HDTenEightyP/NetNews huggingface dataset:
Newsgroups: rec.games.netrek
Date: Mon, 14 Dec 1992 08:15:21 -0500 
From: Court Demas <court+@CMU.EDU>
Subject: Re: Honor & Netrek
	<6skqVB1w165w@iowegia.uucp>
Distribution: world

Excerpts from netnews.rec.games.netrek: 13-Dec-92 Re: Honor & Netrek Yap
Yap Yap@iowegia.uucp (825)

>      Bombing IS easy.  I think my bombing rating is 2.something on 
> Bronco now.  I know that's nothing compared to you mega-netrek 
> players, but my bombing WAS 0.something so it's a little 
> improvement.

Anything's easy in a non-clue game.  Try bombing in a decent tourney or
on a clue night.  Easy??  Right.  What's the difference between bombing
and taking planets in a clue game? 
1) bombers don't have escorts
2) bombers don't have to orbit for as long (usually)

And bombing ratings mean shit.  90% of people's bombing ratings comes
from ogging and from initial bombing runs.  Bombing a team's last two
armies is about 10x as damaging and 100x as hard.  

> Yap Yap Yap!

flames wanted,
psycho bomber aka psycho feta

[you guys know I couldn't have passed this one up]
From: jimmyhua@aludra.usc.edu (Jimmy Huang)
Newsgroups: rec.games.netrek
Subject: Re: Addiction
Date: 18 Dec 1992 02:16:00 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: aludra.usc.edu

echeverr@scf.usc.edu (5150) writes:

>In talk.bizarre, article <4fAFdqG00VpH0i=0s1@andrew.cmu.edu> Court Demas <court+@CMU.EDU> writes:
>>I need a new addiction.  Any ideas?
>>
>>-lingus

>Court needs our help, guys.

>5150

hmm, 

Come to think of it, I've played netrek for 2 semesters now. 

This semester alone  i have spent about 250 hours (maybe more, started
a whole bunch of chars and played all over).  
Well, put simply about 5-7 hours a day everyday (no matter what), 
well, except during finals. 

I used to be a solid 3.7 GPA student. Now, I think i'll squeak 
by with a 3.0 ... Was it worth it?  If i don't lose my scholarship (dean's)
which requires 3.0  then it was probably worth it.  But otherwise, NO!!!

Oh and weekends, i'd play about 12 hours. 


After doing that for one summer and fall semester, I think I am 
totally bored of netrek.  The only times it is interesting now, is if
i see friends who are on and play (coordinate) with them, otherwise, 
trek is BORING! 

Now the longest I can play without losing my concentration is 2 hours max. 
And, after about 1 hr. it becomes a laborious task.  This is a sign. 
I mean, now, homework will soon become more interesting than playing
netrek?  What a paradox! So strange!


Jimmy

p.s.
just some musings of a burned out netrek player, and a burned out student
before playing netrek.
From: jch+@cs.cmu.edu (Jonathan Hardwick)
Newsgroups: rec.games.netrek
Subject: Re: This has gone too far.....
Date: 16 Dec 92 16:41:31 GMT
Organization: School of Computer Science, Carnegie Mellon

rubin@pterodactyl.cis.ohio-state.edu (Daniel Rubin) writes
> Whatever!  A scout is history with a CA in any dogfight situation.  A DD will
> most certainly survive a dogfight with a CA if he remembers not to get in
> tractor range and is a halfway intelligent dogfighter...

Where "halfway intelligent" means "runs away a lot", presumably.

Jonathan H., jch@cs.cmu.edu                    Keeper Of The Netrek Archives
Access for the masses : anonymous FTP to gs69.sp.cs.cmu.edu (128.2.206.167).
If you have AFS, look in /afs/cs.cmu.edu/user/jch/netrek.  If you have WAIS,
use the netrek-ftp database, available on port 6000 of gourd.srv.cs.cmu.edu.
From: jimmyhua@koh-sun13.usc.edu (Jimmy Huang)
Newsgroups: rec.games.netrek
Subject: Re: This has gone too far.....
Date: 15 Dec 1992 23:48:50 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: koh-sun13.usc.edu

tom@soda.berkeley.edu (Tom Holub) writes:

>I totally agree that BB's are the best dogfighting ship (assuming you
>know how to fly one, which most people don't).  I tend to disagree with
>your other assertions.  BB's are OK at ogging big ships (AS, BB, and CA),
>but they have problems chasing and they don't blow up enough (the
>main advantage a CA enjoys in ogging is that it's pretty easy to
>blow up on the other guy if you line up right; in a BB you often wind
>up alive far longer than you want to be).

