3D‼︎ Suika game platformer スイカゲームプラットフォーマー

Instructions: ♡と☆と拡散お願い！\nhttps://scratch.mit.edu/projects/926621524\n傾向3p！！もっと上がれー\n\n宣伝\nhttps://scratch.mit.edu/projects/924330206

@Stage\n\nwhen flag clicked\nforever\n    play sound [Cat - tibita v] until done\nend\n\n@　\n\n@キャラ\n\nwhen flag clicked\nset size to (75) %\ngo to x: (-200) y: (0)\nset [x v] to [0]\nset [y v] to [0]\nforever\n    switch costume to (コスチューム1 v)\n    if <<<mouse down?> and <(x position) < (mouse x)>> or <key (right arrow v) pressed?>> then\n        if <(X) < [8]> then\n            change [x v] by (1)\n        else\n            set [x v] to [8]\n        end\n    end\n    if <<<mouse down?> and <(mouse x) < (x position)>> or <key (left arrow v) pressed?>> then\n        if <(X) < [-8]> then\n            set [x v] to [-8]\n        else\n            change [x v] by (-1)\n        end\n    end\n    set [x v] to ((X) * (0.91))\n    change x by (X)\n    change y by (-1)\n    if <touching (地面 v)?> then\n        turn right ((X) * (1.25)) degrees\n    else\n        turn right ((X) / (2)) degrees\n    end\n    change y by (1)\n    if <touching (地面 v)?> then\n        change y by (1)\n        if <touching (地面 v)?> then\n            change y by (1)\n            if <touching (地面 v)?> then\n                change y by (1)\n                if <touching (地面 v)?> then\n                    change y by (1)\n                    if <touching (地面 v)?> then\n                        change y by (1)\n                        if <touching (地面 v)?> then\n                            change y by (1)\n                            if <touching (地面 v)?> then\n                                change x by ((0) - (X))\n                                change y by (-5)\n                                if <<<mouse down?> and <(y position) < (mouse y)>> or <key (up arrow v) pressed?>> then\n                                    set [y v] to [10]\n                                    start sound [Jump v]\n                                    if <[0] < (X)> then\n                                        set [x v] to [-7]\n                                    else\n                                        set [x v] to [7]\n                                    end\n                                else\n                                    set [x v] to [0]\n                                end\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change [y v] by (-1)\n    change y by (Y)\n    if <touching (地面 v)?> then\n        change y by ((0) - (Y))\n        set [y v] to [0]\n    end\n    change y by (-2)\n    if <<<mouse down?> and <(y position) < (mouse y)>> or <key (up arrow v) pressed?>> then\n        if <touching (地面 v)?> then\n            set [y v] to [16]\n            start sound [Jump v]\n        end\n    end\n    change y by (1)\n    if <[235] < (x position)> then\n        if <([costume # v] of [地面 v]) = [4]> then\n            go to x: (-200) y: (-100)\n        else\n            go to x: (-200) y: (0)\n        end\n        set [x v] to [0]\n        set [y v] to [0]\n        broadcast (next v)\n    end\n    if <touching (棘 v)?> then\n        start sound [Teleport2 v]\n        go to x: (-200) y: (0)\n        set [x v] to [0]\n        set [y v] to [0]\n    end\n    if <(y position) < [-180]> then\n        start sound [Teleport2 v]\n        go to x: (-200) y: (0)\n        set [x v] to [0]\n        set [y v] to [0]\n    end\nend\n\n@地面\n\nwhen flag clicked\nerase all\nswitch costume to (コスチューム1 v)\ngo to x: (0) y: (-25)\ncreate clone of (_myself_ v)\n\nwhen I receive [next v]\nnext costume\nset size to (100) %\ncreate clone of (_myself_ v)\n\nwhen I start as a clone\nerase all\nブロック名\n\ndefine ブロック名\nset size to (85) %\nset [brightness v] effect to (-15)\nrepeat (20)\n    change size by (0.75)\n    change [brightness v] effect by (0.75)\n    stamp\nend\ndelete this clone\n\n@棘\n\nwhen flag clicked\nswitch costume to (コスチューム1 v)\n\nwhen I start as a clone\n立体\nclear graphic effects\n\ndefine 立体\nset size to (85) %\nset [brightness v] effect to (-15)\nrepeat (20)\n    change size by (0.75)\n    change [brightness v] effect by (0.75)\n    stamp\nend\ndelete this clone\n\nwhen I receive [next v]\nnext costume\nset size to (100) %\ncreate clone of (_myself_ v)\n\n@スプライト1\n\nwhen I receive [next v]\nset [ghost v] effect to (0)\nset [ghost v] effect to (0)\nset [ghost v] effect to (0)\nset [ghost v] effect to (0)\nif <([costume # v] of [地面 v]) = [6]> then\n    show\nelse\n    hide\nend\n\nwhen flag clicked\nhide\nforever\n    if <touching (キャラ v)?> then\n        set [ghost v] effect to (70)\n    else\n        set [ghost v] effect to (0)\n    end\nend\n\n@　　　\n\n@看板\n\nwhen flag clicked\nswitch costume to (コスチューム1 v)\n\nwhen I receive [next v]\nnext costume\n\n@サムネ\n\nwhen flag clicked\ngo to [front v] layer\nhide\n\n