HDTenEightyP/NetNews huggingface dataset:
From: ip001b@uhura.cc.rochester.edu (Ivan Pulleyn)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: For Sale IBM games
Date: 25 Jan 93 20:59:25 GMT
Organization: University of Rochester (Rochester, NY)

In article <1jvuqgINNkkr@tamsun.tamu.edu> hrj5290@tamsun.tamu.edu (Hsing Richard Ju) writes:
>Hello everyone I have some old games for sale 
>
>Wing Commander I  for 25 dollars
>Ultima 6 for 25 dollars
 ^^^^^^^^
	Sorry guy, but this sells for around $20 new.  I suggest adjusting
your prices.

-- 
	+----------------------------------------+
	| Ivan Pulleyn - University of Rochester |
	| E-mail - ip001b@uhura.cc.rochester.edu |
	+----------------------------------------+
Newsgroups: comp.sys.ibm.pc.games
From: ychung@cayley.uwaterloo.ca (Young Chung)
Subject: TIM: Level 78, HELP!!
Organization: University of Waterloo
Date: Wed, 27 Jan 1993 17:52:48 GMT

I've been stuck on this level for weeks and still can't get it.
I've already tried a couple of suggestions from this group but am still stuck.
Does anyone know the real solution?


----------
Young :-) ychung@napier.uwaterloo.ca  3@#j3kdi$#%98sk30dskf@#sd.as..3k/sdf3lkdf
 ......##,3@!!!,#@##?P}{ -- I'm a .signature Virus!! --.
From: gchen@sloth.Reed.Edu (Marco de Messed Up Dude)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Star Control II: Question (Spoilers)
Date: 26 Jan 93 22:18:30 GMT
Article-I.D.: reed.1993Jan26.221830.8152
Organization: Reed College, Portland, OR

> So I'm wondering-- do the Pkunk give you anything important other than  
the
> piece of the Ultron?  They were the first alien race I visited in the  
game, and
> I haven't returned to them since.

don't worry about the Pkunk
 
> Also, was there supposed to be a way to get the Thraddash to allow me to  
build
> some of their ships?  I convinced them to go attack the Kohr-Ah to prove  
their
> worth to their Ur-Quan masters, and then I kinda stole the Aqua Helix  
from
> them.  They've been quite pissed at me ever since.  Which is no big  
deal, since
> their ships are easy to destroy and I just stay out of Thraddash space.   
But
> I'm curious anyway.

i heard that you can fight 10 or 15 of their ships and then they think  
you're cool and so they become your allies, but i haven't tried it yet

> Do you prefer the Precursor ship, or do you tend to use other ships in  
battle?

yeah, i just used the Precursor ship also
but that last battle....
mark
Newsgroups: comp.sys.ibm.pc.games
From: lemke@larry.sal.wisc.edu (John Lemke)
Subject: Re: Has anyone actually finished The Summoning?
Followup-To: lemke@sal.wisc.edu
Keywords: bugs summoning 
Organization: Space Astronomy Lab, Madison, WI
Date: Thu, 21 Jan 1993 19:51:56 GMT

In article <1993Jan18.061727.27789@netcom.com> lenny@netcom.com (Lenny DiCicco) writes:
>
>  I solved it a while back, and yes, if you don't have all the white pearls
>from previous levels you are screwed and can't complete the game!  So
>if you already wasted one or lost them you might as well start back at an older
>save or quit.
>
In a recent Scorpia article, she says two things about this:
1)  Event Horizon was at work on a patch to put all pearls needed into the
citadel.  Anybody know anything more?
2)  My reading of her discussion of this left me thinking that I only need
to hold onto one of the pearls from Broken Seal 4; the Citadel contains
n-1 pearls, with n required. (n=10?).  I used up two pearls underground,
one by mistake.  Have I goofed in forging ahead?

   -- john lemke
From: hpark@husc8.harvard.edu (hayn park)
Newsgroups: comp.sys.ibm.pc.games
Subject: Ultima V; Yes, ULTIMA V
Date: 27 Jan 93 23:54:04 GMT
Article-I.D.: husc.hpark.728178844

Hello everyone!

A friend of mine is playing Ultima V right now (the one where we have to
rescue Lord Brit), and asked me a slew of questions.  Unfortunately, I
finished this games years ago on an Apple //c, and quite frankly remember
none of the details.

