HDTenEightyP/NetNews huggingface dataset:
From: mishae@niksula.hut.fi (Magic Mike)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: EOBII ending, whinges
Date: 5 Nov 92 17:56:11 GMT
	<10726446.183.720919559@eng2.eng.monash.edu.au>
Organization: Helsinki University of Technology, Finland

>   You don't have to fight the mindflayers to get at the crystal ball.
>  There's a square you stand on that creates all the mindflayers;  if you
>   avoid the square the level stays empty.

 You don't say...that's interesting! And exactly *where* could this
square be?
--
Cheers,

            Misha
-------------------------------------------------------------------------------
|  mishae@niksula.hut.fi  (that's Mikael Eriksson!)                           |
|------------------------------------------------------------------------------
|  Petersgatan 13E77    /    Freewheelin Franklin sez: DOPE will take you     |
| 00140 Helsingfors 14 /    through time of no MONEY better than MONEY will   |
|     FINLAND         /     take you through time of no DOPE.                 |
-------------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: Somewhere between heaven and hell   (The master of the universe)
Subject: Re: CIV:  help w/ cheat keys PLEASE!
Organization: Workstations at Maryland, University of Maryland, College Park
Date: Wed, 11 Nov 1992 14:47:14 GMT

In article <1992Nov10.194607.28190@galileo.cc.rochester.edu>  
bprk_ss@uhura.cc.rochester.edu (Brian Park) writes:
> Hello,
> 
>    To all you Civ Emperors out there, I was wondering if you could let  
me
> know what the cheat (?) keys in Civilization are.  For instance, I've  
read
> about shift-1-8 and alt-5-6 (I think?), but I haven't gotten either of  
these
> to work.
> 
>    So - are those the right keys?  Is there any special sequence/time I  
should
> (or shouldn't) use them?  Are there any other built-in cheats?  Are they
> available in all versions?  (I'm using v4 now...)
> 
>    HELP PLEASE!  It's not that I'm that bad at Civ, I just need another  
reason
> to stay up late nights...
> 
>    Thanks, (and sorry that I missed the info before)
> 
>    Brian Park
>    bprk_ss@uhura.cc.rochester.edu


I don't know about alt 5-6 but if you press shift button and hold it
then press 1-0 (actually you only need to press 1-6) then then
let go the shift button and press the left mouse button or enter.
This trick didn't work on one version I played but can't remember the
version number right now.  If sucessful you can see the whole world and
go in to the enemy city and find out what they are making or unfortify
their units and so on.
Newsgroups: comp.sys.ibm.pc.games
From: dpipes@spica.srg (Dave Pipes x4552)
Subject: Re: F15III Playable demo uploaded to wuarchive
Organization: just me
Date: Mon, 09 Nov 92 13:41:34 GMT
Followup-To: comp.sys.ibm.pc.games

In article <92311.101152BRUNO@NDSUVM1.BITNET> Tony Bruno <BRUNO@NDSUVM1.BITNET> writes:
>-- Regarding the F15 III demo --
>
>OKay, Mea Culpa, I admit I glossed over the part in the read me file
>about speed optimization.
>
>I am still not satisfied, however.  This demo is a PREVIEW.  It should
>fire people up to buy the product.  Instead it is buggy and emberassing.
>If, as one poster put it, they "got it out there just to get it out there"
>(admittedly paraphrased) then I am even MORE troubled.  This product
>is due out in less than three weeks.  I really hope that there is
>sufficient time to work the bugs out.
>
>(Then again, I admit total ignorance with regards to the amount of
>perforamce improvement we canexpect from "speed optimization".
>I guess I'll wait and hear.  You see, the demo turned me off
>enough to definitely wait and see what others think before I
>even consider forking over my cash.)
>
>Tony Bruno
>

I was on the MP board this weekend, and the blurb states that the demo is
way out of date.  It goes on to say that it was intended to do only two
things: show off the 3-D graphics and the cockpit design.  In addition, it
was done for trade shows, so it is intended to be run by the marketing folks,
not just randoms who are looking for bugs.

So, if you read any more into it than "nice graphics" and "cool cockpit",
you are really shortchanging the designers.  Remember, this was the state of
things in July or August, not November.
	
