Input:
1	.	.	PUNCT	.	lin=+2|original_id=33	16	punct	_	_
2	rule	rules	NOUN	NNS	Number=Plur|original_id=17	3	nmod	_	_
3	set	set	NOUN	NN	Number=Sing|original_id=15	29	nsubj	_	_
4	by	by	ADP	IN	original_id=21	7	case	_	_
5	most	most	ADV	RBS	original_id=12	13	advmod	_	_
6	which	which	PRON	WDT	PronType=Rel|original_id=27	19	nsubj:pass	_	_
7	Association	Association	PROPN	NNP	Number=Sing|original_id=25	27	obl	_	_
8	way	ways	NOUN	NNS	Number=Plur|original_id=5	16	nsubj	_	_
9	Quidditch	Quidditch	PROPN	NNP	lin=-1|Number=Sing|original_id=24	7	compound	_	_
10	of	of	SCONJ	IN	original_id=6	30	mark	_	_
11	can	can	AUX	MD	VerbForm=Fin|original_id=28	19	aux	_	_
12	here	here	ADV	RB	PronType=Dem|original_id=31	19	advmod	_	_
13	commonly	commonly	ADV	RB	original_id=13	18	advmod	_	_
14	,	,	PUNCT	,	lin=-1|original_id=9	29	punct	_	_
15	International	International	PROPN	NNP	Number=Sing|original_id=23	7	amod	_	_
16	be	are	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=2	0	root	_	_
17	many	many	ADJ	JJ	Degree=Pos|original_id=3	8	amod	_	_
18	use	used	VERB	VBN	Tense=Past|VerbForm=Part|original_id=14	3	amod	_	_
19	find	found	VERB	VBN	Tense=Past|VerbForm=Part|original_id=30	29	acl:relcl	_	_
20	There	There	PRON	EX	original_id=1	16	expl	_	_
21	)	)	PUNCT	-RRB-	lin=+1|original_id=32	19	punct	_	_
22	be	are	AUX	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=18	29	cop	_	_
23	but	but	CCONJ	CC	original_id=10	29	cc	_	_
24	the	the	DET	DT	Definite=Def|PronType=Art|original_id=11	3	det	_	_
25	be	be	AUX	VB	VerbForm=Inf|original_id=29	19	aux:pass	_	_
26	different	different	ADJ	JJ	Degree=Pos|original_id=4	8	amod	_	_
27	give	given	VERB	VBN	Tense=Past|VerbForm=Part|original_id=20	29	acl	_	_
28	(	(	PUNCT	-LRB-	lin=-1|original_id=26	19	punct	_	_
29	those	those	PRON	DT	lin=+1|Number=Plur|PronType=Dem|original_id=19	16	conj	_	_
30	play	playing	VERB	VBG	VerbForm=Ger|original_id=7	8	acl	_	_
31	of	of	ADP	IN	original_id=16	2	case	_	_
32	Quidditch	Quidditch	NOUN	NN	Number=Sing|original_id=8	30	obj	_	_
33	the	the	DET	DT	Definite=Def|PronType=Art|original_id=22	7	det	_	_

There be many different way of play Quidditch , but the most commonly use set of rule be those give by the International Quidditch Association ( which can be find here ) .

There are many different ways of playing Quidditch, but the most commonly used set of rules are those given by the International Quidditch Association (which can be found here).


Input:
1	college	colleges	NOUN	NNS	Number=Plur|original_id=11	3	obl	_	_
2	mainly	mainly	ADV	RB	original_id=7	3	advmod	_	_
3	play	played	VERB	VBN	Tense=Past|VerbForm=Part|original_id=9	0	root	_	_
4	community	community	NOUN	NN	lin=-1|Number=Sing|original_id=32	9	compound	_	_
5	but	but	CCONJ	CC	original_id=16	17	cc	_	_
6	last	last	ADJ	JJ	Degree=Pos|original_id=19	18	amod	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=25	20	det	_	_
8	be	been	AUX	VBN	Tense=Past|VerbForm=Part|original_id=8	3	aux:pass	_	_
9	team	teams	NOUN	NNS	Number=Plur|original_id=33	29	nmod	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art|original_id=18	18	det	_	_
11	of	of	ADP	IN	original_id=31	9	case	_	_
12	have	has	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=6	3	aux	_	_
13	US	US	PROPN	NNP	Number=Sing|original_id=14	1	nmod	_	_
14	over	over	ADP	IN	original_id=17	18	case	_	_
15	few	few	ADJ	JJ	Degree=Pos|original_id=20	18	amod	_	_
16	in	In	ADP	IN	original_id=1	24	case	_	_
17	be	been	VERB	VBN	lin=+1|Tense=Past|VerbForm=Part|original_id=24	3	conj	_	_
18	year	years	NOUN	NNS	Number=Plur|original_id=21	17	obl	_	_
19	.	.	PUNCT	.	lin=+2|original_id=34	3	punct	_	_
20	rise	rise	NOUN	NN	Number=Sing|original_id=27	17	nsubj	_	_
21	the	the	DET	DT	Definite=Def|PronType=Art|original_id=29	29	det	_	_
22	at	at	ADP	IN	original_id=10	1	case	_	_
23	have	has	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=23	17	aux	_	_
24	past	past	ADJ	JJ	Degree=Pos|original_id=3	3	obl	_	_
25	dramatic	dramatic	ADJ	JJ	Degree=Pos|original_id=26	20	amod	_	_
26	Muggle	Muggle	NOUN	NN	lin=-1|Number=Sing|original_id=4	27	compound	_	_
27	Quidditch	Quidditch	NOUN	NN	Number=Sing|original_id=5	3	nsubj:pass	_	_
28	,	,	PUNCT	,	lin=-1|original_id=15	17	punct	_	_
29	number	number	NOUN	NN	Number=Sing|original_id=30	20	nmod	_	_
30	there	there	PRON	EX	original_id=22	17	expl	_	_
31	in	in	ADP	IN	original_id=12	13	case	_	_
32	in	in	ADP	IN	original_id=28	29	case	_	_
33	the	the	DET	DT	Definite=Def|PronType=Art|original_id=2	24	det	_	_
34	the	the	DET	DT	Definite=Def|PronType=Art|original_id=13	13	det	_	_

in the past Muggle Quidditch have mainly be play at college in the US , but over the last few year there have be a dramatic rise in the number of community team .

In the past Muggle Quidditch has mainly been played at colleges in the US, but over the last few years there has been a dramatic rise in the number of community teams.


Input:
1	continent	continents	NOUN	NNS	Number=Plur|original_id=14	2	obl	_	_
2	play	played	VERB	VBN	lin=+1|Tense=Past|VerbForm=Part|original_id=11	11	conj	_	_
3	of	of	ADP	IN	original_id=6	7	case	_	_
4	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=9	2	aux:pass	_	_
5	on	on	ADP	IN	original_id=12	1	case	_	_
6	have	has	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=2	11	aux	_	_
7	America	America	PROPN	NNP	Number=Sing|original_id=7	11	advcl	_	_
8	also	also	ADV	RB	original_id=3	11	advmod	_	_
9	Quidditch	Quidditch	NOUN	NN	Number=Sing|original_id=1	11	nsubj	_	_
10	5	5	NUM	CD	NumType=Card|original_id=13	1	nummod	_	_
11	spread	spread	VERB	VBN	Tense=Past|VerbForm=Part|original_id=4	0	root	_	_
12	now	now	ADV	RB	original_id=10	2	advmod	_	_
13	outside	outside	SCONJ	IN	original_id=5	7	mark	_	_
14	and	and	CCONJ	CC	original_id=8	2	cc	_	_
15	.	.	PUNCT	.	lin=+2|original_id=15	11	punct	_	_

Quidditch have also spread outside of America and be now play on 5 continent .

Quidditch has also spread outside of America and is now played on 5 continents.


Input: 1	step	Steps	NOUN	NNS	Number=Plur|original_id=1	0	root	_	_


Input:
1	see	see	VERB	VB	VerbForm=Inf|original_id=8	14	parataxis	_	_
2	need	Need	VERB	VB	VerbForm=Inf|original_id=12	11	acl:relcl	_	_
3	will	'll	AUX	MD	VerbForm=Fin|original_id=11	2	aux	_	_
4	and	and	CCONJ	CC	original_id=5	5	cc	_	_
5	player	players	NOUN	NNS	Number=Plur|original_id=6	16	conj	_	_
6	)	)	PUNCT	-RRB-	lin=+1|original_id=15	1	punct	_	_
7	.	.	PUNCT	.	lin=+1|original_id=16	14	punct	_	_
8	below	below	ADV	RB	original_id=14	1	advmod	_	_
9	section	section	NOUN	NN	Number=Sing|original_id=13	1	obj	_	_
10	(	(	PUNCT	-LRB-	lin=-1|original_id=7	1	punct	_	_
11	thing	Things	NOUN	NNS	lin=-1|Number=Plur|original_id=9	9	compound	_	_
12	all	all	DET	DT	original_id=2	16	det	_	_
13	you	You	PRON	PRP	Case=Nom|Person=2|PronType=Prs|original_id=10	2	nsubj	_	_
14	Gather	Gather	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
15	need	needed	ADJ	JJ	Degree=Pos|original_id=3	16	amod	_	_
16	material	materials	NOUN	NNS	Number=Plur|original_id=4	14	obj	_	_

Gather all need material and player ( see thing you will need section below ) .

Gather all needed materials and players (see Things You'll Need section below).


Input:
1	while	while	SCONJ	IN	original_id=7	11	mark	_	_
2	broom	broom	NOUN	NN	Number=Sing|original_id=10	11	obj	_	_
3	that	that	SCONJ	IN	original_id=2	6	mark	_	_
4	can	can	AUX	MD	VerbForm=Fin|original_id=5	6	aux	_	_
5	all	all	DET	DT	original_id=3	7	det	_	_
6	play	play	VERB	VB	VerbForm=Inf|original_id=6	10	ccomp	_	_
7	player	players	NOUN	NNS	Number=Plur|original_id=4	6	nsubj	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=9	2	det	_	_
9	.	.	PUNCT	.	lin=+1|original_id=11	10	punct	_	_
10	know	Know	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
11	ride	riding	VERB	VBG	VerbForm=Ger|original_id=8	6	advcl	_	_

know that all player can play while ride a broom .

Know that all players can play while riding a broom.


Input:
1	so	so	SCONJ	RB	original_id=8	9	mark	_	_
2	.	.	PUNCT	.	lin=+1|original_id=15	5	punct	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=4	5	det	_	_
4	to	to	PART	TO	original_id=11	15	mark	_	_
5	hindrance	hindrance	NOUN	NN	Number=Sing|original_id=5	0	root	_	_
6	broom	brooms	NOUN	NNS	Number=Plur|original_id=14	15	obj	_	_
7	can	can	AUX	MD	VerbForm=Fin|original_id=2	5	aux	_	_
8	broom	Brooms	NOUN	NNS	Number=Plur|original_id=1	5	nsubj	_	_
9	feel	feel	VERB	VB	VerbForm=Inf|original_id=9	5	acl	_	_
10	be	be	AUX	VB	VerbForm=Inf|original_id=3	5	cop	_	_
11	free	free	ADJ	JJ	Degree=Pos|original_id=10	9	xcomp	_	_
12	,	,	PUNCT	,	lin=-1|original_id=7	9	punct	_	_
13	however	however	ADV	RB	original_id=6	5	advmod	_	_
14	not	not	PART	RB	Polarity=Neg|original_id=12	15	advmod	_	_
15	use	use	VERB	VB	VerbForm=Inf|original_id=13	11	xcomp	_	_

broom can be a hindrance however , so feel free to not use broom .

Brooms can be a hindrance however, so feel free to not use brooms.


Input:
1	the	the	DET	DT	Definite=Def|PronType=Art|original_id=8	3	det	_	_
2	place	Place	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
3	middle	middle	NOUN	NN	Number=Sing|original_id=9	9	nmod	_	_
4	and	and	CCONJ	CC	original_id=4	9	cc	_	_
5	.	.	PUNCT	.	lin=+1|original_id=13	2	punct	_	_
6	in	in	ADP	IN	original_id=7	3	case	_	_
7	of	of	ADP	IN	original_id=10	11	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art|original_id=2	12	det	_	_
9	bludgers	bludgers	NOUN	NNS	Number=Plur|original_id=6	12	conj	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art|original_id=11	11	det	_	_
11	field	field	NOUN	NN	Number=Sing|original_id=12	3	nmod	_	_
12	quaffle	quaffle	NOUN	NN	Number=Sing|original_id=3	2	obj	_	_
13	three	three	NUM	CD	NumType=Card|original_id=5	9	nummod	_	_

place the quaffle and three bludgers in the middle of the field .

Place the quaffle and three bludgers in the middle of the field.


Input:
1	bludgers	bludgers	NOUN	NNS	Number=Plur|original_id=5	14	conj	_	_
2	deflate	deflated	VERB	VBN	Tense=Past|VerbForm=Part|original_id=9	0	root	_	_
3	throw	throw	VERB	VB	VerbForm=Inf|original_id=16	8	xcomp	_	_
4	ideally	Ideally	ADV	RB	original_id=1	2	advmod	_	_
5	that	that	SCONJ	IN	original_id=11	8	mark	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art|original_id=2	14	det	_	_
7	should	should	AUX	MD	VerbForm=Fin|original_id=6	2	aux	_	_
8	easy	easier	ADJ	JJR	Degree=Cmp|original_id=14	2	advcl	_	_
9	and	and	CCONJ	CC	original_id=17	19	cc	_	_
10	be	are	AUX	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=13	8	cop	_	_
11	to	to	PART	TO	original_id=15	3	mark	_	_
12	be	be	AUX	VB	VerbForm=Inf|original_id=7	2	aux:pass	_	_
13	so	so	SCONJ	RB	original_id=10	8	mark	_	_
14	quaffle	quaffle	NOUN	NN	Number=Sing|original_id=3	2	nsubj:pass	_	_
15	slightly	slightly	ADV	RB	original_id=8	2	advmod	_	_
16	and	and	CCONJ	CC	original_id=4	1	cc	_	_
17	.	.	PUNCT	.	lin=+1|original_id=19	2	punct	_	_
18	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs|original_id=12	8	nsubj	_	_
19	catch	catch	VERB	VB	VerbForm=Inf|original_id=18	3	conj	_	_

ideally the quaffle and bludgers should be slightly deflate so that they be easy to throw and catch .

Ideally the quaffle and bludgers should be slightly deflated so that they are easier to throw and catch.


Input:
1	the	the	DET	DT	Definite=Def|PronType=Art|original_id=2	2	det	_	_
2	game	game	NOUN	NN	Number=Sing|original_id=3	3	obj	_	_
3	start	Start	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
4	.	.	PUNCT	.	lin=+1|original_id=4	3	punct	_	_


Input:
1	from	from	ADP	IN	original_id=4	12	case	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art|original_id=11	13	det	_	_
3	start	start	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=3	0	root	_	_
4	team	teams	NOUN	NNS	Number=Plur|original_id=2	3	nsubj	_	_
5	.	.	PUNCT	.	lin=+2|original_id=15	3	punct	_	_
6	both	Both	DET	DT	original_id=1	4	det	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art|original_id=5	12	det	_	_
8	to	to	PART	TO	original_id=9	10	mark	_	_
9	bludgers	bludgers	NOUN	NNS	Number=Plur|original_id=14	13	conj	_	_
10	obtain	obtain	VERB	VB	VerbForm=Inf|original_id=10	14	xcomp	_	_
11	and	and	CCONJ	CC	original_id=13	9	cc	_	_
12	edge	edges	NOUN	NNS	Number=Plur|original_id=6	3	obl	_	_
13	quaffle	quaffle	NOUN	NN	Number=Sing|original_id=12	10	obj	_	_
14	attempt	attempt	VERB	VBP	lin=+1|Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=8	3	conj	_	_
15	and	and	CCONJ	CC	original_id=7	14	cc	_	_

both team start from the edge and attempt to obtain the quaffle and bludgers .

Both teams start from the edges and attempt to obtain the quaffle and bludgers.


