HDTenEightyP/NetNews huggingface dataset:
From: stella@gandalf.rutgers.edu (Ricky Suave Stella)
Newsgroups: comp.sys.ibm.pc.games
Subject: Keen 4 memory problem...
Date: 29 Jul 92 15:39:21 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

Ok here's one I haven't seen around...  I have to disable some of the TSR's
when playing Keen 4 cause it won't recognize my extended memory.  WHY???

I'm using dos 5.0 and himem.sys and emm386.exe noems with dos=high,umb

HELP !!! cause it's anonying disabling the mouse and stuff.  I don't have
this problem with Wolf, BTW.

-- 
------------------------------------------------------------------------------
 Ricardo Stella			Summer ONLY E-mail ----> rickys@hound.att.com
 Inbound Services		All Time E-mail -> stella@gandalf.rutgers.edu 
 HO 2B-603 - (908)949-3049      ...suave...	       AT&T Bell Laboratories
From: dali@hardy.u.washington.edu (Lance J. Jensen)
Newsgroups: comp.sys.ibm.pc.games
Subject: VGA games of high caliber
Summary: Where to get them?
Date: 29 Jul 92 02:06:20 GMT
Organization: Byte Me Computing -=Byte Me=-
Status: OR


Hi, I'm looking for some high quality VGA games to ftp and download. In 
particular I'm looking for battleship v. 2.3, which is a take off on the
popular board game (except the layout is different, and you can lay mines)
and in general, games that use VGA to it's full potential. Already I have
downloaded Castle Wolfenstein 3-D and it is by far the best Shareware VGA
game I've seen... are there any better? Anyway, help would be appreciated,
						thanks in advance,
							Chris.
Newsgroups: comp.sys.ibm.pc.games
From: ins132g@aurora.cc.monash.edu.au (Mike Battersby)
Subject: LINKS386 - Doesnt like my SB card
Organization: Monash University
X-Newsreader: Tin 1.1 PL4
Date: Fri, 31 Jul 1992 00:25:41 GMT


 I've installed links 386 pro on my 386-40 machine, and while it looks a 
very nice golf game, it doesn't seem to work with my VGA card. It will
let me push the Soundblaster Option on the sound setup menu, but will not
select it and insists on highlighting REALSOUND.. It will let me select 
ADLIB, and the sound test works, but no sound was forthcoming.. Strange..
Does anyone have any idea why it wont let me choose the SB? (btw I have
4 megs of ram!).

--
         .-----------------------------------------------------------.
         | Mike Battersby  |  ins132g@aurora.cc.monash.edu.au        |
         |-----------------------------------------------------------|
         | 'Female?' The Cat looked at Lister.                       |
         | 'Is that "female" as in "soft and squidgy"?' - Red Dwarf  |
         `-----------------------------------------------------------'

Newsgroups: comp.sys.ibm.pc.games
From: ins272u@aurora.cc.monash.edu.au (Geoff Green)
Subject: Re: OOTW help desperately needed
Organization: Monash University
X-Newsreader: Tin 1.1 PL4
Date: Sat, 25 Jul 1992 06:01:52 GMT

: I am stuck just after I went down the hole the guy blew in the floor with the
: plasma balls.  I go to the right and pull on the lever and then go down and die.
: No matter what I do here I die because of all the shooting that is going on.
: I can't keep a shield up because they are shooting the big bolts constantly.
: Any help at all would be greatly appreciated because I have absolutely no clue 
yep you have almost got it :)

after pulling the lever jump back over the hole and stand on the left edge of
the screen. (this avoids having to turn around when you fall dow )
merely fall down and run to the right (you should not get shot if you keep
running)
Keep running until you reach the very end. You will reach a large transporter
opening going up. (you will have to be quick)
run left to save your convict friend (we call him Ugh :)

if you have more problems just mail as we have finished it :)
best IBM game we have seen yet!!!

Chris & Geoff.

