Map Platformer  1.8 V 

Instructions: można remiksować (:\nmam 1000!!!!!!!!!!!!!!!!! robię  konkurs na 1000 wyświetleń\n13th tending\nto jest remiks mojego kolegi wbijajcie https://scratch.mit.edu/projects/480154685\nna czas 1000 wyświetleń kiedy ktoś otworzy skrzynke i powie co mu wydropiło to mu to dam tylko raz

@Stage\n\nwhen flag clicked\nforever\n    set volume to (volume) %\nend\n\nwhen I receive [start v]\nhide variable [volume v]\nchange [ghost v] effect by (-25)\nwait (0.1) seconds\nchange [ghost v] effect by (-25)\nwait (0.1) seconds\nchange [ghost v] effect by (-25)\nwait (0.1) seconds\nchange [ghost v] effect by (-25)\nwait (0.1) seconds\n\nset volume to (0) %\n\nchange volume by (-10)\n\nstop all sounds\n\nwhen I receive [start2 v]\nshow variable [volume v]\nset [ghost v] effect to (100)\nwait (1) seconds\nforever\n    play sound [Sergey_Gulevich_-_Happy_day v] until done\nend\n\nwhen I receive [start v]\nforever\n    play sound [Igor_Pumphonia_-_Igor_Pumphonia_-_Kutanami v] until done\nend\n\nwhen I receive [start2 v]\nhide variable [volume v]\nchange [ghost v] effect by (-25)\nwait (0.1) seconds\nchange [ghost v] effect by (-25)\nwait (0.1) seconds\nchange [ghost v] effect by (-25)\nwait (0.1) seconds\nchange [ghost v] effect by (-25)\nwait (0.1) seconds\n\nwhen I receive [start3 v]\nforever\n    play sound [Yigit_Atilla_-_Juno v] until done\nend\n\n@player\n\nwhen flag clicked\nset [☁ list v] to (record)\nswitch backdrop to (tło13 v)\n\nwhen flag clicked\nset [timeee v] to [0]\nhide\n\nwhen I receive [start2 v]\nshow\nswitch backdrop to (tło1 v)\ngo to x: (-185) y: (-37)\nset [x v] to [0]\nset [y v] to [0]\nforever\n    if <<key (a v) pressed?> or <key (left arrow v) pressed?>> then\n        change [x v] by (-1)\n        switch costume to (kostium4 v)\n    end\n    if <<key (right arrow v) pressed?> or <key (d v) pressed?>> then\n        change [x v] by (1)\n        switch costume to (kostium2 v)\n    end\n    set [x v] to ((X) * (0.9))\n    change x by (X)\n    if <touching color (#ffffff)?> then\n        change y by (1)\n        if <touching color (#ffffff)?> then\n            change y by (1)\n            if <touching color (#ffffff)?> then\n                change y by (1)\n                if <touching color (#ffffff)?> then\n                    change y by (1)\n                end\n                if <touching color (#ffffff)?> then\n                    change x by ((X) * (-1))\n                    change y by (-4)\n                    if <<key (w v) pressed?> or <key (up arrow v) pressed?>> then\n                        if <(X) > [0]> then\n                            set [x v] to [-5]\n                        else\n                            set [x v] to [5]\n                        end\n                        set [y v] to [10]\n                    else\n                        set [y v] to [0]\n                    end\n                end\n            end\n        end\n    end\n    change [y v] by (-1)\n    change y by (Y)\n    if <touching color (#ffffff)?> then\n        change y by ((Y) * (-1))\n        set [y v] to [0]\n    end\n    change y by (-1)\n    if <touching color (#ffffff)?> then\n        if <<key (up arrow v) pressed?> or <key (w v) pressed?>> then\n            switch costume to (kostium3 v)\n            set [y v] to [15]\n        end\n    end\n    change y by (1)\n    if <touching (flag v)?> then\n        start sound [salamisound-4024591-sfx-collect-gather-7 v]\n        next backdrop\n        go to x: (-170) y: (-40)\n    end\n    if <<<touching (kakao2 v)?> or <touching (kakao v)?>> or <touching (kakao3 v)?