HDTenEightyP/NetNews huggingface dataset:
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit
Subject: Re: Quest for Refresh
Date: Thu, 01 Oct 92 16:32:24 PDT
Organization: Indescribable Creations

You were commenting on the speed of Textpro and how it takes a while to 
insert text far from the bottom of the end of the file.  How exactly is 
this done?  I was working on a SIMPLE editor in TurboBASIC and when I 
tried to insert in the string, I'd get a repeated byte, so I tried using 
the MOVE command, and it did the same thing, and finally I used the -MOVE 
command, and it worked like a charm.  What >I'd< like to know is how a 
word processor handles screen display.  I was thinking that simply 
forgetting about [RETURNs] and displaying them as inverse [ESC]s would 
do, but ended up just rePRINTing the text (byte by byte!!) until the 
cursor was at the bottom of the screen (oh, I also had location 766 set 
to 1, so all editor commands would be displayed instead of done).  Is 
there any quicker way of doing this?  Even with the HyperE: screen 
accelerator AND the program compiled, it's quite slow.  Would having say 
a machine language routine to replace PRINT help?  I think it would.  All 
it would do is PRINT like normal, until it got to the bottom of the 
screen, then it would abort itself.  Is there already anything like that 
out there?  Is there a simpler way of doing all this?  Am I just nuts in 
using this PRINT idea?!  All and any help would be much appreciated. (I'm 
working on a simple MyDOS CLI program.  It was originally in BASIC, and 
now it's in TurboBASIC and know me I'll get it over to Action! any day 
now!)

Thanx in advance!

PhBill: Bill Kendrick               |||  1200 Cyberden BBS (+1 415 472-5527)
Moon!Cyberden!PhBill@Well.SF.CA.US / | \ 2600 North of San Francisco California
From: Jim_Johnson@abcd.Houghton.MI.US (Jim Johnson)
Newsgroups: comp.sys.atari.8bit
Subject: Re: Null Modem Cable
Distribution: world
Date: 5 Oct 92 08:26:22 EST
Organization: Amiga BitSwap Central Dispatch

If you already have an Atari 9pin to 25pin RS-232 cable and PC 9pin to
25pin RS-232 cable, then yes you can simply pickup a null modem adapter
from almost any electronics shop.  You may also need a gender changer as
both your Atari and PC cables will likely have male 25pin ends.

By the way, make sure your null modem adapter supports full handshaking. 
Some adapters only cross the data lines and disconnect the status lines. 
This works at slow speeds, but at 9600bps characters will be lost unless
the receiving machine can tell the sending machine when to pause
periodically.

-- Via DLG Pro v0.995

Jim Johnson-
*** Remember, they're only tools - Not a way of life! ***
Organization: Penn State University
Date: Tue, 29 Sep 1992 21:13:41 EDT
From: The 8-bit Ruler <AKH104@psuvm.psu.edu>
Newsgroups: comp.sys.atari.8bit
Subject: Kyan Pascal or Light Speed C?

 Which is faster..which is tighter...and which is easier to tie into
the R: device and do memmory banking?
  also...anyone have the Kyan Pascal Library disks? and other stuff they
mention in their manual?
Andrew
__________________________________________________________________________
Ah, love could you and I with fate conspire
to grasp the sorry scheme of things entire,
Would not we shatter it to bits, and then
re-mold it nearer to our heart's desire!    - Omar Khayyam
__________________________________________________________________________
From: Rick_Michael_Cortese@cup.portal.com
Newsgroups: comp.sys.atari.8bit
Subject: Re: Using Action!
Date: Sat, 26 Sep 92 20:20:05 PDT
Organization: The Portal System (TM)

Well, there has to be some allowance for style, I doubt if any two people
program alike, but...
If you think of the language as being able to define your own commands like
those in Atari basic you'll be a little ahead of the game. Most of the
commands (built in!) are equivalent to basic commmands, but if you think
of it as an extendable language, your final code will be much easier to read.
I usually start with the thing as an outline with the functions I want not
implemented i.e.

