HDTenEightyP/NetNews huggingface dataset:
From: ada@tacky.cs.olemiss.edu (Sunga Rettaf)
Subject: Re: Unreal demo!
Organization: Agima Institute for Dyslexic Research
Date: Thu, 3 Sep 1992 04:05:25 GMT

In article <1992Sep2.231332.7170@qdpii.comp.qdpi.oz.au> davidme@qdpii.comp.qdpi.oz.au (David Meiklejohn) writes:
>In article <65142@cup.portal.com> devasoft@cup.portal.com (David Michael Alves) writes:
>>
>>Yes, that's true, UNREAL does require a speedy machine to run with any 
>>respectability.  But now that prices on 486 machines are coming down so 
>>quickly, (not to mention the fact that a lot of the big clone companies 
>>don't even sell anything below a 486 anymore), we'll probably see the 486 
>>become a pretty common setup.
>
>It's becomming a common response here :
>
>Amiga Advocate:
>"You need a 486 to do some things as fast as a stock Amiga."
>
>Real-world reply:
>"But, the 486 is cheaper than the Amiga!"

It will truly be a sad day if the 486 clones are indeed less expensive
than a low-end Amiga.  A 486-33 motherboard with 64k cache is rapidly
approaching the price of the A500 and will be less than the A600.  With
Tseng 4000 SVGA cards available for $100, IDE multifunction cards for
$20, and other similar bargain prices, the Amiga will have a hard time
competing.

No one will deny that the Amiga has a very nice architecture that is
superior in nearly every way to the PC, but the market will continue
to swing in the PCs favor unless Commodore decides to support the
Amiga instead of trying to kill it.  The AA machines look very nice
and one can only hope that the prices are not as insane as that of
the A3000T-040.  

>David Meiklejohn                  | Internet : davidme@qdpii.comp.qdpi.oz.au
>Computer Systems Officer, QDPI    | Fax      : +61 70 92 3593
>Mareeba, Australia                | Voice    : +61 70 92 1555

Sunga Rettaf



Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga,comp.sys.amiga.misc,comp.sys.amiga.emulations
From: copes@pride.cs.curtin.edu.au (Simon Cope)
Subject: Re: High Density drive for the Amiga???
Organization: Curtin University of Technology
Date: Fri, 4 Sep 1992 08:59:15 GMT


Your response has been saved in ~/dead.letter

Your article/letter follows:
Date:  4 Sep 92 07:49:40 GMT
Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga,comp.sys.amiga.misc,comp.sys.amiga.emulations
Subject: Re: High Density drive for the Amiga???

traynor@fnala.fnal.gov writes:

>Is Commodore going to introduce a high-density drive at the WOC show?  Anyone
>know one way or the other?

>					-Mike Traynor

>-- 
>NNN  NN DDDD    Mike Traynor (ND '86)(Rice '93?) |||     Amiga 500 owner   ///
> N N N   D  D   Fermilab PO Box 500 MS 221 E683  |||     Only Amiga makes ///
> N  NN   D  D   Batavia IL, 60510               //|\\    it possible  \\\/// 
>NN   NN DDDD    (708) 879-6095 [ans. mach.]    /// \\\                 \XX/

C= released the part no for high density drives about 6 months ago.  Developers
have had them for quite some time.  I think the part no. is F-357A, ~$160 US.
They are very scarce, and you need KS 2.04+ to use them.

If you mean real HD drives that run faster as well (the current C= ones run
at the same speed as the LD ones, so take twice as long to fill a disk up), 
perhaps they might, but they would need a new chipset that can handle the  
higher DMA rate.


--
copes@cs.curtin.edu.au
Newsgroups: comp.sys.amiga.advocacy
From: gblock@csd4.csd.uwm.edu (Gregory R Block)
Subject: Re: Zorro III cards?
Organization: University of Wisconsin - Milwaukee
Date: Fri, 4 Sep 1992 04:57:07 GMT

daveh@cbmvax.commodore.com (Dave Haynie) writes:
: Nothing announced yet.  Developers have asked about it.  In fact, one was
: asking in regard to a combined Zorro II/Zorro III bus master, something that
: I would consider reasonably complex (though not such a big deal if you're
: using FPGAs or gate arrays in the design).

