HDTenEightyP/NetNews huggingface dataset:
From: DJF106@psuvm.psu.edu
Newsgroups: rec.games.video
Subject: SNES CLEANING KIT
Date: 7 Apr 92 00:36:27 GMT
Article-I.D.: psuvm.92097.203627DJF106
Organization: Penn State University

Yesterday, I saw a SNES cleaning kit for sale, $15.00.  Does anyone have any
information about this kit?  How often you use it?  Is it worth the fifteen
dollars?  Please e-mail or post any information to help other SNES users.
Thanks in advance.  david    (djf106@psuvm.psu.edu)
From: mjbrown@lonestar.utsa.edu (Marc J. Brown)
Newsgroups: rec.games.video
Subject: Re: Amiga vs. Genesis.
Date: 12 Apr 92 01:55:17 GMT
Distribution: usa
Organization: University of Texas at San Antonio

In article <65222@apple.Apple.COM> warren@apple.com (Chris Warren) writes:

>I'm surprised that nobody has mentioned the only reason I don't use my
>Amiga as a game machine (and hence use it at all) and that is that stupid one
>button joystick.

The Amiga has always been capable of using more buttons.  I have a Genesis
controller hooked up to mine (for those rare occasions when I get a new
game).  It's a matter of coders programming a game to accept more buttons.
Leander and Turrican II both allow for two buttons.

>Cheers
>   Chris


-- 
| "Happy, happy - Joy joy!"  "I always use your steenky old leetter!"       ///|
| "Optimism begets disappointment."  "MODs are 100% Amiga!!  So there."    /// |
| "Which do you want?  Fast graphics & sound... or fast spreadsheets?" \\\///  |
| -Maruku Buranu   (Marc Brown)   mjbrown@lonestar.utsa.edu             \XX/   |
From: louis@netcom.com (Louis Chui)
Newsgroups: rec.games.video
Subject: Games for sale/trade.
Keywords: CD, Nintendo, Turbografx
Date: 13 Apr 92 22:41:07 GMT
Article-I.D.: netcom.vdxj+vp.louis
Distribution: usa
Organization: Netcom - Online Communication Services  (408 241-9760 guest)

I have a bunch of Super Famicom and PC Engine games for sale or trade.
The reason behind this is the SFC version of Ranma 1/2.

PC Engine CDROM
---------------
1. Macross 2036    Brand New ( still in shrink wrap )  $60.00

Super Famicom Games
-------------------
1. Zelda 3                                             $35.00
2. Final Fantasy 4                                     $25.00
3. Castlevania 4                                       $35.00

4. Final Fight Guy ( w/ CD ) ( Brand new too )         $75.00

All the games above I'd gladly trade for the SFC version of Ranma 1/2.
( Except for Final Fight Guy, which is for sale only. )

If you want to trade, might me the offer.

-- 
Louis Chui 
Internet address: louis@netcom.COM
UUCP address    : oliveb!valisys!chui
From: 02106@brahms.udel.edu (Samuel Ross)
Newsgroups: rec.games.video
Subject: Who wants to sell Bonanza Brothers
Date: 9 Apr 92 17:55:45 GMT
Distribution: usa
Organization: University of Delaware

I know that there is someone out there that has Bonanza Brothers for the
Genesis and doesn't want it.  How come no one has made an offer?  Is the
game that good?  


Sam
02106@brahms.udel.edu
From: mjbrown@lonestar.utsa.edu (Marc J. Brown)
Newsgroups: rec.games.video
Subject: Re: Amiga vs. Genesis.
Date: 9 Apr 92 05:18:18 GMT
Distribution: usa
Organization: University of Texas at San Antonio

In article <Ydsw8Mi00Vok0M7EgY@andrew.cmu.edu> it05+@andrew.cmu.edu (Isao Takeda) writes:
>
>	Hello,
>
>	I recently talked to a friend of mine.  He owns Amiga.  He started
>bragging about how his Amiga is superior to my Genesis in every single
>way.  He mentioned the inferiority of Genesis' ability to display colors
>on one screen (64/256).  He said that Amiga can display 4096 out of
>INFINITE colors.  I could not believe him, and I still cannot believe
>him.

