HDTenEightyP/NetNews huggingface dataset:
From: jorourke@ocf.berkeley.edu (Jason O'Rourke)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Flight Simulator 5.0 any info?
Date: 26 Sep 1992 09:19:20 GMT
Organization: U.C. Berkeley Open Computing Facility
NNTP-Posting-Host: tornado.berkeley.edu

Could someone tell me why EMS is still even being used??!!  All
of the major releases this year want lots of it...I thought 
expanded memory was a dinosaur being put out of its misery until
it made its comeback.  Since these games require a 386, why aren't
we in protected mode?  XMS is a hell of a lot faster anyway.

Jason O'Rourke
any programmer's comments are especially welcome
From: zweldron@ruhets.rutgers.edu (Matthew Charlap)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Ultima IV+V copy protection
Keywords: Ultima, copy protection
Date: 6 Oct 92 18:25:56 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

mwh@csd.cri.dk (Michael Wraa-Hansen) writes:
>But I am very annoyed with this copy protection scheme which dictates
>me to run the game from a floppy disk - and I even need to use the
>original! As far as I can see this is true for Ultima IV and Ultima V.
>Is there any way I can avoid using floppies? - I can't even copy the
>original disk to a backup disk as it is using some weird format.
You CAN copy the original, but it requires special copying tools (NOT
a pirating program! I bought the game for my apple ][ a while ago, and when
I upgraded to a PC I got a copy of it (Ultima V) from my neighbor- I
didn't feel I should have to pay twice for the same game.)

>BTW: What is the main objective in this game? - the manual just says
>something about "becoming enlightened in all 8 virtues". I have found
>the rune of compassion, I know the mantra, I have been at the shrine,
You must find the runes and mantras for all 8 shrines and meditate at them
when you are ready to be enlightened. Go to the seer in Castle Britannia to
find out what you are ready for. The shrine will tell you what you must
do to become ready, if you are not.
--Matthew
From: daly@ecs.umass.edu (Bryon Daly, ECE dept, UMass, Amherst)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Key-disk... It's back again!!
Date: 4 Oct 92 12:08:32 GMT

In article <1alejbINN43d@usenet.INS.CWRU.Edu>, dpn2@po.CWRU.Edu (Damien P. Neil) writes:
> In a previous article, daly@ecs.umass.edu (Bryon Daly, ECE dept, UMass, Amherst) says:
> 
>>First, since the game already had some copy protection, why are the CD-ROM
>>purchasers inflicted with a more inconvenient form of copy protection?  Why
>>not just use the code wheel again, if they want copy protection?   
> 
> I would see a key-CD form of copy protection no more or less inconveniant
> than a code wheel. Actually, in some ways it is better, since I am less
> likely to lose the CD than the wheel. If you feel otherwise, write to the
> company and tell them...

I agree that code wheels are more loss-prone, but at the same time I would
rather worry about that than about scratching up the CD from excessive
handling.

> 
> Just remember...do you want to buy a CD that requires a code wheel? When I
> get my own CD-ROM someday (hopefully soon), I will certainly not buy any
> game that requires off CD protection. I would have nothing against a key-CD
> scheme, since I could just run the game off of the CD with no hassle,
> rather than messing with a code wheel.

I'd rather avoid the code wheel, myself (I bear no love for them...), but
it seems a better choice in this situation.  One of the points I was trying
to make in my prev. post was that the game wasn't a "CD-ROM" game that is
so huge it couln't fit on a hard disk....it is just a regular game that is
being distributed on CD-ROM.  Since it fits on most people's hard disks,
and runs faster from there, that's where they might want to put it.

If the game were too big for hard disks, so that people had to play off the
CD, the key-CD is unintrusive, since the CD needed to be present in order to
start the game...that isn't the case for SWOTL, so the key-CD becomes
obtrusive...