>> then\n        go to x: (-171) y: (-61)\n        start sound [Squeaky Toy v]\n    end\n    if <touching (kakaowy potwur v)?> then\n        go to x: (-178) y: (-42)\n        start sound [Squeaky Toy v]\n    end\n    if <touching (gift v)?> then\n        switch backdrop to (tło11 v)\n        broadcast (ukryj v)\n    end\nend\n\nwhen backdrop switches to [tło11 v]\n\nforever\n\nplay sound [Infraction_-_A_Moment v] until done\n\nwhen I receive [start v]\nhide variable [volume v]\nshow variable [☁ time@ v]\n\nwhen backdrop switches to [tło11 v]\nhide list [recordy v]\nadd (username) to [recordy v]\nadd (☁ time@) to [recordy v]\n\nwhen backdrop switches to [tło11 v]\n\nwhen flag clicked\nshow variable [użytkownik v]\nset [użytkownik v] to (username)\n\nwhen I receive [start v]\nhide variable [użytkownik v]\n\nwhen I receive [start2 v]\nset [☁ time@ v] to [0]\nshow list [recordy v]\nforever\n    wait (1) seconds\nend\n\nchange [☁ time@ v] by (1)\n\nif <(backdrop [number v]) = [13]> then\n\nwhen I receive [start2 v]\nforever\n    if <(☁ world record !) > (☁ time@)> then\n        change [☁ world record ! v] by (-1)\n    end\n    if <(backdrop [number v]) = [13]> then\n        stop [this script v]\n    end\nend\n\nwhen I receive [start v]\nset [☁ time@ v] to [0]\nshow list [recordy v]\nforever\n    wait (1) seconds\n    change [☁ time@ v] by (1)\n    if <(backdrop [number v]) = [13]> then\nend\n\nwhen I receive [start v]\nshow\ngo to x: (-185) y: (-37)\nset [x v] to [0]\nset [y v] to [0]\nforever\n    if <<key (a v) pressed?> or <key (left arrow v) pressed?>> then\n        change [x v] by (-1)\n        switch costume to (kostium4 v)\n    end\n    if <<key (right arrow v) pressed?> or <key (d v) pressed?>> then\n        change [x v] by (1)\n        switch costume to (kostium2 v)\n    end\n    set [x v] to ((X) * (0.9))\n    change x by (X)\n    if <touching color (#d4330c)?> then\n        change y by (1)\n        if <touching color (#d4330c)?> then\n            change y by (1)\n            if <touching color (#d4330c)?> then\n                change y by (1)\n                if <touching color (#d4330c)?> then\n                    change y by (1)\n                end\n                if <touching color (#d4330c)?> then\n                    change x by ((X) * (-1))\n                    change y by (-4)\n                    if <<key (w v) pressed?> or <key (up arrow v) pressed?>> then\n                        if <(X) > [0]> then\n                            set [x v] to [-5]\n                        else\n                            set [x v] to [5]\n                        end\n                        set [y v] to [10]\n                    else\n                        set [y v] to [0]\n                    end\n                end\n            end\n        end\n    end\n    change [y v] by (-1)\n    change y by (Y)\n    if <touching color (#d4330c)?> then\n        change y by ((Y) * (-1))\n        set [y v] to [0]\n    end\n    change y by (-1)\n    if <touching color (#d4330c)?> then\n        if <<key (up arrow v) pressed?> or <key (w v) pressed?>> then\n            switch costume to (kostium3 v)\n            set [y v] to [15]\n        end\n    end\n    change y by (1)\n    if <touching (flag v)?> then\n        start sound [salamisound-4024591-sfx-collect-gather-7 v]\n        next backdrop\n        go to x: (-170) y: (-40)\n    end\n    if <<<touching (kakao2 v)?> or <touching (kakao v)?>> or <touching (kakao3 v)?>> then\n        go to x: (-171) y: (-61)\n        start sound [Squeaky Toy v]\n    end\n    if <touching (kakaowy potwur v)?