HDTenEightyP/NetNews huggingface dataset:
From: amiga@spectrum.cs.unsw.oz.au (Amiga Utilities)
Subject: Re: toon wanted
Reply-To: amiga@spectrum.cs.unsw.oz.au (Amiga Utilities)
Organization: University Of New South Wales (UNSW), Sydney, Australia.
Date: Wed, 30 Sep 1992 10:06:36 GMT

In article <Bv53q0.34H@fiu.edu> xnybpf01@serss0 (Brian P Feeny) writes:
>
>	I while ago I was at my local Amiga dealer and there was a toon running
>which I am anxious to find.  It was a flock of birds flying over the ocean, most
>of them went down to eat a few fish, but one of them felt sorry for one fish
>(a pretty female one that had lipstick), and he fell in love with her, and 
>dove into the ocean, and I guess you could say lived happily ever after.

This sounds like a segment from the promotional video that Silicon Graphics
shows around.


Newsgroups: alt.sys.amiga.demos
From: stacysm2@mentor.cc.purdue.edu (Steve Stacy)
Subject: Mod Rippers
Organization: Purdue University Computing Center
Date: Wed, 30 Sep 1992 07:02:22 GMT

A couple of years ago I remember a mod ripper that would scan the
disk for mods and it wouldn't matter what type of disk it was;
It would scan IBM disks also for example for mods or at least
sound samples.  

Anyhelp locating this and any other MOD rippers would be appreciated.

-thanks in advance

-steve
stacysm@sage.purdue.edu
stacysm2@mentor.purdue.edu

Newsgroups: alt.sys.amiga.demos
From: david@cosc.canterbury.ac.nz (cantua)
Subject: Re: Problems with bootblockcode
Reply-To: david@cosc.canterbury.ac.nz
Organization: University of Canterbury, Christchurch, New Zealand.
Date: Mon, 5 Oct 1992 22:33:39 GMT

From article <92278.235629BGT101@psuvm.psu.edu>, by Blaise Tarr <BGT101@psuvm.psu.edu>:
> In article <1992Oct4.154319.1145@posthorn.informatik.uni-kl.de>,
> jmayer@bloch.informatik.uni-kl.de (Joerg Mayer (HiWi Buhler)) says:

[Problems debugging bootblock code deleted]

I'm not sure if this will help at all, but I have written a program that
enables you to execute the bootblock code as a process under the Amiga
operating system.  Apart from producing some good crashes now and then
(bootblock coders rarely follow the rules), this gives you the ability
to use a normal debugger (such as Devpac's Monam) on the bootblock
code.  This makes debugging bootblocks MUCH easier.

The program is called RunBB, and the first version was posted to
alt.sources.amiga a while back.  If anyone is interested in it and
cannot find it around, let me know and I'll post a later version of
it (I haven't bothered posting this one as I received no feedback from
the first post and so assumed there was not a lot of interest in it).

> I wish you luck in finding the problem -- you might need it :-).

Yep, that's for real.  Bootblock code can get real messy :-(


=========================================================================
== David Eaves, Computer Science Department, University of Canterbury, ==
=========== New Zealand.  EMail: david@cosc.canterbury.ac.nz ============
=========================================================================
Organization: Penn State University
Date: Sun, 4 Oct 1992 23:56:29 EDT
From: Blaise Tarr <BGT101@psuvm.psu.edu>
Newsgroups: alt.sys.amiga.demos
Subject: Re: Problems with bootblockcode

In article <1992Oct4.154319.1145@posthorn.informatik.uni-kl.de>,
jmayer@bloch.informatik.uni-kl.de (Joerg Mayer (HiWi Buhler)) says:
>I own the game 'Kennedy Approach' by MicroProse. It works fine with Kick 1.3,
>but when I tried to boot it from Kick 2.0, it loaded and loaded and ...
>But when I took the bootblockcode, reassembled it, removed the first 12 Bytes,
>assembled it and executed it, it worked (with Kick 2.0). To make the whole
>thing a bit more confusing, looking at the bootblock revealed, that the
>program immedialty takes over the machine to never use the OS again.

[bootblock code deleted]

>I would be glad, if anyone could tell me, what went wrong so I don't have to
>boot with Kick 1.3 to play the game (or boot wb 2.0 and execute the bootblock
>by hand). (Hardware: AMIGA 1000, 2 MB autoconfig ram)

Briefly looking over the bootblock, I couldn't find anything that would make
it crash under 2.0.  The problem could very well be in the main body
of the program.

