From: lward@husc8.harvard.edu (Lester Ward)
Newsgroups: rec.games.frp.misc
Subject: SRUN: Shadowrun Equipment List
Date: 26 Sep 92 06:36:23 GMT
Article-I.D.: husc8.lward.717489383


This is a compilation of every equipment list that has been published in a
Shadowrun book, plus some my own stuff. It is tab-deliniated text, and no
attempt has been made to make it look good in 80-col format; instead import
it into a word processor and set the tabs correctly (one and only one tab
separates each collumn). Replace the $ with a nuyen sign and (tm) with a
trademark symbol.

List list has some problems. First, it was all Optical Character Recoginzed,
and as such there are many errors (many 1's may appear as I, for example).
Secondly, many of the stats -- especially Street Index -- don't appear in
the SR books, so I had to make them up; the numbers I used apparently made
sense to me at one time, but.... Also, some of the stats were altered to
fit our game.  Lastly, I've not compared this list with the final version
of SRII. It was current for a playtest volume, but I'm not sure what they
changed, if anything.

I'd appriciate it if you'd bring to my attention (e-mail only) any errors
you find.  Also, if anyone can ftp archive this thing, let me know. As always,
do what you like with this, as long as you don't charge money for it.

If anyone wants this in Word 5.0 format (with the tabs already set) are
a .very. sweet looking postscript version, let me know. (I'll post if I get
a lot of response.)

Enjoy,
Wordman

"Truth is beautiful, without doubt; but so or lies."
 - Ralph Waldo Emerson

"Orthodox medicine has not found an answer to your complaint. However,
 luckily for you, I happen to be a quack."
 - Richer cartoon caption

>>>>>>>
SHADOWRUN EQUIPMENT

Weapons
Firearms
Name	Type	Conc.	Ammo	Mode	Damage	Weight	Base Prlce	Legality	Availability	Street Index
Pistols
Streetline Special	Hold-out	8	6 (clip)	SS	4L	0.5	100$	10P-E	2/12 hrs	0.75
Tiffani Self-Defender	Hold-out	8	4 (clip)	SS	4L	0.5	450$	10P-E	2/12 hrs	0.75
Walther Palm Pistol	Hold-out	9	2 (break)	SS	4L	0.25	2000$	10P-E	3/12 hrs	0.75
Ares Light Fire 70	Light	5	16 (clip)	SA	6L	1	475$	8P-E	3/12 hrs	0.8
Beretta 200ST	Light	4	26 (clip)	SA	6L	2	750$	6-G	5/24 hrs	1.5
Ceskavz/120	Light	7	18 (clip)	SA	6L	1	500$	8P-E	3/12 hrs	0.8
Colt America L36	Light	6	9 (clip)	SA	6L	1	350$	8P-E	3/12 hrs	0.8
Fichetti Security 500	Light	7	10 (clip)	SA	6L	1	400$	8P-E	3/12 hrs	0.8
Fichetti Security 500a	Light	6	22 (clip)	SA	6L	1.25	450$	8P-E	3/12 hrs	0.8
Seco LD-I20	Light	5	22 (clip)	SA	6L	1.25	400$	8P-E	3/12 hrs	0.8
Ares Crusader MP	Light (MP)	6	40 (clip)	SA/BF	6L	3.25	950$	5-G	5/36 hrs	2.0
BerettaModel 101T	Light(MP)	5	10 (clip)	SA/BF	6L	1	350$	8P-E	3/12hrs	0.8
Ceska Black Scorpion	Light (MP)	6	35 (clip)	SA/BF	6L	3	750$	5-G	5/36 hrs	2.0
Ares Predator	Heavy	5	10 (clip)	SA	9M	2.25	450$	6P-E	3/24 hrs	0.5
Ares Predator II	Heavy	4	15 (clip)	SA	9M	2.5	550$	6P-E	4/24 hrs	1.25
Ares Viper Slivergun	Heavy	6	30 (clip)	SA	9S(f)	2	600$	6P-E	3/48 hrs	1.0
Browning Max-Power	Heavy	6	8 (clip)	SA	9M	2	450$	6P-E	3/24 hrs	1.0
Browning Ultra-Power	Heavy	6	10 (clip)	SA	9M	2.25	525$	6P-E	4/24 hrs	1.5
Colt Manhunter	Heavy	5	16 (clip)	SA	9M	2.5	425$	6P-E	4/24 hrs	1.0
Remington Roomsweeper	Heavy	8	6 (magazine)	SA	9S(f)	2.5	500$	6P-E	3/24 hrs	1.0
Ruger Super Warhawk	Heavy	4	6 (cylander)	SS	10M	2.5	300$	6P-E	3/24 hrs	1.0
Special Weapons
Ares Squirt	Light	7	10/20 (cartridge)	SA	As chemical	1.75	750$	4-E	8/3 days	2.0
Narcoject Pistol	Light	7	5 (clip)	SA	As toxin	1.5	600$	4P-E	6/2 days	2.0
Narcoject Rifle	Shotgun	4	10 (clip)	SA	As toxin	3.25	1,700$	4P-F	8/2 days	2.0
Defiance Super Shock	"Light"	4	4 (magazine)	SA	10S stun	2	1,000$	6P-E	5/24 hrs	1.0
Normal Net Gun	"SMG"	4	4 (break)	SA	Special	4	750$	6P-E	8/36 hrs	2.0
Large Net Gun	"SMG"	3	4 (break)	SA	Special	4.5	1,150$	6P-E	8/36 hrs	2.0
SMG
AK-97 SMG/Carbine	SMG	4	22 (clip)	SA/BF/FA	7M	4	800$	4-G	5/3 days	1.0
Beretta Model 70	SMG	3	35 (clip)	BF/FA	6M	3.75	900$	4-G	5/3 days	1.0
Heckler & Koch HK227	SMG	4	20 (clip)	SA/BF/FA	7M	4	1,500$	4-G	4/24 hrs	0.75
HK227-S	SMG	5	16 (clip)	SA/BF	7M	3	1,200$	3-G	10/7 days	2.0
Heckler & Koch MP-5T X 	SMG	5	20 (clip)	SA/BF/FA	6M	3.25	850$	4-G	5/36 hrs	1.0
Ingram Smartgun	SMG	5	32 (clip)	BF/FA	7M	3	950$	4-G	4/24 hrs	1.0
Sandler TMP	SMG	4	20 (clip)	BF/FA	6M	3.25	500$	4-G	5/36 hrs	1.0
SCKModel 100	SMG	4	30 (clip)	SA/BF	7M	4.5	1,000$	4-G	5/36hrs	1.0
Steyr AUG-CSL	SMG	5	40 (clip)	SA/BF	6M	3.5	4,500$	3G	10/4 days	3.0
Uzi III	SMG	5	16 (clip)	BF	7M	2	600$	4-G	4/24 hrs	0.75
Rifle
Remington 750	Sporting	3	5 (magazine)	SA	7S	3	600$	5P-F	3/24 hrs	1.0
Remington 950	Sporting	2	5 (magazine)	SA	9S	4	800$	5P-F	3/24 hrs	1.0
Ruger 100	Sporting	2	5 (magazine)	SA	7S	3.75	1,300$	5P-F	3/24 hrs	1.0
Steyr AUG-CSL Carbine	Sporting	3	40 (clip)	SA/BF	7S	3.75	4,500$	3-F	10/4 days	3.0
Ranger Arms SM-3	Sniper		6(magazine)	SA	14S	4	4,000$	2-J	12/7 days	4.0
Walther WA 2100	Sniper		10 (magazine)	SA	14S	4.5	6,500$	2-J	12/7 days	4.0
Enfield AS-7	Shotgun	3	10 (clip)	SA/BF	9S	4	1,000$	5P-F	3/24 hrs	1.0
Defiance T-250	Shotgun	4	8 (clip)	SA/BF	9S	4.5	500$	5P-F	3/24 hrs	1.0
Mossberg CMDT	Shotgun	2	8 (clip)	SA/BF	9S	4.25	1,400$	5-F	4/48 hrs	1.0
Mossberg CMDT/5M	Shotgun	2	8 (clip)	SA/BF	9S	4.25	1,900$	3-F	8/4 days	2.0
Assault Rifle
AK-97	Assault	3	22 (clip)	SA/BF/FA	8M	4.5	700$	2-G	3/36 hrs	2.0
AK-98	Assault/GR		22 (clip)	SA/BF/FA	8M	6	2,500$	1-G	8/4 days	4.0
Colt M22a2	Assault	3	40 (clip)	SA/BF/FA	8M	4.75	1,600$	2-G	4/3 days	2.0
FN HAR	Assault	2	20 (clip)	SA/BF/FA	8M	4.5	1,200$	2-G	4/48 hrs	2.0
H&K G12A3z	Assault	2	32 (clip)	SA/BF/FA	8M	5.25	2,200$	2-G	8/4 days	3.0
Samopal vz 88V	Assault	2	35 (clip)	SA/BF/FA	8M	5.5	1,800$	2-G	5/36 hrs	2.0
Steyr AUG-CSL AR	Assault	2	40 (clip)	SA/BF/FA	8M	4.0	4,500$	2-G	10/4 days	3.0
Heavy Weapons
Ares MP-LMG	LMG		Belt/50(clip)	BF/FA	7S	7.5	2,200$	2-H	6/5 days	2.0
GEVindicatorMinigun	LMG(mini)		Belt	FA	7S	15	12,500$	1-J	24/14 days	2.0
Ingram Valiant	LMG		Belt/50(clip)	BF/FA	7S	9	1,500$	1-H	6/5 days	2.0
Steyr AUG CSL	LMG		40(clip)	SA/BF/FA	8M	5.5	4,500$	2-H	10/4 days	3.0
AresMP Laser	Sniper		20 (pack)	SA	15M	30	2.5M$	1-J	NA	NA
Generic Under-Barrel	GR	-3	6 (magazine)	SS	as grenade	+2	1,700$	1-JI	8/4 days	3.0
FN MAG-5 MMG	MMG		Belt/50(Box)	FA	9S	9.5	3,200$	2-H	18/14 days	3.0
Generic MMG	MMG		40 (clip)	FA	9S	12	2,500$	2-H	14/14 days	2.0
Vengence Minigun	MMG(mini)		Belt	FA	9S	30	50,000$	1-J	24/14 days	3.0
Heavy Weapons
Generic HMG	HMG	40 (clip)	FA	10S	l5	4,000$	2-H	18/14 days	2.0
Stoner-Ares M107	HMG	Belt/50(Box)	FA	10S	12.5	5,200$	2-H	18/14 days	3.0
Vanquisher Minigun	HMG(mini)	Belt	FA	10S	45	75,000$	1-H	24/14 days	3.0
Assault Cannon	Cannon	20 (clip)	SS	10D	20	6,500$	2-H	16/14 days	2.0
Panther Assault Cannon	Cannon	Belt/22 (clip)	SS	18D	18	7,200$	2-H	16/14 days	2.0
Victory Rotary
    Assault Cannon	Cannon(mini)	Belt	FA	18D	90	90,000$	1-H	24/14 days	3.0
Vigilant Rotary
    Autocannon	Cannon(mini)	Belt	FA	20D		125,000$	1-H	24/14 days	3.0
Mult1-Launcher (4-break)		4 (break)	SS		8	8,000$	1-K	12/14 days	2.0

