HDTenEightyP/NetNews huggingface dataset:
From: nad@tegra.com (Nancy Durgin)
Subject: Re: Wiz 7 - questions: EGA, Munks
Keywords: wizardry
Organization: Tegra-Varityper, Inc. Billerica, MA
Date: Thu, 19 Nov 1992 22:47:33 GMT

In article <1992Nov19.150815.9007@cs.tu-berlin.de> sas@opal.cs.tu-berlin.de (Sandra Stoecker) writes:
|>Hello,
|>I am currently playing Wizardry 7 on a 286 with EGA-Graphics
|>(*sigh*). Alas, it is impossible to read the text in the
|>yellow boxes in the Configuration-Menu. The enclosed Refenence
|>Card doesn't say anything about their contents, except that
|>one is "difficulty". Could somebody please tell me what is
|>in the boxes amd how to check what difficulty-level wiz is
|>set to (I may have accidently changed the setting in the 
|>beginning)? I am aware that this "not being able to read"
|>might have something to do with my monitor (you can't change
|>saturation) but the rest of the game is playable...
|>

I think it's around the upper-right-hand corner, but I don't have my
PC handy to check.

|>More questions: How hard is it to talk to an NPC? I have completed
|>Gorn castle and am in Munkharama Temple, but except for the
|>people stationary and Boerigard no one is willing to talk to
|>me. I spent 1000's of gold in bribes, loads of charm spells
|>and my fairy has diplomacy of 70. All I get is "such and such
|>(ie "Mick the Pick" or whomever) looks pleased", but as soon
|>as I stop charming, they walk away angrily or, worse, attack,
|>which always made me restore last save, but it does get tiring.
|>

Hmm..  that's odd.  I was successful as soon as my Lord's diplomacy
went over 10.  Maybe faeries don't make good diplomats?  You are having
the one with the diplomat skill doing the negotiating, right?  Only other
thing I can think of is that my Lord happens to also be the party leader.

|>Is it possible to get the Gorn map before someone else gets it?

I restarted, and am moving as quickly as possible (have relied only on
fountains and haven't rested at all yet), so if the map's not there this time,
I'd have to conclude there's a random factor not directly related to how
quickly you get there.

The one time I got to the map so far, it was gone.  But I had definitely
taken my time getting there, and I'd also had to return all the way to New
City to get some Bananas.

|>I think I REALLY hurried, and still it was gone ;-(.

I'd be interested in other people's results on this. 

|>Also, are Psionics necessary for anything? I don't have
|>one in my party and so cannot use their spells. I still hope
|>to be able to change to monk one day, but that is not sure... 
|>

Psionics have some neat spells, but I don't think they are a *necessity*.
Can't say for sure.

	Nancy

-- 
==============================================================================
Nancy Durgin          | (Usual disclaimers | Tegra-Varityper, Inc. 
uunet!tegra!nad       | apply...)          | Billerica, Massachusetts
==============================================================================
Newsgroups: comp.sys.ibm.pc.games
From: sca@gese.ge14.mdadv.gv.at (Petzi Schweda)
Subject: Wiz 7 - am I to stupid ???
Originator: sca@gese0n.ge14.mdadv.gv.at
Organization: MD-ADV, Vienna, Austria
Date: Mon, 23 Nov 1992 09:27:09 GMT


New City: when trying the "Black Wafer" the one door always sets off an alarm
Orkogre Castle: several gates keep closed, don't find any more switches
                the steel plate doesn't work in front of outer sanctum (I tried                  on both squares) 
Munkharama: ok - i've read the spoilers now BUT HOW DID YOU WHO WRITE THOSE                  FIGURE OUT TO CALL "COINS" ??? 

after all, I'm gettin frustrated and bored more and more ...

sigh, Petzi
Newsgroups: comp.sys.ibm.pc.games
From: u912078@daimi.aau.dk (S|ren Erland Vest|)
Subject: Re: Scorched Earth 1.2 Sucks The Big One
Organization: DAIMI: Computer Science Department, Aarhus University, Denmark
Date: Sun, 22 Nov 92 10:23:42 GMT

rkimmel@stein.u.washington.edu (Robert Kimmel) writes:

