HDTenEightyP/NetNews huggingface dataset:
From: ewright@convex.com (Edward V. Wright)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Why is Data So Limited
Date: 12 Nov 92 23:10:22 GMT
Organization: Engineering, CONVEX Computer Corp., Richardson, Tx., USA
X-Disclaimer: This message was written by a user at CONVEX Computer
              Corp. The opinions expressed are those of the user and
              not necessarily those of CONVEX.

In <1992Nov11.194938.22716@wuecl.wustl.edu> jhk1@cec1.wustl.edu (Jonathan Howard Krivitzky) writes:

>	Why not?  One of Data's greatest goals in life(!?) is to be more human.
>When he pauses or does a double-take, it is probably carefully calculated
>to increase his human appearence, and in those cases where he really does
>realize something after a moment (the classic, "I see sir - Oh, I SEE sir.")
>may involve some extremely comples calculations.

I could believe that except for one thing.  The average television
viewer is able to complete the same "extremely complex calculations"
faster than Data can.  That's what makes the scene funny.  I also
find it hard to believe that Data would place appearing human ahead
of being being efficient in life-threatening situations.
Newsgroups: rec.arts.startrek.tech
From: petitc@jec324.its.rpi.edu (Christopher Jon Petit)
Subject: Re: Warp Shield Dropping
Reply-To: petitc@rpi.edu
Organization: Rensselaer Polytechnic Institute, Troy, NY.
Date: Wed, 11 Nov 1992 05:20:20 GMT

In article <19115@ucdavis.ucdavis.edu>, putzolu@toadflax.cs.ucdavis.edu (David Putzolu) writes:
|> In article <5-n13ml@rpi.edu> petitc@rpi.edu writes:
|> >
|> >  If Warp fields are senesitive to gravity wells, then why doesn't the E need
|> >to drop its shields before going into warp? 
|> 
|> What? How are these related? I have never heard of regular shields
|> affecting gravity. Also, I don't recall having seen the enterprise
|> entering warp with the shields on - but I am not sure. Still, what
|> is your point?

  First of all, in the TNG:TM, it does mention that the shields ARE gravity
based (they use a highly energetic graviton field).  And, it matters since I'm
writing a  Star Trek game (1st person, 3-d, realtime, like netrek in 3-d, but
you have total configuration control), and feel this would be an essential
element to game balance (you can't warp in, blast 'em, then warp out).

-- 
Trust:  A very precious social commodity, due both to high value and terrible
scarcity.
MATWDTM:  Mothers Against Teenagers Who Drink Too Much (failed name for MADD)




Newsgroups: rec.arts.startrek.tech
From: lcotton@magnus.acs.ohio-state.edu (Leeroy F Cotton)
Subject: Re: V'GER VS BORG
Organization: The Ohio State University
Date: Sat, 7 Nov 1992 03:54:54 GMT

Hey! Why didn't the Organians intervene when the Borg stomped on the Federation 
fleet? Oh, that's right, Picard and crew were there...who needs the help of a 
powerful interventionist race when ya got the Enterprise (TOS or TNG)? :-)

And while we're at it, why didn't other starfaring societies (read: Romulans)
reach out and take a hunk of Federation space while it's fleet was space
debris? A year is a long time to rebuild a fleet given travel capabilities of 
the enemy. Otherwise, that's some impressive productivity on the part of the 
Federation. Dozens of cutting edge technology, large size vessels built in a 
year.... Productivity measures must be incredible for the average Federation
worker!

Lee Cotton
lcotton@magnus.acs.ohio-state.edu
Newsgroups: rec.arts.startrek.tech
From: jhk1@cec1.wustl.edu (Jonathan Howard Krivitzky)
Subject: Re: Containment fields
Organization: Washington University, St. Louis MO
Date: Fri, 6 Nov 1992 19:35:05 GMT

In article <BxAsy1.FI5@kingston.ac.uk> cs_e373@ceres (Matthew Simpkin) writes:
>Last night I saw `We'll Always Have Paris' in which a hole was torn in the
>fabric of space into another dimension. Data then had to patch the whole by
>pouring Anti Matter into it. 
>
>What confused me was didn't the anti-matter pods need a containment field 
>around then like the ones on the Enterprise ? - Data just walked around
>with one in a clamp-type-thingy.

