HDTenEightyP/NetNews huggingface dataset:
Newsgroups: bit.listserv.games-l
Date:         Mon, 31 Aug 1992 13:09:41 -0500
Reply-To:     Undetermined origin c/o Postmaster <POSTMASTER@BROWNVM.BITNET>
Comments:     <Parser> E: Mail origin cannot be determined.
Comments:     <Parser> E: Original tag was -> SENDER: <>
From:         Undetermined origin c/o Postmaster <POSTMASTER@BROWNVM.BITNET>
Subject:      Returned Mail
X-To:         GAMES-L@BROWNVM.brown.edu

Recipient SUZANNESTENSAAS@QMCUMC.MAIL.CORNELL.EDU is not a valid QuickMail user.
  Try a different address.

===== Original Message Follows =====
Received: from pcmailgw.cc.utah.edu by CC.UTAH.EDU with PMDF#10043; Mon, 31 Aug
 1992 11:03 MST
Date: Mon, 31 Aug 1992 10:58 MDT
From: Paul Burrows <PAUL@IMS.UTAH.EDU>
Subject: YOU HAVE SYQ. INIT
To: SUZANNESTENSAAS@QMCUMC.MAIL.CORNELL.EDU
Message-id: <A57EF55AC4055A65@CC.UTAH.EDU>
X-Envelope-to: SUZANNESTENSAAS@QMCUMC.MAIL.CORNELL.EDU
XGW-Version: IMail SMTP Gateway v1.54 1/16/92
XGW-To:   SUZANNESTENSAAS@QMCUMC.MAIL.CORNELL.EDU

WHILE WE WERE SLAVING AWAY IN ASPEN, I DID PLACE MY LATEST VERSION OF A
SYQUEST INIT ON YOUR PORTABLE LAP TOP MACINTOSH.

LOOK FOR IT IN THE *EXTENSIONS* FOLDER UNDER THE VERY ODD NAME OF...

REMVINIT 3.4 (OR SOME SUCH NUMBER).

YOU CAN COPY THAT TO WHATEVER COMPUTER YOU'LL BE WORKING WITH THE SYQUEST.

PEB
Newsgroups: bit.listserv.games-l
From: bbs-garfield@jwt.UUCP (David Eison)
Subject: Re:      BattleTech: The Crescent Hawks Inception
Reply-To: bbs-garfield@jwt.UUCP
Organization: The Matrix
Date: Tue, 1 Sep 1992 20:43:27 GMT

        "Stephen J. Webb CGP, 7662" <WEBB_SJ%WLDEV@WL.CORNING.COM> writes:

> Where does one get the white code the terminals in the
> hypersonic generator seems to need?  What is the
> password that the terminal in the map room is looking
> for?  I must have missed something earlier in the game
> because the map room took me completly by suprise.

The map room is the STUPID copy protection.  Worst one I've ever seen.  
Break out your manual (You *DO* Have a manual, right? <G>) and check the 
map on there, there is a section that is shaded in the shape of a 
crescent.  Touch all the planets in the shaded section, that's the code 
you need.  (I'm putting this on the net because EVERYONE who plays this 
game has to ask about that.)

---
David Eison - Garfield           bbs-garfield@jwt.uucp
I'm not writing a message.  These words are just here to take up space.
From: v101q4ct@ubvmsd.cc.buffalo.edu (Brendon M McNamara)
Newsgroups: bit.listserv.games-l
Subject: Re: BattleTech: The Crescent Hawks Inception
Date: 3 Sep 92 01:26:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41

In article <01GO867O3UIATTSG05@wl.corning.com>, "Stephen J. Webb CGP, 7662" <WEBB_SJ%WLDEV@WL.CORNING.COM> writes...
>Well, I'm just about done with this game but am having a
>few problems:
> 
>Where does one get the white code the terminals in the
>hypersonic generator seems to need?  What is the
>password that the terminal in the map room is looking
>for?  I must have missed something earlier in the game
>because the map room took me completly by suprise.
> 
>Any help is greatly appreciated.
> 
<FF>
Spoilers follow....
<FF>








Look at the manual very carefully


More spoilers<FF>





















There is a map which shows which lights must be on
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Tue, 1 Sep 1992 16:48:46 -0400
Reply-To:     "Scott Stephen Simecek / Computer Operations / Ext 5559"
              <simeceks@RCWCL1.DNET.BP.COM>
From:         "Scott Stephen Simecek / Computer Operations / Ext 5559"
              <simeceks@RCWCL1.DNET.BP.COM>
Subject:      Sokoban
X-To:         Games-L@brownvm.brown.edu

Hello,
     I am looking for any VMS version of Sokoban.

