HDTenEightyP/NetNews huggingface dataset:
From: 2frjflog@kuhub.cc.ukans.edu
Newsgroups: alt.games.sf2
Subject: Re: CHUN LI'S WET P***Y
Date: 11 Apr 92 20:09:32 CDT
Organization: University of Kansas Academic Computing Services

In article <1992Apr8.225411.13219@cco.caltech.edu>, chiriu@cco.caltech.edu (Michael Edwin Ichiriu) writes:
>>AND FINALLY I WOULD LIKE TOADD THAT I DO TAKE FULL RESPONSIBILITY FOR THE
>>STUPIDITY OF THE POST BUT IT WAS'NT ME(DOUG M. <2FRJCOMPLY@KUHUB.CC.UKANS.EDU>)
>>.  THIS WAS POSTED BY THE PERSON WHO HOLDS THE ACCOUNT 2FRJFLOG@KUHUB.CC.UKANS.EDU SO PLEASE SEND SOME OF YOUR FLAMES TO HIM(BUT IT WAS STILL MY FAULT FOR ALLOWING HIM TO POST IT FROM MY ACCOUNT.
> 
>>					DOUG M.
>>					2FRJCOMPLY@KUHUB.CC.UKANS.EDU
> 
>>P.S. "FLAME ME IF YOU WILL BUT IF YOU EXPECT ME TO CARE YOU ARE SADLY MISTAKEN"
> 
> Could some of us learn to use a computer that has a lowercase?  I know it
> costs extra for the other 26 letters, but...

YOU wus...do you cry when it rains because the soles of your feet might get wet
WHO CARES IF WE USE UPERCASE. FIND SOMETHING USEFULL TO COMPLAIN ABOUT IF THAT
IS ALL YOU CAN DO!!!!
From: jefft@athena.mit.edu (Jeff Tang)
Newsgroups: alt.games.sf2
Subject: Thoughts on SF2:CE
Date: 6 Apr 92 23:05:53 GMT
Distribution: alt
Organization: Massachusetts Institute of Technology


Ken:  He's been made a *lot* stronger.  The dragon punch can be executed
faster now.  For instanc, you're hitting him with jabs. In between two of
them, he throws a dragon punch and bam, you're hit.  The recovery time is
lessened after the  spirit ball.

Dhalsim:  He's been weakened as far as I can tell.  His headbutt, doesn't
work as an aerial defense as well, and the slide seems less effective.  The
only improvement is the speed of his dives.

Blanka:  Seriously improved. He's a real monster now.   Faster body ball,
faster elec., no stupid double roll move.

Bison: Yes, the body drill is cheap, and he has a good throw, beyond that,
he's a fairly weak character.  I also haven't found a way to control him in
the air effectively?

Vega: Nice and fast. I like him.  But I've been absolutely helpless against
blanka with him.  If I jump at him, he can jump up and beat me everytime.  
How do I do the aerial throw with him, and how can I do the screaming dive,
and throw someone off of the ground?

Sagat:  A lot of potential.  That knee could be a very useful weapon.
Having two sorts of Tigers seems a disadvantage, though.

--
Jeff Tang
jefft@athena.mit.edu
Newsgroups: alt.games.sf2
From: rauser@fraser.sfu.ca (Richard John Rauser)
Subject: Re: Chun Li's Thighs and Flexability
Keywords: Whatta woman!!!
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Tue, 7 Apr 1992 03:00:23 GMT

v069qryr@ubvmsb.cc.buffalo.edu (The Dazzler) writes:

>I agree with everyone, Chun Li has INCREDIBLE thighs. They're muscular, and 
>all the guys love muscular thighs. (Shows signs of a woman who's well trained!)
>However, I also noticed something, when she's doing the spinning bird kick, she
>has her legs at a 180 degree angle! Not only is she well built, she's well
>worked over and flexable too. Doe's this mean that Chun Li is a Slut?
>I don't know!        *-)


  I don't think she's a slut...though I understand she and Ryu went at it
like rabbits before the tournament...lucky Ryu...imagine getting squeezed
between those thighs....:-)
   Though she MAY be a slut...after all, who knows what goes on behind closed
dojo doors? 

