HDTenEightyP/NetNews huggingface dataset:
From: jeffj@cbnewsm.cb.att.com (jeffrey.n.jones)
Subject: What are the best Shareware games?
Organization: AT&T
Distribution: usa
Date: Wed, 23 Dec 1992 16:46:00 GMT

My kids are always begging me to download games for them. Some of
the shareware games like Captain Keeno are really good. Could some
of you rabid gamers out there suggest others that I should download?
Please post them here as I am sure others would be interested also!
Happy holidays to one and all! 

Jeff
-- 
 Jeff Jones  AB6MB         |      
 jeffj@seeker.mystic.com   |     
 Infolinc BBS 415-778-5929 |    
Newsgroups: comp.sys.ibm.pc.games
From: p38448n@puukko.hut.fi (Timo Saarto)
Subject: Re: Help with UW sound!!!!!
Organization: Helsinki University of Technology, Finland
Date: Thu, 31 Dec 1992 13:40:09 GMT

In article <Lu6LwB2w165w@ersys.edmonton.ab.ca> pjb@ersys.edmonton.ab.ca (Paul Bolle) writes:

>- I'm having one MAJOR problem with it: I can't get the music or sounds to work

>- After typing 'uw', it quickly flashes the following lines:
>- 	EMS allocated
>- 	sound system initialization failed
>- Then it continues on to the game.
>- 
>- I don't believe it's a SB problem because it works fine on my other games

Nope. It is either (99%) lack of EMS (configure for more EMS) or maybe, just
maybe, you don't have the correct memory address (220h) in uwsound.

(I run uw under windows; a dos-prompt with 10 Meg of simulated EMS and
executive option ticked. Works like a charms.)


>Paul Bolle              pjb@ersys.edmonton.ab.ca 

--

Timo Saarto           :::      I    THINK      ::: Voice: 90/555554
Ulvilantie 29/1 B 18  :::       I   MUST       ::: EMail: tsaarto@otax
00350 HELSINKI        :::  BE   A   MUSHROOM   :::        p38448n@puukko.hut.fi
Somehow I am always left alone in the dark and being fed with lots of horseshit
Newsgroups: comp.sys.ibm.pc.games
From: wiggins@mist.cs.odu.edu (Samuel E Wiggins)
Subject: Re: Immortal*last level*HELP!!!
Organization: Old Dominion University, Norfolk, VA, USA
Date: Tue, 29 Dec 1992 22:10:27 GMT

In article <WIGGINS.92Dec29155024@lightning.cs.odu.edu> wiggins@lightning.cs.odu.edu (Samuel E Wiggins) writes:

   Newsgroups: comp.sys.ibm.pc.games
Path: daffodil!news.cs.odu.edu!wiggins
   From: wiggins@lightning.cs.odu.edu (Samuel E Wiggins)
   Sender: news@cs.odu.edu (News File Owner)
   Nntp-Posting-Host: lightning.cs.odu.edu
   Organization: Old Dominion University, Norfolk, VA, USA
   Date: Tue, 29 Dec 1992 20:50:24 GMT

   OK, now I'm on the last level (I think) and I'm facing that daggone dragon.
   I believe I have all the spells and such that one can have going into this
   level: some gold, a ring, fire protection spell, 6 blink spells, 6 body
   statue spells, magnetic hands spell.
   Arright, I learned by trial and error that the dragon does several series
   of blasts.  They go: 6 normal breaths, a long one, and 6 short ones.  (This
   is as far as I've gotten so far.)
   I have assumed that this means I need to use the 6 blinks first.  Then the 
   fire protection.  Then the 6 body statue.  Although, I've gotten fairly adept
   at timing the blinks and fire protection spell, I still haven't been able to
   time the body statues right.
   So, someone tell me.  Is this the right order of spells so far?  Do I need
   to be doing something else which I've missed?
   ???
Any help would be appreciated.  E-mail wiggins.cs.odu.edu or post to this news-
group.                                 ^^^^^^^^^^^^^^^^^^    
                           ***Woops!  I meant wiggins@cs.odu.edu***
From: auchan@sdcc13.ucsd.edu (Augustin Chan)
Newsgroups: comp.sys.ibm.pc.games
Subject: ftp'able walkthroughs for games
Date: 2 Jan 93 20:28:16 GMT


	What are some popular sites for walk throughs of games? I'd
rather just ftp the hints myself rather than waste bandwith and time
with posts. Thanks in advance.

