HDTenEightyP/NetNews huggingface dataset:
From: ski@msbcs.enet.dec.com (John Szczypinski)
Subject: Re: Remember the genesis game Revenge of Shinobi?
Reply-To: ski@msbcs.enet.dec.com (John Szczypinski)
Organization: Digital Equipment Corporation, Boxborough, MA
Distribution: rec.games.video
Date: Fri, 11 Sep 1992 16:43:26 GMT


It's been a long time since I played Revenge of Shinobi, but I do remember
that to save the girl from getting squished you must throw shirikens
into the little openings in either of the two side walls.  This jams
the girl-squishing devise for a time.

I have killed the final boss two ways:

    1.  (most difficult way) Use the shield magic and get real close
        to him, then keep stabbing him in the knee-caps and kicking him.
	You can also throw a shiriken straight at him from a distance,
        but timing is difficult as he is only vulnerable for a split
        second.

    2.  Just keep summersault over his head just as he wings his
        hair-doo at you.  As you pass over him spin out a bunch of
        shirikens, trying to hit his far shoulder (I think), he is
        vulnerable there.

This is one of the strangest bosses I've ever run into.
Newsgroups: rec.games.video
From: tdunn@ecst.csuchico.edu (Tim Dunn)
Subject: SNES Joypad specs
Organization: California State University, Chico
Date: Mon, 07 Sep 1992 00:20:23 GMT


Can someone mail me the pin-outs of the SNES joypads?  I'd be interested
in trying to make one from an arcade supply house.  Also, can anyone
give me a direction to look for that funky connector, or do I have to
gut a joypad?
-- 
The world is coming to an end!  Repent and return those library books!
Newsgroups: rec.games.video
From: dalessio@rtsg.mot.com (Mario D'Alessio)
Subject: GENESIS Game Genie
Summary: Buying a Game Genie
Keywords: genesis game genie sega
Organization: Motorola Inc., Cellular Infrastructure Group
Distribution: usa
Date: Wed, 9 Sep 1992 21:28:03 GMT

I am considering purchasing a Genesis Game Genie.  I heard
that there are other similar cartridges available, also. I
think one is called Action Replay.  What is the best one to
purchase, and what is available now? Also, what else can
one do besides just entering the codes given to you?

Thanks in advance.

Mario


************************************************************
* ******************************************************** *
* *  __________________           __                     * *
* *  \_________________|)____.---'--`---.____            * *
* *                ||    \----.________.----/            * *
* *  __/\__      __||____/ /_    `--'                    * *
* *  \RUSH/     |___         \   Mario D'Alessio         * *
* *   |/\|          `--------'   dalessio@rtsg.mot.com   * *
* *                                                      * *
* *    Work: (708) 632-2323  9am to 6pm Central Time     * *
* ******************************************************** *
************************************************************
From: wm@cs.wm.edu (Weizhen Mao)
Newsgroups: rec.games.video
Subject: Need Help in Zelda 3 (Super NES)
Date: 7 Sep 92 21:02:02 GMT
Organization: The College of William and Mary

Hi, To all out there:
    I cannot find the Ether Medallion after I finished the level 5.
According the small booklet coming with the game, the medallion
should be on the top of Death Moutain. But I tried for a week, I 
could not find the Ether Medallion. Can someone help me? Thanks a lot.

-- 
Weizhen Mao
Newsgroups: rec.games.video
From: LIPSCOJA@ctrvax.vanderbilt.edu ()
Subject: Zelda III query
Organization: Vanderbilt University 
Date: Sun, 6 Sep 1992 20:45:54 GMT
X-News-Reader: VMS NEWS 1.21

I have run into a problem on Zelda III. I have gotten to the seventh Dark World
Palace--the one where blocks you make with the Cane of Somaria move around on
wires--but by the time I reached the third keyed door, I was out of keys and
have explored everything short of the door without finding another. Can anyone
tell me what the problem is?

