HDTenEightyP/NetNews huggingface dataset:
From: JMoylan@cup.portal.com (John Thomas Moylan)
Newsgroups: rec.games.video
Subject: Re: A Gripe about SNES SF2
Date: Thu, 23 Jul 92 21:04:15 PDT
Organization: The Portal System (TM)
Distribution: usa

...another to add to your list, is that it is NEARLY impossible to get
certain special attacks to work with the SNES controller, mostly those
involving motions on the keypad(eg. Ryu & Ken's fireball, Honda's Sumo head
but, Guiles Sonic XXX attack, etc.)... I took it to a club at my university
last night, and none of us there could get those to work reliably...we can
occasionally get the fireballs, but never the push <- then -> then another
button attack to work...  This makes the higher difficulty levels EXTREMELY
difficult as the computer players resort to special attacks as soon as they
are partially damaged(near out in the lower difficulty settings)... I can 
usually still beat the computer w/o the special attacks at most levels,
however Vega and M. Bison become EXTREMELY difficult, esp. M. Bison... most
of the time I just get to watch the stars continually spinning around my
characters head as M. Bison moves up and down kicking him.  The only chance t
beat him, seems to be to hit him VERY hard right away, otherwise you are dead
EXTREMELY good players can probably block(I managed to do this for a while
serveral time, but would always end up dead) enough to kill him...) 
  Still the BEST SNES game out to date...hoping for a better control mechanis
...
Newsgroups: rec.games.video
From: jjhoxsey@vela.acs.oakland.edu (Major Lee Obvious)
Subject: **** Wizards & Warriors III Help Wanted ****
Organization: ACME Acres Looniversity Public Relations.
Distribution: na
Date: Tue, 21 Jul 1992 13:44:51 GMT

	Has anyone else played this game?  If so, how far have you
gotten?  I need help finding the second Thieve's Guild.  Also, any
help on anything else in the game would be appreciated.
	Thanks in advance!

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"Even I must take a break from | jjhoxsey@vela.acs.oakland.edu (Kuros)
 wackiness occasionally."      |
               Gogo Dodo       | The IRC Silly Knight (w/rubber chicken)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Newsgroups: rec.games.video
From: chuck@umbc5.umbc.edu (Chuck Rickard; ACS (UGRAD))
Subject: [TG16]  Y's II: What to do in Solomon Shrine?
Organization: University of Maryland Baltimore Campus, Academic Computing Services
Date: Fri, 31 Jul 1992 04:41:02 GMT

Uuugghh!  Now I'm in Solomon Shrine and I can't get anywhere!

I found just about everything, I think, but I can't get past these two
locked doors.  The dude back at Ramia Village (communicating through
the shell) says that I should use the earrings, but they don't seem to
do anything.  What am I doing wrong?

Also, was I supposed to do anything back in Burnland with the never-seen
Duck Demons?  The kid I rescued mentioned being trapped with one, but
I never found anything related to them again.

As usual, all help is greatly appreciated!

P.S.  If you responded before and I never replied, the reason is that my
      reply bounced and I was unable to find another way.  This happened
      with two people.


Thanks!

-- 

Chuck Rickard
(chuck@umbc5.umbc.edu)
Newsgroups: rec.games.video
From: alrosado@athena.mit.edu (Ani)
Subject: Zelda III help needed!!!!!
Organization: Massachusetts Institute of Technology
Date: Wed, 29 Jul 1992 04:52:11 GMT


AAAAARRRRGGGGHHHH!!!!!!!!  I am about to toss the #$%^&*&^%$#
console out the window.  I'm stuck.  Here's the problem:

In Level 5 of the Dark World, there's a room on B6 that has
a switch to open the door that leads to the room above B7 and
whatever wonderful monster will appear.  The problem is that
it needs to have something on it (rock, statue, person, etc)
but there's nothing in the room.  I figured out that you need to 
push in the ice blocks from the room upstairs, but I can only
get to the blocks on the right of the hole, because the crystal 
ball switch needs to be blue to push things in and there are
red blocks around it.  How can I get to the left side so I can
push the ice blocks in???????????  I've tried everything I can
think of.  

