HDTenEightyP/NetNews huggingface dataset:
From: billb@owlnet.rice.edu (William Stenson Blackwell)
Newsgroups: comp.sys.ibm.pc.games
Subject: wiz7 --Gorn castle redux
Summary: Yet another lost souls stuck in that castle
Keywords: I can't wait to finish this game
Date: 20 Dec 92 22:35:13 GMT
Organization: Rice University

Possible spoilers  [though not likely...]
^L
























I'm stuck in the Gorn castle.  I've already gotten the parchment from the 
king's bedroom, however I can't open one of the portcullisses next to the 
throne room, the one leading into Murkatos' outer sanctum, or the one in
an off hallway to the south[?].  What keys do I need, where can I get them,
or what NPCs do I have to wait around for.  The level of NPC interfeence can
get annoying, especially with no way to track them down.

Thanks in advance.

-Bill  billb@owlnet.rice.edu




-- 
Bill Blackwell             P H P <==me!   "A just request is to be met
billb@owlnet.rice.edu     F L L F       in silence, by the act."
Houston, Texas, USA          8       -Dante Alighieri "Inferno" XXIV ln.77-78
"My opinions are mine, no one else is that stupid"
Newsgroups: comp.sys.ibm.pc.games
From: "david milligan" <david.milligan@canrem.com>
Subject: wizardry 7
Reply-To: "david milligan" <david.milligan@canrem.com>
Organization: Canada Remote Systems
Distribution: comp
Date: 16 Dec 92 10:14:48 EST

Hello everyone,

I've just begun this epic (after wading through the manual) and can't 
seem to select a Lord character. Do you have to import this one from 
Bane of the Cosmic Forge? Also, I can't see a Ninja or Samurai choice.

If anyone can help me get a Lord, or can steer me toward a good party 
selection, I'd be very appreciative.

               David
---
  1st 1.02b #779  If you sneeze with headphones on, does anyone hear it?
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
From: edn@hpldsla.sid.hp.com (Ed Neo)
Date: Mon, 14 Dec 1992 17:13:47 GMT
Subject: Re: I pirated StarControlII
Organization: HP Scientific Instruments Division - Palo Alto, CA
Newsgroups: comp.sys.ibm.pc.games

/ hpldsla:comp.sys.ibm.pc.games / mary@wam.umd.edu (Mary Louise Cassidy) / 12:43 am  Dec 13, 1992 /

>Hey blindboy..I SAID that I enjoyed the mag....which would infer I was
>impressed with it.  Was it a flame??  NO, it was a question..duh.  While I 
>realize there are many charitable people in the world...putting out a game
>mag ain't the same as feeding the hungry.  So...in brief to you
>and all others that can't read between the lines...I was simply asking what
>he got out
>of it.....!  If anything besides satisfaction.  Reasoning = that such a 
>quality piece can't continue unless he is a) independently wealthy or b) is 
>getting revenure from it somehow.....
	The reason why so many jumped to Ross' defence is that the question
	(reading between the lines) indirectly accused him of
	b) getting revenue from it or some othe evil ulterior motive.
	That is something that can be quite hurtful and impugns his reputation.

	Let's not accuse someone (directly or indirectly) unless we have proof.

Ed Neo
Hewlett Packard
Scientific Instruments Division
Palo Alto, Ca
edn@hpsid.sid.hp.com
Newsgroups: comp.sys.ibm.pc.games
From: dedmunds@selkirk.sfu.ca (Darran Edmundson)
Subject: NA release data for World Circuit?
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Sat, 19 Dec 1992 06:47:13 GMT

Does anyone know the north american release data for World Circuit by
Microprose.  I called their BBS and voice line but to no avail.

-- 

Darran Edmundson
dedmunds@sfu.ca
From: swkgohw@nuscc.nus.sg (Sir Launcelot Du Lac)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: GAME BYTES - Modem Opponents??
Date: 11 Dec 92 06:04:12 GMT
Organization: National University of Singapore
X-Newsreader: Tin 1.1 PL4

Well met Ross,

ross@kaos.b11.ingr.com (Ross Erickson) writes:
: --
: Hi all.  Just wanted to post a note as well to see if there is any
: interest in collecting info from players who want to find a modem
: opponent for certain games in their area.  There are more and more
: good games coming out now that support modem play, yet the feature is
: pretty much worthless if you can't find anyone to hook up with.  

In addition to modeming, I wouldst like to suggest that we also push for
more play-by-email gaming (PBEM).  It has occured to me that Internet is
very well suited for this.  Even for games which do not have PBEM
features, one canst zip up save files and send them to each other.  For
example, there are a lot of wargames out there that would be suitable for
such purposes, like Second Front, Conflict: Korea etc..

