HDTenEightyP/NetNews huggingface dataset:
From: shulick@navajo.ucs.indiana.edu (Sam Hulick)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Tandy Unveils 16-Million-Color CD-ROM Multimedia system
Date: 20 Dec 92 20:11:25 GMT
Organization: Vallen Software

In article <BzKosp.2zF@news.iastate.edu>, barrett@iastate.edu (Marc N. Barrett) says most sayishly:
>   Tandy has finally announced their new desktop MPC-compatible computer system
>with a 16-million-color display and CD-ROM drive as standard hardware.

Good, go announce it in comp.sys.ibm.graphics or something.
  
>   It looks like Commodore really is going to be the last major personal
>computer company to bring out a desktop computer with a CD-ROM drive.  Really
>pathetic.

If all you can do is degrade and insult C=, what the hell are you doing
here?

-- 
    // Amiga 3000   ___ \ Sam Hulick: shulick@indiana.edu (NeXTmail OK!)
   // 68030 25 MHz /__/\ \ My opinions wear combat boots.  Or whatever.
\\// OS 2.04       \__\/ / "Walk!  Not bloody likely.  I am going in a
 \/                     / taxi."  --George Bernard Shaw
Newsgroups: comp.sys.amiga.graphics
From: ronkko@cc.helsinki.fi
Subject: Replacement program for DigiView?
Organization: University of Helsinki
Date: Sun, 20 Dec 1992 10:02:31 GMT

Is there available any third party (PD or commercial) replacement software for
DigiView videodigitizer? The original program lacks many crucial features 
(like ability to cut and save only part of the screen) and is also somewhat 
unstable. (I have v4.01, NT did not react any way to my request for 4.02 
upgrade) 


---------------------------------------------------------------------------
  Reijo Ronkko     University of Helsinki, Dept. of General Microbiology,
                   Mannerheimintie 172, 00300 Helsinki, FINLAND
                   Fax +358-0-4735426     Ronkko@cc.helsinki.fi
---------------------------------------------------------------------------
From: mtja@dcs.ed.ac.uk (Michael Armstrong)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Creating a HAM8 anim?
Date: 18 Dec 92 16:41:48 GMT
Organization: Department of Computer Science, University of Edinburgh

I've tried to get Rend24 working on my A1200 and have had no luck whatsoever.
No matter what i try to do it crashes. I thought is was because I have only
2 Meg but other people seem to have the same problems. Anyone know how
to work the damm thing? When I try and load in a 256 colour GIF to convert
or display I get a guru. When I do manage to convert a picture the output
is rubbish. As for JPEGs well..........


I was really hoping to be able to convert some images. Anyone know of another
program that supports AGA, converts various formats and is PD? (I'm poor
you see.... ;-) )


T.J.
From: sidor@neurocog.lrdc.pitt.edu (George Sidor)
Newsgroups: comp.sys.amiga.graphics
Subject: Test
Date: 15 Dec 92 21:15:46 GMT
Reply-To: sidor@neurocog.lrdc.pitt.edu
Organization: University of Pittsburgh

Just testing if I am able to post
Xref: sparky comp.sys.amiga.graphics:8120 comp.sys.amiga.hardware:21884 comp.sys.amiga.programmer:17629
From: rtillery@crash.cts.com (Rick Tillery)
Newsgroups: comp.sys.amiga.graphics,comp.sys.amiga.hardware,comp.sys.amiga.programmer
Subject: Re: 800x600 on A4000 - HOW?
Date: 20 Dec 92 17:51:56 GMT
Organization: CTS Network Services (crash, ctsnet), El Cajon, CA

