Before revision: This paper identifies a new phenomenon: when users interact with physically simulated objects in a virtual environment that is much smaller than usual, there is a mismatch between the object physics that they expect and the object physics that is actually correct .
After revision: This paper identifies a new phenomenon: when users interact with physically simulated objects in a virtual environment that is much smaller than usual, there is a mismatch between the object physics that they expect and the object physics that would be correct at that scale .