From: bandy@netnews.jhuapl.edu (Mike Bandy)
Subject: Re: Do you like Civilization ?
Organization: JHU/Applied Physics Laboratory
Date: Thu, 12 Nov 1992 18:42:47 GMT

mperry@waikato.ac.nz writes:

>In article <BxBsoL.EK1@netnews.jhuapl.edu>, bandy@netnews.jhuapl.edu (Mike Bandy) writes:
>> I think the mouse handling is VERY bad.  The slow mouse response tends to
>> aggravate my carpal tunnel syndrome like no other game or application
>> ever has.  But in spite of that, I continue to play it in several hour
>> stretches ("just until I kick this Bozo's ass...") and have turned a few
>> lunchhour "short games" into completely wasted afternoons.  It's a very
>> complex game that requires a significant effort to learn.  Having played

>complex? It is childs play to learn.

There are at least 2 books out giving details about the game -- why bother
with such a child's game.  Sure, moving the players is trivial, but choosing
a strategy for developing a civilization is anything but.

>> both the IBM and Amiga versions of the game, the only differences I can
>> see are:
>> 	1) The Amiga version crashes in the city display when the advisor
>> 	   can't find a suitable choice (the solution is to turn off
>> 	   auto advisor from the option menu).
>> 	2) The IBM version allows a cheat by typing <SHIFT>12345678
>> 	   that reveals the entire world.  The F1-F10 keys have special
>> 	   powers, too.  Anybody know of a similar Amiga key sequence?
>> 
>Get a brain, or manual (or both) for your (pirated?) game. (a small assumption)

Where the hell did this come from?  What makes you think that just because
I haven't seen the F1-F10 mentioned in the manual (and I have reason
to believe it's not there) that I pirated my copy?

>Under the menus (ibm/amiga) it explains what F1-F10 do, as it also does in the
>manual. Shift 12345678 only works on early versions. The crashing problem 
>happens on the earlier versions. If you think F1 has special powers try
><ctrl><alt><del> (on the ibm), or <ctrl><amiga><amiga> (on the amiga), this also
>has a special power.

Don't be stupid.

>is simple, have the best civilization. Achieving the object can be as complex
>as you make it. You can play the game totally with the mouse, or do most of the
>movement (8 direction keys) and ~7 actions keys. Take a flight simulator - how
>many of these can you use totally with only a mouse? I've been playing wing
>commander II lately so I'll use it as an example. It uses keyboard or mouse for
>general moving, (quite simple), you use the + to increase speed, - to decrease
>speed, tab for afterburners, w to select weopons, g to select guns enter to
>fire a missile (or right and left mouse buttons), space to fire guns (or left 
>mouse buttons), d for damage report, <alt>d for wingmans damage report, c for
>comunication, a for auto pilot, f1-f10 for varios views, r for action replays,
>v for turning on/off vid com, <ctrl>e to eject, you can use up to three gun
>turrets (on the bomber), t to target, l to lock onto target, j to jump,
>backspace to reverse thrust till stopped, numeric 0 to roll left, numeric . to
>roll right, ... and I have covered about 60% of the keys. This is a more
>complex game - but I find it quite simple to use.

I'm sure your mother is proud of you, but how's this relevant to Civilzation?

-- 

	Mike Bandy
	bandy@aplcomm.jhuapl.edu
	Johns Hopkins University / Applied Physics Lab
Newsgroups: comp.sys.amiga.games