From: CMS129@psuvm.psu.edu (Christopher M. Stoy)
Newsgroups: comp.sys.amiga.games
Subject: Re: Nintendo adapter possibly coming out....
Date: 9 Apr 92 04:47:25 GMT
 <1992Apr5.192305.24577@mintaka.lcs.mit.edu> <92097.015138CMS129@psuvm.psu.edu>
 <1992Apr7.175228.14111@exu.ericsson.se>
Organization: Mythos/Xcalbrin Inc.
X-School: Penn State University

In article <1992Apr7.175228.14111@exu.ericsson.se>, exuhag@exu.ericsson.se
(James Hague) says:
>
>Oh good grief.  One of the problems with the computer market
>in general is that there are so many self-appointed software
>judges who take it upon themselves to save everyone from
>oppression.

I'm wasn't trying to save the world here. The reason I hate Nintendo is that
they have brainwashed there users into thinking that it is a real computer.
I remember they attempted to put out some productivity software for it a while
back.  It was a joke.  People by Nintendos for games and even those a fair at
best.  Most Nintendo games I've played had flickery sprites (a la 16+ sprites
on the 64, but even worse) and mindless music.  The programmers are getting
away with putting out really sucky games and since the public doesn't know any
better, they keep on supporting it.
>
>What has Nintendo done?  They came out with some pretty good
>and innovative arcade games in the early '80s (everything
>prior to Super Mario Bros.).  Then when the home market crashed,
>they stepped in with their system and managed to completely
>dominate.  There games were all fairly boring and repetitive
>because they were targeting little kids who thrive on such
>things (heck, they can watch Home Alone 500 times without
>flinching).

You're right. Nintendo DID, and still DO, make good arcade games. When they
decided to go for the home market, they did everything right. They marketed
the thing to death and made it the most popular game system ever.  This still
doesn't mean it has good software.  The first Nintendo games were ports of 64
games and they havn't improved much since then.  What pisses me off is that
the programmers have just decided to keep producing the same old code and not
improve much on their techniques.  If they actually started utilizing some of
the lessons learned on the 64 then Nintendo games might actually be worth
playing.
>
>The only down side to Nintendo's success is that they got
>everyone else thinking that NES style games were the *only*
>kind of game worth programming.  Nintendo specifically
>dictate this, but everyone wanted to get in on their
>profits.  Only now the games aren't just being targeted
>at kids.

Yeah, now they're aimed at 15 & 16 year olds.
>
>I'll admit, the NES is technically a piece of junk.  And
>there are very few games for it which can keep my attention.
>But that's no reason to start a crusade against them.  I'm
>not a big Microsoft fan, but that doesn't  mean that I'm
>going to torch their offices and copy Excel all over the
>place.
>--

I think it is. People are paying their hard-earned money (or at least their
parent's) and they deserve quality software.  More then half the games out
there are crap full of poor programming and graphic glitches that would make
you sick.  When Nintendo starts making good quality software, then maybe I'll
lighten up.

>James Hague
>exuhag@exu.ericsson.se

Chris Stoy  INTERNET: stoy@endor.cs.psu.edu BITNET: cms129@psuvm.psu.edu
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