HDTenEightyP/NetNews huggingface dataset:
From: wmartin@STL-06SIMA.ARMY.MIL (Will Martin)
Newsgroups: rec.games.misc
Subject: Microsoft Windows Solitaire
Date: 30 Jul 92 20:24:46 GMT

Has anyone out there modified the game "Solitaire" that comes with Microsoft
Windows to make the on-line game obey the same rules as the with-cards game?
At least the way I was brought up and taught this form of solitaire, there
are two major differences between the on-line and the "real" game.

1) After you go through the deck of available cards 3-at-a-time, and you
cannot play any longer with what shows up, you get a one-time-only shot
at going through that deck one card at a time. The on-line version does
not let you do this (unless there is some way to trigger this that I do
not know about).

2) When you free up a blank spot in the row of cards that is the playing
field, you can put any face-up card, or stack of face-up cards, into that
blank slot. The on-line version only allows kings, or stacks based on
kings, to be moved to the blank slot. (I was taught that you could
voluntarily restrict yourself as to what you could move to such blank
slots, in order to make the game harder -- you could move only the
left-most or right-most stack or card, or the one with the highest base,
or the one over the greatest number of still-unturned cards, but such
restrictions were up to the player. This on-line game forces the
"kings-only" restriction with no choice.)

Aside from these two aspects, the game is quite well-done; everyone
seems to really like the card-back designs and the way it works. It is a
great teaching aid for getting novices used to mouse-movement. A class I
attended at an Army school at Ft. Lee actually encouraged the students
to play this game to get them used to such screen and mouse usage.

Please e-mail responses. Thanks!

Regards, Will
wmartin@st-louis-emh2.army.mil OR wmartin@stl-06sima.army.mil
Newsgroups: rec.games.misc
From: vatavian@lenox.gatech.edu (Mark Gray)
Subject: Please help with A Mind Forever Voyaging (LToI 2) (possible spoiler)
Organization: Georgia Tech College of Computing
Date: Sun, 26 Jul 1992 16:51:38 GMT


	Ok, now I've had LTOI II long enough to get stuck on the first
game (A Mind Forever Voyaging).  

        My first recordings convinced people the Plan was good, but
later ones convinced Perelman it was bad, he went to tell others who
didn't/refused to believe him, saboteurs came and I dealt with them, I
started playing my recordings on WNN, but later that night Senator
Whatsisname suddenly appears and bang we're dead and see no way of
avoiding it.

	Is there anything I should find and record that might
implicate the Senator in some way?  I found a warehouse full of crates
but never can find a crowbar to open them.  The industrial park seems
to always be just a bunch of locked doors.  Is there _anything_
interesting to do in the simulation other than conduct our assigned
interviews and tape bad things farther in the future?  I haven't found
anything more interesting than reading the new church's pamphlets and
catching the odd movie (or first 15 minutes thereof).

	Thanks in advance for any pointers you might be able to offer.

				-Mark Gray
				 vatavian@cc.gatech.edu

	P.S.  I hate having to find the copy protection chart in the manual
EVERY time I enter simulation mode. Ok, so maybe a bookmark would help. 
	I know it must be getting late when I scan for the number
three times across the page and still don't see it.
				-Mark Gray
				 vatavian@cc.gatech.edu
From: otten@QUARK.UMD.EDU (Neil Ottenstein)
Newsgroups: rec.games.misc
Subject: Lost Treasures II
Date: 31 Jul 92 01:44:25 GMT


 
 I just notices Lost Treasures of Infocom II in a store today and I was
 wondering about it.  I believe someone mentioned that there is no hint
 book with it this time.  Some of the games originally had on-line hints
 (or had them in one version or another).  Do these games still have
 on-line hints?  I have enjoyed Bueracracy, Hollywood Hijinx, and Nord
 and Bert, but I don't know much about the remaining games.  How are
 they?  Are they typical Infocom quality or what?
 
