HDTenEightyP/NetNews huggingface dataset:
From: scoh@ac.dal.ca
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Sbos!=SBPRO
Date: 13 Dec 92 01:06:23 -0400
Organization: Dalhousie University, Halifax, Nova Scotia, Canada

In article <c60a-lj.724212012@danube.Berkeley.EDU>, c60a-lj@danube.Berkeley.EDU (Rasputin) writes:
> y'know, this question may have been asked before, but the one thing that I
> dont' understand about SBOS, is why does it only support SB and not SBPro?
> From the programs that I have seen, there is a current trend in software, 
> especially games, to support the SBPro these days.... and I know that the GUS
> has the ABILITY to support the pro...
> 
> Anyways.. there seems to be a lot of people out there who are thinking of
> getting the SBPro instead of the GUS just because of the support.  Before the
> GUS came out, I decided not to buy the PAS-16 because it did not have SBPro
> support -- this cannot be changed in the PAS16 because it is hardware...
> Gravis on the other hand.....
> 						-=RAS=-

I have seen people talk about The GUS and SBOS not supporting the SBPRo..
But you are all wrong wrong wrong wrong.. See The SBPro.. is a big Sham..
Amnd You can ask Gravis for this...
 But See the SBPro DOES NOT have true stereo.. Alls it is is 1 sound blaster
coming out each speaker.. (2 Monos).... This is true. And 
In games That support SB Pro.. You will notice that Their is no SBpro
Sound file... It is the same as the Sb Sound File... Alls it does is 
supposedly turn it into stereo...
 Since the Ultrasound IS STereo.. When you chose Normal SB.. You ARE gettingg
SBpro Support... Coming out in Semi Stereo.,. Its all A Sham put on by
Creative labs,, And Not a whole lot of people know abou tit...
 but Gravis does.. and Sbos v1.1, and 1.22 DOES support the SBpro..
But To do it.. You just chose SB in any game....

Newsgroups: comp.sys.ibm.pc.soundcard
From: ptran@sciborg.uwaterloo.ca (Phat H Tran)
Subject: Re: GUS publicity .... NOT !
Organization: University of Waterloo
Distribution: na
Date: Sun, 13 Dec 1992 07:16:29 GMT

In article <markus.300.724204126@clement.info.umoncton.ca> markus@clement.info.umoncton.ca (MARC PAULIN) writes:
>
>	And I did a GUS demo in front of many people this week.  I used 
>WOWII 1.30 to play MOD files on a 286 16MHz (just think, a 286!!).  I used a 
>SB in another computer for comparisons.  GUS kicked SB.  Even with MOD 
>files.  GUS was better than the SB.  Sure, SBPro is stereo with WOWII but 
>wait 'till a MOD Play for GUS comes out (and it will soon according to 
>different companies and programmers).  

I hope you also played MIDI files, as the difference between FM synthesis
on the SB line and wavetable synthesis on the GUS is most pronounced with
this format.  Playing MODs on the two types of cards, especially with
a MOD player that is not GUS specific, will not differentiate the cards
as much since MODs force the SB to use a form of wavetable synthesis, 
albeit with much compute burden on the CPU.  

Phat.
From: gt0040a@prism.gatech.EDU (Tom Sorensen)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: MOD stuff at wuarchive
Keywords: WOW, MOD
Date: 12 Dec 92 18:33:07 GMT
Organization: Georgia Institute of Technology

Someone asked for Wowie-Ka-Zowie about a week ago... I finally copied it off
my PC and uploaded it to wuarchive.wustl.edu in the pub/MSDOS_UPLOADS
directory.

WOWY13.ZIP is a frontend for the WOW II Protracker MOD player.

Also uploaded:

MODNAME.ZIP rips the name of the MOD out and prints it to stdout for cataloging.
RBPLYR14.ZIP is Rainbow Player 1.4. Yet another MOD player.

Could someone upload these to Simtel? I don't know the correct procedure and
don't have the time right now.

