HDTenEightyP/NetNews huggingface dataset:
From: j_manning@csc32.enet.dec.com (John Manning)
Subject: Clouds of Xeen(possible spoiler)
Organization: Digital Equipment Corporation
Distribution: usa
Date: Sat, 7 Nov 1992 03:14:45 GMT


Possible spoilers follow:



I have a couple of questions about Clouds of Xeen.

1) What is the answer to go up the stairs in the Northern Sphinx when the
voice booms "Who am I?"

2) What do you do with the WIDGET that you get for retrieving the everhot
lava rock?


-------------------------------------------------------------------------------
|    John Manning                       |  Opinions expressed are my own.     |
|    j_manning@csc32.enet.dec.com       |  I do not represent Digital Equip.  |
-------------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: ffhoust@eos.ncsu.edu (FORREST FRANCI HOUSTON)
Subject: Re: SoD & Wolf3d, What Gives?
Originator: ffhoust@c00100-100lez.eos.ncsu.edu
Reply-To: ffhoust@eos.ncsu.edu (FORREST FRANCI HOUSTON)
Organization: North Carolina State University, Project Eos
Date: Thu, 12 Nov 1992 02:24:43 GMT


In article <1992Nov10.171650.13461@murdoch.acc.Virginia.EDU>, burke@Turing.ORG (John R. Burke) writes:
Newsgroups: comp.sys.ibm.pc.games
From: burke@Turing.ORG (John R. Burke)
Subject: Re: SoD & Wolf3d, What Gives?
Organization: The Turing Project, Charlottesville Virginia.
Date: Tue, 10 Nov 92 12:16:50 EST

No SoD and Wolf3d are both Id products. SoD is from what I have seen
   ^^^

I'm sorry I've been out of touch for awhile, what is SoD?

Later!
Forrest
From: markp@adsi.homecare.com (Mark Parr)
Newsgroups: comp.sys.ibm.pc.games
Subject: Indy 500
Date: 7 Nov 92 17:38:36 GMT
Organization: Application Data Systems, Inc.

I've been playing around with Indy 500 racing game for a little while now
and I was wondering if anyone has any good setting recommendations to get
the most out of my car.

Thanks,
Mark


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 | |-------------|  Application Data Systems     |  Phone: (601) 393-2046  | |
 | |  Mark Parr  |  1930-B 1st Commercial Dr. N  |    Fax: (601) 393-6605  | |
 | |-------------|  Southaven, MS 38671          |    markp@adsi.vp.com    | |
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Newsgroups: comp.sys.ibm.pc.games
From: gtao@ux1.cso.uiuc.edu (Greg )
Subject: Re: JetFighter 2 & Stellar 7 for sale...CHEAP!!!
Organization: University of Illinois at Urbana
Date: Tue, 10 Nov 1992 19:31:23 GMT

thanks to all who responded...the games are sold.


*******************************************************************************
* Gregory Tao                      | E-mail to:  gt38091@uxa.cso.uiuc.edu     * 
* Univ. of IL at Urbana-Champaign  |        OR      gtao@vmd.cso.uiuc.edu     *
* Department of Computer Science   |        OR      gtao@ux1.cso.uiuc.edu     *
* --------------------------------------------------------------------------- *
*                                                                             *
*  	``Change, suddenly, is everywhere we look, sweeping empires and       *
*    ideologies before it, shaping a new era even as we watch. Such moments   *
*    are rare. Today we stand at such a moment.''                             * 
*                                                                             *
* --------------------------------------------------------------------------- *
* DISCLAIMER:  My opinions do not necessarily reflect those of CCSO or the    *
*              University of Illinois.					      *
*******************************************************************************
From: exuhag@exu.ericsson.se (James Hague)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: How to write to CIV designers
Date: 6 Nov 92 16:40:36 GMT
Reply-To: exuhag@exu.ericsson.se
Organization: Ericsson Network Systems, Richardson, TX
X-Disclaimer: This article was posted by a user at Ericsson.
              Any opinions expressed are strictly those of the
              user and not necessarily those of Ericsson.