--
Geoff Green.
Snail Mail :-			E-Mail :-
~~~~~~~~~		        ~~~~~~
4/8 Dennis st,			ins272u@aurora.cc.monash.edu.au
Clayton Victoria,		ins272u@lindblat.cc.monash.edu.au
Australia.  3861.		greenie@yoyo.cc.monash.edu.au
(03) 562 9849.
#include <std_disclamer.h>
#include <witty_quote.h>
From: merralls@aldetec.oz.au (Steve Merralls)
Newsgroups: comp.sys.ibm.pc.games
Subject: Help needed with _Hugo_
Date: 23 Jul 92 00:47:44 GMT
Organization: Aldetec Pty Ltd, Perth West Australia


Can anyone help me with the following problem in _Hugo_ ...

I can't find the front door key!  Where is it ??

Please respond via e-mail to merralls@aldetec.oz.au.

Thanks,
Steve Merralls
From: jer7@ns1.cc.lehigh.edu (JOEL ERIC RUDY)
Newsgroups: comp.sys.ibm.pc.games
Subject: Who is selling three stooges
Date: 23 Jul 92 01:06:11 GMT
Organization: Lehigh University

I remember a few days ago reading a message about games for sale (Mancusa
State was were it originated from)  Does anyone know who to get in touch with
to buy games there?  Thanks in advance.

Joel Rudy
Newsgroups: comp.sys.ibm.pc.games
From: exukozi@exu.ericsson.se (Tom Koziatek)
Subject: PKUNZIP wanted
Keywords: UW, Ultima Underworld
Organization: Ericsson Network Systems
Date: Wed, 29 Jul 1992 12:59:04 GMT


Does anyone have an ftp site with the latest Pkunzip ?? I need the 'Pkfix'
utility. The site name and directory would be most appreciated.


--------------------------------------------------------------------------------
Death is the Ultimate Victor............            
                                                                      -Tom

Note : I don't care that my location shows .se, I'm in Dallas !!
--------------------------------------------------------------------------------





Newsgroups: comp.sys.ibm.pc.games
From: xcchen@iastate.edu (Xiaoshan Chen)
Subject: A question about ulowell.edu ftp site
Organization: Iowa State University, Ames, IA
Date: Sat, 25 Jul 1992 02:39:59 GMT

Hi, there,
I have a question about ftp ulowell.edu: Is it an anonymous ftp site?
If not, how can I down load a file?

Please any one give me an answer. 

Thanks.

-- 
********************************************************************
xcchen@iastate.edu; 294-3887 (O); 296-7917 (H)
A volleyball lover
********************************************************************
Newsgroups: comp.sys.ibm.pc.games
From: rdippold@cancun.qualcomm.com (Ron Dippold)
Subject: Re: Commander Keen 5 & 6, Jill 2&3
Organization: Qualcomm, Inc., San Diego, CA
Date: Tue, 21 Jul 1992 22:04:22 GMT

I assume you all found the secret levels in Keen 5 and 6?
-- 
I used to have a fnord, but I traded it in on a Chnevy
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
From: mikkelson@breakr.enet.dec.com (snopes)
Subject: Re: Adventure Construction Set
Organization: Salivation Army
Date: 24 JUL 92 13:11:51    


In article <BrwrsF.8tp@news.cso.uiuc.edu>, 
  tmkk@uiuc.edu (Khan) writes...

>How would you (all) feel about an MSDOS version of Ali Baba or Heracles?
>How about a version which allowed multiple machines to participate in
>the game? But wait, there's more! What if this hypothetical game used either
>serial ports, network connections, or combinations of both, to link the
>machines together? Suppose the number of machines which could play were
>limited only by the number of available ports and/or the number of available
>playable characters? NOW how much would you pay? Is this beginning to
>sound like a Ginsu ad? ;-)

I'll take an MS-DOS version of Ali Babi (or an Ali Baba-like game), even
without all the extra frills.  I'm not sure why we'd need the capability of
having multiple machine hook-ups, unless you're planning a game in which some
users are supposed to be able to move and act without the other players knowing
about it.  Not that that's a bad idea, but the original Ali Baba was a 
cooperative rather than a competitive effort.  (Although you *could* kill off 
your fellow players, if you really felt like it.)  Why don't you elaborate on
what you have in mind?

