HDTenEightyP/NetNews huggingface dataset:
From: skelly@amiganet.chi.il.us (Sean Kelly)
Newsgroups: alt.games.video.classic
Subject: Looking for lists???
Date: 22 Dec 92 17:26:55 CST
Organization: Amiga Network Information Systems



     I have seen alot of messages in this group looking for complete
listings of games for some of the classic systems.  Well, I have lists
for every one of the classic systems here but seem to have a problem
sending them in private mail over the net.
 
     Any one of them can be downloaded from my BBS 24 hours a day if you
want to give it a call.  The number is 312-594-1146 and it's in Chicago.
I have a special file and message section set aside for the classic
systems and have these listings among other things like screen-shots
of games never released (like Smurfette's Birthday for ColecoVision or
Escape from Argos for the 2600), mine and other collectors collection
listings, and more.  I have two different "complete" lists for most of
the classic systems.  One that only lists CONFIRMED released titles and
another that lists anything that was even mentioned as a possible release!

     I personally own just under 1700 cartridges for the classic systems
with 727 different titles.  The systems I collect software, hardware,
catalogs, flyers, information, etc. etc. for are:
 
   Fairchild Channel F
   Emerson Arcadia
   Atari 2600
   Atari 5200
   Atari 7800
   Intellivision
   ColecoVision
   Vectrex
   
     So if you are looking for the "complete" lists or a copy of my
collection listing or want to post yours for others to download give
my BBS a call...Amizon 312-594-1146

%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
%   Sean Kelly - Sysop Amizon BBS (312)594-1146                         %
%   Always looking for classic video games for the following systems:   %
%                                                                       %
%  Atari 2600-Atari 5200-ColecoVision-Atari 5200-Intellivision-Vectrex  %
%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
From: baggettw@memstvx1.memst.edu
Newsgroups: alt.games.video.classic
Subject: Where to FTP Robotron??
Date: 26 Dec 92 21:20:54 -0600
Organization: Memphis State University


     There was a posting a while back to look for a PC version of 
Robotron at wuarchive in the msdos uploads directory.  I just now
got around to looking for it, and of course it's not there anymore.
Can anyone tell me where to find it?

Bill Baggett

Newsgroups: alt.games.video.classic
From: kaminski@netcom.com (Peter Kaminski)
Subject: Re: Lynx review! JOUST
Organization: The Information Deli - via Netcom / San Jose, California
Date: Sat, 2 Jan 1993 17:39:23 GMT

In <1i44c5INN8nf@shelley.u.washington.edu> tzs@stein.u.washington.edu
(Tim Smith) writes:

>Here are the games they show screen shots of in this ad, along with my
>comments from the point of view of someone who has an SNES, and so is
>only going to buy another system if something really stands out (like
>Joust would have if they had included it).

The main reason you'd want a Lynx as well as an SNES is that the Lynx
is a handheld -- i.e., you can play with it on an airplane, over at a
friend's house, etc.

An auxilliary reason is that you can hook up multiple Lynxes for games
that support it, and play multi-player (each player needs his/her own
copy of the game cart).  Warbirds, for instance, is a biplane flight
simulator you can play against the computer, or with up to three other
people, all dogfighting together.

Check out alt.games.lynx and sometimes rec.games.video for more Lynx info.

Pete
From: skelly@amiganet.chi.il.us (Sean Kelly)
Newsgroups: alt.games.video.classic
Subject: Re: Classic Atari 8-bit programs
Date: 22 Dec 92 17:24:08 CST
Organization: Amiga Network Information Systems

>Atari 800? What's that. I know I'm not too young, because I remember
>playing Pong as a kid (what a classic!) I thought that the Atari 2600 was
>the first video game console from Atari. Can someone list a history of home
>video game consoles? Here is what I remember, listed in chronological
>order:
>Pong
>Atari 2600
>Intellivision
>Atari 5200
>ColecoVision
>Odyssey
>Intellivision II
>Atari 7800
>Ninteno
>Sega 
>Sega II
>Sega Genesis
>Super Nintendo
>
>I realize there are many missing, and that this list may be out of order,
>but can others confirm/correct it? It should be interesting.


