HDTenEightyP/NetNews huggingface dataset:
From: hjnorris@eos.ncsu.edu (HENRY JASON NORRIS)
Subject: Games Wanted
Originator: hjnorris@c40011-1216bl.ne.ncsu.edu
Keywords: Games Wanted
Reply-To: hjnorris@eos.ncsu.edu (HENRY JASON NORRIS)
Organization: North Carolina State University, Project Eos
Date: Mon, 21 Dec 1992 22:42:19 GMT



	If anyone is done with these games and wants to sell them, please drop
a note to me and we will begin the negotiations.

	Wizardry 7 - Is anyone done yet?
	Wizardry 6 - Bane
	Terminator 2029
	Darklands
	Might and Magic IV

	Thanks alot,

Henry Norris

hjnorris@eos.ncsu.edu

-- 

        <hjnorris@eos.ncsu.edu>
    
Newsgroups: comp.sys.ibm.pc.games
From: bauwens@acs.ucalgary.ca (Luc Bauwens)
Subject: Gateway bug?
Date: Fri, 25 Dec 92 20:04:40 GMT
Organization: The University of Calgary, Alberta


When in the armory, looking in the air duct, the text mentions a
button.  The button can be seen on the picture, but any input
related to the button is answered by a message to the effect that
there is no button.  BTW, the hint book says that one has to press
the button at this point.

LB
From: atom@soda.berkeley.edu (Allen Tom)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: KQ6 NEED HELP WITH LOGIC CLIFF
Date: 27 Dec 1992 06:08:35 GMT
Organization: U.C. Berkeley, CS Undergraduate Association
NNTP-Posting-Host: soda.berkeley.edu

In article <18905@mindlink.bc.ca> Kam_Yuen_Lai@mindlink.bc.ca (Kam Yuen Lai) writes:
>At the puzzle after the sacred four, I am totally stuck, any help will be
>highly appreciated! Please help.
>

I'm not exactally sure which puzzle you're talking about, but if you read
the guidebook that came with the game, you should be able to figure out
the logic cliff puzzles easily. The logic cliffs seem to be an annoying
attempt at copy protection if you ask me...


-- 
Allen Tom                |  In the land of the blind,
c60b-1gs@web.berkeley.edu|      the man with one eye is king!
atom@soda.berkeley.edu   |         
atom@ocf.berkeley.edu    |wubba wubba wubba wubba wubba wubba wubba wubba!!!!
Newsgroups: comp.sys.ibm.pc.games
From: "ian evans" <ian.evans@canrem.com>
Subject: black or white pitcher?
Reply-To: "ian evans" <ian.evans@canrem.com>
Organization: Canada Remote Systems
Distribution: comp
Date: 29 Dec 92 14:46:49 EST

-> Is his name Michael Jackson ? :)

Ouch.
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
From: s106275@ee.tut.fi (Anssi Saari)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: 'Joy'stick blues
Date: 2 Jan 93 17:22:23 GMT
Organization: Tampere University of Technology, Computing Centre
NNTP-Posting-Host: ee.tut.fi

In <1993Jan2.160346.12395@monu6.cc.monash.edu.au> ksmith@monu6.cc.monash.edu.au (Keith Smith) writes:

>Does anyone know if the joystick port on the GUS is designed to work with
>486 machines?  

Definitely YES. The GUS includes the Gravis Eliminator, works great. BTW, this 
was one good reason to buy the card. That seems to be its main use to me 
currently, as most games use my Thunderboard for sound...

Anssi
-- 
Anssi Saari s106275@ee.tut.fi                
Tampere University of Technology 
Finland, Europe                  
Organization: Junior, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: comp.sys.ibm.pc.games
Date: Mon, 21 Dec 1992 09:54:48 -0500 
From: "Robert W. Igo" <gryphon+@CMU.EDU>
Subject: Re: sf2new.exe

What's the author going to call the next release?  I mean, sf2ibm and
sf2new make sense, but what's the next one going to be called? 
sf2newer?  sf2betterthanthelastone?  sf2newtwo?  Ah well, just wasting
bandwidth...

Oh well not really:  Get sf2new2.zip here:  (sf2new.zip is a failed
upload, so don't get it)

atbmac1.larc.nasa.gov in /Pub/PC
 
Hurry!