Michael Robert Bromery (davereed@wam.umd.edu) wrote:
:         Well, you are in luck. That was the program I was telling everybody 
:     about when I was talking about the Mark Thompson pictures. You can get
:     viewtek 1.02 <- You need that version or better. From your various
:      ftp sites. I believe that wuarchive.wustl.edu and merlin.etsu.edu both 
:      have viewtek 1.02. It is an awesome picture viewer and will automatically
:     (at almost everytime) pick the best way it can show it to you. It shows
:     24-bit and Jpeg 24-bit files on an overscaned Ham screen like a dream.
:      It has AGA and full support. It even supports animations of AGA files in
:       800x600 HAMB Modes!!!!!!!
:      And it is even mentioned in the documentations. It also has full support
:      for GVP IV24 bit and 24-bit cards and comes in three formats.
:        Small <- No gif or Jpeg. Normal <- All modes except for IV 24-bit 
:       card. and VT24 <- For those lucky owners of that neat looking card.
:      It also has a slight plug to tell you to get
:         the ImageFX <- probably by GVP. And says that you won't regret it.
:       Frankly, after seeing the work with that version of View Tek in
:       Free ware, it really makes me believe him. I'd figure if I had the
:       money, I'd run out and try one out too.
:       It's a very good download, especially good to view those Mark
:      Thompson pics with, even without AGA or 24-bit cards.
: 
:    ----- Hope this helps.
: 
:    --- Mike Bromery.
:     Email: davereed@wam.umd.edu

Well....I have version 1.03 of ViewTek and that (and multiview) was what I
was referring to when I said I COULD NOT get an 800x600 screen to open for
800x600 images.  If anyone out there has actually gotten VT (or any other
viewer) to open up that size screen, please let me know.

Since I have my own view about what I want in a viewer, I will still quite
probably write my own (although whether it will be slick enough to release
is anybody's guess).  So, where can I get the Includes and Autodocs for WB
3.0?  Also, I realize that some of the very high res modes (1024x768, 1280x
1024 etc.) could not reasonably be reached with a 35ns pixel clock, does
anyone out there know how to go about programming (in a VERY system friendly
way) the new chips for custom screen dimensions?  I understand this is very
possible.  I really intend on converting the 1024x768 images to either
512x768 or 1024x384 and converting 1280x1024 to 1280x512 on the fly (divide
by 2 is just a shift after all) for viewing.  I would just like to be able
to open up screens of those resolutions only (oh, I realize they'll be
interlace) without overscan to waste what little bandwidth remains.

Rick Tillery
From: mark@westford.ccur.com (Mark Thompson)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Aladdin4D
Date: 14 Dec 92 16:35:04 GMT
Distribution: inet
Organization: Radiant Image Productions, Merrimack NH.

In article <OAHVENLA.92Dec9194722@lk-hp-4.hut.fi> oahvenla@snakemail.hut.fi (Osma Ahvenlampi) writes:

OK, I've got one. Its not a feature but one basic requirement. Does it
have a fast, full featured scanline renderer. Last I heard, all Real 3D
did was ray-tracing which is just fine and dandy for pretty pictures
but generally pretty darn impractical for a 5 minute film.
%~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~%
%      `       '        Mark Thompson                 CONCURRENT COMPUTER  %
% --==* RADIANT *==--   mark@westford.ccur.com        Principal Graphics   %
%      ' Image `        ...!uunet!masscomp!mark       Hardware Architect   %
%     Productions       (508)392-2480 (603)424-1829   & General Nuisance   %
%                                                                          %
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
From: shogun@tension.UUCP (Jay Brown)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Flicker Free output at 800x600 or 1280x512 -HOW?
Date: 18 Dec 92 09:48:47 EST
Organization: High Tension BBS

In article <1992Dec17.143737.9668@ac.dal.ca>, henigma@ac.dal.ca writes:
>
>
>
>
>
>        Anyway to view 800x600 and 1280x 512 without flicker on 1960 monitor??
>
>                                                Tony Tage tage@ac.dal.ca
>
        I believe that in screen mode prefs there is a gadget that'll do it.  I
forget the name, but it forces a non-interlaced version of the screen, and the
1960 is a multi-sync, so it'll scan to the right frequency.
                Jay Brown

==============================================================================
IBM MAKES IT IN BULK...MACINTOSH MAKES IT POPULAR, BUT ONLY AMIGA MAKES IT     
                           POSSIBLE.
==============================================================================
Newsgroups: comp.sys.amiga.graphics
From: dcantrel@magnus.acs.ohio-state.edu (Daniel T Cantrell)
Subject: Playing anim from tape drive
Organization: The Ohio State University
Date: Mon, 14 Dec 1992 07:22:13 GMT


I am hoping that someone can give me some good feedback on an idea
for playing an animation in 10fps directly to a tape recorder without
the need to buy a single frame setup.  I was thinking of getting a 
tape drive (maybe 250Megs) and since an animation is basically 
sequential its kinda made for animation. 

