HDTenEightyP/NetNews huggingface dataset:
From: gkirikos@epas.utoronto.ca (George Kirikos)
Subject: Gravis Ultrasound To Bundle Better Software -- Rejoice!
Organization: University of Toronto - EPAS
Date: Sun, 22 Nov 1992 15:48:58 GMT

Hello,

I read the following article in NewsBytes:

(NEWS)(BUSINESS)(TOR)(00001)

Advanced Gravis To Bundle Music Software 11/19/92
VANCOUVER, BRITISH COLUMBIA, CANADA, 1992 NOV 19 (NB) --
Advanced Gravis Computer Technology has signed license
agreements to bundle music software from Midisoft Corp., and
Howling Dog Systems with its recently launched UltraSound sound
board for PCs. The worldwide non-exclusive licensing agreements
extend to the end of 1993, with options to renew till 1995.

Gravis will license Power Chords for Windows from Howling Dog
and Midisoft Recording Session from Midisoft. The suggested
retail prices of the packages are $84.95 and $99.95, respectively.

Each has been optimized for UltraSound, Gravis said, and includes
a collection of musical instrument digital interface (MIDI) music.
According to the vendors, the bundle makes it easy for UltraSound
users to play, edit, and compose MIDI music using standard music
notation or a guitar interface and drum kit.

Launched in October, the UltraSound card uses all-digital wave
table synthesis rather than the FM synthesis technique other PC
sound boards use. Brad Craig, market development manager at
Advanced Gravis, said this approach gives better sound because
"we can sample real sound." Also, Craig said, the UltraSound card
can generate 32 distinct voices at the same time, versus about
22 from most competing boards.

The UltraSound card is a 16-bit, 44.1-kilohertz stereo sound
card with a Standard MIDI interface, 256 kilobytes of memory,
and a speed-compensating game port.

According to Advanced Gravis, the card is compatible with other
popular sound boards, such as the Sound Blaster and Ad Lib units,
and with multimedia software for Microsoft Windows.

The suggested retail price is $199.95 and the card is due to be
available throughout North America in January.

(Grant Buckler/19921117/Press Contact: Grant Russell,
Advanced Gravis Computer Technology, 604-431-5020)
------ end of Newsbytes article

The obvious questions are:

a) When will the above start to be bundled with the card?
b) Will it be bundled with the "standard" package (i.e. no change in
price), or will there be an extra cost to get the better software?
c) How can CURRENT owners of the Ultrasound get the above software?


+---------------------------------------------------------------------------+
| George Kirikos                   Internet: gkirikos@epas.utoronto.ca      |
| Toronto, Canada                 Telephone: (416) 537-1756                 |
+---------------------------------------------------------------------------+
Organization: Sophomore, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: comp.sys.ibm.pc.soundcard
Date: Mon, 16 Nov 1992 19:44:48 -0500 
From: Greg K Chung <gc2n+@andrew.cmu.edu>
Subject: Soundcard pseudo-adaptability


I'd just like to throw in my two cents worth:

First there was the SB which threw in a bonus game port on the card,
no big deal.  Then the "MIDI compatiblity" on the SB.  <laugh!>  We
all know the shortfalls of the SB MIDI.  I don't why I would want to
pay for a toned down non-standard MIDI.

Now there's the "SCSI device controller" on the sound card.  With a
combination like Soundcard/psuedo-MIDI/game-port/CD-ROM there's no
wonder why there's going to be trouble.  

Why is it the sound card makers are trying to throw everything in on
one stinking card?  I feel as though they should try to improve the
sound rather than develop a card which controls a non-standard SCSI, a
non-standard MIDI, your dishwasher, your cable TV and your HD/FD at
the same time.



Greg
From: tom@salzo.Cary.NC.US (Tom Salzmann)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Win 3.1 and Playroom or KidPix
Date: Fri, 20 Nov 92 21:32:13 EST
Organization: SalzoBoard BBS

I have a SBPRO card, win 3.1, and the Broderbund games Playroom and
Kidpix.  I cannot get these to work in a DOS session.  The game will make
an initial sound and then freeze up.  Am I missing some trick?  Windows is
set up to use the sounds of Ta-da and others.  Recoder, wave player, etc
all work fine.  Any ideas?

These games run fine in real DOS or in an OS/2 DOS box.

