【プラットフォーマー】scratch platformer

Instructions: ⭐︎傾向目指しているので❤️と⭐️お願いします！\n♡と★押したらいいことあるかも！\n日本語は下にあります。↓\n\nEnglish \n<Method of operation>\nTap or arrow.\n\n日本語\n〈操作方法〉\nタップまたは、矢印。\n\n〜モバイルの方へ〜\n9ステージの小型化は、キャラクターをタップすると小さくなります。

@Stage\n\nwhen flag clicked\nforever\n    play sound [ããããããããã¼ã¬ã¢ã³350ml v] until done\nend\n\n@A\n\nwhen flag clicked\nshow\npoint in direction (90)\nswitch costume to (右 v)\nset rotation style [left-right v]\ngo to x: (-180) y: (-50)\npoint in direction (90)\nset [x v] to [0]\nset [y v] to [0]\nset size to (25) %\nset [d v] to [1]\nforever\n    create clone of (_myself_ v)\n    if <<key (right arrow v) pressed?> or <<(x position) < (mouse x)> and <mouse down?>>> then\n        switch costume to (右 v)\n        point in direction (90)\n        change [x v] by (1)\n    end\n    if <<key (left arrow v) pressed?> or <<(mouse x) < (x position)> and <mouse down?>>> then\n        point in direction (-90)\n        change [x v] by (-1)\n    end\n    set [x v] to ((x) * (0.9))\n    change x by (x)\n    if <touching (スプライト1 v)?> then\n        change y by (1)\n        if <touching (スプライト1 v)?> then\n            change y by (1)\n            if <touching (スプライト1 v)?> then\n                change y by (1)\n                if <touching (スプライト1 v)?> then\n                    change y by (1)\n                    if <touching (スプライト1 v)?> then\n                        change y by (1)\n                        if <touching (スプライト1 v)?> then\n                            change x by ((x) * (-1))\n                            change y by (-5)\n                            if <<key (up arrow v) pressed?> or <<(y position) < (mouse y)> and <mouse down?>>> then\n                                if <(x) < [0]> then\n                                    set [x v] to [10]\n                                else\n                                    set [x v] to [-10]\n                                end\n                                set [y v] to [12]\n                            else\n                                set [x v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change y by (-1)\n    if <<key (up arrow v) pressed?> or <<(y position) < (mouse y)> and <mouse down?>>> then\n        if <touching (スプライト1 v)?> then\n            set [y v] to [12]\n        end\n    end\n    if <touching color (#0026ff)?> then\n        set [y v] to [22]\n    end\n    change y by (1)\n    change [y v] by (-1)\n    change y by (y)\n    if <touching (スプライト1 v)?> then\n        change y by ((y) * (-1))\n        set [y v] to [0]\n    end\n    if <(x position) > [219]> then\n        set size to (25) %\n        go to x: (-180) y: (-60)\n        broadcast (Next v)\n    end\n    if <<touching (スプライト2 v)?> or <(y position) < [-182]>> then\n        repeat (20)\n            change [ghost v] effect by (5)\n        end\n        set size to (25) %\n        point in direction (90)\n        set [ghost v] effect to (0)\n        go to x: (-180) y: (-60)\n    end\nend\n\nhide\nhide variable [x v]\nhide variable [y v]\nwait (12) seconds\n\nwhen I start as a clone\nswitch costume to (left v)\nrepeat (4)\n    change [ghost v] effect by (25)\n    change size by (-1)\nend\ndelete this clone\n\nwhen I receive [スタート v]\n\nwhen flag clicked\nbroadcast (スタート v)\n\nwhen I receive [next v]\ngo to [front v] layer\n\ngo to [front v] layer\n\nwhen I receive [小 v]\nset size to (5) %\n\nhide\n\nwhen I receive [小　モバイル v]\nif <touching (mouse-pointer v)?> then\n    set size to (5) %\nend\n\n@スプライト1\n\nwhen flag clicked\nswitch costume to (コスチューム1 v)\n\nwhen I receive [next v]\nnext costume\n\nwhen flag clicked\nforever\n    if <(costume [number v]) = [9]> then\n        if <key (s v) pressed?> then\n            broadcast (小 v)\n        end\n    end\nend\n\nrepeat (9)\n    broadcast (Next v)\nend\n\nwhen flag clicked\nforever\n    if <(costume [number v]) = [9]> then\n        broadcast (小　モバイル v)\n    end\nend\n\n@スプライト2\n\nwhen flag clicked\nswitch costume to (コスチューム1 v)\ngo to [back v] layer\n\nwhen I receive [next v]\nnext costume\n\n@スプライト4\n\nwhen flag clicked\nswitch costume to (サムネ v)\nhide\nforever\n    reset timer\nend\n\nwhen [timer v] > (0)\nshow\n\n@スプライト5\n\nwhen flag clicked\nset [ghost v] effect to (100)\n\n