HDTenEightyP/NetNews huggingface dataset:
From: nwang@black.clarku.edu (Anonymous)
Subject: Installation help, please!
Organization: Clark University (Worcester, MA)
Date:  9 Sep 92 19:36:07 GMT


I run into a problem while installing the game onto my directory.

I got the official code from linc.cis.upenn.edu and undecode, uncompress
and untared them.  My OS is Ultrix 4.3, so I delete all the files for
Amiga, Mac and VMS as I was running out of storage space (am I making a
mistake here?).  After making sure all the files are in their proper
directory, I did a 'make -f Makefile.src' in the src directory just as
the installation instruction said (that was step 6).  At the very end of
the make process, I got an error message saying can't make Makefile or
whatever, what the heck???!!!  Anyway, I ignored this problem and went
on to step 7, I tried to do a 'make spec_levs' from the main directory
of my nethack directory and get something like can't access spec_levs or
don't know how to make it, I tried to ignore it again and type 'make
install' and got the same thing.

What is going on?  Where could I have done wrong?  I checked config.h
and unixconf.h and didn't see anything I could have change...

Your help would be greatly appreciated, I send email to the nethack-bugs
account and got no response...

Thank you in advance!

Andy N. Wang

Newsgroups: rec.games.hack
From: angus@hardy.u.washington.edu (Angus the Demonchild)
Subject: Re: Dragon Armour.
Organization: University of Washington, Seattle
Date: Sun, 6 Sep 1992 01:41:29 GMT

In article <JONT.92Sep4125409@ml.harlqn.co.uk> jont@harlqn.co.uk 
(Jon Thackray) writes:
>Warning, spoliers may follow

...story of how he acquired Black Dragon scale mail deleted...

>want, viz the Gray (spelling!) Dragon. Some time later however,
>without as far as I know stepping on any form of trap I suddenly
>polymorphed into a black dragon, getting a message like "You merge
>with the scaly armour you're wearing" or some such. I searched around
>to see if it was a polymorph trap but as far as I can tell it wasn't.

Like Level teleport traps, polymorph traps disappear after the
character steps on it, so the warrior's trap detection scheme (finding
traps by stepping on them) doesn't really work.  You could very well
have stepped on a polymorph trap.  In fact, I would bet money on it.
The only way I know of to prevent this from happening is to detect the
traps before you step on them.  Rings of searching and wands of secret
door detection are useful to that end.  It has been my experience that
sometimes, when a character returns to human form, he loses the dragon
scale armor, while other times he doesn't.  I am not entirely sure
what affect the probability of retaining the armor, but I think the
blessed/cursed status is important.  There are two ways of returning
to human form; going below 0 hp or simply waiting it out.  Going below
0 hp will force a return to human form, but you might be without armor
and will certainly not be wielding a weapon, and since this would
probably happen in a combat situation, 'twould be ill advised.  There
is no difference between a suit of dragon scale mail that is created
normally and one that is wished for, except the latter may be created
with plusses.  (Why wish for +0 gray d.s.m. when you can get it +3?)

>--
>Jon Thackray                    jont@uk.co.harlqn       44 223 872522 (voice)
>Harlequin Ltd.                  jgt1@uk.ac.cam.phx      44 223 872519 (fax)
--
Disclaimer:  I could be wrong.  It wouldn't be the first time.

another fine product from the house of angst
From: sibley@math.psu.edu (David Sibley)
Newsgroups: rec.games.hack
Subject: Re: Wanted: spoilers about 'cleaver'
Date: 13 Sep 92 19:01:11 GMT
Organization: Penn State Department of Mathematics

>The first column is the bonus for small/medium creatures, the second is for
>large creatures.  Thus, Cleaver does +1 on small/medium and +2 on large
>creatures.
 
Are you sure about this?  There is supposed to be a "to hit" modification
for these weapons as well, according to the spoilers.  If that isn't
what's in the first column, then where is the "to hit" bonus listed?

