GenAI4ELab/papercli-papers huggingface dataset:
EP2P-Loc: End-to-End 3D Point to 2D Pixel Localization for Large-Scale Visual Localization
Authors: Minjung Kim; Junseo Koo; Gunhee Kim
Venue: ICCV 2023 (main)

Abstract: Visual localization is the task of estimating a 6-DoF camera pose of a query image within a provided 3D reference map. Thanks to recent advances in various 3D sensors, 3D point clouds are becoming a more accurate and affordable option for building the reference map, but research to match the points of 3D point clouds with pixels in 2D images for visual localization remains challenging. Existing approaches that jointly learn 2D-3D feature matching suffer from low inliers due to representational differences between the two modalities, and the methods that bypass this problem into classification have an issue of poor refinement. In this work, we propose EP2P-Loc, a novel large-scale visual localization method that mitigates such appearance discrepancy and enables end-to-end training for pose estimation. To increase the number of inliers, we propose a simple algorithm to remove invisible 3D points in the image, and find all 2D-3D correspondences without keypoint detection. To reduce memory usage and search complexity, we take a coarse-to-fine approach where we extract patch-level features from 2D images, then perform 2D patch classification on each 3D point, and obtain the exact corresponding 2D pixel coordinates through positional encoding. Finally, for the first time in this task, we employ a differentiable PnP for end-to-end training. In the experiments on newly curated large-scale indoor and outdoor benchmarks based on 2D-3D-S and KITTI, we show that our method achieves the state-of-the-art performance compared to existing visual localization and image-to-point cloud registration methods.
SIRA-PCR: Sim-to-Real Adaptation for 3D Point Cloud Registration
Authors: Suyi Chen; Hao Xu; Ru Li; Guanghui Liu; Chi-Wing Fu; Shuaicheng Liu
Venue: ICCV 2023 (main)

Abstract: Point cloud registration is essential for many applications. However, existing real datasets require extremely tedious and costly annotations, yet may not provide accurate camera poses. For the synthetic datasets, they are mainly object-level, so the trained models may not generalize well to real scenes. We design SIRA-PCR, a new approach to 3D point cloud registration. First, we build a synthetic scene-level 3D registration dataset, specifically designed with physically-based and random strategies to arrange diverse objects. Second, we account for variations in different sensing mechanisms and layout placements, then formulate a sim-to-real adaptation framework with an adaptive re-sample module to simulate patterns in real point clouds. To our best knowledge, this is the first work that explores sim-to-real adaptation for point cloud registration. Extensive experiments show the SOTA performance of SIRA-PCR on widely-used indoor and outdoor datasets. The code and dataset will be released on https://github.com/Chen-Suyi/SIRA_Pytorch.
FeatEnHancer: Enhancing Hierarchical Features for Object Detection and Beyond Under Low-Light Vision
Authors: Khurram Azeem Hashmi; Goutham Kallempudi; Didier Stricker; Muhammad Zeshan Afzal
Venue: ICCV 2023 (main)

Abstract: Extracting useful visual cues for the downstream tasks is especially
 challenging under low-light vision. Prior works create enhanced representations
 by either correlating visual quality with machine perception or designing
 illumination-degrading transformation methods that require pre-training on
 synthetic datasets. We argue that optimizing enhanced image representation
 pertaining to the loss of the downstream task can result in more expressive
 representations. Therefore, in this work, we propose a novel module,
 FeatEnHancer, that hierarchically combines multiscale features using
 multiheaded attention guided by task-related loss function to create suitable
 representations. Furthermore, our intra-scale enhancement improves the quality
 of features extracted at each scale or level, as well as combines features from
 different scales in a way that reflects their relative importance for the task
 at hand. FeatEnHancer is a general-purpose plug-and-play module and can be
 incorporated into any low-light vision pipeline. We show with extensive
 experimentation that the enhanced representation produced with FeatEnHancer
 significantly and consistently improves results in several low-light vision
 tasks, including dark object detection (+5.7 mAP on ExDark), face detection
 (+1.5 mAP on DARK FACE), nighttime semantic segmentation (+5.1 mIoU on ACDC ),
 and video object detection (+1.8 mAP on DarkVision), highlighting the
 effectiveness of enhancing hierarchical features under low-light vision.
SOAR: Scene-debiasing Open-set Action Recognition
Authors: Yuanhao Zhai; Ziyi Liu; Zhenyu Wu; Yi Wu; Chunluan Zhou; David Doermann; Junsong Yuan; Gang Hua
Venue: ICCV 2023 (main)

