From: kbos@carina.unm.edu (K. Mitchell Bose)
Subject: Re: Help Indy find Atlantis
Date: Sat, 09 Jan 93 13:04:28 GMT
Organization: University of New Mexico, Albuquerque

In article <009664D2.F5EDA3A0@LNS62.TN.CORNELL.EDU> CDJ@lns62.tn.cornell.edu writes:
>I am presently stuck in the WITS path in the labrynth on Minios(sp?).
>I have explored everywhere I can reach and the only avenues I see left
>are
>
>1) To open another door in the map room (I have only been able to open 
>   the far right door on the back wall) or
>2) Open the gate which has the pulley behind it.  The gate is located
>   in the area connected to the elevator and waterfall room or
>3) Enter the small hole which is above and to the left of the gate
>   mentioned in 2).
>
>I assume 2) is the way to go, but none of the items I am presently
>carrying will let me reach the pulley.
>

If I were Indy, I'd look at the possibility that the Atlanteans had a way to
get to the central city from the catacombs, especially since the route to
the outside is blocked.

Therefore, a doorway or other exit is needed.

That gate in the lower chambers looks promising...

...and that hole leads to the other side of the gate, and to the pulley.

You can't squeeze through the hole.

But your whip might.

Have you used the crystal teardrop to talk to the ghost of Prof. Sternhart?

Did you select responses #3, #1, and #2 to convince his spirit to open the
gate?

Then you're crazy.  There is no stone.

Maybe you could toss an object through the hole?

Nope; no 'toss' icon.

The whip won't work, either.

The gate is a red herring.

Atlantis is quite a ways away from Crete.  They'd probably need some machine
to travel that far.

Electricity won't power anything down here.

But electricity is important to solving this puzzle.

Static electricity, that is.

You'd need some orichalcum to power any engine in Atlantis.

Those Atlanteans sure were messy, weren't they?  Leaving all those beads around
like that...

Maybe you've overlooked one.

Y'know, the Atlanteans sue liked those secret doors.  You don't suppose?...

Naah.

Well, maybe.

You'll have to look for secret doors in all the rooms.

Try a room with a waterfall in the middle.  But be careful; the location of the
door might be in any room at all, if it's random chance that selects it.  But
try rooms with a waterfall in the middle first.

If there were a secret door, then there'd probably be a machine of some kind
behind it, to get you to Atlantis.

And those messy Atlanteans probably would have dropped a bead or two in that
room, the way we might drop a penny.

You'll need to search out those beads behind any possible secret doors.

Use the makeshift orichalcum detector to look for beads behind walls.  Then 
try to open any doors you might find wherever you find beads.

There ya go; hope you enjoyed it a bit more than "Go there; do this."

-- 
Kurt Bose (as in Daisy, not Rose) * kbos@carina.unm.edu * Walks: not that sexy.
"Halt!  Based on conclusive dental evidence that truly bites, I arrest you 
 hereby for the murdering of the dead Belzic Tascar.  I am obliged to warn you 
 that my weapons are registered as offensive fronds!!"- R.M.Allen, "Monkey See"