HDTenEightyP/NetNews huggingface dataset:
From: camp5@csbina.csubak.edu
Newsgroups: rec.games.video
Subject: WANTED: SNES Game Genie
Date: 25 Jan 93 05:03:38 GMT
Organization: California State University, Bakersfield


	I'm still looking for a SNES Game Genie. Is $40 too little? (If you
think that is out of line, write me and suggest a resaonable price. Maybe we
can work something out.) Doesn't anyone out there in Netland have a
dis-satisfaction (or boredom) with their Genie? And yes, an Action Replay is
fine with me too. I'm willing to pay $60 for the Pro Action Replay, BTW. I'll
want the docs, though - I want those codes, without them the Genie's worthless!

	Also, I'm trying to get some Game Boy games off my hands. I sold the
Game Boy a couple of months ago at a garage sale but nobody bought the games,
so anyone want them? I've got   PIPE DREAMS ,  NEMESIS and the infamous SUPER
MARIO LAND. I'm asking $10 for any one of them - or $25 for all three - or make
me an offer! (I'll accept anything reasonable - I can't play them anyway)

	C'mon, what have you got to lose! E-mail me if you want Gameboy stuff
or want cash and to get rid of a Genie or Action Replay. OR mail me if you
think my demands are unreasonable - say why - make an offer - and you might
have a deal! Act now! Call today! Operators are standing by! =)
Newsgroups: rec.games.video
From: marms@python.cs.unm.edu (Mike Arms)
Subject: Re: >>>>>>>>>> Big Tom's Sega CD Game Reviews <<<<<<<<<<
Reply-To: sandia!marms@unmvax.unm.edu (Mike Arms)
Organization: Sandia National Laboratories
Date: Thu, 21 Jan 1993 06:55:05 GMT

			  # of  | Game   | Hours | # of |Votes|
Name of Game             Players| Rating |of Play|Voters|Tally| Description
============================================================================
Black Hole Assault           1    *
Chuck Rock                   1    **
Cobra Command                1    **
Night Trap                   1    **
Prince of Persia             1    **
Sewer Shark                  1    **
Sherlock Holmes Con. Det.    1    ***
Sol-Feace                    1    *
Wonderdog                    1    ***

-- 
Mike Arms
Editor of Encounter magazine
uucp:      ...{ucbvax | gatech}!unmvax!sandia!marms
InterNet:  unmvax.unm.edu!sandia!marms   or   sandia!marms@unmvax.unm.edu
From: tbarnes@Teknowledge.COM (Terry A Barnes)
Newsgroups: rec.games.video
Subject: Re: SNES -> S-video
Date: 22 Jan 93 01:08:30 GMT
Reply-To: tbarnes@teknowledge.com (Terry A Barnes)
Organization: Cimflex Teknowledge Corp., Palo Alto CA

>Has anyone connected a SNES to the S-video port on a TV?  If so, how or where
>did you get the parts?

You can order the cable directly from Nintendo, or buy it from a very
well-equipped game store.  Nintendo charges about $20 for it, plus shipping.
The cable eliminates various NTSC artifacts (especially the hanging/crawling
dots at vertical color transitions) resulting in a cleaner picture.

-- 
INTERNET:  tbarnes@teknowledge.com
  USENET:  {hplabs|sun|ucbvax|decwrl}!tbarnes%teknowledge.com
HARDCOPY:  Cimflex Teknowledge, 1810 Embarcadero Road, Palo Alto, CA 94303
   PHONE:  (415) 424-0500 x416     FAX:  (415) 493-2645
From: kennyy@bmerh403 (Kenny Yan)
Newsgroups: rec.games.video
Subject: Re: Help with Final Fantast II commands
Date: 26 Jan 93 22:52:55 GMT
Organization: Bell-Northern Research
X-Newsreader: Tin 1.1 PL4

If there is no blank spots in the inventory, you can make some by moving
unwanted items into the trash can.  (You won't be needing that Icebrand
by this time, right?)

Or, you can go to any shop and sell off your stuff.

