HDTenEightyP/NetNews huggingface dataset:
From: lm011@aix370.rrz.Uni-Koeln.DE (Alexander Tuchacek)
Subject: VRship: Call for Participation
Reply-To: lm011@aix370.rrz.Uni-Koeln.DE (Alexander Tuchacek)
Organization: Regional Computing Center, University of Cologne, F. R. Germany
Date: Thu, 31 Dec 92 16:54:55 GMT



Call for international participation in new art/science project.
KNOWBOTIC RESEARCH
Simulation Room -Mosaic of Mobile Sound Data
We are a group of artists and scientists at the Academy of Media
Arts Cologne,  and will be showing a VR installation in February at
the MEDIALE93 - Festival for Media Arts and Media Future - in
Hamburg, Germany. The installation, housed in the freight ship Cap
San Diego in Hamburg - harbour, has three main areas.
Section one is a sophisticated, walk - in data - base  utilising a
collection of sound samples from around the world, which will be
used to produce a virtual 'sound room'.  The sound data will
correspond to the second section,  a physical room, where visitors
will be able to navigate through the space with the aid of a mobile
ultrasonic sensor and an artificial eye display and activate the data 
to a realtime-concert.
The action of the visitors, within  this 'virtual organism,' will be
displayedon a video screen shown in a control room area (the third
area).
We welcome your participation for the international sound - data -
base: To participate in this international project we need from you a
6 second long sound sample, a cultural statement, reflecting
your personal attitude towards the "world". Please send this via
email or ftp. (aiff, wave, next formats)
All participants and institutions will be credited in a publicly
displayed database during the exhibition.
For more information by email from: kr+cf@khm.uni-koeln.de
Thank you for your support - KNOWBOTIC RESEARCH

Newsgroups: alt.artcom
From: joro@panix.com (Joe Rosen)
Subject: Re: Hello from Me
Date: Mon, 21 Dec 1992 06:36:34 GMT
Organization: Panix, NYC



ha...

     as i just e-mailed to ya...


lemme repeat...

     new year's resolutions are not required by special:

                        new year's resolution law <tm>

... to go into effect until the first day of 1993...

     ... meaning i still have nine days to fulfill my promise of posting
something clever and worthwhile to this newsgroup...


alas...

     it has taken me almost two years to arrive here (havin' been a WELL
acen participant since aroun' 1987)...

hence i have a right to not say anything clever just yet -- this is my
opportunity to just wallow in the joy of finally makin' it into this space
neat lil' space (-:


     -- joro@panix.com --


Newsgroups: alt.artcom
Organization: Arizona State University
Date: Tuesday, 22 Dec 1992 06:54:46 MST
From: paul <ICSPLS@ASUACAD.BITNET>
Newsgroups: alt.who.is.bob,alt.slack
Subject: Re: Where are the respondants?
 <eHP4VB3w166w@hogbbs.scol.pa.us>

You worthless cascading cum stains, cut this pink-ass.
From: axg20@po.CWRU.Edu (Ashwath Ganesan)
Newsgroups: alt.games.torg
Subject: MERRY CHRISTMAS!!!
Date: 24 Dec 1992 04:21:31 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: axg20@po.CWRU.Edu (Ashwath Ganesan)
NNTP-Posting-Host: thor.ins.cwru.edu



Just thought I'd wish a somewhat early Merry Christmas to all you
TORGers out there... happy holidays, season's greetings, and other
such pc well-wishes.

And, our newest Stocking Stuffer <from the exhausted and demented
minds of a few friends and myself>......

KANAWA FOOT VEHICLES!!!

Featuring footgear for the fashion-concious Storm Knight.  Something
for EVERY cosm!

- Roller skates of every shape and style, for those cyberknights
  and their trigon leaper legs... don't you just HATE it when
  they disconnect?  Now they can roll in style!

- Living Land bunny slippers!  Actual rabbits tied to your feet!
  No embarassing rotting!  Order now... supplies limited!

- The Kanawa Ninja Shoes... with 12 adjustable blades.  Thermal 
  shielding against IR as well as VERY low Radar signature!

- Flubber High-Tops, for the weird scientists among you... and basketball
  playing storm-knights everywhere.  Add meters to you vertical!

- And, of course, the GWI Pump of God.  This new aero-stabilized sneaker
  utilizes hi-tech ceramo-plastics and hover technology to bring a new
  level of comfort and efficiency to foot wear!

Order now and get a free sample of Dr. Sterret's foot-care products
for the masochism-minded.

-Schwa.

<gads am I tired>
-- 
I really don't mind, if you sit this one out...    | <= Jethro Tull
My words but a whisper, your deafness a shout.     | -Ashwath Ganesan-
I may make you feel, but I can't make you think.   | -among others-
Your sperm's in the gutter, your love's in the sink.| -axg20@po.cwru.edu-
Newsgroups: alt.games.torg
From: Rick Jones <albert@crick.ssctr.bcm.tmc.edu>
Subject: Re: MERRY CHRISTMAS!!!
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Mon, 28 Dec 1992 03:15:23 GMT

> 
> KANAWA FOOT VEHICLES!!!
> 
> Featuring footgear for the fashion-concious Storm Knight.  Something
> for EVERY cosm!
> 
> Order now and get a free sample of Dr. Sterret's foot-care products
> for the masochism-minded.
> 

	Known to Steve Martin fans as......

		THE CRUEL SHOES!

-- 
Rick Jones				Systems Support Center
albert@bcm.tmc.edu			Baylor College of Medicine
Voice: 713-798-7352			standard disclaimers apply
One jump ahead of the slowpokes, One skip ahead of my doom. - Aladdin
Xref: sparky alt.games.torg:6497 rec.games.mecha:749 misc.misc:4187 alt.zines:326
From: smash@oucsace.cs.ohiou.edu (Scott Mash)
Newsgroups: alt.games.torg,rec.games.mecha,misc.misc,alt.zines
Subject: Newsletter Seeking Submissions
Date: 28 Dec 92 14:56:43 GMT
Organization: Smasher Land RPG BBS (614)593-8359



Issue #5 Of "Silver, Swords & Slaughter" is in need of articles.  The
forth issue was printed and mailed now it is time to move onto the
fifth issue (issue 4 is still available!).

The author's of used articles will receive a free copy of the issue in
which it appears.  I am not able to pay you for these articles as I am
making no money from this newsletter.  I am also in need of artwork, all
artwork should be done in black and white (or shades of grey) on
standard paper.  Your artwork should be of somehow related to RPG's. 

All articles should deal with any aspect of any rpg game.

I am also in need of letters to the editor, the authors of letters that
are used will also receive a free copy of SS&S.  Any questions will be
accepted, they can deal with the newsletter itself or any gaming aspect.

Submissions should be mailed to "sss@smashland.nelsonville.oh.us", 
uploaded to my bbs (Smasher Land RPG BBS (614) 592-4372, 2400 Baud),
or mailed to me at the following address.

Advertising space is available, send email for more info.

Silver, Swords & Slaughter  
c/o Scott Mash
11685 SR 691
Nelsonville, Ohio 45764

-- 
| smash@oucsace.cs.ohiou.edu         |  Scott A. Mash               |
| smash@bigbird.cs.ohiou.edu         |  Smasher Land RPG BBS        |
| system@smashland.nelsonville.oh.us |  (614) 593-8359, 2400 Baud   |
|                                    |  RPG Textfiles And Utilities |
Newsgroups: alt.games.torg
From: bchapman@spartan.ac.BrockU.CA (Bruce Patrick Chapman)
Subject: Twas the night before
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Thu, 24 Dec 1992 23:14:14 GMT

	Well to all of you out there I wish you a happy holiday and
now that we have passed the into winter the days are getting longer so I
guess things are going to get better from here on. 
Best of luck to all of you in the new year.

Newsgroups: alt.games.torg
From: Robert Link <link@lcopt.physics.fsu.edu>
Subject: Re: How to remove an orroshian stelae
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Wed, 23 Dec 1992 17:33:46 GMT

	
	Ok, here comes the interesting question. A storm knight cannot invoke
	a reality storm against an orroshian stelae until he has raised his
	perserverance 12 above Heketons perservarance account. So can a storm
	knight use pull a stelae out anyway since it requires a mini storm
	to first disconnect it from one stelae and then another to disconnect
	it from the second?
	
	
  Given all the stuff people on this list have jerked out of 
thin air to prevent player character Storm Knights
from uprooting Orrorsh stelae, wouldn't it be simpler to just say it can't be
done.  After all, if every time the players come up with a new scheme for 
pulling it off you merely come up with another reason why it won't work (each
one more tenuous than the last), then aren't you simply bluntly saying that 
it's impossible?  Why not just be honest and up front about it?


