From: Eric_S_Klien@cup.portal.com
Newsgroups: rec.games.pbm,rec.games.board
Subject: Diplomacy game openings!
Date: Wed, 12 Aug 92 19:14:08 PDT
Organization: The Portal System (TM)
Distribution: world

    If you are responding to the following, let me know what conference you
                                   saw it in.

*****************************************************************************
        I need *ONE* non Californian player for a regular gamestart!
             I need one player for the WIN92 and 1914 gamestarts.
*****************************************************************************

I need people who would like to standby in weird variants.  In particular,
the following games could use standbys:

LOEB9 RULES (9 players) Spain and Scandinavia are added as extra players.
GREAT BRITAIN RULES (7 players) Britain starts with 6 SC's but all armies!
1898 RULES (7 players) Regular map. Each player starts with only his capital.
YOUNGSTOWN RULES (10 players) Extended map including Asia and Africa.
ELEVEN PLAYER RULES (11 players) An 11 player game with extra countries.
SLOW WARP (7 players) Regular game with turns every three days.
WIN91 (7 players) Regular game with players who have either won or have been 
                  in 2-way draws

====================================================================
Remember to give me your home phone number, work phone number, fax 
phone number, home address, and list all seven countries in order of
preference when you sign up for my waiting list.  Also include a 
list of your e-mail addresses.
====================================================================

Game #197 has been organized!  It is a no-press warp gunboat 
Youngstown game.  GM is nick@sunburn.waterloo.edu/Nick Fitzpatrick.
Game name is Celebres.

Players are:

Just kidding.  They're not listed of course.

I am organizing games #198+ of Diplomacy, I am currently looking for 
GMs (for regular and variant games in both my electronic and postal 
zines), GM standbys, player standbys, scribes, and players.  If you 
would like to help out in a bureaucratic position, let me know.  I 
have plenty of paper shuffling jobs that need to be filled!  Also if 
your game ever has problems, PLEASE CONTACT ME!  Also let me know
if there are any mistakes in this game opening message.
 
If you don't own Diplomacy, you can buy it at your local hobby store 
or from Avalon Hill directly.  Avalon Hill's prices are $25.00 for 
the game, or $10.00 for the mapboard, $5.00 for the rules, $2.00 for 
the basic rules sheet, $5.00 for the game pieces, and $3.00 for a set 
of 7 conference maps.  They also sell a Gamer's Guide to Diplomacy 
which I think is great for $8 + $3.00 shipping.  Their phone numbers 
are 1-800-999-3222 and (301) 254-5300.  Address is 4517 Harford Road, 
Baltimore, MD 21214.  Postage and handling is $4.00/$5.00 for U.S, 
$8.00/$10.00 for Canada and $12.00/$15.00 for anywhere else with the 
first number being for orders $10.01 to $25.00 and the other number 
being for orders from $25.01 to $35.00.  Also, there is a neat IBM 
compatible Diplomacy program named Judge.  To get it send $30.00 
US/Canadian to Les Casey, 33 Nestrow Dr., Nepean, Ontario, K2G 4M2, 
Canada.  Judge is fantastic for GMing!  
 
Other programs of similar quality are avaiable for free:

"Diplomacy Adjudicator" by Ken Lowe (jdr@u.washington.edu) is
a program which accepts Diplomacy orders in a file or my electronic
mail and computes and mails the results. A very sophisticated
program.  Is written in C.

"Diplomat Interface" by Danny Loeb (loeb@geocub.greco-prog.fr) is a
program in LCS design for the Diplomacy Programming Project moves are
entered in Suntools or X windows or by other computer programs, and
the results are returned in the same way.  Is written in LCS and is
designed for use by automatic diplomacy playing programs.

**
Please indicate whether you have any preference in regards to
participating in a regular diplomacy game where the GM is assisted by
an automatic adjudicating program.  Your moves would then have to be
written in a certain format, but your results would come out quicker
and be more accurate.  For more information, send the message HELP to
judge@u.washington.edu.  
**

REGULAR Diplomacy game waiting list:

All these players can immediately get into a game by sending
the command "signon ? password" to judge@u.washington.edu.
If this doesn't work they should send the command "HELP".

mikes@biochemistry.oxford.ac.uk/Mike Smith
Bryden@acs.uclagary.ca/John Bryden
tecump%sulu@hub.ucsb.edu/Dom Dal Bello
rnlee@igrad1.ucsd.edu/Roderick Lee
tnc!m0079@uunet.uu.net/Paul Bloch
alex_simmons@qad.com/Alex Simmons
egross@uvm-gen.EMBA.UVM.EDU/Edd Gross

             *SPECIAL OFFERING*
WARP NO PRESS GUNBOAT YOUNGSTOWN DIPLOMACY:

This game is full.  But a fourth game is being formed.

