HDTenEightyP/NetNews huggingface dataset:
From: dbr@ocf.berkeley.edu (Daniel Rosler)
Newsgroups: comp.sys.ibm.pc.games
Subject: Falcon-OFT  features
Date: 5 Sep 1992 07:08:30 GMT
Organization: U.C. Berkeley Open Computing Facility
NNTP-Posting-Host: avalanche.berkeley.edu


Well, I thought someone would have mentioned this by now, but if ya'
notice, we now have the Ctrl-H command that'll send your wingmen home w/o
you.  I recall people bitching for that...  Also, one can spread out or
tighten the formation in-flight.


-- 

-----------------------------------------------------------------
Dan Rosler                       Internet: dbr@ocf.berkeley.edu
Because you never get a third chance to make a second impression.
-----------------------------------------------------------------
From: brown-sh@news.cis.ohio-state.edu (shawn c brown)
Newsgroups: comp.sys.ibm.pc.games
Subject: ULTIMA 7 BUGS
Date: 11 Sep 92 16:49:58 GMT
Organization: The Ohio State University Department of Computer and Information Science


	I just bought Ultima 7 a week ago and have already found quite a few
bugs in it.  Does anyone know where I could get patches for this game or
should I just call Origin?

Shawn Brown
Newsgroups: comp.sys.ibm.pc.games
From: tw@cs.mu.OZ.AU (Thomas Weichert)
Subject: pq3 loop bug
Summary: Round & round the garden ........
Keywords: pq3 bug
Organization: Computer Science, University of Melbourne, Australia
Date: Sat, 12 Sep 1992 11:49:25 GMT

Hi out there, netters

Police Quest III has taken me as another victim as of late, however,
I seem to have some trouble getting further in day6. Just having finished
the house fire scene (Steve Rocklin's ), I get back to evidence, put all
my goodies in (the ones I collected first from the coroner, then went to visit
Marie, give her the necklace, in turn she wakes up. Then leaving from the hos-
pital, the radio awakes & calls us to assist in the house fire, where I find
the picture as well as the blood&hair sample pentagram on the floor.)

Ok, so far ,so good. I return to the office, where I find my Boss telling me,
that the coroner has found someting on Rocklin's body and that I should go
pronto over there........

	AND HERE WE GO AGAIN, I just hate that ;O(

	Any hints!?

	Yes, I have already reinstalled the whole lot from original disks, but
	no change whatsoever! This is the second time I am playing the game
	through, but it didn't change a bit, still the same loopy bug.
	Anybody want to mail me his/her resource files? (6megs I know!!)

	Desperate me, Thanx			Thomas

Newsgroups: comp.sys.ibm.pc.games
From: isc30108@nusunix3.nus.sg (AMBAT SASI S/O PALISSERY P)
Subject: Re: Hugo I II III help needed
Organization: National University of Singapore
Date: Mon, 14 Sep 1992 13:40:42 GMT

holland@dutiws.tudelft.nl (Gerhard den Hollander) writes:
: help needed,
: spoiler file and such welcome,
: e.g where do i find the goddamn spellbook in iii

in the goddamned bushes right of the stream with the vines.

sasi.
Newsgroups: comp.sys.ibm.pc.games
From: mechalas@gn.ecn.purdue.edu (John P. Mechalas)
Subject: Re: Beverly Hills 90210 Computer Game
Organization: Purdue University Engineering Computer Network
Date: Mon, 14 Sep 92 14:13:09 GMT

In article <waynb9n.hchong@netcom.com> hchong@netcom.com (Hoi Chong) writes:
>From article <1992Sep14.040331.8125@gn.ecn.purdue.edu>, by mechalas@gn.ecn.purdue.edu (John P. Mechalas):
>> In article <15106@mindlink.bc.ca> Gordon_Wong@mindlink.bc.ca (Gordon Wong) writes:
>>>There's supposed to be a BH 90210 game to be released soon. Does anybody know
>>>what kind of game it is?
>> 
>> Stupid, maybe?
>
>Eh... what's one plus one?  Three? 