He has the amulet, sceptre, and what every third thing he's suppossed to
get.  He also has put the Shadowlords out of commission, and done
basically everything and solved the sub-plots.  His question is: where the
heck is Lord Brit hiding out?  I remember vaguely that he was at the
bottom of either the Stygian Abyss or Hythloth, and that I had to cast a
mess of Up and Down spells to get to the fellow.

All Ultima gurus out there, could you give me a hand at advising this guy?
From his voice on the phone, the kid sounds like he's been playing for 4
straight days, and I'm getting worried about him.  Explicit directions to
Lord Brit, anyone?

Thanks a million.

Hayn Park

-- 
----------------------------------------------------------------------
Controlling other requires force; controlling the  |  Hayn Park
self requires strength.  -- Tao Te Ching           |  Astrophysics
-----------------------------------------------hpark@husc.harvard.edu-
Newsgroups: comp.sys.ibm.pc.games
From: wity@iastate.edu (Senopati Pamungkas)
Subject: Re: 3dbench results (was Re: 3DBENCH.ZIP uploaded)
Organization: Iowa State University, Ames, IA
Date: Sat, 23 Jan 1993 22:16:21 GMT

In article <81443@hydra.gatech.EDU> gt3493c@prism.gatech.EDU (SCHNETZER,KAREN JOAN) writes:
>
>If we REALLY MUST see the results here, would you people just elect
>someone to tabulate the results of all computers and post the final
>result.  It REALLY is quite annoying to have to scroll past a screen
>and a half of a reprinted listing of 3dbench speeds just to see 
>someone else's SINGLE entry appended to the end of the list, ad nauseum!

Ok guys, I'm willing to take the job  :)  and I will post the result
once every week.  Yeah, there are too many articles in this newsgroup,
I can't read all of them now.  

-- 
+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+
|  Wity Ganda                    |  wity@iastate.edu                    |
|  Iowa State University         |  as101@cleveland.freenet.edu         |
+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+
Newsgroups: comp.sys.ibm.pc.games
From: Valaria_Vorlop@mindlink.bc.ca (Valaria Vorlop)
Subject: UW2 Question
Organization: MIND LINK! - British Columbia, Canada
Date: Sat, 23 Jan 1993 01:46:24 GMT

I've noticed that the Underworld isn't very bright. I have used a torch, and
now usually use a magical torch and if I don't turn all the lights off in the
room, I can hardly see what I am doing :( I seem to remember this from UUW1
as well. I know it's undergound and is supposed to be somewhat dim, but I
find this incredible darkness detracts from the game somewhat. Am I doing
something wrong or is it really just this dark? Thanks!


--
* * * * * * * * * * * * * * *
Valaria_Vorlop@mindlink.bc.ca      Eight weeks 'til my Puppy comes home!
or:      a4080@mindlink.bc.ca   ********************************************
* * * * * * * * * * * * * * *
From: cs92jae@brunel.ac.uk (Jonathan A Eden)
Newsgroups: comp.sys.ibm.pc.games
Subject: Kyranda - Help me please!!
Date: 21 Jan 93 13:39:55 GMT
Organization: Brunel University, Uxbridge, UK
X-Newsreader: TIN [version 1.1 PL8]

Could sombody help me please!  I've got the chalice but don't have the
faintest idea of what to do now.  Thanks.
From: hchong@netcom.com (Hoi Chong)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: 3DBENCH.ZIP uploaded
Date: 22 Jan 93 07:29:54 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest)

From article <d2henan.727646028@dtek.chalmers.se>, by d2henan@dtek.chalmers.se (Andreas Henning):
> dmsilev@athena.mit.edu (Daniel M Silevitch) writes:
> 
>>>>486/33 ET4000-based Local Bus (no-name):	26.6 FPS
>>>386/40 with 16-bit ET4000 card                  16.3
>>486DX/50 w/ ET4000 ISA card (8 bit)             28.3
> 486DX/33 w/ Paradise PVGA1B 16bit                 16.9
> 
> How come the big difference between Paradise/Tseng?
> Is the ET4000 really that much faster?