Requested: Visual Player.
        Tom Sorensen
-- 
---------------------------------------------------------------------------
Tom Sorensen              gt0040a@prism.gatech.edu
"I believe OS/2 is destined to be the most important operating system,
and possibly program, of all time." - Bill Gates, November, 1987
Newsgroups: comp.sys.ibm.pc.soundcard
From: williams@yosemite.eid.anl.gov 
Subject: Re: SB 16?!
Reply-To: nbw1@midway.uchicago.edu
Organization: Argonne National Lab 
Date: Sat, 12 Dec 1992 19:00:36 GMT

In article <1f9qj4INNk4i@agate.berkeley.edu> bing@zinc.cchem.berkeley.edu (Bing Ho) writes:
>So, has anybody seen the elusive SoundBlaster 16?  I've seen ads, I've
>seen promises, but what I really want is a soundcard for Christmas!
>
>And if anybody has seen the SB 16, how does it compare to the PAS 16?
>
>Thanks for any information on availability or features!
>
>-- 
>Bing Ho
>bing@zinc.cchem.berkeley.edu   University of California, Berkeley   

December 18, according to distrubuter.

williams@yosemite.eid.anl.gov

Newsgroups: comp.sys.ibm.pc.soundcard
From: mig@cunixb.cc.columbia.edu (Meir I Green)
Subject: Re: Hum when recording from EXT IN
Reply-To: mig@cunixb.cc.columbia.edu (Meir I Green)
Organization: Columbia University, New York
Date: Tue, 15 Dec 1992 00:31:08 GMT

In article <1992Dec14.173308.22564@mobil.com> cjahn@mepsi.mobil.com (C.Jahn[Chris]) writes:
>
>     I have connected the TAPE OUT from my receiver 
>     to EXT IN on my PAS16.  It does work, but I get
>     quite a bit of "hum" which no amount of fiddling
>     with the record/playback levels seems to fix.
>     ( When recording, all inputs other than EXT IN
>     are set to 0. )
>
>     Is this the result of different ground levels
>     for the reciever & the PAS16 ?  ( I pretty sure
>     they are on different lighting circuits. )
>     Does anyone have suggestions on how to eliminate
>     this problem ?

You could always run a thick wire between the chassis of your receiver and your
computer!

 * * * * *  =================== Internet   mig@cunixb.cc.columbia.edu
* * * * * * == Meir I. Green == AmateurPkt N2JPG@W2XO.PA.USA.NOAM
 * * * * *  = mig@columbia.edu= Amateur IP N2JPG@uhm.ampr.org
* * * * * * =================== BC-Goliath green@smtplink.barnard.columbia.edu 
Newsgroups: comp.sys.ibm.pc.soundcard
From: matcsp@nuscc.nus.sg (Chan Shih-Ping)
Subject: GUS CD 4-pin to Toshiba CD-ROM
Organization: National University of Singapore
X-Newsreader: Tin 1.1 PL4
Date: Fri, 18 Dec 1992 16:10:18 GMT

Can some one please let me know how to connect the GUS four pin
connector for CD-ROM to a Toshiba 3301B. (I'm referring to the connector
for input mixing...)

GUS:      O  O  O  O  <-- what's the polarity of all these pins??
Toshiba:   O  O  O
           G  R  L	<-- got this from the manual so it should be correct.

Will I nuke the GUS/CD player if I connect them incorrectly?
Thanks for your help.

Newsgroups: comp.sys.ibm.pc.soundcard
From: y70q@jupiter.sun.csd.unb.ca (LAM)
Subject: Re: SB16 Released at Last!
Organization: University of New Brunswick
Date: Wed, 16 Dec 1992 22:54:42 GMT

In article <1992Dec16.220731.8347@sfu.ca> mtichy@fraser.sfu.ca (Martin Tichy) writes:
>Nope.  It is impossible for the SB16 to be 100% SB Pro 
>compatible.  The SB16 uses the new (new Yamaha, old 
>technology) OPL-3 fm synth chip.  Earlier SB PRO's used two 
>old yamaha chips which gives 11 stereo voices, 22 mono.  The 
>new one can only do max 20 stereo or 20 mono voices.  Try a 
>few games that were programmed for the old SB PRO and you'll 
>see what I mean.  They will work but sound horrible.
>
Can you name a few games which work with OPL-3 but sounds horrible?
In my opinion, new and old SB should be the same.


