|| JUMP || a scroll platformer

Instructions: ᴏᴘᴇʀᴀᴛᴇ ᴡɪᴛʜ ᴀʀʀᴏᴡ ᴋᴇʏs ᴏʀ ᴡᴀsᴅ ᴋᴇʏs ᴏʀ ᴛᴀᴘ\n

@Stage\n\nwhen flag clicked\nreset timer\nforever\n    set [your time v] to (timer)\nend\n\n@プレイヤー\n\nwhen flag clicked\n初期化\nhide variable [☁ world record v]\nforever\n    物理\n    broadcast (レベル v) and wait\nend\n\ndefine 物理\nif <<key (d v) pressed?> or <<key (right arrow v) pressed?> or <<mouse down?> and <[0] < (mouse x)>>>> then\n    change [x v] by (1)\nend\nif <<key (a v) pressed?> or <<key (left arrow v) pressed?> or <<mouse down?> and <(mouse x) < [0]>>>> then\n    change [x v] by (-1)\nend\nset [x v] to ((x) * (.9))\nchange x by (x)\nif <touching (レベル v)?> then\n    change y by (1)\nend\nif <touching (レベル v)?> then\n    change x by ((x) * (-1))\n    change y by (-1)\n    if <<<mouse down?> and <[0] < (mouse y)>> or <<key (w v) pressed?> or <key (up arrow v) pressed?>>> then\n        start sound [壁キック v]\n        if <(x) > [0]> then\n            set [x v] to [-7]\n        else\n            set [x v] to [7]\n        end\n        set [y v] to [15]\n    else\n        set [x v] to [0]\n    end\nend\nchange y by (-1)\nif <touching (レベル v)?> then\n    if <<<mouse down?> and <[0] < (mouse y)>> or <<key (w v) pressed?> or <key (up arrow v) pressed?>>> then\n        start sound [ジャンプ v]\n        set [y v] to [15]\n    end\nend\nif <touching (バネ v)?> then\n    start sound [大ジャンプ v]\n    set [y v] to [15]\n    if <<<mouse down?> and <[0] < (mouse y)>> or <<key (w v) pressed?> or <key (up arrow v) pressed?>>> then\n        set [y v] to [20]\n    end\nend\nchange y by (1)\nchange [y v] by (-1)\nchange y by (y)\nif <touching (レベル v)?> then\n    change y by ((-1) * (y))\n    set [y v] to [0]\nend\nif <(ステージY) > [360]> then\n    初期化\nend\nif <touching (障害物 v)?> then\n    初期化\nend\nif <touching (ゴール v)?> then\n    broadcast (ゴール v)\nend\nset [ステージx v] to ((ステージX) - ([ceiling v] of (((x position) + (x)) / (9)) ))\nset [ステージy v] to ((ステージY) - ([ceiling v] of (((y position) + (y)) / (12)) ))\nset x to ((x position) - ([ceiling v] of (((x position) + (x)) / (9)) ))\nset y to ((y position) - ([ceiling v] of (((y position) + (y)) / (12)) ))\n\ndefine 初期化\ngo to x: (0) y: (-50)\nswitch costume to (コスチューム1 v)\nset [x v] to [0]\nset [y v] to [0]\nset [ステージx v] to [100]\nset [ステージy v] to [0]\n\nwhen I receive [ゴール v]\nstop [other scripts in sprite v]\nif <(Your time) < (☁ World record)> then\n    set [☁ world record v] to (Your time)\nelse\nend\nshow variable [☁ world record v]\nrepeat (10)\n    change [ghost v] effect by (10)\nend\n\nwhen I receive [隠す v]\nhide\n\nwhen flag clicked\nshow\n\n@障害物\n\nwhen I receive [レベル v]\nif <(costume [number v]) = [1]> then\n    stop [this script v]\nelse\n    レベル ((ステージX) + (x)) ((ステージY) + (y))\nend\n\ndefine レベル (x) (y)\nswitch costume to (削除しないで v)\ngo to x: (x) y: (y)\nif <<([abs v] of (x) ) > ([abs v] of (x position) )> or <([abs v] of (y) ) > ([abs v] of (y position) )>> then\n    hide\nelse\n    show\nend\nswitch costume to (レベル数)\n\nwhen flag clicked\nクローン\n\ndefine クローン\nswitch costume to (削除しないで v)\nrepeat (8)\n    set [x v] to ((480) * ((costume [number v]) - (1)))\n    set [y v] to [0]\n    switch costume to ((costume [number v]) + (1))\n    set [レベル数 v] to (costume [number v])\n    create clone of (_myself_ v)\nend\n\nwhen I receive [隠す v]\nhide\n\nwhen flag