: Game Bytes magazine would like to be a clearinghouse of sorts for this
: type of information.  We can act as a 'bulletin board' to get players
: in the same geographical area to find out about each other and make
: that connection.  If you're interested in this idea, please send me
: some email, or let's continue this debate publically.

Aye, that wouldst be good.  Also, given that GameBytes is now the defacto
gaming mag on Internet, thou might even want to consider hosting some PBEM
tournaments or such.

I don't have time to elaborate at the moment (lots of work!!), but if thou
and other chaps like to discuss PBEM further, please continue this thread.

*************************************************************************
*  Sir Launcelot Du Lake		*  Whoso pulleth out this	*
*  Avatar & Knight of Britannia		*  sword of this stone and	*
*  Internet: swkgohw@nuscc.nus.sg	*  anvil, is rightwise king	*
*  Bitnet  : swkgohw@nusvm.bitnet	*  born of all England.		*
*************************************************************************
*  I am Herne the Hunter, and thou art my son.  Take thee Albion, one	*
*  of the seven Swords of Wayland, and string thee this bow, for the	*
*  Hooded Man returns to the forest.		-  Lord of the Trees	*
*************************************************************************
Newsgroups: comp.sys.ibm.pc.games
From: ibejohn@mksol.dseg.ti.com (john p ibe)
Subject: U7: Help with lots of things (many spoilers)
Organization: Texas Instruments, Inc
Date: Sat, 19 Dec 1992 13:32:49 GMT

I believe that I'm getting close to the end (the Time Lord just sent me
to find Penumbra to fix the ether), and a number of nagging questions
remain, such as:

1) Who do I talk to about getting into Penumbra's house?  I understand that 
some items need to be placed on her "doorstep", but everyone in Moonglow is 
fairly tight lipped about her, saying only she put herself to sleep and that I
am fated to wake her.  (Please don't tell me the items, rather who I need to
talk to find out to what place, if possible)

2) In the cave on Buccaneers Den, how do I get out of the room with the dragon
once I killed it, besides RECALLing.  I want to get to the right of that
room, but the teleport trap in the hall always takes me inside the room with
the dragon, which regenerates when I leave the cave and come back...

3) How can I get in the room in Despise above the monolith that shoots fire-
balls in every direction?  How about the room in Armory of Serpent's Hold
with all the weapons?  Or open the chest in the 'meeting' room of Serpent's
Hold?  Or the locked 'jail' cells in the cave W of Minoc (E edge of the
Great Forest)

4) What does the red key found in Bucc Den open?  How about the key found
in the fish in Serpent's Hold?  Or the 'glowing' key found in Minoc (upstairs
of the Fellowship? person)?

5) I finished FOV and have the Black Sword, but have been unable to use the
MAGIC power of the sword - he always complains about being drained and that I
should kill something, but no change when I do.  What do I need to do use this
power?

If you can answer any/all of these questions with a minimum amount of spoilers,
I'd be very grateful.  (E-mail responses preferable)  Thanks in advance!

--
John Ibe					ibejohn@mksol.dseg.ti.com
Texas Instruments, Inc.
"Any opinions expressed are my own, and do not necessarily reflect those of
Newsgroups: comp.sys.ibm.pc.games
From: sg@cbnewsh.cb.att.com (stephan.gross)
Subject: Games for Sale/Trade
Organization: AT&T
Distribution: na
Date: Tue, 15 Dec 1992 15:17:47 GMT


  I have the following games for sale or trade:

     Indiana Jones and the Fate of Atlantis       $25
     Rise of the Dragon                           $22

  All games are in their original box, with original documentation.
They all support at least soundblaster.  A complete walkthrough for
each game is also included.  

 Postage for one or N games is $3.

 I'm interested primarily in trades.  Right now, I'm looking for:
     Out of This World, Laura Bow II, Loom, Spellcasting 201, ...?

-- 

                      Steve Gross    (...att!hogpa!sg or sg@HOGPA.ATT.COM)
From: reynolds@park.bu.edu (John Reynolds)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Problem about VGAPLANET
Date: 12 Dec 92 19:51:26 GMT
	<168B3E5A3.X049RH@tamvm1.tamu.edu>
Organization: Boston University Center for Adaptive Systems
In-reply-to: X049RH@tamvm1.tamu.edu's message of 4 Dec 92 22:19:27 GMT

yy@stdank.as.ntu.edu.tw (Ching-Cheng  Chen) writes:
 
>
>Hi:
>	Does anyone know what will happen if one use register version to
>
>	play with others using shareware version? Can he get higher tech
>	
>	level or it can't work?
>
>--

Hi Chen Ching-Chen.  I know you have the registered version, but I
want to encourage others to buy it as well, and not to skimp!  The
game is easily worth much more than the $10 Tim is asking for it, and
if you buy 4 or more copies, he'll sell them for $4.00 each! 

