HDTenEightyP/NetNews huggingface dataset:
From: charlet@hubcap.clemson.edu (Charles E "Rick" Taylor IV)
Subject: Re: Surround Amiga
Organization: Clemson University
Date: Sat, 10 Oct 1992 13:07:53 GMT

ralph@bugend.edvina.se (Staffan Vilcans) writes:

>Midwinter (the first game) had stereo effect so you could tell wich way 
>the enemy was. It worked real well I remember.

Stereo or Surround?  There are several games I know of that use *stereo*,
such as Archon, but using Surround is different.

I want a game with 3D graphics and Dolby Pro-Logic surround! :) 

-- 
+ Rick __     + EMAIL:charlet@hubcap.clemson.edu +   //\          + /|\ It's +
|      /aylor | IRC  : Tomalek / The Romulan     | \X/--\miga 500 |  J rainy |
+-------------+----------------------------------+----------------+----------+
+"Chemical Engr Students never stop ... They just make assumptions and go on"+
From: Paul_Trauth@agwbbs.new-orleans.LA.US (Paul Trauth)
Newsgroups: comp.sys.amiga.audio
Subject: Re: SMUS .instr conversion to MED synthsounds?
Distribution: world
Date: 14 Oct 92 22:16:58 CST
Organization: The Amiga GateWay BBS * New Orleans, La.

In a message dated Tue 13 Oct 92  1:59, Cm182s182@pdrome.uucp (clayton Mine
wrote:

 CM> recently gather three new SMUS and they don't seen to do anything so
 CM> I was 
 CM> wondering about conveting them to a different format in hope that
 CM> would work.  
 CM> I am also looking for an old utility called Sonixpeek that would let
 CM> me find 
 CM> out what instruments are needed for various songs.

...I doubt that Sonix' synth instruments could be converted to MED
synthsounds; Sonix' synths were much better-sounding and dynamic than
anything i've ever heard from MED. (I -hate- the C64 sound in Amiga tunes
unless i'm running PlaySid...) It also, from what little i was able to
figure out of MED's synths, uses an *extremely* different method of
generating the sounds.

Sonixpeek was on a Fish disk, as i recall. Check your catalog. Or just say
"type [tune.smus] opt h" and look for the instrument names... (or
preferably use a "strings" type utility)

-- Via DLG Pro v0.995

- be zorch, daddi-o --------------- paul (raccoon) trauth ----------------
--------------------------------------------------------------------------
Internet -> paul_trauth@agwbbs.new-orleans.LA.US        \\\///\\\///\\\
Usenet   -> rex!agwbbs!paul_trauth                      \\\///\\\///\\\
--------------------------------------------------------------------------
  "eagles may fly, but a weasel will never get sucked into a jet engine"
From: Eric_H_Gieseke@fcircus.sat.tx.us (Eric H Gieseke)
Subject: My LAtest TEchnoStyle Release
Newsgroups: comp.sys.amiga.audio
X-NewsSoftware: BBX-UMB 0.25c beta (Oct 09 1992)
Date: 13 Oct 92 14:04:01 CDT
Organization: The Flying Circus BBS, San Antonio, TX



I release another New TEchno MED MOD on wuarchive.wustl.edu
Directory:  /systems/amiga/incomming/mods/other
Concerto.lha    TEchno Concerto...around 300k
Other TEchno/Rave style MED MODS I release on wuarchive.wustl.edu
Liverman.lha
X-eption.lha
Jack.lha
             Do hope you like...
Lates!S.W.  ---------
           
             * Amiga.....my Amazing Musical Incredible Graphical Axe!



*SideWinder the Camel Jockey Extrordinaire*
-- 
Eric_H_Gieseke@fcircus.sat.tx.us
From: jmrg9881@uxa.cso.uiuc.edu (Jon Reid)
Newsgroups: comp.sys.amiga.audio
Subject: Re: Sound on A1000/A2000
Date: 12 Oct 92 15:41:38 GMT
Article-I.D.: news.Bw0M9G.8sn
Organization: University of Illinois at Urbana

>>I just upgraded from my A1000 to an A2000 and I have noticed a differnece in 
>>the way the two machines play sounds.  On the A1000 the sounds are thicker' 
>>while on the A2000 the sounds are 'brighter', almost TOO bright.  There is a 
>>metallic quality to the sounds now.  I am curious as to what is causing the 
>>difference and what steps I can take to improve the quality of the samples I 
>>am tring to make now.

