HDTenEightyP/NetNews huggingface dataset:
From: kennyy@bnr.ca (Kenny Yan)
Subject: Re: Zelda III : where can I find the cape?
Reply-To: kennyy@bnr.ca (Kenny Yan)
Organization: Bell-Northern Research Ltd.
Date: Fri, 11 Dec 92 19:30:51 GMT

In article <1992Dec11.074948.17942@uxmail.ust.hk>, csandrew@uxmail.ust.hk (Andrew Wat, Rm 4004, x7022) writes:
|> Hi!
|> 
|> I missed one item : the cape!
|> 
|> Where can I find this?
|> 
Someone else answered this already.
[I would like to say that most people miss this because "it's not in the way."
 i.e.  After you get the titan's mitt, it never occurs to you to go back to
       the Light World to and look around some more, especially after getting
       the flute.]

|> I have broken the seal of the Tower in the Dark World by the 7 little
|> ladies. However, I can't beat the boss in the Tower. I need more hearts
|> and magic.
|> 

Aganim (sp?) is just as easy to deal with as he was in the castle on
Light World.  (hint; i.e. do what you did before!)

|> Andrew

Kenny Yan
The above is not a BNR opinion/view/comment/press release.
Newsgroups: rec.games.video
From: tpehrson@javelin.sim.es.com (tim clinkenpeel)
Subject: Re: * * Games For Sale * *
Reply-To: tpehrson@javelin.sim.es.com
Organization: Evans & Sutherland Computer Corp.
Date: Fri, 18 Dec 1992 19:33:07 GMT

Raul Romero <ROMBH@CUNYVM.BITNET> writes:

>SNES
>Romance of the 3 Kingdoms  Strategy/RPG          45.00
>                                                -------
>Total                                            75.00

care to explain how this works?  $30 P&H?
-- 
	       there is no religion when a man has  good curry
				       -
      tim clinkenpeel: aberrant analytical skeptical agnostic idealist.
		     -- i exclusively represent myself --
Newsgroups: rec.games.video
From: ttak@quads.uchicago.edu (toki  takeuchi)
Subject: Arcade classics on Mega CD?
Reply-To: ttak@midway.uchicago.edu
Organization: University of Chicago Computing Organizations
Date: Sun, 20 Dec 1992 00:09:44 GMT

I read in one of the game magazines that the Mega CD for the
TGenensis  Genesis includes some old arcade classics?  What
are they supposed to be?  My guess would be Sega's iok
ikd   S

My guess would be Seg's old games like Zaxxon, Frogger, etc.

Sorry about the typos.  This terminal sux.

Kenji Takeuchi (please respond directly)
From: naiman-jeffrey@cs.yale.edu (Jeffrey Naiman)
Newsgroups: rec.games.video
Subject: Re: On the hidden Bomberman game (TG16/DUO)
Date: 18 Dec 1992 18:55:13 -0500
Organization: Yale University Computer Science Dept., New Haven, CT 06520-2158
NNTP-Posting-Host: zoo-gw.cs.yale.edu

Someone posted that the new game is only 2 player. Can someone who
has a tap with 3-5 controllers confirm this?

- Jeff Naiman
From: ov@head-cfa.harvard.edu (Olaf Vancura)
Newsgroups: rec.games.video
Subject: SNES Lemmings
Date: 12 Dec 92 20:24:50 GMT
Distribution: usa
Organization: Smithsonian Astrophysical Observatory, Cambridge, MA,  USA

I was thinking of purchasing Lemmings for the SNES.  I much enjoyed SMW,
and to a lesser degree Zelda III.  Arcade style games of the '80s are my
favorites, e.g. DigDug, Centipede, Donkey Kong, etc.  I've not seen any 
reviews of Lemmings.  Would someone please email me or post their opinion.  
Is it an "adult" game or more for kids, the box just don't say diddly...

Olaf
From: caeser@csd4.csd.uwm.edu (Robert Michael Trotter)
Newsgroups: rec.games.video
Subject: MADDEN 93' Question.
Date: 16 Dec 1992 16:27:02 GMT
Organization: Computing Services Division, University of Wisconsin - Milwaukee
NNTP-Posting-Host: 129.89.7.4

	Does Madden 93' allow for season play? Ie, play a certain team
	throughout 16 game season, and then on to playoffs? And does it
	keep players stats and team stats, that you can review throughout
	the season?

