HDTenEightyP/NetNews huggingface dataset:
From: yury@bknight.jpr.com (Yury German)
Newsgroups: comp.sys.amiga.games
Subject: Re: FTP sites which have commercial games?
Distribution: world
X-NewsSoftware: GRn 1.16e (7/4/92) by Mike Schwartz & Michael B. Smith
Date: 15 Oct 92 17:41:35 EST
Organization: Blue Knight Productions

In article <s1070422.718345552@giaeb> s1070422@giaec.cc.monash.edu.au (BATMAN (D.Binding)) writes:
> The subject answers itself really. Is there any ftp sites which have new games
> on them? As in latest releases from software houses. As in the eighty buck
> games you buy at your local Commadore store. I know this is illegal but anyway...
> 

	Sure there is... there is one on the east cost. Just log on to

PIRATESRUS@FBI.COM

The latest things I have seen on it is World Circuit, Art Depratment pro
as well as many other things.

- 

    _____________________________________________________________________
   |                                                                     |
   | Yury German                  yury@bknight.jpr.com                   |
   | Blue-Knight Productions      Portal: Blue-Knight                    |
   | (212)218-1348                GENIE EMAIL: Blue-Knight               |
   | (718)321-0998            ** Graphic Design and Video Productions ** |
   |_____________________________________________________________________|

Newsgroups: comp.sys.amiga.games
From: gspall@cantor.math.uwaterloo.ca (Greg Spall)
Subject: Re: EOBII:  The Mindflayers
Organization: University of Waterloo
Date: Wed, 7 Oct 1992 21:37:49 GMT

In article <Ve59RB3w165w@lakes.trenton.sc.us>, rock@lakes.trenton.sc.us (Rockerboy) writes:
> Okay, here I am, on the level with the mindflayers.  I can go up and get 
> slaughtered by Dran if I want, or I can go into the room with the flayers 
> and get pounded into a pulp.  Now, I would have a lot better chance 
> against Dran if I could get back to the lower levels to my stash of 
> healing potions, etc.  I have this stone cross that I'm certain does 
> something (like operate the teleporter, I assume, since it has that funky 
> glow).  Question I have is, where is the teleporter?  And what use is it 
> to go into the area where the mindflayers are?  I found this weird 
> crystal ball thing which, from what I have seem, is useless, and I cannot 
> seem to kill all the mindflayers to look around.  (The just keep coming, 
> even if I don't rest...)  Is there something worth having in here?


Are you SURE you are in Eye of the Beholder  " II ", not  " I " ??????

?????????????????????????????????????????????????????????????????????????
Newsgroups: comp.sys.amiga.games
From: rghester@eos.ncsu.edu (Rodney Hester)
Subject: Re: Base machine 
Keywords: Processors 68020 68030
Organization: North Carolina State University, Project Eos
Distribution: usa
Date: Thu, 8 Oct 1992 14:51:30 GMT

In article <1ikNr**00@birdland.UUCP> uunet!tension!birdland!andy writes:
>In article <1992Oct5.144825.29688@news.unomaha.edu>, Matthew Eldon Arnold writes:
>A 386sx is the minimum machine Windows 3.1 will run under. Already the 286
>is considered dead, and by 1993, the sx will no longer be supported. This will
>be sped up when Intel releases the P5 (586).

Just as a note, Windows 3.1 is running happily on my roommate's IBM PS/2 Model
30 286.
-- 
           //       Rodney Hester - rghester@eos.ncsu.edu         //
         \X/          -=[ In Stereo Where Available ]=-         \X/
From: A.R.Porter1@lut.ac.uk
Newsgroups: comp.sys.amiga.games
Subject: Re: Anyone played Zool?
Date: 13 Oct 92 20:06:19 GMT
Reply-To: A.R.Porter1@lut.ac.uk (Errol Flynn)
Organization: Loughborough University, UK.



Has anyone out there managed to defeat the end of level monster of the second world,   I spent 15 lives aagaist it last night , got my ass kicked 15 times and nearly!! threw my cpu at the wall followe dby the game disks.   

		Any help will be (very) greatfully recieved.