Augustin Chan
From: v128nkga@ubvmsb.cc.buffalo.edu
Newsgroups: comp.sys.ibm.pc.games
Subject: Need help in Altered Destiny --some spoilers--
Date: 23 Dec 92 04:31:00 GMT
Organization: University at Buffalo
News-Software: VAX/VMS VNEWS 1.41


	Hello, I need help in the game Altered Destiny by Accolade.
I have been struggling for this for the past week ... ugh.  So if any
kind soul out there has played this game (and won it :) and remembers
what I'm supposed to do, I would be really grateful.
	Anyway, here is my situation :

	I've got the leaf with the indella bird's prints on it.  I've
also got the lens crystal, the battle axe, and the mirror.  I've poured
the slime on myself, and been turned into a plant.
	I allowed myself to be pushed into the pool of light by
the aRRaRRa.  I then followed Jonquah to the room of tiles.  Here is
where I'm stuck.  I can't seem to get past this room.  If I go to where
Jonquah is, I get flattened by a slab of stone.  I imagine that I'm
supposed to somehow use the leaf (divination) to get past this, but I
have no clue how.
	Also, am I supposed to have done something at the canyon, other
than get the bowl of slime?  All of the path maze rooms after it seem
to lead nowhere, and I haven't done anything of value in these rooms.
So is the bowl of slime the only thing in the canyon, or did I miss
something? (like the big silver leaf thingy hanging over one of the
passages which the computer refuses to recognize).

	Well, any help would be deeply appreciated ... this game is
driving me nuts.  Post or e-mail any replies.
	Thanks in advance.
	Merry Christmas!

					Later,
					Henry
From: mkangas@vipunen.hut.fi (Markku T T Kangas)
Newsgroups: comp.sys.ibm.pc.games
Subject: Aces of the Pacific : WW2 1946 problem
Date: 28 Dec 92 13:05:16 GMT
Distribution: comp.sys.ibm.pc.games
Organization: Helsinki University of Technology, Finland


I just purcased mission disk "WW2 1946" to AOTP. The simulation works fine
but when I try save the mission on tape, the game stops, displays a message
   A system error has occured. Plese write down the following data and
   contact Sierra Customer Support: MODULES:53 (M2SHL.DAT)
and exits to DOS.

The save tape feature works OK with the original version even when patched
with patch B; the problem occurs after installing the 1946 disk. Re-installing
the game did not help.

I have a 80486/33MHz with Tseng 4000 display card and SoundBlaster v.2.0 and
I am using 386MAX memory manager giving 635 440 bytes DOS and 3 129 344 bytes
EMS memory (I tried the program also with plain DOS).

I have tried to contact Sierra (with no response yet), and before starting
configuration experiments I would like to know if anybody else has this
problem.

Wishing a Happy New Year

    Markku Kangas
From: cosc18op@menudo.uh.edu ( Stephen)
Newsgroups: comp.sys.ibm.pc.games
Subject: hex editor
Date: 21 Dec 92 20:39:10 GMT
Organization: University of Houston
NNTP-Posting-Host: menudo.uh.edu

Can anyone tell me where I can get a hex editor via ftp? I just 
downloaded some game cheats and I need an editor to modify my files.

Thanks in advance,

Steve
Newsgroups: comp.sys.ibm.pc.games
From: marshall@tfh.enet.dec.com (Hunting the Snark)
Subject: Re: Wolf3d -- HELP!!!!!
Organization: Digital Equipment Corporation
Date: Tue, 22 Dec 1992 16:49:35 GMT


In article <1h7b6eINN93v@usenet.INS.CWRU.Edu>, cg533@cleveland.Freenet.Edu (James Eugene Alloway) writes...
> 
>There are some rooms which I can see through couluns and barrels, but can't
>seem to get to.  The level I was on had a chain of secret passages, like
>8 or so.  At the end, when I was checking for hidden passages, and the sound
>I get when there aren't any doors changed!!! What does that mean? Is there
>a different way yo open the passage? 

In some places, the sequence in which you open the secret doors is vitally
important. Also some doors can be pushed from opposite directions, this too
must be done correctly. Get some graph paper and try mapping this area.

>Does the sound change mean anything at all?  

it means the secret door is blocked.

>Also, When I got to the elevator of one level, there was a barrel in front of
>the lever and I couldn't get it out of the way.   How can I do that?

This is a decoy elevator. The real one is elsewhere.