 Thanks,
 
 Neil Ottenstein
 otten@quark.umd.edu
 
 
 

Newsgroups: rec.games.misc
From: arsmith@nyx.cs.du.edu (alan smith)
Subject: Heeelp!
Organization: Nyx, Public Access Unix @ U. of Denver Math/CS dept.
Date: Tue, 21 Jul 92 19:39:10 GMT


I'm stuck! (again.)  Those of you who have played "Treasure's of the
Savage Frontier." (AD&D 'puter game) and got past the part where you kick
ass at the Way Inn, how do you beat up all those Neo Otyughs, Great
Margoyles, Hightower Scorcereses, and a Zenthil lord or two?  I keep
getting blasted by lightning bolts and fireballs from the scorceresses.

Thanks,
--Bigal, Foxmore, Esquire Balrog, Bilbo, Sandith, and Lady Dammit
Newsgroups: rec.games.misc
From: ENVIRON@SLACVM.SLAC.STANFORD.EDU (Brett Rogers)
Newsgroups: rec.games.misc
Subject: Re: Lost Treasures of Infocom
Date: 22 Jul 92 18:09:01 GMT
Organization: Stanford Linear Accelerator Center


In article <9207221314.AA02530@thep.lu.se>, magnus@THEP.LU.SE (Magnus Olsson)
says:
>
>Could anyone please recommend a US mail-order company from which I can buy
>this package?

     Along the same lines, could someone post or send me a list of the games
included in the anthology?  I checked out some computer stores around here
but they were all sold out and clueless... Thanks.

Brett Rogers
From: wbarnes@sura.net (Bill Barnes)
Subject: Ultima 7 : recommended configurations?
Organization: SURAnet, College Park, MD, USA, NA, Earth, Milky Way
Date: Tue, 21 Jul 1992 21:08:24 GMT

OK, so does anyone out there have an "ideal" Ultima 7 configuration?
Y'know, as in what memory managers, disk caches, etc. work well/work
at all with it?  I know U7 chokes on my DR DOS 6.0 EMM386.SYS since it
runs in protected mode, but without it I can't run a PC-KWIK disk
cache and still have enough room left for Ultima.  And, as one might
expect, U7 is slow as molassas in winter on my 386/20 without one.

So, does anyone have any recommendations?  Does the EMM386.SYS and/or
SMARTDRV.SYS that comes with Windows 3.1 work with U7?  What about QEMM?
FAST?  Any good ideas?  [And is anyone else peeved at Origin for coming
up with their own memory manager but then not thinking up their own
disk cache to go with it?]

Also, my cousin apparently has an incompatible mouse driver (Z-NIX,
one of innumerable clones) that Ultima chokes on as well.  Has anyone
else run into this problem?  Any fixes, other than "go buy a compatible
mouse?"

Finally, how does Ultima 7 like SuperStor?  My cousin also appeared to
have some problems with it, but I couldn't really verify them.  I'd
prefer to put U7 on my SuperStor drive, but I don't want to do that only
to find out it doesn't work; I have to rearrange my hard drives every time
I want to put U7 on since there's not enough room to rearrange it after
I put it on.
-- 
Bill "Whassamatter?!  Can't you take a joke?!" Barnes   wbarnes@sura.net
Disclaimer:  The author apologizes for any thought-provoking material he may
	     have accidentally included and promises not to do it again.
Datclaimer:  My employers wouldn't WANT to share some of my opinions.
From: jmcbain@nucleus.cuc.ab.ca (Jon McBain)
Newsgroups: rec.games.misc
Subject: Dragon Warrior II
Date: 29 Jul 92 19:20:20 MST
Organization: The Nucleus 16 Lines 403-531-9353 -CNet Amiga-


Hmmm... I don't know if this is exactly the right area to be posting it, and I
apoligise if it isnt... Anyhow, heres my problem.
 
I started playing Dragon Warrior II (I dont know why... The Amiga has much more
interesting games...) and I hate stopping before it's finished. I ran into a
snag though. (This is on the Nintendo. No boos.) I have the prince who is
supposed to join my party. And we are both fairly powerful (level 15 and 13),
I've been all over the area that I can get to now, all but one part of
Moonbrooke Castle where I imagine the princess who is supposed to join the
party is hanging out. I can't do anything more or go anywhere else since the
only bridge to new areas is guarded by a wizard who won't let me pass without
the princess (I don't even get the option to fight him...) How do I get the
princess and are there any interesting items other than a silver Key that I was
to find in the limited area I am in? Any help would be appriciated through
private E-Mail. I don't generally read this base since it's hard as hell to
keep up on the one that I do read. heh.

