HDTenEightyP/NetNews huggingface dataset:
From: harpesta@loki12.cs.stolaf.edu (-Psionicist)
Newsgroups: comp.sys.amiga.games
Subject: Re: Populous II (again???)
Date: 9 Nov 92 02:26:22 GMT
Organization: St. Olaf College; Northfield, MN

In article <1992Nov9.012744.12905@netcom.com> ewok@netcom.com (Bryan C. Beckstrand) writes:
>gcl0@ns1.cc.lehigh.edu (GEORGE C. LIN) writes:
>
>>>
>>>Nope,sorry, but I encounter that somehow while playing,the screen just
>>>gets dark and there is no way but hittin CTRL-Amiga-Amiga :-((
>>>
>
>>And BTW, Pop 2 never crashed on me yet and I've been playing it for
>>the last year (up to #855 now).
>
>>I have a A2000 w/ 512kchip & 2.5k RAM. on a HD.
>
>This crash seems to only occur on A3000's.  

POP II crashes on the A3000???  Man, I must be doing something wrong.
I've been playing it on my A3000 since it first came out and I haven't 
had it crash yet.   Actually it has crashed, but only when I had tried to 
get it to work over modem.  Has anyone gotten POP II to work for the two
player game??  We tried null modem and modem and it wouldn't work.


>The only suggestion I ahve
>is to save early and often.  I'd gotten to the point where I don't
>feel comfortable unless I've saved in the past few minutes...
>
>>GL
>
>--Bryan

-Psionicist

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<>  \)_ ,  -Psionicist                   _/\_ "Rest all ye physical means,  <>
<>  /)  '  harpesta@loki12.cs.stolaf.edu  \/   let thous mind control all." <>
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><RMH<>
<>All thoughts, ideas and things mentioned are not mine.  I stole them.  HA!<>
From: jaxh@dcs.ed.ac.uk (Jon Hanson)
Newsgroups: comp.sys.amiga.games
Subject: Air Support
Date: 5 Nov 92 13:46:49 GMT
Organization: Department of Computer Science, University of Edinburgh

I'm having difficulty on mission 5 of the aforementioned game. How do I destroy the
enemy complex ? I keep getting missiled unless I sneak round the top. Also the
automatic missile firing doesn't seem to hit the complex - no damage incurred.

Cheers, Jon.

        __             ______  ____    __    __
       /\ \       |   /_  __/\/ __ \  /  \  / /\  .-------------------.
      /  \ \      |  _\/ / __/ /_/ /\/ /\ \/ / /  | jaxh@dcs.ed.ac.uk |
     / /\ \ \     | /___/ /  \____/ /_/ /\__/ /   |                   |
    / / /\ \ \    | \____/    \____/\__/  \__/    |                   |
   / / /__\_\ \   |---..---..---..---..---..---.  | "Party on dude"   |
  / / /________\  |   |.---||   |`---.|   ||   |  | - Bill & Ted      |
  \/___________/  `   '`---^`   '`---'`---'`   '  `-------------------'
Newsgroups: comp.sys.amiga.games
From: newman@grind.cheme.cmu.edu (Ryan Newman)
Subject: Re: Walker
Organization: Grind Systems, Inc.
Date: Wed, 11 Nov 1992 22:16:47 GMT
X-Posted-From: grind.cheme.cmu.edu
NNTP-Posting-Host: sol.ctr.columbia.edu

Newsgroups: comp.sys.amiga.games
Subject: Re: Walker from DMA Design
Summary: 
Expires: 
Followup-To: 
Distribution: world
Organization: Grind Systems, Inc.
Keywords: 

In article <caw.0ruu@miroc.Chi.IL.US> caw@miroc.Chi.IL.US (Christopher A. Wichura) writes:
>I downloaded the demo for Walker from amiga.physik.unizh.ch and must admit
>that I've sunk a bit more time than I should have into it.  Does anyone know:
>
>	1)  when is it supposed to be out?

  This and Hired Guns, also DMA (which will be like a 4 player DM) are
  due out this xmas.  We'll see if they make it.

>
>	3)  when one of the little guys comes at you from the right side of
>	    the screen and starts pulling himself up by the cable, is there
>	    any way that you can kill him before he gets to the top?  he
>	    always gets up and places a bomb which takes out about half my
>	    shield, which is most annoying.  And after the second one I'm
>	    dead...

	Maybe I just got lucky, but if I keep moving around, he can't
climb up the rope, and somehow he dies (maybe I shoot him as he swings
to the front.  

Speaking of the 'little' guys, don't tell me they don't look rahter
lemmings-ish.  Small, with that characteristic Lemming slowness and
jerky movement.  Even the green colors....c'mon DMA, get fresh.  :)


I wasn't that impressed with the game.  There is little to do.  Anyone
who likes those Operation Wolf type games will absolutely love this
game.  I thought it was fun, but it was too easy, seemingly pointless,
and lacks any one feature that calls me back (other than the fact I
can't beat the main guy - end of Demo level I hope :).  The pics in the
game promise more action, and playability was good (from psyggie!), so I
will have to check out the final.  

>
>Thanks,

n'prob.  Hasta.
-Ry

Newsgroups: comp.sys.amiga.games
From: iank@microsoft.com (Ian Kennedy)
Subject: Re: Sierra Online
Date: 10 Nov 92 22:18:32 GMT
Organization: Microsoft Corporation

In article <1992Nov9.123020.21013@news.uit.no> kjetilja@stud.cs.uit.no (Kjetil Jacobsen) writes:
>Well,as far as Dinamix goes, I'd be glad if they shut their Amiga "support" as
>they never released anything of merit.

You must be joking! I enjoyed every product I've ever bought from them :
Stellar VII
Nova 9
A-10 1.5

I have an A3000/25. All these games went on my hard disk and played
smoothly.

You must be one of those folks with a A500 with two floppy drives and
one MB ram. Stick to platform and scroller games, as that's all
a gutless 68K A500 can handle.

Ian.

-- 
|------------------------------------------------------------------|
|Amiga 3000/25-130MB/6MB/DCTV  | Eagle Talon TSI AWD/ABS/Turbo     |
|                              | Iank@Microsoft.com                |
|------------------------------------------------------------------|
From: e52382015@violet.ccit.arizona.edu (EDDY, JONATHAN GABRIEL)
Newsgroups: comp.sys.amiga.games
Subject: Help!  My Leander doesn't work!!
Date: 9 Nov 92 19:54:00 GMT
Distribution: world,local
Organization: University of Arizona
News-Software: VAX/VMS VNEWS 1.41

As teh subject says, my Leander game does not work.  It shows the "extra
memory detected and used" anim, but then locks or reboots.  The problem is
I bought it used, and it worked fine all weekend, now it doesn't.  I think
I have two options:
1) Mail the disk to Psygnosis, and hope for the best.

2) Try to fix the disk myself.
Any ideas or reccomendations???  This was a good game, and I don't want to
have to buy another copy just to get disk one to work.  Any ideas on how to 
fix it myself???
 Thanks in advance
jon eddy.
From: wipeout+@CMU.EDU (Sean Michael Goller)
Newsgroups: comp.sys.amiga.games
Subject: Civilization crashing (NOT AT EXIT)
Date: 6 Nov 92 17:23:44 GMT
Article-I.D.: andrew.8eynP0C00XQDILHsJT
Organization: Senior, Electrical and Computer Engineering, Carnegie Mellon, Pittsburgh, PA

Okay, here's da scoop. It's 2008 and the fully loaded ship lands in
alpha centauri. But during the whole mushy warm-fuzzies explanation, the
top of the screen (about a sixth or so) flashes and then when it loads
the picture of the city, it promptly reboots then gurus. one time, after
crashing, it said my ram was bad (screen boots green) for about 10
minutes, then just started working again. (go figure)

I already got the update off the ftp site, even wasted money getting one
direct from microprose's bbs (not realizing it was the same) and it
STILL gurus! Relevant machine characteristics:

3meg 2000
SupraRam board
AdSCSI board
1meg agnus chip
game is installed in DH1:Games/CIVILIZATION with CIV[1-4]: assigned there.

I WANT TO SEE THE ENDING OF THIS DAMN GAME AND SEE WHAT MY SCORE IS!!!!!!!!

:(

Sean Goller
sg2s+@andrew.cmu.edu
wipeout+@cmu.edu
From: rfentima@ub.d.umn.edu (Robert Fentiman)
Newsgroups: comp.sys.amiga.games
Subject: Re: Indy Crusade Help Wanted
Date: 12 Nov 1992 22:50:03 -0600
Organization: University of Minnesota, Duluth
NNTP-Posting-Host: ub.d.umn.edu

In article <1992Nov12.120051.8818@ac.dal.ca> jtee@ac.dal.ca writes:
>	In Indiana Jones and the Last Crusade, how does one get the
>combination lock to open the safe behind the painting in the
>Nazi fotress?  Secondly, does anyone know how to get the Grail
>signed such that the border guards to the temple won't stop you?
>I've been puzzling over it for half a year now.
>
>	Yeah, I heard about Lucasfilm.  That's really too bad.  I quite
>enjoyed their games.  I'll miss the Indy ones.
>


You have to get the painting of the cup off the wall of Indy's dad's
bedroom.  While wearing the servants uniform, give the paining to the
guard near the safe.  Then just watch and the rest should be obvious. 
What do you mean, get the _G_r_a_i_l_ signed?  You can get the pass
(you'll find out after you do the above) signed by Hitler, and you can
get past all the checkpoints to Iskendrun, if that is what you mean.

Also, don't discount Lucasfilm's Amiga support.  I WROTE them not too
long ago asking if they were going to port the new X-Wing (star wars
flight simulator) to the Amiga, and they siad:

Tuesday, Sept 2, 1992

...

" At this time there has been no decision made on bringing X-Wing over
to the Amiga.  So it may very well come to be available for your system,
but the decision will not likely come until after Thanksgiving.

Thanks you for your interest in LucasArts Games.

Sincerely,

Bill Watters
LucasArts Games
Product Support
"

I will be writing LucasArts about the rumors of no longer supporting the
Amiga (as I have stated in an earlier post), and I will post the reply
here.

	Thanks
	Robert Fentiman

UseNet: rfentima@ub.d.umn.edu
At: University of Minnesota, Duluth

 
Newsgroups: comp.sys.amiga.games
From: positron@engin.umich.edu (Jonathan Scott Haas)
Subject: Re: Prince of Persia
Date: Mon, 09 Nov 92 05:02:39 EST
Organization: University of Michigan Engineering, Ann Arbor
Distribution: comp.sys.amiga.games

In article <1992Nov5.161056.18210@galileo.physics.arizona.edu> huber@soliton.physics.arizona.edu (Eric Huber) writes:
>I am stuck on level 4.  I can work my way past the guards and all the
>way to the right.  Unfortunately, a mirror appears, barring my way 
>back to the door to the next level.  How do I get past this?  I have
>found a passage underneath the mirror leading to a room near the 
>next level door, but it ends underneath the floor and I cannot remove
>the floor above me.  
>

Take a running jump through the mirror.

-- 
__/\__  Jonathan S. Haas         | Jake liked his women the way he liked
\    /  University of Michigan   | his kiwi fruit: sweet yet tart, firm-
/_  _\  positron@engin.umich.edu | fleshed yet yielding to the touch, and
  \/                             | covered with short brown fuzzy hair.
From: dobrien@sybase.com (Dave O'Brien)
Newsgroups: comp.sys.amiga.games
Subject: Getting games to run on A3000
Date: 4 Nov 92 22:46:14 GMT
Organization: Sybase, Inc.
X-UserAgent: Nuntius v1.1

Has anyone had any luck getting the following games to run on an
A3000/WB2?

Arkanoid II: Revenge of DOH
Crazy Cars
Captain Blood
Xenon (the original)
Matrix Marauders

These are European PAL versions that came in a clearance-bin collection.
I was hoping I'd be able to convince them to work using Degrader, but no
luck so far. I might have to give them away to a friend with a 500
(gnash, etc.).

Thanks in advance...
Newsgroups: comp.sys.amiga.games
From: crawford@fslcd2.physics.fsu.edu (Lee Crawford)
Subject: Help running KGS on 1000 (what Kickstart ?)
Organization: ablphebatized
Date: Fri, 13 Nov 92 17:56:06 GMT

Howdy,

  Does anyone know if yoiu need kickstart 1.3 on the amiga 1000 to
run KGS. I can't get my KGS to boot (it's new) the screen
just stays white. 

  Will it run under kickstart 1.2 or are my drives outta alignment
and the cipy prortection is screwing it up ?

  (I hate these chicklet w/ no backspace keyboards)

thanks,

please EMAIL me directly...

lee crawford
crawford@fslcd2.physics.,fsu.,edu
exit
From: root@rkamiga.UUCP (Rick Kelly)
Newsgroups: comp.sys.amiga.games
Subject: Re:  Lemmings II Demo Available For FTP
Distribution: world
Date: 13 Nov 92 11:26:59 EST
Organization: Rick's Amiga

In article <1992Nov12.170611.602@crd.ge.com> (Spike) writes:
>In article <1992Nov11.193852.17607@hubcap.clemson.edu>,
>jmauric@eng.clemson.edu (John Maurice) wrote:
>> 
>> it works fine for me.
>> A500 running 1.3, 1 meg of ram, 2 drives.
>> I just got the streetfighter2 demo called SF2demo.exe.
>> what in the heck is .exe???!?!!!! i tried typing in sf2demo.exe at the
>> shell prompt and nothing. what should i do?
>> 
>> ---
>> 
>>                                             --John
>
>You're trying to run a PC demo on your Amiga. .exe is the file extension
>in MS-DOS for an executable file. Sorry, it just ain't happenin' unless
>you get yourself a Bridgeboard :-)
>
>(Wow. Somebody who actually knows *nothing* about MS-DOS. I can't
>remember when I was that innocent.)

I take it that you didn't get the Pinball Fantasies and Pinball Dreams
demos.

Pinball Dreams	--> Pinball.exe
Pinball Fantasies --> Gamedemo.exe

Runtime uncompressing demos for the Amiga often carry the .exe suffix.

--
Rick Kelly		Rick's Amiga		Framingham, Mass.

		think!unixland!rmkhome!rkamiga!root

Newsgroups: comp.sys.amiga.games,comp.sys.cbm
From: fischers@Informatik.TU-Muenchen.DE (Samuel Fischer)
Subject: Re: Elite: timeless classic or nostalgia piece?
Originator: fischers@hphalle6i.informatik.tu-muenchen.de
Organization: Technische Universitaet Muenchen, Germany
Date: Thu, 5 Nov 1992 13:24:34 GMT


In article <1992Nov3.193814.12632@exu.ericsson.se>, exuhag@s09a05.com (James Hague) writes:
|> In the 10th anniversary issue of Computer Gaming World, there is
|> a compendium of brief reviews for (supposedly) every science
|> fiction game every released.  Here's the entry for Elite:
|> 
|>      Elite ** (two stars = marginal)
|>      Interstellar trade and combat with two thousand planets
|>      in eight galaxies, Elite used wire frame graphics to
|>      depict space flight.  It's popularity was largely a
|>      result of being one of the first games with a "large"
|>      universe to explore.
|> 
|> On the net, Elite has cult-classic status so I was bit surprised
|> by the above assessment.  (I, unfortunately, have never played the
|> game.)  Was this one of those games which was impressive at the
|> time of release, but didn't have the solid design and gameplay
|> to survive?  (Wolfenstein 3-D on the PC falls into this
|> category, IMO.)  For what it's worth, Elite Plus received a
|> rating of "**+"  (like B+, C-, etc.)
|> 
|> Comments?
|>   

A lot! But most would shock a lot of people;) So here is the 'clean' part :

Elite, on good ol' VC64, was, or rather IS, a cult game due to its very
high playability, combined with (for the time) astounishing graphics (fast, and
detailled (remember the 'P' Options, which gave Planets a more attractive look:),
and a relatively complex economic background. (Did I mention the extra missions?)

I played it myself for nearly 6 Month, and during this time, I played a max of
two other games, once or twice. Sadly, the german Version of elite had a bug,
which made the first mission unwinable, so I let it be, and would only load it to
have some nice 3D Nuke'em Action;)

Oh yeah : The wireframe grafics were pretty cool for a 1 Mhz/8 Bit computer :
They even had Hidden Line Removal :)

As far as I know, there are NO Space Exploration 3D Vector Grafik games which are
as enjoyable as Elite. I tried a lot of them, but they were too much on the 3D-
or too much on the Economics Side. Only Elite had a well balanced ratio of both.

