HDTenEightyP/NetNews huggingface dataset:
From: pgoudas@thumper.bellcore.com
Subject: Re: Key-disk... It's back again!!
Organization: Morristown Research and Engineering
Date: Thu, 1 Oct 92 12:58:44 GMT

In article <1adfltINNj0f@usenet.INS.CWRU.Edu>, dpn2@po.CWRU.Edu (Damien P. Neil) writes:
|> 
|> In a previous article, hchong@netcom.com (Hoi Chong) says:
|> 
|> >I looked at a copy of SWOTL on CD-ROM (with all 4 optional planes).
|> >It let you copy everything (yes, it only use 3.5meg of the 640meg CD)
|> >onto your harddrive, BUT, you still need the CD to run it.
|> >
|> >Key-disk?  No.  Key-CD!
|> >
|> >Is there a way we can put a stop to this trend before it catches on fire? 
|> >
|> Yes. Stop piracy.
|> 
|> If you want to put the whole game on your HD, just buy the disk-based
|> version. It makes complete sense to me that companies would use a 'key-CD'.
|> Key-disks are a pain in the ass, because anyone can copy them generally. In
|> addition, disks have the annoying tendance to become corrupt, especially
|> when left out so that you easily get at them to pass the protection.
|> 
|> Just my 0.125 cents...
|> -- 
	I too purchased this CD-ROM and due to the fact that it's contents
could not be utilized on my hard disk, I returned it.  The reason(s) for buying a
CD in the first place are they cannot be erased or deteriorate, save space and 
they are usually cheaper.  The only thing wrong with them is access time and
data tranfer rate, both of which are much faster on a hard disk.  Copy
protection on CD's are not warranted.  For example, it was dissapointing to find
manual copy protection in the Special Edition CD-ROM of Wing Commander 1.  But,
atleast I could install it.  This is alot better than forcing the consumer to
sacrifice the speed of his/her hard disk.
	A better solution to this problem is to make files on CD-ROMs huge so 
that people will be reluctant to copy them.  
	At least for me, I will keep returning those games that use key-CDs.

			
					pgoudas@faline.bellcore.com
From: pdc@lunch.wpd.sgi.com (Paul Close)
Newsgroups: comp.sys.ibm.pc.games
Subject: Links 386 Pro and OS/2 (Was: Links 386 -- Week 2 results)
Date: 28 Sep 92 20:03:28 GMT
Reply-To: pdc@sgi.com (Paul Close)
Organization: Silicon Graphics, Inc., Mountain View, CA
NNTP-Posting-Host: lunch.wpd.sgi.com
Originator: pdc@lunch.wpd.sgi.com

Thomas Wong (twong@civil.ubc.ca) writes:
>Can anyone with Links 386 Pro confirm that it works fine under OS/2
>before I go out and buy it? (ie. does it use DPMI for 386 code)

It runs under OS/2, but there are a few problems.  Primarily, it is too fast
under OS/2, and timing is everything in this game.  This makes it much
harder to play.

In addition, it seems to suffer from occassional lockups.  The soundblaster
digitized sound snippets only play the first second or so of sound.  Finally,
every time I ask for a screen dump, it crashes.

None of these problems are present under DOS.  My advice: run it under DOS.
It is currently the only game I *don't* run under OS/2.
-- 
Paul Close	     pdc@sgi.com	   ...!{ames, decwrl, uunet}!sgi!pdc

			No fate but what we make
Newsgroups: comp.sys.ibm.pc.games
From: dpipes@spica.srg (Dave Pipes x4552)
Subject: Re: Possibly Darkland patch lvl 6 bug
Organization: just me
Date: Fri, 02 Oct 92 12:23:41 GMT
Followup-To: comp.sys.ibm.pc.games