As a few people also mentioned...it is only a few years until CD duplication
will be fairly commonplace and key disks will become ineffective again, and
then we'll definitely start seeing the off-disk copy protection on CD's

-Bryon
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Falcon 3.01 modem play inconsistent (bug)
From: mech413@csc.canterbury.ac.nz
Date: Mon, 28 Sep 1992 09:59:53 GMT
Organization: University of Canterbury, Christchurch, New Zealand

In article <1992Sep28.042906.20309@slammer.UUCP>, brad@slammer.UUCP (Brad Isley) writes:
> Hi.  I was just playing 3.01 on the Korean campaign and flew two F15
> strike escorts without a hitch.  I saw the F15's hit the target and
> then land on both missions.  The mission summary said failure and
> no escorted plane survived  BOTH TIMES!  My friend on the other end
> of the link said he saw mission success  BOTH TIMES!
> 
> What gives?  I was not amused.
> -- 
> emory!slammer!brad   (Brad Isley)
> +1 404 841-4169 Work			 Nopottopeein: "Howzit Goink?"
> +1 404 925-9663 Home			  The gang: "Fine, just fine."

Greetings,

I've had a similar problem to this though not while playing across a modem.
I am assigned to escort B52's (Israel, F3 v3.01) I see them land and sitting
on the end of the runway as I land but I still get mission failure due
to no B52's surviving. I have also seen my B52's crash on landing. This 
is real anoying if you've just busted a gut to save them thoughout an 
entire mission.
Idea's comments anyone???

Tim Pierre

Newsgroups: comp.sys.ibm.pc.games
From: law40003@nusunix1.nus.sg (TAN YEW KEONG)
Subject: Re: Is there Simtrain??
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Mon, 5 Oct 1992 16:44:33 GMT

lauusitalo@tnclus.tele.nokia.fi wrote:
: 
: Does somebody know Simtrain or like game? Everybody has heard about
: Railroad Tycoon (from here not so liked Microprose). In my opinion
: RT is quite a good game although old and with not so nice graphics. 
: But if ?Simtrain? resembles Simcity then it might be VERY good. 
: I think I have seen something about it somewhere but no idea where.
: 
: So if somebody knows mail me!
: 
: lauusitalo@tnclus.tele.nokai.fi
:
It's ATRAIN you mean? Made by a Jap company and Maxis bought it.
Interface more polished than Maxis's own, but ... somehow tedious. Need
more resolution - should port this game to Windows where we can at least
have 1024x768x256 resolution.

Game's quite nice for a short while. Then gets boring! VERY!!!
From: harrison@lclark.edu (Mark Harrison)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: PAS 16 --- And other soundcards.
Date: 29 Sep 92 19:38:46 GMT
Article-I.D.: lclark.1992Sep29.193846.1645
Distribution: usa
Organization: Lewis & Clark College, Portland OR

>I know this is not in strict compliance with this news group,
>but could people please email me with the best prices they have
>found on the PAS 16.  I am considering purchasing one soon.

This is about the forth or fifth post like this in the last week alone. 
Would everyone please take note that there is already a newsgroup that is
totally dedicated to PC soundcards.  It is comp.sys.ibm.pc.soundcard.  You
will not only get better information there, but you will help reduce some
of the clutter in this newsgroup.

I already sent e-mail to the poster of this article (as well as the
others) telling him of the proper newsgroup.  So unless there is a specific
reason, can we please ignore this post.

-- 
=============================================================================
Mark Harrison           |  "We are the Priests, of the Temples of Syrinx
harrison@sun.lclark.edu |   Our great computers fill the hallowed halls."
              -- Me     |                                    -- Rush
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: mech10.zip
From: stuartw@ccu1.aukuni.ac.nz (Stuart Woolford)
Date: Wed, 30 Sep 1992 23:45:12 GMT
Organization: University of Auckland, New Zealand.

kabreuer@cip.informatik.uni-erlangen.de (Klaus Breuer) writes:

>ender@cs.montana.edu (Jacob Cormier) writes:

