HDTenEightyP/NetNews huggingface dataset:
From: hofstoet@vanilla.fmi.uni-passau.de (Hans Ulrich Hofstoetter)
Subject: Re: Obscure questions about Spellcasting 301
Organization: University of Passau, Germany
Date: Thu, 5 Nov 1992 09:52:17 GMT

In article <1992Nov3.054938.13955@ils.nwu.edu>, marine@ils.nwu.edu (Colette Marine) writes:
> ***** Posting from a friend's account *****
> 
> Has anyone at all figured out any way to do anything with Hillary other than
> sit in her room until she kicks you out?  Legend's 900 number doesn't even
> make any reference to this, as far as I could tell.
> 
Crime pays, every item in this room may be interesting, or have somethin ginteresting in it.

> Also, when I asked the desk dude in the Royal Infesta lobby about "the girls",
> hoping to get a clue about the bimbos, the parser answered something like,
> 'which girls, the bimbos or the world's most beautiful girl?'  Is there another
> girl in the game other than Hillary, the Judge, the bimbos, or the dream girl
> at the beach?  Or am I just confused?
> 
You have to give an item to the bimbos, to make them visit your party.

> Finally, is there anything worth talking to Otto about?  I know he tells you
> where he and Hillary are staying, but you can find that out from the newspaper.
> 
> Please post or e-mail replies...
> Thanks,
> Jared D. Brame

****************************************************************
hofstoet@eva.fmi.uni-passau.de
****************************************************************
...if you confront the Black Lodge with imperfect courage,
it will utterly annihilate your soul".
                               Hawk - Deputy of Twin Peaks
Newsgroups: comp.sys.ibm.pc.games
From: mikebo@timesink.chi.il.us (Michael Borowiec)
Subject: Re: Wolf3D episode 6 lvl 6
Organization: HAM Radio Station N9EUZ, Naperville, IL
Date: Sat, 7 Nov 1992 06:43:06 GMT

In article <Bx5Er2.HrE@news.udel.edu> gion@chopin.udel.edu (Timothy C. Gion) writes:
>does any one have any strategies for this level?  this has got to be the tough-
>est level I've seen so far... I'm thinking that I'm going to be forced to wait
>in the starting room until I kill all the moving guards...
>Timothy Gion AKA  /     \     University of Delaware - Computer Science

My strategy was to first lure all local guards into the starting area
(the starting room, and the area immediately outside of it) one at a
time, being especially carefull not to shoot until the doors out of this
area close (CLUNK, CLICK). Take as many as possible out this way... then
open a door out of this area and fire one shot and retreat into the
starting room. Shoot them like fish in a barrel as they come blundering
into the room, advancing to pick up their ammo after their corpses crumble
to the floor, then immediately retreat to pick off the next one. I like
shooting the slimy bastards down like the sick, twisted Nazi excrement
that they are... AAAAA HA HA HA HAAAAAAAAA... My wife gets furious as I
shoot them again and again and again... AAAAAAA HA HA HAAAAAA... I
haven't seen my children in weeks, but they'll understand when they get
older... AAAAAAAAAA HA HA HAAAAAAAAAAA... I'm doing it to provide them
a safer, gentler world... Those Nazi bastards make me mad, Mad, MAD!!!
AAAAAAAAAAAA HA HA HA HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH!

Ahem... sorry about that... (-8
- Mike
Newsgroups: comp.sys.ibm.pc.games
From: pcrossma@cs.ulowell.edu (The Gillrocker)
Subject: LSL2:  help needed at the airport.
Organization: University of Massachusetts at Lowell Computer Science
Distribution: na
Date: Thu, 12 Nov 1992 20:46:36 GMT

Ok, I'm at the airport all in my blonde hair and leisure suit....

There are these two KGB harry crishnas(sp) standing there, and I can't get
past them to get into the airport.

I am told that they wish I had something to offer them...what do I have to 
get to give these guys???  Pleas help...I want to get into the airport.

-- 
 _ __ A straight _ line __ may be the shortest distance between two points, 
' )  ) but it is//by no/  ) means the most interesting. -- Dr. Who
 /--' __.  . . //     /    __  _____    _   ______  __.  ____  pcrossma@ulowell
/    (_/|_(_/_</_    (__/ / (_(_) \_)__/_)_/ / / <_(_/|_/ / <_ .ulowell.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: To people selling games.
From: dbartel@csaadel.adl.csa.oz.au (Danny Bartel)
Date: Thu, 5 Nov 1992 02:16:30 GMT
Organization: Computer Sciences of Australia Pty Limited, Adelaide
X-Newsreader: Tin 1.1 PL4

Hi all, I read with envy all those posts of people in the USA selling games, which
even considering converting to Australian $ and adding shipping, look like good
prices to me. If any of you people selling games have the facilities to accept
payment by MasterCard, please mention in your post. No money conversion hassles
nor delay in transferring funds. (Or can anyone think of an alternative way to
sell games OS?)

I'd love to buy many of the games being sold, but getting US bank drafts or money
orders is expensive, awkward, and probably too slow to satisfy the sellers.

Danny Bartel
From: g92m3062@ru.ac.za (Brad Meier)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wolf 3D -- Officers say "Leon"!
Date: 5 Nov 92 16:43:23 GMT
Article-I.D.: hippo.1992Nov5.164323.15901
Organization: Rhodes University, Grahamstown, South Africa
X-Newsreader: Tin 1.1 PL5

Elliott Kleinrock (elliott@oliafd.shel.isc-br.com) wrote:
: 
: 
: When you meet the white officers (in games 2 through 6) they say "Leon"!!!
: What does this mean?
: 
: 	- Elliott
: 
: 	elliott@oliafd.shel.isc-br.com
: 	...!{ philabs | yale | oliveb | decvax | iscuva }!oliafd!elliott

First, they say "Spion", not "Leon" and second it means Spy!!

(These people just will never pay attention!!)

--
 |  / |  | ~|~ /~~\  |  | ~|~ /~~\  |~~\  /~~\         The KnightOrc 
 |/   |\ |  | |   __ |__|  | |    | |__/ |         g92m3062@hippo.ru.ac.za
 |\   | \|  | |    | |  |  | |    | |  | |      "When it's over I'll go home, 
 |  \ |  | _|_ \__/  |  |  |  \__/  |  |  \__/    until then, I stay!" - Me

(What I say is what I mean, nothing to do with Rhodes University
From: andrewsr@acdc.rutgers.edu (Rich Andrews)
Newsgroups: comp.sys.ibm.pc.games
Subject: Help needed for Dragon Wars
Date: 13 Nov 92 13:41:03 GMT
Organization: Rutgers Univ., New Brunswick, N.J.


How do you regenerate power?  After i cast my spells I find it rather
helpless to fight without any power points.

-Rich
-- 
<  Disclaimer: Everything I write on usenet is my personal opinion only!  >
<  Don't get confused and think that I talk for any school or company.    >
Newsgroups: comp.sys.ibm.pc.games
From: rune-w@hsr.no (Rune Andre Wallmark)
Subject: Help wanted (KQ V)
Keywords: kq
Organization: Rogaland University Centre
Date: Mon, 9 Nov 1992 14:15:53 GMT

Hi!

Could anyone post me the complete solution of kq5???


Thanx in advance.



Rune Andre Wallmark
rune-w@hsr.no
NORWAY
Newsgroups: comp.sys.ibm.pc.games
From: apo@datmuc.UUCP (Karsten Seidel)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: 3D Helicopter Simulator (Comanche?)
Date: 10 Nov 92 08:10:06 GMT

In <1992Nov9.192033.1569@raid.dell.com> zucker@raid.dell.com (Brian Zucker) writes:

>I heard rumors of a game that will be coming out soon with a "better" 3D
>engine than Strike Commander.  Supposedly the guys at Origin saw a demo
>and were quite disturbed.  Does anyone have any news or demo of this
>helicopter game.