[********************************* Bob Igo ********************************]
"I'm very dangerous when I don't know what I'm doing..."
                                    --Tom Baker as Dr. Who
[***************************** gryphon+@cmu.edu ***************************]
Newsgroups: comp.sys.ibm.pc.games
From: ce@wuee1.wustl.edu (Chris Eberhardt)
Subject: SSI Shadow Socer. Opinions Wanted
Organization: Washington University, St. Louis Mo.
Date: Wed, 30 Dec 1992 14:07:42 GMT

To anyone who has played the SSI game Shadow Socerer
could you please mail me a short review/dislikes/likes?
This is their D&D game with an isometric view.
Thanks loads

chris eberhardt
ce@wuee1.wustl.edu
From: stevev@miser.uoregon.edu (Steve VanDevender)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: AOTP: Torpedoes don't arm
Date: 3 Jan 93 00:27:58
Organization: University of Oregon Chemistry Stores
Distribution: usa
	<1993Jan2.174301.16417@vela.acs.oakland.edu>
	<1993Jan2.223802.28481@midway.uchicago.edu>
NNTP-Posting-Host: miser.uoregon.edu
In-reply-to: lidz@quads.uchicago.edu's message of 2 Jan 93 22:38:02 GMT

In article <1993Jan2.223802.28481@midway.uchicago.edu>
lidz@quads.uchicago.edu (adam lidz) writes:

   I *THINK* that it means that you are dropping the torpedoes
   too close to the ship that you are trying to hit.  (Hell, I
   never use torpedoes, always switch it to bombs. . .)

During one period in the war, American torpedoes had a very high
failure rate due to bad manufacturing.  AOTP accurately reflects
that in American missions flown during that time period.
--
Steve VanDevender 	stevev@greylady.uoregon.edu
"Bipedalism--an unrecognized disease affecting over 99% of the population.
Symptoms include lack of traffic sense, slow rate of travel, and the
classic, easily recognized behavior known as walking."
Newsgroups: comp.sys.ibm.pc.games
From: wunner@nova.tat.physik.uni-tuebingen.de (Guenter Wunner)
Subject: Re: Prince of Persia level 6 help
Organization: TAT (Theoretical Astrophysics Tuebingen), U. of Tuebingen, FRG
Distribution: usa
Date: Sun, 3 Jan 1993 17:08:41 GMT

pokey@med.unc.edu (Patrick O'Brien) writes:

>I need a hint or two about how to get past level 6, where my
>mirror image has me stymied.  Did I make a mistake when I
>jumped thru the mirror on level 4?  Any help appreciated.

Jump down the chasm to get to level 7.
	Lukas.

           *** "Fer sell cheep:  IBM spel chekker.  Wurks grate." ***
        *** Lukas Wunner, Hustadtring 143, 4630 Bochum, West-Germany ***
      *** lukas@trillian.tp1.ruhr-uni-bochum.de / lukas@134.147.160.21 ***
From: dlow@pollux.svale.hp.com (Danny Low)
Date: Wed, 23 Dec 1992 00:10:01 GMT
Subject: Re: Wizardry 7 :Riddle!
Organization: HP LOVECRAFT DIVISION
Newsgroups: comp.sys.ibm.pc.games

I've skipped murkatos's inner sanctum for now and moved onto munkarama.  I get 
to a well with a riddle.

	I know a thousand faces and count the tallied heads,
        
        wielding well a mighty power who hath but humble stature
        masses fall upon their knees to scarce behold my only side!

I don't have a clue to what the answer is.  Does someone in the game tell
me or do I have to keep guessing.  can anyone tell me?
----------

What is traditionally placed on the eyes of the dead to pay
the ferryman in Greek mythology?

			   Danny Low
    "Question Authority and the Authorities will question You"
	   Valley of Hearts Delight, Silicon Valley
	     HP CPCD   dlow@pollux.svale.hp.com
Newsgroups: comp.sys.ibm.pc.games,bit.listserv.games-l
From: ad749@yfn.ysu.edu (Rob Bakos)
Subject: TIM level 26 help!
Reply-To: ad749@yfn.ysu.edu (Rob Bakos)
Organization: St. Elizabeth Hospital, Youngstown, OH
Date: Mon, 21 Dec 1992 13:28:04 GMT


Can anyone give me some hints for level 26 (2 buckets tied w/rope, and a canon)
of the incredible machine?

Thanks in advance...

