HDTenEightyP/NetNews huggingface dataset:
From: menchett@pyramid.unr.edu (Peter J Menchetti)
Newsgroups: rec.games.misc
Subject: Front Page Football help needed
Date: 21 Dec 92 19:19:36 GMT
Distribution: usa
Organization: University of Nevada, Reno  Department of Computer Science

Hey there-
I just turned off FPSF in disgust. Don't get me wrong, it's an excellent
game, but I have a major gripe- I can't get a running game going. My rushing
stats always end up with a minus sign in front! I am using the NFL92 stats
from wuarchive, playing Buffalo against Indianapolous. They're running right
up the gut with some no name rookie, and I can't even push Thurman Thomas 
ahead for a single yard. Anyone have any suggestions? Anyone having the same
problem?? Anyone else not like the way plays are called, in all modes?

Pete
Newsgroups: rec.games.misc
From: ninja@NeoSoft.com (Randy Andrews)
Subject: Wing Commander III
Organization: NeoSoft Communications Services -- (713) 684-5900
Date: Tue, 22 Dec 1992 02:54:19 GMT


Does any one know when Wing Commander III will be out?? allso does anyone
have a list of all the known modem games?
--
From: vancleef@ohstpy.mps.ohio-state.edu
Newsgroups: rec.games.misc
Subject: Re: Galactic Bloodshed
Date: 30 Dec 92 01:14:05 EST
Organization: The Ohio State University, Department of Physics

In article <1992Dec27.204538.19663@dartvax.dartmouth.edu>, dav@coos.dartmouth.edu (William David Haas) writes:
> Does anyone remember the game Galactic Bloodshed?  It is simular to
> empire or conquer.  It was popular on the net in 89 and 90.  There
> used to be an alt group, alt.galactic-bloodshed that discussed the game.
> I am trying to find a working copy of the game.  Anyone know wher I
> can find it?
> 
> Please reply directly to me.
> 
> dav@dartmouth.edu

Try alt.games.gb, it is alive and well :)

-Garrett

You can get the source from scam.berkeley.edu in /pub/src/gb



Newsgroups: rec.games.misc
From: vernon@iadpsa.safe.ia.gov ( Mark Vernon - DSB )
Subject: Re: Wing Commander 2 CHEAT CODES WANTED.
Keywords: wc2, cheat, help!
Organization: Iowa Department of Public Safety
Date: Sat, 2 Jan 1993 17:50:07 GMT

In article <42958@sdcc12.ucsd.edu> carlos@ucsd.edu writes:
>
>In article <e560-17.725771604@cad20.ucs.ualberta.ca>, e560-17@iti.org (Wong Shau-Yang) writes:
>|> Hi gamers,
>|> 
>|> I know this is a old question, but I can't find the answer to it. Does
>|> anyone know the INVINCIBLE cheat code for Wing Commander 2? The old
>|> cheat code for Wing Commander 1 doesn't work for me ( I believe it is
>|> 'wc2 -k ORIGIN')
>|> 
>|> Apollo Wong.
>
>I think its just wc2 Origin
>
>no -k
>
>-- 
>         ______    ____      ______      __        _______    _______
>        / ____/\  / __ |    / __  /\    / /\      / ___  /\  / _____/\
>       / / ___\/ / /_| |   / /_/ / /   / / /     / /  / / / /_/_____\/
>      / /_/__   / / _| |  / / _\ \/   / /_/__   / /__/ / / _\___/ /\
>     /______/\ /_/ / |_| /_/ /  \_\  /______/\ /______/ / /______/ /
>     \______\/ \_\/  |_| \_\/    \_\ \______\/ \______\/  \______\/
>
>Carlos Vedovato,INET carlos@ucsd.edu | The more complex the mind, the greater
>      BITNET [backbone]!ucsd!carlos  | the need for the simplicity of play.
>UCSD grad, ECE Dept. (619)534-5669   | -- Kirk, "Shore Leave" stardate 3025.8

  Actually it is (typed EXACTLY this way - caps and all) Wc2 -k Origin
From: ciarlett@mizar.usc.edu (Joni Ciarletta)
Newsgroups: rec.games.misc
Subject: Hugo 2
Date: 30 Dec 1992 12:38:55 -0800
Organization: University of Southern California, Los Angeles, CA
Distribution: world
NNTP-Posting-Host: mizar.usc.edu


Has anyone out there played through the end of Hugo 2? I think
I know what I need to do but I can't figure out the syntax. I
am trying to dry the matches out with the magnifying glass, so 
I can light the fuse of the dynamite.  Help!!