David Sibley
sibley@math.psu.edu
From: lcl@splinter.coe.northeastern.edu (Lisa C. Lewis)
Newsgroups: rec.games.hack
Subject: P.S. to Weight question
Date: 9 Sep 92 00:24:04 GMT
Reply-To: lcl@meceng.coe.northeastern.edu
Organization: College of Engineering, Northeastern University
In-reply-to: lcl@splinter.coe.northeastern.edu's message of 9 Sep 92 00:19:01 GMT


There are other bags of holding on the level, one of them cursed, if that
makes a difference.

Thanks again,
 Lisa Caroline
--
Lisa Caroline Lewis   		    Our country, right or wrong.  
lcl@csa.bu.edu      -or-	    When right, to be kept right; 
lcl@meceng.coe.northeastern.edu     when wrong, to be put right.
                  	             - Carl Schurz, January 17, 1872
From: angus@accnext07.cac.washington.edu (Angus the Demonchild)
Newsgroups: rec.games.hack
Subject: Re: artefacts
Keywords: De-rusting weapons
Date: 8 Sep 92 21:34:35 GMT
Article-I.D.: u.1992Sep8.213435.17520
Reply-To: angus@milton.u.washington.edu
Organization: University of Washington

In article <1992Sep8.144447.788@crc.ac.uk> asweatma@crc.ac.uk (A.K. Sweatman)  
writes:
> I've currently got the best character I've ever had!
> I have four named weapons (Stormbringer,Cleaver, Grimtooth and Excalibur)
> Of these Stormbringer seems to be the best, but is currently -2
> because it got corroded twice in the course of killing a rust monster.

There is a good way to keep this from happening.  (Spoilers ahead)
 
 
 
 
 
 
 
 
 
Sorry, can't force the pager to pause in this editor.
 
 
 
 
 
 
 
 
 
Confuse yourself, perhaps with a potion.  While you are confused, read a scroll  
of enchant weapon.  The weapon you are wielding, instead of becoming enchanted  
in the usual sense, will be made rust-proof.  No effects that might corrode it  
will work thereafter.

> Is there any easy way of getting it back to +0 or better?

None except using a scroll of enchant weapon.

> Is there any reason for keeping all of the others (they're heavy!)?

Not really.  Some of them give resistance to their special attacks.  The only  
one which isn't obvious is Excalibur, which gives immunity to level drain (as  
does Stormbringer).  Just figure out the one or two which work best for you and  
leave the others somewhere where an orc won't grab it.  (Nothing could be more  
disconcerting than the message "The Uruk-hai swings his broadsword named  
Stormbringer.  -more-")

> Angela
> email asweatma@uk.ac.crc
--
Disclaimer:  I could be wrong.  It wouldn't be the first time.

another fine product from the house of angst
Newsgroups: rec.games.hack
From: gregs@polari.online.com
Subject: Re: Newbie questions
Organization: Seattle Online Public Access Unix.  (206) 328-4944 (all lines telebit-equipped)
Date: Wed, 9 Sep 1992 00:35:55 GMT

nwang@black.clarku.edu (Anonymous) writes:


>Just curious, what is the importance of pray, and how do you sell an
>item to a shopkeeper, why throw rings down the sink and how do you find
>banks anyway?

>Thanks in advance

Pray can get you out of many jams.  Try it when you're in trouble.

To sell an item, drop it on a square other than the one in front of the
door.  Shopkeepers only buy items that their store can sell.

Rings and sinks: It gives you a clue to what kind of ring it is/was.

Banks: Dig.  Ever see strange writing on ground?  Search there.

-- 
Gregory Sumner                        ::
gregs@polari.online.com               ::               Go Dawgs! 
Seattle, Wa                           :: 1-0
Newsgroups: rec.games.hack
From: derek@loligo.cc.fsu.edu (Derek J. Sedlack)
Subject: Going down levels
Summary: down, down down
Organization: Florida State University Computing Center
Date: Tue, 15 Sep 92 06:15:57 GMT
Expires: 9-17-1992

 I have been nethacking since it was young, and in the older versions
becoming confused and reading a scroll of teleportation was another way to
get down levels. I am sure there are other ways, but I don't have a souce 
anymore to cheat for you. :)


Newsgroups: rec.games.hack
From: gregs@polari.online.com
Subject: Re: A couple questions and a 3.1 suggestion
Organization: Seattle Online Public Access Unix.  (206) 328-4944 (all lines telebit-equipped)
Date: Sat, 5 Sep 1992 01:23:31 GMT

angus@hardy.u.washington.edu (Angus the Demonchild) writes:

>>How does one go about using crystal balls?  [Yes, yes, we all know that one
>>(a)pplys them, but beyond that?]  What can (and cannot) one find with them,
>>and where?  Also, what benefits does a ring of protection from shape
>>changers confer?

