HDTenEightyP/NetNews huggingface dataset:
From: MA.LCD@forsythe.stanford.edu (Jody Sumrall)
Newsgroups: rec.games.video
Subject: Need help selecting sports game.
Date: 12 Nov 1992 14:00:23 -0800
Organization: Stanford University
NNTP-Posting-Host: morrow.stanford.edu

Hi,

I would like to buy my husband either a football or baseball game
for christmas this year. We have both SNES and Genesis systems (NES
too).

Since I don't know anything about sports games, I thought I'd ask
for the net's help.

I'd like to get a game that will give him some long term enjoyment.
Maybe something that's somewhat difficult at first, so that it takes
some practice to get good, but not so hard that he hates the game.

Any advice would be appreciated.

Thanks in advance,

Jody
From: trottibw@nextwork.rose-hulman.edu(Barry Trottier)
Newsgroups: rec.games.video
Subject: Re: Sonic - request for help!
Date: 12 Nov 1992 08:40:39 GMT
Organization: Computer Science Department at Rose-Hulman
Distribution: usa
Reply-To: trottibw@nextwork.rose-hulman.edu
NNTP-Posting-Host: purple.nextwork.rose-hulman.edu

In article <1992Nov11.224617.29623@rtsg.mot.com> houser@rtsg.mot.com (Elizabeth  
J. Houser) writes:
> I have finally made it to the Final Zone (with many lives and
> a continue or two) and I cannot figure out what to do.  Jumping 
> at the moving "columns" seems to have no effect.  Do I have to jump
> at the one that he's inside of?

Just hit the column that "he" is in.  You need to hit him, too, not just the  
column.

Hit him a few times and he dies and the game is over.

>By the way, I do not have all 6 emeralds.  Do I need all of
>them to finish the game?  Does having them make it easier to
>finish the game?  Is there ANY purpose for getting them?

The purpose for the emeralds is to see the "real ending".  If you solve the  
game (beat the final zone) without all 6 emeralds, there is a fairly neat end  
sequence, but it will stop at one point and give the message "try again".

Having all 6 emeralds doesn't make it easier, it simply lets you see the real  
ending.

-----------
Barry Trottier
e-mail:  trottibw@nextwork.rose-hulman.edu
Newsgroups: rec.games.video
From: "david shadoff" <david.shadoff@canrem.com>
Subject: genesis or megadrive
Reply-To: "david shadoff" <david.shadoff@canrem.com>
Organization: Canada Remote Systems
Distribution: rec
Date: 12 Nov 92 00:32:40 EST

In message <STUART.92Nov9110002#guest.ads.com>, stuart@guest.ads.com
(Stuart Crawford) writes:

>I want to send my sister in Canada a few games for Christmas.  Do they use the
>Genesis or the MegaDrive up there?  I'd ask her, but that would spoil the
>surprise!  Thanks in advance,

Oh, come on... it may be a different country, but...
The officially-available version is the Genesis.  A while back, though,
it was cheaper to import the Megadrive from the Orient.  Probably,
the company had a North American distribution centre, so we may have
had to pay U.S. and Canadian duties.  Or, maybe they were just gouging
us.  ;-)

So, in short - there are probably more Megadrives here than there,
but Genesis is the official one - and by far the more popular.

 - Dave
 
 /===================================================================\
|    David Shadoff       |  Usenet:  david.shadoff@canrem.com         |
 \===================================================================/
---
  DeLuxe 1.21 #7291  You can't have everything; where would you put it?
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
From: johnsonchris@bvc.edu
Newsgroups: rec.games.video
Subject: ** SNES Games for Sale **
Date: 9 Nov 92 22:57:35 GMT
Organization: Buena Vista College, Storm Lake, IA

Greetings!

I have a few SNES cartridges that I am willing to give up control of 
ownership over.  I have bored of them, and would like some cash to start 
again with some new games.  So, away we go:

Contra 3                 - $35
Krusty's Super Fun House - $35
E.D.F                    - $25
Super Mario World        - $20
Super Adventure Island   - $20
(This game does not have a box, or plastic protector, but I do have a 
plastic case to keep it in, and the manual is still intact.)

Prices do include shipping.