Rob
-- 
  "Money is like an arm or a leg; use it or lose it."
                                      -- Henry Ford
From: atom@soda.berkeley.edu (Allen Tom)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wing Commander 2 + Suncom
Date: 27 Dec 1992 06:14:51 GMT
Organization: U.C. Berkeley, CS Undergraduate Association
Distribution: world
NNTP-Posting-Host: soda.berkeley.edu
Keywords: wc2 suncom joystick origin idiots

I'm having lots of problems with wc2 and my Suncom Xtra joystick. Wc2
keeps crashing when I use it. According to the manual, wc2 doesn;t like
"older model suncoms." Wc2 used to work fine with my suncom for a couple
months when my suncom was new, but now it crashes all the time. Does origin
really mean thaty wc2 doesn't like "older suncoms" instead of "older model
suncoms"?

BTW - I have no probs with any other games when I use my Suncom.
      Other joysticks work fine with WC2.
      Suncom joysticks are far superior to all others. 

Oh well... is there a patch out there or a way to fix wc2? 
i'd hate to have to use a normal joystick for wc2....

-- 
Allen Tom                |  In the land of the blind,
c60b-1gs@web.berkeley.edu|      the man with one eye is king!
atom@soda.berkeley.edu   |         
atom@ocf.berkeley.edu    |wubba wubba wubba wubba wubba wubba wubba wubba!!!!
From: penguin@cs.concordia.ca (WU eric)
Newsgroups: comp.sys.ibm.pc.games
Subject: Driving Games
Date: 24 Dec 92 07:18:21 GMT
Distribution: us
Organization: Computer Science, Concordia University, Montreal, Quebec

Hi there...
  I'm getting a bit confused about all the driving games that have been
  popping up on the market.  As far as I know, there are three:
     1) World Circuit by MicroProse
     2) Road and Track's Grand Prix Unlimited by Accolade(?)
     3) Car and Driver by EA
     4)  Any other new ones I don't know about?

  I am considering getting ONE of these games but I don't know which of 
  them is better.  I am more concerned with the way the cars handle (either
  by keyboard or joystick) than the graphics involved.  I have tried quite
  a few games including the Test Drive series, Mario Andretti, Stunts, 
  Bill Eliott and Indy 500.  So far, only Indy 500 and TDII have felt fairly
  realistic enough for me to want to keep playing them (Stunts is okay also
  but I wish it were possible to do more than one lap at a time...).

  I would appreciate it if anyone could send/post reviews of all the above
  games and a comparison of them as well.  (BTW: If they were reviewed
  in GameBytes, please point me to the right issue...)

Eric Wu
penguin@cs.concordia.ca

Newsgroups: comp.sys.ibm.pc.games
From: kasycz@geod.emr.ca (Ray Kasycz)
Subject: DUNE II: GREAT TRAINER AVAILABLE...
Keywords: DUNE II TRAINER
Organization: Dept. of Energy, Mines, and Resources, Ottawa
Date: Thu, 31 Dec 1992 15:08:14 GMT

Yo Sports Fans...!

Sorry if this posting is redundant but we have a small problem
internally and we have had no news feed for 40 HOURS...!!!

WHAT A COSMIC BUMMER...!!!  <grin>  Anyhoo...  this obliging
gamer reported back to me that this file is a great trainer...

(I hope I have the right file...?) <grin>

Don't mind me...  cold virus at large in my head. The few remaining
brain cells are coming in at a close second. So the dude says that
this trainer makes you invulnerable and gives you unlimited credits.

Sounds good to me...!  So if you wanna get in touch then I'll rifle
it off to you as a uuncoded pkzip v1.1 at 18063 bytes. Then one of
you's can drop it off on one of your ever so enigmatic and flaky sites
and hopefully post that to the rest of the gaming community...

Now, if you will excuse me, I'm gonna go rip-off another box of
kleenex from one of my absent co-workers...  <grin>
--
Ray Kasycz                                          
Geodetic Survey of Canada       \  " the matrix looks good today but  \
Ottawa, Ontario, Canada           \    I'm gonna punch the simstim      \
Internet: kasycz@geod.emr.ca        \    and go check on Molly... "       \
From: cvetp036@vmsb.is.csupomona.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Dune II Cheat
Date: 30 Dec 92 01:48:54 GMT
Organization: California State Polytechnic University, Pomona
Nntp-Posting-User: cvetp036

In article <1992Dec29.085619.822@ualr.edu>, showalter@acs.harding.edu writes:
> Several days ago, someone mentioned having a "crack" for Dune II that
> allowed unlimited credits and trashing any enemy vehicle in two shots.
> Could someone please upload the code or let us know where it can be ftp'd.
> Thanxx for any help. BTW, Dune II is the best new game I've played in
> several months; I HIGHLY recommend it to anybody ( a lot of the games I've
> bought recently are back at the store). 

