HDTenEightyP/NetNews huggingface dataset:
Newsgroups: rec.games.video
From: rnakhwa@us.oracle.com (Rajesh Nakhwa)
Subject: [SNES/SF] Looking to trade SNES SFII for SF SFII
Organization: Oracle Corporation, Redwood Shores CA
Distribution: usa
Date: Sun, 16 Aug 1992 18:50:50 GMT
X-Disclaimer: This message was written by an unauthenticated user
              at Oracle Corporation.  The opinions expressed are those
              of the user and not necessarily those of Oracle.


This is an unusual request but I wonder if there is anyone out there who has 
the Super Famicom's version of Street Fighter II that would like to trade it
for my Super Nintendo's version of Street Fighter II.  My game cartridge,
box, manual etc. are all in perfect condition and I would hope the same for
yours.  My e-mail address is: 	rnakhwa@us.oracle.com

Thankx!

"I am so happy!" -- Ren & Stimpy
From: vgriscep@wam.umd.edu (VGR (Craig Pell))
Newsgroups: rec.games.video
Subject: Re: Intellivision II unit and 4 games for sale.
Date: 16 Aug 92 23:18:38 GMT
Organization: University of Maryland, College Park

In article <1992Aug13.165021.3795@crash> uzun@crash.cts.com (Roger Uzun) writes:
>In article <92225.143446U50842@uicvm.uic.edu> U50842@uicvm.uic.edu (Paul D. Torres) writes:
>>
>>       The Intellivision II unit and the four games are selling for $220. The
>
>Just $220 + Shipping!!! I hope I'm not too late to snap this baby up.
>I miss the 4 color, block graphics displays, the lack of single
>player mode on most carts, and the massive 16k capacity of many carts.

Hey!  Is it necessary to take out your feelings on the Intellivision?
It had a lot of brilliant games.  If you're gonna trash it, at least
get your facts reasonably straight.  Four colors?  My ass.  Block graphics?
Hardly.  The resolution appears to be at least 150x100.  That's far
from blocky.  Visible pixels, but not blocks.  "Lack of single player mode"?
I don't know what you're talking about.  I have more than 30 games and I
play every one of them solo.  I think you have Intellivision confused 
with the Odyssey2, which had a lot of 2-player-only games.
    And just let me add that the two AD&D games were excellent.  So there.  :-P

  VGR

Champion:  "Huh?  Perez ... you're a woman!"
Perez   :  "So was my mother.  Strap in, Commander..."

                                                 - Atari Force mini-comic #1
From: zio@garg.Campbell.CA.US (Zio zZz)
Newsgroups: rec.games.video
Subject: Re: Why walk throughs?
Date: Wed, 19 Aug 92 16:48:27 PDT
Distribution: us
Organization: The Land of Garg

rjung@aludra.usc.edu (Robert A. Jung) writes:

> In article <1992Aug14.222044.25326@kong.gsfc.nasa.gov> jonke@kong.gsfc.nasa.g
> >I recently bought a copy of EGM for the purpose of finding mail order places
> >that sell used Lynx games.  I was successful in that quest.  Since I had
> >the mag, I decided to read it and besides the fact that it is just as bad as
> >every other video game "magazine" (really full color collections of ads),
> >they had a "walk through" of the game Tazmania.  What I want to know is
> >why anybody would want to read this? ...
> >Anyone have any hints on why these things get printed in EGM and other
> >similar magazines?
> 
>   Because the eight-year-old video gamers of today have no backbone for a
> challenge, and want to finish a $60+ game ASAP so they can brag about it to
> their friends?
> 
>   I think I know WHY people want walk-throughs, invincibility codes, "get all
> power ups at the start of the game" tricks, and all that stuff. I do know,
> though, that I wouldn't use that stuff, since (as you wrote) it takes away
> from the purpose of the game to begin with.
> 
>   Cross-reference this to the "I hate the Game Genie!" thread from a few
> months back. Same arguments there...
> 

Agreed.  I absolutely LOVE the cheats and codes, etc......AFTER I have 
finished the game. or after I have done everything in the game, etc.  It is 
a blast to know the game inside out and be able to nearly complete it 
blindfolded and then see all these bizarre cheats, tricks, graphics tweaks, 
etc.  Gives me 2 games for the price of one at times, IMHO.

