HDTenEightyP/NetNews huggingface dataset:
From: lamg@fraser.sfu.ca (Kin Lam)
Subject: Re: spell list (was: UW mantra list)
Keywords: UW
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Wed, 15 Apr 1992 10:37:48 GMT

mnrausch@immd4.informatik.uni-erlangen.de (Martin Rausche) writes:

>It would be nice to get a list of all spells in the game,
>especially those which are not in the manual. Anyone who
>has finished the game? What about a spell list? :-)

>Martin.

    I will post the few ones I discovered (i.e. not listed in the manual).

Ylem Por - walk water
Vas Ort Grav - sheet lightning
Sanct Hur - ??? (saw it from a scroll... does this work?  ...Protection from 
     Wind???)
An Corp Mani - smite undead
Kal Mani - summon
Vas Kal Corp - Amageddon (kills all living creatures... including yourself?)

   I've never mangaged to get the Corp stone.  Would someone tell me what
happens if you cast VKC?  (although I can imagine ;)  )

Timothy
From: veilm00@terre.DMI.USherb.CA (MARC VEILLEUX)
Newsgroups: rec.games.misc
Subject: Help NEEDED IN PAGANIZTU LEVEL 12
Date: 13 Apr 92 05:37:39 GMT
Organization: Universite de Sherbrooke -- DMI

I can't finish that level, I need help : it's driving my crazy!

Here's the level map

xxxxxxxxxxxxxxxx
pwwwwwwwwwwwwwwx   x = concrete
xkkkxxxxxxxxddd-   p = pipe
x   x kxxk xdkdx   w = water
xbbbx  ss  xdddx   k = key
x   x      x   x   b = boulder
x k x      xmbmx   s = snake
xbbbxs    sxbbbx   d = diamond
x              x   - = door
xxxxx  bb  xxxxx   m = mud (you can dig throught it)
x w  m    m    !   w = spider (turn in diamond when trapped)
xxxxxxxxxxxxxxxx   ! = start
                                   
I know your time is precious, but I need it!

Thanx! :)
-- 
+--------------------------+---------------------------------------------------+
|Max Halen                 |"Ain't nothing like MAPLE syrup!" - Max Halen      |
|Max@punisher.Sherb.CAM.ORG|"If you're guilty, you gotta die" - The Punisher   |
|veilm00@DMI.USherb.CA     |"I love my baby POUNDCAKE";       - Van Halen      |
Newsgroups: rec.games.misc
From: lamg@fraser.sfu.ca (Kin Lam)
Subject: Re: UW Lava Monsters
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Thu, 16 Apr 1992 03:11:11 GMT

timt@hpspdla.spd.HP.COM (Tim Teske) writes:

>I've come across quite a number of lava monsters in Underworld, and I
>don't know how to destory them.  I end up making my 15th level paladin
>run away like a coward (hardly appropriate for a paladin).  Resist Fire
>protects my paladin, but it doesn't hurt the lava monsters.  Any suggestions
>are appreciated.


>Thanks,
>Tim

here is what I do:
   I just wear my dragon-skin boots (so I can walk on the lava), cast Resist
Fire, walk right up to them (even better if you can pin them onto walls), and
slash them like crazy.

Another Tim

Newsgroups: rec.games.misc
From: wanderer@leland.Stanford.EDU (Anthony William Cannon)
Subject: Re: UW: how to fish ?
Organization: DSG, Stanford University, CA 94305, USA
Date: Wed, 15 Apr 92 18:04:46 GMT

In article <1992Apr15.174749.14365@leland.Stanford.EDU> stephen@leland.Stanford.EDU (chee ho stephen lee) writes:
>I have a fishing pole, but everytime I use it, 
>it said "No luck this time", "The fish gets away".
>Am I missing something (e.g. a bait) ?
>
>Thanks in advance
>
>

Yup..
this happened to me when i dinna have enough weight left to hold a fish
even if i should happen to catch it (I'm a mage, so sue me).  Just drop
something (like your pack).

