8 Jan 1993 18:44:25 GMT

The name of the other company that is using (and actually developed) Q-sound
is Archer Communications of Calgary Alberta.  The 3D sound is reproduced on
standard stereo equipment.  And has been used on many popular artist CDs.  I
knew when I saw the Gravis Pres. coming out of the Q-sound demo booth at
Comdex that this was going to happen.  It is an obvious evolution.

What little I know about Q-sound technology indicates that the 3D effect is
created during the recording and then can be reproduced on any stereo
equipment.  When using speakers: it is required that the bottom of the
speakers and the bottom of the monitor be at the same level to achieve the
proper effect.

I have access to a lot of Archer material and will post when I get time to
dig it out.

Blue skies
Bobby Magee
Robert_Magee@mindlink.bc.ca

Newsgroups: comp.sys.ibm.pc.soundcard
From: stewarta@netcom.com (Alex Stewart)
Subject: Re: SBPro (old) vs. SBPro Basic
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
X-Newsreader: Tin 1.1 PL5
Date: Tue, 12 Jan 1993 08:12:09 GMT

David Isaacson (cirop02@elm.circa.ufl.edu) wrote:
: Around where I live, the newer SoundBlaster Pro Basics are going for
: the same price that I can get a regular SoundBlaster Pro (before they
: split into Basic and Complete), and I was wondering which would be
: better to get of the two. Are there any benefits the Basic has over
: the original by being newer? And if it's just drivers or software, aren't
: they downloadable for the original?

The only difference between the SB Pro and the SB Pro basic (or so I've been
told) is that the SB Pro comes with a MIDI connector box and the SB Pro Basic
doesn't (you can buy it later, though).

Also, there are quite a few (fairly simple) schematics flying around for making
your own MIDI box for the SoundBlaster.

-alex
-- 
-----------------------------------------------------------------------------
Alex Stewart:         Sysop of YBBS (510) 689-8952 |   This space for rent.
stewarta@netcom.com   .----------------------------'-------------------------
stewarta@carleton.edu | Somebody, somewhere, is offended by what I am saying.
-----------------------------------------------------------------------------
From: davei@comp.lancs.ac.uk (Mr D Ingles)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: GUS registration card
Date: 11 Jan 93 14:34:00 GMT
Organization: Department of Computing at Lancaster University, UK.

In article <C0JwuK.B0o@cs.mcgill.ca> snowdog@cs.mcgill.ca (Rodney CHANG) writes:
>Hi, I recently bought GUS from a local dealer, but I found no
>registration card inside.  Is there suppose to be one?  If so, how can
>I register w/o a registration card?  Thanks in advance.

I got a registration card, filled it in and sent it off. I haven't received
anything since !!!! 

I think that Gravis's Customer support is pretty garbage sofar.

Davei
Newsgroups: comp.sys.ibm.pc.soundcard
From: aa344@yfn.ysu.edu (Joseph Maruschek)
Subject: Re: .MOD to .MID converter wanted.
Reply-To: aa344@yfn.ysu.edu (Joseph Maruschek)
Organization: St. Elizabeth Hospital, Youngstown, OH
Date: Thu, 7 Jan 1993 20:00:10 GMT


In a previous article, markus@clement.info.umoncton.ca (MARC PAULIN) says:

>	Take for example Star Control II.  With a SB, the sound comes out 
>like the MOD format.  In fact, they're using the MOD technology to produce 
>the music.  With the same game but with a GUS, it comes out as MIDI.  With 
>the same samples, but much much much richer.  

Woah!  Watch what you are saying here.  Star Control's music
comes out as MIDI?  You mean to say that Star Control's music is
generated the same way the GUS plays MIDI files.  Internally, the
GUS has no idea what MIDI is.  It just plays back sample/patches
when it is told to.

I've yet to hear Star Control II, and I'm a GUS Advocate(tm)!  I
know that music will sound better than a PAS or a SBPro simply
because the GUS has the hardware to so such a thing right.  It's
like 8 Amigas on a card.  MIDI has nothing to do with the GUS's
quality sound.

