Newsgroups: rec.games.board
Date: Mon, 16 Nov 1992 04:22:26 -0500 
From: Erik Lauer <el0g+@andrew.cmu.edu>
Subject: Re: A&A - I think the AXIS may be able to :)


>I usually played allowing Russia to attack.
>
>I also managed to make a good strategy, but the Allied combined fleet and
>sending stuff to russia gets the game into a LONNNG protracted affair.
>
>Seems that the Allies here alwasy use the SAME strategy, and it is hard
>to work against.
>
>BUT...
>I did get this for the first turn last game(added a new "trick"
>
>Japan doing well, Hawaii taken(Island)-makes allied attack much worse, as the
>fightrer from e. us cannot get in the battle-no place to land.

That is helpful if the US counterattacks.  The plan is a bad one if you
lost Manchuria and Kwangtung before you moved, you must put 4 inf on the
mainland (or give that up for a turn - poor choice).

>Germany-fried UK fleet.
>Fried every other naval piece
>U.S transport still there
>Africa taken
Fairly standard.
>Syria taken(The change this time)
Done on occasion here.

>How? I used my air-force to kill it ALL, and let the amphibious battles waltz
>in)
>I did not attack Russia the first turn. This created problems later
no(like not
>being able to EVER take Russia, but since I also built 1 transport and the
>rest infantry, I was okay.

A transport, I think that will die in a few turns.

>BIG help- how to win as the AXIS-
>TAKE egypt AND Syria at all costs.
>There will be no place for the Allies to land planes to attack your fleet, and
>since the rest of their fleet is gone, you survive.(well, they can send the
>UK bomber to hit you in the Med, but it then MUST land in Gibraltar.
Since you did not take Gibraltar, this would imply that none of your
fleet within 2 spaces of UK will survive the turn.  I guess it is all
safe in the med.

>Your BS and other transport(the one you sent to Syriaare in range to fry the
>bomber, as is your fighter in W. europe.
>
>You then have only the US to worry about in Africa, since you have a fighter,
>two men, and at least one tank in the area the first turn, and ONE UK piece in
>S. Africa.(They dare not build an IC there)
>Taking Syria puts a LOT of pressure on Russia and India(Makes UK IC even more
>risky, and Japanese forces have no UK forces from africa to worry about for
>several turns and can send EVERYTHING at Russia. (ouch)

Well, everything they have left.  I assume Russia was standard the first
turn (attack E. europe, and Manchuria).  Since you put so much effort in
Africa, Britain is best served by attacking Kwangtung (with 2 invading
inf, and 1 fighter landing in China).  Japan should not put to much
effort against US fleet, it is in trouble on the mainland.  Your
strategy is OK, but soon the allies big fleet and large airforce will
show up.  In the meantime, the fact you built fewer inf than normal the
first turn makes shipping more to Africa risky: you might lose Eastern
Europe.  I don't see the extra transport as a big win - it is safe for a
couple turns, but I don't think you can affoard to use it.

>Joe
>Think I figured it out :) Tell me what you think. I am being a little
vague, as
>I plan to use it soon on someone, and they are not going to get full details
>before-hand.  In a week or so, I'll post Germany's first-turn in it's exact
>details :)

I think this plan may work against allies who don't take mush Japan the
first turn.  Of course most plans work when the Allies have losing plans
(i.e. US UK don't make one big joint fleet to crush Germany, Russia does
not put lots of preassure on Germany, or Allies dont help in Karelia so
Russia can then go fight the Japanese).


Erik
---=
Organization: Doctoral student, Mathematics, Carnegie Mellon, Pittsburgh, PA