Thanks,
		Mezhead
 ______________________________________________________________________
/                                                                      \
|                                                                      |
| Bitnet : ADMSS916@KSUVXA                                             |
| Internet : SIMECEKS@RCWCL1.DNET.BP.COM                               |
|                                                                      |
| "I believe this non-stick wallpaper music is finished                |
|  And I believe fashion is out of fashion"                            |
|						Paul Heuson            |
\______________________________________________________________________/
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Wed, 26 Aug 1992 13:25:42 EDT
Reply-To:     POLSZ <POLSZDR@DUVM.BITNET>
From:         POLSZ <POLSZDR@DUVM.BITNET>
Subject:      Darklands

Fellow Netters,

     I'm looking for a review of Darklands.  Tell me as much as you know.  It
looks really good (from a quick glance at the box), but I wouldn't want to get
something that isn't really worthwhile.  So, if you own it, or have seen it
being played, or whatever, please post as much info. about it.



                                                          Thanks in Advance,


                                                                   POLSZ
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-Envelope-to: games-l@utarlvm1.bitnet
X-VMS-To: cdev::in%"games-l@utarlvm1.bitnet"
Content-transfer-encoding: 7BIT
Newsgroups: bit.listserv.games-l
Date:         Thu, 27 Aug 1992 16:33:00 -0500
Reply-To:     "Mark Pizzinato" <PIZZINATO%XANADU@KINGSTON.ARPC.ALCAN.CA>
From:         "Mark Pizzinato" <PIZZINATO%XANADU@KINGSTON.ARPC.ALCAN.CA>
Subject:      Returned Mail

Help ... is anyone else getting the returned mail that is about Opera.
If so please do something about it.  I do NOT want to be on an opera list.
Haven't got anything against opera, but I don't want to read about it.
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Mon, 31 Aug 1992 12:26:06 -0400
Reply-To:     ad749@yfn.ysu.edu
From:         Rob Bakos <ad749@YFN.YSU.EDU>
Subject:      Links

i just got links, and to my surprise, it crashes after every second swing.
anyone know of a fix for this?

--
"In order to win, you must cheat. If you lose; hell, start a fight!"
                                      -- Dan Cortez MTV Sports
Newsgroups: bit.listserv.games-l
From: scheeyk02@cc.curtin.edu.au
Subject: Re:      Cracking games
Organization: Curtin University of Technology
Date: Thu, 3 Sep 1992 16:43:04 GMT

In article <920902.163819.CDT.S113236@UMRVMA>,         Jeff Schoby <S113236@UMRVMA.BITNET> writes:
> Does anyone know an ftp site or other place where I could get a version of
> the PKlite compression/uncompression utilities?  I've noticed that a certain
> virus scanning program of mine identifies some games (executables, i.e. *.exe
> *.com)  as being compressed by PKlite.  I'm sure if you could uncompress them
> cracking would be a snap!!  I suppose they might be protected by a password.
> If they are, does anyone know a 'master' password that would bypass any
> password used to prevent anyone from decompressing these files??
> 
> Thanx in advance!!
> 
> Jeff Schoby, s113236@umrvma.umr.edu

Hi Jeff,
The registered version of PKLite allows the user to prevent a compress file
from being decompressed again. I don't think it works with a password so it's
probably very difficult to decompress. However, King's Bounty used such a
compression scheme. The only difficulty this creates is that you will not be
able to write the crack patches to the .exe file. The workaround I used was
to use a debug script file. It worked rather slowly but it still worked. 
The point is that finding the location of the code to be changed will not be
easier if you can use PKLite to decompress the file first. However, it 
definitely helps when you're patching the code back.

Happy cracking!

kheong.
+------------------------------------------------+---------------------------+
|  |\/\/\/\/|                                    |                           |
|  |        |   Yin-Kheong Chee                  |                           |
|  |    \  /|   School of Electrical Engineering |  Advertising Space Still  |
|  |   (o)(o)   Curtin University                |          Available        |
| C        _)   scheeyk02@cc.curtin.edu.au       |                           |
|  |  ,___|                                      |                           |
|  |     /                                       |                           |
+------------------------------------------------+---------------------------+
It's morally wrong to allow a sucker to keep his money.

Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Tue, 1 Sep 1992 15:21:48 -0500
Reply-To:     Undetermined origin c/o Postmaster <POSTMASTER@BROWNVM.BITNET>
Comments:     <Parser> E: Mail origin cannot be determined.
Comments:     <Parser> E: Original tag was -> SENDER: <>
From:         Undetermined origin c/o Postmaster <POSTMASTER@BROWNVM.BITNET>
Subject:      Returned Mail
X-To:         GAMES-L@BROWNVM.brown.edu

Recipient HELENANN_BROWN@QMCUMC.MAIL.CORNELL.EDU is not a valid QuickMail user.
 Try a different address.

===== Original Message Follows =====
Received: from DECNET-MAIL (BOWDEN@ATHENA) by uthscsa.edu (PMDF #2748 ) id
 <01GO9UEOWMOG005J2D@uthscsa.edu>; Tue, 1 Sep 1992 14:18:02 CDT
Date: 01 Sep 1992 14:18:02 -0500 (CDT)
From: BOWDEN%ATHENA.DECNET@UTHSCSA.EDU
Subject: MEETING W/GEORGETOWN STAFF
To: EISENBERG@HAL.HAHNEMANN.EDU, FENICHEL@HAL.HAHNEMANN.EDU,
 MARK_FUNK@QMCUMC.MAIL.CORNELL.EDU, HELENANN_BROWN@QMCUMC.MAIL.CORNELL.EDU
Message-id: <01GO9UEOXP9E005J2D@uthscsa.edu>
X-Envelope-to: HELENANN_BROWN@QMCUMC.MAIL.CORNELL.EDU,
 MARK_FUNK@QMCUMC.MAIL.CORNELL.EDU
X-VMS-To:
 ELZIP::IN%"EISENBERG@HAL.HAHNEMANN.EDU",ELZIP::IN%"FENICHEL@HAL.HAHNEMANN.EDU",
 ELZIP::IN%"MARK_FUNK@QMCUMC.MAIL.CORNELL.EDU",ELZIP::IN%"HELENANN_BROWN@QMCUMC.
 MAIL.CORNELL.EDU"
MIME-version: 1.0
Content-transfer-encoding: 7BIT

The FLIS Executive Board decided to NOT have a Fall meeting in conjunction with
AAHSLD this year.  Instead the Board, FLIS Project Advisory Committee members,
and Task Force Chairs will meet on Thursday, November 12 from 9 until 4 at
Georgetown to discuss FLIS participation in Georgetown's Department of Education
grant and the status of the FLIS grant activities.  The FLIS grant and/or the
FLIS treasury will support the travel expenses for this meeting.  For those
needing airfare, the UTHSCSA can order the tickets so they are paid directly
from the FLIS grant.  Advisory Committee members are asked to come in time for a
dinner meeting on Wednesday.  Task Force chairs can plan to be at the Georgetown
Medical Library at 9.  Please respond to me by e-mail (BOWDEN@UTHSCSA.EDU or
BOWDEN@UTHSCSA1.BITNET) or fax (512-567-2490) to let me know if you can attend
and how and when you will be traveling.  I would like to know if you want us to
order your tickets, what schedule you prefer, airline, frequent flyer number,
etc.  We will be back in touch with you about the hotel where most of us will be
staying.   A COPY OF THE GRANT WILL BE MAILED TO YOU THIS WEEK.
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Thu, 3 Sep 1992 15:53:45 -0400
Reply-To:     Mezzzzzzzzzz <simeceks@RCWCL1.DNET.BP.COM>
From:         Mezzzzzzzzzz <simeceks@RCWCL1.DNET.BP.COM>
Subject:      Monkey Island 2

This is a post for a friend:

Does anyone have any hints and tips on Monkey Island 2.
I have the second map piece but can't think of what to
do next. What do you need to shut the water pump down at
the waterfall???


Thanks,  Mezhead

P.S. - Thanks to all that sent me help on Sierra's Heart of China
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-Mailer: ELM [version 2.3 PL11]
Newsgroups: bit.listserv.games-l
Date:         Tue, 1 Sep 1992 14:54:47 EDT
Reply-To:     "Jason Watson" <jwatson@ST6000.SCT.EDU>
From:         "Jason Watson" <jwatson@ST6000.SCT.EDU>
Subject:      Soundblaster Pro vs Pro Audio Spectrum 16
X-To:         Computer Games List <games-l@brownvm.brown.edu>

I have considered getting a good sound card, and my question is:  Is there
any noticible difference between the SB pro which has 8-bit DAC's
(digital to analog converter)  and the Pro Audio Spec. 16 which has 16-bit
DAC's.  The PAS 16 is only slightly higher in price than the SB pro, but
it seems the cd quality 16 bit sound would be well worth it.  I realize
that sound effects probably wont be that much different, but what about
music scores?  And also, what about the quality and functionality of the
MIDI and SCSI ports on each?  Does the SCSI really work right?

                                        --Wondering:
                 /-^-\
        _____---=======---_____
    ====____\   /.. ..\   /____====
  //         ---\_<*>_/---         \\
  \_\             / \             /_/
                 /   \
               -=JASON=-
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Thu, 27 Aug 1992 14:46:59 -0500
Reply-To:     Undetermined origin c/o Postmaster <POSTMASTER@BROWNVM.BITNET>
Comments:     <Parser> E: Mail origin cannot be determined.
Comments:     <Parser> E: Original tag was -> SENDER: <>
From:         Undetermined origin c/o Postmaster <POSTMASTER@BROWNVM.BITNET>
Subject:      Returned Mail
X-To:         GAMES-L@BROWNVM.brown.edu

Recipient Merlo_Loretta@qmcumc.mail.cornell.edu is not a valid QuickMail user.
 Try a different address.

===== Original Message Follows =====
Received: by alsys1.aecom.yu.edu id AA26665
  (5.65c/IDA-1.4.4/AECOM-RIT for Merlo_Loretta@qmcumc.mail.cornell.edu); Thu, 27
 Aug 1992 13:04:35 -0400
From: James Swanton <swanton@aecom.yu.edu>
Message-Id: <199208271704.AA26665@alsys1.aecom.yu.edu>
Subject: RE: RE- Getting hooked on opera (fwd) MORE LISTERV OPERA
To: Merlo_Loretta@qmcumc.mail.cornell.edu
Date: Thu, 27 Aug 92 13:04:34 EDT
X-Mailer: ELM [version 2.3 PL4]

Wayne MacPherson writes:
From postmaster%BRFAPESP.BITNET@UICVM.UIC.EDU Thu Aug 27 07:54:14 1992
Resent-Date: Thu, 27 Aug 1992 08:50 BSC (-0300 C)
Date: Thu, 27 Aug 92 06:27:30 CDT
From: Wayne MacPherson <MACPHERS@NUACVM.bitnet>
Subject: RE: RE- Getting hooked on opera
 <F_BERRYRA@CCSVAX.SFASU.EDU>
To: Wayne MacPherson <opera-l@BRFAPESP.BITNET>
Errors-To: postmaster@BRFAPESP.BITNET
Reply-To: opera-l@BRFAPESP.bitnet
Message-Id: <6C684B68E0000855@brfapesp.bitnet>
X-Envelope-To: swanton@alsys1.aecom.yu.edu
X-Vms-To: Wayne MacPherson <opera-l@fpsp.fapesp.br>
Comments: @FPSP.FAPESP.BR - @FPSP.HEPNET - @BRFAPESP.BITNET - .BR gateway

We've hit a nerve here and it's great.  It has been fascinating to hear
how people have been "hooked."  Here in Chicago many of us are
anticipating Lyric's first production, Rossini's Otello.  Hopefully it
will be an illuminating production.  We also have Bolcom's McTeague, a
Pelleas with Von Stade and Hadley, directed by Frank Galati, Elektra,
Rheingold, Bartered Bride, Boheme (and something else that eludes me at
the moment).  So a varied season (my favorite) with a good mixture of old
and new (my general rule is:  I'll see anything once because you can
never predict what you will like).  Hope to hear more stories; they've
been fascinating.


--
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-VMS-To: IN%"games-l@utarlvm1.uta.edu"
Newsgroups: bit.listserv.games-l
Date:         Thu, 3 Sep 1992 09:00:00 CDT
Reply-To:     GREGSTER <LUSKG@UWGB.EDU>
From:         GREGSTER <LUSKG@UWGB.EDU>
Subject:      Re: Snake for Vax systems
X-To:         games-l@utarlvm1.uta.edu