This is a variant of Youngstown Diplomacy.  Youngstown is described
later on in this message.

WORK Diplomacy game waiting list:

tomh@tellabs.com/Tom Huber

This is a regular diplomacy game for people in the U.S. who have
access to Usenet from their work place.

BORN Diplomacy game waiting list:

karl@adler.philosophie.uni-stuttgart.de/Karl Dotzek (Germany)
jrb@unssun.scs.unr.edu/John Becker (Germany backup)
sadun@math.utexas.edu/Lorenzo Sadun (Italy)
genesch@envnet2.gsfc.nasa.gov/Gene Schwartzman (Russia)
ukdex@mcl.mcl.ucsb.edu/Steve Williams (England)
nousek@astro.psu.edu/John A. Nousek (Austria)

This is a regular diplomacy game where you play the country you
were born in or where your parents were born.

CHAOS Diplomacy game waiting list:

None.

Every supply center is played by a different player (and builds
are not restricted to "home" centers).  We need 34 players!
To get rules, send GET INFO.CHAOS to judge@u.washington.edu.

The ongoing Chaos games need standbys.  To be a standby, contact both
me and jdr@u.washington.edu/Ken Lowe.

REGULAR French Diplomacy waiting list:

None.  But a standby is needed.

This is a game where all negotiations and press announcments are done in
French.  Let me know if you are also willing to do variants in the French
language.
 
REGULAR Dutch Diplomacy waiting list:

fdebruin@isoux3.estec.esa.nl/Frank de Bruin (cf)
louis@mbfys.kun.nl/Louis Lenders (cf)
daniel@cs.kun.nl/Daniel Tuijnman (cf)
muts@fys.ruu.nl/Peter Mutsaers (cf)
andre@duteina.tudelft.nl/Andre Verweij (and will GM the next Dutch game) (cf)

This is a game where all negotiations and press announcments are done in
Dutch.

REGULAR German Diplomacy waiting list:

karl@adler.philosophie.uni-stuttgart.de/Karl Dotzek (cf)
hottenro@informatik.tu-muenchen.de/Bertrand Hottenroth

This is just a partial list for a German game that is about to get
started, if you want to join in a German game, let me know now!

This is a game where all negotiations and press announcments are done in
German.

REGULAR Latin Diplomacy waiting list:

mccarthy@jezebel.wustl.edu/John McCarthy
arc@mundoe.maths.mu.OZ.AU/Andrew Conway
norrish_m@kosmos.wcc.govt.nz/Jamie Norrish

This is a game where all negotiations and press announcments are done in
Latin.

ELEVEN Player variant waiting list:

randy@ms.uky.edu/Randy Appleton
stamos@suna0.cs.uiuc.edu/Bill Stamos

To get the rules send the command GET INFO.CROWDED to 
judge@u.washington.edu.

1898 waiting list:

None.

The difference is that the game starts in Winter 1898 with each 
country having one unit.  Each country must capture its other 
home centers before it can build in them. 

1914 waiting list:
 
* SIGN UP -- THIS FIVE PLAYER GAME IS ABOUT TO GET OFF THE GROUND *

Bryden@acs.ucalgary.ca/John Bryden (cf)
djk@SU59D.ess.harris.com/Don Kremer (cf)
phygod72@nic.gac.edu/Philip Miesle (cf)
c9106225@brolga.newcastle.edu.au/Matt McLeod (cf)
BUMP@jhuvms.hcf.jhu.edu/Jon Rothstein (observer) (cf)
jmike@mathworks.com/J. Michael Hammond (cf)
randy@ms.uky.edu/Randy Appleton (cf)
haha@vipunen.hut.fi/Harri Haanpaa (observer) (cf)
claudius@leland.stanford.edu/Nelson Lu (observer) (cf)
 
The 1914 variant of Diplomacy is based on an article in The General.  
(The General is published by the manufacturer of Diplomacy to give 
you an idea of how good this variant must be!)  This game is much 
more realistic than regular Diplomacy, you even can get bombers 
starting in Winter 1917.
 
ROUND-ROBIN GUNBOAT waiting list:

5, need 2 more.

