HDTenEightyP/NetNews huggingface dataset:
From: bn924@cleveland.Freenet.Edu (Ryan C. Dirr)
Newsgroups: comp.sys.ibm.pc.games
Subject: poker
Date: 2 Jan 1993 02:15:26 GMT
Organization: Case Western Reserve University, Cleveland, Ohio (USA)
NNTP-Posting-Host: hela.ins.cwru.edu


anyone have a location for a shareware strip-poker game i can ftp?
thanks
From: calloway@hplvec.LVLD.HP.COM (Frank Calloway)
Date: Thu, 24 Dec 1992 14:30:12 GMT
Subject: Re: Re: Diamond 24X: Best SVGA card value...if it works!
Organization: Hewlett-Packard Co., Loveland, CO
Newsgroups: comp.sys.ibm.pc.games

That's Diamond, all right.  I've been cursing their buggy drivers all
the while I've had my Stealth card (I'm currently using Orchid drivers
because Diamond can't seem to produce anything that works).  When I
first noticed the problems, I called Diamond's technical support and
the person I spoke with verified that the drivers were buggy and said
he didn't know when new ones would be available.  (Diamond's standard
excuse it to blame Binar, the folks who write the drivers for them.) 
When I expressed concern that I might have to buy another card just to 
get something that worked, his response was, "Whatever it takes to get 
the job done."  The next release of drivers was no better than their 
predecessor.  (I've tried 1.0 and 1.1 for Windows 3.1.)

Guess which brand of video card I'll make a point of *not* buying again?
They seem to make good hardware, but their support is non-existent.

Frank Calloway
Newsgroups: comp.sys.ibm.pc.games
From: oneill@cs.ulowell.edu (Brian 'Doc' O'Neill)
Subject: Re: Do _NOT_ upload sf2 to ftp.ulowell.edu!!!
Organization: University of Massachusetts at Lowell Computer Science
Date: Tue, 22 Dec 1992 04:28:40 GMT

In article <UfBVesy00VIKQ93uRc@andrew.cmu.edu> gryphon+@CMU.EDU (Robert W. Igo) writes:
>Excerpts from netnews.comp.sys.ibm.pc.games: 21-Dec-92 Do _NOT_ upload
>sf2 to ftp... Brian 'Doc' O'Neill@cs.u (466)
>
>> Please people, do not continue uploading any of the sf2 files to
>> ftp.ulowell.edu. I am not accepting them. Until I get something from CAPCOM
>> saying it is OK for it to be distributed, it will not be allowed on
>> ftp.ulowell.edu.
>
>What has Capcom said about it, or when do you expect a reply from them?
>

I am not actively pursuing Capcom for anything. It is up to the author to
provide proof that Capcom has licensed it to him. Until then, it is presumed
that Capcom has _not_ licensed it, and is therefore infringing on Capcom's
rights.

I am far to busy to be hunting down the company to see what they know about
it. Since they are already licensing/producing the game for SNES, and
possibly others, commercially, I really don't think they'd agree to a
shareware game...

=======================================================================
Brian O'Neill - Systems Manager, Computer Science 	 (508) 934-3645
University of Massachusetts at Lowell
Internet: oneill@ulowell.edu		Moderator, comp.binaries.ibm.pc
From: bugs006@bugs.mty.itesm.mx (Maurice S. Villareal)
Newsgroups: comp.sys.ibm.pc.games
Subject: The Summoning
Date: 20 Dec 92 21:39:14 GMT


Hi,

	I'm just one knight left, The question is Where and How can i
find the White Knight??????

Thanks.

Maurice S. Villarreal
Hal 9000
From: liangh@eniac.seas.upenn.edu (Henry "Big Hank" Liang)
Newsgroups: comp.sys.ibm.pc.games
Subject: Task Force 1942
Date: 21 Dec 92 19:30:05 GMT
Organization: University of Pennsylvania

Just out of curiosity, anyone seen Task Force 1942, yet?
If so, how is it?  How about a mini-review or somesuch?
Thanks in advance, guys (used in a non-gender-specific manner).  :-)

-------
No .sig yet -- I'm workin' on it!
Henry "Big Hank" Liang
liangh@eniac.seas.upenn.edu
Newsgroups: comp.sys.ibm.pc.games
From: mxt5182@usl.edu (Tangjarukij Montri)
Subject: PC Games for sale
Organization: University of Southwestern Louisiana
Distribution: usa
Date: Thu, 31 Dec 1992 20:00:07 GMT


Hi,

I have the following games for sale:

The Incredible Machine  24$
Links386Pro             30$
Links Championship Course
Mauna Kea Island of Hawaii   15$
V for Victory           25$
Patton Strike Back      14$

I'll pay for shipping for each game. Please let me know if you'r
e interested.