>In article <millernw.722421999@craft.camp.clarkson.edu> millernw@craft.camp.clarkson.edu (Neal Miller) writes:
>>mas4@ns1.cc.lehigh.edu (MICHAEL ANTHONY STRAUSS) writes:
>>
>>>It has too many bugs in the damn thing that I switched back to 1.1.  The bugs
>>>were posted in a previous letter.  Also more weapons weren't there like I
>>>expected.  All in all it just ate shit.
>>
>>	I disagree.  Once I found that running the file in any sort of 
>>compressed format triggered the bugs, I've gotten it to work relatively
>>bug-free.  Why did you expect more weapons?  Did you also expect sound
>>card support?  Better graphics?  Jeez, get a clue, Mike, and look at the
>>volume numbers.  When they're that close, you should know that it's more
>>likely to be a bug fix than a new version (Ok, Windoze 3.1 was an exception).
>>If you look at the readme file, it tells you exactly what bugs were fixed,
>>so stop being so damn cynical and let's wait for SE 2.0.
>>
>>
>>--
>>-----------------------------------------------------------------------------
>> Neal Miller         | "Why not go mad?"  | millernw@craft.camp.clarkson.edu
>> Clarkson University |     - Ford Prefect |     dark@craft.camp.clarkson.edu
>>-----------------------------------------------------------------------------

>actually, I couldn't get it into 380x480 (or what ever the next mode up from 320x200) mode, aas comparted to version 1.1.  I'm sure he put some nice time into programing this version, but he should of put more time into testing it.

Well, if you couldn't get it into the mode v1.1 is in when starting up, 
then maybe you should look a little closer at either the menus, the docfile OR
your videocard...

My version 1.2 is working fine, when I'm NOT using PKLITE, and of cause there's
no new weapons, it is after all only a v1.2 . Now, if it had been a v2.0 maybe
we could have had lasers.........

Soeren E.
--
Strapped to the chair at the city's gaschamber,
               why I'm here I can't quite remember

                            -Guns'n'Roses
From: dpn2@po.CWRU.Edu (Damien P. Neil)
Newsgroups: comp.sys.ibm.pc.games
Subject: Ross, I can't seem to get mail to you...
Date: Thu, 19 Nov 1992 04:59:15 GMT
Organization: Case Western Reserve University
NNTP-Posting-Host: b63519.student.cwru.edu

Yes, I know, I really shouldn't post this here, but I don't seem to have 
many options.

Ross, I've been trying to get through to you for about three weeks to get 
that walkthrough for OOTW to you, but my mail just refuses to go through. Do 
you have an alternate address that I can use, or any ideas on what might be 
wrong?
+-------------+------------------+---------------------------------+
| Damien Neil | dpn2@po.cwru.edu | Case Western Reserve University |
+-------------+------------------+---------------------------------+
From: Eric_J_Rainbolt@cup.portal.com
Newsgroups: comp.sys.ibm.pc.games
Subject: MegaTron VGA:  Need location of...
Date: Sun, 22 Nov 92 19:57:57 PST
Organization: The Portal System (TM)

Does anyone know where I can get Megatron - VGA via ftp sites?


Is it a cool game?

-Eric
Newsgroups: comp.sys.ibm.pc.games
From: pnphilli@undergrad.math.waterloo.edu (Pat Phillips)
Subject: Wayne Gretzky Hockey III - Team Logos
Summary: anyoune have any???
Organization: University of Waterloo
Distribution: na
Date: Fri, 20 Nov 1992 13:43:14 GMT

Has anyone succeded in getting WGH3 to use user supplied
team logos?  I have an IFF of the Canadien's logo
which I convert to IMG using the included batch file.
When I run the program (wgh3) and load the Canadiens as my
home team, it crashes when I try to start the game.

