sysomos inc. is a toronto-based social media analytics company .

sysomos is the global leader in social marketing and analytics empowering brands and agencies to turn data-driven insights into actionable customer engagement opportunities .

our unified , insights-driven social platform gives marketers the easiest way to search , discover , listen , publish , engage and analyze at scale across earned , owned and paid media .

sysomos serves more than 1,200 customers including 80 % of the world 's top agencies and global brands .

the company has offices around the world including toronto , raleigh , new york , san francisco , london , singapore and china .

sysomos

sysomos ' s ceo , peter heffring , currently has an approval rating of 51 % . sysomos ' s primary competitors are
owler has collected 15 screenshots of sysomos ' website since may 2014 . the latest sysomos website design screenshot was captured in mar 2018 .
since sysomos was founded in 2007 , it has participated in 1 round of funding . in total sysomos has raised $ 0 . sysomos ' funding round was on dec 2008 for a total of $ 0
if you’re not a sysomos subscriber and would like to learn more about the new publishing and other great sysomos features , feel free to contact us .
quotes attributable to dr . nick koudas , co - founder and president , sysomos
learn about business intelligence for social media by reading sysomos ' reports and whitepapers .
sysomos develops a saas - based platform that provides social media analytics and intelligence management solutions for businesses . sysomos was founded in 2007 . sysomos ' headquarters is located in toronto , ontario , ca m5j 2v5 . it has raised undisclosed . . .
sysomos currently has 26 , 511 followers on twitter . as of november 2014 sysomos had 24 , 364 followers . that ' s a 8 percent increase in 3 years
sysomos currently has 5 , 230 fans on facebook . as of november 2014 sysomos had 1 , 045 fans . that ' s a 400 percent increase in 4 years
sysomos develops a saas - based platform that provides social media analytics and intelligence management solutions for businesses . sysomos is headquartered in toronto , ontario . peter heffring is the ceo of sysomos . sysomos has acquired 1 companies , with the most recent being uberlabs , inc . for an undisclosed amount on sep 2015 . as of june 2018 , sysomos has 5 . 2k fans on facebook and 26 . 5k followers on twitter .
view our platform guide for everything you need to know about the new sysomos platform .
sprinklr is perceived as one of sysomos ' s biggest rivals . sprinklr was founded in 2009 , and is headquartered in new york , new york . like sysomos , sprinklr also competes in the application software space . sprinklr generates $ 24 . 4m more revenue vs . sysomos .
the sysomos reports team takes a look at how super bowl xlix played out in social media .
sysomos , now the social analytics division of meltwatermeltwater acquired sysomos in april 2018 . the addition of sysomos to meltwater enables organizations to analyze social media , news and other human - generated content in one platform , furthering meltwater’s mission to give businesses the insights from outside data , helping them stay ahead .
read the mashable post
look who ' s blogging
for more about sysomos ' reporting capabilities .
take a look at how companies are putting the sysomos listen to work for them and seeing success .
take a look at how companies are putting the sysomos search to work for them and seeing success .
sysomos allows us to post status updates en masse so we can communicate to our 700 different locations .
@ sysomos is the easiest way for your organization to harness the power of social marketing and analytics .
netbase is a top competitor of sysomos . netbase is a private company that was founded in 2004 in santa clara , california . netbase is in the internet software industry . compared to sysomos , netbase has 78 more employees .
sprout social is sysomos ' s # 3 rival . sprout social is headquartered in chicago , illinois , and was founded in 2009 . sprout social operates in the internet software industry . sprout social generates 49 % the revenue of sysomos .
sysomos has employees and is the seventh highest among it ' s top 10 competitors . the top 10 competitors average 243 .
these are all the companies that sysomos has acquired . sysomos ' latest acquisition was uberlabs , inc . in sep 2015 . gazemetrix is an image recognition and visual listening platform that helps brands and agencies to analyze user generated photos in social channels .
multimedia element / caption 1 : sysomos overview video urltoken caption : measure , monitor , understand and engage with the social media landscape .
they recently received a provincial loan of up to $ 500 , 000 to kick - start their social networking analysis company , sysomos .
top marketing , advertising , media and pr agencies around the world have been relying on sysomos for over a decade . the sysomos platform empowers agency teams to win and keep accounts , optimize media buys , create and manage content and gain valuable social insights for clients .
the sysomos reports team takes a look at how super bowl 50 between the denver broncos and carolina panthers played out in social media .
sysomos ' s revenue is the second highest among it ' s top 10 competitors . the top 10 competitors average $ 5 . 2m .
i have to admit i had high hopes for sysomos after suffering through radian6 and the eternal fight to eliminate the “ cheap drugs without a prescription ” blog posts . i was disappointed in that sysomos and radian6 are both just as bad when it comes to data quality and spam .
new data from social media analytics firm sysomos shows that despite the u . s . traffic flatline , twitter is still growing in popularity internationally .
from a local level , what sysomos also allows us to do is get insights into what posts the store managers are doing that are super successful .
today , our customers all around the world gain access to the new sysomos unified platform . here are some aspects of it that we’re especially proud of :
sysomos , which grew out of a university of toronto project called blogscope , is only one company tapping into the growing body of user - posted information .
if you’re already a sysomos subscriber and would like to learn more about our new publishing features , please feel free to reach out to your account manager .
for small engagements where the data set is contained radian6 will be cheaper . for larger engagements or multiple brands then sysomos can quickly become the better deal .
paul cubbon , a professor in the faculty of marketing at the university of british columbia ' s sauder school of business , says that sysomos could do well .
sysomos offers the best data quality and coverage worldwide with instant access to historical data as far back as 2006 . it includes a four - step spam - filtering system and has on - the - fly translation capabilities representing 186 languages in 189 countries . more information on sysomos solutions and product capabilities is available via detailed faqs .
sysomos will soon start hiring sales , marketing and information technology support staff , using , in part , provincial money dedicated to generate green jobs in a struggling economy .
sysomos offers social media monitoring and analytics products that give corporations , marketers , public relations agencies and advertisers the intelligence and insight needed to make smarter business and strategic decisions .
both koudas and bansal plan to take time off from their work at the university to develop sysomos commercially , a welcome challenge for a scholarly duo used to the conceptual .
sysomos fits the marketwire model and is aligned with our strategy to redefine and advance the way the world communicates . in the late ' 90s , marketwire was a critical force in advancing the adoption of the internet to distribute press releases . the acquisition of sysomos shows our continued commitment to innovation by integrating social media tools into the corporate communications process .
normally i’m technology agnostic . in theory i shouldn’t care what technology a tool uses to present its interface to me as they’re all reasonably similar now… however… radian6 uses adobe flash and sysomos uses straight up html . anyone in the industry will immediately assume that sysomos is better ( i certainly did before i used it ) but the truth is more nuanced than that .
however… while radian6 remembers your tools as physical representations on a dashboard , sysomos simply allows you to bookmark your queries and doesn’t have the same integration in its drill - down capabilities .
sysomos on twitter :
here ' s our crew from # raleigh gazing at history through the lens of # eclipseglasses , with 94 % totality at our office . # solareclipse2017… urltoken
sysomos offers a separate smb and enterprise pricing tier for each product , calculated in accordance with the business’s scale and needs . contact the company for more details , and ask for your quote .
showcase all of your social media data and business data in customized , real time dashboards . sysomos display offers a complete 360 view of the metrics and performance indicators that are most important to your business .
when we talked to the sysomos team last month , they told us that they are also working on a free , consumer - oriented product that should launch later this year . even if this free tool only includes a fraction of map’s or heartbeat’s abilities , we can’t wait to get our hands on them , because the dataset that these tools would be built upon is unlike anything sysomos’ competitors currently offer .
showcase your social media data and business data in customized dashboards . see how the listen api feed integrates with sysomos display to offer a 360 view of the metrics and kpi’s that matter most to your business .
showcase your social media data and business data in customized dashboards . see how the analyze api feed integrates with sysomos display to offer a 360 view of the metrics and kpi’s that matter most to your business .
nilesh bansal , chief technology officer and co - founder , leads sysomos ' engineering team , and is responsible for the company ' s product development , from the core content aggregation and analytics platform to user interfaces .
through the use of contextual text analytics and data mining technology , sysomos collects billions of social media conversations from blogs , twitter , social networks , message boards , wikis and a growing number of major new sources .
sysomos is a unified , insights - driven social platform that gives marketers the easiest way to search , discover , listen , publish , engage , and analyze at scale across earned , owned , and paid media .
i have used radian6 for years , off and on as clients needed social listening services . i just recently got my hands on sysomos for a client engagement and so i’m now in a position to compare the two properly .
through a streamlined process , we’ll get you set up quickly with minimal disruption to your day - to - day business . our implementation services are designed to ensure sysomos is installed and configured properly for long - term success .