--
Richard J. Rauser   "I like fighting Chun Li. Especially when I slide under
rauser@sfu.ca         her legs and glance up."
WNI                           -Dhalsim
 
Newsgroups: alt.games.sf2
From: jstrachman@vax.clarku.edu
Subject: How the hell do you Magic Throw, Handcuff, Freeze, Reset and make Dhalsim invisible?!
Organization: Clark University
Date: 9 APR 92 06:58:04 GMT

I've never, ever seen this happen, although today I saw the TCE version get
reset.  Both players were confused when it happened, though, so I don't think
it was intentional.

How do you do these things intentionally?!

                        Zephyr
From: primus@netcom.com (Robert keng)
Newsgroups: alt.games.sf2
Subject: Re: Secret Bonus Stage on SF2 CE
Date: 9 Apr 92 19:48:11 GMT
Article-I.D.: netcom.p=sjxtc.primus
Organization: Netcom - Online Communication Services  (408 241-9760 guest)


			Ha, ha, ha, ha, ha, ha! A good one. A bit imature,
but good. Even better than the Sheng Long joke. Rauser will want to flame-broil
your behind after he reads this one. No flames to me please. I've had more
than my share in the past week......  Just my humble thoughts, that's all:)



primus
primus@netcom.com
"I've been reformed?!?!?"
Newsgroups: alt.games.sf2
From: icsjp170@Msu.oscs.montana.edu
Subject: Re: Chun Li stole my virginity!
Reply-To: icsjp170@Msu.oscs.montana.edu
Organization: Montana State University
Date: Sat, 11 Apr 1992 00:47:49 GMT

In article <1992Apr10.015620.39191@kuhub.cc.ukans.edu>, 2frjflog@kuhub.cc.ukans.edu writes:

  (much deleted here)

>Well that is my story.  It was great sex, but my wife knows something is 
>wrong, ever since I make her wear studded bras and spandex panties.  Please, 
>if any of you masters think that you can last 456 rounds against Bison, and 
>then masturbate in public and handle Anal noogies please contact me.  I have
>to save that dame, and have her do another me-me-ya-fuck to my face. Please I
>am desperate.  Please contact me.
>
>-"chun-liless CHRIS LYMAN".....2frjflog@kuhub.cc.ukans.edu"
>
>
>'Oh where have you gone my beauty"....I shall weep forever more....
> 
>

   Well dude, here's the story, I can get to the 455th round, but then something
odd happens.
Bison pulls this Semi-automatic weapon out from underneath the large decorative
bell and lays waste to Poor Chun for 30 seconds of nonstop continuous autofire.
I've tried everything, the helicopter kick, jumping off the wall in hopes to
surprise him and throw him before his reactions can tell him to point the gun a
different direction but, nuttin works.  I noticed Chun has 2 bracelets, do you
suppose she's supposed to throw one to stop the gun and the other to break the
screen?
   Ah well, back to pumpin quarters into the machine!
Later all, and if ya figure out how to block that machine gun, I think we might
have a chance!

Phantom

Newsgroups: alt.games.sf2,rec.games.video,rec.games.video.arcade
From: j_herlih@oz.plymouth.edu (Axl)
Subject: Re: IGNORE RICHARD THE TWIT Was Re: Sheng Long on SF2 Champion edition!!!
Keywords: inflammatory, above and beyond the call of stupidity
Reply-To: j_herlih@oz.plymouth.edu (Axl)
Organization: Plymouth State College - Plymouth, N.H.
Date: Thu, 9 Apr 92 16:07:43 GMT


Is there any way to make a kill file for a specific person? :)  This
shit-for-brains Rauser would definitely be on the top of mine.