I had a very similar problem with the game Cybercon III; it would take over
the machine at the bootblock, load a few sectors, and then crash (under 2.0).
After disassembling parts of the code, I found out that the problem was with
the keyboard reading routines.  The machine didn't really crash, it was just
in an infinite loop as it was checking some CIA register.  It seems like the
CIA's are allocated before bootup differently under 2.0 than under 1.3.

I must tell you that finding the problem in Cybercon would have been an
almost impossible task had it not been for the fact that the programmers
left in some code that changed the screen color when certain conditions
arose.

I wish you luck in finding the problem -- you might need it :-).

       ///  Blaise Tarr
      ///
  \\\///    BGT101@psuvm.psu.edu     "Typically, the subject being copied
   \XX/     tarr@cs.psu.edu           is terminated."   -CSM 101
From: strider@hydra.unm.edu (nathan s  alteronellis)
Newsgroups: alt.sys.amiga.demos
Subject: Re: demos wanted
Date: 6 Oct 92 00:37:49 GMT
Organization: University of New Mexico, Albuquerque

For instance, I ftp a demo to my account in binary mode.  I then use
C-Kermit in binary mode to send the demo to my hard drive.

I try to execute the demo but I get "unable to load <myfile>: file
is not an object module".  I use Unix LhA when I must before I
send it to my Amiga.  

Sorry about the non-sequitar subject but I don't know how to
post formally on RN.  That would also help me greatly.

Sanks fo de asistance.

Strider.    Life is a defunct FTP site.
From: barre@cenaath.cena.dgac.fr (Roland BARRE)
Newsgroups: alt.sys.amiga.demos
Subject: Empreinte demo?
Date: 28 Sep 92 14:33:46 GMT
Organization: C.E.N.A. (Centre d'Etudes de la Navigation Aerienne)


Could someone post me the empreinte demo? or give me an ftp site where i can found it.


thanks
------


-- 
---------------------------------------------------------
Roland BARRE, barre@dgac.fr
              
Centre d'Etudes de la Navigation Aerienne
From: s892031@minyos.xx.rmit.oz.au (Pumpkin Power)
Newsgroups: alt.sys.amiga.demos
Subject: Re: Music Demos
Date: 28 Sep 92 00:43:41 GMT
Organization: RMIT Computer Centre
NNTP-Posting-Host: minyos.xx.rmit.oz.au

larshaug@ifi.uio.no (Lars Haugseth) writes:
>You should also try to get "Legalize it" from Anarchy,
>,"Dizzy-Tunes" from Noiseless and "Jesterday" from Sanity,
>although I couldn't find them on any sites (I spent about 2
>minutes looking...).

I uploaded Jesterday some time back, so it should still be around on some
sites.  As for the other 2 I've not seen them on anywhere.

Peter Barton : s892031@minyos.xx.rmit.oz.au
--
From: taaustin@vaxb.acs.unt.edu
Newsgroups: alt.sys.amiga.demos
Subject: Mesmerized... if you want it
Date: 6 Oct 92 04:24:26 GMT
Organization: University of North Texas

Not too long ago folks were looking for MESMERIZED
 
I have had it for a while and tonight I put it on Wuarchive
 
you can find it in systems/amiga/incoming/demos (until they move it)
 
 
the file is Mesmerized.lha
 
enjoy
 
Terry
From: eas3714@ultb.isc.rit.edu (E.A. Story)
Newsgroups: alt.sys.amiga.demos
Subject: Re: Who will be first to make 4000 demo?
Date: 25 Sep 92 18:53:56 GMT
Organization: Rochester Institute of Technology
Originator: eas3714@ultb

In article <1992Sep25.163521.18825@ultb.isc.rit.edu> jms1086@ritvax.isc.rit.edu writes:
>Ya know, I just thought of something... WIth the new AGA set, and such,
>the graphics will be so easy to convert from IBM format... Isn't this 
>gonna mean that we are going to get a much LARGER influx of bad IBM 
>conversions... I can see it now: Gee..This computer can do the grfx just like
>the computers that we write for! It'll be so easy to translate it! Lets do
>it... ANd they'll come out with a product that has been converted: BUT DOES
>NOT USE AMIGA SPECILITES... Why should they bother using them? Its too
>easy to convert just what they have already, and then Amiga is going to 
>look terrible to most of these companies, casue it can't execute their
>software as well as an IBM, and drop it all together... 
>	Ya know what I'm sayin

Hmmm... although, with at least a 68020 on board any AGA machine, I
don't think we need to worry TOO much.. :) :)...

