HDTenEightyP/NetNews huggingface dataset:
From: dpipes@spica.srg (Dave Pipes x4552)
Subject: Re: Game companies are you here?
Organization: just me
Date: Thu, 03 Sep 92 12:10:22 GMT
Followup-To: comp.sys.ibm.pc.games

In article <1992Sep2.134146.6363@newshost.lanl.gov> Gavin Adams <gavin.adams@lso.mts.dec.com> writes:
<stuff left out>
>
>All the Red Flag stuff does bring up a story:
>
>On the west side of Las Vegas is a state park called Red Rock (great rock
>climbing place), that is made of sandstone, and has large butresses
>separated by inset canyons (each ~.25-.5 wide).  A couple of friends and
>I we're hiking on the top of one of these butresses and were skirting
>some sandstone when we heard a rumble starting to build.  A few seconds
>later it died it out.  This happened a few more times, with the rumble
>getting louder and lasting longer.  We were looking north trying to see
>what was causing this, when suddenly the roar blasted us from the
>*south.*  We quickly turned around and saw to A-10's doing nap-of-earth
>flying at about 50-60' off the deck.  Because of our height and they were
>almost directly level with us---you could see the pilot's helmets and
>almost into the cockpits as they did a roll back into the canyon to the
>north.  We watched them navigate the canyon and the next butress to
>north, then my one friend thought he saw them head west over the mountain
>range (Potasi/Charleston).
>
>This happened during a red flag exercise, and another friend who works at
>Nellis said they were probably 'lost' and took a joy ride into the
>canyon.  After seeing two A-10's up close and personal like that, I would
>*not* want to be in a tank or infantry unit that had to face a warthog.

I remember being in college and watching A-10's out of upstate New York do
attack runs up and down the valley.  They would come in at about twice the
height of the trees or less.  I always made a point of waving to these guys;
I found that if I did, even with 100 or so people walking around between
classes, some pilot would always waggle his wings in response.  I always
wanted to know what it was like to fly one of the buggers.

Now we have a game where I can fly at that level and see people clearly.  I
can't *wait* for A-10!  Maybe the Connecticutt Valley will be their Red Flag,
just like in Real Life!

	David Pipes
robear@digex.com
From: Brandon_Plante@abcd.Houghton.MI.US (Brandon Plante)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Commander Keen cheats, etc.
Date: 30 Aug 92 17:55:19 GMT
Article-I.D.: abcd.Brandon_Plante.07mt
Distribution: world
Organization: Amiga BitSwap Central Dispatch

In a message dated Sun 30 Aug 92  0:16, Plecs_b@jhunix.hcf.jhu.edu (michael
wrote:


 P> All right...I'm a little frustrated. 

 P> I read the post a few days ago about getting to that elusive pyramid
 P> in 
 P> Commander Keen 4, but I can't for the life of me remember where (or
 P> how)
 P> to get those inchworms together.  Nor can I find the post.  Could
 P> someone
 P> please be so kind as to re-explain it?

Those inch worms are in the bottom of The Pyramid Of Moons.  All you really
have to do is walk around, back and forth across the screen to get all the
inchworms to follow you.  Once they are all together, then, PRESTO!  A
magic foot!  Touch the foot and it will carry you to The Pyramid Of
Forbidden.

 P> Also...you guys keep talking about hitting "alt-shift" and "the letter
 P> key"
 P> WHAT LETTER KEY?  THERE ARE 26 OF THEM!!  (I _think_ you said alt-sh)
 P> Could someone also explain the cheat mode?  

Close.  It is "ALT+2+ENTER"...not the word enter, but the key.  This will
display the message "Debug keys active".  From there, there are many
F10-letter combinations to use.  Some are:

F10+B....Change border color.
F10+C....Displays how many objects are in/active.
F10+D....Record demo; press again to save demo.
F10+E....Enter Shadowlands.
F10+G....God mode.
F10+I....Free items (All jewels and wetsuit).
F10+J....Extendend jump mode.
F10+M....Display memory usage.
F10+N....No clipping (walk through walls).
F10+P....Pause
F10+S....Slow motion.
F10+T....Sprite test.
F10+V....Some sorta "change video mode".
F10+W....Warp to level (Each area has its own #...1-18).
F10+Y....Changes graphics...makes it easy to see secret passages.
F10+Z....End game.