Please reply to me and I'll summarize if some good solutions are found.

--
Tom Salzmann <tom@salzo.Cary.NC.US>
Newsgroups: comp.sys.ibm.pc.soundcard
From: rob@netnews.louisville.edu (Rob Miracle)
Subject: Soundblaster Questions (Novice)
Date: Mon, 23 Nov 1992 17:06:15 GMT
Organization: University of Louisville

I am getting ready to buy a sound board and have a few questions.  I am looking
at getting a SoundBlaster Pro.  There is a Dshape connector on the back.  
Several cards that I have seen, such as the ATI sound board include a High
Speed Joystick port.  My joystick stinks on my 386/16 and I am getting ready
to pop a 486/33 motherboard in.

So here are my questions:

Does the Soundblaster Pro have a high speed joystick port?

What other cards are cheaper, yet provide the same functionallity as the
Soundblaster Pro?

Are there otherways of fixing the joystick problem in high speed machines?

Any gotcha's to watchout for when buying a sound card?

What kind of speakers and connectors do I need?

Thanks in advance, and please respond via e-mail.

Rob
-- 
Rob Miracle
rwmira01@vlsi.louisville.edu
From: moddan@bowker.com (Daniel Nicholson  )
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: Mediavision Goes Public
Date: Tue, 17 Nov 92 17:39:40 EST
Organization: Bowker Electronic Publishing, New Providence NJ

marks@pwa-b.uucp (Evan R. Marks) writes:

> 
> As of Thursday, November 12, 1992, media vision has gone public.
> They are now listed on the NASDAQ exchange as MVIS.  On thursday 
> alone the stock went from US$15/share to $22/share and is now at
> $22.25/share.  
> 
> Media Vision's third quarter earnings were .26 per share compared 
> to .01 per share 1 year earlier.
> 
> They made the nightly business review and CNN as one of the most impressive
> showings for a new stock offering...
> -- 
> Evan R. Marks  			   	 Pratt & Whitney Aircraft
> Sr. Systems Support Specialist           400 Main St. M/S 161-05
> Unix Workstation Support                 East Hartford, CT 06108
> marks@pwfire.pweh.utc.com 		 (203) 565-5444

Kind of strange for a company reported to be in dire straits financially.
(and legally)
     - ModDan
Newsgroups: comp.sys.ibm.pc.soundcard
From: bjornhk@dhhalden.no (BJORN HAAVARD KLEVEN)
Subject: Re: GUS SB emulation
Organization: Ostfold College
Date: Thu, 19 Nov 1992 13:29:50 GMT

In article <c60a-lj.722065923@danube.Berkeley.EDU> c60a-lj@danube.Berkeley.EDU (LAB ASSISTANT) writes:
>From: c60a-lj@danube.Berkeley.EDU (LAB ASSISTANT)
>Subject: GUS SB emulation
>Date: Wed, 18 Nov 1992 05:52:03 GMT
>
>Well, it looks like its time to upgrade the old ThunderBoard to something 
>better -- I'm pretty sold on getting the GUS -- but the quesrion of the hour 
>is:  Just how well does the SB TSR work?? 
>
>Yeah, yeah, I've read all the other posts, but can someone who actually has
>one PLEASE tell me if it is SB compatible.  I mean, my thunderboard may be
>crap -- but it sounds awesome when I play WIng Commander, and I've never 
>played a game that supported SB or Adlib that my Thunderboard didn't work
>on.  
>
>Now don't get me wrong, I know that the GUS is new and pretty soon everyone
>and their mother is going to support it, but I plan to buy this card NOW, not
>later -- so therefore I want it to work with the stuff I have NOW.  I 
>understand that the current TSR only supports the SB -- since the current 
>trend seems to be going to the SB Pro, I assume that they will come out with
>a new TSR to support the Pro Right?  Or will they?  

Well, since you already own a SB compatible device, what's the problem? 
Since the SB can coexist with the GUS, I see no reason why the TB cannot? 
Most programs only support original SB features anyway. Actually, if you're 
only going to use programs with SB support, what's the point of upgrading?
(If you're gonna use the GUS as a *MIDI-device*, though, that's a different 
thing alltogether!)

