HDTenEightyP/NetNews huggingface dataset:
From: kw@doc.ic.ac.uk (K. Wong)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: MISC: After the Survey on splitting...
Date: 21 Jan 1993 19:34:03 -0000
Organization: Department of Computing, Imperial College, University of London, UK.
NNTP-Posting-Host: oak8.doc.ic.ac.uk

In article <1993Jan18.194623.8125@athena.mit.edu> dmsilev@athena.mit.edu (Daniel M Silevitch) writes:
>|> >leaving 
>|> > 
>|> > .misc
>|> > .adventure   <==These two could be
>|> > .rpg         <==merged if desired.
>|> > .flight
>|> > .simulation
>|> > .strategic
>|> > .action
>|> > .advocacy
>|> > .announce
>|> 
[Stuff deleted]

	I think announce and misc can go together. How many announce can we
expect? 1 or 2 a day AT MOST? gee... One whole newsgroup for that. And sims
and flight? Are there that many different types fo sims other than flight
sims? And I have a feelings that a lot of advocacy stuff will end up on
misc. Well, that's my views anyways.

==============================================================================
" There's nothing dumber in the world than a man with an erection. "
				- Borric, Prince of the Blood.

Hadoken! -Ken
Newsgroups: comp.sys.ibm.pc.games
From: worm@sage.cc.purdue.edu (Ryan Bowles)
Subject: Re: Empire: What is it?
Organization: Purdue University Computing Center
Date: Fri, 22 Jan 1993 18:31:52 GMT

re: guy who waed to know what Empire is..

	Empire is a turn based planetary wargame.  It uses a very simple mouse interface.  It started a long time ago and has evolved into Empire Deluxe which is soon to be released in VGA.

TED: If you werent going to answer his question, dont answer...

-worm

Newsgroups: comp.sys.ibm.pc.games
From: chall@eco.twg.com (Charles Don Hall)
Subject: UW2 - Yellow Maze in Last World
Organization: The Wollongong Group (East Coast Operations)
Distribution: na
Date: Thu, 21 Jan 93 15:12:30 GMT

I've been wandering all over this maze, but can't seem to find
the exit. I fly up to a moongate near the ceiling, and reach an
area with a narrow twisting path...I think I've explored all the
forks, but I can't find an exit. Am I missing something?

Also, where can I find basilisk oil?

Thanks in advance,
-- 

===========================================================
Charles Don Hall, Licensed Philosopher  (chall@eco.twg.com)
===========================================================
Newsgroups: comp.sys.ibm.pc.games
From: peter@techbook.com (Peter Sarrett)
Subject: Star Control II help wanted.
Organization: TECHbooks --- Public Access UNIX --- (503) 220-0636
Date: Mon, 25 Jan 1993 08:43:28 GMT


I'm stuck with two problems.

1) I've got the Shofixti Maidens, but have no clue what to do with them.
   Whenever I approach Captain Tanaka at Delta Gorno, he attacks me regardless
   of all my attempts to get him to stop and talk.  And the Yehat won't help me
   unless I bring them a Shofixti captain...

2) I've got the Umgah Caster the Spathi left for me, but I can't use it to
   control the Ilwrath.  What with all the talk about channel 44, I figure I
   need to use it to get them away from Procyon so I can use the Mycon Sun
   Device to acccelerate the Chenjesu/Mnnnhrrm transformation.  Am I missing
   a component?  I've got no clue where I might look to find it.

I also know I need to increase the power of the bomb, but I figure I'll
discover how to do that once I solve the preceding two problems.

Thanks.

===============================================================================
Peter Sarrett          |   "You don't stop playing games when you get old--
peter@techbook.com     |    you get old when you stop playing games."
(503)579-0873          |                                        - O. W. Holmes
===============================================================================
Newsgroups: comp.sys.ibm.pc.games
From: jcopelan@nyx.cs.du.edu (The One and Only)
Subject: Re: Archon
X-Disclaimer: Nyx is a public access Unix system run by the University
	of Denver for the Denver community.  The University has neither
	control over nor responsibility for the opinions of users.
Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Wed, 27 Jan 93 18:08:40 GMT

In article <93020.51237.J056600@LMSC5.IS.LMSC.LOCKHEED.COM> J056600@LMSC5.IS.LMSC.LOCKHEED.COM writes:

>I'm surprised that some of the all-time classics such as Archon and MULE
>haven't yet been redone in VGA.  THAT would be cool.

