HDTenEightyP/NetNews huggingface dataset:
From: dac@prolix.apana.org.au (Andrew Clayton)
Newsgroups: aus.computers.amiga
Subject: Availability and price of A4000 in Oz
Date: Thu, 15 Oct 1992 12:05:31 GMT
Organization: More like Dis~, really.
X-Newsreader: Arn V1.00 beta rel2

Anyone got any clues as to A4000 availability and price?

I read that a pallet load of A4000's were delivered to C= in Oz,
but I've heard nothing about general availabilty.

Clues welcomed.

Dac
--
dac@prolix.apana.org.au              David Andrew Clayton.           // _| _  _
dac@prolix.sserve.cc.adfa.oz.au      Canberra, Australia           \X/ (_](_](_

** NOTE ** my mailfeed is currently UP!
Newsgroups: aus.computers.amiga,comp.sys.amiga.advocacy
From: copes@cs.curtin.edu.au (Simon Cope)
Subject: Re: Multitasking and games (Was: Re: Struggling student needs ...)
Organization: Curtin University of Technology
Date: Mon, 12 Oct 1992 03:51:18 GMT

doiron@starpt.UUCP (Glenn Doiron) writes:

>> >Wayne: The Amiga is *not* a games machine - games machines don't need
>> >pre-emptive mutitasking operating systems ...
>> 
>> 	Werent some of the amigas designers from Williams?  You
>> know Defender and all that.  I seem to recall, that the amiga was partially
>> designed as a killer games machine.  You sure do need a pre-emptive
>> multitasking operating system for good games - makes it easier to run
>> decent enemy routines and all that.

>No, it doesn't.  If you have access to a timer interrupt, you can chuck the
>OS (multitasking or not) and do just as good a game.  The only thing that
>changes between a multitasking/non-multitasking machine is your interfacing
>code (it gets a lot more complicated on multitasking machines).

This entire debate depends on whether you have some formal software skills or
you are some midnight hacker who doesn't know better.

--
copes@cs.curtin.edu.au

Newsgroups: aus.computers.amiga
From: u894486@bruny.cc.utas.edu.au (Darren James Turner)
Subject: Wanted to buy : Hard-drive
Organization: University of Tasmania, Australia.
Distribution: aus
Date: Tue, 13 Oct 1992 05:00:23 GMT


	Does anybody have or know of a second-hand Hard-drive for sale,
	as I would be interested to buy one if any are available.

	It would be preferable if it was 40meg+
	and memory expansion capabilities would be useful too.

				Thanks in advance,

	  
-------------------------------------------------------------------------------
- Darren Turner   (u894486)    - Captain Kirk : Oh, we come in peace, shoot   -
- Undergraduate                -     to kill, shoot to kill, shoot to kill.   - 
- University of Tasmania       -     We come in peace shoot to kill,          - 
- Australia                    -        Scotty beam me up !                   -
- u894486@bruny.cc.utas.edu.au -                                              -
-------------------------------------------------------------------------------
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 .    .     .           ___....-----'---`-----....___         .     .      .
    .    .     .  =============USS  Enterprise=============      .      .
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.     .  .    ..   .   .    ~~~~`.__`---'__.'~~~~   .      .     .   .    .  
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From: robert@devvax.mincom.oz.au
Newsgroups: aus.computers.amiga
Subject: AMIGA-2000 For Sale - BARGAIN!
Date: 14 Oct 92 00:47:30 GMT
Organization: Mincom, Brisbane, Australia

The following items are for sale. All of these items are being sold together,
and I DON'T want to split 'em.

