From: Otto Heuer #3 <ottoh3@cfsmo.honeywell.com>
Subject: FAQL: diff listing (changes since last posting of rasm FAQL)
To: rec.arts.startrek.misc
Posted-Date: Thu, 15 Oct 92 00: 05:58 -0500
Organization: Honeywell Systems & Research Center
Date: Thu, 15 Oct 1992 05:05:58 GMT
Received-Date: Thu, 15 Oct 92 00: 05:16 CDT

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< The file with the list of updates is currently 11K so more changes are coming.
---
> Archive-Name: faql.r.a.startrek.misc
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> The file with the list of updates is currently 42K so more changes are coming.
> 
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< 	    in REC.ARTS.STARTREK.MISC (last updated 7/15/92)
---
> 	    in REC.ARTS.STARTREK.MISC (last updated 10/1/92)
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< 16) SNAFUs
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> 16) RFU
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<                (818) 989-4978 (orders only, $15 minimum by credit card)
---
>                (818) 989-4978 ($15 minimum by credit card)
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< 16) SNAFUs:
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> 16) RFU
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< TOS "Space Seed":  As Kirk is  bashing in  Khan's glass  coffin, his phaser
< falls off his belt.  McCoy keeps  looking down  at it,  like he's wondering
< when they're going  to yell  'cut' so  they can  re-shoot the  scene.  They
< never did re-shoot because they didn't want to invest in more glass.
< 
< TOS "The Apple":  Near the end of the show, when  the Big-E  fails to break
< free of the tractor beam, Scotty falls against the captain's  chair and one
< of the floorboards comes up off the floor.
< 
< TOS "The Enemy Within":  Bad-Kirk's scratch on his face switches sides.
< 
< TOS "Operation:   Annihilate!":   In a  well-known ST  blooper, the amoeba-
< creature accidentally hits Spock's rear end instead of his back.
< 
< TOS "Court-Martial":  Kirk says "Gentlemen,  this computer  has an auditory
< sensor.  It can, in effect, hear sounds.   By  installing a  booster we can
< increase that capability on the order  of one  to the  fourth power" (which
< the writers seemed to think sounded more impressive than "one") :-) (and we
< just have to assume that the voices and other  ship noises  were masked out
< like the heartbeats were)
< 
< TOS "The Squire of Gothos":  Trelane sees Earth history 900 years late, but
< since he talks of Alexander Hamilton's death (1804)  and of  how he admires
< Napoleon (whose  reign  started  in  1804).    This  would  put the episode
< sometime just after 2704.  This is more than four centuries too late.
< 
< TOS "The Cloud Minders":   When Kirk  and Spock  are first  captured by the
< miners, Kirk says something like "What is the meaning of  this attack", but
< his mouth doesn't move.
< 
< TOS "The Lights of Zetar":  Kirk has Romaine put into  the pressure chamber
< and increases the pressure one atmosphere per second.  At  that rate, she'd
< have been crushed like a bug in under a minute.
< 
< TOS "Return  of  the  Archons":   When  the landing  party is  hemmed in by
< Landru's legions at both ends  of an  alley, Kirk  orders them  to fire (on
< stun).  McCoy's phaser appears  not to  fire at  all.   I suppose animation
< forgot to do the effect.
< 
< TOS:  There were numerous episodes where people's  uniforms changed without
< them leaving  a  room or  turbolift ("Charlie  X", "The  Enemy Within", and
< "What Are Little Girls Made of" get mentioned a lot).
< 
< ST2:TWoK:  When Khan comforts his  fallen comrade  (the guy  with the blond
< hair) you can see that guy closed his eyes even though he is "dead".
< 
< ST2:TWoK:  When Kirk, McCoy, and  Savik beam  aboard Regula  1, Kirk orders
< phasers on stun.  It appears that Kirk and Savik each have their respective
< phasers set  correctly,  as indicated  by a  single glowing  light.  McCoy,
< though, seems to  have his  set to  kill, with  all the  lights blinking in
< sequence, through the cycle.  I imagine this is the kill  setting, as Capt.
< Terrell's phaser behaves similarly before  he kills  an unfortunate Genesis
< project scientist and finally himself.
< 
< ST5:TFF: When Spock used his ski boots in the turbolift shaft, they went by
< several decks multiple times, most notable - deck 52 (52 cards  in a deck).
< Also, the highest numbered deck is more than the number of decks  the big e
< has.
< 
< ST6:TUC:  Sulu's coffee cup breaks, but is back on the  table (unbroken) in
< the next scene.
< 
< ST6:TUC:  Uhura's name is spelled "Uhuru" in the closing credits.  But then
< then NN's last name is often spelled incorectly by Paramount and Creation.
< 
< TNG "The  Royale":    The surface  temperature of  the planet  is less than
< absolute zero.  Also, after they beam the piece of  the ship  out of orbit,
< O'Brien and Riker pick it up with their bare  hands (coming  from space, it
< should have been close to zero Kelvin itself).
< 
< TNG "Skin  of  Evil":    after  Riker  is sucked  into the  tar pit, Geordi
< accidentally drops his phaser half into the pit.   They  fade to commercial
< and when they come back, his nice clean phaser is back on his belt.
< 
< TNG "Conspiracy":    Riker  says "Mr.   LaForge,  ahead warp  six."  Geordi
< responds with "Aye, sir, full impulse."
< 
< TNG "Sins of the Father":  The sound effects people must have fallen asleep
< every time someone got slapped.
< 
< TNG "Brothers":  Data's password  doesn't match  what was  displayed on the
< screen.
< 
< TNG "Emissary":  Data is playing poker at the  start with  the bridge crew.
< The stakes are being raised as they go around the table.  Gerdie folds, the
< doc sees and raises by pushing a stack of coins onto  the pot.   Long shot:
< small pot, no stacks.  Close up:  pot with 3 stacks  of coins.   Number One
< sees and moves another stack into the pot.   Long  shot:   original pot, no
< stacks of coins.  Worf wins with 3 aces.  Any gambler  keeps an  eye on the
< pot; seems the director of TNG doesn't.
< 
< TNG "Imaginary Friend":  Data says something  about a  lower strand density
< to the starboard side, and  Picard tells  him to  move towards  it, and the
< view shifts to the exterior of the Enterprise turning *left*.
< 
< TNG "Unification II":  You can see the reflection of someone's  face in the
< sculpture in an office.  The production people were aware of  it before the
< episode finished.  The had planned to edit it out for the  final print, but
< TPTB thought it would cost too much and that "no one would  notice".  Yeah.
< Right.  In "Star Trek"...
< 
< TNG "The First Duty":  About 10 minutes in --  Wes goes  to the  door.  The
< long shot has him opening the door with his *left hand*.  Cut  to close up,
< and the door is being opened with his *right hand*.  Also, about 40 minutes
< in.  Wes is talking to [someone] in his quarters.   From  behind, his hands
< are in  one  position, and  when we  cut to  the front,  they're in another
< position, obviously different.
< 
< TNG:  Just  as  with TOS,  there are  numerous episodes  where the costumes
< change without the scene changing, as well as the number of pips (insignia)
< on the shoulders changing ("Disaster", "Cost of Living", etc.)
< 
< TNG "Tech Manual":  on page seven,  the line  drawing of  the Enterprise is
< the mirror image of what it should be.  Shuttlebay 3 (the  wide bay) should
< be on  the  right  hand  side  and  Shuttlebay  2  (the  narrow  bay).  The
< descriptions, however, point to the correct  relative positions.   This has
< been confirmed  with  the onscreen  image of  the Enterprise  and the other
< drawings throughout the manual.
< 
761,779c644,669
<      TOS "Catspaw":  Lt.(Cmdr?) DeFalco says "I'll bet credits to navy beans
< we can punch a hole in it."
<      TOS "Errand of Mercy":  Kirk says that the Federation spent a lot of
< money on their training and it's timr they got a return on their investment.
<      TOS "Mirror, Mirror":  Mirror-Kirk says "You want credits, Spock? 
< I'll make you a rich man."
<      TOS "Operation--Annihilate":  Kirk says "I don't care what it takes 
< or costs, just help him."
<      TOS "The Doomsday Machine" (possibly also "Balance of Terror"):  Kirk
< says "Scotty, you've earned your pay for the week."  He says the same to
< Sulu in "The Apple" (?)
<      TOS "Amok Time":  Kirk says "Do you know how much Starfleet has
< invested in you?", to which Spock begins to reply "twenty-two thousand, two
< hun...".  Might be hours, exercises, food quantity but seems to be money.
<      NOVEL "Crisis on Centaurus":  Kirk uses back salary to purchase a 
< great deal of wilderness land on Alpha Centauri.  There are offers to 
< buy it should he fall behind on his taxes, but he refuses to sell or 
< allow it to be developed.
<      NOVEL "Enterprise":  Kirk orders the computer to "close out his [bank] 
---
> TOS "Catspaw":  Lt.(Cmdr?)  DeFalco says "I'll bet credits to navy beans we
> can punch a hole in it."
> 
> TOS "Errand of Mercy":  Kirk says that the Federation spent a  lot of money
> on their training and it's timr they got a return on their investment.
> 
> TOS "Mirror, Mirror":   Mirror-Kirk  says "You  want credits,  Spock?  I'll
> make you a rich man."
> 
> TOS "Operation--Annihilate":    Kirk says  "I don't  care what  it takes or
> costs, just help him."
> 
> TOS "The Doomsday Machine" (possibly also "Balance of Terror"):   Kirk says
> "Scotty, you've earned your pay for the week."  He says the same to Sulu in
> "The Apple" (?)
> 
> TOS "Amok Time":  Kirk says "Do you know how much Starfleet has invested in
> you?", to which Spock  begins to  reply "twenty-two  thousand, two hun...".
> Might be hours, exercises, food quantity but seems to be money.
> 
> NOVEL "Crisis on Centaurus":   Kirk  uses back  salary to  purchase a great
> deal of wilderness  land on  Alpha Centauri.   There  are offers  to buy it
> should he fall behind on his taxes, but he refuses to  sell or  allow it to
> be developed.
> 
> NOVEL "Enterprise":  Kirk orders the computer to "close out his [bank] 
781,795c671,691
<      NOVEL "Vendetta":  Riker makes the comment "That's why I get paid the
< big money."  Data responds with, "I thought a higher salary was due to 
< higher rank, seniority,..." so there are apparently salaries.
<      NOVEL "The Wounded Sky":  The reward money for passing through a 
< singularity, to be awarded to the E's crew, is enough to "buy 
< starfleet".  Also, at one point, Kirk mentions to himself something 
< along the lines of "Starfleet personnell are tax-exempt."
<      ST4:  Kirk tells the female lead that there is no money in the 
< future (but he might just mean that they don't have U.S. dollars, or 
< any "hard" cash, which is what she was enquiring about).
<      TNG "Encounter at Farpoint":  Bev Crusher buys a roll of cloth and 
< has her account on the ship billed.
<      TNG "The Neutral Zone":  Picard mentions that they don't have money.
<      TNG "The Price":  There  is  a  bidding war going on for the use of a
< wormhole, and Picard mentions how much toll the Ferengi might charge if 
---
> 
> NOVEL "Vendetta":  Riker makes the comment "That's why  I get  paid the big
> money."  Data responds with, "I thought a higher  salary was  due to higher
> rank, seniority,..."  so there are apparently salaries.
> 
> NOVEL "The  Wounded  Sky":    The  reward  money  for   passing  through  a
> singularity, to be awarded to the E's crew,  is enough  to "buy starfleet".
> Also, at one point, Kirk mentions to himself  something along  the lines of
> "Starfleet personnell are tax-exempt."
> 
> ST4:  Kirk tells the female lead that there is no money in  the future (but
> he might just mean that they don't have U.S.  dollars, or  any "hard" cash,
> which is what she was enquiring about).
> 
> TNG "Encounter at Farpoint":  Bev Crusher buys a roll of cloth  and has her
> account on the ship billed.
> 
> TNG "The Neutral Zone":  Picard mentions that they don't have money.
> 
> TNG "The  Price":    There  is  a  bidding war  going on  for the  use of a
> wormhole, and Picard  mentions how  much toll  the Ferengi  might charge if
797,806c693,707
<      TNG "Peak Performance":  Riker is playing strategema against Kolrami.
< Worf whispers to Riker that he has bet a "sizeable amount" on Riker in the 
< ship's pool.
<      TNG "Conspiracy":  the planet the starship captains meet on
< (Digitalis B) is said to be owned by the Digitalis Mining Corporation,
< which may imply something of the Federations's economic structure.
<      TNG "Unification II":  Riker is trying to get info out of the piano 
< player.  She said to "drop a few coins in the jar" for info; Riker says he 
< doesn't carry money.
<      TNG:  People are always offering to buy each other coffee, etc. in Ten
---
> 
> TNG "Peak Performance":  Riker is playing strategema against Kolrami.  Worf
> whispers to  Riker  that he  has bet  a "sizeable  amount" on  Riker in the
> ship's pool.   He may have made a similar comment about Tasha Yar in  "Skin
> of Evil".
> 
> TNG "Conspiracy":  the planet the starship captains meet on  (Ditalix B) is
> said to  be  owned  by  the  Ditalix  Mining  Corporation,  which may imply
> something of the Federations's economic structure.
> 
> TNG "Unification II":  Riker is trying to get info out of the piano player.
> She said to "drop a few coins in the jar" for  info; Riker  says he doesn't
> carry money.
> 
> TNG:  People are always offering to buy each other coffee, etc. in Ten
1297,1308c1198,1210
< net.startrek, which later was  renamed rec.arts.startrek  during "The Great
< Renaming".  In the late 1980s, people got  tired of  seeing large parodies,
< scripts, artwork, etc in r.a.s, and there  was a  proposal to  create a new
< group called rec.arts.startrek.creative.   There was  some controversy over
< copyrights (that apparently didn't matter if the same postings showed up in
< r.a.s) so the vote was abandoned.   During  the proposal  and vote, someone
< created alt.startrek.creative, which serves the purpose, except  that it is
< unmoderated, and only about half the sites actually carry the  group.  Then
< rec.arts.startrek.info was voted on and created, moderated by Jim Griffith.
< At the end  of 1991  a vote  was taken  to split  the main  group into four
< components (tech, fandom, current, and misc)  which passed  by a landslide.
< The groups were created early in January 1992.
---
> net.startrek (1982?), which later was renamed rec.arts.startrek during "The
> Great Renaming" (1986?).   In the  late 1980s,  people got  tired of seeing
> large parodies, scripts, artwork, etc in r.a.s, and there was a proposal to
> create a  new  group  called  rec.arts.startrek.creative.    There was some
> controversy over  copyrights  (that  apparently  didn't matter  if the same
> postings showed  up  in  r.a.s)  so  the  vote  was abandoned.   During the
> proposal and vote, someone created alt.startrek.creative,  which serves the
> purpose, except  that  it  is  unmoderated, and  only about  half the sites
> actually carry  the group.   Then  rec.arts.startrek.info was  voted on and
> created, moderated by Jim Griffith.  At the end of 1991 a vote was taken to
> split the main group into four components (tech, fandom, current, and misc)
> which passed  by a  landslide.   The groups  were created  early in January
> 1992.
Newsgroups: rec.arts.startrek.misc