From: jpenne@ee.ualberta.ca (Jerry Penner)
Newsgroups: comp.sys.apple2
Subject: GEnieLamp Oct 1992 [4 parts]
Summary: GEnie online magazine for the Apple II
Date: 6 Oct 92 07:44:11 GMT
Organization: University Of Alberta, Edmonton Canada

This is part 4 of 4 parts.

This is GEnieLamp, an online magazine produced by various people on
the GEnie information service.  It is posted to the Internet by
request of Thomas Schmitz (TOM.SCHMITZ on GEnie), the Apple II editor
for GEnieLamp.  He is resigning his post as editor (as you can read in
this month's issue) but I will keep posting this to the Internet in
all likelihood.

There are four (4) parts, each of which is approximately 1000 lines +
the regular Internet header lines.

Enjoy.

---8<--- snip ---8<--- snip ---8<--- snip ---8<--- snip ---8<---


     When they got to Las Vegas they helped to set up the booth, and then
returned to working on the disk drive.  They stayed up all night, and by
six in the morning they had a functioning demonstration disk.  Randy
suggested making a copy of the disk, so they would have a backup if
something went wrong.  They copied the disk, track by track.  When they
were done, they found that they had copied the blank disk on top of their
working demo!  By 7:30 am they had recovered the lost information and went
on to display the new disk drive at the show.<3>,<4>

     Following the Consumer Electronics Show, Wozniak set out to complete
the design of the Disk II.  For two weeks, he worked late each night to
make a satisfactory design.  When he was finished, he found that if he
moved a connector he could cut down on feedthroughs, making the board more
reliable.  To make that move, however, he had to start over in his design.
This time it only took twenty hours.  He then saw another feedthrough that
could be eliminated, and again started over on his design.  "The final
design was generally recognized by computer engineers as brilliant and was
by engineering aesthetics beautiful.  Woz later said, 'It's something you
can ONLY do if you're the engineer and the PC board layout person yourself.
That was an artistic layout.  The board has virtually no feedthroughs.'"<5>


THE DISK II: COST   The Disk II was finally available in July 1978 with
"""""""""""""""""   the first full version of DOS, 3.1.  It had an
introductory price of $495 (including the controller card) if you ordered
them before Apple had them in stock; otherwise, the price would be $595.
Even at that price, however, it was the least expensive floppy disk drive
ever sold by a computer company.  Early production at Apple was handled by
only two people, and they produced about thirty drives a day.<6>,<7>

     Apple bought the drives to sell with Woz's disk controller from
Shugart, right there in Silicon Valley.  To cut costs, however, they
decided to go to Alps Electric Company of Japan and ask them to design a
less expensive clone.  According to Frank Rose, in his book "West Of Eden":

     "The resulting product, the Disk II, was almost obscenely
     profitable:  For about $140 in parts ($80 after the shift to
     Alps) [not counting labor costs], Apple could package a disk
     drive and a disk controller in a single box that sold at retail
     for upwards of $495.  Better yet was the impact the Disk II had
     on computer sales, for it suddenly transformed the Apple II from
     a gadget only hard-core hobbyists would want to something all
     sorts of people could use.  Few outsiders realized it, but in
     strategic terms, Woz's invention of the disk controller was as
     important to the company as his invention of the computer
     itself."<8>

                               [*][*][*]


NEXT INSTALLMENT  The Apple II Plus
""""""""""""""""
NOTES
"""""
     <1> Gregg Williams and Rob Moore, "The Apple Story, Part 2: More
         History And The Apple III", BYTE, Jan 1985, pp. 167-168.

     <2> Paul Freiberger and Michael Swaine, "Fire In The Valley, Part Two
         (Book Excerpt)", A+ MAGAZINE, Jan 1985, p. 45.

     <3> Williams and Moore, "Part II", p. 168.

     <4> Freiberger and Swaine, (Part Two), p. 45.

     <5> Freiberger and Swaine, (Part Two), p. 46.

     <6> -----, "A.P.P.L.E. Co-op Celebrates A Decade of Service",
         CALL-A.P.P.L.E.,  Feb 1988, pp. 12-27.

     <7> -----,  "Apple and Apple II History", THE APPLE II GUIDE, Fall
         1990, pp. 9-16.

     <8> Frank Rose, WEST OF EDEN: THE END OF INNOCENCE AT APPLE COMPUTER,
         1989, pp. 62.


        /////////////////////////////////////// GEnie_QWIK_QUOTE ////
       / "I'm *sold* out & _all_ shipped out... Whew, 26 outa 32.. /
      / GEnie is a wonder!!!"                                     /
     ////////////////////////////////////////////  T.EVANS21  ////



[EOA]
[LIB]//////////////////////////////
              THE ONLINE LIBRARY /
/////////////////////////////////
Yours For The Downloading
"""""""""""""""""""""""""
By Mel Fowler
    [MELSOFT]


            >>> TOP 10 LIST FROM THE AUGUST UPLOADS <<<
            """""""""""""""""""""""""""""""""""""""""""

     These are among the best UPLOADs to the A2 Software Library in the
past month.   Please check them out.   You will not be disappointed.

                               [*][*][*]


19253  Name: CASTLE.ARMS.BXY  V1.1      Castle Arms is a two player
game for the Apple IIgs.  The object is to volley a cannon shot across
a random terrain and strike the opponent's castle.