	HARDWARE
	--------
	AMIGA 2000-HD
		Workbench 2.04 ROMs and software installed
		1 Mb CHIP RAM on motherboard
		Commodore A-2091 SCSI disk Controller and 50 Mb Quantum HD
		with 2 Mb FAST RAM on board
		Commodore A-2320 Display Enhancer (gives flicker free
                interlaced display on a MultiSync monitor)
	      * NOTE - NO monitor included (the monitor I use is owned by the
		       company I work for, and unfortunately I have to give it
		       back)
		FutureSound 8-bit Sound Sampler
		Epson LX-800 9-pin Dot Matrix printer, cable, and spare ribbons
		Netcomm AutoMODEM, 1200 baud, AT command compatible
		2 X QuickShot joysticks

	SOFTWARE (Originals in box)
        --------

		FutureSound
		Audiomaster v1.00
                Music-X v1.00
		Synthia
		Deluxe Paint III
		MovieSetter
		Trip-A-Tron
		Excellence! v2.00
		Desktop Budget
		A-Talk III

	GAMES (originals in box)
	-----

		Projectyle
		Star Glider
		Obliterator
		Barbarian
		Defender II
		Grid Runner
		Xiphos


There are also around 300 floppies included, many of which have utilities and
games on them. The hard disk is CHOCK-A-BLOCK with some of the best PD
utilities to be had (most are the latest versions).

If you're thinking of buying an AMIGA 2000, you can't go past this!

And all I want for ALL of the above is $3000 !!!!!

You can contact me on Brisbane (07) 364 9999 during office hours
                   Or          (07) 844 1861 after hours

Robert
Newsgroups: aus.computers.amiga,comp.sys.amiga.advocacy
From: copes@cs.curtin.edu.au (Simon Cope)
Subject: Re: Multitasking and games (Was: Re: Struggling student needs ...)
Organization: Curtin University of Technology
Distribution: aus
Date: Tue, 13 Oct 1992 05:55:43 GMT

schuller@mullauna.cs.mu.OZ.AU (Wayne Schuller) writes:

>>The bottom end AGA machine will run at least 5x faster under the OS than an
>>A500 hardcoded.  There's no excuse now slackers....

>Yeah but how fast will the AGA machine run hardcoded? Think about it.....

On an A500 the % improvement from hiting the hardware Vs. the OS is pretty big.
OS games are just not a reality on a machine that slow.  But on the AGA 
machines the % improvement is practically negligible.  Especially on something
like the A4000.  With a bottom end machine with an 020 it would still make a 
lot more cense writing under the OS as the time required to code the HW is a
lot more than the benefits to be gained.  
e.g.  on my A3000 the OS sucks up around 10% worst case.  The machine is about
      10x faster than an A500, so overall a prog under the OS on the A3000 will
      be 9x faster than a hardcoded A500.
And the A4000 is aroung 35x plus faster than the A500, but the OS still only
has the same overhead.  So the percentage overhead in running the OS drops to
less than 3%.  Now, who is prepaired to write a squillion times more code just
to gain 3%?  Not me jimmy, thats for sure.  And 3.0 is HEAPS faster than 2.04
which is faster than 1.3.  C= took a lot of tricks for graphics.library from
hackers for 3.0 and a lot of stuff was rewritten in ass for additional speed,
so you would have to be a pretty good coder indeed to outperform the OS for the
functions it provides.

It doesn't matter anyway.  C= isn't going to give out info for aga etc. for the
new machines, and it would take a lot of work to work out all the regs. for 
yourself especially when you will get a lot of them wrong.  It just aint worth
it....

But then its just my opinion.  If you want to waste LOTS of time for such small
gains then who am I to stop you?

--
copes@cs.curtin.edu.au
From: t9014135@phillip.edu.au
Newsgroups: aus.computers.amiga
Subject: updating 2.0 -> 2.05
Date: 8 Oct 92 17:37:13 GMT
Organization: RMIT (Bundoora Campus)

I want to upgrade to WB 2.05,( the disks that I recieved with my amiga 3000).
But everytime I insert the first install disk, and click on the update icon in
the tools directory I get a response saying to insert the super kickstart disk.

I have also tried to boot from the install disk of 2.05, but again to no avail,
I still get a response saying to insert the super kickstart disk.( Naturally I
have no super kickstart disk).

At the moment I have WB V37.xx on the hard disk ( the factory installed
version), this version I believe is version 2.0, and I want to install to
V38.xx,(2.04, and greater), which I have on floppy disk.

