HDTenEightyP/NetNews huggingface dataset:
From: tmkst6+@pitt.edu (Theodore M Kostek)
Newsgroups: alt.games.lynx
Subject: Re: Toys'R'Us dropping Lynx?  My letter.
Date: 11 Jan 93 17:41:47 GMT
Organization: University of Pittsburgh

In article <1ig659INNqkc@usenet.INS.CWRU.Edu> aa399@cleveland.Freenet.Edu (Len Stys) writes:
>
          . . . . . . . . . . . . . . . . . . . . . . . . .
>
>I then mentioned how Toys'R'Us discriminates against certain company
>products (which I believe is true).  This is because the Lynx was the only
>system there that Toys'R'Us didn't care how it was displayed.
>
>I went on to say that people can TRY the Sega Genesis and Super Nintendo
>unlike the Lynx.  And how GameBoy has a video that is constantly being
>played.  I said that I don't know if these companies PAY for this space,
>but if they don't, they are being unfair to Atari's products.
>
          . . . . . . . . . . . . . . . . . . . . . . .
>
>I then told him about how Atari is the only video game company based
>in the United States.  I said that Toys'R'Us has always sold Atari products.
>I hinted at the fact that some people that Toys'R'Us may be giving
>the Lynx the boot because of pressure by Nintendo and Sega which is not
>out of the question.



I haven't been reading this group much recently, but when I did the other day
this is the first thread that I picked up on.  I was a little disturbed, but 
not too suprised.  Anyhow, when I read this letter I was reminded of something
that my mom told me she saw on 20/20 or 60 mins.  There was a story that about
TRU that said they made 40% of all their profits from Nintendo.  The "expose"
went on to indicate that they regularly bowed to the demands of Nintendo and
Sega since much of the their $$ came from these sources.  My mom seemed to
think that TRU is virtually an puppet of Nintendo.  So if what my mom tells
me is true (mother knows best and all of that...) then the above quotes 
are probably true.  

I am going to try to write in to TRU, although I personally doubt that it'll
do any good.  

I want to also add that I am going to be upset if the Lynx dies.  Some of the
other posts have pointed out that I don't need to be too overcome; they 
reminded me that I have lots of great games already and I'm not going to beat 
them anytime soon.  I still would like to have some new ones for a couple more
years.  Oh well.  

I just have one thing to say: Where are some of you guys getting 6 and 7 people
to Lynx up with??  I would love that!! I have never mangaged more that 2, and 
that only on occasion.  If it looks like the Lynx really is about to die, 
I am going to seriously think about buying myself a second unit and copies
of some cool lynxable games.  It just occurred to me that if we all got scarred
and did that, there would be such a spike in sales that ...... nah, couldn't
happen, could it?

Anyhow, that is enough for this post.



			TEd


Newsgroups: alt.games.lynx
From: tazzzzz@quip.eecs.umich.edu (Kevin Dangoor)
Subject: Dracula solve?
Organization: University of Michigan EECS Dept., Ann Arbor
Date: Mon, 4 Jan 1993 23:15:55 GMT

Hi!

	It would appear that the previous maintainer of the Lynx Cheats has
lost his net access, and I'll be taking his place. Within a few days I will
post a new edition. If someone has a solve for Dracula or Shadow of the Beast
(or wants to enter one), please mail me so I can include it. If I get no
responses for Beast, I will do one myself. But, I don't own Dracula so I
can't add that to the list without someone else's help.

Thanks... Kev

-- 
Kevin (Tazzzzz) Dangoor          \ 
University of Michigan           / Let me know when two finally equals three. 
Ann Arbor, Michigan, USA         \ BTW, FWIW GUIs are better than CLIs, IMHO.
internet: tazzzzz@eecs.umich.edu /
From: daw@jhunix.hcf.jhu.edu (Dave Webb)
Newsgroups: alt.games.lynx
Subject: NES + 19 games... STILL AVAILABLE..
Date: 5 Jan 93 21:39:57 GMT
Distribution: na
Organization: HAC - Johns Hopkins University, Baltimore

*I would like to have this sold by the end of the week*
* BEST OFFER AS OF 1/5 is $170.00 *
* If you want to get in on this... NOW is the TIME! *

Thanx... and now back to the original post...

