HDTenEightyP/NetNews huggingface dataset:
From: bb693@cleveland.Freenet.Edu (Sarmed E. Shammas)
Newsgroups: rec.games.video
Subject: HELP!! game called PHOBIA on Atari St driving me nuts
Date: 4 Sep 1992 03:15:48 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: bb693@cleveland.Freenet.Edu (Sarmed E. Shammas)
NNTP-Posting-Host: hela.ins.cwru.edu


This game is absolutely impossible. please anybody with any advice, cheats,
^hacks, anything, please please please please help me !!!!!!!

Thanx in advance. Erick
-- 

-------------------------------------------------------------------------------
S. Erick Shammas {:-)  |  bb693@cleveland.Freenet.Edu  |  Laughter is like
                       |  shammas@ecn.purdue.edu       |  medicine to the heart
From: nugget@genesis.nred.ma.us (Ralph Barbagallo)
Newsgroups: rec.games.video
Subject: Re: Super Nintendo CD-ROM
Keywords: SNES CD
Date: 29 Aug 92 11:37:11 GMT
Organization: Genesis Public Access Minix  +1 508 664 0149

In article <1992Aug28.113004.3075@leela.cs.orst.edu> hartja@atlantis.CS.ORST.EDU (-= Souther N. =-) writes:
>
>
>Ok, people listen carefully, this is NEW HOT info that was just confirmed from
>Nintendo themselves.  The Super Nintendo CD-ROM project has been pushed back to
>a late August '93 release date.  This is because of a new chip development that
>would allow the SNES CD to produce true 3 dimensional images.  With this new 
>chip set comes upgraded stats, including a custom true 32bit processor that will
>be used in the CD-ROM and an unspecified amount of memory.  No word on NEW price
>or any more stats.  More later, now time for the flames... 

  No flames on this one!  I heard this yesterday also!  This new chip is
supposed to be called the Super FX chip or something.  And this new 32bit
CPU is apparenty going to be RISC based!!!!!!  I'll belive it when I see
it, but when this puppy comes out!  Bye bye Sega CD!
 _____________________________________________________________________
(                              (                                      ) 
 )  Ralph A. Barbagallo III     ) Co-Editor of                       (   
(         -----                (                M I N D  S T O R M    )     
 ) nugget@genesis.nred.ma.us    )                                    (   
(                              (  THE Newsletter for high-end gamers! )  
 ---------------------------------------------------------------------
 MindStorm-9474 Fallson Ct., Blue Ash, OH  45242   (ed. Aaron Buckner)
From: carleton@tecsun1.etl.army.mil (Daniel Carleton)
Newsgroups: rec.games.video
Subject: Super Star Wars vs. Arcade Star Wars
Summary: Are the X-wing parts like the old arcade game?
Keywords: SNES star wars
Date: 30 Aug 92 03:54:04 GMT
Organization: U.S. Army Topographic Engineering Center, Ft. Belvoir, VA.


	I realize that much of the Star Wars game is side view, but the mags
have been showing these cool trench graphics.  Is there part of the game that
is like the old Atar arcade game (at least the trench part?).

Xref: sparky rec.games.video:17676 alt.games.lynx:505
From: rjung@aludra.usc.edu (Robert A. Jung)
Newsgroups: rec.games.video,alt.games.lynx
Subject: Too much me-too for the Lynx? (was Re: Lynx review! KUNG FOOD)
Date: 28 Aug 1992 20:23:08 -0700
Organization: Southern California Lynx Enthusiasts
NNTP-Posting-Host: aludra.usc.edu

In article <1992Aug28.171605.25512@kong.gsfc.nasa.gov> jonke@kong.gsfc.nasa.gov (Stephen Jonke) writes:
>Is it just me, or are there others who think the recent release of many
>Sega-esque games for the Lynx is more then a bit disturbing?  I said many
>moons ago that the advent of Batman Returns for the Lynx was one of the
>worst things that could happen to it. ... Now with Kung Food out I'm
>starting to think that maybe the Lynx really is doomed to become a Game Gear
>in disguise!  I'd have bought the Game Gear if that was what I wanted!
>
>Is any one from Atari listening?  If you try to compete with Sega and
>Nintendo by producing games like what they have, YOU WILL FAIL!