> then\n        go to x: (-178) y: (-42)\n        start sound [Squeaky Toy v]\n    end\n    \n    if <touching (żniwiarz v)?> then\n        go to x: (-149) y: (-74)\n        start sound [Squeaky Toy v]\n    end\n    if <touching color (#c20000)?> then\n        go to x: (-175) y: (-39)\n        start sound [Squeaky Toy v]\n    end\n    if <touching (gift2 v)?> then\n        go to x: (-61) y: (154)\n        switch backdrop to (tło19 v)\n        broadcast (ukryj2 v)\n    end\nend\n\nwhen I receive [start v]\nforever\n    if <(☁ world record !) > (☁ time@)> then\n        change [☁ world record ! v] by (-1)\n    end\n    if <(backdrop [number v]) = [13]> then\n        stop [this script v]\n    end\nend\n\nwhen flag clicked\nhide variable [x v]\nhide variable [y v]\nhide variable [góra v]\nhide variable [☁ time@ v]\nforever\n    if <touching (mouse-pointer v)?> then\n        say (username) for (pick random (pick random (1) to (10)) to ()) seconds\n    end\nend\n\nwhen I receive [start v]\nhide variable [volume v]\nshow variable [☁ time@ v]\n\nwhen flag clicked\nshow list [recordy v]\nset [☁ list v] to (recordy)\n\ndefine list (cloud list)\nif <<[recordy v] contains (użytkownik)?> or <[recordy v] contains (username)?>> then\n    list <<(cloud list) = (recordy)> or <(☁ cloud list) = (recordy)>>\n    list (round (☁ list))\n    list (username)\n    list ((☁ cloud list) + (recordy))\n    list <(recordy) = (length of [100])>\n    cloud recordy (length of (recordy)) ((recordy) + (list))\nend\n\n\nwhen flag clicked\nlist []\n\ndefine cloud recordy (list) (cloud score)\nforever\n    cloud recordy (☁ cloud list) (list)\n    list (recordy)\n     cloud list ☁\nend\n\nwhen backdrop switches to [tło19 v]\nhide list [recordy v]\nadd (username) to [recordy v]\nadd (☁ time@) to [recordy v]\n\ndefine  cloud list ☁\nif <not <(☁ cloud list) = (recordy)>> then\n     cloud list ☁\n    cloud recordy ((☁ time@) + (recordy)) (join (username) (recordy))\nend\n\nwhen I receive [start3 v]\nhide variable [użytkownik v]\nshow variable [☁ time@ v]\nhide variable [volume v]\nshow\ngo to x: (-185) y: (-37)\nset [x v] to [0]\nset [y v] to [0]\nforever\n    if <<key (a v) pressed?> or <key (left arrow v) pressed?>> then\n        change [x v] by (-1)\n        switch costume to (kostium4 v)\n    end\n    if <<key (right arrow v) pressed?> or <key (d v) pressed?>> then\n        change [x v] by (1)\n        switch costume to (kostium2 v)\n    end\n    set [x v] to ((X) * (0.9))\n    change x by (X)\n    if <touching color (#000000)?> then\n        change y by (1)\n        if <touching color (#000000)?> then\n            change y by (1)\n            if <touching color (#000000)?> then\n                change y by (1)\n                if <touching color (#000000)?> then\n                    change y by (1)\n                end\n                if <touching color (#000000)?> then\n                    change x by ((X) * (-1))\n                    change y by (-4)\n                    if <<key (w v) pressed?> or <key (up arrow v) pressed?>> then\n                        if <(X) > [0]> then\n                            set [x v] to [-5]\n                        else\n                            set [x v] to [5]\n                        end\n                        set [y v] to [10]\n                    else\n                        set [y v] to [0]\n                    end\n                end\n            end\n        end\n    end\n    change [y v] by (-1)\n    change y by (Y)\n    if <touching color (#000000)?> then\n        change y by ((Y) * (-1))\n        set [y v] to [0]\n    end\n    change y by (-1)\n    if <touching color (#000000)?