The clamp-type-thingy was a magnetic containment bottle simmiler to the 
container featured in TOS "Obsession", only smaller, and more advanced.
I can't figure out how he managed to "drop" the antimatter into the fissure,
maybe someone else can answer that.

	--Jon K.
From: gsnow@clark.edu (Gary Snow)
Newsgroups: rec.arts.startrek.tech
Subject: Re: kiloquad????
Date: 12 Nov 92 22:20:54 GMT
Article-I.D.: clark.1992Nov12.222054.25244
Organization: Clark College, Vancouver, Wa.  USA

In article <92Nov12.081109.1685@acs.ucalgary.ca> jsbell@acs.ucalgary.ca (Joshua Bell) writes:
>
>trillion megabytes = 1^12 * 1^6 bytes
>                   = 1^18 bytes
>                   = 1^3 * 1^15 bytes = kilo-quadrillion bytes
>
>If 'quad' was slang for 'quadrillion bytes' (Petabyte sounds too
>goofy), I can see 'kiloquad' coming into use to describe an
>Exabyte. As always, no canonical answer yet.

Thats the best theory I have heard yet......

kiloquad = 1000 x quadrillion bytes

Gary

-- 
-----
Gary Snow
uunet!clark!gsnow  or  gsnow@clark.edu
Newsgroups: rec.arts.startrek.tech
Subject: Re: bodies going ka-boom in vacuum
From: <JAL127@psuvm.psu.edu>
Date: Thu, 5 Nov 1992 13:04:10 EST
Organization: Penn State University

I do not read the startrek news to hear advertisements for animal rights organi
zations please keep posts here to what the news group is designed for, that is
technical talk about startrek related issues/information.
Just an opinion.
From: smintz@sedona.intel.com (Stephen Mintz exp 11/92~)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Why is Data So Limited
Date: 13 Nov 1992 19:14:08 GMT
Organization: Intel Corporation
Distribution: world
NNTP-Posting-Host: alamo.intel.com
Originator: smintz@alamo


Wait a minute...McCoy said "I don't see and points on thoses ears, boy" and data
said he was an android....so it was pointed out in the pilot of the movie...!!
Stephen
Newsgroups: rec.arts.startrek.tech
From: jhgreen@cs.sandia.gov (Jethro H. Greene)
Subject: Here is the cat poem that people were gracious enough to send to me.
Followup-To: poster
Originator: jhgreen@cs.sandia.gov
Organization: Sandia National Laboratories, Albuquerque, NM
Date: Tue, 10 Nov 92 04:50:40 GMT


                       Ode to Spot

Felus Catus is your taxonomic nomenclature
an exothermic quadruped, carnivorous by nature.
Your visual, olfactory, and auditory senses
contributes to your hunting skills and natural defenses.

I find myself intrigued by your sub vocal oscillations.
A singular development of cat communications
that obviates your basic hedonistic predilection
for a rhythmic stroking of your fur to demonstrate affection.

A tail is quite essential for your acrobatic talents.
You would not be so agile if you lacked its counterbalance.
And when not being utilized to aid in locomotion,
it often serves to illustrate the state of your emotions.

Oh Spot, the complex levels of behaviour you display
connote a fairly well developed cognitive array.
And though you are not sentient, Spot, and do not comprehend,
I nonetheless consider you a true and valued friend.