clicked\nshow\n\n@レベル\n\nwhen I receive [レベル v]\nif <(costume [number v]) = [1]> then\n    stop [this script v]\nelse\n    レベル ((ステージX) + (x)) ((ステージY) + (y))\nend\n\ndefine レベル (x) (y)\nswitch costume to (削除しないで v)\ngo to x: (x) y: (y)\nif <<([abs v] of (x) ) > ([abs v] of (x position) )> or <([abs v] of (y) ) > ([abs v] of (y position) )>> then\n    hide\nelse\n    show\nend\nswitch costume to (レベル数)\n\nwhen flag clicked\nクローン\n\ndefine クローン\nswitch costume to (削除しないで v)\nrepeat (8)\n    set [x v] to ((480) * ((costume [number v]) - (1)))\n    set [y v] to [0]\n    switch costume to ((costume [number v]) + (1))\n    set [レベル数 v] to (costume [number v])\n    create clone of (_myself_ v)\nend\n\nwhen I receive [隠す v]\nhide\n\nwhen flag clicked\nshow\n\n@バネ\n\nwhen I receive [レベル v]\nif <(costume [number v]) = [1]> then\n    stop [this script v]\nelse\n    レベル ((ステージX) + (x)) ((ステージY) + (y))\nend\n\ndefine レベル (x) (y)\nswitch costume to (削除しないで v)\ngo to x: (x) y: (y)\nif <<([abs v] of (x) ) > ([abs v] of (x position) )> or <([abs v] of (y) ) > ([abs v] of (y position) )>> then\n    hide\nelse\n    show\nend\nswitch costume to (レベル数)\n\nwhen flag clicked\nクローン\n\ndefine クローン\nswitch costume to (削除しないで v)\nrepeat (8)\n    set [x v] to ((480) * ((costume [number v]) - (1)))\n    set [y v] to [0]\n    switch costume to ((costume [number v]) + (1))\n    set [レベル数 v] to (costume [number v])\n    create clone of (_myself_ v)\nend\n\nwhen I receive [隠す v]\nhide\n\nwhen flag clicked\nshow\n\n@飾り\n\nwhen I receive [レベル v]\nif <(costume [number v]) = [1]> then\n    stop [this script v]\nelse\n    レベル ((ステージX) + (x)) ((ステージY) + (y))\nend\n\ndefine レベル (x) (y)\nswitch costume to (削除しないで v)\ngo to x: (x) y: (y)\nif <<([abs v] of (x) ) > ([abs v] of (x position) )> or <([abs v] of (y) ) > ([abs v] of (y position) )>> then\n    hide\nelse\n    show\nend\nswitch costume to (レベル数)\n\nwhen flag clicked\nクローン\n\ndefine クローン\nswitch costume to (削除しないで v)\nrepeat (8)\n    set [x v] to ((480) * ((costume [number v]) - (1)))\n    set [y v] to [0]\n    switch costume to ((costume [number v]) + (1))\n    set [レベル数 v] to (costume [number v])\n    create clone of (_myself_ v)\nend\n\nwhen I receive [隠す v]\nhide\n\nwhen flag clicked\nshow\n\n@ゴール\n\nwhen I receive [レベル v]\nif <(costume [number v]) = [1]> then\n    stop [this script v]\nelse\n    レベル ((ステージX) + (x)) ((ステージY) + (y))\nend\n\ndefine レベル (x) (y)\nswitch costume to (削除しないで v)\ngo to x: (x) y: (y)\nif <<([abs v] of (x) ) > ([abs v] of (x position) )> or <([abs v] of (y) ) > ([abs v] of (y position) )>> then\n    hide\nelse\n    show\nend\nswitch costume to (レベル数)\n\nwhen flag clicked\nhide variable [☁ world record v]\nクローン\n\ndefine クローン\nswitch costume to (削除しないで v)\nrepeat (8)\n    set [x v] to ((480) * ((costume [number v]) - (1)))\n    set [y v] to [0]\n    switch costume to ((costume [number v]) + (1))\n    set [レベル数 v] to (costume [number v])\n    create clone of (_myself_ v)\nend\n\nwhen I receive [隠す v]\nhide\n\nwhen flag clicked\nshow\n\n@スプライト1\n\nwhen flag clicked\nforever\n    play sound [bgm_maoudamashii_fantasy11 \(2\) v] until done\nend\n\n@スプライト2\n\nwhen flag clicked\nshow variable [your time v]\nshow variable [☁ world record v]\nhide\n\nwhen I receive [隠す v]\nshow\n\nwhen I receive [隠す v]\nhide variable [your time v]\n\nbroadcast (隠す v)\n\n