Mello Platformer (v1.2)

Instructions: ==============INSTRUCTIONS===============\n★ Click the green flag twice\n★ Use the arrow keys to move \n★ Press s to skip levels\n★ If you have any problem, please tell me.\n\n★ All levels are possible.\n★ If you have a problem please tell me.\n\nThank you so much for 100 views !!!!! ;D\n================GOALS===================\n-----------------------------VIEWS----------------------------------\n★ 10 views ✅\n★ 50 views ✅\n★ 100 views ✅ :D\n★ 200 views ✅ Yay !!\n★ 500 views ✅\n-----------------------------LOVES----------------------------------\n★ 5❤ ✅\n★ 10❤ ✅\n★ 30❤ ✅\n★ 50❤ ✅✅✅\n-------------------------FAVOURITES-----------------------------\n★ 5⭐ ✅\n★ 10⭐ ✅\n★ 20⭐ ✅\n★ 30⭐ ✅ LET'S GOOOO !!!!\n================MUSIC====================\nMusic by Marshmello - Alone  (I think you already knew).\n\n================CREDITS==================\n#Platformer #MelloGang #Game #MelloPlatformer #MelloGangScratch #Marshmello #NewLevels

@Stage\n\nwhen I receive [next level v]\nnext backdrop\n\nwhen flag clicked\nwait (3) seconds\nswitch backdrop to (arrière-plan1 v)\nforever\n    if <(backdrop [number v]) = [11]> then\n        stop all sounds\n        broadcast (outro v)\n        wait (3) seconds\n        switch backdrop to (arrière plan2 v)\n        forever\n            switch backdrop to (arrière plan3 v)\n            wait (0.1) seconds\n            switch backdrop to (arrière plan2 v)\n            wait (0.1) seconds\n        end\n    end\nend\n\nwhen I receive [outro v]\nforever\n    play sound [HOPEX - Found v] until done\nend\n\n@Marshmello\n\nwhen flag clicked\nhide\nwait (3) seconds\nhide variable [timerun v]\nhide variable [attemps v]\nshow\nswitch backdrop to (arrière-plan1 v)\nswitch costume to (stand_1 v)\nset size to (40) %\nset rotation style [left-right v]\ngo to x: (-195) y: (-127)\npoint in direction (90)\nset [attemps v] to [0]\nset [repetitions v] to [0]\nforever\n    set [timerun v] to (round ((timer) + ((129) * (repetitions))))\n    if <(timer) > [129]> then\n        change [repetitions v] by (1)\n        reset timer\n    end\n    if <key (right arrow v) pressed?> then\n        point in direction (90)\n        change [xv v] by (1)\n    end\n    if <key (left arrow v) pressed?> then\n        point in direction (-90)\n        change [xv v] by (-1)\n    end\n    set [xv v] to ((Xv) * (0.9))\n    change x by (Xv)\n    if <touching color (#000000)?> then\n        change y by (1)\n        if <touching color (#000000)?> then\n            change y by (1)\n            if <touching color (#000000)?> then\n                change y by (1)\n                if <touching color (#000000)?> then\n                    change y by (1)\n                    if <touching color (#000000)?> then\n                        change y by (1)\n                        if <touching color (#000000)?> then\n                            change x by ((Xv) * (-1))\n                            change y by (-5)\n                            if <key (up arrow v) pressed?> then\n                                if <(Xv) > [0]> then\n                                    set [xv v] to [-5]\n                                else\n                                    set [xv v] to [5]\n                                end\n                                set [yv v] to [10]\n                            else\n                                set [xv v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change [yv v] by (-1)\n    change y by (Yv)\n    if <(x position) > [240]> then\n        broadcast (next level v)\n    end\n    if <touching color (#000000)?> then\n        change y by ((Yv) * (-1))\n        set [yv v] to [0]\n    end\n    change y by (-1)\n    if <touching color (#ff0000)?> then\n        go to x: (-195) y: (-127)\n    end\n    if <touching color (#1600ff)?> then\n        set [yv v] to [20]\n    end\n    if <touching color (#fff600)?> then\n        set [xv v] to [10]\n    end\n    if <touching color (#000000)?> then\n        if <key (up arrow v) pressed?> then\n            set [yv v] to [15]\n        end\n    end\n    change y by (1)\nend\n\nwhen flag clicked\nforever\n    create clone of (_myself_ v)\nend\n\nwhen I start as a clone\nrepeat (10)\n    change size by (-2)\n    change [color v] effect by (-5)\nend\ndelete this clone\n\nwhen I receive [next level v]\nset [yv v] to [0]\nset [xv v] to [0]\ngo to x: (-195) y: (-127)\nset [ghost v] effect to (0)\n\nwhen I receive [outro v]\nhide\n\nwhen [s v] key pressed\nbroadcast (next level v)\n\n@Sprite1\n\nwhen flag clicked\nwait (3) seconds\nswitch backdrop to (arrière-plan1 v)\ngo to x: (0) y: (0)\ngo to [front v] layer\nshow\nset [ghost v] effect to (100)\n\nwhen flag clicked\nplay sound [Marshmello_-_Alone_Official_Music_Video\[Mp3Converter v] until done\n\n