From: boelter3945@iscsvax.uni.edu
Newsgroups: rec.games.frp.dnd
Subject: Re: Deaths Door
Date: 1 Oct 92 14:35:14 -0500
Organization: University of Northern Iowa

In article <BvEnuK.2vx@newcastle.ac.uk>, Mark.OLeary@newcastle.ac.uk (M.D.
   O'Leary) writes:
> In article <1992Sep30.095719.7200@iscsvax.uni.edu>
>>   boelter3945@iscsvax.uni.edu writes:
>>
>>person at that negative value.  Then, for each additional round of patching
>>that is done, 1 hp is restored, up to 0 hp.  Patching cannot raise hp higher
>>than that, either natural rest or magical healing must be used from that point
>>onwards.
> 
> This is a really wierd house rule!

   Isn't that why they are called house rules? :-)

> Serious damage being healed by untrained/ 
> unskilled people just with rags torn from clothes??

   Just to clarify, when I say patching, it is not done with rags torn from
clothes.  There are 'generic' first aid kits in my world, just enough to
patch a dying character back to consciousness, bandage up wounds after a
fight, and simple things like that.
> Patching stabilises, yes.
> It does *not* cure further hp! Using this rule, a PC could be taken to -9,
> patched up to zero and then allowed to rest until restored to full hp! ie 
> recovering from _Deaths Door_ to full health just by the help of someone
> totally unskilled for 9 rounds, followed by a few days rest!

   Huh?  Few days rest?  What rule are you using for that??  It's 1 hp per
night of full rest, assuming no adventuring is done during the day, 2 hp per
day if spent entirely in bed, +1 on both these values if tended to by another
person with Healing prof, add in CON adjustment at end of each week for
amount of points regained.

   I also add that after one _full_ week of rest, next week is at +1 on all
the above numbers, week after that is at +2, then +4, then +8, and so on
until finally healed.

   I'm curious to know what system you use to get a person back to full
health in just a few days of rest.

>>   Oh, btw, if patching is done by someone with Healing skill, the rate is 2hp
>>back per round of patching until 0 is reached.
> 
> No, its the amount as detailed in the healing proficiency. <IMHO>

   That amount (1d3?) is used for adding hp back after a fight, different
from patching that I describe above.  Difference is that a person with
Healing can apply that 1d3 to any person at 0hp or above, and only once after
a fight where hp are lost.  A non-Healer cannot do this, can only patch and
bandage after a fight (which gains no hp back, just generally wraps the
wounds, if any).

> You for some strange reason seem to want to keep PCs *awake*... They're far
> more fun when unconcious! 8) <"what do you mean all you're items have 
> disappeared? We were tending you all the time and didnt see *anything*...">

   :-)  Now just a moment, I never said the patching _had_ to be done on a
player.  Indeed, sometimes another player will just patch to stabalize, then
find a curious ring, _then_ patch to increase to 0hp. :-)  I just provide the
rule, the players don't have to use it.

   Also, what's wrong with keeping PCs awake?  It's not much fun GMastering
for myself. (*roll* Kobold hits Kobold! *roll* Um, ditto!...)  Besides, even
though I try to remain a neutral GM (right...), if I don't provide the
opporunity to keep the PCs alive, I tend to get some _interesting_ response
my way.. *grin*


                                        John "Nightwind" Boelter
                                        "missed by _that_ much..."
                                        Fighter falling down side of castle
                                          after missing the parapet

--
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* John Boelter        a.k.a. Nightwind            boelter3945@iscsvax.uni.edu *
* Organizational Manager and contact person for everything and then some.     *
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* The individual who said we only use 10%  * The first 90% of a task takes    *
* of our brain's mental capacity, was      * 90% of the time, and the last    *
* probably 90% incorrect.                  * 10% takes the other 90%.         *
*            -Unknown comic on A&E-        *   -99 rule of Project Schedules- *
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