--
		Zio zZz		zio@garg.Campbell.CA.US			
		Land of Garg BBS -- (408) 378-5108
From: jonke@kong.gsfc.nasa.gov (Stephen Jonke)
Newsgroups: rec.games.video
Subject: Cyberball for Lynx questions
Date: 16 Aug 92 16:57:12 GMT
Distribution: na
Organization: NASA Goddard Space Flight Center

I know that Cyberball has been blasted to the moon and back on the net, but
is there anybody out there that actually likes the Lynx version?  If not,
why not?  What's so bad about it?

Steve
From: scottb@netcom.com (L'etat des mortes)
Newsgroups: rec.games.video
Subject: The Imortal (Genesis) - Mini-Review Wanted
Date: 13 Aug 92 21:10:44 GMT
Organization: Netcom - Online Communication Services  (408 241-9760 guest)

Basically I just want to see if this game is worth playing.  If you own it,
or have played it, did you like it?

Scott

scottb@netcom.com
From: nguyengp@Bonnie.ICS.UCI.EDU (Tom Fan)
Subject: False advertising by EGM?????
Newsgroups: rec.games.video
Date: 21 Aug 92 06:22:21 GMT

Did anybody ever get the 1992 Video Game Buyer's guide from Electronic
Gaming Monthly?  a while back, EGM offered the buyer's guide for free
to new subscriber.  Well, I subscribed and received several issues, but
I never received the buyer's guide.  The first time I called inquiring
 about it, I was told it will be shipped, but they didn't know when.
 The second time I called, I was told they are sending them now.  It will
take about one to two month for my issue to arrive.  Just want to know
if EGM is actually sending them or I am getting a run-around.

Long
From: nugget@genesis.nred.ma.us (Ralph Barbagallo)
Newsgroups: rec.games.video
Subject: Re: Stripped Down Game Copier
Date: 19 Aug 92 06:48:43 GMT
Organization: Genesis Public Access Minix  +1 508 664 0149

In article <1992Aug15.211135.4173@hellgate.utah.edu> galt%peruvian.utah.edu@cs.utah.edu writes:
>In article <9208144858@genesis.nred.ma.us>, nugget@genesis.nred.ma.us (Ralph Barbagallo) writes:
>>
>>  They have Super Magicoms without the disk drive that you can use with
>>your PC.
>
>Does anyone know of a catridge copier for atari 2600s?  I am thinking about
>building my own, but I would rather not duplicate effort...
>

  If you build your own, let me know and I'll be willing to buy one off you
as well as the schematics.
 _____________________________________________________________________
(                              (                                      ) 
 )  Ralph A. Barbagallo III     ) Co-Editor of                       (   
(         -----                (                M I N D  S T O R M    )     
 ) nugget@genesis.nred.ma.us    )                                    (   
(                              (  THE Newsletter for high-end gamers! )  
 ---------------------------------------------------------------------
 MindStorm-9474 Fallson Ct., Blue Ash, OH  45242   (ed. Aaron Buckner)

  
Newsgroups: rec.games.video
From: vdlaan@research.ptt.nl (Laan W. v.d.)
Subject: Re: [GAMEBOY] Who else owns one . . .
Organization: PTT Research
Date: Fri, 21 Aug 1992 14:32:18 GMT

There's a new magazine called Total which gives very good rates (i.e.
rates you can trust). Me favourite is hunchback, it's big, beautiful and
hard.

Walter van der Laan
From: JIM@brownvm.brown.edu (James Mathiesen)
Newsgroups: rec.games.video
Subject: [SNES] Game Review/Release Dates for FTP
Date: Sun, 16 Aug 1992 19:54:56 EDT
Organization: Brown University - Providence, Rhode Island  USA
NNTP-Posting-Host: brownvm.brown.edu
News-Software: BNN via BNN_POST v1.0 beta

                       SNES Game Review Database

This directory holds reviews of Super Nintendo/Super Famicom games.
Besides the reviews, SNES.INDEX contains a list of all released and
announced SNES titles as well as their manufacturer, theme, expected
release date and size in megabits.

