GenAI4ELab/papercli-papers huggingface dataset:
Learning to Localize Objects Improves Spatial Reasoning in Visual-LLMs
Authors: Kanchana Ranasinghe; Satya Narayan Shukla; Omid Poursaeed; Michael S. Ryoo; Tsung-Yu Lin
Venue: CVPR 2024 (main)

Abstract: Integration of Large Language Models (LLMs) into visual domain tasks resulting in visual-LLMs (V-LLMs) has enabled exceptional performance in vision-language tasks particularly for visual question answering (VQA). However existing V-LLMs (e.g. BLIP-2 LLaVA) demonstrate weak spatial reasoning and localization awareness. Despite generating highly descriptive and elaborate textual answers these models fail at simple tasks like distinguishing a left vs right location. In this work we explore how image-space coordinate based instruction fine-tuning objectives could inject spatial awareness into V-LLMs. We discover optimal coordinate representations data-efficient instruction fine-tuning objectives and pseudo-data generation strategies that lead to improved spatial awareness in V-LLMs. Additionally our resulting model improves VQA across image and video domains reduces undesired hallucination and generates better contextual object descriptions. Experiments across 5 vision-language tasks involving 14 different datasets establish the clear performance improvements achieved by our proposed framework.
Monocular Identity-Conditioned Facial Reflectance Reconstruction
Authors: Xingyu Ren; Jiankang Deng; Yuhao Cheng; Jia Guo; Chao Ma; Yichao Yan; Wenhan Zhu; Xiaokang Yang
Venue: CVPR 2024 (main)

Abstract: Recent 3D face reconstruction methods have made remarkable advancements yet there remain huge challenges in monocular high-quality facial reflectance reconstruction. Existing methods rely on a large amount of light-stage captured data to learn facial reflectance models. However the lack of subject diversity poses challenges in achieving good generalization and widespread applicability. In this paper we learn the reflectance prior in image space rather than UV space and present a framework named ID2Reflectance. Our framework can directly estimate the reflectance maps of a single image while using limited reflectance data for training. Our key insight is that reflectance data shares facial structures with RGB faces which enables obtaining expressive facial prior from inexpensive RGB data thus reducing the dependency on reflectance data. We first learn a high-quality prior for facial reflectance. Specifically we pretrain multi-domain facial feature codebooks and design a codebook fusion method to align the reflectance and RGB domains. Then we propose an identity-conditioned swapping module that injects facial identity from the target image into the pre-trained auto-encoder to modify the identity of the source reflectance image. Finally we stitch multi-view swapped reflectance images to obtain renderable assets. Extensive experiments demonstrate that our method exhibits excellent generalization capability and achieves state-of-the-art facial reflectance reconstruction results for in-the-wild faces.
C3: High-Performance and Low-Complexity Neural Compression from a Single Image or Video
Authors: Hyunjik Kim; Matthias Bauer; Lucas Theis; Jonathan Richard Schwarz; Emilien Dupont
Venue: CVPR 2024 (main)

Abstract: Most neural compression models are trained on large datasets of images or videos in order to generalize to unseen data. Such generalization typically requires large and expressive architectures with a high decoding complexity. Here we introduce C3 a neural compression method with strong rate-distortion (RD) performance that instead overfits a small model to each image or video separately. The resulting decoding complexity of C3 can be an order of magnitude lower than neural baselines with similar RD performance. C3 builds on COOL-CHIC [Ladune et al 2023] and makes several simple and effective improvements for images. We further develop new methodology to apply C3 to videos. On the CLIC2020 image benchmark we match the RD performance of VTM the reference implementation of the H.266 codec with less than3k MACs/pixel for decoding. On the UVG video benchmark we match the RD performance of the Video Compression Transformer [Mentzer er al 2022] a well-established neural video codec with less than 5k MACs/pixel for decoding.
Self-Distilled Masked Auto-Encoders are Efficient Video Anomaly Detectors
Authors: Nicolae-C?t?lin Ristea; Florinel-Alin Croitoru; Radu Tudor Ionescu; Marius Popescu; Fahad Shahbaz Khan; Mubarak Shah
Venue: CVPR 2024 (main)

Abstract: We propose an efficient abnormal event detection model based on a lightweight masked auto-encoder (AE) applied at the video frame level. The novelty of the proposed model is threefold. First we introduce an approach to weight tokens based on motion gradients thus shifting the focus from the static background scene to the foreground objects. Second we integrate a teacher decoder and a student decoder into our architecture leveraging the discrepancy between the outputs given by the two decoders to improve anomaly detection. Third we generate synthetic abnormal events to augment the training videos and task the masked AE model to jointly reconstruct the original frames (without anomalies) and the corresponding pixel-level anomaly maps. Our design leads to an efficient and effective model as demonstrated by the extensive experiments carried out on four benchmarks: Avenue ShanghaiTech UBnormal and UCSD Ped2. The empirical results show that our model achieves an excellent trade-off between speed and accuracy obtaining competitive AUC scores while processing 1655 FPS. Hence our model is between 8 and 70 times faster than competing methods. We also conduct an ablation study to justify our design. Our code is freely available at: https://github.com/ristea/aed-mae.
Revisiting Non-Autoregressive Transformers for Efficient Image Synthesis
Authors: Zanlin Ni; Yulin Wang; Renping Zhou; Jiayi Guo; Jinyi Hu; Zhiyuan Liu; Shiji Song; Yuan Yao; Gao Huang
Venue: CVPR 2024 (main)

Abstract: The field of image synthesis is currently flourishing due to the advancements in diffusion models. While diffusion models have been successful their computational intensity has prompted the pursuit of more efficient alternatives. As a representative work non-autoregressive Transformers (NATs) have been recognized for their rapid generation. However a major drawback of these models is their inferior performance compared to diffusion models. In this paper we aim to re-evaluate the full potential of NATs by revisiting the design of their training and inference strategies. Specifically we identify the complexities in properly configuring these strategies and indicate the possible sub-optimality in existing heuristic-driven designs. Recognizing this we propose to go beyond existing methods by directly solving the optimal strategies in an automatic framework. The resulting method named AutoNAT advances the performance boundaries of NATs notably and is able to perform comparably with the latest diffusion models with a significantly reduced inference cost. The effectiveness of AutoNAT is comprehensively validated on four benchmark datasets i.e. ImageNet-256 & 512 MS-COCO and CC3M. Code and pre-trained models will be available at https://github.com/LeapLabTHU/ImprovedNAT.
Distilling Vision-Language Models on Millions of Videos
Authors: Yue Zhao; Long Zhao; Xingyi Zhou; Jialin Wu; Chun-Te Chu; Hui Miao; Florian Schroff; Hartwig Adam; Ting Liu; Boqing Gong; Philipp Krahenbuhl; Liangzhe Yuan
Venue: CVPR 2024 (main)

Abstract: The recent advance in vision-language models is largely attributed to the abundance of image-text data. We aim to replicate this success for video-language models but there simply is not enough human-curated video-text data available. We thus resort to fine-tuning a video-language model from a strong image-language baseline with synthesized instructional data. The resulting video model by video-instruction-tuning (VIIT) is then used to auto-label millions of videos to generate high-quality captions. We show the adapted video-language model performs well on a wide range of video-language benchmarks. For instance it surpasses the best prior result on open-ended NExT-QA by2.8%. Besides our model generates detailed descriptions for previously unseen videos which provide better textual supervision than existing methods. Experiments show that a video-language dual-encoder model contrastively trained on these auto-generated captions is 3.8% better than the strongest baseline that also leverages vision-language models. Our best model outperforms state-of-the-art methods on MSR-VTT zero-shot text-to-video retrieval by 6%. As a side product we generate the largest video caption dataset to date.
ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D Image
Authors: Marco Pesavento; Yuanlu Xu; Nikolaos Sarafianos; Robert Maier; Ziyan Wang; Chun-Han Yao; Marco Volino; Edmond Boyer; Adrian Hilton; Tony Tung
Venue: CVPR 2024 (main)

Abstract: Recent progress in human shape learning shows that neural implicit models are effective in generating 3D human surfaces from limited number of views and even from a single RGB image. However existing monocular approaches still struggle to recover fine geometric details such as face hands or cloth wrinkles. They are also easily prone to depth ambiguities that result in distorted geometries along the camera optical axis. In this paper we explore the benefits of incorporating depth observations in the reconstruction process by introducing ANIM a novel method that reconstructs arbitrary 3D human shapes from single-view RGB-D images with an unprecedented level of accuracy. Our model learns geometric details from both multi-resolution pixel-aligned and voxel-aligned features to leverage depth information and enable spatial relationships mitigating depth ambiguities. We further enhance the quality of the reconstructed shape by introducing a depth-supervision strategy which improves the accuracy of the signed distance field estimation of points that lie on the reconstructed surface. Experiments demonstrate that ANIM outperforms state-of-the-art works that use RGB surface normals point cloud or RGB-D data as input. In addition we introduce ANIM-Real a new multi-modal dataset comprising high-quality scans paired with consumer-grade RGB-D camera and our protocol to fine-tune ANIM enabling high-quality reconstruction from real-world human capture.
Real-Time Simulated Avatar from Head-Mounted Sensors
Authors: Zhengyi Luo; Jinkun Cao; Rawal Khirodkar; Alexander Winkler; Kris Kitani; Weipeng Xu
Venue: CVPR 2024 (main)

Abstract: We present SimXR a method for controlling a simulated avatar from information (headset pose and cameras) obtained from AR / VR headsets. Due to the challenging viewpoint of head-mounted cameras the human body is often clipped out of view making traditional image-based egocentric pose estimation challenging. On the other hand headset poses provide valuable information about overall body motion but lack fine-grained details about the hands and feet. To synergize headset poses with cameras we control a humanoid to track headset movement while analyzing input images to decide body movement. When body parts are seen the movements of hands and feet will be guided by the images; when unseen the laws of physics guide the controller to generate plausible motion. We design an end-to-end method that does not rely on any intermediate representations and learns to directly map from images and headset poses to humanoid control signals. To train our method we also propose a large-scale synthetic dataset created using camera configurations compatible with a commercially available VR headset (Quest 2) and show promising results on real-world captures. To demonstrate the applicability of our framework we also test it on an AR headset with a forward-facing camera.
Discovering Syntactic Interaction Clues for Human-Object Interaction Detection
Authors: Jinguo Luo; Weihong Ren; Weibo Jiang; Xi'ai Chen; Qiang Wang; Zhi Han; Honghai Liu
Venue: CVPR 2024 (main)

Abstract: Recently Vision-Language Model (VLM) has greatly advanced the Human-Object Interaction (HOI) detection. The existing VLM-based HOI detectors typically adopt a hand-crafted template (e.g. a photo of a person [action] a/an [object]) to acquire text knowledge through the VLM text encoder. However such approaches only encoding the action-specific text prompts in vocabulary level may suffer from learning ambiguity without exploring the fine-grained clues from the perspective of interaction context. In this paper we propose a novel method to discover Syntactic Interaction Clues for HOI detection (SICHOI) by using VLM. Specifically we first investigate what are the essential elements for an interaction context and then establish a syntactic interaction bank from three levels: spatial relationship action-oriented posture and situational condition. Further to align visual features with the syntactic interaction bank we adopt a multi-view extractor to jointly aggregate visual features from instance interaction and image levels accordingly. In addition we also introduce a dual cross-attention decoder to perform context propagation between text knowledge and visual features thereby enhancing the HOI detection. Experimental results demonstrate that our proposed method achieves state-of-the-art performance on HICO-DET and V-COCO.
Inter-X: Towards Versatile Human-Human Interaction Analysis
Authors: Liang Xu; Xintao Lv; Yichao Yan; Xin Jin; Shuwen Wu; Congsheng Xu; Yifan Liu; Yizhou Zhou; Fengyun Rao; Xingdong Sheng; Yunhui Liu; Wenjun Zeng; Xiaokang Yang
Venue: CVPR 2024 (main)

Abstract: The analysis of the ubiquitous human-human interactions is pivotal for understanding humans as social beings. Existing human-human interaction datasets typically suffer from inaccurate body motions lack of hand gestures and fine-grained textual descriptions. To better perceive and generate human-human interactions we propose Inter-X a currently largest human-human interaction dataset with accurate body movements and diverse interaction patterns together with detailed hand gestures. The dataset includes  11K interaction sequences and more than 8.1M frames. We also equip Inter-X with versatile annotations of more than 34K fine-grained human part-level textual descriptions semantic interaction categories interaction order and the relationship and personality of the subjects. Based on the elaborate annotations we propose a unified benchmark composed of 4 categories of downstream tasks from both the perceptual and generative directions. Extensive experiments and comprehensive analysis show that Inter-X serves as a testbed for promoting the development of versatile human-human interaction analysis. Our dataset and benchmark will be publicly available for research purposes.
Generalized Predictive Model for Autonomous Driving
Authors: Jiazhi Yang; Shenyuan Gao; Yihang Qiu; Li Chen; Tianyu Li; Bo Dai; Kashyap Chitta; Penghao Wu; Jia Zeng; Ping Luo; Jun Zhang; Andreas Geiger; Yu Qiao; Hongyang Li
Venue: CVPR 2024 (main)

Abstract: In this paper we introduce the first large-scale video prediction model in the autonomous driving discipline. To eliminate the restriction of high-cost data collection and empower the generalization ability of our model we acquire massive data from the web and pair it with diverse and high-quality text descriptions. The resultant dataset accumulates over 2000 hours of driving videos spanning areas all over the world with diverse weather conditions and traffic scenarios. Inheriting the merits from recent latent diffusion models our model dubbed GenAD handles the challenging dynamics in driving scenes with novel temporal reasoning blocks. We showcase that it can generalize to various unseen driving datasets in a zero-shot manner surpassing general or driving-specific video prediction counterparts. Furthermore GenAD can be adapted into an action-conditioned prediction model or a motion planner holding great potential for real-world driving applications.
FACT: Frame-Action Cross-Attention Temporal Modeling for Efficient Action Segmentation
Authors: Zijia Lu; Ehsan Elhamifar
Venue: CVPR 2024 (main)

Abstract: We study supervised action segmentation whose goal is to predict framewise action labels of a video. To capture temporal dependencies over long horizons prior works either improve framewise features with transformer or refine framewise predictions with learned action features. However they are computationally costly and ignore that frame and action features contain complimentary information which can be leveraged to enhance both features and improve temporal modeling. Therefore we propose an efficient Frame-Action Cross-attention Temporal modeling (FACT) framework that performs temporal modeling with frame and action features in parallel and leverage this parallelism to achieve iterative bidirectional information transfer between the features and refine them. FACT network contains (i) a frame branch to learn frame-level information with convolutions and frame features (ii) an action branch to learn action-level dependencies with transformers and action tokens and (iii) cross-attentions to allow communication between the two branches. We also propose a new matching loss to ensure each action token uniquely encodes an action segment thus better captures its semantics. Thanks to our architecture we can also leverage textual transcripts of videos to help action segmentation. We evaluate FACT on four video datasets (two egocentric and two third-person) for action segmentation with and without transcripts showing that it significantly improves the state-of-the-art accuracy while enjoys lower computational cost (3 times faster) than existing transformer-based methods
Test-Time Zero-Shot Temporal Action Localization
Authors: Benedetta Liberatori; Alessandro Conti; Paolo Rota; Yiming Wang; Elisa Ricci
Venue: CVPR 2024 (main)

Abstract: Zero-Shot Temporal Action Localization (ZS-TAL) seeks to identify and locate actions in untrimmed videos unseen during training. Existing ZS-TAL methods involve fine-tuning a model on a large amount of annotated training data. While effective training-based ZS-TAL approaches assume the availability of labeled data for supervised learning which can be impractical in some applications. Furthermore the training process naturally induces a domain bias into the learned model which may adversely affect the model's generalization ability to arbitrary videos. These considerations prompt us to approach the ZS-TAL problem from a radically novel perspective relaxing the requirement for training data. To this aim we introduce a novel method that performs Test-Time adaptation for Temporal Action Localization (T3AL). In a nutshell T3AL adapts a pre-trained Vision and Language Model (VLM). T3AL operates in three steps. First a video-level pseudo-label of the action category is computed by aggregating information from the entire video. Then action localization is performed adopting a novel procedure inspired by self-supervised learning. Finally frame-level textual descriptions extracted with a state-of-the-art captioning model are employed for refining the action region proposals. We validate the effectiveness of T 3AL by conducting experiments on the THUMOS14 and the ActivityNet-v1.3 datasets. Our results demonstrate that T3AL significantly outperforms zero-shot baselines based on state-of-the-art VLMs confirming the benefit of a test-time adaptation approach.
AM-RADIO: Agglomerative Vision Foundation Model Reduce All Domains Into One
Authors: Mike Ranzinger; Greg Heinrich; Jan Kautz; Pavlo Molchanov
Venue: CVPR 2024 (main)

Abstract: A handful of visual foundation models (VFMs) have recently emerged as the backbones for numerous downstream tasks. VFMs like CLIP DINOv2 SAM are trained with distinct objectives exhibiting unique characteristics for various downstream tasks. We find that despite their conceptual differences these models can be effectively merged into a unified model through multi-teacher distillation. We name this approach AM-RADIO (Agglomerative Model -- Reduce All Domains Into One). This integrative approach not only surpasses the performance of individual teacher models but also amalgamates their distinctive features such as zero-shot vision-language comprehension detailed pixel-level understanding and open vocabulary segmentation capabilities. Additionally in pursuit of the most hardware-efficient backbone we evaluated numerous architectures in our multi-teacher distillation pipeline using the same training recipe. This led to the development of a novel architecture (E-RADIO) that exceeds the performance of its predecessors and is at least 6x faster than the teacher models at matched resolution. Our comprehensive benchmarking process covers downstream tasks including ImageNet classification semantic segmentation linear probing COCO object detection and integration into LLaVa-1.5.
MaskClustering: View Consensus based Mask Graph Clustering for Open-Vocabulary 3D Instance Segmentation
Authors: Mi Yan; Jiazhao Zhang; Yan Zhu; He Wang
Venue: CVPR 2024 (main)

Abstract: Open-vocabulary 3D instance segmentation is cutting-edge for its ability to segment 3D instances without predefined categories. However progress in 3D lags behind its 2D counterpart due to limited annotated 3D data. To address this recent works first generate 2D open-vocabulary masks through 2D models and then merge them into 3D instances based on metrics calculated between two neighboring frames. In contrast to these local metrics we propose a novel metric view consensus rate to enhance the utilization of multi-view observations. The key insight is that two 2D masks should be deemed part of the same 3D instance if a significant number of other 2D masks from different views contain both these two masks. Using this metric as edge weight we construct a global mask graph where each mask is a node. Through iterative clustering of masks showing high view consensus we generate a series of clusters each representing a distinct 3D instance. Notably our model is training-free. Through extensive experiments on publicly available datasets including ScanNet++ ScanNet200 and MatterPort3D we demonstrate that our method achieves state-of-the-art performance in open-vocabulary 3D instance segmentation. Our project page is at \href https://pku-epic.github.io/MaskClustering/  https://pku-epic.github.io/MaskClustering .
Seamless Human Motion Composition with Blended Positional Encodings
Authors: German Barquero; Sergio Escalera; Cristina Palmero
Venue: CVPR 2024 (main)

Abstract: Conditional human motion generation is an important topic with many applications in virtual reality gaming and robotics. While prior works have focused on generating motion guided by text music or scenes these typically result in isolated motions confined to short durations. Instead we address the generation of long continuous sequences guided by a series of varying textual descriptions. In this context we introduce FlowMDM the first diffusion-based model that generates seamless Human Motion Compositions (HMC) without any postprocessing or redundant denoising steps. For this we introduce the Blended Positional Encodings a technique that leverages both absolute and relative positional encodings in the denoising chain. More specifically global motion coherence is recovered at the absolute stage whereas smooth and realistic transitions are built at the relative stage. As a result we achieve state-of-the-art results in terms of accuracy realism and smoothness on the Babel and HumanML3D datasets. FlowMDM excels when trained with only a single description per motion sequence thanks to its Pose-Centric Cross-ATtention which makes it robust against varying text descriptions at inference time. Finally to address the limitations of existing HMC metrics we propose two new metrics: the Peak Jerk and the Area Under the Jerk to detect abrupt transitions.