Before revision: I study a reputation model in which a patient player privately observes a persistent state that  affects his myopic opponents' payoffs, and can be one of the several commitment types that plays the same (possibly mixed ) action over time.
After revision: I study a reputation model in which a patient player privately observes a persistent state that directly affects his myopic opponents' payoffs, and can be one of the several commitment types that plays the same (possibly mixed ) action over time.