I need to solve this soon because i have to return it to its
rightful owner...any help is greatly appreciated.

--ani

alrosado@athena.mit.edu
From: wrr3118@tamsun.tamu.edu (Rick Russell)
Newsgroups: rec.games.video
Subject: SNES newbie looking for game recommendations
Summary: Just picked up SNES and I'm lookin' for games
Date: 27 Jul 92 21:38:31 GMT
Organization: Texas A&M University, College Station

Greetings, everyone. I'm the proud owner of a new Super Nintendo, and
I'd like to hear your recommendations on what games are good and what
games are major cheesers.

In particular, I'm looking for games that are:

1) Unique in concept or execution (Tetris, for example, was unique in
concept. Wizardry was a unique execution (3-D maze view) of an old
concept (the dungeon crawl).).

2) Particularly good sports games (baseball simulation, especially).

3) Particularly good adventure/roleplaying games. Ultima Underworld is
a good game on the PC. Are their similar games for the SNES?

4) Simulation/"In the Cockpit" flight games or automobile games (like
Atari's Race Driving, for example).

When I bought the system, I went ahead and picked up Super Mario World
(came with the system, of course), Baseball Simulator 1.000 (pretty
good baseball simulator, much better than any Mac-based variety), and
the amazing Street Fighter II. The graphics and animation are not
*quite* as good as the arcade version, but they're good enough for me.
-- 
# Rick Russell    | TAMU Meteorology   | wrr3118@tamsun.tamu.edu (Internet) #
# "If you can't have fun with a dozen inflated rubber hands,                #
# then you're not trying."  - Carla LeBec                                   #
From: brackney@author.ecn.purdue.edu (Larry J Brackney)
Newsgroups: rec.games.video
Subject: Re: SNES Super Scope 6
Date: 23 Jul 92 17:36:43 GMT
Organization: Purdue University Engineering Computer Network

In article <1992Jul22.194344.2369@ultb.isc.rit.edu> djt2445@ritvax.isc.rit.edu writes:
>Do anyone know if there's any future games for Super Scope 6?
>The machinery looks cool, but if there's going to be little or nil
>support for it, I don't wanna buy it! Not for 50-60 bucks!

   Nintendo is planning to release Battle Clash, a one-on-one robot
fighting game, during the 4th quarter this year.  Another third party
vendor is also planning a Superscope game, but I can't recall who's
making it, or what it is called.  Both of these games struck me as
mediocre.  As such, I can't recommend rushing out to pick up a gun.

   - larry

--
/  Larry J. Brackney      | E-Mail: brackney@mn.ecn.purdue.edu              \ 
|-------------------------| S-Mail: 3116 Hilltop Dr.  W. Lafayette IN  47906 |
|  Mechanical Engineering | Phone : (317)-463-1602 (Home)                    |
\  Purdue University      |         (317)-494-6552 (Office)                 /
Newsgroups: rec.games.video
From: dskim@eng.umd.edu (Daeshik Kim)
Subject: snes game for sale
Date: Tue, 21 Jul 92 21:49:08 GMT
Organization: Univ. of Maryland, College Park
Distribution: usa

Super Ghouls'n Ghosts: $30 including shipping.
-- 
	Daeshik Kim	H: (703)273-1517 O: (703) 689-5878
	/PN=Daeshik.Kim/O=SprintIntl/ADMD=Telemail/C=US/@Sprint.com
	dskim@eng.umd.edu
Newsgroups: rec.games.video
From: vicki@cbnewsg.cb.att.com (marie.ellen.glezman)
Subject: Questions:Zelda-A Link to the Past
Keywords: Zelda
Organization: AT&T
Distribution: usa
Date: Thu, 30 Jul 1992 12:58:20 GMT

My niece would like to know (Zelda - A Link to the Past),
         (1) where is the cape and
         (2) how do you finish the 3rd level.