	David Pipes
robear@digex.com

Newsgroups: comp.sys.ibm.pc.games
From: ccecks@nuscc.nus.sg (Chua Kong Sian)
Subject: Re: Wizardry7 - HELP!!!!!!!
Organization: National University of Singapore
Date: Mon, 9 Nov 1992 06:28:55 GMT

Doesn't the innkeeper in New City sell bananas?  I didn't buy any from
him, so I don't know if you can buy more than one bunch.  Just a
thought.
From: honnold@bobcat.ent.ohiou.edu (Jeff Honnold EE UnderGrad )
Newsgroups: comp.sys.ibm.pc.games
Subject: Falcon 3.0 OFT - Red Flag Location
Summary: Change Theater in Red Flag
Keywords: falcon, Red Flag
Date: 5 Nov 92 17:14:59 GMT
Organization: College of Engg. & Tech., Ohio University, Athens, Ohio


	I have a question...how do you change the theater Red Flag takes place
in.....I want to have the missions take place in the Kurile Islands.  Please
help with either direct answer or manual page number (I couldn't find it anywher

Thanks in advance

Jeff
Newsgroups: comp.sys.ibm.pc.games
From: mrmarcel@eos.ncsu.edu (MICHAEL RONN MARCELAIS)
Subject: Re: Where to get Links386 Pro 1.05??
Organization: North Carolina State University
Date: Tue, 10 Nov 1992 01:43:10 GMT

In article <9NOV199214570821@cc.utah.edu>, mgb5528@cc.utah.edu (Beck, Michael Gregory) writes:
|> In article <1dm6v1INN8j2@iskut.ucs.ubc.ca>, twong@civil.ubc.ca (Thomas Wong) writes...
|> { 
|> {Hello all. I bought Links386 Pro and as it turns out I need the latest
|> {version, 1.05, to make it work with my Ultrasound. Access said that this
|> {version 1.05 can be had from their BBS and also various other BBSs all
|> {over. Does anyone know if there is an ftp site that has 1.05?
|> {Thanks in advance.
|> { 
|> {Thomas.
|> { 
|>   Call Access Software you should have the number.  They will probably send you 
|> the update.
|> 
It used to be on Wuarchive (its not there anymore though)  Can someone with
the patch, repost it there.  I'd be quicker than having to wait for Access to
churn out more disks.


|> 
|> -----------------------------------------------------------------------------
|>  Michael Beck                    \        Sex is a three-letter word that 
|>  Michael.Beck@M.CC.UTAH.EDU        \    needs some old fashioned four letter
|>  MGB5528@CC.UTAH.EDU                 \  words to fully express its meaning.
|>  University of Utah                    \
|> -----------------------------------------------------------------------------
|> 

-- 

+-------------------------------------+------------------------------+
|  Mike Marcelais                     | mrmarcel@eos.ncsu.edu        |
|  356 Tucker, Box 04783, NCSU        | Fourth Bryan Productions     |
|  Raleigh, NC  27607                 | #include <disclaim.h>        |
+-------------------------------------+------------------------------+
| if the above address bounces, then try the address below:          |
| mrmarcel%eos.ncsu.edu@ncsuvx.ncsu.edu                              |
+--------------------------------------------------------------------+
From: ggg@kepler.unh.edu (Gregory G Greene)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Elite Plus, Tribble
Date: 7 Nov 1992 15:46:00 GMT
Organization: University of New Hampshire  -  Durham, NH
NNTP-Posting-Host: kepler.unh.edu

'>I can't wait!!! (If you can't wait either, dig up some recent issues of
'>the European Amiga magazine THE ONE, they did a three-part interview with
'>Braben. LOTS of drool-inducing screenshots. Ah, but don't ask me if or
'>when it will be ported down to the IBM PC. Heh, heh, heh. :-) )

 	That's ok.  Us poor PC game players will make do with the upcoming
   X-Wing and Strike Commander in the mean time. :)

							Greg Greene
                                                        ggg@kepler.unh.edu


