From: an780@cleveland.Freenet.Edu (Travis Grundke)
Newsgroups: comp.sys.mac.games
Subject: Re: Mac games
Date: 7 Oct 1992 21:02:34 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: an780@cleveland.Freenet.Edu (Travis Grundke)
NNTP-Posting-Host: thor.ins.cwru.edu


In a previous article, cptnerd@access.digex.com (Captain Nerd) says:

>In article <1asu6qINNsg9@usenet.INS.CWRU.Edu> an780@cleveland.Freenet.Edu (Travis Grundke) writes:
>>
>>In a previous article, Leslie_L._Shafer@bmug.org () says:
>>
>>>Realistically speaking, do good mac games even sell 5,000 copies?  How macs are
>>>there at home?  And how many are there in large networks, worksites, and
>>>businesses?  You need a large base of users at HOME.  I cant see more than 40%
>>>of Macintosh computers sold going home.  The Mac game market isnt there.  
>>>
>> You'd be suprised, very suprised, but I do agree, compared to PeeCees, the
>>Mac HOME market isn't there. Hopefully the Performas will change this!
>>
>
>	I don't know if anyone cares, but here are a few numbers I found
>in PC AI Magazine's "Knowlege Box."  The source of the numbers is "Software
>Magazine", 4/1992.  That's all the attribution they gave, so that's all I'm
>giving! 8^)  The following is reprinted without permission.
>
>  Estimated worldwide installed GUI base using MSWindows:        17,800,000
>  Estimated worldwide installed GUI base using Macintosh:         6,500,000
>  Estimated worldwide installed GUI base using Presentation Mgr:    700,000
>  Estimated worldwide installed GUI base using Motif:               330,000
>  Estimated worldwide installed GUI base using OpenLook:            300,000
>
>	So, if these numbers reflect the number of Macs vs. number of
>MessyWindows boxes, if you saturated the Mac market you'd still only
>make 1/3 of what you'd make with a Widnows game.  BUT, if you could get
>10 percent of Macs, at US$50 a pop, you'd still make a few bucks!
>
>
 You know, it does seem kinda odd, but interesting. I think that those
figures were flawed. Maybe not, but the last report I read from July 1992
(can't remember the source- kinda kills those credentials, eh?) was that
there were approximately 18 million copies of Windows SHIPPED. It never
said USED. Last count made said that less than 9.9 million people actively
used/use Microsoft Windows on a daily basis as their primary OS. Coming
from the same pop was the fact that the figures on installed Macs worldwide
was somewhere in the domain of 10 million, not 6.5 million. Of course, its
my word against your facts, so, go figure. <grin>

	Food for thought?  Oh, alright, I'll shut up.
>
>
>
>>>***************************************************************************
>>>             From Planet BMUG, the FirstClass BBS of BMUG, Inc.
>>>              The above message was gatewayed via PostalUnion
>>>***************************************************************************
>>>The message contained in this posting is entirely the poster's personal
>>>opinion.  Any possible, real or perceived, (dis)similarities with the
>>>views held by BMUG, are purely coincidental.
>>>***************************************************************************
>>>
>>-- 
>>         Travis Grundke- Contributing Editor, MacGames Digest
>>                      an780@cleveland.freenet.edu
>>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~  
>>    MacGames Digest: The first magazine dedicated to Macintosh Gaming.
>
>
>-- 
>| Internet: cptnerd@digex.com |  "From the hard-scrabble back streets, that 
>| 70714.105@compuserve.com    |  part of town called 'OOP Alley,' comes a 
>champion for the Future, defender of overworked programmers everywhere, 
>and foe of all who call themselves 'Management!'  Captain Nerd!"
>
-- 
         Travis Grundke- Contributing Editor, MacGames Digest
                      an780@cleveland.freenet.edu
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~  
    MacGames Digest: The first magazine dedicated to Macintosh Gaming.
Newsgroups: comp.sys.mac.games