プラットフォーマー Platformer

Instructions: 全部で10ステージ‼︎\n10 stages in total!!︎\n\n操作方法\n矢印キーかタップで操作\nHow to operate\nOperate with arrow keys or taps\n\n世界記録目指して頑張ろう〜\nLet's do our best to aim for a world record!!︎\n\n無変更リミックス禁止\nUnchanged remix prohibited\n\nバグあった場合コメントで教えてください\nIf there is a bug, please let me know in the comments.

@Stage\n\nwhen flag clicked\nhide variable [タイム v]\nhide variable [☁ 世界記録 v]\nreset timer\nswitch backdrop to (背景1 v)\n\nwhen I receive [next v]\nnext backdrop\n\nwhen I receive [next v]\nforever\n    if <<(backdrop [number v]) = [10]> and <(タイム) < (☁ 世界記録)>> then\n        set [☁ 世界記録 v] to (タイム)\n    end\nend\n\nwhen I receive [next v]\nif <(backdrop [number v]) = [10]> then\n    set [タイム v] to (timer)\n    wait (1) seconds\n    show variable [タイム v]\n    show variable [☁ 世界記録 v]\nend\n\nwhen I receive [next v]\nif <(backdrop [number v]) = [1]> then\n    hide variable [☁ 世界記録 v]\n    hide variable [タイム v]\n    reset timer\nend\n\nwhen flag clicked\nforever\n    play sound [ゲーム v] until done\nend\n\n@player\n\nwhen I receive [suta-to  v]\nset volume to (100) %\n\nwhen I start as a clone\nset [brightness v] effect to (-100)\nrepeat (9)\n    change [ghost v] effect by (7)\n    change size by (-5.2)\nend\ndelete this clone\n\nwhen flag clicked\nshow\nrepeat (20)\n    change [ghost v] effect by (-5)\nend\nset rotation style [left-right v]\npoint in direction (90)\nset [xのやつ v] to [0]\nset [ｙだー v] to [0]\nset [x v] to [0]\nset [y v] to [0]\nforever\n    if <(y position) < [-170]> then\n        start sound [やられる v]\n        repeat (10)\n            change [ghost v] effect by (7)\n        end\n        clear graphic effects\n        go to x: (-210) y: (100)\n    end\n    if <<touching (spike v)?> or <touching (spike2 v)?>> then\n        start sound [やられる v]\n        repeat (10)\n            change [ghost v] effect by (7)\n        end\n        clear graphic effects\n        go to x: (-210) y: (100)\n    end\n    if <<<(x position) > (mouse x)> and <mouse down?>> or <key (left arrow v) pressed?>> then\n        create clone of (_myself_ v)\n        change [xのやつ v] by (-1)\n        point in direction (-90)\n    end\n    if <<<(mouse x) > (x position)> and <mouse down?>> or <key (right arrow v) pressed?>> then\n        create clone of (_myself_ v)\n        change [xのやつ v] by (1)\n        point in direction (90)\n    end\n    set [xのやつ v] to ((xのやつ) * (0.9))\n    change x by (xのやつ)\n    if <<touching (road- v)?> or <touching (地面 v)?>> then\n        change y by (1)\n        if <<touching (road- v)?> or <touching (地面 v)?>> then\n            change y by (1)\n            if <<touching (road- v)?> or <touching (地面 v)?>> then\n                change y by (1)\n                if <<touching (road- v)?> or <touching (地面 v)?>> then\n                    change y by (1)\n                    if <<touching (road- v)?> or <touching (地面 v)?>> then\n                        change y by (1)\n                        if <<touching (road- v)?> or <touching (地面 v)?>> then\n                            change x by ((xのやつ) * (-1))\n                            change y by (-5)\n                            if <<key (up arrow v) pressed?> or <<(mouse y) > (y position)> and <mouse down?>>> then\n                                start sound [ニュッ v]\n                                if <(xのやつ) > [0]> then\n                                    set [xのやつ v] to [-7]\n                                else\n                                    set [xのやつ v] to [7]\n                                end\n                                set [ｙだー v] to [15]\n                            else\n                                set [xのやつ v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change y by (-1)\n    if <<touching (road- v)?> or <touching (地面 v)?>> then\n        if <<key (up arrow v) pressed?> or <<(mouse y) > (y position)> and <mouse down?>>> then\n            set [ｙだー v] to [16.3]\n            start sound [ニュッ v]\n        end\n    end\n    change y by (1)\n    change [ｙだー v] by (-1)\n    change y by (ｙだー)\n    if <<touching (road- v)?> or <touching (地面 v)?