HDTenEightyP/NetNews huggingface dataset:
From: jorourke@ocf.berkeley.edu (Jason O'Rourke)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Pirating and Economics
Date: 6 Nov 1992 03:10:43 GMT
Organization: U.C. Berkeley Open Computing Facility
NNTP-Posting-Host: avalanche.berkeley.edu

In article <1992Nov4.064914.7150@pimacc.pima.edu> ppugliese@pimacc.pima.edu writes:
>Well you're very quick to leap to Ross's defense. I wonder where you
>were when he was branding others as "immoral" & a number of other un-
>complimentary terms. That sure seemed liked libel to me. Perhaps you 
>figure that only those that agree with your positions should be free 
>to condemn the alleged behavior of others?

There is nothing libelous about calling someone immoral.  There is no
element of truth to this claim; it is a value statement.  However, 
a statement alledging that he runs a electronic magazine with the
underlying intent of committing illegal acts (software piracy) is 
is a truth claim, and therefore opens the person up to charges of
libel.  Perhaps you should think about that.

Personally, I don't see how anyone could accuse Ross of slander for
finding someone's arguments for pirating immoral.  Theft is immoral.

Jason O'Rourke
Newsgroups: comp.sys.ibm.pc.games
From: hofstoet@valentin.fmi.uni-passau.de (Hans Ulrich Hofstoetter)
Subject: Re: Spellcasting 101
Organization: University of Passau, Germany
Date: Mon, 9 Nov 1992 13:16:11 GMT

In article <1992Nov8.175542.25549@monu6.cc.monash.edu.au>, rda464v@nella12.cc.monash.edu.au (S. Oxley) writes:
> I am stuck at the very end (I think) of Spellcasting 101.
> After rescueing Lola I now cannot get through the three gates.
> What do I do?
> 

To open the gates, you need three persons, one on each X. You and Lola are two, so where is the third. Remember when you found persons in objects.

> -- 
> +-----------------------------------------------------------------------------+
> |       Steve Oxley, dehumanised as: rda464v@nellads.cc.monash.edu.au         |
> |               Motorcycle rider, and damned proud of it!!                    |
> +-----------------------------------------------------------------------------+
****************************************************************
hofstoet@eva.fmi.uni-passau.de
****************************************************************
...if you confront the Black Lodge with imperfect courage,
it will utterly annihilate your soul".
                               Hawk - Deputy of Twin Peaks
Newsgroups: comp.sys.ibm.pc.games
From: blasius@gmd.de (Volker Blasius)
Subject: Re: HELP--CRACKS AND PCTOOLS - the solution!
Organization: GMD, Sankt Augustin, Germany
Date: Tue, 10 Nov 1992 20:44:16 GMT

In article <1992Nov9.134323.9865@murdoch.acc.Virginia.EDU> jtf9s@poe.acc.Virginia.EDU () writes:
>
>        In a similar vein, my version of PCTOOLS has a file viewer and
>a file editor, two separate systems.  In the viewer, I can find the string
>and I am given a byte offset.  Can't edit in the viewer and can't search
>in the editor!  Boy, am I disappointed.  Further, I have the way-cool
>Norton utilities for Windows, which is absolutely worthless for searching
>for hex strings in a file, let alone editing them when (read 'if') you
>find them.  Any help from you crack kings?

Sorry folks, but you all didn't explore PCTOOLS as you explore your 
adventures...   :B))

There's a third command in PCTOOLS that does the trick: FIND in V5.5, SEARCH 
in V7. In detail:

Version 5.5: Select "Find" from the bar at the bottom of the screen or the 
File menu. This opens a box that lets you enter an ASCII string to find, but 
the bottom line of the screen offers "F9 Hex Mode". So press F9 and the box 
changes and asks you for a hex string.

Version 7: Select "Search..." from the File menu. This opens a box similar 
to the one in V5.5, but this time you have to press the button labeled "Hex" 
to get to the hex string search box.

Once you've found your string, PCTOOLS offers to edit it - again with a 
function key to switch between the hex and the ASCII sides of the page.

Worked for me! Always!

