HDTenEightyP/NetNews huggingface dataset:
From: O1TCD@VM1.CC.UAKRON.EDU
Subject: Re: Quest for Glory III - Help Needed -
Organization: The University of Akron
Date: Sat, 23 Jan 1993 13:44:02 GMT

In article <1993Jan22.161326.3094@oucsace.cs.ohiou.edu>
honnold@bobcat.ent.ohiou.edu (Jeff Honnold EE UnderGrad ) writes:
 
>
>Posible Spoiler Alert
>
>
>
>Please help me...I am playing as a magic user and am fighting the shamman
>at the leopardman village....This is the duel....what spell to I use to counter
>his darkness spell?  So far I have started by casting summon staff, reversal,
>calm (on the fire wall), open (on the cage) and then he makes it dark and I can
>not do anything about it!  Could someone please help me this is driving me nuts!
>
>Thanks in advance
>
>Jeff
>Honnold@bobcat.ent.ohiou.edu
You need to use the juggling lights spell. In case you haven't found it -
 
 
(Spoiler to follow - )
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Look at your inventory. You should have a 'gift' (I don't remember who
from). When you use it, it will explode in your face. After that, you
will have wrapping paper in your inventory. Use it and you will find
a spell written on it.
                      Hope this helps.
 
 
By the way, has anyone found another spell. My spell inventory has one open
space left and I can't seem to beat the wizard at the end. I was thinking
that I missed getting a spell somewhere . In the manual they mention
a spell called Armegeddon blast or strike or something like that but I
haven't found that spell and don't think I can complete the game without it.
 
Thanks,
 
CHRIS DICKENS                    O1TCD@VM1.CC.UAKRON.EDU
COMPUTER OPERATIONS
UNIVERSITY OF AKRON
 
p.s. It may be better to mail me directly since I don't read this group
all the time. Thanks.
Newsgroups: comp.sys.ibm.pc.games
From: jwilbur@iat.holonet.net (Jay Wilbur)
Subject: Re: Gravis UltraSound 3D!
Organization: HoloNet National Internet Access BBS: 510-704-1058/modem
Date: Fri, 22 Jan 1993 16:15:01 GMT

andrewm@zooid.guild.org (Andrew McCallum) writes:
: From jwilbur@iat.holonet.net (Jay Wilbur)
: >If you want to hear what a 3D (sound) game sounds like right now, play
: >WOLF3D or SOD on a system with a stereo card.  It's best to be in the
: >sweet spot or using headphones to hear the effect clearly.
: 
:     You sure that this is actual _3D_ sound?  (ie: Back and front as well as
: right and left)

yup.  Give it a shot and see (err. hear) for yourself.

-- 
/-------------------------------------------------------------------------\
| Jay Wilbur  | jwilbur@idsoftware.com   | CIS: 72600,1333 |   Fidonet    |
| Id Software | AOL: Id Softwr           | GEnie: jjj      |  1:124/6300  |
\-------------------------------------------------------------------------/
From: ko_mike@jhunix.hcf.jhu.edu (Michael Y Ko)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: 3dbench
Date: 24 Jan 1993 11:48:05 -0500
Organization: Homewood Academic Computing, Johns Hopkins University, Baltimore, Md, USA
NNTP-Posting-Host: jhunix.hcf.jhu.edu

Where in the world can I find 3DBENCH.ZIP? I can't find it on archie.


Newsgroups: comp.sys.ibm.pc.games
From: church@netcom.com (Gary A. Churchh)
Subject: Dr Dos 6 does uw2 (Ultima Underworld II). Or does it?
Summary: Is anyone having problems finishing uw2 using Dr Dos 6?
Keywords: uw2 underworld
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Tue, 26 Jan 1993 00:31:23 GMT

I'm having a devil of a time trying to continue my quest in UW2. Not too long
ago I posted a message in this news group asking for help. Let me summarize
what I said back then.

I've been able to successfully transport to five of the eight alternate worlds.
They are:
	Killorn Keep
	Prison Tower
	Ice Caverns
	Alternate dimension
	Pits of Carnage

I have found the small black rock gems, gotten Nystul to warm-em, and
used them on the transporter. Now, the Southerly-most facet is lit up
(with a blue hue inbetween that of a fully lit face and a dark face)
I begin to go through this facet (hard disk starts spinning) and my
computer crashes. I have cold-boot the sucker since Ctrl-Alt-Del is
unresponsive.

