From: brackney@author.ecn.purdue.edu (Larry J Brackney)
Newsgroups: rec.games.video
Subject: Re: I've Been to the Mountain!
Date: 28 Jul 92 16:13:51 GMT
Organization: Purdue University Engineering Computer Network

In article <rauser.712318114@sfu.ca> rauser@fraser.sfu.ca (Richard John Rauser) writes:
>    ...and come back with the realization that other than Street Fighter II,
>there isn't a lot of stuff I'm dying to buy for the SNES! Wonder if I'm the
>only one out there with this dilemma...probably not. Super Ghouls n' Ghosts
>would be good save two reasons: (1) horrible slowdown and (2) you have to   
>play every level TWICE to complete the game! Yuck. Well, at least EGM's
>1993 preview guide gave me lots of hope for the future...tons of great
>SNES stuff coming out by the end of the year.       

   Try Smash TV, Contra, Zelda, Final Fantasy, UN Squadron...

>    The big one I'm dreaming about right now is...(guess! No, not King Salmon)
>Sonic 2! I've heard split screen, I've heard two player simultaneous, I've
>heard 16 Meg, I've heard there's a "race" mode where Sonic and Twotails
>see who can finish the level first, I've heard more software scaling and
>rotation...mega nifty stuff! World-wide release in early November...sorry,
>grey importers! This is one cart that I believe will be as hard to get
>ahold of as Street Fighter II...and probably just as fun!

   Eight Meg...

>      Is it just me, or is Genesis third party support getting very lame?
>Flying Edge is producing wonderful gems like Bart vs. the Space Mutants
>and Ferrari Grand Prix, games so horrible even EGM hated them! Looks like
>a ton of great stuff is coming out for the Sega CD, though...I'm very
>curious to see how that baby sells when they release it this fall...
>Wonderdog from JVC looks very HOT, hope to see that one out too! I guess
>for this Christmas it's going to boil down to Sega CD vs. Street Fighter II...
>unless Nintendo can put something on the shelves that will really snatch
>attention from the Sega CD...sorry Nintendo, but Wheel of Fortune and
>the Super Scope 6 just aren't going to cut it!

   Flying edge isn't getting off to a great start.  I played Bart the
other day, and was really unimpressed.  The game didn't seem very
exciting to me.  I kept asking myself, "Is this the same game NES
owners were so thrilled about?"  In defense of FE, I did enjoy Steel
Empire and Krusty to some extent.  (Do not interpret that comment
as a recommendation to run out and buy them - rent them instead!)

>      The cartoon-to-video game craze is catching on and it couldn't be a
>moment too soon! Look for Mickey Mouse and Donald Duck to star in World
>of Illusion, a two player simultaneous for the Genesis...Fred Flintstone
>and Chester Cheetah are coming to the Geni also, as is Wonderdog on CD.
>SNES fans like myself will be rejoicing at Mickey in his own SNES adventure,
>as well as Widget, Toxic Crusaders, Rocky and Bullwinkle, Ren and Stimpy,
>and of course, Cool World, which is also coming to the Sega CD. 

   World of Illusion looked really nice at the CES.  The game added
new meaning to the word cooperation, as you had to help each other
climb up the tough ledges.  Chester Cheetah got the official MEGA-
thumbs-down from my wife.  You neglect to mention Little Mermaid and
Talespin games which are also forthcoming from Sega.

   As for SNES cartoon games, Mickey wins hands down.  It's really
a beautiful game to watch and play.  Death Valley Rally from Sunsoft
was also quite nice.  (You're the Road Runner, and Wiley's on your
tail.)  The Cool World game was on par with the movie - meaning,
don't waste your time.  Ren & Stimpy might be fun, unfortunately
it is nothing more than a title screen and a press release at this
point.

>     Just when you thought you had seen the most nauseating blatant 
>advertising duo with the tacky "MC Kids" trash on NES, it's coming to the
>Genesis...the little McDonalds dorks are even more annoying, because
>the upcoming Genesis title has an environmental theme. That's right, folks...
>as the McDonalds propaganda duo you run through the various levels and
>battle environmental destruction. King Salmon is starting to look pretty
>good, isn't it? 

   This paragraph is the real reason I chose to respond to your message.
When I heard about an MC Kids game for the Sega, I was a bit nauseous.
Fortunately, a friend dragged me over to the Virgin booth at the CES
and showed me the error of my ways.  Mick and Mac, Global Warriors
was IMO the suprise hit of the CES for the Genesis.  The McDonald's
tie-in is not terribly overwhelming, allowing you to concentrate on
the game itself - which is pretty decent.  It seems to me, MC Kids is
what Rennovation's Slime World conversion could/should have been.
In MC Kids, you run around w/ your super soaker squirt gun shooting
the slime monsters.  The sound and animation are excellent.  Clearly
the programmers have a fine eye for detail.  (I think this is evident
in some of Virgin's other Genesis releases too.)  The bonus stage games
are unique, and enjoyable in themselves.  As for an environmental theme,
what's the problem with that?

>     Wouldn't it be fun to buy a Gamate and then run over it with your
>car? Just a thought...
>
>     Come to think it of, I wouldn't mind doing the same to a Neo Geo,
>provided I had that much money to kick around. Okay, let's all have a laugh...
>repeat after me: "FATAL FURY RULES!" Hee hee hee! Good one, eh?
>
>    I'm very curious to see what NEC does with "Fighting Streets II". I mean,
>I like the Turbo as much as the next guy, but it really doesn't have the
>hardware to produce a good SF2 translation, even on CD...but we'll see...

   It really makes no difference to me.  TTI has a strong line up of
original games for the TG-16 and Duo.  Something I think is lacking
in this world of shooters and beat 'em up games.  Mesopotamia/Spring
Ninja was a wonderful idea for a game.   

>    Speaking of hardware and SF2, here's a question I humbly throw out
>to you netters: does the Genesis have the hardware capabilities to handle
>an SF2 translation equal to the SNES version? Don't ask me, I only post
>here...

   Once again, does it matter?  SF2 has been done.  Let's see if the
programmers can accept a REAL challenge and come up with something
new and refreshing.

>     Sega's Menacer is sooooo stupid. I mean, they refuse to come out
>with an SF2 killer, but they're anxious to come up with a match for the
>Super Scope 6. Sega...Nintendo...hear  me now...NOBODY BUYS THOSE DORKY
>LIGHT GUNS. Sigh, pant, pant. Had to get that off my chest.

   Maybe they'll buy it to play T2?

>     Does anybody have any idea how Smash TV for the Genesis is going 
>to be controlled? You need to be able to shoot in all directions AND
>move in all directions at the same time...Geni doesn't have the buttons!
>Also, I saw the coolest six button Genesis pad in a British mag the 
>other day...PERFECT pad for SF2...hmmmm...

   Smash TV plays badly on the Genesis.  As I recall, you can rotate
the gun with two of the buttons.

>    Well, I guess I'll be politically correct this week and won't say
>anything nasty about the Lynx...that's one machine you can't slam on 
>*this* newsgroup...unless you don't mind receiving letter bombs and 
>the like...but I just HAVE to say it! I played Batman Returns the other
>day and...well...let's just say that I'm not exactly drooling to play
>the Lynx (or any handheld) again.

   Try Stun Runner, Klax, Crystal Mines, or Chip's Challenge...

   - larry

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