Input:
1	type	type	NOUN	NN	Number=Sing|original_id=6	7	acl:relcl	_	_
2	player	player	NOUN	NN	Number=Sing|original_id=8	1	nmod	_	_
3	depend	depending	VERB	VBG	VerbForm=Ger|original_id=4	7	case	_	_
4	:	:	PUNCT	:	lin=+1|original_id=11	11	punct	_	_
5	of	of	ADP	IN	original_id=7	2	case	_	_
6	your	your	PRON	PRP$	Person=2|Poss=Yes|PronType=Prs|original_id=2	10	nmod:poss	_	_
7	what	what	PRON	WP	PronType=Int|original_id=5	10	nmod	_	_
8	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs|original_id=9	1	nsubj	_	_
9	be	are	AUX	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=10	1	cop	_	_
10	duty	duty	NOUN	NN	Number=Sing|original_id=3	11	obj	_	_
11	follow	Follow	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_

follow your duty depend what type of player you be :

Follow your duty depending what type of player you are:


Input:
1	score	score	VERB	VB	VerbForm=Inf|original_id=4	15	xcomp	_	_
2	into	into	ADP	IN	original_id=9	10	case	_	_
3	to	to	PART	TO	original_id=3	1	mark	_	_
4	throw	throwing	VERB	VBG	VerbForm=Ger|original_id=6	1	advcl	_	_
5	hoop	hoops	NOUN	NNS	Number=Plur|original_id=15	10	nmod	_	_
6	of	of	ADP	IN	original_id=11	5	case	_	_
7	goal	goal	NOUN	NN	lin=-1|Number=Sing|original_id=14	5	compound	_	_
8	three	three	NUM	CD	NumType=Card|original_id=13	5	nummod	_	_
9	chaser	Chasers	NOUN	NNS	Number=Plur|original_id=1	15	nsubj	_	_
10	one	one	NUM	CD	NumType=Card|original_id=10	4	obl	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art|original_id=7	12	det	_	_
12	quaffle	quaffle	NOUN	NN	Number=Sing|original_id=8	4	obj	_	_
13	by	by	SCONJ	IN	original_id=5	4	mark	_	_
14	.	.	PUNCT	.	lin=+1|original_id=16	15	punct	_	_
15	try	try	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=2	0	root	_	_
16	the	the	DET	DT	Definite=Def|PronType=Art|original_id=12	5	det	_	_

chaser try to score by throw the quaffle into one of the three goal hoop .

Chasers try to score by throwing the quaffle into one of the three goal hoops.


Input:
1	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=3	3	cop	_	_
2	point	points	NOUN	NNS	Number=Plur|original_id=6	3	dep	_	_
3	worth	worth	ADJ	JJ	Degree=Pos|original_id=4	0	root	_	_
4	10	10	NUM	CD	NumType=Card|original_id=5	2	nummod	_	_
5	each	Each	DET	DT	original_id=1	7	det	_	_
6	.	.	PUNCT	.	lin=+1|original_id=7	3	punct	_	_
7	score	score	NOUN	NN	Number=Sing|original_id=2	3	nsubj	_	_


Input:
1	peg	peg	VERB	VB	VerbForm=Inf|original_id=4	7	xcomp	_	_
2	beater	Beaters	NOUN	NNS	Number=Plur|original_id=1	7	nsubj	_	_
3	to	to	PART	TO	original_id=3	1	mark	_	_
4	.	.	PUNCT	.	lin=+1|original_id=9	7	punct	_	_
5	player	players	NOUN	NNS	Number=Plur|original_id=5	1	obj	_	_
6	with	with	ADP	IN	original_id=6	8	case	_	_
7	try	try	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=2	0	root	_	_
8	bludger	bludger	NOUN	NN	Number=Sing|original_id=8	1	obl	_	_
9	their	their	PRON	PRP$	Number=Plur|Person=3|Poss=Yes|PronType=Prs|original_id=7	8	nmod:poss	_	_

beater try to peg player with their bludger .

Beaters try to peg players with their bludger.


Input:
1	goal	goal	NOUN	NN	lin=-1|Number=Sing|original_id=38	18	compound	_	_
2	alternatively	alternatively	ADV	RB	original_id=41	46	advmod	_	_
3	stop	stop	VERB	VB	VerbForm=Inf|original_id=9	25	xcomp	_	_
4	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=4	41	aux:pass	_	_
5	to	to	PART	TO	original_id=8	3	mark	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=16	45	det	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art|original_id=25	27	det	_	_
8	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs|original_id=11	29	nsubj	_	_
9	be	're	AUX	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=12	29	aux	_	_
10	for	for	ADP	IN	original_id=44	34	case	_	_
11	pay	pay	VERB	VB	VerbForm=Inf|original_id=15	3	conj	_	_
12	;	;	PUNCT	:	lin=-1|original_id=18	40	punct	_	_
13	drop	drop	VERB	VB	VerbForm=Inf|original_id=21	45	parataxis	_	_
14	down	down	ADP	RP	lin=+1|original_id=43	46	compound:prt	_	_
15	run	run	VERB	VB	VerbForm=Inf|original_id=32	11	conj	_	_
16	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=2	28	det	_	_
17	to	to	PART	TO	original_id=34	15	obl	_	_
18	post	post	NOUN	NN	Number=Sing|original_id=39	39	obj	_	_
19	chaser	chaser	NOUN	NN	Number=Sing|original_id=29	27	nmod	_	_
20	quaffle	quaffle	NOUN	NN	Number=Sing|original_id=23	13	obj	_	_
21	in	in	ADP	IN	original_id=24	27	case	_	_
22	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs|original_id=6	25	nsubj	_	_
23	(	(	PUNCT	-LRB-	lin=-1|original_id=20	13	punct	_	_
24	if	If	SCONJ	IN	original_id=1	41	mark	_	_
25	have	have	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=7	0	root	_	_
26	the	the	DET	DT	Definite=Def|PronType=Art|original_id=22	20	det	_	_
27	case	case	NOUN	NN	Number=Sing|original_id=26	13	obl	_	_
28	player	player	NOUN	NN	Number=Sing|original_id=3	41	nsubj:pass	_	_
29	do	doing	VERB	VBG	Tense=Pres|VerbForm=Part|original_id=13	3	ccomp	_	_
30	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=28	19	det	_	_
31	and	and	CCONJ	CC	original_id=35	39	cc	_	_
32	of	of	ADP	IN	original_id=27	19	case	_	_
33	back	back	ADV	RB	original_id=33	15	advmod	_	_
34	second	seconds	NOUN	NNS	Number=Plur|original_id=46	46	obl	_	_
35	)	)	PUNCT	-RRB-	lin=+1|original_id=30	13	punct	_	_
36	what	what	PRON	WP	PronType=Int|original_id=10	29	obj	_	_
37	10	10	NUM	CD	NumType=Card|original_id=45	34	nummod	_	_
38	or	or	CCONJ	CC	original_id=40	46	cc	_	_
39	touch	touch	VERB	VB	VerbForm=Inf|original_id=36	15	conj	_	_
40	i.e.	i.e.	X	FW	original_id=19	45	dep	_	_
41	peg	pegged	VERB	VBN	Tense=Past|VerbForm=Part|original_id=5	25	advcl	_	_
42	and	and	CCONJ	CC	original_id=31	15	cc	_	_
43	and	and	CCONJ	CC	original_id=14	11	cc	_	_
44	.	.	PUNCT	.	lin=+1|original_id=47	25	punct	_	_
45	penalty	penalty	NOUN	NN	Number=Sing|original_id=17	11	obj	_	_
46	sit	sit	VERB	VB	VerbForm=Inf|original_id=42	39	conj	_	_
47	their	their	PRON	PRP$	Number=Plur|Person=3|Poss=Yes|PronType=Prs|original_id=37	18	nmod:poss	_	_

if a player be peg they have to stop what they be do and pay a penalty ; i.e. ( drop the quaffle in the case of a chaser ) and run back to and touch their goal post or alternatively sit down for @card@ second .

If a player is pegged they have to stop what they 're doing and pay a penalty; i.e. (drop the quaffle in the case of a chaser) and run back to and touch their goal post or alternatively sit down for 10 seconds.


Input:
1	's	'	PART	POS	original_id=14	3	case	_	_
2	at	at	ADP	IN	original_id=6	18	case	_	_
3	chaser	chasers	NOUN	NNS	Number=Plur|original_id=13	6	nmod:poss	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art|original_id=3	15	det	_	_
5	score	scoring	VERB	VBG	VerbForm=Ger|original_id=17	6	nmod	_	_
6	attempt	attempts	NOUN	NNS	Number=Plur|original_id=15	10	obj	_	_
7	keeper	Keepers	NOUN	NNS	Number=Plur|original_id=1	8	nsubj	_	_
8	guard	guard	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=2	0	root	_	_
9	attempt	attempt	VERB	VBP	lin=+1|Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=10	8	conj	_	_
10	block	block	VERB	VB	VerbForm=Inf|original_id=12	9	xcomp	_	_
11	to	to	PART	TO	original_id=11	10	mark	_	_
12	goal	goal	NOUN	NN	lin=-1|Number=Sing|original_id=4	15	compound	_	_
13	at	at	ADP	IN	original_id=16	5	case	_	_
14	and	and	CCONJ	CC	original_id=9	9	cc	_	_
15	post	posts	NOUN	NNS	Number=Plur|original_id=5	8	obj	_	_
16	each	each	DET	DT	original_id=7	18	det	_	_
17	.	.	PUNCT	.	lin=+2|original_id=18	8	punct	_	_
18	end	end	NOUN	NN	Number=Sing|original_id=8	15	nmod	_	_

keeper guard the goal post at each end and attempt to block chaser 's attempt at score .

Keepers guard the goal posts at each end and attempt to block chasers' attempts at scoring.


Input:
1	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=3	15	cop	_	_
2	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs|original_id=8	3	nsubj	_	_
3	safe	safe	ADJ	JJ	Degree=Pos|original_id=10	0	root	_	_
4	be	being	AUX	VBG	VerbForm=Ger|original_id=12	10	aux:pass	_	_
5	bludgers	bludgers	NOUN	NNS	Number=Plur|original_id=15	10	obl	_	_
6	to	to	ADP	TO	original_id=5	13	case	_	_
7	by	by	ADP	IN	original_id=14	5	case	_	_
8	their	their	PRON	PRP$	Number=Plur|Person=3|Poss=Yes|PronType=Prs|original_id=6	13	nmod:poss	_	_
9	.	.	PUNCT	.	lin=+1|original_id=16	3	punct	_	_
10	hit	hit	VERB	VBN	Tense=Past|VerbForm=Part|original_id=13	3	advcl	_	_
11	be	are	AUX	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=9	3	cop	_	_
12	if	If	SCONJ	IN	original_id=1	15	mark	_	_
13	hoop	hoops	NOUN	NNS	Number=Plur|original_id=7	15	obl	_	_
14	from	from	SCONJ	IN	original_id=11	10	mark	_	_
15	close	close	ADJ	JJ	Degree=Pos|original_id=4	3	advcl	_	_
16	keeper	Keeper	NOUN	NN	Number=Sing|original_id=2	15	nsubj	_	_

if keeper be close to their hoop they be safe from be hit by bludgers .

If Keeper is close to their hoops they are safe from being hit by bludgers.


Input:
1	attach	attached	VERB	VBN	Tense=Past|VerbForm=Part|original_id=15	17	acl	_	_
2	such	such	ADJ	JJ	Degree=Pos|original_id=19	7	nmod	_	_
3	an	an	DET	DT	Definite=Ind|PronType=Art|original_id=13	17	det	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art|original_id=5	13	det	_	_
5	flag	flag	NOUN	NN	Number=Sing|original_id=24	21	conj	_	_
6	try	try	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=2	0	root	_	_
7	snitch	snitch	NOUN	NN	Number=Sing|original_id=18	1	obl	_	_
8	seeker	Seekers	NOUN	NNS	Number=Plur|original_id=1	6	nsubj	_	_
9	as	as	ADP	IN	original_id=20	21	case	_	_
10	to	to	PART	TO	original_id=3	14	mark	_	_
11	to	to	ADP	TO	original_id=16	7	case	_	_
12	or	or	CCONJ	CC	original_id=11	24	cc	_	_
13	snitch	snitch	NOUN	NN	Number=Sing|original_id=6	14	obj	_	_
14	tackle	tackle	VERB	VB	VerbForm=Inf|original_id=4	6	xcomp	_	_
15	(	(	PUNCT	-LRB-	lin=-1|original_id=7	18	punct	_	_
16	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=21	21	det	_	_
17	object	object	NOUN	NN	Number=Sing|original_id=14	24	obj	_	_
18	person	person	NOUN	NN	Number=Sing|original_id=9	13	appos	_	_
19	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=8	18	det	_	_
20	.	.	PUNCT	.	lin=+1|original_id=25	6	punct	_	_
21	sock	sock	NOUN	NN	lin=+1|Number=Sing|original_id=22	2	fixed	_	_
22	or	or	CCONJ	CC	original_id=23	5	cc	_	_
23	the	the	DET	DT	Definite=Def|PronType=Art|original_id=17	7	det	_	_
24	obtain	obtain	VERB	VB	VerbForm=Inf|original_id=12	14	conj	_	_
25	)	)	PUNCT	-RRB-	lin=+1|original_id=10	18	punct	_	_

seeker try to tackle the snitch ( a person ) or obtain an object attach to the snitch such as a sock or flag .

Seekers try to tackle the snitch (a person) or obtain an object attached to the snitch such as a sock or flag.


Input:
1	as	as	ADP	IN	original_id=7	10	case	_	_
2	you	You	PRON	PRP	Case=Nom|Person=2|PronType=Prs|original_id=1	6	nsubj	_	_
3	own	own	ADJ	JJ	Degree=Pos|original_id=5	8	amod	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=10	15	det	_	_
5	can	can	AUX	MD	VerbForm=Fin|original_id=2	6	aux	_	_
6	establish	establish	VERB	VB	VerbForm=Inf|original_id=3	0	root	_	_
7	to	to	PART	TO	lin=+1|original_id=8	1	fixed	_	_
8	rule	rules	NOUN	NNS	Number=Plur|original_id=6	6	obj	_	_
9	.	.	PUNCT	.	lin=+1|original_id=15	6	punct	_	_
10	how	how	SCONJ	WRB	PronType=Int|original_id=9	8	nmod	_	_
11	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs|original_id=4	8	nmod:poss	_	_
12	snitch	snitch	NOUN	NN	Number=Sing|original_id=14	14	obj	_	_
13	the	the	DET	DT	Definite=Def|PronType=Art|original_id=13	12	det	_	_
14	catch	catches	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=12	10	acl:relcl	_	_
15	player	player	NOUN	NN	Number=Sing|original_id=11	14	nsubj	_	_

you can establish you own rule as to how a player catch the snitch .

You can establish you own rules as to how a player catches the snitch.


Input:
1	the	the	DET	DT	Definite=Def|PronType=Art|original_id=9	6	det	_	_
2	.	.	PUNCT	.	lin=+2|original_id=28	17	punct	_	_
3	to	to	PART	TO	original_id=4	27	mark	_	_
4	boundary	boundaries	NOUN	NNS	Number=Plur|original_id=27	9	obl	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art|original_id=16	10	det	_	_
6	snitch	snitch	NOUN	NN	Number=Sing|original_id=10	17	obj	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=18	21	det	_	_
8	to	to	PART	TO	original_id=7	17	mark	_	_
9	hide	hide	VERB	VB	VerbForm=Inf|original_id=24	16	conj	_	_
10	snitch	snitch	NOUN	NN	Number=Sing|original_id=17	23	iobj	_	_
11	person	person	NOUN	NN	Number=Sing|original_id=12	17	xcomp	_	_
12	in	in	ADP	IN	original_id=25	4	case	_	_
13	,	,	PUNCT	,	lin=-1|original_id=13	23	punct	_	_
14	common	common	ADJ	JJ	Degree=Pos|original_id=2	18	amod	_	_
15	head	head	NOUN	NN	lin=-1|Number=Sing|original_id=19	21	compound	_	_
16	run	run	VERB	VB	VerbForm=Inf|original_id=22	21	acl	_	_
17	make	make	VERB	VB	VerbForm=Inf|original_id=8	0	root	_	_
18	way	way	NOUN	NN	Number=Sing|original_id=3	17	nsubj	_	_
19	to	to	PART	TO	original_id=21	16	mark	_	_
20	and	and	CCONJ	CC	original_id=14	23	cc	_	_
21	start	start	NOUN	NN	Number=Sing|original_id=20	23	obj	_	_
22	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=6	17	cop	_	_
23	give	give	VERB	VB	lin=+1|VerbForm=Inf|original_id=15	17	conj	_	_
24	define	defined	VERB	VBN	Tense=Past|VerbForm=Part|original_id=26	4	amod	_	_
25	a	A	DET	DT	Definite=Ind|PronType=Art|original_id=1	18	det	_	_
26	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=11	11	det	_	_
27	play	play	VERB	VB	VerbForm=Inf|original_id=5	18	acl	_	_
28	and	and	CCONJ	CC	original_id=23	9	cc	_	_

a common way to play be to make the snitch a person , and give the snitch a head start to run and hide in define boundary .

