Green - A Platformer 

Instructions: The sequel is here: https://scratch.mit.edu/projects/124427786/\n\n-Use the arrow keys (left, right, up) to navigate the sushi. \n-To replay the certain stage you're on, press "r".\n-Try to reach the right end of the table. \n-Avoid kitchen knives and metal kitchen utensils.\n-GET THE SUSHI BACK TO HIS FRIENDS!!\n\nApril 9, 2016 Update: added stage numbers and fixed a glitch\nJanuary 28, 2017: so many views.. our next goal is 200,000!! ^O^\nMarch 13, 2017: ahh!! we reached out goal.. again!! 200,000+ views! thank u~\nDecember 17, 2018: 300,000+ views!

@Stage\n\nwhen flag clicked\nforever\n    play sound [xylo1 v] until done\nend\n\n@Pusheen\n\nwhen flag clicked\nswitch backdrop to (backdrop1 v)\n\nwhen [space v] key pressed\ngo to x: (-184) y: (123)\n\nwhen backdrop switches to [backdrop2 v]\ngo to x: (-184) y: (123)\n\nwhen backdrop switches to [backdrop3 v]\ngo to x: (-184) y: (123)\n\nwhen backdrop switches to [backdrop5 v]\ngo to x: (-184) y: (123)\n\nwhen backdrop switches to [backdrop8 v]\ngo to x: (-182) y: (123)\n\nwhen backdrop switches to [backdrop9 v]\ngo to x: (-184) y: (123)\n\nwhen flag clicked\nforever\n    if <touching color (#0075ff)?> then\n        go to x: (-184) y: (123)\n    end\nend\n\nwhen backdrop switches to [backdrop10 v]\ngo to x: (-184) y: (123)\n\nwhen backdrop switches to [backdrop4 v]\ngo to x: (-184) y: (123)\n\nwhen backdrop switches to [backdrop7 v]\ngo to x: (-184) y: (123)\n\nwhen backdrop switches to [backdrop6 v]\ngo to x: (-184) y: (123)\n\nwhen flag clicked\nshow\ngo to [front v] layer\nswitch costume to (right v)\nset size to (26) %\ngo to x: (-206) y: (-121)\npoint in direction (90)\nforever\n    change [yv v] by (-0.7)\n    if <<key (right arrow v) pressed?> or <key (d v) pressed?>> then\n        change [xv v] by (0.9)\n        switch costume to (right v)\n    end\n    if <<key (left arrow v) pressed?> or <key (a v) pressed?>> then\n        change [xv v] by (-0.9)\n        switch costume to (left v)\n    end\n    set [xv v] to ((Xv) * (0.9))\n    change x by (Xv)\n    if <touching color (#000008)?> then\n        change y by (1)\n        if <touching color (#000008)?> then\n            change y by (1)\n        end\n    end\n    change y by (Yv)\n    if  then\n        change y by ((Yv) * (-1))\n        set [yv v] to [0]\n    end\n    change y by (-1)\n    if <touching (platform v)?> then\n        change x by (10)\n    end\n    if  then\n        if <<key (w v) pressed?> or <key (up arrow v) pressed?>> then\n            set [yv v] to [10]\n        end\n    end\n    change y by (1)\n    if <touching color (#000008)?> then\n        change y by (1)\n        if <touching color (#000008)?> then\n            change y by (1)\n            if <touching color (#000008)?> then\n                change y by (1)\n                if <touching color (#000008)?> then\n                    change x by ((Xv) * (-1))\n                    change x by (-1)\n                    change y by (-5)\n                    if <touching (platform v)?> then\n                        change x by (10)\n                    end\n                    change x by (1)\n                    if <<key (w v) pressed?> or <key (up arrow v) pressed?>> then\n                        if <(Xv) > [0]> then\n                            set [xv v] to [-8]\n                        else\n                            set [xv v] to [8]\n                        end\n                        set [yv v] to [10]\n                    else\n                        set [xv v] to [0]\n                    end\n                end\n            end\n        end\n    end\nend\n\nhide\n\n@Button\n\nwhen backdrop switches to [backdrop10 v]\nhide\n\nwhen flag clicked\nset [whirl v] effect to (0)\nshow\nforever\n    if <touching (pusheen v)?> then\n        switch backdrop to (next backdrop v)\n    end\nend\n\nwhen flag clicked\nforever\n    repeat (20)\n        change [whirl v] effect by (30)\n    end\n    repeat (20)\n        change [whirl v] effect by (-30)\n    end\nend\n\n@Sprite1\n\nwhen flag clicked\nhide\n\nshow\n\n