From: Marc_De_Roos@amusers.UUCP (Marc De Roos)
Newsgroups: comp.sys.amiga.games
Subject: Re: Warhead help - anyone ?
Distribution: world
Date: 15 Dec 92 17:02:31 PST
Organization: AmUsers - The Amiga Users Group of Victoria BC

In a message dated Mon 14 Dec 92  5:09, Rkunenbo@cs.ruu.nl (ronald Kunenbor
wrote:
 
RK> Can anyone help me ?
 
RK> I've solved the problem with the berserker and done the missions
RK> afterwards, but now I'm stuck - I get a full-scale raid on SOLBase
RK> and even though I'm able to wipe out the first wave, the second wave
RK> of attackers means death in seconds.
 
(If this is Mission #35 - there are 38 total)
Fly out to battle them - be sure to take out the "H-Wings" first.
Once all ships have been destroyed, go back and dock with Solbase.
It's tough, keep trying.
<this is what my notes say..it's been a while>
If you can't manage, repost and let me know - I could do with another
dose of WARHEAD about now.  :)
 
 
>BTW: IMHO It's still the best space game. Even compared to WC & EPIC.
 
 I agree, in fact I'd go so far as to say that it easily beats the tar
out of both these games. If it wasn't for a few minor quirks, It would
IMHO even - dare I say it?...happily give ELITE a run for it's money too!
As it stands, it's in a category all it's own......
 
..Not polished but truly a great "space flight sim" in it's own right.
 
Pros: (Highlights)
- This is a true Zero-G 3D spacecraft sim with vectored thrust & inertia! 
- Very realistic feel. (challenging as hell to pilot!) - I LOVE IT :}
- Options to simplify maneuvering control at your whim. inertial damping.
- Great cockpit HUD and starscape views. - The best I've ever seen!!
  (only "Frontier" will improve on the starscape background) 
- I liked their computer generated tactical and nav maps, Beautiful!!
- Some novel weapons, especially the mass driver canon. (cool) 
- Awesome Nebula simulations - thought I was in StarTrek III !!!
- Great sights/sounds exudes atmosphere like nothing else!! 
 
Cons:
- Not enough cockpit gadgets, ship/shield status feedback etc. :(
- More exterior view flexibility needed.
- Cockpit radar lacking (Elite's is still the best)
- Some of the 3D objects lacked enough movement or drift.(ie: asteroids)
- As I recall it could've done with about 4 additional orientation
  thrusters to more finely control one of the axis of movement.
- I would have liked the option to do the docking entirely manualy.
  (as ELITE allows)
- To bad it wasn't more open ended like ELITE's perpetual spacetrading,
  random battles and the choice to go to any planet at any time.
 
 Oh well, some day they might get it perfect...at least WARHEAD made
SOME serious steps in the right direction.  :)  ..lotsa luck.
     +
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Marc de Roos   AmUsers Victoria, B.C. Canada  (public replies only please)

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