GenAI4ELab/papercli-papers huggingface dataset:
RePoseD: Efficient Relative Pose Estimation With Known Depth Information
Authors: Yaqing Ding; Viktor Kocur; Václav Vávra; Zuzana Berger Haladová; Jian Yang; Torsten Sattler; Zuzana Kukelova
Venue: ICCV 2025 (main)

Abstract: Recent advances in monocular depth estimation methods (MDE) and their improved accuracy open new possibilities for their applications. In this paper, we investigate how monocular depth estimates can be used for relative pose estimation. In particular, we are interested in answering the question whether using MDEs improves results over traditional point-based methods. We propose a novel framework for estimating the relative pose of two cameras from point correspondences with associated monocular depths. Since depth predictions are typically defined up to an unknown scale or even both unknown scale and shift parameters, our solvers jointly estimate the scale or both the scale and shift parameters along with the relative pose. We derive efficient solvers considering different types of depths for three camera configurations: (1) two calibrated cameras, (2) two cameras with an unknown shared focal length, and (3) two cameras with unknown different focal lengths. Our new solvers outperform state-of-the-art depth-aware solvers in terms of speed and accuracy. In extensive real experiments on multiple datasets and with various MDEs, we discuss which depth-aware solvers are preferable in which situation. The code is available at https://github.com/kocurvik/mdrp.
MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes
Authors: Xinjie Zhang; Zhening Liu; Yifan Zhang; Xingtong Ge; Dailan He; Tongda Xu; Yan Wang; Zehong Lin; Shuicheng Yan; Jun Zhang
Venue: ICCV 2025 (main)

Abstract: 4D Gaussian Splatting (4DGS) has recently emerged as a promising technique for capturing complex dynamic 3D scenes with high fidelity. It utilizes a 4D Gaussian representation and a GPU-friendly rasterizer, enabling rapid rendering speeds. Despite its advantages, 4DGS faces significant challenges, notably the requirement of millions of 4D Gaussians, each with extensive associated attributes, leading to substantial memory and storage cost. This paper introduces a memory-efficient framework for 4DGS. We streamline the color attribute by decomposing it into a per-Gaussian direct color component with only 3 parameters and a shared lightweight alternating current color predictor. This approach eliminates the need for spherical harmonics coefficients, which typically involve up to 144 parameters in classic 4DGS, thereby creating a memory-efficient 4D Gaussian representation. Furthermore, we introduce an entropy-constrained Gaussian deformation technique that uses a deformation field to expand the action range of each Gaussian and integrates an opacity-based entropy loss to limit the number of Gaussians, thus forcing our model to use as few Gaussians as possible to fit a dynamic scene well. With simple half-precision storage and zip compression, our framework achieves a storage reduction by approximately 190xand 125xon the Technicolor and Neural 3D Video datasets, respectively, compared to the original 4DGS. Meanwhile, it maintains comparable rendering speeds and scene representation quality, setting a new standard in the field. Code is available at https://github.com/Xinjie-Q/MEGA.
Beyond Label Semantics: Language-Guided Action Anatomy for Few-shot Action Recognition
Authors: Zefeng Qian; Xincheng Yao; Yifei Huang; Chongyang Zhang; Jiangyong Ying; Hong Sun
Venue: ICCV 2025 (main)

Abstract: Few-shot action recognition (FSAR) aims to classify human actions in videos with only a small number of labeled samples per category. The scarcity of training data has driven recent efforts to incorporate additional modalities, particularly text. However, the subtle variations in human posture, motion dynamics, and the object interactions that occur during different phases, are critical inherent knowledge of actions that cannot be fully exploited by action labels alone. In this work, we propose Language-Guided Action Anatomy (LGA), a novel framework that goes beyond label semantics by leveraging Large Language Models (LLMs) to dissect the essential representational characteristics hidden beneath action labels. Guided by the prior knowledge encoded in LLM, LGA effectively captures rich spatiotemporal cues in few-shot scenarios. Specifically, for text, we prompt an off-the-shelf LLM to anatomize labels into sequences of atomic action descriptions, focusing on the three core elements of action (subject, motion, object). For videos, a Visual Anatomy Module segments actions into atomic video phases to capture the sequential structure of actions. A fine-grained fusion strategy then integrates textual and visual features at the atomic level, resulting in more generalizable prototypes. Finally, we introduce a Multimodal Matching mechanism, comprising both video-video and video-text matching, to ensure robust few-shot classification. Experimental results demonstrate that LGA achieves state-of-the-art performance across multiple FSAR benchmarks.
VoluMe - Authentic 3D Video Calls from Live Gaussian Splat Prediction
Authors: Martin de La Gorce; Charlie Hewitt; Tibor Takács; Robert Gerdisch; Zafiirah Hosenie; Givi Meishvili; Marek Kowalski; Thomas J. Cashman; Antonio Criminisi
Venue: ICCV 2025 (main)