'> "But Dr. Radium, was that necessary?" "Rez, _everything_ I do is necessary."
'>[Your blood pressure just went up.]        Mark Sachs IS: mbs110@psuvm.psu.edu
'>DISCLAIMER:If PSU knew I had opinions they'd probably try to charge me for it.
Newsgroups: comp.sys.ibm.pc.games
From: sywu@csie.nctu.edu.tw (candle)
Subject: capcom_sf2_demo.zip
Organization: National Chiao Tung University
X-Newsreader: TIN [version 1.1 PL6]
Date: Mon, 9 Nov 1992 14:20:03 GMT


      I ftp to wuarchive.wustl.edu today and found a new file called
capcom_sf2_demo.zip  but it was just deleted when I was getting the file
It's about 1.7MB, so I think it's different from sf2ibm.zip
      If someone has it, please upload to wuarchive again.  Thanks!
From: hatam@gorams.Eng.Sun.COM (Mike Hatam)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Front Page Sports Football
Date: 10 Nov 1992 21:03:18 GMT
Organization: Sun Microsystems
Distribution: world
Reply-To: hatam@gorams.Eng.Sun.COM
NNTP-Posting-Host: gorams


I talked to Sierra (Dynamix) this morning - they still haven't set a final
release date.  They said "somewhere between Nov. 16 and the end of the month".

I can't wait...!


Newsgroups: comp.sys.ibm.pc.games
From: blasius@gmd.de (Volker Blasius)
Subject: Re: Incredible Machine Demo - Need help on L6
Organization: GMD, Sankt Augustin, Germany
Date: Mon, 9 Nov 1992 17:30:45 GMT

In article <1992Nov6.223902.16741@ncsu.edu> mrmarcel@eos.ncsu.edu (MICHAEL RONN MARCELAIS) writes:

>Strange, I solved it a completely different way.

Thanks for posting this, it shows the game's potential. This game is just 
GREAT! It will reach Germany around next Easter, I hope.....   :B((((((
(I'm still waiting for Spellcasting 301 and Lost Treasures of Infocom II.)

Volker

---
Origin: a maze of twisty little passages, all different (2:243/50.37)
Newsgroups: comp.sys.ibm.pc.games
From: vernon@iadpsa.safe.ia.gov ( Mark Vernon - DSB )
Subject: Re: Golfing
Organization: Iowa Department of Public Safety
Date: Thu, 5 Nov 1992 20:09:58 GMT

In article <009631C0.DD056AC0@vms.csd.mu.edu> 2641nabedian@vms.csd.mu.edu writes:
>In article <1992Nov3.044022.25990@news.weeg.uiowa.edu>, rahayden@news.weeg.uiowa.edu (Robert Hayden) writes:
>>Can anybody give me some information about gold games for the PC?
>>
>>I was in Best Buy today and saw at least a half-dozen of them.  
>>
>>I'm kinda interested in one, but I don't know which are good and which
>>aren't.  (I became interested in the posting I saw for agolf tourney being
>>held where people send in their files of their scores . . I liked that
>>concept).
>>
>>In any case, my concern isn't so much "perfection" as it is fun and
>>challenge, (but challenge does not mean IMPOSSIBLE).  
>>
>>If that makes any sense.
>>
>>I am also looking for something that has "oodles" of sounds.  I don't mean
>>annoying music all the time, but real sounds of the slwing of the club and
>>the ball in the cup and the audience polietly clapping like they always do
>>at the Masters. 
>Seeing as the net has suggested Links (386(PRO)), I would like to know if the
>new Windows Golf from Microsoft is as good, seeing as it plays Links courses. 
>I am considering this as a gift for my father who WILL NOT leave Windows
>because he is computer illiterate (and a golf nut).  
>
>Jay Nabedian
>2641nabedian@vms.csd.mu.edu
>
 Actually I have been able to play Links 386 Pro in windows, no problem - I even have an icon for golf.bat - so go ahead and get him links 386 pro and enjoy.

Newsgroups: comp.sys.ibm.pc.games
From: andrew@cursci.demon.co.uk (Andrew Trotman)
Subject: Wizardry 6:Bane - How much longer?
Distribution: world
Organization: Current Drugs
Date: Thu, 5 Nov 1992 12:29:01 +0000

How much more is there to Bane of the Cosmic Forge?  I have completed all
the other Wizardry games up to this one and I'm just curious as to how much
more of Bane there is to complete?

I have mapped the river STYX.  I have the book of sirens and the water
wings.  I have found the red X on the wall. I have mapped very little of
the land areas that beach onto the river STYX, but I do know my way back
to the main gate.