Thanks in advance for any help anyone can give me, and sorry if this is posted
in the wrong area...
 
=================================_-------_=============================
= Jon McBain.     "Lupin"     = /_    __  \  = "AI-AI-AI-AI-AI-AI!!!" =
= #25 1424 22ave. SW          = / ----  \  | = - Lupin running down a =
= Calgary, Ab, Canada.        = --   -- /  | =   a castle roof.       =
= T2T 0R5                     = \()> () \ /\ = "Tonight's cut, iron   =
=============================== ' <.    / |/ =  sword, will taste     =
= InterNet Address            = | ___,  \/   =  different."           =
= jmcbain@nucleus.cuc.ab.ca   =    -     |/  = - Goemon the Samurai.  =
================================ \____/  |=============================
Newsgroups: rec.games.misc
From: martin@hal.emba.uvm.edu (Kai A Martin)
Subject: Multi-player BattleTech/Mechwarrior games
Organization: University of Vermont, EMBA Computer Facility
Date: Thu, 23 Jul 1992 14:03:49 GMT

Hello out there,

	Has anyone tried the new Multi-player Mechwarrior/Battletech game 
on GEnie yet?  If so, what was the good and the bad of the game, plus your
overall opinion.  If you've been to the multi-player BattleTech simulator
in Chicago, a comparison between the two games would be much appreciated
as well. Thanks in advance.

			-Kai Martin (martin@emily.emba.uvm.edu)

Newsgroups: rec.games.misc
From: vatavian@lenox.gatech.edu (Mark Gray)
Subject: Re: Lost Treasures II, where to get walkthroughs
Organization: Georgia Tech College of Computing
Date: Fri, 31 Jul 1992 18:49:58 GMT

otten@QUARK.UMD.EDU (Neil Ottenstein) writes:
 
> I just notices Lost Treasures of Infocom II in a store today and I was
> wondering about it.  I believe someone mentioned that there is no hint
> book with it this time.  Some of the games originally had on-line hints
> (or had them in one version or another).  Do these games still have
> on-line hints?  I have enjoyed Bueracracy, Hollywood Hijinx, and Nord
> and Bert, but I don't know much about the remaining games.  How are
> they?  Are they typical Infocom quality or what?
 
	Out of my LTOI 2 package I have played A Mind Forever Voyaging
and am currently working on Plundered Hearts.  These two, and I think
most of the others in the package, are the later works of Infocom, and
they were exploring different types of games than the typical Zork
underground stuff.  I think neither of the two games I've worked on
are as large as Zork, but my memory may be clouded in the mists of
youth.
	I have really enjoyed both of these games and both have
reminded me that full color stereoscopic head mounted displays and 3-D
stereo sound are not the only way a computer can deliver that slippery
"sense of presence" VR researchers are always talking about.  It's
been nice to have great games that my old monochrome 8088 without a
hard drive can play.
	I reccommend LTOI 2 to any fans of previous Infocom games.
It is true that this package lacks any hint books, and I have not yet
played a game that has on line hints, though I had thought Plundered
Hearts did.  
	To alleviate this problem, there are walkthroughs of many
Infocom games available for FTP at lysator.liu.se in /pub/solutions.
Since this is the Society of Linkoping University in Sweden, be nice
about when you try to ftp.

				-Mark Gray
				 vatavian@cc.gatech.edu
From: ccoprdj@prism.gatech.EDU (Jorge Diaz)
Newsgroups: rec.games.misc
Subject: Re: Beyond Zork: Need clues getting helmet from battle in past
Date: 28 Jul 92 18:15:18 GMT
Organization: Georgia Institute of Technology

In article <1992Jul28.051007.10639@msuinfo.cl.msu.edu> magras@cps.msu.edu (Mr. Jean-Claude Magras) writes:
>Hello Game Players !

>In Beyond Zork, I've made the sphere from the 2 hemispheres and gotten the
>jewel from the alligator and traded it for the hourglass. I used the hourglass
>to arrive in the time of the battle over the name of river. I need help in
>getting the helmet lost by the prince during that battle. I can't get into
>the trench before the prince looses the helmet and I cant't get TO the trench
>before it gets filled with the dead stallion. Any suggestions ?

