HDTenEightyP/NetNews huggingface dataset:
From: fsjjp@acad3.alaska.edu (Wow .. What Drugs?)
Subject: Re: EE IV Country Postings
News-Software: VAX/VMS VNEWS 1.41.UAC
Organization: P.A.R.A.N.O.I.A
Date: Tue, 26 Jan 1993 14:45:00 GMT

In article <26JAN199309341688@ariel.lerc.nasa.gov>, loney@ariel.lerc.nasa.gov (Patrick Loney) writes...
>In article <24JAN199308232264@acad3.alaska.edu>, fsjjp@acad3.alaska.edu (A Pair-annoyed) writes...
>> 
>>        No, can't say for sure, but I know my girlfriend connected
>>        on friday.
>> 
>> 
>>Stuart_Hall
>>aka Co-Ruler of CTE 
>>aka Corwin
> 
>Out of curiosity, how many people sent follow up mail on this little comment?

        Umm, 1 I think .. :)


Stuart_Hall
aka Corwin
#include BITNET <FSJJP@AURORA.BITNET>
#include EMAIL <FSJJP@AURORA.ALASKA.EDU>
Newsgroups: rec.games.empire
From: youngs@ccu.umanitoba.ca (Scott D. Young)
Subject: EE IV Up?
Organization: University of Manitoba, Winnipeg, Canada
Date: Tue, 26 Jan 1993 06:12:59 GMT

 Has anyone been able to break in Euro IV yet? The game was supposed to start
 at midnight EST, but I seem to have "visitor" status still. I e-mailed
 Pat but he seems to be out in the real world at the moment...

 Will the game start be postponed until tomorrow, so we don't wake up and 
 find our sanctauries surrounded, maybe? Thanks.

 Scott Young
 youngs@ccu.umanitoba.ca
From: mendels@eniac.seas.upenn.edu (Jeffrey Mendelsohn )
Newsgroups: rec.games.empire
Subject: Re: Violence Erupts! Game Starting!!
Date: 24 Jan 93 12:53:18 GMT
Organization: University of Pennsylvania

I don't agree with most of what you said, but I'd kill to play in a 4 (or
more) update a day game.
From: matthew@phantom.gatech.edu (Matthew DeLuca)
Newsgroups: rec.games.empire
Subject: Re: More Fodder Reporting for Duty!! (First KILL)
Date: 27 Jan 1993 15:01:39 -0500
Organization: The Dorsai Grey Captains
NNTP-Posting-Host: oit.gatech.edu

In article <1993Jan27.182855.22943@athena.mit.edu> madpit@athena.mit.edu (Douglas R. Pitters) writes:

>P.S.  I don't read this group much anymore, so are the following
>FODDERS still playing: Dorsai, Revelstone, Redline, Mirkwood, Afrika
>Korps?

Now that someone has deigned to start a real game, yes, I am still here.

Speaking of first kills, not only do I remember my first kill (one of the 
innumerable Kelewans that have played the game, back in an ancient 0.9.29
ODU game), but I remember the first time I *could* have killed a country
but didn't, deciding to let him live long enough to be *worth* killing.  The
name of this unknowing FODDER?  None other than Suboceana.

So remember, boys and girls...if it wasn't for me letting him live that day 
so long ago in the first beach (UFL) game, we wouldn't have all these 
entertaining posts to keep us occupied between games. :-)

-- 
Matthew DeLuca
Georgia Institute of Technology, Atlanta Georgia, 30332
uucp:	  ...!{decvax,hplabs,ncar,purdue,rutgers}!gatech!prism!matthew
Internet: matthew@phantom.gatech.edu
From: phoenix@rigel.tamu.edu (Fred Montgomery - Small Computer Operations Supervisor)
Newsgroups: rec.games.empire
Subject: Re: More Fodder Reporting for Duty!! (First KILL)
Date: 22 Jan 1993 13:12 CST
Organization: Texas A&M University, Academic Computing Services
Distribution: world
NNTP-Posting-Host: rigel.tamu.edu
News-Software: VAX/VMS VNEWS 1.41    

In article <1jp8tjINN1od@uwm.edu>, caeser@csd4.csd.uwm.edu (Robert Michael Trotter) writes...
>In article <1993Jan22.160927.2074@uvm.edu> emcglynn@moose.uvm.edu (Ted McGlynn, In the back row!) writes:
>>(wheres my first kill??  Gen_Pro??!!)
>>I miss him so....and his peaches!
> 
>	Hmm, reading this made me think, and I couldnt remember the first
>	nation I defeated. Does anyone else out there remember their first
>	kill?
> 
>	TOG
>	Caeser M.

