HDTenEightyP/NetNews huggingface dataset:
From: duncanj@snoopy.umd.edu (James Duncan)
Subject: GURPS: GURPS FAQ version 2.1 Part 5 of 8
Followup-To: rec.games.frp.misc
Summary: GURPS Frequently Asked Questions with anwers
Keywords: GURPS, FAQ
Organization: University of Maryland, College Park
Date: Wed, 6 Jan 1993 19:08:47 GMT


Part 5 of 8 of GURPS FAQ

  Fantasy
  -------

  F1: How should clerical magic be handled? 
      Contributions from: 
        Bryan J. Maloney <jacobus@symphony.cc.purdue.edu> 
	Jim Frost <jimfost@matt.ksu.ksu.edu>

      1. _GURPS Magic_  inclues guidelines for clerics on pp84-86. 
	 In summary:
	 - Define certain select 'spell lists' for clerics
	 - Any special abilities or automatically aquired spells
	   should be bought as an advantage.
	 - Most clerical investments will require some type of Vow.
	   This could possibly be included in a clerical 'package deal.'
	 - Add the advantage of Blessed and Very Blessed

      2. Steps to building a cleric
	 a. Start out with the following:
	    Clerical investment (10 points)
	    Church rank (about 3 points/level)

	 b. Make up appropriate packages of mental disadvantages for each
	    different priesthood.  Using the Roman Catholic church (in
	    medieval times) as an example:

	    Order	Disadvantages
	    Jesuits	Fanaticism
	    Franciscans	Pacifism (total non-violence)
	    Dominicans	Compulsive behavior (argument) or
			Laziness

	    All of them would probably have a Vow of chastity and
	    Intolerance of non-Catholics (if basing things on a
	    pseudo-medieval Church).

	c. The Blessed or very Blessed advantage may be substituted
	   for magery. Clerics do not need prerequistes for any of the
	   spells they cast but their spell list is limited to those
	   the GM feels are reasonable based on their diety.

End of GURPS FAQ Part 5 of 8

Newsgroups: rec.games.frp.archives
From: wsbusr1@rw6.urc.tue.nl (Boudewijn Wayers)
Subject: NET.BOOK: Net Prayerbook, fifth edition: Read me first!
Followup-To: rec.games.frp.misc
Keywords: zoo, uuencoded, multiple parts
Organization: Eindhoven University of Technology, The Netherlands
Date: Tue, 5 Jan 1993 18:37:46 GMT


As I promised a while ago, I am posting the ASCII version of the Great
Net Prayerbook, fifth edition. The Spellbook will follow later this
week.

Following this short note is a zoo-archive, uuencoded and split in
parts, containing the Prayerbook. This archive contains the following
files, having an approximate length as indicated below:

