jumpyland || a platformer

Instructions: arrow kees to steer\nLike and favourite for more updates!\nif im getting 50 loves and favs i will make a part 2.\nI REALLY GOT 50 LIKES AND FAVS!!!!!!!!!!\nim making a new platformer now!!!!!\n2021/2/25 #5 on trending THANKS SO MUCH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

@Stage\n\nwhen flag clicked\nswitch backdrop to (backdrop1 v)\n\nwhen I receive [lvl 5 v]\nswitch backdrop to (backdrop2 v)\n\nwhen I receive [lvl 6 v]\nswitch backdrop to (backdrop1 v)\n\nwhen I receive [lvl 14 v]\nswitch backdrop to (2 v)\n\n@ground\n\nwhen flag clicked\ngo to x: (0) y: (-100)\nswitch costume to (lvl 1 v)\n\nforever\n    if <touching (player v)?> then\n        broadcast (move v)\n    end\nend\n\nwhen I receive [lvl 2 v]\nswitch costume to (lvl2 v)\n\nwhen flag clicked\nforever\n    play sound [Block by bubblebee3 v] until done\nend\n\nwhen I receive [lvl 8 v]\nswitch costume to (lvl8 v)\n\nwhen I receive [lvl 9 v]\nswitch costume to (lvl9 v)\n\nwhen I receive [lvl 10 v]\nswitch costume to (lvl10 v)\n\nwhen I receive [lvl 11 v]\nswitch costume to (lvl11 v)\n\nwhen I receive [lvl 13 v]\nswitch costume to (lvl13 v)\n\nwhen I receive [lvl 13 v]\nswitch costume to (lvl13 v)\n\nwhen I receive [lvl 14 v]\nswitch costume to (lvl14 v)\n\n@text\n\nwhen flag clicked\ngo to x: (0) y: (120)\n\nwhen I receive [lvl 2 v]\nswitch costume to (costume2 v)\n\nwhen flag clicked\nswitch costume to (costume1 v)\n\nwhen I receive [lvl 3 v]\nswitch costume to (costume3 v)\n\nwhen I receive [lvl4 v]\nswitch costume to (costume4 v)\n\nwhen I receive [lvl 5 v]\nswitch costume to (costume5 v)\n\nwhen I receive [lvl 6 v]\nswitch costume to (costume6 v)\n\nwhen I receive [lvl 7 v]\nswitch costume to (costume7 v)\n\nwhen I receive [lvl 8 v]\nswitch costume to (costume8 v)\n\nwhen I receive [lvl 9 v]\nswitch costume to (costume9 v)\n\nwhen I receive [lvl 10 v]\nswitch costume to (costume10 v)\n\nwhen I receive [lvl 11 v]\nswitch costume to (costume11 v)\n\nwhen I receive [lvl 13 v]\nswitch costume to (costume13 v)\n\nwhen I receive [lvl 12 v]\nswitch costume to (costume12 v)\n\nwhen I receive [lvl 14 v]\nswitch costume to (costume14 v)\n\n@player\n\nwhen flag clicked\nforever\n    if <<touching (ground 2 v)?> or <touching (ground v)?>> then\n        if <key (up arrow v) pressed?> then\n            repeat (10)\n                change y by (15)\n            end\n        end\n    else\n        if <touching (water v)?> then\n            change y by (-3)\n        else\n            change y by (-5)\n        end\n    end\nend\n\nwhen I receive [move v]\nchange y by (1)\n\ngo to x: (0) y: (0)\n\nwhen I receive [lvl 2 v]\ngo to x: (-221) y: (-30)\n\nwhen I receive [lvl 3 v]\ngo to x: (-221) y: (-51)\n\nwhen flag clicked\ngo to [front v] layer\n\nwhen I receive [lvl4 v]\ngo to x: (-221) y: (-51)\n\nwhen I receive [lvl 5 v]\ngo to x: (-221) y: (-51)\n\nwhen I receive [lvl 6 v]\ngo to x: (-221) y: (-51)\n\nwhen I receive [away!! v]\n\nwhen I receive [lvl 7 v]\ngo to x: (-221) y: (-51)\n\nwhen flag clicked\ngo to x: (-221) y: (-51)\nforever\n    if <key (right arrow v) pressed?> then\n        change x by (10)\n    end\n    if <key (left arrow v) pressed?