HDTenEightyP/NetNews huggingface dataset:
From: aa399@cleveland.Freenet.Edu (Len Stys)
Subject: Lynx problems... what's the deal Atari?
Reply-To: aa399@cleveland.Freenet.Edu (Len Stys)
Organization: Case Western Reserve University, Cleveland, OH (USA)
Date: Thu, 13 Aug 92 00:49:43 GMT


I've heard a lot of people complaining about the Lynx and how
the joypad or buttons don't work after some time of use.

This is upsetting because I have had the same problem and these
controllers should be made to last a long time especially because
you can't replace them!

If Atari is suffering from another "cheap attack" by not making
controllers that will last, I'm going to get pissed.

How many people out there has had problems?

I'll capture all the messages, print them out, and send them to
Sunnyvale.

Len (aa399@cleveland.freenet.Edu)

--
From: bufort@remus.rutgers.edu (Anthony Bufort)
Newsgroups: alt.games.lynx
Subject: KLAX STRATEGY...
Date: 23 Aug 92 08:49:48 GMT
Organization: Rutgers Univ., New Brunswick, N.J.

The strategy described in a previous post
here is the same one I and my friends used
all the time.  One of my friends refers to
it as the "skyscraper method", while I
prefer to call it the old "stack 'n whack".

:)
From: mcsdc1jcwj@dct.ac.uk
Newsgroups: alt.games.lynx
Subject: Blue Lightning .
Date: 21 Aug 92 15:05:26 BST
Organization: Dundee Institute of Technology

Blue Lightning.

Righty ho . 
Not much for this one . On level four- the canyon level . password BELL .

Turn on your afterburners right at the start . As you reach the start of the
canyons , it'll say YOU'RE CRAZY . Fly on and as you reach the clearing bit in
the middle , trun on your afterburners again and as you reach the far side of
the clearing , it'll declare you a lunatic . At the end of the level , you get
a lunatic bonus . And it's more than you'll have got in your score for all four
levels so far.
On level 7 . The courier mission . As you come in for one of your many
landings, start to spin your plane and whack it down . Yes , you've now landed
upside down . Great eh ? no .
 
 ______________________________________________________________________________
|     __________                                                               |
|    /__     __/ _____    _    __  at the wonderful DIT . Yeah . Call me on    |
|       /  /   / _   /  /  |  / /         mcsdc1jcwj@vaxb.dct.ac.uk            |
|  ___/  /   / /_/ /  / /| |/ /__  for a barrage of expletives .               |
| /____/   /_____/  /_/  |__/ /_/  My guitar wants to kill your mama           |
|Whatever I say is not the view of the college . Even if it is . So don't think|
|otherwise . It's not big and it's not clever .                                |
|______________________________________________________________________________|
Xref: sparky alt.games.lynx:400 rec.games.video:16966
From: jonke@kong.gsfc.nasa.gov (Stephen Jonke)
Newsgroups: alt.games.lynx,rec.games.video
Subject: Re: Assorted tidbits
Date: 16 Aug 92 16:48:04 GMT
Organization: NASA Goddard Space Flight Center

In article <l8rf9iINN65u@aludra.usc.edu>, rjung@aludra.usc.edu (Robert A. Jung) writes:
> 
> A few random rumors and news McNuggets. Take 'em with all the salt you want.
> 
> 1. According to an Atari insider friend of mine, the Atari Jaguar will have
>         two 68030s or 68040s, running in parallel. A loose interpretation
>         will call this 1 "64-bit" game system, from adding up two "32-bit"
>         processors.

..

 
> 3. Price for this magic box? $199.

Sorry, but I find this HARD to believe.  Either it doesn't use 68030's or
40's or it is not this cheap.  A 68040 chip itself is quite expensive.  On
the other hand, maybe they figure they can lose money (big time) on the
consoles and make it up in game sales.  That would make me real worried
about the price of games, though!

Is the Jag. going to be CD, cartridge based?

