GenAI4ELab/papercli-papers huggingface dataset:
Semi-Supervised Teacher-Reference-Student Architecture for Action Quality Assessment
Authors: Wulian Yun; Mengshi Qi; Fei Peng; Huadong Ma
Venue: ECCV 2024 (main)

Abstract: "Existing action quality assessment (AQA) methods often require a large number of label annotations for fully supervised learning, which are laborious and expensive. In practice, the labeled data are difficult to obtain because the AQA annotation process requires domain-specific expertise. In this paper, we propose a novel semi-supervised method, which can be utilized for better assessment of the AQA task by exploiting a large amount of unlabeled data and a small portion of labeled data. Differing from the traditional teacher-student network, we propose a teacher-reference-student architecture to learn both unlabeled and labeled data, where the teacher network and the reference network are used to generate pseudo-labels for unlabeled data to supervise the student network. Specifically, the teacher predicts pseudo-labels by capturing high-level features of unlabeled data. The reference network provides adequate supervision of the student network by referring to additional action information. Moreover, we introduce confidence memory to improve the reliability of pseudo-labels by storing the most accurate ever output of the teacher network and reference network. To validate our method, we conduct extensive experiments on three AQA benchmark datasets. Experimental results show that our method achieves significant improvements and outperforms existing semi-supervised AQA methods. Our source code is available at https://github.com/wuli55555/TRS."
Efficient Neural Video Representation with Temporally Coherent Modulation
Authors: Seungjun Shin; Suji Kim; Dokwan Oh
Venue: ECCV 2024 (main)

Abstract: "Implicit neural representations (INR) has found successful applications across diverse domains. To employ INR in real-life, it is important to speed up training. In the field of INR for video applications, the state-of-the-art approach [?] employs grid-type parametric encoding and successfully achieves a faster encoding speed in comparison to its predecessors [?]. However, the grid usage, which does not consider the video’s dynamic nature, leads to redundant use of trainable parameters. As a result, it has significantly lower parameter efficiency and higher bitrate compared to NeRV-style methods [?, ?, ?] that do not use a parametric encoding. To address the problem, we propose Neural Video representation with Temporally coherent Modulation (NVTM), a novel framework that can capture dynamic characteristics of video. By decomposing the spatio-temporal 3D video data into a set of 2D grids with flow information, NVTM enables learning video representation rapidly and uses parameter efficiently. Our framework enables to process temporally corresponding pixels at once, resulting in the fastest encoding speed for a reasonable video quality, especially when compared to the NeRV-style method, with a speed increase of over 3 times. Also, it remarks an average of 1.54dB/0.019 improvements in PSNR/LPIPS on UVG (Dynamic) (even with 10% fewer parameters) and an average of 1.84dB/0.013 improvements in PSNR/LPIPS on MCL-JCV (Dynamic), compared to previous grid-type works. By expanding this to compression tasks, we demonstrate comparable performance to video compression standards (H.264, HEVC) and recent INR approaches for video compression. Additionally, we perform extensive experiments demonstrating the superior performance of our algorithm across diverse tasks, encompassing super resolution, frame interpolation and video inpainting."
Ref-AVS: Refer and Segment Objects in Audio-Visual Scenes
Authors: Yaoting Wang; Peiwen Sun; Dongzhan Zhou; Guangyao Li; Honggang Zhang; Di Hu
Venue: ECCV 2024 (main)

Abstract: "Traditional reference segmentation tasks have predominantly focused on silent visual scenes, neglecting the integral role of multimodal perception and interaction in human experiences. In this work, we introduce a novel task called Reference Audio-Visual Segmentation (Ref-AVS), which seeks to segment objects within the visual domain based on expressions containing multimodal cues. Such expressions are articulated in natural language forms but are enriched with multimodal cues, including audio and visual descriptions. To facilitate this research, we construct the first Ref-AVS benchmark, which provides pixel-level annotations for objects described in corresponding multimodal-cue expressions. To tackle the Ref-AVS task, we propose a new method that adequately utilizes multimodal cues to offer precise segmentation guidance. Finally, we conduct quantitative and qualitative experiments on three test subsets to compare our approach with existing methods from related tasks. The results demonstrate the effectiveness of our method, highlighting its capability to precisely segment objects using multimodal-cue expressions. Dataset is available at https://gewu-lab.github.io/Ref-AVS."
DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Sampling
Authors: Haoran Li; Haolin Shi; Wenli Zhang; Wenjun Wu; Yong Liao; Lin Wang; Lik-Hang Lee; Peng Yuan Zhou
Venue: ECCV 2024 (main)

