From: sloan@cis.uab.edu (Kenneth Sloan)
Subject: Re: Illegal moves during Tournament
Organization: CIS, University of Alabama at Birmingham
Date: Tue, 24 Nov 1992 04:37:42 GMT

In article <1erga7INNb11@gaia.ucs.orst.edu> linb@ucs.orst.edu (Benjamin Lin) writes:
>In article <1992Nov23.170044.15646@sequent.com> edjohn@sequent.com (Ed Johnson) writes:
>>In article <92325.182926RVESTERM@vma.cc.nd.edu> RVESTERM@vma.cc.nd.edu writes:
>>>what? if your right to protest an illegal move ends when the player
>
>
>My local club recently held our first quick chess tournament.  There was a
>dispute about illegal moves.  In USCF speed chess (5 minute games), illegal
>moves result in a loss if the opponent calls it before touching a piece...

Where did you find USCF 5-minute chess rules?  My USCF rulebook gives
FIDE rules - are these the ones you mean?

>Anyways, a player left his King in check and hit his clock.  His opponent,
>the TD (!) claimed a win because of the illegal move.  As arbiter and
>organizer, I ruled that the claim was invalid. 

Correct.

> In regular tournament chess,
>illegal moves do not result in a loss.  Also, the TD still had more than
>5 minutes left, so he wasn't in "time pressure" yet.  

Correct.

>  I awarded him an extra
>2 minutes after the player who made the illegal move said that was ok with
>him.  

Why did you do that?

>  We didn't know what the "real" rules in Quick Chess were and just
>made it up along the way. 

Oh. I see.  As far as I know (warning! warning!) Quick Chess is played
at normal USCF rules, as amended by the Sudden-Death rules.

Well, here's what I glean from the rulebook:

Sudden-Death Rules

10. Miscellaneous.
    A. If a player makes an illegal move when time trouble exists and
        punches his clock, his opponent should immediately stop both 
        clocks ad summon the director.  After verifying that in illegal
        move has been made, the tournament director should add two
        minutes to the time of the opponent.  Illegal moves unnoticed by
        both players when time pressure exists cannot be corrected
        afterwards.

But, you say that no time trouble existed - so we return to the normal
rules:

J.10. Illegal Positions
    A. If, during a game, it is found that an illegal move was made,
       the position shall be reinstated to what it was before the
       illegal move, provided that the illegal move is discovered before
       both players have made 10 additional moves.  The game shall then
       continue by applying the rules of I.9 ["touched piece"] to the
       move replacing the illegal move. ...

So, I think that you should have simply required that the illegal move
be retracted, and let the game continue - taking into account the fact
that the player has touched the piece.  I can't see any reason to add
two minutes to the TD's clock.

>.. Also, I'm assuming taking notation is not required.

Why?

>So how is it possible to demonstrate 3 move repetition in Quick Chess???

Without a scoresheet, you can't.  Nor can you claim a 50-move win.  But
again - is it really true that keeping score is not required in Quick
Chess?



-- 
Kenneth Sloan                   Computer and Information Sciences
sloan@cis.uab.edu               University of Alabama at Birmingham
(205) 934-2213                  115A Campbell Hall, UAB Station 
(205) 934-5473 FAX              Birmingham, AL 35294-1170