--------------------------------------------------------------------------
wanderer@leland.stanford.edu        why won't my cs prof let me use if(i)
voice: (415)497-0900  Yes, they      and how come he won't tell me the
fax:   (415)497-0900 are the same     difference between ++i and i++? 
--------------------------------------------------------------------------
Newsgroups: rec.games.misc
From: kevin@ux1.cso.uiuc.edu (Kevin Schraith)
Subject: UW Cheating - can it be done?
Keywords: Utlima Underworld, UW
Organization: University of Illinois at Urbana
Date: Thu, 9 Apr 1992 15:29:48 GMT

I have recently been playing Ultima Underworld (who hasn't?) and I made the
mistake of building up a character with a relatively low strength.
Therefore, I can not carry too much more than my armor, and I don't want to
start over with a stronger character, (I would have thought Paladins would
be strong :( so I wonder if anyone has managed to tweak their stats through
the magic of modern sector editing.

I myself have tried, but to little avail.  Unlike most other RPG's, the
location of the stats has not been painfully obvious.  I would immensely
appreciate any assistance in this matter.

Auf wiederschmecken,

Kevin (kevin@ux1.cso.uiuc.edu)
From: karlon@brchh572.bnr.ca (Karlon West)
Newsgroups: rec.games.misc
Subject: Heroes Quest 1 HELP NEEDED (Possible Spoilers)
Date: 13 Apr 92 14:44:02 GMT
Reply-To: sro@bnr.ca (Steve Sroczynski)

The blue frost giant wants some fruit. 

	1) Is it the fruit in Erana's Peace?
	2) If so, how do I get it?

	3) I am a thief, need a small hint on how to get into
	   the Brigand's Hideout. 

Thanx

From    Steve Sroczynski (sro@bnr.ca)
SentBy  Karlon West      (karlon@bnr.ca)
From: n9046319@henson.cc.wwu.edu (Jeremy Corley)
Newsgroups: rec.games.misc
Subject: MORE Star Trek 25 HELP needed!!
Date: 13 Apr 92 04:51:46 GMT
Article-I.D.: henson.1992Apr13.045146.25369
Organization: Western Washington University


	I just got to the scythe adventure.  What is the code word for the
door?!?  I blew through the intro, so I don't know all the backgroud to
find out what the _super-stitious_ number is supossed to be.

	Thanks ahead...

	(please reply e-mail. save band-width)

--------------------------------------------------------------------
"Senator Kennedy, What are you going to do about the abortion bill?"
"Pay it, I guess."
				J. Corley
			n9046319@henson.cc.wwu.edu
--------------------------------------------------------------------
Newsgroups: rec.games.misc
From: willday@ux1.cso.uiuc.edu (The Eye of Fatima)
Subject: UW: Level 2 questions
Organization: University of Illinois at Urbana-Champaign
Date: Wed, 8 Apr 1992 17:59:00 GMT

A couple questions about level 2:

(some spoilers)


1) In the skeleton/globe room, can anything be done with the globe,
besides looking at it?  Is the room you see on level 2?  Or will I
find out about it later on, in one of the lower levels?

2) The dwarves treasure room - is there any way to get out, other
than to fly/levitate?  I don't get a "A dwarf is angered at your
action" message when I take any of the treasure, so is it okay to 
pilfer?  I was thinking that maybe this room is intended as a trap
on the part of the dwarves.  If you're really virtuous, you'll
simply stare down into the room and admire all the wealth, with the
help of the daylight spell/scroll there.  But if you're greedy and
jump down there, you'll be killed by the golem, or get stuck there
until you die.

3) Where can I find gold coins?  I need them to pay Shak to repair my
longsword.  He wants 6 and I only have the 3 I found in level 1.
None of the dwarves I talked to had any gold coins to trade with me.

Thanks,
will

///////////////////////////////////////////////////////////////////////
|\\\\              /////\\ "The irony of the   ||      _   ___        |
|    William A. Day      \\  universe has not  ||    ___\   | angerine|
|willday@ux1.cso.uiuc.edu.\\  escaped me."     ||   \\|_|o   __       |
|wad41076@uxa.cso.uiuc.edu.\\  _BattleTech:    ||  /_\  \/   |_)ream  |
|   ^--@sumter.cso.uiuc.edu.\\   Blood Legacy_ || /                   |
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Newsgroups: rec.games.misc
From: icsu0038@cs.montana.edu (Jacob)
Subject: Re: Uworld is here!
Organization: Montana State University, Dept. of Computer Science, Bozeman MT 59717
Date: Tue, 7 Apr 1992 04:45:47 GMT

In article <1992Apr3.195223.15392@ms.uky.edu> jkvanm00@nx29.mik.uky.edu (jonathan van meter) writes:
>>>I take it that the locked rooms in the goblin enclaves are their storerooms?
>>>>How does one get through the door?
>> 
>> Push the guard to another room first, then he will not fight you.
>
>	Very bad idea, I tried this and it worked in the demo but it DOES NOT  
>work in the real game.  I pushed the guard in the green goblin enclave out of  
>the room and spiked the door shut.  As soon as I broke the door down the  
>message "You have angered a goblin with your actions" popped up on the bottom  
>of the screen.  I left the place ok and wasn't attacked, but when I tried to  
>return, the goblin you must talk with to get him to open the door, "looks  
>angry" and will not speak to you.  At least this is what happend in my case.

I hardly ever have any problem with this method.  It worked at the green and
gray goblins' store rooms.  The only time I had another character notice me
when they were out of sight was the Mountain Man steelsmith.  I pushed him out
of the room and picked up the "excellent shortsword", and got the response
"Shak notices your actions" or something like that.
-- 
--------------------------------------------------------------------------------
Jake Cormier | Poncho Magoo's, the worlds only Irish-Mexican | Don't really know
icsu0038@caesar.cs.montana.edu |   restaurant, located in    | what kind of food
oususajc@trex.oscs.montana.edu |  scenic Kalispell, Montana  | they really serve
Newsgroups: rec.games.misc

    Velocity's JFII has the QEMM fix in it.  You can contact them directly for
details about getting the upgrade.  Apparently, it's not just a simple patch
so you'd have to send them some money to get the whole set of disks again.
It costs only $4 so it's worth it.

Derek.
Newsgroups: rec.games.misc
From: millernw@craft.camp.clarkson.edu (Neal Miller)
Subject: UW: Bullfrog Puzzle (Minor spoilers)
Organization: Clarkson University
Date: Wed, 15 Apr 1992 23:23:32 GMT


	Ok... I give up.  The Bullfrog puzzle is the one with the ledge
overlooking the large square room boardered by a moat.  I've got an
eight-position dial, two buttons, and a resetting wand to play with, and 
I'm completely stuck.  

	Looking at a hint guide that was recently posted, my other tasks 
on this floor include the "Maze of Silas", which I don't think I've found,
and an object called the "Scroll of Lorne", which I've never heard of.  Can
anyone elaborate on these?  BTW, the list did *not* include getting the
Ring of Humility from the Octagon Room, and the ordeal with the alchemist 
and the mines, both of which I've solved.  Oh wait... Looking at the hint
sheet again, I see "give mage blue stone in pac man maze"...  The eighty
pieces of Z----- (something) float, and now that I think about it, it does
resemble a pac-man game... (WHAP!)  What was I thinking?!?!  It even had
the four technicolored ghosts!  Nice touch on Origin's part.

	If anyone can help with my puzzles, please e-mail, post, or shout
very loud please.

Thanks,

--
-----------------------------------------------------------------------------
 Neal Miller         | "Why not go mad?"  | millernw@craft.camp.clarkson.edu
 Clarkson University |     - Ford Prefect |     dark@craft.camp.clarkson.edu
-----------------------------------------------------------------------------
From: warren@apple.com (Chris Warren)
Newsgroups: rec.games.misc
Subject: u7 is here!
Date: 17 Apr 92 17:32:33 GMT
Organization: Taligent.com

I got mine yesterday and played it for about 7 hours.  The graphics
are pretty neet, not as earth shatering as UW though.  The
use of digitized voice, however, so far has been fun.  The interface
seems a bit slugish (on a 486/50!!  I'd hate to be playing this on a
386SX/20)  I highly recommend (as does Origin) that you use a disk 
cache or you will wait forever for saved games to load (even with
a screamer disk :( )  The bigest problem that I run into is that the program
occasionally locks up.  So be careful.  I have an odd configuration,
with a SCSI disk (adaptec controller which has been a little funky in the
past) so your mileage may vary.  I can play.  I just have to save often.
Once I got out of the first town, it seemed to be more stable.  The
game itself seems pretty rich.  It is bit more linear than U6 and
it seems to have a story line rather than "just go out and wander around
until you find some clue to what the Gargoyles are up to."
Overall, I'm enjoying it.

Cheers
    Chris Warren

Newsgroups: rec.games.misc
From: quoc@cco.caltech.edu (Bao Quoc N. Pham)
Subject: UW ending help
Organization: California Institute of Technology, Pasadena
Date: Mon, 6 Apr 1992 00:43:48 GMT

I am on the verge of finishing the game.  The only thing I need now is the
cup of spirituality and the ring of humility.

>>>>>>>>>>>>>>>>>> SPOILERS FOLLOW <<<<<<<<<<<<<<<<<<<<<<<<<<<

















>>>>>>>>>>>>>>>>>>>>>> SPOILERS FOLLOW <<<<<<<<<<<<<<<<<<<<<<<<<<<<




















I know that the cup is obtained by chanting 3 mantras which can be obtained
by incense dreams.  However, I forgot to write down the first mantra, and
don't have incense to get the third.  I was hoping if someone could just email
me these.

The ring of humility refuses to show itself.  I have pulled the levers in the
order NW SE NE SW as per the treasurer's instructions a dozen times and still
nothing happened.  What am I missing here?  Thanks.
From: Robin_Lois@mindlink.bc.ca (Robin Lois)
Newsgroups: rec.games.misc
Subject: EOB II-help me2 & spoiler
Date: 11 Apr 92 00:13:45 GMT
Organization: MIND LINK! - British Columbia, Canada
Distribution: world

Hi EOB II'ers!

I am stuck & would appreciate some master-type help!

I'm on Moonmark level 2 and I think I've done everything that
needs doing, but I can't get by a door that has only "a smooth
hole" where a keyhole should be.  I've tried everything I can
think of!

Much thanks in advance!

Robin  Robin_Lois@MindLink.bc.ca

p.s. to Damon...I'm just one step ahead of you!

...and here's how to get there....spoiler alert!





















Get the wall over to the far left, then go to the far right ( but stay off the
plates).  Step on the far right plate and throw something you don't need to the
far left plate.  Walk on in!...then tell me how you get through the $%#@% door!
:)

cheers

Robin_Lois@MindLink.bc.ca
From: deb@loni.ucla.edu (Debjoti Sensharma)
Newsgroups: rec.games.misc
Subject: Re: What do we waste the most bandwidth on?
Date: 16 Apr 92 16:16:11 GMT
Organization: UCLA Laboratory of Neuroimaging

In article <13960015@hpspdla.spd.HP.COM> danmc@hpspdla.spd.HP.COM (Dan McGee) writes:


>Has anybody kept track of the number of times a particular game has a
>posting here in rec.games.misc?  It would be kind of fun to see what the
>folks here on the net seem to talk the most about.

>Until someone posts the actuals, I'll guess that Wing Commander has used
>up the most bandwidth.

>Any other guesses?  Anybody want to take the challenge and go into the
>archive to figure it out for real?

>Dan

It really depends on the "game of the weak" (hehe)...  It was Wing Commander 
I then II then Falcon 3.0 then Civilization now Ultima Underworld... It 
really depends on what's new and what is hot.

Debjoti
From: scavanag@neumann.une.oz.au (Steven Cavanagh)
Newsgroups: rec.games.misc
Subject: Re: Galactix Shareware game
Date: 11 Apr 92 08:12:30 GMT
Reply-To: scavanag@neumann.une.oz.au
Originator: scavanag@neumann.une.oz.au

From article <1992Apr10.071035.7349@fulcrum.oz.au>, by steve@fulcrum.oz.au (Steve Taylor):
>>I haven't seen any discussion about this game yet, which i thought was abit
>>unusual becuase it is sucha completely brilliant game, 
>>And pardon my typing :-)

> Care to post some details? All I know so far is that it's a very well
> implemented something-or-other.

You're right, he IS a moronic nose hair, isn't he?

<blatantly ignoring the fact that I forgot as well>

Galactix is a shoot 'em up, and a good one.
you stick to the bottom of the screen using various levels of high-powered
cannon that come out in a bloodlust-inducing stream, missiles that streak
away in an impressive smoke trail, and bombs that blow away almost anything
on the screen.

Playing it gives me an uncontrollable urge to turn the volume right up
and shout in a loud voice "EAT FLAMING DEATH, ALIEN SCUM!!!!!"

Which doesn't go over all that well in college.

Only known bad points about this game:
*may be a bit too easy.
*a bit more variety of enemies wouldn't hurt.
*chore & I (he was bombing and missile-ing) got up to the final conflict
with 13 bombs, about 40 missiles, and the biggest guns you can get. After
a furious battle all our big guns were blown away, we'd used heaps of 
missiles and bombs, and we killed him, then we were shown the screen that
you get when you get killed anywhere in the game, and the game ended.
I could have been hit at the same time he died, I suppose, but I don't
think so. Could be a bug.


_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
                                |
Steven Cavanagh                 |        So many women-
(Cav)                           |
                                |                      -So little charisma.
scavanag@neumann.une.oz.au      |
                                |
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
From: frank@cs.yorku.ca (Frank Pikelner)
Newsgroups: rec.games.misc
Subject: UW: HELP.. I'm in big trouble!!!
Date: 16 Apr 92 05:01:44 GMT
Article-I.D.: yetti.1193
Followup-To: frank@cs.yorku.ca
Distribution: world
Organization: York University, Dept. of Computer Science

Hello everyone,

I've been plying this game for a couple of days now. I'm on level 6 and have
built up a good character with exp of about 6000 points, level 13, etc.
Since level 2 (mountain men, lizards) no one will talk to me. Everytime I try
to start a conversation I get "You get no response". I've been getting this
message on every level other than 1. I have not killed anyone other than 
the monsters who tried attacking me or done any bad things. ie. theft

Is this a bug in the game? Should I be calling Origin? Anyone got their
number, solution, a prayer?

Thanks in advance, 

-- 

--------------------------------------------------------------------------
  ---  --- 	Frank Pikelner
  \    \  \	Technical Assistant
   \-   \--	York University (Toronto, Canada)
    \    \	Internet: frank@cs.yorku.ca
--------------------------------------------------------------------------
From: ppa@col.hp.com (Paul Austgen)
Date: Wed, 8 Apr 1992 15:51:41 GMT
Subject: Re: SQ3 help needed
Organization: HP Colorado Springs Division
Newsgroups: rec.games.misc

/ col:rec.games.misc / brianh@hpcvia.CV.HP.COM (brian_helterline) /  2:51 pm  Apr  3, 1992 /
Hi,
I am currently stuck at the beginning of the game trying to get the
reactor for my new ship.  I have located it in the room adjacent to
where the chute dumps me but how do I get it?????

Any hints, help or walkthrus appreciated.

Thanks,

Spoiler:

You have to eventually get to another location in the junk ship
that will have machinery to help you with this. I can get more
specific if you want.

Paul
From: bieber (Douglas Bieber)
Newsgroups: rec.games.misc
Subject: SoundBlaster && 386-33???
Date: 6 Apr 92 20:19:33 GMT
Reply-To: bieber (Douglas Bieber)
Distribution: usa
Organization: Somewhere.
Return-Path: <darnold>
Apparently-To: felix!postnews

Hi.  I a few questions regarding the regular SoundBlaster.  I have
a 386-33 and have noted that folks have had problems w/faster machines
due to Creative Labs releasing an incorrect spec.  What I want to know is:

1) Are these problems fixed in the SoundBlaster Pro?
2) Would anybody recommend the regular SoundBlaster for my class of hardware?
3) Is $70.00 a good price for a used SoundBlaster? (It has some kinda chips
   added over-and-above a regular SB, but I forgot the chip names...)

Note: I'll only be using this board for games, so I don't want to spend 
      the $$ for the Pro unless the regular SB  will not work w/my hardware.

Thanks in advance.

Doug
-- 
-----------------
bieber@filenet.com
Organization: Freshman, Electrical and Computer Engineering, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.misc,comp.sys.amiga.games,comp.sys.mac.games,rec.games.video,comp.sys.ibm.pc.misc,comp.os.msdos.misc,comp.windows.ms,comp.os.os2.misc,news.groups
Date: Thu,  9 Apr 1992 00:10:18 -0400 
From: Joseph Wei-Cheng Ku <jk73+@andrew.cmu.edu>
Subject: Re: CFV: comp.sys.ibm.pc.games


I vote YES on comp.sys.ibm.pc.games
-jk
Organization: Penn State University
Date: Thursday, 16 Apr 1992 12:02:25 EDT
From: <F0O@psuvm.psu.edu>
Newsgroups: rec.games.misc
Subject: Re: Civilization
 <1992Apr16.130453.15730@ms.uky.edu>

In article <1992Apr16.130453.15730@ms.uky.edu>, justin@mik.uky.edu (Justin
Sullivan) says:

>Well, that brings me to a question after all this reading..
>If I start to build a WW (for instance), and I have put 100 shields into it,
>THEN say I want to switch to something that only needs 50 shields. Isn't the
>rest just wasted? If not, how do I utilize it? I have trouble with this, and I
>can't find any reference to it in the manual.

   As far as I know, any excess are wasted.  The only thing you can do is
try and buy something that needs alot of resources so you don't waste too
many.

                                                                 [Tim]
Newsgroups: rec.games.misc
From: wshu@actel.actel.sunnyvale.us.ca (Bill Shu)
Subject: STAR TREK 25th HELP!!!!
Organization: Actel Corporation
Distribution: na
Date: Mon, 13 Apr 1992 19:56:43 GMT

Hi, I got stuck in level 4 "Another Fine Mess". Could someone tell me
how
to get off the alien ship?? I checked every room, cured Mudd, fixed
the life support, discover the weapon (lens..) and store the libray
info in the sphere.....Am I missing something???

Thanks!!

Bill
wshu@actel.com
From: uzun@crash.cts.com (Roger Uzun)
Newsgroups: rec.games.misc
Subject: Pools of Darkness in Heart of Moander
Date: 14 Apr 92 22:06:23 GMT
Organization: Crash TimeSharing, El Cajon, CA

Well, I am in the Heart of Moander, fighting fake Tanetals
looking for the left ventrical.  Should I map this or just
stumble around?  Any pointers out there?

-Roger
From: baylor@ccwf.cc.utexas.edu (Baylor)
Newsgroups: rec.games.misc
Subject: Re: Do You Believe This? (Pirate flame)
Date: 22 Mar 92 22:11:43 GMT
Distribution: na
Organization: The University of Texas at Austin, Austin TX

>   Prehaps I'm missing something here, but if it isn't "wrong" to copy
>software, then why have companies been fined for having duplicate copies
>of software, or software on their machines they haven't bought?  If it
>isn't wrong, then how can they be fined?
	This is probably non-germane, but what is wrong and what is
illegal are two seperate things. Just because there are said to be
laws against it (the SPA which often calls for fines is non-governmental)
does not make it wrong perse.
	Of course, i wouldn't write software for a living if i wouldn't
get paid either, but that's a different topic...

-- 
-----------------------------------------------------------------------
Baylor Wetzel    baylor@ccwf.utexas.edu         "There is no such thing 
IBM LAN Manager, University of Texas             as an innocent Kennedy"
"All opinions are soley those of the unix guys playing with my account"
-----------------------------------------------------------------------
Newsgroups: rec.games.misc
From: bl27130@uxa.cso.uiuc.edu (Bor-Tyng  Lin)
Subject: Re: Planet's Edge
Organization: University of Illinois at Urbana-Champaign
Date: Wed, 8 Apr 1992 07:04:35 GMT

   The music box can be traded around to get a gun from the gun merchant.
The gun can then be traded for a soshee dagger on Rutilicus Colony.
Then with the dagger I can talk to the guy in the planet wholesaler on 
Kochab.  I don't know what he'll say and since I don't know the answer
to the poem on Kornephoros and i can't get the technology advancements
for this sector... I thought What he said may be important.

Anybody out there know the rest of the poem on the Crypt?

Thanks 
Bor-Tyng Lin
bl27130@uxa.cso.uiuc.edu
.
  
Newsgroups: rec.games.misc