Montri.
From: tyler.brown@uuserv.cc.utah.edu (TYLER JAMES BROWN)
Newsgroups: comp.sys.ibm.pc.games
Subject: Monty Python's Flying Circus and SoundBlaster
Date: 2 Jan 93 23:32:37 GMT
Organization: The University of Utah


	I just got a SoundBlaster Pro and was wondering if Monty Python's
Flying Circus supports the Adlib. I think I remember a switch or something 
but I can't remember what it was.
	
				Thanks
					Tyler
Newsgroups: comp.sys.ibm.pc.games
From: smustain@magnus.acs.ohio-state.edu (Mike Mustaine)
Subject: Re: Civilisation Master Edition
Summary: Don't bother to get it just to upgrade
Keywords: civ
Organization: The Ohio State University
Date: Thu, 24 Dec 1992 17:07:45 GMT

I bought the Master Edition, since it was only $5 more than the regular
version at my local gaming store.  Mine contained version 1 of civ, the
regular manual, a mouse pad, a book on "Sid Meier's Civilization (tm)" 
from "Compute! (tm) Books," and an offer to get a giant poster of a
world history time for only $19.95 (or so).

I was dissapointed with the version 1 software, I had to go to wuarchive...
to get the upgrade patches, which had been out long before I bought the
game.  If I was dissapointed with the software, I was disgusted with the
add in book about "Sid Meier's Civilization (tm)" from "Compute! (tm)
Books."  The introduction was the usual the-game-is-wonderful-Sid-spent-
time-on-it-don't-pirate-it-you-loser speech, which would ordinarily be fine,
but I got the $#%@ thing when I bought the game!  The book itself was hard
to read because of the constant references to "Sid Meier's Civilizaiton (tm)."
I _know_ who wrote the thing, I'm just trying to find some good information
on it.  

I haven't bought "Rome on 640k a Day," but I'm quite sure it's better than
this thing, which didn't have a whole lot of useful information.  Example:
There's a screen shot in there of a city with about a 15 population, 5
entertainers, 4 unhappy people, and 4 happy people.  The caption says "This
city is too reliant on entertainers to keep the population happy."  Thanks
for pointing that out.  To be fair, it _does_ have some good tips, but 
overall, it appears to be a cross between one of those whitewash articles
that Compute! (tm) always has excelled it, and a hold-my-hand-I'm-too-
stupid-to-figure-it-out-myself-by-reading-the-manual-and-working-with-the-
software books you find about WordPerfect in the stores.

Bottom Line:  If you want to buy Civ for the first time, the extra $5 is
worth it for the extra book and the mouse mat (I needed a new one :-).
But if you're a real Civ head, don't waste your money on an upgrade.

Mike


-- 
Mike Mustaine                       |"What is the air velocity of an
Starving College Student (tm)       | unladen swallow?"
smustain@magnus.acs.ohio-state.edu  |"What do you mean - African or European?"
stang@cis.ohio-state.edu            |"Uh, I don't know...AIIIIEEEEE"
Newsgroups: comp.sys.ibm.pc.games
From: bkpipa@eos.ncsu.edu (BRIAN KEITH PIPA)
Subject: Re: TIM STUFF
Organization: North Carolina State University, Project Eos
Date: Thu, 31 Dec 1992 22:25:11 GMT


-- 
| Brian Pipa              | Doing nothing is the hardest thing in      |
| bkpipa@eos.ncsu.edu     | the world because you can't stop and rest. |
| NCSU - Raleigh, NC USA  |      from THE ELFIN SHIP by James Blaylock |
From: at15+@andrew.cmu.edu (Andrew Lewis Tepper)
Newsgroups: comp.sys.ibm.pc.games
Subject: UW Help, near end. (Spoilers)
Date: 31 Dec 92 11:50:52 GMT
Article-I.D.: andrew.cfEqgw600WB7MDk1QG
Organization: School of Computer Science, Carnegie Mellon, Pittsburgh, PA

Spoilers...






























