HDTenEightyP/NetNews huggingface dataset:
From: sport@vax1.mankato.msus.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: **WANTED** Earl Weaver's B-Ball
Date: 16 Oct 92 21:16:07 GMT
Organization: Mankato State University


I'm looking for a game that isn't made anymore because they have a newer
version out.  It's called "EARL WEAVER'S BASEBALL".  They have EWB II out but I
don't have enough memory in my personal computer to run it.

If anyone has a copy, I'd REALLY, REALLY like to have a copy.  Mine is shot.

Thanks in advance.

Mike
sport@vax1.mankato.msus.edu
From: dhawan@crowe.seas.ucla.edu (Rohit Dhawan)
Newsgroups: comp.sys.ibm.pc.games
Subject: Finally done with MM3!!!!!!!!
Date: 12 Oct 92 22:21:19 GMT
Organization: SEASnet, University of California, Los Angeles

YES, I'm finally done with the Isles of Terra!!  


After having to start all over due to my guys dying of old age, you can't 
imagine how happy I am with finally finishing the thing.  I was very 
impressed with the graphics at the end of the game.  My only regret is that
I don't have a sound card, so couldn't hear the computer or the music and 
the sounds of the ship.  My final score was 1,187,503,518!  
I have one question though, one of the heads in the Central Control Sector 
gave me a password to use with the ancients in order to get a special reward.
Where do I use the password?  I've solved almost all the puzzles and completed
the quests (or at least know the answers) so this little puzzle is kinda
frustrating.  I'd appreciate any help you guys could give me, or if not that
give me the phone number of New World Computing so I could ask them (I some-
how didn't find their number in the manual).

Thanx,
Rohit
dhawan@seas.ucla.edu


P.S.  Good Luck to all those guys playing MM4!
From: ISSJXS@BYUVM.BITNET
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Need Indy/Atlantis help near ending...pr favor!!
Date: 9 Oct 92 07:57:07 GMT
Organization: Brigham Young University

TO WORK THE HULKING MACHINE:

In the room before you reach the machine, note the etchings in the
wall this is the lever positions to start the hulking machine.  You
will need to use some of the junk you picked up to serve as levers.

Then in the room with the machine itself, etched into the floor are
the lever positions to shut the machine down.
Newsgroups: comp.sys.ibm.pc.games
From: das1417@ultb.isc.rit.edu (Grenadier)
Subject: Ultima VI and ThunderBoard
Originator: das1417@ultb
Organization: Rochester Institute of Technology
Distribution: na
Date: Thu, 8 Oct 1992 01:03:01 GMT

Anyone have any experience with getting Ultima VI to work with the
Thunder Board?  I know the manual says slow down your machine, but I
have a 386, 40 Mhz, and turning turbo off still didn't work.  HELP!

Thanks in advance for any suggestions.

-- 
 "If I speak, I am condemned.		David Stumme 
  If I stay silent, I am DAMNED!"	das1417@ritvax.isc.rit.edu
       -- Jean Valjean, a.k.a. 24601	das1417@ultb.isc.rit.edu
		"Les Miserables"	GEnie: D.STUMME QLink:Grenadier
Newsgroups: comp.sys.ibm.pc.games
From: ptran@sciborg.uwaterloo.ca (Phat H Tran)
Subject: Re: Strike Commander INFO!! (Read this)
Organization: University of Waterloo
Date: Thu, 8 Oct 1992 04:00:19 GMT

In article <1992Oct7.181041.14640@unixg.ubc.ca> twong@civil.ubc.ca (Thomas Wong) writes:
>
>Didn't I read somewhere that Strike Commander is supposed to be SVGA
>(640x480x256) or some such? In fact, wasn't it in the last issue of
>GameByte with a sample picture et el? Hhmm... got to find me a couple of
>that old GameByte....
>

No, Strike Commander can't possibly be an SVGA (640x480x256) game.  And the
screen captures in GameBytes were only VGA.

