HDTenEightyP/NetNews huggingface dataset:
From: mmoore@mesa.dsd.es.com (Mike Moore)
Subject: Re: ICS
Keywords: chess server
Organization: Evans & Sutherland
Date: Tue, 28 Jul 92 21:16:49 GMT

In article <1992Jul28.183550.22929@ima.isc.com>, trb@ima.isc.com (Andrew Tannenbaum) writes:

  [... stuff deleted...]

|> functions of the ICS.  I think Aaron is missing a point when he brings
|> up "the tricky problems."  He is talking about "verification problems,"
|> I assume due to his visions of people bringing up fake ratings
|> servers.  My suggestion is to have the ICS fork off a copy of itself
|> to perform ratings service.  You get concurrent processing, and no
|> questions about verification.
|> 

	Richard has what I believe to be an adequate solution to the 
verification problem already in place.  This is how I recall it working,
though I could be mistaken....

	Each ICS administrator is given a password for their server.
It is only with this password that the database can be modified.  Each
administrator is given a different password, and that password is only
valid for their site.

	This is fairly simple, but as long as the sysadmins don't go
giving out the password to someone with access to the machine ICS is
run on, there shouldn't be a problem.

	So I guess the point is that verification should not be a
problem regardless of whether or not the IRS (Internet Ratings Server)
business is done as part of the ICS process or as a separate process,
so long as it is on the same machine.

	There are of course always ways around it, but I hardly think
they would be worth the trouble.


	-Michael 

-- 
 ---------------------------------------------------------------------
|Michael Moore                      \  "Look, don't you understand?", |
|Evans & Sutherland Employee         \  shouted Arthur, "That man     |
|University of Utah Student          /  wants to knock my house down!"|
|Email      : mmoore@dsd.es.com     /   ''Well, he can do it while    |
|Home Phone : (801) 359-6552        \    you're away can't he?''      |
|Office     : (801) 582-5847 x 4721  \    -The Hitchhiker's Guide     |
 ---------------------------------------------------------------------
From: coutinho_b@kosmos.wcc.govt.nz
Newsgroups: rec.games.pinball
Subject: more on TAF quotes:
Date: 22 Jul 92 22:52:07 GMT
Reply-To: coutinho_b@kosmos.wcc.govt.nz
Organization: Wellington City Council, Wgtn, NZ

I spooted the ball into the EC to collect a  room award today. This happened
to be the  EXTRA BALL LIT. Now, Upon kicking out, I caugth the ball and tried to shoot for the vault to lock a ball (so then I coul collect extra ball from
the skill shot of the next ball in play). Gomez shouts "GO for the extra ball"
but when I flip and miss the vault, hitting another target. gomez goes 
"MISSED"  (refering to the extra ball). I can't actually remember hearing 
this before . Does this happen if there's no other sound being played ?

BTW - Is there a list of COMPLETE quotes of the machine floating around
somewhere?


cheers

-------------- / / /-----------------------  /~~~\  -----------  O      |~|  T
   \ \ \      / / / "Simply the BEST!.."    |  n  |             /\_     |_|  I
Brian Coutinho / /           - Tina Turner  |  U  | U E E N    /\ ;====== |  L
coutinho_b@kosmos.wcc.govt.nz                \___,\           / / |~~~~~~~l  T
===== \ \ \/ / /  ============================================================
From: steveskr@milton.u.washington.edu (Steve Skrzyniarz)
Newsgroups: rec.games.pinball
Subject: PINBALL:LURE OF THE SILVER BALL
Date: 26 Jul 92 02:11:45 GMT
Article-I.D.: u.1992Jul26.021145.115
Distribution: na
Organization: University of Washington, Seattle

Does anyone know where I can order a copy of Pinball:Lure of the Silver Ball?
I've checked with several bookstores (authors Flowers/Kurtz, publisher
Chartwell Books) with no luck -- I've even had clerks at B Dalton's and
Waldenbooks check the lists of books in print and it's not listed.  Anyone
have an address/phone # where I can order one of these?

Thanks,

Steve Skrzyniarz  (steveskr@u.washington.edu)
From: rettigca@ucbeh.san.uc.edu
Newsgroups: rec.games.pinball
Subject: top 10
Date: 30 Jul 92 18:06:35 EST
Distribution: world
Organization: Univ. of Cincinnati

Sorry just cannot stop at five......

10 - Black Hole
9  - Swords of Fury (Ouch, yow, LIONMAN)
8  - Haunted House  (Too bad no more 3 levelers anymore)
7  - Pinbot
6  - High Speed
5  - Funhouse
4  - (Speak Easy?  Whatever the one with the roulette wheel and add a ball by
      Bally)
3  - Earthshaker
2  - Taxi
1  - (and the general consensus) TAF

Honor roll - Whirlwind, Diner, HSII (pushing magnetism as far as it can go 
without the pinball shooting in your face), BK (2000 didn't impress me except
the music and speech), King's of Steel (simple Bally but I like shooting for
the different placements of the cards)

Worst (egg) roll - Gilligan's Island (everything usually breaks sometime),
Hurricane (ok let's put the ferris wheel HERE this time, no no, over HERE),
anything DE (with the exception of Phantom, I know it's rigid but it was a nice
change of pace licence), and flames for this I can understand....T2 
due to its open layout. The worst thing I think a pin can have is a wide open
layout. Nice visuals and sound though. (In my list above Black Hole and Pinbot
could be considered in this category but they have other gimmicks going for
them to justify it [ie second level in BH and opening mask in Pinbot]) I just
cannot see a cannon being a good counterbalance.
From: Russell_Owsianski@mindlink.bc.ca (Russell Owsianski)
Newsgroups: rec.games.pinball
Subject: Re: Quick Pinball Vote
Date: 30 Jul 92 02:10:18 GMT
Organization: MIND LINK! - British Columbia, Canada
Distribution: world



        5  Eight Ball     (the original one)
        4  Space Station  ("Danger! Danger! You must redock!!")
        3  Dr. Dude       (-->> I am way cool <<--)
        2  Banzi Run      (when you can find one that works correctly)
        1  Funhouse       ("Stay away from that AAUUGHGHGHG!!!!!")


    To be honest, TAF should be in there somewhere, but I couldn't pick one
    to knock out of the list.


--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|   ___      | Thunder_Lizard@Land.that.time.forgot                         |
|   \  |     |           ------------                                       |
|    | \     |  "Your mind is like your wallet,             white space (tm)|
|   `|  \    |   if you lose it,                                            |
|
From: dig@pro-iisysops.cts.com (Doug Granzow)
Newsgroups: rec.games.pinball
Subject: Re: Quick Pinball Vote
Date: 29 Jul 92 18:23:10 GMT
Organization: ProLine [pro-iisysops]

Okay here's my top five:

    5. Back To The Future
    4. Terminator 2
    3. The Machine: Bride Of Pinbot
    2. The Addams Family
    1. Hurricane

BTTF squeezes into my top five because it's the machine that brought me
back into pinball (and I like the music :-).  Hurricane I fell in love with
the day it appeared at the student union -- it vanished about two weeks
later.  It has some of the best animation I've ever seen.
From: joee@cabezon.uucp (Joe Eckardt)
Newsgroups: rec.games.pinball
Subject: Re: Quick Pinball Vote
Date: 29 Jul 92 18:32:26 GMT
Article-I.D.: cabezon.1992Jul29.183226.18824
Organization: Logic Modelling Corporation of Beaverton Oregon


	5) Space Station
	4) Flash!
	3) Pinbot
	2) Black Knight 2000
	1) Funhouse

Unfortunately, Flash! is the only one on this list I actually own.
Maybe some day...

I've only been able to play TAF a single game so I can't honestly
consider it for my list.  A seem to prefer slightly older machines 
anyway.

		Joe Eckardt
		Logic Modeling Corporation 
		(formally Logic Automation Incorporated)

            Please use one of these return addresses instead of 
            the one on the return address line:

		joee@lmc.com   		,or
		...!uunet!lmc.com!joee
-- 
		Joe Eckardt
		Logic Modeling Corporation 
		(formally Logic Automation Incorporated)
From: medic@milton.u.washington.edu (Travis Lauricella)
Newsgroups: rec.games.pinball
Subject: First time buyer
Date: 29 Jul 92 00:54:15 GMT
Organization: University of Washington


My question is this: Where could I find an inexpensive machine needing little
work, and how much would it run me?  Could I find one for under $250?  And 
assuming I do get one, what resources are available to a person with little
electronics experience to help in repairs?

Thanks in advance.  

<medic@u.washington.edu>
From: jerryc@tekig7.PEN.TEK.COM (Jerry C Carathers)
Newsgroups: rec.games.pinball
Subject: Re: Thing's "Brain"
Date: 31 Jul 92 00:35:55 GMT
Organization: Tektronix, Inc., Beaverton,  OR.

In article <1992Jul30.171051.16669@ncsu.edu> bcasper@eos.ncsu.edu writes:
>
>What is the deal with the AI for the Thing flipper in TAF?  Is the
>sensor simply an input like any other photoeye, and the solenoid
>simply pulsed like any other solenoid, where the whole mess is
>controlled by the CPU, or is there some seperate daughterboard that
>times the whole thing?  
>-- 
>Brian Casper                |   "I like to study psychologists.  It gives
>bcasper@eos.ncsu.edu        |    good insight into what rats are thinking."
>  Pinball Consultant        |     -  Dr. Oscar Wesler


The "AI" is mostly software. An infra-red emitter/receiver combination tell
the CPU when the ball is approaching the flipper. A default software timer is
then triggered with a slight offset time determined by whether the ball
frequently hits the swamp or the targets above or below it. This data is
maintained in static RAM and can be reset with the "INSTALL NEW LOCATION"
parameter.   

If the THING flipper is lubricated or some other form of adjustment is made,
it is recommended that the RAM be reset as the software configured offset is
an average of a fixed buffer's worth of data and when the buffer is full, the
adjustment time is finer and slower.

Home TAF's probably undergo more dynamic adjustment because they are
frequently played cold and cold flippers always have more power. This is a
topic that has never been discussed here, but if any of you notice that when
you first turn your game on, you can't quite make the shots, there's more to
it than just your reflexes warming up. The shots do change and then stabilize 
as the flippers come up to normal temperature. Backhand shots are always
easier on a cold machine.

On the same subject, does anyone else notice how the volume increases on
Williams/Bally machines as they warm up? The newer games do it most
dramatically.

			Enough rambling...

			Jerry (Mr. Pinball) Carathers


BTW: This is definitely one of the politest groups around. No hard feelings
     Bri!
-- 
Internet: jerryc@tekig7.MAP.TEK.COM
___          __   __                __                        __  __
|_ ) | |\ | |__) |__| |   |      | (__     |\/| \ /    |   | |_  |_    
|    | | \| |__) |  | |__ |__    | ___)    |  |  |     |__ | |   |__     
Newsgroups: rec.games.pinball
From: bcasper@eos.ncsu.edu (Brian Casper)
Subject: Thing's "Brain"
Originator: bcasper@c00051-100lez.eos.ncsu.edu
Reply-To: bcasper@eos.ncsu.edu
Organization: North Carolina State University
Date: Thu, 30 Jul 1992 17:10:51 GMT


What is the deal with the AI for the Thing flipper in TAF?  Is the
sensor simply an input like any other photoeye, and the solenoid
simply pulsed like any other solenoid, where the whole mess is
controlled by the CPU, or is there some seperate daughterboard that
times the whole thing?  The only time I've been insode one was to
adjust the height of the bookcase and the operator at the Putt Putt
was eying me suspiciously the whole time despite my efforts to calm
him.  I didn't have the time to scope the underside out too well...
-- 
-- 
Brian Casper                |   "I like to study psychologists.  It gives
bcasper@eos.ncsu.edu        |    good insight into what rats are thinking."
  Pinball Consultant        |     -  Dr. Oscar Wesler
Newsgroups: rec.games.pinball
From: crayfe1@INEL.GOV (Kurt A Peterschmidt)
Subject: Re: Quick Pinball Vote
Reply-To: crayfe1@INEL.GOV (Kurt A Peterschmidt)
Organization: Idaho National Engineering Lab
Date: Thu, 30 Jul 92 15:43:02 GMT

This has been a lot of fun reading everyone's pin favorites!  I felt I had to reply with my own _personal_ favorites:

	5. TAF - I haven't had much of a chance to play this much, since there's not a lot of
 		places with the latest pins around these parts...

	4. Sweet Hearts (Bally, circa 1965?) - again, a PERSONAL favorite, since my Dad
 		bought us one when I was in 5th grade - basically cut my teeth on this 5-ball
		push-up model (Oh, wow, let's do all FIVE balls again at the same time, OK???)

	3. Flash - I just loved the sound, and lighting FLASH, ...

	2. T2 - A great multi-dimentional game, and one of the few newer ones I've been able
		to play with any frequency.

	1. Fire Power! - I couldn't believe a multi-ball game, something I had practiced on
		the old Sweet Hearts game (see above) and never realized that they'd ever
		INTENTIONALLY integrate multi-ball play into a pin.  FIRE.. ONE...

========== long legal disclaimer follows, press n to skip ===========

Neither the United States Government or the Idaho National Engineering
Laboratory or any of their employees, makes any warranty, whatsoever,
implied, or assumes any legal liability or responsibility regarding any
information, disclosed, or represents that its use would not infringe
privately owned rights.  No specific reference constitutes or implies
endorsement, recommendation, or favoring by the United States
Government or the Idaho National Engineering Laboratory.  The views and
opinions expressed herein do not necessarily reflect those of the
United States Government or the Idaho National Engineering Laboratory,
and shall not be used for advertising or product endorsement purposes.
Newsgroups: rec.games.pinball
From: kadingo@ssd.intel.com (Jim W. Kadingo)
Subject: Re: PINBALL:LURE OF THE SILVER BALL
Organization: Supercomputer Systems Divison, Intel Corp.
Distribution: na
Date: Mon, 27 Jul 1992 17:44:27 GMT

In article <1992Jul26.021145.115@u.washington.edu>, steveskr@milton.u.washington.edu (Steve Skrzyniarz) writes:
|> Does anyone know where I can order a copy of Pinball:Lure of the Silver Ball?
|> I've checked with several bookstores (authors Flowers/Kurtz, publisher
|> Chartwell Books) with no luck -- I've even had clerks at B Dalton's and
|> Waldenbooks check the lists of books in print and it's not listed.  Anyone
|> have an address/phone # where I can order one of these?
|> 
|> Thanks,
|> 
|> Steve Skrzyniarz  (steveskr@u.washington.edu)  

I have been looking for this book myself for sometime now and have hit nothing
but deadends.  I checked with a B. Dalton's locally (here in Portland) and was
told that the book had recently been relegated to their "discount" rack, 
however, the clerk could not tell me which of their stores (if any!) might have
it.  I also checked at another larger bookstore - Powell's for those of you in 
the Portland area - and they could not help.  This past weekend I was in Phoenix
and checked yet another bookstore (Bookstar) and was able to at least get the
name and number of the distributor in New York responsible for the book.  I
called them this morning and was told that they no longer had any copies of
the book - that they had all been distributed (to B. Dalton's and others), and
that they would NOT be getting or distributing any additional copies of it.
Very disheartening news.  If anyone has any additional information about where
this book and others can be had (I'm also looking for Keith Temple's "Pinball 
Art"), please post or email.  Thanks.

Jim Kadingo  (kadingo@ssd.intel.com)
From: crywalt@vaxc.stevens-tech.edu (Christopher Rywalt, maladjusted cartoonist)
Newsgroups: rec.games.pinball
Subject: Re: Judgment Day
Date: 29 Jul 92 17:43:54 GMT
Organization: Fairleigh Dickinson University


	I mind not at all about hearing about Jerry's new machines.
	I'm not the jealous type, and I'm glad to hear that he's enjoying
	himself.  I hardly go red with rage when I hear that someone out
	there owns a T2, or anything else for that matter.  Lay off,
	wouldja?


-- Chris

%SYSTEM-F-ACCVIO, access violation, reason mask=00, virtual address=00000000, PC
=0000BFEF, PSL=03C00009
%TRACE-F-TRACEBACK, symbolic stack dump follows
module name     routine name                     line       rel PC    abs PC
                                                                                
SIGNATURE	main				 2226      00000107  0000BFEF
Newsgroups: rec.games.pinball
From: coriale@casper.serum.kodak.com (Matthew Coriale (x37975))
Subject: Personal to Brian Casper
Organization: Clinical Products Division, Eastman Kodak Company
Date: Tue, 28 Jul 1992 11:06:44 GMT


Sorry to waste bandwidth....

Brian,
  I have sent a few messages to your email account, but your last
message makes it sound like you are not receiving mail from me.
Please send me a note and let me know if you have received any
mail from me in the past couple of days, also include your phone
number so that I can get in touch with you.

Thanx.
  - Matt Coriale
    coriale@serum.kodak.com

/* The views above are MINE MINE MINE all MINE */
Newsgroups: rec.games.pinball
From: jimh@pacdata.uucp (Jim Harkins)
Subject: Re: Lame Weapon 3
Organization: Pacific Data Products
Date: Tue, 21 Jul 1992 18:21:58 GMT

In article <1992Jul18.174059.12472@u.washington.edu> phaedrus@milton.u.washington.edu (Phaedrus) writes:
->I really like this -- especially since the longer you wait, the more
->points you get.  Of course, if you wait too long, he shoots you and
->you don't get any points.  So you can get a quick 1 or 2M points, or
->wait and get around 6M.  Or wait too long and get nothing.
-
-     Hmm.  I must have missed this rule.  I just "grabbed the gun and fired",
-and generally wound up with 3M or 4M.

The eyes flash, if it's convienant grab the gun and fire when they do.  I
didn't realize you got points for being early.  Note this is only worthwhile
if the ball is going through a ramp, or is in the kickout hole or 
something.  If the ball is flying at a flipper it ain't worth losing the
ball just to 'grab the gun and fire'.

jim

-- 
Never name your character Clint Flicker
--------------------------------------------------------------
Jim Harkins                         [ucsd|uunet]!pacdata!jim
Pacific Data Products               jim@pacdata.com
--------------------------------------------------------------
From: phaedrus@milton.u.washington.edu (Phaedrus)
Newsgroups: rec.games.pinball
Subject: Re: Quick Pinball Vote
Keywords: 2-ball multi-ball, million plus ;^)
Date: 28 Jul 92 17:46:55 GMT
Organization: University of Washington, Seattle

In article <6324@tekig7.PEN.TEK.COM> jerryc@tekig7.PEN.TEK.COM (Jerry C Carathers) writes:
>Well fellow pinheads, how about us generating a mid-year impromtu vote for our
>top five favorite pinballs of all time. I know, I know, we have kosher ways of
>doing this on a semi-annual basis, but a little informal discussion is fine on
>such a low traffic group, IMHO.

     Aw, geez, Jerry, now you're going to make my stick my neck out and say
whether FunHouse or TAF is my favorite... :)

5. Black Knight (Williams)
     For the curious, BK2K would be down around seventh.
4. Big Guns (Williams)
     About the only surprise in this list; I just have so many fond memories
of watching those balls sail through the air and hearing that "You are
INVINCIBLE!"... :)
3. Elvira and the Party Monsters (Bally)
     An audiovisual experience that puts even DE machines to shame, combined
with a damn-fine pinball game.
2. FunHouse (Williams)
     The game I thought would never be topped.
1. The Addams Family (Williams)
     The game that somehow managed to top it.
-- 
Internet: phaedrus@u.washington.edu        (University of Washington, Seattle)
 "If you can keep your head while those about you are losing theirs,
    consider an exciting career as a guillotine operator!"
From: cjm9321@hertz.njit.edu (The InfoMan)
Newsgroups: rec.games.pinball
Subject: Re: HS2 "Secret Mania"
Date: 26 Jul 92 20:22:34 GMT
Organization: New Jersey Institute of Technology, Newark, N.J.

