HDTenEightyP/NetNews huggingface dataset:
From: steevesm@woods.ulowell.edu
Subject: Re: CoC Crossover
Organization: University of Lowell
Distribution: usa
Date: Tue, 17 Nov 1992 14:10:33 GMT

In article <1992Nov16.034004.6824@magnus.acs.ohio-state.edu>, mlabossi@magnus.acs.ohio-state.edu (Michael C LaBossiere) writes:
> On a more restrained level, campiagns could esily be set in the far future 

There is a supplement (for lack of a better term at the moment) called Cthulhu
Now that allows you to move into the "present" time of the late 1900's.  I 
haven't played, but imagine this:

Cultists, in order to fulfill the extreme number of deaths to summon the great
Cthulhu, get hold of a nuclear device and plan to set it off during one of the
planteary alignments............

WAH HOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!

-darkelf
-----
"I have no brother, am like no brother;
 And this word "love", which the greybeards call divine,
 Be resident in men like one another
 And not in me.  I am myself alone."
	-Gloucester, Henry VI Pt. 3
-----
Newsgroups: alt.horror.cthulhu
From: pholland@iastate.edu (Paul J Hollander)
Subject: Necronomicon
Summary: Printing history.
Organization: Iowa State University, Ames, IA
Date: Mon, 23 Nov 1992 16:47:17 GMT

_Necronomicon_ Chronology (as given by H. P. Lovecraft)

Circa 730 A.D. - Abdul Alhazred wrote _Al Azif_ at Damascus.

950 A.D. - Theodorus Philetas of Constantinople translated _Al Azif_ into
Greek, renaming it the _Necronomicon_.

1050 A.D. - Patriarch Michael suppressed the Greek text.

1228 A.D. - Olaus Wormius translated it into Latin.  Arabic text lost by
now.

1232 A.D. - Pope Gregory banned both the Greek and Latin texts.

14?? A.D. - Black letter edition of the Latin text printed in (probably)
Germany.

15?? A.D. - Greek text reprinted in Italy.

16?? A.D. - Latin text reprinted in (probably) Spain.

Note 1:  An English translation made by Dr. Dee was never printed.  It
exists as fragments copied from the original manuscript.

Note 2:  Circa 1935 - A heavily abridged English translation "from the
original Arabic" was privately printed by W. T. Faraday.  (Reviewed by
Donald Wollheim in the _Branford Review_.)  (HPL apparantly did not learn
of this translation until a "fanzine" editor sent him a copy of the review.)

----------------

I wonder if the book was banned in 1050 and 1232 because of all the copyists
running amok in the streets.  (No printing presses then.)  8^)

Paul Hollander    pholland@iastate.edu
"Yes, I'll admit it.  I *am* crazy.  Everybody is crazy here at the asylum.
Even the cockroaches are bugs."  --  Robert Bloch

Newsgroups: alt.horror.cthulhu
From: rau@ucsu.Colorado.EDU (Drivvt)
Subject: Re: Game: Call of Cthulhu
Organization: Menzoberranzan Computer Networking 
Date: Mon, 16 Nov 1992 00:23:28 GMT

In article <1992Nov14.183528.12768@sol.ctr.columbia.edu> smmcafee@mtu.edu (Sean McAfee) writes:
>In article <1992Nov14.012219.3765@cheshire.oxy.edu> wolf@cheshire.oxy.edu (Clinton Richard Wolf) writes:
>
>For that matter, how about CoC and *any* other adventure system?  I've had
>this idea for a while about a CoC/D&D crossover (I'm sure this must be
>pretty common, but I've never seen seen one).  Of course, the D&D characters
>wouldn't be subject to SAN loss, since monsters and horrors run amok
>frequently in their world.  They would gleefully charge a shoggoth,
>wondering why their CoC companions had flags waving out of their ears and
>protruding tongues with cuckoos perched on them.
>
	Yep.  I'm running a party in AD&D Ravenloft at the moment, banished
there by this guy in yellow.  Guess who the Dark Powers are?  Strahd, Azalin
and company are also a helluva lot tougher (have to be, defending themselves
against the stray shoggoth as well as holy paladins.... 
-- 
Drivvt Daermon N'a'shezbaernon (Drow)   /\ Utah Saints? You mean Mormons, right?
Menzoberranzan  Computer  Networking /\/' \ Live for CPU time, die for CPU time.
rau@ucsu.colorado.edu               /' \'' \ Where would I be without IBM? InSoc
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ n''''' \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
Newsgroups: alt.horror.cthulhu
From: markg@engrg.uwo.ca (Mark Gagnon)
Subject: Re: Rules for playing CoC
Organization: University of Western Ontario, London
 
