Super platformer Plus REUPLOAD

Instructions: Welcome in Super Platformer Plus!!!\n\narrow keys - move\n\nr - restart\n\nAll levels are posible!

@Stage\n\nwhen flag clicked\nswitch backdrop to (backdrop1 v)\n\nwhen I receive [next level! v]\nnext backdrop\n\nwhen I receive [hero! v]\nforever\n    play sound [\(Epic Adventure Music\) - A Hero's Quest -_BY65uBgYFWI_youtube.mp3 v] until done\nend\n\nwhen I receive [short circuit 2! v]\nforever\n    play sound [Short Circuit 2 - Holding Out For A Hero \(Fan Edit\) - \(720p,60fps\).mp3 v] until done\nend\n\nwhen I receive [i feel good! v]\nforever\n    play sound [James Brown - I Feel Good v] until done\nend\n\nwhen [9 v] key pressed\nforever\n    start sound [2 v]\nend\n\nforever\n    play sound [James Brown - I Feel Good v] until done\nend\n\n@Sprite1\n\nwhen flag clicked\nset [y v] to [0]\nset [x v] to [0]\nforever\n    if <key (right arrow v) pressed?> then\n        change [x v] by (1)\n    end\n    if <key (left arrow v) pressed?> then\n        change [x v] by (-1)\n    end\n    set [x v] to ((X) * (0.9))\n    change x by (X)\n    if <touching color (#000000)?> then\n        change y by (1)\n        if <touching color (#000000)?> then\n            change y by (1)\n            if <touching color (#000000)?> then\n                change y by (1)\n                if <touching color (#000000)?> then\n                    change y by (1)\n                    if <touching color (#000000)?> then\n                        change y by (1)\n                        if <touching color (#000000)?> then\n                            change y by (-5)\n                            change x by ((X) * (-1))\n                            if <key (up arrow v) pressed?> then\n                                if <(X) < [0]> then\n                                    set [x v] to [-5]\n                                else\n                                    set [x v] to [5]\n                                end\n                                set [y v] to [10]\n                            else\n                                set [x v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change [y v] by (-1)\n    change y by (Y)\n    if <touching color (#000000)?> then\n        change y by ((Y) * (-1))\n        set [y v] to [0]\n    end\n    change y by (-1)\n    if <touching color (#000000)?> then\n        if <key (up arrow v) pressed?> then\n            set [y v] to [15]\n        end\n    end\n    change y by (1)\nend\n\nwhen flag clicked\ngo to x: (-208) y: (-99)\n\nwhen flag clicked\nforever\n    if <touching color (#ff0000)?> then\n        go to x: (-208) y: (-99)\n    end\nend\n\nwhen flag clicked\nforever\n    if <touching color (#00ff55)?> then\n        go to x: (-208) y: (-99)\n        broadcast (next level! v)\n    end\nend\n\nwhen [r v] key pressed\ngo to x: (-208) y: (-99)\n\nwhen flag clicked\nforever\n    create clone of (_myself_ v)\nend\n\nwhen I start as a clone\nrepeat (10)\n    change size by (-6)\n    change [ghost v] effect by (20)\nend\ndelete this clone\n\nwait (0) seconds\n\n@Duszek1\n\nhide\n\nwhen flag clicked\ngo to x: (-1) y: (0)\nshow\ngo to [front v] layer\ngo to [front v] layer\nwait (5) seconds\nforever\n    change [ghost v] effect by (2)\nend\n\n@Duszek2\n\nwhen flag clicked\nshow\ngo to x: (-10) y: (40)\n\nwhen I receive [short circuit 2! v]\nhide\n\nwhen I receive [hero! v]\nhide\n\nwhen I receive [i feel good! v]\nhide\n\nwhen I receive [nothing v]\nhide\n\n@Duszek3\n\nwhen flag clicked\nhide\nwait (8) seconds\nshow\ngo to [front v] layer\ngo to x: (-16) y: (19)\n\nwhen this sprite clicked\nbroadcast (short circuit 2! v)\nhide\n\nwhen I receive [hero! v]\nhide\n\nwhen I receive [i feel good! v]\nhide\n\nwhen I receive [nothing v]\nhide\n\n@Duszek4\n\nwhen flag clicked\nhide\ngo to [front v] layer\nwait (8) seconds\nshow\ngo to x: (-4) y: (-19)\n\nwhen this sprite clicked\nbroadcast (hero! v)\nhide\n\nwhen I receive [short circuit 2! v]\nhide\n\nwhen I receive [i feel good! v]\nhide\n\nwhen I receive [nothing v]\nhide\n\n@Duszek5\n\nwhen flag clicked\nhide\nwait (8) seconds\nshow\ngo to x: (-11) y: (-69)\ngo to [front v] layer\n\nwhen this sprite clicked\nbroadcast (i feel good! v)\nhide\n\nwhen I receive [hero! v]\nhide\n\nwhen I receive [short circuit 2! v]\nhide\n\nwhen I receive [nothing v]\nhide\n\n@Sprite2\n\nwhen flag clicked\nhide\nwait (8) seconds\nshow\ngo to [front v] layer\ngo to x: (-20) y: (-110)\n\nwhen this sprite clicked\nbroadcast (nothing v)\nhide\n\nwhen I receive [hero! v]\nhide\n\nwhen I receive [i feel good! v]\nhide\n\nwhen I receive [short circuit 2! v]\nhide\n\nshow\n\n