真逆!?プラットフォーマーplatformer

Instructions: おかしくなったら旗をもう一回押してください。\n矢印キーで操作\nモバイルだと矢印みたいので操作\nサムネのとおり棘が地面で地面に当たったらﾀﾋにます！\n裏(?)ステージみたいなものもあります！\n結構簡単かもしれません。\n裏(？)みたいの行けたら次は世界記録更新だ‼\nちなみに作者の記録は表が31で表と裏合わせて82でした‼\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\nここを見てくれているそこの君‼\n今から❤と⭐押さないとこのへんな四角い一つ目のやつが家に来る可能性が99.99999999999999999％になるぞ！

@Stage\n\n@すていじ\n\nwhen flag clicked\nswitch costume to (コスチューム1 v)\nforever\n    if <(旗) = [1]> then\n        switch costume to (コスチューム2 v)\n    end\n    if <(旗) = [2]> then\n        switch costume to (コスチューム3 v)\n    end\n    if <(旗) = [3]> then\n        switch costume to (コスチューム1 v)\n    end\n    if <(旗) = [4]> then\n        switch costume to (コスチューム4 v)\n    end\n    if <(旗) = [5]> then\n        switch costume to (コスチューム5 v)\n    end\n    if <(旗) = [6]> then\n        switch costume to (コスチューム6 v)\n    end\n    if <(旗) = [7]> then\n        switch costume to (コスチューム7 v)\n    end\n    if <(旗) = [8]> then\n        switch costume to (コスチューム8 v)\n    end\n    if <(旗) = [9]> then\n        show variable [☁ 世界記録を出した人\(表\) v]\n        switch costume to (コスチューム9 v)\n        broadcast (終わり v)\n        show variable [☁ 世界記録\(表\) v]\n        show variable [あなたの記録\(表\) v]\n        if <(あなたの記録\(表\)) < (☁ 世界記録\(表\))> then\n            set [☁ 世界記録\(表\) v] to (あなたの記録\(表\))\n            set [☁ 世界記録を出した人\(表\) v] to (username)\n        end\n    end\n    if <(旗) = [10]> then\n        hide variable [☁ 世界記録を出した人\(表\) v]\n        hide variable [あなたの記録\(表\) v]\n        hide variable [☁ 世界記録\(表\) v]\n        switch costume to (コスチューム10 v)\n        switch backdrop to (背景2 v)\n    end\n    if <(旗) = [11]> then\n        switch costume to (コスチューム11 v)\n    end\n    if <(旗) = [12]> then\n        switch costume to (コスチューム12 v)\n    end\n    if <(旗) = [13]> then\n        switch costume to (コスチューム13 v)\n    end\n    if <(旗) = [14]> then\n        switch costume to (コスチューム14 v)\n    end\n    if <(旗) = [15]> then\n        switch costume to (コスチューム1 v)\n    end\n    if <(旗) = [16]> then\n        switch costume to (コスチューム16 v)\n    end\n    if <(旗) = [17]> then\n        show variable [☁ 世界記録を出した人 v]\n        switch costume to (コスチューム15 v)\n        show variable [☁ 世界記録 v]\n        show variable [あなたの記録 v]\n        if <(あなたの記録) < (☁ 世界記録)> then\n            set [☁ 世界記録 v] to (あなたの記録)\n            set [☁ 世界記録を出した人 v] to (username)\n        end\n    end\nend\n\nwhen flag clicked\nset [旗 v] to [0]\n\nwhen flag clicked\n\nwhen I receive [終わり v]\n\nwhen flag clicked\nswitch backdrop to (blue sky v)\n\nwhen I receive [終わり v]\nset [止める v] to [1]\n\nwhen [space v] key pressed\ngo to [front v] layer\nswitch costume to (コスチューム17 v)\n\nwhen flag clicked\nplay sound [MUSIC v] until done\n\nwhen flag clicked\nreset timer\n\nwhen flag clicked\nhide variable [☁ 世界記録\(表\) v]\nhide variable [あなたの記録\(表\) v]\nhide variable [☁ 世界記録 v]\nhide variable [あなたの記録 v]\nhide variable [☁ 世界記録を出した人 v]\nhide variable [☁ 世界記録を出した人\(表\) v]\n\nwhen flag clicked\nforever\n    if <(旗) = [9]> then\n        set [あなたの記録\(表\) v] to (timer)\n        set [あなたの記録\(表\) v] to (round (あなたの記録\(表\)))\n        wait until <(旗) = [100000000000000000000000000000000]>\n    end\nend\n\nwhen flag clicked\nforever\n    if <(旗) = [15]> then\n        set [あなたの記録 v] to (timer)\n        set [あなたの記録 v] to (round (あなたの記録))\n        wait until <(旗) = [100000000000000000000000000000000]>\n    end\nend\n\nwhen I receive [スタート v]\nreset timer\n\n@キャラ\n\nwhen flag clicked\nhide\nhide variable [x v]\nhide variable [y