HDTenEightyP/NetNews huggingface dataset:
From: conty@cbnewsl.cb.att.com (Conty-kun)
Subject: Re: Make Your Own Anime!
Organization: AT&T Bell Laboratories
Date: Fri, 14 Aug 1992 22:43:01 GMT

In article <9208142037.AA03506@tmcpcnet.tmc.edu>, Carl_Horn@library.tmc.edu writes:
> 
[Proposing an anime based on Tiannamen Square]
> 
> It is also a film that could *not* be made in live-action at this time,
> because, of course, it could not be filmed in Beijing.

Bogus problem.  You could always redecorate a set to look like Beijing.

> It would be a great opportunity to expand the possibilities of anime.

I think this film would work better in live action.  Unless the stylistic
"look" of the film were more appropriate for animation, that is.

> I believe the creators of AKIRA and HONNEAMISE could be up to the
> challenge.

Otomo?  I don't think so.  He's good when he's being darkly sarcastic,
but I'm otherwise throughly unimpressed by his writing.
-- 
			    E n r i q u e  C o n t y
			The Incredible Man-with-no-Life
			      jester@ihlpl.att.com
		    Disclaimer: You're not dealing with AT&T
From: sand@milton.u.washington.edu (Derek Upham)
Newsgroups: rec.arts.anime
Subject: Re: Anime of my dreams
Date: 22 Aug 92 03:26:34 GMT
Organization: University of Washington

dillard@ccwf.cc.utexas.edu (Alex Dillard) writes:

>  Some things I would like to see made as anime:
>  
>  - Greg Bear's _Infinity Concerto_ and _The Serpent Mage_
>      definetly a Miyazaki candidate.

No no no.  Yoshitaka Amano doing character designs, with Toshihiro
Hirano directing (after having him watch his Miyu OVAs several times in
a row).  Just think about what the pair of them could do with Tristesse.

>  - Stephen Brust's _Jhereg_, _Teckla_, _Yendl_, _Phoenix_, and I can't 
>     remember the name of the other one (and I'm sure I've spelled all
>     the names wrong too)
>      This would be a nice compliment to Lupin III

Tsukasa Hojo (City Hunter) as the character designer, perhaps?  I'm not
sure who ought to direct.


                                        "Can I eat him, boss?  Can I?"

Derek
-- 
Derek Lynn Upham                                     University of Washington
sand@u.washington.edu                University Computing Services Operations
=============================================================================
"Ha!  Your Leaping Tiger Kung Fu is no match for my Frightened Piglet Style!"
Newsgroups: rec.arts.anime
From: Jesse.Taylor@bbs.oit.unc.edu (Jesse Taylor)
Subject: Re: AAAAAAARRRRRG!!! my mind is going...
Organization: Extended Bulletin Board Service
Date: Fri, 14 Aug 1992 02:00:52 GMT

In article <BsxsH7.Mvy@news.cso.uiuc.edu> ken@uxc.cso.uiuc.edu (Ken Primer) writes:
>weird@netcom.com (Richard A. Ney) writes:
>
>>In article <BsvxpC.J76@news.cso.uiuc.edu> ken@uxc.cso.uiuc.edu (Ken Primer) writes:
>>>         I've been an anime fan for about three years now...thought I was   
>>>normal...last night my dreams were invaded by anime characters....
>>>*gasp* What should I do?
>>>
>>>-- 
>>
>><<<< Going into Freudian Mode >>>>
>>
>>	Ah Yes the invasion of ones dreams by Animation Characters..
>>	In order to Figure out what your Dream mean you must first
>>	Tell us what your dreams contained.. Were you dreaming that
>    Well all I remember now is thAT it was Yuri(dirty Pair)....I asked
>her out but she didn't say yes or no...next thing I remeber is waking up
>with my cat sitting on my chest.
	Try to remember more! This sounds like what happens to me after an
evening being sick, listening to Pick Floyd, reading the Illuminatus
Trilogy (in one sitting... took a day and a half...), and then reading
Anime, and then collapsing from exhaustion and waking up to the wonderful
scent of my dog (Fido the Fleahound aka Schnoso the Other Know-Nothing
Wonder Dog) sitting on my face. So I'm only marginally sane. Sue me.