FOR SALE!
	Nintendo Entertainment System
		-Base Unit
		-2 Controllers
		-12+ issues of Nintendo Power Magazine
		-Tip sheet with passwords, etc.
		-The following games (includes box and instructions:
	-Mario Bros. , Super Mario Bros. , Ninja Gaiden , Ninja Gaiden II
	-Tennis , Kung-Fu , Baseball , Castlevania , Castlevania III 
	-Top Gun , Excitebike , Magic Johnsons Fastbreak , Goonies II
	-Platoon , X-Men , 10 yard Fight , John Elways Quarterback
	-RBI Baseball , Jeopardy

Note: ALL items are in MINT condition 

PRICE:  * BEST REASONABLE OFFER * 

					Thanx,
						Dave Webb
NOTE!!
	BEST CURRENT OFFER IS $170.00 plus shipping and handling
Newsgroups: alt.games.lynx
From: pgoudas@thumper.bellcore.com (Paul Goudas)
Subject: ATARI Promotional Offer (Batman Returns ??)
	Could someone out ther email me the details of Atari's recent promotional
Organization: Morristown Research and Engineering
Date: Tue, 5 Jan 93 17:47:25 GMT

offer?
					Thanks in advance,
					pgoudas@faline.bellcore.com
From: cm945@cleveland.Freenet.Edu (Eric C. Totherow)
Newsgroups: alt.games.lynx
Subject: Atari Costomer Service phone #
Date: 8 Jan 1993 01:25:11 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


Pardon if this is a FAQ, but I need the atari CS phone number to
call and see if I can get my Lynx repaired.
E-mail replies welcomed.
 
-- 
/       Eric Totherow        | "A common mistake that people make when trying\
|         Internet:          |  to design something completely foolproof was |
|   totherow@nes.nersc.gov   |  to underestimate the ingenuity of complete   |
\ cm945@cleveland.freenet.edu|  fools."      -Douglas Adams                  /
Xref: sparky alt.games.lynx:1519 rec.games.video:27228
From: jeffw@scam.Berkeley.EDU (Jeff Wallace)
Newsgroups: alt.games.lynx,rec.games.video
Subject: Re: LYNX: Crystal Mines II bonus levels?
Date: 12 Jan 1993 02:18:02 GMT
Organization: UC Berkeley Experimental Computing Facility (XCF)
Distribution: world
Reply-To: jeffw@scam.Berkeley.EDU
NNTP-Posting-Host: swindle.berkeley.edu

I got Crystal Mines II for Christmas and I've spent way too much time
since then playing it.  So far I've found 7 bonus levels.  My code list
is at home, but the first three are after levels 9, 18 and 27.  I often
wander around blowing up rocks and pushing everything until the clock
is nearly out or I'm out of bombs just so I can find the bonuses.

I love puzzle games and Crystal Mines II is now number one on my list.
It bumped Chips Challenge down to number two.
-- 
Jeff Wallace, Experimental Computing Facility (XCF), U.C. Berkeley
Internet: jeffw@scam.Berkeley.EDU       UUCP:...!ucbvax!scam!jeffw
From: il@bambam.u.washington.edu (Il Hwan Oh)
Newsgroups: alt.games.lynx
Subject: Re: Toys R Us - Austin
Date: 7 Jan 1993 20:09:36 GMT
Organization: University of Washington, Tacoma
Distribution: world
Reply-To: iho@cac.washington.edu
NNTP-Posting-Host: bambam.u.washington.edu

woody@cs.utexas.edu (James Woodgate) writes:
> I went to TRU last night, and they had TONS of Lynx stuff.  I counted
> about 25-30 games, and only 4 were sold out.  (5 of the games were hidden
> behind some Nintendo boxes, but that's because they were on the bottom row)
> they had the extra battery pack, AC adapter, and the Lynx pouch out.  Also,
> when I went to actually pick up the cartridge(from the guy behind the
> bullet proof shield :) ) all the Lynx games were over his head and easy
> to get to, so they must sell a lot.  (They put the games that noone buys
> at the other end of the booth)  There is one thing about TRU though, if
> it looks like they are sold out or don't have a game yet, always go to
> the booth.  The last two carts I bought didn't have those little slips
> but there wereplenty of games on the shelf!

