From: query@casbah.acns.nwu.edu (Samuel Green)
Subject: Re: CIV - Hi Score, bugs and version 4
Keywords: CIV
Organization: Northwestern University, Evanston Illinois.
Date: Wed, 29 Jul 1992 23:21:01 GMT

	Hi, yall.  Just plugged version 4 of civ (it is available at:
wuarchive.wustl.edu directory:  pub/MSDOS_UPLOADS I think)
	Version 4 dosent seem to have any major changes from version 3.  I
think they may have just done a bug fix.  There wasn't a readme file or
anything.
	I played my 8th consecutive winning game at emperor level with the
new version, and I saw no bugs.
	I have been messing around with strategy for a while now, and I
think I have a winner.  Some games have been close, and luck had a part to
play, but 8 wins in a row, I figure that I must be doing something right.
(BTW: I have been playing since it first came out, and before, the most on
emp level that I had won in a row (versions 1 and 2) were 6.  On version 3,
I managed 7 in a row.  I have played about 100 games on emp level, loosing
only about 20, maybe due to luck, maybe do to hititng on the right
strategy.
	My strategy:
	Immediately build the 1st city, and have it build a milita.  1
militia.
	When it asks for the first tech to produce, choose bronze working.
	Once you have made that militia, fortify it and produce a settler.
	Have the settler go and build a city as soon as possible, and have
that new city produce 1 phalanx, then a settler.  Repeat these steps a lot,
until you have about 25-30 cities.  Yes, with version 3 and 4 you will get
Very Unhappy people, but, in a depotism, who cares if a few of your cities
are in disorder?  You may even loose a few.
	Anyway, develop: The Wheel, mathmatics, map making and writing, and
then set taxes to 100%.  You *can* win a game by getting to alpha centauri,
but, you probably wont.  About 1 out ov every 10 games I have won, I have
gone to AC.  Usually I just settle for the bigger bonus for world
conquering.
	As soon as you meet another civ, talk once to get whatever tech or
tribute you can, then *whomp* it until it is DESTROYED.  Do not settle for
one city surrounded by diplomats (As i did that once with the english,
barbarians came along and killed most of my dip's and then the english had
a minor come back going.)  do not worry about leaving a unit in a city
until it produces one of its own, as, on emperor level, if the enemy
attacks a city, assume it to be lost.
	I know that this sounds a bit weak on defence (only 1 unit?!?) but,
remember: On emperoe level, a computer can kill your militias almost as
easily as your mech infantry.
	Last thing on defence:  Once you manage to get gunpowder or
conscription, THEN build 2 of either muskateers or riflemen, as they will
have a chance to survive.  Dont bother building world wonders, as you can
either take them from the enemy, or they will be destroyed.  Spend your
production flooding the planet with units.
	On offence:  As soon as you can, start sending units out on trierms
(chariots are best for exploring unknown continents) and try to slow all
the other civ's growth.  Yes, it WILL be a multi front war, but, would you
rather fight 5 opponents with chariots, evenly matched in tech, or 1 or 2
opponents whose armor units walk all over your legions etc?   Also, even if
you manage to take only 1 or 2 cities from the various enemies, that still
is worth it.  tech and gold and all that.  Plus, it is one city that you
have and that they dont.
	Also: If an enemy civ has a tech that you want, and offers it to
you, take it.  They usually take stupid things like the republic and
monarchy etc.  The computer doesnt know how to use those govt types to good
efffect.  Only time not to give them tech is when it is something like the
wheel, cause you can know that you can crush them and get whatever tech
they have.
	Well, Im off to see if I can do 10 in a row, and then maybe ill let
it sit until Civ2 comes out... nah.
	P.S:  Highest score of mine using version 3:
	120 cities, 750 million pop, around 5k for my score, and 500+% civ
rating.  I ran out of room on earth to put any more useful cities :)
	Sam, who spends way too much of his freetime playing civ.

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Think of it as evolution in action.
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