◆NEW ◆ Night #game #all #platformer

Instructions: 《-ᴘʟᴀᴛғᴏʀᴍᴇʀ-》\nᴘʀᴇss ᴛʜᴇ ғʟᴀɢ ᴛᴡɪᴄᴇ./旗は、2回押してください。\n〔日本語は下〕\n【ᴇɴɢʟɪsʜ/英語】\nʜᴇʟʟᴏ.\nɪᴛ's @kksm-y.\nɪ sᴘᴇɴᴛ ᴀ ʟᴏᴛ ᴏғ ᴛɪᴍᴇ ᴏɴ ᴛʜɪs ᴘɪᴇᴄᴇ.\nᴇɴᴊᴏʏ ᴛʜᴇ ᴘʟᴀᴛғᴏʀᴍᴇʀ! ︎\n【ʜᴏᴡ ᴛᴏ ᴘʟᴀʏ】\nᴍᴏʙɪʟᴇ ᴄᴏᴍᴘᴀᴛɪʙʟᴇ ᴠᴇʀsɪᴏɴ.\nᴘʟᴇᴀsᴇ ᴜsᴇ ʏᴏᴜʀ ᴄᴏᴍᴘᴜᴛᴇʀ.\nᴛʜᴇ ᴛᴏᴘ ʟᴇғᴛ ɪs ᴛɪᴍᴇ.\nᴘʟᴇᴀsᴇ ᴅᴏ ʏᴏᴜʀ ʙᴇsᴛ ᴜɴᴛɪʟ ᴛʜᴇ ᴇɴᴅ.\n【ᴊᴀᴘᴀɴᴇsᴇ/日本語】\nこんにちは。\n@kksm-yです。\nこの作品に沢山の時間をかけました。\nプラットフォーマーを楽しんで!\n【遊び方】\nモバイル対応です。\nパソコンの人は、矢印キーを使ってください。\n左上のはタイムです。\nゴールを目指して頑張ってください。　

@Stage\n\nwhen flag clicked\nhide variable [time v]\n\nwhen flag clicked\nforever\n    change [time v] by (1)\n    wait (1) seconds\nend\n\nwhen I receive [スタート v]\nshow variable [time v]\nset [time v] to [0]\nwait (0.5) seconds\nforever\n    play sound [Nebula v] until done\nend\n\n@NEXT\n\nwhen flag clicked\nhide\n\nwhen I receive [ネクスト v]\ngo to [front v] layer\nstart sound [超高速ダッシュ v]\nshow\ngo to x: (465) y: (0)\nglide (0.2) secs to x: (0) y: (0)\nwait (0.6) seconds\nglide (0.2) secs to x: (-465) y: (0)\nhide\n\n@すてーじ\n\nwhen I receive [スタート v]\ngo to x: (-20) y: (-11)\nshow\nforever\n    switch costume to (ステージ)\nend\n\nwhen flag clicked\nhide\nset [ステージ v] to [1]\n\nwhen I receive [ネクスト v]\nchange [ステージ v] by (1)\n\nwhen flag clicked\nbroadcast (スタート v)\n\n@プ・ラットフォーマーくん\n\ndefine 初期設定プログラム\nshow\nset [x v] to [0]\nset [y v] to [0]\nset rotation style [left-right v]\ngo to x: (-210) y: (-30)\nset size to (90) %\nswitch costume to (みぎ v)\n\nwhen flag clicked\nhide\n\nwhen I receive [スタート v]\nshow\n初期設定プログラム\nforever\n    if <<key (right arrow v) pressed?> or <<<mouse down?> and <(x position) < (mouse x)>> or <key (d v) pressed?>>> then\n        switch costume to (みぎ v)\n        change [x v] by (1)\n    end\n    if <<key (left arrow v) pressed?> or <<<mouse down?> and <(mouse x) < (x position)>> or <key (a v) pressed?>>> then\n        switch costume to (ひだり v)\n        change [x v] by (-1)\n    end\n    set [x v] to ((X) * (0.89))\n    change x by (X)\n    if <touching (すてーじ v)?> then\n        change y by (1)\n        if <touching (すてーじ v)?> then\n            change y by (1)\n            if <touching (すてーじ v)?> then\n                change y by (1)\n                if <touching (すてーじ v)?> then\n                    change y by (1)\n                    if <touching (すてーじ v)?> then\n                        change y by (1)\n                        if <touching (すてーじ v)?> then\n                            change y by (-5)\n                            change x by ((X) * (-1))\n                            if <<key (up arrow v) pressed?> or <<<mouse down?> and <(y position) < (mouse y)>> or <key (w v) pressed?