This is where you play in 7 different no press gunboat games,
playing as a different country in each game.

GUNBOAT waiting list:

6 people.

In this variant, you don't know who the other people are and can
only communicate through press.

To get the rules send the command GET INFO.GUNBOAT to 
judge@u.washington.edu.

NO PRESS GUNBOAT waiting list:

4 people.  Need a GM!

In this variant, you don't know who the other players are and
you can't even communicate to them through press.

NO PRESS GUNBOAT WARP waiting list:

4 people.  None of these people have been confirmed yet.
You should remind me that you want to be in this game if
you haven't heard from me.

NO PRESS GUNBOAT WITH NO RESTRICTIONS waiting list:

5 creatures, need 2 more.  Sign up now - I have a GM for this game!

In this variant, players are not restricted to the human race.

BLIND DIPLOMACY waiting list:

* I need more players for this game! *

paulg@frith.egr.msu.edu/Greg Paul (in Jan (cf))
tedrick@ernie.berkeley.edu/Tom Tedrick
stamos@suna0.cs.uiuc.edu/Bill Stamos
pinky@vipunen.hut.fi/Tomi Kaartama
yali@bnr.ca/Yawar Ali (cf)
cheng@milton.u.washington.edu/Cheng Chi Ku (cf)
skrishna@ai.mit.edu/Sarath Krishnaswamy (cf)

In this variant, the locations of all pieces are secret.  You 
discover the locations of enemy pieces when you attack them or are 
attacked by them.  You also discover the location of enemy pieces by 
spying.  Each country begins with 2 spies, in any home centers.  You 
lose a spy if you lose your capital, and both spies if you lose all 
your home centers.  Spies that are destroyed are replaced each year 
in any home territory provided that you have enough home centers to
support them.  
 
Each spy may: move, hold, or counter espionage.  Spies themselves are 
completely invisible -- they may move through any space regardless of 
the presence of other units.  Spies are never dislogded, and can only 
be destroyed by counter espionage.  A spy performing conter espionage 
kills all enemy spies in the area.  If two spies both CE the same 
area, both die.  If a spy survives, it provides complete information 
on the unit occupying the area and its actions in the just completed 
turn.  
 
WARP BLIND DIPLOMACY waiting list:

akuo@scam.berkeley.edu/Augie Kuo
dm8sstaf@miamiu.bitnet/Douglas M. MacFarlane
murphy@dg-rtp.dg.com/John Murphy

This is blind Diplomacy with one or two day turns.

CLASSIC DIPLOMACY waiting list:
 
rnlee@sdcc6.ucsd.edu/Roderick Lee
 
In this game we follow the original rulebook and board from the 1958 
edition of Diplomacy.  In this game you actually place armies on top 
of fleets to convoy them (at the rate of one unit per turn) and have 
neat places such as Mesopotamia and Persia.  My favorite change is 
that Switzerland is a neutral supply center!  
 
WARP DIPLOMACY waiting list:

wcollins@eniac.seas.upenn.edu/Walter J. Collins, III
sanctuary@maple.circa.ufl.edu/Matthew D. Galer

Turns will be either every day or every other day, majority vote.
 
SLOW WARP DIPLOMACY waiting list:

None.

Turns will be every three days

WIN92 waiting list:

bbeutel@beagle.Colorado.EDU/Bruce A. Beutel (cf)
wcollins@eniac.seas.upenn.edu/Walter J. Collins, III (cf)
gary@chema.ucsd.edu/Gary Samad (cf)
jmodonne@owucomcn.bitnet/Jason M. O'Donnell (bounced)
keithm@mips.com/Keith Mortensen (cf)
pat@rcgl1.eng.ohio-state.edu/Patrick Plaisted (cf)
bohman@math.rutgers.edu/Thomas Bohman (cf)
ceroburn@Athena.MIT.EDU/Charles Roburn (Observer)

This is a regular Diplomacy game for people who have won previous
e-mail games or have participated in 2-way draws.  There will be
just one game this year, with the cream of the crop.  We almost got
started but one player dropped out at the last moment.  I need one
more player!

ULTIMATE SHAMBLES waiting list:

djb6@midway.uchicago.edu/Dennis Brennan
dagibbs@quantum.on.ca/David Gibbs
c9106225@alinga.newcastle.edu.au/Matt McLeod
Bryden@acs.ucalgary.ca/John Bryden

In this variant, everyone gets 4 supply centers randomly assigned
in the first turn, and then gets 3 builds the following turn.  The
game proceeds normally from there.  If you consider having your units
spread all over the place normal.  This game requires much more 
Diplomacy than normal since everyone is your neighbor!
 
