HDTenEightyP/NetNews huggingface dataset:
From: jerry@connection.prospect.com (Jerry Shekhel)
Subject: Re: 040 and 486_
Organization: Molecular Simulations, Inc.
Date: Mon, 13 Apr 1992 20:05:31 GMT

In article <1992Apr13.214529.1@cc.helsinki.fi> lindblad@cc.helsinki.fi writes:
>> 
>> Ha!  And you do?!  Really Jarkko, you did *just* what Nish did.  You posted
>> benchmarks which prove your point.  BTW, it's well known that HP's 040
>
>Fuck you and read my message again. I did say that the benchmarks I provided
 ^^^^^^^^
>were not absolute truths of anykind as oppisite to what Nish says about his
>benchmarks. I have never said that benchmarks tell you much at all and I only
>provided those ones to show Nish that one can get allmost anykind of benchmark
>results one wants.
>	I did only prove the fact that benchmarks do not tell you the absolute
>truth, but you seem to fail to see this too.
>

Youch!

OK.  Apparently we agree that benchmarks don't tell you the absolute truth.
Let's try then, to come up with some way that does tell you the absolute
truth.  I leave this to you, since you seem to think that you already know
the absolute truth.  I'd like to know how you arrived at your conclusion.

Oh, and Jarkko, try not to get so emotional, OK?  If this discussion is the
type of stuff that makes you sweat and swear, I suggest you get a life.

>
>Jarkko Lindblad
>
--
+-------------------+-----------------------+--------------------------------+
| Jerry J. Shekhel  | Molecular Simulations | Time just fades the pages      |
| Drummers do it... | Inc.  Waltham, MA USA | in my book of memories.        |
|    ... In rhythm! |     (617) 890-2888    |              -- Guns N' Roses  |
+-------------------+-----------------------+--------------------------------+
|           ...! [ princeton mit-eddie bu sunne ] !polygen!jerry             |
|                            jerry@polygen.com                               |
+----------------------------------------------------------------------------+
From: jgm@hpdmd48.boi.hp.com (John McBride--in my own private Idaho)
Date: Tue, 7 Apr 1992 15:36:54 GMT
Subject: Re: EISA vs. ZorroIII
Organization: HP-Boise, ID
Newsgroups: comp.sys.amiga.advocacy

>Just need ed some technical information to help settle a dispute.  A person
>claimed that EISA runs at 33MHZ and 32 bits wide.  This would seem to
>be far faster than our 25mhz 32-bit wide ZorroIII.  Also, he claimes the
>EISA scsiII gives 33 MB/sec throughput under OS/2 2/0.  This again sound
>physically impossible given the 486/33 setup. 

EISA's max burst transfer rate is 33Mbytes/second, which is 32 bits at
8.33Mhz.  This is a max burst rate, and achieving 33Mbytes/second sustained
through any I/O or file system would not only an incredible feat, 
but it would also be impossible.


John McBride 
       ----------------
      |                |
     /------------------\
    | Q: Are we not Men? |
   /----------------------\
  |                        |
  --------------------------
From: jbickers@templar.actrix.gen.nz (John Bickers)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re:   Mac OS just sucks -- "ease of use" = "lack of freedom" ?
Date: 7 Apr 92 20:56:58 PST
Organization: TAP, NZAmigaUG

Quoted from <1992Apr6.195635.10380@ms.uky.edu> by justin@graphlab.cc.uky.edu  (Justin Sullivan):

> A/UX 3.0 is *SVR4*.

    Why doesn't it have "Unix" in the name, BTW?