this video gives a good , quick , overview of what the sysomos tools can do . usually these promotional videos tend to be a bit exaggerated , but in our experience , map and heartbeat fully live up to their promises .
the sysomos platform brings business intelligence to social media , giving you instant and unlimited access to all social media conversations so you can quickly see what ' s happening , why it ' s happening and who ' s driving the conversations .
by default , radian6 provides only 30 days of historical data while sysomos provides two years or more . however , radian6 can have historical data added on to the profile so it’s not really a technical as much as a cost differentiator .
for my purposes sysomos squeezes ahead because when you get access to their data you have free rein to query the entire database all the time . for an analyst working on multiple projects in an agency this is the model that works best .
that estimates the top 10 percent of twitter users do 90 percent of the tweeting ) . it is even more concentrated than that . the sysomos data indicates that the top 5 percent of people on twitter account for 75 percent of all tweets .
sysomos offers data , charts , sentiment , engagement , and workflow api , the same as a variety of analytic widgets you can use to connect it to your other business systems . a long list of social media listening tools is also available .
millions of social conversations are happening globally . marketers have to know which conversations to listen to in order to be part of the dialogue . sysomos listen is a powerful social monitoring platform that ensures your relevant conversations and images are collected in real time .
in the social listening world there are two main tools : radian6 and sysomos . sure , there are literally hundreds of others , and they all have their uses , but these are the two granddaddy’s of the space . in some ways they are very similar . they both take the terabytes of unstructured social data and store them in a quickly retrievable way . both provide monthly subscriptions to access and analyze this data . both have been acquired by large organizations ; radian6 by salesforce and sysomos by marketwire .
for most purposes where the agency is limited to one brand that fits inside 1 million mentions per month , the radian6 pricing model will be the better deal . for agencies where larger data sets or multiple brands are required the analyst may prefer sysomos .
marketwired has split from sysomos , the social media intelligence firm it acquired five years ago , and promoted chief strategy officer adnan ahmed to ceo in a major shake - up at the toronto - based news distribution service . the changes come just two years after marketwired
sysomos helps the world’s leading companies manage their customer touch points across a large and complex array of social media channels . engage with customers , route and escalate issues , manage team workload and report on performance , and uncover insights and opportunities across the customer journey .
the top 10 competitors in sysomos ' competitive set are sprinklr , netbase , sprout social , percolate , lithium , simply measured , crimson hexagon , socialbakers , newscred and kapost . together they have raised over 942 . 3m between their estimated 3 . 8k employees .
sysomos ' key product offerings , map ( media analysis platform ) and heartbeat , will be available to clients worldwide under the marketwire brand , and will complement marketwire ' s current line up of solutions available to marketers and communication professionals for news distribution and content sharing .
another interesting reveal from the study is how startlingly few twitter users have enabled the location feature that allows geographic information to be attached to their tweets . only a paltry 0 . 23 percent of 10 million tweets sysomos looked at this week were tagged with their locations .
“having access to all of the tools that sysomos has to offer under this new integrated platform will deliver valuable insights for building accurate customer profiles . the platform succinctly marries data , allowing us to understand and act upon essential information when timing is of the essence . ”
for agencies or brand marketers that focus on in - depth social media research and analytics , the sysomos platform has you covered . with unlimited searching , access to vast historical data from multiple sources , powerful analytics , and an easy to use interface all backed with trustworthy data .
both map and heartbeat are surfing the current wave of enthusiasm for the real - time web , and map’s crawlers index an enormous number of blog posts , forum posts , news reports , and tweets every hour . one interesting aspect of sysomos’ backend is also that the company keeps a complete cache of tweets , blog posts , and news reports on its own servers , so that it never has to rely on the availability of twitter’s api , for example . amazingly , sysomos also manages to effectively filter out blog spam , which is not an easy feat .
for brand marketers the sysomos platform allows them to manage their earned , owned , and paid social media along with other important functions like publishing , engagement , listening , curation , and analytics . seamlessly execute on all your social marketing tasks from a single platform that delivers actionable insights .
i ' m no lawyer , but my general sense here is that there ' ll be some noise in the system ( from privacy advocates ) about this ,
says cubbon . but he does not expect that to be a long - term issue for sysomos or similar companies .
when time and resources are your most valuable assets you often don’t have enough of either to execute and deliver on your most pressing social media initiatives . to help relieve that pressure sysomos has a full range of professional services available to help you get the most out your experience with us .
sysomos , greek for
everything together ,
emerged from an advanced research project at the university of toronto in 2005 . the project led to the creation of a patented core - content aggregation and analysis engine unveiled in may 2006 , and the company was incorporated in toronto in september 2007 .
producing social content and effective campaigns across multiple channels is complicated , especially with the velocity in which customers demand today . sysomos publish is designed to help businesses manage content and relationships across social channels at scale by integrating content marketing , social management , and analytics into a singular , customizable platform .
sysomos discover is a leading edge visual analytics and psychographic tool designed to help you uncover new insights , content opportunities , and audiences aligned by behaviors and interests . know where to focus your efforts and be able to explore multiple facets of the social landscape to drive stronger future content and business affinities .
the pricing models couldn’t be more different for radian6 and sysomos . the way i describe the radian6 model is that they “punish you for success . ” that’s a bit tongue in cheek but what it means is that radian6 charges based on keyword volume in a “sandbox” that gets carved out of the full universe of social media posts . this sandbox then becomes the place where all reports are generated and means that radian6 pricing can be anywhere from $ 800 per month for 5 , 000 keywords in the sandbox to $ 50 , 000 or more ( to be fair i have never heard an upper limit from radian6 but i assume it exists and i assume it’s lower than $ 50 , 000 ) . in contrast , sysomos charges more than the lowest radian6 price , but much less that the top end . the last number i heard from sysomos was $ 4 , 000 per month for the service , but that number is subject to negotiation .
reviewing products for the top business intelligence software does not always have to be hard . on our review platform , you can easily match zoho reports and sysomos and right away see their distinct features . we allow you to check their functions , supported devices , support service , pricing rates , terms , plus more . you may also assess their overall score ( 8 . 7 for zoho reports vs . 8 . 9 for sysomos ) and overall customer satisfaction level ( 90 % for zoho reports vs . 96 % for sysomos ) . take your time and compare your best options and determine which one is right for your company . similarly , you have to consider the software company’s background ; can they be relied upon and will they still be operating in the future ? we did our best to review all popular business intelligence software services that you can find on the market , but among all the ones we reviewed these three caught our special attention :
the experience with sysomos isn’t quite as integrated as radian6 . essentially , you’re always creating queries using boolean operators . once you’ve written one or two of these they are logical and intuitive and the control they afford the analyst is impressive . there is a helper tool to ensure correctly contructed queries but normally you won’t need it .
sysomos ' platform and services extend far beyond monitoring tools , and provide automated sentiment , key influencer tracking , geo - demographic information , and access to real - time and historical social media conversations to help communicators understand and leverage social media by answering the five w ' s : what , when , where , who and why .
topics and issues across social media is more important than it’s ever been . in an effort to stay ahead of trends and help shape business decisions for our clients , we’re always looking for the latest digital tools and products to inform our counsel and sysomos is a great social analytics engine to meet this need for our teams . ”
the user experinces of these tools are very different . not better or worse , but definitely different . i cut my teeth on radian6 so it was the tool i knew best , but i’d always been intrigued by sysomos so i jumped at the chance when a client needed a project that fit its pricing model better than radian6 .
more broadly , 50 percent of people on twitter send out updates less than once a week . but 36 percent of the accounts sysomos tracks send out tweets every single day . so about a third of people on twitter are fairly active , dedicated users . while half are more passive desk potatoes , tweeting less than once a week .
marketwire ' s acquisition of sysomos supports marketwire clients with an intelligent product suite that provides instant access to billions of social media conversations , including blogs , social networks , micro - blogging services , forums , video sites and media sources , and the ability to discover the tone of the conversations and identify sentiment by gender , age and location .
sysomos search is a powerful social research platform that gives unlimited ad - hoc search on billions of online conversations , giving you the flexibility to search for what you want , when you want it . engineered to help you quickly identify with boolean operators and our visual insights tags of images , you can surface important insights to make informed decisions .
map and heartbeat are highly complex products , and we only got to touch upon a small sub - set of their features ( sysomos also offers firefox extensions , for example ) . we weren’t able to get a lot of information about the pricing for both products , but sysomos told us that they work individually with every one of their clients to create the right package for them . however , barring any financial stumbling blocks , we would highly recommend both map and heartbeat to any pr firm that needs a tool to research , monitor , and manage social media campaigns . the more we used these tools , the more we also felt that they could be highly useful for news organizations as well .
