HDTenEightyP/NetNews huggingface dataset:
From: ingolf@kih.no (ingolf loeken)
Newsgroups: comp.sys.amiga.graphics
Subject: Real 3D Object Specs ?
Date: 27 Jan 93 07:04:26 GMT
Organization: Kongsberg Ingeniorhogskole
X-Newsreader: TIN [version 1.1 PL8]

I am looking for the specification to the object files made by Real 3D
V1.4.1. I want to make a converter from 3DStudio (PC) to Real 3D, as I
have a lot of 3DStudio objects. Hope some of you know....

--
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
        Ingolf Loeken, Postboks 386, 3601 Kongsberg, Norway. 
  ingolf@samson.kih.no                  Phone : +47 (0) 37 36 29 1
   "Healthy people live longer, but they spend more time jogging"
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
Newsgroups: comp.sys.amiga.graphics
From: hurlum@judge-dredd.cs.hut.fi (Harri Juhani Holopainen)
Subject: Re: JPEG compressions
Reply-To: hurlum@niksula.hut.fi (Harri Juhani Holopainen)
Organization: Helsinki University of Technology, Finland
Date: Tue, 26 Jan 1993 10:13:00 GMT

In article <C1F43D.3q7.2@cs.cmu.edu> tgl+@cs.cmu.edu (Tom Lane) writes:
>pflodin@etek.chalmers.se (Per Flodin) writes:
>> I'd like to keep my pics as intact as possible so I wonder if a rate of 100
>> (the maximum allowable rate) removes any data or if it just compresses? I
[...]
>> think that a JPEG file using compression rate of 100 still would be smaller
>> than most other formats, or?
>
[...]
>If you are not happy with the image quality at Q 95, you should probably
>not be using JPEG for your images.  As other people have pointed out in
>this thread, JPEG is not suitable for all types of images; it is intended
>for photographs and photo-like images (complex raytraces, for instance).
>For simpler images like cartoons, there are other methods that will give
>better compression with less computation (good old GIF often works well).

Very true... i snapped my 900*800 wb screen and got a 63k iff file to be used
as a X-window background pic, but as i couldn't find anything that
support iff file format :(, i converted it to jpeg with hamlab+...
and got a 173k file with Q 75.

>
[..]
>			regards, tom lane
>			organizer, Independent JPEG Group

--
Harri Holopainen


Newsgroups: comp.sys.amiga.graphics
From: Jeff_Holinski@mindlink.bc.ca (Jeff Holinski)
Subject: Rend24 version 1.05 -- has *anyone* gotten this thing to wor
Organization: MIND LINK! - British Columbia, Canada
Date: Wed, 27 Jan 1993 11:09:25 GMT


I've found that the installer for Rend24 doesn't work properly. You might try
copying the files manually to the appropriate directories. If the buttons
don't seem to work check your mouse. Failing that try shutting down all
background tasks.

I've installed rend 24 on Amiga 2000's, a 3000, a1200, and a 4000 and it
worked fine on all of them. You are running Workbench 2.0 right?
From: jgolds@math.ohio-state.edu (Jeffrey A Golds)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: What are we supposed to do for 1024*768?! (reg. Amiga World art. )
Date: 21 Jan 1993 01:20:28 -0500
Organization: Department of Mathematics, The Ohio State University
NNTP-Posting-Host: function.mps.ohio-state.edu


I hope Commodore upgrades the AGA chips before they produce a graphics
board with the AGA for the A2000 and A3000.  I don't understand why
Commodore uses such slow refresh rates on the AGA, why not 30 htz +
like most good boards (and monitors!) support?  I have a NEC 4d monitor
and without the ECS scan rate doubler, it would be worthless.
I.e. it can't sync down low enough. I don't see this as a fault of
the monitor though, it is excellent.  But what good are refresh rates
of say 20 htz if you want to do vidoe production? doesn't this imply
you are limited to 20 frames per second?  Worthless...
30 frames per second is minimal and more would be even better.

