HDTenEightyP/NetNews huggingface dataset:
From: m_krok@tron.gun.de (Matthias Krok)
Newsgroups: comp.sys.amiga.audio
Subject: Re^2: TFMX
Organization: TRON Public Mailbox, Neurath, Germany
Date: Mon, 21 Dec 1992 15:13:00 +0100


-> From: wunner@nova.tat.physik.uni-tuebingen.de (Guenter Wunner)
-> Subject: Re: TFMX
-> References: <1C2441D3MK@tron.gun.de> <1992Dec18.034034.11907@news2.cis.umn.edu> <lee.724653596@auriga.rose.brandeis.edu>
-> Message-ID: <wunner.724866265@nova>
-> Organization: TAT (Theoretical Astrophysics Tuebingen), U. of Tuebingen, FRG
-> 
-> Do you mean the Turrican remix on the Shades CD? No, it's a complete
-> remix with several other themes and brilliant samples. Sounds
-> absolutely brillig, much better than the TFMX or MOD versions.

Oh god...

These are NOT samples !!! These are sound from REAL synthesisers !!! Like the
Yamaha`s and Casio`s etc... controllable by MIDI !!! This music has nothing to
do with computers, except that one computer is used to controll these
sound-machines !!!

And usually, this computer is an Atari - the only sense for the existence of
this machine..

--            _________                       ____       __________
Matthias Krok         / Voice: +49-211-276453    / Always         /
H.-Biesenbachstr. 23 / UUCP: m_krok@tron.gun.de / look on the    /   _
W-4000 Duesseldorf  / Z-Netz: M_KROK@TRON.ZER  / bright side of / _ //
United Germany ____/ FIDO: 2:242/21.111 ______/ death. ________/  \X/

-- THE ANSWER V2.03
From: tage@ac.dal.ca
Newsgroups: comp.sys.amiga.audio
Subject: Happy New Year - LONG LIVE THE AMIGA!!
Date: 1 Jan 93 05:24:08 -0400
Organization: Dalhousie University, Halifax, Nova Scotia, Canada







        NOTHING TO SAY>>> JUST WANTED TO HAVE THE FIRST POST OF THE NEW YEAR!!!

                 HAPPY NEW YEAR!!!!!!!!!!!!!!!!!


                       1993 Gonna Be Great for the AMIGA!!!
                       So lets enjoy it shall we!!!!!

    I lift my glass (in a drunken stupor) to all you Amigans out there while 
playing 2 Unlimited at 300 decibles!!!!
                                               Tony Tage!
From: pochanay@cae.wisc.edu (Adisak Pochanayon)
Newsgroups: comp.sys.amiga.audio
Subject: MIDI to MOD's ?????
Date: 27 Dec 92 22:06:48 GMT
Organization: College of Engineering, Univ. of Wisconsin--Madison


     I am a rather decent  MIDI composer but I am having a lot of trouble 
writing MOD's.  I have tried using various MOD writing programs but most do
wierd things with MIDI and a lot of them do not work on my machine (68040 2.0)
I was wondering if there are any MOD writing programs out there similar to
sequencers.  I know that trackers were originally written for non-musicians.
Are there any trackers out there with note score editing or any other features
that would allow a more "natural" form of input rather than number typing
and "qwerty" jamming???
Newsgroups: comp.sys.amiga.audio
From: ags@scs.carleton.ca (Alexander G. M. Smith)
Subject: Re: Digitizing from scripts..
Organization: School of Computer Science, Carleton University, Ottawa, Canada
Date: Thu, 24 Dec 1992 21:26:28 GMT

In article <168C78B8.WALLY@UKCC.UKY.EDU> WALLY@UKCC.UKY.EDU writes:
>I can't think of a way to currently use break to stop AGMSRS because
>unless the system is the same way each time, the process number will
>be different.  And I can't think of a way to use the 2.0 Status to
>be able to "tell" break what number.  (IE:  Status->variable, then
>break $variable)

Bing!  Isn't there some way of getting the process number inside a script? 
Some sort of magic word like "$$"?  In AmigaDOS 2.0 there is an
environment variable called "process" that contains the current CLI
number.  So, you could do something like:

  echo >t:temp.bat "wait 20*nbreak $process"
  run execute t:temp.bat
  agmsrecordsound blah hz 6000

That script fragment makes a temporary batch file that will do a 20
second time delay and then send a break to the main process.  The main
process meanwhile is recording sound, until the tempoary batch file
sends it a break.  Note the hz 6000 line used for AGMSRecordSound.  If
you use too high a recording rate, the Amiga's processing speed is
slowed down and the temporary batch file might be delayed much longer
than the requested amount of time. 

- Alex
From: crunch@hogbbs.scol.pa.us (Travis Prebble)
Newsgroups: comp.sys.amiga.audio
Subject: Re: *** have you ripped...
Date: Mon, 21 Dec 92 23:21:10 EST
Organization: The Heart of Gold BBS, Lemont PA

m92mmy@tdb.uu.se (Mattias Myrberg) writes:

> *Ohh* we're really impressed by your expert-knowledge, I bet
> soon you'll tell us about ACtion Replay too, eh ?  8^)
> 
> Go bother people in c.s.a.intr !
> 
> /Mattias

And we dare call IBM users arrogant...


----------------------------------------------------------///\------------
Travis Prebble @ Heart of Gold BBS (814) 238-9633        ///  \
INet address: crunch@hogbbs.scol.pa.us               \\\///----\
(814) 353-9069                                        \XX/      \ MIGA
--------------------------------------------------------------------------
TARDIS Express:  When it absolutely, positively has to be there yesterday.
--------------------------------------------------------------------------
From: cg18ffl@icogsci1.ucsd.edu (Spumoni...)
Newsgroups: comp.sys.amiga.audio
Subject: Octamed Pro 3.0 on 3000
Keywords: OctaMED
Date: 27 Dec 92 23:11:24 GMT
Followup-To: comp.sys.amiga.audio
Organization: University of California, San Diego


	'Lo all. I recently acquired a new 3000, and had a question about the
coverdisk version of OctaMED Pro. On my 2000/2.1 system, OctaMED will load the
poewrpacked GFX files it needs perfectly every time. I just have to make sure
that the GFX files are in the proper directory. I did the exact same
installation on my 3000, but now the program refuses to load these files. It
pops up with a flashing box doodad that says "Can't load OCTAmed.gfx1".So I
made a second batch of gfx files in the same directory named OctaMED.gfxn,
thinking that the deafult name "CUamiga.gfxn" (where n is # of gfx file) was
wrong somehow. Needless to say, the computer still didn't load them. I
verified that it wasn't working by putting in the original disk and trying to
run Omed from there. I got the same result on the 3000 again, but when I popped
the disk out and loaded it on the 2000, it worked.
	I got Omed to run on the 3000 by booting off of the original disk and
not loading Workbench from the HD. Curiously, THEN the octamed copy on my hard
drive will run, but only after I boot off of the CUamiga 36 coverdisk.
	Possible problems: The 3000 only has (had) 2 megs of ram. One meg was
moved over to the fast ram slots and one was in the chip ram slots. The fast
ram was the same type as the chip ram (120 nanosecond) so therefore programs
like SysInfo gave me a speed comparison of 2.something comapred to a stock
2000 and only .3 (1/3 the speed) of a 3000/25 (mine) with  80
nanosecond 32-bit RAM. Thus, the 3000 was running fast but not full speed, and
the memory was getting eaten up badly by all the utils I was running. When I
tried to run Omed off the HD (boot from HD here) I had only about 50K of fast
and 900K of chip. I'm thinking maybe this RAM setup is messing up Omed in some
way. (Med 3.22, whihc has a similar .gfx file setup, works fine, however...) 
The 2000 has 1meg chip and 2meg 16-bit fast RAM, yet I have never had a
problem running Omed under any conditions (even lowlow memory, like 300K chip
and 400K fast).
	I recently (yesterday) dumped the 3000 off at the local dealer for an
installation of 4 megs of 32bit fast ram, so maybe this will solve my problem.
For the sake of argument, if it doesn't, does anyone have any suggestions as
to what's causing this, or had a similar experience themselves?
	Reply here or E-mail. Thanks all.