Enjoy! -John
Newsgroups: comp.sys.ibm.pc.games
From: "ernie schlangen" <ernie.schlangen@canrem.com>
Subject: thrustmaster wcs/falcon3
Reply-To: "ernie schlangen" <ernie.schlangen@canrem.com>
Organization: Canada Remote Systems
Distribution: comp
Date: 15 Dec 92 19:05:14 EST


WL>I got a new math chip the other day so I decided to check out Falcon
WL>in the high fidelity Mode.  I change the dip switches on the WCS and
WL>went to instant action.

WL>The problem was that the afterburner stages weren't working correctly.
WL>(this is really a WCS question)

WL>Pushing the throttle forward would give increased throttle up to the
WL>detent, then switch to AB1 and stay there through the end of its travel.

WL>Pulling the Throttle back would then give the AB stages AB1, AB2, AB3,
WL>AB4, and AB5.

WL>I fiddled with the detent adjustment pot, but that did no good.

WL>I checked it out at a dos prompt and it was definately  doing what
WL>i thought it was (though not correct):

WL>pushing forward gave =========/,,,,,
WL>pulling back gave    ...../-------------

WL>This seems entirely backwards from the way the AB's ought to work.
WL>and not how I remember them working before. I thought it was:
WL>push forward--->  0-100% throttle, AB1, AB2,...AB5
WL>pull back------>  AB5, AB4,...AB1, 100-0% throttle

WL>Is there something wrong with my WCS?

WL>Is there an email address for thrustmaster? A friend of mine also has
WL>another problem with his WCS. (one like this)

I usually get up to AB3 with the WCS, but have to use the keyboard if I
want to go higher.  I've never seen it jump from AB3 to AB5 when I pull
back though.  I do occasionally have to "re-calibrate" my WCS using the
keyboard to keep the thrust consistent with the throttle position.  But
I believe that is mostly because of my sometimes jerky hand on the 
throttle, not from a problem inherent to the WCS itself.
---
  SLMR 2.0  Chainguns+Fundies=Peace&Quiet
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
From: ggg@kepler.unh.edu (Gregory G Greene)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: F-15 Strike Eagle III
Date: 20 Dec 1992 03:40:21 GMT
Organization: University of New Hampshire  -  Durham, NH
NNTP-Posting-Host: kepler.unh.edu

( Regarding slow animation and framerate in F-15 III )
'>This is me again.  I forgot to mention I was using the sbos TSR while running 
'>the program (I have a Gravis Ultrasound).  I tried again without, and the 
'>animation was better.  I still didn't think it was good enough though...

	Is Gravis doing anything about all the flakey problems and slowdowns
   with SBOS?  The more I hear about it, the less I like it.  I don't want
   to buy a soundcard that turns my 486 into a 286.  

							Greg Greene
                                                        ggg@kepler.unh.edu


'>*******************************************************************
'>* imj1@cunixa.cc.columbia.edu		    Imad "Hexabyte" Jureidini 
'>* The Ultimate Knight, Grand Priest of the Secrets of the Undefined
'>*******************************************************************
From: michaelm@cse.fau.edu (Michael Marcus)
Newsgroups: comp.sys.ibm.pc.games
Subject: Spellcasting 301--HELP!!!
Date: 18 Dec 92 09:01:45 GMT
Organization: Florida Atlantic University, Boca Raton, FL, USA

The latest in the saga of Ernie Eaglebeak is now out from Legend, and I'm 
finding it a little harder than the first one because of its comparative
non-linearity.  Although I've found lots of the first steps to puzzles, I'm
a bit at a loss as how to solve many of them.

Primarily, though, I'm hoping someone out there has answers to the following
questions:

1)  How do I get some women to show up at the frat party?
2)  What are the card-rules for Blockjock?
3)  How do I get the light bulb repaired?

and

4)  Where the hell can I find a light source?

Thanks in advance for your help...  Perhaps I can provide some help in return,
either on this game or some other.


