GenAI4ELab/papercli-papers huggingface dataset:
VAD: Vectorized Scene Representation for Efficient Autonomous Driving
Authors: Bo Jiang; Shaoyu Chen; Qing Xu; Bencheng Liao; Jiajie Chen; Helong Zhou; Qian Zhang; Wenyu Liu; Chang Huang; Xinggang Wang
Venue: ICCV 2023 (main)

Abstract: Autonomous driving requires a comprehensive understanding of the surrounding environment for reliable trajectory planning. Previous works rely on dense rasterized scene representation (e.g., agent occupancy and semantic map) to perform planning, which is computationally intensive and misses the instance-level structure information. In this paper, we propose VAD, an end-to-end vectorized paradigm for autonomous driving, which models the driving scene as a fully vectorized representation. The proposed vectorized paradigm has two significant advantages. On one hand, VAD exploits the vectorized agent motion and map elements as explicit instance-level planning constraints which effectively improves planning safety. On the other hand, VAD runs much faster than previous end-to-end planning methods by getting rid of computation-intensive rasterized representation and hand-designed post-processing steps. VAD achieves state-of-the-art end-to-end planning performance on the nuScenes dataset, outperforming the previous best method by a large margin. Our base model, VAD-Base, greatly reduces the average collision rate by 29.0% and runs 2.5x faster. Besides, a lightweight variant, VAD-Tiny, greatly improves the inference speed (up to 9.3x) while achieving comparable planning performance. We believe the excellent performance and the high efficiency of VAD are critical for the real-world deployment of an autonomous driving system. Code and models are available at https://github.com/hustvl/VAD for facilitating future research.
End-to-end 3D Tracking with Decoupled Queries
Authors: Yanwei Li; Zhiding Yu; Jonah Philion; Anima Anandkumar; Sanja Fidler; Jiaya Jia; Jose Alvarez
Venue: ICCV 2023 (main)

Abstract: In this work, we present an end-to-end framework for camera-based 3D multi-object tracking, called DQTrack. To avoid heuristic design in detection-based trackers, recent query-based approaches deal with identity-agnostic detection and identity-aware tracking in a single embedding. However, it brings inferior performance because of the inherent representation conflict. To address this issue, we decouple the single embedding into separated queries, i.e., object query and track query. Unlike previous detection-based and query-based methods, the decoupled-query paradigm utilizes task-specific queries and still maintains the compact pipeline without complex post-processing. Moreover, the learnable association and temporal update are designed to provide differentiable trajectory association and frame-by-frame query update, respectively. The proposed DQTrack is demonstrated to achieve consistent gains in various benchmarks, outperforming all previous tracking-by-detection and learning-based methods on the nuScenes dataset.
Sound Localization from Motion: Jointly Learning Sound Direction and Camera Rotation
Authors: Ziyang Chen; Shengyi Qian; Andrew Owens
Venue: ICCV 2023 (main)

Abstract: The images and sounds that we perceive undergo subtle but geometrically consistent changes as we rotate our heads. In this paper, we use these cues to solve a problem we call Sound Localization from Motion (SLfM): jointly estimating camera rotation and localizing sound sources. We learn to solve these tasks solely through self-supervision. A visual model predicts camera rotation from a pair of images, while an audio model predicts the direction of sound sources from binaural sounds. We train these models to generate predictions that agree with one another. At test time, the models can be deployed independently. To obtain a feature representation that is well-suited to solving this challenging problem, we also propose a method for learning an audio-visual representation through cross-view binauralization: estimating binaural sound from one view, given images and sound from another. Our model can successfully estimate accurate rotations on both real and synthetic scenes, and localize sound sources with accuracy competitive with state-of-the-art self-supervised approaches.
Batch-based Model Registration for Fast 3D Sherd Reconstruction
Authors: Jiepeng Wang; Congyi Zhang; Peng Wang; Xin Li; Peter J. Cobb; Christian Theobalt; Wenping Wang
Venue: ICCV 2023 (main)

