From: hennessy@acsu.buffalo.edu (DOG BASEBALL!!!)
Newsgroups: rec.games.cyber
Subject: Re: Pay for SHADOWRUNNERS
Keywords: srun
Date: 13 Nov 92 21:32:19 GMT
Organization: Ministry of Information, Lower Volta.

Inscribed upon tablet <s922715.721668027@otto>, the mighty s922715@otto (Merlin) records thusly:
-=>
-=>Standard Rates of Pay for Shadowrunners
-=>
-=>
-=>	"I hate this job!"
-=>	-Links Lynx, former company man
-=>
-=>
-=>A 'runner gets paid according to his or her lifestyle. A scummer from the
-=>Streets will do almost anything for some nuyen, but successful runners are
-=>a little more discerning, and require more cash from their shadowy
-=>employers.
-=>
-=>The base rate for a 'run is equal to the runner's Lifestyle monthly cost.
-=>
-=>LUXURY		100,000% and up
-=>HIGH		10,000%
-=>MIDDLE		5,000%
-=>LOW		1,000%
-=>SQUATTER	100%
-=>STREETS		food, small change, anything..
-=>
-=>This base rate is modified by an Opposed Negotiation test between
-=>shadowrunner and employer. Each extra success in either direction modifies
-=>the base rate by 10%. The final result is the base rate paid to each member
-=>of the team. This does not include bonuses, etc.
-=>
-=>Note that the actual length of a run can vary. A well-organised
-=>shadowrunner would probably do about 3 or 4 runs a month, barring
-=>'accidents' or lack of job opportunities.
-=>
-=>
-=>	"I've got a job for you. Minimal complications. Double your normal 
-=>	rate. What do you say?"
-=>	-Mister Johnson
-=>
-=>
-=>A runner or team of runners can hire a Fixer to act as an agent for them. 
-=>Her cut is usually around 50%, but she does have a high negotiation skill.
-=>
-=>Employers may also offer bonuses direct to the shadowrunners
-=>(non-negotiable), or perks such as cyberware implantation or spell
-=>instruction.
-=>
-=>	For example, Links Lynx, a moderately successful shadowrunner, is
-=>working out a deal with Mr Johnson, concerning an upcoming raid on Tacoma
-=>Aerodyne Inc. Johnson has Negotiation 6 and Willpower 5, while the poor 
-=>Lynx has Willpower 4 and has to rely on his knowledge of Corporate 
-=>Etiquette (3) which raises his target number by 4, to 9, according to 
-=>the Skillweb. Mr Johnson has a target number of 4 (The Lynx's willpower).
-=>Mr Johnson is offering the Lynx his standard rates (Middle class = 5,000%);
-=>the Lynx, of course, is trying to get more.
-=>	"It's a dangerous job. I'll need a little more than that."
-=>(He rolls, not surprisingly, no successes)
-=>	"You know, Lynx, it would be an awful pity if Aztech' found out
-=>just who was behind that little scuffle last month at the Technocan..but I
-=>digress. We were talking terms..."
-=>(Mr Johnson rolls 3 successes.) 
-=>That gives a 30% reduction of the Lynx's standard 
-=>rate: 5,000%-1,500% = a paltry 3,500% for this run. (If Links is
-=>representing a team, then this is how much they each get.) Hardly enough to
-=>pay his bills - but still more than a lowscum runner would see in a month 
-=>- unless he gets more work this month. This is likely, however, since the
-=>Lynx's record, unlike his lamentable negotiation skill, is quite good. 
-=>
-=>This system has the advantages that it gives a guideline for how much
-=>Shadowrunners get paid, and it also encourages runners to spend money on
-=>their living standard, to move up in the world. Note that there is no limit
-=>on the income of a Luxury standard Shadowrunner. These folks have hit the
-=>big-time. This system also makes runners really work for top-of-the-line
-=>cyberware, hiteck decks and powerful foci; if they can buy them, they
-=>deserve 'em.
-=>-- 
-=>[end]


-- 
   /I\          Fuck 'em if they can't take a joke.
  /(*)\         hennessy@acsu.buffalo.edu                 
 /IIIII\        "Leave EVERYTHING to ME!" - Powdered Toast Man       
/IIIIIII\       Happiness is a warm gun.
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