GenAI4ELab/papercli-papers huggingface dataset:
Your Classifier Can Do More: Towards Balancing the Gaps in Classification, Robustness, and Generation
Authors: Kaichao Jiang; He Wang; Xiaoshuai Hao; Xiulong Yang; Ajian Liu; Qi Chu; Yunfeng Diao; Richang Hong
Venue: CVPR 2026 (main)

Abstract: Joint Energy-based Models (JEMs) are well known for their ability to unify classification and generation within a single framework. Despite their promising generative and discriminative performance, their robustness remains far inferior to adversarial training (AT), which, conversely, achieves strong robustness but sacrifices clean accuracy and lacks generative ability. This inherent trilemma--balancing classification accuracy, robustness, and generative capability--raises a fundamental question: Can a single model achieve all three simultaneously? To answer this, we conduct a systematic energy landscape analysis of clean, adversarial, and generated samples across various JEM and AT variants. We observe that AT reduces the energy gap between clean and adversarial samples, while JEMs narrow the gap between clean and synthetic ones. This observation suggests a key insight: if the energy distributions of all three data types can be aligned, we might bridge their performance disparities. Building on this idea,  we propose Energy-based Joint Distribution Adversarial Training (EB-JDAT), a unified generative-discriminative-robust framework that maximizes the joint probability of clean and adversarial distribution. EB-JDAT introduces a novel min-max energy optimization to explicitly aligning energies across clean, adversarial, and generated samples. Extensive experiments on CIFAR-10, CIFAR-100, and ImageNet subsets demonstrate that EB-JDAT achieves state-of-the-art robustness while maintaining near-original accuracy and competitive generation quality of JEMs, effectively achieving a new trade-off frontier between accuracy, robustness, and generation. The code is released at https://github.com/yujkc/EB-JDAT.
FlashDecoder: Real-Time Latent-to-Pixel Streaming Decoder with Transformers
Authors: Minguk Kang; Suha Kwak
Venue: CVPR 2026 (main)

Abstract: Real-time video generation demands fast decoding as much as fast denoising, yet current latent video diffusion models rely on 3D convolutional decoders that are slow and memory-intensive at high resolutions or for long video. We introduce FlashDecoder, a fast, memory-efficient pure-Transformer video decoder that decodes latents to pixels frame by frame. At each step, the current frame attends only to a fixed-size window of past frames through a rolling KV cache. The fixed temporal window keeps decoding fast and memory bounded regardless of video length, enabling constant-latency streaming. Because frames are processed sequentially, temporal causality is enforced without explicit attention masks, enabling training at resolutions up to 1080p and matching the reconstruction quality of convolutional decoders. On the Wan2.1 and Wan2.2 latent spaces, FlashDecoder matches each convolutional decoder in reconstruction quality (e.g., 41.55 vs. 41.49 dB PSNR at 1080p) while decoding 3.6x-4.7x faster with up to 11x less memory on a single H100 GPU. With architecture-aware inference optimizations, the speedup widens to 12x.
DiffuView: Multi-View Diffusion Pretraining for 3D Aware Robotic Manipulation
Authors: Kaizhao Zhang; Tian Niu; Tianyu Liu; Chenen Guo; Zijun Xu; Qingda Hu; Wenchao Ding
Venue: CVPR 2026 (main)

Abstract: Robotic manipulation from visual observations remains challenging due to the lack of 3D consistent representations that can generalize across diverse viewpoints and sensor configurations. Existing approaches often rely on masked autoencoders or neural scene representations, which fail to capture cross view correspondences. Crucially, while multi-view diffusion models have recently shown tremendous success in 3D aware generative synthesis, their powerful representations offer a promising direction for achieving viewpoint robust visuomotor control. In this paper, we introduce DiffuView, a novel framework that learns unified 3D aware representations through multi-view diffusion pretraining and deploys them for imitation learning. Specifically, DiffuView models the conditional generation of target views given source observations within a diffusion framework, enabling the network to implicitly recover scene geometry and enforce view consistency. The pretrained diffusion network is then utilized as a powerful visual backbone for an action policy, allowing robust control under varying viewpoints and visual conditions. We evaluate DiffuView on two challenging benchmarks, MetaWorld and Libero. Extensive experiments in both simulation and realworld scenarios demonstrate that DiffuView achieves superior generalization, improving success rates under viewpoint shifts by nearly 20% compared with existing methods.
FlowSteer: Guiding Few-Step Image Synthesis with Authentic Trajectories
Authors: Lei Ke; Hubery Yin; Gongye Liu; Zhengyao Lv; Jingcai Guo; Chen Li; Wenhan Luo; Yujiu Yang; Jing Lyu
Venue: CVPR 2026 (main)

