PLATFORMER!

Instructions: フォロー推奨　I would appreciate it if you could follow these people as well.\n@Ranu0507 @kusadango-scratch\n下までいってね　scroll down\nフォローよろしく！ please follow!\nplease ⭐️&❤️      Ask for tips in the comments!\n⭐️と❤️を押してください修正ならいくらでもするから...\nMobile クソ鬼畜\nplatformerとにかく⭐️と❤️を押してくださいい(泣)\n一応下までスクロールしとこうか(?) scroll down↓↓↓↓\nPlease scroll down.\nモバイルok\nうえにたっぷしてじゃんぷ\nあとは左右たっぷ\n上キーでジャンプ\n左右キーで動く\n壁ジャンプ（？）\n\nClick on the top of the player to jump\nTap left or right to move\nIt also moves with the direction key.\n↓↓↓Scroll down. 下にスクロールしてね\n\nIf you clear it, the record will come out!\nクリアしたら記録が出る\nI'll say it again. If you clear it, "Record" will come out.\nもう一度言いますクリアしたら『記録』がでます。

@Stage\n\nwhen flag clicked\n\nset [brightness v] effect to (100)\nrepeat (100)\n    change [brightness v] effect by (-1)\nend\nset [brightness v] effect to (0)\n\nwhen I receive [イントロ完 v]\nwait (1) seconds\nforever\n    play sound [Inferno v] until done\nend\n\n@プレイヤー\n\n@ステージ\n\ngo to x: (0) y: (-87)\n\nwhen flag clicked\nhide\n\nwhen I receive [イントロ完 v]\nshow\n\nwhen flag clicked\nset [ステージ v] to [1]\nforever\n    switch costume to (ステージ)\nend\n\n@障害物\n\nwhen flag clicked\nhide\n\nwhen I receive [イントロ完 v]\nshow\n\nwhen flag clicked\nset [ステージ v] to [1]\nforever\n    switch costume to (ステージ)\nend\n\n@プレイヤー2\n\nwhen flag clicked\nset [ステージのバグ解消 v] to [0]\n\nwhen I receive [イントロ完 v]\nwait (1) seconds\nset [x v] to [0]\nset [y v] to [0]\ngo to x: (-210) y: (0)\nset size to (35) %\nset rotation style [left-right v]\nshow\nforever\n    if <<<key (right arrow v) pressed?> or <key (d v) pressed?>> or <<mouse down?> and <[0] < (mouse x)>>> then\n        point in direction (90)\n        change [x v] by (1.75)\n        switch costume to (ささきさん\(?\)（左々木さん） v)\n    end\n    if <<<key (left arrow v) pressed?> or <key (a v) pressed?>> or <<mouse down?> and <(mouse x) < [0]>>> then\n        point in direction (-90)\n        change [x v] by (-1.75)\n        switch costume to (ささきさん\(?\)（左々木さん） v)\n    end\n    set [x v] to ((x) * (0.8))\n    change x by (x)\n    if <touching (ステージ v)?> then\n        change y by (1)\n        if <touching (ステージ v)?> then\n            change y by (1)\n            if <touching (ステージ v)?> then\n                change y by (1)\n                if <touching (ステージ v)?> then\n                    change y by (1)\n                    if <touching (ステージ v)?> then\n                        change y by (1)\n                        if <touching (ステージ v)?> then\n                            change x by ((x) * (-1))\n                            change y by (-5)\n                            if <<<key (up arrow v) pressed?> or <key (w v) pressed?>> or <<mouse down?> and <[0] < (mouse y)>>> then\n                                start sound [ジャンプ v]\n                                if <(x) > [0]> then\n                                    set [x v] to [-15]\n                                else\n                                    set [x v] to [15]\n                                end\n                                set [y v] to [14.5]\n                            else\n                                set [x v] to [0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change [y v] by (-1)\n    change y by (y)\n    if <touching (ステージ v)?