>No, an exact clone of Ali Baba/Heracles is not politically correct, but
>a new game, inspired by AB/RoH, and incorporating the above features
>(and more), would certainly be doable from a legal standpoint. But would
>it be worthwhile (i.e. would there be a market for it)? Would anyone
>want to play it? Would anyone want to BUY it? Could the concept be sold
>to a commercial sofware producer, a modern day Quality Software?

I'd buy several copies, but I'm one of what appears to be a very small set of
Stuart Smith fans.

 - snopes

+-----------------------------------------------------------------------------+
|                                                                             |
|"Asserting a statement an infinity of times does not in itself make it true."|
|                                                                             |
|                                                           - Abel J. Jones   |
+-----------------------------------------------------------------------------+
|  David P. Mikkelson   Digital Equipment Corporation   Culver City, CA  USA  |
+-----------------------------------------------------------------------------+
Newsgroups: comp.sys.ibm.pc.games
From: alexees@wam.umd.edu (E.O.T.)
Subject: --->HELP: OOTW beginning...
Organization: University of Maryland, College Park
Date: Sun, 26 Jul 1992 07:35:07 GMT

Hi all,
Just got my copy of Out of this World... How the hell do you get past that 
beast in the beginning? Don't I get a weapon of some sort? Is there a walkthru
for this game (or any hints or cheats)? Does anybody have the codes for each
time you lose (just so that I can take a look at other places)?
Hope I haven't bugged you with all these questions. Thanks in advance...

aLeXees o touristas


Xref: sparky comp.sys.ibm.pc.games:8113 rec.games.misc:16472
From: discar@nosc.mil (Joe Discar)
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
Subject: Re: Most Wanted Cracks List
Date: 29 Jul 92 20:28:36 GMT
Organization: Naval Ocean Systems Center, San Diego

In article <1992Jul22.184024.20535@sbcs.sunysb.edu> kskapin@csws8.ic.sunysb.edu (Keith T Skapinski) writes:
>
>Bill,
>  The purpose for many of the cracks is NOT to pirate your games. It's so
>the customers who shell out $40-$50 for a game can enjoy it without having
>to mess around with code wheels, etc. 

This is so very, very true!  I bought Mavis Beacon teaches typing last year
and installed it on my Wife's 286.  We've been very happy with the software...
Until last month when I changed her motherboard to a 386DX-25--I only
changed the motherboard, mind you... the hard disk (and therefore all the
software on it) remained unchanged; we just wanted better performance for
Windows.

Well, it turns out Mavis Beacon checks the hardware configuration before
running--and suddenly my wife couldn't run the program!  (It kept saying
"The software was installed for different hardware, please reinstall" or
some such nonsense).  Well, since I hadn't seen the disk for a year, it
took me **HOURS** to find the original disk tucked away in a long-lost
box in my garage... all because of some idiotic copy protection.

If there were a crack for Mavis, I would ***LOVE*** to hear about it!  I
dread having to go through this again if I decide to put a 486 in there
(of course I'll misplace my disk again by that time...)

-> Joe <-
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: EOB II - mouth riddle - SPOILERS
From: adem1@cs.aukuni.ac.nz (Adam Edward         Demeter        )
Date: Tue, 28 Jul 1992 00:37:29 GMT
Organization: Computer Science Dept. University of Auckland
Keywords: eob2,riddle

the riddle i am stuck on is something to do with some thing small and red.
please help, i can recieve email but i cannot send...
possible answer to the above question......
*possible spoiler*























is that the one where the secrt door is (not the kind you press, the ones like
illusionsary walls) where there is a triangular hole and you put items in it that