Kenny Yan, kennyy@bnr.ca
The above is not a BNR opinion/view/comment/press release.


tehyang@aludra.usc.edu (Teh Kao Yang) writes:
: In article <1993Jan26.100639.23307@nuscc.nus.sg> isc30119@nusunix1.nus.sg (KOK WAI SAN) writes:
: >To unequip a character, choose the part of the body you want to unequip.
: >Say, Right hand.
: >When it shows you the list of items to select, move your cursor to a
: >blank, ie. somewhere in your list where there is no item.
: >Select that and the right hand will no longer be using any equipment.
: >Do the same for the other hand.
: 
: What if there is no blank spot in your inventory? I remember getting really
: pi**ed off since I couldn't unequip Rosa's bow no matter what I tried. This
: seems to be a bug in the game.
: 
: -Teh Kao
Xref: sparky rec.games.video:28575 alt.sega.genesis:12
From: davem@uvmark.uucp (Dave Meeks)
Newsgroups: rec.games.video,alt.sega.genesis
Subject: Re: mystic quest:mickey/donald
Date: 25 Jan 93 13:51:56 GMT
Organization: VMARK Software, Inc.

In article <gfMmRxy00Uh7E4Srxn@andrew.cmu.edu> Abid Aziz <aa2x+@andrew.cmu.edu> writes:
>I saw a list of game ratings on rec.games.video which had a rating for
>mystic quest mickey/donald.  Is this game out?  I haven't seen any ad's
>for it.  Is it as good as the SNES version?
>

The Genesis game, World Of Illusion, is different from the SNES Mickey's 
Magical Quest.  Both are great games, but a lot different.
World of Illusion is a game where you can control Mickey, Donald, or both.
It is your simple "platform" type game,
similar in concept to MMQ and other games.  It has a decent number of stages,
but is not exceptionally hard.  The bosses are interesting, but again, not 
real hard (actually, except for the last two or so, they are very easy.) 
In contrast, MMQ was similar, again fairly lengthy, but not exceptionally 
hard.  It did have tougher bosses though, but not by a large degree.
A couple of nice things about WoI are the ability to play either or both.  In
either 1 player mode, the adventure is slightly different from the other.  They
have to go through different stages.  This is a very nice feature.  In the
two player, it is, again, a different world and you have to "cooperate" a great
deal, as there are many things that can't be done without help from your 
partner.  Some funny scenes are when Donald gets stuck with his big butt and 
Mickey has to pull him out, etc..   The 2 player mode is a little harder, but
still pretty easy.

Graphics are excellent on this game, as is sound.  Gameplay is also excellent.
In all manners, it is, IMHO, every bit the game MMQ is.  However, be 
forewarned!!  It is another in a long line of easy games coming out for both
systems these days.  It saves some face by the 3 different worlds/paths by 
each combination, but is still very easy.

-- 
David T. Meeks            || "New shadows tugging at the corner of his eye
VMark Software, Inc.      ||  Jostling for attention as the sunlight flares
uvmark!davem@merk.com     ||  Through a curtains tear, shuffling its beams
davem%uvmark@merk.com     ||  As if in nervous anticipation of another day"
From: naiman-jeffrey@cs.yale.edu (Jeff Naiman)
Newsgroups: rec.games.video
Subject: TG16 Hockey games
Date: 24 Jan 1993 13:33:45 -0500
Organization: Yale University Computer Science Dept., New Haven, CT 06520-2158
NNTP-Posting-Host: zoo-gw.cs.yale.edu

Has anyone bought TV Sports Hockey and/or the new hockey game (?Hit the ICE)
and care to let us know what you think of it/them?

Thanks!

- Jeff Naiman
From: hartja@atlantis.CS.ORST.EDU (Chakawaku)
Newsgroups: rec.games.video
Subject: SNES<-->SFC adapters
Keywords: SFC
Date: 27 Jan 93 08:24:45 GMT
Organization: OSU CS Outreach Services, Corvallis, Oregon
NNTP-Posting-Host: atlantis.cs.orst.edu


Can someone email me on their experiences on buying a SNES<-->SFC adapter from
different mail order companys.  I need to buy a couple and dont want to pay
more then $20 for a piece of ic board with straigt traces.  Please let me
know if you have information I can use.