Dunno about wustl etc., but if anyone has access to CompuServe, the demo
is there. Quite impressive.
	apo
Newsgroups: comp.sys.ibm.pc.games
Subject: Help meeeeeeee
From: genyjf@lure.latrobe.edu.au
Date: Sun, 8 Nov 1992 02:46:54 GMT
Organization: VAX Cluster, Computer Centre, La Trobe University 

I apologize for any inconvenience but it would be really nice if
someone would send me the adress where I could get a working copy of sf2 for
the ibm. As I said in an earlier letter I got the one from wuarchive and it
was busted. I wrote to the guy who said he had a copy but my system wouldn't
mail to his email adress. I'm really stuck here and would appreciate any help.

Thanks in advance
--------------------------------------------------------------------------------
GENYJF@LURE.LATROBE.EDU.AU|
--------------------------------------------------------------------------------
From: ry01@ns1.cc.lehigh.edu (ROBERT YUNG)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: X Wing: the plot thickens...
Date: 12 Nov 92 04:18:48 GMT
Organization: Lehigh University

In article <1992Nov11.135252.3993@infonode.ingr.com>, bishopjl@infonode.ingr.com
 (John L Bishop) writes:
>In article <2449@grivel.une.edu.au> scavanag@neumann.une.edu.au (Steven Cavanag
h) writes:
>>1) Will your R2 unit talk to you via the little screen in  the cockpit view
>>like in the movies? (I don't expect this one to be answered for a while).
>
>I have heard that X-Wing will have extensive sound effects from the movies -
>which would seem to mandate the inclusion of R-2 sounds!
>
>>2) Where is the pop-down targeting 'puter used for launching proton torpedoes?
>>(by everyone except luke)  :-)
>
>I don't have an answer to your question, but...
>This is a LucasArts Game, and a Star Wars one at that.  Just judging from the
>slide show demo, it looks like they will make every effort to stay faithfull
>to the technology used in the movie.
>
>>3) Will it run on a 286? Some say yes, some say no. (If you reply, could you
>>please give your source?)
>
>According to one of the playtesters/mission designers for LucasArts, X-Wing
>will be playable on a 286!

I thing the question should be rephrased...."Will X-wing be *enjoyable* on a
286?". Well?
-- 
       /~~~~~~~~~~~~~~~~~~~~~~~ILAN~~~~~~~~~~~~~~~~~~~~\
       \___(Robert) Bobby Yung_______RY01@Lehigh.Edu___/
Newsgroups: comp.sys.ibm.pc.games
From: holland@ug.cs.dal.ca (Shane A Holland)
Subject: Xmas Lemmings Demo Help Needed
Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada
Date: Thu, 12 Nov 1992 00:18:14 GMT

Hello!

  I have the Xmas Demo version of Lemmings and I am having major trouble
getting through the 4 th screen!  Can some one fill me in?

Thanks,

   Shane.    

Respond via E-mail if possible please.

-- 

-----------------------------------------------------------------------
holland@ug.cs.dal.ca maurack@ac.dal.ca

Newsgroups: comp.sys.ibm.pc.games
From: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Subject: Re: Magic Pockets
Originator: bkpipa@c00001-118dan.eos.ncsu.edu
Reply-To: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Organization: North Carolina State University, Project Eos
Date: Wed, 11 Nov 1992 22:24:22 GMT


iam@stiatl.salestech.com (Ian Mercado) writes:

>C'mon!  It's from the Bitmap Brothers - makers of Gods, Xenon II, Speedball,
>Speedball II, etc.

>Of course it's worth it!!

>Just do it...sheesh!


I don't have any of these games :( so I
don't know what to compare it to. 
(Although I have Speedball for the C-64
and it was AWESOME. I LOVED it.)

Brian
-- 
==================================================================
| Brian Pipa              | Oh fruddled gruntbuggly,             |
| bkpipa@eos.ncsu.edu     |   thy nacturations are to me....   |
==================================================================
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Lemmings II? (was:Re: Lemmigs II won't be out until February 15???
From: Mark 'Mark' Sachs <MBS110@psuvm.psu.edu>
Date: Sun, 8 Nov 1992 21:08:09 EST
Organization: The Leader Desslok School of Diplomacy

In article <Nov.8.13.05.35.1992.20138@ruhets.rutgers.edu>,
zweldron@ruhets.rutgers.edu (Matthew Charlap) says:

>THere's a lemmings II? Is this going to be just another set of boards (as with
>oh, no! more lemmings!) or is it going to be different. If the latter, how
>is it going to be different?
>--Matthew

It's called _Lemmings II: The Tribes_. Similar in concept to the original
Lemmings, with new features:

- Boards scroll vertically AND horizontally.
- As long as you save one lemming, you're allowed to move on; but the number
  you save in the first part of a section determines how many you are given
  to work with in the next part of the section. You are given a score, now,
  based on how many lemmings you save.
- Save and load games to disk, instead of that cheesy password system.
- A whole bunch of new (and IMHO a lot less straightforward) abilities for
  Lemmings, including Runners, Jumpers, Skiers, Fillers, Throwers, Users,
  Attractors, Stompers, Archers... with, of course, neat animations for
  each one. On each level you are given a different combination of seven
  of these abilities.
- (something like) ten different "regions" to play in, including Circus,
  Arctic, Space, Moon, and a bunch of others.
- New music. New animations. New sounds. New ways to kill off all the lemmings.

It's flashy and fun, but my only beef is that the new abilities aren't quite
as useful as the old ones -- you find yourself yearning for just plain old
Builders and Bashers when instead you are given Archers and Shovelers. Still,
it seems a worthy successor (and some of the new animations _are_ hilarious...)

Oh, this is all gleaned from the just-released Amiga playable demo of the game,
available on ftp from ftp.luth.se and probably on physik and wuarchive real
soon. As for the IBM version... well... heh, heh, heh. :-)

(Don't you guys just hate it when I post about games that are being written
for the Amiga first and will be ported in the distant future...? Well, at least
you don't have to put up with it very often. :-/ )

 "But Dr. Radium, was that necessary?" "Rez, _everything_ I do is necessary."
[Your blood pressure just went up.]        Mark Sachs IS: mbs110@psuvm.psu.edu
DISCLAIMER: If PSU knew I had opinions they'd probably try to charge me for it.
From: dchang@eniac.seas.upenn.edu (Dexter Chang)
Newsgroups: comp.sys.ibm.pc.games
Subject: Indy 4 help...
Date: 13 Nov 92 21:41:29 GMT
Distribution: usa
Organization: University of Pennsylvania

Hi, I'm now playing the fighting mode and have just killed the big fat guy

with the huge boulder.  I got the fish on the string from him, but can't s

seem to find the world stone to activate the map room.  I would appreciate 

any help on where the world stone is.  Thanks.
Newsgroups: comp.sys.ibm.pc.games
From: mgb5528@cc.utah.edu (MICHAEL G. BECK)
Subject: FORSALE
News-Software: VAX/VMS VNEWS 1.4-b1  
Organization: University of Utah Computer Center
Date: 13 Nov 1992 02:18 MST  

I have SpellCasting 301 "Spring Break" for sale

I have everything except the registration card
The copy protection sheet is written on....(Only small hint that is only 
relivent to the start of the game)
-----------------------------------------------------------------------------
 Michael Beck                    \        Sex is a three-letter word that 
 Michael.Beck@M.CC.UTAH.EDU        \    needs some old fashioned four letter
 MGB5528@CC.UTAH.EDU                 \  words to fully express its meaning.
 University of Utah                    \
-----------------------------------------------------------------------------
It has 3-1/2" disks.

I am asking $27 - ($25 + $2 for shipping.)
I am also accepting offers.

Thanks


Newsgroups: comp.sys.ibm.pc.games
From: stevep@ims.com (Steve Poulsen)
Subject: Re: Where to get Links386 Pro 1.05??
Reply-To: stevep@ims.com
Organization: Integrated Measurement Systems, Inc.
Date: Tue, 10 Nov 1992 16:06:50 GMT

In article <1992Nov10.014310.13307@ncsu.edu>, mrmarcel@eos.ncsu.edu (MICHAEL RONN MARCELAIS) writes:
|> In article <9NOV199214570821@cc.utah.edu>, mgb5528@cc.utah.edu (Beck, Michael Gregory) writes:
|> |> In article <1dm6v1INN8j2@iskut.ucs.ubc.ca>, twong@civil.ubc.ca (Thomas Wong) writes...
|> |> { 
|> |> {Hello all. I bought Links386 Pro and as it turns out I need the latest
|> |> {version, 1.05, to make it work with my Ultrasound. Access said that this
|> |> {version 1.05 can be had from their BBS and also various other BBSs all
|> |> {over. Does anyone know if there is an ftp site that has 1.05?
|> |> {Thanks in advance.
|> |> { 
|> |> {Thomas.
|> |> { 
|> |>   Call Access Software you should have the number.  They will probably send you 
|> |> the update.
|> |> 
|> It used to be on Wuarchive (its not there anymore though)  Can someone with
|> the patch, repost it there.  I'd be quicker than having to wait for Access to
|> churn out more disks.


Check out links105.zip in /pub/msdos/games/Patches on
ftp.uwp.edu [131.210.1.4].

-Steve-

--
Steve Poulsen, Integrated Measurement Systems, Inc.  Beaverton, OR  USA
Voice: 503-626-7117   Fax: 503-644-6969   Fidonet: 1:105/31.6
INTERNET: stevep@ims.com   Compuserve: [70262,3115]
From: foxy@ac.dal.ca
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: ANYBODY EVER PLAY MANIAC MANSION??
Date: 12 Nov 92 01:39:18 -0400
Organization: Dalhousie University, Halifax, Nova Scotia, Canada

In article <1992Nov12.013058.8802@ac.dal.ca>, foxy@ac.dal.ca writes:
> In article <mac.71@ur.utk.edu>, mac@ur.utk.edu (Richard J. McDougald) writes:
>> I bought the thing (Lucasfilms Software), but not the (expensive) hint
>> book...I'd like to just finish the damn thing and get on with my life...
>> can't find any hints on FTP anywhere...HELP, ANYONE?
>> 
>> +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
>>  Mac McDougald                   *
>>  The Photography Center          *   Any opinions expressed herein 
>>  Rm. 91 Comm. Bldg.              *   are not necessarily (actually,
>>  Univ. of Tenn. Knoxville 37916  *   are almost CERTAINLY NOT) those
>>  mac@ur.utk.edu                  *   of The University of Tennessee. 
>>  mac@utkvx.bitnet                *      
>>  (615-974-3449)                  *   "Things are more like they are now     
>>  (615-974-6435) FAX              *    than they've ever been before."
>> ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
>>             
> Just tell me what players you are using and i'll help ya.

Gene            d
From: BRUNO@NDSUVM1.BITNET (Tony Bruno)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: F15III Playable demo uploaded to wuarchive
Date: 9 Nov 92 17:34:05 GMT
 <92311.101152BRUNO@NDSUVM1.BITNET><1992Nov09.134134.17160@srg.srg.af.mil>
Organization: North Dakota Higher Education Computer Network

-- Regarding the F15 III demo being "way out of date" --

Okay, so the demo is purportedly out of date.  Okay.  In and of itself, that
information is a relief.  However, consider this point:

I am a consumer.  Frankly, I shouldn't give a pair of fetid dingo's kidneys if
the demo is "up to date" or not.  All I should care about is a) does it impress
me and b) would I be willing to buy it?  Answer to a) no, it's slow and buggy,
and b) not the product as advertised.  If I wasn't such an ardent flight sim
afficianado, I would have dropped any interest in the product.

