HDTenEightyP/NetNews huggingface dataset:
From: jellis@trentu.ca (John Ellis)
Subject: Wizardry 7 Help Request... #N
News-Software: VAX/VMS VNEWS 1.41    
Organization: Trent Computing and Telecommunications Department
Date: Mon, 25 Jan 1993 16:31:00 GMT

Many thanks to all those who helped with that bloody waterslide.  I've 
finally passed that, got the boat map, and am now searching for Wikum's 
Globe.  Anybody know where I can find it?  

Also, it seems Barlone still has one of the maps, but everytime I go to see 
him, he tells me that he may have another favor for me later then kicks me 
out of his room.  Unfortunately, I can't attack him to get the map, so I'm 
stuck.  ANybody know when I see him next?  Is there another way into his 
chamber?  A key for the gate, perhaps?  

Thanks.
John Ellis.



Newsgroups: rec.games.misc
From: eepee@phoenix.oulu.fi (Esa P{iv{niemi)
Subject: Isn't there anybody...
Organization: University of Oulu, Finland
X-Newsreader: TIN [version 1.1 PL6]
Date: Fri, 22 Jan 1993 10:33:33 GMT


.. who could tell me what to do in Hell VR of Gateway. This game has been in my HD for many months now, and I'd really like some space there. But not before I've finished with Gateway. So anyone who knows what I should do, PLEASE e-mail me immediatelly.

PS.  Thanks to everyone who bothers himself enough to help me!

- Esa Paivaniemi
  eepee@phoenix.oulu.fi
Organization: Junior, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.misc
Date: Wed, 27 Jan 1993 14:59:29 -0500 
From: "Joseph E. Beck" <jb8n+@andrew.cmu.edu>
Subject: Re: Civilization - Help on Higher Levels?!
	<1993Jan26.193502.22353@muddcs.claremont.edu>


sbonds@jarthur.claremont.edu (007) writes:
> A few game quirks you may not have known:
>   + Despite what it says in the civilopedia, a bronze age barracks requires
>     1 gold crown to maintain.  The civilopedia claims zero.
Originally this was true, but a lot of people on compuserve began
posting win strategies involving barracks.  So they raised the
maintenance cost of barracks.  Depends on what version of the game you
have. 


>   + Railroads will add to food and/or resource production in railroaded
>     squares.
They also add to trade if the square produces 2 or more trade before
roads or democracy are factored in.

	joe
From: zweldron@ruhets.rutgers.edu (Matthew Charlap)
Newsgroups: rec.games.misc
Subject: Re: super mario-forest of illusion(4 i think) {super nintendo}????
Date: 29 Jan 93 00:06:49 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

evansj@crs.cl.msu.edu writes:
>I'm not sure).  There are four levels to it and they end up going in a loop.
>                                start
>                         (-<-3    |
>                         4 --|-->-1 
>                             2-<- ) 
You should notice that rounds 2 and 4 are red-dot areas. Look for second 
ways out of the boards (I think they are both keys/keyholes)
The path from 4 leads to the mini-fortress and a star-world entrance. The 
path from 2 leads to choclate island (well chocolate something...) I do 
not remember which way goes to the castle of the koopa kid.
Also, there is a second exit from 1 leading to a switch-house (I think the 
green one, but I am not certain.)
-- 
--Matthew Charlap
-------------------------------------------------------------
This is STILL a test of the .signature 
If this were a real .sig file, something else would be here, not just a name.
Newsgroups: rec.games.misc
From: gareynol@athena.mit.edu (Gillian A Reynolds)
Subject: Any walk-throughs for Ultima IV ?
Organization: Massachusetts Institute of Technology
Date: Mon, 25 Jan 1993 20:03:27 GMT

I am interested in finding an anonymous ftp site ( if it exists ) with an Ultima
IV walkthrough. The ftp site at risc.ua.edu has game solutions for all the Ultimas
except #4. Any suggestions would be appreciated.
Thanks
G.R.
Newsgroups: rec.games.misc
From: ahaavie@ulrik.uio.no (Anders Haavie)
Subject: Alone in..for Sherlock.
Organization: University of Oslo
Date: Fri, 22 Jan 1993 07:23:38 GMT


If anyone have Sherlock Holmes (Electronic Arts) and want to change with my 
Alone in the Dark, please mail me.