Make that SVGA and 3-d graphics, now we're talkin'.

JC
--
Have you washed your brain today?
From: towel@elcsci.com (Big Wilber)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: 3dbench results
Date: 27 Jan 93 01:55:13 GMT
Article-I.D.: elcsci.1993Jan26.175513.1874
Organization: Electro Scientific Industries, Portland OR


           system                                       fps

486SLC-25 (Cyrix) W/Diamond stealth 1mg                 10.0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Lee Towe                                       Towel@elcsci.com |
| MIS computer operations                        ^(@,@)^ Who..Who |
| Electro Scientific Industries                                   |
| Portland, Oregon, USA                    compuserve: 70614,1721 |
|     Caution: if you use UNIX, you just might turn into one      |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
From: polingd@prism.CS.ORST.EDU (POLING DAVID GLEN)
Newsgroups: comp.sys.ibm.pc.games
Subject: Looking for alt.games.vga_planets...
Date: 21 Jan 93 14:24:59 GMT
Article-I.D.: flop.1jmbnrINNqv3
Distribution: usa
Organization: Oregon State University, Computer Science Dept.
NNTP-Posting-Host: prism.cs.orst.edu

I can't seem to find this newsgroup on my system.  Has anyone?
I just started my first game, and I strongly suggest that if
you like strategy games to download this one!  Who needs an
AI when you've got 10 other people vying for galactic dominion.

Someone mentioned earlier that VGA Planets found it's own
newsgroup, and if so, could someone tell me how I could still
access it (Mail-Server, Rlogin, Telnet, ....)

In this game now I'm the Lizards.  Yeah, I know, weak ships.

Craig Roberts
From: jferra@leotech.mv.com (Jim Ferraiolo)
Sender: uucp@leotech.mv.com
Newsgroups: comp.sys.ibm.pc.games
Subject: LLAMATRON 'i hate those r
Date: Thu, 21 Jan 1993 17:19:09

Aargh! I must have this game! If anyone can e-mail me a UUENCODED
copy
of the shareware version, I would be VERY happy. I do not have FTP
access, alas, or I would get it myself. Thanks!


 * Origin: Leo Technology (603)432-2517/432-0922 (HST/V32)
(1:132/189)
Newsgroups: comp.sys.ibm.pc.games
From: barnesrd@mentor.cc.purdue.edu (Richard D. Barnes)
Subject: Re: MM4: where to get forestry skill?
Organization: Purdue University Computing Center
Distribution: usa
Date: Mon, 25 Jan 1993 08:02:10 GMT

In article <1k010vINNqvi@gap.caltech.edu> echuang@cco.caltech.edu (Ernest Y. Chuang) writes:
>Does anyone remember where you can get trained in forestry?
>(Dunno if that's the right name -- whatever skill lets you
>walk through forests.)  This is getting a bit frustrating,
>since I've got a bunch of quests that tell me to search in
>the forests, but I can't enter them.
>
>Thanks in advance,
>
>- Ernest
>  echuang@cco.caltech.edu
>
     The skill you are looking for is Pathfinder. It can be obtained in
  Vertigo. For it to work, at least two of your characters need this skill.

                                                     Rick


>


Newsgroups: comp.sys.ibm.pc.games
From: jtg0707@uxa.cso.uiuc.edu (Jui Tien)
Subject: Crack for Chessmaster 2000/2001
Organization: University of Illinois at Urbana
Date: Mon, 25 Jan 1993 16:33:33 GMT
Keywords: crack

I am looking for crack for the ChessMaster 2000(2001?) to get by the manual
lookup. The cracks I've come across have not worked so far, and some of the 
crack programs like nevel-lock failed also.
Thanks in advance.
J.T
1/25/93

Newsgroups: comp.sys.ibm.pc.games
From: oddt@stud.cs.uit.no (Odd Terje Lundboe)
Subject: Eric the Unready
Organization: University of Tromsoe, Norway
Date: Fri, 22 Jan 1993 23:50:08 GMT
Reply-To: oddt@stud.cs.uit.no

I need some help here. I'm at the pool with the Goddess of Love, but I
can't get the golden key.


