HDTenEightyP/NetNews huggingface dataset:
From: pacoid@wixer.cactus.org (Paco Xander Nathan)
Subject: Re: Eyes and Mexican Hats (was Re: brain rom and all that... )
Organization: Real/Time Communications
Date: Sat, 12 Sep 92 16:42:51 GMT

om>
Sender:
Followup-To:
Distribution:
Organization: Real/Time Communications
Keywords:


Yeh, there's lots of working neural hacks.  Your modem, for one.  Check the
adaptive filter.  Lots of loan verification work as well.

I program for a biotech firm that does neural modeling.  Our biggest
customer base comes from financial and biomed - looking for patterns, areas
that have to adapt to an individual's data..  The firm is called Odin Corp -
send mail for info, if curious.

Also, I used a neural net in Sudona's Menstat(tm) software - a calendar that
learns patterns in data an individual records over time, like BBT.  Tis used
for fertility planning.  The Cyber Method.  Email to donna@well.sf.ca.us for
info on Menstat..

Image recognition works really well in neural net solutions too.  But I dunno
'bout this Mexican hat biz..  The perceptron models, ie. Backprop, et.al.,
are interesting as computer algorithms, but lame compared with real dynamics
of neurobiochem.  There's better models..
Newsgroups: alt.cyberpunk.tech
From: pst@cisco.com (Paul Traina)
Subject: Re: n-Dimensional Cyber Space
Organization: cisco Systems, Menlo Park, California, USA
Date: Mon, 7 Sep 1992 00:17:02 GMT

In article <1992Sep6.030621.10495@bnlux1.bnl.gov> reay@bnlls1.nsls.bnl.gov (Robert Reay) writes:
>I think that first and formost a mind recieving information (even directly)
>would have to get it in some fasion that it understands.  This means the 
>senses.  So we will probably be limeted to a 3d display.  However if you 
>can give the impression of three dimensions w/ only 2, you should
>be able to give the impression of 4 with 3 real dimension.

I'm obviously not following you properly -- I think the conventional
definition of the 4th dimension (linear time) is the obvious choice in
this application too.  We're talking about the difference between a
still (or a 3d-scape) and an animated scene.  We see plenty of 4D
shadows on 2d every day and seem to process them quite well.

Consider the bandwidth problems we've got right now, doing an accurate
2D shadow of a 4D event sequence is difficult enough as it is right
now,  without even catering to any sense other than video.

If you want to talk about additional dimensions, you need to be able
to conceive them first.

-- 
"If life were fair, the acquisition of a large bosom or a massive inheritance
 would have no bearing on your ability to attract the opposite sex, and Dan
 Quayle would be making a living asking runny-nosed children, `Do you want
 fries with that?'"     -- John Cleese, "Corporate Computing" magazine
Newsgroups: alt.cyberpunk.tech
From: gregn@coombs.anu.edu.au (Gregory Newton)
Subject: Re: Tactile Feedback
Organization: Computer Services Centre, Australian National University
Date: 13 Sep 92 04:16:58 GMT

jtojek@cae.wisc.edu (Jon Tojek) writes:


>I am looking for ideas and info on a tactile feedback project for my
>senior ECE project this year.  My general idea goes like this, a subject
>would be wearing possibly a tight fitting glove sleeve thing on one arm.  
>This sleeve would have little activatiors all over the place, or in an
>approx. grid formation every sqr centimeter.  Then another user would be
>sitting at the terminal of our computer looking at a basic picture of this
>arm and activator points.  As the user selects points, or selects three
>fingers, or whatever, the subject would feel it on his skin.

>Now my first problem is what kind of activators should I embedd into the
>sleeve.  I have thought of little wires that could shock the person with a 
>small voltage, little things that vibrate, or little things that heat up.  
>The requirements are that the activation time is almost immediate, and that
>it is safe for the subject.

>If you have any ideas or have heard of this being done on a low budget
>before please do e-mail me at      jtojek@cae.wisc.edu

>Thank You,
>JonT.
>.   

	I saw a cyberspace glove on tv that had little tiny plastic bags in the
fingers that were inflated with air to give the sensation of touch. The thing
had little tubes that were conected to a box with computer controlled valves.