--------------------------- |\_/| --------------------------------------------
| Jethro H. Greene (Jed) | \`0.0'/ | Massively Parallel Comp. Research Lab., |
| jhgreen@cs.sandia.gov  | =(_-_)= | Sandia National. Lab., Albuquerque, NM  |
---------------------------   U   --------------------------------------------
From: meierdalepau@bvc.edu
Newsgroups: rec.arts.startrek.tech
Subject: RE:  Klingon Home World???
Date: 11 Nov 92 17:55:25 CDT
Organization: Buena Vista College, Storm Lake, IA

	We can only assume that the Klingons did indeed evacuate to another 
star system several decades after STVI:TUC.  As for the different names, 
"Klingon" comes from the Bantam Star Trek novels (I suspect).  IMO 
the Bantams don't follow the characters and such as the Pocket Book ST novels 
do.  As for Klinzhai and Kling, Klinzhai is what the Klingons call their 
homeworld (I think the name is first mentioned in John M. Ford's Star Trek 
novel "The Final Reflection") and Kling could be one of several things, 
such as a slang term used by non-Klingons, the Klingon to English 
translation of Klinzhai, or even just a cataloging error on the part of the 
Federation's early survey teams.

Dale Meier
From: mal4@ns1.cc.lehigh.edu (Marty Lamb)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Did anyone record Riker's computer description?
Date: 9 Nov 92 19:37:40 GMT
Organization: Lehigh University

If anyone transcribed Riker's computer description, please post it.
He was obviously making it up - but it was pretty darn hilarious!

Marty
-- 

 ___________________________________________________________________________
/-------------------------------------------------------------------------/|
|  Be like the 22nd elephant with     |     Marty Lamb   (215)758-1402    ||
|  heated value in space.   Bark!     |     Box 0151                      ||
|--------------------------------------     Lehigh University             ||
|  mal4@lehigh.edu                    |     29 Trembley Dr.               ||
Newsgroups: rec.arts.startrek.tech,rec.arts.startrek.current
From: jimhsu@athena.mit.edu (Jimmy M.D. Hsu)
Subject: Re: Handicaped in Star Trek TNG.
Organization: Massachusetts Institute of Technology
Date: Fri, 13 Nov 1992 22:31:55 GMT


Joseph Dawson writes:

>I have noticed that the new ship has no steps in it.  Where the old show
>had steps within the bridge, making it not accessable to people in a 
>wheelchair, or a robot with wheels.  


Good observation.  I remember an episode that had Dr. McCoy
visit TNG, and he was so ancient by that time that he was in a wheelchair.
(Or maybe he was just real slow, I don't remember.  Anyway, I seem to
remember *someone* in a wheelchair)
From: ajm@seqp4.sequoia.com (A.J.Madison)
Newsgroups: rec.arts.startrek.tech
Subject: Re: kiloquad????
Summary: It seems to not be a mere count of bits
Date: 10 Nov 92 15:51:27 GMT
Organization: Sequoia Systems Inc., Marlboro, Mass.

In article <1992Nov9.230625.19928@ns1.cc.lehigh.edu>, f017@ns1.cc.lehigh.edu writes:
> 
> On the TNG tech manual keeps mentioning kiloquads when referring to computer
> memory, etc.  What I would like to straighten out iswhat a kiloquad is!
> my guess is that it is a trillion megabytes.
> 


The show mentions the kiloquad often.  The two most recent I can think of,
was Riker's primer on Galaxy Class Starship Computing and oddly enough,
Barclay's reference to Human beings in transporter transit.  Data often
points out he has internal memory capabilities in some tremendous number of
kiloquads.

Someone has pointed out that if Kiloquads really are some X number of bits
(or X words of N bits per word) that the electric potential of Data's head
could easily destroy the enterprise and several parsecs of space around it.
This storage may have the raw data somewhat compressed, reducing the actual
number of bits required to maintain data integrity.

The speculation is that a kiloquad can consume X number of bytes of data (how
else can the Enterprise chart around all that documentation) but is more
indicative of a holographic memory standard value.  Considering that Barclay
mentioned his awe at the idea that a human being in transit in the transporter
beam as "so many kiloquads flying through space" somewhat supports this idea.
(This takes me way back to 1986 when R.A.S was speculating, among other
things, "What is total storage needs for one human being?" --> several
Kiloquads, and my favorite, "What is the Baud Rate of the Transporter"  -->
obviously much more than 9600.)

So far, the answer to your question is, "Its more than a megabyte, and for
that matter a gigabyte."  I guess we could reverse engineer the number.  We
know that a human being is several Kiloquads.  If we know the digitization
requirement for one average Homo Sapien, we can divide by 4 or 5 to know the
number bits within a order of magnitude or two :-).