These cheats listed should work on Keen 4, 5, and 6.  You MUST push
A+2+[ENTER] before any of the F10 combinations will work.  The keys must be
ALL down at the same time to work...that is, hit and hold "A", then hold
"2" then hold "[ENTER]" so that they are all down at the same time.  After
the message is displayed, you can hold "F10" and hit one of the cheat keys.

 P> Thanx mucho,
 P> LC

No problemo.
Brandon

-- Via DLG Pro v0.995
From: barkerb@slab.unt.edu (BOB BARKER)
Newsgroups: comp.sys.ibm.pc.games
Subject: Indy 500 crack wanted
Date: 1 Sep 92 15:15:24 GMT
Article-I.D.: slab.barkerb.50.715360523
Organization: School of Library & Info Sci, UNT

I finally got Indy 500 for my PC yesterday (had it for the Amiga for a 
long time and loved it) only to discover I had forgotten one horrible thing 
about it --- the horrid copy protection!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Does anyone have or know of a crack for this one so I don't have to fish out 
the manual everytime I want to go for a spin around the brickyard???
Thanks in advance.

Bob Barker			barkerb@slab.unt.edu
From: ginsburg@cme.nist.gov (Dylan Ginsburg)
Newsgroups: comp.sys.ibm.pc.games
Subject: What is your best Links386 score?
Date: 26 Aug 92 15:36:08 GMT
Distribution: comp
Organization: National Institute of Standards and Technology

I just got the new Links in the mail the other day and it is awesome.
The only feature that I think is still needed is to be able to place
your aiming marker in any of the views or at least have it show up in
other views. Sometimes its very hard to see from the main view exactly
where it should go.

Anyway, the reason for my post is I want to find out the best Links
scores people have managed to get. Last night I finally stopped
cheating (I turned off mulligans) and played a full game. I scored -8
on Harbour Town which I was pretty happy with. I think this is a
pretty decent score, but I'm sure some of you have managed to
significantly beat this. So humble me, lets here those best scores!
(Without mulligans, of course!)

--
     __        ___       __   ____         __   __    
    /\ \      | | |     /\_\ /  \ \       / |\ / /\  deg2t@virginia.edu
   /  \_\     | | |    / / /| /\ \ \     /  ||/ / / ginsburg@cme.nist.gov
  / /\ | | ___| |_|   / / / \ \/  \ \   /   |/ / / 
 / / / |_||___  \ \  / /_/   \  /\ \_\ / /|   / / Two roads diverged in a wood,
/ / / / /      \ \ \ \ \ \    \ \ \/_// / |  / / and I -- I took the one less
\ \/ / /        \ \_\ \ \_\    \ \_\ /_/ /|_/ / traveled by, and that has made
 \__/_/          \/_/  \/_/     \/_/ \_\/ \_\/ all the difference -Robert Frost 
Newsgroups: comp.sys.ibm.pc.games
From: smb@col.hp.com (Sam Bauer)
Subject: >>For Sale: Sherlock Holmes CD-ROM
Date: Thu, 3 Sep 1992 23:39:42 GMT
Organization: HP Colorado Springs Division

CD-ROM PC GAME FOR SALE	

****** Sherlock Holmes - Consulting Detective  (CD-ROM) *******
by ICOM

Requires: CD-ROM Drive (150KB Data Transfer Rate. Continuous Read)
	  12Mhz/286 or better IBM PC or Compatable
	  640K RAM - (490K available).
	  Dos 3.3 or higher
	  Sound Blaster/Media Vision Audio Card or compatable.

This game has spectacular Audio and Video, over 90 minutes of full motion
video.  The three cases are well done and the acting is good.  It reminds
me of a BBC production.  Gameplay and interface is also quite good.  
Unfortunately, re-visiting characters later in the game when more clues 
have been uncovered does not yield new information, they just tell you the
same thing.  The game is also fairly short.  Expect to spend 2 to 5 hours
on each case.  You will have to interview many people, consult your files,
London Library, even read the Times.  Replay is encouraged through a scoring
mechanism that reports how well you did compared to Holmes' best possible 
score.  I found that replay goes very quickly and is fun but doesn't succeed
in extending the games "play life" much.  What does lend to the replay value
is the shear impressiveness of the video and audio.  This game was made for
CD-ROM, and uses around 300 Meg of storage.  Game save is possible to a floppy
or hard disk.

The game comes on a CD in a standard plastic CD "jewel box", with all 
documentation (including the printed copy of the on-line London Times 
editions needed to solve the cases), and registration.  Also comes in the
original cardboard CD box.   I am the original owner.

I will sell the game for $42.

I will pay shipping.  It will be mailed inside a box with packing.

EMail at smb@col.hp.com or call 1-719-531-4460 (days).

Sam Bauer, Hewlett Packard CTD, Colo. Sprgs CO.
From: etxstfr@helix.ericsson.se (Stefan Frick)
Newsgroups: comp.sys.ibm.pc.games
Subject: Joystick calibrator?
Date: 27 Aug 92 13:11:36 GMT
Reply-To: etxstfr@helix.ericsson.se
Organization: Ericsson Telecom, Printed Circuit Mfg.


Anybody out there who can point me in the right direction of a good
(preferably with some graphics!) calibration program?

-Stefan
Newsgroups: comp.sys.ibm.pc.games
From: rhunt@med.unc.edu (Rick Hunt)
Subject: B-17: Can't land under computer control
Originator: rhunt@icard
Organization: UNC-CH School of Medicine
Distribution: usa
Date: Thu, 3 Sep 1992 16:27:05 GMT


I just bought B-17 from MicroProse and am getting the hang of it finally.
I have been doing most of the functions under computer control, trying to
get a feel for the game.  The one thing that I haven't been able to figure
out is how to get the plane to land under computer control.  Right now, all
it will do is circle the field until it runs out of fuel and crashes.  I
am not much of a flight sim person, and don't feel like trying to land it
myself.  Does anyone know how to land under computer control?

Rick Hunt
rhunt@med.unc.edu

Newsgroups: comp.sys.ibm.pc.games
From: d89-sla@dront.nada.kth.se (Stefan E Larsson)
Subject: Re: Possible CIV bug?
Organization: Royal Institute of Technology, Stockholm, Sweden
Date: Thu, 3 Sep 1992 20:07:25 GMT

random quote:

> I don't develop Horse Riding and pottery or
>Democracy, I just can't find any use in them. 

Have you considered how funny all this Civ talk looks like 
if you read it as a political discussion?

:-)
-- 
--------------------------------------------------------------------------
 Stefan E Larsson // d89-sla@nada.kth.se // Royal Institute of Technology
--------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: "Cracking" - What is Illegal about it?
From: jstewart@desire.wright.edu
Date: 29 Aug 92 19:45:26 EST
Organization: Wright State University 

In article <137950007@hpfcso.FC.HP.COM>, rauchfuss@hpfcso.FC.HP.COM (Brian Rauchfuss) writes:
> In comp.sys.ibm.pc.games, csmith@blackplague.gmu.edu (Blackplague) writes:
>> 
>> Actually, you are wrong.  Many software licenses include the following
>> line.
>> 
>> >You may not:
>> >b. modify, translate, reverse engineer, decompile, disassemble,
>> >cerate derivative works based on, or copy (except for the the 
>> >backup copy) the program or the accompanying documentation;
>> 
>> So, if the license that accompanies a piece of software includes this line
>> or one like it, Cracking (even for personal use) is strictly forbidden.  As
>> for the posting of methods of cracking software, this is quite legal in the
>> United States.
>> 
>> Blackplague
> 
> Of course, I never signed a contract which said this.  The line "Opening
> this software package is an agreement to the terms of this license." is very
> iffy, if it is ever tested in a court of law the judge would likely throw it
> out.
> 
> BDR

	Besides, I always cut open the envelope instead of breaking the seal:)

						John Stewart

Newsgroups: comp.sys.ibm.pc.games
From: u910826@bruny.cc.utas.edu.au (Louis        siuoL)
Subject: Stunts tracks
Summary: A stunts track
Keywords: STunts
Organization: University of Tasmania, Australia.
Date: Wed, 26 Aug 1992 13:01:16 GMT

Here's an interesting stunts track.


begin 640 yo.arj
M8.HF !X$ 0 0  (;&[4:&0                       %E/+D%22@  GC0L
MLP  8.HF !X$ 0 0 0 ;DK,:&>P    *!P  WESW'0  (    %E/+E122P  
M&POV"@   )]<=ZTGG[]XMN"@B$S<0-#8+$93'? !Y>>>[>%>\- #]MM03A01
M6 /@0\O@KH.\$MVCY; D-DE)]R:7Y3))I;6OSKL:Y[6N-L^]K=N#=GAN[!KG
MAN_@2YN>?CXPVRC/HI=";!9-5/%;>0*<XNT9_-FP;I_-*_&#6](\_L;-/E5T
MVB[[&ZS$3S('ZJK&19'UU0.JE/CXXS4.@B-"AXRI[$K<Z+"/&A.<\?!HN,+*
M&B=ZMHN%G1K >FY*-GQ=F\MHCI8Z%5*B"?\  56VX ,&DH)J!EP*O;[M!9B!
M3C-?MKRN_&6:8OQEK;-9_L!@ZB8 '@0! ! ! !P6M1H9@@   &P!   G-C$E
M   @    64\N2$E'  !L1B)#    ;E*6VD-F^P^F+JF-K)__"D2DDP2<D83$
MUKJY1W];K_ > ;PCZ3P;ZZG@0E*>%(Z "!U(O*(M4U'YO^#9;&Q(1?/,<KH/
MG;HUY]XJ/-3C#0!IER4V)-R<TZ)0/R>V1<5VYAO8,O""T=A\3LL)[R7JZ)3<
35)RM]I]V%]@"(_6*Z_Z88.H  *)0
 
end


--
+-----------------------------------------------------------------------------+ |           Louis Solomon - a student at The University of Tasmania           | |                    e-mail: u910826@bruny.cc.utas.edu.au                     |
+-----------------------------------------------------------------------------+ |              "to err is human, but to really fuck things up takes           | |                   a computer" - unknown                                     |
+-----------------------------------------------------------------------------+
From: rcludwig@okcadm.okanagan.bc.ca
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wing Commander III wishlist
Date: 30 Aug 92 12:06:34 GMT
Organization: Okanagan College

In article <1992Aug26.011204.24339@tamsun.tamu.edu>, a2h8773@tamuts.tamu.edu (SHough Andrew) writes:
> ** Lots of good suggestions deleted **
> 
> I have but one suggestion - provide a head-to-head via modem/null modem
> option.  Fighting commputer driven enemies doesn't come close to the
> head to head excitement of engaging another human.  (especially when
> its your roommate via a full throttle no holds barred throughput null
> modem! works great for falcon3 - would love to see it in wc)
> 
> Netslackr of the Discordians.
> 
> Freedom defined is freedom denied.
> 
> 
I would prefer to not see a head-to-head type style but a modem connection
that would allow someone else to be your wingman. That would be fun and it
would allow me to stop cursing at how the bloody wingman killed me. When you
are fighting a battle in WCII you are not only fighting the cats but also
your wingman. That can be VERY frustrating.

Newsgroups: comp.sys.ibm.pc.games
From: lark@world.std.com (Lar Kaufman)
Subject: game port and joystick combos: need recommendations
Keywords: joystick flight
Organization: The World Public Access UNIX, Brookline, MA
Distribution: na
Date: Wed, 26 Aug 1992 00:49:23 GMT

I've got a 486 EISA system I want to update with the addition of 
a quality game port and joystick combination.  I will be using this
for frivolous stuff like Aces of the Pacific and semi-serious home-training
use with Flight Simulator.  

Any good tips?  Any gotcha's in adding a gameport to an EISA system?

-lar


-- 
Lar Kaufman, Chair, Committee for Common Man  work: 617-893-6562
personal account: lark@world.std.com 
occasional weekend system: lark@whooper.austin.tx.us
From: rec@coquina.ucsd.edu (Richard Currier)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Basic U7 question
Date: 31 Aug 92 17:31:27 GMT
Organization: MPL of SIO at UCSD

In article <1992Aug16.191550.24727@tc.cornell.edu> chow@theory.TC.Cornell.EDU (Christopher Chow) writes:
>
Sorry to piggyback of this posting but my postnews is broken. This is
a basic U7 question. What do you do with the reagents to cast spells?
I can cast the linear spells just by clicking on the spellbook, but
how do you mix the reagents to cast the circle spells? 



--
From: zweldron@ruhets.rutgers.edu (Matthew Charlap)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: EOB II - The hidden glow - HELP [spoilers]
Date: 3 Sep 92 17:56:48 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

mikka@sssab.se (Mikael Karlsson) writes:
>I need to feed it to the mouth that says:
>"From the fiends from below, find the item with the hidden glow..."
>I've fed all the other mouths, but I'm stuck on this one.

You need to dive the thri-kreen idol/amulet you got in that area.
--Matthew
From: U38339@uicvm.uic.edu (ALAN C. FUSCO, Ph.D.)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: B-17
Date: 4 Sep 92 13:26:13 GMT
Distribution: usa
Organization: University of Illinois at Chicago

John--
Your navigator is NOT perfect. You must help him out. Use the outside views,
especially <down> to locate your position. Do this while close to some
good landmark- e.g. towns, airports, coastline, road intersections. Then
press <F2> to get to the navigator station and fix the plane in the proper
position. The map really has enough detail. I didn't think so myself, but it
does. This will help you find your target.
-- Alan
Newsgroups: comp.sys.ibm.pc.games
From: kak1@cypress31.cray.com (Kevin Kramer)
Subject: Clue needed for U7 - getting to Skara Brae
Originator: kak1@cypress31
Organization: Cray Research, Inc.
Date: 2 Sep 92 09:01:33 CDT


Possible Spoiler
















































Alganor told me to seek out the tortured one in Skara Brae but I sailed
over their and it is all blocked and before when I walked over there this
Grim Reaper dude wouldn't talk to me.  How can I get this guy to sail me
over, I have not heard any clue about this at all in the game.

Kevin
From: estewar1@husc8.harvard.edu (Eric Stewart)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: RAMPART
Date: 3 Sep 92 22:25:59 GMT
Article-I.D.: husc3.1992Sep3.182601.15348
Organization: Harvard University Science Center

In article <xckn5pp.rnoia@netcom.com> rnoia@netcom.com (Roger F. Noia) writes:
>Hi.. I just bought a great game: Rampart and would like to know if anyone
>knows of any little "cheats" to make the game easier....
>especially "turning off/disabling grunts"
>extending timer
>removing blocks... etc.
>thanks..
>roger
>rnoia@netcom.netcom.com
>:-)

Have you tried changing the difficulty level?   Press F2 From the main 
option screen, and you get Game Options.  Pressing F2 will then cycle you
through the difficulty levels which range from Very Easy to Very Hard.
(The game starts on Medium if you don't change it.)

I think they should have called the first one "Easy" and gone from there. :)
It is a great game and very faithful to the arcade original, though.

Eric J. Stewart                       estewar1@husc.harvard.edu
Newsgroups: comp.sys.ibm.pc.games
From: fud@leland.Stanford.EDU (Fred Lide Cheng)
Subject: Planet's Edge: Worth getting?
Organization: DSG, Stanford University, CA 94305, USA
Date: Thu, 3 Sep 92 19:47:30 GMT

Keywords: 

Has anyone out there played Planet's Edge?  I'd appreciate some opinions
on whether or not it's worth getting?

fred

Xref: sparky comp.sys.ibm.pc.games:11862 misc.forsale.computers:32032 ba.market.computers:4255
From: dhalem@cats.ucsc.edu (Dan Halem)
Newsgroups: comp.sys.ibm.pc.games,misc.forsale.computers,ba.market.computers
Subject: Thunder Board For Sale
Date: 3 Sep 92 20:05:07 GMT
Distribution: na
Organization: University of California; Santa Cruz
NNTP-Posting-Host: am.ucsc.edu


For Sale!!!!!!!

Media Vision Thunder Board
Fully Sound Blaster Compatible
Works Great With Windows
Full Digital Playback and Recording
Built in Compression

Must Sell Fast!!!!
$80/obo

Please Contact dhalem@cats.ucsc.edu


-- 
------------------------------------------------------------------------------
Dan Halem                            |   "Increasingly, the mathematics will
Mathematics                          |     demand the courage to face its
University of California, Santa Cruz |     implications"
dhalem@cats.ucsc.edu                 |                - Michael Crichton
------------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: ftw33616@uxa.cso.uiuc.edu (.)
Subject: Re: Game Machine
Organization: University of Illinois at Urbana
Date: Thu, 27 Aug 1992 16:06:06 GMT
Keywords: hardware

How much are Roland cards these days?  How much is the cheapest 'roland' PC
card?  There aren't any compatibles, I take it...

			
				Frank Wang
				ftw33616@uxa.cso.uiuc.edu
From: kwh@stiatl.salestech.com (Kurt Hoyt)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Microleague Baseball 4
Date: 1 Sep 92 17:37:10 GMT
Organization: Sales Technologies, Inc.

matlick@cpsin3.cps.msu.edu (Jeffrey S Matlick) writes:



>     Anyone have Microleague Baseball 4?  Or Microplay's new Baseball sim
>(can't think of the name right now...)?

I had Microleague Baseball 4. It crashed too often and it didn't "play"
right for me. I returned it. Microleague has a BIG quality problem these
days (see their Baseball Fantasy Manager product).

-- 
---------------------+ 
Kurt in Atlanta      | "This 'Tamper Proof Bag' is being provided to
kwh@salestech.com    |  ensure the integrity of your 'Software'."
...!uupsi!stiatl!kwh |             -- IBM
Newsgroups: comp.sys.ibm.pc.games
From: tvilla@tartarus.uwa.edu.au (Tim Villa)
Subject: Re: WCI or WCII?
Keywords: Wing Commander
Organization: University of Western Australia
Date: Thu, 27 Aug 1992 06:42:10 GMT

jensen@pooh.sdd.trw.com (phil) writes:

>  I would like to get into WC - should I buy WCI first or can I just
>start with WCII?

>  Phil Jensen@pooh.sdd.trw.com

If you want to play WCI eventually, don't pay WCII first!!
The second game is by far the most impressive thing I have ever seen on a
PC and the first is just excellent....I say, play them both in order!
Tim

Newsgroups: comp.sys.ibm.pc.games
From: philipla@microsoft.com (Phil Lafornara)
Subject: Re: Treasures of Infocom
Date: 25 Aug 92 17:25:09 GMT
Organization: Microsoft Corporation

In article <1992Aug24.132734.304@news.media.mit.edu> tsmaster@media.mit.edu (David LeCompte) writes:
>In article <1992Aug21.203439.26938@panix.com> sherman@panix.com (Sherman Chan) writes:
>>Could someone tell me which titles are included, if this is so?
>
>Well, Plundered hearts, fooblitzky, and the infocomics aren't there.
>Neither is the spreadsheet or whatever it was that infocom tried to
>enter the business market with. (Cornerstone?)

    Plundered Hearts is in Lost Treasures 2.  LGOP is the one text
adventure missing, and you can order that from Activision for $10.

					-Phil

-- 
-------------------------------------------------------------------------
Phil Lafornara         				1 Microsoft Way         
philipla@microsoft.com				Redmond, WA 98052-6399 
Note:  Microsoft doesn't even _know_ that these are my opinions. So there.
Newsgroups: comp.sys.ibm.pc.games
From: froggy@yoyo.cc.monash.edu.au (Robyn McNamara)
Subject: Dunjin - working copy anywhere?
Organization: Monash General Access UNIX System
Date: Sun, 30 Aug 1992 03:07:04 GMT

Last week I downloaded the text adventure game Dunjin from
ftp.ulowell.edu.  The file (dunj422.zip) seems to be corrupt - almost
every file fails CRC check when I attempt to unzip it on my PC.

Yes, I _did_ check that the downloads were binary mode...

Could somebody point me in the direction of an uncorrupted version, or
else tell me how I'm supposed to unarchive the one at ulowell?

Response by email would be appreciated, as the high traffic in this
group means I often miss articles.
-- 
Robyn McNamara                                        The Cosmic Froggy
                     froggy@yoyo.cc.monash.edu.au
"Walk the lines of Nature's palm/Crossed with silver and with gold"-JT 
Newsgroups: comp.sys.ibm.pc.games
From: tong861@cucs18.cs.cuhk.hk (Tong Ka Leung)
Subject: Re: Need help with KingsQuest IV!
Organization: Faculty of Engineering, The Chinese U. of Hong Kong
Date: Wed, 2 Sep 1992 12:00:21 GMT

app@shamash.cdc.com ( GSD Advanced Packing/Processes) writes:

>Does anyone know how to get the flute from Pan?


 You must first get the lute first. Play the lute before Pan, then he
will stop and listen to you. You can then give him the lute and get his
flute.