Reference number : GC-2017-Q4-00062, amendment number : , agreement type : G, recipient legal name : Aravind, Alex Alagarsamy (University of Northern British Columbia), recipient country : CA, recipient province : nan, recipient city : British Columbia|Colombie-Britannique, recipient postal code : nan, program name english : Engage Plus Grants for universities, program name french : Subvention d'engagement partenarial Plus pour les universités, program purpose english : Canfor is a leading integrated forest products company based in Vancouver, British Columbia. Canfor employs_x000D_
approximately 7,300 people as well as an additional 2,200 contractors. In 1965, Canfor expanded its operations_x000D_
with the construction of Prince George Pulp and Paper Mill. Canfor Pulp Ltd. in Prince George contributes_x000D_
over 142,000 tonnes of pulp. This is a continuation of a project funded by an NSERC Engage Grant._x000D_
The project is to develop a business modeled training game that is capable of educating Canfor Pulp employees_x000D_
about the overall view of their work flow and the effects of their decisions in overall operations. The outcome_x000D_
of this project will be a web-based interactive computer game that is scalable, competitive, engaging, and_x000D_
educational. The game would model a simplified pulping system that captures the essence of the Canfor Pulp_x000D_
operation. It will include real-time strategies. There will be a predefined set of management roles for each_x000D_
department. The player will assume the role of the mill manager and is responsible for the success or failure of_x000D_
the mill as the business encounters and overcomes common scenarios. The situations and challenges that arise_x000D_
for each department will be impacted by the decision made by the player. The player will need to make choices_x000D_
and decisions to address some typical business operating challenges. The game will generate the challenges_x000D_
commonly encountered and then accept the player's decisions and generate the appropriate results in the_x000D_
business model. The goal is to expose the cause and effect relationship that exists within Canfor Pulp mill._x000D_
Other features of the game will be the ability to log in and save each state of the game, the competitive ranking_x000D_
of each player against other players, employee access control with Canfor, training the employee's real-time_x000D_
decision-making abilities, and custom branding., program purpose french : Canfor is a leading integrated forest products company based in Vancouver, British Columbia. Canfor employs_x000D_
approximately 7,300 people as well as an additional 2,200 contractors. In 1965, Canfor expanded its operations_x000D_
with the construction of Prince George Pulp and Paper Mill. Canfor Pulp Ltd. in Prince George contributes_x000D_
over 142,000 tonnes of pulp. This is a continuation of a project funded by an NSERC Engage Grant._x000D_
The project is to develop a business modeled training game that is capable of educating Canfor Pulp employees_x000D_
about the overall view of their work flow and the effects of their decisions in overall operations. The outcome_x000D_
of this project will be a web-based interactive computer game that is scalable, competitive, engaging, and_x000D_
educational. The game would model a simplified pulping system that captures the essence of the Canfor Pulp_x000D_
operation. It will include real-time strategies. There will be a predefined set of management roles for each_x000D_
department. The player will assume the role of the mill manager and is responsible for the success or failure of_x000D_
the mill as the business encounters and overcomes common scenarios. The situations and challenges that arise_x000D_
for each department will be impacted by the decision made by the player. The player will need to make choices_x000D_
and decisions to address some typical business operating challenges. The game will generate the challenges_x000D_
commonly encountered and then accept the player's decisions and generate the appropriate results in the_x000D_
business model. The goal is to expose the cause and effect relationship that exists within Canfor Pulp mill._x000D_
Other features of the game will be the ability to log in and save each state of the game, the competitive ranking_x000D_
of each player against other players, employee access control with Canfor, training the employee's real-time_x000D_
decision-making abilities, and custom branding., agreement title english : Pulp process training through interactive game - Stage II, agreement title french : Pulp process training through interactive game - Stage II, agreement number : EGP2, agreement value : 12326.0, agreement start date : 2018-01-10, agreement end date : nan, description english : nan, description french : nan, expected results english : nan, expected results french : nan, additional information english : Grant or Award spanning more than one fiscal year (2017-2018 to 2018-2019)., additional information french : Subvention ou bourse octroyée s'appliquant à plus d'un exercice financier (2017-2018 à 2018-2019)., owner organization : nserc-crsng, owner organization title : Natural Sciences and Engineering Research Council of Canada | Conseil de recherches en sciences naturelles et en génie du Canada