Abstract: "Text-to-3D scene generation holds immense potential for the gaming, film, and architecture sectors. Despite significant progress, existing methods struggle with maintaining high quality, consistency, and editing flexibility. In this paper, we propose , a 3D Gaussian-based novel text-to-3D scene generation framework, to tackle the aforementioned three challenges mainly via two strategies. First, employs Formation Pattern Sampling (FPS), a multi-timestep sampling strategy guided by the formation patterns of 3D objects, to form fast, semantically rich, and high-quality representations. FPS uses 3D Gaussian filtering for optimization stability, and leverages reconstruction techniques to generate plausible textures. Second, employs a progressive three-stage camera sampling strategy, specifically designed for both indoor and outdoor settings, to effectively ensure object and environment integration and scene-wide 3D consistency. Last, enhances scene editing flexibility by integrating objects and environments, enabling targeted adjustments. Extensive experiments validate ’s superiority over current state-of-the-art techniques, heralding its wide-ranging potential for diverse applications. Code and demos are released at https://dreamscene-project.github.io."
Multi-modal Crowd Counting via a Broker Modality
Authors: Haoliang Meng; Xiaopeng Hong; Chenhao Wang; Miao Shang; Wangmeng Zuo
Venue: ECCV 2024 (main)

Abstract: "Multi-modal crowd counting involves estimating crowd density from both visual and thermal/depth images. This task is challenging due to the significant gap between these distinct modalities. In this paper, we propose a novel approach by introducing an auxiliary broker modality and on this basis frame the task as a triple-modal learning problem. We devise a fusion-based method to generate this broker modality, leveraging a non-diffusion, lightweight counterpart of modern denoising diffusion-based fusion models. Additionally, we identify and address the ghosting effect caused by direct cross-modal image fusion in multi-modal crowd counting. Through extensive experimental evaluations on popular multi-modal crowd counting datasets, we demonstrate the effectiveness of our method, which introduces only 4 million additional parameters, yet achieves promising results. The code is available at https://github.com/HenryCilence/Broker-Modality-Crowd-Counting."
FastPCI: Motion-Structure Guided Fast Point Cloud Frame Interpolation
Authors: tianyu zhang; Guocheng Qian; Jin Xie; Jian Yang
Venue: ECCV 2024 (main)

Abstract: "Point cloud frame interpolation is a challenging task that involves accurate scene flow estimation across frames and maintaining the geometry structure. Prevailing techniques often rely on pre-trained motion estimators or intensive testing-time optimization, resulting in compromised interpolation accuracy or prolonged inference. This work presents FastPCI that introduces Pyramid Convolution-Transformer architecture for point cloud frame interpolation. Our hybrid Convolution-Transformer improves the local and long-range feature learning, while the pyramid network offers multilevel features and reduces the computation. In addition, FastPCI proposes a unique Dual-Direction Motion-Structure block for more accurate scene flow estimation. Our design is motivated by two facts: (1) accurate scene flow preserves 3D structure, and (2) point cloud at the previous timestep should be reconstructable using reverse motion from future timestep. Extensive experiments show that FastPCI significantly outperforms the state-of-the-art PointINet and NeuralPCI with notable gains (26.6% and 18.3% reduction in Chamfer Distance in KITTI), while being more than 10× and 600× faster, respectively. Code is available at https://github.com/genuszty/ FastPCI."
Made to Order: Discovering monotonic temporal changes via self-supervised video ordering
Authors: Charig Yang; Weidi Xie; Andrew Zisserman
Venue: ECCV 2024 (main)