I've checked the disks and there is no problem. I'm beginning to
suspect the operating system (Dr Dos 6).

Have any of you good folks out there (those of you using Dr Dos 6)
gotten through this facet (don't know what world this goes to)?
Please email me or post in this news group to let me know of your
experiences. THANKS!

Gary
church@netcom.com
From: csuhc@csv.warwick.ac.uk (Mr R Hamilton)
Newsgroups: comp.sys.ibm.pc.games
Subject: Lemm2.zip and Castles2.zip
Date: 26 Jan 1993 16:41:58 -0000
Organization: Computing Services, University of Warwick, UK
Distribution: world
NNTP-Posting-Host: lily.csv.warwick.ac.uk

Okay, I'm an idiot, but this time I *have* set the transmission
to binary mode!

They should be arriving at wuarchive and lowell, even as I type this.

Ross

-----
.sig ? wrong host!
---
From: cs92jae@brunel.ac.uk (Jonathan A Eden)
Newsgroups: comp.sys.ibm.pc.games
Subject: Help for Planet's Edge please
Date: 27 Jan 93 19:20:19 GMT
Organization: Brunel University, Uxbridge, UK
X-Newsreader: TIN [version 1.1 PL8]


   Could someone please help me in Planet's Edge.  I've got quite a way in it
   but cannot get much further,  if anyone has a complete solution or any form
   of computerised notes, could they mail them to me. Cheers Jon.

   cs92jae@brunel.ac.uk
From: bpn@po.CWRU.Edu (Brian Nelson)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: 3dbench results (was Re: 3DBENCH.ZIP uploaded)
Date: Thu, 21 Jan 1993 16:23:33 GMT
Organization: SCWRUed
Distribution: world
NNTP-Posting-Host: b62102.student.cwru.edu

In article <93021.170003CTIRABAS@ESTEC.BITNET> <CTIRABAS@ESTEC.BITNET> writes:
>Date: Thursday, 21 Jan 1993 17:00:03 CET
>From: <CTIRABAS@ESTEC.BITNET>
>Subject: Re: 3dbench results (was Re: 3DBENCH.ZIP uploaded)
>
>Some more on IBM's:
>
>IBM PS/2 Model 55 SX (80386 SX/16 MHz) with Ahead VGA : 3.6 fps
>
>Says it all...
>
>Cesare
>
>Email: ctirabas@estec.estec.esa.nl
>  or   ctirabas@estec.bitnet
Whew! nice to know I'm not the only one with one of these worthless pieces 
of crap!

Note: this _is_ nethack, not computer hacking.... duh.

"So when I die, the first thing I will see in heaven is a score list?"
1st Law of Hacking:  leaving is much more difficult than entering.
2nd Law of Hacking:  first in, first out.
3rd Law of Hacking:  the last blow counts most.
4th Law of Hacking:  you will find the exit at the entrance.

Brian Nelson
bpn@po.cwru.edu
Newsgroups: comp.sys.ibm.pc.games
From: sts@mfltd.co.uk (Steve Sherwood)
Subject: F1gp frame rate survey results
Keywords: Microprose
Reply-To: sts@mfltd.co.uk
Organization: Micro Focus Ltd, Newbury, England
Date: Mon, 25 Jan 1993 11:15:13 GMT

A short while ago, I posted a request for what different people were
using to run F1gp (microprose) on.  I got the following replies

Processor   Memory Co-Pro  VideoCard             Cache  fps        tfps

386/33-64k  4Mb      N     Trident TVGA 8900 1Mb   Y    17.6       11.0 
386/33-64k  4Mb      N     Trident TVGA 9000 512k  N    17.6-100%   
386/40      4Mb      Y     Trident TVGA 8900 1Mb   Y    25.0-100%  13.0-100%
386/40-128k 4Mb      N     Paradise 1Mb WD Chipset N    25.0-80%   16.0-90%
486/50 DX2  12Mb     y     Ovision Video                           25.0-100%
486/33      8Mb      N     Ovision Video           N               21.0-100%
486/25 sx   4Mb      N     Trident 512k            N    17.6-110%
486/25 sx   4Mb      N     ACUMOS 512k             N    17.6-80%

The most obvoius conclusion that can be resolved from this  data, is that 
the video card does make a hell of a difference.  It doesn't look like F1gp
takes any advantage of a co-processor.  The other conclusion, seems to indicate
that a 386/40 is faster than a 486/25 in THIS situation, either that, or the
video card is slow.

