GenAI4ELab/papercli-papers huggingface dataset:
OFER: Occluded Face Expression Reconstruction
Authors: Pratheba Selvaraju; Victoria Fernandez Abrevaya; Timo Bolkart; Rick Akkerman; Tianyu Ding; Faezeh Amjadi; Ilya Zharkov
Venue: CVPR 2025 (main)

Abstract: Reconstructing 3D face models from a single image is an inherently ill-posed problem, which becomes even more challenging in the presence of occlusions. In addition to fewer available observations, occlusions introduce an extra source of ambiguity where multiple reconstructions can be equally valid. Despite the ubiquity of the problem, very few methods address its multi-hypothesis nature. In this paper we introduce OFER, a novel approach for single-image 3D face reconstruction that can generate plausible, diverse, and expressive 3D faces, even under strong occlusions. Specifically, we train two diffusion models to generate a shape and expression coefficients of face parametric model, conditioned on the input image. This approach captures the multi-modal nature of the problem, generating a distribution of solutions as output. However, to maintain consistency across diverse expressions, the challenge is to select the best matching shape. To achieve this, we propose a novel ranking mechanism that sorts the outputs of the shape diffusion network based on predicted shape accuracy scores. We evaluate our method using standard benchmarks and introduce CO-545, a new protocol and dataset designed to assess the accuracy of expressive faces under occlusion. Our results show improved performance over occlusion-based methods, while also enabling the generation of diverse expressions for a given image.
SeaLion: Semantic Part-Aware Latent Point Diffusion Models for 3D Generation
Authors: Dekai Zhu; Yan Di; Stefan Gavranovic; Slobodan Ilic
Venue: CVPR 2025 (main)

Abstract: Denoising diffusion probabilistic models have achieved significant success in point cloud generation, enabling numerous downstream applications, such as generative data augmentation and 3D model editing. However, little attention has been given to generating point clouds with point-wise segmentation labels, as well as to developing evaluation metrics for this task. Therefore, in this paper, we present SeaLion, a novel diffusion model designed to generate high-quality and diverse point cloud with fine-grained segmentation labels. Specifically, we introduce the semantic part-aware latent point diffusion technique, which leverages the intermediate features of the generative models to jointly predict the noise for perturbed latent points and associated part segmentation labels during the denoising process, and subsequently decodes the latent points to point clouds conditioned on part segmentation labels. To effectively evaluate the quality of generated point clouds, we introduce a novel point cloud pairwise distance calculation method named part-aware Chamfer distance (p-CD). This method enables existing metrics, such as 1-NNA, to measure both the local structural quality and inter-part coherence of generated point clouds. Experiments on the large-scale synthetic dataset ShapeNet and real-world medical dataset IntrA, demonstrate that SeaLion achieves remarkable performance in generation quality and diversity, outperforming the existing state-of-the-art model, DiffFacto, by 13.33% and 6.52% on 1-NNA (p-CD) across the two datasets. Experimental analysis shows that SeaLion can be trained semi-supervised, thereby reducing the demand for labeling efforts. Lastly, we validate the applicability of SeaLion in generative data augmentation for training segmentation models and the capability of SeaLion to serve as a tool for part-aware 3D shape editing.
MonSter: Marry Monodepth to Stereo Unleashes Power
Authors: Junda Cheng; Longliang Liu; Gangwei Xu; Xianqi Wang; Zhaoxing Zhang; Yong Deng; Jinliang Zang; Yurui Chen; Zhipeng Cai; Xin Yang
Venue: CVPR 2025 (main)

