GenAI4ELab/papercli-papers huggingface dataset:
Self-Calibrated Variance-Stabilizing Transformations for Real-World Image Denoising
Authors: Sébastien Herbreteau; Michael Unser
Venue: ICCV 2025 (main)

Abstract: Supervised deep learning has become the method of choice for image denoising. It involves the training of neural networks on large datasets composed of pairs of noisy and clean images. However, the necessity of training data that are specific to the targeted application constrains the widespread use of denoising networks. Recently, several approaches have been developed to overcome this difficulty by whether artificially generating realistic clean/noisy image pairs, or training exclusively on noisy images. In this paper, we show that, contrary to popular belief, denoising networks specialized in the removal of Gaussian noise can be efficiently leveraged in favor of real-world image denoising, even without additional training. For this to happen, an appropriate variance-stabilizing transform (VST) has to be applied beforehand. We propose an algorithm termed Noise2VST for the learning of such a model-free VST. Our approach requires only the input noisy image and an off-the-shelf Gaussian denoiser. We demonstrate through extensive experiments the efficiency and superiority of Noise2VST in comparison to existing methods trained in the absence of specific clean/noisy pairs.
HccePose(BF): Predicting Front & Back Surfaces to Construct Ultra-Dense 2D-3D Correspondences for Pose Estimation
Authors: Yulin Wang; Mengting Hu; Hongli Li; Chen Luo
Venue: ICCV 2025 (main)

Abstract: In pose estimation for seen objects, a prevalent pipeline involves using neural networks to predict dense 3D coordinates of the object surface on 2D images, which are then used to establish dense 2D-3D correspondences. However, current methods primarily focus on more efficient encoding techniques to improve the precision of predicted 3D coordinates on the object's front surface, overlooking the potential benefits of incorporating the back surface and interior of the object. To better utilize the full surface and interior of the object, this study predicts 3D coordinates of both the object's front and back surfaces and densely samples 3D coordinates between them. This process creates ultra-dense 2D-3D correspondences, effectively enhancing pose estimation accuracy based on the Perspective-n-Point (PnP) algorithm. Additionally, we propose Hierarchical Continuous Coordinate Encoding (HCCE) to provide a more accurate and efficient representation of front and back surface coordinates. Experimental results show that, compared to existing state-of-the-art (SOTA) methods on the BOP website, the proposed approach outperforms across seven classic BOP core datasets.
Find Any Part in 3D
Authors: Ziqi Ma; Yisong Yue; Georgia Gkioxari
Venue: ICCV 2025 (main)

Abstract: Why don't we have foundation models in 3D yet? A key limitation is data scarcity. For 3D object part segmentation, existing datasets are small in size and lack diversity. We show that it is possible to break this data barrier by building a data engine powered by 2D foundation models. Our data engine automatically annotates any number of object parts: 1755x more unique part types than existing datasets combined. By training on our annotated data with a simple contrastive objective, we obtain an open-world model that generalizes to any part in any object based on any text query. Even when evaluated zero-shot, we outperform existing methods on the datasets they train on. We achieve 260% improvement in mIoU and boost speed by 6x to 300x. Our scaling analysis confirms that this generalization stems from the data scale, which underscores the impact of our data engine. Finally, to advance general-category open-world 3D part segmentation, we release a benchmark covering a wide range of objects and parts. Project website: https://ziqi-ma.github.io/find3dsite/
CompleteMe: Reference-based Human Image Completion
Authors: Yu-Ju Tsai; Brian Price; Qing Liu; Luis Figueroa; Daniil Pakhomov; Zhihong Ding; Scott Cohen; Ming-Hsuan Yang
Venue: ICCV 2025 (main)