> then\n        if <<key (up arrow v) pressed?> or <key (w v) pressed?>> then\n            switch costume to (kostium3 v)\n            set [y v] to [15]\n        end\n    end\n    change y by (1)\n    if <touching (flag v)?> then\n        start sound [salamisound-4024591-sfx-collect-gather-7 v]\n        next backdrop\n        go to x: (-170) y: (-40)\n    end\n    if <<<touching (kakao2 v)?> or <touching (kakao v)?>> or <touching (kakao3 v)?>> then\n        go to x: (-171) y: (-61)\n        start sound [Squeaky Toy v]\n    end\n    if <touching (kakaowy potwur v)?> then\n        go to x: (-178) y: (-42)\n        start sound [Squeaky Toy v]\n    end\n    \n    if <touching (żniwiarz v)?> then\n    if <touching color (#ff0000)?> then\n        go to x: (-175) y: (-39)\n        start sound [Squeaky Toy v]\n    end\n    if <touching (gift3 v)?> then\n        go to x: (-61) y: (154)\n        switch backdrop to (tło25 v)\n        broadcast (ukryj3 v)\n    end\nend\n\nwhen I receive [start3 v]\nset [☁ time@ v] to [0]\nshow list [recordy v]\nforever\n    wait (1) seconds\n    change [☁ time@ v] by (1)\n    if <(backdrop [number v]) = [25]> then\n        stop [this script v]\n    end\nend\n\nwhen I receive [start v]\nset volume to (0) %\nwait (1) seconds\nset volume to (100) %\n\nwhen I receive [start3 v]\nset volume to (0) %\nwait (1) seconds\nset volume to (100) %\n\nwhen I receive [start2 v]\nset volume to (0) %\nwait (1) seconds\nset volume to (100) %\n\nwhen flag clicked\nbroadcast (play v)\n\nwhen flag clicked\nforever\n    if <<(backdrop [number v]) = [1]> or <<(backdrop [number v]) = [14]> or <(backdrop [number v]) = [20]>>> then\n        forever\n            stop [this script v]\n        end\n    end\nend\n\nwhen flag clicked\n\nwhen I receive [start3 v]\nadd (☁ farm) to [record v]\nadd (☁ Snow) to [record v]\nadd (☁ LAVA) to [record v]\n\nwhen I receive [start2 v]\nadd (☁ LAVA) to [record v]\nadd (☁ Snow) to [record v]\nadd (☁ farm) to [record v]\n\nwhen I receive [start v]\nadd (☁ LAVA) to [record v]\nadd (☁ Snow) to [record v]\nadd (☁ farm) to [record v]\n\nwhen flag clicked\nforever\n    change y by (góra)\nend\n\nchange x by (góra)\n\nwhen I receive [dołącz hacki v]\nforever\n    if <<(backdrop [number v]) = [2]> or <<(backdrop [number v]) = [14]> or <(backdrop [number v]) = [20]>>> then\n        show variable [góra v]\n        show variable [y v]\n        show variable [x v]\n    end\nend\n\nwhen I receive [idź v]\ngo to (flag v)\n\n@snow\n\nwhen flag clicked\nhide\n\nwhen I start as a clone\nset [ghost v] effect to (65)\ngo to [back v] layer\nshow\nif <(size) > [99]> then\n    glide (6) secs to x: (x position) y: (106)\n    delete this clone\nend\nif <(size) > [80]> then\n    glide (5) secs to x: (x position) y: (-200)\n    delete this clone\nend\nif <(size) > [65]> then\n    glide (4) secs to x: (x position) y: (-200)\n    delete this clone\nend\nif <(size) > [50]> then\n    glide (3) secs to x: (x position) y: (-200)\n    delete this clone\nend\nif <(size) > [40]> then\n    glide (2.5) secs to x: (x position) y: (-200)\n    delete this clone\nend\n\nwhen flag clicked\n\nwhen backdrop switches to [tło11 v]\n\nwhen I receive [start2 v]\nforever\n    set [brightness v] effect to (pick random (-10) to (10))\n    set size to (pick random (41) to (90)) %\n    go to x: (pick random (-200) to (200)) y: (180)\n    create clone of (_myself_ v)\n    wait (pick random (0.2) to (0.6)) seconds\nend\n\n@flag\n\nwhen backdrop switches to [tło3 v]\ngo to x: (211) y: (118)\n\nwhen backdrop switches to [tło4 v]\ngo to x: (248) y: (-17)\n\nwhen