File name	Subject		Length	Remark
~~~~~~~~~	~~~~~~~~~~~~~~~	~~~~~~	~~~~~~~~~~~~~~~~~~~
intro		Introduction	 6574
list		List of prayers	 6285
index		Index		 3072
mkindex		Index-macro	  275
1		Level 1		25951	34 prayers (11 new)
2		Level 2		28292	34 prayers (10 new)
3		Level 3		29409	28 prayers (12 new)
4		Level 4		23710	28 prayers ( 9 new)
5		Level 5		25745	26 prayers ( 9 new)
6		Level 6		15175	13 prayers ( 8 new)
7		Level 7		19636	13 prayers ( 6 new)
epilogue	Epilogue	  870

These files contain an introduction to the Great Net Prayerbook
(containing the copyright notices, the names of the people who posted
the prayers, and some editor's notes), the names of the prayers, an
index to the prayers, a macro to print that index using troff, the
prayers themselves (levels 1 through 7), and an epilogue, respectively.
Note that "new" refers to the fourth edition of the Prayerbook, dated
April 14th 1992.

Please read the introduction before doing anything else.

--
Boudewijn Wayers (wsbusr1@urc.tue.nl),
Keeper of the Great Net Spellbook and the Great Net Prayerbook.
Newsgroups: rec.games.frp.archives
From: kak1@birch02.cray.com (Kevin Kramer)
Subject: Multi-carts 
Originator: kak1@birch02
Organization: Cray Research, Inc.
Date: 4 Jan 93 18:25:03 CST


Since I have got several replies for how to obtain a multi-cart
I will post instead of replying to them.  

You can't buy one of these multi-carts, I was lucky enough to find
someoneto trade for one.  He hack up a old cartridge and then burned
the code onto a PROM and created the cartridge himself (and did a very
good job I might add)  I beleive there is instructions on how to do this
and where to get the code of the vectrex games from in the FAQ.  I don't
have one, but it gets posted every month, or maybe someone else can
send you a copy.

BTW, I would suggest getting a multi-cart, there are VERY nice!

Kevin
Newsgroups: rec.games.vectrex
From: dmunroe@vcd.hp.com (Dave Munroe)
Subject: Re: FOR SALE: Vectrex & Star Trek cart: $100 OBO.
Date: Fri, 8 Jan 1993 02:49:05 GMT
Organization: Hewlett-Packard


1982 Vectrex, excellent condition, one owner, low miles, stick shift, black,
lots of options; will trade for 1965 Mustang.

Dave's Games, Guns, & Cars
Newsgroups: rec.games.vectrex
From: sandhoff@csus.edu (John F. Sandhoff)
Subject: re: Light Pen Schematic
Followup-To: <1993Jan6.141750.12034@medtron.medtronic.com>
Originator: sandhoff@syscube.ccs.csus.edu
Keywords: schematic, light pen
Organization: California State University Sacramento
Date: Thu, 7 Jan 1993 19:21:52 GMT

Mark Jacoby writes:
> Has anyone opened a light pen and done up a schematic or
> wiring diagram of some sort for one.

Ummm, yeah....

I've been fortunate enough to have been loaned a light pen for
just such a project (and John is gonna come visiting me with a
baseball bat if I don't get it back to him *REAL SOON NOW*). I've
created photographic images of the PC board (to be able to photo-
resist clone boards) abd traced out the schematic. It's scrawled on
a couple of sheets of paper right now; what I should try to do is
sketch it out neatly and scan it in so everyone else can get at it.

The circuit uses 4 transistors (one of them a phototransistor) and
several discrete components. It connects into game port #2 using
only three wires. Duplicating one should not be hard at all.

    John F. Sandhoff, University Network Support
      California State University, Sacramento - USA
        sandhoff@csus.edu
From: mj7633@ireland.medtronic.com (Mark Jacoby)
Newsgroups: rec.games.vectrex
Subject: Light Pen Schematic
Date: 6 Jan 93 14:17:50 GMT
Organization: Medtronic, Inc., Minneapolis, MN


Has anyone opened a light pen and done up a schematic or
wiring diagram of some sort for one. I'd like to try
to wire up a light pen that I have (non-vectrex) to use
with MelodyMaster and ArtMaster.

thanx,

mark
-- 
mark jacoby

mj7633@medtronic.com		612-574-8548
From: skelly@amiganet.chi.il.us (Sean Kelly)
Newsgroups: rec.games.vectrex
Subject: Re: Light Pen Schematic
Date: 8 Jan 93 20:31:18 CST
Organization: Amiga Network Information Systems

In article <1993Jan6.141750.12034@medtron.medtronic.com>,
mj7633@ireland.medtronic.com (Mark Jacoby) writes:
>
>Has anyone opened a light pen and done up a schematic or
