HDTenEightyP/NetNews huggingface dataset:
From: rlwilliams@gallua.gallaudet.edu
Newsgroups: rec.games.chess
Subject: Bobby teaches but did he write?
Date: 16 Aug 92 04:53:49 GMT
Organization: Gallaudet University

In previous posts people have often recommended "Bobby Fischer teaches 
chess," as an outstanding book. I'm curious what people know about this 
book. Did Bobby write it himself? Is it an "as told to" book? Or did he 
just give his name to it. I'd like to know his level of involvement in the 
project.

rlwilliams@gallua
From: dguerrer@lyra.cel.scg.hac.com (Daniel Guerrero)
Newsgroups: rec.games.chess
Subject: Re: Girls
Date: 13 Aug 92 04:29:53 GMT
Organization: Hughes Aircraft Colorado Engineering Labs

In article <1992Aug12.163152.6197@constellation.ecn.uoknor.edu> gene@midway.ecn.uoknor.edu (Gene E. Johannsen) writes:
>
	[stuff deleted]
>
>So my question to you is, do you know any good but basic (BASIC) books on
>tactics?  She needs a gentle introduction, in order for her to maintain
>interest.  If it gets too hard too fast, its all over.  And not a children's
>book, either.  That would be bad, too.

	[stuff deleted]
>
>Thanks,
>gene

Try "Play Winning Chess" by Yasser Seirawan.  It is a good introductory
book to playing chess.  It has strong sections on tactics and strategies.
He breaks down his method into 4 principles: force, time ,space and
pawn structure and shows how each principle can be implemented.  There
are also numerous exercises and annotated games that illustrate his
points.  

"Play Winning Chess" by Yasser Seirawan.  Tempus Books, 1990 
  ISBN 1-55615-271-X
Newsgroups: rec.games.chess
From: tsw@netcom.com (Tim Walker)
Subject: Fidelity number
Date: Mon, 17 Aug 92 04:49:34 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Keywords: Fidelity


 
  Does anyone have the current phone number and address for
Fidelity International Inc?  I have a Fidelity Elite that needs
servicing (it no longer registers moves reliably).
 
  -- Thanks,  Tim  (tsw@netcom.com)
 
.
From: bralick@asm.cs.psu.edu (Will Bralick)
Subject: Re: Mandatory human-computer tournament play (was Re: US Open)
Keywords: computers, pairings
Organization: Self-similar
Distribution: usa
Date: Fri, 14 Aug 1992 17:04:00 GMT

In article <1992Aug14.152642.3876@cs.ucf.edu> jdd@engr.ucf.edu (Joseph Dumas) writes:
| ...  If
| this means we have to be somewhat less than accommodating to the
| computer developers, well, they'll just have to figure out other ways to
| evaluate their progress.  It can't be as hard as it was to come up with
| the programs/hardware in the first place, can it?

Why don't they put up $$$ to play matches against these strong players who don't 
want to play the computer.  A developer could stake, say, $500.00 on his machine 
being stronger than the human Master -- winner take all.  That is one way to
motivate a starving chess player.


Regards,

-- 
Will                                  |  If we desire to defeat the enemy,
        bralick@cs.psu.edu            |  we must proportion our efforts to 
                                      |  his powers of resistance.
with disclaimer;  use disclaimer;     |               - Carl von Clauswitz
Newsgroups: rec.games.chess
From: wlh04953@elp.aero.org (William L. Hayden)
Subject: dragomchess
Summary: repost request
Organization: The Aerospace Corporation
Date: Mon, 17 Aug 1992 20:12:02 GMT

could someone please repost the complete set of DRAGONCHESS rules ?
Thanks in advance
From: ralf@ark.abg.sub.org (Ralf Stephan)
Newsgroups: rec.games.chess
Subject: Re: US Open
Date: 18 Aug 92 10:21
Organization: Private Coherent 4.0.1 site Augsburg/Bavaria/Germany

os9ug@gkcl.ists.ca (OS-9 User Group) writes:
> 
> Just this -- so what happens in another couple of decades when it
> becomes possible to interface computers with the human brain, a'la
> William Gibson, and someone can pop a chess program into the side of
> their head, which has some astronomical rating?
> 
> Does this person play?  Or do they not play?  You can argue that they
> are being aided -- but then you can argue the other side by saying
> "well, it's a part of him, so why not?"

