HDTenEightyP/NetNews huggingface dataset:
From: nicolai@sssab.se (Nicolai Wadstrom)
Subject: Re: Sega glasses & Nintendo Powerglowe
Posting-Front-End: Winix Conference v 92.05.15  1.20 (running under MS-Windows)
Date: Fri, 24 Jul 1992 17:20:02 GMT

In article <BrrtD3.L9t@watserv1.waterloo.edu>, dstamp@watserv1.waterloo.edu (Dave Stampe-Psy+Eng) writes:


>1992Jul21.122526.21956W@saruman.sssab.se> nicolai@sssab.se writes:
>>Virtual Reality has interseted me since I got my hands on a raytrace that
>>would run on my 386 a few years ago. Lately I've read about the Sega
>>3D glasses (goggles) and a Nintendo Powerglowe, and that sounds real
>>interesting, can anyone please inform me on were I would be able to 
>>order these and in what price range they are?
>
>It's unfortunate that both these thing have been discontinued.  Sega
>of America is supposed to be selling some reconditioned glasses,
>though.  The gloves are harder to find, although some "glove-hunters"
>have posted on sci.virtual-worlds offering to seel hoarded gloves at
>100% markup (about $100).

Ok, do you know how could get in touch with Sega in America, here in
Europe (Sweden actually) I don't know where to turn, these things never
came to the swedish market.

>Since you have a 386, I'd suggest getting REND386 from sunee.uwaterloo.ca
>which supports both, and has a high-speed 3D renderer built in.  THe next
>release should be out in a few weeks, and includes a complete world (well,
>set of rooms with furnishings).  Source code is available, but you need 
>Turbo C++ or Borland C++ to compile it.

I'll get and have a look at it!
But I have an older version, that version, although impressing fast 3D 
rendering, didn't offer much. And it wasn't that fast on my old 20Mhz 386DX, 
but I'll be getting a 33 or 50 Mhz 486 soon, which will really speed 
up things!






-- 
Nicolai Wadstrom                          Phone: +46-13-111660
3S AB (Scandinavian System Support AB)    Fax:   +46-13-115193
Agatan 4, Box 535, 581 06 Linkoping       BBS:   
Newsgroups: alt.3d
From: swesterback@tnclus.tele.nokia.fi
Subject: Re: PS stereograms
Organization: Nokia Telecommunications.
Date: Fri, 31 Jul 1992 09:26:12 GMT


Hello!

Can you please tell me where i can get that PostScript stereogram from!
I have just joined this newsgroup and the original anouncement is not 
there anymore (just followups shown).

-Sten- 
============================================================================
B.Sc. Sten Westerback         Telephone: +358+0 +5115871(work) +740049(home)
Address: Mets{purontie  9 B19, SF-00630 Helsinki, FINLAND  Time zone: EET
Test the utility at WSMR-SIMTEL20.Army.mil::pd1:<msdos.dirutl>swxd303d.zip
NB! I am working, but not speaking for Nokia Telecommunications!
============================================================================
Newsgroups: alt.3d
From: nicolai@sssab.se (Nicolai Wadstrom)
Subject: nff, off (etc) to dxf converter
Posting-Front-End: Winix Conference v 92.05.15  1.20 (running under MS-Windows)
Reply-To: nicolai@sssab.se
Date: Fri, 24 Jul 1992 14:06:58 GMT

Is there a nff, off (or any other of the formats (TDDD also?) that is
commonly available on the internet) to DXF converter?
I would like to be able to import nff, off etc objects into 3D Studio
scenes!


Any helpful info appreciated!


Regards,
	nicolai@sssab.se
-- 
Nicolai Wadstrom                          Phone: +46-13-111660
3S AB (Scandinavian System Support AB)    Fax:   +46-13-115193
Agatan 4, Box 535, 581 06 Linkoping       BBS:   
Newsgroups: alt.3d
From: avik@icase.edu (Avik Banerjee)
Subject: your turn
Organization: ICASE/NASA Langley
Date: Wed, 22 Jul 1992 20:22:21 GMT


	i just posted all the stereograms i could (some were just too
	damn big), now its your turn, we all know you have them. time
	to share guys. later.