DISBAND VARIANT waiting list:

stamos@suna0.cs.uiuc.edu/Bill Stamos
pl436000@brownvm.bitnet/Jamie Dreier
fqoj@cornella.bitnet/Roger Jagoda
tedrick@ernie.berkeley.edu/Tom Tedrick

In this game you can voluntarily disband units.

YOUNGSTOWN waiting list:

bcanning@reed.edu/Benjamin Canning
randy@ms.uky.edu/Randy Appleton
djb6@midway.uchicago.edu/Dennis Brennan

Youngstown is a 10 player game on a map that includes the countries 
of Japan, China, and India and double the number of provinces and 
supply centers.

For rules, send GET INFO.YOUNGSTOWN and GET YOUNGSTOWN.PS to 
judge@u.washington.edu.

Other Variants
--------------
Judge@u.washington.edu also has the following info:

Great Britain variant - GET INFO.BRITIAN
9 player variant - GET INFO.LOEB9 and GET LOEB9.PS
Machiavelli - GET INFO.MACHIAVELLI and GET RULES.MACHIAVELLI and 
              GET MACHIAVELLI.PS
Pure - GET INFO.PURE
Grey and Black press - GET PRESS

********************************************************************
                             POSITIONS
********************************************************************
Player standby list
-------------------
loeb@geocub.greco-prog.fr/Daniel E. Loeb (1 or 2 unit positions or WIN91)
paulg@frith.egr.msu.edu/Greg Paul (ultimate shambles)
sun!uunet.uu.net!tnc!m0103/David Breeding (blind, reg, no warp
copeland@mssun3.msi.cornell.edu/Scott Copeland (reg)
arc@mundoe.maths.mu.OZ.AU/Andrew Conway (French)
dotzek@ds0lilog.BITNET/Karl Dotzek (German)

GM standby list
---------------
pl436000@brownvm.bitnet/Jamie Dreier (For Judge games only)
loeb@geocub.greco-prog.fr/Daniel E. Loeb (For Judge games only)
durrell@umaxc.weeg.uiowa.edu/Bryant Durrell (Prefers Judge games)
dagibbs@quantum.on.ca/David Gibbs (reg, gun, warp, slow warp, no press)

A standby takes over a game that has lost its GM.  If I run out of GMs,
I will also use standby GMs to start games.

Scribes
-------
cmmjr@flight-sim.gatech.edu/Cliff McKeithan
loeb@nestor.greco-prog.fr/Daniel Loeb (Diplomacy articles only)
 
A scribe types articles so I can reprint them in this zine.  I will 
supply xeroxes.  Let me know how many pages you wish to type.  Let's 
keep my wrists brace-free!

E-mail Wizards
--------------
swb@ccwf.cc.utexas.edu/Steve Buffum
andre@hern.stonemarche.org/Andre' Wood
eisen@cs.jhu.edu or eisen@jhuvms.bitnet/Hal J Eisen
wcw27974@uxa.cso.uiuc.edu/Bill Wendling
 
An e-mail wizard helps people with e-mail problems.  If you can't
get mail to someone, contact an e-mail wizard.

Variant Wizards
---------------
amt5man@sun.leeds.ac.uk/Mark Nelson

A variant wizard helps people with variant questions.  If you need
information about a variant, contact a variant wizard.

Chapter Checkers
----------------
None.

A chapter checker helps makes sure that a chapter is running smoothly.
I.e. that it is being published and that the games in it are also
being published.  Having some chapter checkers is critical for this
zine's long term health.  For the record, Michael has been my first
competent chapter checker.  Three cheers for Michael!  Cheer!  Cheer!
Cheer!

Guest Publishers
----------------
uunet!cti1!rlister or rlister@cti.com/Russ Lister (Chapter One)
loeb@geocub.greco-prog.fr/Daniel E. Loeb (Chapter Two)
mad-2@kub.nl/Constantijn Wekx (Chapter Three)
vacant (Chapter Four)
vacant (Chapter Five)
barry@brahms.udel.edu/Barry Fausnaugh (Chapter Six)
vacant (Chapter Seven)
 
A guest publisher takes the results of about 5 games and publishes 
them in a chapter, twice a week.  I NEED another guest publisher!  This 
is my most important position.

