【超拡散希望】cat LONG platformer!!＼LONGプラットフォーマー

Instructions: 消されたので再共有\n新作共有　https://scratch.mit.edu/projects/813533069\nコメント見てみて\n　　　　　拡散した人名前書きます！\n星とハートを押すと… 日本語下\n＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝\n　　　　【超拡散希望】cat LONG platformer!!\n＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝＝\n　　　　初投稿なのでテイクオですすみません…\n制作時間　3時間\n頑張って作ったので☆と♡をお願いします！\nステージ数　30\nIt's my first post, so I'm taking it. I'm sorry...\nProduction time 3 hours\nI did my best to make it, so please give me ☆ and ♡!\nNumber of stages 30\n"Operation"\nPC arrow key\nMobile finger ()\n「操作」\n拡散してくれた優しい人!!\n@necotao様\n@nachiwodomi様\n@KARAAGEMEN12345様\n@hiziki17様\n@Degasya様\n@shuwashuwaso-dakun様\n@wtnb1211様\n@syunsukeeeeeeeee様\n@YRH08201003様\nPC            矢印キー\nモバイル  指（）\n[クレジット]\nプログラム　@takuno様\nちょこっと自分なりに進む速さを変えました\nTEXT COOLTEXT様\n　　   scratch様\n背景　@asagiri-reina 様\nhttps://scratch.mit.edu/projects/517348825\n星とハート　@mototyanman 様\nhttps://scratch.mit.edu/projects/715340325\n音楽　@-xaf- 様\nhttps://scratch.mit.edu/projects/344855161\n[タグ]\n#LONG\n#long\n#fun\n#FUN\n#CAT\n#cat\n#all\n#ALL\n#platformer\n#PLATFORMER\n#GAME\n#gamu\n#_YUPT\n

@Stage\n\nwhen flag clicked\nforever\n    play sound [Nebula v] until done\nend\n\n@プレイヤー\n\ndefine 初期設定プログラム\nshow\nset [x v] to [0]\nset [y v] to [0]\nset rotation style [left-right v]\ngo to x: (-210) y: (-30)\nset size to (90) %\nswitch costume to (コスチューム1 v)\n\nwhen flag clicked\nhide\n\nwhen I receive [スタート v]\nshow\n初期設定プログラム\nforever\n    if <<key (right arrow v) pressed?> or <<<mouse down?> and <(x position) < (mouse x)>> or <key (d v) pressed?>>> then\n        point in direction (90)\n        change [x v] by (1)\n    end\n    if <<key (left arrow v) pressed?> or <<<mouse down?> and <(mouse x) < (x position)>> or <key (a v) pressed?>>> then\n        point in direction (-90)\n        change [x v] by (-1)\n    end\n    set [x v] to ((X) * (0.9))\n    change x by (X)\n    if <touching (地面 v)?> then\n        change y by (1)\n        if <touching (地面 v)?> then\n            change y by (1)\n            if <touching (地面 v)?> then\n                change y by (1)\n                if <touching (地面 v)?> then\n                    change y by (1)\n                    if <touching (地面 v)?> then\n                        change y by (1)\n                        if <touching (地面 v)?> then\n                            change y by (-5)\n                            change x by ((X) * (-1))\n                            if <<key (up arrow v) pressed?> or <<<mouse down?> and <(y position) < (mouse y)>> or <key (w v) pressed?>>> then\n                                if <(X) < [0]> then\n                                    start sound [壁キック v]\n                                    set [x v] to [10]\n                                else\n                                    start sound [壁キック v]\n                                    set [x v] to [-10]\n                                end\n                                set [y v] to [15]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change [y v] by (-1)\n    change y by (Y)\n    if <touching (地面 v)?> then\n        change y by ((Y) * (-1))\n        set [y v] to [0]\n    end\n    change y by (-1)\n    if <<key (up arrow v) pressed?> or <<<mouse down?> and <(y position) < (mouse y)>> or <key (w v) pressed?>>> then\n        if <touching (地面 v)?> then\n            start sound [可愛いジャンプ v]\n            set [y v] to [15]\n        end\n    end\n    change y by (1)\n    if <[242] < (x position)> then\n        初期設定プログラム\n        broadcast (ネクスト v)\n        wait (1.3) seconds\n    end\n    if <<(y position) < [-180]> and <not <(ステージ) = [17]>>> then\n        初期設定プログラム\n    end\n    if <touching (トゲ v)?> then\n        初期設定プログラム\n    end\nend\n\nwhen I receive [スタート v]\nforever\n    create clone of (_myself_ v)\nend\n\nwhen I start as a clone\nswitch costume to (コスチューム3 v)\nrepeat (6)\n    change size by (-6)\n    change [ghost v] effect by (10)\nend\ndelete this clone\n\nwhen flag clicked\nhide\n\nwhen I receive [\[intro\]end v]\nwait (2) seconds\nbroadcast (スタート v)\n\nwhen flag clicked\nhide variable [time v]\n\nwhen I receive [スタート v]\nset [time v] to [0]\nrepeat until <(ステージ) = [30]>\n    wait (1) seconds\n    change [time v] by (1)\nend\n\nwhen I receive [スタート v]\nforever\n    if <(ステージ) = [30]> then\n        show variable [time v]\n    else\n        hide variable [time v]\n    end\nend\n\nwhen flag clicked\nswitch costume to (コスチューム2 v)\n\n@地面\n\nwhen I receive [スタート v]\nshow\nforever\n    switch costume to (ステージ)\nend\n\nwhen flag clicked\ngo to [front v] layer\nhide\nset [ステージ v] to [1]\n\nwhen I receive [ネクスト v]\nchange [ステージ v] by (1)\n\nwhen I receive [隠し発見!! v]\nforever\n    switch costume to (31 v)\nend\n\n@ばね\n\nwhen I receive [スタート v]\nhide\nforever\n    if <(ステージ) = [13]> then\n        動き\n    end\n    if <(ステージ) = [14]> then\n        hide\n    end\nend\n\ndefine 動き\nshow\nif <touching (プレイヤー v)?> then\n    switch costume to (2 v)\n    set [y v] to [22]\nelse\n    switch costume to (1 v)\nend\n\n@トゲ\n\nwhen flag clicked\nhide\n\nwhen I receive [スタート v]\npoint in direction (90)\nshow\ngo to [back v] layer\nforever\n    switch costume to (ステージ)\n    if <(ステージ) = [12]> then\n        turn left (2) degrees\n    end\n    if <(ステージ) = [13]> then\n        point in direction (90)\n    end\nend\n\nwhen I receive [隠し発見!! v]\nforever\n    hide\nend\n\n@スプライト1\n\nwhen flag clicked\nbroadcast (スタート v)\n\n@NEXT\n\nwhen flag clicked\nhide\n\nwhen I receive [ネクスト v]\ngo to [front v] layer\nshow\ngo to x: (465) y: (0)\nglide (0.4) secs to x: (0) y: (0)\nwait (0.4) seconds\nglide (0.4) secs to x: (-465) y: (0)\nhide\n\n@スプライト2\n\n@スプライト3\n\nwhen flag clicked\nforever\n    go to [front v] layer\n    set [ghost v] effect to (100)\nend\n\n@☆と♡要求\n\nwhen flag clicked\nhide\nforever\n    wait (5) seconds\n    set [id v] to [マウス]\n    create clone of (_myself_ v)\n    set [id v] to [コスチューム]\n    create clone of (_myself_ v)\nend\n\nwhen I start as a clone\nshow\nif <(ID) = [コスチューム]> then\n    go to [front v] layer\n    go [backward v] (1) layers\n    switch costume to (コスチューム1 v)\n    go to x: (144) y: (100000)\n    glide (1) secs to x: (144) y: (132)\n    switch costume to (コスチューム2 v)\n    wait (1) seconds\n    switch costume to (コスチューム3 v)\n    glide (0.9) secs to x: (144) y: (210)\n    delete this clone\nend\nif <(ID) = [マウス]> then\n    go to [front v] layer\n    switch costume to (マウス v)\n    go to x: (144) y: (1000000)\n    滑らか： [126] [105] [7]\n    滑らか： [196] [116] [7]\n    滑らか： [220] [180] [5]\n    delete this clone\nend\n\ndefine 滑らか： (x) (y) (スピード)\nrepeat until <<(round (x position)) = (x)> and <(round (y position)) = (y)>>\n    change x by (((x) - (x position)) / (スピード))\n    change y by (((y) - (y position)) / (スピード))\nend\n\n@ハート星探知機\n\nwhen I start as a clone\nshow\nset [ghost v] effect to (100)\nif <(costume [number v]) = [1]> then\n    forever\n        if <touching (mouse-pointer v)?> then\n            set [ハート v] to [1]\n            start sound [決定ボタンを押す v]\n            stop [this script v]\n        end\n    end\nend\nif <(costume [number v]) = [2]> then\n    forever\n        if <touching (mouse-pointer v)?> then\n            set [星 v] to [1]\n            start sound [決定ボタンを押す v]\n            stop [this script v]\n        end\n    end\nend\nif <(costume [number v]) = [3]> then\n    clear graphic effects\n    go to x: (60) y: (208)\n    glide (0.8) secs to x: (60) y: (120)\n    wait (0.8) seconds\n    glide (0.8) secs to x: (60) y: (208)\n    delete this clone\nend\n\nwhen flag clicked\nhide\nset [ハート v] to [0]\nset [星 v] to [0]\ngo to x: (0) y: (0)\nswitch costume to (ハート v)\ncreate clone of (_myself_ v)\nswitch costume to (星 v)\ncreate clone of (_myself_ v)\nforever\n    if <((ハート) + (星)) = [2]> then\n        switch costume to (コスチューム3 v)\n        create clone of (_myself_ v)\n        stop [this script v]\n    end\nend\n\n@スプライト4\n\nwhen flag clicked\nshow variable [秒数 v]\nreset timer\nset [秒数 v] to [0]\nforever\n    wait (1) seconds\n    change [秒数 v] by (1)\n    if <(ステージ) = [29]> then\n        stop [this script v]\n    end\nend\n\nhide variable [秒数 v]\n\n