Hmm...I thought it was 11...
-- 
John Mechalas                                          "I'm not an actor, but
mechalas@gn.ecn.purdue.edu                                 I play one on TV."
Aero Engineering, Purdue University                     #include disclaimer.h
Newsgroups: comp.sys.ibm.pc.games
From: schoenfr@ibr.cs.tu-bs.de (Erik Schoenfelder)
Subject: Apogee games: Looking for Bio Hazard and Major Stryker
Originator: schoenfr@helios.ibr.cs.tu-bs.de
Organization: TU Braunschweig, Informatik (Bueltenweg), Germany
Date: Mon, 14 Sep 1992 13:13:22 GMT

Hi

The latest announcement, I have heard about, was for August 1992.
Are they avail (at least the shareware part to have a look at) ?
Anyone heard some about ?

Thanks, Erik
From: kulance@kuhub.cc.ukans.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Falcon3.01 vs. MPS (sorta)
Date: 11 Sep 92 12:22:27 CDT
Organization: University of Kansas Academic Computing Services


Hi again,
	I guess when it comes to the differences between Microprose sims
(i.e. f-117, f-15,etc..) and Falcon 3.01 I think the most interesting is
not what happens with the plane you are controlling, but what is taking place
outside the cockpit.
	For example, MPS games as of now are mostly you against the world.
A lone F-117 in the middle of East Europe.  Lately tho' MPS has gotten into
the concept of wingmen and multiple flights (GS200 and F15III???).  Fal3.01
takes wingmen for granted, the multiple "on the fly" wingman commands allow
you to chang battle tatics w/o stopping play.
	I guess for me what relly sets Fal3.01 apart from other sims is the 
depth of the battle you are flying, fighting, and dying in.  I could go on 
about the use of actual places, towns, maps, and the realism of the types
of missions assigned, but I'd rather relate a story of what happened as I was
playing yesterday.
	Currently I'm running the Korea theatre on Falcon3.01.  The mission 
for the afternoon was the destruction of a tank column about 5nm east of my
base.  The run itself was easy (the 3 F15s kept the Mirages out of my hair),
but things got interesting after I landed.  I scanned thru' the track view
of all the friendlies inthe area.  It locked on an Apache attack helicopter
moving towards the smoking wrecks I'd just left.  Ahead of the chopper were
three enemy tanks rolling flat out while shelld from friendly ground units
were exploding all around them.  Soon the Apache was in range and two mavericks 
made short work of two of the three tanks, leaving the last one rolling away 
chased b numerous friendly shells.
	Things like that kill me!  I had no part in that little aside, but it
was calculated, plotted and on the screen all the same.  To summarize
Falcon3.01 makes you feel like your only a part of an whole conflict.  Till
I get to see what F15III can do my vote is for Falcon3.01 all the way.

	Sincerely,
	Pauly

kulance@kuhub.cc.ukans.edu
From: GEN3033@Husky1.StMarys.Ca (GILBERT GARY)
Newsgroups: comp.sys.ibm.pc.games
Subject: Ulima IV & V crack needed?
Date: 7 Sep 92 21:20:03 GMT
Organization: St. Mary's University, Halifax, N.S., Canada

I have the second part of the ultima trilogy (IV, V, VI) and I
would like a crack to IV and V because I hate having to use original 
copies to play any game (this means I like to put a game on the
hard drive and forget the originals. These versions have the loadfix
option for when using DOS 5.0. Any help would be appreciated. 
Thanks.
    -Darren (GEN3033@HUSKY1.STMARYS.CA)
Newsgroups: comp.sys.ibm.pc.games
From: jamesg@rucs2.sunlab.cs.runet.edu (James Gillespie)
Subject: Re: Keen4
Organization: Radford University
Date: Tue, 8 Sep 92 20:37:16 GMT

In article <25623@castle.ed.ac.uk> emct46@castle.ed.ac.uk (J H Dempsey) writes:
>The cheat codes published in this group on Commander Keen dont work for
>me.  When I try
>them I get nothing. Could someone let me know how to get them to work.
>The codes in question are the alt+2+enter all down at the same time.


The proper code is: a+2+enter not alt.  That other post had me going for 
awhile as well...