Just a few thoughts.
Jeff

(I hope I'm not too wrong about this stuff, I just bought my A3000)
From: tmc@spartan.ac.BrockU.CA (Tim Ciceran)
Subject: Re: 16 Color Icons - Wb3.0
Organization: Brock University, St. Catharines Ontario
Date: Thu, 28 Jan 1993 17:38:46 GMT

In article <2237@vall.dsv.su.se> matt-dah@dsv.su.se (Mattias Dahlberg) writes:

>Alright, alright. Are there any nice 8 color icons out there, then?

I haven't had an opportunity to try the program out yet, but someone
has posted a Windows 3.0 icon converter called wiconvert.lha to
amiga.physik (gfx/conv directory). There are quite a few PD 16-colour
Windows icons available on various FTP sites. In my experience, the
2.0 icon editor seems to make use of the available 8 colour quite
effectively.

Keep in mind that Windows icons are currently 16x16 pixels, so the aspect
ratio is quite different. Personally, I like this configuration better.
From: Harv@cup.portal.com (Harv R Laser)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Imagine 3.0 WHO CARES!
Date: Mon, 25 Jan 93 18:36:35 PST
Organization: The Portal System (TM)
  <1993Jan25.185201.12094@netcom.com>

>mikel@bbs.draco.bison.mb.ca (Michael Linton) writes:
>: Essence is one of the neatest texture packages around IMHO.  It has I 
>: believe 64 textures in the package, ranging from floor tile, to various 
>: forms of fratcal noise.  It's a VERY nice pacakge...  Check around on 
>: some FTP sites, there's bound to be some pictures done with it. The 
>: January Amazing Amiga has a little blurb on it as well.  There are also a 
>: variety of Altitude textures... Well worth the cost I think.  If you're 
>: into Imagine at all, you have to get Essence. :)
>
>  I have pro-textures and am pretty happy with it.  How do you think it
>compares with it?
> 

Essence is not a pkg of brush maps. It's a pkg of procedural textures,
like the few that Impulse gives you with Imagine. i.e.: little tiny
"programs" that take up virtually no memory to apply to your objects.
They offer virtually unlimited parameters for each textures too. And
they are the ONLY set of 3rd party Imagine textures that are NOT 
brushmaps or pictures. 

Harv
From: Harv@cup.portal.com (Harv R Laser)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Rend24 version 1.05 -- has *anyone* gotten this thing to wo
Date: Tue, 26 Jan 93 09:05:10 PST
Organization: The Portal System (TM)

>
>How can someone release a program as shareware without doing the basic
>tests to insure that it runs on at least a good subset of the Amiga
>computers.  I can't believe that AmigaWorld's shareware reviewer gave this
>program rave reviews.  Makes me wonder whether they do anything except read
>the docs.
>
>
>-- Rob Poole
>pooler@rpi.edu
>pooler@cs.rpi.edu

You'll notice that in my Amiga World article (Jan '93 issue), I talked
about and gave a screenshot of Rend24 version 1.04f. NOT 1.05. 
1.04f worked perfectly well for me. I used it many times to load in
SINGLE JPEGs and GIFs. I've not even downloaded nor tried 1.05
myself.  If you think I wrote that article solely based on 
reading programs' docs, you are incredibly mistaken. We have 1.05 on
Portal. I'll d/l it today and see what's what with it. 

Harv Laser
Newsgroups: comp.sys.amiga.graphics
From: koren@fc.hp.com (Steve Koren)
Subject: Re: VistaPro3.0
Date: Tue, 26 Jan 1993 01:36:01 GMT
Organization: Hewlett-Packard Fort Collins Site
X-Newsreader: Tin 1.1.3 PL5

RatDaddy (fischers@Informatik.TU-Muenchen.DE) wrote:
> Does anybody know, if VistaPro 3.0 is already out? I didn't get any Newsletter
> by VRLI for a long time. (I am a (happy:) VP2.0 owner)

I haven't gotten a VRLI newsletter for a long time either, but they have
an ad in the latest AmigaWorld for VP 3.0, with two nice looking
pictures.  I don't know if that means it is out yet or not :-)

Now if I just had a way to get Scenery Animator terrain converted to
IFF TDDD format for use by Imagine...

