From: hill@norman.VI.RI.CMU.EDU (Robert Hill)
Newsgroups: rec.games.netrek
Subject: Re: Screaming at the Sun
Date: 16 Nov 92 16:17:51 GMT
Article-I.D.: cs.BxtH9v.62t.2
Organization: School of Computer Science, Carnegie Mellon

Felix S. Gallo writes
> ZZnew guy keeps bringing up old news:

> >to kill a GBed player who without knowing it.  DarkHorse once took a
> >last planet from GB during a ghostbust without knowing it.  By all
> >accounts, yours and theirs, this was the case.
> 
> Well, no.  Were you around and reading rec.games.netrek during this 
> time, or are you just making guesses?  During one of our freezes during 
> which we had about five ships completely motionless at our planet, and 
> during which we were typing "ack, frozen completely, pause" to the ALL 
> board, someone -- I originally accused Spaceman Spiff, but no, it was, I 
> think, Exxon Valdez -- walked up into a cluster of five frozen cruisers, 
> including myself, fired eight scout torps at me, blew me up, walked back 
> to Rom, refitted, and loaded up with armies in an AS.  As I said at the 
> time, you don't walk into five cruisers in a scout unless you're sure 
> they're not going to hurt you.  Given the quantity of messages we had 
> going, one just has to call this deliberate or utterly clueless.  Nobody 
> on TCP was clueless.

He was here during the original discussion.  I was also.  The individual  
you are referring to was not exxon valdez.  Who it was wasn't important,  
however.

> >	That your team all slammed Randy does NOT mean that there was no
> >one-sidedness abouty it.  Only that you were noiseier.
> 
> No, not "my team," but "my team and their team."  And not "slammed 
> Randy," but "slammed each other."

Well, as I recall there was much more randy slamming by some of the 12AM  
than anyone else out there.  
 
> Hell, remember the Famous Red Shirt posting, in which Bert defiantly 
> stated that we were obviously liars, because he's able to play netrek 
> from moriarty all the time without lag -- neglecting briefly the fact 
> that sixteen incoming net connections are more than sixteen times worse 
> than one?

I'm sure you have some point here...I must've missed it...

> I stated that *I* would not come.  I'm not twelve other people.

Perhaps you should not be discussing the matter then, eh?


> >	What does it meant that you could kill your team-mates over the 
> >lag?  I killed people in Austrailia.  This does not meant that the lag 
> >did not exist.
> 
> It means that the lag was playable enough that I could work with it, and
> therefore that anyone could work with it, because I suck.

Hmm...not entirely true.  Some good (local) players don't deal well with  
lag.  You may be better than most at adapting to lag..even though you  
still suck....:-).

> I believe that at most there were two actually ghostbusted individuals 
> at once.  I suspect that there were less.  The message logs indicate 
> that the ghostbusters definitely didn't strike four players at once.

Did you offer to sit out players?  Pause the game?

> >	I'm not trying to say that TOFW or CrackPot were *ALL* right.  I'm
> >just trying to say that there are some interesting parallels.  There 
> >are.
> 
> Well, sure.  Hey, both games were also INL netrek games.  And all 
> players were male.  And we all used keyboards at the same time.  Wow.

Well..there are more interesting parrallel's than this, of course...:-)

> >ZZnew guy
> Felix Sebastian Gallo                              

Rob
aka Spaceace!
Newsgroups: rec.games.netrek