Steve
Newsgroups: alt.games.lynx
From: wiley@crooks.b11.ingr.com (Dave Wiley)
Subject: Re: What are the Rampart rules
Reply-To: wiley@wiley.b11.ingr.com
Organization: Intergraph Corp. Huntsville, AL
Distribution: rec
Date: Wed, 12 Aug 1992 18:40:57 GMT

kaufman@eecs.nwu.edu (Michael L. Kaufman) writes:

>npositron@engin.umich.edu (Jonathan Scott Haas) writes:

>>Nope, sorry. To get to the next level in Rampart, all you have to do is
>>survive a certain number of levels. 

>Ok, I'll bite. How many?

It was a really simple experiment.  Fire up the easy, one-player game,
and just rebuild the castle until the level is over.  So, you ask me,
how many waves did you have to survive?  More than I could survive.  If
I fired at the ships, it was always over after two waves.  Not firing at
the ships, I died on the forth wave, and there was no letup in sight.  I
do not know what prompted Mr. Haas' original comment.

--
david wiley               "To survive and enjoy the Tennessee Valley you
Intergraph Corporation     really have to like mucus.  Winter colds lead
205-730-6390               straight into spring and summer allergies.
wiley@wiley.b11.ingr.com   And then there's okra."   - me
From: time@hpcvra.cv.hp.com (Tim Emmerich)
Date: Sun, 16 Aug 1992 03:11:00 GMT
Subject: Request for APB suggestion.
Organization: Hewlett-Packard Co., Corvallis, OR, USA
Newsgroups: alt.games.lynx

Any tips for APB? Any tips for APB? Any tips for APB?

Hi,	
	I'm seem to do okay until day 10 when you need
to pick a tremendous number of hitchhikers (10) and 
two people needing help (2).  I just can't seem to get
enough of them before running out of gas or time.
Does anyone have any hints out there for this day or 
any others?  Any help will be appreciated.

Tim aka vidiot

P.S.  Lynx up and tell the local electronics store that you
would like to see Lynx stuff on his shelf!!!!!!
Newsgroups: alt.games.lynx,rec.games.video
From: glover@casbah.acns.nwu.edu (Eric Glover)
Subject: Re: Assorted tidbits
Organization: Northwestern University, Evanston Illinois.
Date: Tue, 18 Aug 1992 12:17:14 GMT

In article <16muspINNk6g@early-bird.think.com> laird@think.com (Laird Popkin) writes:

>
>A 16 MHz 68EC030 is around $15, so while that's more expensive than the
>68000 ($5 or less) it's not too unreasonable a price.  I'd consider the
>68040, or even the 68EC040, fairly unlikely.  A videogame doesn't need that
>many MIPS -- it needs enough crunch to handle the game, but graphics and
>sound hardware are more important.  Compare a Lynx to an Apple II.  They
>both use the same processor, with the same amount of RAM, and comparable
>resolutions, but...

Agreed. But the performing todays tricks and tommorrows without
the slowdown of the SNES or even strangely the Neo Geo (that
one I just dont understand) eats up power BIGTIME. Esp. to do 
some videogames the way they were ment to be like Hard Drivin'
I, Robot or Even Cyberball (Good Cyberball with real 
options and real speed and real graphics.)

>>Is the Jag. going to be CD, cartridge based?
>
>One of the weirder rumors I've heard is that the Jaguar may have games
>distributed on *videotape*, with some sort of VCR built into the unit.  If
>that's true, it could be a good move, in that people already know and buy
>VCR's, so buying one with a videogame in it eliminates cabling and saves
>some money.  And videotapes are cheap and easy to produce.  On the other
>hand, does anyone not already own a VCR?

I dont know, I am really hoping that they'll forget VCR games
and cartridges and just bust out CDs from the start. A cheap
toploading CD system with a games save card for big games.  Thats
really the only thing that will make me not spend $99 bucks
for 350 cool games (SEGA) or 35 decent games (SNES).