Rockets and Missiles
Name	Type	Intelligence	Damage	Weight	Base Prlce	Legality	Availability	Street Index
Rockets
Ant1-Personnel	Rocket	NA	16D	2	1,000$	1-K	8/14 days	2.0
Ant1-Vehicle	Rocket	NA	16D	3	2,000$	1-K	8/14 days	2.0
High-Explosive	Rocket	NA	16D	2	1,500$	1-K	8/14 days	2.0
7.62cm	Rocket	NA	3D/rkt		1,000$	1-K	8/14 days	2.0
12.7cm	Rocket	NA	7D/rkt		1,500$	1-K	8/14 days	2.0
Missiles
Ant1-Personnel (APM)	Missile	3	16D	2.25	1,000$	1-K	12/14 days	3.0
Ant1-Vehicle (AVM)	Missile	4	16D	3.25	2,000$	1-K	12/14 days	3.0
Ares Dragon's Breath Attack AAM	Missile	9	18D		1.5M$	1-K	12/14 days	3.0
Ares Dragon's Breath Dogfight AAM	Missile	8	18D		500,000$	1-K	12/14 days	3.0
High-Explosive (HEM)	Missile	3	16D	2.25	1,500$	1-K	12/14 days	3.0
Hyunda1-CSA Basic AAM	Missile	8	18D		100,000$	1-K	12/14 days	3.0
Hyunda1-CSA Improved AAM	Missile	9	18D		150,000$	1-K	12/14 days	3.0
Mitsubish1-GM Bandit AGM	Missile	6	by warhead		10,000$	1-K	12/14 days	3.0
Mitsubish1-GM Super Bandit AGM	Missile	6	by warhead		15,000$	1-K	12/14 days	3.0
Saab Saaker Basic AAM	Missile	6	18D		25,000$	1-K	12/14 days	3.0
Saab Saaker Improved AAM	Missile	7	18D		50,000$	1-K	12/14 days	3.0
Surface-to-Air(SAM)	Missile	4	13D	1.5	2,200$	1-K	18/21 days	4.0

Melee Weapon
Name	Concealability	Reach	Damage	Weight	Base Price	Legality	Availibilty	Street Index
Ares Monosword	3	1	(STR+3)M	2	2,500$	4-B	4/24 hrs	1.0
AZ-I50 Stun Baton	5		8S Stun	1	1,500$	5-C	3/36 hrs	2.0
Centurion Laser A x e	2	1	(STR)S	5.2	3,500$	4-B	3/24 hrs	0.5
Club	5	1	(STR+1)M Stun	1	10$	6-C	2/6 hrs	1.0
Combat A x e	2	2	(STR)S	2.0	750$	3-B	3/24 hrs	2.0
   Thrusting Point			(STR+2)L
Forearm Snap Blades	7		(STR)M	1.5	850$	4-B	4/48 hrs	2.0
Hand Razors, Retractable	10		(STR)L		9,000$	3-B	3/72 hrs	1.0
Hand Razors. Extended	NA		(STR)L		4,500	3-B	3/72 hrs	1.0
Improved Blade	As razor		(STR+2)L		+8,500$	3-B	6/72 hrs	1.0
Katana	3	1	(STR+3)M	1	1,000$	5-B	4/48 hrs	2.0
Knife	8		(STR)L	0.5	30$	8-A	2/4 hrs	0.75
Monofilament Whip	10	2	10S		3,000$	1-J	24/14 days	3.0
Pole Arm	2	2	(STR)S	4	500$	3-B	4/48 hrs	2.0
Sap	8	1	(STR+1)M Stun	1	10$	5-C	2/6 hrs	1.0
Shock Glove	9		7S Stun	0.5	950$	5-B	5/48 hrs	2.0
Spurs	NA		(STR)M		7,000$	3-B	3/72 hrs	1.0
Spurs, Retractable	9		(STR)M		11,500$	3-B	3/7Z hrs	1.0
Staff	2	2	(STR+2)M Stun	2	50$	8-C	3/24 hrs	1.0
Stun Baton	4		(STR+2)M Srun		750$	5-C	3/36 hrs	1.0
Survival Knife	6		(STR+2)L	0.75	450$	6-A	3/6 hrs	1.0
Sword	4	1	(STR+ 2)M	1	500$	4-B	3/24 hrs	1.0

Projectile Weapons
Name	Concealability	Strength Min	Damage	Weight	Base Price	Legality	Availability	Street Index
Bow	3	1+	(STR+2)M	1	300$	5-D	3/36 hrs	1.0
Arrows	3		as bow	0.1	10$	10-D	3/36 hrs	1.0
Ranger- X Compound Bow	4	2+	(STR+4)M	1.5	550$	5-D	4/36 hrs	2.0
Ranger- X Precision Arrows	3	NA	As bow	0.08	18$	10-D	4/36 hrs	2.0
Crossbow
  Light	2	1+	(STR+2)L	2	300$	6-D	4/36 hrs	1.0
  Medium	2	2+	(STR+2)M	3	400$	6-D	5/36 hrs	1.0
  Heavy	NA	3+	(STR)S	4	500$	5-D	6/36 hrs	1.0
Bolts	4		as crossbow	0.05	5$	10-D	5/36 hrs	1.0
Non-Aerodynamlc								1.0
Throwing Knife	9	NA	(STR)L	0.25	20$	8-D	2/24 hrs	1.0
Aerodynamlc								1.0
Shuriken	8	NA	(STR)L	0.25	30$	6-D	2/24 hrs	2.0

Ammunition
Name	Concealability	Damage	Weight	Base Price	Availability	Street Index
Regular Ammo	8	As weapon	0.5	20$	2/24 hrs	0.75
Explosive Round	8	+1 Power	0.75	50$	3/36 hrs	0.8
Flechette Round	8	+1 to code	0.5	100$	3/36 hrs	0.8
Gel Round	8	-2 Power (Stun)	0.25	30$	4/48 hrs	1.0
Assault Cannon Ammo	3	As weapon	1.25	450$	5/3 days	2.0
  Belt 100	NA	As weapon	12.5	4,250$	8/3 days	2.0
Taser Dart	3	As weapon	0.5	50$	6/36 hrs	1.5
Taser Cartridge	4	As weapon		100$	6/36 hrs	1.5
Narcoject Rounds	8	As weapon		200$	As weapon	As weapon
APDS	8	1/2 Ballistic	0.75	75$

Firearm Accessories
Name	Concealability	Mount	Rating	Weight	Base Prlce	Legality	Availability	Street Index
Concealable Holster	+2 to weapon			0.1	100$	Legal	2/24 hrs	0.75
Laser Sights	-1	Top		0.25	500$	Legal	6/36 hrs	0.9
Rangefinder				0.1	150$	Legal	2/24 hrs	0.8
Grenade Link				0.1	750$	6-I	8/48 hrs	2.0
Imaging Scope
  Ultrasound	-2	Top		0.25	1,300$	Legal	8/4 days	0.8
  Low-Light	-2	Top		0.25	1,500$	Legal	3/36 hrs	0.8
  Thermographic	-2	Top		0.25	1,500$	Legal	3/36 hrs	0.8
  Magnification 1	-1	Top	1	0.25	500$	Legal	3/36 hrs	0.8
  Magnification 2	-1	Top	2	0.25	800$	Legal	3/36 hrs	0.9
  Magnification 3	-1	Top	3	0.25	1,200$	Legal	3/36 hrs	1.0
Shock Pads			1	0.25	200$	Legal	2/24 hrs	0.75
Bipod		Under	2	2	400$	Legal	6/7 days	2.0
Tripod		Under	6	8	600$	Legal	10/7 days	3.0
GasVent 2	-1	Barrel	2	0.5	450$	Legal	2/24 hrs	0.8
Improved Gas Vent 2		Barrel	2	0.25	550$	Legal	2/24 hrs	0.9
Gas Vent 3	-2	Barrel	3	0.75	700$	Legal	2/24 hrs	0.9
Improved Gas Vent 3	-1	Barrel	3	0.5	800$	Legal	2/24 hrs	0.9
Improved Gas Vent 4	-2	Barrel	4	0.75	1,000$	Legal	2/24 hrs	1.0
Gyro Mount	-5	Under	5	6	2,500$	Legal	4/48 hrs	1.0
Improved Gyro Mount	-6	Under	5	5	3,500$	Legal	6/48 hrs	1.0
Deluxe Gyro Mount	-6	Under	6	8	6,000$	Legal	4/48 hrs	1.0
Improved Deluxe
    Gyro Mount	-7	Under	7	7	7,800$	Legal	6/48 hrs	1.0
Bow Accessory Mount	-1			0.1	100$	Legal	2/24 hrs	0.9
Spare Clips/Magazines				0.75	12$	Legal	2/24 hrs	0.75
Silencer	-1	Barrel		2	500$	As weapon	4/48 hrs	2.0
Smart Goggles		NA		0.1	3,000$	4P-CA	3/36 hrs	1.0
Smartgun Adapter	-2	Top/under		1	1.5 x Gun Cost	4P-CA	4/48 hrs	1.0
Smartgun Variant				0.5	2 x Gun Cost		+ 1/as listed	+.5 
Ultrasound Goggles		NA			1,100$	Legal	3/36 hrs	1.0
Cyberchoke

Armor
Name	Concealability	Rating	Weight	Base Prlce	Legality	Availibilty	Street Index
Armor Clothing	10	3/0	2	500$	Legal	2/36 hrs	1.0
Armor Jacket	7	5/3	2	900$	Legal	3/36 hrs	0.75
Armor Vest	12	2/1	1	200$	Legal	2/36 hrs	0.8
Vest With Plates	10	4/3	2	600$	Legal	3/36 hrs	1.0
Secure Clothing	12	3/0	1.5	450$	Legal	3/36 hrs	0.9
Secure Jacket	9	5/3	3	850$	Legal	4/36 hrs	0.8
Secure Vest	15	2/1	0.75	175$	Legal	3/36 hrs	0.9
Secure Ultra-Vest	14	4/3	2.5	350$	Legal	4/36 hrs	0.9
Secure Long Coat	10	4/2	2	650$	Legal	3/36 hrs	0.9
Lined Coat	8	4/2	1	700$	Legal	2/24 hrs	0.75
Form-Fitting Body Armor
  Level 1		2/0	0.75	150$	Legal	3/48 hrs	1.0
  Level 2	15	3/1	1.25	250$	Legal	4/48 hrs	1.0
  Level 3	12	4/1	1.75	500$	Legal	4/48 hrs	1.0
Forearm Guards	12	0/1	0.2	250$	Legal	5/36 hrs	0.75
Partial Suit	NA	6/4	10+Body	10,000$	4P-K	8/10 days	2.0
Full Suit	NA	8/6	15+Body	20,000$	2P-K	16/14 days	3.0
Light Security	NA	6/4	9+Body	7,500$	4P-K	12/10 days	2.0
Medium Security	NA	6/5	11+body	9,000$	3P-K	14/10 days	2.5
Heavy Security	NA	7/5	13+body	12,000$	2P-K	16/14 days	3.0
Security Helmet	NA	1/2		250$	(-1)P-K	12/14 days	2.0
Helmet	NA	1/1		Z00$	(-1)P-K	12/14 days	1.5
Small Riot Shield	NA	+1/0	2	1,500$	Legal	8/14 days	2.0
Large Riot Shield	NA	+2/0	3	3,200$	Legal	8/14 days	2.0