I would like to know if it is possible to play an animation from a
tape drive.  If so, what kind of software does that?  Also, what is
the minimum speed (transfer rate) for 10 frames per second in HAM6?
Has anyone done this before?

Thanks.

Dan
From: johnr@rowe.adsp.sub.org (John Rowe)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Reversing an animation
Date: 10 Dec 92 08:30:24 GMT
Organization: John Rowe 3D Graphics & Animation
X-NewsSoftware: Amiga GRn V1.29 4/25/92 (Beta) by Mike Schwartz

In article <ronald.06t5@ecl014.uucp> ecl014@cbmnl.cbm.nl writes:
>Is there a program that can read in an anim file and write out an anim
>that plays backwards ??
>  |  Ronald van Eijck          ecl014@cbmnl.cbm.nl            R&R Software  |

Director 2!  I think the PP&S Animation Station can do this too!

--
   ____ John    ____       Australian Developer   FAX   +61 76 383867
  //      Rowe //               Christian         VOICE +61 76 324444
 // __        //--          Amiga Programmer, Renderer, 3-D Animator
//__//rafix  //__ffects   EMAIL johnr@cbmaus.au.so.commodore.com
         OR EMAIL rowe.adsp.sub.org!johnr@cbmvax.commodore.com
Newsgroups: comp.sys.amiga.graphics
From: umkormil@ccu.umanitoba.ca (Sean Craig Kormilo)
Subject: wavefront textures
Keywords: how to convert?
Organization: University of Manitoba, Winnipeg, Canada
Date: Fri, 11 Dec 1992 18:35:13 GMT



	Does anybody know how to convert Wavefront Textures to a usable
format for AMIGA / IBM  (gif, iff, tiff, ).
`	The files are usually wings_c.tex.Z wolfhd_c.txc.Z.
I know how to uncompress them but can't do anything with them past that point.

Any help would be most appreciated........


umkormil@ccu.umanitoba.ca

Newsgroups: comp.sys.amiga.graphics
From: Shadowmar
Subject: 3D Digitizing, Point method
Reply-To: furiop@rpi.edu
Organization: Rensselaer Psychiatriac Institute, Troy, NY.
Date: Mon, 14 Dec 1992 08:04:42 GMT

I was looking at the "Making of Aladdin" book in the Disney Store the other day and noticed something.  In the movie, a huge lions head emerged from the sand and spoke in what was obviously 3D computer animation.
	Now the book showed a plaster model of the lions head with lines and points drawn on it, a picture similar to one in Starlog with the actor from Lawnmowerman (Jeff Fahey?).  From what I understand, there are two ways of digitizing this kind of object with lines on it.  1) a "stylus" that can be triangulated in 3-Space and is touched to each point and 2) using a front and side
photo to triangulate the points in the computer.
	No my question is, why hasnt anyone written a program that lets you take two pictures, a front and side view of a model with points located on it, and triangulate the locations of the
points based on their relative locations?  This seems by far to be the easiest method of digitizing real world objects and the Amiga should be able to carry out the simple math!
	Any ideas?

-- 

"And somewhere he was laughing, in a white painted loft, distant
fingers caressing the deck, tears of release streaking his face."
				-William Gibson, NEUROMANCER

"Make it so." - Captain Picard
"Damn." - Will Riker
"Bark Bark Bark Bark!" - Dr. Beverly Crusher

Newsgroups: comp.sys.amiga.graphics
From: lionel@cs.city.ac.uk (Lionel Tun)
Subject: DigiView speeed?
Organization: City University, London
Date: Tue, 15 Dec 92 13:04:49 GMT

Will DigiView grab images faster on an accelerated machine?