> then\n        change y by ((y) * (-1))\n        set [y v] to [0]\n    end\n    change y by (-1)\n    if <<touching (ステージ v)?> and <<<key (up arrow v) pressed?> or <key (w v) pressed?>> or <<mouse down?> and <[0] < (mouse y)>>>> then\n        switch costume to (上田さん\(?\) v)\n        start sound [ジャンプ v]\n        change [y v] by (16)\n    end\n    change y by (1)\n    if <[240] < (x position)> then\n        broadcast (次のステージ v)\n        go to x: (-210) y: (0)\n        戻る(クリア)\n        wait (1.3) seconds\n    end\n    if <touching (ジャンプ台 v)?> then\n        set [y v] to [20]\n        start sound [ジャンプ v]\n    end\n    if <<(y position) = [-183]> or <touching (障害物 v)?>> then\n        戻る\n    end\n    create clone of (_myself_ v)\nend\n\nwhen flag clicked\nhide\n\ndefine 戻る\nif <(ステージのバグ解消) = [0]> then\n    start sound [Crunch v]\n    if <not <(ステージ) = [8]>> then\n        go to x: (-210) y: (0)\n    else\n        go to x: (-210) y: (-69)\n    end\n    show\nend\n\nwhen I receive [すてーじかわった v]\nwait (0.8) seconds\n戻る(クリア)\n\nwhen I receive [次! v]\nhide\nwait (2.5) seconds\n\nwhen I start as a clone\nswitch costume to (コスチューム6 v)\nset [ghost v] effect to (0)\nrepeat (5)\n    change [ghost v] effect by (20)\nend\ndelete this clone\n\ndefine 戻る(クリア)\nset [ステージのバグ解消 v] to [0]\nwait (3) seconds\nif <not <<(ステージ) = [8]> or <(ステージ) = [9]>>> then\n    go to x: (-210) y: (0)\nelse\n    if <not <(ステージ) = [9]>> then\n        go to x: (-210) y: (-69)\n    else\n        go to x: (-200) y: (-9)\n    end\nend\nshow\n\nwhen I start as a clone\nset [ghost v] effect to (0)\nrepeat (15)\n    change [ghost v] effect by (7)\nend\ndelete this clone\n\n\n\n\n\nwhen I receive [イントロ完 v]\n\nbroadcast (次のステージ v)\n\nshow\n\nbroadcast (次のステージ v)\nset [ステージ v] to [7]\n戻る(クリア)\n\n@inntoro1\n\nwhen flag clicked\n\nbroadcast (スタート v)\n\nwhen I receive [スタート v]\nswitch costume to (コスチューム1 v)\nstart sound [Elektronomia & JJD - Free \[NCS Release\].mp3 v]\nerase all\nset [変数 v] to [0]\ngo to x: (0) y: (0)\nreset timer\nset pen size to (0)\nset pen color to (#000000)\nrepeat (50)\n    pen down\n    set pen size to ((変数) + ((timer) * (500)))\n    change [変数 v] by (1)\nend\n\nset pen size to ((変数) + ((timer) * (400)))\nchange [変数 v] by (1)\n\nwhen I receive [スタート v]\nwait (1) seconds\nset pen size to (0)\nset [変数 v] to [0]\nreset timer\nrepeat (50)\n    set pen color to (#3081d7)\n    pen down\n    set pen size to ((変数) + ((timer) * (5500)))\n    change [変数 v] by (1)\nend\n\nwhen I receive [スタート v]\nwait (1.5) seconds\nset pen size to (0)\nset [変数 v] to [0]\nreset timer\nrepeat (50)\n    set pen color to (#7eced7)\n    pen down\n    set pen size to ((変数) + ((timer) * (5500)))\n    change [変数 v] by (1)\nend\n\nwhen I receive [スタート v]\nwait (1.8) seconds\nset pen size to (0)\nset [変数 v] to [0]\nreset timer\nrepeat (50)\n    set pen color to (#000000)\n    pen down\n    set pen size to ((変数) + ((timer) * (5500)))\n    change [変数 v] by (1)\nend\n\nwhen I receive [スタート v]\nwait (2.1) seconds\nset pen size to (0)\nset [変数 v] to [0]\nreset timer\nrepeat (50)\n    set pen color to (#3081d7)\n    pen down\n    set pen size