-rpl			    |	Some people never find it
			    |	Some only pretend
some call him:		    |	But I just want to live
link@lcopt.physics.fsu.edu  |	Happily ever after, now and then



Newsgroups: alt.games.torg
From: PERRY@taurus.dnet.ge.com
Subject: Re: Errr.... (Possible spoiler for TGMR)
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Mon, 21 Dec 1992 15:42:00 GMT


>Something WEG said back when they started the Character Collection
>contest is that every character submitted was going to be going on a
>mission from which they wouldn't return...I wonder if they're still
>planning on having everyone they published in the CC sacrificed to
>take down the Gaunt Man's bridge, or if it will just be the "winners"?
>(If that's the prize, I don't think I want to win, thanks anyway!)
>
>Kansas Jim (jogle@aoc.nrao.edu)

Only the winners take down TGM's bridge.  It was decided by WEG that
although many PC groups may be able to tackle TGM's bridge, the drama
(fiction) would be much better with the Character collection people 
taking down the big bridge rather than the small one.  We are currently
tossing some ideas about and may include some quick stats for groups
that wish to tackle the bridge themselves, but no major plot sections 
(GMs will have to fake it from reading the text).
   What does this mean for the other CC characters?  As far as I know,
there are no plans to include them in any published adventures.

     __       ____            __   
    /\ \     /  \ \          /_/\ Brian Perry
   //\\_\   / /\ \_\        _\_\/  perry@Taurus.dnet.ge.com
  / \// /   \ \/ /_/___    / /\
 /   /_/     \  ____/_/   / / /   "You can't have everything, 
/ /\ \_\      \ \ \      / / /     Where would you put it?"
\ \/ / /       \ \_\    /_/ /
 \__/_/         \/_/    \_\/
From: Dave_Wetzel@vos.stratus.com (David Wetzel)
Newsgroups: alt.games.torg
Subject: Major Havoc
Followup-To: alt.games.torg
Date: 21 Dec 1992 15:18:48 GMT
Organization: Stratus Computer
Distribution: world
NNTP-Posting-Host: dwetzel.mis.stratus.com

As promised, here's the basic stats for Major Havoc for those interested
(Sorry, I forgot to get Destructo Don; it'll have to wait until January
sometime):

Major Havoc
Cosm: Terra
Age: 35
Ht: 6'
Wt: 200#

Axioms: Magic 12/Soc 20/.Spirit 17/Tech 21
Possibilities: Usually 15+

Dexterity 10: 
	Dodge 12, Fire Combat 16, Long Jump 11, Melee Weapon 13,
	Running 11, 	Unarmed Combat 13
Strength 9
Toughness 9
Perception 9:
	First Aid 10, Track 10, Evidence Analysis 10
Mind 9:
	Test 10, Wierd Science 10, Hypnosis 12
Charisma 9
Spirit 12:
	Realtiy 14, Intimidate 16

Usual Equipment:
	Black outfit (including mask and billowing cloak or course), two Colt .45
Auto pistols, two Dag Flintlocks

Power:
	Darkness (adventure cost 3; Effect Str+5) - causes a globe of darkness to
surround Havoc.  The darkness is an externalization of the pain he
experienced when his wife was murdered.

Power Flaw:
	Setback (6 PP): When Havoc hears a woman screaming in the dark, all the
(melodramatic) pain of the night his wife was murdered comes rushing back,
making it difficult to focus.  In game terms, Havoc loses all spirit skills
for the scene and can't invoke darkness.

Group Powers: Shift Possiblities, Steale Sense



Thanks and Merry Christmas,
Dave_Wetzel@vos.stratus.com
Newsgroups: alt.games.torg
From: Rick Jones <albert@crick.ssctr.bcm.tmc.edu>
Subject: Re: Infiniverse...
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Wed, 30 Dec 1992 01:46:37 GMT

> 
> 
> Well I cant find it at the moment, but I have a question about one of
> the rumours I wanted to talk to the other GM's about.
> 
 
> 
> Would you allow a corrupt piece of Aperios in your game. IE is Aperios
> an all good creature or are parts of her evil. All eternity shards so
> far have been good for the party, and a bane in some way to the Nameless
> One.

	Well, if I were to use it (I probably won't, but you never know),
I would say that it's a creation of the Nameless One, and not Apieros. 
Like a Darkness Device, but less powerful.

	Or it could be an Orrorshian Sword Soul who claims it's a Shard.

-- 
Rick Jones				Systems Support Center
albert@bcm.tmc.edu			Baylor College of Medicine
Voice: 713-798-7352			standard disclaimers apply
One jump ahead of the slowpokes, One skip ahead of my doom. - Aladdin
Newsgroups: alt.games.torg
From: smooge@jupiter.nmt.edu (the Smooge)
Subject: Infiniverse...
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Tue, 29 Dec 1992 23:57:28 GMT


Well I cant find it at the moment, but I have a question about one of
the rumours I wanted to talk to the other GM's about.

So players keep reading at the risk of meeting the GM's wrat :)


Ok one of the rumours this time is about an Eternity Shard in Aysle
that is Corrupt. This eternity shard is in the form of a sword that
allows the weilder great power in corruption and plus I think possibilities
when being used in a corrupt manner. Now here is the question

Would you allow a corrupt piece of Aperios in your game. IE is Aperios
an all good creature or are parts of her evil. All eternity shards so
far have been good for the party, and a bane in some way to the Nameless
One.

Damn I cant get into my editor (no disk room on /tmp) so I cant edit
the previous lines. I meant Storm Knights instead of Party. I guess
I am sort of opening the old theological question of Is God All-Good
or since She created everything (including Evil) is she partly evil,
so something a part of her (Eternity Shards) could be evil. 

Well I would like some comments from what you others think so I can send
in my response this week.

Ebenezer Smooge
From: axg20@po.CWRU.Edu (Ashwath Ganesan)
Newsgroups: alt.games.torg
Subject: HAPPY NEW YEAR!
Date: 1 Jan 1993 21:41:26 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: axg20@po.CWRU.Edu (Ashwath Ganesan)
NNTP-Posting-Host: thor.ins.cwru.edu




Geez, can't you figure it out from the subject header?

Now go'on... stop reading and do something celebratory.  <grin>

-Schwa.
-- 
I really don't mind, if you sit this one out...    | <= Jethro Tull
My words but a whisper, your deafness a shout.     | -Ashwath Ganesan-
I may make you feel, but I can't make you think.   | -among others-
Your sperm's in the gutter, your love's in the sink.| -axg20@po.cwru.edu-
Newsgroups: alt.games.torg
From: Rick Jones <albert@crick.ssctr.bcm.tmc.edu>
Subject: language table
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Mon, 21 Dec 1992 17:27:44 GMT

	According to WEG, the lingua franca of the Nile Empire is 
Terran Arabic, which is close to Core Earth arabic.  Other than that,
it looks good.
-- 
Rick Jones				Systems Support Center
albert@bcm.tmc.edu			Baylor College of Medicine
Voice: 713-798-7352			standard disclaimers apply
One jump ahead of the slowpokes, One skip ahead of my doom. - Aladdin
Newsgroups: alt.games.torg
From: john@logiconultra.com (John Martyniak)
Subject: What is torg?
Organization: Logicon_Ultrasystems
Date: Mon, 21 Dec 1992 22:20:01 GMT


What is torg?  Is it a computer game?  I have been reading the articles  
posted, and have been unable to decipher exactly what kind of game it is.


Please HELP.

John Martyniak  
Newsgroups: alt.games.torg
From: burt@ptltd.com (Burton Choinski)
Subject: Re:  language table
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Mon, 21 Dec 1992 17:37:29 GMT

"Really?  I thought Nile was somewhat distant.  Actually, all Terran variant's should be Commonly related.  So Ursa, from the Terran equal of Russia should be able to handle Earth Russian.

How do the difficulties look to you?
    -- Burton
Newsgroups: alt.games.torg
From: geurink@ccwf.cc.utexas.edu (Josh Geurink)
Newsgroups: alt.games.torg
Subject: Dumb Question
Date: 27 Dec 92 01:31:33 GMT
Reply-To: geurink@ccwf.cc.utexas.edu (Josh Geurink)
Organization: The University of Texas at Austin, Austin TX
Originator: geurink@sleepy.cc.utexas.edu

*sigh*

Wouldn't you know it.  I FINALLY get access to a computer that can get
me onto the GodNet, and it"s not up.  There is NO justice.

Out of curiousity, what finally happened to it?

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
King Rat                       | "You got the power (Ha ha ha ha ha ha ha!)"
Josh Geurink, C.V.E.           | "You got the might (No way!)"
_C_ertified _V_ampire _E_xpert | "Get ready for battle (Give me your money!)"
geurink@ccwf.cc.utexas.edu     | "Defeat the Black Knight!"
`:'`:'`:'`:'`:'`:'`:'`:'`:'`:'`:'`:'`:'`:'`:'`:'`:'`:'`:'`:'`:'`:'`:'`:'`:'`:'
Newsgroups: alt.games.torg
From: smooge@jupiter.nmt.edu (the Smooge)
Subject: Alas twas for naught...
X-Gated-By: The Black Marble Wombat@morticia.cnns.unt.edu
X-Gated-From: torg mailing list
Organization: University of North Texas
X-Gatemail-Version: 1.0b
Date: Thu, 24 Dec 1992 01:50:14 GMT


Well, after much email it would seem that our group (dave "silly sig" oakes,
kansas jim, and myself) failed once again to meet up with the esteemed
Chris Pearce and Clay Luther as they traveled through our state. Oh well.

It would also seem that since the Godnet is down still, that the good
people in charge of morticia are either still deliberating on the
matter, or have decided to can it... I hope it is the former...

Well Merry Christmas Everyone (even you Gaunt Man)

Ebenezer Smooge
Newsgroups: alt.games.torg,rec.games.mecha,misc.misc,alt.zines
From: nsmca@acad3.alaska.edu
Subject: Re: Newsletter Seeking Submissions+
Organization: University of Alaska Fairbanks
Date: Sun, 3 Jan 1993 00:07:52 GMT

In article <1992Dec28.145643.3092@oucsace.cs.ohiou.edu>, smash@oucsace.cs.ohiou.edu (Scott Mash) writes:
> 
> 
> Issue #5 Of "Silver, Swords & Slaughter" is in need of articles.  The
> forth issue was printed and mailed now it is time to move onto the
> fifth issue (issue 4 is still available!).
> 
> The author's of used articles will receive a free copy of the issue in
> which it appears.  I am not able to pay you for these articles as I am
> making no money from this newsletter.  I am also in need of artwork, all
> artwork should be done in black and white (or shades of grey) on
> standard paper.  Your artwork should be of somehow related to RPG's. 
> 
> All articles should deal with any aspect of any rpg game.
> 
> I am also in need of letters to the editor, the authors of letters that
> are used will also receive a free copy of SS&S.  Any questions will be
> accepted, they can deal with the newsletter itself or any gaming aspect.
> 
> Submissions should be mailed to "sss@smashland.nelsonville.oh.us", 
> uploaded to my bbs (Smasher Land RPG BBS (614) 592-4372, 2400 Baud),
> or mailed to me at the following address.
> 
> Advertising space is available, send email for more info.
> 
> Silver, Swords & Slaughter  
> c/o Scott Mash
> 11685 SR 691
> Nelsonville, Ohio 45764
> 
> -- 
> | smash@oucsace.cs.ohiou.edu         |  Scott A. Mash               |
> | smash@bigbird.cs.ohiou.edu         |  Smasher Land RPG BBS        |
> | system@smashland.nelsonville.oh.us |  (614) 593-8359, 2400 Baud   |
> |                                    |  RPG Textfiles And Utilities |

Maybe ask select people on select discussion areas if you could use there
posts.. Off course you will have to ask nice and get thier permission, but I
doubt that will be a problem, we all have egos to satisfy..

I know I once wrote a paper on the differences of Wargamers and Role Players..
Im both or was.. I was confused at times..

==
==
Michael Adams alias Ghost Wheel/Morgoth NSMCA@acad3.alaska.edu
member 5th Scouts..


Newsgroups: alt.games.sf2
From: dphantom@triton.unm.edu (darlene an  92sep02 lawry)
Subject: Re: How to counter-throw
Date: Fri, 01 Jan 93 01:36:33 GMT
Organization: University of New Mexico, Albuquerque

>Always counter-throw backwards (toward standing defense).  There is
>no advantage in counter-throwing forwards.  Some characters (Guile)
>get messed up with their charge if they counter-throw forwards.
>

Hey, you just pointed out something new to me...does counter-throwing
backwards require any more skill or timing than a forward throw?  If
you were already blocking in that direction, do you have to bring the
joystick to a neutral or foward position for it register the reversal 
correctly?

---Phantom              
hm.
From: epasls@kuhub.cc.ukans.edu
Newsgroups: alt.games.sf2
Subject: Dsm's teleport:Dragon punch & 3 punches
Date: 27 Dec 92 17:17:04 CST
Organization: University of Kansas Academic Computing Services

Well don't just sit there, get to an arcade!!!!!!!!!!!!!!!!!!!!!!!1