HDTenEightyP/NetNews huggingface dataset:
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Date:         Fri, 18 Dec 1992 14:59:21 -0800
Reply-To:     Eric Neuman <pryrates@U.WASHINGTON.EDU>
Comments:     Warning -- original Sender: tag was
              pryrates@CARSON.U.WASHINGTON.EDU
From:         Eric Neuman <pryrates@U.WASHINGTON.EDU>
Subject:      Re: <Trouble with u7

> As I step through the black gate, ready to kick the Guardian's 21 megabyte
 butt
> back into his box (and off of my crowded HD), the game freezes. Although I can
> appreciate spartian game design, I doubt that this is what ORIGIN had in mind.
> The HD light goes on (and stays on -- though no data is being read), and
 that's
> it. I have to hard boot as the keyboard interrupt is masked out. Further, I
> tried to load the game again, and the problem persists after selecting
 Continue
> Quest or Journey Forward or whatever the menu says. Anyhow, anyone else have
> this problem... better yet, anyone know a solution. I am running the game on
 an
> adequate 386sx-25 with 4megs -- that should be enough for a game.
> much thanks in advance...  Owen F  h77cc@cunyvm.cuny.edu

        You are not supposed to go through the Black Gate.  That is one
way to LOSE the game...
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Newsgroups: bit.listserv.games-l
Date:         Wed, 16 Dec 1992 18:27:08 EST
Reply-To:     Keith Martin UGA Bookstore Computer Department
              <keith@MOE.COE.UGA.EDU>
From:         Keith Martin UGA Bookstore Computer Department
              <keith@MOE.COE.UGA.EDU>
Subject:      Subscription

        sub "Games-L" Keith Martin
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Wed, 16 Dec 1992 10:28:51 -0600
Reply-To:     Ens Alexander W Ellermann <ellerman@NORFOLK.NADN.NAVY.MIL>
From:         Ens Alexander W Ellermann <ellerman@NORFOLK.NADN.NAVY.MIL>
Subject:      Mail Order Games

Thank you very much to everyone who replied to my earlier question.
I have some good names & addresses with which to shop around now.

                                                            Alex
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Newsgroups: bit.listserv.games-l
Date:         Wed, 16 Dec 1992 14:01:14 -0600
Reply-To:     Ens Alexander W Ellermann <ellerman@NORFOLK.NADN.NAVY.MIL>
From:         Ens Alexander W Ellermann <ellerman@NORFOLK.NADN.NAVY.MIL>
Subject:      Re: Old news

Dag-
  Not only have you cluttered up my mailbox with countless
bats in your last message, you've also flagrantly defied
net courtesy by sending profane insults out to the whole
world.  Daggone it, grow up!
                                             Warmly,
                                                 Alex
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Subject: (no subject given)
Newsgroups: bit.listserv.games-l
Date:         Sun, 20 Dec 1992 13:29:35 EST
Reply-To:     EVK102@URIACC.URI.EDU
From:         EVK102@URIACC.URI.EDU

Hello.  Merry Christmas everyone.
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Date:         Fri, 11 Dec 1992 21:39:56 -0800
Reply-To:     Eric Neuman <pryrates@U.WASHINGTON.EDU>
Comments:     Warning -- original Sender: tag was
              pryrates@CARSON.U.WASHINGTON.EDU
From:         Eric Neuman <pryrates@U.WASHINGTON.EDU>
Subject:      Re: Clouds of Xeen

On Fri, 11 Dec 1992, Juggler wrote:

> Just got Clouds of Xeen and must say it's a great game!! Graphics are
> well done, sound is real cool, and I like the playing interface. Now..
> for the questions. Does anyone know of any kind of editors, cheats,
> hints, walkthroughs, cracks, etc... for Clouds of Xeen? Thanks.