toronto - - ( marketwire - july 6 , 2010 ) - marketwire announced today its acquisition of sysomos , the toronto - based business intelligence solution for social media monitoring and sentiment analysis . the move supports marketwire ' s social media and media monitoring product offerings and reinforces the company ' s position as a global leader in maximizing technologies to advance communications .
our clients have told us repeatedly that to stay ahead of the curve , they need tools to intelligently pull two communications platforms together : press releases and social media . marketwire ' s addition of sysomos means that our clients can truly integrate the flow of communications , track the performance of their outbound messaging and evaluate the effectiveness of their campaigns .
while heartbeat is easy enough to use , map is clearly not meant to be used by casual users . it’s one of those tools where one can jump in and start doing some basic analysis pretty quickly , but to really get the most out of it , a training session with sysomos’ staff or a detailed look at the excellent introductory screencast and other documentation is definitely necessary . sysomos’ co - founder and ceo , nick koudas , gave us an almost 1 1 / 2 hour long demo of these two products a while ago , and even this was only enough to touch upon the basic features of the products . it is important to remember , though , that neither of these products are geared towards casual users .
sentiment can also be broken down by industry , age , gender and country . for example , using the sysomos software to search
israel
yields a world map covered in red dots of different sizes , highlighting those cities that have generated the most online discussion about israel since a peak on dec . 29 , after the jewish state began bombing the gaza strip .
at sysomos we work with customers of all sizes from all industries and all geographies . our experience is extensive and diversified covering top brands and leading agencies that operate regionally or globally . we also help businesses leverage social insights to inform business decisions and actions outside of marketing , too . customer care , research , human resources , legal , and operations to name a view .
sysomos is all html so i was expecting it to wipe the floor in the performance department compared to the flash - based radian6 . unfortunately , i hadn’t considered the sheer volume of data on the back end for both these tools . it turns out that most performance delays are back - end in nature , not front - end . so , they tie in the performance department .
the future of marketing and communications is built upon data and intelligence . for the first time , the ability to not only learn how we can engage with communities of influencers , consumers , and prospects , but also measure the results in real - time will transform everything . the marketwire and sysomos deal sets the bar for an overdue era where we can truly put the public back in public relations .
these numbers are actually higher than the activity suggested by other recent reports . for instance , tweetgrade found that 29 percent of twitter accounts in its sample have zero followers ( same link as above ) . sysomos , on the other hand , found a much lower percentage of accounts with zero followers : only 7 percent . and it counts 21 percent of users who have never posted a tweet ( ironically , 65 . 5 percent of people who identify themselves as social media marketers have never posted an update ) . these discrepancies may be due to the way sysomos gathered data on those 11 . 5 million accounts . it indexed twitter starting with a core set of accounts and then spreading out to all of their followers and followees . dead accounts or spam accounts with 0 followers and 0 tweets would be less likely to be picked up this way . all of the data is as of mid - may .
it’s become increasingly difficult for brands to reach followers organically so maximizing every opportunity to boost visibility and engagement is critical . however , with multiple social accounts , channels , markets , and agencies , it’s become difficult and time - consuming to compile data and analyze campaign performance . sysomos analyze provides a single - lens view of all your social content across 9 social media channels , so you can inform creative and maximize your roi in near real - time .
peanut butter and jelly . puppies and sunday afternoons . customer data and clear insight towards taking meaningful action . what do these things have in common ? they’re better together . here at sysomos , we took this concept and applied it to our industry - leading tools , providing a seamless , single sign - on experience that gets the right message to the right audience in the right place at the right time . watch the video introducing our new platform , set
marketwire embraced social media and digital news distribution and they ' ve been innovators in this field . with this acquisition of sysomos , they ' ve done it again . marketwire never has been ' just ' a newswire , and with this addition to its suite of products and services , it offers what we all need and want most : a comprehensive social media monitoring and sentiment analysis system . this is the perfect ' rounding out ' of a full communication solution .
sysomos bring business intelligence to social media , providing instant and unlimited access to social media conversations to quickly see what ' s happening , why it ' s happening and who ' s driving the conversations . by accessing in - depth , comprehensive information and gaining insight about what is happening within the social media ecosystem , corporations , marketers , public relations agencies and communication professionals can make smarter business and strategic decisions , and find new and different ways to build stronger relationships , enhance loyalty and increase sales .
brand management and corporate reputation are critically important to public relations and investor relations practitioners , marketers , and advertisers . with real - time social media monitoring , and reporting functionality that allows clients to compare and contrast buzz generated over time , sysomos ' tools enable clients to manage crisis situations , track and measure reputation , monitor press coverage , and correlate the connection between press releases and news coverage with social media activity . by leveraging this kind of intelligence , practitioners are better equipped to adapt their business and communications efforts to maximize campaign success .
it may not always be enough to simply compare zoho reports and sysomos against one another . even though useful features , pricing and customer comments are all crucial and should be taken into account when making a final choice , you should also pay attention to the recognition and awards merited by every app . very often a less known software may turn out to be an excellent choice that was a winner of many industry awards such as our exceptional customer support award which shows that regardless of smaller market presence it’s a worthy contender to the solutions that dominate the market .
once a fan page is set up ( here’s ours ) , anyone on facebook can become your “fan , ” which is like following someone on twitter in that it doesn’t require a reciprocal friendship . sysomos analyzed 600 , 000 fan pages on facebook and came up with the distribution curve in the chart above . the vast bulk of fan pages have between 10 and 1 , 000 fans . only 4 percent have more than 10 , 000 fans , and less than 1 / 20th of a percent have more than a million fans . it breaks down as follows :
this is a critical step in our integrated communication solution strategy . to date we have been a leader in providing our clients with ways to reach out to their key audiences by innovating the publishing and distribution of news releases . the rapid changes in communications as a result of social media now make it imperative to immediately understand the impact of outbound messaging : what happens to it , what ' s the reaction to it , and how is it used to evaluate and strategize future messages ? sysomos furthers marketwire ' s technological capabilities to make this possible for our clients .
on the technical side , sysomos is obviously doing some very interesting semantic analysis , which , among other things , allows the software to create very cool ‘buzzgraphs’ that display the key search term in relation to the most often used terms around it ( here is one for ‘conan , ’ for example ) . map can also do sentiment analyses , which will be really helpful for pr firms who want to track the result of a campaign , for example . given that map users can filter results by time , demographic , or language , the tools allow for some very detailed analysis .
there is a natural fit and synergy between marketwire and sysomos : our common goal is a customer - centric approach in applying technology to meet the challenges of communicating in an ever - evolving environment . our approach to business is entrepreneurial in spirit ; we identify and create opportunities , and with an innovative and pragmatic approach , develop and deliver products and solutions that are best - in - class . this union proves that it is not only possible to keep pace with technological and sociological changes in communication and information sharing , but to stay one step ahead and set the new standard .
sysomos , a toronto - based startup , officially launched its two flagship products this morning : map ( which stands for ‘media analysis platform’ ) and heartbeat . both products are incredibly powerful ( but costly ) social media monitoring and analysis tools . in many ways , it is probably best to think of map and heartbeat as companion pieces . heartbeat basically provides a subset of maps features and is somewhat similar to radian6 ‘s social media tools , with a strong focus on making it easy for companies to track social media metrics . map , on the other hand , is a far more powerful and flexible analysis tool .
the biggest product page is facebook’s own page , with 5 . 8 million fans ( hey , is this rigged ? ) , followed by starbucks with 5 . 1 million ( the page is filled with wall comments such as , “mmmmm pumpkin spice latte ! ” ) . sysomos drilled down further , looked at the 297 pages with more than one million fans , and properly categorized them—or at least tried . it turns out many of them ( 39 . 2 percent ) are uncharacterizable such as “nights out with friends . ” but the rest can be broken down into music ( 16 . 7 percent ) , celebrities 16 . 0 ( percent ) , products ( 11 . 9 percent ) , tv shows ( 8 . 5 percent ) , films ( 3 . 4 percent ) , and games ( 1 . 4 percent ) .
we better our brands by listening and responding to the marketplace . people tell us what they like , dislike , want to improve , and are willing to buy - - it ' s brilliant ; all we need to do is listen and get in on those conversations . the challenge , though , in listening and engaging within social media is identifying who is talking about you and your brand and what they are saying , and maintaining this ebb - and - flow of conversation , simply because there are millions of folks talking across millions of channels . sysomos ' tools turn those challenges into opportunities , and with an intelligent fusion of monitoring , sentiment analysis and reporting , help brands carry on conversations with the right people , in the right places . for anyone who makes social media monitoring part of their daily life , success is as much about efficiency as it is about engagement .
for companies to truly drive value , roi and revenue from social media they must do more than simply monitor social chatter ; they must filter automatically through that chatter and noise and identify the specific discussions that directly involve and affect their brand , their competitors and their business . from within those discussions , it ' s crucial to determine why people are talking , what they are saying , and the sentiment orientation of the conversations . moreover , it is important to understand the individuals who are generating the chatter - - their demographics , location and language - - and to organize the chatter in discussion themes and threads , using complementary advanced text analysis technology , so it ' s easy to comprehend . this superior combination of comprehensive data collection , advanced text analytics , and deep filtering functions across languages , demographics , location , topics and sentiment , is the insight behind the information . this business intelligence that sets sysomos apart .