	It was apparently reasonablly effective - maybe you could do something
like that ? It certainlly would be safer and more comfortable than heat, 
electric shocks and probably a lot easier than vibration. Only hassle is masses of air tubes running all over the place.

	- hope it's a help    Greg N.
Newsgroups: alt.cyberpunk.tech
From: brown@EuroPARC.Xerox.COM (James Brown)
Subject: Re: Monomyl wire : Is it possible?
Reply-To: brown@EuroPARC.Xerox.COM (James Brown)
Organization: Rank Xerox EuroPARC, Cambridge, UK
Distribution: USA
Date: Thu, 10 Sep 1992 10:34:53 GMT

> There's a difference between a sword and a strand of molecules. Namely, the  
> edge of the sword's got an awful lot of metal behind it to hold it ridgid. If  
> you only take that 1-2 atom edge by itself, what you've got is a very fragile  
> wire. It might cut, but it would break at the same time, so wouldn't be worth  
> much.

 Wrong! We're not talking about 'a strand of molecules', we're talking about a
single molecule. The limiting factor in the strength of conventional materials
is the strength in the grain boundaries. The strength of the inter-atomic
bonds - ie, the strength of the individual molecules - is extremely high.
Turbine blades are now grown as single crystals, which stops them from flying
apart at their grain boundaries, so the concept is already being exploited.
 Is there a materials scientist in the house?
From: brehonyt@ul.ie
Newsgroups: alt.cyberpunk
Subject: The originator of cyberspace/VR, who was it?
Date: 14 Sep 92 13:09:44 GMT
Organization: University of Limerick, Ireland


Can anybody out there tell me who first formulated the idea of 
cyberspace/Virtual Reality. I was told by somebody that the idea 
has been around since the 60's. If so then who came up with it?. Thanks.

Tom Brehony.
From: gs32+@andrew.cmu.edu (Geoffrey Spear)
Newsgroups: alt.cyberpunk
Subject: Re: Movie: Hardware... is it cp?
Date: 7 Sep 92 14:22:09 GMT
	<1992Sep07.003831.5039@skynet.uucp>
Organization: Freshman, CIT general, Carnegie Mellon, Pittsburgh, PA


	Actually, I happen to like one-star, cheap SF movies!  (Although I have
to admit Hardware was a little ,bad even for me...)  Circuitry Man and
Robot Jox were interesting, though.
From: steiner@jupiter.cse.utoledo.edu (jason "Think!" steiner)
Newsgroups: alt.cyberpunk
Subject: Re: Movie:  Sneakers...cyberpunk?
Date: 15 Sep 92 04:27:07 GMT

christ@cie.uoregon.edu (Christian G. Smith) writes:
>  
>   At least it wasn't as bad as Lawnmower Man...

that's not saying too much...

i'm a bit skeptical about Sneakers. it's probably worth seeing just for
the sheer amount of acting ability. the tech-head in me looks at all
the fake hardware & just says "yeah right" tho'. just not enough to
get me to suspend disbelief, especially when they drag out this black
box that is nothing less than magic. universal decryption involves
stuff like making a machine aware of an infinite number of encryption
& encoding schemes, as well as providing it with some sort of foresight
as to just what the hell it's looking for... it's one thing if your
encrypted data is plaintext. what if it's a jpeg image of a scanned
page of navajo? (i believe the US used the navajo language as one of its
best "encryption" schemes during WWII.)

of course governments would kill for it, but me as a viewer finds
time travel going down easier with my popcorn.

jason

--
"In my world there's just us 3: U, me and G-O-D." - Arrested Development, U 
`,`,`,`,` part 2 in the "quotes from songs titled U" .sig series ,`,`,`,`,`
`,`,`,`,`,`,`,`,`,`,` steiner@jupiter.cse.utoledo.edu `,`,`,`,`,`,`,`,`,`,`
Newsgroups: alt.cyberpunk
From: ice@skynet.uucp (Ice)
Subject: Re: TV - flawed message and/or medium?
Organization: Industrial Cybernetics
Date: Sun, 06 Sep 1992 00:23:25 GMT

The answer is USENET, as long as people don't abuse it.

And it doesn't become beaurocratic.