A common way to play is to make the snitch a person, and give the snitch a head start to run and hide in defined boundaries.


Input:
1	search	search	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=4	0	root	_	_
2	and	and	CCONJ	CC	original_id=9	12	cc	_	_
3	then	Then	ADV	RB	PronType=Dem|original_id=1	1	advmod	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art|original_id=6	5	det	_	_
5	snitch	snitch	NOUN	NN	Number=Sing|original_id=7	1	obl	_	_
6	to	to	PART	TO	original_id=11	15	mark	_	_
7	,	,	PUNCT	,	lin=-1|original_id=8	12	punct	_	_
8	.	.	PUNCT	.	lin=+2|original_id=15	1	punct	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art|original_id=2	13	det	_	_
10	player	player	NOUN	NN	Number=Sing|original_id=14	15	obj	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art|original_id=13	10	det	_	_
12	attempt	attempt	VERB	VBP	lin=+1|Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=10	1	conj	_	_
13	seeker	seekers	NOUN	NNS	Number=Plur|original_id=3	1	nsubj	_	_
14	for	for	ADP	IN	original_id=5	5	case	_	_
15	tag	tag	VERB	VB	VerbForm=Inf|original_id=12	12	xcomp	_	_

then the seeker search for the snitch , and attempt to tag the player .

Then the seekers search for the snitch, and attempt to tag the player.


Input:
1	in	in	ADP	IN	original_id=18	10	case	_	_
2	adopt	adopted	VERB	VBN	Tense=Past|VerbForm=Part|original_id=8	15	acl	_	_
3	run	running	NOUN	NN	lin=-1|Number=Sing|original_id=26	11	compound	_	_
4	ball	ball	NOUN	NN	Number=Sing|original_id=17	14	xcomp	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art|original_id=6	15	det	_	_
6	,	,	PUNCT	,	lin=+1|original_id=11	8	punct	_	_
7	such	such	ADJ	JJ	Degree=Pos|original_id=4	8	nmod	_	_
8	method	methods	NOUN	NNS	Number=Plur|original_id=2	14	nsubj	_	_
9	in	in	ADP	IN	original_id=9	12	case	_	_
10	sock	sock	NOUN	NN	Number=Sing|original_id=20	4	nmod	_	_
11	short	shorts	NOUN	NNS	Number=Plur|original_id=27	22	advcl	_	_
12	2005	2005	NUM	CD	NumType=Card|original_id=10	2	obl	_	_
13	snitch	snitch	NOUN	NN	Number=Sing|original_id=14	14	obj	_	_
14	make	makes	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=12	0	root	_	_
15	method	method	NOUN	NN	lin=+1|Number=Sing|original_id=7	7	fixed	_	_
16	,	,	PUNCT	,	lin=-1|original_id=21	22	punct	_	_
17	the	the	DET	DT	Definite=Def|PronType=Art|original_id=25	11	det	_	_
18	.	.	PUNCT	.	lin=+1|original_id=32	14	punct	_	_
19	out	out	SCONJ	IN	original_id=23	11	mark	_	_
20	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=15	4	det	_	_
21	as	as	ADP	IN	original_id=5	15	case	_	_
22	hang	hanging	VERB	VBG	VerbForm=Ger|original_id=22	4	acl	_	_
23	snitch	snitch	NOUN	NN	lin=-1|Number=Sing|original_id=30	24	compound	_	_
24	runner	runner	NOUN	NN	Number=Sing|original_id=31	11	nmod	_	_
25	other	Other	ADJ	JJ	Degree=Pos|original_id=1	8	amod	_	_
26	the	the	DET	DT	Definite=Def|PronType=Art|original_id=13	13	det	_	_
27	tennis	tennis	NOUN	NN	lin=-1|Number=Sing|original_id=16	4	compound	_	_
28	of	of	ADP	IN	original_id=28	24	case	_	_
29	,	,	PUNCT	,	lin=-1|original_id=3	7	punct	_	_
30	the	the	DET	DT	Definite=Def|PronType=Art|original_id=29	24	det	_	_
31	of	of	ADP	IN	original_id=24	11	case	_	_
32	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=19	10	det	_	_

other method , such as the method adopt in @card@ , make the snitch a tennis ball in a sock , hang out of the run short of the snitch runner .

Other methods, such as the method adopted in 2005, makes the snitch a tennis ball in a sock, hanging out of the running shorts of the snitch runner.


Input:
1	seeker	seeker	NOUN	NN	Number=Sing|original_id=7	24	nsubj	_	_
2	,	,	PUNCT	,	lin=+1|original_id=4	26	punct	_	_
3	,	,	PUNCT	,	lin=-1|original_id=16	16	punct	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art|original_id=23	8	det	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art|original_id=18	16	det	_	_
6	unlike	unlike	ADP	IN	original_id=17	16	case	_	_
7	team	team	NOUN	NN	Number=Sing|original_id=15	24	obl	_	_
8	snitch	snitch	NOUN	NN	Number=Sing|original_id=24	11	nsubj	_	_
9	method	method	NOUN	NN	Number=Sing|original_id=3	26	nmod	_	_
10	of	of	ADP	IN	original_id=2	9	case	_	_
11	worth	worth	ADJ	JJ	Degree=Pos|original_id=26	16	acl:relcl	_	_
12	150	150	NUM	CD	NumType=Card|original_id=27	18	nummod	_	_
13	his	his	PRON	PRP$	Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs|original_id=12	7	nmod:poss	_	_
14	for	for	ADP	IN	original_id=11	7	case	_	_
15	win	winning	VERB	VBG	VerbForm=Ger|original_id=6	1	amod	_	_
16	book	books	NOUN	NNS	Number=Plur|original_id=19	24	obl	_	_
17	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=25	11	cop	_	_
18	point	points	NOUN	NNS	Number=Plur|original_id=28	11	dep	_	_
19	her	her	PRON	PRP$	Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs|original_id=14	13	conj	_	_
20	the	the	DET	DT	Definite=Def|PronType=Art|original_id=5	1	det	_	_
21	30	30	NUM	CD	NumType=Card|original_id=9	23	nummod	_	_
22	,	,	PUNCT	,	lin=-1|original_id=20	11	punct	_	_
23	point	points	NOUN	NNS	Number=Plur|original_id=10	24	obj	_	_
24	win	wins	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=8	0	root	_	_
25	.	.	PUNCT	.	lin=+1|original_id=29	24	punct	_	_
26	regardless	Regardless	ADV	RB	original_id=1	24	advmod	_	_
27	which	which	PRON	WDT	PronType=Rel|original_id=22	11	obl	_	_
28	in	in	ADP	IN	original_id=21	27	case	_	_
29	or	or	CCONJ	CC	original_id=13	19	cc	_	_

regardless of method , the win seeker win @card@ point for his or her team , unlike the book , in which the snitch be worth @card@ point .

Regardless of method, the winning seeker wins 30 points for his or her team, unlike the books, in which the snitch is worth 150 points.


Input:
1	the	the	DET	DT	Definite=Def|PronType=Art|original_id=16	15	det	_	_
2	snitch	snitch	NOUN	NN	Number=Sing|original_id=20	15	nmod	_	_
3	think	thought	VERB	VBD	Mood=Ind|Tense=Past|VerbForm=Fin|original_id=6	0	root	_	_
4	the	The	DET	DT	Definite=Def|PronType=Art|original_id=1	17	det	_	_
5	of	of	ADP	IN	original_id=18	2	case	_	_
6	that	that	SCONJ	IN	original_id=7	8	mark	_	_
7	change	changed	VERB	VBD	Mood=Ind|Tense=Past|VerbForm=Fin|original_id=15	8	advcl	_	_
8	worth	worth	ADJ	JJ	Degree=Pos|original_id=10	3	ccomp	_	_
9	muggle	muggle	NOUN	NN	lin=-1|Number=Sing|original_id=22	16	compound	_	_
10	point	points	NOUN	NNS	Number=Plur|original_id=13	8	dep	_	_
11	.	.	PUNCT	.	lin=+1|original_id=24	3	punct	_	_
12	of	of	ADP	IN	original_id=3	13	case	_	_
13	Quidditch	Quidditch	NOUN	NN	Number=Sing|original_id=5	17	nmod	_	_
14	be	was	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin|original_id=9	8	cop	_	_
15	value	value	NOUN	NN	Number=Sing|original_id=17	7	obj	_	_
16	Quidditch	Quidditch	NOUN	NN	Number=Sing|original_id=23	7	obl	_	_
17	creator	creators	NOUN	NNS	Number=Plur|original_id=2	3	nsubj	_	_
18	the	the	DET	DT	Definite=Def|PronType=Art|original_id=19	2	det	_	_
19	for	for	ADP	IN	original_id=21	16	case	_	_
20	so	so	SCONJ	RB	original_id=14	7	mark	_	_
21	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs|original_id=8	8	nsubj	_	_
22	too	too	ADV	RB	original_id=11	23	advmod	_	_
23	many	many	ADJ	JJ	Degree=Pos|original_id=12	10	amod	_	_
24	Muggle	Muggle	NOUN	NN	lin=-1|Number=Sing|original_id=4	13	compound	_	_

the creator of Muggle Quidditch think that it be worth too many point so change the value of the snitch for muggle Quidditch .

The creators of Muggle Quidditch thought that it was worth too many points so changed the value of the snitch for muggle Quidditch.


Input:
1	generally	generally	ADV	RB	original_id=4	6	advmod	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art|original_id=13	10	det	_	_
3	)	)	PUNCT	-RRB-	lin=+1|original_id=15	10	punct	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=5	6	det	_	_
5	usually	usually	ADV	RB	original_id=12	10	advmod	_	_
6	runner	runner	NOUN	NN	Number=Sing|original_id=7	15	appos	_	_
7	evade	evade	VERB	VB	VerbForm=Inf|original_id=18	19	xcomp	_	_
8	,	,	PUNCT	,	lin=+1|original_id=8	15	punct	_	_
9	.	.	PUNCT	.	lin=+1|original_id=21	18	punct	_	_
10	boundary	boundaries	NOUN	NNS	Number=Plur|original_id=14	18	obl	_	_
11	track	track	NOUN	NN	lin=-1|Number=Sing|original_id=6	6	compound	_	_
12	around	around	ADP	IN	original_id=10	10	case	_	_
13	the	the	DET	DT	Definite=Def|PronType=Art|original_id=19	17	det	_	_
14	the	The	DET	DT	Definite=Def|PronType=Art|original_id=1	15	det	_	_
15	snitch	snitch	NOUN	NN	Number=Sing|original_id=2	18	nsubj	_	_
16	(	(	PUNCT	-LRB-	lin=-1|original_id=11	10	punct	_	_
17	seeker	seekers	NOUN	NNS	Number=Plur|original_id=20	7	obj	_	_
18	run	runs	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=9	0	root	_	_
19	try	trying	VERB	VBG	VerbForm=Ger|original_id=16	18	advcl	_	_
20	to	to	PART	TO	original_id=17	7	mark	_	_
21	,	,	PUNCT	,	lin=-2|original_id=3	6	punct	_	_

the snitch , generally a track runner , run around ( usually the boundary ) try to evade the seeker .

The snitch, generally a track runner, runs around (usually the boundaries) trying to evade the seekers.


Input:
1	referee	referee	NOUN	NN	Number=Sing|original_id=2	9	nsubj	_	_
2	follow	followed	VERB	VBN	Tense=Past|VerbForm=Part|original_id=9	9	ccomp	_	_
3	.	.	PUNCT	.	lin=+1|original_id=10	9	punct	_	_
4	should	should	AUX	MD	VerbForm=Fin|original_id=3	9	aux	_	_
5	be	are	AUX	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=7	2	aux	_	_
6	the	The	DET	DT	Definite=Def|PronType=Art|original_id=1	1	det	_	_
7	be	being	AUX	VBG	VerbForm=Ger|original_id=8	2	aux:pass	_	_
8	rule	rules	NOUN	NNS	Number=Plur|original_id=6	2	nsubj:pass	_	_
9	ensure	ensure	VERB	VB	VerbForm=Inf|original_id=4	0	root	_	_
10	that	that	SCONJ	IN	original_id=5	2	mark	_	_

the referee should ensure that rule be be follow .

The referee should ensure that rules are being followed.


Input:
1	the	the	DET	DT	Definite=Def|PronType=Art|original_id=6	2	det	_	_
2	score	score	NOUN	NN	Number=Sing|original_id=7	4	nmod	_	_
3	.	.	PUNCT	.	lin=+1|original_id=8	6	punct	_	_
4	track	track	NOUN	NN	Number=Sing|original_id=4	6	obj	_	_
5	also	also	ADV	RB	original_id=2	6	advmod	_	_
6	keep	keep	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=3	0	root	_	_
7	they	They	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs|original_id=1	6	nsubj	_	_
8	of	of	ADP	IN	original_id=5	2	case	_	_


Input:
1	play	Play	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
2	game	game	NOUN	NN	Number=Sing|original_id=3	1	obj	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art|original_id=2	2	det	_	_
4	!	!	PUNCT	.	lin=+1|original_id=4	1	punct	_	_


Input:
1	point	points	NOUN	NNS	Number=Plur|original_id=11	12	obj	_	_
2	of	of	ADP	IN	original_id=3	9	case	_	_
3	snatch	snatches	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=19	6	advcl	_	_
4	most	most	ADJ	JJS	Degree=Sup|original_id=10	1	amod	_	_
5	snitch	snitch	NOUN	NN	Number=Sing|original_id=21	3	obj	_	_
6	end	ends	VERB	VBZ	lin=+1|Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=15	12	conj	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art|original_id=20	5	det	_	_
8	game	game	NOUN	NN	Number=Sing|original_id=14	6	nsubj	_	_
9	game	game	NOUN	NN	Number=Sing|original_id=5	14	nmod	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art|original_id=4	9	det	_	_
11	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=6	12	cop	_	_
12	score	score	VERB	VB	VerbForm=Inf|original_id=8	0	root	_	_
13	when	when	SCONJ	WRB	PronType=Int|original_id=16	3	advmod	_	_
14	object	object	NOUN	NN	Number=Sing|original_id=2	12	nsubj	_	_
15	the	the	DET	DT	Definite=Def|PronType=Art|original_id=9	1	det	_	_
16	the	The	DET	DT	Definite=Def|PronType=Art|original_id=1	14	det	_	_
17	seeker	seeker	NOUN	NN	Number=Sing|original_id=18	3	nsubj	_	_
18	and	and	CCONJ	CC	original_id=12	6	cc	_	_
19	to	to	PART	TO	original_id=7	12	mark	_	_
20	the	the	DET	DT	Definite=Def|PronType=Art|original_id=13	8	det	_	_
21	the	the	DET	DT	Definite=Def|PronType=Art|original_id=17	17	det	_	_
22	.	.	PUNCT	.	lin=+2|original_id=22	12	punct	_	_

the object of the game be to score the most point and the game end when the seeker snatch the snitch .

The object of the game is to score the most points and the game ends when the seeker snatches the snitch.


