HDTenEightyP/NetNews huggingface dataset:
From: dominik@lobo.rmhs.colorado.edu (Dominik Buszko)
Newsgroups: comp.sys.amiga.games
Subject: Re: GODS (was re. please help)
Date: 19 Aug 92 06:22:50 GMT
Organization: Rocky Mountain High School, Fort Collins, CO

In article <1992Aug18.132656.29835@rtf.bt.co.uk> fletcher@rtf.bt.co.uk (Catherine Fletcher) writes:
>stewartm@bfield.uucp (Stewart Mckinnon) writes:
>> In article <63678@cup.portal.com>, Mazzie@cup.portal.com (LYNETTE MAZZIE
>> MAZZIOTTI) writes:
>> >Hi all!. A friend and I have a problem with the games GODS.
>> >When ever we play the game, we never get a save code.
>>
>> [ stuff deleted ]
 
>> You will only get a save code when you complete a World. (I think there's 4)
                                                    ^^^^^^^^
Accually you need to complete a LEVEL (which consist of four Worlds), to
get the code.  The codes are:
          Level 1 : Well, you don't need that :-)
          Level 2 : JMG
          Level 3 : HAW
          Level 4 : AAA

BTW, your second disk has to be write-enabled in order to save the codes.
Hope this help.  Good luck!
  

 Domino

  ==========================================================================
 |                                                       / / /              |
 |    Dominik Buszko                                    / / /   Amiga,      | 
 | 1440 Edora Rd. #11                                  / / /   Basketball,  |
 | Fort Collins, CO 80525                       \ \ \ / / /   and Golf      |
 |         USA                                   \ \ X / /                  |
 | e-mail: dominik@lobo.rmhs.colorado.edu         \ X X /   OH YEAH !!!     |
 | phone: (303) 221-4096                My system: Amiga500, 2.5Mb Fast,    |
 |                                      0.5 Chip, PAL, 52Mb HD, two floppy  |
 |                                      disk drives, C=1084S, and modem.    |
  ==========================================================================
From: aru@sage.cc.purdue.edu (SriramRamkrishna)
Newsgroups: comp.sys.amiga.games
Subject: Monkey Island II
Keywords: KATE FATE, RATE MATE!
Date: 17 Aug 92 17:04:17 GMT
Distribution: usa

Okay, I'm going nuts.  What do you I have to do to have Kate gave me the
bottle of near grog!?  What do I have to give Kate?  (any way to get the
6000 pieces of eight she wants???)

One other question.  Whats the deal with the big tree? (the one with
holes)  The only thing that I got out of it is this really funny scene
when I tried to used the oar into one of the holes.  Anything else
besides that???  
	
	sri

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|Sriram Ramkrishna			    email:			      
|Purdue University Computing Center          internet: aru@mentor.cc.purdue.edu
|General Consultant/Systems Operator         bitnet: xaru@purccvm.bitnet
|Administrator of amix-ports (porting mailing list for Amiga Unix)
|"I find you lack of faith....disturbing" - Darth Vader
From: hribnak@nucleus.cuc.ab.ca (Jim Hribnak)
Newsgroups: comp.sys.amiga.games
Subject: Re: Wing Commander Demo
Date: 17 Aug 92 13:28:01 GMT
Organization: The Nucleus 16 Lines 403-531-9353 -CNet Amiga-


To all who wanted the WING COMMANDER DEMO..  I have to get it from a freind
again.  I seem to have misplaced the disk!  I will keep your addresses and send
it as soon as I get it!
From: cm182s182@pdrome.UUCP (Clayton Miner)
Newsgroups: comp.sys.amiga.games
Subject: Re: Euro hackers & Wing Commander Demo.
Date: 22 Aug 92 22:22:21 GMT
Organization: The PowerDrome BBS [(716)825-3614 CNet]
X-BBS-Software: EXCELSIOR! v0.95f

I wish to disagree on one point...the graphic for Lucasfilm games are not 
always great...the one exception I can name is Battle of Britain.  I LOVE the 
game but the graphics could have been somewhat better.  My gripe is when 
looking out over an R.A.F. wing, there is no way to tell where the wing 
ends and the ground begins.  Couldn't they have used a different shade of 
green for the two?
 