Thanks Vicki
vicki@bhopal.att.com
From: davem@uvmark.uucp (Dave Meeks)
Newsgroups: rec.games.video
Subject: Re: SNES for SALE!!
Date: 25 Jul 92 23:55:31 GMT
Article-I.D.: uvmark.1992Jul25.235531.40005
Distribution: rec.games.video
Organization: Vmark Software, Inc.

In article <1992Jul24.183018.23706@news.columbia.edu> ams15@cunixb.cc.columbia.edu (Anil M Shivaram) writes:
>I am selling my SNES system which comes with 2 controllers, cables, and Super Mario World for $140 o.b.o.   Get back to me if interested..the price is negotiable.   Anil

God I hope so, being they go for $149.99 brand new just about everywhere
I have seen.

-- 
David T. Meeks                    ||" We are jigsaw pieces, aligned on the 
VMark Software, Inc.              ||  perimeter edge, 
uvmark!davem@merk.com             ||  interlocked through a missing piece"
davem%uvmark@merk.com             ||" ...This world is totally Fugazi"
From: shimkevi@buchmf.bu.edu (Sergey Shimkevich)
Newsgroups: rec.games.video
Subject: Re: New Ranma 1/2 game
Keywords: For NEC CD-ROM
Date: 28 Jul 92 23:36:46 GMT
Organization: Boston University Chemistry Department

In article <1992Jul28.172701.23663@sactoh0.sac.ca.us>
mfolivo@sactoh0.sac.ca.us (Mark Newton-John) writes:

>Hmm. I don't know about a Super Famicom game, but a new Ranma 1/2
>game for the Turbografx was just released. This is the third Ranma
>1/2 game for the Turbografx.

From what I've heard, the Super CD Ranma game is delayed until October.
I don't think there will be a US version of this game, unless Viz sells a lot
of Ranma comics here in the US.

//////////////////////////////////////////////////////////////////////////////
// Ryan: What is it to you, demon?       //// Sergei Shimkevich             //
// Lune: It is Sir, Demon to you, worm!  //// shimkevi@buchmf.bu.edu        //
// -Phantasy Star III                    ////                               // 
Organization: Sophomore, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.video
Date: Fri, 31 Jul 1992 00:41:33 -0400 
From: Shuntaro Kawakami <sk1y+@andrew.cmu.edu>
Subject: Wanted:  SNES

If anyone wants to sell SNES or Super Famicon, I buy it for $100.

Newsgroups: rec.games.video
From: al@kepler.unh.edu (Anthony Lapadula)
Subject: Re: Sega: 99.95 and I bought mine last month
Organization: University of New Hampshire  -  Durham, NH
Date: Thu, 30 Jul 1992 19:31:09 GMT

In article <92212.132301JPE1@psuvm.psu.edu> <JPE1@psuvm.psu.edu> writes:
>In article <machala.712510058@delphi>, machala@delphi.hc.ti.com (Chuck Machala )
>says:
>>
>>This sounds like a pretty good price. Owning an NES and SNES, I just might
>>break down and buy a Genesis. Why? For Military Madness. I most enjoy
>>strategy and adventure games. Is Military Madness worth $150? 
>
>     Ok, now nobody flame this guy, he just made a little mistake.  Military
>Madness is for the TG16 and, so far as I know, is not now or to be available
>for the Genesis.  

True enough, but some people would say that Military Madness is a good
enough reason to own a TG-16!  That system has some excellent games
available for it like Blazing Lasers, Devil's Crush and so on....

Don't rule out getting a TG-16 until you look at the available games.
I own both a TG-16 and a Genesis, and am very happy to be able to
buy only the best games for both systems.

-- Anthony Lapadula

Newsgroups: rec.games.video
From: hal@eniac.inesc.pt (Luis Manuel Moniz)
Subject: Help on Drivin Games (Genesis)
Organization: INESC - Inst. Eng. Sistemas e Computadores, LISBOA. PORTUGAL.
Date: Tue, 28 Jul 1992 10:27:05 GMT


        Hi,
        Sorry to disturb you, but i'm interested in some info.
        I wanna buy some racing/driving games for my game system.
        Here in Portugal the avaiable games are very few (Monaco, 
        Super Hang-on, Road Rash,...). I have the change of getting
        some from abroad, and i'd like to know what are the best in
        this field.