     Well, you are missing a few systems there, but it also depends on what
type of systems you are looking to include in your list.  Pong was not a
programmable system (meaning it did not accept cartridges) while all the
others you listed are.  Here is the list with their release and demise 
dates:

 Fairchild Channel F         (1976-1983)
 Atari 2600                  (1977-1990)
 RCA Studio II               (1977-1978)
 Professional Arcade         (1977 - renamed as Astrocade in 1982)
 Magnavox Odyssey II         (1978-1983)
 Atari 5200                  (1982-1985)
 Atari 7800                  (1987-1991)
 Atari XE                    (1987-1990)
 Atari Lynx                  (1989-Present)
 Intellivision               (1978-1983)
 Intellivision II            (1982-1985)
 INTV aka: Intellivision III (1985-1991)
 Mattel Aquarius             (1982-1983)
 Arcadia 2001                (1982-1983)
 ColecoVision                (1982-1986)
 Coleco Adam                 (1983-1986)
 Coleco Gemini               (1983-1986)
 Vectrex                     (1982-1985)
 Nintendo NES                (1985-Present)
 Nintendo GameBoy            (1989-Present)
 Nintendo Super NES          (1991-Present)  
 Sega Master System          (1986-1990)
 Sega Master System II       (1990-Present)
 Sega Genesis                (1989-Present)
 Sega Game Gear              (1991-Present)
 NEC TurboGrafx 16           (1989-Present)
 NEC TurboExpress            (1990-Present)
 SNK Neo-Geo                 (1991-Present) 

 

%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
%   Sean Kelly - Sysop Amizon BBS (312)594-1146                         %
%   Always looking for classic video games for the following systems:   %
%                                                                       %
%  Atari 2600-Atari 5200-ColecoVision-Atari 5200-Intellivision-Vectrex  %
%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
Newsgroups: alt.games.video.classic
From: woodcock@crchh427.NoSubdomain.NoDomain (Gregg Woodcock)
Subject: Re: The Classics
Reply-To: Gregg Woodcock <woodcock@bnr.ca>
Organization: Bell-Northern Research, Richardson, Texas
Date: Mon, 21 Dec 1992 14:49:49 GMT

In article <1992Dec19.165732.10691@mnemosyne.cs.du.edu>, swoodcoc@nyx.cs.du.edu (Steven Markus Woodcock) writes:
|> In article <ByyrnH.JHz@world.std.com> kkirksey@world.std.com (Ken B Kirksey) writes:
|> > 
|> >Does anyone remember the name of a game that was a sit down star battle
|> >type thing?  I know it was made by Exidy, and the ships you shot at looked
|> >remarkably like TIE fighters from star wars.   Any ideas?

Already been discussed; "StarFire".
-- 
THANX...Gregg   woodcock@bnr.ca   day 214.684.7380   night 214.530.2495
*CLASSIC VIDEOGAME COLLECTOR BUY/SELL/TRADE PRE-NINTENDO (ARCADE/HOME)*
"If you quote me on this I'll have to deny it; I won't remember because
I have such a bad memory.  Not only that, but my memory is *terrible*."
Newsgroups: alt.games.video.classic
From: markp@netcom.com (Mark Perreira)
Subject: Re: REACTOR
Organization: Netcom Online Communications Services (408-241-9760 login: guest)
Date: Tue, 22 Dec 1992 08:40:25 GMT

I believe Reactor was made by Gottlieb.  This is one of the few vids the late
pinball maker made as well as Q*Bert.
-- 

 _____________________________________________________________________________
|                                                                             |
| markp@netcom.com               Mark Perreira                  (510)889-3373 |
|_____________________________________________________________________________|
From: mj7633@ireland.medtronic.com (Mark Jacoby)
Newsgroups: alt.games.video.classic
Subject: Wanted: Broken Atari or Coleco Joystick
Date: 29 Dec 92 14:07:59 GMT
Distribution: usa
Organization: Medtronic, Inc., Minneapolis, MN


I would like to buy 1 or maybe 2 BROKEN Atari or Coleco joysticks.

Actually I just want the cable so you could keep the body for
spare parts.

Let me know what you'd like to get for a cable.


Alternately, anyone now where to get a compatible cable?

thanx,

mark

-- 
mark jacoby

mj7633@medtronic.com		612-574-8548
Newsgroups: alt.games.video.classic
From: grover@emunix.emich.edu (Grover Thomas)
Subject: Re: Ghostbusters! (and others!)
Organization: Eastern Michigan University
Date: Mon, 21 Dec 1992 16:07:22 GMT

In article <37996@uflorida.cis.ufl.edu> kpb@yacht.cis.ufl.edu (Kevin Barrett) writes:
>Ghostbusters for the C-64...Ahh, my first!  Anyone remember that one?

That was great, on my Atari 800 and my friend's C=64.  The C=64 version
was great when you missed the ghost: "I've been slimed!"  I never could
get past the marshmallow-man at the end, though.

>Impossible Mission

Terrific, it was so amazing the way the guy did his flip.  Remember when
he fell off the screen: "AAAAAaaaaahhhhhhh......"

>Forbidden Forest

The C=64 version was MUCH better than the Atari.  I used to get goosebumps
when it got dark and the skeletons started chasing you.  (I also liked
the huge jumping frogs that weren't in the Atari version).

>Bruce Lee

Ahhh, the combat/adventure game.  Still remember climbing the ivy up the
side of the buildings and whatnot.  Great game.

>Anything made by Infocom

Of course!  What detail, and there weren't any pictures.  (I think these
are being re-released as a package... The 'Lost Treasures' for the
Apple IIGS contains 20 of these adventures)

>Ballblazer (!)

Still unmatched by any modern game of the same genre... Personally I
thought the Atari version was better this time... (Still play it
every now and again)

>I know there's more but I can't remember it all...Darn good old games though.

I still remember the classic 'Montezuma's Revenge' and other like it. Those
were the first platform games....  And don't forget JUMPMAN!
-- 
 __                                                                        __
(__)  Grover Thomas                   InterNet:  grover@emunix.emich.edu  (__)
(__)                                                                      (__)
(__)    Stupid Dan Quayle quote deleted, now that he's out of a job :-)   (__)
From: sgolson@trilobyte.com (Steve Golson)
Subject: Re: street fighter II
Organization: Trilobyte Systems
Date: Thu, 24 Dec 1992 01:59:46 GMT

In article <1992Dec17.050115.16756@u.washington.edu> foregone@stein.u.washington.edu (Carl Chavez) writes:
>I think SF II qualifies as a classic now. After all, it's more popular
>than Pac-Man ever was! (Don't get me wrong, I'm sick of SF II also)

Let's get down to numbers, here. How many SFII arcade games have been built?

Whereas in North America alone we have

    Pac-Man:  96,000
Ms. Pac-Man: 110,000

That translates into roughly $500 million sales to Midway...

I don't think any game since has come close to these sorts of sales.

-seg

Steve Golson -- Trilobyte Systems -- Carlisle MA -- sgolson@trilobyte.com
"As the people here grow colder, I turn to my computer..." -- Kate Bush
Newsgroups: alt.games.video.classic
From: bmarcum@world.std.com (Bill Marcum)
Subject: Re: atari XL 8-bits
Organization: The World Public Access UNIX, Brookline, MA
Date: Sun, 27 Dec 1992 23:37:34 GMT

In article <wookie.2vgy@terapin.com> wookie@terapin.com (Barry Vanover) writes:
>In article <BzG895.Cy5@unix.amherst.edu>, jmfuchs@unix.amherst.edu (JESSE
>MICHAEL FUCHS) writes:
>The Atari 1200XL was not incompatible with it own software.  When Atari
>changed there OS (operating system) they change there vector points for
>OS routines and SOME of the THIRD PARTY software programmers DO NOT use 
>the new vectors!!!!  (thats why the translor OS disk was made, but third
>party companies could not follow instuctions.)
Compute! even published a book on machine language programming that
used illegal system calls, which wouldn't work on an XL.  But they
made up for that by publishing "Mapping The Atari" and several other
Atari books, articles and programs.  Compute! magazine may still be
publishing, but as far as I'm concerned they ceased to exist when they
stopped covering 8-bit computers.

Bill Marcum  bmarcum@world.std.com
From: wookie@terapin.com (Barry Vanover)
Newsgroups: alt.games.video.classic
Subject: Re: FOR SALE: Vectrex & Star Trek cart: $100 OBO.
Date: 21 Dec 92 23:09:26 PST
Organization: BBS

I have an org jobstick the four buttons.  Long regtangle footprint with the
small joystick on the left and the four buttons on the right.

Wookie@terapin.com
From: mac9167@tamsun.tamu.edu (Matt Costanza)
Newsgroups: alt.games.video.classic
Subject: Looking to buy a Intellivision
Date: 26 Dec 1992 22:23:03 -0600
Organization: Texas A&M University, College Station, TX
NNTP-Posting-Host: tamsun.tamu.edu


I am looking to buy an Intellivision.  I am trying to locate one that
is in excellent working condition and hopefully still in the original
box.  If you have one that is in good condition and would like to sell
it, please e-mail me.

