PLATFORMER

Instructions: ----------------------------------^-^-----------------------------------\n拡散お願いします。\nこんにちは@kan323です。\n最近作品作ってなかったので作りました。\n名前が思いつかなかったので「platformer」という名前にしました。リアルにしようと思って一個一個に時間をかけて作っていたらめちゃくちゃ時間がかかりました。\nリアルだけに時間をかけていたのでコースは全く楽しくありませんなので「コース楽しくない」という感じのコメントはめてください\n針のコスチュームとかのコスチュームとかマグマがぐにゃぐにゃなってるやつとかめちゃくちゃ頑張って作りました。どうでもいいけど夜もあるからね！\nこの世界では一日が100秒です！以上です！書くこな！\n----------------------------------^-^-----------------------------------

@Stage\n\nwhen flag clicked\nset volume to (100) %\nforever\n    if <(jjjjjjjjjj) = [5]> then\n        play sound [ v] until done\n    end\nend\n\nwhen I receive [sx v]\nrepeat (100)\n    change volume by (-1)\nend\n\n@                \n\n@ \n\nwhen flag clicked\nset rotation style [left-right v]\npoint in direction (90)\nswitch costume to ( v)\nset size to (100) %\nset [お v] to [0]\nshow\ngo to x: (-198) y: (59)\nset [x v] to [0]\nset [y v] to [0]\nforever\n    if <(jjjjjjjjjj) = [5]> then\n        create clone of (_myself_ v)\n        change [y v] by (-1)\n        if <<key (right arrow v) pressed?> or <<key (d v) pressed?> or <<(mouse x) > [0]> and <mouse down?>>>> then\n            point in direction (90)\n            change [x v] by (0.75)\n        end\n        if <<key (left arrow v) pressed?> or <<key (a v) pressed?> or <<(mouse x) < [0]> and <mouse down?>>>> then\n            point in direction (-90)\n            change [x v] by (-0.75)\n        end\n        set [x v] to ((x) * (.9))\n        change x by (x)\n        if <touching (   v)?> then\n            change y by (1)\n            if <touching (   v)?> then\n                change y by (1)\n                if <touching (   v)?> then\n                    change y by (1)\n                    if <touching (   v)?> then\n                        change y by (1)\n                        if <touching (   v)?> then\n                            change y by (1)\n                            if <touching (   v)?> then\n                                change y by (1)\n                                if <touching (   v)?> then\n                                    change y by (-6)\n                                    change x by ((x) * (-1))\n                                    if <<key (up arrow v) pressed?> or <<key (w v) pressed?> or <<(mouse y) > [0]> and <mouse down?>>>> then\n                                        if <(x) > [0]> then\n                                            set [x v] to [-6]\n                                        else\n                                            set [x v] to [6]\n                                        end\n                                        set [y v] to [12]\n                                    else\n                                        set [x v] to [0]\n                                    end\n                                end\n                            end\n                        end\n                    end\n                end\n            end\n        end\n        change y by (y)\n        if <touching (   v)?> then\n            change y by ((0) - (y))\n            set [y v] to [0]\n        end\n        change y by (-1)\n        if <<<key (up arrow v) pressed?> or <<key (w v) pressed?> or <<(mouse y) > [0]> and <mouse down?>>>> and <touching (   v)?>> then\n            set [y v] to [13]\n        end\n        change y by (1)\n        if <(x position) > [235]> then\n            broadcast (NEXT v)\n            go to x: (-216) y: (-19)\n            set [x v] to [0]\n            set [y v] to [0]\n        end\n        if <<[-180] > (y position)> or <<touching (                v)?> or <touching (     v)?>>> then\n            point in direction (90)\n            go to x: (-211) y: (8)\n            set [x v] to [0]\n            set [y v] to [0]\n        end\n        if <touching (3 v)?