	Mark

Newsgroups: rec.games.video
From: jdross@mercury.ncat.edu
Subject: Re: Genesis games, what to buy?
Organization: North Carolina A&T State University
Date: Sat, 19 Dec 1992 19:41:54 GMT

Anyone played Streets of Rage II?  The sound effects, music, and
gameplay are much improved over the first one.  There are a lot of
similarities between in and SFII, though.  Axel has a dragon punch,
Blaze has a fireball, there is a kid that looks like a cross between
Blanka and Vega, and even Adon from SF I and Bald Bull from punch out
make their appearances!  Still a hyped game, though.
 
-jdross@garfield.ncat.edu


Newsgroups: rec.games.video
From: tpehrson@javelin.sim.es.com (tim clinkenpeel)
Subject: [SNES] are your L / R buttons busting?
Reply-To: tpehrson@javelin.sim.es.com
Organization: Evans & Sutherland Computer Corp.
Date: Mon, 14 Dec 1992 23:01:43 GMT

my fine, standard ergonomic snes 'joypads' have both suffered from SF2 playing
with busted R (right) buttons.  although the button wraps partially down the
side of the controller, a fast press seems to break something internally (have
yet to take it apart and look, can't find my mini-phillips, suspect a plastic
leg or spring).  the button still works but has that thoroughly defeated feel
and throws me off.

this been happening to anyone else?  does that big-ass 'ascii pad' have the
same problems?

-- 
	       there is no religion when a man has  good curry
				       -
      tim clinkenpeel: aberrant analytical skeptical agnostic idealist.
		     -- i exclusively represent myself --
Newsgroups: rec.games.video
From: mtompset@cayley.uwaterloo.ca (Stopped Jobs Avenger)
Subject: Zeliard... hint request...
Organization: University of Waterloo
Date: Wed, 16 Dec 1992 03:12:32 GMT

I'm not sure if this is the proper place to ask, but anyways...
I'm playing this game called Zeliard for my PC, and I've gotten to the
stage where I can't seem to get from one town to the next (Pureza to Esco).
Any suggestions as to how? If it involves this place where two platforms meet
beside each other, but one falls down and the other moves sideways, then I
guess it must be a timing problem on my part.
From: tehyang@aludra.usc.edu (Teh Kao Yang)
Newsgroups: rec.games.video
Subject: Re: Wing Commander for Sega?
Date: 11 Dec 1992 15:50:43 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: aludra.usc.edu

In article <1992Dec11.224248.3890@afterlife.ncsc.mil> acadams@afterlife.ncsc.mil (Arthur C. Adams) writes:
>I've heard that it will be released on CD, but I'd like other
>confirmation.

Wing Commander is definitely coming out for Sega CD, probably sometime in
March. Sega has been working on the game for over a year now. 

>No, I'm not the Arthur Adams who draws comic books. Don't even ask.

Too bad... I was going to compliment you on the great artwork on the New 
Mutants Annuals :)

-Teh Kao
From: kazial@acsu.buffalo.edu (craig m kazial)
Newsgroups: rec.games.video
Subject: Re: Genesis Casino Games?
Date: 16 Dec 92 14:39:38 GMT
Organization: State University of New York at Buffalo/Comp Sci


   I haven't heard of any by themselves, but Unchattered Waters
	has Poker and Blackjack within the game itself...

						Craig Kazial
From: dtaber@misdev.mis.pyramid.com (Don Taber)
Newsgroups: rec.games.video
Subject: Super Mario World Help
Date: 16 Dec 92 00:36:41 GMT
Reply-To: dtaber@misdev.mis.pyramid.com (Don Taber)

I need help trying to find the other way out of the Donut Secret House (the
second Ghost House you come to).  I'm only able to find one way out of it, and
the list of cheats I got from the news, lists two ways out.  What's the other
way to get out?

				Any help would be greatly appreciated,

						Don

dtaber@misdev.mis.pyramid.com
From: gsnow@clark.edu (Gary Snow)
Newsgroups: rec.games.video
Subject: Re: SNES Expansion Port?
Date: 17 Dec 92 18:22:15 GMT
Article-I.D.: clark.1992Dec17.182215.19236
Organization: Clark College, Vancouver, Wa.  USA

In article <3dT=F_C@engin.umich.edu> positron@engin.umich.edu (Jonathan Scott Haas) writes:
>
>While moving my SNES yesterday, I was surprised to notice something I hadn't
>seen before: a small port labeled EXP on the bottom, shielded by a plastic
>cover. Is this port good for anything yet? Is this where the CD player goes,
>when it's out?