   - steve
From: DonH@cup.portal.com (Don - Hirschfeld)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: lightwave to other 3D formats
Date: Thu, 21 Jan 93 12:17:50 PST
Organization: The Portal System (TM)

Vertex 3D modeler will load Lightwave objects and save them as imagine,
turbo, wavefront, etc. objects. It's $40 from the author. There is a demo
version floating around with the save function disabled.
From: chrisg@cbmvax.commodore.com (Chris Green)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: REQUEST: Recomend a slide-out service!
Date: 21 Jan 93 21:13:42 GMT
Reply-To: chrisg@cbmvax.commodore.com (Chris Green)
Organization: Commodore, West Chester, PA

In article <1jl6jlINN5fn@usenet.INS.CWRU.Edu> bi922@cleveland.Freenet.Edu (Petros Michalis) writes:
>
>I'd really apreciate any comments from people that use specific Amiga
>slide output services like Hammond services for example. I recently
>tried a "well known" services that rendered totally useless slides from
>all my Amiga 24bit images and of course took lots of money....
>Thank you in advance,
>	Petros Michalis

	I had some slides done from 1600x1100 images by Graphic Impressions.
I sent 11 Quarterback disks with one giant LHA file on them, and got my
slides right back, looking beautiful.

	Graphic Impressions (715)-856-5627.
-- 
*-------------------------------------------*---------------------------*
|Chris Green - Graphics Software Engineer   - chrisg@commodore.COM      f
|                  Commodore-Amiga          - uunet!cbmvax!chrisg       n
|My opinions are my own, and do not         - icantforgettheimpression  o
|necessarily represent those of my employer.- youmadeyouleftaholeinthe  r
|"A screaming comes across the sky..."      - backofmyhead              d
*-------------------------------------------*---------------------------*
Newsgroups: comp.sys.amiga.graphics
From: koren@fc.hp.com (Steve Koren)
Subject: Re: Imagine 3.0 WHO CARES!
Date: Fri, 22 Jan 1993 14:47:03 GMT
Organization: Hewlett-Packard Fort Collins Site
X-Newsreader: Tin 1.1.3 PL5

David Tiberio (dtiberio@engws10.ic.sunysb.edu) wrote:
> 
> 	My brother bought Real 3D a few months ago for $13 new.

Err, how?  Cheapest I've seen mail order is around $200 (for v1.4) (but
I confess I haven't looked very hard).

   - steve
Newsgroups: comp.sys.amiga.graphics
From: Manjit_Bedi@mindlink.bc.ca (Manjit Bedi)
Subject: Avid magazine ??
Organization: MIND LINK! - British Columbia, Canada
Date: Thu, 21 Jan 1993 07:19:54 GMT

I read that the magazine was sold it one of these groups. I have a
subscription
to the "Amiga Video Journal".  What did I receive in the mail today a copy
of the "Video Toaster User" magazine.  Can anyone comment on this?


Sharp looking magazine but I do not want to drool all over this Toaster
stuff; I like my Amiga 3000 just fine and I don't need to start getting
Toaster envy ;-)
--
        Manjit Bedi
                ( Manjit_Bedi@mindlink.bc.ca or manjit@inde.bc.ca )
From: oxleyd@logica.co.uk
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Imagine 3.0 WHO CARES!
Date: 22 Jan 93 14:55:20 GMT

In article <1993Jan22.110740.19012@alex.com>, Dino Fancellu writes:
> 
> What version did you see? Real 3D can do FAR more realistic images than Imagine
> due to its solid modeling, no nasty polygons. I've used Imagine 2.0 but had to 
> throw it away as it handled like a pig and gave consistently unrealistic images.
> No doubt it can look good but it seems to take so much effort. With Real 3D it
> is so easy to create realistic images in a very intuitive manner.
   