Abstract: 3D reconstruction techniques have widely been used for digital documentation of archaeological fragments. However, efficient digital capture of fragments remains as a challenge. In this work, we aim to develop a portable, high-throughput, and accurate reconstruction system for efficient digitization of fragments excavated in archaeological sites. To realize high-throughput digitization of large numbers of objects, an effective strategy is to perform scanning and reconstruction in batches. However, effective batch-based scanning and reconstruction face two key challenges: 1) how to correlate partial scans of the same object from multiple batch scans, and 2) how to register and reconstruct complete models from partial scans that exhibit only small overlaps. To tackle these two challenges, we develop a new batch-based matching algorithm that pairs the front and back sides of the fragments, and a new Bilateral Boundary ICP algorithm that can register partial scans sharing very narrow overlapping regions. Extensive validation in labs and testing in excavation sites demonstrate that these designs enable efficient batch-based scanning for fragments. We show that such a batch-based scanning and reconstruction pipeline can have immediate applications on digitizing sherds in archaeological excavations.
HiFace: High-Fidelity 3D Face Reconstruction by Learning Static and Dynamic Details
Authors: Zenghao Chai; Tianke Zhang; Tianyu He; Xu Tan; Tadas Baltrusaitis; HsiangTao Wu; Runnan Li; Sheng Zhao; Chun Yuan; Jiang Bian
Venue: ICCV 2023 (main)

Abstract: 3D Morphable Models (3DMMs) demonstrate great potential for reconstructing faithful and animatable 3D facial surfaces from a single image. The facial surface is influenced by the coarse shape, as well as the static detail (e,g., person-specific appearance) and dynamic detail (e.g., expression-driven wrinkles). Previous work struggles to decouple the static and dynamic details through image-level supervision, leading to reconstructions that are not realistic. In this paper, we aim at high-fidelity 3D face reconstruction and propose HiFace to explicitly model the static and dynamic details. Specifically, the static detail is modeled as the linear combination of a displacement basis, while the dynamic detail is modeled as the linear interpolation of two displacement maps with polarized expressions. We exploit several loss functions to jointly learn the coarse shape and fine details with both synthetic and real-world datasets, which enable HiFace to reconstruct high-fidelity 3D shapes with animatable details. Extensive quantitative and qualitative experiments demonstrate that HiFace presents state-of-the-art reconstruction quality and faithfully recovers both the static and dynamic details.
Fast and Accurate Transferability Measurement by Evaluating Intra-class Feature Variance
Authors: Huiwen Xu; U Kang
Venue: ICCV 2023 (main)

Abstract: Given a set of pre-trained models, how can we quickly and accurately find the most useful pre-trained model for a downstream task? Transferability measurement is to quantify how transferable is a pre-trained model learned on a source task to a target task. It is used for quickly ranking pre-trained models for a given task and thus becomes a crucial step for transfer learning. Existing methods measure transferability as the discrimination ability of a source model for a target data before transfer learning, which cannot accurately estimate the fine-tuning performance. Some of them restrict the application of transferability measurement in selecting the best supervised pre-trained models that have classifiers. It is important to have a general method for measuring transferability that can be applied in a variety of situations, such as selecting the best self-supervised pre-trained models that do not have classifiers, and selecting the best transferring layer for a target task.
 In this work, we propose TMI (TRANSFERABILITY MEASUREMENT WITH INTRA-CLASS FEATURE VARIANCE), a fast and accurate algorithm to measure transferability. We view transferability as the generalization of a pre-trained model on a target task by measuring intra-class feature variance. Intra-class variance evaluates the adaptability of the model to a new task, which measures how transferable the model is. Compared to previous studies that estimate how discriminative the models are, intra-class variance is more accurate than those as it does not require an optimal feature extractor and classifier. Extensive experiments on real-world datasets show that TMI outperforms competitors for selecting the top-5 best models, and exhibits consistently better correlation in 13 out of 17 cases.
Deformable Model-Driven Neural Rendering for High-Fidelity 3D Reconstruction of Human Heads Under Low-View Settings
Authors: Baixin Xu; Jiarui Zhang; Kwan-Yee Lin; Chen Qian; Ying He
Venue: ICCV 2023 (main)

