HDTenEightyP/NetNews huggingface dataset:
From: onward@fsg.com (Onward Lam)
Subject: Re: Soundblaster Pro I & Paradise clash
Keywords: soundblaster paragise graphics accelerator driver windows
Organization: Fusion Systems Group, Inc.
Date: Thu, 5 Nov 1992 00:38:00 GMT

abulka@ariel.ucs.unimelb.EDU.AU (Andrew Bulka) writes:
>
>I have a Paradise accelerator card with the 5/92 drivers and the Sound
>Blaster I with the 3.1 drivers.  The driver clash in some way, causing
>a divide by 0 system error when you start Windows 3.1  - about 30% of the
>time. I get by, but it isn't good.
>
>My supplier says the problem has NOT been recreated in the US or in Taiwan.
>Or DOES IT HAPPEN IN THE USA?
>

Rest assured that it does happen in the USA.  In particular, on my
Gateway2000 386/SX25.  I have a SB Pro Basic II (CT-1600).

Creative Labs so far had little clue, but:

    a) changing from INT 10 back to INT 5 helped.  It is now INT 2,
	cause I had to use 5 for something else.  (Creative Lab suggestion,
	they say INT 10 was REAL bad to use.  My question: why put it
	there then ?)  They did make sure I have timer.drv installed.

    b) increase FCBS to FCBS=30,0, from a colleague at work.

    c) increase FILES, from the same colleague.

    d) reinstall all the Windows MCI and Timer drivers, from 
	Russell Sparkes (russell%cerberus.bhpese.oz.au)

I have done a) and then b), and I haven't had a Divide By Zero in
2 days, so I'm hopeful.

However, I am convinced that it is a timing problem, since when it
works, I can hear two separate clicks from my speakers when W31 comes
up, but only one when the Error occurs.

>
>Some of the Paradise drivers are a bit buggy too. I have problems in Word
>for Windows 2.0a, for example, with the 16 color driver. Text sometimes
>does not get refreshed & I get little black holes around the place.
>
I have that too, but that seems like Windows 3.1 not paging things
back into memory fast enough.  Typically the holes get filled in within
a few seconds.


-- 
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From: ulrich@galki.toppoint.de (Ulrich Gall)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Morse/RTTY/Fax program for SB?
Date: 8 Nov 92 15:52:09 GMT
Organization: private UUCP site, Kiel, Germany





Is there a program available that decodes Morse/RTTY/Fax code from a
shortwave radio connected to the Soundblaster?


Thanks in advance,


Ulrich


Ulrich A. Gall, Seebrooksberg 2, W-2300 Klausdorf/S., Germany
Tel.: +49-431-790292, EMail: ulrich@galki.toppoint.de
Newsgroups: comp.sys.ibm.pc.soundcard,comp.music,alt.binaries.sounds.d,alt.sb.programmer,comp.sys.amiga.audio,comp.sys.ibm.pc
From: ssalter@silver.ucs.indiana.edu (-=[SLS]=-)
Subject: Re: >MODEDIT 3.0 now available and NOT crippleware !
Organization: OFSA
Date: Wed, 11 Nov 1992 02:53:49 GMT

norlin@wildcat.ecn.uoknor.edu (Norman Lin) replies to wild speculation:

>I have not crippled the software.  As I have mentioned, of the 43 options
>selectable from the main menu, only 2 are not enabled in the unregistered
>version -- 2 NON-VITAL functions: real time recording, and auto-saving
>of all samples.

 I agree completely with Norman Lin on this as I said in an earlier
retraction. Sorry, Sir, I did not evaluate it personally and just
reacted after reading Ryan Mitchells post.

>and see if you don't agree that the UNREGISTERED version is the best and
>easiest MOD editor out there anywhere -- commercial, shareware, registered,
>or unregistered.

So far I  spent about an hour playing with the unregistered version
and it is quite easy to use. There is a lot I haven't played with yet
but I managed to create, save, re-load and edit a 4 track MOD. Not bad
for not reading the documentation, eh? :)

>I stress again the *unregistered* version can be used as is to create,
>edit, load, save, and play MODs.  If I'd disabled "save", THAT would be
>crippleware.