Volker



---
Origin: a maze of twisty little passages, all different (2:243/50.37)
Newsgroups: comp.sys.ibm.pc.games
From: msv9203@tamsun.tamu.edu (Marshall Scott Veach         )
Subject: Crobots,Laser Chess and Robot Odyssey?
Organization: Texas A&M University, College Station
Date: Wed, 11 Nov 1992 07:26:57 GMT

Anyone withinformation about where i might locate any of these
three games would be greatly appreciated.

msv9203@tamsun.tamu.edu

Newsgroups: comp.sys.ibm.pc.games
From: jwilbur@iat.holonet.net (Jay Wilbur)
Subject: Re: SoD & Wolf3d, What Gives?
Organization: HoloNet (BBS: 510-704-1058)
Date: Fri, 13 Nov 1992 05:57:34 GMT

tld@moon.base.bellcore.com (Terry Davidson) writes:
: In article <1992Nov10.171650.13461@murdoch.acc.Virginia.EDU>, burke@Turing.ORG (John R. Burke) writes:
: |> No SoD and Wolf3d are both Id products. SoD is from what I have seen
: |> is unrelated to the first two versions, in that it is one game  vs.
: |> 6 or 7 defferent games in one program. (imho) SoD is the best so far
: |> It is by far the hardest to play when playing Death Incarnate..
: |> there are a few surpises 
: |> 
: |> ps look for secret rooms within secret rooms
: |> 
: 
: OK - what is SoD?  If shareware/demo; where can we get it?

SOD==Spear Of Destiny...It's the commercial version of Wolf3d.  It's not
shareware...you can get it at your local software store.

-- 
/-------------------------------------------------------------------------\
| Jay Wilbur  | jwilbur@holonet.net      | CIS: 72600,1333 |   Fidonet    |
| Id Software | AOL: Id Softwr           | GEnie: jjj      |  1:124/6300  |
\-------------------------------------------------------------------------/
Newsgroups: comp.sys.ibm.pc.games
From: brad@seas.gwu.edu (Bradford J. Crane)
Subject: Re: Wolf3D Cheat Mode ?
Organization: George Washington University
Date: Thu, 5 Nov 1992 21:10:27 GMT

The correct cheat sequence for wolf3d (at least my version) is:
<wolf3d next>
Then when you load the mission, type the following:
<ctrl-tab-enter> to start cheat
<tab-g> to enter god mode (invincible)
<tab-i> gives you next better gun and 50 ammo each use
<tab-n> let's you walk through walls
<tab-e> automatically finishes the current level
<tab-w> warps you to any level - including secret level
Enjoy!

					Brad
					Cheatman

Newsgroups: comp.sys.ibm.pc.games
From: eda858xsft@vx24.cc.monash.edu.au
Subject: Re: Why's the prince blonde?
Organization: Computer Centre, Monash University, Australia
Date: Fri, 6 Nov 1992 04:07:33 GMT

In article <1d6qb5INN3b9@MINERVA.CIS.YALE.EDU>, randall-joshua@yale.edu (Joshua Randall) writes:
> In article <Bx3uCF.Frr@news.fai.com> flake@flakes.ossi.com writes:
>>
>>Hummph!  I'm already at level 11 in Prince of Persia, and my prince is
>>still blonde!  In the pictures on the box, he's got some sort of
>>Persian outfit, he's wearing a turban, and (I think) I remember seeing
>>black hair under his turban.
> 
> When was the last time the game box picture bore any relationship to
> the actual game?  I think he's blond because the programmers assumed
> (correctly) that most of the players would be men, and the
> prototypical male hero is blond.
> 
> -- 
> Joshua E. Randall                       randall@minerva.cis.yale.edu

Not according to origin there are.... apparently all heros have blue hair.
Newsgroups: comp.sys.ibm.pc.games
From: law40003@nusunix1.nus.sg (TAN YEW KEONG)
Subject: Re: XEEN - WHat now
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Sun, 8 Nov 1992 13:50:32 GMT

Ziggy (ziegler@cs.tamu.edu) wrote:
: Well I've killed Lord Xeen and now I need to go to the Darkside I guess.
: So, how do I get there? Also I need some Endurance really bad. My cleric and
: Wizard only have a 1 Endurance.  
: Thanks!
: 
: 
: 
: Joseph Ziegler                                   ziegler@cs.tamu.edu 
: Texas A&M University                        
: 
: Me speak for A&M?  I can't even spell it!
: 
You can't get to the darkside now! Wait till March 1993 when DarkSide of
Xeen comes out from New World, then you can merge these 2 games together
and get a workable darkside.