--
*** John Bickers, TAP, NZAmigaUG.        jbickers@templar.actrix.gen.nz ***
***    "Radioactivity - It's in the air, for you and me" - Kraftwerk    ***
Newsgroups: comp.sys.amiga.advocacy
From: kholland@hydra.unm.edu (Kiernan Holland)
Subject: Re:  Mac OS just sucks -- "ease of use" = "lack of freedom" ?
Date: Mon, 06 Apr 92 21:44:51 GMT
Organization: University of New Mexico, Albuquerque

In article <ajaffe.21sj@amiganet.chi.il.us> ajaffe@amiganet.chi.il.us (Adi Jaffe) writes:
>In article <1992Apr1.234629.18713@nic.unh.edu>, ggg@kepler.unh.edu (Gregory G
>Greene) writes:
>>> 
>>> There are more like 5 million Amigas out there.
>>> 
>>> --
>>> Rick Kelly		Rick's Amiga		Framingham, Mass.
>>> 
>>
>>	I think it was Amiga World that just a few months ago said there were
>>  3 million amiga's out there.  CBM is doing better then I thought, 2 million
>>  machines sold in a few months.
>>
>>							G.Greene
>
>
>There are about 3.5 million Amiga users worldwide.

Big whoopee. There are more mac users than that and still the mac 
users aren't even a twinkle in the eyes of buyers. 
Give up before you waste your life on this crap.

Newsgroups: comp.sys.amiga.advocacy
From: gerald@seas.gwu.edu (Gerald G. Washington)
Subject: Re: Intel HW
Organization: George Washington University
Date: Fri, 10 Apr 1992 04:49:07 GMT

ggg@kepler.unh.edu (Gregory G Greene) writes:
>	Why even bother comparing 386's to the A3000.  You can get 486's for
>  the same price.

I believe the point is that a 386 is Intel's equivalent of the 68030.

-- Gerald
From: tron1@tronsbox.UUCP (Kenneth Jamieson)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Considering switching to IBM
Date: 9 Apr 92 23:55:34 GMT
Organization: Xanadu Enterprises Inc.

In article <7192@dirac.physics.purdue.edu> murphy@gibbs.physics.purdue.edu (William J. Murphy) writes:
>Amiga!!  I think the main reason was on the Amiga, you could make the
>compiler resident using ARes or some such.  On DOS, I have never seen
>a mainstream compiler that could be used as a TSR, so you have to 
>load the compiler for each file you are compiling.  What a joke!
>
>Bill Murphy               | Old Home Cottage Cheese:  The only cottage 
>			  | cheese that's not made from formaldehyde, 
>murphy@physics.purdue.edu | arsenic, or rodent parts.


	You know - that IS why many dos folks use ramdisks for just
this purpose. (or large disk caches).


-- 

+--[ Xanadu Enterprises Inc. Lingerie, Consulting, RPG's and ANIME ]-+.sign
|  Please send email for detailed product or catalogue information!  |ature
|             Ken Jamieson: uunet!tronsbox.xei.com!tron1             |Virus
|---NONE of the opinions represented here are endorsed by anybody!---|V3.2
|              Original contents are Copyright (c)1992               |1992!
+--------------------------------------------------------------------+
 
Newsgroups: comp.sys.amiga.advocacy
From: nradov@jarthur.claremont.edu (Slippery Jim)
Subject: Re: 040 and 486_
Organization: Harvey Mudd College, Claremont, CA 91711
Date: Tue, 14 Apr 1992 23:57:45 GMT

This whole 040 vs. 486 discussion has about as much point as arguing how
many angels can dance on the head of a pin.  People don't buy processors, 
they buy systems of which the processor is just a part.  That's why a
lot of purchasing decisions are made mostly on the basis of how many 
SPECmarks a system can deliver at a given cost.  Few people outside this
newsgroup seem to care about how elegant the instruction set is because
it doesn't matter; all that counts is the final speed you get out of
compiled code.  It is also pointless to make claims like, "The 040 is
50% faster than the 486 on FP operations."  To have any kind of real
world meaning, you would have to pick an arbitrary performance point and
then see what complete system could reach that point for the fewest
dollars.
-Nick Radov (nradov@jarthur.claremont.edu)

Newsgroups: comp.sys.amiga.advocacy
From: justin@mik.uky.edu (Justin Sullivan)
Subject: Re:  Mac OS just sucks -- "ease of use" = "lack of freedom"
Organization: University Of Kentucky, Dept. of Math Sciences
Date: Thu, 9 Apr 1992 12:59:38 GMT
X-Bytes: 

> It's not ewhat have you seen, it's what is known. It is quite well known
> that the Amiga has a very good, many consider to be the best, TeX program.