                     ---Ezra

-- 
"THAT is a DRY turtle.  That turtle is NOT moist!"
Ezra Story, a student at RIT, and
eas3714@ultb.isc.rit.edu, his trusty(?) mailing address.
From: Steve_Lee@amwbbs.rain.com (Steve Lee)
Newsgroups: alt.sys.amiga.demos
Subject: Re: What is ...
Distribution: world
Date: 26 Sep 92 18:15:50 PST
Organization: No Organization

    The .iff stands for International Interchange Format (I think), and is
used on the Amiga as a graphics type, many programs will convert it to
.gif, .jpeg, etc... someones to look for are: AmiGIF, HamLab, Art
Department Pro, Image Master, etc...

-- Via DLG Pro v0.985b

Newsgroups: alt.sys.amiga.demos
From: stigo@ifi.uio.no (Stig Arne Olsen)
Subject: Re: What is ...
Organization: Dept. of Informatics, University of Oslo, Norway
Date: Sun, 27 Sep 1992 14:49:22 GMT
Originator: stigo@svidre.ifi.uio.no


In article <Steve_Lee.00ru@amwbbs.rain.com>, Steve_Lee@amwbbs.rain.com (Steve Lee) writes:
>     The .iff stands for International Interchange Format (I think), and is
> used on the Amiga as a graphics type, many programs will convert it to
> .gif, .jpeg, etc... someones to look for are: AmiGIF, HamLab, Art
> Department Pro, Image Master, etc...
> 
> -- Via DLG Pro v0.985b
> 
Nearly correct, Interchange(able?) File Format it is... (the above became
IIF, not IFF)

-- 
Stig A. Olsen  |  stigo@ifi.uio.no  |  "Ja til EF"

Newsgroups: alt.sys.amiga.demos
From: espensk@stud.cs.uit.no (Espen Skoglund)
Subject: Re: demos wanted
Organization: University of Tromsoe
Date: Mon, 5 Oct 1992 12:52:40 GMT

In article <12cpxr@lynx.unm.edu>, strider@hydra.unm.edu (nathan s  alteronellis) writes:
>


Yeah... sure.... I agree.

 -Drd
Newsgroups: alt.sys.amiga.demos
From: wgkramer@cs.vu.nl (Ewout Kramer)
Subject: spc-hal. Can't unpack
Organization: Fac. Wiskunde & Informatica, VU, Amsterdam
Date: Thu, 1 Oct 1992 12:29:32 GMT

I FTP'ed the spc-hal.dms from ftp.ludd.luth.se, but got a Header Checksum
error using my DMS 1.11.  What am I doing wrong ?



ewout

Newsgroups: alt.sys.amiga.demos
From: robertr@odie.cs.mun.ca (Robert Randell)
Subject: Odyssey demo
Organization: CS Dept., Memorial University of Newfoundland
Distribution: na
Date: Fri, 2 Oct 1992 22:44:49 GMT

Could someone please let me know which ftp site has the Odyssey demo? 
I believe this is a 5 disk demo. I have no trouble finding the patches to
make it run off a hard drive, but I can't find the main distribution.

Thanks.

- Robert Randell
Newsgroups: alt.sys.amiga.demos
From: jms1086@ritvax.isc.rit.edu
Subject: Re: Who will be first to make 4000 demo?
Reply-To: jms1086@ritvax.isc.rit.edu
Organization: Rochester Institute of Technology
Date: Fri, 25 Sep 1992 16:35:21 GMT

Ya know, I just thought of something... WIth the new AGA set, and such,
the graphics will be so easy to convert from IBM format... Isn't this 
gonna mean that we are going to get a much LARGER influx of bad IBM 
conversions... I can see it now: Gee..This computer can do the grfx just like
the computers that we write for! It'll be so easy to translate it! Lets do
it... ANd they'll come out with a product that has been converted: BUT DOES
NOT USE AMIGA SPECILITES... Why should they bother using them? Its too
easy to convert just what they have already, and then Amiga is going to 
look terrible to most of these companies, casue it can't execute their
software as well as an IBM, and drop it all together... 
	Ya know what I'm sayin
					John...
					JMS1086@ritvax.isc.rit.edu
Organization: Sophomore, Electrical and Computer Engineering, Carnegie Mellon, Pittsburgh, PA
Newsgroups: alt.sys.amiga.demos
Date: Mon, 28 Sep 1992 02:48:23 -0400 
From: Jonathan Michael Kraly <jk72+@andrew.cmu.edu>
Subject: Demos