>the thing is that all amigas have a built-in low-pass filter.  on the amiga
>1000, you cannot deactivate it.  on all amigas that came after the 1000,
>the filter is switchable, and most people prefer to have it off

There's an old utility called "LED" which was distributed with the Sonix
player "Play" -- it toggles the low-pass filter.
-- 
Jon Reid    j-reid@uiuc.edu    GEnie: THE.REIDS
"He is no fool who gives what he cannot keep to gain what he cannot lose."
Newsgroups: comp.sys.amiga.audio
From: dconnors@gucis.cit.gu.edu.au (David Connors)
Subject: Re: WB sounds
Organization: Griffith University, Brisbane, Australia.
Date: Thu, 8 Oct 92 04:06:53 GMT

<EDG102@psuvm.psu.edu> writes:

>I've never been on this usb before, so this may be a foolish question, but hey,
>that's me all over...
>Is there some sort of utility that allows sounds at certain events on the WB
>screen (ala Macintosh)?  If it matters, that would be under 2.04...
>If so, where would one find such a thing?
>Thanks

Get UPD. It's not fancy - certainly no graphical interface. However it does
have an ARexx port and allows you to attach sounds to certain events 
such as disk insert/ejects etc etc.


   Dave Connors - D.Connors@sct.gu.edu.au     Griffith University, Australia
 - -- ---=-==-=================================================-==--=--- -- -
      " Committee:  A group of men who keep minutes and waste hours. "
                               - Milton Berle
 - -- ---=-==-=================================================-==--=--- -- -
Newsgroups: comp.sys.amiga.audio
Subject: Need 8SVX (IFF) Samples!!!!!!!!!!1!
From: castleaw@brandonu.ca (General Romeo)
Date: 14 Oct 92 11:12:42 CST
Organization: Terren Technology...

Hi everybody,
	I'm looking for a list of sites containing 8SVX (IFF) sample
sounds.  Please E-MAIL site names to: CastleAW@BrandonU.CA

Thanks in Advance!

General Romeo
Terren Technology...

-- 
General Romeo                  Owner of The Amiga 500 from HELL...
Terren Technology...           E-Mail: CastleAW@BrandonU.CA
                     I'm too sexy for this SIG!
From: borzieri@cavour.ICO.Olivetti.Com (Ivan Borzieri)
Newsgroups: comp.sys.amiga.audio
Subject: Amiga and Roland S50
Date: 15 Oct 92 16:02:30 GMT
Organization: Olivetti ATC; Cupertino CA, USA

Hi,

as I'm going to buy a Roland S50 sampler, I'd like to know a few things :

	- Are there Sample Editor for it running on the Amiga ?
	- Are there programs to read/write sample disks from/to S50 ?
	- Are there softwares to download samples from S50 to, let's say HD
	through midi ?
	- Is there somebody who owns :

		a) Amiga
		b) Roland S50/S550/W30

	Who would like to swap samples with me ?

							Thanks a lot,
							Ivan 
Newsgroups: comp.sys.amiga.audio
From: wunner@nova.tat.physik.uni-tuebingen.de (Guenter Wunner)
Subject: Re: Shades CD
Organization: TAT (Theoretical Astrophysics Tuebingen), U. of Tuebingen, FRG
Date: Sat, 10 Oct 1992 15:04:49 GMT

dave@dogbox.acme.gen.nz writes:

>Due to continued requests for information about a CD I mentioned I
>owned, here is a bit of info about Shades by Chris Hulsbeck.

[info on Shades deleted]

>It is released by A.U.D.I.O.S Entertainment (Germany) but is marketed
>and distributed by Factor Five (Germany)
>I don't have addresses for either company (if someone does, could you
>please tell me), because I ordered my copy through Newsflash Magazine
>from UGA Software in Holland.

I think you can still order the CDs (Shades by Chris Huelsbeck and the
Jochen Hippel CD from Thalion GmbH (germany)) at the German ASM
magazine. Adress:
Tronic-Verlag GmbH & Co. KG
Versand-Service
Postfach
D-3440 Eschwege
West-Germany

The CDs are:
Chris Huelsbeck's SHADES-CD		32.95 DM
Jochen Hippel's GIVE IT A TRY-CD	16.95 DM

>According to the CD, this is Volume 1.  Anyone know if there is
>another one due to be released, or if there is any other CD's similar
>with this style of music.