Agreed..

>I sincerely hope that all of this negative posting about ModEdit 3.0 doesn't
>discourage anyone from trying it out.  I, for one, believe it is the
>easiest MOD editor to use -- even in the unregistered version.

Just ask me...I really like it so far. Chances are, within the next
couple days, I wil send off a check to Mr. Norman so I can support his
product. Cheap too , I believe. $15  for a basic registration...

Everyone at least TRY this package...you will probably be pleasantly
surprised.

Steve Salter
Organization: University of Illinois at Chicago
Date: Wednesday, 11 Nov 1992 23:34:50 CST
From: <U56980@uicvm.uic.edu>
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: Unreal demo...where?

In article <BxKstx.5xB@mentor.cc.purdue.edu>, albertd@mentor.cc.purdue.edu
(David Albert) says:
>
>me too.
>

I got my copy from ftp.funet.fi under the pub/msdos/games/demos section
with filename unreal.zip.  It might be available on wuarchive.wustl.edu,
but I don't know.

Roland Ferreras
  U56980@uicvm.cc.uic.edu
  Sixpacker@aol@com
Newsgroups: comp.sys.ibm.pc.soundcard
From: pv9955@albnyvms.bitnet
Subject: Re: Great MIDI!
Reply-To: pv9955@albnyvms.bitnet
Organization: University of NY at Albany
Date: Fri, 13 Nov 92 01:50:36 GMT

I bought my MIDI mate from the same vendor that I bought my PAS16.
It cost me $49 from DISK-COUNT Software in Rahway NJ.
Or you can buy it directly from MediaVision.
Does it work?  Yes.  In fact it works very nicely.  It has one MIDI in
and one thru, and it has 2 MIDI outs, for 32 MIDI "channels" when using
sequencers that support it (SP Spectrum does).
If you only work in Windoze, then you should have no troubles with the
non-standard MIDI interface, because all programs will use the Windows
device driver.
If, however, you use a variety of programs in DOS, check to make sure that
they support this particular interface, since it is not Roland MPU compatible.
For example, I wanted to "get" Music Printer Plus, notation program for DOS,
but it does not support the interface.  But newer programs, and ALL windows
programs do support it.
You should decide which software you want to run first.  Then decide if the
MV MIDIMate is good enough for you.  Or perhaps you would be better off
with a Roland compatible interface, which is slightly more expensive.
One more thing.  The MIDImate does not have and form of tape sync, like
SMPTE or FSK.  For that, you would need a higher end interface, at over $100.
For my needs, the MIDImate is good enough.
Just for your info, it is a little box with the ports, and it has a cable
that plugs into the game port on the PAS16.  I have also gotten mine to
work in the regular game port on my I/O board, without the PAS16.  But the
MIDI device driver is necessary.

Good luck,
Peter VOlpe
Newsgroups: comp.sys.ibm.pc.soundcard
From: cmk@athena.mit.edu (Charles M Kozierok)
Subject: Re: SB Pro questions
Organization: Massachusetts Institute of Technology
Date: Thu, 12 Nov 1992 19:10:21 GMT

In article <1992Nov12.030737.44663@kuhub.cc.ukans.edu> 2ftqposh@kuhub.cc.ukans.edu writes:
>
>Can someone tell exactly what the difference is between the SB pro and the SB 
>pro Basic ?  Is the the SB pro Basic the exact same card, but just doesn't
>come with a midi cable and software ?  and if so, can the midi cable be
>bought later (perhaps from someone else, besides Creative Labs) ?
>
>thanks in advance,
>
>Mike Bulla
>2ftqposh@kuhub.cc.ukans.edu

i just spent two weeks looking into this whole biz.
it is exactly the same card (got this straight from the horse's
mouth, so to speak). i don't know about availability of the MIDI
stuff separately.

also, the new SB Pro is the SB Pro 2 (this is what you would buy new),
there was previously an SB Pro 1 (which i have) which used twin mono
FM chips instead of the current OPL-3.

hope that helps

--
charles
Newsgroups: comp.sys.ibm.pc.soundcard
From: pete@mips.fidata.fi (Petri Helenius)
Subject: PAS-16 SDK owner seeked
Reply-To: pete@fidata.fi
Organization: /usr/u/pete/.organization
Date: Sun, 8 Nov 1992 03:34:43 GMT

  I'd like to know how much printed documentation the PAS-16 Software
Development kit contains. Please mail me some brief explanation of the
contents. I haven't been able to get the answer from media vision.