	Where is the best place to find demos for ftp'ing?  Also, what
is the best demo that will run on a 3000.  Any demos that will only
run on the faster processor would also be cool.  Thanks.
jk72@andrew.cmu.edu
Newsgroups: alt.sys.amiga.demos
From: iane@ccadfa.cc.adfa.oz.au (Ian Ellis)
Subject: surfing in Australia
Organization: Australian Defence Force Academy, Canberra, Australia
Date: Tue, 29 Sep 1992 06:27:39 GMT

why are there no reports for Australia.
From: jmayer@bloch.informatik.uni-kl.de (Joerg Mayer (HiWi Buhler))
Newsgroups: alt.sys.amiga.demos
Subject: Problems with bootblockcode
Date: 4 Oct 92 15:43:19 GMT
Reply-To: jmayer@bloch.informatik.uni-kl.de (Joerg Mayer (HiWi Buhler))
Organization: University of Kaiserslautern (Germany)


Hi,

this is a repost of a posting I made to comp.sys.amiga.programmer, but
as nobody
answerd during the last two weeks, I'll try here :-(

I own the game 'Kennedy Approach' by MicroProse. It works fine with Kick 1.3,
but when I tried to boot it from Kick 2.0, it loaded and loaded and ...
But when I took the bootblockcode, reassembled it, removed the first 12 Bytes,
assembled it and executed it, it worked (with Kick 2.0). To make the whole
thing a bit more confusing, looking at the bootblock revealed, that the
program immedialty takes over the machine to never use the OS again.

This is the start of the bootblock:

                 dc.l    $444F5300
                 dc.l    $548B5A74
                 dc.l    0
codestart
                 CLR.W   _custom+color0
                 CLR.L   $00000300
                 CLR.L   $00000314
                 LEA     lbC000026(PC),A0
                 MOVE.L  A0,tv_PrivilegeViolation
                 MOVE    #$2700,SR
lbC000026
                 MOVE    #$2700,SR
                 MOVE.W  #$7FFF,_custom+intena
                 MOVE.W  #$7FFF,_custom+intreq
                 MOVE.W  #$7FFF,_custom+dmacon
                 MOVE.L  #$00070000,SP
                 MOVE.W  #$0400,A2
                 MOVE.l  A2,USP
                 LEA     lbL0003B4(PC),A0
                 LEA     lbC00006C(PC),A1
                 MOVE.L  A0,D0
                 SUB.L   A1,D0
                 LSR.L   #1,D0
                 SUBQ.W  #1,D0
                 LEA     $0006FC00,A1
lbC000064
                 MOVE.W  -(A0),-(A1)
                 DBRA    D0,lbC000064

                 JMP     (A1)

                 etc...

I would be glad, if anyone could tell me, what went wrong so I don't have to
boot with Kick 1.3 to play the game (or boot wb 2.0 and execute the bootblock
by hand). (Hardware: AMIGA 1000, 2 MB autoconfig ram)

Thanks    Joerg



-----------
J"org Mayer  (Student an der Universit"at Kaisersalautern)
e-mail:      jmayer@informatik.uni-kl.de
snail-mail:  Marie-Juchacz-Str. 16 // W-6750 Kaiserslautern // Germany
From: aw2t+@andrew.cmu.edu (Alex R.N. Wetmore)
Newsgroups: alt.sys.amiga.demos
Subject: music demos for a 1000
Date: 28 Sep 92 12:49:44 GMT
Organization: Sophomore, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA

What are some music (video too, but I music is more important to me)
demos that will run on an amiga 1000 with 512k of memory.  Everything I
have looked at requires 1 or 2 megs.

I know it isn't state of the art, but there must be some stuff that will
run on it...

alex
From: kodak@mentor.cc.purdue.edu (Jason Balicki (KodaK))
Newsgroups: alt.sys.amiga.demos
Subject: Re: toon wanted
Date: 26 Sep 92 18:12:46 GMT
Organization: Purdue University Computing Center

In article <Bv53q0.34H@fiu.edu> xnybpf01@serss0 (Brian P Feeny) writes:
>	I while ago I was at my local Amiga dealer and there was a toon running
>which I am anxious to find. It was a flock of birds flying over the ocean, most
>(a pretty female one that had lipstick), and he fell in love with her, and 
>dove into the ocean, and I guess you could say lived happily ever after.
>
>
>Brian Feeny - Systems Programmer - UNIX System Security Specialist
>__///          Internet: signal@phantom.com       "Grep me no patterns and
>\XX/ AMIGA!              xnybpf01@serss0.fiu.edu   I'll tell you no lines"

Sure, _The Minds Eye_ at of all places Radio Shack (and now you can get it
from AmigaWorld) it also has a whole bunch of other neat computer animations.
(BTW: the fish/bird story way my fav too :)

--Jason Balicki
kodak@mentor.cc.purdue.edu
From: psteffn@GNU.AI.MIT.EDU
Newsgroups: alt.sys.amiga.demos
Subject: demos on a 1000
Date: 30 Sep 92 07:38:09 GMT

Subject: Re: music demos for a 1000
Newsgroups: alt.sys.amiga.demos
Organization: /etc/organization
Cc: 
Bcc: 

It's safe to say that MOST demos work on the A1000.  Jesterday does
but you have to keep tapping the disk eject to get it going..
I've gotten a good part of Hardwire running, too, with a bit of
hacking with SIM.  Silents ICE/Maximum Overdrive both work.
Xpose works [with a bit of hacking..  interrupt routine during
initial loading that does the nice SILENTS polygon title needs to
be replaced with a small interrupt routine;
move.w #$20,$dff09c
addq.w #1,$c0.w
rte

and presto..  Granted, some may find this a waste of time with demos but
[as you have to do it each time you run the demo] it's a pretty good
demo, otherwise.

STratoHAK/TPPi
. 

Newsgroups: alt.sys.amiga.demos
From: gunnbr@NeXTwork.Rose-Hulman.Edu (Brian R Gunn)
Subject: Re: music demos for a 1000
Organization: Rose-Hulman Institute of Technology
Date: Tue, 29 Sep 1992 18:25:33 GMT


In article <Qeljxci00WAJAtkhYr@andrew.cmu.edu> aw2t+@andrew.cmu.edu (Alex  
R.N. Wetmore) writes:
> What are some music (video too, but I music is more important to me)
> demos that will run on an amiga 1000 with 512k of memory.  Everything I
> have looked at requires 1 or 2 megs.
> 
> I know it isn't state of the art, but there must be some stuff that will
> run on it...

I have some older demos that will work on the 1000 (obviously...)  My  
favorites are DOC's "Demon's and Balls" (I don't know what the REAL name  
of it is...) and Wild Copper's "RVB" Demo...

Brian
Newsgroups: alt.sys.pdp8,alt.folklore.computers
From: lasner@watsun.cc.columbia.edu (Charles Lasner)
Subject: Re: Flip-Chips (was Re: FAQ)
Reply-To: lasner@watsun.cc.columbia.edu (Charles Lasner)
Organization: Columbia University
Date: Mon, 5 Oct 1992 18:22:37 GMT

In article <1992Oct5.134702.7667@news.uiowa.edu> jones@pyrite.cs.uiowa.edu (Douglas W. Jones,201H MLH,3193350740,3193382879) writes:
>
>There's another side to this legend, though.  Originally, in the 1965 era,
>the word flip-chip was a reference to the hybrid integrated circuits DEC
>was trying to use.  By the end of the decade, though, DEC was assertively
>referring to the logic modules themselves as flip chips.  Thus, every M
>series logic module I've got seems to say FLIP CHIP across the top of the
>module right under the handle (except the M211, which says DEC FLIP CHIP).
>It seems clear that by 1970, DEC wanted people to call the modules
>themselves flip chips.

Absolutely.  DEC exaggerated the importance of the original Flip-Chips to the
point that they had to support the name for virtually the entire product line
of modules, whether Flip-Chips were part of the construction or not.

But if you look at the early literature, such as the somewhat hyped pictures
in the early Logic Handbooks, etc., it's clear that they are intending to
focus in on DEC's "high-tech" production capabilities of Flip-Chips, and to
take the focus away from the ordinary techniques that DEC, as a module maker,
used to produce modules no better or worse than a dozen other module houses.
This is likely a carry-over from an earlier era when DEC wasn't a computer
maker but rather a module-only house for other companies.  Can anyone cite a
specific machine from another company that was actually made out of DEC modules
but wasn't "heralded" as such (Circa 1957-1961 in all probability).

BTW, I have a relatively rare publication about Flip-Chips.  Before them, DEC
made only Systems Modules, which are much larger and always using discrete
components.  They are characterized by aluminum frame strips, larger connectors
and all-digit module numbers.  The handbook that describes them is an 8.5 x 11"
book of overall higher quality than most later DEC paper-backs such as the
Logic Handbooks.  There was a singular "transition" publication which is
essentially the precursor to the entire family of Logic Handbooks that 
discusses Flip-Chip modules; it's a 1964 Flip-Chip Handbook and is of the
same quality.  Because the paper quality is so much better, it has not yellowed
and the thick paper stock binding hasn't broken.  The one year or more newer
Logic Handbooks have all since deteriorated severely :-(.

cjl
Newsgroups: alt.sys.pdp8
From: jpk@Ingres.COM (Jon Krueger)
Subject: Re: any SKED users out there?
Reply-To: jpk@Ingres.COM (Jon Krueger)
Organization: Ask Computer Systems Inc., Ingres Division, Alameda CA 94501
Date: 26 Sep 92 19:59:20 GMT

Charles Lasner writes:
> SKED really doesn't give you much of a PDP-8-specific viewpoint

True, it gives you a state language viewpoint.

Had it given you more of a PDP-8-specific viewpoint,
its users probably wouldn't have been able to master it,
and their programs probably would have been either trivial
or incorrect.  The nice thing about SKED was how it made
realtime data acquisition and process control of multiple
concurrent processes accessible to nonprogrammers through
use of the state language.  It could and later did run
on other machines.

Still, SKED's historical and technical connection to 8's is
well established.  The 8 was reliable and affordable enough
for a lab to buy one of its very own.  It's hard to explain
to youngsters what a revolution that was.  You couldn't do
realtime stuff with your slice of the department's timesharing
machine.  Suddenly, you could afford to buy a machine to
dedicate to automating Skinner boxes.  The 8 was also fast
enough to do reasonable amounts of I/O getting and putting
things from your lab device.  DEC documented enough of the
hardware, interfaces, and operating system that you could
write a system like SKED.  They kept the 8 standardized
enough that most 8 programs ran on most 8's, a property
found only in the mainframe world up until then.  And they
sold enough that you weren't on your own.  Hard to explain
to folks now how amazing that was too -- "you have an 8?
Wow!  We have an 8."

-- Jon
--
Jon Krueger  jpk@ingres.com  
Newsgroups: alt.sys.pdp8
From: azamora@hexagon.cs.indiana.edu (Tony Zamora)
Subject: Is there an online version of DEC's PDP-8 diagnostics?
Reply-To: azamora@cs.indiana.edu
Organization: Computer Science, Indiana University
Date: Sat, 26 Sep 92 01:26:01 EST

Does anyone have or know where I could get online copies of DEC's PDP-8  
diagnostics?  Specifically I would like an online listing of Instruction Test  
1, Instruction Test 2, and Instruction Test 2B.

Thanks,

Tony
Newsgroups: alt.sys.pdp8
From: rbp@netcom.com (Bob Pasker)
Subject: Re: FAQ
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Fri, 2 Oct 1992 23:27:59 GMT

jones@pyrite.cs.uiowa.edu (Douglas W. Jones,201H MLH,3193350740,3193382879) writes:
>	and DEC was trying to sell something relatively inexpensive that
>	didn't need such support facilities.  DEC chose to deal with these
>	steriotypes by avoiding the term "computer" entirely in their
>	sales efforts.

one nit to pick: olson et al chose not to call their machines
"computers" because the investors would have then refused to buy in.
ostensibly, they felt that the cmputer field would be less lucrative
than makeing modules, like the "flip-chip."  could be urban legend, 
could be truth, but its at least plausible.  someone call ken and
ask him.



-- 
--- bob pasker
---- rbp@netcom.com
Newsgroups: alt.sys.pdp8