        You spent nearly $50 for a new game, and you *already* want to
ruin it and get a cheat.  I hope you have fun with all the hours of
endless carnage and mindless slaughter you'll get out of it...
Newsgroups: bit.listserv.games-l
From: dlanglan@uxa.cso.uiuc.edu (super-dave)
Subject: Re: disk compression
Organization: University of Illinois at Urbana
Date: Thu, 17 Dec 1992 03:47:48 GMT

Eric Nielsen <GE2516@SIUCVMB.SIU.EDU> writes:

>I don't use Windows, but I do use Stacker with a coprocessor card and a
>120 Meg drive.  If I remember right, the only "incompatibility" the manual
>mentions is the fact that the Windows swap file cannot be on the "Stacker"
>drive (i.e. the virtual drive that contains the compressed files).  But you
>may have some info that I don't.  Anyway, I have found that even with Stacker,
>many games don't compress very much.  I think that most games are fairly well
>compressed already.

I use Stacker 3.0 (Software version) on a 386/33DX, and I find that most
games compress to at least 1.7:1.  The algorithm that 3.0 uses when it is
set to max compression is more efficient on space.  Games are sometimes
difficult to compress because of the graphics code imbedded in the files. 
I really haven't heard that you can not put a permanent swap file on a
stacked drive, hopefully someone can clear this question up.  I use Win
3.1 with the swap drive on an unstacked C: drive.  I find that is is
really foolish to stack your entire HD anyway.  I makes it much more
tedious to change your AUTOEXEC.BAT and CONFIG.SYS files.

David S. Langlands

||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
||                                                                      ||
|| dlanglan@uxa.cso.uiuc.edu - University of Illinois Urbana/Champaign  ||
||                                                                      ||
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||

-- 
David S. Langlands

||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
||                                                                      ||
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Newsgroups: bit.listserv.games-l
Date:         Sat, 19 Dec 1992 17:53:06 -0500
Reply-To:     Diego <labdg@EMORYU1.CC.EMORY.EDU>
From:         Diego <labdg@EMORYU1.CC.EMORY.EDU>
Subject:      Re: Win NT/A10 1.5

On Sat, 19 Dec 1992, Morten Innselset wrote:

>  Well, robust I don't know. Yesterday I installed a IBM PS ValuePoint
> with OS/2 preinstalled for a professor here at school. I tried it for an
> hour (yes, it looks slick!) and made it crash twice! I mean really crash,
> no effect using CTRL-ALT-DEL. I can't say I provoked OS with so many
> neck breaking activities, actually I was running the installation prog.
> when it crashed the first time! If that's what you call robust....
>

You're right about that for sure.  The installer is definately NOT
robust... it's once you get it installed and going that it improves ;-)

-Diego (labdg@unix.cc.emory.edu)
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X-Mailer: ELM [version 2.3 PL11]
Newsgroups: bit.listserv.games-l
Date:         Wed, 16 Dec 1992 13:47:24 EST
Reply-To:     Luis Alfonso Adriasola <ladriaso@ITSMAIL1.HAMILTON.EDU>
From:         Luis Alfonso Adriasola <ladriaso@ITSMAIL1.HAMILTON.EDU>
Subject:      Re: VCL
              at Dec 16, 92 6:49 pm

>
> Hi
> Someone told me about a program called VCL (virus creator lab) could anyone
> send me a copy???
>
> Louis

        Hey dude, you just flamed the entire games-l for asking for
cheats and cracks, which most of the time are followed by an entirely
legimitate excuse. If you don't like it, sorry pal we already wen't
through one huge flame war about that. And we already went through one
entire flame war about the stupid dumbass jerks who spread viruses
around and ask for the VCL program around this list. I bet you got a
perfectly clean excuse for wanting that particular little monster. Just
let me remind you that just because you believe in your motives, it
doesn't make them clear to the rest of the world. BTW, your choice of
language is not exactly what we all want to find in a reasonably regular
list. Dude, I think you just have messed up BAD.
        I really don't think that I'm going to go fuck myself,
especially since you of all idiots, asks it.

        To the rest of the list, let's cut this out right away. This is
becoming a huge flame list, and nothing else. To whoever there's pissed
about Dag and his bat, use your delete command, that's what it's there
for.And please, oh please, let's cut it out with the cracks, cheats,
VCL, and other crap.

