HDTenEightyP/NetNews huggingface dataset:
From: FURRJK@VTVM1.CC.VT.EDU (Fleur-de-Lis)
Newsgroups: rec.games.mud.tiny
Subject: MasqueMUCK
Date: 6 Oct 1992 11:13:34 -0500
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu

MasqueMUCK has a new site: 152.1.57.10 4201 and will be up at this site
for the foreseeable duration.  However, character creation will not be
permitted until the next Run, which is tentatively scheduled for Saturday,
October 31... Halloween.

On Halloween, participants will be able to log in, create characters them-
selves, and describe them as whatever Halloween-motif character they like.
We hope for a grand masked ball with witches and ghosts and hobgoblins and
vampires and so forth all dancing to such tunes as "Werewolves of London"
and "Thriller" and "Bloodletting" (by Concrete Blonde) and, of course,
"Monster Mash" by Bobby "Boris" Pickett and the Crypt Kickers.

At an arbitrary "midnight" all participants will unmask one by one onstage
and reveal themselves as whichever of their other characters they choose
to have disguised.  It should be a lot of fun for all involved.

Anyone who'd like to visit the Masque Palace as it the wizards alter it
to a more Gothic theme may call 152.1.57.10 4201 and login as Guest,
password 'guest', and wander around.
Organization: Freshman, H&SS general, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.mud.tiny
Date: Thu,  1 Oct 1992 02:28:48 -0400 
From: Adam Darby <ad2n+@andrew.cmu.edu>
Subject: Re: tinysnooping!
	<1992Sep30.214240.20246@magnus.acs.ohio-state.edu>

gee...i think it's kinda funny...
long as it's not posted in public...
of course it didn't happen to me...

tinysex...(grin) sounds smurfy to me
Newsgroups: rec.games.mud.tiny
From: cks@hawkwind.utcs.toronto.edu (Chris Siebenmann)
Subject: Re: TinyMUCK Offline Builder
Organization: Ziebmef home away from home
Date: 5 Oct 92 07:35:50 GMT

 An offline builder program can be ftp'd from /pub/muds/builder on the
machine ftp.white.toronto.edu. Send me email if you want to take part
in the beta-test of the most recent version, due to be released shortly.
Suggestions and feedback, especially from MUSH builders, is seriously
wanted.

--
	"This is what separates us system programmers from the
	 application programmers: we can ruin an entire machine and
	 then recover it, they can only ruin their own files and then
	 get someone else to restore them"	- Geoff Collyer
cks@hawkwind.utcs.toronto.edu	           ...!{utgpu,utzoo,watmath}!utgpu!cks
Newsgroups: rec.games.mud.tiny
Subject: Threadway!
From: marleyt@ccit.arizona.edu (Marley Treadwell)
Date: 29 Sep 92 11:27:08 MST
Followup-To: rec.games.mud.tiny
Distribution: world,local
Organization: University of Arizona

Come and ck out Threadway. ITs at jove.cs.pdx.edu port=4201
you must be register character to play so send requests to me!
You will be glad you came to visit us. 
The people are great and the wizards are friendly and always willing to
help.


CYA  ON THE THREAD!!!!!!

Marley treadwell
University of Arizona
email: Marleyt@ccit.arizona.edu
2nd email: Marley@hacks.arizona.edu
Newsgroups: rec.games.mud.tiny
From: fihsu@athena.mit.edu (Hsu I-wei)
Subject: Re: What's the difference?
Organization: Massachusetts Institute of Technology
Date: Wed, 30 Sep 1992 08:32:21 GMT