Newsgroups: comp.sys.ibm.pc.soundcard
From: rdippold@cancun.qualcomm.com (Ron Dippold)
Subject: Re: Microsoft's Sound Board
Organization: Qualcomm, Inc., San Diego, CA
Date: Thu, 17 Dec 1992 00:20:31 GMT

jeb@fig.citib.com (James E. Bergman) writes: 
>Hi. Does anyone know if Microsoft's sound board supports emaulation
>of other more popular sound boards? e.g. AdLib.

They're not claiming such in any literature I've seen about it.  I
suspect that Microsoft doesn't need it to be compatible - all they
care about are that the Windows drivers work.

It does have 16-bit sampling, and a synthesizer chip, so it's not just
digitized stuff, but I have yet to see any specific mention of the
synthesizer they're using.


>I want to know if this sound board is useful from DOS.

It comes with no DOS software.  However, it should be usable from DOS
if you can get the SDK.  I wouldn't count on much DOS game support
unless this really catches on, as I think this might be seen as more
of a "business" card.  So not now, maybe later.

-- 
She said she wouldn't keep my company unless I owned it.
From: gt3017a@prism.gatech.EDU (Guy Elden Jr.)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Starcon2 and GUS
Date: 12 Dec 92 21:41:54 GMT
Organization: Georgia Institute of Technology


   Has anyone else had this problem: When playing Star Control 2, with the GUS
in native mode, the sound sometimes gets 'screwed up': i.e., the wrong samples
are played at different times, like when entering combat. The combat seems to
be the most consistent, but it also sounds weird when I'm docked at the
starbase, looking at the menu for shipyard, starbase commander, etc...

   Is there a fix, or something I'm not doing right? I'm not using SBOS, and
only have HIMEM.SYS loaded, with DOS high. Oh, and a mouse driver.

   I don't have an opti motherboard, and the game worked fine with my adlib.

   Any help?

-- 
gt3017a@prism.gatech.edu             | "All of us get lost in the darkness,
a.k.a. Guy Elden Jr.                 | Dreamers learn to steer by the stars,
                    Neil Peart ------| All of us do time in the gutter,
                    'The Pass'       | Dreamers turn to look at the cars"
Newsgroups: comp.sys.ibm.pc.soundcard,rec.music.synth,rec.music.marketplace,rec.music.makers.synth
From: dmike@intacc.uucp (Michael DeKoven)
Subject: Re: Turtle Beach Multisound
Date: Mon, 14 Dec 1992 19:56:17 GMT
Organization: Matrix Artists' Network

According to the local distributor here (in Toronto, Canada) Turtle
Beach's new price is *not* the Manufacturer's Suggested List, but
the average actual price.

This is their flimsy excuse for trying to flog the card at $990 CND.
From: bq378@cleveland.Freenet.Edu (Christopher J. Couture)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Some Help Needed w/ SB Pro and MIDI Keyboard
Date: 14 Dec 1992 22:30:55 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: bq378@cleveland.Freenet.Edu (Christopher J. Couture)
NNTP-Posting-Host: hela.ins.cwru.edu


Hello,
  When it comes to MIDI and Computer Music, I'm a complete idiot!
What I need is someone who can help me understand some more about
MIDI using a Yamaha PSR series keyboard and a Sound Blaster Pro
card.
- What kind of things are the SB Prop and it's MIDI interface
  capable of doing?
- Can I get some realy good sounds comming out of my computer
  without alot of hassle? (I DO know how to play the keyboard:)
- I'm running a Packard Bell 386sx w/ Windows and Ive heard
  about Cakewalk Pro. Any good? Worth it?

  If it's at all possible, could you reply by E-Mail? Thanks
in advance!

-- 
/~~~  /~~~     Chris Couture                    /~~~~~~~~~~~~~~~~~\
|     |        bq378@cleveland.freenet.edu     | < cute saying     |
|     |        af809@yfn.ysu.edu               |     goes here! >  |
\___  \___ *   CJCouture@aol.com                \_________________/
From: markus@clement.info.umoncton.ca (MARC PAULIN)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: Sbos!=SBPRO
Date: 13 Dec 92 22:24:45 GMT
Organization: Universite de Moncton

In article <1992Dec13.192134.19886@sfu.ca> mtichy@fraser.sfu.ca (Martin Tichy) writes:
>From: mtichy@fraser.sfu.ca (Martin Tichy)
>Subject: Re: Sbos!=SBPRO
>Date: Sun, 13 Dec 1992 19:21:34 GMT

>> Well, what I heard is each of 32 voice channels on GUS is
>> independently pannable. And SBOS is based on small chunks of
>> sampled wave forms and I *THINK*
> 
>Definitely the GUS has 32 independently pannable voices but just
>because they are independently pannable doesn't make them stereo, at
>least IMO.

