HDTenEightyP/NetNews huggingface dataset:
From: tsang@cs.washington.edu (Donald Tsang)
Subject: Re: PLEASE answer these non-newbie questions.
Organization: Computer Science & Engineering, U. of Washington, Seattle
Date: Fri, 10 Apr 92 15:07:14 GMT

In article <> jhammond@acpub.duke.edu (John Kirk Hammond) writes:
>1)  Is UDP worth it?  I've downloaded one of the preliminary clients,
>and I found no change in lag at Bronco.  Does it make a difference?
>I'm so used to lag that when I tried 7 updates at Duke's home game, I
>couldn't hack it and had to go back to 5...

Did you enable the UDP features?  You have to hit "+", and choose stuff
from the new menu...

>2)  Do detting an enemy team's torps on their ships do them damage?
>I've never noticed it doing this.  This could prove veerrryy
>interesting.

A photon you shoot can never do damage to you.

Detonating an enemy's torp does damage to you, and everyone else but
your teammates and the torp's originator.  [It should also give you any
kills that might arise, except your own death, but I digress...]

>3)  Why post places where one get a borg client?  When I was on RWD
>one night, and I, MUCUS, West, and Willy, were the only ones left,
>we checked Bronco for borgs.  Too many.  Obviously, people DO play
>borgs, but why can't there be MORE HUMAN servers?  Many clueful
>players (not all by any standard) prefer to play human.  I AM NOT
>trying to restart this old controversey...I'll just kill articles
>concerning the ethics of borgs :).

Some people play Netrek to blow things up, pure and simple.  They're
just as happy in a Mecha as they are running around the jungle with
an M-60 and barely any clothes.  Maybe happier.

I just set up some subtle anti-borg (and borg-tactic) features.

>4)  Is there any possible way to beat an extremely clueful BB without
>running away at an angle and pressoring, while firing torps and
>phasering?  I'm talking about those annoying guys like OffensiveTackle
>who just rush you at warp 8... :)

If we knew that, nobody would play BB's, would they?

But seriously, "running at you at warp 8" is a two-edged sword.  Try to
take advantage of his lack of maneuverability.  Pulse your photons so
he can't det them all, even with constant detting..

Unfortunately, BB tractors have a higher range than the average life of
a DD torp...  [I actually think it's *too* high.]

-- 
Donald Tsang                    "Ho!  Haha!  Guard!  Turn!  Parry!  Dodge!
tsang@june.cs.washington.edu     Spin!  Ha!  Thrust!"
..!uw-beaver!june!tsang                       -- Robin Hood Daffy
Xref: sparky alt.games.xtrek:3659 rec.games.netrek:189
From: yohan@chester.ksu.ksu.edu (Jonathan W Newton)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: CLASH OF THE TREK-TITANS '92
Date: 6 Apr 1992 14:35:44 -0500
Organization: Kansas State University
Distribution: world
NNTP-Posting-Host: chester.ksu.ksu.edu


I think the best reason for playing a bronco-style server is that these servers
usually have the most clueful players.  The main problem with bronco style servers
is that the time spent refueling makes for a rather boring game.  Galaxy servers	
simply have more action in my opinion.  As for galaxy class ships detracting from
the game, I say: 1) Everyone has access to them so there is no unfairness 2)  I
see many people do very well in other ships, and I still see all of them being
utilized.  In fact, it seems to me that the most clueful players fly destroyers.
From: rone@skat.usc.edu (Man on a Mission)
Newsgroups: alt.games.xtrek
Subject: Re: DUKE #1
Followup-To: alt.duke.basketball.sucks.sucks.sucks
Date: 7 Apr 1992 21:37:05 -0700
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: skat.usc.edu

In article <2266@news.duke.edu> jhammond@acpub.duke.edu (John Kirk Hammond) writes:
>     Duke might not rule in INL, but Duke is #1 basketball!!!
>     Repeated the first time since the 64 team tourney began!
>     MICHIGAN SUCKS!  The Fab 5 were up past their bed time last
>     night!
>     GO TO HELL CAROLINA!
>     There is no question who the NCAA 1992 National Champions are:
>                             DUKE
>                              #1


Hey, moron. Get the HELL off of alt.games.xtrek

Followup to the appropriate newsgroup.


