GenAI4ELab/papercli-papers huggingface dataset:
AltFreezing for More General Video Face Forgery Detection
Authors: Zhendong Wang; Jianmin Bao; Wengang Zhou; Weilun Wang; Houqiang Li
Venue: CVPR 2023 (main)

Abstract: Existing face forgery detection models try to discriminate fake images by detecting only spatial artifacts (e.g., generative artifacts, blending) or mainly temporal artifacts (e.g., flickering, discontinuity). They may experience significant performance degradation when facing out-domain artifacts. In this paper, we propose to capture both spatial and temporal artifacts in one model for face forgery detection. A simple idea is to leverage a spatiotemporal model (3D ConvNet). However, we find that it may easily rely on one type of artifact and ignore the other. To address this issue, we present a novel training strategy called AltFreezing for more general face forgery detection. The AltFreezing aims to encourage the model to detect both spatial and temporal artifacts. It divides the weights of a spatiotemporal network into two groups: spatial- and temporal-related. Then the two groups of weights are alternately frozen during the training process so that the model can learn spatial and temporal features to distinguish real or fake videos. Furthermore, we introduce various video-level data augmentation methods to improve the generalization capability of the forgery detection model. Extensive experiments show that our framework outperforms existing methods in terms of generalization to unseen manipulations and datasets.
Cascaded Local Implicit Transformer for Arbitrary-Scale Super-Resolution
Authors: Hao-Wei Chen; Yu-Syuan Xu; Min-Fong Hong; Yi-Min Tsai; Hsien-Kai Kuo; Chun-Yi Lee
Venue: CVPR 2023 (main)

Abstract: Implicit neural representation demonstrates promising ability in representing images with arbitrary resolutions recently. In this paper, we present Local Implicit Transformer (LIT) that integrates attention mechanism and frequency encoding technique into local implicit image function. We design a cross-scale local attention block to effectively aggregate local features and a local frequency encoding block to combine positional encoding with Fourier domain information for constructing high-resolution (HR) images. To further improve representative power, we propose Cascaded LIT (CLIT) exploiting multi-scale features along with cumulative training strategy that gradually increase the upsampling factors for training. We have performed extensive experiments to validate the effectiveness of these components and analyze the variants of the training strategy. The qualitative and quantitative results demonstrated that LIT and CLIT achieve favorable results and outperform the previous works within arbitrary super-resolution tasks.
Learning Partial Correlation Based Deep Visual Representation for Image Classification
Authors: Saimunur Rahman; Piotr Koniusz; Lei Wang; Luping Zhou; Peyman Moghadam; Changming Sun
Venue: CVPR 2023 (main)

Abstract: Visual representation based on covariance matrix has demonstrates its efficacy for image classification by characterising the pairwise correlation of different channels in convolutional feature maps. However, pairwise correlation will become misleading once there is another channel correlating with both channels of interest, resulting in the "confounding" effect. For this case, "partial correlation" which removes the confounding effect shall be estimated instead. Nevertheless, reliably estimating partial correlation requires to solve a symmetric positive definite matrix optimisation, known as sparse inverse covariance estimation (SICE). How to incorporate this process into CNN remains an open issue. In this work, we formulate SICE as a novel structured layer of CNN. To ensure end-to-end trainability, we develop an iterative method to solve the above matrix optimisation during forward and backward propagation steps. Our work obtains a partial correlation based deep visual representation and mitigates the small sample problem often encountered by covariance matrix estimation in CNN. Computationally, our model can be effectively trained with GPU and works well with a large number of channels of advanced CNNs. Experiments show the efficacy and superior classification performance of our deep visual representation compared to covariance matrix based counterparts.
Open-World Multi-Task Control Through Goal-Aware Representation Learning and Adaptive Horizon Prediction
Authors: Shaofei Cai; Zihao Wang; Xiaojian Ma; Anji Liu; Yitao Liang
Venue: CVPR 2023 (main)

Abstract: We study the problem of learning goal-conditioned policies in Minecraft, a popular, widely accessible yet challenging open-ended environment for developing human-level multi-task agents. We first identify two main challenges of learning such policies: 1) the indistinguishability of tasks from the state distribution, due to the vast scene diversity, and 2) the non-stationary nature of environment dynamics caused by the partial observability. To tackle the first challenge, we propose Goal-Sensitive Backbone (GSB) for the policy to encourage the emergence of goal-relevant visual state representations. To tackle the second challenge, the policy is further fueled by an adaptive horizon prediction module that helps alleviate the learning uncertainty brought by the non-stationary dynamics. Experiments on 20 Minecraft tasks show that our method significantly outperforms the best baseline so far; in many of them, we double the performance. Our ablation and exploratory studies then explain how our approach beat the counterparts and also unveil the surprising bonus of zero-shot generalization to new scenes (biomes). We hope our agent could help shed some light on learning goal-conditioned, multi-task agents in challenging, open-ended environments like Minecraft.
MoDi: Unconditional Motion Synthesis From Diverse Data
Authors: Sigal Raab; Inbal Leibovitch; Peizhuo Li; Kfir Aberman; Olga Sorkine-Hornung; Daniel Cohen-Or
Venue: CVPR 2023 (main)

Abstract: The emergence of neural networks has revolutionized the field of motion synthesis. Yet, learning to unconditionally synthesize motions from a given distribution remains challenging, especially when the motions are highly diverse. In this work, we present MoDi -- a generative model trained in an unsupervised setting from an extremely diverse, unstructured and unlabeled dataset. During inference, MoDi can synthesize high-quality, diverse motions. Despite the lack of any structure in the dataset, our model yields a well-behaved and highly structured latent space, which can be semantically clustered, constituting a strong motion prior that facilitates various applications including semantic editing and crowd animation. In addition, we present an encoder that inverts real motions into MoDi's natural motion manifold, issuing solutions to various ill-posed challenges such as completion from prefix and spatial editing. Our qualitative and quantitative experiments achieve state-of-the-art results that outperform recent SOTA techniques. Code and trained models are available at https://sigal-raab.github.io/MoDi.
Visual Localization Using Imperfect 3D Models From the Internet
Authors: Vojtech Panek; Zuzana Kukelova; Torsten Sattler
Venue: CVPR 2023 (main)

Abstract: Visual localization is a core component in many applications, including augmented reality (AR). Localization algorithms compute the camera pose of a query image w.r.t. a scene representation, which is typically built from images. This often requires capturing and storing large amounts of data, followed by running Structure-from-Motion (SfM) algorithms. An interesting, and underexplored, source of data for building scene representations are 3D models that are readily available on the Internet, e.g., hand-drawn CAD models, 3D models generated from building footprints, or from aerial images. These models allow to perform visual localization right away without the time-consuming scene capturing and model building steps. Yet, it also comes with challenges as the available 3D models are often imperfect reflections of reality. E.g., the models might only have generic or no textures at all, might only provide a simple approximation of the scene geometry, or might be stretched. This paper studies how the imperfections of these models affect localization accuracy. We create a new benchmark for this task and provide a detailed experimental evaluation based on multiple 3D models per scene. We show that 3D models from the Internet show promise as an easy-to-obtain scene representation. At the same time, there is significant room for improvement for visual localization pipelines. To foster research on this interesting and challenging task, we release our benchmark at v-pnk.github.io/cadloc.
Network-Free, Unsupervised Semantic Segmentation With Synthetic Images
Authors: Qianli Feng; Raghudeep Gadde; Wentong Liao; Eduard Ramon; Aleix Martinez
Venue: CVPR 2023 (main)

Abstract: We derive a method that yields highly accurate semantic segmentation maps without the use of any additional neural network, layers, manually annotated training data, or supervised training. Our method is based on the observation that the correlation of a set of pixels belonging to the same semantic segment do not change when generating synthetic variants of an image using the style mixing approach in GANs. We show how we can use GAN inversion to accurately semantically segment synthetic and real photos as well as generate large training image-semantic segmentation mask pairs for downstream tasks.
Hierarchical Dense Correlation Distillation for Few-Shot Segmentation
Authors: Bohao Peng; Zhuotao Tian; Xiaoyang Wu; Chengyao Wang; Shu Liu; Jingyong Su; Jiaya Jia
Venue: CVPR 2023 (main)

Abstract: Few-shot semantic segmentation (FSS) aims to form class-agnostic models segmenting unseen classes with only a handful of annotations. Previous methods limited to the semantic feature and prototype representation suffer from coarse segmentation granularity and train-set overfitting. In this work, we design Hierarchically Decoupled Matching Network (HDMNet) mining pixel-level support correlation based on the transformer architecture. The self-attention modules are used to assist in establishing hierarchical dense features, as a means to accomplish the cascade matching between query and support features. Moreover, we propose a matching module to reduce train-set overfitting and introduce correlation distillation leveraging semantic correspondence from coarse resolution to boost fine-grained segmentation. Our method performs decently in experiments. We achieve 50.0% mIoU on COCO-5i dataset one-shot setting and 56.0% on five-shot segmentation, respectively. The code is available on the project website.
PVO: Panoptic Visual Odometry
Authors: Weicai Ye; Xinyue Lan; Shuo Chen; Yuhang Ming; Xingyuan Yu; Hujun Bao; Zhaopeng Cui; Guofeng Zhang
Venue: CVPR 2023 (main)

Abstract: We present PVO, a novel panoptic visual odometry framework to achieve more comprehensive modeling of the scene motion, geometry, and panoptic segmentation information. Our PVO models visual odometry (VO) and video panoptic segmentation (VPS) in a unified view, which makes the two tasks mutually beneficial. Specifically, we introduce a panoptic update module into the VO Module with the guidance of image panoptic segmentation. This Panoptic-Enhanced VO Module can alleviate the impact of dynamic objects in the camera pose estimation with a panoptic-aware dynamic mask. On the other hand, the VO-Enhanced VPS Module also improves the segmentation accuracy by fusing the panoptic segmentation result of the current frame on the fly to the adjacent frames, using geometric information such as camera pose, depth, and optical flow obtained from the VO Module. These two modules contribute to each other through recurrent iterative optimization. Extensive experiments demonstrate that PVO outperforms state-of-the-art methods in both visual odometry and video panoptic segmentation tasks.
Generative Diffusion Prior for Unified Image Restoration and Enhancement
Authors: Ben Fei; Zhaoyang Lyu; Liang Pan; Junzhe Zhang; Weidong Yang; Tianyue Luo; Bo Zhang; Bo Dai
Venue: CVPR 2023 (main)

Abstract: Existing image restoration methods mostly leverage the posterior distribution of natural images. However, they often assume known degradation and also require supervised training, which restricts their adaptation to complex real applications. In this work, we propose the Generative Diffusion Prior (GDP) to effectively model the posterior distributions in an unsupervised sampling manner. GDP utilizes a pre-train denoising diffusion generative model (DDPM) for solving linear inverse, non-linear, or blind problems. Specifically, GDP systematically explores a protocol of conditional guidance, which is verified more practical than the commonly used guidance way. Furthermore, GDP is strength at optimizing the parameters of degradation model during denoising process, achieving blind image restoration. Besides, we devise hierarchical guidance and patch-based methods, enabling the GDP to generate images of arbitrary resolutions. Experimentally, we demonstrate GDP's versatility on several image datasets for linear problems, such as super-resolution, deblurring, inpainting, and colorization, as well as non-linear and blind issues, such as low-light enhancement and HDR image recovery. GDP outperforms the current leading unsupervised methods on the diverse benchmarks in reconstruction quality and perceptual quality. Moreover, GDP also generalizes well for natural images or synthesized images with arbitrary sizes from various tasks out of the distribution of the ImageNet training set.
Real-Time Controllable Denoising for Image and Video
Authors: Zhaoyang Zhang; Yitong Jiang; Wenqi Shao; Xiaogang Wang; Ping Luo; Kaimo Lin; Jinwei Gu
Venue: CVPR 2023 (main)

Abstract: Controllable image denoising aims to generate clean samples with human perceptual priors and balance sharpness and smoothness. In traditional filter-based denoising methods, this can be easily achieved by adjusting the filtering strength. However, for NN (Neural Network)-based models, adjusting the final denoising strength requires performing network inference each time, making it almost impossible for real-time user interaction. In this paper, we introduce Real-time Controllable Denoising (RCD), the first deep image and video denoising pipeline that provides a fully controllable user interface to edit arbitrary denoising levels in real-time with only one-time network inference. Unlike existing controllable denoising methods that require multiple denoisers and training stages, RCD replaces the last output layer (which usually outputs a single noise map) of an existing CNN-based model with a lightweight module that outputs multiple noise maps. We propose a novel Noise Decorrelation process to enforce the orthogonality of the noise feature maps, allowing arbitrary noise level control through noise map interpolation. This process is network-free and does not require network inference. Our experiments show that RCD can enable real-time editable image and video denoising for various existing heavy-weight models without sacrificing their original performance.
ISBNet: A 3D Point Cloud Instance Segmentation Network With Instance-Aware Sampling and Box-Aware Dynamic Convolution
Authors: Tuan Duc Ngo; Binh-Son Hua; Khoi Nguyen
Venue: CVPR 2023 (main)

Abstract: Existing 3D instance segmentation methods are predominated by the bottom-up design -- manually fine-tuned algorithm to group points into clusters followed by a refinement network. However, by relying on the quality of the clusters, these methods generate susceptible results when (1) nearby objects with the same semantic class are packed together, or (2) large objects with loosely connected regions. To address these limitations, we introduce ISBNet, a novel cluster-free method that represents instances as kernels and decodes instance masks via dynamic convolution. To efficiently generate high-recall and discriminative kernels, we propose a simple strategy named Instance-aware Farthest Point Sampling to sample candidates and leverage the local aggregation layer inspired by PointNet++ to encode candidate features. Moreover, we show that predicting and leveraging the 3D axis-aligned bounding boxes in the dynamic convolution further boosts performance. Our method set new state-of-the-art results on ScanNetV2 (55.9), S3DIS (60.8), and STPLS3D (49.2) in terms of AP and retains fast inference time (237ms per scene on ScanNetV2). The source code and trained models are available at https://github.com/VinAIResearch/ISBNet.
Hi4D: 4D Instance Segmentation of Close Human Interaction
Authors: Yifei Yin; Chen Guo; Manuel Kaufmann; Juan Jose Zarate; Jie Song; Otmar Hilliges
Venue: CVPR 2023 (main)

Abstract: We propose Hi4D, a method and dataset for the auto analysis of physically close human-human interaction under prolonged contact. Robustly disentangling several in-contact subjects is a challenging task due to occlusions and complex shapes. Hence, existing multi-view systems typically fuse 3D surfaces of close subjects into a single, connected mesh. To address this issue we leverage i) individually fitted neural implicit avatars; ii) an alternating optimization scheme that refines pose and surface through periods of close proximity; and iii) thus segment the fused raw scans into individual instances. From these instances we compile Hi4D dataset of 4D textured scans of 20 subject pairs, 100 sequences, and a total of more than 11K frames. Hi4D contains rich interaction-centric annotations in 2D and 3D alongside accurately registered parametric body models. We define varied human pose and shape estimation tasks on this dataset and provide results from state-of-the-art methods on these benchmarks.
Hi-LASSIE: High-Fidelity Articulated Shape and Skeleton Discovery From Sparse Image Ensemble
Authors: Chun-Han Yao; Wei-Chih Hung; Yuanzhen Li; Michael Rubinstein; Ming-Hsuan Yang; Varun Jampani
Venue: CVPR 2023 (main)

Abstract: Automatically estimating 3D skeleton, shape, camera viewpoints, and part articulation from sparse in-the-wild image ensembles is a severely under-constrained and challenging problem. Most prior methods rely on large-scale image datasets, dense temporal correspondence, or human annotations like camera pose, 2D keypoints, and shape templates. We propose Hi-LASSIE, which performs 3D articulated reconstruction from only 20-30 online images in the wild without any user-defined shape or skeleton templates. We follow the recent work of LASSIE that tackles a similar problem setting and make two significant advances. First, instead of relying on a manually annotated 3D skeleton, we automatically estimate a class-specific skeleton from the selected reference image. Second, we improve the shape reconstructions with novel instance-specific optimization strategies that allow reconstructions to faithful fit on each instance while preserving the class-specific priors learned across all images. Experiments on in-the-wild image ensembles show that Hi-LASSIE obtains higher fidelity state-of-the-art 3D reconstructions despite requiring minimum user input. Project page: chhankyao.github.io/hi-lassie/
IterativePFN: True Iterative Point Cloud Filtering
Authors: Dasith de Silva Edirimuni; Xuequan Lu; Zhiwen Shao; Gang Li; Antonio Robles-Kelly; Ying He
Venue: CVPR 2023 (main)

Abstract: The quality of point clouds is often limited by noise introduced during their capture process. Consequently, a fundamental 3D vision task is the removal of noise, known as point cloud filtering or denoising. State-of-the-art learning based methods focus on training neural networks to infer filtered displacements and directly shift noisy points onto the underlying clean surfaces. In high noise conditions, they iterate the filtering process. However, this iterative filtering is only done at test time and is less effective at ensuring points converge quickly onto the clean surfaces. We propose IterativePFN (iterative point cloud filtering network), which consists of multiple IterationModules that model the true iterative filtering process internally, within a single network. We train our IterativePFN network using a novel loss function that utilizes an adaptive ground truth target at each iteration to capture the relationship between intermediate filtering results during training. This ensures that the filtered results converge faster to the clean surfaces. Our method is able to obtain better performance compared to state-of-the-art methods. The source code can be found at: https://github.com/ddsediri/IterativePFN.
Computationally Budgeted Continual Learning: What Does Matter?
Authors: Ameya Prabhu; Hasan Abed Al Kader Hammoud; Puneet K. Dokania; Philip H.S. Torr; Ser-Nam Lim; Bernard Ghanem; Adel Bibi
Venue: CVPR 2023 (main)

Abstract: Continual Learning (CL) aims to sequentially train models on streams of incoming data that vary in distribution by preserving previous knowledge while adapting to new data. Current CL literature focuses on restricted access to previously seen data, while imposing no constraints on the computational budget for training. This is unreasonable for applications in-the-wild, where systems are primarily constrained by computational and time budgets, not storage. We revisit this problem with a large-scale benchmark and analyze the performance of traditional CL approaches in a compute-constrained setting, where effective memory samples used in training can be implicitly restricted as a consequence of limited computation. We conduct experiments evaluating various CL sampling strategies, distillation losses, and partial fine-tuning on two large-scale datasets, namely ImageNet2K and Continual Google Landmarks V2 in data incremental, class incremental, and time incremental settings. Through extensive experiments amounting to a total of over 1500 GPU-hours, we find that, under compute-constrained setting, traditional CL approaches, with no exception, fail to outperform a simple minimal baseline that samples uniformly from memory. Our conclusions are consistent in a different number of stream time steps, e.g., 20 to 200, and under several computational budgets. This suggests that most existing CL methods are particularly too computationally expensive for realistic budgeted deployment. Code for this project is available at: https://github.com/drimpossible/BudgetCL.
Decentralized Learning With Multi-Headed Distillation
Authors: Andrey Zhmoginov; Mark Sandler; Nolan Miller; Gus Kristiansen; Max Vladymyrov
Venue: CVPR 2023 (main)

Abstract: Decentralized learning with private data is a central problem in machine learning. We propose a novel distillation-based decentralized learning technique that allows multiple agents with private non-iid data to learn from each other, without having to share their data, weights or weight updates. Our approach is communication efficient, utilizes an unlabeled public dataset and uses multiple auxiliary heads for each client, greatly improving training efficiency in the case of heterogeneous data. This approach allows individual models to preserve and enhance performance on their private tasks while also dramatically improving their performance on the global aggregated data distribution. We study the effects of data and model architecture heterogeneity and the impact of the underlying communication graph topology on learning efficiency and show that our agents can significantly improve their performance compared to learning in isolation.