    -=* Bjorn :: bjornhk@sofus.dhhalden.no
  ACCESS DATA :: TEL: (+47)-9-17 50 48/61-97 791 
                 BBS: 61-97 304/97 945
 



Newsgroups: comp.sys.ibm.pc.soundcard
From: sulcer@ucsu.Colorado.EDU (PSYCHOTICS R US)
Subject: GTS corrupt .ZIP files
Organization: University of Colorado, Boulder
Date: Tue, 17 Nov 1992 06:37:24 GMT

I apologize for the files being corrupt after I uploaded them to wuarchive.
I cannot explain it. 

Anyway, I understand that they will be uploaded again sometime tomorrow, so
again, I'm sorry

And as I mentioned before, I can't use the program because it requires SVGA and
I don't even know which of the many SVGA's it requires.


-- 
The Perpetually Happy Order of Raving Lunatics                P.H.O.R.L.

Geoff Sulcer                                  sulcer@ucsu.colorado.edu
recluS ffoeG                                  sulcer@rintintin.colorado.edu
From: rxa21@po.CWRU.Edu (Ranjit Annamalai)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Where should one send mail to get a subscription to this group?
Date: 18 Nov 1992 12:15:11 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: rxa21@po.CWRU.Edu (Ranjit Annamalai)
NNTP-Posting-Host: thor.ins.cwru.edu


Like the subject says I waant to sub to this group but do no know where to
send mail.

Thanks!
Ranjit
Xref: sparky comp.sys.ibm.pc.soundcard:3910 comp.sys.ibm.pc.games:22312
From: smintz@sedona.intel.com (Stephen Mintz exp 11/92~)
Newsgroups: comp.sys.ibm.pc.soundcard,comp.sys.ibm.pc.games
Subject: Re: SB16 vs PAS16
Date: 18 Nov 1992 15:01:22 GMT
Organization: Intel Corporation
Distribution: world
NNTP-Posting-Host: alamo.intel.com
Originator: smintz@alamo


just not conected...the pro cd rom, does have the 40 interface of sb pro...you
had better check with him...I think he is using a seperate controller card...
Stephen
Newsgroups: comp.sys.ibm.pc.soundcard
From: bjornhk@dhhalden.no (BJORN HAAVARD KLEVEN)
Subject: Re: Best, moderately priced soundcard..
Organization: Ostfold College
Date: Sun, 15 Nov 1992 17:37:20 GMT

In article <14NOV199216160424@zeus.tamu.edu> wdh2866@zeus.tamu.edu (HAWKINS, WILLIAM DARYL) writes:
>From: wdh2866@zeus.tamu.edu (HAWKINS, WILLIAM DARYL)
>Subject: Best, moderately priced soundcard..
>Date: 14 Nov 92 22:16:00 GMT
>
>   I'm getting ready to purchase a sound card, and was wondering
>   what is the best, moderately priced ($100-$250) soundcard?
>   Any help would be greatly appreciated. 
>
>   Thanks... 
>

Well, again, the Gravis UltraSound is best in features and technology, but 
lacks support yet. The Sound Blaster has great support but doesn't sound 
good. If you're just gonna play games then buy a used sound blaster, and a 
Ultrasound in a couple of months. That ought to sum it up...

    -=* Bjorn :: bjornhk@sofus.dhhalden.no
  ACCESS DATA :: TEL: (+47)-9-17 50 48/61-97 791 FAX: 61-97 791
                 BBS: 61-97 304/97 945
From: edhall@rand.org (Ed Hall)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: Pro Audio Spectrum FAQL ver 1.1
Date: 16 Nov 92 02:26:20 GMT
Organization: RAND

In article <1e6ep4INNd55@uwm.edu> tanith@csd4.csd.uwm.edu writes:
>Unfortunately the specs given in the developer's kit are not sufficient
>for writing a driver for an operating system other than DOS.  The problem
>is that the source for MVSOUND.SYS is NOT included!  This means that you
>have no way to know how to properly initialize the card.

There is a file "MVSOUND.ASM" in the developer's kit which sure looks
like the source to MVSOUND.SYS.  Perhaps you obtained an old or
incomplete SDK...

		-Ed Hall
		edhall@rand.org
Newsgroups: comp.sys.ibm.pc.soundcard,comp.music,rec.music.synth
From: evan@gauss.math.brown.edu (Evan M. Simpson)
Subject: Want Mail-order #s
Organization: Brown University Math Department
Date: Sat, 21 Nov 1992 20:04:05 GMT

   If anyone out there has the toll-free numbers for Disk-count or any
of the other mail-order houses known to be shipping GUSes, please mail
me. I'm tired of being jerked around by Telemart (or Ingram, their
supplier) and want to switch. All replies aprreciated.