Abstract: Stereo matching recovers depth from image correspondences. Existing methods struggle to handle ill-posed regions with limited matching cues, such as occlusions and textureless areas. To address this, we propose MonSter, a novel method that leverages the complementary strengths of monocular depth estimation and stereo matching. MonSter integrates monocular depth and stereo matching into a dual-branch architecture to iteratively improve each other. Confidence-based guidance adaptively selects reliable stereo cues for monodepth scale-shift recovery, and utilizes explicit monocular depth priors to enhance stereo matching at ill-posed regions. Such iterative mutual enhancement enables MonSter to evolve monodepth priors from coarse object-level structures to pixel-level geometry, fully unlocking the potential of stereo matching. As shown in Fig.2, MonSter ranks 1st across five most commonly used leaderboards --- SceneFlow, KITTI 2012, KITTI 2015, Middlebury, and ETH3D. Achieving up to 49.5% improvements over the previous best method  (Bad 1.0 on ETH3D). Comprehensive analysis verifies the effectiveness of MonSter in ill-posed regions. In terms of zero-shot generalization, MonSter significantly and consistently outperforms state-of-the-art methods across the board. Code will be released upon acceptance.
Toward Real-world BEV Perception: Depth Uncertainty Estimation via Gaussian Splatting
Authors: Shu-Wei Lu; Yi-Hsuan Tsai; Yi-Ting Chen
Venue: CVPR 2025 (main)

Abstract: Bird's-eye view (BEV) perception has gained significant attention because it provides a unified representation to fuse multiple view images and enables a wide range of downstream autonomous driving tasks, such as forecasting and planning. Recent state-of-the-art models utilize projection-based methods which formulate BEV perception as query learning to bypass explicit depth estimation. While we observe promising advancements in this paradigm, they still fall short of real-world applications because of the lack of uncertainty modeling and expensive computational requirement. In this work, we introduce GaussianLSS, an uncertainty-aware BEV perception framework that revisits the unprojection-based method, specifically the Lift-Splat-Shoot (LSS) paradigm, and enhances it with depth uncertainty modeling. Our GaussianLSS represents spatial dispersion by learning a soft depth mean and computing the variance of the depth distribution, which implicitly captures object extents. We then transform the depth distribution into 3D Gaussians and rasterize them to construct uncertainty-aware BEV features. We evaluate GaussianLSS on the nuScenes dataset, achieving state-of-the-art performance compared to unprojection-based methods. In particular, it provides significant advantages in speed, running 2x faster, and in memory efficiency, using 0.3x less memory compared to projection-based methods, while achieving competitive performance with only a 0.7% IoU difference.
Efficient Fine-Tuning and Concept Suppression for Pruned Diffusion Models
Authors: Reza Shirkavand; Peiran Yu; Shangqian Gao; Gowthami Somepalli; Tom Goldstein; Heng Huang
Venue: CVPR 2025 (main)

Abstract: Recent advances in diffusion generative models have yielded remarkable progress. While the quality of generated content continues to improve, these models have grown considerably in size and complexity. This increasing computational burden poses significant challenges, particularly in resource-constrained deployment scenarios such as mobile devices. The combination of model pruning and knowledge distillation has emerged as a promising solution to reduce computational demands while preserving generation quality. However, this technique inadvertently propagates undesirable behaviors, including the generation of copyrighted content and unsafe concepts, even when such instances are absent from the fine-tuning dataset. In this paper, we propose a novel bilevel optimization framework for pruned diffusion models that consolidates the fine-tuning and unlearning processes into a unified phase. Our approach maintains the principal advantages of distillation--namely, efficient convergence and style transfer capabilities--while selectively suppressing the generation of unwanted content. This plug-in framework is compatible with various pruning and concept unlearning methods, facilitating efficient, safe deployment of diffusion models in controlled environments.
Cubify Anything: Scaling Indoor 3D Object Detection
Authors: Justin Lazarow; David Griffiths; Gefen Kohavi; Francisco Crespo; Afshin Dehghan
Venue: CVPR 2025 (main)