There are some different scenarios to think of:

- The human only acts as a interface for the program - somewhat boring.
- The program gives information about its moves to the human - so it acts
  as a teacher for learning chess.
- The program gives a choice of moves to the human as well as the reasons
  why to choose certain moves - the human decides from an aesthetical view
  which move to make.

In any case, the human is robbed of the experience to work out his own
choices as well as the satisfaction that results from it.  Boring.

> Ooooh.. I see a major ethical dillema on the horizon.

There is none. People like to challenge themselves and they won't want to
be robbed of this possibility.

--ralf
-----------"Life - loath it or ignore it, you can't like it."  - Guess who?
From: jns@inoms.bellcore.com (Jesse N. Schell)
Newsgroups: rec.games.pinball
Subject: Re: Kill the operator
Date: 13 Aug 92 19:13:37 GMT
Organization: Bellcore

In article <1992Aug7.023744.16756@newshub.ariel.yorku.ca>, cs911084@ariel.yorku.ca (NEMO G.G. DE FURIA) writes:

..stuff deleted...
|> I really would like to go back
|> to that place and set it ablaze. 

Hmmmm....this brings an interesting thought to mind... Say you wanted to 
sabotage an arcade... How would be the best way to do it? Anyone know any
ways you could (god forbid) totally trash a pin or a vid game and not get
caught? Would magnetized iron filings in the coin slot work? Anyone have
any ideas?

-- 

 --------------------------------------------------------------------------
 Jesse N. Schell               
 Bell Communications Research   
 PY4 4G-316                     
 33 Knightsbridge Rd.    
 Piscataway, NJ  08854   
 Phone: (908) 699-3649  
   Fax: (908) 562-0104
 Email: jns@inoms.bellcore.com
 --------------------------------------------------------------------------
From: sjsobol@tiny.com (Steven J. Sobol)
Newsgroups: rec.games.pinball
Subject: Re: Banzai Run 'Freestyle'
Date: 12 Aug 92 07:37:25 GMT
Reply-To: sjsobol@tiny.com (Steven J. Sobol)
Distribution: na
Organization: The Tiny Software Company, Main Office, Cleveland, Ohio

knudsen@cbnewsd.cb.att.com (michael.j.knudsen) writes:
>Did I read this posting right?  Did Lyman say that the "freestyle" area
>in Banzai Run contains an automatic launcher for a separate ball
>and a bagatelle-like mini-playfield for it to hit?

Yes...

The upper playfield is enabled after you have 'challenged' one or more
of your competitors. You hit targets up there to 'pass' them and eventually
to challenge and beat the King of the Hill, which is how you get the
Jackpot.

When you hit Freestyle, another ball is automatically launched and if
it lands in the right place, you will be spotted one or two competitors.

-- 
***  **  ** | The Tiny Software Co.  23707 Glenhill  Cleveland OH 44122
 *  *   *   | Steve Sobol * sjsobol@tiny.com or tiny!sjsobol 
 *   *  *   | Alternate addresses: sjsobol@wariat.org or sjsobol@po.cwru.edu
 *    * *   | 
 *  **   ** | --- If you love America, vote for Bill Clinton in November ---
From: medic@milton.u.washington.edu (Travis Lauricella)
Newsgroups: rec.games.pinball
Subject: Re: TAF - Weird Shots
Date: 19 Aug 92 19:43:21 GMT
Article-I.D.: milton.medic.714253401
Organization: University of Washington

coutinho_b@kosmos.wcc.govt.nz writes:

>Has anyone else had funny or weird shots while playign TAF (or any other 
>common Pinball)

Not exactly a wierd shot, bu I learned something new on TAF today.  Something 
called the triple combo.