Input:
1	.	.	PUNCT	.	lin=+1|original_id=8	3	punct	_	_
2	game	game	NOUN	NN	lin=-1|Number=Sing|original_id=6	5	compound	_	_
3	feel	Feel	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
4	to	to	PART	TO	original_id=3	7	mark	_	_
5	rule	rules	NOUN	NNS	Number=Plur|original_id=7	7	obj	_	_
6	free	free	ADJ	JJ	Degree=Pos|original_id=2	3	xcomp	_	_
7	alter	alter	VERB	VB	VerbForm=Inf|original_id=4	6	xcomp	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art|original_id=5	5	det	_	_


Input:
1	see	See	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
2	for	for	ADP	IN	original_id=5	4	case	_	_
3	tip	Tips	NOUN	NNS	lin=-1|Number=Plur|original_id=3	6	compound	_	_
4	suggestion	suggestions	NOUN	NNS	Number=Plur|original_id=6	1	obl	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art|original_id=2	6	det	_	_
6	section	section	NOUN	NN	Number=Sing|original_id=4	1	obj	_	_
7	.	.	PUNCT	.	lin=+1|original_id=7	1	punct	_	_


Input: 1	video	Video	NOUN	NN	Number=Sing|original_id=1	0	root	_	_


Input:
1	real-life	Real-Life	ADJ	JJ	Degree=Pos|original_id=5	6	amod	_	_
2	How	How	SCONJ	WRB	PronType=Int|original_id=1	8	advmod	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=4	6	det	_	_
4	Quidditch	Quidditch	NOUN	NN	Number=Sing|original_id=8	6	nmod	_	_
5	to	to	PART	TO	original_id=2	8	mark	_	_
6	game	Game	NOUN	NN	Number=Sing|original_id=6	8	obj	_	_
7	of	of	ADP	IN	original_id=7	4	case	_	_
8	play	Play	VERB	VB	VerbForm=Inf|original_id=3	0	root	_	_

How to play a real-life game of Quidditch

How to Play a Real-Life Game of Quidditch


Input:
1	to	to	PART	TO	original_id=10	24	mark	_	_
2	you	You	PRON	PRP	Case=Nom|Person=2|PronType=Prs|original_id=1	21	nsubj	_	_
3	fly	flying	VERB	VBG	VerbForm=Ger|original_id=5	10	amod	_	_
4	for	for	ADP	IN	original_id=21	7	case	_	_
5	or	or	CCONJ	CC	original_id=7	11	cc	_	_
6	be	's	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=19	9	cop	_	_
7	muggles	muggles	NOUN	NNS	Number=Plur|original_id=22	9	obl	_	_
8	do	do	AUX	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=2	21	aux	_	_
9	tailor-made	tailor-made	ADJ	JJ	Degree=Pos|original_id=20	21	parataxis	_	_
10	broomstick	broomsticks	NOUN	NNS	Number=Plur|original_id=6	21	obj	_	_
11	ball	balls	NOUN	NNS	Number=Plur|original_id=9	10	conj	_	_
12	of	of	ADP	IN	original_id=14	17	case	_	_
13	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs|original_id=18	9	nsubj	_	_
14	this	this	DET	DT	Number=Sing|PronType=Dem|original_id=12	25	det	_	_
15	the	the	DET	DT	Definite=Def|PronType=Art|original_id=15	17	det	_	_
16	us	us	PRON	PRP	Case=Acc|Number=Plur|Person=1|PronType=Prs|original_id=24	7	nmod	_	_
17	game	game	NOUN	NN	Number=Sing|original_id=16	25	nmod	_	_
18	n't	n't	PART	RB	Polarity=Neg|original_id=3	21	advmod	_	_
19	like	like	ADP	IN	original_id=23	16	case	_	_
20	.	.	PUNCT	.	lin=+1|original_id=25	21	punct	_	_
21	need	need	VERB	VB	VerbForm=Inf|original_id=4	0	root	_	_
22	-	-	PUNCT	:	lin=-1|original_id=17	9	punct	_	_
23	magic	magic	ADJ	JJ	Degree=Pos|original_id=8	11	amod	_	_
24	play	play	VERB	VB	VerbForm=Inf|original_id=11	11	acl	_	_
25	version	version	NOUN	NN	Number=Sing|original_id=13	24	obj	_	_

you do n't need fly broomstick or magic ball to play this version of the game - it be tailor-made for muggles like us .

You don't need flying broomsticks or magic balls to play this version of the game - it's tailor-made for muggles like us.


Input:
1	play	playing	VERB	VBG	VerbForm=Ger|original_id=9	7	acl	_	_
2	.	.	PUNCT	.	lin=+1|original_id=11	10	punct	_	_
3	realistic	realistic	ADJ	JJ	Degree=Pos|original_id=6	7	amod	_	_
4	video	video	NOUN	NN	Number=Sing|original_id=2	10	nsubj	_	_
5	Quidditch	Quidditch	PROPN	NNP	Number=Sing|original_id=10	1	obj	_	_
6	this	This	DET	DT	Number=Sing|PronType=Dem|original_id=1	4	det	_	_
7	approach	approach	NOUN	NN	Number=Sing|original_id=7	10	obj	_	_
8	more	more	ADV	RBR	original_id=5	3	advmod	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=4	7	det	_	_
10	show	shows	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=3	0	root	_	_
11	to	to	PART	TO	original_id=8	1	mark	_	_

this video show a more realistic approach to play Quidditch .

This video shows a more realistic approach to playing Quidditch.


Input: 1	tip	Tips	NOUN	NNS	Number=Plur|original_id=1	0	root	_	_


Input:
1	tennis	tennis	NOUN	NN	lin=-1|Number=Sing|original_id=11	2	compound	_	_
2	ball	balls	NOUN	NNS	Number=Plur|original_id=12	28	nsubj	_	_
3	can	can	AUX	MD	VerbForm=Fin|original_id=4	26	aux	_	_
4	by	by	ADP	IN	original_id=23	7	case	_	_
5	start	starts	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=22	21	advcl	_	_
6	alternatively	Alternatively	ADV	RB	original_id=1	26	advmod	_	_
7	bystander	bystander	NOUN	NN	Number=Sing|original_id=25	21	obl	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art|original_id=20	23	det	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=24	7	det	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art|original_id=2	25	det	_	_
11	small	small	ADJ	JJ	Degree=Pos|original_id=7	26	amod	_	_
12	or	or	CCONJ	CC	original_id=26	17	cc	_	_
13	that	that	PRON	WDT	PronType=Rel|original_id=16	21	mark	_	_
14	be	be	AUX	VB	VerbForm=Inf|original_id=5	26	cop	_	_
15	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=17	21	aux:pass	_	_
16	.	.	PUNCT	.	lin=+1|original_id=28	26	punct	_	_
17	referee	referee	NOUN	NN	Number=Sing|original_id=27	7	conj	_	_
18	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=6	26	det	_	_
19	yellow	yellow	ADJ	JJ	Degree=Pos|original_id=8	26	amod	_	_
20	)	)	PUNCT	-RRB-	lin=+1|original_id=15	28	punct	_	_
21	hide	hidden	VERB	VBN	Tense=Past|VerbForm=Part|original_id=18	26	acl:relcl	_	_
22	(	(	PUNCT	-LRB-	lin=-1|original_id=10	28	punct	_	_
23	game	game	NOUN	NN	Number=Sing|original_id=21	5	nsubj	_	_
24	great	great	ADV	RB	original_id=14	28	advmod	_	_
25	snitch	snitch	NOUN	NN	Number=Sing|original_id=3	26	nsubj	_	_
26	ball	ball	NOUN	NN	Number=Sing|original_id=9	0	root	_	_
27	before	before	SCONJ	IN	original_id=19	5	mark	_	_
28	work	work	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=13	26	parataxis	_	_

alternatively the snitch can be a small yellow ball ( tennis ball work great ) that be hide before the game start by a bystander or referee .

Alternatively the snitch can be a small yellow ball (tennis balls work great) that is hidden before the game starts by a bystander or referee.


Input:
1	establish	Establish	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
2	.	.	PUNCT	.	lin=+2|original_id=11	1	punct	_	_
3	for	for	ADP	IN	original_id=8	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art|original_id=5	7	det	_	_
5	snitch	snitch	NOUN	NN	Number=Sing|original_id=10	10	obl	_	_
6	have	have	VERB	VB	lin=+1|VerbForm=Inf|original_id=4	1	conj	_	_
7	seeker	seekers	NOUN	NNS	Number=Plur|original_id=6	10	nsubj	_	_
8	and	and	CCONJ	CC	original_id=3	6	cc	_	_
9	boundary	boundaries	NOUN	NNS	Number=Plur|original_id=2	1	obj	_	_
10	look	look	VERB	VB	VerbForm=Inf|original_id=7	6	ccomp	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art|original_id=9	5	det	_	_

establish boundary and have the seeker look for the snitch .

Establish boundaries and have the seekers look for the snitch.


Input:
1	air	air	NOUN	NN	Number=Sing|original_id=10	19	obl	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art|original_id=9	1	det	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art|original_id=5	4	det	_	_
4	bludger	bludgers	NOUN	NNS	Number=Plur|original_id=6	19	obj	_	_
5	stick	sticks	NOUN	NNS	Number=Plur|original_id=15	19	obl	_	_
6	or	or	CCONJ	CC	original_id=16	11	cc	_	_
7	try	try	VERB	VB	VerbForm=Inf|original_id=3	0	root	_	_
8	in	in	ADP	IN	original_id=8	1	case	_	_
9	with	with	ADP	IN	original_id=11	5	case	_	_
10	.	.	PUNCT	.	lin=+1|original_id=20	7	punct	_	_
11	bat	bat	NOUN	NN	Number=Sing|original_id=19	5	conj	_	_
12	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=17	11	det	_	_
13	around	around	ADP	RP	lin=+1|original_id=7	19	compound:prt	_	_
14	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=12	5	det	_	_
15	short	short	ADJ	JJ	Degree=Pos|original_id=18	11	amod	_	_
16	can	can	AUX	MD	VerbForm=Fin|original_id=2	7	aux	_	_
17	beater	Beaters	NOUN	NNS	Number=Plur|original_id=1	7	nsubj	_	_
18	hockey	hockey	NOUN	NN	lin=-1|Number=Sing|original_id=14	5	compound	_	_
19	hit	hitting	VERB	VBG	VerbForm=Ger|original_id=4	7	xcomp	_	_
20	shorten	shortened	VERB	VBN	Tense=Past|VerbForm=Part|original_id=13	5	amod	_	_

beater can try hit the bludger around in the air with a shorten hockey stick or a short bat .

Beaters can try hitting the bludgers around in the air with a shortened hockey sticks or a short bat.


Input:
1	(	(	PUNCT	-LRB-	lin=-2|original_id=11	6	punct	_	_
2	stick	sticks	NOUN	NNS	Number=Plur|original_id=7	17	obj	_	_
3	.	.	PUNCT	.	lin=+1|original_id=19	17	punct	_	_
4	they	They	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs|original_id=1	17	nsubj	_	_
5	bludgers	bludgers	NOUN	NNS	Number=Plur|original_id=10	11	obj	_	_
6	ball	balls	NOUN	NNS	Number=Plur|original_id=14	5	appos	_	_
7	also	also	ADV	RB	original_id=3	17	advmod	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art|original_id=17	14	det	_	_
9	on	on	ADP	IN	original_id=16	14	case	_	_
10	hockey	hockey	NOUN	NN	lin=-1|Number=Sing|original_id=6	2	compound	_	_
11	hit	hit	VERB	VB	VerbForm=Inf|original_id=9	17	xcomp	_	_
12	could	could	AUX	MD	VerbForm=Fin|original_id=2	17	aux	_	_
13	regular-length	regular-length	NOUN	NN	lin=-2|Number=Sing|original_id=5	2	compound	_	_
14	ground	ground	NOUN	NN	Number=Sing|original_id=18	5	nmod	_	_
15	)	)	PUNCT	-RRB-	lin=+1|original_id=15	6	punct	_	_
16	wiffle	wiffle	NOUN	NN	lin=-1|Number=Sing|original_id=13	6	compound	_	_
17	use	use	VERB	VB	VerbForm=Inf|original_id=4	0	root	_	_
18	perhaps	perhaps	ADV	RB	original_id=12	6	advmod	_	_
19	to	to	PART	TO	original_id=8	11	mark	_	_

they could also use regular-length hockey stick to hit bludgers ( perhaps wiffle ball ) on the ground .

They could also use regular-length hockey sticks to hit bludgers (perhaps wiffle balls) on the ground.


Input:
1	by	by	SCONJ	IN	original_id=9	13	mark	_	_
2	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=4	9	cop	_	_
3	ball	balls	NOUN	NNS	Number=Plur|original_id=12	6	goeswith	_	_
4	the	The	DET	DT	Definite=Def|PronType=Art|original_id=1	7	det	_	_
5	.	.	PUNCT	.	lin=+1|original_id=13	9	punct	_	_
6	dodge	dodge	VERB	VB	VerbForm=Inf|original_id=11	13	obj	_	_
7	way	way	NOUN	NN	Number=Sing|original_id=3	9	nsubj	_	_
8	simple	simplest	ADJ	JJS	Degree=Sup|original_id=2	7	amod	_	_
9	peg	peg	VERB	VB	VerbForm=Inf|original_id=7	0	root	_	_
10	player	players	NOUN	NNS	Number=Plur|original_id=8	9	obj	_	_
11	to	to	PART	TO	original_id=5	9	mark	_	_
12	just	just	ADV	RB	original_id=6	9	advmod	_	_
13	throw	throwing	VERB	VBG	VerbForm=Ger|original_id=10	9	advcl	_	_

the simple way be to just peg player by throw dodge ball .

The simplest way is to just peg players by throwing dodge balls.


Input:
1	play	play	VERB	VB	VerbForm=Inf|original_id=6	6	xcomp	_	_
2	(	(	PUNCT	-LRB-	lin=-1|original_id=9	14	punct	_	_
3	!	!	PUNCT	.	lin=+1|original_id=14	14	punct	_	_
4	to	to	PART	TO	original_id=5	1	mark	_	_
5	it	It	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs|original_id=1	6	nsubj	_	_
6	easy	easier	ADJ	JJR	Degree=Cmp|original_id=4	0	root	_	_
7	be	be	AUX	VB	VerbForm=Inf|original_id=3	6	cop	_	_
8	without	without	ADP	IN	original_id=7	9	case	_	_
9	broom	brooms	NOUN	NNS	Number=Plur|original_id=8	1	obl	_	_
10	less	less	ADV	RBR	Degree=Cmp|original_id=12	14	amod	_	_
11	also	also	ADV	RB	original_id=11	14	advmod	_	_
12	)	)	PUNCT	-RRB-	lin=+2|original_id=15	14	punct	_	_
13	but	but	CCONJ	CC	original_id=10	14	cc	_	_
14	fun	fun	ADJ	JJ	lin=+1|Degree=Pos|original_id=13	6	conj	_	_
15	.	.	PUNCT	.	lin=+2|original_id=16	6	punct	_	_
16	may	may	AUX	MD	VerbForm=Fin|original_id=2	6	aux	_	_

it may be easy to play without broom ( but also less fun ! ) .

It may be easier to play without brooms (but also less fun!).


Input:
1	that	that	SCONJ	IN	original_id=2	27	mark	_	_
2	to	to	PART	TO	original_id=10	9	mark	_	_
3	therefore	therefore	ADV	RB	original_id=23	8	advmod	_	_
4	by	by	ADP	IN	original_id=27	12	case	_	_
5	not	not	PART	RB	Polarity=Neg|original_id=15	27	advmod	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art|original_id=20	21	det	_	_
7	one	one	NUM	CD	NumType=Card|original_id=12	9	obj	_	_
8	bind	bound	VERB	VBN	Tense=Past|VerbForm=Part|original_id=26	27	acl	_	_
9	use	use	VERB	VB	VerbForm=Inf|original_id=11	29	xcomp	_	_
10	.	.	PUNCT	.	lin=+1|original_id=32	18	punct	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art|original_id=3	31	det	_	_
12	any	any	PRON	DT	original_id=28	8	obl	_	_
13	,	,	PUNCT	,	lin=-1|original_id=22	8	punct	_	_
14	,	,	PUNCT	,	lin=+1|original_id=24	3	punct	_	_
15	actual	actual	ADJ	JJ	Degree=Pos|original_id=17	27	amod	_	_
16	snitch	snitch	NOUN	NN	lin=-1|Number=Sing|original_id=4	31	compound	_	_
17	in	in	ADP	IN	original_id=19	21	case	_	_
18	remember	Remember	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
19	not	not	PART	RB	Polarity=Neg|original_id=25	8	advmod	_	_
20	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=14	27	cop	_	_
21	game	game	NOUN	NN	Number=Sing|original_id=21	27	nmod	_	_
22	,	,	PUNCT	,	lin=+1|original_id=6	31	punct	_	_
23	,	,	PUNCT	,	lin=+1|original_id=13	29	punct	_	_
24	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs|original_id=8	29	nsubj	_	_
25	the	the	DET	DT	Definite=Def|PronType=Art|original_id=30	28	det	_	_
26	if	if	SCONJ	IN	original_id=7	29	mark	_	_
27	player	player	NOUN	NN	Number=Sing|original_id=18	18	ccomp	_	_
28	rule	rules	NOUN	NNS	Number=Plur|original_id=31	12	nmod	_	_
29	choose	choose	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=9	27	acl	_	_
30	of	of	ADP	IN	original_id=29	28	case	_	_
31	runner	runner	NOUN	NN	Number=Sing|original_id=5	27	nsubj	_	_
32	an	an	DET	DT	Definite=Ind|PronType=Art|original_id=16	27	det	_	_

remember that the snitch runner , if you choose to use one , be not an actual player in the game , therefore , not bind by any of the rule .