-Anders-
Newsgroups: rec.games.misc
From: gbj@melb.bull.oz.au (Graham Jose)
Subject: Wiz7 Hint request
Organization: Bull HN Information Systems Australia.
Date: Sun, 24 Jan 1993 23:50:22 GMT

Firstly, thanks to all those who provided me with assistance required
to finally complete Orkogre Castle. Now onto other areas that have me
stumped:

1) Ncytalinth - I have read many references to a cemetary here. Excuse
my ignorance, but what cemetary? Could someone prod in the right
direction to find this place.

2) Ratkin Ruins - I've stolen the ring from Blienmeis, entered the
thieves guild, but can't seem to obtain a red ball from him. Attacking
him seems to be suicidal, as he is probably the most adept enemy I
have as yet come across, stealing from him doesn't work, and he
certainly doesn't have one in his list of items to purchase, so where
do I get the red ball?

That should get me by for a while!

Thanks again,

Graham Jose

 ---------------------------------------------------------------------------
| Graham Jose, Snr Software Engineer (EFTPOS,Comms) |   Phone: 61 3 2464450 |
| Melbourne Development Centre       (Unix  &  DOS) |     Fax: 61 3 2464445 |
| Bull HN Information Systems Australia Pty Ltd     |-----------------------|
| ACSnet  : gbj@bull.oz                             |  C A R P E   D I E M  |
| Internet: gbj@melb.bull.oz.au                     |    'Seize the day'    |
 ---------------------------------------------------------------------------



Newsgroups: rec.games.misc
From: christb@ifi.uio.no (Christian Berg)
Subject: Help ? WASTELAND
Organization: Dept. of Informatics, University of Oslo, Norway
Date: Thu, 28 Jan 1993 14:15:09 GMT
Originator: christb@drott.ifi.uio.no


  I have plugged in my old 64 again, and started playing the
game WASTELAND. Now I have some questions, and thought maybe
someone out there could remember anything about this game.
F.ex. how can I fix the jeep ?
And that water installation ?

--
------------------------------------------------------------------------
| A few of these sentences have already begun to take root in your     |
| subconscious mind, havent they ?  - If you read this article a few   |
| more times, you'll be amazed how easily you have begun to understand |
------------------------------------------------------------------------
From: d2goran@dtek.chalmers.se (G|ran Wallgren)
Newsgroups: rec.games.misc
Subject: CADAVER II - level 4 (HELP ME!)
Date: 21 Jan 93 09:06:02 GMT
Organization: Chalmers University of Technology, Gothenburg Sweden

I'm REALLY stuck on CADAVER II - (The Payoff), level 4.

The problem is, that I need 4 keys to open the four cells, but I've
only found three. 
I do have in possession a Red Orb. When you look at it, you can see a
key through the thin red glass. I suppose this is the key I'm looking
for, but how do I get this key out of there?

Could, someone please help me, I'm really into this game :)

--
 ==============================================================================
              Goran Wallgren  -Internet: d2goran@dtek.chalmers.se
             Chalmers University of Technology, Gothenburg, Sweden
   "Time is an illusion, lunch-time doubly so." --Ford Prefect/HHGTTG/D.Adams
Newsgroups: rec.games.misc
From: 22reid@sol.cs.wmich.edu (Put Your Name Here)
Subject: Re: Gameboy Games available for TRADE!
Organization: Western Michigan Univ. Comp. Sci. Dept.
Distribution: na
Date: Fri, 29 Jan 1993 00:14:48 GMT

daw@jhunix.hcf.jhu.edu (Dave Webb) writes:

>I have the following GameBoy Games available for TRADE!

>Bill & Ted's Excellent Adventure
>Metroid II
>Castlevania
>Bases Loaded
>Side Pocket Pool
>Blades Of Steel
>Malibu Beach Volleyball
>World Cup Soccer
>Final Fantasy Adventure
>Tennis..

>Looking for:
>Missile Command
>Sport games

>Please leave e-mail if interested!
>	
>		Thanx
>			Dave Webb


i have Super Mario Land if anyone is interested.
Newsgroups: rec.games.misc
Subject: Re: Star Trek 25th Anniversary
From: msostarich@miavx1.acs.muohio.edu
Date: 21 Jan 93 21:33:37 -0500
Organization: Miami University Academic Computer Service"

In article <1993Jan14.030738.24061@jupiter.sun.csd.unb.ca>, msomers@mta.ca writes:
> Has anyone gotten past the 4th level which envolves Harry Mudd?
> If so please e-mail. Thanks.
> 

> 	Neotten past the 4th level w/Mudd.    What do you need?
      Michelle

Organization: Junior, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.misc
Date: Tue, 26 Jan 1993 21:58:19 -0500 
From: "Joseph E. Beck" <jb8n+@andrew.cmu.edu>
Subject: Re: Civilization - Help on Higher Levels?!
	<1k22grINNm78@gap.caltech.edu>

johnjohn@cco.caltech.edu (John Carlos White) writes:
> Again, thanks for the advice, but this seems to be the exact opposite
> of what I see skilled players doing.  They anticipate the need for things
> like marketplaces, temples, etc.  They tend to not sell off things like
> libraries which are key in helping to advance your civilization.  Stuff
> like that. 
Don't be so quick to blast him.  Once you've gotten the good tech
advances, selling libraries is a good way to get some cash, unless
you're trying to increase your score by getting a lot of future tech.
Good players do sell off improvements (that's the only reason I build
city walls).
	
	joe
Newsgroups: rec.games.misc
From: sdblack@athena.mit.edu (Scott D Black)
Subject: Re: EOB2: Help with a puzzle
Organization: Massachusetts Institute of Technology
Date: Sun, 24 Jan 1993 18:43:29 GMT

In article <5268@equinox.unr.edu>, hodges@unssun.nevada.edu (Marcus Hodges) writes:
|> I need some help.
|> 
|> I am playing EOB2, and need some help with a puzzle.  I am on level four
|> (I think) under the temple, and have reached a room that has a 3x3 grid
|> of pressure plates with a closed door on one side.  I know that I need to
|> leave things behind on the pressure plates, but I have been unable to 
|> figure out the order, or something else that I must do.
|> 
Make an X X
         X
        X X
and then enjoy the fight...
From: Siegrist@elde.epfl.ch
Newsgroups: rec.games.misc
Subject: pbem-game RMPM
Date: 27 Jan 93 12:09:12 GMT
Organization: CRPP-EPFL


    RMPM is a game where players wander around a 25 by 25 board, trying
to land on a space occupied by another player. There is no luck involved;
everything is based on your skill at planning your attack and avoiding others.
 
The second phase of the game involves setting up businesses that affect
the game on spaces where you have had encounters. Businesses can do
anything you can get the other players to agree on, at any price that
they are willing to pay.

   Interested?
   
   Send an e-mail to siegrist@elde.epfl.ch for more information

Newsgroups: rec.games.misc
From: news@massey.ac.nz (USENET News System)
Subject: Masochism (or how to win civ with 1 city)
Organization: DSIR, Palmerston North, New Zealand
Date: Thu, 21 Jan 93 07:09:56 GMT


Well, it wasn't easy. The game was set up with a normal world, king with 7 
civilisations. My starting position was good, made better by the fact that I 
recieved a bonus settler (no upkeep required). From this point my strategy 
was simple, get the collossus, shakespeares theatre and the knowledge 
wonders ASAP. Any enemy units were met with abject grovelling (here, take my 
money I don't need it!), they'd get theirs later... After Shakespeares it 
was time to declare myself President and grow! 80% luxuries ensured that 
Rome would grow from single digits to 20+, using all that land painstakingly 
irrigated by that freebie settler. At its height with copernicus,colossus 
and Issac newtons Rome was producing 364 light bulbs per turn. Next 
communism and the United Nations ensure that my pacifist city state will 
never again be bothered by the enemy. I am lucky and my knowledge wonders 
are not cancelled until late in the game allowing us to acheive space flight.
The rest is history... My final score was a massive 24%, Rome 26+ with 4.35 
million faithful, we landed 10,000 happy Romans on Alpha Centauri in the 
year 2016.