19246  Name: DYAINSTS1.BXY      This is a packed disk full of
instruments created by the DYA.  They can be used with SoundSmith and
NoiseTracker.

19244  Name: TIMELORDDEM.BXY     This is a demo version of TimeLord
IIGS a new adventure, role playing game from DreamWorld Software.
Great game.

19224  Name: COMP.KB.BXY  V4.01     This is an upgraded and fixed of
the V3.0 and allows for multiple users on a 3.5" disk or hard drive
only.   This version is also SHAREWARE.

19215  Name: DE.DEMO.BXY      Freeware demonstration of the Desktop
Enhancer V2.0 from Simplexity Software.  This is an excellent enhancer
for the System 6.0 Finder.  Check it out.

19205  Name: BOGGLED.GS.BXY      Boggled GS is a GS implementation of
the popular word game, Boggle (TM Parker Brothers).  In Boggled, a 4 by
4 grid of randomly generated letters is displayed, and you must find
words linked by connecting letters.   An excellent word game.

19188  Name: UMDEMO.BXY     This is a crippled version of Universe
Master v1.0 from Econ Technologies, Inc. UM is a fully integrated,
desktop based disk management utility written specifically for System
6.0. It includes backup/restore, volume repair, and a wide variety of
other essential functions.

19183  Name: STARTREK.FC.BXY      This is Star Trek: First Contact, a
game based on Star Trek: The Next Generation.  No two games are ever
exactly the same.  Planet locations and intruder intentions are
randomized before each game begins!  Written using Zbasic this version
of Star Trek will work on any Apple II with 128k of memory.

19177  Name: BJTUTOR.3.0.BXY     Use Blackjack Tutor to play the game
of blackjack, learn playing  strategies, and test those strategies over
hundreds of hands. Changes for version 3.0: keep detailed statistics
for each decision, and write to spreadsheet- compatible file;
optionally display # cards & tens left in deck; allow user to set
betting strategy.

19164  Name: APLWRTR.2.1.BXY     As of 24 July 1992, Paul Lutus has
allowed Applewriter 2.1 to be classified as Freeware. Applewriter 2.1
(NOT any other version!) may be freely copied and distributed.  This is
a 5.25 DISK archives.   This is the predecessor to AppleWorks.  It will
work on any Apple II with 64K of memory.


      ////////////////////////////////////////////// GEnie_QWIK_QUOTE ////
     / "Actually if you mail an envelope with nothing but a disk in it, /
    / it can pass for 29 cents.  But as soon as you put a note (so we  /
   / know what you want) and a check in it, it exceeds one ounce and  /
  / costs 52 cents."                                                 /
 /////////////////////////////////////////////////  J.EIDSVOOG1  ////



[EOA]
[SOF]//////////////////////////////
             SOFTDISK PUBLISHING /
/////////////////////////////////
Softdisk Publishing On GEnie
""""""""""""""""""""""""""""



Welcome to Softdisk Publishing Online...

     Softdisk and Softdisk G-S are disk-based magazines for the Apple II
family of computers.  Each month we deliver useful applications, unique
AppleWorks(tm) templates, fun and challenging games, dazzling Print
Shop(tm) graphics, and informative commentaries on one 3.5-inch disk or two
5.25-inch disks (Softdisk only).

     If you are a programmer, Softdisk may have a special treat for you.
We offer the serious programmer an alternative to shareware offering prices
that range from 100.00 to...the skies the limit.  We may not make you rich
beyond your wildest dreams, but we have helped pay the bills of some of the
most deserving programmers, artists, and gurus in the software world.

     Please use this area provided by A2Pro for your support or programming
questions, as well as a two way commentary with the gang who puts the disk
together.  We are looking forward to making your Apple II soar!

 Lee Golden
 Managing Editor,
 Softdisk and Softdisk G-S

You can contact me at:

 Softdisk, Inc.
 Attn: Lee Golden
 606 Common St.
 Shreveport, LA 71130-0008
 GEnie: SOFTDISK.INC



ARE YOU A CLOSET A2 PROBRAMMER?   Are you a closet Apple II programmer, a
"""""""""""""""""""""""""""""""   pixel Picasso, or an Appleworks(tm)
template machine?  Do you wish there were a way to gain world wide
recognition for the work you do when you know it's high quality material?
Do you like money?

     If you answered yes to any of the above questions, please read on.
If you answered no, read it all the same.  If you answered no to the last
question we may need to have a serious talk.

     Seriously, Softdisk is in the business of providing a monthly
magazine on disk to over 10,000 subscribers and we need to get our material
somewhere.

     That somewhere could be you.  Everyday we receive disks full of
programs, graphics, and Appleworks templates for publication consideration.
Although the majority of programs don't make it onto the disk on the first
cut, most are honed to softdisk standards with the specs that we provide
after a complete review.