        Some guy said that a game called 'Circus something' is very good,
        I'd like to know the net opinion about this.


                                Thanks,
                                        LM.

PS: Sorry about the bad english.
-- 
-------------------------------------------------------------------------------
| Hal@inesc.pt            | My mind says , " Get up and get active " then my  |
| (Luis Moniz)            |  body begins to laugh                             |
| INESC - Portugal        |                        <Garfield the cat>         |
From: mjbrown@lonestar.utsa.edu (Marc J. Brown)
Newsgroups: rec.games.video
Subject: Re: GENESIS -- Games with great sounds?
Date: 21 Jul 92 23:26:48 GMT
Distribution: rec.games.video
Organization: University of Texas at San Antonio

In article <54691@mentor.cc.purdue.edu> linet2@mentor.cc.purdue.edu (Lord Eugster) writes:

>I was just wondering if anyone else found any games for the Genesis with
>noteworthy to awesome music and sound effects?

The one game I can remember having extraordinarily great music was Super
Hydlide.  It's ironic, though, because the graphics and sound effects (and
even the gameplay, since it's an RPG) all sucked big time.  The music I
remember specifically as being great were... The one that plays in Fairyland,
the one that plays in the other land (ESPECIALLY that one!), the title
music... those three especially, but even the normal outdoors music is
pretty good (though extremely repetitive after a short while) and the music
in the towns.

 _ __ ___ ____ _____ _____________ __ _ ___ ___ _ _  _  _  _  _  _
///_//__//___//____//_______  _   \\// \\ //   \V/ )/ )/ )/ )/ )/ )  //  //  //
mjbrown@lonestar.utsa.edu  / // /) )/ _ \V/ _  // (/ // _  // (/ / \X/ \X/ \X/
"You fat, bloated BAKA!!" (_/(_/(_/(_/ \_)\_)\_)\___/(_/ \_)\___/ of Megawatts
Newsgroups: rec.games.video
From: bates@kronos.arc.nasa.gov (Andrew Bates)
Subject: Re: So...anyone still playing Kid Chameleon?
Organization: NASA/ARC Information Sciences Division
Date: Tue, 21 Jul 1992 17:14:20 GMT

In article <1992Jul21.141933.172344@lexmark.com> songer@lexmark.com (Christopher Songer) writes:
>
>(The flaws -- there is no save game feature and only one "minor"
>warp that I've found so far. We left the Genesis on for 3 days 
>solid playing the winning game. If this game had a save, it would
>be truly excellent!)

    I've heard that if you complete the first round in under 30 seconds, and
complete the next round in under 30 seconds, and complete the next round
in under 40 seconds (or so), then you will warp past the first boss and on to
the second round of levels.  Can anyone confirm this?  I was never able to get
under 40 on the third level, and so I never got it to work.  

	Andy Bates.
From: tehkao@ocf.berkeley.edu (Teh Kao Yang)
Newsgroups: rec.games.video
Subject: My impressions of Lunar (Mega-CD)
Date: 25 Jul 1992 20:25:02 GMT
Organization: U.C. Berkeley Open Computing Facility
NNTP-Posting-Host: plague-ether.berkeley.edu

Well I finally got to play Lunar: The Silver Star for the Mega-CD. This has
been the most eagerly anticipated Megadrive game since it was announced last
year. Does it live up to all the hype? Read on...

Lunar is produced by Gamearts, who also made Tenkafubu for the Mega-CD. 
Tenkafubu has been the highest rated Mega-CD game so far.

I was hoping to see awesome full motion video in Lunar's intro, but I was
sorely disappointed.  There's not much animation in the intro, and the
animations took up only a small portion of the screen. The accompanying
vocal song is pretty good though.