Pete
--
--
 Petri Helenius, Fimeko-Data Oy 
 Phone +358-0-458 2421, Telefax +358-0-458 2425
 Internet pete@fidata.fi, Snail: Hollantilaisentie 36, 00330 HKI, FINLAND
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Newsgroups: comp.sys.ibm.pc.soundcard
From: jybarb01@ulkyvx.louisville.edu
Subject: Re: MODEDIT is *GREAT*
Date: Thu, 12 Nov 1992 17:27:17 GMT
Organization: University of Louisville

>> I downloaded it; and *easily* created, saved, reloaded, and played a mod
>> last night.
> 
> Can someone tell me where to get this file?  Thanks. 

Me too...   Is it shareware if so put it up on an ftp site.

Jay

Xref: sparky comp.sys.ibm.pc.soundcard:3606 sfnet.atk.ms-dos:737 rec.music.synth:18162 alt.sb.programmer:436
From: f1toyl@uta.fi (Topi Ylinen)
Newsgroups: comp.sys.ibm.pc.soundcard,sfnet.atk.ms-dos,rec.music.synth,alt.sb.programmer
Subject: Midi data dump (Kawai K4) with SBPro 2 Midi
Date: 10 Nov 92 06:56:15 GMT
Distribution: comp
Organization: University of Tampere, Finland


The title says pretty much everything. 
Yes, I just purchased a Kawai K4 Synth and have managed to make it work with
my SBPro 2 Midi and Voyetra SP. The only problem is that the Voyetra sequencer
program SP does not support the Midi data dump function. (Or if it does, my
manual does not tell how). 
I would sincerely like to know if there is any midi program which does support
this function available via FTP. The ones I have encountered this far do not
support SB...
And all those nice soundbanks I have are pretty much useless as I cannot 
transmit them to to my Kawai now ... :(

Please, answer me via email.
MUCH thanks in advance!

--
*****************************************************************************
TOPI YLINEN		f1toyl@kielo.uta.fi
=============================================================================
The brotherbeat to any bull-eyed bulbomasons with an applemeter of
blunderblood in his veins... the philo-oxidative paygreen pathofinder,
a terror firmly tiger-belted in a toad-twisting taxbus.
*****************************************************************************  
--

Xref: sparky comp.sys.ibm.pc.soundcard:3506 comp.sys.ibm.pc.games:20547
Newsgroups: comp.sys.ibm.pc.soundcard,comp.sys.ibm.pc.games
Subject: Re: PAS Woes -> Troubles with Games...
From: rwyckoff@cardinal.sc107.wesleyan.edu (Catullus)
Date: Thu, 5 Nov 1992 18:15:20 GMT
Organization: Wesleyan University, Middletown, CT USA
Keywords: T2029, PAS16, Bethesda, SB

In article <1992Nov4.230923.27891@osf.org> omar@osf.org (Mark Marino) writes:
>   Hi all, 

>   Is anyone having problems with the sound in Terminator 2029 on the PAS
>or PAS16?