Skeksis
Newsgroups: comp.sys.amiga.games
From: cs902125@ariel.yorku.ca (SHUK C YIP)
Subject: Re: Decisions decisions decisions.
Organization: York University, Toronto, Canada
Date: Thu, 20 Aug 1992 18:48:18 GMT

In article <1992Aug20.165020.24203@wam.umd.edu> davereed@wam.umd.edu (Michael Robert Bromery) writes:
>     OK. I have a problem here. This problem is which game to get next.
>  I want the best out of these 3 games that I want first. 2 are by psygnosis.
> 
>  1. Leander
>  2. Armour Geddon.
>  3. Nova 9.
>
Armour Geddon is Psynosis another garbage. It is out of my
consideration. 

Nova 9 is a good port from Dynamix. It uses 64 colors instead of 32. Hard
drive installable and off disk protection. That is all Psynosis can't
offer. Some graphics are as good as IBM version. If you have an
accelerator, hard drive and more than 1 meg memory, this is your
choice.

Leander is the second best platform game I've ever seen. (first best is
Fire & Ice) If you have 1 meg/ 2 floppies A500, this is your choice.
From: neil@memex.co.uk (Neil)
Newsgroups: comp.sys.amiga.games
Subject: ACTION REPLAY MKIII
Date: 17 Aug 92 12:31:31 GMT
Organization: Memex Information Systems Ltd., East Kilbride, Scotland
X-Newsreader: Tin 1.1 PL4

RE: undocumented features of ACTION REPLAY MK II/III

Hi everbody (well everybody who bothers to read this),

I assume there are some A500's out there with Action Replay plugged
into them ?

If you are one of these lucky people who have such a setup then why
don't you try typing in the following string ( I've actually posted
this before but had a total response of ZERO ). Anyway type in the following
string seperating each word with a carriage return :-

MAY THE FORCE BE WITH YOU

When it says "hey guy, try a new one!" type the following string with a
carriage return at the end of the line:-

NEW ONE

You should have received a message about Imperial Stormtroopers by now. If
you did then work out what to do next as I have'nt got a clue.

If anyone can work it out then please post to me direct or to this group.

One final note is that I don't know if the majority of Amiga owners on the net
,i.e. Americans & people round about there, have access to the wonderful Datel
Action Replay III cartridge so all of you can ignore this if you want. But
people in Europe have no excuse so get thinking ! :-)

Hope to hear from someone someday !

Neildo

*-----------------------------------------------------------------*
|  I wish I had a witty footnote  |  Slightly witty comment has   |
|      like everybody else ...    |  now expired, please reselect |
|                  ------------------------------                 |
|       neil@memex.co.uk, Neil S. Balloch, Software Engineer,     |
|           Memex Information Systems Ltd, Scotland, UK.          |
*-----------------------------------------------------------------*
|        __   __  ________  __  __        ______    ________      |
|       /  \ / / / ______/ / / / /       / ___  \  / ____  /   CMA|
|      / /\ \ / / /____/  / / / /_____  / /___/ / / /__ / /    Ktc|
|     /_/  \_/ /_______/ /_/ /_______/ /_______/ /_______/      & |
|                    The Sensible Soccer man               Ginnurs|
*-----------------------------------------------------------------*
From: cm182s182@pdrome.UUCP (Clayton Miner)
Newsgroups: comp.sys.amiga.games
Subject: Re: Where are the new games?
Date: 22 Aug 92 22:32:13 GMT
Organization: The PowerDrome BBS [(716)825-3614 CNet]
X-BBS-Software: EXCELSIOR! v0.95f

Yes, AirForce Commander is available.  I looked it over in the store and was 
impressed with it and hope to buy it when I get the spare cash.  Kinda nice to 
see an air game that doesn't rely on the cockpit for conflict.
 