The game takes place in the usual overhead perspective where your character
walks around on a map.  The combat system is also similar to that of most
RPGs. You pick actions from a menu  (attack,spell,run,etc.) and the results
of your actions are displayed graphically. The combat scenes are quite 
attractive. The whole screen displays your characters and monsters on the
terrain your fighting on. Your characters and monsters are drawn in a 
"cute" fashion, and as they fight they move around the battlefield hitting
each other.

There are a lot of cinematic intermissions scattered throughout the game. 
They usually occur when you have important conversations with other people.
The cinemas I've seen are not that great. There's not much animation in them,
mostly just lips moving and they're not full screen. However the voice acting
in the cinemas is very well done.

The music in the game is probably the best composed and arranged I've ever
heard on the Mega-CD. They are simply beautiful.

So far I haven't seen anything in the game that hasn't been done before in 
other RPGs. I don't know how long the game is, but I think I saw somewhere
that the length is comparable to that of Maru 2. Otherwise the game seems
to be just another traditional RPG with great music and nice intermissions.
For RPG fanatics, like most Japanese video game fans are, this would be
enough. I was just expecting more, so I was disappointed with this game.

Maybe after I get further into the game it'll get better. At that time I'll
try to post more about the game.

-Teh Kao
From: abraham@micromed.com (Abraham Roots)
Newsgroups: rec.games.video
Subject: SFII SNES level 7 = bitch 1/2
Date: Sun, 26 Jul 92 20:25:55 PDT
Organization: Micro-Medic  - +1 408 279 5240 - Public Access

Well, lets hope for a early arival of the Capcom joystick, at least it'll 
be a tad easyer or play level 7 (ACK!!)...
From: pjb@ersys.edmonton.ab.ca (Paul Bolle)
Newsgroups: rec.games.video
Subject: Genesis Tips? Cheats? Anything?
Date: Mon, 27 Jul 92 13:15:02 MDT
Organization: Edmonton Remote Systems #1, Edmonton, AB, Canada

        I would appreciate any tips, or cheats for any Genesis games, 
folks. So if you could, dig 'em out, and please send 'em to me. Games 
that I really need cheats for, are: Last Battle, Super Hydlide, Sonic the 
Hedgehog, Star Control, Onslaught, Fatal Labyrinth, and others....
        It's not that I can't solve them, 's just that I need a power 
trip every so often... :)

Paul Bolle              pjb@ersys.edmonton.ab.ca
Edmonton Remote Systems:  Celebrating 10 years of service to Northern Alberta
From: akwong@gundam.Eng.Sun.COM (Anthony Wong)
Newsgroups: rec.games.video
Subject: Genesis games forsale
Date: 23 Jul 1992 22:49:49 GMT
Organization: Sun Microsystems, Inc.  Mt. View, Ca.
Distribution: usa
Reply-To: akwong@gundam.Eng.Sun.COM (Anthony Wong)
NNTP-Posting-Host: gundam

Genesis games forsale"

NHL Hockey				$30.00
David Robinson's Supreme Court		$30.00
Bare Nuckle (Streets of Rage) MD	$30.00

All games have boxes and instructions and are
in excellent condition.

Prices do not include shipping.
Prices may be negotiable.

Anthony Wong
akwong@gundam.eng.sun.com
(415) 336-3754
(415) 878-4254 home
From: rjung@ALUDRA.USC.EDU (Robert Jung)
Newsgroups: rec.games.video
Subject: Re: New Split Proposal (Was: Re: Neo Geo - The Best Console
Date: 28 Jul 92 03:20:48 GMT
Organization: Southern California Lynx Enthusiasts

In article <92209.140853JPE1@psuvm.psu.edu> JPE1@psuvm.psu.edu writes:
>In article <1992Jul27.163450.20689@rice.edu>, jsj@ravl.rice.edu (Jeffrey Spence Jeffress) says:
>> [Much Neo-Geo flamage deleted]
>>
>>        This brings me back to a possible group split. I do NOT
>>        think a system split is a good idea, but try this one
>>        on for size.
>>
>>        rec.games.video
>>        rec.games.video.market  Talk of sales, disk copiers, imports.