2 points: 1. Shapes
R3D is fine for primitives and shapes based on primitives. Where I feel R3D
suffers is in the area of handling polygon meshes. IMHO, they were bolted
on the side of R3D, and it shows considerably in increased rendering times.
Also, certain meshes have revealed bugs in the renderer, causing the surface of
the object to assume a random texture when I didn't even specify one!
  
2. Animation
R3D cannot hope to compete with Imagine2.0 where control over animation is
concerned (even Sculpt-Animate and VideoScape--those were the days...--
had more control). I hope R3D2 will provide intuitive, yet detailed access to
all aspects of the animation.

> Have you seen the specs for Real 3d 2.0? There are amazing. The specs for
> Imagine 3.0 however seem little more than a bug fix with a few things it really
> should have in the first place. Real 3D 2.0 is a MAJOR rework with many 
> professional features. I'l repost the feature list if you like.
>                                                 
I tend to agree about Imagine3.0 looking like little more than a bug fix :o
judging by what Impulse said in their newsletter (OK, OK, we get more ways to
deform objects and better animation control as well).

I'm happy with Imagine2.0 (and Steve Worley's bible), but if it has enough
bells and whistles, R3D2 might turn my eye.

BTW, I spoke to a UK distributor who said that rendering speeds for R3D2
aren't significantly faster than R3D, but that the new effects (motion blur,
depth of field etc) are impressive. They also thought that complexity of the
program was something that might prove to be a major stumbling block for a 
lot of people (but that won't stop us trying when it comes out).

David Oxley.
From: jperkski@kentcomm.uucp (Jim Perkowski)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: 1084 help.
Distribution: world
X-NewsSoftware: GRn 1.16f (10.17.92) by Mike Schwartz & Michael B. Smith
Date: 26 Jan 93 02:50:26 EST
Organization: Privately owned and operated UUCP site.

In article <1993Jan25.202849.3958@oucsace.cs.ohiou.edu> albrnick@redskins.ent.ohiou.edu (albright) writes:
> I was wondering if anyone out there can help me with a problem I'm having
> with my 1084 monitor.  After the first few mins that it is on it will make
> a clicking sound and then black out.  If I tap/hit it it will occasionally
> go back on, but it'll almost definately black out again, and then be that
> much less likely that it'll come back on again.  It does it with great
> frequency now and I cannot afford to get another monitor.  I'm using my
> TV in conjunction with the A520 now.
>
> Any help would be gratly appreciated.
>

 One of the big problems with the 1084 monitor is that the flyback transformer
likes to seperate from the pc board (ie. bad solder joint). Another problem I
have run into is that a bad solder joint at the RGB/SEPERATE switch will cause
the same problem. A word of warning though. If you decide to open the monitor
and do this surgery yourself be aware that the CRT acts like a very large
capicitor and can hold a very high voltage for a long time even with the set
unplugged.

--
____________________________________
        (Jim Perkowski)
kentcomm!jperkski@legend.akron.oh.us
kentcomm!jperkski@aldhfn.akron.oh.us

Newsgroups: comp.sys.amiga.graphics
From: dtiberio@engws10.ic.sunysb.edu (David Tiberio)
Subject: Re: 16 Color Icons - Wb3.0
Organization: State University of New York at Stony Brook
Date: Sun, 24 Jan 1993 08:52:19 GMT

In article <1993Jan22.183350.18320@midway.uchicago.edu> sjchmura@midway.uchicago.edu writes:
>Are there any nice 16 color PD icons out there.  The 4 color ones
>from C= are just not "neat enough " for those new AGA chips.

	There are about 100 of them I made which can be found on my BBS.
You will find them to be VERY nice! However, this set does not include
my drive icons...just applications. 