Obviously, the program is trying to read the logo but can't.

Has anyone succeded in this task?  If so can they
tell me what I am doing wrong.  Any Help would
be appreciated.

Another thing.  Does anyone know how to add .VOC files
for wgh3 to use.  I would like the program to say
more players names. (instead of just Wayne)

Thanks in advance.

Pat Phillips
From: wolfone@ccwf.cc.utexas.edu (Patrick Chester)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: CIV is easy
Date: 20 Nov 92 14:52:11 GMT
Organization: The University of Texas at Austin, Austin TX

In article <1992Nov6.211605.1781@esimis.uucp> towel@esimis.uucp writes:
]
]I am playing on ver. 5 and was trying that strategy last night and was
]getting creamed by both barbarians and other civ's.

VERSION *5*!!?? When did that come out!?


-- 
Patrick Chester            |----------------------------------------------------
wolfone@ccwf.cc.utexas.edu |"The earth is too fragile a basket in which to keep
Politically Incorrect      |  all your eggs." Robert A. Heinlein
Future Lunar Colonist      |"The meek shall inherit the Earth. The rest of us
#^%$!! Militarist          |  are going to the stars." Anonymous
(Of the Sun Tzu mentality) |----------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
From: ilaine@panix.com (Liz Stokes)
Subject: Re: U7 II Serpents Isle - release date?
Date: Sat, 21 Nov 1992 12:19:24 GMT
Distribution: na
Organization: PANIX Public Access Unix & Internet, NYC

In article <1ejntkINNj7b@darkstar.UCSC.EDU> rod@cats.ucsc.edu (Rodrick Su) writes:

>	I was in Las Vegas this week for the Comdex.  While in one of the 
>	booth, I saw shrink wrapped package of Strike Commander, and
>	Serpent's Isle.

	Are you sure they weren't just shrink-wrapped boxes meant to lure us
into a false sense of anticipation?
	-Liz



-- 
Liz Stokes         | 	Wool is the easiest fiber to spin, it has scales on
Ilaine de Cameron  | 	the surface which interlock, making a very strong 
                   | 	thread. It practically spins itself. 
ilaine@panix.com   |    I can see by your expression that you don't believe me.
Newsgroups: comp.sys.ibm.pc.games
From: raunow@daimi.aau.dk (Rune Raunow)
Subject: INDY4 - help needed !!
Summary: INDY4 - stuck in Algeria.
Keywords: INDY4,help
Organization: DAIMI: Computer Science Department, Aarhus University, Denmark
Date: Sun, 22 Nov 92 09:37:44 GMT

I'm on the team path in Algeria, and i've the baloon ticket 
from the beggar, but can't figure out what to do now. I suspect
that I'll need a knife (from the knife-thrower), to cut the rope 
holding the ballon, but I can't persuade my female companion
to assist the knife-thrower.

I would be gratefull if you guys could help me out on this one.

Thanks in advance :    raunow@daimi.aau.dk
--
:::::::: Rune Raunow :::::::: raunow@daimi.aau.dk :::::::: Aarhus University ::::::::
From: ritter@a.chem.upenn.edu (Alan B. Ritter)
Newsgroups: comp.sys.ibm.pc.games
Subject: Demo of AMAZON
Date: 19 Nov 92 13:52:56 GMT
Organization: University of Pennsylvania


	Hi, 

		I got the Demo of Amazon from WUarchive the other day

	and began to play it. I have a question.

		You need to kill/disable the guard on the deck of the boat,

	presumably with the harpoon gun. I know about moving stuff around to

	get the guard to alter his path, BUT where is the !&$^# harpoon at!?!

	If someone, ya you, has been through this demo would you send me 

	a reply at ritter@a.chem.upenn.edu. 

					Thankx,
From: turneo@vccsouth06.its.rpi.edu (Omar Turner)
Newsgroups: comp.sys.ibm.pc.games
Subject: Gunship 2000 manual
Date: 16 Nov 92 01:36:31 GMT
Article-I.D.: rpi.0gv1#+k
Reply-To: turneo@rpi.edu
Organization: Rensselaer Polytechnic Institute, Troy, NY.

