GenAI4ELab/papercli-papers huggingface dataset:
PaCA: Partial Connection Adaptation for Efficient Fine-Tuning
Authors: Sunghyeon Woo; Sol Namkung; Sunwoo Lee; Inho Jeong; Beomseok Kim; Dongsuk Jeon
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: Prior parameter-efficient fine-tuning (PEFT) algorithms reduce memory usage and computational costs of fine-tuning large neural network models by training only a few additional adapter parameters, rather than the entire model. However, the reduction in computational costs due to PEFT does not necessarily translate to a reduction in training time; although the computational costs of the adapter layers are much smaller than the pretrained layers, it is well known that those two types of layers are processed sequentially on GPUs, resulting in significant latency overhead. LoRA and its variants avoid this latency overhead by merging the low-rank adapter matrices with the pretrained weights during inference. However, those layers cannot be merged during training since the pretrained weights must remain frozen while the low-rank adapter matrices are updated continuously over the course of training. Furthermore, LoRA and its variants do not reduce activation memory, as the first low-rank adapter matrix still requires the input activations to the pretrained weights to compute weight gradients. To mitigate this issue, we propose **Pa**rtial **C**onnection **A**daptation (**PaCA**), which fine-tunes randomly selected partial connections within the pretrained weights instead of introducing adapter layers in the model. PaCA not only enhances training speed by eliminating the time overhead due to the sequential processing of the adapter and pretrained layers but also reduces activation memory since only partial activations, rather than full activations, need to be stored for gradient computation. Compared to LoRA, PaCA reduces training time by 22% and total memory usage by 16%, while maintaining comparable accuracy across various fine-tuning scenarios, such as fine-tuning on the MMLU dataset and instruction tuning on the Oasst1 dataset. PaCA can also be combined with quantization, enabling the fine-tuning of large models such as LLaMA3.1-70B. In addition, PaCA enables training with 23% longer sequence and improves throughput by 16\% on both NVIDIA A100 GPU and INTEL Gaudi2 HPU compared to LoRA. The code is available at [https://github.com/WooSunghyeon/paca](https://github.com/WooSunghyeon/paca).
Text-to-Image Rectified Flow as Plug-and-Play Priors
Authors: Xiaofeng Yang; Chen Cheng; Xulei Yang; Fayao Liu; Guosheng Lin
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: Large-scale diffusion models have achieved remarkable performance in generative tasks. Beyond their initial training applications, these models have proven their ability to function as versatile plug-and-play priors. For instance, 2D diffusion models can serve as loss functions to optimize 3D implicit models. Rectified Flow, a novel class of generative models, has demonstrated superior performance across various domains. Compared to diffusion-based methods, rectified flow approaches surpass them in terms of generation quality and efficiency. In this work, we present theoretical and experimental evidence demonstrating that rectified flow based methods offer similar functionalities to diffusion models — they can also serve as effective priors. Besides the generative capabilities of diffusion priors, motivated by the unique time-symmetry properties of rectified flow models, a variant of our method can additionally perform image inversion. Experimentally, our rectified flow based priors outperform their diffusion counterparts — the SDS and VSD losses — in text-to-3D generation. Our method also displays competitive performance in image inversion and editing. Code is available at: https://github.com/yangxiaofeng/rectified_flow_prior.
Graph Assisted Offline-Online Deep Reinforcement Learning for Dynamic Workflow Scheduling
Authors: Yifan Yang; Gang Chen; Hui Ma; Cong Zhang; Zhiguang Cao; Mengjie Zhang
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: Dynamic workflow scheduling (DWS) in cloud computing presents substantial challenges due to heterogeneous machine configurations, unpredictable workflow arrivals/patterns, and constantly evolving environments. However, existing research often assumes homogeneous setups and static conditions, limiting flexibility and adaptability in real-world scenarios. In this paper, we propose a novel *Graph assisted Offline-Online Deep Reinforcement Learning* (GOODRL) approach to building an effective and efficient scheduling agent for DWS. Our approach features three key innovations: (1) a *task-specific* graph representation and a *Graph Attention Actor Network* that enable the agent to dynamically assign focused tasks to heterogeneous machines while explicitly considering the future impact of each machine on these tasks; (2) a *system-oriented* graph representation and a *Graph Attention Critic Network* that facilitate efficient processing of new information and understanding its impact on the current state, crucial for managing unpredictable workflow arrivals/patterns in real-time; and (3) an *offline-online* method that utilizes imitation learning for effective offline training and applies gradient control and decoupled high-frequency critic training techniques during online learning to sustain the agent’s robust performance in rapidly changing environments. Experimental results demonstrate that GOODRL significantly outperforms several state-of-the-art algorithms, achieving substantially lower mean flowtime and high adaptability in various online and offline scenarios.
