GenAI4ELab/papercli-papers huggingface dataset:
Zero-Shot Image Denoising via Hybrid Prior-Guided Pseudo Sample Generation
Authors: Xiaole Zhao; Qingsong Pang; Xiaobo Zhang; Xun Xu; Xun Gong; Yan Yang; Tianrui Li
Venue: CVPR 2026 (main)

Abstract: Zero-shot image denoising has gained prominence in recent years, as it inherently relies on the intrinsic priors of images rather than learning from external data. Nevertheless, most existing methods either fail to fully exploit global priors, or do not properly preserve the fine-grained details governed by local priors. In this work, we propose a novel framework of pseudo sample generation for zero-shot denoising guided by local and global image priors. Specifically, we propose a well-crafted down-sampler based on gradient merging and grouping within a small window to generate down-sampled samples by exploiting spatial locality. Meanwhile, a global random sampler conditioned on a Gaussian distribution is devised to incorporate the nonlocal self-similarity of natural images. These two samplers build a new paradigm of pseudo sample generation powered by both local and global priors, which is termed as Zero-Shot Hybrid Prior-guided Denoising (ZS-HPD). Considering that noise is more likely to affect high-frequency details, we also present a simple yet effective loss that works in the Fourier domain and applies discriminative weights to distinct spectral bands. Numerous experiments on benchmark datasets have demonstrated the superiority of our ZS-HPD over existing advanced methods. The code of our ZS-HPD will be available at here.
CoIn: Coverage and Informativeness-Guided Token Reduction for Efficient Large Multimodal Models
Authors: Chenxi Du; Yongheng Deng; Jiani Liu; Yujia Zhang; Xi Chen; Ju Ren
Venue: CVPR 2026 (main)

Abstract: Large Multimodal Models (LMMs) have shown remarkable success in visual understanding tasks. LMMs encode visual and textual inputs into tokens, which are then processed by Large Language Models (LLMs). However, the large number of visual tokens poses a major bottleneck for inference efficiency and memory usage. Reducing visual tokens is a promising training-free solution, but existing methods remain limited. Importance-based approaches suffer from poor generalization, are incompatible with kernel-level inference optimizations, and only consider information from a single modality. Diversity-based strategies typically focus on pairwise token redundancy and treat all tokens as equally important. Recent attempts to sequentially combine importance and diversity criteria still fail to address the intrinsic drawbacks of their underlying metrics. To address these limitations, we reformulate visual token reduction as an optimal subset selection problem jointly guided by two complementary objectives: informativeness and coverage. Informativeness is quantified through per-token intrinsic saliency and visual-textual alignment, while coverage is enforced via a volume-based subset selection criterion that ensures global representativeness in the visual feature space. This joint formulation effectively integrates visual saliency, cross-modal alignment, and global coverage in an end-to-end token selection process, yielding a computationally efficient, model-agnostic framework compatible with modern inference accelerators. Extensive experiments demonstrate that CoIn substantially reduces computation and memory cost while maintaining strong task performance.
EVA: Efficient Reinforcement Learning for End-to-End Video Agent
Authors: Yaolun Zhang; Ruohui Wang; Jiahao Wang; Yepeng Tang; Xuanyu Zheng; Haonan Duan; Hao Lu; Hanming Deng; Lewei Lu
Venue: CVPR 2026 (main)

Abstract: Video understanding with multimodal large language models (MLLMs) remains challenging due to the long token sequences of videos, which contain extensive temporal dependencies and redundant frames.Existing approaches typically treat MLLMs as passive recognizers, processing entire videos or uniformly sampled frames without adaptive reasoning.Recent agent-based methods introduce external tools, yet still depend on manually designed workflows and perception-first strategies, resulting in inefficiency on long videos. We present EVA, an Efficient Reinforcement Learning framework for End-to-End Video Agent, which enables planning-before-perception through iterative summary-plan-action-reflection reasoning.EVA autonomously decides what to watch, when to watch, and how to watch, achieving query-driven and efficient video understanding.To train such agents, we design a simple yet effective three-stage learning pipeline--comprising supervised fine-tuning (SFT), Kahneman-Tversky Optimization (KTO), and Group Relative Policy Optimization (GRPO)--that bridges supervised imitation and reinforcement learning.We further construct high-quality datasets for each stage, supporting stable and reproducible training.We evaluate EVA on six video understanding benchmarks, demonstrating its comprehensive capabilities. Compared with existing baselines, EVA achieves a substantial improvement of 6--12% over general MLLM baselines and a further 1--3% gain over prior adaptive agent methods.
HyCal: A Training-Free Prototype Calibration Method for Cross-Discipline Few-Shot Class-Incremental Learning
Authors: Eunju Lee; MiHyeon Kim; JuneHyoung Kwon; Yoonji Lee; JiHyun Kim; Soojin Jang; YoungBin Kim
Venue: CVPR 2026 (main)

Abstract: Pretrained Vision-Language Models (VLMs) like CLIP show promise in continual learning, but existing Few-Shot Class-Incremental Learning (FSCIL) methods assume homogeneous domains and balanced data distributions, limiting real-world applicability where data arises from heterogeneous disciplines with imbalanced sample availability and varying visual complexity. We identify Domain Gravity, a representational asymmetry where data imbalance across heterogeneous domains causes overrepresented or low-entropy domains to disproportionately influence the embedding space, leading to prototype drift and degraded performance on underrepresented or high-entropy domains. To address this, we introduce Cross-Discipline Variable Few-Shot Class-Incremental Learning (XD-VSCIL), a benchmark capturing real-world heterogeneity and imbalance where Domain Gravity naturally intensifies. We propose Hybrid Prototype Calibration (HyCal), a training-free method combining cosine similarity and Mahalanobis distance to capture complementary geometric properties--directional alignment and covariance-aware magnitude--yielding stable prototypes under imbalanced heterogeneous conditions. Operating on frozen CLIP embeddings, HyCal achieves consistent retention-adaptation improvements while maintaining efficiency. Experiments show HyCal effectively mitigates Domain Gravity and outperforms existing methods in imbalanced cross-domain incremental learning.
ADSeeker: A Knowledge-Grounded Reasoning Framework for Industry Anomaly Detection and Reasoning
Authors: Kai Zhang; Zekai Zhang; Xihe Sun; Anpeng Wang; Jingmeng Nie; Qinghui Chen; Han Hao; Jianyuan Guo; Jinglin Zhang
Venue: CVPR 2026 (main)

Abstract: Automatic vision inspection holds significant importance in industry inspection. While multimodal large language models (MLLMs) exhibit strong language understanding capabilities and hold promise for this task, their performance remains significantly inferior to that of human experts. In this context, we identify two key challenges: (i) insufficient integration of anomaly detection (AD) knowledge during pre-training and (ii) the lack of technically precise and context-aware language generation for anomaly reasoning. To address these issues, we propose ADSeeker, an anomaly task assistant designed to enhance inspection performance through knowledge-grounded reasoning. ADSeeker first leverages a curated visual document knowledge base, SEEK-MVTec&VisA (SEEK-M&V), which we construct to address the limitations of existing resources that rely solely on unstructured text. SEEK-M&V includes semantic-rich descriptions and image-document pairs, enabling more comprehensive anomaly understanding. To effectively retrieve and utilize this knowledge, we introduce the Query Image-Knowledge Retrieval-Augmented Generation (Q2K RAG) framework. To further enhance the performance in zero-shot anomaly detection (ZSAD), ADSeeker leverages the Hierarchical Sparse Prompt mechanism and type-level features to efficiently extract anomaly patterns. Furthermore, to tackle the challenge of limited industry anomaly detection (IAD) data, we introduce the largest-scale AD dataset, Multi-type Anomaly (MulA), encompassing 72 multi-scale defect types across 26 categories. Extensive experiments show that our plug-and-play framework, ADSeeker, achieves state-of-the-art zero-shot performance on several benchmark datasets.
When Local Rules Create Global Order: Self-Organized Representation Learning for Latent Diffusion Models
Authors: Junrong Lian; Weijian Deng; Pengxu Wei; Yaqin Chen; Qixiang Ye; Liang Lin
Venue: CVPR 2026 (main)

