HDTenEightyP/NetNews huggingface dataset:
Organization: Johannes Kepler University Linz - Computing Center
Date: Tuesday, 10 Nov 1992 14:23:28 CET
From: <K331280@ALIJKU11.BITNET>
Newsgroups: rec.games.pbm
Subject: re: Legends-famailiars

Hi |

Well I can tell you something about my own experience: I think some races
and cultures have a higher chance to get some familiars. E. g. A nomad
has a good chance to get a Hawk-which is very good-or a fox-rather good.
Drakken often get a Dragon familiar-also very good, and characters with
evil mind (mark of evil) have a very high chance for the small devil familiar
in ROI. I think elves will have good chances for a spirit of nature, or an
astral protector familiar-both are very good. But with some bad luck you can
also get a mouse-very bad or a spider-rather bad.
About familiars: The best for a warrior-Dog, seer, spy, general-Hawk,
                 Diplomat-spirit of nature, cat(rather good), to identifie
                 artifacts-Dragon(spell #207), architect-spirit of nature,
                 Evil diplomat(to get undead and demons)-small devil

Well, thats all I can think of-
       Greetings Mike
From: bc@fccn01.fccn.pt (Luis Miguel Sequeira)
Newsgroups: rec.games.pbm
Subject: PBeM email addresses
Date: 11 Nov 1992 11:59:17 -0600
Organization: UTexas Mail-to-News Gateway
NNTP-Posting-Host: cs.utexas.edu

Sorry to ask again about something which *always* appear sooner or
later on this group...

I'd like a list of some PBeM email addresses. I have a short one with
some SF games, courtesy of Greg Lindahl, published in the PBEM #1
newsletter. I have another short one with sports simulations.

I'd like one with some medieval-fantastic games. No RPGs, please, and
neither arena games. Pure and simple `conquer-the-world' PBeMs, based
on nations, played with strategy & diplomacy.

(I've already got the `Olympia' address.)

If possible, add a short description of the game... if you can't, I'll
try to email the gamesmaster and ask for more help.

This has 3 points of interest for myself:

1) I want to join a medieval-fantastic, strategy & diplomacy PBeM,
and, until now, I've found none...

2) A friend of mine has recently opened a new BBS (linked to Freenet
and FidoNet), and asked me about a *complete* :-) list of PBeMs...

3) I'm developing a medieval-fantastic, strategy & diplomacy PBeM
myself, and want to know what's already available (to offer new
things, of course). It seems, though, that most ideas were covered in
snail-mail PBMs, but, until now, I've found nothing about PBeMs...


Of course, I'm a recent newcomer to rec.games.pbm, and I've never read
something about this theme... until now, at least. Surely something
about it has been posted before, but... you know how *boring*
newcomers to a group can be, don't you?

Thanks in advance for all help,

	- Luis Sequeira

  _________________________________________________________________________
 /
/
    _/     _/     _/  _/_/_/     Computer scientists do it byte by byte.
   _/     _/_/ _/_/ _/
  _/     _/ _/  _/  _/_/_/       God created Law and Order from Chaos,
 _/     _/     _/       _/       but Chaos was created by computer
_/_/_/ _/     _/  _/_/_/         scientists.

  bc@fccn.pt                              Luis Miguel Sequeira
                                  Laboratorio Nacional de Engenharia Civil
  Phone 351-1-8482131 Ext. 2752   Centro Informatica/Grupo Sistemas Centrais
  "Don't call me, I'll call you"  Av. Brasil, 101 - 1700 Lisboa, Portugal
                                                                          /
_________________________________________________________________________/
Newsgroups: rec.games.pbm
From: ctatro@magnus.acs.ohio-state.edu (Christopher D Tatro)
Subject: Starting a PBM game: help!
Organization: The Ohio State University
Distribution: usa
Date: Tue, 10 Nov 1992 22:21:00 GMT

(Those of you who read frp.misc have already seen this. Apologies.)