Abstract: Virtual 3D meetings offer the potential to enhance copresence, increase engagement and thus improve effectiveness of remote meetings compared to standard 2D video calls. However, representing people in 3D meetings remains a challenge; existing solutions achieve high quality by using complex hardware, making use of fixed appearance via enrolment, or by inverting a pre-trained generative model. These approaches lead to constraints that are unwelcome and ill-fitting for videoconferencing applications.We present the first method to predict 3D Gaussian reconstructions in real time from a single 2D webcam feed, where the 3D representation is not only live and realistic, but also authentic to the input video. By conditioning the 3D representation on each video frame independently, our reconstruction faithfully recreates the input video from the captured viewpoint (a property we call authenticity), while generalizing realistically to novel viewpoints. Additionally, we introduce a stability loss to obtain reconstructions that are temporally stable on video sequences.We show that our method delivers state-of-the-art accuracy in visual quality and stability metrics compared to existing methods, and demonstrate our approach in live one-to-one 3D meetings using only a standard 2D camera and display. This demonstrates that our approach can allow anyone to communicate volumetrically, via a method for 3D videoconferencing that is not only highly accessible, but also realistic and authentic.
Bridging 3D Anomaly Localization and Repair via High-Quality Continuous Geometric Representation
Authors: Bozhong Zheng; Jinye Gan; Xiaohao Xu; Xintao Chen; Wenqiao Li; Xiaonan Huang; Na Ni; Yingna Wu
Venue: ICCV 2025 (main)

Abstract: 3D point cloud anomaly detection is essential for robust vision systems but is challenged by pose variations and complex geometric anomalies. Existing patch-based methods often suffer from geometric fidelity issues due to discrete voxelization or projection-based representations, limiting fine-grained anomaly localization.We introduce Pose-Aware Signed Distance Field (PASDF), a novel framework that integrates 3D anomaly detection and repair by learning a continuous, pose-invariant shape representation. PASDF leverages a Pose Alignment Module for canonicalization and a SDF Network to dynamically incorporate pose, enabling implicit learning of high-fidelity anomaly repair templates from the continuous SDF. This facilitates precise pixel-level anomaly localization through an Anomaly-Aware Scoring Module.Crucially, the continuous 3D representation in PASDF extends beyond detection, facilitating in-situ anomaly repair. Experiments on Real3D-AD and Anomaly-ShapeNet demonstrate state-of-the-art performance, achieving high object-level AUROC scores of 80.2% and 90.0%, respectively. These results highlight the effectiveness of continuous geometric representations in advancing 3D anomaly detection and facilitating practical anomaly region repair. Our code will be released to drive further research.
MonoMobility: Zero-Shot 3D Mobility Analysis from Monocular Videos
Authors: Hongyi Zhou; Yulan Guo; Xiaogang Wang; Kai Xu
Venue: ICCV 2025 (main)