By the way, why do you think I wrote that utility, PATINFO?  May
I have some other goal that involves patch files?  (hint hint
nudge nudge say no more)
-- 
aa344 is Joseph Maruschek                   3      3      3      3      3 
IBM PC SIGop, Youngstown Free-Net             D     D     D     D     D
motto: Strive for the simplest and the best.    |    |    |    |    |
                                                  :   :   :   :   :
From: cwg@icf.hrb.com (Cecil W. Goodwin)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: Problems with PAS-16
Date: 4 Jan 93 21:43:39 GMT
Organization: HRB Systems, Inc.

In article <1992Dec29.115937.18322@jyu.fi>, mpni@jyu.fi (Nieminen Mika Petteri) writes:
> 
> Hello!
> 
> Friend of mine just bought Proaudio Spectrum-16 card (PAS-16). But we have
> some, not so minor, problems.
> 
> While we're doing something in DOS, PAS-16 plays itself some FM-sounds through
> speakers. I quess sounds are those internal FM-sounds included in PAS.
> Also it "plays" sometimes just crisp and crasps very loud. 
> Sometimes it doesn't play digized samples at all, or if does, very tinny
> (pas volume settings help for this). 
> 
> Biggest mystery are those "automatically" played FM-sounds in DOS, without
> running any music program. 
> 
> Computer setup: ADC 486dx-33Mhz
> 		ISA-bus
> 		Multi-I/O card (1 paraller, 2 serial and game port)
> 		
> 		and display driver. Floppy and hard-disk drivers are integrated
> 		into multi-I/O card.
> 
> We have changed irq and dma settings for soundblaster and PAS, but it didn't
> help. We also disabled COM-2 from I/O card, but same results.
> 
> We also changed bus-speed from SETUP, disabled internal cache, but didn't help.
> 
> I also tested it in my machine (386sx-16Mhz), where it worked just OK.
> 
> So, if anybody is experience this problem before, we'd be very happy to have
> any help.
> 
> Thanks
> Mika

I am having very similar problems with the PAS-16 card on a 486/33, running
Temporal Acuity's Music Printer Plus notation software, both in Soundblaster
and PAS-16 mode, at various IRQ's, etc.  I play the music, even one voice,
and get many additional voices, buzzes, clicks, hums, bells in what seems to
be a John Cage composition.  The music as written is there, but the added
stuff is rather wierd.  Any MPP-experienced people out there?

Thanks, Cecil Goodwin
Newsgroups: comp.sys.ibm.pc.soundcard
From: francisco.perez@rose.com (francisco perez)
Subject: GUS Games
Organization: Rose Media Inc, Toronto, Ontario.
Date: Mon, 4 Jan 1993 15:45:42 GMT
X-Gated-By: Usenet <==> RoseMail Gateway (v1.70)


Date Entered: 01-04-93 10:40
A couple of weeks ago, I read a message saying that Jump Jet and World
Circuit would both support the GUS in native mode.  A friend of mine went
down to the states on the weekend and he said that he saw both of these
games, but he didn't check the sound support.  Can anyone who's seen these
games confirm whether they support the GUS or not?
---
   OLX 2.1 TD   If this were an actual tagline, it would be funny.
   RM 2.00 : RoseNet<=>Usenet Gateway : Rose Media 416-733-2285
Newsgroups: comp.sys.ibm.pc.soundcard
From: apollo@ee.ualberta.ca (Apollo Wong)
Subject: GUS + MIDI file editor?
Organization: University Of Alberta, Edmonton Canada
Date: Tue, 12 Jan 1993 19:35:17 GMT

Now we know that the Gravis Ultrasound is superior in playing those MIDI
files. Is there any software out there that can allow me to create one of
my own or modify existing midi files? Is it possible to create a midi file
without a midi keyboard connect to the GUS?