turn to rocks and you feed the rocks to the mouth?

I HATE RESSURECTING ELVES!
Adam.
From: Malcolm_Mackay@mindlink.bc.ca (Malcolm Mackay)
Newsgroups: comp.sys.ibm.pc.games
Subject: Prophecy of the Shadow help req'd (spoilers?)
Date: 29 Jul 92 01:44:48 GMT
Organization: MIND LINK! - British Columbia, Canada
Distribution: world

This is a help request for a friend who is playing Prophecy of the Shadow.
In case this is considered a spoiler ...





















My friend cannot locate Cam's writ. He is looking for Cam but cannot find
him.
Thanks for any help.

Newsgroups: comp.sys.ibm.pc.games
From: krogers@javelin.sim.es.com (K. Rogers)
Subject: RRT: Computer opponents up to their eyeballs in debt
Keywords: RRT
Reply-To: krogers@javelin.sim.es.com
Organization: Evans & Sutherland Computer Corp., Salt Lake City, Utah
Date: Sat, 25 Jul 1992 17:05:58 GMT

Following some suggestions I received a while back I have been running
other RRT companies into the ground by feigning a hostile take over,
milking them for all their worth, then dumping all the stock.  You
know, make a shark attack, get 60% take all the money they have, sell
10,000 shares so you only own 50%, the player will sell a bond, you
buy the shares back, take over, milk all the money, repeat until he
can't sell any more bonds.

Ok, works like a champ, but aren't the stupid companies supposed to go
belly up soon afterwards?  All three lines are in Megadebt, with a
capital M, incomes are always in the red, cash is some $7M in the red,
they all have $4M+ bond debts, they own none of their own stock, and
report no net worth, but they're still around.  What the hell gives
here anyways?  I'd be out of the game if my finances looked like that.
These yoyos have been like this for 12 finanical periods now and they
just *will not* die.  I'm getting pissed off.  I've been waiting and
waiting for these lines to die so I can take over the new ones as they
appear now that I'm rolling in dough.

Can someone explain this to me?  Is there any inexpensive way to kill
them off?  I *don't* wan't to have to buy them to turn them around -
I'd be close to suicide if I did that for even the least in-debt line.
-- 
Keith Rogers
krogers@javelin.sim.es.com
Newsgroups: comp.sys.ibm.pc.games
From: cavaden@ariel.lerc.nasa.gov (Karl Vaden)
Subject: Re: Darkseed - help with gun
News-Software: VAX/VMS VNEWS 1.41    
Keywords: Darkseed
Organization: NASA Lewis Research Center
Date: 28 Jul 1992 13:07 EST  

In article <1992Jul27.183408.14808@mnemosyne.cs.du.edu>, bdmccorm@nyx.cs.du.edu (Bob McCormick) writes...
> 
>Does anyone know how to get the gun back after you are arrested in the
>normal world?  I hid the bobby pin under the pillow, then used the cup to
>get the guard and gave him the "get out of jail free
> card. But then I can't get the gun back to get arrested again in the dark
>world.  When I click on the gun with the hand icon, the cop at the desk
>just says "Nice Gun huh?" (or something like that)
> 
> 
>Bob McCormick
>s1lu6@starburst.uscolo.edu
>bdmccorm@nyx.cs.du.edu
> 
SPOILER AHEAD

Don't steal the gun in the beginning.  You will get arrested anyway.
After you use the "Get out of Jail" card, noone will be in the station and
then you can still the gun.


KRV
Organization: University of Central Florida--Computer Services
Date: Wednesday, 29 Jul 1992 01:04:22 EST
From: Tad Simmons <SIMMONS@UCF1VM.BITNET>
Newsgroups: comp.sys.ibm.pc.games
Subject: X-Wing (Was: Re: F-15 III ???)

In article <3715@blue.cis.pitt.edu.UUCP>, prpst2+@pitt.edu (Paul R Perdeus)
says:
>
>Oh yeah, they also mention from LucasArts Entertainment:
>
>        X-Wing, based on the Star Wars fantasy, is a space-based
>        combat game in which you are placed in the cockpit of a
>        Rebel Alliancestarfighter to battle waves of Darth Vader's
>        Imperial fighters and Star Destroyers.  X-Wing is slated for
>        a December release.
>
>Hold on a second while I wipe the drool from my keyboard!  :)
>                                prpst2@unix.cis.pitt.edu