Abstract: Accurately analyzing the motion parts and their motion attributes in dynamic environments is crucial for advancing key areas such as embodied intelligence. Addressing the limitations of existing methods that rely on dense multi-view images or detailed part-level annotations, we propose an innovative framework that can analyze 3D mobility from monocular videos in a zero-shot manner. This framework can precisely parse motion parts and motion attributes only using a monocular video, completely eliminating the need for annotated training data. Specifically, our method first constructs the scene geometry and roughly analyzes the motion parts and their initial motion attributes combining depth estimation, optical flow analysis and point cloud registration method, then employs 2D Gaussian splatting for scene representation. Building on this, we introduce an end-to-end dynamic scene optimization algorithm specifically designed for articulated objects, refining the initial analysis results to ensure the system can handle 'rotation', 'translation', and even complex movements ('rotation+translation'), demonstrating high flexibility and versatility. To validate the robustness and wide applicability of our method, we created a comprehensive dataset comprising both simulated and real-world scenarios. Experimental results show that our framework can effectively analyze articulated object motions in an annotation-free manner, showcasing its significant potential in future embodied intelligence applications.
Prior-aware Dynamic Temporal Modeling Framework for Sequential 3D Hand Pose Estimation
Authors: Pengfei Ren; Jingyu Wang; Haifeng Sun; Qi Qi; Xingyu Liu; Menghao Zhang; Lei Zhang; Jing Wang; Jianxin Liao
Venue: ICCV 2025 (main)

Abstract: 3D hand pose estimation plays a critical role in various human-computer interaction tasks. Single-frame 3D hand pose estimation methods have poor temporal smoothness and are easily affected by self-occlusion, which severely impacts their practical applicability. Traditional joint-based sequential pose estimation methods primarily focus on the human body and struggle to handle the complex hand structure, high degrees of freedom in hand motion, and rapidly changing hand motion trends. To address these challenges, we propose a prior-aware dynamic temporal modeling framework for sequential 3D hand pose estimation. We introduce a flexible memory mechanism to model hand prior information, which alleviates the scale and depth ambiguity in single-frame hand pose estimation. Additionally, we propose a dynamic temporal convolution module that adjusts the receptive field size and feature aggregation weights based on the motion information at each moment, effectively capturing rapid motion trends. By decoupling dynamic temporal modeling at the joint and hand levels, our method captures both subtle short-term variations and long-term motion trends, significantly improving the smoothness and accuracy of hand pose estimation. Experiments on four public datasets demonstrate that our method achieves the state-of-the-art results in terms of hand pose estimation accuracy and temporal smoothness.
Generate, Refine, and Encode: Leveraging Synthesized Novel Samples for On-the-Fly Fine-Grained Category Discovery
Authors: Xiao Liu; Nan Pu; Haiyang Zheng; Wenjing Li; Nicu Sebe; Zhun Zhong
Venue: ICCV 2025 (main)

Abstract: In this paper, we investigate a practical yet challenging task: On-the-fly Category Discovery (OCD). This task focuses on the online identification of newly arriving stream data that may belong to both known and unknown categories, utilizing the category knowledge from only labeled data. Existing OCD methods are devoted to fully mining transferable knowledge from only labeled data. However, the transferability learned by these methods is limited because the knowledge contained in known categories is often insufficient, especially when few annotated data/categories are available in fine-grained recognition. To mitigate this limitation, we propose a diffusion-based OCD framework, dubbed DiffGRE, which integrates Generation, Refinement, and Encoding in a multi-stage fashion. Specifically, we first design an attribute-composition generation method based on cross-image interpolation in the diffusion latent space to synthesize novel samples. Then, we propose a diversity-driven refinement approach to select the synthesized images that differ from known categories for subsequent OCD model training. Finally, we leverage a semi-supervised leader encoding to inject additional category knowledge contained in synthesized data into the OCD models, which can benefit the discovery of both known and unknown categories during the on-the-fly inference process. Extensive experiments demonstrate the superiority of our DiffGRE over previous methods on six fine-grained datasets.
Visual-RFT: Visual Reinforcement Fine-Tuning
Authors: Ziyu Liu; Zeyi Sun; Yuhang Zang; Xiaoyi Dong; Yuhang Cao; Haodong Duan; Dahua Lin; Jiaqi Wang
Venue: ICCV 2025 (main)

