GenAI4ELab/papercli-papers huggingface dataset:
LiNeS: Post-training Layer Scaling Prevents Forgetting and Enhances Model Merging
Authors: Ke Wang; Nikolaos Dimitriadis; Alessandro Favero; Guillermo Ortiz-Jimenez; François Fleuret; Pascal Frossard
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: Fine-tuning pre-trained models has become the standard approach to endow them with specialized knowledge, but it poses fundamental challenges. In particular, (i) fine-tuning often leads to catastrophic forgetting, where improvements on a target domain degrade generalization on other tasks, and (ii) merging fine-tuned checkpoints from disparate tasks can lead to significant performance loss. To address these challenges, we introduce LiNeS, Layer-increasing Network Scaling, a post-training editing technique designed to preserve pre-trained generalization while enhancing fine-tuned task performance. LiNeS scales parameter updates linearly based on their layer depth within the network, maintaining shallow layers close to their pre-trained values to preserve general features while allowing deeper layers to retain task-specific representations. In multi-task model merging scenarios, layer-wise scaling of merged parameters reduces negative task interference. LiNeS demonstrates significant improvements in both single-task and multi-task settings across various benchmarks in vision and natural language processing. It mitigates forgetting, enhances out-of-distribution generalization, integrates seamlessly with existing multi-task model merging baselines improving their performance across benchmarks and model sizes, and can boost generalization when merging LLM policies aligned with different rewards via RLHF. Our method is simple to implement, computationally efficient and complementary to many existing techniques. Our source code is available at github.com/wang-kee/LiNeS.
Training-Free Message Passing for Learning on Hypergraphs
Authors: Bohan Tang; Zexi Liu; Keyue Jiang; Siheng Chen; Xiaowen Dong
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: Hypergraphs are crucial for modelling higher-order interactions in real-world data. Hypergraph neural networks (HNNs) effectively utilise these structures by message passing to generate informative node features for various downstream tasks like node classification. However, the message passing module in existing HNNs typically requires a computationally intensive training process, which limits their practical use. To tackle this challenge, we propose an alternative approach by decoupling the usage of hypergraph structural information from the model learning stage. This leads to a novel training-free message passing module, named TF-MP-Module, which can be precomputed in the data preprocessing stage, thereby reducing the computational burden. We refer to the hypergraph neural network equipped with our TF-MP-Module as TF-HNN. We theoretically support the efficiency and effectiveness of TF-HNN by showing that: 1) It is more training-efficient compared to existing HNNs; 2) It utilises as much information as existing HNNs for node feature generation; and 3) It is robust against the oversmoothing issue while using long-range interactions. Experiments based on seven real-world hypergraph benchmarks in node classification and hyperlink prediction show that, compared to state-of-the-art HNNs, TF-HNN exhibits both competitive performance and superior training efficiency. Specifically, on the large-scale benchmark, Trivago, TF-HNN outperforms the node classification accuracy of the best baseline by 10% with just 1% of the training time of that baseline.
POGEMA: A Benchmark Platform for Cooperative Multi-Agent Pathfinding
Authors: Alexey Skrynnik; Anton Andreychuk; Anatolii Borzilov; Alexander Chernyavskiy; Konstantin Yakovlev; Aleksandr Panov
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: Multi-agent reinforcement learning (MARL) has recently excelled in solving challenging cooperative and competitive multi-agent problems in various environments, typically involving a small number of agents and full observability. Moreover, a range of crucial robotics-related tasks, such as multi-robot pathfinding, which have traditionally been approached with classical non-learnable methods (e.g., heuristic search), are now being suggested for solution using learning-based or hybrid methods. However, in this domain, it remains difficult, if not impossible, to conduct a fair comparison between classical, learning-based, and hybrid approaches due to the lack of a unified framework that supports both learning and evaluation. To address this, we introduce POGEMA, a comprehensive set of tools that includes a fast environment for learning, a problem instance generator, a collection of predefined problem instances, a visualization toolkit, and a benchmarking tool for automated evaluation. We also introduce and define an evaluation protocol that specifies a range of domain-related metrics, computed based on primary evaluation indicators (such as success rate and path length), enabling a fair multi-fold comparison. The results of this comparison, which involves a variety of state-of-the-art MARL, search-based, and hybrid methods, are presented.
