影／Silhouette  -platformer-

Instructions: 日 本 語 は 下 だ と 思 う\n\n=~=~English~=~=~=~=~=~=~=~=~=~=~=~=\n\nDifficulty level★★★☆☆\n\n  　＊ How to use ＊\n-PC==> Operate with arrow keys\n-Smartphone ==> Operate with mouse\n\n=~=~日本語~=~=~=~=~=~=~=~=~=~=~=~=\n\n難易度　★★★☆☆\n\n  　＊使い方＊\n-PC==>矢印キーで操作\n-スマホ==>タップで操作

@Stage\n\nwhen flag clicked\nswitch backdrop to (o v)\n\nwhen I receive [スタート v]\nnext backdrop\n\nwhen I receive [skip v]\nnext backdrop\n\nwhen I receive [しゅーりょー v]\nswitch backdrop to (背景1 v)\n\nwhen I receive [スタート v]\nbroadcast (oh... v)\n\nwhen I receive [oh... v]\nwait (1) seconds\nplay sound [帰り道 v] until done\nbroadcast (oh... v)\n\n@サムネイル\n\nwhen flag clicked\nhide\nforever\n    reset timer\n    go to [front v] layer\n    go to [front v] layer\nend\n\nwhen [timer v] > (0)\nswitch costume to (コスチューム1 v)\ngo to [front v] layer\ngo to [front v] layer\ngo to [front v] layer\nshow\n\nwhen flag clicked\nchange [☁ 旗pushした方 v] by (1)\n\n@主人公\n\nwhen I start as a clone\nset [ghost v] effect to (7)\nrepeat (11)\n    change size by (-3.5)\n    change [ghost v] effect by (11)\nend\ndelete this clone\n\nwhen flag clicked\nforever\n    if <(x position) > [222]> then\n        next backdrop\n        broadcast (つぎ！ v)\n        go to x: (-200) y: (0)\n        change [ステージ v] by (1)\n    end\nend\n\nwhen I receive [スタート v]\nshow\npoint in direction (90)\nset size to (33) %\ngo to [front v] layer\nset [ステージ v] to [1]\nset [ghost v] effect to (0)\ngo to x: (-200) y: (0)\nset [速度 v] to [0]\nset [重力 v] to [0]\nforever\n    if <<key (right arrow v) pressed?> or <<(x position) < (mouse x)> and <mouse down?>>> then\n        change [速度 v] by (1)\n        point in direction (90)\n    end\n    if <<key (left arrow v) pressed?> or <<(mouse x) < (x position)> and <mouse down?>>> then\n        change [速度 v] by (-1)\n        point in direction (-90)\n    end\n    if <touching color (#000000)?> then\n        set [速度 v] to ((速度) * (0.9))\n    else\n        set [速度 v] to ((速度) * (0.89))\n    end\n    change x by (速度)\n    if <touching color (#000000)?> then\n        change y by (1)\n        if <touching color (#000000)?> then\n            change y by (1)\n            if <touching color (#000000)?> then\n                change y by (1)\n                if <touching color (#000000)?> then\n                    change y by (1)\n                    if <touching color (#000000)?> then\n                        change y by (1)\n                        if <touching color (#000000)?> then\n                            change x by ((速度) * (-1))\n                            change y by (-5)\n                            if <<key (up arrow v) pressed?> or <<(y position) < (mouse y)> and <mouse down?>>> then\n                                if <(速度) > [0]> then\n                                    set [速度 v] to [-5]\n                                else\n                                    set [速度 v] to [5]\n                                end\n                                set [重力 v] to [12]\n                            else\n                                set [速度 v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change y by (-1)\n    if <<key (up arrow v) pressed?> or <<(y position) < (mouse y)> and <mouse down?>>> then\n        if <touching color (#000000)?> then\n            set [重力 v] to [12]\n        end\n    end\n    change y by (重力)\n    change [重力 v] by (-1)\n    if <touching color (#000000)?> then\n        change y by ((重力) * (-1))\n        set [重力 v] to [0]\n    end\n    if <touching color (#540000)?