          dynamite particularly.
Date: Fri, 20 Nov 1992 16:46:19 GMT

-- 
Mark Gagnon (markg@prism.engrg.uwo.ca)  University of Western Ontario
=====================================================================
              Great Wits are sure to Madness near ally's 
              And thin Partitions do their Bounds divide 
Newsgroups: alt.horror.cthulhu
From: bjbisset@eos.ncsu.edu (BILLY JOE BISSETTE)
Subject: Re: Game: Call of Cthulhu
Originator: bjbisset@c00123-100lez.eos.ncsu.edu
Reply-To: bjbisset@eos.ncsu.edu (BILLY JOE BISSETTE)
Organization: Raise A Great Old One Foundation
Date: Sun, 15 Nov 1992 22:51:33 GMT


In article <1992Nov14.183528.12768@sol.ctr.columbia.edu>, smmcafee@mtu.edu (Sean McAfee) writes:
|>For that matter, how about CoC and *any* other adventure system?  I've had
|>this idea for a while about a CoC/D&D crossover (I'm sure this must be
|>pretty common, but I've never seen seen one).  Of course, the D&D characters
|>wouldn't be subject to SAN loss, since monsters and horrors run amok
|>frequently in their world.  They would gleefully charge a shoggoth,
|>wondering why their CoC companions had flags waving out of their ears and
|>protruding tongues with cuckoos perched on them.
|>

 I've seen people who want to fight Tiamat flee in terror at the suggestion of
Cthulhu being near.  Who needs sanity rolls if your D&D players also played
CoC. 8)  Paranoia and Call of Cthulhu are a fun crossover, if you put Cthulhu
in Paranoia and not the other way around.  It doesn't really fit some game
systems tho.  Even tho Cyberpunk has a high fatality rate, I can't see any sort
of CP 2020/CoC crossover.  Same goes for Car Wars and several other games.
But for good crossovers, drop Cthulhu into Paranoia, maybe D&D and AD&D, and
it a real riot when you drop him in Toon. 8)

|>-----------------------------------------------------------------------------
|>"She may be a horror in her true form!  She may look like a    Sean McAfee
|>horror now---But, by the cosmos, she's my kind of woman!!"   smmcafee@mtu.edu
|>Captain Victory, Captain Victory and the Galactic Rangers #8
|>

 The Cthulhu is your friend.  The Cthulhu wants you to be happy.  If you are not
happy, the Cthulhu will eat you.  If you are happy, the Cthulhu will eat you
anyway, but you will at least die happy... 8) 
-- 
----------bill the insane cultist, bjbisset@eos.ncsu.edu
Please make a donation to the "Raise a Great Old One" Foundation.
Everyone chant with me:  Ph-nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
                         Ph-nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

Newsgroups: alt.horror.cthulhu
From: goblin@hydra.unm.edu (james webb (for now))
Subject: Theme Song
Date: Tue, 24 Nov 92 00:21:59 GMT
Organization: University of New Mexico, Albuquerque


	I found this floating around last night...

Oh, yes.  Now, the long awaited Cthulhu song (to the Tiny Toons theme)

     We're slimey, we're Squishy,
     We're all a little fishy,
     You humans are de-lishy and we're feasting on your brains.
     We're abysmal creatures,
     With gross horrific features,
     Against C'thuloid cult preachers all the good guys go insane!

     So here's Miskatonic U. where all the creatures dwell,
     Take a look at a mythos book and find yourself in hell.

     Your guns aren't defective,
     They just aren't real effective.
     Our feast of human flesh and souls is tasting swell!

     Your magic and voodoo will not stop great C'thulhu.
     Don't eat with the Tchoo Tchoo,
     The Migo steal your brain!
     Here's Narly, Tsathoggua,
     And over there's Cthuga,
     Don't forget Ithaqqua, and Hastur hates his name.

     So here's Dread R'lyeh where the angles are all wrong.
     You'll lose your soul, and go insane if you stay here too long.