Abstract: With the success of flow matching in visual generation, sampling efficiency remains a critical bottleneck for its practical application. Among flow models' accelerating methods, ReFlow has been somehow overlooked although it has theoretical consistency with flow matching. This is primarily due to its suboptimal performance in practical scenarios compared to consistency distillation and score distillation. In this work, we investigate this issue within the ReFlow framework and propose FlowSteer, a method unlocks the potential of ReFlow-based distillation by guiding the student along teacher's authentic generation trajectories. We first identify that Piecewised ReFlow's performance is hampered by a critical distribution mismatch during the training and propose Online Trajectory Alignment(OTA) to resolve it. Then, we introduce a adversarial distillation objective applied directly on the ODE trajectory, improving the student's adherence to the teacher's generation trajectory. Furthermore, we find and fix a previously undiscovered flaw in the widely-used \texttt FlowMatchEulerDiscreteScheduler  that largely degrades few-step inference quality. Our experiment result on SD3 demonstrates our method's efficacy.
SyncMos: Scalable Motion Synchronisation for Multi-Agent Scene Interaction
Authors: Lingxiao Li; Dongwon Kim; Lingyan Ruan; Bin Chen; Taesoo Kwon; Taehyun Rhee
Venue: CVPR 2026 (main)

Abstract: Text-guided motion generation in 3D scenes has advanced the synthesis of human-scene interactions, contributing to embodied AI, scene understanding, and virtual agent simulation. While recent studies have begun exploring multi-agent scenarios, achieving temporally synchronised interactions among multiple agents remains an open challenge. Existing methods are often limited in flexibility and scalability when handling diverse interaction contexts.We present a method that enables synchronised multi-agent interaction using a single-agent motion synthesis model through two key components: a text-guided dependency-aware story planner and a temporal synchronisation module. The story planner interprets natural language instructions into structured event sequences with temporal dependencies. Our synchronisation module, built upon time-warping control and diffusion posterior sampling, aligns interaction timing across agents without retraining.Experimental results demonstrate that the proposed framework effectively models temporal dependencies and causal order between events. Evaluations across diverse interaction types show improved temporal alignment and coherent multi-agent motion generation consistent with textual instructions.
Cross-Architecture Adaptation: Cloud-Edge Continual Test-Time Adaptation with Dynamic Sampling and Heterogeneous Distillation
Authors: Zirui Xu; Xianhang Chu; Jiahao Li; Xu Yang; Cheng Deng
Venue: CVPR 2026 (main)

Abstract: Cloud-Edge Continual Test-Time Adaptation (CTTA)--with edge devices processing real-time data and the cloud offering strong computing power--is a critical paradigm for models that adapt to dynamic data distributions in real-world scenarios. However, most existing frameworks assume architectural homogeneity between cloud and edge CNNs, which poses a significant performance bottleneck, particularly given the rapid emergence of Transformer-based models. Current methods fail to bridge this architectural gap, resulting in significant deficiencies in adaptation accuracy and practical applicability. To address this, we propose a novel Cross-Architecture Adaptation (CAA) framework for heterogeneous Cloud-Edge CTTA that enables effective adaptation to shifting data distributions. Specifically, CAA deploys a large Transformer-based teacher model on the cloud for robust feature extraction and prediction, and a lightweight CNN-based student model on edge devices to fit resource constraints. Based on such cloud-edge models, a synergistic edge-to-cloud communication strategy, Multi-criteria Dynamic Cross-domain Sampling, ensures only the most informative, class-balanced samples are uploaded, minimizing communication costs while guaranteeing stable, unbiased adaptation. Moreover, a Multi-level Adaptive Heterogeneous Distillation module is proposed to facilitate effective knowledge transfer across the architecturally disparate models, and improve the learning efficiency of the edge one. Experiments on several benchmarks demonstrate that CAA achieves state-of-the-art performance with low edge resource consumption and minimal edge-to-cloud communication overhead.
UZ3DVG: Unaided Zero-Shot 3D Visual Grounding with Generated Language Conditions
Authors: Wenbin Tan; Jiawen Lin; Yuan Xie; Yachao Zhang; Yanyun Qu
Venue: CVPR 2026 (main)