Kwan Alan Shiu Ho writes:
>
>	I have some comments on the game which I would like to tell the
>designers team, Sid & Bruce.  What should I do - do I mail to an email
>address or do I just leave a posted article here, or do I have to do it
>with pen and paper.  Thanks for any help.

It would seem logical to write to the address on the box, i.e.

     Sid Meier
     c/o Company Name
     etc.

Written comments also carry more credence than emailed ramblings,
IMO.

--
James Hague   
exuhag@exu.ericsson.se
Newsgroups: comp.sys.ibm.pc.games
From: markus@clement.info.umoncton.ca (MARC PAULIN)
Subject: Re: HARDBALL III
Organization: Universite de Moncton
Date: Mon, 9 Nov 1992 17:01:57 GMT

In article <1992Nov8.192128.15158@athena.mit.edu> cmk@athena.mit.edu (Charles M Kozierok) writes:
>From: cmk@athena.mit.edu (Charles M Kozierok)
>Subject: Re: HARDBALL III
>Date: Sun, 8 Nov 1992 19:21:28 GMT

>In article <92311.211850RWS113@psuvm.psu.edu> <RWS113@psuvm.psu.edu> writes:
>>DOES ANYONE KNOW WHERE I CAN GET A CRACK THAT WORKS FOR HARDBALL III  V1.1
>>  ALL THE ONES I'VE TRIED FORM WUARCIVE & FTP.UWP.EDU DON'T SEEM TO DO ANYTHING
>>.
>>

>if anyone knows the answer to this question, please do post it publicly.
>i know that a number of people have been looking for a way around
>the "codewheel of death"


In public please.  This coded wheel is killing me!!

                                         ____
              _  _  _                  / \   \ 
            /' )' )' )                |   |   |           
              /  /  /                 | (_|__/         \   
             /     /  __. .__    ___  |   |  __.  . .   \  .   ___ 
            /     (__(_/|__) )__/(__   \_/__(_/|__)\_)__/\__)__) <_ 
                    Markus on QuartzPARADISE and AfterFive
+---------------------------------------------+-----------------------------+
|       markus@clement.info.umoncton.ca       | "My son, ask for thyself    |
| For Talk:  8900795@clement.info.umoncton.ca |  another kingdom.  For that |
|---------------------------------------------+  which I leave is too small |
| When all else fails,  read the instructions |  for thee" - King Philippe  |
+---------------------------------------------+-----------------------------+
From: dlow@pollux.svale.hp.com (Danny Low)
Date: Mon, 9 Nov 1992 21:32:40 GMT
Subject: Re: Re: Wiz7: Forbidden Zone - Further Q?
Organization: HP LOVECRAFT DIVISION
Newsgroups: comp.sys.ibm.pc.games

>(James N. Potts) 
>Okay... I give up... In New City, how do you get past the "heavily steeled"
>door with the slot in the building which says "Forbidden Zone?"  I've been
>trying to insert the black wafer, but it keeps setting off the alarm.

You need a control card that you will find in Nyctalinth.

>Oh, and on another note, if your mapping skill gets high enough, will doors
>start appearing on the map?

Yes and you will need that capability in Dane Tower.

			   Danny Low
    "Question Authority and the Authorities will question You"
	   Valley of Hearts Delight, Silicon Valley
	     HP CPCD   dlow@pollux.svale.hp.com
Newsgroups: comp.sys.ibm.pc.games
From: act@softserver.canberra.edu.au (Andrew Turner)
Subject: Re: Wiz7: Forbidden Zone - Further Q?
Organization: University of Canberra
Date: Mon, 9 Nov 92 22:59:17 GMT

cssnet@vms2.iscs.nus.sg (Postmaster) writes:
>Warning! *Spoilers ahead*


>The black wafer will set off the alarm, it's just not the right card.
>Don't worry about this area and just continue with the game (rescue the
>Gorn in New City and follow instructions)

I assume you mean the guy who whispers through the window and access to whom
is by the colour-coded codex.  Who has the colour sequence for the codex and
what is it - yes unmitigated spoiler pls?