Newsgroups: alt.games.lynx,rec.games.video
From: positron@engin.umich.edu (Jonathan Scott Haas)
Subject: Re: Lynx Cigarette Lighter adapter
Date: Mon, 17 Aug 92 15:56:06 EDT
Organization: University of Michigan Engineering, Ann Arbor

In article <92230.135509NAVGC@CUNYVM.BITNET> NAVGC@CUNYVM.BITNET writes:
>This is a question that is not in the FAQ, so here goes: I am very annoyed at
>having to shell $15-20 for a lynx cigarette lighter adapter. Is there any other
> source for this thing at a more reasonble price level? Is there a way to get a
> standard adapter and "do-it-yourself"? I have noticed that the adapter input
>on the lynx is a non-standrd size and I have it to see a general purpose
>cigarette lighter adapter that would fit it. Was that done on purpose or what?
>

I have a standard Radio Shack cigarette lighter adapter that I use with
my Lynx, and it works fine. One of the adapter plugs fits slightly loosely,
but acceptably. Advantage of the Atari cigarette lighter adapter: it
supplies enough juice (and plugs) to run two Lynxes, so the two kids
in your back seat can Lynx up.

-- 
__/\__  Jonathan S. Haas         | Jake liked his women the way he liked
\    /  University of Michigan   | his kiwi fruit: sweet yet tart, firm-
/_  _\  positron@engin.umich.edu | fleshed yet yielding to the touch, and
  \/                             | covered with short brown fuzzy hair.
Newsgroups: alt.games.lynx
From: Dumle <dumle@vasa.se>
Subject: EOB2
Organization: 386
X-Useragent: Nuntius v1.1
Date: Wed, 12 Aug 1992 21:03:26 GMT

Is it coming for the Lynx?
Newsgroups: alt.games.lynx
From: positron@engin.umich.edu (Jonathan Scott Haas)
Subject: Re: What are the Rampart rules
Date: Thu, 13 Aug 92 21:06:01 EDT
Organization: University of Michigan Engineering, Ann Arbor
Distribution: rec

In article <wiley.713644857@crooks> wiley@wiley.b11.ingr.com writes:
>kaufman@eecs.nwu.edu (Michael L. Kaufman) writes:
>
>>npositron@engin.umich.edu (Jonathan Scott Haas) writes:
>
>>>Nope, sorry. To get to the next level in Rampart, all you have to do is
>>>survive a certain number of levels. 
>
>>Ok, I'll bite. How many?
>
>It was a really simple experiment.  Fire up the easy, one-player game,
>and just rebuild the castle until the level is over.  So, you ask me,
>how many waves did you have to survive?  More than I could survive.  If
>I fired at the ships, it was always over after two waves.  Not firing at
>the ships, I died on the forth wave, and there was no letup in sight.  I
>do not know what prompted Mr. Haas' original comment.
>

Yup, I seem to have put my foot in my mouth with this one. I based my comment
on an experiment in which I didn't fire a single shot, but instead just
surrounded castles, and won after the second wave (as usual). Since then, I
tried only surrounding *one* castle, and that one with the bare minimum
of territory possible, still firing no shots. That time, the game ended after
the third wave. Perhaps it depends on your score?

-- 
__/\__  Jonathan S. Haas         | Jake liked his women the way he liked
\    /  University of Michigan   | his kiwi fruit: sweet yet tart, firm-
/_  _\  positron@engin.umich.edu | fleshed yet yielding to the touch, and
  \/                             | covered with short brown fuzzy hair.
Newsgroups: alt.games.lynx
From: positron@engin.umich.edu (Jonathan Scott Haas)
Subject: Re: New Lynx Stuff?
Date: Tue, 18 Aug 92 03:47:19 EDT
Organization: University of Michigan Engineering, Ann Arbor

In article <1992Aug17.231620.1389@zip.eecs.umich.edu> tazzzzz@sparky.eecs.umich.edu (Kevin Dangoor) writes:
>Today I saw a brochure for salespeople of Lynx stuff at Babbage's, and it would
>appear that Atari is still claiming that Pinball Jam, Steel Talons, Kung Food
>and Shadow of the Beast will be out in August. It's halfway through the month
>now. Let's keep our fingers crossed, eh?

1) I've lost all faith in Atari's announced release dates.

2) What happened to Baseball Heroes?