Andy Lipscomb
lipscoja@ctrvax.vanderbilt.edu
Newsgroups: rec.games.video
From: jarnis@mits.mdata.fi (Jarno Kokko)
Subject: Re: SNES Spiderman/X-Men
Organization: Microdata Oy, Helsinki, Finland
Date: Wed, 9 Sep 1992 23:36:38 GMT

In article <BuBCLx.49A@wpi.WPI.EDU> ss@sparkplug.WPI.EDU (Scott Streeter) writes:
>Thought I saw it mentioned this game was out. Could someone post 
>a review of it....
>
>-- 
>                        Scott Streeter
>                        ss@wpi.wpi.edu


I have played it now for few hours:

Graphics. Bit megadrivesque. Nothing new.
Sound. Not horrible, but nothing special either.
Playablity. Average.

Overall I think that if you are a marvel-freak, you might love this,
I didn't. It's just another too-hard platform game...

   ____________
 _| .signature |______________________________________________________
|                                                                     |
|  -------- Jarno Kokko --------  |  Borg: Prepare to be assimilated  |
|   --- jarnis@mits.mdata.fi --   |        by the Borg.               |
|    ---- Vantaa, Finland ----    |  Worf: Prepare to eat phasers.    |
|_____________________________________________________________________|
From: shimkevi@buchmf.bu.edu (Sergey Shimkevich)
Newsgroups: rec.games.video
Subject: Re: Neo Geo
Date: 5 Sep 92 23:25:12 GMT
Organization: Boston University Chemistry Department

In article <1992Sep5.092415.2152@merrimack.edu> desmondw@merrimack.edu writes:

>SNK is holding its own in
>the arcades and producing amazing games for the people who own it. They
>don't have the sophistication of about 75% of the arcade machines(which are
>32 and 64 bit I believe) but yet are popular.

No, most arcade games are 128-bit. Street Fighter II is 256-bit :-) :-) :-)

//////////////////////////////////////////////////////////////////////////////
// Ryan: What is it to you, demon?       //// Sergei Shimkevich             //
// Lune: It is Sir, Demon to you, worm!  //// shimkevi@buchmf.bu.edu        //
// -Phantasy Star III                    ////                               // 
//////////////////////////////////////////////////////////////////////////////





Newsgroups: rec.games.video,alt.games.lynx
From: gkomatsu@uhunix.uhcc.Hawaii.Edu (Galen Tatsuo Komatsu)
Subject: Old Games for our times (was Re: Old games for today)
Organization: University of Hawaii
Date: Sun, 6 Sep 1992 01:04:13 GMT

In article <Bu0nr1.CAD@solbourne.com> kucharsk@solbourne.com (William Kucharski) writes:
>Notice a pattern here?  This is why in the last year I've purchased both an
>Atari 7800 and a Lynx.  I bought the Lynx almost ENTIRELY because of Robotron
>(and because of the hope of having Missile Command and Stargate available soon.)

	I have the 7800, but not the Lynx yet... =^)

	You know, I was just thinking (not a common occurrance =^) and
with all the buttons on the SNES controller, you could recreate Stargate
(or Defender for that matter).  "Oh sure, you could do that on any system,
they did it on the Atari 2600..."  BUT WAIT, with all the buttons on the
SNES controller, you can keep the up/down, thrust, and reverse SEPERATE
functions!  woo woo, wonder how that would be.

	I envision Vanguard too... say, the SNES 'aint so bad after all! =^)

	hmm, now if The Atari Lynx was designed with more buttons like
the SNES controller (L&R buttons on the top).  (Then maybe Steel Talons
could've been made with those foot pedals =^) but that's another topic.)