--
  ________  Lionel Tun, lionel@cs.city.ac.uk  ________
 / /_  __/\       Computer Vision Group      /\ \__  _\
/___/_/_/\/ City University, London EC1V 0HB \ \___\_\_\
\___\_\_\/        071-477 8000 ext 3889       \/___/_/_/
From: Harv@cup.portal.com (Harv R Laser)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Mpeg Player on amiga.physik requires Xwindows??  What use??
Date: Wed, 16 Dec 92 15:42:49 PST
Organization: The Portal System (TM)

There's a new mpeg_play version just appeared on amiga.physik.unizh.ch
which now runs in 2.04 or 2.1... 3.0 is not required. It's dog slow
on my 020 (yeah, I still use a 2500/20, if you want to help me 
upgrade, drop a dime in the tin cup on yer way out), and it's giving
me between 1 and 2 frames/sec. And its output is not exactly what
I would describe as "glorious", but hey it's there and it works. 
The archive even includes a 68000 version. I don't even want to think
about how slow that one would run. 

Now this begs the question.. is anyone working on any MPEG 
anim BUILDERS for the Amiga? Barring that, who's got a list of
sites with a goodly supply of MPEG movies?

Harv
From: 2416millingd@vms.csd.mu.edu
Newsgroups: comp.sys.amiga.graphics
Subject: 3D objects
Date: 12 Dec 1992 06:35:51 GMT
Organization: Marquette University - Computer Services
Reply-To: 2416millingd@vms.csd.mu.edu
NNTP-Posting-Host: vmsd.csd.mu.edu

  I'm in need of some Lightwave(preferably), Imagine or Sculpt objects
of vehicles such as a motorcycle, bicycle, truck, bus...etc.  Does anyone
know of any good ftp sites with a lot of these types of objects in the
public domain?  Also, if anyone knows of any commercially available
packages with good quality objects of this type, please let me know.
Please send any replies to my email address.
Thanks.

Dan Milling
2416MILLINGD@VMS.CSD.MU.EDU
From: mikep@hpmwtd.sr.hp.com (Mike Powell)
Date: Thu, 17 Dec 1992 02:33:49 GMT
Subject: Re: Some recent additions to Imagemaster... (9.23)
Organization: HP Santa Rosa Site (SRSD MWTD)
Newsgroups: comp.sys.amiga.graphics

	
	Go, Ben, go!   :-)


	(yes, I'm a big fan..... you guys are great!)

	-Mike-
From: ecl014@cbmnl.cbm.nl
Newsgroups: comp.sys.amiga.graphics
Subject: Reversing an animation
Date: 8 Dec 92 22:35:06 GMT
Organization: R&R Software

Hi there,

Is there a program that can read in an anim file and write out an anim
that plays backwards ??

Thanx,

--
  +-------------------------------------------------------------------------+
  |  Ronald van Eijck          ecl014@cbmnl.cbm.nl            R&R Software  |
  |                                                                         |
  |   Its as simple as 1 + 1 = 2  The problem is that 1 + 1 can also be 1   |
  +-------------------------------------------------------------------------+
From: henigma@ac.dal.ca
Newsgroups: comp.sys.amiga.graphics
Subject: Flicker Free output at 800x600 or 1280x512 -HOW?
Date: 17 Dec 92 14:37:37 -0400
Organization: Dalhousie University, Halifax, Nova Scotia, Canada






        Anyway to view 800x600 and 1280x 512 without flicker on 1960 monitor??

                                                Tony Tage tage@ac.dal.ca
From: govil@Warren.MENTORG.COM (Shalini Govil)
Newsgroups: comp.sys.amiga.graphics
Subject: Recording animations from Imagine
Date: 14 Dec 1992 17:10:32 -0500
Organization: Mentor Graphics Corp. -- IC Group
Distribution: usa
NNTP-Posting-Host: govil.warren.mentorg.com

Hi..
I created an animation sequence using Imagine on my IV24 board.. Can I 
record the output directly onto video, or does one have to record it
using frame by frame recording? 
Thanks in advance
Shalini


Newsgroups: comp.sys.amiga.graphics
From: "scott gillies" <scott.gillies@canrem.com>
Subject: amiga font editor/expande
Reply-To: "scott gillies" <scott.gillies@canrem.com>
Organization: Canada Remote Systems
Distribution: comp
Date: 13 Dec 92 18:44:03 EST

