⚡拡散希望⚡Gimmick platformer!! ギミックプラットフォーマー!! 

Instructions: \nURLバグが厄介すぎる件ね\n======\nハートと星500ずつでアップデート版共有!!\nリミックス大歓迎!!\n======\nうへふぇふぇほふぇ(?)\n@besty1203です。\nよく@desty1203とか@besty12o3とかに\n間違えられます(?)\n=========================================\n前作ってやつだ懐かし～（（（（（（\n相変わらずサムネがカスでう!!\n多分つまんないです((((((((((((((((そして簡単です((((((\n矢印キー or タップで操作!!モバイル対応!!\nもうなんもいうことないのでさんなら()

@Stage\n\nwhen flag clicked\nswitch backdrop to (背景1 v)\n\nwhen I receive [free intro end v]\nswitch backdrop to (背景2 v)\n\n@free intro\n\ndefine パン (大きさ)\nset [大きさsw v] to (join (letter (1) of (大きさ)) (join (letter (2) of (大きさ)) (letter (3) of (大きさ))))\nswitch costume to (join [SW] (letter (4) of (大きさ)))\ncreate clone of (_myself_ v)\nswitch costume to (動き v)\n\ndefine 花火 (大きさ) (数)\nif <[100] < (大きさ)> then\n    switch costume to (大きく v)\nelse\n    switch costume to (小さく v)\nend\nset size to (大きさ) %\nswitch costume to (fw0 v)\nrepeat ((数) / (2))\n    set [brightness v] effect to (0)\n    turn right ((360) / (数)) degrees\n    create clone of (_myself_ v)\n    set [brightness v] effect to (100)\n    turn right ((360) / (数)) degrees\n    create clone of (_myself_ v)\n    change [なめらか v] by (1)\nend\nswitch costume to (動き v)\n\nwhen I start as a clone\nset [コスチューム v] to (costume [name v])\nset [x本体 v] to (x position)\nset [y本体 v] to (y position)\nset [大きさ本体 v] to (size)\nset [向き本体 v] to (direction)\nswitch costume to (コスチューム)\nif << (costume [name v]) contains [パンゾイド]?> or < (costume [name v]) contains [SW]?>> then\n    set [大きさ本体 v] to [0]\n    switch costume to (小さく v)\n    set size to (0) %\n    if < (costume [name v]) contains [パンゾイド]?> then\n        go to [back v] layer\n    end\nend\nif < (costume [name v]) contains [text]?> then\n    [2.6] まで待つ。\nend\nforever\n    if <not <<<<<<<(なめらか) = [text5]> or <<(costume [name v]) = [フラッシュ]> or <(costume [name v]) = [模様2]>>> or < (costume [name v]) contains [ロゴ背景]?>> or <<(costume [name v]) = [logo]> or <(costume [name v]) = [揺れ]>>> or < (costume [name v]) contains [スプライン]?>> or <<(costume [name v]) = [click to skip]> or < (costume [name v]) contains [シャッター]?>>> or <<(costume [name v]) = [パン作成]> or <<(costume [name v]) = [光]> or <(costume [name v]) = [模様]>>>>> then\n        switch costume to (大きく v)\n        set size to (100) %\n        switch costume to (動き v)\n        point in direction (((item (5) of [free intro byyy-h v]) - (90)) + (向き本体))\n        if <[4.6] < (timer)> then\n            if <not <(コスチューム) = [カラー]>> then\n                if <(コスチューム) = [text3]> then\n                    set [color v] effect to (((450) - (向き本体)) + ((-360) * <(向き本体) = [90]>))\n                else\n                    set [color v] effect to (0)\n                end\n            end\n        else\n            if <<< (コスチューム) contains [SW]?> or < (コスチューム) contains [FW]?>> or <<(コスチューム) = [text2]> or <<<(コスチューム) = [パンゾイド5]> or <(コスチューム) = [パンゾイド6]>> or <(コスチューム) = [パンゾイド9]>>>> then\n                set [color v] effect to (0)\n            else\n                set [color v] effect to (((-500) - (item (1) of [free intro byyy-h v])) + ((1000) * <(item (1) of [free intro byyy-h v]) = [500]>))\n            end\n        end\n        if <<<(コスチューム) = [text2]> or <<<(コスチューム) = [パンゾイド5]> or <(コスチューム) = [パンゾイド6]>> or <(コスチューム) = [パンゾイド9]>>> and <not <[4.6] < (timer)>>> then\n            go to x: ((((x本体) + ((-1) * (item (1) of [free intro byyy-h v]))) + (item (3) of [free intro byyy-h v])) / (item (11) of [free intro byyy-h v])) y: (((y本体) + (item (4) of [free intro byyy-h v])) / (item (11) of [free intro byyy-h v]))\n        else\n            if <<< (コスチューム) contains [SW]?> or < (コスチューム) contains [FW]?>> and <not <[7.4] < (timer)>>> then\n                go to x: (((x本体) + (item (3) of [free intro byyy-h v])) / (item (11) of [free intro byyy-h v])) y: (((y本体) + (item (4) of [free intro byyy-h v])) / (item (11) of [free intro byyy-h v]))\n            else\n                go to x: ((((x本体) + (item (1) of [free intro byyy-h v])) + (item (3) of [free intro byyy-h v])) / (item (11) of [free intro byyy-h v])) y: ((((y本体) + (item (2) of [free intro byyy-h v])) + (item (4) of [free intro byyy-h v])) / (item (11) of [free intro byyy-h v]))\n            end\n        end\n        if <[100] < ((大きさ本体) / (item (11) of [free intro byyy-h v]))> then\n            switch costume to (大きく v)\n        else\n            switch costume to (小さく v)\n        end\n        set size to ((大きさ本体) / (item (11) of [free intro byyy-h v])) %\n        switch costume to (コスチューム)\n        show\n    end\nend\n\ndefine フラッシュ\ngo to [front v] layer\ngo [backward v] (1) layers\nset [ghost v] effect to (50)\nshow\nset [なめらか v] to [50]\nrepeat until <[99] < (なめらか)>\n    change [ghost v] effect by ((((100) - (なめらか)) / (4)) * (item (10) of [free intro byyy-h v]))\n    change [なめらか v] by ((((100) - (なめらか)) / (4)) * (item (10) of [free intro byyy-h v]))\nend\ngo to [back v] layer\nhide\n\ndefine (timer) まで待つ。\nwait until <(timer) < (timer)>\n\nwhen I start as a clone\nif < (costume [name v]) contains [text]?> then\n    go to [front v] layer\n    if <(なめらか) = [text5]> then\n        hide\n        [6] まで待つ。\n        go to x: (0) y: (0)\n        point in direction (90)\n        set size to (40) %\n        go [backward v] (2) layers\n        show\n        set [ghost v] effect to (40)\n        set [繰り返すカウント v] to [40]\n        repeat until <[99] < (繰り返すカウント)>\n            change [ghost v] effect by ((((100) - (繰り返すカウント)) / (5)) * (item (10) of [free intro byyy-h v]))\n            change [繰り返すカウント v] by ((((100) - (繰り返すカウント)) / (5)) * (item (10) of [free intro byyy-h v]))\n            change size by ((((60) - (size)) / (5)) * (item (10) of [free intro byyy-h v]))\n        end\n        delete this clone\n    else\n        go [backward v] (3) layers\n        if <(costume [name v]) = [text1]> then\n            if <(x本体) = [-500]> then\n                set [コスチューム v] to [text0]\n                [3.7] まで待つ。\n                set [コスチューム v] to [text1]\n            end\n            [4.6] まで待つ。\n            if <([abs v] of (x本体) ) = [500]> then\n                set [コスチューム v] to [text0]\n                [5.9] まで待つ。\n                set [大きさ本体 v] to [50]\n                set [なめらか v] to [0]\n                repeat until <(なめらか) < [-7.6]>\n                    change [なめらか v] by ((-1.1) * (item (10) of [free intro byyy-h v]))\n                    change [大きさ本体 v] by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                end\n                set [大きさ本体 v] to [13.5]\n                set [なめらか v] to [-8.4]\n                repeat until <[9.9] < (なめらか)>\n                    change [なめらか v] by ((2) * (item (10) of [free intro byyy-h v]))\n                    change [大きさ本体 v] by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                end\n                set [大きさ本体 v] to [34]\n                set [なめらか v] to (((50) - (大きさ本体)) / (4))\n                set [繰り返すカウント v] to [0]\n                repeat until <[50] < (繰り返すカウント)>\n                    change [大きさ本体 v] by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                    change [なめらか v] by (((((50) - (大きさ本体)) / (4)) - ((なめらか) / (3))) * (item (10) of [free intro byyy-h v]))\n                    change [繰り返すカウント v] by ((1) * (item (10) of [free intro byyy-h v]))\n                end\n            else\n                set [コスチューム v] to [text3]\n                set [なめらか v] to [0]\n                set [向き本体 v] to [90]\n                repeat until <[24.9] < (なめらか)>\n                    change [なめらか v] by ((5) * (item (10) of [free intro byyy-h v]))\n                    change [向き本体 v] by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                end\n                repeat until <[449] < (向き本体)>\n                    change [繰り返すカウント v] by ((1) * (item (10) of [free intro byyy-h v]))\n                    change [向き本体 v] by (([abs v] of (((450) - (向き本体)) / (4)) ) * (item (10) of [free intro byyy-h v]))\n                end\n                set [向き本体 v] to [90]\n                [5.5] まで待つ。\n                set [コスチューム v] to [text0]\n                [5.9] まで待つ。