No, you can't get into the DarkSide now! No you can't. <-For future
queries, just cut one of these and paste into your reply.
--

_________________________________________________________________________
Michael Tan Yew Keong | law40003@nusunix1.nus.sg | law40003@nusvm.nus.sg|
Final Year Law student - OH GOD, IT'S BEEN A HELLUVA LONG TIME!!!       |
________________________________________________________________________|
*Self censured*FINE country - FINE for littering, FINE for chewing gum,| 
FINE for smoking, FINE for not flushing public toilets ... et cetera.  |
_______________________________________________________________________|
Newsgroups: comp.sys.ibm.pc.games
From: jgreely@morganucodon.cis.ohio-state.edu (J Greely)
Subject: Re: Wolf 3D -- Officers say "Leon"!
Originator: jgreely@morganucodon.cis.ohio-state.edu
Organization: Ohio State University Computer and Information Science
	<1992Nov6.012255.15066@monu6.cc.monash.edu.au>
	<BxHtqx.EKo@hermes.hrz.uni-bielefeld.de>
	<CLMEIER.92Nov10121241@lili22.uni-bielefeld.de>
Date: Tue, 10 Nov 1992 16:45:53 GMT

In article <CLMEIER.92Nov10121241@lili22.uni-bielefeld.de>
 clmeier@lili22.uni-bielefeld.de writes:
>Furthermore I want to protest against Wolf3D. It depicts a totally unreal
>image of us Germans and the nastier parts of our history.

What, there never were secret bases filled with hordes of Nazis and
the skeletal bodies of their tortured-to-death GI victims (those that
didn't starve, that is)?  Perhaps this "unreal" image comes from the
fact that it's fiction...

[side note: of course it's unreal!  It's a shoot-em-up with a loose
kill-the-Nazis frame.  Sheesh!  Next you'll be complaining that The
Desert Peach is historically inaccurate...]


				"Anyone who takes this
				 seriously deserves to."
					-- Donna Barr
-- 
J Greely (jgreely@cis.ohio-state.edu; osu-cis!jgreely)
Newsgroups: comp.sys.ibm.pc.games
From: jpc@philabs.philips.com (John P. Curcio)
Subject: Re: Wayne Gretzky 3
Keywords: hockey, gretzky, sports
Organization: Philips Laboratories, Briarcliff Manor, NY.
Date: Thu, 5 Nov 1992 02:09:35 GMT

In article <-s-=k1A@engin.umich.edu> rdunkle@engin.umich.edu (R. M. Dunkle) writes:
>In article <lfdfsiINNfv8@dimebox.cs.utexas.edu> colaluca@cs.utexas.edu (Mark Colaluca) writes:
>>Does anyone know if owners of Wayne Gretzky Hockey 2 will be eligible to get
>>WGH3 as an upgrade?  I am hoping Bethesda will reward its loyal customers
>>by giving them a chance to purchase at a reduced rate.  I bought WGH1 and 2
>>and the League SImulator, and even bought there terrible NCAA Road to the 
>>Final Four, so I'm hoping.  Any news on a release date, other than Bethesda's
>>vague "early to mid November"?


Visit your friendly neighborhood software store-- it was released
approximatley two weeks ago.  There was a major problem with the
release-- the INSTALL.EXE program was corrupt, and would freeze the
machine.  They knew of the problem (occured at the duplication
facility, not at Bethesda), and were quick to correct it (overnight
express with a disk that worked, etc.).  Maybe they took it off the
shelves and re-distributed it?


>	When WGH2 came out, I called them, and they sounded like they'd
>never *heard* of upgrading software. Quite disappointing, since WGH2 was
>almost just a bug fix.

WGH3 is a VAST improvement over WGHII.  It has VGA/MCGA graphics, a
much better interface, and two different views (overhead and 3/4
view).  It takes 9MB of hard drive space, requires at least a 286
(386-25MHz recommended), and 1024 EMS.  Since I have a 386SX-16, it
bogs down at times, which is a pain.... maybe fo Christmas, Santa will
help that...