>wiring diagram of some sort for one. I'd like to try
>to wire up a light pen that I have (non-vectrex) to use
>with MelodyMaster and ArtMaster.
>
>thanx,
>
>mark
>-- 
>mark jacoby
>
>mj7633@medtronic.com           612-574-8548
 
 
      I looked at mine to see how I would go about opening it to just that, but
I can't really see how to open it believe it or not....

%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
%   Sean Kelly - Sysop Amizon BBS (312)594-1146                         %
%   Always looking for classic video games for the following systems:   %
%                                                                       %
%  Atari 2600-Atari 5200-ColecoVision-Atari 5200-Intellivision-Vectrex  %
%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
Newsgroups: rec.games.vectrex
From: dmuntz@quip.eecs.umich.edu (Dan Muntz)
Subject: Re: Vectrex cartridge schematic
Organization: University of Michigan EECS Dept., Ann Arbor
Date: Wed, 6 Jan 1993 16:50:35 GMT

In article <1993Jan6.161039.16765@walter.bellcore.com> pgoudas@thumper.bellcore.com (Paul Goudas) writes:
>	Does anyone have the schematic for the vectrex cartridge?  I have been
>trying to obtain any used cartridge to butcher, but I can't seem to get one.
>
>				pgoudas@faline.bellcore.com
>
>

I'm not sure if this is what you're after, but it may prove helpful to the
people who are thinking about building multicarts.  This is from the 
vectrex archive at csus.edu (/pub/vectrex/text/pinout.txt).  With this
table and the pinouts for an eprom, designing a multicart is pretty straight
forward.

pinout.txt:
This information is empirical.  Real information is available by scrutinzing
the schematics in the nth-generation copy of the service manual...

The following is the Vectrex Cartridge connector pinout.

Pin #     info source    designation
-----     -----------    -----------
1         Ohm            HALT* (MPU 40)
2         Ohm            Vcc (MPU 7)
3         cart           A7 (ROM 1)
4         Ohm            Vcc (MPU 7)
5         cart           A6 (ROM 2)
6         cart           A8 (ROM 23)
7         cart           A5 (ROM 3)
8         cart           A9 (ROM 22)
9         cart           A4 (ROM 4)
10        cart           A11 (ROM 21)
11        cart           A3 (ROM 5)
12        cart           OE*/Vpp (ROM 20) (LS32 1)
13        cart           A2 (ROM 6)
14        cart           A10 (ROM 19)
15        cart           A1 (ROM 7)
16        cart           CE* (ROM 18) A15 (MPU 23) (LS32 2)
17        cart           A0 (ROM 8)
18        cart           D7 (ROM 17)
19        cart           D0 (ROM 9)
20        cart           D6 (ROM 16)
21        cart           D1 (ROM 10)
22        cart           D5 (ROM 15)
23        cart           D2 (ROM 11)
24        cart           D4 (ROM 14)
25        cart           GND
26        cart           D3 (ROM 13)
27        cart           GND
28        cart           GND (ROM 12)
29        Ohm            A12 (MPU 20)
30        Ohm            (PIA 22) (35 Ohms to R/W* (MPU 32))
31        Ohm            A13 (MPU 21)
32        Ohm            (LS32 3)
33        Ohm            A14 (MPU 22)
34        Ohm            NMI* (MPU 2)
35        Ohm            (PIA 16)
36        Ohm            IRQ* (MPU 3)

  -Dan
   dmuntz@eecs.umich.edu
From: skelly@amiganet.chi.il.us (Sean Kelly)
Newsgroups: rec.games.vectrex
Subject: Re: Multi-carts 
Date: 5 Jan 93 16:02:15 CST
Organization: Amiga Network Information Systems

In article <1993Jan4.182504.23435@hemlock.cray.com>, kak1@birch02.cray.com
(Kevin Kramer) writes:
>
>Since I have got several replies for how to obtain a multi-cart
>I will post instead of replying to them.  
>
>You can't buy one of these multi-carts, I was lucky enough to find
>someoneto trade for one.  He hack up a old cartridge and then burned
>the code onto a PROM and created the cartridge himself (and did a very
>good job I might add)  I beleive there is instructions on how to do this
>and where to get the code of the vectrex games from in the FAQ.  I don't
>have one, but it gets posted every month, or maybe someone else can
>send you a copy.
>
>BTW, I would suggest getting a multi-cart, there are VERY nice!
>
>Kevin
 

       Well getting the code is pretty easy for anyone here, and even buring