Ice()
From: ron@zooid.guild.org (Secret Mud)
Newsgroups: alt.cyberpunk
Subject: Re: canonization on alt.cyberpunk
Date:  5 Sep 92 03:24:52 GMT

From: dewind@acsu.buffalo.edu (Idbil Fubar)
>
>Remember folks...the net is still young.  We have a long way to go...
>Study hard, Learn your CS and Engineering and figure out how to make it all
>come true to YOUR vision.  Then in a couple hundered years a historian
>will be able to tell which one of us is right.
>
>-Idbil Fubar

And what makes you think that some historian weenie a few hundred years from
now is going to be able to be an honest referee as to what cyberpunk is and
isn't?  Oh sure, they'll have a nice definitive definition--and they'll have
cyberpunk dead under a microscope slide too.

Hey you!  Historian Weekie:  Get a life!  Get out and get laid more often!
(The way things get archived, maybe someone will read thhis a couple hundred
years from now.  If anyone can read.)
From: Colleen_Anderson@mindlink.bc.ca (Colleen Anderson)
Newsgroups: alt.cyberpunk
Subject: Re: Why freedom of information must be garenteed!!! [sic]
Date: 15 Sep 92 09:24:31 GMT
Organization: MIND LINK! - British Columbia, Canada
Distribution: world

The chimps are bonobos and they have sex it seems, for fun.  Females usually
initiate and group or homosexual encounters happen frequently.
Newsgroups: alt.cyberpunk
From: tbredeho@magnus.acs.ohio-state.edu (Thomas A Bredehoft)
Subject: Gibson's Universe
Summary:  Who loves you, baby?
Organization: The Ohio State University
Date: Tue, 8 Sep 1992 21:10:05 GMT

Regarding the question of who would really want to inhabit a universe like 
Gibson describes, I'll avoid the temptation to respond by saying that we
already inhabit such a place, but that the social/economic status which allows
us net access pretty much means we're fairly far from the criminal underworld.

Instead, I'll answer by suggesting that Gibson's characters are none too happy
about inhabiting their world, so why should we be?


Thomas A. Bredehoft
From: Stephen.Burkholder@f31.n282.z1.tdkt.kksys.com (Stephen Burkholder)
Sender: FredGate@tdkt.kksys.com
Newsgroups: alt.cyberpunk
Subject: FLA video-wall
Date: Thu, 10 Sep 1992 02:21:40 -0600

Have you heard that FLA is playing sunday at first ave. im really excited.
Its one of the only shows ill even make an effort to go to.

 * Origin: Dark Knight's Table (1:282/31)
From: jan_b@lysator.liu.se (Jan Besehanic)
Newsgroups: alt.cyberpunk
Subject: Re: Cyberpunk RPGs
Date: 6 Sep 92 10:07:23 GMT
Organization: Lysator Academic Computer Society, Linkoping University, Sweden

kkirksey@world.std.com (Ken B Kirksey) writes:

>Anyone have an opinion as to which of the many "Cyberpunk" RPGs out ther
>is the best?  These are the ones that I know of:
> 
>     GURPS Cyberpunk (Steve Jackson Games)
>     Cyberspace (I.C.E.)
>     Cyberpunk 2020 (R. Talsorian)
> 
>Did I miss any?  Anyway, I'd just like some opinions on which one you think
>is best and why.  Please respond via e-mail; I'll post a summary.
> 
>                                Ken
Eh, somehow I think that this isn't the correct group for that 
kind of postings.
I think that you should post in rec.games.cyber or some of
the other groups concerned with roleplaying.


--
Jan Besehanic
email: jan_b@lysator.liu.se
New, improved .sig-file under construction.
Newsgroups: alt.cyberpunk
From: radman@sage.cc.purdue.edu (MD Radman (Rich 'The Rad Man' Anderson))
Subject: Re: GUNHED video avail. ("Mindphaser")
Summary: ripoff
Keywords: ripoff flameon
Organization: Studio APK
Distribution: usa
Date: Tue, 15 Sep 1992 05:17:43 GMT

In article <-#zn1gp.mesm@netcom.com> mesm@netcom.com (Mary E. S. Morris) writes:
>collins@socrates.umd.edu (Jim C) writes:
>: I have GUNHED (the movie from which the FLA video "mindphaser" is derived).
>: I am making copies available for $25, check, cash, m.o. This includes postage.
>: Send your address and $$ to:
>: 	Jim Collins
	
	(FLAME ON)

	Smart people won't send any money to this scum; they will simply
buy a blank VHS tape, find the local Japanese Animation club, and have them
copy it. Most good anime clubs have this movie, and depending on who runs
the club, will copy it for free or a very small per-hour/half-hour fee.
	Don't let bootleggers rip you off. Happened to me one too many times;
never again!