Pardon me, but why would I want to bother with TeX when I have Word 5? Which is  
easier? Which lets me do more? It certainly isn't TeX.. Besides, UNIX-based TeX  
programs tend to be more flexible (though this is not necessarily true.. Only  
with well-done, well-maintained UNIX TeX systems)

 
> But it's not YET.

It's not on the Amiga now, nor does it look like it will EVER be (in the native  
OS). What's your point? Your current imaging model is less consistent and much  
less flexible then QuickDraw (which isn't any sort of god-send, but it does a  
good job). Of course, "QuickDraw Flexibility" is only evident to the  
programmer..

--
*******************************************************************************
* "Imagine sky.. High above, in Caribbean Blue.." <sigh>                      *
* The University of Kentucky doesn't pay well enough to share my opinions.    *
*******************************************************************************
Newsgroups: comp.sys.amiga.advocacy
From: cython@ais.org (Tim Devlin)
Subject: Re: CBM is a game machine company
Organization: UMCC
Date: Mon, 13 Apr 92 22:02:19 GMT

In article <46465@dime.cs.umass.edu> barrett@astro.cs.umass.edu (Daniel Barrett) writes:
>In article <mykes.2549@amiga0.SF-Bay.ORG> mykes@amiga0.SF-Bay.ORG (Mike Schwartz) writes:
>
>	Actually, it has the same number of slots as the A3000.  But it
>does have more internal expansion space for 3.5" and 5.25" devices,
>and that's what made it attractive to me.

What??? same number of slots as the A3000??  The spec. sheet I saw said and
in fact showed a picture, of the A3000T with 5 Zerro III slots, and 4 AT
slots.  The A3000 only has 4 Zorro III slots and 2 AT slots.

When did they take out the extra slots????????!!!!!  How stupid!
I hope you are wrong, if not then the A3000T holds nothing exciting for me.


>
>	A full review of the A3000T is coming to c.s.a.reviews sometime
>in the next 2 weeks.
>
>                                                        Dan
>
> //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
>| Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
>| University of Massachusetts, Amherst, MA  01003  --  barrett@cs.umass.edu |
> \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
From: andy@cbmvax.commodore.com (Andy Finkel)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Intel HW
Date: 13 Apr 92 14:11:23 GMT
Reply-To: andy@cbmvax.commodore.com (Andy Finkel)
Organization: Flying Cat Software

In article <1992Apr11.103434.22982@ux.acs.umn.edu> har@ux.acs.umn.edu (--SeebS--) writes:
>In article <1992Apr11.075900.22091@sbcs.sunysb.edu> dtiberio@csws17.ic.sunysb.edu (David Tiberio) writes:
>>In article <1992Apr11.060632.14773@ux.acs.umn.edu> har@ux.acs.umn.edu (--SeebS--) writes:
>>>Perhaps Mr. Haynie can help us out here... What *is* the maximum airspeed
>>>of an unladen A3000?
>>	A3000 or A3000T?
>>      //   David Tiberio  SUNY Stony Brook 2-3662  AMIGA  DDD-MEN   
>
>Plain 3000. Obviously, the 3000T is a different beast.
>
>Anyway, the 3000T is *clearly* not an aerodynamically sound creation.

True;  the A300T is not a creature of the air.  It has  enormous
difficulty with the comparitively simple act of perching. :-)

>Peter Seebach, using my fiancee's acount. (Please use "SEEBS" in the subject

		andy


-- 
andy finkel		{uunet|rutgers|amiga}!cbmvax!andy

"A train station is a place where trains stop.  Now I understand
 the workstation concept."

Any expressed opinions are mine; but feel free to share.
I disclaim all responsibilities, all shapes, all sizes, all colors.
From: kdarling@garfield.catt.ncsu.edu (Kevin Darling)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: CDTV
Date: 7 Apr 92 11:15:48 GMT
Organization: North Carolina State University

Gary Martin writes:
> Some time back it was said that developers had the option of hard disk
> through an internal SCSI card for the CDTV, though they weren't sure if
> Commodore would be distributing the card to the consumer.  I can't
> remember who said this - but more than vapourwear I think :-).