-- 
Renrut Werdna			Probable-Possible, my black hen,
				She lays eggs in the Relative When.
				She doesn't lay eggs in the Positive Now
act@ss.canberra.edu.au		Because she's unable to postulate how
Newsgroups: comp.sys.ibm.pc.games
From: sandro@lhc.nlm.nih.gov (Michael D'Alessandro)
Subject: Falcon - which book is best?
Organization: National Library of Medicine
Date: Sat, 14 Nov 92 02:21:50 GMT


I'd like to pick up a book as a guide to Falcon 3.0, and I'm interested
to find out which one is the best.  Comments?

Michael
-- 
  Michael D'Alessandro, M.D.                                           
  Electric Differential Multimedia Laboratory                          
  University of Iowa Hospitals and Clinics Department of Radiology     
  Email: sandro@lhc.nlm.nih.gov
From: rcj41604@uxa.cso.uiuc.edu (Huh!?)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: CIV: Pollution
Date: 13 Nov 92 22:19:30 GMT
Organization: University of Illinois at Urbana

che347r@vaxc.cc.monash.edu.au writes:

>In article <lfts2vINNipv@exodus.Eng.Sun.COM>, mbr@Eng.sun.com (Mark Bergman) writes:
>> Beware of one of the modern conveniences in life: cars. As soon as you get
>> automobiles, people in cities cause pollution. It still goes on even without
>> factories and alike.
>> 
>> I see it as another part of the abstract gaming system of Civ, i.e. there is
>> a percentage chance of pollution appearing, once it is at all possible to create
>> pollution. The chance may be as little as 1%, but it can still happen. Now,
>> if you have say 25 cities, each of those gets a chance to pollute. Eventually,
>> the odds catch up with you.
>> 
>> Anyway, make a bunch of settlers and clean up the mess. :-)
>> 
>I had a big pollution problem recently. (civ vs4). I had about 60 cities,(1810)
>mostly well developed and the space ship was on the way. I started to get
>pollution spots outside cities with no smoke plumes (mass transit + recycling
>centre built). What started in a small way ended in environmental disaster
>as more and more cities started making a mess. The last few turns before 
>Alpha Centauri produced 20-30 pollution spots each. What a pain, when you're
>trying to get a decent score. Is this a bug? Any ideas?

>Evan                  che347r@vaxc.cc.monash.edu.au

This is the REALLY HIGH FUTURE TECH bug which, for some bizarre reason, starts
making pollution.  I'm not sure if it's the # of lightbulbs produced for a
future tech overflowing or simply the # of the future tech itself...

It's a really big pain...

   Huh!?  rcj41604@uxa.cso.uiuc.edu
From: derrick@sdc.com (Derrick Davis)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Game Registration Cards
Date: 5 Nov 92 18:21:27 GMT
Article-I.D.: sdc.1992Nov5.182127.4621
Distribution: na
Organization: Systems Development Corporation

In article <68648@cup.portal.com> HeroSoftware@cup.portal.com (Bits of Magic) writes:
>On sending in registration cards...
>
>>I generally don't.  If I do send them in, I always put down
>>lies in the marketing info.  I hate that stuff, so I tell them  I have an
>>XT with with CGA (even if the game requires EGA/VGA) and that I make less
>>than $10,000 a year and I live with my mom , etc, etc.  This usually 
>>discourages them from sending my name on to other mailing lists.
>
>
>and people wonder why companies have no idea what the market is like...;-)
>
>Seriously, if the company agreed to not sell the list, would that help?
>How about if one check box on the card was a "you may not provide my
>name, address, and other information to any other company" box?
>
Surely you jest,  In case you haven't seen such programs as 60 minutes
or The Machine That Changed The World Series.  I'm sure that your name
is being put on mailing lists all over the electronic universe as I
type.  We'll just hope that you haven't a credit card or a real dreamer
like me who has a listed phone number! 