Abstract: Deep models have the risk of utilizing spurious clues to make predictions, e.g., recognizing actions via classifying the background scene. This problem severely degrades the open-set action recognition performance when the testing samples exhibit scene distributions different from the training samples. To mitigate this scene bias, we propose a Scene-debiasing Open-set Action Recognition method (SOAR), which features an adversarial reconstruction module and an adaptive adversarial scene classification module. The former prevents a decoder from reconstructing the video background given video features, and thus helps reduce the background information in feature learning. The latter aims to confuse scene type classification given video features, and helps to learn scene-invariant information. In addition, we design an experiment to quantify the scene bias. The results suggest current open-set action recognizers are biased toward the scene, and our SOAR better mitigates such bias. Furthermore, extensive experiments show our method outperforms state-of-the-art methods, with ablation studies demonstrating the effectiveness of our proposed modules.
Physics-Augmented Autoencoder for 3D Skeleton-Based Gait Recognition
Authors: Hongji Guo; Qiang Ji
Venue: ICCV 2023 (main)

Abstract: In this paper, we introduce physics-augmented autoencoder (PAA), a framework for 3D skeleton-based human gait recognition. Specifically, we construct the autoencoder with a graph-convolution-based encoder and a physics-based decoder. The encoder takes the skeleton sequence as input and generates the generalized positions and forces of each joint, which are taken by the decoder to reconstruct the input skeleton based on the Lagrangian dynamics. In this way, the intermediate representations are physically plausible and discriminative. During the inference, the decoder is discared and a RNN-based classifier takes the output of the encoder for gait recognition. We evaluated our proposed method on three benchmark datasets including Gait3D, GREW, and KinectGait. Our method achieves state-of-the-art performance for 3D skeleton-based gait recognition. Furthermore, extensive ablation studies show that our method generalizes better and is more robust with small-scale training data by incorporating the physics knowledge. We also validated the physical plausibility of the intermediate representations by making force predictions on real data with physical annotations.
Regularized Primitive Graph Learning for Unified Vector Mapping
Authors: Lei Wang; Min Dai; Jianan He; Jingwei Huang
Venue: ICCV 2023 (main)

Abstract: Large-scale vector mapping is the foundation for transportation and urban planning. Most existing mapping methods are tailored to one specific mapping task, due to task-specific requirements on shape regularization and topology reconstruction. We propose GraphMapper, a unified framework for end-to-end vector map extraction from satellite images. Our key idea is using primitive graph as a unified representation of vector maps and formulating shape regularization and topology reconstruction as primitive graph reconstruction problems that can be solved in the same framework. Specifically, shape regularization is modeled as the consistency between primitive directions and their pairwise relationship. Based on the primitive graph, we design a learning approach to reconstruct primitive graphs in multiple stages. GraphMapper can fully explore primitive-wise and pairwise information for shape regularization and topology reconstruction, resulting improved primitive graph learning capabilities. We empirically demonstrate the effectiveness of GraphMapper on two challenging mapping tasks for building footprints and road networks. With the premise of sharing the majority design of the architecture and a few task-specific designs, our model outperforms state-of-the-art methods in both tasks on public benchmarks. Our code will be publicly available.
Saliency Regularization for Self-Training with Partial Annotations
Authors: Shouwen Wang; Qian Wan; Xiang Xiang; Zhigang Zeng
Venue: ICCV 2023 (main)