Clothing
Name	Concealability	rating	Weight	Base Prlce	Legality	Availibilty	Street Index
Real Leather		0/2	1	750$	Legal	Always	0.75
Synthetic Leather		0/1	1	250$	Legal	Always	0.6
Clothing		0/0	1	50$	Legal	Always	0.8
Fine Clothing		0/0	1	500$	Legal	Always	1.0
Tres Chic Clothing		0/0	1	1,000$	Legal	Always	1.0

Explosives
Grenades
Name	Concealability	Damage	Weight	Base Price	Legality	Availability	Street Index
Offensive	6	10S	0.25	30$	3-I	4/4 days	2.0
Defensive	6	10S	0.25	30$	3-I	4/4 days	2.0
Concussion	6	12M stun	0.25	30$	3-I	5/4 days	2.0
Min1-grenade	8	as grenade	0.1	50$	2-I	8/4 days	2.0
Gas (Neuro-Stun Vll)	5	8S (stun)	0.25	60$	3-I	8/4 days	2.0
Air-timed Min1-grenade	8	as grenade	0.05	150$	2-I	10/4 days	2.0
Smoke	5	special	0.25	40$	Legal	3/36 hrs	1.0
Flash Grenade	6	special	0.25	40$	2-I	4/48 hrs	1.0
Flash-Pak	12	special	0.2	250$	Legal	3/36 hrs	1.0
Other Explosives
Commercial	6	3	1	60$	4P-I	6/48 hrs	1.0
Plastic, Compound 4	6	6	1	80$	4-I	8/48 hrs	1.0
Plastic,Compound 12	6	12	1	200$	3-I	10/48hrs	2.0
Timer	6		0.25	100$	6-I	4/48 hrs	2.0
Radio Detonator	8		0.5	250$	6-I	4/48 hrs	2.0

Cyberware
Name	Essence Cost	Base Price	Type	Legality	Availability	Street Index
Bone Lacing
  Plastic	0.5	7,500$	B	6P-CA	5/14 days	1.5
  Aluminum	1.15	25,000$	B	6P-CB	5/14 days	1.5
  Titanium	2.25	75,000$	B	6-CC	5/14 days	1.5
Boosted Reflexes
  Level 1	0.5	15,000$	B	8P-CB	3/24hrs	1.0
  Level 2	1.25	40,000$	B	6P-CB	3/24 hrs	1.25
  Level 3	2.8	90,000$	B	5P-CB	3/24 hrs	1.5
Chemical Analyzer	0.2	2,500$/Level	I	Legal	4/6 days	1.0
Chipjack	0.2	1,000$	H	Legal	3/72 hrs	0.9
Commlink II	0.3	8,000$	H	Legal	2/48 hrs	1.0
Commlink IV	0.3	18,000$	H	Legal	3/48 hrs	1.25
Commlink Vlll	0.3	40,000$	H	Legal	4/48 hrs	1.5
Commlink X	0.3	60,000$	H	Legal	5/48 hrs	1.75
CortexBomb		500,000$	I	2-CC	20/14 days	1.0
Crypto Circuit HD
  Level 1-4	0.1	Level x 10,000$	H	4P-CA	6/36 hrs	1.0
  Level 5-7	0.1	Level x 20,000$	H	4P-CA	6/36 hrs	1.25
  Level 8-9	0.1	Level x 30,000$	H	3P-CA	8/36 hrs	1.5
  Level 10	0.1	Level x 50,000$	H	3P-CA	9/36 hrs	2.0
Data Filter	3	5,000$	I	Legal	6/36 hrs	1.5
Data Lock	0.2	1,000$	I	Lgal	6/36 hrs	1.5
Datajack
  Level 1	0.1	500$	H	Legal	Always	0.9
  Level 2	0.15	1,000$	H	Legal	Always	0.9
  Level 3	0.2	2,000$	H	Legal	Always	0.9
  Level 4	0.25	4,000$	H	Legal	Always	0.9
Datajack (SR rules)	0.2	1,000$	H	Legal	Always	0.9
Datasoft Link	0.1	1,000$	I	Legal	3/24 hrs	1.0
Dermal Platlng
  Level 1	0.5	6,000$	B	6P-CA	4/12 days	1.0
  Level 2	1	15,000$	B	6P-CA	4/12 days	1.0
  Level 3	1.5	45,000$	B	5P-CA	4/12 days	1.0
Display Link	0.1	1,000$	I	Legal	4/36 hrs	1.0
Ears
  Cyber Replacement	0.3	4,000$	H	Legal	2/24 hrs	0.75
  Modification	0.1	2,000$	H	Legal	2/24 hrs	1.0
  Cosmetic Modification		1,000$	H	Legal	2/24 hrs	0.8
  Hearing Amplification	0.2	3,500$	H	Legal	4/48 hrs	1.25
  Damper	0.1	3,500$	H	Legal	4/48 hrs	1.25
  High Frequency	0.2	3,000$	H	Legal	4/48 hrs	1.25
  Low Frequency	0.2	3,000$	H	Legal	4/48 hrs	1.25
  Select Sound Filter	0.2	Level x 10,000$	H	Legal	6/48 hrs	1.25
  Recorder	0.3	7,000$	H	12P-CA	8/48 hrs	2.0
Encephalon
  Level 1	0.5	15,000$	I	Legal	6/12 days	2.0
  Level 2	0.75	40,000$	I	Legal	6/12 days	2.0
  Level 3	1.5	75,000$	I	Legal	6/12 days	2.0
  Level 4	1.75	115,000$	I	Legal	6/12 days	2.0
Eyes
  Cyber Replacement	0.2	5,000$	H	Legal	2/24 hrs	0.75
  Camera	0.4	5,000$	H	Legal	6/24 hrs	2.0
  Cosmetic Modification		I ,000$	H	Legal	2/24 hrs	0.75
  Optical Magnification 1	0.2	2,500$	H	Legal	4/48 hrs	1.0
  Optical Magnification 2	0.2	4,000$	H	Legal	4/48 hrs	1.0
  Optical Magnification 3	0.2	6,000$	H	Legal	4/48 hrs	1.0
  Electronic Magnification 1	0.1	3,500$	H	Legal	5/48 hrs	1.0
  Electronic Magnification 2	0.1	7,500$	H	Legal	5/48 hrs	1.0
  Electronic Magnification 3	0.1	11,000$	H	Legal	5/48 hrs	1.0
  Rangefinder	0.1	2,000$	H	Legal	8/48 hrs	1.5
  Flare Compensation	0.1	2,000$	H	Legal	5/48 hrs	1.25
  Low-Light	0.2	3,000$	H	Legal	4/36 hrs	1.25
  Retinal Duplication	0.1	50,000+$	H	3-CA	12/7 days	2.0
  Thermographic	0.2	3,000$	H	Legal	4/36 hrs	1.25
  Eyecrafters Opticam Package	0.5	20,000$	H	Legal	6/40 hrs	1.25
  Dr.Spott Smartcam Implant	0.2	10,000$	H	Legal	8/48 hrs	1.5
Filtratlon Systems
  Air	Level/10	Level x 15,000$	B	Legal	6/4 days	1.0
  Blood	Level/5	Level x 10,000$	B	Legal	6/4 days	1.0
  IngestedToxin	Level/5	Level x 10,000$	B	Legal	6/4 days	1.0
Gas Spectrometer	0.2	2,000$ x Level	I	Legal	4/5 days	1.0
Hardening	0.3	See Text (STech pg 56)	M	4-CD	Varies/8 days	Varies
Hydraulic Jack	0.25	Level x 5,000$	B	Legal	5/6 days	1.0
Internal Voice Mask	0.1	7,000$	I	6-CA	6/48 hrs	1.0
Limbs
  Simple Replacement	1	50,000$	B	Legal	4/48 hrs	1.0
  Cyber Limb	I	100,000$	B	Legal	4/4 days	1.0
  Increased Strength		Level x 150,000$	B	6P-CA	6/4 days	1.5
  Built-ln Smartgun Link	0.25	2,500$	B	5P-CA	6/4 days	1.5
  Built-ln Device		4 x Normal Cost	B	Varies	Varies	Varies
  Hold-Out Pistol		250$	B	8P-CB + E	8/7 days	2.0
  Light Pistol		650$	B	6P-CB + E	8/7 days	2.0
  Machine Pistol		900$	B	4-CB + G	8/7 days	2.0
  Submachine Gun		1,800$	B	3-CB + G	8/7 days	2.0
  Heavy Pistol		800$	B	4P-CB + E	8/7 days	2.0
  Shotgun		1,200$	B	4P-CB + E	8/7 days	2.0
Memory	Mp/100	Mp x 100$	I	Legal	2/24 hrs	1.0
Memory (FIFF)	Mp/300	Mp x 150$	I	Legal	3/24 hrs	0.8
MPCP	See Text	See Text (STech pg54)	M	4-CD	12/60 days	4.0
Muscle Replacement	Level	Level x 20,000$	B	5P-CB	4/4 days	1.0
Olfactory Booster	0.2	1,000$/Level	I	Legal	6/8 days	1.0
Orientation System	0.5	15,000$	I	Legal	5/6 days	1.5
Persona Module	0.3	See Text (STech pg 55)	M	4-CD	Varies/12 days	Varies
Program Carrier	0.2	25,000$	B	3-CD	4/48 hrs	1.0
Radio	0.75	4,000$	H	Legal	2/24 hrs	0.8
Radio Receiver	0.4	2,000$	H	Legal	2/24 hrs	0.8
Response	0.2	See Text (STech pg 559)	M	4-CD	Varies/14 days	Varies
Scramble Breaker HD
  Level 1-4	0.2	Level x 20,000$	H	3-CB	6/48 hrs	1.5
  Level 5-7	0.2	Level x 40,000$	H	3-CB	8/48 hrs	1.75
  Level 8	0.2	600,000$	H	3-CB	10/48 hrs	1.75
Sense Link (Baseline Simrig)	2	300,000$	I	10P-CA	2/5 days	1.0
Simrig, Full- X 	2	500,000$	I	10P-CA	3/7 days	2.0
  Internal Simlink	0.6+(Rating x .05)	70,000$ 	I	8P-CA	3/5 days	1.5
		+ 10,000$ x Rating
Skill Hardwires
  Level 1-4	Level x .2	Level x 5,000$	B	Legal	6/10 days	1.0
  Level 5-8	Level x .25	Level x 50,000$	B	6P-CB	12/14 days	1.5
  Level 9-10	Level x .3	Level x 500,000$	B	4P-CB	12/14 days	1.5
Skillwires
  Level 1-3	Level x .1	Level x 10,000$	B	Legal	4/l0 days	1.0
  Level 4-6	Level x .2	Level x 100,000$	B	6P-CB	5/10 days	1.0
  Level 7-9	Level x .3	Level x 1,000,000 $	B	4P-CB	12/20 days	1.0
Sklllwire Plus
  Level 1-3	Level x .1	Level x 15,000$	B	Legal	4/10 days	1.0
  Level 4-6	Level x .2	Level x 125,000$	B	6P-CB	5/10 days	1.0
  Level 7-9	Level x .3	Level x 1,000,000$	B	4P-CB	12/20 days	1.0
Smartcam Link	0.5	2,500$	B	Legal	8/48 hrs	1.5
Smartgun Link	0.5	2,500$	B	5P-CA	3/36 hrs	1.0
Softlink
  Level 1	0.15	1,000$	H	Legal	3/72 hrs	0.9
  Level 2	0.2	2,000$	H	Legal	3/72 hrs	0.9
  Level 3	0.25	4,000$	H	Legal	3/72 hrs	0.9
  Level 4	0.3	8,000$	H	Legal	3/72 hrs	0.9
SPU: Data Management
  Level 1	0.1	9,500$	I	Legal	6/60hrs	1.0
  Level 2	0.15	19,000$	I	Legal	6/60 hrs	1.0
  Level 3	0.2	28,500$	I	Legal	6/60 hrs	1.0
  Level 4	0.25	38,000$	I	Legal	6/60 hrs	1.0
SPU: Input/Output
  Level 1	0.1	5,000$	I	Legal	5/4 days	1.5
  Level 2	0.15	7,500$	I	Legal	5/4 days	1.5
  Level 3	0.2	12,500$	I	Legal	5/4 days	1.5
  Level 4	0.25	22,500$	I	Legal	5/4 days	1.5
SPU: Math
  Level 1	0.1	2,000$	I	Legal	6/60 hrs	1.0
  Level 2	0.15	5,000$	I	Legal	6/60 hrs	1.0
  Level 3	0.2	11,000$	I	Legal	6/60 hrs	1.0
  Level 4	0.25	23,000$	I	Legal	6/60 hrs	1.0
Synthlink	0.5	2,500$	B	Legal	3/24 hrs	0.8
Tactical Computer
  Level 1	3.5	350,000$	I	4-CB	12/60 days	4.0
  Level 2	4	900,000$	I	4-CC	12/60 days	4.0
  Level 3-4	CLASSIFIED	2-CC	I	CLASSIFIED
Telephone	0.5	3,700$	H	Legal	3/24 hrs	0.9
Transfer	0.1	See Text (STech pg 58)	M	4-CD	Varies/10 days	Varies
Vehicle Control Rig
  Level 1	2	12,000$	B	6P-CA	6/48 hrs	1.0
  Level 2	3	60,000$	B	6P-CA	8/48 hrs	1.25
  Level 3	5	300,000$	B	5P-CA	8/48 hrs	1.5
Video Link	0.5	22,000$	I	Legal	4/48 hrs	1.0
  Internal Transmitter	0.4	4,500$	I	Legal	6/48 hrs	1.0
Wired Reflexes
  Level 1	2	55,000$	B	5P-CB	4/8 days	1.0
  Level 2	3	165,000$	B	4P-CB	4/8 days	1.0
  Level 3	5	500,000$	B	3-CC	8/14 days	1.0