I've filled out a cue card application from EggHead where I was assured
my name would'nt be sold.  I mistankingly mispelled my name only to
receive hords of mail with the same mispelled info.
Newsgroups: comp.sys.ibm.pc.games
From: darmstro@acs.ucalgary.ca (Debby Armstrong)
Subject: HELP!:  Xmas Lemmings
Date: Fri, 06 Nov 92 20:14:12 GMT
Distribution: na
Organization: The University of Calgary, Alberta

Help!  I've ftp'd xmaslem.zip from wuarchive, and everything
works great until it goes to start the screen with the actual
little lemmings (the one where it says press the mouse to
begin) and my whole computer locks up.

What am I doing wrong?  I've tried using the mouse and the
keyboard with the same results.  I am running it on an IBM
PS/2 Model 70 if that means anything.

Replies via E-mail would be greatly appreciated.

Debby

"I have feelings too - like "My stomach hurts" or "I'm going crazy!"
       -- Homer to Lisa in Moaning Lisa
From: msv9203@tamsun.tamu.edu (Marshall Scott Veach         )
Newsgroups: comp.sys.ibm.pc.games
Subject: PC Too Fast
Date: 7 Nov 92 03:09:04 GMT
Article-I.D.: tamsun.1992Nov7.030904.18057
Organization: Texas A&M University, College Station

I know this has been asked several times, but I have never paid attention
as it didn't apply to me until now:
Where can I get a utility that will slow my processor speed dwown? 
My roommate and I have got Knights of the Air but our 483-33 are much
too fast to play the game effectively...so if someone could tell me 
the name of a utility that will slow our machines down or an ftp
site with said utility I would greatly appreciate it.

Netslackr.
Newsgroups: comp.sys.ibm.pc.games
From: med50001@nusunix1.nus.sg (TAN TENG HONG)
Subject: Wiz 7: 2 Questions about Tower of Dane
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Thu, 5 Nov 1992 04:34:15 GMT

 
Spoilers below...

1.  Urns - I don't know what they do as well, tried various items but
all to no effect.  Anybody found out about these mysterious urns.

2.  If you meditate upon the word, your characters that don't fall
asleep will acquire the PERSONAL SKILL of MIND CONTROL.  You can do this
as many times as you want to get those skills up.
Newsgroups: comp.sys.ibm.pc.games
From: jons@stud.cs.uit.no (Jon Vidar Schneider)
Subject: Soccer Games
Organization: University of Tromsoe, Norway
Date: Wed, 11 Nov 1992 15:52:15 GMT

Does anybody know about any soccer Games for PC, I've been looking everywhere but
I can't find anything....



Please mail me a letter if you know.

I would appreciate that.... Thanx....




Jon Vidar Schneider (alias Pekka)
Newsgroups: comp.sys.ibm.pc.games
From: smeyer@panix.com (Seth Meyer)
Subject: Re: Wolf 3D -- Officers say "Leon"!
Date: Thu, 5 Nov 1992 14:28:34 GMT
Organization: PANIX Public Access Unix & Internet, NYC

In article <elliott.23@oliafd.shel.isc-br.com> elliott@oliafd.shel.isc-br.com (Elliott Kleinrock) writes:
>
>
>When you meet the white officers (in games 2 through 6) they say "Leon"!!!
>What does this mean?