I think the best Dogfighting ship depends on yer mentality.  
If we had a clue game all BBs vs. all SC teams, the people
who were in BBs who didn't know how to use one would be TOAST. 
And poeple in SCs who didn't know how to use one would be TOAST. 

It also depends on lag conditions, when I play on calvin (i'm in usc), 
I use anything cause I'm not lagged.  When I play ANYWHERE outside
of USC.  I use CAs or bigger ships (unless i'm ogging).  You can't
dodge when yer lagged, and that's the main advantage of SCs. 

So people who like eating torps and putting out lots of damage 
(that's me ;) ) should drive tanks.  People who like blitzkrieg, then
run, should drive high speed motorcycles armed with AK-47s.  
A tank would be like a BB, and a motorcycle would be like an SC ;). 

Most people like driving domesticated cars (CA or DDs).  wonder why?


It'd be great to watch a GAME SC vs BBs though ;). 
I wouldn't want to be in the BB team though, or the SC team. 

Jimmy


Newsgroups: rec.games.netrek
From: jecoleb@eos.ncsu.edu (have clue, will travel)
Subject: Re: Name Scumming
Reply-To: jecoleb@eos.ncsu.edu
Organization: The Ghost Of Christmas Past Society
Date: Mon, 14 Dec 1992 16:20:01 GMT


jwh@cs.bham.ac.uk (James Hawtin) writes:
>We have had an attack of name scumming on our server here
>say "ZZnew guy " so that it looks the same as another player on the list.
>Then they go about destroying any cred you have... in my case I never had any 
>so its not a problem! Perhaps server gods should change there code so that
>end spaces are removed from the player name when it is recieved.

1) Those who really give a shit will check the login id for a who's who.
2) An Ensign ZZnew guy who's playing like an Ensign is clearly not the 
     definitive article, and I doubt he'll be mistaken for 'm any time soon.
3) Take out end spaces, and Greg Chung (Stiletto/Stiletto /Stiletto  /etc.) 
     would be heartbroken.

By their deeds, ye shall know them.  It's not really worth worrying about.
			
                        --Commodore Video Sex Pope, NCSU
			--"of course, I've already snagged 'Video Sex Pope_'."
--
          jecoleb@eos.ncsu.edu : have clue, will travel.
       ---------------------------------------------------
     It's time to see the world / It's time to kiss the girl
              It's time to cross the wild meridian
  Grab your bag and take a chance / Time to learn a Cajun dance
             Kid, you're gonna see the morning sun...
From: echeverr@scf.usc.edu (5150)
Newsgroups: rec.games.netrek
Subject: Re: Where has all clue gone?
Date: 13 Dec 1992 00:57:15 -0800
Organization: <censored>
NNTP-Posting-Host: girtab.usc.edu

In article <cf_fbLC00aw90NqFsG@andrew.cmu.edu> Michael Juster <MrYuk+@CMU.EDU> writes:
>Duh?  I don't know?
>Maybe?
>Studying for fucking finals!!??!?!?!?!?!

Finals?  Did i miss something here?

5150
am i in trouble?
Organization: Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.netrek
Date: Mon, 14 Dec 1992 03:27:12 -0500 
From: "Timothy C. Worsley" <tw1r+@andrew.cmu.edu>
Subject: Re: This has gone too far.....
	<1ghahmINNftr@girtab.usc.edu>

Excerpts from netnews.rec.games.netrek: 13-Dec-92 Re: This has gone too
far..... 5150@scf.usc.edu (353)

> Er, no.  It's not.

> 5150
> we're not going to go into this again, are we...


	Perhaps we need a second dogfighting tourney where CAs and BBs are illegle.  

ZZnew guy
From: trown@ecst.csuchico.edu (Nick Trown)
Newsgroups: rec.games.netrek
Subject: Re: about RSA...
Date: 11 Dec 92 21:41:03 GMT
Organization: California State University, Chico
NNTP-Posting-Host: corpse.ecst.csuchico.edu

In article <Bz37os.6sE@cs.bham.ac.uk> jwh@cs.bham.ac.uk writes:
>If you cannot find one I can compile one for you if the server gods will accept the key
>:-) any way what other clients are missing?
>
>I have converted Hadley to RSA as well.. perhaps I will get round to distributing the keys eventually ;-(

If you have a key to add please let me know. I'm trying to organize all of this
for everyone. The stuff I do will be distributed to all of the other RSA
server gods. When you send me the information please include stuff like:

	What Architecture/OS it is.
	Month (and Year) the client was made
	special features such as reserved.c blessing.
	A uuencoded copy of the server key.

Then go ahead and put the stuff on pittslug.sug.org.

Nick Trown
Server God of Guzzler
From: fadden@uts.amdahl.com (Andy McFadden)
Newsgroups: rec.games.netrek
Subject: Re: Another Clue game, and weeding clue from non-clue
Date: 16 Dec 92 21:44:26 GMT
Organization: Amdahl Corporation, Sunnyvale CA

In article <1992Dec16.043049.15844@primerd.prime.com> jasonp@bungie.prime.com (Jason Pascucci) writes:
>                                                    I think 
>it's a good idea, but I don't know if Andy will agree. Send
>him your thoughts (fadden@uts.amdahl.com), Pro or Con RSA on 
>the Cluetaserver. If you hate RSA, better act fast!

Somebody ELSE is going to die.

>Jason R. Pascucci
>jasonp@primerd.prime.com

-- 
fadden@uts.amdahl.com (Andy McFadden)
[ Above opinions are mine, Amdahl has nothing to do with them, etc, etc. ]
Newsgroups: rec.games.netrek
From: hill@norman.VI.RI.CMU.EDU (Robert Hill)
Subject: Re: Short Shameful Confession
Reply-To: hill@norman.vi.ri.cmu.edu
Organization: School of Computer Science, Carnegie Mellon
Distribution: usa
Date: Mon, 14 Dec 1992 02:41:12 GMT


Anyone have netrek as a login process?  How about a cron process?

I have been guilty of the first, in the past, but i've never stooped to  
the second...:-)

Rob
aka Spaceace!
From: srt@aero.org (Scott "TCB" Turner)
Newsgroups: rec.games.netrek
Subject: Re: Another Clue game, and weeding clue from non-clue
Date: 16 Dec 92 03:34:03 GMT
Organization: The Aerospace Corporation, El Segundo, CA
NNTP-Posting-Host: sun-marino.aero.org

Great, guys.  Just tell everyone.

I've had to disable the Clue Metaserver.  If you're on the clue
mailing list, you'll get mail announcing the new site.

Incidentally, the next multi-server double-wide galaxy elimination
game will be on Thursday at the usual site.  We'll be using the
auto-pilot feature this week with the suggested "auto-piloted ships
worth 1.5 kills" feature from the on-line clue chat on Sunday.

					-- Scott T.
Organization: Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.netrek
Date: Fri, 18 Dec 1992 01:22:31 -0500 
From: "Timothy C. Worsley" <tw1r+@andrew.cmu.edu>
Subject: Re: This has gone too far.....
	<1992Dec17.061625.29508@pasteur.Berkeley.EDU>

Excerpts from netnews.rec.games.netrek: 17-Dec-92 Re: This has gone too
far..... Steve Von Worley@cory.Be (1255)

> You can sit there and spew all of the reasons you think a DD is better
> than an SC, warping the facts to suit your opinion.  The only thing 
> which will get me to change my mind is if we have a dogfight match 
> with all GOOD SC players and all GOOD DD players, and the SC's trounce 
> the DD's.  (btw, I can't claim to be either).  


	Pick any DD player you want as your champion.  I will pick Warsong for
mine.  I know who my money goes on.

ZZnew guy
From: froud@SunLab40.sx.ac.uk (Froud D D M)
Newsgroups: rec.games.netrek
Subject: Re: Short Shameful Confession
Date: 17 Dec 92 16:43:59 GMT
Organization: n/a

In article <JIVE.92Dec13113451@spanky.ssc.gov> jive@spanky.ssc.gov (Jim Ivey) writes:

>In article <1gfi7lINNb6o@girtab.usc.edu> echeverr@scf.usc.edu (5150) writes:
> >   I have a "Netrek" menu in my .tvtwmrc file.  I bring it up with the
>>  middle button.  I even have a "Check Metaserver" option on it.
>      This is a confession?  Bah humbug.  _THIS_ is a confession :

[part of .[tv]twmrc file deleted]

>      The confession being that I actually have calvin and ulowell in my
>list.

BUT no netrek.cs.bham.ac.uk !! I see - we British players just too good for
you are we? (well, ok, I'm not...)


> >   5150
>>   lifeless

I've got a Netrek entry at the bottom of the menu brought up by my middle
button too...

>     Jamie / FillInTheVeep

Barf
--
Name: Dom. Species: Spod. Breed: 2nd year. Body: long
Other features: ugly, boring, funny eye, says 'barf' a lot.
For more information: email the address above. " <- a quote
Organization: Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.netrek
Date: Tue, 15 Dec 1992 05:05:44 -0500 
From: "Timothy C. Worsley" <tw1r+@andrew.cmu.edu>
Subject: Re: Name Scumming

Excerpts from netnews.rec.games.netrek: 14-Dec-92 Name Scumming James
Hawtin@cs.bham.ac. (380)

> say "ZZnew guy " so that it looks the same as another player on the
> list. Then they go
> about destroying any cred you have... in my case I never had any so its
> not a problem! Perhaps server gods should change there code so that end
> spaces are removed from the
> player name when it is recieved.


	Then there's Team BOBO on bronco.  Frankly, I'm not going to get worked
up over it.  Now, if they want to upset someone, they should try playing
as "Chi ".  Just ask Hector about it.

ZZnew guy
From: tvangod@ecst.csuchico.edu (Skud the Great)
Newsgroups: rec.games.netrek
Subject: Re: This has gone too far.....
Date: 16 Dec 92 05:20:32 GMT
Organization: California State University, Chico
NNTP-Posting-Host: dysfunctional-relationship.ecst.csuchico.edu

In article <1992Dec16.005835.11371@cis.ohio-state.edu> rubin@pterodactyl.cis.ohio-state.edu (Daniel Rubin) writes:
>>Nope.  I do not believe that a DD will beat a scout in a dogfight.  The
>>phasers on both are fairly comparable, and the scout has the advantage
>>of faster torps and more maneuverability.  The scout torps are only
>>slightly worse.
>>
>
>Although I may be in the minority I believe DDs are the BEST dogfighters.  I
>will take a fast manuverable ship over a slow ship any day.  Scouts and DD
>are both fast, but at least DDs are not made out of balsa wood.  DDs are 
>more like pine...

Ok.....I don't think I've seen any mention of a BB in this discussion yet..so
here it goes.. I think the best ship to dog fight and ogg in is a BB. 
Before you go complaining that a BB is too slow and uses too much fuel...
If your going to play in a BB, you have to use a lot of common sense, dont
go chasing a scout or destroyer around your not going to catch. I prefer to
"cut" them off if they fly into third space at a wide angle, you just cut at
a sharper angle. A BB is the best ship for close range fighting, BB tractor
beams can pull a ship wanting to stay at a distance right into a torp stream. 
So basically, if a destroyer wants to get in range to phaser a BB, they are in
tractor range, the BB has far better armour and torps. Granted a BB uses up 
fuel fast but then again you have 14000 when your full. If a faster ship trys torun away just tractor them and blast away. 
On ogging in a BB, it can be done and done effectively. They key is knowing just
how long your fuel will last while cloaked, you dont need much in a BB to dust a
destroyer that isnt watching. This just takes a lot of practise.
The one bad thing, is a BB is not made to Planet take, it is way too slow.

Skud the Great
Jack the Ripper

BBs rule!!! 
Organization: Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.netrek
Date: Wed, 16 Dec 1992 04:41:01 -0500 
From: "Timothy C. Worsley" <tw1r+@andrew.cmu.edu>
Subject: Re: What to do with Newbies?
	<1992Dec15.064148.24385@primerd.prime.com>

Excerpts from netnews.rec.games.netrek: 15-Dec-92 Re: What to do with
Newbies? Jason Pascucci@bungee.No (2848)

> Oh, and the other thing which gets under my jaw, is that people
> don't announce when they are carrying. Admittedly, I can't always
> be there to escort, but I hate it when someone takes a planet, and I 
> didn't even know we had any armies left. Even so-called clueful people don't
> do this...and I've blared at 'clued' people who get ogged with the
> team's last armies, and didn't bother to mention the fact they
> had picked them up. Grrr. 