> then\n            broadcast (sx v)\n            set [l v] to [1]\n            set [jjjjjjjjjj v] to [0]\n        end\n    end\nend\n\nwhen I start as a clone\nswitch costume to (  v)\nset [ghost v] effect to (0)\nset size to (100) %\nrepeat (10)\n    change size by (-10)\n    change [ghost v] effect by (26)\nend\ndelete this clone\n\nwhen flag clicked\nset [jjjjjjjjjj v] to [5]\n\nwhen I receive [よる v]\nrepeat (15)\n    change [brightness v] effect by (-2)\nend\n\nwhen I receive [あさ v]\nrepeat (15)\n    change [brightness v] effect by (2)\nend\n\nwhen I receive [sx v]\nrepeat (70)\n    change size by (((300) - (size)) / (7))\n    change x by (((0) - (x position)) / (7))\n    change y by (((-110) - (y position)) / (7))\nend\n\nwhen I receive [end v]\nhide\n\n@  \n\nwhen flag clicked\ngo to [front v] layer\ngo [backward v] (1) layers\nswitch costume to ( v)\nset size to (100) %\nforever\n    go to x: (0) y: (0)\n    set [ステージ v] to (costume [number v])\nend\n\nwhen I receive [next v]\nnext costume\n\nwhen I receive [よる v]\nrepeat (15)\n    change [brightness v] effect by (-2)\nend\n\nwhen I receive [あさ v]\nrepeat (15)\n    change [brightness v] effect by (2)\nend\n\nwhen I receive [sx v]\nrepeat (70)\n    switch costume to (          16 v)\n    change size by (((200) - (size)) / (7))\n    change x by (((0) - (x position)) / (7))\n    change y by (((0) - (y position)) / (7))\n    switch costume to ( v)\nend\n\nwhen flag clicked\nshow\nhide variable [☁ world record v]\nhide variable [time v]\nreset timer\nset [l v] to [0]\nrepeat until <(l) = [1]>\n    set [time v] to (timer)\nend\nshow variable [time v]\nshow variable [☁ world record v]\nif <(time) < (☁ world record)> then\n    set [☁ world record v] to (time)\nend\n\nwhen I receive [end v]\nhide\n\n@   \n\nwhen flag clicked\nshow\ngo to x: (0) y: (0)\nset size to (100) %\ngo to [front v] layer\nforever\n    switch costume to (ステージ)\nend\n\nwhen I receive [よる v]\nrepeat (15)\n    change [brightness v] effect by (-2)\nend\n\nwhen I receive [あさ v]\nrepeat (15)\n    change [brightness v] effect by (2)\nend\n\nwhen I receive [sx v]\nrepeat (70)\n    switch costume to (コスチューム1 v)\n    change size by (((200) - (size)) / (7))\n    change x by (((0) - (x position)) / (7))\n    change y by (((0) - (y position)) / (7))\n    switch costume to ( v)\nend\n\nwhen I receive [end v]\nhide\n\n@    \n\nwhen flag clicked\nshow\nforever\n    go to x: (0) y: (0)\n    switch costume to (ステージ)\nend\n\nwhen I receive [よる v]\nrepeat (15)\n    change [brightness v] effect by (-2)\nend\n\nwhen I receive [あさ v]\nrepeat (15)\n    change [brightness v] effect by (2)\nend\n\n@               \n\nwhen flag clicked\ngo to x: (0) y: (0)\nshow\nset [ｊ v] to [3]\nforever\n    change [whirl v] effect by ([cos v] of (ｊ) )\n    change [ｊ v] by (3)\nend\n\nwhen flag clicked\nset [っっっっっっっっっっｙ v] to [6]\nforever\n    switch costume to (ステージ)\nend\n\nwhen flag clicked\nforever\n    change y by ([cos v] of (っっっっっっっっっっｙ) )\n    change [っっっっっっっっっっｙ v] by (10)\n    wait (0.06) seconds\nend\n\n@                     \n\nwhen flag clicked\nhide\nforever\n    if <(jjjjjjjjjj) = [5]> then\n        go to [back v] layer\n        create clone of (_myself_ v)\n        wait (0.1) seconds\n    end\nend\n\nwhen I start as a clone\nset size to (pick random (2) to (11)) %\nset [ghost v] effect to (pick random (70) to (90))\nshow\ngo to x: (-236) y: (pick random (-178) to (143))\ngo to [front v] layer\nglide (pick random (2.5) to (8)) secs to x: (235) y: (pick random (181) to (-181))\ndelete this clone\n\n@         \n\nwhen flag clicked\nhide\ngo [forward v] (10) layers\nforever\n    if <(jjjjjjjjjj) = [5]> then\n        wait (pick random (0) to (0.02)) seconds\n        create clone of (_myself_ v)\n    end\nend\n\nwhen I start as a clone\ngo to [front v] layer\nclear graphic effects\nset [ghost v] effect to (pick random (70) to (90))\nset size to (pick random (25) to (45)) %\ngo to x: (pick random (240) to (-240)) y: (170)\npoint in direction (90)\nshow\nglide (pick random (2) to (8)) secs to x: (pick random (240) to (-240)) y: (-180)\nhide\ndelete this clone\n\n@スプライト1\n\nwhen flag clicked\nshow\nswitch costume to (コスチューム1 v)\nset [っっｔ v] to [0]\nset size to (100) %\ngo [backward v] (3) layers\nforever\n    if <(jjjjjjjjjj) = [5]> then\n        go to x: (187) y: (126)\n        change size by ([cos v] of (っっｔ) )\n        change [っっｔ v] by (5)\n    end\nend\n\nwhen I receive [よる v]\nrepeat (20)\n    change [brightness v] effect by (-2)\nend\nswitch costume to (コスチューム2 v)\nrepeat (20)\n    change [brightness v] effect by (2)\nend\n\nwhen I receive [あさ v]\nrepeat (20)\n    change [brightness v] effect by (-2)\nend\nswitch costume to (コスチューム1 v)\nrepeat (20)\n    change [brightness v] effect by (2)\nend\n\nwhen I receive [end v]\nhide\n\n@         2\n\nwhen flag clicked\nhide\ngo [forward v] (10) layers\nforever\n    if <(jjjjjjjjjj) = [5]> then\n        create clone of (_myself_ v)\n        wait (pick random (1) to (3)) seconds\n    end\nend\n\nwhen I start as a clone\nset [う v] to (pick random (1) to (2))\nforever\n    turn right (う) degrees\nend\n\nwhen I start as a clone\nset size to (pick random (40) to (60)) %\nshow\ngo to x: (-236) y: (pick random (-178) to (143))\ngo to [front v] layer\nglide (pick random (2.5) to (8)) secs to x: (235) y: (pick random (181) to (-181))\ndelete this clone\n\nwhen I receive [あさ v]\nrepeat (15)\n    change [brightness v] effect by (2)\nend\n\nwhen I receive [よる v]\nrepeat (15)\n    change [brightness v] effect by (-2)\nend\n\n@スプライト2\n\nwhen flag clicked\nshow\nswitch costume to (コスチューム1 v)\nset [、 v] to [0]\nwait (0.1) seconds\nset size to (100) %\nforever\n    if <(jjjjjjjjjj) = [5]> then\n        go to x: (187) y: (126)\n        change size by ([cos v] of (、) )\n        change [、 v] by (5)\n    end\nend\n\nwhen I receive [よる v]\nrepeat (20)\n    change [brightness v] effect by (-2)\nend\nswitch costume to (コスチューム2 v)\nrepeat (20)\n    change [brightness v] effect by (2)\nend\n\nwhen I receive [あさ v]\nrepeat (20)\n    change [brightness v] effect by (-2)\nend\nswitch costume to (コスチューム1 v)\nrepeat (20)\n    change [brightness v] effect by (2)\nend\n\nwhen I receive [end v]\nhide\n\n@3\n\nwhen flag clicked\nforever\n    go to x: (0) y: (0)\n    switch costume to (ステージ)\nend\n\n@スプライト3\n\nwhen I receive [sx v]\nshow\nset [ghost v] effect to (100)\ngo to x: (0) y: (0)\nset size to (100) %\nrepeat (10)\n    change [ghost v] effect by (-10)\nend\n\nwhen flag clicked\nhide\n\nwhen I receive [end v]\nhide\n\n@スプライト4\n\nwhen flag clicked\nshow\nswitch costume to (コスチューム1 v)\nset size to (100) %\ngo to x: (0) y: (0)\nforever\n    go to [back v] layer\nend\n\nwhen I receive [sx v]\nrepeat (70)\n    switch costume to (コスチューム2 v)\n    change size by ((400) - (size))\n    change x by (((0) - (x position)) / (7))\n    change y by (((0) - (y position)) / (7))\n    switch costume to (コスチューム1 v)\nend\n\nwhen flag clicked\nset [ssdd v] to [2]\nforever\n    if <(jjjjjjjjjj) = [5]> then\n        wait (50) seconds\n        broadcast (よる v)\n        set [ssdd v] to [1]\n        repeat (25)\n            change [brightness v] effect by (-2)\n        end\n        wait (50) seconds\n        broadcast (あさ v)\n        set [ssdd v] to [2]\n        repeat (25)\n            change [brightness v] effect by (2)\n        end\n    end\nend\n\nwhen I receive [sx v]\nstop [other scripts in sprite v]\n\nwhen I receive [end v]\nhide\n\n@スプライト5\n\nwhen flag clicked\nhide\n\nwhen I receive [sx v]\nset [ghost v] effect to (100)\ngo to x: (-173) y: (142)\nwait (0.6) seconds\nshow\nset size to (100) %\nrepeat (10)\n    change [ghost v] effect by (-10)\nend\nclear graphic effects\n\nwhen I receive [end v]\nhide\n\n@スプライト6\n\nwhen I receive [sx v]\nset [ghost v] effect to (100)\nwait (1) seconds\nshow\nif <(ssdd) = [1]> then\n    switch costume to (よる v)\nelse\n    switch costume to (あさ v)\nend\ngo to x: (0) y: (-17)\nrepeat (20)\n    change [ghost v] effect by (-5)\nend\nclear graphic effects\nwait (10) seconds\nbroadcast (end v)\nshow\npoint in direction (90)\nset size to (70) %\nhide variable [time v]\nhide variable [☁ world record v]\nstop all sounds\nstart sound [High Whoosh v]\nset [t v] to [10]\nset [gg v] to [42]\nrepeat (25)\n    change [t v] by (-1)\n    change size by (t)\n    set [gg v] to ((gg) * (0.9))\n    turn right (gg) degrees\nend\nhide\nbroadcast (EEEENNNNNDDDDD v)\n\nwhen flag clicked\nhide\nset size to (70) %\npoint in direction (90)\n\n@サムネ\n\nwhen flag clicked\nset size to (100) %\nset [ghost v] effect to (100)\nforever\n    go to x: (0) y: (0)\n    go to [front v] layer\n    go [forward v] (11918491598175918776951876548716547156817776592874568764718654876154176548165816587115326548765481736548165348715618754817645187657154871652844174819459176581595) layers\nend\n\nwhen I receive [eeeennnnnddddd v]\nset [ghost v] effect to (0)\nset size to (0) %\nrepeat (20)\n    change size by (((0.2) + (size)) * (0.2))\nend\nrepeat (40)\n    change size by (((100) - (size)) / (4))\nend\nstop [all v]\n\n