Sm
From: robs@hardy.u.washington.edu (Robert Suh)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Sound boards
Date: 28 Dec 92 20:37:30 GMT
Article-I.D.: shelley.1hnoiaINNeav
Organization: University of Washington, Seattle
NNTP-Posting-Host: hardy.u.washington.edu

In article <1992Dec28.163330.3085@seas.gwu.edu> brad@seas.gwu.edu (Bradford J. Crane) writes:
>
>	Alright, here is a question I have for all of you:
>	1. Does the GUS have speech capability?
>	2. Can you play different sounds other than music? - in other words,
>what kind of wave table synthesis does it use?
>
>	Here is my point: usually, sound cards sound better because they use
>digitized samples or wave systhesis.... therefore, does the GUS sacrifice other
>abilities, like the DAC converters on the SBPro for this sound... if so, then
>why the hell is the card better, no offense, but my SBPro sounds pretty great
>to me, and I think that digitized music does not sound as good, but it does
>sound more realistic. Please respond to this, I do wish to know whether or
>not the GUS uses digitized music files..... and what is wrong with a wave 
>synthesis chip anyway?  And what does make the GUS better, and don't just say
>the sound, because if it only make instruments sound better, than big deal.
>
>							Brad

Well, I just installed my GUS about 20 minutes ago.  UPGRADED it from a SBPro,
which was upgraded from an SB.  And i'll tell you, just from my limited
experience, it blows SBPro out of the water. 

AND YES, it does support DAC (Speech), Ren Hoek sounds as lively as he ever did
when booting into Windows. :)  (The setup program for my GUS also has nice
speech in it.)

And the GUS sounds better because it uses REAL instruments, and manipulates
the pitch etc..

"FM synthesis creates an instrument by frequency modulating one waveform againtsanother to produce the sound of the desired instrument.
Variables like wave shape, wave form, modulation etc. are manipulated
until it sounds good. ..." UltraSound Manual.

Thus SBPro/SB/Adlib/ProAudioSpectrum16/etc use FM technology. If you still
want to believe that there's no difference, then that's your choice.

[robs@u.washington.edu]=
"God answers all prayers, there's just an 80 year waiting period"
Newsgroups: comp.sys.ibm.pc.games
From: stevep@ims.com (Steve Poulsen)
Subject: Re: Methods to speed up U7
Reply-To: stevep@ims.com
Organization: Integrated Measurement Systems, Inc.
Date: Tue, 29 Dec 1992 15:55:03 GMT

In article <C00AzE.LnD@andy.bgsu.edu>, rlee@bgsu.edu (Bob Lee) writes:
|> I've got an old 386SX-20 and I'm trying to play Ultima 7. The scrolling is
|> so slooow it's unplayable. Someone told me that if I use a disk caching
|> program it will speed things up. Is there any truth to this or am I stuck
|> with this problem because my machine can't handle the load?

U7 places quite a strain on your system.  Using a disk cache will help
a lot.  You can't use a memory manager like QEMM or EMM386 with U7, so
you have to be careful with your configuration.  I used Norton's
NCACHE.  This cache can load itself high, so it doesn't use much low
memory.  I configured the cache to use 2 MB of extended memory, and I
set up a 4KB block size.  The cache seemed to help a lot, because much
of the landscape would load from the cache, rather than the disk, as I
moved about a local area.

-Steve-

--
Steve Poulsen, Integrated Measurement Systems, Inc.  Beaverton, OR  USA
Voice: 503-626-7117   Fax: 503-644-6969   Fidonet: 1:105/31.6
INTERNET: stevep@ims.com   Compuserve: [70262,3115]
From: J056600@LMSC5.IS.LMSC.LOCKHEED.COM
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Liberty or Death?
Date: 23 Dec 92 16:26:32 GMT
Organization: Lockheed Missiles & Space Company, Inc.

In <10792759.22.725085109@eng2.eng.monash.edu.au>:

>Does anyone know whether there is a game called "Liberty or Death"
>from Koei? I heard rumours of this. It seems that it is set in
>the American Civil War.

Yes, such a game does apparently exist.  I've seen ads for it in CGW for
months now.  I think it's set during the American Revolution, though--not the
Civil War.

>Thank you for reading.

You're welcome.