MP-Mat: A 3D-and-Instance-Aware Human Matting and Editing Framework with Multiplane Representation
Authors: Siyi Jiao; Wenzheng Zeng; Yerong Li; Huayu Zhang; Changxin Gao; Nong Sang; Mike Zheng Shou
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: Human instance matting aims to estimate an alpha matte for each human instance in an image, which is challenging as it easily fails in complex cases requiring disentangling mingled pixels belonging to multiple instances along hairy and thin boundary structures. In this work, we address this by introducing MP-Mat, a novel 3D-and-instance-aware matting framework with multiplane representation, where the multiplane concept is designed from two different perspectives: scene geometry level and instance level. Specifically, we first build feature-level multiplane representations to split the scene into multiple planes based on depth differences. This approach makes the scene representation 3D-aware, and can serve as an effective clue for splitting instances in different 3D positions, thereby improving interpretability and boundary handling ability especially in occlusion areas. Then, we introduce another multiplane representation that splits the scene in an instance-level perspective, and represents each instance with both matte and color. We also treat background as a special instance, which is often overlooked by existing methods. Such an instance-level representation facilitates both foreground and background content awareness, and is useful for other down-stream tasks like image editing. Once built, the representation can be reused to realize controllable instance-level image editing with high efficiency. Extensive experiments validate the clear advantage of MP-Mat in matting task. We also demonstrate its superiority in image editing tasks, an area under-explored by existing matting-focused methods, where our approach under zero-shot inference even outperforms trained specialized image editing techniques by large margins. Code is open-sourced at https://github.com/JiaoSiyi/MPMat.git.
Visual-O1: Understanding Ambiguous Instructions via Multi-modal Multi-turn Chain-of-thoughts Reasoning
Authors: Minheng Ni; YuTao Fan; Lei Zhang; Wangmeng Zuo
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: As large-scale models evolve, language instructions are increasingly utilized in multi-modal tasks. Due to human language habits, these instructions often contain ambiguities in real-world scenarios, necessitating the integration of visual context or common sense for accurate interpretation. However, even highly intelligent large models exhibit observable performance limitations on ambiguous instructions, where weak reasoning abilities of disambiguation can lead to catastrophic errors. To address this issue, this paper proposes Visual-O1, a multi-modal multi-turn chain-of-thought reasoning framework. It simulates human multi-modal multi-turn reasoning, providing instantial experience for highly intelligent models or empirical experience for generally intelligent models to understand ambiguous instructions. Unlike traditional methods that require models to possess high intelligence to understand long texts or perform lengthy complex reasoning, our framework does not notably increase computational overhead and is more general and effective, even for generally intelligent models. Experiments show that our method not only enhances the performance of models of different intelligence levels on ambiguous instructions but also improves their performance on general datasets. Our work highlights the potential of artificial intelligence to work like humans in real-world scenarios with uncertainty and ambiguity. We release our data and code at https://github.com/kodenii/Visual-O1.
