From: picasso@acs.nntp-read.bu.edu (David Ondzes)
Newsgroups: rec.games.pbm
Subject: Re: DM: Icky Roll-up
Date: 24 Dec 92 18:56:41 GMT
Organization: Boston University Information Technology Boston, MA USA
In-reply-to: jas@rdii.com's message of 23 Dec 92 23:12:46 GMT

> 
> Well, due mostly to all the great help I got from everyone on the net, 
> I did pretty good with my first DM fight.  My slasher beat a TP, the 
> striker KILLED (!) a PS, the Lunger lost (barely) to an AB and my 
> basher also barely lost to another basher. The guy I killed was only
> (7-2-0,13) but I was still surprised that I killed him.  Thanks to all
> for the help and suggestions, especially to John White and David Ondzes.
> If anyone is interested, I'd be happy to post a summary of the fights
> after the New Year when I have a little more time.

Glad to hear that I was helpful. I am sorry to say that I am leaving
arena 58, but feel free to contact me for help.

> 
> Anyways, I DA'd my fifth guy, and the roll-up I got to replace him looks 
> kinda sad:
> 
> 13-3-15-5-13-12-9

17-3-15-9-17-12-11 

I think this option is the best one if you plan on running him for any 
period of time. Wait a minute lets try something totally off the wall....

low CN says "make me offensive"
low WT says "make me TP scum" (wit has no effect on Parry)

lets try a offensive TP

15-3-15-11-17-12-11 - use a QS and pretend he is a total parry version
of the Wall of Steel style. He should have a good parry. Go offensive with
him, and hope his high parry rating will protect him well enough when
the other guy attacks. TRAIN CN twice asap and it might make him go
from frail to can take alot.

> 
> I like having the 3 CN, but I sure wish I could swap the WT and the SP.
> I was thinking of a 17-3-15-9-17-12-11 basher. (The 9 WT and 11 DF would
> allow him to use a GS or a GA.)  Another possible option would be to go
> 19-3-15-5-19-12-11 basher, give him a maul and train ST and WL to 21.
> (Great for bloodfueding.)  If any one else has a better idea, I'd love
> to hear it.
> 
> Jim Smith aka Mundamugu, witchdoctor, headshrinker and team manager of 
> Zulus from Hell, Duelmasters arena 58
> -- 
> jas@rdii.com                 | "The speed of the leader determines the rate
> James A. Smith, Sr. Engineer |  of the pack." - Wayne Lukas
> Racal-Dana Instruments Inc.  | "If you ain't the lead dog, the scenery never
> 4 Goodyear St. Irvine, CA    |  changes." - E. Wilson


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|       ***      ***       | My Pride and Joy:                         |
|      ***      ***        | 	Max 5-148 of Skull Smasher in Kaltos   |
|     ***      ***         |    record: 114-52-2  (1 of my original 5) |
|    ***  **  ***          |                                           |
|   ***  **  ***           | Motto:          Perfect Warrior:          |
|  ***  **  ***            |   Slash 'Em Up    9-3-4-17-17-17-17 SL    |
| ************             |                                           | 
|************ izard of Oz  | picasso@acs.bu.edu                        |
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| Active Arenas: 33,43,100,102                                         |
| coming soon to arena near you !                                      | 
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