			Andy P......
Newsgroups: comp.sys.amiga.games
From: hens@prl.philips.nl (Patrick Hens 44223)
Subject: BISMARK: 3rd REQUEST!!!
Organization: none
Date: Mon, 12 Oct 1992 08:06:37 GMT

Is there absolutely no one in networld who knows the game?

I'm still in desperate need for explanation and/or docs.

Thanks in advance.

Patrick Hens
From: Larry.Clevenger@mtask.omahug.org (Larry Clevenger)
Newsgroups: comp.sys.amiga.games
Subject: BattleTech for Amiga...
Date: 06 Oct 92 22:15:08 CST
Reply-To: larry.clevenger@mtask.omahug.org
Organization: Multitasking Systems, Kansas City
Followup-To: comp.sys.amiga.games


  To: harpesta@loki12.cs.stolaf.edu
From: Larry.Clevenger@mtask.omahug.org
  re: Battletech for Amiga

Yeah, I tried MechForce, and like it.  However, if you have seen the PC version
(almost similar to the On-Line GEnie MECHWARRIOR RPG), then you would know what
I would probably feel.

The graphics are waaaay cool.  Especially when you see how the other 'Mechs
looks like and how small/tall you are, watching the ground drop as you jump and
other stuff...  (Even seen the smoke from you LRM!!)

MechForce is okay, but slow, and 2-D in appearance to me.  MechWarrior has neat
3-d Graphics (SLOW on my 8MHz IBM system when I played it, ugh!), although it
is a "questing" type game.  Not "random" like MechForce.

Nevertheless, it is still fun playing MechWarrior even if you don't complete
your quest to claim your throne.

Yes, please tell me more about MechForce...  I think my copy is outdated.

  ____
  \LC/  GEnie: L.CLEVENGER [Kellisanth] [Miyu=Gemstone RPG]
   \/   Internet: Larry.Clevenger@mtask.omahug.org  Fidonet: 1:280/9


Newsgroups: comp.sys.amiga.games
From: ggiles@cie.uoregon.edu (Gregg Giles)
Subject: Re: Analog joystick games???
Organization: University of Oregon Campus Information Exchange
Date: Sat, 10 Oct 92 04:02:36 GMT

In article <cm182s182.05dr@pdrome.UUCP> cm182s182@pdrome.UUCP (Clayton Miner) writes:
>This has nothing at all to do with the analogue joysticks but the last post I 
>read in this thread was from Gregg Giles of Dynamix and I just wanted to tell 
>him that I find Nova9 to be *impossible*!  My house mate who woul rather spend 
>time playing Pinball Dreams has already beaten worlds 1 nad 2 and is on her 
>way to world 3 but I can't even get off of world 1!  grrr  ;)

   But that's because you're not using the cheats. And no, I'm not going to
tell you what they are. Bwahahahahahaha! <Grin> Seriously, there are a slug
of cheats for that game. Too bad nobody knows what they are. ;-)

-- 
-------------------------------------------------------------------------------
Gregg Giles (Dynamix, Inc.)                   BIX: ggiles 
All opinions expressed are my own.            Internet: ggiles@cie.uoregon.edu
Amiga, MSDOS CDROM, Sega Genesis Mega-CD      >>>> Utah Saints Kick Butt <<<<
From: don@chopin.udel.edu (Donald R Lloyd)
Newsgroups: comp.sys.amiga.games
Subject: Where to find Elvira patch for 2.04?
Date: 15 Oct 92 19:28:48 GMT
Article-I.D.: news.Bw6Gs1.2BE
Distribution: na
Organization: University of Delaware


     Could someone please point me toward an ftp site where I can find
the patch that allows the game Elvira to run under 2.04?  Someone in
my users' group just bought a used copy of the game but can't play it
without the patch.

Thanks.