Abstract: Recent methods for human image completion can reconstruct plausible body shapes but often fail to preserve unique details, such as specific clothing patterns or distinctive accessories, without explicit reference images. Even state-of-the-art reference-based inpainting approaches struggle to accurately capture and integrate fine-grained details from reference images. To address this limitation, we propose CompleteMe, a novel reference-based human image completion framework. CompleteMe employs a dual U-Net architecture combined with a Region-focused Attention (RFA) Block, which explicitly guides the model's attention toward relevant regions in reference images. This approach effectively captures fine details and ensures accurate semantic correspondence, significantly improving the fidelity and consistency of completed images. Additionally, we introduce a challenging benchmark specifically designed for evaluating reference-based human image completion tasks. Extensive experiments demonstrate that our proposed method achieves superior visual quality and semantic consistency compared to existing techniques.
MMOne: Representing Multiple Modalities in One Scene
Authors: Zhifeng Gu; Bing Wang
Venue: ICCV 2025 (main)

Abstract: Humans perceive the world through multimodal cues to understand and interact with the environment. Learning a scene representation for multiple modalities enhances comprehension of the physical world. However, modality conflicts, arising from inherent distinctions among different modalities, present two critical challenges: property disparity and granularity disparity. To address these challenges, we propose a general framework, MMOne, to represent multiple modalities in one scene, which can be readily extended to additional modalities. Specifically, a modality modeling module with a novel modality indicator is proposed to capture the unique properties of each modality. Additionally, we design a multimodal decomposition mechanism to separate multi-modal Gaussians into single-modal Gaussians based on modality differences. We address the essential distinctions among modalities by disentangling multimodal information into shared and modality-specific components, resulting in a more compact and efficient multimodal scene representation. Extensive experiments demonstrate that our method consistently enhances the representation capability for each modality and is scalable to additional modalities. The code is available at https://github.com/Neal2020GitHub/MMOne.
VA-MoE: Variables-Adaptive Mixture of Experts for Incremental Weather Forecasting
Authors: Hao Chen; Han Tao; Guo Song; Jie Zhang; Yonghan Dong; Yunlong Yu; Lei Bai
Venue: ICCV 2025 (main)

Abstract: This paper presents Variables-Adaptive Mixture of Experts (VA-MoE), a novel framework for incremental weather forecasting that dynamically adapts to evolving spatiotemporal patterns in real-time data. Traditional weather prediction models often struggle with exorbitant computational expenditure and the need to continuously update forecasts as new observations arrive. VA-MoE addresses these challenges by leveraging a hybrid architecture of experts, where each expert specializes in capturing distinct sub-patterns of atmospheric variables (e.g., temperature, humidity, wind speed). Moreover, the proposed method employs a variable-adaptive gating mechanism to dynamically select and combine relevant experts based on the input context, enabling efficient knowledge distillation and parameter sharing. This design significantly reduces computational overhead while maintaining high forecast accuracy. Experiments on real-world ERA5 dataset demonstrate that VA-MoE performs comparable against state-of-the-art models in both short-term (e.g., 1-3 days) and long-term (e.g., 5 days) forecasting tasks, with only about 25% of trainable parameters and 50% of the initial training data. Code: https://github.com/chenhao-zju/VAMoE
2HandedAfforder: Learning Precise Actionable Bimanual Affordances from Human Videos
Authors: Marvin Heidinger; Snehal Jauhri; Vignesh Prasad; Georgia Chalvatzaki
Venue: ICCV 2025 (main)

Abstract: When interacting with objects, humans effectively reason about which regions of objects are viable for an intended action, i.e., the affordance regions of the object. They can also account for subtle differences in object regions based on the task to be performed and whether one or two hands need to be used. However, current vision-based affordance prediction methods often reduce the problem to naive object part segmentation. In this work, we propose a framework for extracting affordance data from human activity video datasets. Our extracted 2HANDS dataset contains precise object affordance region segmentations and affordance class-labels as narrations of the activity performed. The data also accounts for bimanual actions, i.e., two hands co-ordinating and interacting with one or more objects. We present a VLM-based affordance prediction model, 2HandedAfforder, trained on the dataset and demonstrate superior performance over baselines in affordance region segmentation for various activities. Finally, we show that our predicted affordance regions are actionable, i.e., can be used by an agent performing a task, through demonstration in robotic manipulation scenarios.
GenDoP: Auto-regressive Camera Trajectory Generation as a Director of Photography
Authors: Mengchen Zhang; Tong Wu; Jing Tan; Ziwei Liu; Gordon Wetzstein; Dahua Lin
Venue: ICCV 2025 (main)