     We're slimey, we're squishy,
     We're all a little fishy,
     Our feast of human flesh and souls is about to start!

     (And now we'll eat your heart.)

Thank you, thank you.  I'm outa here.

(dodging the tomatoes)
From: bjbisset@eos.ncsu.edu (BILLY JOE BISSETTE)
Newsgroups: alt.horror.cthulhu
Subject: Re: Rules for playing CoC
Date: 19 Nov 92 22:07:49 GMT
Reply-To: bjbisset@eos.ncsu.edu (BILLY JOE BISSETTE)
Organization: Raise A Great Old One Foundation
Originator: bjbisset@c00000-118dan.eos.ncsu.edu


In article <Yf2Ph1W00WAwF1MlRu@andrew.cmu.edu>, jf2z+@andrew.cmu.edu (John Charles Fiala) writes:
|>One of my players (Dennis) came up with a set of four rules (with
|>some help on the first two from the other players) for people playing
|>CoC:
|>
|>1) Don't split the party.
|>

[good hints deleted]

|>
|>And a possible fifth:
|>5) We really mean it about not splitting up the party.
|>
|>It's worked so far.. only two dead.
|>

 Don't split the party?  The only way I could see that working is if the Keeper
wants to avoid killing of the entire party...

|>-john
-- 
----------bill the insane cultist, bjbisset@eos.ncsu.edu
Please make a donation to the "Raise a Great Old One" Foundation.
Everyone chant with me:  Ph-nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
                         Ph-nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
Newsgroups: alt.horror.cthulhu
From: pound@ruf.rice.edu (Christopher Brian Pound)
Subject: Chocho
Organization: Rice University
Date: Sat, 21 Nov 1992 08:58:28 GMT

I don't know what these people would think of having their ethnic identity
connected to the Cthulhu Mythos; I like to think of this as a lesson in
if-you-look-hard-enough-you-can-make-any-connection-you-want.  Anyway, I 
thought you folks might like to see something I noticed in the Ethnologue
database:

\C1 Mexico                                                                      
\NAM CHOCHO = CHOCHOTECO                                                        
\XXX COZ                                                                        
\CNT North America                                                              
\EC SIL 1977                                                                    
\GP Oto-Manguean/Popolocan/Ixcatec-Chocho/Chocho-Popolocan/Chocho               
\REG Oaxaca                                                                     
\POPU 2,500 (1977 SIL)                                                          
\PIN Spanish                                                                    
\TC T                                                                           
\R Bilingual in Spanish 

Now, it would be sort of rude to send a bunch of gun-toting CoC investigators
to Oaxaca to do these people in (everyone knows the Tcho-Tchos are in Asia or
Antarctica or the Dreamlands or something anyway :); but, as a red herring ...
 
-- 
Christopher Pound	+	I am human by my hands and my feet, my guts,
Anthro Grad Student	+	my meat heart, my stomach whose knots fasten
pound@ruf.rice.edu	+	me to the rot of life.	   -- Antonin Artaud
Newsgroups: alt.horror.cthulhu
From: wildcard@nevada.edu ( WildCard !!)
Subject: Re: Tsathoggua
Organization: Dreamland University
Date: Thu, 19 Nov 1992 21:55:36 GMT

In article <1992Nov19.030244.23097@cs.uow.edu.au> u9044140@cs.uow.edu.au (Scot Joseph Wilson) writes:

>	What Illuminati? What references? These things do not exist.
>	You have no proof of this. Do you now.
>	Remember You do not exist.
>	Brought to you courtesy of :
>		EVIL GENIUSES FOR A BETTER TOMORROW


Uh oh. It looks like they have gotten ahold of the Orbital Mind-Control Lasers.

I feel less like a member of the Society for Creative Anarchism already...

- WildCard !!
Newsgroups: alt.horror.cthulhu
From: mega@lut.fi (Mega the Root of All Evil)
Subject: CoC scenarios needed
Date: Fri, 20 Nov 1992 21:40:01 GMT
Distribution: alt
Disclaimer: Death before disco
Organization: Lappeenranta University of Technology, Finland


 Does anyone have CoC scenarios typed in ? (from magazines, self made etc.)  
 Thanks in adavance...