Tim Irvin
*****************************************************************************
"Schutzstaffel!"   Blam!  Blam!  Blam!   "Mein Leben!"
Newsgroups: comp.sys.ibm.pc.games
From: dedmunds@selkirk.sfu.ca (Darran Edmundson)
Subject: World Circuit lane control?
Organization: Simon Fraser University, Burnaby, B.C., Canada
Date: Thu, 24 Dec 1992 07:28:31 GMT

Well World Circuit finally made it to backwoods Vancouver.  In an earlier
post, someone mentioned lane control.  Were you actually referring to
spin control?  Is there lane control in this simulation?  If so, how
can I turn it off (I hate not being able to enter the pits, i.e. I've
got my stick all the way to the right but my car won't turn)?

Cheers,

-- 

Darran Edmundson
dedmunds@sfu.ca

Newsgroups: comp.sys.ibm.pc.games
From: cs_dwon@uxmail.ust.hk (@@ Jingle Bells @@)
Subject: Help me ... King's Quest VI
Organization: Hong Kong University of Science and Technology
Date: Wed, 23 Dec 1992 23:54:11 GMT

Hello,
	I have just gotten a new lamp, spoiled egg(how to use? Make sulphur?)
I want to know how to get synx river water (something like that).  I have  heard that I should get the letter from the chess queen but how? when? Pls help me!!

	< Just hint please -- Don't tell the complete solution >

	Thinks.

Newsgroups: comp.sys.ibm.pc.games
From: cavaden@ariel.lerc.nasa.gov (Karl Vaden)
Subject: FPSF FOOTBALL
News-Software: VAX/VMS VNEWS 1.41    
Organization: NASA Lewis Research Center
Date: 30 Dec 1992 11:18 EST  


Just wondering has anyone else ever have a player go into "the ZONE"
I had a running back break a 15 yard run.  I was going to take him out
and most of his attributes went up about 2 or 3 points.  I gave him the 
ball again...8 yds up the middle, looked at his attributes, up another
2 or 3.  By his 4th run, his attributes were up to about the mid
eighties...then he broke a long run for a touchdown. On the next series,
he was back to normal.
From: eh1b+@andrew.cmu.edu (Eric David Hornchek)
Newsgroups: comp.sys.ibm.pc.games
Subject: Hardball 3 Crack (uuencoded)
Date: 30 Dec 92 06:30:47 GMT
Article-I.D.: andrew.8fEQura00WB5I2eEgX
Organization: Robotics Institute, Carnegie Mellon, Pittsburgh, PA

section 1 of uuencode 5.15 of file hrdbl3ck.zip    by R.E.M.

begin 644 hrdbl3ck.zip
M4$L#!`H``````$QYJQ@U2OV>3@```$X````)````4E5.344N0D%40&5C:&\@
M;V9F#0IM>6QO860S+F5X90T*:&%R9&)A;&P-"D!%8VAO(%1H86YK('EO=2!F
M;W(@=7-I;F<@=&AI<R!41%0@<F5L96%S92$:4$L#!`H````&`+`SJQA0$6']
M+0(``%`%```+````35E,3T%$,RY%6$4/`!(#)!4V)S@Y:GM,G6X?"08!$S3E
M]I;WFVJ%&G#`L8,8]O__AE=0S0,"%%',]X.4JR:,@/\+!KRMP:T.L:X<'IO@
M[N`"%T^?OCZP^(<`Z08<.A"[R\0>8PO$#5!I\Y!S"=)F4CSND#6(H_;]`%TR
M-M@?(&X?SG1B`<Z^"/V0)1U^U$T6P+G[2-;8`;I]L86@-4:RCVYDWOJ/B-UA
M)&*W.(G8;58B=I^7B-UE)J+=XZ:DM;-`P/QKULVYF'UQNP`#\UQ,L:[+P'RN
MFFG=$^#^.J!Q@[+9JL=%.X^>S98Q\M&UV<X$[NBL0T7U:$)4'6JJ1QLRMK1]
M4=JZ*&U=E+8N2EL7I:V+TE9'::NCM%V=GT4K`*$JLOG/ND2J\J@<Z_8PGF#$
M_W5M&&_0IN.Z+P'S1:BT;LKCA&$*;.[S.-$-Q*UM=-%5B)/K1<339LN.N+L>
M1+RMY-8"$*OL_6!V<8V;35P`Q,'N!28J_CC!G<,7#Z]YL1?53$TK4?;]C1TR
M%#A3NF-M28\?H/[U6;0&H)1Y_PN!?3V&KWT?$ZC'>Y32&1=YC]87=6$&$)\%
M-@`LTK!RR8H-RY8M2*I3I8(<*C?LV+4@H8:E.Q8MR+9AR98%*38OR*=.LV(%
M:9,.]&_-@FP:YOF8.7/*!-D2Y%&Y9<O23>OV[%R=(.X76E?,T(-D"=)H6#'#
MUY7+]FW=LVB:IXH&Z*(3+[G[R8*<.C9M63?QSZ7CO-.W<I[V*_V3!5!+`0(+
M``H``````$QYJQ@U2OV>3@```$X````)``````````$`(`````````!254Y-
M12Y"05102P$""P`*````!@"P,ZL84!%A_2T"``!0!0``"P```````````"``
G``!U````35E,3T%$,RY%6$502P4&``````(``@!P````RP(`````
`
end
sum -r/size 8117/1199 section (from "begin" to "end")
sum -r/size 56496/849 entire input file
From: margot@disuns2.epfl.ch (Joel Margot)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: wiz7 --Gorn castle redux
Keywords: I can't wait to finish this game
Date: 21 Dec 92 08:04:54 GMT
Reply-To: margot@disuns2.epfl.ch (Joel Margot)
Organization: Ecole Polytechnique Federale de Lausanne