  I have to disagree here. While I don't think a Lynx library of nothing but
beat-em-ups and space shooters is great, I also don't think that having them
present is A Bad Thing.

  IMO, the best tack for Atari is a 50-50 approach. Half of the library can be
standard-level games for the masses, and the other half can be more unique,
more daring titles to attract people who want the original. Why CAN'T the Lynx
library handle both? Besides, sometimes I *WANT* more shooters and whatnot on
my Lynx, you know? When you really need to disengage the brain and just unwind,
RAMPART is _not_ the way to go.

  And who says the Lynx is guaranteed to lose if it tries to compete with
"games for the masses"? There's nothing about the machine that makes it
unsuitable to support mainstream genres; I can imagine how the machine's
hardware and sprite effects can make for some way-impressive games.

>Please go back to original games with unique concepts that do NOT appeal to
>the masses, but do appeal to a smaller, but still significantly large group
>who are looking for something different.

  What makes you think Atari is ignoring the players who want something
different? Don't forget some of those titles on the horizon: STEEL TALONS,
LEMMINGS, PINBALL JAM, DRACULA THE UNDEAD, DAEMONSGATE. I think you're letting
one ninja-combat title distort your view of things...

                                                --R.J.
                                                B-)

//////////////////////////////////////|\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
   Send whatevers to rjung@usc.edu    |      If it has pixels, I'm for it.
--------------------------------------+------------------------------Lynx up!
"You weren't chosen because you are the best pilot in the Air Force. You were
    chosen because you are the class clown and frankly, you're expendable."
Xref: sparky rec.games.video:18024 misc.forsale:25319 misc.forsale.computers:32062 comp.sys.atari.8bit:4516
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: rec.games.video,misc.forsale,misc.forsale.computers,comp.sys.atari.8bit
Subject: 2600 Galaga
Date: Thu, 03 Sep 92 13:02:41 PDT
Organization: Indescribable Creations

I noticed in Jeff's last post on these newsgroups that he wants Galaga 
for the 2600.   I was unaware that it was ever made!  If anyone has a 
copy and would care to part with it, please e-mail me!  I am VERY 
interested in getting ahold of Galaga (hell, one day I'm going to buy the 
arcade version!)!!      E-mail me and name a price.  If your mail bounces 
or I don't respond within a few days, post on "comp.sys.atari.8bit", 
Subject: "Bill Kendrick" because out of all these newsfeeds I only read 
c.s.a.8.                                Thanx alot!

PhBill: Bill Kendrick               |||  |||  Cyberden BBS (+1 415 472-5527)
Moon!Cyberden!PhBill@Well.SF.CA.US / | \/ | \ North of San Francisco California
From: mattock@rand.org (Michael Mattock)
Newsgroups: rec.games.video
Subject: Re: Super Famicom Mahjong Games!
Date: 3 Sep 92 19:19:38 GMT
Organization: RAND
X-UserAgent: Nuntius v1.1.1d9
X-XXMessage-ID: <A6CBB2AFEE010B19@mac-9-15.rand.org>
X-XXDate: Thu, 3 Sep 92 17:16:47 GMT

>
>Can anyone give me infos on SFC Mahjong games?
>
>Any suggestions?  Which one is the best?
>
>Please e-mail me! Thanx.
> 

Hi,

I have "Super Mah Jong" by I'MAX, which I think is the only one
released so far, although another one should be in the stores within
the next month or so.  In "Super Mah Jong" you play one-on-one with
various opponents, using modern Japanese "ree'chi" rules, as opposed
to the more traditional four-player game.  The graphics are amusing,
especially the "Game Over" screen, and the computer opponents play a
very competent game.  It helps if you read Japanese.  The computer
will not let you make a mistake in calling "Ko" "Chung" or "Out",
and it has a feature where it will show you what tiles you need to
go out when you are "Ready".  A good game, but probably not worth
the $83.00 dollars I paid for it if you are looking for a more
"traditional" game, as I was.  It is, however, the only game in town
at the moment.

