Nature Land- A Platformer (Mobile Friendly!) #games #platformer  

Instructions: CAN WE GET THIS TOP LOVED!?! \nNature Land 2 now out! https://scratch.mit.edu/projects/385019050/\n\nA Journey Home now out https://scratch.mit.edu/projects/403463627/\n\nHit skip button- skip\nHit reset button- reset\n\nI spent a week on this!!!\nMusic Alan Walker - Nebula\n\nThanks to @Plant2 for the skip and reset button sprites \nThanks to @StarflowerVII for the trees in the background \nThanks for all the code and everything else @bookdog17\n\nYou must use the arrow keys (or tap if you are on mobile) to pass all 10 levels. Jump over lava and spikes and bounce really high on the trampolines to reach the end!\n\nAll levels are possible \nRemix all you want!!!  \n#games #platformers #Nature #greean #Land #Awesome

@Stage\n\n@Sprite1\n\nwhen flag clicked\nwait (5) seconds\nforever\n    play sound [Alan Walker - Nebula \(New Song 2019\) v] until done\nend\n\nwhen flag clicked\nswitch backdrop to (backdrop1 v)\nset [yv v] to [0]\nset [xv v] to [0]\ngo to x: (-222) y: (-160)\nforever\n    change [yv v] by (-1)\n    if <<key (left arrow v) pressed?> or <<mouse down?> and <(mouse x) < (x position)>>> then\n        change [xv v] by (-1)\n    end\n    if <<key (right arrow v) pressed?> or <<mouse down?> and <(x position) < (mouse x)>>> then\n        change [xv v] by (1)\n    end\n    set [xv v] to ((xv) * (.9))\n    change x by (xv)\n    if <touching color (#55d459)?> then\n        change y by (1)\n        if <touching color (#55d459)?> then\n            change y by (1)\n            if <touching color (#55d459)?> then\n                change y by (1)\n                if <touching color (#55d459)?> then\n                    change y by (1)\n                    if <touching color (#55d459)?> then\n                        change y by (1)\n                        change x by ((xv) * (-1))\n                        change y by (-5)\n                    end\n                end\n            end\n        end\n    end\n    change y by (yv)\n    if <touching color (#55d459)?> then\n        change y by ((yv) * (-1))\n        set [yv v] to [0]\n    end\n    change y by (-1)\n    if <touching color (#55d459)?> then\n        if <<key (up arrow v) pressed?> or <<mouse down?> and <(y position) < (mouse y)>>> then\n            set [yv v] to [12]\n        end\n    end\n    change y by (1)\n    if <touching color (#fffd00)?> then\n        switch backdrop to (next backdrop v)\n        go to x: (-222) y: (-160)\n        set [xv v] to [0]\n        set [yv v] to [0]\n    end\n    if <touching color (#ff0000)?> then\n        go to x: (-222) y: (-160)\n        set [xv v] to [0]\n        set [yv v] to [0]\n    end\n    if <touching color (#ff00c3)?> then\n        set [yv v] to [25]\n    end\nend\n\nwhen flag clicked\nhide\nwait (5) seconds\ngo to x: (-222) y: (-160)\nshow\n\nwhen I receive [message1 v]\ngo to x: (-222) y: (-160)\n\n@Sprite2\n\nwhen flag clicked\nhide\nset volume to (100) %\nstart sound [FLIGHT v]\nset [clones v] to [0]\nreset timer\nrepeat (8)\n    change [clones v] by (1)\n    create clone of (_myself_ v)\n    wait (0.1) seconds\nend\nwait until <(timer) > [3]>\nrepeat (20)\n    change volume by (-7)\n    wait (0.2) seconds\nend\n\nwhen I start as a clone\nif <<(Clones) > [0]> and <(Clones) < [9]>> then\n    show\n    go to x: (0) y: (0)\n    switch costume to (Clones)\n    set [ghost v] effect to (100)\n    point in direction (0)\n    set size to (99999999) %\n    repeat (50)\n        change size by (((125) - (size)) / (8))\n        turn right (((90) - (direction)) / (8)) degrees\n        change [ghost v] effect by (-4)\n    end\nend\n\nwhen I start as a clone\nwait until <(timer) > [4]>\nrepeat (50)\n    change size by (((175) - (size)) / (8))\n    change [ghost v] effect by (4)\nend\nhide\n\nwhen flag clicked\ngo to [front v] layer\n\n@Sprite3\n\nwhen flag clicked\ngo to x: (36) y: (28)\nshow\nwait (5) seconds\nhide\n\n@Sprite4\n\nwhen flag clicked\nhide\nwait (4) seconds\nshow\n\nwhen this sprite clicked\nbroadcast (message1 v)\n\ngo to x: (-222) y: (-160)\n\nwhen backdrop switches to [arctic10 v]\nhide\n\n@skip\n\nwhen this sprite clicked\nswitch backdrop to (next backdrop v)\n\nwhen flag clicked\nhide\nwait (4) seconds\nshow\n\nwhen backdrop switches to [arctic10 v]\nhide\n\n@Thumbnail\n\nwhen flag clicked\nhide\n\ngo to x: (4) y: (-2)\nshow\ngo to [front v] layer\n\n