In article <BzKxEp.83@rice.edu> billb@owlnet.rice.edu (William Stenson Blackwell) writes:
>I'm stuck in the Gorn castle.  I've already gotten the parchment from the 
>king's bedroom, however I can't open one of the portcullisses next to the 
>throne room, the one leading into Murkatos' outer sanctum, or the one in
>an off hallway to the south[?].  What keys do I need, where can I get them,
>or what NPCs do I have to wait around for.  The level of NPC interfeence can
>get annoying, especially with no way to track them down.

 ------------------------- Spoilers -------------------------

Wehre you have blood stains on the ground, SEARCH. Then USE the polished
plate.

Merry Christmas, Joel
Newsgroups: comp.sys.ibm.pc.games
From: isc30194@nusunix1.nus.sg (LEE CHEW HUNG)
Subject: Star Control ][ Walkthrough needed
Organization: National University of Singapore
X-Newsreader: TIN [version 1.1 PL6]
Date: Sat, 2 Jan 1993 00:42:46 GMT



    Could someone post the star control II walkthrough or e-mail it to
me ?  Thank you,

---------------------------------------------------------------------------
|  Lee Chew Hung at National University of Singapore
|  isc30194@nusunix1.nus.sg
---------------------------------------------------------------------------
From: bx955@cleveland.Freenet.Edu (Michael Todd Glazier)
Newsgroups: comp.sys.ibm.pc.games
Subject: MACHINE: 39 Trap Pokey..HELP!
Date: 23 Dec 1992 05:10:25 GMT
Organization: Case Western Reserve University, Cleveland, OH (USA)
Reply-To: bx955@cleveland.Freenet.Edu (Michael Todd Glazier)
NNTP-Posting-Host: hela.ins.cwru.edu



Well I'm stuck...

Level 39 (I think), Trap Pokey the cat.  I can trap him, but how to trap him 
and getthe bowling ball in the pail has got me stuck.  Help! Thanxs.

Michael Todd
--
From: mohdhaaj@newton.ccs.tuns.ca (Mohd Hassan Ahmad Jamal)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Free Sierra games!
Date: 2 Jan 93 22:30:03 GMT
Organization: Technical University of Nova Scotia, Halifax, N.S.

Hi I'M wondering if anyone out there has maps for WOLFENSTEIN episode
5 and 6. I finished ep 1-4 without any maps and it took me a really long
time. Some help or hints (if possible, the maps) is greatly appreciated
Thanks in advance!
Xref: sparky comp.sys.ibm.pc.games:28748 rec.games.misc:18966
From: gummi@rhi.hi.is (Gudmundur Bjarni Josepsson)
Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
Subject: Monkey Island 2: Help needed (Spoilers?)
Date: 3 Jan 93 21:48:16 GMT
Followup-To: comp.sys.ibm.pc.games

I'm stuck with three problems in Monkey Island 2.

1) How do I prevent the peg leg from falling into the sea after I saw it
off?

2) In the cottage, the pirate keeps noticing that the grog is of
different color.  How do I get the right color?

3) How do I get the map piece from that dang bird?