Remember that the snitch runner, if you choose to use one, is not an actual player in the game, therefore, not bound by any of the rules.


Input:
1	want	wants	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=14	14	ccomp	_	_
2	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=6	16	cop	_	_
3	if	If	SCONJ	IN	original_id=1	7	mark	_	_
4	or	or	CCONJ	CC	original_id=12	10	cc	_	_
5	to	to	PART	TO	original_id=15	17	mark	_	_
6	to	to	PART	TO	original_id=8	14	mark	_	_
7	desire	desired	VERB	VBN	Tense=Past|VerbForm=Part|original_id=2	16	advcl	_	_
8	whatever	whatever	PRON	WDT	PronType=Int|original_id=10	1	obj	_	_
9	capture	capture	VERB	VB	VerbForm=Inf|original_id=17	17	xcomp	_	_
10	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs|original_id=13	13	conj	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art|original_id=4	12	det	_	_
12	snitch	snitch	NOUN	NN	Number=Sing|original_id=5	16	nsubj	_	_
13	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs|original_id=11	1	nsubj	_	_
14	do	do	VERB	VB	VerbForm=Inf|original_id=9	16	xcomp	_	_
15	,	,	PUNCT	,	lin=+1|original_id=3	7	punct	_	_
16	able	able	ADJ	JJ	Degree=Pos|original_id=7	0	root	_	_
17	avoid	avoid	VERB	VB	VerbForm=Inf|original_id=16	1	xcomp	_	_
18	.	.	PUNCT	.	lin=+1|original_id=18	16	punct	_	_

if desire , the snitch be able to do whatever he or she want to avoid capture .

If desired, the snitch is able to do whatever he or she wants to avoid capture.


Input:
1	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=5	2	det	_	_
2	snitch	Snitch	NOUN	NN	Number=Sing|original_id=6	9	obj	_	_
3	in	in	ADP	IN	original_id=7	6	case	_	_
4	.	.	PUNCT	.	lin=+1|original_id=12	9	punct	_	_
5	for	for	ADP	IN	original_id=9	7	case	_	_
6	Quidditch	Quidditch	NOUN	NN	Number=Sing|original_id=8	2	nmod	_	_
7	information	information	NOUN	NN	Number=Sing|original_id=11	9	obl	_	_
8	to	to	PART	TO	original_id=3	2	mark	_	_
9	see	See	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
10	be	Be	AUX	VB	VerbForm=Inf|original_id=4	2	cop	_	_
11	How	How	SCONJ	WRB	PronType=Int|original_id=2	2	advmod	_	_
12	more	more	ADJ	JJR	Degree=Cmp|original_id=10	7	amod	_	_

see How to be a snitch in Quidditch for more information .

See How to Be a Snitch in Quidditch for more information.


Input:
1	in	in	ADP	IN	original_id=6	4	case	_	_
2	can	can	AUX	MD	VerbForm=Fin|original_id=2	6	aux	_	_
3	.	.	PUNCT	.	lin=+1|original_id=9	6	punct	_	_
4	pool	pool	NOUN	NN	Number=Sing|original_id=8	6	obl	_	_
5	water	water	NOUN	NN	lin=-1|Number=Sing|original_id=4	9	compound	_	_
6	play	play	VERB	VB	VerbForm=Inf|original_id=3	0	root	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=7	4	det	_	_
8	you	You	PRON	PRP	Case=Nom|Person=2|PronType=Prs|original_id=1	6	nsubj	_	_
9	quidditch	quidditch	NOUN	NN	Number=Sing|original_id=5	6	obj	_	_

you can play water quidditch in a pool .


Input:
1	the	the	DET	DT	Definite=Def|PronType=Art|original_id=3	5	det	_	_
2	.	.	PUNCT	.	lin=+1|original_id=7	4	punct	_	_
3	same	same	ADJ	JJ	Degree=Pos|original_id=4	5	amod	_	_
4	apply	apply	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=6	0	root	_	_
5	rule	rules	NOUN	NNS	Number=Plur|original_id=5	4	nsubj	_	_
6	almost	Almost	ADV	RB	original_id=1	7	advmod	_	_
7	all	all	PRON	PDT	original_id=2	5	det:predet	_	_


Input:
1	have	Have	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
2	interval	intervals	NOUN	NNS	Number=Plur|original_id=17	12	nmod	_	_
3	.	.	PUNCT	.	lin=+1|original_id=18	1	punct	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art|original_id=6	14	det	_	_
5	line	line	NOUN	NN	Number=Sing|original_id=11	18	obl	_	_
6	(	(	PUNCT	-LRB-	lin=-1|original_id=5	14	punct	_	_
7	)	)	PUNCT	-RRB-	lin=+1|original_id=8	14	punct	_	_
8	someone	someone	NOUN	NN	Number=Sing|original_id=2	18	nsubj	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art|original_id=13	12	det	_	_
10	on	on	ADP	IN	original_id=9	5	case	_	_
11	at	at	ADP	IN	original_id=15	2	case	_	_
12	pool	pool	NOUN	NN	Number=Sing|original_id=14	18	obl	_	_
13	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=10	5	det	_	_
14	snitch	snitch	NOUN	NN	Number=Sing|original_id=7	17	appos	_	_
15	regular	regular	ADJ	JJ	Degree=Pos|original_id=16	2	amod	_	_
16	into	into	ADP	IN	original_id=12	12	case	_	_
17	something	something	NOUN	NN	Number=Sing|original_id=4	18	obj	_	_
18	throw	throw	VERB	VB	VerbForm=Inf|original_id=3	1	ccomp	_	_

have someone throw something ( the snitch ) on a line into the pool at regular interval .

Have someone throw something (the snitch) on a line into the pool at regular intervals.


Input:
1	fake	fake	ADJ	JJ	Degree=Pos|original_id=5	5	amod	_	_
2	can	can	AUX	MD	VerbForm=Fin|original_id=2	6	aux	_	_
3	.	.	PUNCT	.	lin=+1|original_id=7	6	punct	_	_
4	they	They	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs|original_id=1	6	nsubj	_	_
5	snitch	snitches	NOUN	NNS	Number=Plur|original_id=6	6	obj	_	_
6	use	use	VERB	VB	VerbForm=Inf|original_id=4	0	root	_	_
7	even	even	ADV	RB	original_id=3	6	advmod	_	_


Input:
1	to	to	PART	TO	original_id=7	13	mark	_	_
2	.	.	PUNCT	.	lin=+1|original_id=13	9	punct	_	_
3	broom	brooms	NOUN	NNS	Number=Plur|original_id=6	9	obj	_	_
4	look	looking	VERB	VBG	VerbForm=Ger|original_id=5	3	amod	_	_
5	more	more	ADV	RBR	original_id=11	12	advmod	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art|original_id=9	8	det	_	_
7	authentic	authentic	ADJ	JJ	Degree=Pos|original_id=4	4	xcomp	_	_
8	game	game	NOUN	NN	Number=Sing|original_id=10	13	obj	_	_
9	buy	buy	VERB	VB	VerbForm=Inf|original_id=3	0	root	_	_
10	you	You	PRON	PRP	Case=Nom|Person=2|PronType=Prs|original_id=1	9	nsubj	_	_
11	can	can	AUX	MD	VerbForm=Fin|original_id=2	9	aux	_	_
12	realistic	realistic	ADJ	JJ	Degree=Pos|original_id=12	13	xcomp	_	_
13	make	make	VERB	VB	VerbForm=Inf|original_id=8	9	advcl	_	_

you can buy authentic look broom to make the game more realistic .

You can buy authentic looking brooms to make the game more realistic.


Input:
1	have	have	VERB	VB	VerbForm=Inf|original_id=9	15	parataxis	_	_
2	There	There	PRON	EX	original_id=1	15	expl	_	_
3	look	look	NOUN	NN	Number=Sing|original_id=11	1	obj	_	_
4	website	website	NOUN	NN	Number=Sing|original_id=15	3	nmod	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art|original_id=13	4	det	_	_
6	community	community	NOUN	NN	Number=Sing|original_id=7	15	nsubj	_	_
7	Quidditch	Quidditch	NOUN	NN	lin=-1|Number=Sing|original_id=6	6	compound	_	_
8	team	teams	NOUN	NNS	Number=Plur|original_id=18	12	obj	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=3	6	det	_	_
10	to	to	PART	TO	original_id=16	12	mark	_	_
11	,	,	PUNCT	,	lin=-1|original_id=8	1	punct	_	_
12	find	find	VERB	VB	VerbForm=Inf|original_id=17	1	advcl	_	_
13	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs|original_id=20	8	nmod	_	_
14	near	near	ADP	IN	original_id=19	13	case	_	_
15	be	is	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=2	0	root	_	_
16	IQA	IQA	PROPN	NNP	lin=-1|Number=Sing|original_id=14	4	compound	_	_
17	at	at	ADP	IN	original_id=12	4	case	_	_
18	large	large	ADJ	JJ	Degree=Pos|original_id=5	6	amod	_	_
19	.	.	PUNCT	.	lin=+1|original_id=21	15	punct	_	_
20	very	very	ADV	RB	original_id=4	18	advmod	_	_
21	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=10	3	det	_	_

There be a very large Quidditch community , have a look at the IQA website to find team near you .

There is a very large Quidditch community, have a look at the IQA website to find teams near you.


Input:
1	Quidditch	Quidditch	NOUN	NN	Number=Sing|original_id=6	0	root	_	_
2	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=3	1	cop	_	_
3	One	One	NUM	CD	NumType=Card|original_id=1	4	nummod	_	_
4	variation	variation	NOUN	NN	Number=Sing|original_id=2	1	nsubj	_	_
5	quarter	Quarter	NOUN	NN	lin=-2|Number=Sing|original_id=4	1	compound	_	_
6	.	.	PUNCT	.	lin=+1|original_id=7	1	punct	_	_
7	snitch	Snitch	NOUN	NN	lin=-1|Number=Sing|original_id=5	1	compound	_	_

One variation be quarter snitch Quidditch .

One variation is Quarter Snitch Quidditch.


Input:
1	quarter	quarter	NOUN	NN	Number=Sing|original_id=3	8	obj	_	_
2	or	or	CCONJ	CC	original_id=4	6	cc	_	_
3	.	.	PUNCT	.	lin=+1|original_id=8	8	punct	_	_
4	small	small	ADJ	JJ	Degree=Pos|original_id=6	6	amod	_	_
5	another	another	DET	DT	original_id=5	6	det	_	_
6	coin	coin	NOUN	NN	Number=Sing|original_id=7	1	conj	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=2	1	det	_	_
8	find	Find	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_


Input:
1	be	are	AUX	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=22	24	aux	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art|original_id=4	10	det	_	_
3	and	and	CCONJ	CC	original_id=8	16	cc	_	_
4	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs|original_id=13	13	obj	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art|original_id=10	23	det	_	_
6	have	Have	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
7	turn	turn	VERB	VB	VerbForm=Inf|original_id=6	6	ccomp	_	_
8	into	into	ADP	IN	original_id=14	19	case	_	_
9	pitch	pitch	NOUN	NN	Number=Sing|original_id=18	19	conj	_	_
10	team	teams	NOUN	NNS	Number=Plur|original_id=5	18	nmod	_	_
11	of	of	ADP	IN	original_id=3	10	case	_	_
12	.	.	PUNCT	.	lin=+2|original_id=25	6	punct	_	_
13	throw	throw	VERB	VB	VerbForm=Inf|original_id=12	16	ccomp	_	_
14	around	around	ADP	RP	lin=+1|original_id=7	7	compound:prt	_	_
15	the	the	DET	DT	Definite=Def|PronType=Art|original_id=15	19	det	_	_
16	have	have	VERB	VB	lin=+1|VerbForm=Inf|original_id=9	6	conj	_	_
17	while	while	SCONJ	IN	original_id=19	24	mark	_	_
18	both	both	PRON	DT	original_id=2	7	nsubj	_	_
19	grass	grass	NOUN	NN	Number=Sing|original_id=16	13	obl	_	_
20	team	teams	NOUN	NNS	Number=Plur|original_id=21	24	nsubj	_	_
21	or	or	CCONJ	CC	original_id=17	9	cc	_	_
22	the	the	DET	DT	Definite=Def|PronType=Art|original_id=20	20	det	_	_
23	referee	referee	NOUN	NN	Number=Sing|original_id=11	13	nsubj	_	_
24	look	looking	VERB	VBG	Tense=Pres|VerbForm=Part|original_id=24	13	advcl	_	_
25	n't	n't	PART	RB	Polarity=Neg|original_id=23	24	advmod	_	_

have both of the team turn around and have the referee throw it into the grass or pitch while the team be n't look .

Have both of the teams turn around and have the referee throw it into the grass or pitch while the teams aren't looking.


Input:
1	seeker	seekers	NOUN	NNS	Number=Plur|original_id=4	7	nsubj	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art|original_id=7	4	det	_	_
3	.	.	PUNCT	.	lin=+1|original_id=9	9	punct	_	_
4	snitch	snitch	NOUN	NN	Number=Sing|original_id=8	7	obl	_	_
5	for	for	ADP	IN	original_id=6	4	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art|original_id=3	1	det	_	_
7	look	look	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=5	9	advcl	_	_
8	while	while	SCONJ	IN	original_id=2	7	mark	_	_
9	play	Play	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_

play while the seeker look for the snitch .

Play while the seekers look for the snitch.


Input:
1	(	(	PUNCT	-LRB-	lin=-1|original_id=14	13	punct	_	_
2	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=3	17	cop	_	_
3	somewhere	somewhere	ADV	RB	original_id=10	4	advmod	_	_
4	in	in	ADP	IN	original_id=11	18	case	_	_
5	this	this	DET	DT	Number=Sing|PronType=Dem|original_id=16	21	det	_	_
6	be	's	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=19	13	cop	_	_
7	variation	variation	NOUN	NN	Number=Sing|original_id=2	17	nsubj	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=20	13	det	_	_
9	referee	referee	NOUN	NN	Number=Sing|original_id=6	17	nsubj	_	_
10	small	small	ADJ	JJ	Degree=Pos|original_id=21	13	amod	_	_
11	another	Another	DET	DT	original_id=1	7	det	_	_
12	where	where	SCONJ	WRB	PronType=Int|original_id=4	17	advmod	_	_
13	ball	ball	NOUN	NN	Number=Sing|original_id=22	24	appos	_	_
14	the	the	DET	DT	Definite=Def|PronType=Art|original_id=5	9	det	_	_
15	)	)	PUNCT	-RRB-	lin=+1|original_id=23	13	punct	_	_
16	in	in	ADP	IN	original_id=15	21	case	_	_
17	place	places	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=7	0	root	_	_
18	field	field	NOUN	NN	Number=Sing|original_id=13	17	obl	_	_
19	the	the	DET	DT	Definite=Def|PronType=Art|original_id=8	24	det	_	_
20	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs|original_id=18	13	nsubj	_	_
21	case	case	NOUN	NN	Number=Sing|original_id=17	13	nmod	_	_
22	the	the	DET	DT	Definite=Def|PronType=Art|original_id=12	18	det	_	_
23	.	.	PUNCT	.	lin=+1|original_id=24	17	punct	_	_
24	snitch	snitch	NOUN	NN	Number=Sing|original_id=9	17	obj	_	_

another variation be where the referee place the snitch somewhere in the field ( in this case it be a small ball ) .