TTVD: Towards a Geometric Framework for Test-Time Adaptation Based on Voronoi Diagram
Authors: Mingxi Lei; Chunwei Ma; Meng Ding; Yufan Zhou; Ziyun Huang; Jinhui Xu
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: Deep learning models often struggle with generalization when deploying on real-world data, due to the common distributional shift to the training data. Test-time adaptation (TTA) is an emerging scheme used at inference time to address this issue. In TTA, models are adapted online at the same time when making predictions to test data. Neighbor-based approaches have gained attention recently, where prototype embeddings provide location information to alleviate the feature shift between training and testing data. However, due to their inherit limitation of simplicity, they often struggle to learn useful patterns and encounter performance degradation. To confront this challenge, we study the TTA problem from a geometric point of view. We first reveal that the underlying structure of neighbor-based methods aligns with the Voronoi Diagram, a classical computational geometry model for space partitioning. Building on this observation, we propose the Test-Time adjustment by Voronoi Diagram guidance (TTVD), a novel framework that leverages the benefits of this geometric property. Specifically, we explore two key structures: 1) Cluster-induced Voronoi Diagram (CIVD): This integrates the joint contribution of self-supervision and entropy-based methods to provide richer information. 2) Power Diagram (PD): A generalized version of the Voronoi Diagram that refines partitions by assigning weights to each Voronoi cell. Our experiments under rigid, peer-reviewed settings on CIFAR-10-C, CIFAR-100-C, ImageNet-C, and ImageNet-R shows that TTVD achieves remarkable improvements compared to state-of-the-art methods. Moreover, extensive experimental results also explore the effects of batch size and class imbalance, which are two scenarios commonly encountered in real-world applications. These analyses further validate the robustness and adaptability of our proposed framework.
Spurious Forgetting in Continual Learning of Language Models
Authors: Junhao Zheng; Xidi Cai; Shengjie Qiu; Qianli Ma
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: Recent advancements in large language models (LLMs) reveal a perplexing phenomenon in continual learning: despite extensive training, models experience significant performance declines, raising questions about task alignment and underlying knowledge retention. This study first explores the concept of "spurious forgetting", proposing that such performance drops often reflect a decline in task alignment rather than true knowledge loss. Through controlled experiments with a synthesized dataset, we investigate the dynamics of model performance during the initial training phases of new tasks, discovering that early optimization steps can disrupt previously established task alignments. Our theoretical analysis connects these shifts to orthogonal updates in model weights, providing a robust framework for understanding this behavior. Ultimately, we introduce a Freezing strategy that fix the bottom layers of the model, leading to substantial improvements in four continual learning scenarios. Our findings underscore the critical distinction between task alignment and knowledge retention, paving the way for more effective strategies in continual learning.
Optimal Non-Asymptotic Rates of Value Iteration for Average-Reward Markov Decision Processes
Authors: Jongmin Lee; Ernest K. Ryu
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: While there is an extensive body of research on the analysis of Value Iteration (VI) for discounted cumulative-reward MDPs, prior work on analyzing VI for (undiscounted) average-reward MDPs has been limited, and most prior results focus on asymptotic rates in terms of Bellman error. In this work, we conduct refined non-asymptotic analyses of average-reward MDPs, obtaining a collection of convergence results advancing our understanding of the setup. Among our new results, most notable are the $\mathcal{O}(1/k)$-rates of Anchored Value Iteration on the Bellman error under the multichain setup and the span-based complexity lower bound that matches the $\mathcal{O}(1/k)$ upper bound up to a constant factor of $8$ in the weakly communicating and unichain setups.
Student-Informed Teacher Training
Authors: Nico Messikommer; Jiaxu Xing; Elie Aljalbout; Davide Scaramuzza
Venue: ICLR 2025 (ICLR 2025 Spotlight)

Abstract: Imitation learning with a privileged teacher has proven effective for learning complex control behaviors from high-dimensional inputs, such as images. In this framework, a teacher is trained with privileged task information, while a student tries to predict the actions of the teacher with more limited observations, e.g., in a robot navigation task, the teacher might have access to distances to nearby obstacles, while the student only receives visual observations of the scene. However, privileged imitation learning faces a key challenge: the student might be unable to imitate the teacher's behavior due to partial observability. This problem arises because the teacher is trained without considering if the student is capable of imitating the learned behavior. To address this teacher-student asymmetry, we propose a framework for joint training of the teacher and student policies, encouraging the teacher to learn behaviors that can be imitated by the student despite the latters' limited access to information and its partial observability. Based on the performance bound in imitation learning, we add (i) the approximated action difference between teacher and student as a penalty term to the reward function of the teacher, and (ii) a supervised teacher-student alignment step. We motivate our method with a maze navigation task and demonstrate its effectiveness on complex vision-based quadrotor flight and manipulation tasks.