I think (but I'm not sure) that I shot up the thing ramp, thing picked up th
ball and put it back, as it rolled down I shot it up the left ramp, and 
concluded with getting my 5X graveyard value.

"Triple Combo Bonus" or something similar flashed briefly after the "Quicksand,
fumes, toxic waste! It's all ours!"  Any idea how many points this is worth, if
any?  And did I describe how to get it correctly?


J. Travis Lauricella (The Medic)| "Half a bee
<medic@u.washington.edu>        |      philisophically,
                                |              must ipso facto
"No, no, no!  Get the extra ball!"                       half not be."
From: sbb@panix.com (Steve Baumgarten)
Newsgroups: rec.games.pinball
Subject: Lethal Cows
Date: 19 Aug 92 02:06:57 GMT
Organization: PANIX Public Access Unix, NYC

Anyone notice the cow that shows up every so often during the shooting
gallery video mode in LETHAL WEAPON 3?

You know you have to shoot that cow in order to complete the round and
collect the 10M bonus -- even though the cow isn't exactly armed and
dangerous. 

On the other hand, I've seen an awful lot of cows in Williams games
lately, and this being a Data East game, it makes you think...

That throwaway ZZ Top soundtrack and the "Getaway" jackpot make you
think, too.  Seems like there's some serious (and not so serious)
one-upsmanship going on here.

(I'm just glad I don't have to shoot a ventriloquist's dummy or Cousin
It -- yet.)

Anyone uncover other sly little digs by one manufacturer at another?

--
    Steve Baumgarten       |  "New York... when civilization falls apart,
    PANIX, New York, NY    |   remember, we were way ahead of you."
                           |  
    Email: sbb@panix.com   |                            - David Letterman
From: bbs-garfield@jwt.UUCP (David Eison)
Newsgroups: rec.games.pinball
Subject: Re:  Williams Fire!
Date: 19 Aug 92 20:50:34 GMT
Reply-To: bbs-garfield@jwt.UUCP
Organization: The Matrix

drk@zebra.mitre.org (David Kalagher) writes:

> I want to know what you think of this game?  There is a picture of it
> on page 91 of Lure of the Silverball.  Is it a good playing desirable game?
>
> I'm willing to take a chance on fixing it for a hundred or two.  I haven't
> made an offer yet and the parts in it may be worth more to him for other
> machines repairs.  Is it worth it?

Well, the local video store near me has one.  Every time I go to the 
video store, I seem to come back with no change and no $1 bills left.  I 
like this game because it's pretty easy to get a replay on (Even *I* can 
get free games... <G>), but it drains down the side lanes WAY too much.  
(It's designed that way, I believe, because it has what appears to be a 
unique feature... In between the two flippers, there is a fire plug that 
can be temporarily activated by a U-turn lane, and the fireplug makes it 
VERY hard to drain down the middle..)  I enjoy it, but I like TAF more.. 
<GRIN>  Like with any purchase, try to try it out before you buy it.. 
(BTW: I have, so far, found one bug in the game.. Don't know about the 
ROM version, but sometimes locking a ball for multi-ball makes you lose 
that ball, instead of getting a new one to shoot... I found that out on 
my 2nd and 3rd balls of a very good game.. :(  )   I also like the 
firebell on the top, that rings rather loudly... <Grin>

---
David Eison - Garfield           bbs-garfield@jwt.uucp
<><  I'm not as think as you stoned I am! ><>
From: jerryc@tekig7.PEN.TEK.COM (Jerry C Carathers)
Newsgroups: rec.games.pinball
Subject: Re: Promo Stuff in new machines
Keywords: Promo Goodies
Date: 17 Aug 92 16:59:11 GMT
Organization: Tektronix, Inc., Beaverton,  OR.

In article <46465@shamash.cdc.com> sjc@hare.udev.cdc.com (Steven J Craig) writes:
>Hey,  can some of you who have recently puchased some of the
>newer machines let us in on what the promo piece was in the
>box (if any)?
>
>Jerry:  What was the TAF free-bee?
>
>Regards,
>   -Steve

Was there a feebie in TAF??? I don't recall finding one. Maybe it's in the
game. I've never even taken my manual out of the manila envelope. I think I
was too excited to play it than to rummage for freebies :^).