In article <17834@ucdavis.ucdavis.edu> itlm027@dale.ucdavis.edu (The TimeWalker) writes:
>
>I was putting around the German countryside when I encounterd a village
>where I was asked to choose the "prettiest girl" (Dragon encounter). I
>fought the villagers, and got summarily worked over (new game w/ new patch).
>Well, after it raised my skills, the game dumped me back into DOS w/ the message
>
>pics\baked3.pic not found
>Invalid command.com
>System Halted
>
>When I looked in my pics directory, lo and behold, there was no baked3.pick
>but there was a baked2.pic, and an Xbaked3.pic.  I copied Xbaked3.pic to
>baked3.pic, and reran the scenario, and it seemed to solve the problem.
>
>The lvl 6 patch seems to have some nice new art scenes, and overall is 
>better, but I'm still having some problems w/ maps not being redrawn 
>correctly, esp. when in the countryside and the top of the map still is showing
>part of the entire german map from the F6 screen.
>
>Sean
>samatheis@ucdavis.edu

Some of the original v6 patches were flawed.  Check the main darklands 
directory.  If there are any *.pic files there, copy them into the pics
directory.  That will fix the problem.

As for the map redraws, sounds like a memory problem.  if you were using 
a buggy save, then it would re-introduce some problems (for that save only!)
and you may want to start over clean.

BTW, Microplay seems to be the part of MicroProse which markets games not
developed in house.

	David Pipes
robear@digex.com
.

Newsgroups: comp.sys.ibm.pc.games
From: kasycz@geod.emr.ca (Ray Kasycz)
Subject: Re: KQ5 - Ice Mountain
Organization: Dept. of Energy, Mines, and Resources, Ottawa
Distribution: usa
Date: Wed, 30 Sep 1992 16:00:06 GMT

arenzana@angelo.amd.com (Romeo Arenzana) writes:

>Newsgroups: ibm.pc.games
>Subject: KQ5 - Ice Mountain
>Summary: 
>Followup-To: 
>Distribution: usa
>Organization: Advanced Micro Devices, Santa Clara, CA
>Keywords: 

>Can somebody tell me how to get past the cliff at the ice mountain?

I have a walk-thru text file for the game but I don't have it on hand right
now. I seem to recall that you have to pick a different branch or possibly
a rock outcrop and then you can climb...I'd have to check on that...

>I used the rope to tie to the branch but it breaks when I climb it.
>I got the sled, too, but I couldn't use it. I got the wand, empty
>pouch, squeezed honeycomb, cape, half a leg o' lamb, amulet. Any
>help is appreciated.
--
Ray Kasycz                                          
Geodetic Survey of Canada           \                            \
Ottawa, Ontario, Canada              \  Towards Better Gaming...  \
Internet: kasycz@geod.emr.ca          \                            \
From: ppugliese@pimacc.pima.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Key-disk... It's back again!!
Date: 1 Oct 92 13:03:23 GMT

In article <1adfltINNj0f@usenet.INS.CWRU.Edu>, dpn2@po.CWRU.Edu (Damien P. Neil) writes:
> 
> In a previous article, hchong@netcom.com (Hoi Chong) says:
> 
>>I looked at a copy of SWOTL on CD-ROM (with all 4 optional planes).
>>It let you copy everything (yes, it only use 3.5meg of the 640meg CD)
>>onto your harddrive, BUT, you still need the CD to run it.
>>
>>Key-disk?  No.  Key-CD!
>>
>>Is there a way we can put a stop to this trend before it catches on fire? 
>>
> Yes. Stop piracy.

Piece o' cake! I'll do it tomorrow!
 
> If you want to put the whole game on your HD, just buy the disk-based
> version. It makes complete sense to me that companies would use a 'key-CD'.

It makes *no* sense if the company is also putting out a version w/o this
'wonderful feature'!
From: grantham@wish-bone.berkeley.edu (Jon Grantham)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Links 386 -- Week 2 results
Date: 28 Sep 1992 18:17:03 GMT
Organization: U.C. Berkeley Math. Department.
Distribution: world
NNTP-Posting-Host: wish-bone.berkeley.edu


I put most of the Week 2 games (the ones I have gotten so far) in

/pub/MSDOS_UPLOADS/week2.zip

I've been having some problems putting files on wuarchive lately, but
persistence usually is the key.

Jon
-- 
Jon Grantham					grantham@math.berkeley.edu
From: ins866n@lindblat.cc.monash.edu.au (D.A. Svendsen)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: *** Desperately Seeking Crack for Lemmings ***
Date: 6 Oct 92 02:57:27 GMT
Organization: Monash University
X-Newsreader: TIN [version 1.1 PL6]

Me too!