As for the play, it is much improved.  It is harder to score, and when
playing against the computer you don't end up with a 60-30 shots
advantage for the computer.  I found it almost impossible to score on
the "pro" difficulty-- really good if you like 0-0 games.  In addition,
all 22 of last year's teams are included, but includes only 18 players
& two goalies (no subs as in HLS).

-JPC

-- 
-------------------------------------------------------------------------------
John P. Curcio 		          Go Bruins!		   Philips Laboratories
jpc@philabs.philips.com 			           345 Scarborough Road
(914) 945-6442               	 		     Briarcliff Manor, NY 10510
Newsgroups: comp.sys.ibm.pc.games
From: andreas@appel012.hydromech.uni-hannover.de ()
Subject: Re: Civ. How to incite a riot?
Organization: RRZN
X-Newsreader: Tin 1.1 PL4
Date: Fri, 6 Nov 1992 11:07:12 GMT

PCT601%SIRIUS.UKC.AC.UK@ib.rl.ac.uk (Robryche) writes:
: Last night, I amassed a reasonably large amount of money and
: cheerfully sent a diplomat to go and incite a riot in Moscow,
: the capital city of a civ that's getting too big for its boots.
: Problem is, the option was blued out. Could someone tell me
: why this is? Did I not have enough money, or is there something
: else? I made sure I was at war with them at the time.
: 
: Disclaimer. I dont have a manual, I dont have Civ. Hell, I
: dont even have a PC. But I know someone who has all three.
: 
: 
You cannot incite a revolt in a capital.
Incite revolts in nearly all other cities and wipe out the capital
with Your army.

--
------------------------------------------------------------------------------
Andreas Dunker                  andreas@appel012.hydromech.uni-hannover.de
In der Steinriede 7             andreas@veeble.han.sub.org
D-3000 Hannover 1
West Germany
------------------------------------------------------------------------------
From: mpapp@oucsace.cs.ohiou.edu (Michael Papp)
Newsgroups: comp.sys.ibm.pc.games
Subject: Prince of Persia help
Date: 5 Nov 92 23:05:14 GMT
Distribution: usa
Organization: Ohio University, Athens Ohio.

I have reached what I believe is the last level (12th) of Prince of Persia. 
I get to the top and then have to fight that mirror image of myself.  The
problem is that I don't know how to get by it.  If you kill it you die.
If you let it kill you, you die.  If you force it off the edge, you die.
If you jump over it and then continue, you die.  I am kind of frustrated
about the whole thing and would like any help on how to defeat it.
My character has 8 hit bullets (as they call it) if that info is needed.
Respond by e-mail as I do not read this news group.  Thanks in advance.
--
John L. Papp

jpapp@uceng.uc.edu 
mpapp@oucsace.cs.ohiou.edu
From: Erick_Bergquist@edtng.Kenosha.WI.US (Erick Bergquist)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wolf3D Cheat Mode ?
Distribution: world
Date: 8 Nov 92 15:57:27 CST
Organization: Electric Dreams: The Next Generation BBS

Hi,

  I have found 4 more Wolf3D Cheat Modes in Debug Mode that I Haven't seen
posted yet:

  They are:

   TAB:    1 - Switches to Knife 
           2 - Switches to Pistol
           3 - Switches to Machine Gun
           4 - Switches to MiniGun (The BIG GUN)

  Unfortunately, when you switch weapons it doesn't give you any ammo,
etc.. so you have to then press the TAB key to get free items, etc... 

Have Fun!

-- Via DLG Pro v0.992
From: cl129502@ulkyvx.louisville.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Let's LET IT DIE!!
Date: 5 Nov 92 14:24:30 GMT
Organization: University of Louisville

> I publically vow to not raise this as an issue again, nor to reply to
> any such thread again.  
> 
> Let's move forward, shall we?
> 
> 

I concur.  Please lets all drop this subject.  For a while it was interesting
to read how people thought, but now I just kill all posts about it and find
that there's not many interesting posts anymore.  LET IT DIE!!!