-- 
Matt Costanza             |  Texas A&M University   |       Amiga 2000
MAC9167@Tamsun.Tamu.Edu   |Computing Services Center|     GVP 030 40 Mhz.
Surfman@Andromeda.Tamu.Edu|  Problem & Change Mgmt  |    MSDOG Eat My Dust
                          |    Problems "R" Us      |
Newsgroups: alt.games.video.classic
From: iam@stiatl.salestech.com (Ian Mercado)
Subject: Re: RipOff: Heh Heh Heh Nyaah
Organization: Sales Technologies, Inc.
Date: Tue, 22 Dec 1992 22:34:42 GMT

rdippold@cancun.qualcomm.com (Ron Dippold) writes:

>chase@electron.rutgers.edu (Kevin Chase) writes:
>>Actually, those of us who had Atari computers probably
>>remember ANALOG magazine M/L games.  If I remember rightly,
>>Bacterion was a clone of Rip Off, and was great fun.  I remember
>>typing the damn thing in.  ANALOG produced many great games for those
>>of us who had no money for games, but had time to type in the
>>games in hexadecimal.  I got quite good at it actually.

>Yeah, one hour to type it in, two hours to find all your typos...  If
>the magazine didn't print it wrong!

It wasn't so bad once they started including the checksum stuff.  What WAS bad,
however, was having to type those things in on the Atari 400's membrane 
keyboard.  (Ouch!)  My fingers would hurt for days after typing one of those
suckers in!

Anybody remember the name of the Tempest clone that they published that one 
time.  (How come noone's written one for the IBM??)

Ian


-- 
The system?  33MHz80486with64Kcache16MBof70ns |  Ian Mercado: iam@salestech.com
4x9SIMMS1MBTseng4000videoboard200MB15msIDE     --------------------------------
harddriveCOM1:COM2:LPT1:onstandardportsandinterrupts |   I am NOT a signature
"But it was too slow, so I re-wired it..."           | virus.  Copy me and die!
From: eichhorn@igd.fhg.de (Eichhorn (santos))
Newsgroups: alt.games.video.classic
Subject: >>Ghostbusters! (and others!)
Date: 28 Dec 92 11:32:36 GMT

In article <1992Dec21.160722.15411@zip.eecs.umich.edu> grover@emunix.emich.edu (Grover Thomas)  write
s:

> In article <37996@uflorida.cis.ufl.edu> kpb@yacht.cis.ufl.edu (Kevin Barrett) writes:
>>Ghostbusters for the C-64...Ahh, my first!  Anyone remember that one?
>
>That was great, on my Atari 800 and my friend's C=64.  The C=64 version
>was great when you missed the ghost: "I've been slimed!"  I never could
>get past the marshmallow-man at the end, though.

To be correct: "He slimed me!"  :-))

>>Impossible Mission
>
>Terrific, it was so amazing the way the guy did his flip.  Remember when
>he fell off the screen: "AAAAAaaaaahhhhhhh......"

How about: "Another visitor. Stay awhile. Stay FOREVER, har har har!!"

[stuff deleted]

>>Ballblazer (!)
>
>Still unmatched by any modern game of the same genre... Personally I
>thought the Atari version was better this time... (Still play it
>every now and again)

There's a game from Activison on the Amiga called "Masterblazer".
It's a brushed up version of good old Ballblazer. :-)

>>I know there's more but I can't remember it all...Darn good old games though.
>
>I still remember the classic 'Montezuma's Revenge' and other like it. Those
>were the first platform games....  And don't forget JUMPMAN!

I still remember "The Castles Of Doctor Creep" from Broderbund. Never
saw a 2-player-game like this. :-)))

BTW: Is there a version for the Amiga or the PC? Anyone?? Please!

>--
> __                                                                        __
>(__)  Grover Thomas                   InterNet:  grover@emunix.emich.edu  (__)
>(__)                                                                      (__)
>(__)    Stupid Dan Quayle quote deleted, now that he's out of a job :-)   (__)
>


Bye
   Oli

__________________________________________________________________________
     /// Oliver Eichhorn, CS student at FH Darmstadt
    /// Fraunhofer Institute Of Computer Graphics, Darmstadt (FhG/IGD)
\\\/// eMail:eichhorn@igd.fhg.de, voice: ++49 6151 48200 or ++49 6022 7752
 \XX/ "Things are more like they are now than they ever were before"



Newsgroups: alt.games.video.classic
From: craig@odie.cs.mun.ca (Craig Coffin)
Subject: Re: Anyone remember this ?.....
Organization: CS Dept., Memorial University of Newfoundland
Date: Tue, 22 Dec 1992 04:21:49 GMT

adcrumpler@npe.isnet.inmos.co.uk writes:
>Can anyone remember a game where you had to guide a rocket
>up through 3 or 4 horizontally scrolling layers of rocks (or similar)
>and hit moving targets at the top ?
>The rocket moved pretty slowly up,sideways and, I think, down making
>a sort of warbling noise as it went.
>I remember spending hours and hours on this game......

Sounds like _Moon_Shuttle_ if you ask me, except that the rocks and moving
targets were in alternate waves.

-- 

Craig Coffin          |  "Try not.  Do, or do not.  There is no try."
craig@odie.cs.mun.ca  |       -- Yoda, TESB
Newsgroups: alt.games.video.classic
Subject: Re: Atari 8-bit emulation on a PC
From: omf@pyros.hacks.arizona.edu (Oscar Fowler)
Date: 1 JAN 93 15:47:09    
Reply-To: omf@hacks.arizona.edu
Distribution: world,local
Organization: Sirius Cybernetics Corporation
News-Software: VAX/VMS VNEWS 1.4-a4  

In article <1993Jan1.061904.22032@grebyn.com>, rich@grebyn.com (Richard Lawrence) writes...
>There exists a product that will allow you to emulate an Atari 8-bit
>computer on an IBM PC (the same guy, Darek Mihoka, also writes an
>Atari *ST* emulator for the PC, but who cares...).

Actually, as I understand it, Darek has created an *ST* emulator for the
PC, which incorporates a bit of hardware and some software running under
Windows to do its thing.  You can then, of course, run the 8bit emulator
on the ST emulator.......  kind of silly, yes?

There were plans to have a true 8bit emulator for the PC, but Darek
figured no one would be interested and it would be a waste of his time.
Personally, I'm the type that would love such a thing - especially
after having sold all my 8bit equipment a few months back.

The source code to Darek's 8bit emulator for the ST, ST-Xformer, is
publicly available.  If anyone has the time and desire (the time is
the hard part), it would certainly not be impossible to create a true
8bit emulator for the PC.

Here's hoping...

Oscar Fowler
Computing from sunny Tucson, Arizona
omf@hacks.arizona.edu
From: skelly@amiganet.chi.il.us (Sean Kelly)
Newsgroups: alt.games.video.classic
Subject: Re: WANTED: Atari 7800!!!
Date: 22 Dec 92 23:23:24 GMT
Organization: Amiga Network Information Systems

>In article <1992Dec12.070725.25217@infonode.ingr.com>
drudetb@infonode.ingr.com (Ted B. Drude) writes:
>>
>>>   If you have a nice condition Atari 7800 you want to sell, EMAIL ME!!!
>>>I'm in the market for one...I miss those classic Atari games...
>>
>>One of the few places left that's still selling new Atari 7800s is 
>>Telegames USA.  They were getting $39.95 for them this summer,  but their
>>price may have gone up to $49.95.   Their order line is (214) 227-7694.
>
>You may also want to try Best Electronics.  Their prices are usually pretty
>reasonable.  The number is (408)243-6950.


     One thing to note about Best Electronics is that they sell COPIES(!)
of games as so-called "prototypes".  They have many extremely hard to find
games available at pretty cheap prices (considering the titles you are
getting) but they are simply copies!  I bought a bunch of them a while back
only to find this out the hard way.  So if you are looking for strictly
original titles (as I am) steer clear of Best...

%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
%   Sean Kelly - Sysop Amizon BBS (312)594-1146                         %
%   Always looking for classic video games for the following systems:   %
%                                                                       %
%  Atari 2600-Atari 5200-ColecoVision-Atari 5200-Intellivision-Vectrex  %
%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
From: skelly@amiganet.chi.il.us (Sean Kelly)
Newsgroups: alt.games.video.classic
Subject: Re: Help Please
Date: 22 Dec 92 17:22:40 CST
Organization: Amiga Network Information Systems

>4       : What was the name of the tape drive that hooked up to the 2600?
>          I know it came with "Mazes of the mindmaster", or something like
>          that.  It also had a pretty good adventure game you could load in.


     This was originally called the Arcadia SuperCharger and later renamed
the StarPath SuperCharger.

%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
%   Sean Kelly - Sysop Amizon BBS (312)594-1146                         %
%   Always looking for classic video games for the following systems:   %
%                                                                       %
%  Atari 2600-Atari 5200-ColecoVision-Atari 5200-Intellivision-Vectrex  %
%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
Newsgroups: alt.games.video.classic
From: bmarcum@world.std.com (Bill Marcum)
Subject: Re: Classic Atari 8-bit programs
Organization: The World Public Access UNIX, Brookline, MA
Date: Sun, 27 Dec 1992 23:16:36 GMT

In article <1992Dec23.155943.14476@hellgate.utah.edu> galt%peruvian.cs.utah.edu@cs.utah.edu (Greg Alt) writes:
>
>Three more systems to add to the list: (This should be put in a FAQ)
>
>Odyssey       (1972 - 197?)
Don't forget Odyssey^2.  This was a cartridge game system with a flat
keyboard and an optional voice synthesizer.