        Sincerely,

                        Sick and tired of all this bullshit

j>
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X-Original-To:  games-l@utarlvm1, 3_SWOOD
Newsgroups: bit.listserv.games-l
Date:         Wed, 16 Dec 1992 19:49:00 EDT
Reply-To:     3_SWOOD@FAIR1.BITNET
From:         3_SWOOD@FAIR1.BITNET
Subject:      Ultima Trilogy #1

Hello,
I played Ultima III many years ago, and am getting the urge
to go back and play it again.  I never did play the first two
in the series, so I am wondering if they are like Ultima III
or if they are that much more primitive.

Keep in mind that I really hate the new Ultimas that are out now,
and very much like the icon based graphics that were used back then.
So don't say they're not that good just because they don't have
flashy graphics, I understand that.

Thank you muchly,
        Steven Wood - Fairfield University

p.s. good to know we're talking about games once again.
From: vandyckp@kirk.msoe.edu
Newsgroups: bit.listserv.games-l
Subject: Re: Star Control II (spoiler!)
Date: 18 Dec 92 15:59:46 GMT
Distribution: usa
Organization: Milwaukee School Of Engineering, Milwaukee, WI USA

In article <921209.193108.CST.S113726@UMRVMA>, Steven Weber <S113726@UMRVMA.BITNET> writes:
> Help, help, help, help, help...
> 
> I'm about to go insane!
> 
> Can anyone answer me a couple of quick questions about this game?
> 
> 1)  Where are those critters the VUX want?
> 2)  What do I do with the Utwig bomb?
> 3)  Who reprogrammed the probes, and how do I stop them?
> 
> Anyone who knows can mail me directly...no need to fill everyone's mailbox
> with my problems...Thanx!
> 
> Steven Weber
> S113726@UMRVMA         BITNET
> S113726@UMRVMA.UMR.EDU INTERNET

	There are a lot of things that have to be done in this game before you
get to where you really want to go. And none of them really follow a linear
path that is easy to see. The fact that you have the utwig bomb shows that you
are far along on ONE path that you need to do. However, the fact that you
haven't stopped the probes shows that you have not followed one path at all.
Before I answer the questions, it may be better to suggest that with just about
every race of aliens there is something that can be done in the course of the
game. Do not be afraid to journey FAR away from starbase. It is necessary.
Also, the melnorme (the trader dude) has a lot of useful information that you
must keep track of.

	1. Look for a 8-star constellation that looks like a snake that
swallowed something big. (hint: look at the top of your starmap)

	2. The utwig bomb is the key to the end of the game, but it sounds like
you didn't do all the other things in the game that are necessary to finish.
Until you do those things, it is usless. In terms of clues to follow, it is a
end path. There is nothing more along this line. Look elsewhere.

	3. Do you remember where they said they were coming from? (hint: far
top corner of the map)

Good Luck!
Paul Van Dyck
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Newsgroups: bit.listserv.games-l
Date:         Sat, 19 Dec 1992 10:31:57 CET
Reply-To:     Morten Innselset <VEI92001@NOBIVM.BITNET>
From:         Morten Innselset <VEI92001@NOBIVM.BITNET>
Subject:      Re: Win NT/A10 1.5
              18 Dec 92 17:31:07 -0500 from <labdg@EMORYU1.CC.EMORY.EDU>

On Fri, 18 Dec 92 17:31:07 -0500 Diego said:
>Not to start a flame war, but NT is also Not There at this time (alpha
>level code so far).  If you need a robust os NOW, try OS/2 2.x!
>

 Well, robust I don't know. Yesterday I installed a IBM PS ValuePoint
with OS/2 preinstalled for a professor here at school. I tried it for an
hour (yes, it looks slick!) and made it crash twice! I mean really crash,
no effect using CTRL-ALT-DEL. I can't say I provoked OS with so many
neck breaking activities, actually I was running the installation prog.
when it crashed the first time! If that's what you call robust....