> then\n        change x by (-10)\n    end\n    if <touching (death v)?> then\n        go to x: (-221) y: (-51)\n    end\nend\n\nwhen flag clicked\nforever\n    if <touching (water v)?> then\n        if <key (up arrow v) pressed?> then\n            repeat (10)\n                change y by (15)\n            end\n        end\n    end\nend\n\nwhen flag clicked\nforever\n    go to [front v] layer\nend\n\nwhen I receive [lvl 8 v]\ngo to x: (-221) y: (-30)\n\nwhen I receive [lvl 9 v]\ngo to x: (-221) y: (-30)\n\nwhen I receive [lvl 10 v]\ngo to x: (-221) y: (-30)\n\nwhen I receive [lvl 11 v]\ngo to x: (-221) y: (-30)\n\nwhen I receive [lvl 12 v]\ngo to x: (-221) y: (-30)\n\nwhen I receive [lvl 13 v]\ngo to x: (-221) y: (-30)\n\n@death\n\nwhen flag clicked\nhide\ngo to [back v] layer\n\nwhen I receive [lvl 2 v]\nshow\nswitch costume to (lvl2 v)\n\nwhen I receive [lvl 3 v]\nshow\nswitch costume to (lvl3 v)\n\nwhen I receive [lvl4 v]\nswitch costume to (lvl4 v)\n\nwhen I receive [lvl 5 v]\nshow\nswitch costume to (lvl5 v)\n\nwhen I receive [lvl 6 v]\nshow\nswitch costume to (lvl6 v)\n\nwhen I receive [lvl 7 v]\nshow\nswitch costume to (lvl7 v)\n\nwhen I receive [lvl 8 v]\nshow\nswitch costume to (lvl8 v)\ngo to [front v] layer\n\nwhen I receive [lvl 9 v]\nshow\nswitch costume to (lvl9 v)\ngo to [front v] layer\n\nwhen I receive [lvl 11 v]\nswitch costume to (lvl11 v)\n\nwhen I receive [lvl 12 v]\nswitch costume to (lvl12 v)\n\nwhen I receive [lvl 13 v]\nswitch costume to (lvl13 v)\n\nwhen I receive [lvl 13 v]\nswitch costume to (lvl13 v)\n\nwhen I receive [lvl 14 v]\nhide\n\n@Sprite1\n\nwhen flag clicked\nswitch costume to (lvl 1 v)\nshow\nforever\n    if <touching (player v)?> then\n        broadcast (lvl 2 v)\n        hide\n    end\nend\n\n@Sprite2\n\nwhen flag clicked\nhide\nforever\n    if <touching (player v)?> then\n        broadcast (lvl 3 v)\n        hide\n    end\nend\n\nwhen I receive [lvl 2 v]\nshow\n\n@Sprite3\n\nwhen flag clicked\ngo to [back v] layer\nhide\nforever\n    if <touching (player v)?> then\n        broadcast (lvl4 v)\n        hide\n    end\nend\n\nwhen I receive [lvl 3 v]\nshow\n\nwhen flag clicked\ngo to [back v] layer\n\n@Sprite4\n\nwhen flag clicked\ngo to [back v] layer\nhide\nforever\n    if <touching (player v)?> then\n        broadcast (lvl 5 v)\n        hide\n    end\nend\n\nwhen I receive [lvl4 v]\nshow\n\nwhen flag clicked\ngo to [back v] layer\n\n@ground 2\n\nwhen flag clicked\nswitch costume to (lvl 1 v)\ngo to x: (-75) y: (-30)\nhide\nforever\n\nwhen I receive [lvl 6 v]\nshow\nswitch costume to (lvl 6 v)\n\nwhen I receive [lvl 7 v]\nshow\nswitch costume to (lvl 7 v)\n\nwhen I receive [lvl 8 v]\nhide\n\nwhen I receive [lvl 11 v]\nshow\nswitch costume to (lvl 11 v)\n\nwhen I receive [lvl 12 v]\nshow\nswitch costume to (lvl 12 v)\n\nwhen I receive [lvl 13 v]\nshow\nswitch costume to (lvl 13 v)\n\n@Sprite5\n\nwhen flag clicked\ngo to x: (15) y: (28)\ngo to [back v] layer\nhide\nforever\n    if <touching (player v)?> then\n        broadcast (lvl 6 v)\n        hide\n    end\nend\n\nwhen I receive [lvl 5 v]\nshow\n\nwhen flag clicked\ngo to [back v] layer\n\ngo to x: (49) y: (66)\n\n@Sprite6\n\nwhen flag clicked\ngo to x: (15) y: (28)\ngo to [back v] layer\nhide\nforever\n    if <touching (player v)?> then\n        broadcast (lvl 7 v)\n        hide\n    end\nend\n\nwhen I receive [lvl 6 v]\nshow\n\nwhen flag clicked\ngo to [back v] layer\n\ngo to x: (49) y: (66)\n\n@water\n\nwhen flag clicked\nhide\ngo to [front v] layer\ngo to x: (0) y: (-116)\n\nwhen I receive [lvl 8 v]\nshow\nswitch costume to (lvl8 v)\n\nwhen I receive [lvl 9 v]\nhide\n\nwhen I receive [lvl 11 v]\nshow\nswitch costume to (lvl11 v)\ngo to [back v] layer\n\nwhen I receive [lvl 12 v]\nhide\n\n@Sprite7\n\nwhen flag clicked\ngo to x: (15) y: (28)\ngo to [back v] layer\nhide\nforever\n    if <touching (player v)?> then\n        broadcast (lvl 8 v)\n        hide\n    end\nend\n\nwhen I receive [lvl 7 v]\nshow\n\nwhen flag clicked\ngo to [back v] layer\n\ngo to x: (49) y: (66)\n\n@Sprite8\n\nwhen flag clicked\ngo to x: (15) y: (28)\ngo to [back v] layer\nhide\nforever\n    if <touching (player v)?> then\n        broadcast (lvl 9 v)\n        hide\n    end\nend\n\nwhen I receive [lvl 8 v]\nshow\n\nwhen flag clicked\ngo to [back v] layer\n\ngo to x: (49) y: (66)\n\n@Sprite9\n\nwhen flag clicked\ngo to x: (15) y: (28)\ngo to [back v] layer\nhide\nforever\n    if <touching (player v)?> then\n        broadcast (lvl 10 v)\n        hide\n    end\nend\n\nwhen I receive [lvl 9 v]\nshow\n\nwhen flag clicked\ngo to [back v] layer\n\ngo to x: (49) y: (66)\n\n@Sprite10\n\nwhen flag clicked\ngo to x: (15) y: (28)\ngo to [back v] layer\nhide\nforever\n    if <touching (player v)?> then\n        broadcast (lvl 11 v)\n        hide\n    end\nend\n\nwhen I receive [lvl 10 v]\nshow\n\nwhen flag clicked\ngo to [back v] layer\n\ngo to x: (49) y: (66)\n\n@Sprite11\n\nwhen flag clicked\ngo to x: (15) y: (28)\ngo to [back v] layer\nhide\nforever\n    if <touching (player v)?> then\n        broadcast (lvl 12 v)\n        hide\n    end\nend\n\nwhen I receive [lvl 11 v]\nshow\n\nwhen flag clicked\ngo to [back v] layer\n\ngo to x: (49) y: (66)\n\n@Sprite12\n\nwhen flag clicked\ngo to x: (15) y: (28)\ngo to [back v] layer\nhide\nforever\n    if <touching (player v)?> then\n        broadcast (lvl 13 v)\n        hide\n    end\nend\n\nwhen I receive [lvl 12 v]\nshow\n\nwhen flag clicked\ngo to [back v] layer\n\ngo to x: (49) y: (66)\n\n@Sprite13\n\nwhen flag clicked\ngo to x: (15) y: (28)\ngo to [back v] layer\nhide\nforever\n    if <touching (player v)?> then\n        broadcast (lvl 14 v)\n        hide\n    end\nend\n\nwhen I receive [lvl 13 v]\nshow\n\nwhen flag clicked\ngo to [back v] layer\n\ngo to x: (49) y: (66)\n\n@Sprite14\n\nwhen flag clicked\nforever\n    wait (0.0001) seconds\n    create clone of (_myself_ v)\nend\n\ndelete this clone\n\nwhen I start as a clone\ngo to x: (pick random (-250) to (-100)) y: (pick random (-50) to (150))\nrepeat (130)\n    change x by (3)\nend\ndelete this clone\n\ngo to (random position v)\n\nhide\n\nwhen flag clicked\nforever\n    go to x: (pick random (-250) to (-100)) y: (pick random (-50) to (150))\n    repeat (130)\n        change x by (3)\n    end\nend\n\nwhen flag clicked\nforever\n    go to [back v] layer\nend\n\n@Sprite15\n\nwhen flag clicked\nhide\n\nshow\ngo to [front v] layer\n\n