In article <1992Jul22.171511.22978@cis.ohio-state.edu> butzer@cis.ohio-state.edu (Dan Butzer) writes:
>
>When playing HS2 my brother was doing rather well and was awarded "secret
>mania".   This played much like Red Line Mania, but we could not figure
>out how it was started.  We think it had something to do with hitting
>several loops very quickly ( 4 or 5 ).
>
>Any ideas?
>
>--Regards
>
>   Dan
>
>butzer@cis.ohio-state.edu

	Secret Mania is done by shifting gears when there are 3 cops at
donut Heaven.

	Secret Mania give 500K points for every target hit.



					HSII HS 182M


-- 
|====================================|
|Christopher   cjm9321@hertz.njit.edu|
|	"I'll Font you up."	     |
|====================================|
Newsgroups: rec.games.pinball,news.answers
From: gleeson@mundil.cs.mu.OZ.AU (Martin Joseph GLEESON)
Subject: Re: It still sounds like "Don't Touch Youself."
Organization: Computer Science, University of Melbourne, Australia
Date: Wed, 22 Jul 1992 00:20:30 GMT

In <mZV9NB17w164w@cellar.org> rogue@cellar.org (Rachel McGregor) writes:

>There's one quote in TAF that after months of playing and listening closely
>I can't quite fathom.  When you drop the ball in the swamp, Tish says
>something that sounds like "don't touch yourself."  It's not a quote from
>the film (that I can remember, at least), and I really have my doubts that
>Williams would've thrown it in there because it doesn't make plot sense.

>Can anyone tell me what this quote really is?

It happens the second time you fall short on the skill shot, and the qoute
is "Don't Torture Yourself". 

M.
----------------------=============***O***=============-------------------------
Martin J. Gleeson   | Computer Science, Melbourne Uni, Oz |    ...  __o    Outta
gleeson@cs.mu.oz.au |  E Pluribus Unix  |  BIKE  IT   !!  |  ...   -\<,       my
" We gladly feast on those who would subdue us." - Addams |  ....(_)/(_)..  way!
 "I can't give you brains, but I can give you a diploma." - The Wizard of Oz
----------------------=============***O***=============-------------------------
Newsgroups: rec.games.pinball
From: xor@acm.rpi.edu (Joe Schwartz)
Subject: Re: TAF - Thoughts, Tips, Tricks
Organization: The Voice of Fate
Date: Tue, 21 Jul 1992 18:50:38 GMT

In article <_hrx!qp@rpi.edu> sigma@sun.ipl.rpi.edu (Kevin Martin) writes:
>I've never played a machine where Million Plus was held over from ball to
>ball, so I've never gotten it past nine.  I presume it stops at ten.

Last night I hit the Million Plus ramp 12 or 13 times during one ball.
Every hit after the tenth is worth 10 million.
-- 
Joe Schwartz (xor@acm.rpi.edu)
From: aquino@horsa.cs.odu.edu (Robert V Aquino)
Newsgroups: rec.games.pinball
Subject: Pinball prices and other ramblings
Date: 30 Jul 92 02:09:10 GMT
Organization: Old Dominion University Dept. of CS, Norfolk VA

Having read the last 100 messages and seeing a couple of references to Gorgar,
the worlds first talking pin, I'll put one up for sale, in b- condition but
still working.  If I dont do anything to it, I'll take 200 for whoever takes
it away (NORFOLK VA area).  If I fix it up then It will be at least 300, 
assuming I get everything working perfectly.  

New subject:  What would be a good price for a b or better grade in the 
following machines:

   Space Invaders (not retouched)
   Pinbot
   High Speed

I'll take location of the sender into account when I adjust the price to this
area.

Lastly, does anybody have a rom or control board with a rom for a Sinbad?

Thanks,

Bob Aquino