Send responses to : JOHNSONCHRIS@BVC.EDU

Thanks!
--CLJ
Newsgroups: rec.games.video
From: todd@uvmark.uucp (Todd Cooper)
Subject: Re: Sonic spoilers wanted
Date: Thu, 12 Nov 92 19:27:47 GMT
Organization: VMARK Software, Inc.

In article <1992Nov11.183756.8656@iscsvax.uni.edu> holmes7000@iscsvax.uni.edu writes:
>I just bought the Genisis with Sonic and was wondering if someone could give me
>any spoilers for the game or codes.
>
>Thanx,
>
>BKSH

I have Game Gear/Sonic, Any express passwords would be appreciated. (and/or
spoilers.
-- 
+++++ Just leaving a boring signature. ++++++++++++++++++++++++++++++
Todd Cooper         (uvmark%todd@merk.com uunet!merk.com!uvmark!todd)
Snail Mail: Vmark Software, 30 Speen Street, Framingham, MA 01701 USA
From: ar903@cleveland.Freenet.Edu (Robert Taylor)
Newsgroups: rec.games.video
Subject: TG-16 for sale
Date: 9 Nov 1992 06:31:52 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: slc4.ins.cwru.edu


Turbo Grafix-16
Lendary Axe
Keith Courage

Email your offer...
-- 
french hawk
ar903@cleveland.freenet.edu
International Snack Professionals
702-594-7322
Newsgroups: rec.games.video
From: bdr@cbnewsg.cb.att.com (brian.d.reed)
Subject: Re: Where can my ColecoVision be repaired?
Organization: AT&T
Distribution: usa
Date: Wed, 11 Nov 1992 21:05:41 GMT

In article <hgm.721381318@news.ncsu.edu> hgm@ncsu.edu (Hal G. Meeks) writes:
>woodcock@crchh427.NoSubdomain.NoDomain (Gregg Woodcock) writes:

>>ALI00MHS@UNCCVM.UNCC.EDU (Mark Sullivan) writes:
>>|> >Help!  My ColecoVision has broken and all I've got is a blank screen with
>
>The catalog was from American Design Components. They are a surplus mail
>order house that evidentally got hold of a large number of colecovision/Adam
>parts. My last catalog from them, about a year ago, still had a few
>colecovision things in it. Worth digging up. 
>

OK, so anyone have a phone number/address/city so I can get hold 
of them?   Thanks....

 Brian D. Reed    bdr@cbnewsg.cb.att.com
From: chan4@husc10.harvard.edu (Derek Chan)
Newsgroups: rec.games.video
Subject: Re: Todays Sega CD News...
Keywords: Sega, CD, Motorola, Hardware
Date: 6 Nov 92 05:50:21 GMT
Article-I.D.: husc3.1992Nov6.005022.17155
Organization: Harvard University Science Center

In article <1992Nov5.204519.27518@sei.cmu.edu> kochmar@sei.cmu.edu (John Kochmar) writes:
>
>In article <1da14oINNbqg@darkstar.UCSC.EDU>, anamr@cats.ucsc.edu (Ana M Rodriguez) writes:
>|> 
>|> Well folks the Sega CD is almost here and I can't wait to see it!
>|> 
>|> And so here is the news...
>|> 
>|> 11/04 1052  MOTOROLA'S MICROPROCESSORS DOUBLE INTENSITY OF ...
>|> 
>|> AUSTIN, TX (NOV. 4) PR NEWSWIRE - Motorola's (NYSE: MOT) High Performance
>|> Microprocessor Division today announced that its 68000 microprocessors
>
>...
>
>|>    Sega CD will be available in November at a suggested retail price of $299
>|> (Sega Genesis sold separately), including an exciting collection of video
>|> games and music CDs such as "Sherlock Holmes, Consulting Detective(tm)," the
>|> Sega Classic Arcade Collection, "Sol Feace(tm)," The Rock 'n Roll Audio
>|> Sampler and the Rock 'N' Roll CD+G Sampler. 
>
>Does anyone know what is going to be on the "Sega Classic Arcade Collection"?
>
>(PleasePleasePleasePleasePleasePleasePlease let it include Pengo... :^)
>
>John
>
>
>
>-----------------------------------------------------------------------------
>John Kochmar		 | Estimated amount of glucose used by an adult human
>kochmar@sei.cmu.edu	 | brain each day, expressed in M&Ms: 250
>SEI Computing Facilities |			-Harper's Index, October 1989

According to GamePro's 16-Bit Gaming (Jan '93), the Collector's CD
has 5 games: Columns, Golden Axe, Revenge of Shinobbi, Streets of Rage, and Super Monaco GP1.

