GenAI4ELab/papercli-papers huggingface dataset:
A Whac-a-Mole Dilemma: Shortcuts Come in Multiples Where Mitigating One Amplifies Others
Authors: Zhiheng Li; Ivan Evtimov; Albert Gordo; Caner Hazirbas; Tal Hassner; Cristian Canton Ferrer; Chenliang Xu; Mark Ibrahim
Venue: CVPR 2023 (main)

Abstract: Machine learning models have been found to learn shortcuts---unintended decision rules that are unable to generalize---undermining models' reliability. Previous works address this problem under the tenuous assumption that only a single shortcut exists in the training data. Real-world images are rife with multiple visual cues from background to texture. Key to advancing the reliability of vision systems is understanding whether existing methods can overcome multiple shortcuts or struggle in a Whac-A-Mole game, i.e., where mitigating one shortcut amplifies reliance on others. To address this shortcoming, we propose two benchmarks: 1) UrbanCars, a dataset with precisely controlled spurious cues, and 2) ImageNet-W, an evaluation set based on ImageNet for watermark, a shortcut we discovered affects nearly every modern vision model. Along with texture and background, ImageNet-W allows us to study multiple shortcuts emerging from training on natural images. We find computer vision models, including large foundation models---regardless of training set, architecture, and supervision---struggle when multiple shortcuts are present. Even methods explicitly designed to combat shortcuts struggle in a Whac-A-Mole dilemma. To tackle this challenge, we propose Last Layer Ensemble, a simple-yet-effective method to mitigate multiple shortcuts without Whac-A-Mole behavior. Our results surface multi-shortcut mitigation as an overlooked challenge critical to advancing the reliability of vision systems. The datasets and code are released: https://github.com/facebookresearch/Whac-A-Mole.
Skinned Motion Retargeting With Residual Perception of Motion Semantics & Geometry
Authors: Jiaxu Zhang; Junwu Weng; Di Kang; Fang Zhao; Shaoli Huang; Xuefei Zhe; Linchao Bao; Ying Shan; Jue Wang; Zhigang Tu
Venue: CVPR 2023 (main)

Abstract: A good motion retargeting cannot be reached without reasonable consideration of source-target differences on both the skeleton and shape geometry levels. In this work, we propose a novel Residual RETargeting network (R2ET) structure, which relies on two neural modification modules, to adjust the source motions to fit the target skeletons and shapes progressively. In particular, a skeleton-aware module is introduced to preserve the source motion semantics. A shape-aware module is designed to perceive the geometries of target characters to reduce interpenetration and contact-missing. Driven by our explored distance-based losses that explicitly model the motion semantics and geometry, these two modules can learn residual motion modifications on the source motion to generate plausible retargeted motion in a single inference without post-processing. To balance these two modifications, we further present a balancing gate to conduct linear interpolation between them. Extensive experiments on the public dataset Mixamo demonstrate that our R2ET achieves the state-of-the-art performance, and provides a good balance between the preservation of motion semantics as well as the attenuation of interpenetration and contact-missing. Code is available at https://github.com/Kebii/R2ET.
Weakly-Supervised Single-View Image Relighting
Authors: Renjiao Yi; Chenyang Zhu; Kai Xu
Venue: CVPR 2023 (main)

Abstract: We present a learning-based approach to relight a single image of Lambertian and low-frequency specular objects. Our method enables inserting objects from photographs into new scenes and relighting them under the new environment lighting, which is essential for AR applications. To relight the object, we solve both inverse rendering and re-rendering. To resolve the ill-posed inverse rendering, we propose a weakly-supervised method by a low-rank constraint. To facilitate the weakly-supervised training, we contribute Relit, a large-scale (750K images) dataset of videos with aligned objects under changing illuminations. For re-rendering, we propose a differentiable specular rendering layer to render low-frequency non-Lambertian materials under various illuminations of spherical harmonics. The whole pipeline is end-to-end and efficient, allowing for a mobile app implementation of AR object insertion. Extensive evaluations demonstrate that our method achieves state-of-the-art performance. Project page: https://renjiaoyi.github.io/relighting/.
DualVector: Unsupervised Vector Font Synthesis With Dual-Part Representation
Authors: Ying-Tian Liu; Zhifei Zhang; Yuan-Chen Guo; Matthew Fisher; Zhaowen Wang; Song-Hai Zhang
Venue: CVPR 2023 (main)