Thats correct, that is where the CD Expansion will go when it is available.

Gary

-- 
-----
Gary Snow
uunet!clark!gsnow  or  gsnow@clark.edu
Newsgroups: rec.games.video
From: arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee)
Subject: Re: Shooters !!
Organization: Johns Hopkins University CS Dept.
Date: Fri, 18 Dec 1992 07:55:08 GMT

In article <1grdqtINNrfo@aludra.usc.edu> tehyang@aludra.usc.edu (Teh Kao Yang) writes:
>I think the artwork and design of the enemies and especially the bosses are 
>unmatched in any other shooter. The bosses are still to me the coolest 
>looking ones ever to animate on a video screen.

Ever played Musha?
--
"the bogosity in a field equals the bogosity imported from related areas, plus
the bogosity generated internally, minus the bogosity expelled or otherwise
disposed of."  -- K. Eric Drexler

Ken Arromdee (arromdee@jyusenkyou.cs.jhu.edu, arromdee@jhunix.hcf.jhu.edu)
Newsgroups: rec.games.video
From: cupples@iastate.edu (Robert L Cupples)
Subject: RE: Cloak and Dagger
Reply-To: cupples@iastate.edu (Robert L Cupples)
Organization: Iowa State University
Date: Fri, 18 Dec 1992 11:21:31 GMT


Whew!!! Just got caught up on over 500 articles.  I've got to read
this group more often.  Just a few comments that I don't think were
mentioned on this one.

From my memory, all of the game cartridges and machines in this movie
were 5200's.  Even the store in the mall had only 5200 stuff on the shelves
to the best that I saw in the background.  Eventhough, the movie gave the
appearance that Cloak & Dagger was played on a 5200, doesn't mean it was true.
(i.e. Hollywood can do anything)  I also believe (this is really getting
fuzzy now) that Atari was mentioned or thanked in some fashion in the end
credits.

The arcade version never came to my town, but I did play it in another town
near by.  I only played a few games on it, but it seemed pretty fun.

Rob Cupples
cupples@iastate.edu
From: davem@uvmark.uucp (Dave Meeks)
Subject: Re: WHat are 'essential' carts for Genesis?
Date: Tue, 15 Dec 92 21:15:42 GMT
Organization: VMARK Software, Inc.

In article <rauser.724438774@sfu.ca> rauser@fraser.sfu.ca (Richard John Rauser) writes:
>berger@chaos.cs.brandeis.edu (David Berger) writes:
>1. Sonic 2  (natch!)
>2. Castle of Illusion (I know it's old, but it's still a must have...)
>3. World of Illusion (the sequel to Castle, coming out in January, I
>4. Super Monaco GP II (only if you like racing games and only if you don't
>5. Quackshot (the Donald Duck games, features amazing graphics and a 
>6. Joe Montana NFL Sportstalk Football '93: the title is somthing like that,
>7. John MAdden Football '93: see above.
>8. NHLPA Hockey '93: Excellent hockey game!
>9. MLBPA Sportstalk Baseball: great BB game

>   Guess that's about it...if you REALLY want some advice, get a Super NES.
>Once I finish Sonic 2 and World of Illusion, my Genesis will probably hit
>the road.

Just out of curiousity Richard, what would you list as "must haves" for the
SNES that makes it the advised machine??? 
One's I would list would be:

1. Street Fighter II
2. Soul Blazer
3. Legend Of Zelda
4. Super Mario Kart
5. ???

There are probably others, but what???
-- 
David T. Meeks            || "New shadows tugging at the corner of his eye
VMark Software, Inc.      ||  Jostling for attention as the sunlight flares
uvmark!davem@merk.com     ||  Through a curtains tear, shuffling its beams
davem%uvmark@merk.com     ||  As if in nervous anticipation of another day"
Newsgroups: rec.games.video
From: kak1@birch02.cray.com (Kevin Kramer)
Subject: Re: New number for TTI
Originator: kak1@birch02
Organization: Cray Research, Inc.
Date: 19 Dec 92 17:32:17 CST