     Program prices range from 100.00 to more money than any human should
make on a 1 or 2  week fun programming project.  Most fall into the 350.00
to 550.00 range with those few exceptional programmers planning a vacation
to Las Vegas with gambling money!  Hey shareware is great, but we GUARANTEE
FULL PAYMENT on publication, so you know what you're going to make.  A wish
list will be provided here on GEnie and we have loads of routines that you
can use.  All we ask is that you sign our non-disclosure for our
routines...if this stuff fell into the wrong hands it could be the end of
civilization as we know it! :)

 Lee Golden
 Softdisk Publishing
                 (SOFTDISK, CAT31, TOP2, MSG:1/M530)



INTERESTED?   If you are interested in submitting to Softdisk or Softdisk
"""""""""""   G-S, we've uploaded some documents you may be interested in:

   2826  Softdisk Submitter Guidelines              (Teach)
   2825  Softdisk G-S Programming Guidelines       (Teach)
   2824  Softdisk (8-bit) Programming Guidelines   (Teach)
   2823  Softdisk Submitter Guidelines              (ASCII Text)
   2822  Softdisk G-S Programming Guidelines       (ASCII Text)
   2821  Softdisk (8-bit) Programming Guidelines   (ASCII Text)

     The Teach documents use the Bookman and Courier font families and
look _very_ sharp when printed on a LaserWriter...

     Also, if you'd like, we'd be happy to mail you a copy of these
documents (in case you have trouble downloading, or just want the nice
Laser printed versions :)  -Zak
                  (SOFDISK, CAT31, TOP6, MSG:1/M530)



CHECK IT OUT...   I'm not sure when you saw your sample disk, but Softdisk
"""""""""""""""   G-S has undergone _radical_ changes in the last 18
months.  First, our rule of thumb is 10 programs per three issues (it used
to be 5 :).  So, here's a short listing of the last few issues (and of the
next couple to come):

Issue #32 ---------
   Word Search............ Just what the title indicates :)
   Home Refinancer........ I learned a lot doing this one :)
   World Tour: Australia.. Part of a series

Issue #33 ---------
   Crazy 8's.............. the card game, with variations too
   Lift-A-Gon............. 30 levels of Fox-and-Geese puzzle thingy (cool:)
   Text Wizard............ convert text formats including Softdisk issue text
   The Optimizer.......... er, ignore this one (see below)

Issue #34 ---------
   BlockWords............. spell words on a 4x4 grid, very well-done
   Easy Eyes.............. change the gs colors to be more pleasing
   The Analyst 1.1........ just what is in your system anyway? Issue #35 ------
---
   Nucleon........... arcade game that can be addicting as anything
   SeeHear............ NDA/Finder Extension to view graphics and hear sounds
   World Tour: Pacific another in the series
   The Optimizer v1.0.1 scrunch resource forks in programs and stacks

Issue #36 ---------
   Sound Wizard....... convert sounds between various formats
   Canasta............ a card game
   Quizzical G-S...... an educational tool/game/program thing
   ZMaker............. Mass format/verify/copy/compare 3.5-inch disks

Issue #37 ---------
   Son of Star Axe.... the legend continues!
   Mintrel w/new songs MIDI Synth song player NDA
   QuickForms......... An app for dealing with form letters


     Ok, these are just the _programs_ on our issues (and don't blame me
for the weak descriptions, I'm just a programmer :).  Don't forget that we
are a "magazine-on -disk" with all that implies: editorials, columns,
reviews, reader's write, professor know-it-al, and what-not.  We also
publish clip-art, clip-sounds (new!) , awgs templates, print shop stuff and
more!  (really, there is more :)

     Not bad for $10 a month eh?  (less if you get it by the year :)
-Zak

(btw: All of the programs on Softdisk G-S have a _very_ professional look
and feel.  The Human Interface is something that is very important to me,
and I really nitpick on interface issues--just ask some of the submitters
that have dealt with me.  In the end, the subscriber is the winner though.)
                  (SOFTDISK CAT31, TOP3, MSG:7/M530)


      ////////////////////////////////////////////// GEnie_QWIK_QUOTE ////
     / "In 1 Second the eye sends 1 billion messages to the brain (it   /
    / has a 1 BIP, I/O port).:-)  Your eye can sense about ten million /
   / gradations of light and seven million shades of color. Whats     /
  / that mean as far as 24bit color?  I can only see 12 bits at a    /
 / time if I turn my brightness button up and down.:-)"             /
///////////////////////////////////////////////////////  REALM  ////



[EOA]
[GEN]//////////////////////////////
                    GEnie ONLINE /
/////////////////////////////////
En guarde!
""""""""""
by Pat Hart
  [P.HART4]



                          >>> ONLINE CHESS <<<
                          """"""""""""""""""""

Doing It Online   Some of you have probably heard that you can now play
"""""""""""""""   USCF-rated postal chess on Compuserve. This makes some
sense since it is the largest system, but it is also (probably) the most
expensive pay BBS around. But there is an alternative here on GEnie and it
is part of Basic*Service to boot. Imagine playing against players
throughout the country for twelve hours a day at no extra charge! (NOTE:
See end of article for information on new pricing structure for the RSCARDS
Multi-player games effective October 1, 1992. -ed.)  To get started, simply
go to page 875 to familiarize yourself with the RSCards games and how to
get your graphic front-end program for your particular computer model. Then
go to page 882.

     So how is the competition you ask? There are over four hundred thirty
GEnie-rated players as I write this and the list is growing. I have found
eight USCF Masters (including International Master Doug Root), eleven
Experts, sixteen A-players, eleven B-players, six C-players, a sprinkling
of lower-rateds and some who may not have ever played tournament chess, but
are none-the-less strong players. There are online tournaments played over
two weeks to minimize connect time since they cost $6/hour, with 100% of
the entries returned in prizes -- 80% in cash and 20% in free connect time.