Abstract: We consider indoor 3D object detection with respect to a single RGB(-D) frame acquired from a commodity handheld device. We seek to significantly advance the status quo with respect to both data and modeling. First, we establish that existing datasets have significant limitations to scale, accuracy, and diversity of objects. As a result, we introduce the Cubify-Anything 1M (CA-1M) dataset, which exhaustively labels over 400K 3D objects on over 1K highly accurate laser-scanned scenes with near-perfect registration to over 3.5K handheld, egocentric captures. Next, we establish Cubify Transformer (CuTR), a fully Transformer 3D object detection baseline which rather than operating in 3D on point or voxel-based representations, predicts 3D boxes directly from 2D features derived from RGB(-D) inputs. While this approach lacks any 3D inductive biases, we show that paired with CA-1M, CuTR outperforms point-based methods, accurately recalling over 62% of objects in 3D, and is significantly more capable at handling noise and uncertainty present in commodity LiDAR-derived depth maps while also providing promising RGB only performance without architecture changes. Furthermore, by pre-training on CA-1M, CuTR can outperform point-based methods on a more diverse variant of SUN RGB-D, supporting the notion that while inductive biases in 3D are useful at the smaller sizes of existing datasets, they fail to scale to the data-rich regime of CA-1M. Overall, this dataset and baseline model provide strong evidence that we are moving towards models which can effectively Cubify Anything.
WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environments
Authors: Jianhao Zheng; Zihan Zhu; Valentin Bieri; Marc Pollefeys; Songyou Peng; Iro Armeni
Venue: CVPR 2025 (main)

Abstract: We present WildGS-SLAM, a robust and efficient monocular RGB SLAM system designed to handle dynamic environments by leveraging uncertainty-aware geometric mapping. Unlike traditional SLAM systems, which assume static scenes, our approach integrates depth and uncertainty information to enhance tracking, mapping, and rendering performance in the presence of moving objects. We introduce an uncertainty map, predicted by a shallow multi-layer perceptron and DINOv2 features, to guide dynamic object removal during both tracking and mapping.This uncertainty map enhances dense bundle adjustment and Gaussian map optimization, improving reconstruction accuracy. Our system is evaluated on multiple datasets and demonstrates artifact-free view synthesis. Results showcase WildGS-SLAM's superior performance in dynamic environments compared to state-of-the-art methods.
A Tale of Two Classes: Adapting Supervised Contrastive Learning to Binary Imbalanced Datasets
Authors: David Mildenberger; Paul Hager; Daniel Rueckert; Martin J. Menten
Venue: CVPR 2025 (main)

Abstract: Supervised contrastive learning (SupCon) has proven to be a powerful alternative to the standard cross-entropy loss for classification of multi-class balanced datasets. However, it struggles to learn well-conditioned representations of datasets with long-tailed class distributions. This problem is potentially exacerbated for binary imbalanced distributions, which are commonly encountered during many real-world problems such as medical diagnosis. In experiments on seven binary datasets of natural and medical images, we show that the performance of SupCon decreases with increasing class imbalance. To substantiate these findings, we introduce two novel metrics that evaluate the quality of the learned representation space. By measuring the class distribution in local neighborhoods, we are able to uncover structural deficiencies of the representation space that classical metrics cannot detect. Informed by these insights, we propose two new supervised contrastive learning strategies tailored to binary imbalanced datasets that improve the structure of the representation space and increase downstream classification accuracy over standard SupCon by up to 35%.
DEAL: Data-Efficient Adversarial Learning for High-Quality Infrared Imaging
Authors: Zhu Liu; Zijun Wang; Jinyuan Liu; Fanqi Meng; Long Ma; Risheng Liu
Venue: CVPR 2025 (main)

Abstract: Thermal imaging is often compromised by dynamic, complex degradations caused by hardware limitations and unpredictable environmental factors. The scarcity of high-quality infrared data, coupled with the challenges of dynamic, intricate degradations, makes it difficult to recover   details using existing methods. In this paper, we introduce thermal degradation simulation integrated into the training process via a mini-max optimization, by modeling these degraded factors as adversarial attacks on thermal images. The simulation is dynamic to maximize objective functions, thus capturing a broad spectrum of degraded data distributions. This approach enables training with limited data, thereby improving model performance. Additionally, we introduce a dual-interaction network that combines the benefits of spiking neural networks with scale transformation to capture degraded features with sharp spike signal intensities. This architecture ensures compact model parameters while preserving efficient feature representation. Extensive experiments demonstrate that our method not only achieves superior visual quality under diverse single and composited degradation, but also delivers a significant reduction in processing when trained on only fifty clear images, outperforming existing techniques in efficiency and accuracy. The source code  will be available at https://github.com/LiuZhu-CV/DEAL.
RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance
Authors: Yuheng Jiang; Zhehao Shen; Chengcheng Guo; Yu Hong; Zhuo Su; Yingliang Zhang; Marc Habermann; Lan Xu
Venue: CVPR 2025 (main)