-- 
Evan Simpson               My .sig got stale, so I had to throw it out.  
Brown U. Math Dept.
evan@gauss.math.brown.edu  
Newsgroups: comp.sys.ibm.pc.soundcard
From: ptran@sciborg.uwaterloo.ca (Phat H Tran)
Subject: Re: SB16 OR GUS
Organization: University of Waterloo
Date: Fri, 20 Nov 1992 01:03:55 GMT

In article <GJAMES.186@HUSKY1.STMARYS.CA> GJAMES@HUSKY1.STMARYS.CA (GJames) writes:
>As asked on this news group 1000's of times..........
>
>I am getting a soundcard should I buy a GUS or SB16?
>
>
The SB16 sounds like more of the same (FM synthesis, dumb DAC, etc.).
The GUS offers a superior way to generate music, with superior results.

Phat.
Newsgroups: comp.sys.ibm.pc.soundcard
From: mleb0097@rz.uni-hildesheim.de (Mark Lebius)
Subject: Re: Volume level too low on Sound Blaster sampl
Summary: Soundblaster recording, volume low 
Keywords: Soundblaster, record, samples
Reply-To: mleb0097@rz.uni-hildesheim.de
Organization: Universitaet Hildesheim, RZ
Distribution: world
Date: Thu, 19 Nov 1992 11:35:02 GMT

In article 21765@wixer.cactus.org, reaper@wixer.cactus.org (Keath Milligan) writes:
>...
>Unfortunately, when I make recordings from my VCR (using the VCR's audio
>output going into one channel of the SB) the volume level of the
>resulting .wav is rather low.  I have the "line" volume setting on max
>in the Mixer Control panel.  The samples sound Ok but they just aren't
>as loud as the ones I've downloaded.

Sorry, I don't know VCR. What is it? - Anyway, I know your problem. I used 
line-out to record samples and the volume level is, as you said, low.
One solution is to use a program which amplifies the sample but this will
decrease quality.
I often practice the second solution: Connect Soundblaster and headphones-
output. Now you can choose the output volume.
Check the sample volume with vedit ("Scan ..." (don't know the full name)) or
any other program that shows, what the soundblaster "get".
Hope this helps.

Bye,
Mark

-------------------------------------------------------------------------------
|Mark Lebius                   |        University of Hildesheim              |
|Mergenthalerweg 25            |        E-Mail: mleb0097@rz.uni-hildesheim.de |
|W-3000 Hannover 81            |                                              |
|Tel. ++ 49 (5 11) 8 43 68 20  |                                              |
|Germany                       |                                              |
-------------------------------------------------------------------------------
"Geh nicht immer auf dem vorgezeichneten Weg, der nur dahin fuehrt, wo andere
 bereits gegangen sind"
                           A. G. Bell (1847-1922)

Newsgroups: comp.sys.ibm.pc.soundcard
From: crj2@ra.msstate.edu (Charles R. Jones)
Subject: GTS...
Organization: Mississippi State University
Date: Wed, 18 Nov 1992 17:21:32 GMT


I just downloaded GTS and tried to run it....and all it does is say,
"Svga not found"

But I do have a 1meg Svga card, so whats wrong? Has anyone else had this
problem?  I could always deug it and force it to work, but first I want
to find out if there is a parameter missing or something

Thanks...
From: drkszk@ocf.berkeley.edu (Derek Suzuki)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: GUS and WINOS2
Date: 19 Nov 1992 19:21:48 GMT
Organization: U.C. Berkeley Open Computing Facility
NNTP-Posting-Host: tsunami.berkeley.edu
Keywords: ultrasound mmpm

	It's been posted that the GUS Windows drivers only work in
386 Enhanced mode.  Does this mean that when WINOS2 3.1 is released
that we will still be unable to run Windows Multimedia software under
OS/2 with the Ultrasound?  Is there a workaround planned?