Hope this helps! :)

James
From: holland@dutiws.tudelft.nl (Gerhard den Hollander)
Newsgroups: comp.sys.ibm.pc.games
Subject: Rick Dangerous (#1) Help wanted
Date: 7 Sep 92 11:27:27 GMT
Organization: Delft University of Technology

Hi all,
I need some help with Rick Dangerous #1,
I am not able to finish leves 2 && 3.
At level 2 I am stuck in an ice path,
and I'm attacked by Ice-cubes coming up on me from behind,
ehil I have to kill a few Ice cubes in front of me.
Whatever I do,
the Ice cubes get me,
before I can make a path through them.

At level 3, I don't come further then the dirst 2 fields.
If I'm climbing uo, I finally (2 screens up) encounter a fence like thing,
which kills me.
If I take the path behind the rock (1st screen,
I encounte r the same fence which kills me.

Help !!!!!

Thanks in davance

	Gerhard,
--
   Gerhard den Hollander        __o    __o__o  Overhead the albatross,
holland@dutiws.twi.tudelft.nl ='\<,  ='\<,\<,  spinning round and round my brain
= THE ACOUSTIC MOTORBIKER =  (*)/(*)(*)/--/(*) through labyrinths of coral caves
[Soory for all spelling mistakes] 	       		is driving me insane
						this all makes perfect sense


Newsgroups: comp.sys.ibm.pc.games
From: masten@beta.lanl.gov (David A. Masten)
Subject: Re: Falcon 3 gripes
Organization: Los Alamos National Laboratory
Distribution: hns
Date: Mon, 7 Sep 1992 01:07:14 GMT

In article <5SEP199213204895@jabba> stradley@jabba (Christopher) writes:
>For the most part, I think that FALCON 3 is the best flight sim that I've
>had the privledge to own or fly.  However, this does not come without a few
>gripes.  The other day, I was to fly a CAP mission for some B-52's over
>Kuwait and before I could take off, some MIG-19's showed up on my radar.  
>I took off and immediately fired a AMRAAM at each MIG.  Well, those elusive 
>buggers evaded my missles and were continuing on their course to intercept my
>flight.  After a few rounds of gun fire and a high speed pass they managed
>to get behind me.  Now this wouldn't be so bad except, my wingmen didn't ever
>see them!  After some turning and burning, I managed to down both MIG's but
>not until one of my own was shot down (I never heard from the guy...must have
>been a brutal missile shot).  Also, I've noticed that whenever we are returning
>from a mission and someone is calling Joker fuel, they will not fight if there
>are bogies in the area especially around the base (I lost a wingman this way
>as well).  These are my biggest complaints apart from not being able to 
>control what your wingmen do.
>
The manual for Fighting (not flying) Tigers suggests switching to a
previous waypoint, one with an aggresive action command (CAP, INTCPT,
S&D) if you were on the "Land" waypoint.  They claim this will make your
wingies more aggresive.  They also have a sh*tload of other hints and
insights (some of which I still find in error, oh well)

Yep, what would be nice would be if you had some more commands like "get
that bogey of my tail", or "enemies at x o'clock" (just like they have).
Also "turn on/off radar" would be *real* useful.  The OFT manual says
wingmen only use radar for the three waypoint commands I listed above,
or when they make a visual.  Seems like I get radar reports from them on
"bomb" missions an awful lot for just visual sightings.  Also, I would
like to give some commands like "return to base" even after I've been
shot down.  Let me play AWACS or base commander or something.  I had all
wingmen shot down on about the 8th CAP-Loiter loop, when I would have
long since taken them home.

Dave Masten
masten@beta.lanl.gov
Newsgroups: comp.sys.ibm.pc.games
From: mak@snake1.cs.wisc.edu (Wing Mak)
Subject: Red Baron/Stellar 7/Nova 9 Joystick Patches.
Organization: U of Wisconsin CS Dept
Date: Wed, 9 Sep 1992 20:37:50 GMT

Hi netters,

    I have recently read that some people out there have encountered joystick
problems with the above games. I have suffered joystick instability in 
Dynamix games for a long time and am very frustrated with that. I don't think
I have a Sound Blaster so I would like those of you who have a patch for these
games tell me how to get them(ftp sites prefered) or e-mail an encoded version
to me. These patches will be much appreciated. Thanks in advance.