In article <9209300544.AA25137@vtserf.cc.vt.edu> jfurr@vtssi.vt.edu (Joel Furr) writes:
>I've been playing on TinyMUCK's for two years now, and I'd like someone or
>several someones out there to answer a question I've often heard fellow
>players ask: What is the difference between TinyMUCK, MUSH, MUSE, MAGE, MOO,
>TeenyMUD, UnterMUD, UberMUD, and all the other variants of the mainly 'social'
>mud?  If anyone wants to get into the difference between the various types of
>TinyMUCK, they can do that also. :)
>
>What IS the difference between TinyMUCK, MUSH, MUSE, MAGE, MOO, TeenyMUD,
>UnterMUD, UberMUD, and all the other variants of the mainly 'social' mud?  
>
>What are the strengths and advantages of the various types?
>
>What are the weaknesses and maddening inconsistencies of the various types?
>
>Is the Waterfall REALLY one of the most secret rooms on TimeTraveller?
>
>Please respond here on the net.  It might start an interesting discussion
>going here on rec.games.mud.tiny, which so far has done little to justify our
>creating it a few months ago. :)
>
>------------------------------------------------------------------------------
>Joel Furr                                                   jfurr@vtssi.vt.edu
>------------------------------------------------------------------------------
>Aphrodite   -  Chune  -  Crisis  -  Eddie  -  Fleur-de-Lis  -  grass
>Igburyanki  -  KeyLime  -  littlewolf  -  Max  -  Mr. Kool-Aid  -  No-Neck
>Pearl  -  Rudolpho  -  Silence  -  Tycha


Newsgroups: rec.games.mud.tiny
From: michele@apex.yorku.ca (Michele Marques)
Subject: Re: What's the difference?
Organization: York University, Help Services, CCS
Date: Tue, 6 Oct 1992 19:56:10 GMT


Of the tinies I've visited, the differences between the types is in
the building allowed to the on-line players.  The 'social' differences
between the different tinies depend mostly to who hangs out on which
particular muds (as oposed to types).

Teenymuds (at least when I last experienced them about a year ago)
have very few extended building commands (as in the original tinymud)
and mostly seem to attract people who just want to hang out together,
rather than build or role-play extensively.

MUSE and MUSH are very similar and often take on extended features
which the other has developed.  MUSE/MUSH allow players to build NPCs
and machines which act when they're not logged on.  The facility to
easily make on-line created commands into global commands means that a
fair number of them have home-brewed tools to facilitate social
communications (mail, communications channels, bulletin boards, etc).
A fair number also have local modifications to the code to put in
classifications of people (guilds, races, etc).  Thus, people who like
moderate (or even extensive) role-playing and/or a frat-like
atmosphere tend to gravitate towards them.

MOO allows much more complicated building and can be either a
tiny-style place (as in Lambda) or a more lp-style place (as in GN).
I haven't had a whole lot of experience on MOO, so I can't say much on
it.

And I haven't had any but the briefest experiences on any other
tinies, so I won't try to say anything on them.

		-- Michele

aka Grendel @Rhostshyl, Darkthorn, and Apex


--
Michele Marques                      | UUCP: ....!utzoo!yunexus!michele
Computing Help Services              | Internet: michele@apex.ccs.yorku.ca
Computing & Communications Services  | Bitnet:   michele@yuorion
York University                      | Voice:    +1-416-736-5800
From: jfurr@vtssi.vt.edu (Joel Furr)
Newsgroups: rec.games.mud.tiny
Subject: Re: The Waterfall
Date: 1 Oct 1992 01:50:02 -0500
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu

Keith C. Estanol (kestanol@porgy.uucp) writes:

>In article <9209301840.AA15982@vtserf.cc.vt.edu> jfurr@vtssi.vt.edu (Joel
Furr) 
>writes:
>>
>>Gee, Storm, I'm confused.  I could have sworn that you said "Yes! Yes! You
can
>>HANG OUT in the Waterfall ALL YOU WANT!  Now GO AWAY!" the other night, when
I
>>broke in on you while you were doin' the tinysex thing with what's-her-name
in
>>val's chateau.  
>
>I was not doing the tinysex thing with what's-her-name i val's
>chateau.  I was merely talking with various people.
>That's all.  

Then what was that big box marked "K-Y Jelly, Property: STORM" doing there?

>
>>
>>Besides, think of the public relations value of permitting small green limes
>>to come and go freely in a place of such historical and architectural value.
>>Your credibility rating would soar!
>>
>
>Uh. NO. I don't think so.

Come on, Storm.  Think of others for a second.  Every time you bounce off to
the Waterfall, you tell people that it's one of the most secret places on Time
Traveller.  You're going out of your way to build interest in the place, and I
*know* it's all because you intend one day to open the Waterfall as a new
subdivision where small green limes can buy condos and split-levels at bargain
rates.  Why not speed up the process and let small green limes in NOW?

>
>
>Public Service announcement:
>Time Traveller will be down for the time being because the machine
>that it runs on is being repaired when it freaked at around 11:00 
>or so last night.  We are not sure of when it will be back up,
>so we would appreciate it if y'all would be patient.  