In article <95241@rphroy.ph.gmr.com>, bbeagan@gmr.com (Brian D. Beagan CT/90) writes:
> 
> In article 95233@rphroy.ph.gmr.com, bbeagan@cmsa.gmr.com (Brian D. Beagan CT/90) writes:
> >I tried to call what I thought was TTI's number:  1-800-336-0136 and the recording said that it had been disconnected and no further information was available.  Is this the right number?  If not or if there is another/new number, could someone please E-m> ail me the number or post it?  Thanks.
> >
> >-Brian.
> >
> Well, I answered my own question.  I had the number wrong and finally found the
> right one.  For anyone who may want it it is:  1-800-366-0136.
> 
> -Brian.
> 

HMM...  these numbers appear to be the same.  I think he ment the new number
is:  1-800-995-9203

FYI, the number for Totally Turbo is:  1-800-368-0054
Newsgroups: rec.games.video
From: jray@gecko.cis.ohio-state.edu (john emery ray)
Subject: WANTED: Used GENESIS (any cond.) and MGD1
Organization: The Ohio State University Dept. of Computer and Info. Science
Distribution: na
Date: Mon, 14 Dec 1992 18:00:43 GMT

I am looking for the following:

2 used Genesis systems.  These can be in ANY condition, as long as they
work.  I can buy a new CORE for ~$90, so be reasonable.  I do not care
what comes w/ the system, as I am only really interested in the console
itself.  If you've got one you want to let go of, email me.

I am also looking for a MGD1...I know someone was trying to sell one
awhile ago... If you still are, please email me w/ a price.

Also, PLEASE PLEASE PLEASE DO NOT REPLY TO THE ADDRESS IN THIS MESSAGE!
THIS ACCOUNT WILL BE DEACTIVATED BY MIDNITE TONIGHT!  Email me at this
address:

                     aa1296@freenet.lorain.oberlin.edu

Thanks!
John
From: ae935@cleveland.Freenet.Edu (Jon Waler)
Newsgroups: rec.games.video
Subject: Re: Genesis: John Madden Championship Edition
Date: 21 Dec 92 03:59:35 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: slc10.ins.cwru.edu


A local video store has it, and as previously mentioned it
states for "video rental stores only" on the cover.  It has
all the Championship teams from 1966-present, and some of
the losers as well.

The video store will only rent it to customers that have
at least 50 rentals.


Jw
From: carleton@tecsun1.tec.army.mil (Daniel Carleton)
Newsgroups: rec.games.video
Subject: Clue review?
Summary: Is it any good?
Keywords: request for review SNES board
Date: 16 Dec 92 17:18:42 GMT
Organization: U.S. Army Topographic Engineering Center, Ft. Belvoir, VA.


	Has anyone played SNES Clue?  How does it rate as a one player game?
From: tehyang@aludra.usc.edu (Teh Kao Yang)
Newsgroups: rec.games.video
Subject: Help needed with Y's II (TG-CD)
Date: 14 Dec 1992 00:09:49 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: aludra.usc.edu

I think I'm near the end of the game, but now I am majorly stuck. I have the
green idol, but I can't find the blue orb. I've searched the shrine and the
canals inside out but found nothing. 
Could someone point me in the right direction?

-Teh Kao
Xref: sparky rec.games.video:25086 alt.games.lynx:1282
From: jonke@kong.gsfc.nasa.gov (Stephen Jonke)
Newsgroups: rec.games.video,alt.games.lynx
Subject: Re: Game configuration (was Re: Lynx vs. Game Gear?)
Date: 16 Dec 92 18:35:44 GMT
Organization: NASA Goddard Space Flight Center
X-Xxmessage-Id: <A754E12D9A055C5D@joe.gsfc.nasa.gov>
X-Xxdate: Wed, 16 Dec 92 18:35:41 GMT
X-Useragent: Nuntius v1.1.1d12

In article <1gm7juINN7ml@aludra.usc.edu> Robert A. Jung, rjung@aludra.usc.edu
writes:
>  Depends on the game. With arcade conversions, my minimum requirement is that
>I can play it just like the arcade. If Lynx RAMPART is equally difficult as
the
>arcade machine, I'm content. Options are nice, but I would like to be able to
>select the "real" experience as well.

