From: bscott@nyx.cs.du.edu (Ben Scott)
Subject: Re: Trying to find the perfect morpher
Summary: NOW we're getting somewhere... 
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Organization: Nyx, Public Access Unix at U. of Denver Math/CS dept.
Date: Sun, 22 Nov 92 05:25:24 GMT

In article <69975@cup.portal.com> blackbelt@cup.portal.com (Ben - Williams) writes:
>"Please consider the possibility that you have things bass ackwards - with a
>more up-to-date manual, or at the least, PRINTED addenda ("addendum" doesn't
>quite cut it in this case...) and a 3-ring binder format, might justify a
>higher price for many people.  Perhaps selling two versions, a low-end with
>[...]
>No, don't think so. The Amiga market is an extremely soft one that is
>price sensitive unlike any other computer market. A new manual, ring
>format btw, is due with V10 and at that time we'll be able to keep the
>updates on paper, becuse we'll beable to compartmentalize them.

Ah, stealing my ideas before I even tell them to you, eh?  Great.  And it
would be nice if the user didn't have to assemble the manual to the extent
that ASDG requires - i.e. I don't mind unwrapping a pack of paper and
putting it into a 3-ring binder, but having to grovel through the manual to
figure out where to put the dividers is a bit of a pain.  I'd as soon live
without the dividers (and in fact I usually do, for at least the first few
months of using any new ASDG product...). 
 
>>Like how to work with the warp/transparency curves - I can't get them to work
>>at all, actually; I suspect it's another v9.2 bug though. "
> 
>They should work fine - and they are trivial to use - I'd better check up on

I'd set one, click over to the other, set it, go back, and the first one is
linear again.  Re-set it, save it this time, switch over, the _other_ one is
linear again... Or something like that.  I'd have to check again, and I
don't have it on my personal machine.

>this... :^( I hopy you like the v10 manuals, we've put about a zillion man-
>hours into them already, and they aren't half done.

I'm sure they'll be a drastic improvement.  Don't forget to try and
accomodate the types of users that don't want to be led by the nose as well
as those who do - quasi-tutorials (like the excellent AmigaDOS 2.04 manual)
are good until you're trying to just look something up quickly.   
 
>Re vector preview vs. filmstrip preview, you say:
>
>"96x60 res doesn't show me enough.  Morphs can get very detailed, I don't
>have to tell you.  The wireframe, despite the fact that it does not include
>any of the image, tells me more about how well I've placed my vectors."
>
>Umph. I'll up the priority if you feel that strongly about it. Anyone else
>have similar comments?

Thank you kindly.  That comment alone has encouraged me to persuade my
client to buy the v10 upgrade.  That and the 2.0 style guide compliance...

.                            <<<<Infinite K>>>>
 
--
|Ben Scott, professional goof-off and consultant at The Raster Image, Denver|
|Internet bscott@nyx.cs.du.edu, or call the Arvada 68K BBS at (303)424-6208.| 
|"Don't tug on that - you never know what ][The Raster Image IS responsible |
|it might be attached to." Buckaroo Banzai][for everything I say! | *Amiga* |
From: mikep@hpmwtd.sr.hp.com (Mike Powell)
Date: Fri, 20 Nov 1992 05:15:04 GMT
Subject: Re: Latest 3D packages, how do they fair?
Organization: HP Santa Rosa Site (SRSD MWTD)