From: kgnome@cs.concordia.ca (MATIS stephane)
Newsgroups: rec.games.board
Subject: Re: BTECH: Re: ??Batech vs Robotech
Date: 10 Nov 92 15:43:47 GMT
Organization: Computer Science, Concordia University, Montreal, Quebec

From: tdunn@ecst.csuchico.edu (Tim Dunn)

Hi Tim.... Your art is (in)famous.

> Rob Brunskill writes about VR not being innately Gundam and being 
> under development for some time.

> Yes, VR cockpits are a natural for controlling mecha, as are
> DNI (which Gundam doesn't have, in that exact form.... more
> later.)  However, I am quick to accuse FASA of ripping it off
> from Gundam simply because they have shown so much talent for
> liberating other japanese artwork and concepts in the past.

Wrong. Your forgetting that DNI is more CP20X0/Shadowrun style vehicle
control rig. Also, that kind of "connection" is not favored by most
Anime stories. (BGC Boomers exempted)

> It's simply a matter of the prosecutor bringing up the defendant's
> past criminal record in court.  They did it before, and if there is
> any hint of that now, I'm inclined to believe that they are doing 
> it again.  However, that is just me.  YOU can believe anything you
> want, and hopefully will do just that.

They are quite guilty in the past. But today, I'd be more surprised to
see true collaborations with their Japanease counterparts. That you can
actually see in TR3055, SEGA game, Tokyo and Yokohama VR Centers, etc
...

> Back to DNI: the one thing that BTech has not stolen which I feel
> is innately Gundam is the concept of Newtypes and psychomu.  If
> you don't know what it means, suffice it to say that it is their
> version of DNI and was implemented in 1980 in the original series.

Well, sorry to burst your bubble, but there are "newtypes" in
BattleTech. Ok, so there have been 3 so far, but they are god-damn
powerfull dudes. I mean Yorinaga Kurita, Morgan Kell and his dead
brother. There is only one left. 

As for the psychomu ... thank god they don't plan on it. Then again, we
do have C3, which is an electronic equivalent to a certain degree.

Note: BattleTech is not Anime. (yet :-) So you can't expect to have
Anime themes to abound. BattleTech shares some of the looks of "Giant
Mecha" of Anime, mostly through sheer ripp-off, later turned into
contracts. Now, the Japanease editon of the game is also "Light Years
Ahead" in looks, yet feels as grungy a BTech has always been.... and
should be.

> -- 
> The individual choice of garnishment of a burger can be an important
> point to the consumer in this day when individualism is an increasingly
> important thing to people.
		> -- Donald N. Smith, president of Burger King


+-----------------------------------------------------------------------------+
| Stephane I. Matis |  E-Mail : kgnome@cs.concordia.ca  | Viva NeXTSTEP 3.0 ! |
|.............................................................................|
|------------ bla bla Mecha*Press bla bla Dream Pod 9 blabla FASA ------------|
| BATTLETECH ----------------------------------------------------- NeXThead ! |
|------------ aka : Major Adrian Hammerhand, WolfNet Intelligence ------------|
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