HDTenEightyP/NetNews huggingface dataset:
From: "james kewageshig" <james.kewageshig@canrem.com>
Newsgroups: comp.sys.amiga.graphics
Subject: port renderman (?!)
Date: 30 Jul 92 05:20:57 EST
Reply-To: "james kewageshig" <james.kewageshig@canrem.com>
Distribution: comp
Organization: Canada Remote Systems

Hi all,

Well, I just received some information from PIXAR about RenderMan
and all their related products, and partially to my suprise, the 
RenderMan Toolkit is available on the following platforms:

Sun3, Sun 4/SPARC, SGI 4D/Indigo, DECstation, HP9000 300/400,
HP9000 700, NeXT, RISC 6000, 80386/486 PC (!!?)...

(Also, theres MacRenderMan...)

I already knew that there was no Amiga version of the software, but
was unaware that it is available for the IBM.

Now, I was thinking that if enough people were to request that RenderMan
be ported over to the Amiga, maybe PIXAR would.

Your Part:  Just E-Mail me a short message stating that you would like
            to see an AmigaRenderman (mouthful ;) ).  Also, please 
            indicate the price range you would consider buying it at
            from the following:  $1000, $800, $500-under.  ( keep in
            mind that MacRenderman retails for $795)

My Part:    I'll collect all the responses and FAX them a list of people
            who would like to see it.  I'll Fax them the list as of
            AUGUST 14, just over 2 weeks from now.  If the response
            continues past that, I'll Fax them a second list.


PS: I know that RenderMan is just a rendering program, but once that
    is ported, there shouldn't be a problem convincing programmers to
    write a modeller for it...
 _________________________________________________________________________ 
|0 ___ ___  ____  ____  ____                                             0|\
|   \ \//    ||    ||    ||                James Kewageshig               |\|
|   _\//_   _||_  _||_  _||_      UUCP: james.kewageshig@canrem.uucp      |\|
|   N E T W E R K    V I I I    INET: james.kewageshig%canrem@lsuc.on.ca  |\|
|0_______________________________________________________________________0|\|
 \_________________________________________________________________________\|
---
  DeLuxe 1.25 #8086  Head of Co*& XV$# Hi This is a signature virus. Co
--
Canada Remote Systems  - Toronto, Ontario/Detroit, MI
World's Largest PCBOARD System - 416-629-7000/629-7044
Newsgroups: comp.sys.amiga.graphics
From: flui@fraser.sfu.ca (Francis Wai Gee Lui)
Subject: Re: Want vista, but not sure.
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Mon, 27 Jul 1992 03:46:08 GMT

In article <62855@cup.portal.com> Harv@cup.portal.com (Harv R Laser) writes:
>A few months back a similar situation occured with a certain paint 
>program. It was produced as a "coverdisk" version for a UK magazine.
>The magazine provided very little documentation in that issue, but
>enouraged readers to send in some amount of money to receive a full
>printed manual, which the maker of the paint program had done up
>especially to be sold this way thru the magazine to its UK/Euro
>customers. His contract with the magazine specifically prohibited
>distribution of this issue with this disk in the USA where his
>paint program is sold commercially, by dealers, in a full package with
>the manual included.  
>
>Well guess what hapened... the magazine was imported and ended up on
>USA dealers' shelves anyway.  Upon hearing this my friend, the
>author and self-publisher of the paint program, well he basically
>hit the ceiling. He's probably still trying to scrape himself off.
>
>At any rate, my hunch is that that version of Vista you're trying
>to get from that coverdisk issue is PAL only, and that VRLI will tell
>you it wasn't meant for USA distribution. 

Isn't that stupid, though, since here in Canada, most Amiga dealers import
Euromags?  Well, since we're still loyal to the Queen and all, I guess
we have closer ties to Europe, "EH?"  :)  (Just had to add in a 
"Canadian-ism.")