This isn't a flame.  I just want to point out that, regardless of reasons
(or excuses) the demo IS slow, buggy, sloppy, and emberassing.  And,
contrary to what a number of others have pointed out, far inferior to the
Falcon 3.0 demo released last year (IMHO, of course.)
From: mfleig@silver.ucs.indiana.edu (Mark W. Fleig)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: INC. MACHINE LAST LEVEL
Date: 13 Nov 92 15:12:34 GMT
Organization: Indiana University

In article <1992Nov13.075348.19572@iitmax.iit.edu> technews@iitmax.iit.edu (Kevin Kadow) writes:
>In article <1dppkkINNgi4@iskut.ucs.ubc.ca> lermer@theory.chem.ubc.ca (Noah Lermer) writes:
>)In article <1992Nov9.153144.1@skcla.monsanto.com> sbgros@skcla.monsanto.com writes:
>)>THE INCREDIBLE MACHINE IS DRIVING ME AND MY FRIEND CRAZY WITH THE
>)>LAST LEVEL (8).  WE CAN GET THE B-BAL INTO THE BASKET BUT NOT THE
>)>BOWLING BALL.  COULD SOMEONE GIVE US A HINT.....
>)>CHEATS ARE WELCOME !!!
>)>
>)I'm happy to say that I solved this last night....
>(spoiler follows)
>
>A brief hint:
>)Balloons, jerked sideways, will turn gears.
>)[More spoilers ...]
>

..and yet another way. Try this one for a nifty change. Place one or
two of the gears above the caged baloon. Then tie the two baloons
together and watch the fun. Make sure to eventually turn the gears
to pop the baloon and send the other on it's way. I completed the
level using this method, and it looked nice too.  :)

-mark


-- 
,----------------------------. "Therefore, make peace with your god, whatever
: Mark Fleig                  \  you conceive him to be. Hairy thunderer, or
: mfleig@silver.ucs.indiana.edu\  cosmic muffin. With all its hope and renewal,
`-------------------------------' the world continues to deteriorate. Give up."
Newsgroups: comp.sys.ibm.pc.games
From: lasse@mits.mdata.fi (Lasse Reinikainen)
Subject: Re: Pinball Dreams for MSDOS?
Organization: Microdata Oy, Helsinki, Finland
Date: Thu, 12 Nov 1992 21:57:27 GMT

In article <1992Nov10.115902.1@opie.bgsu.edu> vd208cs@opie.bgsu.edu writes:

>I thought I heard somewhere that Pinball Dreams will be available for
>DOS sometime in the near future.   Has anyone heard anything.  I saw it for
>the Amiga awhile back and it makes me sad that I sold my 1000 a few years
>ago..

Pinball Dreams uses 64 colors (in fact 32 colors + 32 shades) and Denise
chip of A1000 (at least the older ones) does not support this graphics mode...

By the way: Pinball Fantasies is even better than Pinball Dreams!!!

    __________________           __                 
    \_________________|)____.---'--`---.____
                  ||    \----.________.----/
                  ||     / /    `--'                  lasse@mits.mdata.fi
                __||____/ /_
               |___         \
                   `--------'
From: lestat@wixer.cactus.org (Lyle J. Mackey)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: 3D Helicopter Simulator (Comanche?)
Date: 10 Nov 92 21:42:40 GMT
Article-I.D.: wixer.1992Nov10.214240.4557
Organization: Real/Time Communications

In article <1992Nov10.081309.18755@wixer.cactus.org> lestat@wixer.cactus.org (Lyle J. Mackey) writes:
>
>Oh, and it's being done by Novatel, which is another subsidary of Electronic
                            ^^^^^^^
>Arts, of which Origin is a subsidary, so the Strike Commander guys aren't
>terribly upset. If they can use any parts, I'm sure they will.

Whoops, my bad. Comanche is being done by NovaLOGIC, not Novatel. Novalogic
is the EA susidary. Somehow I knew that wasn't right when I posted it, but
I couldn't recall...

I grabbed the demo today, and while it's nice, don't expect this thing to be
playable on anything less than a 386/25DX with a cache. This is gonna be
another Falcon 3.0 type deal: SX's need not apply.  Too bad, really.  Looks
like it'll be way cool.

My apologies to guys at Novatel that mighta been insulted at being called an
EA subisdary.

-- 
 .--------------------------------------------------------------------------.
/ Lyle J \ lestat@wixer.cactus.org /  Team Doofus  \ DoD / Nobody else WANTS \
\ Mackey /     Social Engineer     \ '89 Kaw EX500 / 587 \  my  opinions...  /
 `--------------------------------------------------------------------------'
Newsgroups: comp.sys.ibm.pc.games