Phat.
Xref: sparky comp.sys.ibm.pc.games:17302 rec.games.misc:17920 news.answers:3452
From: jwilbur@iat.holonet.net (Jay Wilbur)
Subject: Re: KEEN WATCH: The U is Toast
Organization: HoloNet (BBS: 510-704-1058)
Date: Thu, 15 Oct 1992 17:01:16 GMT

harrison@lclark.edu (Mark Harrison) writes:
: In article <Bw48w0.5CA@iat.holonet.net> jwilbur@iat.holonet.net (Jay Wilbur) writes:
: >
: >Official statement about Keen:
: >
: >Right now Billy Blaze, A.K.A. Commander Keen, is in suspended animation. 
: >We (Id) would like to explore other game ideas for a while.  This doesn't
: >mean that there will never be another Keen series.  It just means that we
: >don't have one planned right now.
: 
: Sorry to hear it Jay.  But I understand you people have to eat somehow.  I
: would just like to officially say that I hope a new series isn't far away.
: 
: Now for something completly different.  Are you guys planing on supporting
: the new Gravis Ultrasound?

We will be looking into all the different sound cards for our next game.

-- 
/-------------------------------------------------------------------------\
| Jay Wilbur  | jwilbur@holonet.net      | CIS: 72600,1333 |   Fidonet    |
| Id Software | AOL: Id Softwr           | GEnie: jjj      |  1:124/6300  |
\-------------------------------------------------------------------------/
From: chrisr@ersys.edmonton.ab.ca (Chris Ringe)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Gravis Ultrasound
Date: Fri, 16 Oct 92 04:37:07 MDT
Organization: Edmonton Remote Systems #2, Edmonton, AB, Canada

Charlie_Hutchins@mindlink.bc.ca (Charlie Hutchins) writes:

- I've read that the Gravis Ultrasound is finally out.  I'm just curious, has
- anyone heard the board yet?  What does it sound like?  From the specs it
- looks like it should sound awesome...

Check out 'comp.sys.ibm.pc.soundcard'... It holds that latest information on
this HOT product...

Chris.


 /  __  ___   /___                    \ /   Chris Ringe       (VE6MCP)    \
|  /  \(__   / ___)                    |    St. Albert, Alberta, CANADA    |
|  \__/___) / (___   F O R E V E R !   |    MAIL: chrisr@ersys.edm.ab.ca   |
 \         /                          / \   PHONE: (403) 460-PLAY/7529    /
Newsgroups: comp.sys.ibm.pc.games
From: sarnold@andy.bgsu.edu (G. Steve Arnold)
Subject: HELP!!!! MM3 hack needed!!! NOW!
Organization: Bowling Green State University B.G., Oh.
Date: Sun, 11 Oct 1992 01:53:00 GMT


	Alright, alright, everyone's gonna think i'm an idiot. granted.
However, while poking around in the beta engine sector pyramid (you know,
that annoying area where they keep all of the rocks that INCREASE YOUR 
NATURAL AGE?) Well, I wasn't keeping track of my age or my game saves and,
well... heh heh heh... let's just say it's time for my geritol now. 
Could some kind soul PLEASE (and I do mean PLEASE) mail or post a hack that
will allow me to change my NATURAL age (YOUTH doesn't work) to something
a bit less inhibiting??? I have a file listing hex offsets and values for
almost everything else in the game (heh,heh,heh), but for some reason, the
offset I have for age isn't the NATURAL age, but the MAGICALLY ENHANCED
age. I'm willing to trade my doc files (including a couple of near walkthoughs)
for info from anyone who has actually fixed this problem. Fair enough???

Thank you oh-so-much,
Idiot Campbell, pres. The Old Farts Club.

steve


-- 
   The only difference between a Communist        G. Steve Arnold
   and a Socialist is that the Socialist will     Dept. Math and Stats.
   only confiscate the resources that are         BGSU
   profitable.                                    sarnold@andy.bgsu.edu
Newsgroups: comp.sys.ibm.pc.games
From: david@ajfcal.uucp (David Field)
Subject: DAGGER OF AMON RA PROBLEM!
Keywords: help
Organization: Crafield Digital
Distribution: comp
Date: Wed, 7 Oct 1992 19:14:58 GMT




                     PLEASE HELP ME!!
                     HOW DO I OPEN THE 
                     DOOR TO THE MUMMY
                     ROOM?????????????
                     THAT MONK IS AFTER
                     ME AND HE'S GOING 
                           TO KILL
                             ME 
                             PLEASE
                               HELP 
                                  ME......
                                  
