HDTenEightyP/NetNews huggingface dataset:
From: IK20013@MAINE.MAINE.EDU
Newsgroups: rec.games.mud
Subject: Re: Hey you fools, why don't you try to respond to this!
Date: 12 Sep 92 20:31:07 GMT
Organization: University of Maine System

I'm a girl...I play a mud...and I am proud of it...
for those who haven't tried it (females) and think
bad about it...like you'll meet geeks, or some
other thing that like, your WRONG...dead wrong. Don't
knock it until you tried it.
Just because you can't see who is on the other side doesn't
mean that you can't see the beauty that is on the INSIDE and
the beauty on the inside is the thing that counts.
  Falco
  Dark_Angel
(a.k.a Cindy in RL)

Try lustymud at lusty.tamu.edu 2000  (when it gets back up that is)!!
From: punisher+@CMU.EDU (Eric Thomas Pronko)
Newsgroups: rec.games.mud
Subject: Mud down?  Nuclear War...
Date: 11 Sep 92 22:05:14 GMT
Organization: Sophomore, Mechanical Engineering, Carnegie Mellon, Pittsburgh, PA

Does anyone know what is going on at nuclear war (130.238.204.10 4080) ?
 It's only been down for maybe a day or two but I was wondering what was
going on...

Eric
Newsgroups: rec.games.mud,rec.games.mud.misc
From: tevonian@sumter.cso.uiuc.edu (Pete Tevonian)
Subject: Re: Freshman (was TinyFUGE and JIVE plus a bit more)
Organization: University of Illinois at Urbana
Date: Sat, 5 Sep 1992 04:56:46 GMT

agri@pa.itd.com (Howard) writes:


>Just for laughs, and just for the record.  I'm NOT a freshman.  I'm not
>a student.  Take the time to finger my account.  Call me what you want,
>but I'm not a freshman.  :*)

If not a freshman, maybe just sophomoric? :)

[too long .sig deleted]

--Pete Tevonian
  tevonian@sumter.cso.uiuc.edu

Organization: Carnegie Mellon, Pittsburgh, PA
Newsgroups: rec.games.mud
Date: Mon, 14 Sep 1992 12:26:42 -0400 
From: Edwin Huang <eh1s+@andrew.cmu.edu>
Subject: Re: A singles mud!

Excerpts from netnews.rec.games.mud: 11-Sep-92 A singles mud! Taylor,
Daniel K.@rosie. (259)


> 	Maybe there should be a MUD for singles who want to meet that
>  special someone...you could do things like borrow your daddy's car and 
>   pick up your mud-date... or walk into a swinging singles mud club and ask
> "Hey babe....what's your mud sign.....?"

> dan

My MUD sign is...


GET LOST.

-ed/irque
ho-hum...  The BEM rules.


Newsgroups: rec.games.mud
From: jwtlai@jeeves.uwaterloo.ca (Jim W "GrimJim" Lai)
Subject: Re: Just a thought...
Organization: University of Waterloo
Date: Sun, 6 Sep 1992 09:46:02 GMT

In article <1992Sep6.001804.3574@wvnvms.wvnet.edu> florian@wvnvms.wvnet.edu writes:
>  It will, however, be nice when the net evolves past the need for such client
>software.  

Er, have you ever worked with X windows code?  I assure you, the net itself
isn't the problem.  :)
Newsgroups: rec.games.mud
From: tzau4@isuvax.iastate.edu
Subject: Geeze
Reply-To: tzau4@isuvax.iastate.edu
Organization: Iowa State University, Ames, Iowa
Date: Mon, 7 Sep 1992 19:40:53 GMT

Dear Michael...

Id love to E-mail ya, but this mail wont!!! @iastate.edu is invalid!!!
I think there is something seriously wrong here!

Newsgroups: rec.games.mud
From: siona@acca.nmsu.edu (Siona)
Subject: Re: Btech Muse
Organization: New Mexico State University
Date: Thu, 10 Sep 1992 02:06:33 GMT

OK, OK already!


I talked to Tihon a few days ago.  BT MUSE will--he hopes--be back around
Saturday sometime.  There have been problems with a new OS, K?  The MUSE
has also been moved to a new machine.  Clifford will post the new address
when the MUSE is back up and running.

A word of warning: apparently everything after 18.August is gone, BUT--all
the players on the DB as of the 29th of August will still be there, with
their rank and House affiliation as of that date.   

There--Cliffy may blow a gasket at me for posting this right now, but
please be patient and BT will be back up SOON--we hope.


Captain Siona ibn fuad al-Seyefa Atreides       
Arrakeen Death Commandos, House Liao
From: steppe@ccwf.cc.utexas.edu (Top Changwatchai)
Newsgroups: rec.games.mud
Subject: FAQ request
Date: 8 Sep 92 07:08:08 GMT
Organization: The University of Texas at Austin, Austin TX

Hi everyone.  All I know about MUD is that it stands for "multi-user dungeon."
Can someone in the know e-mail me the FAQ list for this newsgroup?  My
address is
  steppe@ccwf.cc.utexas.edu

'preciate it.

Top

-- 
steppe@ccwf.cc.utexas.edu
"I'm gonna live forever or die trying."
From: tundra@wyatt.ksu.ksu.edu (Daniel Gene McDaniel)
Newsgroups: rec.games.mud
Subject: Re: HEY YOU LOSERS GET [DELETED] A LIFE YOU STUPID DWEEBS
Date: 8 Sep 1992 17:17:42 -0500
Organization: Kansas State University
Distribution: world
NNTP-Posting-Host: wyatt.ksu.ksu.edu
Keywords: losers


In article michael@iastate.edu (Michael M. Huang) writes:
>>In article <1992Sep7.015724.4806@tamsun.tamu.edu> lusty@lusty.tamu.edu (Lusty Wench) writes:
>>>In article <d7hnnab.mario@netcom.com> mario@netcom.com (Mario) writes:
>>>>Many mudders lead exciting outside lives (some do not, granted).  I for one am
>>>>active in my girlfriend, track 'n field, cycling, and parties.  Is this not
>>> ^^^^^^^^^^^^^^^^^^^^^^^
>>>
>>>She *likes* this??
>
>Let's hope he's not doing all those things at the same time!  If he is,
>maybe we should talk about his secret. ;)
>
>-michael

This sounds like one of those infamous alt groups... :)

The titles nice but the profanity and the CAPITAL letters
are less than flattering...  I give this one only one thumbs up.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Disclaimer: Oh and just because I responded to this less than appealing 
            title, doesn't make me a loser.... :)

--Tundra/Dan: Exwiz of some back-water-out-of-the-way-loser-mud
              Which had some pretty neat quest solutions.... Sigh

              You better watch out brucrew....
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Newsgroups: rec.games.mud
From: iwoehr@nyx.cs.du.edu (Ivan Woehr)
Subject: WANTED: MudOs
Organization: University of Denver, Dept. of Math & Comp. Sci.
Date: Thu, 10 Sep 92 02:34:47 GMT

	I would like to get a copy of MudOs for a Sun4 system. I heard about
it somewhere and am interested in it. Please mail me with an FTP site or a 
telnet site.

	Thanks!

--
                   _  ------        --      --    _NOTE CHANGE OF #1 ADDRESS!
   /X\*Ivan Woehr*( ) --  --        ----  ----   ( ) Reply to: VVV
  //_\\            X  ------ARTICLE -- ---- --AN  X  1> iwoehr@nyx.cs.du.edu
\X/   \\MIGA ONLY (_) --            --  --  --   (_) 2> kessner!burner!iwoehr 
Newsgroups: rec.games.mud
From: tevonian@sumter.cso.uiuc.edu (Pete Tevonian)
Subject: Re: Hey you fools, blah blah
Organization: University of Illinois at Urbana
Date: Tue, 15 Sep 1992 05:54:17 GMT

diane@mik.uky.edu (diane lynn benham) writes:

>In article <QegI_XO00awU87FVUG@andrew.cmu.edu>  writes:
>> i tried replying direct but got an adress bounce ("There is no such
>> destination mail domain as ``lincoln.duke.edu''.").
>> 
><Destiny screams 'DUH!' at Eric>

>AnaNg is a They Might Be Giants song,
>Lincoln is the album.
>(and I *hate* that shitty band)

Okay, one question: what the FUCK is this doing in r.g.m.? When did
this become rec.games.mud.stupid.musical.references?

Please, restrict your posts to this group to pointless whining,
idiotic opinions and clues blather, alright? We don't need
music critiques too.


>> Eric "E" Pronko            |  "blah blah blah
>> ep1d+@andrew.cmu.edu       |   blah blah blah
>> punisher+@cmu.edu          |   blah blah blah"  -me

--Pete Tevonian
Newsgroups: rec.games.mud
From: rhodesia@wixer.cactus.org (Felix S. Gallo)
Subject: Re: A singles mud!
Followup-To: rec.games.mud, misc.test
Summary: all your dreams come true!
Reply-To: rhodesia@wixer.UUCP (Felix S. Gallo)
Organization: Real/Time Communications
Date: Tue, 15 Sep 92 02:35:30 GMT

Someone writes:

> 	Maybe there should be a MUD for singles who want to meet that
>  special someone...you could do things like borrow your daddy's car and 
>   pick up your mud-date... or walk into a swinging singles mud club and ask
> "Hey babe....what's your mud sign.....?"

> dan

This is a brilliant idea.  Absolutely unbelievable.  Frankly, I'm so
shocked that nobody ever thought of this before that I'm going to do
something about this myself.

As one of UUNET's research programmers, I've got access to a couple
of spare machines with really *fast* *great* net.  In fact, almost
by definition, the port number and machine listed below will be so
quick that it'll feel *local*.  I hope that this will allow lots of
really great flirting, hypertext like conversations, and some really
fun fast truth or dare games!

Best yet, the first twenty people who connect will be made WIZARDS!
That's right, you'll be able to be one of the forefront of a brand
new mud that is going to last...well, as long as TCP/IP itself!

The machine is 'rekkus.uu.net'.  If your name resolver doesn't
accept this, try its IP address -- '127.0.0.1'.

The port number is '19'.  I had to do a lot of cheating to get a port
this low, so try not to tell the sys admins!!!

Felix

telnet to rekkus.uu.net port 19 now and get made wizard!!!
-- 
----------------------------------------------------------------------------
Felix Sebastian Gallo                              rhodesia@wixer.cactus.org
----------------------------------------------------------------------------
Newsgroups: rec.games.mud
From: wisner@netcom.com (Bill Wisner)
Subject: Re: DikuMUD II!!!!!!
Date: Sat, 05 Sep 92 22:08:05 GMT
Organization: Trailing Edge Technologies, Mountain View, CA

>The problem here is that the authors failed to take alook around and
>see what is really popular on most of the running muds so its like 
>starting at square one for some people with major improvemnts.

I shouldn't have to point out that if it wasn't for the original work
done by the authors none of those improvements would ever have been
made, as DikuMUD would not exist.

The proof is in the pudding: people play it, and enjoy it.  Though it
may not have all the bells and whistles you want, they're obviously
doing *something* right.

w.
From: aa657@cleveland.Freenet.Edu (Paul Mize)
Newsgroups: rec.games.mud
Subject: Re: GodNet : What gives?
Date: 6 Sep 1992 05:53:57 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: aa657@cleveland.Freenet.Edu (Paul Mize)
NNTP-Posting-Host: slc12.ins.cwru.edu


In a previous article, s442223@nexus.yorku.ca (Chaos) says:

>
>GodNet will be down until around the start of October. We will be doing a major
>cleanup of all the code, and fix as many bugs as we can. :) We'll also
>be getting rid of multiple specials, since they really do mess things up.
>-- 
>Chaos is s442223@nexus.yorku.ca
>

And I think I hear dome appluase in the backround.....yes yes I do...

Tzeentch
-- 
Lord Arioch/LoT/AIp/SplatterPunk/Hellions/MC

may Tzeentch smile favorably apon you...
Newsgroups: rec.games.mud
From: bel004@acad.drake.edu
Subject: site needed, please read
Organization: Drake University, Des Moines, Iowa, USA
Date: Mon, 14 Sep 1992 20:33:49 GMT

Greetings.  Not long ago, I posted a note asking if anyone knew of an existing
vampire mud.  I have not yet received information on this, but have instead
received many notes asking me to inform people if I do find one.  One
individual made an interesting offer I just can't pass up.  He claims to have
a mud ready to go as a vampMUD, but is missing only a site to put it in.  If
there is ANYONE out there with an available site, preferrably UNIX, please
contact me via e-mail and I will put you in touch with this individual.  There
seems to be a very big demand for a vampire mud and anyone who could assist in
getting one set up would be extremely helpful to meet this demand.  PLEASE,
contact me if you have a site available.  Thank you.