     A friend and I are trying to continue a long running campaign (a 
fantasy/soft tech kind of thing) by mail. Not e-mail,mind you, but by regular 
US Postal surface mail. Someone on another group told me about games.pbm and 
suggested I try here for suggestions of how to go about running this (about how
much is sent each move, how to deal with player doing things with npcs that 
referee doesn't like, etc.).  The game is mostly verbal interaction with little
combat, so that's a relief.  Any help anyone can send me would be greatly 
appreciated.
               Disturbitas Vobiscum
                    kristoff
From: robert_walton@next.com (Robert Walton)
Newsgroups: rec.games.pbm
Subject: 18th c. PBEM
Date: 5 Nov 92 20:06:26 GMT

Has anyone out there done a strategic or grand tactical level SYW pbem?  I  
saw a regular pbm house rules version of Napoleonics being done here in  
the SF Bay Area recently and was really impressed.  They're using great  
maps, witty letters to communicate with and insult each other, and write  
or call the GM to indicate troop movements, etc...  Just wondering if  
someone's done it for SYW and, of course, if it will ever be done again...

If so please post rather than e-mail.

Thanks,

Robert
From: mckinney@cs.utexas.edu (Durwood Y. McKinney)
Newsgroups: rec.games.pbm
Subject: Re: Unable to send mail to gamemaster in GALAXY Alpha (turn 5)
Date: 10 Nov 1992 00:38:03 -0600
Organization: U Texas Dept of Computer Sciences, Austin TX
NNTP-Posting-Host: cash.cs.utexas.edu
Keywords: mailer problems, GM, galaxy game Alpha

In article <rwallace.721356334@unix1.tcd.ie> rwallace@unix1.tcd.ie (russell wallace) writes:
>You think you're unlucky??? I just got my race exterminated because my
>last two sets of orders (to build orbital defenses around my homeworld)
>in game Alpha bounced! So it goes...
>

Well, I was wondering why it was so easy, Russell, especially after my
ally's drones arrived a turn early and you shot them all up!  I was starting
to think that your much-vaunted galaxy skills were overrated 8).

Ken McKinney / The warlike Dorsai
not to be confused with the peaceloving Imperium in Clarke
.


Newsgroups: rec.games.pbm
From: jconklin@scott.skidmore.edu (jason conklin)
Subject: Magazine submissions
Organization: Skidmore College, Saratoga Springs NY
Date: Sun, 8 Nov 1992 06:00:23 GMT

********************************* WANTED **********************************

WANTED: If there are any artists or writers out there who want their
work printed in the magazine that Represents the oldest role playing
society in the world please E-Mail them to me. 

The publication is named Shadows of reality, and anyone who is
published will recieve a free copy. When submitting something include
your home address if you want a copy mailed out to you. If you are
submitting art either save a scan in GIF format, or if you don't have
access to a scanner e-mail me, and i'll send our address so you can
"snail" mail it to us.

What we are looking for is basically anything related to Role Playing
Games, from all over the globe....thank you

 
Newsgroups: rec.games.pbm
From: kjp@cvcgdcv.ic.ac.uk (Mr K.J. Pankhurst)
Subject: mauricia.acs.bu.edu? Might this be you?
Organization: Imperial College (Dept. of Civil Engineering)
Date: Thu, 12 Nov 92 16:12:45 GMT

Hi,

I am looking for somebody with an e-mail address something like:

mauricia.acs.bu.edu

I wrote your e-mail address down wrongly when you asked to join my galaxy
game. Can you e-mail me if you think this is you so that you can play in 
my galaxy game.

Thanks,

Kev

-- 

********************************************************************************

For an idea to be fashionable is ominous, since it must afterwards be
always old-fashioned.

********************************************************************************
Kevin J. Pankhurst, Civil Engineering, Imperial College, London SW7 2BU.
kjp@cv.ic.ac.uk
From: jadkins@blizzard..mps.ohio-state.edu (Jeffrey M. Adkins)
Newsgroups: rec.games.pbm
Subject: Addresses for PBMs.
Date: 5 Nov 1992 21:06:06 GMT
Organization: Byrd Polar Research Center
Distribution: world
NNTP-Posting-Host: blizzard.mps.ohio-state.edu

I am looking for address of PBMs within North America.  If you can send some address via email to me, I will be most happy.