Abstract: Human-centric volumetric videos offer immersive free-viewpoint experiences, yet existing methods focus either on replaying general dynamic scenes or animating human avatars, limiting their ability to re-perform general dynamic scenes. In this paper, we present RePerformer, a novel Gaussian-based representation that unifies playback and re-performance for high-fidelity human-centric volumetric videos. Specifically, we hierarchically disentangle the dynamic scenes into motion Gaussians and appearance Gaussians which are associated in the canonical space. We further employ a Morton-based parameterization to efficiently encode the appearance Gaussians into 2D position and attribute maps. For enhanced generalization, we adopt 2D CNNs to map position maps to attribute maps, which can be assembled into appearance Gaussians for high-fidelity rendering of the dynamic scenes. For re-performance, we develop a semantic-aware alignment module and apply deformation transfer on motion Gaussians, enabling photo-real rendering under novel motions. Extensive experiments validate the robustness and effectiveness of RePerformer, setting a new benchmark for playback-then-reperformance paradigm in human-centric volumetric videos.
CheXWorld: Exploring Image World Modeling for Radiograph Representation Learning
Authors: Yang Yue; Yulin Wang; Chenxin Tao; Pan Liu; Shiji Song; Gao Huang
Venue: CVPR 2025 (main)

Abstract: Humans can develop internal world models that encode common sense knowledge, telling them how the world works and predicting the consequences of their actions. This concept has emerged as a promising direction for establishing general-purpose machine-learning models in recent preliminary works, e.g., for visual representation learning. In this paper, we present CheXWorld, the first effort towards a self-supervised world model for radiographic images. Specifically, our work develops a unified framework that simultaneously models three aspects of medical knowledge essential for qualified radiologists, including 1) local anatomical structures describing the fine-grained characteristics of local tissues (e.g., architectures, shapes, and textures); 2) global anatomical layouts describing the global organization of the human body (e.g., layouts of organs and skeletons); and 3) domain variations that encourage CheXWorld to model the transitions across different appearance domains of radiographs (e.g., varying clarity, contrast, and exposure caused by collecting radiographs from different hospitals, devices, or patients). Empirically, we design tailored qualitative and quantitative analyses, revealing that CheXWorld successfully captures these three dimensions of medical knowledge. Furthermore, transfer learning experiments across eight medical image classification and segmentation benchmarks showcase that CheXWorld significantly outperforms existing SSL methods and large-scale medical foundation models.  Code & pre-trained models are available at https://github.com/LeapLabTHU/CheXWorld.
Towards Long-Horizon Vision-Language Navigation: Platform, Benchmark and Method
Authors: Xinshuai Song; Weixing Chen; Yang Liu; Weikai Chen; Guanbin Li; Liang Lin
Venue: CVPR 2025 (main)

Abstract: Existing Vision-Language Navigation (VLN) methods primarily focus on single-stage navigation, limiting their effectiveness in multi-stage and long-horizon tasks within complex and dynamic environments. To address these limitations, we propose a novel VLN task, named Long-Horizon Vision-Language Navigation (LH-VLN), which emphasizes long-term planning and decision consistency across consecutive subtasks. Furthermore, to support LH-VLN, we develop an automated data generation platform NavGen, which constructs datasets with complex task structures and improves data utility through a bidirectional, multi-granularity generation approach. To accurately evaluate complex tasks, we construct the Long-Horizon Planning and Reasoning in VLN (LHPR-VLN) benchmark consisting of 3,260 tasks with an average of 150 task steps, serving as the first dataset specifically designed for the long-horizon vision-language navigation task. Furthermore, we propose Independent Success Rate (ISR), Conditional Success Rate (CSR), and CSR weight by Ground Truth (CGT) metrics, to provide fine-grained assessments of task completion. To improve model adaptability in complex tasks, we propose a novel Multi-Granularity Dynamic Memory (MGDM) module that integrates short-term memory blurring with long-term memory retrieval to enable flexible navigation in dynamic environments. Our platform, benchmark and method supply LH-VLN with a robust data generation pipeline, comprehensive model evaluation dataset, reasonable metrics, and a novel VLN model, establishing a foundational framework for advancing LH-VLN.
Learning Class Prototypes for Unified Sparse-Supervised 3D Object Detection
Authors: Yun Zhu; Le Hui; Hang Yang; Jianjun Qian; Jin Xie; Jian Yang
Venue: CVPR 2025 (main)