Also:   Im still taking questions on the MGH from all those interested in this
very good piece of equipment and most popular copier in the orient.
From: jray@cis.ohio-state.edu (john emery ray)
Newsgroups: rec.games.video
Subject: Re: Video Game copiers
Date: 22 Jan 1993 20:11:57 -0500
Organization: The Ohio State University Dept. of Computer and Info. Science
NNTP-Posting-Host: gecko.cis.ohio-state.edu

Please...I posted a message which has gone ignored, and I think that
it makes for a very interesting discussion... If you were offered a
copier for free, can you honestly say you wouldn't copy games, or play
copies of games?

I, though perhaps I am wrong, highly doubt that many people would turn
this opportunity down.

Perhaps the biggest point to make here is that much of this discussion
is meaningless.  Copiers will NOT be stopped,  People will continue to
illegally copy video tapes, and no one can stop them.  There is too much
going on for any consistant enforcement.  How many times has the FBI
warning on a video tape prevented you from copying it?

John

Newsgroups: rec.games.video
From: kunstler@dpw.com (Jeff Kunstler)
Subject: Help with Out of This World (SNES)
Internet:  kunstler@dpw.com
Date: Tue, 26 Jan 1993 15:13:33 +0000


  I am stuck at the point of the game where 2 soliders start to fire at
  you from both sides.  They set up shields and kill me every time.  How 
  can I kill them?  This is at the second password level.  I have already
  dropped the moving dome on a solider who fires at me from below, and killed
  the solider who picks me up (I kicked him, then ran for my gun).
  Any help will be grealty appreciated.


						Thanks,

						Jeff Kunstler
						kunstler@dpw.com
From: jamesb@ecst.csuchico.edu (James L. Brookes)
Newsgroups: rec.games.video
Subject: Re: Prince of Persia (SNES) question
Date: 21 Jan 93 16:19:51 GMT
Organization: California State University, Chico
NNTP-Posting-Host: hairball.ecst.csuchico.edu

In article <rrheaume.116@emr1.emr.ca> rrheaume@emr1.emr.ca (Roberta Rheaume
(CPB)) writes:

>I am on level 9 and have defeated the fat guy on the bridge (many times). 
>When I try to jump to the place where the shadow(or double) is, the gate 
>closes on me every time and I fall to level 10, into the fiery pit.  Then I 
>have to start level 9 all over again.
>
>Can anyone tell me how to jump across to the shadow before the gate closes?  
>I can jump to where I am hanging on but when the gate closes I always fall.  
>Is there another way out of the level?

You're doing everything right.  Just make sure to catch yourself on the
way down, once you have made it to level 10.

>Roberta Rheaume
>rrheaume@emr1.emr.ca
-- 
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|          James Brookes            | Inet: bb252@cleveland.freenet.edu |
|``What, me worry?'' - A. E. Neuman |   jamesb@cscihp.ecst.csuchico.edu |
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Newsgroups: rec.games.video,alt.sega.genesis
From: pmc@world.std.com (Patrick M Chase)
Subject: [SEGA Genesis] Controllers
Organization: The World Public Access UNIX, Brookline, MA
Distribution: usa
Date: Wed, 27 Jan 1993 18:24:44 GMT


I need a second controller. My first one came with the unit and sports a
whole 3 feet of length. So I guess I'm buying an extension for it (I heard
that SEGA sells them).

Also want a second controller for two player cooperative games. Noticed a
million brands with a million features. Want something regular. Price for
the SEGA unit was quoted at $20. Some of the 3rd party controllers are $20.
Anyone have a suggestion here?

I guess a repeat button would be nice... some of those games have you hitting
a button over-and-over-and-over as fast as you can. A 'fast' button would be
nice. But I want something solid too! Something not too expensive....

I dunno. Coments please. I'll summarize to the net.
+-------------------------------------------------------------------------+
| Patrick Chase                             InterNet: pmc@world.std.com   |
| Technical Support Specialist              UUCP: uunet!world!pmc         |
| Genzyme Corporation                       UUCP: bu.edu!world!pmc        |
| One Kendall Square                        AOL: Patrick0 (That's a ZERO!)|
| Cambridge, MA  02139-1562                 (617)252-7804 (voice & vmail) |
|    FidoNet: Patrick.Chase@f270.n101.z1.fidonet.org (or 1:101/270.2)     |
+-------------------------------------------------------------------------+
Newsgroups: rec.games.video
From: ykim@cs.columbia.edu (Yong Su Kim)
Subject: Arcana help wanted - final stage
Organization: Columbia University Department of Computer Science
Distribution: na
Date: Mon, 25 Jan 1993 16:40:46 GMT


I've been playing Arcana for a couple of days, and I'm at the final
stage where I have to defeat Rimsala.  