Freaked?  This wouldn't be as a result of Jiro explaining his theory of the
universe to the computer again?  I can see it now: just as Jiro gets to the
part about "everyone, everywhere, plotting against me" the machine suicides.

>
>Also, Julia has been missing for a few days.  I've contaced 
>Fuzzy about it, but no response yet.  Again, please be patient,
>thank you.
>

Hmm.  Julia disappears mysteriously, and then Jiro kills betz.  Makes you
wonder if it's not all connected somehow, doesn't it?

Hmmmmmmmmmmmmmmm................

P.S.  I hereby apologize to Tank_Girl, Legssus, and Ahkond.  It was thought-
less and petty of me to post a log of Vasudeva's mental breakdown to the net
without having pared it of all identifying characteristics.

------------------------------------------------------------------------------
Joel Furr                                                   jfurr@vtssi.vt.edu
------------------------------------------------------------------------------
     Aphrodite   -  Chune  -  Crisis  -  Eddie  -  Fleur-de-Lis  -  grass
  Igburyanki  -  KeyLime  -  littlewolf  -  Max  -  Mr. Kool-Aid  -  No-Neck
                   Pearl  -  Rudolpho  -  Silence  -  Tycha
Newsgroups: rec.games.mud.tiny
From: jfurr@vtssi.vt.EDU (Joel Furr)
Subject: TimeTraveller
Organization: The Ohio State University Department of Computer and Information Science
Date: Wed, 7 Oct 1992 01:28:06 GMT

What's up with TimeTraveller?  I hear that a) it's up and everything's okay,
b) it's going down for good very very soon and is only up so people can
archive the parts of the dbase they want to save, and c) Storm's resigned,
quitting, leaving, and has even recycled the Waterfall... 

I guess the saying should now go, "Say, Storm, I hear the Waterfall USED to be
the most secret room on TimeTraveller."

Anyone know what's up?  Storm sayeth not.
Organization: University of Maine System
Date: Saturday, 3 Oct 1992 23:07:08 EDT
From: <IO10966@MAINE.MAINE.EDU>
Newsgroups: rec.games.mud.tiny
Subject: LOOK AN AD! RiftMUSH read me
Distribution: world,local

 Hi folks if you like the Books by Raymond E. Fiest and Janny Wurts
(the Riftwar, the Empire triolgy) there is a MUSH for you
  I am not a wiz there just a player who wants company :) so
 don't email me please...just check it out:
  Helix0.chem.iastate.edu 5555 or 129.186.10.6 5555

see ya ..House Acoma Rulz :)
From: jfurr@vtssi.vt.edu (Joel Furr)
Newsgroups: rec.games.mud.tiny
Subject: Re: The Waterfall
Date: 30 Sep 1992 13:41:22 -0500
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu

Keith Estanol (kestanol@porgy.uucp) writes:
>In article <9209300033.AA15966@vtserf.cc.vt.edu> jfurr@vtssi.vt.edu (Joel
Furr) writes:
>>Keith Estanol (kestanol@porgy.uucp) writes:
>>
>>>In article <9209281225.AA21488@deepthought.cs.utexas.edu> FURRJK@VTVM1.CC.-
VT-
>>.EDU writes:
>>>>Storm, I hear that the Waterfall is one of the most secret rooms on
>>>>TimeTraveler.
>>>It is. Now go away. Pllbbtthhh.
>>
>>However, I understand that small green limes will soon be allowed "total
>>access" to the Waterfall, correct?
>
>Um. NO. Sorry.

Gee, Storm, I'm confused.  I could have sworn that you said "Yes! Yes! You can
HANG OUT in the Waterfall ALL YOU WANT!  Now GO AWAY!" the other night, when I
broke in on you while you were doin' the tinysex thing with what's-her-name in
val's chateau.  

Besides, think of the public relations value of permitting small green limes
to come and go freely in a place of such historical and architectural value. 
Your credibility rating would soar!


------------------------------------------------------------------------------
Joel Furr                                                   jfurr@vtssi.vt.edu
------------------------------------------------------------------------------
     Aphrodite   -  Chune  -  Crisis  -  Eddie  -  Fleur-de-Lis  -  grass
  Igburyanki  -  KeyLime  -  littlewolf  -  Max  -  Mr. Kool-Aid  -  No-Neck
                   Pearl  -  Rudolpho  -  Silence  -  Tycha
From: kestanol@porgy.uucp (Keith C. Estanol)
Newsgroups: rec.games.mud.tiny
Subject: Re: Waterfall
Date: 29 Sep 1992 08:07:09 GMT
Organization: UC San Diego
NNTP-Posting-Host: porgy.ucsd.edu

In article <9209281225.AA21488@deepthought.cs.utexas.edu> FURRJK@VTVM1.CC.VT.EDU writes:
>Storm, I hear that the Waterfall is one of the most secret rooms on
>TimeTraveler.

It is. Now go away. Pllbbtthhh.


Keith C. Estanol	    	| storm@ucsd.edu
UCSD, Cognitive Science 	| storm@ucsd.bitnet
Institute of Geo and Planetary Physics : kestanol@bull.ucsd.edu
---------------------------------------------------------------
"We don't want to be victims, on that we all agree.
 So we lock up the killer instinct, and throw away the key.."
From: jrg@netcom.com (Parade)
Newsgroups: rec.games.mud.tiny
Subject: Festive!workS (MUF/TinyMUCK)
Keywords: MUF, MUCK, TinyMUCK
Date: 2 Oct 92 09:12:34 GMT
Reply-To: jrg@netcom.com
Organization: People's Popular Front for Revolutionary Darwinism
X-Newsreader: Tin 1.1 PL4


Just a simple note to TinyMUCK administrators and programmers:

Festive!workS has made the following releases to ferkel.ucsb.edu:

	PaGe version 2.0  (/pub/mud/incoming/PaGe-2.0.sh.Z)
		Simple _and_ powerful global paging program
		(Example at:  NewDay (zeus.calpoly.edu 4201))
	VisionThing 1.0 (/pub/mud/incoming/VisionThing-1.0.sh.Z)
		LOOK replacement, with @adesc and bogus exits programs
		included.
		(Example at:  AfterFive (pa.itd.com 9999) by request
		 from Parade)
	List!workS 1.1 (/pub/mud/incoming/ListworkS-1.1.sh.Z)
		Property-based linked-lists macros package.
		(Example at:  Pegasus (l_eld08.icaen.uiowa.edu 2001))

Stay tuned for upcoming Festive!workS releases!


( Specialized MUF programming by request. )
-- 
jrg@netcom.com                                             russ granger
   Founder of the People's Popular Front for Revolutionary Darwinism
                     Parade says, "Evolution NOW!"
Newsgroups: rec.games.mud.tiny
From: jengagne@wam.umd.edu (Jenny Lynne Gagne)
Subject: Re: NewDay - When will it be back up?!?!
Keywords: Newday down... again
 
Organization: University of Maryland, College Park
Date: Wed, 30 Sep 1992 19:42:08 GMT

Stimpy - I don't think the robot's going to work, I *almost* got in
trubble for the # of bots I made (Apparently they eat runtime).
I had to cut back on the 'bots I had.

Anyway, iffen NewDay ever comes back up (It better... I've done too
much work on it) be sure and visit it if you haven't already.  it's
pretty fun and has three working dreamworlds (Python, Brazil, and
Unreal Estate) as well as an extensive waking day world, and hopefully
soon a "Left" club...


/------ :) ------------+-------------------------------------------------\
| Jengagne@wam.umd.edu | "What are you, a man, or a munchkin?"           | 
|   Happy Happy Happy, | "'I'm off to see the wizard, the wonderful      |
|     Joy Joy Joy!     |  Wizard of Oz...'" - _Red Dwarf_, 'Grant Naylor'|
+------------ (: ------+-------------------------------------------------+
|Look for Gagne Software ("One Dares Call It Quality") PD games near you!|
\------------------------------------------------------------------------/
From: jfurr@vtssi.vt.edu (Joel Furr)
Newsgroups: rec.games.mud.tiny
Subject: Re: tinysnooping!
Date: 30 Sep 1992 23:07:04 -0500
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu

John M Morrill (jmorrill@magnus.acs.ohio-state.edu) writes:

>I did not read the log. Let me just go on record as saying I dislike with a
>passion tinysnooping! I dislike, with a passion, logging private conversa-
tions
>and then posting them to news groups for no other reason then for your
>amusement. And it is my very firmly held opinion, that anyone that be involve
>in this activity has the emotional maturity of a 6 year old!
>
>Do not bother to try to defind yourself be saying that you changed the
player's
>name. The subject that you chose, tinysex, demostrates the crassness of
>your project.
>

You twarf... had you READ the log in question rather than reacting like a
Furry to the presence of NAIR, you'd have seen that the "tinysex" in question
and the "tinysnooping" in question were all one massive joke that backfired on
the instigator.  The instigator in question invited other wizards to snoop on
him and a female character as they had tinysex (evil, correct?) and then had
the nerve to get mad when the other wizards CONTINUED to snoop.

------------------------------------------------------------------------------
Joel Furr                                                   jfurr@vtssi.vt.edu
------------------------------------------------------------------------------
     Aphrodite   -  Chune  -  Crisis  -  Eddie  -  Fleur-de-Lis  -  grass
  Igburyanki  -  KeyLime  -  littlewolf  -  Max  -  Mr. Kool-Aid  -  No-Neck
                   Pearl  -  Rudolpho  -  Silence  -  Tycha
From: jfurr@vtssi.vt.edu (Joel Furr)
Newsgroups: rec.games.mud.tiny
Subject: What's the difference?
Date: 30 Sep 1992 00:45:29 -0500
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu

I've been playing on TinyMUCK's for two years now, and I'd like someone or
several someones out there to answer a question I've often heard fellow
players ask: What is the difference between TinyMUCK, MUSH, MUSE, MAGE, MOO,
TeenyMUD, UnterMUD, UberMUD, and all the other variants of the mainly 'social'
mud?  If anyone wants to get into the difference between the various types of
TinyMUCK, they can do that also. :)

What IS the difference between TinyMUCK, MUSH, MUSE, MAGE, MOO, TeenyMUD,
UnterMUD, UberMUD, and all the other variants of the mainly 'social' mud?  

What are the strengths and advantages of the various types?

What are the weaknesses and maddening inconsistencies of the various types?

Is the Waterfall REALLY one of the most secret rooms on TimeTraveller?

Please respond here on the net.  It might start an interesting discussion
going here on rec.games.mud.tiny, which so far has done little to justify our
creating it a few months ago. :)

------------------------------------------------------------------------------
Joel Furr                                                   jfurr@vtssi.vt.edu
------------------------------------------------------------------------------
Aphrodite   -  Chune  -  Crisis  -  Eddie  -  Fleur-de-Lis  -  grass
Igburyanki  -  KeyLime  -  littlewolf  -  Max  -  Mr. Kool-Aid  -  No-Neck
Pearl  -  Rudolpho  -  Silence  -  Tycha
Newsgroups: rec.games.mud.tiny
From: arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee)
Subject: Re: Waterfall
Organization: Johns Hopkins University CS Dept.
Date: Wed, 30 Sep 1992 04:56:50 GMT

In article <1aatheINN48i@network.ucsd.edu> kestanol@porgy.uucp (Keith C. Estanol) writes:
>>>Storm, I hear that the Waterfall is one of the most secret rooms on
>>>TimeTraveler.
>>This is a myth that started as a joke in a o-port message.  In fact,
>>the Waterfall isn't secret at all:
>>In the Waterfall you see:  Storm, BUTTON: Storm for '94 TT President., Storm
>>    Watch, rainbow, Felina, chupchup's hubcap., You disconnected just as I
>>    arrived..., A Large Bowl of Chicken Soup, teardrop, a slimy toad named
>>    Storm and Jagged Rainbow Precipice
>Ben, I swear, someday, I'm going to REALLY hurt you for this.
>DIE! DIE! DIE!

You mean you wanted the Ben toad?
--
"The writer wrestling with an uneasy soul.  Turbulent in its uncovering,
cathartic in its expression.  Huang is a sensitive this age of the world has
not seen."
	-- auzzie about dirque

Ken Arromdee (UUCP: ....!jhunix!arromdee; BITNET: arromdee@jhuvm;
     INTERNET: arromdee@jyusenkyou.cs.jhu.edu)
Newsgroups: rec.games.mud.tiny
Subject: NewDay - When will it be back up?!?!
From: ngsippel@miavx2.ham.muohio.edu
Date: 29 Sep 92 17:06:07 EDT
Organization: Watch Ren And Stimpy or Else!

When will NewDay muck be back up?  I haven't been to my trailer home for 5
days!!  I miss my CrocoStimpy!!  And when will the robot program be fixed
there?

BTW, I am Stimpy from NewDay.  Come visit anytime when the muck is up.  Room
115 in Stoddart Hall.

I'll leave the light on for ya!  :)  (Beware the catbox!)

-- 
      .    _  .     _____________ 
      |\_|/__/|    /             \ 
     / / \/ \  \  / Happy! Happy! \      
    /__|O||O|__ \ \   Joy! Joy!   / 
   |/_ \_/\_/ _\ | \  ___________/      
   | | (____) | ||  |/                       
   \/\___/\__/  // _/
   (_/         ||   
    |          ||\   Norman Sippel
     \        //_/   alias Norman "Muddy" Stimpy
      \______//      
     __|| __||       Email: ngsippel@miavx2.ham.muohio.edu
    (____(____)             ngsippel@komodo.ham.muohio.edu
From: jfurr@vtssi.vt.edu (Joel Furr)
Newsgroups: rec.games.mud.tiny
Subject: Re: Waterfall
Date: 29 Sep 1992 19:33:55 -0500
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu

Keith Estanol (kestanol@porgy.uucp) writes:

>In article <9209281225.AA21488@deepthought.cs.utexas.edu> FURRJK@VTVM1.CC.VT-
.EDU writes:
>>Storm, I hear that the Waterfall is one of the most secret rooms on
>>TimeTraveler.
>
>It is. Now go away. Pllbbtthhh.

However, I understand that small green limes will soon be allowed "total
access" to the Waterfall, correct?

------------------------------------------------------------------------------
Joel Furr                                               furrjk@vtvm1.cc.vt.edu
------------------------------------------------------------------------------
From: bewillia@mothra.syr.EDU (Col. Devon McKnight)
Subject: Re: NewDay.......
Organization: Syracuse University
Date: Fri, 25 Sep 92 12:04:06 EDT

In article <wHy-kG-@engin.umich.edu> Marc Stephens <marc r stephens@um.cc.umich.edu> writes:
>I've been playing Muds for 2 years now, and the thing I find different
>about it(what was called NewDay and now has no name) is that it's the
>first Mud where I didn't have to run around killing monsters before I was
>able to get my paws into coding. I am now having a ball learning to code.
>The wizards are great too. I don't know about this 'fitting into their
>personalities' BS, I wrote my own area and they incorporated it with no
>problems. I'm very happy with this Mud.

	You've never been on a MUSH or MUSE, then.  Anybody can program and
build there, and are generally strongly encouraged to do so.  Try 'em.  You'll
like 'em.  :-)
	When it returns from vacation, try TinyTIM, the world's oldest active
MUSH.  It's two tons of fun.

				- Dev
From: kestanol@porgy.uucp (Keith C. Estanol)
Newsgroups: rec.games.mud.tiny
Subject: Re: The Waterfall
Date: 2 Oct 1992 05:22:41 GMT
Organization: UC San Diego
NNTP-Posting-Host: porgy.ucsd.edu

In article <1992Oct1.172426.13657@leela.cs.orst.edu> downsj@atlantis.CS.ORST.EDU (jason downs) writes:
>In article <9210010649.AA06394@vtserf.cc.vt.edu>,
>

**********************************************************************
>p.s. joel, i wouldn't advise ever meeting me in rl. you wouldn't like
>what i'd do to you. well, that is if you were still breathing afterwards.
**********************************************************************

I would like to mark this as an Official Jason Downs Threat [tm].
Get one while you can today!  Get them while they're hot!
Collectors items yes they are!


Keith C. Estanol	    	| storm@ucsd.edu
UCSD, Cognitive Science 	| storm@ucsd.bitnet
Institute of Geo and Planetary Physics : kestanol@bull.ucsd.edu
---------------------------------------------------------------
"We don't want to be victims, on that we all agree.
 So we lock up the killer instinct, and throw away the key.."
From: FURRJK@VTVM1.CC.VT.EDU (KeyLime)
Newsgroups: rec.games.mud.tiny
Subject: The Waterfall
Date: 28 Sep 92 20:19:32 GMT
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu

Storm, I hear that the Waterfall is one of the most secret rooms on Time
Traveler.