Then you must mean GVP.  They're the only ones that seem to make use
of any FPGA's/Gate arrays with any consistency.  ;)

--
(: (: (: (: Have you overdosed on smileys today?  Why NOT!?! :) :) :) :) :)
(: "...and here's Clinton giving the correct spelling of bong-resin..."  :)
(:	gblock@csd4.csd.uwm.edu			Gregory R. Block         :)
(: (: (: (: (: (: (: (: (: (: (: (: (:) :) :) :) :) :) :) :) :) :) :) :) :)
From: ovrskeek@matt.ksu.ksu.edu (I am the OVER-skeek!)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: OS/2 vs. AmigaOS
Date: 31 Aug 1992 11:35:30 -0500
Organization: Kansas State University
NNTP-Posting-Host: matt.ksu.ksu.edu

cpca@marlin.jcu.edu.au (Colin Adams) writes:

>Depends on your programming style.  I prefer a message passing
>aprroach to the multual exclusion problems you will run into, while
>the Amiga uses semaphores, hence my complaints with IPC.   It would
>be nice to have multicasting/broadcasting. 

>But most of my multithreading experience is on transputers, which 
>offer both approaches.

Multithreading has nothing to do with what kind of message passing is used.
A 'thread' or 'lwp' is a proccess that shares the same memory space and
(usually) resources as its parent (heavy :-) proccess. This means that
context switches are faster, because the MMU does not have to be reloaded,
active resources do not have to be switched, ect. Everything on the Amiga
is 'Multithreaded' :-). The threads just don't always talk to each other!

------------------
ovrskeek@matt.ksu.ksu.edu
Xref: sparky comp.sys.amiga.advocacy:23051 comp.sys.amiga.misc:13421
From: barrett@snoopy.cs.umass.edu (Daniel Barrett)
Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.misc
Subject: EVEN MORE AmigaWhirled LIES!!  FALSE FACTS and MALICE!!!  YARGH!!!
Summary: AAAARRRRGGGHHHH!!
Date: 3 Sep 92 22:10:09 GMT
Reply-To: barrett@snoopy.cs.umass.edu (Daniel Barrett)
Followup-To: comp.sys.amiga.advocacy
Organization: BLAZEMONGER INCORPORATED


	In the September AmigaWhirled, page 64, paragraph 3, Rick Manasa, in
his comparison of three audio samplers, says that "AMAS 2 is the more
comprehensive package."  What a pack of LIES!  How the HELL does he know?
He doesn't even compare it to the A3000UX, or the Burger King "Whopper", or
even the package *I* received from UPS yesterday.  Talk about INSUFFICIENT
RESEARCH.  The guy wouldn't know a PACKAGE from a POMEGRANATE.  He ought to
be REPEATEDLY WHIPPED with a ROTTEN SALAMI until he CONFESSES his OBVIOUS
Falcon bias.

                                                        Dan

 //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
| Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
| University of Massachusetts, Amherst, MA  01003  --  barrett@cs.umass.edu |
 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
Newsgroups: comp.sys.amiga.advocacy
From: ggg@kepler.unh.edu (Gregory G Greene)
Subject: Re: AmigaWorld LIES about Amiga Links
Organization: University of New Hampshire  -  Durham, NH
Date: Tue, 1 Sep 1992 22:39:07 GMT

>>   BTW, the list price for Links 386 Pro is a full $20.00 cheaper than the
>>list price for Amiga Links: $39.95 for Links 386 Pro compared to $59.95 for 
>>Amiga Links.
>
>	Put a sock in it man, what a dweeb. What do you need to run the
>386 version ? What do you need to run the Amiga version ?

	You need a hell of a lot more then an A500, I can tell you that.
   When I saw links on an A500 it was way to slow to be playable. 