These files are only available through FTP on the internet.

    ftp brownvm.brown.edu       -or- 128.148.128.40

    USER anonymous                   login as ANONYMOUS
    PASS any-password                give any password
    CD JIM.394                       change to my directory

    LS                               get a list of files
    GET SNES.INDEX                   retrieve current index file
    GET filename.REVIEW              retrieve review(s) for a game

If you need further help with FTP, ask around at your location.  I will
be unable to help.  I also cannot mail files to people.  If you can't
FTP on the internet, you can't get these files.

-----------
jim@brownvm.brown.edu (James Mathiesen)

Please mail me your reviews of SNES games.  I don't play or like enough
games to try them all myself.  I will include any review or collection
of reviews I'm sent (unless it's full of nasty words).  Don't send me
anything unless you are the original author.  You will be attributed.

Submissions such as a comparison of Golf or baseball games are
encouraged.

If you have additions or corrections to SNES.INDEX, please only send me
the changed lines!  (If you send me an entire corrected file; and I've
already made other changes, then I have a very messy job.)

You can get the latest info on a game's release date by calling
Nintendo at 1-800-255-3700

Now get cracking and let's see if this is going to work or not.
I'm willing to put effort into this, and if you send me a review
I should have it on the disk in well under 24 hours.

Send it all to: jim@brownvm.brown.edu
--
internet: jim@brownvm.brown.edu
Xref: sparky rec.games.video:16889 alt.games.lynx:387
From: kaufman@eecs.nwu.edu (Michael L. Kaufman)
Newsgroups: rec.games.video,alt.games.lynx
Subject: Re: Atari solves the blinking pixel problem [Lynx]
Date: 11 Aug 92 01:29:31 GMT
Organization: EECS Department, Northwestern University

In article <l865rcINNcu1@girtab.usc.edu> rjung@girtab.usc.edu (Robert A. Jung) writes:
>(1) Is the blinking pixel THAT much of a problem to make it a factor in your
>shopping decision? My Lynx II has the BP, and to be honest, I don't even think
>about it any more.

Could you post just what games exibit the problem, and where to look to see if 
your system has it?

Thanks, Michael

-- 
Michael Kaufman | I've seen things you people wouldn't believe. Attack ships on
 kaufman        | fire off the shoulder of Orion. I watched C-beams glitter in
  @eecs.nwu.edu | the dark near the Tannhauser gate. All those moments will be
                | lost in time - like tears in rain. Time to die.     Roy Batty
From: tehkao@ocf.berkeley.edu (Teh Kao Yang)
Newsgroups: rec.games.video
Subject: Re: Sega of America / Konami
Date: 14 Aug 92 03:02:30 GMT
Organization: U.C. Berkeley Open Computing Facility
NNTP-Posting-Host: tsunami.berkeley.edu

In article <BsxLuM.7MB@nntp-sc.Intel.COM> achiang@sedona.intel.com (Albert Chiang) writes:
>
>Hi All,
>
>I don't think that this was mentioned before, but I heard that Konami is licensed
>to produce Genesis games. Expect to see Turtles out by Christmas.
>
>What good titles are out from Konami? Is this good news for Genesis owners?
>

Where did you hear this from? EGM did spread a rumour a while back about
Konami making Gradius for the Mega-CD, but it turned to be just that, a
rumour. 

If this is true, it's going to be unbelievably great news for Genesis 
owners and bad news for Nintendo. Konami games are responsible for
keeping the SNES afloat: almost all of the SNES's best games are from Konami.
Like Contra 3, Castlevania 4, Axelay, Turtles 4, Gradius 3, Mystical Ninja,
etc... 

What make this news really hard to believe is that Konami has always been
developing games exclusively for Nintendo only as far as I can remember.

Again, please tell us if you got this info from a reliable source.