Skeksis
From: voss.bbs@cybernet.cse.fau.edu
Newsgroups: comp.sys.amiga.games
Subject: Civilization
Date: 17 Aug 92 18:34:58 GMT
Organization: Florida Atlantic University, Boca Raton

this is what happens when we all get our copies from MPS UK. The only 
problem i have really seen is the failure of the disks to copy properly 
and all you need to do about that is use a nibbler that copies the errors 
otherwise a really cool game but i could make some suggestions for 
improvement

1)if pirates raid a city where you have a nuclear bomb sometime later you 
should get a city a blown up....
2) an air transport unit would be nice.so would be forced to buy an 
airstrip or airport to use fighters or bombers
3) scenario disks would be cool especially roman empire or world war II 
or III! 
4)in particular a map editor 
5)advanced technologies should be covered more not just FUTURE TECHNOLOGY 
I,II,,III and so on 
6)id like to build hotels and railroad stations ,the game seems to ignore 
railroad stations
From: Mike_Hladyboroda@telepro.UUCP (Mike Hladyboroda)
Newsgroups: comp.sys.amiga.games
Subject: EOBII
Distribution: world
Date: 12 Aug 92 13:24:19 CST
Organization: TelePro Technologies

HELP!!!!!
We are stuck in the Darkmoon tower and don't know what to. We are new to
this type of game but we still like a challenge so don't give us too much
info. 
Question 1:  Should we keep Insal or the dwarf that was locked up?
Question 2:  How do we get something that will help us in our journey.(See,
that's how much we know; we don't even know what to look for.)


  Thanx, Mike Hladyboroda

-- Via DLG Pro v0.995
From: exuhag@exu.ericsson.se (James Hague)
Newsgroups: comp.sys.amiga.games
Subject: Re: Wolfenstien 3D
Date: 13 Aug 92 21:54:21 GMT
Reply-To: exuhag@exu.ericsson.se
Organization: Ericsson Network Systems, Richardson, TX

Steven T Chiang writes:
>
>	Yeah, I know some of the ID Soft. guys, and they said that
>Wolfenstein 3D will be coming out for the SNES and the Lynx...  No
>talk of Amiga or other computer ports.

I have heard the same think about ID's Commander Keen games.
This is not a flame, but I have a feeling that both titles will
be given a rather lukewarm reception--the console and computer
markets are very different.  Wolfenstein 3-D may seem rather
dull to someone who has played Xybots on the Lynx, for example.
Wolf and Keen both get quite a lot of kick from being fast
console-style games on a system (IBM PC) which doesn't normally
see much of that.

--
James Hague   
exuhag@exu.ericsson.se
From: jconklin@terapin.com (John Conklin)
Newsgroups: comp.sys.amiga.games
Subject: Amiga Writers Wanted
Date: 14 Aug 92 01:32:41 PST
Organization: BBS

 
Oasis Publications is looking for people who are interested in writing for our
magazine, "Oasis:  The Last Site of Real Truth".  We need persons who want to
write reviews and various articles (programming tips, help with Imagine, etc)
for the Amiga.  You don't need any official experience, just some Amiga
knowledge and a good vocabulary :).
 
If you are interested, call John Conklin II at (415) 661-6793, between 10am and
8pm (Pacific Standard Time), Monday thru Friday... or you can send mail to me
here.

John Conklin II - Guy in Charge of Lots o' Stuff.
Newsgroups: comp.sys.amiga.games
Subject: Re: EOB 1 ... PROBLEM WITH MISTERIOS-DOORS ! 
From: adem1@cs.aukuni.ac.nz (Adam Edward         Demeter        )
Date: Sun, 16 Aug 1992 22:06:08 GMT
Organization: Computer Science Dept. University of Auckland

In <2a8d3ee1.8cba9b.0@BEIZ.mediatex.ch> SPIDER-II@BEIZ.mediatex.ch (071212952: FD SG 5 TM) writes:

>In Level 8 or 9 or 7 (i dont know...)
>have i found 3 Doors... the Door
>needs no Key (?) and have no Button...
>it have a Misterious Stone-Lock ...
>whitout a Keylook. If i klick with
>the Mouse on this, then stand: "You
>need a special key" !
The special key that you need is the glowing red rock that you find on one
of the drow levels. If you put the rock in the hole then the door will open.
There is another door that could possibley be the one you are looking for, in
which you need a gem to open the door.
Adam.
>Who is the key to open that door ???