I can't find Garamon's bones in Level 8.  I assume they are in the rooms
in the far SW, and in fact I do find a number of bones, but none seem
any different. Are these what I'm looking for? Other questions: Where do
I find out where to play the flute? I've explored most of L8, but can't
get to level 9, assuming there is a level 9. The map of L1 included with
the game hints at such a level. How do I find it? Are there levels
beyond 9? 

Back to the dungeon...
Andy
Newsgroups: comp.sys.ibm.pc.games
From: glee@athena.mit.edu (Gilbert Huppert)
Subject: Wiz7: Help with the end (Possible Spoilers)
Followup-To: comp.sys.ibm.pc.games
Organization: Massachusetts Institute of Technology
Date: Tue, 29 Dec 1992 15:17:28 GMT


I got to the end, in the crypt with the words *ASTRAL DOMINAE*, after finding
out that you do indeed need all the maps to get into the gate (who is spreading
the rumor that they are not needed?).  I summoned Vi, only to find out that there
are 2 parts to the key, and that I only have 1.  From the net, I deduced that I
was missing the locket, but I have no idea where I am supposed to get it.  Can 
someone please tell me where it is found? At least a good hint would be greatly
appreciated.


Thanks



--
Gilbert Lee Huppert (glee@athena.mit.edu)
Materials Etching Technology Laboratory
From: rg@msel.unh.edu (Roger Gonzalez)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Need help with 'Out of this World'
Date: 23 Dec 92 20:28:06
Organization: Denning Mobile Robotics
Distribution: na
NNTP-Posting-Host: nymph.msel.unh.edu
In-reply-to: knox@monster.umd.edu's message of 18 Dec 92 19:51:00 GMT

>>>>> "Garry" == <knox@monster.umd.edu> writes:


> I need help with Out of this World. I am on level TXHF. That is the one where
> you need to blow a hole in the floor (I'm skipping a few things) and you
> run across the floor while bad guys below you shoot their lasers. I know
> about jumping across the hole and pulling the lever that releases the lion
> like creatures. However after this I am clueless. I can't defeat the guys
> below.  Am I missing out on something? What do I do?


I'm stuck at the exact same point in the game.  TXHF.

I've been able to run all the way to the right, which seems to be a dead end,
but only once, and then a Big Zap fried me.  Perhaps the companion comes down
on a magic carpet.  Sigh.  You can get at least onto the next screen to the
right by doing the following:

face left before you jump
jump
go to knees
form shield (incidentally shooting one lughead)
stand
walk a hair to left so you can shoot past shield
shoot approaching lughead
run like hell to right

You will then shortly get cooked by a Big Zap.

I'd love to know how to get past this.  I've tried going to the left, but I've
never even made it past the edge.

I swear I'd have better luck if I -didn't- pull the doggie-releasing-lever.
At least then there are "only" two guys to the right, and the left hand
lugheads stay in their room..

Argh.

By the way, there are couple bugs in the game.  Most of them have to do with
the running-jump code; if you running-jump into doors, your companion runs
-through- the door.  Also, sometimes it inconveniently turns itself off, and
you find yourself doing the slow froggy-hop.  Like when you are running from
the water that is released when you shoot the cave-in.

Also, anyone know exactly what the electrical wire you shoot down in the cave
you have to swim to disables?  I assume it did something useful, although I
couldn't figure out what.  Yes, Virginia, the air hole is in the -second-
uptunnel!  

Please email me any hints!!  Please please please please please please..

-Roger



--
ARTIFICIAL FLOWERS:  Pieces of plastic and metal, crudely fashioned to
  bear a limited, superficial resemblance to real flowers, but with no
  credible attempt to match their internal complexity in terms of form,
  function, or behavior.

ARTIFICIAL INTELLIGENCE: Really smart computers.

Roger Gonzalez - rg@msel.unh.edu     (508) 658-7800 (fax -2492)
Denning Mobile Robotics, 21 Concord Street, Wilmington MA 01887
Newsgroups: comp.sys.ibm.pc.games
From: primus@netcom.com (Robert keng)
Subject: For sale: SBPro w/CD-ROM drive and 24 bit VGA card...
Organization: Netcom - Online Communication Services  (408 241-9760 guest) 
Date: Tue, 29 Dec 1992 02:36:55 GMT

Hi all

		Due to my poor management of finances, I have no choice but
to sell some of my equipment for cash. I have the following for sale:
(hell, I'll never be a Govenor, especially for CA :-) )

SBPro Vers. 2.0 w/ CD-ROM drive (fast) by Matsushita:    $400 or best offer
Genoa TS-4000 based 24 bit 16 million color VGA card
with 1MB onboard, 72HZ flicker-free...			 $100 or best offer


		Interested, contact me. E-mail me for detailed specs...