-- 
"And please bless Grandma, and Grampa..."	  ,----------- Ron A. Echeverri
"...And please, give me a million dollars,	  | BSAE 1994 Univ. of So. Cal.
 and, *chuckle* oh yeah, huge pectoral muscles."  `---------------\  MUDaholic
	- Ren and Stimpy, "The Littlest Giant"			   \___________
Xref: sparky alt.games.xtrek:3655 rec.games.netrek:178
From: hde+@CS.CMU.EDU (Herbert Enderton)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: Newbie FAQ
Date: 6 Apr 92 15:44:51 GMT
Distribution: na
Organization: Carnegie Mellon University

In article <rp0ktINNo8@agate.berkeley.edu>, goldfarb@ocf.berkeley.edu (David Goldfarb) writes:
|> 	One slight note: calvin.usc.edu is not *quite* plain vanilla.
|> Torps fired out the rear 60 degrees (or out of some narrow rear arc,
|> anyway) increase weapon temp. proportionally to your warp speed. This
|> is intended to cut down on runner scumming. In my experience, it doesn't
|> actually change the game much.
|> 
|> Rear Admiral Zach Paleozogt

Also you can fire while you're uncloaking, i.e., as soon as you hit the
key to uncloak.  On other servers you have to wait a second or so to come
fully uncloaked before firing.  This changes the game significantly.

Commander Fish
Newsgroups: alt.games.xtrek
From: jch+@cs.cmu.edu (Jonathan Hardwick)
Subject: everyone should move to rec.games.netrek
Date: Thu, 09 Apr 92 12:30:51 GMT
Organization: School of Computer Science, Carnegie Mellon
Distribution: alt

Just as a final reminder : original traffic to this newsgroup has
fallen to a trickle, whereas rec.games.netrek is up to 50 articles a
day and still climbing.  Everyone should move over to rec.games.netrek
ASAP, but continue cross-posting to alt.games.xtrek for a while. 

I'm outta here,

Jonathan H.
Newsgroups: alt.games.xtrek
From: surprj@aix.rpi.edu (Jason Michael Surprise)
Subject: NetrekManual
Date: Wed, 8 Apr 1992 00:53:15 GMT

Is there anywhere where I can get a copy of the Netrek User's Guide, or
manual, or whatever?

Organization: Freshman, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: alt.games.xtrek,rec.games.netrek
Date: Wed, 15 Apr 1992 21:40:22 -0400 
From: Greg K Chung <gc2n+@andrew.cmu.edu>
Subject: Re: Borgs
	<74050@netnews.upenn.edu>

> BTW: I used to make the same argument that you did.  "Borgs don't really change
> the game."  Personally, I will play any non-borg game over any borg game.  The
> sad fact is that borgs do change the game.  Also, the thrill of beating top
> notch players when you are in a borg doesn't exist.  If you were to beat
> Admiral West when you are not in a borg, you really did something.  If you beat
> him using a borg, it's not nearly as impressive.


My personal opinion on the use of borgs is rather neutral.  I tend to
agree with Brian/FreeKill that the use of a borg just reduces the
enjoyment of the game.  I have never played a borg, and I will probably
never reach those "high ranks", but I always get some sense of
satisfaction from taking a planet under heavy fire or defeating a good
ogger.  Playing in a borg must reduce the challenge of the game...so as
far as I can see, the only enjoyment you can get is out of defeating
non-borgers.  Since this is only a game, I feel that the sole purpose of
it is to get some sense of accomplishment from doing some feat of some
value.  I would think that most non-borging players would agree that all
human games tend to me much more fast paced and exciting...

I am not trying to make any conclusive statement here, but I am just
posting this personal opinion...And it is great fun to waste high
ranking borgers trying to play without a borg!