I do have a promo matchbox 007 car from Secret Service, bumper stickers that
say, I (heart) Cyclone Pinball, a BK2000 keychain, a Hook keychain, a
Jokerz keychain, and several "HAVE YOU PLAYED A WILLIAMS PINBALL TODAY?"
bumper stickers.

If it weren't Monday I could remember more...

	 woooooooo...shit...wooooooo...shit...wooooo...shit
	 (the wonderful sounds of Street Fighter II in the background
	  while I'm working on HSII in the foreground... what does that
	  stupid video game actually say?)

	         Jerry (Mr. Pinball) Carathers

-- 
Internet: jerryc@tekig7.MAP.TEK.COM
___          __   __                __                        __  __
|_ ) | |\ | |__) |__| |   |      | (__     |\/| \ /    |   | |_  |_    
|    | | \| |__) |  | |__ |__    | ___)    |  |  |     |__ | |   |__
From: meyer@dbsun.uucp (Don Meyer)
Newsgroups: rec.games.pinball
Subject: Re: Kill the operator
Date: 18 Aug 92 18:24:16 GMT
Organization: BioMerieux-Vitek, St. Louis Mo.

In article <19618@fritz.filenet.com> ung@fritz.filenet.com (Bill Ung) writes:
>Another option would be to mess with the power, but I don't know what you'd
>do to it.  Maybe clip the grounding pin?

Ack!  Do you really think that creating a possibly lethal "fault" is a
good idea?  No, no no.
All this might accomplish is to injure a _player_ if the machine should ever
develop a short between the hot side of the AC line and any exposed metal
on the cabinet.  

Hmm, while I'm here...  This whole sabotage thread is ignoring the main
corrective feature built into our capitalist system: If you are not
happy with what is being sold, don't BUY IT.  If an arcade is consistently
bad, it will fold.  If it is patronized by those who don't realize they
are being abused, they (the customers) get what they deserve.  Don't
infringe their _right_ to throw their money down the drain! ;-)

Caveat Emptor... :-)

Don

-- 
-------------------------------------------------------------------------
meyer%dbsun.uucp@wupost.wustl.edu        |||     I am at two with nature.
Opinions expressed are personal.         |||       -- Woody Allen
Newsgroups: rec.games.pinball
From: blowfish@carina.unm.edu (rON.)
Subject: Re: Lethal Cows
Date: Sun, 23 Aug 92 05:25:31 GMT
Organization: University of New Mexico, Albuquerque
Followup-To: rec.arts.movies

In article <920822325@tiny.com> sjsobol@tiny.com (Steven J. Sobol) writes:
>bcasper@eos.ncsu.edu writes:
>>|>Elton John - Pinball Wizard (Party Zone)
>AAACK! This is NOT Elton John's song... This is a cover (albeit a cool cover) 
>of the Who's song from the rock opera _Tommy_. (Which incidentally was 
>about an "idiot savant", like Dustin Hoffman's character in _Rain Man_, 
>whose one strength was playing pinball.)

BZZZT! But thanks for playing!
'Tommy' was >not< about an autistic child, nor was Tommy an 'Idiot Savant'.

Tommy, having witnessed an affair between his mother and uncle, is 'convinced'
by them that he didn't see anything, hear anything and can't tell anybody
anything. The grown-ups discover what they've done to Tommy one Christmas
day, and proceed to try and 'cure' Tommy through varied means. (including,
in the movie version, a psyched-out Tina Turner playing an Acid Queen, a
Marilyn Monroe church and a pinball playing Elton John in 6" platform
shoes.). Tommy has a talent for pinball, it seems, and becomes an icon-
soon exploited, when he regains his seeing, hearing, and speech. Its a funky
rock-opera, a really weird movie and a great set of music.

r.
(ps- followups intentionally re-directed to rec.arts.movies, since this now
has very little to do with pinball :)
From: josh@cqs.washington.edu (Josh Hayes)
Newsgroups: rec.games.pinball
Subject: Re: inflated scores hit the mainstream
Date: 21 Aug 92 16:30:03 GMT
Organization: University of Washington

One additional point here: machines MUST retain some way to get values
that increment by ten points, or else the match will have to start
working in larger increments....I can see it now....

