HDTenEightyP/NetNews huggingface dataset:
From: kjt001@dunix.drake.edu (Devil Bunny!)
Subject: HOtP: What's wrong with the stick?
Organization: Drake University, Des Moines, Iowa, USA
Date: Tue, 5 Jan 1993 02:05:50 GMT

Ok, first of all, I play Hellcats with the keyboard only, so you don't
need to tell me to set my mouse tracking down...

Quite often when I'm playing Hellcats, and I am tapping a key, it will
all the sudden stick...like if I'm trying to gently push the stick
forward ('8'), i will be tapping it (to combat the rise of the plane)
and then suddenly, it acts as if I'm holding down the key.  I've crashed
several times because of this, especially if i'm in 3x mode and the
suddenly I find myself pointing towards the ground.

I have version 1.0 - is there an updater?  and does it fix this problem?


BTW, it happens with all sorts of keys...autopilot, rudder, guns, and
everything.   And it seems to happen more often when my computer is
multitasking - like downloading something with my terminal program.


-- 
___________________________________________________________________________
|                        Kevin Tieskoetter                                |
|   kjt001@acad.drake.edu                     kjt001@dunix.drake.edu      |
|                               Drake University                          |
From: tominatr@ac.dal.ca
Newsgroups: comp.sys.mac.games
Subject: DQoK: 9th level mage spell problems
Date: 9 Jan 93 09:21:26 -0400
Organization: Dalhousie University, Halifax, Nova Scotia, Canada

I have a problem in DQoK for the Mac:

I have a White Mage level 21 and a Red Mage level 23.

Both have an intelligence of 17, but neither can learn 9th level spells.

Why not?

Any help appreciated.

         - Tom N.
From: jmswang@ocf.berkeley.edu (James Wang)
Newsgroups: comp.sys.mac.games
Subject: need help w/ DQoK..
Date: 11 Jan 1993 16:45:59 GMT
Organization: U.C. Berkeley Open Computing Facility
Distribution: world
NNTP-Posting-Host: tsunami.berkeley.edu

hi all, i've played Dark Queen for no more than a month and i'm
pleased to see it's size and complexity as hinted by other posts
see on this newsgroup, but now i have come up against a roadblock
of my own - it's near the beginning of the game so bear with me.

i'm in the catacombs/tombs of kristophan searching for the pieces
of the oracle.  i've recovered 4 and (i think) short by just one.
as i recall, i found one with the spectre guarding his wife, one
right before the caves downstairs, another from the vampire lord,
and the last one i found was in the carnival.

to those who are way ahead of me: where is this last (i hope)
piece of my puzzle?

thanks for your answers, my sanity especially.
From: alexr@apple.com (Alexander M. Rosenberg)
Newsgroups: comp.sys.mac.games
Subject: Re: Yet Another MacWorld Games Report(LONG)
Date: 12 Jan 93 00:21:32 GMT
Organization: Hackers Anonymous

In article <34438@goofy.apple.COM> Christopher Russo,
chris_russo@gateway.qm.apple.com writes:
> Another decent game I saw there was called Luminouscus(I think that was it.) 
> It was a 3d wander, around the city/buildings game.  I was impressed because 
> the graphics looked fairly fast and smooth, so I tried to strike up a 
> conversation with the author.  He reminded me of one of those guys in
college 
> who wouldn't even tell you what the homework in a class was because he was 
> worried about his gpa in a competitive sense!  I asked a couple of questions 
> like, 'Did you double buffer the entire screen?' and 'Are you saving the 
> intersecting regions or redrawing the whole thing?'.  He said something
like, 
> 'Kinda.' and 'Sorta.' then walked away.  I hope it doesn't sell well.

The title is Lunicus. The author is Bill Appleton. He wrote World Builder,
SuperCard, Apache Strike, and Creepy Castle (he may have also worked on
Screaming Metal).