Later.
Newsgroups: rec.games.video
From: rauser@fraser.sfu.ca (Richard John Rauser)
Subject: Where's the Sega CD????
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Mon, 9 Nov 1992 08:49:22 GMT




  Anyone know when the Sega CD's gonna be released???? I've seen the
Duo in stores already, but Sega's machine is nowhere to be found...

  Also, can anyone send me/post a review of AD&D: Warriors of the Eternal
Sun for the Genesis?



-- 
Richard J. Rauser        "You have no idea what you're doing."
rauser@sfu.ca            "Oh, don't worry about that. We're professional
WNI                          outlaws - we do this for a living."
-----------------
"Remember, no matter where you go, there you are." -Dr.Banzai
Newsgroups: rec.games.video
From: nstehle@mari.acc-admin.stolaf.edu (Nathan W Stehle)
Subject: Re: Toys R Us pricing
Organization: St. Olaf College; Northfield, MN
Date: Thu, 12 Nov 1992 18:45:22 GMT

In article <1992Nov12.154141.20328@galileo.cc.rochester.edu> rcaf@troi.cc.rochester.edu (Richard Caffelle) writes:
>I was in Toys R Us the other day and saw Phantasy Star 2 for the 
>Genesis with a price tag of 69.99! I only own a SNES, so I don't
>know much about Genesis games, but isn't this an old game and one
>of the most outrageous prices for a game this old? 
>
>rich

I think if you looked around, you might find it a bit cheaper.  Toys R' Us gets
a little crazy at times.  I got it soon after it came out for $63 at Kohl's
Department Store (Milwaukee, WI) on sale, natch.  They still are asking $70
for Phantasy Star for the SMS!  It is a challenging game, though.

Nathan
From: locicero-joe@yale.edu (Joe LoCicero)
Newsgroups: rec.games.video
Subject: Where's the FAQ?
Date: 11 Nov 1992 12:22:49 -0500
Organization: Yale University Science & Engineering UNIX(tm), New Haven, CT 06520-2158
Distribution: world
NNTP-Posting-Host: minerva.cis.yale.edu

Hey!

Can someone tell me where the FAQ resides?  I'd love to be able to ftp it
or have someone mail it to me.  Specifically, I'd like to know about the
MegaDrive/Sega Genesis US conversion difference.  I think this is 
DEFINITELY a FAQ, and won't bother the net by asking it again.

I'd also appreciate it if someone would e-mail me, as the traffic here is
a little too high for my tastes.

:-)


-- 
---------------------------------------------------------------------
-Joe LoCicero                         locicero@minerva.cis.yale.edu -
---------------------------------------------------------------------
From: v105ns4e@ubvmsb.cc.buffalo.edu (Alan E Clark)
Newsgroups: rec.games.video
Subject: SNES: NCAA Basketball for sale/trade
Date: 13 Nov 92 05:46:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

NCAA Basketball for sale. 
$35 or best offer (ship incl)
Trade offers welcome.
Note: Includes instructions and plastic case. (No Box)

-Alan
From: carleton@tecsun1.tec.army.mil (Daniel Carleton)
Newsgroups: rec.games.video
Subject: Re: [SNES] Soul Blazer Help Needed
Date: 9 Nov 92 16:07:57 GMT
Distribution: rec
Organization: U.S. Army Topographic Engineering Center, Ft. Belvoir, VA.

kdorff@nmsu.edu (SNOOGIE WOOGIE) writes:


>I am completely stuck.  I rented SoulBlazer (snes) last night.  My
>character is level 5.  I have killed the metal dragon thing in the
>painting.  There are 3 monster maker things that will not make
>mosters, so I have not destroyed them yet, otherwise I have destroyed
>all that are accessable.  I used the pass to get into the cavern
>and I have the brown rock.  It appears the entire town is restored.
>Now WHAT am I supposed to do?  I have looked everywhere (I think)
>and I can't find what is next to do!! I have the rock as my active
>item and I have been everywhere!!!

>Please someone help!!!
Take the rock to the shrine where you save the game.  There should be a 
new option called 'Move' or something like that.  This will take you to
the next area.  BTW the lairs belong to the indestructable metal things,
and you can't open them until you have the anti-metal sword.
From: dtaber@misdev.mis.pyramid.com (Don Taber)
Newsgroups: rec.games.video
Subject: GB - Super Mario World 2
Date: 6 Nov 92 23:11:03 GMT
Reply-To: dtaber@misdev.mis.pyramid.com (Don Taber)
Distribution: rec

While a friend was in Tokyo he picked up a copy of
Super Mario World 2 for the GameBoy.  It looks
great!  Is it available in America?

			Don Taber

dtaber@misdev.mis.pyramid.com
From: cdoyle@vax.path.ox.ac.uk
Newsgroups: rec.games.video
Subject: snes carts for sale/trade(UK)
Date: 9 Nov 92 10:50:42 GMT
Organization: Oxford University Molecular Biology Data Centre
Nntp-Posting-User: cdoyle

For sale SNES carts    Contra III  (american)
                       Smash TV    (UK)
                       Super Tennis(UK)
All as new 25 pounds each (O.N.O) or I will swap for any other decent carts.
E-MAIL me with offers (UK only please).
From: beuf@arkose.WPI.EDU (Richard J Fuller)
Newsgroups: rec.games.video
Subject: SEGA RISK GAME
Date: 10 Nov 1992 14:32:34 GMT
Organization: Worcester Polytechnic Institute
Distribution: world
NNTP-Posting-Host: arkose.wpi.edu


Does anyone know if thare is A GENESIS game
based on the classic board game RISK??????

if so any details about it or even better
if you have a copy and wish to sell it????


let me know ...



Newsgroups: rec.games.video
From: kts@beach.csulb.edu (Ken Sumida)
Subject: Re: one more tidbit-SEGA CD
Organization: Cal State Long Beach
Date: Sun, 8 Nov 1992 06:20:13 GMT

In article <BxB5G5.uD@acsu.buffalo.edu> kazial@acsu.buffalo.edu (craig m kazial) writes:
>
>	Does anyone *know* whether the Sega CD can function
>	INDEPENDENTLY as an audio CD player - ie no Genesis
>	hookup? Can it stand alone, hook up to your stereo 
>	deal if you desired? Too bad no chance for detach/portability..
>	ie, use it as a portable CD player..
>
>	As well, are there any functions? (ie- skip, random, program..)
>	I assume it is as good as any 8 times oversampling CD player
>	in general... and when I speak of functions I mean physical
>	switches/keys on the system itself.
>
>	And yes, I know it plays audio and CD+G CDs...
>
>		But can it do it alone and what functionality does
>				it have alone 
>
>		
>	Thanks.
>
>				Craig Kazial
>				kazial@armstrong.cs.buffalo.edu
>
>
>-----------------------------------------------------------------------------
>'Violence inherent in the system.. help help, I'm being repressed!'
>Internet: kazial@cs.buffalo.edu             -Monty Python (The Holy Grail)
>UUCP    : kazial@sunybcs.uucp
>Bitnet  : kazial@sunybcs.bitnet     kazial%cs.buffalo.edu@ubvm.bitnet
>-----------------------------------------------------------------------------



As far as I know, in order for the SEGA CD to function, you must have the
Genesis unit hooked up to the CD unit even if you just want to use the audio
CD.  Also, there are no mechanical switches on the CD unit, just few indicator
LEDs.  CD's function is handled through software in the CD unit itself....

Just a few random samples...

kts
From: matthew@wavefront.wti.com (Matthew Coohill)
Newsgroups: rec.games.video
Subject: SNES CD & Mac : my 1st post
Date: 4 Nov 92 21:57:06 GMT
Organization: Wavefront Technologies Inc, Santa Barbara, CA
X-Disclaimer: Not a spokesperson for Wavefront Technologies, Inc.


	Sorry to bother everyone, but are there any plans for a CD-ROM
  drive for the S-NES that will be compatible with the Macintosh.  I have
  heard tell that there will be a new NEC unit that you can also use on
  your Macintosh.  This doesn't sound too far fetched.

	I am asking because (I have a Mac IIsi and a S-NES) I have heard
  that there are several companies that are thinking of coming out with
  CD-ROMs compatible with the S-NES.

	Feel free to e-mail me directly since this is probably a FAQ.

  matthew@wavefront.wti.com
Newsgroups: rec.games.video
From: tclark@hptc.mentorg.com (0)
Subject: Kirby's Adventure for Game Boy
Date: Fri, 06 Nov 1992 19:29:43 GMT
Organization: Mentor Graphics
Keywords: 
Followup-To: 

Can anyone out there help me with this game. It is rather easy, except
for the final Boss on Mt. Dedede. How do I hurt this guy? I have battled
him several times and have yet to be able to inflict any damage. Any clues?

Tony Clark
e-mail tclark@mentorg.com
From: hnrscancel@kuhub.cc.ukans.edu
Newsgroups: rec.games.video
Subject: Mega CD and games for sale
Date: 4 Nov 92 18:06:58 CST
Organization: University of Kansas Academic Computing Services

I am selling my mega-cd for the genesis for $200 also for sale are
LUNAR -$40
Wonderdog -$45
Fhey Area -$30
Thunder Storm FX -$45
Prince of Persia -$30
Price does not include shipping, add $3
write back with name and address and I will ship c.o.d.
Also for sale - thunder Force 4 -$45 (this is cheaper than it will sell for
here in a couple months so why wait -this game is awesome!)
ALL prices are negotiable
MARK
From: westendorf@iscsvax.uni.edu
Newsgroups: rec.games.video
Subject: SNES Actraiser for trade
Date: 9 Nov 92 12:56:01 GMT
Organization: University of Northern Iowa

I have SNES Actraiser for trade.  I would like any of the below.  
    Magic Sword
    F-zero
    Super Adventure Island
    Super Castlevania IV
    The Legend of the Mystical Ninja
    Street Fighter  II
    Turtles in Time

 Please send any inquiries to the above address.

 Mary 
Newsgroups: rec.games.video
From: "david shadoff" <david.shadoff@canrem.com>
Subject: mgd and turbo duo ?
Reply-To: "david shadoff" <david.shadoff@canrem.com>
Organization: Canada Remote Systems
Distribution: rec
Date: 12 Nov 92 21:49:39 EST

Has anybody used an American Turbo Duo with a Game copier of any sort?
What sort of success was there ?  I ask because there was some sort of
problem on the TG-16 (timing perhaps), but not with the PC-E.  I would
*_expect_* that either:

(a) the PC-E Duo and Turbo-Duo operate the same as each other under
these circumstances, or
(b) if they don't, then the PC-E version works and the Turbo doesn't,
BECAUSE of the minor (?) hardware difference in the machine
interfering with the operation of it.

 - Dave
 
 /===================================================================\
|    David Shadoff       |  Usenet:  david.shadoff@canrem.com         |
 \===================================================================/
---
  DeLuxe 1.21 #7291  If I hear 'Bleeding Edge' once more, I'll puke.
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
From: mforesto@wpi.WPI.EDU (Michael John Foresto)
Newsgroups: rec.games.video
Subject: SNES vs. TurboDou Vs. Sega w/CD
Date: 11 Nov 1992 23:33:17 GMT
Organization: Worcester Polytechnic Institute
NNTP-Posting-Host: wpi.wpi.edu

		Could someome please mail me the FAQ's on these
		three game systems...And, I'd  appreciate any
		opinions and facts on each.  Specifically are
		are there any major differences between each
		Sega and Genesis, and TD.  ie., graphics, soound
		quality; playability; speed; cartridge capacity
		etc...
					Thanks in advance
					Mike Foresto
					mforesto@wpi.wpi.edu
Newsgroups: rec.games.video
From: stsshol@st.unocal.COM (Herb Lam)
Subject: Re: [SNES] Super Play Action Football
Organization: Unocal Corporation
Distribution: usa
Date: Tue, 10 Nov 1992 17:22:44 GMT

In article <1992Nov10.102705.4005@leland.Stanford.EDU> etu@leland.Stanford.EDU (Eugene Lucian Tu) writes:
>I rented it and tried it out for about half an hour....that's
>all I could stand.  I thought it was one of the worst games I've
>seen for SNES. (Maybe I haven't seen enough games?). Why even 
>consider it now that Madden '93 is out? (SportsTalk '93 is not
>bad either).
>
>ET

I totally disagree.  Super Play Action Football is not a football game
where you can play for half an hour and determine its merits.  Yes,
it's not one of those games that will strike you the first time you
play it:  it doesn't have great graphics; you need to get used to the 
diagonal viewpoint; and like all games, it has a few annoying bugs,  
though they do not affect game play.  However, to me, a football game 
is more than some pretty pictures.

