GenAI4ELab/papercli-papers huggingface dataset:
DTGBrepGen: A Novel B-rep Generative Model through Decoupling Topology and Geometry
Authors: Jing Li; Yihang Fu; Falai Chen
Venue: CVPR 2025 (main)

Abstract: Boundary representation (B-rep) of geometric models is a fundamental format in Computer-Aided Design (CAD). However,  automatically generating valid and high-quality B-rep models remains challenging due to the complex interdependence between the topology and geometry of the models. Existing methods tend to prioritize geometric representation while giving insufficient attention to topological constraints, making it difficult to maintain structural validity and geometric accuracy. In this paper, we propose DTGBrepGen, a novel topology-geometry decoupled framework for B-rep generation that explicitly addresses both aspects. Our approach first generates valid topological structures through a two-stage process that independently models edge-face and edge-vertex adjacency relationships. Subsequently, we employ Transformer-based diffusion models for sequential geometry generation, progressively generating vertex coordinates, followed by edge geometries and face geometries which are represented as B-splines. Extensive experiments on diverse CAD datasets show that DTGBrepGen significantly outperforms existing methods in both topological validity and geometric accuracy, achieving higher validity rates and producing more diverse and realistic B-reps. Our code is publicly available at https://github.com/jinli99/DTGBrepGen.
Continuous Space-Time Video Resampling with  Invertible Motion Steganography
Authors: Yuantong Zhang; Zhenzhong Chen
Venue: CVPR 2025 (main)

Abstract: Space-time video resampling aims to conduct both spatial-temporal downsampling and upsampling processes to achieve high-quality video reconstruction.Although there has been much progress, some major challenges still exist, such as how to preserve motion information during temporal resampling while avoiding blurring artifacts, and how to achieve flexible temporal and spatial resampling factors. In this paper, we introduce an Invertible Motion Steganography Module (IMSM), designed to preserve motion information in high-frame-rate videos. This module embeds motion information from high-frame-rate videos into downsampled frames with lower frame rates in a visually imperceptible manner. Its reversible nature allows the motion information to be recovered, facilitating the reconstruction of high-frame-rate videos. Furthermore, we propose a 3D implicit feature modulation technique that enables continuous spatiotemporal resampling. With tailored training strategies, our method supports flexible frame rate conversions, including non-integer changes like 30 FPS to 24 FPS and vice versa.  Extensive experiments show that our method significantly outperforms existing solutions across multiple datasets in various video resampling tasks with high flexibility. Codes will be made available.
Schedule On the Fly: Diffusion Time Prediction for Faster and Better Image Generation
Authors: Zilyu Ye; Zhiyang Chen; Tiancheng Li; Zemin Huang; Weijian Luo; Guo-Jun Qi
Venue: CVPR 2025 (main)

Abstract: Diffusion and flow matching models have achieved remarkable success in text-to-image generation. However, these models typically rely on the predetermined denoising schedules for all prompts. The multi-step reverse diffusion process can be regarded as a kind of chain-of-thought for generating high-quality images step by step. Therefore, diffusion models should reason for each instance to determine the optimal noise schedule adaptively, achieving high generation quality with sampling efficiency. In this paper, we introduce the Time Prediction Diffusion Model (TPDM) for this. TPDM employs a plug-and-play Time Prediction Module (TPM) that predicts the next noise level based on current latent features at each denoising step.  We train the TPM using reinforcement learning to maximize a reward that encourages high final image quality while penalizing excessive denoising steps. With such an adaptive scheduler, TPDM not only generates high-quality images that are aligned closely with human preferences but also adjusts diffusion time and the number of denoising steps on the fly, enhancing both performance and efficiency. With Stable Diffusion 3 Medium architecture, TPDM achieves an aesthetic score of 5.44 and a human preference score (HPS) of 29.59, while using around 50% fewer denoising steps to achieve better performance.
Learning Audio-guided Video Representation with Gated Attention for Video-Text Retrieval
Authors: Boseung Jeong; Jicheol Park; Sungyeon Kim; Suha Kwak
Venue: CVPR 2025 (main)