Date sent:  3-SEP-1992 08:58:46
>From:	IN%"DWILLIAM%UTMEM3.bitnet@UTARLVM1.UTA.EDU"  3-SEP-1992 08:17:53.73
>To:	IN%"GAMES-L@UTARLVM1.UTA.EDU"  "Multiple recipients of list GAMES-L"
>CC:
>Subj:	Snake for Vax systems
>
>Received: from utarlvm1.uta.edu by GBMS01.UWGB.EDU (PMDF #12290) id
> <01GOCAFXU3280001WF@GBMS01.UWGB.EDU>; Thu, 3 Sep 1992 08:17 CDT
>Received: from UTARLVM1.BITNET by UTARLVM1.UTA.EDU (IBM VM SMTP V2R2) with
> BSMTP id 5864; Thu, 03 Sep 92 08:12:50 CDT
>Received: from UTARLVM1.BITNET by UTARLVM1.BITNET (Mailer R2.08) with BSMTP id
> 5857; Thu, 03 Sep 92 08:12:48 CDT
>Date: Thu, 3 Sep 1992 08:08:00 CST
>From: DWILLIAM%UTMEM3.bitnet@UTARLVM1.UTA.EDU
>Subject: Snake for Vax systems
>Sender: Computer Games List <GAMES-L@UTARLVM1.UTA.EDU>
>To: Multiple recipients of list GAMES-L <GAMES-L@UTARLVM1.UTA.EDU>
>Reply-to: DWILLIAM%UTMEM3.bitnet@UTARLVM1.UTA.EDU
>Message-id: <01GOCAFXU3280001WF@GBMS01.UWGB.EDU>
>
> Hi all,
>
>     I am looking for a new copy of the game called 'SNAKE'.  Someone from
>the list sent me a copy a while back, and I lost the address.  Anyway, the
>copy that I have crashes half the time, and that's a real pain in the butt.
>Also, the top score list only shows 2 scores, so it seems like there is
>something wrong with that also.  So if anyone has this game for the Vax,
>please contact me... im addicted to it when my internet link is down...
>
>Thanks in advance,
>Redbeard
>
>dwilliams@utmem3.bitnet

Hello, I am very interested in Vax games and when I saw your post I figured
you could help me out with locating any and all games for the Vax.  Any
help you could give me would be most appreciated.


*************************************************************************
*Gregory M Lusk * Student (God help me) & Self Proclaimed Computer Geek *
*************************************************************************
*Place of learning: The University of Wisconsin at Green Bay (UWGB)     *
*************************************************************************
*Adresses(internet) -LUSKG@gbms01.uwgb.edu     *     Give Me an IBM     *
*                    LUSKG@gbvaxa.uwgb.edu     *       or Give Me       *
*                    906842GL@gbvaxa.uwgb.edu  *         DEATH!         *
*************************************************************************
*Not ready reading drive A  Abort, Retry, Fail, Smack the frigging thing*
*************************************************************************
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Wed, 2 Sep 1992 15:10:03 -0500
Reply-To:     Undetermined origin c/o Postmaster <POSTMASTER@BROWNVM.BITNET>
Comments:     <Parser> E: Mail origin cannot be determined.
Comments:     <Parser> E: Original tag was -> SENDER: <>
From:         Undetermined origin c/o Postmaster <POSTMASTER@BROWNVM.BITNET>
Subject:      Returned Mail
X-To:         GAMES-L@BROWNVM.brown.edu

Recipient SUZANNESTENSAAS@QMCUMC.MAIL.CORNELL.EDU is not a valid QuickMail user.
  Try a different address.

===== Original Message Follows =====
Received: from pcmailgw.cc.utah.edu by CC.UTAH.EDU with PMDF#10043; Wed, 2 Sep
 1992 13:03 MST
Date: Wed, 2 Sep 1992 12:58 MDT
From: Paul Burrows <PAUL@IMS.UTAH.EDU>
Subject: MOTOR DISC WISH LIST
To: SUZANNESTENSAAS@QMCUMC.MAIL.CORNELL.EDU
Message-id: <4882DBA14405C244@CC.UTAH.EDU>
X-Envelope-to: SUZANNESTENSAAS@QMCUMC.MAIL.CORNELL.EDU
XGW-Version: IMail SMTP Gateway v1.54 1/16/92
XGW-To:   SUZANNESTENSAAS@QMCUMC.MAIL.CORNELL.EDU

I've spent the last hour roaming through SOL and SOB files, peering inside
videodisc dust jackets, etc.  No luck.  Sorry.  The only possibility is that
your wish list may be stuck inside a copy of the MOTOR DISC that may have
visited you at some point.

PB
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Fri, 4 Sep 1992 11:29:05 EDT
Reply-To:     Dan Newcombe <URDN@MARISTC.BITNET>
From:         Dan Newcombe <URDN@MARISTC.BITNET>
Subject:      FTPable games with good sound

Hi all... have a good weekend...

   I just got a hold of a soundblaster and would like to know
of some good games that can be ftp'ed that take advantage
of it.  Basically, I wanna see what this puppy can do. :)

Also,  does anyone know where I can get a hold of other sound
programs?  Thanks,

  -Dan
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Mon, 31 Aug 1992 09:33:11 -0400
Reply-To:     "Scott Stephen Simecek / Computer Operations / Ext 5559"
              <simeceks@RCWCL1.DNET.BP.COM>
From:         "Scott Stephen Simecek / Computer Operations / Ext 5559"
              <simeceks@RCWCL1.DNET.BP.COM>
Subject:      Sierra's "Heart of China"
X-To:         GAMES-L@brownvm.brown.edu

Forwarded for a friend:

    My daughter got Sierra's "Heart of China" for Christmas 1991. It is now
    August 1992 and we still haven't figured out how to rescue nurse Kate
    from the snakes. This is an early stage of the game that we've got
    stuck at, and the kids have lost interest in it because they think they
    have tried everything possible and still can't get past this point. If
    anyone out there has played "Heart of China", what is the secret of
    getting Kate away from the snakes?

Thanks,
	Mezhead
 ______________________________________________________________________
/                                                                      \
|                                                                      |
| Bitnet : ADMSS916@KSUVXA                                             |
| Internet : SIMECEKS@RCWCL1.DNET.BP.COM                               |
|                                                                      |
| "I believe this non-stick wallpaper music is finished                |
|  And I believe fashion is out of fashion"                            |
|						Paul Heuson            |
\______________________________________________________________________/
From: samari@watnxt2.ucr.edu (Tammy Woodley)
Newsgroups: bit.listserv.games-l
Subject: Getting signed up
Date: 27 Aug 92 23:00:48 GMT
Reply-To: samari@watserv.ucr.edu
Distribution: usa



Uh, do I just post to get signed up? (To the listserver?) or am I lost?
:)

- Tammy
--
-------------------------------------------------------------------------------
Tammy Woodley (student)      | " It's not I who am crazy.....
UC Riverside                 |   It's I who am MAD!!!!.......
Samari@watserv.ucr.edu or    |   We're not hitch hiking anymore....
Samari@psychophysics.ucr.edu |   We're riding!!!!!!"
-------------------------------------------------------------------------------
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Tue, 1 Sep 1992 16:17:55 EST
Reply-To:     "Mike Loux, 486-1406" <INFOSY11@UCONNVM.UCONN.EDU>
From:         "Mike Loux, 486-1406" <INFOSY11@UCONNVM.UCONN.EDU>
Subject:      Crack Manual revisited

Just a quick question on this Crack Manual.  Where did you obtain it, and
what is the file name?  I looked on romulus, but wasn't really sure which was
which.....sigh....

tanks in advants....

-Mikus

                      -=-=-=-=-=-=-=-=-
 Michael J. Loux Jr.  UCONN Computer Center, Information Systems Support
 UCONN CMS ID:        INFOSY11@UCONNVM.uconn.edu          (137.99.15.13)
 Netware ID:          mloux@rm42.ucc.uconn.edu    work ph:(203)-486-1406
 USnail: 5A Maplewood Apts, Carlton Rd; Storrs, CT 06268; (203)-429-8320
                      -=-=-=-=-=-=-=-=-
     "But she dreamed of the times when she sang her songs,
      And everybody cried for more;
      When all she had to do was step into the light,
      For everyone to start to roar;
      And all the people cried: 'You're the one we've waited for'..."
                                                     -Genesis, "Duchess"
                      -=-=-=-=-=-=-=-=-
From: pelle@lotka.teorekol.lu.se (Par Ingvarsson,,,)
Newsgroups: bit.listserv.games-l
Subject: Football games?????
Date: 2 Sep 92 10:30:11 GMT
Organization: University of Lund, Sweden
Originator: pelle@lotka.teorekol.lu.se

Is there anyone who knows of some simulation program for football???
I'm not interested in any fancy graphics, but more play calling and individual
statistics. Is there a posibility to download it from somewhere??
I have access to ftp......

Please mail me, cause I don't read this newsgroup regulary.

Pelle Ingvarsson - pelle@lotka.teorekol.lu.se
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU