大きさを変えられるplatformer !!

Instructions: 　　　　　　Advertising prohibited\n\n　　　　　　宣伝は禁止しています\n\n元傾向6位！人気5p‼\nまさかの❤と★1000越え\n\nハートと星押してくれたら幸運になるるかもしれません\n\n作者記録　55.70秒‼超えてみろ(((((超えられた（）\n最速の方➡@kingquiz 　49.64秒\n\n拡散してくれると泣いて喜ぶ時もあるかもしれないしないかもしれません。\n\n大きさを変えられるプラットフォーマーです！\ntimeをコメントしてね！\n\n　　　　　　　　⚡操作方法⚡\n　　　　　　・矢印キー！\n　　　　　　・大きさ変更は左上のボタンで！\n　（パソコンのキーでできるようにしてほしいという要望がったため、1キーで大きく、2キーで小さくできるようにしました。）\n　　　　　　・壁キック可能！\n\n拡散希望！⇩拡散してくれたら下に書きます⇩\n(何でもスタジオに10個以上で)\n（もう書くやつ終了しました　疲れた）\n@Rxakiさｍ(((((((((((殴蹴\n@minato-kairyu149様\n@kameso-da様\n@Japan130422様\n@Doraemon510372様\n@akuritoson様\n@scratchcat_0905_2様\n@kou22kou様\n\n⚡クレジット⚡\nBGM@taka020115\nハートと星要求のやつ@Rasuto_（同一人物）\nモバイル対応マーク@takogori\n\nタグ軍団\n#games #game #platformer #Rxaki #大きさ #RKO0718\n#過去最高傑作\n\n追記軍団\n共有5時間くらいで参照数100は突破できた\n傾向も夢じゃない（絶対無理）\n\n投稿から一日　参照数だけ伸び続ける\n投稿から2日　参照数13kハートと★450越え\n　　　　　　　傾向6位！\n3日　参照数22k　❤と★ほぼ600\n4日　27k  ハートと星ほぼ800！\n５日　３4K　❤1k超え！

@Stage\n\nwhen flag clicked\nforever\n    play sound [ v] until done\nend\n\n@player\n\nwhen flag clicked\nset size to (80) %\ngo to x: (-220) y: (-30)\ngo to [back v] layer\n\nwhen I start as a clone\nset [ghost v] effect to (0)\nrepeat (10)\n    change [ghost v] effect by (10)\nend\ndelete this clone\n\nchange [ghost v] effect by (100)\n\nwhen [z v] key pressed\n\nwhen flag clicked\nset rotation style [left-right v]\npoint in direction (90)\nset [x v] to [0]\nset [y v] to [0]\nforever\n    if <<touching (棘 v)?> or <(y position) < [-160]>> then\n        start sound [チーン1 v]\n        repeat (10)\n            change [ghost v] effect by (7)\n        end\n        clear graphic effects\n        go to x: (-210) y: (0)\n    end\n    if <<<(x position) > (mouse x)> and <mouse down?>> or <key (left arrow v) pressed?>> then\n        change [xのやつ v] by (-1)\n        point in direction (-90)\n    end\n    if <<<(mouse x) > (x position)> and <mouse down?>> or <key (right arrow v) pressed?>> then\n        change [xのやつ v] by (1)\n        point in direction (90)\n    end\n    set [xのやつ v] to ((xのやつ) * (0.9))\n    change x by (xのやつ)\n    if <touching (道 v)?> then\n        change y by (1)\n        if <touching (道 v)?> then\n            change y by (1)\n            if <touching (道 v)?> then\n                change y by (1)\n                if <touching (道 v)?> then\n                    change y by (1)\n                    if <touching (道 v)?> then\n                        change y by (1)\n                        if <touching (道 v)?> then\n                            change x by ((xのやつ) * (-1))\n                            change y by (-5)\n                            if <<key (up arrow v) pressed?> or <<(mouse y) > (y position)> and <mouse down?>>> then\n                                start sound [壁 v]\n                                if <(xのやつ) > [0]> then\n                                    set [xのやつ v] to [-7]\n                                else\n                                    set [xのやつ v] to [7]\n                                end\n                                set [ｙだー v] to [15]\n                            else\n                                set [xのやつ v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change y by (-1)\n    if <touching (道 v)?> then\n        if <<key (up arrow v) pressed?> or <<(mouse y) > (y position)> and <mouse down?>>> then\n            set [ｙだー v] to [16.3]\n            start sound [壁 v]\n        end\n    end\n    change y by (1)\n    change [ｙだー v] by (-1)\n    change y by (ｙだー)\n    if <touching (道 v)?