Odd Terje Lundboe            oddt@stud.cs.uit.no 
Newsgroups: comp.sys.ibm.pc.games
From: bhv@areaplg2.corp.mot.com (Bronis Vidugiris)
Subject: Re: WIZ 7 - I want POWER STRIKE
Organization: Motorola, CCR&D, CORP, Schaumburg, IL
Date: Fri, 22 Jan 1993 17:40:47 GMT
Keywords: WIZ 7 - I want POWER STRIKE

In article <C196BD.HAr@hermes.hrz.uni-bielefeld.de> psycho@asl.uni-bielefeld.de (The Spanish Inquisition) writes:

)I've another personal skill question:
)Where can I obtain the skill of reflection ?
)Anyone found it ?

Spoiler

Ask Blindmeiss about the 'ring of reflexion'.  [I'm not sure if my funny
spelling is the right funny spelling, but it's close.  It's certainly
not spelled normally.]

I dunno why, but the first time I talked to him he mentioned knowing about
this item as a hint for the usual $50gp.  I had reason to restore the game,
though, and the next time I asked him for a hint (and he hadn't given it to
me previously in that game, because of the restore), he came up with
a different hint - one that did not involve the ring.

Newsgroups: comp.sys.ibm.pc.games
From: reimert@mamacass.etdesg.trw.com (Scott P. Reimert)
Subject: WC1 joystick fix
Organization: TRW Inc., Redondo Beach, CA
Date: Mon, 25 Jan 93 22:01:55 GMT

I thought I had the Wing Commander joystick fix installed, but the damn
joystick still freezes up after just a few seconds in WC1.  I am using 
the port on the PAS16, if that matters.  It works fine at the outset,
but within a minute or two, it stops responding.

Can anyone mail a fix for this?  I'd appreciate it.

		Scott
		reimert@etdesg.trw.com

-- 
-------------------------------------------------------------------------------
  Scott Reimert  \    reimert@mamacass.etdesg.trw.com     /Standard disclaimer:
Redondo Beach, CA \______________________________________/"Blah blah blah ... "
__________________|Always store beer in a cool dark place|_____________________
Newsgroups: comp.sys.ibm.pc.games
From: l2wang@mobius08.math.uwaterloo.ca (  Lei Wang  )
Subject:  Dave's Challenge: Pof Darkness
Organization: University of Waterloo
Date: Thu, 21 Jan 1993 19:22:55 GMT

  Pool of Darkness:

  The 'Mystic Clue' that you have to repeat to complete Dave's challenge
just after you defeat the reincarnations of Thorne, Kalistes, Tanedal and
Gothmenes is...

  Really weird!?

  I finally got it by going through a core dump of the game, but how the
heck am I supposed to know it without cheating?  Is it just random luck?
Or did I miss something really vital?

  Oh..  I -Finally- realized that a 'Fine Long Bow' gives you strength
bonuses... at the END of Dave's Challenge.  What timing.


-- 
l2wang@napier.UWaterloo.ca
ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
ME:  Univ. of Waterloo  YOU:  Huh?   o=> ME:  in Canada,  YOU:  Huh?
ME:  in Ontario,        YOU:  Huh?  /o/  ME:  up north!   YOU:  Aaaaaahhh...
ME:  near Toronto,      YOU:  Huh? ==o                                    Huh??
Newsgroups: comp.sys.ibm.pc.games
From: n9044398@henson.cc.wwu.edu (Eric Munson)
Subject: Re: Darklands help
Keywords: HELP!!!
Organization: Western Washington University
Date: Fri, 22 Jan 1993 19:22:06 GMT

	I am having problems in the mines.  What do you do beside get the 
chest?  
-- 
Newsgroups: comp.sys.ibm.pc.games
From: mfrazer@scott.skidmore.edu (The Wombat)
Subject: Re: 3dbench
Reply-To: mfrazer@skidmore.edu
Organization: Skiddie Land
X-Newsreader: TIN [version 1.1 PL8]
Date: Sat, 23 Jan 1993 16:41:30 GMT