The local TRU stores have plenty of Lynx cartridge space (about 20-30 of
them) but most are sold out.  My biggest gripe, however, is with the fact
there are no Lynx systems for sale or on display.

-- 
Il Hwan Oh                              | "You live and learn.
Computer Facilities Manager             |   At any rate, you live."
University of Washington, Tacoma        |            -- Douglas Adams
iho@cac.washington.edu                  |
From: cjfst4@cis.pitt.edu (Chad Freeman)
Newsgroups: alt.games.lynx
Subject: Re: lets face it
Date: 12 Jan 93 17:40:03 GMT
Reply-To: cjfst4+@pitt.edu
Organization: University of Pittsburgh at Johnstown
X-Newsreader: TIN [version 1.1 PL8]

Point 1: Walmart became the biggest retailer in the country by wrapping them-
	 selves in the American flag (even though it turns out they're crooked)

Point 2: Atari is the ONLY American manufacturer of a protable game system

Point 3: While Atari may not become the biggest protable manufacturer by
	wrapping themselves in the flag, IT CERTAINLY WOULDN'T HURT TO
	MENTION THIS FACT on packaging and in advertisements.  Hell, they could
	probably use it as a door to retail stores like Wal/KMart

'nuff said.


--
Chad Freeman 					mail: cjfst4+@pitt.edu
			The end.
From: btribble@terapin.com (Bobby Tribble)
Newsgroups: alt.games.lynx
Subject: Lynx hacks
Date: 8 Jan 93 20:33:53 PST
Organization: BBS

Hm, something been nagging me for some odd reason... How hard would it be to
make adapters to play games from other systems on the Lynx? I mean, if there
was a Gameboy adapter for the Lynx think of how many people would get sold on
it (and end the "library is too small" argument). And I know the Lynx could
handle the colors...:) Would the processors be too different to make such a
contraption possible?

Hm, anyone remember the rumor a while back about a Game Gear to Lynx adapter...
now I could see where there might be problems making that with colors, unless
some new technique is used to show more colors...

Anyway, does anyone know how feasible an adapter to play and present or past
systems' games on the Lynx would be? (anything back to the 2600 or Vectrex or
pretty much, well, anything!) I was just interested... I don't know too much
about exactly the guts of the different systems work, and this question was
just bugging me...

Bobby Tribble  |8')
-=-=-=-=-=-=-=-=-=-=-
btribble@terapin.com
Newsgroups: alt.games.lynx
From: vcsc1090@sfsuvax1.sfsu.edu (Dionicio Lazo)
Subject: lets face it
Organization: San Francisco State University
Date: Tue, 12 Jan 1993 02:33:56 GMT





To begin, I own a Lynx and am throughly satisfied with it. From
reading what others have posted in this news group, I find that
people are amazed stores do not carry Lynx or will discontinue to
sell Lynx cartridges. The fault is not with Toys R Us but with
Atari itself. Let me make my case :

1. Atari does not advertise. When was the last time you saw an
advertisement for the Lynx or its cartridges (bessides Batman)?
I am sure you haven't.  Sega and SNES advertise on the radio and
television all the time and the result-> stores will sell their
products.

2. Atari is living in the past. 99.9% of Atari games are
translations form its video game. Simply put, if we played joust or
road blasters at the arcade, why would we want to play them at
home? You would get tired of them very fast!  This leads to:

3. Atari does not make any new or intersting games that people want
to play! Look at gameboy which has Megaman, Terminator 2, etc.
Atari does not even have a Role playing game out onthe market.
What Atari needs to do is to get 3rd party programmers to develop
new games with imagination.

4. Atari does not release enough games. Each month, Atari releases
1 game or 2! Thats it!! Compare that with Lameboy or Game Gear
which release 6 or more a month.  Atari's first RPG, Guardians,
Storm Over Doria was given a release date of Nov-December of 1992
and they still have not finished it!  What are we supposed to do,
just sit and wait!

5. Lynx does not use it fullest potential as a 16 bit machine. I
have seen Game Gear games which look and play better that Atari
games.  If the Lynx is a true 16 bit machine, why can't they
achieve the clear crisp graphichs like the Genesis or SNES. The
screen has nothing to do with it because the smaller the screen,
the better the picture.