     When you first enter the chess Room, the current Tables are displayed
along with the player's handles. (I use Golden Knight.) You can either
challenge another player in the Room or move to a Table to sit in the
Gallery and watch and kibitz. Once you sit down to play, you choose the
time limit first (5-minutes up to no clocks). When both agree, the game
begins automatically. If you get disconnected or have to leave, the game
can be saved and finished at another time. Colors are assigned randomly
when both are due the same color, otherwise you alternate.

     The chess program, written by John Weaver, Jr., is surprisingly
capable with many built-in automatic features: (a) makes your move if it is
forced; (b) moves a piece when selected if there is only one legal move;
(c) declares a game drawn when there is insufficient material to mate when
the clock expires, after 50 moves, or threefold repetition (but only if in
succession); (d) prevents resignation before the tenth move; and, (e) the
option to squelch messages from kibitzers or other games in progress.

     It has been an interesting experience playing unseen human opponents
on a computer. It is exactly like playing a computer chess program if you
use the graphic front-end program available. But, do not forget, it is not
a chess program! It is live. It is fun. Trust me. So, come on by and play
me a game. I am gentle. Ask anyone! <grin>

                               [*][*][*]


ATTENTION!   GEnieLamp has just received the following notice in regards
""""""""""   to the RSCARDS RoundTable.  RSCARDS will be changing their
pricing structure effective October 1, 1992.  GEnie subscribers will be
able to access RSCARDS games (Blackjack, Backgammon, Checkers, Poker,
Reversi, and Chess) via two options:

     1) The standard $6.00 per connect hour non-prime time rate,

        or

     2) As a member of the RSCARDS Club. RSCARDS Club membership
        will cost $30.00 per month, and entitles the member to a
        discounted rate of $3.00 per hour for unlimited non-prime
        time play of any RSCARDS games at speeds up to 2400 baud.

     The institution of the RSCARDS Club also marks the end of our seventh
RSCARDS game, Basic*Chess, which will be discontinued on 10/1/92. Full
details of the RSCARDS Club, and signup information will be available on
10/1/92. Type RSCARDS at any menu page prompt or move to GEnie page 875.

     As a bonus, anyone who played any of the RSCARDS games (including
Basic*Chess) between June 15, 1992 and September 14, 1992 will be entitled
to join the RSCARDS Club and have their first month's membership fee WAIVED
if they sign up for the RSCARDS Club between 10/1/92 and 10/15/92. Hourly
charges will still apply, and subsequent months' membership fees will be
charged at the standard $30.00 per month.

     The RSCARDS system allows you to play real-time multi-player games
with GEnie users from all over the world, in text or with an optional
graphics driver program (available online for the Atari ST, the Commodore
Amiga and 128 computers, the Apple Macintosh and //gs, and IBM
compatibles).

     Full details of the RSCARDS Club, and signup information will be
available on 10/1/92. Type RSCARDS at any menu page prompt or move to GEnie
page 875.

    NOTE: Rates quoted are for 300/1200/2400 baud access from the United
          States. A Club Plan will also be implemented for Canada, and
          details will be announced shortly. Non-Prime time is from 6:00 PM
          to 8:00 AM local time Monday through Friday, and all day on
          Saturday, Sunday and holidays. Communications surcharges, if
          applicable, still apply.

     Discussion of the RSCARDS Club is taking place in the Multi-Player
Games Bulletin Board, Category 29, Topic 10. (Type *MPGRT to get there, or
move to GEnie page 1045;1).

 Howard Rosenman
 Product Manager
 GEnie Games and Entertainment


    ///////////////////////////////////////////// GEnie_QWIK_QUOTE ////
   / "From a former Prodigy pawn ---- THANK GOODNESS FOR GENIE!!!!!" /
  ///////////////////////////////////////////////////  C.METHOD  ////



[EOA]
[HAC]//////////////////////////////
                   HACK'N ONLINE /
/////////////////////////////////
[*]HST Modem Upgrade
""""""""""""""""""""
by Bill Yung
   [W.YUNG1]



          >>> UPGRADING AN HST ONLY MODEM TO DUAL STANDARD <<<
          """"""""""""""""""""""""""""""""""""""""""""""""""""

PLEASE REMEMBER!   You are responsible for any damage or  liability when
""""""""""""""""   you  make  any  modifications  or  upgrades  to  your
equipment.  Also keep  in mind that  opening your computer may void your
guarantee.  If you  are unsure  of your  ability to  take on a  hardware
project, find someone who isn't.

GIF ILLUSTRATIONS   To help you with this upgrade, you can find a series
"""""""""""""""""   of  GIF illustrations by the author in the GEnieLamp
RoundTable  on  page 515.  (Keyword: GENIELAMP)   Download:  HST_GIF.ARC

                               [*][*][*]


A v32.bis SOLUTION!   Times change quickly in the world of high-tech
"""""""""""""""""""   electronics and the world of telecommunications is
certainly no exception.  It wasn't long ago v.32bis was conceived. Now,
with the advent of modems supporting this type of modulation at very
affordable prices, new high speed users are coming on-line faster than ever
before. In the past, US Robobtics dominated the high speed market with
their HST modulation.  Gradually, the tide seems to be turning and HST
users are finding themselves unable to connect at high speed with the
increasingly popular v32.bis modems. If you've found yourself in this
predicament, read on and you may find an inexpensive solution to your
plight.


The Upgrade   The upgrade about to be described is not possible with all
"""""""""""   HST only modems. The particular upgrade pertains only to the
newer model Courier HST 14.4 modems. The newest 16.8k modems are quite
different from the previous 14.4 models and I have not had the opportunity
to investigate the possibility of performing a similar upgrade on those
nor on any older models.  Refer to the graphic illustration to determine if
you own an HST model suitable for this upgrade. I have personally performed
this upgrade and have verified it's reliability on my own Courier HST. The
largest benefit of doing this upgrade is the substantial savings involved.
The value of this upgrade is somewhere around $300-$400 (based on the cost
of a new v.32bis unit); however, the cost of required materials is
approximately $60. If you are handy with a soldering iron, the entire
process should take about 8 hours.

    The most difficult part of the operation was finding parts sources.  I
was able to obtain everything required in about 1 week. I was informed the
main DSP (Digital Signal Processor) chip could take up to 12 weeks to be
delivered since it is a "highly allocated" part.  This did not prove to be
the case as it showed up a mere 5 days after I placed the order.
Hopefully, everyone else will receive the same surprisingly fast delivery.
I'll include the sources for all necessary components below for your
convenience. Just to clarify USR's position on the matter of parts
procurement: They will not assist you in any way. They do not sell parts.
In fact, there is no upgrade kit available for the type of modem to which
this procedure is applicable.  USR will upgrade the unit for a fee of $350
according to Mark Eric of HST. This was the only information he was willing
to offer.


How Dey Do Dat?   The HST modulation is asymmetrical. Data travels at 14.4k
"""""""""""""""   bps in one direction while the back channel proceeds at
450 bps. In order to serve as a v.32bis modem, we must install the
necessary components to provide for 14.4k bps operation in both directions.
There are illustrations to accompany this text and they do aid in
determining if you have an appropriate model and in finding the correct
position to install the new chips. In the event you are unable to obtain
the graphic portions of this article, I will attempt to give a complete and
accurate enough description to facilitate the successful completion of the
project without them.

    The first step is to open the case by removing the rubber feet at the
rear of the case and the two phillips screws beneath them. The case can now
be opened. You are now looking at the guts of one the best modems in the
world. What? You're not impressed? Try removing the metallic shield that
isolates the digital from the analog. There, that's better. The area you've
just revealed is the focal point of our work and is shown in detail in
Figure 4. Immediately noticeable should be several spaces suitable for
mounting the necessary circuitry. If there are no unused spaces, you don't
have the proper model for upgrading. Welp, it was worth a shot, huh? Thank
you for your patience in bearing with me this far. I bid you farewell. If
you DO notice the aforementioned spaces, you're about to become the proud
owner of a USR Dual Standard modem. As you further inspect the unit, you
will notice the pc board is well marked. There will be very little doubt
concerning where the parts are to be mounted. If you notice empty spaces
that do not correspond to the details I'm about to present, you probably
have an older model. Drop me a line on GEnie and maybe we can come up with
a solution.

    Some desoldering is required to clear the holes for mounting our new
parts. This can best be done with a desoldering iron. Radio Shack carries
one for under $10 that does a good job. I would also recommend the use of
desoldering braid for the more stubborn spots.  This too is available at
any local electronics shop, Radio Shack included. The task of clearing the
solder out of all the necessary holes is the most tedious portion of this
upgrade as it involves clearing a couple hundred holes. As desoldering
goes, it's a straightforward operation because there are very few paths on
the bottom side of the pc board. In light of this fact, every effort should
be made to clear the holes from the bottom so as to avoid damaging traces.

    All of the desoldering having been completed and the pc board ready for
the new parts, refer to the following parts list with associated pc board
silkscreen labels. If you don't have the graphic portion of this article,
refer to these pcb labels to determine the correct location for parts
placement.


A Word Of Caution   Before installing an IC pay special attention to it's
"""""""""""""""""   orientation as marked on the pc board. Unlike many
circuits which have all chips oriented in the same direction, this circuit
follows no such convention. Pay particular attention to the new DSP which
is rotated 90 degrees from the existing DSP.


 PCB label       Description       Source           Part #         Price
 """""""""       """""""""""       """"""           """"""         """""
             68 pin PLCC socket   Easy Tech         PLC68          2.29
 U206        T/I 33MHZ DSP         Arrow        TMS320C25FNL33    25.00
 L8          6.8 uH RF Choke      Easy Tech          CH68          1.29
 U207-U208   8k 25ns Static ram   Easy Tech        6264BP25        8.25
 U209-U210   Octal buss xcvr      Digi-Key         74HCT245         .77
 U211-U212   Octal buffer/drvr    Digi-Key         74HCT541         .74
 R201,2,4    10K resistors        Digi-Key         P10ke-nd        5.99
 Cap Type 1  .01 uF SMD caps      Mouser        140-CC501B103K      .49
 Cap Type 2  .1 uf SMD caps       Mouser        140-CC502B104K      .69
 Cap Type 3  100pf SMD cap        Mouser        140-CC501N101J      .35
 """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
Capacitors
""""""""""
Type 1
C201,203,211,213,215,217,223

Type 2
C204,212,214,216,218,221,222

Type 3
C224


Some Notes About Suppliers   The most important chip is the DSP. It's by
""""""""""""""""""""""""""   far the most expensive and the hardest to
find. I found a local Texas Instruments dealer who would order them for me
at ten dollars each but I would have to buy 20 of them. I also found them
in stock at Hamilton Avnet but there is a $100 minimum order. Arrow
Electronics is a national distributor with a $25 minimum and this turned
out to be the best source for a single part. Even though they did not have
the part in stock and warned of a long delay, the chip arrived within a
week in a 3X1X1 box. No, not 3 inch by 1 inch by 1 inch. Three feet by 1
foot by 1 foot! These guys really know how to pack a chip. The packaging
included a large, military spec desiccant, a humidity indicator, static
shielding barrier film (with label indicating relative humidity when
opened), a three foot plastic chip carrier and lots of packing popcorn.
Wow!  Needless to say, when installed, the chip worked fine.

     Supplier                    Phone Numbers           Terms
 """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
   Arrow Electronics            1-800-321-3837        $25 minimum
   Easy Tech                    1-800-582-4044         no minimum
   Digi-Key                     1-800-344-4539        <$25 = $5 fee
   Mouser                       1-800-346-6873        <$20 = $5 fee


Substitutions   The pc board is designed to accept surface mount resistors
"""""""""""""   and capacitors. These are sometimes hard to obtain in
small quantities.  The $5.99 price for the 10k resistors represents the
price for 200 of them.  Even so the plastic tube they came in is no bigger
than my little finger.  Although they're really tiny, I had little trouble
handling them and mounting them with conventional equipment.  It might not
be a bad idea to substitute conventional resistors and capacitors of the
appropriate values for the surface mount devices.  Such substitutes can be
found at any local electronics shop. There is no real space restriction to
prevent you from using the more common (albeit much larger) parts. If by
chance you have trouble finding the 6.8 uH rf choke, you may place a jumper
from L7 to provide the necessary B+ to the IC's.


Finally, The Fun Part   Reassemble the modem and type ATI7 from your
"""""""""""""""""""""   favorite terminal program. The modem should
                        respond with:

ATI7
Configuration Profile...

Product type           External
Options                HST,V32
Clock Freq             16.0Mhz
Eprom                  64k
Ram                    32k

Supervisor date        03/05/91
IOP date               10/11/90
DSP date               03/04/91

Supervisor rev         3.0
IOP rev                1.3
DSP rev                10

OK

     Did it work? Are you leaping with glee? Do I detect a tear of joy in
your eye? I thought so. Congratulations. You've done a fine job. You may
now be able to sell your modem for almost what you paid for it.  Isn't that
an enchanting thought? Thanks for coming along for the ride and have fun
with your new dual standard.


Testing   There's only one command set option needed to enable the V.32bis
"""""""   handshaking. It's ATB0. Change this parameter and write it to
NVRAM.  From now on, your modem will attempt to negotiate a v.32bis
connection with any modem it dials. If you call another dual standard, you
will connect as a v.32bis, NOT HST. Therefore, you may want to change back
to ATB1 when dialing duals. When dialing HST only modems, an HST connection
will be made after a brief attempt at v32.bis.  If you have trouble making
a v32.bis connection, try dialing the GEnie 9600 line in your area. I've
experienced no trouble connecting with GEnie at high speed.


WHAT? It Doesn't Work?   Here's some things to try if you didn't achieve
""""""""""""""""""""""   immediate success:

     If the modem is completely dead:

     Check the fuse. If it's blown, there's a reason why it blew.  Don't
just replace it and try it again. Try and find the cause of the trouble by
looking for:

    1) Shorts across leads of any capacitor.
    2) IC's which may have been installed with incorrect orientation.
    3) Globs of solder left from desoldering which may be shorting.
    4) A broken trace in a part of the modem you shouldn't be
       touching in the first place. Remember, we're adding a new
       circuit, not tampering with the old ones.


     If the modem lights up and echoes back characters but doesn't show
HST,V32 in the second line of the ATI7 response:

    1) Type ATI2 from your terminal program. This checks the ram.
       you now have two banks of ram and should subsequently receive
       two OK's as a response. Like this:
ATI2
OK

OK
       If you receive the correct response, the trouble is not in
       your ram. If you do not receive two OK's, make sure you have
       35ns or faster static rams.

    2) Did you remember to install L8? If you don't have a 6.8uh
       rf choke, did you install the jumper properly? The jumper should
       extend from the lead of L7 that is farthest from the edge of
       the modem to the through hole for L8 that is likewise, farthest
       from the edge.

    3) Did you install the DSP correctly in it's socket? Remember, it
       does not face the same way as the existing DSP.

    4) Did you make a parts substitution other than using conventional
       instead of SMD resistors and capacitors? For example:
       Did you use 74LS541's instead of 74HCT541's?
    5) Nearly all connections are made on the top side of the pcb.
       check the legs of the chips on the top side to verify the
       establishment of a good solder joint.
    6) Also check for the items mentioned above in the "Completely
       Dead" section.


    Hopefully, any problems will be resolved using these methods. If not,
have yourself a good long cry because you trashed a $600 modem and your
wife will never let you buy another in a million years.  She may even
confiscate your tools to prevent you from destroying anything else around
the house. (And we couldn't blame her one bit) Go ahead, get it out of your
system. It's not good to keep that kind of emotional loss all bottled up.
Okay, alright, enough of that. Get a grip on yourself. Take a couple deep
breaths. Chant your mantra.  Relax.....

    Just kidding. In reality, if you've exhausted every other option, leave
me e-mail on GEnie and I'll try to bail you out but I can't be responsible
for your actions or the quality of your work. Take your time when you do
this upgrade.  It's not a race. There is no prize for he who completes it
the fastest. If you absolutely can't live without a modem for even one day
(like me), do the desoldering one night and the soldering the next. It took
me about 6-8 hours to do this, most of which was spent desoldering.


Performance   I'm a relative novice to v.32bis so I'm not sure how the
"""""""""""   modem should perform but I have noticed some shortcomings in
the v.32bis type modulation. First of all, there is one bbs with which I
have trouble making a connection. The problem is intermittent. Usually when
I DO have the trouble the modem will hang up while negotiating error
correction. As soon as the ARQ light comes on, I get a NO CARRIER.  This
doesn't happen all the time and only with that one bbs.  (The Woodworks.
Thanks, Tim) Secondly, the modem realizes cps rates around 1300 even though
the result string indicates I'm connected at 14400/V32. With HST
modulation, 1650 cps is typical.  Even so, 1300cps is noticeably faster than
280cps. (To say the least!) Other than that, I'm just ecstatic over the
whole episode.


Acknowledgements   I didn't figure this out without help from others.
""""""""""""""""   Those who contributed know who they are and I wish to
thank them sincerely.  Thanks to Atari for making a computer for those of
us without patience, money or a doctorate. To those who offered nothing but
disinformation and discouragement, I still think you make the best modem in
the world. With that said, I have no further axe to grind and nothing nice
to say either, leaving me with no alternative but to terminate our little
chat....
                                               -Bill Yung


        //////////////////////////////////////// GEnie_QWIK_QUOTE ////
       / "One of the continuing charms of the Apple II world is the /
      / kind of service you get from some of the the suppliers.    /
     / It's like being in a small town where people know and      /
    / trust each other.  I love it.  :)"                         /
   ///////////////////////////////////////////////  A2.BILL  ////



[EOA]
[ELS]//////////////////////////////
                       ELSEWHERE /
/////////////////////////////////
Connecting The World
""""""""""""""""""""
by Chris Carpenter
    [C.CARPENTER3]


                       >>> THE BBS ROUNDTABLE <<<
                       """"""""""""""""""""""""""
                        ~ Connecting the World ~
                               Page 610

     What's the difference between a local bulletin board (BBS) and GEnie?
Only size and accessibility of GEnie which allows real time interaction
between many users at the same time.  Now local BBS SysOps (as well as
anyone aspiring to possibly be a SysOp) have a place to talk, leave
messages or exchange files on GEnie.  It's the BBS Roundtable, page 610 and
although it has been around for quite a while it's being given a facelift,
the cobwebs are being swept away and Real Time Conferences (RTC's) are
starting up again every Thursday night at 7:00 o'clock PT.

     The newly appointed, helpful SysOps in this RT are:

                    Leonard Reed (BIBLIA), Chief SysOp
                   Dave Cole (MACLAMP), Macintosh SysOp
              Tony Newman (UHH.CLEM), PC/Clone and CP/M SysOp
                Chris Carpenter (C.CARPENTER3), Atari SysOp

     So if you are an active SysOp or an aspiring SysOp wanting to know
more about what running a BBS entails...stop by and read some messages or
leave a message of your own, check out the BBS related files for your
particular computer (upload some if you think they'll help someone else)
and be sure to show up on Thursday nights for the RTC's which focus on a
different computer platform each week.  You can talk with the SysOp's, all
of which have experience with local BBS's, or with other folks who might
stop in like you and have just the answer you've been looking for or might
need an answer that you can give...and after awhile every RTC turns into a
simple social affair where you can just talk with other people sharing the
same interests.

     The BBS RT is once again growing and all of the SysOps extend an
invitation to everyone to come by and discover an online community with
similar interests, mainly 'Connecting the World' through BBS's.  We hope to
make this the most active area on GEnie but it's up to you...by using this
resource that is available to you and contributing when you can.  With
your help we hope to establish a service on GEnie that will represent the
best storehouse of BBS information and related files in the world, and one
of the few places in the world where you can talk to others with similar
interests without leaving the comfort of your home.



[EOA]
[LOG]//////////////////////////////
                         LOG OFF /
/////////////////////////////////
GEnieLamp Information
""""""""""""""""""""""

    o   COMMENTS: Contacting GEnieLamp

         o   GEnieLamp STAFF: Who Are We?

              o   GET_THE_LAMP Scripts & Macros

                    o   SEARCH-ME! Answers



GEnieLamp     GEnieLamp is monthly  online magazine  published  in  the
"""""""""     GEnieLamp  RoundTable  on page 515.   You can  also  find
GEnieLamp in the ST (475), the  Macintosh (605), the IBM (615) Apple II
(645),  A2Pro (530), Unix  (160),  Mac Pro (480), A2 Pro (530) Geoworks
(1050),  BBS (610)  CE Software  (1005) and  the  Mini/Mainframe  (1145)
RoundTables.  GEnieLamp can also  be found  on CrossNet, (soon) Internet
America  Online  and  many public and commercial BBS  systems worldwide.