Abstract: "Our objective is to discover and localize monotonic temporal changes in a sequence of images. To achieve this, we exploit a simple proxy task of ordering a shuffled image sequence, with ‘time’ serving as a supervisory signal, since only changes that are monotonic with time can give rise to the correct ordering. We also introduce a transformer-based model for ordering of image sequences of arbitrary length with built-in attribution maps. After training, the model successfully discovers and localizes monotonic changes while ignoring cyclic and stochastic ones. We demonstrate applications of the model in multiple domains covering different scene and object types, discovering both object-level and environmental changes in unseen sequences. We also demonstrate that the attention-based attribution maps function as effective prompts for segmenting the changing regions, and that the learned representations can be used for downstream applications. Finally, we show that the model achieves the state-of-the-art on standard benchmarks for image ordering."
PARE-Net: Position-Aware Rotation-Equivariant Networks for Robust Point Cloud Registration
Authors: Runzhao Yao; Shaoyi Du; Wenting Cui; Canhui Tang; Chengwu Yang
Venue: ECCV 2024 (main)

Abstract: "Learning rotation-invariant distinctive features is a fundamental requirement for point cloud registration. Existing methods often use rotation-sensitive networks to extract features, while employing rotation augmentation to learn an approximate invariant mapping rudely. This makes networks fragile to rotations, overweight, and hinders the distinctiveness of features. To tackle these problems, we propose a novel position-aware rotation-equivariant network, for efficient, light-weighted, and robust registration. The network can provide a strong model inductive bias to learn rotation-equivariant/invariant features, thus addressing the aforementioned limitations. To further improve the distinctiveness of descriptors, we propose a position-aware convolution, which can better learn spatial information of local structures. Moreover, we also propose a feature-based hypothesis proposer. It leverages rotation-equivariant features that encode fine-grained structure orientations to generate reliable model hypotheses. Each correspondence can generate a hypothesis, thus it is more efficient than classic estimators that require multiple reliable correspondences. Accordingly, a contrastive rotation loss is presented to enhance the robustness of rotation-equivariant features against data degradation. Extensive experiments on indoor and outdoor datasets demonstrate that our method significantly outperforms the SOTA methods in terms of registration recall while being lightweight and keeping a fast speed. Moreover, experiments on rotated datasets demonstrate its robustness against rotation variations. Code is available at https://github.com/yaorz97/PARENet."
Open-Vocabulary RGB-Thermal Semantic Segmentation
Authors: GuoQiang Zhao; JunJie Huang; Xiaoyun Yan; Zhaojing Wang; Junwei Tang; Yangjun Ou; Xinrong Hu; Tao Peng
Venue: ECCV 2024 (main)

Abstract: "RGB-Thermal (RGB-T) semantic segmentation is an important research branch of multi-modal image segmentation. The current RGB-T semantic segmentation methods generally have two unsolved and typical shortcomings. First, they do not have the open-vocabulary recognition ability, which significantly limits their application scenarios. Second, when fusing RGB and thermal images, they often need to design complex fusion network structures, which usually results in low network training efficiency. We present OpenRSS, the Open-vocabulary RGB-T Semantic Segmentation method, to solve these two disadvantages. To our knowledge, OpenRSS is the first RGB-T semantic segmentation method with open-vocabulary segmentation capability. OpenRSS modifies the basic segmentation model SAM for RGB-T semantic segmentation by adding the proposed thermal information prompt module and dynamic low-rank adaptation strategy to SAM. These designs effectively fuse the RGB and thermal information, but with much fewer trainable parameters than other methods. OpenRSS achieves the open-vocabulary capability by jointly utilizing the vision-language model CLIP and the modified SAM. Through extensive experiments, OpenRSS demonstrates its effective open-vocabulary semantic segmentation ability on RGB-T images. It outperforms other state-of-the-art RGB open-vocabulary semantic segmentation methods on multiple RGB-T semantic segmentation benchmarks: +12.1% mIoU on the MFNet dataset, +18.4% mIoU on the MCubeS dataset, and +21.4% mIoU on the Freiburg Thermal dataset. Code will be released at https://github.com/SXDR/OpenRSS."
MeshVPR: Citywide Visual Place Recognition Using 3D Meshes
Authors: Gabriele Berton; Lorenz Junglas; Riccardo Zaccone; Thomas Pollok; Barbara Caputo; Carlo Masone
Venue: ECCV 2024 (main)