>Am I beyond help???????
	Many people have confessed having dreams involving anime
characters. This is perfectly normal and a natural part of growing up.
(breaks into uncontrollable giggling). You, from your other messages, are
not getting enough no-plotline anime! Your subconsious is so desperate
that it is generating marginal-plotline anime itself! Go out and overdose
on Karl Macek dubbing to numb your brain. Dat is de only vay you vil
conquer your subconsious!
	(pulling out crystal ball)
	You need a vacation... I suggest a move to Masse-

	[**breakbreakMESSAGE_ENDS_USER_TERMINATEDbreak**]
>-- 
>  HAVE A NICE DAY!                        ken@uxc.cso.uiuc.edu
>(or die trying)--------AAAAAAARG! the paranoids are after me!

Oh dear... I though all the paranoids lived in my Basement with Elvis and
the Anti-Sununu...

JT

--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  bbs.oit.unc.edu or 152.2.22.80
From: michael@izumi.DIALix.oz.au (Michael Studte)
Newsgroups: rec.arts.anime
Subject: KOR OAV #1, as subbed by AnimEigo
Distribution: world
Date: Mon, 10 Aug 92 19:06:56 GMT
Organization: JAFWA, Cal-Animage Zeta, Perth, Western Australia


In article <ybxm#mb.albertw@netcom.com> albertw@netcom.com writes:
 > >Yes.  The ending credits of several of the OVA's are identical and
 > >contain credits for multiple episodes.  It's up there on the screen
 > >so we subtitled it.
 > 
 > Speaking of the ending credits on the KOR OAVs.  Would you know who
 > did the drawings that were shown during the credits?  They look really
 > like Mikimoto style.  Haruhiko Mikimoto didn't do the drawing, did
 > he?

That topic's been beaten to death. (Where you been, apart from busy
with the expo, but this has popped up a number of times over the last
two years.)

Akemi Takada, these sketches are infamous for their Mikimoto style.
She's very good at doing them.

+-------------------+----------------------------------------------+
| Michael Studte    | Japanese Animation Fans of Western Australia |
| 46 Hackbridge Way | CAL-ANIMAGE ZETA, Perth, Australia   +-------+
| Bayswater  6053   | Internet: michaels@DIALix.oz.au      |
| AUSTRALIA         |           michael@izumi.DIALix.oz.au |
+-------------------+ FidoNet:  3:690/728 (MegaTokyo 2033) |
|  Inokuma Yawara   |--------------------------------------+
|        for        | Indiana Kou: "CARROTS!! Why did it   |
|       GOLD!       |               have to be carrots??"  |
+-------------------+--------------------------------------+
From: m0336@tnc.UUCP (RALPH JENKINS)
Newsgroups: rec.arts.anime
Subject: MD Geist from USMC
Date: 14 Aug 92 22:40:25 GMT
Reply-To: m0336@tnc.UUCP (RALPH JENKINS)
Organization: The Next Challenge, Fairfax, Va.


Again, has anyone seen the OAV _MD Geist_?  I asked this on the net
before but got no response.  I'm trying to decide whether or not to
buy it, and I'm relying on net.dwellers to aid me a bit here.
 
Thanks,
   -Ralph Jenkins

-- 
The Next Challenge - Public Access Unix in Northern Va. - Washington D.C.
703-803-0391 To log in for trial and account info.
From: gavigan@gn.ecn.purdue.edu (Ryan P. Gavigan)
Newsgroups: rec.arts.anime
Subject: Re: Guyver video release (live-action
Date: 21 Aug 92 22:15:22 GMT
Organization: Purdue University Engineering Computer Network

In article <5886@vtserf.cc.vt.edu> ST102272@BROWNVM.brown.edu (Young Su) writes:
>>BattleTech Center: The Next Generation, coming August 28.
>Whaaa!!   Ryan, please give more info on this....
>
Battle Tech Center is upgrading and replacing the pods and software Aug 24-27
to reflect a smoother software platform and hardware improvements since the
original BTech development nearly 4 years ago.  All 8 pods in each teams 
will be in play and likely further developments will be additional mech types
and variations.  