>>   What is my point about all this?  This is only the beginning for games on
>>the IBM platform.  Now that some games have already started coming out that
>>support SVGA, more will come.  It will be a *LONG* time before enough Amiga
>>systems have sold with AA chipsets to justify software developers producing
>>games that support comparable resolutions and color capabilities on the
>>Amiga.  
>>
>	What a wanker, in Britain the A500+ sold 200,000 last Christmass
>Ever heard of Autoconfig for the Amiga. It won't be that hard to write
>games for both platforms. You are chucking a fit because you can't
>handle the fact that the Amiga is getting the AA chip set :-)

	Why would game companies even waste there time with 2 Amiga versions
  of a game.  The AA chipset is not in the A600, so the Amiga's LCD will still
  be A600's or A500's with no AA.  Game companies will ignore the AA chipset
  machines, especially if Commodore sells them for what they want for the 
  040 A3000T ($6000).

							G.Greene


>	Get a life ------
>			George
From: jprad@faatcrl.UUCP (Jack Radigan)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: No Figs in the Apple Newton
Date: 31 Aug 92 12:32:01 GMT
Organization: FAA Technical Center, Atlantic City NJ

TomK@cup.portal.com (Tom R Krotchko) writes:

>First one settled out of court. Second, yes. Actually, the owner of a tiny
>restaurant has no chance in the courts against a big corporation. If you
>have enough money to burn, you can crush small merchants like this, even
>if your suit has no merit.

  Yeah, but sometimes it works the other way too.  A few years ago Donald
Trump ran into trouble with the name Taj Mahal for his new casino.  Turns
out that there was a Indian restaurant in Washington DC with the same,
trademarked, name.  Ol' Don had to pay quite a bit to them since they
refused to be bought out.

  -jack-
From: darling@cellar.org (Thomas Darling)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Atari Falcon Discount Supermachine  Re: Sydnes is gone?!!
Date: 1 Sep 92 00:58:34 GMT
Organization: The Cellar BBS and public access system

skip@tacky.cs.olemiss.edu (Skip Sauls) bawls at Jeff Young:

> Compared to you, the stupidest person that I've ever met looks like a 
> genius.  You are a perfect example of what has happened to the American
> educational system due to a Democratic Congress.  

Likewise, Bush was beginning to look like the biggest idiot on the planet
for trying to pass off his years of corrupt incompetence on Congress...that
is, until Skip stood up and declared himself so stupid as to BELIEVE him.

(Trivia: What did W.C. Fields say was born every minute?)

^~^~^~^~^~^~^~^~^\\\^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~
Thomas A. Darling \\\ Fact HQ Studio * record production * dance re-mixing
darling@cellar.org \\\ music for film * The Cellar BBS:215/654-9184 * FACT
v~v~v~v~v~v~v~v~v~v~\\\~v~v~v~v~v~v~v~v~v~v~v~v~v~v~v~v~v~v~v~v~v~v~v~v~v~
Newsgroups: comp.sys.amiga.advocacy
From: cadwallader@forty2.enet.dec.com ()
Subject: Re: Fungus Among Us
Keywords: yuck
Reply-To: cadwallader@forty2.enet.dec.com ()
Organization: Digital Equipment Corporation
Date: Fri, 4 Sep 1992 13:52:53 GMT


Sorry, but I didn't see the fungicide! There isn't mushroom for that
kind of thing in .advocacy!

								- JIM CAD*
Xref: sparky comp.sys.amiga.advocacy:22439 comp.sys.amiga.misc:13133
From: DonD@cup.portal.com (Don Robert DeCosta)
Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.misc
Subject: Black Apples
Date: Wed, 26 Aug 92 22:33:04 PDT
Organization: The Portal System (TM)
  <1992Aug21.084853.27709@uwm.edu>

>Now I feel old.  ;)  Yeah, I remember.  As a matter of fact, I had
>one.  I had my IIc with a full 256k extra ram (wow!) and clock, and my
>Bell & Howell.  I used my IIc mostly for terminal stuff & wp, and my
>B&H was hooked up to a color monitor, and for a long time ran Bard's
>Tale II and III night and day for hours on end.  ;)

You feel old!!! I'm (ahem) "Upgrading my skills" by taking a Networking/
Data Comm course and my instructor thinks he's been in computers a long time
because he used to play with a VIC-20!!!  I was on my 3rd computer related
job by the time I came across a VIC-20!!!  Even funnier, somebody has set up
a sort of "relic" display in the computer center (nice glass case with brass
plaques) the oldest "relic" in the case is an Apple ][e!!! My god I have an
Apple ][ (not even plus) around here somewhere... And people complain because
they feel their A1000 is unsupported! The Apple ][e is only 3 years older than
an A1000 and it's a museum piece!