Abstract: Automatic generation of fonts can be an important aid to typeface design. Many current approaches regard glyphs as pixelated images, which present artifacts when scaling and inevitable quality losses after vectorization. On the other hand, existing vector font synthesis methods either fail to represent the shape concisely or require vector supervision during training. To push the quality of vector font synthesis to the next level, we propose a novel dual-part representation for vector glyphs, where each glyph is modeled as a collection of closed "positive" and "negative" path pairs. The glyph contour is then obtained by boolean operations on these paths. We first learn such a representation only from glyph images and devise a subsequent contour refinement step to align the contour with an image representation to further enhance details. Our method, named DualVector, outperforms state-of-the-art methods in vector font synthesis both quantitatively and qualitatively. Our synthesized vector fonts can be easily converted to common digital font formats like TrueType Font for practical use. The code is released at https://github.com/thuliu-yt16/dualvector.
Efficient Scale-Invariant Generator With Column-Row Entangled Pixel Synthesis
Authors: Thuan Hoang Nguyen; Thanh Van Le; Anh Tran
Venue: CVPR 2023 (main)

Abstract: Any-scale image synthesis offers an efficient and scalable solution to synthesize photo-realistic images at any scale, even going beyond 2K resolution. However, existing GAN-based solutions depend excessively on convolutions and a hierarchical architecture, which introduce inconsistency and the "texture sticking" issue when scaling the output resolution. From another perspective, INR-based generators are scale-equivariant by design, but their huge memory footprint and slow inference hinder these networks from being adopted in large-scale or real-time systems. In this work, we propose Column-Row Entangled Pixel Synthesisthes (CREPS), a new generative model that is both efficient and scale-equivariant without using any spatial convolutions or coarse-to-fine design. To save memory footprint and make the system scalable, we employ a novel bi-line representation that decomposes layer-wise feature maps into separate "thick" column and row encodings. Experiments on standard datasets, including FFHQ, LSUN-Church, and MetFaces, confirm CREPS' ability to synthesize scale-consistent and alias-free images up to 4K resolution with proper training and inference speed.
ReasonNet: End-to-End Driving With Temporal and Global Reasoning
Authors: Hao Shao; Letian Wang; Ruobing Chen; Steven L. Waslander; Hongsheng Li; Yu Liu
Venue: CVPR 2023 (main)

Abstract: The large-scale deployment of autonomous vehicles is yet to come, and one of the major remaining challenges lies in urban dense traffic scenarios. In such cases, it remains challenging to predict the future evolution of the scene and future behaviors of objects, and to deal with rare adverse events such as the sudden appearance of occluded objects. In this paper, we present ReasonNet, a novel end-to-end driving framework that extensively exploits both temporal and global information of the driving scene. By reasoning on the temporal behavior of objects, our method can effectively process the interactions and relationships among features in different frames. Reasoning about the global information of the scene can also improve overall perception performance and benefit the detection of adverse events, especially the anticipation of potential danger from occluded objects. For comprehensive evaluation on occlusion events, we also release publicly a driving simulation benchmark DriveOcclusionSim consisting of diverse occlusion events. We conduct extensive experiments on multiple CARLA benchmarks, where our model outperforms all prior methods, ranking first on the sensor track of the public CARLA Leaderboard.
Learning Situation Hyper-Graphs for Video Question Answering
Authors: Aisha Urooj; Hilde Kuehne; Bo Wu; Kim Chheu; Walid Bousselham; Chuang Gan; Niels Lobo; Mubarak Shah
Venue: CVPR 2023 (main)