>> pannable. And SBOS is based on small chunks of sampled wave forms
>> and I *THINK* they intentionally put different pan positions for
>> each samples and this give quite effective ( in some occasions )
>> stereo effect. It can't be just because those music files are MIDI
>> files because you cannot play MIDI files in stereo on SB and Falcon
>> 3.0 is not aware of GUS' stereo capability.
> 
>Yes, I realize MIDI files on the SB do not play in stereo.  Your
>proposal sounds correct but for the GUS I think it's true that when
>playing MIDI files for SoundBlaster using SBOS you get what sounds
>like stereo.  I haven't notice this on any other file type but it may
>be I haven't looked hard enough.


	According to Gravis, the 32 mono voices can be either right or 
left.  This is not stereo.  But the 16 stereo voices can be panned right or 
left in _15_ different positions.  That's what they told me.
                                         ____
              _  _  _                  / \   \ 
            /' )' )' )                |   |   |           
              /  /  /                 | (_|__/         \   
             /     /  __. .__    ___  |   |  __.  . .   \  .   ___ 
            /     (__(_/|__) )__/(__   \_/__(_/|__)\_)__/\__)__) <_ 
                    Markus on QuartzPARADISE and AfterFive
                            (506)855-4974 - Canada
+---------------------------------------------+-----------------------------+
|            markus@info.umoncton.ca          | "My son, ask for thyself    |
|     For Talk:  8900795@info.umoncton.ca     |  another kingdom.  For that |
|---------------------------------------------+  which I leave is too small |
| When all else fails,  read the instructions |  for thee" - King Philippe  |
+---------------------------------------------+-----------------------------+
Newsgroups: comp.sys.ibm.pc.soundcard
From: rdippold@cancun.qualcomm.com (Ron Dippold)
Subject: Re: --->DEMO UPDATE<---
Organization: Qualcomm, Inc., San Diego, CA
Date: Thu, 17 Dec 1992 21:40:36 GMT

andy@hpsmo100.rose.hp.com (Andy Young) writes:
>Dan Wright (dmw@crow.eel.ufl.edu) wrote:
>>Is there anyone out there who knows the "getting a newsgroup" process and can help get us a comp.sys.ibm.pc.demo newsgroup?

>I think this is a spectacular idea, but know nothing about the process of
>RFD, CFV, etc etc.

I do... the big questions are: a) is there enough support?  To be created
the group needs 100 more yes votes than no votes, and the yes votes
must be at least a 2/3 majority.  b) how much traffic would there be -
is it worth the two months it takes to create the group? 
-- 
I'm pretty good with BS but I love listening to an expert.  Keep talking.
Organization: Sophomore, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Newsgroups: comp.sys.ibm.pc.soundcard
Date: Wed, 16 Dec 1992 10:29:14 -0500 
From: Philip Andrew Nemec <blackdiamond+@CMU.EDU>
Subject: Re: Sbos!=SBPRO

Okay - here are some specs from the developer's toolkit...

* 8 or 16 bit playback.  Stereo and Monophonic.
* 8 it recording.  Stereo and Monophonic.
* Playback and recording rates up to 441.1 kHz.
* 32 voice playback.  All voices mixed on board.
* Seperate recording channel for simultaneous playback and recording.
* Each voice has its own volume settings, volume enveloping, playback rate
  and pan (balance position).
* Right/Left panning (balance) on a per voice basis.


Newsgroups: comp.sys.ibm.pc.soundcard
From: belas@comb1.comb.umd.edu (BOB AT COMB)
Subject: SBPro+CD ROM??
Organization: University of Maryland Baltimore Campus
Date: Thu, 17 Dec 1992 14:49:00 GMT

	Has anyone hooked up an external CD ROM to the Soundblaster Pro?
The manual says that only Mashushita (sp) drives are compatible with the
direct connnection to the SBPro.  Are these good drives with fast access
times?  If I buy another CD ROM drive with a separate controller card will
there likely be any incompatibility problems with the SBPro?  I'd greatly
appreciate hearing about anyone else's experience with such a setup, thanks.