Can any one help me, as I want to acess all of Tool Managers'(v2.0) options.

thanks in advance.

Tef

t9014135@Phillip.edu.au
tevfik@arcadia.mc.phillip.edu.au 
Xref: sparky aus.computers.amiga:902 comp.sys.amiga.advocacy:26180
From: schuller@mullauna.cs.mu.OZ.AU (Wayne Schuller)
Newsgroups: aus.computers.amiga,comp.sys.amiga.advocacy
Subject: Re: Struggling computer science student needs a free A4000.
Keywords: give money now!
Date: 8 Oct 92 04:27:04 GMT
Distribution: aus
Organization: Computer Science, University of Melbourne, Australia


>	What kind of bills ? How much exactly ? I mean I wouldn't want to 
>let you be sad in the end. Actualy are you the most needy ?

>	George
Of course i am, i was desperate enough to think of the idea!
Yo!

################################################################################
#schuller@mullauna.cs.mu.oz.au#Beastie Boys, Living Color, Fishbone, LLCoolJ,  #
#A500 3.5 and 5.25 drives.    #Public Enemy, C+C Music Factory, Prince, Hammer,#
#Fujitsu DL1100 Printer.      #Erik B & Rakim, Bel Biv Devoe, Boys II Men,Kylie#
#Supra 14K modem. 1084S mon.  #Roseanne Barr, Red Dwarf, Twin Peaks, God.      #
################################################################################
#I think there should be a Prince section on the news! How do I do it? email me#
################################################################################
Newsgroups: aus.computers.amiga
From: 8800529@hydra.maths.unsw.EDU.AU ()
Subject: Re: Ram Disk Icon
Organization: school of Mathematics UNSW
Date: Thu, 8 Oct 1992 01:13:58 GMT

In article <sbiddle.06ag@aviate.welly.gen.nz> sbiddle@aviate.welly.gen.nz (Steve Biddle) writes:
>In article <717969552.AA00000@csource.oz.au>,
>	Eric.Fillisch@f353.n633.z3.fidonet.org (Eric Fillisch) writes:
>>GK>	 The easiest way would be to get the WB2 upgrade and make the
>>GK> icon you want for the ram: disk the default system icon.
>>
>>I got my system orignally with WB2.0 and subsequently upgraded to WB2.04 as I
>>found that 2.0 has go a few bugs which prevent certain programs from working
>>properly.  ie Pagestream 2.1 requesters didn't work.
>>
>>As I said in my origonal message, the icon only applies to the RAM disk.
>>
>>
>>GK> matter of copying the disk icon that you require to ram: before the
>>
>>Unfortunately when I tried copying the disk.info file to ram: it did exactly
>>theat.  Ie copied the disk.info file to the ram.  Great if you want to see the
>>icon after opening the ram disk.
>>
>>Thanks for your help anyway but I have allready tried them and they don't seem
>>to work.
>
>Create the icon you want for your ramdisk in iconedit, and save it as a file,
>eg s:ramdisk.info . Now edit your startup-sequence, and before the loadwb,
>add a line 'copy s:ramdisk.info ram:disk.info', things should now be OK, I
>have been running like this for a long time with no problems..
>

	One problem is that the icon type should be a disk
not a project (like the shell.info) or a tool like the one that launches
programs.
	George



>
> -------------------------------------------------------------
> Steven Biddle	     -	   Mail: sbiddle@aviate.welly.gen.nz
> Wellington, New Zealand.    OR: BIDDLE_S@kosmos.wcc.govt.nz
> -------------------------------------------------------------
From: bytey@werple.apana.org.au (Chris Hames)
Newsgroups: aus.computers.amiga
Subject: Re: updating 2.0 -> 2.05
Date: 8 Oct 92 23:59:50 GMT
Organization: werple public-access UNIX, Melbourne
NNTP-Posting-Host: werple.apana.org.au

t9014135@phillip.edu.au writes:

>I want to upgrade to WB 2.05,( the disks that I recieved with my amiga 3000).
....
>I still get a response saying to insert the super kickstart disk.( Naturally I
>have no super kickstart disk).