Abstract: Reinforcement Fine-Tuning (RFT) in Large Reasoning Models like OpenAI o1 learns from feedback on its answers, which is especially useful in applications when fine-tuning data is scarce.Recent open-source work like DeepSeek-R1 demonstrates that reinforcement learning with verifiable reward is possibly one key direction in reproducing o1.While the R1-style model has demonstrated success in language models, its application in multi-modal domains remains under-explored.This work introduces Visual Reinforcement Fine-Tuning (Visual-RFT), which further extends the application areas of RFT on visual tasks.Specifically, Visual-RFT first uses Large Vision-Language Models (LVLMs) to generate multiple responses containing reasoning tokens and final answers for each input, and then uses our proposed visual perception verifiable reward functions to update the model via the policy optimization algorithm such as Group Relative Policy Optimization (GRPO).We design different verifiable reward functions for different perception tasks, such as the Intersection over Union (IoU) reward for object detection.Experimental results on fine-grained image classification, few-shot object detection, reasoning grounding, as well as open-vocabulary object detection benchmarks show the competitive performance and advanced generalization ability of Visual-RFT compared with Supervised Fine-tuning (SFT).For example, Visual-RFT improves accuracy by 24.3% over the baseline in one-shot fine-grained image classification with around 100 samples.In few-shot object detection, Visual-RFT also exceeds the baseline by 21.0 on COCO's 4-shot setting and 15.4 on LVIS.Our Visual-RFT represents a paradigm shift in fine-tuning LVLMs, offering a data-efficient, reward-driven approach that enhances reasoning and adaptability for domain-specific tasks.
Foresight in Motion: Reinforcing Trajectory Prediction with Reward Heuristics
Authors: Muleilan Pei; Shaoshuai Shi; Xuesong Chen; Xu Liu; Shaojie Shen
Venue: ICCV 2025 (main)

Abstract: Motion forecasting for on-road traffic agents presents both a significant challenge and a critical necessity for ensuring safety in autonomous driving systems. In contrast to most existing data-driven approaches that directly predict future trajectories, we rethink this task from a planning perspective, advocating a "First Reasoning, Then Forecasting" strategy that explicitly incorporates behavior intentions as spatial guidance for trajectory prediction. To achieve this, we introduce an interpretable, reward-driven intention reasoner grounded in a novel query-centric Inverse Reinforcement Learning (IRL) scheme. Our method first encodes traffic agents and scene elements into a unified vectorized representation, then aggregates contextual features through a query-centric paradigm. This enables the derivation of a reward distribution, a compact yet informative representation of the target agent's behavior within the given scene context via IRL. Guided by this reward heuristic, we perform policy rollouts to reason about multiple plausible intentions, providing valuable priors for subsequent trajectory generation. Finally, we develop a hierarchical DETR-like decoder integrated with bidirectional selective state space models to produce accurate future trajectories along with their associated probabilities. Extensive experiments on the large-scale Argoverse and nuScenes motion forecasting datasets demonstrate that our approach significantly enhances trajectory prediction confidence, achieving highly competitive performance relative to state-of-the-art methods.
Spectral Sensitivity Estimation with an Uncalibrated Diffraction Grating
Authors: Lilika Makabe; Hiroaki Santo; Fumio Okura; Michael S. Brown; Yasuyuki Matsushita
Venue: ICCV 2025 (main)

Abstract: This paper introduces a practical and accurate calibration method for camera spectral sensitivity using a diffraction grating. Accurate calibration of camera spectral sensitivity is crucial for various computer vision tasks, including color correction, illumination estimation, and material analysis. Unlike existing approaches that require specialized narrow-band filters or reference targets with known spectral reflectances, our method only requires an uncalibrated diffraction grating sheet, readily available off-the-shelf. By capturing images of the direct illumination and its diffracted pattern through the grating sheet, our method estimates both the camera spectral sensitivity and the diffraction grating parameters in a closed-form manner. Experiments on synthetic and real-world data demonstrate that our method outperforms conventional reference target-based methods, underscoring its effectiveness and practicality.
DISTIL: Data-Free Inversion of Suspicious Trojan Inputs via Latent Diffusion
Authors: Hossein Mirzaei; Zeinab Taghavi; Sepehr Rezaee; Masoud  Hadi; Moein Madadi; Mackenzie W. Mathis
Venue: ICCV 2025 (main)

