~Sketch~A Platformer

Instructions:                           ⭐Instructions:\n      Press green Flag 2 times for better experience\n    (☞WASD, ARROW KEYS, TAP AROUND TO MOVE)\n      ☞ONE MISTAKE =PLAYING FROM STARTING\n                  ☞ GET HIS CROWN BACK\n       PLEASE ♥️AND⭐  MAYBE A FOLLOW?\n ------------------------------------------------------------------------------------------ \n#28 trending on Games!  ( TOP LOVED ON: SUN,11 JULY ) \n                   THANK YOU GUYS SO MUCH <3\n--------------------------------------------------------------------------------------------                          \n                         PROJECT WORK:\n                            500+ BLOCKS\n                             12 SPRITES\n                             24+ HOURS\n                            40+ASSETS\n                   GO HERE FOR LESS LAG \n           https://turbowarp.org/545789421\n--------------------------------------------------------------------------------------------\n                               REMIX IDEAS :\n           ADD NEW PLAYER   ADD NEW LEVEL     \n     ADD NEW OBSTACLES  ADD NEW BACKGROUND\n     AND MORE\n--------------------------------------------------------------------------------------------\n✅ FEEDBACK\n✅ COMMENT\n✅LOVE AND FAVOURITE FOLLOW\n❌ F4F\n❌HATE\n--------------------------------------------------------------------------------------------\n                                   Tags (ignore)\n#roofrunner#scrollingplatformer#tejasjakka27#love#favorite#follow#trending#1#2#3#4#5#6#7#8#9#mobile#wasd#crown#spikes#lava#hard#all#you#clouds#win#lol#i#you#remixe#projects#all#scrolling#platformer#spikes#eazy#hard#mobile#friendly#wasd#lava#level#followers#everything#tgames#tejas#india#everyone#lol#xd#bye#games#mobilefriendly#love#favourite#follow#roofrunner#scrollingplatformer#tejasjakka27#love#favorite#follow#trending#1#2#3#4#5#6#7#8#9#mobile#wasd#crown#spikes#lava#hard#all#you#clouds#win#lol#i#you#remixe#projects#all#scrolling#platformer#spikes#eazy#hard#mobile#friendly#wasd#lava#level#followers#everything#tgames#tejas#india#everyone#lol#xd#bye#games#mobilefriendly#love#favourite#follow#1 #2 #3 #4 #5 #6 #7 #8 #9 #10 #11 #12 #13 #14 #15 #16 #17 #18 #19 #20 #21 #22 #23 #24 #25 #26 #27 #my #arms #hurt #28 #29 #30 #31 #32 #33 #34 #35 #36 #37 #38 #39 #40 #41 #42 #43 #44 #45 #46 #47 #48 #49 #50 #51 #52 #53 #54 #55 #56 #57 #58 #59 #60 #61 #62 #63 #64 #65 #66 #67 #68 #69 #70 #71 #72 #73 #74 #75 #76 #77 #78 #79 #80 #81 #82 #83 #84 #85 #86 #87 #88 #89 #90 #91 #92 #93 #help #me #93 #94 #95 #96 #97 #98 #99 #100 #101 #102 #103 #104 #105 #106 #107 #108 #109 #110 #111 #112 #113 #114\n;)

@Stage\n\nwhen flag clicked\nswitch backdrop to (backdrop1 v)\nplay sound [TheFatRat - Monody \(feat. Laura Brehm\).mp4 v] until done\n\nwhen I receive [lol v]\nstop all sounds\nswitch backdrop to (backdrop2 v)\nforever\n    play sound [Plugged \(post mastering\)2 v] until done\nend\n\n@Sprite1\n\nwhen flag clicked\nswitch costume to (costume1 v)\nhide\n\nwhen I receive [message1 v]\nwait (0) seconds\nshow\nrepeat (4)\n    set x to (-1)\n    go to [front v] layer\n    show\n    repeat (25)\n        set x to ((x position) / (0.9))\n    end\n    go to x: (300) y: (0)\n    next costume\n    repeat (30)\n        set x to ((x position) * (0.85))\n    end\nend\nwait (1) seconds\nbroadcast (lol v)\nhide\n\n@download\n\nwhen flag clicked\nshow\npoint in direction (90)\nset size to (150) %\ngo to x: (0) y: (0)\nrepeat (9)\n    turn right (15) degrees\n    change size by (-10)\n    wait (0.05) seconds\nend\nbroadcast (message1 v)\nrepeat (1)\n    turn right (15) degrees\n    change size by (-10)\n    wait (0.05) seconds\nend\nhide\n\n@Level\n\nwhen flag clicked\nhide\n\nwhen I receive [lol v]\nshow\nforever\n    switch costume to (Level)\nend\n\n@Spikes\n\nwhen flag clicked\nhide\n\nwhen I receive [lol v]\nshow\nforever\n    switch costume to (Level)\nend\n\nwhen I receive [lol v]\nset [time v] to [0]\nshow variable [time v]\nforever\n    wait (1) seconds\n    change [time v] by (1)\nend\n\nwhen flag clicked\nhide variable [time v]\n\n@detector\n\nwhen flag clicked\nhide\nset [faved___ v] to [0]\nset [loved__ v] to [0]\nset [clone id v] to [0]\ncreate clone of (_myself_ v)\nwait (0.2) seconds\nset [clone id v] to [1]\ncreate clone of (_myself_ v)\nwait until <<(LOVED__) = [1]> and <(FAVED___) = [1]>>\nwait (1) seconds\nset [my variable v] to [1]\nwait (8) seconds\nset [my variable v] to [0]\n\nwhen I start as a clone\nif <(clone id) = [0]> then\n    go to x: (-15) y: (0)\n    set [loved__ v] to [0]\n    switch costume to (love v)\n    forever\n        set [love? v] to <touching (mouse-pointer v)?