                                                   WAKE ME WHEN IT'S OVER!
Newsgroups: comp.sys.ibm.pc.games
From: "steven baldassarra" <steven.baldassarra@canrem.com>
Subject: falcon 3.01
Reply-To: "steven baldassarra" <steven.baldassarra@canrem.com>
Organization: Canada Remote Systems
Distribution: comp
Date: 8 Oct 92 19:29:09 EST

  I'm having a tough time evading SA-7s while in the padlock view, because the
SA-7s can't be seen in the TWI. The only evasive action that kind of works is
to turn tightly, dump countermeasures, and dive below 500' AGL.
  Can somebody give me some hints on how to dodge SA-7 IR SAMs?
---
  DeLuxe 1.21 #6922  Konnichiwa!  Anata wa yoku kokoe kimasuka?
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
From: Li_Sun@mindlink.bc.ca (Li Sun)
Newsgroups: comp.sys.ibm.pc.games
Subject: U7:Forge of Virtue help
Date: 10 Oct 92 08:57:13 GMT
Organization: MIND LINK! - British Columbia, Canada

Finally "finished"(still can't find the darn dragon once, but have too many
holy items) Darklands with V6.0 upgrade. Now I had room to re-install Ultima
7 and play Forge of Virtue(FOV). (Sigh, used to be able to play 2 or 3 games
at once, maybe it's time to shell out for a 250 Meger.)

Back to my FOV problem. I can't exile Exodus' Dark Core to the void. Does
this have anything to do with the Tailsman of Infinity? I have the 3
tailsmans(lockets) of Truth, Love and Courage, and the 2 lenses. I placed the
items like the demon said, but nothing happened. One of the torches on the
wall is burnt out. Do I have to replace it or something? If yes, how?

A side, maybe related question. Has anyone been able to get/view the Codex of
Wisdom?

FOV is worth the $20 or so just to get the SWORD. Just another small
question. Does an AVATAR suppose to possess this kind of sword?
From: ccdvu@uqvax.cc.uq.oz.au
Newsgroups: comp.sys.ibm.pc.games
Subject: re: LSL2
Date: 16 Oct 92 02:31:05 GMT
Organization: University Of Queensland

steve@utdallas.edu (Steve Hodo) says

> Any hints on how go get a bikini top?
>
> Thanks,
> 
> Steve
> steve@utdallas.edu

[spoiler ahead]


It's been a long time since the last time I played LSL2.  I think you can get
the bikini top on the ship, in the pool. You ve'got to dive in and get it from
the bottom of the pool.

David
 
Organization: Sophomore, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: comp.sys.ibm.pc.games
Date: Tue, 13 Oct 1992 19:01:14 -0400 
From: David Reeve Sward <sward+@CMU.EDU>
Subject: Moon Patrol

Does anyone know of a Moon Patrol version for the PC?

Newsgroups: comp.sys.ibm.pc.games
From: georgeb@seeker.mystic.com (George Bako)
Subject: Ultima Underworld
Organization: Mystic Software Pittsburg, Ca
Date: Mon, 12 Oct 1992 07:51:44 GMT

  I've been playing Ultima Underworld for a while now, but there 
are a couple of things that I still haven't figured out yet...

  Can anybody tell me where the Wizard's bones are that you have to
bury.  Somewhere on level 8, but I ain't sure..  Also, I have 5 of the
8 talismans.. I am still missing the sword, cup, and ring.  I remember
I found a scroll way back on level 3 (or maybe it was 4), which said
something about going to a certain spot on level 3 to find part of the
sword or something, but that never worked for me..  And I have never heard
anything on the cup and the ring.  If any of you guys could help me with
this, I would be very appreciating cause I really like Ultima games, and
I would like to solve this one. Thanks!

  And please reply by e-mail only, this sub has several hundred new
posts everyday, and seeing as I only call once a week or so, I don't want
to have to go thru 700+ letters just to find mine.. Thanks!