PROC Intro()
RETURN
PROC Loadchar()
RETURN
PROC Changset()
RETURN
PROC Saveit()
RETURN
PROC Main()
intro()
Loadchar()
Changset()
Saveit()
RETURN

Then I develop my code for each of the right after where they are called
in Main. All routines in Action! are considered subroutines except the
LAST one, traditionally called main(). For instance, after Loadchar() in
Main() I would start off with something like:
Poke(106, 128)
Graphics(0)
Open(1, "D:EXP.FNT", 4, 0)
for cnt=128*256 to 128*256+1023
 do
  x=GetD(1)
  Poke(cnt,x)
 od
Close(1)
Assume that there was a Card cnt and a Byte s declared globally somewhere &
ingnore the fact you'd use pointers verses the Poke command. I don't think
anyone but me is a regular Action! user & there's only a few hotdogs that
would critisize you for "POOR FORM". Whoops! That's Byte X above. Anyway,
once I have the routine debugged in Main(), I just use the editor to cut &
paste it between the Loadchar() and RETURN. The Biggest mistake I made was
trying to do things with only one function, Main(). you end up writting
code that looks worse then basic! I just didn't know better. Things will
be confusing for about a month, & then it should dawn on you that this is
the way to go ala "I see the light!" You'll start to see how it's really
a pain to have to use 'A=INT(X)' in basic. The manual isn't the greatest
& there's no begining Action! book like basic, but it's worth it. I'll
see if I've got some old Action! code lying around somewhere. I know I've
still got that 80 column terminal program that I never got around to writting
faster screen scroll routines for <sigh>. It's not pretty, just fuctional.
Maybe I'll U/L it here & if enough people complain about the speed I'll do
something with it.
Newsgroups: comp.sys.atari.8bit
From: dam1@ra.msstate.edu (Daniel A. Martin)
Subject: Atari 8-bit stuff for sale
Organization: Mississippi State University
Date: Thu, 1 Oct 1992 23:56:36 GMT


I have finally decided to sell my Atari 8-bit system,
it includes the following:  (this is an updated list)

Hardware - 800XL with RAMBO XL (256K) - $75
           1050 Disk Drive with US Doubler & SpartaDOS 3.2d - $75
           1020 color pen plotter/printer - $10
           256K Multi I/O Board - $75
           ICD hard drive kit - $75 ($100 includes 20 meg HD)

Accessories - 5 joysticks
              1 set of paddles
              1 ICD printer cable
              1 ICD modem cable

Software on disk - Bank Street Music Writer
                   The Converter version 1.51
                   Paper Clip
                   Print Power
                   The Print Shop
                   RAMbrandt version 2.0

Games on cartridge - Asteroids
                     Star Raiders

Games on disk - Alternate Reality - The City
                Alternate Reality - The Dungeon
                Artic Antics
                ballblazer
                Boulderdash Construction Set
                Chessmaster 2000
                David's Midnight Magic
                F-15 Strike Eagle
                Hacker
                Jawbreaker
                Jewels of Darkness
                Leaderboard Dual Pack
                Master of the Lamps
                MRCA Mach 2
                Pinball Construction Set
                Quest of the Space Beagle (no docs)
                Silicon Dreams
                Tail of Beta Lyrae
                Temple of Apshai Trilogy
                Gateway to Apshai
                Trail Blazer

Books - Basic Atari BASIC
        De Re Atari
        Mapping the Atari, revised version (includes XL stuff)

Magazines - ANALOG Computing issues 44, 45, 46, 49 (7/86, 8/86, 9/86, 12/86)
            Antic: May, July, Aug/1985
                   May*, June, Dec*/1987
                   Feb, Apr, Nov*, Dec*/1988
                   * these issues include the disk

Except as noted, all hardware is in great condition and all software
includes documentation.

I also have over 50 dd/ds SpartaDOS formatted disks with
shareware/public domain/magazine software on them...

If you are interested in any of the above please contact me...

            Danny Martin
            P.O. Box 2439
            Miss. State, MS 39762

            601-325-5767

            dam1@ra.msstate.edu
-- 
Danny Martin : dam1@Ra.MsState.Edu
From: Rick_Michael_Cortese@cup.portal.com
Newsgroups: comp.sys.atari.8bit
Subject: Re: Quest for Refresh
Date: Sun, 27 Sep 92 11:14:11 PDT
Organization: The Portal System (TM)
 muohio.edu> <92270.164344JJMCWILL@MTUS5.BITNET>

I've got nothing against a 16 bit version of the 6502, it's just that I
don't see it as adding that much enjoyment to the type of computing I do
now. For instance, I though it was really neat when Steve Cicara added
a dozen or so 8031's to a clone to act as a math engine, but I didn't run
out and buy one because I don't have a need for it. I could add a math
co-processor to my clone for less then $80, but I won't do it because I
don't run that many math intensive programs. A 65816 with a couple of
static RAMs & one ROM would be interesting since it would cost less then
$30, but things like 6 megs of DRAM would only be good for a ramdisk & I
don't think I'd ever use one that big. James Hague is right, at least in
this case, when he says "application". If you haven't taken them yet, I
believe you may take alot of computer graphic programming classes
requiring 3D imaging etc. If you had a GREAT application for the thingie,
I'd get a little more excited. Personally, I'm a little dry. 20 years ago
I new I needed computing power for what eventually became spreadsheets &
word processors, now I'm a little lost as to what they can do that they
aren't doing yet. But then you're the EE so you're suppose to figure
that out right<g>! Even adding a plain vanilla 6502 would more then
double the processing power of a 800 since it wouldn't have to be
interupted for screen refresh or do update during VBI, that's enough
to put a xl in about the same computing class as an AT, but I still
don't know what I'd do with it.
From: seldon@milton.u.washington.edu (Hari Seldon)
Newsgroups: comp.sys.atari.8bit
Subject: System for Sale
Date: 28 Sep 92 06:02:41 GMT
Article-I.D.: u.1992Sep28.060241.11080
Distribution: usa
Organization: University of Washington, Seattle


I moved into the PC world about 6 years ago, but never could give up my atari
system.  I haven't used it, but I was sentimental.  Now I think I am ready to
give it up (*sniff*).  I have a lot of stuff here, and I will be vague about
some things, since I am writing this from memory, if interested, I can be more
specific, (in other words, unpack it and look).  Anyway here goes:

Atari 130XE Stock, No mods.
Atari 600XL w/256k ram, standard mod
   
The 130XE has power supply, the 600XL does not.

Atari 1050 Drive with ICD doubler
ICD P:R: Connection w/printer and serial cable
Atari XM301 300 Baud modem (Iknow

Atari TouchTablet
Atari Trackball

8 Cartridges: Atari Assembler/Editor, AtariArtist, PILOT language, Star Raiders,
Star Trek, Basic XE, Missle Command, Centipede

About 60 Assorted Disks, Games, Programs, etc...
A big pile of assorted manuals, on languages, hardware specs, etc.
If interested, I will even throw in all my back issues of ANTIC, and PSAN
PSAN was a local washington user groups magazine, lots of info in them.

I am asking $200.00 for the whole lot, obo.
I am not planning on breaking down, but might be convinced to do so, on some
items..

Reply email seldon@milton.u.washington.edu
Newsgroups: comp.sys.atari.8bit
From: kspeicht@kilcom1.ucis.dal.ca (Kevin F. Speichts)
Subject: A New old user looking for info
Organization: Dalhousie University, Halifax, Nova Scotia
Date: Mon, 28 Sep 1992 12:07:49 GMT


	Hello Atari followers/gurus.

	Its great to see that there are still people interested in one of 
the most fasinating little 8-bit home computers in the world.

	I bought my first 800 in '83 - sold it in '87.   I've always 
regretted giving it up ... so I bought a complete system again this 
weekend.  

	Could anyone update me on what's going on in this group?  Has 
anyone figured out how to transfer 8-bit files over the internet?  Are there 
any ftp sites or BBS's which still have Public Domain software availible?  I'
m also looking for any info on good technical reference material.  I used to 
be right into programming with BASIC/assembly using Display list 
interrupts, PM Graphics, swapping memory (graphics screens) to disk files, 
etc.?  I'd like to get back into playing around again but I need help.

	Any help would be appreciated ... 

	Thanks..
Newsgroups: comp.sys.atari.8bit
Subject: Re: Quest for Refresh
From: Jeff McWilliams <JJMCWILL@MTUS5.BITNET>
Date: Monday, 28 Sep 1992 20:39:02 EST
 70.164344JJMCWILL@MTUS5.BITNET><1992Sep28.111430.13183@miavx1.acs.muohio.edu>
Organization: Computing Technology Services, Michigan Technological Univ.

In article <1992Sep28.111430.13183@miavx1.acs.muohio.edu>,
rlcollins@miavx1.acs.muohio.edu (Ryan 'Gozar' Collins) says:
>
>      I would be interested too, as you know from my discussions with
>you about your Dataque board. Didn't/Doesn't Dataque sell a cross
>compiler for ms-dos that produces 65816? What happen to their C Language
>for the 8-bits?
>
>Later.......
>
>------======={{{{{{{{((((((Ryan 'Gozar' Collins))))))))}}}}}}}}=======--------
Well, i don't know about that!  maybe he does. Hmmm.. I don't have
a PC machine anyway, so it wouldn't help ME much.  I think he got
a 6502 C cross compiler, but I don't think he ever finished the
16 bit one.

Jeff





Xref: sparky comp.sys.atari.8bit:4914 comp.sys.atari.st:14795
From: dunham@devnull.mpd.tandem.com (Jerry Dunham)
Newsgroups: comp.sys.atari.8bit,comp.sys.atari.st
Subject: Meeting Announcement
Date: 6 Oct 92 22:46:32 GMT
Reply-To: dunham@mpd.tandem.com (Jerry Dunham)
Followup-To: comp.sys.atari.8bit
Distribution: tx
Organization: Tandem Computers; Austin TX
Originator: dunham@stud


                          MEETING NOTICE

              AUSTIN ATARI COMPUTER ENTHUSIASTS (AACE)

Our monthly meeting will be held this coming Saturday, 10 October, at 
Bethany United Methodist Church in Anderson Mill, from 1400 to 1700.
If you need directions, don't hesitate to e-mail me or call me.  Re-
member, we support both 8-bit and ST machines (if you've got a Falcon,
we'll even try to support that!).
-- 
Jerry Dunham                   DoF #1.5             dunham_jerry@tandem.com
Tandem Computers, Inc.                                dunham@mpd.tandem.com
Austin, TX                                                    (512)244-8598
                 This opinion intentionally left blank.
Newsgroups: comp.sys.atari.8bit
From: jerry@connection.prospect.com (Jerry Shekhel)
Subject: Desperately Seeking "Drol"
Organization: Molecular Simulations, Inc.
X-Newsreader: TIN [version 1.1 PL6]
Date: Tue, 6 Oct 1992 20:08:52 GMT
X-Posted-From: connection.prospect.com
NNTP-Posting-Host: sol.ctr.columbia.edu

Hello fellow 8-bitters!  If anyone out there has a copy of Broderbund's game
"Drol" with original box and instructions, and is willing to sell it, I'll
give you $30 for it.  "That much?" you say?  "That much or even more," I say.
--
+-------------------+-----------------------+--------------------------------+
| Jerry J. Shekhel  | Molecular Simulations | Time just fades the pages      |
| Drummers do it... | Inc.  Waltham, MA USA | in my book of memories.        |
|    ... In rhythm! |     (617) 890-2888    |              -- Guns N' Roses  |
+-------------------+-----------------------+--------------------------------+
|           ...! [ princeton mit-eddie bu sunne ] !polygen!jerry             |
|                            jerry@polygen.com                               |
+----------------------------------------------------------------------------+
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit
Subject: Re: Send the binaries HERE!!!!
Date: Mon, 28 Sep 92 17:59:37 PDT
Organization: Indescribable Creations

thester@nyx.cs.du.edu (Uncle Fester) writes:

> 
> Miguel B. Farah says:
> 
>              >(UNIX- or Atari- uuencoded?)
> 
> What is the difference between the two?
> IS there a difference?

There's no difference.  Some UUdecoding programs are pains in the *sses, 
(like Yau ;) ) but others are ok (like Mufud on this BBS (which runs 
Waffle on an IBM)).  I've yet to see a GOOD one ;). (at least waffle can 
work with seperated files, rather than you needing to delete all the 
headers and append files together).  

I'm actually thinking of working on a better UUd/UUe program.  It 
probably won't be as easy to use with SpartaDOS, but it might be a bit 
more efficient (I notice that UUe'd files never use lowercase.  I'd fix 
that (somehow!)).  If you rumage around some other binary groups (like 
the CrappleII group, for instance) you'll see that the files aren't 
uuencoded, but encoded in some other, more applish way.  It actually 
might be BETTER.  If only I knew how to program on the IBM (or Unix..yeah 
Unix..duh..isn't that what the archive runs on.. I'm so lost!)  Anyways.. 
if we were to POST binaries, a simple ML or BASIC program might be a 
handy-dandy something.  But I guess for BART mailed stuff (and FTP'd?  I 
can't do FTP grrr!) it'd have to be trusted to good ol' YAU..

Whaddaya say?  Should I start hacking together yet ANOTHER decoder? ;)

PhBill: Bill Kendrick               |||  1200 Cyberden BBS (+1 415 472-5527)
Moon!Cyberden!PhBill@Well.SF.CA.US / | \ 2600 North of San Francisco California

Newsgroups: comp.sys.atari.8bit
From: moon!cyberden!phbill@well.sf.ca.us
Newsgroups: comp.sys.atari.8bit
Subject: Re: Easter Eggs in Atariwriter
Date: Fri, 25 Sep 92 19:09:59 PDT
Organization: Indescribable Creations

chase@electron.rutgers.edu (Kevin Chase) writes:

> Anyhow, Atari was understandably upset when they found out about these
> "features"  Still, 80000 carts of AtariWriter were sold before they caught
> it.  I wonder how to tell the versions apart.

Damn... not in the disk version, I suppose, eh?

PhBill: Bill Kendrick               |||  1200 Cyberden BBS (+1 415 472-5527)
Moon!Cyberden!PhBill@Well.SF.CA.US / | \ 2600 North of San Francisco California
From: graham@hri.com (Ed Graham)
Newsgroups: comp.sys.atari.8bit
Subject: 1050 upgrade?????????
Date: 30 Sep 92 20:38:31 GMT
Reply-To: graham@hri.com
Organization: Horizon Research, Inc.

Could somone please tell me what I need to get to upgrade
my 1050 to be able to read 180K disks.

Thanx in advance, Edo.
Organization: Computing Technology Services, Michigan Technological Univ.
Date: Monday, 5 Oct 1992 11:22:47 EST
From: Jeff McWilliams <JJMCWILL@MTUS5.BITNET>
Newsgroups: comp.sys.atari.8bit
Subject: Re: Quest for Refresh
Distribution: world

Hmm, I was wondering about this poking to memory stuff, and if the XEP80
could still display the screen, by having a vertical blank interrupt
driven routine that reads the screen data, and then sends it to the
XEP80 through E: so that it can be displayed.  Of course, the routine would
probably have to also make sure that custom display lists are interpreted so
that only the text is read, and nothing like those blank lines that some
word processors use.  I think Textpro separates the command line at the top
a black scanline, essentially a graphics 8 line, so a 40 column to XEP80
converter program would have to be able to avoid sending the data for that
scanline to the XEP80.  A MENU program like FORMAT on the SD-X cart. would
be ALOT more difficult to filter and send just the ASCII text to the
XEP80 though. (sigh)


Jeff McWilliams    ---->  jjmcwill@mtus5.cts.mtu.edu
jjmcwill@mtus5.mtu.edu    jjmcwill@mtus5.mtu.edu.BITNET
Leaves Turning, falling, withering
Wind blowing, rustling, chilling
candlelight will soon be flickering
from jack-o'-lantern faces grinning
From: Rick_Michael_Cortese@cup.portal.com
Newsgroups: comp.sys.atari.8bit
Subject: Re: Quest for Refresh
Date: Mon,  5 Oct 92 15:50:38 PDT
Organization: The Portal System (TM)
Distribution: world
  <92279.112247JJMCWILL@MTUS5.BITNET>