> then\n        repeat (10)\n            wait (0.000000000000000000001) seconds\n            change [ghost v] effect by (10)\n        end\n        point in direction (90)\n        go to x: (-200) y: (-50)\n        repeat (10)\n            wait (0.000000000000000000001) seconds\n            change [ghost v] effect by (-10)\n        end\n    end\nend\n\nwhen flag clicked\nhide\n\nwhen backdrop switches to [stage v]\nforever\n    wait (0.00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001) seconds\n    create clone of (_myself_ v)\nend\n\nwhen I receive [skip v]\ngo to x: (-200) y: (0)\n\n@START\n\nwhen this sprite clicked\nrepeat (10)\n    change size by (-7)\n    change [ghost v] effect by (11)\nend\nbroadcast (スタート v) and wait\nhide\n\nwhen I receive [しゅーりょー v]\nhide\n\nwhen flag clicked\nshow\nset [whirl v] effect to (0)\ngo to x: (100) y: (-111)\nforever\n    if <touching (mouse-pointer v)?> then\n        repeat until <(size) = [100]>\n            change size by (1)\n        end\n    else\n        set size to (77) %\n    end\nend\n\n@ステージ番号\n\nwhen flag clicked\nhide\n\nwhen I receive [つぎ！ v]\nnext costume\n\nwhen I receive [skip v]\nnext costume\nchange [ステージ v] by (1)\n\nwhen backdrop switches to [stage v]\nshow\ngo to [front v] layer\nswitch costume to (stage 1 v)\ngo to x: (-187) y: (-160)\n\n@skipボタン\n\nwhen flag clicked\nhide\npoint in direction (90)\n\nwhen backdrop switches to [stage v]\nshow\ngo to x: (200) y: (-155)\n\nwhen this sprite clicked\nchange [スキップした回数 v] by (1)\nbroadcast (skip v)\n\nwhen backdrop switches to [最後 v]\nhide\n\nwhen backdrop switches to [隠し v]\nshow\n\nwhen this sprite clicked\nbroadcast (skip v)\n\nwhen backdrop switches to [くりあ v]\nhide\n\n@スプライト2\n\nwhen flag clicked\nhide\n\nwhen I receive [1 v]\nswitch costume to (コスチューム2 v)\n\nwhen I receive [8 v]\nrepeat (5)\n    change size by (20)\nend\nrepeat (5)\n    change size by (-20)\nend\nwait (1) seconds\nbroadcast (しゅーりょー v)\n\nwhen I receive [しゅーりょー v]\nhide\n\nshow\nswitch costume to (コスチューム1 v)\n\n@スプライト3\n\nwhen flag clicked\nhide\n\nwhen I receive [2 v]\nswitch costume to (コスチューム2 v)\n\nwhen I receive [8 v]\nrepeat (5)\n    change size by (20)\nend\nrepeat (5)\n    change size by (-20)\nend\n\nshow\nswitch costume to (コスチューム1 v)\n\nwhen I receive [しゅーりょー v]\nhide\n\n@スプライト4\n\nwhen flag clicked\nhide\n\nwhen I receive [3 v]\nswitch costume to (コスチューム2 v)\n\nwhen I receive [8 v]\nrepeat (5)\n    change size by (20)\nend\nrepeat (5)\n    change size by (-20)\nend\n\nshow\nswitch costume to (コスチューム1 v)\n\nwhen I receive [しゅーりょー v]\nhide\n\n@スプライト5\n\nwhen flag clicked\nhide\n\nwhen I receive [4 v]\nswitch costume to (コスチューム2 v)\n\nwhen I receive [8 v]\nrepeat (5)\n    change size by (20)\nend\nrepeat (5)\n    change size by (-20)\nend\n\nwhen I receive [しゅーりょー v]\nhide\n\nshow\nswitch costume to (コスチューム1 v)\n\n@スプライト6\n\nwhen flag clicked\nhide\n\nwhen I receive [5 v]\nswitch costume to (コスチューム2 v)\n\nwhen I receive [8 v]\nrepeat (5)\n    change size by (20)\nend\nrepeat (5)\n    change size by (-20)\nend\n\nshow\nswitch costume to (コスチューム1 v)\n\nwhen I receive [しゅーりょー v]\nhide\n\n@スプライト7\n\nwhen flag clicked\nhide\n\nwhen I receive [6 v]\nswitch costume to (コスチューム2 v)\n\nwhen I receive [8 v]\nrepeat (5)\n    change size by (20)\nend\nrepeat (5)\n    change size by (-20)\nend\n\nwhen I receive [しゅーりょー v]\nhide\n\nshow\nswitch costume to (コスチューム1 v)\n\n@スプライト8\n\nwhen flag clicked\nhide\n\nwhen I receive [7 v]\nswitch costume to (コスチューム2 v)\n\nwhen I receive [8 v]\nrepeat (5)\n    change size by (20)\nend\nrepeat (5)\n    change size by (-20)\nend\n\nshow\nswitch costume to (コスチューム1 v)\n\nwhen I receive [しゅーりょー v]\nhide\n\n