Bioware
Name	Body Cost	Base Price	Legality	Availability	Street Index
Platelet Factory	0.4	30,000$	Legal	5/8 days	l.5
Symbiotes
  Level 1	4	15,000$	Legal	5/10 days	1.0
  Level 2	0.7	35,000$	Legal	5/10 days	1.0
  Level 3	1	60,000$	Legal	5/10 days	1.0
Synthacardium
  Level 1	0.2	6,000$	Legal	4/10 days	1.5
  Level 2	0.3	15,000$	Legal	4/10 days	1.5
Orthoskin
  Level 1	0.5	25,000$	5P-BA	8/8 days	0.8
  Level 2	1	60,000$	5P-BA	8/8 days	0.8
  Level 3	1.5	100,000$	5P-BA	8/8 days	0.8
Tailored Pheromones
  Level 1	0.4	20,000$	Legal	12/14 days	2.0
  Level 2	0.6	45,000$	Legal	12/14 days	2.0
Adrenal Pump
  Level 1	1.25	60,000$	5P-BB	10/16 days	3.0
  Level 2	2.5	100,000$	5P-BB	10/16 days	3.0
Suprathyroid Gland	1.4	50,000$	6P-BB	8/12 days	2.5
Toxin Extractor	0.2/Level	24,000$/Level	Legal	4/4 days	1.0
Pathogenic Defense	0.2/Level	24,000$/Level	Legal	4/4 days	1.5
Cerebral Booster
  Level 1	0.4	50,000$	Legal	6/14 days	2.0
  Level 2	0.8	110,000$	Legal	6/14 days	2.0
Damage Compensator
  Level 1-2	0.2/Level	25,000$/Level	6P-BA	6/6 days	2.5
  Level 3-5	0.2/Level	50,000$/Level	6P-BA	10/6 days	2.0
  Level 6-9	0.2/Level	100,000$/Level	6P-BA	12/6 days	2.5
Mnemonic Enhancer	0.2/Level	15,000$/Level	Legal	6/7 days	1.0
Pain Editor	0.6	60,000$	6P-BA	6/6 days	1.2
ReflexRecorder
  Concentration	0.1	10,000$	Legal	5/6 days	1.5
  General	0.25	25,000$	Legal	8/6 days	1.5
Synaptic Accelerator
  Level 1	0.3	75,000$	5P-BB	6/12 days	2.0
  Level 2	1.6	200,000$	5P-BB	6/12 days	2.0
Trauma Damper	0.4	40,000$	6P-BA	6/8 days	2.0
Nephritic Screen	0.4	20,000$	Legal	4/4 days	1.0
Extended Volume
  Level 1	0.2	8,000$	Legal	4/4 days	1.0
  Level 2	0.3	15,000$	Legal	4/4 days	1.0
  Level 3	0.4	25,000$	Legal	4/4 days	1.0
Toxin Exhaler	0.6	30,000$+	5-BB	10/4 days	3.0
Tracheal Filter	0.2/Level	30,000$/Level	Legal	4/4 days	1.0
Enhanced Articulation	0.6	40,000$	Legal	5/6 days	1.5
Muscle Augmentation	0.8/Level	45,000$/Level	4P-BC/D	6/6 days	0.9

Sklllsofts
Type	Concealability	Base Prlce	Legality	 Avallablltlty	Street Index
Knowsoft	24	Mp x 150$	Legal	  5/4 days	1.25
Activesoft	24	Mp x 100$	Legal	  6/4 days	1.25
Linguasoft	24	Mp x 50$	Legal	  6/36 hrs	1.25
Datasoft	24	Mp x 100$	Legal	  4/4 days	1.25

Compounds
Name	Base Price	Legality	Availability	Street Index
Carcerands	See Text	Legal	4/10 days	2.0
Dikote(tm)	1,000$/100cm3	Legal	6/14 days	10.0
DMSO	10$+	Legal	2/12 hrs	1.5
O x ygenated Flourocarbons	750$per liter	Legal	4/48 hrs	1.0
Ruthenium Polymers	10,000$/m2 +	Legal	5/14 days	7.5
ACTH	100$/6 doses	Legal	5/12 hrs	1.0
Atropine	600$/dose	Legal	5/12 hrs	1.0
Cyanide	360$/dose	Legal	3/48 hrs	0.5
Hyper	180$/dose	4-M1	4/24 hrs	0.9
Kamikaze	50$/dose	3-M1	5/4 days	5.0
MAO	280$/dose	4-M1	5/36 hrs	2.0


Gene-tech
Name	Base Prlce	Legality	Availability	Street Index
Gene Therapy
  Cleansing	50,000$	Legal	6/30 days	2.5
  Genetic Correction	60,000$	Legal	6/30 days	2.5
  Reconstnuct/Healing	100,000$	Legal	6/30 days	2.5
  Other	50,000$+	Legal	6/30 days	2.5
Immunization
  Single	40,000$ per treatment	Legal	6/20 days	2.0
  Full Spectrum	300,000$	Legal	6/20 days	2.0
Leonization	2,000,000$+ 100,000$	Legal	6/30 days	2.5
Antibac
  Level 1-3	Level x 500$	Legal	4/48 hrs	1.0
  Level 4-6	Level x 1,000$	Legal	4/48 hrs	1.0
  Level 7-9	Level x 1,500$	Legal	4/48 hrs	1.0
  Level 10+	Level x 2,500$	Legal	4/48 hrs	1.0
Binder
  Level 1-3	Level x 300$	Legal	4/32 hrs	2.0
  Level 4-6	Level x 600$	Legal	4/32 hrs	2.0
  Level 7-9	Level x 900$	Legal	4/32 hrs	2.0
  Level 10+	Level x 1,500$	Legal	4/32 hrs	2.0
Zeta-Interpheron
  Level 1-3	Level x 400$	Legal	4/32 hrs	2.0
  Level 4-6	Level x 800$	Legal	4/32 hrs	2.0
  Level 7-9	Level x 1,200$	Legal	4/32 hrs	2.0
  Level 10+	Level x 2,000$	Legal	4/32 hrs	2.0
Doom	500$/dose	1-M3	14/30 days	5.0
Gamma-Anthrax	180$/dose	2-M3	14/30 days	6.0
Myco-Protein	25$/kg	Legal	It's everywhere

