From: workshop@cgl.citri.edu.au (Workshop Management)
Newsgroups: aus.general
Subject: GUI Workshop at CITRI
Keywords: Design, Implementation, Evaluation, Window system independent
Date: 19 Aug 92 22:37:28 GMT
Distribution: aus
Organization: RMIT Advanced Computer Graphics Centre, CITRI, Melbourne


				   
			  Four Day Workshop


		Design, Implementation and Evaluation
				  of
		      Graphical User Interfaces

		       September 14 - 17, 1992


			 General Information

This four day workshop will be held at the RMIT Advanced Computer
Graphics Centre.

The cost of $1150.00 includes all course notes, morning and afternoon
tea, and sandwich lunches.

			       Outline

The course is divided into four broad sections: methodology, design
guidelines, interaction techniques and a critique of various
applications.

			  Who should attend?

This course is designed for managers and practitioners in any
organisation which needs to design and/or build graphical user
interfaces to new or existing products.

			      Instructor

The workshop will be conducted by Michael Papper. Mike holds a Masters
degree from the University of Toronto where he specialised in Human
Computer Interfaces.

Since its inception in 1989 until earlier this year, Mike worked as a
Research Associate at the RMIT Advanced Computer Graphics Centre.  He
has designed and built a number of systems with advanced GUIs and has
taught graduate courses in Human Computer Interaction


			  Expected outcomes

Attendees can expect to gain a full understanding of the processes
required to design and build high quality GUIs. They will also gain
experience in the design process through group design exercises.

	       Victorian Training Guarantee Legislation

If this course constitutes a part of your stated training plan for the
1992-93 year, then the workshop is eligible under the Act.  The
instructor is an experienced teacher of the subject and the workshop's
expected outcome and target audience are stated on this brochure.

For further information, please contact 
Terese McAleese
Tel: (03) 282 2462
Fax: (03) 282 2444
email:tmac@godzilla.cgl.rmit.oz.au

The RMIT Advanced Computer Graphics Centre is funded with the
assistance of the Victorian Education Foundation; it is part of the

Collaborative Information Technology Research Institute


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			    Course Outline

			      Guidelines

This course is designed to help people design and build high quality
Graphical User Interfaces.

			  Course Description

The course is comprised of 6 main components:

1. Cognition

We start out by looking at a model of human cognition and what role
cognition plays in interactive applications. We then look at a series
of guidelines based on what we know about the way humans think.

2. System Design

We review the organisational aspects of computer systems; defining
goals and measures of success for computer applications.

We examine questionnaire techniques and how they should be used in the
design and evaluation processes. We also describe techniques for
analysing how users perform various tasks and how to design a user
interface based on the task-analysis.

3. Visual Presentation

Another important part of interface design is visual presentation.
Part of this comes from metaphors and part from graphic design
techniques. We will explore the use of metaphors in interface design
and review and discuss the use of graphic design techniques.

4. Input and Output 

A considerable portion of a Graphical User Interface is devoted to
interacting with the user; handling input from various devices such as
the mouse, keyboard, tablet etc.

We will look at various input devices and go through queueing and
polling techniques for handling these devices.  We will also briefly
describe sampling and filtering techniques that may be necessary in
some applications.

We will examine sample applications that use input devices of
different types: the mouse, touch tablet, and a six-degree-of-freedom
device (the Polhemus sensor).

During this section we will also cover general graphical output
techniques.

5. Toolkits 

Most of today`s graphically based user interfaces are based on
standard toolkits. Some examples are Microsoft Windows or OSF/Motif
Toolkits allow the rapid prototyping of interfaces. They also support
a common "look and feel" across applications.

We will cover the general structure of toolkits, and describe the
fundamentals of using a toolkit for building a graphical user
interface.

6. Systems 

Finally we will examined various interactive applications, including:
interface builders, user-interface management systems,
computer-supported cooperative work environments, hypermedia,
pen-based applications, and the use of gesture and voice in
applications.

			   Lab Description

As part of this course, there will be a number of group exercises
including task analysis, interface design and interface critique. The
interface design will be performed with user interface templates that
are independent of any particular window system or toolkit.



------------------------------------------------------------------------
Yes!  Please enroll me in the four day workshop 
"Design, Implementation and Evaluation of Graphical User Interfaces" 
14-17 Sept. 1992

Name:		

Organisation/Occupation:		

Address:		

		

Phone:	Fax:	

electronic mail address (if relevant):		


PAYMENT DETAILS


o Payment is only acceptable in Australian Dollars
o Make Cheques and money orders payable to 
   Royal Melbourne Institute of Technology

 Enclosed            
 Cheque
 Bank Draft
 Money Order for 

or please debit  that amount from my

 Visa
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 American Express
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Expiry Date                                                                


Please return to: RMIT Advanced Computer Graphics Centre, 
		  723 Swanston Street, 
		  Carlton 3053


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