Greg
aka Stiletto (possibly the lowest ranked subscriber here)

| o |
| o |  Received From: +gc2n@andrew.cmu.edu
| o |
From: botelle@eniac.seas.upenn.edu (Justin R. Botelle)
Newsgroups: alt.games.xtrek
Subject: rec.games.netrek
Date: 8 Apr 92 16:35:58 GMT
Organization: University of Pennsylvania


Xref: sparky alt.games.xtrek:3660 rec.games.netrek:194
From: mj941521@longs.LANCE.ColoState.EDU (Michael P. Johnson)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: Re: Newbie FAQ
Date: 6 Apr 92 20:39:12 GMT
Reply-To: mj941521@longs.LANCE.ColoState.EDU (Michael P. Johnson)
Distribution: na
Organization: Engineering College, Colorado State University

I'll take it that "Kiwi-lime ice"  is not
that good, but I'm a choco-holic.

Thanks for the help,
MJ Jazz
________________________________
Life is too short not to get married,
   make a million, and lose it all to TAXES!!
--------------------------------
Xref: sparky alt.games.xtrek:3716 rec.games.netrek:506
From: fadden@uts.amdahl.com (Andy McFadden)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: FAQ (was Re: UDP)
Date: 10 Apr 92 22:46:35 GMT
Organization: Amdahl Corporation, Sunnyvale CA

Maybe we need that auto-posted mini-faq for alt.games.xtrek only?  None
of us will have to read it, and all the people who keep looking there will
have something to read.  Post once a week, and set the "Expires:" field.


In article <2317@news.duke.edu> sdj@acpub.duke.edu (SCOTT JOHNSON) writes:
>Pardon me for asking a question that I'm sure has been answered before,
>but as a new player I don't know some of these things yet.
>
>Where can I get the FAQ?  And also, where can I get the new UDP clients?
>I have a DEC2100 running Ultrix if it helps.  Thanks a lot!

Start by reading rec.games.netrek instead of alt.games.xtrek.  The group
switched a week or two ago.

The interesting stuff is on Jonathan Hardwick's FTP archive site
(gs69.sp.cs.cmu.edu or thereabouts).

>--Scott
>sdj@hercules.acpub.duke.edu

-- 
fadden@uts.amdahl.com (Andy McFadden)
[ Above opinions are mine, Amdahl has nothing to do with them, etc, etc. ]
Xref: sparky alt.games.xtrek:3674 rec.games.netrek:221
From: mikey@eukanuba.wpd.sgi.com (Mike Yang)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Galaxy Client available for SGI (was Re: CLASH OF THE TREK-TITANS '92)
Date: 7 Apr 92 02:05:15 GMT
Reply-To: mikey@sgi.com
Organization: Silicon Graphics, Inc.

In article <epa.702605589@aleph.cis.ksu.edu>, epa@cis.ksu.edu (Eric P. Armstrong) writes:
|> The current client on ftp.cis.ksu.edu:/pub/Games/netrek/galaxy.client.tar.Z
|> is 100% compatible with standard servers. 

I've updated:

	sgi.com:~ftp/pub/mikey/netrek.sgi4.0
	sgi.com:~ftp/pub/mikey/netrek-sgi.tar.Z

The first is a blessed galaxy client for SGI machines running at least
IRIX 4.0.  The latter are SGI-compatible sources for vanilla xtrek plus
ck_players plus the galaxy client.

I haven't actually tried the galaxy client on a galaxy server;
netrek.cis.ksu.edu won't allow outsiders until 10:30pm their time.
But it seems to work fine with normal servers using normal ship types.

Note that the client still defaults to bezier.berkeley.edu.  I do have
my West Coast ties to think about...

-----------------------------------------------------------------------
                 Mike Yang        Silicon Graphics, Inc.
               mikey@sgi.com           415/335-1786
From: paulsen@eniac.seas.upenn.edu (Brian Paulsen )
Newsgroups: alt.games.xtrek
Subject: Re: DUKE #1
Date: 8 Apr 92 20:14:53 GMT
Organization: University of Pennsylvania

In article <2266@news.duke.edu> jhammond@acpub.duke.edu (John Kirk Hammond) writes:

>     Duke might not rule in INL, but Duke is #1 basketball!!!
>     Repeated the first time since the 64 team tourney began!

I thought UCLA repeated during the '70's...

Brian
Xref: sparky alt.games.xtrek:3665 rec.games.netrek:208
From: mikey@sgi.com (Mike Yang)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: CLASH OF THE TREK-TITANS '92
Date: 6 Apr 92 22:58:48 GMT
Article-I.D.: shinobu.1992Apr6.225848.8221
Organization: Silicon Graphics, Inc.