Abstract: "Mesh-based scene representation offers a promising direction for simplifying large-scale hierarchical visual localization pipelines, combining a visual place recognition step based on global features (retrieval) and a visual localization step based on local features. While existing work demonstrates the viability of meshes for visual localization, the impact of using synthetic databases rendered from them in visual place recognition remains largely unexplored. In this work we investigate using dense 3D textured meshes for large-scale Visual Place Recognition (VPR). We identify a significant performance drop when using synthetic mesh-based image databases compared to real-world images for retrieval. To address this, we propose MeshVPR, a novel VPR pipeline that utilizes a lightweight features alignment framework to bridge the gap between real-world and synthetic domains. MeshVPR leverages pre-trained VPR models and is efficient and scalable for city-wide deployments. We introduce novel datasets with freely available 3D meshes and manually collected queries from Berlin, Paris, and Melbourne. Extensive evaluations demonstrate that MeshVPR achieves competitive performance with standard VPR pipelines, paving the way for mesh-based localization systems. Data, code, and interactive visualizations are available at https://meshvpr.github.io/"
Can Textual Semantics Mitigate Sounding Object Segmentation Preference?
Authors: Yaoting Wang; Peiwen Sun; Yuanchao Li; Honggang Zhang; Di Hu
Venue: ECCV 2024 (main)

Abstract: "The Audio-Visual Segmentation (AVS) task aims to segment sounding objects in the visual space using audio cues. However, in this work, it is recognized that previous AVS methods show a heavy reliance on detrimental segmentation preferences related to audible objects, rather than precise audio guidance. We argue that the primary reason is that audio lacks robust semantics compared to vision, especially in multi-source sounding scenes, resulting in weak audio guidance over the visual space. Motivated by the the fact that text modality is well explored and contains rich abstract semantics, we propose leveraging text cues from the visual scene to enhance audio guidance with the semantics inherent in text. Our approach begins by obtaining scene descriptions through an off-the-shelf image captioner and prompting a frozen large language model to deduce potential sounding objects as text cues. Subsequently, we introduce a novel semantics-driven audio modeling module with a dynamic mask to integrate audio features with text cues, leading to representative sounding object features. These features not only encompass audio cues but also possess vivid semantics, providing clearer guidance in the visual space. Experimental results on AVS benchmarks validate that our method exhibits enhanced sensitivity to audio when aided by text cues, achieving highly competitive performance on all three subsets. Project page: https://github.com/GeWu-Lab/Sounding-Object-Segmentation-Preference"
Concise Plane Arrangements for Low-Poly Surface and Volume Modelling
Authors: Raphael Sulzer; Florent Lafarge
Venue: ECCV 2024 (main)

Abstract: "Plane arrangements are a useful tool for surface and volume modelling. However, their main drawback is poor scalability. We introduce two key novelties that enable the construction of plane arrangements for complex objects and entire scenes: (i) an ordering scheme for the plane insertion and (ii) the direct use of input points during arrangement construction. Both ingredients reduce the number of unwanted splits, resulting in improved scalability of the construction mechanism by up to two orders of magnitude compared to existing algorithms. We further introduce a remeshing and simplification technique that allows us to extract low-polygon surface meshes and lightweight convex decompositions of volumes from the arrangement. We show that our approach leads to state-of-the-art results for the aforementioned tasks by comparing it to learning-based and traditional approaches on various different datasets. Our implementation is available at https://github.com/raphaelsulzer/compod."
KeypointDETR: An End-to-End 3D Keypoint Detector
Authors: Hairong Jin; Yuefan Shen; Jianwen Lou; Kun Zhou; Youyi Zheng
Venue: ECCV 2024 (main)

Abstract: "3D keypoint detection plays a pivotal role in 3D shape analysis. The majority of prevalent methods depend on producing a shared heatmap. This approach necessitates subsequent post-processing techniques such as clustering or non-maximum suppression (NMS) to pinpoint keypoints within high-confidence regions, resulting in performance inefficiencies. To address this issue, we introduce KeypointDETR, an end-to-end 3D keypoint detection framework. KeypointDETR is predominantly trained with a bipartite matching loss, which compels the network to forecast sets of heatmaps and probabilities for potential keypoints. Each heatmap highlights one keypoint’s location, and the associated probability indicates not only the presence of that specific keypoint but also its semantic consistency. Together with the bipartite matching loss, we utilize a transformer-based network architecture, which incorporates both point-wise and query-wise self-attention within the encoder and decoder, respectively. The point-wise encoder leverages the self-attention mechanism on a dynamic graph derived from the local feature space of each point, resulting in the generation of heatmap features. As a key part of our framework, the query-wise decoder facilitates inter-query information exchange. It captures the underlying connections among keypoints’ heatmaps, positions, and semantic attributes via the cross-attention mechanism, enabling the prediction of heatmaps and probabilities. Extensive experiments conducted on the KeypointNet dataset reveal that KeypointDETR outperforms competitive baselines, demonstrating superior performance in keypoint saliency and correspondence estimation tasks. (The code will be released at github.com/bibi547/KeypointDETR)"
ViPer: Visual Personalization of Generative Models via Individual Preference Learning
Authors: Sogand Salehi; Mahdi Shafiei; Roman Bachmann; Teresa Yeo; Amir Zamir
Venue: ECCV 2024 (main)