\n                set [なめらか v] to [text5]\n                create clone of (_myself_ v)\n                set [大きさ本体 v] to [50]\n                set [なめらか v] to [0]\n                repeat until <(なめらか) < [-7.6]>\n                    change [なめらか v] by ((-1.1) * (item (10) of [free intro byyy-h v]))\n                    change [大きさ本体 v] by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                end\n                set [大きさ本体 v] to [13.5]\n                set [なめらか v] to [-8.4]\n                repeat until <[9.9] < (なめらか)>\n                    change [なめらか v] by ((2) * (item (10) of [free intro byyy-h v]))\n                    change [大きさ本体 v] by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                end\n                set [大きさ本体 v] to [34]\n                set [なめらか v] to (((50) - (大きさ本体)) / (4))\n                set [繰り返すカウント v] to [0]\n                repeat until <[50] < (繰り返すカウント)>\n                    change [大きさ本体 v] by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                    change [なめらか v] by (((((50) - (大きさ本体)) / (4)) - ((なめらか) / (3))) * (item (10) of [free intro byyy-h v]))\n                    change [繰り返すカウント v] by ((1) * (item (10) of [free intro byyy-h v]))\n                end\n                [8.2] まで待つ。\n                set [なめらか v] to [0]\n                set [向き本体 v] to [90]\n                repeat until <[24.9] < (なめらか)>\n                    change [なめらか v] by ((5) * (item (10) of [free intro byyy-h v]))\n                    change [向き本体 v] by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                end\n                repeat until <[449] < (向き本体)>\n                    change [向き本体 v] by (([abs v] of (((450) - (向き本体)) / (4)) ) * (item (10) of [free intro byyy-h v]))\n                end\n            end\n        else\n            if <(costume [name v]) = [text2]> then\n                if <(x本体) = [-500]> then\n                    set [コスチューム v] to [大きく]\n                    [3.7] まで待つ。\n                    set [コスチューム v] to [text2]\n                end\n                [4.6] まで待つ。\n                if <([abs v] of (x本体) ) = [500]> then\n                    delete this clone\n                else\n                    set [コスチューム v] to [text4]\n                    set [なめらか v] to [0]\n                    set [向き本体 v] to [90]\n                    repeat until <[-24.9] < (なめらか)>\n                        change [なめらか v] by ((-5) * (item (10) of [free intro byyy-h v]))\n                        change [向き本体 v] by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                    end\n                    repeat until <(向き本体) < [-269]>\n                        change [向き本体 v] by (((-1) * ([abs v] of (((-270) - (向き本体)) / (4)) )) * (item (10) of [free intro byyy-h v]))\n                    end\n                    set [向き本体 v] to [90]\n                    [5.6] まで待つ。\n                    delete this clone\n                end\n            end\n        end\n    end\nelse\n    if <(costume [name v]) = [パン作成]> then\n        set [なめらか v] to [0]\n        [3.1] まで待つ。\n        switch costume to (動き v)\n        go to x: (0) y: (0)\n        パン [80]\n        パン [180]\n        [3.8] まで待つ。\n        set [なめらか v] to [10]\n        go to x: (150) y: (0)\n        花火 [150] [10]\n        [4.5] まで待つ。\n        set [なめらか v] to [10]\n        go to x: (-150) y: (0)\n        花火 [150] [10]\n        [6.5] まで待つ。\n        set [なめらか v] to [8]\n        switch costume to (動き v)\n        go to x: (0) y: (0)\n        花火 [170] [10]\n        [7.4] まで待つ。\n        switch costume to (動き v)\n        go to x: (-160) y: (100)\n        point in direction (90)\n        パン [70]\n        [7.5] まで待つ。\n        switch costume to (動き v)\n        go to x: (0) y: (100)\n        point in direction (180)\n        パン [70]\n        [7.6] まで待つ。\n        switch costume to (動き v)\n        go to x: (160) y: (100)\n        point in direction (180)\n        パン [70]\n        [7.7] まで待つ。\n        switch costume to (動き v)\n        go to x: (-160) y: (-100)\n        point in direction (90)\n        パン [70]\n        [7.8] まで待つ。\n        switch costume to (動き v)\n        go to x: (0) y: (-100)\n        point in direction (180)\n        パン [70]\n        [7.9] まで待つ。\n        switch costume to (動き v)\n        go to x: (160) y: (-100)\n        point in direction (180)\n        パン [70]\n        [8.2] まで待つ。\n        set [なめらか v] to [14]\n        switch costume to (動き v)\n        go to x: (0) y: (0)\n        point in direction (90)\n        花火 [170] [10]\n    else\n        if < (costume [name v]) contains [SW]?> then\n            set [fisheye v] effect to (-60)\n            go to [front v] layer\n            go [backward v] (7) layers\n            set [ghost v] effect to (10)\n            show\n            set [なめらか v] to [20]\n            repeat until <[4747] < (なめらか)>\n                change [fisheye v] effect by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                change [なめらか v] by (((なめらか) * (0.2)) * (item (10) of [free intro byyy-h v]))\n                change [大きさ本体 v] by ((((大きさSW) - (大きさ本体)) / (8)) * (item (10) of [free intro byyy-h v]))\n            end\n            repeat until <[29395] < (なめらか)>\n                change [fisheye v] effect by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                change [なめらか v] by (((なめらか) * (0.2)) * (item (10) of [free intro byyy-h v]))\n                change [大きさ本体 v] by ((((大きさSW) - (大きさ本体)) / (10)) * (item (10) of [free intro byyy-h v]))\n                change [ghost v] effect by ((10) * (item (10) of [free intro byyy-h v]))\n            end\n            delete this clone\n        else\n            if < (costume [name v]) contains [パンゾイド]?> then\n                repeat until <[800] < (大きさ本体)>\n                    change [大きさ本体 v] by ((item (7) of [free intro byyy-h v]) * (item (10) of [free intro byyy-h v]))\n                end\n                delete this clone\n            else\n                if <(costume [name v]) = [光]> then\n                    go to x: (0) y: (0)\n                    go to [front v] layer\n                    show\n                else\n                    if <(costume [name v]) = [模様]> then\n                        go to x: (0) y: (0)\n                        go to [front v] layer\n                        go [backward v] (1) layers\n                        set [ghost v] effect to (100)\n                        show\n                        set [なめらか v] to [100]\n                        repeat until <(なめらか) < [51]>\n                            change [なめらか v] by ((-2) * (item (10) of [free intro byyy-h v]))\n                            set [ghost v] effect to (なめらか)\n                        end\n                        set [ghost v] effect to (50)\n                        forever\n                            if <[4.6] < (timer)> then\n                                set [color v] effect to (0)\n                            else\n                                set [color v] effect to (((-500) - (item (1) of [free intro byyy-h v])) + ((1000) * <(item (1) of [free intro byyy-h v]) = [500]>))\n                            end\n                        end\n                    else\n                        if <(costume [name v]) = [模様2]> then\n                            go to x: (0) y: (0)\n                            go to [front v] layer\n                            go [backward v] (1) layers\n                            set [ghost v] effect to (100)\n                            show\n                            set [なめらか v] to [100]\n                            repeat until <(なめらか) < [51]>\n                                change [なめらか v] by ((-2) * (item (10) of [free intro byyy-h v]))\n                                set [ghost v] effect to (なめらか)\n                            end\n                            set [ghost v] effect to (50)\n                        else\n                            if <(costume [name v]) = [click to skip]> then\n                                go to x: (-367) y: (-123)\n                                go to [front v] layer\n                                go [backward v] (3) layers\n                                [0.5] まで待つ。