Thanks,

Joni
ciarlett@mizar.usc.edu
Newsgroups: rec.games.misc
From: david@tms390.micro.ti.com (David Thomas)
Subject: Looking for railroad game
Summary: Computer version of Empire Builder or Railroad?
Keywords: rail
Organization: Texas Instruments, Houston
Distribution: na
Date: Mon, 4 Jan 1993 05:01:51 GMT

I heard some references to a computer-based game that sounded
similar to the board games Empire Builder by Mayfair or Railroad
by Avalon-Hill.  It may have been called Rail Baron or something
like that.

Was I dreaming?  (This can happen after reading netnews at 2am).
What is this game called?  Is it sold commercially?
Is it a single player game?  Play-by-mail?  Networked?  
What platforms does it run on?  Use graphics?

Please reply by e-mail to
david@micro.ti.com    or
david@wotangate.sc.ti.com
-- 
David Thomas  Texas Instruments  (david@wotangate.sc.ti.com)  (713)-274-2347
Newsgroups: rec.games.misc
From: whheydt@pbhya.PacBell.COM (Wilson Heydt)
Subject: Dark Savant:  Room with eggs
Organization: Pacific * Bell, San Ramon, CA
Date: Wed, 23 Dec 1992 18:30:56 GMT

My apologies if this ihas been asked and answered before....

In the caverns under Nyctalinth, there is a room filled with 'sticky
eggs'.  If the party enters the room, a couople of them are paralyzed,
and the party is forced to leave.  Is there anything of interest in
there?  If so, how do you get in there to get it?  Is a special item
needed? If so--what and where is it?  Is it related to whereever the
Queen T'Rang is?

While on the general (though not specific) subject....  What does the
"mystery ray gun' actually *do*?  (Or is it one more useless item for
the party to lug around....)

	--Hal
-- 
Hal Heydt                    |    
Analyst, Pacific*Bell        |            You!
510-823-5447                 |    Out of the Gene Pool!
whheydt@pbhya.PacBell.COM    |
Newsgroups: rec.games.misc,rec.collecting,misc.forsale
From: stacey@prefect.cc.bellcore.com (lebitz,stacey b)
Subject: Atari 5200 Video Games: Free*!
Organization: Bellcore, Livingston, NJ
Distribution: usa
Date: Tue, 29 Dec 92 03:44:12 GMT
Followup-To: poster

If anyone out there is interested....

I have unearthed some Atari 5200 video game cartridges.

*They are yours for the cost of shipping.

If you are interested, I can give you details as to which games I have.

Stacey Lebtiz

stacey@bcr.cc.bellcore.com   
...!bellcore!cc!stacey
From: hlee@unixg.ubc.ca (Henry Lee)
Newsgroups: rec.games.misc
Subject: Re: WOLF 3D
Date: 30 Dec 1992 01:02:11 GMT
Organization: University of British Columbia, Vancouver, B.C., Canada
NNTP-Posting-Host: kynok.ucs.ubc.ca

In article <BzzGv9.AI1@iat.holonet.net> jwilbur@iat.holonet.net (Jay Wilbur) writes:
>plishka@wurzburg.cs.uofs.edu (Rich Plishka) writes:
>: I'm looking to pick up a copy of Wolf 3d..  Any 'used' copies for sale..
>: or does anyone know of a mail-order site?

On the topic of Wolf-3d, just how in the world does one get
out of the 2nd floor? 

Thanks in advance,
-- 

Henry Lee   <hlee@unixg.ubc.ca> // <lee@physics.ubc.ca>
Newsgroups: rec.games.misc
From: jrw@ecsvax.uncecs.edu (James R. White)
Subject: Re: Underworld Tip needed
Summary: Adding items to inventory
Organization: UNC Educational Computing Service
Distribution: usa
Date: Tue, 29 Dec 1992 04:49:30 GMT

Pete <menchett@cs.unr.edu> writes:
> I am having a problem with Ultima Underworld. I'm on the 4th level and I 
> need the recipe for rotworm stew which I discarded who knows where. Either
> I start all the way over (which I don't think I'll be motivated to do) or
> I figure out a way to make the stew without the recipe. (I know the recipe)
> OR- Someone can help me with some kind of cheat to add items to inventory...