Abstract: "Different users find different images generated for the same prompt desirable. This gives rise to personalized image generation which involves creating images aligned with an individual’s visual preference. Current generative models are, however, tuned to produce outputs that appeal to a broad audience are unpersonalized. Using them to generate images aligned with individual users relies on iterative manual prompt engineering by the user which is inefficient and undesirable. We propose to personalize the image generation process by, first, capturing the generic prefernces of the user in a one-time process by inviting them to comment on a small selection of images, explaining why they like or dislike each. Based on these comments, we infer a user’s structured liked and disliked visual attributes, , their visual preference, using a large language model. These attributes are used to guide a text-to-image model toward producing images that are tuned towards the individual user’s visual preference. Through a series of user studies and large language model guided evaluations, we demonstrate that the proposed method results in generations that are well aligned with individual users’ visual preferences. Our code and model weights are open sourced at ."
MLPHand: Real Time Multi-View 3D Hand Reconstruction via MLP Modeling
Authors: Jian Yang; Jiakun Li; Guoming Li; Huaiyu Wu; Zhen Shen; Zhaoxin Fan
Venue: ECCV 2024 (main)

Abstract: "Multi-view hand reconstruction is a critical task for applications in virtual reality and human-computer interaction, but it remains a formidable challenge. Although existing multi-view hand reconstruction methods achieve remarkable accuracy, they typically come with an intensive computational burden that hinders real-time inference. To this end, we propose MLPHand, a novel method designed for real-time multi-view single hand reconstruction. MLPHand consists of two primary modules: (1) a lightweight MLP-based Skeleton2Mesh model that efficiently recovers hand meshes from hand skeletons, and (2) a multi-view geometry feature fusion prediction module that enhances the Skeleton2Mesh model with detailed geometric information from multiple views. Experiments on three widely used datasets demonstrate that MLPHand can reduce computational complexity by 90% while achieving comparable reconstruction accuracy to existing state-of-the-art baselines. Project link is https://github.com/jackyyang9/ MLPHand"
uCAP: An Unsupervised Prompting Method for Vision-Language Models
Authors: A. Tuan Nguyen; Kai Sheng Tai; Bor-Chun Chen; Satya Narayan Shukla; Hanchao Yu; Philip Torr; Tai-Peng Tian; Ser-Nam Lim
Venue: ECCV 2024 (main)

Abstract: "This paper addresses a significant limitation that prevents Contrastive Language-Image Pretrained Models (CLIP) from achieving optimal performance on downstream image classification tasks. The key problem with CLIP-style zero-shot classification is that it requires domain-specific context in the form of prompts to better align the class descriptions to the downstream data distribution. In particular, prompts for vision-language models are domain-level texts (e.g., “a centered satellite image of ...”) which, together with the class names, are fed into the text encoder to provide more context for the downstream dataset. These prompts are typically manually tuned, which is time consuming and often sub-optimal. To overcome this bottleneck, this paper proposes uCAP, a method to automatically learn domain-specific prompts/contexts using only unlabeled in-domain images. We achieve this by modeling the generation of images given the class names and a domain-specific prompt with an unsupervised likelihood distribution, and then performing inference of the prompts. We validate the proposed method across various models and datasets, showing that uCAP consistently outperforms manually tuned prompts and related baselines on the evaluated datasets: ImageNet, CIFAR-10, CIFAR-100, OxfordPets (up to 2%), SUN397 (up to 5%), and Caltech101 (up to 3%)."