Abstract: Deep neural networks have demonstrated remarkable success across numerous tasks, yet they remain vulnerable to Trojan (backdoor) attacks, raising serious concerns about their safety in real-world mission-critical applications. A common countermeasure is trigger inversion -- reconstructing malicious "shortcut" patterns (triggers) inserted by an adversary during training. Current trigger-inversion methods typically search the full pixel space under specific assumptions but offer no assurances that the estimated trigger is more than an adversarial perturbation that flips the model output. Here, we propose a data-free, zero-shot trigger-inversion strategy that restricts the search space while avoiding strong assumptions on trigger appearance. Specifically, we incorporate a diffusion-based generator guided by the target classifier; through iterative generation, we produce candidate triggers that align with the internal representations the model relies on for malicious behavior. Empirical evaluations, both quantitative and qualitative, show that our approach reconstructs triggers that effectively distinguish clean versus Trojaned models. DISTIL surpasses alternative methods by high margins, achieving up to 7.1% higher accuracy on the BackdoorBench dataset and a 9.4% improvement on trojaned object detection model scanning, offering a promising new direction for reliable backdoor defense without reliance on extensive data or strong prior assumptions about triggers. The code is available at https://github.com/AdaptiveMotorControlLab/DISTIL.
Moment Quantization for Video Temporal Grounding
Authors: Xiaolong Sun; Le Wang; Sanping Zhou; Liushuai Shi; Kun Xia; Mengnan Liu; Yabing Wang; Gang Hua
Venue: ICCV 2025 (main)

Abstract: Video temporal grounding is a critical video understanding task, which aims to localize moments relevant to a language description. The challenge of this task lies in distinguishing relevant and irrelevant moments. Previous methods focused on learning continuous features exhibit weak differentiation between foreground and background features. In this paper, we propose a novel Moment-Quantization based Video Temporal Grounding method (MQVTG), which quantizes the input video into various discrete vectors to enhance the discrimination between relevant and irrelevant moments. Specifically, MQVTG maintains a learnable moment codebook, where each video moment matches a codeword. Considering the visual diversity, i.e., various visual expressions for the same moment, MQVTG treats moment-codeword matching as a clustering process without using discrete vectors, avoiding the loss of useful information from direct hard quantization. Additionally, we employ effective prior-initialization and joint-projection strategies to enhance the maintained moment codebook. With its simple implementation, the proposed method can be integrated into existing temporal grounding models as a plug-and-play component. Extensive experiments on six popular benchmarks demonstrate the effectiveness and generalizability of MQVTG, significantly outperforming state-of-the-art methods. Further qualitative analysis shows that our method effectively groups relevant features and separates irrelevant ones, aligning with our goal of enhancing discrimination. Code is available at https://github.com/TensorsSun/MQVTG.
ADIEE: Automatic Dataset Creation and Scorer for Instruction-Guided Image Editing Evaluation
Authors: Sherry X. Chen; Yi Wei; Luowei Zhou; Suren Kumar
Venue: ICCV 2025 (main)

Abstract: Recent advances in instruction-guided image editing underscore the need for effective automated evaluation. While Vision-Language Models (VLMs) have been explored as judges, open-source models struggle with alignment, and proprietary models lack transparency and cost efficiency. Additionally, no public training datasets exist to fine-tune open-source VLMs, only small benchmarks with diverse evaluation schemes. To address this, we introduce ADIEE, an automated dataset creation approach which is then used to train a scoring model for instruction-guided image editing evaluation. We generate a large-scale dataset with over 100K samples and use it to fine-tune a LLaVA-NeXT-8B model modified to decode a numeric score from a custom token. The resulting scorer outperforms all open-source VLMs and Gemini-Pro 1.5 across all benchmarks, achieving a 0.0696 (+17.24%) gain in score correlation with human ratings on AURORA-Bench, and improving pair-wise comparison accuracy by 4.03% (+7.21%) on GenAI-Bench and 4.75% (+9.35%) on AURORA-Bench, respectively, compared to the state-of-the-art. The scorer can act as a reward model, enabling automated best edit selection and model fine-tuning. Notably, the proposed scorer can boost MagicBrush model's average evaluation score on ImagenHub from 5.90 to 6.43 (+8.98%). Our code and models are available at https://github.com/SherryXTChen/ADIEE.git.