Tony;
  Try using Calligrapher. It's old, but it's good and I have used it
successfully under 2.04.
   Scott Gillies
--
Canada Remote Systems  - Toronto, Ontario
World's Largest PCBOARD System - 416-629-7000/629-7044
Newsgroups: comp.sys.amiga.graphics,comp.sys.amiga.hardware,comp.sys.amiga.programmer
From: koren@fc.hp.com (Steve Koren)
Subject: Re: Mpeg Player on amiga.physik requires Xwindows??  What use??
Date: Wed, 16 Dec 1992 15:28:30 GMT
Organization: Hewlett-Packard Fort Collins Site
X-Newsreader: Tin 1.1.3 PL5

Roger Uzun (uzun@crash.cts.com) wrote:
> The Mpeg Player uploaded to Amiga.physik seems to require Xwindows to run.
> Is there a PD x11 lib available for the Amiga, or is there just the

> to run it based on the readme, the author really should state in the readme
> that it requires an x11 library, and where one can get one, either

No, it doesn't require any sort of X11 library.  I ran it just fine on
my 4000 under AmigaDos by reading the amiga instructions in the readme
file.

Mpeg isn't real impressive though.  At least not yet, and not on this
machine.  Maybe something a good bit faster could cope, but it really
seems to need hardware to do much good.

  - steve
From: harlock@rahul.net (Mike Harlock)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: How to change WB 2.0 border color seperatly?
Keywords: wb 2.0 border
Date: 17 Dec 92 03:22:16 GMT
Organization: The Space Vessel Arcadia

Erp, I must have made myself not clear enough...I know how to do all
the palette remapping to make the pic work with workbench.  The problem is
the workbench border, and the fact that it shares the same color on the 
palette as the window gadgets.  I would like to be able to change the
workbench border to black, independently of the window gadgets.
  I was wondering if there was some program or patch of somekind, or a value
that could be changed by using a track and sector editor, to change the
border that surrounds the screen to take on a different color #. (color #1 
in my case, which is black, the picture I am displaying is a neat-looking
fractal made by that new Lyapunovia program, but having a border with anything
but black ruins the effect, and if you change the border color, color 0,
to black, the window gadgets follow suit, and the windows become invisible.
to see what I mean, go to the palette preference and change color 0 to black.)

-- 
 _____________________________________________________________________________
| harlock@rahul.net  (Mike "Harlock" Massee)| Arcadian Productions    Amiga!//|
|   Head Guru, Foothill A.N.I.M.E. Club     | Subtitling/Graphics/Cons   \\// |
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Newsgroups: comp.sys.amiga.graphics
From: dtiberio@engws10.ic.sunysb.edu (David Tiberio)
Subject: Re: 3D objects
Organization: State University of New York at Stony Brook
Date: Sun, 13 Dec 1992 10:31:44 GMT

In article <00964F3E.406313C0@vms.csd.mu.edu> 2416millingd@vms.csd.mu.edu writes:
>  I'm in need of some Lightwave(preferably), Imagine or Sculpt objects
>of vehicles such as a motorcycle, bicycle, truck, bus...etc.  Does anyone
>know of any good ftp sites with a lot of these types of objects in the
>public domain?  Also, if anyone knows of any commercially available
>packages with good quality objects of this type, please let me know.

	I have about 10 such object of vehicles on my bbs, plus many other
3d objects in imagine format.


-- 
      Amiga Graphics Association BBS (516) 473-6351  24 HRS, 14.4k baud
PEROT PEROT PEROT PEROT PEROT PEROT PEROT PEROT PEROT PEROT PEROT PEROT PEROT
    "I don't have any experience in running up a 4 trillion dollar debt."
From: mtja@dcs.ed.ac.uk (Michael Armstrong)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Creating a HAM8 anim?
Date: 15 Dec 92 19:49:49 GMT
Organization: Department of Computer Science, University of Edinburgh


>In article <lgibb.0d7r@burner.com>, lgibb@burner.com (Lance Gibb) writes:
>> As far as I know, Art Department Pro is the only program that will currently
>> convert other Image formats to HAM8, or 256color modes for the AA chipset.
>> I have yet to see anything in the public domain.
>>  
>> 
>> --- Via UCI v1.17 (C-Net Amiga)
>> 
>
>Imagemaster does as well.
>
>-- 
>	David
>
>	Disclaimer: The content of this message in no way reflects the
>	            opinions of my employer, nor are my actions
>		    encouraged, supported, or acknowledged by my
>		    employer.


