HDTenEightyP/NetNews huggingface dataset:
From: yfwu@Uz.nthu.edu.tw (EE U780935)
Subject: Re: not the real MPU-401 on the SB16?
Organization: National Tsing Hua University (HsinChu)
Date: Thu, 7 Jan 1993 01:44:15 GMT

d2henan@dtek.chalmers.se (Andreas Henning) writes:
> Some people on this group say that the MPU-401 interface on the 
> SB16 is only supported in "dumb" mode, and will not take
> advantage of the intelligence available in the original.
> Is this true? Can anyone with an SB16 confirm/deny it?
Yes! You are right! SB 16 only support the MPU401 "dumb" UART mode. So it may
hang or down in somw software that uses intelligent mode.

From now, it has some problems (bugs) in SB16 ... Like hisssssssssssssssss.
So buy a PAS16 and a Roland MPU-401 lah!!!!

--
===============================================================================
 Yuh-Fuu Wu                                      National Tsing-Hua University
 e-mail: yfwu@uz.nthu.edu.tw                     Dept. of Electric Engineering
                                                 Hsin-Chu City, 300
 Like MS Visual Basic most!                      Taiwan, ROC
===============================================================================
Newsgroups: comp.sys.ibm.pc.soundcard
From: tjg2946@ritvax.isc.rit.edu
Subject: Re: PAS-16 on windows NT --- How to set IRQ?
Reply-To: tjg2946@ritvax.isc.rit.edu
Organization: Rochester Institute of Technology
Date: Tue, 12 Jan 1993 00:12:22 GMT

Uh, just today (I'm sure), Bill Gates had admitted that Window NT will
NOT be released for a while (prob 3rd quarter).  So..... everyone, 
what you have is the BETA version which is limited only to those who
is assigned by MS for WindowNT.

Newsgroups: comp.sys.ibm.pc.soundcard
From: ylee@norton.uwaterloo.ca (Yuri Lee)
Subject: Re: .MOD to .MID converter wanted.
Organization: University of Waterloo
Date: Thu, 7 Jan 1993 04:59:29 GMT

In article <markus.376.726361611@clement.info.umoncton.ca> markus@clement.info.umoncton.ca (MARC PAULIN) writes:
>In article <1993Jan6.212823.17764@sfu.ca> mtichy@fraser.sfu.ca (Martin Tichy) writes:
>>From: mtichy@fraser.sfu.ca (Martin Tichy)
>>Subject: Re: .MOD to .MID converter wanted.
>>Date: Wed, 6 Jan 1993 21:28:23 GMT
>
>>> As the subject states, I'm looking for either the source or
>>> pointers to a .MOD to .MID converter for the IBM PC.  Something
>>> that extracts the samples from a .MOD file would be appreciated
>>> also.
>> 
>>I don't see how this could be done.  MID's contain all the music
>>stuffs etc. as well as what instruments the music is to be
>>played on.  MOD's contain music stuffs, as well as their own
>>samples to be used to play the musics.  The MID's don't contain
>>the samples, that's to be handled by your MIDI output device so
>>I could perhaps see the music being converted but there is no
>>way you could find out substitute MIDI instruments for samples
>>contained in a MOD.  MOD's can contain speech and basically
>>any sound.  MID's can't.
>
>>There are programs available that let you rip samples from MOD
>>files but I can't recall any specific program names right now.
>
>
>	Maybe I'm _deeply_ wrong but let's imagine this....  You take the 
>MOD file, extract the samples, convert the MOD music information into a MIDI 
>format, create a configuration file with the names of the samples in it.  
>Now, do we have a converted MOD file into MIDI format?  
>	The MIDI file doesn't carry its own samples like the MOD but why can'
>t we create a configuration file while ripping the MOD's samples so the MIDI 
>file would use the samples for patches.  Is it a crazy idea?  Is it possible?
>Please, someone, answer me.... :-)
>                                         ____
No, it's not a crazy idea. In fact, I don't see why MODs can't be converted to 
MIDI files. Apparently it is possible but it wouldn't be straight forward.
I can think of two ways of converting MOD files to MIDI files.