No, I think he has to get his facts straight.  The Amiga (any Amiga, even
a cute little $350 A500, which I have :) can display 4096 out of 4096.
Most games don't do this; some use 140 or so, some use 64.  A lot of games
use the "copper" thingy to put a lot of the colors on screen without actually
costing the CPU any.  The resolution gets up to 768 by 500-something (I think)
when you use overscan PAL display, but not a lot of games even use 640x400.
Usually it's 320x256.  The sound is the Amiga's strong point; it has four
51Khz voices built in and a coder can use splicing routines to give you
even more (Turrican II uses seven voices, for instance).  A lot of
extra hardware makes the Amiga a good "trick" computer, and a measly 7.14
Mhz can seem twice as fast as it should.

>	Please note that I have not said anything about which systems is
>superior or anything like that.  I just wrote what happened in the past.
> Human Torch, go ahead and flame me.  I know you cannot flame me.

Well, the Amiga has better hardware, but not very many games actually
surpass the best-of-the-best on the Genesis.  Actually, I thought you were
doing to discuss what's in my next Usenet message....

>	IST, a proud member of the master race --- human race.


-- 
| "Happy, happy - Joy joy!"  "I always use your steenky old leetter!"       ///|
| "Optimism begets disappointment."  "MODs are 100% Amiga!!  So there."    /// |
| "Which do you want?  Fast graphics & sound... or fast spreadsheets?" \\\///  |
| -Maruku Buranu   (Marc Brown)   mjbrown@lonestar.utsa.edu             \XX/   |
From: 02106@brahms.udel.edu (Samuel Ross)
Newsgroups: rec.games.video
Subject: Genesis games wanted: Bonanza Brothers & Castle of Illusion
Date: 8 Apr 92 20:42:52 GMT
Distribution: usa
Organization: University of Delaware

Does anyone have a copy of Bonanza Brothers and/or Castle of Illusion
for the Genesis for sale?  I am willing to buy them from someone. 
Make me an offer but keep in mind that I can get a new copy of Bonanza
Brothers for $29.99.  I don't have anything to trade as of yet so I only
want to buy them.  Only respond to this offer if you are willing to sell.




Sam
02106@brahms.udel.edu
From: ac10+@andrew.cmu.edu (Alison Rebecca Colman)
Newsgroups: rec.games.video
Subject: Re: Jobs in the video world
Date: 8 Apr 92 23:29:09 GMT
Organization: Carnegie Mellon, Pittsburgh, PA


Hi all,

I am also looking for a job in the video game market.  I am a computer
artist and animator, and I am looking for places that hire folks like
me. So, like Tom, I would like some suggestions, advice, leads, etc.
Thanks muchly!

Cheers,
Alison 
Newsgroups: rec.games.video
From: rauser@fraser.sfu.ca (Richard John Rauser)
Subject: Re: Primus, go home.
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Tue, 7 Apr 1992 01:50:29 GMT

  

    Tony...excellent slam. This Primus guy is such a tool...I've had the
misfortune to read some of his blatherings also. I can't stand these 
idiotic partisans. I own a Genesis, and I'd love to get a SNES...to be
honest, I can't decide whether to sell the Genesis to finance the SNES
or not. (Probably not, as I want to be able to play Sonic 2...)

   These Street Fighter II morons really annoy me. I love the game and I've
mastered Ryu...but IT IS JUST A GAME, like you said, Tony. Sure it's a mega
cool game, but one game does not a system make. If I had a SNES I'd get
SF2...but I wouldn't get a SNES because of SF2. 

   Primus, or should I say Primate, if you are reading, grow up. It's stupid
to mindlessly tripe on and on about "I hate Sega" or "I hate NIntendo". Both
companies produce excellent hardware and the games available for each system
are outstanding. 

    Of course, if someone wants to slam Atari (and its most holy and righteous
partisan defender, R.Jung) that's fine with me....>:-)

    By the way, Primate, no one gives a flying f**k how good you are (in your
own mind) at Street Fighter II. Okay? My guess is you probably stink. If you
were really good at the game, you wouldn't feel the need to yack on and on
about it. Get lost.