the chip can be done without too much trouble for me since I just bought an
EPROM programmer (but know very little about it).  MY problem in making one of
these would be how to select the game you want to play from the many on the
cart?  How is this done on yours?  I can't imagine it being a switch because
there are too many games on it.  Did he write some sort of menu program from
which you select the game with the joystick or something?  Any info would be
greatly appreciated...

%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
%   Sean Kelly - Sysop Amizon BBS (312)594-1146                         %
%   Always looking for classic video games for the following systems:   %
%                                                                       %
%  Atari 2600-Atari 5200-ColecoVision-Atari 5200-Intellivision-Vectrex  %
%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
Newsgroups: rec.games.vectrex
From: kak1@birch02.cray.com (Kevin Kramer)
Subject: Instructions and Overlays wanted
Originator: kak1@birch02
Organization: Cray Research, Inc.
Date: 4 Jan 93 10:37:55 CST


I just got a multi-cart and was wondering if I anyone out there has some
of the instructions or overlays for them:

Minestorm
Space Wars
Bedlam
Star Castle
Spike
Heads Up
Fortress of Narzod
Polar Rescue
Pole Position
Web Wars
Spin Ball

Is there a FTP site with a text file of the instructions?


Thanks,
Kevin

Kevin.Kramer@cray.com
From: bzandrew@amiganet.chi.il.us (Bill Zandrew)
Newsgroups: rec.games.vectrex
Subject: Re: Multi-carts 
Date: 6 Jan 93 01:12:05 CST
Organization: Amiga Network Information Systems

Where can you get a multi-cart?
From: dmuntz@quip.eecs.umich.edu (Dan Muntz)
Newsgroups: rec.games.vectrex
Subject: Re: Multi-carts
Date: 6 Jan 93 04:07:01 GMT
Organization: University of Michigan EECS Dept., Ann Arbor

In article <skelly.0mvm@amiganet.chi.il.us> skelly@amiganet.chi.il.us (Sean Kelly) writes:
>>BTW, I would suggest getting a multi-cart, there are VERY nice!
>
>       Well getting the code is pretty easy for anyone here, and even buring
>the chip can be done without too much trouble for me since I just bought an
>EPROM programmer (but know very little about it).  MY problem in making one of
>these would be how to select the game you want to play from the many on the
>cart?  How is this done on yours?  I can't imagine it being a switch because

Imagine it being 4 or 5 switches. 
I have one which uses 4 spdt switches and 1 dpdt switch.  I used 2 27010
(1mbit) eproms piggy-backed (one even has a 6116 ram chip on top for
animaction).  The dpdt chooses which eprom is active and the 4 spdt switches
handle bank selection.  Now that 2mbit eproms are readily available for
reasonable prices, it would be best to use one of them and 5 spdts.  2mbits 
gives you 32 8k banks, more than enough for all of the currently available 
games.  Putting one game in each bank simplifies things.  It is actually 
possible to cram the whole thing into a vectrex cart, although I had to cut a
hole in the top for the piggy-backed chips.

  -Dan
   dmuntz@eecs.umich.edu
From: todd@umbc3.umbc.edu (Todd Bernard)
Newsgroups: rec.games.vectrex
Subject: Re: Multi-carts
Date: 5 Jan 1993 19:26:11 -0500
Organization: Univ. of MD, Baltimore County
Distribution: inet
NNTP-Posting-Host: umbc4.umbc.edu

In article <1993Jan4.182504.23435@hemlock.cray.com> kak1@birch02.cray.com (Kevin Kramer) writes:
>

Does anybody have the images for dark tower?













-- 
Todd Bernard           Disclaimer: Anthing said here is not my
todd@umbc3.umbc.edu                employer's opinion.
From: skelly@amiganet.chi.il.us (Sean Kelly)
Newsgroups: rec.games.vectrex
Subject: John MacDonald...
Date: 4 Jan 93 22:58:27 CST
Organization: Amiga Network Information Systems

 
 
       Yo John!?!?!  Still haven't seen those Vectrex games I PAID for about 2
months ago now!?!  Any idea when I might get them?????????????????

%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
%   Sean Kelly - Sysop Amizon BBS (312)594-1146                         %
%   Always looking for classic video games for the following systems:   %
%                                                                       %
%  Atari 2600-Atari 5200-ColecoVision-Atari 5200-Intellivision-Vectrex  %