v]\nforever\n    create clone of (_myself_ v)\nend\n\nwhen I start as a clone\nswitch costume to (クローン v)\nrepeat (10)\n    change [ghost v] effect by (10)\n    change size by (-10.0000000000000000000000000000000000000000000000000000000000000000000000000777777777777777777777777777777777777777777777)\nend\ndelete this clone\n\nwhen I receive [スタート v]\npoint in direction (90)\nswitch costume to (左 v)\nset rotation style [left-right v]\ngo to x: (-180) y: (-50)\npoint in direction (90)\nset [x v] to [0]\nset [y v] to [0]\nset size to (100) %\nclear graphic effects\nset [ステージ v] to [1]\nshow\nforever\n    if <<key (right arrow v) pressed?> or <(右) = [1]>> then\n        switch costume to (右 v)\n        point in direction (90)\n        change [x v] by (1)\n    end\n    if <<key (left arrow v) pressed?> or <(左) = [1]>> then\n        point in direction (-90)\n        change [x v] by (-1)\n    end\n    set [x v] to ((x) * (0.9))\n    change x by (x)\n    if <touching color (#ff0000)?> then\n        change y by (1)\n        if <touching color (#ff0000)?> then\n            change y by (1)\n            if <touching color (#ff0000)?> then\n                change y by (1)\n                if <touching color (#ff0000)?> then\n                    change y by (1)\n                    if <touching color (#ff0000)?> then\n                        change y by (1)\n                        if <touching color (#ff0000)?> then\n                            change x by ((x) * (-1))\n                            change y by (-5)\n                            if <<key (up arrow v) pressed?> or <(上) = [1]>> then\n                                if <(x) < [0]> then\n                                    set [x v] to [10]\n                                else\n                                    set [x v] to [-10]\n                                end\n                                set [y v] to [15]\n                            else\n                                set [x v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change y by (-1)\n    if <<key (up arrow v) pressed?> or <(上) = [1]>> then\n        if <touching (すていじ v)?> then\n            set [y v] to [15]\n        end\n    end\n    if <touching color (#0026ff)?> then\n        set [y v] to [22]\n    end\n    change y by (1)\n    change [y v] by (-1)\n    change y by (y)\n    if <touching (すていじ v)?> then\n        change y by ((y) * (-1))\n        set [y v] to [0]\n    end\n    if  then\n        switch costume to (コスチューム2 v)\n    else\n        switch costume to (右 v)\n    end\n    if <(x position) > [219]> then\n        set size to (100) %\n        go to x: (-207) y: (-77)\n        broadcast (Next v)\n    end\n    if  then\n        repeat (20)\n            change [ghost v] effect by (5)\n        end\n        set size to (100) %\n        point in direction (90)\n        set [ghost v] effect to (0)\n        go to x: (-207) y: (-77)\n    end\nend\n\nwhen I receive [next v]\ngo to [front v] layer\n\nwhen I receive [星とハート欲しい v]\nset size to (100) %\ngo to x: (-207) y: (-77)\n\nwhen flag clicked\nforever\n    if <touching (旗 v)?> then\n        change [旗 v] by (1)\n        go to x: (-207) y: (-77)\n    end\nend\n\nwhen flag clicked\nforever\n    if <touching (当たったらだめ v)?> then\n        go to x: (-207) y: (-77)\n    end\nend\n\nwhen flag clicked\nforever\n    if <touching (next v)?> then\n        repeat until <not <touching (next v)?>>\n            go to x: (-207) y: (-77)\n        end\n    end\nend\n\n@旗\n\nwhen flag clicked\nswitch costume to (コスチューム2 v)\n\nwhen flag clicked\nforever\n    if <(旗) = [4]> then\n        go to x: (177) y: (124)\n    end\n    if <(旗) = [5]> then\n        go to x: (186) y: (-35)\n    end\n    if <(旗) = [10]> then\n        switch costume to (コスチューム2 v)\n        go to x: (213) y: (146)\n    end\n    if <(旗) = [11]> then\n        go to x: (214) y: (-10)\n    end\n    if <(旗) = [12]> then\n        go to x: (181) y: (133)\n    end\n    if <(旗) = [13]> then\n        go to x: (172) y: (-9)\n    end\n    if <(旗) = [17]> then\n        hide\n    end\nend\n\nwhen flag clicked\ngo to x: (172) y: (-10)\nshow\n\nwhen I receive [終わり v]\nswitch costume to (コスチューム3 v)\n\n@当たったらだめ\n\nwhen flag clicked\nhide\ngo to x: (36) y: (29)\nforever\n    if <(旗) = [3]> then\n        go to [front v] layer\n        show\n        switch costume to (コスチューム1 v)\n    end\n    if <(旗) = [4]> then\n        hide\n    end\n    if <(旗) = [6]> then\n        show\n        switch costume to (コスチューム2 v)\n    end\n    if <(旗) = [7]> then\n        switch costume to (コスチューム3 v)\n    end\n    if <(旗) = [8]> then\n        switch costume to (コスチューム4 v)\n    end\n    if <(旗) = [10]> then\n        hide\n    end\n    if <(旗) = [12]> then\n        show\n        switch costume to (コスチューム6 v)\n    end\n    if <(旗) = [13]> then\n        hide\n    end\n    if <(旗) = [14]> then\n        show\n        switch costume to (コスチューム7 v)\n        if <(distance to [キャラ v]) < [40]> then\n            repeat (25)\n                change y by (-20)\n            end\n        end\n    end\n    if <(旗) = [15]> then\n        go to x: (32) y: (43)\n        switch costume to (コスチューム8 v)\n        repeat (10)\n            change y by (-5)\n        end\n        repeat (10)\n            change y by (5)\n        end\n        switch costume to (コスチューム3 v)\n        repeat (10)\n            change y by (-5)\n        end\n        repeat (10)\n            change y by (5)\n        end\n    end\n    if <(旗) = [16]> then\n        hide\n    end\nend\n\nwhen I receive [終わり v]\nswitch costume to (コスチューム5 v)\n\nwhen flag clicked\nswitch backdrop to (blue sky v)\n\n@落ちる地面\n\nwhen flag clicked\nhide\ngo to x: (-11) y: (-8)\nforever\n    if <(旗) = [13]> then\n        show\n        if <touching (キャラ v)?> then\n            repeat (10)\n                change y by (-5)\n            end\n        end\n    end\n    if <(旗) = [14]> then\n        hide\n    end\nend\n\nif <(旗) = [14]> then\n\n@スプライト1\n\nwhen flag clicked\nset size to (100) %\nrepeat until <(旗) = [10]>\n    show\n    repeat (20)\n        change size by (1)\n    end\n    repeat (20)\n        change size by (-1)\n    end\nend\n\nwhen backdrop switches to [背景2 v]\nhide\n\n@NEXT\n\nwhen flag clicked\nhide\n\ndefine NEXT\ngo to [front v] layer\ngo to x: (0) y: (342)\npoint in direction (45)\nshow\nrepeat (9)\n    change y by (-38)\n    turn right (5) degrees\nend\nwait (0.2) seconds\nrepeat (10)\n    change y by (10)\n    turn right (5) degrees\nend\nrepeat (15)\n    change y by (-50)\n    turn right (5) degrees\nend\nhide\n\nwhen flag clicked\ngo to [front v] layer\nforever\n    if <(旗) = [1]> then\n        NEXT\n        wait until <(旗) = [2]>\n    end\n    if <(旗) = [2]> then\n        NEXT\n        wait until <(旗) = [3]>\n    end\n    if <(旗) = [3]> then\n        go to [front v] layer\n        NEXT\n        wait until <(旗) = [4]>\n    end\n    if <(旗) = [4]> then\n        NEXT\n        wait until <(旗) = [5]>\n    end\n    if <(旗) = [5]> then\n        NEXT\n        wait until <(旗) = [6]>\n    end\n    if <(旗) = [6]> then\n        NEXT\n        wait until <(旗) = [7]>\n    end\n    if <(旗) = [7]> then\n        NEXT\n        wait until <(旗) = [8]>\n    end\n    if <(旗) = [8]> then\n        NEXT\n        wait until <(旗) = [9]>\n    end\n    if <(旗) = [9]> then\n        NEXT\n        wait until <(旗) = [10]>\n    end\n    if <(旗) = [10]> then\n        NEXT\n        wait until <(旗) = [11]>\n    end\n    if <(旗) = [11]> then\n        NEXT\n        wait until <(旗) = [12]>\n    end\n    if <(旗) = [12]> then\n        NEXT\n        wait until <(旗) = [13]>\n    end\n    if <(旗) = [13]> then\n        NEXT\n        wait until <(旗) = [14]>\n    end\n    if <(旗) = [14]> then\n        NEXT\n        wait until <(旗) = [15]>\n    end\n    if <(旗) = [15]> then\n        NEXT\n        wait until <(旗) = [16]>\n    end\n    if <(旗) = [16]> then\n        NEXT\n        wait until <(旗) = [17]>\n    end\n    if <(旗) = [17]> then\n        NEXT\n        wait until <(旗) = [18]>\n    end\nend\n\n@スプライト2\n\nwhen I receive [スマホ v]\nset drag mode [draggable v]\nshow\n\nwhen flag clicked\ngo to x: (-191) y: (-164)\nhide\n\nwhen I receive [スタート v]\nforever\n    if <<touching (mouse-pointer v)?> and <mouse down?>> then\n        set [左 v] to [1]\n    else\n        set [左 v] to [0]\n    end\nend\n\nwhen I receive [カウントダウン v]\nset drag mode [not draggable v]\n\n@スプライト3\n\nwhen I receive [スマホ v]\nset drag mode [draggable v]\nshow\n\nwhen flag clicked\ngo to x: (-91) y: (-157)\nhide\n\nwhen I receive [スタート v]\nforever\n    if <<touching (mouse-pointer v)?> and <mouse down?>> then\n        set [右 v] to [1]\n    else\n        set [右 v] to [0]\n    end\nend\n\nwhen I receive [カウントダウン v]\nset drag mode [not draggable v]\n\n@スプライト4\n\nwhen I receive [スマホ v]\nset drag mode [draggable v]\nshow\n\nwhen flag clicked\ngo to x: (-144) y: (-109)\nhide\n\nwhen I receive [スタート v]\nforever\n    if <<touching (mouse-pointer v)?> and <mouse down?>> then\n        set [上 v] to [1]\n    else\n        set [上 v] to [0]\n    end\nend\n\nwhen I receive [カウントダウン v]\nset drag mode [not draggable v]\n\n@スプライト5\n\nwhen flag clicked\nshow\n\nwhen I receive [スマホ v]\nhide\n\nwhen this sprite clicked\nbroadcast (カウントダウン v)\n\nwhen I receive [カウントダウン v]\nhide\n\n@スプライト6\n\nwhen flag clicked\nswitch costume to (コスチューム1 v)\nshow\n\nwhen this sprite clicked\nbroadcast (スマホ v)\nswitch costume to (コスチューム2 v)\n\nwhen I receive [カウントダウン v]\n\nwhen I receive [カウントダウン v]\nhide\n\n@スプライト7\n\nwhen I receive [スマホ v]\nshow\n\nwhen this sprite clicked\nbroadcast (カウントダウン v)\n\nwhen flag clicked\nhide\n\nwhen I receive [カウントダウン v]\nhide\n\n@Glow-3\n\nwhen I receive [カウントダウン v]\nshow\nswitch costume to (glow-3 v)\nwait (1) seconds\nswitch costume to (glow-2 v)\nwait (1) seconds\nswitch costume to (glow-1 v)\nwait (1) seconds\nswitch costume to (コスチューム1 v)\nbroadcast (スタート v)\nwait (1) seconds\nhide\n\nwhen flag clicked\nhide\n\n@スプライト8\n\nwhen flag clicked\nforever\n    if <(旗) = [9]> then\n        if <(あなたの記録\(表\)) < (☁ 世界記録\(表\))> then\n            wait (1) seconds\n            show\n            switch costume to (コスチューム1 v)\n            wait (1) seconds\n            hide\n        end\n    end\n    if <(旗) = [17]> then\n        if <(あなたの記録) < (☁ 世界記録)> then\n            wait (1) seconds\n            show\n            switch costume to (コスチューム2 v)\n            wait (1) seconds\n            hide\n        end\n    end\nend\n\nwhen flag clicked\nhide\nswitch costume to (コスチューム1 v)\n\nwhen flag clicked\nforever\n    go to [front v] layer\nend\n\n