  __   __
 / /\ /_/\__   Francis Lui
/_/ /\\ \ \/\  e-mail: flui@sfu.ca
\ \  / \ \  /
 \ \ \  \_\/   Friends don't let
  \_\/         friends use MS-DOS.
Newsgroups: comp.sys.amiga.graphics
From: flui@fraser.sfu.ca (Francis Wai Gee Lui)
Subject: Re: FAX to Prof Draw Trace?
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Fri, 31 Jul 1992 04:41:35 GMT

In article <71pm!1_.gmz@netcom.com> gmz@netcom.com (Gerry Zeitlin) writes:
>In article <1992Jul29.213222.54@pro-freedom.cts.com> eeb@pro-freedom.cts.com (Ed Brown) writes:
>>
>> > I don't have PageStream...
>>
>>Too bad.  It is a superior program.
>
>Ah well...  How was I to know?  When I was checking out the offerings
>I happened to talk to one outfit that said they used ProPage for everything
>and loved it.  And I had already put time into learning Pagesetter II.
>So here I am...

Opinions, opinions.  If you want to get a taste of PageStream 2.1 (next-to-
latest version), try the PageStreamDemo on various FTP sites (e.g. wuarchive).
I think you'll find there's very little to be jealous about (well, the kerning
controls).  The demo version is uglier than a hacker's backyard!  The latest 
version, 2.2HL, looks much better, but I don't think that even Hotlinks is 
enough to woo me over.  I think ProPage 3.0 is finally the Amiga professional's 
choice in DTP software, for it's stability (no more bugs in style/para tags,
and it's only crashed on me once since I got it) and ARexx power.  However,
I wish it had ligatures, editable kerning tables, and proper `` and '' marks
that don't spread apart in justified paragraphs (the Mac and NeXT have them!).

  __   __
 / /\ /_/\__   Francis Lui
/_/ /\\ \ \/\  e-mail: flui@sfu.ca
\ \  / \ \  /
 \ \ \  \_\/   Friends don't let
  \_\/         friends use MS-DOS.
From: "james kewageshig" <james.kewageshig@canrem.com>
Newsgroups: comp.sys.amiga.graphics
Subject: draw4dpro obj convert
Date: 27 Jul 92 23:28:33 EST
Reply-To: "james kewageshig" <james.kewageshig@canrem.com>
Distribution: comp
Organization: Canada Remote Systems

Hi All,
Does anyone know where I can get Draw4D objects or a coverter for 
converting objects into Draw4D objects.  As far as I know, Draw4D only 
loads its own format (bad move).  Also, Pixel 3D and Interchange so far 
don't have a Draw 4D converter.   THANKS
 _________________________________________________________________________ 
|0 ___ ___  ____  ____  ____                                             0|\
|   \ \//    ||    ||    ||                James Kewageshig               |\|
|   _\//_   _||_  _||_  _||_      UUCP: james.kewageshig@canrem.uucp      |\|
|   N E T W E R K    V I I I    INET: james.kewageshig%canrem@lsuc.on.ca  |\|
|0_______________________________________________________________________0|\|
 \_________________________________________________________________________\|
---
  DeLuxe 1.25 #8086  Head of Co*& XV$# Hi This is a signature virus. Co
--
Canada Remote Systems  - Toronto, Ontario/Detroit, MI
World's Largest PCBOARD System - 416-629-7000/629-7044
From: paul@kagaku.se.fujitsu.co.jp (Paul Donnelly)
Newsgroups: comp.sys.amiga.graphics
Subject: artist needed
Date: 22 Jul 92 13:53:40 GMT
Distribution: comp
Organization: Fujitsu Ltd. Scientific systems DEPT., Tokyo, Japan.

Hello world. We are brilliant coders who intend to become
famous writing brilliant computer games. We need a brilliant
artist. Please send an example of your work to:

62 Carmoney Road, Eglinton, N.Ireland. BT47 3PH or
5 Newry Rd, Warrenpoint, N. Ireland. BT34 3LA

Believe me, we are f**king awesome.
From: ab@nova.cc.purdue.edu (Allen B)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Digitizing from VHS videocassette
Date: 31 Jul 92 15:42:05 GMT

In article <1992Jul30.054722.2469@crash.cts.com> uzun@crash.cts.com (Roger  
Uzun) writes:
> What is the best way to digitize frames from a VHS videocassette,
> into 24 bit IFF's.  I would like to do it from a running casette,
> because freeze frame on the VCR I would use jitters a bit.

I get pretty good results from DCTV (but I use a Sony R5 as
the source).  Macrovision tapes are (as always) a problem
if you want to grab from commercial stuff.  Roll around
'til you find a frame that doesn't jitter- or get a
LaserDisc.

DCTV only looks at the source for a few seconds and scans
top to bottom (yeah, that's weird for a slow-scan device)
so you can clean up a lot of its problems.  DigiView never
worked as well.

If you're shooting your own stuff and only need still
frames, go get a still-video camera.  That's what I use
whenever I can.

Some people use VCRs with digital freeze frames.  Yeah,
you could do that, but the resolution of most of those
bites.  In emergencies, I've used the (PIP) digital
freeze on my R5.  Looks OK, but the analog still frame looks
much better.

If you know someone with a DCTV, go play with it and see if it
works for you.  If not, you need a better source or a better
digitizer- either of which might cost you big bucks. 

Allen B (More toys than time)
From: robertk@taoami.lerctr.org (Robert Kesterson)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: DigiView Gold
Distribution: world
X-NewsSoftware: GRn 1.16e (7/4/92) by Mike Schwartz & Michael B. Smith
Date: 27 Jul 92 22:32:22 CDT
Organization: Not an Organization

In article <s_fuller.711575310@vincent1.iastate.edu> s_fuller@iastate.edu (Steve Fuller) writes:
> I have a DigiView Gold that I received with my Amiga recently.
> Last night I tried capturing some still images from a paused VCR
> in it but I had no luck. All of the pictures came out in black
> and white. I have a 1 meg Amiga 2000 with 1.3 ROMS. Is there
> anything that I am missing??? The (very slim) excuse for a manual
> wasn't much help either. Will this work with a VCR or do I need
> to hook it up to a camera of some sort???? Any help is
> appreciated...
>
>

Digiview is a monochrome digitizer.  So your paused VCR picture
was *supposed* to be in shades of grey.  To make it do color
digitizations, it is necessary to split the incoming signal
into its red, green, and blue components, digitize each seperately,
then combine them into one color image.  This can be done either
with the plastic filters Newtek provides, or better yet, with
a color splitter.

In any case, you probably will not get very good results from
a paused VCR, unless you have a *very* good still frame on your
VCR.  Typical use is with a camera or a running tape of a still
image.

======================================================
 Robert Kesterson 	    robertk@taoami.lerctr.org
From: ab@nova.cc.purdue.edu (Allen B)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Point Sizes
Date: 27 Jul 92 19:00:22 GMT

In article <James_Hastings-Trew.0hws@telepro.UUCP>  
James_Hastings-Trew@telepro.UUCP (James Hastings-Trew) writes:
> 
> I do have one question -- how in the hell is a typesetter supposed to
> measure these fonts and come up with the proper point size. A common
> typesetting task is to be given a sample of type and have to set some new
> type to replace the old. With Adobe making these fonts at all sizes, how
> the heck is a typesetter supposed to measure the old type to know what
> point size to set the new type in? Whacky...

I don't know.  I always wing it.  I field a lot of PostScript
questions here, and that's one I've not figured out.  The
afm file will tell you enough to figure it out, but it
varies among fonts.  Maybe we should consult our friends
in comp.lang.postscript? 

The old Amiga bitmapped fonts were measured in pixels. 
How do the Compugraphic ones fare?  I haven't played with
them much. 

> What other fonts do you have on your NeXT? I have severa Adobe fonts on my
> Amiga, so I will use your test file as a basis and test some other fonts to
> see if perhaps Times and Courier are the exceptions that prove the rule...

Those are all the stock fonts on a NeXT (except Symbol).  I
formatted the article so you could just click on it when
read on a NeXT.  (The newsreader recognizes the PS-Adobe
stuff.) 

I've got some other fonts, but most of them aren't from
Adobe (they're ones available from ftp sites).  I could
try them too, but I thought these'd be more definitive. 


The 72 point Times-Roman 'E' is 48 points tall (following
the 2/3 Rule).  If you change the program a little, you can
add a guideline to make this clear.  I also made the
pointsize a variable so you could change it.  The other
numbers are still arbitrary, but this is just a hack:


%!PS-Adobe-2.0
%%Title: 2/3 box around PS E's
%%Creator: Allen B

/PS 72 def	% Pointsize of letters

0 setlinewidth
36 72 moveto
0 PS 2 mul 3 div dup neg 3 1 roll rlineto
7.5 72 mul 0 rlineto
0 exch rlineto
closepath
stroke		% 2/3 tall and very wide box

72 72 moveto
/Helvetica findfont PS scalefont setfont
(E) show
/Times-Roman findfont PS scalefont setfont
(E) show
/Courier findfont PS scalefont setfont
(E) show

showpage
From: Jarrett_Volzer@neonate.amiga.atl.ga.us (Jarrett Volzer)
Newsgroups: comp.sys.amiga.graphics
Subject: Genlock for sale
Date: 22 Jul 92 19:42:20 GMT
Organization: The Village BBS

Hey graphics folks!  Need a professional quality genlock?  I'm selling a
SuperGen (external - works w/ any Amiga!).  I paid $620 less than a year
ago, and I'm selling for $450.  This is as good as brand new!  I've already
dropped the price from $495, so $450 is firm.  I don't read this newsgroup
often, so please Email me at:  Jarrett_Volzer@neonate.amiga.atl.ga.us  or
call
                     (404)850-1195 home
                     (404)835-4158 work M-F 9-6 EST

Jarrett


-- Via DLG Pro v0.992
From: mark@calvin..westford.ccur.com (Mark Thompson)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: motion blur...
Date: 24 Jul 92 15:23:31 GMT
Organization: Concurrent Computer Corp. Westford MA.

In article <1992Jul22.854.7999@dosgate> "james kewageshig" <james.kewageshig@canrem.com> writes:
>mark@calvin..westford.ccur.com (Mark Thompson) writes:
>MT>A simplistic approach of merely doing additional sub-frame time
>MT>renders and compositing.
>Actually just thinking back to your AC article, you could kinda do it 
>with the 'transparency' setting in LightWave, like for rocket blasts.

Its better to avoid transparency because it significantly increases render
time. By using the compositing features of LightWave, you can use foreground
fade with multiple passes to add "motion ghosts" of your motion blurred
objects. It requires a little extra work in setting up some sub-frame time
motion scenes with only the blurred object, but then the generated files
can be composited into the original animation without a HORRENDOUS amount
of compute overhead. If the camera is stationary or the background is
fixed, you should be able to accomplish some fairly efficient and impressive
blurring. I've left out a lot of the details but I only have so much time
in a day.
%~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~%
%      `       '        Mark Thompson                 CONCURRENT COMPUTER  %
% --==* RADIANT *==--   mark@westford.ccur.com        Principal Graphics   %
%      ' Image `        ...!uunet!masscomp!mark       Hardware Architect   %
%     Productions       (508)392-2480 (603)424-1829   & General Nuisance   %
%                                                                          %
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Newsgroups: comp.sys.amiga.graphics
From: cs902125@ariel.yorku.ca (SHUK C YIP)
Subject: Re: Questions about the H-P Deskjet 500C printer
Organization: York University, Toronto, Canada
Date: Mon, 27 Jul 1992 04:39:23 GMT

In article <1992Jul26.180248.18772@Synopsys.Com> ranjit@synopsys.com (Ranjit Padmanabhan) writes:
>I was pondering the purchase of an H-P Deskjet 500C, and had a few questions
>I was hoping I could get some help with. If this discussion has already
>graced this newsgroup, I apologise, and request copies of the relevant
>articles.
>
>1) Can I just buy an H-P Deskjet 500C, hook it up to the Amiga and expect it
>to work with a standard printer driver selectable from Preferences? If not, is
>a printer driver available? Can I use it with Workbench 1.3, or is 2.0
>required?
>
Yes

>2) I have noticed that Amiga dealers charge about $700 for the 500C, while PC
>dealers charge less than $600. Is there a reason for this, for instance, is the
>version sold by the Amiga dealers outfitted with any extra ROMs, software?
>
No reason for this.

>3) What exactly is a PostScript printer? Is this something that can print
>PostScript files? Do most Amiga word-processors generate PostScript? Is this
>an issue with the 500C?
>

Almost all graphics WP support Postscript.

>4) Assuming I plan to generate 80% text (B/W), and 20% colour output, is the
>500C a reasonable choice? Quality is important, and I do not want streaky
>colour prints.
>
Yes

>5) What is the highest-rated word processor for the Amiga 2000? I would like
>recommendations based on "bang for the buck".
>
For 80% text, I recommend Excellence!


Newsgroups: comp.sys.amiga.graphics
From: mark@calvin..westford.ccur.com (Mark Thompson)
Subject: Re: IFF24 to Toaster
Organization: Concurrent Computer Corp. Westford MA.
Date: Thu, 23 Jul 1992 14:00:34 GMT

In article <1992Jul23.035636.23359@mnemosyne.cs.du.edu> bscott@nyx.cs.du.edu (Ben Scott) writes:
>There has GOT to be an easier way to get IFF24s to display through the
>Toaster.  There's just gotta.
>(no, I'm not going to start using Lightwave, thanks very much)

No problem, just use LightWave!!.........No I don't mean for rendering.
Go into LightWave and load your IFFs as an Image Sequence (just give
the file name prefix). They will have to be named something like:
pic001, pic002, pic003, etc. Then in the Background window/menu, select
that sequence as your background image. Next set camera resolution to
medium resolution and overscan on. Now in the Scene window, enter the
appropriate start and end frame numbers. Finally, in the Record window,
you can either use Save Frames or have it record the frames to the MII
unit on the fly. Kick it all off by hitting Render in automatic mode.

The other option is to use the supplied ARexx scripts to control Toaster
Paint in a batch fashion. However, you may not be as lucky getting those to
work correctly.
%~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~%
%      `       '        Mark Thompson                 CONCURRENT COMPUTER  %
% --==* RADIANT *==--   mark@westford.ccur.com        Principal Graphics   %
%      ' Image `        ...!uunet!masscomp!mark       Hardware Architect   %
%     Productions       (508)392-2480 (603)424-1829   & General Nuisance   %
%                                                                          %
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Newsgroups: comp.sys.amiga.graphics
From: kholland@hydra.unm.edu (Kiernan Holland)
Subject: Re: port renderman (?!)
Date: Fri, 31 Jul 92 06:32:25 GMT
Organization: University of New Mexico, Albuquerque
Distribution: comp

In article <1992Jul30.854.8092@dosgate> "james kewageshig" <james.kewageshig@canrem.com> writes:
>Hi all,
>
>Well, I just received some information from PIXAR about RenderMan
>and all their related products, and partially to my suprise, the 
>RenderMan Toolkit is available on the following platforms:
>
>Sun3, Sun 4/SPARC, SGI 4D/Indigo, DECstation, HP9000 300/400,
>HP9000 700, NeXT, RISC 6000, 80386/486 PC (!!?)...
>
>(Also, theres MacRenderMan...)
>
>I already knew that there was no Amiga version of the software, but
>was unaware that it is available for the IBM.
>
>Now, I was thinking that if enough people were to request that RenderMan
>be ported over to the Amiga, maybe PIXAR would.
>
>Your Part:  Just E-Mail me a short message stating that you would like
>            to see an AmigaRenderman (mouthful ;) ).  Also, please 
>            indicate the price range you would consider buying it at
>            from the following:  $1000, $800, $500-under.  ( keep in
>            mind that MacRenderman retails for $795)
>
>My Part:    I'll collect all the responses and FAX them a list of people
>            who would like to see it.  I'll Fax them the list as of
>            AUGUST 14, just over 2 weeks from now.  If the response
>            continues past that, I'll Fax them a second list.