-Rob

primus
primus@netcom.com
From: class01@vill.edu (UCIS)
Newsgroups: comp.sys.ibm.pc.games
Subject: Suggestions any one?..I need a new game
Date: 26 Dec 92 05:16:00 GMT
Organization: Villanova University
News-Software: VAX/VMS VNEWS 1.4-b1

Folks....
  With some of my wonderful holiday money...I was going to go get a new game
to play during my week's vacation from work......I have Ultima VII, WCI and II
CIv, Falcon3.1,Castles2 and some of the more popular share wares....Any
suggestions of recent releases would be appriciated....   
Newsgroups: comp.sys.ibm.pc.games
From: das9674@usl.edu (Stephenson Daniel A)
Subject: Re: Risk for PCs
Organization: University of Southwestern Louisiana
Date: Sat, 26 Dec 1992 10:46:42 GMT

Say... there wouldn't be Axis and Allies for Windows, would there?
maybe modem play??? 8)
-DAn
.


--
Dan Stephenson                                         das9674@usl.edu  
"Yes Dan, I have heard of Ultima Underworld.  From my point of view it
 appears to be a rather large stick which you seem to be using to beat
 everbody in this group with." -Mark Steyn, comp.sys.amiga.advocacy
Newsgroups: comp.sys.ibm.pc.games
From: hsiaoe@rebecca.its.rpi.edu (Eric Hsiao)
Subject: Re: PAS16 and SC2
Keywords: walkthrough
Organization: Rensselaer Polytechnic Institute, Troy, NY
Date: Wed, 30 Dec 1992 03:03:11 GMT

Start the game by either typing:
starcon2 /s:sblaster
 or
melee /s:sblaster
-- 
| Internet: hsiaoe@rpi.edu         > Read GIF News - a freely copied news  < |
| Bitnet: userHA6G@rpitsmts.bitnet > magazine in .GIF file format.  Color  < |
| To get GIF News, FTP to here:    > articles on reviews of programs,      < |
| netserv1.its.rpi.edu /pub/misc   > games, industry news, IBM, Amiga, etc.< |
From: bryanwu@cs.tamu.edu (Chuan-Yuan Wu)
Newsgroups: comp.sys.ibm.pc.games
Subject: Summoning Help! sword WarMonger
Date: 22 Dec 1992 04:56:36 GMT
Organization: Computer Science Department, Texas A&M University
Distribution: world
NNTP-Posting-Host: photon.tamu.edu

I am stuck in citedal level of SUMMONING.  Where and how do I find sword
WarMonger?  Any help would be greatly appreciated.
			Chuan-Yuan Wu
From: rambaut@castle.ed.ac.uk (A E Ram aut)
Newsgroups: comp.sys.ibm.pc.games
Subject: F15 Strike Eagle III - review anyone?
Date: 21 Dec 92 12:34:18 GMT
Distribution: comp
Organization: Edinburgh University

Has anyone bought F15III yet? Just saw this in the shops and I was wondering
(probably a silly question) is it any good? 
Could someone do a mini-review if they have the time. Thanks.

Andrew.
From: david.fairweather@freddy.ersys.edmonton.ab.ca (David Fairweather) 
Newsgroups: comp.sys.ibm.pc.games
Subject: MAGIC POCKETS
Date: 2 Jan 93 18:00:00 GMT
Reply-To: david.fairweather@freddy.ersys.edmonton.ab.ca (David Fairweather) 
Distribution: world
Organization: Freddy's Place BBS - Edmonton, AB - 403-456-4241

        Would anyone know how to solve level 26 of the Bitmap Brother's
game, Magic Pockets.  I can't seem to avoid / destroy the bubble which
kill me.
                                Thanks if anyone can help,
                                               ....David
From: zvr@corsar.udmurtia.su (Zapparov Vladimir)
Newsgroups: comp.sys.ibm.pc.games
Subject: Goblins (level-code)
Date: 22 Dec 92 14:57:46 GMT
Reply-To: zvr@corsar.udmurtia.su
Organization: Trad & Industrial Firm Corsar


