Marshmallow Platformer(400+ followers special)


@Stage\n\nwhen flag clicked\nswitch backdrop to (배경 1 v)\nforever\n    play sound [marshmello-alone-lyric-video v] until done\nend\n\n@marshmallow\n\nwhen [s v] key pressed\nnext backdrop\ngo to x: (-184) y: (-97)\nchange [level v] by (1)\n\nwhen flag clicked\nforever\n    if <(x position) > [230]> then\n        next backdrop\n        go to x: (-184) y: (-97)\n        change [level v] by (1)\n    end\nend\n\nwhen [space v] key pressed\nnext costume\n\nwhen flag clicked\ngo to x: (-184) y: (-97)\nswitch costume to (모양 1 v)\ngo to [front v] layer\nshow\nset [level v] to [1]\nset [yv v] to [0]\nset [xv v] to [0]\nforever\n    if <key (right arrow v) pressed?> then\n        change [xv v] by (1)\n    end\n    if <key (left arrow v) pressed?> then\n        change [xv v] by (-1)\n    end\n    set [xv v] to ((Xv) * (0.9))\n    change x by (Xv)\n    if <touching (ground v)?> then\n        change y by (1)\n        if <touching (ground v)?> then\n            change y by (1)\n            if <touching (ground v)?> then\n                change y by (1)\n                if <touching (ground v)?> then\n                    change y by (1)\n                    if <touching (ground v)?> then\n                        change y by (1)\n                        if <touching (ground v)?> then\n                            change x by ((Xv) * (-1))\n                            change y by (-5)\n                            if <<key (up arrow v) pressed?> or <key (w v) pressed?>> then\n                                if <(Xv) > [0]> then\n                                    set [xv v] to [-5]\n                                else\n                                    set [xv v] to [5]\n                                end\n                                set [yv v] to [10]\n                            else\n                                set [yv v] to [-10]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change [yv v] by (-1)\n    change y by (Yv)\n    if <touching (ground v)?> then\n        change y by ((Yv) * (-1))\n        set [yv v] to [0]\n    end\n    change y by (-1)\n    if <touching (ground v)?> then\n        if <<key (up arrow v) pressed?> or <key (w v) pressed?>> then\n            set [yv v] to [13]\n        end\n    end\n    if <touching (death v)?> then\n        repeat (10)\n            change [ghost v] effect by (10)\n        end\n        wait (0.5) seconds\n        set [ghost v] effect to (0)\n        go to x: (-184) y: (-94)\n        set [xv v] to [0]\n        set [yv v] to [0]\n    end\n    if <touching (bouncy v)?> then\n        change [yv v] by (38)\n    end\n    change y by (1)\n    hide variable [yv v]\n    hide variable [xv v]\n    hide variable [level v]\nend\n\nwhen [r v] key pressed\ngo to x: (-184) y: (-97)\n\nchange [level v] by (1)\n\n@death\n\nwhen flag clicked\nswitch costume to (모양 1 v)\ngo to x: (0) y: (0)\nforever\n    switch costume to (level)\nend\n\n@Bouncy\n\nwhen backdrop switches to [배경 1 v]\nhide\n\nwhen flag clicked\nforever\n    if <(level) > [11]> then\n        show\n        switch costume to ((level) - (11))\n        go to x: (0) y: (0)\n    end\nend\n\n@thumbnail\n\nwhen flag clicked\nforever\n    show\n    go to [front v] layer\n    set [ghost v] effect to (100)\n    go to x: (0) y: (0)\nend\n\n@ground\n\nwhen flag clicked\nshow\nswitch costume to (모양 1 v)\ngo to x: (0) y: (0)\nforever\n    switch costume to (level)\nend\n\n@cloud\n\nwhen I start as a clone\nshow\nforever\n    set size to (pick random (40) to (70)) %\n    go to x: (400) y: (pick random (-50) to (120))\n    glide (pick random (7) to (10)) secs to x: (-300) y: (y position)\nend\n\nwhen flag clicked\nhide\nset [ghost v] effect to (50)\ngo to [back v] layer\nrepeat (3)\n    create clone of (_myself_ v)\n    wait (pick random (7) to (10)) seconds\nend\n\n