>>> then\n                                if <(X) < [0]> then\n                                    start sound [壁キック v]\n                                    set [x v] to [10]\n                                else\n                                    start sound [壁キック v]\n                                    set [x v] to [-10]\n                                end\n                                set [y v] to [15]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change [y v] by (-0.9)\n    change y by (Y)\n    if <touching (すてーじ v)?> then\n        change y by ((Y) * (-1))\n        set [y v] to [0]\n    end\n    change y by (-1)\n    if <<key (up arrow v) pressed?> or <<<mouse down?> and <(y position) < (mouse y)>> or <key (w v) pressed?>>> then\n        if <touching (すてーじ v)?> then\n            start sound [可愛いジャンプ v]\n            set [y v] to [15]\n        end\n    end\n    change y by (1)\n    if <[242] < (x position)> then\n        初期設定プログラム\n        broadcast (ネクスト v)\n        wait (1.3) seconds\n    end\n    if <<(y position) < [-180]> and <not <(ステージ) = [17]>>> then\n        初期設定プログラム\n    end\n    if <touching (棘 v)?> then\n        初期設定プログラム\n    end\n    if <<(y position) < [-180]> and <(ステージ) = [17]>> then\n        broadcast (隠し発見!! v)\n        初期設定プログラム\n    end\nend\n\nwhen I receive [スタート v]\nforever\n    create clone of (_myself_ v)\nend\n\nwhen I start as a clone\nswitch costume to (コスチューム3 v)\nrepeat (6)\n    change size by (-6)\n    change [ghost v] effect by (10)\nend\ndelete this clone\n\nwhen flag clicked\nhide\n\nwhen I receive [スタート v]\nset [time v] to [0]\nrepeat until <(ステージ) = [18]>\n    wait (1) seconds\n    change [time v] by (1)\nend\n\nwhen flag clicked\nhide\n\nwhen I receive [w v]\nbroadcast (スタート v)\nshow\n\nwhen flag clicked\nbroadcast (スタート v)\n\n@棘\n\nwhen flag clicked\nhide\n\nwhen I receive [スタート v]\npoint in direction (90)\nshow\ngo to [back v] layer\nforever\n    switch costume to (ステージ)\n    if <(ステージ) = [7]> then\n        turn left (2) degrees\n    end\n    if <(ステージ) = [8]> then\n        point in direction (90)\n    end\nend\n\n@スプライト1\n\nwhen flag clicked\nhide\nforever\n    create clone of (_myself_ v)\n    wait (0.1) seconds\nend\n\nwhen I start as a clone\nset [a v] to (pick random (30) to (100))\nset size to (a) %\nset [ghost v] effect to ((100) - ((a) / (5)))\nshow\ngo to x: (pick random (240) to (-240)) y: (-180)\nrepeat until <[170] < (y position)>\n    if <(変なエフェクト) = [1]> then\n        if <not <mouse down?>> then\n            change y by ((a) / (15))\n        end\n    else\n        change y by ((a) / (15))\n    end\nend\ndelete this clone\n\nwhen I start as a clone\nforever\n    if <(変なエフェクト) = [1]> then\n        if <mouse down?> then\n            change x by (((mouse x) - (x position)) / (20))\n            change y by (((mouse y) - (y position)) / (20))\n        end\n    end\nend\n\n@スプライト2\n\nwhen flag clicked\ngo to x: (0) y: (0)\nhide\n\n