USAF. He returned under another name later in the game and I nailed him
again.  Sigh.  Those were the good old days.

Anyone remember urban areas ?  :-)

+----------------------------------------------------------------------------+
|  Fred Montgomery                              Phoenix@summa.tamu.edu       |
|  Academic Computing Services                  Texas A&M University         |
|                                                                            |
| "I am the finest swordsman on two worlds, seven moons, nine asteroids, the |
| comet Kohoutek, and Melvin's Bar and Grill in Uptown Yonkers."             |
|                            -John Carter                                    |
+----------------------------------------------------------------------------+
From: ragnar@macavity.engin.umich.edu (shawn  mahaney)
Newsgroups: rec.games.empire
Subject: Re: EE IV Country Postings
Date: 24 Jan 1993 03:39:12 GMT
Organization: University of Michigan Engineering, Ann Arbor
Distribution: world
NNTP-Posting-Host: macavity.engin.umich.edu
Originator: ragnar@macavity.engin.umich.edu


| I can not connect to the EE IV game.  I keep getting a "connect:conection 
| refused".  Is the game up so that I can check my login.


Same here.  Getting my client running was the first Unix C compiling
I've ever done, thought I'd messed something up.
From: morrejk@wkuvx1.bitnet
Newsgroups: rec.games.misc
Subject: More Sonic cheats **Spoiler**
Date: 21 Jan 93 18:26:46 CST
Organization: Western Kentucky University, Bowling Green, KY



Spoiler Alert!




























  Another Sonic the Hedgehog cheat is EDITOR mode.  It's kinda hard to
get it right, but from the title screen (when the hog sticks his head
through the circle) press UP, C, DOWN, C, LEFT, C, RIGHT, C then press
A and C and START (Holding A and C until the game begins).  This is
SUPPOSED to take you into editor mode.  I saw my roommate do it, but I
never could do it fast enough.

Does anyone know any tips/secrets for Sonic the Hedgehog part 2??

Jon
Newsgroups: rec.games.misc
From: jellis@trentu.ca (John Ellis)
Subject: WIZARDRY 7 -- hint REQUESt.
News-Software: VAX/VMS VNEWS 1.41    
Organization: Trent Computing and Telecommunications Department
Date: Fri, 22 Jan 1993 21:28:00 GMT

Does anyone happen to know the settings for the levers in the funhouse?  
(in the Rattkin Ruins)

Tough question to answer.  But PLEASE try anyway.  I'm stuck.

John.
From: daw@jhunix.hcf.jhu.edu (Dave Webb)
Newsgroups: rec.games.misc
Subject: Gameboy Games available for TRADE!
Date: 25 Jan 1993 13:03:04 -0500
Organization: Homewood Academic Computing, Johns Hopkins University, Baltimore, Md, USA
Distribution: na
NNTP-Posting-Host: jhunix.hcf.jhu.edu

I have the following GameBoy Games available for TRADE!

Bill & Ted's Excellent Adventure
Metroid II
Castlevania
Bases Loaded
Side Pocket Pool
Blades Of Steel
Malibu Beach Volleyball
World Cup Soccer
Final Fantasy Adventure
Tennis..

Looking for:
Missile Command
Sport games

Please leave e-mail if interested!
	
		Thanx
			Dave Webb
From: joltman@raisin-nut.ai.mit.edu (T. Andy Frakes)
Newsgroups: rec.games.misc
Subject: Re: Monopoly w/Real Money
Date: 21 Jan 1993 16:23:49 GMT
Organization: MIT Artificial Intelligence Lab
Distribution: world
NNTP-Posting-Host: raisin-nut.ai.mit.edu
Keywords: Monopoly Board Games

In article <C168Ho.4EI@acsu.buffalo.edu>, dtwei@acsu.buffalo.edu (Danielle T Wei) writes:
|> In article <C162uL.ADz@world.std.com> mad@world.std.com (Michael A DiBlasio) writes:
|> >My friends and I are interested in playing Monopoly with real money.
|> >None of us are rich enough or foolish enough to use $1:$1 ratio, so
|> >I was curious if anyone had done this in the past and if they'd like
|> >to give their observations or comments.
|> >Thanks,
|> >Mike
|>  
|> do it at $1 to 1 penny.. Even so the winner should be prepared to finish
|> the game w/ assets of at least 150-200 dollars..
|> (if there's only 2 of you, each should chip in $150 to the bank to be safe)

Just make darn sure that you all lay out all the rules beforehand, or there
will quite possibly be big trouble.  Especially when money is involved, multi-
player games can be easily corrupted and ruined.  Here's a simple example:

You're about to go passed an opponents's row of hotels.  You sell everything
you own for $1 to a friend of yours until you get past the danger and he does
the same for you if he gets in trouble.

Here's a better one:

A player in a losing position gives (or sells for $1) all his assets to another
player to help him get monopolies and win the game.  In exchange for this, the
player asks for 20% of the take.  Or perhaps a player would just threaten to do
this (or even threaten to do it for free just to keep a certain player from
winning -- he's going to lose all his money anyway, he might as well choose who
gets it).

You'd be surprised how quickly a multiplayer game can form into teams or be
otherwise corrupted.  One solution may be to simply form teams beforehand.  

-- 
================================================================
=             T. Andy Frakes (joltman@ai.mit.edu)              =
=                                                              =
= This user does not believe in smiley faces.  Insert your own =
================================================================
Newsgroups: rec.games.misc
From: jrpg8255@uxa.cso.uiuc.edu (Jeremy Payne )
Subject: UW2: Anyone finish last part of Scintillus?
Organization: University of Illinois at Urbana
Date: Tue, 26 Jan 1993 18:09:08 GMT

Hey underworlders,

has anyone actually found the mysterious vault in the ethereal
plane in the Scintillus academy exam?  It's driving me nuts --
I keep getting sent back to the same moongates after getting past
the lava room with the hordling etc.  Should I forget it, or are
the vas and tym runes really in there somewhere?  Medium to
outright spoilers welcome...


---------------------------
Jeremy Payne
UIUC Neuroscience program /
College of Medicine
jrpayne@uiuc.edu
(217)244-4478
---------------------------
Newsgroups: rec.games.misc
From: esquire@sage.cc.purdue.edu (Scott C. Kramer)
Subject: need help please
Keywords: ???
Organization: Purdue University
Date: Sun, 24 Jan 1993 04:34:33 GMT

 I am looking for a game called Zork on here..it goes something along the
lines where you start outsie the hourse and open a maibox, take the letter ,read it andgo in the house and goes from here...is there any way I can access that game on here and if so, how would I go about doing so??
would i need to telnet??

thanks,
Scott

Newsgroups: rec.games.misc
From: gambit@uxa.cso.uiuc.edu ()
Subject: Re: PostScript maps of Wolf3D Levels?
Organization: University of Illinois at Urbana
Date: Thu, 28 Jan 1993 05:19:24 GMT

In article <jonathan.727590861@author.ecn.purdue.edu> jonathan@author.ecn.purdue.edu (Jonathan L Neuenschwander) writes:
>gordy@nic.cerf.net (Gordon T. Thompson) writes:
>
>>Subject says it all. A pointer was posted here months ago, but I didn't
>>take note at the time because I hadn't seen the game (and therefore
>>wasn't hooked yet!).
>
>>Many thanks.
>>.
>
>I'd be very interested in this too!
>
>More thanks,  :-)
>
>Jonathan
> 
Me too!  (ASCII would be just fine, as well!)