Apollo Wong
-- 
---------------------------------------------------------------------------
| Apollo WONG S.Y.                 | Fourth Year Electrical Engineering,  |
| Internet : Apollo@EE.Ualberta.CA | University of Alberta, Canada.       |
---------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.soundcard
From: rdippold@cancun.qualcomm.com (Ron Dippold)
Subject: Re: Wave Blaster?!?
Organization: Qualcomm, Inc., San Diego, CA
Date: Tue, 12 Jan 1993 00:36:11 GMT

stasica@alumni.cs.colorado.edu (The Legacy) writes:
>As I understand, the SB16 is as comparable and better in many respects to a
>GUS.

Only as far as Soundblaster compatability with old games goes.
-- 
History has the relation to truth that theology has to religion - i.e.
none to speak of. -- Lazarus Long
From: dkennett@fraser.sfu.ca (Daniel Kennett)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Ultrasound 3D IS software based!!!!!!
Summary: Ultrasound 3D _IS_ software based!
Keywords: Ultrasound 3D
Date: 10 Jan 93 16:50:36 GMT
Organization: Simon Fraser University, Burnaby, B.C., Canada

I left a message on the Gravis BBS converning the UltraSound 3D and here
is the reply:

"3D sound can be played on the present UltraSound's... and the
difference is mainly software, except that the UltraSound 3d will be using the
new "chipped down" UltraSound.. same hardware but smaller..  

So their we have it, _IT_ is software based!
	
	-Daniel-
--
*======================================================================*
| Daniel Kennett	 		                               |
| dkennett@sfu.ca          		   			       |
| "A man who doesn't want to get on in the world, to make a million    |
|  dollars, and maybe even park his toothbrush in the White House,     |
|  hasn't got as much to him as a good dog has - he's nothing more or  |
|  less than a vegetable"  - F. Scott Fitzgerald (1925)                |  
| "Boy meets girl, girl gets cancer, boy hit by meteorite"             |
|			   - Margret Attwood                           |  
*======================================================================*
From: wstapda@wsinfo01.win.tue.nl (Patrick D. Anderson)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: DMA-problem with PAS-16
Summary: can't use high dma-channels
Keywords: dma, pas16
Date: 11 Jan 93 11:30:21 GMT
Reply-To: wstapda@win.tue.nl

Hi,

Last week I bought a pas16 and there were no problems installing it.
Since the installing (default) gives me a low DMA-channel, I want to re-configure the soundcard to use a 16-bit DMA channel.
Under Windows I am allowes to choose a high DMA-channel, but a restart results in a memory-parity error on board, before I've even tried to get some sounds.

A dmatest tells me my dma is ok.
I've tried using different irq-settings but nothing works.

What is the problem. My 486-33 with only a fax/modem card (removing does't solve the problem) or is some -thing wrong with my pas16 ??

Please help me.
Patrick Anderson
From: bobk@gibdo.engr.washington.edu (Bob)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: IS THE PAS-16 A *LEMON* ???
Date: 7 Jan 1993 02:16:33 GMT
Organization: University of Washington
NNTP-Posting-Host: gibdo.engr.washington.edu

  I bought my brother a PAS-16 soundboard for Christmas.  Since then,
  I have read a lot of articles on Usenet (mostly in the games.pc group)
  where people are having lots of trouble and are fed up with it.
  What good is this board if many of the new (and expensive) games
  won't work right with it?

  Is the PAS-16 a lemon?  He hasn't opened it yet, so should I return it
  for him and get him a GUS board?  I hate to think that I gave someone
  some trashy merchandise for a present.
  ==

  Bob (bobk@gibdo.engr.washington.edu)
From: lchong@polyslo.csc.calpoly.edu (Leo Chong)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: IS THE PAS-16 A *LEMON* ???
Date: 7 Jan 93 03:15:39 GMT
Organization: Cal Poly State Univ,CSC Dept,San Luis Obispo,CA 93407

In article <1993Jan07.020704.4308@gibdo.engr.washington.edu> bobk@gibdo.engr.washington.edu (Bob) writes:
>  I bought my brother a PAS-16 soundboard for Christmas.  Since then,
>  I have read a lot of articles on Usenet (mostly in the games.pc group)
>  where people are having lots of trouble and are fed up with it.
>  What good is this board if many of the new (and expensive) games
>  won't work right with it?
>
>  Is the PAS-16 a lemon?  He hasn't opened it yet, so should I return it
>  for him and get him a GUS board?  I hate to think that I gave someone
>  some trashy merchandise for a present.
>  ==
>
>  Bob (bobk@gibdo.engr.washington.edu)

NOT.  You're right, there are problems.  But usually can be fixed with minor
adjustments to the software.  Or, in one out of a dozen cases, the softare
doesn't support it but is fixed by the manufacturer. ie. Falcon 3.01.  
             