Yeah, ET4000 seems to be a lot faster.  In a previous posting, my 486SX-25 
w/ET4000 is just as fast as a 486DX-50 with Felrenheit (sp?) 1280m.
Newsgroups: comp.sys.ibm.pc.games
From: fbruno@ysw526 (F. Bruno)
Subject: Re: WANTED: CGA versions of KEEN or JILL (not KEEN4 or JILL1)
Organization: Lockheed Sanders
X-Newsreader: Tin 1.1 PL4
Date: Thu, 21 Jan 93 20:43:20 GMT

508 is a Massachusetts area code
		-Frank
From: awalsh@mta.ca (Andrew Walsh)
Newsgroups: comp.sys.ibm.pc.games
Subject: Naked Eye
Date: 25 Jan 93 21:13:37 GMT
Reply-To: awalsh@mta.ca
Organization: Mount Allison U, Sackville, N.B. Canada

Greetings yet again

I recently downloaded the SVGA GIF viewer Naked Eye from Wuarchive.
Now all I need are some SVGA GIFs. The readme.txt said that there was
some stuff built in, but I couldn't access it. Can anyone help me
with this program or tell me where to get some SVGA stuff?

Thanx.
  ______________________________________________________________
  I "I was young and foolish then, I feel old and foolish now."I
  I                - TMBG, "Lucky Ball & Chain"                I
  I                  "Get three coffins ready."                I
  I          - Clint Eastwood, "A Fistful Of Dollars"          I
  I Andrew Walsh/Batman/The Phantom/Nightshade | awalsh@mta.ca I
  I <<<<<<<It's all the same, yet completely different.>>>>>>> I
  --------------------------------------------------------------
From: filfeit@rael.Tymnet.COM (Fil Feit)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: W h a t   i s   O X Y D . Z I P ? ? ? ?
Date: 22 Jan 93 18:00:13 GMT
Reply-To: filfeit@rael.Tymnet.COM
Organization: Sun Microsystems

In article 7395@gw.wmich.edu, 300robot@gw.wmich.edu () writes:
>Hello folks,
>
>Can any of you tell me what kind of game OXYD.ZIP is ?
>I try to run the one from wuarchive, but it's freeze on its
>first title screen.
>Any clue ?
>
>Thanks,
>Rudy.


That's where I got a copy from, and it's interesting and a lot of fun,
but to play beyond level 10, you'll have to send them $42 for the
manual.

There's a readme file with the game that's pretty clear about how to 
run the game.  Check it out.

--f2
From: jferra@leotech.mv.com (Jim Ferraiolo)
Sender: uucp@leotech.mv.com
Newsgroups: comp.sys.ibm.pc.games
Subject: UW2: Amythyst Rod
Date: Sun, 24 Jan 1993 20:48:41

The Amethyst rod is on the first level of Talorus. I won't say where
though.


 * Origin: Leo Technology (603)432-2517/432-0922 (HST/V32)
(1:132/189)
From: sngudra@cip.informatik.uni-erlangen.de (Stephan Gudra)
Newsgroups: comp.sys.ibm.pc.games
Subject: problem with Starflight 2
Date: Mon, 25 Jan 1993 15:11:47 GMT
Organization: Student Pool, CSD, University of Erlangen, Germany
NNTP-Posting-Host: faui00k.informatik.uni-erlangen.de

Hi!

I've got a very annoying problem with Starflight 2:
The program switches on _capslock_ each time i press a key (haven't
found any exception yet). Has anyone also encountered this problem
and maybe even found a solution yet ?
(Current configuration: 4dos latest version,himem,aspi4dos(adaptec),
emm386,kstack,logimouse,keyb gr)

Thanx in advance,
	Stephan Gudra

PS: The manual mentiones that a navigator with skill > 150 is able to
	spot continuum fluxes, but even with a skill of 250 I haven't been
	able to access that feature - do I miss an artifact here ?

---
Email: sngudra@cip.informatik.uni-erlangen.de		IRC: Vogon
BP: Stephan Gudra, Postfach 1832, 8520 Erlangen, Germany
"Nur weil du nicht paranoid bist, heisst das noch lange nicht, dass sie
nicht hinter dir her sind.." (R. Anton Wilson, "Die Brieftauben")
From: tsornas@dec5.ulb.ac.be (Thierry Sornasse)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: rise of the dragon
Date: 23 Jan 93 17:32:01 GMT
Distribution: world
Organization: Free University Brussels  - Belgium -  Department of Molecular Biology

Hi networker,

I have played this game 2 years ago and in fact I have encounterd the same puzzling question.