Morten.
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X-Mailer: ELM [version 2.3 PL8]
Newsgroups: bit.listserv.games-l
Date:         Fri, 18 Dec 1992 11:12:59 MST
Reply-To:     paul t kearney <ptkearne@TRITON.UNM.EDU>
From:         paul t kearney <ptkearne@TRITON.UNM.EDU>
Subject:      uuencode

Could someone please explain to me what the command UUENCODE does when
ftp-ing a file?  I see this term thrown around, yet I don't have a
clue as to what it does.  Thanks!!

--
-------------------------------------
\     ptkearne@triton.unm.edu        \
 \        Paul Kearney                 \
  =-------------------------------------=
From: GLOCK@CHIP.CBA.UFL.EDU (Joseph R. Granto)
Newsgroups: bit.listserv.games-l
Subject: Maximum Overkill
Date: 15 Dec 92 14:18:28 GMT
Reply-To: "Joseph R. Granto" <GLOCK@CHIP.CBA.UFL.EDU>
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-mailer:     Pegasus Mail v2.3 (R2).

Got a question for all those Commanche pilots out there:


Can you run Maximum overkill on its best graphics setting on a
486/25?  I had heard that it would move slow on my machine, and
wanted more opinions.


----------------------------------------------------------------------
Joe Granto                                      GLOCK@chip.cba.ufl.edu

"When the going gets tough, the tough get a GLOCK!"
    --some gun magazine...
"Don't clock'em, GLOCK'em!"
    --Miami Dade police officer
----------------------------------------------------------------------
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Newsgroups: bit.listserv.games-l
Date:         Tue, 15 Dec 1992 15:59:39 GMT-0600
Reply-To:     dandan@MINUET.SIUE.EDU
From:         dandan@MINUET.SIUE.EDU
Subject:      Re: RAM vs HD

Something I've always wanted was a 10-20M RAM drive to put those
adventure programs that have to access the disk each time you enter a
room.  Anybody that loaded?
By the by, where can I find the spoilers to HACK ?
Dan
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Newsgroups: bit.listserv.games-l
Date:         Thu, 17 Dec 1992 20:41:34 EST
Reply-To:     TDARCOS@MCIMAIL.COM
From:         Message Center <FZC@CU.NIH.GOV>
Subject:      [TDR] UUENCODE and UUDECODE

"UUENCODE" is a system in which someone takes a binary file
and converts it into the printable characters from space
through 126 or so.  Two binary bytes (16 bits) becomes
split into 3 characters using about 6 bits per character
or so, and leaving the high bit off and the next bit on,
meaning values run from 64 to 128 or so.  Or they may
simply add 32 to the value of the six bits used.

The means to access a file which is coded with UUCODE is
to use UUDECODE to undecode the file.

Why does someone go to the trouble of doing UUENCODE then
UUDECODE?  So that they can use E-Mail to send someone a
file as if it was a message, since the mailing systems can
handle 7 bit files, they can't handle 8-bit ones.

If you need to find a copy of UUDECODE, you need to
download it from a local BBS, unless you know how to
compile a program in C (and have a C compiler) etc.
Ask around and see if someone has it.
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Organization: Dept. of Agricultural Economics
Priority: normal
X-mailer: Pegasus Mail v2.3 (R4).
Newsgroups: bit.listserv.games-l
Date:         Thu, 17 Dec 1992 18:05:28 CST
Reply-To:     "David M. Kobbervig" <DAVE@AE.AGECON.WISC.EDU>
From:         "David M. Kobbervig" <DAVE@AE.AGECON.WISC.EDU>
Subject:      TIM demo

Anyone able to solve the eighth board in this?  How?

Thanks

Dave
David M. Kobbervig <Dave@ae.agecon.wisc.edu>
Agricultural Economics Computing Center
University of Wisconsin, Madison
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Newsgroups: bit.listserv.games-l
Date:         Mon, 14 Dec 1992 11:41:20 CST
Reply-To:     93847224@UWWVAX.UWW.EDU
From:         93847224@UWWVAX.UWW.EDU
Subject:      Street Fighter

I was looking around through the Wuarchive when I came across a couple files
with titles like Zangief.zip + Bison.zip.  I was in a hurry and had to go
to class so I didn't have time to write down where they were.  Could somebody
please tell me trhe
 the location of these files.  Please respond to me
personally.