Abstract: Partially annotated images are easy to obtain in multi-label classification. However, unknown labels in partially annotated images exacerbate the positive-negative imbalance inherent in multi-label classification, which affects supervised learning of known labels. Most current methods require sufficient image annotations, and do not focus on the imbalance of the labels in the supervised training phase. In this paper, we propose saliency regularization (SR) for a novel self-training framework. In particular, we model saliency on the class-specific maps, and strengthen the saliency of object regions corresponding to the present labels. Besides, we introduce consistency regularization to mine unlabeled information to complement unknown labels with the help of SR. It is verified to alleviate the negative dominance caused by the imbalance, and achieve state-of-the-art performance on Pascal VOC 2007, MS-COCO, VG-200, and OpenImages V3.
Stabilizing Visual Reinforcement Learning via Asymmetric Interactive Cooperation
Authors: Yunpeng Zhai; Peixi Peng; Yifan Zhao; Yangru Huang; Yonghong Tian
Venue: ICCV 2023 (main)

Abstract: Vision-based reinforcement learning (RL) depends on discriminative representation encoders to abstract the observation states. Despite the great success of increasing CNN parameters for many supervised computer vision tasks, reinforcement learning with temporal-difference (TD) losses cannot benefit from it in most complex environments. In this paper, we analyze that the training instability arises from the oscillating self-overfitting of the heavy-optimizable encoder. We argue that serious oscillation will occur to the parameters when enforced to fit the sensitive TD targets, causing uncertain drifting of the latent state space and thus transmitting these perturbations to the policy learning. To alleviate this phenomenon, we propose a novel asymmetric interactive cooperation approach with the interaction between a heavy-optimizable encoder and a supportive light-optimizable encoder, in which both their advantages are integrated including the highly discriminative capability as well as the training stability. We also present a greedy bootstrapping optimization to isolate the visual perturbations from policy learning, where representation and policy are trained sufficiently by turns. Finally, we demonstrate the effectiveness of our method in utilizing larger visual models by first-person highway driving task CARLA and Vizdoom environments.
FlipNeRF: Flipped Reflection Rays for Few-shot Novel View Synthesis
Authors: Seunghyeon Seo; Yeonjin Chang; Nojun Kwak
Venue: ICCV 2023 (main)

Abstract: Neural Radiance Field (NeRF) has been a mainstream in novel view synthesis with its remarkable quality of rendered images and simple architecture. Although NeRF has been developed in various directions improving continuously its performance, the necessity of a dense set of multi-view images still exists as a stumbling block to progress for practical application. In this work, we propose FlipNeRF, a novel regularization method for few-shot novel view synthesis by utilizing our proposed flipped reflection rays. The flipped reflection rays are explicitly derived from the input ray directions and estimated normal vectors, and play a role of effective additional training rays while enabling to estimate more accurate surface normals and learn the 3D geometry effectively. Since the surface normal and the scene depth are both derived from the estimated densities along a ray, the accurate surface normal leads to more exact depth estimation, which is a key factor for few-shot novel view synthesis. Furthermore, with our proposed Uncertainty-aware Emptiness Loss and Bottleneck Feature Consistency Loss, FlipNeRF is able to estimate more reliable outputs with reducing floating artifacts effectively across the different scene structures, and enhance the feature-level consistency between the pair of the rays cast toward the photo-consistent pixels without any additional feature extractor, respectively. Our FlipNeRF achieves the SOTA performance on the multiple benchmarks across all the scenarios.
Discovering Spatio-Temporal Rationales for Video Question Answering
Authors: Yicong Li; Junbin Xiao; Chun Feng; Xiang Wang; Tat-Seng Chua
Venue: ICCV 2023 (main)

Abstract: This paper strives to solve complex video question answering (VideoQA) which features long videos containing multiple objects and events at different time. To tackle the challenge, we highlight the importance of identifying question-critical temporal moments and spatial objects from the vast amount of video content. Towards this, we propose a Spatio-Temporal Rationalizer (STR), a differentiable selection module that adaptively collects question-critical moments and objects using cross-modal interaction. The discovered video moments and objects are then served as grounded rationales to support answer reasoning. Based on STR, we further propose TranSTR, a Transformer-style neural network architecture that takes STR as the core and additionally underscores a novel answer interaction mechanism to coordinate STR for answer decoding. Experiments on four datasets show that TranSTR achieves new state-of-the-art (SoTA). Especially, on NExT-QA and Causal-VidQA which feature complex VideoQA, it significantly surpasses the previous SoTA by 5.8% and 6.8%, respectively. We then conduct extensive studies to verify the importance of STR as well as the proposed answer interaction mechanism. With the success of TranSTR and our comprehensive analysis, we hope this work can spark more future efforts in complex VideoQA. Our results are fully reproducible at https://anonymous.4open.science/r/TranSTR/.
Iterative Soft Shrinkage Learning for Efficient Image Super-Resolution
Authors: Jiamian Wang; Huan Wang; Yulun Zhang; Yun Fu; Zhiqiang Tao
Venue: ICCV 2023 (main)