Abstract: Answering questions about complex situations in videos requires not only capturing of the presence of actors, objects, and their relations, but also the evolution of these relationships over time. A situation hyper-graph is a representation that describes situations as scene sub-graphs for video frames and hyper-edges for connected sub-graphs, and has been proposed to capture all such information in a compact structured form. In this work, we propose an architecture for Video Question Answering (VQA) that enables answering questions related to video content by predicting situation hyper-graphs, coined Situation Hyper-Graph based Video Question Answering (SHG-VQA). To this end, we train a situation hyper-graph decoder to implicitly identify graph representations with actions and object/human-object relationships from the input video clip and to use cross-attention between the predicted situation hyper-graphs and the question embedding to predict the correct answer. The proposed method is trained in an end-to-end manner and optimized by a cross-entropy based VQA loss function and a Hungarian matching loss for the situation graph prediction. The effectiveness of the proposed architecture is extensively evaluated on two challenging benchmarks: AGQA and STAR. Our results show that learning the underlying situation hyper-graphs helps the system to significantly improve its performance for novel challenges of video question answering task.
H2ONet: Hand-Occlusion-and-Orientation-Aware Network for Real-Time 3D Hand Mesh Reconstruction
Authors: Hao Xu; Tianyu Wang; Xiao Tang; Chi-Wing Fu
Venue: CVPR 2023 (main)

Abstract: Real-time 3D hand mesh reconstruction is challenging, especially when the hand is holding some object. Beyond the previous methods, we design H2ONet to fully exploit non-occluded information from multiple frames to boost the reconstruction quality. First, we decouple hand mesh reconstruction into two branches, one to exploit finger-level non-occluded information and the other to exploit global hand orientation, with lightweight structures to promote real-time inference. Second, we propose finger-level occlusion-aware feature fusion, leveraging predicted finger-level occlusion information as guidance to fuse finger-level information across time frames. Further, we design hand-level occlusion-aware feature fusion to fetch non-occluded information from nearby time frames. We conduct experiments on the Dex-YCB and HO3D-v2 datasets with challenging hand-object occlusion cases, manifesting that H2ONet is able to run in real-time and achieves state-of-the-art performance on both the hand mesh and pose precision. The code will be released on GitHub.
Interventional Bag Multi-Instance Learning on Whole-Slide Pathological Images
Authors: Tiancheng Lin; Zhimiao Yu; Hongyu Hu; Yi Xu; Chang-Wen Chen
Venue: CVPR 2023 (main)

Abstract: Multi-instance learning (MIL) is an effective paradigm for whole-slide pathological images (WSIs) classification to handle the gigapixel resolution and slide-level label. Prevailing MIL methods primarily focus on improving the feature extractor and aggregator. However, one deficiency of these methods is that the bag contextual prior may trick the model into capturing spurious correlations between bags and labels. This deficiency is a confounder that limits the performance of existing MIL methods. In this paper, we propose a novel scheme, Interventional Bag Multi-Instance Learning (IBMIL), to achieve deconfounded bag-level prediction. Unlike traditional likelihood-based strategies, the proposed scheme is based on the backdoor adjustment to achieve the interventional training, thus is capable of suppressing the bias caused by the bag contextual prior. Note that the principle of IBMIL is orthogonal to existing bag MIL methods. Therefore, IBMIL is able to bring consistent performance boosting to existing schemes, achieving new state-of-the-art performance. Code is available at https://github.com/HHHedo/IBMIL.
GazeNeRF: 3D-Aware Gaze Redirection With Neural Radiance Fields
Authors: Alessandro Ruzzi; Xiangwei Shi; Xi Wang; Gengyan Li; Shalini De Mello; Hyung Jin Chang; Xucong Zhang; Otmar Hilliges
Venue: CVPR 2023 (main)

Abstract: We propose GazeNeRF, a 3D-aware method for the task of gaze redirection. Existing gaze redirection methods operate on 2D images and struggle to generate 3D consistent results. Instead, we build on the intuition that the face region and eye balls are separate 3D structures that move in a coordinated yet independent fashion. Our method leverages recent advancements in conditional image-based neural radiance fields and proposes a two-branch architecture that predicts volumetric features for the face and eye regions separately. Rigidly transforming the eye features via a 3D rotation matrix provides fine-grained control over the desired gaze angle. The final, redirected image is then attained via differentiable volume compositing. Our experiments show that this architecture outperforms naively conditioned NeRF baselines as well as previous state-of-the-art 2D gaze redirection methods in terms of redirection accuracy and identity preservation. Code and models will be released for research purposes.
How Can Objects Help Action Recognition?
Authors: Xingyi Zhou; Anurag Arnab; Chen Sun; Cordelia Schmid
Venue: CVPR 2023 (main)

