From: caj20721@uxa.cso.uiuc.edu (Chris Jasek)
Subject: Re: Backpacking Entertainment
Organization: University of Illinois at Urbana
Date: Mon, 13 Apr 1992 20:03:14 GMT


In response to a request for a summary of entertainment ideas
here are the responses I got.  There is definitely some good
game material here.  Thanks to those who helped me out.
I hope you don't mind me using your original responses.


Well, one "game" I know of is to take a rope (about 100 feet or so) and
make a loop out of it. Then take around 6 people (more might work) and
blindflod them. The goal is to make certain shapes with the rope, like
a rectangle, a square, a triangle (eqilatural of course), etc. If
you really think about it is easy to do, but it does not always work
that way (the thinking part). If you get some people who figure it
out, you change it so that they can not talk, only listen.

Another "game" is to have a race where you limit the people to
make a machine of some sort. One example is three people and
only three feet max. on the ground at one time.

A fun one is to break the group up into pairs and blindfold one
and have the other lead the person to a tree, which they can then
examine (without sight) and then they are taken back to the
main area and have to find their tree. This is one thing you
have to be careful with because sometimes people try to be "funny"
by playing tricks which violates the trust the blindfolded person
places in them. With this exact "game", you should not have the
problem.
						 Kemasa.
                              e-mail address: kemasa@ipld01.hac.com


Something that fits the bill admirably is the game of "counting coup".
Based on Amerindian tradition.  Each participant gets a feather and
a headband.  (BTW, this needs to be played at night.)  Two teams
start from different areas in rough terrain; each has a sacred pipe,
woth 50 points, and a pipe bearer, chief, medicine man, you name it.
The feather and headband are 5 points each.  Objective is to find
members of the opposing team and get their feathers and headbands;
you do this by sneaking up on them and saying "coup!" when you're
close by; they give you their feather, or if they don't have that,
their headband.  There is also a standard bearer for each team and
they start out being taken somewhere different altogether, and the
team members have to get to them and give them any loot they
collect on the way.  If someone's carrying more than one feather
and gets couped then the couper gets all their feathers, etc.  I'm
hazy on the details but you can make them up.  The twist we added was
to ask people to "handicap" themselves - to take some issue in their
life that they were aware of and do the opposite of that for the game.
For instance, someone who likes to give orders might decide only to
do what other people tell them for the whole game.  I have heard that
two people who hated each other tied their hands together for the
game.  Have fun.

-- 
This is news.  This is your       |    Peter Scott, NASA/JPL/Caltech
brain on news.  Any questions?    |    (pjs@euclid.jpl.nasa.gov)



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Chris Jasek                                     
University of Illinois Champaign-Urbana
caj20721@uxa.cso.uiuc.edu
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