--Eric.

Newsgroups: comp.sys.ibm.pc.games
From: brown-sh@news.cis.ohio-state.edu (shawn c brown)
Subject: Ultima 7
Organization: The Ohio State University Department of Computer and Information Science
Date: Wed, 9 Sep 1992 23:42:55 GMT

	Does anyone out there know how to &&%@$^! camp??!  The rule card
says absolutely nothing about it...Does everyone have to have a bedroll??

Shawn Brown
Newsgroups: comp.sys.ibm.pc.games
From: jenkinch@ucs.orst.edu (Charley Jenkins)
Subject: Ultima UnderWorld - Passing Time!
Organization: University Computing Services - OSU
Date: Tue, 15 Sep 1992 16:52:58 GMT

Is there away to quickly pass time in UW,
besides sleeping.

I thought I read something about it in the manual
and now I don't seem to find it.

I own the original game, disk, docs, ect.

If a command does exist, just send me the page
number and I'll look it up.

Please E-Mail.

Thanks in Advance!!

Charley Jenkins

jenkinch@ucs.orst.edu


Thanks in Advance
From: bill@solaria (Bill Neisius)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Keen4
Date: 8 Sep 92 17:28:34 GMT
Reply-To: bill@solaria.hac.com
X-Newsreader: Tin 1.1 PL5

J H Dempsey (emct46@castle.ed.ac.uk) wrote:
: The cheat codes published in this group on Commander Keen dont work for
: me.  When I try
: them I get nothing. Could someone let me know how to get them to work.
: The codes in question are the alt+2+enter all down at the same time.

Try "a" + "2" + enter... not "alt"
Newsgroups: comp.sys.ibm.pc.games
From: jonas.fogelberg@udac.uu.se (Jonas Fogelberg)
Subject: Re: FALCON Patch wanted!
Keywords: FALCON
Organization: UDAC, Uppsala University, Sweden
Date: Sat, 5 Sep 1992 17:48:00 GMT

In article <1992Sep4.191312.25847@walter.bellcore.com> tld@moon.base.bellcore.com (Terry Davidson) writes:
>From: tld@moon.base.bellcore.com (Terry Davidson)
>Subject: FALCON Patch wanted!
>Keywords: FALCON
>Date: 4 Sep 92 19:13:12 GMT

>Hope someone can help:  I need to get the patch for falcon
>running on (in?) DOS 5.0, but I do not know which ftp site has it...  

>Thanks in advance!

>-- 
>*-----------------------------------------------------------------------------*
>*     The opinions expressed here are not claimed or supported by anyone.     *
>*-----------------------------------------------------------------------------*
>* If you don't know where you're coming from, any direction is forward -Jensen
>*-----------------------------------------------------------------------------*
>* Terry Davidson - tld@cosmos.bellcore.com / tld@cosmos.bae.bellcore.com      *
>*-----------------------------------------------------------------------------*

Try ftp.ulowell.edu. In msdos/Games/Patches you will find the "D" patch.

--
Just my own personal humble opinions...
Jonas Fogelberg, UDAC (Uppsala University Computing Centre), Sweden.
EMAIL: jonas.fogelberg@udac.uu.se. PHONE: +46 18187878. FAX: +46 18187770.
From: adam@mentor.cc.purdue.edu (Adam)
Newsgroups: comp.sys.ibm.pc.games
Subject: Cracks for Ultimas 4-6
Date: 8 Sep 92 20:33:45 GMT
Organization: Purdue University Computing Center

I'm desperately looking for cracks for Ultima 4, 5, and 6.  Don't bother
flaming me, I own the damn Trilogy... key disks suck.  Any help would be 
greatly appreciated.

Adam
Newsgroups: comp.sys.ibm.pc.games
From: f89ba@efd.lth.se (Bengt Ask)
Subject: Thrustmaster Pro Joystick
Organization: Lund Institute of Technology, Sweden
Date: Sat, 12 Sep 1992 16:20:15 GMT

I just saw a couple of ads in Compute Magazine offering
a Thrustmaster Pro joystick.

Could anyone tell me how it differs from the older version?