Jude Greer
cl129502@ulkyvx.louisville.edu
cl129502@ulkyvx.bitnet

P.S.  Ross, I tried mailing you a response to your letter you wrote me about 2
or 3 weeks ago, but it bounced.  Every piece of mail I wrote you bounced, but I
did get that message about you being stressed out.  I understood what you were
saying and I too want to apologize for my words.  We just disagree.
From: damatt01@starbase.spd.louisville.edu (David A. Mattingly)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Official DOOM information
Date: 9 Nov 92 15:29:30 GMT
Organization: University of Louisville

drmcclin@uncc.edu (David R McClintock) writes:
>Yeah I wish they would release a DEMO version of it so we can get a Taste of it. Then
>we can lick our chops for the rest of the year.

My company worked with Id for a while. I've seen it. It's waaay cool. :)


         Dave Mattingly                   Owner of: DLM Enterprises
damatt01@ulkyvx.ct.louisville.edu    Developer for: Alternate Worlds Technology
         (502) 584-6707              Love Slave to: Linda L. Mattingly
Newsgroups: listserv.games-l,comp.sys.ibm.pc.games
From: umeister@leland.Stanford.EDU (Eushuk Hong)
Subject: Anyone wanna sell Fate of Atlantis?
Organization: DSG, Stanford University, CA 94305, USA
Date: Sun, 8 Nov 92 05:25:22 GMT

The subject line says it all.  If you're done with Indy Jones: Fate of
Atlantis and would like to sell it to a poor college student, please
e-mail me!  Thanks!

Eushuk

-- 
-----------------------------------------------------------------------------
Eushuk Hong                                             Sophomore, Psychology
umeister@Leland.Stanford.Edu                              Stanford University
-----------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: iam@stiatl.salestech.com (Ian Mercado)
Subject: Re: The Incredible Machine Demo? Where? FOUND!!!!!!
Organization: Sales Technologies, Inc.
Distribution: usa
Date: Fri, 13 Nov 1992 20:10:28 GMT

rmg53668@uxa.cso.uiuc.edu (Ryan M. Grant) writes:

>mrmarcel@eos.ncsu.edu (MICHAEL RONN MARCELAIS) writes:
>>According to the doc, it REQUIRES a mouse.  You might be able to find a mouse
>>emulator anywhere, but who knows if it'll work.  TIM by itself won't work
>>without a mouse.

>My mouse went on the fritz while playing TIMdemo (mouse's fault, done it
>before) anyway I had no verticle movement, so I used the keyboard to move
>the pointer around - no problem.

That's great...unfortunately, no key (that we could find, anyway) on the 
keyboard will actually simulate a mouse click.  So we could move the pointer
around all day, but never actually DO anything.

Ian

-- 
The system?  33MHz80486with64Kcache16MBof70ns |  Ian Mercado: iam@salestech.com
4x9SIMMS1MBTseng4000videoboard200MB15msIDE     --------------------------------
harddriveCOM1:COM2:LPT1:onstandardportsandinterrupts |   I am NOT a signature
"But it was too slow, so I re-wired it..."           | virus.  Copy me and die!
Newsgroups: comp.sys.ibm.pc.games
From: bhv@areaplg2.corp.mot.com (Bronis Vidugiris)
Subject: Re: Wiz7: Orchids
Organization: Motorola, CCR&D, CORP, Schaumburg, IL
Date: Tue, 10 Nov 1992 21:05:59 GMT
Keywords: Wiz7

In article <1992Nov10.131937.4434@engr.uark.edu> sdl@engr.uark.edu (Steven Lovelady) writes:
)Has anyone figured out what it takes to get past the field of orchids 
)near New City?  My guys are 13th level and I even cast Air Pocket, but
)they still fall asleep.  Thanks.

'Air pocket' seems to be a combat only spell.  It doesn't "stay up"
like magic screen, armorplate, etc.

I suspect that you gain a skill or item (probably mind control) to
enable you to resist the effect of the popies at some point in the
game.  There is a way around the poppy field in any event.  However,
I haven't gotten quite that far - yet.