\n                                show\n                                set [なめらか v] to [0]\n                                repeat until <[19] < (なめらか)>\n                                    change [なめらか v] by ((2) * (item (10) of [free intro byyy-h v]))\n                                    change x by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                                end\n                                repeat until <[-8] < (x position)>\n                                    change x by ((((0) - (x position)) / (8)) * (item (10) of [free intro byyy-h v]))\n                                end\n                                set [なめらか v] to [0]\n                                repeat until <[29] < (なめらか)>\n                                    change [なめらか v] by ((3) * (item (10) of [free intro byyy-h v]))\n                                    change x by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                                end\n                                repeat until <[340] < (x position)>\n                                    change x by ((((367) - (x position)) / (4)) * (item (10) of [free intro byyy-h v]))\n                                end\n                                delete this clone\n                            else\n                                if <(costume [name v]) = [ロゴ背景0]> then\n                                    go to x: (0) y: (0)\n                                    set size to (100) %\n                                    go to [front v] layer\n                                    go [backward v] (5) layers\n                                    show\n                                    repeat until <[8000] < (size)>\n                                        switch costume to (大きく v)\n                                        change size by (((size) / (2)) * (item (10) of [free intro byyy-h v]))\n                                        switch costume to (ロゴ背景0 v)\n                                    end\n                                    repeat until <[38000] < (size)>\n                                        switch costume to (大きく v)\n                                        change size by ((((50000) - (size)) / (8)) * (item (10) of [free intro byyy-h v]))\n                                        switch costume to (ロゴ背景0 v)\n                                    end\n                                    wait until <(item (8) of [free intro byyy-h v]) = [1]>\n                                    delete this clone\n                                else\n                                    if <(costume [name v]) = [ロゴ背景1]> then\n                                        go to x: (0) y: (0)\n                                        set size to (100) %\n                                        go to [front v] layer\n                                        go [backward v] (1) layers\n                                        show\n                                        repeat until <[8000] < (size)>\n                                            switch costume to (大きく v)\n                                            change size by (((size) / (2)) * (item (10) of [free intro byyy-h v]))\n                                            switch costume to (ロゴ背景1 v)\n                                        end\n                                        repeat until <[38000] < (size)>\n                                            switch costume to (大きく v)\n                                            change size by ((((50000) - (size)) / (8)) * (item (10) of [free intro byyy-h v]))\n                                            switch costume to (ロゴ背景1 v)\n                                        end\n                                        insert [1] at (8) of [free intro byyy-h v] \n                                        switch costume to (ロゴ背景2 v)\n                                        create clone of (_myself_ v)\n                                        switch costume to (ロゴ背景3 v)\n                                        create clone of (_myself_ v)\n                                        delete this clone\n                                    else\n                                        if <(costume [name v]) = [ロゴ背景2]> then\n                                            go to x: (0) y: (0)\n                                            set size to (100) %\n                                            go to [front v] layer\n                                            go [backward v] (1) layers\n                                            show\n                                            set [なめらか v] to [0]\n                                            repeat until <[9.9] < (なめらか)>\n                                                change [なめらか v] by ((1) * (item (10) of [free intro byyy-h v]))\n                                                change y by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                                            end\n                                            set [繰り返すカウント v] to [0]\n                                            repeat until <[19.9] < (繰り返すカウント)>\n                                                change [繰り返すカウント v] by ((1) * (item (10) of [free intro byyy-h v]))\n                                                change y by ((((217) - (y position)) / (6)) * (item (10) of [free intro byyy-h v]))\n                                            end\n                                            delete this clone\n                                        else\n                                            if <(costume [name v]) = [ロゴ背景3]> then\n                                                go to x: (0) y: (0)\n                                                set size to (100) %\n                                                go to [front v] layer\n                                                go [backward v] (1) layers\n                                                show\n                                                set [なめらか v] to [0]\n                                                repeat until <(なめらか) < [-9.9]>\n                                                    change [なめらか v] by ((-1) * (item (10) of [free intro byyy-h v]))\n                                                    change y by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                                                end\n                                                set [繰り返すカウント v] to [0]\n                                                repeat until <[19.9] < (繰り返すカウント)>\n                                                    change [繰り返すカウント v] by ((1) * (item (10) of [free intro byyy-h v]))\n                                                    change y by ((((-217) - (y position)) / (6)) * (item (10) of [free intro byyy-h v]))\n                                                end\n                                                delete this clone\n                                            else\n                                                if < (costume [name v]) contains [ローター]?> then\n                                                    set size to (100) %\n                                                    go to [front v] layer\n                                                    go [backward v] (25) layers\n                                                    set [ghost v] effect to (10)\n                                                    set [繰り返すカウント v] to [1]\n                                                    repeat until <[11] < (round (繰り返すカウント))>\n                                                        change [繰り返すカウント v] by ((1) * (item (10) of [free intro byyy-h v]))\n                                                        set [コスチューム v] to (join [ローター] (round (繰り返すカウント)))\n                                                    end\n                                                    set [繰り返すカウント v] to [12]\n                                                    repeat until <(round (繰り返すカウント)) < [2]>\n                                                        change [繰り返すカウント v] by ((-1) * (item (10) of [free intro byyy-h v]))\n                                                        if <(round (繰り返すカウント)) < [2]> then\n                                                            set [繰り返すカウント v] to [1]\n                                                        end\n                                                        set [コスチューム v] to (join [ローター] (round (繰り返すカウント)))\n                                                    end\n                                                    set [なめらか v] to [0]\n                                                    repeat until <[100] < (なめらか)>\n                                                        change [なめらか v] by ((20) * (item (10) of [free intro byyy-h v]))\n                                                        set [ghost v] effect to (なめらか)\n                                                    end\n                                                    delete this clone\n                                                else\n                                                    if <(costume [name v]) = [シャッター]> then\n                                                        go to x: (-667) y: (607)\n                                                        go to [front v] layer\n                                                        go [backward v] (1) layers\n                                                        show\n                                                        set [なめらか v] to [0]\n                                                        repeat until <[49] < (なめらか)>\n                                                            go to [front v] layer\n                                                            go [backward v] (1) layers\n                                                            change [なめらか v] by ((5) * (item (10) of [free intro byyy-h v]))\n                                                            change x by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                                                            change y by (((-1) * (なめらか)) * (item (10) of [free intro byyy-h v]))\n                                                        end\n                                                        repeat until <<(y position) < [2]> and <[-2] < (x position)>>\n                                                            go to [front v] layer\n                                                            go [backward v] (1) layers\n                                                            change x by ((((0) - (x position)) / (6)) * (item (10) of [free intro byyy-h v]))\n                                                            change y by ((((0) - (y position)) / (6)) * (item (10) of [free intro byyy-h v]))\n                                                        end\n                                                        broadcast (free intro end v)\n                                                    else\n                                                        if <(costume [name v]) = [シャッター2]> then\n                                                            go to x: (-667) y: (607)\n                                                            go to [front v] layer\n                                                            go [backward v] (2) layers\n                                                            show\n                                                            repeat until <<(y position) < [4]> and <[-4] < (x position)>>\n                                                                go to [front v] layer\n                                                                go [backward v] (2) layers\n                                                                change x by ((((0) - (x position)) / (7)) * (item (10) of [free intro byyy-h v]))\n                                                                change y by ((((0) - (y position)) / (7)) * (item (10) of [free intro byyy-h v]))\n                                                            end\n                                                        else\n                                                            if <(costume [name v]) = [logo]> then\n                                                                go to [front v] layer\n                                                                go [backward v] (3) layers\n                                                                switch costume to (小さく v)\n                                                                set size to (1) %\n                                                                switch costume to (logo v)\n                                                                go to x: (0) y: (15)\n                                                                [0.5] まで待つ。\n                                                                show\n                                                                set [なめらか v] to [0]\n                                                                point in direction (90)\n                                                                repeat until <[8] < (なめらか)>\n                                                                    change [なめらか v] by ((0.45) * (item (10) of [free intro byyy-h v]))\n                                                                    change size by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                                                                    turn right (((なめらか) * (2)) * (item (10) of [free intro byyy-h v])) degrees\n                                                                end\n                                                                repeat until <(なめらか) < [4.2]>\n                                                                    change [なめらか v] by ((-1) * (item (10) of [free intro byyy-h v]))\n                                                                    change size by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                                                                    turn right (((なめらか) * (2)) * (item (10) of [free intro byyy-h v])) degrees\n                                                                end\n                                                                repeat until <(なめらか) < [-8.3]>\n                                                                    change size by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                                                                    turn right (([abs v] of (((90) - (direction)) / (10)) ) * (item (10) of [free intro byyy-h v])) degrees\n                                                                    change [なめらか v] by ((-0.5) * (item (10) of [free intro byyy-h v]))\n                                                                end\n                                                                repeat until <(なめらか) < [-11.3]>\n                                                                    switch costume to (小さく v)\n                                                                    change size by ((なめらか) * (item (10) of [free intro byyy-h v]))\n                                                                    switch costume to (logo v)\n                                                                    turn right (([abs v] of (((90) - (direction)) / (10)) ) * (item (10) of [free intro byyy-h v])) degrees\n                                                                    change [なめらか v] by ((-0.5) * (item (10) of [free intro byyy-h v]))\n                                                                end\n                                                                delete this clone\n                                                            else\n                                                                if < (costume [name v]) contains [スプライン]?