Autumn Platformer!!!

Instructions: https://scratch.mit.edu/projects/652841670

@Stage\n\nwhen flag clicked\nforever\n    switch backdrop to (10211000257 v)\nend\n\n@キャラ\n\nwhen flag clicked\nswitch backdrop to (1 v)\nforever\n    play sound [パステルハウス v] until done\nend\n\nwhen flag clicked\nset volume to (100) %\nclear graphic effects\nset size to (100) %\nwait (0.01) seconds\nset rotation style [left-right v]\npoint in direction (90)\ngo to [front v] layer\nset [stage v] to [1]\nset [x v] to [0]\nset [y v] to [0]\nclear graphic effects\ngo to x: (-200) y: (0)\nshow\nforever\n    if <<key (left arrow v) pressed?> or <<(mouse x) < (x position)> and <mouse down?>>> then\n        change [x v] by (-1.26)\n        point in direction (-90)\n    end\n    if <<key (right arrow v) pressed?> or <<(x position) < (mouse x)> and <mouse down?>>> then\n        change [x v] by (1.26)\n        point in direction (90)\n    end\n    set [x v] to ((x) * (0.92))\n    change x by (x)\n    if <touching (地面 v)?> then\n        change y by (1)\n        if <touching (地面 v)?> then\n            change y by (1)\n            if <touching (地面 v)?> then\n                change y by (1)\n                if <touching (地面 v)?> then\n                    change y by (1)\n                    if <touching (地面 v)?> then\n                        change y by (1)\n                        if <touching (地面 v)?> then\n                            change y by (1)\n                            if <touching (地面 v)?> then\n                                change x by ((0) - (x))\n                                change y by (-5)\n                                if <<key (up arrow v) pressed?> or <<[0] < (mouse y)> and <mouse down?>>> then\n                                    if <[0] < (x)> then\n                                        set [x v] to [-10]\n                                    else\n                                        set [x v] to [10]\n                                    end\n                                    set [y v] to [14.72]\n                                else\n                                    set [x v] to [0]\n                                end\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change [y v] by (-1)\n    change y by (y)\n    if <touching (地面 v)?> then\n        change y by ((0) - (y))\n        set [y v] to [0]\n    end\n    change y by (-2)\n    if <<<key (up arrow v) pressed?> or <<[0] < (mouse y)> and <mouse down?>>> and <touching (地面 v)?>> then\n        start sound [ニュッ2 v]\n        set [y v] to [18]\n    end\n    change y by (1)\n    if <<(y position) < [-165]> or <touching (マグマ v)?>> then\n        repeat (15)\n            change [ghost v] effect by (5)\n            change [brightness v] effect by (5)\n        end\n        hide\n        clear graphic effects\n        go to x: (-200) y: (0)\n        set [x v] to [0]\n        set [y v] to [0]\n        show\n    end\n    if <[236] < (x position)> then\n        if <not <(STAGE) = [11]>> then\n            go to x: (-200) y: (0)\n            hide\n            go to x: (-200) y: (0)\n            clear graphic effects\n            go to x: (-200) y: (0)\n            set [y v] to [0]\n            go to x: (-200) y: (0)\n            set [x v] to [0]\n            go to x: (-200) y: (0)\n            change [stage v] by (1)\n            go to x: (-200) y: (0)\n        end\n    end\nend\n\nwhen flag clicked\nforever\n    wait (0.01) seconds\n    create clone of (_myself_ v)\nend\n\nwhen I start as a clone\nrepeat (20)\n    change [ghost v] effect by (5)\n    change size by (-1.5)\nend\ndelete this clone\n\nwhen flag clicked\nforever\n    reset timer\nend\n\nwhen [timer v] > (0)\nhide\n\nwhen flag clicked\nforever\n\n@地面\n\nwhen flag clicked\nchange [☁ プレイされた回数 v] by (1)\n\nwhen flag clicked\nwait (0.1) seconds\nforever\n    if <(costume [number v]) = [12]> then\n        if <(☁ World Record) > (TIME)> then\n            set [☁ world record v] to (TIME)\n        end\n    end\nend\n\nwhen flag clicked\nforever\n    if <<[11] > (backdrop [number v])> or <[11] = (backdrop [number v])>> then\n        change [time v] by (1)\n        wait (1) seconds\n    end\nend\n\nwhen flag clicked\nset [time v] to [0]\n\nwhen flag clicked\ngo to x: (0) y: (0)\nforever\n    switch costume to (STAGE)\nend\n\nwhen flag clicked\nif <(☁ World Record) = [0]> then\n    set [☁ world record v] to [1000]\nend\n\nwhen flag clicked\nshow\ngo to x: (0) y: (0)\nforever\n    switch costume to (STAGE)\nend\n\n@マグマ\n\nwhen flag clicked\nforever\n    switch costume to (STAGE)\nend\n\n@autumn_leaves_momiji\n\nwhen flag clicked\ngo to x: (0) y: (0)\nhide\nforever\n    wait (pick random (0.1) to (0.6)) seconds\n    repeat (pick random (1) to (5))\n        create clone of (_myself_ v)\n    end\nend\n\nwhen I start as a clone\npoint in direction (pick random (1) to (180))\ngo to x: (pick random (-180) to (180)) y: (180)\nshow\nrepeat until <<touching (地面 v)?> or <(y position) < [-100]>>\n    change y by (pick random (-3) to (-7))\nend\ndelete this clone\n\n@コスチューム1 (5)\n\nwhen flag clicked\nhide\n\n