backdrop switches to [tło5 v]\ngo to x: (241) y: (236)\n\nwhen flag clicked\nhide\n\nwhen backdrop switches to [tło6 v]\nshow\ngo to x: (181) y: (264)\n\nhide\n\nwhen backdrop switches to [tło8 v]\nshow\ngo to x: (237) y: (-16)\n\nwhen backdrop switches to [tło7 v]\nshow\ngo to x: (43) y: (197)\n\nwhen backdrop switches to [tło9 v]\nshow\ngo to x: (237) y: (-16)\n\nwhen backdrop switches to [tło11 v]\nhide\n\nwhen backdrop switches to [tło10 v]\nhide\n\nwhen backdrop switches to [tło12 v]\ngo to x: (237) y: (-16)\n\nwhen I receive [start v]\nshow\nshow variable [volume v]\ngo to x: (252) y: (-16)\n\nwhen I receive [start2 v]\nshow\nshow variable [volume v]\ngo to x: (252) y: (-16)\n\nwhen flag clicked\nshow variable [volume v]\n\nwhen backdrop switches to [tło20 v]\nshow\ngo to x: (249) y: (-3)\n\nwhen backdrop switches to [tło20 v]\nshow\ngo to x: (249) y: (-3)\n\nwhen backdrop switches to [tło21 v]\nshow\ngo to x: (249) y: (-3)\n\nwhen backdrop switches to [tło22 v]\nshow\ngo to x: (-184) y: (132)\n\nwhen backdrop switches to [tło23 v]\nshow\ngo to x: (241) y: (-2)\n\nwhen backdrop switches to [tło24 v]\nhide\n\n@kakao\n\nwhen flag clicked\nhide\n\nwhen backdrop switches to [tło2 v]\nshow\nforever\n    next costume\n    wait (0.1) seconds\nend\n\nwhen backdrop switches to [tło3 v]\nhide\n\n@kakao2\n\nwhen flag clicked\nhide\n\nwhen backdrop switches to [tło2 v]\nhide\n\nwhen backdrop switches to [tło3 v]\nshow\nforever\n    next costume\n    wait (0.1) seconds\nend\n\nwhen backdrop switches to [tło4 v]\nhide\n\n@kakaowy potwur\n\nwhen flag clicked\nhide\ngo to x: (185) y: (-35)\n\nwhen backdrop switches to [tło4 v]\nshow\ngo to x: (185) y: (-35)\nforever\n    switch costume to (kostium1 v)\n    glide (4) secs to x: (-21) y: (-34)\n    switch costume to (kostium2 v)\n    glide (4) secs to x: (231) y: (-36)\nend\n\ngo to x: (185) y: (-35)\n\nwhen backdrop switches to [tło5 v]\nhide\n\n@Duszek1\n\nwhen flag clicked\nhide\n\nwhen I start as a clone\nforever\n    repeat (20)\n        change [ghost v] effect by (11)\n        change size by (-3)\n    end\n    delete this clone\nend\n\nwhen I receive [start v]\nshow\nforever\n    go to (player v)\n    create clone of (_myself_ v)\nend\n\nwhen I receive [start2 v]\nshow variable [☁ time@ v]\nshow\nforever\n    go to (player v)\n    create clone of (_myself_ v)\nend\n\n@kakao3\n\nwhen flag clicked\nhide\n\nwhen backdrop switches to [tło8 v]\nshow\n\nwhen backdrop switches to [tło3 v]\nhide\n\nwhen backdrop switches to [tło9 v]\nhide\n\n@Gift\n\nwhen backdrop switches to [tło10 v]\nshow\nset size to (40) %\nforever\n    change size by (40)\n    wait (0.3) seconds\n    change size by (-40)\n    wait (0.3) seconds\nend\n\nwhen flag clicked\nhide\n\nwhen I receive [ukryj v]\nhide\nstop [other scripts in sprite v]\n\n@gwiazda\n\nwhen flag clicked\nhide\n\nwhen I start as a clone\nset [ghost v] effect to (65)\ngo to [back v] layer\nshow\nif <(size) > [99]> then\n    glide (6) secs to x: (x position) y: (106)\n    delete this clone\nend\nif <(size) > [80]> then\n    glide (5) secs to x: (x position) y: (-200)\n    delete this clone\nend\nif <(size) > [65]> then\n    glide (4) secs to x: (x position) y: (-200)\n    delete this clone\nend\nif <(size) > [50]> then\n    glide (3) secs to x: (x position) y: (-200)\n    delete this clone\nend\nif <(size) > [40]> then\n    glide (2.5) secs to x: (x position) y: (-200)\n    delete this clone\nend\n\nwhen backdrop switches to [tło11 v]\nforever\n    set [brightness v] effect to (pick random (-10) to (10))\n    set size to (pick random (41) to (90)) %\n    turn right (15) degrees\n    