> then\n                                                                    go to [front v] layer\n                                                                    go [backward v] (4) layers\n                                                                    show\n                                                                    set [なめらか v] to [0]\n                                                                    set [コスチューム v] to (costume [name v])\n                                                                    if <<(costume [name v]) = [スプライン1]> or <(costume [name v]) = [スプライン3]>> then\n                                                                        if <(costume [name v]) = [スプライン1]> then\n                                                                            go [backward v] (10) layers\n                                                                        end\n                                                                        go to x: (999) y: (-110)\n                                                                        repeat until <[0.39] < (なめらか)>\n                                                                            change [なめらか v] by ((0.01) * (item (10) of [free intro byyy-h v]))\n                                                                            point in direction ((90) + (([sin v] of ((1500) * (なめらか)) ) * (20)))\n                                                                            switch costume to (動き v)\n                                                                            move ((-15) * (item (10) of [free intro byyy-h v])) steps\n                                                                            switch costume to (コスチューム)\n                                                                        end\n                                                                    else\n                                                                        if <<(costume [name v]) = [スプライン2]> or <(costume [name v]) = [スプライン4]>> then\n                                                                            if <(costume [name v]) = [スプライン2]> then\n                                                                                go [backward v] (10) layers\n                                                                            end\n                                                                            go to x: (-999) y: (110)\n                                                                            repeat until <[0.39] < (なめらか)>\n                                                                                change [なめらか v] by ((0.01) * (item (10) of [free intro byyy-h v]))\n                                                                                point in direction ((90) + (([sin v] of ((1500) * (なめらか)) ) * (20)))\n                                                                                switch costume to (動き v)\n                                                                                move ((15) * (item (10) of [free intro byyy-h v])) steps\n                                                                                switch costume to (コスチューム)\n                                                                            end\n                                                                        end\n                                                                    end\n                                                                    delete this clone\n                                                                else\n                                                                    if <(costume [name v]) = [カラー]> then\n                                                                        set [ghost v] effect to (100)\n                                                                        [7.3] まで待つ。\n                                                                        go to [front v] layer\n                                                                        go [backward v] (1) layers\n                                                                        set [なめらか v] to [0]\n                                                                        repeat until <[14] < (なめらか)>\n                                                                            change [なめらか v] by ((1) * (item (10) of [free intro byyy-h v]))\n                                                                            change [color v] effect by ((15) * (item (10) of [free intro byyy-h v]))\n                                                                            change [ghost v] effect by ((-3) * (item (10) of [free intro byyy-h v]))\n                                                                        end\n                                                                        set [なめらか v] to [0]\n                                                                        repeat until <[14] < (なめらか)>\n                                                                            change [なめらか v] by ((1) * (item (10) of [free intro byyy-h v]))\n                                                                            change [color v] effect by ((15) * (item (10) of [free intro byyy-h v]))\n                                                                            change [ghost v] effect by ((3) * (item (10) of [free intro byyy-h v]))\n                                                                        end\n                                                                        delete this clone\n                                                                    else\n                                                                        if < (costume [name v]) contains [FW]?> then\n                                                                            go to [front v] layer\n                                                                            go [backward v] (なめらか) layers\n                                                                            set [ghost v] effect to (10)\n                                                                            set [なめらか v] to [20]\n                                                                            set [コスチューム v] to [FW0]\n                                                                            set [繰り返すカウント v] to [0]\n                                                                            repeat until <(なめらか) < [0.4]>\n                                                                                change [x本体 v] by (((なめらか) * ([sin v] of (向き本体) )) * (item (10) of [free intro byyy-h v]))\n                                                                                change [y本体 v] by (((なめらか) * ([cos v] of (向き本体) )) * (item (10) of [free intro byyy-h v]))\n                                                                                change [なめらか v] by (((なめらか) / (-8)) * (item (10) of [free intro byyy-h v]))\n                                                                                change [繰り返すカウント v] by ((1) * (item (10) of [free intro byyy-h v]))\n                                                                                set [コスチューム v] to (join [FW] (round (繰り返すカウント)))\n                                                                            end\n                                                                            set [なめらか v] to [0]\n                                                                            repeat until <[100] < (なめらか)>\n                                                                                change [なめらか v] by ((10) * (item (10) of [free intro byyy-h v]))\n                                                                                set [ghost v] effect to (なめらか)\n                                                                            end\n                                                                            delete this clone\n                                                                        else\n                                                                            if <(costume [name v]) = [フラッシュ]> then\n                                                                                go to x: (0) y: (0)\n                                                                                [3.2] まで待つ。\n                                                                                フラッシュ\n                                                                                [4] まで待つ。\n                                                                                フラッシュ\n                                                                                [4.6] まで待つ。