GenAI4ELab/papercli-papers huggingface dataset:
AdaBM: On-the-Fly Adaptive Bit Mapping for Image Super-Resolution
Authors: Cheeun Hong; Kyoung Mu Lee
Venue: CVPR 2024 (main)

Abstract: Although image super-resolution (SR) problem has experienced unprecedented restoration accuracy with deep neural networks it has yet limited versatile applications due to the substantial computational costs. Since different input images for SR face different restoration difficulties adapting computational costs based on the input image referred to as adaptive inference has emerged as a promising solution to compress SR networks. Specifically adapting the quantization bit-widths has successfully reduced the inference and memory cost without sacrificing the accuracy. However despite the benefits of the resultant adaptive network existing works rely on time-intensive quantization-aware training with full access to the original training pairs to learn the appropriate bit allocation policies which limits its ubiquitous usage. To this end we introduce the first on-the-fly adaptive quantization framework that accelerates the processing time from hours to seconds. We formulate the bit allocation problem with only two bit mapping modules: one to map the input image to the image-wise bit adaptation factor and one to obtain the layer-wise adaptation factors. These bit mappings are calibrated and fine-tuned using only a small number of calibration images. We achieve competitive performance with the previous adaptive quantization methods while the processing time is accelerated by x2000. Codes are available at https://github.com/Cheeun/AdaBM.
CoralSCOP: Segment any COral Image on this Planet
Authors: Ziqiang Zheng; Haixin Liang; Binh-Son Hua; Yue Him Wong; Put Ang Jr; Apple Pui Yi Chui; Sai-Kit Yeung
Venue: CVPR 2024 (main)

Abstract: Underwater visual understanding has recently gained increasing attention within the computer vision community for studying and monitoring underwater ecosystems. Among these coral reefs play an important and intricate role often referred to as the rainforests of the sea due to their rich biodiversity and crucial environmental impact. Existing coral analysis due to its technical complexity requires significant manual work from coral biologists therefore hindering scalable and comprehensive studies. In this paper we introduce CoralSCOP the first foundation model designed for the automatic dense segmentation of coral reefs. CoralSCOP is developed to accurately assign labels to different coral entities addressing the challenges in the semantic analysis of coral imagery. Its main objective is to identify and delineate the irregular boundaries between various coral individuals across different granularities such as coral/non-coral growth form and genus. This task is challenging due to the semantic agnostic nature or fixed limited semantic categories of previous generic segmentation methods which fail to adequately capture the complex characteristics of coral structures. By introducing a novel parallel semantic branch CoralSCOP can produce high-quality coral masks with semantics that enable a wide range of downstream coral reef analysis tasks. We demonstrate that CoralSCOP exhibits a strong zero-shot ability to segment unseen coral images. To effectively train our foundation model we propose CoralMask a new dataset with 41297 densely labeled coral images and 330144 coral masks. We have conducted comprehensive and extensive experiments to demonstrate the advantages of CoralSCOP over existing generalist segmentation algorithms and coral reef analytical approaches.
SVGDreamer: Text Guided SVG Generation with Diffusion Model
Authors: Ximing Xing; Haitao Zhou; Chuang Wang; Jing Zhang; Dong Xu; Qian Yu
Venue: CVPR 2024 (main)

Abstract: Recently text-guided scalable vector graphics (SVGs) synthesis has shown promise in domains such as iconography and sketch. However existing text-to-SVG generation methods lack editability and struggle with visual quality and result diversity. To address these limitations we propose a novel text-guided vector graphics synthesis method called SVGDreamer. SVGDreamer incorporates a semantic-driven image vectorization (SIVE) process that enables the decomposition of synthesis into foreground objects and background thereby enhancing editability. Specifically the SIVE process introduces attention-based primitive control and an attention-mask loss function for effective control and manipulation of individual elements. Additionally we propose a Vectorized Particle-based Score Distillation (VPSD) approach to address issues of shape over-smoothing color over-saturation limited diversity and slow convergence of the existing text-to-SVG generation methods by modeling SVGs as distributions of control points and colors. Furthermore VPSD leverages a reward model to re-weight vector particles which improves aesthetic appeal and accelerates convergence. Extensive experiments are conducted to validate the effectiveness of SVGDreamer demonstrating its superiority over baseline methods in terms of editability visual quality and diversity. Project page: \href https://ximinng.github.io/SVGDreamer-project/  https://ximinng.github.io/SVGDreamer-project/
BlockGCN: Redefine Topology Awareness for Skeleton-Based Action Recognition
Authors: Yuxuan Zhou; Xudong Yan; Zhi-Qi Cheng; Yan Yan; Qi Dai; Xian-Sheng Hua
Venue: CVPR 2024 (main)