to ((変数) + ((timer) * (5500)))\n    change [変数 v] by (1)\nend\n\nwhen I receive [スタート v]\nset size to (100) %\nwait (2.3) seconds\nset pen size to (0)\nset [変数 v] to [0]\nreset timer\nrepeat (40)\n    set pen color to (#000000)\n    pen down\n    set pen size to ((変数) + ((timer) * (5500)))\n    change [変数 v] by (1)\nend\n\nwhen I receive [次 v]\nreset timer\nerase all\nswitch costume to (コスチューム2 v)\nrepeat (5)\n    point in direction ((100) + (([sin v] of ((timer) * (300)) ) * (10)))\n    set size to ((90) + (([sin v] of ((timer) * (100)) ) * (10))) %\nend\nrepeat (185)\n    point in direction ((100) + (([sin v] of ((timer) * (300)) ) * (5)))\n    set size to ((90) + (([sin v] of ((timer) * (100)) ) * (10))) %\nend\nrepeat (20)\n    point in direction ((100) + (([sin v] of ((timer) * (300)) ) * (5)))\n    change size by (1)\nend\nrepeat (2)\n    change [ghost v] effect by (50)\nend\nhide\nbroadcast (作品スタート v)\n\npoint in direction (90)\n\nchange size by (1)\n\nwhen I receive [スタート v]\nwait (2.5) seconds\nset pen size to (0)\nset [変数 v] to [0]\nreset timer\nrepeat (40)\n    set pen color to (#bfe0ff)\n    pen down\n    set pen size to ((変数) + ((timer) * (5500)))\n    change [変数 v] by (1)\nend\n\nchange size by (10)\n\nwhen I start as a clone\nif <(kuro-nn) = [1]> then\n    show\n    change [ghost v] effect by (0)\n    point in direction (90)\n    switch costume to (コスチューム3 v)\n    set size to (100) %\n    go to x: (0) y: (0)\n    repeat (110)\n        set x to ((1) + (([sin v] of ((timer) * (100)) ) * (10)))\n        turn right ((0) + (([sin v] of ((timer) * (100)) ) * (0.8))) degrees\n        set size to ((250) + (([sin v] of ((timer) * (100)) ) * (50))) %\n    end\n    broadcast (終わり v)\n    hide\nend\nif <(kuro-nn) = [2]> then\n    switch costume to (コスチューム5 v)\n    point in direction (90)\n    set [設定2 v] to [0]\n    set [設定1 v] to [0]\n    set [変数 v] to [0]\n    show\n    go to x: (0) y: (0)\n    forever\n        go to [front v] layer\n        set size to ((100) + (([sin v] of ((timer) * (600)) ) * (5))) %\n    end\nend\nif <(kuro-nn) = [3]> then\n    show\n    reset timer\n    forever\n        if <(設定2) = [0]> then\n            switch costume to (コスチューム6 v)\n            show\n            point in direction ((timer) * (50))\n            set size to ((100) + (([sin v] of ((timer) * (600)) ) * (5))) %\n        else\n            hide\n        end\n    end\nend\n\npoint in direction (90)\n\nrepeat (10)\n    set x to ((1) + (([sin v] of ((timer) * (100)) ) * (10)))\n    turn right ((0) + (([sin v] of ((timer) * (100)) ) * (0.8))) degrees\n    go to [back v] layer\n    change [ghost v] effect by (1)\n    change size by (1)\nend\n\npoint in direction (90)\n\nreset timer\n\nwhen I receive [次 v]\nset [kuro-nn v] to [1]\ncreate clone of (_myself_ v)\n\nset size to (pick random (90) to (110)) %\nset [2 v] to [0]\n\nif <(y position) > [168]> then\n    delete this clone\nend\n\nchange size by (pick random (0.5) to (1))\n\nset x to (0)\nset y to (-169)\nset x to (pick random (-200) to (200))\nforever\n    forever\nend\n\nchange [2 v] by (0.1)\nchange y by (10)\n\nwhen I receive [次 v]\n\nstamp\n\nswitch costume to (コスチューム5 v)\n\nwhen flag clicked\nforever\n    