Abstract: Image super-resolution (SR) has witnessed extensive neural network designs from CNN to transformer architectures. However, prevailing SR models suffer from prohibitive memory footprint and intensive computations, which limits further deployment on edge devices. This work investigates the potential of network pruning for super-resolution to take advantage of off-the-shelf network designs and reduce the underlying computational overhead. Two main challenges remain in applying pruning methods for SR. First, the widely-used filter pruning technique reflects limited granularity and restricted adaptability to diverse network structures. Second, existing pruning methods generally operate upon a pre-trained network for the sparse structure determination, hard to get rid of dense model training in the traditional SR paradigm. To address these challenges, we adopt unstructured pruning with sparse models directly trained from scratch. Specifically, we propose a novel Iterative Soft Shrinkage-Percentage (ISS-P) method by optimizing the sparse structure of a randomly initialized network at each iteration and tweaking unimportant weights with a small amount proportional to the magnitude scale on-the-fly. We observe that the proposed ISS-P can dynamically learn sparse structures adapting to the optimization process and preserve the sparse model's trainability by yielding a more regularized gradient throughput. Experiments on benchmark datasets demonstrate the effectiveness of the proposed ISS-P over diverse network architectures. Code is available at https://github.com/Jiamian-Wang/Iterative-Soft-Shrinkage-SR
Learning Hierarchical Features with Joint Latent Space Energy-Based Prior
Authors: Jiali Cui; Ying Nian Wu; Tian Han
Venue: ICCV 2023 (main)

Abstract: This paper studies the fundamental problem of multi-layer generator models in learning hierarchical representations. The multi-layer generator model that consists of multiple layers of latent variables organized in a top-down architecture tends to learn multiple levels of data abstraction. However, such multi-layer latent variables are typically parameterized to be Gaussian, which can be less informative in capturing complex abstractions, resulting in limited success in hierarchical representation learning. On the other hand, the energy-based (EBM) prior is known to be expressive in capturing the data regularities, but it often lacks the hierarchical structure to capture different levels of hierarchical representations. In this paper, we propose a joint latent space EBM prior model with multi-layer latent variables for effective hierarchical representation learning. We develop a variational joint learning scheme that seamlessly integrates an inference model for efficient inference. Our experiments demonstrate that the proposed joint EBM prior is effective and expressive in capturing hierarchical representations and modelling data distribution.
UniFormerV2: Unlocking the Potential of Image ViTs for Video Understanding
Authors: Kunchang Li; Yali Wang; Yinan He; Yizhuo Li; Yi Wang; Limin Wang; Yu Qiao
Venue: ICCV 2023 (main)

Abstract: The prolific performances of Vision Transformers (ViTs) in image tasks have prompted research into adapting the image ViTs for video tasks. However, the substantial gap between image and video impedes the spatiotemporal learning of these image-pretrained models. Though video-specialized models like UniFormer can transfer to the video domain more seamlessly, their unique architectures require prolonged image pretraining, limiting the scalability. Given the emergence of powerful open-source image ViTs, we propose unlocking their potential for video understanding with efficient UniFormer designs. We call the resulting model UniFormerV2, since it inherits the concise style of the UniFormer block, while redesigning local and global relation aggregators that seamlessly integrate advantages from both ViTs and UniFormer. Our UniFormerV2 achieves state-of-the-art performances on 8 popular video benchmarks, including scene-related Kinetics-400/600/700, heterogeneous Moments in Time, temporal-related Something-Something V1/V2, and untrimmed ActivityNet and HACS. It is noteworthy that to the best of our knowledge, UniFormerV2 is the first to elicit 90% top-1 accuracy on Kinetics-400.
G2L: Semantically Aligned and Uniform Video Grounding via Geodesic and Game Theory
Authors: Hongxiang Li; Meng Cao; Xuxin Cheng; Yaowei Li; Zhihong Zhu; Yuexian Zou
Venue: ICCV 2023 (main)