Any comments ?

Steve

-- 

         Extn 5543, sts@mfltd.co.uk, !uunet!mfocus!sts
+-----------------------------------+------------------------+ Micro Focus
| Just like Pariah, I have no name, |    rm -rf *            | 26 West Street
| Living in a blaze of obscurity,   |      "rum ruff splat"  | Newbury
| Need courage to survive the day.  |                        | Berkshire
+-----------------------------------+------------------------+ England
         (A)bort (R)etry (I)nfluence with large hammer
From: randall-joshua@yale.edu (Joshua E. Randall)
Newsgroups: comp.sys.ibm.pc.games
Subject: MISC: Split Poll, '.adventure' and '.rpg'
Date: 27 Jan 1993 21:18:15 -0500
Organization: Yale University
Distribution: world
NNTP-Posting-Host: minerva.cis.yale.edu

In an effort to find out if there is a significant overlap
between potential readers of an Adventure games newsgroup
and potential readers of a Role-Playing games newsgroup, I
am conducting a poll.

The questions are:

(1)  Would you read c.s.i.p.g.adventure, if it were created?

(2)  Would you read c.s.i.p.g.rpg, if it were created?

To respond to this poll send E-mail to
"randall-joshua@yale.edu" with the word "split" in the
subject line, or just reply to this message and edit out
everything except the questions (and your answers, of
course).

Your responses are kept completely confidential.

My thanks to those who have already responded.  I will keep
the poll going for a few more days.  If there is significant
overlap I will recommend that only one group be created for
discussion of both games.

I need 100 or more responses to make this poll statistically
accurate.  Your opinion matters!  Please take this time to
answer two "yes or no" questions.

-- 
Joshua E. Randall                         randall-joshua@yale.edu
From: liamr@css.itd.umich.edu (Liam Hoekenga)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: MM3: Questions about transfer and docs
Date: 25 Jan 1993 20:51:46 GMT
Organization: University of Michigan - ITD Consulting and Support
NNTP-Posting-Host: stimpy.css.itd.umich.edu
X-Newsreader: TIN [version 1.1 PL8]

Michael C Landauer (mlandaue@ux4.cso.uiuc.edu) wrote:
: You cannot transfer from 2 to 3, although I *think* that you can transfer
: 3 to 4.
Sorry... You can't. It would have been nice though.
Liam
From: Martyn.Edwards@newcastle.ac.uk (Martyn Edwards)
Newsgroups: comp.sys.ibm.pc.games
Subject: Underworld1 1
Date: 27 Jan 93 12:41:37 GMT
Organization: Computing Laboratory, U of Newcastle upon Tyne, UK NE1 7RU.



I've reached level 5 in underworld and found the ghoul to make the dragon scale boots. Could anyone tell me how many pieces of thread there are because I got rid of all mine in the upper levels and can't find it again. Is there any on the lower levels?

Thanks in advance
Marty

Martyn.Edwards@uk.ac.newcastle
From: sms@cs.utexas.edu (Stephen Mark Sanderson)
Newsgroups: comp.sys.ibm.pc.games
Subject: Hint needed; U7 - Forge of Virtue
Date: 27 Jan 1993 10:38:12 -0600
Organization: U Texas Dept of Computer Sciences, Austin TX
Distribution: usa
NNTP-Posting-Host: coltexo.cs.utexas.edu