--
         Galen Komatsu           !     Apple//e     !      XTC
gkomatsu@uhunix.uhcc.hawaii.edu  !  Sega MegaDrive  !  Sakai Noriko
  ar592@cleveland.freenet.edu    !    Atari 7800    !    Checkers
From: JIM@brownvm.brown.edu (James Mathiesen)
Newsgroups: rec.games.video
Subject: SNES Magic Sword for trade
Date: Sat, 5 Sep 1992 12:22:12 EDT
Organization: Brown University - Providence, Rhode Island  USA
NNTP-Posting-Host: brownvm.brown.edu
News-Software: BNN via BNN_POST v1.0 beta

I'd like to trade my copy of SNES Magic Sword for Smash T.V. or
Contra III.  Any takers?  It's in mint condition, original box,
etc...

james
--
internet: jim@brownvm.brown.edu
From: tominatr@ac.dal.ca
Newsgroups: rec.games.video
Subject: DRAGON'S FURY wanted!
Date: 7 Sep 92 00:54:38 GMT
Organization: Dalhousie University, Halifax, Nova Scotia, Canada

Wanted for Genesis:

Dragon's Fury

If you wish to sell, e-mail with price.

       - Tom N.
From: mv1e+@andrew.cmu.edu (Michael J. Viola)
Newsgroups: rec.games.video
Subject: Can you play Champ. Ed. on Sf 2
Date: 6 Sep 92 05:50:29 GMT
Organization: Junior, IM - MCS/CIT Track, Carnegie Mellon, Pittsburgh, PA


I want to know if there is a code to play championship edition on SNES
street fighter 2. The game I think is so good that it justifies getting
the system.
Newsgroups: rec.games.video
From: palmer@uvmark.uucp (Filaman)
Subject: Re: New Genesis Games!!
Date: Tue, 15 Sep 92 12:41:51 GMT
Organization: Vmark Software, Inc.

In article <1992Sep14.192617.2367@dvorak.amd.com> wwilliam@dvorak.amd.com (Wade Williams) writes:
>Anyway, either everyone has given up on Genesis or they are out of $$$,
>but I saw the following in Babbages and Software Etc. this weekend:
>
>Smash TV
>Lemmings
>Sonic 2
~~~~~~~~

Sorry, Sonic 2 is not out yet! Babbages has empty Sonic 2 boxes on the
shelves and a sign underneath saying they're pre-selling the game for $49.99.
The box was enough to get me into the store. By the way, Toys R Us is
pre-selling the game for $54.99 and Electronic Boutique is for $49.99.
-- 
 _____   _   _       __    _    _    __    _    _     Palmer Chappelle
| ____) | | | |     /  \  |  \/  |  /  \  |  \ | |    VMark Software, Inc.
| __)   | | | |__  | || | | |\/| | | || | | |\\| |    uvmark%palmer@merk.com
|_|     |_| |____) |_||_| |_|  |_| |_||_| |_| \ _|    USRSA Certified Stringer
Newsgroups: rec.games.video
From: egp41980@uxa.cso.uiuc.edu (M)
Subject: Zelda 3 for sale/trade
Organization: University of Illinois at Urbana
Date: Mon, 7 Sep 1992 04:13:01 GMT
Keywords: act now

I have Zelda 3 for the SNES that I'd like to sell/trade. I'm asking $35
including shipping for a sale or if you want to trade I'm looking to 
pick up Smash TV or the Ranma 1/2 street fighting game, but I'll consider
other offers too. Please mail if interested.


-- 
===============================================================================
|  Emery Puskas                    "We're not hitchiking any more...we're     |
|  egp41980@uxa.cso.uiuc.edu        riding"                                   |
|_____________________________________________________________________________|
From: ar619@cleveland.Freenet.Edu (Jaime Villacorte)
Newsgroups: rec.games.video
Subject: Re: [LYNX] Storing those carts...
Date: 15 Sep 1992 03:07:17 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: ar619@cleveland.Freenet.Edu (Jaime Villacorte)
NNTP-Posting-Host: hela.ins.cwru.edu


In a previous article, omf@oolong.hacks.arizona.edu (Oscar Fowler) says:

>So has anyone figured out a good way to store all these little
>cartridges??????? 

	For home use, I ended up buying this tray meant for storing
spoons/forks made by RubberMaid. It's just a little bit wider than
a Lynx cartridge, and about a foot long, so it can easily accomodate all
the cartridges released so far and more. I lined the bottom with some
thin anti-static foam that we were throwing away at work. The foam is
sticky enough that so the cartridgea can all lean straight up, without slipping
and it gives me piece of mind concerning ESD damage.

-- 
					- jaime villacorte

					  ar619@Cleveland.freenet.edu  or
					  jaime@tcville.hac.com
From: din@gradient.cis.upenn.edu (Clarence Din)
Newsgroups: rec.games.video
Subject: SNES Super Off-Road for SALE
Date: 11 Sep 92 20:40:52 GMT
Organization: University of Pennsylvania

Super Off-Road for SNES... $28 (shipping included).
---------------------------------------------------------------------------
Clarence K. Din
Programmer/Analyst II, Language Analysis Center, University of Pennsylvania
din@gradient.cis.upenn.edu
---------------------------------------------------------------------------
  "I have my toys (D-50 w/M-EX, SR-16, TG-16 with CD-ROM, SNES, Genesis,
   HP48SX) and you don't!  Nyah!!!"
Newsgroups: rec.games.video
From: sully@cray.com (Brian Sullivan)
Subject: Re: The Imortal (Genesis) Help
Organization: Cray Research, Inc.
Date: 4 Sep 92 16:39:24 CDT

In article <qgl-9ZB@engin.umich.edu> Marc Stephens <marc r stephens@um.cc.umich.edu> writes:
>HELP! I've been stuck on the fourth level since Wednesday. In what order
>do the rings need to be placed around the triangle? Ara said "Three rings
>clockwise around the triangle" but I just can't seem to open the secret
>door to the next level. Help?

As I recall (it's been a while), you need to walk in a circle clockwise
three times around the triangle.  Can't remember what happens, though.
Must be something good. ;-)

Let me know if this is it... you got me thinking about playing Immortal
again.

By the way, you need to fix your email address in your postings.

-- sully
Newsgroups: rec.games.video
From: hauck@cs.washington.edu (Scott Hauck)
Subject: Genesis games for trade
Organization: Computer Science & Engineering, U. of Washington, Seattle
Distribution: usa
Date: Sun, 13 Sep 92 18:40:36 GMT

I have the following games for trade.  I'm looking to make only one trade, so
the best offer gets accepted.  I'm not interested in any RPGs, but I'm very
interested in Warsong.

The games for trade:
InsectorX
Ghostbusters
Battlemaster
Might and Magic
Shadow of the Beast
The Immortal

BTW, I'd consider 2 for 1 trades in either direction, depending on the games
involved.

Scott Hauck
hauck@cs.washington.edu
From: craa30@vaxa.strath.ac.uk
Newsgroups: rec.games.video
Subject: Sonic Spolier wanted.
Date: 11 Sep 92 14:27:50 GMT
Organization: Strathclyde University VAX Cluster

How do I get the last crystal in Sonic its the one on the balloon behind the
chain. This is the Master System version. Its the only one I need to get to see
The Real Ending!!! :)

--------------------------------------------------------------------------------
  ^     ^   | Smile and the whole world smiles with you.
  O     O   | Cry and the whole world tells you to bugger off and go annoy
     |      | someone else.
    ( )     | ------------------------------------------------------------------
            | Remember if ya dont answer me I may never talk to you again!
   \___/    | Programmers do it with Software. Operators do it with Hardware!
--------------------------------------------------------------------------------
Newsgroups: rec.games.video
From: bskendig@netcom.com (Brian Kendig)
Subject: Re: SNES Zelda III help needed
Date: Mon, 14 Sep 92 04:07:36 GMT
Organization: Starfleet Headquarters: San Francisco

cjg@hayes.ims.alaska.edu (Chris George) wrote (in article <1992Sep13.205329.25460@raven.alaska.edu>):
>I am stuck in the dark world.
>I can't seem to get into the 4th dungeon.
>According to the map, the entrance is the statue of the devil thing
>in the middle of the village of outcasts.
>How the heck do I get in there??

Well, since you can't walk through a stone gargoyle, you must have to
move it aside somehow.  Have you tried pushing, pulling, or
running-charging it from all four sides?

(The answer is one of the things I've mentioned.)

     << Brian >>

-- 
_/_/_/       Brian Kendig  Macintosh Jedi           Live never to be ashamed
 _/_/   Starfleet Captain  Oracle Employee         if anything you do or say
  _/  Intrepid Adventurer  Saturn SL2 Owner    is published around the world
      bskendig@netcom.com  Wizard of Frobozz    -- even if what is published
    Princeton '92! BSE/CS  Writer/Actor/Singer                   is not true.
Xref: sparky rec.games.video:18337 misc.forsale:25879 misc.forsale.computers:32771 comp.sys.atari.8bit:4599
Newsgroups: rec.games.video,misc.forsale,misc.forsale.computers,comp.sys.atari.8bit
Subject: Re: 2600 Galaga
From: rlcollins@miavx1.acs.muohio.edu (Ryan 'Gozar' Collins)
Date: 9 Sep 92 21:29:33 -0500
Organization: Miami University Academic Computer Service"

In article <1992Sep9.062106.15193@zip.eecs.umich.edu>, grover@emunix.emich.edu (Grover Thomas) writes:
> In article <1992Sep9.040612.6193@infonode.ingr.com> drudetb@infonode.ingr.com (Ted B. Drude) writes:
>>Speaking of Tempest and Galaga,  did Gyruss ever make it to any Atari
>>platforms other than the 5200?  I just got a copy for my 5200 and I'm
>>very impressed.  What kind of controllers did the original coin-op use?
> 
> I own the Gyruss cartridge for my old 800.  Fairly good translation.
> All of the original arcade machines I've ever seen just use a regular
> arcade joystick and cherry-button.

     Well, the original Gyruss had a joystick-like controller, but it
went in a circle. Its hard to explain, but if you'd use it, you would
understand.

Later.......

------======={{{{{{{{((((((Ryan 'Gozar' Collins))))))))}}}}}}}}=======--------
"You can never own enough /    __    ___  ___  \rlcollins@miavx1.acs.muohio.edu
computer equipment"      /    /  /  /  /    /   \RC1DSANU@miamiu.acs.muohio.edu
                        /    / _   /  /   /      \rcollins@apsvax.aps.muohio.edu
 |||   "Power Without  /    /__/  /__/  /___      \  R.COLLINS1 on GEnie
/ | \     The Price"  /                            \
	    ------======={{{{{{{{(((((())))))))}}}}}}}}=======-----   9-SEP-1992
Newsgroups: rec.games.video
From: tdunn@ecst.csuchico.edu (Tim Dunn)
Subject: Re: A proposal for splitting up this newsgroup
Organization: California State University, Chico
Date: Wed, 09 Sep 1992 19:52:55 GMT

Brian Kendig writes:
>How's this for a breakdown of subgroups?  
>  rec.games.video.nintendo	(NES, SNES, Gameboy)
>  rec.games.video.sega		(Genesis, Master System, Game Gear)
>  rec.games.video.atari	(2600, 5200, 7800, Lynx)