I got my copy at "Pony Toy Go-Round". (Their headquarters/mail order
number is [213] 617-0058.)

Michael


Michael Mattock                      | Post: Human Capital Department
Voice:    (310) 393-0411 x6548       |       The RAND Corporation
Internet: Michael_Mattock@rand.org   |       1700 Main Street
UUCP:     uunet!randvax!mattock      |       Santa Monica, CA
90407-2138
Newsgroups: rec.games.video
From: daver@raker.cc.gatech.edu (David Rosenbaum)
Subject: [SNES] I suck at SFII!
Keywords: SNES
Reply-To: daver@cc.gatech.edu
Organization: Georgia Tech College of Computing
Date: Wed, 2 Sep 1992 17:51:36 GMT

I'm getting the impression from the SFII posters on this group that
it's supposed to be relatively easy to beat all the computer
opponents on level 7.  In fact, a lot of people are saying the game
gets pretty boring as a one-person game because of that.

Boy, I sure don't think so.  I've put many hours into the game and
I'm still terrible.  Here's some evidence:

        - The highest level I've beaten M. Bison at is 1.

        - I've managed to beat a few opponents at level 7 but not
        very many or very often.

        - When I teach the game to a friend it usually takes him
        (yes, him, women won't touch this thing) about 0-30 minutes
        to get to the point of being able to play evenly with me.

In all the time I've had the game, I've gotten somewhat better and
broken the R buttons on three controllers.  I do best against the
computer players when I play Chun Li and repeatedly jump and heavy
kick.  (Thus, the broken R buttons.)

Why am I posting this?  Who knows.  Maybe because I feel it's
important to let the net know that there are lousy gamers out there.
("Mediocrities everywhere, unite...")  Maybe I think someone can
give me psychological insight into getting better.   Maybe I'd just
like to bait some obnoxious know-it-all into flaming the hell out
me.

All comments are welcome.

DR
From: jyoung@nyx.cs.du.edu (Jeff Young)
Subject: Atari Lynx idea mailbox  Re: Lynx Batman 2 MILLION 
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Fri, 4 Sep 92 10:36:15 GMT

In article <1866loet.CWRU.Edu> aa399@cleveland.Freenet.Edu (Len Stys) writes:
>
>You know, I think it may have been better for Atari to have
>dealers give the Batman Returns game card free to people who
>purchased the Lynx.

That is true IF games ready when Batman movie open.  News said Batman 
game is now in Germany so Atari can try idea out!

Everyone can mail ideas to Atari communication person Bob Brodie at
bobbro@delphi.com.  Tell him what Lynx games you want to see! 
He is always busy but reads ALL mail.

>
>These kind of moves are DUMB.  It is a cheap trick and people remember
>these tricks.

??? When Nintendo sued for PRICEFIXING people remember rebate coupon
tricks?  I remember and will join world boycott if started.  People
too busy with SF2 game to care!!
From: carleton@tecsun1.etl.army.mil (Daniel Carleton)
Newsgroups: rec.games.video
Subject: Re: Super NIntendo
Keywords: HELP Final Fight
Date: 26 Aug 92 20:33:36 GMT
Organization: U.S. Army Topographic Engineering Center, Ft. Belvoir, VA.

asprouse@n3igw.pgh.pa.us (Andy Sprouse) writes:


>HELP I can't beat the guy with the arrow gun. What do I do?

	I suppose you mean Sagat.  I don't have a sure fire way, but if
he fires high, duck the shot (But Zangief and Dhalsim can't do this). and 
try to hit him;  he delays after throwing arrows.  Blanka's crouch uppercut is
 the most effective tool, you can clock him after he shoots high because of the
awesome reach.  My usual tactic is to then rush him and beat him senseless;
after Blanka's crouching fierce punch, you need only hit once to stun.
Unfortunately he sometimes recovers too quickly and I take the beating.
From: ccastbh@prism.gatech.EDU (Brad Hamlett)
Newsgroups: rec.games.video
Subject: PC Engine (game) question.
Summary: Will the Forgotten Worlds (SCD) work with a TG?
Date: 27 Aug 92 22:39:42 GMT
Organization: Georgia Institute of Technology