Someone, please tell me I am almost finished.  I'm getting a little bored
and I want to move on to Wizardry 7.

Andrew.

Newsgroups: comp.sys.ibm.pc.games
From: bakker@fwi.uva.nl (Harry Bakker (I87))
Subject: U7: How can I get past Hydra?
Organization: FWI, University of Amsterdam
Date: Fri, 13 Nov 1992 12:55:51 GMT

I've found Ambrosia and the dungeon. When I enter it in search of Caddelite,
I find a Hydra, enclosed by a wall. Inside this wall is a magically locked
door. Problem is, in the dungeon I can't find Caddelite, so I assume it's
behind the door that the Hydra protects. How can I get past the wall AND the
Hydra? Is there another entrance to the dungeon? I couldn't find one.
Please help me with this question,

Thanks in advance,

Harry
(bakker@fwi.uva.nl)

(p.s. That little elve outside the dungeon, is she important?)
From: ry01@ns1.cc.lehigh.edu (ROBERT YUNG)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: FLASHBACK, Sequel to Out of This World
Date: 7 Nov 92 08:50:13 GMT
Organization: Lehigh University

In article <10726446.195.721034581@eng2.eng.monash.edu.au>, 10726446@eng2.eng.mo
nash.edu.au (LAU WAI KUEN) writes:
>In article <1992Nov6.024959.23841@monu6.cc.monash.edu.au> huey@yoyo.cc.monash.e
du.au (Huei Lin) writes:
>>From: huey@yoyo.cc.monash.edu.au (Huei Lin)
>>Subject: FLASHBACK, Sequel to Out of This World
>>Date: Fri, 6 Nov 1992 02:49:59 GMT
>>Just saw on my friend's amiga yesterday on the sequel to Out of This
>>World and it looked great. It was only a cinematic type demo but the
>>colours and movement was smoother.
>>
>>Just wondering if there is any plan or release dates for its release on
>>the PC?
>>
>>Any info would be appreciated.
>>
>>Huei Lin
>
>  there's a computer magazine (an amiga one methinks) with a heap
>of screenshots, including in-games ones.  the graphix looks
>brilliant (although these were amiga); sorta looks digitized.
>there was a review and stuff with the game; i didn't look at these
>(too busy gawking at the pictures), but it'd probably have some
>info in it.
>
>halcyon
>

According to the latest CGW mag (#100), Flashback is based on the technology
of OOTW, but is not a sequel. It has something to do with this guy who gets
captured, loses his memory, escapes, and learns about his past through
flashbacks. Sound familiar? Think "Countdown". Anyway, it's set in the future
and on a another planet... Don't know about a PC version though. They BETTER!
-- 
       /~~~~~~~~~~~~~~~~~~~~~~~ILAN~~~~~~~~~~~~~~~~~~~~\
       \___(Robert) Bobby Yung_______RY01@Lehigh.Edu___/
Newsgroups: comp.sys.ibm.pc.games
From: ross@kaos.b11.ingr.com (Ross Erickson)
Subject: GAME BYTES #7!!
Keywords:  game bytes magazine
Reply-To: ross@kaos.b11.ingr.com
Organization: Intergraph Corporation
Date: Mon, 9 Nov 1992 23:36:53 GMT

--
Just a quick note to update "y'all" about the status of GB #7.  It's
only a day or two away from completion.  I'm waiting on the second
half of the interview with Bob Bates and then it will be 'compiled'.

The contents are as follows:

Reviews:

Darklands
Mantis
Dungeon Master PC
The Two Towers
Ultima 1,2, and 3 trilogy recap
V for Victory: Utah Beach
Prophecy of the Shadow
Quest for Glory 1 (VGA Remake)
Quest for Glory 3
Sherlock Holmes Consulting Detective Vol. 1 (CD-ROM)
Birds of Prey
NFL Pro League
Heimdall
Rules of Engagement
The Legend of Kyrandia
Super Star Wars (SNES)
The Mystical Quest (SNES)
RBI Baseball 4 (Genesis)
Space Megaforce (SNES)
Rampart (SNES)
Aliens 3 (Genesis)
NHLPA '93 Hockey (Genesis)

First Looks:

X-Wing
The Incredible Machine
Turbo Science
Stunt Island
World Circuit
Wax Works
Conquered Kingdoms
B.A.T.: The Koshan Conspiracy

Plus various other assorted and sundry articles, including the rumors
column, news, book reviews, walkthrus, and our second half of the Bob
Bates/Legend Entertainment interview.  Watch for plenty of screen shots 
too.  This issue will be our biggest yet.  Plus our famour readers' 
letters.  If this is the equivalent of Viewer Mail, am I supposed to 
be Dave??  Nah, I could never be Dave.

Enjoy Game Bytes and watch for a posting here soon for availability.

-- 
|------------------------------------------------------------------|
|  Ross Erickson             |                                     |
|  ross@kaos.b11.ingr.com    | "No individual raindrop considers   |
|  205-730-4019 - voice      |  itself responsible for the flood." |
|  205-730-6445 - fax        |                                     |
|  Internet: 129.135.252.87  |                                     |
|------------------------------------------------------------------|
From: dpn2@po.CWRU.Edu (Damien P. Neil)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Pirating and Economics
Date: 5 Nov 92 05:34:21 GMT
Organization: Case Western Reserve University
NNTP-Posting-Host: b63519.student.cwru.edu

In article <1992Nov3.193547.7142@pimacc.pima.edu> ppugliese@pimacc.pima.edu writes:
>Well, I guess it's mudslinging time , Ross.

Sure looks like it...

>BTW, I've heard from a reliable source that you, Ross, are in reality one
>of the biggest pirates in the US & that GameBytes is really just
> a front to distribute pirated software. Apparently all these anti-
> piracy tirades are really just a smokescreen to deflect attention
> away from your real activities.

Jeez...I thought that with the election over, I wouldn't have to look at 
things like this anymore...

Either substantiate your accusations, or shut up. Period. Without evidence, 
this is innuendo of the worst kind.
+-------------+------------------+---------------------------------+
| Damien Neil | dpn2@po.cwru.edu | Case Western Reserve University |
+-------------+------------------+---------------------------------+
Newsgroups: comp.sys.ibm.pc.games
From: isc40031@nusunix1.nus.sg (FOO JON HUI)
Subject: Ultima 7: Help needed
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Sat, 7 Nov 1992 02:38:58 GMT

hello,
	could someone please help me? I've got to the isle of the avatar
	and opened the doors of the dungeon with the key from the 
	bucaneers den, I've got to the part where the steel is SUPPOSED
	to come down and the porticullis door goes up. In my case
	nothing happens. Have I missed out something?

All help greatly appreciated,
Jon.
From: jlw5@ns1.cc.lehigh.edu (JOHN LESLIE WILLIAMS)
Newsgroups: comp.sys.ibm.pc.games
Subject: Castles II Help
Date: 5 Nov 92 18:47:06 GMT
Organization: Lehigh University

Hello all.  I recently bought Castles II, and while it is an excellent game
(very much like Siege and Castles I merged) I am having a hard time doing well
in it.  It seems as though I am using up supplies much faster then I can
gather them, and my enemies have no problem conquering my lands while I can
barely wrest 1 territory from them only to have it revolt a short while later.
Could anyone mail me a few tips or strategies?  Thanks.
-- 

     .,;::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::,.
     ::'   John Williams  -  Lehigh University - Bethlehell, PA    '::
     ::,                -  jlw5@ns1.cc.lehigh.edu -                ,::
     ';:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::;'
From: act@softserver.canberra.edu.au (Andrew Turner)
Subject: WIZ 7 - Character editor
Organization: University of Canberra
Date: Thu, 5 Nov 92 05:04:01 GMT

Plurry trn program - bet this posts attached to a lemmings article!!!!!!