   To Tony....keep up the good work, and let me know when you get a SNES!



--
Richard J. Rauser   "Now is the winter of our discontent
rauser@sfu.ca          made glorious summer by this sun of York."
WNI                                     -Shakespeare
From: onder@ISI.EDU (Bruce Onder)
Newsgroups: rec.games.video
Subject: Re: Commercials in games
Date: 16 Apr 92 21:21:19 GMT
Organization: USC-ISI
In-reply-to: SJSBH@CUNYVM.BITNET's message of 16 Apr 92 13:39:32 GMT

In article <92107.093932SJSBH@CUNYVM.BITNET> SJSBH@CUNYVM.BITNET writes:

>       Some movies on video tape are under $30, (not $90+), thanks to a 2-3
>minute commercial. So, why not put commercials in the beginning of video
>games and cut the price in half? So you plug in the game, a commercial
>begins, you go get a drink, make a quick call, and return. NO big deal.
>If I can save $$$$$$, to me it is worth it.
>
>  However, we can go to the extreme where after each level, each
>big boss bashing, you are slapped with a commercial. NO dice.

I can see it now:  instead of collecting green "1 UP" mushrooms, Mario
will start trying to find hidden Pepsi's or Twinkies!

Of course, explaining why a Pepsi gives you the power to throw fire
balls...

:)

Bruce
--
		Bruce W. Onder		onder@isi.edu

	But still I'd rather be famous than righteous or holy
		      Any day, any day, any day

Organization: Senior, Physics, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.video
Date: Thu, 16 Apr 1992 15:03:21 -0400 
From: Isao Takeda <it05+@andrew.cmu.edu>
Subject: Parallax of TG16

	Hello,

	I just played Valis 4 for PCEngine CDRom on my TurboGrafx CD yesterday.
 I like this game a lot!

	I used to think that TurboGrafx and PC Engine were NOT capable of doing
parallax scrolling.  I had not seen a single Turbo game with nice
parallax (Valis 2, Tiger Road, Monster Lair, etc.).  Valis 4 proved me
wrong!!  V 4 has several stages in which there are 4 layers of parallax.
 Sure, none of the parallax layer is overlapping with each other
(overlapping parallax is harder to program) , but they look nice enough
to me.  Since I live and die with parallax, I am darn pleased with Valis
4.  

	I also took a look at Y's III.  Even though the scrolling is somewhat
blocky, this game also has a few layers of parallax.  I am pleased with
this game, too. 

	The question is:  How did the programmers manage to do the nice
parallax scrolling on TG (PCE), even though it seemed to be impossible
previously?  Does it have anything to do with a vast amount of CD memory
(5200 megaBITS, I think)?  

	Notice that the games I just mentioned are CD games.  Is there any
HuCard game with nice parallax layers?  

	


	IST, a proud member of the master race --- human race.  
Newsgroups: rec.games.video
From: ramki@cirrus.com (Ramki Ramakrishnan)
Subject: SNES-GRADIUS-Saving the score
Organization: Cirrus Logic Inc.
Distribution: na
Date: Fri, 10 Apr 1992 20:33:29 GMT

Can anyone in the net give some tips on how to save the score permanently. I 
have saved the new scores several times and everytime I start the game fresh
the new score is not shown and only the old score gets displayed. 
Thanks for the help,
Ramki
From: edwards@bgsu.edu (Bruce Edwards)
Newsgroups: rec.games.video
Subject: Re: Sheng Long!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?
Summary: GIVE IT REST GUYS! SHEEEEEESH!!!
Date: 13 Apr 92 19:47:11 GMT
Organization: Bowling Green State University B.G., Oh.