Actually, the "white officers" are pissed off mechanics on PCP yelling
"Frion"

- Seth
(glad to help out...)
From: aron@tikal.ced.berkeley.edu (aron bonar)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: F15III Playable demo uploaded to wuarchive
Date: 5 Nov 92 07:29:30 GMT
Organization: University of California, Berkeley
NNTP-Posting-Host: tikal.ced.berkeley.edu

In article <92309.231342FWR100@psuvm.psu.edu>, <FWR100@psuvm.psu.edu> writes:
|> 
|> Interesting note - most of the bugs in the Falcon 3 demo were also present in
|> the original release of the game, which was pushed for Christmas release.  I
|> just hope it won't happen with F15 III, too.
|> 

Well, lets hope that MP learned from their Darklands bomb and release at least a fairly
clean version.  

As for the demo...I dunno... I wasn't too impressed but at least it did run fine on my machine.
:-)
Got it....played it.....deleted it....
From: janderso@csugrad.cs.vt.edu (Justin Anderson)
Newsgroups: comp.sys.ibm.pc.games
Subject: Tunnels & Trolls bug
Date: 8 Nov 92 02:58:36 GMT
Organization: Virginia Tech Computer Science Dept, Blacksburg, VA

Anybody out there who's played T&T, could you give me a bit of advice?  I'm
looking for a bug fix or something....  When I save the daughter of the Red
Circle Chieftan and go see her dad, he gives me a bunch of money, tells me
about the bad guys infesting his home, offers me the quest to go get 'em, and
if I accept, I get an amulet, then he congratulates me for saving his daughter,
gives me a bunch of money, tells me about the bad guys...ad nauseum.  This is
only stopped if I refuse the quest, but then can I complete the quest anyway?
Will I still get the reward from the Chieftan?

Thanks,
Justin
-- 
Justin Anderson			It's a dog-eat-dog world, and we're all just
janderso@vtssi.vt.edu		different flavors of Alpo.  --Gaston
Virginia Tech			"What's Cookin'", _Tales from the Crypt_
From: apo@datmuc.UUCP (Karsten Seidel)
Newsgroups: comp.sys.ibm.pc.games
Subject: Problem with U6 - Wisps
Date: 9 Nov 92 09:33:04 GMT

Hi everybody.


In <1992Nov05.200338.79319@sue.cc.uregina.ca> beuker@hercules.cs.uregina.ca (Craig Beuker) writes:

 >>   You didn't choose the right keyword when talking to the wisps.  They are
 >>creatures who think we are all the same, in other words, they already think
 >>you know the secret of the 8th level spells, which they told to the one mage.

 >>   I believe what you have to do is talk to the wisps, and ask them the
 >>keyword 'secret', or 'information'.  The first one is probably right, it's
 >>been a while since I've talked to them.  They will ask you something about
 >>already having told you that information, and you basically say you want it
 >>again.

 >  Yes i do that.. they give me some sort of a spell<Armagedeon> or something 
 >  like that... thats no problem..but what do i do with the spell. if i cast it
 >  i take care of any overpopulation problems on Britannia.  I go talk to the one
 >  mage by the Lyceam, but she keeps telling me to talk to the wisps and find ou
 >  ..out their secret(the spell).. so i get the spell and return to her and no 
 >  effect.. i have to be missing something..

I have the same problem. So, if someone would be so kind to post a kind of
micro walkthrough for this problem it would be appreciated.

Thanx a lot.
	apo

-- 
# ZUFALL: Sie haben der anderen Haelfte dessen, was sich abspielte, keine  # 
# Beachtung geschenkt.                                                     #
#     Chad. C. Mulligan: Handbuch der HIP-Delikte (John Brunner)           #
Newsgroups: comp.sys.ibm.pc.games
From: rda464v@nella12.cc.monash.edu.au (S. Oxley)
Subject: Spellcasting 101
Summary: Help
Organization: Monash University
Date: Sun, 8 Nov 1992 17:55:42 GMT

I am stuck at the very end (I think) of Spellcasting 101.
After rescueing Lola I now cannot get through the three gates.
What do I do?