Abstract: The recent video grounding works attempt to introduce vanilla contrastive learning into video grounding. However, we claim that this naive solution is suboptimal. Contrastive learning requires two key properties: (1) alignment of features of similar samples, and (2) uniformity of the induced distribution of the normalized features on the hypersphere. Due to two annoying issues in video grounding: (1) the co-existence of some visual entities in both ground truth and other moments, i.e. semantic overlapping; (2) only a few moments in the video are annotated, i.e. sparse annotation dilemma, vanilla contrastive learning is unable to model the correlations between temporally distant moments and learned inconsistent video representations. Both characteristics lead to vanilla contrastive learning being unsuitable for video grounding. In this paper, we introduce Geodesic and Game Localization (G2L), a semantically aligned and uniform video grounding framework via geodesic and game theory. We quantify the correlations among moments leveraging the geodesic distance that guides the model to learn the correct cross-modal representations. Furthermore, from the novel perspective of game theory, we propose semantic Shapley interaction based on geodesic distance sampling to learn fine-grained semantic alignment in similar moments. Experiments on three benchmarks demonstrate the effectiveness of our method.
TARGET: Federated Class-Continual Learning via Exemplar-Free Distillation
Authors: Jie Zhang; Chen Chen; Weiming Zhuang; Lingjuan Lyu
Venue: ICCV 2023 (main)

Abstract: This paper focuses on an under-explored yet important problem: Federated Class-Continual Learning (FCCL), where new classes are dynamically added in federated learning. Existing FCCL works suffer from various limitations, such as requiring additional datasets or storing the private data from previous tasks. In response, we first demonstrate that non-IID data exacerbates catastrophic forgetting issue in FL. Then we propose a novel method called TARGET (federatTed clAss-continual leaRninG via Exemplar-free disTillation), which alleviates catastrophic forgetting in FCCL while preserving client data privacy. Our proposed method leverages the previously trained global model to transfer knowledge of old tasks to the current task at the model level. Moreover, a generator is trained to produce synthetic data to simulate the global distribution of data on each client at the data level. Compared to previous FCCL methods, TARGET does not require any additional datasets or storing real data from previous tasks, which makes it ideal for data-sensitive scenarios.
FashionNTM: Multi-turn Fashion Image Retrieval via Cascaded Memory
Authors: Anwesan Pal; Sahil Wadhwa; Ayush Jaiswal; Xu Zhang; Yue Wu; Rakesh Chada; Pradeep Natarajan; Henrik I. Christensen
Venue: ICCV 2023 (main)

Abstract: Multi-turn textual feedback-based fashion image retrieval focuses on a real-world setting, where users can iteratively provide information to refine retrieval results until they find an item that fits all their requirements. In this work, we present a novel memory-based method, called FashionNTM, for such a multi-turn system. Our framework incorporates a new Cascaded Memory Neural Turing Machine (CM-NTM) approach for implicit state management, thereby learning to integrate information across all past turns to retrieve new images, for a given turn. Unlike vanilla Neural Turing Machine (NTM), our CM-NTM operates on multiple inputs, which interact with their respective memories via individual read and write heads, to learn complex relationships. Extensive evaluation results show that our proposed method outperforms the previous state-of-the-art algorithm by 50.5%, on Multi-turn FashionIQ -- the only existing multi-turn fashion dataset currently, in addition to having a relative improvement of 12.6% on Multi-turn Shoes -- an extension of the single-turn Shoes dataset that we created in this work. Further analysis of the model in a real-world interactive setting demonstrates two important capabilities of our model -- memory retention across turns, and agnosticity to turn order for non-contradictory feedback. Finally, user study results show that images retrieved by FashionNTM were favored by 83.1% over other multi-turn models.