Actually, you have to watch carefully all the electrical stuff around the wire. There are two
voltmeters which oscillate between low voltage and high voltage. You have to plug the connectors
during the low voltage phase. (just a question of rythm).

Good Game

Thierry Sornasse
Newsgroups: comp.sys.ibm.pc.games
From: grickett@magnus.acs.ohio-state.edu (Gregory A Ricketts)
Subject: Re: Vgaplanets: What is it?
Organization: The Ohio State University
Date: Fri, 22 Jan 1993 19:07:21 GMT

In article <727681469.F00002@leotech.mv.com> jferra@leotech.mv.com (Jim Ferraio
lo) writes:
>What is this VGAplanets game I have been hearing so much about? From
>what I have been reading, it seems its a strategy game played over
>the
>net. But how? I am terribly interested, but I don't know how to get
>involved in it. I do not have FTP, telnet or anything. Just mail. Can
>the game be played this way? I'd like to receive a starter kit with
>instructions and whatever I need to know! Please e-mail me if you can
>help, and if there's some UUENCODED stuff for the game, please send
>that
>along as well. Thanks.
>
>
> * Origin: Leo Technology (603)432-2517/432-0922 (HST/V32)
>(1:132/189)

I know just as much about vga.planets as the guy above, and I'm just as
interested.  Please send me information also.  Greg.
From: guido@rbg.informatik.th-darmstadt.de (guido roessling)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wizardry 6 (Yes, Bane of the Cosmic Forge) help, please
Date: 27 Jan 1993 17:31:03 GMT
Organization: TU Darmstadt
Distribution: world
NNTP-Posting-Host: rbhp18.rbg.informatik.th-darmstadt.de

In article <16B617B3B.JROGERS@vm.poly.edu>, JROGERS@vm.poly.edu writes:
> I have just started Wizardry 6 (Bane).  Yes, I know I am behind
> the times, but Wizardry 7 requires too much to fit on my old
> 286 machine.
>  
> Anyway, I have run out of places I can go in the Castle.
> PLEASE HELP. :_(.
>  
> I can't figure out how I am supposed to know where the
> Captain buried the treasure, so Queequeg will tell me the
> password to get into the Captain's Den.
>  
> I have Chrome keys, Silver key, Iron keys, Copper keys,
> a bunch of books I can't read (Kings diary, Deadmans log,
> etc.), Goat's mask, Dagger of Ramm.
>  
> Is there a hint file or anything I can get by ftp?
> This is going to be a long haul, I can tell.
>  


Well,you need a special item to read the books.This item is the J.R.Decoder
Ring you'll find on a skeleton in the cell.Use it on the book (in you inventory)
and you'll find the password for QUEEQUEG in the Deadman's Log,as well as other
important info in the King's Diary (the sequence of buttons to be pushed on the
altar).Tell Queequeg the words and he'll tell you the password (by the way,the
password for Queequeg is "GIANT MOUNTAIN",the access to Captain's Den is ..eh..
sorry I can't remember right now.
Newsgroups: comp.sys.ibm.pc.games
From: mlandaue@ux4.cso.uiuc.edu (Michael C Landauer)
Subject: Re: MM1
Organization: University of Illinois at Urbana
Date: Sun, 24 Jan 1993 04:42:57 GMT
Keywords: Might and Magic I

beran@wizzle.Berkeley.EDU (ibidem) writes:


>	My friend is thinking about buying Might and Magic I for the IBM.  He
>wanted to know if it was any good.  He is presently playing and enjoying MM2 on
>his Sega Genesis.
>Thanks in advance.
>		Greg Beran

     It's very good.  Game play is just about the same as mm2.  I'd imagine
he'd have to buy it used from someone, because as far as I know it's no
longer sold in stores.  (I haven't seen it for at least three years, maybe
more).  MM3 and MM4 are also very good.  They feature a lot more, and better
graphics.  You can actually see the monsters approaching, instead of them
just appearing when you reach their position, as in MM1 and 2.