At the end of the Test of Courage, after killing Dracothraxus the dragon, how
do you raise the metal wall that blocks you from the Amulet of Courage?  The
dragon sez that this is your challenge, but so far I'm stumped...
-- 
No matter how awesome your computer system is today, *   Steve Sanderson
in a month it will be overshadowed by something      *   sms@cs.utexas.edu
much faster and a lot cheaper.  (depressing, eh?)    *   U of Texas, Austin
Newsgroups: comp.sys.ibm.pc.games
From: ipacs@solomon.technet.sg (IPACS PTE LTD)
Subject: Re: Populous II IBM (WARNING!!)
X-Newsreader: TIN [version 1.1 PL8]
Date: Thu, 21 Jan 1993 20:32:35 GMT

Jennifer Schlickbernd (jennifer@jato.jpl.nasa.gov) wrote:
: I just got Pop II IBM directly from EA today.  There is only sound support 
: for Sound Blaster cards.  There is specifically NO SOUND AT ALL for 
: Pro Audio Spectrum and Adlib Cards.  I'm returning my game ASAP, since 1)
: I have a Tboard, and 2) I don't plan to support this type of blackmail
: by Creative Labs.  If you want to voice anyomplaints, you can write to:
     ^^^^^^^^^^^^^

: 76004.237@compuserve.com

: I'm so ANGRY about this...I've been waiting for this game for over 18 months
: and they pull some bullshit like this.

Umm... how did that progress to blackmail by CREATIVE LABS?  I think your
suggestion that Creative has some kind of hold over BullFrog is totally
founded.  Have you any tangible proof that this is some conspiracy by
Creative?

Don't get me wrong, I'm just as disappointed as you are, especially since I
just got my GUS and EA has promised to support the GUS in all its new
releases in the GUS *NATIVE* mode.

But please:  if there's anyone to blame, it's BullFrog, not Creative.

[Usual disclaimer --> Me haf nothink to do wid Creative
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc,bit.listserv.games-l
From: exuspeas@exu.ericsson.se 
Subject: Games for Sale
Reply-To: exuspeas@exu.ericsson.se
Organization: Ericsson Network Systems, Richardson TX
Date: Wed, 27 Jan 1993 23:30:15 GMT
X-Disclaimer: This article was posted by a user at Ericsson.
              Any opinions expressed are strictly those of the
              user and not necessarily those of Ericsson.


***************** PC GAMES FORSALE *********************

Both games are in excellent condition with all of the 
original materials  (box, instructions, registration, 
packing and advertisements).      


   Ultima Underworld (5 1/4 Inch) - $34.00 
   (with the inventory-bug patch, a character editor 
    program, and the solution text written by 
    GAMEBYTE on an extra disk)

   LINKS (3 1/2 Inch) - $16.00 

   Both for $40 


Postage is included. If you can not wait, the games can 
be sent second day air mail for $2.90. 

email responses to exuspeas@exu.ericsson.se
or call (214) 248-6225
From: dgray@casbah.acns.nwu.edu (Daniel Gray)
Newsgroups: comp.sys.ibm.pc.games
Subject: 2 more VGA Planets players needed
Date: 27 Jan 93 05:41:33 GMT
Article-I.D.: news.1993Jan27.054133.29286
Organization: Northwestern University, Evanston, Illinois, USA


	Hi! I currently have a 9 player game(including myslef). We need 2
more players. We're playing via uuencode email, 1 turn per day, turns due
at 12 am EST. I need a Lizards player and a Privateers player. If anyone
wants in, email me at dgray@casbah.acns.nwu.edu. Thanks!
			Dan Gray
Newsgroups: comp.sys.ibm.pc.games
From: millernw@craft.camp.clarkson.edu (Neal Miller)
Subject: UW2 Help needed:  Mage's Vault
Organization: Clarkson University
Date: Thu, 28 Jan 1993 22:26:35 GMT

	Well, I made it through all the Mage puzzles, and I used the scepter
in the room with the pentagram.  I'm not sure what to do now.  I've gone 
in the room with the grey moongate, followed the path to the water, followed
the water to the door, sidetracked to the orb for the hell of it, opened the
next door, took the red gate to the lava/brass room, killed the three
beasties in there, tried both the central purple moongate and the right-
hand moongate...  The center one took me to a room where I noticed a stone
path on my right.  I followed this for a little, then found that there was 
some sort of teleporter that kept sending me back to the grey moongate.
If I don't take the stone path, I wind up in the water again, facing a switch,
but this is apparently the same waterway as I'd hit earler.  So where's the
damn basilisk oil anyway?