\n                                                                                フラッシュ\n                                                                                [5.28] まで待つ。\n                                                                                フラッシュ\n                                                                                [5.9] まで待つ。\n                                                                                フラッシュ\n                                                                                [6.5] まで待つ。\n                                                                                フラッシュ\n                                                                                [7.2] まで待つ。\n                                                                                フラッシュ\n                                                                                [7.8] まで待つ。\n                                                                                フラッシュ\n                                                                                [8.4] まで待つ。\n                                                                                フラッシュ\n                                                                            end\n                                                                        end\n                                                                    end\n                                                                end\n                                                            end\n                                                        end\n                                                    end\n                                                end\n                                            end\n                                        end\n                                    end\n                                end\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\nend\n\ndefine 半分ぱんぞ\nswitch costume to (パンゾイド3 v)\nパンゾイド\nswitch costume to (パンゾイド5 v)\nパンゾイド\nreplace item (7) of [free intro byyy-h v] with [40]\nwait (0.1) seconds\nswitch costume to (パンゾイド4 v)\nパンゾイド\nswitch costume to (パンゾイド6 v)\nパンゾイド\nreplace item (7) of [free intro byyy-h v] with [40]\nwait (0.5) seconds\nswitch costume to (パンゾイド8 v)\nパンゾイド\nswitch costume to (パンゾイド9 v)\nパンゾイド\nreplace item (7) of [free intro byyy-h v] with [40]\nwait (0.1) seconds\nswitch costume to (パンゾイド4 v)\nパンゾイド\nswitch costume to (パンゾイド6 v)\nパンゾイド\nreplace item (7) of [free intro byyy-h v] with [40]\nwait (0.5) seconds\n\ndefine ぱんぞ\nswitch costume to (パンゾイド1 v)\nパンゾイド\nreplace item (7) of [free intro byyy-h v] with [40]\nwait (0.1) seconds\nswitch costume to (パンゾイド2 v)\nパンゾイド\nreplace item (7) of [free intro byyy-h v] with [40]\nwait (0.5) seconds\nswitch costume to (パンゾイド7 v)\nパンゾイド\nreplace item (7) of [free intro byyy-h v] with [40]\nwait (0.1) seconds\nswitch costume to (パンゾイド2 v)\nパンゾイド\nreplace item (7) of [free intro byyy-h v] with [40]\nwait (0.5) seconds\n\nwhen I receive [free intro end v]\nif <(costume [name v]) = [シャッター]> then\n    set [x本体 v] to [0]\n    set [y本体 v] to [0]\n    go to x: (0) y: (0)\n    repeat (10)\n        change [ghost v] effect by (10)\n        set [pitch v] effect to (0)\n    end\n    delete all of [free intro byyy-h v]\n    delete this clone\nelse\n    if <not <(costume [name v]) = [揺れ]>> then\n        stop [other scripts in sprite v]\n        delete this clone\n    end\nend\n\nwhen I start as a clone\nif <(costume [name v]) = [揺れ]> then\n    wait until <<[8.55] < (timer)> or <mouse down?>>\n    switch costume to (シャッター v)\n    create clone of (_myself_ v)\n    switch costume to (シャッター2 v)\n    create clone of (_myself_ v)\n    switch costume to (揺れ v)\n    repeat until <(volume) < [1]>\n        change volume by (-5)\n        set [pitch v] effect to (0)\n    end\n    stop all sounds\n    delete this clone\nend\n\ndefine パンゾイド\nset [コスチューム v] to (costume [name v])\nswitch costume to (動き v)\ngo to x: (0) y: (0)\nswitch costume to (コスチューム)\ncreate clone of (_myself_ v)\nswitch costume to (動き v)\ngo to x: (500) y: (0)\nswitch costume to (コスチューム)\ncreate clone of (_myself_ v)\nswitch costume to (動き v)\ngo to x: (-500) y: (0)\nswitch costume to (コスチューム)\ncreate clone of (_myself_ v)\n\ndefine しゃけ\nset [しゃけ v] to [3]\nrepeat until <[52] < (しゃけ)>\n    change [しゃけ v] by (((しゃけ) / (1.3)) * (item (10) of [free intro byyy-h v]))\n    replace item (3) of [free intro byyy-h v] with (([sin v] of ((timer) * (1000)) ) * ((しゃけ) / (1.8)))\n    replace item (4) of [free intro byyy-h v] with (([sin v] of ((timer) * (800)) ) * ((しゃけ) / (1.8)))\nend\nrepeat until <(しゃけ) < [8.4]>\n    change [しゃけ v] by ((((0) - (しゃけ)) / (6)) * (item (10) of [free intro byyy-h v]))\n    replace item (3) of [free intro byyy-h v] with (([sin v] of ((timer) * (1000)) ) * ((しゃけ) / (1.8)))\n    replace item (4) of [free intro byyy-h v] with (([sin v] of ((timer) * (800)) ) * ((しゃけ) / (1.8)))\nend\nreplace item (3) of [free intro byyy-h v] with [0]\nreplace item (4) of [free intro byyy-h v] with [0]\n\nwhen I start as a clone\nif <(costume [name v]) = [揺れ]> then\n    set volume to (100) %\n    start sound [Richard Caddock, WRLD, Nitro Fun, Slippy & Subtact - Break The Silence \(Edit by @harukun19\) v]\n    [3.2] まで待つ。\n    しゃけ\n    [3.5] まで待つ。\n    しゃけ\n    [3.8] まで待つ。\n    しゃけ\n    [4.5] まで待つ。\n    しゃけ\n    [5] まで待つ。\n    しゃけ\n    [5.3] まで待つ。\n    しゃけ\n    [5.6] まで待つ。\n    しゃけ\n    [6.8] まで待つ。\n    しゃけ\n    [7.4] まで待つ。\n    しゃけ\n    [7.7] まで待つ。\n    しゃけ\n    [8.2] まで待つ。\n    しゃけ\nend\n\ndefine スプライン2\nswitch costume to (スプライン3 v)\ncreate clone of (_myself_ v)\nswitch costume to (スプライン4 v)\ncreate clone of (_myself_ v)\n\ndefine スプライン\nswitch costume to (スプライン1 v)\ncreate clone of (_myself_ v)\nswitch costume to (スプライン2 v)\ncreate clone of (_myself_ v)\n\ndefine ぐわん\nset [大きさ変動 v] to [0]\nreplace item (6) of [free intro byyy-h v] with [0]\nrepeat until <[1.9] < (大きさ変動)>\n    change [大きさ変動 v] by ((0.4) * (item (10) of [free intro byyy-h v]))\n    replace item (6) of [free intro byyy-h v] with (((大きさ変動) * (item (10) of [free intro byyy-h v])) + (item (6) of [free intro byyy-h v]))\nend\nrepeat until <(大きさ変動) < [-1.9]>\n    change [大きさ変動 v] by ((-0.4) * (item (10) of [free intro byyy-h v]))\n    replace item (6) of [free intro byyy-h v] with (((大きさ変動) * (item (10) of [free intro byyy-h v])) + (item (6) of [free intro byyy-h v]))\nend\nrepeat until <(item (6) of [free intro byyy-h v]) < [0.1]>\n    replace item (6) of [free intro byyy-h v] with (((((0) - (item (6) of [free intro byyy-h v])) / (4)) * (item (10) of [free intro byyy-h v])) + (item (6) of [free intro byyy-h v]))\nend\nreplace item (6) of [free intro byyy-h v] with [0]\n\nwhen I start as a clone\nif <(costume [name v]) = [揺れ]> then\n    [2] まで待つ。\n    switch costume to (ロゴ背景1 v)\n    create clone of (_myself_ v)\n    switch costume to (揺れ v)\n    [4.2] まで待つ。\n    スプライン\n    [4.27] まで待つ。\n    スプライン\n    [4.32] まで待つ。\n    スプライン\n    [4.37] まで待つ。\n    スプライン2\n    [4.42] まで待つ。\n    スプライン2\n    [4.47] まで待つ。\n    スプライン2\n    [7.4] まで待つ。\n    replace item (1) of [free intro byyy-h v] with [0]\n    set [なめらか v] to [45]\n    repeat until <[179] < (なめらか)>\n        change [なめらか v] by ((5) * (item (10) of [free intro byyy-h v]))\n        replace item (1) of [free intro byyy-h v] with (([sin v] of ((timer) * (1300)) ) * (70))\n    end\n    replace item (1) of [free intro byyy-h v] with [0]\nend\n\nwhen I start as a clone\nif <(costume [name v]) = [揺れ]> then\n    [3.8] まで待つ。\n    set [なめらか v] to [0]\n    replace item (1) of [free intro byyy-h v] with [500]\n    repeat until <(item (1) of [free intro byyy-h v]) < [226]>\n        change [なめらか v] by ((-5) * (item (10) of [free intro byyy-h v]))\n        replace item (1) of [free intro byyy-h v] with ((item (1) of [free intro byyy-h v]) + ((なめらか) * (item (10) of [free intro byyy-h v])))\n    end\n    repeat until <(item (1) of [free intro byyy-h v]) < [-500]>\n        replace item (1) of [free intro byyy-h v] with ((item (1) of [free intro byyy-h v]) + ((((-513) - (item (1) of [free intro byyy-h v])) / (3)) * (item (10) of [free intro byyy-h v])))\n    end\n    replace item (1) of [free intro byyy-h v] with [-500]\n    [4.6] まで待つ。