Newsgroups: comp.sys.ibm.pc.games
From: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Subject: TV Sports Basketball Crack Wanted
Originator: bkpipa@c00001-118dan.eos.ncsu.edu
Reply-To: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Organization: North Carolina State University, Project Eos
Date: Wed, 11 Nov 1992 23:47:06 GMT


Just bought a used copy of TV Sports:Basketball
and would like to get a crack for it.
I DO have the manual (and can prove it)

-- 
==================================================================
| Brian Pipa              | Oh fruddled gruntbuggly,             |
| bkpipa@eos.ncsu.edu     |   thy nacturations are to me....   |
==================================================================

Newsgroups: comp.sys.ibm.pc.games
From: dmerrill@cdc.hp.com (David Merrill)
Subject: Re: Wolf3D problem...
Date: Fri, 6 Nov 1992 00:17:41 GMT
Organization: HP California Design Center, Santa Clara, CA
X-Newsreader: TIN [version 1.1 PL6]

MARC PAULIN (markus@clement.info.umoncton.ca) wrote:
>
> 	I don't know if people already told you that Jay, but I really 
> appreciate your presence here.  What other company is using Usenet 
> everyday?  What other company uses Usenet?  Talk about support and a company 
> that listens to their customers.  Live long and prosper Id!!!
> 

I agree wholeheartedly!

--
dave

-------------------------------------------------------------------------------
Visualize whirled peas   | The ideas and opinions expressed in this article
-------------------------| are true; the words have been changed to protect
dave merrill             | the innocent
dmerrill@cdc.hp.com      ------------------------------------------------------
-------------------------------------------------------------------------------


Newsgroups: comp.sys.ibm.pc.games
From: zweldron@ruhets.rutgers.edu (Matthew Charlap)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Problem with U6 - Wisps
Keywords: Ultima 6, Wisps, spells
Date: 9 Nov 92 23:54:16 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

franklir@helium.gas.uug.arizona.edu (Ryan J Franklin ) writes:
>you eighth level spells.  She doesn't.  The game won't recognize when you've
>talked to the Wisps and gotten the spell, so you can't get ANY 8th level
>spells other than Resurrect and Armageddon.  
>Personally, I always thought it was a bug, and I've been meaning to call
>Origin to ask whether there's a fix for it.  And while they're at it, a 
>fix for the spellbook bug (where you can scan forward to 8th level, but
>once you do, you can only scan backwards to 5th).  Anyone know if these
>ARE bugs?  And if a fix was ever released?

I got U6 around 2 and a half years ago. I never had these problems. After 
getting Armageddon, Xiao was more than happy to sell me all the spells I 
wanted. I got all of them- be careful with death wind if you ever manage to
purchase it.
Sorry I can't help you other than to say the bug was fixed a while ago. I think
I had version 4.2 (or was that 2.4? I forget- I finished this game so long ago
I don't remember.)
--Matthew
-- 
This is a test of the .signature 
If this were a real .sig file, something else would be here.
Newsgroups: comp.sys.ibm.pc.games
From: fisheric@mentor.cc.purdue.edu (Eric)
Subject: Spellcasting 301
Organization: Purdue University Computing Center
Date: Thu, 5 Nov 1992 15:10:28 GMT

If anybody has a walk-through to this game, I would appreciate it
if you would E-Mail me a copy.  I have gotten through it, but would
like to figure out a few of the puzzles, I skipped.

--
Eric       E-Mail: fisheric@mentor.cc.purdue.edu

Newsgroups: comp.sys.ibm.pc.games
From: news@massey.ac.nz (USENET News System)
Subject: Re: Wizardry 7 HELP needed
Keywords: wiz7, wizardy, Wiz7
Organization: DSIR, Palmerston North, New Zealand
Date: Tue, 10 Nov 92 03:24:17 GMT

In article <1992Nov9.035359.24928@magnus.acs.ohio-state.edu> ctoth@magnus.acs.ohio-state.edu (Christopher M Toth) writes:

>        I am in the Gorn castle and I have explored all that I can. I can't
>get into any of the prison cells, the Throne Room, or the Outer Sanctum. I
>tried using the polished metal to get into the sanctum, to no avail. Does
>anyone know how to get into these places? Especially the outher sanctum?

>Thanks in advance...

This one had me stumped as well. Make sure you are facing the outer sanctum 
door when you use the polished metal. The rest should follow from there.

Dale
Newsgroups: comp.sys.ibm.pc.games