Abstract: Graph Convolutional Networks (GCNs) have long set the state-of-the-art in skeleton-based action recognition leveraging their ability to unravel the complex dynamics of human joint topology through the graph's adjacency matrix. However an inherent flaw has come to light in these cutting-edge models: they tend to optimize the adjacency matrix jointly with the model weights. This process while seemingly efficient causes a gradual decay of bone connectivity data resulting in a model indifferent to the very topology it sought to represent. To remedy this we propose a two-fold strategy: (1) We introduce an innovative approach that encodes bone connectivity by harnessing the power of graph distances to describe the physical topology; we further incorporate action-specific topological representation via persistent homology analysis to depict systemic dynamics. This preserves the vital topological nuances often lost in conventional GCNs. (2) Our investigation also reveals the redundancy in existing GCNs for multi-relational modeling which we address by proposing an efficient refinement to Graph Convolutions (GC) - the BlockGC. This significantly reduces parameters while improving performance beyond original GCNs. Our full model BlockGCN establishes new benchmarks in skeleton-based action recognition across all model categories. Its high accuracy and lightweight design most notably on the large-scale NTU RGB+D 120 dataset stand as strong validation of the efficacy of BlockGCN.
Improved Baselines with Visual Instruction Tuning
Authors: Haotian Liu; Chunyuan Li; Yuheng Li; Yong Jae Lee
Venue: CVPR 2024 (main)

Abstract: Large multimodal models (LMM) have recently shown encouraging progress with visual instruction tuning. In this paper we present the first systematic study to investigate the design choices of LMMs in a controlled setting under the LLaVA framework. We show that the fully-connected vision-language connector in LLaVA is surprisingly powerful and data-efficient. With simple modifications to LLaVA namely using CLIP-ViT-L-336px with an MLP projection and adding academic-task-oriented VQA data with response formatting prompts we establish stronger baselines that achieve state-of-the-art across 11 benchmarks. Our final 13B checkpoint uses merely 1.2M publicly available data and finishes full training in  1 day on a single 8-A100 node. Furthermore we present some early exploration of open problems in LMMs including scaling to higher resolution inputs compositional capabilities and model hallucination etc. We hope this makes state-of-the-art LMM research more accessible. Code and model will be publicly available.
Structure-Guided Adversarial Training of Diffusion Models
Authors: Ling Yang; Haotian Qian; Zhilong Zhang; Jingwei Liu; Bin Cui
Venue: CVPR 2024 (main)

Abstract: Diffusion models have demonstrated exceptional efficacy in various generative applications. While existing models focus on minimizing a weighted sum of denoising score matching losses for data distribution modeling their training primarily emphasizes instance-level optimization overlooking valuable structural information within each mini-batch indicative of pair-wise relationships among samples. To address this limitation we introduce Structure-guided Adversarial training of Diffusion Models (SADM). In this pioneering approach we compel the model to learn manifold structures between samples in each training batch. To ensure the model captures authentic manifold structures in the data distribution we advocate adversarial training of the diffusion generator against a novel structure discriminator in a minimax game distinguishing real manifold structures from the generated ones. SADM substantially outperforms existing methods in image generation and cross-domain fine-tuning tasks across 12 datasets establishing a new state-of-the-art FID of 1.58 and 2.11 on ImageNet for class-conditional image generation at resolutions of 256x256 and 512x512 respectively.
NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis
Authors: Nilesh Kulkarni; Davis Rempe; Kyle Genova; Abhijit Kundu; Justin Johnson; David Fouhey; Leonidas Guibas
Venue: CVPR 2024 (main)