Chris is currently creating another CD called "To be on Top Vol.2"
(remember the old C64 game?). I read this in issue 10/92 of the German
PowerPlay magazine. It is also said there that this is Chris' third
CD. Perhaps there's also "To be on Top Vol.1"? BTW, the companies
Chris is working for have also produced several other CDs, e.g. the
Apydia-CD.

Well, hope this helps.
Bye,
	Lukas.

Newsgroups: comp.sys.amiga.audio
From: nealet@syma.sussex.ac.uk (Neale Type)
Subject: 4-MAT modules
Organization: University of Sussex
Date: Fri, 9 Oct 1992 17:52:01 GMT


I am after 4-MAT modules, as he's pretty good in that area, all I have
alas is the modules:- 4-mat and starwox :-)
does anyone know where more can be found ?? via ftp maybe ??
or could someone upload some ??

neale



-- 
------------------------------------------------------------------------------
Neale Type , Computing Service      ///   |   * Current UK Kickoff Champion *
University of Sussex, Falmer    \\\///    |     nealet @ syma.sussex.ac.uk 
England.   BN1 9QH               \X//     |      ccfe7 @ cluster.sussex.ac.uk
From: dac@dacami.cmhnet.org (David Culberson)
Newsgroups: comp.sys.amiga.audio
Subject: Re: Tone Recognition
Distribution: world
X-NewsSoftware: GRn 1.16e (7/4/92) by Mike Schwartz & Michael B. Smith
Date: 15 Oct 92 10:04:53 EST
Organization: Culberson Plaza.  (One Marconi Place, Inc.)

In article <1992Oct13.034137.11259@athena.cs.uga.edu> hazen@athena.cs.uga.edu (Mark) writes:
> In article <1992Oct11.191311.3962@crash> rtillery@crash.cts.com (Rick Tillery) writes:
> 
> >Is there a program out there that will construct a SMUS file (or on
> >screen notations & save SMUS format) from tones fed in through an audio
> >digitizer?  It seems an easy thing to do since we have pitch-shifting in
> >real time and voice recognition.
> 
> Hate to burst your bubble, but noooooooooo way Hosea. I wouldn't
> expect to see that sort of thing EVER. Why?
> 
> Oh, because you're talking about SEVERE AI there. Not only is the
> sampling on the Amiga not going to allow the computer to differentiate
> the difference between two instruments sampled in at the same time, it
> can't tell the difference between a bass fiddle and a barn door.

  I don't think that's what he's talking about.  I believe (correct me if
I'm wrong) that he's talking about something similar to a pitch-to-midi
converter, only instead of it being hardware outputting MIDI, it's hard and
software that outputs it's results to an SMUS (or similar) file.  It might
be possible, but maybe not with the current 8 bit samples common on most
Amigas.  I wouldn't know, really, I don't have any experience with the
stuff.  (Pitch-to-Midi converters, that is.)

            David

-- 
(- dac@dacami.cmhnet.org  -  cis.ohio-state.edu!n8emr!jcnpc!dacami!dac -)
(- David Culberson - Site available for BMS transactions! - DUUCP 1.16 -)
From: efp90@ecs.soton.ac.uk (Pritchard EF)
Newsgroups: comp.sys.amiga.audio
Subject: Re: A proposal for an Amiga midi card
Date: 9 Oct 92 10:49:51 GMT

In <1992Oct7.003407.90281@vaxc.cc.monash.edu.au> bull@vaxc.cc.monash.edu.au writes:

>        There was a Yamaha laptop PC which came with heaps of midi ports
>(8 or 11). Does anyone know if any software came out for it which could
>differentiate between the individual midi ports? I'm not thinking of
>converting, but I am curious.

Hey, I thought that 64 MIDI channels from 4 OUTs was to become
standard? Certainly the Yamaha laptop could address the ports
seperately... or am I wrong?
 
---

E.F.Pritchard                       ///
efp90@uk.ac.soton.ecs           \\\/// Amiga     I seriously need something
University of Southampton        \xx/            to go on this side of my
England.                                         signature, any ideas?
Newsgroups: comp.sys.amiga.audio
From: mjbrown@lonestar.utsa.edu (Marc J. Brown)
Subject: Re: 4-MAT modules
Organization: University of Texas at San Antonio
Date: Sat, 10 Oct 1992 09:00:14 GMT

In article <1992Oct9.175201.5356@syma.sussex.ac.uk> nealet@syma.sussex.ac.uk (Neale Type) writes:
>
>I am after 4-MAT modules, as he's pretty good in that area, all I have
>alas is the modules:- 4-mat and starwox :-)
>does anyone know where more can be found ?? via ftp maybe ??