CHEAT for adding items to inventory follows:



















If you look in the save[1-4] directories you will see several files, one
of which is called "PLAYER.DAT". This file holds info about the player
including position, abilities, INVENTORY, etc. It does NOT hold the
state of the abyss, what runes are in the bag, what is on your map, etc.
I have successfully copied the PLAYER.DAT file from one save directory to
another with no apparent problem. This allows items in inventory in one
game to be dropped into the abyss of another game.

For the worm recipe try the following:
1. Backup the contents of your current save dir. [UW only lets you have four
   games saved, but you can copy these to other directories or to floppies,
   and then copy them back to one of the save dirs if they are ever needed.]
2. Start a new game and immediately save it.
3. Restore your current game and go upstairs to where the green goblins are.
   Then save it.
4. Exit UW and copy the PLAYER.DAT from your current game to the save dir
   of the new game.
5. Run UW with the new game. You should now have your current character
   in the fresh abyss, so talk to whats-his-name to get the recipe.
   Put it in your inventory, save, exit UW.
6. copy PLAYER.DAT from the save dir of the new game back to the dir of
   your current game. Run UW with the current game and you should now have
   the recipe.

BTW, I managed to finish the game even though I didn't know enough to ask
the ghoul to make the dragon scale boots, I just limped along using the fire
protect spell. So the recipe isn't absolutely critical. (Its much nicer to
have the boots, though.)

(Another point I missed was to ask one of the trolls about the troll who wanted
something to open his door.)
From: chris@cad.gatech.edu (Chris McClellen)
Newsgroups: rec.games.misc
Subject: Re: Wolf3d
Date: 22 Dec 1992 12:38:39 -0500
Organization: Georgia Institute of Technology, CAE/CAD Lab
Distribution: usa
NNTP-Posting-Host: cae.cad.gatech.edu
Keywords: wolf

In <1992Dec22.171624.20052@cbnewsm.cb.att.com> evans1@cbnewsm.cb.att.com (Dan Evans) writes:

>In article <1h4m39INN6on@cae.cad.gatech.edu> chris@cad.gatech.edu (Chris McClellen) writes:
>>
>>Does anyone know an FTP site where I can find wolf3d version 1.2?
>>
>>The nitemare missions say I need 1.2, but I blieve I only have
>>1.1., and archie cant seem to locate a 1.2 ...


>Favor for a favor.... Where can I find the nitemare missions?

wuarchive.wustl.edu, pub/MSDOS_UPLOADS/nitemre1.zip

Thanks for yer help

Xref: sparky rec.games.misc:18891 comp.sys.ibm.pc.games:27829
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
Subject: looking for Civilization
From: sldf3@sol.ee.usu.edu (Weston R Beal)
Date: 22 Dec 92 13:40:03 MDT
Distribution: world
Organization: Utah State Univ. EE


I'm looking to buy a used copy of Civilization.  If you're done
playing with yours, send me Email to the address below, and
we'll negotiate.  Thanks.

-- 

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%          							    %%
%%  Weston Beal			:  I have a piece of hard rock      %%
%%  sldf3@sol.ee.usu.edu	:  candy, but it's not for eating.  %%
%%  sldf3@cc.usu.edu		:  It's for looking through.        %%
%%                                                                  %%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
From: ckashuba@chimi.engr.ucdavis.edu (Chris Kashuba)
Newsgroups: rec.games.misc
Subject: Re: PQ3 Pentagram HELP
Date: 23 Dec 92 06:29:32 GMT
Distribution: usa
Organization: College of Engineering - University of California - Davis

There is a gif on the Sierra BBS that shows the solution to theis puzzle.

-Chris
Newsgroups: rec.games.misc
From: cjwein@watcgl.uwaterloo.ca (Chris J. Wein)
Subject: Cinemaware address
Organization: University of Waterloo
Date: Tue, 22 Dec 1992 15:05:38 GMT


Does anyone have the address/phone # of Cinemaware, the makers of
TV Sports*ball?