Please e-mail/post,


--
-----------------------------------------------------------------------------
 Neal Miller         | "Why not go mad?"  | millernw@craft.camp.clarkson.edu
 Clarkson University |     - Ford Prefect |     dark@craft.camp.clarkson.edu
-----------------------------------------------------------------------------
From: andyross@infopls.chi.il.us (Andrew Rossmann)
Newsgroups: comp.sys.ibm.pc.games
Subject: KQ6 - almost finished!
Date: Wed, 27 Jan 93 17:37:00 CST
Organization: INFOPLUS support, Wheeling, IL

  I've been playing KQ6 on and off for a few weeks now (I'm not
particularly fast!) I've nearly reached the end, but have gotten stuck.
[Potential Spoilers Ahead]

  I'm inside the castle, and believe I'm on the 'long' path (I went through
the underground.) I've given Jollo the fake bottle, and have been through
the secret passages. I even know how to open the treasure room.

  Basically, I believe I somehow need to get ahold of the letter the vizier
has been writing, to give to the head guard dog when the wedding starts.
HOW?? Both of the doors leading to the main castle area (from the dungeons
and the vizier's bedroom) have guards outside of them. I've looked through
the keyhole, but that doesn't seem to help any.

--
Andrew Rossmann            | Sysop of Infoplus BBS, +1 708 537 0247
andyross@infopls.chi.il.us | Infoplus Support, latest version available
 uunet!infopls!andyross    | by logging in as infoplus. [v32bis/v42bis]
                      NO new taxes...NO new gambling
Newsgroups: comp.sys.ibm.pc.games
From: peter@techbook.com (Peter Sarrett)
Subject: Star Control II: Question (Spoilers)
Organization: TECHbooks --- Public Access UNIX --- (503) 220-0636
Date: Tue, 26 Jan 1993 05:26:20 GMT


Many thanks to everyone who answered my question about getting Tanaka to
listen to reason and where to use the 'Caster to trick the Ilwrath.

One of the responders mentioned that once the Ilwrath go away, they and the
Thraddash get into a little war which makes the Pkunk very happy, because
their enemies are toasted.

This brings up an interesting question.  Y'see, in MY game, I think the Pkunk
are dead.  I watched as their fleet gradually moved across the bottom of the
map to Yehat space, and then disappeared.  When I talked to the Yehat about it,
they tersely replied that the Pkunk have been reabsorbed and refused to talk
any more on the subject.

I haven't been back to the former Pkunk homeworld yet to check up on things.
So I'm wondering-- do the Pkunk give you anything important other than the
piece of the Ultron?  They were the first alien race I visited in the game, and
I haven't returned to them since.

Also, was there supposed to be a way to get the Thraddash to allow me to build
some of their ships?  I convinced them to go attack the Kohr-Ah to prove their
worth to their Ur-Quan masters, and then I kinda stole the Aqua Helix from
them.  They've been quite pissed at me ever since.  Which is no big deal, since
their ships are easy to destroy and I just stay out of Thraddash space.  But
I'm curious anyway.

One final question: I've been using the Precursor ship in all my battles--
it's far more effective than all other ship types.  What about the rest of you?
Do you prefer the Precursor ship, or do you tend to use other ships in battle?
I'm assuming I'll need them for the final confrontation, but for now it seems
like it's a complete waste of time to build or use other ships.

===============================================================================
Peter Sarrett          |   "You don't stop playing games when you get old--
peter@techbook.com     |    you get old when you stop playing games."
(503)579-0873          |                                        - O. W. Holmes
===============================================================================
Newsgroups: comp.sys.ibm.pc.games
From: rcb@ncsu.edu (Randy Buckland)
Subject: FPSF files at wuarchive
Organization: NCSU
Date: Wed, 27 Jan 1993 13:30:46 GMT

I just uploaded 3 new files for FPSF to wuarchive:

	- a new version of the league editor
	- a new set of plays/plans
	- a patch to update to v1.02 (according to the readme, this will
		improve the AI as well as making a number of other
		changes, but I haven't had a chance to play a game
		since getting it yet.)
--
Randy Buckland                               "It's hard to work
North Carolina State University               in a group when you're
randy_buckland@ncsu.edu (919) 515-5491        omnipotent"       -- Q
Newsgroups: comp.sys.ibm.pc.games
From: grickett@magnus.acs.ohio-state.edu (Gregory A Ricketts)
Subject: vga-planets
Organization: The Ohio State University
Date: Wed, 27 Jan 1993 16:17:48 GMT


I just downloaded Vga-planets and would like to play the game.  I had noticed
that there were a couple messages on this board for starting new groups, but
I neglected to get an e-mail address.  If these people still need new players
please contact me.  Greg.
From: cs178waj@sdcc5.ucsd.edu (Christopher Fodor)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: 3DBENCH.ZIP uploaded
Date: 23 Jan 93 18:23:00 GMT
Organization: University of California, San Diego

In article <1993Jan21.024702.26530@athena.mit.edu> dmsilev@athena.mit.edu (Daniel M Silevitch) writes:
>In article <C161Gq.123@utdallas.edu> goyal@utdallas.edu (MOHIT K GOYAL) writes:
>>>486/33 ET4000-based Local Bus (no-name):	26.6 FPS
>>>
>>and mine:
>>386/40 with 16-bit ET4000 card                  16.3
>>
>>
>486DX/50 w/ ET4000 ISA card (8 bit)             28.3
>

386-40 128K Cache, Old 8 bit Paradise             10.9

Query: will bying a ET4000-16 bit card raise me by 50% to 16.9 like
the guy above?  I have an AMI motherboard.

Chris
From: bigbro@netlink.cts.com (Kenneth Sullivan)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Star Control II help!
Date: 27 Jan 93 20:10:16 GMT
Organization: NetLink Online Communications, San Diego CA

ko_mike@jhunix.hcf.jhu.edu (Michael Y Ko) writes:

> I'm having trouble too. I have recovered the Syreen fleet and the Mycon fleet
> is almost destroyed. However, I still don't know how to get the Mycon Sun
> device. Whenever I visit their home planet, there are still and 
> infinite number of mycon ships. Any help on how I can get
> the ship? Also, how can I get the Umgah caster from them with the Ur-Quan
> ships flying all around their sphere of influence?
> 
> 

Well I am not this far in, but I have noticed that with full engines, the 
flagship can outrun any other ship is HyperSpace..even probes.  But since 
you seem farther in maybe you can answer a question of mine...the Spathi 
have been confined to their homeworld, just a bit after I allied with 
them.  And during the same time period, the Pkunk sphere disappeared when 
it hit the Spathi one, and the espers felt a great disturbance in the 
force so I guess they didn't make friends after all.  Is this a reason 
for alarm?

--                    
INTERNET:  bigbro@netlink.cts.com (Kenneth Sullivan)
UUCP:   ...!ryptyde!netlink!bigbro
NetLink Online Communications * Public Access in San Diego, CA (619) 453-1115
Newsgroups: comp.sys.ibm.pc.games
From: gchen@bagpipe.reed.edu (Mark Aranedes Jin'lewood Chen)
Subject: Re: 3dbench results (was Re: 3DBENCH.ZIP uploaded)
Organization: Reed College, Portland, OR
Date: Thu, 21 Jan 1993 23:14:39 GMT

what the heck is 3D Bench?
I've been gone for vacation for about a month so I have no idea what 
you guys are talking about.
mark
From: stu@Warren.MENTORG.COM (Stu Brown)
Newsgroups: comp.sys.ibm.pc.games
Subject: Inspector Gadget - anyone else had problems?
Date: 25 Jan 1993 16:04:32 -0500
Organization: Mentor Graphics -- IC Group, Warren, NJ, USA
NNTP-Posting-Host: stu.warren.mentorg.com

I have been having some problems with the kids game Inspector
Gadget, including internal error messages popping up and then
the game locking up. Also, on a friend's system they get digitized
sound and music with their SoundBlaster but I only get digitized sound.

Is there a patch for this game? Other people's experiences?
-- 
Stuart Brown
Mentor Graphics Corporation
I.C. Group, Warren NJ
stu@warren.mentorg.com or uunet!sdl!stu
Newsgroups: comp.sys.ibm.pc.games