From: miurad@prism.CS.ORST.EDU (D. Miura)
Newsgroups: rec.games.mecha
Subject: WIS-2P Wisp (SL)
Date: 11 Dec 92 21:49:03 GMT
Organization: Oregon State University, Computer Science Dept.
NNTP-Posting-Host: prism.cs.orst.edu

:) Finally got our posting host fixed... reply via email as I'm leaving
tonight. (anyone know if those ctrl-M's are line feeds or carriage returns?
I haven't figured out which rz is failing to strip)

Type: WIS-2P Wisp
Tonnage:                 30.0 Tons
Engine:   300 XL Vlar     9.5 Tons
MP's 
  Walking Mp's: 10
  Running Mp's: 15
  Jumping Mp's: 10
Int. Struct.: EndoSteel   1.5 Tons
Cockpit:                  3.0 Tons
Gyro:                     3.0 Tons
Heat Sinks:     10(20)    0.0 Tons
Armor Factor:   72 FF     4.0 Tons

Armor Allocation
-----------------------------------
Loc.         Armor         IS
Hd            9            3
Ct            12/5         10
LT / RT       10/4         7
LA / RA       2            5
LL / RL       7            7

Weapons:
 Medium Pulse Laser  H     1   2.0 Tons
2 Small Pulse Lasers CT    2   2.0 Tons
5 Jump Jets          LT    5   2.5 Tons
5 Jump Jets          RT    5   2.5 Tons   

-------------------------------------------------
Head                       Center Torso
1. Life Support      1. Engine     1. Gyro
2. Sensors           2. Engine     2. Engine
3. Cockpit        1  3. Engine  2  3. Engine
4. Med. Pulse Laser  4. Gyro       4. Engine
5. Sensors           5. Gyro       5. Sm. Pulse Laser
6. Life Support      6. Gyro       6. Sm. Pulse Laser

Left Arm                  Right Arm
  1. Shoulder               1. Shoulder
  2. Upper Arm Actuator     2. Upper Arm Actuator
1 3. Lower Arm Actuator   1 3. Lower Arm Actuator
  4. Hand Actuator          4. Hand Actuator
  5. EndoSteel              5. FerroFibrous
  6. "                      6. "
   
  1. "                      1. "
  2. "                      2. "
  3. "                      3. "
  4. "                      4. "
  5. "                      5. "
  6. "                      6. "

Left Torso               Right Torso
  1. Engine                 1. Engine
  2. "                      2. "
1 3. "                    1 3. "
  4. JJ                     4. JJ
  5. JJ                     5. JJ
  6. JJ                     6. JJ

  1. JJ                     1. JJ
  2. JJ                     2. JJ
2 3. EndoSteel            2 3. FerroFibrous
  4. "                      4. "
  5. "                      5. " 
  6. "                      6. "

Left Leg                 Right Leg
  1. Hip                    1. Hip
  2. Upper Leg Actuator     2. Upper Leg Actuator
  3. Lower Leg Actuator     3. Lower Leg Actuator
  4. Foot Actuator          4. Foot Actuator
  5. EndoSteel              5. FerroFibrous
  6. "                      6. "

--------------------------------------------------------------------
Wisp class 'Mechs first appeared in small numbers in 3049. With heavy
FerroFibrous armor and an unparalleled 300 meter jump, they are tough
to hit, much less destroy. It commonly mounts a trio of highly accurate
pulse lasers, somewhat offsetting the loss of accuracy caused by rapid
jumping.

Battle History: Mostly appearing in a few F-C Mercenary units, the Wisps
have performed well in battles against InnerSphere units. Only a few have
seen action against the Clans, although it is reported that a Lance of
Wisps was involved in a small battle that ended with the surrender of 3
Clan Stars within 30 seconds of fighting.
 Oddly, Wisp pilots have been known to hunt down EXT-4D Exterminators in
preference to other designs. (a Wisp pilot is reported to have been over-
heard bragging that he had 3 Exterminator kills) No one has yet been able
to get a Wisp pilot to explain what they have against Exterminators.

Variants: The original version mounted 2 medium pulse lasers and a standard
small rear laser and carried less armor. Apparently they were all converted
to standard 2Ps, as they vanished by late 3049. A rare variant, the 3P,
exchanges the medium pulse laser for a standard medium, and adds 4 armor to
each arm and leg, with the remainder going to the center torso. It appears
to be a factory refit, as the Mech's skeleton is altered to move one jump
jet from each torso to the legs. The 3P appears to only be given to pilots
with unusual accuracy.
  With the coming of the Clans, a 4P variant appeared in 3052. Based on the
3P, it also swaps one of the small pulse lasers for a standard small, and
uses the weight savings to max out the leg armor.  Rarely, a Wisp will have
one of the small pulse lasers replaced by TAG, but this is apparently only
a temporary and unpopular move.
-- 
-miurad@prism.cs.orst.edu
If there is a method to my madness, then I must be mad.
Newsgroups: rec.games.mecha