swamp a platformer #all #games #art #lost #swamp

Instructions: -----------------------------instructions-----------------------------\n>green flag\n>Kays or WASD + space to move !\n>m to mute\n>u to un mute\n>❤⭐\n-------------------------------------------------------------------------\nI think It's my best platformer in my life...\n-------------------------------------------------------------------------\n<-LOVES BOARD->\n10 loves-done\n30 loves-done\n50 loves-done\n100 loves-done\n130 loves-done\n150 loves- doneeee\n200 loves-  DONE EZ\n240 loves - donee <3\n----------------------------------------------------------------------\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n#art #all #games #lost #gry #wszystkie #sztuka #zagubiony #zadórzochasztaków

@Stage\n\n@you\n\nwhen flag clicked\ngo to [front v] layer\nshow\ngo to x: (-200) y: (-39)\nforever\n    if <<key (right arrow v) pressed?> or <key (d v) pressed?>> then\n        change [xv v] by (1)\n    end\n    if <<key (left arrow v) pressed?> or <key (a v) pressed?>> then\n        change [xv v] by (-1)\n    end\n    set [xv v] to ((Xv) * (0.9))\n    change x by (Xv)\n    if <touching (levels map v)?> then\n        change y by (1)\n        if <touching (levels map v)?> then\n            change y by (1)\n            if <touching (levels map v)?> then\n                change y by (1)\n                if <touching (levels map v)?> then\n                    change y by (1)\n                    if <touching (levels map v)?> then\n                        change y by (1)\n                        if <touching (levels map v)?> then\n                            change x by ((Xv) * (-1))\n                            change y by (-5)\n                            if <<key (space v) pressed?> or <<key (w v) pressed?> or <key (up arrow v) pressed?>>> then\n                                if <(Xv) > [0]> then\n                                    set [xv v] to [-5]\n                                else\n                                    set [xv v] to [5]\n                                end\n                                set [yv v] to [10]\n                            else\n                                set [yv v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change [yv v] by (-1)\n    change y by (Yv)\n    if <touching (levels map v)?> then\n        change y by ((Yv) * (-1))\n        set [yv v] to [0]\n    end\n    change y by (-1)\n    if <touching (levels map v)?> then\n        if <<key (space v) pressed?> or <<key (w v) pressed?> or <key (up arrow v) pressed?>>> then\n            set [yv v] to [15]\n        end\n    end\n    change y by (1)\nend\n\nwhen I receive [wiadomość1 v]\ngo to x: (-200) y: (-39)\n\nwhen flag clicked\nforever\n    if <touching (spikes v)?> then\n        go to x: (-200) y: (-39)\n        change volume by (50)\n        play sound [roblox_death v] until done\n        change volume by (-50)\n    end\nend\n\nwhen flag clicked\nforever\n    play sound [Vexento - Tevo \(320 kbps\) v] until done\n    set volume to (50) %\nend\n\nwhen [m v] key pressed\nrepeat until <key (u v) pressed?>\n    stop all sounds\nend\n\nwait until \n\n@levels map\n\nwhen I receive [wiadomość1 v]\nnext costume\n\nwhen flag clicked\nswitch costume to (kostium1 v)\n\nwhen flag clicked\nforever\n    if <(costume [name v]) = [zombie7]> then\n        broadcast (zobie come v)\n    end\nend\n\nwhen flag clicked\nforever\n    if <(costume [number v]) = [13]> then\n        broadcast (lololol v)\n    end\nend\n\n@tale\n\nwhen flag clicked\nforever\n    go to (you v)\n    create clone of (_myself_ v)\nend\n\nwhen I start as a clone\nrepeat (20)\n    change size by (-1)\n    change [ghost v] effect by (10)\nend\ndelete this clone\n\n@Duszek1\n\nwhen flag clicked\nforever\n    if <touching (you v)?> then\n        broadcast (wiadomość1 v)\n    end\nend\n\n@spikes\n\nwhen flag clicked\nswitch costume to (kostium1 v)\n\nwhen I receive [wiadomość1 v]\nnext costume\n\n@Duszek2\n\nwhen flag clicked\nhide\n\n@Duszek3\n\nwhen flag clicked\nhide\ngo to x: (-160) y: (85)\ngo [backward v] (1) layers\n\nwhen I start as a clone\nshow\npoint in direction (pick random (0) to (360))\nforever\n    move (10) steps\nend\n\nwhen I start as a clone\nforever\n    if <touching (_edge_ v)?> then\n        delete this clone\n    end\nend\n\nwhen I receive [lololol v]\nforever\n    repeat (10)\n        create clone of (_myself_ v)\n    end\nend\n\n@Duszek4\n\nwhen flag clicked\nhide\ngo to x: (143) y: (-20)\ngo [backward v] (1) layers\n\nwhen I start as a clone\nshow\npoint in direction (pick random (0) to (360))\nforever\n    move (10) steps\nend\n\nwhen I start as a clone\nforever\n    if <touching (_edge_ v)?> then\n        delete this clone\n    end\nend\n\nwhen I receive [lololol v]\nforever\n    repeat (2)\n        create clone of (_myself_ v)\n    end\nend\n\n@GOST\n\nwhen flag clicked\nhide variable [☁ world record v]\n\nwhen I receive [zobie come v]\nshow variable [☁ world record v]\nforever\n    if <(timer) < (☁ WORLD RECORD)> then\n        set [☁ world record v] to (timer)\n    end\nend\n\n@gost 3\n\nwhen flag clicked\nset [timer v] to [0]\nforever\n    wait (1) seconds\n    change [timer v] by (1)\nend\n\nwhen I receive [zobie come v]\nstop [other scripts in sprite v]\n\n