Abstract: This work studies how latent space structure impacts the performance of Latent Diffusion Models (LDMs). We show that effective generation requires a latent space that is simultaneously locally smooth, enabling stable and reliable reconstruction, and globally dispersive, allowing the model to draw diverse and meaningful samples without collapsing into narrow regions of the latent space. However, existing approaches often emphasize smoothness, which may lead to concentrated latent regions and limited exploration of the broader space. To address these limitations, we propose Self-Organized Representation Learning (SORL), a bottom-up training paradigm inspired by self-organization in complex systems, where global structure emerges naturally from simple local interactions. The critical latent properties of smoothness and maximal dispersity are not explicitly imposed. Instead, SORL promotes these properties through two complementary local mechanisms: local attraction, which encourages coherent reconstructions among nearby latent codes, and local repulsion, which prevents latent codes from collapsing into dense clusters. Through their interaction, SORL induces a latent manifold that maintains both local smoothness and global dispersity, leading to improved reconstruction and generation.
HDR-VLM: HDR-Domain Adaptation of VLMs and Preference-Aligned Quality Assessment for HDR Video Color Grading
Authors: Hao Yuan; Jiabin Zhang; Yajing Wu; Ruixuan Pang; Jing Li
Venue: CVPR 2026 (main)

Abstract: Color grading is central to High Dynamic Range (HDR) video production, shaping the perceptual tone, contrast, and luminance of content across diverse displays. However, evaluating HDR color grading quality is particularly difficult due to its semantic, content-dependent nature and the lack of large-scale annotated data. While pre-trained Vision-Language Models (VLMs) offer strong semantic priors and generalization ability, their exposure is limited to Standard Dynamic Range (SDR) data, making them poorly equipped to handle HDR photometry and perceptual nuances. We propose HDR-VLM, the first method to adapt a VLM to the HDR domain for perceptual quality assessment. Specifically, HDR-VLM employs a two-stage design: it first bridges the domain gap using a unified HLG-based encoding and progressive adaptation; then it aligns model assessments with noisy, multi-scale human preferences via reinforcement learning with curriculum-inspired rewards. Experiments on a real-world, production-sourced HDR dataset show that HDR-VLM not only outperforms existing quality assessment methods but also produces interpretable attribution rationales. These rationales offer actionable guidance for content creators, enhancing the reliability and transparency of automated HDR quality evaluation.
MeshFlow: Efficient Artistic Mesh Generation via MeshVAE and Flow-based Diffusion Transformer
Authors: Weiyu Li; Antoine Toisoul; Tom Monnier; Roman Shapovalov; Rakesh Ranjan; Ping Tan; Andrea Vedaldi
Venue: CVPR 2026 (main)

Abstract: We present MeshFlow, a new method for compressing and generating artist-like 3D meshes. Current mesh generators often adopt Auto-Regressive (AR) next-token prediction, a natural choice given the discrete nature of mesh connectivity, which, however, scales poorly due to the inference cost being quadratic in mesh size. AR methods also require discretizing the vertex coordinates, which introduces quantization errors and can cause vertex collapse. To address these challenges, we introduce a Variational Autoencoder (VAE) that, supervised with a contrastive loss, represents both continuous vertex positions and discrete connectivity in a continuous latent space.This latent space is significantly more compact than prior token-based mesh representations. We then build a 3D generator based on a Rectified-Flow transformer, which generates all mesh vertices and edges in parallel. This model samples meshes 26xfaster than the fastest AR generator while also achieving state-of-the-art accuracy across standard mesh-generation metrics.
ReMoRa: Multimodal Large Language Model based on Refined Motion Representation for Long-Video Understanding
Authors: Daichi Yashima; Shuhei Kurita; Yusuke Oda; Komei Sugiura
Venue: CVPR 2026 (main)