Abstract: Video-text retrieval, the task of retrieving videos based on a textual query or vice versa, is of paramount importance for video understanding and multimodal information retrieval. Recent methods in this area rely primarily on visual and textual features and often ignore audio, although it helps enhance overall comprehension of video content.Moreover, traditional models that incorporate audio blindly utilize the audio input regardless of whether it is useful or not, resulting in suboptimal video representation. To address these limitations, we propose a novel video-text retrieval framework, Audio-guided VIdeo representation learning with GATEd attention (AVIGATE), that effectively leverages audio cues through a gated attention mechanism that selectively filters out uninformative audio signals.In addition, we propose an adaptive margin-based contrastive loss to deal with the inherently unclear positive-negative relationship between video and text, which facilitates learning better video-text alignment.Our extensive experiments demonstrate that AVIGATE achieves state-of-the-art performance on all the public benchmarks.
ProtoDepth: Unsupervised Continual Depth Completion with Prototypes
Authors: Patrick Rim; Hyoungseob Park; S. Gangopadhyay; Ziyao Zeng; Younjoon Chung; Alex Wong
Venue: CVPR 2025 (main)

Abstract: We present ProtoDepth, a novel prototype-based approach for continual learning of unsupervised depth completion, the multimodal 3D reconstruction task of predicting dense depth maps from RGB images and sparse point clouds. The unsupervised learning paradigm is well-suited for continual learning, as ground truth is not needed. However, when training on new non-stationary distributions, depth completion models will catastrophically forget previously learned information. We address forgetting by learning prototype sets that adapt the latent features of a frozen pretrained model to new domains. Since the original weights are not modified, ProtoDepth does not forget when test-time domain identity is known. To extend ProtoDepth to the challenging setting where the test-time domain identity is withheld, we propose to learn domain descriptors that enable the model to select the appropriate prototype set for inference. We evaluate ProtoDepth on benchmark dataset sequences, where we reduce forgetting compared to baselines by 52.2% for indoor and 53.2% for outdoor to achieve the state of the art.
vesselFM: A Foundation Model for Universal 3D Blood Vessel Segmentation
Authors: Bastian Wittmann; Yannick Wattenberg; Tamaz Amiranashvili; Suprosanna Shit; Bjoern Menze
Venue: CVPR 2025 (main)

Abstract: Segmenting 3D blood vessels is a critical yet challenging task in medical image analysis. This is due to significant imaging modality-specific variations in artifacts, vascular patterns and scales, signal-to-noise ratios, and background tissues. These variations, along with domain gaps arising from varying imaging protocols, limit the generalization of existing supervised learning-based methods, requiring tedious voxel-level annotations for each dataset separately. While foundation models promise to alleviate this limitation, they typically fail to generalize to the task of blood vessel segmentation, posing a unique, complex problem. In this work, we present vesselFM, a foundation model designed specifically for the broad task of 3D blood vessel segmentation. Unlike previous models, vesselFM can effortlessly generalize to unseen domains. To achieve zero-shot generalization, we train vesselFM on three heterogeneous data sources: a large, curated annotated dataset, data generated by a domain randomization scheme, and data sampled from a flow matching-based generative model. Extensive evaluations show that vesselFM outperforms state-of-the-art medical image segmentation foundation models across four (pre-)clinically relevant imaging modalities in zero-, one-, and few-shot scenarios, therefore providing a universal solution for 3D blood vessel segmentation.
TASTE-Rob: Advancing Video Generation of Task-Oriented Hand-Object Interaction for Generalizable Robotic Manipulation
Authors: Hongxiang Zhao; Xingchen Liu; Mutian Xu; Yiming Hao; Weikai Chen; Xiaoguang Han
Venue: CVPR 2025 (main)