Abstract: Zero-Shot 3D Visual Grounding (Zero-Shot 3DVG) aims to localize target objects in 3D scenes from natural language descriptions without relying on instance-wise description annotations. Existing methods rely on extra 2D images during inference and/or require multi-turn interactions with large language models (LLMs) or vision-language models (VLMs), which increase latency, computational cost, and deployment complexity. To overcome these limitations, we propose Unaided Zero-shot 3D Visual Grounding with generated language conditions (UZ3DVG), which is fed with 3D point clouds and textual descriptions only during inference and does not depend on external models. This is a new training paradigm: a VLM is employed solely to produce object-wise descriptions (pseudo labels) and reasoning chains for training a lightweight 3DVG model with robust spatial reasoning. Specifically, the introduced Open-Vocabulary Multi-Source Spatial Annotation and Reasoning Chain Generator processes RGB-D images or 3D-projected 2D images from open-world scenes to generate spatial pseudo-labels and reasoning chains for training. Then, we propose Reasoning Chain Distillation, which transfers reasoning knowledge extracted by a large teacher network to a lightweight student network. To represent both global and local geometric relationships, the Geometry-Aware Spatial Modeling (GeoSM) module is introduced to align textual reasoning with 3D spatial structures. Experiments show that UZ3DVG achieves SOTA zero-shot performance on ScanRefer and NR3D, with inference speeds up to 7.69 \mathrm FPS , approximately 38 times faster than SOTA methods. The code is available at https://github.com/tanwb/UZ3DVG.
Learning from Noisy Supervision: A Denoising-Debiasing Framework for Weakly Supervised Video Anomaly Detection
Authors: Yaxin Zhao; Yang Wang; Wenya Guo; Sihan Xu; Xiangrui Cai; Xi Lin; Ying Zhang; Xiaojie Yuan
Venue: CVPR 2026 (main)

Abstract: Weakly supervised video anomaly detection (WS-VAD) aims to localize frame-level anomalies using only video-level labels. This task is typically formulated within a multiple instance learning (MIL) paradigm, where each video is treated as a bag of snippets, achieving robust performance without requiring additional information.However, existing methods often struggle with noisy supervision signals. Normal snippets within abnormal bags are frequently misclassified as anomalies due to inaccurate anomaly scores. These misclassified instances act as noisy samples, introducing false supervision that hinders the learning of true anomaly patterns.In this work, we introduce D^ 2 MIL, a Denoising-Debiasing framework within the Multiple Instance Learning paradigm designed to suppress noise and improve anomaly discrimination. Our approach integrates two key components:(1) Denoising Module: We introduce a dynamic drop rate to adaptively filter out suspected noisy samples during training, based on the observation that noisy samples incur higher training losses. (2) Debiasing Module: We leverage a vision-language model to re-evaluate the discarded samples. This recovers potentially valuable abnormal instances that were mistakenly removed, as they are similar to noisy samples but difficult for the model to recognize. D^ 2 MIL is a general purpose denoising strategy that can be integrated into any MIL-based method. Our extensive experiments on the three benchmark datasets (ShanghaiTech, UCF-Crime, and MSAD) demonstrate that D^ 2 MIL is compatible with diverse MIL frameworks and consistently enhances their performance.
CoLoR: The Devil is in Scene Coordinate Regression for Large-Scale Visual Localization
Authors: Xindong Mao; Hang Li; Yuchen Wu; Jiahe Li; Xiao Bai; Jin Zheng
Venue: CVPR 2026 (main)