Abstract: Camera trajectory design plays a crucial role in video production, serving as a fundamental tool for conveying directorial intent and enhancing visual storytelling. In cinematography, Directors of Photography meticulously craft camera movements to achieve expressive and intentional framing. However, existing methods for camera trajectory generation remain limited: Traditional approaches rely on geometric optimization or handcrafted procedural systems, while recent learning-based methods often inherit structural biases or lack textual alignment, constraining creative synthesis. In this work, we introduce an auto-regressive model inspired by the expertise of Directors of Photography to generate artistic and expressive camera trajectories. We first introduce DataDoP, a large-scale multi-modal dataset containing 29K real-world shots with free-moving camera trajectories, depth maps, and detailed captions in specific movements, interaction with the scene, and directorial intent. Thanks to the comprehensive and diverse database, we further train an auto-regressive, decoder-only Transformer for high-quality, context-aware camera movement generation based on text guidance and RGBD inputs, named GenDoP. Extensive experiments demonstrate that compared to existing methods, GenDoP offers better controllability, finer-grained trajectory adjustments, and higher motion stability. We believe our approach establishes a new standard for learning-based cinematography, paving the way for future advancements in camera control and filmmaking. Our project website: https://kszpxxzmc.github.io/GenDoP.
Latent Swap Joint Diffusion for 2D Long-Form Latent Generation
Authors: Yusheng Dai; Chenxi Wang; Chang Li; Chen Wang; Kewei Li; Jun Du; Lei Sun; Jianqing Gao; Ruoyu Wang; Jiefeng Ma
Venue: ICCV 2025 (main)

Abstract: This paper introduces Swap Forward (SaFa), a modality-agnostic and efficient method to generate seamless and coherent long spectrum and panorama using a latent swap joint diffusion process across multi-views. We first investigate spectrum aliasing problem in spectrum-based audio generation caused by existing joint diffusion methods. Through a comparative analysis of the VAE latent representation of spectra and RGB images, we identify that the failure arises from excessive suppression of high-frequency components due to the step-wise averaging operator. To address this issue, we propose Self-Loop Latent Swap, a frame-level bidirectional swap operator, applied to the overlapping region of adjacent views. Leveraging step-wise differentiated trajectories, this swap operator avoids spectrum distortion and adaptively enhances high-frequency components. Furthermore, to improve global cross-view consistency in non-overlapping regions, we introduce Reference-Guided Latent Swap, a unidirectional latent swap operator that provides a centralized reference trajectory to synchronize subview diffusions. By refining swap timing and intervals, we canachieve a balance between cross-view similarity and diversity in a feed-forward manner. Quantitative and qualitative experiments demonstrate that SaFa significantly outperforms existing joint diffusion methods and even training-based methods in audio generation using both U-Net and DiT models. It also adapts well to panorama generation, achieving comparable performance with a 2 xto 20 xspeedup. The project website is available at https://swapforward.github.io.
Neural Inverse Rendering for High-Accuracy 3D Measurement of Moving Objects with Fewer Phase-Shifting Patterns
Authors: Yuki Urakawa; Yoshihiro Watanabe
Venue: ICCV 2025 (main)

Abstract: Among structured-light methods, the phase-shifting approach enables high-resolution and high-accuracy measurements using a minimum of three patterns. However, its performance is significantly affected when dynamic and complex-shaped objects are measured, as motion artifacts and phase inconsistencies can degrade accuracy. In this study, we propose an enhanced phase-shifting method that incorporates neural inverse rendering to enable the 3D measurement of moving objects. To effectively capture object motion, we introduce a displacement field into the rendering model, which accurately represents positional changes and mitigates motion-induced distortions. Additionally, to achieve high-precision reconstruction with fewer phase-shifting patterns, we design a multiview-rendering framework that utilizes multiple cameras in conjunction with a single projector. Comparisons with state-of-the-art methods and various ablation studies demonstrated that our method accurately reconstructs the shapes of moving objects, even with a small number of patterns, using only simple, well-known phase-shifting patterns.
Embodied Navigation with Auxiliary Task of Action Description Prediction
Authors: Haru Kondoh; Asako Kanezaki
Venue: ICCV 2025 (main)