Night Hawk
bel004@acad.drake.edu
Newsgroups: rec.games.mud
From: bewillia@rodan.acs.syr.edu (Maj. Devon McKnight)
Subject: Re: hum..girls and muds and losers
Organization: Syracuse University, Syracuse, NY
Date: Fri, 11 Sep 92 00:30:03 EDT

In article <1992Sep10.054148.16921@seq.uncwil.edu> hawks@seq.uncwil.edu (David Hawks) writes:
>I suggest do drugs instead.  I have to say though why not do drugs and mud too.
>Hehehe all you Nancy Regeans out there go ahead and harass me, like I even care.
>Do drugs, the women follow.  Trust me!
>-- Dave (intoxicated, feeling ballistic) hawks@seq.uncwil.edu<yes its really me>

	Huh?

			- Dev
From: Jason@utopia.hacktic.nl  (Jason)
Newsgroups: rec.games.mud
Subject: List of all mu*s
Date: Sun, 13 Sep 1992 12:50:15 +0100

Hi all,

Sorry I mistyped the only important thing in my post on the mudlist *grin*

The right adress for ftp-ing to get a mudlist is:

CAISR.CAISR2.CWRU.EDU

Apologies for the inconvenience.....


Jason T. Warhammer

Newsgroups: rec.games.mud
From: ij59@vaxb.acs.unt.edu
Subject: Re: Just a thought...
Organization: University of North Texas
Date: Fri, 4 Sep 1992 22:42:43 GMT

In article <1992Sep2.100150.12612@selway.umt.edu>, sh666@selway.umt.edu (Wolverine) writes:
> When MUDs go graphic you're going to see a HUGE * HUGE * HUGE explosion
> in the field.  You think MUDs are addictive now?  HA!  Wait till you
> can walk around the town (or anything else) with smooth scrolling graphics.
> [etc.]

This is not as far-fetched as it may sound, but it to be practical it would
require special software on the user-end that downloads all new
room/object/character graphics/etc. each time you log on, in order to display
them.  Given the growth rate of "things" in MUDs, that could take a while (and
a big hard-drive for the user!)  Still, it could work.


---
"Nippon no anime wa ichi-ban desu!"  Sukotto Miraa/Scott Miller
ij59@vaxb.acs.unt.edu
From: mforbes@gmuvax2.gmu.edu (Michael L Forbes)
Newsgroups: rec.games.mud
Subject: Re: Hey you fools, why don't you try to respond to this!
Date: 15 Sep 92 16:24:13 GMT
Organization: George Mason University, Fairfax, Va.

oh,I don't know about geeks.... I don't consider myself one (altho, 10years
ago, I was the definition of the word), and of the few people I know rl,
only one  is a geek.....
*shrug*
-danc
Newsgroups: rec.games.mud
From: mforbes@gmuvax2.gmu.edu (Michael L Forbes)
Subject: Re: I
Organization: George Mason University, Fairfax, Va.
Date: Mon, 7 Sep 1992 04:42:58 GMT

in that case (you said you kept trying to telnet to various muds, but couldn't
make a connection) chances are that the machine which runs it is down.
It happens.
That's why I've spread myself out... on MANY different muds now....
good luck! (and keep trying!)
you might also want to make sure that you're calling during hours which the
mud is open.... many muds are not available 24 hrs/day.
again, good luck---
-danc

Newsgroups: rec.games.mud
From: hotsenp@seq.uncwil.edu (Chanda Hotsenpiller)
Subject: Re: hum..girls and muds and losers
Organization: Univ. of North Carolina @ Wilmington
Date: Mon, 14 Sep 1992 12:38:29 GMT

tevonian@sumter.cso.uiuc.edu (Pete Tevonian) writes:

>00bfkeil@bsu-ucs.uucp writes:

>>I know for a fact that I have introduce many females to mudding.
>>I have no doubt that almost all the people who claim to be female on MUDs
>>actually are female.

>You are probably mistaken using the term "almost all." You might be 
>surprised at the great number of males playing female chars. Admittedly,
>many females DO mud, but many males also play female chars.

	Well I know several females that play male characters as well....
I for one did start a male character before mud was banned here at
UNCW....



>seem to be saying that the majority of female chars are female players.
>That is in dispute. But regardless, the fact that one female plays
>has nothing to do with the first point, and was never really questioned.

	Sure some men play female characters... Some women play male characters
SO WHAT!!!! It is a role playing game after all....  And if one sex decides
to play another in the game --- FINE!!!! 

	However since this is a role playing game.... Normally one (IF THEY ARE
SMART ENOUGH) can figure out if a player is a cross player... Especially
in how they talk and play... examples.... Female players (as male characters
) normally are not as aggressive --- they seem to be more cautious... on the
other had Male player will attack with out hesitation... There are distinct
difference... in the way a character acts and talks... Most of the time the 
characters will slip up and you will figure it out...
 
	 I remember another character figured out that all my players had a
similar way of playing... and figured out that I was playing male
characters as well as female.... The character also figured out that I was
a female just by how I played... 

	Later
		Chanda

		hotsenp@seq.uncwil.edu 

Newsgroups: rec.games.mud
From: cevans@nyx.cs.du.edu (clay evans)
Subject: Logging in
Summary: How the bleedin' heck do I get in?
Organization: University of Denver, Dept. of Math & Comp. Sci.
Date: Tue, 15 Sep 92 13:36:55 GMT


Hello, all...

As a newbie to MUDs, how does one go about logging in/onto a MUD? Ones I'm
currently interested in are JediMUD, AbacusMUD and TrekMUSE. You can email
me privately with info, or post it publicly.

Looking forward to MUDdying my future,
The Doctor

PS:Is there a Doctor Who MUD out there?

Newsgroups: rec.games.mud,rec.games.mud.tiny,alt.mud,alt.mud.tiny
From: edwardy@uhunix.uhcc.Hawaii.Edu (Edward Yagi)
Subject: Mud access without port number?
Organization: University of Hawaii at Manoa
Date: Wed, 9 Sep 1992 16:51:29 GMT

Aloha,
 I was wondering if someone could point me to a few muds that do NOT
require a port number. I have a friend who has access to telnet, that
does not allow ports. Please email me back at this address: edwardy@uhunix.
uhcc.hawaii.edu  because I do not frequent these newsgroups often.

						Aloha and Mahalo from hawaii
						edman
email: edwardy@uhunix.uhcc.hawaii.edu
       edwardy@uhunix.bitnet


Newsgroups: rec.games.mud
From: tzau4@isuvax.iastate.edu
Subject: CyberMuds
Reply-To: tzau4@isuvax.iastate.edu
Organization: Iowa State University, Ames, Iowa
Date: Fri, 11 Sep 1992 00:20:09 GMT

I recieved a mud  list but am looking for good ShadowRun/CyberPunk/Matrix
type muds/mushs

Thanks

---------------------------------------------------------------
Smokin in the boys room--- Camel my sig of choice

Terry "Urames" Hughes
---------------------------------------------------------------
Newsgroups: rec.games.mud
From: kjt001@dunix.drake.edu (Kevin Tieskoetter)
Subject: Re: CyberMuds
Organization: Drake University, Des Moines, Iowa, USA
Date: Sat, 12 Sep 1992 02:29:32 GMT

AbacusMud (130.238.204.10   4080) has what you're looking for.  It's
post-nuclear war cyberpunk setting, with a cybernet forthcoming soon.

try it out!

-silvanus
-kevin

Newsgroups: rec.games.mud
From: lusty@lusty.tamu.edu (Lusty Wench)
Subject: Re: Darker Realms
Organization: Me
Date: Mon, 14 Sep 1992 23:02:24 GMT

In article <a#t-hX+@engin.umich.edu> yyrkoon@morris.engin.umich.edu 
(Jeffrey Jon Kabbe ) writes:
>
>Keywords: 
>Does Anyone know where the heck Texas A+M went? It seems to have disappeared.
>There was a MUD there I was rather fond of.
>
>Jeff
>yyrkoon@caen.engin.umich.edu


Because of a series of computer break-ins from the Internet, the 
network gods at Texas A&M have temporarily disabled virtually all
incoming network traffic indefinitely.  As soon as they check and
secure as many machines on campus (there are hundreds) as they feel
is necessary then incoming network traffic should be re-enabled.
At this time we have no idea how long that will take, nor are they
forthcoming with progress reports.