That's all .... just give it a rest!
Newsgroups: rec.games.video
From: force.ssd.lmsc.lockheed.com!marshall (Bob Marshall)
Subject: NES Games For Sale
Reply-To: marshall@force.ssd.lmsc.lockheed.com
Organization: LMSC, Sunnyvale, California
Date: Wed, 8 Apr 92 17:28:13 GMT

I have the following NES games for sale. All of them have instructions and
the plastic sleeve, and some of them also have the original box. I will
pay for shipping in the U.S. :

Legend of Zelda                 $15
Adventures of Link (Zelda II)   $15
Crystalis                       $18 (w/box)
Star Tropics                    $18 (w/box)
Little Nemo Dream Master        $15
Legacy of the Wizard            $15
Excitebike                      $ 8
Faxanadu                        $10 
Bubble Bobble                   $10
A Boy and His Blob              $15
Bart Simpson vs. Space Mutants  $15
Solar Jetman                    $10 (w/box)
Godzilla                        $10 (w/box)
Super Mario Bros. I             $ 5

I'm open to reasonable offers, including "volume discounts".

E-mail me at :

marshall@force.ssd.lmsc.lockheed.com 

               -or-

marshall@force.decnet.lockheed.com  (if the above fails for whatever reason)
=============================================================================
Bob Marshall                     \\     
Lockheed Missiles & Space Co.     \\       "In my occupation
Sunnyvale, CA                      \\       There ain't no vacation
marshall@force.ssd.lmsc.lockheed.com\\      I'm a professional fool"
"I tell the truth 'cept when I lie"  \\
=============================================================================
Newsgroups: rec.games.video
From: ksingh@den.mmc.com (kpmeister)
Subject: *****   WANTED:  SEGA GENESIS   *****
Organization: Martin Marietta Astronautics, Denver
Date: Tue, 14 Apr 1992 15:00:48 GMT


Hello,

I'm looking to buy a Sega Genesis system - either just the
base unit or as a package with some cartridges.  Please
e-mail replies.

Thanks.

-k

Newsgroups: rec.games.video
From: rauser@fraser.sfu.ca (Richard John Rauser)
Subject: TG-16 games for sale
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Sat, 11 Apr 1992 22:23:52 GMT

  
  I have the following TG-16 games for sale:

1. Splatterhouse
2. Keith Courage in Alpha Zones
3. Victory Run
4. Legendary Axe
5. Legendary Axe II
6. Dungeon Explorer
7. World Court Tennis
8. Super Volleyball
9. Bonk's Adventure
10. J.J. & Jeff
11. China Warrior
12. Final Lap Twin

  All games are in mint condition...asking $20 dollars U.S. funds for each one.
C.O.D. only.
  I'm going to Kelowna until April 28 :-(   but I'll reply to all requests then.
--
Richard J. Rauser   "I like fighting Chun Li.
rauser@sfu.ca        Especially when I slide under her legs and glance up."
WNI                                      -Dhalsim

Newsgroups: rec.games.video
From: pyr491@oz.plymouth.edu (Scott Bernier)
Subject: Re: WANTED: Star Trek the Simulator for Atari
Reply-To: pyr491@oz.plymouth.edu (Scott Bernier)
Organization: Plymouth State College - Plymouth, N.H.
Date: Thu, 9 Apr 92 15:59:34 GMT

In article <1992Apr8.203406.6784@mcs.anl.gov> korp@atlantis.eid.anl.gov writes:
>	Is the game you are talking about Stellar Track, which was available only
>through the sears "Telegames" library? I don't seem to remember any other game
>similar to what you describe other than Star Raiders.
>
>---
>	Peter A. Korp
>	Argonne National Laboratory
>	korp@tripoli.eid.anl.gov
>


    It is not steller trek....I am looking for the game:

The Star Trek Simulator by Sega for the Atari 2600--came out in 1983.

It had three screens on the screen at once--fore view, longrange scanners
and ship status all at once...
You played one sector at a time...each sector had a starbase in it and
one or more klingon ships.  object blow-up the klingons before they destroy
the starbase and/or you.
  I have now been told that the game came with a joystick overlay....I assume
this was to make it easier to remember what moving the joystick this way and
that would do in the game.