You need the superkickstart disk to update the kickstart that is on your
harddisk "devs:kickstart".

>At the moment I have WB V37.xx on the hard disk ( the factory installed
>version), this version I believe is version 2.0, and I want to install to
>V38.xx,(2.04, and greater), which I have on floppy disk.

Version 2.04 of kickstart is 37.175.   The difference between a 2.04 kickstart
and a 2.05 kickstart is just support for the new A600 hardware.

>Can any one help me, as I want to acess all of Tool Managers'(v2.0) options.

From what you say I think you have V36 kickstart on your harddisk and want to
get V37.   You should be able to get this upgrade from your dealer and if
not ring up CBM.

-- 
Chris Hames
Internet: bytey@werple.apana.org.au               FidoNet: 3:633/353
From: cylee@esk.compserv.utas.edu.au (Chang Yong Lee)
Newsgroups: aus.computers.amiga
Subject: Re: Wanted to buy : Hard-drive
Date: 16 Oct 92 03:34:04 GMT
Distribution: aus
Organization: University of Tasmania at Launceston

Hi,

   I'm interested in Amiga. I would like to have more information about
model 600HD. 

   Is 600HD worth buying for A$ 900 ?

   How good is the Amiga word processor compared with Microsoft Windows
Word 2.0 ?

   Please drop me a message.

   Thanks.


From,

  \_\_\_\_\_    \_\_\_\_   \_              \_ \_\_\_\_\_ \_          \_
           \_   \_       \_  \_            \_  \_          \_       \_ 
            \_  \_         \_  \_          \_   \_           \_    \_     
             \_  \_         \_   \_        \_    \_\_\_\_      \_ \_
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               \_  \_         \_     \_    \_      \_             \_  
       \_      \_    \_       \_       \_  \_       \_             \_  
         \_\_\_\_       \_\_\_\_         \_\_        \_\_\_\_\_     \_   

cylee@esk.compserv.utas.edu.au
Newsgroups: aus.computers.amiga,comp.sys.amiga.advocacy
From: 22black@sol.cs.wmich.edu (The Bewildered One)
Subject: Re: Multitasking and games (Was: Re: Struggling student needs ...)
Organization: Western Michigan Univ. Comp. Sci. Dept.
Date: Tue, 13 Oct 1992 02:13:11 GMT

copes@cs.curtin.edu.au (Simon Cope) writes:

>doiron@starpt.UUCP (Glenn Doiron) writes:

>>> >Wayne: The Amiga is *not* a games machine - games machines don't need
>>> >pre-emptive mutitasking operating systems ...
>>> 
>>> 	Werent some of the amigas designers from Williams?  You
>>> know Defender and all that.  I seem to recall, that the amiga was partially
>>> designed as a killer games machine.  You sure do need a pre-emptive
>>> multitasking operating system for good games - makes it easier to run
>>> decent enemy routines and all that.

>>No, it doesn't.  If you have access to a timer interrupt, you can chuck the
>>OS (multitasking or not) and do just as good a game.  The only thing that
>>changes between a multitasking/non-multitasking machine is your interfacing
>>code (it gets a lot more complicated on multitasking machines).

>This entire debate depends on whether you have some formal software skills or
>you are some midnight hacker who doesn't know better.
>--
Well i would have to disagree at the point of not needing a multitasking OS,
for games.  And the implications of making games are easy and don't task the
system much.  The truth of the matter games are very difficult and needs task
the system heavily.  Only in a game do you need very fast graphics and an
efficient OS.  You wouldn't need that fast for a word processor, comm
prog, or a database.  Heck you don't even need a fast graphics for a lot of 
video development ( notice not all but a lot, ie saving frames to a vcr ) 