-------------------------
...nverenin@sdcc13.ucsd.edu
From: Eric_H_Gieseke@fcircus.sat.tx.us (Eric H Gieseke)
Subject: Re: Who made this mod?
Newsgroups: comp.sys.amiga.audio
Distribution: comp.sys.amiga.audio
X-NewsSoftware: BBX-UMB 0.27a beta (Nov 30 1992)
Date: 22 Dec 92 06:18:40 CST
Organization: The Flying Circus Amiga BBX, San Antonio, Texas


Street Gang by AudioMOnster is another Awsome tune...Incredible
Bassline!!
Lates!S.W. *///\\\* (((Stereo)))




*SideWinder the Camel Jockey Extrordinaire*
-- 
Eric_H_Gieseke@fcircus.sat.tx.us
Newsgroups: comp.sys.amiga.audio
From: WALLY@UKCC.UKY.EDU
Subject: Digitizing from scripts..
Organization: University of Keentookey
Date: Wed, 23 Dec 1992 19:21:46 GMT

I have written a small script that answers the phone, sends a small message
out (I have a little hack that does it, real simple), records incoming voice
over the telephone, then hangs up.
 
Any little problems, I can work out on my own.  However, I can't get
AGMSRecordSound (for Perfect Sound 3) to do this:
 
Record at say, 12Khz for 30 seconds.  I can't get it to set a time limit.
So I tried setting a size limit (~360K in this instance), and it still
didn't work..  It just keeps recording forever.  (Well...  Until my
drive fills up, or I get sick of it and reboot and crash the drive
horribly and have to reformat it like LAST time I was working on this. :(
 
 
Anyway..  If anyone has any suggestions on how to get AGMSRecordSound to
do what I want, or suggest another programme of this nature, I would
appreciate it.
 
Or even this..  I will be getting 2.1 soon (from 1.3.. :), so if you
know of a digitizing software programme that will work with REXX, that
would work dandy as well.. :)
 
Thanks.. :)
   ___________________________________________________________________
  /                                                                  /|
 /__________________________________________________________________/ |
 |             _                                                    | |
 |    Walter_ //   Wally@UKCC.UKY.EDU   AN723@Cleveland.Freenet.EDU | |
 |      R   \X/    Wally@MIK.UKY.EDU                   /|           | |
 |   Francis       Francis@UKPR.UKY.EDU        /|     / |   /|      | |
 |____________________________________________/ |   _/  | _/ |______|/
                                                |  /    |/
                                                | /
                                                |/
From: p9ly@vax5.cit.cornell.edu
Newsgroups: comp.sys.amiga.audio
Subject: Sampling Net Opinion
Date: 3 Jan 93 18:26:58 GMT
Distribution: comp
Organization: Cornell University




Howdy, Y'all.  I want to use my christmas money to get a lil' sampling action
going on my 3 meg 500hd.  I use midi (music-x), and play samples on Audio
Master and Sonix.  What's the best hardware availiable?  Are the sub-$100
8-bit jobbies (DSS-8, for example) satisfactory? Can't afford the new sunrize
boards, but a friend who's got the slots, as well as a prophet 2000 16-bit
sampling synth would be interested in your opinions about them too.  Thanks!

Art Linkletter
ANNIHILATOR HOT DOG RECREATIONAL YOUTH KAYAK
p9ly@vax5.cit.cornell.edu
From: ja51359@uxa.cso.uiuc.edu (axelrod)
Newsgroups: comp.sys.amiga.audio
Subject: Re: Sample Creation...
Date: 22 Dec 92 22:47:07 GMT
Organization: University of Illinois at Urbana

divineg@prism.CS.ORST.EDU (Glade Diviney) writes:


>  What sorts of sample generators/editors are out there right now?  I'm
>  looking for a program that can create complex waveforms, mix them,
>  distort them, etc.  I remember a commercial program called "FM" that did
>  some creation (didn't allow any editing, though.) It makes some nice
>  sounds, but doesn't work with 2.04 (shame shame).

>  If someone here knows about this kind of program, could they post a review
>  about it?  If no one has, maybe I'll take PH331 (Physics of sound) and
>  write my own....

>-=Glade Diviney
>  divineg@prism.cs.orst.edu

If you want I can call my friend Todd who wrote EZFM and see if he can re-
compile it to work under 2.0.  Email me if interested.
Newsgroups: comp.sys.amiga.audio
Subject: Re: Sample Creation...
From: zoltar@amigans.gen.nz (Grant Thoms)
Date: Fri, 25 Dec 92 22:28:05 GMT+1
Organization: Wanganui Amigans, Wanganui, New Zealand

divineg@prism.CS.ORST.EDU (Glade Diviney) writes:

> 
>   What sorts of sample generators/editors are out there right now?  I'm
>   looking for a program that can create complex waveforms, mix them,
>   distort them, etc.  I remember a commercial program called "FM" that did
>   some creation (didn't allow any editing, though.) It makes some nice
>   sounds, but doesn't work with 2.04 (shame shame).
 
There are a coiuple that I like, there AudioMaster Four, and another one 
(The name escsapes me at the moment) it's relased by Sunrize Technologies 
of the Perfect Sound Fame. Audio Master has realtime pitch bend, Flange 
and echo, quite handy.. and also allows you to make a playback sequence 
from a sample. The other one.. (dammit, whats it's name...) :-\ has the 
same, but allows you to do the echo and flamnge to an already sampled 
sound, also longsample disks which can last for up to 2mins!!! *wow*
 

Hope this is of some help..
Grant

 
`And Now...'
-- 
                 Grant Thoms - Wanganui, New Zealand
   -=* zoltar@glasgow.amigans.gen.nz *or* zoltar@amigans.gen.nz *=-
            Radio DJ/Graphics Artist/Co SysOp of Local BBS
  Profound Quote for the week: `Don't eva bush yer teef wif cwazy gew!'
     (Rough Translation: Don't ever brush your teeth with crazy glue) 
                (Yes, Im afraid this is my new .SIG file)
From: E63257@TRMETU.BITNET
Newsgroups: comp.sys.amiga.audio
Subject: 6k mod competition idea .
Date: 23 Dec 92 12:57:45 GMT
Organization: Middle East Technical University - Computer Center


       I know somone who made a module less than 6k and which is
       pretty good..

       Alp
From: jbrown@hal.gnu.ai.mit.edu (Justin William Brown)
Newsgroups: comp.sys.amiga.audio
Subject: Re: TFMX
Date: 22 Dec 92 21:21:21 GMT
Article-I.D.: life.1h80shINN19m
Organization: /etc/organization
NNTP-Posting-Host: hal.gnu.ai.mit.edu

In article <1992Dec22.045538.13978@tdb.uu.se> m92mmy@tdb.uu.se (Mattias Myrberg) writes:
>
>Is there any interest in me uploading Andromedas Turrican-musicdisc to a site ?
>(ALL themes from Turrican I&II except the jingles played when one finishes a level)

You bet!  Please do upload it :).  Thanks in advance!

-Maruku of (\/)ega(/\)atts
jbrown@gnu.ai.mit.edu
Marc Brown
From: m_krok@tron.gun.de (Matthias Krok)
Newsgroups: comp.sys.amiga.audio
Subject: Re^2: Re^2: TFMX
Organization: TRON Public Mailbox, Neurath, Germany
Date: Mon, 21 Dec 1992 14:05:00 +0100


-> From: jbrown@hal.gnu.ai.mit.edu (Justin William Brown)
-> Subject: Re: Re^2: TFMX
-> Organization: /etc/organization
-> 
-> In article <1C2441D3MK@tron.gun.de> m_krok@tron.gun.de (Matthias Krok) writes:
-> >
-> >Since the subject is "TFMX" I just want to say that the Turrican II titlesong
-> >is a simple (?) NT-module ! It`s on my harddisk... ;-)
-> 
-> I don't think so :).  Someone uploaded a NT-version remix that someone else
-> put together.  I downloaded it to see how it compared to my own (I converted
-> the 7-voice mod to ProTracker format 'cause it was my favorite tune for
-> awhile :).

Am I right: There are THREE versions of the TurricanII-Titlemusic:

- the original TFMX-Module (I can`t get it cause it`s copyrighted ;-)
- this NT-Module
- your PT-Module

On my harddisk is a module which is identified as a "Pro/Noisetracker-Module"
by champlay... it`s 151KB big. Is it yours or is it the other module ?

Can anybody tell my, where I can find the otherone ???

->  Mine was more accurate (I did many listenings of the recorded
-> tune to make 100% sure, and I also mixed samples together all over the
-> place to further simulate the 7-voices), but then I wasn't trying to
-> do a remix; I was simply porting it :).  And my mod ended up about twice
-> as big, if I remember (lotta mixing :).

How is it possible to port a TFMX-Module to Protracker ??? and why is it twice
as bif as the original ??? (I`m not very good in english, so maybe I didn`t
understand you fully...)

--            _________                       ____              _________
Matthias Krok         / Voice: +49-211-276453    / This message         /
H.-Biesenbachstr. 23 / UUCP: m_krok@tron.gun.de / is shareware !       /   _
W-4000 Duesseldorf  / Z-Netz: M_KROK@TRON.ZER  / Please upload $10 to / _ //
United Germany ____/ FIDO: 2:242/21.111 ______/ m_krok@tron.gun.de __/  \X/

-- THE ANSWER V2.03
Newsgroups: comp.sys.amiga.audio
Subject: B&P Pro/C programmer request
From: <ADB103@psuvm.psu.edu>
Date: Thu, 31 Dec 1992 00:42:04 EST
Organization: Penn State University

Has anyone gotten into Rules for Tools?  I would very much appreciate if
someonecould rip into a Keyboard Split tool and turn it into a Velocity
Split tool.  With a velocity split tool, I could make an Velocity Filter
macrotool (like the Note Filter tool).  Then by splitting the input to N
number of channels, with a different patch on each channel, I would have
a much more complex expressive patch. I play MIDI guitar and I think that
this might help compensate for the loss of subtle tonal nuances due to my
lack of a velocity sampled tone module.
  Thanks
    Anthony Beecher
From: Jeffrey_Keyzer@sacbbx.sac.ca.us (Jeffrey Keyzer)
Subject: Re: Is separate channel editing possible?
Newsgroups: comp.sys.amiga.audio
X-NewsSoftware: BBX-UMB 0.27a beta (Nov 30 1992)
Date: 30 Dec 92 14:59:58 PST


In <crystal.725650685@glia>, crystal@glia.biostr.washington.edu (Crystal) writes:
> I've just acquired PerfectSound 3 and have some ideas in my head that I am
> finding out I can't do with the software.
> 
> I have 2 files, different sizes.
> 
> When I try to CREATE STEREO, one comes up either slowed down, or speeded up  
> (depending on which file I choose first in the creation).  Yes, I *think* I
> understand why this is happening... file size difference lengthens or shortens
> the waveform of the added file.  (I can't explain it, I just understand it)
> 
> But, I haven't a clue how to lengthen the shorter file and position it so that
> it unisons the larger one without losing the original pitch of either file.  I
> wanted to try this for a practice piece, but there seems to be no capability 
> to cut/paste ranges in different channels on the same stereo piece.
 
     I own Perfect Sound, and I have also experienced some problems in
differences in file sizes and sample rates (for example, It seems you
can't lower the pitch of one sample, and then append it to another
sample that is at another pitch (or sample rate, another thing that is
difficult to explain...  :).)

     I would attempt to resample one of the samples.  If you can get the
sizes or and sample rates of both the samples to match (not easy), you
should be able to create a good sounding stereo sample.  This may not be
the easiest way, but it is a suggestion...  Good luck!


---

Jeffrey Keyzer 
Jeffrey_Keyzer@sacbbx.sac.ca.us

Amiga - The computer for the creative mind.
Newsgroups: comp.sys.amiga.audio
From: wunner@nova.tat.physik.uni-tuebingen.de (Guenter Wunner)
Subject: Re: Pinball Dreams and Pinball Fantasies ST-Modules? Needed...
Organization: TAT (Theoretical Astrophysics Tuebingen), U. of Tuebingen, FRG
Date: Mon, 21 Dec 1992 20:21:13 GMT

d2ser@dtek.chalmers.se (Svante Eriksson) writes:
>Twin-Peaks@fbi.amigans.gen.nz (Dale Cooper) writes:
>>I was listening to a game called "Pinball Fantasies" in K-mart today and
>>there are some, excuse me, DAMN fine modules in that game.  Does anyone
>>know where I could get ahold of the actual modules or anyone who's been
>>sneeky enough to rip them with there clever little rippers?  Please please.
>hacke15 list xh0:modules/pinball lformat "%-30n %d %l" | sort in: out:
>Beat Box                       23-Nov-92 93400
>Billion Dollar Gameshow        23-Nov-92 139224
>Ignition                       23-Nov-92 132572
>Nightmare                      23-Nov-92 86180
>Party Land                     23-Nov-92 130004
>Pinball Dreams Intro           23-Nov-92 176928
>Pinball Fantasies Intro        23-Nov-92 181308
>Pinball Fantasies Intro II     23-Nov-92 42056
>Speed Devils                   23-Nov-92 141436
>Steel Wheel                    23-Nov-92 85996
>Stones'n'Bones                 23-Nov-92 142372

Sounds interesting. So, where can I ftp the MODs from?
Many thanx in advance.
	Lukas.

           *** "Fer sell cheep:  IBM spel chekker.  Wurks grate." ***
        *** Lukas Wunner, Hustadtring 143, 4630 Bochum, West-Germany ***
      *** lukas@trillian.tp1.ruhr-uni-bochum.de / lukas@134.147.160.21 ***
From: m92mmy@tdb.uu.se (Mattias Myrberg)
Newsgroups: comp.sys.amiga.audio
Subject: Re: *** have you ripped...
Date: 22 Dec 92 05:29:58 GMT
Organization: Alien Dreams Department
X-Newsreader: TIN [version 1.1 PL6]

In article 4838 Travis Prebble writes:

>m92mmy@tdb.uu.se (Mattias Myrberg) writes:
>> *Ohh* we're really impressed by your expert-knowledge, I bet
>> soon you'll tell us about ACtion Replay too, eh ?  8^)
>>
>> Go bother people in c.s.a.intr !
>>
>> /Mattias

>And we dare call IBM users arrogant...

Who are you to speak on that matter ?

Speak for your self :-P

/Mattias

_______
Mattias Myrberg

m92mmy@bellatrix.tdb.uu.se
Newsgroups: comp.sys.amiga.audio
From: m92mmy@tdb.uu.se (Mattias Myrberg)
Subject: Module review ? Here's mine !
Organization: Alien Dreams Department
X-Newsreader: TIN [version 1.1 PL6]
Date: Mon, 21 Dec 1992 17:21:50 GMT


Lots of people seem to be posting reviews, so here's my two cents.
(now don't expect any detailed speak like Salvatios 8^)

Beyond Music:   Good, particurlary the "string"-samples, he knows
		how to use'm too.

Street Jungle:  I like this one, lots of atmosphere (literally).

The Song:       Yes, this one is from WB (way back..) but it's still
		quite good, too bad the samples aint; ST-01 samples
		are generally not too good.

Variations:     Very good, give us more !!!

The music in SpeedBall (1 !) :     Need I say anything ?  Great, superb.


Now, when's the next trip to Huelsbeck-land (Turrican III ?) ?


/Mattias

_______
Mattias Myrberg

m92mmy@bellatrix.tdb.uu.se
From: m92mmy@tdb.uu.se (Mattias Myrberg)
Newsgroups: comp.sys.amiga.audio
Subject: Re: *** have you ripped...
Date: 21 Dec 92 14:51:08 GMT
Organization: Alien Dreams Department
X-Newsreader: TIN [version 1.1 PL6]

In article 4825 Alp writes:
> I think that it is not possible to rip the tune of Hardwired
>with the rippers which use the same old ripping technique..
> Because Hardwired clears the memory (or do something similar)
> after reset.
> Alp.

*Ohh* we're really impressed by your expert-knowledge, I bet
soon you'll tell us about ACtion Replay too, eh ?  8^)

Go bother people in c.s.a.intr !

/Mattias
Newsgroups: comp.sys.amiga.audio
From: wunner@nova.tat.physik.uni-tuebingen.de (Guenter Wunner)
Subject: Re: Module review ? Here's mine !
Organization: TAT (Theoretical Astrophysics Tuebingen), U. of Tuebingen, FRG
Date: Wed, 23 Dec 1992 18:11:04 GMT

m92mmy@tdb.uu.se (Mattias Myrberg) writes:
>The music in SpeedBall (1 !) :     Need I say anything ?  Great, superb.

Is that a MOD or what? If so, where can I get it?

>Now, when's the next trip to Huelsbeck-land (Turrican III ?) ?

As far as I know, "T3" is not planned for the Amiga. Factor 5 won't do
it because there's too much piracy. The only machine T3 is going to
come out on is the Mega Drive/Genesis.

	Lukas.

           *** "Fer sell cheep:  IBM spel chekker.  Wurks grate." ***
        *** Lukas Wunner, Hustadtring 143, 4630 Bochum, West-Germany ***
      *** lukas@trillian.tp1.ruhr-uni-bochum.de / lukas@134.147.160.21 ***
Newsgroups: comp.sys.amiga.audio
From: sperttu@mits.mdata.fi (Sami Perttu)
Subject: New Module
Organization: Microdata Oy
Date: Mon, 28 Dec 1992 22:15:13 GMT

   A new PT1.1b-module has been uploaded on amiga.physik.unizh.ch (should
appear soon on other Aminet sites as well?). The complete filename is
amiga/mods/pro/mod.num.lha. Check it out!

--
--
Sami Perttu
Shade/Sonic Finland
sperttu@mits.mdata.fi