  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  = Rich Anderson               =      "Orange Road! Orange Road!     =
  = radman@sage.cc.purdue.edu   =      Summer Side!! Excellent!!"     =
  = bz079@cleveland.Freenet.Edu = -from Kimagure Orange Wayne's World =
  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Newsgroups: alt.cyberpunk
From: jan_b@lysator.liu.se (Jan Besehanic)
Subject: Re: How many would *REALY* like to live in WG universe ?
Organization: Lysator Academic Computer Society, Linkoping University, Sweden
Distribution: alt
Date: Thu, 10 Sep 1992 10:29:59 GMT

usenet@inesc.pt (USENET News System) writes:

>In article <1594@lysator.liu.se> jan_b@lysator.liu.se (Jan Besehanic) writes:
>>usenet@inesc.pt (USENET News System) writes:
>>
>>
>>>	My question is very simple:
>>
>>>		How many of u guys would like to live in the universe idealized
>>>	by William Gibson & Co. ?
>>
>>>	Personal op: I wouldn't.	
>>
>>There are worse nightmares than the Sprawl and at least in
>>William Gibsons universe the US of A has gone down the drain
>>permanentely and that in it self is not necessarily a bad thing...
>>
>>I would rather commit suicide watching Mtv than to live in
>>a Robert E. Heinlein universe though.
>>
>	What's the problem with RAH's universe ?
>	And although I think there are lots of things in the US that simply
>	shouldn't exist, I don't think that it going down the drain makes 
>	WG's universe desirable.

I didn't say that the Sprawl was desirable, but that there are
worse futures than that. Read Jack Womack and you'll see my point.

When I was a kid I used to read a lot of Heinlein and I didn't 
like them because he had this Civil-Engineer/Military 
attitude that I despised.


>>
>>--
>>Jan Besehanic
>>email: jan_b@lysator.liu.se
>>New, improved .sig-file under construction.
>>


>----
> joao Pedro Martins, Lisboa, Portugal - jota@tutor.UUCP
> 
> "Carpe Diem, she muttered, and laughed. We seize the day.	
>  Well, sometimes, the day seizes back !" (Psychodrome) 

--
Jan Besehanic
email: jan_b@lysator.liu.se
New, improved .sig-file under construction.

Newsgroups: alt.cyberpunk
Newsgroups: alt.cyberpunk
Subject: Re: _The Turing Option_
Date: Fri, 04 Sep 1992 19:09:22 +1000

Hi Geoff !

In a message of 02-Sep-92 you wrote:

 GS> I'd like to see you give us 10 goods reasons for living in this age. 

Which age would you rather live in?

 GS> And not any of this "peace of good nature to all man" crap either
 GS> (meant to chris) not morpheus.  In my life Ive found their is very
 GS> little to do and there is becoming less all the time.

That's a pretty pessemistic attitude Geoff!!! Life is what you make it mate, and
our standard of living is now better than ever.  Never before have so many
different forms of entertainment been available immediatly.  We live longer and
better.  

If you've got nothing to do, it's your fault, not anyone elses!!!

 GS>  bliss32

Irony in motion...

Take it easy,
Mark.
 * Origin: Make my virtual day, cyberpunk! Melbourne, Australia. (3:633/159.3)
Newsgroups: alt.cyberpunk
From: rcsjp@cgl.rmit.oz.au (Jason Pouflis)
Subject: Re: Blade Runner Director's Cut
Organization: Royal Melbourne Institute of Technology
Date:  8 Sep 92 06:18:49 GMT

I assume this is the fabled "director's cut" 
which is in elvis private collection, and travels with him everywhere.