Abstract: We address the problem of generating realistic 3D motions of humans interacting with objects in a scene. Our key idea is to create a neural interaction field attached to a specific object which outputs the distance to the valid interaction manifold given a human pose as input. This interaction field guides the sampling of an object-conditioned human motion diffusion model so as to encourage plausible contacts and affordance semantics. To support interactions with scarcely available data we propose an automated synthetic data pipeline. For this we seed a pre-trained motion model which has priors for the basics of human movement with interaction-specific anchor poses extracted from limited motion capture data. Using our guided diffusion model trained on generated synthetic data we synthesize realistic motions for sitting and lifting with several objects outperforming alternative approaches in terms of motion quality and successful action completion. We call our framework NIFTY: Neural Interaction Fields for Trajectory sYnthesis.
C2KD: Bridging the Modality Gap for Cross-Modal Knowledge Distillation
Authors: Fushuo Huo; Wenchao Xu; Jingcai Guo; Haozhao Wang; Song Guo
Venue: CVPR 2024 (main)

Abstract: Existing Knowledge Distillation (KD) methods typically focus on transferring knowledge from a large-capacity teacher to a low-capacity student model achieving substantial success in unimodal knowledge transfer. However existing methods can hardly be extended to Cross-Modal Knowledge Distillation (CMKD) where the knowledge is transferred from a teacher modality to a different student modality with inference only on the distilled student modality. We empirically reveal that the modality gap i.e. modality imbalance and soft label misalignment incurs the ineffectiveness of traditional KD in CMKD. As a solution we propose a novel \underline C ustomized \underline C rossmodal \underline K nowledge \underline D istillation (C^2KD). Specifically to alleviate the modality gap the pre-trained teacher performs bidirectional distillation with the student to provide customized knowledge. The On-the-Fly Selection Distillation(OFSD) strategy is applied to selectively filter out the samples with misaligned soft labels where we distill cross-modal knowledge from non-target classes to avoid the modality imbalance issue. To further provide receptive cross-modal knowledge proxy student and teacher inheriting unimodal and cross-modal knowledge is formulated to progressively transfer cross-modal knowledge through bidirectional distillation. Experimental results on audio-visual image-text and RGB-depth datasets demonstrate that our method can effectively transfer knowledge across modalities achieving superior performance against traditional KD by a large margin.
Traceable Federated Continual Learning
Authors: Qiang Wang; Bingyan Liu; Yawen Li
Venue: CVPR 2024 (main)

Abstract: Federated continual learning (FCL) is a typical mechanism to achieve collaborative model training among clients that own dynamic data. While traditional FCL methods have been proved effective they do not consider the task repeatability and fail to achieve good performance under this practical scenario. In this paper we propose a new paradigm namely Traceable Federated Continual Learning (TFCL) aiming to cope with repetitive tasks by tracing and augmenting them. Following the new paradigm we develop TagFed a framework that enables accurate and effective Tracing augmentation and Federation for TFCL. The key idea is to decompose the whole model into a series of marked sub-models for optimizing each client task before conducting group-wise knowledge aggregation such that the repetitive tasks can be located precisely and federated selectively for improved performance. Extensive experiments on our constructed benchmark demonstrate the effectiveness and efficiency of the proposed framework. We will release our code at: https://github.com/P0werWeirdo/TagFCL.
Can Language Beat Numerical Regression? Language-Based Multimodal Trajectory Prediction
Authors: Inhwan Bae; Junoh Lee; Hae-Gon Jeon
Venue: CVPR 2024 (main)