"the match number IS....FOUR billion!"

"Ah, nuts, my score ended in a SIX billion...."


Josh Hayes

--
Josh Hayes, Quantitative Sciences HR-20 U of Washington
josh@mowgli.cqs.washington.edu             206 685-2793
Exclaimer: Hey!           Plan: Birth School Work Death
From: adoerfer@lndrfr.enet.dec.com (_bill)
Newsgroups: rec.games.pinball
Subject: Re: inflated scores hit the mainstream
Date: 19 Aug 92 13:35:42 GMT
Distribution: rec
Organization: Digital Equipment Corporation


In article <REMY.92Aug18232620@sun475a.ccs.northeastern.edu>, remy@sun475a.ccs.northeastern.edu (Remy Evard) writes...
>I always wondered if we were missing the point.  Who knows - maybe 
>we're just a bunch of computer/pinball geeks who got lost in enjoying 
>the game and missed out on the goal, which is *putting more digits in 
>your score*. 
> 

Just for grins, (while you're assembling the flyers :-)  ) try and guess
the last 3 Williams games (for example) with scores ON the playfield..
not on the plastic, not some value when lit, not on an insert, but
painted on the board, so just by looking at it, you can tell, AH, that
feature is worth 5000 points, and compare it to something like a FLASH 
where EVERYTHING had a score on the board, or older games (1 point for
each rollover!!!) 
Granted, the numbers ruined the artwork, but would you rather look at
a game, or play it and know what you'll score?
How to get high score these days?  Follow Lyman around...
_bill
From: johny@cogs.sussex.ac.uk (Lord Yak Da Hairy)
Newsgroups: rec.games.pinball
Subject: Re: SPECTRUM--I'm in love with it!
Date: 14 Aug 92 15:29:20 GMT
Organization: Danger UXH - The Unexploded Herring Disposal Squad

In article <1992Aug13.232754.1@oread.cc.ukans.edu> matthew@oread.cc.ukans.edu writes:
>	Over the summer, I found a copy of _Lure of the Silver Ball_
>and fell in love with a machine made by Bally (I think) in 1982 called
>SPECTRUM.  Does anybody know about this machine?  I thought I was
>looking at something just coming off the production line of Bally or
>Williams this year!  The backglass just looked so...well, '90s.

I used to play this all the time about 8 years ago. The main feature is 4
3-banks of coloured drop targets: red, yellow, green and blue. You have to
match a 4-colour code by spotting the colours (you spot a colour by
knocking down the bank of that colour).

You can get clues from it (can't remember how), and it gives out stars for
good play (I distinctly remember it saying "One more guess for a star" and
"You're a *star* player"!)

The other major thing of note that I can remember is the solenoid plunger
(beat DE to it by a good few years :-) which launched with the right
flipper button.

Anybody in the UK who's selling one, please let me know...

-- John Yeates (Lord Yak Da Hairy) ---------------- johny@cogs.susx.ac.uk --
-- ...THIS definitely takes, eats and shits the cake. - allane@unsw.oz.au --
From: marston@coos.dartmouth.edu (David Marston)
Newsgroups: rec.games.pinball
Subject: Re: Nuclear meltdowns (actually, DE origin)
Date: 22 Aug 92 21:20:14 GMT
Organization: Dartmouth College, Hanover, NH