	Bob Belas

		"Ignorance is a
		 voluntary misfortune."
		  -- Nicholas Ling
		
		Bob (Belas@mbimail.umd.edu)
X-Star-Trek-Quote: He's Dead Jim.
X-School: Penn State University
X-Nickname: <<APOCALYPSE>>, Lord of Destruction
Organization: Penn State Star Trek club
Date: Wed, 16 Dec 1992 23:26:19 EST
From: Matthew E. Bernold <MEB117@psuvm.psu.edu>
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Re: Sbos!=SBPRO
 <1992Dec16.164820.538@mfltd.co.uk>
 <1992Dec16.185301.7654@magnus.acs.ohio-state.edu>

In article <1992Dec16.185301.7654@magnus.acs.ohio-state.edu>,
cwatters@magnus.acs.ohio-state.edu (Coyt D Watters) says:
>
>In article <1992Dec16.164820.538@mfltd.co.uk> sts@mfltd.co.uk writes:
>>In article <If=oh_u00WBL81hJgV@andrew.cmu.edu>, Philip Andrew Nemec
><blackdiamond+@CMU.EDU> writes:
>>|> Okay - here are some specs from the developer's toolkit...
>>|>
>>|> * 8 or 16 bit playback.  Stereo and Monophonic.
>>|> * 8 it recording.  Stereo and Monophonic.
>>|> * Playback and recording rates up to 441.1 kHz.
>>                                        ^^^^^^^^^
>>                                  Wow!! All we need now is a couple
>>                                  of gigs of memory to store the samples in !
>
>Err.  Not really.  441.1 kHz = 44.11 MHz.  Little power of 10 thing there.
>
Bzzzttt.  Sorry, but thanks for playing.

Time for a little review on prefixes....

1 MHz = 1000 kHz = 1000000 Hz

Therefore, 441.1 kHz = 0.4411 MHz, not 44.11 MHz...
Three little powers of 10 there... :-)
>
>-Coyt

       Matthew E. Bernold             MEB117@PSUVM.PSU.EDU
         <<APOCALYPSE>>                  meb@haydn.psu.edu
Newsgroups: comp.sys.ibm.pc.soundcard
From: wity@iastate.edu (Wity Ganda)
Subject: Re: GUS 2.4 board?
Organization: Iowa State University, Ames, IA
Date: Sat, 12 Dec 1992 17:27:51 GMT

In article <1992Dec12.080507.9247@cc.umontreal.ca> lebeld@JSP.UMontreal.CA (David Lebel) writes:
>
>	I just saw someone posting about a 2.4 revision of
>GUS board; is this board really different from the 2.2
>revision, or it is just a re-worked board to take less
>components?

I really don't know the answer for your question.
But I can tell you that I have no problem installing the GUS
in my computer.

-- 
+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+
|  Wity Ganda                    |  wity@iastate.edu                    |
|  Iowa State University         |  as101@cleveland.freenet.edu         |
+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+
Newsgroups: comp.sys.ibm.pc.soundcard
From: empath@ais.org (Tim Triemstra)
Subject: Super Power Play
Organization: UMCC
Date: Sat, 19 Dec 1992 08:37:46 GMT

Does anyone know where I could get my little grubby hands on a copy
of Super Power Play (a MOD player.)?  The main reason I want it is
that the source code is supposedly included.  The is going around
(from what I've been told) in the SPPA.ZIP filename.

Thanks alot -  a UUENCODEd message is also great.
Tim - empath@ais.org

Newsgroups: comp.sys.ibm.pc.soundcard
From: zonnevel@dutiws.twi.tudelft.nl (B.J.Zonneveld.tel-015-622622)
Subject: GUS questions
Organization: Delft University of Technology
Date: Wed, 16 Dec 1992 02:18:58 GMT

Well first I want to thank everybody who send me the correct internet-adress
for the Ultrasound-ftp-site. I also got my noisy card solved by using external
amplification. I think the noise that comes from the graphics-board only takes
effect if you make use of the internal 2  Watt-amplifier. I haven't sampled with
the card yet so I don't know if the same problem could arise by using a micro-
phone to sample (anyone have experience with this?)