-Axl
From: bjcg2405@uxa.cso.uiuc.edu (gn0tt)
Subject: Re: CHUN LI'S WET PUSSY
Organization: University of Illinois at Urbana
Date: Tue, 14 Apr 1992 21:28:52 GMT

2frjflog@kuhub.cc.ukans.edu writes:

[pathetic indignant rant deleted]

>P.S. They are having a brain sale at K-Mart!

And flame bait remains as cheap and plentiful as ever.

  gn0tt
Newsgroups: alt.games.sf2
From: jstrachman@vax.clarku.edu
Subject: RE: TCE and Balrog.
Organization: Clark University
Date: 14 APR 92 23:44:16 GMT

In a previous article, st1el@rosie.uh.edu (Jensen, Douglas J.) wrote:
> 
>An earlier poster said that the move for Balrog's turnaround/punch was 
>posted.  WHAT WAS IT?
> 
>Thank you.
> 
>---Doug
> 

Hold down all three punch buttons for about a second.
Xref: sparky alt.games.sf2:143 rec.games.video:10426 rec.games.video.arcade:4995
From: jpthrow@eos.ncsu.edu (JAMES PATRICK THROWER)
Newsgroups: alt.games.sf2,rec.games.video,rec.games.video.arcade
Subject: Re: Sheng Long on SF2 Champion edition!!!
Date: 8 Apr 92 20:09:59 GMT
Organization: NCSU Project Eos

In article <#Aj+d+#@engin.umich.edu> tonychen@engin.umich.edu (Antony Chen) writes:
>In article <rauser.702426293@sfu.ca> rauser@fraser.sfu.ca (Richard John Rauser) writes:
>>
>1.  Sheng Long in Chinese or Japanese doesn't translate into a character, but
>    Ryu's Dragon Punch.
>2.  You have no life, so you decided to post BS on UseNet and start this
>    stupid rumour all over again.
>3.  You have no life, so when you were hanging out at the aracde, you started
>    hallicinating.
>4.  Any owner who is stupid enough to set his dip switches while the machine
>    was on is as stupid as you...(your father perhaps?)
>5.  If you bring up EGM's article, then I'll flame your ass for being the most
>    gullible son of a bitch in the world because it was BS and EGM admits it.
>6.  I talked to a guy who designed the damn game and he laughs his ass off
>    everytime he reads Sheng Long BS on UseNet.
>
>Get a life, but since that isn't possible for a shit like you, go to the
>arcade and get turned on when someone plays Chun Li, but remember,
>masturbastion in public is illegal, but if the owner really is your father,
>then you two can close the place down and go at it together.
 
 
Oh now comeo one.  n!  You Who ever saifd they designed the game is pulling your shit!
That game was made in Japan by a bunch of Japanese desiginers!!!  It was only
adapted for U.S. play.  
Sure there is NO SHENG LONG!  We all know that.  Why not just ignore everyone
instead of sending a bunch of bullshit our way.  I'm just as sick if everyone
bitching about the sheng long messages as i am of hearing about SHENG LONG at
ALL!  

Oh yeah, so i guess you found out about public masterbation the hard way,
what did ya tell every one you were in for???   
You sound like one of those guys that gets all pissed when you kick his ass
in SF2 and starts with that "Oh yeah ya thing you can kick my ass for REAL come
out side and ill show ya", just remember its ALL a GAME!
Newsgroups: alt.games.sf2
Subject: Re: Sheng Long is the last character in SF2
From: dnedblake@vax1.umkc.edu (Briareos Hecatonchires)
Date: 9 Apr 92 09:32:21 CST
Organization: University of Missouri-Kansas City

In article <204363@unix.cis.pitt.edu>, philip@unix.cis.pitt.edu (Philip Wong) writes:
> I'm surprised that so many people here think the fake sheng long is done
> well.  If you had any experience with Photoshop and it's retouching capabilities
> you would say the job stunk.  I doubt they even used anything to retouch
> the picture, it's that bad.  It almost looks like a cut an dpaste job.