>>486DX2/66 with 256k cache, VESA local bus Cirrus Logic card  43.4 FPS
>>486DX2/50 0k , VLB Zeos NCR77C22E+                           33.3 FPS
>>486DX/50 w/ ET4000 ISA card (8 bit)                          28.3 FPS
>>486/33 ET4000-based Local Bus (no-name):                     26.6 FPS
>>486DX2/50, 0k L2 cache, Diamond SS24X ISA 16-bit:            24.3 FPS
>>486/50 256k cache, Fahrenheit 1280-1M                        17.5 FPS
>>386/40 with 16-bit ET4000 card                               16.3 FPS
**386/40 64k Cache Paradise 16bit w/256k                       13.6 FPS*****
>>386DX/33, 64k cache, Orchid Prodesigner II (16 bit)          12.8 FPS
>>386DX/33, 64k cache, Trident 8900 1Mb                        12.5 FPS
>>486SX/C, NEC Prospeed, 25 Mhz, VGA on m-board, LCD Color VGA 12.0 FPS
>>386DX/33 MHz, 256k cache, ATI VGA Wonder, Rapid Cad chip set 11.3 FPS
>>AMI 386DX-25, 64K cache, Diamond SpeedStar Hicolor (+)       10.9 FPS
>>386DX/33 with 128k cache, Trident-9000 card                  10.6 FPS
>>486/33 with 256k cache, Paradise VGA (8-bit)                  9.8 FPS
>>386/33 with 64k cache, Trident VGA-1M                         8.2 FPS
>>386DX-25 (no cache), Trident 8900C 1Mb                        7.8 FPS
>>386-25 w/ 512k Western Digital-Paradis VGA & Software cache:  7.4 FPS
>>386SX-20 NEC Powermate, 0k cache, Paradise VGA                6.4 FPS
>>286/12 NEC Powermate, VGA on m-board                          4.7 FPS
>>IBM PS/2 Model 55 SX (80386 SX/16 MHz) with Ahead VGA         3.6 FPS
>>8088 with 8-bit ATI Integra (16-bit, 8-bit slot) ;)           0.5 FPS

>We need more 386 CPU's w/ different cards though.

Well within the *****'s I added my own setup, it supreised me I
expected much slower with that VGA card I bought 3 or 4 years ago, but
hey they can't all be the best, (where did that P5 bench go or was
that a joke??)
Enjoy...
--
-=-=-=-=-=-=-=-This message was brought to you by Matthew Frazer-=-=-=-=-=-=-=-
I tell you they have not died, their hands clasp, yours and mine -Windom Earle
                   Finger mfrazer@scott.skidmore.edu for more
--------------------------------=Be Seeing You=--------------------------------
From: Fabien.Loeffel@seco.unine.ch
Newsgroups: comp.sys.ibm.pc.games
Subject: EOB II and DRAN DRAGORRE
Date: 28 Jan 93 15:13:59 MET
Organization: University of Neuchatel, Switzerland

Hello,

I,m stuck at the end of EYE OF BEHOLDER II.


I have already kill once Dran Dragorre, then I have to defeat him
once again, but I can destroy the big red dragon of Dran.

My party is always burnt by this dragon.


Could somenone tell me how defeat this dragon?

Fabien.Loeffel@seco.unine.ch
From: cxc4107@hertz.njit.edu (Christopher Lee Cavender)
Newsgroups: comp.sys.ibm.pc.games
Subject: Help with KQ4
Date: 23 Jan 93 22:11:27 GMT
Organization: New Jersey Institute of Technology, Newark, N.J.

Semi-spoiler maybe


How do you tickle the whale? I have a feather. And where do you get a bridle?
what do you do with the organ and the flute? Please e-mail.
							Chris

-- 
----------------------------------------------------------------------------
 What is Love? - Me             | "Repent Harlequin!" Said the Ticktockman |
 Love is Truth! - Plato         |------------------------------------------|
 What is Truth? - Pontus Pilate | "More Light! More Light!" Anthony Hecht  |
Newsgroups: comp.sys.ibm.pc.games
From: chrstie@ccu.umanitoba.ca (William John M. Christie)
Subject: Re: WC: Whatever happened to...
Organization: University of Manitoba, Winnipeg, Canada
Date: Tue, 26 Jan 1993 01:14:38 GMT

In <93025.113340C09615KF@wuvmd.wustl.edu> C09615KF@wuvmd.wustl.edu writes:

>   Just got to thinking, what happened to Iceman & Knight? Bossman died,
>Angel gets a desk job, Maniac gets famous, Spirit survives, Paladin
>goes undercover.  From the Secret Mission, Doomsday survives and
>we all know what happens to Jazz.
>   Anyone out there remembers their (Iceman & Knight) story?