        George (georgeb@seeker.mystic.com)

-- 
=======================================//         I didn't do it,
       You can contact me at:         //     nobody saw me do it,    -- Bart
     georgeb@seeker.mystic.com       // you can't prove anything!      Simpson

Xref: sparky comp.sys.ibm.pc.games:16247 rec.games.programmer:4161 comp.sys.amiga.games:13802
From: fbruno@ysw526 (F. Bruno)
Newsgroups: comp.sys.ibm.pc.games,rec.games.programmer,comp.sys.amiga.games
Subject: Re: Reality, (was Re: player interaction...)
Date: 7 Oct 92 14:57:25 GMT
Article-I.D.: Rapnet.1992Oct7.145725.21067
Organization: Sanders Associates
X-Newsreader: TIN [version 1.1 PL6]

Hello, I've been following most of these posts and I would like to offer an
idea. How about assigning an attribute which reflects someones reputation.
say -32000 to +32000 a signed int range. The abs value would tell you how
popular someone is, higher, more popular. The sign says whether a person is
liked or hated. Know by doing this, an NPC can determine how it will deal with
a player. A hated player may be attacked, charged higher prices, or ignored,
while a well liked player would receive benefits.
	You could actually make this very realistic by having an array kept
by NPC of all players, and simulate news travelling by slowly updating NPC's
which are farther away from the "action".
	May be a bit more complicated than you'd like, but its just
another idea.
					-Frank
Newsgroups: comp.sys.ibm.pc.games
From: jtaylor@seq.uncwil.edu (J.T.)
Subject: Re: Ancients I Death Watch
Organization: Univ. of North Carolina @ Wilmington
Distribution: usa
Date: Mon, 12 Oct 1992 20:05:24 GMT

ng4@husc10.harvard.edu (Ho Leung Ng) writes:


>   I was playing the game for awhile and just gave up.  I found it too
>annoying and found a bunch of bugs too.  For example, my beginning priest
>was able to do 30000+ pts. of damage every time he hit with his sling and
>sling stone.
>   The zip file I have did not include much documentation.  Really could have
>used it.

same here...It's a pretty cool game, but the bugs are just too 
Horrendous(sp)...my rouge got his elven bow and does anywhere
from -34,000 to 59,000 pts. of damage....
not only that, but some of the enemies DIDNT DIE after I did that..
We're talking KOBALDS here...lvl 1 crap, getting hit endlessly without
dieing.  Then I walked out of the seweres...and the friggen town
dissappeard!!!!...only sidevision of walls...no frontal view..
sigh...game had potential too...bummer.  There is no WAY I'm gonna
order the second one!!...not when the first one is like this!
adios.
Brian.
Newsgroups: comp.sys.ibm.pc.games
From: rhoge1@esk.compserv.utas.edu.au ([Robert James Hoge])
Subject: Centipede game uploading to FTP site help needed!
Organization: University of Tasmania at Launceston
Date: Tue, 13 Oct 92 00:42:50 GMT

Ok, I got the worm.zip in my home directory in binary format.
I have tried to put it in ftp.ulowell.edu but it keeps giving
me the message permission denied.  I can not email it to any
of you because you would have to edit it and then your terminal
would hang and so on.  Unless of course I left a whole bunch of
blank lines above it.  But could someone please tell an ftp site
where it can go, how to put it in there and any other relevant
information.  I won't delete this file from my directory until
I have uploaded it to an ftp site.
Thanks.


-- 
 _--_|\  Finland,  ______________________________________________________       /      \ America, / [Robert James Hoge]  rhoge1@esk.compserv.utas.edu.au \      \_.--._/  France, \______________________________________________________/      
      v <-------   UNIVERSITY OF TASMANIA, LAUNCESTON, A U S T R A L I A.        ---------------------------------------------------------------------------    / "Tasmania is so small, that we have a fraction for a zip code, really!"   \   
\ "I'm not finished" -Edward Scissorhands.  I am *the*  S M E G H E A D !   /    ---------------------------------------------------------------------------    No, I'm not married!  But believe me if I was, I'd rather have the $50,000!!
#################################################################################                           this section vacant                                #################################################################################
Newsgroups: comp.sys.ibm.pc.games
From: pprior@magnus.acs.ohio-state.edu (Paul A Prior)
Subject: Re: FALCON 3.0/OFT - Wanted: Head to Head
Organization: The Ohio State University
Date: Fri, 16 Oct 1992 18:48:59 GMT

In article <Bw69tD.3DI@news.iastate.edu> tarjan@iastate.edu (Spurticles) writes:
>
>Well if there is an outdial at udayton that I could access you got yourself a 
>game..
>
>But I personally think we need some UNIX or VAX genious out there to write a 
>program that will go on a unix machine so falcon thinks it has a local or
>regular modem connection.. I know it is possible.. but I dont know how myself..
>
>Sound good anyone?