In article <1992Apr6.221029.8938@u.washington.edu> skaven@milton.u.washington.edu (William Gilliland) writes:
>   Is the galaxy client available for Silicon-graphics Indigos?  If not, would
>it be possible to port it?

If someone points me to the source, I can build it for SGI machines
and make it available via ftp.  Is the galaxy client a proper superset
of the standard client?  Or do I have to provide versions of both?

-----------------------------------------------------------------------
                 Mike Yang        Silicon Graphics, Inc.
               mikey@sgi.com           415/335-1786
Organization: Carnegie Mellon, Pittsburgh, PA
Newsgroups: alt.games.xtrek,rec.games.netrek
Date: Mon,  6 Apr 1992 22:01:59 -0400 
From: "Timothy C. Worsley" <tw1r+@andrew.cmu.edu>
Subject: Re: INL: Team Darkhorse v. Golden Bears

	We knew that there was some lag trouble from the begining, and I
requested that Darkhorse not use more than 5 updates/second to somewhat
compensate (yeah, right).
	We sarted off strongly, but GB dug in really well.  It seemed to me
that they got stronger and stronger as the game went on (not just the
LPS advantage).
	I was suspiciouse that they had been ghostbusted toward the end, but
there was no way to tell.  There hadn't been any ghostbusting or quiting
out messges.  We had them down to Earth, and were trying to draw them
off.  What it looked like from here was the it was working pretty well,
and then it was working MUCH TOO well, and then we had taken Earth, and
it was over.
	
	We didn't vote for an MVP, but I would personally pick allen, who
seemed to me to be their most effective ogger.  Most of their successful
Oggs cam in waves, though, so whoever was organizing it (Mojo?) needs
some creadit too.

ZZnew guy
From: tom@ocf.berkeley.edu (Tom Holub)
Newsgroups: alt.games.xtrek
Subject: Re: PLEASE answer these non-newbie questions.
Date: 11 Apr 1992 11:29:52 GMT
Organization: U.C. Berkeley Open Computing Facility
NNTP-Posting-Host: tornado.berkeley.edu

In article <2316@news.duke.edu> jhammond@acpub.duke.edu (John Kirk Hammond) writes:
)1)  Is UDP worth it?  I've downloaded one of the preliminary clients,
)and I found no change in lag at Bronco.  Does it make a difference?
)I'm so used to lag that when I tried 7 updates at Duke's home game, I
)couldn't hack it and had to go back to 5...

I play at 4 updates no matter where I'm playing; I find that my timing 
can get screwed up if I switch around.  I was playing at bronco
tonight, and I will say that UDP is an improvement; on a good connection
(say, 80-150 ms ping times and 2% packet loss) it can seem almost
like it's local.  My 3/50 definitely got more overloaded than usual
when many torps were on the screen, but this may not have been 
UDP's fault.  

 
)2)  Do detting an enemy team's torps on their ships do them damage?
)I've never noticed it doing this.  This could prove veerrryy
)interesting.

It damages the other enemies nearby, but not the guy who fired them.

)3)  Why post places where one get a borg client?

Because people want to play them.  OK, weenies want to play them.
On Needmore yesterday someone asked where they could get a borg;
I told them to FTP it from i.have.no.clue.  Two people asked me
what directory it was in  :)

)4)  Is there any possible way to beat an extremely clueful BB without
)running away at an angle and pressoring, while firing torps and
)phasering?  I'm talking about those annoying guys like OffensiveTackle
)who just rush you at warp 8... :)

Play a BB  :)
 -Mojo
Newsgroups: alt.games.xtrek
From: oneill@cs.ulowell.edu (Brian 'Doc' O'Neill)
Subject: Re: Borgs
Organization: University of Massachusetts at Lowell Computer Science
Date: Wed, 15 Apr 1992 03:09:58 GMT

I happen to like using a Borg from time to time, but I don't need to
usually. There are times when my hand is sore and various keypresses cause
me problems, so I will use a Borg mainly for autoshields but no more. It
doesn't affect my gameplay much as I can use shields normally just as well
if not better, but the relief on my hand helps. With harvard now using the
blessed/non-blessed setup for having non-Borg days (which has been quite
messed up recently), I have used the bronco client and still had a good
number of kills (16 at one point last week), but occasionally use helixborg
when allowed.