Surveillance & Security
Name	Concealability	Weight	Availability	Base Price	Street Index
Binoculars	5	1	Always	100$	0.8
  Low-Light			4/48 hrs	+200$	1.25
  Thermographic			4/48 hrs	+250$	1.25
Goggles	6		4/48 hrs	1,500$	1.5
  Low-Light			6/48 hrs	+500$	2.0
  Thermographic			6/48 hrs	+700$	2.0
Camgoggles
  Fuchi ICU Autocam Controller	5	1	3/24 hrs	400$	1.0
  Zeemandt Luxor Monocular	6	0.5	3/48 hrs	700$	1.0
  Sekrit Sistemz No-Sho Camtroller	13		6/48 hrs	1,000$	2.0
Micro-Camcorder	8		6/48 hrs	2,500$	2.0
Micro-Recorder	9		6/48 hrs	1,000$	2.0
Micro-Transceiver	18		6/48 hrs	2,500$	2.0
Data Codebreaker	2	5	Rating/10 days	10,000$ x Rating	1.5
Dataline Tap	12		Rating/8 days	5,000$ x Rating	1.5
Laser Microphone	5	1	Rating/48 hrs	1,500$ x Rating	1.5
Shotgun Microphone	5	1	Rating/36 hrs	1,000$ x Rating	1.0
Signal Locator	3	2	Rating/48 hrs	1,000$ x Rating	1.5
Tracking Signal	3		Rating/72 hrs	100$ x Concealability	2.0
Voice Identifier	2	5	Rating/72 hrs	2,000$ x Rating	2.0
Bug Scanner	3	1	Rating/48 hrs	500$ x Rating	1.5
Data Encryption System	2	6	Rating/14 days	1,000$ x Rating	2.0
Dataline Scanner	2	6	Rating/14 days	100$ x Rating	2.0
Jammer	2	5	Rating/72 hrs	1,000$ x Rating	1.5
Voice Mask	6		Rating/72 hrs	3,000$ x Rating	1.5
White Noise Generator	3	1	Rating/72 hrs	1,500$ x Rating	1.5
Identiflcation Scanners
  Thumbprint		Q	Rating/72 hrs	200$ x Rating	1.0
  Palmprint		Q	(Rating+1)/72 hrs	300$ x Rating	2.0
  Retina		Q	(Rating+12)/72 hrs	1,000$ x Rating	3.0
Maglocks		Q	Rating/72 hrs	100$ x Rating	1.0
Panicbutton Hook-Up		Q	Call Lone Star	1,000$	1.0
Maslock Passkey (illegal)		1	(Rating x 2)/10 days	10,000$ x Rating	3.0
Restralnts
  Metal	3	0.5	4/48 hrs	50$	1.0
  Plastic	3		4/48 hrs	20$	1.0
  Squealer	4		6/72 hrs	100$	2.0

Gear
Name	Concealability	Weight	Availability	Cost	Street Index
Chemsuit		1	(Rating) days	200$ x Rating	1.0
Pressure Regulator		0.5	6/48 hrs	250$	2.0
Ration Bars (10 days)		1	2/48 hrs	30$	1.0
Respirator		1	4/48 hrs	500$	2.0
Survival Kit		2	2/48 hrs	100$	1.0
Toolkit	3	5	5/48 hrs	500$	2.0
Tool Shop			8/72 hrs	5,000$	3.0
General Facility			14/7 days	100,000$	4.0
Vehicle Kit	3	5	5/48 hrs	1,00$	2.0
Vehicle Shop			8/72 hrs	10,000$	3.0
Vehicle Facility			12/7 days	200,000$	3.5
Microtronics Kit	3	5	5/48 hrs	1,500$	2.0
Microtronics Shop			8/72 hrs	15,000$	3.0
Microtronics Facility			14/7 days	300,000$	4.0

Lifestyle
Name	Cost	Street Index	Notes
Basic Trideo Service	50$/mth	5.0	Free at Low Lifestyle
FA X 	100$	1.0	Free at Middle 
High-Speed Matrix Access	200$/mth	5.0	Free at High
Large Field Holophone	1,500$	1.0	Free at Luxury
Large TV/3V Display	1,000$	1.0	Free at High
Multistation Trideo	500$/mth/station	5.0	Free at High (3 stations), Luxury (6 stations)
Muliphonic Sound	2,500$	1.0	Free at High
Premium Cable Access	100$/mth/channel	5.0	Middle (3 chan.),High (6 chan), Luxury (all channels)
Premium Matrix Access	200$/mth/channel	5.0	High (3 chan), Luxury (all channels)
Premium Matrix Interface	1,000$	5.0	Free at Luxury
Satellite Dish	100$	1.0	Free at Middle
Satellite Decryption	100$/mtn/channel	5.0	Middle (3), High (6), Luxury (all)
Simsence Interface	10,000$	1.0	Free at High, req. Premium & H1-Speed Matrix )
Vidphone Service	50$	5.0	Free at Middle

Lifestyle (cont.)
Name	Cost	Street Index	Notes
Small Apartment Rental (per month, Furnished)
  Low Class	250$	1.0	Free at Low Lifestyle
  Middle Class	450$	1.0	Free at Low Lifestyle
  High Class	1,000$	1.0	Free at Middle Lifestyle
Medium Apartment Rental (per month, Furnished)
  Low Class	350$	1.0	Free at Low Lifestyle
  Middle Class	600$	1.0	Free at Middle Lifestyle
  High Class	1,200$	1.0	Free at High Lifestyle
  Luxury Class	2,000$	1.0	Free at Luxury Lifestyle
Large Apartment Rental (per month, Furnished)
  Middle Class	900$	1.0	Free at High Class
  High Class	1,900$	1.0	Free at Luxury Class
  Luxury Class	2,800$	1.0	Not free
Small Apartment Purchase (Furnished)
  Low Class	20,000$	1.0
  Middle Class	38,000$	1.0
  High Class	82,000$	1.0
Medium Apartment Purchase (Furnished)
  Low Class	40,000$	1.0
  Middle Class	70,000$	1.0
  High Class	140,000$	1.0
  Luxury Class	230,000$	1.0
Large Apartment Purchase (Furnished)
  Middle Class	105,000$	1.0
  High Class	220,000$	1.0
  Luxury Class	500,000$	1.0
Hotel Room (per night)
  Coffin Hotel	10$	1.0
  Moderate	25$	1.0
  Expensive	100$	1.0
  Luxury	250$	1.0
  Luxury Resort	500$	1.0
  meal in hotel restaurant	20% base	1.0
Dinner in restaurant (without tip)
  Fast food	7$	1.0
  Cheap	12$	1.0
  Inexpensive	23$	1.0
  Expensive	75$	1.0
  Luxury	150$	1.0
Car Rental	50$/day	1.0
Taxi	1$/km	1.0
Sexual Pleasures
  Pornographic Magazine	3$	1.0
  Mail-order Bride magazine	5$	0.75
  Simple Acts	50$	1.0
  ComplexActs	100$	1.0
  Really ComplexActs	500$+	1.0

Music
Name	Concealability	Weight	Availability	Cost	Street Index
Acoustic Modulators
  Small		2	Always	8,000$	0.75
  Club		3	Always	15,000$	0.75
  Hall		4	Always	35,000$	0.75
Amplifiers
  Small		0.5	Always	100$	0.75
  Club		1	Always	400$	0.75
  Hall		1.5	Always	1,200$	0.75
  Stadium		1.7	Always	5,000$	0.75
  Superstadium		2.2	Always	12,000$	0.75
Microphones
  Body Mike (w/batteries)	6	0.25	Always	100$	0.75
  Hand Mike		0.3	Always	100$	0.75
  Mike Stand		1	Always	50$	0.75
  Mike Boom		1.5	Always	75$	0.75
Mixers
  Basic (4 in, 1 out)		3	Always	1,000$	0.75
  per additional input channel		+.2	Always	+200$	0.75
  per additional output channel		+.2	Always	+500$	0.75
  Built-in Polycorder		+.5	Always	+300$	0.75
Multitrack Samplers
  4-track			Always	1,200$	0.75
  8-track			Always	3,200$	0.75
  16-track			Always	8,000$	0.75
  24-track			Always	14,400$	0.75
  32-track			Always	22,400$	0.75
  Manual Control only		1 + (.2 x channels)	Always	Base Price	0.75
  Direct Neural Interface Control only	4	0.2	Always	Base Pricex2	0.75
  Combined Manual/DNI Control		1.2 + (.2 x channels)	Always	Base Pricex2.5	0.75
Polycorders
  Microcorder	8		Always	1,000$	0.75
  Minicorder	6		Always	700$	0.75
  Pocketcorder	5	0.25	Always	200$	0.75
  Hand-held	3	0.5	Always	100$	0.75
  Rack-Mount		3	Always	1,500$	0.75
  Sprawl Blaster		2	Always	200$	0.75
  Sprawl Fuser		3	Always	1,200$	0.75
  MiniCD only			Always	Base Price/2	0.75
  ASIST Direct Neural Playback		Always	Base Pricex3	0.75
Speaker Arrays
  Small		10	Always	100$	0.75
  Club		20	Always	1,000$	0.75
  Hall		60	Always	5,000$	0.75
  Stadium		120	Always	12,000$	0.75
  Superstadium		180	Always	25,000$	0.75
Instruments
  Cheap common		Q	Always	50$ x Complexity	1.0
  Average common		Q	Always	500$ x Complexity	0.9
  Fine common		Q	Always	5,000$ x Complexity	0.8
  Cheap rare		Q	Always	250$ x Complexity	1.0
  Average rare		Q	Always	2,500$ x Complexity	1.0
  Fine rare		Q	Always	25,000$ x Complexity	1.0
Sythesizers
  Cheap (8 voice max)		2	Always	150$+25$/voice	1.0
  Average (16 voice max)		3	Always	500$+100$/voice	0.8
  Fine (32 voice max)		4	Always	5,000$+500$/voice	0.8
  Autosynth (Skill 1-3)		4	Always	1,000$ x Skill	0.9
  Autosynth (Skill 4-5)		4	Always	3,000$ x Skill	0.9
  Autosynth (Skill 6-8)		4	Always	5,000$ x Skill	0.9
  Autosynth (Skill 9-I0)		4	Always	10,000$ x Skill	0.9
  Cheap synthlink controller		1	Always	1,000$	0.8
  Average synthlink controller		1	Always	10,000$	0.8
  Fine synthlink controller		1	Always	50,000$	0.8

Video
Disk/Chip	8		Always	20$	0.75
Recorder Package	2	2	6/48 hrs	1,000$	1..5
Screen		3	Always	150$	0.75
Transmission Unit		5	8/7 days	4,000$	2.0

Trideo
Cameras 
  Fuchi V X 2200 Portacam	2	2	3/1 day	1,000$	0.75
  Fuchi V X 2200C Cybercam	2	2	4/2 days	1,300$	1.0
  Sony HB500 Portacam	4	1	6/4 days	2,200$	1.0
  Sony CB5000 Cybercam	4	1	8/6 days	2,700$	1.2
  AZT Micro20 Microportacam	8		10/10 days	2,500$	1.5
  AZT Micro25 Microcybercam	8		9/7 days	3,200$	1.2
  Bionome Tridlink Adapter	-1		3/1 day	700$	0.75
  Kodak GAC-25 Shoulder Mount-	4	1	Always	200$	1.0
  Cinema Products Steadicam(tm)	-2		4/2 days	1,800$	1.5
  AZT Micro30 StaticBrace			8/6 days	2,200$	1.2
  Smartcam Adapter	-1		4/7 days	1,500$	1.5
  VertexNetsynth Tridmixer		5	2/2 days	8,000$	1.0
  Fuchi Holo-Edit 7200		6	3/7 days	10,000$	1.5
  Sony TF X-I0000 Imaging Generator			7/14 days	13,000$	2.0
Transmitter Links
  Unsecure, Short-haul	6		3/7 days	4,000$	1.0
  Unsecure, Long-haul		2	6/7 days	6,000$	1.0
  Unsecure, Uplink		20	4/7 days	1,000$	1.0
  Secure, Short-haul	6		5/14 days	6,000$	2.0
  Secure, Long-haul		3	7/14 days	9,000$	2.0
  Secure, Uplink		24	9/14 days	1,500$	2.0
Electromagnetic Transmitters
  Non-Mobile		24	8/14 days	5,500$	1.0
  Mobile		8	8/14 days	7,500$	1.0
  +ECM (Rating 1-6)		Rating	18/1 mth	+2,500$ x Rating	1.0
Transmission Sampler		4	8/14 days	1,000$	1.0
Satellite Injection Uplink Station		20	8/14 days	1,000$	1.0
  +ECM (Rating 1-6)		Rating	18/1 mth	+3,000$ x Rating	1.0
Cable Signal Formatter		2	8/14 days	2,000$	1.0
  +ECM (Rating 1-6)		Rating	18/1 mth	+1,500$ x Rating	1.0