i agree... they need a photographic retouching consultant if they're going 
to try that kind of thing (i'll volunteer!) :)

-- 
\ \ \ \ \  \  \  \  \   \   \   \    \   \   \   \   \  \  \  \ \ \ \ \ \ 
\ "Oh, it's another of those irregular verbs... i have an independent   \
\        mind, you are crackers, he is 'round the twist."               \
\                              -Bernard Wooley, _Yes, Prime Minister_   \
\    Dennis Nedblake: dnedblake@vax1.umkc.edu, dnedblake@umkcvax1       \
\ \ \ \ \  \  \  \  \   \   \   \    \   \   \   \   \  \  \  \ \ \ \ \ \ 
Newsgroups: alt.games.sf2,rec.games.video,rec.games.video.arcade
From: j_herlih@oz.plymouth.edu (Axl)
Subject: Re: Sheng Long on SF2 Champion edition!!!
Reply-To: j_herlih@oz.plymouth.edu (Axl)
Organization: Plymouth State College - Plymouth, N.H.
Date: Wed, 8 Apr 92 15:52:17 GMT

In article <rauser.702426293@sfu.ca> rauser@fraser.sfu.ca (Richard John Rauser) writes:
>
>
>    Amazing! A friend and I were recently in a local arcade when the owner
>had his new Champion edition SF2 machine wheeled in. As my friend and I
>watched, he was toggling through the game's different pre-sets (credits,
>continues, level select, etc.) and lo and behold, I saw Sheng Long. He
>appeared alongside the other 12 characters as one that can actually be
>selected to play! The arcade owner seemed oblivious to this fact, however,
>and when he toggled back to regular play mode, no Sheng Long.
>
>   Sheng Long is in the SF2 Champion edition somewhere...but how to get to
>him is beyond me.
>
>--
>Richard J. Rauser   "Chun Li, I love you. Do you love me?"
>rauser@sfu.ca            -Rick Rauser speaking to a Street Fighter II machine


*sigh*  Has anyone ever told you that you are full of shit?  Get a
life, man...there ain't no char. caleld Sheng Long.

-Axl

P.S.-  isn't this the same dweeb that posted about seeing him in EGM?
Wish I could e-mail him a brain.


Newsgroups: alt.games.sf2
From: bigdave@tdd.sj.nec.com (David Sweeney  x2987)
Subject: Vega's Amazing Secret Magic Super Destructo-Throw! (WOW!)
Keywords: Wow, neato, how did he do that, NOT!
Organization: NEC-AM TDD, San Jose, California
Distribution: na
Date: Fri, 10 Apr 1992 23:46:40 GMT

Vega's amazing secret magical air throw is the same as Chun Li's air throw 
(strong or fierce punch while in the air), but with a smaller range.  Yup, it's 
that simple.  No joystick required.  You have to be virtually touching the 
other player to get it, so it's pretty rare.  Usually you just kick instead.  
The throw is kinda funny looking...  not as fluid looking as Chun Li's or 
Guile's.  Actually, it works well against the computer in certain situations.  
If the computer is jumping into you, jump straight up and go for the throw.  
Works when the computer tries to jab in the air or some other short-range move.

Sorry, no big secret move.

But don't worry - pretty soon some arcade-brat with too large an allowance will 
discover the secret combination of buttons that will instantly kill ANY 
opponent in the beginning of the round before you can even move.  
He, of course, will claim that "it's part of the game, so stop whining!".  
You, of course, will beat the living shit out of him.
But am I bitter?  Of course not!   AAAAAAARGH!

Played Blanka too long in the original SF2, 

---------------------------------------------------------DAVE "MOSH!" SWEENEY
---------------------bigdave@texas.tdd.sj.monstrous.evil.conglomerate.nec.com
From: sieh@quads.uchicago.edu (Lui Sieh)
Newsgroups: alt.games.sf2
Subject: Re: SFII CE
Date: 8 Apr 92 01:58:13 GMT
Reply-To: sieh@midway.uchicago.edu
Organization: University of Chicago Computing Organizations

In article <040316431@corey.berkeley.edu> Johnsond@corey.berkeley.edu writes:
>
>
>	Regarding the new SFII CE, does the characters of SFII still have the 
>same moves or do they have new ones?  Could someone post the moves for the four
>new characters(Bison, Vega, etc.).