	Anybody out there have the Forgotten Worlds Deluxe superCD for
	the PC Engine?  If so, I have a question for you.  I know the
	game comes with a special controller....I know this controller
	won't work with the TurboGrafix.  But, do you need this special
	controller to play the game?  I've called both Die Hard and
	Gametronix and have gotten two different answers.  A fellow at
	Die Hard said that there was an options screen where you could
	change button setups.  Could someone out there verify this for
	me?  And, lastly....if it works with the regular controllers,
	how playable is it?  I'd really appreciate any info on this as
	I am hesitant to plunk down $80 to see which game importer is
	right :-).  Thanks for any answers/suggestions.


Brad Hamlett
Georgia Institute of Technology, Atlanta Georgia, 30332
uucp:	  ...!{decvax,hplabs,ncar,purdue,rutgers}!gatech!prism!ccastbh
Internet: ccastbh@prism.gatech.edu
From: jonke@kong.gsfc.nasa.gov (Stephen Jonke)
Newsgroups: rec.games.video
Subject: Re: Hand-held game system recommendations
Date: 28 Aug 92 17:22:16 GMT
Distribution: usa
Organization: NASA Goddard Space Flight Center

> 
> In rec.games.video, JMoylan@cup.portal.com (John Thomas Moylan) writes:
> 
> > Don't waste your money on a Lynx, it is all but dead.  Most of the new games
> > that were to have to shown up this summer have NOT shown up,  and what new
> > ones that have shown up are EXTREMELY cheesey.
> > 
> 

Well, the Lynx has ALWAYS been like this -- long delays -- so that isn't
a sign that the system is dying at all.  My current concern is that many
recent releases seem to be attempts to produce brain dead formulaic games
just like those available for Game Gear and Atari can't (and shouldn't)
attempt to compete in this arena.  I suspect Atari will figure this out
fairly quick, though, and I expect to see the Lynx around for some time.

I've asked at several stores and they all tell me the Lynx is doing pretty
well (not nearly as well as Game Boy, mind you, but well -- on par with
the Game Gear.)

Steve
Newsgroups: rec.games.video,alt.games.lynx
From: kaufman@eecs.nwu.edu (Michael L. Kaufman)
Subject: Re: Old games for today (was Re: Old games on new systems)
Organization: EECS Department, Northwestern University
Date: Thu, 3 Sep 1992 02:43:23 GMT

kak1@cray.com (Kevin Kramer) writes:
>ROBOTRON: 2084	Atari Lynx

This is actually the game that got me to buy a Lynx. Now if someone would just
do an "Omega Race".

Michael

-- 
Michael Kaufman | I've seen things you people wouldn't believe. Attack ships on
 kaufman        | fire off the shoulder of Orion. I watched C-beams glitter in
  @eecs.nwu.edu | the dark near the Tannhauser gate. All those moments will be
                | lost in time - like tears in rain. Time to die.     Roy Batty
From: tehyang@aludra.usc.edu (Teh Yang)
Newsgroups: rec.games.video
Subject: Re: jealous of sf2
Date: 31 Aug 1992 22:59:49 -0700
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: aludra.usc.edu

For those who've read my previous posts....
Hello everyone! This is my first posting from USC, my new school. I've
graduated from Berkeley and am now pursuing a Masters in CS here.

SoIn article <kebzzh600awE032EN1@andrew.cmu.edu> "Michael J. Viola" <mv1e+@andrew.cmu.edu> writes:
>I'm pretty sure that this subject has come up before but when will
>capcom release a street fighter version for the sega genesis. I don't
>know much about the workings of the genesis but it shouldn't be any
>problems in converting the game. The only thing I can think of was the
>number of buttons in the controller. I'm desperately waiting for game.

I think that the probability of Street Fighter 2 or SF2: TCE coming out for
the Genesis has become pretty high. I feel this way because of some recent
surprising developments: Konami and Capcom both signing up to write games
for the Genesis. So now there's nothing preventing those 2 companies to
convert games that were only available on the SNES to the Genesis. EGM has
mentioned Final Fight:Complete and Strider coming out for the Mega-CD. Final
Fight:Complete is supposed to be a carbon copy of the arcade version. 

I also read this in an interesting article from the latest issue of 
BusinessWeek:

"...And the industry is rife with rumors that Nintendo supplier Capcom is
readying a Genesis-compatible Street Fighter II. The two will say only
that they are talking."

If you call up Sega of America, even they will tell you that they are
talking with Capcom about a Genesis SF2. Anyways, if SF2 is coming out for
Genesis, it'll probably be too long a wait. If it does come out, I hope
it'll be the Champioship edition.

-Teh Kao
....still no .sig..sigh.
Xref: sparky rec.games.video:18019 alt.games.lynx:574
From: 2ftuclay@kuhub.cc.ukans.edu
Newsgroups: rec.games.video,alt.games.lynx
Subject: Re: Old games for today (was Re: Old games on new systems)
Date: 3 Sep 92 21:38:58 GMT
Organization: University of Kansas Academic Computing Services

> 
> SINISTAR, BOSCONIAN, RALLY-X, TEMPEST, GRAVITAR, STAR WARS (Atari coin-op)
                                ^^^^^^^  ^^^^^^^^  ^^^^^^^^^

I definitely would love a lynx version of these three ;-)

Especially Star Wars, one of my all time favorites.  Add Xevious to the
above wishlist too.

David Poland
2ftuclay@kuhub.cc.ukans.edu


> 
>     ============================================================
>    / Chris Adamson    /         See the world...              /
>   / Michigan St. U.  /         buy youself a globe           /
>  / Media Arts Prgm. / ------------------------------------- / 
> / M.A. student     / plucky@umcc.ais.org , plucky2@aol.com /
> ===========================================================
> DISCLAIMER:  I'm sure MSU neither understands nor cares
> 
Newsgroups: rec.games.video
From: frederic@parc.xerox.com (Ron Frederick)
Subject: Genesis: Marble Madness -- secret level?
Keywords: Genesis Marble Madness
Organization: Xerox PARC
Date: 30 Aug 92 03:33:59 GMT

I recently picked up Marble Madness for Genesis. Back when I saw it on the
Amiga, I remember rumors about a 'secret level' that you could get to if you
knew where to go on one of the opening levels. Has anyone actually succeeded
in finding this level? Does it work on the Genesis version? Details about
getting there would be greatly appreciated!
Newsgroups: rec.games.video
From: nagel@Cigna.COM (Mark Nagel)
Subject: LYNX: has anyone received Batman yet?
Organization: CIGNA FIRST, Irvine, CA
Date: Tue, 25 Aug 1992 18:00:15 GMT

It has now been over 8 weeks since I sent in my coupon for Batman
Returns and I have seen nothing (neither have two other people I
know who sent theirs in around the same time).  Has _anyone_ out
there received this game from Atari?  I didn't buy the Lynx only to
get the game, but it's starting to get me a bit angry that they are
apparently reneging on their promise.

Mark
-- 
Mark Nagel <nagel@cigna.com>	| DISCLAIMER: Any resemblence of these
Network Administrator		| opinions to those of CIGNA are purely
CIGNA/FIRST			| coincidental.
          (Don't start vast projects with half-vast ideas)
From: louisc@lsil.com (Louis Chui)
Newsgroups: rec.games.video
Subject: SEGA and TG16 games for sale
Date: 2 Sep 92 17:33:18 GMT
Reply-To: louisc@lsil.com
Organization: LSI Logic Corporation


Well, I'm cleaning a lot more games now. I'm trying to price these games
as low as possible, if you think that it's unreasonable, make me an
offer.

   Sega Genesis:
   Truxton                                        $12.50
   Thunder Force II                               $10.00
   Ghouls'n Ghosts                                $10.00
   Castle of Illusion Starring Mickey Mouse       $15.00

   Mega Drive
   Phelios                                        $10.00
   Batman                                         $12.50

If you get all of the above the price will be $65.00 and I will pay
the shipping. Otherwise, US First class mail shipping + a bubble envelope
will cost $3.00.

   Turbo Grafx
   Splatterhouse + Alien Crush                    $25.00
   Military Madness                               $30.00

Please add $3.00 for shipping and handling too.

Louis Chui
From: vipin@regina.cs.uregina.ca (vipin)
Newsgroups: rec.games.video
Subject: GENESIS: ** Games to Trade **
Date: 4 Sep 92 16:48:46 GMT
Reply-To: vipin@regina.cs.uregina.ca (vipin)
Organization: University of Regina, Regina, Saskatchewan

I have a couple of games I would like to trade.  They are:

        Zany Golf - Mini Golf with some unusual levels
        Rambo III - Title says it all, shoot-em-up type of game

I am interested in all 2-player simul-play games mostly, but all offers will be
considered.  

Vip
VBHARGAVA@MEENA.CC.UREGINA.CA
Newsgroups: rec.games.video
From: rschwabe@ravel.udel.edu (Robert Josep Schwabe)
Subject: TG16 catalog info?
Organization: University of Delaware
Date: Thu, 3 Sep 1992 20:52:28 GMT

Hello there.  I'm a current owner of a TG16 and I just got the CD adaptor as
well.  There does not seem to be any good places to get TG16 games around here
except for Toys R Us and they have a very limited selection (in fact they did not even have the CD adaptor when I went to go get one).  So if any one knows of
where I could get TG games (either mail order or at stores in the Delaware/
South-Eastern Pennsylvania area) please either E-Mail the information to me or
follow it up in this newsgroup. I am looking for a place tghat would have a 
large stock of games and get new orders in quite often.

Thanks in advance!

Robert J.Schwabe
From: exuhag@exu.ericsson.se (James Hague)
Newsgroups: rec.games.video
Subject: Re: Too much me-too for the Lynx? (was Re:
Date: 1 Sep 92 18:32:17 GMT
Reply-To: exuhag@exu.ericsson.se
Organization: Ericsson Network Systems, Richardson, TX

Laird Popkin writes:
>
>The assumption is that Atari produces some of these sorts of games, and
>makes money on them, since they sell better than "original" games.

Do uninspired derivative games really sell well?  Some such games obviously
had a lot of effort put into them, like Sonic and Kid Chameleon and Tazmania.
But nobody really seems to care about the rest, I think.  You could probably
find 200-300 Mario or Contra style games for the NES.  But only a handful
of them have really made a name for themselves.

>Both Nintendo
>and Sega have games which were fairly original (Donkey Kong, etc., with
>the Mario Brothers, and Sonic), which they are now using to sell tons of
>machines.  If Atari could create a similar new "sensation" but based on
>the Lynx, they'd be much better off.  It's the potential to hit this
>jackpot that (I believe) will motivate Atari to continue to produce
>original games

It's this potential which keeps me interested in video games.  Consider
the impact that Tetris had when it was first released.  It is a game which
could have easily been pulled off on an Atari 2600, yet it opened up entirely
new dimensions of gaming.  IMO the spirit of innovation surrounding the Lynx--
or at least the drive to create games which aren't obvious attempts to cash
in on other titles--is it's greatest asset, not the fancy hardware.

--
James Hague   
exuhag@exu.ericsson.se
From: ez008339@dino.ucdavis.edu
Newsgroups: rec.games.video
Subject: (Genisis) Might & Magic Spoilers/Hints Wanted
Date: 31 Aug 92 17:49:36 GMT
Organization: Computing Services, UC Davis
Originator: ez008339@dino.ucdavis.edu

I have been playing this for a LONG time now and am stuck.
I have explored all the towns and all the dungeons except 
the dungeon under Atlantium.

I have visited a few of the castles but don't know what to do,
or am just to dumb to figure out what I am supposed to do.

Can someone post or email a walk through or some tips ?

Also, on the jurors quests, do the classes really have to go
all by them selves ? What if I have two clerics or archers,
do they both have to do the quests alone, or can they go together ?



-Dave