> SPIDER-II.Beiz.MEDIatex.CH !
>(Sorry my bad english!)

>|B                                    B|
>|E           CH: VTX *3600#           E|
>|I           D:  BTX *28881#          I|
>|Z                                    Z|
From: mjb@gserv1.dl.ac.uk (M.J.T. Bell)
Newsgroups: comp.sys.amiga.games
Subject: BATTLEZONE the old atari coin op
Date: 14 Aug 92 14:53:10 GMT
Reply-To: mjb@gserv1.dl.ac.uk
Organization: Daresbury Laboratory, UK

Can anyone recommend a good version of the old atari coin op - BATTLEZONE ?
remember the very old wire frame tank game with landers, missles, super tanks
etc. I've been playing a sun version and have fallen in love with it again.

May be a PD version ???
                                                         ______
                                        Later ...       /\__  _\
                                                       /  \_\ \ \
                                                      /  \ \___\_\
                                                      \ \ \/ __ //
                                                       \ \/ ___ /
                                                        \/_____/
      +-------------------------------+
     / The names Bell..  Mark Bell ! / \
    / but my friends just call me   /   +-----------------------------------+
   / m.bell@uk.ac.daresbury.gserv1 /   /           In NET space            /
  +-------------------------------+   /  no-one can hear you scream !!!   /
 /                                 \ /                                   /
+-----------------------------------+-----------------------------------+
                                     \                                 /
                                      +-------------------------------+
Newsgroups: comp.sys.amiga.games
From: davewt@NCoast.ORG (David Wright)
Subject: Re: Empire 2.3w - Brand new?
Organization: North Coast Public Access *NIX, Cleveland, OH
Date: Sun, 16 Aug 1992 17:41:08 GMT

In article <pbaker.030y@tbag.tscs.com> pbaker@tbag.tscs.com (Pete Baker) writes:
>I Beta-Test for Chris Cowan and the C-Net Amiga Version of Empire...The last
>Version that was released to public was 2.0

	The previous person was talking about Amiga Empire, not the Empire game
for C-Net (which is nothing more than an Amiga version of the old C-64 version
of Empire, which was nothing more than a copy of a game known variously as
"Hamurabi", "City", and several other names that I can't remember.
	Amiga Empire is much different, and is a real multi-player games which
is not BBS specific (it can run via Getty, several different BBS's, at
the local console with no BBS or serial ports at all, or as a stand-alone
program that will answer the phone and handle disconnects on it's own).
	There is also a graphic FE available that has color bit-mapped
graphics for the sector types, supports ARexx & uses a mouse, menu, and gadget
interface to let you play either locally (on the machine the Empire server
is running on) or remotely where it also acts like a terminal emulator.

	If the 2.0 version of C-Net is finally stable I will probably
create a client for it. But after working on 8 different versions for each
of the 1.9x releases of C-Net, I am pretty fed up with the C-Net author
and don't really have any plan to work on it right now.



					Dave
From: pjohnson@jabba.uucp (Palmer Johnson)
Newsgroups: comp.sys.amiga.games
Subject: Re: MegaFortress
Date: 17 Aug 1992 01:55:38 GMT
Organization: Not an Organization
X-NewsSoftware: GRn 1.16e (7/4/92) by Mike Schwartz & Michael B. Smith

In article <64130@cup.portal.com> Harv@cup.portal.com (Harv R Laser) writes:
> >In article <pjohnson.0jet@jabba.uucp> pjohnson@jabba.uucp (Palmer Johnson) wri
> t
> >es:
> >> In article <64088@cup.portal.com> Harv@cup.portal.com (Harv R Laser) writes:
> >> > Palmer Johnson... have you tried;
> >> > 
> >> > "stevex@cup.portal.com" ?? 
> >> 
> >> -- 
> >> 
> >> Nope but I will thanks I will let you know what happens
> >> 
> >
> >Well I got a reply from his system saying that it receive the mail... so
> >I sent off another message with the bug report (or my problem)
> >
> >BUT I have NOT got a reply from HIM YET!!
> 
> 
> Well, it's Sunday. Maybe he's out flying kites in the park. All work
> and no play makes SteveX a dull boy :-) 
> Have some patience. He logs into Portal every day, often many times
> every day. I know.. he's one  of my Amiga Zone SIG assistant moderators.
> But you DID use the correct address to reach him, finally.
> 
> Harv

-- 
Palmer Johnson                  Please forward mail to
Windsor, Ont.                   cs.uwindsor.ca!jabba!pjohnson
Newsgroups: comp.sys.amiga.games
Subject: bueurocrasy (SP!) INFOCOM - Spoilers wanted
From: adem1@cs.aukuni.ac.nz (Adam Edward         Demeter        )
Date: Sun, 16 Aug 1992 22:13:22 GMT
Organization: Computer Science Dept. University of Auckland

I need help in this game. Really!
I need to find some money from somewhere or i cannot get to the airport to
catch my plane. I have tried a few things with bankslips doing -ve money and
stuff, but it doesn't seemed to have worked. I also cannot change my address
but that could be just one of the many annoying things in the game *CLICK*.
I cannot do anything with the hose that gets robbed, and i cannot get into the
house which has the paranoid loudspeaker user at the bottom southern end of the
street. I cannot pay the waitress in the hamburger shop, and have to skip
without paying. I cannot get the stuff out of the lamias pen without touching
the lamias tongue.
Please help me!
Adam
I cannot send e-mail but i can recieve it. So thanks in advance.

From: Andrew.Morison@f550.n635.z3.fidonet.org (Andrew Morison)
Sender: acsnet@csource.oz.au
Newsgroups: comp.sys.amiga.games
Subject: F1GP
Date: Fri, 14 Aug 1992 19:19:00 +1000

  Is there anyone out there who plays Formula One Grand Prix. It is one of the
 best games I have. I would like some people to give me some Lap Records which
 might give me an incentive to get some Better times.

Some of my best Records are

USA - Quailifying 1m 18.675
    - Race        1m 20.515

These are just a sample of my lap records. If you can beat this time than you
 are pretty good. Leave me a message and I'll see how it goes.

    Regards.
                  _  __ __
            /\/\ | |  /  /  /\
           /    \|_| /_ /_ /__\
                          /    \.

 * Origin: Empire BBS +61(3)592-5662 (3 lines) (3:635/550)
From: entity@nsq.uucp (cybernetworx)
Newsgroups: comp.sys.amiga.games
Subject: Re: GODS (was re. please help)
Date: 19 Aug 92 14:36:39 GMT
Organization: NSQ

In article <1992Aug18.132656.29835@rtf.bt.co.uk>, fletcher@rtf.bt.co.uk (Catherine Fletcher) writes:
> 
> I have been having the same problem.  Yet I am sure that I have completed
> the first world, ie I go through a door which slams shut, the game pauses,
> it says "end of World 1" or something, I get some bonus points and carry on.
> 
> But then there are so many monsters that I cannot complete the second world
> before my three lives are up.  It seems impossible.  I have seen no codes
> at any point.  There is a note at the beginning of the game which says that
> they are displayed on the high score screen.  Not so.

Well, you only get the password AFTER you complete the first level of the
subsequent world. So after completing level 1 of world 2 do you get the
password for world 1 :-)  Once you do this, the appropriate codes will be
displayed at the bottom of the high score screen.

> How do you save this game?  And why is it so difficult that you cannot 
> progress without saving?

Sorry, can't save the game :-)  hehehe, yeah some parts can be kind of
frustratingly difficult, but I guess it's all a part of mastering it.  I've
finished the game, but that was a LONG time ago.. it does take quite a while
to legitimately go through all the levels without dying.  TTYL!
From: okes@solb1.essex.ac.uk (Oke S)
Newsgroups: comp.sys.amiga.games
Subject: Re: best games
Date: 20 Aug 92 22:57:36 GMT
	<robtu.714321080@mexia>
Organization: University of Essex, UK
In-reply-to: robtu@itx.isc.com's message of 20 Aug 92 14:31:20 GMT

In article <robtu.714321080@mexia> robtu@itx.isc.com (Rob Tulloh) writes:

>OK, OK, got me interested enough to respond, in no particular order
>and trying not to like the FTL games too much...

>Dungeon Master
>Chaos Strikes Back
>Speedball (is II any good?)
	YES! Get it now!
>Defender of the Crown

Oh, btw, another of my fave ST games is Oids... from FTL.

--
This signature is copyright 12/6/1992 Simon Oke. All rights reserved. If you
like it and keep a copy for your own use, you owe me $20. Please pass it on
to your friends with all documentation.              Email okes@essex.ac.uk.
----------------------------------------------------------------------------
Analysis of television viewing figures has shown that 80% of people in this
	country are crap.
From: Tim.Colverd@f357.n633.z3.fidonet.org (Tim Colverd)
Sender: acsnet@csource.oz.au
Newsgroups: comp.sys.amiga.games
Subject: Black Crypt - HELP needed
Date: Sat, 15 Aug 1992 14:17:00 +1000

The sword you want is on the second level (run pass the ogre) and search that
level.The key to the door is also on the 2 level.Good luck it is a great game


 * Origin: SexyLegs Line2 SuperBBs Rego & Support Aust 61-3-318-3455 V3
(3:633/357)
Newsgroups: comp.sys.amiga.games
Subject: Re: BEST GAMES
From: Ikki@BEIZ.mediatex.ch (0642210101: Fernmeldedirektion Olten)
Date: 21 Aug 1992 11:15:44 CET
Organization: MEDIAtex AG, CH-8807 Freienbach/SZ

Here are my favorite games, not in a spe
cial order. NOTICE: I m two years behind
concerning games on Amiga!

   The Sentinel
   Lemmings
   Shuffle Puck coffee (A 2-player optio
   n woulde be GREAT!!)
   Populous II (The newest game I have)
   Twintris
   Awesome (cuz the GREAT sound)
   Starglider II
   Carrier Command (Connect two computer
   and play against a friend, then the
   nights would be sleepless..
   Turrican;  Dungeon Master.  /Greets..

|B                                    B|
|E           CH: VTX *3600#           E|
|I           D:  BTX *28881#          I|
|Z                                    Z|
From: hilda@tcom.stc.co.uk (Steve Hillyer)
Newsgroups: comp.sys.amiga.games
Subject: THE Best 10 Amiga Games
Date: 21 Aug 92 10:03:54 GMT
Organization: BNR Europe, New Southgate, London.




This is the correct Top 10 for Amiga Games :

1) Civilization (this one has no competition)
2) Black Crypt 
3) Might & Magic III
4) Project X
5) EOB II
6) Railroad Tycoon
7) Pacific Islands 
8) Steel Empire (good two-five player game)
9) Perfect General
10) Battle Isle  (best two player game) 


-- 
Steve Hillyer.  <hilda@tcom.stc.co.uk> || ...!mcsun!ukc!stc!hilda
BNR Europe Ltd, Oakleigh Rd South, London N11 1HB. 
Phone : +44 81 945 2822 or +44 81 945 4000 x2822
Newsgroups: comp.sys.amiga.games
From: skank@iastate.edu (George L Skank)
Subject: Mantis, Crusade of the Dark Savant (Available?  Playability?)
Organization: Iowa State University, Ames, IA
Distribution: na
Date: Tue, 18 Aug 1992 22:28:25 GMT

     Hello Net gamers!  Have any of you played Mantis or Crusade of the
Dark Savant for the Amiga?  Are they any good?  Are they available yet?
I've seen adds for both in recent issues of Computer Games Review and
was curious.

					--George


-- 
George L. Skank                 |"Religion and Politics will both          ///
Graduate, Electrical Engineering| exist in greater purity the less        ///
Iowa State University, Ames, IA | they are mixed together"           \\\ ///
skank@iastate.edu               |               --Thomas Paine        \\X//