-- 
+-----------------------------------------------------------------------------+
|       Steve Oxley, dehumanised as: rda464v@nellads.cc.monash.edu.au         |
|               Motorcycle rider, and damned proud of it!!                    |
+-----------------------------------------------------------------------------+
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
From: rich@grebyn.com (Richard Lawrence)
Subject: Trade AAWS or Mantis<->Elvira I
Followup-To: poster
Keywords: TRADE ELVIRA
Organization: Grebyn Timesharing
Date: Tue, 10 Nov 1992 05:10:35 GMT

I would like to trade either my copy of Ancient Art of War in the Skies
or Mantis XV5700 for a copy of Elvira I (yes, the first one). Hey, I'll
trade you BOTH games if you have a copy in good shape and it has the
hint book.

My AAWS box is gone, but the Mantis is in pristine shape.

-- 
Rich Lawrence, Synoptics Systems Engineer  DOD#9630  rich@grebyn.com
     '92 Seca II "Yuri"  CI$:71101,2272  GEnie:R.LAWRENCE14
   216 years ago my government gave me certain inalienable rights.
     Since then, they've been trying to correct their mistake.
Newsgroups: comp.sys.ibm.pc.games
From: jwilbur@iat.holonet.net (Jay Wilbur)
Subject: Re: Wolf3d sequel??
Organization: HoloNet (BBS: 510-704-1058)
Date: Tue, 10 Nov 1992 14:04:45 GMT

plecs_b@jhunix.hcf.jhu.edu (Michael B Plecs) writes:
: 
: I keep hearing from friends that they are seeing/playing a sequel to 
: Wolfenstein, with such things as super ammo packs, new graphics, and other
: new and nifty frills.  
: 
: And they assure me that it's not just a hack...
: 
: Has anyone seen this?  Heard of it?  And if not (and if it's real -- I should
: know in a day or two), then how on earth did it show up here and nowhere else?
: 
: ??
: 
: More in a day or two...

It called Spear of Destiny and it's a commercial product.  SOD is the
commercial version of Wolf3d.

-- 
/-------------------------------------------------------------------------\
| Jay Wilbur  | jwilbur@holonet.net      | CIS: 72600,1333 |   Fidonet    |
| Id Software | AOL: Id Softwr           | GEnie: jjj      |  1:124/6300  |
\-------------------------------------------------------------------------/
Newsgroups: comp.sys.ibm.pc.games
From: rdippold@qualcom.qualcomm.com (Ron Dippold)
Subject: Re: Of Id and Selling Out
Organization: Qualcomm, Inc., San Diego, CA
Date: Thu, 5 Nov 1992 22:45:41 GMT

exuhag@exu.ericsson.se (James Hague) writes:
>Compared to the Amiga or video game markets, there are pitiful few
>companies doing the action game thing for PC clones.  Right now, Id
>is at the top of the heap and competitors are (unfortunately) scarce.
>I think much of the unfounded animosity toward Id is simply frustration
>over the lack of other forms of action games.  Just think about all
>the arcade games available for, say, the C-64.  Then look at the PC.
>Things are just getting started--Keen and Wolf are only two ideas
>in a vast pool of potential.

Have you checked out stuff from the Bitmap Brothers?  Magic Pocket,
Gods, etc.?  Wild!
-- 
What's good for Ugoose is good for Uganda.
From: pact_ltd@uhura.cc.rochester.edu (Blade)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: The Incredible Machine Demo? Where?   FOUND!!!!!!
Date: 10 Nov 92 20:17:18 GMT
Distribution: usa
Organization: University of Rochester - Rochester, New York


Okay, thanks for all of the responses, I found the demo and it looks like a
game that's really worth buying, if only for the humor value.	Pete
-- 
Pete Schott                    pact_ltd@uhura.cc.rochester.edu

I don't have to have a 4.0 GPA to succeed in life because I'm good enough,
I'm smart enough, and doggone it, people like me.
Newsgroups: comp.sys.ibm.pc.games