Another variation is where the referee places the snitch somewhere in the field (in this case it's a small ball).


Input:
1	snitch	snitch	NOUN	NN	Number=Sing|original_id=7	21	obj	_	_
2	,	,	PUNCT	,	lin=-1|original_id=9	17	punct	_	_
3	only	only	ADV	RB	original_id=11	17	advmod	_	_
4	blindfolded	blindfolded	VERB	VBN	Tense=Past|VerbForm=Part|original_id=8	21	advcl	_	_
5	game	game	NOUN	NN	Number=Sing|original_id=20	19	nsubj	_	_
6	the	The	DET	DT	Definite=Def|PronType=Art|original_id=1	16	det	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art|original_id=19	5	det	_	_
8	still	still	ADV	RB	original_id=22	19	advmod	_	_
9	coach	coach	NOUN	NN	Number=Sing|original_id=14	15	nmod:poss	_	_
10	while	while	SCONJ	IN	original_id=18	19	mark	_	_
11	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=21	19	cop	_	_
12	,	,	PUNCT	,	lin=-1|original_id=17	19	punct	_	_
13	the	the	DET	DT	Definite=Def|PronType=Art|original_id=13	9	det	_	_
14	the	the	DET	DT	Definite=Def|PronType=Art|original_id=6	1	det	_	_
15	instruction	instructions	NOUN	NNS	Number=Plur|original_id=16	17	obl	_	_
16	seeker	seeker	NOUN	NN	Number=Sing|original_id=2	20	nsubj	_	_
17	rely	relying	VERB	VBG	VerbForm=Ger|original_id=10	21	advcl	_	_
18	.	.	PUNCT	.	lin=+1|original_id=24	20	punct	_	_
19	on	on	ADJ	JJ	Degree=Pos|original_id=23	21	advcl	_	_
20	have	has	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=3	0	root	_	_
21	find	find	VERB	VB	VerbForm=Inf|original_id=5	20	xcomp	_	_
22	's	's	PART	POS	original_id=15	9	case	_	_
23	on	on	ADP	IN	original_id=12	15	case	_	_
24	to	to	PART	TO	original_id=4	21	mark	_	_

the seeker have to find the snitch blindfolded , rely only on the coach 's instruction , while the game be still on .

The seeker has to find the snitch blindfolded, relying only on the coach's instructions, while the game is still on.


Input: 1	warning	Warnings	NOUN	NNS	Number=Plur|original_id=1	0	root	_	_


Input:
1	Stay	Stay	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
2	hydrate	hydrated	VERB	VBN	Tense=Past|VerbForm=Part|original_id=2	1	xcomp	_	_
3	exercise	exercise	VERB	VB	lin=+1|VerbForm=Inf|original_id=4	1	conj	_	_
4	.	.	PUNCT	.	lin=+2|original_id=6	1	punct	_	_
5	wisely	wisely	ADV	RB	original_id=5	3	advmod	_	_
6	and	and	CCONJ	CC	original_id=3	3	cc	_	_


Input:
1	air	air	NOUN	NN	Number=Sing|original_id=6	8	obl	_	_
2	in	in	ADP	IN	original_id=4	1	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art|original_id=5	1	det	_	_
4	ball	ball	NOUN	NN	Number=Sing|original_id=2	7	nsubj	_	_
5	can	can	AUX	MD	VerbForm=Fin|original_id=7	7	aux	_	_
6	.	.	PUNCT	.	lin=+1|original_id=9	7	punct	_	_
7	hurt	hurt	VERB	VB	VerbForm=Inf|original_id=8	0	root	_	_
8	fly	flying	VERB	VBG	VerbForm=Ger|original_id=3	4	acl	_	_
9	a	A	DET	DT	Definite=Ind|PronType=Art|original_id=1	4	det	_	_


Input:
1	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs|original_id=6	6	nsubj	_	_
2	probably	probably	ADV	RB	original_id=8	14	advmod	_	_
3	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs|original_id=2	12	nsubj	_	_
4	quidditch	quidditch	NOUN	NN	Number=Sing|original_id=5	12	obj	_	_
5	play	play	VERB	VB	VerbForm=Inf|original_id=13	6	parataxis	_	_
6	have	having	VERB	VBG	Tense=Pres|VerbForm=Part|original_id=10	0	root	_	_
7	.	.	PUNCT	.	lin=+1|original_id=15	6	punct	_	_
8	nicely	nicely	ADV	RB	original_id=14	5	advmod	_	_
9	be	're	AUX	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=3	12	aux	_	_
10	so	so	ADV	RB	original_id=12	5	advmod	_	_
11	fun	fun	NOUN	NN	Number=Sing|original_id=11	6	obj	_	_
12	play	playing	VERB	VBG	Tense=Pres|VerbForm=Part|original_id=4	6	advcl	_	_
13	be	're	AUX	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=7	6	aux	_	_
14	just	just	ADV	RB	original_id=9	6	advmod	_	_
15	if	If	SCONJ	IN	original_id=1	12	mark	_	_

if you be play quidditch you be probably just have fun so play nicely .

If you 're playing quidditch you 're probably just having fun so play nicely.


Input:
1	will	'll	AUX	MD	VerbForm=Fin|original_id=3	4	aux	_	_
2	you	You	PRON	PRP	Case=Nom|Person=2|PronType=Prs|original_id=2	4	nsubj	_	_
3	thing	Things	NOUN	NNS	Number=Plur|original_id=1	0	root	_	_
4	need	Need	VERB	VB	VerbForm=Inf|original_id=4	3	acl:relcl	_	_


Input:
1	player	players	NOUN	NNS	Number=Plur|original_id=2	0	root	_	_
2	15	15	NUM	CD	NumType=Card|original_id=1	1	nummod	_	_


Input:
1	14	14	NUM	CD	NumType=Card|original_id=1	2	nummod	_	_
2	broom	brooms	NOUN	NNS	Number=Plur|original_id=2	0	root	_	_


Input:
1	backyard	backyard	NOUN	NN	Number=Sing|original_id=5	4	conj	_	_
2	(	(	PUNCT	-LRB-	lin=-1|original_id=2	1	punct	_	_
3	or	or	CCONJ	CC	original_id=3	1	cc	_	_
4	Field	Field	NOUN	NN	Number=Sing|original_id=1	0	root	_	_
5	big	big	ADJ	JJ	Degree=Pos|original_id=4	1	amod	_	_
6	)	)	PUNCT	-RRB-	lin=+1|original_id=6	1	punct	_	_


Input:
1	hoop	hoops	NOUN	NNS	Number=Plur|original_id=3	0	root	_	_
2	3	3	NUM	CD	NumType=Card|original_id=1	1	nummod	_	_
3	goal	goal	NOUN	NN	lin=-1|Number=Sing|original_id=2	1	compound	_	_
4	per	per	ADP	IN	original_id=4	5	case	_	_
5	team	team	NOUN	NN	Number=Sing|original_id=5	1	nmod	_	_


Input:
1	optional	optional	ADJ	JJ	Degree=Pos|original_id=3	4	amod	_	_
2	(	(	PUNCT	-LRB-	lin=-1|original_id=2	1	punct	_	_
3	)	)	PUNCT	-RRB-	lin=+1|original_id=4	1	punct	_	_
4	referee	Referee	NOUN	NN	Number=Sing|original_id=1	0	root	_	_


Input:
1	cape	capes	NOUN	NNS	lin=+1|Number=Plur|original_id=5	7	conj	_	_
2	or	or	CCONJ	CC	original_id=4	1	cc	_	_
3	Color	Color	NOUN	NN	Number=Sing|original_id=1	7	amod	_	_
4	for	for	ADP	IN	original_id=6	5	case	_	_
5	house	houses	NOUN	NNS	Number=Plur|original_id=7	7	nmod	_	_
6	code	coded	VERB	VBN	Tense=Past|VerbForm=Part|original_id=2	3	xcomp	_	_
7	shirt	shirts	NOUN	NNS	Number=Plur|original_id=3	0	root	_	_
8	referee	referee	NOUN	NN	Number=Sing|original_id=11	9	obl	_	_
9	black	black	ADJ	JJ	lin=+2|Degree=Pos|original_id=9	7	conj	_	_
10	,	,	PUNCT	,	lin=-1|original_id=8	9	punct	_	_
11	for	for	ADP	IN	original_id=10	8	case	_	_

Color code shirt or cape for house , black for referee

Color coded shirts or capes for houses, black for referee


Input:
1	(	(	PUNCT	-LRB-	lin=-1|original_id=3	4	punct	_	_
2	)	)	PUNCT	-RRB-	lin=+1|original_id=13	4	punct	_	_
3	ball	balls	NOUN	NNS	Number=Plur|original_id=11	6	conj	_	_
4	dodge	dodge	VERB	VB	VerbForm=Inf|original_id=4	12	appos	_	_
5	wiffle	wiffle	NOUN	NN	lin=-1|Number=Sing|original_id=10	3	compound	_	_
6	balloon	balloons	NOUN	NNS	Number=Plur|original_id=8	11	conj	_	_
7	,	,	PUNCT	,	lin=-2|original_id=6	6	punct	_	_
8	etc.	etc.	X	FW	original_id=12	3	conj	_	_
9	,	,	PUNCT	,	lin=-2|original_id=9	3	punct	_	_
10	3	3	NUM	CD	NumType=Card|original_id=1	12	nummod	_	_
11	ball	balls	NOUN	NNS	Number=Plur|original_id=5	4	goeswith	_	_
12	Bludgers	Bludgers	NOUN	NNS	Number=Plur|original_id=2	0	root	_	_
13	water	water	NOUN	NN	lin=-1|Number=Sing|original_id=7	6	compound	_	_

3 Bludgers ( dodge ball , water balloon , wiffle ball etc. )

3 Bludgers (dodge balls, water balloons, wiffle balls etc.)


Input:
1	,	,	PUNCT	,	lin=-1|original_id=10	5	punct	_	_
2	Quaffle	Quaffle	NOUN	NN	Number=Sing|original_id=2	0	root	_	_
3	soccer	soccer	NOUN	NN	lin=-1|Number=Sing|original_id=8	10	compound	_	_
4	,	,	PUNCT	,	lin=-2|original_id=7	10	punct	_	_
5	etc	etc	X	FW	lin=+3|original_id=11	9	conj	_	_
6	)	)	PUNCT	-RRB-	lin=+5|original_id=13	9	punct	_	_
7	.	.	PUNCT	.	lin=+4|original_id=12	9	punct	_	_
8	,	,	PUNCT	,	lin=-1|original_id=5	12	punct	_	_
9	volleyball	volleyball	NOUN	NN	Number=Sing|original_id=4	2	appos	_	_
10	ball	ball	NOUN	NN	lin=+2|Number=Sing|original_id=9	9	conj	_	_
11	(	(	PUNCT	-LRB-	lin=-1|original_id=3	9	punct	_	_
12	Frisbee	Frisbee	NOUN	NN	lin=+1|Number=Sing|original_id=6	9	conj	_	_
13	1	1	NUM	CD	NumType=Card|original_id=1	2	nummod	_	_

1 Quaffle ( volleyball , Frisbee , soccer ball , etc . )

1 Quaffle (volleyball, Frisbee, soccer ball, etc.)


Input:
1	snitch	Snitch	NOUN	NN	Number=Sing|original_id=2	0	root	_	_
2	)	)	PUNCT	-RRB-	lin=+1|original_id=5	3	punct	_	_
3	person	person	NOUN	NN	Number=Sing|original_id=4	1	appos	_	_
4	1	1	NUM	CD	NumType=Card|original_id=1	1	nummod	_	_
5	(	(	PUNCT	-LRB-	lin=-1|original_id=3	3	punct	_	_


Input:
1	each	Each	DET	DT	original_id=1	3	det	_	_
2	compose	composed	VERB	VBN	Tense=Past|VerbForm=Part|original_id=4	0	root	_	_
3	team	team	NOUN	NN	Number=Sing|original_id=2	2	nsubj:pass	_	_
4	of	of	ADP	IN	original_id=5	2	obl	_	_
5	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=3	2	aux:pass	_	_
6	:	:	PUNCT	:	lin=+1|original_id=6	2	punct	_	_


Input:
1	chaser	Chasers	NOUN	NNS	Number=Plur|original_id=2	0	root	_	_
2	3	3	NUM	CD	NumType=Card|original_id=1	1	nummod	_	_


Input:
1	beater	Beaters	NOUN	NNS	Number=Plur|original_id=2	0	root	_	_
2	2	2	NUM	CD	NumType=Card|original_id=1	1	nummod	_	_


Input:
1	1	1	NUM	CD	NumType=Card|original_id=1	2	nummod	_	_
2	keeper	Keeper	NOUN	NN	Number=Sing|original_id=2	0	root	_	_


Input:
1	seeker	Seeker	NOUN	NN	Number=Sing|original_id=2	0	root	_	_
2	1	1	NUM	CD	NumType=Card|original_id=1	1	nummod	_	_


Input:
1	How	How	SCONJ	WRB	PronType=Int|original_id=1	4	advmod	_	_
2	quinoa	Quinoa	NOUN	NN	Number=Sing|original_id=4	4	obj	_	_
3	to	to	PART	TO	original_id=2	4	mark	_	_
4	prepare	Prepare	VERB	VB	VerbForm=Inf|original_id=3	0	root	_	_


Input:
1	of	of	ADP	IN	original_id=8	10	case	_	_
2	.	.	PUNCT	.	lin=+1|original_id=10	6	punct	_	_
3	quinoa	Quinoa	NOUN	NN	Number=Sing|original_id=1	6	nsubj:pass	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art|original_id=5	8	det	_	_
5	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=2	6	aux:pass	_	_
6	know	known	VERB	VBN	Tense=Past|VerbForm=Part|original_id=3	0	root	_	_
7	little	little	ADJ	JJ	Degree=Pos|original_id=6	8	amod	_	_
8	rice	rice	NOUN	NN	Number=Sing|original_id=7	6	obl	_	_
9	as	as	ADP	IN	original_id=4	8	case	_	_
10	Peru	Peru	PROPN	NNP	Number=Sing|original_id=9	8	nmod	_	_

quinoa be know as the little rice of Peru .

Quinoa is known as the little rice of Peru.