He's invented some new techniques which I (and others) have encouraged him to
patent.
---------------------------------------------------------------------------
-  Alexander M. Rosenberg  - INTERNET: alexr@apple.com      - Yoyodyne    -
-  330 Waverley St., Apt B - UUCP:ucbvax!apple!alexr        - Propulsion  -
-  Palo Alto, CA 94301     -                                - Systems     -
-  (415) 329-8463          - Nobody is my employer so       - :-)         -
-  (408) 974-3110          - nobody cares what I say.       -             -
Newsgroups: comp.sys.mac.games
Distribution: world
From: Steve_Costa@bmug.org
Organization: BMUG, Inc.
Date: Sat, 09 Jan 1993 23:28:01 PST
Subject: Re: Civilization

Civilization did ship. I've seen at a few local stores. So it did
ship.......MacConnection is just a little slow....


Steve

**** From Planet BMUG, the FirstClass BBS of BMUG.  The message contained in
**** this posting does not in any way reflect BMUG's official views.

Newsgroups: comp.sys.mac.games
From: bgohari@wam.umd.edu (Babak Gohari)
Subject: M&MIII Further Delayed
Organization: University of Maryland, College Park
Date: Wed, 6 Jan 1993 04:02:22 GMT

Well, out of curiousity, I called up New World Computing, seeing how M&MIII
is supposed to have been released in a week or so.  Guess what?  Yup.  They
are still getting out the bugs.  It's pushed back to "the end of January".
Well, we'll see.

Also, according to AOL's Microprose rep, "Civilization is in duplication",
so we should see that in two weeks, max.  But I have my doubts about this one
too, since they said that Civ's been in duplication for several weeks now.  I'm
not in the software publishing business, but I'm fairly sure that it does not
take a month and a half for a game to be duplicated.  We'll see...

-Bob
From: cs360@cleveland.Freenet.Edu (Geoffrey William Buhl)
Newsgroups: comp.sys.mac.games
Subject: Playmaker Leagues?
Date: 10 Jan 93 02:53:50 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


Are there Playmaker Leagues in places other than 
AOL?  I don't have access there nor do I want it.
If there are other PM leagues, what are the details, 
where, rules,who do I contact, stuff like that. 
Also, if there are not, is there intrest in a PM 
league.  I suppose I would set one up if need be.
If anyone is interested in a new PM league, Email me.
Oh yeah,if you have info on PM leagues not on AOL, 
especially ones available through the internet, please
email.

Thanks a bunch,
Geoff
-- 
     Geoffrey Buhl - cs360@cleveland.freenet.edu
  Anybody from University of Detroit Jesuit High School out there?
  If so E-mail me.
Newsgroups: comp.sys.mac.games
From: Todd Sandrock <@bnr.ca>
Subject: Re: top maelstrom scores revisited
X-Useragent: Nuntius v1.1.1d16
Date: Mon, 11 Jan 1993 17:46:25 GMT
X-Xxdate: Mon, 11 Jan 93 12:52:08 GMT
Organization: Northern Telecom

In article <1993Jan5.073513.5958@midway.uchicago.edu> N.W. Choe,
nwc1@midway.uchicago.edu writes:
>As promised, from those who replied to my post last year...
>top maelstrom scores (no cheating).
>
>score	level	name
>457k  	21		mike kelleher

I suppose this can go on forever...but I did manage to get 583k on level
22 while slightly drunk last weekend. I got two "comet showers" with
multipliers x4 and x5. The first gave me a bonus of about 130k on level
2. My last four guys all died on the same level. Version 1.03 on a Quadra
700

This version seems a little easier, no?

Todd Sandrock
Ottawa, Ontario
Newsgroups: comp.sys.mac.games
From: giesberg@bio.vu.nl (P. Giesberg)
Subject: lost in las vegas hint needed
Organization: VU Biology, Amsterdam, The Netherlands
 can someone give me a clue? I've been in the morgue, in sugars home, in my own appartment, in siegels bar. Is there anyway to get at the shoe factory or to get in the laundry in las vegas, apart from hiding in the laundry wagon in the hoitel. Doing the last thing always caused a dreadful death.
Date: Thu, 7 Jan 1993 12:34:47 GMT

Newsgroups: comp.sys.mac.games
From: kjt001@dunix.drake.edu (Devil Bunny!)
Subject: DQoK: How do I skewer the Queen?
Organization: Drake University, Des Moines, Iowa, USA
Date: Sun, 10 Jan 1993 22:49:33 GMT

Ok, I'm in the abyss, I've found raislin (sp?), and I've found the
queen.  But every time I go in there, no matter what I do, I get killed.
What do I do?  Do I need to get some item first or something?