In article <1992Aug21.192331.6213@nsisrv.gsfc.nasa.gov>
oday@lobster.gsfc.nasa.gov  (Orin Day) writes:
>BTW, a TAF demo I saw up in Baltimore last week was plastered with
>"Bally - Pinball Made In America" stickers - an obvious swipe at
>you know who...
>
Maybe not so obvious. As many who have attended Pinball Expo will attest,
Data East pinballs are made in metro Chicago. We've toured the plant and
seen it for ourselves. The engineering is also done in the USA. Where
the profit goes is a different issue, though I suspect that certain key
American people get a piece of the profit.
.................David Marston          uunet!dartvax!coos!marston
                                        marston@coos.dartmouth.EDU
From: roy@ecgcurly.UUCP (ecghub   Roy Kern)
Newsgroups: rec.games.pinball
Subject: Re: Posting pix of pins?
Summary: Here here.
Date: 20 Aug 92 19:30:47 GMT
Organization: Motorola Cellular Cad Group

In article <y0wmPB1w165w@ssc60.sbwk.nj.us>, tonyd@ssc60.sbwk.nj.us (Tony DeBari) writes:
> Since many people don't get a.b.p.*, perhaps someone can set up an FTP
> or mail-server site to store them in so we can all get them if/when we
> want them.

I say this is the way to go.  If some r.g.p readers don't have ftp access, I'm
sure it won't be too difficult to ask someone to email the uuencoded file to
them.  To flip or not to flip, that is the question....

Roy.
roy@mot.com
From: bergman@panix.com (Mark Bergman)
Newsgroups: rec.games.pinball
Subject: Maintanence Questions
Date: 14 Aug 92 17:12:54 GMT
Organization: PANIX Public Access Unix & Internet, NYC

As a new owner of a Bally Bazaar (1966), I've got a few
basic maintanence questions:

	I've seen a lot of references to waxing the playing
	field. What kind of wax? How often? Do you remove
	all bumpers/targets/plastic covers/etc. before
	waxing?

	Cleaning the playing field. Any suggestions about
	how often/how to clean the machine? I don't want to
	remove any more paint, and the very design of a
	pinball machine means that there are lots of
	crevices and places that are hard to reach.

	Replacing parts. How often do you replace seemingly
	worn items: rubber rings, launching springs, etc.
	that are not broken?

	Repainting worn parts of the playing field and
	backglass. Is it possible to match the paint well
	enough to bother? Should worn wooden sections be
	filled to their virgin state first (auto body
	filler--ah, bondo)? I'm reluctant to even touch the
	backglass (inside) much less clean it, for fear of
	flaking off more paint.

	How often, and with what materials, should things be
	lubricated? The inside of the machine makes
	reference to lubrication with fine motor oil. Russ
	Jensen's "Pinball Troubleshooting Guide" reproduces
	complicated Bally lubrication instructions,
	including references to "white lube" with no
	explanation. Is this white lithium grease? Jensen
	also warns against using spray contact
	cleaners/lubes (after I used them liberally). Any
	opinions/suggestions?

Maybe there should be a maint. FAQ.

----
Mark Bergman		
Brooklyn, NY
718-855-9148

bergman@panix.com
{cmcl2,psi,uunet,apple}!panix!bergman
Newsgroups: rec.games.pinball
From: wesselak@suna0.cs.uiuc.edu (Erik Wesselak)
Subject: Party Zone!
Organization: University of Illinois at Urbana-Champaign
Distribution: rec
Date: Fri, 21 Aug 1992 19:00:00 GMT

Wow!  I had never seen a PZ before and we just got one in the UofI union.  I
like it.  I didn't get a chance to do a thorough investigation of it though...
seems like there's a lot to the game.  While watching another player, I
couldn't help laughing at the sound effects...hilarious!  In doing so I
offended said player because he thought I was laughing at his playing.

How do you "get a ticket from the captain?"  I looked on the playfield and
couldn't find him.

PS.  the PZ is quarter play, 3 plays for 50 cents.  We also got a TAF for a
quarter play.
-- 
"She looked at the man talking on a car  __| /  |__"I knew a Bates in Liverpool
phone in the Porsche beside her, decided __|<  /|__ who said that you were 
that he should die, and felt good all over"| \/ |   going to bring him back"
--Beautiful Stories for Ugly Children       Erik:   wesselak@suna0.cs.uiuc.edu