            ___ __    _ ______  __
           /   || |  / /| || | / /
          / /| || | / / | || |/ /
         / / | || |/ /  | || |\ \
        /_/  |_||___/   |_||_| \_\
  		@icase.edu
-----------------------------------------------
|"Only the insane have strength to prosper.   |
| Only those that prosper judge what is sane."|
-----------------------------------------------
Newsgroups: alt.3d
From: tsmaster@media.mit.edu (David LeCompte)
Subject: Re: Best GIF reader?
Organization: MIT Media Laboratory
Date: Wed, 22 Jul 1992 20:21:08 GMT

In article <Brrv0t.FD3@news.cso.uiuc.edu> cw21219@uxa.cso.uiuc.edu (Kenneth C. Wang ) writes:
>
>Can someone tell me from their own experience, what they
>feel the best GIF reader/printer is? Which is the best
>commercial one? and also, which is the best shareware reader?
>
>				Thanks, Yuan
WOW! Are there 3d GIFs availiable now? I only have the plain vanilla
2D versions! Do you need a holographic display to show them?

				-Dave

.) (half a smiley.)
-- 
---------------------
ObSig
Newsgroups: alt.3d
From: nicolai@sssab.se (Nicolai Wadstrom)
Subject: Sega glasses & Nintendo Powerglowe
Posting-Front-End: Winix Conference v 92.05.15  1.20 (running under MS-Windows)
Reply-To: nicolai@sssab.se
Date: Tue, 21 Jul 1992 14:25:19 GMT

Virtual Reality has interseted me since I got my hands on a raytrace that
would run on my 386 a few years ago. Lately I've read about the Sega
3D glasses (goggles) and a Nintendo Powerglowe, and that sounds real
interesting, can anyone please inform me on were I would be able to 
order these and in what price range they are?

Regards,
		nicolai@lysator.liu.se
-- 
Nicolai Wadstrom                          Phone: +46-13-111660
3S AB (Scandinavian System Support AB)    Fax:   +46-13-115193
Agatan 4, Box 535, 581 06 Linkoping       BBS:   
Newsgroups: alt.3d
From: smarmer@watcgl.waterloo.edu (Steve Marmer)
Subject: Re: PS stereograms
Organization: University of Waterloo
Date: Sun, 26 Jul 1992 06:15:27 GMT

In article <1992Jul26.012844.23784@raven.alaska.edu> ejo@kaja.gi.alaska.edu (Eric J. Olson) writes:
>In article <1992Jul25.232800.26343@ccu.umanitoba.ca> rao@ccu.umanitoba.ca (Govindaraju Rao) writes:
>
>>   1) In the bubble stereoram I see an "inverted" bubble. It
>>      appears bowl-shaped (concave away from observer). Is this
>
>Your view isn't incorrect because different people view stereograms
>different ways; for example, I can't view them crosseyed, and my
>father can't view them at infinity.  Just go with what you can do.
>
>Eric Olson <ejo@kaja.gi.alaska.edu>

Just how IS one supposed to view these? (pls email)
Newsgroups: alt.3d
From: avik@icase.edu (Avik Banerjee)
Subject: ftp sites with stereograms
Organization: ICASE/NASA Langley
Date: Thu, 23 Jul 1992 11:46:43 GMT

greetings,
	well, i still think it would be quicker if we posted what we
	had here but two anonymous ftp sites (the only ones i know of)
	are sugrfx.acs.syr.edu under /pub/vr/3d/stereograms/ and
	cs.tut.fi under /pub/src/GameDev/graphics/stereogram/. later.

            ___ __    _ ______  __
           /   || |  / /| || | / /
          / /| || | / / | || |/ /
         / / | || |/ /  | || |\ \
        /_/  |_||___/   |_||_| \_\
  		@icase.edu
-----------------------------------------------
|"Only the insane have strength to prosper.   |
| Only those that prosper judge what is sane."|
-----------------------------------------------
From: bdmccorm@nyx.cs.du.edu (Bob McCormick)
Subject: Re: Sega and Nintendo for PC
Organization: University of Denver, Dept. of Math & Comp. Sci.
Date: Tue, 21 Jul 92 05:43:39 GMT