    Excuse me, I know very little English.
I want to help you with games Goblins.
    Code level - 0 - NONE      8 - ICVGCGT   16- IQDNKQO
                 1 - VQVQFDE   9 - LQPCUJV   17- KKKPURE
                 2 - ICIGCAA   10- HNWVGKB   18- NGOGKSP
                 3 - ECPQPCC   11- FTQKVLE   19- NNGWTTO
                 4 - FTWKFEN   12- DCPLQMH   20- LGWFGUS
                 5 - HQWFTFW   13- EWDGPNL   21- TQNGFVC
                 6 - DWNDGBW   14- TCNGTOV
                 7 - JCJCJHM   15- TCVQRPM
   LEVEL 4: Boxer strikes upon the eye of the sculpture. Tongue of sculpture
is the lift (hiding place).
              All the best !!!
    Zapparov Vladimir (RUSSIA) E-mail: zvr@corsar.udmurtia.su
Newsgroups: comp.sys.ibm.pc.games
From: Andrew McCallum <andrewm@zooid.guild.org>
Subject: Re: Modems
X-To: SETON SETO
Organization: The Zoo of Ids
Date: Mon, 28 Dec 1992 21:33:00 GMT

From seto@ll.mit.edu (Seton Seto)
>        I would like to know how to temporarily shut off call waiting when play
>ng head-to-head via modem.  Is there something I have to physically do or do I
>all the phone company.

    Try adding "*70," to the beginning of the dialing string.  It works in
Toronto, and I've heard that it's a standard.

---
    .sig's are neat,                   | Andrew McCallum
    .sig's are fun,                     \ andrewm@zooid.guild.org
    .sig's tell where to flame someone.  |andrewm@terranet.cts.com

Newsgroups: comp.sys.ibm.pc.games
From: Andrew McCallum <andrewm@zooid.guild.org>
Subject: Re: Sound boards
X-To: SAVIO LAM
Organization: The Zoo of Ids
Date: Sat, 2 Jan 1993 01:22:00 GMT

>brad@seas.gwu.edu (Bradford J. Crane) writes:
>The 'channel' does not tell you much, because I think the soundblaster pro has
>22! (can play 22 simultaneous sounds.... it probably sounds much like the GUS
>but games only support the 11 sounds SB!)

    Sounds like a GUS?  Not from what I've heard.

---
    .sig's are neat,                   | Andrew McCallum
    .sig's are fun,                     \ andrewm@zooid.guild.org
    .sig's tell where to flame someone.  |andrewm@terranet.cts.com
From: ks108@cus.cam.ac.uk (K. Shen)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Legends of Valour: UnderWorld clone
Date: 1 Jan 93 19:36:16 GMT
	<C06M0w.67H@watserv1.uwaterloo.ca>
Organization: U of Cambridge, England


>Do you know if that demo's on the net anywhere?

No, I don't know. I got it as a "cover disc" with one of the UK's PC game
magazine (personally I don't know if these cover discs is a good idea or
not, they make these magazine quite expensive!)

>Underworld does some sort of distance-based shading; things that are farther
>away seem dimmer than things that are close by.  This makes sense in an
>underground world, but not in an outdoor setting or in a well-lit environment.

I am not sure if it is just the lighting. I think it is the way you see
things when you move around or rotate. It justs seems rather fake to me in
the demo Legends of Valour, because it did not have parallax, i.e.
everything rotated the same amount, i.e. there is no relative movements. As
a result, the scene just seems to be painted on some flat surface. I don't
remember exactly how it was on UW, but I don't remember getting this
painted feeling. Maybe it is just the shading? I don't know.

---

Kish Shen
Newsgroups: comp.sys.ibm.pc.games
From: alix@netcom.com (Alexandria North)
Subject: Alone in the Dark
Keywords: Rex Nebular Hints
Organization: Netcom Online Communications Services (408-241-9760 login: guest)
Distribution: usa
Date: Mon, 28 Dec 1992 20:38:36 GMT

I'm curious about this games, as I've only seen it mentioned in requests 
for hints, and not in stores. Is it a good game? What kind of game is it 
-- adventure, role-playing game, arcade, mixture? How are the graphics?