So maybe someday the show will go out on a limb and tell us.  I suppose they
could have slipped up somewhere and mentioned that N copies of the
Encyclopedia Federata will fit on an isolinear optical chip (capacity 2.15
Kiloquads) but I don't remember any case like this.
-- 
when everyone is out to get you, being paranoid is just good thinking.
         - Dr. Johnny Fever <in other words, standard disclaimer>
A.J. Madison                                           ajm@sequoia.com
Sequoia Systems Inc.
From: rryan@panix.com (Rob Ryan)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Did anyone record Riker's computer description?
Date: 9 Nov 92 03:31:40 GMT
Organization: Panix, NYC

Out of curiosity, why do you want Riker's description of the computer?
I was assuming that he was making a lot of it up as he went.  That
interpretation makes Riker's crack, "well, you do know what a xxx is,
don't you?", funnier.  By making it up he (a) doesn't reveal any secrets
to the Ferengi; and (b) isn't limited by his what he doesn't know about
the system (he can just keep going and going and ...).  Perhaps he may have
been telling the truth but it seems equally plausible that he was making
it up.  Regardless, I would hesitate in taking that description as
canon.


-- 
 Rob Ryan
    Internet:   rryan@panix.com or Robert_Ryan@brown.edu
    Bitnet:     ROBR@BROWNVM
    Compu$erve: 70324.227@compuserve.com
Newsgroups: rec.arts.startrek.tech
From: jwindley%asylum.cs.utah.edu@cs.utah.edu (Jay Windley)
Subject: Re: Trans Warp Drive
Date: 6 Nov 92 11:22:48 MST
Organization: University of Utah CS Dept

small@boswell.egr.msu.edu (James Small) writes:

>From what I've read about warp speed from the Star Trek Tech Manuals
>in my Star Trek club, by TOS standards, warp was calculated by the
>following:
>(warp)^3
>and the TNG standard is:
>(warp)^5

Nope.  For TNG warp the exponent is not a constant, it is also a
function of the warp factor.  For W in [0,~9] the exponent is fairly
constant at 3.13 or something in that neighborhood, but for warp
factors greater than 9 the exponent increases such that the limit of
the exponent (and thus the velocity) approaches positive infinity as W
approaches 10.

>According to the manual, the "Dr." that designed the new warp drive
>used in TNG "proved" that warp 10^5 was the max speed possible by
>warp travel.  Where did you hear that warp 10 is "infinite" on TNG?

This is in the TNG Technical Manual, starting on page 54.  I think the
majority of readers who believe in technical manuals would consider
this a more certain authority, since it is written by the technical
consultants for TNG.

Gene Roddenberry recalibrated the warp scale for TNG so that warp 10
was infinite velocity.  This means that warp factors from TOS and TNG
are not directly comparable.

Warp propulsion probably doesn't have a theoretical upper velocity
limit, but there is a practical limit based on fuel consumption and
engineering tolerances.  This limit varies from powerplant to
powerplant, of course.

------------------------------------------------------------------------
        Jay Windley * University of Utah * Salt Lake City
                  jwindley@asylum.cs.utah.edu
------------------------------------------------------------------------
From: ewright@convex.com (Edward V. Wright)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Why is Data So Limited
Date: 12 Nov 92 22:56:52 GMT
Organization: Engineering, CONVEX Computer Corp., Richardson, Tx., USA
X-Disclaimer: This message was written by a user at CONVEX Computer
              Corp. The opinions expressed are those of the user and
              not necessarily those of CONVEX.

In <11NOV92.15827218.0071@VM1.MCGILL.CA> CXMP <CXMP@MUSICA.MCGILL.CA> writes:

>Consider the following scenario: you're playing a video game on your
>computer, say it's a NeXT.  Now run Mathematica in the background.
>(Let's say your doing a multidimensional numerical integration.)
>Inevitably, the video game proceeds much more slowly because more
>computer time is going towards the calcution.