--
 =================================================
 I E-mail: mega@lut.fi                           I
 I "And when you kill a man, you're a murderer   I
 I  Kill many, and you're conqueror              I
 I  Kill them all...you're a God!"  - Megadeth - I
 =================================================
Newsgroups: alt.horror.cthulhu
From: mlabossi@magnus.acs.ohio-state.edu (Michael C LaBossiere)
Subject: Decal/Grad Kit
Organization: The Ohio State University
Distribution: usa
Date: Fri, 20 Nov 1992 03:49:02 GMT

The kit was produced by Chaosium all right. They don't currently produce it, 
but you can contact them by phone at (510) 547-7681 or by mail at 950-A 56th 
street, Oakland, CA 94608. If they erceived enough interest, they may reprint 
it. There is also the Necronimcon  Convention coming up this august (email for 
the details or I can post them if people are interested).
Mike LaBossiere
Newsgroups: alt.horror.cthulhu
From: troc@jhunix.hcf.jhu.edu (John A Savage)
Subject: Re: CoC Crossover
Organization: HAC - Johns Hopkins University, Baltimore
Distribution: usa
Date: Tue, 17 Nov 1992 15:36:45 GMT

Well as far as CoC and Cthulhu Now,

Seen it, done it, Nuked the T-shirt

well Nyarlathatoyouknowwho

Troc
Newsgroups: alt.horror.cthulhu
From: wolf@cheshire.oxy.edu (Clinton Richard Wolf)
Subject: Re: Call of Cthulhu RPG
Organization: Occidental College, Los Angeles, CA 90041 USA.
Date: Mon, 16 Nov 1992 20:06:14 GMT

In article <1992Nov16.173645.26533@news.uit.no> espensk@stud.cs.uit.no (Espen Skoglund) writes:
>------	My character in CoC, Prof. Uru Gruknur, has got 33% in
>	the Cthulu Mythos skill. Beat that, investigators!!!

        
        Ouch. Max SAN would be, hmm... 66, right? about 2/3rds of what it was
at the start... your current SAN is probably much lower, I expect :)

-- Clint, who stopped around 15%, and no, he DOESN'T want to look at the nice
          book!
  
Newsgroups: alt.horror.cthulhu
From: jcjordan@pioneer.unm.edu (Jaime Jordan)
Subject: Re: Decal
Date: Sat, 21 Nov 92 19:12:24 GMT
Organization: Space and Planetary Image Facility

In article <Bxzvp9.DJE@willamette.edu> ehenness@willamette.edu (Ethan D. Hennessey) writes:
>  Peter Trei posted asking where to get a new Miskatonic U. window decal. 
>If anyone knows, just post, I'd like to know too, and I'm sure several
>others would as well.
>



I don't know about getting it alone (I'm sure Chaosium would sell it singly),
but I got mine in the 1988 release of the "Keepers Kit", which includes such 
neato goodies as a book cover (one of three styles - made of paper tho; the 
vinyl ones from Chessex are tons better), a pretty good 4th edition Keepers
Screen, an adventure (re-published in the 5th edition CoC rules), and a few
character/beastie sheets.  For $15 or so, it ain't the best deal, but it's
a bunch of fun stuff, plus you get the *WINDOW DECAL*! 

Cheers!

-------------------------------------------------------------------------------
I am He who howls in the night          -  My car is the car of death 
I am He who moans in the snow           -  My wings are the wings of dread 
I am He who hath never seen light       -  My breath is the North Wind's breath
I am He who mounts from below.          -  My prey are the cold and the dead.
		H O W A R D   P H I L L I P S   L O V E C R A F T 
--------------------------------------------------------------------------------
Jaime C Jordan	      	University of New Mexico 	jcjordan@pioneer.unm.edu
--------------------------------------------------------------------------------
Newsgroups: alt.horror.cthulhu
From: wolf@cheshire.oxy.edu (Clinton Richard Wolf)
Subject: Re: Call of Cthulhu RPG
Organization: Occidental College, Los Angeles, CA 90041 USA.
Date: Tue, 17 Nov 1992 08:03:22 GMT

In article <168A114292.C521832@MIZZOU1.missouri.edu> C521832@MIZZOU1.missouri.edu writes:
>>------  My character in CoC, Prof. Uru Grukner... 
                                     ^^^ ^^^^^^^
>A fellow in our campaign has a character named Nickalus Zarapolus
                                                ^^^^^^^^ ^^^^^^^^^

 Hmm. And my own long-running character is named Zevda Morvellius...