-Teh Kao
From: JMoylan@cup.portal.com (John Thomas Moylan)
Newsgroups: rec.games.video
Subject: Re: Hand-held game system recommendations
Date: Sun, 23 Aug 92 00:58:28 PDT
Organization: The Portal System (TM)
Distribution: usa
  <l866m6INNd8n@girtab.usc.edu>

Don't waste your money on a Lynx, it is all but dead.  Most of the new games
that were to have to shown up this summer have NOT shown up,  and what new
ones that have shown up are EXTREMELY cheesey.

Your best bet for a nice handheld with good color graphics, and a probable
long life,  good support,  and continuous supply of new games would be
Sega's game gear.

Gameboy:  too expensive for what it is...

TurboExpress:  most of the best new games are CD...

(I own a TurboExpress, Lynx, and SNES.  I have played a Gameboy for a good
length of time(a friend's),  and I have seen the Game Gear in action.  In
fact most of the Game Gear games come off better than the Lynx games with it'
LOUSY display(Lynx)...)
Newsgroups: rec.games.video
From: as029@cleveland.Freenet.Edu (Victor M. Rosario)
Subject: [Genesis/SNES]Might &Magic:Gates...Interleave question
Organization: Case Western Reserve University, Cleveland, Ohio, (USA)
Date: Wed, 19 Aug 92 16:32:20 GMT


I just plain don't understand the color interleaves in this game!!!
How can you read the words??? Please help! Also,after you go to Queen
Lamanda's Castle with all the necessary quests, where do you have to
go to rescue her father (and WHEN?)?

Tnx in advance!
-- 
-------------------------------------------------------------------------
Victor Rosario                       |as029@cleveland.freenet.edu  
At last! A .signature!!(Cheers!)     |
Snail:Box 379 Fajardo,PR 00738-0379  |"I hate long .signatures!!!" - ME
From: dan@midi.enet.dec.com (Dan Gosselin)
Subject: ** Wanted: [Genesis] Might and Magic **
Organization: Digital Equipment Corporation
Distribution: usa
Date: Thu, 20 Aug 1992 03:49:02 GMT


I'd like to trade my Star Control (or pay $30) for Might and Magic
if anyone's willing.

-Dan 

dan@midi.enet.dec.com
Newsgroups: rec.games.video,comp.sys.amiga.advocacy
From: andra@cs.widener.edu (Robert Andracsek)
Newsgroups: rec.games.video
Subject: [NES] Ultina Exodus Help!!
Date: 15 Aug 1992 22:01:28 -0400
Organization: Widener University Department of Computer Science, Chester PA
Distribution: world
NNTP-Posting-Host: maggie.cs.widener.edu
Keywords: Marks, cards, altars


Ok, I've gotten far in this game (considering I've had no maps/help so
far :) ), but now need a little help:

1)  There are 4 marks: Kings, Fire, Snake, and ????
    What/Where is this fourth mark?

2)  Where can one find the altars?

3)  (This may be a result of mark #4, but) is there any way to get over
    those blue barriers?

4)  (Not related to game playing, but) Out of curiosity, which version
    of Ultima was this game taken from?  I'd have assumed 1, but I've
    heard things that have made me doubt it...  (This from one who has
    never seen the PC version... :(  )

Thanx in advance for your help,  

-- 
|R. Andracsek  |  andra@cs.widener.edu  |  Voice (215)447-0412  
|    "I want that appliance from hell
|        OFF of my desk!"  - Mac, Night Court
Organization: City University of New York/ University Computer Center
Date: Tuesday, 18 Aug 1992 08:44:46 EDT
From: <SJSBH@CUNYVM.BITNET>
Newsgroups: rec.games.video
Subject:    Childworld..50% off videogames...

  Just a note: if you can get to a Childworld* (they are going out of business)
you will find a selection of video games for all systems (no Neo-Geo) at 50%
off original price. I picked up Super Bases Loaded (SNES) for $28.00 and Kid
Icarus (GameBoy) for $10.00.

  Since I am going on vacation in a day, I will search out other Childworlds
during my drive.

  Good luck....Steve

* This store in on Central Avenue (Scarsdale) in Westchester. Do not know their
last business day. Sorry.