>   The game sound starts out fine, but soon dies so that all I can hear is 
>an occasional explosion, but no lasers, missiles etc.  This is similiar to
>the problem I had with Falcon 3.0, when the digitized sounds would die after 
>the digitized speech in the intro.
	This is not a problem with your PAS16, this is a problem with this 
sort of crummy piece of software.  It does exactly the same thing on my 
Soundblaster 1.5. (and a friend's PAS16)  Actually, Wolf3-D 1.1 and Spear 
of Destiny have similar problems, occasionally.  Now, the SB may be hard to 
program for, but it's not *that* hard...
	About T2029, Bethesda may have a patch by now, but they are 
incredibly anal about access to their BBS (you must have a registration 
card *on file* with them to get an account), and I haven't seen it uploaded 
to any place like GEnie.  I've never purchased anything from Bethesda 
before, and with their *wonderful* BBS policies and their track record on 
this game (don't forget the 3.5" installation bug) I will probably never buy 
anything else from them.  All the rest of their games are about sports, 
anyway.
Xref: sparky comp.sys.ibm.pc.soundcard:3663 comp.sys.ibm.pc.hardware:29552 comp.sys.ibm.pc.misc:14595
From: delman@mipg.upenn.edu (Delman Lee)
Newsgroups: comp.sys.ibm.pc.soundcard,comp.sys.ibm.pc.hardware,comp.sys.ibm.pc.misc
Subject: What's the cheapest way to use PC as a TV?
Date: 11 Nov 92 18:36:40 GMT
Followup-To: comp.sys.ibm.pc.soundcard
Distribution: usa
Organization: University of Pennsylvania, USA.



What is the cheapest way to use my PC as a TV? I know there are cards
and software out there that lets you do that, but they come with lots
of features that I don't want to pay for e.g. Have the TV shown in a
Windows window, resizing of window, capture of one frame, ... . 

Is there a simple TV tuner box that takes the reception and outputs
the image to a VGA monitor, and the sound to some speakers?

Please reply by email if possible. Thanks for the info!

Delman.
--
______________________________________________________________________________

  Delman Lee                                    Tel.: (215) 662-6780
  Medical Image Processing Group,               Fax.: (215) 898-9145
  University of Pennsylvania,
  4th floor Blockley Hall,
  418 Service Drive,                         
  Philadelphia, PA 19104-6021.              Internet: delman@mipg.upenn.edu
______________________________________________________________________________

Newsgroups: comp.sys.ibm.pc.soundcard
From: bjornhk@dhhalden.no (BJORN HAAVARD KLEVEN)
Subject: Re: gravis ultrasound music
Organization: Ostfold College
Date: Thu, 12 Nov 1992 10:51:44 GMT

In article <BxK91v.MnH@cen.ex.ac.uk> cs90mdh@cen.ex.ac.uk writes:
>From: cs90mdh@cen.ex.ac.uk
>Subject: gravis ultrasound music
>Date: 11 Nov 92 16:41:54 GMT
>
>I am getting hold of a Gravis Ultrasound card and wondered:
>
>i) How much support does it appear the card will receive from games companies

A lot of companies have got SDK's, several have promised support (e.g. 
Sierra On-line) and since it is a high-end card at a low-end price, it will 
be attractive both to developers/software companies adn to game-users (high 
customer base -> high probability of support)


>ii) Are there any demos which support the Ultrasound (ie not just using
>		the soundblaster enulation )

It's at least one in the works. This will also be showing spectacular 
graphics, I assume, so have patience.

    -=* Bjorn :: bjornhk@sofus.dhhalden.no
  ACCESS DATA :: TEL: (+47)-9-17 50 48/61-97 791 
                 BBS: 61-97 304/97 945
 
Newsgroups: comp.sys.ibm.pc.soundcard
From: tld@moon.base.bellcore.com (Terry Davidson)
Subject: MODEDIT is *GREAT*
Reply-To: tld@cosmos.bellcore.com
Organization: Bellcore
Date: Wed, 11 Nov 92 18:49:41 GMT

This is in response to earlier postings concerning Norm's new version of
modedit.

I downloaded it; and *easily* created, saved, reloaded, and played a mod
last night.

Basically, I configured modedit per his instructions, fired it up, loaded
some mods I got from an ftp site, EXTRACTED samples from those mods using
modedit, then used the extracted mods to build/edit/sequence my mod; and
I had a ball doing it!  The composition was done using the `piano roll'
feature which I prefer over realtime `keyboard mapping/synthesis'.
I can type pretty darned fast; but mapping notes to the qwerty keyboard?
Ferget it -- 1 note a minute... 8*)

I have no problem mapping comps using the roll and hitting a key to find
out how it sounds - except my wife insisted I use the headphones!