When Graph Neural Networks Meet Dynamic Mode Decomposition
Authors: Dai Shi; Lequan Lin; Andi Han; Zhiyong Wang; Yi Guo; Junbin Gao
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: Graph Neural Networks (GNNs) have emerged as fundamental tools for a wide range of prediction tasks on graph-structured data. Recent studies have drawn analogies between GNN feature propagation and diffusion processes, which can be interpreted as dynamical systems. In this paper, we delve deeper into this perspective by connecting the dynamics in GNNs to modern Koopman theory and its numerical method, Dynamic Mode Decomposition (DMD). We illustrate how DMD can estimate a low-rank, finite-dimensional linear operator based on multiple states of the system, effectively approximating potential nonlinear interactions between nodes in the graph. This approach allows us to capture complex dynamics within the graph accurately and efficiently. We theoretically establish a connection between the DMD-estimated operator and the original dynamic operator between system states. Building upon this foundation, we introduce a family of DMD-GNN models that effectively leverage the low-rank eigenfunctions provided by the DMD algorithm. We further discuss the potential of enhancing our approach by incorporating domain-specific constraints such as symmetry into the DMD computation, allowing the corresponding GNN models to respect known physical properties of the underlying system. Our work paves the path for applying advanced dynamical system analysis tools via GNNs. We validate our approach through extensive experiments on various learning tasks, including directed graphs, large-scale graphs, long-range interactions, and spatial-temporal graphs. We also empirically verify that our proposed models can serve as powerful encoders for link prediction tasks. The results demonstrate that our DMD-enhanced GNNs achieve state-of-the-art performance, highlighting the effectiveness of integrating DMD into GNN frameworks.
OS-ATLAS: Foundation Action Model for Generalist GUI Agents
Authors: Zhiyong Wu; Zhenyu Wu; Fangzhi Xu; Yian Wang; Qiushi Sun; Chengyou Jia; Kanzhi Cheng; Zichen Ding; Liheng Chen; Paul Pu Liang; Yu Qiao
Venue: ICLR 2025 (ICLR 2025 Spotlight)

Abstract: Existing efforts in building GUI agents heavily rely on the availability of robust commercial Vision-Language Models (VLMs) such as GPT-4o and GeminiProVision. Practitioners are often reluctant to use open-source VLMs due to their significant performance lag compared to their closed-source counterparts, particularly in GUI grounding and Out-Of-Distribution (OOD) scenarios. To facilitate future research in this area, we developed OS-Atlas—a foundational GUI action model that excels at GUI grounding and OOD agentic tasks through innovations in both data and modeling.
We have invested significant engineering effort in developing an open-source toolkit for synthesizing GUI grounding data across multiple platforms, including Windows, Linux, MacOS, Android, and the web. Leveraging this toolkit, we are releasing the largest open-source cross-platform GUI grounding corpus to date, which contains over 13 million GUI elements. This dataset, combined with innovations in model training, provides a solid foundation for OS-Atlas to understand GUI screenshots and generalize to unseen interfaces.
Through extensive evaluation across six benchmarks spanning three different platforms (mobile, desktop, and web), OS-Atlas demonstrates significant performance improvements over previous state-of-the-art models. Our evaluation also uncovers valuable insights into continuously improving and scaling the agentic capabilities of open-source VLMs.
