Among Us 5 The Final Part || THE SABOTAGE || A Platformer #games #sus #amongus

Instructions: AMONG US 5 || A PLATFORMER\n\nWelcome to Among Us 5, a platformer!\nLet's get this to at least 300 likes!!!\nLike and fav pls!\nFollow for more great content!\nENJOY!!!\n\nINSTRUCTIONS:\n\nArrow keys or WASD to move\nDodge spikes \nJump over blood\nKill crewmates\nDefeat the boss imposter\nHave fun!\n\n#games #games #games #games #games #games 

@Stage\n\nwhen flag clicked\nswitch backdrop to (backdrop1 v)\nforever\n    play sound [AMONG US Theme Song \(Moondai EDM Remix\) \(128  kbps\) \(abdwap2 v] until done\nend\n\n@Sus\n\nwhen I start as a clone\nclear graphic effects\n\nwhen flag clicked\nhide\n\nwhen I receive [you win! v]\nhide\n\nwhen I receive [un shush v]\npoint in direction (90)\nset size to (28) %\nset [ghost v] effect to (0)\nshow\nswitch costume to (costume2 v)\nset [xv v] to [0]\nset [yv v] to [0]\ngo to x: (-201) y: (-59)\nforever\n    if <<<key (right arrow v) pressed?> or <key (d v) pressed?>> or <<mouse down?> and <(mouse x) > (x position)>>> then\n        change [xv v] by (1)\n        switch costume to (costume2 v)\n    end\n    if <<<key (left arrow v) pressed?> or <key (a v) pressed?>> or <<mouse down?> and <(x position) > (mouse x)>>> then\n        switch costume to (costume3 v)\n        change [xv v] by (-1)\n    end\n    set [xv v] to ((Xv) * (0.9))\n    change x by (Xv)\n    if <touching color (#000000)?> then\n        change y by (1)\n        if <touching color (#000000)?> then\n            change y by (1)\n            if <touching color (#000000)?> then\n                change y by (1)\n                if <touching color (#000000)?> then\n                    change y by (1)\n                    if <touching color (#000000)?> then\n                        change y by (1)\n                        if <touching color (#000000)?> then\n                            change x by ((Xv) * (-1))\n                            change y by (-5)\n                            if <<<key (up arrow v) pressed?> or <key (w v) pressed?>> or <<mouse down?> and <(mouse y) > (y position)>>> then\n                                if <(Xv) > [0]> then\n                                    set [xv v] to [-5]\n                                else\n                                    set [xv v] to [5]\n                                end\n                                set [yv v] to [10]\n                            else\n                                set [xv v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change [yv v] by (-1)\n    change y by (Yv)\n    if <touching color (#000000)?> then\n        change y by ((Yv) * (-1))\n        set [yv v] to [0]\n    end\n    change y by (-1)\n    if <touching color (#000000)?> then\n        if <<<key (up arrow v) pressed?> or <key (w v) pressed?>> or <<mouse down?> and <(mouse y) > (y position)>>> then\n            set [yv v] to [16]\n        end\n    end\n    if <<<touching color (#ff0000)?> or <touching color (#800000)?>> or <touching (lightning v)?>> then\n        repeat (10)\n            change [ghost v] effect by (10)\n            change y by (5)\n            turn right (5) degrees\n        end\n        set [ghost v] effect to (0)\n        point in direction (90)\n        go to x: (-197) y: (-63)\n    end\n    if <touching color (#fff700)?> then\n        set [yv v] to [20]\n    end\n    if <<(x position) > [-250]> and <(y position) < [-175]>> then\n        set [xv v] to [0]\n        set [yv v] to [0]\n        go to x: (-197) y: (-63)\n    end\n    if <(x position) = [253]> then\n        next backdrop\n        go to x: (-197) y: (-63)\n    end\nend\n\n@TB\n\nwhen flag clicked\nhide\n\n@Love & Fav\n\nwhen flag clicked\nset [costume v] to [0]\nhide\nforever\n    wait (pick random (17) to (32)) seconds\n    switch costume to (costume1 v)\n    go to x: (0) y: (50)\n    show\n    go to [front v] layer\n    start sound [pop v]\n    repeat (9)\n        change y by (-6)\n    end\n    repeat (5)\n        change y by (3)\n    end\n    repeat (5)\n        change y by (-1)\n    end\n    wait (2) seconds\n    repeat (15)\n        change y by (7)\n    end\n    hide\nend\n\nif <(Costume) > [0]> then\n    hide\n    stop [this script v]\nend\n\nwhen I receive [you win! v]\nhide\n\n@TOOLS\n\n@SHHHHHHHH!\n\nwhen flag clicked\nshow\nwait (3) seconds\nrepeat (20)\n    change [ghost v] effect by (5)\nend\nhide\nbroadcast (UN SHUSH v)\n\n@CHAT\n\nwhen flag clicked\nhide\n\nwhen this sprite clicked\nbroadcast (I'll keel you v)\n\nwhen I receive [un shush v]\nshow\ngo to x: (-198) y: (137)\nrepeat (5)\n    wait (1) seconds\n    next costume\n    wait (1) seconds\n    next costume\nend\nswitch costume to (chat v)\n\n@SPOILER\n\nwhen flag clicked\nhide\ngo to x: (-67) y: (130)\n\nwhen I receive [i'll keel you v]\nshow\nwait (3) seconds\nhide\n\n@SABOTAGE\n\nwhen flag clicked\nhide\ngo to x: (104) y: (-63)\n\nwhen backdrop switches to [backdrop12 v]\nshow\nswitch costume to (costume1 v)\nwait (3) seconds\nnext costume\nwait (5) seconds\nnext costume\nwait (3) seconds\nnext costume\nwait (3) seconds\nnext costume\nwait (3) seconds\nnext costume\nwait (5) seconds\nnext costume\nwait (5) seconds\nnext costume\nwait (1) seconds\nnext costume\nwait (2) seconds\nbroadcast (THE END v)\n\n@AMONG US RULER\n\nwhen I receive [the end v]\nswitch costume to (costume1 v)\nshow\nwait (3) seconds\nnext costume\nwait (3) seconds\nnext costume\nwait (3) seconds\nnext costume\nwait (3) seconds\nnext costume\nwait (3) seconds\nnext costume\nwait (3) seconds\nnext costume\nwait (3) seconds\nnext costume\nwait (3) seconds\nnext costume\nwait (3) seconds\nnext costume\nwait (5) seconds\nbroadcast (END v)\n\nwhen flag clicked\nhide\ngo to x: (0) y: (40)\n\n@END\n\nwhen flag clicked\nhide\n\nwhen I receive [end v]\nshow\n\n