Don DeCosta           |The nice thing about sanity is|  VM/Nomad2
DonD@cup.portal.com   |you can lose it more than once|  Amiga/Imagine
From: root@rkamiga.UUCP (Rick Kelly)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: IFF database of .advocacy folks
Date: 26 Aug 92 02:04:09 GMT
Organization: Rick's Amiga

In article <1992Aug24.184027.28027@ra.msstate.edu> skip@tacky.cs.olemiss.edu (Skip Sauls) writes:
>After reading and posting to c.s.a.advocacy for over a year now, I
>am somewhat bothered by the fact that I don't have a clue as to what
>anyone looks or sounds like.  Would anyone be interested in uploading
>an IFF picture of themselves and possibly an IFF sound-byte?  If this
>sounds too goofy, sorry, but I'm not overly fond of not knowing what
>a person looks like and I'm afraid that my imagination would not do
>many of you justice.  :-)
>
>Any thoughts?  After all, aren't we supposed to be multi-media type
>people because we own the worlds first multi-media machine?  :-)

So, everybody dig out that IFF of Pee-Wee at the movies, along with
sound effects, and mail it off to Slu^H^H^HSkip. :-)

--
Rick Kelly		Rick's Amiga		Framingham, Mass.

		think!unixland!rmkhome!rkamiga!root
Newsgroups: comp.sys.amiga.advocacy
From: skip@tacky.cs.olemiss.edu (Skip Sauls)
Subject: Re: Unreal demo!
Organization: University of Mississippi, Dept. of Computer Science
Date: Wed, 2 Sep 1992 13:16:52 GMT

In article <1992Sep2.052244.7893@usl.edu> das9674@usl.edu (Stephenson Daniel A) writes:
>Wow, guys, any of you with a fast 386 or 486 and maybe a SoundBlaster
>REALY REALLY ought to try getting the Unreal demo from nic.funet.fi.
>It is really keen.

I just saw this thing running on a 486 yesterday and was impressed.  

>Is this the sort of thing commonly found for Amigas?

Yeah, and it gets pretty old after a while.  The "EuroDemos" are neat at
first, but many of them have lots of sine-wave text that is written by
kids who have just learned lots of English curse words.  The Unreal demo
suffers from this also and I nearly hit ctrl-alt-del while watching all
of the crap flow by.  I'm glad that I waited though, I honestly did not
expect to see that sort of thing on a PC.

However, as neat as it may be, you need quite a bit of horsepower to run
the thing as fast as an A500.  When not in "Turbo" mode, the 486-33 I 
was using slowed to a crawl and I could see how poor some of the graphics
really are.  Many of the techniques are really neat, but the graphics
suffer from the low-resolution used.  But I did like the smoother shading
possible due to the greater number of colors available on the PC.  Now
I guess someone will proceed to tell me that the Amiga has more colors...

>Also, while you are there, the Chaos3d demo is pretty neat too!

Didn't see that one, is it in the same style?

>Dan Stephenson                                           das9674@usl.edu
>" BERLIN WALL FALLS.  3 BORDER GUARDS LOSE JOBS.  CLINTON BLAMES BUSH! "
>        -George Bush, '92 Republican nomination acceptance speech

Skip Sauls
skip@tacky.cs.olemiss.edu
From: kjohnson@castor.cs.uga.edu (Kristopher Johnson)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Atari Falcon Discount Supermachine  Re: Sydnes is gone?!!
Date: 1 Sep 92 05:17:33 GMT
Organization: University of Georgia, Athens

In article <1992Aug31.080452.1080@msus1.msus.edu> lkoop@TIGGER.STCLOUD.MSUS.EDU writes:
>
>    Indeed.  The "Processor Direct Slot" you are referring to is a local system
>resource, residing on the local system bus.  Yes, you can get the benefit of
>a processor upgrade, or one expansion device interfaced here.  However, that
>is as far as it goes.  A full expansion backplane would allow far more devices
>connected to the host system, rather than a single item.