Actually, almost all arcade video games (probably all) have difficulty
settings which are settable by the operator.  Thus for a true "arcade"
experience you need difficulty options that are equivalent to the arcade
settings options so that you can pick the one that matches the level you are
use to playing on (which would require some experimentation unless you knew
how the operators had set up the arcade game.)  Robotron for the Lynx has a
difficulty level setting, however I don't know how it matches up with the
arcade options.

Steve
------------------------
jonke@kong.gsfc.nasa.gov
------------------------
From: hm002b@uhura.cc.rochester.edu (Hasit YJM Mehta)
Newsgroups: rec.games.video
Subject: Re: Sewer Shark was:Re: Sega CD: Short review - Chuck Rock
Keywords: Sega CD, Sewer Shark
Date: 17 Dec 92 15:31:06 GMT
Organization: University of Rochester (Rochester, NY)

In article <1gotddINN62b@aludra.usc.edu> tehyang@aludra.usc.edu (Teh Kao Yang) writes:
>In article <1goe6gINN2h8@gaia.ucs.orst.edu> jenkinch@ucs.orst.edu (Charley Jenkins) writes:
>>I agree!  Everyone seems to be down on the Sega CD.  Yea, I agree more
>>colors would have been great!  But I'll settle for excellent CD music &
>>sound effects.  BTW I really like Sewer Shark!  Why does everyone dislike
>>it so much?  Each to his own I guess!  I do hope they release better games
>>though, e.g. Dragon's Lair, Space Ace, ect...
>>
>
>Actually, the only negative review on Sewer Shark has been from Hashit. I've
>seen a few positive reviews, including yours. I thought this game looked like
>the most promising of the first batch of Sega CD games, and I wonder what
>could be so bad about it. If you liked this game, could you post the reasons
>why you thought it was good? There really hasn't been a good detailed review
>on this game.
>
>I think that both Dragon's Lair I & III are coming out, according to this
>month's Gamepro.
>
>-Teh Kao
Ohh thank you so much for the mockery of my name Teh, I really appreciate
it, and expect it from you! I must say again I hated Sewer Shark the
graphics are very fuzzy the sound is not great and the game play is just
plain bad. There are plenty of carts that are MUCH better than the Sewer
Shark CD. I must also say that I do not own ANY Sega-CD games, I have owned
most of them but have returned them. I have yet to see one game that is
worth buying. You must remember that in my case I also have a Macintosh so
most of the PC ports are also availible on my mac and in most cases they are
FAR superior to the SEGA-CD versions, e.g. Prince of Persia. There have not
been any great games released for the SEGA-CD yet, but I guess that is
understandable afterall I have owned my sega-cd for only a month or so.
Hasit
Teh try to be a little more polite after all your name is not all that
"normal" either!
Newsgroups: rec.games.video
From: bunny@cbnewsm.cb.att.com (Laura Kozma)
Subject: Re: Game Gear SONIC 2
Organization: AT&T, Piscataway, NJ
Date: Fri, 18 Dec 1992 00:25:36 GMT

In article <1992Dec16.182905.64668@uvmark.uucp> todd@uvmark.uucp (Todd Cooper) writes:
>I finally got to the third Zone in SONIC 2 Game Gear (Aqua Lake).....
>
>Killing that Bird in end of the Sky High Zone is tough.  Btw, the emerald
>in Phase 2 of The Sky high zone is reached by an invisible springboard.
>There is not even any rings above this springboard, so it is next to impossible
>to see.

Where is the springboard?   The emerald is above the area of the
line of rings  with the hang glider next to them.   Should I take
a big jump or a small jump?

>Anyone get beyond Phase two of Aqua Lake?

Yes, I'm up to Phase three (boss round) of Gimmick Mountain.
-- 
Laura Kozma
AT&T, 30 Knightsbridge Rd                
Piscataway, NJ   att!attmail!lkozma
From: dlou@sdcc3.ucsd.edu (Dennis Lou)
Newsgroups: rec.games.video
Subject: Re: Assembly is God (was Re: Program in assembly...NOT!)
Date: 12 Dec 92 03:08:47 GMT
Organization: University of California, San Diego

In article <1992Dec11.142700.16808@dbsun.uucp> meyer@dbsun.uucp (Don Meyer) writes:
>In article <bazyar.723980811@teal> bazyar@teal.csn.org (Jawaid Bazyar) writes:
>P.S. I've coded in assembler (1802, Z80, 68xxx, 6502, etc.).  It's tedious.
>At least compared to a HLL, that is.  I won't go so far as to say that
>it's stupid, although some _uses_ certainly are. :-)

Actually, it depends on what you are doing.  Ever try to program data
into and out of I/O ports using the wrong HLL?