1) MOD files consist of 8-bit instrument samples, sample headers and pattern
data. A converter could convert pattern data to MIDI format which is quite
straight forward, and user will assign proper MIDI instrument for each sample.
Inaddition, the user will also have to use some MIDI sequencing software
to find correct octaves for different samples because MOD instrument
samples are mono sampled and limiits its range to 3 octaves.
This will sound good if the samples well match to assigned MIDI instruments.

2) In addition to method #1, if using a GUS, one could write a routinethat
converts samples into GUS compatible instrument patch files. This way,
converted MIDI song could be played through PLAYMIDI with appropriate 
.CFG file.

I would like to try these methods but unfortunately, I'm too busy
for any of these. :(

- Yuri

Newsgroups: comp.sys.ibm.pc.soundcard
From: knepley@CS.ColoState.EDU (Ranseus (Jim Knepley))
Subject: Re: SB 16 ASP woes
Date: Tue, 05 Jan 1993 01:54:27 GMT
Organization: Colorado State University

In article <86161@ut-emx.uucp> coleman@ccwf.cc.utexas.edu (Michael A. Coleman) writes:
>
>You Gravis freaks are going to eat this up.
>

Lessee, what's the phrase?  Oh yeah:

           "Told ya' so!"

:)

Jim
-- 
----- knepley@cs.colostate.edu --------------- Boycott Colorado -------------
 Jim "Ranseus" Knepley |  Avoid rectal-cranial inversion. 
 Programmer, magician, |  "Gun's don't kill, it's those bullet things"   
 computer geek.        |  
Newsgroups: comp.sys.ibm.pc.soundcard
From: vonk@sr.hp.com (Steve Vonk)
Subject: Re: SBPro Basic on Gateway 486-33DX
Date: Wed, 6 Jan 1993 21:21:53 GMT
Distribution: na
Organization: HP Sonoma County (SRSD/MWTD/MID)
X-Newsreader: TIN [version 1.1.9 PL6]

Doug Caldwell CT90 (dcaldwel@bilbo.tnis) wrote:

: So, where am I at now.  I can bring up Microsoft Bookshelf and the narrated
: animations in the encyclopedia work fine, but none of the musical examples
: work.  The SBPRO software (cdplayer) works fine.  Sierra's The Incredible
: Machine and King's Quest V (CD version) work great.  Sierra's Castle of Dr.
: Brain gives an error message, "Can't initialize sound device", but then
: continues on and works fine.  Sierra's Leisure Suit Larry V gets the same
: error message, but the PC hangs on this and has to be rebooted.

I had some similar problems with my 386-40MHz with some games stopping and
then the sound continuing.  I called the game company and they said I should
change my CONFIG.SYS so it has FILES=50 and BUFFERS=20.  I made the changes
and everything works fine with the SBPro.  You might try it out and see if
the changes work!?

: 
: Doug Caldwell - EDS
: GM Research Labs
:

Steve Vonk
Hewlett-Packard - MID
(All opinions are my own)
From: joak@ocf.berkeley.edu (Jonathan A. Kung)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Modifing old games to support GUS without using SBOS
Date: 6 Jan 93 01:28:40 GMT
Organization: U. C. Berkeley Open Computing Facility
NNTP-Posting-Host: bigbang.berkeley.edu

How difficult is it for the programmers of games that don't
directly support the GUS to modify their code to do so?  I
am asking mainly because Falcon 3.0 sounds like crap with SBOS,
but the MIDI files in the \music subdirectory of the game sound
awesome with playmidi (my favorite is b.mid, with the default.cfg).

-Jon Kung
Newsgroups: comp.sys.ibm.pc.soundcard
From: cliff@eggneb.astro.ucla.edu (cliff UCLA Astronomy)
Subject: Re: IS THE PAS-16 A *LEMON* ???
Reply-To: cliff@eggneb.astro.ucla.edu (cliff UCLA Astronomy)
Organization: UCLA Department of Astronomy
Date: 7 Jan 93 09:35:32 PST