That would be -=incredible=- !!

-- 
--------pprior@magnus.acs.ohio-state.edu----(614) 621-8240----------------
Paul A. Prior    Ban anchors, not reef tanks   "With friends like this,   
3rd year medical student		          who needs anemones?"
The Ohio State U. College of Medicine   Tobacco Kills- Please don't smoke!
Newsgroups: comp.sys.ibm.pc.games
From: jfriday@westmark.Stanford.EDU (The Crazy Archivist)
Subject: Re: Recent Harpoon releases
Organization: Stanford University
Date: Thu, 15 Oct 92 13:17:26 GMT

In article <zen02873920914171339@hophead> zen@hophead (Nick Zentena) writes:
>hchong@netcom.com (Hoi Chong) writes:
>>
>> From article <1992Oct13.124814.22752@athena.cs.uga.edu>, by jfriday@helena.stat.uga.edu (Paul Stacy):
>> > With all the talk about the recnet 1.3 release and a supposed repair for
>> > it I've become rather confused on the whole issue.
>> > 
>> > I bought the Challenger Pak last summer and hope to get the Indian
>> > Ocean/
>> > Persian Gulf disk today (still looking for The Mediterranean disk).  I
>> > now see that a locak store has the designer series program.
>> > 
>> > I am trying to find out what this new release is all about and is it
>> > worth it.  I'm seeing a lot of complaints about it..
>> 
>> I believe the Challenger Pak contains the version 1.3.  Please check before
>> adding to more confusion (if 1.3 not there, than I am confused). 
>
>        He said that he got the Challenger Pak last summer.
>        I'd be shocked if it had 1.3 included. Anyway 1.32
>        is supposedly coming out RSN
>        Nick
>

I have the first two Battlesets and the Battle Book from the Challenger Pak
and just bought the IOPG package.  The store I went to has the Signature
package and the Designer package in stock now.  I don't remember if 
the Designer package said it was 1.3 or 1.31 or 1.32.

I figure that if I'm going to get it I better do it soon before they run
out, but with all the complaints I'm seeing I'm not sure if I should
get it or not.

Also, if the upgrade is installed, can you play the old games without the
effects of the upgrade without having to delete the 1.3 software?  (In effect,
bypassing it.)

Thanks.





Paul "Joe Friday" Stacy (not net.police)       Buffalo State College, New York
STACY54@SNYBUFVA.BITNET (Buffalo State College VAX)                JUST THE
jfriday@westmark.stanford.edu (Stanford, California UNIX)       "VAX", MA'AM!
Disclaimer:  This isn't the opinion of the school, police, Chief of Detective
             Staff Brown, Planet Spaceball, Starfleet Command, or the Pentagon.
Newsgroups: comp.sys.ibm.pc.games
Subject: wolf3d: user scenarios don't work
From: hey, it is yourself <WJMCC@CUNYVM.BITNET>
Date: Wednesday, 14 Oct 1992 20:25:43 EDT
Organization: City University of New York/ University Computer Center

    I have downloaded a few user designed scenarios. None of them work. Do you
have the same problem playing these maps?
From: rick@claris.com (Rick Boarman)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Need help on the new MPG network
Keywords: MPG, network, games
Date: 8 Oct 92 23:47:07 GMT
Article-I.D.: claris.15288
Organization: Claris Corporation, Santa Clara CA

kychen@cco.caltech.edu (Kay-Yut Chen) writes:

>I just got my package from the MPGnet. I try to play the game Land of
>Drakkar thru my internet SUN account by "telnet mpgn.com". The program
>runs fine until i try to play Drakkar and it won't work.

>I try it with their acces phone number and it worked. So apparently i have
>not set up telnet correctly. Anyone has any idea how to access mpgnet thru
>internet correctly?

Your telnet needs to be configured for 8 bit throughput. It's probably
stripping the high bit and the Drakkar protocol needs it. If you figure
out how to do this please let me know!!  I'm no Unix expert and couldn't
get it working either.  Call them at 914-724-5977 and let them know too!