Martin


Xref: sparky aus.computers.amiga:912 comp.sys.amiga.advocacy:26436
From: 2575brooksr@vms.csd.mu.edu (Ryan K. Brooks)
Newsgroups: aus.computers.amiga,comp.sys.amiga.advocacy
Subject: Re: Multitasking and games (Was: Re: Struggling student needs ...)
Date: 12 Oct 1992 19:21:33 GMT
Organization: Marquette University - Computer Services
Reply-To: 2575brooksr@vms.csd.mu.edu
NNTP-Posting-Host: vmsd.csd.mu.edu

>
>Its a need that many many people need to ween themselves off, before the HAVE
>to go cold turkey....
>
>The bottom end AGA machine will run at least 5x faster under the OS than an
>A500 hardcoded.  There's no excuse now slackers....
>
>--
>copes@cs.curtin.edu.au
>
Okay.  Then show me how to do parallax scrolling with graphics.library.  I
program in asm at the hardware level and at the OS.  The fact of the matter
is you can always code faster routines for your specific application.  
graphics.library/intuition routines are general purpose (don't get me wrong
they are really powerful.) But if you don't have to take into account
different horizontal resolutions, for example, your tile detokenizations
can be hardcoded for 320 pixels and just MOVEd onto the screen, instead
of using them with a very general DrawImage/Blit type of thing (you'd
have to use this to hope to be compatible with RTG/DIG, which is the
point of all this).  That was just an example.  My point is that you
can always write a routine for your own specific case that is not
general purpose and it will therefore be faster.  Double buffering,
sprite moving, all that.  Hitting the hardware is always faster. But
3.0 closes the gap signifgantly.  Ryan Brooks
From: johnv@acix.DIALix.oz.au (John Verhoeven)
Subject: Re: GVP Series II HD Controller
Newsgroups: dialix.forsale,aus.computers.amiga
X-Newsreader: TIN [version 1.1 PL6]
Date: 9 Oct 92 23:21:46 WST
Organization: ACix - Private UUCP Node, Cloverdale, Western Australia.

John Verhoeven (johnv@acix.DIALix.oz.au) wrote:
> Posted for a friend, please call the number listed.
>
> Amiga GVP Series II Hard disk Controller.
> With all disks & manuals.
> Quantum 40 Megabyte Hard disk.
>
> Price $700.
        ^^^^
He know only wants $550 for it.

> Call 470 1580 and ask for Carl.

--

John Verhoeven                        johnv@acix.DIALix.oz.au      _--_|\
Treasurer, Amiga Developers           (ALT: johnv@DIALix.oz.au)   /      \
Association of Western Australia      Phone: (+619) 478 1406      *_.--._/

Xref: sparky aus.computers.amiga:901 comp.sys.amiga.advocacy:26179
From: 8800529@hydra.maths.unsw.EDU.AU
Newsgroups: aus.computers.amiga,comp.sys.amiga.advocacy
Subject: Re: Struggling computer science student needs a free A4000.
Keywords: give money now!
Date: 8 Oct 92 01:11:14 GMT
Distribution: aus
Organization: school of Mathematics UNSW

In article <9228121.8767@mulga.cs.mu.OZ.AU> schuller@mullauna.cs.mu.OZ.AU (Wayne Schuller) writes:
>8800529@hydra.maths.unsw.EDU.AU () writes:
>
>>In article <9227914.27173@mulga.cs.mu.OZ.AU> schuller@mullauna.cs.mu.OZ.AU (Wayne Schuller) writes:
>
>
>>>Oh yeah, as the original struggling student, I still want my A4000 and if you
>>>are going to give money to anyone, give it to me!
>
>>	OK I guess it's about time. I will give you guys the money.
>>Now who was it that need it the most and why.
>
>ME ME ME ME ME ME ME ME ME ME...
>I thought of the idea so all you other poor users can just get lost...!
>I was the student who was poor enough to beg for the A4000 so I should get all
>the donations first.
>All you other so-called poor A4000 wanting students can just step back and step
>in line!.
>Yo!
>

	What kind of bills ? How much exactly ? I mean I wouldn't want to 
let you be sad in the end. Actualy are you the most needy ?

