HDTenEightyP/NetNews huggingface dataset:
From: charon@ccwf.cc.utexas.edu
Newsgroups: comp.sys.amiga.programmer
Subject: Booting 1.3 on hard drive from 2.04 with ROM -- its really a 1.3 qstn!
Summary: PLEASE READ!
Date: 16 Apr 92 13:57:03 GMT
Organization: The University of Texas at Austin, Austin TX


    I'm now to the point where I can boot 1.2 and 1.3 disks using SetCPU on
my A3000 -- and my choice of kickstart 1.2 or kickstart 1.3.  But I can only
boot a disk using these kickstarts, so here is the question.

QUESTION:

    I have a 1.3 workbench disk that doesn't crash when I boot with it off
SetCPU (older version on 1.3 I think).  Now, booting straight off disk,
how do I tell this 1.3 workbench about my nice 105 meg quantum hard drive
attached to my 3000?!?  I really only want 1.2/1.3 for games -- but games
like Dragon's Lair II I like t play off hard drive.

    So, how do I use my hard drive booting off the disk?  Mountlist or 
something?  What?  I'm using "setcpu config 0 kickrom kickstart keepexec" to
get the insert workbench requester up.  Then I insert workbench disk. 

    I guess its like a 1000 -- how would a 1000 use its disk drive???


Thanks a million, in advance.


Ciao....


-- 
WOW!  I can use a toaster with my MAC/IBM.  Thats great!
"See, I told you the Toaster was compatable...ha!"

Sorta like buying a "ferrari box" and tying your Yugo to it and saying 
"I told you it just needed a little work...ha!"
From: danb@gaff.physci.psu.edu (Dan Babcock)
Newsgroups: comp.sys.amiga.programmer
Subject: Re: Scanning the keyb. from assembly--How?
Date: 10 Apr 92 02:23:10 GMT
Organization: Penn State University, Physical Sciences

In article <1992Apr8.231850.32770@uservx.plk.af.mil> galetti@uservx.plk.af.mil writes:
>Could someone please point me in the general direction to find an easy and
>efficient way to scan the keyboard from an assembly language program?  The
>absolute fastest technique would be of interest, as well as a slower but
>easier way.  All help will be greatly appreciated, of course.

Here is a very basic keyboard routine (actually a level-2 interrupt
routine). Only use it if you've taken over the machine _completely_,
as the OS doesn't like to be interferred with.

KeyInt:
	movem.l	d0-d1,-(sp)
	btst	#3,$bfed01	;interrupt caused by serial?
	beq.s	.NotKey
	move.b	$bfec01,d0	;get keycode
	not.b	d0
	btst	#0,d0	;test up/down flag
	bne.s	.NoStore	;if up, ignore
	lsr.b	#1,d0
	move.b	d0,Key
.NoStore:

;handshake
	bset	#6,$bfee01	;output
	clr.b	$bfec01
	moveq	#3,d0
.L1:	move.b	vhposr(a6),d1
.L2:	cmp.b	vhposr(a6),d1
	beq.b	.L2
	dbra	d0,.L1
	bclr	#6,$bfee01	;input again
.NotKey:	move.w	#8,intreq(a6)
	movem.l	(sp)+,d0-d1
	rte

Key:	dc.w	0	;actually a byte (current keypress)

-- Dan
From: chrisg@cbmvax.commodore.com (Chris Green)
Newsgroups: comp.sys.amiga.programmer
Subject: Re: attempting to use iff.library - please help!
Date: 10 Apr 92 16:41:47 GMT
Reply-To: chrisg@cbmvax.commodore.com (Chris Green)
Organization: Commodore, West Chester, PA

In article <bn.00ep@mndcrme.uoknor.edu> bn@mndcrme.uoknor.edu (Bo Najdrovsky) writes:
>I need some help using the iff.library by Christian Weber.  I'm opening
>a custom screen, with CUSTOMBITMAP flag. Onto this screen I want to
>load up a 640 x 400 x 4 backdrop scene that I drew up in DPaint.
>I initialize my own BitMap structure with the following specs:
>
>bitmap.BytesPerRow = 80;
>bitmap.Rows = 400;
>bitmap.Flags = NULL;
>bitmap.Depth = 4;
	Don't do this. call InitBitMap(4,640,400).

	bm_Width amd bm_Depth are from the assembly include (gfx.i). That's not your
problem. I know that iff.library doesn't do musch range checking, so passing
bad data to DecodePic might mess you up.