Keywords:

Help, I recently lost my Gunship2000 manual, I cant get a new one
from Microprose,(I dont have a reciept or a box). I there any one out 
there that I can buy or borrow(ill photo copy it).Send E-mail to:
               turneo@rpi.edu

         Thanks alot
          Omar Turner
PS has anyone played the new addon modules?
From: tshin@husc8.harvard.edu (Tae Shin)
Newsgroups: comp.sys.ibm.pc.games
Subject: A-train?
Date: 21 Nov 92 04:21:38 GMT
Article-I.D.: husc8.TSHIN.92Nov20202138
Distribution: world
Organization: Harvard Arts and Sciences Computer Services, Cambridge, MA

Has anyone tried the game "A-Train" from Maxis software?  I'm thinking of 
getting it (the box looks interesting) but I'm interested in any reviews from
people who have played it.  How does it compare to the other games from Maxis?
(i.e. SimCity, SimEarth, etc.)
Newsgroups: comp.sys.ibm.pc.games
From: kekims@ritvax.isc.rit.edu (Ken Kindler)
Subject: Wuarchive TIMDEMO.EXE
Reply-To: kekims@ritvax.isc.rit.edu
Organization: Rochester Institute of Technology
Date: Mon, 16 Nov 1992 12:27:17 GMT

	I tried three times to FTP a usable version of TIMDEMO.EXE from
Wuarchive only to find out it's only a partial upload. The complete file can be
found at FTP.ULOWELL.EDU.
-------------------------------------------------------------------------------
       This is our life. What a chase it has been. What a wonderful dance.      
              Ken Kindler - Internet: KEKIMS@RITVAX.ISC.RIT.EDU
From: mgb5528@cc.utah.edu (MICHAEL G. BECK)
Newsgroups: comp.sys.ibm.pc.games
Subject: XEEN
Date: 17 Nov 92 07:49:00 GMT
Organization: University of Utah Computer Center
News-Software: VAX/VMS VNEWS 1.4-b1

----Probable Spoiler----
























Okay, this is the first post of probably many.

I am playing MM4 clouds of XEEN

I was in Rivercity and I found Princess Rebecca's tiara in the Robber's den
problem is that I wasn't looking for Princess Rebecca's Tiara and haven't the 
slightest clue where or who to give it to.  I have been only playing a little 
while and am eighth level do I want to go to this place where I need to give it 
to?  Thanks for any clue.

One more thing.  Where do I go in Rivercity to get the skill to travel within 
the deep woods to save that guy's bride?  Thanks a bunch..

-----------------------------------------------------------------------------
 Michael Beck                    \        Sex is a three-letter word that 
 Michael.Beck@M.CC.UTAH.EDU        \    needs some old fashioned four letter
 MGB5528@CC.UTAH.EDU                 \  words to fully express its meaning.
 University of Utah                    \
-----------------------------------------------------------------------------
From: bkssmith@thunder.LakeheadU.Ca (BKS Smith)
Newsgroups: comp.sys.ibm.pc.games
Subject: Which Wizardry to Get
Date: 19 Nov 1992 03:31:01 GMT
Distribution: na
Organization: Lakehead University, Thunder Bay, Ont., Canada

I was thinking of buying a game in the Wizardry series since there is so
much talk about it on this newsgroup, but was wondering which one would 
be a good starting point. I have played a demo of #6, which seemed 
pretty good.  Is this a good place to start or should I get an earlier 
one? 

Any opinions would be welcome. (Well, actually only ones about 
Wizardry :-))

                                               BKS

AMAZING BUT TRUE ...                      |
There is so much sand in Northern Africa  |  bkssmith@thunder.lakeheadu.ca
that if it were spread out it would       |
completely cover the Sahara Desert.       |
From: s750884@otto (Peter NUNN)
Newsgroups: comp.sys.ibm.pc.games
Subject: Wiz7: Funhouse?
Date: 16 Nov 92 13:22:12 GMT
Organization: RMIT Computer Centre
NNTP-Posting-Host: otto.bf.rmit.oz.au

I'm stuck.  I am not sure if I have finished the Funhouse or not.