     We welcome and respond to all GEmail.To leave messages, suggestions
or just to say hi,  you can contact us in the GEnieLamp RoundTable (515)
or at the following GE Mail addresses:

      o  John F. Peters    [GENIELAMP]   Senior Editor/RoundTable SysOp
      o  Kent Fillmore     [DRACO]       Publisher/GEnie Product Manager


U.S. MAIL
"""""""""
                       GEnieLamp Online Magazine
                           Atten: John Peters
                       5102 Galley Rd. Suite 115/B
                       Colorado Springs, CO  80915


GEnieLamp STAFF
""""""""""""""""

  ATARI ST     o John Gniewkowski [J.GNIEWKOWSK] ST Editor
  """"""""     o David Holmes     [D.HOLMES14]   ST TX2 Editor
               o Fred Koch        [F.KOCH]       GEnieLamp [PR] Editor
               o Mel Motogawa     [M.MOTOGAWA]   ST Staff Writer
               o Terry Quinn      [TQUINN]       ST Staff Writer
               o Sheldon Winick   [S.WINICK]     ST Staff Writer
               o Richard Brown    [R.BROWN30]    ST Staff Writer
               o John Hoffman     [JLHOFFMAN]    ST Staff Writer


  IBM          o Peter Bogert     [P.BOGERT1]    IBM Editor
  """          o Mark Quinn       [M.QUINN3]     IBM Co-Editor
               o Mark Dodge       [M.DODGE2]     IBM Staff Writer
               o Brad Biondo      [B.BIONDO]     IBM Staff Writer

  MACINTOSH    o James Flanagan   [J.FLANAGAN4]  MAC Editor
  """""""""    o Richard Vega     [R.VEGA]       MAC Co-Editor
               o Tom Trinko       [T.TRINKO]     MAC Staff Writer
               o Bret Fledderjohn [FLEDDERJOHN]  MAC Staff Writer
               o Erik C. Thauvin  [MACSPECT]     Technical Consultant

  APPLE II     o Tom Schmitz      [TOM.SCHMITZ]  A2 Editor
  """"""""     o Phil Shapiro     [P.SHAPIRO1]   A2 Co-Editor
               o Mel Fowler       [MELSOFT]      A2 Staff Writer

  ELSEWHERE    o Brian Bradley    [TRS-ASST]     Staff Writer
  """""""""    o Jeffry Dwight    [JEFFREY]      Staff Writer

  ETC.         o Jim Lubin        [JIM.LUBIN]    Add Aladdin
  """"         o Scott Garrigus   [S.GARRIGUS]   Search-ME!

  CROSS-NET    o Bruce Faulkner   [R.FAULKNER4]  BBS SysOp
  """""""""


GEnieLamp CONTRIBUTORS
""""""""""""""""""""""

                   o Mike White        [M.WHITE25]
                   o Bill Yung         [W.YUNG1]
                   o Scott Garrigus    [S.GARRIGUS]
                   o Pat Hart          [P.HART1]
                   o Paul Sadowski     [LOONEY.TUNES]
                   o Joe Kohn          [J.KOHN]
                   o Steven Weyhrich   [S.WEYHRICH]
                   o Darrel Raines     [D.RAINES]
                   o Chris Carpenter   [C.CARPENTER3]
                   o Bill Garrett      [BILL.GARRETT]


"GET_THE_LAMP" SCRIPTS NOW ONLINE   GEnieLamp scripts are now available for
"""""""""""""""""""""""""""""""""   our IBM, Atari ST and Microphone
II/White Knight Macintosh readers.  These script files will allow you to
download all the issues, or just the issues you want.  As an added plus,
you can also have Aladdin grab the latest copy of GEnieLamp while you
sleep.  Where can you Get_The_Lamp script?  You'll find the Aladdin scripts
in the GEnieLamp RT, [m515], Aladdin ST RT, [m1000] and the PCAladdin
RT, [m110].  The Macintosh macros for White Knight and Microphone II are
available in the GEnieLamp RT [m515], the Mac RT [m605] and the Freesoft RT
[m585].  Search for LAMP to find the latest version.

           --> Get_The_Lamp.  Scripts and macros make it easy! <--


SEARCH-ME! ANSWERS
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\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
   Material  published in this  edition may  be reprinted  under  the
   following  terms  only.   All articles  must remain  unedited  and
   include  the issue  number and author  at the top of  each article
   reprinted.  Reprint permission granted, unless otherwise noted, to
   registered  computer user groups and not  for profit publications.
   Opinions  present herein  are those of the  individual authors and
   does  not necessarily  reflect those of  the publisher or staff of
   GEnieLamp.   We reserve  the right  to edit all  letters and copy.
   Material  published in this edition may be reprinted only with the
   following notice intact:

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
  (c) Copyright 1992   T/TalkNET  OnLine  Publishing, GEnie,  and  the
  GEnie Computing  RoundTables.  To sign  up for  GEnie service,  call
  (with modem) 1-800-638-8369.  Upon connection type HHH. Wait for the
  U#= prompt.  Type: XTX99368,GENIE and hit  RETURN.  The system  will
  then prompt you for your information.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
[EOF]
-- 
Jerry Penner   jpenne@ee.ualberta.ca   Try a 1-line .sig today.
Newsgroups: comp.sys.apple2