 Perhaps there is a direct correlation between strange foreign names and sur-
vivability in CoC? 



Newsgroups: alt.horror.cthulhu
From: jsarna@vax.clarku.edu
Subject: Re: Game: Call of Cthulhu
Organization: Clark University
Date: 19 NOV 92 00:28:09 GMT

Hey, all!

Since there's so much talk about experiences w/the Cthulhu RPG, I couldn't
resist adding my $0.02...

It was my first adventure, and my 1890's group of adventurers were investigat-
ing some bizzare happenings in a small village in England.  The death toll,
needless to say was quite large--something like 26 people including a group of
ancient Druids and our entire household staff.  And about 9 horses ( I came out
of the ordeal with a case of agoraphobia contracted after a horse fell from the
sky and landed on me.  We met some local dignataries like Sherlock Holmes and
Nyarlathotep and had a good time  with both of them.  Lots of crawling around in
old crypts was involved, and great stone likenesses of Cthulhu were encountered.Fun for the whole family!

                -jeremy
Newsgroups: alt.horror
From: scarrobi@shearson.com (Steve Carrobis)
Subject: Re: REANIMATOR!!!!
Reply-To: scarrobi@shearson.com
Organization: Lehman Brothers, Inc.
Date: Wed, 18 Nov 1992 16:29:12 GMT

i enjoyed it immenseley but Bride of...
was lacking.
first of all old herb west returns but we dont know how.
many holes. and it got wierder.

---
Steve C. 

 ==> A wise man once told me - There ARE NO Wise Men !
                             - Just fools who think they are.
---------------------------------------------------------------		
 I understand you need someone to do work.
 I don't do work, but, I know this guy who does.
    -Vladimir Taltos
---------------------------------------------------------------

   	


Newsgroups: alt.horror
From: ferring@ms.uky.edu (William Ferring |  ferring@ms.uky.edu)
Subject: Re: Dracula
    <1992Nov16.225443.15580@twisto.eng.hou.compaq.com>
Date: Mon, 23 Nov 1992 20:34:28 GMT
Organization: University of Kentucky Computer Science Dept.

I'd like to recommend a movie with Gary Oldman if only I could remember the
name.  It is a movie in which he is investigating a murder and the suspect
turns out to be a psychotic Kevin Bacon.  They both do a very good job in
their roles.  Anyone out there know the title???

-- 
  _____  __  __     __       _____  _____  _____   _____   __  __  __   ____ 
 |  _  \|  ||  |   |  |     |  ___||  ___||  _  \ |  _  \ |  ||  \|  | /  __|
 |  _  <|  ||  |__ |  |__   |  ___||  ___||     < |     < |  ||      ||  ||_ |
 |_____/|__||_____||_____|  |__|   |_____||__|\__||__|\__||__||__|\__| \____/
Newsgroups: alt.horror
From: diachun@fcs260c.ncifcrf.gov (Justin Diachun)
Subject: Re: Books of Blood
Organization: Frederick Cancer Research and Development Center
Date: Wed, 18 Nov 1992 16:54:22 GMT

In article <1992Nov18.134519.9789@csd.uwe.ac.uk> sj_hawki@csd.uwe.ac.uk (SJ Hawkins) writes:
>I don't know where 'In the Flesh' comes in the series ,but I have read all
> six volumes of the Books of Blood, generally I thought that most of the
>stories were excellent and showed a lot of imagination. Good stories include '
>The Midnight Meat Train', and 'In the Hills,the Cities' as well as lots of
> others that I can't remember. I was disappointed with some of the stories
>though, but that series has turned me into a Clive Barker fan.

I only read the first 3 so far, and I also liked "Midnight Meat
Train", and also "Dread", "Jacqueline Ess", and many others.


>Some of the stories from the B.O.B have been turned into graphic novels,
>these include the two mentioned above ,'The Yattering and Jack'(which is 
>excellent) ,'Celluloid Dreams' and lots more.

I have seen them, but not bought them.  I know "Meat Train" and
"Dread" are graphic novels, and a brief flip through them looked like
a good adaptation.  Has anyone read both the graphic novel and the
short story for any of these and can you give a comparison?  From the
glimpse I got, I would probably suggest them if you have the $$ to
spend.


