HDTenEightyP/NetNews huggingface dataset:
From: rxa21@po.CWRU.Edu (Ranjit Annamalai)
Newsgroups: bit.listserv.games-l
Subject: Prince of Persia 2 and X-wing fighter
Date: 4 Oct 92 18:05:20 GMT
Reply-To: rxa21@po.CWRU.Edu (Ranjit Annamalai)
Organization: Case Western Reserve University, Cleveland, OH (USA)
NNTP-Posting-Host: thor.ins.cwru.edu


Someone mentioned that this was about to come out is this true and ifso
when and what differences are there?  It would seem like it would be like a
while because they have been programming a version of the game for almost
every known game system.

I also heard about X-Wing fighter from lucasfilm games which is supposed to
go toe to toe with Wing commander 2.  Is it this good?  I assume that this
was based on star wars.  Can anyone else tell me anything more about these
games how they are and such?

-- 
R    a    n    j    i    t      A     n     n     a     m     a    l    a    i
"What! Only 20 talents? I will give you 50 talents for my life!" a young Caesar
after being ransomed by pirates.  "Et tu Brute" he said to his friend after
noticing him among the 60 senators trying to assasinate him.
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Sat, 26 Sep 1992 02:33:36 CDT
Reply-To:     "(John Zmaczynski)" <johnz@SAINTJOE.EDU>
From:         "(John Zmaczynski)" <johnz@SAINTJOE.EDU>
Subject:      Hugo 3 help

First things first, I realize that there is a Hugo 3 hint file at Ulowell.
The problem I have doesn't seem to be mentioned in it.
The question is:  Where is the book that I need to get rid of the ghost?
                  I look and look and look, and seem to never be able to
                  find it.

Any help would be appreciated.

+-----------------------------------------------------------------------+
|   John J. Zmaczynski   |  "Now I know why television is called a      |
|                        |   medium, because it is never rare or well   |
|   johnz@saintjoe.edu   |   done."  --  Mighty Mouse                   |
+-----------------------------------------------------------------------+
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Newsgroups: bit.listserv.games-l
Date:         Fri, 2 Oct 1992 09:58:19 EST
Reply-To:     "Mike Loux, 486-1406" <INFOSY11@UCONNVM.UCONN.EDU>
From:         "Mike Loux, 486-1406" <INFOSY11@UCONNVM.UCONN.EDU>
Subject:      The Secret of Funky Monkey Island

I got a quick question for youze all...

I have been playing Monkey Island for a coupla days now (thanks to Stephen
Berger for selling me his copy), and I think I am stuck.
I have dutifully managed to get as far as the monkey's head and beyond
(with no help at all, I am proud to say), and at this point I believe I am
stuck.  Possible spoilers follow...






I MEAN IT!!!  THERE MIGHT BE SPOILERS HERE!!!!!





I'M NOT KIDDING HERE!

okay okay, that should satisfy the "spoiled ones" enough.... ;-)

I am in the caverns of hell (disembodied body parts and all), and am very
confused.  It would seem that the caverns like to shift on you, and I
really don't know where to go from here (except in circles).  Now, it's my
guess that the map I got from the dude on the street (the dance steps) is
the key here, because of the redundant moves, but which way is back, which
way is left (meaning from whose perspective, mine or Guybrush's?), and
so forth?  Or am I way off completely?

I didn't want to ask, seeing as I was doing so good, but after moving around
those &)(*&)(&* caverns for three hours, I said "that's it..."

thanks in advance for any help.  Feel free to mail personally if you do not
wish to anger "the spoiled ones"...;-)

cheetos,
-Mike

----------------------------------------------------------------------------
Michael J. Loux, Jr: Novell Network / Pegasus Mail Administrator
University of Connecticut Computer Center, Information Systems Support.
Work Phone: (203) 486-1406
VM/CMS ID: infosy11@uconnvm.uconn.edu
Novell Netware ID: mloux@rm42.ucc.uconn.edu
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Newsgroups: bit.listserv.games-l
Date:         Mon, 28 Sep 1992 11:21:44 CDT
Reply-To:     Sir Lance von Hoppy <LHOPENW1@UA1VM.BITNET>
From:         Sir Lance von Hoppy <LHOPENW1@UA1VM.BITNET>
Subject:      Getting money in Bard's Tale

There is another way to make oodles of money in Bard's Tale I (at least
it worked on the Commodore, so I presume it will work on the IBM) provided
you are willing to spend a little bit of time at it.

Create a party and pool all the gold into one a temporary character.  Make
a backup of that character to another disk.  Now pool the money from
the temporary char. to one of the real members of the party.  Replace the
temp. char. on the disk with its backup (the one with the money).  Now
when you load up the party with the temp char. You have twice as much money.

You can repeat this process, doubling your money each time.  It may start
slow, but trust me, before too long, you will have enough money to
resurrect your chars. any time they die as much as you like.  (remember
how fast an exponential function grows...well this is one:)  )

--hop--
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Newsgroups: bit.listserv.games-l
Date:         Fri, 2 Oct 1992 10:09:56 -0500
Reply-To:     Kyle Gasser <gasser@SSC.WISC.EDU>
From:         Kyle Gasser <gasser@SSC.WISC.EDU>
Subject:      Mike Ditka Football?

	I was in a computer store last night, and saw a game called Mike
Ditka Football (or something like that).  Anyone out there played it, what
are your comments and how's the sound with a SB?  Anyone tired of it and
want to trade it?

	K
From: rxa21@po.CWRU.Edu (Ranjit Annamalai)
Newsgroups: bit.listserv.games-l
Subject: Re: Strike Commander
Date: 26 Sep 1992 18:15:21 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: rxa21@po.CWRU.Edu (Ranjit Annamalai)
NNTP-Posting-Host: slc12.ins.cwru.edu


For the Strike Commander demo at wuarchive there is a file that says you
can hack into the demo.exe file change a few hex bits and be able to see
2/3 of the demo.  I tried this and could not get it to work the computer
froze after running the hacked version of the file.  I did get the demo to
work with the SB patch that was there seperately but using this there is no
music.  Does hacking into the demo.exe file work and does it let you hear
any music?

Ranjit

-- 
Ranjit Annamalai
rxa21@po.cwru.edu
~!@#$%^&*()_
From: vandyckp@kirk.msoe.edu
Newsgroups: bit.listserv.games-l
Subject: Re: U7
Date: 4 Oct 92 15:47:50 CDT
Distribution: usa
Organization: Milwaukee School Of Engineering, Milwaukee, WI USA

In article <9209291537.AA80052@te6000.otc.lsu.edu>, msh@TE6000.OTC.LSU.EDU ((M. Scott Hoppe OTC - 203 D. Boyd)) writes:
> Sorry to keep bothering ya'll about this game, BUT
> where is Dungeon Deceit?
> 
> Can you DO anything with the chess-looking game in Yew?
> 
>      <:=--=:><:=--=:><:=--=:><:=--=:>\|/<:=--=:><:=--=:><:=--=:><:=--=:>
> 
>             msh@te6000.otc.lsu.edu                  -=( Scott )=-
> 
>      <:=--=:><:=--=:><:=--=:><:=--=:>/|\<:=--=:><:=--=:><:=--=:><:=--=:>
> 
>       _\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/_
> 
> 	         	Note: One Planet is all you get.


	That little problem t'd me off for a while, too. There are two
enterances to the dungeon deceit. The one to the south of the mountain
range directly west of Trinsic is not the enterance that the Fellowship
wants you to get into. There is another enterance (which leads to the 
dragons, by the way) on the far west side of the mountain range..

ooopppsssss!!!!!

Dang, I am forgetting which dungeon is which. Sorry. That may not be the 
dungeon deceit. The other dungeon that was hard to find (with the flying
carpet outside of it) is just north of the lake inside the mountain range.
To get inside the mountain range and into the lake, follow the river, on
the north side till you reach the dungeon and the blue carpet, can't miss
it.....

Good Luck
Paul Van Dyck
Red Baron

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Newsgroups: bit.listserv.games-l
Date:         Sun, 27 Sep 1992 01:26:08 CDT
Reply-To:     "Dube=Yum (Pollock,David W)" <POLLOCK@GRIN1.BITNET>
From:         "Dube=Yum (Pollock,David W)" <POLLOCK@GRIN1.BITNET>
Subject:      Strike Comndr & Games for sale

   You can unzip the Strike Commander demo with unzip50.exe which is found on
wuarchive.wustl.edu under the all famous pub/MSDOS_UPLOADS directory.

Now that I've done my good deed, I'd like to sell the following games with
complete box/documentation/etc...

Lemmings     $15 (Plus a printout of the codes!) (5.25")
SimCity      $15 (5.25 and 3.5)
Indiana Jones and the Fate of Atlantis    $25 (3.5")
Ultima Underworlds $25 (5.25")

All games +$3 shipping.

As a minor plug, I should mention that the Fate of Atlantis is THE best
graphical adventure game I've ever played.  Actually challenging problems,
beautiful animation, great music, and a huge playing universe.

As an added bonus, if someone takes two games I'll beg them to take, I mean
I'll throw in Keef the Thief for free.

    -David

pollock@ac.grin.edu
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Newsgroups: bit.listserv.games-l
Date:         Thu, 1 Oct 1992 10:52:00 -0500
Reply-To:     "(M. Scott Hoppe OTC - 203 D. Boyd)" <msh@TE6000.OTC.LSU.EDU>
From:         "(M. Scott Hoppe OTC - 203 D. Boyd)" <msh@TE6000.OTC.LSU.EDU>
Subject:      IBM games 4 SALE!!

It's my Bargain Basement!!!  Pick up these New and Old IBM and
compatible Games at outrageously low prices, etc, etc...

OK, folks.  You can pick up any of the following games for the
prices listed.  Unless it says otherwise, Games come in original
box, with original disks and documentation.  I have compiled hints
and cheats for some, so I'll include those where listed.

Remember to add about $3 for shipping.


3.5" disks only:

Ultima VII: The Black Gate & The Forge of Virtue [with hints/cheats]   $40
Indiana Jones and the Last Crusade: Graphic Adventure [with hints]     $20
Rise of the Dragon  $15
King's Quest I (VGA)  $10
Impossible Mission ][  $10
Heroes of the Lance  (lost instructions)  $5
AARGH!! (Rampage-ish)  $5
California Games (no box)  $10
Gunship (no box)  $10
Street Fighter (by Capcom)  $10
The Jetsons  $5
Karnov  $5
Leisure Suit Larry (no box or instructions)  $5
Lode Runner (no box or instructions)  $5


Both 3.5" and 5.25" disks:

King's Quest IV: The Perils of Rosella  $20
Battle Tech 2: The Crescent Hawk's Revenge  $20
Sorcerian  $10
Thexder  $10
Thexder II: Fire Hawk  $10
Silpheed  $10
Hero's Quest: So You Want to be a Hero (now called Quest for Glory)  $5
Wizard Wars  $10


5.25" only:

DragonStrike  $20
Maniac Mansion  $15
Barbarian  $10
Wizardry (no box or Inst, but includes maps)  $5
MicroSoft Flight Simulator (no box)  $5
	{check out these requirements: 64k, 1 disk drive, color graphics card}
Archon (Battle-Chess-like)  $5
Hard Hat Mack  (Donkey-Kong-ish)  $5


If you want any of these, mail me back -- it's a first-come-first-serve kind
of deal.

     <:=--=:><:=--=:><:=--=:><:=--=:>\|/<:=--=:><:=--=:><:=--=:><:=--=:>

            msh@te6000.otc.lsu.edu                  -=( Scott )=-

     <:=--=:><:=--=:><:=--=:><:=--=:>/|\<:=--=:><:=--=:><:=--=:><:=--=:>

      _\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/_

	         	Note: One Planet is all you get.
Newsgroups: bit.listserv.games-l
From: markus@clement.info.umoncton.ca (MARC PAULIN)
Subject: Re: booze
Organization: Universite de Moncton
Date: Mon, 5 Oct 1992 16:27:00 GMT

In article <01GPIZ4FZ2QA8WW0PT@carleton.edu> CBONK@CARLETON.EDU writes:
>From: CBONK@CARLETON.EDU
>Subject: booze
>Date: 4 Oct 92 02:40:10 GMT

>Hello
>Message from Duluth, Mn



>essage from duluth minnesota---what is the closest canadian province with a
>drinking age of 18

I think it's Quebec.  What do you think Canadians??

                                         ____
              _  _  _                  / \   \ 
            /' )' )' )                |   |   |           
              /  /  /                 | (_|__/         \   
             /     /  __. .__    ___  |   |  __.  . .   \  .   ___ 
            /     (__(_/|__) )__/(__   \_/__(_/|__)\_)__/\__)__) <_ 
                  Internet:    markus@clement.info.umoncton.ca
                  Talk Deamon: 8900795@clement.info.umoncton.ca
From: vandyckp@kirk.msoe.edu
Newsgroups: bit.listserv.games-l
Subject: Quest for Glory III
Date: 29 Sep 92 09:38:37 CDT
Distribution: usa
Organization: Milwaukee School Of Engineering, Milwaukee, WI USA

	I need a hint. I just bought Quest for Glory and like it a lot, but
how the heck are you supposed to get across the waterfall and get on with
the rest of the game? If you need to make the dispel potion first, I am only
missing one ingredient. The Gift of the Heart. I found the Tree which is 
supposed to be the heart of the world, but where's the gift? I can't find
anything. Any help would be appreciated. Thanks in advance!!!!


			Paul Van Dyck
			Red Baron

Newsgroups: bit.listserv.games-l
From: markus@clement.info.umoncton.ca (MARC PAULIN)
Subject: Re: a tough question!!!!
Organization: Universite de Moncton
Date: Sat, 3 Oct 1992 18:21:30 GMT

In article <01GPHAJEGVEQ8WWG8I@carleton.edu> CBONK@CARLETON.EDU writes:
>From: CBONK@CARLETON.EDU
>Subject: a tough question!!!!
>Date: 2 Oct 92 21:45:40 GMT

>Hi
>   My friends and I were playing this trivia game and one of the questions
>asked what the drinking age in Canada was.  However the spot on th
>card  with the answer had a spot of junk right over it!!!  So
>we dont know the answer and the game is at a stand still.

>So what is the drinking age in Canada??????

It depends in which province you live.  In Quebec, the drinking age is 18 
and is New-Brunswick (my province), it's 19.  
Any comments Canadian users???

                                         ____
              _  _  _                  / \   \ 
            /' )' )' )                |   |   |           
              /  /  /                 | (_|__/         \   
             /     /  __. .__    ___  |   |  __.  . .   \  .   ___ 
            /     (__(_/|__) )__/(__   \_/__(_/|__)\_)__/\__)__) <_ 
                  Internet:    markus@clement.info.umoncton.ca
                  Talk Deamon: 8900795@clement.info.umoncton.ca
Newsgroups: bit.listserv.games-l
From: markus@clement.info.umoncton.ca (MARC PAULIN)
Subject: Re: Eye of the Beholder II: Need help (HELP GIVEN!!)
Organization: Universite de Moncton
Date: Thu, 1 Oct 1992 15:51:53 GMT

In article <920928130454.581@olymp.ccf.auth.gr> PLATSAS@OLYMP.CCF.AUTH.GR writes:
>From: PLATSAS@OLYMP.CCF.AUTH.GR
>Subject: Eye of the Beholder II: Need help
>Date: 30 Sep 92 11:27:22 GMT

>Hey people, I need help in EYE II in the Beholder Level. In particular,
>I have killed all the beholders, found the beholder that is dying and killed
>him. Then I pressed the WINDF symbol there and transferred myself upwards.
>There I kiiled all the existing beholders, found a green crystal hammer and
>other objects. Then I descended back down and was looking in the dark. I found
>a direction-changing hallway and while changing my orientation I found another
>beholder and a fire creature, killing them both. There I found an armour and
>some food and a ring. That's all. Then I explored all the place, but I weren't
>able to find an exit. I know that in this level I should have found a mark of
>Darkmoon. Can anyone tell me WHERE ON EARTH IS THE "MARK OF DARKMOON" (plus the
>way out) ?
>Thanks in advance.

Well, all I can say it travel.  With luck, you'll find it.  Since you're in 
a maze of moving walls, I can't show you the right way.  Just avoid walking 
on pressure plates and study how walls move.  When you found the armor, 
right with the beholder and the fire ball, YOU WERE DAMN CLOSE!!!!  If you 
can go back or reload a saved game there, do it.  You're pretty close.....

                                         ____
              _  _  _                  / \   \ 
            /' )' )' )                |   |   |           
              /  /  /                 | (_|__/         \   
             /     /  __. .__    ___  |   |  __.  . .   \  .   ___ 
            /     (__(_/|__) )__/(__   \_/__(_/|__)\_)__/\__)__) <_ 
                  Internet:    markus@clement.info.umoncton.ca
                  Talk Deamon: 8900795@clement.info.umoncton.ca

Alias Markus.  Solved EOB2 and had a heck of a fun!!!
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X-Vmsmail-To: SMTP%"games-l%grearn.bitnet@csi.forth.gr"
Newsgroups: bit.listserv.games-l
Date:         Mon, 28 Sep 1992 13:04:54 GMT+0200
Reply-To:     PLATSAS@OLYMP.CCF.AUTH.GR
From:         PLATSAS@OLYMP.CCF.AUTH.GR
Subject:      Eye of the Beholder II: Need help

Hey people, I need help in EYE II in the Beholder Level. In particular,
I have killed all the beholders, found the beholder that is dying and killed
him. Then I pressed the WINDF symbol there and transferred myself upwards.
There I kiiled all the existing beholders, found a green crystal hammer and
other objects. Then I descended back down and was looking in the dark. I found
a direction-changing hallway and while changing my orientation I found another
beholder and a fire creature, killing them both. There I found an armour and
some food and a ring. That's all. Then I explored all the place, but I weren't
able to find an exit. I know that in this level I should have found a mark of
Darkmoon. Can anyone tell me WHERE ON EARTH IS THE "MARK OF DARKMOON" (plus the
way out) ?
Thanks in advance.

Nostradamus, member of the Barbarian Cycle (MUDA)
(and not the owner of this account. Ed.)
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Tue, 29 Sep 1992 10:37:05 -0500
Reply-To:     "(M. Scott Hoppe OTC - 203 D. Boyd)" <msh@TE6000.OTC.LSU.EDU>
From:         "(M. Scott Hoppe OTC - 203 D. Boyd)" <msh@TE6000.OTC.LSU.EDU>
Subject:      U7

Sorry to keep bothering ya'll about this game, BUT
where is Dungeon Deceit?

Can you DO anything with the chess-looking game in Yew?

     <:=--=:><:=--=:><:=--=:><:=--=:>\|/<:=--=:><:=--=:><:=--=:><:=--=:>

            msh@te6000.otc.lsu.edu                  -=( Scott )=-

     <:=--=:><:=--=:><:=--=:><:=--=:>/|\<:=--=:><:=--=:><:=--=:><:=--=:>

      _\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/__\|/_

	         	Note: One Planet is all you get.
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Mon, 5 Oct 1992 21:09:58 CDT
Reply-To:     S954161@UMSLVMA.UMSL.EDU
From:         S954161@UMSLVMA.UMSL.EDU
Subject:      BArd's Tale 1

One more question. I got down into the cellars, but how do I get a player
up a level? I have an average of 5000 experience points on each player.

  Thanks for your help in advance!