>Crystal balls will allow you to know the positions of every item of
>one particular type on your dungeon level, like a selective potion of
>object detection.  

Ok, but how do you do it?  It asks, "What do you want to detect?" or
something like that.  What are the proper answers?  I'm pretty sure that
"!" will detect potions, and "?" scrolls, but what about "objects" (Like
the generic potion.)  What about Monsters?  

-- 
Gregory Sumner ~ Seattle, Washington  :: Up, down, turn around
gregs@polari.online.com               :: Please don't let me hit the ground.
:::"Go Dawgs!":::::::::::::::::::::::::::N.O.:::::::::::::::::::::::::::::::
Newsgroups: rec.games.hack
From: ess3791@zeus.tamu.edu (Storm)
Subject: Poly-piling question
News-Software: VAX/VMS VNEWS 1.41    
Organization: Texas A&M University, Academic Computing Services
Date: Fri, 11 Sep 1992 06:41:00 GMT

Ok.  Earlier tonight I found a polymorph wand and was fooling around with
poly-piling for the first time.  However, I'm kinda confused because I
was under the impression that when items were polymorphed, they changed into
different items of the same type.  I had two rings in the pile, and after
zapping it once with the wand, there were no rings anymore.  So, was I 
wrong?  Do items change into something totally random, or do they change
into something of the same type?  (Btw, I'm using an old PC version, 
I think it's 3.01)

-Storm

/--------------------------------------------------------------------------\
|-| Scott Shaw, also known as _sToRm_ | "I'll be the water when you get" |-|
|-| Texas A&M University - Psychology + "thirsty, baby.  When you get"   |-|
|-|     (ess3791@rigel.tamu.edu)      | "drunk I'll be the wine..."      |-|
\--------------------------------------------------------------------------/
Newsgroups: rec.games.hack
From: donm@cs.UAlberta.CA (Don Murray)
Subject: Converting alters
Organization: University of Alberta, Edmonton, Canada
Date: Mon, 7 Sep 1992 20:42:44 GMT


Last week there was a thread about converting altars but without a
real decisive conclusion, so I thought I'd relate my recent experience.

I was playing a Barbarian (chaotic) and I killed an orange dragon.
Since I already had some orange dragon scale mail, I left it in
the hall (after eating as much of it as I could).  Anyway, a short distance
away I found a lawful temple.  So, I dropped enough junk to allow me
to pick up the halfeaten dragon, and brought it in to sacrifice.

Ok.  I'm a newbie, but I read these posts which keep talking about people
who have both Stormbringer and Excalibur, which seems impossible to me,
so I thought maybe this was how they did it.

Anyway, I sacrificed the dragon and got the 'you sense a conflict between
whoever and morrigan' and I thought, oops, but then it said 'you feel
morrigan has increased in power'  then 'the altar before you turn black'
or something like that.  And it was a morrigan (chaotic) altar.

Could it be that as long as you sacrifice a big enough monster, you can
convert any alter to your religion?

Just my 2 cents.

Don
Newsgroups: rec.games.hack
From: Juhana.Rasanen@hut.fi (Juhana R{s{nen)
Subject: AMIGA: Hack.font under KS 2.0 -- workaround
Organization: Helsinki University of Technology, Finland
Distribution: rec
Date: 7 Sep 92 19:44:28

For some time ago I was asking if anybody had had problems with hack.font
under 2.04. I didn't get a clear answer, so I decided to take a closer
look myself (OK, OK, should have done it before the first posting).