Leo (lchong@polyslo.csc.calpoly.edu)
Newsgroups: comp.sys.ibm.pc.soundcard
From: tonyb@juliet.ll.mit.edu ( Tony Berke )
Subject: Re: New Multisound
Organization: M.I.T. Lincoln Lab - Group 43
Date: 7 Jan 93 07:59:40

In article <rgarner.3.0@TRL.OZ.AU> rgarner@TRL.OZ.AU (ROSS GARNER) writes:

   I have heard there is a new version of Wave software coming from
   Turtle beach. This is supposed to include playlist and hardware EQ.

   Does anyone know the details of the improvements and delivery?

   Is the sound quality of the Turtle Beach 56K system better than Multisound?

The 56K has digital I/O only, and no on-board synthesizer.  As far as
I can tell, noboday that includes an onboard 16-bit A/D converter that
goes into a PC has ever gotten a noise performance that exceeds 14
bits (ie, most of them have a signal-to-noise ratio in the 80-85 dB
range).

Assuming that you don't need the synthesizer, and assuming you have a
DAT deck or some other way of coming up with A/D and D/A conversion,
yes, the 56K ought to sound better.  I just wish that TB would sell
the 56K for the $400 that it "ought" to cost (given that it has a
subset of the hardware that the multisound has), rather than the $1300
that the pro-audio market is currently willing to pay.

Tony Berke
From: lazarus@rhutch.lns.pa.us (Lon Farenwald)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: Mod player for GUS
Date: 4 Jan 93 20:18:54 GMT
Organization: Rabbit Hutch Public Access Unix

ylee@norton.uwaterloo.ca (Yuri Lee) writes:

> Hi, all GUS users
> 
> I've uploaded Joshua's Mod player for GUS to epas. This one is just a note
> frequency bug fix of Joshua's original code and added command line interface
> for specifying which mod file to play. It still has some bugs ( or just a bug
> but still sound awesome.
> 
> Many thanks to Joshua
> 
> - Yuri

Yuri,
  Could you please encode that and post it here for us poor souls who 
cannot (or do not know how to) access ftp sites?  That is, if it's not 
too big.  

Thanks,
Lon
Newsgroups: comp.sys.ibm.pc.soundcard
From: ilonen@klaava.Helsinki.FI (Kai Ilonen)
Subject: Re: Stereo-On-One
Organization: University of Helsinki
Date: Tue, 5 Jan 1993 09:16:05 GMT

In <1992Dec29.193020.5672@sfu.ca> mtichy@fraser.sfu.ca (Martin Tichy) writes:

>I'd like to build a stereo-on-one soundcard 

Me too!

>but I don't live in the UK so I can't get the ZN* D/As.
                                                        
I went to a local shop and asked for them. No, but they sold me a chip
with two DACs in one. Cheaper and easier, they said. I just can't find time to
go ahead with it. I think this is a good time to ask for help :-)

The chip, Precision Monolithics Inc., PM-7528 has 20 pins, 8 for data, one for
DAC select, V   for 5-15 V, V   A, V   B, V  A V  B, data and and analog 
             DD              REF    REF    FB   FB
GNDs, WR and CS, and OUT for both DACs.

CMOS and TTL compatible, it says.
                     _____                __           __
Dac select is marked DAC A / DAC B, WR is WR and CS is CS.

So, can a Stereo-In-1 (to be used with MODPLAY or other) be built around 
this, I have my own thoughts, but I think they would just confuse you :-)

							-Kai-

PS. ASCII-graphics !! If it works I'll send some here.