YES!!!  This is the *hardest* puzzle in the entire game.  It's the only
one I had to to cheat one. :-(

OK, spoilers follow:



You need to get it out after the guy falls in the pit.
It gets buried, so you need to *dig* it out.
The spade won't work.


I know, it's kinda vague, but I don't want to ruin it for you.
Email for more specifics (or the answer).



-- 
Jorge Diaz                       | "You're outmanned, you're outgunned, you're
Georgia Institute of Technology  |      outequipped what else have you got?"
Office of Information Technology | "Guile."
ccoprdj@prism.gatech.edu         |      -- Riker and Worf   "Peak Performance"
Newsgroups: rec.games.misc
From: mikec@iastate.edu (Michael W Cantonwine)
Subject: Civilization and hackin'
Organization: Iowa State University, Ames, IA
Date: Wed, 29 Jul 1992 17:44:17 GMT

	I have a question that I'm sure will be of interest to some people.
I know that a cheat program exists to change the amount of $ that one has in
civilization to $30,000 called cc.  However, I was wondering if anyone has
gone to the further trouble to figure out the rest of the *.sve and *.map
files and their formats.  Does a mapping program or another cheat program
exist?  Has anyone figured out anything else about the files?  I know 
a few tidbits, but....   Please, drop me e-mail or if it's really important,
reply here.  Thanks for any info.
					-Mike
dude.
mikec@iastate.edu (address in case .sig is hosed..)
-- 
Mike Cantonwine                                "Count the Moon."
mikec@iastate.edu                              "One."
hza01@isuevax.iastate.edu                      "Whoa...."
Newsgroups: rec.games.misc
From: djt2445@ritvax.isc.rit.edu
Subject: Re: Lost Treasures of Infocom
Reply-To: djt2445@ritvax.isc.rit.edu
Organization: Rochester Institute of Technology
Date: Sat, 25 Jul 1992 19:09:29 GMT

In article <1992Jul23.132002.10426@cci632.cci.com>, das@cci632.cci.com (David Stumme (co-op)) writes:
>In article <BrtGJG.LIn@news.cso.uiuc.edu> gordon@osiris.cso.uiuc.edu (John Gordon) writes:
>[list of LTOI Vol.1 games deleted]
>
>>	I have also heard a rumor that they are planning a second volume
>>of Lost Treasures.
>
>Already done. Volume 2 includes:
>	A Mind Forever Voyaging
>	Border Zone 
>	Bureaucracy
>	Cutthroats
>	Hollywood Hijinx
>	Nord and Bert Couldn't Make Head or Tail of It
>	Plundered Hearts
>	Seastalker
>	Sherlock: Riddle of the Crown Jewels
>	Trinity
>	Wishbringer
>
>
>I also second the recommendation of getting the game from Chips and Bits.
>Their price is the best I've seen.
>
>--
> "If I speak, I am condemned.		David Stumme 
>  If I stay silent, I am DAMNED!"	das@sunsrvr1.cci.com
>      -- Jean Valjean a.k.a. "24601" 	das1417@ritvax.isc.rit.edu
>         "Who am I?", Les Miserables 	D.STUMME @ GEnie
I have BOTH sets of The Lost Treasures.

My question is:

I've noticed posts complaining that this and that was missing from the manuals.

So, does anyone have a complete list of errors/missing stuff from the manuals?
(For both LTOI 1 and LTOI2.)

If so, can you please send me a copy?


David Tai
djt2445@ritvax.isc.rit.edu
From: evw2@po.CWRU.Edu (Eric V. Wong)
Newsgroups: rec.games.misc
Subject: PC GAMES FOR SALE
Date: 23 Jul 92 00:21:04 GMT
Organization: Case Western Reserve University, Cleveland, Ohio, (USA)


FOR SALE:
.
  GAMES FOR IBM PC/COMPATIBLES
.
TERMS:
.
  PRICE INCLUDES SHIPPING.  YOU SEND ME
  THE MONEY, I SEND YOU THE GAME.  ALL
  GAMES INCLUDE ORIGINAL DOCS AND DISKS.
  MOST, BUT NOT ALL INCLUDE BOX.  THOSE
  THAT DON'T ARE MARKEd WITH AN (*).
.
  IF INTERESTED, LEAVE ME EMAIL.
.
ITEMS:
.
  Spirit of Excalibur           $20
  Powerdrome                    $10
  Kings Quest IV                $15
  SimAnt                        $25
  Overlord                      $25
  Wing Commander                $25  \_  Get both
  Wing Commander II             $35  /    for $50
  TV Sports Basketball          $20
  Steel Thunder                 $15 (*)
  The Cycles - Gran Prix Racing $10 (*)
  Hostage: Rescue Mission       $10 (*)
  Chessmaster 3000 (DOS)        $30
  