\n    replace item (1) of [free intro byyy-h v] with [0]\n    [5.5] まで待つ。\n    switch costume to (動き v)\n    go to x: (-500) y: (0)\n    point in direction (0)\n    switch costume to (ローター1 v)\n    create clone of (_myself_ v)\n    go to x: (0) y: (0)\n    switch costume to (ローター1 v)\n    create clone of (_myself_ v)\n    switch costume to (動き v)\n    go to x: (500) y: (0)\n    switch costume to (ローター1 v)\n    create clone of (_myself_ v)\n    point in direction (90)\n    switch costume to (揺れ v)\n    set [なめらか v] to [0]\n    replace item (1) of [free intro byyy-h v] with [500]\n    replace item (5) of [free intro byyy-h v] with [90]\n    repeat until <(なめらか) < [-24]>\n        change [なめらか v] by ((-5) * (item (10) of [free intro byyy-h v]))\n        replace item (1) of [free intro byyy-h v] with ((item (1) of [free intro byyy-h v]) + ((なめらか) * (item (10) of [free intro byyy-h v])))\n        replace item (5) of [free intro byyy-h v] with (((なめらか) * (item (10) of [free intro byyy-h v])) + (item (5) of [free intro byyy-h v]))\n    end\n    repeat until <(なめらか) < [-49]>\n        change [なめらか v] by ((-5) * (item (10) of [free intro byyy-h v]))\n        replace item (1) of [free intro byyy-h v] with ((item (1) of [free intro byyy-h v]) + ((なめらか) * (item (10) of [free intro byyy-h v])))\n        replace item (5) of [free intro byyy-h v] with ((((-1) * ([abs v] of (((-270) - (item (5) of [free intro byyy-h v])) / (4)) )) * (item (10) of [free intro byyy-h v])) + (item (5) of [free intro byyy-h v]))\n    end\n    replace item (1) of [free intro byyy-h v] with ((500) + (item (1) of [free intro byyy-h v]))\n    repeat until <(item (5) of [free intro byyy-h v]) < [-269]>\n        replace item (1) of [free intro byyy-h v] with ((item (1) of [free intro byyy-h v]) + ((((-13) - (item (1) of [free intro byyy-h v])) / (3)) * (item (10) of [free intro byyy-h v])))\n        replace item (5) of [free intro byyy-h v] with ((((-1) * ([abs v] of (((-270) - (item (5) of [free intro byyy-h v])) / (4)) )) * (item (10) of [free intro byyy-h v])) + (item (5) of [free intro byyy-h v]))\n    end\n    replace item (1) of [free intro byyy-h v] with [0]\n    replace item (5) of [free intro byyy-h v] with [90]\n    [7.2] まで待つ。\n    replace item (1) of [free intro byyy-h v] with [0]\nend\n\nwhen I start as a clone\nif <(costume [name v]) = [揺れ]> then\n    [3] まで待つ。\n    set [なめらか v] to [0]\n    replace item (5) of [free intro byyy-h v] with [90]\n    set [大きさ変動 v] to [0]\n    repeat until <(なめらか) < [-24]>\n        change [大きさ変動 v] by ((-2) * (item (10) of [free intro byyy-h v]))\n        replace item (6) of [free intro byyy-h v] with ((大きさ変動) * (item (10) of [free intro byyy-h v]))\n        change [なめらか v] by ((-5) * (item (10) of [free intro byyy-h v]))\n        replace item (5) of [free intro byyy-h v] with (((なめらか) * (item (10) of [free intro byyy-h v])) + (item (5) of [free intro byyy-h v]))\n    end\n    repeat until <(なめらか) < [-49]>\n        change [大きさ変動 v] by ((2.1) * (item (10) of [free intro byyy-h v]))\n        replace item (6) of [free intro byyy-h v] with ((大きさ変動) * (item (10) of [free intro byyy-h v]))\n        change [なめらか v] by ((-5) * (item (10) of [free intro byyy-h v]))\n        replace item (5) of [free intro byyy-h v] with ((((-1) * ([abs v] of (((-273) - (item (5) of [free intro byyy-h v])) / (4)) )) * (item (10) of [free intro byyy-h v])) + (item (5) of [free intro byyy-h v]))\n    end\n    replace item (6) of [free intro byyy-h v] with [0]\n    repeat until <(item (5) of [free intro byyy-h v]) < [-269]>\n        replace item (5) of [free intro byyy-h v] with ((((-1) * ([abs v] of (((-273) - (item (5) of [free intro byyy-h v])) / (4)) )) * (item (10) of [free intro byyy-h v])) + (item (5) of [free intro byyy-h v]))\n    end\n    replace item (5) of [free intro byyy-h v] with [90]\n    [5.9] まで待つ。\n    ぐわん\n    [7.4] まで待つ。\n    ぐわん\nend\n\nwhen I start as a clone\nif <(costume [name v]) = [揺れ]> then\n    forever\n        replace item (11) of [free intro byyy-h v] with (((item (6) of [free intro byyy-h v]) + (25)) / (25))\n        replace item (7) of [free intro byyy-h v] with (((((0) - (item (7) of [free intro byyy-h v])) / (5)) * (item (10) of [free intro byyy-h v])) + (item (7) of [free intro byyy-h v]))\n    end\nend\n\ndefine FPS (今)\nwait (0) seconds\nreplace item (10) of [free intro byyy-h v] with (((days since 2000) * (2592000)) - (今))\n\ndefine リスト\ndelete all of [free intro byyy-h v]\nrepeat (11)\n    add [0] to [free intro byyy-h v]\nend\n\nwhen I receive [free intro start v]\nforever\n    FPS ((days since 2000) * (2592000))\nend\n\nwhen I receive [free intro start v]\nリスト\nreset timer\nreplace item (1) of [free intro byyy-h v] with [500]\nreplace item (2) of [free intro byyy-h v] with [0]\nreplace item (3) of [free intro byyy-h v] with [0]\nreplace item (4) of [free intro byyy-h v] with [0]\nreplace item (5) of [free intro byyy-h v] with [90]\nreplace item (6) of [free intro byyy-h v] with [0]\nset [なめらか v] to [0]\nswitch costume to (動き v)\ngo to x: (0) y: (0)\npoint in direction (90)\nswitch costume to (大きく v)\nset size to (100) %\nswitch costume to (光 v)\ncreate clone of (_myself_ v)\nswitch costume to (模様 v)\ncreate clone of (_myself_ v)\nswitch costume to (模様2 v)\ncreate clone of (_myself_ v)\nswitch costume to (揺れ v)\ncreate clone of (_myself_ v)\nswitch costume to (click to skip v)\ncreate clone of (_myself_ v)\nswitch costume to (logo v)\ncreate clone of (_myself_ v)\nswitch costume to (フラッシュ v)\ncreate clone of (_myself_ v)\nset [ghost v] effect to (50)\nswitch costume to (ロゴ背景0 v)\ncreate clone of (_myself_ v)\n[0.2] まで待つ。\nset [brightness v] effect to (100)\nswitch costume to (ロゴ背景0 v)\ncreate clone of (_myself_ v)\n[0.4] まで待つ。\nset [ghost v] effect to (0)\nset [brightness v] effect to (0)\nswitch costume to (ロゴ背景0 v)\ncreate clone of (_myself_ v)\n[1.2] まで待つ。\nswitch costume to (小さく v)\nset size to (50) %\nswitch costume to (text1 v)\ncreate clone of (_myself_ v)\nswitch costume to (text2 v)\ncreate clone of (_myself_ v)\nswitch costume to (動き v)\ngo to x: (500) y: (0)\nswitch costume to (text1 v)\ncreate clone of (_myself_ v)\nswitch costume to (text2 v)\ncreate clone of (_myself_ v)\nswitch costume to (動き v)\ngo to x: (-500) y: (0)\nswitch costume to (text1 v)\ncreate clone of (_myself_ v)\nswitch costume to (text2 v)\ncreate clone of (_myself_ v)\nswitch costume to (大きく v)\nset size to (100) %\nswitch costume to (パン作成 v)\ncreate clone of (_myself_ v)\ngo to x: (0) y: (0)\nswitch costume to (大きく v)\nset size to (200) %\nswitch costume to (カラー v)\ncreate clone of (_myself_ v)\nforever\n    if <[4.6] < (timer)> then\n        ぱんぞ\n    else\n        半分ぱんぞ\n    end\nend\n\nset [yy v] to [-10]\n\nwhen flag clicked\nbroadcast (free intro start v)\nhide\n\n@プレイヤー\n\nwhen I receive [free intro end v]\nセット\nset [x v] to [0]\nset [y v] to [0]\nshow\nforever\n    control [-1] [15] [1] [8] [11]\nend\n\ndefine control (重力) (ジャンプ) (speed) (壁キック跳ね) (壁キックジャンプ)\nswitch costume to (コスチューム1 v)\ngo to [back v] layer\nset rotation style [left-right v]\nif <<key (right arrow v) pressed?> or <<[0] < (mouse x)> and <mouse down?>>> then\n    switch costume to (コスチューム2 v)\n    point in direction (90)\n    change [x v] by (speed)\nend\nif <<key (left arrow v) pressed?> or <<(mouse x) < [0]> and <mouse down?>>> then\n    switch costume to (コスチューム3 v)\n    point in direction (-90)\n    change [x v] by ((0) - (speed))\nend\nset [x v] to ((x) * (0.9))\nchange x by (x)\nchange [y v] by (-1)\nchange y by (y)\nif <touching (地面 v)?> then\n    set [y v] to ((y) * (-1))\n    change y by (y)\n    set [y v] to [0]\nend\nif <touching (地面 v)?> then\n    change y by (1)\n    if <touching (地面 v)?> then\n        change y by (1)\n        if <touching (地面 v)?> then\n            change y by (1)\n            if <touching (地面 v)?> then\n                change y by (1)\n                if <touching (地面 v)?> then\n                    change y by (1)\n                    if <touching (地面 v)?> then\n                        set [x v] to ((x) * (-1))\n                        change x by (x)\n                        change y by (-5)\n                        if <<key (up arrow v) pressed?