Roblox platformer

Instructions: wads space and arrows to move. 15 levels last one is MY ABSOLUTE FAVOURITE GAME EVER. Press 'e' to skip the level and there are no wall jumps sorry.\nAlso can I get this viral or something (I know that never gonna happen)

@Stage\n\nwhen flag clicked\nset [death v] to [0]\nforever\n    switch costume to (level)\nend\n\nwhen [e v] key pressed\nchange [skips v] by (1)\nbroadcast (message1 v)\n\n@roblox dude\n\nwhen flag clicked\nset [level v] to [1]\nset size to (50) %\ngo to x: (-200) y: (0)\nset [my variable v] to [0]\nset [y velocity v] to [0]\nforever\n    Platform gravity: [-1] Jump height: [10] slide movement speed [3] friction [.7] slope [8]\nend\n\ndefine Platform gravity: (gravity) Jump height: (jump height) slide movement speed (movement speed) friction (friction) slope (slope)\nchange [y velocity v] by (gravity)\nchange y by (Y velocity)\nif <touching (level v)?> then\n    repeat until <not <touching (level v)?>>\n        change y by ((([abs v] of (Y velocity) ) / (Y velocity)) * (-1))\n    end\n    set [y velocity v] to (<<<key (space v) pressed?> or <<key (up arrow v) pressed?> or <key (w v) pressed?>>> and <(([abs v] of (Y velocity) ) / (Y velocity)) = [-1]>> * (jump height))\nend\nset [my variable v] to (((my variable) + ((<<key (a v) pressed?> or <key (left arrow v) pressed?>> * ((movement speed) * (-1))) + (<<key (d v) pressed?> or <key (right arrow v) pressed?>> * (movement speed)))) * (friction))\nchange x by (my variable)\nset [slope v] to [0]\nrepeat until <<(slope) = ((slope) * (-1))> or <not <touching (level v)?>>>\n    change y by (1)\n    change [slope v] by (-1)\nend\nif <touching (level v)?> then\n    change y by (slope)\n    repeat until <not <touching (level v)?>>\n        change x by ((([abs v] of (my variable) ) / (my variable)) * (-1))\n    end\nend\n\nwhen flag clicked\nforever\n    if <touching (bad stuff v)?> then\n        go to x: (-201) y: (0)\n        change [death v] by (1)\n    end\nend\n\nwhen I receive [message1 v]\ngo to x: (-201) y: (0)\n\nwhen flag clicked\nforever\n    play sound [DON'T CALL ME A NOOB SONG \(Official Roblox Music Video\) v] until done\nend\n\nwhen I start as a clone\nif <(costume [number v]) = [1]> then\n    switch costume to (costume1 v)\nelse\n    switch costume to (costume2 v)\nend\nrepeat (10)\n    change [fisheye v] effect by (10)\n    change size by (-2)\n    change [ghost v] effect by (10)\nend\ndelete this clone\n\nwhen flag clicked\nforever\n    create clone of (_myself_ v)\nend\n\nwhen flag clicked\nforever\n    if <<key (s v) pressed?> or <key (down arrow v) pressed?>> then\n        switch costume to (only cotume2 v)\n    else\n        switch costume to (only cotume v)\n    end\nend\n\n@ROBUX\n\nwhen flag clicked\nforever\n    if <touching (roblox dude v)?> then\n        change [level v] by (1)\n        broadcast (message1 v)\n        wait until <not <touching (roblox dude v)?>>\n    end\n    switch costume to (level)\nend\n\n@level\n\nwhen flag clicked\nset [skips v] to [0]\nforever\n    switch costume to (costume1 v)\n    if <(level) = [16]> then\n        switch costume to (costume2 v)\n    end\nend\n\nwhen [e v] key pressed\nchange [level v] by (1)\n\n@BAD STUFF\n\nwhen flag clicked\nforever\n    switch costume to (level)\nend\n\n@death\n\nwhen flag clicked\ngo to x: (-250) y: (163)\nhide\nset [clone score v] to [1]\nrepeat (10)\n    create clone of (_myself_ v)\n    change [clone score v] by (1)\nend\n\nwhen I start as a clone\nshow\nforever\n    go to x: (((clone score) * (17)) + (-250)) y: (163)\n    if <(length of (round (Death))) < (clone score)> then\n        hide\n    else\n        show\n        switch costume to (letter (clone score) of (Death))\n    end\nend\n\nwhen I receive [hide v]\nhide\n\n@Explainer\n\nwhen I receive [hide v]\nhide\n\nwhen flag clicked\nshow\n\n@Level counter\n\nwhen flag clicked\nshow\nforever\n    switch costume to (level)\n    go to x: (-233) y: (123)\nend\n\nwhen I receive [hide v]\nhide\n\n@minimum deaths\n\nwhen flag clicked\ngo to x: (-250) y: (83)\nhide\nset [clone score v] to [1]\nrepeat (10)\n    create clone of (_myself_ v)\n    change [clone score v] by (1)\nend\n\nwhen I start as a clone\nshow\nforever\n    go to x: (((clone score) * (17)) + (-250)) y: (83)\n    if <(length of (round (☁ Least Deaths))) < (clone score)> then\n        hide\n    else\n        show\n        switch costume to (letter (clone score) of (☁ Least Deaths))\n    end\nend\n\nwhen I receive [hide v]\nhide\n\nwhen flag clicked\nforever\n    if <<<(Death) < (☁ Least Deaths)> and <(level) = [16]>> and <(skips) = [0]>> then\n        set [☁ least deaths v] to (Death)\n    end\nend\n\n