>>In article <glock.73@chip.cba.ufl.edu> glock@chip.cba.ufl.edu (Joe Granto) writes:
>>>The newest version is MECH10.ZIP, which is a NON-beta version.  It includes 
>>>some nice extra features, and lacks some of the really annoying bugs.  You 
>>>can get it at 131.188.1.43.
>Actually, latest is v1.01, as mech101.zip - fixed a REALLY annoing bug,,,

having ftp'd both the 02 and 10 versions, and having to pay for the 
transfers (690k I seem to remember), perhaps you could consider also having
an archive containing the CHANGED FILES from an older version ( say, version
MECH10 for mech101 ), as this could be a lot smaller... Just a sugestion..

just out of interest, what was the bug in 10, as I would rather not pay for
the transfer of 101 if it is not nescessary.

Otherwise, great game.....

---------------------------------------------------------------------------
stuartw@ccu1.aukuni.ac.nz

			>>>>In VI Where Available<<<<
---------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: mccullou@cae.wisc.edu (Mark McCullough)
Subject: Re: storm cloak..in Ultima6
Organization: College of Engineering, Univ. of Wisconsin-Madison
Date: 30 Sep 92 12:20:23 CDT
Originator: mccullou@sun-16.cae.wisc.edu


In article <1992Sep30.131122.12537@wam.umd.edu>, angelrat@next10pg2.wam.umd.edu (...a gruesome) writes:
|> 
|> 
|> .sorry if this question was asked before ( iwasn't around...)
|> 
|> 
|> but what exactly was the storm cloak for in U6...i finished the game aeons
|> ago but couldn't figure out what this darn thing was for.......
|> 
|> i'll probably get a lot of replies..so i would appreciate the reply being  
|> posted  thanx
|>  

It should negate magic.  Try talking to Iolo and say, spam, spam, spam, humbug.
(Hit enter after each word of course.)  He won't know what in the world you
are talking about until you say humbug.  Then you enter a _much_ friendlier
debug mode than U7's.  This is actually how I found the Storm Cloak, I 
gave myself the item. Heh^3.
Newsgroups: comp.sys.ibm.pc.games
From: randall-joshua@CS.YALE.EDU (Joshua Randall)
Subject: Re: Wing Commander II - Problem
Organization: Yale University Computer Science Dept., New Haven, CT 06520-2158
Date: Mon, 28 Sep 1992 01:46:27 GMT

In article <1a5fevINN5t2@agate.berkeley.edu> aron@luxor.ced.berkeley.edu (aron bonar) writes:
> [...]  At that point, it drops me to DOS and displays
>the following on the screen:
>
>initial far: 328291. current far: 195032. current near: 4480.
>A18
>

This is a specific error code.  Your best bet is to call Origin and ask what it
means, unless of course you "lost" your manuals/registration, in which case
you're SOL.

>I use QEMM 6.02 and Hyperdisk (Disk cache) on a normal boot but I've tried all sorts of system 
>configurations. [...]

Try to use as little memory management software as possible.  Try just
himem and emm386, no QEMM or anything else.  With 16 megs there really
shouldn't be any problem.

-- 
Joshua E. Randall			randall-joshua@minerva.cis.yale.edu
From: florida@gw.wmich.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Wing Commander: Hint book reviews wanted
Date: 1 Oct 92 08:41:48 EST
Organization: Western Michigan University

	Has anyone purchased the hint (strategy, whatever) book on 
Wing Commander I & II?  If so, could you send me a review, either by E-Mail or
Post?  It would be greatly appreciated...

Thanks in advance
-Dave
FLORIDA@GW.WMICH.EDU
From: jtg0707@uxa.cso.uiuc.edu (Jui Tien)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Elite
Date: 1 Oct 92 14:13:36 GMT
Organization: University of Illinois at Urbana

My apologies. I was not aware of any games called Elite at the time. 
Since the person who asked for Elite did not specify which one, I just
assumed to be the ELITE Instrument Trainer. If you are into the finer aspect
of flying, such as how to execute a perfect tear-drop entry into a holding 
pattern, or fly a NDB approach etc.. You ought to try out the ELITE Instrument
Trainer. There is not much scenery to look at, no music and no animation. But 
again, people who buy the trainer don't really care about any of these. 
Better yet, learn to fly in a real airplane and fly for real.
Newsgroups: comp.sys.ibm.pc.games
From: wiggins@oswine.cs.odu.edu (Samuel E Wiggins)
Subject: Elite
Organization: Old Dominion University, Norfolk, VA, USA
Distribution: usa
Date: Wed, 30 Sep 1992 03:08:12 GMT

Can anyone out there describe to me what the game Elite is all about?  And,
since I haven't seen or heard anything much about it, where I could find it
if, perchance, I wanted to check it out or buy it?