                                                Thanx

                                                Glen
93847224@uwwvax.uww.edu
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Subject: (no subject given)
Newsgroups: bit.listserv.games-l
Date:         Fri, 18 Dec 1992 17:36:41 EST
Reply-To:     EVK102@URIACC.URI.EDU
From:         EVK102@URIACC.URI.EDU

Hi.  I just became a member of grand and I am figuring out how the Post
command works.  If this goes through the wrong way and ends up taking up
disk space, write me back and tell me the right way to do it(also, sorry!)
 - Fahawk
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Newsgroups: bit.listserv.games-l
Date:         Wed, 16 Dec 1992 14:48:00 EST
Reply-To:     Chainsaw <ST102119@BROWNVM.BITNET>
From:         Chainsaw <ST102119@BROWNVM.BITNET>
Subject:      Re: You people stink |||||

>Posted on 16 Dec 1992 at 13:24:40 by Joern-Morten Innselset
>
>Re: You people stink |||||
>
>On Wed, 16 Dec 92 17:06:49 CET Louis Jezsik said:
>>  I have now been subs. to the list for some time, and I have reached one
>>  conclusion. YOU PEOPLE STINK |||. You are unpolite and wouldn't help
>>  people with trouble. All you can think of is getting a new crack for
>>  the newest game you illegally copied. I don't want to have anything more
>>  to do with any of you. As I said you ppl stink.  There is a law against
>>  making copies of commercial games, if you didn't know, and if I see any
>>
>>  Louis.
>
> Wow| Chill down...

Well, but he was right!  I am also angry about all those assholes that
make illegal copies!  They are the reason why we have to pay more than
40 bucks for a decent game.  I am tired of those fucking parasites that
take advantage of us honest game buyers.

                                                               Chainsaw
Newsgroups: bit.listserv.games-l
From: huarf00@DMI.USherb.CA (FRANCOIS HUARD)
Subject: Ultima 7
Organization: Universite de Sherbrooke -- Dept. d'Informatique
Date: Sat, 12 Dec 1992 20:31:26 GMT

Here are three questions about Ultima 7:

1.How do I enter Penumbra's house in Moonglow?
2.Is it really necessary to find Hook to finish the game?
3.Where is the key to enter the cavern in Bucaneer's Den?

Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
X-Original-To:  games-l@utarlvm1, 3_SWOOD
Newsgroups: bit.listserv.games-l
Date:         Wed, 16 Dec 1992 15:36:00 EDT
Reply-To:     3_SWOOD@FAIR1.BITNET
From:         3_SWOOD@FAIR1.BITNET
Subject:      Bad Communication

What we have here, is a failure to communicate.  I saw it when
it happened, and I should have said something then.

We are dealing with TWO different Louis'!  But, I think that they
have a slightly different spelling.  One of them, the bat kid,
flamed us all because we apparently were not helping him enough,
and because someone RIGHTLY called attention to the misuse of
his slightly annoying Bat Symbol EVERY TIME he sends a post.

The other Louis asked about the VCL program which we all never
want to here about again!

So...  Please only use this list to talk about games and their
related subjects.  If you feel the need to reply to anyone who
pisses you off, then please write to them privately!!

Come on you guys, think of everyone else...