Thanks,
Gummi
From: margot@disuns2.epfl.ch (Joel Margot)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wiz7 help needed (Poss. SPOILERS)
Keywords: orkogre, castle, king, help, stuck
Date: 21 Dec 92 08:20:43 GMT
Reply-To: margot@disuns2.epfl.ch (Joel Margot)
Organization: Ecole Polytechnique Federale de Lausanne

In article <1992Dec18.150555.22062@usage.csd.unsw.OZ.AU> ptb@newt.phys.unsw.edu.au (sIR pATRICK OF bURKE) writes:
>	I'm in Orkogre castle, and I'm having trouble getting in to see
>the King. I've been thru Murkatos' inner and outer sanctums and got a
>key- I think called the azure key. I used this to open a room in which there
>was a fountain. However now having run out of keys I cannot open the
>King's throne room, the killer ape or a room downstairs with a chest
>behind the grate/portcullis. WHat does the bonsai have to do with this?

 ------------------------- Spoilers -----------------------------

I don't remember this passage so well, but as far as I know, you need to use
the banana bunch at the ape, the bunch which you found in the jails. For the 
bonsai tree, don't worry, you'll use it later (Rattkin Ruins). Regarding the
keys, no clue sorry.

Best, Joel
Newsgroups: comp.sys.ibm.pc.games
From: kak1@birch02.cray.com (Kevin Kramer)
Subject: Re: ATRAIN Help Wanted
Originator: kak1@birch02
Organization: Cray Research, Inc.
Date: 21 Dec 92 09:22:19 CST


In article <1992Dec20.204522.18966@cam.compserv.utas.edu.au>, psmith@esk.compserv.utas.edu.au (Paul Jeffrey Smith) writes:
> Hi netters,
> 
> 	Just recently got ATRAIN (and a couple of others as well, now complete
> broke, :[, but never mind), and i like it.  Unfortuneately, i'm pretty unacustomed to this sort of game, and was wondering all you ATRAIn players out there
> if you could give me a hand.
> 
> My main problem is that the cost of running the train, is way above the revenue
> i get from it, i've got to be doing something wrong here.  I get most income
> from lease buildings and apartments, plus the occasional dable i the stockmarket
> 
> Are there any major golden rules that i should follow.  I am trying to concentrate on Scenario one and two at the mo..
> 
> thanks in advance
>

Make sure that you have them scheduled well (ie: leave one station at 8 am
(worktime) and then leave the other at 6 pm (off work)) and realize that
the more cargo trains you have going the more it will cost.  See how many
passengers are on each train, but if you are making money off of your
lease buildings and appartments then urban growth should be ok.  Also, only
use AR III passenger trains, they cost more, but are worth it.  And only
use big stations for passenger train stops, you get more money with them.

A fav strategy of mine, is the circle train (sounds kinky!!) Like how it 
is described in the manual.  It works very well.  Currently, our scenario
(scene one I believe) is pulling $13,000 a day just from the trains!!

Kevin
Newsgroups: comp.sys.ibm.pc.games
From: dboisver@cs.ulowell.edu (Dana Boisvert)
Subject: PQ1:Need Help With File Code
Organization: University of Massachusetts at Lowell Computer Science
Date: Sat, 2 Jan 1993 23:33:35 GMT

Hi,
   I am having a bit of a problem in Police Quest I.  I have just gotten the
transfer to the narcotics division and I am supposed to look for evidence
on Hoffman.  I went to the filing cabinet to get his file and it is hard
to read the file number.  It looks to me like "60231" which I tried on the
FBI part of the computer and I get a "File Not Found".  The then tried
68231, 60239, 66231, 66239, 60237, etc. and I get File Not Found for all of them.   Can anyone give me the correct case #?

Thanks in advance,
Dana



-----------------------------------------------------------------------------
| Dana Boisvert                  |  University of Massachusetts Lowell      |
| dboisver@cs.ulowell.edu        |  Go Boston Bruins, Boston Red Sox,       |
| or                             |  Philadelphia Eagles-  win it for #99,   |
| boisvertda@woods.ulowell.edu   |  and Boston Celtics                      |
|"Maybe someday you'll find me   |  FSU Seminoles- '93 Orange Bowl Champs   | 
| fishing for the lock that fits |               - '92 Sweet 16             |
| with my key" -Damn Yankees     |               - '92 College World Series |
| "Mister Please"                |  Charlie Ward for Heisman '93!           |
-----------------------------------------------------------------------------
Commisioner of the Jackie Robinson Rotisserie Baseball League and proud
Owner/GM/Manager/Batboy of the Mudville Mudcats (AL) and Bois To Men (NL)

Owner/Coach/GM/Equipment Manager/Zamboni Operator for the Bois With Sticks (IHL)