Abstract: Current state-of-the-art video models process a video clip as a long sequence of spatio-temporal tokens. However, they do not explicitly model objects, their interactions across the video, and instead process all the tokens in the video. In this paper, we investigate how we can use knowledge of objects to design better video models, namely to process fewer tokens and to improve recognition accuracy. This is in contrast to prior works which either drop tokens at the cost of accuracy, or increase accuracy whilst also increasing the computation required. First, we propose an object-guided token sampling strategy that enables us to retain a small fraction of the input tokens with minimal impact on accuracy. And second, we propose an object-aware attention module that enriches our feature representation with object information and improves overall accuracy. Our resulting framework achieves better performance when using fewer tokens than strong baselines. In particular, we match our baseline with 30%, 40%, and 60% of the input tokens on SomethingElse, Something-something v2, and Epic-Kitchens, respectively. When we use our model to process the same number of tokens as our baseline, we improve by 0.6 to 4.2 points on these datasets.
Realistic Saliency Guided Image Enhancement
Authors: S. Mahdi H. Miangoleh; Zoya Bylinskii; Eric Kee; Eli Shechtman; Yağiz Aksoy
Venue: CVPR 2023 (main)

Abstract: Common editing operations performed by professional photographers include the cleanup operations: de-emphasizing distracting elements and enhancing subjects. These edits are challenging, requiring a delicate balance between manipulating the viewer's attention while maintaining photo realism. While recent approaches can boast successful examples of attention attenuation or amplification, most of them also suffer from frequent unrealistic edits. We propose a realism loss for saliency-guided image enhancement to maintain high realism across varying image types, while attenuating distractors and amplifying objects of interest. Evaluations with professional photographers confirm that we achieve the dual objective of realism and effectiveness, and outperform the recent approaches on their own datasets, while requiring a smaller memory footprint and runtime. We thus offer a viable solution for automating image enhancement and photo cleanup operations.
SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban Environments
Authors: Yudi Dai; Yitai Lin; Xiping Lin; Chenglu Wen; Lan Xu; Hongwei Yi; Siqi Shen; Yuexin Ma; Cheng Wang
Venue: CVPR 2023 (main)

Abstract: We present SLOPER4D, a novel scene-aware dataset collected in large urban environments to facilitate the research of global human pose estimation (GHPE) with human-scene interaction in the wild. Employing a head-mounted device integrated with a LiDAR and camera, we record 12 human subjects' activities over 10 diverse urban scenes from an egocentric view. Frame-wise annotations for 2D key points, 3D pose parameters, and global translations are provided, together with reconstructed scene point clouds. To obtain accurate 3D ground truth in such large dynamic scenes, we propose a joint optimization method to fit local SMPL meshes to the scene and fine-tune the camera calibration during dynamic motions frame by frame, resulting in plausible and scene-natural 3D human poses. Eventually, SLOPER4D consists of 15 sequences of human motions, each of which has a trajectory length of more than 200 meters (up to 1,300 meters) and covers an area of more than 200 square meters (up to 30,000 square meters), including more than 100k LiDAR frames, 300k video frames, and 500K IMU-based motion frames. With SLOPER4D, we provide a detailed and thorough analysis of two critical tasks, including camera-based 3D HPE and LiDAR-based 3D HPE in urban environments, and benchmark a new task, GHPE. The in-depth analysis demonstrates SLOPER4D poses significant challenges to existing methods and produces great research opportunities. The dataset and code are released at http://www.lidarhumanmotion.net/sloper4d/.
SegLoc: Learning Segmentation-Based Representations for Privacy-Preserving Visual Localization
Authors: Maxime Pietrantoni; Martin Humenberger; Torsten Sattler; Gabriela Csurka
Venue: CVPR 2023 (main)