===========================================================================
 Dean Svendsen - 2nd Year Comp Science    |   
  Monash University - Clayton Campus      | How much wood could a woodchuck  
   Melbourne, Victoria, 3192.             | chuck if a woodchuck could
                                          | chuck wood?  
 email:ins866n@lindblat.cc.monash.edu.au  |   
  or                                      |      - Guybrush Threepwood  
       ins866n@aurora.cc.monash.edu.au    |    Le Chuck's Revenge (Act I)  
===========================================================================
                  A day not wasted is a day wasted!!!
From: ebazergh@gmuvax.gmu.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: GS2000 Scenario Disk Available
Date: 28 Sep 92 09:49:57 -0500
Organization: George Mason University, Fairfax, VA.

In article <38390002@hpmwwav7.sr.hp.com>, brianrh@hpmwtd.sr.hp.com (Brian R Hutchison) writes:
> The Gunship 2000 Scenario disks are out. I'm picking mine up after work today.

Why not post a little review of features, options etc?

Eric
EBAZERGH@GMUVAX.GMU.EDU
Newsgroups: comp.sys.ibm.pc.games
From: masten@beta.lanl.gov (David A. Masten)
Subject: Re: Repairing broken Thrustmaster joystick
Organization: Los Alamos National Laboratory
Distribution: na
Date: Sat, 26 Sep 1992 19:37:24 GMT

In article <gr!pr6c.hchong@netcom.com> hchong@netcom.com (Hoi Chong) writes:
>Well, you know what you have to do, don't you?  Go get the FCS Pro.  I have
>played the FCS for a few minutes once, and boy was it *lite*.  I supposed
>to get a FCS Pro yesterday, I guess monday will have to do.  The Pro is
>supposed to be made of aluminium, all of them.  But at $150 list price (in
>most case street price too), I wonder how many people can afford it.
You can get the Pro from Chips and Bits or Zero's and Ones for $109-110.
Still too much IMHO.

Then if you want to use the coolie hat for views in F3 (not all that big
a deal to me as the only good views are fwd, fwd-up, and padlock), you
have to shell out another $20 for a TSR.  If you want to use the extra
buttons at all with SWOTL/BoB/BH1942, thats another $20.  At least AotP
supports it fully without extra $$.  But according to the README with
the AotP patch, you can't get the views with the hat if you have rudder
pedals also connected with a Y-cable.


The case is aluminum, but the grip is still plastic (right?)


Newsgroups: comp.sys.ibm.pc.games
From: mary@wam.umd.edu (Mary Louise Cassidy)
Subject: Indy/Atlantis...HELP ME!!
Organization: Workstations at Maryland, University of Maryland, College Park
Date: Thu, 1 Oct 1992 05:17:25 GMT

I need help with Indy/Atlantis...is there a slove anywhere???

Anyway..it's early in the game....

I can't find Plato's damn book.  The old man told me it was
in the Pearce collection.  Well I'm back at the college and can't
find it!  I've found a chest hidden behind a crate I moved in one
room...that wasn't it.  I also found some other collection in the
overturned bookcase..that wasn't it.  The only thing I have found that
is Pearce are those cat statues...??  Someone please HELP!!!!!

Email preferred butI do read the group...I must have help ASAP or I'll
pull out my hair.  So thanks!!
From: hannes@madvax.uwa.oz.au (Johannes Herrmann)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: BATTLETECH
Date: 26 Sep 92 06:39:20 GMT
Organization: Maths Dept UWA
NNTP-Posting-Host: acacia.maths.uwa.oz.au

I am also interested in a PC version of MECHFORCE. It is a truly
excellent game. Better than most games I have bought (and paid up to
$A100 for!).

Hurray for that guy from Florida!

Hannes
aka
The Arkon
Newsgroups: comp.sys.ibm.pc.games
From: ross@kaos.b11.ingr.com (Ross Erickson)
Subject: FREE GAMES FROM GAME BYTES!
Keywords: game bytes magazine
Reply-To: ross@kaos.b11.ingr.com
Organization: Intergraph Corporation
Date: Mon, 28 Sep 1992 13:45:41 GMT

--

[Oh boy, is this going to generate some email...]