TD-Paint: Faster Diffusion Inpainting Through Time-Aware Pixel Conditioning
Authors: Tsiry Mayet; Pourya Shamsolmoali; Simon Bernard; Eric Granger; Romain HÉRAULT; Clement Chatelain
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: Diffusion models have emerged as highly effective techniques for inpainting, however, they remain constrained by slow sampling rates. While recent advances have enhanced generation quality, they have also increased sampling time, thereby limiting scalability in real-world applications. We investigate the generative sampling process of diffusion-based inpainting models and observe that these models make minimal use of the input condition during the initial sampling steps. As a result, the sampling trajectory deviates from the data manifold, requiring complex synchronization mechanisms to realign the generation process. To address this, we propose Time-aware Diffusion Paint (TD-Paint), a novel approach that adapts the diffusion process by modeling variable noise levels at the pixel level. This technique allows the model to efficiently use known pixel values from the start, guiding the generation process toward the target manifold. By embedding this information early in the diffusion process, TD-Paint significantly accelerates sampling without compromising image quality. Unlike conventional diffusion-based inpainting models, which require a dedicated architecture or an expensive generation loop, TD-Paint achieves faster sampling times without architectural modifications. Experimental results across three datasets show that TD-Paint outperforms state-of-the-art diffusion models while maintaining lower complexity.
Class Distribution-induced Attention Map for Open-vocabulary Semantic Segmentations
Authors: Dong Un Kang; Hayeon Kim; Se Young Chun
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: Open-vocabulary semantic segmentation is a challenging task that assigns seen or unseen class labels to individual pixels. While recent works with vision-language models (VLMs) have shown promising results in zero-shot semantic segmentation, they still struggle to accurately localize class-related objects. In this work, we argue that CLIP-based prior works yield patch-wise noisy class predictions while having highly correlated class distributions for each object. Then, we propose Class Distribution-induced Attention Map, dubbed CDAM, that is generated by the Jensen-Shannon divergence between class distributions of two patches that belong to the same (class) object. This CDAM can be used for open-vocabulary semantic segmentation by integrating it into the final layer of CLIP to enhance the capability to accurately localize desired classes. Our class distribution-induced attention scheme can easily work with multi-scale image patches as well as augmented text prompts for further enhancing attention maps. By exploiting class distribution, we also propose robust entropy-based background thresholding for the inference of semantic segmentation. Interestingly, the core idea of our proposed method does not conflict with other prior arts in zero-shot semantic segmentation, thus can be synergetically used together, yielding substantial improvements in performance across popular semantic segmentation benchmarks.
Efficient and Accurate Explanation Estimation with Distribution Compression
Authors: Hubert Baniecki; Giuseppe Casalicchio; Bernd Bischl; Przemyslaw Biecek
Venue: ICLR 2025 (ICLR 2025 Spotlight)

Abstract: We discover a theoretical connection between explanation estimation and distribution compression that significantly improves the approximation of feature attributions, importance, and effects. While the exact computation of various machine learning explanations requires numerous model inferences and becomes impractical, the computational cost of approximation increases with an ever-increasing size of data and model parameters. We show that the standard i.i.d. sampling used in a broad spectrum of algorithms for post-hoc explanation leads to an approximation error worthy of improvement. To this end, we introduce Compress Then Explain (CTE), a new paradigm of sample-efficient explainability. It relies on distribution compression through kernel thinning to obtain a data sample that best approximates its marginal distribution. CTE significantly improves the accuracy and stability of explanation estimation with negligible computational overhead. It often achieves an on-par explanation approximation error 2-3x faster by using fewer samples, i.e. requiring 2-3x fewer model evaluations. CTE is a simple, yet powerful, plug-in for any explanation method that now relies on i.i.d. sampling.