Abstract: While multimodal large language models (MLLMs) have shown remarkable success across a wide range of tasks, long-form video understanding remains a significant challenge.In this study, we focus on video understanding by MLLMs.This task is challenging because processing a full stream of RGB frames is computationally intractable and highly redundant, as self-attention have quadratic complexity with sequence length.In this paper, we propose ReMoRa, a video MLLM that processes videos by operating directly on their compressed representations.A sparse set of RGB keyframes is retained for appearance, while temporal dynamics are encoded as a motion representation, removing the need for sequential RGB frames.These motion representations act as a compact proxy for optical flow, capturing temporal dynamics without full frame decoding.To refine the noise and low fidelity of block-based motions, we introduce a module to denoise and generate a fine-grained motion representation.Furthermore, our model compresses these features in a way that scales linearly with sequence length.We demonstrate the effectiveness of ReMoRa through extensive experiments across a comprehensive suite of long-video understanding benchmarks.ReMoRa outperformed baseline methods on multiple challenging benchmarks, including LongVideoBench, NExT-QA, and MLVU. Our project page is available at https://remora-v1rcm.kinsta.page/.
Seeing without Pixels: Perception from Camera Trajectories
Authors: Zihui Xue; Kristen Grauman; Dima Damen; Andrew Zisserman; Tengda Han
Venue: CVPR 2026 (main)

Abstract: Can one perceive a video's content without seeing its pixels, just from the camera trajectory--the path it carves through space? This paper is the first to systematically investigate this seemingly implausible question. Towards this end, we propose a contrastive learning framework to train CamFormer, a dedicated encoder that projects camera pose trajectories into a joint embedding space, aligning them with natural language. We find that, contrary to its apparent simplicity, the camera trajectory is a remarkably informative signal to uncover video content. In other words, "how you move" can indeed provide valuable cues about "what you are doing" (egocentric) or "observing" (exocentric). We demonstrate the versatility of our learned CamFormer embeddings on a diverse suite of downstream tasks, ranging from cross-modal alignment to classification and temporal analysis. Importantly, our representations are robust across diverse camera pose estimation methods, including both high-fidelity multi-sensored and standard RGB-only estimators. Our findings establish camera trajectory as a lightweight, robust, and versatile modality for perceiving video content.
UniLS: End-to-End Audio-Driven Avatars for Unified Listening and Speaking
Authors: Xuangeng Chu; Ruicong Liu; Yifei Huang; Yun Liu; Yichen Peng; Bo Zheng
Venue: CVPR 2026 (main)

Abstract: Generating lifelike conversational avatars requires modeling not just isolated speakers, but the dynamic, reciprocal interaction of speaking and listening.However, modeling the listener is exceptionally challenging: direct audio-driven training fails, producing stiff, static listening motions. This failure stems from a fundamental imbalance: the speaker's motion is strongly driven by speech audio, while the listener's motion primarily follows an internal motion prior and is only loosely guided by external speech. This challenge has led most methods to focus on speak-only generation. The only prior attempt at joint generation relies on extra speaker's motion to produce the listener.This design is not end-to-end, thereby hindering the real-time applicability.To address this limitation, we present UniLS, the first end-to-end framework for generating unified speak-listen expressions, driven by only dual-track audio.Our method introduces a novel two-stage training paradigm.Stage 1 first learns the internal motion prior by training an audio-free autoregressive generator, capturing the spontaneous dynamics of natural facial motion. Stage 2 then introduces the dual-track audio, fine-tuning the generator to modulate the learned motion prior based on external speech cues.Extensive evaluations show UniLS achieves state-of-the-art speaking accuracy. More importantly, it delivers up to 44.1% improvement in listening metrics, generating significantly more diverse and natural listening expressions. This effectively mitigates the stiffness problem and provides a practical, high-fidelity audio-driven solution for interactive digital humans.
CineScene: Implicit 3D as Effective Scene Representation for Cinematic Video Generation
Authors: Kaiyi Huang; Yukun Huang; Yu Li; Jianhong Bai; Xintao Wang; Zinan Lin; Xuefei Ning; Jiwen Yu; Yu Wang; Xihui Liu
Venue: CVPR 2026 (main)