Due to some positive response from a limited number of software
vendors, occasionaly we complimentary, NEW copies of games that are
looking for a review and looking for a permanent home.  Game Bytes has
started to make an impression!  Yea!  

I would like to thank those reviewers who have been such a large part
of making Game Bytes successful.  In return for those who have
actively participated and written thorough reviews, I'm going to give
them first shot at these complimentary copies.  All I ask of them is
another solid review of the free title.  We're glad we're finally
getting some recognition out there and we think it's growing,
particularly with issue #5.  If you haven't written any reviews for
Game Bytes before, please consider it.  I make no promises whatsoever,
but some moderate fringe benefits are becoming definite possibilities.

If you have trouble emailing me, keep trying.  My email system is
being rebuilt today.  As always, we welcome new additions to our
reviewing/writing crew.
-- 
|------------------------------------------------------------------|
|  Ross Erickson             |                                     |
|  ross@kaos.b11.ingr.com    | "No individual raindrop considers   |
|  205-730-4019 - voice      |  itself responsible for the flood." |
|  205-730-6445 - fax        |                                     |
|  Internet: 129.135.252.87  |                                     |
|------------------------------------------------------------------|

Newsgroups: comp.sys.ibm.pc.games
From: jenkinch@ucs.orst.edu (Charley Jenkins)
Subject: Screen Capture of Games
Organization: University Computing Services - OSU
Date: Wed, 30 Sep 1992 16:38:35 GMT

I am looking for a program that will allow me to do
screen captures of vga 256 color games.

I would like to use the images for wallpaper in windoze
3.1.  

If you can help please e-mail me!

Thanks in Advance!!!

Charley Jenkins

jenkinch@ucs.orst.edu
From: wunner@nova.tat.physik.uni-tuebingen.de (Guenter Wunner)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: KINGS QUEST I: help needed
Date: 1 Oct 92 11:43:14 GMT
Organization: TAT (Theoretical Astrophysics Tuebingen), U. of Tuebingen, FRG

paa4129@dpsc.dla.mil (Dennis Dudek) writes:


>I know this is an old game, but I am just getting around to
>playing it.  I got the bowl which says "fill" but I cannot seem
>to find what to fill it with.  Help please.

>   Dennis

Easy! Go to the house of the poor woodcutter family and put the bowl
on the table. Then, say "fill" (just type it in) and the bowl will get
filled with lotsa food. The family is then so delighted that they will
give you the fiddle to play it when you are at the leprechauns.
Hope this helps.
Bye,
	Lukas.

        *** Lukas Wunner, Hustadtring 143, 4630 Bochum, West-Germany ***
      *** lukas@trillian.tp1.ruhr-uni-bochum.de / lukas@134.147.160.21 ***
    *** "To err is human, but to really fuck things up takes a computer" ***
Newsgroups: comp.sys.ibm.pc.games
From: millernw@craft.camp.clarkson.edu (Neal Miller)
Subject: Re: PKZIP?! Help! I'm confused!
Organization: Clarkson University
Date: Wed, 7 Oct 1992 00:28:07 GMT

peters@CS.ColoState.EDU (eric peters) writes:

>In article <1992Oct6.171957.27516@ugle.unit.no> fabian@alkymi.unit.no (Fabian Gonzalez) writes:
>>The latest version of PkZip is v1.93a. Any version above this (e.g. v2.01) is a
>>fake.

>Yea, and the "a" ub v1.93a means "alpha".  Are you sure you want to use "alpha"
>software?  The safest bet is to use v1.10.

	I agree... I zip all my stuff with v1.10, but I keep a copy of
pkunz193.exe on hand for files that have been previously zipped with 1.93.
Last I knew, it was available from wuarchives (128.252.135.4) under 
/pub/MSDOS_UPLOADS/pkunz193.exe

	Trusting one's archived files with an alpha version compressor is
very risky.  I highly recommend against it.  Same goes for the new alpha
version of ARJ.