Mike Marcus
Newsgroups: comp.sys.ibm.pc.games
From: bca44236@uxa.cso.uiuc.edu (Racter)
Subject: Spaceward Ho!
Organization: University of Illinois at Urbana
Date: Thu, 17 Dec 1992 00:07:18 GMT


I am wondering if somebody out there has secured the update for this game and
wouldn't mind posting it to wuarchive.  Apparently New World Computing in their
eagerness to ship the game out let a MAJOR bug slip by.  I am not in the mood to
send the disks back to them for some bug they should have been able to detect.
If someone does post it there could you email please. Thanx

						-Racter

send the disks back to them for a damn bug they should have been able to dete   
k
Newsgroups: comp.sys.ibm.pc.games
From: niek@dutiws.twi.tudelft.nl (Niek.van.Oostenbrugge)
Subject: w7: Where do I find the beans?
Keywords: wizardry7, munkharama, land of dreams
Organization: Delft University of Technology
Date: Sat, 12 Dec 1992 16:06:33 GMT

SPOILERS AHEAD!


I've got a problem in Munkharama.  I am looking for the land
of dreams.  I've been in the temple below Munkharama and I
talked to brother moser about the land of dreams, but all he
tells me is some story about searching in my inner mind.
I know I need beans for the receptables in Munkharama, but
I haven't found any beans yet.
I've been in virtually any place where you can go without a boat,
but I haven't found any beans.  Probably the well has something
to do with it, but I can't figure out what.
Can someone please post any hints or e-mail a spoiler, because
this seems to be the only problm I haven't been able to solve.
If you send e-mail, please put my name (Daniel) in the subject
header, because I'm sharing this account.

Thanks in advance,

Daniel

--
Daniel Gieskens
e-mail: niek@dutiws.twi.tudelft.nl
Newsgroups: comp.sys.ibm.pc.games
From: fishkin@parc.xerox.com (Ken Fishkin)
Subject: Re: FPS: Football.  Experience as GM
Keywords: football, sports
Organization: Xerox PARC
Date: Mon, 14 Dec 1992 20:07:31 GMT

In article <Dec.14.12.08.55.1992.738@shakespeare.rutgers.edu>, trick@shakespeare.rutgers.edu (Mike Trick) writes:
    [re FPS wish list]
> 1) Improved distinction between starter and backup...
    definitely! Others have posted with this complaint as well.

> 2)  Improved use of the clock and recognition of score...
    Yes, the computer is not very good at all at this.

> 3)  Different playbooks for different teams...
    Different teams may use the same playbook, but they definitely
have different play calling. I'm only in week 5 of my first year (I'm
_astounded_ at the number of years you've played), but my 5 opponents
have definitely had different tendencies in their play calling, and
their defense. For example, my most recent opponent blitzed a _lot_,
and did a lot of weak side runs. The weak before that, they emhasized
passes out of the background and a 5-man front.

> 6) Improved modeling of changes in attributes.  Attributes change in
> training camp, but seem unaffected by actual play (I think).
> Something like Intelligence should be gained by playing games.  Why
> does Cincy play Klingler now?  "To give him experience".  In FPS,
> experience is gained by going to training camp, not by playing.
    Yes, to a degree. Intelligence (and maybe Discipline) are the
only stats that improve with play. Perhaps this is a play balance
thing - don't want the rich getting richer.

> 7) Awarding of MVP, and All--Star awards based on season stats.
    This is a great idea!

> That's it for now.  I definitely recommend the game and hope it gets
> even better.
    ditto.

-- 
Ken Fishkin	fishkin@xerox.com
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
From: ftw33616@uxa.cso.uiuc.edu (.)
Subject: Re: King's Quest 6 Demo at Lowell
Organization: University of Illinois at Urbana
Date: Sun, 13 Dec 1992 08:22:17 GMT

dabl2@nlm.nih.gov (Don A.B. Lindbergh) writes:

>it is now also (by reqest) at wuarchive in /pub/MSDOS_UPLOADS
>kq6demo1-4.exe, 4 files + kqdemo.txt as required by wuarchive.

Okay, what is the deal with this demo.
1)  It allows for you to install a mouse and/or joystick.  are they used
   _anywhere_?  Sure, they move the crown around at the beginning, but that's
   it?  all this appears to be is a large film.

2)  The instructions say:  install each disk onto floppys, and then install
    onto hard disk.  run it once to initialize the whole thing.  great. 
	However, disk 1 of 4 has a 2 meg file.  doesn't work too well.  I tried
    to be cute and install it on d:, and trying subst a: d: to make it think
	the d drive was the a drive, but no dice.  it asked me to insert disk
	2.

3)  On that point, is this complete?  I thought it requires 13megs of disk
	space, but there are only 6 megs of files?  is the 13 meg limit 
	due to the extra space required in the halfway point between 
	decompression and deletion of the original archive files?