I'm the one that posted that.

I can't get the cheat up to here because I can't find UUENCODE ANYWHERE!

Someone please tell me where in wuarchive.wustl.edu is the UUENCODE for the PC.
I looked everywhere for it but can't find it! Give me the FULL path. Or an
alternative FTP site with full path for uuencode.

I'll post it as soon as I get the uuencoder.

    -- McD.eXodus.IST
From: knaack@csd4.csd.uwm.edu (Robert John Knaack)
Newsgroups: comp.sys.ibm.pc.games
Subject: Darkseed HELP! - can't make hammer!
Date: 23 Dec 1992 04:03:31 GMT
Organization: Computing Services Division, University of Wisconsin - Milwaukee
Distribution: usa
NNTP-Posting-Host: 129.89.7.4

	I have given up on trying to solve Darkseed on my own, so I went
through the walk-thru.  I got to the 3rd day, when Mike is in the cellar
and he is supposed to 'get the loose rock' then 'put handle in rock to
make hammer'.  When I get the rock (so both are in my inventory now)
the game won't let me put them together to make the hammer. 

	Did I miss something or am I just doing it wrong?

	It will make the holidays much nicer if I can finish this game.

Thanks,
Rob
-- 
:: Robert J Knaack                    ::                                   :: 
:: knaack@csd4.csd.uwm.edu            ::                                   :: 
:: University of Wisconsin - Milwaukee::                                   ::
Newsgroups: comp.sys.ibm.pc.games
From: lidz@quads.uchicago.edu (adam lidz)
Subject: Re: More Split Fodder
Reply-To: lidz@midway.uchicago.edu
Organization: University of Chicago
Date: Sat, 2 Jan 1993 15:21:51 GMT

In article <rdippold.725961276@cancun> rdippold@cancun.qualcomm.com (Ron Dippold) writes:
>Still waiting for the results of the survey to come back, but until
>then, here's the latest info from news.lists.  This is by total amount
>of information passed in the group, not the number of postings, I
>haven't seen that one appear:
>
>From: reid@decwrl.dec.com (Brian Reid)
>Subject: TOP 40 NEWSGROUPS IN ORDER BY TRAFFIC VOLUME (DEC 92)
>Date: 1 Jan 1993 20:42:17 GMT
>
[Statistics showing c.s.i.p.g is number 10 deleted]

Right, but it doesn't say what percentage of the messages SHOULD be in other
news groups.  If you ask me, this newgroup gets WAY too many that SHOULD be
elsewhere.  (Namely: comp.sys.ibm.pc.souncards, alt.test, and one of the "for
sale" groups)

In my opinion, the first step BEFORE splitting the group is to get rid of these
posts.
From: sys_hjk@LIFRA.LIF.DE (Hans-Joachim Koch)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: GOBLINS! Help needed!!
Date: 21 Dec 92 19:58:45 GMT
Reply-To: koch@lifra.lif.de
Organization: Lahmeyer International GmbH, Frankfurt/Main, Germany

In article <1992Dec21.113918.42631@urz.unibas.ch>, gramespacher@urz.unibas.ch writes:
>I am stuck in level 15 at goblins I. That's the picture with
>the statue of silence. I managed to bild the stairs to the statue,
>but that's it. I've tried everything, but did not found the
>right thing to do.

Left of the statue there are three palm-trees. Use magic to the lowest
tree. The tree becomes a pick-axe. Box against the pick-axe, it will
fall down. Take the axe, go the middle of the picture and use it with
the ground four times. A hole opens and you can go to the next level.

That tip comes from my 12-year old son Henning...
Hans.
From: ortelio@romulus.rutgers.edu (Fred Ortelio)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Star Control 2 Ship editor
Date: 4 Jan 93 04:17:02 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

kbw@po.CWRU.Edu (Kevin B. Williams) writes:
>>
>Be careful!  I ran the ship editor and it destroyed my super meelee...