-- 
Don Lloyd                / "No, I just think that a computer grafted on top of \
don@chopin.udel.edu      | another computer is a kludge.  It has nothing to do |
GeNIE: D.LLOYD7          \ with the Intel CPU"  - Jerry Shekhel                /
BIX: DRL  
Newsgroups: comp.sys.amiga.games
From: dardiswa@cda.mrs.umn.edu (Wayne A. Dardis 1500099)
Subject: Re: Wing Commander demo
Organization: University of Minnesota - Morris
Date: Wed, 7 Oct 1992 23:40:50 GMT

Well, i had to see what all the complaining was about so i ftp'd
the demo and had a look.  First off i didn't think it looked all
that bad.  I've played the game on my friends pc and it didn't look
all that different to me.  Also compare the pictures to those 
featured in the July issue of Amiga Power and they're the same.
According to the article these are just the rough ports and an 
artist will be touching up the finished graphics which will look
way better.  At least this is what they were told.  I'm still trying
to figure out what all the complaining was about.  I'll hold off
complaining till the game actually comes out.  Since it's only
supposed to be on 2 disks (because not everyone has a hard drive)
i'm hoping they don't hack down the plotline and so forth, that would
irritate me.


-Psycho


 
-- 
No, I do not have a Multiple Personality Disorder.|Disclaimer: These  | 
 I'm merely using a friends account, got it?      |views are not those| 
Shawn P. a.k.a. "Psycho"     Rouge Fan Club Member|of Wayne's or the  |   
dardiswa@cda.mrs.umn.edu       (: -Wannabe- :)    |U. of Minnesota    |
Organization: Penn State University
Date: Wed, 14 Oct 1992 00:36:30 EDT
From: Chris "Slothman" Stoy <CMS129@psuvm.psu.edu>
Newsgroups: comp.sys.amiga.games
Subject: Re: FTP sites which have commercial games?

> flame on

Maybe EVERYONE should take a close look at EVERYBODY ELSES POSTS and STOP
calling people STUPID!  Not EVERYONE has a good ear (eye in this case) for
SARCASM!!!

If some stinking pirates out there actually believed that was a REAL FTP site,
then it is perfectly acceptable for someone who ISN'T a pirate to believe it
too.

> flame off


-----------------------------------------------------------------------
Chris "Slothman" Stoy |  DISCLAIMER: The views expressed within are not
cms129 at psuvm       |  mine but those of my pet hamster Gizmo. HE'S
cms129@psuvm.psu.edu  |  responsible for this! Blame him!        ^^^^
-----------------------------------------------------------------------
Organization: Johannes Kepler University Linz - Computing Center
Date: Monday, 12 Oct 1992 10:30:32 CET
From: <K3021E7@ALIJKU11.BITNET>
Newsgroups: comp.sys.amiga.games
Subject: HELP me in Larry 5

Hi everyone,
I know I know - the game is VERY easy, but I'm stuck anyway.
I have everything I need at the airport, but for some reason, this
game tells me that I'm too early for the flight.
What should I do to make the plane start ???
Michael (Iglo)
From: aces@mcode.amdahl.com (Jeffrey D. Smith)
Newsgroups: comp.sys.amiga.games
Subject: Re: EOBII-HELP!!!!
Date: 12 Oct 92 12:59:18 GMT
Reply-To: jds30@amail.amdahl.com
Organization: Amdahl Corporation, Sunnyvale Ca.

In article <92283.150335EXG106@psuvm.psu.edu>, EXG106@psuvm.psu.edu writes:
> I am at the 8 amgic mouths and have closed all but one:  the one that says
> that it wants something made of greed and something about one for every year, > "and one less to fear."
> What does it want?
There is a fake wall on that level somewhere.  Behind the fake wall
is a plaque which mentions "greed" and a tringular niche.  Put a 
small item in the niche; it will transform into what the mouth
wants.  You may need to do this several times.  You will not get
back what you transform.
Newsgroups: comp.sys.amiga.games
Subject: Re: Text Adventure games on Amiga Format
From: keith@actrix.gen.nz (Keith Stewart)
Date: Fri, 9 Oct 1992 05:46:23 GMT
Organization: Actrix Information Exchange

In article <1992Oct8.113134.22178@rtf.bt.co.uk> fletcher@rtf.bt.co.uk (Catherine Fletcher) writes:
> Hello
> 
> Does anybody know if there are any ports of PC text adventure games to the
> Amiga?  I am thinking of the shareware games in particular.
> 
> Also have they made an Amiga version of LTOI for the Amiga?  At the moment

Yes I have it. Great value.

Does anyone know whether LOTII was released for the Amiga or do I have to
get the PC version and run it under an emulator.

