The IMPOSSIBLE Platformer.

Instructions: Hello! Welcome to the IMPOSSIBLE platformer. Where some levels,only 15% of people can complete the whole thing! I worked on this for over a week! I hope it gets Top-Loved! This has 20 levels!\n\nPlease propose this studio!: https://scratch.mit.edu/studios/25641199/comments/ in here: https://scratch.mit.edu/discuss/topic/277336/?page=250#post-3805178\n\n\nThese levels are not really Impossible. There just so hard to complete. But,some of these levels might be a little easy. Be careful on level 19! It looks hard,but its easy.\n\nWant to play a easier game? Click here!: https://scratch.mit.edu/projects/319228749/\n\n I know it looks Impossible! But it is possible! Here is a youtube tutorial I made of how to complete this game!: https://www.youtube.com/watch?v=A7ttVMOMBO4&t=92s\n\nALL of these levels are possible! I even tried! (It did take a lot of tries to complete most of the levels! XD)\n\nLets try to get Top-Loved! If I do,I will make 10 to 20 more levels! If this gets Featured,I will make about 25 to 50 more levels!\n\nControls/Instructions:\n1. Arrow keys to move\n2. Dont touch red.\n3.  Press "s" to skip a level\n4. Press "p" to go to the previous level\n5. Scratch On! :D\n\nPlease love,favorite,and remix this! Please add this to a lot of studios! Please advertise this on a lot of advertising studios! \n\n==========================================================================================\n\nScratch On! :D

@Stage\n\n@Thumbnail\n\nwhen flag clicked\ngo to [front v] layer\nforever\n    change [ghost v] effect by (1000000)\nend\n\nwhen flag clicked\nforever\n    play sound [Euphoria v] until done\nend\n\n@levels\n\nwhen flag clicked\nset [level v] to [1]\ngo to x: (0) y: (-95)\nshow\nforever\n    switch costume to (Level)\nend\n\nhide\n\nwhen [s v] key pressed\nwait (0.4) seconds\nchange [level v] by (1)\n\nwhen [p v] key pressed\nwait (0.4) seconds\nchange [level v] by (-1)\n\n@Exit for levels.\n\nwhen flag clicked\nset [ghost v] effect to (100)\ngo to x: (119) y: (-63)\nshow\nforever\n    switch costume to (Level)\nend\n\n@Player\n\nwhen flag clicked\nforever\n    if <touching (exit for levels. v)?> then\n        go to x: (-207) y: (-120)\n        change [level v] by (1)\n    end\nend\n\nwhen flag clicked\nshow\ngo to x: (-38) y: (-225)\nset [level v] to [1]\nforever\n    change [y v] by (-1)\n    if <<key (left arrow v) pressed?> or <key (a v) pressed?>> then\n        change [x v] by (-1)\n    end\n    if <<key (right arrow v) pressed?> or <key (d v) pressed?>> then\n        change [x v] by (1)\n    end\n    set [x v] to ((x) * (0.9))\n    change x by (x)\n    if <touching color (#000000)?> then\n        change y by (1)\n        if <touching color (#000000)?> then\n            change y by (1)\n            if <touching color (#000000)?> then\n                change y by (1)\n                if <touching color (#000000)?> then\n                    change y by (1)\n                    if <touching color (#000000)?> then\n                        change y by (1)\n                        if <touching color (#000000)?> then\n                            change y by (1)\n                            if <touching color (#000000)?> then\n                                change y by (-6)\n                                if <<<key (up arrow v) pressed?> or <key (w v) pressed?>> or <key (space v) pressed?>> then\n                                    set [y v] to [10]\n                                    if <(x) > [0]> then\n                                        set [x v] to [-10]\n                                    else\n                                        set [x v] to [10]\n                                    end\n                                else\n                                    change x by ((x) * (-1))\n                                    set [x v] to [0]\n                                end\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change y by (y)\n    if <touching color (#000000)?> then\n        change y by ((y) * (-1.1))\n        set [y v] to [0]\n    end\n    change y by (-0.5)\n    if <<touching color (#000000)?> and <<<key (up arrow v) pressed?> or <key (w v) pressed?>> or <key (space v) pressed?>>> then\n        set [y v] to [12]\n    end\n    change y by (0.5)\n    if <<touching color (#ff0000)?> or <touching color (#ff0000)?>> then\n        go to x: (-38) y: (-225)\n    end\nend\n\nwhen flag clicked\nshow\n\nwhen flag clicked\n\nwhen flag clicked\nif <<(username) = [proeditor2009]> or <(username) = [proeditor2009_2]>> then\n    set drag mode [draggable v]\nelse\n    set drag mode [not draggable v]\nend\n\n