Abstract: Inspired by properties of semantic segmentation, in this paper we investigate how to leverage robust image segmentation in the context of privacy-preserving visual localization. We propose a new localization framework, SegLoc, that leverages image segmentation to create robust, compact, and privacy-preserving scene representations, i.e., 3D maps. We build upon the correspondence-supervised, fine-grained segmentation approach from Larsson et al (ICCV'19), making it more robust by learning a set of cluster labels with discriminative clustering, additional consistency regularization terms and we jointly learn a global image representation along with a dense local representation. In our localization pipeline, the former will be used for retrieving the most similar images, the latter to refine the retrieved poses by minimizing the label inconsistency between the 3D points of the map and their projection onto the query image. In various experiments, we show that our proposed representation allows to achieve (close-to) state-of-the-art pose estimation results while only using a compact 3D map that does not contain enough information about the original images for an attacker to reconstruct personal information.
Efficient Hierarchical Entropy Model for Learned Point Cloud Compression
Authors: Rui Song; Chunyang Fu; Shan Liu; Ge Li
Venue: CVPR 2023 (main)

Abstract: Learning an accurate entropy model is a fundamental way to remove the redundancy in point cloud compression. Recently, the octree-based auto-regressive entropy model which adopts the self-attention mechanism to explore dependencies in a large-scale context is proved to be promising. However, heavy global attention computations and auto-regressive contexts are inefficient for practical applications. To improve the efficiency of the attention model, we propose a hierarchical attention structure that has a linear complexity to the context scale and maintains the global receptive field. Furthermore, we present a grouped context structure to address the serial decoding issue caused by the auto-regression while preserving the compression performance. Experiments demonstrate that the proposed entropy model achieves superior rate-distortion performance and significant decoding latency reduction compared with the state-of-the-art large-scale auto-regressive entropy model.
RankMix: Data Augmentation for Weakly Supervised Learning of Classifying Whole Slide Images With Diverse Sizes and Imbalanced Categories
Authors: Yuan-Chih Chen; Chun-Shien Lu
Venue: CVPR 2023 (main)

Abstract: Whole Slide Images (WSIs) are usually gigapixel in size and lack pixel-level annotations. The WSI datasets are also imbalanced in categories. These unique characteristics, significantly different from the ones in natural images, pose the challenge of classifying WSI images as a kind of weakly supervise learning problems. In this study, we propose, RankMix, a data augmentation method of mixing ranked features in a pair of WSIs. RankMix introduces the concepts of pseudo labeling and ranking in order to extract key WSI regions in contributing to the WSI classification task. A two-stage training is further proposed to boost stable training and model performance. To our knowledge, the study of weakly supervised learning from the perspective of data augmentation to deal with the WSI classification problem that suffers from lack of training data and imbalance of categories is relatively unexplored.
ActMAD: Activation Matching To Align Distributions for Test-Time-Training
Authors: Muhammad Jehanzeb Mirza; Pol Jané Soneira; Wei Lin; Mateusz Kozinski; Horst Possegger; Horst Bischof
Venue: CVPR 2023 (main)

Abstract: Test-Time-Training (TTT) is an approach to cope with out-of-distribution (OOD) data by adapting a trained model to distribution shifts occurring at test-time. We propose to perform this adaptation via Activation Matching (ActMAD): We analyze activations of the model and align activation statistics of the OOD test data to those of the training data. In contrast to existing methods, which model the distribution of entire channels in the ultimate layer of the feature extractor, we model the distribution of each feature in multiple layers across the network. This results in a more fine-grained supervision and makes ActMAD attain state of the art performance on CIFAR-100C and Imagenet-C. ActMAD is also architecture- and task-agnostic, which lets us go beyond image classification, and score 15.4% improvement over previous approaches when evaluating a KITTI-trained object detector on KITTI-Fog. Our experiments highlight that ActMAD can be applied to online adaptation in realistic scenarios, requiring little data to attain its full performance.