Input:
1	the	the	DET	DT	Definite=Def|PronType=Art|original_id=4	25	det	_	_
2	.	.	PUNCT	.	lin=+1|original_id=23	6	punct	_	_
3	Inca	Incas	PROPN	NNPS	Number=Plur|original_id=2	27	nsubj	_	_
4	[	[	PUNCT	-LSB-	lin=-1|original_id=25	20	punct	_	_
5	all	all	DET	DT	original_id=21	24	det	_	_
6	mother	mother	NOUN	NN	lin=+2|Number=Sing|original_id=19	18	conj	_	_
7	sacred	sacred	ADJ	JJ	Degree=Pos|original_id=7	27	obl	_	_
8	to	to	ADP	TO	original_id=10	21	case	_	_
9	chisaya	chisaya	X	FW	lin=-1|original_id=14	18	compound	_	_
10	"	"	PUNCT	''	lin=+1|original_id=16	18	punct	_	_
11	as	as	ADP	IN	original_id=6	7	case	_	_
12	and	and	CCONJ	CC	original_id=8	17	cc	_	_
13	"	"	PUNCT	``	lin=-2|original_id=13	18	punct	_	_
14	of	of	ADP	IN	original_id=20	24	case	_	_
15	"	"	PUNCT	''	lin=+2|original_id=24	6	punct	_	_
16	"	"	PUNCT	``	lin=-1|original_id=18	6	punct	_	_
17	refer	referred	VERB	VBD	Mood=Ind|Tense=Past|VerbForm=Fin|original_id=9	27	conj	_	_
18	mama	mama	X	FW	original_id=15	17	obl	_	_
19	]	]	PUNCT	-RSB-	lin=+1|original_id=27	20	punct	_	_
20	1	1	NUM	CD	NumType=Card|original_id=26	27	dep	_	_
21	quinoa	quinoa	NOUN	NN	Number=Sing|original_id=11	17	obl	_	_
22	as	as	ADP	IN	original_id=12	18	case	_	_
23	or	or	CCONJ	CC	original_id=17	6	cc	_	_
24	grain	grains	NOUN	NNS	Number=Plur|original_id=22	6	nmod	_	_
25	crop	crop	NOUN	NN	Number=Sing|original_id=5	27	obj	_	_
26	the	The	DET	DT	Definite=Def|PronType=Art|original_id=1	3	det	_	_
27	treat	treated	VERB	VBD	Mood=Ind|Tense=Past|VerbForm=Fin|original_id=3	0	root	_	_

the Inca treat the crop as sacred and refer to quinoa as " chisaya mama " or " mother of all grain . " [ 1 ]

The Incas treated the crop as sacred and referred to quinoa as "chisaya mama" or "mother of all grains." [1]


Input:
1	.	.	PUNCT	.	lin=+1|original_id=19	3	punct	_	_
2	Inca	Inca	PROPN	NNP	lin=-1|Number=Sing|original_id=5	11	compound	_	_
3	implement	implements	NOUN	NNS	Number=Plur|original_id=18	19	obj	_	_
4	golden	golden	ADJ	JJ	Degree=Pos|original_id=17	3	amod	_	_
5	"	"	PUNCT	``	lin=-1|original_id=16	3	punct	_	_
6	first	first	ADJ	JJ	Degree=Pos|NumType=Ord|original_id=10	8	amod	_	_
7	by	By	ADP	IN	original_id=1	15	case	_	_
8	seed	seeds	NOUN	NNS	Number=Plur|original_id=11	9	obj	_	_
9	sow	sow	VERB	VB	VerbForm=Inf|original_id=8	0	root	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art|original_id=9	8	det	_	_
11	emperor	emperor	NOUN	NN	Number=Sing|original_id=6	9	nsubj	_	_
12	"	"	PUNCT	''	lin=+2|original_id=20	3	punct	_	_
13	would	would	AUX	MD	VerbForm=Fin|original_id=7	9	aux	_	_
14	,	,	PUNCT	,	lin=+1|original_id=3	15	punct	_	_
15	tradition	tradition	NOUN	NN	Number=Sing|original_id=2	9	obl	_	_
16	season	season	NOUN	NN	Number=Sing|original_id=14	8	nmod	_	_
17	the	the	DET	DT	Definite=Def|PronType=Art|original_id=4	11	det	_	_
18	of	of	ADP	IN	original_id=12	16	case	_	_
19	use	using	VERB	VBG	VerbForm=Ger|original_id=15	9	advcl	_	_
20	the	the	DET	DT	Definite=Def|PronType=Art|original_id=13	16	det	_	_

by tradition , the Inca emperor would sow the first seed of the season use " golden implement . "

By tradition, the Inca emperor would sow the first seeds of the season using "golden implements."


Input:
1	.	.	PUNCT	.	lin=+2|original_id=12	12	punct	_	_
2	in	in	ADP	IN	original_id=4	7	case	_	_
3	grain	grains	NOUN	NNS	Number=Plur|original_id=11	11	obl	_	_
4	quinoa	Quinoa	NOUN	NN	Number=Sing|original_id=1	12	nsubj	_	_
5	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=2	12	cop	_	_
6	than	than	ADP	IN	original_id=9	3	case	_	_
7	protein	protein	NOUN	NN	Number=Sing|original_id=5	12	obl	_	_
8	and	and	CCONJ	CC	original_id=6	11	cc	_	_
9	other	other	ADJ	JJ	Degree=Pos|original_id=10	3	amod	_	_
10	much	much	ADV	RB	original_id=7	11	advmod	_	_
11	light	lighter	ADJ	JJR	lin=+1|Degree=Cmp|original_id=8	12	conj	_	_
12	rich	rich	ADJ	JJ	Degree=Pos|original_id=3	0	root	_	_

quinoa be rich in protein and much light than other grain .

Quinoa is rich in protein and much lighter than other grains.


Input:
1	it	It	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs|original_id=1	18	nsubj	_	_
2	vegetarian	vegetarians	NOUN	NNS	Number=Plur|original_id=18	23	obl	_	_
3	level	levels	NOUN	NNS	Number=Plur|original_id=24	13	obj	_	_
4	than	than	ADP	IN	original_id=7	15	case	_	_
5	protein	protein	NOUN	NN	lin=-1|Number=Sing|original_id=23	3	compound	_	_
6	.	.	PUNCT	.	lin=+2|original_id=25	18	punct	_	_
7	and	and	CCONJ	CC	original_id=9	23	cc	_	_
8	rapidly	rapidly	ADV	RB	original_id=11	23	advmod	_	_
9	who	who	PRON	WP	PronType=Rel|original_id=19	13	nsubj	_	_
10	in	in	ADP	IN	original_id=13	12	case	_	_
11	,	,	PUNCT	,	lin=-1|original_id=15	2	punct	_	_
12	popularity	popularity	NOUN	NN	Number=Sing|original_id=14	23	obl	_	_
13	value	value	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=20	2	acl:relcl	_	_
14	its	its	PRON	PRP$	Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs|original_id=21	3	nmod:poss	_	_
15	rice	rice	NOUN	NN	Number=Sing|original_id=8	18	obl	_	_
16	among	among	ADP	IN	original_id=17	2	case	_	_
17	high	high	ADJ	JJ	Degree=Pos|original_id=22	3	amod	_	_
18	easy	easier	ADJ	JJR	Degree=Cmp|original_id=4	0	root	_	_
19	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=2	18	cop	_	_
20	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=10	23	aux	_	_
21	especially	especially	ADV	RB	original_id=16	16	advmod	_	_
22	prepare	prepare	VERB	VB	VerbForm=Inf|original_id=6	18	xcomp	_	_
23	gain	gaining	VERB	VBG	lin=+1|Tense=Pres|VerbForm=Part|original_id=12	18	conj	_	_
24	to	to	PART	TO	original_id=5	22	mark	_	_
25	much	much	ADV	RB	original_id=3	18	advmod	_	_

it be much easy to prepare than rice and be rapidly gain in popularity , especially among vegetarian who value its high protein level .

It is much easier to prepare than rice and is rapidly gaining in popularity, especially among vegetarians who value its high protein levels.


Input: 1	ingredient	Ingredients	NOUN	NNS	Number=Plur|original_id=1	0	root	_	_


Input:
1	cup	cup	NOUN	NN	Number=Sing|original_id=2	3	nmod:npmod	_	_
2	1	1	NUM	CD	NumType=Card|original_id=1	1	nummod	_	_
3	quinoa	quinoa	NOUN	NN	Number=Sing|original_id=3	0	root	_	_


Input:
1	)	)	PUNCT	-RRB-	lin=+1|original_id=7	6	punct	_	_
2	cup	cups	NOUN	NNS	Number=Plur|original_id=2	7	nmod:npmod	_	_
3	or	or	CCONJ	CC	original_id=5	6	cc	_	_
4	(	(	PUNCT	-LRB-	lin=-1|original_id=4	6	punct	_	_
5	2	2	NUM	CD	NumType=Card|original_id=1	2	nummod	_	_
6	broth	broth	NOUN	NN	Number=Sing|original_id=6	7	conj	_	_
7	water	water	NOUN	NN	Number=Sing|original_id=3	0	root	_	_


Input:
1	(	(	PUNCT	-LRB-	lin=-1|original_id=5	4	punct	_	_
2	olive	Olive	NOUN	NN	lin=-1|Number=Sing|original_id=1	6	compound	_	_
3	)	)	PUNCT	-RRB-	lin=+1|original_id=7	4	punct	_	_
4	optional	Optional	ADJ	JJ	Degree=Pos|original_id=6	6	amod	_	_
5	taste	taste	VERB	VB	VerbForm=Inf|original_id=4	6	nmod	_	_
6	oil	oil	NOUN	NN	Number=Sing|original_id=2	0	root	_	_
7	to	to	ADP	TO	original_id=3	5	case	_	_


Input:
1	salt	salt	NOUN	NN	Number=Sing|original_id=3	0	root	_	_
2	1/2	1/2	NUM	CD	NumType=Card|original_id=1	5	nummod	_	_
3	optional	Optional	ADJ	JJ	Degree=Pos|original_id=5	1	amod	_	_
4	)	)	PUNCT	-RRB-	lin=+1|original_id=6	3	punct	_	_
5	teaspoon	teaspoon	NOUN	NN	Number=Sing|original_id=2	1	nmod:npmod	_	_
6	(	(	PUNCT	-LRB-	lin=-1|original_id=4	3	punct	_	_


Input:
1	1	1	NUM	CD	NumType=Card|original_id=2	4	nummod	_	_
2	on	On	ADP	IN	original_id=4	5	case	_	_
3	a	A	DET	DT	Definite=Ind|PronType=Art|original_id=5	5	det	_	_
4	method	Method	NOUN	NN	Number=Sing|original_id=1	0	root	_	_
5	top	Top	NOUN	NN	Number=Sing|original_id=7	7	obl	_	_
6	stove	Stove	NOUN	NN	lin=-1|Number=Sing|original_id=6	5	compound	_	_
7	cook	Cooking	VERB	VBG	VerbForm=Ger|original_id=3	4	appos	_	_


Input:
1	water	water	NOUN	NN	Number=Sing|original_id=7	7	obl	_	_
2	of	of	ADP	IN	original_id=4	6	case	_	_
3	.	.	PUNCT	.	lin=+1|original_id=8	7	punct	_	_
4	in	in	ADP	IN	original_id=6	1	case	_	_
5	grain	grains	NOUN	NNS	Number=Plur|original_id=3	7	obj	_	_
6	quinoa	quinoa	NOUN	NN	Number=Sing|original_id=5	5	nmod	_	_
7	rinse	Rinse	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art|original_id=2	5	det	_	_


Input:
1	.	.	PUNCT	.	lin=+1|original_id=15	6	punct	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=13	8	det	_	_
3	in	in	ADP	IN	original_id=12	8	case	_	_
4	this	this	DET	DT	Number=Sing|PronType=Dem|original_id=4	14	det	_	_
5	you	You	PRON	PRP	Case=Nom|Person=2|PronType=Prs|original_id=1	6	nsubj	_	_
6	skip	skip	VERB	VB	VerbForm=Inf|original_id=3	0	root	_	_
7	quinoa	quinoa	NOUN	NN	Number=Sing|original_id=11	11	obj	_	_
8	box	box	NOUN	NN	Number=Sing|original_id=14	7	nmod	_	_
9	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs|original_id=7	11	nsubj	_	_
10	if	if	SCONJ	IN	original_id=6	11	mark	_	_
11	purchase	purchased	VERB	VBN	Tense=Past|VerbForm=Part|original_id=9	6	advcl	_	_
12	pre-rinsed	pre-rinsed	ADJ	JJ	Degree=Pos|original_id=10	7	amod	_	_
13	have	have	AUX	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=8	11	aux	_	_
14	step	step	NOUN	NN	Number=Sing|original_id=5	6	obj	_	_
15	can	can	AUX	MD	VerbForm=Fin|original_id=2	6	aux	_	_

you can skip this step if you have purchase pre-rinsed quinoa in a box .

You can skip this step if you have purchased pre-rinsed quinoa in a box.


Input:
1	To	To	PART	TO	original_id=1	18	mark	_	_
2	minute	minutes	NOUN	NNS	Number=Plur|original_id=17	13	obl	_	_
3	,	,	PUNCT	,	lin=+1|original_id=3	18	punct	_	_
4	few	few	ADJ	JJ	Degree=Pos|original_id=16	2	amod	_	_
5	grain	grain	NOUN	NN	Number=Sing|original_id=7	13	obj	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=15	2	det	_	_
7	strainer	strainer	NOUN	NN	Number=Sing|original_id=10	13	obl	_	_
8	water	water	NOUN	NN	Number=Sing|original_id=13	13	obl	_	_
9	running	running	ADJ	JJ	Degree=Pos|original_id=12	8	amod	_	_
10	measure	measured	ADJ	JJ	Degree=Pos|original_id=6	5	amod	_	_
11	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=9	7	det	_	_
12	the	the	DET	DT	Definite=Def|PronType=Art|original_id=5	5	det	_	_
13	place	place	VERB	VB	VerbForm=Inf|original_id=4	0	root	_	_
14	in	in	ADP	IN	original_id=8	7	case	_	_
15	for	for	ADP	IN	original_id=14	2	case	_	_
16	under	under	ADP	IN	original_id=11	8	case	_	_
17	.	.	PUNCT	.	lin=+1|original_id=18	13	punct	_	_
18	rinse	rinse	VERB	VB	VerbForm=Inf|original_id=2	13	advcl	_	_

To rinse , place the measure grain in a strainer under running water for a few minute .

To rinse, place the measured grain in a strainer under running water for a few minutes.


Input:
1	this	This	PRON	DT	Number=Sing|PronType=Dem|original_id=1	10	nsubj	_	_
2	which	which	PRON	WDT	PronType=Rel|original_id=15	16	nsubj	_	_
3	quinoa	quinoa	NOUN	NN	Number=Sing|original_id=21	16	obl	_	_
4	.	.	PUNCT	.	lin=+1|original_id=25	10	punct	_	_
5	flavor	flavor	NOUN	NN	Number=Sing|original_id=19	16	obj	_	_
6	remove	removed	VERB	VBN	Tense=Past|VerbForm=Part|original_id=24	16	advcl	_	_
7	outside	outside	NOUN	NN	Number=Sing|original_id=11	14	nmod	_	_
8	excess	excess	ADJ	JJ	Degree=Pos|original_id=7	14	amod	_	_
9	to	to	ADP	TO	original_id=20	3	case	_	_
10	necessary	necessary	ADJ	JJ	Degree=Pos|original_id=3	0	root	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art|original_id=13	18	det	_	_
12	not	not	PART	RB	Polarity=Neg|original_id=23	6	advmod	_	_
13	the	the	DET	DT	Definite=Def|PronType=Art|original_id=10	7	det	_	_
14	saponin	saponins	NOUN	NNS	Number=Plur|original_id=8	15	obj	_	_
15	remove	remove	VERB	VB	VerbForm=Inf|original_id=5	10	xcomp	_	_
16	impart	impart	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=16	14	acl:relcl	_	_
17	to	to	PART	TO	original_id=4	15	mark	_	_
18	grain	grains	NOUN	NNS	Number=Plur|original_id=14	7	nmod	_	_
19	if	if	SCONJ	IN	original_id=22	6	mark	_	_
20	on	on	ADP	IN	original_id=9	7	case	_	_
21	bitter	bitter	ADJ	JJ	Degree=Pos|original_id=18	5	amod	_	_
22	be	is	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=2	10	cop	_	_
23	of	of	ADP	IN	original_id=12	18	case	_	_
24	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=17	5	det	_	_
25	the	the	DET	DT	Definite=Def|PronType=Art|original_id=6	14	det	_	_

this be necessary to remove the excess saponin on the outside of the grain which impart a bitter flavor to quinoa if not remove .

This is necessary to remove the excess saponins on the outside of the grains which impart a bitter flavor to quinoa if not removed.


Input:
1	.	.	PUNCT	.	lin=+1|original_id=9	8	punct	_	_
2	quinoa	quinoa	NOUN	NN	Number=Sing|original_id=2	8	obj	_	_
3	optional	optional	ADJ	JJ	Degree=Pos|original_id=7	8	advmod	_	_
4	saucepan	saucepan	NOUN	NN	Number=Sing|original_id=5	8	obl	_	_
5	in	in	ADP	IN	original_id=3	4	case	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=4	4	det	_	_
7	)	)	PUNCT	-RRB-	lin=+1|original_id=8	3	punct	_	_
8	toast	Toast	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
9	(	(	PUNCT	-LRB-	lin=-1|original_id=6	3	punct	_	_

toast quinoa in a saucepan ( optional ) .


Input:
1	medium-high	medium-high	ADJ	JJ	Degree=Pos|original_id=11	7	amod	_	_
2	drizzle	Drizzle	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
3	pan	pan	NOUN	NN	Number=Sing|original_id=9	2	obl	_	_
4	olive	olive	NOUN	NN	lin=-1|Number=Sing|original_id=5	6	compound	_	_
5	over	over	ADP	IN	original_id=10	7	case	_	_
6	oil	oil	NOUN	NN	Number=Sing|original_id=6	10	nmod	_	_
7	heat	heat	NOUN	NN	Number=Sing|original_id=12	3	nmod	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=2	10	det	_	_
9	of	of	ADP	IN	original_id=4	6	case	_	_
10	bit	bit	NOUN	NN	Number=Sing|original_id=3	2	obj	_	_
11	in	in	ADP	IN	original_id=7	3	case	_	_
12	.	.	PUNCT	.	lin=+1|original_id=13	2	punct	_	_
13	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=8	3	det	_	_

drizzle a bit of olive oil in a pan over medium-high heat .