Just a small note in addition on this from the rumormill:
  I have heard (I don't know where, might have been here  ;) that it is going
to use the same platform as SWOTL.  Which seriously tempts me to get SWOTL
just for the X-wing practice...  ;)
  If it does, do you think they will have Figter add-ons like SWOTL?  A-wing,
B-wing, and Y-wings could all be fun.  And, let's not forget the ever
loved TIE Interceptor.  As the man said: Drool!
  Also, I wonder how they will handle the requisite Death Star mission...


Tad Simmons, Computer Operator (I feed printers and clean their cages.)
University of Central Florida in Orlando, Florida (a suburb of Disney World)
SIMMONS@UCF1VM.BITNET    |Owner and general trouble-maker, err... -shooter for
SIMMONS@UCF1VM.CC.UCF.EDU| the SUPERGUY listserv list.  Mail me for more info.
From: ms@terapin.com (Benjamin Craycraft)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: MM IV or EOB III
Date: 24 Jul 92 20:40:24 GMT
Organization: BBS

>>    Yes, Might and Magic IV is called The Clouds of Xeen. Schedulud release
>>date is NEXT month!!!!! I have a demo of it, and it looks GREAT!! Better
>>animation, better digitized sounds effects, etc.. I can't wait. BTW, the demo
>>is a whopping 4.2 megs decompressed!
>
>
>How about uploading the demo to an ftp site so we can all take a look at it?

   Sorry. No FTP access, and the demo is quite large.
Newsgroups: comp.sys.ibm.pc.games
From: cb062@cleveland.Freenet.Edu (Ira C. Smith)
Subject: Re: ALT.GAMES.ULTIMA???
Organization: Case Western Reserve University, Cleveland, Ohio, (USA)
Date: Wed, 29 Jul 92 21:04:21 GMT


  Considering the overall interest in Origin games, an Origin
newsgroup might be interesting. With the upcoming Strike
Commander, WC III, and Ultima sequels, Im sure It could sustain
itself. For a while at least.
-- 
Chris Smith )))))))))))))))))))))))))))))))))))))))))))))))))))))
Purdue University          | Cleveland Freenet
School of Mech. Engr.      | just a member
ismith@mn.ecn.purdue.edu   | cb062@cleveland.Freenet.Edu
Newsgroups: comp.sys.ibm.pc.games
From: umsister@ccu.umanitoba.ca (Sisterson)
Subject: Falcon 3.0a patches? 
Organization: Columbia University Center for Telecommunications Research
Distribution: na
Date: Tue, 21 Jul 1992 19:03:16 GMT
X-Posted-From: pollux.cc.umanitoba.ca
X-Posted-Through: sol.ctr.columbia.edu

I have been having trouble finding the patch for Falcon3.0a.

Can anybody tell me the location of this file, or mail me the
file.

Thanks.
Casey
-- 
* Casey Sisterson - student extraordinar... U of Manitoba Comp. Sci. Coop.   *
* umsister@ccu.umanitoba.ca                     ...BRAIN FRIED, CORE DUMPED:"*
*3453jaMore  Money....More fame..Compiler Design? Easy Stuff... AHHHHHH NOT!>*
*)tL1*(^%$^(~)-77}m+*@%y/n?^**#%@???????????????????????????????????????????.*
Newsgroups: comp.sys.ibm.pc.games
From: isc40016@nusunix3.nus.sg (LIM SOO LING)
Subject: Re: MM 3 - Help needed
Organization: National University of Singapore
Date: Wed, 29 Jul 1992 00:25:56 GMT

ccecks@nuscc.nus.sg (Chua Kong Sian (Mr)) writes:
: Just a simple question with Might and Magic III.  How the hell do we
: exchange items between characters?  I found goodies which my paladin
: can't use, but which my fighter can, but I can't find anyway to give
: that item to my fighter.  Yes, I've scan the manual and there's nothing
: in it.  Can it be done?  Anyone?

Bring up inventory of character.
Highlight the item (using 1,2,..etc)
Press F1,F2,..or F6 to transfer item to character.

Note: Don't do this in inn. you may lose the item.
:
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
From: yung@r-node.gts.org (Amos Yung)
Subject: Re: Most Wanted Cracks List
Organization: R-Node Public Access UNIX System (416-249-5366) - 24 hrs
Date: Sat, 25 Jul 1992 19:33:23 GMT

In article <1992Jul23.222928.2394@nrcnet0.nrc.ca> num208jn@MBDS.NRC.CA writes:
>In article <1992Jul23.042440.6313@r-node.gts.org>, yung@r-node.gts.org (Amos Yung) writes:
>>
>>Go check the licensing statement on your software again and you will find