  Maybe "rec.games.video.sale"? Naaah..."market" works better, since it also
allows people who just want to trade games to chitchat.

>>        rec.games.video.advocacy        Systems wars! All Day, All Night!!!

  No way! Instead, how about "rec.games.video.hints"? For all of those
SONIC level-select questions, 90-something SUPER MARIO WORLD questions, and
whatnot. The only real counterargument is that this might take away a good
chunk of traffic from the parent r.g.v...

>>        rec.games.video.rauser  For "witty" parodies and Q-speak! :-)

  Isn't his ego inflated sufficiently as it is?  (half  B-)

>...the
>proposal for an advocacy group would create a forum for those people who
>actually like endless babble about who has the fastest processor or the
>coolest graphics chips and special effects

  I dunno. I kinda _like_ talking about the hardware in the games we play; I
just think many people turn it from an exchange of information into electronic
warfare. If you want an advocacy group devoted exclusively to system wars, why
not just go post in alt.flame instead?

                                                --R.J.
                                                B-)

//////////////////////////////////////|\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
   Send whatevers to rjung@usc.edu    |      If it has pixels, I'm for it.
--------------------------------------+------------------------------Lynx up!
"You weren't chosen because you are the best pilot in the Air Force. You were
    chosen because you are the class clown and frankly, you're expendable."
Newsgroups: rec.games.video
From: louis@netcom.com (Louis Chui)
Subject: Genesis system for sale
Date: Sat, 25 Jul 92 19:32:05 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Distribution: usa



I have a SEGA Genesis for sale. I'm selling it for $180 plus shipping.
It's a complete system with 6 games.

Here's the list of stuff I have.

Genesis system ( of course )
Arcade power stick
Altered Beast
Sonic
John Madden Football
Super League '91 ( MD version of Sportstalk Baseball )
Mega Panel ( Tetris type game with bunny girls )
Advanced Strategy Simulation ( One of the best wargame )

I preferred to sell to someone in the San Jose/Silicon Valley area.

Thanks.
-- 
Louis Chui 
Internet address: louis@netcom.COM
UUCP address    : oliveb!valisys!chui
From: carleton@tecsun1.etl.army.mil (Daniel Carleton)
Newsgroups: rec.games.video
Subject: [SNES] sfii order of combat.
Summary: what determines what order you fight computer charachters?
Keywords: sfii snes nintendo martial arts
Date: 29 Jul 92 00:35:25 GMT
Organization: U.S. Army Topographic Engineering Center, Ft. Belvoir, VA.


	How does the compter control who you fight in one player mode, and
is there any way to control it?
From: "david shadoff" <david.shadoff@canrem.com>
Newsgroups: rec.games.video
Subject: what is a supergrafx?
Date: 30 Jul 92 01:04:32 EST
Reply-To: "david shadoff" <david.shadoff@canrem.com>
Distribution: rec
Organization: Canada Remote Systems

In message <1992Jul22.162835.34581#introl.introl.com>,
pete@introl.introl.com (Pete Ikusz) writes:

>What is the Super Grafx system? Is it made by NEC?

Yes.  It was intended to be an extended version of a PC-Engine (ie.
with extra features like more scratch RAM, more video RAM, and two
video processors).  It fizzled, probably because it was backward-
compatible with the PC-Engine games.  Producers still wrote for the
lowest common denominator, and thus no games were made solely for the
SuperGrafx.  So, people saw no advantage to buying it over the
PC-Engine.

>One of the bigger game buying/selling places has them used
>for $120, and the games are $30ea. There are only 4 or 5
>listed.

There are only 4 or 5 available - but it will play all PC-Engine
games.

 - Dave
 
 /===================================================================\
|    David Shadoff       |  Usenet:  david.shadoff@canrem.com         |
 \===================================================================/
---
  DeLuxe 1.21 #7291  Good manners and bad breath get you nowhere.
--
Canada Remote Systems  - Toronto, Ontario/Detroit, MI
World's Largest PCBOARD System - 416-629-7000/629-7044
Newsgroups: rec.games.video