-- 
*-------------------------------------------*---------------------------*
|Chris Green - Graphics Software Engineer   - chrisg@commodore.COM      f
|                  Commodore-Amiga          - uunet!cbmvax!chrisg       n
|My opinions are my own, and do not         - icantforgettheimpression  o
|necessarily represent those of my employer.- youmadeyouleftaholeinthe  r
|                                           - backofmyhead              d
*-------------------------------------------*---------------------------*
Newsgroups: comp.sys.amiga.programmer
From: dbenn@leven.appcomp.utas.edu.au (David Benn)
Subject: Ctrl-C trapping
Organization: University of Tasmania at Launceston
Date: Thu, 9 Apr 92 03:56:42 GMT

I'm clear about the use of SetSignal() to check for a SIGBREAKF_CTRL_C, but
this involves actively looking for the signal. Alternatively, you could just 
do a Wait() on the signal.

BUT, what is the best way to implement something like onbreak()? Should you
use a software interrupt? Task exception? Forgive my naivete, but I'm a little 
shaky in this area. I'm just not sure how best to deal with a break signal when 
it could occur anytime and you don't want to actively look for it.

The RKMs don't seem to be too helpful on this topic. Am I missing
something? All references gladly accepted.

Examples in assembler or C would be great too.

Thanks in advance.

Oh... BTW, ACE (my Amiga BASIC compiler) is coming along quite well. It's
being tested by a number of people, modified, tested, modified.... etc :)

I'll probably keep this viscious cycle up for a while longer yet. If you're
interested in it, let me know.

Regards...
-- 
David Benn - Applied Computing             "We dance around in a ring and  
University of Tasmania at Launceston        suppose; but the secret sits
dbenn@leven.appcomp.utas.edu.au             in the middle and knows".
                                            - Robert Frost
Newsgroups: comp.sys.amiga.programmer
From: juncewic@strawberry.cis.ohio-state.edu (thomas michael juncewicz)
Subject: Re: DIV?
Organization: The Ohio State University, Department of Computer and Information Science
Date: Mon, 6 Apr 1992 18:39:49 GMT

In article <92097.020922JLKARAU@MTUS5.BITNET> <JLKARAU@MTUS5.BITNET> writes:
>Is there an INteger Division operator in C?  I need something to return a
>whole value and am at a sticking point.  Maybe it is to late?  Any help is appr
>eciated.. JLKARAU@mtus5.cts.mtu.edu

I think what yer lookin for is something like this:

a=(int)(a/b);

The (int) forcibly converts the result into an integer value.  Hope that helps.
Newsgroups: comp.sys.amiga.programmer
Subject: PD Fortran
From: hoffmann@pandanus.cs.ntu.edu.au (Arthur Hoffmann)
Date: 9 Apr 92 12:35:11 +0900
Reply-To: hoffmann@pandanus.cs.ntu.edu.au (Arthur Hoffmann)
Distribution: world
Organization: Computer Science, NTU


Hi,

Does anyone know where i can find a PD or ShareWare Fortran compiler.  It could be anything that runs on IBM, Mac or Amiga, since I have access to all of those machines. (Amiga makes it possible).

Arthur
Newsgroups: comp.sys.amiga.programmer
Subject: Amiga VM
From: rivero@mdcbbs.com
Date: 8 Apr 92 14:30:45 GMT
Organization: M&E (Division of EDS), Cypress CA
Nntp-Posting-User: sam



  Does anyone have any info on virtual memory for the Amiga?

Thanks.



<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|  Michael Rivero rivero@mdcbbs.com Homo Cyberneticus-Computational Man  |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|    EARLY RESULTS FROM THE NEW YORK PRIMARY!                            |
|    Clinton                                              17%            |
|    Brown                                                22%            |
|    Elvis in the white jumpsuit                          57%            |
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
From: dylan@cs.washington.edu (Dylan McNamee)
Newsgroups: comp.sys.amiga.programmer
Subject: Post1.7 on ab20  (ps: Where's the replacement ftp site?)
Date: 7 Apr 92 18:18:43 GMT
Article-I.D.: beaver.1992Apr7.181843.14620
Organization: Computer Science & Engineering, U. of Washington, Seattle


I've uploaded post1.7 to incoming/amiga/postscript on ab20.  It may
or may not move from there to the /amiga/... area.  