go to x: (pick random (-200) to (200)) y: (180)\n    turn left (30) degrees\n    create clone of (_myself_ v)\n    wait (pick random (0.2) to (0.6)) seconds\nend\n\nwhen backdrop switches to [tło19 v]\nforever\n    set [brightness v] effect to (pick random (-10) to (10))\n    set size to (pick random (41) to (90)) %\n    turn right (15) degrees\n    go to x: (pick random (-200) to (200)) y: (180)\n    turn left (30) degrees\n    create clone of (_myself_ v)\n    wait (pick random (0.2) to (0.6)) seconds\nend\n\nwhen backdrop switches to [tło25 v]\nforever\n    set [brightness v] effect to (pick random (-10) to (10))\n    set size to (pick random (41) to (90)) %\n    turn right (15) degrees\n    go to x: (pick random (-200) to (200)) y: (180)\n    turn left (30) degrees\n    create clone of (_myself_ v)\n    wait (pick random (0.2) to (0.6)) seconds\nend\n\n@gwiazda2\n\nwhen flag clicked\nhide\n\nwhen I start as a clone\nset [ghost v] effect to (65)\ngo to [back v] layer\nshow\nif <(size) > [99]> then\n    glide (6) secs to x: (x position) y: (106)\n    delete this clone\nend\nif <(size) > [80]> then\n    glide (5) secs to x: (x position) y: (-200)\n    delete this clone\nend\nif <(size) > [65]> then\n    glide (4) secs to x: (x position) y: (-200)\n    delete this clone\nend\nif <(size) > [50]> then\n    glide (3) secs to x: (x position) y: (-200)\n    delete this clone\nend\nif <(size) > [40]> then\n    glide (2.5) secs to x: (x position) y: (-200)\n    delete this clone\nend\n\nwhen backdrop switches to [tło11 v]\nforever\n    set [brightness v] effect to (pick random (-10) to (10))\n    set size to (pick random (41) to (90)) %\n    go to x: (pick random (-200) to (200)) y: (180)\n    create clone of (_myself_ v)\n    wait (pick random (0.2) to (0.6)) seconds\nend\n\nwhen flag clicked\nforever\n    turn right (15) degrees\n    wait (1) seconds\nend\n\nwhen backdrop switches to [tło19 v]\nforever\n    set [brightness v] effect to (pick random (-10) to (10))\n    set size to (pick random (41) to (90)) %\n    go to x: (pick random (-200) to (200)) y: (180)\n    create clone of (_myself_ v)\n    wait (pick random (0.2) to (0.6)) seconds\nend\n\nwhen backdrop switches to [tło25 v]\nforever\n    set [brightness v] effect to (pick random (-10) to (10))\n    set size to (pick random (41) to (90)) %\n    go to x: (pick random (-200) to (200)) y: (180)\n    create clone of (_myself_ v)\n    wait (pick random (0.2) to (0.6)) seconds\nend\n\n@Duszek2\n\nwhen flag clicked\nshow\nforever\n    glide (0.5) secs to x: (109) y: (54)\n    glide (0.5) secs to x: (112) y: (72)\nend\n\nwhen flag clicked\n\nwhen I receive [farm v]\nset size to (100) %\nforever\n    if <<mouse down?> and <touching (mouse-pointer v)?>> then\n        hide\n        switch backdrop to (tło14 v)\n        broadcast (start v)\n    end\n    if <touching (mouse-pointer v)?> then\n        set size to (120) %\n    end\n    if <not <touching (mouse-pointer v)?>> then\n        set size to (100) %\n    end\nend\n\nwhen I receive [snow v]\nset size to (100) %\nforever\n    if <<mouse down?> and <touching (mouse-pointer v)?>> then\n        hide\n        switch backdrop to (tło1 v)\n        broadcast (start2 v)\n    end\n    if <touching (mouse-pointer v)?> then\n        set size to (120) %\n    end\n    if <not <touching (mouse-pointer v)?>> then\n        set size to (100) %\n    end\nend\n\nwhen I receive [lava v]\nset size to (100) %\nforever\n    if <<mouse down?> and <touching (mouse-pointer v)?>> then\n        hide\n        switch backdrop to (tło20 v)\n        broadcast (start3 v)\n    end\n    if <touching (mouse-pointer v)?