HDTenEightyP/NetNews huggingface dataset:
From: nugget@genesis.nred.ma.us (Ralph Barbagallo)
Newsgroups: rec.games.video
Subject: Re: New System from A??? is Amazing
Keywords: new system console
Date: 9 Oct 92 11:06:50 GMT
Organization: Genesis Public Access Minix  +1 508 664 0149


  Well, the guy said the new system was by a company named A something?
Could it be the Atari Jaguar/Panther/Sparrow/Lobster/Bear/Hermit Crab?
Or, it could be Amstrad's Copernicuis but that's a 32 bit computer in Europe
only (I think) not a game system...
 _____________________________________________________________________
(                              (                                      ) 
 )  Ralph A. Barbagallo III     ) Co-Editor of                       (   
(         -----                (                M I N D  S T O R M    )     
 ) nugget@genesis.nred.ma.us    )                                    (   
(                              (  THE Newsletter for high-end gamers! )  
 ---------------------------------------------------------------------
 MindStorm-9474 Fallson Ct., Blue Ash, OH  45242   (ed. Aaron Buckner)
From: echuang@cco.caltech.edu (Ernest Y. Chuang)
Newsgroups: rec.games.video
Subject: 2 Gameboy Games for Sale (FFA, T2)
Date: 12 Oct 1992 17:41:46 GMT
Organization: California Institute of Technology, Pasadena
Distribution: usa
NNTP-Posting-Host: punisher.caltech.edu


For sale:

Final Fantasy Adventure	  $20
Terminator 2		  $13

Add $1.50 for 1st class USPS shipping.
Email me if you're interested.  Thanks.

- Ernest Chuang
  echuang@cco.caltech.edu
From: kochmar@sei.cmu.edu (John Kochmar)
Newsgroups: rec.games.video
Subject: Re: New Game Gear Games
Date: 7 Oct 92 16:17:53 GMT
Article-I.D.: sei.1992Oct7.161753.840
Organization: The Software Engineering Institute


In article <1aul8sINN89r@usenet.INS.CWRU.Edu>, ai029@cleveland.Freenet.Edu (Nick Poulos) writes:
|> 
|> 
|> Just saw 3 new games for the Game Gear at Electronics boutique. 
|> They are:
|> ...

Has anyone seen Pengo for the Game Gear yet?  Supposedly, it is available
in Japan and in Canada, but my recent trip to Canada netted me nothing.

Now, if I could get Pengo for my Genesis, I'd be a happy camper!  Sonic is
fun, but nothing beats smashing Sno Bees and jammin' to Beethoven during
the cut scenes ... :^)

John K.



-----------------------------------------------------------------------------
John Kochmar		 | Estimated amount of glucose used by an adult human
kochmar@sei.cmu.edu	 | brain each day, expressed in M&Ms: 250
SEI Computing Facilities |			-Harper's Index, October 1989
Newsgroups: rec.games.video
From: etxansk@garbo.ericsson.se
Subject: Re: Pilotwings/Super Magicom
Originator: etxansk@garbod20
Organization: Ericsson
Date: Fri, 16 Oct 1992 06:55:45 GMT

jarnis@mits.mdata.fi (Jarno Kokko) writes:

>> [stuff deleted]
>>
>Pilotwings uses the scaling chip up to the limits, and a second one
>is included to the cart so they can pull all the stunts the game
>requires. The DSP chip inside the pilotwings cart is EXACTLY the same
>as inside the SNES itself. Two chips = twice the power :-)

 Wait a minute, is the SNES scaling chip a DSP? I thought different
types of hardware designs were used for manipulating graphics and sound
respectively. I always believed that DSPs process sound and in certain
cases decompress video using their internal memory as a buffer.

 Perhaps there is a DSP _and_ an additional scaling chip in the Pilotwings
cart?

