HDTenEightyP/NetNews huggingface dataset:
From: michael.smith@f842.n800.z3.fido.zeta.org.au (michael smith)
Newsgroups: comp.sys.atari.st
Subject: Re: Copywrong and copyright (was: Good Bye Atari)
Organization: Fidonet. Gate admin is fido@socs.uts.edu.au
Date: 11 Dec 92 18:52:12 GMT

Original to: dmb@xbar.ai.mit.edu
In a message of <04 Dec 1992 15:59:0>, dmb@xbar.ai.mit.edu (3:713/602)
writes:

 d> People want to *use* their software without having to learning much.
 d> They don't want their documents to look like programs or proofs, and
 d> they don't WANT to NEED to know what -fomit-frame-pointer does.
 d> 
 d> TeX: free, powerful, overly-complex, arcane.  Typical of top-of-the-line
 d> free/copylefted software.

It's funny, but we write a great deal (read most) of our documentation using
Qedit... why? Because, like all of these wonderful interface-driven
packages, neither Word nor WordPerfect is stable enough.  

Just tonight, I had to help rescue my boss from word being absolutely
certain that there wasn't enough memory to move the _cursor_, let alone drop
down a menu, with two documents loaded. One 90K long, the other about 3.  On
a 2M machine, with ~610K free to DOS.  

This is a 'leading wordprocessor that everyone on the atari would love to
have.' Not.

As usual, too much time was spent making them look 'pretty' so that
brainless salespeople could sell it to brainless executives and the like,
and not enough making them _work_.

My girlfriend recently calamized her mother's wedding invitations and order
of service.  The latter ran to over a megabyte as a document, and the priest
wanted to know which agency produced and printed them so that he could
recommend them to future couples.  A hacked 520ST and a BJ330.

 d> Dave Baggett

\`miff`                                                       /|\

--- ScanMail 0.68 X0501
 * Origin: That Which Is Not, ST in SA. 61-8-232-5722 (3:800/842)
From: gardabr@unix1 (Gard Eggesbo Abrahamsen)
Newsgroups: comp.sys.atari.st
Subject: Uploaded to uni-kl
Date: 15 Dec 92 13:06:59 GMT
Organization: MRIH, More og Romsdal Ingeniorhogskole
X-Newsreader: TIN [version 1.1 PL6]


I've uploaded version 1.3 of my fabulous(?) reverse - the better reversi? to
ftp.uni-kl.de /pub/atari/games/reverse.prg (20 kB)

Enjoy...

===============================================================================
Gard Eggesboe Abrahamsen                              PO Box 5061, Larsgaarden,
gard.abrahamsen@mrih.no             o O                  6021 Aalesund, Norway
gardabr@unix1.mrih.no              =( )=             Postal giro: 0825 0488697
ga@samson.mrih.no                    U         Date of birth: August 19th 1973
Gard@IRC                                     "Why sort what already is sorted?"
===============================================================================
Newsgroups: comp.sys.atari.st
From: hyc@hanauma.jpl.nasa.gov (Howard Chu)
Subject: Re: Falcon030 Resolutions - 1 Meg not enough?
Organization: SAR Systems Development & Processing, JPL
Date: Sat, 19 Dec 1992 09:37:28 GMT

In article <1gu8d9INN8qf@usenet.INS.CWRU.Edu> aa399@cleveland.Freenet.Edu (Len Stys) writes:
>If I'm incorrect, please feel free to post. :) 

Heh. Wouldn't dream of doing anything else...   }-)
>384x480 overscanned
>
>There would be hardly a flicker on a TV even with this resolution
>interlaced.
>
>640x400
>768x480 overscanned
>
>There may be a small flicker when using graphics on a TV--no one really
>knows how bad it may be.  Any developer care to test it?

I still don't understand what you're thinking. Any visible flicker would be
identical in both of these modes (320x480 and 640x480). As I already mentioned,
it is only noticable for single-pixel thickness horizontal lines. All of the
info I've posted on this subject is from first-hand experience. There is nothing
to "test" about it. If you draw a lot of horizontal lines, they'll look pretty
bad, unless the line color and background color have similar luminance. This is
a simple fact of interlaced video.
>
>I am NOT sure if 320x480 (normal), 320x240 (line-doubling),
>640x480 (normal), and 640x240 (line-doubling) can be displayed on a TV
>or a SC1224 monitor OR if they can be interlaced.  The information
>from John Townsend makes it unclear.