Thanks again,

Jeff
From: zamick@yoko.rutgers.edu (Jonny the Z)
Newsgroups: rec.games.pbm
Subject: Re: BattleTech PBeM
Date: 13 Nov 92 19:43:11 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

I think perhaps the idea of people starting out in charge of a lance
might be nice. The combat certainly shouldn't be actual Battletech.
That would get too cumbersome. Some quicker combat system should be
involved. Maybe something like Hyborian war, where you set up basic
pattern, some backup stuff. If you had specials.. like artillary you
could declare their use before hand.

People could earn money to work up to owning their own mercenary
group. Still have battles with individual lances, but also have
individuals to do some diplomacy and such.. Special things like a
piece of old tech might show up. A single mech.. etc.

All the planets could be worked up. Travel between them declared.
Ships bought. Technology invested in.. etc.. :)

Jon Z
From: burgesmw@cnsvax.uwec.edu
Newsgroups: rec.games.pbm
Subject: Re: Finding new PBM games
Date: 9 Nov 92 14:58:42 -0600
Organization: University of Wisconsin Eau Claire

In article <BxGHLB.Mz6@news.cso.uiuc.edu>, koziol@void.ncsa.uiuc.edu (Quincey Koziol) writes:
> After observing various people mention new PBM games which are starting
> in various areas of the globe, I've become curious about how people find
> out about PBM games?
> 
> 	Thanks,
> 			Quincey
> 

   Well, I got into PBM games because a friend showed me a game he was in.
(Thanks Mike Lee, get me hooked on something that drains my checkbook.)  I
believe he started a game from an ad in Dragon magazine.  We discovered
Adventurer's Guild through Paper Mayhem.  It was mentioned in the magazine and
it sounded better than the game we were in.  I believe a majority of people get
into PBM games by being introduced to it by friends.  Sometimes an ad will
catch your attention (if it is something that you are interested in).  New PBM
games are sometimes hard to find.  Many advertise right away and try to develop
a player base, but mainly PBM games get customers through word of mouth.  An
example is AG.  The GM has not gone into a big advertisement compaign, but used
the players themselves to spread the game (through referral credits).  New PBM
games are always popping up, but don't stay around long due to lack of
commitment or the game just plain sucks and the GM decides that there is no
profit in it.

   I could go on and on, but I might be banned from the newsgroup...  ;)

Matt
burgesmw@cnsvax.uwec.edu

Newsgroups: rec.games.pbm
From: dani@netcom.com (Dani Zweig)
Subject: Re: Legends:  Summoning Familiars
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Sun, 8 Nov 1992 01:23:44 GMT

gairns@ccrs.emr.ca (Jamie Gairns):
>Does anyone out there know of a way to guarantee a 'better' familiar ?

I don't know an easy way.  Two ways which ought to work are to have
a priest ask for one via a commune spell, or to research a "Summon
Greater Familiar" ancient arcana spell.

'Luck.

-----
Dani Zweig
dani@netcom.com

"One of my favorite games when I was a kid was 'murder/suicide.'
 Dad would show us a photo and ask us, "Is it a murder or a suicide?"
	  --  Colleen Doran


Newsgroups: rec.games.pbm
id <m0mo5yg-0000QYC@crash.cts.com>; Sat, 7 Nov 92 22: 18 PST
	id <k780137@pro-amber.cts.com>; Sat,  7 Nov 92 22: 15 PST
From: rsopicki@pro-amber.cts.com (Randy Sopicki)
Subject: bounce
Organization: ProLine [pro-amber] -- Spring Valley, Ca
Date: Sat, 7 Nov 92 22:13:56 PST

rmartin@nyx.cs.du.edu
Your mail bounced back. Contact me please.
From: mckinney@cs.utexas.edu (Durwood Y. McKinney)
Newsgroups: rec.games.pbm
Subject: Re: Unable to send mail to gamemaster in GALAXY Alpha (turn 5)
Date: 10 Nov 1992 00:44:02 -0600
Organization: U Texas Dept of Computer Sciences, Austin TX
NNTP-Posting-Host: cash.cs.utexas.edu
Keywords: mailer problems, GM, galaxy game Alpha


Oh, while we're on the subject of Galaxy there's a pretty serious bug
in the GaG version of the game.  In Galaxy game Omega, if someone renames
their planet on a given turn, and you are later than them in the player
list, and you use the old name (not the number) for your orders, it will
not be recognized.  I told them this and they acknowledged the bug and
said to use the planet number as a workaround.  The worthless Kraagen
tried to use this "feature" to protect their planets from my fleet, not
that it has saved their hides from the xenocide that they deserve 8).