One of the planned third-party 'peripherals' for the Falcon030's 
processor-direct slot is an external 'bus cage' (an external box
with several VMEbus and/or other-type bus slots), so it *WILL* be
able to handle more than a single peripheral card.


Steve
From: cadwallader@forty2.enet.dec.com
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: NEW AMIGAS!
Date: 3 Sep 92 15:21:00 GMT
Reply-To: cadwallader@forty2.enet.dec.com ()
Organization: Digital Equipment Corporation


Hi,

	He didn't mention that the "wonderful" OS can ONLY multitask from
the desktop - which is a "slap on the top" affair, window, icons and such 
aren't an integral part of the whole lot. Start something from the CLI -
don't expect it to run WIMP & multitasking! Also, features such as
multitasking filing/formatting have only be availabel in the latest OS -
we've come to grow up with a FULLY multitasking OS!
	Nor did he mention that the 256 graphics are not true colour, they are
a kind of EHB mode with limited palette selection - to claim else is complete
crap! I don't think he would have liked to have mentioned how much CPU time
running 8-bit sound channels and hi-res graphics takes up. I have seen many
Arcs (friend's) and have not been impressed as I was expecting to...

	I remember a funny occasion: 2 other Amigans & I were watching an
Arc demo and a small yellow ball rolled around a scrolling screen then fell 
into a box of about 7 others that bounced around. The owner looked at us and
said "You couldn't get that many things moving at once on an Amiga!". We
took him and showed him Shadow of the Beast and Red Sector MegaDemo!!! :-)

	In all cases I have not been impressed by the Arc, Arc owners HAVE
been impressed by Amiga. Falcons, Arcs, whatever still rely on the CPU for
things that the Amiga can ask the best bit of kit ever to do - the Copper.
Scrolling and raster interrupts are a pig on the Arc. Just ask the Copper
to do something at a point on the screen and it does it!

	Amiga has the ONLY truly multitasking OS! (from day 1), it has 
superb custom chips that are about to be superceded. To do copper effects,
concurrent sound DMA, scrolling, sprites, BOBS, lines (and then something
with the CPU :-) ) would be impossible on an Arc IMHO.

								- JIM CAD*
From: Chris_Millar@lppl.mi.org (Chris Millar)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: JEFF YOUNG, BEND OVER!
Distribution: world
Date: 30 Aug 92 02:30:39 EST
Organization: Les's Place BBS

This is extremely offensive - and it should be to everyone else, too.  
The fact of the matter is, that Jeff Young obviously does not speak English
as his first language, yet he is still able to be understood despite this. 
I find it very impressive to say the least.  How do you think any of you
would look like trying to partcipate in a German conference?  Hahahahah! 
Most of his errors are pretty obviously related to quirks of the English
language, so take it easy on the guy...........

/s

-- Via DLG Pro v0.992

Newsgroups: comp.sys.amiga.advocacy
From: iank@microsoft.com (Ian Kennedy)
Subject: Re: Tandy's Multimedia CD Player (VIS)
Date: 28 Aug 92 23:35:37 GMT
Organization: Microsoft Corporation

In article <1992Aug28.060221.22814@uwm.edu> gblock@csd4.csd.uwm.edu (Gregory R Block) writes:
>kdarling@garfield.catt.ncsu.edu (Kevin Darling) writes:
>: Apparently it has no general expansion bus, btw.  Typical Tandy.
>
>Maybe they gave it a "processor direct slot".  ;)

Not even that. A little bird told me it has NO expansion what so ever
except for a PCMCIA slot. This machine is almost identical to a CDTV except
it's intel and it has more colors at higher resolutions.

You cannot upgrade to a faster CPU without a voodo hardware hack.


-- 
/* IanK@Microsoft.com		*/
/* I want my 32bit chip set	*/
From: TomK@cup.portal.com (Tom R Krotchko)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: Re: Amiga 4000/Atari Falcon
Date: Sat, 29 Aug 92 06:15:02 PDT
Organization: The Portal System (TM)
  <1992Aug28.175134.11380@endicor.com>
  <1992Aug28.185823.26687@ctr.columbia.edu>
  <1992Aug28.203809.12523@endicor.com>
  <1992Aug28.213334.121@ctr.columbia.edu>

>priority when its quantum expires, no?  Is it possible, in AmigaOS, to
>designate a task as "non-preemptible"?  If not, there's no difference in
>AmigaOS and OS/2 in this respect.