	I used a 16 color palette with around 14 shades of grey, and I am
pretty sure I included a palette preference file in the archive.


-- 
   Amiga Graphics BBS  xamiga.linet.org (516) 473-6351  24 HRS 14.4 v.32bis
ixemul.library mpeg_play mpeg_movies jpegs gifs 3d_objs music_mods adobe_fonts
ONLINE: Louis Leclerc's Japan Yes and related files about our trade relations.
	 login: ANONYMOUS password: GUEST for unrestricted downloads
Newsgroups: comp.sys.amiga.graphics
From: tmc@spartan.ac.BrockU.CA (Tim Ciceran)
Subject: Re: DMI Editmaster
Organization: Brock University, St. Catharines Ontario
Date: Sun, 24 Jan 1993 20:31:40 GMT

In article <1993Jan24.185855.77@condor> oxleyd@logica.co.uk writes:

>I've been trying to figure out how the Editmaster works...

[..]

>Hmmmm? Can anybody confirm or deny my musings? A quick tutorial from one of the
>guys or gals at DMI would be nice.

>I'd also like to know if it runs correctly on a PAL Amiga at 220/240 volts and
>hasn't just been tested at 110 volts...

Perhaps you'd be interested in posing these questions directly to DMI.
I've exchanged messages with DMI via their account on Portal in the past.
Provided that their account is still active, you can reach DMI via:

Digital_Micronics_Inc@cup.portal.com
From: Jeff_Holinski@mindlink.bc.ca (Jeff Holinski)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: What can i do with X-SPECS 3D ??
Date: 26 Jan 93 20:16:46 GMT
Organization: MIND LINK! - British Columbia, Canada



You need the X-Specs glasses and the interface to use any X-specs software.
If you can find a pair of the glasses (I got a set for $40 cdn about a year
ago) there's some pretty cool software that supports them. I've got 3 games
for them, DigiPaint 3 supports them, Turbo Silver 3.0 and Imagine 2.0 can do
3D images or animations, Animatrix and PageRender 3d will let you model with
them, and with a bit of practice you can even digitize things in 3D with a
video camera and digitizer.

It's kind of funny, I've only come across 1 preson who bought a pair of
X-Specs and yet everyone I show them to says "Wow, is that ever a cool
effect!"
From: kent@swrinde.nde.swri.edu (Kent D. Polk)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: X-Windows and A4000 questions
Date: 22 Jan 1993 23:39:08 GMT
Organization: Southwest Research Institute, San Antonio, Texas
NNTP-Posting-Host: swrinde.nde.swri.edu

In article <43841@sdcc12.ucsd.edu> ps296au@sdcc4.ucsd.edu (Steven Cobb) writes:
>In article <1993Jan20.044341.27177@murdoch.acc.Virginia.EDU> kws1x@cyclops.micr.Virginia.EDU (Kenneth W. Smith) writes:
>>
>>	I have a few questions for any A4000 owners who have an X-Windows
>>emulation package (ie the one from GfxBase?).  How well does
>
>We use a 3000 with GfxBase X and ethernet and it does quite well.
>Running it monochrome is plenty fast. Running in color is a bit
>slower.  I would imagine that the PC X is going to be slower due to
>VGA issues.  On a 4000 Amiga X should be great. 

I have an A4000 running GfxBase X11 with the GDA-1 card on a Mitsubishi
Diamondscan 16 at 1024x800x8. I use a 15-pin AB switchbox to switch between
the Amiga video out and the GDA-1.  This is a very nice setup except for the
syncing difficulties that the Mitsubishi has with the AGA output. I ran this
same setup on an A3000 and the Mitsubishi would almost instantly sync to the
deinterlacer output on the A3000. I miss that.

Haven't ever gotten around to running Xspecs, but wrt speed this thing feels
pretty close to a Sparc1 with no graphics accellerator. Very livable. There
were some PC-based servers running on 486 boxes around here for a while, but
it was about like running X11 in 16 colors on an A2500 and they eventually
quit using them. Don't know about the OS2.0-based X11 servers though.
Supposedly they are faster.

One thing I really like about running X11 on the Amiga is that I can toggle
to other Amiga screens. Now this may sound pretty trivial to most X users,
but it is so significant that even when I work on a Sun 4/640 multiprocessor
machine, I get a bit claustrophobic. Usre it's a heck of a lot faster, but
it's a bit like comparing MS-DOS to the Amiga's multitasking capabilities.  I
simply have more options and that makes my life much easier.

>	Potential problems: I don't know if there is an AGA version
>yet, sou you may be limited to 16 colors.  Also using a standard

The current native Amiga graphics R4 server works fine with AGA output up to
5 bitplanes if I remember correctly. Beyond that, the color palette gets a
little confused, and it runs pretty slow, but there were no ill effects.

>Anyway, It's very stable and very usable.  Another plus is that you

YES! Very stable. In the three or so years that I have used GfxBase X11 on
A2500, A3000's and this A4000, the only times I remember having trouble with
it was when another program trashed the server. In other words, no complaints
and no real suggested improvements (other than X11 R5 :^) and I use it pretty
much all day long for analyzing data and for developing X11/Unix applications.

Kent Polk: Southwest Research Institute (will disavow any knowledge of me)
Internet : kent@swrinde.nde.swri.edu
(DoF #)  : Experience: What you get when you don't get what you want.
Newsgroups: comp.sys.amiga.graphics
From: iddos@virgo.math.tau.ac.il (Iddo Ilan)
Subject: Re: Dpaint questions...
Organization: School of Math & CS - Tel Aviv University , Tel Aviv , ISRAEL.
Distribution: usa
Date: Mon, 25 Jan 1993 11:16:52 GMT

Is there a way to LIMIT dpaint's palette to 256 cols. under HAM?
(I'm thinking of doing work for display on other platforms)

Using ADPRO etc. is not good enough - I need PAINT.

Ido Amin
:x


--
+-----------------------------------------------------------------------+
| Ido (The Id) Amin                                 iddos@taurus.BITNET |
|                                                                       |
+---------- Is the virtual memory of a unicorn a physical device? ------+
From: mnemonic@netcom.com (Rev Lebaredian)
Subject: Re: Babylon 5Intel TouchStone&DMI
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Sun, 24 Jan 1993 12:49:40 GMT

weigner@rcshq.adsp.sub.org (Jan Weigner) writes:
: You should wait 1-2 months when the first 3D renderer for the VIVID24 come out

And it looks like that will be Real3D v2.0.  That's going to make it or 
break it for me.

Newsgroups: comp.sys.amiga.graphics
From: sjchmura@kimbark.uchicago.edu (steven joseph chmura)
Subject: Scenery Animator 3.0?
Reply-To: sjchmura@midway.uchicago.edu
Organization: University of Chicago
Date: Tue, 26 Jan 1993 07:01:39 GMT

Are they going to upgrade this to AGA support?  I am debating purchasing the
2.0 version.  My A1200+Fast Ram would love this program I am sure.

I wonder if the VistaPro3.0 rendering quality will improve much.  Scenery animator
just blew it away (IMHO)                                               

-- 
________________________________________________________________________________Steven Chmura				University of Chicago Medical School(M1)
  "Given enough time, the impossible becomes probable, and the probable
	inevitable.."  -George Wald, "On the Origins of Life"
Newsgroups: comp.sys.amiga.graphics
From: victorng@dgp.toronto.edu (Victor Ng-Thow-Hing)
Subject: lightwave to other 3D formats
Keywords: lightwave, 3D, formats
Date: 21 Jan 93 17:44:06 GMT


Greetings,

Is there a utility out there that will convert LightWave 3D object formats
to other amiga and non-amiga 3D formats such as imagine, OFF, wavefront or
Alias Studio?

Regards, Victor.

Newsgroups: comp.sys.amiga.graphics