Platformer-Mobile Friendly!

Instructions: Use the arrow keys or wad to move! If on mobile touch where you want to go! Press s to skip a level! At the beginning, after you triple-click the green flag, wait a few seconds, it takes awhile to load. Full screen recommended! If you like it, please propose this to be featured here! https://scratch.mit.edu/studios/4228481/ If you do, thank you so much!\nMajor update! Made it a ton easier!!!!\nJust added a Total Deaths Worldwide Variable!!!

@Stage\n\n@Sprite2\n\nwhen I start as a clone\nset [clone? v] to [1]\nset [ghost v] effect to (60)\nrepeat (6)\n    wait (.0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001) seconds\n    change size by (-1)\nend\ndelete this clone\n\nwhen flag clicked\nshow\nset size to (100) %\nswitch costume to (costume1 v)\nset [deaths v] to [0]\ngo to x: (-220) y: (-160)\nforever\n    if <<<key (right arrow v) pressed?> or <key (d v) pressed?>> or <<(x position) < (mouse x)> and <mouse down?>>> then\n        change [xv v] by (1)\n    end\n    if <<<key (left arrow v) pressed?> or <key (a v) pressed?>> or <<(mouse x) < (x position)> and <mouse down?>>> then\n        change [xv v] by (-1)\n    end\n    set [xv v] to ((Xv) * (0.9))\n    change x by (Xv)\n    if <touching color (#000000)?> then\n        change y by (1)\n        if <touching color (#000000)?> then\n            change y by (1)\n            if <touching color (#000000)?> then\n                change y by (1)\n                if <touching color (#000000)?> then\n                    change y by (1)\n                    if <touching color (#000000)?> then\n                        change y by (1)\n                        if <touching color (#000000)?> then\n                            change x by ((Xv) * (-1))\n                            change y by (-5)\n                            if <<<key (up arrow v) pressed?> or <key (w v) pressed?>> or <<(y position) < ((mouse y) + (-30))> and <mouse down?>>> then\n                                if <(Xv) > [0]> then\n                                    set [xv v] to [-5]\n                                else\n                                    set [xv v] to [5]\n                                end\n                                set [yv v] to [10]\n                            else\n                                set [xv v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change [yv v] by (-1)\n    change y by (Yv)\n    if <touching color (#000000)?> then\n        change y by ((Yv) * (-1))\n        set [yv v] to [0]\n    end\n    change y by (-1)\n    if <touching color (#000000)?> then\n        if <<<key (up arrow v) pressed?> or <key (w v) pressed?>> or <<(y position) < ((mouse y) + (-30))> and <mouse down?>>> then\n            set [yv v] to [15]\n        end\n    end\n    change y by (1)\nend\n\nwhen flag clicked\nforever\n    if <touching color (#003fff)?> then\n        set [yv v] to [0]\n        change [yv v] by (20)\n    end\nend\n\nwhen flag clicked\nforever\n    if <touching color (#00ff55)?> then\n        switch costume to (costume2 v)\n    end\n    if <touching color (#ff9400)?> then\n        switch costume to (costume1 v)\n    end\nend\n\nwhen flag clicked\nforever\n    if <<key (down arrow v) pressed?> or <key (s v) pressed?>> then\n        set [yv v] to [-10]\n    end\nend\n\nwhen backdrop switches to [backdrop15 v]\nswitch costume to (costume1 v)\n\nwhen backdrop switches to [backdrop18 v]\nhide\nwait (4) seconds\nstop [all v]\n\nwhen flag clicked\nforever\n    play sound [elec piano F major v] until done\n    play sound [elec piano C major v] until done\n    play sound [elec piano A minor v] until done\n    play sound [elec piano G major v] until done\n    play sound [recording1 v] until done\nend\n\nwhen flag clicked\nswitch backdrop to (backdrop1 v)\nforever\n    if <touching color (#ff0000)?> then\n        repeat (10)\n            change [ghost v] effect by (10)\n        end\n        go to x: (-230) y: (-161)\n        change [deaths v] by (1)\n        change [☁ total deaths worldwide v] by (1)\n        repeat (25)\n            change [ghost v] effect by (-4)\n        end\n    end\n    if <<touching color (#ffff00)?> or <key (s v) pressed?>> then\n        set [xv v] to [0]\n        set [yv v] to [0]\n        broadcast (message1 v)\n        repeat (4)\n            change [ghost v] effect by (25)\n        end\n        hide\n        wait (2) seconds\n        switch backdrop to (next backdrop v)\n        go to x: (-230) y: (-161)\n        show\n        repeat (25)\n            change [ghost v] effect by (-4)\n        end\n    end\nend\n\nwhen flag clicked\nforever\n    wait (0.0000000000000000000000000000000000000000000000000000000000000001) seconds\n    create clone of (_myself_ v)\nend\n\n@Sprite1\n\nwhen flag clicked\nhide\ngo to x: (-158) y: (9)\nshow\nglide (1) secs to x: (-17) y: (10)\n\nwhen flag clicked\nwait (5) seconds\nhide\n\n@Sprite3\n\nwhen flag clicked\ngo to x: (177) y: (-11)\nhide\nwait (1) seconds\nshow\nglide (1) secs to x: (39) y: (-10)\n\nwhen flag clicked\nwait (6) seconds\nhide\n\n@Sprite4\n\nwhen flag clicked\ngo to x: (249) y: (-33)\nhide\nwait (2) seconds\nshow\nglide (1) secs to x: (97) y: (-32)\n\nwhen flag clicked\nwait (7) seconds\nhide\n\n@Sprite5\n\nwhen flag clicked\ngo to x: (-142) y: (-56)\nhide\nwait (3) seconds\nshow\nglide (1) secs to x: (7) y: (-51)\n\nwhen flag clicked\nwait (8) seconds\nhide\n\n@Sprite6\n\nwhen flag clicked\ngo to x: (189) y: (-85)\nhide\nwait (4) seconds\nshow\nglide (1) secs to x: (-8) y: (-79)\n\nwhen flag clicked\nwait (9) seconds\nhide\n\n@Sprite7\n\nwhen flag clicked\nshow\ngo to x: (0) y: (0)\nwait (10) seconds\nhide\n\n@Sprite8\n\nwhen flag clicked\ngo to x: (0) y: (360)\nhide\n\nwhen I receive [message1 v]\nwait (1) seconds\ngo to x: (0) y: (360)\nshow\nglide (1) secs to x: (0) y: (0)\nwait (1) seconds\nglide (1) secs to x: (0) y: (360)\nhide\n\n@Thumbnail\n\nwhen flag clicked\nforever\n    go to [front v] layer\n    show\n    go to x: (0) y: (0)\n    set [ghost v] effect to (100)\nend\n\n