5 . 65 % 35 % 75k 58k 9k 6k 5k 2 . 8k 2 . 3k 2 . 3k 2 . 2k 2k # oscars # oscars2015 # neilpatrickharris # nph # oscar2015 # host # nbc # oscar # academyawards # theoscars2015 279k 39k 28k 25k 5k 5k 2 . 5k 1 . 8k 1 . 4k 1 . 2k # oscars # oscarssowhite # oscars2016 # chrisrock # theoscars # davechappelle # oscarsentnt # ﬂintwatercrisis # greaouckingwrivng # imdboscars 2017 host nominees kevin hart 18 % sentiment comparison 5 battle of the hosts chris rock 66 % neil patrick harris ( 2015 ) 34 % host mentions 2 : 1 menvon ravo chris rock neil patrick harris 38 % 11 % top 10 hashtag comparison chris rock neil patrick harris gender comparison 57 % 43 % chris rock neil patrick harris jacob tremblay 60 % tina fey 7 % jimmy kimmel 2 % ellen degeneres 13 % 13 % 4 % oscars 2016 | twitter report by sysomos | march 2 , 2016
3 . 36 % 60 % 4 % regular tweet re - ‐tweets @ reply 91 % 8 % 1 % 1 tweet 2 - ‐4 tweets 5 or more total broncos panthers halftime show commercials number of tweets 21 . 8m 3 . 7m ( 17 % ) 3 . 3m ( 15 % ) 4 . 8m ( 22 % ) 1 . 5m ( 7 % ) estimated reach 87b 22b ( 25 % ) 13b ( 15 % ) 13 . 2b ( 15 % ) 9 . 1b ( 10 % ) broncos 17 % panthers 15 % halftime show 22 % other 39 % commerci als 7 % gender split 41 % 59 % tweet types engagement level dashboard word cloud * 3super bowl 50 | twitter report by sysomos | february 7 , 2016 5 . 3m 2 . 1m 1 . 7m 852 . 5k 588 . 3k 457 . 9k 450k 339 . 4k 189 . 5k 161 . 8k # sb50 # esurancesweepstakes # superbowl # broncos # keeppounding # pepsihalxime # superbowlsunday # superbowl50 # halximeshow # panthers total mentions : 21 . 8m estimated reach : 87b impressions top hashtags buzzgraph * super bowl 50 and related keywords have been removed from the word cloud
4 . 4 gender breakdown oscars 2016 analysis sentiment breakdown 25 % 8 % most retweeted word cloud the 88th oscars event received 25 % posivve against 8 % negavve menvons . tweets featuring posivve menvons about fan favorites such as leonardo dicaprio and lady gaga were the top driver of posivve menvons ( 31 % sov ) . on the other hand , 33 % of negavve menvons were about the lack of diversity among the oscar nominees . 66 % of tweets were retweets , while 34 % of tweets were organic . 78 % of users tweeted only once , while 22 % tweeted two or more vmes . the event’s most retweeted post came from @ theacademy which was about leonardo dicaprio ' s oscar win for best actor . 14 % 8 % 11 % 15 % 21 % 31 % other performances host red carpet winners fan favorites 33 % 19 % 15 % 13 % lack of diversity winners / nominees dislike other 27 % 66 % 7 % regular tweet re - ‐tweets @ reply tweet types 78 % 17 % 5 % 1 tweet 2 - ‐4 tweets 5 or more engagement level 50 % 50 % oscars 2016 | twitter report by sysomos | march 2 , 2016
4 . 0 200 , 000 400 , 000 600 , 000 800 , 000 1 , 000 , 000 1 , 200 , 000 1 , 400 , 000 1 , 600 , 000 1 , 800 , 000 6pm 6 : 10 6 : 20 6 : 30 6 : 40 6 : 50 7 : 00 7 : 10 7 : 20 7 : 30 7 : 40 7 : 50 8 : 00 8 : 10 8 : 20 8 : 30 8 : 40 8 : 50 9 : 00 9 : 10 9 : 20 9 : 30 9 : 40 9 : 5010 : 0010 : 1010 : 2010 : 3010 : 4010 : 5011 : 0011 : 1011 : 2011 : 3011 : 4011 : 5012am 4 super bowl buzz analysis super bowl 50 | twitter report by sysomos | february 7 , 2016 overview • 82 % of super bowl 50 twiyer buzz was generated between 6pm and 12am est on february 7 - ‐8 ( 17 . 9m tweets ) • the highest volume of tweets occurred between 8 : 31pm and 8 : 50pm ( 3 . 2m tweets ) during the super bowl 50 halxime show • tweets about the broncos winning the vince lombardi trophy drove the third highest spike around 10 : 30pm ( 1 . 1m tweets ) • twiyer acqvity slowed down unql shortly before 12am when cam newton’s exit from the post - ‐game press conference started trending # esurancesweepstakes pepsi halxime show x . coldplay , bruno mars and beyoncé denver broncos win sb50 / # esurancesweeptakes panthers’ cam newton exits post - ‐game press conference broncos score a touchdown , take 24 - ‐10 lead fan tweets showing support for their favorite team reacqons to oﬃcials’ ruling newton’s pass to cotchery incomplete ( as not a catch ) panthers’ stewart scores a touchdown
6 . 20 % 20 % 17 % 8 % 8 % 27 % perception boycott actors ' sentiment diversity favored winners other 54 % 29 % 17 % chris rock effects perception 6 # oscarssowhite this graph and post samples represents a deeper analysis of conversavons associated with # oscarssowhite during the reporvng period . # oscarssowhite drove a total of 836k menvons from january 14 to february 29 2016 , which generated an esvmated 5 . 7b potenval impressions . on february 28 , # oscarssowhite had a total of 175 . 9k menvons , covering 2 % of the daily oscars content . the topic received a 6 % posivve and 18 % negavve menvons . commendavons on chris rock’s speech about the issue made up 54 % of all posivve menvons , while people’s negavve percepvon about the oscars controversy coupled with posts about boycopng the event comprised 40 % of all negavve menvons . 836k menvons 5 . 7 billion potenval impressions 0 40 , 000 80 , 000 120 , 000 160 , 000 200 , 000 14 - jan 15 - jan 16 - jan 17 - jan 18 - jan 19 - jan 20 - jan 21 - jan 22 - jan 23 - jan 24 - jan 25 - jan 26 - jan 27 - jan 28 - jan 29 - jan 30 - jan 31 - jan 1 - feb 2 - feb 3 - feb 4 - feb 5 - feb 6 - feb 7 - feb 8 - feb 9 - feb 10 - feb 11 - feb 12 - feb 13 - feb 14 - feb 15 - feb 16 - feb 17 - feb 18 - feb 19 - feb 20 - feb 21 - feb 22 - feb 23 - feb 24 - feb 25 - feb 26 - feb 27 - feb 28 - feb 29 - feb sentiment breakdown 6 % 18 % most retweeted most retweeted “chris rock ' s monologue totally nails # oscarssowhite controversy” the academy announces the 2016 oscars nominees oscars 2016 | twitter report by sysomos | march 2 , 2016
11 . lady gaga vs the halftime show lineup * super bowl 51 halftime show wish list * * halftime show 8super bowl 50 | twitter report by sysomos | february 7 , 2016 0 100 , 000 200 , 000 300 , 000 400 , 000 8 : 30 8 : 32 8 : 34 8 : 36 8 : 38 8 : 40 8 : 42 8 : 44 8 : 46 8 : 48 8 : 50 8 : 52 8 : 54 8 : 56 coldplay open the super bowl 50 halxime show beyoncé performs her new song , “formaqon” drake 23 % overview • the super bowl 50 halxime show generated 4 . 8m tweets ( up 60 % from last year ) and accounted for 22 % of the overall super bowl menuons on february 7 • the collecuve buzz about coldplay , bruno mars , and beyoncé surpassed menqons of katy perry’s performance last year by 135 % , however beyoncé ( 1 . 8m tweets ) was the only one to outperform katy perry ( 1 . 7m tweets ) • beyoncé was the most popular performer of the night with 37 % of the overall arqst menqons and three of the top 10 halxime show hashtags . lady gaga’s rendiqon of the naqonal anthem drove 21 % of the performers’ buzz and won her a spot on the wish list for super bowl 51 halxime show 795 , 382 413 , 265 249 , 982 140 , 419 106 , 422 102 , 941 101 , 369 93 , 854 42 , 905 37 , 111 # sb50 # pepsihalxime # superbowl # halximeshow # formaqon # beyoncebowl # beyonce # coldplay # superbowl50 # esurancesweepstakes top hashtags word cloud beyoncé 37 % taylor swix 1 . 5 % bruno mars and beyoncé join the stage coldplay , beyoncé and bruno mars perform medley of songs from previous halxime performers super bowl 50 halxime show ends * based on 5m combined number of tweets for all performers coldplay 29 % lady gaga 21 % * * within menqons of super bowl 51’s halxime jusqn bieber 3 % one direcqon 2 % lady gaga 2 % viewer reacqons to the halxime show and to beyoncé’s world tour announcement bruno mars 14 % * super bowl 50 and related keywords have been removed from the word cloud
7 . + 2 , 330 + 4 , 426 + 8 , 875 + 15 , 337 + 6 , 789 + 15 , 555 + 10 , 846 + 10 , 146 0 5 , 000 10 , 000 15 , 000 20 , 000 31 - jan 1 - feb 2 - feb 3 - feb 4 - feb 5 - feb 6 - feb 7 - feb 48 % 49 % 3 % regular tweet re - ‐tweets @ reply 93 % 7 % 0 % 1 tweet 2 - ‐4 tweets 5 or more denver broncos vs carolina panthers 8super bowl 50 | twitter report by sysomos | february 7 , 2016 broncos 53 % panther s 47 % 0 100 , 000 200 , 000 300 , 000 400 , 000 500 , 000 600 , 000 6pm 6 : 10 6 : 20 6 : 30 6 : 40 6 : 50 7 : 00 7 : 10 7 : 20 7 : 30 7 : 40 7 : 50 8 : 00 8 : 10 8 : 20 8 : 30 8 : 40 8 : 50 9 : 00 9 : 10 9 : 20 9 : 30 9 : 40 9 : 50 10 : 00 10 : 10 10 : 20 10 : 30 10 : 40 10 : 50 11 : 00 11 : 10 11 : 20 11 : 30 11 : 40 11 : 50 12am broncos panthers @ panthers follower growth follower growth ( feb . 7 ) : + 10 , 448 avg daily follower growth ( jan . 31 – feb . 6 ) : + 9 , 084 fan tweet types fan engagement level 53 % 41 % 6 % regular tweet re - ‐tweets @ reply 90 % 9 % 1 % 1 tweet 2 - ‐4 tweets 5 or more fan tweet types fan engagement level @ broncos follower growth follower growth ( feb . 7 ) : + 10 , 146 avg daily follower growth ( jan . 31 – feb . 6 ) : + 9 , 165 # beatthepanthers tweets last # orangefriday of the season + 5 , 085 + 2 , 892 + 15 , 886 + 10 , 545 + 9 , 595 + 9 , 242 + 10 , 340 + 10 , 448 0 5 , 000 10 , 000 15 , 000 20 , 000 31 - jan 1 - feb 2 - feb 3 - feb 4 - feb 5 - feb 6 - feb 7 - feb ron rivera’s press conference @ panthers’ “thank you” tweets to their supporters broncos win super bowl 50 memes about panthers’ cam newton von miller wins mvp award comments on cam newton’s performance