I've just downloaded a shareware program called Rend24 form Aminet and it's 
supposed to convert JPEG's GIF's etc. to IFF, supporting AGA. I haven't got
trying it yet and (probably) won't be able to for a while but it's worth a
try.

I also read something something in the readme file about it creating anims
but I can't remember any of it. Sorry !!


T.J.

       o
--------
   |   |                                     +-------------------+
   |   |         Michael T.J. Armstrong.     | mtja@dcs.ed.ac.uk |
    `--'                                     +-------------------+
From: andrey@cco.caltech.edu (Andre T. Yew)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Banding Still Imminent in AGA 256,000 color mode!
Date: 17 Dec 1992 21:38:58 GMT
Organization: California Institute of Technology, Pasadena
NNTP-Posting-Host: punisher.caltech.edu

henigma@ac.dal.ca writes:

>  I just compared 256 color modes with AGA HAM8 256K+ colors, and I still see
>banding in the 256,000 color mode, why?? With all those colors 
>shouldn't the banding disappear?

	It still bands because either a 24-bit palette is not enough,
you have more than 256,000 colors (really unlikely considering
the resolution you're rendering at), or both.  You're also
assuming that your color gradations act like HAM.

	The best thing to do is to pick some kind of dithering scheme
that you are pleased with and stand far away from the monitor 1/2 :-).
Another thing you could do -- I'm guessing here at what you're trying
to render -- is to reduce the harshness of your lights (if you
have dramatic lighting or some other really high-contrast thing).  This
is usually the main cause of banding on my renderings even when
viewed on a true 24-bit display (SGI).

	Or get an SGI Reality Engine (36-bits) :-).

--Andre

-- 
             Andre Yew andrey@cco.caltech.edu (131.215.139.2)
Newsgroups: comp.sys.amiga.graphics
From: dtiberio@engws10.ic.sunysb.edu (David Tiberio)
Subject: Re: 16 color icons makes my 3000 crash : (
Organization: State University of New York at Stony Brook
Date: Sun, 20 Dec 1992 07:10:10 GMT

In article <hassink.724787126@manning> hassink@cs.UAlberta.CA (Hassink Brian John) writes:
>I recently got a hold of some beautiful 16 color icons, the problem is
>if I have too many on the screen my 3000 crashes. I turned them into IFF
>brushes and told "Amidock" to use them as icons for my various
>applications. However, after adding the 4th or 5th icon my machine
>crashed. When I rebooted my machine, it would continue to crash once
>"Amidock" got started up. Anybody know why this happens?

	I remember responding to your post once before, so maybe it didn't 
arrive or possibly you missed it. :)

	Well, since you have an a3000 you have 2.0, and can run Tool Manager.
I assure you that Tool Manager is well thought out and worth using. In
fact, your docs can be text, graphics, and include audio clips when booting
programs. I have a small collection of 16 color icons I made a while ago,
but I doubt anyone would want them. I just recently used them to create a
dock with ToolManager, and it contains 6 icons (3x2 grid) with no problems,
and I press right-alt G for the dock to pop open (I have about 7 docks
right now).

	BTW, if you are interested in some more 16 color icons of decent
quality let me know and I will ftp them to aminet.

-- 

   I WOULD NOT RECOMMEND SUPRA MODEMS - IN MY OPINION THEY ARE NOT RELIABLE
      Amiga Graphics Association BBS (516) 473-6351  24 HRS 14.4 v.32bis
                   ** NO LONGER RUNNING ON A SUPRA MODEM **
                          ** FOR YOUR CONVENIENCE **

  Problems with your Supra modem? Join the Supra Mailing List. Send email to
     subscribe@xamiga.linet.org, and ask specifically for the Supra list!
Newsgroups: comp.sys.amiga.graphics