>> then\n        change y by ((ｙだー) * (-1))\n        set [ｙだー v] to [0]\n    end\n    if <(x position) > [230]> then\n        if <not <(ぱざ) = [11]>> then\n            broadcast (next v)\n            start sound [Rip v]\n            wait (1.5) seconds\n            go to x: (-216) y: (50)\n        end\n    end\nend\n\nwhen flag clicked\nshow\nset size to (60) %\ngo to x: (-220) y: (50)\nset [ghost v] effect to (100)\ngo to [back v] layer\n\n@ターボストップ\n\nwhen flag clicked\nforever\n    point in direction (0)\n    wait (1) seconds\nend\n\nwhen flag clicked\nforever\n    turn right (1) degrees\n    wait () seconds\n    if <(direction) > [39]> then\n        stop [all v]\n    end\nend\n\n@road-\n\nwhen flag clicked\nset [三角 v] to [0]\nshow\n\nwhen flag clicked\nrepeat until <(ぱざ) = [11]>\n    wait (1) seconds\n    change [time v] by (1)\nend\nbroadcast (aasdasdas v)\nif <(TIME) < (☁ 世界記録)> then\n    set [☁ 世界記録 v] to (TIME)\nend\n\nwhen flag clicked\nset [ぱざ v] to [1]\nset [time v] to [0]\n\nwhen flag clicked\nswitch costume to (コスチューム1 v)\nset [ghost v] effect to (100)\n\nwhen flag clicked\nclear graphic effects\n\nwhen flag clicked\nswitch costume to (コスチューム2 v)\n\nwhen I receive [next v]\nnext costume\nset [三角 v] to [1]\n\n@spike2\n\nwhen flag clicked\nhide\n\nwhen flag clicked\nswitch costume to (costume3 v)\n\nwhen I start as a clone\nforever\n    if <(axsasxasxasxsaxa) = [1]> then\n        delete this clone\n    end\nend\n\nwhen I receive [next v]\nset [axsasxasxasxsaxa v] to [1]\nwait (0.1) seconds\nset [axsasxasxasxsaxa v] to [0]\n\nwhen I receive [next v]\nset [qq v] to [0]\n\nwhen I start as a clone\nshow\nforever\n    if <(costume [number v]) = [3]> then\n        wait (5) seconds\n        switch costume to (コスチューム2 v)\n        wait (2) seconds\n        switch costume to (コスチューム1 v)\n    end\nend\n\nwhen I receive [next v]\nif <(backdrop [number v]) = [6]> then\n    show\nend\n\nwhen I receive [next v]\nif <(backdrop [number v]) = [4]> then\n    go to x: (-2) y: (58)\n    switch costume to (costume2 v)\n    hide\nend\n\nwhen I receive [next v]\nif <(backdrop [number v]) = [3]> then\n    go to x: (4) y: (3)\n    switch costume to (costume3 v)\n    show\nend\n\nwhen I receive [next v]\nif <(backdrop [number v]) = [7]> then\n    go to x: (-2) y: (58)\n    switch costume to (costume4 v)\n    show\nend\n\nwhen I receive [next v]\nif <(backdrop [number v]) = [8]> then\n    go to x: (154) y: (68)\n    switch costume to (costume4 v)\n    show\nend\n\nwhen I receive [next v]\nif <(backdrop [number v]) = [9]> then\n    hide\nend\n\n@spike\n\nwhen flag clicked\nhide\n\nwhen flag clicked\nswitch costume to (costume3 v)\ngo to x: (135) y: (64)\n\nwhen I start as a clone\nforever\n    if <(axsasxasxasxsaxa) = [1]> then\n        delete this clone\n    end\nend\n\nwhen I receive [next v]\nset [axsasxasxasxsaxa v] to [1]\nwait (0.1) seconds\nset [axsasxasxasxsaxa v] to [0]\n\nwhen I receive [next v]\nset [qq v] to [0]\n\nwhen I start as a clone\nshow\nforever\n    if <(costume [number v]) = [3]> then\n        wait (5) seconds\n        switch costume to (コスチューム2 v)\n        wait (2) seconds\n        switch costume to (コスチューム1 v)\n    end\nend\n\nwhen I receive [next v]\nif <(backdrop [number v]) = [1]> then\n    go to x: (115) y: (62)\n    switch costume to (costume3 v)\n    show\nend\n\nwhen I receive [next v]\nif <(backdrop [number v]) = [2]> then\n    hide\nend\n\nwhen I receive [next v]\nif <(backdrop [number v]) = [5]> then\n    switch costume to (costume2 v)\n    go to x: (115) y: (20)\nend\n\nwhen I receive [next v]\nif <(backdrop [number v]) = [7]> then\n    hide\nend\n\nwhen I receive [next v]\nif <(backdrop [number v]) = [4]> then\n    switch costume to (costume4 v)\n    show\n    forever\n        glide (0.5) secs to x: (111) y: (58)\n        glide (0.5) secs to x: (111) y: (-60)\n    end\nend\n\nwhen I receive [next v]\nif <(backdrop [number v]) = [6]> then\n    hide\nend\n\n@NEXT\n\nwhen flag clicked\ngo to x: (0) y: (0)\nhide\n\nwhen I receive [next v]\ngo to [front v] layer\nshow\ngo to x: (0) y: (180)\nstart sound [Finger Snap v]\nrepeat (10)\n    change y by ((-1) - ((y position) / (3)))\nend\nwait (0.5) seconds\nrepeat until <(y position) > [179]>\n    change y by ((y position) / (3))\nend\nhide\n\n@スプライト1\n\nwhen flag clicked\nset [ghost v] effect to (100)\n\n@BB7F6D7A-5D16-45CD-991E-96F00075E829\n\nwhen flag clicked\nset [ghost v] effect to (100)\n\n@報告感知\n\nwhen flag clicked\nforever\n    if <<touching (mouse-pointer v)?> or <mouse down?>> then\n        change [☁ 報告押した人のユーザー名10 v] by (1)\n    end\nend\n\n@スプライト2\n\nwhen flag clicked\nforever\n    if <<touching (mouse-pointer v)?> or <mouse down?>> then\n        change [☁ 報告押した人のユーザー名10 v] by (1)\n    end\nend\n\n