&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
&  From:  Ben Ricker  s954161@Umslvma.umsl.edu                       &
&         University of Missouri at St. Louis                        &
&                                                                    &
& Forget you are a human. When you forget you are a human, you       &
& remember you're a god!                                             &
&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Priority:     normal
X-Mailer:     Pegasus Mail v2.3 (R4).
Newsgroups: bit.listserv.games-l
Date:         Mon, 5 Oct 1992 09:49:33 EDT
Reply-To:     Brett Lang <BLANG@CBACC.CBA.UGA.EDU>
From:         Brett Lang <BLANG@CBACC.CBA.UGA.EDU>
Subject:      WANTED!!! Players for Best of 1986-1990 League

Hi world!!!

I recently acquire Micro Pro League NFL Football and would like to set up a
league.  Currently the only teams available are the 28 NFL teams from 1986,
1987, 1988, 1989, and 1990.  If you are interested in participating:

Send me a list of the 28 teams ranked in the order you wish to play them.
For each team pick the year that you want to use for your choice.  Send them
to me, and I'll use Diplomacy-type selection to assign the teams.  Unique
first choices (only 1 person) will automatically get their selection.
If multiple people picked the same team as first choice (regardless of
year), a tie-breaker will ensue.  The winner gets the team (and the year
they chose); the losers can hope for their 2nd choice....this will go on
until all the teams are assigned.

Entrents will be limited to the first 28 respondents.  If I have these
choices by Wednesday afternoon, I will assign the teams and mail you your
allotment.  I will also mail you a roster form so you can analyze your
strengths and weaknesses.  Each week I will send you the roster of your
opponent as well.  You can then look at the two rosters (yours and the
opponents) and make your selection as to coaching plans for the 104 item
form that makes up your game play.  The form contains items such as
preferred receivers and ball carriers, % breakdown of passing/running plays
in certain downage situations, defensive style, blitz %, starting QB, and
many other goodies.  For this first week, you'll get your team assignments
along with the first game information by Thursday Noon.  On Friday I'll
collect your information and run the games over the weekend.  On Monday,
I'll mail the results, standings, league leaders, and the info for game
two.  I will then collect the info on Thursday and we'll continue to follow
this Monday/Thursday info swap.

Conferences and Divisions will be set up in the same manner as the existing
NFL structure.  Schedules will be done the same way.

I look forward to a good season!!!!
E-Mail me your list of teams!!!
BLANG@cbacc.cba.uga.edu
(Brett Lang--future referee)
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Newsgroups: bit.listserv.games-l
Date:         Sun, 4 Oct 1992 20:48:52 -0500
Reply-To:     PHARRIS@UMKCVAX1.BITNET
From:         PHARRIS@UMKCVAX1.BITNET
Subject:      Gateway

Please Help! I got past the first part of the game and I am now stuck in the
second. How do you get the gun? I thought about calling the robot and
putting it in his trash box, but, for some reason when I push the button,
it says there is no button here. Is this a bug or what? I have set up the
shield on two of the planets but can't get past the spider on one and
a big hairy creature on the other. Help! Please.
You can e-mail directly since I wouldn't want to upset anyone that might think I
    pirated this game!
PHarris@umkcvax1
Paul.
From: z_falkrg@ccsvax.sfasu.edu
Newsgroups: bit.listserv.games-l
Subject: Re: Polluted SimCity
Date: 29 Sep 92 14:13:03 CST
Organization: Stephen F. Austin State University

In article <4533.9209261313@mail.soton.ac.uk>, Jon <J.L.Edwards@SOUTHAMPTON.AC.UK> writes:
> Anybody know of a way to reduce pollution in a Sim'ed city.
> Those little sims are getting rather agitated about it. I've moved
> some industrials further away but can't afford to rebuild the entire
> city.  Thanks in advance   JON
> 
> 
> jle@uk.ac.soton.mail


	Try replacing your roads with rails and your coal power plants with
nuclear.

Rob Falk   a.k.a. Tora             Socrates died from an overdose of wedlock.
z_falkrg@ccsvax.sfasu.edu            -from a collection of student paper errors

Disclaimer:  Whatever I say is     Marriage is an institution, you have to be
nothing more than the demented       crazy to get into one.
ravings of a lunatic mind.