Abstract: Both indoor and outdoor scene perceptions are essential for embodied intelligence. However, current sparse supervised 3D object detection methods focus solely on outdoor scenes without considering indoor settings. To this end, we propose a unified sparse supervised 3D object detection method for both indoor and outdoor scenes through learning class prototypes to effectively utilize unlabeled objects. Specifically, we first propose a prototype-based object mining module that converts the  unlabeled object mining into a matching problem between class prototypes and unlabeled features. By using optimal transport matching results, we assign prototype labels to high-confidence features, thereby achieving the mining of unlabeled objects. We then present a multi-label cooperative refinement module to effectively recover missed detections in sparse supervised 3D object detection through pseudo label quality control and prototype label cooperation. Experiments show that our method achieves state-of-the-art performance under the one object per scene sparse supervised setting across indoor and outdoor datasets. With only one labeled object per scene, our method achieves about 78%,  90%, and  96% performance compared to the fully supervised detector on ScanNet V2, SUN RGB-D, and KITTI, respectively, highlighting the scalability of our method.
BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects
Authors: Wanyue Zhang; Rishabh Dabral; Vladislav Golyanik; Vasileios Choutas; Eduardo Alvarado; Thabo Beeler; Marc Habermann; Christian Theobalt
Venue: CVPR 2025 (main)

Abstract: We present BimArt, a novel generative approach for synthesizing 3D bimanual hand interactions with articulated objects. Unlike prior works, we do not rely on a reference grasp, a coarse hand trajectory, or separate modes for grasping and articulating. To achieve this, we first generate distance-based contact maps conditioned on the object trajectory with an articulation-aware feature representation, revealing rich bimanual patterns for manipulation. The learned contact prior is then used to guide our hand motion generator, producing diverse and realistic bimanual motions for object movement and articulation. Our work offers key insights into feature representation and contact prior for articulated objects, demonstrating their effectiveness in taming the complex, high-dimensional space of bimanual hand-object interactions. Through comprehensive quantitative experiments, we demonstrate a clear step towards simplified and high-quality hand-object animations that excel over the state-of-the-art in motion quality and diversity.
Open-World Amodal Appearance Completion
Authors: Jiayang Ao; Yanbei Jiang; Qiuhong Ke; Krista A. Ehinger
Venue: CVPR 2025 (main)

Abstract: Understanding and reconstructing occluded objects is a challenging problem, especially in open-world scenarios where categories and contexts are diverse and unpredictable. Traditional methods, however, are typically restricted to closed sets of object categories, limiting their use in complex, open-world scenes. We introduce Open-World Amodal Appearance Completion, a training-free framework that expands amodal completion capabilities by accepting flexible text queries as input. Our approach generalizes to arbitrary objects specified by both direct terms and abstract queries. We term this capability reasoning amodal completion, where the system reconstructs the full appearance of the queried object based on the provided image and language query. Our framework unifies segmentation, occlusion analysis, and inpainting to handle complex occlusions and generates completed objects as RGBA elements, enabling seamless integration into applications such as 3D reconstruction and image editing. Extensive evaluations demonstrate the effectiveness of our approach in generalizing to novel objects and occlusions, establishing a new benchmark for amodal completion in open-world settings. Code and datasets available: https://github.com/saraao/amodal.