> I don't know of any text adventure games for the Amiga and I really... (cough

Keith Stewart

Newsgroups: comp.sys.amiga.games
From: uzun@crash.cts.com (Roger Uzun)
Subject: Re: Which is the strongest chess program?
Organization: CTS Network Services (crash, ctsnet), El Cajon, CA
Date: 14 Oct 92 00:56:32 GMT

In <1992Oct12.133255.23135@pixel.kodak.com> hoffmann@ssd.kodak.com (Marty Hoffmann 39782) writes:


>IMHO Chessplayer 2150 is the WORST chess program. While it might have
>beaten ChessMaster in tournament play (I'm willing to take the author's 
>bad, and it usually beats ChessMaster 2100 on the Amiga.  Its priced around
>$175, which is not bad when you compare it to the top-of-the-line Mephisto
>which goes for $18,000 (but the Mephisto is rated at something like 2360).

>- Marty Hoffmann
A tournament was run on Bix with several Amiga CHess programs,
Sargon III won, followed by CHeckmate, ChessMaster 2000 did
very poorly against the other programs.
I have an Amiga 4000 and CHeckmate, and a 386sx/20 and 
a game which is rated at over 2300 called GrandMaster Chess.
I will pit them against each other and post results, sometime
next week.
Grandmaster Chess is the commercial general release version 
of Zarkov, a program rated at over 2300 on a 486/33, that
to me is amazing for a $35 piece of software.  I suspect
it may beat Checkmate even on a lowly 386/sx!

-Roger
--------------------------------------------------------------
bix: ruzun
NET: uzun@crash.cts.com
From: robertr@odie.cs.mun.ca (Robert Randell)
Newsgroups: comp.sys.amiga.games
Subject: Wizzy's Quest: Help!
Date: 13 Oct 92 02:12:04 GMT
Distribution: na
Organization: CS Dept., Memorial University of Newfoundland

Anyone out there ever play Wizzy's Quest?

I am totally, hopelessly stuck on Level 43. If anyone can give me 
any helpful hints, please respond.

Thanks.

- Robert Randell
From: slbfn@cc.usu.edu
Newsgroups: comp.sys.amiga.games
Subject: Re: Galaga'92 cheat mode?
Date: 10 Oct 92 19:16:11 MDT
Organization: Utah State University

In article <4617@equinox.unr.edu>, dollens@equinox.unr.edu (C Blake Dollens) writes:
> I've just discovered the freeware game Galaga '92.  Great game!!  Does 
> anybody out there know how to activate the cheat mode that supposedly 
> exists on this game?

  I don't know if this is the cheat mode or not, but I suspect it is because
  I won the game after I did this.  After winning it, it said something to
  the effect of using cheating mode is lame.  Anyways, here is what I did:

            Hit the "Help" key, then type in "galaga" after it says,
            "I bet you want help..."

  Greetings,

	Travis Carter
	slbfn@cc.usu.edu
From: poole@castor (Bryan Poole)
Newsgroups: comp.sys.amiga.games
Subject: Chamber of the Sci-Fi Mutant Priestess (Help!)
Summary: What do I do after I get the egg?
Date: 7 Oct 92 06:30:21 GMT
Organization: University of Georgia

I feel quite ashamed asking this, but I'm stuck. I've gotten my
egg, but what do I do now? I can't get past any of the guards and
can only end up getting sacrificed!

Any hints? Thanx!

=-=--=-==-=====--=--=-===-=-=-=
= Bryan Poole = Boots Anyone? -
-   poole@castor.cs.uga.edu   =
=-=-=-=-=--===--=---=-=---=--==
From: allis@math.scarolina.edu (Skip Allis)
Newsgroups: comp.sys.amiga.games
Subject: Games for sale
Summary: Some games for sale
Keywords: games, sale
Date: 15 Oct 92 21:59:13 GMT
Distribution: usa
Organization: USC  Department of Computer Science

I'm trying to clean out my closet, so I'm selling off a bunch of games
I don't play anymore.

All of the following prices include shipping (that is, I pay for it).

$20 :
  Speedball 2
  Global Effect

$15 :
  Castles (*)
  Leisure Suit Larry 5 (*)
  Black Gold (*)
  Universal Military Simulator II (*)
  Shadow of the Beast (*)

$10 :
  Spacewrecked (*)
  Nightshift (*)
  Omega
  Treasure Trap (wouldn't work on my A2000HD w/2 floppies)

The games marked with a (*) include the warranty card.  All come with
original package and docs.

E-mail me at allis@milo.math.scarolina.edu or call at (803)252-3327.

Skip Allis
Newsgroups: comp.sys.amiga.games
From: c164-as@po.berkeley.edu (Chuck Woo)
Subject: Re: Are you looking for Amiga pirate ftp sites?  Read this!
Organization: University of California, at Berkeley
Date: Sun, 11 Oct 1992 18:59:28 GMT

In article <54582@dime.cs.umass.edu> barrett@astro.cs.umass.edu (Daniel Barrett) writes:
>
> [ a genuinely funny "life-is-stranger-than-fiction" story deleted ]

heh heh, sorry for not following up to c.s.a.advocacy, but I don't think
the discussion belongs there either!  :)

just out of curiosity, approximately how many replies did you get?

---------------------------------------------///
Chuck Woo      wchucky@ocf.berkeley.edu     ///
(bubba buh boo dee do buh boo dee do..) \\\///
-----------------------------------------\XX/
Newsgroups: comp.sys.amiga.games
From: gcastrat@silver.ucs.indiana.edu (Giancarlo Castrataro)
Subject: Amiga dikumud...
Organization: Indiana University
Date: Mon, 12 Oct 1992 22:00:53 GMT

     There is an Amiga version of dikumud available at ucbvax.berkeley.edu; it
is basicly a compiled game driver which will run the standard worldfile.  Any
changes in the main source of dikumud will not work (eg. banks, the arena,
etc...)  However, it's worth taking a look at :)
From: gkropf@bfield.uucp (Gary Kropf)
Newsgroups: comp.sys.amiga.games
Subject: Re: Arcade Classics
Date: 11 Oct 92 06:24:15 EST
Organization: Bakers Field BBS

In article <Bvonqp.3M1@mentor.cc.purdue.edu>, doerrhb@expert.cc.purdue.edu
(Heath Doerr) writes:
>        I am trying to build a collection of all the arcade classics 
>        from my youth on the Amiga.  Most that I have found are exact
>        or nearly exact to the original games.
>
>        The list so far:
>
>        Pacman
>        Omega Race
>        Frogger
>        Space Invaders
>        Defender
>        Asteroids
>
>        Games that I am looking for:
>
>        Q-Bert
>        Dig-Dug
>        Zaxxon
>        Donkey Kong
>        Tempest
>        Centipede
>
>        Does anyone know of any really good conversions, or I guess
        I'm challenging the programmers out there to write one.
As far as the game Zaxxon goes there is one out that is PD and is very, very
good.  It's called Hate. There is a clone out for Dig Dug but I can't remember
the name right now...


%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

                 **********************************************
                 *         bfield!gkropf@tdksc.waterloo.on    *
                 *         Gary Kropf  C/O BakersField BBS    *
                 **********************************************
From:  (Greg Baicher)
Newsgroups: comp.sys.amiga.games
Subject: Re: Monkey Isle II and Parrot
Date: 14 Oct 92 17:38:58 GMT
Followup-To: comp.sys.amiga.games
Distribution: comp
Organization: Apple

In article <1992Oct13.165219.13775@infonode.ingr.com>,
mcclend@infonode.ingr.com (William D McClendon) wrote:
> 
> I too would like to know about the mirror.  I have tried to use EVERY
> thing I can think of, to no avail!  What do I do for the mirror?
> Also, I hve looked high and low for something to go in the hand of the
> monkey statue outside the hut.  I assume I need something to get into the
> trap door properly.  Please help out here!
> 
> Hints please!
> 
> Thanks in advance.
> Bill

-->Parrot: You need to hang something else up for the parrot.   Hmmm, what
else would the parrot be interested in.  And where can you hang something?
-->Statue: Looking high and low is the right track.  Or how about looking
far!
Hope that magnifies the problem!
-The Captain.
From: Mazzie@cup.portal.com (LYNETTE MAZZIE MAZZIOTTI)
Newsgroups: comp.sys.amiga.games
Subject: Re: Willy Beamish - HELP NEEDED!!
Date: Wed,  7 Oct 92 16:44:40 PDT
Organization: The Portal System (TM)
Distribution: world

To get rid of the Baby sitter from hell, you first have to
get the mouse from Brianna's room. Scan around her room, you
will find it (near cat). Take the mouse and put it on the
living room coffee table.. jump behind the couch...
when the baby sitter goes for it (mouse) suck her up into
the vacuum. Make sure you save the game right before this
cause the timing is important, and if you blow it you will
only have to go back to where you last saved the game.
Good luck!
From: boberg@lysator.liu.se (Stefan Boberg)
Newsgroups: comp.sys.amiga.games
Subject: Re: Alien Breed II?
Date: 16 Oct 92 11:24:48 GMT
Article-I.D.: lysator.Bw7p1E.1Eu
Organization: Lysator Academic Computer Society, Linkoping University, Sweden

sjurk@dhhalden.no (SJUR KRISTIANSEN) writes:

>Does anybody know if Alien Breed II is out, or when it will be? I guess 
>Stefan Boberg would be the man to answer that... 

  Well it sure isn't out yet, since development has just begun... There will
be an "Alien Breed+" released soon however. It's basically Alien Breed with
twice as many levels as in the original (all new) and a few other additions.
It will be released with a low price tag (9.99 quid I believe) by the 
beginning of November. I'm putting the finishing touches to it right now but
don't want to send it off until I've tried it on my A4000 (which still hasn't
arrived at my place :-( ).

>(if he reads Amiga.Games that is...)

  Sure do. But not for long as I will move home in order to do my military
service in November :-(

>Just loved Alien Breed (apart from the stupid bug with the mother alien when 
>one of the men died in two-player mode! - Anyway, that made us complete 
>the game!) :)

  Oops, haven't heard of that one.. Care to elaborate?

> Sjur Kristiansen / sjurk@dhhalden.no     Student at Ostfold College, Norway
-- 
Stefan Boberg - AP & EE student at Linkoping Institute of Technology, Sweden
 Author of LhA, ArjA and LhArcA. Co-author of Alien Breed, Project X ...
  EMail: boberg@lysator.liu.se, lha@augs.se           FIDO: 2:204/404.7
    UUCP:  {uunet|pyramid|rutgers}!cbmvax!cbmehq!cbmswe!team17!boberg
Newsgroups: comp.sys.amiga.games
From: etxastt@kk294.ericsson.se (ETX-TT-K Stenkvist Anders)
Subject: Stuck on Monkey Island II, need hints.
Keywords: Monkey Island II
Organization: Ericsson
Distribution: comp
Date: Wed, 7 Oct 1992 16:41:29 GMT

I'm stuck in the first part where you're supposed to make a woodoo-doll of
Largo. I've got three ingredients: a bone, a tupe and some spit. The last
one should be some clothings. I've tried to make a mouse trap with 
box ,cheese squigglies and stick but it doesn't work ( and I can't see why 
it should help either ). 

	Any HINTS greatly appreciated.
		
		Anders

********************************************************************************
Anders Stenkvist            *      Any technology distinguishable from magic   *
Lillhagsvagen 18            *              is insufficiently advanced.         *
125 71  BANDHAGEN           *                                                *
SWEDEN                      *                                                  *
etxastt@kk.ericsson.se      *                                                  *
********************************************************************************
*  "My employer does not necessarily share my views - but I'm working on it."  *
********************************************************************************


********************************************************************************
Anders Stenkvist            *      Any technology distinguishable from magic   *
Lillhagsvagen 18            *              is insufficiently advanced.         *
125 71  BANDHAGEN           *                            		       *
From: djz@acpub.duke.edu (DAVID ZAVELSON)
Newsgroups: comp.sys.amiga.games
Subject: Game For Sale!
Date: 8 Oct 92 20:11:10 GMT
Organization: Duke University; Durham, N.C.

Well I just finished Monkey Island II.  Since Ive sovled it I have no
more use for it and am looking to sell or trade it. Ill let it go for 
$25 not including shipping.
Dave.
Newsgroups: comp.sys.amiga.games