All resolutions can be displayed on a TV. Line-doubling is a feature used to
adapt the low resolutions to the high VGA scan rate and is meaningless for
the TV. The 200 (240) row modes are non-interlaced. Period.
>
>It is CLEAR that 2 Megs would be more appropriate as the minimum amount
>shipped with a Falcon030 if Atari wishes to make the Falcon030 an
>excellent game platform.

Personally I would go with 4 meg as the bare minimum.
-- 
  -- Howard Chu @ Jet Propulsion Laboratory, Pasadena, CA

All true wisdom is conveyed in one-line witticisms.
Newsgroups: comp.sys.atari.st
From: dave@admiral.uucp (Dave Litchman)
Subject: Please help! Need copy of Tramiel conference...
Organization: The Admiral's Unix System & The Grid BBS
Date: Wed, 16 Dec 1992 19:16:37 GMT

I had a copy of the recent conference on GEnie with Sam Tramiel, but I 
accidentally deleted it. I wanted to show it to a friend, so if anyone
out there has a copy, could they please send one to me?

Thanks!


-- 
"Dammit Jim, I'm a free man, not a number!"
----------------------------------------------------------------------
"Ray, when somebody asks you if you're a god, you say YES!" -- Winston Zeddmore
Newsgroups: comp.sys.atari.st
From: SELBYR@Meena.CC.URegina.CA (186902744)
Subject: Re: Help getting a new modem
Date: Sun, 20 Dec 1992 23:32:43 GMT
X-News-Reader: VMS NEWS 1.24
Organization: University of Regina, Regina, Sask., Canada

In <1h0umsINN2tt@golem.wcc.govt.nz> wells_s@kosmos.wcc.govt.nz writes:

> If the modem has the same serial socket, and phone-plugs on the back, (
> or side depending...) and it's HAYES compatible, Flash will handle it
> quite happily!  (It should say on the box or in the manual or something
> what the modems specifications are...)
> 
> If it is a 9600, you'll need to find the serial patch for use on your
> ST, otherwise the modem will complain when you start trying to do anything
> fancy!!  (This patch is available pretty much everywhere, I think
> POOLFIX does the required job.)
> 
> It would be advisable to test, or get the modem on a if-it-doesn't-go-can-I
> return-it basis!  That's probably the safest method.  Modems are pretty
> much standard, if it works on one machine, it will generally work on all
> the others!  (with one major exception being MS-Doze Internal Modems!)
> 
> 
>  =============================================================================
>  | O O    If I told you how much I needed this,            |       |||       |
>  |  o     I wouldn't have time to eat it.    Zaphod B.     |       ||| TARI  |
>  | \_/    Steve Wells - Wellington, New Zealand.           |      / | \      |
>  =========================WELLS_S@KOSMOS.WCC.GOVT.NZ==========================
> 

What is it that the serial patch you mentioned do exactly?
From: jhenders@jonh.wimsey.bc.ca (John Henders)
Newsgroups: comp.sys.atari.st
Distribution: world
Organization:  One of these days for sure
X-News: HERMES MMAIL 1.10 Rev. Nov 25 1992
Subject: Re: Falcon030, resolutions, TRUE color, and DSP
	<1grcjlINNn2m@usenet.INS.CWRU.Edu> <1gsmv1INN688@usenet.INS.CWRU.Edu>
	  <1gsthtINNk4c@sauna.cs.hut.fi> <72004@cup.portal.com>
Date: Sat, 19 Dec 1992 13:46:08 -0800
MIME-Version: 1.0
Content-Type: text/plain; charset=US-ASCII
Content-Transfer-Encoding: 7bit

In <72004@cup.portal.com> Bob_BobR_Retelle@cup.portal.com writes:

>That's very true...  but a lot of games "cheat" on the resolution by
>filling a lot of the screen with non-moving "instruments" or "controls",
>and restricting the actual fast-action graphics to a "window", thus
>reducing the amount of memory actually needed to be updated at a high
>frame rate..   that way they can advertise a 640x480 game, but actually
>end up only animating a 320x200 window as you suggested..

	Very true. A good example is Populous II, where you can switch to
full screen mode. The game slows down incredibly on an 8mhz ST, and even
flipping up to 16mhz doesn't speed things up that much. On the other
habnd, has anyone else tried Vroom with an ADspeed? It's incredible.
It's visually as fast as any arcade racing game I've ever seen.
Virtually unplayable, but fun to try. This, of course, is because there
are large pieces of the background that don't have to be updated.

-- 

 "If Rush fans were braindead, why are there so   Bruce Bufalini
 many people posting to alt.music.rush?"              PSU
Newsgroups: comp.sys.atari.st
From: barryl@pissarro.tansu.com.au (Barry Lightbody)
Subject: Dbase IV C/C++ library routines
Reply-To: barryl@pissarro.tansu.com.au
Organization: Sun Microsystems
Date: Thu, 17 Dec 1992 01:04:56 GMT

Does anyone know of a sweep of C or C++ library routines that allow Dbase IV database
file access for the Atari St using Turbo C.

There is a product for the IBM PC called CodeBase that I am using at the moment, that
supply the same facilities but for the IBM world. But at the same time I have several 
projects on the Atari side that I need to get done and I do not wish to re-invent the
wheel for database accessing on the Atari.

Ideally, maybe someone has already converted the codebase libraries over to the atari,
If so I would be interested in obtaining a copy of these.

---
Barry Lightbody    				Phone: +612-395 3474
barryl@cssc-syd.tansu.com.au		        Fax  : +612- 395 322
-------------------------------------------
| there will be time, there will be time   |
| time for a hundred visions and revisions |
-------------------------------------------
From: davidli@simvax.labmed.umn.edu
Newsgroups: comp.sys.atari.st
Subject: Re: I am NOT making this up, OK?  (was Re: Closed ... <ho hum>)
Date: 17 Dec 92 19:56:47 GMT
Reply-To: davidli@simvax.labmed.umn.edu
Organization: Health Computer Sciences, U of MN, Mpls

In article <71829@cup.portal.com>, Bob_BobR_Retelle@cup.portal.com writes:
>>It's just *amazing* to me how you can twist everything around so that
>>it's not Atari's fault.
> 
>You're right...  this guy ought to be in politics..!

No, Bob.  I don't have two faces like you do.

>Sam Tramiel could pull a gun in a crowded room, shoot someone
>down in cold blood, and we'd hear "it was the victim's own fault
>for getting in the way of the bullet"...

You wouldn't hear it from me.  On the other hand, Bob Retelle could pull a gun
in a crowded room, shoot someone down in cold blood, and we'd hear "It was the
victim's own fault for owning an Atari ST computer and actually liking it..."

:)	(As funny as your last posting was meant to be.)

-- David Paschall-Zimbel
From: mapmh@gdr.bath.ac.uk (M Hagger)
Newsgroups: comp.sys.atari.st
Subject: Re: A1200
Date: 16 Dec 92 13:43:20 GMT
Organization: School of Mathematics, University of Bath, UK

In the referenced article, FRACYON@dirac.physics.jmu.edu (Ali Fracyon) writes:
>In <1992Dec14.232414.23996@dcs.warwick.ac.uk> leo@dcs.warwick.ac.uk writes:
>
>> [deletions about A1200 problems]

>
   [deletions]
>computers.  The official explanation was that their was a bumb outside
>of one of their main warehouses and truck drivers that drove too fast
>over this bumb knocked the chips out.  See, it can be explained.  Really.
>  
Does this mean that the 'p' and 'b' keys on your keyboard are swapped?
(bumb = bump?)

Seriously though, does anyone else have any interesting stories about 
the first shippings of computers that were seriously flawed?  And the
companies attempt at explaining them?  Brings to mind the "why was there
no blitter in early ST's" question.......

Mark
From: anisko@usdtsg.DaytonOH.NCR.COM (anisko)
Newsgroups: comp.sys.atari.st
Subject: Re: Hello, GW! (was Re: Good Bye Atari)
Date: 14 Dec 92 14:48:35 GMT
Reply-To: anisko@usdtsg.UUCP ()
Organization: NCR Corporation, Dayton

In article <1992Dec11.131347.8384@chpc.utexas.edu> ewal235@chpc.utexas.edu (Rob McMullen) writes:
>
>I'm curious.  I suspect (correct me if I'm wrong) that a lot of the
>current owners of STs have owned 8Bits in the past.  (At least folks in
>North America.  I don't know how popular 8Bits got elsewhere.)  How many
>of us consider sticking with Atari out of some amount of loyalty to the
>company?

   I dunno if it's so much a loyalty to the *company* as it is familiarity
with the company's products.  I liked using the Atari 8-bit, thus I
would make the assumption that I would probably like using the Atari 16-bit,
and so would probably check it out before some other machine.  Of course,
at that point, it is up to the person to decide whether than machine
will satisfy the needs of the user.  And yes, I have a 256k 800xl sitting
in the closet as sort of a "backup" system in case my MegaSTe goes down
for some reason.

   The same process would explain why I didn't get an Amiga.  I have never
owned a Commodore product, nor have I really used one (other than a 
VIC-20) so I am not familiar with their system, and such never gained
a strong opinion of the quality of their products.  Not that I'd turn
down a gift of one, mind you :-)

   And thus can be explained why I did finally get a 286 - I was familiar
with PC's (i.e. at school, etc.) and did want some compatibilty with
some school/work stuff.  And the fact that I got the whole system
for $50 didn't hurt either :-)

>My question is:  Why do we do this to ourselves? :-)  We must be eternal
>optimists, or delight in writing all of our own software.  The Atari net
>community does make up (somewhat) for the lack of commercial software.
>Of course, I'd like to play new things like Ultima Underworld.  At least
>we got Lemmings!

'cos we're rebels :-)

Besides, Ataris (IMHO) are more *fun* to use...


					Robert Anisko
					anisko@usdtsg.daytonoh.ncr.com

Newsgroups: comp.sys.atari.st
From: Henning_Maruhn@kr.maus.de (Henning Maruhn)
Newsgroups: comp.sys.atari.st
Subject: Falcon in Germany available
Date: 17 Dec 92 13:21:00 GMT
Article-I.D.: KR.A14695
Organization: MausNet (Mitglied im IN e.V.)
X-Gateway: MausGate/News 1.14D/hb

Hi,

Monday, December 14th the first Falcons were selled in several Atari Shops
here in Germany. The TOS Version is 4.01 (single tasking TOS). The sole
surprising fact was, that there is only a English manual shipped with it.
There weren't very much Falcons shipped, on Wednesday already all Falcons were
selled (mainly to people, who ordered in advance). But the most important fact
is IMO: IT IS (eh, it WAS, exactly) AVAILABLE! The next shipping is expected
"soon".

Bye,
Henning


- hm@kr.maus.de -
Newsgroups: comp.sys.atari.st
From: BWWL@ibm.rz.tu-clausthal.de (Wolfgang Ley)
Subject: IP-number of ftp.tu-clausthal.de will change
Organization: Rechenzentrum der TU CLAUSTHAL
Date: Wed, 16 Dec 1992 16:32:41 GMT

Hello!
 
The IP-number of the anonymous FTP-Server 'ftp.tu-clausthal.de' will change
in the near future from 139.174.1.3 to 139.174.2.10.
If you are using the name 'ftp.tu-clausthal.de' you should not have any
problems. I will post another messages after installing of the new server.
 
Bye,
  Wolfgang.
---------------------------------------------------------------------------
       Wolfgang Ley                               e-mail:
       Teichstrasse 9
W-3392 Clausthal-Zellerfeld                     BWWL@ibm.rz.tu-clausthal.de
       (Germany)                            or  BWWL@sun.rz.tu-clausthal.de
       Phone: +49 5323 82132 (voice)        or  Ley@rz.tu-clausthal.de
---------------------------------------------------------------------------
From: whitcomb@aurs01.UUCP (Jonathan Whitcomb)
Newsgroups: comp.sys.atari.st
Subject: MA dealers (was Re: Falcon Price Quotes?)
Date: 15 Dec 92 15:29:54 GMT
Reply-To: whitcomb@aurxc3.aur.alcatel.com.UUCP (Jonathan Whitcomb)
Distribution: usa
Organization: Alcatel Network Systems, Raleigh NC

In article <1992Dec12.104102.19133@admiral.uucp> dave@admiral.uucp (Dave Litchman) writes:
>In article <1992Dec11.130125.3307@ryn.mro4.dec.com> rost@tecrus.dec.com (My name is Brian Rost) writes:
>>
>>I know noone has any machines on the shelf yet, but have any of you gotten
>>price quotes from dealers?  Anybody know of any dealers actually taking
>>reservations for machines yet?  Since there are no real dealers here in MA
>>anymore, curious if dealers *anywhere* are gearing up to sell Falcons.
>
>No more dealers in MA (Massachusetts?)? What happened to Bit Bucket?

Last I heard they were out of the ST market.  However I believe that
Syntronics (Boston) and the Computer Bug (Hadley) are still around.
**********************************************************************
Jonathan Whitcomb                    UUCP:  whitcomb%aurgate@mcnc.org
Alcatel Network Systems              
Raleigh, North Carolina              GEnie: J.WHITCOMB3        
Newsgroups: comp.sys.atari.st
From: healy@nosc.mil (Mike Healy)
Subject: Re: intellectual property and shit
Organization: Naval Ocean Systems Center, San Diego
Date: Mon, 14 Dec 1992 20:36:30 GMT


I guess my point is that people do have a need to make a living, and if
they choose to do this by making and selling software, this is a
legitimate activity. I don't see how the fact that someone is making
a profit off software justifies piracy. If something is overpriced,
don't buy it. Should an author be required to give away his book after
he has made back the "cost"? Or should musicians be denied royalties
on their songs after they have received a certain amount to cover 
the cost? How is it different selling a software product?

Mike Healy

healy@nosc.mil
From: anneklin@acs.bu.edu (Patricia Anne)
Newsgroups: comp.sys.atari.st
Subject: Re: Copywrong and copyright (was: Good Bye Atari)
Date: 20 Dec 92 17:08:45 GMT
Organization: Boston University, Boston, MA, USA

In article <11405@uqcspe.cs.uq.oz.au> warwick@cs.uq.oz.au writes:
>ucacmsu@ucl.ac.uk (Mr Stephen R Usher) writes:
>
>>with GCC your input file is identicle to
>>that you use with commercial "user-friendly" C compilers. TeX is totally
>>different. I'd put TeX in the same class as Postscript, ie a document
>>description language. It's just that no-one's written a word processor which
>>outputs TeX yet.
>
>Yes they have.
>
>It's called LaTeX.  I use the "Elvis" front-end module.  Others use the "Emacs"
>front-end module.  Someone even uses FirstWord, outputting in ASCII as
>the front-end module.
>

Actually, the "original" version of the Equation Editor for Microsoft
Word for Windows (by original, I mean the full-up commercial version
by a company other than uSoft, of which the Equation Editor is a
stripped down version) had an option to output in TeX or LaTeX forms.

I used TeX for about a year for typesetting fiction.  It's very
capable, but I got quite frustrated with it.  I'd love it if someone
would write a front-end that looked like WfW, and output TeX on
command--giving you a great interface with a nice, system-independent
output option.

Not that it's ever likely to happen.

Later,
From: Bob_BobR_Retelle@cup.portal.com
Newsgroups: comp.sys.atari.st
Subject: Re: Llamatron-resistent joystick
Date: Thu, 17 Dec 92 00:42:31 PST
Organization: The Portal System (TM)

Han Baumer asked about joysticks for playing Llamatron...
 
I've tried just about every joystick to come along (I've even got
one that looks like a hand-grenade.. no kidding.. the lever on
the side is the "fire button" and it even has the pull pin..
unfortunately it's a terrible joystick, but it sure is a great
conversation starter at MIDI Maze games..!)..  but.. my all time
favorite is still the good, old fashioned, Atari joystick..
 
Yes, it does tend to break if you're too rough with it, but
nothing I've tried is a quickly responsive and as easy to hold
(I still use the technique I learned from the instruction manual
for the old 8-bit Missile Command cartridge...  thumb of right
hand on TOP of the stick, support the stick by pressing down
on thumb, and "point" the stick in the direction you want by
moving your thumb..  much better control than "grasping" the
stick in the right hand..)
 
Unfortunately, one result of the Atari video game market going
down the drain is that it's much harder to find the standard
Atari brand stick any more.  Most of what you find are Nintendo
or Sega compatibles now..  Also, it's almost impossible to find
the replacement nylon inserts to rebuild the joysticks when
they DO break.  If you find a supply of them, it's good to
stock several..!