> then\n        change y by ((ｙだー) * (-1))\n        set [ｙだー v] to [0]\n    end\n    if <(x position) > [230]> then\n        broadcast (next v)\n        start sound [Rip v]\n        wait (0.5) seconds\n        go to x: (-216) y: (50)\n    end\n    if <touching (ばね v)?> then\n        set [ｙだー v] to [22]\n    end\nend\n\nwhen flag clicked\n\nwait (0.1) seconds\n\nwhen flag clicked\nforever\n    wait (0.1) seconds\n    create clone of (_myself_ v)\nend\n\nwhen flag clicked\nforever\n    set size to (大きさ（）) %\nend\n\n\nwait until <not <key (space v) pressed?>>\n\nchange size by (10)\n\nwhen flag clicked\nforever\n\nif <key (space v) pressed?> then\n    change size by (10)\nend\nwait until <not <key (space v) pressed?>>\n\n@道\n\nwhen flag clicked\nswitch costume to (コスチューム1 v)\n\nwhen I receive [next v]\nnext costume\n\nwhen flag clicked\nset [time v] to [0]\n\nwhen flag clicked\n\n@棘\n\nwhen flag clicked\nswitch costume to (costume3 v)\nshow\n\nwhen I receive [next v]\nnext costume\n\n@+\n\nwhen flag clicked\nset [大きさ（） v] to [80]\nforever\n    if <<<touching (mouse-pointer v)?> and <mouse down?>> or <key (1 v) pressed?>> then\n        if <not <[160] < (大きさ（）)>> then\n            change [大きさ（） v] by (10)\n        end\n        wait until <not <<mouse down?> or <key (1 v) pressed?>>>\n    end\nend\n\n@-\n\nwhen flag clicked\nset [大きさ（） v] to [80]\nforever\n    if <<<touching (mouse-pointer v)?> and <mouse down?>> or <key (2 v) pressed?>> then\n        if <[20] < (大きさ（）)> then\n            change [大きさ（） v] by (-10)\n        end\n        wait until <not <<mouse down?> or <key (2 v) pressed?>>>\n    end\nend\n\n@文字\n\nwhen I receive [next v]\nnext costume\n\nwhen flag clicked\nswitch costume to (コスチューム1 v)\n\n@ステージスキップ\n\nwhen flag clicked\nswitch costume to (コスチューム1 v)\nshow\nset [スキップしていい数 v] to [3]\nforever\n    if <<<touching (mouse-pointer v)?> and <mouse down?>> and <not <([costume # v] of [道 v]) = [18]>>> then\n        if <not <(スキップしていい数) = [0]>> then\n            show\n            change [スキップしていい数 v] by (-1)\n            broadcast (next v)\n            start sound [Rip v]\n        else\n            hide\n        end\n        wait until <not <mouse down?>>\n    end\nend\n\nwhen I receive [♥と★ v]\nswitch costume to (コスチューム1 v)\n\nchange [スキップしていい数 v] by (3)\n\nwhen flag clicked\nforever\n    if <([costume # v] of [道 v]) = [18]> then\n        hide\n    else\n        show\n    end\nend\n\nif <touching (player v)?> then\n    set [ghost v] effect to (60)\nelse\n    set [ghost v] effect to (0)\nend\n\n@要求(((((\n\nwhen flag clicked\nset [やばいやつ v] to [0]\nset volume to (50) %\nswitch costume to (コスチューム1 v)\ngo to x: (65) y: (-300)\nforever\n    if <(やばいやつ) = [1]> then\n        go to x: (65) y: (-350)\n        switch costume to (コスチューム5 v)\n        show\n        glide (0.5) secs to x: (65) y: (-240)\n        wait (1) seconds\n        glide (0.5) secs to x: (65) y: (-350)\n        hide\n        \n    else\n        switch costume to (コスチューム1 v)\n        show\n        glide (0.5) secs to x: (65) y: (-240)\n        wait (1) seconds\n        start sound [クリック v]\n        switch costume to (コスチューム3 v)\n        wait (1) seconds\n        start sound [クリック v]\n        switch costume to (コスチューム4 v)\n        wait (1) seconds\n        start sound [クリック v]\n        switch