一ターン目に100%クリアできないplatformer

Instructions: 今度こそ傾向１p上位に行きたいお☆\n一ターン目＝初挑戦てことではないからね？？？\n傾向一位はえぐいww\nコミュリミかコミュ好き乗りたいから協力してくれ～\nこれ絶対クリアできる\n★とハート押してぇぇぇぇぇぇぇぇ\n実はこれ二回しか死なないでクリアできる

@Stage\n\nwhen flag clicked\nswitch backdrop to (コスチューム2 \(5\) v)\n\n@プラフォ\n\nwhen flag clicked\nswitch costume to (コスチューム1 \(11\) v)\nswitch backdrop to (背景2 v)\ngo to x: (-210) y: (-90)\nshow\nset size to (100) %\nstart sound [シーン切り替え1 v]\ngo to [front v] layer\nshow\nset [x v] to [0]\nset [y v] to [0]\npoint in direction (90)\ngo to x: (-201) y: (152)\ngo to x: (-213) y: (-34)\nforever\n    set rotation style [left-right v]\n    if <<<(mouse x) < (x position)> and <mouse down?>> or <key (left arrow v) pressed?>> then\n        point in direction (-90)\n        change [x2 v] by (-0.8)\n    end\n    if <<<(x position) < (mouse x)> and <mouse down?>> or <key (right arrow v) pressed?>> then\n        point in direction (90)\n        change [x2 v] by (0.8)\n    end\n    set [x2 v] to ((X2) * (0.9))\n    change x by (X2)\n    if <touching (ステージ v)?> then\n        change y by (1)\n        if <touching (ステージ v)?> then\n            change y by (1)\n            if <touching (ステージ v)?> then\n                change y by (1)\n                if <touching (ステージ v)?> then\n                    change y by (1)\n                    if <touching (ステージ v)?> then\n                        change y by (1.0)\n                        if <touching (ステージ v)?> then\n                            change x by ((X2) * (-1))\n                            change y by (-5)\n                            if <<key (up arrow v) pressed?> or <<(y position) < (mouse y)> and <mouse down?>>> then\n                                if <(X2) > [0]> then\n                                    set [x2 v] to [-7]\n                                else\n                                    set [x2 v] to [7]\n                                end\n                                set [y2 v] to [15]\n                            else\n                                set [x2 v] to [0.0]\n                            end\n                        end\n                    end\n                end\n            end\n        end\n    end\n    change y by (-1)\n    if <touching (ステージ v)?> then\n        if <<<(y position) < (mouse y)> and <mouse down?>> or <key (up arrow v) pressed?>> then\n            if <touching (バネ v)?> then\n                start sound [Whiz v]\n                set [y2 v] to [23]\n            else\n                start sound [ニュッ2 v]\n                set [y2 v] to [15]\n            end\n        else\n            if <touching (バネ v)?> then\n                start sound [Whiz v]\n                set [y2 v] to [23]\n            end\n        end\n    end\n    change y by (1)\n    change [y2 v] by (-1)\n    change y by (Y2)\n    if <touching (ステージ v)?> then\n        change y by ((Y2) * (-1))\n        set [y2 v] to [0]\n    end\n    if <(x position) > [230]> then\n        broadcast (あ v) and wait\n        go to x: (-201) y: (152)\n    end\n    if <<touching (触れちゃダメ v)?> or <(y position) < [-174]>> then\n        start sound [キャンセル5 v]\n        repeat (20)\n            change [ghost v] effect by (5)\n        end\n        go to x: (-201) y: (152)\n        repeat (20)\n            change [ghost v] effect by (-5)\n        end\n    end\n    if <<<(mouse y) < (y position)> and <mouse down?>> or <key (down arrow v) pressed?>> then\n        switch costume to (コスチューム2 v)\n    else\n        switch costume to (コスチューム1 \(11\) v)\n    end\nend\n\nnext backdrop\n\nwhen flag clicked\nset [タイム v] to [0]\nwait (0.5) seconds\nshow variable [タイム v]\nshow variable [☁ 世界記録 v]\nrepeat until <([costume # v] of [ステージ v]) = [5]>\n    wait (0.3) seconds\n    change [タイム v] by (1)\nend\nif <(タイム) < (☁ 世界記録)> then\n    set [☁ 世界記録 v] to (タイム)\nend\n\nset [☁ 死んだ数 v] to [0]\n\n@ステージ\n\nwhen flag clicked\nswitch costume to (コスチューム1 \(12\) v)\n\nwhen I receive [あ v]\nnext costume\n\n@コスチューム1 (10)\n\nwhen flag clicked\nswitch costume to (コスチューム1 \(10\)3 v)\n\nwhen I receive [あ v]\nnext costume\ngo to [back v] layer\n\n@触れちゃダメ\n\nwhen flag clicked\ngo to [back v] layer\nswitch costume to (コスチューム3 v)\n\nwhen I receive [あ v]\nnext costume\ngo to [back v] layer\n\nswitch costume to (コスチューム3 v)\n\n@触れちゃダメ2\n\nwhen flag clicked\ngo to [back v] layer\nswitch costume to (コスチューム3 v)\n\nwhen I receive [あ v]\nnext costume\ngo to [back v] layer\n\nswitch costume to (コスチューム3 v)\n\n