 I had a PAS16 in my system for about 2 months.  When I installed a second
 hard drive using a SCSI interface, my system no longer worked.  It took
 2 weeks of changing configurations mostly the PAS16 board and the Ultrastor
 14f controller but I finally got things working marginally (ie I would lose
 my scsi disk from time to time).  I also ended up completely erasing my
 windows sub-directory twice in order to install the PAS16 windows drivers.
 This card only caused me headaches.  I dumped it last month in favor of a
 GUS.  The only GUS problem I experienced had to do with my OPTi chipset mother-
 board which I have since replaced.  The sound quality of the GUS far exceeds
 the PAS16 (even using SBOS on the GUS for soundblaster games).  The scsi
 interface on the PAS16 will work with scsi CDroms and even scsi hard disks
 but it is very slow and you will need to find drivers.  Take back the PAS16
 and get a GUS, keep reading this newsgroup and subscribe to the GUS mail
 server to keep up with new drivers and configuration information.

 cliff
Newsgroups: comp.sys.ibm.pc.soundcard
From: gsanchez@cs.umr.edu (Guadalupe Sanchez)
Subject: DMA channels
Date: Mon, 11 Jan 1993 07:38:07 GMT
Organization: University of Missouri - Rolla, Rolla, MO


Does anybody know the memory locations of DMA channels 0 and 1?  I am trying
to find the location of memory that SoundBlaster uses.
Newsgroups: comp.sys.ibm.pc.soundcard
From: Andrew McCallum <andrewm@zooid.guild.org>
Subject: Re: Some GUS problems...
X-To: MICHAEL Y KO
Organization: The Zoo of Ids
Date: Mon, 11 Jan 1993 04:08:00 GMT

From ko_mike@jhunix.hcf.jhu.edu (Michael Y Ko)
>Has anyone had any problems with SBOS v1.23?
>I haven't gotten anywhere with it. Unreal does not work. The mod players
>don't work. Even those that worked with SBOS v1.20.
>ANd suggestions?

    I took out the .sys driver and some of the FM sounds sounded better.  I
haven't toyed with it past that.

---
    .sig's are neat,                   | Andrew McCallum
    .sig's are fun,                     \ andrewm@zooid.guild.org
    .sig's tell where to flame someone.  |andrewm@terranet.cts.com

            SUPRESS THE POOR, SAVE THE RICH, KILL THE STRANGE
From: richm@CIS.Prime.COM (Richard Mutter)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Music Composition
Date: 4 Jan 93 14:26:39 GMT
Reply-To: richm@CIS.Prime.COM
Organization: Computervision R&D Ltd

Reading this group has convinced me, like many other people I'm sure,
that the GUS is a very special sound board.

But before I make that call and get a GUS, I need some expert advice.
(Incidentally, for other UK netters wondering where to get hold of one,
MD office supplies have them at 174.95 pounds inc. VAT. They advertise
in PC Direct and other such magazines.)

Now for the question. I want to be able to write music on a stave or
even directly onto an orchestral score, and then play it back. I want to
get software that enables me to use all the traditional techniques of
classical music, preferably including phrasing, staccato, grace notes,
double flats and sharps and ideally quarter tones, dynamic markings,
piano sustain pedal effects, and so on. I want to assign instruments to
each voice and hear the music I have written withCD quality.

Is the GUS the sound board for me? What software do I need? Am I
asking too much of the hardware or software (I am prepared to pay
for a commercial package if it does all this, or to compromise on
functionality if there's a good shareware package that will do most of
this). Would I have to shell out for a Roland or something?

Thank you very much for your help, by Email or posting.

Richard
Newsgroups: comp.sys.ibm.pc.soundcard
From: fisher@decwin.enet.dec.com ()
Subject: Re: Bus Speed for GUS
Keywords: Gravis, Bus_Speed, Ultra_Sound
Reply-To: fisher@decwin.enet.dec.com ()
Organization: Digital Equipment Corporation
Date: Mon, 4 Jan 1993 17:20:47 GMT


