From: hill@norman.VI.RI.CMU.EDU (Robert Hill)
Subject: Re: sunscreamer's How to be a Scoutbomber, part 2
Organization: School of Computer Science, Carnegie Mellon
Date: Fri, 6 Nov 1992 00:35:29 GMT

Prime Wordsmith for Hell's Bagels writes
> Legend:
> RS	Runnerscum				L	good at  
phaserlocks
> PS	Planetscum				A	Aggressive
> KS	Killscum				P	Patient
> O	Raw Ogger				T	Temper Tantrums
> D	good at realizing Destinations		
> F+	Fights very well
> F	fights average
> F-	fights poorly
> 
> The enemies:
> Scum		F+,D,L		scott drellishak.  Avoidable.

Scott phaserlock?  Does he update his galactic map???

> FillInTheBlank	O,D,F+,L,A	don't give away kills

He's MUCH too lagged to phaserlock.......:-):-):-)

> Hector		PS,O,F+,L,A,T	discourageable and deceivable, 
> don't give kills

Classic runner.  If he carries, he's cloaked and running warp 9-12 away  
from you.  Not agressive, really...agressive as an ogger, very passive as  
a planet taker..(unoggable justin).

> Lance		F+,KS,O		"the best dogfighter"; not a threat vs. 

Lance isn't that much of a KS, not at ogger, either.  He is a great  
defender, however.  I wouldn't engage unless he doesn't want to fight  
you...then engage.

> Spaceace!	PS,O,D,F+,L,A	discourageable, but don't give kills

Definitely discourageable.  It's much too easy to scum a kill at the front  
than to chase a scout bomber.  

> Mergatroid	KS,D,F+		a very good scout, don't engage

Not a kill scum.  Never, ever engage while scout bombing.

> Streaker	F,O		doesn't go for scouts very often

Tends to sit at planet and wait for scouts to arrive.  Add A...very  
agressive planet taker.

> chi		PS,KS,D,F+	watch out, he's got a gun; distract

Biggest runnerscum in the game, probably.  Add RS.

> Balton		PS,F+,P,A,T	doesn't like to lose.  Avoid him 
> basing.

How about "avoid him".  He smashes most people in any ship.  

> Ged		PS,D,F+,L,A	good attack base; not good vs. scouts

Must be the lag...:)  F+ may be a little generous.

> rjones		O,F-,D,P	good clue, but often can't do 
> anything about it

F-?  Seemed to be pretty skillful to me...

> sunscreamer	PS,D,F-,A	suffers from mistaken belief that ships = 
> free

You're a planet scum?  I thought you were the worlds greatest free  
kill...i mean...scout bomber...:)

> Gadfly		PS,D,F-,P	good scout, not good scout vs. 
> scout

Generally lagged to hell.  Watch him on a toronto server.

> Exxon Valdez	O,F+,A		a human plow; watch your galactic

Don't forget PS, and L.  Both very good at.

> Spaceman Spiff  PS,D,A,F+	good versus scouts; don't give kills

Possible runner scum...don't see spiff much anymore :(.

> This is just a representative sample of people who are encounterable on
> bronco and the like.  If you're not on the list, and you want to be,
> go ahead and post your own damn rating.

A nice job...useful ensights, felix.

> By 'discourageable', I mean that this person is given to playing badly
> or leaving or hiding when confronted with a situation that seems 
> negative or dangerous for them or their ratings.  Most top CMU talents, 
> for instance, will leave if stymied several times, or if their team is 
> made to look foolish.  Scoutbombers, in conjunction with oggers, can
> very easily make the enemy team look foolish by giving the oggers
> information, targets and clean-up assistance.  Scoutbombers can also
> discourage players directly by harrassing them endlessly and plowing
> into them when they exhibit a momentary weakness.

Hmmm...not how I thought you defined discourageable.  I'd define  
discourageable as not actively defending against scout bombing, because it  
is too hard to scum a kill off the bombers.  I don't know many people that  
meet your definition.

> Remember always that human beings like to have moments of relaxation
> amidst even hours of tension.  If you can guarantee that someone will
> always feel frustrated or tense, it is very likely that they will 
> finally come to the conclusion that they're having problems of some 
> sort, and will eventually quit out.  For many planet scum, not having 
> armies, or being targetted when armies do crop up, causes tension.

Then we go into ogg mode....:-)

> rear ensign sunscreamer
> minister of truth, hell's bagels

Good post.

Rob
aka Spaceace!
Newsgroups: rec.games.netrek