Choose your player platformer!

Instructions: Finally, After a Long work, I made this game. Choose your player between @griffpatch, @theChAOTiC, @Kevin_Eleven_1234, @Will_Wam, and @Ceebee. They each have different lives! Then use arrow keys or WASD to move. R to restart. Don't lose your lives! Love and Favorite if you enjoyed! Thanks. FIXED BUGS\n\nAnother one? With who? Comment!!!!

@Stage\n\nwhen flag clicked\nswitch backdrop to (hi v)\n\nwhen I receive [start v]\nswitch backdrop to (backdrop2 v)\n\nwhen flag clicked\nswitch backdrop to (hi v)\n\n@Screen Shot 2018-01-31 at 1.45.06 PM\n\nwhen I receive [start v]\nhide\n\nwhen flag clicked\nhide\n\nwhen backdrop switches to [hi v]\nwait (0.1) seconds\nshow\ngo to x: (168) y: (0)\nforever\n    if <touching (mouse-pointer v)?> then\n        set size to (112) %\n        if <mouse down?> then\n            broadcast (WIll_Wam! v)\n        end\n    else\n        set size to (100) %\n    end\nend\n\n@Screen Shot 2018-01-31 at 1.45.37 PM\n\nwhen I receive [start v]\nhide\n\nwhen flag clicked\nshow\ngo to x: (-197) y: (0)\nforever\n    if <touching (mouse-pointer v)?> then\n        set size to (113) %\n        if <mouse down?> then\n            broadcast (griffpatch! v)\n        end\n    else\n        set size to (100) %\n    end\nend\n\nwhen flag clicked\nwait (0.2) seconds\n\nwhen backdrop switches to [hi v]\nshow\ngo to x: (-195) y: (0)\nforever\n    if <touching (mouse-pointer v)?> then\n        set size to (113) %\n        if <mouse down?> then\n            broadcast (griffpatch! v)\n        end\n    else\n        set size to (100) %\n    end\nend\n\n@Screen Shot 2018-01-31 at 1.59.57 PM\n\nwhen I receive [start v]\nset size to (15) %\nhide\n\nwhen backdrop switches to [hi v]\nshow\ngo to x: (-67) y: (0)\nforever\n    if <touching (mouse-pointer v)?> then\n        set size to (112) %\n        if <mouse down?> then\n            broadcast (thechatioc v)\n        end\n    else\n        set size to (100) %\n    end\nend\n\n@Screen Shot 2018-01-31 at 2.00.09 PM\n\nwhen I receive [start v]\nhide\n\nwhen backdrop switches to [hi v]\nshow\ngo to x: (53) y: (0)\nforever\n    if <touching (mouse-pointer v)?> then\n        set size to (112) %\n        if <mouse down?> then\n            broadcast (kevin101 v)\n        end\n    else\n        set size to (100) %\n    end\nend\n\n@Player\n\ndefine Go To Start\ngo to x: (-230) y: (-91)\ngo to x: (-232) y: (24)\n\nwhen flag clicked\n\nwhen flag clicked\nhide\n\nwhen flag clicked\nhide variable [lives v]\nGo To Start\nforever\n    if <<<touching color (#9f0511)?> or <touching color (#000000)?>> or <touching (sprite1 v)?>> then\n        repeat (1)\n            Go To Start\n            change [lives v] by (-1)\n        end\n    end\n    if <touching color (#4a6e3f)?> then\n        Go To Start\n        switch backdrop to (next backdrop v)\n    end\nend\n\nwhen I receive [start v]\nswitch backdrop to (backdrop2 v)\nforever\n    change [yv v] by (-0.5)\n    if <<key (right arrow v) pressed?> or <key (d v) pressed?>> then\n        change [xv v] by (0.7)\n        point in direction (90)\n    end\n    if <<key (left arrow v) pressed?> or <key (a v) pressed?>> then\n        change [xv v] by (-0.7)\n        point in direction (-90)\n    end\n    set [xv v] to ((Xv) * (0.9))\n    change x by (Xv)\n    if <touching color (#006622)?> then\n        change y by (1)\n        if <touching color (#006622)?> then\n            change y by (1)\n            if <touching color (#006622)?> then\n                change y by (1)\n                if <touching color (#006622)?> then\n                    change y by (1)\n                    if <touching color (#006622)?> then\n                        change y by (1)\n                        if <touching color (#006622)?> then\n                            change x by ((Xv) * (-1))\n                            change x by (-1)\n                            change y by (-5)\n                            change x by (1)\n                            if <<key (up arrow v) pressed?> or <key (w v) pressed?>> then\n                                if <(Xv) > [0]> then\n                                    set [xv v] to [-8]\n                                else\n                                    set [xv v] to [8]\n                                end\n                                set [yv v] to [10]\n                            else\n                                set [xv v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change y by (Yv)\n    if <touching color (#006622)?> then\n        change y by ((Yv) * (-1))\n        set [yv v] to [0]\n    end\n    change y by (-1)\n    if <touching color (#006622)?> then\n        if <<key (up arrow v) pressed?> or <key (w v) pressed?>> then\n            set [yv v] to [10]\n        end\n    end\n    if <touching color (#e5b53a)?> then\n        if <key (up arrow v) pressed?