The problem is that I can't beat her.  She seems to have limitless hit
points.  I have all the items to make the special sword but I still
end up dead.  

Is there a special item that I need which will help me defeat her, or
should I just load up on money and increase my hit points and stats?

-- 
===============================================================================
Yong Su Kim, Class of 1993		|  Internet: yk4@cunixb.cc.columbia.edu
Columbia College, Columbia University   |        or  ykim@cs.columbia.edu
			
Newsgroups: rec.games.video
From: petitc@vccnw03.its.rpi.edu (Christopher Jon Petit)
Subject: F-Zero part 2:  Suggestions (was Re: SMK Special cup)
Date: Mon, 25 Jan 1993 00:36:18 GMT


  That was the only thing I really disliked about SMK and F-Zero---the huge
leaps in difficulty from one level to the next.

  What I wanna see, in F-Zero part 2, is at least 30 tracks, 8 levels of
difficulty, so that there's no huge leap between levels, 2 player head-to-head
racing options (e.g. you against him, you, him against everyone else, and
race on any track), and of course EIGHT totally unique cars (NOT like in SMK--
where you seem to have 8 cars, but have only 4 different 'specs' on the cars).

  This happens in Top Gear as well.  Does anyone know why they only have 4
different kinds of cars you can race?  Is it storage capacity?  I thought
a new chip allowed 32 Mbits of storage now.

  Also, any other suggestions or comments on the ones I've made?

-- 
"Protect endangered species!  Contribute to the Exxon Supporter's Fund!"
"Pay no attention to that little man behind the keyboard."
"If you want to look for fish, best not to look in desert."
"The greatest beauty in the world is beauty that is private."
From: lindal@isi.edu (Linda Louie)
Newsgroups: rec.games.video
Subject: SNES - Final Fantasy II
Date: 27 Jan 93 22:46:53 GMT
Reply-To: lindal@drax.isi.edu (Linda Louie)
Distribution: na
Organization: USC-Information Sciences Institute

I'm posting this for a friend...

Does anyone know how to get the "crystal of flight" ?  Any help would
be appreciated.  Please send clues to:

		lindal@isi.edu

Thanks!

Linda
From: rosen@news.cis.ohio-state.edu (jeffrey m rosen)
Newsgroups: rec.games.video
Subject: games for sale
Date: 21 Jan 93 14:46:09 GMT
Organization: The Ohio State University Department of Computer and Information Science

I have a couple of games for sale:
	Super CastleVania V......$35
	PilotWings...............$25
	Super Ghouls & Ghosts....$30
If you are interested please e-mail me.  Thanks,

Jeff Rosen (Rosen@cis.ohio-state.edu)

-----------------------------------------------------------------------------
First Class Mailing
Newsgroups: rec.games.video
From: vanderby@mprgate.mpr.ca (David Vanderbyl)
Subject: Re: Help! Zelda III Darkworld #1
Reply-To: vanderby@mprgate.mpr.ca (David Vanderbyl)
Organization: MPR Teltech Ltd.
Date: Sat, 23 Jan 93 03:06:48 GMT

quince@milton.u.washington.edu (Quince) writes:

>Okay, I'm at my witt's end.  I can't seem to find anything that will have
>any affect whatsoever on the cat-like boss of the first dungeon in the
>darkworld.  What does it take to get past this guy?

Bombs!  Each time you can get a bomb to go off under him a piece of
his face mask will fall off.  After the face mask falls off you need
to use your sword (about 8 hits) to finish him off.
From: mwoo@pyrnova.mis.pyramid.com (Margaret Woo)
Newsgroups: rec.games.video
Subject: Re: Help! Zelda III Darkworld #1
Date: 25 Jan 93 18:18:42 GMT
Reply-To: mwoo@pyrnova.pyramid.com.pyramid.com (Margaret Woo)
Organization: Pyramid Technology Corporation

In article <1993Jan23.030648.19093@mprgate.mpr.ca> vanderby@mprgate.mpr.ca (David Vanderbyl) writes:
>quince@milton.u.washington.edu (Quince) writes:
>
>>Okay, I'm at my witt's end.  I can't seem to find anything that will have
>>any affect whatsoever on the cat-like boss of the first dungeon in the
>>darkworld.  What does it take to get past this guy?
>
>Bombs!  Each time you can get a bomb to go off under him a piece of
>his face mask will fall off.  After the face mask falls off you need
>to use your sword (about 8 hits) to finish him off.