Welcome to the magical world of "Forbid()".

TomK@cup.portal.com
Tom Krotchko
From: dleslie@aludra.usc.edu (David Leslie)
Newsgroups: comp.sys.amiga.advocacy
Subject: Re: New Products
Date: 26 Aug 1992 11:32:25 -0700
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: aludra.usc.edu

In article <James_Hastings-Trew.0iri@telepro.UUCP> James_Hastings-Trew@telepro.UUCP (James Hastings-Trew) writes:
>Quoted from an article in "Club Amiga":
>==========================================================================
>OFFICIAL ANNOUNCEMENTS FROM COMMODORE!!!
>Commodore Canada has officially announced a number of products.
> 
>- Amiga 4000 an official product!!!  To be shown to the public at WOC
>Pasadena on September 12!  It ***WILL*** have the AA ChipSet!  Finally the
>speculation is about to end!!

If this is a publicity stunt to get otherwise uninterested people to go to 
this years WOC in pasadena, then it is working very well ! :)  I'll say
this though, if there are no A4000's, 'Club AMiga' might get a few angry
letters... ;)

/--------------------------------------------------------------------\
| Amiga  ///    |  U.S.C. Trojans  | Don't  | David Leslie           |
|       ///     |     Fight On!    | Tread  |                        |
|   \\\///      |        --        | On     | dleslie@usc.edu        |
|    \XX/ A1000 |     Go Kings!    | Me!    |                        |
\--------------------------------------------------------------------/
Newsgroups: comp.sys.amiga.advocacy
From: das9674@usl.edu (Stephenson Daniel A)
Subject: Re: AmigaWorld LIES about Amiga Links
Organization: University of Southwestern Louisiana
Date: Thu, 3 Sep 1992 18:30:16 GMT

In article <1992Sep3.075530.22445@news.iastate.edu> barrett@iastate.edu (Marc N Barrett) writes:
>In article <1992Sep3.031220.20736@newshub.ariel.yorku.ca> cs902125@ariel.yorku.ca (SHUK C YIP) writes:
>>In article <1992Aug31.094150.7646@news.iastate.edu> barrett@iastate.edu (Marc N Barrett) writes:
>>>   What is my point about all this?  This is only the beginning for games on
>>>the IBM platform.  Now that some games have already started coming out that
>>>support SVGA, more will come.  It will be a *LONG* time before enough Amiga
>>>systems have sold with AA chipsets to justify software developers producing
>>>games that support comparable resolutions and color capabilities on the
>>>Amiga.  
>>>
>>>   Due to lack of progress, the "Ultimate Game Machine" is very fast becoming
>>>the "Ultimate Joke Machine".
>>
>>Calm down! They just compared the original IBM version with Amiga
>>version. (not LINKS386/PRO version) Under 320x200 resolution mode, HAM
>>is better than VGA.
>
>   You picked out a small detail and argued with it, instead of debating my
>actual point.  My point is that the Amiga is no longer the best game machine 
>around, and probably will never be ever again.  So many 386 systems with SVGA
>cards have sold that games on these systems will always outclass Amiga games.
>Amiga games -- being restricted to tiny palettes, few on-screen colors, slow
>computers (since  fast Amigas are not selling very well), and very low
>resolutions -- games on the IBM platform that increasingly take advantage of
>the better capabilities of SVGA have more room for growth.

But you know, Marc, there is a lot more to games than slow paced
games that Links.  Civilizations/RR, the Sim series, and Chessmaster
run (or will) in super resolutions under MS Windows.  Those aren't
flight sims or shoot'em up.  See?

In a year, maybe two, you could say that. 
:)


>| Marc Barrett -MB-  |  email: barrett@iastate.edu
>--------------------------------------------------


-- 
Dan Stephenson                                           das9674@usl.edu
" BERLIN WALL FALLS.  3 BORDER GUARDS LOSE JOBS.  CLINTON BLAMES BUSH! "
        -George Bush, '92 Republican nomination acceptance speech
Newsgroups: comp.sys.amiga.advocacy