>Although I'm a bit biased I would suggest that you try to get hold of other
>titles in the series.
>
>        -----LEGENDS ARE NOT BORN OR MADE , THEY JUST ARE------
>
>sj_hawki@uk.ac.uwe.csd

-- 
___   ____   ____   ____   ___________________   ____   ____   ____   _
\  \ / \  \ / \  \ / \  \ /      Helix        \ / \  \ / \  \ / \  \ / 
/\  \  /\  \  /\  \  /\      Justin Diachun    \  /\  \  /\  \  /\  \  
  \__\/  \__\/  \__\/  \   diachun@ncifcrf.gov  \/  \__\/  \__\/  \__\/
Newsgroups: alt.horror
From: mch@sqwest.wimsey.bc.ca (Mark C. Henderson)
Subject: Re: Censorship
Organization: SoftQuad Inc., Surrey, British Columbia, CANADA
Date: Mon, 23 Nov 1992 18:41:28 GMT

In article <tonlun.722275999@Moskva> tonlun@Moskva.docs.uu.se (Tony Lundstedt) writes:
>Lot of countries have some sort of censorship involved with movies and
>books. I  asume the censors have to see and read everything they are supposed
>to censor. Their job is to keep  us safe from sex, violence and bad thoughts.
>That leads to a question:
>	WHO PROTECTS THE CENSORS, WHY DOESN`T THEY GO OUT AND KILL, RAPE,
>	FIGHT OR DROP DEAD.
>They must be exposed to so much bad influence that they'll go bananas at once.
>How can they then do their work properly??????
>

Just as bad, perhaps, almost all countries will not allow material 
that the customs service finds objectionable into the country. Freedom 
of expression doesn't protect one from this. 

Mark
-- 
Mark Henderson, SoftQuad Inc, 108-10070 King George Hwy, Surrey, B.C. V3T 2W4
Internet:  markh@wimsey.bc.ca, mch@sqwest.wimsey.bc.ca, mch@holonet.net
UUCP: {van-bc,sq}!sqwest!mch Telephone: +1 604 585 8394  Fax: +1 604 585 1926
RIPEM public key available by Email/finger mch@holonet.net/keyserver
Newsgroups: alt.horror
From: agiblett@cch.coventry.ac.uk (CENOBITE)
Subject: Re: REANIMATOR!!!!
Organization: CPSFS
Date: Thu, 19 Nov 1992 19:21:58 GMT

In article <BxvwA2.AsI@ux1.cso.uiuc.edu> mcclure@ux1.cso.uiuc.edu (Gaeron McClure) writes:
>ssamaras@scott.skidmore.edu (susan samarasinghe) writes:
>
>
>>     Anyway, as Herbert West would say, "birth is always painful"
>>AND, Has anyone seen Bride of? I can never find it, and would like to
>>hear some input before I fork over the whopping $3.00. Any response
>>would be dandy!!! 
>
>	Amazingly, my roommates and I found R2 even more disgusting than the
>original, which is quite a recommendation.  I'd say that if you liked R1,
>go for R2.
>
>	BTW, on the subject of disgusting, anybody out there seen "Bad Taste"?
>
>GRiM (Gaeron R. McClure, Crawling Pustulant Amphibian)
>(mcclure@ux1.cso.uiuc.edu)
I have seem R1 R2 and bad taste and they are all very sick.
But bad taste is just dam right strange!!!!!!!
R2 is the best of the three


-- 
******************************************************************************
** In all things there must be moderation, If not the result will be  chaos **
* Order shall eventualy defeat chaos As pain shall eventualy defeat pleasure *
******************************************************************************
Newsgroups: alt.horror
From: WOODWAMM@ctrvx1.Vanderbilt.Edu (WOODWAMM)
Subject: Re: What does the HT community look like?
Organization: Vanderbilt University
Date: Wed, 18 Nov 1992 12:40:00 GMT

It appears to me that hypertext will probably become invisible to the end user
as it evolves. When I create a system, I know that it is working if no one
using it realizes that it is Hypertext, they just get the information that
they are looking for. If there is a live and healthy Hypertext community out
there somewhere, it has evaded me. I read this newsgroup regularly, and have
a few friends of mine that are involved, but it is pretty limited.
I'm glad to have some traffic here in the conference....wish that I was using
a mail program I was comfortable with as am unsure how this will come out.
Mark Woodward -woodwamm@ctrvax.vanderbilt.edu