>Kevdog 

Really? I noticed a problem with the Kohr-Ah stats...so I 
wouldn't use the ship editor on them..actually I have been very
successful with the Orz ships...so I increase the crew to 22 or 24
instead of 16...and they really do great...BTW if you start a new
game of starcon2 with the modified values the take effect in
starcon2 also..
Newsgroups: comp.sys.ibm.pc.games
Subject: Walkthru ftp site (was Re: EOB II "Help me, or I'll shoot the computer)
From: tatakamoto@vmsb.is.csupomona.edu (Teri Takamoto)
Date: 27 Dec 92 01:40:58 PST
Reply-To: tatakamoto@csupomona.edu
Distribution: world
Organization: California State Polytechnic University, Pomona
Keywords: EOB II, walkthrus, solutions, hints, romulus
Summary: Where to find solution files & walkthrus
Nntp-Posting-User: tatakamoto

In article <1992Dec19.175318.1694@usl.edu>, das9674@usl.edu (Stephenson Daniel A) writes:
> Is there a walkthru for EOBII?  For that matter, has anyone collected
> game walkthrus and put them on a single FTP server somewhere?

     I don't know about EOBII, but ftp.uwp.edu has lots of solution files.
They're in the /pub/msdos/romulus/hints directory, I think (or was it
/cheats?).
-- 
--------------------------------------------------------------------------
|  Teri Takamoto        California State Polytechnic University, Pomona  |
|  Senior Computer Operator                   Computing Resource Center  |
|  tatakamoto@csupomona.edu               (this .sig is *not* quotable)  |
--------------------------------------------------------------------------
From: stevev@miser.uoregon.edu (Steve VanDevender)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: TIM copy protection ??
Date: 26 Dec 92 21:21:02 GMT
Article-I.D.: miser.STEVEV.92Dec26132102
Distribution: usa
Organization: University of Oregon Chemistry Stores
NNTP-Posting-Host: miser.uoregon.edu
In-reply-to: markf@atlastele.com's message of 25 Dec 92 20:12:44 GMT

In article <1992Dec25.201244.21921@atlastele.com>
markf@atlastele.com (Mark Ferris) writes:

   I just got TIM for Christmas (gee, how did Santa know I wanted that?),
   but it's on 3 1/2" disks and I've got 5 1/4".  Could somebody who already
   has it tell me if it's got on disk protection?  Will what's on the 3 1/2"
   disk fit on a 5 1/4"?  If the answers are no and yes, then I'll just take
   it to work and copy it to a 5 1/4" disk.  Anybody who has it see any reason
   why that won't work?

   I don't want to break the shrink wrap until I find out in case I need to
   exchange it, so I'll anxiously wait an answer.

There is no disk-based copy protection for _The Incredible
Machine_.  In fact, the recommended way to play it is off of your
machine's hard disk, although you can get by OK if you play it
off floppies.  The only copy-protection measure in TIM is
manual-based -- to begin a game, you have to choose the three
machine parts next to a given page number in the manual from an
on-screen menu.

You should have no problem transferring the game to another disk
-- in fact, the installation program has an option for making a
back-up copy of the the original disk.  The game occupies only
about 800K.  In fact, a recently-released German/French version
has the versions for both languages packed on the same disk -- a
pre-installation step unpacks the version for the language of
your choice, at which point about 1200K is used on the disk.
--
Steve VanDevender 	stevev@greylady.uoregon.edu
"Bipedalism--an unrecognized disease affecting over 99% of the population.
Symptoms include lack of traffic sense, slow rate of travel, and the
classic, easily recognized behavior known as walking."
Xref: sparky comp.sys.ibm.pc.games:28695 comp.sys.ibm.pc.hardware:34626 comp.sys.ibm.pc.misc:16288
From: mikey@slic.cts.com (Mike Shirley)
Newsgroups: comp.sys.ibm.pc.games,comp.sys.ibm.pc.hardware,comp.sys.ibm.pc.misc
Subject: Lemmings Demo won't run in Desqview and DR-DOS -- HELP
Summary: Need PIF setup for Lemmings and Desqview
Keywords: lemmings,desqview,dv,dr-dos,drdos,game,help,pif
Date: 3 Jan 93 01:39:12 GMT
Reply-To: mikey@slic.cts.com
Followup-To: comp.sys.ibm.pc.hardware
Organization: Muth Valley Bell  (619/390-SLIC BBS; V32bis)

I've spent an hour today trying to get the Lemmings Demo to run
inside a Desqview window.  It locks up the entire system.  Only
way out is the hardware reset.