Ken Mckinney
Imperium - Galaxy game Omega
From: bjbisset@eos.ncsu.edu (BILLY JOE BISSETTE)
Newsgroups: rec.games.pbm
Subject: RMPM
Date: 9 Nov 92 23:25:08 GMT
Article-I.D.: ncsu.1992Nov9.232508.8427
Reply-To: bjbisset@eos.ncsu.edu (BILLY JOE BISSETTE)
Organization: Raise A Great Old One Foundation
Originator: bjbisset@c00019-118dan.eos.ncsu.edu


Siegriest, Quit mailing me, I quit!

Like I could play now anyway.  We just recieved a TOTAL game ban here.
-- 
----------bill the insane cultist, bjbisset@eos.ncsu.edu
Please make a donation to the "Raise a Great Old One" Foundation.
Everyone chant with me:  Ph-nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
                         Ph-nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
From: gag@henson.cc.wwu.edu (Generic Association of Gamers (A.S. Club))
Newsgroups: rec.games.pbm
Subject: galaxy omega, to the A_Race
Summary: Galaxy omega, to A_Race
Keywords: A_Race
Date: 10 Nov 92 07:20:37 GMT
Article-I.D.: henson.1992Nov10.072037.16251
Organization: Western Washington University

Galaxy Omega is still running.

Mail to the A_Race (kjp%cv.ic.ac.uk@ib.rl.ac.uk) is bouncing.
Perhaps one of you out there has better luck at contacting 
him? The error is:

***** UNDELIVERABLE MAIL sent to kjp, being returned by cvcmga!kjp *****
mail: Error # 2 'Problem with mailfile' encountered on system cvcmga
                                                                          
or

mail: Cannot append to /usr/mail/kjp
mail: Return to gag%henson.cc.wwu.edu@ibm-b.rutherford.ac.uk
554 <kjp@cvcmga.cv.ic.ac.uk>... unknown mailer error 2


Perhaps there is an alternate address for this person. Anyone know?


-- 
+
|      GAG, Generic Association of Gamers, Western Washington University
|                           > gag@henson.cc.wwu.edu <
| Ok: WWU doesn't really give a d*mn about the games we play or things we say,
Newsgroups: rec.games.pbm
From: dani@netcom.com (Dani Zweig)
Subject: Legends: Bless Spells
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Sat, 14 Nov 1992 03:19:08 GMT

When they say that a blessing counts as magic resistance against further
bless spells, should this be interpreted to mean that blesses are not
cumulative, or that a prior bless actually reduces the effect of a new
one?

For example, if my MAR is 4, and I have a bless with 7 points left,
and I cast a 5-point bless spell, I understand that it will have no
effect.  But if I cast a 20-point bless spell, will I be blessed
80% (5*(20-4)) or will I be blessed 65% (5*(20-7)) or will I be
blessed 45% (5*(20-4-7))?

advTHANKSance.

-----
Dani Zweig
dani@netcom.com

   It was mentioned on CNN that the new prime number discovered
   recently is four times bigger then the previous record.
				-- John Blasik
From: shario@mits.mdata.fi (Sampsa Hario)
Newsgroups: rec.games.pbm
Subject: PBeM wanted
Date: 9 Nov 92 22:20:22 GMT
Distribution: rec
Organization: Microdata Oy, Helsinki, Finland

Is there any PBeM matching my needs:

1. Game speed should be one turn per week or slower.
2. Game should not be a role-playing game.
3. No special rules should have to be bought separately.

Mail me your address, rules, etc. if your PBeM matches my needs.