Hey, good memory!  I forgot someone had mentioned that.  Where's Mike
Farren these days?  Maybe he could clue us in.

> Your right about the development of titles on larger more gutsey
> machines, but bugs have skill in getting through emulations - so a CDTV
> with extra RAM and hard disk would be usefull for that final stage....

Hmm.  Maybe not the extra RAM... that could hide problems.  But yah,
using an emulation of the CD drive via a hard disk makes sense.  Altho
what would you do?  Unbolt the 600M hard drive and plug it into the CDTV?

What many CD-I studios do is: cross-compile on a Sun or Mac or PC (choice
up to programmer), store the program along with the audio/visual data which
has been created by artists on a networked set of gigabyte hard drives...
then turn on a developer's CD-I player which is connected to your system.
As the player requests each sector, your system easily feeds it from the HD.
(And can even fake the correct delays and interleaves for best emulation).

It would seem that a similar setup could be done for CDTV.  Perhaps it has.

best - kevin <kdarling@catt.ncsu.edu>
From: Ray_Hines@dream.uucp (Ray Hines)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Jerry "knows" 486's faster than 68040.
Date: 10 Apr 92 23:26:07 GMT
Article-I.D.: dream.Ray_Hines.2965
Organization: DreamStates BBS & CyberNet HQ in G'ville, FL   1-904-331-4317

In a message dated Fri 10 Apr 92 02:32, Nap42487@uxa.cso.uiuc.edu (nishith 
wrote:

 N> it is interesting how whenver Amiga owners are faced with evidence
 N> proving
 N> slower performance, they say, well it depends on the OS and the
 N> compiler and blah blah blah.

 N> All this proves is that compilers on Amigas suck, which means their
 N> applications will suck. And the OS sucks, so do not say anything more
 N> about how great your OS is, because you just claimed that it sucks.

By your reasoning, I figure that some stuff that compiles faster and better
on my Amiga than the other cpus (Macs, IBMs, etc.) means they all suck.

-- Via DLG Pro v0.991

* IF replying by MAIL, please reply to the addresses listed below...
--__-----------------------------------------------------------------------
 / /\     Raymond Hines              Internet: Ray_Hines%dream.uucp@ufl.edu
/_/  \  DreamStates BBS                    or: dream!Ray_Hines@ufl.edu
\ \  /   1-904-331-4317                  UUCP: uflorida!dream!Ray_Hines
 \_\/ FidoNet 1:3601/30  DreamStates: An Amiga supporting Amiga, Mac, IBM!
From: Lee_Robert_Willis@cup.portal.com
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: What to do about CBM
Date: 8 Apr 92 22:57:56 GMT
Organization: The Portal System (TM)

>Since I posted my article about how CBM is a game company, many people
>have written to me to ask what we can do about it.  Seems everyone, like
>me, is interested in seeing CBM keep up with the rest of the computer
>systems in its class.  Here's what I suggest is THE best policy.
>
>
>BOYCOTT any new CBM computer systems (at the high end) until they come
>to their senses.  The problem does NOT lie with the engineers at CBM -
>they are all fine.  The problem lies with the marketing, as MB has always
>reminded us.

While I agree with the goal, this has got to be the worst idea I've ever
heard.

Boycotting the high-end systems isn't going to make C= do more with them!
It's going to make them ABANDON IT!  Companies don't invest big bucks in
systems that aren't selling. ("We might as well discontinue the A3000 and
above, we aren't selling any")

--
Lee      Lee_Robert_Willis@cup.portal.com
From: $brycerw@brandonu.ca
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: beer and the amiga
Date: 13 Apr 92 21:06:46 GMT
Distribution: comp
Organization: Brandon University, Brandon, Manitoba, Canada

In article <1992Apr12.1076.18300@dosgate>, "thomas napier" <thomas.napier@canrem.com> writes:
> 
> -> Okay, now that I have your attention, I would like to know what brands of
> -> beer are the favorites among comp.sys.amiga.advocacy readers.  Over the
> -> last year or so I have noticed several posters remarking that they were
> -> drunk or were in the process of getting drunk.  Some talked about beer,
> -> others did not mention the beverage.  I seem to recall Dave Haynie stating
> -> his love of beer, and I would like to buy him a case or two in thanks for
> -> the awesome A3000 (and hopefully even better Amigas in the future).
> -> 
> -> This may seem like an odd topic, but it is about as relevant to the Amiga
> -> as some of the other stuff discussed here.  Personally, I would rather
> -> have a pint of bitter from a British pub than any other beer, but in this
> -> hick state I would be lucky to find anything remotely British.  As a
> -> student I tend to buy beer based on price, so I rarely drink any of the
> -> imports.  My favorite American beer is Coors Light, followed by Miller
> -> Genuine Draft Light, Bud Light, and Miller Light.
> 
> Well here's the view of a typical Canadian Beer Drinker.
>  
> Q:  Why is American beer like making love in a canoe?
> 
> A: Because its F&%#@ng close to water...
>  
> Labatt's Blue, Molsen special Dry, and Beck's (german) beer are my personal
> Favorites.
> 

Hear! Hear!

For me, Labatt's Blue, Molson Dry, Labatt's Dry, and Labatt's Stout.  Don't
really like Guiness.
  
> 
> ---
>  ~ AME 1.07 ~ MS-DOS 5.1372 (C) User-Hostile Systems Inc.
> --
> Canada Remote Systems  - Toronto, Ontario/Detroit, MI
> World's Largest PCBOARD System - 416-629-7000/629-7044

Rob.
From: jerry@connection.prospect.com (Jerry Shekhel)
Subject: Re: Considering switching to IBM
Organization: Molecular Simulations, Inc.
Date: Thu, 9 Apr 1992 19:26:58 GMT

murphy@gibbs.physics.purdue.edu (William J. Murphy) writes:
>
>On DOS, I have never seen
>a mainstream compiler that could be used as a TSR, so you have to 
>load the compiler for each file you are compiling.  What a joke!
>

Well, I guess UNIX is a joke because "make" usually loads the compiler
for each file in the project.

As for DOS, *please* try not to post derogatory remarks about things of
which you have no knowledge.  Take a look at any Borland compiler and 
tell me it can't be made resident.

>
>Bill Murphy
>
--
+-------------------+-----------------------+--------------------------------+
| Jerry J. Shekhel  | Molecular Simulations | Time just fades the pages      |
| Drummers do it... | Inc.  Waltham, MA USA | in my book of memories.        |
|    ... In rhythm! |     (617) 890-2888    |              -- Guns N' Roses  |
+-------------------+-----------------------+--------------------------------+
|           ...! [ princeton mit-eddie bu sunne ] !polygen!jerry             |
|                            jerry@polygen.com                               |
+----------------------------------------------------------------------------+
From: daveh@cbmvax.commodore.com (Dave Haynie)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Game Machine Specs
Date: 7 Apr 92 00:28:14 GMT
Reply-To: daveh@cbmvax.commodore.com (Dave Haynie)
Organization: Commodore, West Chester, PA

In article <kdarling.701946959@garfield.catt.ncsu.edu> kdarling@garfield.catt.ncsu.edu (Kevin Darling) writes:
>mykes@amiga0.SF-Bay.ORG (Mike Schwartz) writes:
>>>And can someone pin down exactly what is counted in that oft-quoted 
>>>"25 Amiga DMA channels"?  I've always figured that they were:

>Few people stop to count up the Amiga DMA channels.  

>While _technically_ correct, this high number makes for some fairly bogus
>comparisons with other systems who don't count common things like their
>video/sprite fetch/control into their DMA channel total.  A better count
>for most comparisons would be to specify 1 floppy, sometimes 1 harddisk,
>4 audio... and point out the multiple blitter sources.

Well, yes and no.  Everyone has video fetch, so it's still to count the six
bitplane fetch counters as "DMA channels", regardless of the fact that
technically they are.  And of course, any video game is going to have sprites
which are driven by DMA channels of some sort.  Aside that from that, few
computer have sprites, DMA-driven sound, DMA-driven floppy, Copper, Blitter,
of for that matter, DMA-driven hard disk (though you wouldn't count that in the
Amiga chipset total anyway, that's System DMA not Chip DMA).  That's where all
the numbers come from, but numbers are silly anyway.  

The functions are what should be stressed.  If you have a pointer or other 
small objects, sprites are extremely nice to have around -- it doesn't do you
any good for a text-only system.  If you have multitasking, DMA driven I/O is 
extremely nice to have around, it doesn't do you much good for a single
tasking system.  People who like to argue over specifications generally get
lost in numbers; what those numbers actually mean is far more important.

-- 
Dave Haynie Commodore-Amiga (Amiga 3000) "The Crew That Never Rests"
   {uunet|pyramid|rutgers}!cbmvax!daveh      BIX: hazy
 "I used to be disgusted, now I try to be amused" - Elvis Costello
 
Newsgroups: comp.sys.amiga.advocacy
From: cython@ais.org (Tim Devlin)
Subject: Re: Amax on a 3000 questions...
Organization: UMCC
Date: Mon, 13 Apr 92 10:35:18 GMT

In article <+LBLF4B@ais.org> cython@ais.org (Tim Devlin) writes:
>In article <1992Apr13.165107.1@cc.curtin.edu.au> tlynchhuw@cc.curtin.edu.au writes:
>>
>>
>
  OOOPPSS!!!  BEFORE YOU GET EXCITED!!

>3: overall A-Max II is a hell of a Mac solution for current Amiga owners,
>esp. if you own an A3000 with a big hard drive, VGA or Multi-sync monitor
>and alot of ram.  If you don't own an Amiga, then you might want to look at
>an actual Mac II classic or something long those lines....for me A-Max just
>gives me yet even more software to run on my A3000, I also have a 386sx
>Bridgeboard with SVGA-multi-function card (no, its the THE 38sx BB, it's the
>ATOP enhanced 286).

That should read                           (no, it's *NOT* The 386sx BB,
it's the ATOP enshanced 286).

I really need to read my messages before I send em...sigh..


Xref: sparky comp.sys.amiga.advocacy:12149 comp.sys.amiga.games:6697 comp.sys.amiga.misc:8261 comp.sys.amiga.multimedia:792 comp.sys.amiga.graphics:3538 comp.sys.amiga.hardware:8546
From: har@ux.acs.umn.edu (--SeebS--)
Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.games,comp.sys.amiga.misc,comp.sys.amiga.multimedia,comp.sys.amiga.graphics,comp.sys.amiga.hardware
Subject: Re: Considering switching to IBM
Date: 8 Apr 92 22:08:27 GMT
Organization: University of Minnesota

In article <1992Apr4.170302.12128@cs.mcgill.ca> jerry@cs.mcgill.ca (Gerald (Jerry) KUCH) writes:
>Ok, so let's run Bob's Software Inc.'s "DildoCAD" on the Amiga, and then we
>should compare it to SuperDuperInternationalMegaBusterKillerCorp's 
>"BlazingDeathFastCAD" on the 486.  Sounds like a reasonable way to compare
>the raw performance of the systems they're running under...

*giggle* DildoCAD? That explains how they invent those things... Always
wondered...

>And Windows still doesn't really have preemptive multitasking.  It's coming,
>but it's not here yet.  Why don't we run Windows against BSD UNIX?  I'm sure
>we could find cases where Windows would outperform it, but they still would
>not convince anybody sane that it's somehow a "better OS".

I dunno, man. I think Windows probably doesn't have as many security holes -
why, I don't know a single person who has successfully gained root privs on
a windows system! For that matter, I suspect it doesn't have as many obscure
and mostly useless options to 'ls'.

-s
-- 
Peter Seebach, using my fiancee's acount. (Please use "SEEBS" in the subject
line, so we know who it's for.)  Polygamy: "There can be more than one."
"I love using MS-DOS - waiting for the machine gives me so much free time!"
har@ux.acs.umn.edu (Love Incarnate)