In article <uznerk.726043246@mcl>, uznerk@mcl.ucsb.edu (Andrew Krenz) writes:
|>
|>In <1993Jan2.171140.26127@pasteur.Berkeley.EDU> chiu@alumni.berkeley.edu
|>(David Chiu) writes:
|>
|>>I am looking to buy a GUS, but would like to hear from some of you GUS
|>>owners (or ex-Owners for that matter)
|>
|>>1) How are compatibility with Symphony Chip Set?
|>>2) How fast can GUS be pushed, bus speed wise? 10MHz? 12MHz? 16MHz? 20MHz?
|>
|>>Thanks in advance for information..
|>
|>Well, lets put it this way.  I installed my GUS with the bus running at
|>11mhz
|>and we'll just say that it made my machine go wacko.  Wound up crashing my
|>whole stacker volume.  My advice to you is, stick with the standard 8mhz.
|>My machine is a 386-40 with the OPTI chipset.
|>
|>-Andrew Krenz
|>uznerk@mcl.ucsb.edu
|>
|>

It is clearly not QUITE so simple.  I have an opti 386-40 and I have had no
trouble whatsoever.  I'm running the ISA bus at the max supported by the
board (which I think is 11Mhz). I don't stack my disks, FWIW

Burns
Newsgroups: comp.sys.ibm.pc.soundcard
From: bjornhk@dhhalden.no (BJORN HAAVARD KLEVEN)
Subject: Re: Wave Blaster?!?
Organization: Ostfold College
Date: Tue, 12 Jan 1993 09:07:35 GMT

>Does anyone have any information on the Adlib Gold 1000 card?  That sounds
>fairly nice, up to 22bit sampling, IBM-standard midi interface, full windows
>midi compatibility.. true stereo...  Add-on cards for voice-mail and surround
>sound..  But I have no idea on price, availabillity, or support for this
>item?!?!
>kl
>

22 bit sampling? The last time I saw specs for it, it had only 12 bit 
resolution... And what do you mean by IBM standard interface? I didn't know 
IBM had any standard MIDI interface? All the specs (at least the original 
ones) of the Ad Lib Gold have been surpased by the PAS 16/SB Pro 16. This 
except for the two daughterboards mentioned, although a much better method 
for surround sound will be available with the Ultrasound 3D (Q-sound 
requiering only 2 speakers, still offering full 3D sound)

     -=* Bjorn :: bjornhk@sofus.dhhalden.no
   ACCESS DATA :: TEL: (+47)-9-17 50 48/61-97 311 FAX: 61-97 312
                  BBS: 61-97 304/97 94 945

Newsgroups: comp.sys.ibm.pc.soundcard
From: adhir@wam.umd.edu (Al Dhir)
Subject: Re: GUS - 32 channel STEREO!
Organization: University of Maryland, College Park
Date: Mon, 4 Jan 1993 16:20:52 GMT


>The GUS is 16 (or 32) voice multi-timbral and 16 (or 32) voice polyphonic,
>but it is only two-channel.  This may all sound pedantic, but sloppiness

32 in both cases, each timbre being pannable in 16 different positions between
the two channels.  Make sense :)

Now lets get some %@!#$%$ OS/2 v2.0 drivers!!!!!!!!!  I want them in time for
the release of OS/2 v2.1 with MultiMedia/PM!

Al
-- 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Al Dhir                      			   Technical Consulting Staff
 Internet: adhir@cygnus.umd.edu	  	 University of Maryland, College Park
 Bitnet:   adhir%cygnus.umd.edu@Interbit      (301) 405-1500 * (301) 405-3014
Xref: sparky comp.sys.ibm.pc.soundcard:6348 comp.sys.ibm.pc.games:29833
From: mbaden@ux4.cso.uiuc.edu (Matthew L Baden)
Newsgroups: comp.sys.ibm.pc.soundcard,comp.sys.ibm.pc.games
Subject: Re: Gravis UltraSound 3D!
Date: 10 Jan 93 15:16:02 GMT
Article-I.D.: news.C0n92s.3ts
Organization: University of Illinois at Urbana-Champaign

In article <1993Jan10.021050.28318@wam.umd.edu> adhir@wam.umd.edu (Al Dhir) writes:
>What makes you say this?  All of my games work pefectly with SBOS.  The
>Gravis is 100% for me.  And it sounds better than my friend's SBPro using
>it, too (in more than one game).
>
>If you don't have a GUS, and hear about the odd problem with SBOS, and have
>decided it is "going nowhere" than you are mistaken.  If you have first
>hand experience with an unworking SBOS, then check your chipset.  I bet
>it says OPTi.
>-- 
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> Al Dhir                      			   Technical Consulting Staff
> Internet: adhir@cygnus.umd.edu	  	 University of Maryland, College Park
> Bitnet:   adhir%cygnus.umd.edu@Interbit      (301) 405-1500 * (301) 405-3014

I'll be purchasing a Gateway 4DX2-66V soon and was wondering what this OPTi
chipset is.  What exactly is it for and how does it interfere with the GUS?
Newsgroups: comp.sys.ibm.pc.soundcard
From: rdippold@cancun.qualcomm.com (Ron Dippold)
Subject: Re: GUS and GS2000
Organization: Qualcomm, Inc., San Diego, CA
Date: Thu, 7 Jan 1993 18:27:15 GMT

gt3017a@prism.gatech.EDU (Guy Elden Jr.) writes:
>   Has anybody got decent digitized sound out of this game with the GUS?  I
>just tried, and it wasn't surprising that something went amiss.... it seems
>like the only games I have trouble with are ones Microprose makes...

It might help on these requests to let us know which version of SBOS
you are using.  I don't have GS2000, for instance, but F15 III sounds
just fine with SBOS 1.22.
-- 
There are lots of good women who, when they get to heaven, will watch to
see if the Lord goes out nights.  -- Ed Howe
Newsgroups: comp.sys.ibm.pc.soundcard
From: mtichy@fraser.sfu.ca (Martin Tichy)
Subject: Re: GUS w/UW2
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Mon, 11 Jan 1993 08:11:43 GMT

> >Has anyone had any trouble using GUS with Ultima Underworld II?  UW
> >perfectly for me...speech and all, but UW II doesn't seem to have a
> >with SBOS (tried a bunch of options...probably not all combinations
> >The digitized effects work nicely, as does the music...just the spe
> >the Introduction - I get writing instead of speech.  Anyone?
> 
> Same here. No speech, effects (when walking, opening doors etc)
> work fine, except with 1.23 SBOS, I get awful clicks and snaps with
> them, just like in Dune II.
 
What are you guys talking about?  There is NO speech in Ultima 
Underworld II.
 
SBOS 1.23 doesn't work well with Dune II.  I experienced the 
same problems.  If you are using 1.22 and you still get the 
same problem, try removing the SBOS.SYS from your config.sys.  
There's no need for it.
 
Later muns.

Newsgroups: comp.sys.ibm.pc.soundcard
From: matcsp@nuscc.nus.sg (Chan Shih-Ping)
Subject: Gravis external midi port cable question
Organization: National University of Singapore
X-Newsreader: Tin 1.1 PL4
Date: Tue, 5 Jan 1993 03:22:47 GMT

Does anyone have a definitive answer on 
   Whether the SB midi box or the SB Pro midi box would work
   with the GUS game port cum midi port? I vaguely  remember 
   reading someone's comment that OUT will work but IN won't 
   because the 'level' is too high. Is this correct??

Does anyone have a circuit diagram on how to make a midi box
that will work? How are you connecting your external synths to
the GUS port? Thanks for any pointers.

I believe that Gravis own midi box won't be out until February,
but in this age of vapour hard/soft ware I don't want to wait until
then if the GUS port can be usefully put to use now!



Newsgroups: comp.sys.ibm.pc.soundcard
From: luru@stekt7.oulu.fi (Ari Husa)
Subject: Re: DMA-problem with PAS-16
Organization: The Buffalo Club
Date: Tue, 12 Jan 1993 14:01:32 GMT

In article <4954@svin09.info.win.tue.nl> wstapda@wsinfo01.win.tue.nl (Patrick D. Anderson) writes:

> Summary: can't use high dma-channels

Neither can I.

> Under Windows I am allowes to choose a high DMA-channel, but a restart 
> results in a memory-parity error on board, before I've even tried to get 
> some sounds.

Mine does the same thing. Anyone gotten the damn thing work with
higher DMA channels?

I also do seriously hate the fact that "most DOS applications" (as the
manual puts it) work neither with "high" IRQ or DMA settings (not to
mention the fact you need TWO of them for PAS16). My machine is rather
crowded, and there simply are not enough low IRQ's and DMA channels
available - I have other braindead 8-bit hardware as well..

	Luru

	/// 
	o-o    Ham Radio Operators Do It In Higher Frequency
	 o

Newsgroups: comp.sys.ibm.pc.soundcard
From: lam836@cs.cuhk.hk (Savio Lam)
Subject: Re: GUS availability in Hong Kong?
Organization: Faculty of Engineering, The Chinese U. of Hong Kong
Date: Sat, 9 Jan 1993 15:32:09 GMT

ee_aronl@uxmail.ust.hk (Happy Aaron) writes:


>Hi,
>	After reading this newsgroup for so long, I would like to dump my 
>SB and get a GUS. However, I have difficulty in finding it in Hong Kong. Can
>anyone here direct me to some sources for more infomation?
>	Thanks in advance.


Why don't you mail order it from the US? I don't think it's available in
Hong Kong yet.

Regards,
Savio Lam.
From: waardenb@cs.utwente.nl (Jerry van Waardenberg)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: GUS questions and remarks
Keywords: Soundcards, GUS
Date: 5 Jan 93 10:14:14 GMT
Organization: University of Twente, Dept. of Computer Science

Hi,

I've tested the GUS out for a couple of weeks now. It seems a very good card. I
do have some questions, though:

(1) I can't get the GUS working with 16-bit DMA channels (5, 6, 7). I've tried it
out with QEMM and EMM386, with different DMA buffer sizes and even with a 'clean'
system (i.e. no drivers). I can use DMA 7 for the DAC but not for RAM, i.e. SET
ULTRASND=220,1,7,11,5 works o.k., but SET ULTRASND=220,7,7,11,5 does not work
o.k. The MIDI songs sound terribly! Any clues on how to solve this problem?

(2) I have installed the new Windows drivers. I can record and playback .WAV
samples, but I can't get the MIDI working. I've tried Media Player, Patch Manager
and WinJammer. Patch Manager gives an empty list of patches, the other are
playing, but I don't hear a sound! It worked o.k. with the v1.10 drivers. I've
installed it as described in the readme-file and after that I've copied the
midimap.cfg and ultrawin.cfg to the \windows\system directory.

(3) Does anybody know the difference between the rev. 2.2 and rev. 2.4 board? And
the difference between the v1.10 disks and v.1.21 disks?

Some remarks:

(1) I really like the 669 player! Sounds very good (and loud... ouch!)

(2) SBOS 1.23 seems no real improvement over v1.22. The digitised sounds are too
soft, where they were too loud in v1.22 :-(. Well, I've made some batch files,
V10, V22, V23, that install the driver I want for a game. Different games,
different drivers. For example: WOWII works best with v1.22, since v1.23 sounds
way too soft. Programs with digitised speech should also use v1.22. IMHO games
like galactix and Wolf3D sound better with v1.23.

(3) I tried out three MOD players: MOD.EXE, GUSMOD.EXE (or was it MODGUS?) and
MODULATR.  The first is not working. I think it is not meant as a MOD player. The
second sounds reasonbly well. There are a few (known) bugs and I hope they will
be fixed soon. (I'm not a soundcard programmer, so I can't help you. Sorry).
MODULATR is a complete MOD player/editor. It looks neat but doesn't play very
well. Samples sound too short or in a wrong pitch or speed. Furthermore it locked
up when I tried to load a .NST noisetracker file. I hope these problems are fixed
soon, because the program looks good! 

Please programmers, keep up the good work!

Greetz,

Jerry

*------------------------------------------------------------------------------*
 Jerry van Waardenberg                             _/_/_/ _/_/_/ _/_/_/ _/_/_/
 Tele Informatics and Open Systems                  _/     _/   _/  _/ _/
 Department of Computer Science                    _/     _/   _/  _/   _/
 University of Twente, Enschede, The Netherlands  _/     _/   _/  _/     _/
 E-mail: waardenb@cs.utwente.nl                  _/   _/_/_/ _/_/_/ _/_/_/
Xref: sparky comp.sys.ibm.pc.soundcard:6455 comp.sys.ibm.pc.games:30190