Simsense
Baseline Induction Recorder		5	7/7 days	50,000$	2.0
External Simlink		Q	7/7 days	25,000$+(5,000$ x Rating)	2.0
Simths
  Truman Reality-500		1	7/7 days	25,000$	2.0
  Fuchi RealSense(tm) Kosmos x  X V		2	6/6 days	250,000$	1.0
  Truman Inner-I		2	7/7 days	200,000$	2.0
  ASIST EC/PC Enabler		Rating	7/7 days	10,000$ x Rating	2.0
  ASIST Emotive Enabler		Rating	7/7 days	25,000$Rating	2.0
  Sense Patch Injector		1	7/7 days	25,000$	2.0
  Signal Peak Controller		1	7/7 days	15,000$	2.0
Experience Samplers
  MonoPOV ACT Format		1	7/7 days	15,000$	2.0
  MonoPOV Dir- X Format		1	7/7 days	75,000$	2.0
  PolyPOV Samplers		2	7/14 days	+25%/additional POV	2.5
Sense Decks
  Truman Dreambox	3	3	Always	350$	0.75
  Sony Beautiful Dreamer	3	3	Always	1,200$	0.75
  Sony Beautiful Dreamer II	3	4	Always	1,800$	0.75
  Fuchi Dreamliner	4	3	Always	2,500$	0.75
  Truman Paradiso	2	5	3/7 days	75,000$	1.0
  Fuchi RealSence(tm) MasterSim	2	4	4/7 days	125,000$	1.0
  ASIST Dir- X Multiplexer	-Rating	Rating	8/7 days	2,500$ + (100$ x Rating)	1.0
Simsense Recordings
  Cheap or Instructional ACT	8		Always	1$/min	0.75
  Average ACT	8		Always	2$/min	0.75
  High-Quality ACT	8		Always	2.5$/min	1.0
  Current hit ACT	8		Always	$/min	1.5
  Average Dir-X	8		3/7 days	90$/min	1.25
  High-Quality Dir-X	8		3/7 days	100$/min	1.75
  Current hit Dir-X	8		3/7 days	150$/min	2.0
  +Full-X		Q	4/14 days	Basex3
  BTL	8		4/no wait	Basex10 	1.0
  2XS	8		18/no wait	Basex50	1.0

Electronics
Telecom		15	Always	MemoryCost	1.5
Portable Phones
  Wrist Models	4		Always	1,000$	0.75
  With Flip-UpScreen		Q	Always	1,500$	0.8
  Handset Unit	3	1	Always	500$	0.75
  Earplug Unit	8		Always	1,000$	1.5
  Booster Pack	3	2	Always	500$	1.0
  Pocket Secretary	3	0.5	Always	3,000$	0.8
Personal Computers
  Table Top		10	Always	Memory Cost	0.75
  Pocket	3	1	Always	Memory Cost x 5	1.0
  Wrist	4		Always	Memory Cost x 20	1.5
  Printer	NA	10	Always	100$	1.0
Computer Memory	NA		Always	20$ x Mp	0.75
HD/DS MiniCD (500Mp)	10		Always	10$
Optical Memory Chip (OMC)	30		Always	0.5$ x Mp
Data Dlsplay Systems (w/maxmemory capacity)
  Data Unit (1,000 Mp)	3	2	Always	Memory Cost	1.0
  Headset (500 Mp)	4	1	Always	Memory Cost x 2	1.5
  Heads-Up Display (200 Mp)	NA	I	6/7 days	Memory Cost x 10	3.0
Radio
   Toy Walkie-talkies	3	0,25	Always	20$	1.0
   Police Scanner	2	1	Always	100$	1.0
   Short Range	2	1	Always	200$ + 50Y per channel	1.0
   Medium Range		1.5	3/1 day	500$ + 75$ per channel	1.2
   Long Range		2.5	5/3 days	1000$ + 100$ per channel	1.5
   Hands-free	-1	-0.25	+1/+1 day	+100$	1.0
   Integral Encryption	+1	+0.25	+Rating/+ Rating days	+1,000$ x Rating	2.0


Matrix Gear
Cyberdecks
Name	MPCP	Hardening	Memory	Storage	Load	I/O	Availability	Cost	Street Index
Radio Shack RCD-I00	2		10	50	5	None	4/7 days	6,800$	1.0
Allegiance Alpha	3	1	10	50	5	None	4/7 days	12,600$	1.0
Sony CTY-360	6	3	50	100	20	10	4/7 days	99,400$	1.0
Fuchi Cyber-4	6	3	100	500	20	20	4/7 days	121,400$	1.0
Fuchi Cyber-6	8	4	100	500	50	30	6/7 days	334,500$	1.0
Fuchi Cyber-7	10	4	200	1,000	50	40	10/7 days	1,112,100$	1.0
Fairlight Excalibur	12	S	500	1,000	100	50	22/7 days	5,529,600$	1.0

Cyberdeck Additions
Name	Availability	Cost	Street Index
Hitcher jack	2/48 hrs	1,000$	1
Off-line Storage	2/24 hrs	10,000$ x Mp	1
Vidscreen Display	2/24 hrs	500$	1
Response Increase
  Level 1	6/48 hrs	25,000$	1.0
  Level 2	8/72 i1rs	100,000$	2.0
  Level 3	12/7 days	250,000$	2.0

Matrix Gear (cont)
Programs
Name	Size (In Mp)	Rating	Availability	Cost	Street Index
Persona programs		1-3	3/7 days	Sizex100$	1
		4 6	6/7 c days	Sizex500$	1.5
		7-9	12/14 days	Sizex1,000$	2.0
		10+	24/30 days	Sizex5,000$	3.0
  Bod	(Rating2) x 3
  Evasion	(Rating2) x 3
  Masking	(Rating2) x 2
  Sensors	(Rating2) x 2
Utility programs		1-3	2/7 days	Size x 100$
		4Q6	4/7 days	Size x 200$	1.5
		7-9	8/14 days	Size x 500$	2.0
		10+	16/100 days	Size x 1,000$	3.0
  Analyze	(Rating2) x 3
  Armor	(Rating2) x 3
  Attack	(Rating2) x 2
  Browse	(Rating2) 
  Deception	(Rating2) x 2
  Decrypt	(Rating2) x 2
  Evaluate	(Rating2) x 2
  Medic	(Rating2) x 4
  Mirrors	(Rating2) x 3
  Relocate	(Rating2) x 2
  Restore	(Rating2) x 3
  Shield	(Rating2) x 4
  Sift	(Rating2) 
  Sleaze	(Rating2) x 3
  Slow	(Rating2) x 4
  Smoke	(Rating2) x 2

Biotech
Name	Rating	Availability	Weight	Cost	Street Index
Medkit	3	2/24 hrs	3	200$	1.5
Medkit Supplies		2/24 hrs		50$	1.5
StabilizationUnit	2	12/1 mth	30	10,000$	3.0
Deluxe Stabilization Unit	6	16/1 mth	35	20,000$	3.0
DocWagon(tm) Contract
  Basic Service		On payment		5,000$ per year
  Gold Service		On payment		25,000$ per year
  Piatinum Service		On payment		50,000$ per year
Slap patches
  Antidote Patch	Maximum 8	6/72 hrs		Rating x 50$	2.0
  Stimulant Patch	Maximum 6	2/24 hrs		Rating x 25$
  Tranq Patch	Maximum 10	4/48 hrs		Rating x 20$	2.0
  Trauma Patch	6	4/48 hrs		500$	4.0

Magical Equipment
Name	Availability	Cost	Street Index
Specific Spell Focus	4/48 hrs	Rating x 45,000$	2.0
Spell Type Focus	5/48 hrs	Rating x 75,000$	2.0
Spirit Focus	4/48 hrs	Rating x 60,000$	2.0
Power Focus	6/72 hrs	Rating, x 105,000$	2.0
Spell Lock	2/48 hrs	45,000$	2.0
Weapon Foci	8/72 hrs	(Reach+1) x 100,000$ 	3.0
		+ (Rating) x 90,000$
Elemental Conjuration Marerials	(Force)/24 hrs	Forcexl,000$	1.0
Medicine Lodge Materials	(Rating)/24 hrs	Rating x 500$	1.0
Expendable Fetishes
  Combat	2/24 hrs	20$	1.0
  Detection	2/24 hrs	5$	1.0
  Healing	2/24 hrs	50$	1.0
  Illusion	2/24 hrs	10$	1.0
  Manipulation	2/24 hrs	30$	1.0
Hermetic Library (any magic sklll)
  Computer Media (disk)	(Rating)/7 days	(Rating2) x 1,000$	2.0
  Chip	(Rating)/7 days	(Rating2) x 1,200$	2.0
  Hardcopy	(Rating)/14 days	(Rating2) x 2,000$	3.0
Reuseable Fetishes
  Combat	3/24 hrs	200$	1.0
  Detection	3/24 hrs	50$	1.0
  Healing	3/24 hrs	500$	1.0
  Illusion	3/24 hrs	100$	1.0
  Manipulation	3/24 hrs	300$	1.0
Ritual Sorcery Materials
  Detection	3/24 hrs	100$ x spell Force	1.0
  Healinrg	3/24 hrs	500$ x spell Force	1.0
  Illusion	3/24 hrs	100$ x spell Force	1.0
  Manipulation	3/24 hrs	1,000$ x spell Force	1.0