The files are:
210911 Apr  7 18:10 post17b.lzh
172043 Apr  7 18:10 post17s.lzh

for the binary and source versions.  I apologize if anyone has already
uploaded these to a "famous" ftp site (even ab20!)  

So, since it seems that ab20 is going away for good in a couple weeks,
has anyone heard of any mirror sites for it, that are willing to take
over duty as primary upload site?

thanks, and have fun...
dylan
      /L      dylan mcnamee		dylan@cs.washington.edu
     /  L    
   (o)   L   "Don't look at me...I didn't do it!"  K. T. Clown.
   C (o) /     
  /__   /     
    \__/
Newsgroups: comp.sys.amiga.programmer
Subject: GCC Problem!!!!
From: parker_a@kosmos.wcc.govt.nz
Date: 10 Apr 92 21:15:03 GMT
Organization: Wellington City Council, Wellington, NZ

Could anyone help me?

I have just got GCC but don't have the mathieeesingbas library!
If anyone could please make this available on an ftp site I would 
be forever in their debt!!!!

Thanks.....maybe?
Emai: Parker_A@KOSMOS.WCC.GOVT.NZ
From: pat_meloy@outbound.wimsey.bc.ca (Pat Meloy)
Newsgroups: comp.sys.amiga.programmer
Subject: Re: Two more (silly) GadTools questions
Distribution: world
X-NewsSoftware: Amiga GRn V1.28 2/25/92 (Beta) by Mike Schwartz
Date: 5 Apr 92 23:55:58 PST

In article <1992Apr5.182809.14038@daimi.aau.dk> pilgrim@daimi.aau.dk (Jakob G}rdsted) writes:
>butabrax@opal.cs.tu-berlin.de (Holger Emden) writes:
>
>>The thing is, fonts may be proportional, so how to calculate the needed width
>>of your window for Helvetica 24, so you can display all text ??? That would be
>>too difficult. And, i think, that is the point, why they only can be displayed
>>horizontal.
>
>Yes! I may agree totally with you in your point, that "horisontal" radio-
>buttons is a grief, and I do not like/need them. But, exactly what you men-
>tion there is something, I'd like to see as a thing embedded in the system.
>I admit, that it can be done by hand, and that is how it is done now. Wise
>people of the net, is it bad taste to put a CalcTextWidth(FontPtr,StringPtr)
>in the system; is this something one should do oneself, and which has no
>place in an OS? (Mac...)

 You do it with "TextLength(&screenptr->RastPort, string, lengthofstring)"
ie:

widthinpixels = TextLength(&sp->RastPort, "Hello Mama!", 11);

And there you have it :)
--
From: boberg@lysator.liu.se (Stefan Boberg)
Newsgroups: comp.sys.amiga.programmer
Subject: Re: A3000/2.04 differences for audio?
Date: 8 Apr 92 11:43:07 GMT
Organization: Lysator Computer Club, Linkoping University, Sweden

chrisg@cbmvax.commodore.com (Chris Green) writes:

>In article <11200@mindlink.bc.ca> Charlie_Gibbs@mindlink.bc.ca (Charlie Gibbs) writes:
>>In article <45934@dime.cs.umass.edu> barrett@astro.cs.umass.edu
>>(Daniel Barrett) writes:
>>
>>>        I just upgraded from an A1000 (1.3) to an A3000T (2.04), and I've
>>>noticed a problem with audio.  Some of my games which appear to run fine
>>>otherwise under 2.04 (like "Megaball 2.0" and "Prospector in the Mazes of
>>>Xor") play their music incorrectly.  Specifically, there are notes and sound
>>>effects missing here and there.  "Faery Tale Adventure" was missing its music
>>>entirely.

>	If the games are really old, it might just be that they don't like
>FAST RAM.

  I don't think it is because of the KickStart nor FAST RAM (not directly,
anyway). The most probable reason is that they use a processor busy-wait
loop to delay between shutting off the sound DMA for a channel and
initiating a new sample. This is a problem with early SoundTracker replay
routines as well. So it really is the 68030 that causes it to fail, not
the OS. Try running the games/whatever with all FAST RAM and caches
disabled, it should work a lot better then since the programs will run A
LOT slower from CHIP memory.