--
Sampsa Hario, shario@mits.mdata.fi
Microdata International Telecomm Service, Finland
Phone: + 358 0 8013310
From: picasso@bass.bu.edu (David Ondzes)
Newsgroups: rec.games.pbm
Subject: DM: New topic - tactics
Date: 8 Nov 92 14:59:47 GMT
Distribution: rec.games.pbm
Organization: Wizard on Oz


Sometimes ADM warriors like a certain tactic, ie "use the lunge tactic to
good effect". Has anyone heard what this actually means ? 

I was thinking that one possibilty is that the warrior gets the advantages
of the the tactic and not the disadvatages. For example a slasher who likes
the slash tactic would get the add bonuses to attack and damage but would
dont suffer the defensive penalties ( oh boy :-) ) or the slowing down effect.

What do you guys think? Also  what percentage of your ADM warrior like a 
tactic ?

------------------------------------------------------------------------
|       ***      ***       | My Pride and Joy:                         |
|      ***      ***        | 	Max 5-148 of Skull Smasher in Kaltos   |
|     ***      ***         |    record: 114-52-2  (1 of my original 5) |
|    ***  **  ***          |                                           |
|   ***  **  ***           | Motto:          Perfect Warrior:          |
|  ***  **  ***            |   Slash 'Em Up    9-3-4-17-17-17-17 SL    |
| ************             |                                           | 
|************ izard of Oz  | picasso@bass.bu.edu                       |
------------------------------------------------------------------------
| Active Arenas: 33,43,58,100,102                                      |
| coming soon to arena near you !                                      | 
------------------------------------------------------------------------
From: desj@ccr-p.ida.org (David desJardins)
Newsgroups: rec.games.pbm
Subject: Re: PBM Magazines?
Date: 10 Nov 92 04:26:29 GMT
Organization: IDA Center for Communications Research, Princeton

Jim Shumaker <shumaker@plx.com> writes:
> I am looking to subscribe to a play-by-mail magazine.  Could someone

On this subject (at least I think it is this subject, although I didn't
get the whole posting), does anyone know if there is any problem with
Flagship magazine?  They continue to run large ads in Computer Gaming
World---which makes me think that they are alive and well---but when I
tried to send them a check I never got any response and my check was
never cashed---which makes me think that they aren't.  Should I just try
again, or what?

                                        David desJardins
Newsgroups: rec.games.pbm
From: kjp@cvcgccv.ic.ac.uk (Mr K.J. Pankhurst)
Subject: Mail bouncing to galaxy Alpha and A_Race in galaxy Omega
Organization: Imperial College (Dept. of Civil Engineering)
Date: Tue, 10 Nov 92 09:51:43 GMT

Hi everybody,

I see that mail has been bouncing to me last week and I think again last night
(huge lack of mail that I should have received). This was not my fault, but
actually was due to the system here f*****g up. However, things should be
back to normal now, or atleast that is what I have been told. Sorry for all
the problems you have been having.

For all the players in my galaxy Alpha game:

The turn will not be run this tuesday 10th due to the mail problems that have
been occuring. Just so that everybody has time to send in their orders I have
moved turn 6 to this friday (6pm gmt as normal). Then we will be back on
tuesdays and fridays.

Hope everything is fine now,

Kevin J. Pankhurst

-- 

********************************************************************************

A consultant is a person who borrows your watch, tells you what time it
is, pockets the watch, and sends you a bill for it.

********************************************************************************
Kevin J. Pankhurst, Civil Engineering, Imperial College, London SW7 2BU.
kjp@cv.ic.ac.uk
From: bampton@cs.utk.edu (Howard J. Bampton)
Newsgroups: rec.games.pbm
Subject: Re: Unable to send mail to gamemaster in GALAXY Alpha (turn 5)
Keywords: mailer problems, GM, galaxy game Alpha
Date: 10 Nov 92 04:39:07 GMT
Article-I.D.: utkcs2.lfuf7bINNns3
Organization: University of Tennessee, Knoxville - CS Department
NNTP-Posting-Host: duncan.cs.utk.edu

In article <rwallace.721356334@unix1.tcd.ie> rwallace@unix1.tcd.ie (russell wallace) writes:
>You think you're unlucky??? I just got my race exterminated because my
>last two sets of orders (to build orbital defenses around my homeworld)
>in game Alpha bounced! So it goes...
>

You mean that you didn't put any backdoors into the code to prevent
you from getting killed this early? Tsk Tsk tsk. (:-)

There are a few inactive races about (plus rumors of another Blind
game forming on a UN*X box near you "Real soon Now" (TM)).

