Pączuś platformer ;D

Instructions: #paczkizadza\n\nBardzo nastrojowa muzyka...\n(Jakby kogoś wkurzała to ma przycisk do wyłączenia jej)\nNIE MÓWCIE MI ŻE ZA KRÓTKIE BO JA TO WIEM!! OKEJ?!\nlolz to było czwarte w #gry

@Stage\n\n@ground\n\nwhen backdrop switches to [tło1 v]\nswitch costume to (kostium1 v)\n\nwhen backdrop switches to [tło2 v]\nswitch costume to (kostium2 v)\n\nwhen backdrop switches to [tło3 v]\nswitch costume to (kostium3 v)\n\nwhen backdrop switches to [tło5 v]\nswitch costume to (kostium5 v)\n\nwhen backdrop switches to [tło4 v]\nswitch costume to (kostium4 v)\n\nwhen backdrop switches to [tło6 v]\nswitch costume to (kostium6 v)\n\nwhen backdrop switches to [tło8 v]\nswitch costume to (kostium8 v)\n\nwhen backdrop switches to [tło7 v]\nswitch costume to (kostium7 v)\n\nwhen backdrop switches to [tło9 v]\nswitch costume to (kostium9 v)\n\n@Duszek1\n\nwhen flag clicked\nswitch costume to (kostium1 v)\nswitch backdrop to (tło1 v)\nset rotation style [left-right v]\ngo to x: (-177) y: (-173)\nset size to (70) %\nforever\n    if <<key (right arrow v) pressed?> or <key (d v) pressed?>> then\n        change [vx v] by (1)\n    end\n    if <<key (left arrow v) pressed?> or <key (a v) pressed?>> then\n        change [vx v] by (-1)\n    end\n    if <touching (ground v)?> then\n        change y by (1)\n        if <touching (ground v)?> then\n            change y by (1)\n            if <touching (ground v)?> then\n                change y by (1)\n                if <touching (ground v)?> then\n                    change y by (1)\n                    if <touching (ground v)?> then\n                        change y by (1)\n                        if <touching (ground v)?> then\n                            change y by (-5)\n                            change x by ((vX) * (-1))\n                            if <<key (up arrow v) pressed?> or <key (w v) pressed?>> then\n                                if <(vX) > [0]> then\n                                    set [vx v] to [-5]\n                                else\n                                    set [vx v] to [5]\n                                end\n                                change [vy v] by (5)\n                            else\n                                set [vx v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    set [vx v] to ((vX) * (0.9))\n    change x by (vX)\n    change [vy v] by (-1)\n    change y by (vY)\n    if <touching (ground v)?> then\n        change y by ((vY) * (-1))\n        set [vy v] to [0]\n        change y by (-1)\n        if <touching (ground v)?> then\n            if <<key (up arrow v) pressed?> or <key (w v) pressed?>> then\n                set [vy v] to [15]\n            end\n        end\n        change y by (1)\n    end\n    if <touching (duszek2 v)?> then\n        switch backdrop to (next backdrop v)\n    end\nend\n\nwhen flag clicked\nforever\n    if <touching (duszek2 v)?> then\n        go to x: (-177) y: (-173)\n    end\nend\n\nwhen backdrop switches to [tło6 v]\ngo to x: (7) y: (-174)\n\nwhen flag clicked\n\nwhen flag clicked\nforever\n    if <touching (duszek3 v)?> then\n        go to x: (-177) y: (-173)\n    end\nend\n\n@Duszek2\n\nwhen backdrop switches to [tło1 v]\nshow\ngo to x: (287) y: (-47)\n\nswitch backdrop to (tło9 v)\n\nwhen backdrop switches to [tło2 v]\ngo to x: (26) y: (195)\n\nwhen backdrop switches to [tło3 v]\ngo to x: (26) y: (195)\n\nwhen backdrop switches to [tło4 v]\ngo to x: (26) y: (195)\n\nwhen backdrop switches to [tło5 v]\ngo to x: (289) y: (201)\n\nwhen backdrop switches to [tło6 v]\ngo to x: (-59) y: (204)\n\nwhen backdrop switches to [tło7 v]\ngo to x: (279) y: (-48)\n\nwhen backdrop switches to [tło8 v]\ngo to x: (-86) y: (127)\n\nwhen backdrop switches to [tło9 v]\nhide\n\n@Duszek4\n\nwhen flag clicked\nplay sound [Piosenka  na Tłusty Czwartek v] until done\n\nwhen this sprite clicked\nstop all sounds\n\n@Duszek3\n\nwhen backdrop switches to [tło1 v]\nhide\n\nswitch backdrop to (tło7 v)\n\nwhen backdrop switches to [tło1 v]\n\nwhen backdrop switches to [tło7 v]\ngo to x: (137) y: (-19)\nshow\n\nwhen backdrop switches to [tło1 v]\n\nwhen backdrop switches to [tło8 v]\ngo to x: (280) y: (16)\n\nwhen backdrop switches to [tło1 v]\n\nwhen backdrop switches to [tło1 v]\n\nwhen backdrop switches to [tło1 v]\n\nwhen backdrop switches to [tło9 v]\nhide\n\n