Abstract: Reconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To address this, we propose geometry decomposition and adopt a two-stage, coarse-to-fine training strategy, allowing for progressively capturing high-frequency geometric details. We represent 3D human heads using the zero level-set of a combined signed distance field, comprising a smooth template, a non-rigid deformation, and a high-frequency displacement field. The template captures features that are independent of both identity and expression and is co-trained with the deformation network across multiple individuals with sparse and randomly selected views. The displacement field, capturing individual-specific details, undergoes separate training for each person. Our network training does not require 3D supervision or object masks. Experimental results demonstrate the effectiveness and robustness of our geometry decomposition and two-stage training strategy. Our method outperforms existing neural rendering approaches in terms of reconstruction accuracy and novel view synthesis under low-view settings. Moreover, the pre-trained template serves a good initialization for our model when encountering unseen individuals.
Algebraically Rigorous Quaternion Framework for the Neural Network Pose Estimation Problem
Authors: Chen Lin; Andrew J. Hanson; Sonya M. Hanson
Venue: ICCV 2023 (main)

Abstract: The 3D pose estimation problem -- aligning pairs of noisy 3D point clouds -- is a problem with a wide variety of real-world applications. Here we focus on the use of quaternion-based neural network approaches to this problem and apparent anomalies that have arisen in previous efforts to resolve them. In addressing these anomalies, we draw heavily from the extensive literature on closed-form methods to solve this problem. We suggest that the major concerns that have been put forward could be resolved using a simple multi-valued training target derived from rigorous theoretical properties of the rotation-to-quaternion map of Bar-Itzhack. This multi-valued training target is then demonstrated to have good performance for both simulated and ModelNet targets. We provide a comprehensive theoretical context, using the quaternion adjugate, to confirm and establish the necessity of replacing single-valued quaternion functions by quaternions treated in the extended domain of multiple-charted manifolds.
Prompt Tuning Inversion for Text-driven Image Editing Using Diffusion Models
Authors: Wenkai Dong; Song Xue; Xiaoyue Duan; Shumin Han
Venue: ICCV 2023 (main)

Abstract: Recently large-scale language-image models (e.g., text-guided diffusion models) have considerably improved the image generation capabilities to generate photorealistic images in various domains. Based on this success, current image editing methods use texts to achieve intuitive and versatile modification of images. To edit a real image using diffusion models, one must first invert the image to a noisy latent from which an edited image is sampled with a target text prompt. However, most methods lack one of the following: user-friendliness (e.g., additional masks or precise descriptions of the input image are required), generalization to larger domains, or high fidelity to the input image. In this paper, we design an accurate and quick inversion technique, Prompt Tuning Inversion, for text-driven image editing. Specifically, our proposed editing method consists of a reconstruction stage and an editing stage. In the first stage, we encode the information of the input image into a learnable conditional embedding via Prompt Tuning Inversion. In the second stage, we apply classifier-free guidance to sample the edited image, where the conditional embedding is calculated by linearly interpolating between the target embedding and the optimized one obtained in the first stage. This technique ensures a superior trade-off between editability and high fidelity to the input image of our method. For example, we can change the color of a specific object while preserving its original shape and background under the guidance of only a target text prompt. Extensive experiments on ImageNet demonstrate the superior editing performance of our method compared to the state-of-the-art baselines.
CVSformer: Cross-View Synthesis Transformer for Semantic Scene Completion
Authors: Haotian Dong; Enhui Ma; Lubo Wang; Miaohui Wang; Wuyuan Xie; Qing Guo; Ping Li; Lingyu Liang; Kairui Yang; Di Lin
Venue: ICCV 2023 (main)