Possible spoilers follow.

I have used the bar and rope, ball, catapult and potion, fan, dowel,
and trough but to what purpose? How do I get off the waterslide? And
what is the glass dome thingy?
Should I accept the drink that the Razuka offer?

Hints or downright spoilers welcome.
Newsgroups: comp.sys.ibm.pc.games
Subject: CIV:  fast-settle cheat
From: klund@chilcosle.gac.edu (Kevin T Lund)
Date: 17 Nov 92 13:44:19 -0600

Can the fast-settle cheat be done on any version, or did v4 fix that  
cheat?

Thanks.

Kevin The Lund 
Newsgroups: comp.sys.ibm.pc.games
From: blade@dorsai.com (Terry Hoffman)
Subject: Re: Game Bytes #7
Organization: The Dorsai Embassy +1.718.729.5018
X-Newsreader: Tin 1.1 PL4
Date: Wed, 18 Nov 1992 14:13:39 GMT

opus@cbnewsc.cb.att.com (robin.g.kim) writes:
: The latest issue of Game Bytes (#7) has been uploaded to:
: 
: 	wuarchive.wustl.edu	/pub/MSDOS_UPLOADS
: 	ftp.ulowell.edu		/msdos/Games/GameByte
: 
: The file names are:
: 
: 	gb07-gra.zip for the full version
: 	gb07-txt.zip for the text-only version
: 
(Hope this isn't a dumb question)
Is this available from any mailservers?

Thanks



Newsgroups: comp.sys.ibm.pc.games
From: ARNOLD@VM1.UCC.OKSTATE.EDU
Subject: Re: Vorpal Sword - Secret of Silver Blades
Organization: Oklahoma State University
Date: Tue, 17 Nov 1992 18:23:03 GMT

>I never found it.
>I think it is a red herring to drive you crazy.
>You don't need it anyway, the game can be finished normally without it. (if
>it even exists- in which case it cannot be solve WITH it :-)
>--
>This is a test of the .signature
>If this were a real .sig file, something else would be here.
 
 
The vorpal sword does exist.  I found it and gave it to my Ranger.  I don't
remember where I found it, but I do know it is there.
 
The Dawg
Newsgroups: comp.sys.ibm.pc.games
From: c162-db@po.berkeley.edu (Jon Kung)
Subject: Wizardry 7 comments
Summary: NPCs, kills, copy-protection
Organization: University of California, at Berkeley
Date: Sat, 21 Nov 1992 01:25:54 GMT

Just wondering how in hell those NPCs can squeeze through all those
locked gates and snatch up those precious maps before you do.  Or,
why they solve the puzzles and unlock the gates, brave the monsters
and then snatch up those precious maps before you do, then lock the
gates, replace the keys and reset the puzzles by the time you get there.
Might be cooler (and possibly confusing) if the programmers had the
NPCs actually affect the world in ways other than removing or dropping
objects...

And the way those NPCs can just walk through the world, ALONE, blissfully
unafraid of packs of wild monsters somehow rings of stupidity, especially
considering Brother T'Shober.

Dunno why, I think it's ludicrous that my party's continuously surprising
monsters out in the wilderness or in castles, and vice-versa.  It'd be
great to actually know that something is coming along the trail before
you bump noses with it.  I mean, detecting a party of rowdy Gorn can't
be all that tough, can it?

Speaking of parties, just how many kills have you people gotten?  In
total, I think my party has maybe over 2000 kills, and that's not
including the combats that I didn't save before restoring, and I'm
not even far into the game!

Speaking of kills, I wish you could actually get those poison Vorpal
swords off the corpses of the Rattkin leaders -- but then, I suppose
corpses have to disappear, or else we'd have to swim through a sea of
them...