-- 
__/\__  Jonathan S. Haas         | Jake liked his women the way he liked
\    /  University of Michigan   | his kiwi fruit: sweet yet tart, firm-
/_  _\  positron@engin.umich.edu | fleshed yet yielding to the touch, and
  \/                             | covered with short brown fuzzy hair.
Xref: sparky alt.games.lynx:454 rec.games.video:17294
From: thanatos@oolong.hacks.arizona.edu (Thanatoasted Dave)
Newsgroups: alt.games.lynx,rec.games.video
Subject: Re: Lynx Cigarette Lighter adapter
Date: 21 Aug 92 00:11:37 GMT
Reply-To: thanatos@oolong.hacks.arizona.edu
Distribution: world,local
Organization: UofA Hardware And Computing Knowledge Society
News-Software: VAX/VMS VNEWS 1.4-a4

In article <1992Aug19.015139.8171@msuinfo.cl.msu.edu>, cable@crs.cl.msu.edu (Dan Cable) writes...
>positron@engin.umich.edu (Jonathan Scott Haas) writes:
> 
>>In article <92230.135509NAVGC@CUNYVM.BITNET> NAVGC@CUNYVM.BITNET writes:
> 
> 
>There is a method to make your Lynx adaptable to any cigarette lighter, it's 
>own AC adapter and a RC car battery for extra long portable play. Your local 
>hobby store should have in stock the standard 2-wire end plugs for RC car 
>batteries. Cut your AC adapter cord and put the female (the one with the metal 
>sockets) on the part of the cable that plugs into the Lynx. Pay attention to 
>polarity!! If you will now add a male connector to your cigarette lighter 
>adapter cord and to the power module end of your remaining cable, you can then 
>plug the cord with the correct Lynx DC adapter into either of them or a 7.2V 
>rechargeable RC car battery (it already has the male connector). My resident 
>Lynx expert tells me that you can play on the RC car battery for up to 6 hours 
>and then just give it a recharge. I guess if you are a real fanatic you could 
>keep a spare battery in every pocket and play til you drop.
> 
I can vouche(sp?) for RC battery method of powering the Lynx.  I went to 
Radio Shack, bought the correct stuff, and soldered it together.  It's not
difficult, trust me.  You do get "only" about four hours on an RC battery.

					--Dave.
|\            /   / |"This is real,        | davevh@cs.arizona.edu
|  \        /   /   | This is now.         | Thanatos@hacks.arizona.edu
|  / \    / ~~/     | This is a freak      | bv367@cleveland.freenet.edu
|/     \/   /       | show, baby, anyhow." | #include <std_disclaimer.h>
Newsgroups: alt.games.lynx
From: tazzzzz@sparky.eecs.umich.edu (Kevin Dangoor)
Subject: Re: Zarlor Mercenary: How good is it?
Organization: University of Michigan EECS Dept., Ann Arbor
Date: Thu, 13 Aug 1992 04:26:50 GMT

Personally, I enjoy Zarlor Mercenary. It's basically a fun shoot everything
and try to grab weapons at the same time game. It's also entertaining linked.
I haven't managed to finish it (even with four people), so I at least consider
it a bit challenging. For $16.99, I would say it's a better buy than Robo
Squash.

-- 
Kevin (Tazzzzz) Dangoor          \ 
University of Michigan           /  You ever wonder?
Ann Arbor, Michigan, USA         \
internet: tazzzzz@eecs.umich.edu /
Newsgroups: alt.games.lynx,rec.games.video
From: etxansk@garbod20.ericsson.se (Anders Skelander)
Subject: Re: Assorted tidbits
Organization: Ericsson
Date: Sun, 16 Aug 1992 11:51:58 GMT

rjung@aludra.usc.edu (Robert A. Jung) writes:

>A few random rumors and news McNuggets. Take 'em with all the salt you want.

>1. According to an Atari insider friend of mine, the Atari Jaguar will have
>        two 68030s or 68040s, running in parallel. A loose interpretation
>        will call this 1 "64-bit" game system, from adding up two "32-bit"
>        processors.

>2. The Jaguar's release will be accompanied at the same time with "a lot of"
>        games. No specific titles, of course...