Vehilces
Civilian Vehicles
Name	Handling	Speed	Body/Armor	Sig	Auto Pilot	Availability	Cost	Street Index
Cars
Chlysler-Nissan Jackrabbit (el)	3/8	25/75	1/0	5	1	Always	15,000$	1.0
Chlysler-Nissan Jackrabbit (mf)	3/8	30/90	1/0	3	1	Always	18,000$	1.0
Eurocar Westwind 2000	3/8	70/210	2/0	2	3	4/7 days	100,000$	0.9
Ford Americar	4/8	35/105	2/0	2	2	Always	20,000$	1.0
Honda-GM 3220 Z X 	4/8	40/120	2/0	2	1	2/2 days	30,000$	1.0
Honda-GM 3220 Z X Turbo	4/8	50/150	2/0	1	2	3/4 days	45,000$	1.0
Leyland-Zil Tsarina (el)	4/8	25/75	1/0	5	1	Always	10,000$	1.0
Leyland-Zil Tsarina (mf)	4/8	30/90	1/0	2	1	Always	12,000$	1.0
Mitsubishi Nightsky	4/8	45/120	5/3	4	4	4/10 days	250,000$	0.9
Mitsubishi Runabout	4/8	25/75	1/0	5	1	Always	10,000$	1.0
Rolls Royce Phaeton	4/4	60/180	5/10	2	4	4/14 days	500,000$	1.0
Saab Dynamit 776TI	4/8	80/250	2/3	1	3	4/10 days	250,000$	0.9
Toyota Elite	4/8	40/120	4/0	2	4	3/4 days	125,000$	0.9
Volkswagon Elektro	3/6	20/60	1/0	5		Always	8,000$	1.0
Bikes
BMW Blitzen	3/4	95/285	3/6	1	2	4/10 days	25,000$	1.1
Dodge Scoot	3/6	20/60	1/0	4		Always	2,000$	1.0
Entertainment Papoose	3/6	30/90	1/0	5		Always	6,000$	1.0
Entertainment Papoose Maximus	3/6	30/90	2/0	5		Always	12,000$	1.0
GAZ-Niki White Eagle	3/3	60/180	3/0	1		4/7 days	15,000$	0.9
Harley Scorpion	4/5	50/150	3/3	2	2	Always	15,000$	0.7
Honda Viking	3/5	50/150	4/6	1	2	2/4 days	17,000$	0.8
Hyundai Offroader	4/2	60/180	2/0	2	1	2/4 days	12,500$	0.9
Suzuki Aurora	2/4	70/210	1/0	1	1	2/2 days	15,000$	0.8
Thundercloud Pinto Trike	4/2	20/60	3/0	2		2/2 days	35,000$	1.0
Yamaha Rapier	3/6	65/195	1/0	1	1	Always	10,000$	0.7
Light Trucks
Ford-Canada Bison	4/3	45/135	5/6	4	3	2/2 days	150,000$	0.7
GAZ-Willys Nomad	3/3	30/90	3/0	2	2	Always	50,000$	0.9
Landrover Model 2046, long	3/3	30/90	3/0	2	2	2/2 days	45,000$	0.9
Landrover Model 2046, short	3/3	30/90	2/0	2	1	Always	35,000$	0.9
Leyland-Rover Transport (el)	4/8	25/75	3/0	5	2	Always	25,000$	0.8
Leyland-Rover Transport (ic)	4/8	35/105	3/0	2	2	Always	30,000$	0.7
Nissan-Holden Brumby	4/3	30/90	2/0	2	2	Always	25,000$	0.9
Renault-Fiat Eurovan	4/10	35/105	3/0	2	1	4/4 days	25,000$	0.9
Rolls Royce Prarie Cat	2/3	40/120	3/3	2	3	4/7 days	275,000$	0.8
Toyotacorp Gopher Pickup	4/4	35/105	2/0	2	2	Always	25,000$	0.7
Volkswagon Superkombi III	4/8	35/105	4/3	2	3	4/4 days	see text	0.8
Heavy Trucks								1.0
Ares Roadmaster(tm)	4/10	30/90	4/0	2	2	6/7 days	45,000$	0.9
Conestoga Trailblazer Prime Mover	4/8	30/90	5/0	2	2	2/2 days	150,000$	1.0
GMC 4201	3/6	35/85	5/3	2	2	4/4 days	75,000$	1.0
GMC Bulldog Step-van	4/8	35/85	4/3	2	2	6/7 days	35,000$	0.8
  Courier Variant	4/6	35/85	4/6	1	2	6/7 days	60,000$	0.7
Nordkapp-Conestoga Bergen
  command module	3/6	30/90	6/6	2	4	6/14 days	600,000$	1.5
  cargo module	3/6	30/90	5/3	2		6/14 days	200,000$	1.5
Civillian Hovercraft
Chrysler-Nissan G12a	4	40/120	4/0	5	2	2/3 days	50,000$	0.8
GMC-Beachcraft Vacationer	4	35/105	4/0	3	3	2/7 days	100,000$	0.8
GMC-Nissan Hovertruck	4	40/120	4/0	5	1	7/7 days	100,000$	0.8
Mostrans Ivan KVP-I4T	4	60/180	4/0	3	1	4/7 days	250,000$	0.9
Boats
Aztech Niahtrunner	3	25/75	2/0	4	3	Always	30,000$	0.8
  Electric Running		10/30		8
Colorado Craft Cigarette	4	25/75	2/0	3	2	2/4 days	35,000$	0.8
  Cigarette (foils down)	8	35/105	2/0	1
Harland & Wolff Classique Yacht	5	15/45	6/0	2	4	8/24 days	3.5M$	2.0
Marine Technologies Dolphin II 	3	15/45	3/0	3	2	4/14 days	50,000$	1.0
Samuvani Chriscraft Otter	4	15/45	2/0	3	2	Always	20,000$	0.6
Sendanko Marlin	2	20/30	2/0	5		Always	15,000$	1.0
Suzuki Watersport (el)	2	10/30	1/0	5		Always	1,300$	0.7
Suzuki Watersport (ic)	2	15/45	1/0	3		Always	1,200$	0.7
Zemlya-Poltava Swordsman (ic)	4	25/75	3/0	3	2	2/4 days	30,000$	0.8
  Acced Electric engines		5/15		7		6/6 days	+5,000$	0.6
  Poseidon Engines		30/90				2/4 days	see text	0.8
Planes
Cessna C750	5	340/680	3/0	2	2	4/7 days	200,000$	1.0
Embraer-Dassault Mistral	4	300/450	4/0	3	2	4/14 days	375,000$	1.0
Fiat-Fokker Cloud Nine	4	300/450	3/0	3	2	4/7 days	175,000$	0.9
Hawker-Siddley HS-895 Skytruck	5	400/600	5/0	3	2	7/21 days	2.5M$	0.9
Lear-Cessna Platinum I	4	400/550	5/0	3	3	5/21 days	500,000$	1.0
Lear-Cessna Platinum II	5	800/1600	5/3	3	4	7/21 days	1.5M$	1.1
Rotor Craft
Agusta-Cierva Plutocrat	4	200/240	4/3	4	4	6/21 days	950,000$	0.9
Ares Dragon	5	140/320	6/0	3	3	4/14 days	600,000$	0.8
Federated-Boeing Commuter 2050	5	140/320	3/0	3	3	3/14 days	625,000$	0.8
Hughes Airstar	4	190/260	4/6	3	4	4/14 days	900,000$	0.7
Hushes WK-2 Stallion	5	170/250	4/0	4	3	4/14 days	300,000$	0.8
Lighter-than-Air Craft
Airship Industries Skyswimmer	3	90/180	6/3	8	2	6/4 days	100,000$	0.8
Goodyear Commuter-47 LTA	3	150/300	8/3	8	2	6/7 days	225,000$	0.8
Luftschiffbau Zeppelin LZ-2049	3	100/250	12/6	8	2	6/21 days	750,000$	1.0

Security Vehicles
Land Vehicles
Ares Citymaster(tm)	4/10	30/120	4/12	2	3	10/14 days	500,000$	2.0
Ares Mobmaster(tm)	4/10	30/120	5/15	2	5	21/2 mths	3.65M$	2.0
Chrysler-Nissan Patrol-I	4/8	60/180	3/6	4	3	8/10 days	100,000$	2.0
General Products COP	4/9	30/90	1/3	4	1	6/7 days	25,000$	2.5
Harley Electraglide-I000	3/4	95/285	3/6	2	1	10/14 days	75,000$	2.5
Sikorsk1-Bell Red Ranger ACV	4/6	150/450	2/6	3	3	10/14 days	250,000$	2.0
  wheels engaged	3/5	30/90		8				1.0
Water Vehicles
Blohm & Voss River Commander	4	25/75	6/9	3	3	14/21 days	300,000$	2.5
GMC Riverine	3	30/90	4/6	3	2	12/14 days	125,000$	2.0
GMC-Beachcraft Patroller	4	55/165	4/6	5	2	10/14 days	750,000$	2.0
Surfstar Marine Seacop	3	30/90	3/6	3	2	10/14 days	50,000$	2.0
Air Vehicles								1.0
CASA J-239 Raven	3	200/400	3/0	4	1	16/6 mths	175,000$	2.0
Moonlight Aerospace Avenger	4	100/200	3/9	8	2	16/6 mths	250,000$	2.5
Northrup PRC-42B Wasp	3	65/130	1/0	3		16/6 mths	220,000$	2.0
Northrup PRC-44B Yellowjacket	4	65/130	2/0	3		16/6 mths	280,000$	2.0

Military Vehicles
Aztechnology Agular-E X Attack Helicopter 	4	280/560	3/6	4 (8)	4	14/3 mths	2.6M$	2.8
BAC-Dassault-MBB EFA variants	3	950/1900	4/6	4	3	16/3 mths	5M$	2.5
Federated-Boeing Eagle	3	900/1800	5/12	4	3	14/3 mths	50M$	1.5
Ferrari Appaloosa Light Scout	2/3	100/200	3/9	5	2	16/6 mths	1M$	3.0
GMC Banshee LAV	3	650/1000	6/18	5	2	18/6 mths	10M$	3.0

Drones
Name	Handling	Speed	Body/Armor	Sig	Auto Pilot	Availability	Cost	Street Index
Aerodesign Systems
   Condor LDSD-23	5	20/60	1/0	10	1	8/7 days	2,500$	2.5
Aztechnology GCR-23C Crawler	4/4	5/9	1/0	4	1	8/4 days	1,250$	2.0
CAS Wandjina RPV	3/5	250/500	5/6	4/8	4	16/6 mths	75,000$	3.0
Cyberspace Designs
   Dalmatian Recon	3	35/105	2/0	4	2	6/4 days	15,000$	2.0
GAS-Niki GNRD-71bis Snooper	4/3	25/75	1/0	5	1	8/4 days	1,750$	2.0
GM-Nissan Doberman	3/5	35/70	3/6	3	2	8/14 days	10,000$	2.5
GM-Nissan Spotter	3	35/100	2/0	3	2	6/7 days	12,500$	1.5
MCT Nissan Rotodrone	4	35/70	2/0	3	2	6/1 day	7,500$	1.2
  Armed Varient	4	60/65	4/0	4	2	8/2 days	12,500$	1.2
Sikorsk1-Bell Microskimmer	5	30/90	1/0	3	1	5/3 days	2,750$	2.0