Newsgroups: rec.games.video
From: zen@max.u.washington.edu
Subject: Re: SNES Final Fantasy II Help!
Organization: 
Date: Thu, 20 Aug 1992 06:04:58 GMT

In article <kx!n8w=.ric@netcom.com>, ric@netcom.com (Richard A. Bretschneider) writes:
> Ok, I usually don't ask for help on these things, but this 
> stumbling block has been plaguing me for a week.  
> 
> I'm in the robot, fought my way to the encounter with the 
> four elemental fiends, which apparently come at you one 
> after the other, but usually get my heads handed to me by 
> the second or third one.  
> 
> Is there some key here?  Is there an connection to the types
> of magic/weapons I use against the various element types? 
> I've tried a lot of combinations, water against the fire guy...
> fire against the fire guy...etc, to no particular avail.
> 
> What's the catch?  Any advice from successful warrior parties
> will be much appreciated, I'll sing your praises over the 
> vanquished foes.  
> 
> -- 
>                  |"I tried to tell you in the night,
> Ric Bretschneider| That with a girl like you I could give guided tours.
>       AKA        | You tried to tell me in the day,
>   ric@netcom.com | That your leading exports were textiles and iron ore."
-- 
   I had the same problem until I did this.  Before you go into battle set
battle speed and messages to the slowest level possible.  This will give you
more time to really plan your attack instead of really having to move fast 
on your feet.
Zen                                                                        
-------------------------------------------------------------------------- 
| Ron Critchfield              | No more boy meet's girl, boy loses girl.| 
| ZEN@U.WASHINGTON.EDU         | More like, man tries to understand      | 
| University of Washington     | what the hell went wrong.- Love Junk    | 
--------------------------------------------------------------------------
Newsgroups: rec.games.video
Subject: SFII VS. code and Mags
From: atokish@desire.wright.edu
Date: 22 Aug 92 15:05:11 EST
Organization: Wright State University 

I just found out some neat stuff for SFII and figured I'd share it
w/ the community at large. First, there are two magazines featuring large SFII
spreads this month. I forget the first one, but the second one GamePro
is starting a 3 or 4 month series. Each episode contains "posters" for
each character showing all their moves, some good combos, and tips
on fighting each opponent (including posters for each boss) the
first one has Chun-Li, Balrog, and Ken. Next month in Zangeif, Dhalsim,
and Vega.

Another secret code for SFII has come up as well (NOT A BOSS CODE, sorry)
apparently if u hold down the start button in VS. mode after you finish
a battle (a whole fight, not just a round) and then press select during
the statistics screen u will get a special screen which allows u
to reset the VS. statistics. Kind of neat.

Gaunt ;-)
From: neilw@informix.com (Neil Williams)
Newsgroups: rec.games.video
Subject: Re: SNES or Super Mario World wanted
Date: 12 Aug 92 18:05:02 GMT
Organization: Informix Software, Inc.

In article <1992Aug12.073306.26257@usenet.ins.cwru.edu> bp664@cleveland.Freenet.Edu (Grover Thomas) writes:
>
>In a previous article, asoto@dacapo.urbana.mcd.mot.com (Anthony Soto) says:
>
>>OK. I'll try this again, but this time with a twist. I have the opportunity
>>to buy the SNES core package (1 controller, no SMW, no cable) for $79. I
>>would really like to buy the whole system though. Is anyone out there
>>interested in selling their system?
>
>Since mail bounced to you, I will post.
>
>I'd say this is a rip-off.  Although I don't actually own a SNES
>(by little brother does back home, though) I have played it, and
>the extra $20 for a new SNES with 2 controls and Super Mario Whatever
>is definately worth the money.

I think your pricing is a little off.  The core package typically
costs $99, and the regular package is $149.  Both can be had for
about $10-$20 less, but the difference between the two remains
at $50, however you slice it.