Abstract: Semantic scene completion (SSC) requires an accurate understanding of the geometric and semantic relationships between the objects in the 3D scene for reasoning the occluded objects. The popular SSC methods voxelize the 3D objects, allowing the deep 3D convolutional network (3D CNN) to learn the object relationships from the complex scenes. However, the current networks lack the controllable kernels to model the object relationship across multiple views, where appropriate views provide the relevant information for suggesting the existence of the occluded objects. In this paper, we propose Cross-View Synthesis Transformer (CVSformer), which consists of Multi-View Feature Synthesis and Cross-View Transformer for learning cross-view object relationships. In the multi-view feature synthesis, we use a set of 3D convolutional kernels rotated differently to compute the multi-view features for each voxel. In the cross-view transformer, we employ the cross-view fusion to comprehensively learn the cross-view relationships, which form useful information for enhancing the features of individual views. We use the enhanced features to predict the geometric occupancies and semantic labels of all voxels. We evaluate CVSformer on public datasets, where CVSformer yields state-of-the-art results. Our code is available at https://github.com/donghaotian123/CVSformer.
UrbanGIRAFFE: Representing Urban Scenes as Compositional Generative Neural Feature Fields
Authors: Yuanbo Yang; Yifei Yang; Hanlei Guo; Rong Xiong; Yue Wang; Yiyi Liao
Venue: ICCV 2023 (main)

Abstract: Generating photorealistic images with controllable camera pose and scene contents is essential for many applications including AR/VR and simulation. Despite the fact that rapid progress has been made in 3D-aware generative models, most existing methods focus on object-centric images and are not applicable to generating urban scenes for free camera viewpoint control and scene editing. To address this challenging task, we propose UrbanGIRAFFE, which uses a coarse 3D panoptic prior, including the layout distribution of uncountable stuff and countable objects, to provide semantic and geometric prior. Our model is compositional and controllable as it breaks down the scene into stuff, objects, and sky. Using stuff prior in the form of semantic voxel grids, we build a conditioned stuff generator that effectively incorporates the coarse semantic and geometry information. The object layout prior further allows us to learn an object generator from cluttered scenes. With proper loss functions, our approach facilitates photorealistic 3D-aware image synthesis with diverse controllability, including large camera movement, stuff editing, and object manipulation. We validate the effectiveness of our model on both synthetic and real-world datasets, including the challenging KITTI-360 dataset.
UnitedHuman: Harnessing Multi-Source Data for High-Resolution Human Generation
Authors: Jianglin Fu; Shikai Li; Yuming Jiang; Kwan-Yee Lin; Wayne Wu; Ziwei Liu
Venue: ICCV 2023 (main)

Abstract: Human generation has achieved significant progress. Nonetheless, existing methods still struggle to synthesize specific regions such as faces and hands. We argue that the main reason is rooted in the training data. A holistic human dataset inevitably has insufficient and low-resolution information on local parts. Therefore, we propose to use multi-source datasets with various resolution images to jointly learn a high-resolution human generative model. However, multi-source data inherently a) contains different parts that do not spatially align into a coherent human, and b) comes with different scales. To tackle these challenges, we propose an end-to-end framework, UnitedHuman, that empowers continuous GAN with the ability to effectively utilize multi-source data for high-resolution human generation. Specifically, 1) we design a Multi-Source Spatial Transformer that spatially aligns multi-source images to full-body space with a human parametric model. 2) Next, a continuous GAN is proposed with global-structural guidance and CutMix consistency. Patches from different datasets are then sampled and transformed to supervise the training of this scale-invariant generative model. Extensive experiments demonstrate that our model jointly learned from multi-source data achieves superior quality than those learned from a holistic dataset.
Active Neural Mapping
Authors: Zike Yan; Haoxiang Yang; Hongbin Zha
Venue: ICCV 2023 (main)

Abstract: We address the problem of active mapping with a continually-learned neural scene representation, namely Active Neural Mapping. The key lies in actively finding the target space to be explored with efficient agent movement, thus minimizing the map uncertainty on-the-fly within a previously unseen environment. In this paper, we examine the weight space of the continually-learned neural field, and show empirically that the neural variability, the prediction robustness against random weight perturbation, can be directly utilized to measure the instant uncertainty of the neural map. Together with the continuous geometric information inherited in the neural map, the agent can be guided to find a traversable path to gradually gain knowledge of the environment. We present for the first time an online active mapping system with a coordinate-based implicit neural representation. Experiments in the visually-realistic Gibson and Matterport3D environment demonstrate the efficacy of the proposed method.
Density-invariant Features for Distant Point Cloud Registration
Authors: Quan Liu; Hongzi Zhu; Yunsong Zhou; Hongyang Li; Shan Chang; Minyi Guo
Venue: ICCV 2023 (main)

Abstract: Registration of distant outdoor LiDAR point clouds is crucial to extending the 3D vision of collaborative autonomous vehicles, and yet is challenging due to small overlapping area and a huge disparity between observed point densities. In this paper, we propose Group-wise Contrastive Learning (GCL) scheme to extract density-invariant geometric features to register distant outdoor LiDAR point clouds. We mark through theoretical analysis and experiments that, contrastive positives should be independent and identically distributed (i.i.d.), in order to train density-invariant feature extractors. We propose upon the conclusion a simple yet effective training scheme to force the feature of multiple point clouds in the same spatial location (referred to as positive groups) to be similar, which naturally avoids the sampling bias introduced by a pair of point clouds to conform with the i.i.d. principle. The resulting fully-convolutional feature extractor is more powerful and density-invariant than state-of-the-art methods, improving the registration recall of distant scenarios on KITTI and nuScenes benchmarks by 40.9% and 26.9%, respectively. Code is available at https://github.com/liuQuan98/GCL.
UniverSeg: Universal Medical Image Segmentation
Authors: Victor Ion Butoi; Jose Javier Gonzalez Ortiz; Tianyu Ma; Mert R. Sabuncu; John Guttag; Adrian V. Dalca
Venue: ICCV 2023 (main)

Abstract: While deep learning models have become the predominant method for medical image segmentation, they are typically not capable of generalizing to unseen segmentation tasks involving new anatomies, image modalities, or labels. Given a new segmentation task, researchers generally have to train or fine-tune models. This is time-consuming and poses a substantial barrier for clinical researchers, who often lack the resources and expertise to train neural networks. We present UniverSeg, a method for solving unseen medical segmentation tasks without additional training. Given a query image and an example set of image-label pairs that define a new segmentation task, UniverSeg employs a new CrossBlock mechanism to produce accurate segmentation maps without additional training. To achieve generalization to new tasks, we have gathered and standardized a collection of 53 open-access medical segmentation datasets with over 22,000 scans, which we refer to as MegaMedical. We used this collection to train UniverSeg on a diverse set of anatomies and imaging modalities. We demonstrate that UniverSeg substantially outperforms several related methods on unseen tasks, and thoroughly analyze and draw insights about important aspects of the proposed system. The UniverSeg source code and model weights are freely available at https://universeg.csail.mit.edu.
RecRecNet: Rectangling Rectified Wide-Angle Images by Thin-Plate Spline Model and DoF-based Curriculum Learning
Authors: Kang Liao; Lang Nie; Chunyu Lin; Zishuo Zheng; Yao Zhao
Venue: ICCV 2023 (main)

Abstract: The wide-angle lens shows appealing applications in VR technologies, but it introduces severe radial distortion into its captured image. To recover the realistic scene, previous works devote to rectifying the content of the wide-angle image. However, such a rectification solution inevitably distorts the image boundary, which changes related geometric distributions and misleads the current vision perception models. In this work, we explore constructing a win-win representation on both content and boundary by contributing a new learning model, i.e., Rectangling Rectification Network (RecRecNet). In particular, we propose a thin-plate spline (TPS) module to formulate the non-linear and non-rigid transformation for rectangling images. By learning the control points on the rectified image, our model can flexibly warp the source structure to the target domain and achieves an end-to-end unsupervised deformation. To relieve the complexity of structure approximation, we then inspire our RecRecNet to learn the gradual deformation rules with a DoF (Degree of Freedom)-based curriculum learning. By increasing the DoF in each curriculum stage, namely, from similarity transformation (4-DoF) to homography transformation (8-DoF), the network is capable of investigating more detailed deformations, offering fast convergence on the final rectangling task. Experiments show the superiority of our solution over the compared methods on both quantitative and qualitative evaluations. The code and dataset will be made available.