Drizzle a bit of olive oil in a pan over medium-high heat.


Input:
1	.	.	PUNCT	.	lin=+2|original_id=10	9	punct	_	_
2	and	and	CCONJ	CC	original_id=4	4	cc	_	_
3	1	1	NUM	CD	NumType=Card|original_id=8	10	nummod	_	_
4	cook	cook	VERB	VB	lin=+1|VerbForm=Inf|original_id=5	9	conj	_	_
5	for	for	ADP	IN	original_id=6	10	case	_	_
6	quinoa	quinoa	NOUN	NN	Number=Sing|original_id=3	9	obj	_	_
7	about	about	ADV	RB	original_id=7	3	advmod	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art|original_id=2	6	det	_	_
9	add	Add	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
10	minute	minute	NOUN	NN	Number=Sing|original_id=9	4	obl	_	_

add the quinoa and cook for about 1 minute .

Add the quinoa and cook for about 1 minute.


Input:
1	this	This	PRON	DT	Number=Sing|PronType=Dem|original_id=1	3	nsubj	_	_
2	out	out	ADP	RP	lin=+1|original_id=3	3	compound:prt	_	_
3	bring	brings	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=2	0	root	_	_
4	flavor	flavor	NOUN	NN	Number=Sing|original_id=7	3	obj	_	_
5	.	.	PUNCT	.	lin=+2|original_id=8	3	punct	_	_
6	quinoa	quinoa	NOUN	NN	Number=Sing|original_id=4	4	nmod:poss	_	_
7	nutty	nutty	ADJ	JJ	Degree=Pos|original_id=6	4	amod	_	_
8	's	's	PART	POS	original_id=5	6	case	_	_


Input:
1	cook	Cook	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art|original_id=2	3	det	_	_
3	quinoa	quinoa	NOUN	NN	Number=Sing|original_id=3	1	obj	_	_
4	.	.	PUNCT	.	lin=+1|original_id=4	1	punct	_	_


Input:
1	and	and	CCONJ	CC	original_id=18	10	cc	_	_
2	two	two	NUM	CD	NumType=Card|original_id=2	3	nummod	_	_
3	part	parts	NOUN	NNS	Number=Plur|original_id=3	19	nmod:npmod	_	_
4	stock	stock	NOUN	NN	Number=Sing|original_id=6	19	conj	_	_
5	.	.	PUNCT	.	lin=+2|original_id=23	20	punct	_	_
6	to	to	ADP	TO	original_id=20	16	case	_	_
7	quinoa	quinoa	NOUN	NN	Number=Sing|original_id=11	9	nmod	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=21	16	det	_	_
9	part	part	NOUN	NN	Number=Sing|original_id=9	20	obl	_	_
10	bring	bring	VERB	VB	lin=+1|VerbForm=Inf|original_id=19	20	conj	_	_
11	or	or	CCONJ	CC	original_id=5	4	cc	_	_
12	in	in	ADP	IN	original_id=12	22	case	_	_
13	of	of	ADP	IN	original_id=10	7	case	_	_
14	heat	heat	NOUN	NN	Number=Sing|original_id=17	22	nmod	_	_
15	one	one	NUM	CD	NumType=Card|original_id=8	9	nummod	_	_
16	boil	boil	NOUN	NN	Number=Sing|original_id=22	10	obl	_	_
17	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=13	22	det	_	_
18	over	over	ADP	IN	original_id=15	14	case	_	_
19	water	water	NOUN	NN	Number=Sing|original_id=4	20	obj	_	_
20	place	Place	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
21	to	to	ADP	TO	original_id=7	9	case	_	_
22	saucepan	saucepan	NOUN	NN	Number=Sing|original_id=14	20	obl	_	_
23	medium-high	medium-high	ADJ	JJ	Degree=Pos|original_id=16	14	amod	_	_

place two part water or stock to one part of quinoa in a saucepan over medium-high heat and bring to a boil .

Place two parts water or stock to one part of quinoa in a saucepan over medium-high heat and bring to a boil.


Input:
1	cover	Cover	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
2	low	low	ADJ	JJ	Degree=Pos|original_id=6	5	obl	_	_
3	heat	heat	NOUN	NN	Number=Sing|original_id=4	5	obj	_	_
4	and	and	CCONJ	CC	original_id=2	5	cc	_	_
5	reduce	reduce	VERB	VB	lin=+1|VerbForm=Inf|original_id=3	1	conj	_	_
6	to	to	ADP	TO	original_id=5	2	case	_	_
7	.	.	PUNCT	.	lin=+2|original_id=7	1	punct	_	_


Input:
1	simmer	Simmer	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
2	quinoa	quinoa	NOUN	NN	Number=Sing|original_id=3	1	obj	_	_
3	of	of	ADP	IN	original_id=25	6	case	_	_
4	quinoa	quinoa	NOUN	NN	lin=-1|Number=Sing|original_id=27	6	compound	_	_
5	grain	grain	NOUN	NN	Number=Sing|original_id=11	16	nsubj	_	_
6	grain	grain	NOUN	NN	Number=Sing|original_id=28	28	nmod	_	_
7	white	white	ADJ	JJ	Degree=Pos|original_id=16	23	amod	_	_
8	15	15	NUM	CD	NumType=Card|original_id=6	18	nummod	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art|original_id=26	6	det	_	_
10	spiral	spiral	NOUN	NN	Number=Sing|original_id=21	22	obj	_	_
11	for	for	ADP	IN	original_id=4	18	case	_	_
12	the	the	DET	DT	Definite=Def|PronType=Art|original_id=15	23	det	_	_
13	and	and	CCONJ	CC	original_id=14	22	cc	_	_
14	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=19	10	det	_	_
15	the	the	DET	DT	Definite=Def|PronType=Art|original_id=23	28	det	_	_
16	become	becomes	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=12	18	conj	_	_
17	translucent	translucent	ADJ	JJ	Degree=Pos|original_id=13	16	xcomp	_	_
18	minute	minutes	NOUN	NNS	Number=Plur|original_id=7	2	nmod	_	_
19	the	the	DET	DT	Definite=Def|PronType=Art|original_id=2	2	det	_	_
20	visible	visible	ADJ	JJ	Degree=Pos|original_id=20	10	amod	_	_
21	about	about	ADV	RB	original_id=5	8	advmod	_	_
22	form	forms	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=18	16	conj	_	_
23	germ	germ	NOUN	NN	Number=Sing|original_id=17	22	nsubj	_	_
24	or	or	CCONJ	CC	original_id=8	16	cc	_	_
25	until	until	SCONJ	IN	original_id=9	16	mark	_	_
26	.	.	PUNCT	.	lin=+1|original_id=29	1	punct	_	_
27	on	on	ADP	IN	original_id=22	28	case	_	_
28	exterior	exterior	NOUN	NN	Number=Sing|original_id=24	22	obl	_	_
29	the	the	DET	DT	Definite=Def|PronType=Art|original_id=10	5	det	_	_

simmer the quinoa for about @card@ minute or until the grain become translucent and the white germ form a visible spiral on the exterior of the quinoa grain .

Simmer the quinoa for about 15 minutes or until the grain becomes translucent and the white germ forms a visible spiral on the exterior of the quinoa grain.


Input:
1	ensure	ensure	VERB	VB	VerbForm=Inf|original_id=3	10	xcomp	_	_
2	way	way	NOUN	NN	Number=Sing|original_id=17	10	obl	_	_
3	,	,	PUNCT	,	lin=-1|original_id=13	2	punct	_	_
4	there	there	PRON	EX	original_id=4	18	expl	_	_
5	to	to	PART	TO	original_id=2	1	mark	_	_
6	.	.	PUNCT	.	lin=+1|original_id=20	10	punct	_	_
7	as	as	ADP	IN	original_id=18	12	case	_	_
8	germ	germ	NOUN	NN	Number=Sing|original_id=12	11	nmod	_	_
9	to	to	ADP	TO	original_id=10	8	case	_	_
10	try	Try	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
11	bite	bite	NOUN	NN	Number=Sing|original_id=9	18	nsubj	_	_
12	pasta	pasta	NOUN	NN	Number=Sing|original_id=19	2	nmod	_	_
13	same	same	ADJ	JJ	Degree=Pos|original_id=16	2	amod	_	_
14	the	the	DET	DT	Definite=Def|PronType=Art|original_id=11	8	det	_	_
15	an	an	DET	DT	Definite=Ind|PronType=Art|original_id=6	11	det	_	_
16	the	the	DET	DT	Definite=Def|PronType=Art|original_id=15	2	det	_	_
17	dente	dente	X	FW	original_id=8	11	amod	_	_
18	be	is	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin|original_id=5	1	ccomp	_	_
19	al	al	X	FW	lin=-1|original_id=7	17	compound	_	_
20	in	in	ADP	IN	original_id=14	2	case	_	_

try to ensure there be an al dente bite to the germ , in the same way as pasta .

Try to ensure there is an al dente bite to the germ, in the same way as pasta.


Input:
1	bit	bit	NOUN	NN	Number=Sing|original_id=7	4	obl	_	_
2	take	take	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin|original_id=11	6	advcl	_	_
3	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs|original_id=12	2	obj	_	_
4	cook	cooking	VERB	VBG	VerbForm=Ger|original_id=4	6	xcomp	_	_
5	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs|original_id=10	2	nsubj	_	_
6	continue	continue	VERB	VB	VerbForm=Inf|original_id=3	0	root	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art|original_id=14	10	det	_	_
8	even	even	ADV	RB	original_id=8	2	advmod	_	_
9	off	off	ADP	IN	original_id=13	10	case	_	_
10	heat	heat	NOUN	NN	Number=Sing|original_id=15	2	obl	_	_
11	after	after	SCONJ	IN	original_id=9	2	mark	_	_
12	quinoa	Quinoa	NOUN	NN	Number=Sing|original_id=1	6	nsubj	_	_
13	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=6	1	det	_	_
14	for	for	ADP	IN	original_id=5	1	case	_	_
15	will	will	AUX	MD	VerbForm=Fin|original_id=2	6	aux	_	_
16	.	.	PUNCT	.	lin=+1|original_id=16	6	punct	_	_

quinoa will continue cook for a bit even after you take it off the heat .

Quinoa will continue cooking for a bit even after you take it off the heat.


Input:
1	stand	stand	VERB	VB	VerbForm=Inf|original_id=9	13	xcomp	_	_
2	cover	covered	VERB	VBN	Tense=Past|VerbForm=Part|original_id=11	1	advcl	_	_
3	minute	minutes	NOUN	NNS	Number=Plur|original_id=15	1	obl	_	_
4	5	5	NUM	CD	NumType=Card|original_id=14	3	nummod	_	_
5	,	,	PUNCT	,	lin=-1|original_id=10	2	punct	_	_
6	.	.	PUNCT	.	lin=+2|original_id=16	7	punct	_	_
7	take	Take	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
8	heat	heat	NOUN	NN	Number=Sing|original_id=6	7	obl	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art|original_id=5	8	det	_	_
10	and	and	CCONJ	CC	original_id=7	13	cc	_	_
11	for	for	ADP	IN	original_id=13	3	case	_	_
12	the	the	DET	DT	Definite=Def|PronType=Art|original_id=2	16	det	_	_
13	let	let	VERB	VB	lin=+1|VerbForm=Inf|original_id=8	7	conj	_	_
14	,	,	PUNCT	,	lin=-1|original_id=12	3	punct	_	_
15	off	off	ADP	IN	original_id=4	8	case	_	_
16	quinoa	quinoa	NOUN	NN	Number=Sing|original_id=3	7	obj	_	_

take the quinoa off the heat and let stand , cover , for 5 minute .

Take the quinoa off the heat and let stand, covered, for 5 minutes.


Input:
1	time	time	NOUN	NN	Number=Sing|original_id=5	5	obj	_	_
2	to	to	PART	TO	original_id=6	17	mark	_	_
3	might	might	AUX	MD	VerbForm=Fin|original_id=11	10	aux	_	_
4	this	This	PRON	DT	Number=Sing|PronType=Dem|original_id=1	5	nsubj	_	_
5	give	give	VERB	VB	VerbForm=Inf|original_id=3	0	root	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art|original_id=15	15	det	_	_
7	will	will	AUX	MD	VerbForm=Fin|original_id=2	5	aux	_	_
8	in	in	ADP	IN	original_id=14	15	case	_	_
9	any	any	DET	DT	original_id=8	13	det	_	_
10	be	be	VERB	VB	VerbForm=Inf|original_id=13	13	acl:relcl	_	_
11	.	.	PUNCT	.	lin=+1|original_id=17	5	punct	_	_
12	still	still	ADV	RB	original_id=12	10	advmod	_	_
13	moisture	moisture	NOUN	NN	Number=Sing|original_id=9	17	obj	_	_
14	that	that	PRON	WDT	PronType=Rel|original_id=10	10	nsubj	_	_
15	pan	pan	NOUN	NN	Number=Sing|original_id=16	10	obl	_	_
16	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs|original_id=4	5	iobj	_	_
17	absorb	absorb	VERB	VB	VerbForm=Inf|original_id=7	1	acl	_	_

this will give it time to absorb any moisture that might still be in the pan .

This will give it time to absorb any moisture that might still be in the pan.


Input:
1	uncover	Uncover	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
2	.	.	PUNCT	.	lin=+2|original_id=7	1	punct	_	_
3	fluff	fluff	VERB	VB	lin=+1|VerbForm=Inf|original_id=3	1	conj	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art|original_id=5	5	det	_	_
5	fork	fork	NOUN	NN	Number=Sing|original_id=6	3	obl	_	_
6	with	with	ADP	IN	original_id=4	5	case	_	_
7	and	and	CCONJ	CC	original_id=2	3	cc	_	_


Input:
1	see	see	VERB	VB	VerbForm=Inf|original_id=15	7	xcomp	_	_
2	should	should	AUX	MD	VerbForm=Fin|original_id=3	16	aux	_	_
3	fluffy	fluffy	ADJ	JJ	Degree=Pos|original_id=7	17	conj	_	_
4	and	and	CCONJ	CC	original_id=9	7	cc	_	_
5	from	from	ADP	IN	original_id=19	21	case	_	_
6	be	be	AUX	VB	VerbForm=Inf|original_id=12	7	cop	_	_
7	able	able	ADJ	JJ	lin=+1|Degree=Pos|original_id=13	16	conj	_	_
8	to	to	PART	TO	original_id=14	1	mark	_	_
9	germ	germ	NOUN	NN	Number=Sing|original_id=17	1	obj	_	_
10	should	should	AUX	MD	VerbForm=Fin|original_id=11	7	aux	_	_
11	and	and	CCONJ	CC	original_id=6	3	cc	_	_
12	separate	separating	VERB	VBG	VerbForm=Ger|original_id=18	9	acl	_	_
13	.	.	PUNCT	.	lin=+2|original_id=22	16	punct	_	_
14	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs|original_id=10	7	nsubj	_	_
15	quinoa	quinoa	NOUN	NN	Number=Sing|original_id=2	16	nsubj	_	_
16	look	look	VERB	VB	VerbForm=Inf|original_id=4	0	root	_	_
17	light	light	ADJ	JJ	Degree=Pos|original_id=5	16	xcomp	_	_
18	,	,	PUNCT	,	lin=-1|original_id=8	7	punct	_	_
19	the	the	DET	DT	Definite=Def|PronType=Art|original_id=20	21	det	_	_
20	the	the	DET	DT	Definite=Def|PronType=Art|original_id=16	9	det	_	_
21	seed	seed	NOUN	NN	Number=Sing|original_id=21	12	obl	_	_
22	the	The	DET	DT	Definite=Def|PronType=Art|original_id=1	15	det	_	_

the quinoa should look light and fluffy , and you should be able to see the germ separate from the seed .

The quinoa should look light and fluffy, and you should be able to see the germ separating from the seed.


Input:
1	serve	Serve	VERB	VB	VerbForm=Inf|original_id=1	0	root	_	_
2	.	.	PUNCT	.	lin=+1|original_id=2	1	punct	_	_