クリスマスのプラットフォーマー #all #asure9 #game #games #platformer

Instructions: タイムを消させていただきますすみません\nもう一回プレイする時は、再読み込みしてください\nなんか海外の人に荒らされてる...\n1pだね、ありがたい\nもうすぐクリスマスですね！というわけで冬のプラフォ\nを作りました！良かったらご参照ください！\n────────────────────────────────────\n難易度下がりました\n※時間によって背景が変わります\n※ランダムでキャラが変わります\n午前6:00~は朝\n午後15:00~は夕\n午後6:00~は夜です\n────────────────────────────────────\n拡散してくれた人\n@hosinoakuamarinn1\n\n@wwwannte\nhttps://scratch.mit.edu/projects/938738930/\n\n@hiroto-sabuaka\n\n@fort-yuma\n\n@sukutamura\n\n@our_account_jeanm\n

@Stage\n\nwhen flag clicked\nforever\n    if <<<[6] = (current [hour v])> or <[6] < (current [hour v])>> and <[0] < (current [minute v])>> then\n        switch backdrop to (背景1 v)\n    end\n    if <<<[15] = (current [hour v])> or <[15] < (current [hour v])>> and <[0] < (current [minute v])>> then\n        switch backdrop to (背景2 v)\n    end\n    if <<<[18] = (current [hour v])> or <[18] < (current [hour v])>> and <[0] < (current [minute v])>> then\n        switch backdrop to (背景3 v)\n    end\nend\n\n@road-\n\nwhen I receive [next stage v]\nshow\nnext costume\n\nwhen I receive [2 v]\nswitch costume to (コスチューム2 v)\n\nwhen I receive [next v]\nhide\n\nwhen I receive [next stage v]\nforever\n    if <(costume [number v]) = [2]> then\n        broadcast (2 v)\n    end\n    if <(costume [number v]) = [3]> then\n        broadcast (3 v)\n    end\n    if <(costume [number v]) = [4]> then\n        broadcast (4 v)\n    end\n    if <(costume [number v]) = [5]> then\n        broadcast (5 v)\n    end\n    if <(costume [number v]) = [6]> then\n        broadcast (6 v)\n    end\n    if <(costume [number v]) = [7]> then\n        broadcast (7 v)\n    end\n    if <(costume [number v]) = [8]> then\n        broadcast (8 v)\n    end\n    if <(costume [number v]) = [9]> then\n        broadcast (9 v)\n    end\n    if <(costume [number v]) = [10]> then\n        broadcast (10 v)\n    end\n    if <(costume [number v]) = [11]> then\n        broadcast (11 v)\n    end\n    if <(costume [number v]) = [12]> then\n        broadcast (12 v)\n    end\nend\n\nwhen flag clicked\nshow variable [time v]\nrepeat until <(costume [number v]) = [8]>\n    wait (1) seconds\n    change [time v] by (1)\n    if <(costume [number v]) = [8]> then\nend\n\nwhen [timer v] > (0)\nhide variable [time v]\n\nwhen flag clicked\nshow\n\nwhen flag clicked\nforever\n    play sound (pick random (1) to (4)) until done\nend\n\nwhen flag clicked\nwait (0.01) seconds\nshow\nswitch costume to (コスチューム1 v)\nbroadcast (ｓｗｗｗ v)\n\nwhen I receive [ｓｗｗｗ v]\nset [time v] to [0]\n\nwhen flag clicked\nforever\n    hide variable [time v]\nend\n\n@player\n\nwhen I receive [suta-to  v]\nset volume to (100) %\n\nwhen [z v] key pressed\n\nwhen I receive [next v]\nhide\n\nwhen I receive [next stage v]\ngo to x: (-210) y: (140)\nshow\n\nwhen flag clicked\nshow\nswitch costume to (pick random (1) to (10))\n\nwhen flag clicked\ngo to x: (-210) y: (140)\nshow\nset rotation style [left-right v]\npoint in direction (90)\nset [x v] to [0]\nset [y v] to [0]\nforever\n    if <touching (spike v)?> then\n        start sound [crashed oof v]\n        repeat (10)\n            change [ghost v] effect by (7)\n        end\n        clear graphic effects\n        go to x: (-210) y: (100)\n    end\n    if <<<(x position) > (mouse x)> and <mouse down?>> or <key (left arrow v) pressed?>> then\n        change [xのやつ v] by (-1)\n        point in direction (-90)\n    end\n    if <<<(mouse x) > (x position)> and <mouse down?>> or <key (right arrow v) pressed?>> then\n        change [xのやつ v] by (1)\n        point in direction (90)\n    end\n    set [xのやつ v] to ((xのやつ) * (0.9))\n    change x by (xのやつ)\n    if <touching (road- v)?> then\n        change y by (1)\n        if <touching (road- v)?> then\n            change y by (1)\n            if <touching (road- v)?> then\n                change y by (1)\n                if <touching (road- v)?> then\n                    change y by (1)\n                    if <touching (road- v)?> then\n                        change y by (1)\n                        if <touching (road- v)?> then\n                            change x by ((xのやつ) * (-1))\n                            change y by (-5)\n                            if <<key (up arrow v) pressed?> or <<(mouse y) > (y position)> and <mouse down?>>> then\n                                start sound [ニュッ v]\n                                if <(xのやつ) > [0]> then\n                                    set [xのやつ v] to [-7]\n                                else\n                                    set [xのやつ v] to [7]\n                                end\n                                set [ｙだー v] to [15]\n                            else\n                                set [xのやつ v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change y by (-1)\n    if <touching (road- v)?> then\n        if <<key (up arrow v) pressed?> or <<(mouse y) > (y position)> and <mouse down?>>> then\n            set [ｙだー v] to [16.3]\n            start sound [ニュッ v]\n        end\n    end\n    change y by (1)\n    change [ｙだー v] by (-1)\n    change y by (ｙだー)\n    if <touching (road- v)?> then\n        change y by ((ｙだー) * (-1))\n        set [ｙだー v] to [0]\n    end\n    if <(x position) > [230]> then\n        go to x: (-216) y: (50)\n        hide\n        broadcast (next v)\n        start sound [Rip v]\n        wait (1.5) seconds\n    end\nend\n\n@NEXT\n\nwhen I receive [next v]\nset [動く v] to [0]\ngo to [front v] layer\nstart sound [Coin v]\nshow\nswitch costume to (コスチューム1 v)\nrepeat (23)\n    next costume\nend\nwait (1) seconds\nrepeat (5)\n    next costume\nend\nset [動く v] to [1]\nhide\nbroadcast (next Stage v)\n\nwhen flag clicked\nhide\n\n@spike\n\nwhen I receive [2 v]\nswitch costume to (costume2 v)\n\nwhen I receive [3 v]\nswitch costume to (costume4 v)\n\nwhen I receive [next v]\nhide\n\nwhen I receive [next stage v]\nshow\n\nwhen I receive [4 v]\nswitch costume to (costume5 v)\n\nwhen I receive [5 v]\nswitch costume to (costume6 v)\n\nwhen I receive [6 v]\nhide\n\nwhen I receive [7 v]\nswitch costume to (costume7 v)\n\nwhen I receive [8 v]\nhide\n\nwhen flag clicked\nhide\n\nwhen I receive [ティーダ v]\nshow\nswitch costume to (costume3 v)\n\n@スプライト6\n\nwhen flag clicked\nhide\nforever\n    create clone of (_myself_ v)\n    wait (0.3) seconds\nend\n\nwhen I start as a clone\nshow\nchange [ghost v] effect by (25)\ngo to (random position v)\nwait (0.1) seconds\nrepeat (10)\n    change [ghost v] effect by (10)\nend\nwait (1) seconds\ndelete this clone\n\nwhen I start as a clone\nforever\n    change y by (-1)\nend\n\nwhen I receive [8 v]\nforever\n    delete this clone\nend\n\n@スプライト5\n\nwhen flag clicked\nhide\nforever\n    create clone of (_myself_ v)\n    wait (0.4) seconds\nend\n\nwhen I start as a clone\nshow\nchange [ghost v] effect by (25)\ngo to (random position v)\nwait (0.1) seconds\nrepeat (10)\n    change [ghost v] effect by (10)\nend\nwait (1) seconds\ndelete this clone\n\nwhen I start as a clone\nforever\n    change y by (-1)\nend\n\nwhen I receive [8 v]\nforever\n    delete this clone\nend\n\n@スプライト4\n\nwhen flag clicked\nhide\nforever\n    create clone of (_myself_ v)\n    wait (0.5) seconds\nend\n\nwhen I start as a clone\nshow\nchange [ghost v] effect by (25)\ngo to (random position v)\nwait (0.1) seconds\nrepeat (10)\n    change [ghost v] effect by (10)\nend\nwait (1) seconds\ndelete this clone\n\nwhen I start as a clone\nforever\n    change y by (-1)\nend\n\nwhen I receive [8 v]\nforever\n    delete this clone\nend\n\n@スプライト3\n\nwhen flag clicked\nhide\nforever\n    create clone of (_myself_ v)\n    wait (0.3) seconds\nend\n\nwhen I start as a clone\nshow\nchange [ghost v] effect by (25)\ngo to (random position v)\nwait (0.1) seconds\nrepeat (10)\n    change [ghost v] effect by (10)\nend\nwait (1) seconds\ndelete this clone\n\nwhen I start as a clone\nforever\n    change y by (-1)\nend\n\nwhen I receive [8 v]\nforever\n    delete this clone\nend\n\n@スプライト2\n\nwhen flag clicked\nhide\nforever\n    create clone of (_myself_ v)\n    wait (0.3) seconds\nend\n\nwhen I start as a clone\nshow\nchange [ghost v] effect by (25)\ngo to (random position v)\nwait (0.1) seconds\nrepeat (10)\n    change [ghost v] effect by (1)\nend\nwait (2) seconds\ndelete this clone\n\nwhen I start as a clone\nforever\n    change y by (-1)\nend\n\nwhen I receive [8 v]\nforever\n    delete this clone\nend\n\n@スプライト7\n\nwhen flag clicked\nhide\nforever\n    create clone of (_myself_ v)\n    wait (0.6) seconds\nend\n\nwhen I start as a clone\nshow\nchange [ghost v] effect by (25)\ngo to (random position v)\nwait (0.1) seconds\nrepeat (10)\n    change [ghost v] effect by (10)\nend\nwait (1) seconds\ndelete this clone\n\nwhen I start as a clone\nforever\n    change y by (-1)\nend\n\nwhen I receive [8 v]\nforever\n    delete this clone\nend\n\n@スプライト1\n\nwhen flag clicked\nhide\n\nwhen I receive [8 v]\nshow\ngo to [back v] layer\n\n@samune\n\nwhen flag clicked\nhide\nforever\n    reset timer\nend\n\nwhen [timer v] > (0)\nshow\ngo to [front v] layer\n\n