I keep hearing rumours about it,
that someone somewhere has seen it,
but personally I think its fiction/vaporware/etc.
From: space2@hardy.u.washington.edu (Tim Oerting)
Newsgroups: alt.cyberpunk
Subject: Re: Blade Runner director's cut
Date: 14 Sep 92 15:15:39 GMT
Organization: University of Washington, Seattle

In article <4=ynkll.mjb@netcom.com> mjb@netcom.com (Martin Brown) writes:
>
>I saw the director's cut today, and except for the lack of narration, the
>addition of the unicorn sequence, and the slightly different ending the
>differences with the commercial release don't leap out (at least for me).
>
>What does make an impression, is how much smoother the director's cut is.
>It just works better.
>

This was my thought exactly (and the friends I saw it with felt the same) ...
the new directors cut was so much easier to follow and it seemed to flow much
better that the original. Also the effect of seeing in in a theatre (which I
haven't had a chance to do with the original) made the city come much more 
alive for me than the video version of the commercial release.

>
>                                   - mjb -
>                                mjb@netcom.com
>
From: fmoody@sal-sun95.usc.edu (Ninja)
Newsgroups: alt.cyberpunk
Subject: EMP weapons
Keywords: EMP, nukes
Date: 15 Sep 92 01:04:17 GMT
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: sal-sun95.usc.edu


	As far as I know, there aren`t any non-nuclear EMP weapons for the same
reason there are few (or none, not sure) X-ray lasers.  The amnount of energy
required to produce significant damage is enormous (comparatively).  And such a
weapon would, in the near future, require a First World tech behind it.  I'm also
guessing it would be of large size.  Maybe a EMP "laser" would be an easier task?


fmoody
From: kkirksey@world.std.com (Ken B Kirksey)
Newsgroups: alt.cyberpunk
Subject: Queensryche & CP
Date: 5 Sep 92 23:03:43 GMT
Organization: The World Public Access UNIX, Brookline, MA

> > For example, I am somewhat surprised that you neglected to mention
> > Queensryche at ALL! 
> 
> I'm sure it's been mentioned. 
> 
> > The most OBVIOUS example of the CP attitude can be found on >
> "Operation:MINDCIME." For those of you not familiar with it, I will >
> breifly summarize... 
> 
> I agree with you, but I was very turned off towards QR after Empire.
> To be frank, that album blew. While mindcrime had an 'underground
> feel' (and so did Rage for Order) Empire was POP SHIT, plain and
> simple. 
> 
> > You may be thinking....What does this have to do with CP? 
> 
> Nah, it _IS_ CP..
 
I read _Neuromancer_ for the first time about a week before _Mindcrime_
came out, and consequently I've always drawn connections between Nikki &
Case and Mary & Molly.  Strange how that worked out.
 
                                    Ken
                                    
Newsgroups: alt.cyberpunk
From: braca2@cspyr1.cs.adfa.oz.au (BRAY CHRISTOPHER)
Subject: Re: Cyberpunk RPGs
Organization: Australian Defence Force Academy, Canberra, Australia
Date: Tue, 8 Sep 1992 08:04:55 GMT

jan_b@lysator.liu.se (Jan Besehanic) writes:

>kkirksey@world.std.com (Ken B Kirksey) writes:

	[ a question about CP RPG's ]

>Eh, somehow I think that this isn't the correct group for that 
>kind of postings.
>I think that you should post in rec.games.cyber or some of
>the other groups concerned with roleplaying.

I dunno, the people who play these games are sort of making a connection
between CP and today.  Maybe not.

Xref: sparky alt.graphics.pixutils:2104 comp.sys.amiga.graphics:5886
From: diskount@micromed.com (don hirschfeld)
Newsgroups: alt.graphics.pixutils,comp.sys.amiga.graphics
Subject: Re: Needed urgently: IFF <-> PCX converter
Date: 4 Sep 92 19:22:43 GMT
Organization: Micro-Medic  - +1 408 279 5240 - Public Access

u9147063@cs.uow.edu.au (Richard Barry Ling) writes:

> 
> I am looking for a program to convert pictures from Amiga IFF format to IBM
> PCX format. I don't care which platform it runs on. If anyone has such a
> program or knows an FTP site with a program like this on it, I'd be very
> interested to hear from them, as it is quite urgent.
> 
> ________________________________
> Richard.  u9147063@cs.uow.edu.au

I believe that Graphics Workshop for the PC will convert IFF (LBM) files 
to about 12 other formats. It is a PD IBM program found on many BBS's.