 Anders Skelander

Organization: Fifth yr. senior, Social & Decision Sciences, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.video
Date: Thu,  8 Oct 1992 18:33:07 -0400 
From: Stephen Mark Glicker <sg20+@andrew.cmu.edu>
Subject: G E M F I R E !!!

So I just saw Gemfire in the store today, and from the photos it looks
really cool -- sort of like Warsong. HOWEVER, the price was a little too
steep for me, $67.99. So before I spend more money than a brand new
TurboGraphix-16 costs does anyone out there know if the game is any
good? Can someone please post a detailed review of this game? Thanx.

    -- Stephen

"No fancy signature, I guess I suck."
Newsgroups: rec.games.video,alt.games.lynx
From: rich@grebyn.com (Richard Lawrence)
Subject: Re: STREET FIGHTER II
Organization: Grebyn Timesharing
Date: Tue, 13 Oct 1992 23:25:02 GMT

In article <1992Oct13.061853.14903@monu6.cc.monash.edu.au> jrbell@lindblat.cc.monash.edu.au (Mr JR Bell) writes:

>P.S. How do you beat him with Chunners ;-)
>

I've beaten him many times on level 7 with Chun Li. I stay in the air a
lot, and wait for him to torpedo or power punch, then just jump up and
head stomp him. 

Also, he's not that hard to shoulder throw.


-- 
Rich Lawrence, Synoptics Systems Engineer  DOD#9630  rich@grebyn.com
     '92 Seca II "Yuri"  CI$:71101,2272  GEnie:R.LAWRENCE14
 "Garth, marriage is punishment for shoplifting in some countries."
From: jknife@desire.wright.edu
Newsgroups: rec.games.video
Subject: Awesome New Controller!
Date: 12 Oct 92 14:37:54 GMT
Article-I.D.: desire.1992Oct12.093754.4710
Organization: Wright State University


	Since a lot of people on this newsgroup seem to get games way ahead of
time, maybe this is old news.  Then again, maybe not.

	Way back in June, at the Chicago CES, I tried a controller from Triax
called the Turbo Touch 360.  It was amazingly cool.  In place of a standard
d-pad, it has a sensor so that no thumb pressure is required to move around.

	It's going to be made for the SNES, NES, and Genesis.

	You've probably seen the ads in EGM.  So now that it's finally coming
out, just wanted to let you know that this controller is INCREDIBLE! See the
first issue of ELECTRONIC GAMES for a full review (they loved it too-- in fact,
they predicted that this type of controller would be the industry standard
within two years!)


	Joe Knife
Newsgroups: rec.games.video
From: todd@atlas.socsci.umn.edu (Todd Kaplan)
Subject: Game Genie (Tazmania).
Summary: codes for tazmania wanted.
Keywords: tazmania genie
Organization: University of Minnesota
Date: Mon, 12 Oct 1992 20:07:16 GMT

Could someone please post the Game Genie codes for the Genesis Game Tazmania. I recently purchase the game genie and the codes for tazmania weren't included. I assume this was because Tazmania was a new game rather then that the codes didn't exist. Thanks.

-Todd         todd@atlas.socsci.umn.edu

Newsgroups: rec.games.video
From: jarnis@mits.mdata.fi (Jarno Kokko)
Subject: Re: SNES - Super Star Wars - HELP!!
Organization: Microdata Oy, Helsinki, Finland
Date: Wed, 7 Oct 1992 11:29:20 GMT

In article <ld2kk0INNl4@cronkite> michael@spike.uk.sun.com writes:
>
>After some buzy nights with this game I have tow problems and I was wondering If anyone
>could help me with them
>
>1) At the bottom of the Jawa transporter there is a level with lava in it leading up to the end of
>level monster, I can get past this, however it always seems like look 80% of the time I get killed
>as soon as I touch the lava - is there a technique to doing this?

You have to use 'low jumps' - don't push diagonally up, just press jump
button, and you won't hit to the floor. if you drop to the lava, you are
99% surely dead. period.

>
>2) More importantly when I have got past the above I've got as far as leaving the city to get to
>the millenium falcon, I find at the end of this level, there is a hover blaster which I just can't seem
>to kill no matter what I try, I usually arrive there with full health sword and plasma blaster - can
>anybody out there help me!
>
>Mike.
>
> 

Huh? I found this rather easy. 1: use Han Solo, he can do the
'roll on the ground' - go under the hover-thing and start blasting
the center from below. after the cannon is dead, kill the thrusters and
then just snap other cannons out. Rather easy, but you need a powerfull
weapon, or it will take ages to finish it out.

Newsgroups: rec.games.video,rec.games.video.arcade
From: alumni106@camins.camosun.bc.ca (Max Sterling)
Subject: Re: Ultimate shooter...? (was Review: Axelay)
Organization: Camosun College
Date: Fri, 9 Oct 1992 05:24:47 GMT

In article <1992Oct8.191545.16188@mintaka.lcs.mit.edu>, gfm@hal.gnu.ai.mit.edu (George Francis McBay) writes:
> In article <1992Oct7.065243.3761@news.Hawaii.Edu> gkomatsu@uhunix.uhcc.Hawaii.Edu (Galen Tatsuo Komatsu) writes:

> 	St. Dragon was ported to the Commodore-Amiga computer.  It's a 
> very good port of the original, IMO.

Maybe so, but the Amiga version's hard as hell! Even with a cheat for 
unlimited lives, I STILL couldn't get past level 2 on it. VERY 
frustrating. :-/ Mata ne.

                                                 -=]> Max <[=-

+-----------------------------------------------------------------------------+
|Kup- "This reminds me of the time when my   +-> Kup- "You ever SEEN a Regulan|
|      my platoon was stranded on Regulan IV;|         Metal Monger, lad?"    |
|      there we were, only SEVEN HUNDRED of  |   Hot Rod- "Uh, no,..."        |
|      US, against THREE WHOLE REGULAN METAL |   Kup- "TRUST me! We were      |
|      Mongers!"                             |         outnumbered!           |
|Hot Rod- "Seven HUNDRED of YOU? Against     +--------------------------------+
|          THREE of THEM? Aw, come on, Kup!"-+ alumni106@camins.camosun.bc.ca |
+-----------------------------------------------------------------------------+
Xref: sparky rec.games.video:20448 alt.games.lynx:883
From: jvessey@husc8.harvard.edu (Jonathan Vessey)
Newsgroups: rec.games.video
Subject: Tecmo football for SNES?
Date: 10 Oct 92 18:48:50 GMT
Organization: Harvard University Science Center

Any word on a Super Tecmo like game coming out for the SNES? We're big football
fans around here, but Madden hasn't got quite the support that Super Tecmo
Bowl did on the old Nintendo. Probably the biggest feature in our minds was
the ability to record a season with many different players - worked well in
the college dorms. Is Tecmo going to bring this out for the SNES (I know they
just put out a hoops game with full season recording power)? 

Thanks for any info.
Jon

-- 
						Jon Vessey
                                                jvessey@husc.harvard.edu
Xref: sparky rec.games.video:20465 alt.games.lynx:887
From: dec9896@ritvax.isc.rit.edu
Newsgroups: rec.games.video,rec.games.video.arcade,alt.games.lynx
Subject: Re: Reformed lynxist (Pinball Jam)
Date: 16 Oct 92 20:50:13 GMT
Reply-To: dec9896@ritvax.isc.rit.edu
Organization: Rochester Institute of Technology

For anyone who's interested in MK special moves and fatalies I know all of the special moves and know 5 of the fatal moves of each characters. So e-mail to DEC9896 for details and how to do it. I need some feedback on fatal moves of Kano and Sub-Zero..  Thanks!

Dec9896
From: ss@starbird.WPI.EDU (Scott Streeter)
Newsgroups: rec.games.video
Subject: Re: Turbo Duo SCSI info? (was Re: Sega CD)
Date: 16 Oct 92 20:11:25 GMT
Article-I.D.: starbird.SS.92Oct16131125
	<SS.92Oct16075608@wpi.WPI.EDU>
	<1992Oct16.155600.29497@cbnewsl.cb.att.com>
Organization: Worcester Polytechnic Institute, Worcester, MA 01609-2280
NNTP-Posting-Host: starbird.wpi.edu
In-reply-to: conty@cbnewsl.cb.att.com's message of 16 Oct 92 15:56:00 GMT

>>>>> On 16 Oct 92 15:56:00 GMT, conty@cbnewsl.cb.att.com (E. Kontei) said:

conty> In article <SS.92Oct16075608@wpi.WPI.EDU>, ss@wpi.WPI.EDU (Scott Streeter) writes:
> 
> The Turbo-Duo unit is made along these lines. I got a brochure in
> the mail yesterday, and the CD-ROM will connect to either IBM PC, or
> MAC's with the proper adapter (sold seperately of course).

conty> Does the brochure give any details?  Post them!!

Well it really isn't a brochure, just a 3 page fold-out. It simply
says, Interface Turbo Duo with your IBM or Macintosh to run CD-ROM
discs. (Interface sold seperately). It will come with Gate of Thunder
(Super CD), Bonk's , Bonk's Revenge, and Y's Book I and II on CD, and
Ninja Spirit on a card. Other games coming are:

Super CD
--------
Shapeshifter
Prince of Persia
Shadow of the Beast
Dragon Slayer
Loom 
Forgotten Worlds
Buster Bros.
Camp California
Lords of Thunder
Dungeon Explorer II
Riot City

CD
--
Exile
Cosmic Fantasy 2

Turbo Chips
-----------
New Adventure Island
Order of the Griffon
Soilder Blade
Dead Moon
Air Zork
Ghost Manor
Hit the Ice
Chase HQ
Somer Assault
Time Cruise
Shockman
Samurai Ghost
Magical Chase
Darkwing Duck
World Sports Competition
--
 Scott Streeter                             Keeper of the Star Wars Archive
 ss@wpi.wpi.edu                             wpi.wpi.edu        130.215.24.1
Newsgroups: rec.games.video
From: petitc@nuge113.its.rpi.edu (Christopher Jon Petit)
Subject: Re: SF2 comming to Genesis!
Reply-To: petitc@rpi.edu
Organization: Rensselaer Polytechnic Institute, Troy, NY.
Date: Wed, 7 Oct 1992 17:46:35 GMT

In article <2626@tredysvr.Tredydev.Unisys.COM>, bill@tredysvr.Tredydev.Unisys.COM (Bill Jordan) writes:
|> In article <1992Oct6.004157.16325@cs.mcgill.ca> gateway@cs.mcgill.ca (Peter SIAMIDIS) writes:
|> > As previously stated, I was told the above FACT by a Sega rep at their 
|> >booth at a local computer show. IE, straight from the horses mouth. He also
|> >told me that they bought the rights to the game, and they would be
|> >producing it themselves. I assumed he wasn't lying to me so I posted what I
|> >learned here.
|> 
|> Well, although this is (potentially) very good news for Genesis owners,
|> I believe we must continue to assume that it is just rumor until
|> Sega makes a formal anouncement which Capcom will confirm.
|> 
|> I am sure Sega is actively pursuing such a deal. But, until they have
|> a deal, it is certainly in there best intrest to remain vague while
|> hinting at the possibility of SFII on Genesis. Especially with
|> Christmas coming up, I'm sure they would like people to believe that
|> SFII will eventually be available for Genesis when choosing a
|> system.

  Ok.  Say that Genesis does have SF2.  How will the controls work?  There
are after all only 3 buttons in the Genesis controller.  WIll they sell a
special controller with the package (making it even more expensive)?  I don't
think the adaptation can be that good---just for that reason.

  Ok, Ok, so there are 5 buttons.  Still, the two 'other' buttons (Start and
Reset) are needed to modify options inside the game.


-- 
Trust:  A very precious social commodity, due both to high value and terrible
scarcity.
MATWDTM:  Mothers Against Teenagers Who Drink Too Much (failed name for MADD)




Newsgroups: rec.games.video,alt.games.sf2
From: kaufman@eecs.nwu.edu (Michael L. Kaufman)
Subject: Re: STREET FIGHTER II
Organization: EECS Department, Northwestern University
Date: Wed, 14 Oct 1992 17:55:45 GMT

In article <1992Oct14.163822.3137@clark.edu> gsnow@clark.edu (Gary Snow) writes:
>In article <92288.102047U59985@uicvm.uic.edu> U59985@uicvm.uic.edu writes:
>>Is it just me or do I think this whole thread should be moved to alt.games.
>>sf2. I don't mean to offend anybody, but I read alt.games.lynx for lynx info,
>> not for SF2 stuff. I read alt.games.sf2 for that.

>Well gee, lucky you, but not all of us have access to ALT groups!


No offense Gary, but please read the message again. He is not complaining
about this being posted to rec.games.video, he is complaining about this
being posted to alt.games.lynx. I have removed alt.games.lynx from this 
message, and I would appreciate it if people continuing this thread in
other branches would do the same thing.

Thanks, Michael

-- 
Michael Kaufman | I've seen things you people wouldn't believe. Attack ships on
 kaufman        | fire off the shoulder of Orion. I watched C-beams glitter in
  @eecs.nwu.edu | the dark near the Tannhauser gate. All those moments will be
                | lost in time - like tears in rain. Time to die.     Roy Batty
From: splin@cauchy.usc.edu (Sen-Pin Lin)
Newsgroups: rec.games.video
Subject: Re: SNES - John Madden Football
Date: 7 Oct 1992 15:09:53 -0700
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: cauchy.usc.edu

gronowski@rock.enet.dec.com writes:


>Can someone who has John Madden Football for SNES explain to me how to catch
>a pass. Is it my imagination or is it an impossibility?

Why? It is really easy once you know the trick (or is there any trick
required? ;-) Just press the X button when the ball reaches the receiver, then
run for a touch down. You might want to practice this by using a good passing
team such as S.F. Try the fast set, shotgun formation, and deep play(pass to 
the receiver in the Y window). Once you learn the passing game, it not 
uncommon to score more than 50 points in a 20 min game.

Ben
Newsgroups: rec.games.video
Subject: [GameBoy] for Sale...
From: djwillkomm@miavx1.acs.muohio.edu
Date: 11 Oct 92 23:35:22 -0500
Organization: Miami University Academic Computer Service"

Nintendo GameBoy for sale...$150...includes:

        - Tetris
        - Golf
        - Hyper Lode Runner
        - Super Mario Land
        - Castlevania:  The Adventure
        - Super C
        - TMNT:  Fall of the Foot Clan
        - Stereo headphones
        - Manuals

Leave e-mail if interested.


===============================================================================
               Dave Willkomm   <djwillkomm@miavx1.acs.muohio.edu>
Apple-IIGS-----------------------------------------------------------Atari-Lynx
                Ministry:  The Mind Is A Terrible Thing To Taste
===============================================================================
From: sandro@media3.radiology.uiowa.edu (Michael D'Alessandro)
Newsgroups: rec.games.video
Subject: SNES: F-15 Super Strike Eagle?
Keywords: Flight simulators
Date: 15 Oct 92 00:18:42 GMT
Article-I.D.: news.1992Oct15.001842.29014
Organization: University of Iowa, Iowa City, IA, USA


Has anyone tried F-15 Super Strike Eagle by MicroProse for the SNES yet?
I'd be interested to hear your comments.