Try the book "Virtual Reality Playhouse" by the Waite Group.  It tells you
how to modify bothe the Sega glasses and the Nintendo Powerglove to work
with a personal computer.  It also has C source code for the Powerglove. 
There is also supposedly a Internet mailing list for the Powerglove but I
haven't been able to find any info on it. (anyone?)
From: d6jvb@dtek.chalmers.se (Johan von Boisman)
Newsgroups: alt.3d
Subject: PS stereograms
Date: 25 Jul 92 17:53:33 GMT
Organization: Chalmers University of Technology, Gothenburg Sweden

Hi all,

About the random dot stereograms in PostScript format posted
recently:  when I print them on our standard laserwriter
(Apple type, 300dpi?) it doesn't seem to produce the wanted
effect. Mind you, I have seen these before, printed in magazines,
and know how to look. Maybe it's because the resolution of the printer is
too low. How do you others view them? Better printers or previewers?
I have tried GhostScript/Xwindows also.

Johan von Boisman          Chalmers University of Technology
d6jvb@dtek.chalmers.se     Gothenburg, SWEDEN

--
Johan von Boisman          Chalmers University of Technology
d6jvb@dtek.chalmers.se     Gothenburg, SWEDEN
Newsgroups: alt.3d
From: julian@sun-1.cs.uct.ac.za (Julian Hansen)
Subject: Random Dot Sterograms
Summary: Possible Archive / ftp site for RDS's?
Keywords: Sterograms, Archive ...
Organization: Computer Science Department, University of Cape Town
Date: Wed, 22 Jul 1992 10:50:31 GMT

Hi,

I have been watching this group for about a week and I have noticed that
there have been a number of requests for Random Dot Sterogram's (RDS's). Is
there an archive for these somewhere or a list of ftp sites where they may
be found. If not, would it not be a bad idea to set up such a site?

julian@sun-3.cs.uct.ac.za

What opinion?
Newsgroups: alt.3d
From: robert@solan.unit.no (Robert Schmidt)
Subject: Re: Ray Tracers
Organization: Norwegian Institute of Technology
Date: Tue, 21 Jul 92 17:56:01 GMT

In article <brp42z.cpr@wang.com>, smayo@wang.com (Scott Mayo) writes:
 > This is a stupid question, but can some one define "ray tracing" for me?
 > --
 > "There is no other stream," said Aslan.
 > smayo@wang.com

This is a start.  Someone else fill in for me.

Ray tracing is a way of simulating on-screen what you would see if you put
one of your eyes in a virtual world.  In this world objects are described
exactly.

Picture your eye being some distance from the screen, just like it is now.
Then picture some objects being placed on the other side of the screen.
Place a straight line in this 3d space, which passes through your eye
(ouch!) and a pixel on the screen.  Then make a program which calculates
which of the objects on the other side that the line passes through.  

The color of the screen pixel is 'defined' as the color of the first object
you hit by *tracing the ray* (=directed line) from your eye in the direction
of the selected screen pixel.

This is the most basic concept.  In *MY* opinion.

Sounds pretty simple, but what makes this topic tricky is what is needed
in addition, to get realistic pictures:
 - smooth surfaces
 - textured surfaces
 - materials
 - light sources
 - shadows
 - (recursive) reflection
 - bending of light (I don't remember the English word)
 - different bending of RGB components in different materials
 - including bitmaps
 - accuracy
 - and on
 - and on...

-- 
Cheers from Robert Schmidt, aka Ztiff Zox, aka Buuud (IRC).  E-mail to 
robert@solan.unit.no, snail-mail to Stud.techn. Robert Schmidt, Stud.post 170,
Norwegian Institute of Technology, 7034 Trondheim, NORWAY          

Warlords: Now do you think my .sig is boring enough?
Newsgroups: alt.3d
From: franck@ug.cs.dal.ca (Glenn Franck)
Subject: Random dot stereograms WANTED
Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada
Date: Wed, 22 Jul 1992 18:31:51 GMT

I have only two of the RDS's posted over the last little while (the
cube-sphere and the disc), and I would like to get more.

PLEASE, anyone who has the other ones (I remember a torus, and a face,
among others) or any others, can you mail them to me? Actually, if you're
willing to send me any, can you send me short note first and tell me
which ones you have, then I'll ask you for the ones I need? Or better yet
(I know this question was asked before) - is there an FTP site for these?

Any and all replies _greatly_ appreciated! 