	George
Xref: sparky aus.computers.amiga:915 comp.sys.amiga.advocacy:26477
From: gothic@yoyo.cc.monash.edu.au (Toby Sargeant)
Newsgroups: aus.computers.amiga,comp.sys.amiga.advocacy
Subject: Re: Multitasking and games (Was: Re: Struggling student needs ...)
Date: 12 Oct 92 22:43:17 GMT
Organization: Monash University General Access Unix
X-Newsreader: TIN [version 1.1 PL6]

: This entire debate depends on whether you have some formal software skills or
: you are some midnight hacker who doesn't know better.
: 
: --
: copes@cs.curtin.edu.au
: 
	No it doesn't. Anyone can program OS, it's all done for you. It
makes all code simple to write, but it makes it all SLOW. If C= had got
someone decent to write the roms, it may have been worthwhile using
them. I'm not knocking the programming involved in writing such a
friendly OS, but next time you're using a monitor or an assembler worth
its salt, take a look at some of the code. If you cant pick at least 5
optimisations that could be made (space or timewise) in the first 200
bytes, then dont EVER try and write a game.
	For example, why in gods name is there no syncing on the drive
reads? I mean, when the trackdisk.device reads in a track, It reads off
almost 2 times what it needs, and then MANUALLY searches for the $4489
sync. If one bit was set in the $dff09e (?) register, mfm syncing could
be used, and would have sped up the drive considerably. This is just one
example of why people could hit the hardware. Another? Well, how about
the memory needed to set up the structures you would need in order to
create a halfway useful screen? Think about plasma. 50K worth of
copperlists... How ywould it look? the demo starts... 'PLEASE WAIT,
INITIALISING COPPERLISTS.' and then you wait, and wait, and .... thats
the kind of thing OS programmers would have you do... Yeah sure it'd be
easy, but you'd be crazy to do it that way.
	To conclude, don't call anyone who programs a fly-by-night
hacker who doesn't know better. They probably know more than you think,
and have chosen to sacrifice compatibility with high end machines (that
only a select few have) in order to do the things they do in style...

	Gothic/Cr/\sS

----------------------------------------------------------------------
'Tis down in yon garden green,
	Love, where we used to walk,
The finest flower that ere was seen
	Is withered to a stalk.

The stalk is withered dry, my love,
	So will our hearts decay;
So make youself content, my love,
	Till God calls you away.
				Unknown.
Newsgroups: aus.computers.amiga
From: dconnors@gucis.cit.gu.edu.au (David Connors)
Subject: Re: Ram Disk Icon
Organization: Griffith University, Brisbane, Australia.
Date: Thu, 8 Oct 92 03:55:43 GMT

sbiddle@aviate.welly.gen.nz (Steve Biddle) writes:

>In article <717969552.AA00000@csource.oz.au>,
>	Eric.Fillisch@f353.n633.z3.fidonet.org (Eric Fillisch) writes:
>>GK>	 The easiest way would be to get the WB2 upgrade and make the
>>GK> icon you want for the ram: disk the default system icon.
>>
>>I got my system orignally with WB2.0 and subsequently upgraded to WB2.04 as I
>>found that 2.0 has go a few bugs which prevent certain programs from working
>>properly.  ie Pagestream 2.1 requesters didn't work.
>>
>>As I said in my origonal message, the icon only applies to the RAM disk.
>>
>>
>>GK> matter of copying the disk icon that you require to ram: before the
>>
>>Unfortunately when I tried copying the disk.info file to ram: it did exactly
>>theat.  Ie copied the disk.info file to the ram.  Great if you want to see the
>>icon after opening the ram disk.

Sounds like you didn't tell iconedit that the icon was to be of a disk type;
rather it seems you've told it it is a project (or something similar) icon.


   Dave Connors - D.Connors@sct.gu.edu.au     Griffith University, Australia
 - -- ---=-==-=================================================-==--=--- -- -
         "It's a shame that you do not like what you have created!"
                         - Jobe "The Lawnmower Man"
 - -- ---=-==-=================================================-==--=--- -- -
Newsgroups: aus.computers.amiga,comp.sys.amiga.advocacy