> or <<(mouse y) > [0]> and <mouse down?>>> then\n                            switch costume to (コスチューム4 v)\n                            if <(x) < [0]> then\n                                set [x v] to ((0) - (壁キック跳ね))\n                            else\n                                set [x v] to (壁キック跳ね)\n                            end\n                            start sound [壁キック v]\n                            set [y v] to (壁キックジャンプ)\n                        else\n                            set [x v] to [0]\n                        end\n                    end\n                end\n            end\n        end\n    end\nend\nchange y by (-1)\nif <<key (up arrow v) pressed?> or <<(mouse y) > [0]> and <mouse down?>>> then\n    if <touching (地面 v)?> then\n        switch costume to (コスチューム4 v)\n        start sound [Low Whoosh v]\n        set [y v] to [15]\n    end\nend\nchange y by (1)\nif <[240] < (x position)> then\n    change [ステージ番号 v] by (1)\n    セット\nend\nif <[-185] > (y position)> then\n    セット\nend\nif <touching (障害物 v)?> then\n    セット\nend\nif <touching (進みブロック v)?> then\n    change x by (10)\nend\nif <touching (飛ぶ針 v)?> then\n    セット\nend\nif <touching (動く針 v)?> then\n    セット\nend\nif <touching (水 v)?> then\n    set [x v] to ((x) / (1.4))\n    set [y v] to ((y) / (1.4))\n    if <<key (up arrow v) pressed?> or <<(mouse y) > (y position)> and <mouse down?>>> then\n        change [y v] by (2)\n    end\nend\nif <touching (下向きの針 v)?> then\n    セット\nend\nif <touching (ワープ v)?> then\n    change [ステージ番号 v] by (1)\n    セット\nend\nif <touching (立ちはだかるマグマ v)?> then\n    セット\nend\nif <touching (むにゅ針 v)?> then\n    セット\nend\n\nwhen flag clicked\nset [time v] to [0]\nhide variable [time v]\nhide variable [☁ time世界記録 v]\nhide\n\ndefine セット\ngo to x: (-205) y: (0)\nset [x v] to [0]\nset [y v] to [0]\n\nwhen I receive [nextend v]\nセット\nshow\n\nwhen I receive [free intro end v]\nforever\n    if <key (t v) pressed?> then\n        セット\n        wait until <not <key (t v) pressed?>>\n    end\nend\n\nwhen I receive [free intro end v]\nforever\n    play sound [Xaf - Nebula v] until done\nend\n\n@地面\n\nwhen flag clicked\nhide\nset [ステージ番号 v] to [1]\n\nwhen I receive [free intro end v]\ngo to x: (0) y: (0)\nshow\nforever\n    switch costume to (ステージ番号)\nend\n\nwhen I receive [地震 v]\nrepeat (50)\n    go to x: (pick random (10) to (-10)) y: (pick random (10) to (-10))\nend\ngo to x: (0) y: (0)\n\nwhen I receive [free intro end v]\nset [time v] to [0]\nrepeat until <(ステージ番号) = [12]>\n    change [time v] by (1)\n    wait (1) seconds\nend\nshow variable [time v]\nshow variable [☁ time世界記録 v]\nif <(time) < (☁ time世界記録)> then\n    set [☁ time世界記録 v] to (time)\nend\nstop [this script v]\n\n@障害物\n\nwhen flag clicked\nhide\n\nwhen I receive [free intro end v]\ngo to [back v] layer\nshow\nforever\n    switch costume to (ステージ番号)\nend\n\n@偽地面\n\nwhen flag clicked\nhide\n\nwhen I receive [free intro end v]\nshow\nforever\n    set [ghost v] effect to (0)\n    switch costume to (ステージ番号)\n    if <touching (プレイヤー v)?> then\n        set [ghost v] effect to (50)\n    end\n    go to x: ([x position v] of [地面 v]) y: ([x position v] of [地面 v])\nend\n\n@next\n\nwhen flag clicked\nhide\n\nwhen I receive [next v]\ngo to [front v] layer\ngo to x: (-511) y: (0)\nshow\nglide (0.3) secs to x: (0) y: (0)\ngo to x: (0) y: (0)\nchange [ステージ番号 v] by (1)\nwait (0.3) seconds\nglide (0.3) secs to x: (511) y: (0)\nbroadcast (nextend v)\nhide\n\n@進みブロック\n\nwhen flag clicked\nforever\n    set [ghost v] effect to (10)\n    switch costume to (ステージ番号)\nend\n\n@飛ぶ針\n\nwhen I receive [free intro end v]\nhide\nforever\n    if <(ステージ番号) = [5]> then\n        create clone of (_myself_ v)\n        wait (0.8) seconds\n    end\nend\n\nwhen I start as a clone\ngo to x: (270) y: (pick random (200) to (-200))\nshow\ngo to [front v] layer\nrepeat until <<(x position) < [-270]> or <touching (プレイヤー v)?>>\n    change x by (-5)\n    if <(ステージ番号) = [6]> then\n        delete this clone\n    end\nend\ndelete this clone\n\n@動く針\n\nwhen flag clicked\nhide\ngo to x: (0) y: (0)\nforever\n    go to [back v] layer\n    switch costume to (コスチューム1 v)\n    if <(ステージ番号) = [6]> then\n        show\n        if <[14] < ([x position v] of [プレイヤー v])> then\n            set x to (35)\n        end\n    else\n        hide\n    end\nend\n\n@水\n\nwhen I receive [free intro end v]\ngo to x: (0) y: (0)\ngo to [back v] layer\nshow\nforever\n    switch costume to (ステージ番号)\nend\n\nwhen flag clicked\nhide\n\nwhen I receive [free intro end v]\ngo to x: (0) y: (0)\nforever\n    set [yy v] to [1]\n    repeat (30)\n        change [yy v] by (0.01)\n        change y by (yy)\n    end\n    set [yy v] to [-1]\n    repeat (30)\n        change [yy v] by (-0.01)\n        change y by (yy)\n    end\nend\n\n@下向きの針\n\nwhen I receive [free intro end v]\ngo to [back v] layer\nhide\nforever\n    if <(ステージ番号) = [7]> then\n        if <[120] < ([x position v] of [プレイヤー v])> then\n            show\n            repeat (3)\n                change y by (-70)\n            end\n            broadcast (地震 v)\n            forever\n                if <(ステージ番号) = [7]> then\n                    go to x: (40) y: (-110)\n                else\n                    hide\n                end\n            end\n        end\n    else\n        hide\n    end\nend\n\nwhen flag clicked\nhide\n\n@ワープ\n\nwhen flag clicked\nhide\n\nwhen I receive [free intro end v]\nforever\n    go to [back v] layer\n    if <(ステージ番号) = [7]> then\n        show\n    else\n        hide\n    end\nend\n\n@Gobo\n\nwhen I receive [free intro end v]\nswitch costume to (gobo-a2 v)\nforever\n    if <(ステージ番号) = [8]> then\n        if <(開けれる？) = [1]> then\n            show\n        end\n    end\n    if <(ステージ番号) = [8]> then\n        if <(開けれる？) = [0]> then\n            show\n        end\n    end\n    if <(開けれる？) = [1]> then\n        if <(ステージ番号) = [9]> then\n            hide\n        end\n    end\n    if <(開けれる？) = [0]> then\n        if <(ステージ番号) = [9]> then\n            show\n        end\n    end\n    if <(ステージ番号) = [10]> then\n        hide\n        stop [this script v]\n    end\nend\n\n\n\nwhen I receive [free intro end v]\nforever\n    go to [front v] layer\n    set [開けれる？ v] to [1]\n    switch costume to (gobo-a2 v)\n    if <touching (プレイヤー v)?> then\n        set [開けれる？ v] to [0]\n        switch costume to (gobo-a v)\n        stop [this script v]\n    end\nend\n\nwhen flag clicked\nswitch costume to (gobo-a2 v)\nhide\n\nstop [this script v]\n\nwhen I receive [free intro end v]\n\n@立ちはだかるマグマ\n\nwhen flag clicked\nforever\n    if <(ステージ番号) = [9]> then\n        show\n    else\n        hide\n    end\nend\n\n@鍵穴\n\nwhen flag clicked\nhide\n\nwhen I receive [free intro end v]\nforever\n    if <(ステージ番号) = [9]> then\n        show\n    else\n        hide\n    end\nend\n\nwhen I receive [free intro end v]\nforever\n    think []\n    if <touching (プレイヤー v)?> then\n        if <(開けれる？) = [0]> then\n            think [space]\n            if <key (space v) pressed?> then\n                broadcast (NEXT v)\n            end\n        end\n    end\nend\n\n@むにゅ針\n\nwhen flag clicked\nhide\n\nwhen I receive [free intro end v]\nforever\n    go to [back v] layer\n    if <(ステージ番号) = [10]> then\n        go to x: (270) y: (135)\n        show\n        if <[185] < ([x position v] of [プレイヤー v])> then\n            repeat (2)\n                change x by (-15)\n            end\n            stop [this script v]\n        end\n    else\n        hide\n    end\nend\n\nwhen I receive [free intro end v]\nforever\n    if <(ステージ番号) = [11]> then\n        hide\n    end\nend\n\n@言葉\n\nwhen flag clicked\nhide\n\nwhen I receive [free intro end v]\ngo to [front v] layer\nforever\n    show\n    switch costume to (ステージ番号)\nend\n\n@サムネ\n\nwhen flag clicked\ngo to x: (0) y: (0)\nhide\n\nhide variable [time v]\nhide variable [☁ time世界記録 v]\ngo to x: (0) y: (0)\nswitch costume to (3 v)\nshow\ngo to [front v] layer\nstop [all v]\n\n@鍵\n\nwhen flag clicked\nforever\n    if <(ステージ番号) = [9]> then\n        show\n        if <touching (mouse-pointer v)?> then\n            if <mouse down?> then\n                broadcast (NEXT v)\n            end\n        end\n    else\n        hide\n    end\nend\n\n