-Glenn


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  Glenn Franck        |      "Everybody's got to deviate from the norm."      
  franck@ug.cs.dal.ca |                            - N. Peart, RUSH           
  gfranck@ac.dal.ca   |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  Don't take life too seriously. After all, you'll never get out of it alive! 
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Newsgroups: alt.3d
From: glreno@afterlife.ncsc.mil (Gerald Reno)
Newsgroups: alt.3d,misc.test,alt.fan.lightbulbs
Subject: Re: Testing again
Date: 29 Jul 92 17:26:47 GMT
Organization: The Great Beyond

In article <1992Jul29.125830.19411@msuinfo.cl.msu.edu> carter@cemvax.cem.msu.edu (Tom Carter) writes:
>In article <l7d3ipOPPhnc@alcor.usc.edu> echeverr@chaph.usc.edu (5150) writes:
>>Sorry about this, but my Use Network feed went down recently, and I'm
>>not sure if its back working again yet, so I thought I'd just post this little test message
>>to see if it was alllright again.
>>
>>
>>Hiya all.
>>
>>Love from,
>>
>>-- 
>>Ron Echeverri                     |
>>echeverr@chaph.usc.edu            |       "I don't THINK so."
>>rone@skat.usc.edu                 |                 - Homey The Clown
>>flames: nobody@usc.edu            |
>> _ __                 __
>>' )  )               /  `     /
>> /--' ________      /--   _. /_  _ , __/> __  __  o
>>/  \_(_) / / <_    (___, (__/ /_</_\/ (__/ (_/ (_<_
>>
>>
>>



>
>That's what the newsgroup alt.test is FOR!
>



>============================================================================
>|         Tom Carter                    |     carter@cemvax.cem.msu.edu    |
>|   Michigan State University           |     carter@msucem.bitnet         |
>|     Chemistry Department              |                                  |
>============================================================================

So what's this group for? Is there a FAQ yet?


Jerry Reno (Cmdr. Steve C. Loser) glreno@afterlife.ncsc.mil
                                    reno@cps.msu.edu
Newsgroups: alt.3d
From: ritchie@sciborg.UWaterloo.ca (Ken Ritchie)
Subject: Re: Power Gloves for sale ***BUYER BEWARE***
Organization: University of Waterloo
Date: Fri, 24 Jul 1992 16:50:05 GMT

In article <BruFJ8.9M9@knot.ccs.queensu.ca> awilliam@qucis.queensu.ca (Andrew Williams) writes:
>In article <BruD2x.3Et@cs.dal.ca> ingalls@cs.dal.ca (Colin Ingalls) writes:
>>As the subject says, I have a few Nintendo Power Gloves
>>I would like to sell.  They are all large which I think
>>is about a men's medium.  They cost $100 (+ shipping,
>>which should be <= $10 I think).
>>
>>Colin I.
>>
>
>***** CANADIAN SHOPPERS ***** 
>  Try your local Zeller's or Canadian Tire... they sell for about 
>$50.00 (49.95 I think). This is well below the $100 being requested. 
>On my last visit to Zeller's the local store had close to twenty
>gloves in stock.
>

Try K-mart too. They've got a couple in the local store here in waterloo.
Why is it that they are so scarce everywhere else?

Ken
From: kpm8447@tesla.njit.edu
Newsgroups: alt.3d
Subject: Re: Museum of Holography closes?
Date: 23 Jul 92 11:44:35 GMT
Organization: New Jersey Institute of Technology

In article <1992Jul21.161942.29470@msuinfo.cl.msu.edu>, 13501DJK@MSU writes:
> I have recently heard rumor that the Museum of Holography in NY has closed due
> to financial problems. Can anyone out there please confirm (or preferably deny)
>  this report? thanx

I don't know if this is true or not (about it closing) but when I was
there a few years ago, they were hurting pretty bad for money.  If they
did/are closing, I think a local university in the area should see if they
can purchase their holograms and set up the museum elsewhere.
 - Kirk
Newsgroups: alt.3d
From: harrison@adm.csc.ncsu.edu (Lou Harrison)
Subject: Re: Looking for info on SpaceBall device
Organization: Adm.csc.ncsu.edu (Administration machine NCSU Dept. Computer Science)
Distribution: usa
Date: Tue, 21 Jul 1992 10:32:54 GMT

In article <1992Jul20.151207.12781@colorado.edu> salim@tigger.cs.Colorado.EDU (Salim Alam) writes:
>Hi,
>
>Could someone kindly provide me with information on the
>SpaceBall device such as the name/address/phone# of the
>vendor, the price, and any details on the interface used
>to plug it into a machine.
>
>Thanks in advance.
>
>-Salim
>
>-- 
>Salim Alam. CS Graduate Student{} "New processes are created by other
>University of Colorado, Boulder{}  processes, just like new humans" - Nemeth
>INTERNET: salim@cs.colorado.edu{}  et al, Unix System Administration Handbook.