costume to (コスチューム2 v)\n        wait (1) seconds\n        glide (0.5) secs to x: (65) y: (-350)\n        hide\n        wait (5) seconds\n    end\nend\n\nwhen I receive [♥と★ v]\nset [やばいやつ v] to [1]\n\nwait (1) seconds\nstart sound [クリック v]\nswitch costume to (コスチューム3 v)\nwait (1) seconds\nstart sound [クリック v]\nswitch costume to (コスチューム4 v)\nwait (1) seconds\nstart sound [クリック v]\nswitch costume to (コスチューム2 v)\nwait (1) seconds\n\nhide\nwait (10) seconds\n\n@チェック\n\nwhen flag clicked\nhide\nset [★ v] to [0]\nset [♥ v] to [0]\nset [どっち v] to [0]\ncreate clone of (_myself_ v)\nwait (0.2) seconds\nset [どっち v] to [1]\ncreate clone of (_myself_ v)\nwait until <<(♥) = [1]> and <(★) = [1]>>\nbroadcast (♥と★ v)\n\nwhen I start as a clone\nif <(どっち) = [0]> then\n    go to x: (-15) y: (0)\n    set [♥ v] to [0]\n    switch costume to (love v)\n    forever\n        set [♥? v] to [0]\n        if <touching (mouse-pointer v)?> then\n            set [♥ v] to [1]\n        end\n    end\nend\nif <(どっち) = [1]> then\n    go to x: (0) y: (0)\n    switch costume to (fave v)\n    set [★ v] to [0]\n    forever\n        set [星? v] to <touching (mouse-pointer v)?>\n        if <touching (mouse-pointer v)?> then\n            set [★ v] to [1]\n        end\n    end\nend\n\n@time\n\ndefine Time (x) (y) (表示する桁)\nshow\nbroadcast (削除 v)\nset [time表示用 v] to [0]\nset size to (100) %\ngo to x: ((x) + ((0.425) * (size))) y: ((y) - ((0.25) * (size)))\nswitch costume to (コスチューム1 v)\ncreate clone of (_myself_ v)\nchange x by ((((42.5) + (10)) * (size)) / (100))\nrepeat (length of ([floor v] of (timer) ))\n    change x by (((11.5) * (size)) / (100))\n    change [time表示用 v] by (1)\n    switch costume to ((letter (Time表示用) of (timer)) + (2))\n    create clone of (_myself_ v)\n    change x by (((11.5) * (size)) / (100))\nend\nif <not <((表示する桁) * (1)) = [0]>> then\n    change x by ((0.065) * (size))\n    change [time表示用 v] by (1)\n    switch costume to (コスチューム12 v)\n    create clone of (_myself_ v)\n    change x by ((0.065) * (size))\n    repeat ((表示する桁) - (letter (1) of ((表示する桁) - (3))))\n        change x by (((11.5) * (size)) / (100))\n        change [time表示用 v] by (1)\n        switch costume to ((letter (Time表示用) of (timer)) + (2))\n        create clone of (_myself_ v)\n        change x by (((11.5) * (size)) / (100))\n    end\nend\nhide\n\nwhen I receive [削除 v]\ndelete this clone\n\nwhen I receive [表示 v]\nforever\n    Time [-230] [110] [2]\nend\n\nwhen flag clicked\nhide variable [記録 v]\nforever\n    set [記録 v] to (timer)\n    if <([costume # v] of [道 v]) = [18]> then\n        stop [other scripts in sprite v]\n        delete this clone\n    end\nend\n\nshow variable [記録 v]\n\nwhen flag clicked\nreset timer\nswitch costume to (コスチューム13 v)\nbroadcast (表示 v)\n\n@騙されないようにね（圧）2\n\nwhen flag clicked\nforever\n    if <([costume # v] of [道 v]) = [5]> then\n        show\n        if <touching (player v)?> then\n            set [ghost v] effect to (60)\n        else\n            set [ghost v] effect to (0)\n        end\n    else\n        hide\n    end\nend\n\ngo to [back v] layer\n\n@ばね\n\nwhen flag clicked\nswitch costume to (コスチューム1 v)\n\nwhen I receive [next v]\nnext costume\n\n@サムネ\n\nwhen flag clicked\nhide\n\nwhen [timer v] > (0)\n\nwhen flag clicked\nforever\n\nset [brightness v] effect to (100)\nshow\nrepeat (10)\n    change [brightness v] effect by (-10)\nend\n\nturn right (15) degrees\n\n