Abstract: Scene Coordinate Regression (SCR) has emerged as a memory-efficient paradigm for visual localization. While SCR has demonstrated performance comparable to classic feature matching based approaches in small-scale scenes, it has consistently underperformed in large-scale environments. Large-scale localization is hampered by two challenges: sparse co-visibility and local appearance ambiguity. In this work, we propose CoLoR, a novel training framework tailored for large-scale SCR. First, we explicitly and efficiently partition scene points into multi-view and single-view sets and introduce a two-stage bootstrapping paradigm to provide complete and strong supervision for all points. Second, we propose a multi-granularity retrieval feature, which unifies the conventional global and local features as retrieval-oriented representations at the image and pixel levels, respectively, to enforce feature consistency. Our method achieves state-of-the-art performance on multiple challenging large-scale datasets and significantly narrows the accuracy gap with classical feature matching based approaches while retaining a compact map size.
Focus, Don't Prune: Identifying Instruction-Relevant Regions for Information-Rich Image Understanding
Authors: Mincheol Kwon; Minseung Lee; Seonga Choi; Miso Choi; Kyeongjin Oh; Hyunyoung Lee; Cheonyoung Park; Yongho Song; Seunghyun Park; Jinkyu Kim
Venue: CVPR 2026 (main)

Abstract: Large Vision-Language Models (LVLMs) have shown strong performance across various multimodal tasks by leveraging the reasoning capabilities of Large Language Models (LLMs). However, processing visually complex and information-rich images, such as infographics or document layouts, requires these models to generate a large number of visual tokens, leading to significant computational overhead. To address this, we propose PinPoint, a novel two-stage framework that first identifies instruction-relevant image regions and then refines them to extract fine-grained visual features for improved reasoning and efficiency. Central to our approach is the Instruction-Region Alignment, which localizes relevant regions using both visual input and textual instructions. We further introduce new annotations that provide richer ground-truth supervision for instruction-relevant regions across challenging VQA benchmarks: InfographicVQA, MultiPageDocVQA, and SinglePageDocVQA. Experimental results show that PinPoint not only achieves superior accuracy compared to existing methods but also reduces computational overhead by minimizing irrelevant visual tokens.
Revisiting Pose Sensitivity in Splat-based Computed Tomography under Sparse-view Reconstruction
Authors: Kiseok Choi; Hyeongjun Cho; Inchul Kim; Min H. Kim
Venue: CVPR 2026 (main)

Abstract: X-ray computed tomography (CT) reconstructs volumetric representations of objects from projection images obtained by transmitting X-rays through a target. Recent splat-based tomography, which represents a volume as a continuous distribution of 3D Gaussians, has demonstrated both high reconstruction quality and fast convergence in cone-beam sparse-view CT. However, when deployed in real CT systems with limited and non-uniform view distributions, we observe distinctive streak and strip artifacts that are far more pronounced than in conventional reconstruction methods. Through detailed analysis, we show that these artifacts primarily originate from pose inaccuracies in the acquisition geometry rather than from view sparsity itself. We revisit pose sensitivity in the splatting formulation and derive a stable gradient-based framework that jointly refines geometric parameters during reconstruction. Our study not only identifies how pose perturbations propagate through the differentiable projection operator but also reveals why splat-based CT is particularly vulnerable to geometric misalignment. The resulting formulation remains lightweight and easily integrable into existing pipelines while substantially improving reconstruction fidelity under real-world sparse-view conditions.
Real2Edit2Real: Generating Robotic Demonstrations via a 3D Control Interface
Authors: Yujie Zhao; Hongwei Fan; Di Chen; Shengcong Chen; Liliang Chen; Xiaoqi Li; Guanghui Ren; Hao Dong
Venue: CVPR 2026 (main)