Hmm... try ripping from: Leander, Phantasmagoria, InTheKitchen... that's
all I can remember :)... IMHO, his style hasn't improved even since his
Phantasmagoria.ntii mod, and there are quite a few mod-writers who are better
(like Tip, Mantronix, SLL, AudioMonster, Captain, Dr.Awesome).

>or could someone upload some ??

Heheh, sorry... uploading takes me about 4 hours per 100K (approx).  No, it's
not 'cause if a slow modem :).

 _ __ ___ ____ _____ _____________ __ _ ___ ___ _ _  _  _  _  _  _
///_//__//___//____//_______  _   \\// \\ //   \V/ )/ )/ )/ )/ )/ )  //  //  //
mjbrown@lonestar.utsa.edu  / // /) )/ _ \V/ _  // (/ // _  // (/ / \X/ \X/ \X/
"You fat, bloated BAKA!!" (_/(_/(_/(_/ \_)\_)\_)\___/(_/ \_)\___/ of Megawatts

Newsgroups: comp.sys.amiga.audio
From: mknip@niksula.hut.fi (Mats Anders Knip)
Subject: Re: ...Whatever happened to...?
Organization: Helsinki University of Technology, Finland
Date: 16 Oct 92 15:59:51

>		 _#      **MMp     g#00   `N##0"    _agN#0P0N#           _#L
>		g##       jN##    j##F     J##    _dN0"      "          g##L
>	      _#]##      _0 ##L  jN##F     ###   g#0"                 _03##L
>	     gE_j##      #  0## jF ##F    j##F  j##     ______       gE_j##L
>	   _0"""N##     d"  J##L0  ##F    0##   0##     "9##F"     _0"""5##L
>	 _gF    ]##    jF    ##0   ##F    ##F   `##k     d##     _gF    j##L
>      _g#_    _j##L__g#__   ]N  _j##L_ _d##L_   `#Nh___g#N'   _g#_    _j##L_
>     `""""    """""'""""'    "  """""" """"""      """""""   `""""    """"""

Hey! I like this!
Newsgroups: comp.sys.amiga.audio
From: hillec@vccnw06.its.rpi.edu (Ceej (aka Chris Hillery))
Subject: Re: Surround Amiga
Date: Fri, 9 Oct 1992 05:05:18 GMT

kevinm@ocf.berkeley.edu (Kevin Miller) writes:

>In article <cg82s85.02jv@instem.uucp> cg82s85@instem.uucp (Chris Golchert) writes:
>>Has anyone out there hooked up their surround sound decoders to their Amigas 
>>and does it do anything, Pro-Logic or the early stuff.  I read somewhere that 
>>it will rip the sounds to the different directions (a heap of BS or not?)  If 
>>it does are there actually any programs out there intentionally written in 
>>Surround and wouldn't Dolby be involved?

>I have my Amiga hooked to my Kenwood Pro-Logic Suuround Receiver and the
>results can be quite nice.  I mainly use it for games and the occasional MOD
>file.  

>I'm not sure what you mean by "rip the sounds to the different directions,"
>though.

Well, the perceived effect might be that.  However, I think that the
result would be mighty odd unless you also have a "Stereo Simulated" or
possible "Simulated Surround" option on your receiver.

The reason is simple:  Dolby Surround encoding is dependent on the
phase difference of the waveforms coming on the left and right channels.
Since the Amiga's voices are either hard left or hard right, most music
written the usual way (ie, as four channels of independent sounds) will
have completely random phase differences since the left and right are
completely unrelated.  The Dolby will dutifully throw most stuff to the
rear and things will generally just sound weird.

However, it is very possible to write something that at least does something
intelligible with Dolby Surround.  I've done it, experimentally.  What's
involved is putting two waveforms slightly out of phase (ie, starting them
milliseconds apart) on the left and right channels.  Unfortunately, this
is not really conducive to writing modules because a> it's hard with NT
or MED or the like to get the right phase difference (although the common
trick of playing the same note on left and right and putting a 101 [slide
up slightly] command on the first line of one channel does fake it pretty
well), and more importantly b> it takes up two channels with every note.

Well, maybe when we get a DSP, we can do it up right..... (=

>Kevin
>kevinm@ocf.berkeley.edu

Take care,

Ceej
aka Chris Hillery
hillec@rpi.edu
Newsgroups: comp.sys.amiga.audio
From: charlet@hubcap.clemson.edu (Charles E "Rick" Taylor IV)
Subject: Re: Surround Amiga
Organization: Clemson University
Date: Sat, 10 Oct 1992 13:13:34 GMT

hillec@vccnw06.its.rpi.edu (Ceej (aka Chris Hillery)) writes:

>>I'm not sure what you mean by "rip the sounds to the different directions,"
>>though.

>Well, the perceived effect might be that.  However, I think that the
>result would be mighty odd unless you also have a "Stereo Simulated" or
>possible "Simulated Surround" option on your receiver.

It's not *that* weird if you don't have simulated on.  However, the effect
(as you point out) *is* pretty random.

>The reason is simple:  Dolby Surround encoding is dependent on the
>phase difference of the waveforms coming on the left and right channels.
>Since the Amiga's voices are either hard left or hard right, most music
>written the usual way (ie, as four channels of independent sounds) will
>have completely random phase differences since the left and right are
>completely unrelated.  The Dolby will dutifully throw most stuff to the
>rear and things will generally just sound weird.

Most stuff I've tried doesn't go all to the back ... it just seems to bounce 
around the room! :)

>Well, maybe when we get a DSP, we can do it up right..... (=

There's always hope... :)

>Ceej
>aka Chris Hillery
>hillec@rpi.edu

-- 
+ Rick __     + EMAIL:charlet@hubcap.clemson.edu +   //\          + /|\ It's +
|      /aylor | IRC  : Tomalek / The Romulan     | \X/--\miga 500 |  J rainy |
+-------------+----------------------------------+----------------+----------+
+"Chemical Engr Students never stop ... They just make assumptions and go on"+
From: cm182s182@pdrome.UUCP (Clayton Miner)
Newsgroups: comp.sys.amiga.audio
Subject: WB sounds
Date: 8 Oct 92 00:47:36 GMT
Organization: The PowerDrome BBS [(716)825-3614 Excelsior]
X-BBS-Software: EXCELSIOR! v0.960

YES!!!!!!  There is and it is a VERY good one!!!!
 
The programme is named Sound FX and is very easy to install, runs very well 
with other activities and adds sfx to things like keystrokes, mouse clicks, 
function keys, and etc.  It also allows you to change the sounds and put in 
what you want to have and when you quit (whih you can do at any time) it frees 
up ALL your resources!  This thing is GREAT!  It was released on Antic's 
AmigaPlus Magazine disk Volume 2, Number 4 (Oct/Nov 1990).  I do not know what 
the copywrite limitation is on this one, but it should have expired by now.  
If you are interested in this, leave me a land mail address where I can send 
you a copy (leave your address via EMail) and I will have the disk in the mail 
within a week of reciept of your address.
 
Skeksis
From: cm182s182@pdrome.UUCP (Clayton Miner)
Newsgroups: comp.sys.amiga.audio
Subject: Re: 4-MAT modules
Date: 11 Oct 92 11:47:09 GMT
Organization: The PowerDrome BBS [(716)825-3614 Excelsior]
X-BBS-Software: EXCELSIOR! v0.960

Different subject, related field.  Anyone know if anybody has been successful 
in ripping the music from Obliterator?  If so, PLEASE let me know...
 
Skeksis
From: Ben.Fulton@ofa123.fidonet.org
Newsgroups: comp.sys.amiga.audio
Subject: Re: WB sounds
X-Sender: newtout 0.02 Oct  1 1992
Date: 07 Oct 92  10:07:00

U> I've never been on this usb before, so this may be a
U> foolish question, but hey,
U> that's me all over...
U> Is there some sort of utility that allows sounds at certain events on the
U> WB
U> screen (ala Macintosh)?  If it matters, that would be under 2.04...
U> If so, where would one find such a thing?
U> Thanks
U> Eric

    There's a couple things for 2.0 that do this. One is SoundPrefs,
which I believe is a commodity and only replaces the beep. The other is
a utility called "upd" that is provided with ARQ, the requester
replacement program. ARQ then lets you choose a sampled sound for each
different ARQ event. ARQ+upd runs best off of a hard drive, or with
plenty of memeory and the samples in RAM:. They should both be on
Fish disks. Hope that helps!


 Mongoose
 KUCI-FM, 88.9

 * Q-Blue v0.7 [NR] *
--- Maximus 2.00
From: gruel@midiline.la.ca.us (Nick Salvatico)
Newsgroups: comp.sys.amiga.audio
Subject: Re: SMUS .instr ... smus2mod
Date: 16 Oct 92 06:20:42 GMT
Article-I.D.: midiline.8s5PsB1w165w
Distribution: comp.sys.amiga.audio
Organization: MIDILine BBS - Altadena, CA - (818) 797-3285

Blaise Tarr <BGT101@psuvm.psu.edu> wrote:
>>As per the subject line, I'd like to know if there exists a utility
>>that will convert a Sonix synthetic sound into the type of
>>synthsound MED and OctaMED use.
 
>The problem is that there is no information available on the file
>format of Sonix's and MED's synthetic sounds.
 
 Oh well, I suppose I can always dig into my samples and find some 
reasonable facsimiles.
 
 
>>Another question: I used the SMUStoMOD utility to get the text
>>representation of some songs, but I'm wondering if anyone has or
>>has ever written a util to convert that text output to MED song
>>format.  I sure as hell hate having to key in all that song data by
>>hand.
 
>I'm not exactly sure if I understand your question.  smus2mod will
>convert a SMUS into a ST module, which CAN be loaded into MED and
>then from there saved as a MED song.  When you say "text
>representation", do you mean the notes?  Sorry for this misunder-
>standing -- I did write smus2mod, but I don't know too much about
>music theory and terminology.
 
 I don't blame you for wondering what the heck I'm talking about since I 
wasn't talking about your program at all. :)  I have a program with the 
same name written by Jon Fogg (I think, or someone with at least a 
similar surname) which took the SMUS song and yielded a list of 
instruments and the kind of notation you would see if you loaded a MOD 
into MED and looked at the main window where all the notes are shown and 
edited.  This, of course, leaves one with having to key in what's there 
by hand.  And it didn't take care of the octave problem save to suggest 
how to change things when inputting the notes.
 
 Obviously your program by the same name is the one I've wanted all 
along.  I had to write a little utility to do basically what your program 
does, but mine just took the output of the SMUStoMOD program I mentioned 
and did the dirty work.  But since my program was in a compiled BASIC 
(no, I'm not a programmer -- but I play one on TV), I gladly gave it up 
when I got yours via email from a very helpful person in Denmark.  And 
it's everything I wanted.  Converted a few last night and, wow, what a 
breeze.  Thanks for writing it -- my conversion mania is much more under 
control now. :)

 
    o   .
 o .  o   o
   o .   .
  __:__:_
 ( gruel )
  \_____/

-----
gruel@midiline.la.ca.us (Nick Salvatico) 
MIDILine BBS (midiline.la.ca.us) - Altadena CA - (818)797-3285
From: gruel@midiline.la.ca.us (Nick Salvatico)
Newsgroups: comp.sys.amiga.audio
Subject: ...Whatever happened to...?
Date: Sat, 10 Oct 92 07:00:55 PDT
Distribution: comp.sys.amiga.audio
Organization: MIDILine BBS - Altadena, CA - (818) 797-3285

 () wrote:
 
> You want to hear the Ghouls and Ghosts music on the Amiga?? I once
> disassembled the player. Would you like me to upload the modules
> and the player to amiga.physik.
 
 Absolutely.  Please do.  Under what name are you planning to do so?  
And, in what format is this going to be in?
 
    o   .
 o .  o   o
   o .   .
  __:__:_
 ( gruel )
  \_____/

-----
gruel@midiline.la.ca.us (Nick Salvatico) 
MIDILine BBS (midiline.la.ca.us) - Altadena CA - (818)797-3285
Newsgroups: comp.sys.amiga.audio
From: eyvind@Lise.Unit.NO (Eyvind Bernhardsen)
Subject: .au file conversion?
Organization: Norwegian Institute of Technology
Date: Thu, 15 Oct 92 19:43:55 GMT

It's all in the subject...  Does anybody have or know of a program which will
convert .au (and any other sound types) to IFF?  FTP is fine...

Thanks!

-Eyvind

-- 
     //|                             | DISCLAIMER: I don't HAVE opinions.
    // |                             | I just repeat what everyone else says!
\\ //--|miga: There can be only one. |
 \X/   |         eyvind@lise.unit.no | Did you spill my pint?
Newsgroups: comp.sys.amiga.audio