Abstract: The field of multimodal robot navigation in indoor environments has garnered significant attention in recent years. However, as tasks and methods become more advanced, the action decision systems tend to become more complex and operate as black-boxes. For a reliable system, the ability to explain or describe its decisions is crucial; however, there tends to be a trade-off in that explainable systems cannot outperform non-explainable systems in terms of performance. In this paper, we propose incorporating the task of describing actions in language into the reinforcement learning of navigation as an auxiliary task. Existing studies have found it difficult to incorporate describing actions into reinforcement learning due to the absence of ground-truth data. We address this issue by leveraging knowledge distillation from pre-trained description generation models, such as vision-language models. We comprehensively evaluate our approach across various navigation tasks, demonstrating that it can describe actions while attaining high navigation performance. Furthermore, it achieves state-of-the-art performance in the particularly challenging multimodal navigation task of semantic audio-visual navigation.
Taming the Untamed: Graph-Based Knowledge Retrieval and Reasoning for MLLMs to Conquer the Unknown
Authors: Bowen Wang; Zhouqiang Jiang; Yasuaki Susumu; Shotaro Miwa; Tianwei Chen; Yuta Nakashima
Venue: ICCV 2025 (main)

Abstract: The real value of knowledge lies not just in its accumulation, but in its potential to be harnessed effectively to conquer the unknown. Although recent multimodal large language models (MLLMs) exhibit impressing multimodal capabilities, they often fail in rarely encountered domain-specific tasks due to limited relevant knowledge. To explore this, we adopt visual game cognition as a testbed and select "Monster Hunter: World" as the target to construct a multimodal knowledge graph (MH-MMKG), which incorporates multi-modalities and intricate entity relations. We also design a series of challenging queries based on MH-MMKG to evaluate the models' ability for complex knowledge retrieval and reasoning. Furthermore, we propose a multi-agent retriever that enables a model to autonomously search relevant knowledge without additional training. Experimental results show that our approach significantly enhances the performance of MLLMs, providing a new perspective on multimodal knowledge-augmented reasoning and laying a solid foundation for future research.
From Image to Video: An Empirical Study of Diffusion Representations
Authors: Pedro Vélez; Luisa F. Polanía; Yi Yang; Chuhan Zhang; Rishabh Kabra; Anurag Arnab; Mehdi S. M. Sajjadi
Venue: ICCV 2025 (main)

Abstract: Diffusion models have revolutionized generative modeling, enabling unprecedented realism in image and video synthesis.This success has sparked interest in leveraging their representations for visual understanding tasks. While recent works have explored this potential for image generation, the visual understanding capabilities of video diffusion models remain largely uncharted. To address this gap, we analyze the performance of latent image and video diffusion representations on various downstream tasks including image classification, action recognition, depth estimation, and tracking. For the most informative comparison, we utilize the same model architecture, WALT, across image and video generation objectives. Our results show that video generation pre-training consistently outperforms its image counterpart, though we find a striking range in the extent of this superiority. We further analyze features extracted from different layers and with varying noise levels, as well as the effect of model size and training budget on representation and generation quality. This work marks the first direct comparison of video and image diffusion objectives for visual understanding, offering insights into the role of temporal information in representation learning.
Diffusion Curriculum: Synthetic-to-Real Data Curriculum via Image-Guided Diffusion
Authors: Yijun Liang; Shweta Bhardwaj; Tianyi Zhou
Venue: ICCV 2025 (main)