This isn't meant to be flame.

I just wanted to say that please people, just first play the game before
asking okay?




-- 
//Lui Sieh
Dum loquimur, fugerit invida Aetas: carpe diem, quam minimum postero.  
Horace, Odes, I.xi.7;	<-- "Why post to USENET?" -Brian O.  Indeed.
What about my opinions? ==>> /dev/null	or  sieh@midway.uchicago.edu
From: 2frjflog@kuhub.cc.ukans.edu
Newsgroups: alt.games.sf2
Subject: Re: CHUN LI'S WET PUSSYChun Li's Humid Clitoris
Date: 14 Apr 92 02:53:48 CDT
Organization: University of Kansas Academic Computing Services

In article <1992Apr13.024920.9963@ncsu.edu>, jecoleb@eos.ncsu.edu (have clue, will travel) writes:
> in response to Street Fighter II ego-wars, whoami@hostname writes:
>>HEY YOU FUCKING LOSER YOU SUCK I CAN BEET YOU WITH ALL PERFECS WITH ANY
>>CHAREKTER!!!!!  11 LOSSES MY ASS I BET YOU DON"T EVEN NOW HOW TO BLOK!!!!1
>>I CAN"T BELEVE YOU ARE SUCH AN IDIOT, POSTING THAT CRAP THEN ACTING LIKE
>>A CRYBABY WHEN PEOPLE SAY YOU ARE A PENIS!!!!!!!  WHY DON"T YOU LERN HOW TO
>>TYPE AND STOP MAKING YOUR LINES WRAP TWICE AROND THE SCREEN.  I THINK YOU
>>HAVE SOME KIND OF FUCKING HOSTILITY PROBLEM ASSHOLE, SO YOU CAN JUST GO
>>FUCK YORSELF!!!!!!!11!!!
>>
>>I AM THE BEST STRET FIGHHTER IN THE WORLD!!1!! I HAV NEVER BEEN
>>BETEN!!!!! CHALLENGE ME AND I WILL DESTROY YOU!!!1!1!!!1
>>
>>WHOAMI@HOSTNAME
>>
>>"ARE YOU MAN ENOUGH TO FIGHT WITH ME? SONIC BOOOOOOOM!!!!!!!!!!!111!!11!"
> 

> 
> Roger?  Is it really you?  
> 
> 
> "hey, guess what!  if you play for 10 rounds with Bison and neither gets
>  touched, then defeat Sheng Long in two perfects, you get to fight BIFF!!"
> 
Hey, that was funny....not only is it humorous but it sheds light on the
immaturity factor present on this board (me included)!

Xref: sparky alt.games.sf2:230 rec.games.video:10605 rec.games.video.arcade:5127
From: djs6015@cs.rit.edu (Donald J Smith)
Newsgroups: alt.games.sf2,rec.games.video,rec.games.video.arcade
Subject: Re: Sheng Long on SF2 Champion edition!!!
Date: 5 Apr 92 17:38:30 GMT
Followup-To: alt.games.sf2
Organization: Rochester Institute of Technology, Rochester, NY

In article <rauser.702426293@sfu.ca> rauser@fraser.sfu.ca (Richard John Rauser) writes:
>
>
>    Amazing! A friend and I were recently in a local arcade when the owner
>had his new Champion edition SF2 machine wheeled in. As my friend and I
>watched, he was toggling through the game's different pre-sets (credits,
>continues, level select, etc.) and lo and behold, I saw Sheng Long. He

[extraneous bullshit deleted]

>   Sheng Long is in the SF2 Champion edition somewhere...but how to get to
>him is beyond me.
>
Bullshit. How long do us real players have to put up with this? Let me guess
you have to beat every character playing M.Bison and if you do this on only
1 credit with not being hit once... Sheng Long comes out.......