If I recall Knight was offered an instructors position but turned it down
to stay with the Claw.  This was in Secret Missions 2.

Here's a question regarding that series.  Are you supposed to be flying
solo for the tenth(?) to fourteenth missions (after Jazz and Doomsday return
to the Austin)?  A few wingmen popped up KIA on the board even though I
hadn't even flown with them (notably Angel since she's a wee bit important
in WC II).  I do realise that there are a few bugs (in SM 1 no matter what
I did Spirit always turned up KIA after the encounter with the Johann) and
since I managed to (barely) finish it it's academic, but it still bugged
me anyways.  Thanks!

         \                /           Here                Wm. J. M. Christie
          \____      ____/            kitty,        chrstie@ccu.UManitoba.CA
          /    \ __ /    \            kitty!          University of Manitoba
   ______/____/=(__)=\____\______                       Winnipeg, MB, Canada
  /---/\---=O==\____/==O=---/\---\
 /  + \/      X  <>  X      \/ +  \          Never trust a wingman who says:
/                                  \         "Look at all those fireworks!".
-- 
==========================================================================
  Any opinions expressed above are usually made with some thought which   
  is my own and is not intended to represent the University in any way.
==========================================================================
Newsgroups: comp.sys.ibm.pc.games
From: chamre@nyx.cs.du.edu (craig hamre)
Subject: help with Keen under Windows
Organization: Nyx, Public Access Unix @ U. of Denver Math/CS dept.
Distribution: usa
Date: Sun, 24 Jan 93 16:57:55 GMT


I have a 386 dx 25 with a large hd and 8 meg of ram.  For some reason I am
not able to run the Commander Keen games.  It hangs up on the first
screen.  I would like some help setting up the pif file if that's what it
takes.
Craig
Organization: Penn State University
Date: Sun, 24 Jan 1993 14:32:15 EST
From: <JDA108@psuvm.psu.edu>
Newsgroups: comp.sys.ibm.pc.games
Subject: EOB I

I was wondering if anyone had a summary of what each of the special quests are
maybe a some clues on how to solve them.  Might there such a list already
out there somewhere?  Thanks.

-Jeff
From: ko_mike@jhunix.hcf.jhu.edu (Michael Y Ko)
Newsgroups: comp.sys.ibm.pc.games
Subject: Star Control II help!
Date: 27 Jan 1993 01:53:39 -0500
Organization: Homewood Academic Computing, Johns Hopkins University, Baltimore, Md, USA
NNTP-Posting-Host: jhunix.hcf.jhu.edu

I'm having trouble too. I have recovered the Syreen fleet and the Mycon fleet
is almost destroyed. However, I still don't know how to get the Mycon Sun
device. Whenever I visit their home planet, there are still and 
infinite number of mycon ships. Any help on how I can get
the ship? Also, how can I get the Umgah caster from them with the Ur-Quan
ships flying all around their sphere of influence?


Newsgroups: comp.sys.ibm.pc.games
From: neurogen@reks.uia.ac.be (Neurogenetica)
Subject: A M B E R
Organization: U.I.A.
X-Newsreader: Tin 1.1 PL5
Date: Thu, 21 Jan 1993 16:55:34 GMT


sorry if this message appears twice, but i have problems with my
news software


A friend of mine is looking for the PC version of the game AMBER

He used to play it on his commodore64 and asked me if it exists on PC 

Does anybody know where I could find the game, any pointer?

Pleas E-mail 'cause this group is tooooo big to be subscribed to...:-)'
--
SGR aka Geert Raes
neurogen@reks.uia.ac.be

Please if you E-mail, use "For Geert R." in the subject
title since I don't have a separate login.