Well - SnoopDos showed that nethack tries to open 'Nethack:Nethack:hack.font'
which naturally fails. I don't know where this odd path comes from - maybe
I've got a screwed .cnf file or something... In any case it worked under 1.3.
I found a simple, inelegant workaround for this problem: the trick is to
load the hack.font into memory before launching nethack, so that it doesn't
need to be seeked from the disk.

So, if you have had problems with hack.font, you might want to try this:

	1. Copy file 'hack.font' and dir 'hack' from your nethack:
	   directory to your fonts: directory.

	2. Add line 'setfont hack.font 8' into your s:User-Startup.
	   This sets your bootup window to use hack.font and as a
	   side-effect leaves it in memory.

	3. Start nethack normally.


Remember: don't try to fix something that isn't broken! If you can see
the custom characters in the game (walls, doors etc.) your hack.font
probably works fine and you should be happy as ever.


	Juhana
--
	"Never argue with a six-year-old who shaves."

		-- Calvin
Newsgroups: rec.games.hack
From: angus@hardy.u.washington.edu (Angus the Demonchild)
Subject: Re: curios (sic)
Organization: University of Washington, Seattle
Date: Wed, 9 Sep 1992 19:06:24 GMT

In article <9209082001.AA27428@NADC.NADC.NAVY.MIL> dashiell@NADC.NAVY.MIL 
(A. Kaniss) writes:
>I have liberated two strange items while
>doing violence processing on targets within the dungeon.
>The first is a cursed pair of hard shoes
>made of iron.  Are these worth blessing
>and keeping?
>The second item is a blessed white hand shield.
>Probably worth keeping but don't know what it will do.

Neither of the two items you mentioned have any effect except the
obvious augmentation of your AC.  I would ditch the shoes and keep the
shield, unless you are already using a better shield.

>...  I have had an easier time killing monsters with my feet than
>with the mace.

That's normal for priests.  Priests and some other characters start
with good kicking ability and often have to gain a few experience
levels before they're very good with weapons.

><dashiell@nadc.navy.navy.mil>
>I majored in programming not typing!

I will refrain from making snide comments about our armed forces...
--
Disclaimer:  I could be wrong.  It wouldn't be the first time.

another fine product from the house of angst

Newsgroups: rec.games.hack
From: gunter@ctpm.uq.oz.au (Gunter Maywald)
Subject: Stormbringer
Summary: How to get Stormbringer
Organization: Centre for Language Teaching and Research, Uni of Queensland, AUSTRALIA.
Date: 14 Sep 92 23:20:21 GMT

Hi, My name is Matthew and I'm 12 years old.I have been playing this lates edition of nethack for about a month and I was wondering,how do you get a broadsword
to become a Stormbringer? I read the hack news sometimes and heard about them
but I can never get one.Me and my brother and father, can get Excaliburs and Demonbane and Orcrist,but no Stormbringers.I am really puzzled.
If it is not too much trouble could you tell me how? Thanks. Matthew.
P.S. I have been to level 22 once already.
 
Newsgroups: rec.games.hack
From: prospero@hardy.u.washington.edu (Don't look at me!!)
Subject: Re: Sacrificial Messages
Organization: University of Washington, Seattle
Date: Sat, 5 Sep 1992 02:38:51 GMT

In article <9209022059.AA19835@aitgw.ge.com> HEDDEN@ESDSDF.dnet.ge.com (Jerry D. Hedden) writes:
>
>Ok, here's the scoop on those messages you get when you do
>regular sacrifices to your own god.  (I'm not dealing with
>unicorns, conversions, etc.)  This is from the code itself.
> 
>SPOILER ALERT

>You can be in one of three states with your god:  the god is angry; 
>you're timing out between prayers; and you're in good stead, getting
>brownie points.
> 
> 
> 
>No message beside the sacrifice being consumed.
>  Your sacrifice was too small, and your prayer count has not changed.
> 
Are you sure about this one? Normally when I get no message besides the
sacrifice being consumed, I get a descent increase in HP's and SP's. I
generally get about 5 extra points (I think, I never sat down and counted)
per each one. So as far I am concerned, I am satisfied. Just for the
record, I am playing the official release of 3.0 on an IBM compatible and I
always play a wizard. I don't have any idea how my class effects the outcome
of my sacrifices. Also, this is *after* I convert the altar.

Prospero
Newsgroups: rec.games.hack
Subject: Re: Servers for nethack
From: cstrom@astro1.phya.utoledo.edu (C. Strom)
Date: 14 Sep 92 16:38:14 EST
X-Newsreader: Tin 1.1 PL4

ess3791@zeus.tamu.edu (Storm) writes:
: In article <1992Sep4.191529.16397@athena.mit.edu>, mikeg@athena.mit.edu (Jughead) writes...
: >I posted an earlier article requesting telnet sites that one can access
: >in order to play nethack over the Internet.  I am going through serious
: >hack withdrawal, especially after reading this newsgroup.  If anyone could
: >please send me a message telling me their favorite nethack server I would
: >be eternally grateful.
: > 
: >Thanks in advance,
: >Mike G
: >mikeg@athena.mit.edu
: 

There still are a few machines with 'guest accounts' that give access to
limited numbers of programs, quite often games.  For example, one can
apply for a guest account on maria.wustl.edu and have access to nethack.

Cheers
--
                                     christopher strom
And what rough beast, its hour            university of toledo
come round at last,/Slouches toward            cstrom@astro1.phya.utoledo.edu
Bethlehem to be born? _William Butler Yeats_
Newsgroups: rec.games.hack
From: trav@wixer.cactus.org (traveller)
Subject: Re: Converting alters
Organization: Real/Time Communications
Date: Thu, 10 Sep 92 04:24:20 GMT

In article <1992Sep9.035653.17953@lugb.latrobe.edu.au> CS19240954R@LUST2.LATROBE.EDU.AU (JENKINS, MICHAEL) writes:
>
>When I sacrificed a human soldier on a lawful alter, it became a chaotic alter
>(I was a barbarian) without all the 'you sense a conflict...' stuff. All it
>said was something like,'The alter is stained in human blood'.
>
>What's the deal??  
>Will I get agravate monster for sacrificing a human??
>Will my god be angry even though I converted the alter?????
>
also, when you sacrifice humans to your chaotic god, and it summons a demon
lord, does this help your luck any? My valkyrie, BlueOpal, spent hours last
night sacrificing kop kaptains and keyston leiutenants, but never got any
artifacts or clovers from it <but hey, at least there were plenty of cream
pies around to eat> so i was wondering if i was wasting time or what. also,
is there a time-out for the kops staying on a level? i noticed after a while
on one of the levels that there were no kops after a while, and had to go rob
the store again. <the shop keeper doesn't come looking for you if you have a
ring of invisibility.>

trav

-- 

trav@wixer.cactus.org  |   In Austin, Tx:
     The Traveller     |      The city that made being a slacker an
                       |      acceptable alternative lifestyle.
Newsgroups: rec.games.hack
From: asweatma@crc.ac.uk (A.K. Sweatman)
Subject: artefacts
Organization: MRC Human Genome Resource Centre
Date: Tue, 8 Sep 1992 14:44:47 GMT

I've currently got the best character I've ever had!
I have four named weapons (Stormbringer,Cleaver, Grimtooth and Excalibur)
Of these Stormbringer seems to be the best, but is currently -2
because it got corroded twice in the course of killing a rust monster.
Is there any easy way of getting it back to +0 or better?
Is there any reason for keeping all of the others (they're heavy!)?

Angela
email asweatma@uk.ac.crc
From: abaddon@supr.scm.liv.ac.uk (Kevin o donovan)
Newsgroups: rec.games.hack
Subject: Re: Foiled robbing a shop
Date: 15 Sep 92 13:11:30 GMT
	<1992Sep11.134635.14139@bmers95.bnr.ca>
Organization: Centre for Mathematical Software Research, Univ. Liverpool, UK

>>>>> On 11 Sep 92 13:46:35 GMT, snelling@bnr.ca (Peter Snelling) said:

> In article <umage.716161894@mcl>, umage@mcl.ucsb.edu (androgyny) writes:
> |> In <1992Sep10.143833.4082@bmers95.bnr.ca> snelling@bnr.ca (Peter Snelling) writes:
> you steal stuff from the shop (by walking out a hole in the wall or
>
I thought I'd try the digging a hole in the wall method, but I've yet to find
a shop it will work in - I normally get a message saying the walls are too
hard (or similar for wand of digging).

Kev
From: petersonk@skcla.monsanto.com (Karen, x7445)
Newsgroups: rec.games.hack
Subject: testing
Date: 8 Sep 92 14:06:53 GMT

here's hoping this makes it to the network
Newsgroups: rec.games.hack,news.answers
From: ralf@ark.abg.sub.org (Ralf Stephan)
Newsgroups: rec.games.hack
Subject: Re: Weight question
Date: 09 Sep 92 09:51
Organization: Magick Shoppe, Gurth City

lcl@splinter.coe.northeastern.edu (Lisa C. Lewis) writes:
> 
> I was carrying a Bag o' Holding (tm) and dropped it, then was unable to
> pick it up again.  Took everything I could out of it (by dropping it,
> getting more from the bag, dropping that, etc.) and now just have several
> boulders stuck in there.  *Still* can't pick it up, despite having dropped
> additional possessions as well.  

Maybe your strength went down?  Or your feet are injured?

--ralf
Newsgroups: rec.games.hack
From: rg577@thor.albany.edu (Roderick Grau)
Subject: Re: Foiled robbing a shop
Summary: I know how to do it. 
Keywords: Theif, robber.
Organization: State University of New York at Albany
Distribution: Just here. 
Date: Wed, 16 Sep 92 00:33:38 GMT
Expires: Never! 

I remember the one time I was successful in robbing a shop was when I had
really searched out this level.  I knew where verything was and then I
found the shop.  It was a scroll shop.  So I figured maybe I can find and
identify and figure out what some of this stuff is, or just find out
looking for the identify.  Well I was just a new player at the time and I
didn't quite know what happens to people that teleport out of the shop
without paying.  That is what I did.  The shop keeper found me and asked me
to pay, but by then I had eaten a leprechaun, and was teleporting at
random.  One of the teleports put me quite close to the stairs down and
since I knew that things don't follow you from one level to the next, I
went down.  (Only time they follow is if they are right next to you)  When
I ran from something back up a level the shopkeeper was right there.  If I
had chosen some other escape I would have gotten away scot free.

Crime Pays--- ;} 


Newsgroups: rec.games.hack
From: dcb@wdl1.wdl.loral.com (Sailor Suit Hunter D)
Subject: Re: Bug ???!
Organization: Tomobiki-cho
Date: Tue, 15 Sep 1992 16:43:23 GMT

yucao@sampson.ccsf.caltech.edu (Yu Cao) writes:
>dcb@wdl1.wdl.loral.com (Sailor Suit Hunter D) writes:
>>m115604@cc.tut.fi (Marjanen Kalle) writes:
>>>
>>>I have offered about 10 keystone cops and shopkeeper and lots of other
>>>creatures. I pray and what do I get ?!!! A f#$%# broadsword.
>>>
>>>I allready have the Stormbringer,3xSting,Cleaver & Excalibur.
>>>Does Loki think that he had given Stormbringer to me when I get
>>>a broadsword...
>>
>>It would seem that Grimtooth also exists in your dungeon.  Loki tried
>>to give you a chaotic artifact, but discovered that they all already
>>existed.  
>
>I would think he was given the chaotic counterpart of Hand of Elbereth
>-- Alrioch (sp?).

That would make sense, but it is accompanied by one of two messages:

If Stormbringer already exists: "Thou art chosen to take lives for Arioch!"
Otherwise: "Thou art chosen to steal souls for Arioch!"

Those are pretty conspicuous messages, and Marjanen didn't mention them...

--David
+-----------------------------------------------------------------------+
| David Blume            | "I got killed by monsters."                  |
| dcb@wdl1.wdl.loral.com | -- Why my roommate screamed out of nowhere.  |
+-finger acct. for prefs------------------------------------------------+