>  rec.games.video.misc		(Vectrex, Neo-Geo, TG-16, &c.)

This one might work, however the volume on this group is still a tad
low to be talking about a split, isn't it?  Most groups that I've seen
split do so when they get over 60 messages a day, sometimes more. 

>And how exactly do we go about voting and creating new groups, anyway?

You read news.answers and news.announce.  They regularly post the articles
on the guidelines for starting or splitting groups.  You can also mail
someone for the articles.  Now that I look back, the names don't quite
seem right.  I dunno.

The discussion should take place in news.groups, but oft-times it will
also engulf the group about to be split as well.  The announcement of
voting times goes to news.groups, news.announce and the groups in question.

Make sure you spend some time talking out things before the vote.  You
must have at least a 2/3 majority *and* a margin of 100 votes in order
to pass the proposal.  If you don't, you cannot take another vote for
three or six months.  

Oh, and prepare to eat flames.  Splitting seems to bring out the worst
in everyone concerned.

-- 
In a five year period we can get one superb programming language.  Only
we can't control when the five year period will begin.
Newsgroups: rec.games.video
From: stgpkdh@st.unocal.com (Kevin Hammel)
Subject: Re: What a vicious gaming market!
Organization: Unocal Corporation
Date: Mon, 14 Sep 1992 07:37:27 GMT

vtrinh@ee.ubc.ca writes:

>The 68000 has a 32-bit architecture, ie the internal registers are 32
>bits long, but its data bus is only 16 bits long.  So you really can't
>call it a 32-bit system.

It is interesting to note that the 65816 has an 8 BIT data bus, 16 bits internal, but Nintendo
calls the SNES "16 bit".

The same logic can be used to call the Genesis "32 bit".

---------------------------------------------------------------------------
Kevin D. Hammel
Unocal Science & Technology Division     phone:  (714)693-6871
Anaheim, California, USA 92817-8076      E-Mail: kevin.hammel@st.unocal.com
From: evermic@prism.cs.orst.edu (M.BiSON)
Newsgroups: rec.games.video
Subject: WANTED: Japanese Cart - Pilot Wings preferred.
Summary: I want to buy a jap cart - cheap!
Date: 15 Sep 92 20:24:03 GMT
Distribution: usa
Organization: Oregon State University, Computer Science Dept

I would like to buy somebodys unwanted Japanese cart.
For the Super Famicom.  I would prefer Pilot Wings
but please mail me about any Jap cart.  Even
Super Mario World!!  Please mail me
at evermic@prism.cs.orst.edu or
call 503-753-3947.  I am looking for
a cheap one so don't try to sell me the
latest Jap import!

-MIC
Newsgroups: rec.games.video
From: poret_jc@jhunix.hcf.jhu.edu (Jay C Poret)
Subject: Wanted: old atari 2600 games and joysticks
Organization: HAC - Johns Hopkins University, Baltimore
Distribution: usa
Date: Sat, 5 Sep 1992 14:30:07 GMT

Dudes,
I have a friend of mine who still is in love with his Atari 2600.  He is looking
to buy some joysticks that still work.  Also, some old games as well.  If any
body out there is looking to get rid of some stuff, send me some e-mail and
we will work something out.

Thanks,

Jay Poret

Newsgroups: rec.games.video
From: petitc@rs6306.ecs.rpi.edu (Christopher Jon Petit)
Subject: Re: Yet another SFII post
Reply-To: petitc@rpi.edu
Organization: Rensselaer Polytechnic Institute, Troy, NY.
Date: Tue, 8 Sep 1992 03:01:58 GMT

In article <Bu8nrt.KvE@acsu.buffalo.edu>, v089l3s3@ubvmsb.cc.buffalo.edu (Jeremy B Horwitz) writes:

|>  They also said that people refer to M. Bison
|> in the US as Mister Bison -- I've always heard "Major"
|> Bison, if they say anything like that at all..

 If someone is 6 feet tall, weighs around 200 lbs, can hurl his flaming
body across the screen, do a tap dance on your head, and toss you 20 feet,
you'd BETTER call him "Mister" or "Sir"! :&)

-- 
Trust:  A very precious social commodity, due both to high value and terrible
scarcity.
MATWDTM:  Mothers Against Teenagers Who Drink Too Much (failed name for MADD)




Newsgroups: rec.games.video
From: poret_jc@jhunix.hcf.jhu.edu (Jay C Poret)
Subject: Bill and Teds Excellant Adventure for Trade
Organization: HAC - Johns Hopkins University, Baltimore
Distribution: usa
Date: Fri, 11 Sep 1992 23:10:32 GMT

Dudes,
Does anybody want to trade for Bill and Teds Excellant Adventure.  The games
I am interested are Rampart, Zybots, Casino, Blue Lightning, and Slimeworld.
I will also consider other trades.


Thanks,

Jay