Abstract: Recent progress in robot learning has been driven by large-scale datasets and powerful visuomotor policy architectures, yet policy robustness remains limited by the substantial cost of collecting diverse demonstrations, particularly for spatial generalization in manipulation tasks. To reduce repetitive data collection, we present Real2Edit2Real, a framework that generates new demonstrations by bridging 3D editability with 2D visual data through a 3D control interface. Our approach first reconstructs scene geometry from multi-view RGB observations with a metric-scale 3D reconstruction model. Based on the reconstructed geometry, we perform depth-reliable 3D editing on point clouds to generate new manipulation trajectories while geometrically correcting the robot poses to recover physically consistent depth, which serves as a reliable condition for synthesizing new demonstrations. Finally, we propose a multi-conditional video generation model guided by depth as the primary control signal, together with action, edge, and ray maps, to synthesize spatially augmented multi-view manipulation videos. Experiments on four real-world manipulation tasks demonstrate that policies trained on data generated from only 1-5 source demonstrations can match or outperform those trained on 50 real-world demonstrations, improving data efficiency by up to 10-50x. Moreover, experimental results on height and texture editing demonstrate the framework's flexibility and extensibility, indicating its potential to serve as a unified data generation framework.
Chart-FR1: Visual Focus-Driven Fine-Grained Reasoning on Dense Charts
Authors: Hongkun Pan; Yuwei Wu; Wanyi Hong; Shenghui Hu; Qitong Yan; Yi Yang; Rufei Han; Changju Zhou; Minfeng Zhu; Dongming Han; Wei Chen
Venue: CVPR 2026 (main)

Abstract: Multimodal large language models (MLLMs) have shown considerable potential in chart understanding and reasoning tasks. However, they still struggle with high information density (HID) charts characterized by multiple subplots, legends, and dense annotations due to three major challenges: (1) limited fine-grained perception results in the omission of critical visual cues; (2) redundant or noisy visual information undermines the performance of multimodal reasoning; (3) lack of adaptive deep reasoning relative to the amount of visual information. To tackle these challenges, we present a novel focus-driven fine-grained chart reasoning model, Chart-FR1, to improve perception, focusing efficiency, and adaptive deep reasoning on HID charts. Specifically, we propose Focus-CoT, a visual focusing chain-of-thought that enhances fine-grained perception by explicitly linking reasoning steps to key visual cues, such as local image regions and OCR signals. Building on this, we introduce Focus-GRPO, a focus-driven reinforcement learning algorithm with an information-efficiency reward that compresses redundant visual information for efficient focusing, and an adaptive KL penalty mechanism that enables flexible control over reasoning depth as more visual cues are discovered. Furthermore, to fill the gap in benchmarks for HID charts, we build HID-Chart, a challenging benchmark with an information-density metric designed to evaluate fine-grained chart reasoning capabilities. Extensive experiments on multiple chart benchmarks demonstrate that Chart-FR1 outperforms state-of-the-art MLLMs in chart understanding and reasoning. Code is available at https://github.com/phkhub/Chart-FR1.
$\alpha$Matte4K & $\mu$Matting: Dataset and Model for Ultra-Micro Precision Alpha Video Matting
Authors: Xinyi Chen; Hang Dong; Baowei Jiang; Shenkun Xu; Youqi Guan; Kanle Shi; Kun Gai; Haichuan Song
Venue: CVPR 2026 (main)

Abstract: High-resolution human video matting aims to predict accurate alpha mattes for semi-transparent regions while ensuring temporal consistency across frames. Despite notable progress, current methods still fail to achieve a satisfactory trade-off between quality and efficiency, with limitations in subject stability, temporal modeling, and computational cost. In this paper, we introduce \muMatting, an innovative resolution-agnostic two-stage framework for video matting: (1) coarse matte localization using a portrait-aware masked autoencoder; (2) refinement of critical regions via sparse 3D convolution, augmented by a temporal modulator that injects global spatio-temporal cues for enhanced consistency and contextual awareness. From data perspective, existing research remains limited by the insufficient quality of datasets, including (1) inaccurate alpha fractional values resulting from imperfect annotation, and (2) visual inconsistencies arising from arbitrary foreground-background compositions that lack natural coherence. To address this, we introduce \alphaMatte4K, a large-scale 4K-resolution human video matting dataset, which achieves accurate annotations and physical consistency through physically based rendering (PBR). Extensive experiments show that \muMatting surpasses state-of-the-art methods in accuracy and spatio-temporal consistency, while \alphaMatte4K boosts baseline performance, driving applications in real-world scenarios. The project is open-sourced at https://github.com/kadatec/mu-Matting.