Archivers
---------
jlitvin@hfglobe.intel.com/John Litvin
nick@sunburn.waterloo.edu/Nick Fitzpatrick
judge@u.washington.edu - Receive summaries of games by asking for
SUMMARY <name-of-game> or histories of the game by asking for
HISTORY <name-of-game>.
 
An archiver stores on disk one or more chapters of the zine.  This
very important position will allow me to recreate records of games
in case their GMs abandon them.  You may also ask for past issues
from an archiver.  REMEMBER to include your e-mail address in any
messages sent to an archiver.

GM waiting list
---------------
niekd@cs.kun.nl/Niek van Diepen (Dutch)
wsbusr1@urc.tue.nl/Boudewijn Wayer (Dutch)
loeb@geocub.greco-prog.fr/Daniel Loeb (French, WIN92, and No Restrictions)
claudius@leland.stanford.edu/Nelson Lu (Latin)
Greg_Pearson@ub.cc.umich.edu/Greg Pearson (Eleven Player Ultimate Shambles)
pl436000@brownvm.bitnet/Jamie Dreier (no press round-robin gunboat)
starkey@netcom.com/Sean Starkey (blind)
karl@adler.philosophie.uni-stuttgart.de/Karl Dotzek (German)
nick@sunburn.waterloo.edu/Nick Fitzpatrick (Warp no press Youngstown)
dagibbs@quantum.on.ca/David Gibbs (no press gun, reg gun)
desper@math.rutgers.edu/Richard Desper (reg gun)
wolf@pioneer.unm.edu/Mark Giaquinto (reg)

             *-*-*-* MORE INFO ABOUT GAMES *-*-*-*

AN INTERNET GUIDE TO THE GAME OF DIPLOMACY  Version 3.0  Jul 1992
By Nicholas Fitzpatrick (nick@sunburn.waterloo.edu)

Contents

THE DIPLOMACY ADJUDICATORS
*              Washington, USA
       Denmark
       Durban, South Africa
   Setting up one's own judge
ELECTRONIC PROTOCOL
*DIPL-L
HALL OF FAME
*USENET
FTP SITES
       Washington, USA
       Berlin, Germany
*              Marburg, Germany
VARIANTS
HOW TO GET POSTSCRIPT MAPS
*DIPLOMACY AT CIX              (NEW SECTION!!!)

* indicates alterations since last edition
| in text shows changes

THE DIPLOMACY ADJUDICATORS
--------------------------
The Diplomacy adjudicators are computer programs that moderate,
and assist in the moderation of Diplomacy games.  All moderated
games on the judges are eligible for inclusion in Electronic Protocol.

Washington, USA
---------------
The primary judge is judge@u.washington.edu, it is kept by Ken Lowe
(jdr@u.washington.edu).

To register with the judge send the command
    help
in the body of a mail message (not the subject) to judge@u.washington.edu
and follow the registration instructions that arrive in the mail.

For a list of ongoing games, and openings, send the command
    list
to the judge.

To join the next available standard moderated game, send the command
    signon ? password
to the judge (after registering).

The judge presently supports the following variants; Standard, Youngstown,
Loeb9, Chaos, 1898, Crowded, Machiavelli, Britain and Pure.  Press and
no-press gunboat versions of all these games are available.

|Ken is presently working on the A/F module for the Deluge variant, and
|is considering adding Blind and Youngstown XII.  (Though he reports the
|work is slow, and he is planning a vacation)
|
|In July 1992, 69 standard games, 22 Youngstown games and 17
|other games were in progress.  There were 713 players registered
|with the judge@u.washington.edu.
|
|Judge Status in Washington
|--------------------------
|                    May 23  Jun 20  Jul 16
|Registered Players     ~650    ~675    713
|Standard Games          ~70     ~70     69
|Youngstown Games        ~20      20     30
|Other Games               ?      17     17
|
|Notes: Players are registered even if inactive.
|       There are other non-listed games ongoing (at least 5)
|
Denmark
-------
Recently another judge was opened in Denmark.  The software for this judge
is the same as that at the University of Washington.  This judge is still
in its infancy, only has 10 registered players, and presently runs 1 game
of the Ultimate Shambles variant (shambles).  This judge can be communicated
in exactly the same manner as the one in Washington.  Its address is
    judge@diku.dk
It is not recommended starting ones own games at this judge, instead
contact the keeper, Lars Henrik Mathiesen (thorinn@diku.dk).  Lars has
indicated that he might be prepared to add other variants here.