Thanks for any help!

-kevin

-- 
___________________________________________________________________________
|                        Kevin Tieskoetter                                |
|   kjt001@acad.drake.edu                     kjt001@dunix.drake.edu      |
|                               Drake University                          |
From: fry@tara.harvard.edu (David Fry)
Newsgroups: comp.sys.mac.games
Subject: Re: Yet Another MacWorld Games Report(LONG)
Date: 12 Jan 93 08:01:04 GMT
Article-I.D.: husc3.1993Jan12.030105.19234
Organization: Harvard Math Department

In article <1993Jan12.053549.14636@netcom.com> howard@netcom.com (Howard Berkey) writes:
>In article <1993Jan12.002132.11902@gallant.apple.com> alexr@apple.com (Alexander M. Rosenberg) writes:
>>
>>The title is Lunicus. The author is Bill Appleton. He wrote World Builder,
>>SuperCard, Apache Strike, and Creepy Castle (he may have also worked on
>>Screaming Metal).
>
>And a lot of HyperCard, and (I think) a lot of QuickDraw.

Sorry, I just have to nip this in the bud quickly (and I'm sure a
million other people will as well):  NO, NO, NO.  Bill *Atkinson* wrote
HyperCard and QuickDraw. 

I feel strongly about this because I view Atkinson as one of the
world's most talented programmers, and one of the Messiah's of Mac
Design. :-)

David Fry                                  fry@math.harvard.edu
Division of Applied Sciences               fry@huma1.bitnet
Harvard University                      ...!harvard!huma1!fry
Cambridge, MA  02138            
Newsgroups: comp.sys.mac.games
From: crod@cc.curtin.edu.au (Scott Kevill)
Subject: Re: Technical Question about Maelstorm. IMPORTANT!
Organization: Curtin University of Technology
Date: Sun, 10 Jan 1993 04:47:34 GMT

In article <1464@shrike.com>, flash@austin.lockheed.com (James W. Melton) writes:
> In article <1993Jan5.122535.1@cc.curtin.edu.au> crod@cc.curtin.edu.au (Scott Kevill) writes:
>     Who said you need StrataVision for spectacular results ?
>     Here is a bit from a previous posting of mine, sorry if you've
>     read it before.
>     
>     POV-Ray (Persistance of Vision) is FREE and is far more *FLEXIBLE*
>     than a lot of commercial renderers like StrataVision 3D etc. in the
>     way of surfaces and objects.
> 
> I saw your first post and downloaded it just for grins. It bears pointing
> out, if it is not obvious, that POV-ray *requires* an FPU or FPU emulator.
> I'm sorry I wasted the time; my LC is not so equipped.
> 
> -- 
> Jim Melton, novice guru
> email:      flash@austin.lockheed.com | "So far as we know, our
> voice mail: (512) 386-4486            |  computer has never had
> fax:        (512) 386-4223            |  an undetected error"

Sorry I didn't mention that in the original posting.

BTW, don't forget that this isn't a bad point just to POV, all
the commercial renderers that I've seen have this requirement
(StrataVision 3D, Infini-D, and I think Ray Dream Designer).

Scott


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  Scott Kevill                          crod@cc.curtin.edu.au
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Newsgroups: comp.sys.mac.games
From: tom@ulysses.att.com (Tom Smith)
Subject: Prince of Persia - little arrow?
Date: Sat, 9 Jan 1993 00:21:17 GMT
Organization: AT&T Bell Laboratories, Murray Hill

First, is there a tip-sheet for Prince of Persia?  That might save
time for the asker as well as you readers.

If not, I have a question...

Sometimes during game play, I get a funny arrow-like symbol in the
upper-right corner of the monitor.  It seems to move, and sometimes
it has a partial border.  What's the deal?

Thanks a lot,
Tom Smith.

P.S.  There are some sounds I cannot account for, either.
From: roald@ac.dal.ca
Newsgroups: comp.sys.mac.games
Subject: Re: Empire Master
Date: 7 Jan 93 14:29:56 -0400
Organization: Dalhousie University, Halifax, Nova Scotia, Canada

moore@tc.fluke.COM (Matt Moore) writes:
>  Is Empire Master V1.5 (or whatever the latest is) out yet? 

Yes. I believe it's numbered 1.6.

>If so, does
> anyone have Jason Davis' email address so that I can ask him to mail me
> a disk? My company does not have FTP access.

Who is Jason Davis?  Empire Master was written by Chris Eliot, who is 
at  eliot@cs.umass.edu.

> 						John Fluke Mfg. Co.

You the guys who make the Fluke meters?  Always loved the name.


colin
<sig left in rochester>
From: hardy_g@kosmos.wcc.govt.nz
Newsgroups: comp.sys.mac.games
Subject: PQII & Fools Errand
Date: 10 Jan 93 19:09:01 NZST
Organization: Welligton City Council, Public Access.
NNTP-Posting-Host: kosmos.wcc.govt.nz

I'm in my hotel room with Sweet Cheeks (Mmmmmm) and I can't get rid of her.
How do I tell her to #@%* off?

Also, do you have to do anything at the courts?  i.e, stop Hoffman from getting
bail.

Can you tell me how to get past the scene in Fool's Errand with the 3 women
dancing and the crusty message "ladies enjoy rowdy jigs of yore" or something
like that?

Ta.

Email: hardy_g@kosmos.wcc.govt.nz
Newsgroups: comp.sys.mac.games
From: d88-jwa@byse.nada.kth.se (Jon Wtte)
Subject: Re: Minimum system?
Organization: Royal Institute of Technology, Stockholm, Sweden
Date: Mon, 11 Jan 1993 21:49:34 GMT

In <1993Jan11.195110.26245@nsisrv.gsfc.nasa.gov> brian@tpocc.gsfc.nasa.gov (Brian Youse) writes:

>1.9 Mb of my 4Mb RAM.  Aargh.  I started taking stuff out of the system
>folder and am down to 3 extensions, the a few sounds and the fonts which
>the system came with and still have a system which is 1.7 Mb large.  OK,
>I started removing inits.  Not much help.  

What's the difference between an INIT and an extension? :-)

Anyway, you might want to look in the Memory control panel
and reduce the disk cache size, that usually helps. Remove MacsBug
if you have it installed. ALL inits and extensions and control
panels should go (Extensions Manager helps a lot)

>	So, I have an LC w/3 extensions, after dark, and the base fonts 
                                         ^^^^^^^^^^
>and it still uses almost 1.7 Mb RAM.  Is system 7 that much of a RAM hog?
>Can I get rid of more?  


After Dark is:

1) An extension
2) A complete memory hog, taking 2-500 kB of RAM. Try running Dark
   Side Of The Mac instead; it runs in 64K and you can quit it when
   you want. One of the pieces of ShareWare I paid for.

>	Also, this might be the wrong group for this, but I wan't to go
>to 10 Mb RAM.  With 4 Mb ram (came from shop this way) how do I upgrade?
>Buy six more 1Mb SIMMs?  Buy 2 4Mb SIMMs and toss two 1Mb SIMM's in the 
>CPU?  

There are only 2 slots, and SIMMs must be installed in pairs, so
yes, you can make ear rings of the present 1MB SIMMs.

Minor nit to pick: You want to, not wan't upgrade... the latter
looks much like "won't" :-) And yes, upgrading is a real winner!

Cheers,

						/ h+
-- 
 -- Jon W{tte, h+@nada.kth.se, Mac Hacker Deluxe --
   This signature is kept shorter than 4 lines in the interests of UseNet
   S/N ratio.
Newsgroups: comp.sys.mac.games
From: blakey@ug.cs.dal.ca (Jason Richard Blakey)
Subject: Creepy Castle
Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada
Date: Mon, 4 Jan 1993 16:25:45 GMT

    On level 3, the castle, how do i get the strength of the vampire>>??
I've tried fighting them by hand, staking them, killed 40 of `em one time, 
but i've only gotten it once, and I don't understand how.  Any help out `
there?
-JB
-- 
 ______________________________________________________________________________ 
    Jason Blakey -> blakey@ug.cs.dal.ca              Konban wa Mr. Lemming!  
Newsgroups: comp.sys.mac.games
From: caom@rebecca.its.rpi.edu (Miaoyong Cao)
Subject: Need help (Simcity)
Organization: Rensselaer Polytechnic Institute, Troy NY
Distribution: na
Date: Sun, 10 Jan 1993 01:13:18 GMT

	
	I am a begining player of SimCity1.4.

		I heard many tricks and good strategy about how to play

		the game.  Could someone do me a favor?  please tell me

		some of those tricks that are not on the manual.

				Thank you very much  
						
							caom@rpi.edu

Newsgroups: comp.sys.mac.games
From: IYI4DTN@MVS.OAC.UCLA.EDU (Gann Matsuda)
Subject: Re: F18 demo?  Maybe?
Date: 10 Jan 93 21:02:13 PST

In article <43296@sdcc12.ucsd.edu>, on 11 Jan 93 00:00:28 GMT,
jlkim@sdcc3.ucsd.edu (Justin Kim) writes:

>
>
>        Is there or are there any plans for releasing a demo or
>screen shots for the F-18 simulator that everyone's been talking
>about?
>        I *never* buy games without getting a chance to play them
>first, but I've been waiting so long for a good jet fighter
>simulation that I am sorely tempted to snatch up a copy of F-18 as
>soon as it comes out.
>
>        Thanks for any help,
>Justin
>
>P.S.  Thanks to everyone who emailed me or posted about my Harpoon
>question a little while back.
>--
>------->Justin Kim
>---------->jlkim@ucsd.edu
>------------->Graduate School of International Relations/
>---------------->Pacific Studies-University of California, San Diego
>
Graphic Simulations plans to release a self-running demo...

Gann
Newsgroups: comp.sys.mac.games
From: rjacks@austlcm.sps.mot.com (rodney jacks)
Subject: Re: mac blackjack suggestions?
Organization: Motorola Inc, Austin, Texas
Distribution: usa
Date: Tue, 5 Jan 1993 21:26:47 GMT

In article <1993Jan5.172513.2903@cheshire.oxy.edu> achilles@cheshire.oxy.edu (Gregory Jonathan Williams) writes:
>Hey all,
>
>I'm looking for a quality mac blackjack game (shareware or pay).  I want
>to get one that preferably...
>
>-allows doubling down on ANY two cards (not just 9,10,11)
>-has a surrender option
>-allows you to play with different numbers of decks (single deck and multiple
>deck blackjack)
>-allows you to add extra computer players
>-has a good randomization system...I have one bj game that seems like it keeps
>playing the same 10 hands over and over and over.
>
>Anyone know if such a blackjack game exists?  Is there one that has some if
>not all of these features?  I'd appreciate any advice.  

 You might take a look at "Aces with Tens" published by Varcon Systems.
 It has some of the features you mentioned.  I don't have the manual
 here at work so I'm not sure about everything.

 For more information give Varcon a call at (619) 563-6700, they
 should be able to answer your questions.   BTW, Mac's Place, 
 (800) 367-4222, sells Aces for $26.
 
>
>ps...if it has some kind o' card counting tutorial, that would be cool too.

I believe it does.

Hope this helps.
                            
-Rodney
(rjacks@austlcm.sps.mot.com)
Organization: Freshman, CIT general, Carnegie Mellon, Pittsburgh, PA
Newsgroups: comp.sys.mac.games
Date: Tue, 12 Jan 1993 00:00:13 -0500 
From: "Daniel P. Reed" <dr3w+@andrew.cmu.edu>
Subject: Monkey Island

what do you do after you get on the ship?  I can load the cannon and
fire it, but the crew sits there.  What to do...  please help.
Newsgroups: comp.sys.mac.games
Subject: Maelstrom 1.03 differences from 1.0
From: jvessey@husc10.harvard.edu (Jonathan Vessey)
Date: 5 Jan 93 07:13:19 GMT

Sorry if this has been asked many times before, but I just got back from break
and only had a chance to play Maelstrom at home (the family just got a new
Performa 400 which is a step up from my quickly-becoming-outdated-but-still
works-for-typing-papers Classic 4/40). Before I left, I only had a chance to
ftp Maelstrom 1.0 from Sumex, and now I see people talking about 1.03. I think
it's a great game and was just wondering what the differences in the new
version are? I've played it a bit without noticing any bugs and was wondering
if the newer version basically just fixes bugs which I haven't run into yet
or if there were any changes to the game itself.

Just a random question: what's your high score? My brother and I had a 
competition going over break and I came out on top, but I don't think my 
score really holds a candle to the truly best ones out there.

Thanks for any answers.
Jon Vessey

-- 
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
Jon Vessey -- jvessey@husc.harvard.edu
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
From: yjc@po.CWRU.Edu (Y H J. Chan)
Newsgroups: comp.sys.mac.games
Subject: RE: Battle Chess
Date: 8 Jan 1993 19:00:23 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: yjc@po.CWRU.Edu (Y H J. Chan)
NNTP-Posting-Host: slc12.ins.cwru.edu


In a previous article, smiller@andy.bgsu.edu (scott miller) says:

>Sargon IV has some bells and whistles too.  You can design your own pieces
>and there are some interesting chess problems that come with the game.  Of
>course if you don't play chess much, the Battle Chess algorhythm might be
>good enough for $10.
>
>Scott
>

Why not try GNU Chess? It can be found at sumex and it's free. It's pretty
hard to beat. (Shows how much chess I play!)

-- 
 The Evil Tofu
From: spolson@apple.com (Steve Polson)
Newsgroups: comp.sys.mac.games
Subject: Out of this World question
Date: 9 Jan 93 06:27:48 GMT
Followup-To: comp.sys.mac.games
Organization: Apple Computer

O.K. - now that I have my brand spanking new copy of Out of this World I'm
stuck.  After swinging the cage, falling on the guard, getting his gun,
and fighting my way to the elevator (with my fellow esacpee) - where are
you supposed to go next?  The top floor has a nice view, the bottom floor
has an unbeatable guard, and the next to the bottom floor seems promising 
but I always run out of ammo after basting down the wall.  HELLLPPPP!!!

Oh yea, there's no help available either.  But it is - so far - a
fantastic game.
From: adamb@anu.edu.au (Adam Bernau)
Newsgroups: comp.sys.mac.games
Subject: Wanted: Civilisation, Lemmings
Date: 11 Jan 1993 04:46:13 GMT
Organization: Australian National University
Distribution: world
Reply-To: adamb@anu.edu.au
NNTP-Posting-Host: mehta.anu.edu.au



	Anyone want to trade/swap Civilisation or Lemmings with me.  (I don't have
a lot of good games, but we can try to reach an agreement.

	Adam
	adamb@mehta.anu.edu.au
From: gt0093b@prism.gatech.EDU (Bryan James Sullivan)
Newsgroups: comp.sys.mac.games
Subject: Mousestick info wanted...
Date: 11 Jan 93 21:32:00 GMT
Distribution: usa
Organization: Georgia Institute of Technology


	After looking around for a Mac joystick for a while now and 
coming up with _nothing_, I figured people here might know something.
All I know is that Gravis? makes a joystick-like controller for a Mac.
If you could provide an approximate price and --->WHERE TO GET ONE<--- 
(not at any of the major software places I've looked, not at MicroCenter,
not anywhere I'd have reasonably expected...) I'd appreciate it.

-- 
Bryan James Sullivan
Georgia Institute of Technology, Atlanta Georgia, 30332
uucp:	  ...!{decvax,hplabs,ncar,purdue,rutgers}!gatech!prism!gt0093b
Internet: gt0093b@prism.gatech.edu
From: plantee@JSP.UMontreal.CA (Plante Eric)
Newsgroups: comp.sys.mac.games
Subject: Problem with battletech
Date: 4 Jan 93 15:28:48 GMT
Distribution: na
Organization: Universite de Montreal

My problem is that I lost my documentation for battletech and I don't remember
the password in the map's room(the one with the planets);if you have the game,
email me at 'plantee@jsp.umontreal.ca'
            
                  thanks!