>|Chris Green - Graphics Software Engineer   - chrisg@commodore.COM      f
>|                  Commodore-Amiga          - uunet!cbmvax!chrisg       n
--
----------------------------------------------------------------------------
 _        _       | Applied Physics & Electrical Engineering @ LiU | Author
(_`      ]_)      | Fido: "Stefan Boberg" @ 2:204/404              |   of
,_)tefan ]_)oberg | EMail: boberg@lysator.liu.se  or  lha@augs.se  |  LhA.
From: Frederick.Theilig@bbs.oit.unc.edu (Frederick Theilig)
Newsgroups: comp.sys.amiga.programmer
Subject: Version numbers
Date: 5 Apr 92 04:01:59 GMT
Organization: Extended Bulletin Board Service


     Once while browsing through the Amiga Style Guide, I noticed their
 comment on using version numbers.  Somehow, one is to burn in the
 text "$VER: <progname> x.xx" into their program.  All well and good.
 Any ideas as to the best method for doing this?  At the moment, I do
 char ver = "$VER: bla bla", which works.  Is there a better way?  I'm
 using DICE.

   F. Michael Theilig    -    RPG117@URIACC.URI.EDU
--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  bbs.oit.unc.edu or 152.2.22.80
Newsgroups: comp.sys.amiga.programmer
From: bevis@en.ecn.purdue.edu (Jeff Bevis)
Subject: Re: limit to malloc() allocation size?
Organization: Purdue University Engineering Computer Network
Date: Wed, 15 Apr 92 04:57:51 GMT

In article <4818@umriscc.isc.umr.edu> jamesh@cs.umr.edu (James Hartley) writes:
>Is there a maximum size which the malloc() family (malloc(), calloc(), etc.)
>can allocate?  I would appreciate any pointers (no pun intended) anyone can
>give me.  Thanks.

I believe that the ANSI C specification requires that you limit yourself
to no more than 64K length allocs at once.  (don't quote me, please)

Why they would specify this... (I gaze hatefully at the Intel microprocessor
databook on my shelf.)

-bevis
-- 
-------------------------------------------------------------------------------
"Oh, my beloved ice cream bar!  How I love to lick your creamy center -- and
your oh-so-nutty chocolate covering.  You're not like the others -- you like
the same things I do! Wax paper... boiled football leather... dog breath!" -Ren
From: gm@germal.bs.open.de (Gerald Malitz)
Newsgroups: comp.sys.amiga.programmer
Subject: Re: Workbench-like PROPGCLASS Gadgets ?
Date: 15 Apr 92 06:25:01 GMT
X-Newsreader: Arn V1.00 alpha rel3

In article <1992Apr10.192702.8623@vlsi.polymtl.ca>, Benoit Sevigny writes:

> I'm trying to create 2.0 Workbench-like PROPGCLASS gadgets and I can't
> figure out what tag sequence I need for the NewObject call.  Do I need an
> Image? I tried PGA_NewLook but I always get the same old-looking gadget.
> Could someone tell me the whole and exact tag sequence along with Image
> definition (if needed).

	I use
    if (propgadget = (struct Gadget *)NewObject(NULL, "propgclass",
	GA_ID, MY_PROP,
	GA_RelVerify, TRUE,
	GA_Immediate, TRUE,
	GA_RelBottom, 1-window->BorderBottom+2,
	GA_Height, window->BorderBottom-4,
	GA_Left, 3,
	GA_RelWidth, 1-gwidth-6,
	PGA_Freedom, FREEHORIZ,
	PGA_Top, pga_top,
	PGA_Visible, pga_visible,
	PGA_Total, pga_total,
	PGA_NewLook, TRUE,
	TAG_END)
    ) {
and get a NewLook-gadget (Kickstart 37.175).

	As you may see, I've put it in the bottom border (with left
and right buttons besides it, just like WB-windows).  I wonder how
to determine gwidth.  For now I NewObject a sizegadget just to ask
for its width.

> Thanks.

	Hope it helps, Gerald.
 
-- 
  // Gerald Malitz,  Bolchentwete 4,  3300 Braunschweig,  Voice: +49 531 796832
\X/ gm@germal.bs.open.de                         "Aus Liebe zum Auto: AutoB*LD"
From: C503719@UMCVMB.MISSOURI.EDU (Baird McIntosh)
Newsgroups: comp.sys.amiga.programmer
Subject: Re: Stealing BIT planes?
Date: 7 Apr 92 04:07:05 GMT
Organization: The Synthy EuroTechnoWack Beat, Inc.

In Message-ID: <1992Apr6.191946.247@ux1.cso.uiuc.edu>
          sjc28473@uxa.cso.uiuc.edu (Steven Joseph Chmura) said:
|Is there any program which will alow me to "steal bit planes" off
|a screen.  For example, VistaPRo2 uses tons of chip ram with its' 4
|bitplane 640x400 and it's rendering screen.  It would be nice,
|oncel all is set up, to cut VP's screen down to 1 plane in order
|to free some precious chip mem.

I think there is something like this on some Fish Disk.  I know, I know;
not much help.  I think maybe a program like this was written by Olaf Barthel?

| Baird McIntosh , c503719@umcvmb.missouri.edu <-or-> c503719@umcvmb.bitnet |
|          01000 00010 00000 01101 10011 01100 00000 01010 00100            |
|          11000 01110 10100 01011 01110 10101 00100 01100 00100            |
Newsgroups: comp.sys.amiga.programmer
From: paulg@tplrd.tpl.oz.au (Paul Gittings)
Subject: Re: Discussion about GNU compilers
Originator: paulg@sydrd19
Organization: Telectronics Pacing Systems
Date: Fri, 10 Apr 92 03:28:59 GMT


In article <m6FRq*XV0@germal.bs.open.de>, gm@germal.bs.open.de (Gerald Malitz) writes:
> In article <3RkPq*ks1@swinjm.UUCP>, Jean-Michel Forgeas writes:
> 
> > Could be fine if discussions about GNU compilers could be done in a
> > specific group. How about creating 'comp.sys.amiga.gnu' ?
> 
> 	How about alt.sys.amiga.gnu next to alt.sys.amiga.uucp?  Should
> be much easier and faster to create. 

Please don't make it an "alt" group.  This site (and there must be more)
don't receive "alt" groups.  If there really is a need to seperate off
the gnu stuff how about a mailing list??

I would support a "gnu" subgroup under comp.sys.amiga, but I would hope it
would cover all the "gnu" tools (bison, emacs, flex, gawk etc) not just
the compiler. 

[warning general whinge comming up]

 An archive somewhere with all the current versions of Amiga ported gnu tools 
would be nice as well.  I'm having trouble keeping up with all the updates!
todate the version of gcc that I use on the Amiga was created from 9 archives;
some were .lzh which I could decompress on the Unix box at work, and some were
.lha which I can't decompress on the unix box at work and are generally a pain 
in the rear end.  To get the file to the amiga I have to chop them up and
put them onto MS-DOS disks and use messy-dos on the Amiga to read them in
again and use "join" to put them back together.  I like unpacking the archives,
when possible, on the Unix mahcine and removing file I don't need and then 
create archives which fit on single ms-dos disks. But I can't really complain
 GCC WOKRS :-) THANKS MARCUS and I'm finally learning C++ at home ... however 
ar, ranlib don't and I haven't got the source to them :(.

Just my 2 cents worth which is about 1.75 cents US.

Cheers,
Paul Gittings
Telectronics Pacing Systems- 7 Sirius Rd, Lane Cove, NSW 2066, Australia
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
   _              | paulg@tplrd.tpl.oz.au     | What's a Welsh/Canadian
_ // Amiga users  | 61-2-4136963 (voice: work)| doing in Oz? Looking for
\X/ make it happen| 61-2-4136868 (fax)        | the Wizard of course!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No matter how much I beg, Telectronics will not allow me to express any
opinions on its behalf.
From: wild@nessie.cs.id.ethz.ch (Markus Wild)
Newsgroups: comp.sys.amiga.programmer
Subject: Re: gcc2.0 helloworld compilation errors
Date: 11 Apr 92 17:12:54 GMT
Organization: Swiss Federal Institute of Technology (ETH), Zurich, CH

In article <1992Apr9.211646.28385@acsu.buffalo.edu> vishart@ubvmsd.cc.buffalo.edu (Joseph Hart) writes:
>     I trying to compile the following program :
>
>#include <iostream.h>
>int main(void)
>{
>   ccout << "Hello World\n"
>}

When I'm doing this here, I get:
test.cc: In function `int  main ()':                        
test.cc:4: `ccout' undeclared (first use this function)     
test.cc:4: (Each undeclared identifier is reported only once
test.cc:4: for each function it appears in.)                
test.cc:5: parse error at end of input

So you must have some bogous installation...

>gcc version 2.0
> gcc20:lib/gcc/cpp -lang-c -v -undef -D__GNUC__=2 -Dmc68000 -Damiga -Damigado
>s -DMCH_AMIGA -DAMIGA -D__mc68000__ -D__amiga__ -D__amigados__ -D__MCH_AMIGA_
>_ -D__AMIGA__ -D__mc68000 -D__amiga -D__amigados -D__MCH_AMIGA -D__AMIGA -Dmc
>68010 helloworld.c t:cc591784.cpp
>GNU CPP version 2.0 (68k, MIT syntax)
>In file included from gcc20:include/streambuf.h:24, from gcc20:include/iostre

                       ^^^^^^^^^^^^^^^^^^^^

The g++ headers should be located in gcc20:lib/g++-include. This (almost)
looks like you mixed C headers and C++ headers, which you should *never*
do.

>     I have also noticed that some of the header files from
>the g++-include directory conflict with the header files

Exactly that's the reason why.

-Markus
-- 
Markus M. Wild    -  wild@nessie.cs.id.ethz.ch  |  wild@amiga.physik.unizh.ch 
Q: How many IBM cpu's does it take to do a logical right shift?
A: 33.  1 to hold the bits and 32 to push the register.
From: dcaskey@pdrome.UUCP (Douglas Caskey)
Newsgroups: comp.sys.amiga.programmer
Subject: Re: Library offsets
Date: 10 Apr 92 03:14:20 GMT
Organization: The PowerDrome BBS [(716)825-3614 CNet]


ZL|
/
B'?o
ahafadaba`a^a\aZaXaVaaaPaNaLaJaHaFaDaBa@
afadaba`a^a\aZaXaVaaaPaNaLaJaHaFaDaBa@
adaba`a^a\aZaXaVaaaPaNaLaJaHaFaDaBa@
aba`a^a\aZaXaVaaaPaNaLaJaHaFaDaBa@
/
a^a\aZaXaVaaaPaNaLaJaHaFaDaBa@
\aZaXaVaaaPaNaLaJaHaFaDaBa@

            _        _
           | \  /   /         UUCP: aquarium!pdrome!dcaskey@acsu.buffalo.edu
           |  | \  |         GEnie: D.CASKEY
           |_/  /   \_      pdrome: Leviathan

           These are my opinions and  not that of the PowerDrome
From: sticht@edith.deg.sub.org (Stefan Sticht)
Newsgroups: comp.sys.amiga.programmer
Subject: Re:  StartNotify() problem
Date: 9 Apr 92 02:18:27 MET
Organization: private

In article <1992Apr3.175135.22101@jato.jpl.nasa.gov> jdickson@jato.jpl.nasa.gov (Jeff Dickson) writes:
>In article <johnv.0897@tower.actrix.gen.nz> johnv@tower.actrix.gen.nz (John Veldthuis) writes:
>>Quoted from <1992Mar31.174225.17668@jato.jpl.nasa.gov> by jdickson@jato.jpl.nasa.gov (Jeff Dickson):
>>> In article <johnv.0885@tower.actrix.gen.nz> johnv@tower.actrix.gen.nz (John Veldthuis) writes:
>
>	I have to admit that I haven't used StartNotify/EndNotify yet, but was
>planning to eventually. Unfortunately, this guy is having problems and some
>others here have had similiar complaints. I can't help but wonder if this
>feature works at all or is in the same boat as soft links. So my question:
>does it really work or is it yet another bogusware feature of the OS?

I'm using notification and it works. No bogusware. I've just  one  problem:
Notification on a directory doesn't notify if a file of that directory gets
deleted.

Gruss, Stefan
Organization: Christian Zombie Vampires
X-Subliminal-Message: "Exterminate all rational thought."
Date: Tuesday, 14 Apr 1992 15:20:36 EDT
From: Mike Cramer <MRC113@psuvm.psu.edu>
Newsgroups: comp.sys.amiga.programmer
Subject: Multiple Window's messages....

  Ok...I am writing a program that will open one Control window, and up to
four other windows. I will be getting IDCMP messages from the Control window
(such as CLOSEWINDOW) and IF another window has been opened I want to recieve
messages from it (such as REFRESHWINDOW). How would I construct a Wait()
so that it will wait for messages from any open windows? Is there some way
to combine all the messages into one and still figure out which window each
came from? Thanks for the help....

-----
"Pass the crystal, spread the tarot      |  Mike Cramer
 In illusion comfort lies                |  mrc113@psuvm.psu.edu
 The safest way, the straight and narrow |---------------------------
 No confusion                            | From "Alice" by
 No surprise                             |   The Sisters of Mercy