HDTenEightyP/NetNews huggingface dataset:
From: jdymond@tartarus.uwa.edu.au (Jason Dymond)
Subject: Re: HELP - Ontology of Internet
Organization: University of Western Australia
Date: Tue, 28 Jul 1992 13:06:40 GMT

mjr@hussar.dco.dec.com (Marcus J. "will do TCP/IP for food" Ranum) writes:
: 	Somewhat incomplete is an understatement, but philosophers
: specialize in philosophising based on incomplete facts. In your case,
: there's little excuse since TCP/IP (unlike "the meaning of life") is
: fairly clearly documented and, barring implementation details, is
: fairly consistent.
: 
: 	Basic facts about IP and networking:
: 
: 	TCP/IP presents a reliable data stream. What does that mean?
: 	It means that for all intents and purposes the network acts
: 	like a "wire" directly between connected points. If you are
: 	saying there is something inherently mystical about TCP/IP
: 	because it's "virtual" you could say the same about a can
: 	telephone.
: 
: 	The internet is not just TCP/IP. There are many many services
: 	that rely on the data streams of TCP/IP, or other delivery
: 	mechanisms. When someone refers to "the internet" they ususally
: 	aren't talking about the mass of routers and wires (advanced
: 	can telephones) that provide the underpinnings of the net.
: 	They are often thinking about usenet news, mail, etc, etc.

So what then is the ontological status of what they *are* talking about?
It seems self contradictory to say that there is nothing there except
the physical components , data stored on physical media and such, then
in the same breath, that "the internet is usually conceived of as
something *other* than these. 
Perhaps I'm being unfair in my interpretation of what you're saying. I
can see that that is possible. If so, please explain further.
 

Jason.

Newsgroups: rec.games.mud.misc
From: b645zml@utarlg.uta.edu (STEPHEN HUFNAGEL)
Subject: Not another Power or Addiction post :)
Keywords: chat  
NewsSoftware: VAX/VMS VNEWS 1.41    
Organization: The University of Texas at Arlington
NntpPostingHost: utarlg.uta.edu
MessageID: <20JUL199218350190@utarlg.uta.edu>
Date: Mon, 20 Jul 1992 23:35:00 GMT
X-Bytes: 394

Hi.  I am relatively new to MU*'ing  so please forgive me
if I am posting in the wrong place. I have been playing an
LPMud for a while, but I was wondering if there is a MUD
type environment that is for chatting , rather than
adventuring? Could someone post an address if it is appropriate
to do so (if not, could some email me?)

Thanx in advance
Brian
b645zml@utarlg.uta.edu (an ACM account)
From: slayer@acca.nmsu.edu (Slayer)
Newsgroups: rec.games.mud.misc
Subject: allanite where did it go
Date: 21 Jul 92 19:47:40 GMT
Organization: New Mexico State University
X-Newsreader: Tin 1.1 PL4


	What happened to allanite it has ben down for 2 weeks now. Did the adress changed the adress is 134.126.20.223 2222 please let me know if you know what has happened or if you have a clue. HAPPY MUDDING!!!!!!!!!!!!!!!!
Newsgroups: rec.games.mud.misc
From: jdymond@tartarus.uwa.edu.au (Jason Dymond)
Subject: Re: HELP - Ontology of Internet
Organization: University of Western Australia
Date: Tue, 28 Jul 1992 04:02:22 GMT

mjr@hussar.dco.dec.com (Marcus J. "will do TCP/IP for food" Ranum) writes:
: >Quantum networking!
: 
: 	I realized that my posting sounded like more QM-meets-philosophy
: poseur crud but in fact I think it's pretty reasonable. The dictionary
: is pretty vague on "communicate" (to make known, to impart). Is there
: communication in the absence of a listener?
: 	Arguably there are multiple levels of communications taking
: place in this thing that we call the net:
: 
: 	person to person
: 	host to host
: 	router to router
: 	process to process
: 
: 	Which is the most important? I say the first, since it's for that
: reason that all the rest are caused to exist.
:
 	Fiat Lux.
: 
: mjr.