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wizarbox is a video game developer based in france .

they are notable for their graphic adventure games developed by industry veterans , such as the so blonde series by steve ince ( lead designer of broken sword : the sleeping dragon ) and gray matter by jane jensen ( lead designer of the gabriel knight series ) .

the company declared bankruptcy in december 2012 and was placed in receivership by a french court .

interaction-games later acquired wizarbox .

wizarbox

wizarbox is a french video game developer which specializes in providing services to other developers .
focus home interactive , r . a . w . - realms of ancient war , wizarbox ,
indeed , breaking into video game development is difficult , and wizarbox should know best . as a middleware company , wizarbox has had to bail out many a small developer . there was one case in which a studio went bankrupt in the middle of a game and called wizarbox to finish and release it .
focus home interactive , r . a . w . - realms of ancient war , wizarbox , .
paris studio wizarbox filed for the french equivalent of chapter 11 bankruptcy in december , new reports have confirmed .
so blonde is an adventure game developed by wizarbox and written by steve ince , a former game designer for the broken sword series .
i must admit that i’d never even heard of wizarbox prior to that first e - mail . it’s funny how the world works at times .
arpg , focus home interactive , r . a . w . - realms of ancient war , realm of ancient war , trailer , wizarbox , .
wizarbox was founded about four years ago and specializes , as i said , in conversions , ports , outsourcing , and the like . the wizarbox portfolio includes the pc to xbox ports of arx fatalis and the panzer dragoon franchise . wizarbox has also worked very closely with paris - based ubisoft , handling numerous ports ( most recently , scrabble and dark messiah of might and magic ) and sending a team of developers to sweden to work on tom clancy ' s ghost recon advanced warfighter 2 .
i met ceo fabien bihour at the electronic sports world cup in paris , and he invited me to take a tour of wizarbox studios . so a week later , i made the fifteen - minute walk to his studio in sèvres , france , just outside of paris to talk about wizarbox about its up - coming adventure title , so blonde .
chances are , you ' ve unwittingly played a wizarbox game before , even if you ' ve never heard of them . actually , i should clarify - - you ' ve probably played a game that wizarbox has worked on , and you ' ve never heard of them . you see , wizarbox are the unsung heroes of video game development , a cloak - and - dagger studio whose primary function lies in ports , localizations , conversions , research and development , and other ninja - esque , behind - the - scenes ventures .
however , wizarbox is now in the process of finishing their first in - house game , an old school point - and - click adventure game that hearkens back to the monkey island era of yore .
the company you are trying to view is not available on indie db . only publishers and developers which have games , mods and other content released on indie db are listed . view wizarbox on mod db .
jeu serai aims to develop a tool to facilitate career guidance for adults and students . the project groups together the cnam , wizarbox , seaside agency , the arcnam poitou charentes and the université paris ouest la défense .
a video game development company which offers its skills to help productions . after 10 years of experience in video game industry , wizarbox has decided to bring their customers the very high quality service expected by the market .
adventure gamers recently went behind the scenes with both steve ince and so blonde ' s lead designer at wizarbox , jerome britneff - bondy , to ask about their collaboration on the new comic adventure and the paths that brought the two together .
develop reports that wizarbox was working on captain morgane and the golden turtle for multiple formats when it filed for what urltoken has revealed as a “en redressement judiciaire” – or ‘in receivership’ – the french version of america’s chapter 11 bankruptcy , which thq filed for last month .
other interesting projects that wizarbox is up to : talks with atari , and a collaborative project called play all . play all is essentially a government - sponsored research and design project intended to push the french gaming industry by pooling the collective resources of wizarbox , kylotonn , darkhorse , load inc . , and white birds productions . if the project works as planned , the result will be a wealth of r & d that could lead to a new class of better - trained , better - equipped , and more - experienced developers .
the character was partly created when i got involved in the project , with sketches and some description . but i was surprised at how easily i was able to get into the head of a 17 year old . must be all the pampering i receive when i visit the wizarbox offices .
starting out as a middleware company , wizarbox has had a chance to make a wide variety of games , from arx fatalis to scrabble to winnie the pooh . bihour sees the
wide range of games
as one of his company ' s selling points :
we ' re very lucky here at wizarbox - - we ' re not pigeonholed . video games . . . they ' re the first worldwide pass time . we have an opportunity to touch everyone , and we ' re very open . what ' s important is that people enjoy themselves without being boxed in [ to one genre ] .
develop adds that studio head fabien bihou – who formed the company in 2003 – went on record in 2010 to discuss wizarbox’s difficulty in finding new contracts , and stated that the industry’s economic state proved to be uncompromising for small studios . bihou added that moving to the lucrative mobile arena – at the time – would have been too risky .
it might turn out to be utterly brilliant but wizarbox’s background in handheld pap and conversions doesn’t thrill . they did make an original pc adventure game called so blonde but i haven’t played it , despite the promise of “more than 50 references to find ( tv , cinema , reality shows , video games ) and a lot of humor guaranty” .
mirof with tokkun studio worked on a lot innovating projects for reputable clients around the world . partners : warner , gameloft , ubisoft , pixar , total immersion , virtuos game , masa , game source , e - tf1 , punchers impact , devalley , white laser games , fishing cactus , wizarbox , white birds production , dk games , . . .
when wizarbox contacted me and said they wanted a writer they already had a couple of backgrounds created for the beach and the pier and had a number of character sketches . they knew they wanted a story based on the idea of a spoiled blonde becoming stranded on a mysterious tropical island . so i had the great pleasure of taking it from there .
besides so blonde , wizarbox are developing a handful of titles for the ds , as well as an unnamed pc to xbox 360 port . i asked if it happened to be the new dark messiah , but which bihour replied ,
no , i wish . i tried really hard to get that one , but ubisoft is handling that one themselves .
the high - level vision must be created first because itís this which drives the project forward and unites everyone into seeing the same goal that weíre all working towards . because there are a lot of talented individuals working on the game ( wizarbox have a great team ) , a common vision allows them to maximise their talents in ways that enrich the vision .
[ wizarbox ceo ] fabien [ bihour ] sent me an e - mail and asked me if i was interested in working on the game . i went over to paris , took one look at the sketches of some characters and it was love at first sight . considering that i speak no french , it was surprising how quickly we all started seeing the same vision for the game .
people at wizarbox brought the starting idea , which was to confront a young , pampered and modern blonde teen used to luxury and modern comfort with rude and bloodthirsty pirates . we thought this was an uncommon - so interesting - environment for an adventure game . when we needed to develop the story and push the concept forward , we contacted steve who loved the idea and collaborated with us to make our dream come true .
fewer people know much about wizarbox , a french studio that ' s been around for several years and yet exploded onto the adventure scene only recently with the release of so blonde . get used to hearing about them plenty more in future , though , as the company has taken over development of jane jensen ' s gray matter , even as they continue work on an
alternate reality
version of so blonde for the nintendo ds and wii .
with that in mind , so blonde was developed in about 10 months .
right from the start , we made the product we wanted . we wanted to reduce the risks ,
says bihour .
this was our calling card , a demonstration , showing people what we could do . so many companies fail after one game . . .
by avoiding the pitfalls of big - budget developing , wizarbox hopes to make some headway with so blonde before moving on the bigger projects .
gray matter was originally announced in 2003 as project jane - j and slated for release in fourth quarter of 2004 . the game was put on hold in 2004 and later revived by a german publisher anaconda in 2006 , for a release in fourth quarter of 2007 . the game was delayed further in early 2007 for a q1 2008 date . in early 2008 development studio was changed from hungarian tonuzaba to french wizarbox delaying the game to 2009 . the game is currently slated for february 25 , 2011 .
wizarbox had been porting video games by other companies to consoles since 2002 ' s arx fatalis . in 2007 , they released their first in - house developed video game , so blonde , written and designed by industry veteran steve ince . the success of so blonde led to the development of so blonde : back to the island , an alternate reality scenario set during the events of the original game , and the spin - off captain morgane and the golden turtle . after the troubled development of gray matter by jane jensen , they took over development of the title and released it in 2010 .
this universalist approach is exactly what led wizarbox to make their first original game , so blonde , anadventure game .
people want to hear a story , to follow a scenario ,
says bihour .
we think that there ' s still a large public for [ adventure games ] .
he goes on to say that he ' s been hearing people ring the death knell on adventure games for 15 years , but responds that there is a still a large adventure fan base .
we ' ve managed to captivate a fairly large audience . these are games that have a crazy community that are very loyal .
is a role - playing game with action combat . it is set in a fantasy world where dwarves , elves and humans are at war - and now another , dark power sends demons into this world . a powerful ghost makes the player character his avatar in order to defeat this power . unfortunately no one knows this and so the player has to kill everyone met except the occasional quest giver .
this is a typical hack & slash game . the player chooses one of three classes ( warrior , rogue or wizard ) and mows down thousands of enemies in linear levels . this rewards experience points and after earning enough , the character levels up ; although only once per stage . this rewards a point which is in turn invested into upgrading skills . those skills are class specific with the exception of the incarnation ability which allows to take control over an enemy for a short time . attributes only improve when finding and equipping better weapons and armor .
- style clicking ) with mouse and keyboard . a second player can join in at any time and automatically starts with the appropriate level - progress is only saved for the first player . when one character dies , it respawns after a few seconds with full health if the other player survives that long .
jane “gabriel knight” jensen’s new point’n’click adventure , gray matter , is now available from german digital download site gamesplanet after 7 years in development under two different dev studios and two different publishers . the german version has english voiceovers , so apparently it’s playable . you can buy it here for €39 . 99 , which i think is more money than i’ve ever had at any one time . thanks to rps reader wendy for the heads up , and thanks to qt3 poster triggercut from informing wendy via this thread .
edit : anyone interested in the boxed version can hit up the german amazon , too .
gray matter is still scheduled for a february 2011 release for america and the uk .
if you click our links to online stores and make a purchase we may receive a few pennies . find more information here .
i can scarcely believe it actually came out . i think i’ll wait for it to get on steam though .
yay a new adventure by the gabriel knight creator ! for €39 . 99 ? no , thanks…
€39 . 99 isn’t ∞ , is it ? it’s not that much for a new game , actually . what’s the big deal , because i don’t get it ?
it seems a lot for a download - only copy of something that’s listed as £25 or less for a physical one when it’s released here . €35 . 99 for physical ( amazon . de ) is better , but i can stand to wait for now .
i must say that it is more than i have ever spent on a game in my life .
quinns , you’re inventing numbers now . am i supposed to take your word for it that this “39 ` 99” number is real ? as if . and you call yourself a journalist . for shame !
hopefully the uk version will be cheaper . a lot cheaper . if there’s a boxed version then the price should go right down in no time on sites like play , amazon etc .
that is a lot of money for a point and click adventure , considering we get the mi remake bundle for nearly a third of that price . but it’s jane jensen , and it’s been a long time in development . will we see a wot i think on it ?
to put the pricing of that particular shop in perspective : codblops is €59 . 95 tropico 3 gold is €29 . 95 ( discounted atm from €39 . 95 )
i remember when most of the discussion when a game came out was how it played and how good it was , but all people worry about now is the cost . games aren’t getting cheaper to make , so forcing prices lower means lower budget , less polished games , or games that are dumbed down to appeal to as many people as possible .
to be fair that’s probably only the case here because special attention was drawn to the apparently very mysterious currency that people will have to tangle with if they want the game right now .
people debate if xxxxx is worth $ $ $ $ $ all the time . games arent special in that regard .
i don’t know if making games is , or isn’t , getting cheaper , so i can’t comment . however , a market is based on the price people will accept for what they’re getting . it’s expected that enough schmucks will be willing to pay £50 for cod or moh on the release day , so they price it accordingly . for something a little more niche , the price has to come down to encourage sales . it’s up to the developer to keep their costs lower without impacting on the eventual produce , as that too will effect sales . they also tend to be happier with sales over a long period , rather than only being interested in day - one , headline making , sales .
the exception to this is games like victoria or the even more grand strategies , which are certainly not mainstream and aren’t actually expected to sell many units . they have to be priced up , in order to make a profit . in any case , the people who buy grand strategies tend pay whatever asked .
@ cliffski i remember when reviews were buying guides and so often linked the price of the game to the discussion of its merits . as for production costs , while gta4 cost $ 100m , canabalt was made in 5 days , so i doubt that cost much to make… certainly in some cases production costs have dropped dramatically over the past five years . as for dumbing down or being less polished ; there’s a lot of aaa big budget productions which suffer from those faults . that said , i can understand that it might be annoying for a developer to hear a journalist with a big audience implying that the price of a game is too damn high .
it might be annoying on a personal level , but only a totally pigheaded developer would ignore it . you have to listen to your customers , or you won’t have them much longer .
i know lower price doesnt mean lower profit . its not like i just got off the boat . but if you want lower price and higher profit , that means you need much higher sales , meaning your game has to be less niche .
that was exactly the point i was making . as to ‘listening to your customers’ , i kind of do that too , but customers seem to be under the impeession that if they demand free games , or games costing $ 0 . 01 , they will get them , with everythign else remaining the same .
they will either get very very mass market games or very crap games . there isn’t any other way to manage it .
it’s like demanding cheap chicken . you can have cheap chicken . fuck knows what they feed em , or how it’s produced , but if the customer * only * cares about price , then the customer gets battery chickens injected with water .
all i’m saying is i’m prepared to pay more , for better quality , polished games .
amazon germany also seems to have the boxed version in stock : link to urltoken . and the description also mentions english voiceovers . it would not cost any less once shipping costs are added though .
@ rps : do you know if you’re getting a review copy ? i used to work for the developer so if the publisher’s not doing its job maybe i can arrange for you to get a copy . i mean , €∞ is a lot of money these days .
you know , i post comments on rps , so technically , my words are published on rps , therefore , i write for rps .
i just read brumisator’s comment , therefore i’m a proofreader for rps , and thus his secretary , here at rps .
all review copies should be sent to my desk so i can forward them to him .
games in germany are a lot more expensive than in uk . gray matter is 35 , 99€ on urltoken and that is a very good price for a new pc game .
it’s a pretty good game . my first immediate impression is that they’ve put a lot more thought into animation than other point and clickers . characters ( main ones , at least ) don’t just stand utterly motionless , there’s plenty of idle wandering about , twitching , adjusting weight , etc etc , and the lead character sam tends to not look that robotic , especially how she does the grim fandango trick of looking about at items of importance ( though you can highlight them all easily enough with space ) .
i’m not too sure the depiction of england and oxford is that accurate though…it seems to the us england is nothing but country roads and wooden road signs ( in the intro there’s a sign that just says ‘oxford – london” as if those are the only two places in existence . also one of the english characters going ‘oxford to london ? about two hours by train’ didn’t seem quite right . but maybe they were using virgin rail .
maybe they’re just going by the assumption that you’ll likely end up having to take the replacement bus service .
just a shade over one hour according to thetrainline , but yeah , rail replacement busses into london would be horrific .
my take on this one is that the story seems to be very appealing ( i’m halfway through chapter 2 ) and graphics are definitely very good , especially for a point & click adventure game . the only thing that makes me cry in pain is the user interface , that is , at least as far as i’m concerned , not that ‘smooth’ to use , the inventory above everything else .
as far as the currency debate , €39 . 95 is an average price for a videogame . sure , there are cheaper ones , and sure , i for one prefer to buy from the us because it’s cheaper , at least for me because i benefit from currency conversion rates , but €39 . 95 is like 8 beers . how long does it take for you to drink those ? : )
here in sheffield 8 beers in a pub * would only cost you £20 - ish . that’s about €24 . yeah , yeah , regional pricing . but still .
criminy . i like jane jensen , but i don’t think i’m dropping $ 55usd on her game without reading some reviews and maybe playing a demo first . point - and - click adventures haven’t been my favorite thing for awhile now , and while i freely admit that may just be because there haven’t been that many lately ( and even fewer good ones ) , i still find myself hesitant to pay top price for one off the bat .
gray matter is a very , very flawed game with a very , very good and well written story . play it only if you like jane jensen and her stories , you wont be disapointed . if you’re expecting a technical wonder , forget it .
well it has low production values . the animations are pretty bad , the graphics are not too bad , but the art style is so boring . the game follows the “one - click - does - everything” wich is a pitty because makes the game too easy . the voice acting ( the english one ) is not on par with gabriel knight . , however steven pacey that voices david styles is incredible .
overall it lacks polish ( it doesn’t have any major bugs though ) it’s pretty obvious they didn’t have the budget to do more .
however , jane’s story saves the day , but i’ll let you discover that by yourself . it all depends on how you value the narrative in a video game , if you don’t care , gray matter will be pretty… meh…
yep . he’s fantastic , . it helps that his character , david styles , is very well written and developed .
i’m still in chapter 1 but i enjoyed the animated style of the intro a lot . the heroine seems like an interesting character .
the art style is very classical so far . big mansion , paintings , … it’s true that the game doesn’t look like it had an unlimited budget . but it’s the story i’m looking forward to .
the only downside of buying the game this way is that it only comes with a german pdf manual . this means i’m missing out on jane jensen’s intro to the story and chars and on the explanations on… your character’s hobby ( trying not to spoil it ) . the tutorial hasdone a good job so far of filling the gaps though . so might not be an issue .
39 . 99 is 10€ less than most new games cost on steam , and 5 - 10€ less than games cost on the high street here in germany .
it’s 3 euro more expensive than fallout new vegas , so it must be pretty good… apart from trolling i don’t think it’s a lot of money for an indie game , nevertheless i’m not interested .
no need . the story is where it’s at and , so far ( i’m at the end of chapter 2 ) , it’s very intriguing . it’s definitely got the jane jensen touch .
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easylist , avast , and other blockers break disqus . tweak your extensions , brosef .
but , we ' ll talk about so blonde tomorrow . for now , check out what bihour and his team have to say about what it is they do , the adventure genre , and what it takes to break into the big - budget world of videogame development .
install base aside , bihour says that he wanted to make a game that
developed the imagination ,
he says .
technologically , games have evolved a lot , but at the bottom , they ' re exactly the same . to make a good product , to present a project , to create a beautiful story . . . it ' s a lot harder to make your mark in a market that ' s saturated with first - person shooters ,
he continues .
the visit ends with a condemnation of the mindset bihour and his company are trying to change :
people congratulate themselves for making a clone of last year ' s games . people need to not be afraid of new ideas and new stories .
joseph leray is a long - time features contributor , reviewer , and ( self - styled ) editor - at - large for destructoid . he lives in nashville with a menagerie of pets and a final fantasy ix obsession . more + disclosures
ladies and gentlemen , the day has finally arrived . the new fifa 18 world cup mode unveiled earlier today , and now players can spend hours winning the world cup with their favorite teams , packing incredibly gifted players into their ultimate squads . personally , im looking forward to . . .
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sony santa monica makes us care about kratos in this stunning revival of the series .
far cry 5 ' s story is a real let - down , but the action still makes for a solid co - op experience .
there are some elements around the edges that haven ' t aged all that well , but burnout paradise is still a fantastic racing game .
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in this spin - off from so blonde , morgane castillo chases the trail left by ‘famous adventurer’ buckleberry tanner to find the clues that will lead to the hidden treasure of turtle island . in her journey from playful girl to the caribbean ' s first fearsom female pirate captain , she much al
ever since losing his wife in a terrible car accident many years ago , neuro - biologist dr . david styles has become a recluse , leaving his english mansion dread hill house only on rare occasions . one day student and street artist samantha everett shows up on his door step unexpectedly , at a time styl . . .
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realms of ancient war ! it’s a title that should be shouted , i believe . it’s also a title that needs some tidying up , since we’re apparently supposed to call it “ r . a . w . – realms of ancient war “ . no . no i absolutely won’t do that . your title doesn’t get to be an acronym and the expansion of that acronym . that’s not how titles work . and you certainly don’t get all those full stops and then a hyphen . goodness me , no . your game is now called realms of ancient war , and it’s to be shouted . it is decided . please redesign your website / game materials . thank you . oh , and also your game looks super - pretty .
due for release next year , the aggressively titled r . a . w . – realms of ancient war looks a little diabloesque in the four new screenshots below . however , a trailer almost as ancient as the very realms in which it takes place reveals it to have more in common with baldur’s gate : dark alliance . there are three exciting classes to choose from – warrior , sorcerer and rogue . i bet one of them is stealthy and has a penchant for ranged weaponry . there’s also a storyline about the ruined kingdoms of dwarves , elves and man , but guess what ? a new and unknown threat is now rising ! let’s take a look and then guess what this fresh evil might be .
gray matter , the new point’n’click extravaganza from jane “gabriel knight” “she designed gabriel knight” jensen , has slipped from sometime in 2010 to a february 2011 release date . boo ! i don’t know much about gray matter , so in the course of my cursory research this morning i hiked over to the wikipedia page . lord , has this game had a bad time of it .
click through for a look at the gamescom 2010 trailer . probably for the best if you leave any high expectations at the door . read the rest of this entry »
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raising the productivity and competitiveness of european businesses through technology . boosting national economies on the international market , and strengthening the basis for sustainable prosperity and employment .
owners : estimated number of people owning this game . the number might be way too small for new releases and sometimes way too big for games that had free weekend event recently . read more on about page .
playtime : average hours played in total per person that have actually launched this game since march 2009 . this time is calculated for the whole lifetime , not for the particular year .
average score : average users and metacritic score for all games with this score assigned .
average playtime : average lifetime playtime for all games where this data is available .
games by this company : self - explaining - number of games released by this company on steam . both developed and published . only inculdes games with sales data available .
total copies owned : refers to total copies of games developed or published by this company acquired by users for the lifetime . includes copies sold , downloaded for free and given out .
this number might be too small for recently released games or too big for games that had a free weekend in the last couple of months .
if you want to proceed , you need to register or log in first and then back steam spy on patreon . look for indie or pro pledge .
still , it’s being released on xbla and psn as well so probably won’t cost the earth and i’m not averse to a spot of co - op hacking and slashing . click the screens to make large versions loom across your screen .
looks right up my street . loved the dark allience and champions of norrath games on the ps2 .
on a slightly related note , has anyone tried snowblind’s new game ? the lotr’s one released last week ? any good , worth £30 or worth waiting for the sales .
it’s really well worth it…if it weren’t for the game breaking bugs , such as save game corruption and loss of progress in coop . but when it works , it’s fantastic and truly addicting
thanks for the response . will hang on for the first patch , or the steam sale . whichever omes first at any rate .
well , it was on cyber monday sale on urltoken for 18€ just a few hours ago and our games are usually way more expensive . so , i’d say sth is fishy here and i’d rather wait , if i was you .
i somehow can’t see the embedded video . adblock is off . anyone got a direct link ?
hang about – i can fix that , methinks . if not , expect a second and humiliated reply momentarily .
so blonde was written by steve ince if i remember right . the game itself was not received too well though .
has nothing i haven’t seen before . here’s hoping they have gameplay innovations a plenty then !
looks to me like it’s about three pixels off of gauntlet legends for my original xbox .
that was my exact thought as well . it’s got gauntlet written all over it .
i love the ultra zoomed out view . thing that always bugged me was i couldn’t zoom out further on torchlight .
looks good . i loved bg : dark alliance . and a twin stick version of diablo would b e awesome .
someone actually made a game out of the whole “this is what diablo3 should look like” - debate ? awesome ! this i might be able to play .
looks like another arpg is on the horizon . . . this one is xbox live / psn / pc .
anyways he ' s an article from rps on it . . . looks decent to me definitely interested on how it shapes up . . . though i agree with the article the developer ' s track record does little to instill any confidence heh .
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hm . . . i ' ve just read it is going to be on pc as well . . gameplay video
they did make an original pc adventure game called so blonde but i haven’t played it , despite the promise of “more than 50 references to find ( tv , cinema , reality shows , video games ) and a lot of humor guaranty” .
i own so blonde on pc . its one of my favorite point and click adventure games . the game is very rough around the edges and was obviously designed within the limitations of the wii but the pc version still had fantastic areas , great dialogue and brilliant characters . odd . . . this is the second time i have mentioned so blonde today .
after void ( null ) left there was basically no point anymore . . .
damn this does look nice , i think 2012 will be awsome for arpg . . d3 , grm dawn ( hopefully ) raw . . lineage etc me likey
yes , this looks very nice . i like the graphical look , as it is colorful without being too colorful ( torchlight , dungeon siege 3 , etc ) , yet retains a realistic graphical style . looks promising . would prefer to get it for the pc . thanks for the heads up .
btw i ' ve quickly become bored with path of exile . . . anyone else have this happen to them ? the pacing of poe is just way off kilter . it is just mobs of enemies throughout , which becomes tediously boring . this looks like it has mobs of enemies too , but it is off - set by exploration with few or no enemies , therefore the pacing seems much more to my liking . i hope its as good as it looks . . . and that it comes out on dvd .
so blonde was nominated for
best video game script
at the 2008 writers ' guild of great britain awards .
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art director / senior artist freelance with proven artistic , creative and leadership skills and experience & president at tokkun studio . mirof participated to the production of about 30 video games , movies , advertising , . . . across different art departments ( concept art 2d , 3d , ui , animations , cover , packaging , management ) . working with the entertainment industry since 2006 .
in addition to his work freelance , mirof founded the company tokkun studio & tokkun academy since six years ago with only one goal : offer outsourcing high quality services to our clients . he is very proud of this adventure wich allows him to meet incredible artists and and partners over the years . tokkun studio , video game studio and service provider for multimedia and cinema , is based in annecy in france and ajaccio in corsica . the studio is built on an experienced and motivated team from all branches of the entertainment industry . in may 2006 , mirof launch a french professional magazine
game development magazine
.
. management : team management , scheduling , pipeline organization , staffing , career development .
. painting & modeling : 3ds max , maya , zbrush , sketchup , udk , unity , paint tool sai .
. adobe suite : photoshop , after effects , flash , illustrator , dreamweaver , indesign .
crasher artbook ( print / design made by mirof with illustrations , w . i . p and explain by mirof about crasher )
in addition to this game , the following people are listed as working on other games . no more than 25 people are listed here , even if there are more than 25 people who have also worked on other games .
adventure was always in her blood . from being a pirate captain ' s daughter to becoming the caribbean ' s first female pirate captain herself ; morgane castillo was never going to lead a boring life ! join morgane as she grows up from an innocent 8 year old island girl to becoming the most famous pirate of the caribbean ! travel with morgane as she seeks out the mysterious treasure of the golden turtle and help her solve the mysteries , puzzles , clues and outwit her enemies along the way . help her recruit her crew , explore over 50 locations on 5 beautiful and exotic islands in the caribbean sea but above all , try to keep her out of trouble . . . she is a pirate after all !
os : windows xp / windows vista / windows 7 / windows 8 cpu : 1 . 6 ghz ram : 512 mb hard disk free space : 3 gb video card : 64 mb directx compatibile audio card : directx® 9 . 0 compatibile extra : il gioco richiede un attivazione con drm proprietario - potrà essere attivato su un massimo di 5 computer
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adventure ' s planet s . r . l . | p . iva 01787380680 design antonio pesacane
in a world fascinated by paris hilton types , itís probably about time we got to play one . so blonde gives us sunny blonde - 17 , pretty , rich andöblonde . what starts as a cruise around bermuda ends up with sunny all at sea on an island with no shopping mall , no mobile phone reception and lots of pirates .
written and designed by steve ince , whose most notable projects to date include the broken sword games , but who has contributed to games as varied as in cold blood and the witcher , so blonde looks likely to appeal to everyone with an eye and an ear for some good - natured fun .
no , because itís not about poking fun at a specific group of people . what weíve done is to take that stereotype , have a little fun with it in that form and then take it beyond the stereotype . if sunny didnít have something deeper within herself she would never get off the first game location .
very much so . having my work recognised in such a manner suggests to me that i must be doing something right ( or iím good at fooling people ) . what pleases me as much as my personal recognition is that itís a real shot in the arm for the adventure genre as a whole . to all those who claim that the genre is dead , we can refer to this nomination and say that perhaps they might like to reconsider that view .
the artists have had a lot of fun with background detail and weíve taken that on board so that , yes , there are always things to interact with , even if they donít always move the story forward . we have a lot of fun with this kind of thing .
i went to great lengths to ensure that all the characters were a vibrant part of life on the island . they all have a role to play in the unfolding story and there are many times when re - visiting characters through the game gives new information and helps with both the story and gameplay .
iíd like to think that the way weíve entwined the story and gameplay together will make it a fun experience throughout . players will quickly become engaged in the islandís mystery and sunnyís role in uncovering and hopefully solving that mystery .
getting the dialogue balance right can be tricky ė too much and some players get bored , too little and exposition is jeopardised . how did you handle that here ?
with it being a comedy game , itís easy to have a lot of fun with the dialogue at the same time as being informative where appropriate . iíve tried to be quite succinct in any exposition and not overdone it at any one time .
i did the broad , top - level design , which included a lot of puzzle design , but i worked very closely with jerome britneff - bondy , who did a lot of the design detailing , created a lot of the specific puzzles , created the mini - games and generally helped make my puzzles better .
i donít have a particular favourite , but i love the way we have the puzzles and general gameplay overlapping and building on each other .
i read there are some mild action type sequences ( catching raindrops for instance ) . should players be concerned they will get stuck on these puzzles ?
no . these puzzles are what we term mini - games and each of them has an option to cheat if players really feel itís not for them . however , they are just meant to add a bit of fun to the variety and i hope that players will enjoy .
itís worth noting that completion of some mini - games will help towards triggering one of the multiple endings .
she lands on the island without a change of clothing and as soon as she reaches the town she spots a beautiful dress sheíd love to have . unfortunately , she has no money to pay for it . . .
apart from the mini - games , itís a traditional point - and - click interface which even i can manage to use .
nico in the earlier broken sword games was a strong and resourceful persona . is sunny the complete opposite or are there some inner strengths ?
sunny is certainly a very different character to nico , but she surprises herself with some of her resourcefulness , which grows throughout the game . if sunny ended the game as the same person she started it , i think the game would have become boring very quickly and players would probably have been irritated with her character .
most of the adventure games you have been involved with can be described as having an animated comic book graphic style . what draws you to that as a design platform ?
the art design decisions are mostly out of my hands , so the fact that many of the games have this kind of luck is a happy coincidence . i must admit that i prefer stylised graphics to photo - realism , particularly when player characters have to be carrying the contents of a small shop around with them .
thatís an interesting question . do we know if sunny escapes or not ? with multiple endings , do we know what the outcome might be ? does she settle down with a herd of geese and a cow , or is there something else that fate has in store for her ?
the name steve ince is widely known in adventure circles . in the past , that recognition has come largely from his work on the acclaimed broken sword series with revolution . now a freelance writer and designer , however , ince is beginning to make a name all for himself . receiving a nomination for “best videogame script” at the writers’ guild of great britain 2008 awards ( winner still to be determined ) for his latest adventure , so blonde , certainly won ' t hurt the cause .