I never play off original disks, so
everything is in fine condition.
.
Revised 7/22/92
Thanks to all who responded to my previous ad.
-- 
evw2@po.cwru.edu  Case Western Reserve University
                  Department of Neurosciences
Newsgroups: rec.games.misc
From: dekock@shannon.ee.wits.ac.za (Nick de Kock)
Subject: Apogee Shareware - FTP sites?
Organization: Electrical Engineering, University of the Witwatersrand
Date: 21 Jul 92 06:25:20 GMT

I got hold of Wolfenstein 3D a couple of weeks ago via ftp. It's one
of the best games I've ever played. So good I think I'll order the
rest of the episodes.

The documentation with wolf3d mentions other shareware games from Apogee
that are available for evaluation. Are there ftp sites with all the
bona fide Apogee shareware? If so, what are they?

Please reply directly.

-- 
Nick de Kock, High Voltage Group        | Internet dekock@odie.ee.wits.ac.za    
Electrical Engineering, Wits University |                 or
Johannesburg, South Africa              |      dekock@shannon.ee.wits.ac.za
....Another Churchill quote pending...........
From: tyo@eniac.seas.upenn.edu (Scott Tyo)
Newsgroups: rec.games.misc
Subject: ultima6 help
Date: 24 Jul 92 16:21:06 GMT
Organization: University of Pennsylvania



Does anyone know where (in the cave) to find Capt. Hawkins treasure in
Ultima VI?  I can't seem to remember where I found it before.

Thanks


-------------------------------------------------------------------------------
J.  Scott Tyo					 	        4048 Sansom St.
tyo@eniac.seas.upenn.edu				  Philadephia, PA 19104
EE '94						       	    (215) 387-0597/3926
LRSM 419							 (215) 898-7943
-------------------------------------------------------------------------------




Newsgroups: rec.games.misc
From: Dronon Brassmane <dronon@zooid.guild.org>
Subject: Help!  Wizardry, KQ5
Reply-To: dronon@zooid.UUCP (Dronon Brassmane)
Organization: The Zoo of Ids
Distribution: na
Date: Mon, 27 Jul 1992 17:30:07 GMT


     I've been plodding my way through "Bane of the Cosmic Forge" for a couple
of months now and I've encountered my second stuckpoint, the first one aided
by a friend who I can no longer get in touch with...
 
     I've been exploring the Amazulu pyramid, but can't unlock the gate at the
very top, and I'm told there's a demon to fight once I go through.  How do I
open it?  I've managed to get a sack.  I didn't find anything in the
booby-trapped crypts underneath the pyramid with all the undead.  I've gotten
through the wizard Mystaphaphus' pile of magical goodies, and I've defeated
the guardian of the Stone.  (Is there actually an offering he accepts, or is
one forced to always fight him?)  I've also got the bauble&trinkets, and I
still haven't unlocked two gates in the laybrinthical mining underground
tunnels which have chests behind them.
 
     On the lighter note and less erudite game of King's Quest 5, is anything
supposed to be done with the little bird taking a bath in the tree that flies
away whenever you approach it?  And is it possible to climb up the tiny
stairway in the witch's home in the haunted forest?
 
     Confused as always. :)
 
Dronon Brassmane / Thomas Turrittin
"I'm innocent - I was cleaning the gun!"
dronon@zooid.guild.org
tthomas@vm1.yorku.ca (preferred)
Newsgroups: rec.games.misc
From: fineman@markov.arc.nasa.gov (Charles Fineman)
Subject: NeverLock has flakey crack for GS2000
Organization: NASA/ARC Information Sciences Division
Distribution: rec
Date: Thu, 30 Jul 1992 18:45:24 GMT


I applied the crack from NeverLock on my version of GS2k. If I let
it run through the opening sequence, the screen fills with a single color 
(the color varies) just before the apache fires it's missles. If I hit
a key before this happens, the game seems to run fine.