Abstract: We address key limitations in existing datasets and models for task-oriented hand-object interaction video generation, a critical approach of generating video demonstrations for robotic imitation learning. Current datasets, such as Ego4D, often suffer from inconsistent view perspectives and misaligned interactions, leading to reduced video quality and limiting their applicability for precise imitation learning tasks. Towards this end, we introduce TASTE-Rob -- a pioneering large-scale dataset of 100,856 ego-centric hand-object interaction videos. Each video is meticulously aligned with language instructions and recorded from a consistent camera viewpoint to ensure interaction clarity. By fine-tuning a Video Diffusion Model (VDM) on TASTE-Rob, we achieve realistic object interactions, though we observed occasional inconsistencies in hand grasping postures. To enhance realism, we introduce a three-stage pose-refinement pipeline that improves hand posture accuracy in generated videos. Our curated dataset, coupled with the specialized pose-refinement framework, provides notable  performance gains in generating high-quality, task-oriented hand-object interaction videos, resulting in achieving superior generalizable robotic manipulation. To foster further advancements in the field, TASTE-Rob dataset and source code will be made publicly available on our website https://taste-rob.github.io.
NoT: Federated Unlearning via Weight Negation
Authors: Yasser H. Khalil; Leo Brunswic; Soufiane Lamghari; Xu Li; Mahdi Beitollahi; Xi Chen
Venue: CVPR 2025 (main)

Abstract: Federated unlearning (FU) aims to remove a participant's data contributions from a trained federated learning (FL) model, ensuring privacy and regulatory compliance. Traditional FU methods often depend on auxiliary storage on either the client or server side or require direct access to the data targeted for removal--a dependency that may not be feasible if the data is no longer available. To overcome these limitations, we propose NoT, a novel and efficient FU algorithm based on weight negation (multiplying by -1), which circumvents the need for additional storage and access to the target data. We argue that effective and efficient unlearning can be achieved by perturbing model parameters away from the set of optimal parameters, yet being well-positioned for quick re-optimization. This technique, though seemingly contradictory, is theoretically grounded: we prove that the weight negation perturbation effectively disrupts inter-layer co-adaptation, inducing unlearning while preserving an approximate optimality property, thereby enabling rapid recovery. Experimental results across three datasets and three model architectures demonstrate that NoT significantly outperforms existing baselines in unlearning efficacy as well as in communication and computational efficiency.
ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions
Authors: Jeonghwan Kim; Jisoo Kim; Jeonghyeon Na; Hanbyul Joo
Venue: CVPR 2025 (main)

Abstract: To enable machines to understand the way humans interact with the physical world in daily life, 3D interaction signals should be captured in natural settings, allowing people to engage with multiple objects in a range of sequential and casual manipulations. To achieve this goal, we introduce our ParaHome system designed to capture dynamic 3D movements of humans and objects within a common home environment.  Our system features a multi-view setup with 70 synchronized RGB cameras, along with wearable motion capture devices including an IMU-based body suit and hand motion capture gloves. By leveraging the ParaHome system, we collect a new human-object interaction dataset, including 486 minutes of sequences across 207 captures with 38 participants, offering advancements with three key aspects: (1) capturing body motion and dexterous hand manipulation motion alongside multiple objects within a contextual home environment; (2) encompassing sequential and concurrent manipulations paired with text descriptions; and (3) including articulated objects with multiple parts represented by 3D parameterized models. We present detailed design justifications for our system, and perform key generative modeling experiments to demonstrate the potential of our dataset.
Adapting to the Unknown: Training-Free Audio-Visual Event Perception with Dynamic Thresholds
Authors: Eitan Shaar; Ariel Shaulov; Gal Chechik; Lior Wolf
Venue: CVPR 2025 (main)

Abstract: In the domain of audio-visual event perception, which focuses on the temporal localization and classification of events across distinct modalities (audio and visual), existing approaches are constrained by the vocabulary available in their training data. This limitation significantly impedes their capacity to generalize to novel, unseen event categories. Furthermore, the annotation process for this task is labor-intensive, requiring extensive manual labeling across modalities and temporal segments, limiting the scalability of current methods. Current state-of-the-art models ignore the shifts in event distributions over time, reducing their ability to adjust to changing video dynamics. Additionally, previous methods rely on late fusion to combine audio and visual information. While straightforward, this approach results in a significant loss of multimodal interactions.  To address these challenges, we propose Audio-Visual Adaptive Video Analysis (AV2A), a model-agnostic approach that requires no further training and integrates a score-level fusion technique to retain richer multimodal interactions. AV2A also includes a within-video label shift algorithm, leveraging input video data and predictions from prior frames to dynamically adjust event distributions for subsequent frames. Moreover, we present the first training-free, open-vocabulary baseline for audio-visual event perception, demonstrating that AV2A achieves substantial improvements over naive training-free baselines. We demonstrate the effectiveness of AV2A on both zero-shot and weakly-supervised state-of-the-art methods, achieving notable improvements in performance metrics over existing approaches.
OpenHumanVid: A Large-Scale High-Quality Dataset for Enhancing Human-Centric Video Generation
Authors: Hui Li; Mingwang Xu; Yun Zhan; Shan Mu; Jiaye Li; Kaihui Cheng; Yuxuan Chen; Tan Chen; Mao Ye; Jingdong Wang; Siyu Zhu
Venue: CVPR 2025 (main)

Abstract: Recent advancements in visual generation technologies have markedly increased the scale and availability of video datasets, which are crucial for training effective video generation models. However, a significant lack of high-quality, human-centric video datasets presents a challenge to progress in this field. To bridge this gap, we introduce OpenHumanVid, a large-scale and high-quality human-centric video dataset characterized by precise and detailed captions that encompass both human appearance and motion states, along with supplementary human motion conditions, including skeleton sequences and speech audio. To validate the efficacy of this dataset and the associated training strategies, we propose an extension of existing classical diffusion transformer architectures and conduct further pretraining of our models on the proposed dataset. Our findings yield two critical insights: First, the incorporation of a large-scale, high-quality dataset substantially enhances evaluation metrics for generated human videos while preserving performance in general video generation tasks. Second, the effective alignment of text with human appearance, human motion, and facial motion is essential for producing high-quality video outputs. Based on these insights and corresponding methodologies, the straightforward extended network trained on the proposed dataset demonstrates an obvious improvement in the generation of human-centric videos.
Classifier-Free Guidance Inside the Attraction Basin May Cause Memorization
Authors: Anubhav Jain; Yuya Kobayashi; Takashi Shibuya; Yuhta Takida; Nasir Memon; Julian Togelius; Yuki Mitsufuji
Venue: CVPR 2025 (main)

Abstract: Diffusion models are prone to exactly reproduce images from the training data. This exact reproduction of the training data is concerning as it can lead to copyright infringement and/or leakage of privacy-sensitive information. In this paper, we present a novel perspective on the memorization phenomenon and propose a simple yet effective approach to mitigate it. We argue that memorization occurs because of an attraction basin in the denoising process which steers the diffusion trajectory towards a memorized image. However, this can be mitigated by guiding the diffusion trajectory away from the attraction basin by not applying classifier-free guidance until an ideal transition point occurs from which classifier-free guidance is applied. This leads to the generation of non-memorized images that are high in image quality and well-aligned with the conditioning mechanism. To further improve on this, we present a new guidance technique, opposite guidance, that escapes the attraction basin sooner in the denoising process. We demonstrate the existence of attraction basins in various scenarios in which memorization occurs, and we show that our proposed approach successfully mitigates memorization.
Track Any Anomalous Object:A Granular Video Anomaly Detection Pipeline
Authors: Yuzhi Huang; Chenxin Li; Haitao Zhang; Zixu Lin; Yunlong Lin; Hengyu Liu; Wuyang Li; Xinyu Liu; Jiechao Gao; Yue Huang; Xinghao Ding; Yixuan Yuan
Venue: CVPR 2025 (main)

Abstract: Video anomaly detection (VAD) is crucial in scenarios such as surveillance and autonomous driving, where timely detection of unexpected activities is essential. Albeit existing methods have primarily focused on detecting anomalous objects in videos--either by identifying anomalous frames or objects--they often neglect finer-grained analysis, such as anomalous pixels, which limits their ability to capture a broader range of anomalies. To address this challenge, we propose an innovative VAD framework called \underline T rack Any \underline A nomalous \underline O bject (\textit TAO ), which introduces a Granular Video Anomaly Detection Framework that, for the first time, integrates the detection of multiple fine-grained anomalous objects into a unified framework. Unlike methods that assign anomaly scores to every pixel at each moment, our approach transforms the problem into pixel-level tracking of anomalous objects. By linking anomaly scores to subsequent tasks such as image segmentation and video tracking, our method eliminates the need for threshold selection and achieves more precise anomaly localization, even in long and challenging video sequences. Experiments on extensive datasets demonstrate that \textit TAO  achieves state-of-the-art performance, setting a new progress for VAD by providing a practical, granular, and holistic solution.
RANGE: Retrieval Augmented Neural Fields for Multi-Resolution Geo-Embeddings
Authors: Aayush Dhakal; Srikumar Sastry; Subash Khanal; Adeel Ahmad; Eric Xing; Nathan Jacobs
Venue: CVPR 2025 (main)

Abstract: The choice of representation for geographic location significantly impacts the accuracy of models for a broad range of geospatial tasks, including fine-grained species classification, population density estimation, and biome classification. Recent works like SatCLIP and GeoCLIP learn such representations by contrastively aligning geolocation with co-located images. While these methods work exceptionally well, in this paper, we posit that the current training strategies fail to fully capture the important visual features. We provide an information theoretic perspective on why the resulting embeddings from these methods discard crucial visual information that is important for many downstream tasks. To solve this problem, we propose a novel retrieval-augmented strategy called RANGE. We build our method on the intuition that the visual features of a location can be estimated by combining the visual features from multiple similar-looking locations. We evaluate our method across a wide variety of tasks. Our results show that RANGE outperforms the existing state-of-the-art models with significant margins in most tasks. We show gains of up to 13.1% on classification tasks and 0.145 R^2 on regression tasks. All our code and models will be made available on github.
Magma: A Foundation Model for Multimodal AI Agents
Authors: Jianwei Yang; Reuben Tan; Qianhui Wu; Ruijie Zheng; Baolin Peng; Yongyuan Liang; Yu Gu; Mu Cai; Seonghyeon Ye; Joel Jang; Yuquan Deng; Jianfeng Gao
Venue: CVPR 2025 (main)

Abstract: We present Magma, a foundation model that serves multimodal AI agentic tasks in both the digital and physical worlds.  Magma is a significant extension of vision-language (VL) models in that it not only retains the VL understanding ability (verbal intelligence) of the latter, but is also equipped with the ability to ground and act in the visual-spatial world (spatial-temporal intelligence). To endow agentic capabilities for tasks ranging from UI navigation to robot manipulation, Magma is trained on large amounts of heterogeneous datasets that span from images, videos to robotics data, where actionable visual objects (e.g. clickable buttons in GUI) in images are labeled by Set-of-Mark (SoM) for action grounding, and object movements (e.g. trace of human hands or robotic arms) in videos are labeled by Trace-of-Mark (ToM) for action planning. Extensive experiments show that SoM and ToM help bridge the gap between verbal and action abilities and significantly enhance spatio-temporal intelligence which is fundamental to agentic tasks, as shown in Fig.1. In particular, Magma creates new state-of-the-art results on UI navigation and robotic manipulation tasks, outperforming previous models that are specifically tailored to these tasks. Moreover, Magma preserves strong multimodal understanding ability and compares favorably to popular large multimodal models that are trained on much larger datasets. We have made our model and code public for reproducibility at https://microsoft.github.io/Magma.
SimMotionEdit: Text-Based Human Motion Editing with Motion Similarity Prediction
Authors: Zhengyuan Li; Kai Cheng; Anindita Ghosh; Uttaran Bhattacharya; Liangyan Gui; Aniket Bera
Venue: CVPR 2025 (main)

Abstract: Text-based 3D human motion editing is a critical yet challenging task in computer vision and graphics. While training-free approaches have been explored, the recent release of the MotionFix dataset, which includes source-text-motion triplets, has opened new avenues for training, yielding promising results. However, existing methods struggle with precise control, often leading to misalignment between motion semantics and language instructions. In this paper, we introduce a related task --- motion similarity prediction --- and propose a multi-task training paradigm, where we train the model jointly on motion editing and motion similarity prediction to foster the learning of semantically meaningful representations. To complement this task, we design an advanced Diffusion-Transformer-based architecture that separately handles motion similarity prediction and motion editing. Extensive experiments demonstrate the state-of-the-art performance of our approach in both editing alignment and fidelity.