--
-----------------------------------------------------------------------------
 Neal Miller         | "Why not go mad?"  | millernw@craft.camp.clarkson.edu
 Clarkson University |     - Ford Prefect |     dark@craft.camp.clarkson.edu
-----------------------------------------------------------------------------
Newsgroups: comp.sys.ibm.pc.games
Subject: GAMES FOR SALE
From: e52382015@violet.ccit.arizona.edu (EDDY, JONATHAN GABRIEL)
Date: 29 Sep 1992 16:36 MST  
Distribution: world,local
Organization: University of Arizona
News-Software: VAX/VMS VNEWS 1.41    

Game:			disk(s)	$$$
----------------------- ------- ----
Nova 9 (Dynamix) 	both 	$20     256-VGA, Adlib & SB sound. Great!
Midwinter (Microprose)  3.5"    $20     256-VGA, Adlib sound.
FlaconAT (SpectrumHB)   both    $15     640x200 EGA
Sorcerian (Sierra)      both    $20     640x200 EGA, Adlib sound.
MegaTravellerI(Paragon) 5.25"   $15     16-EGA, Covox sound.
Killing Cloud (Konami)  3.5"    $15     256-VGA, Adlib sound.
F-19 Stealth Fighter    3.5"    $25     256-VGA, Adlib sound.

Buyer pays shipping. I have a Thunder Board, and the sounds on all games
work fine  on it.  I'd be willing to trade some or all of the above for
Amiga software/hardware, esp a HD controller for an A500.  Email me, we'll
talk.
All come w/ orig. boxes & docs.

jon eddy.
e52382015@ccit.arizona.edu
From: zweldron@ruhets.rutgers.edu (Matthew Charlap)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: EOB 1 help needed
Date: 30 Sep 92 14:28:49 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

Andrew.Stratton@cm.cf.ac.uk (Andrew F Stratton) writes:
>Posting this for a friends wife - who is well hooked on EOB :-
>Please could you tell me where to find the stone chisel, stone clerical symbol,
>the stone jewel and the other stone necklace. Thanks
Stone chisel? The stone items are: dagger (on L2), scepter (L4),
amulet (Dwarves),Necklace (L5), orb (L11), holy symbol (L11), gem (in EOB2)
and ring (L7). All of these are ALSO on level 12, except the gem, which
as I said is in EOB2, not EOB1.
--Matthew
From: hchong@netcom.com (Hoi Chong)
Newsgroups: comp.sys.ibm.pc.games
Subject: Key-disk... It's back again!!
Date: 30 Sep 92 21:50:07 GMT
Article-I.D.: netcom.1992Sep30.215007.16644
Organization: Netcom - Online Communication Services  (408 241-9760 guest)

I looked at a copy of SWOTL on CD-ROM (with all 4 optional planes).
It let you copy everything (yes, it only use 3.5meg of the 640meg CD)
onto your harddrive, BUT, you still need the CD to run it.

Key-disk?  No.  Key-CD!

Is there a way we can put a stop to this trend before it catches on fire?
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: SIIMCITY - I WANT IT
From: johnny@futon.SFSU.EDU (Johnny Y. Chow)
Date: 4 Oct 92 16:57:20 PDT
Organization: San Francisco State University

Talking about SIMCITY ... I really have a question about it.
I have tried two different original copies from my friends and
both of them will HALT once a while. Lately, it just HALT right
after I key in the password. Don't know why. I really want to 
play this game. Any help are welcome to my email account:
jchow@sfsuvax1.sfsu.edu

Thank you very much.


Newsgroups: comp.sys.ibm.pc.games
From: keith@DIALix.oz.au (Keith Johnson)
Subject: Re: Civilization
Organization: DIALix Services, Perth, Western Australia
Date: Fri, 02 Oct 92 15:36:05 GMT

In <BvEpLp.Ipx@watserv1.uwaterloo.ca> sichen@morse.uwaterloo.ca (Simon Chen) writes:

>In article <9209251358.AA25937@tortoise.cis.ohio-state.edu> brown-sh@news.cis.ohio-state.edu (shawn c brown) writes:
>>	Does anyone out there know how to make money easily??  I always end
>>up running out of money.  I've established trade routes with other cities,
>>built banks, etc. but it doesn't help.
>>
>Have you tried to change your government to democracy or republic ?
>Increase your taxes rate ?
>Built railroads ?
>Use tax collectors ?
>Or selling off some of the non-essential buildings with too much overhead costs.

>These are the things I would do... 8)

Doesn't anyone build collossus?

Keith.

Newsgroups: comp.sys.ibm.pc.games
From: law40003@nusunix1.nus.sg (TAN YEW KEONG)
Subject: Re: No Street Fighter II for IBM : (
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Sat, 3 Oct 1992 20:55:11 GMT

The SF2 stuff was about this dumb SF2 spinoff made by a Taiwan company.
It's slow, graphics are crap, sound is CRAP!! and the manual is in
Mandarin! (which I can't read).

No demos for this game - quote :

`What? Demos aaa? What demos? Sorry, please talk to my boy (office boy 
doubling as interpreter).'

The AI for this game is NOT faithful to the original.

Seems like a lousy game to me - I wanted to return the game, but
the storekeeper refused to accept - too bad, but it's only S'pore $24,
so what the heck!

Newsgroups: comp.sys.ibm.pc.games
From: lasse@mits.mdata.fi (Lasse Reinikainen)
Subject: Re: No Street Fighter II for IBM :(
Organization: Microdata Oy, Helsinki, Finland
Date: Sun, 4 Oct 1992 00:29:24 GMT

In article <BvIJ7w.Bwr@ucunix.san.uc.edu> carlson@ucunix.san.uc.edu (David Carlson) writes:
>First, let me say that I hope, somehow, I'm mistaken.
>
>Today I called Capcom's office in California to inquire about when SFII
>would be released for the IBM PC...  I was informed that Capcom no
>longer makes any software for the IBM PC.  Specifically, the man I
>talked to told me that the ONLY platform SFII has been released for is
>the Super Nintendo, and that NO other versions are planned.
>
>So apparently, all this talk of SFII demos, etc... has been utter
>garbage.....
>
>			Too bad, I was really looking forward to it.
>
>					David
>				(carlson@ucunix.san.uc.edu)


CVG (Computer and Video Games) issue 131 (October 1992) page 16: about half
page advertisement about Street Fighter II (Capcom USA / U.S. Gold).
'Available on: C64 cassette and disk, Atari ST, Amiga and PC Compatibles.'

But better to forget it - I'm quite sure these versions will have no
playability at all and most of them will have shitty gfx & sound too. I've
had at least 50 beat'em-ups (all ninja & karate & other that kind of games are
counted) for my computers (C64, Amiga, PC) and most of them are (were - I
formatted them) pure shit - only some I have played more than once.
 
    __________________           __                 
    \_________________|)____.---'--`---.____
                  ||    \----.________.----/
                  ||     / /    `--'                  lasse@mits.mdata.fi
                __||____/ /_
               |___         \
                   `--------'
From: dpn2@po.CWRU.Edu (Damien P. Neil)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Key-disk... It's back again!!
Date: 1 Oct 1992 15:38:39 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: dpn2@po.CWRU.Edu (Damien P. Neil)
NNTP-Posting-Host: thor.ins.cwru.edu


In a previous article, ppugliese@pimacc.pima.edu () says:

>> If you want to put the whole game on your HD, just buy the disk-based
>> version. It makes complete sense to me that companies would use a 'key-CD'.
>
>It makes *no* sense if the company is also putting out a version w/o this
>'wonderful feature'!

Now THAT is true... I was under the impression that the disk based version
used off disk copy protection. If I'm wrong about this, then there is in
fact no reason for key-CD protection.

What I've been saying is that I don't see key-CD protection as being any
more obnoxious than standard keyword lookup or codewheel protection.
-- 
+-------------+------------------+---------------------------------+
| Damien Neil | dpn2@po.cwru.edu | Case Western Reserve University |
+-------------+------------------+---------------------------------+
From: dlab_macmill@winkle.bhpese.oz.au
Newsgroups: comp.sys.ibm.pc.games
Subject: Where Is Latest AOTP Patch???
Date: 29 Sep 92 14:55:15 +1000
Organization: BHP Information Technology, Newcastle

Hi, 
	Can someone tell me where i can get the latest patch for ATOP
	from?
						thanks in advance
			     2			Stephen

-------------------------<dslab_macmill@winkle.bhpese.oz.au>---------------------
| Stephen Macmillan			|				       |
| BHP Information Technology		| "The human race is still in          |
| Newcastle, Australia			|	beta test"                     |
--------------------------------------------------------------------------------

Newsgroups: comp.sys.ibm.pc.games