Yes, but what about the interface between people and "knowledge
objects", or data structures ? Admittedly the person to person
communicationcould be dismissed as being just like any other form of
person to person interchange, however I don't think that the interaction
between people and data is the same here as it is say in a physical
library.
Xref: sparky rec.games.mud.misc:403 rec.games.mud.tiny:137 rec.games.mud.announce:36
From: lwl@eniac.seas.upenn.edu (Lydia Leong)
Newsgroups: rec.games.mud.misc,rec.games.mud.tiny,rec.games.mud.announce
Subject: TinyKrynn
Date: 29 Jul 92 19:45:06 GMT
Followup-To: rec.games.mud.misc
Organization: The Wizards of TinyKrynn
Originator: scott@glia

The system administrators of the machine that TinyKrynn is running on
have requested that the game stay down until the actual owner of the
account returns to college in September.

Thus, the game will be down until then. The database and other files
are intact, and we should be returning to coos.dartmouth.edu 6250
in a month and a half or so.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~   Lydia Leong    ~~~    Amberyl    ~~~    lwl@eniac.seas.upenn.edu   ~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

-- 
rec.games.mud.announce submissions: rgm-announce@glia.biostr.washington.edu
other stuff related to that group:  rgm-announce-request@glia...
mudlist-related mail:		    mudlist@glia.biostr.washington.edu
other mail of a personal nature:    scott@glia... or scg@mentor.cc.purdue.edu
Newsgroups: rec.games.mud.misc
From: jrk@sys.uea.ac.uk (Richard Kennaway)
Newsgroups: rec.games.mud.misc
Subject: Re: HELP - Ontology of Internet
Date: 31 Jul 92 11:59:48 GMT
     <1992Jul30.060532.1@eagle.wesleyan.edu> <jrk.712498709@zen.sys.uea.ac.uk>
     <jrk.712499356@zen.sys.uea.ac.uk>
Organization: SYS, Univ. of E. Anglia, Norwich, U.K.
X-Useragent: Nuntius v1.1

In <1992Jul30.060532.1@eagle.wesleyan.edu> amolitor@eagle.wesleyan.edu
writes:
>Did the telephone network transform humanity? Did the postal service?

Yes.  Look around you.

>Is
>either mystical or special? No, they're just a wads of equipment and
>staff that, among other things, let people talk to other people.

I won't get into mysticism, but calling the net "just" wads of equipment
and
staff is like calling a railway network, or an orchestra, or an army
"just"
wads of equipment and staff.  It is a completely meaningless judgement.

>       Comparing "the net" to "Mozart's Requiem" is wildly amusing ;)

It's called an analogy.

>The people who admire "the net" as a spiffy new mode of communication,
>and as "virtual reality" and so on are more like a someone watching two
>trains collide at high speed, and bubbling about how great it is that
>all those passengers are meeting one another so fast.

And this is another.  About a megagilly, I'd say.

--
Richard Kennaway     SYS, University of East Anglia, Norwich NR4 7TJ, U.K.
Internet:  jrk@sys.uea.ac.uk               uucp:  ...mcsun!ukc!uea-sys!jrk
Newsgroups: rec.games.mud.misc
From: jwtlai@jeeves.uwaterloo.ca (Jim W Lai)
Subject: Re: HELP - Ontology of Internet
Organization: University of Waterloo
Date: Tue, 28 Jul 1992 12:10:13 GMT

In article <1992Jul27.155334.5941@bronze.ucs.indiana.edu> cdent@bronze.ucs.indiana.edu writes:
>How unromantic.

Romance, schmomance.  Tell me about romance next time your net fails.

The network is a product of reason, not of the irrational, emotional romantic
movement.  All this despite the hopes of people on alt.personals.
Newsgroups: rec.games.mud
From: jad@beta.lanl.gov (John De Vries)
Subject: Re: Search for ascii picture
Organization: Lost Almost Feed'n'Seed
Date: Wed, 29 Jul 1992 21:34:42 GMT