Dale Ogilvie
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
From: ftw33616@uxa.cso.uiuc.edu (.)
Subject: Re: terminator 2029 any good? (WAS codes)
Organization: University of Illinois at Urbana
Date: Thu, 21 Jan 1993 16:29:06 GMT

jhosee@zeus.calpoly.edu (Jeffrey Yang Ho-See [Ho! Now I See!]) writes:

>Well it's time for a change of subject! I saw this game
>in some store and it looked way cool... but I didn't wanna
>shell out $60 until I heard some reviews/opinions about it.
>So how about it? Is it a good game?

>- Jeffrey

It's almost impossible on my 486/33.  or maybe it's just me.  I suppose slow
down programs are in order.  anyone know of a good one?


			- Frank Wang
			  ftw33616@uxa.cso.uiuc.edu
Newsgroups: rec.games.misc
From: rdippold@qualcom.qualcomm.com (Ron Dippold)
Subject: Re: Monopoly w/Real Money
Organization: Qualcomm, Inc., San Diego, CA
Date: Wed, 27 Jan 1993 05:50:11 GMT

cwynne@liberty.uc.wlu.edu (Colin J. Wynne) writes:
>So, as a poker-game ranges suggestion, I'd say play with 4-5 players, and
>everyone contribute $10-$12 to the bank, and then draw $2 with which to
>begin play, and use a factor of 1/1000 as a scale.

Sounds good to me.  I find that when I win with 3-4 players my total
worth is about $10000 to $15000.  Everyone else, of course, is totally
bankrupt.  This makes it easy - winner take all.  Or winner takes his
worth and everybody (including the winner) splits the rest.
-- 
It's me and you against the world.  When do we attack?
Newsgroups: rec.games.misc
From: alix@netcom.com (Alexandria North)
Subject: ** MS-DOS Games for Sale or Trade **
Organization: Netcom Online Communications Services (408-241-9760 login: guest)
Distribution: usa
Date: Thu, 21 Jan 1993 21:50:28 GMT

I have the following MS-DOS games available for sale or trade. 

Prices do not include shipping -- add $3. I ship via US Postal
Service, Priority Mail. See the bottom of this post for more details.

Rise of the Dragon (VGA)........................................$17
Indiana Jones and the Last Crusade Adventure (VGA & EGA)........$17
Heart of China (VGA)............................................$17
Maniac Mansion (EGA)............................................$12
Leisure Suit Larry II (EGA).....................................$12
Hard Nova (VGA).................................................$12
Codename: Iceman (EGA)..........................................$12
Dick Tracy Crime-Solving Adventure (VGA/16).....................$12
Santa Paravia....................................................$7
Grave Yardage....................................................$7
Artic Fox........................................................$7
Transylvania.....................................................$7
Stephen King's THE MIST..........................................$7
Zork III.........................................................$7
The Scoop........................................................$7


SALES: 
First, send me email to let me know what game you want. I'll reply and
confirm whether or not the game is still available, and if it is, I'll
send you my address. You send a check or money order, and once I
receive that, I mail your game out.

TRADES: 
Name your deal. I'm interested in: Quest for Glory I or III (VGA),
Secret Missions for Wing Commander II, Gateway, Out of this World,
Alone in the Dark, Lost Treasures of Infocom (Volume I).

Organization: Junior, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
From: millernw@craft.camp.clarkson.edu (Neal Miller)
Subject: Re: Pac-Wolf3d-man?
Organization: Clarkson University
Date: Wed, 27 Jan 1993 20:13:00 GMT

obrien@netcom.com (No parking EXCEPT FOR BOB) writes:

>ejajko@hertz.elee.calpoly.edu (Edward Jajko) writes:
>>
>>I've heard that there is command line switch which modifies the maps
>>so that huge PacMan characters chase after your character.
>>
>>Truth? Rumour? Anyone know the command and willing to share it with the
>>rest of us?