-- 
---------------------------------------------------------------------------
|  Cluelessness...   |  It's LOG...fun for  |  Mike Landauer              |
|  try it!           |  girls and boys!     |  mlandaue@ux4.cso.uiuc.edu  |
---------------------------------------------------------------------------
From: nweaver@soda.berkeley.edu (Nicholas C. Weaver)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: WIZ 7 - I want POWER STRIKE
Date: 23 Jan 1993 00:03:56 GMT
Organization: U.C. Berkeley, CS Undergraduate Association
NNTP-Posting-Host: soda.berkeley.edu

In article <8!l360q@rpi.edu> benyob@vccsouth28.its.rpi.edu.its1 writes:
>In article 1jncv5INNcot@manuel.anu.edu.au, ors101@page.anu.edu.au (Robert John Orsi) writes:
>>
>>I'm up to the Dragon cave and as yet have not found where I can acquire the
>>power strike skill. Can anyone help?
>
>
>	I got the Power Strike Skill from using the special power of
>some Item that i found in Munk-O-Rama.  Can't remember the name of the
>item though.  It only gives you a skill of 5.  

	The item is the Gem of Power.  It's either in Orcogre Castle or
Munkaramah.  OHm if anyone has the item but hasn't used it yet, could they
try a level 7 recharge on the sucker to see if it will gain a charge???  :)

	Oh, and another question, I hear about people using the pineapple in
the H-jenn'ra battle.  But how do you get past the sticky eggs WITHOUT using
it there?  (This is just curiosity.  The hacked up characters I have plowed
through H-jenn'ra with NO problem at all.  Webb'ed her, blew away everyone
else, and then sat back, summoned a Godzilli, and got out a bunch of
popcorn.)
-- 
Nicholas C. Weaver                                nweaver@soda.berkeley.edu
It is a tale, told by an idiot, full of sound and fury, .signifying nothing.
From: udi@informatik.uni-kiel.dbp.de (Ulrich Diedrichsen)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: World Circuit: turn off wet racing?
Date: 28 Jan 1993 10:34:34 +0100
Organization: Dept. of Computer Science, University of Kiel, FRG
NNTP-Posting-Host: haegar.informatik.uni-kiel.dbp.de

In <dedmunds.727989329@sfu.ca> dedmunds@selkirk.sfu.ca (Darran Edmundson) writes:

>Okay, I'm sick of racing in the rain.  My last three races have been in
>the wet and I'm fed up.  Is there an option or crack available that
>will ensure good racing conditions?

I agree with you and I believe it is impossible to win a wet race.
Actually I am playing with a friend of mine a complete season in Ace-mode and
we get also three wet races (Canada,Mexico and France).

We are very good WC drivers in a normal race, but in a wet race ... :-(

There must be a bug in the game. In the first three gears the car accelerate upto
13000 RPM and then it suddenly stops. After a while, the RPM display jumps to
14-15. This happens only in a wet race !

Is here somebody, who has ever managed to win a wet race ??? (In ace mode, of course)

>Does anyone have a MicroPLAY email address (or better yet, the WC author)?
>I want to voice my support for an update that supports the Gravis
>Ultrasound.

I am sorry, I don't know Geoff's EMail address but I am also very interested.

>Darran Edmundson
>dedmunds@sfu.ca

-- 

Ulrich Diedrichsen      udi@informatik.uni-kiel.dbp.de
Organization: Penn State University
Date: Wed, 27 Jan 1993 13:54:13 EST
From: David S. Glass <DSG109@psuvm.psu.edu>
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: NEW Games for Sale

Where do you live?
Newsgroups: comp.sys.ibm.pc.games
From: imj1@cunixa.cc.columbia.edu (Imad M Jureidini)
Subject: Re: 3dbench results (was Re: 3DBENCH.ZIP uploaded)
Keywords: VGA, 3dbench, fast, zoom-zoom
Reply-To: imj1@cunixa.cc.columbia.edu (Imad M Jureidini)
Organization: Columbia University
Date: Fri, 22 Jan 1993 04:13:34 GMT