Lusty Wench

p.s.  The break-ins are apparently from some organized person or
group using very clever methods.  A CERT advisory was put out on
this problem sometime in June I think.  It is an Internet-wide
problem.
Newsgroups: rec.games.mud
From: brumleve@hermes (Dan Brumleve)
Subject: Re: Ive
Organization: University of Illinois at Urbana
Date: Mon, 7 Sep 1992 19:18:36 GMT

tzau4@isuvax.iastate.edu writes:

>I have been trying to get on these damn muds that have been posted but
>everytime I go into Telnet and attemp to connect the damn thing cant find
>any of these hosts... are there any muds UP AND RUNNING as we speak?
>If so WHICH!!???!!!!

>------------------------------------------------------------------------------
>Oh no, not again!!!!!             I    Terry Hughes
>Damn it Jim, Im a doctor          I    all posts are in my brain, not the
>not an escalator!                 I    thoughts of ISU
>------------------------------------------------------------------------------


     Perhaps your machine doesn't have a nameserver... Try connecting
to 129.32.32.98 4000, or some other IP address.

-Jhalavar-
Newsgroups: rec.games.mud,rec.games.mud.lp,rec.games.mud.admin,alt.mud,alt.mud.lp
From: mario@netcom.com (Branden L. Spikes)
Subject: Re: 3.1.2 problem on login
Date: Mon, 14 Sep 92 06:31:24 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Distribution: rec.games.mud.admin,rec.games.mud.lp,alt.mud,alt.mud.lp

In article <1992Sep14.004332.5882@mintaka.lcs.mit.edu> dixjb@silver.lcs.mit.edu (Jonathan Barrymore Dix) writes:
>
>
>
>I am currently running a 2.4.5 mudlib
>with a 3.1.2 source, and trying to login to it.
>
>  my problem is I lock up after the escape character line nothing happens.
>Everything has loaded and the ipc got setup but nothing more.
>
>I am running with COMPAT_MODE defined.
>  plus running on an ultrix unix
>Any clues???

Only one thing..  I did this when I first ran my mud driver too.  Don't laugh,
I know it's lame.  When I ran the driver I suspended the process so that I 
could telnet in.  I had forgotten to place it in background so that it could
run.  I just connected and it sat there.  If this is the case run your driver
with: 
driver&

	     -= Branden Spikes (mario@netcom.netcom.com) =-
   -= God of Rogue (Player Slayer Mud) (boobytrap.spies.com 2222) =-

Newsgroups: rec.games.mud
From: jwtlai@jeeves.uwaterloo.ca (Jim W "GrimJim" Lai)
Subject: "Girls, MUDs, and dining" (was Re: Standard "Get a life" message)
Organization: University of Waterloo
Date: Sat, 5 Sep 1992 06:46:25 GMT

In article <1992Sep4.161214.1@vaxb.acs.unt.edu> ij59@vaxb.acs.unt.edu writes:
>In article <9208290545.AA07953@ucbvax.Berkeley.EDU>, mudloser@nolife.geek writes:
>>NO GIRLS PLAY MUDS, THE SOCIAL EXCUSE IS BULLS*** {astericks mine}
>
>The only reason I am here investigating this MUD business is because of the
>large number of girls I know that play MUDS...I want to know what the heck
>they are talking about while they're chatting over dinner (and over my head)
>at the cafeteria....

Heavens.  It's quite dull at times, let me tell you.  I can attest to this
from having ridden in school buses. Dreadfully boring.  As boring as the
conversations boys have in private.  Ahem.

Grimjim
Self-proclaimed Man of ACTION and mystery...
"Superior Intellect"(TM Khan from ST:TWoK)
Pompous a---ahem  :)
Newsgroups: rec.games.mud
From: tzau4@isuvax.iastate.edu
Subject: I
Reply-To: tzau4@isuvax.iastate.edu
Organization: Iowa State University, Ames, Iowa
Date: Mon, 7 Sep 1992 01:04:04 GMT

I tried to access these muds by the Telnet as suggested but the damn thing
keeps failing to connect..

HELP!!!!
Newsgroups: rec.games.mud
From: tzau4@isuvax.iastate.edu
Subject: Women
Reply-To: tzau4@isuvax.iastate.edu
Organization: Iowa State University, Ames, Iowa
Date: Thu, 10 Sep 1992 18:30:58 GMT

I dont see why not having women and muds? Besides, who else would play the
female gender in ad&ding? RPG's are not biased on who plays (but can be
on character)... but they exsist in real life why cant they exsist in the
fantasy??? I wish there were more, at least any on campus that would like
to get a RPG gaming session underway..... They can be cunning!

Newsgroups: rec.games.mud