>Incorrect rumor.  Truth: there are two places within the 60-level version
>where these "ghosts" can be encountered.

	Follow-up.  Some time ago, someone wrote a graphics file replacement
that revamped the normal guards as huge Pac-Man characters, drawn in 3-D with
a raytracer.  However, I no longer have this file, nor do I know where it
can be found.


--
-----------------------------------------------------------------------------
 Neal Miller         | "Why not go mad?"  | millernw@craft.camp.clarkson.edu
 Clarkson University |     - Ford Prefect |     dark@craft.camp.clarkson.edu
-----------------------------------------------------------------------------
Xref: sparky rec.games.misc:19272 rec.games.design:2654 rec.games.programmer:5474
From: torbenm@diku.dk (Torben AEgidius Mogensen)
Newsgroups: rec.games.misc,rec.games.design,rec.games.programmer
Subject: Re: Adventure games design
Date: 21 Jan 93 15:40:47 GMT
Organization: Department of Computer Science, U of Copenhagen

vcwp@doc.ic.ac.uk (Vincent Chun Wai Poon) writes:

>Recently I have posted a news on asking how to write an adventure game generator for pc.

>I was thinking of using full graphics support(ie no command-line input) and the gameplay     
>should be done only by moving the mouse.

>But I want to design something original (Actually that's what my superviser wants) and I want
>to ask those who have imaginative ideas people if they could suggest some other alternative 
>ways / layouts of the screen to deal with selecting the commands with the mouse.

You could use the left mouse bottom to select where you want to go, by
pointing at the appropriate door etc. The right bottom can then be
used to select actions. If you point at an object or person and click,
a menu of applicable actions w.r.t. the object/person should appear.
If your own character is shown on the screen, pointing on objects
(s)he is carrying would make menus for these appear.

>Any suggestions on any sort on designing an adventure game or an adventure game generator
>will be greatly appreciated.

If you use graphics, make sure that anything that appears on the
pictures can actually be handled in the ways you expect. I have seen
adventures where a picture shows e.g. crossed spears hanging on a
wall, but where you can't take them.

>PS do u know of any electronic articles available through the net which write about making 
>adventure games?

You can try looking in rec.games.programmer.

	Torben Mogensen (torbenm@diku.dk)
From: tallman@ailanthus.com (Robert Oliver)
Newsgroups: rec.games.misc
Subject: PC games for SALE
Date: Mon, 25 Jan 93 12:36:10 EDT
Reply-To: tallman@ailanthus.com (Robert Oliver)
Organization: Ailanthus Project

All games come with original documentation and are in good condition (the 
exception being the worn manuals for the AD&D games). Shipping is $5 per 
order. Contact me via e-mail for more information. Due to problems in the 
past I would ask that you be positive that you want to purchase anything 
before you contact me. Lately I have set aside games and then either 
heard nothing or had the person bail out a week or two later.
 
SARGON IV (chess)   3 1/2" - $8
Dragonlance, Vol I: CHAMPIONS OF KRYNN  5 1/4" - $10
Dragonlance: DRAGONSTRIKE  5 1/4" - $10
Battletech: THE CRESCENT HAWK'S INCEPTION  3 1/2" & 5 1/4" - $10
F-15 STRIKE EAGLE II   3 1/2" - $12
Battletech: THE CRESCENT HAWK'S REVENGE  3 1/2" & 5 1/4" - $15
 
 
 

........
Robert Oliver, tallman@ailanthus.com
via Ailanthus Project +1 207-989-6562 - Brewer, Maine.
........
Newsgroups: rec.games.misc
From: lost@athena.mit.edu (Robbie Smith)
Subject: Euchre
Reply-To: smithrp@rmcs.cranfield.ac.uk
Organization: An administrative and functional structure.
Distribution: usa
Date: Tue, 26 Jan 1993 11:56:42 GMT

I and a friend were trying to remember the rules to the card game
Euchre.  We failed.  We could not remember various details, including
how to score.  Could some interested soul either post the rules, or
e-mail them to me at the address below?

Rob Smith
smithrp@rmcs.cranfield.ac.uk
Newsgroups: rec.games.misc
From:  (David Ingham)
Subject: Re: uw2 : stacker conflicts
Organization: Beer R Us
Date: Tue, 26 Jan 1993 14:43:27 GMT
Followup-To: rec.games.misc

In article <44034@sdcc12.ucsd.edu>, garton@jeeves.ucsd.edu (Simon Garton)
wrote:
> 
> A very big warning to all in net land ! I installed uw2 on
> my stacker 3.0 drive and played merrily for 10 days, nearly
> completing three of the extra worlds. Then the game began
> crashing whenever I tried to advance to new levels : error A003
> I eventually got through to Origin tech, and they said Stacker
> wasn't supported : and the only thing for me to do is to
> reinstall the game completely on an unstacked drive and START
> THE WHOLE THING AGAIN !!!! Gottundverdammenet geschwarzig !
> 
> Why the f**k wasn't there a warning on the box ?!
> 
> Simon

Why is this Origin's fault???  This is stackers fault!! Doesn't stacker
advertise that its compatable with everything?  I am getting a little tired
of game companies getting flamed on the net for things that aren't bugs
with their product.  
 
*************************************************
* David Ingham  *   Place wacky signature here  *
*************************************************
Xref: sparky rec.games.misc:19358 comp.sys.ibm.pc.games:32983
From: garton@jeeves.ucsd.edu (Simon Garton)
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
Subject: uw2 : stacker conflicts
Date: 25 Jan 93 21:45:10 GMT
Followup-To: rec.games.misc
Organization: University of California, San Diego

A very big warning to all in net land ! I installed uw2 on
my stacker 3.0 drive and played merrily for 10 days, nearly
completing three of the extra worlds. Then the game began
crashing whenever I tried to advance to new levels : error A003
I eventually got through to Origin tech, and they said Stacker
wasn't supported : and the only thing for me to do is to
reinstall the game completely on an unstacked drive and START
THE WHOLE THING AGAIN !!!! Gottundverdammenet geschwarzig !

Why the f**k wasn't there a warning on the box ?!

Simon
From: z_mcphailec@ccsvax.sfasu.edu
Newsgroups: rec.games.misc
Subject: Wing Commader II
Date: 25 Jan 93 14:42:25 CST
Summary: lalala
Reply-To: Mind@the.perpetual.intercourse
Organization: Stephen F. Austin State University

anyone out there know the cheat to wing commander ii??..its a command line
cheat that loads the game up with invincibility and the ability to blow the
shit out of things at will..any help would be appreciated...
...ha..
"life shifts up and down everyone knows it's wrong"

Newsgroups: rec.games.misc
From: Edward.Starczewski@launchpad.unc.edu (Edward Starczewski)
Subject: Re: Rise of The Dragon...??
Organization: University of North Carolina Extended Bulletin Board Service
Date: Tue, 26 Jan 1993 13:03:03 GMT

In article <&z&vH16x3c@atlantis.psu.edu> boltz@chopin.psu.edu (Mark Boltz) writes:
>Anyone know if Dynamix is still selling Rise of the Dragon in english?
>
>I played it in Germany at a friends, and was curious about getting a copy in
>the US, but haven't seen it around
Sierra is selling  one of their three for one deals which includes Rise
of the Dragon.  I recently purchased this package which includes
Rise..., Kings Quest V and Red Baron.  Bought it at Electronic Boutique

Ed

>

>------------------------                        ------------------------------
>boltz@vivaldi.psu.edu                         The Pennsylvania State University
>"Buster" Boltz, Toonster Extraordinare                "...no relation"
>"Dost thou not know, my son, with how little wisdom the world is governed?"
>					Count Oxenstierna (1583-1654)
>------------------------                        ------------------------------
>


--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  laUNChpad.unc.edu or 152.2.22.80
Newsgroups: rec.games.misc