Abstract: Language models have demonstrated impressive ability in context understanding and generative performance. Inspired by the recent success of language foundation models in this paper we propose LMTraj (Language-based Multimodal Trajectory predictor) which recasts the trajectory prediction task into a sort of question-answering problem. Departing from traditional numerical regression models which treat the trajectory coordinate sequence as continuous signals we consider them as discrete signals like text prompts. Specially we first transform an input space for the trajectory coordinate into the natural language space. Here the entire time-series trajectories of pedestrians are converted into a text prompt and scene images are described as text information through image captioning. The transformed numerical and image data are then wrapped into the question-answering template for use in a language model. Next to guide the language model in understanding and reasoning high-level knowledge such as scene context and social relationships between pedestrians we introduce an auxiliary multi-task question and answering. We then train a numerical tokenizer with the prompt data. We encourage the tokenizer to separate the integer and decimal parts well and leverage it to capture correlations between the consecutive numbers in the language model. Lastly we train the language model using the numerical tokenizer and all of the question-answer prompts. Here we propose a beam-search-based most-likely prediction and a temperature-based multimodal prediction to implement both deterministic and stochastic inferences. Applying our LMTraj we show that the language-based model can be a powerful pedestrian trajectory predictor and outperforms existing numerical-based predictor methods. Extensive experiments show that our LMTraj can successfully understand social relationships and accurately extrapolate the multimodal futures on the public pedestrian trajectory prediction benchmark. Code is publicly available at https://github.com/inhwanbae/LMTrajectory.
Building Optimal Neural Architectures using Interpretable Knowledge
Authors: Keith G. Mills; Fred X. Han; Mohammad Salameh; Shengyao Lu; Chunhua Zhou; Jiao He; Fengyu Sun; Di Niu
Venue: CVPR 2024 (main)

Abstract: Neural Architecture Search is a costly practice. The fact that a search space can span a vast number of design choices with each architecture evaluation taking nontrivial overhead makes it hard for an algorithm to sufficiently explore candidate networks. In this paper we propose AutoBuild a scheme which learns to align the latent embeddings of operations and architecture modules with the ground-truth performance of the architectures they appear in. By doing so AutoBuild is capable of assigning interpretable importance scores to architecture modules such as individual operation features and larger macro operation sequences such that high-performance neural networks can be constructed without any need for search. Through experiments performed on state-of-the-art image classification segmentation and Stable Diffusion models we show that by mining a relatively small set of evaluated architectures AutoBuild can learn to build high-quality architectures directly or help to reduce search space to focus on relevant areas finding better architectures that outperform both the original labeled ones and ones found by search baselines. Code available at https://github.com/Ascend-Research/AutoBuild
V?: Guided Visual Search as a Core Mechanism in Multimodal LLMs
Authors: Penghao Wu; Saining Xie
Venue: CVPR 2024 (main)

Abstract: When we look around and perform complex tasks how we see and selectively process what we see is crucial. However the lack of this visual search mechanism in current multimodal LLMs (MLLMs) hinders their ability to focus on important visual details especially when handling high-resolution and visually crowded images. To address this we introduce V* an LLM-guided visual search mechanism that employs the world knowledge in LLMs for efficient visual querying. When combined with an MLLM this mechanism enhances collaborative reasoning contextual understanding and precise visual grounding. This integration results in a new MLLM meta-architecture named Show sEArch and TelL (SEAL). We further create V*Bench a benchmark specifically designed to evaluate MLLMs in their ability to process high-resolution images and focus on visual details. Our study highlights the necessity of incorporating visual search capabilities into multimodal systems. The code is available at https://github.com/penghao-wu/vstar
Unexplored Faces of Robustness and Out-of-Distribution: Covariate Shifts in Environment and Sensor Domains
Authors: Eunsu Baek; Keondo Park; Jiyoon Kim; Hyung-Sin Kim
Venue: CVPR 2024 (main)

