Mars - A Pixel Platformer 

Instructions: Arrow keys to move\nclick the start button to start\nNumbers 2-6 will turn you into different color amongus.\nNumber 1 will turn you back into default skin\nNumber 7 will be default, with no helmet on\n43 views!!!!!!!!??@!!!!!!!?

@Stage\n\nwhen flag clicked\nswitch backdrop to (backdrop2 v)\nforever\n    play sound [Welcome to Terran Station v] until done\nend\n\nwhen I receive [start game v]\nswitch backdrop to (backdrop1 v)\n\nwhen I receive [the end v]\nswitch backdrop to (backdrop2 v)\n\nchange volume by (30)\n\n@Sprite1\n\nwhen flag clicked\nforever\n    set rotation style [left-right v]\nend\n\nwhen I receive [next level v]\nchange [level v] by (1)\n\nwhen I receive [start game v]\nset [level v] to [0]\nchange [☁ views! v] by (1)\ngo to x: (-177) y: (-112)\n\nwhen I receive [start game v]\nforever\n    if <touching (ouchie... v)?> then\n        go to x: (-217) y: (-20)\n        change [deaths: v] by (1)\n    end\nend\n\nwhen I receive [start game v]\nforever\n    if <key (left arrow v) pressed?> then\n        point in direction (-90)\n    end\nend\n\nwhen flag clicked\nhide\n\nwhen I receive [start game v]\nshow\nset [x v] to [0]\nset [y v] to [0]\nforever\n    change [y v] by (-1)\n    if <<key (left arrow v) pressed?> or <<mouse down?> and <(mouse x) > (x position)>>> then\n        change [x v] by (-1)\n    end\n    if <<key (right arrow v) pressed?> or <<mouse down?> and <(mouse x) > (x position)>>> then\n        change [x v] by (1)\n    end\n    set [x v] to ((x) * (0.9))\n    change x by (x)\n    if <touching (you shall not pass v)?> then\n        change y by (1)\n    end\n    if <touching (you shall not pass v)?> then\n        change y by (1)\n    end\n    if <touching (you shall not pass v)?> then\n        change y by (1)\n    end\n    if <touching (you shall not pass v)?> then\n        change y by (1)\n    end\n    if <touching (you shall not pass v)?> then\n        change y by (-4)\n        change x by ((x) * (-1))\n        if <<key (up arrow v) pressed?> or <<mouse down?> and <(mouse x) > (x position)>>> then\n            set [y v] to [17]\n            if <(x) > [0]> then\n                set [x v] to [-10]\n            else\n                set [x v] to [10]\n            end\n        else\n            set [x v] to [0]\n        end\n    end\n    change y by (y)\n    if <touching (you shall not pass v)?> then\n        change y by ((y) - ((y) * (2)))\n        set [y v] to [0]\n    end\n    change y by (-1)\n    if <<key (up arrow v) pressed?> and <touching (you shall not pass v)?>> then\n        set [y v] to [15]\n    end\n    change y by (1)\n    if <(x position) > [222]> then\n        go to x: (-217) y: (-20)\n        broadcast (NEXT LEVEL v)\n    end\n    if <touching color (#a9e39d)?> then\n        set [y v] to [22]\n    end\n    if <touching (pipe v)?> then\n        broadcast (The End v)\n    end\nend\n\nwhen I receive [start game v]\nforever\n    if <key (right arrow v) pressed?> then\n        point in direction (90)\n    end\nend\n\nwhen I receive [default skin v]\nswitch costume to (default skin v)\n\nwhen I receive [no helmet v]\nswitch costume to (no helmet v)\n\nwhen I receive [amongus pink v]\nswitch costume to (amogus pink v)\n\nwhen I receive [amongus black v]\nswitch costume to (amogus black v)\n\nwhen I receive [amongus red v]\nswitch costume to (amogus red v)\n\nwhen I receive [amongus blue v]\nswitch costume to (amogus blue v)\n\nwhen I receive [amongus white v]\nswitch costume to (amogus white v)\n\nif <touching (quicksand v)?> then\n    change y by (1)\nend\nif <touching (quicksand v)?> then\n    change y by (1)\nend\nif <touching (quicksand v)?> then\n    change y by (1)\nend\nif <touching (quicksand v)?> then\n    change y by (1)\nend\nif <touching (quicksand v)?> then\n    change y by (-4)\n    change x by ((x) * (-1))\nend\nchange y by (y)\nif <touching (quicksand v)?> then\n    change y by ((y) - ((y) * (2)))\n    set [y v] to [0]\nend\nchange y by (-1)\n\nif <<key (up arrow v) pressed?> and <touching (quicksand v)?>> then\n    set [y v] to [15]\nend\n\nchange y by (1)\n\nwhen I receive [the end v]\nhide\n\n@Gem of Chaos\n\nwhen I receive [the end v]\nhide\n\n@YOU SHALL NOT PASS\n\nwhen I receive [next level v]\nnext costume\n\nwhen flag clicked\nhide\n\nwhen I receive [start game v]\nshow\nswitch costume to (costume1 v)\nchange [☁ views! v] by (1)\ngo to x: (-90) y: (-145)\n\nwhen I receive [the end v]\nhide\n\n@ouchie...\n\nwhen I receive [next level v]\nnext costume\n\nwhen flag clicked\nswitch costume to (line v)\nhide\n\nwhen I receive [start game v]\nshow\n\nwhen I receive [the end v]\nhide\n\n@dont tell scratch team\n\nwhen flag clicked\nhide\n\nwhen I receive [start game v]\nforever\n    if <key (left arrow v) pressed?> then\n        switch costume to (apple2 v)\n    end\nend\n\nwhen I receive [start game v]\nforever\n    go to (sprite1 v)\nend\n\nwhen I receive [start game v]\nforever\n    if <key (right arrow v) pressed?> then\n        switch costume to (apple v)\n    end\nend\n\nwhen I receive [start game v]\nhide\nforever\n    if <key (k v) pressed?> then\n        hide\n    end\n    if <key (j v) pressed?> then\n        show\n    end\nend\n\nwhen I receive [the end v]\nhide\n\n@CONTROLS\n\nwhen I receive [start game v]\nhide\n\nwhen flag clicked\nshow\n\nwhen I receive [the end v]\nhide\n\n@MOVE IT!!!!\n\nwhen I receive [start game v]\nhide\n\nwhen flag clicked\nshow\n\nwhen I receive [the end v]\nhide\n\n@Play Button \n\nwhen I receive [start game v]\nhide\n\nwhen this sprite clicked\nbroadcast (Start game v) and wait\n\nwhen flag clicked\nshow\n\nwhen I receive [the end v]\nhide\n\n@MARS TITLE\n\nwhen I receive [start game v]\nhide\n\nwhen flag clicked\nshow\n\nwhen I receive [the end v]\nhide\n\n@Wait a minute... who ARE you?\n\nchange y by (10)\n\nchange y by (-10)\n\nwhen I receive [start game v]\nhide\n\nwhen flag clicked\nshow\n\nwhen I receive [the end v]\nhide\n\n@Astronaughts\n\nwhen flag clicked\nswitch costume to (default v)\nshow\nforever\n    if <key (1 v) pressed?> then\n        broadcast (default skin v)\n        switch costume to (default v)\n    end\nend\n\nwhen flag clicked\nswitch costume to (default v)\nshow\nforever\n    if <key (2 v) pressed?> then\n        broadcast (Amongus red v)\n        switch costume to (sus red v)\n    end\nend\n\nwhen flag clicked\nswitch costume to (default v)\nshow\nforever\n    if <key (3 v) pressed?> then\n        broadcast (amongus blue v)\n        switch costume to (sus blue v)\n    end\nend\n\nwhen flag clicked\nswitch costume to (default v)\nshow\nforever\n    if <key (6 v) pressed?> then\n        broadcast (amongus pink v)\n        switch costume to (sus pink v)\n    end\nend\n\nwhen flag clicked\nswitch costume to (default v)\nshow\nforever\n    if <key (5 v) pressed?> then\n        broadcast (amongus white v)\n        switch costume to (sus white v)\n    end\nend\n\nwhen flag clicked\nswitch costume to (sus black v)\nshow\nforever\n    if <key (4 v) pressed?> then\n        broadcast (amongus black v)\n        switch costume to (sus black v)\n    end\nend\n\nwhen flag clicked\nswitch costume to (default v)\nshow\nforever\n    if <key (7 v) pressed?> then\n        broadcast (No Helmet v)\n        switch costume to (no helmet v)\n    end\nend\n\nwhen flag clicked\nshow\n\nwhen I receive [start game v]\nhide\n\nwhen I receive [the end v]\nhide\n\n@trampoline\n\nwhen flag clicked\nswitch costume to (costume1 v)\nhide\n\nwhen I receive [next level v]\nnext costume\n\nwhen I receive [start game v]\nshow\n\nwhen I receive [the end v]\nhide\n\n@Sprite2\n\nwhen I receive [next level v]\nnext costume\n\nwhen flag clicked\nhide\n\nwhen I receive [start game v]\nshow\n\nwhen flag clicked\nswitch costume to (costume1 v)\n\nwhen I receive [the end v]\nhide\n\n@pipe\n\nwhen I receive [next level v]\nnext costume\n\nwhen I receive [the end v]\nhide\n\nwhen I receive [start game v]\nswitch costume to (costume2 v)\nshow\n\nwhen flag clicked\nhide\n\n@Mars Planet\n\nwhen I receive [start game v]\nhide\n\nwhen flag clicked\nshow\n\nwhen I receive [the end v]\nhide\n\n@Sprite4\n\nwhen I receive [the end v]\nshow\n\nwhen flag clicked\nhide\n\n