if <(costume [number v]) = [2]> then\n        go to x: (0) y: (0)\n    end\nend\n\nwhen I receive [次 v]\ncreate clone of (_myself_ v)\n\nwhen I start as a clone\n\nwhen I receive [次 v]\nreset timer\n\nwhen flag clicked\n\nif <[1] > (timer)> then\n\nrepeat (10)\n\nturn right (5) degrees\n\nwhen I receive [作品スタート v]\n\nwhen I receive [作品スタート v]\n\nwhen I receive [作品スタート v]\nbroadcast (イントロ完 v)\n\nwhen flag clicked\nbroadcast (スタート v)\n\nwhen flag clicked\nset [ghost v] effect to (0)\n\nwhen flag clicked\nshow\n\nwhen I receive [終わり v]\nrepeat (100)\n    change volume by (-1)\nend\n\nstop all sounds\n\nwhen flag clicked\nset volume to (100) %\n\nturn right (20) degrees\nrepeat (10)\n\nset size to ((300) + (([sin v] of ((timer) * (100)) ) * (50))) %\n\nforever\n    erase all\nend\n\nwhen flag clicked\n\nset size to ((250) + (([sin v] of ((timer) * (100)) ) * (50))) %\n\nwhen I receive [スタート v]\nwait (2.7) seconds\nbroadcast (次 v)\n\nwhen flag clicked\nset [kuro-nn v] to [1]\n\nswitch costume to (コスチューム1 v)\n\nwhen flag clicked\n\nwhen I receive [次 v]\nwait (0.001) seconds\nset [kuro-nn v] to [2]\ncreate clone of (_myself_ v)\n\nrepeat (1)\nwait (0.1) seconds\n\nwhen I start as a clone\n\nwhen I receive [終わり v]\nset [変数 v] to [1]\nset pen size to (0)\nset pen color to (#000000)\nwait (0.25) seconds\nhide\nset [設定2 v] to [2]\nrepeat (30)\n    pen down\n    change pen size by (30)\nend\nerase all\nchange size by (10)\n\nwhen I receive [次 v]\nwait (0.09) seconds\ncreate clone of (_myself_ v)\nset [kuro-nn v] to [3]\n\nwhen I receive [終わり v]\nwait (1) seconds\nforever\n    erase all\nend\n\nshow\nswitch costume to (コスチューム7 v)\ngo to [front v] layer\nset [ghost v] effect to (99)\n\nwhen I receive [次 v]\n\nwait (0.2) seconds\nset [kuro-nn v] to [4]\ncreate clone of (_myself_ v)\n\nwhen I receive [次 v]\n\nwait (0.3) seconds\n\ncreate clone of (_myself_ v)\nset [kuro-nn v] to [4]\n\nwhen I receive [飛ばす v]\nerase all\nbroadcast (終わり v)\nstop [this script v]\n\nwhen flag clicked\n\nforever\n\ncreate clone of (_myself_ v)\nset [kuro-nn v] to [4]\n\nwhen flag clicked\n\nbroadcast (飛ばす v)\nforever\n    if <mouse down?> then\nend\n\nwhen I receive [飛ばす v]\nhide\n\nwhen I receive [次 v]\npen down\nset pen color to (#5283ff)\n\nwhen I receive [終わり v]\n\nwhen I receive [終わり v]\nset [設定2 v] to [か]\n\nbroadcast (作品スタート v)\n\nwhen I receive [終わり v]\n\n@NEXTだお\n\nwhen I start as a clone\nif <<(costume [name v]) = [1]> or <<(costume [name v]) = [2]> or <<(costume [name v]) = [3]> or <(costume [name v]) = [next]>>>> then\n    set [brightness v] effect to (0)\n    go to [front v] layer\n    set x to (-465)\n    set y to (0)\n    show\n    repeat until <(round (x position)) = [0]>\n        change x by (((0) - (x position)) / (7))\n    end\n    wait (0.9) seconds\n    delete this clone\nend\nif <<(costume [name v]) = [4]> or <<(costume [name v]) = [5]> or <(costume [name v]) = [6]>>> then\n    go to [front v] layer\n    change [color v] effect by (10)\n    set x to (0)\n    set y to (345)\n    show\n    repeat until <(round (y position)) = [0]>\n        change y by (((0) - (y position)) / (7))\n    end\nend\nif <<(costume [name v]) = [☆]> or <<(costume [name v]) = [♡]> or <(costume [name v]) = [👤]>>> then\n    set [color v] effect to (0)\n    go to [front v] layer\n    set x to (0)\n    set y to (345)\n    show\n    repeat until <(round (y position)) = [0]>\n        change y by (((0) - (y position)) / (7))\n    end\nend\nif <(costume [name v]) = [4]> then\n    wait (0.3) seconds\n    repeat until <[464] < (x position)>\n        change x by ((1) + ((x position) / (4)))\n    end\n    delete this clone\nend\nif <(costume [name v]) = [5]> then\n    wait (0.2) seconds\n    repeat until <[464] < (x position)>\n        change x by ((1) + ((x position) / (4)))\n    end\n    delete this clone\nend\nif <(costume [name v]) = [6]> then\n    wait (0.1) seconds\n    repeat until <[464] < (x position)>\n        change x by ((1) + ((x position) / (4)))\n    end\n    delete this clone\nend\nif <(costume [name v]) = [♡]> then\n    wait (0.2) seconds\n    repeat until <[319] < (x position)>\n        change x by ((1) + ((x position) / (4)))\n    end\n    delete this clone\nend\nif <(costume [name v]) = [👤]> then\n    wait (0.125) seconds\n    repeat until <[360] < (x position)>\n        change x by ((1) + ((x position) / (4)))\n    end\n    delete this clone\nend\nif <(costume [name v]) = [☆]> then\n    wait (0.2) seconds\n    repeat until <[185] < (x position)>\n        change x by ((1) + ((x position) / (4)))\n    end\n    delete this clone\nend\nset [next v] to [0]\n\ndefine クローン (名前)\nswitch costume to (名前)\ncreate clone of (_myself_ v)\n\nwhen I receive [次のステージ v]\nset [next v] to [1]\nchange [ステージ v] by (1)\nhide\nstart sound [High Whoosh v]\nクローン [1]\nwait (0.15) seconds\nクローン [2]\nwait (0.15) seconds\nクローン [3]\nwait (0.15) seconds\nクローン [next]\nwait (0.75) seconds\nクローン [5]\nwait (0.15) seconds\nクローン [6]\nwait (0.15) seconds\nクローン [7]\nクローン [☆]\nクローン [♡]\nクローン [👤]\nchange [color v] effect by (15)\nset [next v] to [0]\n\nwhen flag clicked\nset [color v] effect to (pick random (-200) to (200))\n\n@飾り的なやつ\n\ngo to x: (49) y: (-110)\n\nchange y by (10)\n\nwhen flag clicked\nhide\nforever\n    switch costume to (ステージ)\nend\n\nwhen I receive [イントロ完 v]\nshow\n\n@サムネ\n\nchange volume by (-10)\n\nwhen flag clicked\n\nwhen flag clicked\n\nwhen I receive [イントロ完 v]\n\nwhen I receive [イントロ完 v]\nset [193 v] to [0]\nforever\n    reset timer\nend\n\nwhen [timer v] > (0)\nif <not <(193) = [1]>> then\n    go to [front v] layer\n    hide variable [記録 v]\n    go to [front v] layer\n    clear graphic effects\n    show\n    set [brightness v] effect to (100)\n    repeat (100)\n        go to [front v] layer\n        change [brightness v] effect by (-1)\n    end\n    set [brightness v] effect to (0)\nelse\n    hide\nend\n\nwhen flag clicked\nhide variable [☁ 記録 v]\nhide variable [記録 v]\nset [記録 v] to [0]\n\nrepeat (10)\n    hide\nend\n\nwhen flag clicked\nset [193 v] to [1]\n\nwhen I receive [イントロ完 v]\nrepeat until <(ステージ) = [20]>\n    if <not <(NEXT) = [1]>> then\n        wait (0.1) seconds\n        change [記録 v] by (0.1)\n    end\nend\nshow variable [記録 v]\nif <(☁ 記録) < (記録)> then\n    show variable [☁ 記録 v]\n    set [☁ 記録 v] to (記録)\nelse\n    hide variable [☁ 記録 v]\nend\n\n\n\nwhen I receive [イントロ完 v]\n\nwhen flag clicked\nset [next v] to [0]\n\n