In article <UBNAREHO.92Jul28153842@queen.mcs.Drexel.edu> ubnareho@mcs.Drexel.edu (Brian S. Narehood) writes:
.>>>>> On Tue, 28 Jul 1992, uekleinf@mcs.Drexel.edu (Erik Kleinfelder) said:
.
.>                     ___====-_  _-====___
.>               _--^^^#####//      \\#####^^^--_
this is the curtated version of the dragon, doncha know... <grin>
.>                       __\ | |  | | /__
.>                      (vvv(VVV)(VVV)vvv)
.
.> The only thing *I* that's is different, is the sign....
.> Anyone else have any clues or interesting comments?
.> Prospero
.Erik> Wheh, This ascii representation of a Dragon has been around since I 
.      was in
.Erik> high school, almost 7 years ago.  We had gotten it from some article
.      in some
.Erik> D&D group.  I don't even believe that was an original.  Two people on my
.Erik> present mud have this picture in a room.
.Erik> Erik (Gunther God@Dragon's Den -- 129.25.7.111 2222)
.
.   I beleive I saw this ASCII picture(or one very simular to it) about
. 10 years ago.  I saw it in a public domain program during a meeting
. of the games division of the South New Jersey Apple User(don't fully
. remember the correct name, its been 10 years).
. Robin

Would you believe I think I saw it in a now ancient copy of Creative
Computing perhaps 15 years ago??



j. devries
fledgling vms system and oracle database administrator
....... even if he has been in the computer biz over 15 years...
From: gchi@Bonnie.ICS.UCI.EDU
Newsgroups: rec.games.mud
Subject: client files
Date: 23 Jul 92 21:06:47 GMT


  I just ftped a file tintin.v2.tar.Z.
How do I use the file in the .Z extension.
Could someone please help.
                      Gene
Newsgroups: rec.games.mud
From: bx614@cleveland.Freenet.Edu (Michael Christopher Belisle)
Subject: new mud list?
Organization: Case Western Reserve University, Cleveland, Ohio, (USA)
Date: Wed, 22 Jul 92 19:49:19 GMT


Where is the new mud list.  I haven't seen one since April or may.  Please send one.  Thanks
-- 
Michael Belisle
Newsgroups: rec.games.mud,rec.games.mud.lp
From: snetzel@csd4.csd.uwm.edu (Scott V Netzel)
Subject: Dragonfire Mud
Originator: snetzel@csd4.csd.uwm.edu
Organization: Computing Services Division, University of Wisconsin - Milwaukee
Distribution: na
Date: Thu, 23 Jul 1992 12:04:51 GMT


Ok, so what is up with Dragonfire, it's been a week now.  Benny, you run
low on cash?  Need an advance?  I'll toss ya a couple of K if you need this 
part to get your computer back on the net, heh :)

Well, lets all hope Dragonfire goes back up real soon.

Albion
snetzel@csd4.csd.uwm.edu
    Soon to be...
albion@csd4.csd.uwm.edu
    again!
From: jgm@ais.org (jim miller)
Subject: Re: Much ado about Nothing
Organization: Ann Arbor Information Society -- San Diego Annex
Date: Fri, 31 Jul 1992 03:45:21 GMT


jmorrill@magnus.acs.ohio-state.edu (John M Morrill) writes:

>For about the past week or so, there has been a thread about peoples posting 
>to the boards asking what happen to their MU*.
>
>There are two big ironies about this thread.
>1. The number of posts about wheter or not post a RFI (request for information)
>) has far exceeding the number of RFI's for the past six weeks.
>
>2. People just keep posting their RFI's as before.
>
>Just an observation.


Another observation:  the number of posts about how large or small the
number of posts about whether or not to post an RFI compared to the number
of RFI posts is, is still relatively small.

-jim
Newsgroups: rec.games.mud
From: jmorrill@magnus.acs.ohio-state.edu (John M Morrill)
Subject: Re: If a Mu* is down, Dont panic so quickly
Organization: The Ohio State University
Date: Fri, 24 Jul 1992 22:59:57 GMT


Er....it occurs to me that the discussion about about posting a 'Help! My 
favorite MU* is down' has created far more noise then all the postings 
themselves.
From: magnus.acs.ohio-sta!gblanken@overmind.mind.org
Newsgroups: rec.games.mud
Subject: No Data to write to network
Date: 22 Jul 92 22:09:00 GMT
Organization: The Ohio State University
X-mailer: Stadel 3.4a-227
X-Spam-content: irrelevant


     When I try to log on to any mud, I get a message that says "No Data To 
Write To Network".  What does this mean, will it affect the game, and how do 
I 
suppress it if possible?