>\n        if <touching (mouse-pointer v)?> then\n            set [loved__ v] to [1]\n        end\n    end\nend\nif <(clone id) = [1]> then\n    go to x: (0) y: (0)\n    switch costume to (fave v)\n    set [faved___ v] to [0]\n    forever\n        set [fav v] to <touching (mouse-pointer v)?>\n        if <touching (mouse-pointer v)?> then\n            set [faved___ v] to [1]\n        end\n    end\nend\n\nwhen flag clicked\nset [my variable v] to [0]\n\nwhen flag clicked\nforever\n    if <(my variable) = [1]> then\n        change [time v] by (-15)\n        wait (1) seconds\n        go to x: (0) y: (0)\n        show\n        reset timer\n        switch costume to (pick random (1) to (4))\n        set [ghost v] effect to (100)\n        repeat until <(timer) > [3.5]>\n            change y by ((y position) / (-15))\n            change [ghost v] effect by (-3)\n        end\n        reset timer\n        repeat until <(timer) > [3.5]>\n            change y by (((y position) - (-100)) / (-15))\n            change [ghost v] effect by (10)\n        end\n    end\nend\n\n@notif2\n\nwhen I receive [lol v]\nswitch costume to (costume3 v)\nwait (2) seconds\nshow\nrepeat until <(y position) < [6]>\n    change y by (((5) - (y position)) / (6))\nend\nwait (3.5) seconds\nrepeat until <(y position) > [49.5]>\n    change y by (((y position) + (5)) / (5))\nend\nhide\nforever\n    wait (pick random (14) to (26)) seconds\n    show\n    repeat until <(y position) < [6]>\n        change y by (((5) - (y position)) / (6))\n    end\n    wait (3.5) seconds\n    repeat until <(y position) > [49.5]>\n        change y by (((y position) + (5)) / (5))\n    end\n    hide\n    next costume\nend\n\nwhen flag clicked\ngo to x: (0) y: (50)\nhide\n\nwhen I receive [alert v]\nstop [other scripts in sprite v]\nrepeat (5)\n    change [ghost v] effect by (20)\nend\nhide\n\nwhen I receive [tick v]\ngo to [front v] layer\n\n@Player2\n\nwhen I start as a clone\nclear graphic effects\nrepeat (0)\n    change [ghost v] effect by (10)\n    change size by (-2)\nend\ndelete this clone\n\nwhen I receive [next level v]\nbroadcast (Restart v)\n\nwhen I receive [restart v]\nset [x vel v] to [0]\nset [y vel v] to [0]\ngo to x: (-214) y: (125)\n\nwhen I receive [lol v]\nshow\nbroadcast (Restart v)\nset [level v] to [1]\nforever\n    if <key (left arrow v) pressed?> then\n        change [x vel v] by (-1)\n    end\n    if <key (right arrow v) pressed?> then\n        change [x vel v] by (1)\n    end\n    set [x vel v] to ((x vel) * (0.9))\n    change x by (x vel)\n    if <touching (level v)?> then\n        change y by (1)\n    end\n    if <touching (level v)?> then\n        change y by (1)\n    end\n    if <touching (level v)?> then\n        change y by (1)\n    end\n    if <touching (level v)?> then\n        change y by (1)\n    end\n    if <touching (level v)?> then\n        change y by (-4)\n        change x by ((x vel) * (-1))\n        if <key (up arrow v) pressed?> then\n            if <(x vel) > [0]> then\n                set [x vel v] to [-10]\n            else\n                set [x vel v] to [10]\n            end\n            set [y vel v] to [15]\n        else\n            set [x vel v] to [0]\n        end\n    end\n    change [y vel v] by (-1)\n    change y by (y vel)\n    if <touching (level v)?> then\n        change y by ((y vel) - ((y vel) * (2)))\n        set [y vel v] to [0]\n    end\n    change y by (-1)\n    if <<touching (level v)?> and <key (up arrow v) pressed?>> then\n        set [y vel v] to [15]\n    end\n    change y by (1)\n    create clone of (_myself_ v)\n    if <(x position) > [239]> then\n        broadcast (Next Level v) and wait\n        change [level v] by (1)\n    end\n    if <touching (spikes v)?> then\n        broadcast (Restart v)\n    end\n    if <touching (sprite3 v)?> then\n        broadcast (Restart v)\n    end\nend\n\nwhen flag clicked\nhide\n\n