%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%^%
Newsgroups: rec.games.vectrex
From: pgoudas@thumper.bellcore.com (Paul Goudas)
Subject: Vectrex cartridge schematic
Organization: Morristown Research and Engineering
Date: Wed, 6 Jan 93 16:10:39 GMT

	Does anyone have the schematic for the vectrex cartridge?  I have been
trying to obtain any used cartridge to butcher, but I can't seem to get one.

				pgoudas@faline.bellcore.com
From: murray@sun13.scri.fsu.edu (John Murray)
Newsgroups: rec.games.go
Subject: Re: Footnote to the news (beer)
Date: 8 Jan 93 01:14:27 GMT
Reply-To: murray@sun13.scri.fsu.edu (John Murray)
Organization: SCRI, Florida State University

In article <34963@twics.co.jp> davies@twics.co.jp writes:
<Referring to the Kirin Cup, in which those who finished with 4-0 records 
<received an award of a year's supply of Kirin beer, Mark B. (Onan) writes:
<
<>I'd be interested in knowing just how many cases "a year's supply of
<>Kirin beer" is in Japan. Up here in beer-swilling Canada that's an awful
<>lot of suds! 
<
<Kirin Breweries says that the award consisted of coupons redeemable at 
<stores for 365 bottles of their brew. Beer coupons are a common gift or 
<prize in Japan.

I won't talk for the Canadian, but 365 bottles of Kirin wouldn't last this
American more than three months! Well, maybe four or five if they're the
20-oz bottles S-)
-- 
Disclaimer: Opinions mine. Brainless, knee-jerk reactions are your problem.
John R. Murray murray@vs6.scri.fsu.edu  | Hello, I am a damaged .signature
Supercomputer Computations Research Inst| virus. Copy me into yours, and
Moderator comp.graphics.research        | join in the !rm -rf un *;A#$!&zQ *^P%o
From: jason@retina.anatomy.upenn.edu (Jason Ehrlich)
Newsgroups: rec.games.go
Subject: Mac IGS Client FAQ
Date: 10 Jan 93 20:35:36 GMT
Organization: Dept. of Neuroscience, U. of Pennsylvania

Does anyone have any docs for the Mac IGS client avilable from
ftp.u.washington.edu? I'm having some problems getting it to work
correctly, and the docs might help.

thanx,
jason

-- 
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Jason Ehrlich *  jason@retina.anatomy.upenn.edu (or jehrlich@aol.com)       *
SysOp, *StarLine* Information Systems - Data (215) 635-2341 (v32bis)        *
"The Universe is Change; Our Life is what Our Thoughts Make It." - Antoninus*
From: mdobbins@tredysvr.Tredydev.Unisys.COM (Michael Dobbins)
Newsgroups: rec.games.go
Subject: Re: electronic magazine (Re: GO World in trouble)
Date: 4 Jan 93 14:03:40 GMT
Organization: Unisys, A Series Networking, Tredyffrin, PA

In article <1i809eINNee0@nic.umass.edu> yang@titan.ucc.umass.edu (HUAYONG YANG) writes:
>articles with few diagrams? Take ychen's articles for example, if we
>display them with mgt, the comment window would be way too crowdy. One
>way to solve this problem is to add one more feature to mgt, i.e. the
>ability to display ascii screenfully.

That might be a reasonable new feature, but another way to handle it is
to create a shell script which displays the text a page at a time and
invokes mgt (or other display programs) when it needs to run through a
smart go game sequence.  This is essentially what mailgo does with the
mail message passed for email go games.
Newsgroups: rec.games.go
From: cust_ts@klaava.Helsinki.FI (Tero Sand)
Subject: Re: How to do an electronic rag...
Organization: University of Helsinki
Date: Thu, 7 Jan 1993 14:23:03 GMT

In article <06yrtml@lynx.unm.edu> blowfish@carina.unm.edu (rON.) writes:
>
>Its easy. 
>First, get a list of 'subscribers'- e-mail addresses from people who want
>the magazine (remember, not everybody reads this group all the time :).
>Whoever is in charge of distribution can easily set up a bulk-mailing thing
>to send it out.
>Make it bi-weekly. Any more often and you'll be so busy you won't have time
>for much else, and monthly is far to spread out, especially for an electronic
>magazine.
[etc.]

My advice: whatever schedule you decide on, stick to it. In other words,
don't skip issues because of lack of material, but rather send a
'thinner' issue.

	Tero Sand, 2 kyu
-- 
	EMail: cust_ts@cc.helsinki.fi   or   custts@cc.helsinki.fi
   "I feel most ministers who claim they've heard God's voice are eating