Michael

sandro@lhc.nlm.nih.gov
Newsgroups: rec.games.video
From: dalessio@rtsg.mot.com (Mario D'Alessio)
Subject: GENESIS: John Madden 92 for sale
Summary: genesis john madden 92 for sale
Keywords: for sale john madden 92 sega genesis
Organization: Motorola Inc., Cellular Infrastructure Group
Distribution: usa
Date: Wed, 7 Oct 1992 18:38:27 GMT

I have a brand new, unopened John Madden '92
for sale for $35 plus $2 shipping (firm).


Mario


************************************************************
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* *  \_________________|)____.---'--`---.____            * *
* *                ||    \----.________.----/            * *
* *  __/\__      __||____/ /_    `--'                    * *
* *  \RUSH/     |___         \   Mario D'Alessio         * *
* *   |/\|          `--------'   dalessio@rtsg.mot.com   * *
* *                                                      * *
* *    Work: (708) 632-2323  9am to 6pm Central Time     * *
* ******************************************************** *
************************************************************
From: daq@hpfcso.FC.HP.COM (Doug Quarnstrom)
Date: Thu, 8 Oct 1992 15:28:31 GMT
Subject: Re: Lynx (Rampart bites too)
Organization: Hewlett-Packard, Fort Collins, CO, USA
Newsgroups: rec.games.video

In rec.games.video, N. Richard Caldwell <nrc@bsbbs.columbus.oh.us> writes:

> daq@hpfcso.FC.HP.COM (Doug Quarnstrom) in
>   <17510098@hpfcso.FC.HP.COM> writes:
> > Well, I actually made the mistake of buying Rampart without
> > looking at it.  It is quite disappointing.  Sigh.
> 
> Thanks for that insightful and informative review.  

If you would like to pay me for my time, I will provide insightful,
informative reviews.

doug
Newsgroups: cmu.misc.market,rec.games.video,pa.market
From: sjohn@england.ece.cmu.edu (John E. Sasinowski)
Subject: Lynx II Video Game System For Sale
Organization: ECE Department, Carnegie Mellon University.
Distribution: usa
Date: Fri, 16 Oct 1992 18:29:29 GMT

I have a Lynx II with some accessories and cartridges that I want to sell.
Everything works great - I bought the Lynx in April - I just don't find the
time to play.  I'd like to get $150.  If you think my price is too high,
make me a better offer.  If you think it's too low, I won't object to you
paying more. :-)

Here is what's for sale:
	Lynx II
	ComLynx cable
	AC adapter
	Carrying Case (an old sock, actually, but it works quite well)
	
	Cartridges:
		Robotron
		Zarlor Mercenary
		Toki
		Gates Of Zendecon (I took this one apart, but it still works.)

Everything is in it's original packing materials, and the cartridges include
boxes and manuals.  Buyer pays shipping.

I'd prefer to sell everything together, but I'll entertain offers for
individual items with the caveat that I'll wait until I have offers for 
everything before selling off the pieces and will give priority to offers
for the whole system.

John Sasinowski
sjohn@ece.cmu.edu
From: cirop02@elm.circa.ufl.edu (unused)
Newsgroups: rec.games.video
Subject: [TG16/PCE] Murder Club (again)
Date: 15 Oct 1992 18:37:18 -0500
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu

Just posting this again since I didn't see any response:

I just got my CD-ROM for my TG16 and have seen reference to
JB Harold Murder Club, but there isn't a review in the regular TG16
review posts.  Has anyone played it and is it any good? What kind of
game; like Sherlock Holmes? Better/Worse?

Thanks,
-- 
David Isaacson		Unix:	  cirop02@elm.circa.ufl.edu
				  Fhawk@nerix.nerdc.ufl.edu
			VAX:	  Fraenhawk@maple.circa.ufl.edu
			Freenet:  ca574@cleveland.Freenet.Edu
Xref: sparky rec.games.video:20255 alt.games.lynx:833