One last point : As far as I know, Elite was 22Kb long, and didn't load anything
while playing, so, even on the Technical side, it was pretty good;)

bye,
sammy



--------------------------------------------------------------------------------
					|
' Every Day is like the last,		|  mails to  :  	
  Each a Pleasure, when it's past. '	|  fischers@hphalle4.informatik.
		(Paul Roland) 		|  tu-muenchen.de
----------------------------------------|
	Did I forgot to say IMHO??	|
--------------------------------------------------------------------------------
Newsgroups: comp.sys.amiga.games
From: 22black@sol.cs.wmich.edu (Martin Black)
Subject: Re: Lemmings II Demo Available For FTP
Organization: Western Michigan Univ. Comp. Sci. Dept.
Date: Wed, 11 Nov 1992 01:45:29 GMT

davereed@wam.umd.edu (Michael Robert Bromery) writes:

>  About the lemmings II demo from physik. Well, like I stated in my last post,
>  it seems like the lemmings II demo(THAT lemmings II demo) <- In specific,
>   needs you to turn off all extra memory except for the first 512k ram
>   expansion that you put in the bottom of your A500. It should work then
>  I have no idea why you have to do this, but so far, this is the only thing
>  I had to do it for. Other than that, I believe it could be aproblem created
>   from the copy of the original demo. Kind of like the Beast 3 demo. The one
>  I ftp'd many times from the ftp sites here I couldn't get to work the 
>  second half of it at all. THe first half worked but the second half
>   at the fortres didn't work. But when I got my demo of the samething straight
>   from Psygnosis. Ta da!!!! The whole demo worked perfectly. Go figure....

>  -- Mike
>  Email: davereed@wam.umd.edu
Gee I ran it on an 030 amiga a500 with 4mb fast.  All I had to do is go into pal
mode.  Perhaps that is the problem.  

Works nice, it uses the clown tribe, and the snowbums tribe in it.
But the third level is a bit tough.

Martin
From: uzun@crash.cts.com (Roger Uzun)
Newsgroups: comp.sys.amiga.games
Subject: Update to A4000 games, more run than I thought.
Date: 8 Nov 92 07:23:28 GMT
Organization: CTS Network Services (crash, ctsnet), El Cajon, CA

An update to the A4000 games compatibility, there is a preboot
menu you can call up by pressing both mouse buttons while booting.
This allows mode games to run.

Also I could not get Populous II to run at all.

The Following Games run if you hold both mouse
buttons down on bootup, and choose NOCACHES from the
boot menu, and original Chips from the display menu,
then continue the boot:

BAAL
Gauntlet II
RAMBO III
Sword of Sodan
Paperboy
Rainbow Islands (a bit jumpy, needs PAL mode)
Obliterator 
Leander (sprites break up at later levels)

-Roger
--------------------------------------------------------------
bix: ruzun
NET: uzun@crash.cts.com
From: M.A.Pye@bradford.ac.uk (Michael Pye)
Newsgroups: comp.sys.amiga.games
Subject: re : Basketball game ?
Date: 7 Nov 92 22:31:43 GMT
Organization: University of Bradford, UK
Originator: 91756349@ccw308


As to the original equiry about basketball games, there ARE some
others apart from TVS Basketball available for the Amiga. 

Anco's Tip Off was meant to do for basketball games what kick off
did for football games..... it failed. There's Double Dribble from
konami but again this is very poor game. The only thing it has going
for it is that as you Dunk it shows a close up of the move. Hewson 
has a game called Future Basketball, nice little game but similar to
speedball in that its a futuristic violent sport rather that a basketball
game.

TVS Basketball is the best. If there's a TVS Basketball 2 coming out,
I for one would but it straight away. 

Does anyone know of any other basketball games ?

Mike
Department of Computing
University of Bradford
Newsgroups: comp.sys.amiga.games
From: nv91-aki@nada.kth.se (Aleksander Kiriakow)
Subject: Black Crypt
Organization: Royal Institute of Technology, Stockholm, Sweden
Date: Sat, 7 Nov 1992 16:47:05 GMT

I've just started the Conquest of the by now famous Black Crypt and one
thing struck me when I started my first party.....I seem to be unable to arrange
characters the way I want to, i e Fighter and Druid in front and Magic User
and Cleric behind....But the only way I seem to make the party is :
Fighter Cleric
MU	Druid
.....Now..I want my cleric in the back row for healing  :)
Does any1 know if this can be done and if so how?
Please answer to nv91-aki@nada.kth.se as I can't read the News as often as I'd
want to...But...this Group is of course o.k too  :)
Thanks!

Newsgroups: comp.sys.amiga.games
From: davereed@wam.umd.edu (Michael Robert Bromery)
Subject: Re: Lemmings II Demo Available For FTP
Organization: University of Maryland, College Park
Date: Thu, 12 Nov 1992 06:49:14 GMT

   I downloaded the thing twice and I'm sure my copy couldn't have gotten
  corrupted even when both times they were perfect DMS unpakers.
    It is probably that most of you have 3000s and 2000s or 1 meg chip
  stuff. I was wondering if anybody could say the same with 512k chip and
   has side expansion ram on an A500? I happen to have the Supra Ram RX
   with 2 megs mem on the side, that which this game only doesn't like.
  Still, it is the only thing in existance so far that that is the case.
   But it could be just THAT demo in particular.  First of all, 2000s and
   3000s probably have some slight difference in configuring ram there and
   especially with 1 meg chip or more. I don't know how odd Supra ram can
    configure it's ram since it is only using standard SIMMs which my 
   Supra ram testing kit says is in perfect order. Still makes me wonder
    where the bug is comming from.
Newsgroups: comp.sys.amiga.games
Subject: Re: Amiga World's Top PD Games of 1992
From: mneylon@jupiter.cse.utoledo.edu (Michael Neylon)
Date: 10 Nov 92 18:10:39 EST

IO20197@MAINE.MAINE.EDU (Rob Champagne) writes:
: Perhaps some of you will remember from last year I posted to this news group
: looking for some games that Amiga World magazine rated at the best PD of 1992.
: I am running a bulltien board system here in Maine, USA and last year my users
: loved being able to download what they read about in the magazines.  Here is
: the list for this year.  (Amiga World magazine December 1992, page 12)
: 
: Mother Lode         ( Have this one.  ftp.wustl.edu cd systems/amiga/games )
: Umoria 5.4          ( I found 5.3 but...)
Both Umoria 5.4 (plain text version as described) and Amiga Moria 1.1 (
Umoria 5.4 w/ enhancments for ease on the Amiga side ONLY) are avail
at most sites.  AM 1.1 is definitely at wuarc.

: Minefield 1.15
There are sevelar Minefield like games on FF disks 540-550
: Poing 1.0           ( Picked this one up from amiga.physik.unizh.ch )
: Intruder Alert      ( Got this one too )
: Deluxe Pac Man
: Rocky
: Super Artillery
Im SURE I saw these last three at wuarc.  Have you checked the incoming
dir in the amiga section?
-- 
Michael Neylon   aka Masem the Great and Almighty Thermodynamics GOD!
      //         | Senior, Chemical Engineering, Univ. of Toledo
  \\ // Only the |   Summer Intern, NASA Lewis Research Center
\  \X/   AMIGA!  |         mneylon@jupiter.cse.utoledo.edu           /
From: clopez@weird.miami.fl.us (Carlos Lopez)
Newsgroups: comp.sys.amiga.games
Subject: Re: Amiga's game market
Date: 13 Nov 92 00:34:09 EDT
Organization: Weird BBS [Amiga] (305)553-3207 S. Miami, FL USA

Considering that the Amiga had 10% of the software entertainment market just
one year ago with the Mac following behind with 5% and also counting that there
are many times more Macs than Amigas.....in perspective, the Amiga is doing
very well.  I'm sure the ratio between the Amiga and Mac haven't changed much
in entertainment sales.
From: frostbit@src4src.linet.org (Rajesh Goel)
Newsgroups: comp.sys.amiga.games
Subject: Re: SHUFFLEPUCK CAFE - HELP!!!
Keywords: Biff, Mystic
Date: 13 Nov 92 05:32:26 GMT
Article-I.D.: src4src.1992Nov13.053226.5949
Organization: The Source for Source

In article <1992Nov10.002436.4896@mnemosyne.cs.du.edu> smaus@nyx.cs.du.edu (Scot
t Maus) writes:
>
> HAS anyone tried or played this game? I just picked it outof my collection
>and can't find the instructions, and don't remember if there are any
>special keys or skills to do!
>
> Any help on this would be GREATLY APPRECIATED!!
>
>Thanks!!
>Scott


    No special keys, codes, etc.  Just boot the game, click on any of the
patrons in the bar and wait for diskload to finish...make sure you have a LARGE
desktop surface to play on...;)

------------------------------------------------------
   frostbit@src4src.linet.org
     A4000 -- Workstation performance that's AFFORDABLE
-------------------
Newsgroups: comp.sys.amiga.games