Sure, I could use other features of a Borg, but I don't, unless I find an
overwhelming majority of borgs with all features on.

Captain Doc on Harvard

=======================================================================
Brian O'Neill - Systems Manager, Computer Science 	 (508) 934-3645
University of Massachusetts at Lowell
Internet: oneill@ulowell.edu		Moderator, comp.binaries.ibm.pc
From: shafto@ils.nwu.edu (Eric Shafto)
Newsgroups: alt.games.xtrek
Subject: Scanning beams are the BEST!!!
Date: 7 Apr 92 16:12:54 GMT
Organization: The Institute for the Learning Sciences

Wow, I love those scanning beams.  They are really fun to use, and
they don't consume much in the way of fuel.  I guess my only question
is, what do they do?

Thanks for the info.

-- 
*Eric Shafto             * Sometimes, I think we are alone.  Sometimes I  *
*Institute for the       * think we are not.  In either case, the thought *
*    Learning Sciences   * is quite staggering.                           *
*Northwestern University *     -- R. Buckminster Fuller                   *
From: jhammond@acpub.duke.edu (John Kirk Hammond)
Newsgroups: alt.games.xtrek
Subject: DUKE #1
Date: 7 Apr 92 05:14:51 GMT
Organization: Duke University; Durham, N.C.


     Duke might not rule in INL, but Duke is #1 basketball!!!
     Repeated the first time since the 64 team tourney began!

     MICHIGAN SUCKS!  The Fab 5 were up past their bed time last
     night!

     GO TO HELL CAROLINA!

     There is no question who the NCAA 1992 National Champions are:

                             DUKE

                              #1
Organization: Junior, Chemistry, Carnegie Mellon, Pittsburgh, PA
Newsgroups: alt.games.xtrek,rec.games.netrek
Date: Mon, 13 Apr 1992 22:42:39 -0400 
From: Christopher Bruce Kidwell <ck31+@andrew.cmu.edu>
Subject: Re: Lagg U waxed by team wizard
	<BATHURST.92Apr11165825@felix.noaapmel.gov>

>        While the team was, in fact, not team Wizard, it looked pretty damn
>strong.  In no particular order:
>
>Mr. Wizard
>Yeah Boy!!
>Warlock
>ZZnew guy
>Val ckurii
>guest__
>Heimdal
>Yupa

Not quite right, Hugh.  Boris (gc00) played, not YeaBoy.  Also, you
need to learn to spell...  :)   (Val Ckurai and Heimdall)

Chris
From: sdj@acpub.duke.edu (SCOTT JOHNSON)
Newsgroups: alt.games.xtrek
Subject: UDP
Date: 10 Apr 92 14:04:56 GMT

Pardon me for asking a question that I'm sure has been answered before,
but as a new player I don't know some of these things yet.

Where can I get the FAQ?  And also, where can I get the new UDP clients?
I have a DEC2100 running Ultrix if it helps.  Thanks a lot!
 
--Scott
sdj@hercules.acpub.duke.edu
Xref: sparky alt.games.xtrek:3670 rec.games.netrek:215
From: jch+@cs.cmu.edu (Jonathan Hardwick)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Galaxy clients (was Re: CLASH OF THE TREK-TITANS '92)
Date: 7 Apr 92 00:52:32 GMT
Organization: School of Computer Science, Carnegie Mellon

epa@cis.ksu.edu (Eric P. Armstrong) writes:
> The current client on ftp.cis.ksu.edu:/pub/Games/netrek/galaxy.client.tar.Z
> is 100% compatible with standard servers. 

But not with standard .xtrekrc's  :-)
Xref: sparky alt.games.xtrek:3714 rec.games.netrek:496
From: rw2g+@andrew.cmu.edu (Richard Weinstein)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: OGG
Date: 10 Apr 92 13:11:24 GMT
Organization: Freshman, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA

Excerpts from netnews.rec.games.netrek: 9-Apr-92 OGG "Timothy C.
Worsley"@and (73)

#	Eat Keloggs (lightly) Frosted Bran.
#	Breakfast of netrekers.
#
# ZZnew guy

Hee, hee. Yeah, I noticed that too...

