From: npalmer@magnus.acs.ohio-state.edu (Nicholas P Palmer)
Subject: Re: LARP: Vampire
Organization: The Ohio State University
Date: Mon, 28 Sep 1992 18:01:45 GMT

In article <1992Sep28.151348.2952@msdhsv.ingr.com> foxx@foxxjac.b17a.ingr.com writes:

>Who out there in net.land has been involved with a live-action
>role-play Vampire game.  Was it a one-shot affair or a continuing
>series of games.  For the true drama involving loss of humanity, it
>seems to me as if a one-shot Vampire game wouldn't be extensive
>enough.  Comments? experiences? recipes for chicken salad?

I am a GM oa LARP game currently recruiting players in The OHio State
University area.  
  One of the scenarios (Seriously modified KILLER [tm] version of the
vamre) is  going to be vampire oriented.  It is a week long game,
starting with one vampire and quite a few humans.  The vampire player
has to only come out at night (excepting classes and eating times, which
are recommended to be travelled to wearing all black and sunglasses, or
use white make-up to lighten your skin).  The vampire can turn humans
into vampires by actually biting them (must be an actual physical bite).
It's mildly dangerous in the aspect that you have to have physical contact
to do this, but the members who are playing this LARP are well versed in
the rules of the situation, which is to be use serious control and restraint
when 'attacking' another member, and the characters can call for a stop at
any time by saying/yelling "HOLD."  This will allow both characters to 
stop and say what the hell is going on.    
 
For example, I'm walking down west 10th ave in Columbus and someone is walking
behind me, moving closer.  I'm walking back from a girlfriends house and I
am alone, I'm nervous and this other person is cruising up closer and closer.
I think the person may be the vampire and not just some ordinary mugger,
so I slow down and wait the person to get closer, they do and if they start to
attack me, I say "Hold" as I pull out my butterfly knife and get ready to 
fight. If the person is a player, they'll go "Whoa! I'm a player....." in which
case I would quickly put my knife away, if they didn't I'm gonna get
jumped and I'm in serious trouble.... should have called crimewatch.
 
This scenario is very likely when you require physical contact between
players, so all the players are briefed on how to interact, know who is playing
in the game (except forwho the vampire is, this person remains anonymous)
and know who to trust and look out for. In this way, we have some control,
but not full.  The GM's are looking into making the game into NO physical
contact whatsoever, to further reduce the risk of bodily harm.  This will
be the mosy likely occurance, but we're still working on how the biting
mechanics are going to work.

Some other things about the game:  All the humans know who to trust and
 who not to trust.   They are all friends and have got word that a vampire
has come to take over this area of the country.  (this is the cheesy simplified
version).  They are attempting to discover who this person is, and destroy
them, but the vampire has a traitor in the group and one of the humans is a
spy.  This spy tells the vampire who is playing and where they can be found,
and may also assist in 'setting-up' another player for attack.
 
Hmm.. what else.. I'll haveta look up my game notes and see....
 
This is sketchy and vague, I apologize for that... if you want more info,
email me...

Nik
npalmer@magnus.acs.ohio-state.edu



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