Durban, South Africa
--------------------
A full fledged judge has also appeared in Durban, South Africa.  The
address is
       judge@shrike.und.ac.za
It is presently running one moderated game and is maintained by
Russell Vincent (Vincent@cc.und.ac.za)

Setting up one's own judge
--------------------------
It is fairly simple to install your own judge.  The source code is
available (in C) from the Washington FTP site (see below).  The instructions
are explained in detail in a README file.


ELECTRONIC PROTOCOL
-------------------
This is an electronic magazine devoted to Diplomacy.  The main editor
is Eric Klien, (Eric_S_Klien@cup.portal.com).  This 'zine is divided into
8 chapters, each covers certain games.  Eric personally publishes chapter 8,
which is distributed through rec.games.* on Usenet, and through DIPL-L.
Eric also keeps a waiting list for players, and substitutes, for all sorts
of obscure variants!

The games from the two judges are published in Chapter 2, by Daniel Loeb
(loeb@geocub.greco-prog.fr).  This is also distributed through Usenet, and
DIPL-L.


DIPL-L
------
DIPL-L is a listserv mailing list hosted at mitvma.mit.edu (mitvma.bitnet).
It is moderated by Nicholas Fitzpatrick (nick@sunburn.waterloo.edu).  This
relatively low volume mailing list is designed to be a forum for discussion
of the game of Diplomacy, the judges, and for distribution of
Electronic Protocol.  To add your name to the mailing list, send the command
     subscribe dipl-l John Smith
where John Smith is your name to:
     listserv@mitvma.mit.edu  (listserv@mitvma.bitnet).

|DIPL-L is gatewayed to Usenet as the newsgroup
|bit.listserv.dipl-l   If you don't recieve it, complain to your sys-admin.
|
A collection of old letters from DIPL-L is available from Marburg by FTP.
|(see below).  The files are dipl9203.Z, dipl9204.Z, dipl9205.Z and dipl9206.Z
|

HALL OF FAME
------------
The hall of fame is also kept by Nicholas Fitzpatrick
(nick@sunburn.waterloo.edu).  It is still under-development, and currently
contains results of standard, 1898 and Youngstown games
completed on the Washington judge up to June 1992.  It will eventually
be expanded to other variants, to EP games and to some really old judge
games from 1988-1990. It is available by request from Nicholas Fitzpatrick
(nick@sunburn.waterloo.edu), from anonymous FTP from the Diplomacy FTP
site in Marburg Germany (see below).


USENET
------
There is some discussion of Diplomacy in the Usenet groups rec.games.pbm
(pbm=play by mail) and rec.games.board.  I try to encourage people to
use rec.games.pbm, as there is less traffic.  Occasionally people also use
rec.games.misc.   (Anybody want to start a rec.games.diplomacy?)

|There is also the group bit.listserv.dipl-l  This groups is a full Usenet
|group, and relays messages to and from DIPL-L.  (see above)
|

FTP SITES
---------
Certain material is available by anonymous FTP from various Diplomacy
archives around the world.

Washington, USA
---------------
There are a few files kept in the machine
       milton.u.washington.edu
in the public/misc sub-directory.  Here is a list of them.

-rw-r--r--       245789 May 16 05:15 dip.tar.Z       Source code for judge
-rw-r--r--       128294 Apr 16  1991 dipmap.ps       Postscript Diplomacy map
-rw-r--r--       134502 Apr 16  1991 loeb9.ps        Loeb9 postscript map
-rw-r--r--        23454 Sep  6  1991 machiavelli.ps  Machiavelli ps map
-rw-r--r--       124883 Nov 20  1991 youngstown.ps   Youngstown ps map

Berlin, Germany
---------------
There is an ftp site in Berlin.  The machine is
       FTP.FU-berlin.DE   (130.133.4.50)
This machine is a little slow, so it is a good idea to know exactly what
you want!  Here is an index of what was available in June 1992 (courtesy
of Heiko Schlichting):

/pub/misc/diplomacy/:
drwxr-sr-x   2 ftp        512 Mai 14 01:29 classic/
drwxr-sr-x   2 ftp        512 Mai 14 01:30 dipl-l/
drwxr-sr-x   2 ftp        512 Jun 13 23:06 general/
drwxr-sr-x   2 ftp        512 Jun 10 06:50 hall-of-fame/
drwxr-sr-x   2 ftp        512 Jun 13 23:08 loeb9/
drwxr-sr-x   2 ftp        512 Jun 13 23:08 machiavelli/
drwxr-sr-x   2 ftp        512 Jun 13 23:16 other-variants/
drwxr-sr-x   2 ftp        512 Jun 13 22:53 source/
drwxr-sr-x   2 ftp        512 Jun 13 23:18 youngstown/

/pub/misc/diplomacy/classic:
-rw-r--r--   1 ftp       2172 Apr 24  1991 map.ascii.Z
-rw-r--r--   1 ftp       2501 Mai 22  1991 map.info.Z
-rw-r--r--   1 ftp      34076 Mai 22  1991 map.ps.Z
-rw-r--r--   1 ftp       2291 Apr  7  1991 rules.classic.Z

/pub/misc/diplomacy/dipl-l:
-rw-r--r--   1 ftp       6789 Apr 24  1991 convoys.Z
-rw-r--r--   1 ftp       8557 Apr 24  1991 dipcon.Z
-rw-r--r--   1 ftp       2513 Apr 24  1991 email-dip.intr.Z
-rw-r--r--   1 ftp       1919 Apr 24  1991 example.game.Z
-rw-r--r--   1 ftp      12176 Apr 24  1991 france.Z
-rw-r--r--   1 ftp       5662 Apr 24  1991 germany.Z
-rw-r--r--   1 ftp       2741 Apr 24  1991 greek.Z
-rw-r--r--   1 ftp       2034 Apr 24  1991 mediterranean.Z
-rw-r--r--   1 ftp       3100 Apr 24  1991 musical.dip.Z
-rw-r--r--   1 ftp       2140 Apr 24  1991 stab-stab.Z
-rw-r--r--   1 ftp       4850 Apr 24  1991 stalemates.Z
-rw-r--r--   1 ftp        639 Apr 24  1991 top.ten.lies.Z
-rw-r--r--   1 ftp       2951 Apr 24  1991 winning.dip.Z
-rw-r--r--   1 ftp      22767 Apr 24  1991 zine_list.Z

/pub/misc/diplomacy/general:
-rw-r--r--   1 ftp       2176 Jun 13 23:06 changes.Z
-rw-r--r--   1 ftp       4211 Jun 13 23:06 deadline.Z
-rw-r--r--   1 ftp       1301 Jun 13 23:06 form.Z
-rw-r--r--   1 ftp       5504 Jun 13 23:06 index.Z
-rw-r--r--   1 ftp       4471 Jun 13 23:06 info.Z
-rw-r--r--   1 ftp       4364 Jun 13 23:06 master.Z
-rw-r--r--   1 ftp       3242 Jun 13 23:06 press.Z
-rw-r--r--   1 ftp       2291 Jun 13 23:06 rules-changes.Z
-rw-r--r--   1 ftp      16010 Jun 13 23:06 rules.Z
-rw-r--r--   1 ftp       2750 Jun 13 23:06 syntax.Z

/pub/misc/diplomacy/hall-of-fame:
-rw-r--r--   1 ftp      19809 Jun 10 06:52 hall-of-fame-2.Z

/pub/misc/diplomacy/loeb9:
-rw-r--r--   1 ftp       1510 Jun 13 22:59 info.loeb9.Z
-rw-r--r--   1 ftp      35505 Mai 22  1991 loeb9.ps.Z

/pub/misc/diplomacy/machiavelli:
-rw-r--r--   1 ftp       1366 Jun 13 22:59 info.machiavelli.Z
-rw-r--r--   1 ftp      11253 Jun 13 22:51 machiavelli.ps.Z
-rw-r--r--   1 ftp      14174 Jun 13 22:59 rules.machiavelli.Z

/pub/misc/diplomacy/other-variants:
-rw-r--r--   1 ftp        481 Jun 13 22:59 info.1898.Z
-rw-r--r--   1 ftp        459 Jun 13 22:59 info.britain.Z
-rw-r--r--   1 ftp        934 Jun 13 22:59 info.chaos.Z
-rw-r--r--   1 ftp        550 Jun 13 22:59 info.crowded.Z
-rw-r--r--   1 ftp        724 Jun 13 22:59 info.gunboat.Z
-rw-r--r--   1 ftp        450 Jun 13 22:59 info.pure.Z

/pub/misc/diplomacy/source:
-rw-r--r--   1 ftp     245789 Jun 13 22:51 diplomacy-adjudicator.tar.Z

/pub/misc/diplomacy/youngstown:
-rw-r--r--   1 ftp       3145 Jun 13 23:19 info.youngstown.Z
-rw-r--r--   1 ftp       5842 Jun 13 23:19 map.young.Z
-rw-r--r--   1 ftp        596 Jun 13 23:19 report.young.Z
-rw-r--r--   1 ftp      52113 Jun 13 23:19 youngstown-DINA4-1PAGE.ps.Z
-rw-r--r--   1 ftp      52050 Jun 13 23:19 youngstown-DINA4.ps.Z
-rw-r--r--   1 ftp      51922 Jun 13 23:19 youngstown.ps.Z

Marburg, Germany
----------------
The address is
       sg1507.chemie.uni-marburg.de   (137.248.151.12).
All material is in the pub/incoming/Ep-Chapter sub-directory.  Presently
all the old copies of Electronic-Protocol are there.  (in either files
called turnXXX, XXX, or diplo.XXX ;where XXX is the issue number).  Issues
100 and 280 are missing!  Most of these are UNIX compressed (a .Z extension).
There is also a file called biblio.Z which contains the EP index from
issue 1 to 10?.

Also in the archive is a copy of the hall of fame (called hallfame) and a
collection of old letters from DIPL-L called dipl9203.Z dipl9204.Z
|dipl9205.Z and dipl9206.Z.
|

VARIANTS
--------
Mark Nelson <amt5man@ECUSUN.LEEDS.AC.UK> is the god of variants, and is
the best person to ask questions.  There are variant banks around the
world.

If you live in North American and you want to find out more about
diplomacy variants then you should write to:

Lee Kendter Jnr, 376A Willowbrook Drive, Jeffersonville, PA 19403, USA

Lee is North American Variant Bank Custodian and can answer your
questions + supply copy of rules/maps for cost.  You can also order
a copy of the NAVB catalogue from him.  This lists some 1200 or so
dip variants.

Mark can answer questions on many of these if you want to ask before
buying them (his own variant collection is about 600 strong). Many dip
variants are not particularly interesting or playable...


HOW TO GET POSTSCRIPT MAPS
--------------------------
There are two methods.  There are files with a .ps extension available by
anonymous FTP to milton.u.washington.edu in the public/misc subdirectory.
(see above)  These files are laser ready, so just send it to your favourite
post-script printer.  (The youngstown map defaults to printing on 4 pages,
but if you read the comment lines at the top of the file, you will be able
to see how to easily alter it to print on 1 (or 2).

If you cannot FTP, you should be able to get it from a judge
(judge.u.washington.edu
 judge@diku.dk
 judge@shrike.und.ac.za) by sending the command
get youngstown.ps
The file will come back in the mail, so you would have to trim it down to the
%!
at the beginning of the Postscript stuff.


|DIPLOMACY AT CIX
|----------------
|CIX is the primary commercial server in the UK, with the national
|branch of the more expensive Compuserve running it a close second.
|There are far fewer hobby users of servers in the UK, because phone
|charges are far more expensive than the North America, with even
|local calls attracting abusive rates. This means a much lower
|density of players, which is why CIX will only have a couple of
|games or so running in the Diplomacy conference.  These games are
|moderated by hand.  At the time of writing (July 1992), the tenth
|game (known locally as 7thgame) is running.  Anyone joining CIX should
|watch diplomacy/general for announcements of gamestarts.
|
|CIX's internet email links are not particularly good, which is why
|Cixen rarely get involved in inter-server email diplomacy. I do not
|mind a stab failing because the victim out-thought me; I do object
|when the ally does his bit, the victim listens and goes the other
|way, and CIX loses contact with the rest of the world for a week.
|
|No effort is made to formalise results of games, mainly because
|players seem to know each other, happily misguiding allies when
|they're not editing UK computer magazines.  There has been some effort
|to formalise the results and send them off to the great diplomacy
|statistics collection, but this was abandoned when it was realised
|that it involved work.
|
|(Courtesy of Dylan Harris)
|
------------------------
I will try to post this to usenet and DIPL-L on a semi-regular basis, please
feel free to send me corrections and additions.

|Thanks to Mark Nelson, Heiko Schlichting and Dylan Harris for some of
|the information contained here.

Nicholas Fitzpatrick                      nick@sunburn.waterloo.edu
  nick@sunburn.uwaterloo.ca
 
Newsgroups: rec.games.pbm