> then\n        set size to (120) %\n    end\n    if <not <touching (mouse-pointer v)?>> then\n        set size to (100) %\n    end\nend\n\n@Duszek3\n\nwhen I receive [start2 v]\nhide\nhide variable [użytkownik v]\n\nwhen flag clicked\nshow\n\nwhen I receive [start v]\nhide\nhide variable [użytkownik v]\n\nwhen I receive [start3 v]\nhide\n\n@sssssssssssss CO\n\nwhen flag clicked\ngo to [front v] layer\nforever\n    set [ghost v] effect to (100)\nend\n\nshow\n\nchange [ghost v] effect by (0)\n\n@Duszek4\n\nwhen flag clicked\nhide\nforever\n    if <<touching (mouse-pointer v)?> and <mouse down?>> then\n        broadcast (farm v)\n        set [☁ farm v] to [0]\n        hide\n    end\nend\n\nif <touching (mouse-pointer v)?> then\n\n\nstart sound [Oops v]\n\nwhen I receive [snow v]\nhide\n\nwhen I receive [otwórz v]\nshow\ngo to [front v] layer\n\nwhen I receive [lava v]\nhide\n\nwhen I receive [zamknij v]\nhide\n\n@Duszek5\n\nwhen flag clicked\nhide\nforever\n    if <<touching (mouse-pointer v)?> and <mouse down?>> then\n        broadcast (snow v)\n        set [☁ snow v] to [0]\n        hide\n    end\nend\n\nwhen I receive [farm v]\nhide\n\nwhen I receive [lava v]\nhide\n\nwhen I receive [otwórz v]\nshow\ngo to [front v] layer\n\nwhen I receive [zamknij v]\nhide\n\n@żniwiarz\n\nwhen flag clicked\nhide\n\nwhen backdrop switches to [tło14 v]\nshow\nforever\n    glide (5) secs to x: (83) y: (-19)\n    switch costume to (kostium1 v)\n    glide (5) secs to x: (-81) y: (-19)\n    switch costume to (kostium2 v)\n    if <(backdrop [number v]) < [13]> then\n        hide\n    end\nend\n\nwhen backdrop switches to [tło15 v]\nhide\n\n@Gift2\n\nwhen backdrop switches to [tło18 v]\nshow\nset size to (40) %\nforever\n    change size by (40)\n    wait (0.3) seconds\n    change size by (-40)\n    wait (0.3) seconds\nend\n\nwhen flag clicked\nhide\nforever\n    if <touching (player v)?> then\n        switch backdrop to (tło19 v)\n    end\nend\n\nwhen I receive [ukryj2 v]\nhide\nswitch backdrop to (tło19 v)\nstop [other scripts in sprite v]\n\n@Duszek6\n\nwhen flag clicked\nshow\n\nwhen I receive [farm v]\nhide\nhide variable [volume v]\n\nwhen I receive [snow v]\nhide\nhide variable [volume v]\n\nwhen I receive [lava v]\nhide\nhide variable [volume v]\n\n@Duszek7\n\nwhen flag clicked\nshow\nforever\n    if <<mouse down?> and <touching (mouse-pointer v)?>> then\n        broadcast (otwórz v)\n        hide\n        start sound [recording1 v]\n    end\nend\n\nwhen I receive [start v]\nhide\n\nwhen I receive [start3 v]\nhide\n\nwhen I receive [start2 v]\nhide\n\nwhen I receive [zamknij v]\nshow\n\n@Duszek8\n\nwhen flag clicked\nhide\n\nwhen I receive [otwórz v]\nshow\n\nwhen I receive [snow v]\nhide\n\nwhen I receive [lava v]\nhide\n\nwhen I receive [farm v]\nhide\n\nwhen I receive [zamknij v]\nhide\n\n@Duszek9\n\nwhen flag clicked\nhide\nforever\n    if <<mouse down?> and <touching (mouse-pointer v)?>> then\n        broadcast (Lava v)\n        set [☁ lava v] to [0]\n        hide\n    end\nend\n\nwhen I receive [otwórz v]\ngo to [front v] layer\nshow\ngo to x: (285) y: (58)\n\nwhen I receive [snow v]\nhide\n\nwhen I receive [farm v]\nhide\n\nwhen I receive [zamknij v]\nhide\n\nwhen I receive [zamknij v]\nhide\n\n@Duszek10\n\nwhen flag clicked\nhide\nforever\n    if <<touching (mouse-pointer v)?> and <mouse down?