10 ;10/4/92
20 ;Just a simple routine to handle
30 ;'C type strings from within
40 ;Action! & demo how you extend the
50 ;Action! language. This could've
60 ;been written using Action! vs ML
70 ;but then I couldn't think of
80 ;anything that couldn't be done from
90 ;Action! anyway.
0100 ;The dif between Action! & 'C
0110 ;Strings is Action! stores the
0120 ;string length as the first byte
0130 ;of the string, probably to do
0140 ;indexed addressing to the string
0150 ;for speed. 'C strings are NULL
0160 ;terminated i.e. value of 0 means
0170 ;that's it. Both methods have
0180 ;advantages: Speed & ability to
0190 ;print ANY character vs strings
0200 ;of any length. But since Action!
0210 ;is extendable, we can have it
0220 ;both ways.
0230 ;Doesn't matter where it starts
0240 ;since I'll have it relocatable
0250 ;& compile to disk.
0260 ;
0270     .OPT OBJ
0280     *=  $4000
0290 ;
0300 ;ref page 136 of the manual
0310 ;When Action! calls a PROC it
0320 ;passes parameters in the order
0330 ; A reg
0340 ; X reg
0350 ; Y reg
0360 ; MEM Locations $A3-$AF
0370 ;we know when we get here what's
0380 ;where. I think I'll do it:
0390 ;CStringD(Str pointer)
0400     STA $A3     ;Free, only used
0410     STX $A4     ;the regs
0420 ;now grab the E: put byte vector
0430 ;& make a JMP table
0440     LDA #$4C
0450     STA $A5
0460     LDA $E400+6
0470     STA $A6
0480     LDA $E400+7
0490     STA $A7
0500     INC $A6
0510     BNE PASS
0520     INC $A7
0530 ;now to start the transfer
0540 PASS
0550     LDY #0
0560     LDA ($A3),Y
0570     BEQ DONE
0580 PUT
0590     JSR $A5
0600     INC $A3
0610     BNE CONT
0620     INC $A4
0630 CONT
0640     LDY #0
0650     LDA ($A3),Y
0660     BEQ DONE
0670 ;branch always
0680     CLC
0690     BCC PUT
0700 DONE
0710     RTS
0720     .END
From: exuhag@s09a05.com (James Hague)
Newsgroups: comp.sys.atari.8bit
Subject: Re: Command line DOS
Date: 5 Oct 92 18:47:28 GMT
Reply-To: exuhag@s09a05.com
Organization: Ericsson Network Systems, Richardson, TX
X-Disclaimer: This article was posted by a user at Ericsson in North America.
              The opinions expressed are strictly those of the user and
              not necessarily those of Ericsson.

Rick_Michael_Cortese@cup.portal.com () writes:
>
>If anyone is interested, I've got a copy of BBK command processor <somewhere>

On a vaguely related subject, does anyone know what happened to the
BBK guys (Bryan Schappel and Barry Kolbe)?  Those guys were incredible.
Over the course of a few years they wrote a...

     machine language monitor/debugger
     flat-file database
     full-fledged paint program
     full-fledged spreadsheet
     at least two arcade games, one with an associated construction set
     text editor

plus some other major programs I'm forgetting.  And they were all written
entirely in assembly language.  Amazing.
     
--
James Hague   
exuhag@exu.ericsson.se
From: jbunch@myst.UUCP (John B. Bunch)
Newsgroups: comp.sys.atari.8bit
Subject: Atari 8 bit for sale
Date: 29 Sep 92 23:35:52 GMT
Organization: JB's Mail and News (Albany, NY)

I have an atari 800 xl for sale...  It has a 1050 drive and has 256k of ram. 
Any takers?

John

---
John Bunch

{backbone}!crdgw1!sixhub!myst!jbunch <- Please use this till I register my site.
Organization: Computing Technology Services, Michigan Technological Univ.
Date: Saturday, 26 Sep 1992 16:41:25 EST
From: Jeff McWilliams <JJMCWILL@MTUS5.BITNET>
Newsgroups: comp.sys.atari.8bit
Subject: Re: How can I print faster?

Ryan,

Set up the data you want to send to the printer in a String.
Then do a BPUT #1,ADR(a$),len(a$)

that is fast as it gets, what kind of interface are you using?

Jeff McWilliams
From: Amos.Jackson@f47.n282.z1.tdkt.kksys.com (Amos Jackson)
Sender: FredGate@tdkt.kksys.com
Newsgroups: comp.sys.atari.8bit
Subject: High Scores
Date: Mon, 05 Oct 1992 12:44:00 -0600

Yep, I've gotten scores on D.K. and D.K.jr that are up at 125,000 on the 8-but. 
In the arcades, I've gotten 500,000 on D.K. jr (Donkey Kong) and 200,000 on D.K.
 Used to be addicted to both of these.  Even won 10 lottery tickets playing
Donkey Kong jr!
 
Amos Jackson
 
Oh, I won $50.00 on one of the tickets!

 * Origin: FlightLine BBS {MSP}MN USRdual 612-544-5118 (1:282/47.0)