Thanks.
Newsgroups: comp.sys.ibm.pc.games
From: masten@beta.lanl.gov (David A. Masten)
Subject: Re: F15 Strike Eagle III
Organization: Los Alamos National Laboratory
Date: Mon, 5 Oct 1992 17:06:37 GMT

In article <1992Oct5.151121.14087@netcom.com> hchong@netcom.com (Hoi Chong) writes:
>
>Yes, it will kick F3's ass.  This will be due to F3's tunnel vision.  You
>know what is tunnel vision?  That is when an owner put cardboards on the
>side of the horse's eyes to keep the beast from looking sideway.  Padlock
>view?  Ha, ha, ha.

Ah, that irrepressible Chong laugh!
Though I would like to see more usable side and rear views in F3, I have
little problem using Padlock.
 
>Sorry.  F3 is simply unplayable. 

Wonder what us thousands are doing then.

Dave Masten
From: jewell@mace.cc.purdue.edu (Larry Jewell)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: STRUCTURE OF THIS NEWSGROUP
Date: 5 Oct 92 02:47:51 GMT
Organization: Purdue University

In article <Hinding.1-041092212345@archmacconsultant.architecture.lab.nd.edu> Hinding.1@nd.edu (John E. Hinding) writes:
>	The problem is that thier are very few posts about shareware games. 
>Mention  anyother shareware game that has more than two articles about it
>except wolf3d.  While the subject tag is not the best, I really don't see
>any alterantive except for splitting up by category wich has it's own
>problems. 

 Hang around a while and you'll see positive avalanches of posting on share-
ware games, if history is a guide.  A new Apogee game will raise a large
fuss for a while.  We had one healthy thread on how much clothing a character
should being wearing.

Larry J

-- 
#L.W. Jewell Moderator at the Veterans Information Site (veteran@cc.purdue.edu)#
#& WWII-L Listowner: "Sunday's horoscope is note worthy because of its strange,#
#sudden and wholly unpredictable and inexplicable occurrences, affecting all   #
#phases of life." "Your Horoscope" L.A. Evening Herald Express, Sat, 12/06/41  #
Newsgroups: comp.sys.ibm.pc.games
From: helie@bach.udel.edu (Ray)
Subject: Lode Runner
Organization: University of Delaware
Distribution: na
Date: Fri, 2 Oct 1992 23:15:08 GMT

Does anyone know if there is a version of Lode Runner for the IBM PC?
I used to play Championship Lode Runner on the C-64 (*many* years
ago), and I would like to get my hands on a copy for the IBM.  
Anyone know where I can get a copy? (Anyone have a copy they want to 
sell?)  Thanks a lot for any help you can offer.  8-)


Ray
[helie@bach.udel.edu]
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Brief Mantis review ( Microplay ripoff of Origin)
From: ppugliese@pimacc.pima.edu
Date: 30 Sep 92 15:18:13 -0700
Distribution: usa

In article <BIGGLES.92Sep29173512@biggles.nsc.com>, biggles@biggles.nsc.com (biggles) writes:
>  
> But, here's the kicker. In the box, there's an advertisment for their
> future games and one of them says something about :
> "Fly an ace squadron against drug cartels" -- sound familiar?
> (I believe the name is "Operation White Cloud or White Storm" -- why they didn't
> call it "Operation This-is-a-real-RipOff-of-Strike-Commander" is beyond me.)
>
> Biggles.

Yeah, it sounds like a game Epyx came out with a few years back. It was
called "Snow Strike" & you flew a modified F-14 against S. American drug
cartels. I guess MP isn't the *only* company that copies someone else's
ideas! ;*)

PHIL
From: lo@skyfox.usask.ca
Newsgroups: comp.sys.ibm.pc.games
Subject: computer games for sale
Date: 5 Oct 92 20:19:27 GMT
Organization: University of Saskatchewan

Computer games for sale:

Police Quest III + clue book            $35

Space Quest IV + clue book              $35

Spellar III                             $25

Nova 9                                  $25

Elvira + clue book                      $35

Martian Memorandum                      $35

King's Quest V + clue book              $40

Ultima VII + clue book                  $40

Wing Commander II                       $30

********************************************************
        send me e-mail (Internet:LO@sask.usask.ca)
********************************************************
From: sichen@morse.uwaterloo.ca (Simon Chen)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wanted :  A-Train cheats or hacks
Date: 30 Sep 92 19:32:10 GMT
Organization: University of Waterloo

In article <1992Sep25.023646.6500@cs.mun.ca> carlos@garfield.cs.mun.ca (Carlos Borges) writes:
>I'm looking for a quick way to earn a few million in A-Train.
>Any cheats?  I'm not into loans ;-)
>
I have no cheats (I hate cheats).. but the easiest way to make money is to buy
subsidiaries (sp)...  All you have to do is to build a golf course or stadium
in a prime location, and wammo.. instant millions of $$$... 8)

And don't built 2 stadiums or 2 golf courses too close !!!

I hope this helps... 8)
Newsgroups: comp.sys.ibm.pc.games
From: pgeltner@netcon.smc.edu (Peter Geltner)
Subject: Re: eye of the beholder
Organization: Santa Monica College, Santa Monica, CA
Date: Wed, 30 Sep 1992 16:16:08 GMT

In article <vvur-pj.6@ee.up.ac.za> vvur-pj@ee.up.ac.za (p j van vuren) writes:
>I have the game but I do not know how to play it.  Can somebody out there 
>please help me (choosing characters, how to fight, how to use magic spells, 
>etc.). 
>This is not a joke this is for real!! 
>
>ESHK
It sounds like a joke.  Why don't you just read the manual which came with
the game when you bought it?


-- 

Peter Geltner   Administrative Dean of Computing
                Santa Monica College
                Santa Monica, California 90405
Newsgroups: comp.sys.ibm.pc.games
Subject: IBM Games for sale
From: e52382015@violet.ccit.arizona.edu (EDDY, JONATHAN GABRIEL)
Date: 5 Oct 1992 10:41 MST  
Distribution: world,local
Organization: University of Arizona
News-Software: VAX/VMS VNEWS 1.41    

Games:			disk(s)	$$	notes
----------------------------------------------
Nova 9 			both	$15	Shootem, cockpit perspective, great!VGA
Hard Nova               5.25"	$15     Graphic adventure, Overhead view.VGA
Midwinter               3.5"	$20	Action/Strategy.VGA
MegaTraveller I         5.25"	$15	Graphic Adventure. Overhead view.EGA
F-19 Stealth Fighter    3.5"	$20	Flight Sim. VGA
Killing Cloud           3.5"	$15	Flight sim, sorta(hoverbike).VGA 
Sorcerian               both	$15     Platform Adventure.640x200EGA only
LHX Attack Chopper      5.25"	$15	Helo sim. VGA
Overlord                5.25"	$15	Galactic conquest vs computer.VGA

All include original box & docs.  All but MegaTraveller support Adlib or SB.
Make me offers if you think i am too greedy.:)

jon eddy.
e52382015@ccit.arizona.edu

Newsgroups: comp.sys.ibm.pc.games
From: tjg2946@ritvax.isc.rit.edu
Subject: Re: Ways to Foil Piracy
Reply-To: tjg2946@ritvax.isc.rit.edu
Organization: Rochester Institute of Technology
Date: Tue, 6 Oct 1992 17:23:05 GMT

Not necessary...
	FACT:  A blank CD-Rom costs less than 10 dollars.

Newsgroups: comp.sys.ibm.pc.games
From: raccoon@cbnewse.cb.att.com (brian.w.rogers)
Subject: Re: U7:Bug or Quirk
Organization: AT&T
Distribution: na
Date: Mon, 28 Sep 1992 20:44:12 GMT
Summary: Useless deed
Keywords: U7,BUG

In article <1992Sep24.031344.8078@coe.montana.edu>, ender@cs.montana.edu (Jacob Cormier) writes:
> In article <1992Sep22.183109.24430@cbnewse.cb.att.com> raccoon@cbnewse.cb.att.com (brian.w.rogers) writes:
> >Here's an interesting bug/quirk I ran into.  At the beginning of the game
> >in Trinsic, I decided to buy the horse and carriage for the trip to Britain.
> >In Britain, I felt the best place to park my carriage was at the stables with
> >the other horses and carriage.  Well now when I try to use my carriage,
> >someone in my party complains that I need the deed first.  Sometimes the person
> >complaining is the one with the deed.  Boy, is this irritating.  Just wanted
> >to get this off my chest.  WHEW!!
> >  
> 
> Are you sure you are trying to use the right wagon?
Yes, actually I tried both carriages.  Neither worked.  I hear this is part
of the disappearing key bug.
From: doucet@ripolin.laas.fr (Jean-Etienne Doucet)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Sim City Cheat???
Date: 28 Sep 92 09:52:42 GMT
Reply-To: doucet@ripolin.laas.fr
Organization: LAAS-CNRS, Toulouse (France)


In article 226@cs.mcgill.ca, hfrg@cs.mcgill.ca (Peter Choi) writes:
>
	[discussion about the FUNDS cheat deleted]
>
>As an aside, when you build tracks over roads, do the SimCars also use the
>road? Can they? Are these level crossing or do the trains pass overhead
>(i.e. underpass).

	Roads are totally useless; better is to never build one and ignore
	the Sims' complaints about lack of roads. Build railroad tracks instead.
	This way the problem of tracks over roads disappears.
	(In fact, I don't know the answer to Peter's question...)

	+-------------------------+-------------------------+
	|   Jean-Etienne DOUCET   |       LAAS - CNRS       |
	|   doucet@laas.laas.fr   |   Toulouse     FRANCE   |
	+-------------------------+-------------------------+
	|     excuse bad english: I'm still learning it     |
	|              (bad english, that is)               |
	+---------------------------------------------------+
From: barkerb@slab.unt.edu (BOB BARKER)
Newsgroups: comp.sys.ibm.pc.games
Subject: B-17 Flying Fortress
Date: 29 Sep 92 17:17:16 GMT
Article-I.D.: slab.barkerb.60.717787036
Organization: School of Library & Info Sci, UNT

I have another one of those dumb questions regarding B17.  Is there any way 
to bypass all the credits at the beginning.  I've looked and hit every key I 
can think of with no luck.  I am so tired of going through the whole thing 
and cannot believe that Microprose would not have a provision to bypass it.

Another thing about the game.... It seems like the detail has changed on the 
game once I got a mission under my belt (the aborted ones did not count).   
When I started, I had no problem finding the target, or Alconbury (which 
appeared always with dark runways, even from afar.  Somewhere along about 
the time I completed by first mission, I started having trouble finding the 
target (it's maddening hearing everyone else drop their bombs and not see a 
thing) and ditto with the airfield.  The base now looks light gray from afar 
and if very difficult to line up for.  I have landed several times on easy 
mode but am confused as to what all this other stuff is about.  Is this 
the 'weather' or overcast I have been expecting?

Also, I am dying to see some fighter escort - has anyone ever seen any?

Thanks in advance for any and all help.

Bob Barker			barkerb@slab.unt.edu
Xref: sparky comp.sys.ibm.pc.games:15858 rec.games.programmer:4125 comp.sys.amiga.games:13697