Obviously, then, the NeXT has very poor multitasking.  I would
expect Data's multitasking to be more like the Macintosh, where
the foreground application assures timely response no matter
what is going on in the background. 

Besides, I suspect that Data, unlike the NeXT or the Mac, is not
only multitasking but fully multiprocessing.  (Remember when the
aging scientist took over Data's foreground process and Data got
shoved into the background?  Counselor Troi was still able to
sense his conciousness there.)


>I suppose the answer is that Data always has some calculations going
>on in the back of his head and that it's only in special emergencies
>that he devotes all his time to what he's doing and is able to proceed
>at superhuman speed.

Hm. Having a phaser pointed at him doesn't qualify as a special
emergency, but playing cards does?


>Another thing to keep in mind was that when Data was originally
>introduced in "Encounter at Farpoint", it wasn't actually said that he
>was an android but an artificial being, a "synthesoid".  

I don't recall that.  When Commander Riker met Data for the first
time, he said, "Your service record says that you're a machine."
The first edition of the Writer's Guide, which predated the Datalore
episode and the series itself, said that he was an android created by 
an unknown alien race. 

>This is how come Data was able get drunk in "The Naked Now".  It doesn't 
>make sense in retrospect, does it?

It didn't even make sense at the time, however, remember Picard's reaction:

  Picard: Data, you can't be drunk.  You're a machine.

  Data: Many of my systems are very much like yours.  My internal
        lubrication is very much like your blood system.  If you
        prick me, do I not... leak?
From: william@cs.arizona.edu (gniltreH mailliW)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Did anyone record Riker's computer description?
Date: 9 Nov 92 18:14:35 GMT
Organization: U of Arizona CS Dept, Tucson

In article <1992Nov9.033140.23503@panix.com> rryan@panix.com (Rob Ryan) writes:
>Out of curiosity, why do you want Riker's description of the computer?
>I was assuming that he was making a lot of it up as he went.  That
>interpretation makes Riker's crack, "well, you do know what a xxx is,
>don't you?", funnier.  By making it up he (a) doesn't reveal any secrets

How about because it was very funny?
Obviously he was making it up to confuse the Ferengi, that was clearly the
whole point. Confuse the Ferengi, don't tell him anything, and distract
him while I press these buttons over here.

I looked at the whole show from a humorous viewpoint. I wasn't expecting
a serious show from the time I heard the TV ads and discussions here.
And I very much enjoy the episode. The fact that a lot of people didn't
leads me to believe that they can't just relax, put aside all the technical
details, plot holes, and impossibility of it all, and just enjoy a little
humor...



Newsgroups: rec.arts.startrek.tech
From: Otto Heuer #3 <ottoh3@cfsmo.honeywell.com>
Subject: Finally--new mods to the r.a.s.TECH FAQL!
To: rec.arts.startrek.tech
Posted-Date: Thu, 12 Nov 92 18: 13:34 CST
Mailer: Elm [revision: 66.25]
X-Disclaimer: I speak for me and not my boss; Honeywell's gain & Usenet's loss
X-Car: (612) 865-4301
X-Voice-Mail: (612) 785-4600 x8528
Organization: Hack-Man's Hangout
X-Internet: ottoh3@cfsmo.honeywell.com
X-2nd-Choice: hackman@pnet51.orb.mn.org
Date: Fri, 13 Nov 1992 00:13:34 GMT
Received-Date: Thu, 12 Nov 92 18: 12:34 CST
X-Phone: (612) 785-4343


Realizing that I had been favoring  the r.a.s.CURRENT  and r.a.s.MISC FAQLs
(mainly because the former seems more time-dependent and  the latter needed
to be pruned  down to  a postable  size), I  finally spent  some time today
incorporating 60K  worth of  updates into  the r.a.s.TECH  FAQL, which gets
posted tothis newsgroup on the first and fifteenth of each month.

If you have mailed in suggestions for additions  and they  haven't shown up
yet, I still have 20K of additions/corrections/suggestions in the TBD file.

If you have suggestions for additions that you have NOT sent  in, feel free
to send me email after the version that gets posted in about three days.