I'm not surprised that people who've only played a game or two don't 
appreciate it because this game grows on you.  I've played through an 
entire college season and NFL season and I have enjoyed learning the
plays and trying to read the computer's offensive and defensive sets.
I did not win the bowl game or even get to the Super Bowl because the
computer is very tough when you get to that level.  

This is not like Super High Impact Football, Super Play Action is a
more or less real football game.  In order to win, you need to be able
to run, not just pass.  SPAF has a good mixture of passing and running.
What play you choose depends on the players on your team.  You can 
call audibles and spin your backs away from tacklers in the NFL game;
if your player gets tired, you need to make substitutions.  You can 
stiff arm defenders at all levels.  Make diving catches if you are good 
and quick enough.  Determine if the defense is playing zone or not and
decide whether your receivers patterns will get them open.  I have yet
to master all the skills.  There is still much more than what has been
mentioned but I will not go into them.

Much of what is involved in playing SPAF evolves as you learn the game.  
This is a football game that takes time to learn.  I'm not saying this
is a perfect football game.  There are flaws and idiosyncracies like
all football games.  John Madden '93 for SNES is out (saw it at two
stores last night for $58-$60); that may be a better game.  But don't 
disregard SPAF until you have actually played it.





Newsgroups: rec.games.video
From: c150-bj@po.berkeley.edu (John Rinck)
Subject: Lotus Turbo Challenge (genesis)
Organization: University of California, at Berkeley
Distribution: usa
Date: Sat, 7 Nov 1992 01:40:15 GMT

I recently saw a commercial that showed Lotus Turbo Challenge.
This game looks exactly like Road Rash except that there is a
car instead of a motorcycle. Has anyone played this game?  I don't
want to spend 50 bucks on a game that I in essence already have.

Thanks,   John Rinck
From: stelios@chios.dorm.Virginia.EDU (Stelios Makrinos)
Newsgroups: rec.games.video
Subject: [TG-16]  WANTED **TurboStick**
Date: 8 Nov 92 15:37:10 GMT
Organization: University of Virginia

I am looking for a used TurboStick to buy.

Anyone selling?

Stelios 
stelios@virginia.edu
Newsgroups: rec.games.video
From: arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee)
Subject: Re: Foriegn "Copies"
Organization: Johns Hopkins University CS Dept.
Date: Thu, 5 Nov 1992 23:35:55 GMT

In article <Bx9Jq3.Hz8@acsu.buffalo.edu> v089l3s3@ubvmsb.cc.buffalo.edu (Jeremy B Horwitz) writes:
>The general question I have to ask is: Are you writing from
>Britain, another European country, Australia, or America?
>The fact that such titles are Taiwanese should matter very
>little unless two things are factors:
>(1) You are from somewhere outside of America and Japan.
>(2) You are confusing Famicom with Super Famicom.

or
(3) The continually reported, but unverified, claims that newer systems aren't
compatible has just been verified....
--
"the bogosity in a field equals the bogosity imported from related areas, plus
the bogosity generated internally, minus the bogosity expelled or otherwise
disposed of."  -- K. Eric Drexler

Ken Arromdee (UUCP: ....!jhunix!arromdee; BITNET: arromdee@jhuvm;
     INTERNET: arromdee@jyusenkyou.cs.jhu.edu)
From: carleton@tecsun1.tec.army.mil (Daniel Carleton)
Newsgroups: rec.games.video
Subject: Re: Help! - Gameboy's Final Fantasy
Date: 6 Nov 92 22:44:02 GMT
Organization: U.S. Army Topographic Engineering Center, Ft. Belvoir, VA.

jdp@pittslug.sug.org (Jeffrey Pickett) writes:


>I could use a little help in the Final Fantasy Adventure (by the company
>SQUARE) if anyone could offer any.

>I am stuck looking for Medusa's cave with the knowledge that it is near
>one of the 3 oases in the desert and with the sole clue "Palm Trees...
>ane 8."  

>Could anyone give me a tip on where the cave is, or what to do next.  I have
>been wandering in the desert for days...


>Thanks in advance,

>Jeff Pickett
	There is an oasis near the middle of the desert with two palm trees
near its center.  walk in a figure 8 around the palm trees.