The hammer works to remove his face plate too.

Margaret
From: ayim@lambert.uwaterloo.ca (Alfred Yim)
Newsgroups: rec.games.video
Subject: Re: Let's form alt.super.nes!!
Date: 25 Jan 93 18:38:37 GMT
Organization: University of Waterloo

In article <bck3_c_@rpi.edu>, petitc@rs6422.ecs.rpi.edu (Christopher Jon Petit) writes:
> mglicksman@loyola.edu (Michael `SLAM' Glicksman) writes:
> 
> >In article <C18705.JGs@srgenprp.sr.hp.com>, dondd@sr.hp.com (Don Dillon) writes...
> >>Richard John Rauser (rauser@fraser.sfu.ca) wrote:
> >>: 
> >>:    Hey, if they can form alt.games.lynx and alt.sega.genesis, why not
> >>: alt.super.nes? Especially considering the Super NES is pretty darn close
> >>: to #1...anyone like the idea?
> >>: 
> >> 
> >>YEASSSSSSSS!!!! this is definitely a superb idea.
> >> 
> 
> >	I think we need a super.nes group too. 
> 
> 
>  Seconded!
> 
> 
> -- 
> "Protect endangered species!  Contribute to the Exxon Supporter's Fund!"
> "Pay no attention to that little man behind the keyboard."
> "If you want to look for fish, best not to look in desert."
> "The greatest beauty in the world is beauty that is private."

YES! YES! YES!
I third it.

(If it is too late,

I fourth it

  If still to late go to YES! add +1

-- 
****************************************** 
*  Alfred (Yong-Jeh) Yim                 * 
*  4B Mathematics (Act. Sci.)            *
*  University of Waterloo                *
*  E-mail: ayim@descartes.waterloo.edu   *
******************************************
Newsgroups: rec.games.video
From: pawlak@vxdesy.desy.de
Subject: Re: Game Gear Sonic I
Organization: (DESY, Hamburg, Germany)
Date: Wed, 27 Jan 1993 09:47:34 GMT

In article <jeremy.728103865@extro.ucc.su.OZ.AU>, jeremy@extro.ucc.su.OZ.AU (Jeremy Gates) writes:
> Does anyone know where to find the emerald in the Sky Base Zone.
> I know the FAQ says jump left at the start. Which screen ?
> I can't find the emerald on any of them.

Spoiler:

ACT 2. You start on an end of a platform. Take a bold step left.
It still takes some time till you reach the emerald...
> 
> PS Trivia question 1 : Is there only one tree with a box hidden in it ?
Never found another one.
Trivia question 1a: Can you find a sonic screen in every zone/act?

> PS Trivia question 2 : Can anyone beat 23 seconds in Scene I (the time
> 							bonus is 50000)?
I got 50000 several times, don't remember time. Question: can you
grab the sonic screen and still do the act below 30 secs? (don't think
it's possible, but...)
>                                                               
> Jeremy.
-- 
Michal  (pawlak@vxdesy.desy.de)
Newsgroups: rec.games.video
From: surovi29@snybufva.cs.snybuf.edu (STUDENT)
Subject: Megadrive Converter Sale!
Organization: J. Random Misconfigured Site
Date: Tue, 26 Jan 1993 01:27:00 GMT
X-Posted-From: snybufva.cs.snybuf.edu
NNTP-Posting-Host: sol.ctr.columbia.edu

I would like to sell my Megadrive converter for $10 (Includes S&H)

Thanks!