Anyway has anyone writ a character editor for WIZ 7 and if so, at my own
risk, can they please advise.  Pls don't moralise my request, I just like
to solve the puzzles and bugger the battles.
-- 
Renrut Werdna			Probable-Possible, my black hen,
				She lays eggs in the Relative When.
				She doesn't lay eggs in the Positive Now
act@ss.canberra.edu.au		Because she's unable to postulate how
From: dlow@pollux.svale.hp.com (Danny Low)
Date: Wed, 11 Nov 1992 21:03:36 GMT
Subject: Re: wizardry 7 - help with Rattkin ruins and T'Rang
Organization: HP LOVECRAFT DIVISION
Newsgroups: comp.sys.ibm.pc.games

>OK folks, I am desperate here; I am at Rattkin ruins and I am absolutely
>stuck; first, what do I do to get into the guild; I've stuck my hand
>in the window lots of time and everytime, I get the same message: 
>come back when you are more experience; my characters are at level 20+;
>how much experience do I need???; second, I have conquered fun house;
>now, I am at the rack of six spears; for the life of me, I cannot seem
>to figure the sequence; I have tried deciphering H'Jenn Ra clues dozens
>of different ways but cannot get the right sequence; am I missing something
>here; third, under the T'rang place, there is a spot where are are vats of
>some nasty stuff; is there anything that I am supposed to do here???; any
>help to the above 3 questions will be greatly appreciated;

If you are at the 6 spears then you do not need to enter the thieves
den. You found the alternate way to get into the Funhouse. I found
H'jenna's instructions quite clear but do not recall off the top
of my head, the sequence.

The vats are a red herring. It's purpose is to drive you nuts
trying to figure out what to do. There are many such events in the game.

			   Danny Low
    "Question Authority and the Authorities will question You"
	   Valley of Hearts Delight, Silicon Valley
	     HP CPCD   dlow@pollux.svale.hp.com
Newsgroups: comp.sys.ibm.pc.games
From: ctoth@magnus.acs.ohio-state.edu (Christopher M Toth)
Subject: MapEdit 4.1 by Bill Kirby
Organization: The Ohio State University
Date: Wed, 11 Nov 1992 05:49:26 GMT

	I am trying to get in touch with Bill Kirby. I tried to
email him using his email address but it didn't go through. When using
his MapEdit for Wolf3d, I keep getting the error.."Tried to load a sparse
page!"

	Does anyone know what that means? Or how I can get in touch with
Bill Kirby??

Thanks!


-- 
Christopher M. Toth                   "With an Iron fist in a velvet glove
The Ohio State University              We are sheltered under the gun
Columbus State                         In the glory game on the power train
CIS/History Major                      Thy's kingdom's will be done."-Rush
Newsgroups: comp.sys.ibm.pc.games,comp.sys.ibm.pc.misc
From: syrinx@stein.u.washington.edu (Syrinx)
Subject: UNREAL demo -- Where is it?                 
Organization: University of Washington, Seattle
Date: Tue, 10 Nov 1992 17:51:01 GMT

Could somebody tell me where I can FTP a copy of the UNREAL demo?

Thanks!



syrinx@u.washington.edu
Newsgroups: comp.sys.ibm.pc.games
From: leonardo@yoyo.cc.monash.edu.au (Gary Holland)
Subject: Ultima VII : Can't use wand on Black Gate
Organization: Monash University, Melb., Australia.
Date: Sat, 14 Nov 1992 01:20:38 GMT

I've managed to work my way through the whole game without getting seriously
stuck, but now near the very end I'm lost.

I'm in the room with Hook, Batlin and others with the Black Gate.  I killed
all of them but now I can't work out how to get past the light beam
surrounding the gate.  If anyone can help it would be much appreciated.

Gary
leonardo@yoyo.cc.monash.edu.au
-- 
Gary Holland----------leonardo@yoyo.cc.monash.edu.au
Newsgroups: comp.sys.ibm.pc.games
Subject: Terminator trainer -- please help
From: languye@eis.calstate.edu (Lam Nguyen)
Date: Sun, 8 Nov 1992 08:45:42 GMT
Organization: Calif State Univ/Electronic Information Services

	Well the subject say it all. the game T2029 is getting
really hard to deal with. I need a trainer for it and will to
exchange stuff for it. like :

	spell jammer -- solve
	sherlock     -- solve
	Xeen	     -- solve
	Ultima7      -- solve
	T2029	     -- solve (need trainer though)
	and other sol stuff.......(including crack and trainer)
	and an ftp site for solution...

						Sandeman
					What is real if all imaginary?
						E-mail me.

P.S. please don't bother me if you don't have the T2029 trainer.
Newsgroups: comp.sys.ibm.pc.games