And NO, I will NOT post my mod; only because I am fairly new at composing
music!  And yes, I am going to register modedit; I most certainly want to be
kept appraised of the next versions!  So I can get them!

BTW:  Norman - if you read this, I hope you plan to support the PAS16
      in a future release...  The PAS16 comes with `TBPRO', a *stereo*
      mod *player* - and my first composition using your newest version
      of modedit does play on the PAS16 - in stereo...  It would be
      *very* nice to compose and test the composition in stereo without
      having to leave modedit.... 8*)

-- 
*-----------------------------------------------------------------------------*
* # include disclaimer.lib   //* All standard disclaimers apply *//
* My wife let's me think my opinions are my own.  Bellcore doesn't care
* either way, and doesn't claim them anyway...
*-----------------------------------------------------------------------------*
* Terry Davidson - tld@cosmos.bellcore.com / tld@cosmos.bae.bellcore.com      *
*-----------------------------------------------------------------------------*
Newsgroups: comp.sys.ibm.pc.soundcard
From: c60a-lj@danube.Berkeley.EDU (LAB ASSISTANT)
Subject: Gravis: where to buy
Organization: University of California, at Berkeley
Date: Fri, 13 Nov 1992 23:15:29 GMT


Ok -- after a long and dubious battle, I have decided to buy the Gravis
Ultrasound -- only question is where?  I have a catalog from a few 
mail order places that advertise it -- but I have heard that they have 
no stock and I will usually end up waiting a month for it.  Can 
someone reccommend a good place to purchase the Gravis?
Newsgroups: comp.sys.ibm.pc.soundcard
From: marvil@lysator.liu.se (Martin Vilcans)
Subject: Re: Help for MOD files
Organization: Lysator Academic Computer Society, Linkoping University, Sweden
Date: Thu, 5 Nov 1992 23:44:39 GMT

albertd@mentor.cc.purdue.edu (David Albert) writes:

>Also, does anyone know how .MOD files are created and/or edited?  What about 
>an editing program?  I heard the names WinMod and WinMod Pro, but know 
>absolutely nothing about either one. 

>I have a pas16, which comes with several .MOD files and a player called
>TrackBlaster Pro, but I am interested in creating my own compositions using
>the .MOD instruments and format.

Most, or should I say _all_, MOD-files are created on Amigas using some
SoundTracker clone (where ProTracker is the most usual one). I've heard
about a MOD editor for PC called ScreamTracker by some finish guy, but I'm
not really sure that it exists. But if you really want to play with music
modules, you'd better get an Amiga.

Newsgroups: comp.sys.ibm.pc.soundcard
From: GJAMES@HUSKY1.STMARYS.CA (GJames)
Subject: Which is better.... GUS or SB Pro
Organization: Saint Mary's University
Date: Fri, 6 Nov 1992 18:01:46 GMT

I would appreciate any insight into the subject line. I am pretty sure I am 
getting a GUS for Christmas. I dont want to waste any time or open the 
packaging if I find I should have gotten a SB Pro instead.

Thanks
Newsgroups: comp.sys.ibm.pc.soundcard,comp.music,alt.binaries.sounds.d,alt.sb.programmer,comp.sys.amiga.audio,comp.sys.ibm.pc
From: ssalter@silver.ucs.indiana.edu (-=[SLS]=-)
Subject: Re: MODEDIT 3.0 now available
Organization: OFSA
Date: Tue, 10 Nov 1992 17:22:01 GMT

rjm@mentor.cc.purdue.edu (Ryan Mitchell) remarks:

>Sorry to be complaining to what seems to be a fine person, but
>it has to be said:
>
>Norman,
>
>ModEdit 3.1 may very well be an excellent piece of
>software but I won't be purchasing it because it DOESN'T follow
>the shareware concept--it's crippleware.  In its downloadable 
>state I can't test it for anything but use as a MOD player and 
>I've seen several better as far as that goes.  The real-time
>recorder and piano-roll display are both disabled, which are
>the two fundamental selling points of the program.  I was really 


I downloaded it and dumped it on my hard drive at home but haven't had
time to test it. I would be very disappointed if I can't even really
test it. I have been waiting for version 3.0 for quite a while. I
realize that by crippling the software one might think they will gain
more income...hell, it is tough to get money from shareware releases,
but if we can't verify that the thing works as advertised how can we
be expected to pay?