Derek Suzuki
drkszk@ocf.berkeley.edu

Newsgroups: comp.sys.ibm.pc.soundcard
From: cerikson@occs.cs.oberlin.edu (Carl Erikson)
Subject: Need Soundcard HELP
Organization: Oberlin College Computer Science
Date: Mon, 9 Nov 1992 20:35:49 GMT
Distribution: comp
X-Posted-From: occs.cs.oberlin.edu
NNTP-Posting-Host: sol.ctr.columbia.edu

I have put a game into shareware and it supports the Soundblaster card
through the Soundblaster Developer Kit. In the kit, it says that I can
assume that users have correctly initialized their SOUND and BLASTER
environment strings. Is this assumption reliable? Do Soundblaster users
really have these environment strings already set up?

Also, I have heard a company has published their docs for their soundcard
in the public domain. Which soundcard company (and which soundcard) is
this and where can I obtain the documentation (ftp site) for it?

One more question: If I were to write a new shareware game, which
sound cards should I support to reach the biggest audience? Are most
cards Soundblaster compatible? (i.e., what about Disney Sound Source,
etc.)

Thanks a lot,
	Carl Erikson (cerikson@occs.cs.oberlin.edu)
Newsgroups: comp.sys.ibm.pc.soundcard
From: smithb@cognos.com (Brad Smith)
Subject: Re: Problems with new PAS16 Windows drivers (1.
Organization: Cognos Incorporated, Ottawa CANADA
Date: Thu, 19 Nov 1992 16:17:47 GMT

In article <1992Nov18.172825.2101@exu.ericsson.se> exubrst@exu.ericsson.se writes:
>In article 6232@cognos.com, smithb@cognos.com (Brad Smith) writes:
>>I nabbed the so-called *released* PAS16 drivers (version 1.42) from the MV BBS
>>yesterday, and attempted to update myself last night.
>
>I had the exact same problem last night as well.  Maybe it was due to the phase
>of the moon.  But seriously, folks.  Did MediaVision check these drivers out?  What
>happened?
>
>Brad

Hmm, I wonder if Media Vision has it in for guys named "Brad". :->

Brad (too).

-- 
Brad P. Smith - Software Designer
Cognos Inc.; 3755 Riverside Dr.; Ottawa, Ontario, CANADA; K1G 3Z4
Voice: (613) 738-1338 ext 3702      FAX: (613) 738-0002
Internet: smithb@cognos.COM         BIX: B.P.Smith
Newsgroups: comp.sys.ibm.pc.soundcard,comp.music,rec.music.synth
From: sasdhb@lizard.unx.sas.com (Doug Brann)
Subject: Re: QUESTION : Is the SBPro's CDROM Connector SCSI?
Originator: sasdhb@lizard.unx.sas.com
Date: Fri, 13 Nov 1992 14:57:24 GMT
Organization: SAS Institute Inc.


In article <1992Nov13.122244.8126@dartvax.dartmouth.edu>, flowerpt@coos.dartmouth.edu (Bill McGonigle) writes:
>I have an Sound Blaster Pro, which has a connector for a CD ROM drive.
>
>I'm wondering if this is SCSI, and if so, can it be used to control
>other things.
>
>Does anyone know if this is possible and feasible?  The manual is
>no help.
>
The interface on the SBPro is a proprietary one that is currently only
supported by Creative Labs.  It will NOT support SCSI.
-- 
=======================================================================
Douglas Brann               | "Building an atomic bomb is a simple
<sasdhb@lizard.unx.sas.com> |   recipe, once the needed ingredients 
QA Host Systems - TOOLKIT   |   are acquired."
V411 (919)677-8000 X6270    |                 --  Tom Clancey
=======================================================================
From: jtemplin@ub.d.umn.edu (The Amazing Dr. Quantum)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: PAS-16 Software(TrakBlaster Pro) Question.
Date: 15 Nov 1992 13:40:19 -0600
Organization: University of Minnesota, Duluth
NNTP-Posting-Host: ub.d.umn.edu

Hi! (or maybe not..)
For about a year now I have owned a Covox Voice Master DMA board. 
During that time I was heavy into MODS.  I used the Scream Tracker
program to convert from MOD to STM, play, and edit.  I have made sevral
STMs of my own.  Now I have sold that board and have purchased a PAS-16.
 (Wise choice, EH?)  Anyway, I was wondering if the program that comes
with the PAS-16 (TrackBlaster Pro) can load and edit the 20 MEG of STMs
I now have.  Then, if not, is there SOMEWHERE a program to convert STM
to MOD?  I got one from a mod player package, but it doesn't work!  I
don't remember the filename...  Oh well, if anyone out there can help me
with this it would be appreciated.
 
Thanks a lot!
Josh Templin

jtemplin@ub.d.umn.edu
From: moddan@bowker.com (Daniel Nicholson  )
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: Anyone heard Ultrasound & Star Control 2?
Date: Sun, 22 Nov 92 17:42:30 EST
Organization: Bowker Electronic Publishing, New Providence NJ

> So was all 32 or 16(for stereo) voices of the GUS used? Does it sound better
> than a LAPC-1? Hmmm, do you think that if given a chance and perhaps more
> time, you/your company sound have made even BETTER music with the GUS? Thanks
> -- 
>        /~~~~~~~~~~~~~~~~~~~~~~~ILAN~~~~~~~~~~~~~~~~~~~~\
>        \___(Robert) Bobby Yung_______RY01@Lehigh.Edu___/

No, actually only 8 voices on the GUS were used. It sounds much better than 
any other PC game I've ever played, and even sounds better on the 
Soundblaster than any other PC game I've heard. As for whether the music 
could have been even better: of course! There is ALWAYS room for 
improvement, and therefore there are always things that could have been 
better. Considering the time given I think things came out quite well. In 
the future you can expect to be hearing much more from us that takes the 
Gravis to new heights, including games with 32 channel support and a music 
editor with the same.
     - Dan Nicholson (PCkS Associates)
Newsgroups: comp.sys.ibm.pc.soundcard
From: zuniga@loligo.cc.fsu.edu (Ralph Zuniga (FREAC/CAR))
Subject: Best Soundcard (money is no object...I'm stinkin' rich!!!!)
Organization: Florida State University Computing Center
Date: Sat, 21 Nov 92 01:34:27 GMT

Any opinions???? Turtle Beach??? Soundblaster? Gravis?? 
Newsgroups: comp.sys.ibm.pc.soundcard
From: kamp@ecf.toronto.edu (KAM PAUL PING-YAN)
Subject: Re: Adlib Gold 1000
Organization: University of Toronto, Engineering Computing Facility
Date: Fri, 20 Nov 1992 20:23:50 GMT

In article <bjornhk.62.722247977@dhhalden.no> bjornhk@dhhalden.no (BJORN HAAVARD KLEVEN) writes:
>In article <rdippold.722157667@cancun> rdippold@cancun.qualcomm.com (Ron Dippold) writes:
>>From: rdippold@cancun.qualcomm.com (Ron Dippold)
>>Subject: Re: Adlib Gold 1000
>>Date: Thu, 19 Nov 1992 07:21:07 GMT
>>exubrst@exu.ericsson.se (Brad Steele) writes:
>>
>>>In article 5Hq@sci.kun.nl, sandvl@sci.kun.nl (Sander van Leeuwen) writes:
>>>>Am I the only one who knows that Ad Lib is back in business?
>>
>>>I guess you are.  It's good to hear that Creative Labs can't crush them after all.
>>
>>They crushed themselves with the Adlib Gold fiasco... but now they've
>>been bought up by a German company, at least according to the people
>>at Comdex.
>
>Anybody know what actually went wrong? I mean, when the AdLib Gold was to be 
>released, it was the best sound card you could get, with the first to use 4 
>operator synthesis, 12 bit sampling resolution and a lot of hardware add-on 
>snacks?
>
>    -=* Bjorn :: bjornhk@sofus.dhhalden.no
>  ACCESS DATA :: TEL: (+47)-9-17 50 48/61-97 791 
>                 BBS: 61-97 304/97 945
> 

Actually, it wasn't all AdLib's fault.  Yahama makes the Gold chip.  What happened was that Yahama kept delaying shippment of the chip or something like that.  AdLib was betting that the Gold card would rescue them from its financial woes (which would have, as it was the state-of-the-art card back then), and as the shippment is delayed, AdLib could not keep its head above water and folded.  Eventually, it was bought by a German company around summer, but by then, most people have their focus shifted to the


 GUS.  AdLib Gold may be good, but I don't think it will survive, as wavetable synthesis is the way to go, not FM, which the Gold chip is.

If somebody has more detail, or if I'm wrong somewhere, feel free to correct me.

- Paul Kam