Thanks!
Newsgroups: comp.sys.ibm.pc.games
From: smasilam@midway.ecn.uoknor.edu (Senthilamudhan Masilamani)
Subject: Cheats for QfGii
Summary: cheats for QfGii?
Date: Thu, 31 Dec 1992 19:26:41 GMT
Organization: Engineering Computer Network, University of Oklahoma, Norman, OK, USA
Keywords: Quest Glory 

Im at wits end...does anyone have cheats/walk through/hints for QfGii?
I'm near the end and at the pillar in front of Ad Avis, having spoiled
his ritual, I'm just ducking the fire balls, uble to do anything. Is this
some sort bug? Or am i just missing the obvious( but i have tried everything
I can think of..). 
thanks,
smasilam@essex.ecn.uoknor.edu
From: sean@umbc4.umbc.edu (Sean Williams)
Newsgroups: comp.sys.ibm.pc.games
Subject: Ultima 7 help needed ....
Date: 30 Dec 1992 13:27:09 GMT
Organization: Univ. of MD, Baltimore County
NNTP-Posting-Host: umbc4.umbc.edu

*** SPOILERS *** SPOILERS *** SPOILERS *** SPOILERS *** SPOILERS *** SPOILERS
























	I've destroyed all three generators and have entered the cave at 
Buc's Den.  I killed the dragon in the cave and traveled to the end where
the Fellowship member is locked up. He won't talk to me and I can't attack
him.  What am I supposed to do with him?  If I travel back up the tunnel,
I end up in with the dragon again, what's the way out?

-Sean
-- 
*  Sean Williams                |  sean@umbc4.umbc.edu                        *
*  Communications & Systems     |   "I can't tell whether I'm alive and       *
*    Specialists, Inc.          |     dreaming or dead and remembering."      *
*  Columbia, Maryland           |      -quote from Johnny Got His Gun (1971)  *
From: scott@uswnvg.com (Scott Eckelman)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Spellcasting 301--HELP!!!
Date: 22 Dec 92 15:39:18 GMT
Organization: U S WEST NewVector Group, Inc.
X-Newsreader: Tin 1.1 PL5

Michael Marcus (michaelm@cse.fau.edu) wrote:
: The latest in the saga of Ernie Eaglebeak is now out from Legend, and I'm 
: finding it a little harder than the first one because of its comparative
: non-linearity.  Although I've found lots of the first steps to puzzles, I'm
: a bit at a loss as how to solve many of them.

OK, some potential spoilers:

: 
: Primarily, though, I'm hoping someone out there has answers to the following
: questions:
: 
: 1)  How do I get some women to show up at the frat party?
    Well, they're probably looking for some Studs.  Why don't you help them?

: 2)  What are the card-rules for Blockjock?
    It appears that they change each game.  The way I played was 
    to bet low until i could figure out the rank of each card in
    relation to the others, (suits too), then bet higher and
    saved after each big win.  You have to leave the casino to
    save, though, so the rules change when you come back.  Oh, by
    they way, make sure you're not playing in a 'crooked' casino!

: 3)  How do I get the light bulb repaired?
    The repair man is on the other side of the broken bridge.  You
    have to help the brigde builder first.
: 
: and
: 
: 4)  Where the hell can I find a light source?
    You don't need one until the endgame.  But you can get one at the
    same place you get the light repaired.
: 
: Thanks in advance for your help...  Perhaps I can provide some help in return,
: either on this game or some other.
: 
: 
: Mike Marcus
From: gt7804b@prism.gatech.EDU (Wayne Edward Sheppard)
Newsgroups: comp.sys.ibm.pc.games
Subject: Need cracks for PoP and OOTW
Date: 30 Dec 92 14:04:43 GMT
Distribution: usa
Organization: Georgia Institute of Technology

I could use cracks for the two games I got for Christmas; Prince of Persia
and Out of this World.  
Also could someone point me to a ftp site which contains cracks.

-- 
Wayne Edward Sheppard
Georgia Institute of Technology, Atlanta Georgia, 30332
uucp:	  ...!{decvax,hplabs,ncar,purdue,rutgers}!gatech!prism!gt7804b
Internet: gt7804b@prism.gatech.edu
From: bitu@cat.de (Biyan Tuyserkani)
Newsgroups: comp.sys.ibm.pc.games
Subject: Another Help on PlanetsEdge
Date: 27 Dec 92 15:13:27 GMT
Organization: C.A.T. Kommunikations-System

Hai,
Thanx for solving my Problem before.
I am now in Alhena-sector and should carry the planetary-deed,which
is stamped to the peace conference on hyades I ,but there is a starbase.
I tried to attack the base, but i am not strong enough for the ships
around.
I have an class 4 cruiser and 6 Phase bolts.

thanx
      Bijan

---
  Biyan Tuyserkani (bitu@cat.de)                     
  C.A.T. Kommunikations-System, Frankfurt, Germany
Newsgroups: comp.sys.ibm.pc.games