>3. Price for this magic box? $199. Dunno how that'll sell with Genesi and
>        SNESes going for as low as $99, but it depends on what the machine can
>        do, of course.

>4. And just to show that Atari does have their act together, video-game stores
>        have recently been flooded with lots of Lynx products to sell. The
>        Lynx area of my favorite Electronics Boutique doubled in size, while
>        a local Babbages devoted the entire wall behind the main counter to
>        the Lynx, bumping the Gameboy and Game Gear stuff to the back of the
>        store.

>5. Speaking of Babbages, the Lynx version of BATMAN RETURNS made #7 on their
>        August 1992 Top Ten Video Games list...

 It looks as if they're trying to improve. Perhaps that's what they're
doing in Europe as well. Atari Scandinavia (with its HQ in Stockholm,
Sweden) has vanished and according to the rumour they'll have 
independent importers in Sweden, Denmark, Norway, and Finland like
in the pre-Tramiel era. I've also heard that the European operation
outside the UK and Germany will be concentrated in Holland/Belgium.

 Btw, Atari Scandinavia was doing very good the first two or three
years after they started in Sweden, got an incredibly big share
of the home market if one considers that Sweden was a Commodore
stronghold before the 68000-based computers arrived. 

 Anders Skelander, Sweden
From: jonke@kong.gsfc.nasa.gov (Stephen Jonke)
Subject: Re: Zarlor Mercenary: How good is it?
Organization: NASA Goddard Space Flight Center
Distribution: usa
Date: Thu, 13 Aug 92 14:48:58 GMT

In article <1992Aug13.033313.29863@pslu1.psl.wisc.edu>, buxton@offroad.chem.wisc.edu (Eric Buxton) writes:
> 
> Out at Software Etc.  Zarlor Mercenary is currently $16.99 on sale.  This  
> makes it tempting for me and a friend to "Lynx up" and play it.  I was  
> just wondering;  is this game any good?  Do you basically shoot everything  
> in sight, or what?  The price alone is tempting, but I would still like to  
> know what I am getting into!
> Thanks
> Eric
> 
> 

I would give this game a borderline not good.  But that's mainly because
it is a shooting game.  If you like that type of game, you'd probably like
ZM, because it does have one really nice aspect.  Points in the game are
really money and you can buy weaponery at the end of each level.  This gives
you incentive to literally shoot everything in site, instead of just trying
to survive.  But, it is just a shooter after all.

It does, incidentally, have pretty bad slowdown in spots, but I'm not one
that finds this a big deal.

Steve
From: jonke@kong.gsfc.nasa.gov (Stephen Jonke)
Newsgroups: alt.games.lynx
Subject: Re: Lynx pouches
Date: 12 Aug 92 13:50:39 GMT
Distribution: usa
Organization: NASA Goddard Space Flight Center

In article <1992Aug11.212601.1420@adobe.com>, mmwang@adobe.com (Michael Wang) writes:
> 
> In article <1992Aug10.144917.4759@kong.gsfc.nasa.gov> jonke@kong.gsfc.nasa.gov (Stephen Jonke) writes:
> >Lyxn pouch     (1)   NOTE: I'm only interested in a Lynx pouch from a Lynx
> >from Deluxe                Deluxe package, NOT the ones that are available
> >package                    seperately!
> 
> What is the difference between the two?
> 

Well, I recently discovered that the pouch included with the Deluxe
package is designed specifically for the Lynx II and fits like a glove,
the generic one you can buy seperately is designed to hold either the
Lynx II or Classic and with a Lynx II it is too big.  Not terrible, but
I'd prefer one from a deluxe package if someone is not using theirs.

Steve
Newsgroups: alt.games.lynx
From: elee9sv@rosie.uh.edu (92H01722)
Subject: New LYNX games
News-Software: VAX/VMS VNEWS 1.41    
Organization: University of Houston
Date: Sun, 16 Aug 1992 18:55:00 GMT

rket and ALL games coming out for LYNX in 93'. Among htese games are vindicators
Eye of the Beholder, a four meg game called Storm over Doria, Steel Talons,
a monochrome game with incredible graphics(for black and white) called Dracu
la that looks more like a PC game than arcade. If you have any other questions
about upcoming LYNX post a message and I will answer to the best of my ability.