Thanks
-- 
==============================================================================
 Chris Wein                           | cjwein@watcgl.uwaterloo.ca
 Computer Graphics Lab, CS Dept.      | 
 University of Waterloo               | (519) 888-4548 
Newsgroups: rec.games.hack
From: misar@rbg.informatik.th-darmstadt.de (walter misar)
Subject: Re: Still YAFM
Date: Wed, 23 Dec 1992 15:16:44 GMT
Organization: TH Darmstadt

In article <BzF7qy.J8M@acsu.buffalo.edu>, v094px3a@ubvmsb.cc.buffalo.edu (Brian Mauger) writes:
> Anyone want to try this one?
> 
> "You are rooted to the ground"

Got polymorphed into something like a mold ?

-- 
Walter Misar                        It is impossible to enjoy idling thoroughly
misar@rbg.informatik.th-darmstadt.de       unless one has plenty of work to do.
Newsgroups: rec.games.hack
From: mbrownel@alchemy.chem.utoronto.ca (Mark Brownell)
Subject: "Jane! Stop this crazy thing!"
Organization: University of Toronto Chemistry Department
Date: Tue, 22 Dec 1992 20:54:58 GMT

First of all, thanks to everyone in this newsgroup for your helpful
tips, spoilers etc. I couldn't have gotten this far without ye. Only one
problem now - WHERE IS THE EXIT!!?? I'm past level 1. I've toasted the
Wiz several times. He's toasted me more than several times. I've killed
so many creatures that I'm sure I'm on the Audoban Society's secret hit
list. Where the hell is the "<"??!! Does it have something to do with
the 3 altars? Am I going insane? YES!!

A special Christmas EMAIL greeting to anyone who can fill me in.

Mark B. :-)

mbrownel@alchemy.chem.utoronto.ca
From: hairy@sloth.equinox.gen.nz (Phil Anderson)
Newsgroups: rec.games.hack
Subject: Re: Nethack Plus Plus 
Distribution: world
Date: Fri, 01 Jan 93 23:30:48 GMT
Organization: Lethargy Inc.


In article <1hvcmjINNd7s@agate.berkeley.edu> tchnd- 
au@garnet.berkeley.edu writes:

  > About where it's located: apparently, it didn't get put on at
  > ftp.ulowell.edu, so I need another *permanent* place to put it. Any
  > suggestions? (I don't know where it is nov)

Any chance of its going to comp.binaries.ibm.pc and/or 
comp.sources.games?

  > Nethack Minus Minus 

Why not NH++++   :-)

Phil

 ----------------------------------------------
 Phil Anderson  ***  hairy@sloth.equinox.gen.nz
 ----------------------------------------------
       "No-one is equal to anyone else!"
Newsgroups: rec.games.hack
From: S_SZCZUKA@rzmain.rz.uni-ulm.de (Szczuka Michael)
Subject: Re: speed
Organization: University of Ulm, Germany
Date: Wed, 23 Dec 1992 10:38:52 GMT
X-News-Reader: VMS NEWS 1.24

The way I see it the intrinsic speed doesen't mean much (at least to me).
Maybe you can attack mor often every 3 or 4 rounds but since the high
level monsters normally have 2 (or 3 or 4 or ..) attacks per round it
doesn't
make much sense to me.

BUT : Don't throw your speed boots away. They seem to work differntly.
Wearing a pair of those, you can move (ar attack) 2 times for every round
a monster may act. So you can start a nice game of HIT AND RUN
(worked at least fine for me) !

Hope I could help you
Michael

----------------------------------------------------------------------
"In a world where there's a Michael Jackson and that a**hole Axl Rose,
 anything can happen."                    taken from Needful Things, by
                                          St. King
From: silly@ugcs.caltech.edu (Brad Threatt)
Newsgroups: rec.games.hack
Subject: Cockatrices will kill you, right?
Date: 3 Jan 1993 08:08:38 GMT
Organization: California Institute of Technology, Pasadena
NNTP-Posting-Host: harry.ugcs.caltech.edu

Here are some situations that don't kill you, but I think they should...

1) You throw a cockatrice corpse up in the air.
   "A cockatrice corpse hits the ceiling, then falls back on top of your head."
   
   Well, if you're not wearing a helmet, shouldn't you turn to stone?

2) You kick a cockatrice with no shoes on.

3) You kick a cockatrice corpse with no shoes on.