Abstract: Low-quality or scarce data has posed significant challenges for training deep neural networks in practice. While classical data augmentation cannot contribute very different new data, diffusion models opens up a new door to build self-evolving AI by generating high-quality and diverse synthetic data through text-guided prompts. However, text-only guidance cannot control synthetic images' proximity to the original images, resulting in out-of-distribution data detrimental to the model performance. To overcome the limitation, we study image guidance to achieve a spectrum of interpolations between synthetic and real images. With stronger image guidance, the generated images are similar to the training data but hard to learn. While with weaker image guidance, the synthetic images will be easier for model but contribute to a larger distribution gap with the original data. The generated full spectrum of data enables us to build a novel "Diffusion CurricuLum (DisCL)". DisCL adjusts the image guidance level of image synthesis for each training stage: It identifies and focuses on hard samples for the model and assesses the most effective guidance level of synthetic images to improve hard data learning. We apply DisCL to two challenging tasks: long-tail (LT) classification and learning from low-quality data. It focuses on lower-guidance images of high-quality to learn prototypical features as a warm-up of learning higher-guidance images that might be weak on diversity or quality. Extensive experiments showcase a gain of 2.7% and 2.1% in OOD and ID macro-accuracy when applying DisCL to iWildCam dataset. On ImageNet-LT, DisCL improves the base model's tail-class accuracy from 4.4% to 23.64% and leads to a 4.02% improvement in all-class accuracy.
Dynamic-VLM: Simple Dynamic Visual Token Compression for VideoLLM
Authors: Han  Wang; Yuxiang Nie; Yongjie Ye; Yanjie Wang; Shuai Li; Haiyang Yu; Jinghui Lu; Can Huang
Venue: ICCV 2025 (main)

Abstract: The application of Large Vision-Language Models (LVLMs) for analyzing images and videos is an exciting and rapidly evolving field. In recent years, we've seen significant growth in high-quality image-text datasets for fine-tuning image understanding, but there is still a lack of comparable datasets for videos. Additionally, many VideoLLMs are extensions of single-image VLMs, which may not efficiently handle the complexities of longer videos. In this study, we introduce a large-scale synthetic dataset created from proprietary models, using carefully designed prompts to tackle a wide range of questions. We also explore a dynamic visual token compression architecture that strikes a balance between computational efficiency and performance. Our proposed Dynamic-VLM achieves state-of-the-art results across various video tasks and shows impressive generalization, setting new baselines in multi-image understanding. Notably, Dynamic-VLM delivers an absolute improvement of 2.7% over LLaVA-OneVision on VideoMME and 10.7% on MuirBench.
CCL-LGS: Contrastive Codebook Learning for 3D Language Gaussian Splatting
Authors: Lei Tian; Xiaomin Li; Liqian Ma; Hao Yin; Zirui Zheng; Hefei Huang; Taiqing Li; Huchuan Lu; Xu Jia
Venue: ICCV 2025 (main)

Abstract: Recent advances in 3D reconstruction techniques and vision-language models have fueled significant progress in 3D semantic understanding, a capability critical to robotics, autonomous driving, and virtual/augmented reality. However, methods that rely on 2D priors are prone to a critical challenge: cross-view semantic inconsistencies induced by occlusion, image blur, and view-dependent variations. These inconsistencies, when propagated via projection supervision, deteriorate the quality of 3D Gaussian semantic fields and introduce artifacts in the rendered outputs. To mitigate this limitation, we propose CCL-LGS, a novel framework that enforces view-consistent semantic supervision by integrating multi-view semantic cues. Specifically, our approach first employs a zero-shot tracker to align a set of SAM-generated 2D masks and reliably identify their corresponding categories. Next, we utilize CLIP to extract robust semantic encodings across views. Finally, our Contrastive Codebook Learning (CCL) module distills discriminative semantic features by enforcing intra-class compactness and inter-class distinctiveness. In contrast to previous methods that directly apply CLIP to imperfect masks, our framework explicitly resolves semantic conflicts while preserving category discriminability. Extensive experiments demonstrate that CCL-LGS outperforms previous state-of-the-art methods. Our project page is available at https://epsilontl.github.io/CCL-LGS/.