Abstract: Cinematic video production requires control over scene-subject composition and camera movement, but live-action shooting remains costly due to the need for constructing physical sets. To address this, we introduce the task of cinematic video generation with decoupled scene context: given multiple images of a static environment, the goal is to synthesize high-quality videos featuring dynamic subject while preserving the underlying scene consistency and following a user-specified camera trajectory. We present CineScene, a framework that leverages implicit 3D-aware scene representation for cinematic video generation. Our key innovation is a novel context conditioning mechanism that injects 3D-aware features in an implicit way: By encoding scene images into visual representations through VGGT, CineScene injects spatial priors into a pretrained text-to-video generation model by additional context concatenation, enabling camera-controlled video synthesis with consistent scenes and dynamic subjects. To further enhance the model's robustness, we introduce a simple yet effective random-shuffling strategy for the input scene images during training. To address the lack of training data, we construct a scene-decoupled dataset with Unreal Engine 5, containing paired videos of scenes with and without dynamic subjects, panoramic images representing the underlying static scene, along with their camera trajectories. Experiments show that CineScene achieves state-of-the-art performance in scene-consistent cinematic video generation, handling large camera movements and demonstrating generalization across diverse environments.
NIL: No-data Imitation Learning
Authors: Mert Albaba; Chenhao Li; Markos Diomataris; Omid Taheri; Andreas Krause; Michael J. Black
Venue: CVPR 2026 (main)

Abstract: Acquiring physically plausible motor skills across diverse and unconventional embodiments, including humanoids and quadrupeds, is essential for advancing character simulation and robotics. Traditional methods, such as reinforcement learning (RL), require extensive reward function engineering. Imitation learning (IL) offers an alternative but relies heavily on curated 3D expert demonstrations, which are scarce and difficult to obtain for non-human morphologies. Video diffusion models, on the other hand, are capable of generating realistic-looking videos of various morphologies, from humans to ants. However, these videos are often not physically plausible, which limits their direct use for skill acquisition. We introduce "No-data Imitation Learning" (NIL): an imitation learning framework that replaces curated expert demonstrations with videos generated by a pretrained video diffusion model. Our key insight is that the physics simulator enforces physical constraints, while the video provides visual guidance. NIL learns 3D motor skills in a physics simulator from 2D-generated videos, with generalization capability to unconventional forms. Specifically, NIL computes a discriminator-free imitation reward that combines (i) a video-embedding similarity between generated and simulated videos using a pretrained video vision transformer, and (ii) an image-based similarity term derived from video segmentation masks. We evaluate NIL on locomotion and whole-body control tasks across unique body configurations. Our experiments show that in humanoid locomotion, NIL matches the performance of state-of-the-art IL baselines trained on motion capture data; and in whole-body manipulation, it exceeds the performance of RL baselines without requiring any curated data. Our project page, including videos and code, is available at https://nil.is.tue.mpg.de.
CrackSSM: Reviving SSMs for Crack Segmentation via Dynamic Scanning
Authors: Yubin Gu; Boyang Hou; Yuan Meng; Wenting Luo; Jiayi Ji; Xiaoshuai Sun
Venue: CVPR 2026 (main)

Abstract: Crack segmentation (CS) is crucial for structural inspection and maintenance in production scenarios. To achieve both high accuracy and efficiency, recent methods have adopted Mamba-based architectures built upon state space models (SSMs), which enable linear-complexity modeling of long-range dependencies. However, existing approaches typically rely on static multi-directional scanning to flatten visual features into sequences. This fixed flattening order disrupts spatial continuity and weakens the SSM's ability to model irregular crack patterns effectively. To address this limitation, we propose CrackSSM, a novel crack-aware segmentation framework featuring a dynamic scanning strategy that adapts the token sequence to the underlying structure of each image. Specifically, we compute directional response strength along four orientations from high-level semantic features, and use these values to reorder tokens so that crack-relevant regions remain adjacent in sequence. This alignment improves the causal modeling ability of SSMs while preserving their efficiency and better suits the irregular, fine-grained nature of cracks. Additionally, we design a wavelet-guided decoding mechanism to recover detailed features. It incorporates high-frequency components extracted from the input image and applies them to guide feature refinement and edge-aware fusion, further enhancing segmentation precision. Experiments on three benchmark datasets demonstrate that our method achieves superior segmentation accuracy with fewer parameters and faster inference compared to existing state-of-the-art models. The source code for this work is available at https://github.com/hby123123/CrackSSM.