        Steven Wood - Fairfield University

P.S. I do wish the list owner would step in and staighten
        things out, or kick these guys off.  Sometimes I long
        for the Big Brother attitude of Prodigy.
From: s2857564@TECHST02.TECHNION.AC.IL (Uri Assaf)
Newsgroups: bit.listserv.games-l
Subject: Alone In the Dark!
Date: 13 Dec 92 16:33:23 GMT
Reply-To: Uri Assaf <s2857564@TECHST02.TECHNION.AC.IL>
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Return-Path: <s2857564@techst02.technion.ac.il>

Hi, I am stuch in this game : (Alone in the dark - great game)
1) how do i kill (or pass) the worm in the cave?
2) what do i do with the amulet?
3) what do i do with the evil books?
Please HELP , I AM not a list member so please answer Direct
Bye
From: hardgrov@pilot.njin.net (Roy Hardgrove)
Newsgroups: bit.listserv.games-l
Subject: Wizardry 7 EDITOR
Date: 11 Dec 92 22:01:26 GMT
Organization: Rutgers Univ., New Brunswick, N.J.


Hello:

I have seen some talk regarding the editing of "Dark Savant"
characters.  Someone has already gone through the effort of creating a
full running program that does just that!  This program not only gives
you complete power over you character stats, but it allows you to add
ANY item in the game to your inventory.  Further, the program author
includes a numbered list of each and every item broken down by
category.  You can find it for sure at:
	1) wuarchive => pub/MSDOS_UPLOADS/wiz7edit.zip
			or
	2) ftp.ulowell.edu => Editors/wiz7edit.zip   (there is also an
		editor for Underworld characters here by the same
		fellow--goodstuff!)

I have had no trouble using either editor and the Wizardry editor is
particularly nice.  Try giving you fighting character "Excaliber", or
"The Avenger", or "The Sword of Hearts"--impressive.  How about adding
a "Mana Stone (#290)" to you party, you will always have spells.  Or
you could....

I could go on forever, since there are so many things you can add and
change but you should just dial up and get a copy for yourself right
now!

Good Luck:

Roy F. Hardgrove
-----------------
"...my surprise began to diminish as my knowledge increased; and I
ceased to feel those apprehensions and alarms which had taken such
stong possession of me..."
				- Gustavus Vassa
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Subject: (no subject given)
Newsgroups: bit.listserv.games-l
Date:         Sat, 12 Dec 1992 10:18:08 -0600
Reply-To:     OPR0304@SAIPA00.BITNET
From:         OPR0304@SAIPA00.BITNET

Hi Louis...

You know after I went down I found some creatures with a lot of

teeth I jumbed all of them and I reached to a wall I broke it.

I found my self in a big room. you got that!

B.S. sorry Louis I can't send this message to you only because I have

     to identify every node to our mainframe compurer which isn't easy.

     Any way I'll try that later. Thanks


 Ali Ba-Khamees
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
Via: uk.ac.durham; Thu, 17 Dec 1992 19:19:35 +0000
Newsgroups: bit.listserv.games-l
Date:         Thu, 17 Dec 1992 19:20:50 GMT
Reply-To:     James Smith <J.A.Smith@DURHAM.AC.UK>
From:         James Smith <J.A.Smith@DURHAM.AC.UK>
Subject:      Piracy and virusus: Something NEW.

>  To everyone who is flaming about piracy and VCL,
>
>        If you think the copy protection is bad now, wait until they
>  start using virusus for copy protection.  Enter code 3 from page two
>  in 30 sec or lose your harddrive!  Think it is impossible?  Just wait
>  and see?
>
>  BTW- I am going to be gone and this is not a flame, just a comment and
>  maybe a prediction, so please don't flame me.
>
>  Thrill Kill
>  <s206@utcmusic>

Going back to the days of the ZX Spectrum, this was not quite true but
there were games on the "Micro drive", that if you did not get the
"copy protection" right wiped themselves off the tape!!!!!!!!!!!!!!!

                        James
Organization: Central Michigan University
Date: Sunday, 20 Dec 1992 20:44:43 EST
From: AMR E MALIK <32JMX3X@CMUVM.CSV.CMICH.EDU>
Newsgroups: bit.listserv.games-l
Subject: moebius key disk problem

Can somebody help me with this?

I got a copy of MOEBIUS from a friend (just to check it out ;-) )
but it won't run and asks to use the original disk. Has anyone cracked
this baby yet? If so, please, please .... send me email I'll be extremely
grateful:) :)

thanks in advance
amr malik
Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU