From: mlevis@ringer.cs.utsa.edu (Mike Levis)
Newsgroups: comp.os.os2.apps
Subject: Re: Ultima Underworld!!
Keywords: Underworld, runs fine
Date: 29 Aug 92 06:18:34 GMT
Distribution: comp
Organization: University of Texas at San Antonio

In article <hess.714902795@swt1> hess@swt1.informatik.uni-hamburg.de (Hauke Hess) writes:
>Hi,
>
>as far as I remember, Ultima Underworld was told us not to run in a DOS Session
>because of a special 32Bit memory manager that was written for UW only.
>
>This is not true. UW takes just EMS and runs fine, fast and reliable. You may
>not be able to switch between UW fullscreen and OS/2 WPS without loosing UW
>(crashes if you move the next time because of vga problems I guess), and my 
>modem hangs up randomly while I play uw (while I tried to reach my favorite
>BBS), but if you play uw, you don't have to boot DOS.

Umm... no flames intended (I haven't seen anyone use "flames"
in a while #8^O ) but it is Ultima 7 that cannot run under OS/2.

The following is an excerpt from Stephen Smith's summary
of DOS games under OS/2.  The full summary can be found
at ftp-os2.nmsu.edu in the directory /pub/os2/2.0/info;
I think the filename is called games10a.txt .  There
may also be more info in the FAQL of one of the *.games
groups (comp.sys.ibm.pc.games ?).

:
:From: smsmith@magnus.acs.ohio-state.edu (Stephen M Smith)
:Subject: OS/2 and DOS GAMES SUMMARY (1.0a)
:Date: 24 Jul 92 02:54:25 GMT
:
:
:------------------------------------------------------------
:OS2.GAMES     VERSION 1.0a 
:------------------------------------------------------------

[...]

:ULTIMA 7:
:
:--this game will NOT run under OS/2 since it uses its own memory manager.
:	No amount of tweaking will make it run, so don't waste your time.
:	Instead, spend the time to write Origin and tell them to patch it!
:
:
:ULTIMA UNDERWORLD:
:
:--there is a patch that fixes many inventory bugs in this game.  Check
:	comp.sys.ibm.pc.games for more details.
:--this game will not run in a window since it will be distorted.
:--the digitized intro speeches for this game will not work reliably 
:	under OS/2 with a Soundblaster; this is the only time in the 
:	game where there is digitized speech though.  To READ the 
:	intro speeches, configure the game for no sound (or PC speaker)
:	and then run the intro.
:--some people report no problems with this game, other people can't get
:	it to run under OS/2 at all.  Most people are able to run the game
:	if they start the game in one of the following two ways:
:
:   1)  Set the game to start minimized with background execution OFF.
:	Start the game and WAIT until all disk activity stops (about 10-15
:	seconds on my 386/33).  Then switch to the game.  This works best
:	for me, and allows me to switch back and forth from the game safely.
:	I've never had the game crash on me doing it this way, and I've 
:	switched back and forth from my word processor hundreds and 
:	hundreds of times.
:   2)  Set the game to start in a windowed DOS session.  The game will look
:	garbled, but wait until you see the blue title screen come up.  Then
:	switch the game to full screen mode with ALT-HOME.  If the keyboard
:	doesn't respond after doing this, tap the ALT key to unstick it.

[...]


>Try this with windows NT!
>
>Hauke


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Newsgroups: comp.os.os2.apps,comp.text.tex