What I wanted to know is:
 1) Is there or are there going to be patch-editors/managers available for the
    GUS. Maybe I don't understand the innerworkings of this card. It uses some
    form of wavetable synthesis I think, so want to know where to get an editor
    and a manager.
 2) How can I force MS Windows to load a certain patch? Do I have to make a 
    configuration-file or is there another way?
 3) I downloaded some waveeditors and modplayers and got some of them working,
    BUT!!! When I tried to play 44Khz samples, I got a message telling me the
    current hardware couldn;t handle it? (And as y'all know the GUS can work
    with this).
 4) I downloaded most of the files on epas.. and read the midiconn file. Is 
    there a way to built one yourself or is Gravis gonna sell the midi-boxes
    soon? WHat are they gonna cost?
 4) On the gamefront I tried to get Cosmo's Big Adventure to work with sbos.
    (I know this is only Shareware but I like it) I only get to hear the music
    and I think I tried out all the possibilities (-o|x 1..3). Has anybody got
    this working?
 5) Does anyone have Cubase or Cakewalk running with the GUS? I switched from
    my old Atari ST using Cubase to a pc to extend my possibilities. I am
    still missing out on the sequencing front though.

Well that's it for now.
Oops not yet :-)
    I am very happy with the card but I want to hear some more asskicking midi-
    files using 16-bit samples and stereo! Anyone got any of these or know where
    to get em?

Well now I'm off to bed,
    Cee ya, GUS-fans!

Newsgroups: comp.sys.ibm.pc.soundcard
From: markus@clement.info.umoncton.ca (MARC PAULIN)
Subject: Re: Sbos!=SBPRO
Organization: Universite de Moncton
Date: Thu, 17 Dec 1992 21:21:27 GMT

In article <1992Dec17.070215.15338@cs.hope.edu> turkstra@smaug.cs.hope.edu (Screwtape) writes:
>From: turkstra@smaug.cs.hope.edu (Screwtape)
>Subject: Re: Sbos!=SBPRO
>Date: Thu, 17 Dec 1992 07:02:15 GMT


>Again, sorry for the very rudimentary math errors.  I posted a response
>that 16 was the correct number after i posted 11.  I did ok on the accounting exam this
>morning, tho...

Well, hope I'll do good on my Calculus exam tomorrow....... awwwwwwwww....

paiiiiiiiinnnnnn!!!!
                                         ____
              _  _  _                  / \   \ 
            /' )' )' )                |   |   |           
              /  /  /                 | (_|__/         \   
             /     /  __. .__    ___  |   |  __.  . .   \  .   ___ 
            /     (__(_/|__) )__/(__   \_/__(_/|__)\_)__/\__)__) <_ 
                    Markus on QuartzPARADISE and AfterFive
                            (506)855-4974 - Canada
+---------------------------------------------+-----------------------------+
|            markus@info.umoncton.ca          | "My son, ask for thyself    |
| For Talk:  markus@clement.info.umoncton.ca  |  another kingdom.  For that |
|---------------------------------------------+  which I leave is too small |
| When all else fails,  read the instructions |  for thee" - King Philippe  |
+---------------------------------------------+-----------------------------+
From: cs92bbm@brunel.ac.uk (Noaksie)
Newsgroups: comp.sys.ibm.pc.soundcard
Subject: Which Sound/Midi Card
Date: 14 Dec 92 17:45:13 GMT
Reply-To: cs92bbm@brunel.ac.uk
Organization: Noaksie's Bass Plum Control Factor

Can someone recommend a good, fairly budget midi-card for the PC. The sound
part of it would be an added bonus (I get the idea some cards have FM tone
generators built-in; so would this mean they could be used as sound modules
within a recording studio?)

Thanks in adpants.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 ______________________|    ______________________     ______________________
|______________________|   |                          |                      |

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ cs92bbm@brunel.ac.uk ~   ~~~ pattern  avenger ~~    ~ hx-pro freq defector ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Newsgroups: comp.sys.ibm.pc.soundcard