From: cel+@andrew.cmu.edu (Carl Loeffler)
Newsgroups: sci.virtual-worlds
Subject: EVENT: VR at Ford, Detroit, Michigan, Nov 2, 1992
Date: 28 Sep 92 23:06:38 GMT
Article-I.D.: u.1992Sep29.060009.7743
Organization: University of Washington
Originator: hlab@milton.u.washington.edu



        STUDIO FOR CREATIVE INQUIRY
        Carnegie Mellon University
        
        Networked Virtual Reality 
        
        Announcing: 
        NETWORKED VIRTUAL ART MUSEUM technical demonstration, to  be 
        conducted at the WORLDWIDE DESIGN CONFERENCE, Ford Motor Company, 
        Dearborn, Michigan, November 2, 1992.
        
        The NETWORKED VIRTUAL ART MUSEUM is a project directed 
        by  Carl  Eugene  Loeffler, Research Fellow, at  the  
        Studio  for  Creative  Inquiry, College of Fine  Arts,  CMU.  
        The project investigates telecommunications and virtual reality, 
        and provides a basis for multiple users located in distant 
        geographical locations to be conjoined in the same virtual, 
        immersion environment.  The project employs telecommunication 
        hardware, as well as the hardware associated with virtual 
        reality: data eyephones and  multi-directional navigation 
        devices.
        
        The first technical demonstration was conducted September 11  and 
        12 between CMU and the EXPEDITION 92 conference, Munich, Germany. 
        Users  at the participating sites had independent viewpoints  and 
        ability  to move objects within a shared  immersion  environment. 
        The  link  was  formed  by  employing  9600  BAUD  modems  and  a 
        telecommunication  program developed by the project team.  Update 
        delay was imperceptible  over standard voice grade lines.
        
        The Ford demonstration will feature a technical demonstration of 
        networked virtual reality as well as the presentation of two new 
        applications designed by Loeffler:
        
        CAR- users navigate a Ford Festiva  on two roadway courses: 
        a winter night scene, with snow; the other a Day scence  with an 
        ocean view. Considerable attention is given to the ability to 
        interact with the controls of the automobile: Engine, Wipers, 
        lights, horn, radio, etc...
        
        DESIGN- users render and  shape a virtual substance, employing 
        special  tools. This application is being presented as  proof  of 
        concept  for a functional NETWORKED VIRTUAL DESIGN STATION  (tm), 
        currently under development by the project team.
        
        The project utilizes WorldToolKit, a virtual world development 
        program, available from Sense8 Corporation.  The Virtual 
        Research head mounted display (HMD), the Ascension Technology 6-D 
        mouse (The Bird), and dual 486/50 compatibles, with DVI and MIDI 
        comprise the basic system.
        
        FOR INFORMATION:
        Carl Eugene Loeffler
        Project Director
        Telecommunications and Virtual Reality
        Studio for Creative Inquiry
        College of Fine Arts
        Carnegie Mellon University
        Tel: (412) 268-3452
        FAX: (412) 268-2829
        Email: cel@andrew.cmu.edu
Newsgroups: sci.virtual-worlds