	SpaceBall Technologies, Inc.
	600 Suffolk St.
	Lowell, MA 01854

	(508) 970-0330
	(508) 970-0199 FAX

Software comes withit for many platforms.  Silicon Graphics bundles
SpaceBall drivers with their operating system.


						L.
-- 
==============================================================================
- Lou Harrison   |     CSC PhD Candidate      |  (harrison@adm.csc.ncsu.edu) -
- 919-515-7279, NC State U., Computer Sci. Dept., Box 8206 Raleigh, NC 27695 -
==============================================================================

Newsgroups: alt.3d
From: glen@wench.ece.jcu.edu.au (Glen Harris)
Subject: TECH: Sega glasses gear
Organization: Electrical and Computer Engineering, JCUNQ
Date: Wed, 22 Jul 1992 00:00:35 GMT


  For those of you who missed my posting in sci.virtual-worlds, I have
uploaded version 1.0 of my sega glasses interface to wuarchive.wustl.edu
in the /pub/MSDOS_UPLOADS directory.  The ftp program crashed, so there
are two files there.  TAKE THE BIGGEST ONE.  It is called segav10.zip and
is approximately 160K long.

  In this version I have converted all the .img files to multi-image gifs
to save space.  There are a couple of programs included to help convert
img to gif.  

  If you want to know how to read gifs, grab the code, it is fairly well
documented.  If you can't work it out, mail me.

  If you don't have FTP access, I can mail copies, too.

*----------------------------------*------------------------------*
* Glen Harris                      * 3D and Virtual               *
* glen@wench.ece.jcu.edu.au        * Reality Groupie              *
*----------------------------------*------------------------------*
Hi! I'm a .signature virus! Join in the fun and copy me into yours!

Newsgroups: alt.3d
From: Furrball@biophysics.uwaterloo.ca (Ken Ritchie)
Subject: How does one create RDS's?
Organization: Biophysics, University of Waterloo, Canada
Date: Fri, 24 Jul 1992 21:13:47 GMT

Hi,

How does one create an RDS picture. Is there a program available by ftp? 
Just wondering.

ps. anyone can e-mail me any RDS's they got if they wish. I wont mind :)



						Thanks,
						Ken Ritchie
						ritchie@sciborg.uwaterloo.ca
From: stever@netcom.com (Steve Riggins)
Newsgroups: alt.3d
Subject: Book on 3d
Keywords: 3D book source
Date: 21 Jul 92 16:41:43 GMT
Distribution: USA
Organization: Netcom - Online Communication Services (408 241-9760 guest)

Programming Geek looking for a good book on 3D drawing, etc, with C source,clear examples, etc.  Geek has math through Calculus I.

Thanks!

-- 
Steve Riggins                 stever@netcom.com
From: glreno@afterlife.ncsc.mil (Gerald Reno)
Newsgroups: alt.3d
Subject: Re: Stereogram References (was: Re: Guitars)
Date: 20 Jul 92 19:56:35 GMT
Organization: The Great Beyond

In article <1992Jul20.020716.26973@afterlife.ncsc.mil> I wrote:
>In article <1992Jul16.184302.6476@porthos.cc.bellcore.com> afd@bellcore.com writes:
>>
>>Besides the _Games_ magazine article, what else has been
>>published about the random dot stereograms?  I would like
>>to look into this further (so to speak).
>>
>>-A Dietz
>>Bellcore, Morristown
>
>As it happens, I wrote a paper on this last Winter for my
>Cognitive Science class;

and here is the bibliography, in handy bibTeX form.

hope it helps...

Jerry Reno (Cmdr. Steve C Loser) glreno@afterlife.ncsc.mil
reno@cps.msu.edu, when I can get there.