Ryan Gavigan
gavigan@gn.ecn.purdue.edu

		BATTLETECH CENTER
Yokohama   *   Chicago  *  Tokyo

>- Y.E.S.
From: michael@izumi.DIALix.oz.au (Michael Studte)
Newsgroups: rec.arts.anime
Subject: AAAAAAARRRRRG!!! my mind is going...
Distribution: world
Date: Mon, 17 Aug 92 18:30:34 GMT
Organization: JAFWA, Cal-Animage Zeta, Perth, Western Australia


In article <BsvxpC.J76@news.cso.uiuc.edu> ken@uxc.cso.uiuc.edu writes:
 > 
 >          I've been an anime fan for about three years now...thought I was   
 > normal...last night my dreams were invaded by anime characters....
 > *gasp* What should I do?

You think you've got problems. Last night, I didn't sleep ONE WINK...
Why? Simply because one song from the 3x3 Eyes CD wouldn't go out of my
head. Kept going round and round for 8 hours... Man, I'm TIRED! :)

I don't think I've had a dream involving anime characters yet. I get by
with pretty weird live-action stuff in my dreams, thank you. :)

Does this belong in alt.psychology? :)

+-------------------+----------------------------------------------+
| Michael Studte    | Japanese Animation Fans of Western Australia |
| 46 Hackbridge Way | CAL-ANIMAGE ZETA, Perth, Australia   +-------+
| Bayswater  6053   | Internet: michaels@DIALix.oz.au      |
| AUSTRALIA         |           michael@izumi.DIALix.oz.au |
+-------------------+ FidoNet:  3:690/728 (MegaTokyo 2033) |
|  Inokuma Yawara   |--------------------------------------+
|        for        | Indiana Kou: "CARROTS!! Why did it   |
|       GOLD!       |               have to be carrots??"  |
+-------------------+--------------------------------------+
From: jfol@carina.unm.edu (joshua l follicks-shields)
Newsgroups: rec.arts.anime
Subject: Gunbuster
Date: 17 Aug 92 01:47:01 GMT
Organization: University of New Mexico, Albuquerque


   I was wondering if anybody knew what happened to the
Gunhed live action movie? Does anybody know?
Will I ever be able to see it (hair wafts as poster experinces
existential angst) ? If so, how could it happen?

Please e-mail responses, as I don't have a chance to read this
group as much as I like.

-- 
Old Jedi Master: Ahh Joshua, he's more machine now than man, twisted and evil.

                         New Imperial Forces Motto:
                       Outnumbered, But Not Outfought!
Newsgroups: rec.arts.anime
From: kilpatri@nextnet.ccs.csus.edu (John A. Kilpatrick)
Subject: PC compat. anime sounds
Originator: kilpatri@nextnet
Organization: California State University Sacramento
Date: Sun, 16 Aug 1992 09:33:45 GMT

I would like to get all of the P.C. compatable anime sound files together in
one spot.  But, you say, there are sound files all over the place.  True,
but I want the ones I can play on my P.C.  The mac files can be converted
but to do that I need to know the sampeling rate, and usually that's not
available.  So what it a P.C. compatable sound file, you ask?  It's pretty
simple...any sound file that can be played on a P.C. using a sound board...
.snd files are o.k. but I am trying to gather the following types of files:
.WAV
.VOC
.CMF
.ROL 

If you know of files of any of these types available on an FTP site, I would
apreciate it if you would let me know (via email please).  Also, could we get
some kind soul out there to donate a FTP site to put them up at? 

Thanks,
John A. Kilpatrick
-- 
*******************************************************************************
*"I gotta fly like a duck.......... |Alt. lyrics for "Back to Paradise" from  *
* I gotta run like a wounded badger"|Gundam0083[kilpatri.nextnet.ccs.csus.edu]*
*******************************************************************************
From: tkim@sdcc3.ucsd.edu (Tonghyun Kim)
Newsgroups: rec.arts.anime
Subject: Re: San Diego ComicCon
Date: 18 Aug 92 08:01:49 GMT
Organization: University of California, San Diego

In article <36951@sdcc12.ucsd.edu> smah@sdcc13.ucsd.edu (Steve Mah) writes:
>this- the Stamen 1/144 is simply outstanding.  Now that I've had
>time to think about it, I really should've picked up the GP-02 and 
>GT kits as well 8-(

Well, they're ALWAYS available at Pony Toys for the same price.
(^_^)

>Hmmm... wasn't the artwork on the poster more like a replication of
>some of the artwork in a Newtype around when CCA opened back in
>'88?  Or did he actually do that artwork?  I know I've seen that
>pose before in one of the anime mags... 8-)

You're absolutely right. Vance traced the outline from the Newtype
and did the coloring on the acetate. He also got it autographed by
Tomino at AE 92. Although it's not entirely original, it's still an
impressive piece of art. (^_^)


*****************************************************************
*                      Tonghyun "Vajra" Kim                     *
*                                                               *
*  The First Law of Gundam Universe: The longer you live, the   *
*  more miserable your life will become in the end.             *
*           -After reading "Lightning Hathaway"                 *
*****************************************************************


Newsgroups: rec.arts.anime
From: GREENJ@YaleVM.YCC.Yale.Edu
Subject: Anime I Wanna See (dream anime)
Organization: Yale University
Date: Fri, 21 Aug 92 12:39:53 EDT

    How about the _Tripods_ trilogy by John Christopher?  The live-action
version done a few years ago was very good, but it would be interesting
to see what Anime Lord Miyazaki or GAINAX would do with it.  Rural Europe,
alien mecha, all kinds of neat stuff to work with.
 
John Greenwald
greenj@yalevm.ycc.yale.edu
Newsgroups: rec.arts.anime
Subject: New Company in town
From: shogun@sutro.SFSU.EDU (Mike M. Tatsugawa)
Date: 19 Aug 92 14:28:37 PDT
Distribution: world
Organization: San Francisco State University

A new company has just entered the anime market in the U.S..  It's
name is PanPac and was founded on April of this year.  It is looking
for distribution of anime into the U.S. market.  A superficial look of
their titles reveals only Creamy Mami and Magical Emi, as their 
only recognizable titles, with other like Go, Bun Bun, Go!, 
Violence Jack, Mrs. Pepperpot, The Adventures of
Pepero and Miss Machiko being the other ones that they are
highlighting.  Their titles right now aren't too exciting, but I hear
that there is some kind of relationship between PanPac and NHK.
We'll see if anything interesting comes of this.

Mike
-- 
Mike Tatsugawa, AKA shogun: The busiest anime fan in the world!
President, SPJA:  2425 B Channing, Suite 684, Brk, CA 94704

mtats@ocf.berkeley.edu   shogun@sutro.sfsu.edu   shogun@sfsu.edu
From: Carl_Horn@library.tmc.edu
Newsgroups: rec.arts.anime
Subject: Re: STARSHIP TROOPERS
Date: 18 Aug 92 16:35:00 GMT
To: anime-l@VTVM1.CC.VT.EDU

Actually ("Leiter told Bond that the one English word to be avoided at
all costs was 'Ectually.' Bond had reflected that this was not part of
his vocabulary."--Ian Fleming, LIVE AND LET DIE) Juan Rico was supposed
to be Filipino, not South American. STARSHIP TROOPERS was the first
Heinlein I ever read...For what they did, they should expatiate their
shame with seppuku.

--Carl Horn

"Look, I gotta go
 Yeah, I'm runnin' out of change
 There's a lot of things
 If I could, I'd rearrange"

        --U2, "The Fly"

"Ranma, I'm your biggest fan! Bear my children!"
"You Cal-Animage types really piss me off!"

         --from Seishun Shitemasu's "Ranma 1/3: Notes From The Closet"
From: 7514P%NAVPGS.BITNET@VTVM1.CC.VT.EDU (Chris Swett)
Newsgroups: rec.arts.anime
Subject: Re: Cris Swett out there?
Date: 12 Aug 92 22:26:33 GMT
To: "Japanese animedia and other animation news." <ANIME-L%VTVM1.BITNET@uga.cc.uga.edu>
 <news@VTSERF.CC.VT.EDU>


     Yes, please sent them to my home address. It's in the .sig below...