I , for one, would be more than happy to pay the full registration
price if I can test it completely, Norman. I do buy shareware but tend
to avoid releases that are incomplete. A "nag" sort of shareware
release is annoying but acceptable as long as the whole package is
there. Just a message at the start and finish that delays and show a
"Please register this you dope" message is ok for testing purposes.
But, crippled releases just pisses off people and you lose income.

I assume I can't compose anything and save it with version 3.0? That
is why I didn't go for the eight channel composer put out by
Newsgroups: comp.sys.ibm.pc.soundcard,comp.music,alt.binaries.sounds.d,alt.sb.programmer,comp.sys.amiga.audio,comp.sys.ibm.pc
From: tld@moon.base.bellcore.com (Terry Davidson)
Subject: Re: MODEDIT 3.0 now available
Reply-To: tld@cosmos.bellcore.com
Organization: Bellcore
Date: Tue, 10 Nov 92 13:44:15 GMT

In article <BxGMDI.CI3@ccu.umanitoba.ca>, umward10@news.cc.umanitoba.ca (Derek Ward) writes:
|> Norman Lin (norlin@midway.ecn.uoknor.edu) wrote:
|> : 
|> : ModEdit 3.0 is a shareware Amiga MOD file editor for the IBM PC family of
|> : computers, supporting all video cards and many output devices (including
|> 
|> 
|>   Just wondering why this announcement is being posted here?  It sounds
|> like a great piece of s/w, but if it can't be run on the Amiga, why post
|> it here?

Sheesh.

Simple:  Used to be a one-way street:  Amiga composition -> port to
         MS/DOS for playing *only*.  There's a lot of us Intel silicon
         types who are chewing up megabytes of HD space collecting mods...

NOW - with the advent of MOD301, MS-Dos'ers can now compose...

So ... If you have friends who *do not* have an Amiga, but *do* have
       MS/PC-DOS or the equiv; *TELL THEM ABOUT IT!*  Better yet, get
       it for them and *give* it to them!  They might surprise you and
       actually compose some *good* music you can play on *your* machine!

|>  --
|> _   ///         Computer Science                    "However, everyday, I'm
|> \\ ///	        University of Manitoba, CANADA!     dumping the body..."
|>  \X//  AMIGA!   umward10@ccu.umanitoba.ca           

-- 
*-----------------------------------------------------------------------------*
*     The opinions expressed here are not claimed or supported by anyone.     *
*-----------------------------------------------------------------------------*
* If you don't know where you're coming from, any direction is forward -Jensen
*-----------------------------------------------------------------------------*
* Terry Davidson - tld@cosmos.bellcore.com / tld@cosmos.bae.bellcore.com      *
*-----------------------------------------------------------------------------*
Newsgroups: comp.sys.ibm.pc.soundcard
From: ins774h@aurora.cc.monash.edu.au (Encik Kong)
Subject: QUERY : Updated Soundblaster drivers?
Organization: Monash University, Melb., Australia.
Date: Sat, 7 Nov 1992 00:31:22 GMT

	Is there a site that holds updated drivers for the soundblaster card?

I am refering to the files "sbfmdrv.com", "playcmf" etc.

	While I'm here, could anyone please point me a site that contains

good .cmf/.rol files. Thanx.
:
-- 
--------------------- {-: ------------------ :-} ----------------------------
Thaddaeus Kong			             ins774h@aurora.cc.monash.edu.au
Monash University, Melbourne, Australia.
Quote : "Don't you just hate it when the question doesn't suit your answer?"
Newsgroups: comp.sys.ibm.pc.soundcard