too much pizza before they go to bed at night, and it's really an 
intestinal disorder, not a revelation." - Reverend Jerry Falwell
From: lebastar@crazy.inria.fr (Franck Lebastard)
Newsgroups: rec.games.go
Subject: Re: Smart Go Program
Date: 7 Jan 93 16:57:04 GMT
Reply-To: Franck.Lebastard@crazy.inria.fr
Organization: INRIA/CERMICS Sophia-Antipolis

In article <1993Jan6.193222.10057@linus.mitre.org>, hkc@mitre.org (H. Chao) writes:
|> Could anyone tell me how to get SmartGo program?  Thanks.
|> 

I would be happy to get a recent version of xmgt (Mgt for X11), too.
Franck

-- 

Franck Lebastard                         Franck.Lebastard@crazy.inria.fr
INRIA/CERMICS  BP 93               +33 93 65 77 42, fax: +33 93 65 77 83
F-06902 Sophia-Antipolis Cedex, FRANCE    B003  telex: INRIASA 970 050 F
From: davies@twics.co.jp
Newsgroups: rec.games.go
Subject: Footnote to the news (beer)
Date: 7 Jan 93 16:33:17 GMT
Organization: TWICS, Tokyo, Japan

Referring to the Kirin Cup, in which those who finished with 4-0 records 
received an award of a year's supply of Kirin beer, Mark B. (Onan) writes:

>I'd be interested in knowing just how many cases "a year's supply of
>Kirin beer" is in Japan. Up here in beer-swilling Canada that's an awful
>lot of suds! 

Kirin Breweries says that the award consisted of coupons redeemable at 
stores for 365 bottles of their brew. Beer coupons are a common gift or 
prize in Japan.

-jd
Newsgroups: rec.games.go
From: hy7919@thor.albany.edu (HONG-HSEE YUAN)
Subject: Re: IGS? IGS-servers?
Organization: State University of New York at Albany
Date: Mon, 4 Jan 93 16:34:40 GMT

>>What is IGS/IGS-server? Is is a server with which players can play
>>each other? How do I use it?

I also like to know. many thanx in advance!

Hong-Hsee Yuan

Newsgroups: rec.games.go
From: gadam@mcshh.Hanse.DE (Guido Adam)
Subject: Request: Zobrist Hash-Coding (with text at last)
Organization: Point of Presence & MCS Hamburg
Date: Tue, 5 Jan 1993 10:43:08 GMT
Keywords: zobrist,go,hashcoding


Hello everyone !
I am looking for a listing (c preferred) of the algorithm Zobrist
suggested for hashing the stones on a goban.
There is an article from Zobrist about it, but I can't get my hands
on it.
Anders Kierulf said some words about it in his dissertation (? correct
spelling ?), but too few to be useful for a own programm.
Help welcome.
BTW: Happy new year !

Guido Adam (gadam@mcshh.hanse.de)
Hamburg, Germany, Europe, EarthW?\,....
Newsgroups: rec.games.go
From: blowfish@carina.unm.edu (rON.)
Subject: Getting the magazine thing started:
Date: Thu, 07 Jan 93 08:05:34 GMT
Organization: University of New Mexico, Albuquerque


OK- I'll take the bull by the horns and get this thing rolling.
If you are interested in doing work on this project, write me-
DO NOT WRITE ME FOR SUBSCRIPTIONS. I'll just discard that.
We need to have a magazine in the works before we get subscriptions :)

People willing to work on and maintain the mailing lists (Big job!)
People willing to do editing, write articles, comment games, turn
ASCII games into MGT and vice-versa, write regular columns, find
articles here or in other sources and get permission to use them,
that sort of thing.

Initially, we need to get together an editor staff sort of thing to hack
out details of format and whatnot- if you've experience in this sort of 
thing, or some really cool ideas that you're willing to help work out,
let me know.

If we get some people willing to work on this, it'll get off the ground :)
r. (blowfish@carina.unm.edu)
Newsgroups: rec.games.go
From: gadam@mcshh.Hanse.DE (Guido Adam)
Subject: Request: Zobrist Hash-Coding
Organization: Point of Presence & MCS Hamburg
Date: Mon, 4 Jan 1993 16:33:58 GMT
Keywords: zobrist,go,hashcoding


Newsgroups: rec.games.go
From: snewman@ccu.umanitoba.ca (S. Newman)
Subject: IGS mail question
Organization: University of Manitoba, Winnipeg, Canada
Date: Mon, 4 Jan 1993 08:41:33 GMT

When I have automail on, my games are mailed to the address in my
stats.  When I use the `mail' command to send a game (from thist)
to myself I have to type in my full address.  I would like it to use
my stats address instead.  Is this posible?
-- 
Bill Newman			snewman@ccu.umanitoba.ca
Winnipeg, Manitoba		as236@cleveland.Freenet.Edu
Newsgroups: rec.games.go