BobR
Newsgroups: comp.sys.atari.st
From: randyh@sad.hp.com (Randy Hosler)
Subject: JRI simm upgrade questions
Date: Fri, 11 Dec 1992 23:24:13 GMT
Organization: HP Sonoma County (SRSD/MWTD/MID)
X-Newsreader: TIN [version 1.1.4 PL6]

[ Article crossposted from comp.sys.atari.st.tech ]
[ Author was Randy Hosler ]
[ Posted on Tue, 8 Dec 1992 17:09:57 GMT ]

Hello all,

I recently became the owner of a 520ST upgraded to 2.5 megs and TOS 1.4.
Last night I opened up the box to do the Overscan mod and discovered that
my 520ST had the JRI simm memory upgrade.  I have no documentation on it
and so am hoping that someone out there can answer my questions.

I want to add another 2 megs of simms.  How do I disable the 1/2 meg that's
on the motherboard?  I saw one jumper on the board that plugs into the
video shifter.  Do I need to remove it to add the extra ram?  

Also there is an extra video shifter socket.  What's the story on this?
Do I just plug in another shifter for the larger palette or do I need
some software to enable it?

Please post or email any and all information you may have about this upgrade.

Thanks, Randy Hosler
From: Bob_BobR_Retelle@cup.portal.com
Newsgroups: comp.sys.atari.st
Subject: Re: What I would do if I was running Atari...
Date: Fri, 11 Dec 92 23:33:36 PST
Organization: The Portal System (TM)
 <1g98saINNd75@usenet.INS.CWRU.Edu> <1g9b6sINNhom@golem.wcc.govt.nz>

Steve Wells writes:

>I hope this ACT NOW thing isn't run by ST-Report, in any way.  (SOmeone
>did mention it) as all ST-Report ever has to say is negative!


Funny, I thought the ability to READ was sort of a prerequisite to being
able to access a computer network like this.. but I guess now, considering
this statement..
 
Maybe this is a "write only" medium...?

BobR
From: Bob_BobR_Retelle@cup.portal.com
Newsgroups: comp.sys.atari.st
Subject: Re: Jaguar, Falcon, Atari generally
Date: Sun, 20 Dec 92 01:04:56 PST
Organization: The Portal System (TM)
  <1h027fINNja@golem.wcc.govt.nz>

>And people say ST-Report isn't full of atari-slaggin?? I ask you!

Yeah..  amazing how the truth hurts, ain't it..!
 
BobR
From: Volker_Soehnitz@ac.maus.de (Volker Soehnitz)
Newsgroups: comp.sys.atari.st
Subject: Re: Virus killer
Date: 14 Dec 92 22:12:00 GMT
Article-I.D.: AC.A33014
Organization: MausNet (Mitglied im IN e.V.)
X-Gateway: MausGate/News 1.14D/hb

>There is a new virus included in some demos distributed in the MausNet.
>It sometimes renames *all* the Files of a partition to 'ARSCHnnn.xxx'!
>(Arsch is German and means ass :-( ). No viruskiller is able to detect
>this virus, because the programmer of the demo included it!

The filename was DISKUS.ZIP and it was 82514 Bytes long. (As far as I know,
there was one more Programm in MausNet, which has the same result. It's name
was DISK_MEM.PRG)

But this has nothing to do with a virus!!! Both programms will not infect any
other file.

        ciao  | /
              |/olker
Newsgroups: comp.sys.atari.st
From: nino@vmars.tuwien.ac.at (Marinos Yannikos)
Subject: Re: The Great Falcon Debate
Organization: TU Wien, Vienna, Austria
Date: Tue, 15 Dec 1992 10:00:32 GMT

leo@dcs.warwick.ac.uk (Leo Hendry) writes:
: In article <1g97i7INNhfr@golem.wcc.govt.nz> wells_s@kosmos.wcc.govt.nz writes:
: >Leo, try getting your numbers right - the Falcons DSP has a bit more
: >than 48k of memory to use!
: 
: OK, so it may not be 48K, but it is something like that (Note:  I am
: talking about the total X and Y ram, not the P ram which can only be used
: to store the actual program).  If you are going to nit-pick over details then
: you could at least say how much private RAM it does have so I know next time.
:
You should buy a DSP56K manual... Perhaps you'll need it soon! ;-)
Anyway, in the Falcon all 32Kwords of RAM can be used both as X/Y and
P-RAM. And 32Kwords of 24 bit each = 96Kbyte.

-MY