In article <1993Jan22.002623.13504@netcom.com> jch@netcom.com (Jack Hwang) writes:
>In article <1993Jan21.171313.12757@udel.edu> cash@calvin.ee.udel.edu (Jason Scott Cash) writes:
>>>>3dbench results:
>>>
>>>>>486/33 ET4000-based Local Bus (no-name):			26.6 FPS
>>>>>
>>>>>386/40 with 16-bit ET4000 card				16.3 FPS
>>>>>
>>>>>486DX2/50, 0k L2 cache, Diamond SS24X ISA 16-bit:		24.3 FPS
>>>>>
>>>>>386DX/33 with 128k cache, Trident-9000 card			10.6 FPS
>>>>>
>>>>>486DX2/66 with 256k cache, VESA local bus Cirrus Logic card	43.4 FPS
>>>
>>>>8088 with 8-bit ATI Integra (16-bit, 8-bit slot) ;)		 0.5 FPS
>>>
>>>386-25 w/ 512k Western Digital-Paradis VGA & Software cache:     7.4 FPS
>>>
>>486DX@/50 0k , VLB Zeos NCR77C22E+                                33.3 FPS
>
>386/33 w/ 64k cache, Triden VGA-1M:                           8.2 FPS
>486/33 w/ 256k cache, Paradise VGA 8 bit:                     9.8 FPS
>486/50 w/ 256k cache, Fahrenheit 1280-1M:                    17.5 FPS

486/50 w/ 256k cache, Ati Ultra Pro 2 Meg ISA:                29.3 FPS
*******************************************************************************
* imj1@cunixa.cc.columbia.edu			    Imad "Hexabyte" Jureidini *
*     The Ultimate Knight, Grand Priest of the Secrets of the Undefined.      *
*******************************************************************************
Newsgroups: comp.sys.ibm.pc.games
From: adhir@wam.umd.edu (Al Dhir)
Subject: Re: 3D-Bench Complete List
Organization: University of Maryland, College Park
Date: Sun, 24 Jan 1993 21:51:21 GMT

In article <C1Bwoy.32H@news.iastate.edu> wity@iastate.edu (Senopati Pamungkas) writes:
> 
>486 DX2/66, ET4000 EISA/VL-BUS                                  47.6 FPS

This is BS.  There is no ET4000, local bus or not, which will perform like
this.  Either the card type is wrong, or the number is wrong.

Whose was this?  Info please...
-- 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Al Dhir                      			   Technical Consulting Staff
 Internet: adhir@cygnus.umd.edu	  	 University of Maryland, College Park
 Bitnet:   adhir%cygnus.umd.edu@Interbit      (301) 405-1500 * (301) 405-3014
From: dyhec@westminster.ac.uk (Jon Roch-berry)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Rise of the Dragon
Date: 22 Jan 93 13:00:07 GMT
Organization: University of Westminster

In article <1jn32pINN9nl@oak8.doc.ic.ac.uk> kw@doc.ic.ac.uk (K. Wong) writes:
>	Anyone out there have a number to dynamix/sierra IN UK? I need to 
>swap my 16col Rise of the Dragon to 256col. Also, anyone know if they will

I do have the 256-colour version, and would love to come to some arrangement -
but I hardly think that swapping your 16-col for my 256-col is fair!!!

>	How to get the collar off that woman? Do you need that phone tap
>thingy? But I already used it on Jonny's phone-box, and I can't get it off!
>ARGGGHHH! It's a nice game, but a little short. Hope they do a sequel.

If you duck into one of the rooms in the corridor on the way, you'll see a
small broom cupboard with a junction box, and a convenient tool on the sink.
Use it to open the box, and rip out the wires (bit easy really, isn't it? :-)
then use the wires on some part of the collar.  Unlike the bugging device, you
don't have to make lots of connections, just find the right place to put your
cursor.  That had me foxed for ages, and I can't remember where is is now.

Oh, on the subject of it being short, it is possible to complete it and miss
out huge chunks of storyline.  There's several ways to win - one has you
punching the mayor's lights out in his office, and 2 with you walking off into
the sunset (with & without Karen).

Have fun!

Jon




-- 
+------------------------------------------------------+--------------------+
|        J o n a t h a n   R o c h - B e r r y         |    Insert witty    |
| MSc Software Engineering, Westminster University, UK |    comment here    |
+------------------------------------------------------+--------------------+
Newsgroups: comp.sys.ibm.pc.games