PLEASE email any replies.

Bengt Ask, Lund Institute of Technology, Lund, Sweden
Newsgroups: comp.sys.ibm.pc.games
From: pss1@kepler.unh.edu (Paul S Secinaro)
Subject: Laura Bow/Amon Ra question
Organization: University of New Hampshire  -  Durham, NH
Date: Tue, 15 Sep 1992 18:18:19 GMT

I'm stuck and I just don't know what to do next.  I've made it into
the speakeasy and talked to Ziggy and the flapper.  I can't get a
whole lot of information out of Ziggy, though.  I've talked to
everyone at all the different locations about everything in my
notebook.  But I just can't seem to make any headway after that.
Anyone care to give hints/spoilers about what I should do next?

Paul
-- 
Paul Secinaro
pss1@kepler.unh.edu
Synthetic Vision and Pattern Analysis Laboratory
UNH Dept. of Electrical and Computer Engineering
Newsgroups: comp.sys.ibm.pc.games
From: ptran@watserv1.uwaterloo.ca (Phat H Tran)
Subject: Re: Falcon3.01 vs. MPS (sorta)
Organization: University of Waterloo
Date: Sat, 12 Sep 1992 06:04:43 GMT

In article <1992Sep11.122227.42904@kuhub.cc.ukans.edu> kulance@kuhub.cc.ukans.edu writes:
>
>Hi again,
>	I guess when it comes to the differences between Microprose sims
>(i.e. f-117, f-15,etc..) and Falcon 3.01 I think the most interesting is
>not what happens with the plane you are controlling, but what is taking place
>outside the cockpit.

[Rest of anecdote deleted]

Hear!  Hear! <clap> <clap>  Let us toot the horn of those modest folks
at Spectrum Holobyte!

The other day, I had just returned from my mission, and was waiting for
my other flights to come home, when suddenly several MiGs started to 
sneak up on the base.  I thought that I had better rev up my engines
to intercept them, but then I saw that the ground units around my base
had come to life and were tracking and firing at the bandits.  I jumped
into padlock view and watched each individual MiG get wasted by 
friendly SAMs.  One MiG was right on top of me when the missile deflowered
it, and the view was just spectacular!

Phat.
Newsgroups: comp.sys.ibm.pc.games
From: etxstfr@helix.ericsson.se (Stefan Frick)
Subject: Re: Falcon 3 on 386sx?
Reply-To: etxstfr@helix.ericsson.se
Organization: Ericsson Telecom, Printed Circuit Mfg.
Date: Tue, 8 Sep 1992 06:23:55 GMT

In article 29643@magnus.acs.ohio-state.edu, pprior@magnus.acs.ohio-state.edu (Paul A Prior) writes:
>IMHO, F3 on a 20mhz Sx with 1 MB ram just aint gonna fly.  You will not
>be able to have digitized voices (course that isn't working on my machine
>with 16MB ram either!) or use the ACMI replay mode.  If you pumped up a meg
>of ram you could get a little more out of it.  If your MB has a cache you
>might do it, my old 386-25 did not and falcon was not playable except at
>the lowest detail levels.   IMHO, Falcon is a 386-33 or faster type of game.
>
>-- 
>--------pprior@magnus.acs.ohio-state.edu----(614) 621-8240----------------
>Paul A. Prior    Ban anchors, not reef tanks   "With friends like this,   
>3rd year medical student		          who needs anemones?"
>The Ohio State U. College of Medicine   Tobacco Kills- Please don't smoke!


Hmm... IMHO I think you are wrong or have something wrong in your setup.
I'm currently running Falcon 3.0D on an AMD 386/25 SX with AMI Bios, DOS 5.0
and 8Mb RAM.
I've never experienced the problem you describe with screen lockups etc.
I use EMM386 to give Falcon 2Mb of EMS-memory and it works ok, even though I'm
told that QEMM does a better job. I use the 'complex' flight model (due to the
lack of a math co-processor...) and have set the ground detail to 'high'. Once
I tried 'maximum' detail but then the display became to flickery...
If you create a special boot-disk for Falcon with the included config.sys and
autoexec.bat w/o any TSR's it should run flawless. (except for the built-in bugs
of course...)