HQGS: High-Quality Novel View Synthesis with Gaussian Splatting in Degraded Scenes
Authors: Xin Lin; Shi Luo; Xiaojun Shan; Xiaoyu Zhou; Chao Ren; Lu Qi; Ming-Hsuan Yang; Nuno Vasconcelos
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: 3D Gaussian Splatting (3DGS) has shown promising results for Novel View Synthesis. However, while it is quite effective when based on high-quality images, its performance declines as image quality degrades, due to lack of resolution, motion blur, noise, compression artifacts, or other factors common in real-world data collection. While some solutions have been proposed for specific types of degradation, general techniques are still missing. To address the problem, we propose a robust HQGS that significantly enhances the 3DGS under various degradation scenarios. We first analyze that 3DGS lacks sufficient attention in some detailed regions in low-quality scenes, leading to the absence of Gaussian primitives in those areas and resulting in loss of detail in the rendered images. To address this issue, we focus on leveraging edge structural information to provide additional guidance for 3DGS, enhancing its robustness. First, we introduce an edge-semantic fusion guidance module that combines rich texture information from high-frequency edge-aware maps with semantic information from images.  The fused features serve as prior guidance to capture detailed distribution across different regions, bringing more attention to areas with detailed edge information and allowing for a higher concentration of Gaussian primitives to be assigned to such areas. Additionally, we present a structural cosine similarity loss to complement pixel-level constraints, further improving the quality of the rendered images. Extensive experiments demonstrate that our method offers better robustness and achieves the best results across various degraded scenes. Source code and trained models are publicly available at: \url{https://github.com/linxin0/HQGS}.
CyberHost: A One-stage Diffusion Framework for Audio-driven Talking Body Generation
Authors: Gaojie Lin; Jianwen Jiang; Chao Liang; Tianyun Zhong; Jiaqi Yang; Zerong Zheng; Yanbo Zheng
Venue: ICLR 2025 (ICLR 2025 Oral)

Abstract: Diffusion-based video generation technology has advanced significantly, catalyzing a proliferation of research in human animation. While breakthroughs have been made in driving human animation through various modalities for portraits, most of current solutions for human body animation still focus on video-driven methods, leaving audio-driven taking body generation relatively underexplored. In this paper, we introduce CyberHost, a one-stage audio-driven talking body generation framework that addresses common synthesis degradations in half-body animation, including hand integrity, identity consistency, and natural motion.
CyberHost's key designs are twofold. Firstly, the Region Attention Module (RAM) maintains a set of learnable, implicit, identity-agnostic latent features and combines them with identity-specific local visual features to enhance the synthesis of critical local regions. Secondly, the Human-Prior-Guided Conditions introduce more human structural priors into the model, reducing uncertainty in generated motion patterns and thereby improving the stability of the generated videos.
To our knowledge, CyberHost is the first one-stage audio-driven human diffusion model capable of zero-shot video generation for the human body. Extensive experiments demonstrate that CyberHost surpasses previous works in both quantitative and qualitative aspects. CyberHost can also be extended to video-driven and audio-video hybrid-driven scenarios, achieving similarly satisfactory results.
Cyclic Contrastive Knowledge Transfer for Open-Vocabulary Object Detection
Authors: Chuhan ZHANG; Chaoyang Zhu; Pingcheng Dong; Long Chen; Dong Zhang
Venue: ICLR 2025 (ICLR 2025 Poster)

Abstract: In pursuit of detecting unstinted objects that extend beyond predefined categories, prior arts of open-vocabulary object detection (OVD) typically resort to pretrained vision-language models (VLMs) for base-to-novel category generalization. However, to mitigate the misalignment between upstream image-text pretraining and downstream region-level perception, additional supervisions are indispensable, e.g., image-text pairs or pseudo annotations generated via self-training strategies. In this work, we propose CCKT-Det trained without any extra supervision. The proposed framework constructs a cyclic and dynamic knowledge transfer from language queries and visual region features extracted from VLMs, which forces the detector to closely align with the visual-semantic space of VLMs. Specifically, 1) we prefilter and inject semantic priors to guide the learning of queries, and 2) introduce a regional contrastive loss to improve the awareness of queries on novel objects. CCKT-Det can consistently improve performance as the scale of VLMs increases, all while requiring the detector at a moderate level of computation overhead. Comprehensive experimental results demonstrate that our method achieves performance gain of +2.9% and +10.2% AP_{50} over previous state-of-the-arts on the challenging COCO benchmark, both without and with a stronger teacher model.