> then\n            change [yv v] by (5)\n        else\n            change [yv v] by (-1)\n        end\n    end\n    change y by (1)\nend\n\nwhen I receive [start v]\nwait (0.2) seconds\nswitch backdrop to (backdrop2 v)\ngo to x: (-221) y: (-91)\ngo to x: (-219) y: (-80)\nshow\nset [xv v] to [0]\nset [yv v] to [0]\nforever\n    if <key (r v) pressed?> then\n        Go To Start\n    end\nend\n\nwhen I receive [will_wam! v]\nswitch costume to (screen shot 2018-01-31 at 1.45.06 pm v)\nset size to (80) %\nset [lives v] to [99999999999009999999999999]\nhide variable [lives v]\nbroadcast (start v)\n\nwhen I receive [kevin101 v]\nswitch costume to (screen shot 2018-01-31 at 2.00.09 pm v)\nset size to (80) %\nset [lives v] to [5]\nshow variable [lives v]\nbroadcast (start v)\n\nwhen I receive [ceeabee v]\nask [How many lives do you want? Please do a number!] and wait\nswitch costume to (screen shot 2018-02-01 at 11.06.27 am v)\nset size to (85) %\nset [lives v] to (answer)\nshow variable [lives v]\nbroadcast (start v)\n\nwhen flag clicked\nforever\n    if <(LIves) = [0]> then\n        hide\n        switch backdrop to (lose v)\n        broadcast (all done! v)\n        stop [all v]\n    end\nend\n\nwhen I receive [thechatioc v]\nswitch costume to (screen shot 2018-01-31 at 1.59.57 pm v)\nset size to (80) %\nshow variable [lives v]\nset [lives v] to [20]\nbroadcast (start v)\n\nwhen flag clicked\nforever\n    if <touching color (#0033cc)?> then\n        set [yv v] to [10]\n    end\n    if <touching color (#00cccc)?> then\n        set [yv v] to [-10]\n    end\n    if <touching color (#00ff55)?> then\n        set [xv v] to [240]\n    end\n    if <touching color (#66004c)?> then\n        set [xv v] to [-240]\n    end\nend\n\nwhen I receive [griffpatch! v]\nswitch costume to (screen shot 2018-01-31 at 1.45.37 pm v)\nset size to (80) %\nset [lives v] to [60]\nshow variable [lives v]\nbroadcast (start v)\n\nchange [color v] effect by (25)\n\nwhen I receive [miny game v]\nforever\n    hide\n    switch backdrop to (backdrop8 v)\nend\n\n@Screen Shot 2018-02-01 at 11.06.27 AM\n\nwhen I receive [start v]\nhide\n\nwhen backdrop switches to [hi v]\nshow\ngo to x: (-104) y: (-138)\nforever\n    if <touching (mouse-pointer v)?> then\n        set size to (125) %\n        if <mouse down?> then\n            broadcast (ceeabee v)\n        end\n    else\n        set size to (110) %\n    end\nend\n\n@Screen Shot 2018-01-31 at 2.53.35 PM\n\nwhen flag clicked\nhide\n\nwhen backdrop switches to [backdrop2 v]\nshow\ngo to x: (215) y: (-130)\n\nwhen I receive [all done! v]\nhide\nhide variable [lives v]\n\nwhen backdrop switches to [backdrop1 v]\ngo to x: (187) y: (21)\n\nwhen backdrop switches to [backdrop4 v]\nshow\ngo to x: (228) y: (-135)\n\nwhen backdrop switches to [2 v]\nglide (1) secs to x: (77) y: (127)\n\nwhen flag clicked\nforever\n    if <(backdrop [name v]) = [15]> then\n        hide\n    end\nend\n\n@Screen Shot 2018-01-31 at 3.35.19 PM\n\nwhen flag clicked\nhide\n\nwhen backdrop switches to [backdrop3 v]\nshow\ngo to x: (25) y: (-149)\n\nwhen backdrop switches to [go v]\ngo to x: (70) y: (-145)\ncreate clone of (_myself_ v)\n\nwhen I start as a clone\ngo to x: (-35) y: (-151)\ncreate clone of (_myself_ v)\n\nwhen I receive [all done! v]\nhide\n\nwhen backdrop switches to [backdrop1 v]\ngo to x: (54) y: (-27)\n\nwhen backdrop switches to [backdrop4 v]\nhide\n\nwhen backdrop switches to [backdrop5 v]\nhide\n\n@Sprite1\n\nwhen backdrop switches to [rapid fire v]\nhide\nwait (1) seconds\nrepeat until <not <(backdrop [name v]) = [rapid fire]>>\n    go to x: (0) y: (180)\n    point towards (player v)\n    show\n    repeat until <<<touching (player v)?> or <touching color (#006622)?>> or <touching color (#cccccc)?>>\n        move (13) steps\n    end\n    hide\n    wait (0.1) seconds\nend\n\nwhen flag clicked\nhide\n\nwhen flag clicked\nforever\n    if  then\n        hide\n    end\nend\n\nwhen backdrop switches to [backdrop1 v]\nhide\n\nwhen I receive [all done! v]\nhide\n\n@Sprite2\n\nwhen flag clicked\nforever\n    if <(backdrop [name v]) = [6]> then\n        turn left (4) degrees\n        go to x: (0) y: (-73)\n        set size to (150) %\n        go to [front v] layer\n        show\n    else\n        if <(backdrop [name v]) = [7]> then\n            turn left (4) degrees\n            go to x: (0) y: (-75)\n            set size to (150) %\n            go to [front v] layer\n            show\n        else\n            if <(backdrop [name v]) = [8]> then\n                turn left (8) degrees\n                go to x: (0) y: (-75)\n                set size to (150) %\n                go to [front v] layer\n                show\n            else\n                hide\n            end\n        end\n    end\nend\n\nwhen backdrop switches to [lose v]\nhide\n\n@costume1\n\nwhen flag clicked\ngo to [front v] layer\nshow\nclear graphic effects\nset [ghost v] effect to (100)\ngo to [front v] layer\nshow\nrepeat (10)\n    change [ghost v] effect by (10)\nend\nhide\n\n