Autumn | A Platformer | ADDED LEVELS | #Games

Instructions: WOW 2200+ views?!?!? O.o I'M GONNA REEEEE\n*yeets myself to da wall* ^u^\n#1 ON TRENDING?!?!?  TYSM!!!!! OMG!!!!\n*yeets myself to da wall again* ^u^\nNOT Re-shared for fame only to add more levels bois and gurls!!\nALL LEVELS R POSSIBLE I'VE BEET THIS MANY TIMES!\nAutumn | A Platformer\nWELCOME TO MY FIRST (decent) PLATFORMER!\n\nW A S D or Arrow Keys to move\nSpikes kill u (I guess that's how it is in every platformer xD)\nGround is Solid (DUH)\n\nI'll try too reply to all your wonderful comments tysm for all da kind words <3\n\nSoRrY mY ArT sKiLls ArE So bAD in ScrAtCH\n\n\nHAVE FUN ANYWAY\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\nlol i'm getting like 5 messages every 8 minutes ;-;

@Stage\n\nwhen flag clicked\nforever\n    play sound [Midnight Tale v] until done\nend\n\n@Sprite1\n\nwhen I receive [alright bros let's go v]\n\nwhen I start as a clone\nswitch costume to (costume1 v)\nrepeat (10)\n    change [ghost v] effect by (5)\n    change size by (-2)\nend\ndelete this clone\n\nwhen flag clicked\nset [y vel v] to [0]\ngo to x: (-209) y: (-70)\nset [x vel v] to [0]\nset [wall jumping: v] to [no]\nforever\n    change y by (1)\n    change [y vel v] by (-1)\n    if <<key (d v) pressed?> or <key (right arrow v) pressed?>> then\n        change [x vel v] by (1)\n    end\n    if <<key (left arrow v) pressed?> or <key (a v) pressed?>> then\n        change [x vel v] by (-1)\n    end\n    set [x vel v] to ((X VEL) * (0.9))\n    change x by (X VEL)\n    if <touching (sprite2 v)?> then\n        change y by (1)\n        if <touching (sprite2 v)?> then\n            change y by (1)\n            if <touching (sprite2 v)?> then\n                change y by (1)\n                if <touching (sprite2 v)?> then\n                    change y by (1)\n                    if <touching (sprite2 v)?> then\n                        change x by ((X VEL) * (-1))\n                        change y by (-4)\n                        if <key (up arrow v) pressed?> then\n                            set [y vel v] to [13]\n                            if <(X VEL) > [0]> then\n                                set [x vel v] to [-10]\n                            else\n                                set [x vel v] to [10]\n                            end\n                        else\n                            set [x vel v] to [0]\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change y by (Y VEL)\n    if <touching (sprite2 v)?> then\n        change y by ((Y VEL) * (-1))\n        set [y vel v] to [0]\n    end\n    change y by (-1)\n    if <touching (sprite2 v)?> then\n        if <<key (w v) pressed?> or <key (up arrow v) pressed?>> then\n            set [y vel v] to [13]\n        end\n    end\n    change y by (1)\n    \n        change [y vel v] by (-2)\n    end\n    change y by (-1)\nend\n\ngo to x: (-150) y: (-50)\n\nwhen flag clicked\nforever\n    create clone of (_myself_ v)\nend\n\nwhen flag clicked\nforever\n    if <touching (sprite3 v)?> then\n        go to x: (-209) y: (-70)\n    end\nend\n\nwhen flag clicked\nforever\n    if <<(x position) = [244]> and <touching (_edge_ v)?>> then\n        broadcast (next level v)\n        go to x: (-209) y: (-70)\n    end\nend\n\nwhen flag clicked\nforever\n    if <(y position) = [-294]> then\n        go to x: (-209) y: (-70)\n    end\nend\n\n@Sprite2\n\nwhen flag clicked\nswitch costume to (costume1 v)\n\nwhen I receive [next level v]\nnext costume\n\n@Sprite3\n\nwhen flag clicked\nswitch costume to (costume1 v)\n\nwhen I receive [next level v]\nnext costume\n\n@Sprite4\n\nwhen flag clicked\nforever\n    go to [back v] layer\nend\n\n@Sprite5\n\nwhen flag clicked\nshow\ngo to [front v] layer\nset [ghost v] effect to (100000000)\n\n