@BOOK{Julesz,
	AUTHOR = "Bela Julesz",
	TITLE = "Foundations of Cyclopean Perception",
	PUBLISHER = "The University of Chicago Press",
	ADDRESS = "Chicago and London",
	YEAR = 1971
}

@BOOK{Frisby,
	AUTHOR="John P. Frisby",
	TITLE="Seeing",
	PUBLISHER="Oxford University Press",
	ADDRESS="Oxford",
	YEAR=1979
}

% This next one isn't about stereograms, but it has some
% neat stereograms of biochemicals...
@BOOK{Rawn,
	AUTHOR="J. David Rawn",
	TITLE="Biochemistry",
	PUBLISHER="Neil Patterson Publisers",
	ADDRESS="Burlington, NC",
	YEAR=1989
}

@INCOLLECTION{Tyler,
	AUTHOR="Christopher W. Tyler",
	TITLE="Cyclopean Vision",
	BOOKTITLE="Binocular Vision",
	PUBLISHER="The Macmillan Press Ltd",
	ADDRESS="Boca Raton, FL",
	YEAR=1991,
	EDITOR="David Regan",
	CHAPTER=3
}

@ARTICLE{Poggio,
	AUTHOR="Tomaso Poggio",
	TITLE="Vision by Man and Machine",
	JOURNAL="Scientific American",
	YEAR=1984,
	VOLUME=250,
	NUMBER=4,
	PAGES="106--116",
	MONTH="April"
}

@ARTICLE{Games,
	AUTHOR="John Grossman",
	TITLE="Look, Ma, No Glasses!",
	JOURNAL="Games",
	YEAR=1992,
	VOLUME=16,
	NUMBER=2,
	PAGES="12--15",
	MONTH="APRIL"
}
Newsgroups: alt.3d
From: msimon@physics.ucla.edu (Simon)
Subject: Re: Power Gloves for sale
Organization: UCLA Department of Physics
Date: Sat, 25 Jul 92 00:12:38 GMT

In article <BruD2x.3Et@cs.dal.ca> ingalls@cs.dal.ca (Colin Ingalls) writes:
>As the subject says, I have a few Nintendo Power Gloves
>I would like to sell.  They are all large which I think
>is about a men's medium.  They cost $100 (+ shipping,
>which should be <= $10 I think).
>
>Colin I.
>

If $100 is the going rate, I will be happy to sell brand new power gloves
for $50 including shipping (anywhere in the US, extra for other).  I only
have size large.     
                   Martin Simon
                   PO Box 25231
                   Los Angeles CA 90025
 

Newsgroups: alt.3d
From: ingalls@cs.dal.ca (Colin Ingalls)
Subject: Power Gloves for sale
Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada
Date: Thu, 23 Jul 1992 12:23:21 GMT

As the subject says, I have a few Nintendo Power Gloves
I would like to sell.  They are all large which I think
is about a men's medium.  They cost $100 (+ shipping,
which should be <= $10 I think).

Colin I.

Newsgroups: alt.3d
From: jleduc@casbah.acns.nwu.edu (JonPaul Leduc)
Subject: Spline object modeling.
Organization: Northwestern University, Evanston Illinois.
Distribution: usa
Date: Fri, 31 Jul 1992 14:34:38 GMT

	I went to Sigraph here in Chicago, and I ran accross something
interesting.  A cheap ($300) program had a modeling system for windows that
seemed to be better than autocad for the IRIS.  But only in an artistic
sense.  I allowed to to draw plain of your model, and then draw from ther
sides(hard to picture if you didn't see it).  It much easier to draw
natural models of trees and other natural items much easier than on the
other modelers I had tried (minutes, while I was still unhappy after an
hour on StrataVision).

	The program was PlayMation, and artistic 3-D Modeler, that they
kept telling me was spline based.

--The Problem
Playmation only will load and save its formats.  No RIP files, NO DXF, no
standards supported.


So does anyone out there know of a program that allows you to model
artistically (or even uses Splines or curves) that would support anything.

I would even settle for a non-artistic modeler that supported brezier type
curves instead of the more mechanical polygons like most modelers.

I know they would eventially render based on polygons (via this group), but
do I have to draw that way?

--Jean-Paul Leduc
--Consultant
--Northwestern University
Newsgroups: alt.3d