Dark Platformer [HARDER LEVELS] #games #all

Instructions: (liked by @trentontnt)\n---------------------\n\n-------------------------------------------------\nCONTROLS\nJUMP W or UP ARROW\nRIGHT RIGHT ARROW or D\nLEFT LEFT ARROW or A\n--------------------------------------------------

@Stage\n\nwhen flag clicked\nforever\n    if <(Level) = [1]> then\n        switch backdrop to (backdrop1 v)\n    end\n    if <(Level) = [2]> then\n        switch backdrop to (backdrop2 v)\n    end\n    if <(Level) = [3]> then\n        switch backdrop to (backdrop1 v)\n    end\n    if <(Level) = [4]> then\n        switch backdrop to (backdrop3 v)\n    end\n    if <(Level) = [5]> then\n        switch backdrop to (backdrop4 v)\n    end\n    if <(Level) = [6]> then\n        switch backdrop to (backdrop4 v)\n    end\n    if <(Level) = [8]> then\n        switch backdrop to (backdrop1 v)\n    end\nend\n\n\n\n\n@sad boi\n\nwhen flag clicked\nshow\nbroadcast (Reset v)\nset [level v] to [1]\npoint in direction (90)\nforever\n    if <<<key (right arrow v) pressed?> or <key (d v) pressed?>> or <<mouse down?> and <(mouse x) > (x position)>>> then\n        switch costume to (right v)\n        change [speedx v] by (2)\n    end\n    if <<<key (left arrow v) pressed?> or <key (a v) pressed?>> or <<mouse down?> and <(x position) > (mouse x)>>> then\n        switch costume to (left v)\n        change [speedx v] by (-2)\n    end\n    change x by (speedX)\n    if <touching (gnrwjklv v)?> then\n        change x by ((speedX) * (-1))\n        set [speedx v] to [0]\n    else\n        set [speedx v] to ((speedX) * (0.8))\n    end\n    change y by (speedY)\n    if <touching (gnrwjklv v)?> then\n        change y by ((speedY) * (-1))\n        set [speedy v] to [0]\n        if <(lock) = [0]> then\n            if <<<key (up arrow v) pressed?> or <key (w v) pressed?>> or <<mouse down?> and <(mouse y) > (y position)>>> then\n                set [speedy v] to [15]\n                set [lock v] to [1]\n            end\n        end\n    else\n        change [speedy v] by (-1)\n        set [lock v] to [0]\n    end\n    create clone of (_myself_ v)\n    if <touching (mark cuz i cant code v)?> then\n        change [level v] by (1)\n        go to x: (-189) y: (21)\n    end\n    if <touching (muahhahahah v)?> then\n        broadcast (Reset v)\n    end\n    if <(y position) = [-184]> then\n        broadcast (Reset v)\n    end\n    if <touching (nvulnvjdknjkiv v)?> then\n        broadcast (yeet v)\n    end\nend\n\nwhen I receive [reset v]\nswitch costume to (right v)\ngo to x: (-189) y: (21)\nset [speedx v] to [0]\nset [speedy v] to [0]\n\nwhen I start as a clone\nrepeat (5)\n    change [ghost v] effect by (10)\nend\ndelete this clone\n\nhide\n\nwhen flag clicked\nif (username) (username) <mouse down?> text\nforever\n    if <<say useranme> = (has liked or favorited)> then\n        say (join (username) [ thx for your support]) for (3) seconds\n    end\n    stop [this script v]\nend\n\ndefine if (username) (has liked or favorited) <say useranme> text\nset [read v] to <((username) + (read)) = <<say useranme> or <mouse down?>>>\n\n@MUAHHAHAHAH\n\nwhen flag clicked\nforever\n    switch costume to (Level)\nend\n\n@mark cuz i cant code\n\nwhen flag clicked\nset [ghost v] effect to (100)\nforever\n    if <(Level) = [13]> then\n        hide\n    else\n        show\n    end\nend\n\n@exit\n\nwhen flag clicked\nhide\ngo to [front v] layer\n\nwhen this sprite clicked\nhide\nbroadcast (NOPE v)\n\nwhen I receive [hhahhaha v]\nshow\n\n@nvulnvjdknjkiv\n\nwhen flag clicked\nswitch costume to (costume1 v)\nhide\nforever\n    if <(Level) = [13]> then\n        show\n        go to x: (36) y: (28)\n        if <touching (sad boi v)?> then\n            switch costume to (costume2 v)\n        end\n    else\n        hide\n    end\nend\n\n@ftyjfyftj\n\nwhen flag clicked\nhide\n\nwhen I receive [yeet v]\nshow\nstop [all v]\n\n@gnrwjklv\n\nwhen flag clicked\nforever\n    switch costume to (Level)\nend\n\n@CLICK BAIT HAHAHHHAHHAHHAHAHHAHAHAHAHHAHAHHAHAHHA\n\nwhen flag clicked\nswitch costume to (click bait hahahhhahhahhahahhahahahahhahahhahahha v)\nhide\nset size to (100) %\ngo to [front v] layer\n\n@Square3\n\nwhen flag clicked\nhide\n\nwhen I receive [hhahhaha v]\nshow\n\nwhen this sprite clicked\nstop all sounds\nstart sound [Lil Baby - Yes Indeed \(Clean\) ft v]\n\nwhen I receive [nope v]\nhide\n\n@Square5\n\nwhen flag clicked\nhide\n\nwhen I receive [hhahhaha v]\nshow\n\nwhen this sprite clicked\nstop all sounds\nstart sound [Galantis - Runaway \(U & I\) \[ Lyrics \] \(128 kbps\) v]\n\nwhen I receive [nope v]\nhide\n\n@Square6\n\nwhen flag clicked\nhide\n\nwhen I receive [hhahhaha v]\nshow\n\nwhen this sprite clicked\nstop all sounds\nstart sound [Lizzo - Truth Hurts \(Clean\) \(128 kbps\) v]\n\nwhen I receive [nope v]\nhide\n\n@Square4\n\nwhen flag clicked\nhide\n\nwhen I receive [hhahhaha v]\nshow\n\nwhen this sprite clicked\nstop all sounds\nstart sound [LIL DARKIE - GENOCIDE \(PT 4 - Clean Edit\) \(Prod v]\n\nwhen I receive [nope v]\nhide\n\n@Square7\n\nwhen flag clicked\nhide\n\nwhen I receive [hhahhaha v]\nshow\n\nwhen this sprite clicked\nstop all sounds\nstart sound [Drake - God’s Plan \(Clean\) \(128 kbps\) v]\n\nwhen I receive [nope v]\nhide\n\n@Square8\n\nwhen flag clicked\nhide\n\nwhen I receive [hhahhaha v]\nshow\n\nwhen this sprite clicked\nstop all sounds\nstart sound [🔥🔥🔥Jakqlifezlie🔥🔥 v]\n\nwhen I receive [nope v]\nhide\n\n