Good luck!!

In my heart, I believe that PIXAR would be better off with an
Amiga. Boy, it my spur some serious modeler ports. Actually, it would 
give me a reason to buy a 68040. Right now, I can hardly say that 
Imagine 2.0 would be a reason.                               



>
>PS: I know that RenderMan is just a rendering program, but once that
>    is ported, there shouldn't be a problem convincing programmers to
>    write a modeller for it...

Damn right!!
Lightwave is like small dick compared to renderman.
Not only becuase renderman is more flexible but becuase there is a 
heck of a lot of software written around it. Imagine all the neat 
MAC rendering software that will be ported.       

By the way, 600 dollars. I would, but I have access to one at 
main campus. I know our SUs would be interested in the market 
after Renderman's arrival to the Amiga platform.

> _________________________________________________________________________ 
>|0 ___ ___  ____  ____  ____                                             0|\
>|   \ \//    ||    ||    ||                James Kewageshig               |\|
>|   _\//_   _||_  _||_  _||_      UUCP: james.kewageshig@canrem.uucp      |\|
>|   N E T W E R K    V I I I    INET: james.kewageshig%canrem@lsuc.on.ca  |\|
>|0_______________________________________________________________________0|\|
> \_________________________________________________________________________\|
>---
> ~ DeLuxe} 1.25 #8086 ~ Head of Co*& XV$# Hi This is a signature virus. Co
>--
>Canada Remote Systems  - Toronto, Ontario/Detroit, MI
>World's Largest PCBOARD System - 416-629-7000/629-7044


Newsgroups: comp.sys.amiga.graphics
From: cc069@cleveland.Freenet.Edu (Daniel Sternklar)
Subject: Re: MIDI Cycluphonics version 1.0 released.
Organization: Case Western Reserve University, Cleveland, Ohio, (USA)
Date: Fri, 24 Jul 92 07:00:30 GMT


Hello I downloaded the lzh file it appears to be corrupt
I tried lharc lha and lz all agree could you repost please
thanks
-ds
From: kholland@hydra.unm.edu (Kiernan Holland)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Digitizing from VHS videocassette
Date: 31 Jul 92 05:51:14 GMT
Organization: University of New Mexico, Albuquerque

In article <1992Jul30.054722.2469@crash.cts.com> uzun@crash.cts.com (Roger Uzun) writes:
>What is the best way to digitize frames from a VHS videocassette,
>into 24 bit IFF's.  I would like to do it from a running casette,
>because freeze frame on the VCR I would use jitters a bit.
>
>-Roger
>--------------------------------------------------------------
>bix: ruzun
>NET: uzun@crash.cts.com

I'd like to find something that does just the opposite. Anyone know of 
any real cheap (-2 to +2 frame accurate) video recorders and any 
amiga hardware that will control the video recorders? I'm sorta doubtful
about showing animations from my Amiga, as a cure to the problem. 
I would like to do something like create an animation and have a 
frame buffer of DCTV render frames and dump them to the VCR. 

Thanks. 

(some are probably asking, is this Kiernan. Ya, I just have some money and 
 am thinking about some things I have always wanted. Actually I'm 
 wanting to learn some of the videography terminology.)
Newsgroups: comp.sys.amiga.graphics
From: jyork@iastate.edu (The One Who)
Subject: Re: AmaxII+ ???
Organization: Iowa State University, Ames IA
Date: Wed, 22 Jul 1992 19:06:13 GMT

In <1992Jul21.181410.22002@CERIS.Purdue.EDU> jheath@CERIS.Purdue.EDU (Jim Heath) writes:


>Is it possible to run Quicktime on AmaxII+?  I suspect the answer
>is no, but I am curious about AmaxII+ capabilities.

I have tried this, and since it has no color capabilities, the answer is
                  
            N   N  OOO
            NN  N O   O
            N N N O   O
            N  NN O   O
            N   N  OOO
 
Sorry, I was hoping it would too :)