-- 
Scott Bernier    UUCP: pyr491@oz.plymouth.edu   
The Moxie Kid.   INTERNET: scott@vortex.plymouth.edu 
"Anyone can chug beeya, but it takes real guts to chug MOXIE!"
MOXIE -- Maine's original Party drink since 1884! 
Newsgroups: rec.games.video
From: s442236@nexus.yorku.ca (Wayne Goring)
Subject: Re: [Lynx] A.P.B. questions
Organization: York University, Toronto, Canada
Date: Fri, 17 Apr 1992 03:54:25 GMT

In article <1992Apr15.170547.27676@exu.ericsson.se> exuhag@exu.ericsson.se (James Hague) writes:
>I admit it, I'm hooked on A.P.B. for the Lynx.  It is fast
>becoming one of my favorite games of all time.

     Well with Crystal Mines 2 and Super Sqkeek out,mine is collecting
     dust somewhere.

>
>Some questions:
>
>- Occasionally when I hit a moneybag it fullfills the day's
>  quota and I can just return to the station.  This often
>  happens with the bag just above the station at the
>  beginning of day 2.  Is there a pattern to this or is
>  it just random?  (Either way, it isn't mentioned on the
>  instruction poster.)

   Nope,it's all random.You were just lucky that it took off quota,
   most of the time i seem to get 50 points :-).The best thing to do
   is to memorize where all the money bags are then pick them up after
   you finish your quota.This way,all the points will be double.There's
   nothing like picking up a $5000 money bag and doubling it taking off
   a couple of dermit points.

>
>- What does "armor" do?  All the others are obvious, but
>  not this one.  (Thoughts:  maybe it lets you ram
>  APBs faster; maybe it protects you from flying
>  dynamite.)

   The armour will protect you from the dymamite.I discovered this the
   HARD way.I was chasing the first A.P.B. that throws the dymamite
   and i was wondering why my car was blowing up in pieces.

>- Is there any significance to being able to radar-tag
>  non-criminals?

   Does anybody know the real reason for the radar????Do you need
   it to capture the speeders????

>I never played the coin-op much (only saw it once) so
>these things might be obvious to someone who has.  [BTW,
>anyone know who designed the coin-op?  I know it was
>Atari Games, I'm talkin' about a person.]

 I never recall seeing it in the arcades.Then again,i don't hang out
 in arcades much anymore.I do not find any of the new games interesting.
 Find me an arcade that has a lot of the older games and you'll se me there.

>"Not you again!"
>--
>James Hague   
>exuhag@exu.ericsson.se

Greg G.
Newsgroups: rec.games.video
From: egp41980@uxa.cso.uiuc.edu (M)
Subject: Video Replay
Organization: University of Illinois at Urbana
Distribution: na
Date: Sun, 12 Apr 1992 00:58:01 GMT

A couple of weeks ago while driving around in suburban DuPage county (IL)
I came across a place called 'video replay'. It was in an office park
in Lombard, I think. Anyway, is this the same place that used to (and 
maybe still does) buy and sell used games? I didn't have time to go and
check but if it is I'll go in and check next time I'm home. Also, can
you just walk in or is it just an office?

The place is located in the office park by the corner of Roosevelt Road
and Finley, on this one street off Finley called Eisenhower Lane. Eisenhower
is a loop and if you turn right when you initiall enter it the place should
be off to the right.

I'd appreciate some info if anyone has knows about this place.

Emery Puskas
egp41980@uxa.cso.uiuc.edu
From: chris@ncmicro.lonestar.org (Chris Arps)
Newsgroups: rec.games.video
Subject: Re: Scar Face in SMASH TV (SNES)
Date: 14 Apr 92 17:51:19 GMT
Organization: NC Microproducts, Inc.

Just keep shooting at Scarface as your hits will keep him at
bay (somewhat).  Another trick is NOT to take the powerups with
the arcing bombs as these will not keep him at bay.