                                   Garrett

Newsgroups: alt.games.lynx
From: kolstad@cae.wisc.edu (Joel Kolstad)
Subject: Re: Power to the Lynx !!!
Organization: U of Wisconsin-Madison College of Engineering
Date: 21 Aug 92 12:44:54 CDT

In article <1992Aug21.124830.80@dct.ac.uk> mcsdc1jcwj@dct.ac.uk writes:
>It pops out the 9V at about .12 of a milliamp too high , but the
>
>lynx doesn't seem to mind .

Yeah, the Lynx wouldn't mind is is could put out 9V at 100A.  As long as you
have _enough_ current (1A, more or less), and the voltage is in more or less
the right range (since the Lynx is gonna regulate it down anyway), you should
be set.

>Also , Lynx battery packs . A good investment . They take the big 1.5V
>batteries
>instead of walkman size . Prolongs your battery life . Oh yes .

I think it's ugly.  :-)  But I was going to make my own battery case, using
hi-capacity "D" size NiCad cells.  (4AH @ 1.2V each, for those curious)  And
of course, it'd have a built in fast charger...

						---Joel Kolstad
Newsgroups: alt.games.lynx,rec.games.video
From: jonke@kong.gsfc.nasa.gov (Stephen Jonke)
Subject: Re: Assorted tidbits
Organization: NASA Goddard Space Flight Center
Date: Tue, 18 Aug 92 14:48:16 GMT

In article <1992Aug18.121714.3867@news.acns.nwu.edu>, glover@casbah.acns.nwu.edu (Eric Glover) writes:
> 
> with a games save card for big games.

Actually, what would really make me happy and run out and buy one of these
systems, is if the "game save memory" (presuming it has this) is used not
only for storing progress of "big" games, but mainly for keeping high scores
on games like Klax, Rampart etc..  If there's one thing computers have over
video game consoles, it's that they save high scores.  I really think that
adds to a game.

Steve
Newsgroups: alt.games.lynx,rec.games.video
From: umsmigi0@ccu.umanitoba.ca (Trevor Allan Smigiel)
Subject: Re: Electronics Boutique has change of heart about Lynx!
Keywords: lynx video game
Organization: University of Manitoba, Winnipeg, Canada
Date: Mon, 17 Aug 1992 14:40:39 GMT

     In a local games store I was talking to an employee.  He said that the
Lynx products were being sold to them with some sort of rebate (or something
like that, it was a while ago.)  They had also suddenly overflowed with Lynx
supplies.  I was very happy, but the prices were still kind of high, IMO.

Trevor
Newsgroups: alt.games.lynx
From: Josh.Adams@bbs.oit.unc.edu (Josh Adams)
Subject: Re: Shadow of the Beast (Was: New Lynx Stuff?)
Organization: Extended Bulletin Board Service
Distribution: na
Date: Thu, 20 Aug 1992 14:22:39 GMT

Is Shadow of the Beast that game by Psygnosis?

If so, that would be really cool...

JosH
--
   The opinions expressed are not necessarily those of the University of
     North Carolina at Chapel Hill, the Campus Office for Information
        Technology, or the Experimental Bulletin Board Service.
           internet:  bbs.oit.unc.edu or 152.2.22.80
Newsgroups: alt.games.lynx
From: jonke@kong.gsfc.nasa.gov (Stephen Jonke)
Subject: Re: Lynx problems... what's the deal Atari?
Organization: NASA Goddard Space Flight Center
Distribution: usa
Date: Thu, 13 Aug 92 14:35:34 GMT


Agreed.  This is annoying.  Fortunately, cleaning the contacts seems to do
the trick, so the fix isn't too bad.  Also, I suspect that most of these
problems are occuring on first generation Lynx IIs, I know mine is at least.
Hopefully Atari has since fixed the problem, but send the list on just
in case.

Steve
Newsgroups: alt.games.lynx