                                         --- Chris

************************************************************************
* LT William Christopher Swett, USN * Realspace: 470 Spencer St., #2   *
* Anime Station BBS: 408-655-9758   *            Monterey, CA 93940    *
* Internet: 7514P@navpgs.bitnet     *            408-655-9757          *
* NiftyServe: SGQ01534              *  CA West Programming Coordinator *
* CompuServe: 72736,433             *  Contributing Editor, V.Max      *
* America Online: ChrisSwett        *  Int'l. Liaison, Comic Market    *
************************************************************************
Newsgroups: rec.arts.fine,alt.censorship
From: greeny@top.cis.syr.edu (J. S. Greenfield)
Subject: Re: U. of Illinois may remove non"pleasant" art from vistor's center
Organization: Syracuse University, CIS Dept.
Date: Thu, 13 Aug 92 09:15:26 EDT

In article <BsvpxF.AIH@news.cso.uiuc.edu> tmkk@uiuc.edu (Khan) writes:
>
>Perhaps one of you folks debating this topic can answer the following
>question for me:
>
>Why is it legal for a University to bad X-rated GIF files from its
>anonymous ftp sites, ban the importation of groups such as
>alt.sex.pictures onto camous machines, but NOT legal for them to take a
>couple of X-rated paintings off of the wall of a campus building?

Who said the paintings were "X-rated?"  According to the posted articles,
university officials specifically stated that they wouldn't go so far as
to describe the paintings as "pornographic"--they were just objectionable.

Furthermore, what makes you assume that it *is* legal for a (public)
university to ban x-rated GIF files, any more so than any other large-space
consuming non-academic related material.

Arguments can be (and have been) made suggesting that (public) schools can
legitimately limit such use of their computer facilities--but I have never
seen a legitimate argument that was based on the "x-rated" content of the
material.  Rather, the arguments are based on lack of resources to support
such (memory-) expensive, non-academically-oriented material.

If a public school attempted to limit access to "x-rated" gifs, solely because
of the content of the material (so long as it was not "obscene") then that
attempt would very likely *not* be legal.

To my knowledge, no such case has ever been litigated, however.


In any case, the issues involved in archiving gif files can hardly be
considered at all related to the case at hand.  The university has displayed
the paintings already, and has made no argument that "lack of resources"
require the removal of the paintings.  The University wishes to remove the
paintings *solely* on the basis of their content.


Can you just imagine the University--"We need to remove these two paintings to
make room for other, academically-related paintings..."

"Hey!  What are those academically-oriented paintings?  Paintings of the
alphabet?"


-- 
J. S. Greenfield                                         greeny@top.cis.syr.edu
(I like to put 'greeny' here, 
but my d*mn system wants a 
*real* name!)                        "What's the difference between an orange?"
Newsgroups: rec.arts.fine
From: rburkett@ucselx.sdsu.edu (burkett r)
Subject: Re: Potterymaking
Organization: San Diego State University
Date: Wed, 12 Aug 1992 16:23:00 GMT

In article <5485@transfer.stratus.com> kaz@vineland.pubs.stratus.com (Karen Fegley) writes:
>My SO and I are about to take our first pottery-making course
>(local adult education center), and I thought it would be
>interesting to follow whatever discussions on pottery and
>pottery-making are available on the network.  Unfortunately,
>if there is a newsgroup about pottery-making, I can't find it.
>(I've checked all likely subgroups of rec, especially arts and
>crafts, without success.)  Do any of you folks know if such a
>newsgroup exists?
>
>Thanks in advance for any help you can give.
>
>Karen


Xref: sparky rec.arts.fine:615 alt.cyberpunk:3902 alt.cult-movies:6904
From: muzzle@cs.uq.oz.au (Murray Chapman)
Newsgroups: rec.arts.fine,alt.cyberpunk,alt.cult-movies
Subject: Re: looking for an anthology of H. R. Giger
Date: 21 Aug 92 04:24:16 GMT
Reply-To: muzzle@cs.uq.oz.au
Followup-To: rec.arts.fine

In <ZA956LH@desert.in-berlin.de> hell@desert.in-berlin.de (Steffen Hellwig) writes:

>cpw@watserv1.uwaterloo.ca writes:

>>I'm hoping someone can help me.

>>There is even a computer game out now with elements from Giger's
>>work.

>I saw it in store here. Anyone played it?

If you are referring to the Amiga game "Alien Breed", then yes I've played it.

It does have a definite Giger feel to it, but it basically boils down to
an elaborate pac-man clone.

Murray Chapman
muzzle@cs.uq.oz.au
Newsgroups: rec.arts.fine,alt.censorship
From: greeny@top.cis.syr.edu (J. S. Greenfield)
Subject: Re: U. of Illinois may remove non"pleasant" art from vistor's center
Keywords: significant words from a document used as an index to content
Organization: Syracuse University, CIS Dept.
Date: Wed, 12 Aug 92 08:48:33 EDT

In article <1992Aug10.220239.6865@anomaly.sbs.risc.net> kd1hz@anomaly.sbs.risc.net (Michael P. Deignan (KD1HZ)) writes:
>
>Just because a piece of property is owned by the state doesn't mean that
>the "public" at large has access to it. I know many college professors
>who would get mighty upset if you decided to rummage through their office
>looking for their final exam, meanwhile claiming "hey, its a public
>filing cabinet!"

What makes you suggest that a (public or private) college professor's class
materials belong to the *college*?

I'm not aware of any precedents along those lines or even any examples that
would suggest such.  I'd be very interested in hearing about any precedents
that support your suggestion.

-- 
J. S. Greenfield                                         greeny@top.cis.syr.edu
(I like to put 'greeny' here, 
but my d*mn system wants a 
*real* name!)                        "What's the difference between an orange?"
Organization: Studio for Creative Inquiry, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.arts.fine
Date: Wed, 12 Aug 1992 16:47:27 -0400 
From: Carl Loeffler <cel+@andrew.cmu.edu>
Subject: Networked Art VR?

STUDIO FOR CREATIVE INQUIRY
FAX: (412) 268-2829

Announcing the What: Networked Virtual Art Museum Technical
Demonstration, to be conducted at ~Expedition 92: Launching New Worlds
of Learning,~ Munich, Germany,. September 10-11, 1992

The ~Networked Virtual Art Museum~ is a project directed by Carl
Loeffler, Research Fellow, at the Studio for Creative Inquiry, College
of Fine Arts, CMU. The pioneering project investigates
telecommunications and virtual reality, and provides a basis for
multiple users located in distant geographical locations to be conjoined
in the same virtual, immersion environment.  The project employs
telecommunication hardware, as well as the hardware associated with
virtual reality: data eyephones and  directional hand held navigation
devices.

The immersion environment is an art museum, which contains galleries
offering exhibitions.  The exhibition presented for the Munich
demonstration is conceived by Director Carl Loeffler and is titled ~Fun
House.~  While based on the traditional concept of the fun house,~the
exhibition features advanced programming concepts such as agents with
Artificial Intelligence, mirrors offering reflections,  and game rooms
which explore gravity and other aspects of physics illustrated by
basketball games. 

Considered as a whole, the project is on the advancing edge of
telecommunications thru the exploration of immersion environments,
networked over long distance, while supporting multiple users. The use
of agents, and the articulation of  physics  and other details like
reflective mirrors , places the project at the forefront of the design
of virtual worlds. The Networked Virtual Art Museum utilizes the
WorldToolKit, a virtual world development software, available from
Sense8 Corporation. 


The first public demonstration of the project will take place September
10-11, in conjunction with ~Expedition 92: Launching New Worlds of
Learning,~ held in Munich, Germany., under the auspices of UNESCO  and
the Commission of the European Community.  ~Expedition 92~ conducts two
days of keynote addresses, workshops, and technical demonstrations.
Select participants include: Michael Eisner, Manager, Disney World;
Myron Krueger, Producer, Artifical Reality; Kevin McGee, MIT Media Lab;
Siegmund Prillwitz, Director, Institute for Sign Language;  Kristina
Hooper Woolsey, Director, MultiMedia Lab, Apple Computer; among many
others.

For information contact:
Carl Eugene Loeffler
Project Director
Telecommunications and Virtual Reality
Studio for Creative Inquiry
College of Fine Arts
Carnegie Mellon University
Tel: (412) 268-3452
FAX: (412) 268-2829
Email: cel@andrew.cmu.edu