>> then\n        broadcast (zamknij v)\n        start sound [recording1 v]\n        hide\n    end\nend\n\nwhen I receive [otwórz v]\nshow\ngo to [front v] layer\ngo to x: (-132) y: (228)\n\nwhen I receive [start v]\n\nwhen I receive [start2 v]\n\nwhen I receive [start3 v]\n\nwhen I receive [farm v]\nhide\n\nwhen I receive [snow v]\nhide\n\nwhen I receive [lava v]\nhide\n\n@Gift3\n\nwhen backdrop switches to [tło24 v]\ngo to x: (-216) y: (44)\nshow\nset size to (40) %\nforever\n    change size by (40)\n    wait (0.3) seconds\n    change size by (-40)\n    wait (0.3) seconds\nend\n\nwhen flag clicked\nhide\nforever\n    if <touching (player v)?> then\n        switch backdrop to (tło25 v)\n    end\nend\n\nwhen I receive [ukryj3 v]\nhide\nswitch backdrop to (tło25 v)\nstop [other scripts in sprite v]\n\n@Duszek11\n\nwhen flag clicked\ngo to x: (137) y: (36)\nshow\nswitch costume to (kostium1 v)\nforever\n    if <<touching (mouse-pointer v)?> and <mouse down?>> then\n        broadcast (łup super łup v)\n        start sound [Door Creak v]\n        wait (86400) seconds\n        show\n    end\n    if <(costume [number v]) = [1]> then\n        if <touching (mouse-pointer v)?> then\n            set size to (120) %\n        end\n        if <not <touching (mouse-pointer v)?>> then\n            set size to (100) %\n        end\n    end\nend\n\ngo to x: (147) y: (32)\n\nwhen I receive [start v]\nhide\n\nwhen I receive [start2 v]\nhide\n\nwhen I receive [start3 v]\nhide\n\nwhen I receive [łup super łup v]\nswitch costume to (kostium4 v)\nwait (2) seconds\nstart sound [Coin v]\nswitch costume to (pick random (3) to (7))\nshow\nwait (3) seconds\nhide\nswitch costume to (kostium1 v)\n\nwhen I receive [łup super łup v]\n\ngo to x: (-27) y: (101)\n\nwhen I receive [otwórz v]\nhide\n\nwhen I receive [zamknij v]\nshow\nswitch costume to (kostium1 v)\n\nstart sound [Coin v]\n\nstart sound [Win v]\n\nplay sound [Win v] until done\n\nwhen flag clicked\nforever\n    if <(costume [number v]) = [5]> then\n        play sound [Win v] until done\n        wait (1) seconds\n    end\nend\n\n@Duszek12\n\nwhen flag clicked\nhide\ngo to x: (99) y: (-63)\nswitch costume to (kostium2 v)\n\nwhen I receive [dołącz hacki v]\nforever\n    if <<(backdrop [number v]) = [2]> or <<(backdrop [number v]) = [14]> or <(backdrop [number v]) = [20]>>> then\n        show\n        forever\n            go to (player v)\n            if <key (left arrow v) pressed?> then\n                set [x v] to [-15]\n                switch costume to (kostium2 v)\n            end\n            if <key (right arrow v) pressed?> then\n                set [x v] to [15]\n                switch costume to (kostium1 v)\n            end\n            if <touching color (#ffffff)?> then\n                if <<key (up arrow v) pressed?> or <key (w v) pressed?>> then\n                    set [y v] to [18]\n                end\n            end\n        end\n    end\nend\n\nwhen backdrop switches to [tło1 v]\n\nshow\n\nchange [☁ ☁ v] by (1)\n\nchange [☁ ☁ v] by (1)\n\n@Duszek13\n\nwhen flag clicked\nshow\nforever\n    if <<touching (mouse-pointer v)?> and <mouse down?>> then\n        hide\n        go to x: (-83) y: (-97)\n        broadcast (dołącz hacki v)\n    end\nend\n\nwhen I receive [start v]\nhide\n\nwhen I receive [start2 v]\nhide\n\nwhen I receive [start3 v]\nhide\n\nwhen flag clicked\nforever\nend\n\ngo to (random position v)\n\npoint towards (mouse-pointer v)\n\n@Duszek14\n\nwhen flag clicked\nhide\n\nwhen I receive [dołącz hacki v]\nforever\n    if <<mouse down?> and <touching (mouse-pointer v)?>> then\n        show\n        broadcast (idź v)\n        if <<(backdrop [number v]) = [2]> or <<(backdrop [number v]) = [14]> or <(backdrop [number v]) = [20]>>> then\n            show\n            go to x: (362) y: (140)\n        end\n    end\nend\n\nshow\n\n