-- 
Dennis Lou             || "But Yossarian, what if everyone thought that way?"
dlou@ucsd.edu          || "Then I'd be crazy to think any other way!"
[backbone]!ucsd!dlou   |+====================================================
dlou@ucsd.BITNET       |Steve Jobs and Steve Wozniak went to my high school.
Newsgroups: rec.games.video
From: conty@cbnewsl.cb.att.com (E. Kontei)
Subject: Re: Help needed with Y's II (TG-CD) <SPOILERS!!>
Organization: AT&T Bell Laboratories
Date: Mon, 14 Dec 1992 18:30:36 GMT

In article <1992Dec14.101636.7701@hemlock.cray.com>, kak1@birch02.cray.com (Kevin Kramer) writes:
> 
> In article <1ghfgdINNod4@aludra.usc.edu>, tehyang@aludra.usc.edu (Teh Kao Yang) writes:
> > I think I'm near the end of the game, but now I am majorly stuck. I have the
> > green idol, but I can't find the blue orb. I've searched the shrine and the
> > canals inside out but found nothing. 
> > Could someone point me in the right direction?
> 
> This is bizarre but I was just going to post the exact same question!
> Can anyone help us??

Ah, what the heck:
- When was the last time you saw the blue orb?
- Ok, so Keith doesn't have the orb.  Who else was with Keith in Burnland
  Prison?
- Tarf is in the snow village (name?).  Ask him.

> BTW, is there any way to get another life-drop
> when you have used the 1st one.

Nope, but you don't need it to finish the game.  I never used mine.

-- 
			    E n r i q u e  C o n t y
			The Incredible Man-with-no-Life
			      jester@ihlpm.att.com
		    Disclaimer: You're not dealing with AT&T
Newsgroups: rec.games.video
From: cw21219@uxa.cso.uiuc.edu (Crying Freeman)
Subject: Out of this World sound test?
Organization: University of Illinois at Urbana
Date: Wed, 16 Dec 1992 07:32:25 GMT

Is there a code for a sound test or music test for OOTW?

-- 
 Kenneth C. Wang	| University Of Illinois Champaign-Urbana	
 			| Internet: c-wang@uiuc.edu
From: tehyang@aludra.usc.edu (Teh Kao Yang)
Newsgroups: rec.games.video
Subject: Re: Latest EGM
Date: 17 Dec 1992 16:46:20 -0800
Organization: University of Southern California, Los Angeles, CA
NNTP-Posting-Host: aludra.usc.edu

In article <1992Dec17.213150.23411@clark.edu> gsnow@clark.edu (Gary Snow) writes:
>>>Whos can, name a video game mag that can be "trusted to be fair and unbiased,
>>>let alone without any hype whatsoever or for that matter nothing but rumors".
>>
>>Game Bytes!  It's written by US!!!
>
>Well, maybe I should clarify that, by MAGAZINE, I was refering to the Paper
>variety...heh heh heh.

Actually Die Hard Game Fan is relatively unbiased and not full of rumours.
However their review system is rather questionable...

-Teh Kao

Newsgroups: rec.games.video
From: drmcclin@uncc.edu (David R McClintock)
Subject: Re: Road Rash (Genesis)
Reply-To: drmcclin@uncc.edu
Organization: University of NC at Charlotte
Date: Thu, 17 Dec 1992 15:05:37 GMT

In article 6017@news.stolaf.edu, nstehle@mari.acc-admin.stolaf.edu (Nathan W Stehle) writes:
>Okay perhaps this is a REALLY dumb question, but what makes Road Rash so
>good?  I've heard many people rave about the game during my travails here
>in rec.land, and it has come up in my quest for a new game.  If it's good,
>would I be better waiting for RRII??  Thanks for your input!
>
>Any game recommendations are welcome too!  E-mail replies...
>
>Nathan
>
>
>

Once you play it once you will see why it is so good. It is addtictive.  Since RRII is
just around the corner I would wait and get it. It has 2 -player simitaniously on it.

Dave



Newsgroups: rec.games.video