In conclusion, what you should be doing is writing Atari and tell
them to get their act together. Tell them to advertise more on tv
and radio, develop more RPG's and shooters, use the 16 bit to its
fullest potential, and come up with its own magazine! 
I love my Lynx but if things keep on going as they are, then I fear
the Lynx will follw the path of the 2600.         
What do you think?
From: jecoleb@eos.ncsu.edu (have clue, will travel)
Newsgroups: alt.games.video.classic
Subject: Re: Mr. Do.
Date: 7 Jan 93 05:23:27 GMT
Reply-To: jecoleb@eos.ncsu.edu
Organization: The Ghost Of Christmas Past Society


 haupt@cs.columbia.edu (Marcus E. Haupt) writes:

>I loved this game both at the arcade and in the comfort and security
>of my own home. BTW: does anyone know the story of why a funny little
>guy with a big cap was running around bonking things and shooting
>bouncing powerballs?

It's the only job he was qualified for.


--
     jecoleb@eos.ncsu.edu      \\              To KLH:
 "I don't know where you took   --=--      Love ya, Katya!
 me, but I didn't want to leave."   \\  have clue, will travel.
       ---------------------------------------------------
Newsgroups: alt.games.video.classic
From: Scott.Marks@launchpad.unc.edu (Scott Marks)
Subject: Re: Name this Atari vector game!
Organization: University of North Carolina Extended Bulletin Board Service
Date: Wed, 6 Jan 1993 21:56:09 GMT

In article <1993Jan6.171812.13168@pslu1.psl.wisc.edu> buxton@whitewater.chem.wisc.edu (buxton) writes:
>There is a game that came out about 8 or 9 years ago where you were this  
>guy that had to land on planets and set up a chain reaction for a nuclear  
>reactor.  You jumped and moved with a knob, and before each level, there  
>was this version of breakout you could play.  There were also levels where  
>you flew through a maze that you had to shoot the walls to get through.  I  
>really liked this game, but now I cannot remember the name of it.

That sounds like Major Havoc...

Scott...

Scott.Marks@launchpad.unc.edu
cq007@cleveland.freenet.edu


--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  laUNChpad.unc.edu or 152.2.22.80
From: ian@csc.liv.ac.uk (Ian Finch)
Newsgroups: alt.games.video.classic
Subject: Re: Mr. Do.
Date: 7 Jan 93 11:23:41 GMT
Organization: Knee Deep in Sky High
X-Newsreader: TIN [version 1.1 PL8]

have clue, will travel (jecoleb@eos.ncsu.edu) wrote:
>
> It's the only job he was qualified for.
>
But it wasn't :-)  He was also qualified to do other things, 'cos I vaguely
remember Mr Do's Magic Castle?  and a funfair or something?

Am I going insane, or did these games exist?

Cheers,
        Ian
--
 //                             //
 // ian@compsci.liverpool.ac.uk //
 //                             //
From: mac9167@tamsun.tamu.edu (Matt Costanza)
Newsgroups: alt.games.video.classic
Subject: WANTED: Intellivision console.
Date: 11 Jan 1993 12:53:24 -0600
Organization: Texas A&M University, College Station, TX
NNTP-Posting-Host: tamsun.tamu.edu

I am looking to pick up a couple (2) of Intellivision systems.  I would
prefer to have them in the original boxes.  They must be in good working
order.  If you have one lying around the house or know of a place that
sells old systems, please E-mail me.



-Matt
-- 
Matt Costanza             |  Texas A&M University   |       Amiga 2000
MAC9167@Tamsun.Tamu.Edu   |Computing Services Center|     GVP 030 40 Mhz.
Surfman@Andromeda.Tamu.Edu|  Problem & Change Mgmt  |    MSDOG Eat My Dust
                          |    Problems "R" Us      |
Newsgroups: alt.games.video.classic,rec.games.video.arcade
From: mathers@sibelius.trl.OZ.AU (Steven Mathers)
Subject: Re: Worst Video Game Ever?
Reply-To: s.mathers@trl.oz.au
Organization: Telecom Research Labs, Melbourne, Australia
Date: Wed, 6 Jan 1993 04:46:56 GMT

just my opinions on various things....

One of the classic games:  The very first wrestling game ever.
Cant remember the name, but before each match a japanese guy ranted and
stuck his big finger out at you, while his words scrolled accross
the screen.  I really loved this game.  Much better than any
wrestling game which has followed it.
When I could afford the luxury of showing off, my favorite move was to 
get the opponent in the corner and fling him off the screen.  While he
was busy off screen bouncing off the ropes and coming back, I would
climb the post and sumersault off, timing it just right so it appeared
that my boots smashed into his stomach as I hit the canvas.  Im not
sure, but I think this damaged my guy just as much as the opponent,
but boy, it LOOKS cool.  Another fave was throwing him onto the concrete
near the bottom of the ring, and then leaping over the ropes onto him
as he lay on the floor.  Then you get back into the ring and do it
again and again so he never gets a chance to get up off the concrete.


Newsgroups: alt.games.video.classic
From: ian@gomez.Jpl.Nasa.Gov (H. Ian Novack)
Subject: Re: Name this Atari vector game!
Organization: Earth Observation Data Systems Grp, JPL
Date: Wed, 6 Jan 1993 21:18:11 GMT

In article <1993Jan6.171812.13168@pslu1.psl.wisc.edu> buxton@whitewater.chem.wisc.edu (buxton) writes:
>There is a game that came out about 8 or 9 years ago where you were this  
>guy that had to land on planets and set up a chain reaction for a nuclear  
>reactor.  You jumped and moved with a knob, and before each level, there  
>was this version of breakout you could play.  There were also levels where  
>you flew through a maze that you had to shoot the walls to get through.  I  
>really liked this game, but now I cannot remember the name of it.

Major Havoc.  Check the KLOV list that gets posted to rec.games.video.arcade.

|-Ian Novack (Particle Man)----------------------------ian@gomez.jpl.nasa.gov-|
| "I propose that we leave the math to the machines    Jet Propulsion Lab     |
|  and go play outside." -- Calvin                     Pasadena, CA           |
Disclaimer:"Everybody is entitled to an opinion, and yours is wrong." D. Barry|
Newsgroups: alt.games.video.classic
From: fox@rei.com (Fuzzy Fox)
Subject: Re: Crazy Climber
Date: Mon, 11 Jan 1993 23:57:13 GMT
Organization: Recognition Equipment, Inc.

skelly@amiganet.chi.il.us (Sean Kelly) writes:

>>       Would anyone have a copy of the 2600 cartridge they would like to sell?
>>It was only available to members of the Atari video club (or something like
>>that).

Yuck.  It was a *terrible* implementation of a truly excellent coin-op
game.  One of the games I did not miss when my brother stole the Atari.

-- 
#ifdef TRUE        | Fuzzy Fox (a.k.a. David DeSimone)       fuzzy@netcom.com
#define  TRUE   0  |
#define  FALSE  1  |  "911 Emergency Rescue Service - Can you hold, please?"
#endif             |
Newsgroups: alt.games.video.classic
From: acgoldis@athena.mit.edu (Andrew C Goldish)
Subject: Re: Mr. Do.
Organization: Massachusetts Institute of Technology
Date: Thu, 7 Jan 1993 22:00:34 GMT

Speaking about Mr. Do, does anyone recall any other video games where you can win
a free game by picking up some kind of token or coin (like the diamond in Mr. Do?)
From: bdaniels@rock.concert.net (Brian L Daniels -- Personal Account)
Newsgroups: alt.games.video.classic
Subject: Save the MULES!
Date: 9 Jan 93 04:17:10 GMT
Organization: CONCERT-CONNECT -- Public Access UNIX



Here's a problem for you.  I've still got my ol' Atari 800, and
my friends and I still like to get together for a nice, violent
game of M.U.L.E.  (Anyone who doesn't get the violent part hasn't
cornered the smithore market and then let all the mules go).  
What's wrong with this picture?  I'm still playing off of my
ORIGNAL DISK.  Bit rot has got to set in someday, and I have no
way to back it up.  I somehow doubt Electronic Arts has replacement
disks available.  Does anyone know a crack that will let me back up
this game?  Note: Put down that flamethrower!  I'm not advocating
piracy here.  I own an original of the game, and will gladly send 
proof (photocopy of cover, whatever) if needed.

I'd just hate to lose this great game.  (Wouldn't it be cool in 
SVGA, with a SB Pro?)  Is anyone at EA listening?

Thanks,
Brian

-- 
----------------------------------------------------------------
Brian Daniels                   Printed on 100% Recycled Bits
bldaniel@rock.concert.net  Comprising 70% Post-Computer Waste
---------Public Keys Available by E-Mail Request----------------
From: littaum@atlantis.CS.ORST.EDU (Mike Littau)
Newsgroups: alt.games.video.classic
Subject: Poll starting
Date: 10 Jan 93 00:38:34 GMT
Organization: Computer Science Outreach Services - Oregon State University
NNTP-Posting-Host: atlantis.cs.orst.edu

I did this before on rec.games.video, but now that there is a "devoted" 
newsgroup for it, I'll conduct yet another one.  

This time, I'd like people to send me their top 10 lists of Atari 2600,
Atari 7800, Intellivision, and Colecovision games (so, if oyu have all
four systems, that would be 4 lists of 10 games each).

If you don't have 10 of a particular system, then send what you have.
So, if all you have is combat & asteroids (and you are particularly fond
of them) then send those.  


Atari 2600

1.  Asteroids - Atari
2.  Gyruss - Parker Bros
3.  Pete Rose Baseball - Absolute
4.  Midnight Magic - Atari
5.  California Games - Epyx
6.  BMX Airmaster - TNT/Atari
7.  Sprintmaster - Atari
8.  Astroblast - Mattel
9.  RS Tennis - Atari
10. Demon Attack - Imagic

Intellivision

1> Slam Dunk Super Pro Basketball
2> Astrosmash
3> Auto Racing
4> Mission X
5> Snafu
6> Shark!  Shark!
7> Triple Action
8> Frog Bog
9> Skiing
10>Tron's Deadly Discs

 
Colecovision

1> Bump N Jump
2> Pepper II
3> Turbo
4> Omega Race
5> Zaxxon
6> Gorf
7> River Raid
8> Donkey Kong
9> Donkey Kong Jr
10>Jungle Hunt

Atari 7800

1> One on One
2> Food Fight
3> Ballblazer
4> Asteroids
5> Galaga
6> Motorpsycho
7> Dark Chambers
8> Pole Position II
9> Joust
10>Xevious

each #1 ranking is worth 10 pts, #2 9 pts, so on, with #10 being worth 1 pt.
Newsgroups: alt.games.video.classic,rec.games.video
From: j_herlih@oz.plymouth.edu (Axl)
Subject: Re: Pitfall 2 map!
Organization: Plymouth State College - Plymouth, NH.
Date: Tue, 5 Jan 93 02:33:58 GMT

In article <1993Jan4.151839.3156@hellgate.utah.edu> galt%peruvian.cs.utah.edu@cs.utah.edu (Greg Alt) writes:
>
>If you get more than 99,000 points, you are an honorary member of 
>the "Activision Cliffhangers".
>
	Wow, I haven't thought of that game in along time.  My
question is...is 99,000 the perfect score?  I remember getting a
perfect twice in Pitfall2, but I can't remember if a perfect = 90,000
or 99,000.  Which is it?
--
-Axl @)-->--- 
 j_herlih@oz.plymouth.edu - "There can be only one"
Newsgroups: alt.games.video.classic
Subject: SEVEN CITIES OF GOLD
From: murray@husc10.harvard.edu (Brendan Murray)
Date: 7 Jan 93 12:18:17 EST
Distribution: world
Organization: Harvard University Science Center


Newsgroups: alt.games.video.classic
From: buffalo@wam.umd.edu (Duncan D. Sterling)
Subject: Mr. Do (AND Bomb Jack)
Organization: University of Maryland, College Park
Date: Sun, 10 Jan 1993 18:53:44 GMT

  Anyone know where I can get copies of Mr Do, or Bomb Jack that will run
on a C-64 or IBM PC???

-- 
-----------------------------------------------------------------------------
Duncan Sterling          buffalo@wam.umd.edu   GT750L, KH500A8, CA175K3
University of Maryland    "Yeeehaaa!" - Slim Pickens in "Dr. Strangelove"   
College Park, Md.         "2 strokes are quicker than 4" - anonymous 
Newsgroups: alt.games.video.classic