                         Thank you,
                         gblanken@...ah forget the rest.
From: ajross@husc9.harvard.edu (Andrew Ross)
Newsgroups: rec.games.mud
Subject: Re: TinyFugue docs
Keywords: Tiny TinyFugue docs
Date: 21 Jul 92 19:30:07 GMT
Article-I.D.: husc9.ajross.711747007

bjh42543@uxa.cso.uiuc.edu (Glorfindel) writes:


>Does anyone out there have a copy of the docs to 
>TinyFugue?  an FTP site would be fine, or mail to bjh42543@uxa.cso.uiuc.edu.

>					Thanks.

Or how 'bout an FTP site for TinyFugue itself?  Archie turns up zip.

Andy Ross
ajross@husc.harvard.edu
From: lwl@eniac.seas.upenn.edu (Lydia Leong)
Newsgroups: rec.games.mud
Subject: Re: If a Mu* is down, Dont panic so quickly
Date: 22 Jul 92 13:24:06 GMT
Organization: Evil Geniuses for a Better Tomorrow

In article <15394@ucdavis.ucdavis.edu> letom@quesadilla.ucdavis.edu (Tom) writes:
>Agreed!  And if the mud is so "important" to you, that after only six hours
>of downtmie, you're willing to post to the entire world about "Why is X
>down" then you should probably know the email address of the God who
>runs that mud...._ask_ first.

Um, no, PLEASE don't email the God until the game's been down for at least
a day, or maybe two or three, if it's a "busy" period, like finals.
By the same token, PLEASE do not bombard the God with talk requests.
If there's a problem with the game, the God is likely attempting to fix
the problem and doesn't really needed to be bothered by hordes of addicted
MUDders screaming, "Heeeelp! Why is it dooown? I was going to have tinysex
with my tinygirlfriend tonight and it's ALL YOUR FAULT that I can't."
(Don't laugh. I hear things like this frequently. Well, okay, go ahead
and laugh; it is somewhat amusing).

If the game is down for more than three days, THEN attempt to contact
the God (or the other wizards), preferably via another MUD instead of
via email. Posting to rec.games.mud.* isn't something you ought to do
unless it's been down at LEAST a week (in which case probably one of
the higher-ups on the MUD would've posted anyway).

And for those of you who STILL haven't learned this:

Network Unreachable or Host Unreachable means it's a network problem,
normally temporary. Don't bug other people about this one.

Connection Timed Out also means it's a network problem, normally
temporary. Once again, don't bug other people about this one.

Connection Refused means that the MUD is down.

=-=-=-=-=-=-=-=-=-=-=-+-=-=-=-=-=-=-=-+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Lydia Leong - CSE '94 | Amberyl@Pern  | "Just try to make sure that Polgara's
lwl@seas.upenn.edu    | Polgara@Aldur |  not in the vicinity of anything 
lwl@imsasun.imsa.edu  | The Belgariad |  breakable when she gets angry. Like
lwl@csa.bu.edu        | "Why me?"     |  large cities and mountain ranges."
lleong@atl.ge.com     | GE Aerospace  |  Advanced Technology Labs, NJ
=-=-=-=-=-=-=-=-=-=-=-+-=-=-=-=-=-=-=-+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Newsgroups: rec.games.mud,rec.games.mud.misc
From: smneyln@ariel.lerc.nasa.gov (Michael Neylon)
Subject: Re: Flunking Out
News-Software: VAX/VMS VNEWS 1.41    
Organization: NASA Lewis Research Center
Date: 21 Jul 1992 10:06 EST  

In article <1992Jul21.130137.2969@cs.hw.ac.uk>, banks@cs.hw.ac.uk (Lorna Banks) writes...
>In article <1992Jul18.005734.20695@u.washington.edu> hamrick@milton.u.washington.edu (Mike Hamrick) writes:
>>
>>I dropped out of school because I discovered programming was more rewarding
>>and fun than my classwork.  I am now a highly paid professional programmer so
>>I guess it worked.  I don't believe there is such a thing as a professional
>>mudder.  I got a great education while at school, but it had nothing to do
>>with the classes I took.
> 
>I have a friend who also fits this example perfectly...and because I have
>recently got back into Mudding, he has started writing his own adventure
>style MUD (called EdinMUD) from scratch in his spare time.  He's happy!
> 
>Other people I have known drop out after becoming Mud addicts, were mostly
>the type of person who was destined to drop out for some reason or other.
> 
>But there are also a lot of people I know who passed all their exams and still
>enjoyed many hours of harmless fun playing on a Mud.  Long may it continue
>that way!

ie. ME!  I'm an Honors Student, Senior, with a 3.95 GPA (out of 4) in Chemical
Engineering, yet I still play 5+ hours of MUD/MUSH a day. (cant now thou, 
since Im at work, so....)