Vehicle Modifications
Name	Max	Handling	Speed	Body	Sig	Fuel	Cost
Engine upgrade							see Rigger Black Book, pg 109
H1-Performance Engine		Q	+50%		-1	+50%	see Rigger Black Book, pg 109
Turbocharging		Q	+5/+15		-1	+5-10	see Rigger Black Book, pg 109
Customized Engine		Q	+10/+30		-2	+10-20	see Rigger Black Book, pg 109
Improved Suspension
  Cars	2	-1/0		Q		Q	+10%
  Bikes	2	-1/-1		Q		Q	+10%
Off Road Suspension
  Cars	2	+1/-1	-5/-15		Q	+10%	+35%
  Bikes	2	+1/-1	-5/-15		Q	+20%	+20%
  Trucks	1	+1/-50%	-5/-15		Q	+25%	+50%
Improved Rudder	2	-1		Q		Q	+20%
Fly-by-Wire system	2	-1		Q		Q	+25%
Body Upgrade
  Cycles & Aircraft	2 x orig Body		-1%	+1/0		Q	500$ + 500$
  Others	8		-1%	+1/0		Q	1,000$ + 500$
Armor Upgrade
  Cycles & Aircraft	org. Bod	+1 for 2	-5/-I5	0/+3		+10%	1,750$ + 5,000$
  Others	Body	full levels	-5/-I5	0/+3		+10%	2,500$ + 5,000$
Passive Thermal Masking (IC and MultF only)
  Ground Vehicles		+1/+1		Q	+1		Body x 3,750$
  Ground Vehicles		Q		Q	+1		Body x 5,000$
  Cycles		Q		Q	+1		Body x 6,000$
  Trucks & Planes		Q		Q	+1		Body x 7,500$
  Tractors & Rotorcraft		Q		Q	+1		Body x 10,000$
  ACVs		Q		Q	+1		Body x 3,750$
  Water and LTA craft		Q		Q	+1		Body x 2,500$
Active Thermal Masking	5		-5/-15		+1		see Rigger Black Book, pg 112
Passive Aural Masking
  Ground Vehicles	4		Q		+1		Body x 2,500$
  Cycles, Trucks, LTA	4		Q		+1		Body x 3,750$
  Tractors	4		Q		+1		Body x 5,000$
  ACVs, Aircraft	4		Q		+1		Body x 25,000$
  Water	4		Q		+1		Body x 2,500$
Extra Fuel Capacity	+25%		Q		Q	+1 L	1$

Vehicles Accessories
Name	CF	Installation Time	Required Equip	Cost	Legality	Availability	Street Index
Advanced Passenger Protection	1	1 week	Vehicle Facility	2,500$	Legal	2/2 days	0.8
Amphibious Operation Package
  Basic		4 days	Vehicle Facility	2,500$	4P-E2	8/2 weeks	1.4
  Propeller	2	1 week	Vehicle Facility	7,500$	4P-E2	8/2 weeks	1.4
  Water jet	3	2 weeks	Vehicle Facility	15,000$	4P-E2	8/2 weeks	1.4
Anti-Theft Systems		
  Rating 1-3		1 day	Vehicle Kit	Rating x 100$	Legal	Always	0.75
  Rating 4-6		1 day	Vehicle Kit	Rating x 400$	Legal	Always	0.75
  Rating 7-9		1 day	Vehicle Kit	Rating x 1,000$	Legal	Always	0.75
  Rating 10+		1 day	Vehicle Kit	Rating x 5,000$	Legal	Always	0.75
Autopilot			
  Rating 1		2 days	Vehicle Facility	Body x 500$	Legal	4/2 days	1.0
  Rating 2		4 days	Vehicle Facility	Body x 5,000$	Legal	5/7 days	1.1
  Rating 3		4 days	Vehicle Facility	Body x 10,000$	Legal	6/7 days	1.4
  Rating 4		6 days	Vehicle Facility	Body x 25,000$	Legal	8/14 days	1.8
Bench Seat	5	1 day	Vehicle Shop	75$	Legal	Always	1.0
Bench Seat, Folding	5	1 day	Vehicle Shop	50$	Legal	Always	1.0
Boat Hull Modifications		4 days	Vehicle Facility	500$	Legal	4/4 days	1.0
Bucket Seat	5	1 day	Vehicle Shop	700$	Legal	2/1 day	0.5
Bucket Seat, Big	6	1 day	Vehicle Shop	750$	Legal	3/1 day	0.5
Bucket Seat, Ejection	8	2 days	VehicleFacility	3,000$	6-E1	6/1 week	1.4
Cargo Container
  7 meter (Body 1)	1,000			5,000$	Legal	Always	1.0
  10 meter (Body 2)	1,500			8,000$	Legal	Always	1.0
  20 meter (Body 3)	2,000			10,000$	Legal	Always	1.0
Convertable Top		3 days	Vehicle Shop	10% + 2,500$	Legal	Always	0.8
Crash Cage	7	2 days	Vehicle Shop	3,500$	Legal	3/1 day	0.8
Datajack Link	2	1 week	Vehicle Facility	2,500$	Legal	5/7 days	0.75
Drone Rack	+2	Body x 1 day	Vehicle Facility	1,000$	6P-E2	7/7 days	1.5
Drop Tanks (100L)		10 miniutes		200$	10P-E2	7/7 days	1.0
ECM
  Security I (Rating 1)	1	2 days	Vehicle Facility	25,000$	4P-E2	8/1 mth	2.0
  Security II (Rating 2)	2	4 days	Vehicle Facility	75,000$	3P-E2	10/1 mth	2.0
  Security III (Rating 3)	4	6 days	Vehicle Facility	225,000$	2P-E2	14/1 mth	2.0
  Military I (Rating 4)	2	8 days	Vehicle Facility	800,000$	3-E3	16/2 mths	4.0
  Military II (Rating 5)	3	10 days	Vehicle Facility	2.4M$	2-E3	16/2 mths	4.0
  Military III (Rating 6)	4	12 days	Vehicle Facility	6.0M$	2-E3	16/2 mths	4.0
ECCM
  Security I (Rating 1)	2	2 days	Vehicle Facility	20,000$	4P-E2	8/1 mth	2.0
  Security II (Rating 2)	3	4 days	Vehicle Facility	70,000$	3P-E2	10/1 mth	2.0
  Security III (Rating 3)	5	6 days	Vehicle Facility	190,000$	2P-E2	14/1 mth	2.0
  Military I (Rating 4)	3	8 days	Vehicle Facility	700,000$	3-E3	16/2 mths	4.0
  Military II (Rating 5)	4	10 days	Vehicle Facility	2.0M$	2-E3	16/2 mths	4.0
  Military III (Rating 6)	5	12 days	Vehicle Facility	5.0M$	2-E3	16/2 mths	4.0
Electronics Bay	1 per 10kg	1 day	Vehicle Shop	5% of item	Legal	2/1 day	0.75
EnviroSeal(tm)	1	1 day	Vehicle Facility		Legal	4/7 days	0.75
  Gas Seal				Body x 250$
  Water Seal				Body x 750$
  Engine Seal	+1			Body x 1,000$
External Cargo Space		1 day	Vehicle Shop	CF x 250$	Legal	Always	1.0
Flotation Package	2	4 days	Vehicle Facility	10% vehicle	Legal	5/7 days	1.5
GridLink(tm) Power	3	2 days	Vehicle Facility	600$	Legal	2/1 day	0.75
Headlight Options		1 day	Vehicle Shop		Legal	2/1 day	0.75
  Swivel Mounts				1,250$	Legal		1.0
  Whitelight Lamps				500$	Legal		1.0
Integrated Controls	2	1 week	Vehicle Facility	1,500$	10P-E1	4/7 days	1.2
Life Support	1 per 10 man-hours	1 day	Vehicle Shop	500$ + 100$ x Manhours	Legal	5/7 days	1.2
Reinforced Seating	1	1 day	Vehicle Shop	250$	Legal	3/1 day	0.75
Reduced Sized Components
  Level 1	-1					Basex2
  Level 2	-2					Basex5
  Level 3	-4					Basex20
Remote Control Deck				Rating x 5,000$	4P-E1	4/3 days	2.0
Remote Control Deck, Cyber				Rating x 25,000$	3P-E1	8/7 days	2.0
Remote Control Gear	2	1 week	Vehicle Facility	Body x 2,500$	5P-E1	4/3 days	2.0
Rigger Control Gear	2	1 week	Vehicle Facility	1,800$	5P-E1	4/7 days	2.0
Roll Bars	2	3 days	Vehicle Shop	2,000$	Legal	5/7 days	0.75
Secondary Controls	2	3 days	Vehicle Shop	400$	Legal	7/8 days	1.3
Sensors			
  Standard (Rating 1)		2 days	Vehicle Facility	5,000$	Legal	2/3 days	0.9
  Enhanced (Rating 2)	1	4 days	Vehicle Facility	15,000$	Legal	4/6 days	1.0
  Advanced (Rating 3)	2	6 days	Vehicle Facility	45,000$	Legal	5/14 days	1.2
  Security I (Rating 4)	1	8 days	Vehicle Facility	120,000$	4P-E2	8/1 mth	2.0
  Security II (Rating 5)	2	10 days	Vehicle Facility	360,000$	3P-E2	10/1 mth	2.0
  Military I (Rating 6)	3	12 days	Vehicle Facility	1.25M$	3P-E3	16/2 mths	4.0
  Military II (Rating 7)	4	14 days	Vehicle Facility	3M$	2-E3	16/2 mths	4.0
SunCell(tm) Power	1	1 day	Vehicle Shop	500$	Legal	2/5 days	0.75
Tires		15 minutes	Vehicle Kit		Legal	Always	0.75
  Standard				Body x 50$	Legal
  Performance				Body x 75$	Legal
  Off-road				Body x 125$	Legal
  Dual-purpose				Body x 250$	Legal
  Runflat				+200$	Legal

Vehicle Weapon Mounts
Name	CF	Recoil	Hardpoints	Weapon Points	Base Time	Required Equi	Cost	Availability	Street Index
Pintle Mount		1		1	12 hours	Vehicle Kit	50$	4/1 day	1.0
Ring Mount		1		1	1 day	Vehicle Shop	1,500$	4/1 day	1.0
Ring Mount and hatch		1		1	1 day	Vehicle Shop	2,000$	4/1 day	1.0
Ring Mount, Open top	1	1		1	1 day	Vehicle Shop	3,000$	4/1 day	1.0
Single center-line	2	2	-1	1	3 days	Vehicle Shop	1,000$	4/1 day	0.9
Center-line Dual	3	2	-1	1	3 days	Vehicle Shop	1,750$	4/1 day	0.9
Wing/Fairing	0.5	2	-1	1	3 days	Vehicle Shop	750$	5/3 days	1.0
External Turret		-50%			3 days	Vehicle Facility		7/2 weeks	1.5
  Micro	2		-1	2			5,000$
  Small	3		-2	4			7,500$
  Medium	4		-3	6			15,000$
  Pop-up	Basex2			-1			Basex3
  Normal Weapon
      ammo storage	1			50 magzine			500$
  Heavy Weapon
      ammo storage	1			20 magazine			500$
  Missile Storage	1			1 missile			1,000$
Remote Turret		-50%			3 days	Vehicle Facility		7/2 weeks	1.5
  Micro	1		-1	2			6,000$
  Small	2		-2	4			9,000$
  Medium	3		-3	6			17,500$
  Pop-up	Basex2			-1			Basex3
External Rack Mounts			Q	Missiles x Body	3 days	Vehicle Facility	750$	7/7 days	1.5
							+  250$ x Missile
Firmpoints	1	1	-.5	1	1 day	Vehicle Shop	750$	6/4 days	1.5