Weak to Strong Generalization for Large Language Models with Multi-capabilities
Authors: Yucheng Zhou; Jianbing Shen; Yu Cheng
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: As large language models (LLMs) grow in sophistication, some of their capabilities surpass human abilities, making it essential to ensure their alignment with human values and intentions, i.e., Superalignment. This superalignment challenge is particularly critical for complex tasks, as annotations provided by humans, as weak supervisors, may be overly simplistic, incomplete, or incorrect. Previous work has demonstrated the potential of training a strong model using the weak dataset generated by a weak model as weak supervision. However, these studies have been limited to a single capability. In this work, we conduct extensive experiments to investigate weak to strong generalization for LLMs with multi-capabilities. The experiments reveal that different capabilities tend to remain relatively independent in this generalization, and the effectiveness of weak supervision is significantly impacted by the quality and diversity of the weak datasets. Moreover, the self-bootstrapping of the strong model leads to performance degradation due to its overconfidence and the limited diversity of its generated dataset. To address these issues, we proposed a novel training framework using reward models to select valuable data, thereby providing weak supervision for strong model training. In addition, we propose a two-stage training method on both weak and selected datasets to train the strong model. Experimental results demonstrate our method significantly improves the weak to strong generalization with multi-capabilities.
Interleaved Scene Graphs for Interleaved Text-and-Image Generation Assessment
Authors: Dongping Chen; Ruoxi Chen; Shu Pu; Zhaoyi Liu; Yanru Wu; Caixi Chen; Benlin Liu; Yue Huang; Yao Wan; Pan Zhou; Ranjay Krishna
Venue: ICLR 2025 (ICLR 2025 Spotlight)

Abstract: Many real-world user queries (e.g. *"How do to make egg fried rice?"*) could benefit from systems capable of generating responses with both textual steps with accompanying images, similar to a cookbook.
Models designed to generate interleaved text and images face challenges in ensuring consistency within and across these modalities.
To address these challenges, we present ISG, a comprehensive evaluation framework for interleaved text-and-image generation. ISG leverages a scene graph structure to capture relationships between text and image blocks, evaluating responses on four levels of granularity: holistic, structural, block-level, and image-specific. This multi-tiered evaluation allows for a nuanced assessment of consistency, coherence, and accuracy, and provides interpretable question-answer feedback.
In conjunction with ISG, we introduce a benchmark, ISG-Bench, encompassing 1,150 samples across 8 categories and 21 subcategories. This benchmark dataset includes complex language-vision dependencies and golden answers to evaluate models effectively on vision-centric tasks such as style transfer, a challenging area for current models. 
Using ISG-Bench, we demonstrate that recent unified vision-language models perform poorly on generating interleaved content. While compositional approaches that combine separate language and image models show a 111% improvement over unified models at the holistic level, their performance remains suboptimal at both block and image levels.
To facilitate future work, we develop ISG-Agent, a baseline agent employing a *"plan-execute-refine"* pipeline to invoke tools, achieving a 122% performance improvement.
DSPO: Direct Score Preference Optimization for Diffusion Model Alignment
Authors: Huaisheng Zhu; Teng Xiao; Vasant G Honavar
Venue: ICLR 2025 (ICLR 2025 Oral)

Abstract: Diffusion-based Text-to-Image (T2I) models have achieved impressive success in generating high-quality images from textual prompts. While large language models (LLMs) effectively leverage Direct Preference Optimization (DPO) for fine-tuning on human preference data without the need for reward models, diffusion models have not been extensively explored in this area. Current preference learning methods applied to T2I diffusion models immediately adapt existing techniques from LLMs. However, this direct adaptation introduces an estimated loss specific to T2I diffusion models. This estimation can potentially lead to suboptimal performance through our empirical results.  In this work, we  propose Direct Score Preference Optimization (DSPO), a novel algorithm that aligns the pretraining and fine-tuning objectives of diffusion models by leveraging score matching, the same objective used during pretraining. It introduces a new perspective on preference learning for diffusion models. Specifically, DSPO distills the score function of human-preferred image distributions into pretrained diffusion models, fine-tuning the model to generate outputs that align with human preferences. We theoretically show that DSPO shares the same optimization direction as reinforcement learning algorithms in diffusion models under certain conditions. Our experimental results demonstrate that DSPO outperforms preference learning baselines for T2I diffusion models in human preference evaluation tasks and enhances both visual appeal and prompt alignment of generated images.
CHiP: Cross-modal Hierarchical Direct Preference Optimization for Multimodal LLMs
Authors: Jinlan Fu; huangfushenzhen; Hao Fei; Xiaoyu Shen; Bryan Hooi; Xipeng Qiu; See-Kiong Ng
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: Multimodal Large Language Models (MLLMs) still struggle with hallucinations despite their impressive capabilities. Recent studies have attempted to mitigate this by applying Direct Preference Optimization (DPO) to multimodal scenarios using preference pairs from text-based responses. However, our analysis of representation distributions reveals that multimodal DPO struggles to align image and text representations and to distinguish between hallucinated and non-hallucinated descriptions. To address these challenges,
In this work, we propose a Cross-modal Hierarchical Direct Preference Optimization (CHiP) to address these limitations.
We introduce a visual preference optimization module within the DPO framework, enabling MLLMs to learn from both textual and visual preferences simultaneously. Furthermore, we propose a hierarchical textual preference optimization module that allows the model to capture preferences at multiple granular levels, including response, segment, and token levels. We evaluate CHiP through both quantitative and qualitative analyses, with results across multiple benchmarks demonstrating its effectiveness in reducing hallucinations. On the Object HalBench dataset, CHiP outperforms DPO in hallucination reduction, achieving improvements of 52.7% and 55.5% relative points based on the base model Muffin and LLaVA models, respectively. We make all our datasets and code publicly available.
Concept Pinpoint Eraser for Text-to-image Diffusion Models via Residual Attention Gate
Authors: Byung Hyun Lee; Sungjin Lim; Seunggyu Lee; Dong Un Kang; Se Young Chun
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: Remarkable progress in text-to-image diffusion models has brought a major concern about potentially generating images on inappropriate or trademarked concepts. Concept erasing has been investigated with the goals of deleting target concepts in diffusion models while preserving other concepts with minimal distortion. To achieve these goals, recent concept erasing methods usually fine-tune the cross-attention layers of diffusion models. In this work, we first show that merely updating the cross-attention layers in diffusion models, which is mathematically equivalent to adding linear modules to weights, may not be able to preserve diverse remaining concepts. Then, we propose a novel framework, dubbed Concept Pinpoint Eraser (CPE), by adding nonlinear Residual Attention Gates (ResAGs) that selectively erase (or cut) target concepts while safeguarding remaining concepts from broad distributions by employing an attention anchoring loss to prevent the forgetting. Moreover, we adversarially train CPE with ResAG and learnable text embeddings in an iterative manner to maximize erasing performance and enhance robustness against adversarial attacks. Extensive experiments on the erasure of celebrities, artistic styles, and explicit contents demonstrated that the proposed CPE outperforms prior arts by keeping diverse remaining concepts while deleting the target concepts with robustness against attack prompts. Code is available at https://github.com/Hyun1A/CPE.
Graph-Guided Scene Reconstruction from Images with 3D Gaussian Splatting
Authors: Chong Cheng; Gaochao Song; Yiyang Yao; Qinzheng Zhou; Gangjian Zhang; Hao Wang
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: This paper investigates an open research challenge of reconstructing high-quality, large-scale 3D open scenes from images. It is observed existing methods have various limitations, such as requiring precise camera poses for input and dense viewpoints for supervision. 
To perform effective and efficient 3D scene reconstruction, we propose a novel graph-guided 3D scene reconstruction framework, GraphGS. Specifically, given a set of images captured by RGB cameras on a scene, we first design a spatial prior-based scene structure estimation method. This is then used to create a camera graph that includes information about the camera topology. Further, we propose to apply the graph-guided multi-view consistency constraint and adaptive sampling strategy to the 3D Gaussian Splatting optimization process. This greatly alleviates the issue of Gaussian points overfitting to specific sparse viewpoints and expedites the 3D reconstruction process. We demonstrate GraphGS achieves high-fidelity 3D reconstruction from images, which presents state-of-the-art performance through quantitative and qualitative evaluation across multiple datasets.
ODE-based Smoothing Neural Network for Reinforcement Learning Tasks
Authors: Yinuo Wang; Wenxuan Wang; Xujie Song; Tong Liu; Yuming Yin; Liangfa Chen; Likun Wang; Jingliang Duan; Shengbo Eben Li
Venue: ICLR 2025 (ICLR 2025 Spotlight)

Abstract: The smoothness of control actions is a significant challenge faced by deep reinforcement learning (RL) techniques in solving optimal control problems. Existing RL-trained policies tend to produce non-smooth actions due to high-frequency input noise and unconstrained Lipschitz constants in neural networks. This article presents a Smooth ODE (SmODE) network capable of simultaneously addressing both causes of unsmooth control actions, thereby enhancing policy performance and robustness under noise condition. We first design a smooth ODE neuron with first-order low-pass filtering expression, which can dynamically filter out high frequency noises of hidden state by a learnable state-based system time constant. Additionally, we construct a state-based mapping function, $g$, and theoretically demonstrate its capacity to control the ODE neuron's Lipschitz constant. Then, based on the above neuronal structure design, we further advanced the SmODE network serving as RL policy approximators. This network is compatible with most existing RL algorithms, offering improved adaptability compared to prior approaches. Various experiments show that our SmODE network demonstrates superior anti-interference capabilities and smoother action outputs than the multi-layer perception and smooth network architectures like LipsNet.
Residual Kernel Policy Network: Enhancing Stability and Robustness in RKHS-Based Reinforcement Learning
Authors: Yixian Zhang; Huaze Tang; Huijing Lin; Wenbo Ding
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: Achieving optimal performance in reinforcement learning requires robust policies supported by training processes that ensure both sample efficiency and stability. Modeling the policy in reproducing kernel Hilbert space (RKHS) enables efficient exploration of local optimal solutions. However, the stability of existing RKHS-based methods is hindered by significant variance in gradients, while the robustness of the learned policies is often compromised due to the sensitivity of hyperparameters. In this work, we conduct a comprehensive analysis of the significant instability in RKHS policies and reveal that the variance of the policy gradient increases substantially when a wide-bandwidth kernel is employed. To address these challenges, we propose a novel RKHS policy learning method integrated with representation learning to dynamically process observations in complex environments, enhancing the robustness of RKHS policies. Furthermore, inspired by the advantage functions, we introduce a residual layer that further stabilizes the training process by significantly reducing gradient variance in RKHS. Our novel algorithm, the Residual Kernel Policy Network (ResKPN), demonstrates state-of-the-art performance, achieving a 30% improvement in episodic rewards across complex environments.
Speech Robust Bench: A Robustness Benchmark For Speech Recognition
Authors: Muhammad A Shah; David Solans Noguero; Mikko A. Heikkilä; Bhiksha Raj; Nicolas Kourtellis
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: As Automatic Speech Recognition (ASR) models become ever more pervasive, it is important to ensure that they make reliable predictions under corruptions present in the physical and digital world. We propose  Speech Robust Bench (SRB), a comprehensive benchmark for evaluating the robustness of ASR models to diverse corruptions. SRB is composed of 114 input perturbations which simulate an heterogeneous range of corruptions that ASR models may encounter when deployed in the wild. We use SRB to evaluate the robustness of several state-of-the-art ASR models and observe that model size and certain modeling choices such as the use of discrete representations, or self-training appear to be conducive to robustness. We extend this analysis to measure the robustness of ASR models on data from various demographic subgroups, namely English and Spanish speakers, and males and females. Our results revealed noticeable disparities in the model's robustness across subgroups. We believe that SRB will significantly facilitate future research towards robust ASR models, by making it easier to conduct comprehensive and comparable robustness evaluations.