I've tried all the command line switches in the Lemmings docs
and various combinations in the Desqview CP window to no avail.
Lemmings runs fine in DOS, but I haven't found the proper specs
for the PIF file.

This is the first piece of software that I have not been able to
get to run in Desqview in about a years time.  Wierd that it is a
game that has me stuck.

Anyone else got some ideas.  I'm stuck (actually my son) as no
game playing is allowed on Dad's box unless it's inside a DV
window.

Follow-up to c.s.i.p.h.  E-mail appreciated.  Thanks...

--
     Mike, WB6WUI   //   INET:  mikey@slic.cts.com   //   GEnie: SLIC
Newsgroups: comp.sys.ibm.pc.games
From: michaelp@ux1.cso.uiuc.edu (Michael Pemberton)
Subject: Re: KQ6 NEED HELP (NOT LOGIC CLIFF THIS TIME)
Organization: University of Illinois at Urbana
Date: Mon, 28 Dec 1992 16:31:12 GMT

Kam_Yuen_Lai@mindlink.bc.ca (Kam Yuen Lai) writes:

>THANKS FOR THE HINTS GIVEN BY KASYCZ@GEOD.EMR.CA AND MORIA!JPOP@EMAIL,
>HOWEVER I CANNOT FIND THE BRICK TO JAM THE GEARS (CEILINGS COMING DOWN) AT
>TRAP ROOM 2, HELP! THANKS

You'll find the brick at the entrance to the garden (the one with the stone
archer that follows you around with his bow and arrow).  I believe this is
on the island of the beast just past the hot spring.

Michael Pemberton
From: Bob_BobR_Retelle@cup.portal.com
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Indy 4 help
Date: Sun, 27 Dec 92 15:12:05 PST
Organization: The Portal System (TM)

Iikka Paavolainen asked about getting through the "Guard Room" in the
Indy 4 Atlantis maze...
 
I assume you've already "fed" the fish statue..  something in
front of the doors is blocking them from opening completely..
 
You need to get rid of what's in front of the doors.. you should
have something in your posession that would get awfully hot
(from previous experience on Iceland) if you fed it a bead..
 
BobR
Newsgroups: comp.sys.ibm.pc.games
From: nguye978@Armstrong.EDU
Subject: Spear of Destiny, Cheat / Debugging Mode ???
Organization: Armstrong State College, Savannah, GA
Distribution: usa
Date: Thu, 31 Dec 1992 05:59:13 GMT



  Hi !  I just got spear of Destiny, and I really like it.  I wonder if there
is a debugging mode like wolf3d V1.1?  If there is, could anyone please email
it to me.  thanks a lot in advance.

  nguye978@pirates.armstrong.edu





-- 

--------------------------------------------------------------------------------

                             __o          o__      o__      o__      o__    
Newsgroups: comp.sys.ibm.pc.games
From: rhc52134@uxa.cso.uiuc.edu (Richard)
Subject: Re: ATRAIN Help Wanted
Organization: University of Illinois at Urbana
Date: Fri, 25 Dec 1992 09:31:11 GMT


I have finished the game buy selling stadiums, commerical buildings,....
But one thing I don't know is that the urban growth record showed that
the primary business sector is pretty low, can anyone tell me how to 
increase this?

Richard
From: margot@disuns2.epfl.ch (Joel Margot)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wiz7 Rattkin Ruins
Date: 21 Dec 92 08:16:46 GMT
Reply-To: margot@disuns2.epfl.ch (Joel Margot)
Organization: Ecole Polytechnique Federale de Lausanne

In article <78564@hydra.gatech.EDU> gt4598c@prism.gatech.EDU (gt4598c Robert Nowicki) writes:
>
>How do you get into the ruins, I found the tree that looks human. Do I do
>something to it???

 --------------------------- Spoilers ----------------------------

USE the bonzai tree where there is a stone plate of some kind in the ground,
surrounded by tree-liek monsters that you have to defeat, west of the road
from the junction to Rattkin Ruins. Then the tree asks you a question, I 
don't know if what you reply has some importance, actually. I replied  
'Crusaders' and all happened well though... ;-)

Joel