                --Otto "HACK-MAN" Heuer     Quayle/Limbog '96
--
C, Pascal, Fortran, BASIC, Assembly Language, Snobol, Ada, APL, Prolog, LISP
Unix, MS-DOS, ProDOS       .  .   .   .... .  .   .   .   .   .   . Audio/Video
ottoh@cfsmo.honeywell.com  :..: .:.:. :    :.' .. :`.': .:.:. :`. :   Star Trek
hackman@pnet51.orb.mn.org  :  : :   : :... : `.   :   : :   : :  `:  Apple IIgs
From: william@cs.arizona.edu (gniltreH mailliW)
Newsgroups: rec.arts.startrek.tech
Subject: Re: V'GER VS BORG
Date: 7 Nov 92 18:27:27 GMT
Organization: U of Arizona CS Dept, Tucson

In article <1992Nov7.035454.9437@magnus.acs.ohio-state.edu> lcotton@magnus.acs.ohio-state.edu (Leeroy F Cotton) writes:
>And while we're at it, why didn't other starfaring societies (read: Romulans)
>reach out and take a hunk of Federation space while it's fleet was space
>debris? A year is a long time to rebuild a fleet given travel capabilities of 
>the enemy. Otherwise, that's some impressive productivity on the part of the 
>Federation. Dozens of cutting edge technology, large size vessels built in a 
>year.... Productivity measures must be incredible for the average Federation
>worker!

Well, first of all, the *Enterprise* was still around. And the big E did 
destroy the Borg ship single handedly. So just post the Enterprise
by the edge of the Neutral Zone, with a full complement of weapons,
and I'm sure they could hold off the enter Romulan fleet. :)

No, more seriously... When the Klingon Empire was in trouble, Starfleet
defended their space for them. Remember Redemption II? They literally held
dozens of *cloaked* Romulan ships at bay. I think the Klingons would
do the same, and they didn't suffer as many losses as Starfleet.

Of course, the Klingons might feel their debt is paid by the Borg incident,
but I think that they know their alliance with Starfleet is important 
protection against the Romulans.


		      william@caslon.cs.arizona.edu
		   - Remember Sanitarium : DDial #66 -
	-	D	R	A	G	O	N	-
"Give peace a chance" :John Lennon    Axl Rose: "What's so civil about war?"
From: jfe@alchemy.tn.cornell.edu (Brian Chung)
Newsgroups: rec.arts.startrek.tech
Subject: Re: Next Class Starship
Date: 13 Nov 92 18:49:53 GMT
Organization: Alchemy International

In article <perry.36@bobcat.lmc.edu> perry@bobcat.lmc.edu (Braxton Perry ) writes:
>
>Okay, first the next generation ship should look nothing like the current.

	As long as it looks better than the one before.  :)    
>
>If the enterprises computer can remember what Dwight Schultz did to propell 
>them into space then they have the next engine and propustion system.

	The way I saw this one, one of the most critical part of the
new propulsion system was Super-Barclay (tm).  He had to go and create
that neural scanner which connected his hyped-up brain directly into the
computer before he could modify the propulsion system.  So without
having a computer that can match Super-Barclay (tm), the next generation
of propulsion system cannot be invented.  Maybe if we just go back to
the transwarp system... :)

>
>If they can remeber how he (Dwight) increased sheild efficiency then they 
>have a new set of sheilds.

	This is entirely possible.  But then the writers are infamous
for not paying any attention to continuity.

[much rambling about weapons deleted]

	You are forgetting one thing.  Exploration ships should be
just that.  Exploration ships, not some dreadnought capable of 
destroying a Borg cube.  Yes, some form of offensive and defensive
systems are necessary, but you do not want to send in a dreadnought
to an alien system and expect them to be friendly towards you.  I'd
be suspicious if USS Nimitz landed on my shore and the captain told
me that they come in peace.


-- 
T. H. Brian Chung                      | IRC nick:  Idaho                
Internet: jfe@alchemy.tn.cornell.edu   | I'm the one with the Earl Grey tea.
Bitnet: jfe@cornella                   | 
DECnet: lns62::thc                     | 
Newsgroups: rec.arts.startrek.tech