4) You eat an old cockatrice corpse.
   [You get the "Deathly sick" message, but you don't turn to stone]

--
Brad Threatt | MISSING! Single white male Jesus look-alike in blue 
             | Members Only jacket.  Answers to the name 'Dave Gillespie'.
Safe sex is  | Last seen with roller-skating couple in Pasadena.  
for wimps.   | If found, please return to the cs10 lab immediately.
From: silly@ugcs.caltech.edu (Brad Threatt)
Newsgroups: rec.games.hack
Subject: The Simple Funny Message Quiz
Date: 27 Dec 1992 12:28:53 GMT
Organization: California Institute of Technology, Pasadena
NNTP-Posting-Host: plague.ugcs.caltech.edu

Here are a bunch of funny messages, and the point of all of this is to figure
out when these messages occurred.  Some of you will know all of the answers
already, but PLEASE don't post answers here.  Just keep personal score.  I
may or may not throw out the answers after a few days.

1)  Suddenly, a bolt of lightning strikes you!--More--
    It reflects from your shield.--More--
    You hear a cosmic sigh and sense a decision being made.--More--
    A wide-angle disintegration beam hits you!--More--
    You bask in the disintegration beam for a minute...--More--
    A voice rings out:  "I believe it not!"

2)  You feel dead inside.

3)  You have an uneasy feeling.

4)  You take a picture of the floor.

5)  This gold is delicious!

6)  This burns like acid!

7)  You imitate a popsicle!

8)  The sewer rat is blinded by your flash of light!

9)  The door collapses.

10)  You don't seem to reflect anything.

11) Bleech!  Rotten metal!

12) You set the figurine on the ground and it transforms.--More--
    The figurine writhes and then shatters into pieces!

13) "Be careful, sir, or you might fall through the floor."

Have fun!

--
Brad Threatt | MISSING! Single white male Jesus look-alike in blue 
             | Members Only jacket.  Answers to the name 'Dave Gillespie'.
Safe sex is  | Last seen with roller-skating couple in Pasadena.  
for wimps.   | If found, please return to the cs10 lab immediately.
Newsgroups: rec.games.hack
From: nautilus@lachesis.acm.rpi.edu (John M. Twilley)
Subject: YAFM
Organization: The Voice of Fate
Date: Sun, 27 Dec 1992 08:13:25 GMT


Here's one for you experts:

"Thinkest thou it shall tickle as I rip out thy lungs?"

I am on the Mac, version 3.0j PL 10, btw.

Jack.
-- 
John M. Twilley             | It's only premarital sex if 
nautilus@acm.rpi.edu        | you're going to get married.
twilley@dewey.nusc.navy.mil |                --anonymous
Newsgroups: rec.games.hack
From: nlu@Xenon.Stanford.EDU (Nelson Lu)
Subject: Re: Cockatrices will kill you, right?
Organization: Computer Science Department, Stanford University.
Date: Sun, 3 Jan 1993 22:05:28 GMT

In article <1i66u6INNrbq@gap.caltech.edu> silly@ugcs.caltech.edu (Brad Threatt) writes:
>Here are some situations that don't kill you, but I think they should...

[The rest of the post deleted.]

One thing I've been thinking; why did the Dev Team write the code so that
you can't hit a monster with an egg?  If you can throw an egg at a monster, it
should have some chance of hitting the monster.  The reason why I thought
about this is that if that is the case, a cockatrice egg, when it hits the
monster, should petrify the monster.  But of course...

The kobold picks up a cockatrice egg.  -more-
The kobold throws the cockatrice egg!  -more-
You are hit by a cockatrice egg!  -more-
You turn to stone... -more-

The Rabbit of Seville hits! -more-
You feel perplexed. -more-
You feel vexed. -more-
You feel next. -more-
The Rabbit cuts your mop. -more-
The Rabbit shaves your crop. -more-
From: magnus@thep.lu.se (Magnus Olsson)
Newsgroups: rec.games.hack
Subject: Nethack should be renamed, too! (was Re: Is NH++ written in C++?)
Date: 2 Jan 93 10:39:06 GMT
Organization: Theoretical Physics, Lund University, Sweden

In article <1992Dec31.192540.16071@colorado.edu> bear@tigger.cs.Colorado.EDU (Bear Giles) writes:
>In article <C03DEM.ApM@news.cso.uiuc.edu> dmd39855@uxa.cso.uiuc.edu (Daniel DuBois) writes:
>>bear@tigger.cs.Colorado.EDU (Bear Giles) writes:
>>
>>>Unless NH"++" is written in C++, preferably with a solid object-oriented
>>>implementation, please don't use the "++" suffix.
>>
>>>That is as inappropriate as calling it NHada or NHlisp -- the "++" suffix
>>>is commonly understood to indicate either a C program _rewritten_ in C++
>>>or a C utility which now supports C++ as well.
>>
>>It's a little too late... The program is already 'in the field' being
>>called whatever it will be called for the rest of it's life.
>
>It is still possible to change the name.  You would need to refer to
>the old name in FAQ lists for a few months, but that's a minor consideration.