Newsgroups: rec.games.misc,rec.games.design,rec.games.programmer
From: nrabinow@itsmail1.hamilton.edu (Nancy Rabinowitz)
Subject: Re: Adventure games design
Organization: Hamilton College - Clinton, NY
Date: Sun, 24 Jan 1993 22:10:09 GMT

In article <C19t0I.5E5@agora.rain.com> jkovach@agora.rain.com (Jeff Kovach) writes:
>torbenm@diku.dk (Torben AEgidius Mogensen) writes:
>
>>You could use the left mouse bottom to select where you want to go, by
>>pointing at the appropriate door etc. The right bottom can then be
>>used to select actions. If you point at an object or person and click,
>>a menu of applicable actions w.r.t. the object/person should appear.
>>If your own character is shown on the screen, pointing on objects
>>(s)he is carrying would make menus for these appear.
>
>I have never really liked where the graphical interfaces in adventure
>games are heading.  The idea of a menu with the applicable actions for
>and object appearing when I click on the object bothers me because it
>ruins the fun in discovering how to use the object in the first place.
>Half the fun of the old infocom text adventures was in discovering the
>bizarre uses for a tin can.  If every action that can be done to the 
>tin can is innumerated for you, the discovery is lost.
>
>Just my two cents.

I agree.  I loved the original PQ I because you had to figure things
out.  Though I did get PQ I VGA it's not as fun because you just click
on everything til something works rather than figuring it out for
yourself.

Mike


-- 
Mike Rabinowitz     Internet address--nrabinow@itsmail1.hamilton.edu 
		    CIS Address--70732,2072      GEnie--M.Rabinowit1
		    Delphi Address--Darkknite
From: morrejk@wkuvx1.bitnet
Newsgroups: rec.games.misc
Subject: EOB:1-2 special quest request
Date: 22 Jan 93 14:07:07 CST
Organization: Western Kentucky University, Bowling Green, KY


  Does anyone have a list of the quests in Eye of the Beholder 1 and
2?

Could you post it/them or mail it to me??
Thanks!

Jon
Xref: sparky rec.games.misc:19286 comp.sys.ibm.pc.games:32226
From: lazuli@byron.u.washington.edu (Fred Sloniker)
Newsgroups: rec.games.misc,comp.sys.ibm.pc.games
Subject: Re: More help with Monkey Island I wanted (poss. spoilers)
Date: 21 Jan 1993 21:07:24 GMT
Organization: University of Washington, Seattle
NNTP-Posting-Host: byron.u.washington.edu
Summary: Glad to help!

In a previous article, Avram Finkel wrote:

(deleted-- but to sum up, he doesn't know how to get the banana picker out
through that itty-bitty little hole)

Not a problem, Avram.  Since you specified only a pint-size dose of help,
here goes:

* You don't.  Get the banana picker out of the hole, that is.

* Why not try taking it out the door, instead?

* Oh, the natives don't like you very much?

* Try making friends with them first.

As the terminal I'm on won't let me put a ^L into my document, that'll have
to do for now... email for more.

				---Fred M. Sloniker, Threep-ly dude
				   L. Lazuli R'kamos, FurryMUCKer
				   lazuli@u.washington.edu
From: sxl@castle.ed.ac.uk (Simon Lau)
Newsgroups: rec.games.misc
Subject: Colossal Caves (Adventure) - help needed for 350 pt version
Date: 26 Jan 93 16:26:01 GMT
Expires: 29 Mar 93 23:00:00 GMT
Followup-To: rec.games.misc
Organization: Edinburgh University

I need help but there are spoilers in this request.











Ok, in the original 350 pt text based adventure game
once you've collected and dumped all the treasure in the house
and re-enter the caves, and explored a bit, a voice announces that
the cave will soon close. 

You are asked to leave through an alternative entrance/exit via the Main
Office

The normal exits are closed off and you're eventually dumped into a huge
repository full of rods, cages,snakes, etc. The sw end of the repository
has a locked grate but when you get dumped here you lose all your
inventory.
A sign says that the keys are in the Main Office.

I've read the clue on the underside of the oyster which says that a word
I have always known has a new effect in this strange place. Unfortunately,
trying the obvious words like xyzzy and plugh have no effect.

So can some kind soul please put me out of my misery (and thereby
enabling me to get on with my final year project !!) and tell me how to
escape ?
Or, if that's not correct then where is this Main Office (before I get
dumped in the repository) ?

Email preferred (send to sxl@colonsay.dcs.ed.ac.uk or sxl@castle.ed.ac.uk).

Thanks for listening !!!

Simon.

--You are in a maze of twisty passages all alike.
From: kmichels@husc8.harvard.edu (Kenneth Michelson)
Newsgroups: rec.games.misc
Subject: Wiz Bane of the Cosmic Forge
Date: 23 Jan 93 04:45:36 GMT
Organization: Harvard University Science Center


O.k., so I'm a little late in deciding to try to finish this game..
I got to a point where I can't do anything else...

I explored the dungeon area, and found the wide gorge, I got the belfry rope,
but I can't get to the hook.. where's the key for that?

What do you tell that person in the tower also?

Please help :) 
respond to kmichels@husc.harvard.edu

thanks
From: minieri@cerl.gatech.edu (Joe Minieri)
Newsgroups: rec.games.misc
Subject: Re: Civilization - Help on Higher Levels?!
Date: 25 Jan 93 15:02:03 GMT
Organization: Georgia Tech CERL/EE, Atlanta, Ga

In article <1jt86jINNovd@gap.caltech.edu> johnjohn@cco.caltech.edu (John Carlos White) writes:
>At this time, however, I'd like to
>improve the level of my play.  Are there any formal strategy guides
>on the net, or anything like that?
Funny you should mention this.  I was just promoting myself to the
next level this past week.  Unfortunately, this weekend, I could not hack
it any longer and went back to chieftan (so I am a wimp...).  My main
problem was everyone was at war with me and kept breaking my peace treaties
with me (even the peace loving Indians).  Fortunately, I was the most
advanced, and every city of mine is building Nukes and I launch several
per turn.  This is getting old and I can't seem to stop their attacks
any other way - so I went back to chieftan level for a while...

>If not, (or even, if so) can people post how they like to start out
>their games, what wonders to work for, strategies for placing cities,
>and things like that?  I'd really appreciate it!
I only build things when they will be a greater benefit then they
cost (I guess this is obvious).  For example, I wouldn't build a
market place unless the benefit of having the market place out
weighed the cost of having it (ie - the amount of more $ brought in
would pay for it + a surplus).  Another thing I try and do is 
rearrange where the people in the city work to maximize trade/food/resources.
Another thing I noticed is that roads and railroad generate lots of
trade - so I surround my cities with them to boost trade in the squares
that people are working in.  Oh yeah - and when I turn down the science
(because I have most of the technology) - sell off all the libraries too.

As far as wonders go, the one I really try and get is Magellan's Voyage(?)
since it lets your ships move and extra space each turn.

I've had the game for less then a month so I am not that good at it, but
this is what I have done in the games I played in the past...
-- 
|Joe Minieri                      |
|minieri@mars.tsdatl.rockwell.com | "I'm so hip I have trouble seeing
|Ga Tech Computer Science Survivor|          over my pelvis!"
|                                 |     -Zaphod Beeblebrox
From: roelandk@yang.earlham.edu
Newsgroups: rec.games.misc
Subject: Simcity help
Date: 28 Jan 93 00:35:05 GMT
Organization: Earlham College, Richmond, Indiana

A while ago someone posted a cheat for getting more money in Simcity. It 
had something to do with debugging one file gainst another one. If any one 
knows how to do this, please let me know. Any help would be appreciated.
	Thanks,
		Roelandk@yang.earlham.edu
From: jrpg8255@uxa.cso.uiuc.edu (Jeremy Payne )
Newsgroups: rec.games.misc
Subject: Re: ultima underworld 2
Date: 24 Jan 93 19:40:04 GMT
Organization: University of Illinois at Urbana

pony@wndrsvr.la.ca.us (seth) writes:

>To anybody and or everybody who knows:

>does anybody know what I'm supposed to do with the "cool blackrock gem"
>found in the guardians castle?.....I took it to Nystus and he said to 
>"experiment using it with the gem found on level 5 (transporter)"
>I've tried touching it to the gem pressing it on the gem.....I'm stuck
>does anybody know?   BTW any help is greatley appreciated


I've been using the warmed blackrock on the face of the large gem 
corresponding to where I got the little ones from.  This apparently
keeps that portal open, and eventually others will then light up and 
you can then skip from world to world at will. 


---------------------------
Jeremy Payne
UIUC Neuroscience program /
College of Medicine
jrpayne@uiuc.edu
(217)244-4478
---------------------------
From: daw@jhunix.hcf.jhu.edu (Dave Webb)
Newsgroups: rec.games.misc
Subject: Sega Genesis Games.. WANTED!
Date: 25 Jan 1993 12:13:06 -0500
Organization: Homewood Academic Computing, Johns Hopkins University, Baltimore, Md, USA
Distribution: na
NNTP-Posting-Host: jhunix.hcf.jhu.edu

Hi,
	I was wondering if anyone had a Sega Genesis with some games for 
sale?  If you do, please leave me some e-mail with condition, price and
selection of games.
		Thanx,
			Dave Webb
From: rsj0@ns1.cc.lehigh.edu (ROBERT STEPHEN JOHNSON)
Newsgroups: rec.games.misc
Subject: starcon 2- rainbow worlds
Date: 23 Jan 93 19:00:57 GMT
Organization: Lehigh University

does anyone out there have a list of where the rainbow worlds are?

if you happen to know where they are, could you e-mail me a list of them.

thanx,
Rob
-- 

-------------------------------------------------------------------------------
Robert S. Johnson  **   Information is not Knowledge...Knowledge is not wisdom
rsj0@lehigh.edu    **   Wisdom is not Truth...Truth is not Beauty
Lehigh University  **   Beauty is not Love...Love is not Music
Bethlehem P.A.     **   Music is the Best.                       ---Frank Zappa
-------------------------------------------------------------------------------
From: smb@col.hp.com (Sam Bauer)
Newsgroups: rec.games.misc
Subject: Is Legends of Valor Any Good?
Date: 21 Jan 1993 22:38:29 GMT
Organization: HP Colorado Springs Division
NNTP-Posting-Host: hpctdib.col.hp.com

Has anyone played this?  What do you think?  Looks like a good CRPG.
Is the first person movement smooth like in Ultima Underworld?  Can
you look up/down, run, jump?  Or is the movement and terrain more limited 
like that of Castle Wolfenstein?  Saw it today at Babbages after finishing
Underworld II and wondered if I should get it.

-Sam

Newsgroups: rec.games.misc
From: ahaavie@ulrik.uio.no (Anders Haavie)
Subject: INFOCOM
Organization: University of Oslo
Date: Mon, 25 Jan 1993 07:31:09 GMT


Infocom released a games some years ago called Shogun (or something like that). 
What happened to that game. It seems to me that it just disappeared about a week
after it was released. If you know anything about this game, please mail me.


Anders

Long live Infocom
Newsgroups: rec.games.misc
From: gbj@melb.bull.oz.au (Graham Jose)
Subject: Wiz7 Hints
Organization: Bull HN Information Systems Australia.
Date: Thu, 28 Jan 1993 21:48:23 GMT

My mail link has been down for the last couple of days, so I may have
missed some replies, therefore I will try again:

How does one get the red rubber ball from BlienMeis in the Ratkin
Ruins? I have tried to buy from him, and the ball is not among the
objects he is willing to trade. I have tried to steal from him, and
have not succeeded in doing anything but upsetting him; he won't even
trade with me now. And finally, I have tried attacking him, a task
which my 18th level characters find suicidal. Please help!

Thanks,
Graham Jose

 ---------------------------------------------------------------------------
| Graham Jose, Snr Software Engineer (EFTPOS,Comms) |   Phone: 61 3 2464450 |
| Melbourne Development Centre       (Unix  &  DOS) |     Fax: 61 3 2464445 |
| Bull HN Information Systems Australia Pty Ltd     |-----------------------|
| ACSnet  : gbj@bull.oz                             |  C A R P E   D I E M  |
| Internet: gbj@melb.bull.oz.au                     |    'Seize the day'    |
 ---------------------------------------------------------------------------


Newsgroups: rec.games.misc
From: rbtg5094@uxa.cso.uiuc.edu (Robert B. Turkot)
Subject: Saving on Wiz 6
Organization: University of Illinois at Urbana
Date: Wed, 27 Jan 1993 02:12:08 GMT

OK, so I'm starting late, but I got Wiz 6 and am all ready
to play but when I try to save, it won't let me save to my
hard drive.  Does anyone know why this happens?  I've tried
to save to several directories, but it only says insert
savedisk in drive C:

Stumped

Bob Turkot
rbtg5094@uxa.cso.uiuc.edu

Newsgroups: rec.games.misc