I've also managed to get it to run without this startup-disk, but then w/o the
ems-setting which of course makes Falcon rather quiet....


-Stefan

--------------------------------------------------------------------
| Stefan Frick                  | Email: etxstfr@helix.ericsson.se |
| Ericsson Telecom              | Phone: +46-11-241098             |
| Box 72                        | Fax:   +46-11-241207             |
| S-601 02 Norrkoping           |                                  |
| SWEDEN                                                           |
--------------------------------------------------------------------


Newsgroups: comp.sys.ibm.pc.games
From: jnewborn@ecst.csuchico.edu (Gadget)
Subject: Re: Ultima Underworld demo question...
Organization: California State University, Chico
Date: Fri, 11 Sep 1992 02:48:40 GMT

In article <14435@goanna.cs.rmit.oz.au> s870694@yallara.cs.rmit.OZ.AU (Alfred Porziella) writes:
>
>What is the objective of this demo, ie what do you have to do as I cant
>really seem to go to the end of it, I've tries just about everything...
>
>Is it worth buying the real version? 
>
>- Thanks for any help..



Ultima underworld is a 'role-playing' adventure' and the demo is merely lvl 1
of the actual game.  If you've got a decent machine, the graphics are really
smooth and you get the feeling of virtual reality.  Personally, I loved the
demo until I tried going down the stairs to lvl 2 and it was over.  I was forced

to get the real thing.  OH well.


J

Newsgroups: comp.sys.ibm.pc.games,misc.forsale
From: rdunkle@aal.itd.umich.edu (R. M. Dunkle)
Subject: IBM-PC Games for sale: ST:25th, DQK
Originator: rdunkle@apollo46
Organization: Campus Computing Sites, University of Michigan
Distribution: usa
Date: Thu, 10 Sep 1992 06:53:19 GMT

	Star Trek - 25th Anniv.		-   $30
	Dark Queen of Krynn		-   $25

	Prices include U.S. Priority Mail shipping in USA.
	All games include original package and manuals.
	In fine shape, too.
-- 
	Brian A. Dunkle               |          "Dig Zebrox!"
	rdunkle@aal.itd.umich.edu <---|--->    bad@emunix.emich.edu
	------------------------------|----------------------------
        <I wish I knew some cool pro-bicycling tag-lines, but.....>
Newsgroups: comp.sys.ibm.pc.games
From: childers@cse.unl.edu (scott childers)
Subject: Wanted: Help on Drakkhen.
Keywords: Drakkhen help
Organization: University of Nebraska - Lincoln
Date: Mon, 14 Sep 1992 18:57:56 GMT

HELP!

  I need help just staying alive in Drakkhen!  I can't even get a hang of
spell casting.  Any tips?  I'd appreciate 'em.

Scott Childers   E-mail childers@cse.unl.edu

--
+++++++++++++++++++++++++++++++++
Temporary .sig file      Sorry for the inconvenience!

childers@cse.unl.edu         Scott Childers 
Newsgroups: comp.sys.ibm.pc.games
From: bushman@ssd.kodak.com (Thomas G. Bushman 726-0803)
Subject: Eye Of Beholder 2 question
Originator: bushman@munsell
Organization: Eastman Kodak
Distribution: usa
Date: Tue, 8 Sep 92 11:45:36 GMT

Help! I am currently stuck in Eye of the Beholder 2. I am on the giant wasp
level. I have gone through the area with the wasp nests, I have gotten the
bone key from the magic mouth, and now I am at a door that has no buttons
or keys (at least visible). There is a brick that is out of place, but pressing
it does not seem to do anything. Except for one other door that has a key, I
have no other place to go. Help!

							Tom

| Tom Bushman	(716) 726-0803		| 	bushman@pixel.kodak.com
| Eastman Kodak				| 	pixel.kodak.com!bushman
| Product Software Engineering		| "Women. You can't live with them.
| Bldg 9, 2nd Flr.  Mailcode 35811	| You can't shoot them" :) 
| Elmgrove Plant, Rochester, NY		| 	Well, I thought it was cute.
Newsgroups: comp.sys.ibm.pc.games