Howard / Zethrin (reincarnate) in Alpha, Rulers of the Civilized universe
Galaxy junkie, etc. & so on
-- 
Howard Bampton             Internet: bampton@cs.utk.edu
Labstaff, UT Knoxville, Tennessee
Even the walls of Jericho fell.....
From: ben@abby.chem.ucla.edu
Newsgroups: rec.games.pbm
Subject: Re: DM: Couple of Roll-Ups
Date: 5 Nov 92 16:43:40 GMT
Reply-To: ben@abby.chem.ucla.edu
Distribution: usa
Organization: Department of Chemistry, UCLA

George-

Neither of these are Primus gods, but they're not that bad.

>	First,	10-4-10-10-7-12-17

Well, if you're    into experimenting, You could try:

11-4-10-15-11-12-21 

21 DF gives you a whole buncha skills.  With an 11 WL, he'll never cut it in
primus, tho.  A low CN suggests an offensive style.  This would make an
interesting ST, IMHO.   He maay not learn any skills.  I like to make my 21 DF
guys (all 2 of them) AB's.  But not only are AB's fragile and hard to run, With
a 4 CN you will alomst certainly be slain by the first LU you fight.  Also, 15
is kinda a low WT for AB's.  Also for ST's.  If you want to do a defensive
style, you could try PR or PS, but I think again CN is too low for a PR (he'll
get slain before he gets good parry ratings)  I have a very frail PS, who is at
least, still alive (2-1), PS's can survive a low CN early if you run the
10-10-5-x-D, but you might as well make a striker.  I would make a ST, but you
might have to DA him if he learns < 1skill (or 2 even) /fight.   Hey I just
thought of something! This guy could make an Awesome quick slasher.  The WL is
a little low, he wont last 2 minutes, but his attack would be huge.  Maybe if
you took the 4 out of DF (no, no augggghghghhhhh!)  , put 2 in Wl and 2 in ST
or SP...  Dunno that much about SL.  Ask the Wizard of Oz (David), otherwise
guess or go with the ST.  Making 17 instead of 21 DF looses you 2 skills each
in attack, parry, init, defense and riposte.  The ST could give you good
damage, and some heavy slashing weapons (this will help, cause your end. will
be  poor), The SP gives you some decise (maybe 1 or 2 skills).  Niether 13 ST,
13 WL, or 19 DF give you any extra skills.  Of course, (see below) you could
train to 21 DF from 19, but you would lose 20 skills again.



>	Second,	9-8-14-10-15-11-3
>
>	I'd love this guy if I could switch the size and deftness.  What do you
>do with such a crature?

I hate those 3 DF guys.  You have to waste all your points just to get a 9. 
Many managers consider 11 DF a minimum.  (You get as many skills at 11 DF as at
21 DF!)  If you don't care about loosing skills (i.e., sucess in ADM) you could
plunk the 6 into DF and train to 11.  You will lose 20 skills , out of 120
(maximum learned), however.  That leaves you with a whopin 8 Points.  5 in WT,
2 in WL and 1 in ST gives you 10-8-14-15-17-11-9. Ug.  Lunger maybe, kinda
mediocre.  same with SL, but you could try either of these.  A made a TP like
this once,  He sucked.  I've heard BA's can do o.k. with even a lower DF, but
I'm not a big Basher fan.  I guess you would lower DF to 6 or 7, and up the ST.   
IMHO, the DF is too low for a parry-whatever, or ST (also low WT), and this
would make a ridiculous AB.  Sounds like a pud to me.  Get a second opinion on
this guy.

Ben Hitz
hitz@cuhhca.hhmi.columbia.edu  
Newsgroups: rec.games.pbm