	Chuck
--
Organization: University of Illinois at Chicago
Date: Thursday, 30 Jul 1992 08:55:37 CDT
From: ALAN C. FUSCO, Ph.D. <U38339@uicvm.uic.edu>
Newsgroups: rec.games.misc
Subject: Re: Best Flight Simulator?

Are you every lucky. You have only ONE choice. Microsoft Flight Simulator v
4 along with the Sound, Graphics and Airplane upgrade. This is THE flight
simulator. The SGA upgrade adds realistic sounds for you Soundblaster.
-- Have fun.
From: impster@ais.org (Charles Budensiek)
Newsgroups: rec.games.misc
Subject: Civilization: Mo' money, Mo' money, Mo' money
Date: 28 Jul 92 01:17:21 GMT
Organization: UMCC

A little bit back someone posted information on how to increase the amout of
money in a saved game of Civilization. It didn't work on my game. So, after
a few minutes of poking around here's how I gave myself 30,000 in money:

Save a game.
Use a hex editor and load in the appropriate *.SVE file.

Change address  13b   to   7F
Change address  13c   to   FF

save it, and play to your hearts content. For you now have 30,000 bucks to
spend.

NOTE: The version of Civilization I am using includes the CIV3_UPGRD.ZIP
file found in the pub/MSDOS_UPLOADS directory of wuarchive.wustl.edu.

Also, I am using the hex editor HEXED100.ZIP found in the
mirrors/msdos/filutl directory at wuarchive.wustl.edu

impster@ais.org
From: chim@sfu.ca (Alan Chim)
Newsgroups: rec.games.misc
Subject: Joe Montana's Quarterback Fix
Date: 26 Jul 1992 14:59:29 -0500
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu

I recently purchased a copy of Joe Montana's Quarterback and started
playing it.  However, when I got to 3:42 of the first quarter (or
there about) the game always locks on me.  I've tried using other
computers to run this game, but the same thing happens.
 
I was wondering if there was a fix file available for this game to fix
this error/bug.  If so please let me know where I can obtain it.
 
Thanks in advance.
 
Alan.
chim@sfu.ca
From: lbaum@bcsaic.boeing.com (Larry Baum)
Newsgroups: rec.games.misc
Subject: Kings Quest 1
Date: 17 Jul 92 14:11:57 GMT
Distribution: usa
Organization: Boeing Computer Services, Seattle

I give up!  What's the gnome's name.  I have tried lots of
variations on the obvious guess (including what the note
suggests) but nothing works.  

Spoiler follows:

In fact if I make a couple of guesses and then try either

Rumplestiltskin or Nikstlitselpmur

nothing whatsoever happens, it totally ignores the input.
What's going on?

-- 
Larry Baum
Computer Science Organization
Boeing Computer Services     uucp:       uw-beaver!bcsaic!lbaum
(206) 865-3365               internet:   lbaum@atc.boeing.com       
Newsgroups: rec.games.misc
From: mmeltzer@wam.umd.edu
Subject: Aces of the Pacific vs A-1 Tank Killer
Reply-To: mmeltzer@wam.umd.edu
Organization: Workstations at Maryland, University of Maryland, College Park
Date: Thu, 30 Jul 1992 02:20:59 GMT


Which game is better?  I'm looking for a good airplane game, and saw these  
two for decent prices.

If you have demos of either of these (or any airplane game for that  
matter) please let me know where I can get a copy.

Any comments, please e-mail me.

Thanks!!!!

---------------------------------------------------------------------
			mmeltzer@wam.umd.edu is

			     Marc Meltzer
		      President of The Meltz Inc
---------------------------------------------------------------------
Newsgroups: rec.games.misc
From: roberson@eos.ncsu.edu (JAMES D ROBERSON)
Subject: Re:LTOI - Lurking Horror 
Originator: roberson@baepm2.bae.ncsu.edu
Reply-To: roberson@eos.ncsu.edu (JAMES D ROBERSON)
Organization: North Carolina State University, Project Eos
Date: Thu, 30 Jul 1992 19:16:42 GMT


Many thanks to all who replied to my question.  The response was overwhelming.

Again, thanks much
jim