Rick
-- 
* Rick Boarman   *   UUCP:      {ames,apple,portal,sun,voder}!claris!rick
* Claris Corp.   *   Internet:  rick@claris.com
*                *   AppleLink: Boarman         
Opinions are mine alone and do not reflect Claris policy.
Newsgroups: comp.sys.ibm.pc.games
From: johnsond@unvax.union.edu (Dale R. Johnson)
Subject: Looking for sports games for IBM, please help.
Organization: Union College, Schenectady, NY
Date: Tue, 6 Oct 1992 22:30:07 GMT

Hello,

     I'm looking for sports games, all types of sports and all type of
games (play or manage or both).  I would like to find either ftp sites
containing these programs or names of companies, their sports game, and
whether or not it is worth buying.  Please email me, I don't seem to 
always get a posting.  Thanks alot.

Dale
-- 

------------------------------------------------------------------------------
|  Dale R. Johnson          | "Two roads diverged in a wood, and I--         |
|  johnsond@unvax.union.edu |  I took the one less traveled by,              |
From: ngsippel@miavx2.ham.muohio.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: KEEN WATCH: The U is Toast
Date: 8 Oct 92 01:57:03 GMT
Organization: Watch Ren And Stimpy or Else!

In article <Oct07.175014.31909@yuma.ACNS.ColoState.EDU>, gilbert@CS.ColoState.EDU (brian david gilbert) writes:
> In article <Bvq11E.6FK@iat.holonet.net> jwilbur@iat.holonet.net (Jay Wilbur) writes:
>>Our next game WILL be the ultimate Id game (until the one after that:),
>>but it won't be Keen.  Keen would be so hard to do in 3D with all the
>>pogoing going on.  Besides, all that "cute" bores us to tears.

WOLF 3d makes me hurl everytime I play it.  I tell all of my friends to avoid
it.  It, IMHO, is the worst game on the market.  It gives me headaches because
of the movement.  WOLF 1-6 are all the exactly the same thing and boring.

Keen is cute, but he is very entertaining.  And parents don't have to monitor
the computer every 5 seconds.  Keen 1-3 is great challenge, and Keen 4-6 (plus
Dreams) is very different, interesting change in the same entertainment.  Keen
always changes: Weapons, Food/Candy, Plots, and Graphics.  The help menus are
even better than Wolf3d as well as it has PADDLE WAR!!

And who would want to buy a 3D Keen anyway?  It takes it away from the
"classic" style of video games.  (Games that last for years...i.e., PAC-MAN)

BUY KEEN!  DOWN WITH WOLF3D!

(If we can't be responsible mature adults to put with flames, then UseNet must
die.  Otherwise, it's business as usual.)

-- 
      .    _  .     _____________ 
      |\_|/__/|    /             \ 
     / / \/ \  \  / Happy! Happy! \      
    /__|O||O|__ \ \   Joy! Joy!   / 
   |/_ \_/\_/ _\ | \  ___________/      
   | | (____) | ||  |/                       
   \/\___/\__/  // _/
   (_/         ||   
    |          ||\   Norman Sippel
     \        //_/   alias Norman "Muddy" Stimpy
      \______//      
     __|| __||       Email: ngsippel@miavx2.ham.muohio.edu
    (____(____)             ngsippel@komodo.ham.muohio.edu
          
Newsgroups: comp.sys.ibm.pc.games
From: umteghts@ccu.umanitoba.ca (david teghtsoonian)
Subject: Red Baron Soundblaster Problems
Summary: No sound in RB
Keywords: RB Red Baron SB Soundblaster
Organization: University of Manitoba, Winnipeg, Canada
Date: Sat, 10 Oct 1992 01:44:25 GMT


   I know this question has been asked many times, but I never had a 
problem playing on my 286, so I never read the replies on how to fix
it. Today I installed a 486-33 Motherboard (yea!) and wow, RB is like
a whole new game. Unfortunately, I get the theme music but no machine
gun noise during the title screen, and no sound at all in flight.
Could someone kindly email me the fix for this? Or is there a patch I
can download from somewhere? Sincere thanks in advance.

Curt
umteghts@ccu.umanitoba.ca