Abstract: Computer vision applications predict on digital images acquired by a camera from physical scenes through light. However conventional robustness benchmarks rely on perturbations in digitized images diverging from distribution shifts occurring in the image acquisition process. To bridge this gap we introduce a new distribution shift dataset ImageNet-ES comprising variations in environmental and camera sensor factors by directly capturing 202k images with a real camera in a controllable testbed. With the new dataset we evaluate out-of-distribution (OOD) detection and model robustness. We find that existing OOD detection methods do not cope with the covariate shifts in ImageNet-ES implying that the definition and detection of OOD should be revisited to embrace real-world distribution shifts. We also observe that the model becomes more robust in both ImageNet-C and -ES by learning environment and sensor variations in addition to existing digital augmentations. Lastly our results suggest that effective shift mitigation via camera sensor control can significantly improve performance without increasing model size. With these findings our benchmark may aid future research on robustness OOD and camera sensor control for computer vision. Our code and dataset are available at https://github.com/Edw2n/ImageNet-ES.
Uncertainty Visualization via Low-Dimensional Posterior Projections
Authors: Omer Yair; Elias Nehme; Tomer Michaeli
Venue: CVPR 2024 (main)

Abstract: In ill-posed inverse problems it is commonly desirable to obtain insight into the full spectrum of plausible solutions rather than extracting only a single reconstruction. Information about the plausible solutions and their likelihoods is encoded in the posterior distribution. However for high-dimensional data this distribution is challenging to visualize. In this work we introduce a new approach for estimating and visualizing posteriors by employing energy-based models (EBMs) over low-dimensional subspaces. Specifically we train a conditional EBM that receives an input measurement and a set of directions that span some low-dimensional subspace of solutions and outputs the probability density function of the posterior within that space. We demonstrate the effectiveness of our method across a diverse range of datasets and image restoration problems showcasing its strength in uncertainty quantification and visualization. As we show our method outperforms a baseline that projects samples from a diffusion-based posterior sampler while being orders of magnitude faster. Furthermore it is more accurate than a baseline that assumes a Gaussian posterior.
VSCode: General Visual Salient and Camouflaged Object Detection with 2D Prompt Learning
Authors: Ziyang Luo; Nian Liu; Wangbo Zhao; Xuguang Yang; Dingwen Zhang; Deng-Ping Fan; Fahad Khan; Junwei Han
Venue: CVPR 2024 (main)

Abstract: Salient object detection (SOD) and camouflaged object detection (COD) are related yet distinct binary mapping tasks. These tasks involve multiple modalities sharing commonalities and unique cues. Existing research often employs intricate task-specific specialist models potentially leading to redundancy and suboptimal results. We introduce VSCode a generalist model with novel 2D prompt learning to jointly address four SOD tasks and three COD tasks. We utilize VST as the foundation model and introduce 2D prompts within the encoder-decoder architecture to learn domain and task-specific knowledge on two separate dimensions. A prompt discrimination loss helps disentangle peculiarities to benefit model optimization. VSCode outperforms state-of-the-art methods across six tasks on 26 datasets and exhibits zero-shot generalization to unseen tasks by combining 2D prompts such as RGB-D COD. Source code has been available at https://github.com/Sssssuperior/VSCode.
GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
Authors: Yiwen Chen; Zilong Chen; Chi Zhang; Feng Wang; Xiaofeng Yang; Yikai Wang; Zhongang Cai; Lei Yang; Huaping Liu; Guosheng Lin
Venue: CVPR 2024 (main)

Abstract: 3D editing plays a crucial role in many areas such as gaming and virtual reality. Traditional 3D editing methods which rely on representations like meshes and point clouds often fall short in realistically depicting complex scenes. On the other hand methods based on implicit 3D representations like Neural Radiance Field (NeRF) render complex scenes effectively but suffer from slow processing speeds and limited control over specific scene areas. In response to these challenges our paper presents GaussianEditor the first 3D editing algorithm based on Gaussian Splatting (GS) a novel 3D representation. GaussianEditor enhances precision and control in editing through our proposed Gaussian semantic tracing which traces the editing target throughout the training process. Additionally we propose Hierarchical Gaussian splatting (HGS) to achieve stabilized and fine results under stochastic generative guidance from 2D diffusion models. We also develop editing strategies for efficient object removal and integration a challenging task for existing methods. Our comprehensive experiments demonstrate GaussianEditor's superior control effective and efficient performance marking a significant advancement in 3D editing.