	The more armies we have the less likely I am to distress when I pick a
few up.  I hate to ask for help when everyone else with a clue is
carrying too.  The more escort I've been getting, the more inspired I am
to ask for escort.

ZZnew guy
Newsgroups: rec.games.netrek
From: nicknac@next18pg2.wam.umd.edu (Knick-Knack)
Subject: METASERVER-II SERVICES
Reply-To: nicknac@wam.umd.edu
Organization: Workstations at Maryland, University of Maryland, College Park
Date: Thu, 17 Dec 1992 08:41:13 GMT

Hi,

Question about the metaserver's port: 3522

command: telnet charon.amdahl.com 3522 | egrep "^Server:|^.. ..  ..."

Server: discovery.cl.msu.edu, port 2592 (Michigan.)
F0 ??  Commander  tree              germain@redpine.utah.ed
F1 ??  Lieutenan  jimdul            jnelson@STORMY.TAMU.EDU
F2 ??  Lieutenan  Crocko-Stimpy     tai@dwalin.ECE.ORST
F6 ??  Commander  Eleazor           mhl@ERG.MIT.EDU
........cut..............
Server: sturgeon.cs.washington.edu, port 2592 (Now the Tsang server.)
F0 CA  (unknown)  Slipstream        fairchil@emerald.egr.msu
F3 DD  (unknown)  MIKE              heinlein@festus.ksu.ksu.
F5 DD  (unknown)  karnage           gallaway@butterworth.ee.
F9 CA  (unknown)  klaas             austin@aura.cs.wisc.ed
........cut...............

What's wrong with these listing(?? and (unknown))? The other servers are  
okay. I guess my questions is what gives?

Thanks
send reply to nicknac@wam.umd.edu
From: sward+@CMU.EDU (David Reeve Sward)
Newsgroups: rec.games.netrek
Subject: Re: Port -1 and MetaServerII
Date: 12 Dec 92 16:32:42 GMT
Organization: Sophomore, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA

Excerpts from netnews.rec.games.netrek: 11-Dec-92 Re: Port -1 and
MetaServerII by andrew m. boardman@cs.co 
> >How about this format:-
> ><>=======================================================================<>
> >  Pl: Type Rank      Name            Login    Display                
> ><>=======================================================================<>
> >  R0:  DD  Captain   alfven          chucks   pippin.ee.usu.edu           
> >  K1:  CA  Rear Adm. Crowbar         thalerj  snapper.cps.msu.edu       
> >  R2:  SB  Captain   midget          kwhite   beech.cis.ohio-state.edu   
>  
> If the idea is to get more information packed in, it seems like the rank
> field is a prime canidate for a one- or two-character abbreviation...

If the goal is to make it easily parsable, then why not use the rank
number, with 0 for ensign?
From: rjm@vulcan.anu.edu.au (Robert J. McArthur)
Newsgroups: rec.games.netrek
Subject: Newby: is there any documentation around?
Date: 14 Dec 1992 01:22:44 GMT
Organization: Australian National University, Canberra, Australia
Distribution: world
NNTP-Posting-Host: 150.203.20.13
Originator: rjm@vulcan.anu.edu.au
From: babiyd@mala.bc.ca
Newsgroups: rec.games.netrek
Subject: VMS client needed.
Date: 16 Dec 92 14:43:58 -0700
Organization: Malaspina College

Hiya,
   I'm looking for a client that will run under VMS using Multinet impliment-
ation of TCP/IP.  Preferably pre-compiled :)

Dale
From: markiel@callisto.pas.rochester.edu (Andrew Markiel)
Newsgroups: rec.games.netrek
Subject: Re: New Version of the Berkeley client in Beta Version
Date: 12 Dec 92 02:37:32 GMT
Organization: U(r) AstroTheory Group

In article <1fvuo8INNe0h@agate.berkeley.edu> mehlhaff@soda.berkeley.edu (ERic MeHlHaFf) writes:
>
>I just added a mess of 'moo' client features to the 'Berkeley' client
>And did some other stuff to it.  I put 'beta' versions up for ftp on the 
>OCF. 
>
I assume you mean ocf.berkeley.edu, 128.32.184.252. When I try to connect
using anonymous ftp, after I send my email address as password I get

550 Can't set guest privileges.
Login failed.

Am I missing something?

>-- 
>ERic mehlhaff					 mehlhaff@soda.Berzerkeley.EDU

-Grey Elf
From: jh@heel.CS.Berkeley.EDU (Jack Hsu)
Newsgroups: rec.games.netrek
Subject: Re: This has gone too far.....
Date: 20 Dec 1992 02:49:57 GMT
Organization: University of California, Berkeley
NNTP-Posting-Host: heel.cs.berkeley.edu

In article <18Oj03wnc5AI00@amdahl.uts.amdahl.com> fadden@uts.amdahl.com (Andy McFadden) writes:
>	STOP!!
>
>As somebody else stated, the best dogfighting ship is the one that YOU can
>dogfight best in.  I do best in a CA.  You can argue 'til you're blue in the
>face that BB or DD or SC or (what the hell) AS is better, but IT DOESN'T
>MATTER.
>
>Every ship has tradeoffs.

Exactly. Every ship has tradeoffs, some are better for taking planets, some
for bombing, and others for dogfighting. We are trying to discuss which ship
is the best ship for dogfighting.

IMHO, the best ship to dogfight is definitely BBs, even though I'm a CA
player. As shown in the dogfight tourney, all the top finishers played BB
although I don't think they use BB as much in a regular game. BBs simply blow
other ships away through its extra shields, fuel, and powerful phasers.
It's not manuverable? Heck, any ship is manuverable at warp 3.


>If you can use them to your personal advantage,
>do it.  But you're not going to prove anything by facing off SCs vs DDs other
>than to show that some people are better at playing SCs and some people are
>better at playing DDs.
>
>-- 
>fadden@uts.amdahl.com (Andy McFadden)
>[ Above opinions are mine, Amdahl has nothing to do with them, etc, etc. ]

-Gaia
 jh@postgres.berkeley.edu
 
Newsgroups: rec.games.netrek
From: wyvern@iastate.edu (Nuno Bettencourt)
Subject: Re: Name Scumming
Organization: Iowa State University, Ames, IA
Date: Mon, 14 Dec 1992 17:43:27 GMT

In article <1992Dec14.162001.15959@ncsu.edu> jecoleb@eos.ncsu.edu writes:
>
>jwh@cs.bham.ac.uk (James Hawtin) writes:
>>We have had an attack of name scumming on our server here
>>say "ZZnew guy " so that it looks the same as another player on the list.
>>Then they go about destroying any cred you have.. in my case I never had any 
>>so its not a problem! Perhaps server gods should change there code so that
>>end spaces are removed from the player name when it is recieved.
>
>1) Those who really give a shit will check the login id for a who's who.
>2) An Ensign ZZnew guy who's playing like an Ensign is clearly not the 
>     definitive article, and I doubt he'll be mistaken for 'm any time soon.
>3) Take out end spaces, and Greg Chung (Stiletto/Stiletto /Stiletto  /etc.) 
>     would be heartbroken.
>
>By their deeds, ye shall know them.  It's not really worth worrying about.

F0->All You guys are all a bunch of D!ckheads!
F0->F4 Your base playing really sucks!
F0->All ensign ZZnew guy  leaving game....

	There is a problem, I don't think you can deny it. Sure, you'd assume
that people would recognize the space after your name when you kill someone,
etc., but there are still people who believe the...

F5->All
F3->F5 IAborg v1.1

...messages ;) (One person, after yelling on the all board about me being a
borg, later said he was sorry by saying "I should have known the first time
when I didn't actually send 5 spaces.." :)
	For those people that would complain about having the spaces after
the name removed from use, I say 'hit shift-R' on the MOTD screen. Then you
can restart your character and scum at will.

*--*
Wyvern
From: srt@aero.org (Scott "Ph.D." Turner)
Newsgroups: rec.games.netrek
Subject: Re: Another Clue game, and weeding clue from non-clue
Date: 15 Dec 92 17:03:33 GMT
Organization: The Aerospace Corporation, El Segundo, CA
NNTP-Posting-Host: sun-marino.aero.org

sl7sg@cc.usu.edu writes:
>What if there was a metaserver port, that only showed clued servers.
>The only way you could get this port address, was by some undercover
>e-mail or something.

There already is such a port.


					-- Scott T.