Good Luck! You'll need it!
-- 
Chris Arps  ***BUY MARTIAN************ *New Music*SONIC YOUTH*SUICIDAL TEND*
NC/Scientific Software, Music,         *GARY NEUMAN*K. SCHULZE*PETER HAMILL*
Animation, 4 Dogs,1 Birds,1 cat        *Old Music*SPIRIT*MMANN*VDGG*HENDRIX*
NC Microproducts, 2323 N Central Ste 380, Richardson TX 75080 214-234-6655*
From: dsheythe@cs.washington.edu (Donald Sheythe)
Newsgroups: rec.games.video
Subject: list of all the 2600 carts
Date: 9 Apr 92 20:14:34 GMT
Organization: Computer Science & Engineering, U. of Washington, Seattle



Does anybody have a list of all of the 2600 carts ever made?

thanks,

Don
Newsgroups: rec.games.video
From: dsheythe@cs.washington.edu (Donald Sheythe)
Subject: Help! Want to use Apple ][ joystick with Atari 5200
Organization: Computer Science & Engineering, U. of Washington, Seattle
Date: Mon, 13 Apr 92 06:32:58 GMT


Hi netters,

I dug out my 5200 from the attic, and I need to replace my controllers.

I'm not really a fan of the standard 5200 controllers 'cuz they don't
self-center.

The best joystick I've *ever* used was my old Apple ][ CH Products Mach
III.


Is there any way to "hack" up the 5200 controllers to use my
Apple analog joystick?



I don't even have a 5200 manual.......:-(

Any help (like 5200 joystick specifications or other joystick
alternatives) will be greatly appreciated.


Thanks,

Don Sheythe
From: JPE1@psuvm.psu.edu
Newsgroups: rec.games.video
Subject: TG16/Duo RGB output?
Date: 16 Apr 92 00:41:43 GMT
Organization: Penn State University


      I have seen some attachment for the TG-16 which, if I remember correctly,
_added_ stereo and composite outputs.  Does the TG-16, and more importantly,
the soon to be released Duo, have RGB output capabilities?  What kinds of
output does the Duo _come with_?   I'm considering adding the Duo to my
console collection when it comes out, but I prefer playing games on my RGB
monitor.  Does anyone know what the deal is?


-------------------------------------------------------------------------------
 John Emmer               "...reason has no dictatorial authority; its verdict
 Philosophy Department     is always simply the agreement of free citizens..."
 Penn. State University                   - Immanuel Kant, CPR, A738/B765
 JPE1@psuvm.psu.edu       Now playing:  Amiga: BC  Genesis: KC  SNES: Smash TV
From: ppplee@coos.dartmouth.edu (Pete Lee)
Newsgroups: rec.games.video
Subject: SNES/SFC - Where can I get Ranma 1/2?
Date: 17 Apr 92 16:14:05 GMT
Distribution: na
Organization: Dartmouth College, Hanover, NH
Originator: ppplee@coos.dartmouth.edu

Hi,
      With all of the great talk and reviews of the Ranma 1/2 video game for
the SFC (SNES), I was wondering which mail order places have the game for the
cheapest prices.  Can anybody help me out?  I am pretty anxious to get a good
game for my SNES.  Also, I assume that the game is playable on the SNES... is
it easy to adapt/alter?

Thanks in advance,
Pete
From: arik@thepad.EBay.Sun.COM (Arik Klingensmith (Naturally Wired))
Newsgroups: rec.games.video
Subject: Archive of Old Reviews? (GENISIS)
Date: 7 Apr 92 17:57:14 GMT
Reply-To: arik@thepad.EBay.Sun.COM
Organization: Sun Microsystems, Inc.
NNTP-Posting-Host: thepad.ebay.sun.com

Does anyone have a collection of old reviews for Genisis?  I just got 
a Genisis and want to get a basic library of (good) games.

---
Thank you,
Arik Klingensmith 		arik.klingensmith@ebay.sun.com
System Support Specialist
System Administration Services
Organization: Penn State University
Date: Thursday, 16 Apr 1992 20:08:06 EDT
From: <JMH131@psuvm.psu.edu>
Newsgroups: rec.games.video
Subject: Re: What makes a good video game?

 My most favorite games are _Castlevania III:  Dracula's Curse_ and _Magician_
 for the NES.  Both have good graphics, lots of different music,scenes and
 tasks to perform.  Both are a lot of fun to play and have excellent final
 battles.  _Magician_ had good sound effects too, like crickets chirping in a
 dark forest on one stage.
--John.
Xref: sparky rec.games.video:10960 misc.forsale:14194