--
   | Don Smith     (yahweh)      | I've got a halo above my head     |
   |djs6015@cs.rit.edu           | and a gun in my hand, I can do no | 
   |djs6015@ritvax.isc.rit.edu   | wrong.           -Henry           |
   =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Newsgroups: alt.games.sf2,talk.bizarre,misc.test
From: c152-ci@dv349-2b.berkeley.edu (Teh Kao Yang)
Newsgroups: alt.games.sf2,rec.games.video.arcade
Subject: Help needed with Balrog
Date: 15 Apr 1992 00:49:33 GMT
Organization: University of California, Berkeley
NNTP-Posting-Host: dv349-2b.berkeley.edu

I need help with Balrog. I'm trying to figure out how to play him in a more
offensive manner. So far all I've been doing is wait for someone to move in
first. The problem is that his rushing attacks can all be neutralized by
low kicks, and his low attack has too short of a range compared to most
other characters(Guile, Blanka, Sagat, Vega, Bison...). So the only way to
move in is to just try jumping, or wait for the other guy to screw up. 

Also does the length of the rushing attacks depend on the button you press?

-Teh Kao
Newsgroups: alt.games.sf2
From: pierre@cs.UAlberta.CA (Pierre Honeyman)
Subject: Re: CHUN LI'S WET PUSSY
Organization: University of Alberta, Edmonton, Canada
Date: Wed, 8 Apr 1992 19:28:38 GMT

2frjcomply@kuhub.cc.ukans.edu writes:

>I WILL KICK ALL YOUR ASSES IN SFII..any day I have a track record consisting of 11 losses over the last year.  Read it and weep!

You're an asshole.

Xref: sparky alt.games.sf2:377 rec.games.video:10878 rec.games.video.arcade:5356
From: djs6015@cs.rit.edu (Donald J Smith)
Newsgroups: alt.games.sf2,rec.games.video,rec.games.video.arcade
Subject: Re: Must Read!!!!! (Re: Sheng Long on SF2 Champion edition!!!)
Date: 16 Apr 92 13:23:39 GMT
Followup-To: alt.games.sf2
Organization: Rochester Institute of Technology, Rochester, NY

In article <1992Apr16.061833.14705@helios.physics.utoronto.ca> liuca@bullet.ecf.toronto.edu (LIU  CHEUNG WAH STEPHEN) writes:
>
>	I has always been considering this "Sheng Long" is just a joke,
>until I read a magazine about video game. The magazine name is called
>EGM -- Electronic Gaming Monthly. And this month, it talks a lot about


i guess you didn't read the artcle very closly, don't you read this
group before you post into it? The article about "sheng long" was an
April Fool's Joke.... Sheng long does not exist and everybody knows it,
Any more bullshit stories like this and we may start calling you Dick Rauser.

--
   | Don Smith     (yahweh)      | I've got a halo above my head     |
   |djs6015@ultb.isc.rit.edu     | and a gun in my hand, I can do no | 
   |djs6015@ritvax.isc.rit.edu   | wrong.           -Henry           |
   =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Xref: sparky alt.games.sf2:219 rec.games.video:10590 rec.games.video.arcade:5110
From: hlee@cory.Berkeley.EDU (Han J. Lee)
Newsgroups: alt.games.sf2,rec.games.video,rec.games.video.arcade
Subject: Re: Sheng Long on SF2 Champion edition!!!
Date: 11 Apr 1992 03:02:37 GMT
Organization: University of California, at Berkeley
NNTP-Posting-Host: cory.berkeley.edu

In article <92101.093810U51115@uicvm.uic.edu> <U51115@uicvm.uic.edu> writes:
[ stuff deleted ]

>>-
>   You fargin liar! I don't believe your turn ons and I don't believe you. You
>can't turn on women like Cindy Crawford with your puny little chinese dick. Do
>you need a microscope and tweezers to take a piss? Nuff said.
>>

I don't think this guy has ever had any education in his life.  No need
to argue any further.  We shouldn't even let this guy post any articles
on the net.

Han J. Lee
hlee@cory.berkeley.edu

Newsgroups: alt.games.sf2
From: pierre@cs.UAlberta.CA (Pierre Honeyman)
Subject: Re: Who should be dubbed Sheng Long?!
Organization: University of Alberta, Edmonton, Canada
Date: Thu, 16 Apr 1992 05:55:47 GMT

cheesmna@HYDRA.ROSE-HULMAN.EDU writes:

>Warning! I am not one to believe the "I fought/saw/had sex with Sheng Long"
>posts so please, no flames...

>Looking in the background in some the more banal matches, I've noticed some
>of the more elderly onlookers.  I got to thinkin', what the hell, why not
>say one of them is Sheng Long...I've only seen two good candidates, but
>that's just me...:

If you had read any of the responses to the "I fought/saw/had sex with Sheng 
Long" posts you would know by now that Sheng Long is the Dragon Punch of
Ken a Ryu.  A while back a poster mentioned that Sheng Long means
"Rising Dragon", and the whole idea of Sheng Long being a person was
an April Fools joke.  Got it?  Good.
From: 2frjflog@kuhub.cc.ukans.edu
Newsgroups: alt.games.sf2
Subject: Re: WHO CARES TONY CHEN!
Date: 14 Apr 92 00:57:37 CDT
Organization: University of Kansas Academic Computing Services

In article <1992Apr13.022024.24717@leland.Stanford.EDU>, infiniti@leland.Stanford.EDU (Richard Chung-Yih Lee) writes:
> In article <1992Apr12.165350.39281@kuhub.cc.ukans.edu> 2frjflog@kuhub.cc.ukans.edu writes:
> 
>>who cares about your damn chinese heritage or your useless turnons, or your
>>hobbies...etc...if you have anything usefull to say, say it.  This is not
>>a job interview.
>>
>>P.S. Michigan sucks
> 
> Yeah, Kansas is just sooo much better. And what you said was sooo much more
> useful.
GO TO HELL PUNK! HOWS THIS FOR CAPITAL LETTERS?  I ALREADY EMAILED A NICE 
RESPONSE TO YOUR LAST IDIOTIC POST, SO I DON'T HAVE TO WASTE TOOOO MUCH
TIME WITH YOU ON THIS ONE!
Newsgroups: alt.games.sf2
From: sieh@quads.uchicago.edu (Lui Sieh)
Subject: Re: Chun Li vs. Honda
Reply-To: sieh@midway.uchicago.edu
Organization: University of Chicago Computing Organizations
Distribution: alt
Date: Fri, 17 Apr 1992 04:36:24 GMT

In article <JSC.92Apr14201157@slayer.mit.edu> jsc@athena.mit.edu (Jin S. Choi)
writes:
>I was playing Chun Li against the tub o' lard today, and couldn't
>reverse his Butt Slam/Throw tick. Seems his throw priority is higher
>than Chun's. Anyone got a good reverse for this one? "Classic", though
>I'm not sure it matters.

Ah ha, a weanie Honda player.  This one is easy.  Take the hit when he does
the Butt move and then hit STRONG or FIERCE.  Instant YAP!  Don't even have
to add water :-).

If he where more experienced, Honda's flying splash is much more effective.

>Thanks.

The key with fighting Honda is to not let him sit on top of you.  Keep him
at bay.  IMO, not too difficult with Chun Li but I'm sure Lamont will have
differing opinions :-).  Take it away Lamont...


-- 
//Lui Sieh
Dum loquimur, fugerit invida Aetas: carpe diem, quam minimum postero.  
Horace, Odes, I.xi.7;	<-- "Why post to USENET?" -Brian O.  Indeed.
What about my opinions? ==>> /dev/null	or  sieh@midway.uchicago.edu