Finally, about that copy protection -- I hate it.  If anyone's got
a crack, please post it or something.  However, I've got to say, I
do enjoy this game immensely, and since I boot up the game no more
than twice a day, because I then proceed to play for five straight
hours, I really only run into the copy protection very rarely.

But enough ranting, time to go kick some Rattkin butt!

-Jon Kung
Newsgroups: comp.sys.ibm.pc.games
From: David.White@launchpad.unc.edu (David White)
Subject: SOD re-uploaded to Wu and Ulowell
Organization: University of North Carolina Extended Bulletin Board Service
Date: Fri, 20 Nov 1992 21:47:03 GMT


Ok, I've uploaded SODDEMO.ZIP to wuarchive.wustl.edu under
/pub/MSDOS_UPLOADS and ftp.ulowell.edu, probably under /msdos/Games/Demos.
 As far as I can tell, it's a virus-free, problem-free copy, zipped with
PKZIP v1.10, and uploaded binary.  Try it!

=-=-= David =-=-=
--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  laUNChpad.unc.edu or 152.2.22.80
Newsgroups: comp.sys.ibm.pc.games
From: t7841aa@cd1.LRZ-Muenchen.DE (Eberhard Guentsch)
Subject: Re: Wizardry 7 - Dane Castle
Organization: Leibniz-Rechenzentrum, Muenchen (Germany)
Date: Thu, 19 Nov 1992 09:33:37 GMT

sullivan@bbn.com (Mike Sullivan) writes:

>I am on the third (dark) level of the Dane temples.  I have
>figured out what to do with the urns, but I can't find any way
>to open the Lair of the Beast.  I have tried Detect Secret near
>the Lair but I don't find anything.  A hint on what I should be
>doing would be very helpful.  Thanks.
Keep searching the dark. Somewhere lays the key of the beast. Use your
mapping device to see where you have been and where not!
eberhard
>I imported my party from Bane of the Cosmic Forge. One of my
>characters was a human Ranger that was not very useful.  Arrows
>don't cause much damage, and he advanced very slowly as an Alchemist.
>I have tried changing his profession several times to build up his
>skills, and he is becoming much more valuable.  I have found that
>humans can go to mages and alchemists (and sometimes other professions)
>fairly easily along with ranger.  When I am finished I am planning to
>make him a ranger again.  He will be an alchemist, and thus can't be
>silenced.  He will have lots of spells, especially Mage spells which
>are the most destructive. His attributes such as strength won't be
>great, but his extensive skills should easily make up for this.

>Mike Sullivan
>BBN   San Diego
From: wookiee@vax1.mankato.msus.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: ST25th
Date: 19 Nov 92 04:30:25 GMT
Organization: Mankato State University

In article <Bxx6zz.HsH@undergrad.math.waterloo.edu>, rcsteele@zeno18.math.UWaterloo.ca (Robert C Steele) writes:
> How do you set the three switches in the 1st mission.  The solar eclipse thingie.
> 
> I thought it was supposed to be all yellow half red and 5/6 blue.  but that didnt
> work
> 
> Any suggestions would be appreciated.
> Thanks in advance,
> Rob

make it so all of the bars are equal in the middle (only a single, bottom light
lights up when you do it on all three of them).

              -"I have a new strategy, Artoo. Let the Wookiee win." - C3PO

                        wookiee@vax1.mankato.msus.edu
From: rkimmel@stein.u.washington.edu (Robert Kimmel)
Newsgroups: comp.sys.ibm.pc.games
Subject: VGA Planets
Date: 17 Nov 92 14:08:30 GMT
Article-I.D.: u.1992Nov17.140830.10456
Organization: University of Washington, Seattle

Sorry to have to ask this, but can someone directy me to a ftp site so
I can grab vga planets?  I missed grabbing it when it was on wuarchive,
and I would like to check it out.

thanks! 

Robert
Newsgroups: comp.sys.ibm.pc.games