(* I'm a Modula-2 freak *)
IMPORT FunnyPart;
IMPORT SpellCheckerEng;
IMPORT AsciiGraphics;
IMPORT Disclaimer;
--
What will it matter then, when the skye is not blue but
Blazing red (Anne Clark)
--
From: pact_ltd@uhura.cc.rochester.edu (Pete Schott)
Newsgroups: comp.sys.ibm.pc.games
Subject: Indy 4, Algieria (sp?)  What to do?
Date: 21 Jan 93 16:05:31 GMT
Distribution: usa
Organization: University of Rochester - Rochester, New York


	I'm trying to deal with Omar.  I've already gotten the mask and his
"rough" map.  I have no clue what to do now.  I can't figure out how to get
dinar (for squab) or the ticket for the balloon.  I've tried to get Sophia
to volunteer for the knife-thrower, but she won't.  I'm debating about
whether or not to let Omar know I still have the mask.  I personally think
that's a BAD idea.  If anybody has any help for me, it would be appreciated. 
I've already been to Monte Carlo, met Trottier, and gotten the stone. 
Please reply by e-mail or follow-up.    Thanks is advance, Pete.
-- 
Pete Schott                    pact_ltd@uhura.cc.rochester.edu

I don't have to have a 4.0 GPA to succeed in life because I'm good enough,
I'm smart enough, and doggone it, people like me.
From: rcmerrit@apgea.army.mil (Robert C. Merritt <rcmerrit>)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Champions by Konami
Keywords: Champions
Date: 27 Jan 93 13:49:06 GMT
Organization: APG-Edgewood

In article <1993Jan25.195816.16598@crash> malloy@crash.cts.com (Sean Malloy) writes:
>In article <1993Jan22.221931.28736@rchland.ibm.com> forhan@rchland.vnet.ibm.com (Carl Forhan) writes:
>>	Ok, let me try again (this time with a subject header :-) ).  Has anybody
>>ever played a superhero game for the PC named 'Champions'?  I read a brief review
>>of it in a magazine (don't remember which), and it sounded kinda interesting. 
>>Thanks for any info!
>
>I talked to one of the artists who is doing backgrounds and character art
>for the game; the character design and game mechanics sections of the game
>are completed, and what is being done now is expansion and completion of
>the story line(s) -- the artists and story programmers are feeding back on
>each other.
>
>He said that the game would probably be out sometime between March and
>June, and wouldn't be more specific than that (an attitude I agree with
>totally, being a programmer myself -- predicting completion dates on
>programs compares well in accuracy with divination from the entrails of a
>goat).
>
>-- 
>Random sig #42:
> Sean Malloy        Navy Personnel R&D Center | 
>                    San Diego, CA 92152-6800  | I have _not_ lost my mind --
> malloy@nprdc.navy.mil        < different     | it's in /usr.
> crash!malloy@nosc.navy.mil   < systems       | 



Yes, but I remember back in the the spring of 92 reading in CGM a sneak
preview and the review said the game was just about done and should be out in 
June. (and it was on the release lias
list at Babbages for months (each date delayed) and eventually in November
they said the projeect was canceled and wasn't going to be released ever.
Why the change?
`
Rob Merritty
Newsgroups: comp.sys.ibm.pc.games
From: Jeremy_Reimer@mindlink.bc.ca (Jeremy Reimer)
Subject: Re: Was there ever a STAR WARS for the PC?
Organization: MIND LINK! - British Columbia, Canada
Date: Tue, 26 Jan 1993 13:50:50 GMT

> KAM GREGORY K writes:
>
> Msg-ID: <C1FH8z.FG1@ecf.toronto.edu>
> Posted: Mon, 25 Jan 1993 21:05:0
>
> Org.  : University of Toronto, Engineering Computing Facility
>
>
>
> I was wondering if there was ever a STAR WARS game for
> the PC that came out before.  I just got my 386 two summers ago
> and I haven't seen one since.
>
> I really liked the arcade game and was wondering if
> a home computer version existed, and if it does, if it is
> any good....
>
> (comparable to the arcade?)
>
> Greg
> 1


Yes, there was.  It was CGA but used the red, green and yellow pallette and
so didn't look that bad, in fact it looked quite similar to the arcade
version.
Gameplay was very close to the arcade version, maybe not quite as smooth (as
would be expected on a raster screen instead of a vector device) but still
loads of fun to play.  (I found it as much fun to play as the arcade version)

You'd need a slowdown utility to play it on a fast PC, and it had disk-based
copy protection.

Of course you may want to wait (and wait, and wait) for XWING... :)



--
Jeremy_Reimer@ |"It turned out, as N-Man discovered later, that the black
mindlink.bc.ca | boat hadn't been after him at all.  It was full of riotous,
---------------| unemployed former James Bond villains enraged at the fall
aka THE JAGUAR!| of Communism in the Soviet Union."
---------------|
Stealth Sig#69 |  --From "N-Man #3: N-Man on Holiday"