SScott

surovi29@snybufva.ca.snybuf.edu

Newsgroups: rec.games.video
From: victor@ucme.Berkeley.EDU (Victor Wang)
Subject: New MGH Products and Questions!
Organization: University of California at Berkeley
Distribution: usa
Date: Sun, 24 Jan 1993 19:39:35 GMT

   I have heard that there are a few softwares for MGH and a DSP adaptor too.
As far as I know there are DOS v2.0 and Gold Finger software.  I know that 
Gold Finger software is a software that allows you to make your MGH acts as
game genie, but the codes use for the software is different from either GG or
Action Replay.  Have anybody use it and can sucesfully convert the codes for
GG or AR to the format for Gold Finger software?  Also, somebody told me that
the Gold Finger software would have trouble to use on US version games sometimes.  Have anyone had trouble like this?
   About DOS v2.0, I think someone told me it can help you to back-up the newestgames like SMK, Pilot Wings, . . .(not the DSP adaptor as I thought)  Is this
true?  At very beginning, I thought the DSP adaptor is used to back-up the
newest games but someone told me it's only for your MGH able to read the newest
different gamecopier's disk formats.  I am not sure if this is true or not too.
I think it maybe true but I am still wondering.

Please help me!  I need your help in order to decide whether I am going to get
DOS v2.0 or DSP adaptor or both.  Any information will be apriciated, thanks!

Andy Chien
From: gronowski@rock.enet.dec.com
Newsgroups: rec.games.video
Subject: [SEGA} T2 help...
Date: 26 Jan 93 22:43:07 GMT
Reply-To: gronowski@rock.enet.dec.com ()
Organization: Digital Equipment Corporation




    Additional spoiler for getting past the section escorting a pickup
    truck to Skynet.

    Concentrate on the HKs, forget the Endoskeletons.  You will probably
    get killed once or twice as a result of this strategy.

    The pattern in which the HKs appear on the screen is the same
    every game.

    HKs come from the side indicated below... concentrate on shooting
    only on the indicated side until the HK appears and is hit.  Do
    not wait until the HK appears to shoot.

    L R L R R L R L L L R R L R L L R L R L L R L


--
Paul "iceMAN" Gronowski		"...the dream is always the same..."

Digital Equipment Corporation (Hudson, MA)
Newsgroups: rec.games.video
From: rmills@controls.ccd.harris.com (Richard C. Mills)
Subject: TG16/DUO Mailing List
Organization: Harris Controls Division
X-Newsreader: Tin 1.1 PL3
Date: Thu, 21 Jan 1993 16:43:52 GMT

        turbo-list@cpac.washington.edu  (*the* list)
        turbo-list-request@cpac.washington.edu (the admin, me)

here is the mailing list address.  The list is brand new, please be
patient as this is the first time for this person(to run a list).  Might
be awkward at first, but I hope all those with TG16 or Duos will join.  This
list is for us, so lets use it.


				-Richard Mills

rmills@ccd.harris.com
From: dauria@csa.bu.edu (David DAuria)
Newsgroups: rec.games.video
Subject: Turbo scsi:bad news
Date: 28 Jan 93 02:46:23 GMT
Distribution: usa
Organization: Computer Science Department, Boston University, Boston, MA, USA
Originator: dauria@csa

I've been reading some developments with the turboduo scsi interface
card on prodigy and I've got some bad news.  It looks like it won't work
with the regular turbo-cd system.(It looks like nec changed their mind and
decide to use the 256K in the duo after all)  I'm sorry if the original
report caused problems.(Hopefully nec will at least release 2 versions or
a version that works for both the duo and turbo-cd)
David D'Auria
dauria@csa.bu.edu
Newsgroups: rec.games.video
From: wferg@ux1.cso.uiuc.edu (ferguson william k)
Subject: Wanted: PC Links additional courses
Organization: University of Illinois at Urbana
Date: Wed, 27 Jan 1993 21:08:31 GMT

My father-in-law recently recently received the IBM PC game Links which came
with the Torrey Pines South course. He likes the game a lot and would like to
get more courses, but is turned off by the new course file costs. He claims
they are as expensive as the game itself after visiting a local electronics
outlet. Has anyone grown tired of the game and is now looking to sell their
courses with or without the Links game itself? Reply via e-mail to      
axibilf@uicvmc.bitnet or the address in the header. Thanks!
Bill Ferguson
From: v68@vax5.cit.cornell.edu
Newsgroups: rec.games.video
Subject: RE: TG CD/SCD GAMES FOR SALE
Date: 25 Jan 93 15:05:00 EST
Distribution: rec
Organization: Cornell University

Both Cosmic Fantasy II & Shapeshifter have been sold.

Thanx for the interest

Ken