>>out: lending your software to another person is prohibited! Therefore no
>>matter whether you retain a copy in your hard drive or not, it is against
>>the licensing policy, which you swear with your heart and soul to obey
>>once your break the magic seal, for anybody other than yourself to use
>>the software.
>
>I just picked 6 packages and looked at the licence agreements.  MS-DOS
>5.0 and Persoft's Smarterm 340 licence agreements are exactly as you
>put it.  But, I would not lend these anyway.  However, Origin's Ultima
>VI and VII have no restrictions on anything written down, just the
>copyright statements... so I can lend these.  Then I picked up my
>wife's copies of SSI's Champions of Krynn and Death Knights of Krynn. 
>The SSI blurb forbids lending/selling _copies_, but says nothing about
>the originals.  It looks the two major games publishers are not
>scoundrels reaming the public, but businesses trying to make a
>legitimate buck.
>

I would rather think its a matter of time before they put that in. Software
company are definitely not satisfy with just the copyright law protection.
But again, the software business is very different from the publishing
business. 

No. I don't consider them as scoundrels. They have every right to protect
their profit. If we don't like the way they do business, we can always take
it somewhere else. Its just sometimes the Company VS Users VS Piracy conflict
is so great that things does seem quite insane from time to time.


>
>John Nash                            | Email: Nash@biologysx.lan.nrc.ca.
>National Research Council of Canada  | Mail to "num208jn@mbds.nrc.ca"
>Ottawa, Ontario, Canada              |    is forwarded automatically.
>
>Disclaimer:  All opinions are mine, not NRC's!
>Confession:  I've NEVER used a UNIX machine!


-- 
----------------------------------------------------------------------------
Amos Yung          | Macintosh Jr.: The power to crush the other kid.
yung@r-node.gts.org| 
----------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: jwk3@po.CWRU.Edu (John W. Kale)
Subject: Re: RRT: Computer opponents up to their eyeballs in debt
Reply-To: jwk3@po.CWRU.Edu (John W. Kale)
Organization: Case Western Reserve University, Cleveland, OH (USA)
Date: Tue, 28 Jul 92 06:01:16 GMT


In a previous article, bhv@areaplg2.corp.mot.com (Bronis Vidugiris) says:

>In article <1992Jul26.190058.20683@javelin.sim.es.com> krogers@javelin.sim.es.com writes:
>
>)I have some even stranger news to report after my original posting.
>)I'm playing along with the above saved game and go to my broker.  To
>)my surprise, one of the lines which had been $24M in debt the last
>)time I checked wasnow $29 M *in the black*.  I thought it was a
>)computer bug since I instantly bought up 60% (it owned no stock and
>)had no net worth) of stock and tried to milk that money.  No di.  Ok,
>)I figure it had to be a bug - the number should have been red but was
>)black.
>
>Sounds like a bug to me - probably a 16bit int with a 1000 scale factor
>for cash - this would give a maximum of 32,000M before the sign reversed.
>
>I believe I've seen very successful companines go from black to red - this
>would be the case if there is a sign overflow as I described.
>
>
	I have seena variant of this problem which can make a pretty
neat cheat; When I was attempting a takeover of a rival RR, the other
company demanded an exorbitant fee for the remaining treasury stock.
It was too expensive for me at the time, but I held on to 50% of
the shares, and later found that their demand had wrapped around
and was *negative*, so I got to buy out the competition for free!
(Although you would expect to actually end up getting paid for
buying the stock, I don't think that happened...)

-- 
Looking down the barrel of a loaded gun  |       John Kale          ''''
Just to see where the bullets come from! |   jwk3@po.cwru.edu       -o-o
        -Screaming Blue Messiahs         |                   ---UUU---U--UUU--
    Hope they don't hang you, cause you put me back! Back in business...