--Neil

-- 
Neil Williams: neilw@informix.com

Seen on my last trip on United: "If you are seated in an exit row 
and can not (sic) read this card... please notify a crew member."
Xref: sparky rec.games.video:17236 comp.sys.amiga.advocacy:21934
From: nugget@genesis.nred.ma.us (Ralph Barbagallo)
Newsgroups: rec.games.video,comp.sys.amiga.advocacy
Subject: Re: Video Games Superior on Consoles
Date: 19 Aug 92 06:47:07 GMT
Organization: Genesis Public Access Minix  +1 508 664 0149

In article <1992Aug16.010845.1514@utstat.uucp> philip@utstat.uucp (Philip McDunnough) writes:
>In article <1992Aug15.022134.9870@usl.edu> das9674@usl.edu (Stephenson Daniel A) writes:
>>Phil, when are the 14Mhz 65816CPU SNES CD-I due to arrive in stores?
>>I stopped by Toys R Us tonight, and did not see any.
>
>The SNES CD-based addon will be available January 1993 in both the US and
>Canada. The 14MHz 65816 chip is available now.
>
>Philip
>

  Well, I have heard from a very reliable source that the 1993 date is just
a front... the actual release date of the SNES CDROM will be sometime in
1994.. *sigh*

 _____________________________________________________________________
(                              (                                      ) 
 )  Ralph A. Barbagallo III     ) Co-Editor of                       (   
(         -----                (                M I N D  S T O R M    )     
 ) nugget@genesis.nred.ma.us    )                                    (   
(                              (  THE Newsletter for high-end gamers! )  
 ---------------------------------------------------------------------
 MindStorm-9474 Fallson Ct., Blue Ash, OH  45242   (ed. Aaron Buckner)

  
Newsgroups: rec.games.video
From: nguyen@cco.caltech.edu (Pham Gia Nguyen-Son)
Subject: Re: Pitfighter
Keywords: Pitfighter
Organization: California Institute of Technology, Pasadena
Date: Sun, 16 Aug 1992 17:35:43 GMT

I don't know about the Genesis version but DON'T, I repeat DON'T
get the SNES version...it sucks big ones.  The Good Guys here (electronics
store), which accepts returns of opened carts, had a whole bunch or
(of) them.  They later sold the game for only $24 dollars (new and used)
in hopes of getting rid of them.  Well, I bought one and it sucks.  Needless
to say, it's back in the store now.  The graphics suck...everything about
it sucks.  Stay away from it.  That's my recommendation.


		Son


Newsgroups: rec.games.video
From: machala@delphi.hc.ti.com (Chuck Machala )
Subject: Re: snes --- good golf ga
Organization: Texas Instruments
Distribution: rec
Date: Wed, 12 Aug 1992 14:49:20 GMT

GJAMES@HUSKY1.STMARYS.CA (GJames) writes:

>In article <1992Aug5.796.21394@dosgate> "alex golitsis" <alex.golitsis@canrem.com> writes:

>>->"    I just recently bought my SNES and now I'm looking for a good golf
>>->"game for it.  I've seem 4 games, but since I'm not able to see anything other
>>->"The 4 I've seen are   Jack Nicholas Golf
>>->"                      PGA Tour Golf
>>->"                      Pebble Beach
>>->"                and   Waialae Golf

>>I have Jack Nicklaus and find it to be an average port of a computer
>>game... and slowwww redrawing!

>>Graphics are good, sound is average, play is average...
>>--
>>Canada Remote Systems  - Toronto, Ontario/Detroit, MI
>>World's Largest PCBOARD System - 416-629-7000/629-7044

>When I played Waialae Golf, after I drove the ball it took about 30 seconds
>for the ball to come to rest down the fairway. Was it something I had setup 
>wrong?
>IMHO this is far too long to keep the game pace aceptable.

I own Waialae and have never seen this problem. However, I rented Pebble Beach
and it took about thirty second to do the shot. I was shocked so I called T&E
Soft. They said to clear all the players in the database and try it again. It
then worked fine. I've found having up to four players entered into the db
is fine. More than that and the game starts slowing down.
chuck

--
                                 ROMANES
                                 EUNT 
                                 DOMUS
Chuck Machala - Semiconductor Process and Design Center - Texas Instruments