For those who haven't seen it, the box says "Kelloggs" in big letters
wrapped around the box. On one side, 's'  On the other side, 'l'
On the back, 'Kel' So on the front of the box in big letters it says:

OGG

:-]

--Rick
Xref: sparky alt.games.xtrek:3737 rec.games.netrek:635
From: mj1g+@andrew.cmu.edu (Michael Juster)
Newsgroups: alt.games.xtrek,rec.games.netrek
Subject: Re: PLEASE answer these non-newbie questions.
Date: 13 Apr 92 06:08:22 GMT
	<2316@news.duke.edu>
	<MdtXXFS00Uh707OG1=@andrew.cmu.edu>
Organization: Junior, Chemical Engineering, Carnegie Mellon, Pittsburgh, PA

Excerpts from netnews.rec.games.netrek: 10-Apr-92 Re: PLEASE answer
these non.. "John O. Kim"@andrew.cmu (2157)

>     I have two statements to that......Borgs SUX....I lose respect for
> people who use borgs


Maybe for the first time in Netrek History,

Yeah Boy and myself agree on something.

-Mike
Admiral chi
From: amarante@bucknell.edu (gregory amarante `94)
Newsgroups: alt.games.xtrek
Subject: ogging
Date: 9 Apr 92 03:07:48 GMT
Distribution: world
Organization: Bucknell University, Lewisburg, Pa.

what is ogging?  taking planets?
Newsgroups: alt.games.xtrek
From: kring@athena.mit.edu (David C Kring)
Subject: Borgs
Organization: Massachusetts Institute of Technology
Date: Tue, 14 Apr 1992 18:16:15 GMT

I sense a lot of hatred for borgs from veteran players out there.  I believe
this is due to the fact that you are simply used to playing "human" clients.

Personally, I love to play borgs as long as all users have essentially similar
ones.  The problem with borgs only comes form disparity.

If there can be a realistic simulation of space combat, a "borg" is more
realistic.  What captain would try fighting a FTL velocities with a ultra-tech
ship without access to fine computer aids and a crew who knows how to aim his
weapons for him.   To me the beauty of xtrek lies in strategy and basic
operation tactics, not dextrous application of a mouse.

You will have to excuse me if I get irritated at "humans" who complain
about "borgs" on non-human servers.

	
					Captain Lucky Starr
Organization: Carnegie Mellon, Pittsburgh, PA
Newsgroups: alt.games.xtrek,rec.games.netrek
Date: Mon,  6 Apr 1992 22:49:26 -0400 
From: "Timothy C. Worsley" <tw1r+@andrew.cmu.edu>
Subject: Adiction

	I'm starting to realize how bad netrek adiction can be.  I get really
short tempered when i haven't had my fix.  At first, I had a number of
other excuses, but more and more, I think it's just netrek.  I need my
fix.

ZZnew guy (15 que?!?!  Hell, I'll go kill some hosers on some empty server.)
--Tim
From: lyford@flounder.rutgers.edu (Stephen "Raxas" Lyford)
Newsgroups: alt.games.xtrek
Subject: Re: NetrekManual
Date: 8 Apr 92 16:09:08 GMT
Organization: Rutgers Univ., New Brunswick, N.J.


Me too! :) I am looking for a FAQ or a Manual, etc.... as well.
Thanx in advance...
-- 
    +-----------------------+------------------------------+  
    |  Stephen Lyford       |   lyford@chowder.rutgers.edu |  
    |  Alpha Phi Omega      |   lyford@clam.rutgers.edu    |  
    |    Zeta Sigma         | ( lyford@chopin.udel.edu )   |
.___+-----------------------+------------------------------+___.
| Raxas @ TinyTIM / MicroMUSE / QuartzParadise / QuartzBBS     | 
| . . . . . . . RhostshylMUSE / AfterFiveMUCK . . . . . . . . .|
+--------------------------------------------------------------+
Xref: sparky alt.games.xtrek:3745 rec.games.netrek:716