Anyway, my opinions of the game.  Nice film, but it still doesn't give you 
any idea of how the game is played, or what's it like.  I highly doubt you 
move around people as nicely detailed as the ones in the demo, instead the
demo shows you 'close up' views that happen every now and then.  of course, I
could be wrong, and the game prolly takes 9 gonzo bytes of disk space.

so...... let me know what I'm messing up.  thanks.  very impressive demo,
tho.  the water looks goofy, and it has a nice powermonger type sweep in it,
and it's cool.  Interesting that the install.txt file has descriptions of
the soundblaster pro, but the install file doesn't seem to let you setup one,
only using the original.  :(


				- Frank Wang

Newsgroups: comp.sys.ibm.pc.games
From: planger@mailbox.fwrdc.rtsg.mot.com (Paul Langer)
Subject: Help! Answer my T2029 Questions.
Organization: Oompa Loompa Preservation Society
Date: Mon, 14 Dec 1992 16:29:23 GMT



 Help! T2029 only produces sound during the intro. I can hear the missile,
the HK moving, and the voice. After that, the only sound I can hear is
when I fire or an enemy fires. NO background music, no voice, no sound when
the HK's fly overhead. I recall someone had a fix for this, could you please
repost this solution?

 T2029 is a pretty good. I wish the movement around the battle field were more
fluid ala Wolfenstein 3D. In all an excellent game plus I bought it on sale
for $39! Just one month ago I saw it for $69 in a local mall.

 If anyone has a good strategy guide could you please mail me yours. It seems
I spend most of my time running like hell with auto repair cranking away. 

 Finally, do you customize your keyboard settings? If so, could you mail these
and explanations for doing so.


Thanks for your help!

Paul L.

email: planger@mcdmail1.fwrdc.rtsg.mot.com
From: au527@cleveland.Freenet.Edu (Dan Current)
Newsgroups: comp.sys.ibm.pc.games
Subject: Scorched Earth
Date: 19 Dec 1992 00:49:48 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: au527@cleveland.Freenet.Edu (Dan Current)
NNTP-Posting-Host: hela.ins.cwru.edu


     Hello all,
I was just wondering if someone would send me the exact location of the 
newest version of Scorched Earth?
Thanks.

-=Dan
From: rsj0@ns1.cc.lehigh.edu (ROBERT STEPHEN JOHNSON)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Civilisation Master Edition
Date: 18 Dec 92 16:39:31 GMT
Organization: Lehigh University

In article <1992Dec17.172650.21905@magnus.acs.ohio-state.edu>, echristo@magnus.a
cs.ohio-state.edu (Elena A Christofides) writes:
>In article <1992Dec16.234009.6603@newsroom.utas.edu.au> u922891@postoffice.utas
>.edu.au (Cameron Hill) writes:
>>Greetings all - I was wondering if someone could post/mail me some info on
>>the Civilisation Masters edition (ie.  What's it like?  What are the
>>improvements over previous editions?  What is the documentation like?).
>>I would prefer mail if possible.  Thanks in advance.
>>
>>--Cameron
>
>
>Likewise, could people e-mail with this info.
>I was thinking of upgrading my version (1).
>
>Thanks, Elena
>
well the third times a charm....so here i go.....if you happen to have/get any
info on this masters edition....could you send it my way?

Rob
-- 

-------------------------------------------------------------------------------
Robert S. Johnson  **   Information is not Knowledge...Knowledge is not wisdom
rsj0@lehigh.edu    **   Wisdom is not Truth...Truth is not Beauty
Lehigh University  **   Beauty is not Love...Love is not Music
Bethlehem P.A.     **   Music is the Best.                       ---Frank Zappa
-------------------------------------------------------------------------------
From: mdjhelp@rigel.tamu.edu (JENKINS, MICHAEL DANIEL)
Newsgroups: comp.sys.ibm.pc.games
Subject: HAS ANYBODY SEEN nethack?
Date: 12 Dec 1992 00:58 CST
Organization: Texas A&M University, Academic Computing Services
Distribution: world
NNTP-Posting-Host: rigel.tamu.edu
News-Software: VAX/VMS VNEWS 1.41    

howdy,
 first i must apologize if this is the wrong group to post in.  i thought since
i knew gamers usually read gaming news, and i didnt know which group i ought to 
post in, it goes here  ':)

my question is simply where can i get a copy of NETHACK?  i'm told its shareware
so if there is a ftp site that someone is familiar with could you simiply e-mail
this address to me.

	may a thousand blessing be upon thy head (and your pc!)
	mikey
		a.k.a.  mdjhelp@zeus.tamu.edu

Newsgroups: comp.sys.ibm.pc.games