Mike Neylon          aka Masem the Great and Almighty Thermo GOD
  // Only the | Univ. of Toledo - Chemical Engineering - Senior
\X/   AMIGA!  |   NASA Lewis Research Center - Summer Intern
\_____________|_____smneyln@ariel.lerc.nasa.gov________________/
       -+ How do YOU spell 'potato'?  How about 'lousy'? +- 
      "Me and Spike are big Malcolm 10 supporters."-J.S.,PLCL
From: codrus@glia.biostr.washington.edu (Ian McCloghrie)
Newsgroups: rec.games.mud
Subject: Re: Confusion over Linux (Was: MSDOS LPmud help....)
Date: 23 Jul 92 19:01:24 GMT
Organization: University of Washington

In <62410@cup.portal.com> JimGonz@cup.portal.com (James Peter Gonzales) writes:

>Exactly what IS linux?

	linux is a free (GNU copyleft) unix for 386/486 pc-clone systems
with an ISA bus.  (not sure if EISA is supported or not).  It's
currently on version 0.96c pl2, and (as yet) does not have full
support for tcp/ip networking in the kernel.  (thus making it
difficult to put a mud of any kind onto it).  networking support is
currently alpha, I think, and expected to be in the 0.98 kernel.  For
more info, I suggest you go look at comp.os.linux, grab the FAQ list.
(which can also be ftped from tsx-11.mit.edu in pub/linux/something)

	(BTW, I have linux running on my 386-25, and I like it a lot.)

--
 /~> Ian McCloghrie      | Time Traveller, betz.biostr.washington.edu 4096
< <  /~\ |~\ |~> |  | <~ | email: codrus@ucsd.edu <-> (128.95.10.119 4096)
 \_> \_/ |_/ |~\ |__| _> | Card Carrying Member, UCSD Secret Islandia Club
From: sonne.cso.uiuc.edu!fortony@overmind.mind.org
Newsgroups: rec.games.mud
Subject: Re: If a Mu* is down, Dont panic so quickly
Date: 22 Jul 92 22:22:00 GMT
Organization: University of Illinois at Urbana
X-mailer: Stadel 3.4a-227
X-Spam-content: irrelevant

lwl@eniac.seas.upenn.edu (Lydia Leong) writes:

>In article <15394@ucdavis.ucdavis.edu> letom@quesadilla.ucdavis.edu (Tom) 
writes:
>>Agreed!  And if the mud is so "important" to you, that after only six hours
>>of downtmie, you're willing to post to the entire world about "Why is X
>>down" then you should probably know the email address of the God who
>>runs that mud...._ask_ first.

>Um, no, PLEASE don't email the God until the game's been down for at least
>a day, or maybe two or three, if it's a "busy" period, like finals.
>By the same token, PLEASE do not bombard the God with talk requests.

However, under ALL CIRCUMSTANCES, CONTACT THE "GOD" *BEFORE* YOU POST
TO THE NET.

You out there behind the CRT, let's sing along:

However, under ALL CIRCUMSTANCES, CONTACT THE "GOD" *BEFORE* YOU POST
TO THE NET.


I didn't think Lydia made this clear enough.  It is *very important*.

>=-=-=-=-=-=-=-=-=-=-=-+-=-=-=-=-=-=-=-+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=
>Lydia Leong - CSE '94 | Amberyl@Pern  | "Just try to make sure that 
Polgara's
>lwl@seas.upenn.edu    | Polgara@Aldur |  not in the vicinity of anything 
>lwl@imsasun.imsa.edu  | The Belgariad |  breakable when she gets angry. Like
>lwl@csa.bu.edu        | "Why me?"     |  large cities and mountain ranges."
>lleong@atl.ge.com     | GE Aerospace  |  Advanced Technology Labs, NJ

>=-=-=-=-=-=-=-=-=-=-=-+-=-=-=-=-=-=-=-+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=
-- 
a b c d e f g h i j k l m n o p q r s t u v w x y z
Felix Sebastian Ortony fortony@murphy.gis.uiuc.edu
Newsgroups: rec.games.mud
From: fortony@sonne.cso.uiuc.edu
Subject: Re: If a Mu* is down, Dont panic so quickly
Originator: fortony@murphy
Organization: University of Illinois at Urbana
Date: Mon, 27 Jul 1992 16:53:56 GMT

mohrc@jacobs.CS.ORST.EDU writes:

>In article <fortony.712124914@murphy> fortony@sonne.cso.uiuc.edu writes:
>>mohrc@jacobs.CS.ORST.EDU writes:
>>
>>>I REALLY dont think that the "GOD" wants 5,000 letters asking why the mud
>>>is down. For that reason alot of gods dont post their address's. If it is
>>>posted here at least it wont be posted 5,000 times (i would hope).
>>
>>Read the newusers group very carefully.  Every article in rec.games.mud
>>is replicated several orders of magnitude more than 5,000 times on the
>>network.  Remember, over 3 million people use USENET.
>>
>would YOU rather get 1,000 stupid letters or see it 1 time on usenet?

Or, phrased with reality in mind, "would you rather get 50 stupid letters
or see it 50 times on usenet?"

>I am well aware what a posting goes through seeing as i am/have set up
>our news server. My point is sorta that i get useful mail that i WANT
>to see but cluttered with tons of stupid mail repeatedly is a major 
>pain. Also a mass delete will not work since its possible I could delete
>something important.

Look, fella.  It's not what *you* would rather have, but what the net
would rather have.  USENET is read by hundreds of thousands of people
daily.  You're not allowed to inconvenience them just because you can't
deal with the stress of getting a few pieces of mail.

If you can't handle the cluelessness of your players, then I suggest that
you do something better with your time than administrate a MUD.  Or maybe,
just maybe, you should put a note in your MUD news system to the effect
that nobody should ask dumb questions until at least ten days have gone by,
and then only to you rather than the net.  Remember, your laziness is not
a valid reason to waste my time and disk space.

If you can't handle the relatively simple task of weeding mail, then get
a new mailreader.  Should be easy for someone who can set up a news server.

You know, I'm guessing -- and this is just speculation, you understand --
that you're running an LP.

-- 
a b c d e f g h i j k l m n o p q r s t u v w x y z
Felix Sebastian Ortony	fortony@murphy.gis.uiuc.edu
From: millernw@craft.camp.clarkson.edu (Neal Miller)
Subject: Important TIM concerns---------------
Organization: Clarkson University
Date: Sat, 25 Jul 1992 23:21:38 GMT

	It should be generally known that a user has been asking several
users questions about TIM, currently under the character name 'sketch',
although this name might be changed at any time.  He has been sighted on
several MU*'s, and it is highly advised that other users avoid this user.
Please use extreme discretion.  Mail and follow-ups are sent to /dev/null.

Thank you very much,



--
-----------------------------------------------------------------------------
 Neal Miller         | "Why not go mad?"  | millernw@craft.camp.clarkson.edu
 Clarkson University |     - Ford Prefect |     dark@craft.camp.clarkson.edu
-----------------------------------------------------------------------------
Newsgroups: rec.games.mud
From: dixjb@silver.lcs.mit.edu (Jonathan Barrymore Dix)
Subject: Anyone out there
Organization: MIT Laboratory for Computer Science
Date: Thu, 23 Jul 1992 07:51:21 GMT





Newsgroups: rec.games.mud
Subject: People ever hear of this.
Summary:
Expires:
<fortony.71182
9347@lucy>
Sender:
Followup-To:
Distribution:
Organization: MIT Laboratory for Computer Science
Keywords:



   Well Anyone here of Deathlands, written by James Axler

Characters Ryan Cawdor and Kristy Worth and of course me ;)


if you know of this, I am considering writting a mudlib around
this theme, in a mud that I hope soon to open as in maybe less
than a week.  System problems with the machine, delaying my
--More--(47%)
getting in there.  This will be a legal mud<Location kept secret>
Mail here.  If you would like to help in this venture.

  No requests for plain wizards you must know something of
Deathlands, and submit a short summary to prove to me that you
know of this series of books.  Also, you will recieve level
21 status, no one any higher.  Admin positions are already filled
and I assure you that the two people besides myself all of you
know.  So expect to have your code severely scurtinized.

Personel Message to the two I spoke of:

  Yo, The mud should open soon and your exile in the frozen north
will end.  ;)

Newsgroups: rec.games.mud