Come to think of it, "Nethack" is a very silly and misleading name,
too. Haven't we all seen the postings to this newsgroup from somewhat
confuesed individuals who believe that the name of the group refers to
"hacking the net", or something like that? And since the media seem to
have hijacked the verb "to hack" to mean various kinds of criminal
activity, I really think nethack should be renamed to something less
offensive. 

(:-) for humouristically challenged people whose irony detectors are
out of order) 

              Magnus Olsson                | \e+      /_
    Department of Theoretical Physics      |  \  Z   / q
        University of Lund, Sweden         |   >----<           
 magnus@thep.lu.se, thepmo@seldc52.bitnet  |  /      \===== g
PGP key available via finger or on request | /e-      \q
From: ckt410f@kepler.unh.edu (Christopher K Tkach)
Newsgroups: rec.games.hack
Subject: Having trouble
Date: 18 Dec 92 05:49:39 GMT
Organization: University of New Hampshire  -  Dover, NH
Distribution: ?
NNTP-Posting-Host: kepler.unh.edu
Summary: can't unzip correctly
Keywords: unzip

     I'm having trouble, when I go to execute Hack++ all I get is a mess
of letters and numbers.  I've been downloading nhpp30pc.zip from
 wuarchive.wustl.edu using a binary transfer onto my unix account.  Then I
  download from unix to my ibm-pc using a binary transfer.  Then I unzip the
  file.  Everything seems to work correctly accept for when I go to play.

                          I would appreciate any help.  Please email me.

                         ckt410f@kepler.unh.edu
From: hartman@informix.com (Robert Hartman)
Newsgroups: rec.games.hack
Subject: Re: YAFM (No, really!)
Date: 22 Dec 92 18:56:48 GMT
Organization: Informix Software, Inc.

In article <1992Dec16.132004.29669@cs.ruu.nl> wgsiemel@cs.ruu.nl (Willem Siemelink) writes:
>
>Here's a new one:
>
>"Here <character-name>, catch!"

You were at a dead end with a monster next to you blocking the way.
The mail demon couldn't get to you so it tossed you your scroll.

-r
Newsgroups: rec.games.hack
From: ztesler@nyx.cs.du.edu (Zachariah Tesler)
Subject: Problem
Organization: Nyx, Public Access Unix @ U. of Denver Math/CS dept.
Date: Mon, 21 Dec 92 21:06:27 GMT

Hi!
Just got into the castle level and got through and beat up everybody and got the WoW.. what do I do from there!
??
--
*******************************************************************************
David Tesler    Resident Nethack Demi-God  ztesler@nyx.cs.du.edu   
Ex-SysOp, Ex-Death Finder, Quoth the Raven "What ME Worry?" - Alfie E. Neuman
*******************************************************************************
From: gt0040a@prism.gatech.EDU (Tom Sorensen)
Newsgroups: rec.games.hack
Subject: Re: Cockatrices will kill you, right?
Date: 3 Jan 93 20:25:53 GMT
Article-I.D.: hydra.78982
Organization: Georgia Institute of Technology

In <1i66u6INNrbq@gap.caltech.edu> silly@ugcs.caltech.edu (Brad Threatt) writes:

>Here are some situations that don't kill you, but I think they should...

>4) You eat an old cockatrice corpse.
>   [You get the "Deathly sick" message, but you don't turn to stone]

You got amazingly lucky... I had a bad experience that way once. I was
on the Endlevel fighting the Minotaur- I went to w)ield a cockatrice corpse
and accidentily hit e instead. I died.

That *REALLY* annoyed me... particularly since I refuse to cheat by making
backup savegame copies...
          Tom Sorensen
-- 
---------------------------------------------------------------------------
Tom Sorensen              gt0040a@prism.gatech.edu
"I believe OS/2 is destined to be the most important operating system,
and possibly program, of all time." - Bill Gates, November, 1987