----------------------------------------------------------------------------
diskount@micromed.com (don hirschfeld)
Micro-Medic BBS                                                (408)279-5240
----------------------------------------------------------------------------
From: janp@blade (Jan-Pieter Tevel)
Newsgroups: alt.graphics.pixutils
Subject: WP Vector Files
Summary: WP Vector
Date: 7 Sep 92 10:40:27 GMT
Organization: MCGV Stack, Eindhoven University of Technology, the Netherlands.
X-Newsreader: Tin 1.1 PL4

I would like some info about WP files and in particular about
WP vector-files. I have a couple of little piccies I want to
use in programs (or should it read other, nah) that don't
support WPG's. Is there some program that converts WPG vector
files to other vector formats or even to bitmap formats.
I've asked several people already but they don't know.
I've heard about a new version of Hijaak ; does it do WPG
vector?

Please help me, Jan-Pieter
---
        "Always Look On The Bright Side Of Your Monitor !!!"
        Eindhoven University Of Technology   The Netherlands
                   E-Mail : janp@stack.urc.tue.nl
        "Gweetings, qwazy wabbits"       "More Mail, Please"
                       Cuidado para EL-TIGRE
Newsgroups: alt.graphics.pixutils
From: bkerr@mariner.amc.edu.au (Bruce  Kerr)
Subject: Vectorising or Autotracing Bitmaps 
Organization: Australian Maritime College
Date: Sun, 13 Sep 92 23:38:07 GMT


I have two questions re vectorising: 

Does anyone know the magazine that published a series of graphics 
articles within the last two years, could be CLM or like.
If so please elm me the issue numbers.

Could anyone direct me to a ftp site or book or something that covers
this field.

Regards Bruce. 

Newsgroups: alt.graphics.pixutils
From: wilson@ias.larc.nasa.gov (Mark R. Wilson)
Subject: targa to gif
Followup-To: wilson@ias.larc.nasa.gov
Reply-To: wilson@ias.larc.nasa.gov (Mark R. Wilson)
Organization: NASA Langley Research Center, Hampton, VA USA
Date: Tue, 8 Sep 1992 18:19:03 GMT

   Does anyone know of a program which will convert a picture from
   targa format to .gif format on a sun workstation ??

   Mark.
From: john@jho.com (John Ho)
Newsgroups: alt.graphics.pixutils
Subject: MS Window Icon to ppm
Summary: MS Window icon to ppm
Date: 11 Sep 92 03:28:15 GMT
Organization: Software Programming, Inc., Dallas, Texas USA

Can someone tell me if there is a utility that can convert
standard MS Windows icon to ppm?
-- 
John Ho from Dallas, Texas USA. (john@jho.com)           - No news is bad news.
Newsgroups: alt.graphics.pixutils
From: ajsg9507@uxa.cso.uiuc.edu (A.J. Singh)
Subject: WANTED: canned color edge detection for the PC.
Organization: University of Illinois at Urbana
Date: Wed, 9 Sep 1992 17:06:15 GMT


Hi.  I'm looking for a color edge detection routine (just about any language)
or better yet an image processing graphics library (which contains edge 
detection) for an MS DOS machine with VGA/SVGA, a frame grabber board, and
a color video camera.  Any information/suggestions about such software (and/or
hardware recommendations) would be greatly apprectiated.

Thanks in advance for any replies,

A.J. Singh
ajsg9507@uxa.cso.uiuc.edu
From: greent@ncs.dnd.ca (Tim Green)
Newsgroups: alt.graphics.pixutils
Subject: Re: Graphics converter other than Image Alchemy needed
Summary: Autocad to Word Perfect
Date: 8 Sep 92 09:30:43 GMT
Organization: DND, Ottawa, CANADA

Try this to insert an Autocad image into Word Perfect:  Plot the image
using a simple Hewlett Packard driver, one that uses HPGL.  Save result
to a file.  Read this directly into Word Perfect (WP can import HPGL
directly).  You don't need to convert the image explicitly to WP format.
I admit I don't use Autocad, but have used this technique with Generic
CADD.  In a pinch, buy Generic CADD which can read .DXF and write .DWG
-- it's cheaper for doing complicated WP diagrams than Autocad!
				--TCG (: